R+ h Player: megagabibbo Game: DCSS trunk Server: clan Filename: 2025-04-24.12:15:14.ttyrec Time: (1745496914) Thu Apr 24 14:15:14 2025 U+ h\f [?1051l[?1052l[?1060l[?1061hU+ hgV)0[?7h[?25l[?1cU+ h̓U+ hU+ h;Welcome, megagabibbo. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnoll r - BarachiA - Mummy Gnolls are canine-like humanoids. They are unable to specialise in any single skill, but instead gradually become proficient in all skills at once. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gnoll Ice Elementalist+ h + h + h Welcome, megagabibbo the Gnoll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Ice Elementalists begin with the Freeze spell. Their later spells provide strongoffence and defence, but may restrict their movement. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Gnoll Ice Elementalist+ h + h;+ hsY2megagabibbo the TinkererGnollHealth: 13/13 ========================Magic: 6/6========================AC: 2Str: 9EV: 12Int: 14SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic GrapnelZot (6000) + h^H#####+####.......##.......##.......+#.......##...@...#+.......##.......##$......####+#####+ h+ hzWelcome, megagabibbo the Gnoll Forgewright.+ hEveryone else who sought the Orb of Zot has failed. Will you be different?Found 15 gold pieces.+ h+ hJ[?1000h+ h[?1000l+ h+ hZ  Skill  Level Cost  Apt Skill  Level Cost  Apt + Fighting0.0   0.2  +8   + Spellcasting 4.8   1.2  +8          + Maces & Flails 0.0   0.2  +8   + Conjurations 0.0   0.3  +6  + Axes0.0   0.2  +8   + Hexes0.0   0.3  +6  + Polearms+ h5!0.0   0.2  +8   + Summonings0.0   0.3  +6  + Staves0.0   0.2  +8   + Necromancy0.0   0.3  +6  + Unarmed Combat 0.0   0.2  +8   + Forgecraft7.0   2.8  +6  + Throwing0.0   0.2  +8   + Translocations 0.0   0.3  +6      + Alchemy0.0   0.3  +6  + hI+ Short Blades 0.0   0.2  +8   + Fire Magic0.0   0.3  +6  + Long Blades0.0   0.2  +8   + Ice Magic0.0   0.3  +6  + Ranged Weapons 0.0   0.2  +8   + Air Magic0.0   0.3  +6      + Earth Magic0.0   0.3  +6  + Armour0.0   0.2  +8      + Dodging4.4   1.2  +8   + Invocations0.0 [4+ ho0m  0.2  +9  + Shields0.0   0.2  +8   + Evocations0.0   0.2  +8  + Stealth4.0   1.2  +8   + Shapeshifting 0.0   0.3  +7  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help  [!] training|cost+ h megagabibbo the TinkererGnollHealth: 13/13 ========================#####+###Magic: 6/6========================#.......#AC: 2Str: 9#.......#EV: 12Int: 14#.......+SH: 0Dex: 10#.......#XL:  1 Next:  0% Place: Dungeon:1#...@...#Noise: ---------  Time: 0.0 (0.0)+.......#a) +0 hammer#.......#Cast: Kinetic Grapnel#$......#Zot (6000) ###+#####Welcome, megagabibbo the Gnoll Forgewright.Everyone else who sought the Orb of Zot has failed. Will you be different?Found 15 gold pieces. _Found a staircase leading out of the dungeon.[?1000l[?1000h+ hk[?1000l[?1000l5999 _876 _You now have 15 gold pieces.54 _You open the door.32  There is an open door here.1 _08987[39;+ h4S49m6543210798765432+ h֤10698.. .#. .. .♣♣ ♣P .PP♣r  #.♣P  #.. ### #.# ##.###@# ####...##.#######+................Kinetic Grapnel#####.################.########............r   quokka (asleep)#............#..#####+###.#.#####..#.......#32.0 (32.0)3.0 (337[?1000h _A quokka comes into view.+ h&[?1000l[?1000l+ h+ h-{[?1000h _A quokka is nearby!+ h'[?1000l+ hl .. .#  . ..  .♣♣ ♣P  .PP♣r  #.♣P #.. ### #.# ##.###@# #.#  +..........  #####.###########  #####.  #.....  #....  #..  .+ hx .. .#  . ..  .♣♣ ♣P  .PP♣r  #.♣P #.. ### #.# ##.###@# #.#  +..........  #####.###########  #####. #.....  #.... #..  .[?1000l[?1000h _A quokka is nearby!+ h$ [?1000l+ h [?1000l+ h+ + h 4+ h [?1000h+ h# R _No reachable target in view!+ hnr[?1000l+ hwx[?1000l+ h+ hh+ h܉+ h [?1000h+ hR _No reachable target in view!, hD[?1000l .. .##. ..#♣♣ ♣P.#.PP♣r..#♣P... #...# ###  ##.###.# ####...##.#######+.................###############.#######............ #..#####+###.[?1000l4.0 (1.0)6 _[?1000h, hg[?1000l, hq##  ###.. ..#. ...♣♣♣♣P.PP♣r..##♣P..... #@..#, hnr ### #.### ##.###.# ####...##.#######+................#############.#######........., hJu[?1000l, hx, hq.rr, hHa55, hM, hχ[?1000h, h, h΢ [?1000l, h ##. .###.# .#. .., hR Q ..♣♣♣♣P .PP♣...###.♣Pr......# ### #@#####.###.# ####...##.#######+................#####.################ ............#####+###, h; [?1000l, h ,, h ^.r, hǷ a64, h , hٽ [?1000h, h? , hu [?1000l, h $  .###. .#. ..# ..♣♣♣♣P.# .PP♣...###.♣P.....r.# , hs "### #.#####.###@# ####...##.#######+................#####.###########r   quokka  #.#####..#.......#, hּ [?1000l, h , h \.r, h a73, h , h [?1000h, hA , hf[?1000l, h{##. .#. ..# ..♣♣♣♣P. .PP♣...###.♣P.......# ### #r####.###.# ####...##@#######+................#####.################# ............#####+####.#####..#.......#.....[?1000l.r82[?1000h, h2[?1000l, h:D****, h~[?1000l, hd...r, h{5----=91, h, hG[?1000h, h _A quokka is nearby! _is nearby!No reachable target in view! _No reachable target in view! _The kinetic grapnel misses the quokka. The quokka closely misses you. _You now have 5/6 mp., h;[?1000l, hs  The kinetic grapnel hits the quokka., hoC., h[?1000l, h&., h84--------240Kinetic Grapnel0, h/;[?1000h _You kill the quokka! _You now have 4/6 mp., h [?1000l, hQ [?1000l, hX 4, h ,, h+ ?59 _87, h , h5 `----6, h o5, h" 435====2, h# , h$ , h& Y1, h' , h' C0, h( , h) , h* D49, h'+ , h+ , hq, X====8, h- , h. , h/ C7, h/ , hL8 M654, h/9 , h9 C3, hR: , h9> 6====2, hU? , h@ , hwB , hB C1, hC , hE , hSG , hG C0, h_H , hI , hYK , hK D39, hL , h"N , hO , h1P X====8, hP , hmR , hlT , hT C7, hvU , hW , hu` # ###.# S ..#.# #. #.#.# .##.#.# .....### # ##.....P#.# #.#..PP ..# #.@♣♣♣♣P.- ##.PP♣...## ##.♣P..... #...#### ### #.### ##.###.# , h` ^S   ball python (constriction, asleep) ####...##.####### +.......... #####.###########, hh 063.0 (23.0), h|j -4.0 (246, hm , hr [?1000h, hs _A ball python comes into view. _MP restored: 6, hy [?1000l, h  # ###.#  S ..#.#  #. #.#.#  .##.#.#  .....### #  ##.....P#.#  #.#..PP ..#  #.@♣  ##.PP♣...##  ##.♣P.....  #...####  ### #.###  .# .#, h d  ..   , h"v # ###.# , h^ S ..#.#  #. #.#.#  .##.#.#  .....### #  ##.....P#.#  #.#..PP ..#  #.@♣  ##.PP♣...##  ##.♣P.....  #...####  ### #.## .# .# .. [?1000l[?1000h _A ball python is nearby!, h[?1000l# ###.S .#. #.##.#.# ......### ##.....P##.#@.PP ...♣♣♣♣P.# ##.PP♣...####.♣P..... #...#### ### #.### ##.###.####...##.#######+................[?1000l.SS)5.0 (1.0)Kinetic Grapnel5, h, h[?1000h, h֜_ _The ball python hisses angrily., h;[?1000l, hA## ###.# . ..#.# #S #.#.##.##.#.# #......### # ##@....P#.##..PPP..#..♣♣♣♣P.##.PP♣...###.♣P..... #...#### ### #.### ##.###.# ####...##.#######[?1000l, hOB, hFF.S, hL64[?1000h, hM, h [?1000l, hƱ 8**, h *[?1000l .SThe kinetic grapnel misses the ball python.5----=73, he? [?1000h _The ball python barely misses you. x2 _You now have 5/6 mp., h<[?1000l, hhL , grapneled), h[?1000l, hg  The kinetic grapnel hits the ball python.The ball python bites you but does no damage.4--------82, h, h[?1000h, hF _The ball python barely misses you. _You now have 4/6 mp., hZ [?1000l  The grapnel guides your strike. You sock the ball python![?1000l†, h"/ *----39.4 (1.4Kinetic Grapnel0[?1000h _You kill the ball python!, h9[?1000l[?1000l298, h&76545====32, ha8*10====19876546====3, h{M2  You see here a ball python corpse.1 _0, hP====09, hZQ, hR, hS, hUY8, hV, h W, hWC7, hRX, hu_ 65, hE`, h`C4, hJa, h9b, hHcY3, h~d,, h6fo2, hSho1, h,jB, hjC0, h;k, hk, hl, h[899, h,, ho8, h/7, h&6, h54, h 32, h 10, hD89, h,, h(, h˷Y8, hy, h, hY7, hݼ, h, hx, hRC6, h, hO, h, h`C5, h, hm, h, hzC4, h/, hco3, hy2, hT 10, h7987, hJU654 _You open the door.3, hv  There is an open door here.2 _10698, h765432, h$, h'#.###.##'######...### ##.....## ### # ##.......## ##.### #.........####...## +.........+...........###........######.###.......@......######.###-##.###.#.....###.........##...## #........#. ##+## #..#####+#. #.#####..#.....#r #........#..... r   rat (asleep) .. #.#####..#..... .. #..#..... #..#...<., h2y 137.4 (68.0)  A rat comes into view., h6qr.r, hI:===8.4 (69Kinetic Grapnel1, h@, hD[?1000h _The rat squeaks loudly. _MP restored: 6, h*[?1000l #.#  ##'##  ##...##  ##.....## ###  ##.......##  #......... +......... ...###........# .......@......# ##.###.#.....## #.##...##  #. ##+##  #r  #.  ..  ..  <, hr #.#  ##'##  ##...##  ##.....## ###  ##.......##  #......... +......... ...###........# .......@......# ##.###.#.....## #.##...##  #. ##+##  #r  #.  ..  ..  <[?1000l[?1000h _A rat is nearby!, hd [?1000l, hYk 1#'## #...## ....## ### ....## ##.#, hsl  ....####..... +...+...........###........######.##K..............######. ##.###@#.....###......., hm 0 #.##...## # #.###+## #..##### #r# #.#####..#.... #.# #........# ..# #.#####..#, h{n [K   kobold (missile, asleep) ..# #..#r   rat ... #..#...< #..'..., hZo , hw [?1000l, h r.---9.4 (1.0)0[?1000h, h s _A kobold comes into view. It is wielding a +0 club., h.[?1000l, hd9X*  rat (grapneled), h[?1000l, h , h:r., h5----=--4059, hr, h, h[?1000h, h3 , h_The kinetic grapnel hits the rat. _You now have 5/6 mp., h[?1000l, h  The grapnel guides your strike. You sock the rat![?1000l†, h6 41.8 (1.4Kinetic Grapnel8, hPY[?1000h _You kill the rat!, h<[?1000l, h #. ##' ##  ## # ## ## #.#### +..+...........###.######..K.....@........######.#.###.###.#.....### #†##...## #...... #.###+## #..#### #.# #.#####..# #.# #........# ..# #.#####..#, hb ..# #..#...... #..#, hI[?1000l, h4.KK)-207[?1000h, h [?1000l #.#  ##'## ##...##♣♣ ##.....## ♣P. ##.......## ##.P..> #...####.. +..+P.....###.######.#..K.######.#.###.###.#.....#### #†##...## # #.###+## #.. #.# #.#####..# #.# #.# ..# #.#####..# ..# #..# ... #..#, h [?1000l, hr , h+ (((((((Found a stone staircase leading down. The kobold throws a stone., hh...@...=3Kinetic Grapnel6[?1000h, hS _The stone closely misses you., h 8[?1000l****, h[\[?1000l.K..4--------45[?1000h _The kinetic grapnel misses the kobold. _You now have 4/6 mp., h5c[?1000l, h #.#.. .. ##'##P. #. ##...## ♣♣.##. ##.....## ♣P..#. ##.......## ##♣P..>.. #.........####♣...... +...+.P.....###.###### #...K.###### #.###.###.#.....### #. #†##...## ##. #.###+## #.... #.# #.#####..### #.# #.# ..# #.#####..# ..# #..# ... #..#[?1000l.K-54 , h]A_[?1000h, ho [?1000l, h L , grapneled), h/1 [?1000l, hxC , h\E 11----3--------=63, hUN , hl :[?1000h _The kinetic grapnel hits the kobold. The kobold hits you with a +0 club. _You take 2 damage, and have 11/13 hp. You now have 3/6 mp. , h[?1000l , h'  The grapnel guides your strike. You hit the kobold.[?1000l) , h58.2 (1.4Kinetic Grapnel1 , h , h[?1000h , hlT _You kill the kobold! , h][?1000l , h^b[?1000l , hMi , hk , h܀p[?1000h _No target in view! , hU} [?1000l[?1000l4====0 _ , h 2==--49 , h  , h Y8 , hC  , h-  , h) C7 , h  , h ====6 , hˡ  , h V==5 , h  , h  , hʫ y13==4 , h  , h  , h C3 , h  , h  , h C2 , h  , h  , h C1 , h}  , h  , h }==5====0 , h[  , h  , h p39 , h  , h C8 , h  , h  , h C7 , h  , h  , h X====6 , h6  , h(  , h C5 , hz  , h;  , h4 C4 , h  , h  , h C3 , hU  , hQ  , h, C2 , h  , h3  , h- C1 , h  , h  , h p6====0 , h  , hJ  , h  , h D29 , hJ  , h &  , h `Things that are here:  a +0 club; 3 stones; a kobold corpse , h   , h J8 _ , h  , h&  , h#  , h$ C7 , hR&  , h)  , h,  , h_- X====6 , h'/  , h1  , ho6  , h%9 Y5 , hO;  , hR>  , h+? C4 , h5A  , hC  , hmG  , hH C3 , hJ  , hcM  , hP  , hQ C2 , hS  , hW  , h[  , h[ C1 , h^  , ha  , hd  , he C0 , hg  , hHj  , hkn  , hp <19 , hq  , hDu  , hw|  , h} C8 , h  , hv  , hx  , h] C7 , hr  , h  , h  , hM C6 , hސ  , hb  , h  , h} C5 , h  , hT  , h1 Y4 , h5  , h  , h7 Y3 , h0  , h0  , h o2 , h o1 , h  , h  , hM Y0 , h  , hB  , h Z09 , h  , hE  , h+ C8 , h  , ho  , hS  , hf Y7 , hU  , h1  , hC Y6 , h  , hV  , h3 Y5 , h6  , h  , hx  , hE C4 , hX  , hG  , h  , h ;3 , h8  , h"  , hi  , h C2 , hK , , h Y1 , h  , hN  , h'  , h Y0 , h  , hM  , h E799 , h  , hA  , h  , h C8 , h(  , h  , hS Y7 , h  , h   , h Y6 , hI  , h  , hZ Y5 , ha  , h@  , h Y4 , h  , hz  , h Y3 , h  , hD#  , h$  , hp% C2 , h:&  , h((  , h5*  , h* C1 , h+  , h-  , h/  , hR0 C0 , h1  , h94  , h6 Z89 , h8  , hH;  , h= Y8 , h?  , hA  , hD C7 , hD  , hE  , hG  , h-J C6 , hJ  , hK  , h_N  , hR Y5 , hf , , heg  , h h C4 , h#i  , hk  , hn Y3 , ho  , hq  , h5t Y2 , hu  , hyw  , hy Y1 , h{  , h~  , h Y0 , ĥ  , h  , h  , h   ##.P♣♣♣.##.# ##.....##  #P.P♣♣P..#.# ##.......#  #PPP♣P..>..###.........  ##..♣........+......... , h  ##..P.....###........  ####....)...........#  #.###.###.#.....##  #.# #.# #†##...##   #@# #.# #.###+## -  #.....# #.# #.####  #.##### #.# #.  ..# ..# #.##  ... ..# ##.. ... b   bat (wandering) #... ...b.  , h 1219.2 (71.0) , hD db..∆ , hӚ -20.2 (7279 , h  , h{ [?1000h , h _A bat comes into view. _Health restored: 13; MP restored: 6 , hBS [?1000l , hHZ  ##.P♣♣♣.##.#  #P.P♣♣P..#.#  #PPP♣P..>.. ##..♣....... ##..P..... ####....). , h[ T #.# #.# #.# #†  #@# #.#   #.....# #.#  #.##### #.#  ..# ..#  ... ..#  ##.. ...  #..b .....∆  , hr ##.P♣♣♣.##.#  #P.P♣♣P..#.#  #PPP♣P..>.. ##..♣....... ##..P..... , hvQ ####....). #.# #.# #.# #†  #@# #.#   #.....# #.#  #.##### #.#  ..# ..#  ...  ##.. ...  #.. .....[?1000l , h , h , h x[?1000h _A bat is nearby! , h[?1000l , h:  ##.P♣♣♣.##.#  #P.P♣♣P..#.#  #PPP♣P..>.. ##..♣....... , h-  ##..P..... ####....). #.# #.# #.# #†  #@# #.#   #.....# #.#  #.##### #.#  , h  ..# ..#  ... ..#  ##.. ...  #..b , h <.....∆  , h ##.P♣♣♣.##.#  #P.P♣♣P..#.#  #PPP♣P..>.. ##..♣....... ##..P..... ####....). #.# #.# #.# #†  #@# #.#   #.....# #.#  #.##### #.#  ..# ..#  ...  ##.. ...  #.. ..... , h[?1000l , h`[?1000h _A bat is nearby! , h\[?1000l , hrP.P♣♣P..#.# ##.......PP♣P..>..###..#..♣........+ ##..P.....#### ####....)... #.###.###.#.....#.# #.# #†##...## .###.# #.###+## ....# #.# #.########......# ..# #.#####... ###...#..b. ## .....∆#......[?1000l..1.2 (1.0)8 _ , hv[?1000h , h , hW[?1000l , h \[?1000l , hfj4 , h0up[?1000h _No target in view! , huI [?1000l , h" [?1000l , h  , h  , hx$  , hQ& [?1000h , h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) , hǤ[?1000l[?1000l7 _6 , h#..♣........+.. ##..P...# ####....)...# #.###.###.#.....# #.# #.# #†##...## ##.# #.###+## .....# #.# #.########.##### #.# #.....#...@# .3.2 (2#..#...b.#....# #.###...###.... Kinetic Grapnel#..#.....#. ##......)..###.......##b   bat (wandering) .....#[ , h037m.....#..#..#..[?1000h _A bat is nearby! , h@[?1000l P.....###.## ##....)....#  #.###.###.#.....## #.# #.# #†##...##  #.###.# #.###+## # #.....# #.# #.##### ####.#######.# #...... ##....##......# #.##### #..#..@b.#....#  #.###...###.... # #..#.....#.. . # ##......)..### #.[33 , hGm## # .....#... # ..#..#..## #.###. .###.## #[?1000l .bbK   kobold (missile, wandering)KThe bat hits you but does no damage.=4.2 (15[?1000h _A kobold comes into view. It is wielding a +0 dagger. , h [?1000l , h  0** , hh [?1000l , hj  , h݈  , h  ..bK)K , h ~The kinetic grapnel misses the bat. The bat barely misses you. , h 6(((( , h] -((( , h S@.... , h .. , h 5----54 , h [?1000h , h _The kobold throws a stone. The stone closely misses you. _You now have 5/6 mp. , h[?1000l , h[?1000l  You closely miss the bat. The bat hits you but does no damage. , h;@K. , hh6.6 (1.43 , h , hݻ[?1000h , h>P _The bat barely misses you. , h)k[?1000l[?1000lb.K.8.02[?1000h _You closely miss the bat. The bat misses you. x2; The bat closely misses you. , h [?1000l , hu [?1000l , hՋ  , h  , hɍ  , h :K. , h˚ c9.40 , h  , h [?1000h , h _You miss the bat. The bat barely misses you. x2 , h[?1000l  The kinetic grapnel hits the bat.†K   kobold (missile) , h/[?1000l , h;`  You kill the bat! , h.BA(( , h1†. , h׼4--------630069 , h# , h2[?1000h , h _The kobold throws a stone. The stone hits you but does no damage. _You now have 4/6 mp. , h [?1000l , h L**** , h [?1000l , hy  , hI1 "†.K...3--------18[?1000h , ha3 _The kinetic grapnel misses the kobold. _You now have 3/6 mp. , hLH [?1000l ####....)... #.###.###.#.....# #.# #†##...## ##.# #.###+## ... #.########.#######.# #......##....##......# #.#####..#.....# #.###.@.###.....#..K..#.... ##......)..## ##.......## .....#...#..#..#..#...#.###. .###.##.#.. ..#. [?1000l , hMM  , hN 12--27 , h=a  , hUq [?1000h _The kobold hits you with a +0 dagger.You see here a bat corpse. _You take 1 damage, and have 12/13 hp., h.#[?1000l  The kinetic grapnel hits the kobold.)[?1000l, h~2--------73Kinetic Grapnel, h;6, h܄, h[?1000h, h _You kill the kobold! _You now have 2/6 mp., h [?1000l, hR R[?1000l, h [?1000h, hS _You can't see any susceptible monsters within range! (Use Z to cast anyway.), h[?1000l, h[?1000l, h 4, h, h, h3====5 _4, hi, h13==3, h, ht!Y2, hd#, h0&, h&X====1, h9(, hr+Y0, hS-, h0, hD1W==59, h2, h5Y8, h7, h:Y7, h<, h?Y6, h'A, h 4====5, h, hY4, hD, hY3, h , h1 Y2, h , h====1, hY0, h, hvZ49, hq, hr, hC8, h2, hU!, h "C7, h#, h)65====5, h*, h-Y4, h/, h&1Y3, h2, hyE2====1, h}F, hHY0, h]J, hLZ39, hP, hRY8, hT, h9VY7, hW, hY, hpZ;6, h[, h-^6====5, ha, h'd, hMfY4, hg, hj, hrZ  #.# #.# #†##...## #.. #.###.# #.###+## #.. #.....# #.# #.#####.. ####.#######.# #........ ##....##......# #.#####.. #..#.....#....## #, ht #.###.†.###..... #.. #..#..)..#....# #.. ##......@..##.# #..- ##.......## #.. #.....#...# #.. #..#..#..#... #.. #.###. .###.##.. #..#..#..#..# ### g   goblin (asleep) ##....g....## , ht ##. ####.#, hS}065.4 (32.0), h`-6.4 (333, h, hэ[?1000h, hu _A goblin comes into view. It is wielding a +0 club.You see here a +0 dagger. _Health restored: 13; MP restored: 6, h f[?1000l #.# #.# #†   #.###+##  # #.#  ####.#######.#  ##....##......#  #..#.....#....##  #.###.†.###.....  #..#..)..#....#  ##......@..##.#  ##.......##  #.....#...#  #..#..#..#...  #.###. .###.##  #..#..#..#..#  ##....g....##  ##. ####.# , h4) #.# #.# #†   #.###+##  # #.#  ####.#######.#  ##....##......#  #..#.....#....##  #.###.†.###.....  #..#..)..#....#  ##......@..##.#  ##.......##  #.....#...#  #..#..#..#...  #.###. .[, h1240m###.##  #..#..#..#..#  ##....g....## ##. ####.#[?1000l, hA{[?1000h _A goblin is nearby!, h|[?1000l##.# #.###+## #.....# #.# #.########.#######.# #......##....##......# #.#####..#.....#....## ###.†.###......#..)..#....# #......)..##.# #### .....#...#..#..#..#....###...###.###.#..#..#..# ###....g..., h?.#  ##.# ####.# #.[?1000lg.g===7.4 (1.0)Kinetic Grapnel2[?1000h , h7, hD_The goblin shouts!, h[?1000l... #.########.#######.# #......##....##......# #.#####..#.....#....## ###.†.###......#..)..#....# #......)..##. ##.......## .....#@..##..#..#..#....#.###...###.###..#..#g.#..# ###.........## ##.######.#  #. . ..[?1000lg.[, h 0;10;1m====---81[?1000h, h*[?1000l, hK4####.######.....##....##......# #.#####..#.....#....## ###.†.###......#..)..#....# #......)..## ##.......## #.....#...##.##..#..#.@#....####..g###.##..#..#..#..# ###.........#  ##.######.# #. .## ..[16;11, h7H  ..[?1000l, h<, h%>=--90, hB, hD[?1000h, hES _The goblin barely misses you., h[?1000l, hF  The kinetic grapnel hits the goblin!), hX[?1000l, hI&, hG5----870Kinetic Grapnel29, hM, hS[?1000h, hT _You kill the goblin! _You now have 5/6 mp., hv9D[?1000l[?1000l, h<, hbA, hv8 _, hC7, h , h , h C6, hC, h, hB`----5, h^, h, hC4, h, hY3, h!, hS%Y2, h(, h+Y1, h-, h/6====0, h2, h35, h7Z19, hz9, hB|  Things that are here:  a +0 club; a goblin corpse, hD, hEJ8 _, hvF, hKH, hP #.###.†.###..... #..#   #..#..)..#....# #..'   ##......)..##.# #..#   #.......## ># #..#   ##.....#...##.# #..#  , hFR #..#..#..#....# #.   #.###..)###.####.   #..#..#..#..# ####   ##.......@.##  -81.4 (11.0) #.######.#    #. .#    # ..   ≈..  ♣≈.#  ... , hR4.##. , hW, hY-2.4 (127, h0^, hb[?1000h, hyc _Found a stone staircase leading down. _MP restored: 6, hu[?1000l[?1000l #.###.†.###..... #..#. #..#..)..#....# #..'. ##......)..##.# #..#. ##.......## ># #..#. ##.....#...##.# #..# #..#..#..#....# #. #.###..)###.### #. #..#..#..#..# # ##..@## 0.0) ##.######.# [11;, h8H #. ..#  # .≈..  .≈♣≈.. .≈♣∩♣≈.# ... ♣ ... ##. .##. , h====3.4 (16[?1000h, hh _Found Joggodautue's Magic Scroll Shoppe., hp! [?1000l, he& [?1000l, h0 , ha4 , hN= , h> [?1000h, hA R _No target in view!, hb-[?1000l, h11[?1000l, h9, h;, hF[?1000h, hIR _No target in view!, hWk[?1000l[?1000l5 _4, h(~3#.......## ># #..#.##.....#...##.# #..####..#..#..#....# #....#.###..)###.### #....#..#..#..#..# ######.........##  #.######.#   #. ##...##   # #..≈.@#  #..≈♣≈..# #.≈♣∩♣≈.# ....≈♣~....###... ..##.##.. .B.# .#B[39;4, h&9m   giant cockroach (asleep)#.. #... .. #### #.6.4 (37.4 (42[?1000h _A giant cockroach comes into view., hj{[?1000l##.....#...##.##..#..#..#......###..)###.##.#..#..#..# ######.........#  ##.######.#  #. ##...## #..≈..## #..≈♣≈@.##.≈♣∩♣≈....≈♣~....###...≈..##.# #....B.# .#..##... .#.. #####. #+[?1000l, h,,B.B8.4 (1Kinetic Grapnel1[?1000h, h?[?1000l, hn  The kinetic grapnel hits the giant cockroach!**., h0[?1000l, hPM≈.., hAh##.....#...##.##..### megagabibbo the Tinkerer#..#..#..#....##..... Gnoll#.###..)###.####..... Health: 13/13 ========================#..#..#..#..####### Magic: 5/6====================----##.........##AC: 2Str: 9##.######.#EV: 12Int: 14#. ##...##SH: 0Dex: 10# #..≈..##XL:  1 Next: 100% Place: Dungeon:1#..≈♣≈@.#Noise: =--------  Time: 289.4 (1.0)#.≈♣∩♣≈.#a) +0 hammer...[39;4, hi9m.≈♣~....Cast: Kinetic Grapnel###...≈..##.#Zot (5710) #......# .##..##... .#.. #### #.#.#+ _MP restored: 6 _Found Joggodautue's Magic Scroll Shoppe. _No target in view! _No target in view! _A giant cockroach comes into view.The kinetic grapnel hits the giant cockroach! _You kill the giant cockroach!You have reached level 2!, ho/  --more--, hQK9/195/7-------2 0% Kinetic Grapnel[?1000h  Health restored: 19 _You now have 5/7 mp., hXS [?1000l, hU , hRX  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft1% 2  b - Launch Clockwork Bee Forgecraft3% 3  c - Forge Blazeheart Golem Fire/Forgecraft 36% 4 , hZ  d - Forge Lightning Spire Air/Forgecraft 36% 4 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit, h/##.....#...##.##..### megagabibbo the Tinkerer#..#..#..#....##..... Gnoll#.###..)###.####..... Health: 19/19 ========================#..#..#..#..####### Magic: 5/7=================-------##.........##AC: 2Str: 9##.######.#EV: 12Int: 14#. ##...##SH: 0Dex: 10# #..≈..##XL:  2 Next:  0% Place: Dungeon:1#..≈♣≈@.#Noise: =--------  Time: 289.4 (0.0)#.≈♣∩♣≈.#a) +0 hammer, hRR;[34m....≈♣~....Cast: Kinetic Grapnel###...≈..##.#Zot (5710) #......# .##..##... .#.. #### #.#.#+ _A giant cockroach comes into view.The kinetic grapnel hits the giant cockroach! _You kill the giant cockroach!You have reached level 2!Health restored: 19 _You now have 5/7 mp.Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 7? Y - Yes  N - No, h3 [?1000l##.....#...##.##..### megagabibbo the Tinkerer#..#..#..#....##..... Gnoll#.###..)###.####..... Health: 19/19 ========================#..#..#..#..####### Magic: 5/7=================-------##.........##AC: 2Str: 9##.######.#EV: 12Int: 14#. ##...##SH: 0Dex: 10# #..≈..##XL:  2 Next:  0% Place: Dungeon:1#..≈♣≈@.#Noise: =--------  Time: 289.4 (0.0)#.≈♣∩♣≈.#a) +0 hammer[11;, hC< 10H....≈♣~....Cast: Kinetic Grapnel###...≈..##.#Zot (5710) #......# .##..##... .#.. #### #.#.#+ _A giant cockroach comes into view.The kinetic grapnel hits the giant cockroach! _You kill the giant cockroach!You have reached level 2!Health restored: 19 _You now have 5/7 mp.-90.4 (109 _, h? , h-H , hZL -1.4 (28, hhb X2.4 (37 _You start memorising the spell. You continue memorising. x2, hLk [?1000h _You finish memorising. Spell assigned to 'b'., hD[?1000l, h[?1000l, h, hs, h , h, h6 _5, h, hGC4, h, h Y3, h, h, hK C2, h , h , hA s6===1, h, hCC0, h, h, h, hE699, hK, hiY8, h', hg, h"W===7, h#, h3&Y6, h', h)Y5, hI+, hN-, h-C4, h., hY1Y3, hX3, h4, hG5C2, h6, hq8, h857====, hT9;1, hp:, h?<, h>, hx>C0, h?, hDA, hB, h/CD89, hD, hE, hKk  You enter the shallow water., hKU8) Water , h?L, hNx _Moving in this stuff is going to be slow., hP, hCQ]====7) , hR, h&\, hbWWelcome to Joggodautue's Magic Scroll Shoppe! What would you like to do?  a -  97 gold a scroll of enchant weapon (unknown)  b -  104 gold 2 scrolls of fog (unknown) , hIc c -  52 gold 2 scrolls of identify (unknown)  d -  26 gold a scroll of identify (unknown)  e -  26 gold a scroll of identify (unknown)  f -  26 gold a scroll of identify (unknown) , hc  g -  26 gold a scroll of identify (unknown)  h -  13 gold a scroll of noise (unknown)i -  52 gold a scroll of poison (unknown)  , h9d`j -  97 gold a scroll of revelation (unknown) You have 15 gold pieces. [Esc] exit[!] buy|examine items, hd[a-j] mark item for purchase , h3e[/] sort (type)[A-J] put item on shopping list, h d $ e $ f $ g $  You are short 89 gold pieces for the purchase.[Enter] buy shopping list, h'pi $ 141 gold pieces for the purchase., hGRj $ 238, h?M,  a -  97 gold a scroll of enchant weapon (unknown)  h +  13 gold a scroll of noise (unknown) After the purchase, you will have 2 gold pieces.marked items , hG X Purchase items for 13 gold? (y/N), h ;  h $  52 gold a scroll of poison (unknown)97revelation (unknown) 2 gold pieces. You are short 251 gold pieces for the purchase., h] ishopping listI, h>Qc $ 303, h Qa $ 400, h&Qb $ 504, h  #..#..#..#....##... megagabibbo the Tinkerer  #.###..)###.####... Gnoll  #..#..#..#..##### Health: 19/19 ========================  ##.........##Magic: 7/7========================  ##.######.#AC: 2Str: 9  #. ##...##EV: 12Int: 14  # ##..≈..##SH: 0Dex: 10  #..≈♣≈..#XL:  2 Next:  0% Place: Dungeon:1  #.≈♣@♣≈.###...Noise: ---------  Time: 313.0 (20.6)  #.....≈♣~.........[3, h 3ma) +0 hammer  ####...≈..##.#...#Cast: Kinetic Grapnel  #......# .# ##Zot (5687)  #..##... .  #.. ##### #.  #..#+  #.#  ∆ _You now have 5/7 mp. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  You enter the shallow water. _Moving in this stuff is going to be slow.There is an entrance to Joggodautue's Magic Scroll Shoppe here.You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  You enter the shallow water. _Moving in this stuff is going to be slow.  There is an entrance to Joggodautue's Magic Scroll Shoppe here.d - a scroll of noise[, h 37m[?1000h  Thank you for shopping at Joggodautue's Magic Scroll Shoppe! _MP restored: 7, hT [?1000l, h% [?1000l, h , hj , h , h , h k  You enter the shallow water., h U6) Water , hJ  _Moving in this stuff is going to be slow.4) , h , h , h , hD C3, h , h , h , h* ;2, h , h , hN , h C1, hj , h8 , h- , h C0, h , h , h , h3 <79, h , h , hh , h ;8, h , h , h , hS ;7, h , h , h , h C6, h , h , h , h| Q5, h , hu, h;4, h, huW _You open the door., hWY3, h, h `  There is an open door here., hP , h J2 _, h, h, hY1, h, h3 ##.≈♣∩♣≈.###...##  #.....≈♣~.........##. , h####...≈..##.#...#...  #......##.#..##.  #..##...........#.#  #.. #####.#.......#  #.........##'######  #.#########...## , h+ #...@.#  #.......#  #.........#  +.........+  #.........#, h ##....... ##.....## ##...## , h#-28.6 (15, hP%g9.6 (160, h(, h)[?1000h, h*a _e - a scroll labelled ZEEDIACAOCH, ht[?1000l[?1000l6987, h;#......##.#..##.# ##...........#.# .. #####.#.......# #.........##'###### #.#########...##  ##.....##  #.......##  #.........# +........@+ #.........# ##.......## ##.....## ##...##+# #..#.....'......32.6 (3.0)###..., h, h!======, hu3.6 (46, h [?1000h, hA , h, hC_As you open the door, it creaks loudly!, h, h[ Z[?1000l[?1000l5  There is an open door here.4 _321, hr 0, h , h_ &59, h , h , h- , h , h , hl %8, h , ho , h , h , hf , h %7, h , h , h! , h , h , hd %6, h , hk , h` , h? , h , h %5, h% , h , h , h , h , h1 %4, h0 , hZ ,, h- , h , h %3, h , h , h , h , hJ , h %2, hj , h , h1 , h >..#... , h` .##.# #.. ....# ## , h b....#.#.# #.... .# , h~ ......#.# #.#.# .# ∆ , h x'######.# #.#.## .# , h ..## #.# #....# .# , h5 ...## #.###.#..# .# , h ....###.##..#..##.# , hY .....##.........@.# , h ------ , h .....'.........♣♣♣♣ , hI M.....####.......... , h ....##, h )###♣♣♣♣ , h ...##, h ., hF # , h^ ..##, h "#.# , hw! +#, h! #.#, h" #.#, h# .#, h $ , h' , h6( 47.6 (, h( 14.0), ho* , h* ------, h+ %8.6 (15, h(, %1, h, , h/ , h0 [?1000h, h3  , h3 , h44 0_f - 2 yellow potions, h4 , h* [?1000l[?1000l049876, hLA543, hF}2, h"G, hG%1, hH,, hM,, hOY0, hP, hXR, hS, hS&39, hZT, hjU, hoW, hBY, hZ, hZ%8, hX[, h{\, h`^, h>`, ha, ha%7, h4b, hRc, h4e, hf, hg, hch%6, hh, hj, hWl, hn, hn, h]o%5, ho, hp, hr, ht, hPu, hu%4, hbv, h\w, hx, hz, hZ{, h{%3, hl|, hb}, h~, hd, h0, h%2, hD, hc, h[, h, hn, h%1, h, hc, h, hk, h0, h%0, hA, h4, h?, hɕ, h, h&29, h, h, h, hD87654, h, h, h-3, h6, hE, h, h, h, hc%2, hB, h, h, h%1, h, h, hd, h , h, hn%0, h, ha, h|, h, h, hw&19, h, h^, h, h, h, h^%8, h, h=, h, h, h, hP%7, h, h+, h', hk, h<, h%6, hX, h, hx, h, h, h^%5, h, h, h, h, h, hV%4, h~, h, h/, h0'#####+###..##.#, h)2-.......#..##.# , h3#.......#..##.# #.......+..##.# .#.......#..##.# #...<...#..##.# '.......#..##.# ∆ .#.......#.....####.##..#.......#..##..@.......###+#####..############.......# ........# #######.####, hl5+ ##.# #..###.####..#, hl;, h>-85.6 (37, hJ?J6.6 (383, hV@, hG[?1000h, hbJ , hL__g - a scroll labelled EMAEMA WUSISHRE, h o[?1000l[?1000l21009, h ,, h 87, h< 654, h= =... , h> 4... , h? g###..##.# ### ## ., h? f.#..##.# #.. ..#, h<@ .#..##.# ### #.# #..##, h@ }.+..##.# #.. ... ....., h^A .#..##.# #.# #.#....##, hA .#..##.# #.# #.#.....#, hyB H.#..##.# #.###, hC # , hC r.#.....####.##......## , h)D x#..##............#.# , hD P###..############### # , hE .....# .....# .##### .# , h6I 4.#, hI 95.6 (9, hBJ .0), hL , h8M 6.6 (1, hM 0.0), hEN %3, hN , hQ , h T [?1000h, h:V  , hV , hYW !_h - a +6 ring of strength , hK[?1000l[?1000l210599 , hkLY8 , hM , hO , hOY7 , hX6 , h~54 _You open the door.3  There is an open door here.2 _ ## .⌠._.h(.## .........##  .ß.⌠.ß....## ### ...........# . +.........+ ### #.........#  #.......#  #...@.#  ##...## ##.# #####'## .# #......# ##.# #####.# , hj[33m##..### ##.# #.............h   jackal (asleep) ##.# #.###.#....#### ##.# #.# #.#.....# ##.# #.###......## , h 407.6 (11  A jackal comes into view.8.6 (121 , h , h~[?1000h _Found 7 stones. Found a faded altar of an unknown god.!, h[?1000l!, ho .⌠._.h(.## .........##  .ß.⌠.ß....## !, h%, ...........#  +.........+  #.........#  #.......#  #...@.# ##...## #####'## #......# #####.###..### !, h ........  #.###.#....####  #.# #.#.....# #.###.!, h} .⌠._.h(.## .........##  .ß.⌠.ß....##  ...........#  +.........+  #.........#  #.......#  #...@.# ##...##!, hZ} #####'## #......# #####.###. ........  #.###.#... #.# #.#... #.###.[?1000l!, h!, h!, h&_!, h[?1000h!, h;] _A jackal is nearby!!, h{i[?1000l## .... #...... ####.⌠._.h(..... ..ß.⌠.ß....## #### #..# .... +.+ ####..#..#...## ##...## .##.# #####'## .##.# #......# .##.# #####.###..### .##.# #............. .##.# #.###.#....#### .##.# #.# #.#.....#[?1000l h_.⌠hhh 2 jackals (1 wandering)  The jackal barks!==9.0)Kinetic Grapnel0[?1000h _A jackal comes into view.!, h &[?1000lP.# ##ß.⌠.ß.# ........h.## ####.⌠._.⌠(.## ........##  ..ß.⌠.ßh...# #### #..# ....++ #####..###.......####.....## ##...######'## #......# ####.###..###............#####[?1000l!, h r.h.h!, hp l--1089!, h9 &_!, h [?1000h!, h !, hX= [?1000l.P.# ....=##ß.⌠.ß.# ..........## ####.⌠._.h(.## ........##  ..ß.⌠.ß....# #### #......h....# ....++ ####..##.......####.....## ##...######'## #......#####.###..###............!, hG> [?1000l!, hJA !, he wh⌠=-18[?1000h _The jackal misses you. The jackal closely misses you.!, h+[?1000l!, h53, 1 grapneled)", h[?1000l  The kinetic grapnel hits the jackal.  The jackal barks!.hh6----==27[?1000h", hp ", h)_The jackal closely misses you. _You now have 6/7 mp.", h [?1000l", h P#.....=.# ..##ß.⌠.ß........## ### ⌠._.⌠(.## .....h....##ß.⌠.ß....## #### #......h.... .... +.........+ ####", hB 2## ### ##.....##  ##...## .##.######'##......######.######.............###.#....####", h- [?1000l", h ", h ", h _.h.h---36 _", hs ", h. [?1000h", hO" ", h{j[?1000l", h~m..##ß.⌠.ß........## ### ⌠._.⌠(.## ..........##ß.⌠hß....## #### #........... .... +....h....+ #####.........# #### ##.....##  ##...## .##.######'## ......######.###..###.............###.#....#### .#[?1000l", hD_.h.h", h =--45", hĆ", h[?1000h", h _The jackal attacks as it pursues you! The jackal misses you. x2#, h1[?1000l#, h:P........## ### ⌠._.⌠(.## ..........##ß.⌠.ß....## #### #.....h..... .... +.........+ #####, hs; #....h....# ##.......## ##..@..##  ##...## .##.######'## ......######.######.............###.#....#### #, h<].###......##, h<[?1000l#, hB#, h.C#, hC#, hJ[_..h#, h>Li-54#, hR8_#, h`S[?1000h#, h4U> _The grapnel comes loose from the jackal.#, h|[?1000l#, h### ⌠._.⌠(.## ..........##ß.⌠.ß....## #### #........... .... ++ #####....h....# #### ##.....##  ##.@.## .##.######'## ......######.###..###.............###.#....#### .###......#...####.[?1000l.h-----63#, h%[?1000h#, h))[?1000l#, h<0 ..........##..ß.⌠.ß....## #### #........... .... ++ ###### ##...h...## ##..h..##  ##...## .##.######@## #, hs;#......#####.###..###.............###.#....#### #.#.....# ##......#...####.##......####............#.#[?1000l#, hGR..hh17---=72#, h}[?1000h _The jackal bites you.There is an open door here. _You take 2 damage, and have 17/19 hp.#, hTC [?1000l#, hnI ß.⌠.ß....## #### #........... .... ++ ###### #####, h3M  ##.....##  ##.hh## .##.######'## #....@.######.###..###.............###.#....#### #.#.....###......##...####.##......####............##############[?1000l#, hUQ ,#, hV J.h#, hY p-81 _#, h^ #, hI_ [?1000h#, ha #, h/[?1000l#, hN#, h:Q3 Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%#, hQ2 Select a spell to cast[!]/[I] toggle spell headers#, hI*#, hy.#, h3..ß.⌠.ß....##megagabibbo the Tinkerer #### #...........#Gnoll ....+.........+Health: 17/19 =====================--- #####.........#Magic: 6/7====================----##.......##AC: 2Str: 9##.....##EV: 12Int: 14##.h.##SH: 0#, h5Dex: 10 .##.######h##XL:  2 Next:  0% Place: Dungeon:1 .##.##....@.#Noise: ---------  Time: 418.6 (0.0) .##.# #####.###..###a) +0 hammer .##.# #.............Cast: Kinetic Grapnel .##.# #.###.#....####Zot (5581) .##.# #.# #.#.....# .##.# #.###......##hh 2 jackals ....####.##......## .##............#.# .###############.# _The jackal attacks as it pursues you! The jackal misses you. x2 _The grapnel comes loose from the jackal. _The jackal bites you.There is an open door here. _You take 2 damage, and have 17/19 hp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)#, h7#, hA..ß.⌠.ß....##megagabibbo the Tinkerer #### #...........#Gnoll ....+.........+Health: 17/19 =====================--- #####.........#Magic: 6/7====================----##.......##AC: 2Str: 9##.....##EV: 12Int: 14##.h.##SH: 0Dex: 10 .##.######h##XL:  2 Next:  0% Place: Dungeon:1 .##.##....@.#Noise: ---------  Time: 418.6 (0.0) .##.# #####.###..###a) +0 hammer .##.# #.............Cast: Kinetic Grapnel .##.# #.###.#....####Zot (5581) .##.#[3$, hR9;49m #.# #.#.....# .##.# #.###......##hh 2 jackals ....####.##......## .##............#.# .###############.# _The jackal attacks as it pursues you! The jackal misses you. x2 _The grapnel comes loose from the jackal. _The jackal bites you.There is an open door here. _You take 2 damage, and have 17/19 hp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)$, h,[?1000l$, h8*$, hˌ _The jackal bites you.  There is an open door here. _You take 2 damage, and have 17/19 hp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.  The rocky spike skewers the jackal.$, hR   jackal$, h^$, h!a.h#$, h8/204-------8==9.6 (10$, h$, h![?1000h$, h# _You kill the jackal! _You now have 4/7 mp.$, hf [?1000l$, h/i [?1000l$, hn 1*$, h_  You hit the jackal. The rocky spike skewers the jackal.$, h )$, hO :†$, hq 9=1621.0 (1.4Kinetic Grapnel79$, hv $, hx [?1000h$, h7{ T _You kill the jackal!$, h4 [?1000l$, h3@ M........##  ..ß.⌠.ß....# #### #..# ....++ #####..###.......####.....## ##...##$, hqA V#####@## #......# ####.###..###............ .##.# #.###.#....#####.....##.....#.#[?1000l$, hN 5====-----208$, hO $, h`Y [?1000h$, h\  There is an open door here. _You see here a jackal corpse.%, h1[?1000l%, h72[?1000l%, h4%, h25%, h5%, h7%, h=7 _6%, h?%, h@z20===5%, hL====432==1%, h NY0%, hO%, hvPZ69%, hQ%, hS6===8%, hYT%, hUY7%, hV%, hW%, hQXC6%, hX%, h Z%, hZC5%, h7[%, h5]m===4%, h]%, h/_Y3%, h_%, haY2%, hob%, hc%, hldC1%, hd%, hfY0%, hg%, hEiZ59%, hj%, hk7====8%, hl%, ho%, h2qY7%, hs%, hu%, hu%, hzwY6%, h#y%, hz%, h{C5%, hq|%, h ~%, h%, hjX====4%, h{%, hƒ%, h[Y3%, hd%, hv%, hY2%, hX%, hĐ%, h4Y1%, h%, h|%, hOY0%, h%, h'%, h%, huD49%, hޠ%, h;  You see here 7 stones.%, h^%, hJ8 _%, h(%, ho%, hկY7%, h%, hճ%, h%, h϶C6%, h߷%, hX ###  ##.##.# #...#.# ∆ ## # ..... P#.# ...# P..#%, h #######.# ♣P.# #.....@.#-- ...##.ß.⌠.ß..... #.......## #### #.⌠._.⌠(.## # ........... #..ß.⌠.ß...## ##### ##...........#. ..+.........+ ##### ###.........#%, h054.0 (32.0)%, hg5.0 (335%, hq%, h[?1000h%, h _i - a ring of magical power _Health restored: 20; MP restored: 7%, hX[?1000l%, hY[?1000l%, h#\J%, h^%, h/bv4 _%, hj3%, h!p2%, hwu1%, h xY0%, hx%, hYz%, h|Z39%, hN~%, ho8%, h%, hM%, h#Y7%, h7%, hه%, hY6%, h%, h%, h%, h/C5%, h%, h ### ## #.. .# #.# .#  #.# .#  ####.###.####.# ##.##.##......#  ######...#.##  ...............  #####...#.###.#  #######.##... .#  #.......#########.ß.⌠.ß.#  #.......##  #.⌠._.⌠(.##  ...........##65.0 (10%, h46.0 (114_[?1000h _j - a black potion', h[?1000lPut on which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of strength  i - a ring of magical power[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ', h.  megagabibbo the TinkererGnoll### ##Health: 20/20 ========================#.. .#Magic: 7/7========================#.# .#AC: 2Str: 9#.# .#EV: 12Int: 14####.###.####.#SH: 0Dex: 10##.##.##......#XL:  2 Next: 16% Place: Dungeon:1######...#.##@.#Noise: ---------  Time: 466.0 (0.0)...............#a) +0 hammer#####...#.###.#Cast: Kinetic Grapnel#######.##... .#Zot (5534) #.......#########.ß.⌠.ß.##.......###.⌠._.⌠(.##...........##There is an open door here. [', h2m_You see here a jackal corpse. _You see here 7 stones. _i - a ring of magical power _Health restored: 20; MP restored: 7 _j - a black potion[?1000l  You feel your magic capacity increase.7/16--------------5 (0.53[?1000h _i - a ring of magical power (worn)', h[?1000l', h', h8Put on which piece of jewellery? Jewellery (go to first with "=)  i - a ring of magical power (worn)h - a +6 ring of strength', hrM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip (, hW(, h(, h{  megagabibbo the TinkererGnoll(, h### ##Health: 20/20 ========================#.. .#Magic: 7/16==========--------------#.# .#AC: 2Str: 9#.# .#EV: 12Int: 14####.###.####.#SH: 0Dex: 10##.##.##......#XL:  2 Next: 16% Place: Dungeon:1######...#.##@.#Noise: ---------  Time: 466.5 (0.0)...............#a) +0 hammer#####...#.###.#Cast: Kinetic Grapnel#######.##... .#Zot (5533) #.......#########.ß.⌠.ß.##.......###.⌠._.⌠(.##...........## _You see here 7 stones. _i - a ring of magical power (, hk'_Health restored: 20; MP restored: 7 _j - a black potionYou feel your magic capacity increase. _i - a ring of magical power (worn)(, h[?1000l(, hO   You feel stronger.1567.0 (0.5_[?1000h _h - a +6 ring of strength (worn)(, h [?1000l(, h [?1000l(, h 210(, h 298(, h (, h (, hJ z8==7(, h (, h* 65(, h9 o4(, h l==3(, h (, h Y2(, h (, h (, h y9=1(, h (, h Y0(, h@ (, h (, h D19(, h 8=7(, h ,(, h C6(, hp (, h Y5(, h (, hN (, h 10/16==4(, he (, h Y3(, h (, hV (, h C2(, hv (, h (, hx C1(, h (, h\ (, h V==0(, h (, h (, h D09(, h* (, h (, h C8(, h (, hb (, h y1=7(, h (, h C6(, hv (, h( (, h (, h ;5(, h (, h (, h_! C4(, h'" (, h# k=3(, h$ (, h,& (, h& C2(, hN' (, h( (, hA) z2==1(, h) (, h2, Y0(, hQ. (, h/ (, hG0 E499(, h 2 (, h2 Y8(, h3 (, h4 (, h 9 V==7(, h9 (, hZ; Y6(, h< (, h= Y5(, h> (, h^@ :13(, hA N=4(, h4B (, hB (, hTC C3(, hC (, hE Y2(, h|F (, h H (, hH C1(, hAI (, hJ (, hK U=0(, hK (, hM (, hM D89(, h:N (, hO (, hP C8(, hP (, h+R (, hR r4==7(, hqS (, hT (, hGU C6(, hU (, hW C5(, h~X (, hX (, h]Z (, hZ C4(, h[ (, h\ (, h] V==3(, h6^ (, h_ C2(, h ` (, h` (, h b (, hb q5=1(, hRc (, hd (, hDe C0(, he (, hYg (, hg D79(, heh (, hi (, hIj C8(, hj (, hhl (, hl U=7(, hrm (, hn (, h[o C6(, h p (, hoq (, hr C5(, hr (, ht (, ht o16==4(, hdu (, h,w (, hcx (, hy C3(, hz ,(, h(| (, h| Y2(, h} (, h  (, h Y1(, hЀ (, h (, hs l==0(, hu (, hr (, h Z69(, h (, h (, h\ Y8(, hG (, h* (, h C7(, h; (, h (, h (, h- C6(, hÍ (, hl (, h (, h C5(, h (, hb (, hm (, h C4(, h} (, h/ (, hA (, h˕ C3(, hf (, h" (, h2 (, h C2(, hC (, hԙ (, h̚ (, hD C1(, hݛ (, h (, h (, h C0(, h (, hl (, h\ (, hՠ D59(, ho (, h (, h (, h C8(, h5 (, h (, h (, h C7(, h5 (, h[ (, h ####### #.....#  (, h' #.###.# ###  #.# #.# ##.## ####.###.####.#.## ##.##.##......###.#  ##...#.##..####.#.##  ...........# #@##(, hЯ  ##...#.###.##b......#  ###.##.....##.##.##.#  Kinetic Grapnel ....### #.# #  ⌠.ß.# #.#  ....## #..  b   bat (asleep) (, h C_.⌠(.## ##. ......## . ⌠.ß....##  (, h 1543.0 (76.0)(, h g4.0 (776(, h] 7 _(, h [?1000h _A bat comes into view. _MP restored: 16(, hT [?1000l(, h   #.....# #.###.# ###  #.# #.# ##.##  .####.#.##  .....###.# ..####.#.## (, hK  #@## #b......# #.##.##.# # #.# #  #.#  #.. (.## ##.  . ), h.7-  #.....# #.###.# ###  #.# #.# ##.##  .####.#.##  .....###.# ..####.#.##  #@## #b......# #.##.##.# # #.# #  #.#  #.. (.## ##.  . [?1000l), h94), hZEx[?1000h _A bat is nearby!), h[?1000l  #.....# #.###.# ###  #.# #.# ##.##  .####.#.##  .....###.# ..####.#.##  #@## #b......# #.##.##.# # #.# #  #.#  #.. (.## ##.  . ), h`  #.....# #.###.# ###  #.# #.# ##.##  ), h~.####.#.##  .....###.# ..####.#.##  #@## #b......# #.##.##.# # #.# #  #.#  #.. _.⌠(.## ##.  . [?1000l), hC6 _), h;), h), hw[?1000h), hZ _A bat is nearby!), h[?1000l), hyp#######  #.....#  #.###.# ###  #.# #.# ##.## ####.###.####.#.## .##.##......###.# ###...#.##..####.#.## ............#####.#### ###...#.###.##b.@....# ), hin##.##.....##.##.##.# .....######### #.# # ⌠.ß.# #.# .....## #.. _.⌠(.## ##. .......## .. ⌠.ß....## .. .........# ), h[?1000l), h&_5.0 (1.0)5 _), h 8_), h#[?1000h), h), h]z}[?1000l*b  grapneled)), h%[?1000lb.15--=64), hF_[?1000h _The kinetic grapnel hits the bat. The bat barely misses you. _You now have 15/16 mp.), hz [?1000l), h \ #  #.....#  #.###.# ###  #.# #.# ##.## ), h   ####.###.####.#.##  ##.##.##......###.# #...#.##..####.#.## .#####.#### #...#.###.##b@.....# #.##.....##.##.##.# .##. #.# # ß.⌠.ß.##. #.# .###. #.. ⌠._.⌠(.## #. ##. .## #. .. ), h ß.⌠.ß....## .. .. .# ), h [?1000l), h ), h 19--73), h ), h [?1000h), h   ), hK% _The bat hits you. The bat closely misses you. _You take 1 damage, and have 19/20 hp.), h,[?1000l), hyL  The grapnel guides your strike. You sock the bat!), hM[?1000l), h*Tk†), hl208.4 (1.4Kinetic Grapnel1), hq._[?1000h), hsQ _You kill the bat!*, hI[?1000l*, h+K[?1000l*, h|P*, hR*, hV8_*, hW[?1000h*, hYR _No target in view!*, h[?1000l*, h[?1000l*, h;4*, h*, h*, hJ0 _*, h8j--4920==16==8*, h*, h{*, h$C7*, h*, h_  You see here a bat corpse.*, h*, h J6 _*, h *, h= *, h Y5*, h*, h*, h*, h h====4*, h*, h*, h*, hVC3*, h*, h*, h*, hC2*, h=*, h7*, hd*, hC1*, h*, h*, huY0*, hg *, h!*, hF#*, h$<39*, h$*, h '*, hb(C8*, h")*, h)*, h+*, h,C7*, h-*, h\.*, h/*, h 1Y6*, h1*, hf3*, he4*, h4C5*, hC7,*, h[8C4*, h9*, h9*, h;*, h=*, h=C3*, hI>*, hp?*, h@Y2*, hbA*, hfB*, hC*, h)DC1*, hD*, hE*, h G*, hGC0*, hgH*, hI*, hDJ*, hJD29*, hK*, hML*, hM*, hSNC8*, hO*, hP*, hLWD#######.##.....##.##.##.# #.......#########.##.##.# #.ß.⌠.ß.# #.##.##.# #.......## #.##..#.# #.⌠._.⌠(.## #.###.#.# ..........## ###.##....# ..ß.⌠.ß....## #.........# #*, hcX###.........# ..+.........+...@...##### -.........###....##  ##.......## #.#.##  ##.....## #.###   ##...##   #####†##  r   rat (asleep)  #......    ###.###..### #r   .. *, h%Y. *, hp`I_71.4 (23.0)*, ha-2.4 (247*, he*, hGl[?1000h*, hm _A rat comes into view. _Health restored: 20; MP restored: 16*, hX[?1000l. .#  #.#  #.##..#.# (.## #.###.#.#  ###.##....#  #.........# ###.........# +...@...##### ###....##   #.#.##   #.###   #.  #####†## #.   #. #r*, h+ . .#  #.#  #.##..#.# (.## #.###.#.#  ###.##....#  #.........# ###.........# +...@...##### ###....##   #.#.##   #.###  *, hf- - #.  #####†## #.   #. #r[?1000l*, h5 *, h~9 *, hvB [?1000h*, hC Z _A rat is nearby!*, hU [?1000l*, h ........#########.ß.⌠.ß.# #.##.##......##.##..#⌠._.⌠(.##.###.#. ..........## ###.##....ß.⌠.ß....## #........ #...........###....... ..++.......#### ######.@..##  #### #.#.##  ##.....## #.###  ##...## #. #####†## ...... ###.###..### #r ............ .. ###.#....####[?1000l*, h *, h` 3.4 (1.0)6 _[?1000h*, h +, h[?1000l+, h #.ß.⌠.ß.# #.##.##.#  #.......## #.##..#.#  #.⌠._.⌠(.## #.###.#.# ...........## ###.##....# #..ß.⌠.ß....## #.........# ##...........###.#  ..+.+.#####  ###.###  ## #@#.#  ## #.###  ## #.#  #####†## #.#  #......# #.# ####.###..### #r# ............. ..# ###.#....#### ###+, h .# #.#.....#  [?1000l45+, h(+, h2)[?1000h+, h++, hQ[?1000l+, h\......##.⌠._.⌠(.###.# ...........## ###.##... #..ß.⌠.ß....## #........ ##...........###........  ..++.......##########....##  ##+, hX^## #.#.##  ##.....## #@###  ##...## #.# #####†## ...... ####.###..### #r ............. ..###.#....#### ## .# ##......#+, hT_[?1000l+, hf6_+, hh{5Kinetic Grapnel4+, hxn%_+, hNr[?1000h+, hj+, hK[?1000l⌠._.⌠(.### ...........## ###.##... #..ß.⌠.ß....## #...... ##...........###.....  ..++.......##########....##  #### #.#.##  ##.....## #.###  ##...## #@# #####†## ...... ####.###..### #r ............. ..###.#....#### ## .# ##......#......## [?1000l+, h6_+, h7a63+, h0+, h[?1000h+, h7+, hq[?1000l  The kinetic grapnel hits the rat.**†+, hJ)+, hd=[?1000l_..+, h15--5=7Kinetic Grapnel2[?1000h _You kill the rat! _You now have 15/16 mp.+, h[?1000l+, h 9[?1000l__[?1000h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+, h_ [?1000l[?1000l__[?1000h _No target in view!+, hYI[?1000l[?1000l1 _019--87+, h!W16==654+, hc3+, he_  You see here a rat corpse.+, hf+, h'g>==2 +, hg5_+, h-j+, hEkY1+, hk+, hVm+, hMn+, hnC0+, hOo+, h=p+, hq+, hqD09+, hr+, h2s+, h*t+, htC8+, hzu+, hv+, hw+, hJxC7+, hx+, hz+, h<{+, h{C6+, hB|+, h}+, h~+, hnC5+, h+, h6+, ho+, h@Y4+, h+, h+, hC3+, h8+, h+, h+, hC2+, h+, h+, h+, hC1+, h+, h+, h+, hC0+, h+, hQ+, h +, hE399+, h+, h+, h.+, hC8+, h@+, hZ+, h+, hC7+, h+, hӝ+, h+, hC6+, h+, h+, h+, hQC5+, h+, h\+, h+, hC4+, hK+, h3+, h+, hTC3+, h_+, h21089.##............#.################.# .# #.# .# #.# ## #.# #.###   #...♣♣♣  #.#...♣  #@#♣♣PP..♣ - #.# .......  ... ..♣♣...  ...[♣ PP♣ ♣♣  ##...# ..P # ##.## [34+, hCm♣.P♣ J   endoplasm (asleep) ##.# $#. # ∆ #J. #610.4 (33.0)-1.4 (348+, h+, h[?1000h _An endoplasm comes into view. _MP restored: 16,, hr[?1000l,, hRk.##.# #.# #.#,, hi #.# #.###  #...♣♣♣  #.#...♣  #@#  #.#   ...   ...[♣ PP♣ ♣♣  ##...# ..P # ##.## ♣.P♣ #,, hn#.# $#. # ∆ #J. #,, h_A'.##.# #.# #.#,, hC{ #.# #.###  #...♣♣♣  #.#...♣  ,, hE#@#  #.#   ...   ,, h;G...[♣ PP♣ ♣♣  ##...#  ##.## ♣.P♣ ,, hII#.# $ ∆ #J.[?1000l,, hR,, hV,, h_,, hb[?1000h,, hfa _An endoplasm is nearby!,, h(,[?1000l,, hz25.##.#,, hk3 #.# #.# #.# #.###  #...♣♣♣ ,, hA4n #.#...♣  #@#  #.#  ,, h5 ...   ...[♣ PP♣ ♣♣  ##...# ..P # ##.## ♣.P♣ #,, h5{#.# $#. # ∆ #J. #,, hKw.##.# #.# #.# #.#,, ho #.###  #...♣♣♣  #.#...♣  #@#  #.#   ...   ...[♣ PP♣ ♣♣  ##...#  ##.## ♣.P♣ #.# $ ∆ #J.[?1000l,, h,, h,, h,, h[?1000h,, hca _An endoplasm is nearby!,, h[?1000l#############. #.. #. #.###...♣♣♣.#....#♣♣PP..♣ ................♣ ..♣♣#>###...[♣ PP♣ ♣♣##...# ..P # ##.## ♣.P♣ #.# $#.∆J. +♣[?1000l2.4 (1.0)7[?1000h _Found a stone staircase leading down.,, h [?1000l,, hf  # #.###..♣♣♣#...♣♣PP..♣#.#####.#♣ ..............@.♣ ..♣♣#>###...[♣ PP♣ ♣♣ ##...# ..P # ##.## ♣.P♣ #.# $#.∆J.  +♣[?1000l,, h w36,, h! ,, h [?1000h,, h, ,, ht [?1000l,, h 9 # #.###..♣♣♣#...♣♣PP..♣#.#####.#♣ ................♣ ..♣♣#>###..@[♣ PP♣ ♣♣ ##...# ..P #,, h x ##.## ♣.P♣ #.# $#.∆J. +♣.,, h [?1000l,, h ,, h {4Kinetic Grapnel5,, h %[?1000h-, h[?1000l-, h ***J  grapneled)  -, hޔQThe kinetic grapnel hits the endoplasm.-, hm[?1000l-, h-, h..J.15--=54-, h-, h[?1000h _The endoplasm quivers. _You now have 15/16 mp.-, h [?1000l# #.###..♣♣♣#...♣♣PP..♣#.#####.#♣ ................♣ ..♣♣#>###...[♣ PP♣ ♣♣ ##.@.# ..P # ##.## ♣.P♣ #J# $#.∆..  +♣ [?1000lJ.-63 _[?1000h-, h*Y [?1000l[?1000l 17----=7.7 (1.32-, hid -, ho [?1000h-, h&r _The grapnel guides your strike. You hit the endoplasm. The endoplasm hits you. _You take 3 damage, and have 17/20 hp.-, h[?1000l-, hn  You sock the endoplasm![?1000l-, h2.-, h&------339.1 (1.4Kinetic Grapnel0-, h*-, hu+[?1000h-, h,W _You kill the endoplasm!., h[?1000l., hV[?1000l., hN4., h,., hr8=79., h16==876=5., h9===43., h., hY2., h., hpY1., ho., h20===0., h,., hDz6987., h., h1l==6., hL., h ., h;+ #.#...♣#.#♣♣PP..♣#.#####.#♣ ................♣ ..♣♣...#>###...[♣ PP♣ ♣ ##...# ..P  ##.## ♣.P♣  #.### $#. ∆#..@# - #+♣.♣  ..# Kinetic Grapnel .♣.♣ .S... .) ♣.♣S   ball python (constriction, asleep) ... ... ... ♣.♣ ., hT033.1 (14.0)., he-4.1 (155., h?., h [?1000h., h<  _A ball python comes into view. _Health restored: 20; MP restored: 16., hk[?1000l., hz%           #>[♣ PP♣ ♣♣  ##...# ..P  ##.## ♣.P♣  #.### $#. ., hD| ∆ #..@# #+♣.♣ ..# .♣.♣ .S... .) ♣.♣ ... ... ... ♣.♣., h/h           #>[♣ PP♣ ♣♣  ##...# ..P  ##.## ♣.P♣  #.### $#.  ∆ #..@# #+♣.♣ ..# .♣.♣ .S... .) ♣.♣ ... ... ... ♣.♣ [?1000l[?1000h _A ball python is nearby!/, hIX[?1000l/, h`k♣♣PP..♣#.#####.#♣ ................♣ ..♣♣#>###...[♣ PP♣ ♣♣ ##...# ..P  ##.## ♣.P♣ #.### $#.∆...#  #+♣@♣#....##...♣.♣#...S...#...) ♣.♣+.... ...#... ♣.♣##.. ...[?1000l/, hzy5.0)4 _/, he[?1000h/, h̃/, h[?1000l/, hx  The kinetic grapnel hits the ball python./, h]**./, h'g[?1000l/, ho6.../, h315--7=6Kinetic Grapnel3[?1000h _You kill the ball python! _You now have 15/16 mp.0, hVP[?1000l[?1000l2 _0, hRY10, hS0, h{WY00, hlY0, he\0, h\_--590, h]0, h`Y80, hpb0, h{e0, h9fo16==70, hf0, h|j0, hMmY60, h"o0, hQq0, hsY50, ht0, h)w0, hKyY40, hz0, h|0, h]0, hV==30, h0, hń0, hEY20, h0, h0, h0, hY10, hj _You open the door.00, h_0, hS0, h0, hաD490, h>0, h`  There is an open door here.0, h_0, hlJ8 _0, h0, h0, hY70, h 650, h40, h,0, hmY30, h:0, h+0, h0, h!C20, h0, h0, hz0, hon1039870, h60, h:0, h0, hFC50, h0, h]o40, hK30, h+6210, h 0298760, h045432100, h+6 1980, h87Y70, h 80, h> 650, h$A40, hB0, hBY30, hUF0, hWGY20, hI0, h P10, hP0, huQC00, hR0, hV0, h,YZ090, hZ0, haA  You see here a +0 ring mail.0, htc0, h-dJ8 _0, hd0, h~f0, hg0, hlhC70, h i0, hj0, hblY60, hMm0, hPo0, h~p0, h$qC50, hq0, h|..........# #...).♣.♣.## .......♣♣♣♣ ♣.. +.........'. #.......... ... #.....♣.♣.## ##..###♣♣♣♣ ♣.# ##.......####.# ... ##.....###.# #.# #.....###.# #.# #.♣P♣♣♣#.#0, ht~R ##...♣♣♣♣.# #@# ##....P♣- #.#♣....♣♣# #.# #♣♣P♣..P♣ #.# ##.♣♣♣♣..♣# #[# ##....♣♣.... #.#####......♣.♣♣. #.............♣♣.. ##########.....#####...##0, h094.1 (58.0)0, h-5.1 (5940, h0, hz[?1000h0, h _k - 2 scrolls labelled XUERUEC FUTHROI _MP restored: 160, h[?1000l0, h[?1000l0, h40, h0, h`0, hMv3 _0, h20, hY10, h0, h0, hY00, h0, h0, h[2990, h0, h 0, h#Y80, h$0, hN'0, h)Y70, h+0, h-0, h0Y60, hw7B0, hsHA543210, h{JB0, hlKY00, h###...[♣ .### .. ##...# .#.......##### .## ##. 0, hsW.#.###.......# .. #.### .#.# #.#.###.# ##!# #...# ##.# #.#.###.# #.. ##+♣.♣#.# #....##.# #.###### ##....##.###.#..##.# #@.....# ##...♣.♣ ##.##..#..##.# #.##.#.# ##....... ##...........# #.#....###...).♣.♣ '.........♣♣♣♣♣♣♣♣♣.....+........ ####..................###.....♣.♣ # ##..###♣♣♣♣♣♣♣♣♣.#.# ##....... w   dart slug (asleep)##.##......# ##.....##.#####.### #.....#.##.# #.♣P♣♣♣0, h_.709.1 (140, h#ai10.1 (15890, h`e0, h?f[?1000h0, hg\ _A dart slug comes into view.1, h[?1000l #.##   .w #>[♣  ..   .## ##.##  ..   ##!#   #..  #.#  #.######   #@.....#  #.##.#.#  #.#....)♣♣♣♣..... # .#  ##.# #......#  #.# ####.###  #.# #.#  1, hn #.##   .w #>[♣  ..   .## ##.## 1, hT ..   ##!#   #..  #.#  #.######   #@.....#  #.##.#.#  #.#....)♣♣♣♣..... .#  ##.# #......#  #.# ####.###  #.# #.# [?1000l1, hr1, hΗ1, hW1, hx[?1000h1, h` _A dart slug is nearby!1, h,7[?1000l .###.#####.# #.##.# ......... .#####.# w #>###...[♣ .......### .. ##.........##### .####.## ##.......# ..## .#!# #...# ##.#.# ##+♣.♣ #..###### ##....#  #.###.....# ##...♣.♣##..#..###.#.# ##....... ##...# #.#....###...).♣.♣ '...♣♣♣♣♣♣♣♣♣.....+........ ####..................###.....♣.♣ # ##..###♣♣♣♣♣♣♣♣♣.#.# ##.......#......# ##.....####.### #.....##1, h'[?1000l1.0)8 _1, h1, h[?1000h1, hV1, hO [?1000l ##..#  #.#♣♣P # #.#.... #.#####.#♣ . # #.##...# .........♣ . #####.# #..w #>###...[♣ P ......### #... ##...# . #.......##### #..####.## ♣ #.###.......# ... #.### .# #.#.###.# ##!# ...# #.# #.#.###.# #.@# ##+♣.♣ #.# #....##.# #.###### .# .###.#..##.# #......# ♣.♣# #.##..#..##.# #.##.#.# ##.......# #..# #.#....###...)[341, hQ tm.♣.♣ .........♣♣♣♣♣♣♣♣♣.....+......... ###..................###.....♣.♣##..###♣♣♣♣♣♣♣♣♣.#.# ##..##.# #......# #[?1000l1, hS 1, hU a271, hX 1, hY [?1000h1, hZ 1, h= [?1000l1, hv  ##.##...  ##.. #.#♣♣P.##. #.#####.# # #.##.# .........♣ . #####.# w #>###...[♣ P ......### #... ##...# .......##### #..###.# ##.## ♣##.......# #......##### #...##.#.# ##+♣.♣ #..###### ##....# #.....# ##...♣.♣##..#..###.#.# ##.......# #...# #.#....###...).♣.♣ ...♣♣♣♣♣♣♣♣♣.....+........ ###..................###.....♣.♣.##..###♣♣♣♣♣♣♣♣♣.#.# ##.......[?1000l3Kinetic Grapnel6[?1000h 1, h@ v_You see here a black potion.2, hp[?1000l2, h_***wgrapneled)2, h`[?1000l2, hb2, hjX.w...2, hl15--=452, hs2, hx[?1000h _The kinetic grapnel hits the dart slug. _You now have 15/16 mp.2, h# [?1000l #....♣♣ ##.## ###......  ##.. #.#♣♣P.##. #.#####.# # #.### .........♣ . #####.# ..# #>###...[♣ P ......### #.w. ##...# .......##### #..#####.## ♣##.......# #.@....####!##### #...##.###.# #..# ##+♣.♣ #..###### ##....# #.....# ##...♣.♣##..#..###.#.# ##.......# #...# #.#....###...).♣.♣ ...♣♣♣♣♣♣♣♣♣.....+........ ###..................###.....♣.♣.[?1000l-52, h{O g4 _[?1000h2, hU [?1000l2, hb ####  #..# ####..♣♣ ##.## ###......  ##... #.#♣♣P.##2, hjf :. #.#####.# # #.##.........♣ . #####.# ..##.#>###...[♣ P ......### #.w......# ##...# .......##### #.@###.# ##.## ♣##.......# #......####!##### #...##.###.# #..# ##+♣.♣2, hDi  #..#.###### ##....##.....# ##...♣.♣##..#..###.#.# ##.......# #...# #.#....###...).♣.♣ ...♣♣♣♣♣♣♣♣♣.....+........2, h,l [?1000l2, hIy 2, h_| i=632, h' 2, hv [?1000h2, h\ W _The dart slug closely misses you.3, h[?1000l3, h[?1000l3, h "    The grapnel guides your strike. You hit the dart slug.7.5 (1.423, h 3, h [?1000h3, ha _The dart slug bites you but does no damage.3, h[?1000l3, h 3, hd X Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2 Select a spell to cast3, h[!]/[I] toggle spell headers3, hc, ##.##.### megagabibbo the Tinkerer#..######...♣♣ Gnoll##.## ###...#.#... Health: 20/20 ========================##..# #.....#.#♣♣P Magic: 15/16 ======================-- # #..## #.... #.#####.#♣ . AC: 2Str: 15 # #.###...# .........♣ . EV: 12Int: 14 #####.##...##.#>###...[♣ P SH: 0Dex: 10 ......### #.w......# ##...# . XL:  2 Next: 37% Place: 3, h3 Dungeon:1 #.......##### #.@###.# ##.## ♣ Noise: =--------  Time: 717.5 (0.0) #.###.......# #......# #.### a) +0 hammer #.# #.#.###.# ##!##### #...# Cast: Kinetic Grapnel #.# #.#.###.# #..###+♣.♣ Zot (5282) #.# #....##.# #.###### ##....# #.###.#..##.# #......# ##...♣.♣# w   dart slug #.##..#..##.# #.##.#.# ##.......# #...........# #.#....###...).♣.♣. .........♣♣♣♣♣♣♣♣♣.....+......... _The kinetic grapnel hits the dart slug. _You now have 15/16 mp. [33, hN 7m_The dart slug closely misses you.The grapnel guides your strike. You hit the dart slug. _The dart slug bites you but does no damage.Casting: Kinetic Grapnel (safe; 1% risk of failure)##.##.### megagabibbo the Tinkerer#..######...♣♣ Gnoll##.## ###...#.#... Health: 20/20 ========================##..# #.....#.#♣♣P Magic: 15/16 ======================-- # #..## #.... #.#####.#♣ . AC: 2Str: 15 # #.###...# .........♣ . EV: 12Int: 14 #####.##...##.#>###...[♣ P SH: 0Dex:[3, hd 39;49m 10 ......### #.w......# ##...# . XL:  2 Next: 37% Place: Dungeon:1 #.......##### #.@###.# ##.## ♣ Noise: =--------  Time: 717.5 (0.0) #.###.......# #......# #.### a) +0 hammer #.# #.#.###.# ##!##### #...# Cast: Kinetic Grapnel #.# #.#.###.# #..###+♣.♣ Zot (5282) #.# #....##.# #.###### ##....# #.###.#..##.# #......# ##...♣.♣# w   dart slug #.##..#..##.# #.##.#.# ##.......# #...........3, hq # #.#....###...).♣.♣. .........♣♣♣♣♣♣♣♣♣.....+......... _The kinetic grapnel hits the dart slug. _You now have 15/16 mp. _The dart slug closely misses you.The grapnel guides your strike. You hit the dart slug. _The dart slug bites you but does no damage.Casting: Kinetic Grapnel (safe; 1% risk of failure)[?1000l*3, h S  You now have 15/16 mp. _The dart slug closely misses you.  The grapnel guides your strike. You hit the dart slug. _The dart slug bites you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.3, hJ w#3---=8.5 (113, hZ 3, h [?1000h _The rocky spike skewers the dart slug. The dart slug barely misses you. _You now have 13/16 mp.4, h[?1000l4, hm  You hit the dart slug.[?1000l4, h\i.4, h4==-54-9.8 (1.3Kinetic Grapnel04, h)u[?1000h _You kill the dart slug!4, h6[?1000l4, h=[?1000l4, h 4, h8-4, h 4, h[?1000h4, hHR _No target in view!4, hm[?1000l4, hS[?1000l4, h4, ḩ4, h(4, ha79 _4, h874, hl==64, h4, hD55=44, h4, hGY34, hy4, h4, hC24, h.4, h4, hHC14, h4, h4, hU=04, h_4, h)Z694, h(4, h4, hC84, h4, h16==74, hs4, hC64, h4, hM4, h Y54, h4, h4, hBY44, hm _j - 2 black potions (gained 1)4, hR==34, hB4, hY24, h4, h4, hY14, h4, h/4, h4, h6C04, h4, h4, h####.#####.# ##.#  #.### #..# ###### #...♣♣♣  ##.## ###..... # #.#...♣ #..# #......#J# #.#♣♣PP..♣ #..## #......#.#####.#♣ .... #.## #...#...........♣ ..♣♣. #.# #...##.#>###...[♣ PP♣ ..### #.....@..# ##...# ..P - ....##### #..###.### ##.## ♣.P♣......# #......# #.### $#.Kinetic Grapnel.###.#4, hm ##.#####...# .###.# #..# ##+♣.♣...##.# #.###### ##....# J   endoplasm (asleep)..##.# #......# ##...♣.♣# ..#..##.# #.##.#.# ##.......### #.#....###...).♣.♣.####4, hC039.8 (20.0)4, hh -40.8 (21594, h,4, hv[?1000h4, h _An endoplasm comes into view. _MP restored: 164, h r[?1000l #.#  ##.##.###  #..# ######   ##.## ###..... #   #......#J#  #......#.#####.#♣  #...#......  #...##.#>###...[♣ PP♣  #.....@..#  ..P  #..###.### ##.## ♣.P♣  #......# #.### $#.  ##.##### #...#  #..#            )4, h~  #.#  ##.##.###  #..# ###### 4, hh   ##.## ###..... #   #......#J#  #......#.#####.#♣  #...#......  #...##.#>###...[♣ PP♣  #.....@..#  ..P  #..###.### ##.## ♣.P♣  #......# #.### $#.  ##.##### #...#  #..#         )[?1000l4, h 4, h 4, h 4, hՑ [?1000h4, hғ a _An endoplasm is nearby!4, hK [?1000l4, hk  #.#  ##.##.###  #..# ######   ##.## ###..... #  4, ho  #......#J#  #......#.#####.#♣  #...#......  #...##.#>###...[♣ PP♣  #.....@..#  ..P  #..###.### ##.## ♣.P♣  #......# #.### $#.  ##.##### #...#  #..#            )4, hAj #.#  ##.##.###  #..# ######   ##.## ###..... #   #......#J#  #......#.#####.#♣ 4, h>l #...#......  #...##.#>###...[♣ PP♣  #.....@..#  ..P  #..###.### ##.## ♣.P♣  #......# #.### $#.  ##.##### #...#  #..#         )[?1000l4, hq4, ht4, h=z4, h{[?1000h4, h}a _An endoplasm is nearby!5, ha[?1000l5, h*i#......... 5, hj ####.##### # ###  #..# ###### #...♣♣  ##.## ###..... ...♣ #........#J# #.#♣♣PP..♣.## #......#.#####.#♣ ....##...#...........♣ ..♣♣. #.# #...##@#>###...[♣ PP♣5, hj### #........# ##...# ..P ....##### #..###.### ##.## ♣.P♣......# #......### $#.#.##### #...##.#.# ##+♣.♣.###### ##....# #.....# ##...♣.♣##..###.#.# ##.......5, hk*##[?1000l5, ho5, h;x?.JJ5, hyl1.8 (1.0)85, h5, h~[?1000h5, hL _The endoplasm quivers.5, h/[?1000l5, h# #.# ........# #.# ###.######.#  ##.#  #.### ..# ######## #...♣♣♣ 5, h## ###......# #.#...♣  #......#.# #.#♣♣PP..♣ .#......#J#####.#♣ ..... .##...#..@........♣ ..♣♣.. .# #...##.#>###...[♣ PP♣ ♣ .### #........# ##...# ..P ...##### #..###.### ##.## ♣.P♣ .......# #......# #.### $#. .#.###.# ##.#####...# .#.###.# #..# ##+♣.♣ ....##.# #.###### .##..##.# #......5, hW# ♣.♣#[?1000l5, h]5, hs17----=275, hO5, hƿ[?1000h5, hh _The endoplasm hits you. _You take 3 damage, and have 17/20 hp.5, h [?1000l Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 Select a spell to cast[!]/[I] toggle spell headers5, h 5, h 5, h ........##.#megagabibbo the Tinkerer ........##.#Gnoll ###.######.#Health: 17/20 ====================----##.##.###Magic: 16/16 ========================#..#5, h ######## #...♣♣♣AC: 2Str: 15 ##.## ###......# #.#...♣EV: 12Int: 14 #..# #......#.# #.#♣♣PP..♣ SH: 0Dex: 10 ..## #......#J#####.#♣ ...... XL:  2 Next: 54% Place: Dungeon:1 .###...#..@........♣ ..♣♣.. Noise: =--------  Time: 742.8 (0.0) .##...##.#>###...[♣ PP♣ ♣ a) +0 hammer .### #........# ##...# ..PCast: Kinetic Grapnel ...#####5, hȫ O #..###.### ##.## ♣.P♣Zot (5257) .......# #......# #.### $#. .#.###.# ##.##### #...#J   endoplasm .#.###.# #..###+♣.♣ ....##.# #.###### ##....# .#..##.# #......# ##...♣.♣# _An endoplasm is nearby! _An endoplasm is nearby! _The endoplasm quivers. _The endoplasm hits you. _You take 3 damage, and have 17/20 hp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)5, ho p........##.#megagabibbo the Tinkerer ........##.#Gnoll ###.######.#Health: 17/20 ====================----##.##.###Magic: 16/16 ========================#..######### #...♣♣♣AC: 2Str: 15 ##.## ###......# #.#...♣5, h EV: 12Int: 14 #..# #......#.# #.#♣♣PP..♣ SH: 0Dex: 10 ..## #......#J#####.#♣ ...... XL:  2 Next: 54% Place: Dungeon:1 .###...#..@........♣ ..♣♣.. Noise: =--------  Time: 742.8 (0.0) .##...##.#>###...[♣ PP♣ ♣ a) +0 hammer .### #........# ##...# ..PCast: Kinetic Grapnel ...##### #..###.### ##.## ♣.P♣Zot (5257) .......# #......# #.###[39;5, hk 49m $#. .#.###.# ##.##### #...#J   endoplasm .#.###.# #..###+♣.♣ ....##.# #.###### ##....# .#..##.# #......# ##...♣.♣# _An endoplasm is nearby! _An endoplasm is nearby! _The endoplasm quivers. _The endoplasm hits you. _You take 3 damage, and have 17/20 hp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)5, h: [?1000l5, hD 8*5, hE3  _The endoplasm quivers. _The endoplasm hits you. _You take 3 damage, and have 17/20 hp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.5, h #J  The rocky spike skewers the endoplasm.5, hw 14---=3.8 (165, hL 5, h [?1000h5, h _The endoplasm hits you but does no damage. _You now have 14/16 mp.6, h Y[?1000l[?1000l* 6, hD  You hit the endoplasm. The rocky spike skewers the endoplasm!6, hm &.6, h` ---625.1 (1.3Kinetic Grapnel46, h u[?1000h _You kill the endoplasm!6, h/[?1000l6, hO< [?1000l[?1000h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7, hC[?1000l[?1000l3 _8=215=0499==87=6520===416==37, h7, h~Y27, hc7, h޾7, hY17, h7, h7, h7, hV==07, h7, h7, h7, h=W==397, h7, h7, h87, hY77, h7, h^7, hY67, h?7, h7, h]7, hC57, h"7, h7, h8Y47, h7, h7, hRY37, h7, h7, h7, hC27, h7, h7, hNY17, h7, h7, h|Y07, h7, h7, hCZ297, h7, hh7, h7, hvC87, h7, h J  There is an open door here.7, h1 7, h 7, hJ7 _7, hZ7, h7, h7, hnC67, h7, h7, h7, hKC57, h7, h7, hN7, hC47, hw7, h7, h7, hyC37, h7, h7, h!7, h!C27, h="7, hm#7, h%7, h%C17, hO&7, h(),7, h)C07, h*7, h+7, h+/7, h/<197, hZ07, h17, h`47, h4C87, h57, h[77, h9Y77, h:?,7, h?Y67, h@7, hB7, hD7, hGEC57, h&F7, hG7, hyI7, hJC47, hJ7, h M7, hN7, hUOC37, hkP7, hNR7, hT7, hgUC27, hV7, h>\7, h\C17, hT^7, haM _You now have 18 gold pieces (gained 16).7, hcY07, he7, hg7, hiZ097, hk7, hm7, h!oY87, hv,7, hw7, hMx;77, hwy7, ho67, h37, h`7, h7, hQ57, h7, hK7, hC47, h7, h7, h>7, hC37, h7, h]7, h{ 210199877, h65437, h$21089877, h6543217, h0798767, h7, h 547, h 327, h 7, h,7, hY17, h7, h}Y07, h-7, hQ7, ho7, hD697, h7, h87, hC77, h~7, h7, h 7, h!C67, hH"7, h!#7, hL$7, h$C57, h%7, h'7, h(7, h+Y47, h+7, h,7, h-C37, hm.7, h7, h>C87, h?7, h@7, hA7, hBC77, h4C7, hyD7, hE7, hFC67, hBG7, hH7, hI7, hgJC57, h K7, h L7, hrM7, hNC47, hN7, h,P7, hwQ7, h"RC37, hR7, hGT7, hU7, h~VC27, h"W7, hX7, htZ7, h![C17, h[7, h^7, h_7, hX`C07, h[a7, hb7, hMd7, hdD497, he7, hg7, hjY87, hCm7, hp7, hrY77, h^t7, h[v7, hxY67, hmz7, h|7, hCY57, h7, h7, hY47, h 7, h$7, hHo37, hV27, hΟ7, hˠ7, hdC17, hΣ7, h7, h7, h;07, hG7, hī7, h̬7, hfR397, h7, hY87, h7, h7, h7, h2Y77, h7, hp7, h C67, h7, hq7, hL7, hY57, h|7, h7, hC47, hP7, h7, h97, hC37, hq7, h7, hxC27, h,7, h7, hC17, h,7, h27, hz7, h"C07, h7, h7, h7, hD297, hk7, ho87, h7, h7, hY77, hU7, hm`  There is an open door here.7, hM7, hJ6 _7, h7, h7, hY57, h#7, h07, h<Y47, h,7, hhC37, h7, h7, h 7, h Y27, h 7, h7, hY17, hk7, h7, hY07, h?7, h7, hZ197, hW%87, h5&7, h*7, h ,Y77, h-7, hV0W _You open the door.7, h42Y67, h37, hk7`  There is an open door here.7, h97, h9J5 _7, h:7, h<7, h#>Y47, h/?7, h|A7, hC7, hCC37, hRD7, hE7, h\G7, hGC27, hH7, hI7, hJ7, h{KC17, hL7, hDM7, hQN7, hNC07, hO7, hP7, hQ7, hORD097, hR7, hS7, hT7, hgUC87, hV7, hW7, hX7, hCYC77, hY7, hZ7, h[7, hs\C67, hQ^,7, h^7, h_Y57, hg=#.#.###.......# #......# #.#.# #.#.###.# ##.##### #.##.# #.#.###.# #..# ##+ ## #.# #....##.# #.###### ##.. 7, h@h.## #.###.#..##.# #......# ##... ..###.##..#..##.# #.##.#.# ##.... ...##...........# #.#....###...)..'.........♣♣♣♣♣♣♣♣♣.....'.......####.........@........###...--894.1 (149.0).## ##..###♣♣♣♣♣♣♣♣♣.#.# ##....7, hh ##.# #......# ##... ## #.# ####.### #.... #.# #.# #.♣P♣ #.# #.# #...♣  .# .# ##... 7, h4kU #.# #♣..  #.# #♣♣P --7, hm7, hn[?1000h7, hpT _Key pressed, stopping explore.7, hɣ[?1000l[?1000l4 _327, hO100997, h7, ho87, hP7, h  767, hh7, hY57, hG7, h7, h87, h C47, hؿ7, hb,7, hY37, h7, hP7, hiY27, h7, h9Y17, h7, h7, h9Y07, h7, h7, hZ897, ha7, ho7, hY87, h7, hd7, hRY77, h,7, hY67, hh,7, ho57, h)7, ho47, hc7, ho37, h27, h7, h#17, hY07, h7, h7, hp797, h@7, h#Y87, h,7, hjY77, hV,7, ho67, h7, hY57, h,7, h;47, hVo37, h37, h #...#...... +.........'...... #.........####.... ##.......## ##..# ##.....## ##.# ##...## #.# ##+# #.# ### #.# #.# #@###.# #.# #.#.##.## #.# #S###....## #.#Kinetic Grapnel ..# ##....########.# ### #..............# #.##.############ S   ball python (constriction, asleep) #.# #.##.[37, h7m ..## ####7, h34926.1 (32.0)7, hg7.1 (3327, h$7, h9[?1000h _A ball python comes into view. _Health restored: 20; MP restored: 167, hPc [?1000l .  ##..  ##.  #. ##+# #. ### #.# #. #@###.# #. #.#.##.## #. #S###....## #. ..# ##..... ### #.............. #.##.### #.# #.#  #. ..#  # #### 7, h v .  ##..  ##.  #. ##+# #. ### #.# #. #@###.# #. #.#.##.## #. #S###....## #. ..# ##..... ### #.............. #.##.### #.# #.# #.  # [?1000l7, h 7, hK [?1000h7, h b _A ball python is nearby!8, h[?1000l  The kinetic grapnel hits the ball python.*†8, hF[?1000l8, hJ'.8, hf15--6=8.1 (1.0)Kinetic Grapnel18, h m8, hUv[?1000h8, hYx _You kill the ball python! _You now have 15/16 mp.8, hn [?1000l[?1000l[?1000h _No target in view!8, h.[?1000l[?1000l[?1000h _No target in view!8, hrU C[?1000l[?1000l0 _698--7616==58, hg 438, h   You see here a ball python corpse.2 _==1059876548, hǖ 3210498, h w87654328, h  #.#########...## #   ##.....## #   ## #.......###   .# #.........#   S. +.........'.  .# #.........#  .# ##.......##  #######.# ##.....##  ..#..@.# ##...## -  #.#..### ##+#  #.#..# ### #.# Kinetic Grapnel  #....# ##.###.#  #.# ##.#.##.##  #.####†###....## S   ball python (constriction, asleep)  #.....##[8, h 37m ##....####  ######.###.........   ##.#.##.######57.1 (29.0)-8.1 (301[?1000h8, h _A ball python comes into view. _MP restored: 168, h [?1000l     ##  .#  S.  .#  .#   #######.#   ..#..@.#   #.#..### ##+#  #.#..# ### #.#  #....# ##.###.#  ####.# ##.  #.####†  #.....##  ######. ##.#.9, h   ## .# S. .# .#   #######.#   ..#..@.#   #.#..### ##+#  #.#..# ### #.#  #....# ##.###.#  ####.# ##. #.####†  #.....##  ######.##.#.[?1000l[?1000h _A ball python is nearby!9, h [?1000l     ##  .#  S.  .#  .#   #######.#   ..#..@.#   #.#..### ##+#  #.#..# ### #.#  #....# ##.###.#  ####.# ##.  #.####†  #.....##  ######. ##.#.9, hҋ   ## .# S. .# .#   #######.#   ..#..@.#   #.#..### ##+#  #.#..# ### #.#  #....# ##.###.#  ####.# ##.9, hd #.####†  #.....##  ######.##.#.[?1000l9, hs9, h9, ho9, hҝ[?1000h9, h!b _A ball python is nearby!9, h>[?1000l9, h  #.........##'######. # #.#########...## #. #. .# ### #. ##.##.## ###. ......# #.## #...S. +.9, h'.. #K...# #..#  #....# ##.. #######@# ##.. ..#....# ##...## #.#..### ##+#  #.#..# ### #.#  #....# ##.###.# ####.# ##.#.##.##  #.####†###....## K   kobold (asleep) #.....## ##### ######.###..........9, h[?1000l9, h9, h(g.SS)9, h)l9.1 (1.0)09, h.9, h/[?1000h9, h1~ _A kobold comes into view. It is wielding a +0 dagger of venom.9, h0. [?1000l  The kinetic grapnel hits the ball python.9, h2 †*K   kobold (asleep)9, hx [?1000l9, h &.9, hR ^15--70=9, h F60399, hY 9, h [?1000h9, hV _You kill the ball python! _You now have 15/16 mp.;, h[?1000l;, h **K  grapneled)The kinetic grapnel hits the kobold.;, h^[?1000l;, h<*.K.4---====18[?1000h _The kobold shouts! _You now have 14/16 mp.<, h+[?1000l<, h:  #.. #####.#.......#  #.........##'######  # #.######### #  #.  ## # ##.##.## ## ......####.##  #...... +.'.  #...†# ..##  #.K@.#..## #######.#..##  ..#....#...##  #.#..### ##+#  #.#..# ### #.#  #....# ##.###. ####.# ##.#.##  #.####†###  #.....## ##....####[?1000l<, h]=---27[?1000h _The kobold barely misses you.<, hVm[?1000l<, h3{[?1000l<, h4  The grapnel guides your strike. You hit the kobold.<, h4---3.4 (1.36<, hՒ<, h[?1000h<, hM _Your bite misses the kobold. The kobold closely misses you.<, h [?1000l[?1000l  You closely miss the kobold. Your bite misses the kobold.4.75[?1000h _The kobold barely misses you.=, h[?1000l=, h[?1000l=, hm  You miss the kobold.The kobold hits you with a +0 dagger of venom.You are poisoned.18=========---5=6.1 (1.43) Pois [?1000h _The kobold closely misses you. _You take 2 damage, and have 18/20 hp.=, h" [?1000l Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2 Select a spell to cast[!]/[I] toggle spell headers=, h{  #.. #####.#.......# megagabibbo the Tinkerer  #.........##'###### Gnoll  # #.#########...## # Health: 18/20 =====================---  #. .## ##.....## # Magic: 15/16 ======================--  ##.##.## #.......### AC: 2Str: 15  ......####.........## EV: 12Int: 14  #...... +.........'. SH: 0Dex: 10  #...†# #.........## XL:  2 Next: 70% Place: Dungeon:1  #.K@.# ##.......## [40=, h mNoise: =--------  Time: 966.1 (0.0)  #######.# ##.....##a) +0 hammer  ..#....# ##...##Cast: Kinetic Grapnel  #.#..### ##+#Zot (5033) Pois  #.#..# ### #.#  #....# ##.###.#K   kobold  ####.# ##.#.##.##  #.####†###....##  #.....## ##....####You miss the kobold.The kobold hits you with a +0 dagger of venom.You are poisoned. _The kobold closely misses you. _You take 2 damage, and have 18/20 hp.  Casting: Kinetic Grapnel (safe; 1% risk of failure) #.. #####.#.......# megagabibbo the Tinkerer  #.........##'###### Gnoll  # #.#########...## # Health: 18/=, h 20 =====================---  #. .## ##.....## # Magic: 15/16 ======================--  ##.##.## #.......### AC: 2Str: 15  ......####.........## EV: 12Int: 14  #...... +.........'. SH: 0Dex: 10  #...†# #.........## XL:  2 Next: 70% Place: Dungeon:1  #.K@.# ##.......## Noise: =--------  Time: 966.1 (0.0)  #######.# ##.....##a) +0 hammer  ..#....# ##...##Cast: Kinetic Grapnel  #.#..### ##+#[12=, h~; N;38HZot (5033) Pois  #.#..# ### #.#  #....# ##.###.#K   kobold  ####.# ##.#.##.##  #.####†###....##  #.....## ##....####You miss the kobold.The kobold hits you with a +0 dagger of venom.You are poisoned. _The kobold closely misses you. _You take 2 damage, and have 18/20 hp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)[?1000l*  You are poisoned. _The kobold closely misses you. _You take 2 damage, and have 18/20 hp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.  The rocky spike skewers the kobold.=, hq_ )#You kill the kobold!=, h 6--3---5=7.1 (1Kinetic Grapnel2[?1000h _You feel sick. _You take 2 damage, and have 16/20 hp. You now have 13/16 mp.>, h [?1000l  #.. #####.#.  #.##'  ###.#...##   #. .## ##.....##   ##.##.## #.  ......####.  #.......+.'  #...†# #.  #.@..# ##.##  #######.# ##.....##  ..#....# ##...##  #.#..### ##+#   #.#..# ### #.#  #....# ##.###.#  ####.# ##.#.##.##  #.####†###....##  #.....## ##....[40>, h( m[?1000l15-----81) Pois [?1000h _You feel sick.You see here a +0 dagger of venom. _You take 1 damage, and have 15/20 hp.?, he[?1000lWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Floor Items ([,] to select) Hand Weaponsa +0 dagger of venom[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?, h% ([,] to select) a +0 hammer (weapon)  a - a +0 dagger of venom?, h|  #.. #####.#....... megagabibbo the Tinkerer  #.........##'##### Gnoll  ###.#########...##Health: 15/20 ==================------  #. .## ##.....## Magic: 13/16 ===================-----  ##.##.## #.......## AC: 2Str: 15  ......####.........# EV: 12Int: 14  #.......+.........' SH: 0Dex: 10  #...†# #.........# XL:  2 Next: 75% Place: Dungeon:1  #.@..# ##.......## Noise: ---------  Time: 968.1 (0.0)  #####[0?, h q;10;1m##.# ##.....## a) +0 hammer  ..#....# ##...##Cast: Kinetic Grapnel  #.#..### ##+#Zot (5031) Pois  #.#..# ### #.#  #....# ##.###.#  ####.# ##.#.##.##  #.####†###....##  #.....## ##....### You kill the kobold! _You feel sick. _You take 2 damage, and have 16/20 hp. You now have 13/16 mp. _You feel sick.You see here a +0 dagger of venom. _You take 1 damage, and have 15/20 hp.[?1000l  You unwield your +0 hammer.  Your +0 dagger of venom begins to drip with poison!  l - a +0 dagger of venom (weapon)4--9.1 (1l) +0 dagger (venom)0[?1000h _You feel sick. _You take 1 damage, and have 14/20 hp.@, hH[?1000l[?1000l--3-29 _You feel sick.2--8 _You feel sick.1--4==7@, hV _You feel sick.-6 _You feel sick.You feel sick.10-5) @, hW@, hY _You are no longer poisoned.4@, hZ;==@, h\G3@, hb11=25=10@, hc@, h)eZ19@, hg2==8@, h!j=7@, h"k@, hl@, hlY6@, hm@, hnY5@, hr=16==4@, hr3=3@, ht@, htC2@, hfu@, hJvY1@, hv@, hw@, hxV==0@, h;y@, h[z_4==@, hF0987@, hT65===5@, hW@, h}Y4@, h"@, h@, hʆQ3@, hއ@, hY2@, hl==1@, hÊ@, h׋@, hr16=0@, hfr4999@, h8@, h7Y7@, hߓ@, hΔ7==6@, h@, hY5@, hڗ@, hY4@, h6@, hC3@, hF@, h=@, h8==2@, hY1@, ho0@, h",@, hZ89@, h@, hk=8@, h;@, h39=7@, hT@, h.Y6@, hfx5420===321@, h@, h@, hY0@, hX@, hp@, hm==79@, ht@, hD@, h>Y8@, h @, h,@, h*Y7@, h@, h@, hc@, hY6@, h@, h@, hY5@, hu@, hw@, h'Y4@, h@, h@, hY3@, h@, h@, hY2@, h@, h@, h}Y1@, h@, h@, hOY0@, hI@, h-@, hD69@, h@, h^@, hY8@, h@, h@, h@, h^Q7@, h@, ho6@, hy@, hyY5@, h^@, h@, hY4@, h@, h@, h@, hY3@, h@, h@, hY2@, hI@, h@@, hY1@, h@, h@, hY0@, h#@, h5@, h!Z59@, h@, hZ@, h Y8@, h@, h@, hY7@, h@, h@, h Y6@, h @, hI @, h Y5@, h@, h@, hC4@, h@, h}@, hY3@, hc@, hh@, h@, hQC2@, h@, h @, h`@, h)C1@, h@, h@, h!Y0@, h"@, h$@, h&@, h'D49@, h(@, h*@, h,Y8@, h-@, h/@, h1@, h2C7@, h3@, h5@, h7Y6@, h9@, hh;@, h=Y5@, h>@, hB@, hDY4@, hF@, hH@, hJY3@, hkL@, h\Rr  There is a stone staircase leading down here.@, h4T@, hTJ2 _@, h\V@, h@X@, hZY1@, h[@, h]@, h_Y0@, hVa@, h%c@, hdZ39@, hsf@, hk@, hlY8@, hn@, h p@, hpY7@, hhq@, hIs@, hUt@, h;uC6@, hv@, h~y@, htzY5@, hg{@, h;}@, h<~Y4@, h @, h@, hY3@, h @, h@, ho2@, h@, hY1@, h@, h@, hY0@, h@, h܍@, h@, hZ29@, h@, h(Y8@, h@, h@, hY7@, hߙ@, h @, h @, h+Y6@, h;@, hǠ@, hY5@, hz4@, h@, h^Y3@, h@, h@@, h@, h^C2@, h@, h@, h@, hTC1@, h@, hw@, h!@, hC0@, h@, h&@, h#@, hZ19@, ho8@, h@, h@, h(Y7@, h@, h@, hY6@, hx@, h@, h@, hC5@, h=@, h@, hY4@, h@, h@, h@, hC3@, hy@, hX@, h@, hqC2@, h@, hR`  There is an open door here.@, h@, hJ1 _@, h:@, h4@, hO@, h C0@, h@, h@, hZ09@, h@, h{,@, h/C8@, hi@, he7@, hd654@, h(  There is an open door here.3 _210899@, hhj8765432108987654@, hz3210798765@, hho4@, h,@, hy321@, ho0@, hC@, hO 698@, ho7@, hB6@, h@, h@, hC5@, hC@, h@, hŭ@, hfC4@, h@, hί@, h@, hC3@, h@, h@, h̵@, hcC2@, h@, h׹@, hMY1@, h@, h @, hvY0@, h@, h@, h@, hD59@, ht@, h'@, h@, hC8@, hQ@, h@, hT@, hC7@, h@, h@, h~@, h,C6@, h@, h###.##.#.###.##.##  #.##.#.# ######...#.  #.†....### # .............  ###.....P#.# #####...#.##  #.#..PPP..# ### #######.##...  ##..♣♣♣♣P.# ..# #.......####  ##.PP♣...###.##.#.ß.⌠.ß.#  @, h)h##.♣P..........#.......##  #...#### #@# #.⌠._.⌠(.## 1143.1 (174.0)  ### #.### #.##......  ##.###.# #..##..ß.⌠.ß....## ##...##.########...##...........# ......................+.........+ ###.############...####.........# ###.######### #..## ##.......## ............####.## .## ............##...# ##@, h@, h&_@, h?[?1000h@, hT _Key pressed, stopping explore.@, h=[?1000l[?1000l5 _@, h 4@, h?,@, hC3@, h@, h,@, hY2@, hA@, hV@, h10@, hF@, h`@, hD@, hD49@, h @, h "@, h%#@, h#C8@, hm$@, hG&@, hT'@, h'C7@, h(@, h+@, h+@, hz,C6@, h&-@, h/@, h1@, h1;5@, he2@, hV6o4@, h8@, h:o3@, h<@, h=@, h?@, hP@C2@, hA@, h#[ ########  #......#  ## #.####.#  #. #.# #.## #####.####.##. .........#.# ##### ####. #####.##.#.# ######...# ##.##. @, h]# #.##.#.# #..@...#.######...#.574.0) # #.†....###.#.##........ # ###.....P#.#.####.######...#. # #.#..PPP..#.####.#######.##. # ##..♣♣♣♣P.#...##.#### ##.PP♣...###.##.#.ß.⌠.ß.# ##.♣P..........#.##  ####.##.#.⌠._.⌠(.##   ### #.### #.##...........# @, h^@, h5b9_@, hm[?1000h  Done exploring. _Health restored: 20; MP restored: 16@, hZ[?1000l[?1000l@, h f...0.0)......@, h+.....@, h@, h@, h[?1000h@, h3O _Done exploring.@, hl [?1000l@, hGp R[?1000l@, h <@, h [?1000h@, h~ O _Done exploring.A, h[?1000lA, h@*A, hD<Level 1 of the Dungeon<>>>_∩(Press ? for help)#########......#########.####.##.....##.# #.##.###.# ####################.####.##.# #.# ##.###........# ### #..........#.###### ####.###.####.#.###.######.# ##.###.#####.##.#.# ######...# ##.##.##......###.##...# #.# ##...##.# #.##.#.# #..@...#.######...#.##..####.#.###...####.###.....#.# #.†....###.#.##..................#####.######.....#...###...##.# ###.....P#.#.####.######...#.###.##†......##P.PP...............# #.#..PPP..#.####.#######.##.....##.##.##.##P♣♣♣.PP...####.##### ##..♣♣♣♣P.#...##.#.......#########.##.##.##.PPP...#### #.###.PP♣...###.##.#.ß.⌠.ß.##.##.##.###.......# ##'####.♣P..........#.......###.##..#.###...P.##.# ##...###...######.##.#.⌠._.⌠(.## #.A, h>###.#.###.P♣♣♣.##.# ##.....## ### #.### #.##...........## ###.##....##P.P♣♣P..#.# ##.......## ##.###.##..##..ß.⌠.ß....## #.........##PPP♣P..>..###.........####...##.########...##...........###.........###..♣........+.........+.......................+.........+.......#######..P.....###........######.############...####.........###....######....)...........######.######### #..## ##.......## #.#.###.###.###.#.....###.............####.## ##.....## #.####.# #.# #÷##...## #.............##...###...## #.#A, hk#.PPP...#### #.# ##.PP♣...###.##.#.ß.⌠.ß.##.##.##.###.......# ##'## ##.♣P..........#.......## #.##..#.###...P.##.# ##...## #...######.##.#.⌠._.⌠(.## #.###.#.###.P♣♣♣.##.# ##.....## ### #.### #.##...........## ###.##....##P.P♣♣P..#.# ##.......## .# #..##..ß.⌠.ß....## #.........##PPP♣P..>..###.........####...##.########...##...........###.........###..♣........+.........+.......................+.........+.#######..P.....###........######.############...####.........###....######....)...........######.######### #..## #### #.#.## #.###.###.#.....###.............####.## ##.....## #.### #.# #.# #÷##...## #.............##...# ##...## #.# #.###.# #.###+## , hm#..#####+###..##.### #####†## #.# #.....# #.# #.#####..#.......#..##.# #......##.###.#######.# #........#.......#..##.# #####.###..######†#.##......###.#####..#.......+..##.# #.................# #..#.....#....##.....##..#.......#..##.# #.###.#....######## #.###.÷.###.....#...<...#..##.# #.# #.# #..#..)..#....##...#.##..'.......#..##.# #.##### ##......)..##.##..##.##..##.....####.##.## ##..>##..#####..#.......#..##............#.###.....#...##.##..###+#####..###############.##..#..#..#....###.## #.##.###..)###.### #.#  A, h [?1000l  megagabibbo the Tinkerer########Gnoll#......### Health: 20/20 ========================#.####.##. Magic: 16/16 ========================#.# #.##. AC: 2Str: 15 #####.####.##. EV: 12Int: 14 .........#.###### ####. SH: 0Dex: 10 #####.##.#.# ######...# ##.##. XL:  2 Next: 75% Place: Dungeon:1 # #.##.#.# #..@...#.######...#. Noise: ---------  Time: 1157.1 (0.0) # #.†....###.#.##.............. l) +0 dagger (venom) #, h- t40m ###.....P#.#.####.######...#. Cast: Kinetic Grapnel # #.#..PPP..#.####.#######.##. Zot (4842) # ##..♣♣♣♣P.#...##.#.......#####.PP♣...###.##.#.ß.⌠.ß.###.♣P..........#.......## #...######.##.#.⌠._.⌠(.## ### #.### #.##...........#  _There is an open door here. _Key pressed, stopping explore.  Done exploring. _Health restored: 20; MP restored: 16 _Done exploring. _Done exploring.A, h'1 _0A, h"z3987A, hw- 65A, h743A, huC 21A, hDA, hEA, hFY0A, hZIA, hJZ29A, hKA, hMA, hdNC8A, hQO,A, hoQA, h$RY7A, hG, heCG, hEY0G, hGG, hMG, hNE799G, hOG, hQG, hVY8G, hWG, hZG, h_Y7G, hQaG, hrcG, hn6G, hoY5G, hiqG, hsG, h^{o4G, hV|G, h~~G, hJC3G, hG, h΀G, hfG, hVC2G, hG, hjG, hG, hC1G, hJG, hG, hY0G, hЎG, hG, hZ89G, heG, hG, hG, hC8G, hG, h'G, hoG, hC7G, hG, hYG, hG, hC6G, hG, hG, hY5G, hG, hxG, hG, hC4G, hG, hG, h$#.#ß.ß#.# #.#ßgß#.#∆##'# #.@#######........##.######.#Kinetic GrapnelG, h%`#.#<...##.####(##.# #.#g   hobgoblin (asleep)#.# #.##.# #.##.####.#G, hk 215.9 (23.0)  You open the door.G, hg6.9 (243G, hG, htd[?1000h _A hobgoblin comes into view.G, h0m[?1000lG, h{  #.# ß.ß #.# #.# ßgß #.# ∆##'# #.@######  #........# G, hl #.######.#  #.#<...#  #.####(#  #.# #.#  #.# #.#  #.# #.#  #.####.# G, h #.# ß.ß #.# #.# ßgß #.# ∆##'# #.@######  #........#  #.######.#  #.#<...#  #.####( #.# #.#  #.# #. #.# #. #.####.[?1000lG, hH G, hU![?1000hG, hk)` _A hobgoblin is nearby!G, h [?1000l **g  grapneled)  The kinetic grapnel hits the hobgoblin.G, h^[?1000l.g'15--====7.9 (1.0)2[?1000h _The hobgoblin shouts! _You now have 15/16 mp.H, h)[?1000l#.#ß.ß##.##ß.ß #g∆##@# ..###### ........#.######.#.#<....####(.# #..# #..# #.[?1000l=---81[?1000h _The hobgoblin barely misses you. _There is an open door here.H, h[?1000lH, hm  The grapnel guides your strike. You hit the hobgoblin.[?1000lH, h E†H, hY1 --83---9.8 (0.9Kinetic Grapnel0H, h#6 H, h < _[?1000h _You kill the hobgoblin!H, h [?1000lH, h [?1000lH, h H, h H, h [?1000hH, h R _No target in view!H, hzyp[?1000l[?1000lH, hoBB   giant cockroach (wandering)H, h!0-20.8 (179[?1000h _A giant cockroach comes into view.I, hԶ[?1000lI, h #B# #.# ß.ß #.# ##.## I, hVß.ß #†# ∆##@# #..######  #...  #.######.#  #.#<...#  #.####(# I, hu #.# #.#  #.# #.#  #.# #.# I, h*m #B# #.# ß.ß #.# ##.## ß.ß #†# ∆##@# #..######  #...  #.######.#  #.#< #.####(#  #.#  #.#  #.# [?1000l-[?1000hI, hLf _A giant cockroach is nearby!I, h79[?1000lI, h,J, h@J, hsAY3J, h]CJ, h+LK#.#ß.ß# #.# ##ß##ß##.##ß##ß#.......$......! #@# -##.###ß.ß# ##.###.#J, hM#ß.ß# K   kobold (asleep)#.####.##ß.ß#J, hU036.8 (11.0)J, hV-7.8 (122J, hZJ, h`[?1000hJ, h$b _A kobold comes into view. It is wielding a +0 short sword. _MP restored: 16J, hT [?1000l #K# #.# #.# ß.ß # #.# #  #ß##ß##.##ß##ß#  .......$......!  #@# ##.## #ß.ß# ##.## ##.## #ß.ß# ##.## ##.## #ß.ß#J, h:  #K# #.# #.# ß.ß # #.# #  #ß##ß##.##ß##ß#  .......$......!  #@# ##.## #ß.ß# ##.## ##.## #ß.ß# ##.## ##.## #ß.ß#[?1000l[?1000h _A kobold is nearby!K, h[?1000lK, hVß.ßK#.# ß.ß  # #.# # #ß##ß##.##ß##ß#.......@......!#ß##ß##.##ß##ß##.##ß.ß#.#.#ß.ß.#.#[?1000lK, hK, hRs8.0)1 _K, h~K, hCY[?1000h _You see here 6 gold pieces.K, h [?1000l#.#ß.ßK##.## ß.ß  # #.# # #ß##ß##@##ß##ß#.......$......!#ß##ß##.##ß##ß## ##.## #ß.ß#.#ß.ß[?1000l90 _K, h$ %[?1000hK, hY [?1000lK, he +#.#ß.ßK #.# ##.## #ß.ß#  # #@# # #ß##ß##.##ß##ß#.......$......!#ß##ß##.##ß##ß## ##.## #ß.ß#.#ß.ß[?1000lK, hk 9∆K, hm }40Kinetic Grapnel59K, hq K, hs [?1000hK, ht K, h9 [?1000lK, h s  The kinetic grapnel hits the kobold.K, hF U)***K, hj [?1000lK, h 2...K, h15--91=1Kinetic Grapnel8K, h[?1000h _You kill the kobold! _You now have 15/16 mp.L, h&[?1000l[?1000lL, hjL, hoL, h[?1000hL, hR _No target in view!M, h[?1000l[?1000l7 _65--416==321M, h >0 _You now have 24 gold pieces (gained 6).==49M, hM, ho8M, hM, h#.# ß.ß #)# #.# ##.## #ß.ß# # #.#### #ß##ß##.##ß##ß##ß#..........@...!..r-#ß##ß##.##ß##ß##ß## ##.####  #ß.ß# ##.####.## r   rat (asleep)#ß.ß###.####.## 50.0)  A rat comes into view.r.r==2.8 (117M, h2'[?1000h _The rat squeaks loudly. _MP restored: 16M, h/[?1000lM, h< #.# ß.ß #)# #.# ##.## #ß.ß# # #.#### #ß##ß##.##ß##ß##ß#  ..........@...!.r.  #ß##ß##.##ß##ß##ß#  # ##.#### #ß.ß# ##.## ##.## #ß.ß# ##.## ##.##M, hg #.# ß.ß #)# #.# ##.## #ß.ß# # #.#### #ß##ß##.##ß##ß##ß#  ..........@...!.r.  #ß##ß##.##ß##ß##ß#  # ##.#### #ß.ß# ##.## ##.## #ß.ß# ##.## ##.##[?1000lM, hh[?1000h _A rat is nearby!M, h[?1000l #.# ß.ß #)# #.# ##.## #ß.ß# # #.#### #ß##ß##.##ß##ß##ß#  ..........@...!.r.  #ß##ß##.##ß##ß##ß#  # ##.#### #ß.ß# ##.## ##.## #ß.ß# ##.## ##.##M, h| #.# ß.ß #)# #.# ##.## #ß.ß# # #.#### #ß##ß##.##ß##ß##ß#  ..........@...!.r.  #ß##ß##.##ß##ß##ß#  # ##.#### #ß.ß# ##.## ##.## #ß.ß# ##.## ##.##[?1000lM, h~M, hAM, h[?1000hM, hXZ _A rat is nearby!M, h c[?1000l#.# ß.ß #)# #.# ##.## #ß.ß# # #.#### ##ß##ß##.##ß##ß##ß#....@..!.r.+#ß##ß##.##ß##ß##ß## ##.#### ##ß.ß# ##.## [?1000lr.--3.8 (1.0)Kinetic Grapnel6 _[?1000hM, hFU:[?1000l#.# ß.ß #)# #.# ##.## #ß.ß# # #.#### ## #ß##ß##.##ß##ß##ß## .!r..+ #ß##ß##.##ß##ß##ß## # ##.#### ## #ß.ß# ##.## [?1000lr.--45M, hVh%[?1000hN, h[?1000lN, h#.# ß.ß #)# #.# ##.## #ß.ß# # #.####### N, h+r#ß##ß##.##ß##ß##ß## .r...+ #ß##ß##.##ß##ß##ß## # ##.####### #ß.ß# ##.## [?1000lN, hR9∆N, ho18---=54N, hN, hgP[?1000h _The rat bites you.N, h"[?1000lN, hp  The kinetic grapnel hits the rat.N, hkE!N, hE[?1000l15--56Kinetic Grapnel3N, hf [?1000h _You kill the rat! _You take 2 damage, and have 18/20 hp. You now have 15/16 mp.N, h[?1000lN, hߗ[?1000lN, hN, hШ4N, hZ[?1000h _No target in view!N, hE[?1000l[?1000l[?1000h _No target in view!N, hg [?1000lN, hi [?1000lN, h@ m2 _19=--0--39816==7N, h 20===6N, h N, h N, h o5N, hܕ C#.# ß.ß #)# ∆ #.# ##.## #ß.ß# # #.####### ##ß##ß##.##ß##ß##ß## ..@...+ -#ß##ß##.##ß##ß##ß## N, h # ##.####### ##ß.ß# N, h ,64.8 (8N, h -5.8 (94N, h N, h [?1000hN, hQ > _m - a silvery potion N, h _Health restored: 20; MP restored: 16N, h" [?1000l[?1000l==3 _==210 _You open the door.N, h 29  There is an open door here.N, hj r#.# ß.ß ..##)# $.# #.# ..###.## .h##ß.ß# ..# # #.########## .. #ß##.##ß##ß##ß###.# ......'@.# #ß##.##ß##ß##ß##### # ##.########## Kinetic Grapnel#ß.ß#  ##.## h   jackal (asleep)  70.8 (5  A jackal comes into view.N, h$ a.hhN, h p===1.8 (68N, hv N, hq [?1000hN, h _The jackal barks! You hear a bark!O, h-[?1000l #.#  ß.ß ..#  #)# $.#  #.# ..#  ##.## ..#  #ß.ß# h.# #  ..# #ß##ß###.#......'@.##ß##ß##### #   #ß.ß#  ##.##  ##.##  #ß.ß#  ##.##  ##.##O, h #.#  ß.ß ..#  #)# $.#  #.# ..#  ##.## ..#  #ß.ß# h.#   ..# #ß##ß###.#......'@.#O, h #ß##ß#####   #ß.ß#    ##.##      [?1000lO, h#O, hk%O, h-O, h/[?1000hO, h3] _A jackal is nearby!O, hZ[?1000lO, hf#+# #.# #....... ß.ß #......# #)# #.h..$.# .# #...h..#  ##.## #......#  #ß.ß# ...h.#  #.###########.. ß##.##ß##ß##ß###@# O, hi..............'..# ß##.##ß##ß##ß#######.###########ß.ß#  ##.## hh 3 jackals (2 wandering)  ##.##  #ß.ß# O, hm[?1000lO, hvh  2 jackals come into view.O, hwO, hYyO, hzO, h`  The jackal barks!O, hb...hhO, hf2.8 (17O, hO, h/[?1000hO, hwS _The jackal barely misses you.O, h [?1000lO, h% [?1000lO, hi' O, hJ* |  The kinetic grapnel hits the jackal but does no damage.O, hS/ r.h.hO, h0 15----36O, hE7 O, hiB [?1000hO, hbD _The jackal closely misses you. _You now have 15/16 mp.P, h[?1000lP, hP, hX Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2 Select a spell to castP, h9[!]/[I] toggle spell headersP, h P, h] P, h+ . #+#megagabibbo the Tinkerer#.##.......Gnollß.ß#......#P, h Health: 20/20 ========================#)##....$.#Magic: 15/16 ======================--#.##......#AC: 2Str: 15  ##.## #......#EV: 12Int: 14  #ß.ß#..h..#SH: 0Dex: 10#.###########.hh#XL:  2 Next: 95% Place: Dungeon:2 ß##.##ß##ß##ß###@#Noise: =--------  Time: 1273.8 (0.0) ..............'..#l) +0 dagger (venom) ß##.##ß##ß##ß#####Cast: Kinetic Grapnel  ##.##########Zot (10726) #ß.ß###.##hhh 3 jackals  ##.###ß.ß###.##The jackal barks! _The jackal barely misses you.The kinetic grapnel hits the jackal but does no damage. _The jackal closely misses you. _You now have 15/16 mp., h( mCasting: Kinetic Grapnel (safe; 1% risk of failure)P, h  #+#megagabibbo the Tinkerer#.##.......Gnollß.ß#......#Health: 20/20 ========================P, h #)##....$.#Magic: 15/16 ======================--#.##......#AC: 2Str: 15  ##.## #......#EV: 12Int: 14  #ß.ß#..h..#SH: 0Dex: 10#.###########.hh#XL:  2 Next: 95% Place: Dungeon:2 ß##.##ß##ß##ß###@#Noise: =--------  Time: 1273.8 (0.0) ..............'..#l) +0 dagger (venom) ß##.##ß##ß##ß#####Cast: Kinetic Grapnel  ##.##########Zot (10726) #ß.ß###.##hhh 3 jackals  ##.###ß.ß###.##The jackal barks! _The jackal barely misses you.The kinetic grapnel hits the jackal but does no damage. _The jackal closely misses you. _You now have 15/16 mp.Casting: Kinetic Grapnel (safe; 1% rP, h isk of failure)P, hX [?1000lP, hw 8*P, hw A  The kinetic grapnel hits the jackal but does no damage. _The jackal closely misses you. _You now have 15/16 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.  The rocky spike skewers the jackal. 2P, h P, h .hh.#You kill the jackal!P, h P, h% # #+#megagabibbo the Tinkerer#.##.......Gnollß.ß#......#Health: 18/20 =====================---#)##....$.#P, h Magic: 13/17 ==================------#.##......#AC: 2Str: 15  ##.## #......#EV: 12Int: 14  #ß.ß#.....#SH: 0Dex: 10#.###########hh.#XL:  2 Next: 104% Place: Dungeon:2 ß##.##ß##ß##ß###@#Noise: ==-------  Time: 1274.8 (1.0) ..............'..#l) +0 dagger (venom) ß##.##ß##ß##ß#####Cast: Kinetic Grapnel  ##.##########Zot (10725) #ß.ß###.##hh 2 jackals  ##.###ß.ß###.## _You now have 15/16 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.  The rocky spike skewers the jackal.You kill the jackal! _The jackal bites you. The jackal barely misses you. The jackal misses you.P, h   You shape a spike launcher from a nearby wall.  The rocky spike skewers the jackal.  You kill the jackal! _The jackal bites you. The jackal barely misses you. The jackal misses you.Your Spellcasting skill increases to level 5!You have reached level 3!P, h$ /  --more--R, h-  Your experience leads to an increase in your attributes!Your base attributes are Str 9, Int 14, Dex 10.Increase (S)trength, (I)ntelligence, or (D)exterity? R, h|- 23/25=--13/18-----63 2% R, h4 D2 jackalsR, hK [?1000hR, hO  You feel clever. x2  You regained 3 hp, and now have 23/25 hp. _You now have 13/18 mp.S, h=g[?1000l.#.......ß.ß##)#$.#.....  ##.## #.ß.ß . #.###########hh.# ß##.##ß##ß##ß###.# ..............'.@# ß##.##ß##ß##ß####  ##.########## ß.ß# #.#ß.ß#.#[?1000lS, h62*S, hS, hnH.hh-54[?1000h _The rocky spike skewers the jackal.S, h`g[?1000l[?1000l*(1 very poisoned)S, h  You hit the jackal but do no damage. The jackal is poisoned.The rocky spike skewers the jackal.S, h" u   jackal (S, h)m † You kill the jackal!S, h 4 _3W, h@ W, hB l==2W, hB W, hD W, hXF Y1W, h G W, hN  ###  ..#  #.#  #.# #+# ####..### #.# #........ß.ß #......  #)# #....@.#  #.# #......# W, h Q ~ ##.## #......#ß.ß# #......# #.###########.†.# ß##.##ß##ß##ß###.## ..............'..# ß##.##ß##ß##ß#############W, hb 308.8 (26.0)  You now have enough gold to buy a scroll of identify on D:1.W, h;d g9.8 (270W, h_g W, h{k [?1000hW, hm _You now have 32 gold pieces (gained 8). _MP restored: 18X, hPV[?1000l[?1000l89 _87X, hk\6X, hT]Y5X, hfy432X, hh,X, hwiX, ho10X, hpX, h+rX, hrZ79X, htX, h M####..# #.# #.## #####..####  #.........##  #......##..# ### #......###.####...# #......# #...@....#20.8 (11 #......# #####....# #......# #...# #######.†.# ..## #ß##ß###.## .# ......'..# .# #ß##ß##### . ######>. 1.8 (128[?1000h _Found a stone staircase leading down.X, hx[?1000l[?1000l7654321X, h0698X, h6h....###.####...# ..# ....# #........# #..# ....# #####....# #..## ....# ##...##..... #.†.# #..##.... ##.## ##.#... . '..# #.#.# ... #### #...###..... #.>..g #............ #............ #............ #............ #.......###'#g   hobgoblin (wandering) #.......# # '.......+30g.2.8 (117X, hrd[?1000h _A hobgoblin comes into view.Y, h9[?1000l###.####...# ..# # #........# #..# # #####....# #..## ## ##...##..... .. .†.# #..##.... ....## ##.#... ... ..# #.#.# .. #...###...g.#.>..#.#.#.#.#.###'##.# .#'.+ #[?1000lg.3.8 (1.0)Kinetic Grapnel6[?1000hY, h[?1000lY, h,(###.####...# ..# # #.# #..# # #####....# #..###### ##...##........# †.# #..##.........# .## ##.#... ......## #.#.# ..g...# #...###......##.>.##.'#.##.##.##.Y, hg###'# [?1000lY, hY, hj.ggY, hO====45Y, h)Y, h[?1000hY, hbU _The hobgoblin shouts!Y, hv [?1000lY, h? 5*Y, hS [?1000lY, hXU Y, hmZ G..gY, hb[ 17--=---54Y, h<_ Y, hd [?1000hY, h6e _The kinetic grapnel hits the hobgoblin but does no damage. _You now have 17/18 mp.Z, h)[?1000l[?1000l24----6.7 (0.93[?1000h _You barely miss the hobgoblin. The hobgoblin hits you. _You take 1 damage, and have 24/25 hp.Z, h [?1000l[?1000l (very poisoned)You hit the hobgoblin but do no damage. The hobgoblin is poisoned.0-----7.7 (1.02[?1000h _The hobgoblin hits you. _You take 4 damage, and have 20/25 hp.Z, h[?1000lZ, hrv  The kinetic grapnel hits the hobgoblin.Z, hC$Z, h[?1000lZ, hZ, h6---48Kinetic Grapnel1Z, h#Z, h*[?1000hZ, h, _You kill the hobgoblin! _You now have 16/18 mp.Z, h^[?1000lZ, h[?1000lZ, hZ, hZ, hZ, hZ, hJ0 _Z, h1=---59Z, h 7=8Z, hZ!Z, hD#Z, h#C7Z, h%Z, h(o6Z, hr,=5Z, hR02==4Z, h%1C3Z, h1Z, h3Z, h518==2Z, h7Z, hT8C1Z, h;3==0Z, h;Z, h=Z, h?D49Z, h@Z, hC==8Z, hFo7Z, h5K4==6Z, hKC5Z, hLZ, hgOZ, hPY4Z, hQY3Z, hSZ, h^Y25==2Z, h5\1Z, h+k  You now have 45 gold pieces (gained 13).  Things that are here:0Z, hoh _a +0 chain mail; a hobgoblin corpseZ, hqZ39Z, hrZ, huZ, hwZ, hxU=8Z, hzZ, h{Z, h}Z, h~C7Z, hZ, h=Z, h Y6Z, hZ, hZ, hY5Z, hZ, hZ, hdY4Z, hZ, hZ, hޖZ, hC3Z, hZ, hߙZ, hZ, hC2Z, hZ, h^Z, hZ, hՠY1Z, hZ, hأZ, hŤY0Z, hZ, hZ, hZ29Z, hZ, hVZ, hiY8Z, hlZ, hZ, hY7Z, hgZ, hZ, hY6Z, hZ, hZ, hY5Z, hԷZ, hZ, hpY4Z, htZ, hZ, hY3Z, hZ, hvZ, h}Y2Z, hZ, hZ, hY1Z, hZ, hZ, hC0Z, hZ, hsZ, hfZ, h1D19Z, hZ, hpZ, hZ, hC8Z, hZ, hZ, hBZ, h C7Z, hZ, hZ, hZ, hjC6Z, h5Z, hOZ, hY5Z, h Z, hA4Z, h 32Z, h ############### ........>....@# -87.7 (49.0) #....(.#  #......#  #......# ## #......#.. ######.##. #.##.# #.##.# ####.###.#Z, hqZ, h< -8.7 (501Z, h3Z, h[?1000hZ, hJ Z, h3_Found a stone staircase leading down. _Health restored: 25; MP restored: 18[, h[?1000l[?1000l0 _09876543  There is a stone staircase leading down here.2 _1059987[39;[, h-49m6543210898765432[, hq1079876[, hg  There is an open door here.5 _43[, h2  There is an open door here.[, h1 _0[, h69[, h8[, hcX#...###......##.##.>....[.....##.##.............'..##.............#####.............##.............##.......###'### #.###.# '.......'@..#......########.. Kinetic Grapnel #b  # b   bat (asleep) [, hBh 431.7 (43  You open the door.[, h[, h[, h`b.b[, hjg2.7 (447[, h[, h[?1000h[, hV _A bat comes into view.[, h[?1000l[, h .#  #.>....[.#  #..'..#  #....####  #......#  #.............#  #.......###'###  #.......###.#  '.......b@..#  ......#####  ###.. #. #[, hl .#  #.>....[.#  #..'..#  #....####  #......#  #.............#  [, hms#.......###'###  #.......###.#  '.......b@..#  ......#####  ###.. #. # [?1000l[, hr[, hs[, hBx[, h/y[?1000h[, hzZ _A bat is nearby!\, h1[?1000l\, h\, h1 Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 32% 4  b - Forge Lightning Spire Air/Forgecraft 32% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit], h^}], h], h#...###......##.#megagabibbo the Tinkerer#.>....[.....##.#Gnoll#.............'..#Health: 25/25 ========================#.............####Magic: 18/18 ========================#.............#AC: 2Str: 15#.............#], h$EV: 12Int: 16#.......###'###SH: 0Dex: 10#.......###.#XL:  3 Next: 14% Place: Dungeon:2'.......b@..#Noise: ---------  Time: 1432.7 (0.0)......#####l) +0 dagger (venom)###..Cast: Kinetic Grapnel#.Zot (10567) #], hb   bat _There is a stone staircase leading down here. _There is an open door here. _There is an open door here.You open the door. _A bat comes into view. _A bat is nearby!], h[?1000l], hŗP  Okay, then.], hX], hf], hT[?1000h], h. _], hz [?1000l], hE [?1000l], h ], h ], h, b.'  bat (very poisoned)], hw 24-=3.7 (16], h ], h= [?1000h], h  _You hit the bat. The bat is poisoned. The bat hits you. _You take 1 damage, and have 24/25 hp.], hM [?1000l# #...###......##.# #.>....[.....##.# #.............'..# #.............#### #.............# #.............# #.....b.###'### #.###.# '.@...#.######... #.## #.#[?1000l], h5 /.], hȵ v-6-4Kinetic Grapnel], h ;5], hٺ ], h# [?1000h], hx _You kill the bat! _There is an open door here.^, h_ [?1000l^, h ^, h Put on which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn)[?] describe selected [!] equip|wield|wear|put on^, h [tab] equip|unequip _, h##...###......##.#megagabibbo the Tinkerer#.>....[.....##.#Gnoll#.............'..#Health: 24/25 =======================-#.............####Magic: 18/18 ========================#.............#AC: 2Str: 15#.............#EV: 12Int: 16#.......###'###SH: 0Dex: 10#.......###.#XL:  3 Next: 16% Place: Dungeon:2'.......@...#Noise: ---------  Time: 1434.7 (0.0).......#####l) +0 dagger (venom)####...Cast: Kinetic Grapnel#.##Zot (10565) #.# _A bat is nearby! _Okay, then. _, h)_You hit the bat. The bat is poisoned. The bat hits you. _You take 1 damage, and have 24/25 hp. _You kill the bat! _There is an open door here.[?1000l  Okay, then.[?1000h __, h\ [?1000l_, h_ _, hc Read which item? Scrolls  g - a scroll labelled EMAEMA WUSISHRE  e - a scroll labelled ZEEDIACAOCH  k - a scroll of amnesia  d - a scroll of noise [!] read|quaff[?] describe selected`, h!##...###......##.#megagabibbo the Tinkerer#.>....[.....##.#Gnoll#.............'..#Health: 24/25 =======================-#.............####Magic: 18/18 ========================#.............#AC: 2Str: 15#.............#EV: 12Int: 16#.......###'###SH: 0Dex: 10#.......###.#XL:  3 Next: 16% Place: Dungeon:2'.......@...#Noise: ---------  Time: 1434.7 (0.0).......#####l) +0 dagger (venom)####...Cast: Kinetic Grapnel#.##Zot (10565) #.# _Okay, then. _You hit the bat.[`, hT40m The bat is poisoned. The bat hits you. _You take 1 damage, and have 24/25 hp. _You kill the bat! _There is an open door here. _Okay, then.[?1000l  Okay, then.[?1000h _`, hߐ [?1000l[?1000l4 _25=32`, h 1`, h `, h C0`, h ,`, hd `, h& `, h V=59`, h֟ `, h `, h Y8`, hZ `, h֥ `, hΧ `, h Q7`, h} `, h\ `, h* C6`, h `, hE `, h: `, h C5`, hٳ `, h `, hK `, h C4`, h `, h `, h `, h C3`, h `, hh `, h ß##ß##### #...###......##. ##### ##.>....[.....##. #.............'.. #.............### #.............# #.............# #.......###'### .#######.......###.# .......'...#S#######.......###### #####.......... # #.######### .# #.# .# #.#S   adder (asleep)#.##.##.# 46.7 (12.0)  An adder comes into view.S.S7.7 (132`, h `, hI [?1000h _The adder hisses angrily.There is an open door here. _Health restored: 25`, hG[?1000l  ##.>....[ #....... #....... #.......  #.......  #.......  .#######.......###.#  ..S....@.......'...#  .#######.......  #####... ##.## #.# #.#  #.#  #.#  #.# a, h>@F  ##.>....[ #....... #....... #.......  #.......  #.......  .#######.......###.#  ..S....@.......'...#  .#######.......  #####... #.## #.#  #.# #.# #.#[?1000la, hEa, hG[?1000ha, hJ] _An adder is nearby!a, h[?1000la, h#ß##ß##### #...###......### ##.>....[.....## #......' #..... #....# #...# #.......###'###.#.###.#.S...@'.......'...##.#.......###### #####.. ## #.## ..# #.# #.# #.# # #.# # #.# # #.#[?1000la, ha, hF.S8.0)Kinetic Grapnel1 _a, h[?1000ha, ha, h׻[?1000la, h0****a, hj[?1000la, ha a, h..S.17--=90a, ha, hK+[?1000h _The kinetic grapnel misses the adder. _You now have 17/18 mp.a, h-[?1000la, h Fa, hH@ Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%3 Select a spell to cast[!]/[I] toggle spell headersb, h#ß##ß######...###......## megagabibbo the Tinkerer ########.>....[.....## Gnoll#.............'. Health: 25/25 ========================#.............## Magic: 17/18 ======================--#.............# AC: 2Str: 15#.............# EV: 12Int: 16#.......###'### SH: 0Dex: 10..#######.......###.#XL:  3 Next: 16% Place: Dungeon:2.....S.@'.......'...#Noise: =--------  Time: 1449.7 (0.0)#.#######.......######l) +0 dagger (venom)#####.......... Cast: Kinetic b, hWGrapnel ###.######### Zot (10550) ..##.# #.##.#S   adder ##.# ##.# ##.#There is an open door here. _Health restored: 25 _An adder is nearby! _The kinetic grapnel misses the adder. _You now have 17/18 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)#ß##ß######...###......## megagabibbo the Tinkerer ########.>....[.....## Gnoll#.............'. Health: 25/25 ========================#.............## Magic: 17/18 ======================--#.............# AC: 2Str: 15#.............# EV: 12Int: 16#.......###'### SH: 0Dex: 10..b, h#######.......###.#XL:  3 Next: 16% Place: Dungeon:2.....S.@'.......'...#Noise: =--------  Time: 1449.7 (0.0)#.#######.......######l) +0 dagger (venom)#####.......... Cast: Kinetic Grapnel ###.######### Zot (10550) ..##.# #.##.#S   adder ##.# ##.# ##.#There is an open door here. _Health restored: 25 _An adder is nearby! _The kinetic grapnel misses the adder. _You now have 17/18 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)[?1000lb, hW #.S5--=50.7 (149b, hGb, h0[?1000hb, h _An adder is nearby! _The kinetic grapnel misses the adder. _You now have 17/18 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure) _You shape a spike launcher from a nearby wall. _You now have 15/18 mp.b, h[?1000lb, h1\ (grapneled)c, h7[?1000lc, h**c, h|8 c, hj SThe kinetic grapnel hits the adder. The rocky spike skewers the adder.c, h24-4----1c, h;8c, h!c, h[?1000hc, hr _The adder bites you. The adder closely misses you. c, h_You take 1 damage, and have 24/25 hp. You now have 14/18 mp.c, h[?1000lc, h<  The grapnel guides your strike. You hit the adder. The adder is poisoned.You bite the adder.[?1000lc, h1.c, h ---43-2.6 (0.9Kinetic Grapnel7 _You kill the adder!c, h[?1000h _Your Invocations skill increases to level 1!e, hB[?1000le, hJxShopping list: 6 items, total cost 428 gold pieces  a - [D:1] 26 gold a scroll of identify (unknown)  b - [D:1] 52 gold a scroll of poison (unknown)  c - [D:1] 52 gold 2 scrolls of identify (unknown)  d - [D:1] 97 gold a scroll of revelation (unknown)  e - [D:1] 97 gold a scroll of enchant weapon (unknown)  f - [D:1] 104 gold 2 scrolls of fog (unknown) You have 45 gold pieces [!] travel|examine|delete items [a-f] choose item[Esc] exite, h# e, hH e, h8 megagabibbo the TinkererGnollHealth: 24/25 =======================-Magic: 14/18 ==================------AC: 2Str: 15EV: 12Int: 16SH: 0Dex: 10XL:  3 Next: 43% Place: Dungeon:2Time:Zot (10547) _The adder bites you. The adder closely misses you. _You take 1 damage, and have 24/25 hp. You now have 14/18 mp.The grapnel guides your strike. You hit the adder. The adder is poisoned.You bite the adder. _You kill the adder! _Your Invocations skill increases to level 1![?1000le, h Je, h? e, h_ e, ha 25=6 _e, h v  There is an open door here.e, h 5==5e, h e, hг l _Your spike launcher falls apart as you grow too distant to maintain it.e, h Y4e, h o3e, h e, hk =2e, h ==10e, h 96=398e, hw '76e, h! !=5437=2e, h?- e, h/ o1e, h'1 e, hc3 Y0e, h4 e, h5 e, h7 p29e, h8 e, h9 e, hW; k=8e, h< e, hL> e, h? Y7e, h@ e, hM 18==654e, hN e, hP e, hQ Y3e, hR e, hT e, hU l==2e, h>>_∩(Press ? for help)##......)..##.##..##.##..#.......#.....####.##......####.......###>##..#####..#.......#..##............#.###.....#...##.##.....##..###+#####..###############.##..#..#..#....###.#####.............##.##.###..)###.### #.# #.............##.##..#..#..#..# #.# #########.######.# #♣♣♣♣##.........## #.###.##.###♣PP.♣♣##.######.# #.##..######### #...♣♣♣..P♣#.# ##...## #.###.## ###......# #.#...♣..♣♣♣♣###.###..≈..## ##.###### ##..# #......#.# #.#♣♣PP..♣♣...##.##..≈♣≈..# #.......# #..## #......#.#####.#♣♣.......♣.##.##.≈♣@♣≈o, h [30m.###...###.# #.###...#...........♣...♣♣...♣.####.....≈♣~.........##.#####.##...##.#>###...[♣♣PP♣.♣♣♣....#####...≈..##.#...#.........### #........# ##...#♣..P♣♣♣.###.##......##.#..##.#.#.......##### #..###.### ##.###♣.P♣##.# #.##..##...........#.#.###.......# #......# #.####.#.##.# #.##..######.#.......#.# #.#.###.# ##.##### #...##...##.# #.##.........##'######.# #.#.###.# #..###+♣.♣###.##.# #.####.#########...## #.# #....##.# #.###### ##....# #.##.# #.##...## ##.....## #.###.#..##.# #......# ##...♣.♣# #.##.###.###.##.## ##.......###.##..#..##.# #.##.#.# ##.......###........##......####.........##...........# #.#....###...).♣.♣.####...#####.#.......+.........'.........♣♣♣♣♣♣♣♣♣.....'.......o, h( )..'.......#p, hq.###.÷.###.........<##.# #.# #.#.....##..#..[..#....##...#.##..'# #.###......##.)..##.##..##.......#.....####.##......## ##.......###>##.##..##............#.....#...##.##.....##..###+#####..##############....###.#####..............###..)###.####.............##..#..#..#..##########.##### #.# #♣♣♣♣##...... ##.###♣PP##.######.# #.# #..# #######..♣♣♣..P ##...## #.# ##.## ###......# #.#...♣..♣♣♣♣##..≈..## ##.###### ##..#...#.# #.#♣♣PP..♣♣...###..≈♣≈..# #.......# #..##...#.#####.#♣♣.......♣.#p, hu9.##.≈♣@♣≈.###...###.# #.## #...........♣...♣♣...♣.###.....≈♣~.........##.#####.# #...##.#>###...[♣♣PP♣.♣♣♣...####...≈..##.#...#.........### ..# ##...#♣..P♣♣♣.##....##.#.#.......##### #..###.### ##.###♣.P♣##...........#.#.###..........# #.####. #...#.......#.##. #...##.. #.........##'######.# #.#.## ##+♣.♣##  ###.#########...## #.# #..#### ##....# #.##.# # #...## ##.....## #.###.#..##.# #......# ##...♣.♣# #.##.###.#.##.## #####.##..#..##.# #.##.#.# #####..#p, hp, h[?1000l #..#..#..#....###.#####... megagabibbo the Tinkerer  #.###..)###.### #.# #... Gnoll  #..#..#..#..# #.# #### Health: 25/25 ========================  ##.........## #.#Magic: 18/18 ========================  ##.######.# #.#AC: 2Str: 15  #.# ##...## #.#EV: 12Int: 16  #.###..≈..## ##.######SH: 0Dex: 10  #.##..≈♣≈..# #.......#XL:  3 Next: 43% Place: Dungeon:1  #.##.≈♣p, h[30m@♣≈.###...###.#Noise: ---------  Time: 1542.7 (0.0)  #.....≈♣~.........##.### l) +0 dagger (venom)  ####...≈..##.#...#...... Cast: Kinetic Grapnel  #......##.#..##.#.#.. Zot (10457)  #..##...........#.#.#  #..######.#.......#.#   #.........##'######.#   ###.#########...## #.#   #...## ##.....## #.# e - 2 scrolls of identify (gained 1) _Thank you for shopping at Joggodautue's Magic Scroll Shoppe!As you read the scroll of identify, it crumbles to dust. _g - a scroll of butterflies  As you read the scroll of identify, it crumbles to dust. _j - 2 potions of heal woundsp, h$ ) _Thank you for shopping at Joggodautue's Magic Scroll Shoppe!  As you read the scroll of identify, it crumbles to dust. _g - a scroll of butterflies  As you read the scroll of identify, it crumbles to dust. _j - 2 potions of heal wounds  You enter the shallow water.6) Water  _Moving in this stuff is going to be slow.4) 321p, hId0498p, h&676p, hq/54p, hj2p, h4Y3p, hO6p, hA #.###.# #.###+## #..##### #.....# #.# #.#####..#.  ####.#######.# #........#....  ##....##......###.#####..#....  #..#.....#....##.....##..#....  #.###.÷.###..........##..#...<  #..#..[..#....##...#.##..'....  ##......)..##.##..##.##..#....  ##.......###@##..#####..#....56.3 (13.6)  ##.....#...##.##.....##..###+  #..#..#..#....###.#####.  #.###..)###.### #.# #.....  #..#..#..#..# #.# #######  ##.........## #.#  ##.######.# p, hD #.#  #.# ##...## #.# # #.###..≈..## ##.###### ##.p, hH[?1000hp, hLm _There is a stone staircase leading down here.p, hy [?1000l[?1000lp, h p, h p, h p, hB p, hH s7.3 (1.0)2 _p, h- p, h  ##.## ##.## ..## #ß.ß#  ##÷## #.## ∆##'# #..######  #........#  #.######.# 2 #.#@...#  #.####(#  #.# #.#  #.# #.#  #.# #.# #.####.# #......# p, hR Y######## p, hi p, h h8.8 (2.51p, h p, h [?1000hp, h> _You climb downwards. _There is a stone staircase leading up here.q, h([?1000l[?1000l0 _398  You see here 6 stones.7 _65432102987, h m6543210198##.## #ß.ß#  ##.##  ##.## ..#####ß.ß# ........##÷## #.######∆##'# #..####### #......@.# #.######.# #.#<...#.#, hn 9;49m #.####(#.# #.# #.#.##.# #.#.# S   adder (asleep)#.# #.#.##.####.#S##......#81.8 (23.0)2.8 (247[?1000h _An adder comes into view.[?1000l ##.## #ß.ß# ##.## ##.##  #ß.ß#  ##÷##  ∆##'# #..####### #......@.# #.######.# #.#<...#.# #.####(#.# #.# #.#.# #.# #.#.# #.# #.#.# #.####.#S# #......#q, h  ##.## #ß.ß# ##.## ##.##  #ß.ß#  ##÷##  ∆##'# #..####### #......@.# q, h+ 2#.######.# #.#<...#.# #.####(#.# #.# #.#.# #.# #.#.# #.# #.#.# #.####.#S# #.....[?1000lq, hִ q, h q, h q, h [?1000hq, h ] _An adder is nearby!q, hS [?1000lq, h  ##.## #ß.ß# ##.## ##.##  #ß.ß#  ##÷##  ∆##'# #..####### #......@.# #.######.# #.#<...#.# #.####(#.# #.# #.#.# #.# #.#.# #.# #.#.# #.####.#S# #......#q, h  ##.## #ß.ß# ##.## ##.##  #ß.ß#  ##÷##  ∆##'# #..####### #......@.# #.######.# #.#<...#.# #.####(#.# #.# #.#.# #.# #.#.# #.# #.#.# #.####.#S# #.....[?1000lq, h q, h_ q, hJ q, h߮ [?1000hq, h ] _An adder is nearby!r, h[?1000lr, hp#ß.ß# ###.## ###.## ..########ß.ß# ........'##÷## #.#######∆##'#  #..########........# #.######@# #.#<...#.# #.####(#.# #.# #.#.# #.# #.#.##.# #.#.# #.####.#S##......#.#########[?1000lr, hr, hss3.8 (1.0)6 _r, hr, hs[?1000hr, hr, h[?1000lr, hr, hh#.#r, h ..######r, hx# ß.ßr, h=&9......'#÷#r, hV+e#.#######∆##'#   #..####### .........######<...###( #.###.#Sr, h|B.....#.###### [?1000lr, hDKa45r, hSr, hp[?1000hr, h [?1000l..######ß.ß......'#÷##.#######∆##'#   #..####### ......######<...###( #.###.#S.....#.###### #..[?1000lS.S=5Kinetic Grapnel4r, hO r, h  [?1000hr, h C _The adder hisses angrily.r, ha r, hA [?1000lr, h> l* (grapneled)r, h [?1000lr, hY <S.r, h 717--r, h p63r, h [?1000hr, hZ _The kinetic grapnel hits the adder. _You now have 17/18 mp.s, hRL[?1000l Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%3 Select a spell to cast[!]/[I] toggle spell headerss, h=w##.##..####### megagabibbo the Tinkerer#ß.ß#........' Gnoll##÷###.####### Health: 25/25 ========================∆##'## Magic: 17/18 ======================--#..#######AC: 2Str: 15#........#EV: 12Int: 16#.######.#SH: 0Dex: 10#.#<...#.#XL:  3 Next: 43% Place: Dungeon:2#.####(#@#Noise: =--------  Time: 1586.8 (0.0)#.# #.#S#l) +0 dagger (venom)#.# #.#.#Cast: Kinetic Grapnel#.# #.#.#Zot (10413) #.####.#.##......#, hz0m.#S   adder (grapneled)########.##.. _An adder is nearby! _An adder is nearby! _The adder hisses angrily. _The kinetic grapnel hits the adder. _You now have 17/18 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)##.##..####### megagabibbo the Tinkerer#ß.ß#........' Gnoll##÷###.####### Health: 25/25 ========================∆##'## Magic: 17/18 ======================--#..#######AC: 2Str: 15#........#EV: 12Int: 16#.######.#SH: 0Dex: 10#.#<...#.#XL:  3 Next: 43% Place: Dungeon:2#.####(#s, h`[47m@#Noise: =--------  Time: 1586.8 (0.0)#.# #.#S#l) +0 dagger (venom)#.# #.#.#Cast: Kinetic Grapnel#.# #.#.#Zot (10413) #.####.#.##......#.#S   adder (grapneled)########.##.. _An adder is nearby! _An adder is nearby! _The adder hisses angrily. _The kinetic grapnel hits the adder. _You now have 17/18 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)[?1000l #An adder is nearby! _The adder hisses angrily. _The kinetic grapnel hits the adder. _You now have 17/18 mp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearbs, hy wall.5--=7.8 (12s, h[?1000hs, hr s, h s, h8_The adder bites you but does no damage. s, hD_You now have 15/18 mp.s, ht, h_[?1000l #.########ß.ß........' ##÷###.######∆##'# #######......#####.#<...#@####(#.S ####......########.##..[?1000lt, hS.24--81t, h)[?1000h _The adder bites you. _You take 1 damage, and have 24/25 hp.t, h [?1000l[?1000l* very poisoned)t, h  The grapnel guides your strike. You hit the adder. The adder is poisoned.The rocky spike skewers the adder!t, h )t, hY '.t, hʵ 5/26---70=9Kinetic Grapnel0 t, h  Your Staves skill increases to level 1!  Your Ranged Weapons skill increases to level 1!  Your Throwing skill increases to level 1!  Your Armour skill increases to level 1!Your Shields skill increases to level 1!  Your Unarmed Combat skill increases to level 1!t, h) t, h [?1000ht, h u _Your Evocations skill increases to level 1!u, hך[?1000lu, h[?1000lu, h4u, hڟu, h[u, h26=09 _u, h 6=87u, hu, h8Y6u, h`u, hk=5u, hu, h_k=4u, hu, hY3u, hu, h7=2u, h*u, hOu, hC1u, hZ0u, h399=8u, h76u, hm18==5u, hcu, hu, hkY4u, h{u, hvu, hvC3u, hZu, hu, hu, hm C2u, h u, hk u, h;==u, hG1u, hHu, h_u, ho0u, h$u, h1D89u, h u, hu, hu, hY8u, htu, h_"Y7u, h}#u, h?%u, h!'Y6u, h(u, h)u, h+Y5u, h,u, h.u, h~0Y4u, hk1u, h3u, h4u, ht5C3u, hV6u, h57u, h8u, h1:Y2u, hk;u, h<u, h=C1u, h>u, h?u, hAu, hBC0u, hCu, hCu, hEu, hFD79u, hnGu, hPHu, hIu, hJY8u, h5Lu, hMu, hOY7u, hjPu, hRu, hSC6u, hSu, hTu, h1Vu, h5WC5u, hXu, h5Zu, ht[u, hf\Y4u, h^u, hg_u, h[`Y3u, hbu, hcu, hdY2u, hqgu, hu, hu, h%1u, hu, hu, ho0u, hu, hMu, hZ69u, hou, hʗu, h{Y8u, hu, hu, h3u, h"C7u, h;J654321u, hQo0u, hPu, hXZ59u, h>u, hu, hY8u, hxu, h"u, h'Y7u, hu, hu, hSu, hJC6u, h$u, hu, hu, hC5u, h]u, hu, h5u, hIC4u, hu, hu, htu, h4C3u, hu, hu, hu, hC2u, hu, hu, hu, hC1u, hu, hu, h6u, hC0u, hu, hu, h|u, hCD49u, h+u, hu, hu, hC8u, hu, hH  There is an open door here.7 _u, hJ%  u, h@BYou see here a hobgoblin skeleton.u, hR u, h^ J6 _u, h( u, h u, h u, hlY5u, hu, h 43210u, hB)398765432u, hEu, h{Go1u, hHu, h@N029u, hROu, hPu, hQY8u, hTu, hj@  #.#    ß.ß    #)# u, h  #  #.#   #g##.##   #[. #ß.ß#   #... ##########.######   #....##ß##ß##ß##.##ß##ß   #....'@................--   #....##ß##ß##ß##.##ß##ß   #... ##########.######   #.. ∆ #ß.ß# u, hfc  #. ##.##   # ##.##g   goblin (asleep)   #ß.ß#   ##.##   ##.##u, hL 671.8 (82.0)  You open the door.--2.8 (837u, hYu, hA[?1000hu, h- _A goblin comes into view. It is wielding a +0 club. _Health restored: 26; MP restored: 18u, h2C[?1000lu, hNRw #.#  ß.ß  #)#  ##.#  #g ##.##  #[. #ß.ß#  #... ### #....##ß##ß## #....'@......... #....##ß##ß##ß##. #... ###. u, hT#.. ∆ #ß.ß#  #. ##.##  # ##.##  #ß.ß#  ##.##  ##.## u, h2 #.# ß.ß #)#  ##.#  #g ##.##  #[. #ß.ß#  #... ### #....##ß##ß## #....'@......... #....##ß##ß##ß##. #... ###. #.. ∆ #ß.ß#  #. ##. # ##.## #ß.##.##.[?1000l[?1000h _A goblin is nearby!v, h"[?1000lv, h  #.# ##### ß.ß #.... #)#  #.... #.#  #g... ##.##  #[... #ß.ß#  #.... ####.  #....##ß##ß##ß##.##ß##  #....@.........  #....##ß##ß##ß##.##ß##  #.... ####.  #.... ∆ #ß.ß#  #.... ##.##  #.... ##.## #.... #ß.ß# ####. ##.##  ##.##v, h[?1000lv, hv, hGa  The goblin shouts!v, hD...SgS   adder (wandering)g   goblinv, h===3.8 (1.0)Kinetic Grapnel6v, hPv, h[?1000hv, h _An adder comes into view. _There is an open door here.v, hz[?1000lv, hK ∆ #+#  .... #.#  #######... ß.ß  #........ #)#  #....... #.  #...S.. ##.##  #[g... #ß.ß#   #....###########.##  #...@##ß##ß##ß##.##ß#  #....'...............  #....##ß##ß##ß##.##ß  #....###########.####  #....# ∆ #ß.ß# v, h #....# ##.##  #..... ##.##  #..... #ß.ß# ####. ##.##[?1000lv, hv, ha...SgSv, hr---45 _v, h+v, h[?1000hw, h b[?1000lw, hw, h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%w, hT3 Select a spell to cast[!]/[I] toggle spell headersw, hZ>w, hsHw, h"UR ∆ #+#megagabibbo the Tinkerer  .... #.#Gnoll  #######... ß.ßHealth: 26/26 ========================  #........#)#w, hWMagic: 18/18 ========================  #.......#.#AC: 2Str: 15  #......##.##EV: 12Int: 16  #[..S.#ß.ß#SH: 0Dex: 10  #..g.###########.#### XL:  3 Next: 70% Place: Dungeon:2  #...@##ß##ß##ß##.##ß# Noise: ---------  Time: 1674.8 (0.0)  #....'............... l) +0 dagger (venom)  #....##ß##ß##ß##.##ß# Cast: Kinetic Grapnel  #....###########.#### Zot (10325)  #....# ∆ #ß.ß#  #....###.##, h[x38GS   adder  #.....##.##g   goblin  #.....#ß.ß#  ####.##.## _Health restored: 26; MP restored: 18 _A goblin is nearby!The goblin shouts! _An adder comes into view. _There is an open door here.Casting: Construct Spike Launcher (safe; 1% risk of failure)w, hf  ∆ #+#megagabibbo the Tinkerer  .... #.#Gnoll  #######... ß.ßHealth: 26/26 ========================  #........#)#Magic: 18/18 ========================  #.......w, hi#.#AC: 2Str: 15  #......##.##EV: 12Int: 16  #[..S.#ß.ß#SH: 0Dex: 10  #..g.###########.#### XL:  3 Next: 70% Place: Dungeon:2  #...@##ß##ß##ß##.##ß# Noise: ---------  Time: 1674.8 (0.0)  #....'............... l) +0 dagger (venom)  #....##ß##ß##ß##.##ß# Cast: Kinetic Grapnel  #....###########.#### Zot (10325)  #....# ∆ #ß.ß#  #....###.##S   adder  #.....w, h!m##.##g   goblin  #.....#ß.ß#  ####.##.## _Health restored: 26; MP restored: 18 _A goblin is nearby!The goblin shouts! _An adder comes into view. _There is an open door here.Casting: Construct Spike Launcher (safe; 1% risk of failure)w, huq[?1000lw, h-u8*w, hC  _A goblin is nearby!  The goblin shouts! _An adder comes into view. _There is an open door here.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.w, hI_.S#25-16---==5.8 (14[?1000h _The rocky spike skewers the adder! The goblin hits you with a +0 club. _You take 1 damage, and have 25/26 hp. You now have 16/18 mp.x, h-F[?1000l.... #.#######... ß.ß........ #)#. .. ##.##[.... ß.ß..gS###########.####..##ß##ß##ß##.##ß'...............##ß##ß##ß##.##ß###########.### ∆ #ß.ß#  #.#.ß.ß####.# [?1000l..gS-63x, hq[?1000h _The adder closely misses you.x, h[?1000l[?1000l-[?1000h _Unknown command.x, h L[?1000l****x, h [?1000lx, hqf  The kinetic grapnel misses the adder. The rocky spike skewers the adder!x, hg ~g   goblinx, h 2 ..x, h M.†You kill the adder!x, hU ]3---5x, h ----97=72x, h% x, h [?1000hx, h8 C _The goblin hits you with a +0 club. x, h _You take 2 damage, and have 23/26 hp. You now have 15/18 mp.y, hA [?1000l ∆ #+ .... #.#######... ß.ß..).. #.# ......#.#[.... #ß.ß# ..###########.###g@##ß##ß##ß##.##ß#.'...............#ß##ß##ß##.##ß##########.####∆ß.ß##.#...ß.ß####..[?1000l0------81[?1000h _The goblin hits you with a +0 club.You see here an adder corpse. _You take 3 damage, and have 20/26 hp.y, h 1[?1000l ).. #+ ..... #.#######..... ß.ß.... #)..... #.# ........... ##.#[.......... #ß.ß# .@###########.###g†##ß##ß##ß##.##ß#.'...............#ß##ß##ß##.##ß##########.####∆ß.ß##.#...ß.ß[?1000l-90y, h. y, h [?1000hy, h T _The goblin closely misses you.y, hm[?1000ly, h%yM ..r. ..)+ #.#######ß.ß) #.# .#.#[..@....... #ß.ß# ..###########.###g†##ß##ß##ß##.##ß#y, hz7.'...............  #....##ß##ß##ß##.##ß#r   quokka (asleep)#.....y, h}[?1000ly, hy, hy, h .rg.rA quokka comes into view.y, h6=8019y, hly, h[?1000hy, hў _The goblin attacks as it pursues you! The goblin closely misses you.z, h[?1000lz, hH****z, h_[?1000lz, hw `z, h(z, hAU )rg†..  The kinetic grapnel misses the goblin. The rocky spike misses the goblin.z, h5-=18z, hz, h[?1000hz, h$ _The goblin barely misses you. _You now have 15/18 mp.z, hb/[?1000lz, hOs  The kinetic grapnel hits the goblin.z, hUD)z, hH[?1000lz, hz, htz, h-`.rz, hYz, h megagabibbo the Tinkerer  ....z, hGnoll  ..).. #+#Health: 21/26 ===================-----  ..... #.#Magic: 14/18 ==================------  #######..... ß.ßAC: 2Str: 15  #......r.... #)#EV: 12Int: 16  #........... #.#SH: 0z, hcDex: 10  #........... ##.##XL:  3 Next: 100% Place: Dungeon:2  #[..@....... #ß.ß#Noise: =--------  Time: 1682.8 (1.0)  #...)###########.#### l) +0 dagger (venom)  #...†##ß##ß##ß##.##ß# Cast: Kinetic Grapnel  #....'............... Zot (10317) z, h/\ #....##ß##ß##ß##.##ß#  #....###########.#### r   quokka  #....# ∆ #ß.ß#  #....###.##  #.....##.##A quokka comes into view. _The goblin attacks as it pursues you! The goblin closely misses you.The kinetic grapnel misses the goblin. The rocky spike misses the goblin. _The goblin barely misses you. _You now have 15/18 mp.The kinetic grapnel hits the goblin. - _You kill the goblin!You have reached level 4!  --more--{, hl5/32-15/20--64 0% [?1000h  You feel stronger. _You regained 5 hp, and now have 25/32 hp.|, h"Q [?1000l......).. #+#....#######ß.ß......r#)#..##.##[ß.ß...@###########.####†##ß##ß##ß##.##ß.'................##ß##ß##ß##.##ß##########.### ∆ #ß.ß#  #.#.ß.ß[?1000l.r6=-36 _[?1000h  Things that are here: _a +0 club; a goblin corpse|, h [?1000l|, h ;..).. #+#... #.#######..... ß.ß........... #)#r.... #...... ##.##[.......... #ß.ß...)###########.######ß##ß##ß##.##ß.'................##ß##ß##ß##.##ß###########.### ∆ #ß.ß|, hX # #.#.ß.ß####.#[?1000l|, hG |, h{ X.#|, hز -4Kinetic Grapnel5 _|, h; |, h [?1000h|, h, s _You see here an adder corpse.}, hۅ[?1000l}, h ..#######..... ß.ß........... #)#.....##.##[.....ß.ß...)###########.####†##ß##ß##ß##.##ß'................##ß##ß##ß##.##ß###########.###Zot (10315) ####..  ##.##[?1000l}, h}, h54 _[?1000h}, hn9#[?1000lM)+ ..... #.#######..... ß.ß..).. #.# ......#.#[.......... #ß.ß# )###########.#####ß##ß##ß##.##ß#.'...............#ß##ß##ß##.##ß##########.####  #....# ∆ #ß.ß#####..[?1000l}, hUlrr   quokka16=6Kinetic Grapnel3}, he{[?1000h _You see here an adder corpse.~, h[[?1000l~, hn~, hpp Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%~, hp3 Select a spell to cast[!]/[I] toggle spell headers~, h~, h0~, ho'> ..).. #+#megagabibbo the Tinkerer  ..... #.#Gnoll  #######..... ß.ßHealth: 26/32 ===================-----  ~, ht)#........... #)#Magic: 16/20 ===================-----  #........... #.#AC: 2Str: 16  #........... ##.##EV: 12Int: 16  #[...r...... #ß.ß#SH: 0Dex: 10  #...)###########.#### XL:  4 Next:  0% Place: Dungeon:2  ~, h-q#...@##ß##ß##ß##.##ß# Noise: ---------  Time: 1686.8 (0.0)  #....'............... l) +0 dagger (venom)  #....##ß##ß##ß##.##ß# Cast: Kinetic Grapnel  #....###########.#### Zot (10313)  #....# ∆ #ß.ß#  #....###.##r   quokka  #.....##.##  #.....#ß.ß#  ####..##.## _You regained 5 hp, and now have 25/32 hp.  Things that are here: _a +0 club; a goblin corpse _You see here an adder corpse. _You see here an adder corpse.  Casting: Kinetic Grapnel (safe; 1% risk of failure)~, h/~, h;> ..).. #+#megagabibbo the Tinkerer  ..... #.#Gnoll  #######..... ß.ßHealth: 26/32 ===================-----  ~, h=#........... #)#Magic: 16/20 ===================-----  #........... #.#AC: 2Str: 16  #........... ##.##EV: 12Int: 16  #[...r...... #ß.ß#SH: 0Dex: 10  ~, hF#...)###########.#### XL:  4 Next:  0% Place: Dungeon:2  #...@##ß##ß##ß##.##ß# Noise: ---------  Time: 1686.8 (0.0)  #....'............... l) +0 dagger (venom)  #....##ß##ß##ß##.##ß# Cast: Kinetic Grapnel  #....###########.#### Zot (10313)  #....# ∆ #ß.ß#  #....###.##r   quokka  #.....##.##  #.....#ß.ß#  ####..##.## _You regained 5 hp, and now have 25/32 hp.  Things that are here: _a +0 club; a goblin corpse _You see here an adder corpse. _You see here an adder corpse.  [~, h[G40mCasting: Kinetic Grapnel (safe; 1% risk of failure)[?1000l~, hMn.r#~, h#N7=14---==7.8 (12~, h+R~, hV[?1000h~, hHX _a +0 club; a goblin corpse __You see here an adder corpse.  Casting: Kinetic Grapnel (safe; 1% risk of failure) _You shape a spike launcher from a nearby wall. _You now have 14/20 mp.~, h [?1000l~, h g..#######..... ß.ß........... #)#.....##.##[.....ß.ß~, h ...r###########.####†##ß##ß##ß##.##ß'................##ß##ß##ß##.##ß###########.### ∆ #ß.ß#  #.#.ß.ß####.# [?1000l~, hY 2*~, h' r  The rocky spike skewers the quokka.~, h4 )~, hX 8)~, hh 1-8Kinetic Grapnel1~, hm ~, hn [?1000h~, ho T _You kill the quokka!, hD [?1000l[?1000l0098==---85==7659=4==3216=130=02998=71[, hFp 40m==67=54332==2=18=089=87=6, hdw 59=4, h-x , h~ 32, h , h` Y1, h , hs k=0, h, , h Z79, hA , h 20==8, h1 , hƔ , h Y7, ho , h , hǝ Y6, h , h , h Y5, h\ , hq , hЩ l==4, hG , h , h Y3, hZ , h , h Y2, h , h5 , h׼ , hB C1, h| , h{ , h , h C0, h , h , h , hC D69, h , h) - #........... #.# # #........... ##.## # #[.......... #ß.ß# # #...)###########.######## , h y#...†##ß##ß##ß##.##ß##ß## #....'............. #....##ß##ß##ß##.##ß##ß #....###########.####### #....#..@.....#ß.ß# -- #....#.......###.##  #............###.##  #.......#+#####ß.ß#  ####....# #....# ##.## #....# #ß.ß# ###### ##÷########  ∆##'##...... , h 730.8 (42.0)  You now have enough gold to buy a scroll of identify on D:1., h -1.8 (438, h! , h [?1000h, h _You now have 28 gold pieces (gained 9). _Health restored: 32; MP restored: 20, h( [?1000l, h) [?1000l, h+ , hB, , h- , h=/ , h1 , hd6 7 _6, h7 , h: , h; , h< C5, hW= , h? W _You open the door., hOA Y4, hA , hYE `  There is an open door here., hF , hG J3 _, hG , hH , hI Y2, hK ,, h(M , hM C1, h?N , h_O , hQ Y0, hR , hT , hV Z59, hiW , hY , hn[ , h \ C8, h\ , h^ , h` Y7, hba , hSc , hd , hYe C6, he , hg , hqi , h j C5, hj , hv _#....#........#ß.ß#  #....#.......###.## #............###.## #.......#'#####ß.ß# ####....#.# ##.## #....#.# ##.## #....#.# #ß.ß# ######.######÷######### , hw  #....@##'##......# #######..#######.# #........#.# #.######.#.# #.#<...#.#.# #.####(#.#.# #.# #.#.#.# #.# #.#.#.##.# #.#.#.#, h| ,44.8 (1, h} g5.8 (144, h* , h/ [?1000h, ĥ Y _e - a smoky yellow potion, h[?1000l, h [?1000l, h%, h, h, h, h, hC3, h, h, hC, h;2, h, hh, hH, hC1, hV, hP, h, hC0, h, hU, h=, hD49, h, hE , h , h C8, hK , h%76  There is an open door here.5 _, h&, h(Y4, h03, h^2, h2C2, h3, hv7, h9Y1, h;, h#>, h@Y0, hD, h%G, h@IZ39, hJ, hL, hfN, hNC8, hO, hQ, hSY7, hAU, hWW, hbYY6, hZ, h9ab  You see here an adder corpse., hic, hcJ5 _, he, h~n|  Things that are here:  a +0 club; a goblin corpse, h3q`4 _, hs, hu, hyxY3, hFz, h|, hY2, h, h, hd, h^C1, h, h, hPY0, h, h, hoZ29, h, h, h}Y8, h , hɧ, h٩Y7, h@, h, h-Y6, h=, hб, h#Y5, hm, h, hY4, h, h, hY3, h,, h, hn, h%2, h7, h, h, h3Y1, h!,, h)0, h<1987 _You open the door.6  There is an open door here.5 _ ####  ...  ... ∆ ∆ ..  # .#  #.###.####.. #...........  #@.......∆ #####.####.l##### #...#'### ..# #########.......# #.# #...............# #.##..)....##+##...[40, hJ;m# #####..#### l   frilled lizard (asleep)#.......##.##+### #.........## ####.......#ß.ß #......##..# ...........##)# #......###.#84.8 (395.8 (404[?1000h _A frilled lizard comes into view., h[?1000l###### .... .... ∆ ∆ ... # #.# .#.###.####.#. #.? #####.####.l##### #...#'### ..# #.......# #.# #..............#..)....##+##...# #####..#### #.......##.##+##........##)# #......###.#[?1000l6.8 (1.0)3[?1000h, hZ[?1000l, hL.###### ..... ..... ∆ ∆ ... .# #.# ..##.###.####...##. #.?.#####.####.l##### #...#'### ....#  #.......# #.#  #...  #..)....##+##...# #####..####  #.##.##+ ##)# #......###.#[?1000l, h, h{7Kinetic Grapnel2, h, h%[?1000h, hP 8[?1000l..###### ...... ...... ∆ ..∆ ... ..# #.# ..# #.###.####...#.#. #.?.#####.####.l##### #...#'### .....# #.# ###.# #..)....##+##...# #####..#### .#ß.ß #......##..# ###)# #......###.#[?1000l81[?1000h, h [?1000l, h {  The kinetic grapnel hits the frilled lizard., hr l**., h= [?1000l, h-..., h}19--2=9Kinetic Grapnel0, h, h"[?1000h, hP# _You kill the frilled lizard! _You now have 19/20 mp., hRxv[?1000l[?1000l∆bb   bat (wandering)0 .A bat comes into view.-90.8 (109, h؎b[?1000h _The bat moves out of view., h[?1000l Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 30% 4b - Forge Lightning SpireAir/Forgecraft30% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit, hm, hu, hZzmegagabibbo the Tinkerer..######Gnoll.......Health: 32/32 ========================..... ∆ ..Magic: 19/20 ======================--∆ ... ...AC: 2Str: 16# #.# ..#EV: 12Int: 16#.###.####...#.SH: 0Dex: 10#..............XL:  4 Next:  2% Place: Dungeon:2#...@....?.., hQ}Noise: ---------  Time: 1790.8 (0.0)#####.####..#####l) +0 dagger (venom)#...#'### .....#Cast: Kinetic Grapnel #########.......# ###.#Zot (10209) #...............# #.## #..)....##+##...# #####..#### #.......##.##+### #.........## #.......#ß.ß#......##..# #  ........##)##......###.####  _A frilled lizard comes into view.The kinetic grapnel hits the frilled lizard. _You kill the frilled lizard! _You now have 19/20 mp.A bat comes into view. _The bat moves out of view., h~[?1000l, hP  Okay, then., h&, h, h[?1000h, h. _, hX[?1000l, hc[[?1000l, h$^, h#_, h`, hc, hk8 _7, hmY6, hn, hUs20==5, ht, hcx, h({, h-~, h%, hY4, hb, h, h, hM! ..###### .......... ........ )b.∆ ... .... # #.# ...# #.###.####...#.##.##....@...?..#5.8 (5#####.####..##### #...#'### #.....# ., h!# ####.# ..)....##+##...# #####..#### b   bat (wandering) .##.##+### #.## .#ß.ß #......##..# ####)# #......###.####., hf$, h(, h,[?1000h, h-  A bat is nearby! _MP restored: 20, h% p[?1000l ..$..###### ......... .... ..... .)b....∆ ... .....# #.# ...# #.###.####...#.# #........@.....#  ##........?..# #####.####..#####  #...#'#####.....# ######## ####.#............# #.## )....##+##...# #####..######.##+### #...###ß.ß #......##..# ###[?1000lb.6.8 (13 _[?1000h, hq[?1000l#........# +...$....#..######........#..........b....# ........)......∆ ... .......# #.# #...# #.###.####@..#.# #......#  ##........?..# #####.####..#####  #...#'#####.....# ####### #####.# ............# #.## )....##+##...# #####..######.##+### #...##[?1000l, hԤ, h, h, h^.bb, h{7Kinetic Grapnel2, h[?1000h, h, hnL[?1000l****, hr4[?1000l, h.....b19--=81, h[?1000h _The kinetic grapnel misses the bat. The bat barely misses you. _You now have 19/20 mp., h[?1000l, h_#.# +...$....# ..######.# ......# ........)...... ∆ ... ........ , h# #.# #..b# #.###.####.@.#.# #.# ##.?..# #####.####..##### #...#'#####.....#.# #####.# , h , h[?1000l, h, h&b., ha90, h#, h$[?1000h, h& _The bat closely misses you. The bat completely misses you., h [?1000l.#.... +...$..######...............## ........)......+∆ .......b.....# #.# #.@.# ###.####...#.##..............# ##........?..####.####..#####  #...#'#####.... ##########.#........# ##+##...# #####..####[?1000l.b800199[?1000h _The bat hits you but does no damage., h[?1000l, h^, h Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%, h3 Select a spell to cast[!]/[I] toggle spell headers, h", h+, hm4megagabibbo the Tinkerer#.........Gnoll#........#, h^5QHealth: 32/32 ========================+...$....#Magic: 19/20 ======================--..######........#AC: 2Str: 16...............##EV: 12Int: 16........)......+SH: 0Dex: 10∆ .............#, h46&XL:  4 Next:  2% Place: Dungeon:2# #.# #.@.#Noise: =--------  Time: 1800.8 (0.0)#.###.####b..#.#l) +0 dagger (venom)#..............#Cast: Kinetic Grapnel##........?..#Zot (10199) , h7#####.####..######...#'#####.....#b   bat #####.......# #####.# ............# #.## ....##+##...# #####..#### _MP restored: 20 _The kinetic grapnel misses the bat. The bat barely misses you. _You now have 19/20 mp. , h7R_The bat closely misses you. The bat completely misses you. _The bat hits you but does no damage.Casting: Kinetic Grapnel (safe; 1% risk of failure), hZmegagabibbo the Tinkerer#.........Gnoll#........#Health: 32/32 ========================+...$....#Magic: 19/20 ======================--..######........#AC: 2Str: 16...............##EV: 12Int: 16........)......+SH: 0Dex: 10∆ .............#XL:  4 Next:  2% Place: Dungeon:2# #.# #.@.#Noise: =--------  Time: 1800.8 (0.0)#.###.####b..#.#l) +0 dagger (venom)#..............#Cast: Kinetic Grapnel##........?..#Zot (10199) #####.####..######...#'#####., h_....#b   bat #####.......# #####.# ............# #.## ....##+##...# #####..#### _MP restored: 20 _The kinetic grapnel misses the bat. The bat barely misses you. _You now have 19/20 mp. _The bat closely misses you. The bat completely misses you. _The bat hits you but does no damage.Casting: Kinetic Grapnel (safe; 1% risk of failure)megagabibbo the Tinkerer#.........Gnoll#........#Health: 32/32 ========================+...$....#Magic: 19/20 ======================--..######........#AC: 2Str: 16...............##EV: 12Int: 16........)......+SH: 0Dex: 10∆ .............#XL:  4 Next: [, hOc:m 2% Place: Dungeon:2# #.# #.@.#Noise: =--------  Time: 1800.8 (0.0)#.###.####b..#.#l) +0 dagger (venom)#..............#Cast: Kinetic Grapnel##........?..#Zot (10199) #####.####..######...#'#####.....#b   bat #####.......# #####.# ............# #.## ....##+##...# #####..#### _MP restored: 20 _The kinetic grapnel misses the bat. The bat barely misses you. _You now have 19/20 mp. _The bat closely misses you. The bat completely misses you. _The bat hits you but does no damage.Casting: Kinetic Grapnel (safe; 1% risk of failure)[?1000l, hg, hh[?1000h, hk _The kinetic grapnel misses the bat. The bat barely misses you. _You now have 19/20 mp.closely misses you. The bat completely misses you. _The bat hits you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure) _There are no nearby walls to construct a spike launcher in., hf[?1000l, hq#. #.# +...$....# ..######.# .## .)......+ ∆ .# # #.# #..@# #.###.####b..#.# #..............# ##........?..# #...#'#####.....# [?1000l, hB, hOb.b-1.8 (18 _, h%[?1000h, h[?1000l, h0N Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3 Select a spell to cast[!]/[I] toggle spell headers, h , h+, hO5megagabibbo the Tinkerer#.........Gnoll#........#Health: 32/32 ========================+...$....#Magic: 19/20 ======================--, h'..######........#AC: 2Str: 16...............##EV: 12Int: 16........)......+SH: 0Dex: 10∆ .............#XL:  4 Next:  2% Place: Dungeon:2# #.# #.b@#Noise: ---------  Time: 1801.8 (0.0)#.###.####...#.#l) +0 dagger (venom)#..............#Cast: Kinetic Grapnel##........?..#Zot (10198) #####.####..######...#'#####.....#b   bat ####.......# #####.# ...........# #.## ...##+##...# #####..#### _You now have 19/20 mp. _The bat closely misses you. The bat completely misses you. _The bat hits you but does no damage.Cas, h/ting: Kinetic Grapnel (safe; 1% risk of failure) _There are no nearby walls to construct a spike launcher in.  Casting: Construct Spike Launcher (safe; 1% risk of failure)megagabibbo the Tinkerer#.........Gnoll#........#Health: 32/32 ========================+...$....#Magic: 19/20 ======================--..######........#AC: 2Str: 16...............##EV: 12Int: 16........)......+SH: 0Dex: 10∆ .............#XL:  4 Next:  2% Place: Dungeon:2# #.# #.b@#Noise: ---------  Time: 1801.8 (0.0)#.###.####...#.#l) +0 dagger (venom)#............., h=c.#Cast: Kinetic Grapnel##........?..#Zot (10198) #####.####..######...#'#####.....#b   bat ####.......# #####.# ...........# #.## ...##+##...# #####..#### _You now have 19/20 mp. _The bat closely misses you. The bat completely misses you. _The bat hits you but does no damage.Casting: Kinetic Grapnel (safe; 1% risk of failure) _There are no nearby walls to construct a spike launcher in.  Casting: Construct Spike Launcher (safe; 1% risk of failure)[?1000l closely misses you. The bat completely misses you. _The bat hits you but does no damage.  Casting: Kinetic Grapnel (safe; 1% risk of failure) _There are no nearby walls to construct a spike launcher in.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall., hBe.@#b, hDE7--==2.8 (17, hK, htQ[?1000h, hR _The bat hits you but does no damage. _You now have 17/20 mp., h@ [?1000l..#.... +...$..###### .......## .)......+∆ ........@....# #.####...###.####.####...##..........b... ##........?..#####.####..####  #...#'#####.... #########.#........# ##[?1000lb.31-8=--36[?1000h _The bat hits you. _You take 1 damage, and have 31/32 hp., hؾ[?1000l, h#######...#.#..#.... +...$..###### .......## ., h5)@.....+∆ .............## #.####..b###.####.####...#.# ##............ ##........?..####.####..####  #...#'#####.... #########.#, h[?1000l, h3*, hl  The rocky spike skewers the bat., h)†, h3-4Kinetic Grapnel5, h, hb[?1000h, h+Q _You kill the bat!, h. [?1000l, h:  ########...#..........#. # +...$..######.... .......# )......+∆ , h7> .@....## # #.####..†###.# .###.####...#.# #.............# .#### ...........# #.##[?1000l, hF , hI i-54, hP , hiQ [?1000h, hR , hpi[?1000l, hKoU ........ # +...$..######.... .......# , ho)......+∆ ......## # #.####..@###.# .###.####...#.# #, hp.............#  ##........?..## ...##+##...# #####..####, hp[?1000l, hF-63, h[?1000h, h^p _You see here a bat corpse., he[?1000l, h o  # +...$..######........# ......., ho.## )......+∆ .............## # #.####..†###.# .###.# .............# , hp ##........?..#Zot (10193) ...##.##+### #.........##, hUq[?1000l, hz, hՅ32==72 _, h, hД[?1000h, h3S _Health restored: 32, h[?1000l, hQ  # +...$....#..######........# .........## ........)......+∆ .............##, h # #.####..†###.# .###.####...#.# ..........@..#  ##?#####.####..####Zot (10192) # , h^...#ß.ß#......##..# #####, h[?1000l, h, h!81 _[?1000h, hш [?1000l, h`  +...$..######....... ...............## ........)......+∆ .............## # #.####..†###.# .###.####...#.# .............#  #######.####..####...#'#####.....##Zot (10191) ...##)##......###.####...#, h8 A[?1000l9=9010.8 (289, h , h" [?1000h, hͲ = _g - 2 scrolls of butterflies (gained 1), h. [?1000l, hp0 , h^3 A Spells (Memorise)TypeFailure Level  a - Forge Blazeheart Golem Fire/Forgecraft 30% 4b - Forge Lightning SpireAir/Forgecraft, h3 30% 4 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit, h +...$....#megagabibbo the Tinkerer..######........#Gnoll...............##Health: 32/32 ========================........)......+Magic: 19/20 ======================--∆ .............##AC: 2Str: 16# #.####..†###.#EV: 12Int: 16#.###.####...#.# #SH: 0Dex: 10#..............#XL:  4 Next:  3% Place: Dungeon:2##........@..#Noise: ---------  Time: 1810.8 (0.0)#####.####..#####l) +0 dagger (venom)#...#'#####.....#Cast: Kinetic Grapnel ####.......#, h[40m #####.#Zot (10189) ...........# #.## ...##+##...# #####..#### ...##.##+### #.........## ...#ß.ß#......##..# ##### ...##)##......###.####...# _You take 1 damage, and have 31/32 hp.The rocky spike skewers the bat. _You kill the bat! _You see here a bat corpse. _Health restored: 32 _g - 2 scrolls of butterflies (gained 1)Memorise Forge Blazeheart Golem, consuming 4 spell levels and leaving 3? Y - Yes  N - No, h, h[?1000l, hA+...$....#megagabibbo the Tinkerer..######........#Gnoll...............##Health: 32/32 ========================........)......+Magic: 19/20 ======================--∆ .............##AC: 2Str: 16# #.####..†###.#EV: 12Int: 16, h#.###.####...#.# #SH: 0Dex: 10#..............#XL:  4 Next:  3% Place: Dungeon:2##........@..#Noise: ---------  Time: 1810.8 (0.0)#####.####..#####l) +0 dagger (venom)#...#'#####.....#Cast: Kinetic Grapnel ####.......# #####.#Zot (10189) ...........# #.## ...##+##...# #####..#### ...##.##+### #.........## ...#ß.ß#......##..# ##### ...##)##......###.####...# _You take 1 damage, and have 31/32 hp.The rocky spike skewers the bat. _You kill the bat! _You see here a bat corpse. _Health restored: 32 _g - 2 scrolls of butterflies (gained 1), hf1.8 (18, h", h* o _This spell is extremely dangerous to cast!, hj |2.8 (27, hI , h f3.8 (36, h , hE" , h# f4.8 (45, h' , hv- , h"/ 20==5.8 (54, h2 , h\8 _You start memorising the spell. You continue memorising. x4, h9 , h6= , h"A [?1000h, hBB  You finish memorising. Spell assigned to 'd'. _MP restored: 20, h[?1000l[?1000l3 _, h2, h, h, hY1, h, h4_  You see here a bat corpse., h', h]==0 _, h, h, hZ79, h<, hP, h Y8, h#, hs, h<Y7, h, h, hUY6, h, hY5, hW , hm L _You now have 37 gold pieces (gained 9)., hOC4, h, h, h, hY3, h, h, h, htC2, h, hf, h, hgC1, hh, hK$, h&Y0, hK', h)), h+Z69, h.,, h5., h/, h/C8, h0, h2, h4, h4C7, h5, hz7, h/9, h?:C6, h:, h<, h=, h=C5, h>, hnB, hI #...#  ########...#  #..........# #..........#  #........###, hvLl  +........# ..######........# #####.........##.....####........).....@'....S+...............##.....#######..†###.# ....## .###.####...#.#.# ....#...#.# ...#  ##...........#.# .. ## # S   adder (asleep) ###.####..#####.. . .. ##'#####.....## #....# #####.##, hzQ 34.8 (19.0)  You open the door.An adder comes into view., hR, hWzS..S, hWF5.8 (20Kinetic Grapnel, hX;4, hQ\, hh][?1000h, h(^C _The adder hisses angrily., h^, hr[?1000l #...# ########...# #..........# #..........# #........### +........#.......# #####  .......##.....#  .).....@'..S..+  .......##.....#  ..†###.# ....# ...#.#.# .... ...#.# ...  ...#.# .. ## #.. . .. ## #.  #.# , hDm #...# ########...# #..........# #..........# , h^q*#........### +........#.......# #####  .......##.....#  .).....@'..S..+  .......##.....#  ..†###.# ....# ...#.#.# .... ...#.# ...  ...#.# .. ## #.. . .. ##  [?1000l, hz4, h, h[?1000h, h<] _An adder is nearby!, hR[?1000l, hgXO #...# ########...# , hY#..........# #..........# #........### +........#.......# #####  .......##.....#  , hek.).....@'..S..+  .......##.....#  ..†###.# ....# ...#.#.# .... ...#.# ...  ...#.# .. ## #.. . .. ## #.  #.# , h  #...# ########...# , h #..........# #..........# #........### +........#, h 6.......# #####  .......##.....#  .).....@'..S..+  .......##.....#  , h ..†###.# ....# ...#.#.# .... ...#.# ...  ...#.# .. ## #.. . .. ##  [?1000l, h 4, ho , hF [?1000h, h' ] _An adder is nearby!, h[?1000l, hF#...# ########...# #..........# #..........# #........### +........# ######........# ###### ., h,....##.....# #.)......@..S..+ ......##.....# ##.#.####..†###.# .....# #. ###.####...#.#.# ...#...#.# ...., h@#. ##...#.# .....## #..####..#####.. ....... .. # .#'#####.....## #####.. , h[?1000l, h, h5S., h s6.8 (1.0)3 _, h2, h[?1000h, hQ _There is an open door here., h?[?1000l, hHV* (grapneled), hv![?1000l, h+S., h, h, hR19, h--, h=, hD72, h, h\[?1000h, h/ , h7G_The kinetic grapnel hits the adder! , hl_You now have 19/20 mp., h[?1000l, h[?1000l, h Y  very poisoned)  The grapnel guides your strike. You hit the adder. The adder is poisoned.81, h, h[?1000h, h _You bite the adder, but do no damage. The adder closely misses you. x2, h[?1000l, h[?1000l, h  You miss the adder. The adder bites you.You are poisoned., h31=====-9.7 (0.90) Pois , h, h[?1000h, h _The adder poisons you! _You take 1 damage, and have 31/32 hp., h  [?1000l, h= [?1000l, hD  You barely miss the adder. You feel sick. The adder bites you.You are more poisoned., hE 28=========---40.659) Pois , hJ , hO [?1000h, hP _The adder poisons you! _You take 3 damage, and have 28/32 hp., h [?1000l, h . #...#  #... #.... #..... +........#......# ###### ......##.....#  )......@S....+  ......##.....#  .†###.# .....#  .......  .......  ....... ##  ....... ..  #####.. #.  #.# , h| O #...#  #... #.... #..... +........#......# ###### ......##.....#  )......@S....+  ......##.....#  .†###.# .....#  .......  .......  ....... ##  ....... ..  #####..  [?1000l--[?1000h _An adder is nearby!, h<[?1000l, h D] #...# ########...# #..........# #..........# #........### +........# ..######..# ######  , hD.##.....#  .)'S....+  .##.....#, hE ## #.####..†###.# .....# # .###.####...#.#.# ....... #, h&F.#.# ....... #  ##.#.# ....... ## #, hF#.####..#####.. ....... .. .#'#####.....## #####.. #. ......# #####.# #.#, h'H[?1000l, hI, hhU S.  You feel very sick., hTX5-----1.6 (1.08, h^, h^e[?1000h, hmz _The adder attacks as it pursues you! The adder barely misses you. _You take 3 damage, and have 25/32 hp., h2 [?1000l, h>  #...# #...# #...# #...# #.### +.#  ..######.# ###### .##.....#  .)....@.S.....+  .##.....# # #.####..†###.# .....# #.###.####...#.#.# ....... #......#.# .......  ##.#.# ....... ## #.####..#####.. ....... ...#'#####.....### #####, h? .. #. .# #####.# #.#[?1000l, h;d S  You feel sick., hj q†, h r 23----20==18-2Kinetic Grapnel7) Pois _You kill the adder!, hd , hF [?1000h, h  Your Shapeshifting skill increases to level 1!You take 2 damage, and have 23/32 hp. _MP restored: 20, hH[?1000l, hZI[?1000l, hJN-, h;L, hS2-6, hUv _You feel sick.0, hMVa--5, hW, hP[ _You feel sick.19--4, h _You feel sick.8--==3 _You feel sick.-2 _You feel sick.7=-1 _You feel sick.  16=-0)  _You are no longer poisoned.4917876, h|Y5, hU, hˉT8=, h9;4, h, h~Y3, hp, hY2, h, h֓Y1, h , h, h"9==0, hI, hҚZ39, h<, h$Y8, h, h0Y7, h, h20==6, hp, hY5, h}, h!Y4, h}, hY3, hî, hq}1=2, h, h Y1, h$, hֶY0, h2, hZ29, h, h2=8, htC7, hl, h`Y6, h , huY5, h, h/3==4, h, hY3, h, h[Y2, h, hY1, h, h_4==, h;0, h, h, hED19, h, h&Y8, h, h+Y7, h, h25=6, h, hY5, h, h Y4, h , h Y3, ht, h6=2, h, hY1, h(, hY0, hx!097==87, h#Y6, h$, h'Y5, hb(, h*8==4, h-o3, h., hE_, h1`!219=00998730=65431==210, hq8932==876, h s, h1  There is an open door, spattered with blood here.You see here an adder corpse.5 _, h/<=4321, h#..........# #........### ..... +........# w...# #........########....# .........##.....#....# ########## ...)......†.....+....+ ......... .........##.....#....# ##......# ##..†###.##.....#....# #....(. ##...#.#.##.....@..# #......#- .......#.##..# #...... .......#.##........# ## #......#.#####...........+ .. ######.# ##.....#########...# #. #.#, h#####.# #...# #.# #.# w   dart slug (asleep) #.## #...# #.# ####.#  #####..#### #...# #.# ##.....  #.........## #.###..##.#, h1918.6 (76.0), h7g9.6 (770, h, hm[?1000h, h , h,_A dart slug comes into view. _Health restored: 32, h[?1000l, h|i .....  w...# #######....# ##.....#....# )......†.....+....+ #.....#....# †###.##.....#....# #....(#.....@..# #........# #........# ## ..........+ .. , h#######...# #.   #...# #.#  #.## #...# #.#   #...# #.#   , h  .....  w...# #######....# ##.....#....# )......†.....+....+ #.....#....# †###.##.....#....# #....(#.....@..# #........# #........# ## ..........+ .. #######...# #.   #...# #.#  #.## #...# #.#   #...# #.#   [?1000l, hތ , h [?1000h _A dart slug is nearby!, h [?1000l, hx  .....  w...# #######....# ##.....#....# )......†.....+....+ #.....#....# †###.##.....#....# #....(#.....@..# #........# #........# ## ..........+ .. #######...# #.   #...# #.#  #.## #...# #.#   #...# #.#   , h- O .....  w...# #######....# ##.....#....# )......†.....+....+ #.....#....# †###.##.....#....# #....(#.....@..# #........# #........# ## ..........+ .. #######...# #.   #...# #.#  #.## #...# #.#   #...# #.#   [?1000l, h|a ~[?1000h _A dart slug is nearby!, h[?1000l, hHy.# ..# ####..[ .### #..... .# #w...# , hǔ########....# .....##.....#....# ###########)†.....+....+ .... ........##.....#....# ##......# #..†###.##.....#@...# #....(.# #...#.#.##., h### #......# #.##.# #......# ......#.### ## #......# ..#####...........+ .. ######.# #.....#########...# #. #.# #####.# #...# #.# #.#  #.## #...# #.# ####.## #####..#### #...# #.# ##......[?1000l.ww20.6 (1.0)Kinetic Grapnel, hLC79 _, h, hX[?1000h, he, hD [?1000l, hC"####### ......###..[##. #.######w...# ......##.....#....# ###########, h#t)......†.....+....+ .... .......##......##†###.##.....#....( #...#.#.##........####.... ....#.##........# ## #..... ..#####...........+ .. ##### #.....######## #####.#  #  #.##  ####.##, hL$[?1000l, h=), h)a18, h., h/[?1000h, hV0, h4[?1000l, h`** (grapneled), h[?1000l, h, hL.w., h19--=27, h, h [?1000h, h~  _The kinetic grapnel hits the dart slug! _You now have 19/20 mp., h [?1000l, h  ############ .......###..[.##, h N.. ######....# ......##.....#w...# ###########)......†.....+@...+ .... .......##......##†###....( #...#....###.. ....#.##........# ## #..... ..#####...........+ .. ##### #.....######## #####.#  #[?1000l, hi , h 31-36, h% , h [?1000h, h _The dart slug bites you. _You take 1 damage, and have 31/32 hp., hR[?1000l, h_[?1000l, hf)    The grapnel guides your strike. You hit the dart slug but do no damage.4.5 (0.95, h[?1000h _You bite the dart slug. The dart slug closely misses you., h'Y[?1000l, h.m  You hit the dart slug.[?1000l, h1., h, h225.4Kinetic Grapnel4[?1000h _You kill the dart slug!, h# [?1000l#...#  #...#  ######...# ####### .......# ####..[### #......# #....# ########....# .....##.....#.@..# ############ .)†.....+....+ ..... .......##.....#....# ##......### ..†###.##.....#....# #....(.# #.#.##........####.##........# #......#...#.##........# ## #......# .#####...........+ .. ######.# #  .....#########...# #. #.# # [?1000l--[, hz {40m-6.4 (1.03[?1000h, h[?1000l, h#...# #...#  #...#  #####...# ######## ......#.# ####..[..### #......# #....# ########..@.#, h.....##.....#....# ############# )†.....+....+ ..........##.....#....# ##......#### .†###.##.....#....# #....(.##.#.##.### #......# #.##........# #......# ...#.##........# ## #......# #####...........+ .. ######.# #[?1000l, h, h32=20==-72, h/, hN , h&[?1000h, h0 _Health restored: 32; MP restored: 20, h|[?1000l#...# #...# #...#  #...#  ####...# ######## # #......#.# ####..[...#### #.........## #...@# ########....# .....##.....#....# ##############†.....+....+ ....... .....##.....#....# ##......##### †###.##.....#....# #....(.# #.#.##.### #......# #.##.# #......# ...#.### ## #......# [?1000l81 _[?1000h, hl, h[?1000l, hH#...# #...# #...# #...#  #...#  ###...# ######## # #......# .# ####..[...# ### #....@....## #....######, hr########....###.....#....# ###############†.....+....+ ........ ....##.....#....# ##......###### ###.##.....#....# #....(.# # #.#.##.### #......# ##.##.# #......# [?1000l, ha, hAa90, h, h[?1000h, h1, h [?1000l, hN #####  #...#  #...#  #...#  #...#  #...#  ##...# ######## # #......# , h .# ##### ### #.........# # #....##############....###.....#....# ################†.....+....+ ........> ...##.....#....# ##......######. ##.##.....#....# #....(.# #. .#.##., hw q### #......# #., hS [?1000l, h8 , h c3069, h , h< [?1000h, h W _You see here a +0 leather armour., hRU[?1000l, hM^[?1000l, hf===18, ho5[?1000h _n - a +0 leather armour, h [?1000l, h1 , hp Wear which item? Armour (go to first with [)  b - a +0 robe (worn)n - a +0 leather armour[?] describe selected [!] equip|wield|wear|put on, h% y[tab] equip|unequip , h #####megagabibbo the Tinkerer#...#Gnoll#...#Health: 32/32 ========================#...#Magic: 20/20 ========================#...#AC: 2Str: 16  #...#EV: 12Int: 16 ##...#########SH: 0Dex: 10 .....##......#XL:  4 Next: 22% Place: Dungeon:2 .....# ####..@...#Noise: ---------  Time: 1931.4 (0.0) ...### #.........#l) +0 dagger (venom) ...##....######Cast: Kinetic Grapnel ...########....#Zot (10068) ...##.....#....# ################ ....†.....+....+ ..............> , h ...##.....#....# ##......######.  ##.##.....#....# #....(.# #.  .#.##........### #......# #.  _You bite the dart slug. The dart slug closely misses you.You hit the dart slug. _You kill the dart slug! _Health restored: 32; MP restored: 20 _You see here a +0 leather armour. _n - a +0 leather armour[?1000l, hY, h, hW2.4 (17, h3.4 (26, h4.4 (355.4 (44, h%6.4 (53, h[', h?*& , h*0 _You start removing your armour. You continue removing your +0 robe. x5, h`,, h(0, hM  You finish removing your +0 robe.  You start putting on your armour., hzOf7.4 (62, hJT, hU], h^f8.4 (71, hb, h$l, hqf9.4 (80, hs, h40.4 (959, hݚ, hvj1.4 (10.0)8, h 31 _You continue putting on your +0 leather armour. x5, h~1, hĩ[?1000h, hHm _You finish putting on your +0 leather armour., h[?1000lPut on which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip , h, h, h+ #####megagabibbo the Tinkerer#...#Gnoll#...#Health: 32/32 ========================#...#Magic: 20/20 ========================#...#AC: 3Str: 16  #...#EV: 11Int: 16 ##...#########SH: 0Dex: 10 .....##......#XL:  4 Next: 22% Place: Dungeon:2 , h.....# ####..@...#Noise: ---------  Time: 1941.4 (0.0) ...### #.........#l) +0 dagger (venom) ...##....######Cast: Kinetic Grapnel ...########....#Zot (10058) ...##.....#....# ################ ....†.....+....+ ..............>  ...##.....#....# ##......######.  ##.##.....#....# #....(.# #.  .#.##........### #......# #.  _n - a +0 leather armour _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour., h[?1000l, hP  Okay, then., h; , h , h [?1000h, h. _, h7[?1000l, hn<, h!G]Drop what?14/52 slots (_ for help) Hand Weapons (select all with ))  l - a +0 dagger of venom (weapon)a - a +0 hammer Armour (select all with [)  n - a +0 leather armour (worn)b - a +0 robe Jewellery (select all with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn) Scrolls (select all with ?)  k - a scroll of amnesiag - 2 scrolls of butterflies  d - a scroll of noise Potions (select all with !)  j - 2 potions of heal wounds  c - a potion of magic  m - a silvery potion  e - a smoky yellow potion  f - 2 yellow potions [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top], h^(1 turn)  l - a +0 dagger of venom (weapon)  b + a +0 robe[Enter] accept (1 chosen), h^[?1000l #####megagabibbo the Tinkerer#...#Gnoll#...#Health: 32/32 ========================#...#Magic: 20/20 ========================#...#AC: 3Str: 16  #...#EV: 11Int: 16 ##...#########SH: 0Dex: 10 .....##......#XL:  4 Next: 22% Place: Dungeon:2 .....# ####..@...#Noise: ---------  Time: 1941.4 (0.0) ...### #.........#l) +0 dagger (venom) ...##....######Cast: Kinetic Grapnel ...########....#Zot (10058) ...##.....#....# ################ ....†.....+....+ ..............> [40, hgm ...##.....#....# ##......######.  ##.##.....#....# #....(.# #.  .#.##........### #......# #.  _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x5 _You finish putting on your +0 leather armour. _Okay, then.2.4 (17[?1000h _You drop a +0 robe., h[?1000l, h[?1000l, hX, h, h5, h, hl65, hF, h, h, h, hHC4, h, h, hY3, h, h , h Y2, h> , hZW _You open the door., hY1, h, h, hY0, h, hZ, hZ49, h, h, h, h2 C8, hv!, h#, h$, h%C7, h%, hi', h)), h)C6, hh*, h2+.......##....###### .......########....# .......##.....#....############## , h2$.)......†.....+....'............. .......##.....#....#####......### ..†###.##.....#....# #....(.# , h4c...#.#.##........### #......#.##........# #......#.##.......@# ## #......# .#####.....+ .. ######.# #..#########...# #.#.# # ####.# #...# #.# #.# #  #.## #...# #.# ####. ####..#### #...# #.# ##.......## ##### #.###..##.### ......##..# ##### #.....###.#.....###.####...# #..#### #.#, h;53.4 (11.0)'....####.#, hT@, hB======4.4 (125, hF, hF[?1000h, hHg _As you open the door, it creaks loudly!, h-o [?1000l, hPq [?1000l, h\s , ht , hv , hy , hK o4, hÇ , h , hU C3, h , h , h , h C2, h` , h̛ , hƞ Y1, h , ht , h , h C0, hN , hQ , hΰ , hr D39, h , h , h Y8, hַ , h{ , h Y7, h , h , h Y6, h , h5  There is an open door, spattered with blood here.You see here an adder corpse., h' , h J5 _, h , h , hM Y4, h , h , h9 Y3, h , h , h, Y2, h , h , h8 Y1, h , h , h Y0, h) , h7 , h Z29, hz , h , h Y8, h , h , h Y7, h , h2 , h Y6, h , h _You open the door.5, hZ `  There is an open door here., h , h J4 _, h , h 4, h3 ;3, h , h%/ 2, h.0 , h1 , h 2 C1, h3 , h4 , h6 Y0, h8 , hA 19, h7H  #### #..B.. .g #... #.....#.. #... #.....#.# # #.....#.# #... ....$#.# #... ...#.# ########... , h{J #+#.#.# #.... #...@.# #....------ #.....#####........# #.........'........#  #....######........# #.................. ...............)......† B   giant cockroach (asleep) ...).................g   hobgoblin (asleep) ..###.###.####..†###.## .. #.###.####...#.#.##, h^S -80.4 (26, hCU ------1.4 (278, h Z , h9[ [?1000h, h[ q _A giant cockroach and a hobgoblin come into view., hZ [?1000l, hb  #..B.. .g  #.....#..  #.....#.#  , hb #.....#.#  ....$#.#  ...#.#  #+#.#.#  #...@.# , hNc U #.....# #.........'........#  #....####., hc E #...... ........)......† , hd >...).... ..###.###† .. , hd , h #..B.. .g  #.....#..  #.....#.#  #.....#.#  ....$#.#  ...#.#  #+#.#.#  #...@.#  #.....# #.........'........#  #....####. #...... ........)......† ...).... ..###.###† .. [?1000l, h5, h, hzo[?1000h _There are monsters nearby!, h7B[?1000l, hUs #####.#  ### #..B....g # #.....#.. # #.....#.# ##.....#.#, hV ##....$#.# ##.....#.# ######## #+#@#.# #, hJW> #.....# #.. #.....#####........# #.........'........, hW #....######.. #............# ........, hfX)...... ...)................. ..###.###.####..†###., hZ[?1000l, hLe:∆, hTks2.4 (1.0)7 _, hu, h;v[?1000h, hw, hN [?1000l, hZ  .#  #####.#  ## #..B....g # #.....#.. # #.....#.# # #.....#.# # #....$#.# ##...@.#.# ###########+#.#.# #, h[  #.....# #. #.....#####. #.........'. #....######. #......∆ .....)..... ...)................., h[ [?1000l, hc , hf a36, hn , hPo [?1000h, hq , h [?1000l, hs . .#. ####.#. , h I#B....g..$ ....##########+#.#..# #####.....'###### #.∆ ....), hC [?1000l, h 4Kinetic Grapnel5, h [?1000h, h+ , hW8 [?1000l, hDF |  The kinetic grapnel hits the giant cockroach., hK W.***, hL ), hl [?1000l, h ....19--5=5Kinetic Grapnel4, h3 [?1000h _You kill the giant cockroach! _You now have 19/20 mp., hJ[?1000l, h"[?1000l, h, h¡, h1, hϩ[?1000h, h)R _No target in view!, h p[?1000l[?1000l, h$ 3 _2, h|% Y1, h+6 --020==098, h:@ o7, hqF  _You now have 47 gold pieces (gained 10).6, hzP ==5, h] #.# #.#  #.# #####  #.# ..^..  #.#...... #####.#......####.......g....#.#....@#.. #.-#.....#.# #.#.....#.# #Kinetic Grapnel#.....#.# ##.....#.# ###########+#.#.# #.g   hobgoblin (asleep)#.....# #.#.....###### #'........#94.4 (9-5.4 (10.0)4, hb 4, hgc [?1000h, hd Y _MP restored: 20, h@][?1000l#. #.# #.# #.#########.#...^..# #.#......# #####.#......# #####.....@.g....# #.#.....#......# #.#.....#.###### #.#.....#.# #.#.....#.# #.#.....#.# ###########+#.#.# #.#.....# #..#.....#####.#[?1000l6.0)3 _[?1000h, h[?1000l  The kinetic grapnel hits the hobgoblin!*., h/[?1000l.., hFU19--7=7Kinetic Grapnel2[?1000h _You kill the hobgoblin! _You now have 19/20 mp., hS[?1000l, h[?1000l, h, ht, h. , h[?1000h, hR _No target in view!, hG [?1000l, hJ [?1000l, hWN , hP , hT , hAU [?1000h, hV < _No target in view!, hW , hh5 [?1000l, h6 [?1000l, h\8 , h8 , h: , h< , h_B 1 _0, hB , hmE , hF K9999) , h,G , hI , hb --820==7 #<# #.# #.# #.#  #.######## #.#...^..# #.#......#  #####@#......# ###-2002.4 (5 #............# # #.....#......# # #.....#.###### # #.....#.# # #.....#.# # #.....#.# ###########+#.#., hd # # #.....# #.., hGh -3.4 (66, hgr [?1000h _You kill the hobgoblin! _You now have 19/20 mp. _No target in view! _No target in view! _Found a stone staircase leading up. _MP restored: 20, h)Z[?1000l[?1000l, hd/,, hr, h2}5 _, h~, hu%4, h5,, h,, hl==3, h210898, h#765432, h1#.....#.##.....#.# ##########+#.#.# #...... #.....# #...... #.....#####...... #.........'......########....######.............#...................!...@............)...18.4 (15.0)>.......)..............###.###.####..†##....... #.###.####...#....... #............####### ###......... #####.####..#### #...#'##############.......# #####9.4 (160, hXh[40m[?1000h _Found a stone staircase leading down., hW[?1000l, h-[?1000l, hF, h, h%, h, hZ, hh79, hY8, h,, h9 #.....#.# #.....#.#  ###+#.#.# # #.....# # #.....##### #.........' #########....#######.......#...!@......)...>.......)...###.###.####..j...# #.###.####.##.......# # ######### ###j   gnoll (asleep) #####.####..# #...#'#####.. ###.......# ###21.4 (2.0)2.4 (37, h, h[?1000h, h=\ _A gnoll comes into view. It is wielding a +0 whip., h, h| [?1000l, hj  #.....#.# ### ###+#.#.# #.. #.....# # #.....##### #.........'. #########....######...#.......#..............!...>..@....)..###.###.####j.# #.###.####..##.# #........ ######### ### #####.#### #...#'#####.#########.......# ## #........#[?1000l  The gnoll shouts! You hear a shout! j.jjjjj 3 gnolls  A gnoll comes into view. It is wielding a +2 whip of electrocution.A gnoll comes into view. It is wielding a +0 club., h o==3.4 (16, h o[?1000h _The gnoll shouts!, hg [?1000l, hH #.....#.# ####+#.#.# #.#.....# #.#.....#####.#.........'.. #....######....#.#..!.)j...>.)..###.###.####...j.# #.###.####..j##.# #.. #, h  ###.#####.####..# 2#...#'#####.#.# # , h [?1000l, h- , h , h , h .jjj.j 3 gnolls, h/ a45, h , h# [?1000h, h , h J[?1000l#.....#.# ####+#.#.# #.#.....# #.#.....#####.#.........'.. #....######....#.#..!.)..j..>.)..###.###.####..†, h$ -..jj.# #.###.####...##.# #.. # ###.#####.####..# 2#...#'#####.#.# # [?1000l, h9 .jj..jj 3 gnolls--54, hlD %[?1000h, hfl[?1000l#.....#.# ####+#.#.# #.#.....# #.#.....#####.#...'.. #....######....#.#..!.)...j.>.)....j.###.###.####..†#....j......# #.###.####...#..##.# #.. # ###.#####.####..# 2#...#'#####.#.# ##.# #[?1000l.j.j.jj 3 gnolls--63, hh[?1000h, hj[?1000l, hr#.....#.# ####+#.#.# #.#.....# #.#.....#####., h#.........'.. ##....######....#.#..!.)....j>.).....j......###.###.####..†#.....j.....# #.###.####...#...##.# #.. ## ###.#####.####..# 2#...#'#####.#.# #####.#.# #.[?1000l, hJ9.j.j.jj 3 gnolls72, h%[?1000h, h[?1000l, hb#.....#.# ####+#.#.# #.#.....# #.#.....#####.#.........'., hO. #....######....#.#..!.).....j.......j.....###.###.####..†#......j....# #.###.####...#.#..##.......# #.#. ######### ###.######.####..# 2#...#'#####.....##.# #####.##.# #.#, h[?1000l, h, h, hh, hh>j.jj, h{[.j 3 gnolls, ha81, h<, hb[?1000h, hM _You see here a +0 whip., h [?1000l, h 0#.....#.# #.###+#.#.# #.#.....# #.#.....#####.#.........'.. ###....######....#.#..!.).....>j......)......jj...###.###.####..†###....# #.###.####...#.#...##.......# #..#.. ######### ###.#.#####.####..#####. 2#...#'#####.....# #.# #.#, h [?1000l, h` , h , h , h_ .j.jjj 3 gnolls, h̼ 90 _[?1000h, h[?1000l, h# Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft3%3  d - Forge Blazeheart GolemFire/Forgecraft34%4 Select a spell to cast[!]/[I] toggle spell headers, h:,#.....#.# ########. megagabibbo the Tinkerer###+#.#.# #........ Gnoll#.....# #........ Health: 32/32 ========================#.....#####........ Magic: 20/20 ========================#.........'........ AC: 3Str: 16. #########....######........ EV: 11Int: 16...#.......#.................. SH: 0Dex: 10.......!................)..... XL:  4 Next: 27% Place: Dungeon:2....>.j.....)@................ [33, h-mNoise: ---------  Time: 2029.4 (0.0).......jj..###.###.####..†###. l) +0 dagger (venom)...........# #.###.####...#.#. Cast: Kinetic Grapnel..##.......# #..............#. Zot (9970) . ######### ###...........#.#####.####..#####. jjj 3 gnolls#...#'#####.....###########.......# #####.##...............# #.##The gnoll shouts! You hear a shout!A gnoll comes into view. It is wielding a +2 whip of electrocution.A gnoll comes into view. It is wielding a +0 club. _The gnoll shouts! _You see here a +0 whip.  Casting: Kinetic Grapnel (safe; 1% risk of failure)#.....#.# ########. megagabibbo the Tinkerer###+#.#[39;49, hk5m.# #........ Gnoll#.....# #........ Health: 32/32 ========================#.....#####........ Magic: 20/20 ========================#.........'........ AC: 3Str: 16. #########....######........ EV: 11Int: 16...#.......#.................. SH: 0Dex: 10.......!................)..... XL:  4 Next: 27% Place: Dungeon:2....>.j.....)@................ Noise: ---------  Time: 2029.4 (0.0).......jj..###.###.##, h7[40m##..†###. l) +0 dagger (venom)...........# #.###.####...#.#. Cast: Kinetic Grapnel..##.......# #..............#. Zot (9970) . ######### ###...........#.#####.####..#####. jjj 3 gnolls#...#'#####.....###########.......# #####.##...............# #.##The gnoll shouts! You hear a shout!A gnoll comes into view. It is wielding a +2 whip of electrocution.A gnoll comes into view. It is wielding a +0 club. _The gnoll shouts! _You see here a +0 whip.  Casting: Kinetic Grapnel (safe; 1% risk of failure), hU@[?1000l, hA, hB, hC, huJ.j.j.j..###, hM18---==30.4 (1Kinetic Grapnel69, hR, hZ[?1000h  A gnoll comes into view. It is wielding a +0 club.The gnoll shouts! _You see here a +0 whip.  Casting: Kinetic Grapnel (safe; 1% risk of failure) _You shape a spike launcher from a nearby wall. _You now have 18/20 mp., h [?1000l#.....#.# #.###+#.#.# #.#.....# #.#.....#####.##.........'.#. ###....######.#...#.#.#.!.).....>..j.j..).#.j..###.###.####..†###.#....# #.###.####...#.#.#..##.......# #...#.#. # ####.#.######.####..#####.#...#'#####.....# [?1000l.j.j.j--18 _[?1000h, h , he[?1000l, h+1, h3 Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%, hU41  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft3%3  d - Forge Blazeheart Golem, h4Fire/Forgecraft34%4 Select a spell to cast[!]/[I] toggle spell headers, ht, h|, h#.....#.# ########.. megagabibbo the Tinkerer###+#.#.# #......... Gnoll#.....# #......... Health: 32/32 ========================#.....#####........# Magic: 18/20 =====================---#.........'........# AC: 3Str: 16. #########....######........# EV: 11Int: 16...#.......#..................# SH: 0Dex: 10.......!................)...... XL:  4 Next: 27% Place: Dungeon:2....>...j.j.).@....., hW(..........# Noise: ---------  Time: 2031.4 (0.0).........j.###.###.####..†###.# l) +0 dagger (venom)...........# #.###.####...#.#.# Cast: Kinetic Grapnel..##.......# #..............#.# Zot (9968) . ######### ####...........#.######.####..#####.. jjj 3 gnolls#...#'#####.....############.......# #####.##...............# #.## _The gnoll shouts! _You see here a +0 whip.  Casting: Kinetic Grapnel (safe; 1% risk of failure) _You shape a spike launcher from a nearby wall. _You now have 18/20 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure), h\*#.....#.# ########.. megagabibbo the Tinkerer###+#.#.# #......... Gnoll#.....# #......... Health: 32/32 ========================#.....#####........# Magic: 18/20 =====================---#.........'........# AC: 3Str: 16. #########....######........# EV: 11Int: 16...#.......#..................# SH: 0Dex: 10.......!................)...... XL:  4 Next: 27% Place: Dungeon:2, h....>...j.j.).@...............# Noise: ---------  Time: 2031.4 (0.0).........j.###.###.####..†###.# l) +0 dagger (venom)...........# #.###.####...#.#.# Cast: Kinetic Grapnel..##.......# #..............#.# Zot (9968) . ######### ####...........#.######.####..#####.. jjj 3 gnolls#...#'#####.....############.......# #####.##...............# #.## _The gnoll shouts! _You see here a +0 whip.  Casting: Kinetic Grapnel (safe; 1% risk of failure) _You shape a spike launcher from a nearby wall. _You now have 18/20 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure), h. #.....#.# ########.. megagabibbo the Tinkerer ###+#.#.# #......... Gnoll #.....# #......... Health: 32/32 ======================== #.....#####........# Magic: 15/20 ==================------ #.........'........# AC: 3Str: 16  . #########....######........# EV: 11Int: 16 , h9 ...#.......#..................# SH: 0Dex: 10  .......!................)...... XL:  4 Next: 27% Place: Dungeon:2  ....>...j.j.).@...............# Noise: ---------  Time: 2031.4 (0.0)  .........j.###.###.####..†###.# l) +0 dagger (venom)  ...........# #.###.####...#.#.# Cast: Kinetic Grapnel  ..##.......# #..............#.# Zot (9968)  . ######### ####...........#.# #####.####..#####.. jjj 3 gnolls #...#'#####.....### #########.......# #####.#  #...............# #.## _You shape a spike launcher from a nearby wall. _You now have 18/20 mp.Casting: Construct Spike Launcher (safe; , h=o1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip, h[?1000l #.....#.# ########.. megagabibbo the Tinkerer ###+#.#.# #......... Gnoll #.....# #......... Health: 32/32 ======================== #.....#####........# Magic: 15/20 ==================------ #.........'........# AC: 3Str: 16  . #########....######........# EV: 11Int: 16  ...#.......#..................# SH: 0Dex: 10  .......!................)...... XL:  4 Next: 27% Place: Dungeon:2  ....>...j.j.).@...............# Noise: --------- , hL Time: 2031.4 (0.0)  .........j.###.###.####..†###.# l) +0 dagger (venom)  ...........# #.###.####...#.#.# Cast: Kinetic Grapnel  ..##.......# #..............#.# Zot (9968)  . ######### ####...........#.# #####.####..#####.. jjj 3 gnolls #...#'#####.....### #########.......# #####.#  #...............# #.## _You now have 18/20 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 whip  You lock target on the gnoll and prepare to deploy your bee., hu        .   )  ....>....j.j  .j†      .      , hD==2.4 (17) Winding , h, hV[?1000h, h  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target: a gnoll, wielding a +0 whip  , h You lock target on the gnoll and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 15/20 mp., h R[?1000l[?1000l, h Y.jjj., h3 --36. , hj , hT [?1000h, h @ _You continue winding your clockwork bee..., hÕ>[?1000l[?1000l*, hO  You continue winding your clockwork bee..., hY<.jjj=-45.. , hu[?1000h _The rocky spike skewers the gnoll., h[?1000l[?1000l, hm*(1 ally target)y   clockwork bee (minion), hw  With a metallic buzz, your clockwork bee launches itself at the gnoll., h  The rocky spike skewers the gnoll! The gnoll hits you with a +0 whip., h jy.jThe gnoll barely misses your clockwork bee., h, h631-, h)16=54) , h*, h\[?1000h, h _Your clockwork bee stings the gnoll. _You take 1 damage, and have 31/32 hp., hf[?1000l, ho[?1000l, h)y.*, hRV  You barely miss the gnoll. Your bite misses the gnoll. jThe rocky spike skewers the gnoll. The gnoll closely misses you.The gnoll hits your clockwork bee with a +2 whip of electrocution.The gnoll closely misses your clockwork bee.6.3 (0.93, h;f[?1000h _Your clockwork bee stings the gnoll., h[?1000l, h[?1000l, h.*, hV5  You hit the gnoll but do no damage. The rocky spike skewers the gnoll. 2, h- )You kill the gnoll!Your clockwork bee stings the gnoll. The gnoll hits you with a +0 whip., hu27----=447.3 (1.02Your Necromancy skill increases to level 1!  Your Translocations skill increases to level 1!  Your Fire Magic skill increases to level 1!Your Ice Magic skill increases to level 1!  Your Air Magic skill increases to level 1!Your Earth Magic skill increases to level 1!, h1, h[?1000h, h  Your Alchemy skill increases to level 1! _You take 4 damage, and have 27/32 hp., h[?1000l[?1000l, h E  You hit the gnoll. Your clockwork bee stings the gnoll..#   gnoll, hv---618.2 (0.91, h.m[?1000h _The gnoll dies!, h( [?1000l[?1000l* (ally target)*   dormant clockwork bee (minion)You hit the gnoll. Your clockwork bee stings the gnoll. _The gnoll dies!  You closely miss the gnoll.  Your clockwork bee locks its sights upon the gnoll.r clockwork bee stings the gnoll!  Your clockwork bee winds down and falls to the ground.5--=9.10[?1000h _The gnoll hits you with a +0 club. _You take 2 damage, and have 25/32 hp., h [?1000l, hd7i  You hit the gnoll.[?1000l, hB)*   dormant clockwork bee (minion), hg--78-40.1 (1.0Kinetic Grapnel59, h!m, hm[?1000h, hnS _You kill the gnoll!, h [?1000l, h [?1000l, ht , h 8-, h , h [?1000h, h  You need a visible target to rewind your bee! (Use ctrl+direction or * _direction to deconstruct it instead.), h[?1000l[?1000l[?1000h _Unknown command., h[?1000l, h  #.....#.# # ###+#.#.# # #.....# #, h[ #.....#####. #.........'. . ###....######., hM ...#.#. .!.....*.), hC ....>.. .###.###.####..†###. , hZ....# #.###.####...#.#. ..##.......# #...#. . # ####.#., h #####.####..##### #...#'#####.....  #.# #####.# , hr #.# #.##, h[?1000l, h, h7=-18 _, h[?1000h, h  Things that are here: _a +0 club; a +0 whip; a gnoll corpse, h[?1000l, h #.....#.# # ###+#.#.# # #.....# # #.....##### #.........' . ###....###### ...#.# .!.....*.) ....>, h.@) .###.###.####..†### ...# #.###.####...#.# ..##.......# #..# . ######### ####.# #####.####..##### #...#'#####.....  #.# #####.# #.# #.[?1000l, h{, h-27 _, h, h[?1000h, h  Things that are here: _a +2 whip of electrocution; a +0 whip; a gnoll corpse, h8[?1000lWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  l - a +0 dagger of venom (weapon)a - a +0 hammer Floor Items ([,] to select) Hand Weaponsa +0 whipa +2 whip of electrocution[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip , hC([,] to select) a +0 dagger of venom (weapon)    a - a +0 whipb -, hn , hru , h| #.....#.# ######## megagabibbo the Tinkerer###+#.#.# #....... Gnoll#.....# #....... Health: 25/32 ==================------, h #.....#####....... Magic: 17/20 ====================----#.........'....... AC: 3Str: 16. #########....######....... EV: 11Int: 16...#.......#................. SH: 0Dex: 10.......!.....*..........).... XL:  4 Next: 78% Place: Dungeon:2....>.......@)............... Noise: ---------  Time: 2042.1 (0.0)...........###.###.####..†### l) +0 dagger (venom)...........# #.###.####...#.# Cast: Kinetic Grapnel..##.......# #..............# [0, h@ k;10;1mZot (9957) . ######### ####...........######.####..##### *   dormant clockwork bee (minion)#...#'#####.....##########.......# #####.##...............# #.# _direction to deconstruct it instead.) _Unknown command.Things that are here: _a +0 club; a +0 whip; a gnoll corpseThings that are here: _a +2 whip of electrocution; a +0 whip; a gnoll corpse, hҋ [?1000l, h  You unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison., h 6=3.1 (1b) +0 whip6, hr , hu [?1000h, h؝ , _b - a +0 whip (weapon), hf[?1000lWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +0 whip (weapon)l - a +0 dagger of venom  a - a +0 hammer Floor Items ([,] to select) Hand Weaponsa +2 whip of electrocution[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip , h ([,] to select) a +0 whip (weapon)     a - a +2 whip of electrocution, hç, h , hI#.....#.# ######## megagabibbo the Tinkerer###+#.#.# #....... Gnoll#.....# #....... Health: 26/32 ===================-----#.....#####....... Magic: 17/20 ====================----#.........'....... AC: 3Str: 16. #########....######....... EV: 11Int: 16, h´...#.......#................. SH: 0Dex: 10.......!.....*..........).... XL:  4 Next: 78% Place: Dungeon:2....>.......@)............... Noise: ---------  Time: 2043.1 (0.0)...........###.###.####..†### b) +0 whip...........# #.###.####...#.# Cast: Kinetic Grapnel..##.......# #..............# Zot (9956) . ######### ####...........######.####..##### *   dormant clockwork bee (minion)#...#'#####.....##########.......# #####.##...............# #.# _a +0 club; a +0 whip; a gnoll corpseThings that are here: , h_a +2 whip of electrocution; a +0 whip; a gnoll corpseYou unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison. _b - a +0 whip (weapon), h[?1000l, hP  You unwield your +0 whip.  You hear the crackle of electricity., h4.1 (1o) +2(elec)5[?1000h _o - a +2 whip of electrocution (weapon), h [?1000l, hؾ , hp Drop what?15/52 slots (_ for help) Hand Weapons (select all with ))  o - a +2 whip of electrocution (weapon)l - a +0 dagger of venom  a - a +0 hammer  b - a +0 whip Armour (select all with [)  n - a +0 leather armour (worn) Jewellery (select all with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn) Scrolls (select all with ?)  k - a scroll of amnesiag - 2 scrolls of butterflies  d - a scroll of noise Potions (select all with !)  j - 2 potions of heal wounds  c - a potion of magic  m - a silvery potion  e - a smoky yellow potion  f - 2 yellow potions [Up|Down] select[Esc] exit , h Letters toggle [.|Space] toggle selected[top], hr (1 turn)  o - a +2 whip of electrocution (weapon)  l + a +0 dagger of venom[Enter] accept (1 chosen), h' 2 turns)  l + a +0 dagger of venom  a + a +0 hammer2, h[?1000l#.....#.# ######## megagabibbo the Tinkerer###+#.#.# #....... Gnoll#.....# #....... Health: 26/32 ===================-----#.....#####....... Magic: 17/20 ====================----#.........'....... AC: 3Str: 16. #########....######....... EV: 11Int: 16...#.......#................. SH: 0Dex: 10.......!.....*..........).... XL:  4 Next: 78% Place: Dungeon:2....>.......@)............... Noise: ------, ho---  Time: 2044.1 (0.0)...........###.###.####..†### o) +2 whip (elec)...........# #.###.####...#.# Cast: Kinetic Grapnel..##.......# #..............# Zot (9955) . ######### ####...........######.####..##### *   dormant clockwork bee (minion)#...#'#####.....##########.......# #####.##...............# #.#You unwield your +0 dagger of venom.  Your +0 dagger of venom stops dripping with poison. _b - a +0 whip (weapon)  You unwield your +0 whip.  You hear the crackle of electricity. _o - a +2 whip of electrocution (weapon)5.1 (14 _You drop a +0 hammer.6.1 (23[?1000h _You drop a +0 , ht-dagger of venom., he:%[?1000l[?1000l7=8=2, huDo1, h\!0 _Your dormant clockwork bee falls apart.498===879=6, hx559=43=220==130=0, h+{p39, h8==71==65, h4332==210, h29=87, h, h #.....#.#  #.....#.# ### ###+#.#.# # #.....# # #.....##### #.........' . #########....###### ...#.......#. .... ....>.......)).......... ...........###.###.####. ...........# #.###.####. ..##.......# #.. ######### ..... #####.####..  #...#'#####.  #########.......# ## 726.0)3.1 (276, h[?1000h _a - a sapphire potion _Health restored: 32; MP restored: 20, hh[?1000l, h`us#.....#.# #######+#.#.# #... #.....# #.#.....#####.#.........'.. #########....######....#.......#.................)....>...@...))...........###.###.####.# #.###.####...### #........... ######### #### #####.####..##...#'##########.......# ####.........#[?1000l, hy4.1 (1.0)5 _, h%[?1000h, hcj[?1000l###+#.#.# #.... #.....# #.#.....#####.#.........'.. #########....######....#.......#.................)....>))..........@.###.###.####..†.# #.###.####...### #........... ######### #### #####.####..###...#'#. #########.......# #### #.........##..)....##+##...# #### [?1000l54[?1000h, hJb [?1000l, hOm ###+#.#.# #.#.....# #.#.....#####.#..'.. #....######....#., h=n D#..).....>.))..###.###.####..†#., hp # #.###.####...#..##.# #.. # ####.#####.####..##...#'#####.#.# ##.# ##..)....##+##...# #[?1000l, h 63[?1000h, h [?1000l[?1000l, hw 4, h %[?1000h, h[?1000l, h #.....#.# ##########+#.#.# #.#.....# #.#.....#####. #.........'.. #########....######...##.........)....>))...............###.###.####..†#.....# #.###.####...#..##.......# #..... ######### ####...........#####.####..#### #...#'#####.....########## #####.#...............# #.[?1000l, h#, ha72, h%[?1000h, hZ[?1000l, h#.....#.# ####+#.#.# #.#.....# #.#.....#####.#.........'.. #, h....######....#.#..).....>.)..###.###.####..†#..# #.###.####...#.#, h..##.......# #.#. ######### ####.######.####..##...#'#####.....##.# #####.##.# #.#, h[?1000l, hH, hJa81, h , h./[?1000h  Things that are here: _a +0 dagger of venom; a +0 hammer; a gnoll corpse, h[?1000l, hWDrop what?14/52 slots (_ for help) Hand Weapons (select all with ))  o - a +2 whip of electrocution (weapon)b - a +0 whip Armour (select all with [)  n - a +0 leather armour (worn) Jewellery (select all with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn) Scrolls (select all with ?)  k - a scroll of amnesiag - 2 scrolls of butterflies  d - a scroll of noise Potions (select all with !)  j - 2 potions of heal wounds  c - a potion of magic  a - a sapphire potion  m - a silvery potion  e - a smoky yellow potion  f - 2 yellow potions [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top], hSs(1 turn)  o - a +2 whip of electrocution (weapon)  b + a +0 whip[Enter] accept (1 chosen), hǥ[?1000l#.....#.# ######## megagabibbo the Tinkerer###+#.#.# #....... Gnoll#.....# #....... Health: 32/32 ========================#.....#####....... Magic: 20/20 ========================#.........'....... AC: 3Str: 16. #########....######....... EV: 11Int: 16...#.......#................. SH: 0Dex: 10........................).... XL:  4 Next: 78% Place: Dungeon:2....>.......@)............... Noise: ---------  Time:, hܹ< 2078.1 (0.0)...........###.###.####..†### o) +2 whip (elec)...........# #.###.####...#.# Cast: Kinetic Grapnel..##.......# #..............# Zot (9921) . ######### ####...........######.####..##### #...#'#####.....# #########.......# #####.# #...............# #.#  _You drop a +0 dagger of venom. _Your dormant clockwork bee falls apart. _a - a sapphire potion _Health restored: 32; MP restored: 20Things that are here: _a +0 dagger of venom; a +0 hammer; a gnoll corpse9.1 (10[?1000h _You drop a +0 whip., hv [?1000lPick up what? 13/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger of venom  b - a +0 hammer  c - a +0 whip Carrion a gnoll corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top], h  a + a +0 dagger of venom[Enter] accept (1 chosen), h= , hC , hI #.....#.# ######## megagabibbo the Tinkerer###+#.#.# #....... Gnoll#.....# #....... Health: 32/32 ========================#.....#####....... Magic: 20/20 ========================#.........'....... AC: 3Str: 16. #########....######....... EV: 11Int: 16...#.......#................. SH: 0Dex: 10, hL ........................).... XL:  4 Next: 78% Place: Dungeon:2....>.......@)............... Noise: ---------  Time: 2079.1 (0.0)...........###.###.####..†[34m### o) +2 whip (elec)...........# #.###.####...#.# Cast: Kinetic Grapnel..##.......# #..............# Zot (9920) . ######### ####...........######.####..##### #...#'#####.....# #########.......# #####.# #...............# #.#  _Your dormant clockwork bee falls apart. _a - a sapphire potion _Health restored: 32; MP restored: 20Things that are here: _a +0 dagger of venom; a +0 hammer; a gnoll corpse [23, hSM Ud_You drop a +0 whip., hP [?1000l, hV , hW h80.1 (119, h\[ , h=\ [?1000h, h] . _l - a +0 dagger of venom, h a[?1000l  Adjust (i)tems, (s)pells, or (a)bilities? , h, hAdjust which item? Hand Weapons (go to first with ))  o - a +2 whip of electrocution (weapon), hIl - a +0 dagger of venom Armour (go to first with [)  n - a +0 leather armour (worn) Jewellery (go to first with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn) Scrolls (go to first with ?)  k - a scroll of amnesiag - 2 scrolls of butterflies  d - a scroll of noise Potions (go to first with !)  j - 2 potions of heal wounds  c - a potion of magic  a - a sapphire potion  m - a silvery potion  e - a smoky yellow potion  f - 2 yellow potions, h , h #.....#.# ######## megagabibbo the Tinkerer###+#.#.# #....... Gnoll#.....# #....... Health: 32/32 ========================#.....#####....... Magic: 20/20 ========================#.........'....... AC: 3Str: 16. #########....######....... EV: 11Int: 16...#.......#................. SH: 0Dex: 10, h~ ........................).... XL:  4 Next: 78% Place: Dungeon:2....>.......@)............... Noise: ---------  Time: 2080.1 (0.0)...........###.###.####..†### o) +2 whip (elec)...........# #.###.####...#.# Cast: Kinetic Grapnel..##.......# #..............# Zot (9919) . ######### ####...........######.####..##### #...#'#####.....# #########.......# #####.# #...............# #.#  _a +0 dagger of venom; a +0 hammer; a gnoll corpse _You drop a +0 whip. _l - a +0 dagger of venom  Adjust (i)tems, (s)pells, or (a)bilities? o - a +2 whip of electrocution (weapon)  Adjust to which letter? (?[, h c36m for menu, Esc to quit), hH[?1000l, hQ, hT7a, hY, hZ[?1000h, h\ _You drop a +0 whip. _l0 dagger of venom(i)tems, (s)pells, or (a)bilities?   o - a +2 whip of electrocution (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +2 whip of electrocution (weapon); o - a sapphire potion, h}a[?1000l  Adjust (i)tems, (s)pells, or (a)bilities? , h Adjust which item? Hand Weapons (go to first with ))  a - a +2 whip of electrocution (weapon)l - a +0 dagger of venom Armour (go to first with [) , h " n - a +0 leather armour (worn) Jewellery (go to first with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn) Scrolls (go to first with ?)  k - a scroll of amnesiag - 2 scrolls of butterflies  d - a scroll of noise Potions (go to first with !)  j - 2 potions of heal wounds  c - a potion of magic  o - a sapphire potion  m - a silvery potion  e - a smoky yellow potion  f - 2 yellow potions, h, h#.....#.# ######## megagabibbo the Tinkerer###+#.#.# #....... Gnoll#.....# #....... Health: 32/32 ========================, hA#.....#####....... Magic: 20/20 ========================#.........'....... AC: 3Str: 16. #########....######....... EV: 11Int: 16...#.......#................. SH: 0Dex: 10........................).... XL:  4 Next: 78% Place: Dungeon:2....>.......@)............... Noise: ---------  Time: 2080.1 (0.0)...........###.###.####..†### a) +2 whip (elec)...........# #.###.####...#.# Cast: Kinetic Grapnel, h5..##.......# #..............# Zot (9919) . ######### ####...........######.####..##### #...#'#####.....# #########.......# #####.# #...............# #.# o - a +2 whip of electrocution (weapon)  Adjust to which letter? (? for menu, Esc to quit) _a - a +2 whip of electrocution (weapon); o - a sapphire potion  Adjust (i)tems, (s)pells, or (a)bilities? l - a +0 dagger of venom  Adjust to which letter? (? for menu, Esc to quit), hm[?1000l[?1000h to which letter? (? for menu, Esc to quit) _a2 whip of electrocution (weapon); o - a sapphire potion(i)tems, (s)pells, or (a)bilities?   l - a +0 dagger of venom  Adjust to which letter? (? for menu, Esc to quit) _m - a +0 dagger of venom; l - a silvery potion, h7[?1000l, hY  Adjust (i)tems, (s)pells, or (a)bilities? , hs, hAdjust which item? Hand Weapons (go to first with ))  a - a +2 whip of electrocution (weapon)m - a +0 dagger of venom Armour (go to first with [)  n - a +0 leather armour (worn) Jewellery (go to first with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn) Scrolls (go to first with ?)  k - a scroll of amnesiag - 2 scrolls of butterflies  d - a scroll of noise Potions (go to first with !)  j - 2 potions of heal wounds  c - a potion of magic  o - a sapphire potion  l - a silvery potion  e - a smoky yellow potion  f - 2 yellow potions, h , h# #.....#.# ######## megagabibbo the Tinkerer###+#.#.# #....... Gnoll#.....# #....... Health: 32/32 ========================, h$ V#.....#####....... Magic: 20/20 ========================#.........'....... AC: 3Str: 16. #########....######....... EV: 11Int: 16...#.......#................. SH: 0Dex: 10........................).... XL:  4 Next: 78% Place: Dungeon:2, h8' ....>.......@)............... Noise: ---------  Time: 2080.1 (0.0)...........###.###.####..†### a) +2 whip (elec)...........# #.###.####...#.# Cast: Kinetic Grapnel..##.......# #..............# Zot (9919) . ######### ####...........######.####..##### #...#'#####.....# #########.......# #####.# #...............# #.# l - a +0 dagger of venom  Adjust to which letter? (? for menu, Esc to quit) _m - a +0 dagger of venom; l - a silvery potion  Adjust (i)tems, (s)pells, or (a)bilities? m - a +0 dagger of venom  Adjust to which letter? (? for menu, Esc to quit), h[?1000l, ht@4, hD, hE[?1000h, haG8 to which letter? (? for menu, Esc to quit) _; l - a silvery potion(i)tems, (s)pells, or (a)bilities?   m - a +0 dagger of venom  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 dagger of venom, hU[?1000l[?1000l8 _7, hm6543, h621, h00987, h 65, h  There is a stone staircase leading down here.4 _32, h10899, hg 8, hno7, h  Things that are here:  a +0 whip; a +0 hammer; a gnoll corpse6 _, h7+k  Things that are here:  a +0 club; a +0 whip; a gnoll corpse5 _4, heZ321089  There is an open door here.8 _765, h%qK _You open the door.43, h2  There is an open door here.1 _079876, hS654, h32, h1, h069, h 87, h, hH65, h, h, h C4, h, hr, hYY3, h', h, hY2, h&, h, hY1, h, hy, hY0, h, h, h;Z59, hc, h, hxY8, h, hk, hY7, hC, h9, hY6, h, h, hhY5, h, h, hY4, h`, h&, hY3, h, h , hY2, h, h, h?Y1, h, hk, hY0, h, h , h , h D49, h , h, h(Y8, h, h+`  There is an open door here., h`7 _, hT, h, hm, hC6, h, h, hJY5, h, h, hHY4, h, hV , h Y3, hs!, h", h#Y2, h$, h%, h&, hr'Y1, h(, h), h;*C0, h*, h$-, h.Z39, h., hX0, h0Y8, ho1, h 3, h3Y7, h64, h5, h6, h6C6, h'7, h[8, h9, h9C5, h%:, h;, h)<, h<C4, h-=, h=, h>, hH?C3, h?, h@, htA, hAC2, h|B, h3C, h"D, hDC1, h+E, hE, hF, h=GC0, hG, h~H, hWI, hID29, hrJ, hK, hM, hMC8, hN, hP, hQY7, hR, hT, hUY6, hV, hNX, hFY, hYC5, hZ, h^\, hs], h#^C4, h^, hE`, hvaY3, hb, h>f, hfY2, hg, hj, hkY1, h  You see here a +0 helmet., hu`0 _, hv, hEx, hyZ19, hz, hB|, h}, h}C8, h~, hj, hLY7, hT, h, h!Y6, h, h, h!Y5, h, hb, h|, h3C4, hԍ, hK, hrY3, h, h&, heY2, h:, hϖ, hܗ, hgC1, h>, h2, h , hC0, h,, h-, h4, hD09, hA, hf, h, h#C8, h, hC, hhY7, hZ, h, hިY6, hq, hc, hC, hC5, h, hl, heY4, h, hޯ, h, hC3, h, h, hd, hC2, h, h}, hTY1, h, h, h, hXC0, hۺ, hݻ, hǼ[799, h, h, hA, hC8, hD, h, h?Y7, h, h, hl, h"Y6, h, hY5, h+, h, hY4, h, h, hi, hY3, h2108987654, hY3, h o2, h , h , h@ Y1, h , hM 079, h 8, hg o#.#  #.#  #.#  #.#######  , h 4#.......#   #######.#   #.#   #.#   #@#  , h 221.1 (141.0) #.#   ..#   ##.#   , hO ###      , h} , h! , hu" [?1000h, h# T _Key pressed, stopping explore., hE [?1000l[?1000l7 _6, heF Y5, hJ 4, hXK Y3, hL , h[M , hM C2, hoN , hO , h5P Y1, hP , hR , hR , hS Q0, hT , hU , hU D69, hV , hV , hW , hX C8, hX , h=Y , hZ , hZ C7, h [ , h[ , h\ , h-] C6, h] , h_ , h_ , h` C5, h` , hYa , h-b , hb C4, h#c , hd , h , hک , hn , h C3, h , h , h^ , h C2, hy , hյ , hh , h C1, h , h , hY , h C0, ht , h , h , hj Z29, h , h C8, h ,, h 7, h) , hq , h C6, h , h1 , h Y5, h , h , h Y4, h , h , h o3, h , h Y2, h , h , h Y1, h , h , h , h# C0, h , h , h. Z19, h , h , hk , h C8, hp , h , hQ , h ;7, hJ , h` , h , h] C6, h , h , h , h' ;5, h , hg , h , h C4, h , h , h , h C3, h , hj , h , hi! C2, h! , h$ , hC% , h% C1, hJ& , h( , hn) , h) ;0, hg* , h`- , h- Z09, ho. , hd1 , h1 , hl2 C8, h3 , h`6 Y7, h 7 ,, h9 , hr: Y6, h< , h= , h6> , h? Y5, hpA , hwB Y4, hG 3, hH , hrI , hI C2, hpJ , hL , h*M , hM C1, h%N , hO , hP , hQ C0, hS , hS , hT , hU E699, hU , h?W , hX , hX C8, h Y , hZ , h[ , h \ C7, h\ , h] , h^ , hQ_ C6, h_ , ha , hb , h'c Y5, hd , he , hf Y4, hg , hh , h1m C3, hm , h7o , ho , hlp C2, hq , hr , h`s C1, hs ,, hu , h>v , hv Y0, hx , hey D89, h z ,, h{ , hH| , h| Y8, h~ , hq Y7, h , h , h , hu Y6, hۄ , h , h0 C5, h , hŇ , h , h C4, h , h݊ , h , hr C3, h( , h , h , hh C2, h# , h , h , hC C1, h , h , h , h C0, hg , hY , h , h# D79, h , hқ , hӜ , ha C8, h- , h , hP , hߠ C7, h ,, h , ho Y6, h , h , h C5, hi , h˩ , h , h C4, hh , hr , h_ Y3, h , h| , h , hm ;2, h , h , h Y1, h , h , hw Y0, h , h , h , h[ D69, h4 , h , h , h ;8, h\ , h , hW Y7, h- , h J  There is an open door here., h ,, h J6 _, h , h , h Y5, h , h 4, ho , h 3, h o2, h , h Y1, h , hw , h , hS Q0, h <.....'..##.#.###.. #.##ß##ß##ß########...###.. #.########## #...# ##.>....[. , h ß.ß# #...# #......... #.## #...# #......... #.## #...# #......... ß.ß# #...# #......... #.## #...# #.......## #.## #..@#######.......##339.1 (77 ß.ß# #.........'.......'. , h #÷######### ###.#######.......## #'##......# #.# #####..... ..#######.# #.# ####.....#.# #.# #.#...  ..#.# #.# #.#.##  .#<...#.#.# #.# #.#.#  .####(#.#.# #.# #.#.## , h~ , hN , h [?1000h, h O _Done exploring., h0 [?1000l, h]2 [?1000l, h3 , h4 , h4 , hW a0.0)......'..........., hlX -..., hn^ 4, h_ [?1000h, h`  , h|a A_Done exploring., h> [?1000l, h? [?1000l, h@ , hA , hB , hkb <, hKc , hc [?1000h, he O _Done exploring., h[?1000l, hR[?1000l, h*[?1000h _Done exploring., h[?1000l, h?, hLevel 2 of the Dungeon<<<>>>(Press ? for help)#[............#ß.ß### #......# ##...##........##.##...)###########.###########.÷.##..##.........##.##...†##ß##ß##ß##.##ß##ß##ß###.####.#..........##.##....'.....................'..##.#.###......##.##....##ß##ß##ß##.##ß##ß##ß########...###......##.##....###########.########## #...# ##.>....[.....##.##....#........#ß.ß##...# #.............'..##....#.......###.###...# #.............#####............###.###...# #.............##.......#'#####ß.ß##...# #.............#####....#.# ##.###...# #.......###'####....#.# ##.###..@#######.......###.##....#.# #ß.ß##.........'.......'...#######.######÷######### ###.#######.......###############.....##'##......# #.# #####................########..#######.# #.##.##############.##........#.# , h= #.##.#........# #.##.######.#.# #.##.#.######.# #.##.#<...#.#.# #.##.#.# #.# #.##.####(#.#.# #.##.#.######.# #.########.# #.#.#.# #.##.#.#<.....# #.......##.# #.#.#.# #.##.#.##################.##.# #.#.#.# #.##.#...............# #.#, hS\>@, hN, hj[?1000l, hk............'..##.#.###.. megagabibbo the Tinkerer #.##ß##ß##ß########...###.. Gnoll , hl>#.########## #...# ##.>....[. Health: 32/32 ======================== ß.ß##...# #......... Magic: 20/20 ======================== #.###...# #......... AC: 3Str: 16 #.###...# #......... EV: 11Int: 16 , hoß.ß##...# #......... SH: 0Dex: 10 #.###...# #.......## XL:  4 Next: 78% Place: Dungeon:2 #.###..@#######.......## Noise: ---------  Time: 2339.1 (0.0) ß.ß##.........'.......'. a) +2 whip (elec) #÷######### ###.#######.......## Cast: Kinetic Grapnel #'##......# #.# #####..... Zot (9660) ..#######.# #.##.#### ........#.# #.##.#...  .######.#.# #.##.#.##  , hp.#<...#.#.# #.##.#.#  .####(#.#.# #.##.#.##  _Found a stone staircase leading up. _There is an open door here. , hwq_Done exploring. _Done exploring. _Done exploring. _Done exploring., h5r, hr, h, hl, hK59 _, hr8, h!, h, h-C7, h, h,, hEC6, hϋ, h/, h", hC5, h1, hQ, ht, hC4, h, h:, h'Y3, h, hA  There is an open door here.2 _, h1, hm0, h4987, ho6, h, h###.####...# #..#### #.# ......# #........# ##..# #.# ......# #####....###..#######.# ......# ##...##........##.# , h##.÷.##..##.........##.# ß###.####.#..........##.# ..'..# #.#.###......##.# ß####### #...###......##.# # #...# ##.@....[.....##.# 53.1 (14.0)  #...#.....'..# , hd #...# #.............####  #...# #.............#  #...# #.............#  #...# #.......###'###  #...#######.......###.#  #.........'.......'...# # ###.#######.......##########, h\, h, h[?1000h, h _Done exploring. _There is an open door here. _There is a stone staircase leading down here., h [?1000l[?1000l4.0)5 _, hk , h+ #  ###.# 3 #@..#  #####  15645) ∆∆8 (1.7[?1000h _You climb downwards. _There is a stone staircase leading up here., hv [?1000l, h Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft3% 3 d - Forge Blazeheart GolemFire/Forgecraft34%, h4 Select a spell to describe[!]/[I] toggle spell headers, h , h , hc megagabibbo the TinkererGnollHealth: 32/32 ========================∆Magic: 20/20 ========================AC: 3Str: 16EV: 11Int: 16#SH: 0Dex: 10###.#XL:  4 Next: 78% Place: Dungeon:3#@..#Noise: ---------  Time: 2354.8 (0.0)#####a) +2 whip (elec)Cast: Kinetic GrapnelZot (15645) ∆ _Done exploring. _Done exploring. _There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.[?1000l[?1000h, h [?1000l, h , h& Spells (Memorise)TypeFailure Level  a - Forge Lightning Spire Air/Forgecraft 34% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit, h, h, h_$megagabibbo the TinkererGnollHealth: 32/32 ========================∆Magic: 20/20 ========================AC: 3Str: 16EV: 11Int: 16#SH: 0Dex: 10###.#XL:  4 Next: 78% Place: Dungeon:3#@..#Noise: ---------  Time: 2354.8 (0.0)#####a) +2 whip (elec)Cast: Kinetic GrapnelZot (15645) ∆ _Done exploring. _Done exploring. , h_There is an open door here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here., h[?1000l, hP  Okay, then., hm!, h", h#[?1000h, h%. _, hhK[?1000l[?1000l4 _3, hQW21, hZ, h], h_Y0, h6s398, ht, hav, h-}, h}C7, h~, hJ#.##.##.# #.##.#+.# .#+.####..##..@..?##.##...##.# .......Kinetic Grapnel#.# .......###.# ..S....#<..# .>wS.$.S   adder (asleep)##### #......w   dart slug (asleep)......, hLS   ball python (constriction, asleep), h 62.8 (8  A dart slug, an adder and a ball python come into view.3.8 (96, h, h1[?1000h, hTe _Found a stone staircase leading down., h<P[?1000l #.# #.# #.# #.# #.# +.# .#  +.####..#  #..@..?#  #.##...#  #.# .......  #.# .......  ###.# ..S....  #<..# .>wS.$.  ##### #......  ...... , h #.# #.# #.# #.# #.# +.# .#  +.####..#  #..@..?#  #.##...#  #.# .......  #.# .......  ###.# ..S.... #<..# .>wS.$.  ##### #......  ...... [?1000l[?1000h _There are monsters nearby!, hA [?1000l, h  #.# #.# #.# #.# #.# , h +.# .#  +.####..#  #..@..?#  #.##...#  #.# .......  #.# .......  ###.# ..S....  #<..# .>wS.$.  ##### #......  ...... , h a #.# , h #.# #.# #.# #.# +.# .#  +.####..#  , h #..@..?#  #.##...#  #.# .......  #.# .......  ###.# ..S...., h h #<..# .>wS.$.  ##### #......  ...... [?1000l, h˭ , h , h , hȽ [?1000h, h̿ d _There are monsters nearby!, h[?1000l, h, h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft3% 3 d - Forge Blazeheart GolemFire/Forgecraft34%, h4 Select a spell to cast[!]/[I] toggle spell headers, h2megagabibbo the Tinkerer#.#Gnoll#.#Health: 32/32 ========================#.#Magic: 20/20 ========================#.#AC: 3Str: 16#.#EV: 11Int: 16+.# .#SH: 0Dex: 10+.####..#XL:  4 Next: 78% Place: Dungeon:3#..@..?#Noise: ---------  Time: 2363.8 (0.0)#.##...#a) +2 whip (elec)#.# .......Cast: Kinetic Grapnel#.# .......Zot (15636) ###.# ..S....#<..# .>wS.$.S   adder (asleep)#####, h4 #......w   dart slug (asleep)......S   ball python (constriction, asleep) _Okay, then.A dart slug, an adder and a ball python come into view. _Found a stone staircase leading down. _There are monsters nearby! _There are monsters nearby!Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)megagabibbo the Tinkerer#.#Gnoll#.#Health: 32/32 ========================#.#Magic: 20/20 ========================#.#AC: 3Str: 16#.#EV: 11Int: 16+.# .#SH: 0Dex: 10+.####..#XL:  4 Next: 78% Place: Dungeon:3#..@..?#Noise: ---------  Time:[40, h7m 2363.8 (0.0)#.##...#a) +2 whip (elec)#.# .......Cast: Kinetic Grapnel#.# .......Zot (15636) ###.# ..S....#<..# .>wS.$.S   adder (asleep)##### #......w   dart slug (asleep)......S   ball python (constriction, asleep) _Okay, then.A dart slug, an adder and a ball python come into view. _Found a stone staircase leading down. _There are monsters nearby! _There are monsters nearby!Casting: Launch Clockwork Bee (dangerous; 3% risk of failure), h   megagabibbo the Tinkerer #.# Gnoll #.# Health: 32/32 ======================== #.# Magic: 17/20 ====================---- #.# AC: 3Str: 16 #.# EV: 11Int: 16 +.# .#  SH: 0Dex: 10 +.####..#  XL:  4 Next: 78% Place: Dungeon:3 #..@..?#  Noise: ---------  Time: 2363.8 (0.0) #.##...#  a) +2 whip (elec) #.# .......  Cast: Kinetic Grapnel #.# [39, hs;49m.......  Zot (15636)  ###.# ..S....  #<..# .>wS.$.  S   adder (asleep) ##### #......  w   dart slug (asleep) ......  S   ball python (constriction, asleep) _There are monsters nearby! _There are monsters nearby!Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep), hd[?1000l, hfJ  megagabibbo the Tinkerer #.# Gnoll #.# Health: 32/32 ======================== #.# Magic: 17/20 ====================---- #.# AC: 3Str: 16 #.# EV: 11, h jInt: 16 +.# .#  SH: 0Dex: 10 +.####..#  XL:  4 Next: 78% Place: Dungeon:3 #..@..?#  Noise: ---------  Time: 2363.8 (0.0) #.##...#  a) +2 whip (elec) #.# .......  Cast: Kinetic Grapnel #.# .......  Zot (15636)  ###.# ..S....  #<..# .>wS.$.  S   adder (asleep) ##### #......  w   dart slug (asleep) ......  S[39, h)k;49m   ball python (constriction, asleep) _There are monsters nearby!Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee., ht #.# #.#, hu #.# #.# #.# +.# .#   , hpw     #.#   #.#   ###.# ..SS #<..# .>w..$.  #####    S) , h'y==4.8 (15) Winding , h}, h[?1000h, h'u  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target: an adder (asleep)  , hŃ You lock target on the adder and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 17/20 mp., hPU [?1000l[?1000lS.--54. , hSZ , hn[ [?1000h, h\ @ _You continue winding your clockwork bee..., h[?1000l[?1000l, h, h)5S.--63.. [?1000h _You continue winding your clockwork bee..., hF [?1000l[?1000l  With a metallic buzz, your clockwork bee launches itself at the adder.  The adder hisses angrily., hySw.Slly target)wy   clockwork bee (minion)=72) , h [?1000h _The ball python closely misses you. The ball python barely misses you., h [?1000l, h g #.# #.# #.# #.# #.# +.# .# +.####..# #.@y..?# #.##S..# #.# ....... #.# ..S...., h'" U ###.# ..w.... #<..# .>...$. ##### #......S   ball python (constriction) ......y   clockwork bee (minion) [?1000l, h# , h<  The ball python barely misses your clockwork bee. x2  Your clockwork bee stings the ball python., h< , hsC S.y   clockwork bee (minion), h8'i981, h., h/[?1000h, h1U _The ball python dies!, hI [?1000l Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft3% 3 d - Forge Blazeheart GolemFire/Forgecraft34%4 Select a spell to cast[!]/[I] toggle spell headers, h= , h , hH 'megagabibbo the Tinkerer#.#Gnoll#.#Health: 32/32 ========================#.#Magic: 17/20 ====================----, h #.#AC: 3Str: 16#.#EV: 11Int: 16+.# .#SH: 0Dex: 10+.####..#XL:  4 Next: 79% Place: Dungeon:3#.@y..?#Noise: =--------  Time: 2368.8 (0.0)#.##S..#a) +2 whip (elec)#.# .......Cast: Kinetic Grapnel#.# .......Zot (15631) ###.# ..w....#<..# .>...$.S   adder (ally target)##### #......y   [4, hG 0mclockwork bee (minion)......The adder hisses angrily. _The ball python closely misses you. The ball python barely misses you.The ball python barely misses your clockwork bee. x2  Your clockwork bee stings the ball python. _The ball python dies!Casting: Launch Clockwork Bee (dangerous; 3% risk of failure), h: megagabibbo the Tinkerer#.#Gnoll#.#Health: 32/32 ========================#.#, hܥ Magic: 17/20 ====================----#.#AC: 3Str: 16#.#EV: 11Int: 16+.# .#SH: 0Dex: 10+.####..#XL:  4 Next: 79% Place: Dungeon:3, h #.@y..?#Noise: =--------  Time: 2368.8 (0.0)#.##S..#a) +2 whip (elec)#.# .......Cast: Kinetic Grapnel#.# .......Zot (15631) ###.# ..w....#<..# .>...$.S   adder (ally target)##### #......y   clockwork bee (minion)......The adder hisses angrily. _The ball python closely misses you. The ball python barely misses you.The ball python barely misses your clockwork bee. x2  Your clockwork bee stings the ball python. _The ball python dies!Casting: Launch Clockwork Bee (dangerous, h, Q; 3% risk of failure), h [?1000l, h _# Your clockwork bee stings the ball python.The ball python dies!  Casting: Launch Clockwork Bee (dangerous; 3% risk of failure)  You shape a spike launcher from a nearby wall.  Your clockwork bee closely misses the adder.The adder barely misses your clockwork bee., h2 6-=9.8 (10, h , h> [?1000h, h _Your clockwork bee stings the adder. _You now have 16/20 mp., h G[?1000l[?1000l*, h   The rocky spike skewers the adder!y   clockwork bee (minion), h + *†*   dormant clockwork bee (minion)You kill the adder!-95-70Kinetic Grapnel29[?1000h _Your clockwork bee winds down and falls to the ground., hR [?1000l[?1000l--18[?1000h, hי[?1000l[?1000lww   dart slug*   dormant clockwork bee (minion)-2Kinetic Grapnel7[?1000h, h [?1000l, hդ [?1000l, hܭ yy   , h" S15-, hҷ , hG [?1000h, hC  You wind your clockwork bee back up and it locks its sights upon the dart slug!_You now have 15/20 mp., hG[?1000l[?1000l*, hs8 , hL  The rocky spike skewers the dart slug.Your clockwork bee stings the dart slug. x2, h[†y   clockwork bee (minion), hV, hRtmegagabibbo the Tinkerer#.#Gnoll#.#Health: 32/32 ========================, h4#.#Magic: 15/20 ==================------#.#AC: 3Str: 16#.#EV: 11Int: 16+.# .#SH: 0Dex: 10+.####..#XL:  4 Next: 100% Place: Dungeon:3#.@y..?#Noise: =--------  Time: 2373.8 (1.0)#.##†..#a) +2 whip (elec), ha#.# .......Cast: Kinetic Grapnel#.# .......Zot (15626) ###.# ..w....#<..# .>...$.y   clockwork bee (minion)##### #............You kill the adder! _Your clockwork bee winds down and falls to the ground.  You wind your clockwork bee back up and it locks its sights upon the dart slug!_You now have 15/20 mp.The rocky spike skewers the dart slug.Your clockwork bee stings the dart slug. x2, hw _The dart slug dies!You have reached level 5!, h /  --more--, hv7/371-5 0% Kinetic Grapnel[?1000h, hS _Health restored: 37, hL [?1000l[?1000l**   dormant clockwork bee (minion)-45[?1000h _Your clockwork bee winds down and falls to the ground., h_[?1000l[?1000l16=-54[?1000h, hCy[?1000l[?1000l63[?1000h, h [?1000l[?1000l72, h [?1000h, h , h@[?1000l[?1000l#81[?1000h, h>a[?1000l[?1000l=90[?1000h, hJ [?1000l[?1000l8019[?1000h, hZ[?1000l[?1000l, h7=8, hRY7, h, h, hC6, h, h, htC5, h, h\, h, hLN=4, h, ht _Your dormant clockwork bee falls apart., hH;3, hV, h98, h(N=2, h, hY1, h3, h6Y0, hY, hZ09, hN, hPU=8, h6,, hNY7, h, h9=6, h, hY5, h, hY4, h, hY3, h, h:=, hA12, h, h~Y1, h, h M20=, hF ;0, h , h[599, h, hY8, h, hY7, h, hT, hU=6, h|, hA"Y5, h#, h', hE,o21==4, h5-, h(/, h1, ha2;3, h2, h4, h7Y2, h9, h:, h*=Y1, hm>, h,@, hB;==, hVC10, hC, hKD89, hSL, hL, hOf _d - 2 scrolls of noise (gained 1), hRC8, hTS, hS, hV, hFY, h!Z;7, hZ, h\, h7`, ha;6, ha, h~c, hf, hg;5, hj,, hl, hmC4, hn, h$w#.# #...+.# ##..+.####..# #......# , hx#.##†..########.##.........##.##.........# ###.##.........# #<..#..>...@...# #####.#........# ...#........# ....^........# ∆ ######.......########## , h 415.8 (35.0)  You now have enough gold to buy a scroll of poison on D:1, or buy 2 scrolls ofidentify on D:1., hg6.8 (363, h, h[?1000h _You now have 57 gold pieces (gained 10). _MP restored: 21, hd [?1000l[?1000l2 _10798765, hY 432106987, h6 65432 # ! # #..##.# .# ####[.....# .# ##..@....!.. .# ####..##.....## .# ####....## r....#Kinetic Grapnel .# ##....#### ###### .# ##..#### .####..## r   rat (asleep) ....., h .## .##†..####### .##.........#37.8 (21∆8.8 (221[?1000h _A rat comes into view., h< [?1000l, hI  #  !#  #.#  , hI 1#..##.#  ####[.....#  ##..@....!..  ####..##.....##  ####....## r....#  ##....#### ######  ##..####..##.##, hJ Q∆ †..., hU #  !#  #.#  #..##.#  ####[.....#  ##..@....!.. , hZ ####..##.....##  ####....## r....#  ##....#### ######  ##..##..##.##†...[?1000l, hT, h, h, h5[?1000h, hZ _A rat is nearby!, h[?1000l #  !#  #.#  #..##.#  ####[.....#  ##..@....!..  ####..##.....##  ####....## r....#  ##....#### ######  ##..####..##.##∆ †..., h #  !#  #.#  #..##.#  ####[.....#  ##..@....!..  ####..##.....## , hÎ ####....## r....#  ##....#### ######  ##..##..##.##†...[?1000l, h-, hE, h, h[?1000h, hߝZ _A rat is nearby!, hn 3[?1000l.#.#!# #.# ###..##.# #####[.....# # ##.......!..$ # ####..##@....## # ####....###r....# # ##....#### ####### # ##..#### ####..##....## ∆ ##†..####### ##.........# ##...[?1000l9.8 (1.0)0 _[?1000h, hq[?1000l  The helpless rat fails to defend itself.You hit the rat.[?1000l., hi40Kinetic Grapnel59, h, hY[?1000h _You kill the rat!, hD[?1000l[?1000l, h, h?[?1000h, h , hL_No target in view!, h.L[?1000l[?1000l, hN, hO, hQ, hzS, hV, hWJ8 _, h_7, h`, hc, heY6, hyi, hj, hm, hn;5, ho, h{\#.# .# #.# .# #.# .# #!# .# ##.# .#  ##..##.#  ####[.....###### ##.......@..$....  ####..##.....#######  ####....###.....# #....#### #######..###### .## ∆ .####### , h+4.8 (4, hӃf5.8 (54, hp[?1000h _m - a white potion, h [?1000l[?1000l321, h% , h& C0, hc' , h@* M _You now have 72 gold pieces (gained 15)., h, Z49, h]. , h^0 , h)3 Y8, h4 , hM7 , h9 Y7, h4; , hB o6, hHC , h&F , h+I , hI C5, hJ , h`P , hQ Y4, h%R , hS , hQW Y3, hX , h_ Y2, ha , hxc o _l - 2 silvery potions (gained 1), h/f Y1, hjg , hh , hk Y0, hl , ho , hr Z39, hs , ht , hw Y8, h8x , h#y , h|{ , hD| Y7, hB~ , h 65, hɝ  #.# # #.# #. #.# ###.# #.# ..J...#.# ......#.#### ...........#  #@#  #.#  #., h  #. #.##.# #.##.#J   endoplasm (asleep) #.##.#, h)  #.##.# #.##.#, h 064.8 (19.0), hH g5.8 (204, hg , h [?1000h, h ] _An endoplasm comes into view., h[?1000l, h  ># #.# # #.# #. #.#####.###.##..J...#.# ##.#####......@....##......#.##.##......#.##......#.#, h #......#.##......#.##.##......#.##.#########.##.# #.##.#, hx{ '[?1000l6.8 (1.0)Kinetic Grapnel3[?1000h _Found a stone staircase leading down., hc [?1000l ># #.# # #.# #. #.# ####.###.# #..J...#.#  ##.#### #...........# #......#.##.# #......#.# #......#.# #......#.#  #......#.##.# #......#.##.#########.##.#[?1000l72, h %[?1000h, h [?1000l, hɦ ##.. >##. #.# #. #.# #. #.# ####.###.# #..J...#.# #....@.#.#### #.# #......#.##.# #......#.# #......#.# #......#.#  #......#.##.#  #......#.##.#  #.##.#, h [?1000l, h 81[?1000h, h , hg.[?1000l, h ### ... ># #.# #.# #.# #.# #.# #.# ####.###.# #..J...#.# #...@..#.#### #.# #......#.##.# #......#.#  #......#.# #......#.#  #......#.##.#  #......#.##.#  #.##.#[?1000l∆90, h [?1000h, hM[?1000l[?1000l, h] JJ  The helpless endoplasm fails to defend itself.You hit the endoplasm.The endoplasm freezes you.36-7029[?1000h _You are frozen. _You take 1 damage, and have 36/37 hp., hx[?1000l, h ### ... >#  #.# #.#  #.# #.# , hp ∆ #.# #.#  ####.###.#  #..J...#.#  #...@..#.####  #...........#  #......#.##.#  #......#.#  #......#.#  #......#.#  #......#.##.#  #......#.##.#   , h"  ### ... >#  , h$ #.# #.#  #.# #.#  ∆ #.# #.#  ####.###.#  #..J...#.#  #...@..#.####  #...........#  #......#.##.#  #......#.#  #......# #......#.#  #......# #......#, h}( @ [?1000l, h+ , h, , hE3 , h7 [?1000h[?1000l, hZX _An endoplasm is nearby!You whack the endoplasm!Lightning courses through the endoplasm!![?1000l, hk^ 1., hz 1=1Kinetic Grapnel8, h , hV [?1000h, h! W _You kill the endoplasm!, hIv [?1000l, h-{ [?1000l, hp , hC , hi , h| [?1000h, hy R _No target in view!, h([?1000l[?1000l7 _637=54, h63, h7, h8%2, h:B, h=, ht>, hP?=, h?1, h@, hA, hQC, hF, hG, hPH%0, hI, hJ, hiL, hzO, hP, h0Q&19, hQ, hT,, hX, hX, hY%8, h}Z, h[, hf], hq`, hQa, h%b%7, hb, hc, h f, hIi, h[j, hdk%6, hl, hm, ho, hr, hs, hu%5, hu, h(w, hz, h~, h, hЀ%4, h, h, h , h, h_You open the door., hv, h, h،, h%3, h`, hƏ, h , h\ , h=%There is an open door here., h, h, h, hD#2 , h_, h, h!, h\, hp, h|%1, h), h, ho, ho, h70098 _e - 2 smoky yellow potions (gained 1), h{}765432, h1, hq0499876, hE..b..# ≈≈≈.. ≈≈≈. §§.  ≈. ##### .#### #...# #...####...##############@.........'......-..........####...#####.#..........# #...# #.#..........# #...# #.#..........# #...#####.#..........####...##..... b   bat (asleep)##########.......##..... #)....####..... #.....# #.....≈503.8 (32.0)[, h^40m-4.8 (335[?1000h _A bat comes into view. _Health restored: 37, hr[?1000l, hP ..b..# ≈≈≈.. ≈≈≈. ≈§. ≈. #####  .#### #...#  #...####. #@.........'..... ..........####... ..........# #...# #. ..........# #...# #. ..........# #.. ..........####.. ##########....., hB. #).  , h"O ..b..# ≈≈≈.. ≈≈≈. ≈§. ≈. #####  .#### #...#  #...####. #@.........'..... ..........####... ..........# #...# #. ..........# #...# #. ..........# #.. ..........####.. ##########...... #).  [?1000l, hb)4, hT, hV[?1000h, hXZ _A bat is nearby!, h[?1000l, h+ ..b..# ≈≈≈.. ≈≈≈. ≈§. ≈. #####  .#### #...#  #...####. #@.........'..... , hL..........####... ..........# #...# #. ..........# #...# #. ..........# #.. ..........####.. ##########...... #).  , h~  ..b..# ≈≈≈.. , hր ≈≈≈. ≈§. ≈. #####  .#### #...#  #...####. #@.........'..... ..........####... , hӁ I..........# #...# #. ..........# #...# #. ..........# #.. ..........####., h΂ . ##########...... #). , h  [?1000l, h , h , hژ , h [?1000h, h  , h T_A bat is nearby!, h [?1000l, hQ =###### , h ♣..b..#..≈≈≈..≈≈≈≈≈∩≈≈§≈§ .≈§≈≈≈. ####..≈§≈..#### #...#  #@..####...##############..........'................####...#####..........., h ..........# #...# #.....# #...#####.#..........####..##########.......)....###[?1000l§, h( \§≈§§≈..§, h 5.8 (1.0)4, h [?1000h, h b _Found Hatov's Antique Weapon Shop., hQ, [?1000l, h&=  ######♣..b..###..≈≈≈..######.≈≈≈≈§.....##∩§≈§§≈.....# , hO@ #.≈§≈≈≈.....# #####..§§≈.@#### #...#  ♣.....#...####...###### #######..........'..... ..........####...#####. ..........# #...# #. ..........# #...# #. ..........# #...##### ..........####...############.......##, hB [?1000l, hP r##§§§§§§§≈≈≈, hW a63, he_ , h?` [?1000h, ha , h7[?1000l, h? ###### #♣..b§§## ..≈§§§.####.≈§∩§≈§ #.≈§≈≈≈@....# #####..§§≈..##### #...# #♣.....#...####...#############..........'...., h@{####...####  ###..........####, hA[?1000l, hG#####.##.≈§§§≈§§§§§≈≈≈, hL{7Kinetic Grapnel2, hP, hQ[?1000h, hrR, h[?1000l, hp  The kinetic grapnel hits the bat., h&§***, h[?1000l, h ######♣..≈§≈.≈#§§§§§§#.§≈≈§§, hF20--2=8Kinetic Grapnel1, hJ, hVR[?1000h, hS _You kill the bat! _You now have 20/21 mp., h [?1000l[?1000l0 _, h 89, hj) 8--721==65, h< 43==2, h[\ 1079, h Welcome to Hatov's Antique Weapon Shop! What would you like to do?  a -  207 gold a broad axeb -  11 gold a club  c -  115 gold a glowing daggerd -  115 gold a dire flail  e -  230 gold a great mace  f -  299 gold a runed great maceg -  92 gold a halberd  h -  69 gold a hand axe  i -  69 gold a spear  j -  57 gold a whip You have 72 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list, hbmegagabibbo the TinkererGnollHealth: 37/37 ========================Magic: 21/21 ========================#######AC: 3Str: 16#♣..§§§##EV: 11Int: 16#..≈§§§.#####SH: 0Dex: 10#.≈≈≈§≈§....#XL:  5 Next:  2% Place: Dungeon:3#@≈≈≈§≈.....#Noise: ---------  Time: 2520.8 (12.0)#§≈≈≈§§.....# #### a) +2 whip (elec)#.§§≈≈..##### #... Cast: Kinetic Grapnel#♣.....#...####... [3, hf9;49mZot (15479) #######....................####... ..........# #... ..........# #... ..........# #...  _A bat is nearby! _Found Hatov's Antique Weapon Shop.The kinetic grapnel hits the bat. _You kill the bat! _You now have 20/21 mp.There is an entrance to Hatov's Antique Weapon Shop here.[?1000h _Found Hatov's Antique Weapon Shop.  The kinetic grapnel hits the bat.You kill the bat! _You now have 20/21 mp.  There is an entrance to Hatov's Antique Weapon Shop here. _MP restored: 21, hP[?1000l[?1000l8 _7654321, h.t+06987, hv, hvC6, hw, hx, h|Y5, h|, h~, hY4, h, h{, hg, hC3, h, h, hY2, hs, h, hY1, h, h, hY0, h, h, hZ59, h?, h, h|Y8, h', h, h\Y7, h, h, hٮY6, h, hq, hY5, h, hw, hY4, h, hJ, h #...#########...#♣§§§§.###...#.§§§§..######...#.≈§≈≈≈.....#...#§§§≈≈≈.....# #...#.§≈≈≈≈.....# ###.#..≈§≈..##########.#♣.§§§.#...###.@...########.....45.8 (25#..###................# #............# .....# #............# ##..> #....###. #.....### ############# #)∆#∆6.8 (263[?1000h _Found a stone staircase leading down., hcv[?1000l[?1000l2, h}1, hȀY0, h, h, hZ49, h, h , hY8, hz, hM, h #...#.≈§≈≈≈... #...#§§§≈≈≈...# #...#.§≈≈≈≈...∆#. ###.#..≈§≈..##. #####.#♣.§§§.#.., hw###.###.....########.. #....#..###...........#......## #...........#....@## #.......###..>...##........... ##....B##....Kinetic Grapnel #.....############# #.....# #...).#B   giant cockroach (asleep) ##.....g   goblin (asleep)#####.g , h251.8 (5.0), hXf2.8 (67, h, h[?1000h, hn _A goblin and a giant cockroach come into view., h8[?1000l, h>|  The kinetic grapnel hits the giant cockroach!, hB**.g   goblin, hԊ[?1000l, h...., h(20--3=3.8 (1Kinetic Grapnel6, h, h[?1000h, h , hE_You kill the giant cockroach! _You now have 20/21 mp., h"[?1000l#...#§§§≈≈≈.# #...#.§≈≈≈≈.∆#. ###.#..≈§≈..####. #####.#♣.§§§.#...###.###.....########.#....#..###..........#......## #.#.....#####.###..>@..##. ##.....##......###############.....# #...).# ###..... ####.g# #.$#.[?1000l-45 _[?1000h, h[?1000l# #...#.§≈≈≈≈.∆#. ###.#..≈§≈..#####. #####.#♣.§§§.#...###.###.....########.#....#..###............##......## #.##.....#####.####..>...##.# ##...@.##.#.....###############.....# #)#...).# #.##..... #.###.g#. #.$#.# ....[?1000l-54[?1000h, hz[?1000l∆#. ###.#..≈§≈..#### #. #####.#♣.§§§.#...###.###.....########........#..###............#..## #######..>... ##.. ############. #)).#..... #####.g #.$ ##.. ##. [?1000l6Kinetic Grapnel3[?1000h, h [?1000l#. #####.#♣.§§§.#...###.###.....########.....#....#..###............###......## #.# #.....#####.# ###..>...##.#  ##.....##.##.....##############..#....@# #)#...).# #..##..... #.###.g#. #.$#.#... ##.. [?1000l, h , h5 21==72, h , h; [?1000h, h Y _MP restored: 21, h\r[?1000l###.###.....########.........#..###............##..##  ######..>... ##..# ############.. #)).#.....# #####.g# #.$. ##... ##.. . #[?1000l81 _[?1000h, h6 [?1000l#....#..###............####......## #.# #.....#####.# ###..>...##.#  ##.....##.####.....##############...#.....# #)#...).##..##....#.###.g#. ##.$.#.#..... ##... .. # [?1000l, h, ha90, h7, h [?1000h, h, h[?1000l, h  The helpless goblin fails to defend itself.You whack the goblin![?1000l), h460Kinetic Grapnel39, hr[?1000h _You kill the goblin!, h[?1000l[?1000l[?1000h _No target in view!, h [?1000l[?1000l==8 _, h o7, h0 >  You see here a +0 dagger., h , hE J6 _, h , h , h , h C5, h , h o4, h L _You now have 78 gold pieces (gained 6)., h Y3, h  , h , hH , h C2, h , h , h) , hS Y1, hc , h8 Y0, h" , h2# , h"& Z29, h7' , h) , h, Y8, h- , h/ , h_6 7, h:8 Y6, h9 , hN< , h? Y5, h@ , hB , h{E Y4, hF , hH , h8K Y3, h-L , hM , hP C2, hQ , hHR , haT , h8W Y1, hX , h` Y0, hva , hxf v _j - 4 potions of heal wounds (gained 2), hh Z19, hh , hj , h!m Y8, hn , hp , hr Y7, h5s , ht , h1w Y6, hw , hy , h{ Y5, hC| , h } , h/ Y4, h׀ , h , h Y3, h8 , h , h Y2, h6 ,, h Y1, h , hW , h Y0, h , h , h. U ###........#  ##..######  ##.## #.# ####≈ #.# ##...§≈≈§ #.# ####..##≈≈≈§§ #.# ####....###, hԟ ≈§≈§≈≈#.# ##....#### #......'@# ##..#### .§....'.####..## §§≈≈≈§#......## b≈≈≈§≈#.##†..####### §§≈ ≈ #.##.........#§≈ ≈≈ #.##.........#b   bat (asleep)§ ≈§###.##.........#≈≈ #<..#..>.......######.#........#, hY ( §≈§≈§§≈§89.8 (29.0).≈≈≈§≈You open the large door., h i90.8 (3009, h! , h [?1000h, h# V _A bat comes into view., hB[?1000l ###...  ##..######  ##.# § #.#  ≈§≈ #.#  §§§≈ #.#  ≈≈≈§§ #.#  §§≈§≈≈#.#   ......'@#   ......'.#  §≈≈≈§§#..  b≈≈≈§≈#.##†  §≈≈ ≈ #.#  §≈ ≈≈ #.#  § ≈§###.#  ≈≈ #<..#..>   , h ###...  ##..######  ##.# § #.#  ≈§≈ #.#  §§§≈ #.#  ≈≈≈§§ #.#  §§≈§≈≈#.#   ......'@#   ......'.#  §≈≈≈§§#..  b≈≈≈§≈#.##†  §≈≈ ≈ #.# §≈ ≈≈ #.#  § ≈§###.# ≈≈ #<..#..> [, h17;30H[?1000l[?1000h _A bat is nearby!, h$[?1000l ###...  ##..######  ##.# § #.#  ≈§≈ #.#  §§§≈ #.#  ≈≈≈§§ #.#  §§≈§≈≈#.#   ......'@#   ......'.#  §≈≈≈§§#..  b≈≈≈§≈#.##†  §≈≈ ≈ #.#  §≈ ≈≈ #.#  § ≈§###.#  ≈≈ #<..#..>   , h ###...  ##..######  ##.# § #.#  ≈§≈ #.#  §§§≈ #.#  ≈≈≈§§ #.#  §§≈§≈≈#.#   ......'@#   ......'.#  §≈≈≈§§#..  b≈≈≈§≈#.##†  §≈≈ ≈ #.# §≈ ≈≈ #.#  , hj§ ≈§###.# ≈≈ #<..#..> [?1000l, h, hW, hT, hS[?1000h, hZ _A bat is nearby!, h [?1000l, h [?1000l, h+ , h|1 , h> , hBB [?1000h, hXK R _No reachable target in view!, hb[?1000l, hf[?1000l, hTm, hAp, hu, hgw[?1000h, h;yR _No reachable target in view!, h3[?1000l ###........#§≈# ##..######≈≈# ##.#  §≈≈# #.#  ≈§≈≈≈ #.# ##§≈≈§#.# ####..≈§§§#.# ####....§≈§≈≈#.# ##....#### .@.# ##..####.'.####..##§≈≈≈§§#......##≈b≈≈≈§≈#.##÷..#§≈≈≈≈≈#.##.........#§≈≈≈≈##.##.........#§≈≈§###.##.........#§≈≈ #<..#..>.# , h" #####.#.#[?1000l§§§§§§§§§§≈≈#≈§≈≈≈§≈§≈≈≈≈≈§≈≈≈§§≈§≈≈§§≈§≈§§§≈§§§≈≈≈≈#≈≈§#≈1.8 (1.0)8 _[?1000h _There is a large open door here., hX[?1000l, hC ###.# §§# ##..###### §≈# ##.# §§§§≈# #.# ≈§§§§≈≈##.# ##≈§≈≈≈§≈#.# ####..≈§≈≈≈≈#.# ####...., h#≈§≈≈≈§≈#.# ##....####'.# ##..####.§.####..###≈§≈≈§§≈#......##§≈b§≈§§§#.##÷..#≈§§≈≈§§§#.##.......# §§≈≈≈≈##.##...# §§≈≈§###.##.........# §≈≈ #<..#..>.#  #####.#.#, hő[?1000l, hۢS≈≈§≈§≈≈≈≈≈≈§§≈≈§≈≈≈≈§§§≈§≈§§'§≈, h ≈§b§≈§≈≈§§, hzh27 _, hѷ, h[?1000h, hǹ, h_[?1000l, hJhp ###.# ≈≈§≈# ##..###### §≈≈≈≈# ##.# ≈≈§§§≈###.# §§§§≈§≈≈##.# ##≈≈§≈≈≈≈≈#.# #### ≈≈≈§≈≈≈≈#.# ####.....#§§§≈§≈§#.# ##....#.'.# ##..####, hi#.§......'.####..##.#§≈≈≈§§≈#......##≈§b§≈§≈§#.##÷..#§≈§≈≈≈§§§#.##..#§ §§≈≈§§##.##...# ≈§§≈§###.##.#§≈§≈≈ #<..#..>.#  #####.#.#, hj[?1000l, h{um≈≈§§§§§§≈§§§≈≈≈≈§.§§≈§≈b§≈≈§≈§§§§§≈§≈, h?xi≈≈≈§§##§≈, hw{{3Kinetic Grapnel6, hN, hd[?1000h, h, h, [?1000l, h.7  ###.# ≈≈≈§# ##..###### §§§≈≈####.# §§§§§≈###.#  §§≈§≈§≈≈##.#  §§§§≈≈≈≈≈#.# #### ≈≈≈≈§≈≈≈≈#.# ####, hx9 Kr.#§§§≈≈≈≈#.# ##.... #.§'.# ##..#### #.'.####..##b.#§§§≈§§≈#......## ≈§≈b§≈≈§≈#.##÷..# §§§§§§≈§≈#.##..# § §≈≈≈§§##.##.# r   quokka (asleep) ≈§§§§###.##.# bb 2 bats (asleep) ≈≈§≈≈ #<..#..>.#  #####.#.#, h? [?1000l, h5M A≈≈≈§≈≈§§§§≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈.≈≈≈§≈≈≈≈≈≈≈≈≈, hWN ≈≈≈≈≈§≈≈≈≈§≈§≈≈≈§§, hQ a45, h&Y , h'[ [?1000h, h[\ b _A quokka and a bat come into view., hQ[?1000l, hx\ ###.#≈§≈§####..######≈§§§§≈####.#≈§≈§≈###.#≈##.#  ≈#.#, h_  ≈≈≈≈§≈≈≈≈#.# #####r.#§§§≈≈≈≈#.# ##.... #.'.# ##..#### #.'.####..###b.#§≈≈≈§≈≈#......##§ ≈§≈b≈≈≈≈≈#.##÷.. §≈≈≈≈§≈§≈#.##. ≈≈≈≈≈§≈§§##.##.≈§≈§§###.##.§≈≈≈§§≈ #<..#..>. #####.#., h`[?1000l, hDn_≈≈≈≈§≈§##≈≈≈§§§§≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈§§§#r.#§§§§∆ #..§§∆§§§§§§§≈§§≈#§§§##bb 2 bats§≈≈≈≈≈≈§≈#≈≈≈≈≈≈≈≈#, h~ra54, h# bb 2 bats (asleep)§§§§§ #####.#..# ...#.#[?1000l, h8 , hk ,, h ≈≈≈§§≈§≈§≈§§≈§≈§≈≈b.≈§≈≈≈≈§≈§≈§§#≈b1 asleep)#, h a63, h7 [?1000h, h6 , h[?1000l, h ≈≈≈≈§≈§####..###### ≈≈≈§§≈≈≈####.# ≈≈≈≈≈≈≈§≈###.# ≈≈≈§§≈≈≈≈≈##.#  ≈≈§≈§≈≈≈≈≈#.#, h] ≈ ≈§§≈§≈§≈≈#.# #### #r.#≈≈§§≈≈≈#.# ##.... ∆ #..§§....'.# ##..#### ∆ #.b..@...'.####..## #.§#§≈≈≈§§§#......## § §§≈b≈≈§≈§#.##÷.. §§§≈≈≈≈§≈§#.##. ≈≈≈≈≈§≈§§##.##. ≈§≈###.##. §≈##<..#..>.§≈§§§§§#######.#., hP ...#.[?1000l, h7,, hL≈≈≈##≈§≈##≈≈≈≈##≈§≈≈≈≈≈#§§≈§§≈§≈≈§≈§§§§§..b.#≈§≈§≈≈b§§§§§§≈§≈≈≈≈≈≈§≈§§#≈≈≈≈≈≈≈§≈≈≈≈≈≈≈≈≈#≈§§§§##=72, hgn[?1000h _The bat barely misses you., h[?1000l, h[?1000l, h{, h, h§≈≈≈≈≈§≈≈≈≈§§≈≈§≈...§..#.§#≈≈§§≈§≈≈§≈≈bb§≈≈≈#§≈≈≈≈§§≈≈≈≈#≈§≈≈≈≈§≈§§##, h≈≈≈≈≈≈≈§≈##≈≈≈≈≈≈≈##≈≈, hh8.9 (1.11, hA, h[?1000h, h _You hit the bat. The bat closely misses you., hL [?1000l, h\Y t ≈≈≈≈§≈§####..###### ≈§≈≈≈≈≈≈####.# ≈≈≈§≈≈≈§≈###.# ≈≈≈≈≈§§§≈≈##.#≈ ≈≈§≈≈§§≈≈≈#.# §≈≈≈§§§≈§§§≈#.# ####, h\  #r.#§≈≈§≈§≈#.# ##.... ∆ #....§§§.'.# ##.. ∆ #.§.@....'.####..## #.§#≈≈§§≈§≈#......## §≈§≈≈bb§≈≈≈#.##÷.. §≈≈≈≈§§≈≈≈≈#.##≈§≈≈≈≈§≈§§##.##≈≈≈≈≈≈§≈###.##≈≈≈≈≈≈≈≈##<..#..>≈≈≈≈≈§§§#.# ...#[?1000l, h` , hg , huu §§§§§≈≈≈≈≈≈≈§ ≈≈≈≈≈≈≈§§≈§§§§§#, hv a≈≈≈§≈§≈...@b§§.'.##..#≈≈§§§≈≈#..≈≈≈b§≈§§≈≈≈≈≈≈≈§≈§§§≈#§≈≈≈≈≈≈≈§≈##≈§≈, hsy g900, hր , h [?1000h, h݂ Q _The bat closely misses you., h [?1000l, h ≈≈≈≈§≈§####..###### §§§≈≈≈≈≈####.#§≈≈≈≈≈§§≈###.#≈≈≈≈≈§§§≈≈##.#§≈≈≈≈≈≈≈§§≈≈#.# §≈≈≈§§≈§§§§§#.# #### #r.#≈≈≈§≈§≈#.# ## ∆ #....§.§.'.# ##.. ∆ #..@.b§§.'.####..## #..#≈≈§§§≈≈#......##§≈≈≈≈≈≈b§≈§≈≈#.##÷..≈§≈≈≈≈≈§§≈≈§≈#.##≈§≈§§§≈##.##§≈≈≈≈≈≈≈§≈###.##≈≈≈≈≈≈##<..#..>§≈≈≈§§≈§§#.# ...#[?1000l[, hAE40m, h#'§§§≈≈≈≈≈≈#≈§≈≈≈≈≈≈§≈≈##§≈≈≈≈≈§§≈≈≈≈##≈≈≈#§§§≈≈≈#≈§≈...b§...'.b§≈≈≈≈#.§≈≈≈≈≈≈≈≈≈≈§§≈≈≈≈§§≈≈≈≈≈#§§§≈≈≈§§§≈≈≈##≈§≈≈≈≈≈§§§§§§≈≈§≈≈≈§##b§§§≈600399[?1000h _The bat completely misses you. x2, h:[[?1000l, h} ≈≈≈≈§≈§####..######§≈§§§≈≈≈≈≈≈####.#≈≈≈≈≈≈≈≈§≈≈###.# §≈≈≈≈≈§§≈≈≈≈##.# §§≈≈≈≈≈≈≈§≈≈≈#.#  §§≈≈≈§§§§§≈≈≈#.# , h"! #r.#≈≈≈≈§≈≈#.# ## ∆ #.'.# ##.. ∆ #.@.b§...'.####..## #..#≈b§≈≈≈≈#......## §§≈≈≈≈#.##÷.. §§≈≈≈≈§§≈≈≈≈≈#.## §§§≈≈≈§§§≈≈≈##.## §≈§≈≈≈≈≈§§§###.## §§§≈≈§≈≈≈§##<..#..> §≈≈§§§≈§§#.# ...#[?1000l, hB, hˈ, h, h, h, h , h≈≈§§≈≈≈≈§≈≈≈§§≈≈≈≈≈≈≈≈§≈≈§≈≈≈§§§≈.rbb.≈≈§≈§≈≈§§≈r§§§≈18, h, hߦ[?1000h, hI _The bat misses you., h[?1000l, h)  Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft3%3  d - Forge Blazeheart GolemFire/Forgecraft32%4 Select a spell to cast[!]/[I] toggle spell headers, h , hĴ , hv ≈≈≈≈§≈§####..######megagabibbo the Tinkerer§≈≈≈§§≈≈≈≈≈####.#Gnoll≈§≈≈≈§§≈≈≈≈≈###.#Health: 37/37 ========================≈≈≈≈≈≈≈§§≈≈≈≈##.#Magic: 21/21 ========================≈≈≈§≈≈≈≈≈≈≈≈≈≈#.#AC: 3Str: 16§≈§≈≈≈§§§≈≈≈≈#.# ### EV: 11Int: 16, hP #.r#≈≈≈≈§≈≈#.# ##.. SH: 0Dex: 10∆ #..b.....'.# ##..# XL:  5 Next:  4% Place: Dungeon:3∆ #.@.b....'.####..## Noise: =--------  Time: 2601.9 (0.0)#..#≈≈≈≈≈≈≈#......## a) +2 whip (elec)§§≈≈≈≈≈≈≈≈≈≈≈#.##÷..### Cast: Kinetic Grapnel§≈§≈≈≈≈§§≈≈≈≈≈#.##...... Zot (15398) §§§§≈≈≈§≈§≈≈≈##.##......§≈§≈≈≈≈≈§§≈###.##...... r   quokka§§§≈≈§≈§§§##<..#..>, hG [0;10m.... bb 2 bats§≈§≈§§≈§§#######.#........#..... _The bat barely misses you. _You hit the bat. The bat closely misses you. _The bat closely misses you. _The bat completely misses you. x2 _The bat misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure), h ≈≈≈≈§≈§####..######megagabibbo the Tinkerer§≈≈≈§§≈≈≈≈≈####.#Gnoll≈§≈≈≈§§≈≈≈≈≈###.#Health: 37/37 ========================≈≈≈≈≈≈≈§§≈≈≈≈##.#Magic: 21/21 ========================≈≈≈§≈≈≈≈≈≈≈≈≈≈#.#AC: 3Str: 16§≈§≈≈≈§§§≈≈≈≈#.# ### EV: 11Int: 16#.r#≈≈≈≈§≈≈#.# ##.. SH: 0Dex: 10∆ #..b.....'.# ##..# XL:  5 Next:  4% Place: Dungeon:3∆ #.@.b....'.####..## Noise: [39;49, h m=--------  Time: 2601.9 (0.0)#..#≈≈≈≈≈≈≈#......## a) +2 whip (elec)§§≈≈≈≈≈≈≈≈≈≈≈#.##÷..### Cast: Kinetic Grapnel§≈§≈≈≈≈§§≈≈≈≈≈#.##...... Zot (15398) §§§§≈≈≈§≈§≈≈≈##.##......§≈§≈≈≈≈≈§§≈###.##...... r   quokka§§§≈≈§≈§§§##<..#..>.... bb 2 bats§≈§≈§§≈§§#######.#........#..... _The bat barely misses you. _You hit the bat. The bat closely misses you. _The bat closely misses you. _The bat completely misses you. x2 _The bat misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure), hI [?1000l, h  _You hit the bat. The bat closely misses you.losely misses you.completely misses you. x2 _The bat misses you.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall., h , hC ,, h ≈≈≈§§≈≈≈≈≈§≈≈≈§§≈≈≈≈≈≈≈≈≈≈≈≈≈§≈≈§§§≈§≈§§§§≈§≈§§§#§§≈≈§§rb....§#§§≈§≈≈≈§≈≈≈§§≈≈§§≈≈≈§≈§§≈§§§§≈≈≈≈≈§§≈§≈, h 19---=2.9 (17, h= , h [?1000h, h _The bat hits you but does no damage. x2 _You now have 19/21 mp., h#[?1000l, hl[?1000l, h, h  You closely miss the quokka. Your bite misses the quokka., h   The bat closely misses you. The bat hits you but does no damage., h{≈##≈≈≈≈≈≈≈§≈§≈≈§§≈§≈§.≈b.§§§≈≈, hK9≈≈§≈≈§§≈§§≈≈≈≈≈≈≈§§≈≈≈≈≈≈§≈≈≈≈≈≈≈§§§≈≈≈##, h i-36, ho', hn([?1000h, h) _The quokka closely misses you. The bat misses you., h[?1000l, h  You hit the bat. Lightning courses through the bat!![?1000l, h`  You kill the bat!, h, h$'≈≈≈≈≈≈≈≈§≈#§≈≈§#≈§≈≈§§§§≈≈§§#.#§≈≈b≈§§†.....§§§≈§≈≈≈§≈#§≈§≈≈§§§≈≈≈≈§≈≈≈≈≈≈   bat≈≈≈§, hkH36-5-5.0 (1.15[?1000h, hI _The bat closely misses you. The quokka bites you. The quokka barely misses you._You take 1 damage, and have 36/37 hp., hA ][?1000l (grapneled), h [?1000l, h[ ,, h 8 §§§§≈≈≈§≈##§≈≈≈≈≈§§§§≈§≈≈≈≈≈§≈§≈≈§≈§§≈≈b§§.§.'§#§§§≈≈§§#≈≈§≈≈≈§§§§≈≈§≈§§≈≈≈≈≈§≈≈§≈≈≈≈≈≈≈#≈§≈≈≈≈≈§≈≈≈≈##≈§≈§≈≈§≈≈≈≈##§≈≈≈≈§≈≈##The kinetic grapnel hits the quokka. The bat hits you but does no damage., h 37=8----604, hp , h! [?1000h, ho _The quokka bites you but does no damage.Health restored: 37 _You now have 18/21 mp., hm#[?1000l, h}Ds  The kinetic grapnel hits the quokka., hRO§b   bat, hd[?1000l, hϜc  You kill the quokka!, h§≈§§§≈≈≈≈§≈§≈##≈≈§≈§§§§≈≈§§≈#§≈≈≈§≈≈≈≈≈§≈≈≈§§b§..#≈§§§≈, hŧ≈≈§≈≈≈≈§§§≈≈§≈≈§≈§§≈#§§≈§≈≈≈≈≈≈≈##§≈≈≈§≈≈§≈≈≈§≈≈≈≈§≈≈#, h7--673, h, h[?1000h, h _The bat misses you. The bat hits you but does no damage. _You now have 17/21 mp., h, h(+[?1000l≈≈≈≈§≈§####..###### §§≈§§§≈≈≈≈≈####.# §§≈≈≈§§≈§≈§≈###.# ≈≈§≈§§§≈≈≈§§§##.# §≈≈≈≈§≈§≈≈≈§§§#.# #≈≈≈≈≈≈§≈≈≈§§§#.# ##..#§≈≈≈≈§§#.# ##.∆ #§†§b....'.# ##..#∆ #..@.§...'.####..## #..#≈§§§≈§≈#......## ≈≈§≈≈≈≈§§§≈≈§#.##÷..#§§§≈≈≈≈≈≈§≈§§≈#.##.§§§≈≈§≈≈≈≈≈≈≈##.##.≈§§≈≈≈§≈≈≈§≈###.##.≈≈≈§≈≈§≈≈≈§, h1a##<..#..>.≈§≈≈≈≈§≈≈#######.#....#.[?1000l≈≈≈≈##≈§≈≈≈#≈§≈≈≈§§§##≈≈§§§≈#§≈§≈≈§≈≈#§§≈≈≈≈.†.b.§§§...'.≈§≈≈≈#.≈≈§§≈§§§§§§#≈§≈≈§≈≈≈§≈§§≈#≈≈§§§≈≈≈§≈##≈§§§≈≈≈§§≈≈§≈≈≈§≈≈≈≈≈36-8=82, h4[?1000h, hA7 , hS8 , ho9"_The bat hits you. , hk:K_You take 1 damage, and have 36/37 hp., hw;, hP C[?1000l[?1000l, h V C≈≈≈§§#≈§≈§≈§≈≈§≈≈≈≈§≈§≈§≈≈≈§§≈§b§≈≈≈§#§§≈§.., hK] .....'.#§§#≈≈≈≈≈≈≈#.≈≈≈≈§§≈≈§§≈≈§≈≈§§≈§§§≈≈§§§≈≈§##§≈≈§§# ≈≈≈, hb , h[d 37, h+e =, he &9.1 (1.1, hf %0, hcg , htl , hp [?1000h, hr  , hs , hst f_You hit the bat. The bat barely misses you. , h-u %_Health restored: 37, hu , h$ [?1000l[?1000l[?1000h _No reachable target in view!, hK[?1000l, h%     ###.#  #.#  ≈§§≈#.#  ≈≈≈≈≈#.#  #.§#§§≈≈≈≈≈#.#  ∆ #.†.§....'.#  ∆ #..@.....'.  #§§#≈≈≈≈≈≈≈#.  ≈≈§§≈§§#.##÷ ≈§§§≈≈ ≈§## # <..#..>, h8!, hQ     , hؔ$###.#  #.#  ≈§§≈#.#  ≈≈≈≈≈#.#  #.§#§§≈≈≈≈≈#.#  ∆ #.†.§....'.#  ∆ #..@.....'., h>d  #§§#≈≈≈≈≈≈≈#.  ≈≈§§≈§§#.##÷ ≈§§§≈≈ , h≈§## # <..#..>[?1000l, h, h, h, hŲ[?1000h, h`Z _A bat is nearby!, h{[?1000l, h>***, h14[?1000l, h5≈§≈§≈≈§§§##§§§≈§§#, h 7§≈≈§≈≈≈§≈§#§§#≈≈§b.§.#§≈≈≈§≈≈§≈≈§≈≈§#≈§≈§§≈≈≈§§§≈≈§##≈§§§§≈≈§≈≈≈≈≈≈##, hu;7-10089, hC, hN[?1000h, hO , hDQ_The kinetic grapnel misses the bat. The bat misses you. _You now have 17/21 mp., h[[?1000l  The kinetic grapnel hits the bat.†, h[?1000l≈≈§≈##≈≈≈#≈≈≈§≈§§≈≈≈≈§≈#§.#§.#..#§§≈≈≈≈§≈≈§§≈§§≈≈≈§≈§≈≈§≈§≈≈§§≈≈≈§≈§§≈§≈≈≈§§§§≈##≈≈≈≈≈≈##, h'/6--71Kinetic Grapnel8[?1000h _You kill the bat! _You now have 16/21 mp., h_][?1000l[?1000l7 _=67=54, h@u32, hb=108=79876=549=3210=69820=765[39;4, h9m4=3, h, hC 21==21, h/059, h, h, hl==8, h, h, h ≈≈≈≈§≈§####..#### ##≈≈≈≈≈§§§§≈§≈####.# # ≈≈≈≈≈≈≈§≈§§§§≈###.# #≈ ≈§≈≈≈≈≈≈≈≈§§§≈##.# ≈≈≈§≈§§≈≈≈≈§≈§≈≈§≈#.# ≈§≈≈§≈≈≈≈≈≈≈§≈≈§§≈#.# ≈§§≈≈≈§#..#≈≈§≈≈≈≈#.# b≈≈≈≈≈≈[##.††.....'.# ≈≈≈≈≈≈≈@##........'.####-≈≈≈≈≈≈≈#.§#≈§≈≈§≈≈#.....≈≈≈§≈§§≈≈≈≈≈§≈≈#.##÷. §≈§≈≈≈≈≈≈≈≈≈≈§≈≈≈§#.## #≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈##.## ##≈≈≈≈≈≈§§≈§§≈≈≈###.##b [3, hH:0m  bat (asleep) ##§≈≈≈§§≈≈≈≈≈≈##<..#..> ##§≈§§≈≈≈≈§≈#######.#.##≈≈ ≈§§ # ...#., h ≈≈§#≈≈≈≈≈≈§§§§≈§≈≈≈≈§≈≈§≈§§§≈≈§≈≈§§≈≈≈§§≈§≈≈≈≈§41.1 (30.0)§≈#..§≈≈≈§≈≈§≈≈§≈≈§§≈≈≈≈§§≈§≈§≈≈≈≈§§§≈§§≈≈≈≈##§≈§§≈≈≈≈§§, h -2.1 (317, h, h[?1000h, h _A bat comes into view.You see here a book of Dreams. _MP restored: 21, h|([?1000l, hY7[?1000l, hB≈§≈§≈≈≈§≈≈≈≈§≈, hE7≈§≈≈≈≈≈≈≈§≈≈≈≈≈≈§≈§≈≈≈≈≈≈§§§≈≈#.§§§§≈§§§≈§≈≈≈§§§§§≈#≈≈≈§§§≈≈≈≈≈≈≈≈≈≈≈≈§≈≈≈≈§§§≈##§≈≈≈§§≈≈≈≈#§≈§§≈≈≈≈, hGl3.1 (1.0)6, hQ, hR[?1000h, hMTy  You add the spells Ensorcelled Hibernation, Fugue of the Fallen and Anguish to _your library., hi[?1000l, hn, hp##≈≈≈§≈≈§≈§≈§≈####.# ##§≈≈≈§≈§§§§≈§§≈###.# #§≈≈≈≈≈≈≈≈§≈≈§§§≈##.# ≈§≈≈≈≈≈≈≈§≈§≈§§≈§≈#.# §≈≈≈≈≈≈≈≈≈≈≈§≈≈§§≈#.# ≈#..#≈≈≈≈≈≈≈#.# #b§≈≈≈≈≈[##.††..§..'.# ##≈≈≈≈≈§§.##........'.####.≈≈≈≈§≈≈#@§#≈§≈≈§≈≈#......≈§≈≈§§§≈§§§≈§≈≈§≈≈#.##÷≈≈§≈§≈≈≈§§§§§≈§≈≈§#.##..#≈≈≈§§§≈≈≈≈≈≈≈≈≈≈##.##.##≈≈≈≈≈≈≈≈≈§§§≈≈###.##.≈≈≈≈≈§≈≈≈≈≈≈##<..#..>##§≈≈≈≈≈≈≈§§#######.#.. #≈≈≈ ≈§§ # ...#..  ....^.. , hq [?1000l, hv§≈§≈§≈≈§≈≈≈≈, hw(.§..≈§≈§§≈§≈§§≈§≈§#≈≈§§≈≈≈≈§≈##≈≈≈≈§§≈≈§≈##≈§≈≈≈≈≈≈≈≈§≈≈ ≈§§##, hya45, hi~, h<[?1000h, h}, h.Z[?1000l[?1000l, h! 43, h$21, hٯo0, h, h!498, hY7, h, h, h}Y6, hh, hM, hDY5, h, he  There is a large open door here., h , h J4 _, h , h , h"Y3, h, h, hY2, h, h3, h]Y1, h7, hd d  You see here an adder skeleton., h#, h$`0 _, h&, hO3987654, hV32, h \4, h*g10, h|h,, hj, hy298765, h 43, h210198, hT765, h4, h, h 3, ho2, h, hY1, hT, h, hY0, h, h, hZ09, h>,, ho8, hA  You see here a +0 robe.7 _654, h: 32102998, hC 76, hH,, hN#......#.##.# #......#.##.# ########.##.#  #.##.#  #.##.# ##.##.# ##..##.# ####[.....##########  ##...........@......h  ####..##.....###########  #....###.....# ..#### ####### ###    h   jackal (asleep) ∆  ####  ...#  , hV\703.1 (59.0)∆, hXg4.1 (605, h[, h\[?1000h, h]Y _A jackal comes into view., h [?1000l#......#.##.#  #......#.##.#  #.##.#  #.##.#  #.##.#  ##.##.#  ##..##.#  ####[.....# ##......h[ ..##.....# ....###.....#  .#### #     ∆ ∆    #  [?1000l5.1 (1.0)4[?1000h, h Z[?1000l#......#.##.#  #......#.##.#  #.##.#  #.##.#  #.##.#  ##.##.#  ##..##.#  ####[.....# ##.h[. ..##.....# ###.....#  #### #  #   , h∆ ∆    .#  [?1000l, hc), hKa63, h:]%[?1000h, h=+[?1000l......#.##.#  ......#.##.#  .##.#  #.##.#  #.##.#  ##.##.#  ##..##.#  ####[.....# ##.h[.h  #..##.....#.  ###.....#   #     h 2 jackals (asleep)∆ ∆  #  #  [?1000l7Kinetic Grapnel2[?1000h _A jackal comes into view., h [?1000l, h #.##.#  #.##.#  .##.#  #.##.#  #.##.#  ##.##.#  ##..##.#  ####[.....# #., h^Ah[.h.  ..##.....#.#  .###.....#   #    ∆ ∆      [?1000l, h , h a81, h[?1000h, h, hE[?1000l, h1#.##.#  #.##.#  .##.#  #.##.#  #.##.#  ##.##.#  ##..##.#  [.....# .h[.h..  .##.....#.##  ###.....#  # #    ∆ ∆    [?1000l90, h۞%[?1000h, h {`[?1000l#.##.#  #.##.#  .##.#  #.##.#  #.##.#  ##.##.#  ##..##.#  [.....# h[.h..#  ##.....#.###  .....#   #    ∆ ∆    [?1000l1089[?1000h, h [?1000l, h^  The helpless jackal fails to defend itself.You whack the jackal![?1000l, h {.   jackal, hF i818, hܿ , h [?1000h, h T _You kill the jackal!, hR[?1000l#.##.#  #.##.#  .##.#  #.##.#  #.##.#  ##.##.#  ##..##.#  #[.....#  [.h..#  #.....#.###  #.....#  #    ∆ ∆    [?1000l27[?1000h, hh[?1000l, hp#.##.#  .#.##.#  .##.#  #.##.#  #.##.#  ##.##.#  #..##.#  [.....#  , hr.h..#  .....#.###  .....# #      ∆ ∆    [?1000l, h1~, ha36, h9, h<U[?1000h _You see here a +0 robe., h8[?1000l, h/#.##.#  #.##.#  #.##.#  #.##.#  #.##.#  #.##.#  ..##.#  .....#  [@h..#  #, h.###  # h#   .#  .#  .#  h 2 jackals (asleep)∆ ∆ ..  ##   , hE [?1000l, h , h a45, h , hM [?1000h, hM Y _A jackal comes into view., hc [?1000l, hAr  The helpless jackal fails to defend itself.You whack the jackal![?1000l, h~ {.   jackal, hk i954, hݣ , h [?1000h, hZ T _You kill the jackal!, hP [?1000l.##.#  .##.#  .##.#  .##.#  .##.#  .##.#  ..################  .........[....#  #############@###  # #h#  #### #.#   #.#  #.#  ∆∆ ...   ###     [?1000l63[?1000h, hk[?1000l  The helpless jackal fails to defend itself.You whack the jackal![?1000l, h*sj., h@V117.2 (1.1Kinetic Grapnel2[?1000h  The helpless jackal fails to defend itself.You whack the jackal! _You kill the jackal!  The helpless jackal fails to defend itself.You whack the jackal! _You kill the jackal!, h[?1000l, h ...################..........[....##############.### #@# ###  [?1000l, hg801, hw, hB, h[?1000h, h, h([?1000l[?1000l, h]4, hϾ, h̿[?1000h, hA  You whack the jackal! _You kill the jackal! , h The helpless jackal fails to defend itself.You whack the jackal! _You kill the jackal! _No target in view!, h [?1000l, hE [?1000l0 _, h79...################ ..............[....# ...#############.#### #.# #### #.#  #.#   ∆, h#.!....g##.#######Kinetic Grapnel g   goblin (asleep), h_ ,20.2 (2, h f1.2 (38, h`, hP[?1000h, hou _A goblin comes into view. It is wielding a +0 dagger., h|[?1000l, h]##.#  ...################  .........[....#  #############.###  , hdž'# #.#  ### #.#   #.#  #####.###  ∆#.!...@g#   #.#######        , h`-  [?1000l, h{, h+f2.2 (17, h%[?1000h, h) [?1000l, h [?1000l, h( gg  The helpless goblin fails to defend itself., h* i=36, h0 , h1 [?1000h, h2 _You hit the goblin. The goblin barely misses you., hF [?1000l, h" [?1000l, h , h h4.3 (1.15, h , hS [?1000h, h _You barely miss the goblin. The goblin hits you but does no damage., hI[?1000l, hYS##### [....# #.###  #.#  #.#  #.#  #####.###  ∆ #.!...@g# , hSE #.####### , hT*, h`l##### [....# #.###  #.#  #.#  #.#  #####.###  ∆ #.!...@g#  #.####### [?1000l[?1000h _A goblin is nearby!, h&[?1000l[?1000l, h:, h:g504, hA@, hA[?1000h, h C _You barely miss the goblin. The goblin closely misses you., h\[?1000l, h|s  The kinetic grapnel hits the goblin., hb), h%[?1000l, h, h$20--6Kinetic Grapnel3[?1000h _You kill the goblin! _You now have 20/21 mp., h [?1000l, h! [?1000l, h( , h * , h0 , h|4 Z[?1000h _No target in view!, h([?1000l, h*[?1000l, hU-, h#., h4, h:, h<J2 _, hV10--6921==8, h], h0_, hf6, h=jY5, hl, hn, hql==4, hr, h>|.##.# #[.....######### ....[....# #.....#####.### #.....# #.# #### #.#  #.#  #####.###  ∆ #.@....)# -, h| #.####### #. #. #. #. #. #. , h| , hс,35.3 (9, h҂-6.3 (10.0)3, hf, h[?1000h, h[ _p - a fizzy pink potion _MP restored: 21, hV[?1000l[?1000l, hY4, h9^,, hf2 _, hno1, ht0, h3w, hzZ59, h7|, h|, hgY8, hl, hm, h[Y7, hŠ,, hfo6, h, h #####.###  ∆ #......)#  #.#######  #.#  #.#  #.# #.#  #.#  #@# , h..S.....# #####.### ...  ###   S   ball python (constriction, asleep)   , h43.3 (7.0)4.3 (85, h|[?1000h _A ball python comes into view., h- [?1000l∆ #......)#  #.####### ###.# ..#.# #.#.# #.#.# #.#.# ######.#.# ...S...@.# #####.###  ...  ####     [?1000l, hG: 5.3 (1Kinetic Grapnel4, hl; [?1000h, h= , hI[?1000l, hzk ***S  grapneled)The kinetic grapnel hits the ball python., hl, h [?1000l, h[I.S.., hf20--=63, hd, h5[?1000h, h _The ball python hisses angrily. _You now have 20/21 mp., h@[?1000l, hC ∆ #......)#  #.#  ###.#  ..#.#  #.#.#  #.#.#  #.#.# #.#.# #....S.@..# #.#####.###  ...#  #####      , hF[?1000l, hR .SThe ball python closely misses you. The ball python grabs you., hW36- 1 72) Constr , hk[?1000h _The ball python constricts you. _You take 1 damage, and have 36/37 hp., hXc[?1000l, hl{  The grapnel guides your strike. You whack the ball python![?1000l, hTg†, hʗ37=11 28.4 (1.1Kinetic Grapnel1) , hN, ht[?1000h, h7C _You kill the ball python! , hM_Health restored: 37, hG[?1000l, h,[?1000l, h7, h!, h9, hg[?1000h, hR _No target in view!, hҢ [?1000l, hǤ [?1000l, h, , h , h , h3 , h 0 _--49, h 21==8, h@ , h , h9 k=7, h , h6 , h_ Y6, hV , h , hk Y5, h , hO , h l==4, h ,, h Y3, h& , h- , h Y2, hH , h5 , hy Y1, h , h , h Y0, hm , hO , h Z39, hM , h , h Y8, h , h , h Y7, h , h , h= Y6, h , hl , h Y5, hU , hG , h o4, h , h Y3, hT , h{ , he Y2, h , h , h Y1, h , h , h 0, h Z29, h , hq , h% .###.....#  #.# ## ####### #.#  #.### #####.###.=. #......)#.... #.#######.....####.#.J......#.# #@#.#-∆ #.#.# #.#.########.#.##.....†...##.#####.###J   endoplasm (asleep)#.#.....# #.#.##### #.#.# , h+ 070.4 (22.0), h, -1.4 (238, hn0 , h5 [?1000h, h5 _An endoplasm comes into view. _MP restored: 21, h[?1000l, h~9 #.#   #.#  #.#  ##   .=. )#  ....   .....####.#  .J......#.#  #@#.#  ∆ #.#.#  #.#.#  #.#.#  †...#  #.###  #.#.....#  #.#.#####  #.#.#, h2 #.#   #.#  #.#  ##   .=. )#  ....   .....####.#  .J......#.#  #@#.#  ∆ #.#.# , h$ #.#.#  #.#.#  †...#  #.###  #.#.....#  #.#.#####  #.#.#[?1000l, h , h( , h, h[?1000h, h(a _An endoplasm is nearby!, h[?1000l, h#..##.....#############.### ..###.....# #.# ### ####### #.#  #.# ### #####.### =. #......)# # #.####### #.....####.# #, h n..J....@.#.# # ......##.#.# # ∆ ..... #.#.# #.... #.#.# #, h########.#.# # #.....†...# # #.#####.### , h# #.#.....#  #.#.##### , h[?1000l, h, h(s2.4 (1.0)7 _, h[?1000h, h, h[?1000l, h 9#..##.....#.### .###.....# #.# # # #.# #, h #.# #### #####.### .=... #......)# #.. #.# .#.####.# .#, hW.J...@..#.# .#.##.#.# .# ∆, hwC.< #.#.# .#... #.#.# .#######.#.# , h[.# #.....†...# .# #.#####.### # #.#.....#  #.#.#####, h , h[?1000l, hr  Found a stone staircase leading up., h.J.<J, h{3Kinetic Grapnel6, h, h[?1000h, hL _The endoplasm quivers., h" [?1000l, hM #..##.....#.### .###.....# #.# .#### # #.# # #.# ## #####.### , h .=...# #......)# #.# #.# .#.####.# .#.J.@...#.# .#, h ?.##.#.# .# ∆.<##.#.# .#.##.#.# .####.#.# .# #.....†...# , h, .# #.#####.### # #.#.....#  #.#.##### , h [?1000l, hD , h5 .J, h a45, h , h? [?1000h, hb , h][?1000l (grapneled), hc[?1000l, h3t  The kinetic grapnel hits the endoplasm.The endoplasm freezes you.33---20--=54, h6, h[?1000h, h _You are frozen. _You take 4 damage, and have 33/37 hp. You now have 20/21 mp., h& [?1000l, h#  The grapnel guides your strike. You whack the endoplasm![?1000l, h?+i., hG36.5 (1.1Kinetic Grapnel3, hN[?1000h, hPW _You kill the endoplasm!, h&[?1000l[?1000l, h, hdp[?1000h _No target in view!, h[[?1000l, he ##...................[....# ####..##.....#############.### #....###.....# #.# , hhfE..#### ####### #.# ####.# ######### #####.###  , hgj.....=...# #......)# ####.# #.####### .#####.# , hg.#....#.# .# ..##.#.#, h8h .# $<##.#.# .# .........##.#.#, hh .# ###########.#.# .# #.....†...#, hfi ...# #.#####.### #### #.#.....# , h\k[?1000l, hf-702 _, h6[?1000h, h, hS [?1000l, h s ####[.....################ , h C ##...................[....#  ####..##.....#############.### ##....###.....# #.# ...#### #######, h| @ #.# #####.# ########## #####.###  =...# #......)# #####.# #.####### .# #####.# .# #....#.# .# #..##.#.# .# #$<##.#.#.# #.........##.#.#.# ############.#.#.# #.....†...# ....# #.#####.###, h? [?1000l, ha , h I4=---, h Z81, hl , h [?1000h, hy , h' [?1000l, h w ##..##.# ####[.....################ ##...................[....#  ####..##.....#############.### ###....###.....# #.# ....#### ####### #.# .#####.# ########### #####.### # .# #......)# ###### ..# #.#######.# ######.#.# #....#.#.# #..##.#.#, h .# #$<##.#.#.# #.........##.#.#.# ############.#.#.# #.....†...#, h [?1000l, h , h |--90, h , hz , h 21==80.5 (219, hJ[?1000h, h{ _q - a +6 ring of dexterity _MP restored: 21, hɽ [?1000l, h¿ ;Put on which piece of jewellery? Jewellery (go to first with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn), hH q - a +6 ring of dexterity[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip , h##..##.#megagabibbo the Tinkerer####[.....################ Gnoll##...................[....# Health: 34/37 ======================--####..##.....#############.### Magic: 21/21 ======================== ###....###.....##.#AC: 3Str: 16 ....#### ########.#EV: 11Int: 16 .#####.#SH: 0Dex: 10 ##...######### #####.### XL:  5 Next: 13% Place: Dungeon:3 #.......@...# #......)# Noise: ---------  Time: 2780.5 (0.0) ###### ...........# #.####### a) +2 whip (elec) .....# ##.........####.#Cast: Kinetic Grapnel .....# #[, h—40m............#.#Zot (15219) .....# #.........##.#.# .....# #$.......<##.#.# .....# #.........##.#.# .....# ############.#.# .....##.....†...# _You take 4 damage, and have 33/37 hp. You now have 20/21 mp.The grapnel guides your strike. You whack the endoplasm! _You kill the endoplasm! _No target in view! _q - a +6 ring of dexterity _MP restored: 21[?1000l  Okay, then.[?1000h, hҝ. _, h][?1000l[?1000l8 _57, hqC6546=32, h91037==09####[.....################...................[....#####..##.....#############.### ####....###.....# #.# ....############ #.##### l..  #.# ....######### #####.###.........# #......)# #######.# #.####### ......# ###.####.# .# #....#.#.# ###.#.#.# #$<##.#.#.# #..##.#.#l   frilled lizard (asleep).# ############.#.#.# #.....†...#.#[39, h=F;49m #.#####.###910.0)1.5 (118, hh[[?1000h _A frilled lizard comes into view. _Health restored: 37, h [?1000l, h-- ####[ [   #.# # #.#  l..#.#  ....#########  ............# ) .......@....#  ###.........####.#  #............#.#  #.........##.#.#  #$.......<##.#.#  #.........##.#.#  ############.#.#  †...#   , h  ####[ [   #.# # #.#  l..#.#  ....#########  ............# ) .......@....# , hd  ###.........####.#  #............#.#  #.........##.#.#  #$.......<# #.........##.#.#  ########### † [?1000l, h( , h , h , h [?1000h, h e _A frilled lizard is nearby!, hi=[?1000l, h$ ##..##.# ####[.....############## ##...................[....  ####..##.....#############.##  ####....###.....# #.# ##....############ #.# #..#### .l..#.# ..########### #####.# .## , hrK.# #......)####### ....# #.######.# ########.#.# #....#.#.# #..##.#.#.# #$<##.#.#.# #.........##.#.#.# ############.#.#.# #.....†...#, ha[?1000l, h , hd.ll, hxl2.5 (1.0)7, hb, hq,j[?1000h _The frilled lizard hisses angrily., h[?1000l ##..##.# ####[..... ##.[ ####..##.....#. ####....###.....# #.#  ##....############ #.# ##..#### ...l. #.# #..##.# #####. ..##.# #...... ..#.# #..######.####.#.# #.#.#.# #.#.#.# >.# #$.<##.#.# .# #.##.#.# .# ##.#.# .# #.....†...#[?1000l, hM, hJ.l, h{3Kinetic Grapnel6, hJ, h,[?1000h, hZ, hX|[?1000l ##..##.# ####[..... ##.[ ####..##.....#. ####....###.....# #. ##....############ #.  ##..#####...... #. ##..## #....l.# #####..## #.# # ÷..#.# #..######.####.#.# #.#.#.# #.##.#.# .>.# #$.<##.#.# #.# #.##.#.# #.# ##.#.# ^.# #.....†...#[?1000l.l=45[?1000h, h`[?1000l, hz{  The kinetic grapnel hits the frilled lizard., h C., h [?1000l.20--4=5Kinetic Grapnel4, ha[?1000h _You kill the frilled lizard! _You now have 20/21 mp., hI [?1000l, hL [?1000l, hT , hW , h^ , h_ [?1000h, ha R _No target in view!, h[?1000l[?1000l[?1000h _No target in view![?1000l[?1000l, h J, hS3 _2, h61--021==199, hw8Y8, hQD 76, h J==5, hXP, h\U4, hg_Y3, hLd _You now have 91 gold pieces (gained 13).2, h'o1, h v0, h898, hr7, h, hȥ65432, h1, h, hz0798, h*7654, hY3, h,, hY2, h1, h, hb o0, h , h\, h0D69, h8, h, h, hC8, h, h+, hx!, hY"C7, h#, h,', h(*, h>+C6, hZ,, h/, h2, h3C5, h5, h]8, h;, h;C4, hd=, h!S, h%X, hYC3, hZ, hC_, hdC2, hBj,, hn, hp, hrC1, hx, hރ<  You see here a +0 robe., hv0 _, h, hO, h3D59, h×, h%, h~, h ;8, h765, h<, h, hY4, h, h, hY3, hu, ho2, h-o1, h?, h, hMY0, h, hE, hZ49, h$,, h 8, h+7654, h3@3210, h:P398, hR, hS, hTY7, hqW, hZ, h [Y6, h\, h2_, hV`Y5, hSf4, hpko3, h)m, hRn, hp, h!rY2, hs, hv, hwY1, hy, h|, hI}Y0, hN, hp29, h, hNo8, h, h, h;7, h , hq, h/Y6, h,, h54321019, h, ho8, h#.....# #)....####..#...).## #.....# #..##.....## #.....# ######.)### #.....# #. ##...### #####.....# #. ###...####.......### #. ###...##.......# #. ###.##.......# ### #.# -881.5 (86.0) ###..#  ≈≈≈≈§≈§####..######  ##≈§≈≈≈≈≈≈≈§≈≈####.# ##§§≈≈≈≈≈§§≈≈≈≈≈###.# # #≈§≈≈≈≈≈§≈≈§≈≈≈≈≈##.# ##  ≈≈≈≈≈≈≈≈≈≈§§≈§§§§≈#., h~z[34m# ####.  §≈≈≈≈≈≈≈≈§≈≈§§§§§§#.# ####....  ≈§≈≈≈§≈#..#≈≈§§≈§≈#.# ##....### -[?1000h _Key pressed, stopping explore., h9[?1000l[?1000l7 _65, h4, h"Y3, h&$, h%, h(Y2, h<*, h,, h., hK/C1, h40, h5>  You see here a +0 dagger., h9, h9J0 _, h:, h<, h@Z09, hVB, h~K, hM8, hQ, hQC7, hR, hT, h%XY6, hY, h[, h_Y5, hj`, hc, hב*4321009987, h#654 ######## ####......# ##### ..........# #...#####...@..# #...#♣§§§§.905.5 (24#.....#.## #...#.§§§§. #.###.#.# #...#.≈§≈≈≈ #<#.# #...#§§§≈≈≈ ..#.# #...#.§≈≈≈≈ #?#.# ###.#..≈§≈. ..#.# #####.#♣.§§§ ###.###.....####### #....#..###........6.5 (25[, h*12;47H3[?1000h _Found a stone staircase leading up. _MP restored: 21, h/[?1000l[?1000l2 _, h 10, hp  There is a stone staircase leading up here., hd%############......# #####..........# #...#########......# #...#♣§§§§#.....#.## #...#.§§§§ #.###.#.# #...#.≈§≈≈ #.#r#<#.# #...#§§§≈≈, h #....@#.# #...#.§≈≈≈ #####?#.# ###.#..≈§≈ ..#.# #####.#♣.§§§Kinetic Grapnel###.###.....###### #....#..###....... #......## #....... r   rat (asleep) #.....#####......., h ###..>...##....... ##.....##, h19.5 (3.0), hh10.5 (489, ht[?1000h _A rat comes into view., hC[?1000l, hN3 ######## ####......# ##### ..........# #... ###......# #...#♣ #.....#.## #...#. #.###.#.# #...#.≈§ #.#r#<#.# #...#§§§ #...@.#.# #...#.§, hQ #####?#.# ###.#..≈§ ..#.# #####.#♣. ####.###..... #....#..### #......## # #.....##### ###..>...## ##.....##[?1000l, hs rrThe rat squeaks loudly., hu36-====1.5 (18, hz, h [?1000h, h2 _The rat bites you. , ha_You take 1 damage, and have 36/37 hp., hԧ[?1000l[?1000l, h0, h=---27, hز, h[?1000h, hE _You closely miss the rat. The rat bites you but does no damage., h[?1000l, hg  You hit the rat.[?1000l, hBi., h 37=---3Kinetic Grapnel6, h , h~ [?1000h, hi Q _You kill the rat!, h D[?1000l[?1000l, hS , hv [?1000h, h [?1000l, h [?1000l, h h _No target in view!, hR , h , h* , h, , h J5 _, h , hF ############......# #####..........# #...#########......# #...#♣§§§§#.....#.## #...#.§#.###.#.# #...#.≈§≈≈#.#.#<#.# #...#§§§≈#.....#.# #...#.§≈≈#####@#.# ###.#..≈§-, h} ........#.# #####.#♣.§§..#######.###.....######....#..###.......#......## #.#.....#####.###..>...##. ##.....##......#########, h &4, h -5.5 (24, hd , h [?1000h, h! _r - a scroll labelled ENUNKU WOUNU _Health restored: 37, h[?1000l, hŚ[?1000l, h(, h, hH, hB[?1000h, hةR _No target in view!, hA[?1000l[?1000l3 _=21079876543, ho21069  There is a stone staircase leading up here., h%8 _765, hO43, h2, h+1059, h987654321....#######.###.....########..... ....# #....#..###............## ....# #......## #............# ....# #.....#####............# ##### ###..>...##............# ##.....##............##....##############....[, h֮33m# #).#...)@## #..48.5 (33.0) ##.....## #.. #####.)### #.. ##...### ##### ###...#### ###...## ###.## #.. ###.......[?1000h _Partly explored, can't reach some places., hKv[?1000l, hyR[?1000l, h........0.0)[?1000h _Partly explored, can't reach some places., h[?1000l[?1000l, hJ, hm<, h, hI[?1000h, hs _Partly explored, can't reach some places., hMT Z[?1000l[?1000l, hr Z[?1000h, hPt s _Partly explored, can't reach some places., hg [?1000l, hO [?1000l, h , h% , h2 , h [?1000h _There is a stone staircase leading up here. _Partly explored, can't reach some places.No target in view!, h, [?1000l, h , h@ Level 3 of the Dungeon <<<>>>∩(Press ? for help)####.#.....#.# #...#.§≈≈≈≈.....# #####, h #....#####.#.# ###.#..≈§≈..##### #...##..........#.# #####.#♣.§§§.#...####...###########, ha #....#######.###.....########..........'........>##....# #....#..###............####...#####.###.##....# #......## #............# #...# #.# #.#, h r#....# #.....#####............# #...# #.# #.####### ###..>...##............# #...#####.###.#, h ##.....##............####...##......#.##.....##############.......##......#.#####.....##)....####...........##...)@###.....# #......#.##.###.....###.....# #......#.##.######.)####.....# #......#.##.###...### #####.....# #......#.##.####...####.......### #......#.##.####...##.......# #......#.##.####.##.......# ########.##.##..........##.##.# ###........##.##.# ≈≈≈≈§≈§####..########.##.#, h \##≈§≈≈≈≈≈≈≈§≈≈####.###..##.###§§≈≈≈≈≈§§≈≈≈≈≈###.#####[.....################ , h}2\>@, h[?1000l....#######.###.....########..... megagabibbo the Tinkerer ....# #....#..###............## Gnoll ....# #......## #............# Health: 37/37 ======================== ....# #.....#####............# Magic: 21/21 ======================== ##### ###..>...##............# AC: 3Str: 16##.....##............## EV: 11Int: 16#.....##############.. SH: 0Dex: 10#.....##). XL:  5 Next: 14% Place: Dungeon:3#...)@###.. Noise: ---------  , h)*Time: 2948.5 (0.0)##.....###.. a) +2 whip (elec)#####.)####.. Cast: Kinetic Grapnel##...### #####.. Zot (15051) ###...####......###...##...... ###.##...... #......... ###.......  _There is a stone staircase leading up here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _No target in view!0 _, h49, h*87, h5 #.#.#.#<#.# #...#§§§≈≈≈  ####.#.....#.# #...#.§≈≈≈≈...  #....#####.#.# ###.#..≈§≈..##  #..........#.# #####.#♣.§§§.#..  #....#######.###.....########..#....# #....#..###..#....#.## #.........#....#####..........###### ###..@...##.........52.5 (4 ##.....##......... #.....##############.....# #...).####.....## #####.)### ##...### #######...####[4, h@0m[?1000h _There is a stone staircase leading down here., hUf [?1000l[?1000l3.5 (16 _, hD        , hE|    ####   ..#   ###.#4   #..@#  .#.#  , hF # #.#   #.#   #.#   #.#  . , hF ..#  , hHD21, hL, hh4.3 (1.85, h, hL[?1000h, h _You climb downwards. _There is a stone staircase leading up here.- h|[?1000l- h~- h߃Read which item? Scrolls  r - a scroll labelled ENUNKU WOUNU  k - a scroll of amnesiag - 2 scrolls of butterflies  d - 2 scrolls of noise [!] read|quaff[?] describe selected- h_ - hf - hl S megagabibbo the Tinkerer  Gnoll  Health: 37/37 ========================  - hKm Magic: 21/21 ========================  AC: 3Str: 16  ####EV: 11Int: 16  ..#SH: 0- hm $Dex: 10  ###.#XL:  5 Next: 14% Place: Dungeon:4  #..@#Noise: ---------  Time: 2954.3 (0.0)  #.#.#- hGp a) +2 whip (elec)  # #.#Cast: Kinetic Grapnel  #.#Zot (21045)  #.#  #.#  #.#  ..#  _Partly explored, can't reach some places. _Partly explored, can't reach some places. _No target in view! _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.- hr [?1000l- hLv P  Okay, then.- hw - hE| [?1000h- h . _- h}j [?1000l- hl - hm Shopping list: 6 items, total cost 428 gold pieces  a - [D:1] 26 gold a scroll of identifyb - [D:1] 52 gold a scroll of poison (unknown)  c - [D:1] 52 gold 2 scrolls of identify  d - [D:1] 97 gold a scroll of revelation (unknown)  e - [D:1] 97 gold a scroll of enchant weapon (unknown) - hcn  f - [D:1] 104 gold 2 scrolls of fog (unknown) You have 91 gold pieces [!] travel|examine|delete items [a-f] choose item[Esc] exit- hP9 - h6? - hB P megagabibbo the Tinkerer  Gnoll  Health: 37/37 ========================  Magic: 21/21 ========================  AC: 3Str: 16  ####EV: 11Int: 16  ..#SH: 0Dex: 10  ###.#XL:  5 Next: 14% Place: Dungeon:4  #..@#- hC Noise: ---------  Time: 2954.3 (0.0)  #.#.#a) +2 whip (elec)  # #.#Cast: Kinetic Grapnel  #.#- h\E Zot (21045)  #.#  #.#  #.#  ..#  _Partly explored, can't reach some places. _No target in view! _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Okay, then.[?1000l- hH - heI - hM [?1000h- hM - hf [?1000l- h [?1000l- h J- hl- h'4 _3- hc210- h)3987- h,6- hi.o5- h14- h3,- h44Y3- h@L 21- h8R029- h7S- h T- hUo8- hV- h)XY7- hX- hZ,- h[Y6- h\- h]- hA^Y5- hb_- h`Y4- h>a- h*b- h/cY3- hc- h e- he- hYfC2- hf- hg- hiY1- hi- hj- hk- h`lY0- hm- ho- hoZ19- hp- hro8- h6t- ht- h~uC7- hu- hv- hwY6- hx- hy- h {Y5- h|- h&}- h}- h|~C4- h- h- h- h_C3- hځ- h- h- hC2- h5- h- h&- hC1- hQ- h- h w ..o ... ..# #######.# #.....#. #.###.# #.#..< #.#.#.# #.#.#.#. #.# #.#. #.# #.#. #.# #.#. #.# #.#.o   orc (missile, asleep) #.# ..#. #.# #. #.# #.#- h"88.3 (34.0)9.3 (350- hœ- hL[?1000h- h٢r _An orc comes into view. It is wielding a +0 flail.- hU[?1000l- h\5 ..o ... ..# #.# #.....#.# #.###.#.# #.#..<#.# #.#.#.#@# #.#.#.#.# - h,]#.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# ..#.# #.# #.# #.# #.#- h ..o ... ..# #.# #.....#.# #.###.#.# #.#..<#.# #.#.#.#@# #.#.#.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# ..#.# #.# #.# #.# #.[?1000l- h[?1000h _An orc is nearby!- h [?1000l- h% -....o. .#####......###..#..<.#.#.#..#.#.#..# #.#..# #.#..# #.#..# #.#..# ..#..# #.- h& [?1000l- h4 90.3 (1.0)09 _[?1000h- h X [?1000l- hc M.o.o.........o. .#####...##..<.#.# #.#.#- he o   orc wizard (asleep)o 2 orcs (1 missile, asleep)#.#- hj [?1000l- hT{ - hR} a18- h# - hd [?1000h- h h _An orc wizard and an orc come into view.- h. [?1000l- h% Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft3%3  d - Forge Blazeheart GolemFire/Forgecraft32%4 Select a spell to cast[!]/[I] toggle spell headers - h^megagabibbo the Tinkerer.o.o..Gnoll....Health: 37/37 ========================...oMagic: 21/21 ========================...AC: 3Str: 16..#EV: 11Int: 16#######.#SH: 0Dex: 10#.....#.#XL:  5 Next: 14% Place: Dungeon:4#.###.#@#Noise: ---------  Time: 2991.3 (0.0)#.#..<#.#a) +2 whip (elec)#.#.#.#.#Cast: Kinetic Grapnel#.#.#.#.#Zot (21008) #.# #.#.##.# #.#.#o   orc wizard (asleep)#.#  - h_#.#.#oo 2 orcs (1 missile, asleep)#.# #.#.##.# ..#.# _There is a stone staircase leading up here. _Okay, then. _An orc comes into view. It is wielding a +0 flail. _An orc is nearby! _An orc wizard and an orc come into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)megagabibbo the Tinkerer.o.o..Gnoll....Health: 37/37 ========================...oMagic: 21/21 ========================...AC: 3Str: 16..#EV: 11Int: 16#######.#SH: 0Dex: 10#.....#.#XL:  5 Next: 14% Place: Dungeon:4#.###.#@#Noise: --------- [ - ha440m Time: 2991.3 (0.0)#.#..<#.#a) +2 whip (elec)#.#.#.#.#Cast: Kinetic Grapnel#.#.#.#.#Zot (21008) #.# #.#.##.# #.#.#o   orc wizard (asleep)#.# #.#.#oo 2 orcs (1 missile, asleep)#.# #.#.##.# ..#.# _There is a stone staircase leading up here. _Okay, then. _An orc comes into view. It is wielding a +0 flail. _An orc is nearby! _An orc wizard and an orc come into view.Casting: Kinetic Grapnel (safe; 1% risk of failure) - h  megagabibbo the Tinkerer .o.o.. Gnoll .... Health: 37/37 ======================== ...o Magic: 18/21 ====================---- ... AC: 3Str: 16 ..# EV: 11Int: 16 #######.# SH: 0Dex: 10 #.....#.# XL:  5 Next: 14% Place: Dungeon:4 #.###.#@# Noise: ---------  Time: 2991.3 (0.0) #.#..<#.# a) +2 whip (elec) #.#.#.#[ - h39;49m.# Cast: Kinetic Grapnel #.#.#.#.# Zot (21008)  #.# #.#.# #.# #.#.# o   orc wizard (asleep) #.# #.#.# oo 2 orcs (1 missile, asleep) #.# #.#.# #.# ..#.# _An orc wizard and an orc come into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail, wearing a +0 leather armour and quivering  boomerangs (asleep) - h e .o - h77.. - h o.  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep) - hq[?1000l - hmegagabibbo the Tinkerer.o.o..Gnoll.... - hHealth: 37/37 ========================...oMagic: 18/21 ====================----...AC: 3Str: 16..#EV: 11Int: 16#######.#SH: 0Dex: 10#.....#.#XL:  5 Next: 14% Place: Dungeon:4#.###.#@#Noise: ---------  Time: 2991.3 (0.0)#.#..<#.#a) +2 whip (elec)#.#.#.#.#Cast: Kinetic Grapnel#.#.#.#.#Zot (21008) #.# #.#.##.# #.#.#o   orc wizard (asleep)#.# #.#.#oo 2 orcs (1 missile, asleep) - h;#.# #.#.##.# ..#.# _An orc wizard and an orc come into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep)  You lock target on the orc wizard and prepare to deploy your bee. - h==2.3 (17) Winding  - h< - h[?1000h _(Press . to continue winding your bee.) _You now have 18/21 mp. - h"R][?1000l[?1000l  You continue winding your clockwork bee....o.o.oooo)=3Kinetic Grapnel6.  - h3h[?1000h _The orc wizard shouts! The orc shouts! You hear a shout! The orc shouts! - h) _[?1000l[?1000l  You continue winding your clockwork bee... - hӶ D((( - h  - h o .o...  - h sThe orc throws a boomerang. The boomerang hits you. - h :* - h  oo 2 orcs (1 missile)  The orc wizard casts a spell.The orc wizard flickers and vanishes! - h 8{ - h 36--45..  - h  - h [?1000h - h _Deactivating autopickup; reactivate with Ctrl-A. _You take 1 damage, and have 36/37 hp. - h+s[?1000l[?1000l - hx - hz, - h~} - hb=..o.oy, 1 ally target)y   clockwork bee (minion) - hՃ---54)  - h - h[?1000h - h _With a metallic buzz, your clockwork bee launches itself at the orc. - hO [?1000l - h ...... .... ..o ..o########y.....#.###..<#. . [?1000l - h:0 *  Your clockwork bee barely misses the orc. ((((The orc throws a boomerang.The boomerang barely misses your clockwork bee. - h\ , - hb .oy..@ - hd =-63 - hji [?1000h - hl O _The boomerang misses you. - h6[?1000l - h`...g....... .o######y...##..<.g   goblin (wandering)# - h"y   clockwork bee (minion).. - h%$[?1000l  A goblin comes into view. It is wielding a +0 dagger.  Your clockwork bee misses the orc. - h(  - h)( - h+M - h+1S. - h, g - h-e#.# #.#.# - h.[S   adder - h/ - h0 ..#.# - h1-An adder comes into view. - h2 - h= - h  - h- The orc throws a boomerang. The boomerang hits your clockwork bee.9=- - hh72[?1000h _Your clockwork bee barely misses the orc. - hx l[?1000l..............S.......g........o. .o######y...##..<.#[?1000l  Your clockwork bee stings the orc! - h} .S.go.).   orc (missile) - hѿ 37==6-81[?1000h _The orc dies! _Health restored: 37- hJ [?1000l- hcN Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft32%4 Select a spell to cast[!]/[I] toggle spell headers- h)- h.- h4megagabibbo the Tinkerer..........Gnoll........Health: 37/37 ========================...S...Magic: 19/21 =====================---...g.AC: 3Str: 16.o..EV: 11Int: 16).#SH: 0Dex: 10#######y#XL:  5 Next: 16% Place: Dungeon:4#.....#@#Noise: ---------  Time: 2998.3 (0.0)#.###.#.#a) +2 whip (elec)- h6#.#..<#.#Cast: Kinetic Grapnel#.#.#.#.#Zot (21001) #.#.#.#.##.# #.#.#S   adder#.# #.#.#o   orc (missile)#.# #.#.#g   goblin#.# #.#.#y   clockwork bee (minion)The orc throws a boomerang. The boomerang hits your clockwork bee. _Your clockwork bee barely misses the orc.Your clockwork bee stings the orc! _The orc dies! _Health restored: 37Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)- h<Qmegagabibbo the Tinkerer..........Gnoll........Health: 37/37 ========================...S...Magic: 19/21 =====================---...g.AC: 3Str: 16.o..EV: 11Int: 16).#SH: 0Dex: 10#######y#XL:  5 Next: 16% Place: Dungeon:4#.....#@#Noise: ---------  Time: 2998.3 (0.0)#.###.#.#a) +2 whip (elec)#.#..<#.#Cast: Kinetic Grapnel#.#.#.#.#- h>Zot (21001) #.#.#.#.##.# #.#.#S   adder#.# #.#.#o   orc (missile)#.# #.#.#g   goblin#.# #.#.#y   clockwork bee (minion)The orc throws a boomerang. The boomerang hits your clockwork bee. _Your clockwork bee barely misses the orc.Your clockwork bee stings the orc! _The orc dies! _Health restored: 37Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)- hPB[?1000l- h F8*- hη&`- h\ L _Your clockwork bee barely misses the orc.  Your clockwork bee stings the orc! _The orc dies! _Health restored: 37  - hY Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  You shape a spike launcher from a nearby wall.- h>- hR- h v .S.gy..#, ally target)Your clockwork bee locks its sights upon the orc.  Your clockwork bee completely misses the orc.- h#7--==9.3 (10- h1*- h/[?1000h- hDM _The orc barely misses your clockwork bee. _You now have 17/21 mp.- hT [?1000l- h |#######........#...- h .#.................S.........og.......y.#######@#...##..<.- h [?1000l- h 1*- hz - hD - h .S.  The rocky spike skewers something.- h  You hear some strange, mumbled words.A magic dart appears from out of thin air!- hOn  The magic dart hits you. Your clockwork bee stings the orc!- ho - h y  .)gS{g   gobliny   clockwork bee (minion)  The orc dies!- h c32----83000- hq >0999- h - h_ [?1000h- h? _The goblin closely misses your clockwork bee. _You take 5 damage, and have 32/37 hp.- h[?1000l- h#######................#...#.... .......... ......)gS ......y{########.#.....#@####..<#. [?1000l*- h%(- h  The rocky spike skewers something.Your clockwork bee locks its sights upon the adder. .S(ally target) Your clockwork bee stings the goblin. Something hits you.The goblin completely misses your clockwork bee.1-----18[?1000h- h( _Your clockwork bee stings the adder. _You take 1 damage, and have 31/37 hp.- h`0 [?1000l- hC  You hit something. Lightning courses through something!!- hF [?1000l- hdV *)Reactivating autopickup.- hX 9 - hU - h r `  You feel a bit more experienced. The rocky spike skewers the adder.- h> - h f  The rocky spike misses the adder.- h .gSYour clockwork bee completely misses the adder.- h 8=-40-2.4 (1.17- h - h" [?1000h- h J _The adder bites you.- hO#[?1000l- h%[?1000l- h)F* - hQi  You hit the adder. The rocky spike skewers the adder! #.##.# #.#.#- h+x  You kill the adder!Your clockwork bee locks its sights upon the goblin.  Your clockwork bee barely misses the goblin..g(ally target)=9=306[?1000h _Your clockwork bee closely misses the goblin.- h=[?1000l- hV@[?1000l- hD1*- hj  You closely miss the goblin. The rocky spike skewers the goblin! #.##.# #.#.#- h* *)*   dormant clockwork bee (minion)You kill the goblin!- h+z504Kinetic Grapnel5- h9,- h1- h 2[?1000h- h3L _Your clockwork bee winds down and falls to the ground.- h=[?1000l- hu#######........#....#...........................)........*.#######@#...##..<.[?1000l2--54[?1000h _Items here: )) [ †††.- hND[?1000l[?1000l- h]3- hq 29=1- hjx3=0- hy- hȆp89- hZo8- h- h$=- h17- h- h _You start resting.4==6- hy- h20=5- hJY4- h- hY3- h- h- hBq5=2- hw- h- hAU=1- h@- hY0- h- hhf)@#--- h0194.0)- h#21==20.4 (1579- h- h[?1000h- h _Your dormant clockwork bee falls apart.You regained 3 hp, and now have 35/37 hp. _MP restored: 21- h [?1000l- h    ......  ########.....  #.#  #- h" =.#  #..#  #...........#  #......)....#  .......@.#  ########)#   #.....#.#   #.###.#.#   #.#..<#.#   #.#.#.- h# #.#   #.#.#.#.#   #.# #.#.#   #.# #.#.#- hn$ [?1000l- h) - h- 6=1.0)8 _- hJ1 - h:= [?1000h- h>  Things that are here: _a +0 flail; a +0 ring mail; an orc corpse- h}[?1000l- hM# ......########.......- hm#....#.......).#..#- he########)# #...  - hY#.###.#.#.#- h[?1000l- h- hh27 _- h- hg[?1000h- hl _Items here: ( ) [ †.- h[?1000l[?1000l- h4- hϿv6 _- hP==5- hy37==4- h0- h- hzY3- h=- h- hY2- h- h- hY1- h&- h- hk=0- h%- h- hZ69- h'- h,- h5Y8- h- h- hY7- h- hh - h Y6- hw- ha- h/Y5- h- h- hY4- h5321- h7- hi>- h&? #....#.#####  +....+..#.. ...  #....#..#.# ....  #.........######.... .........#... #......#... #......#... ########........ - h<@#...........#...@?.....S #...........#........... #...........#.######.... #...........#.# ... #......)....#.# . .......).#..#.# S   ball python (constriction, asleep) ########)#..#.#  #.....#.#..#.#  #.###.#.#..#- hRH0386.0)- hGJg9.4 (170- hQ- hVU[?1000h- hV _A ball python comes into view. _Health restored: 37- hz[?1000l- hQ- h Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft32%4 Select a spell to cast[!]/[I] toggle spell headers- hi- h- h2M #....#.#####megagabibbo the Tinkerer+....+..#.....Gnoll#....#..#.# ....Health: 37/37 ========================#.........######....Magic: 21/21 ========================.........#.........AC: 3Str: 16- h'#......#.........EV: 11Int: 16#......#.........SH: 0Dex: 10 ########................XL:  5 Next: 50% Place: Dungeon:4 #...........#...@?.....S- h}Noise: ---------  Time: 3039.4 (0.0) #...........#...........a) +2 whip (elec) #...........#.######....Cast: Kinetic Grapnel #...........#.#...Zot (20960) #......)....#.#. .......).#..#.#- hS   ball python (constriction, asleep) ########)#..#.##.....#.#..#.##.###.#.#..#Things that are here: _a +0 flail; a +0 ring mail; an orc corpse _Items here: ( ) [ †. _A ball python comes into view. _Health restored: 37Casting: Construct Spike Launcher (safe; 1% risk of failure)- h* #....#.#####megagabibbo the Tinkerer+....+..#.....Gnoll#....#..#.# ....Health: 37/37 ========================#.........######....- h޽Magic: 21/21 ========================.........#.........AC: 3Str: 16#......#.........EV: 11Int: 16#......#.........SH: 0Dex: 10 ########................XL:  5 Next: 50% Place: Dungeon:4 #...........#...@?.....SNoise: ---------  Time: 3039.4 (0.0) #...........#...........a) +2 whip (elec) #...........#.######....Cast: Kinetic Grapnel #...........#.#...Zot (20960) #......)....#.#. .......).#..#.#S   ball python (constriction, asleep) ########)#..#.##.....#.#..#.##.###.#.#..#Things that are here: _a +0 flail; a - h¾x+0 ring mail; an orc corpse _Items here: ( ) [ †. _A ball python comes into view. _Health restored: 37Casting: Construct Spike Launcher (safe; 1% risk of failure)- h #....#.##### megagabibbo the Tinkerer  +....+..#.. ...  Gnoll  #....#..#.# ....  Health: 37/37 ========================  #.........######....  Magic: 18/21 ====================---- .........#.........  AC: 3Str: 16 #......#.........  EV: 11Int: 16 #......#.........  SH: 0Dex: 10 ########................  XL:  5 Next: 50% Place: Dungeon:4 #...........#...@?.....S  Noise: ---------  Time: 3039.4 (0.0) [40- h)m#...........#...........  a) +2 whip (elec) #...........#.######....  Cast: Kinetic Grapnel #...........#.# ...  Zot (20960) #......)....#.# . .......).#..#.# S   ball python (constriction, asleep) ########)#..#.#  #.....#.#..#.#  #.###.#.#..# _A ball python comes into view. _Health restored: 37Casting: Construct Spike Launcher (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (asleep)- h՜ [?1000l #....#.#####megagabibbo the Tinkerer+....+..#.....Gnoll#....#..#.# ....Health: 37/37 ========================#.........######....Magic: 18/21 ====================----.........#.........AC: 3Str: 16#......#.........EV: 11Int: 16#......#.........SH: 0Dex: 10 ########................XL:  5 Next: 50% Place: Dungeon:4 #...........#...@?.....SNoise: ---------  Time: 3039.4 (0.0) #...........#...........a) +2 whip (elec) #...........#.######....Cast: Kinetic Grapnel #...........#.#- h R...Zot (20960) #......)....#.#. .......).#..#.#S   ball python (constriction, asleep) ########)#..#.##.....#.#..#.##.###.#.#..# _Health restored: 37Casting: Construct Spike Launcher (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a ball python (asleep)  You lock target on the ball python and prepare to deploy your bee.==40.4 (159) Winding [?1000h  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target: a ball python (asleep)  You lock target on the ball python and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 18/21 mp.- hu_[?1000l[?1000l  You continue winding your clockwork bee...- h$xS.S)- h'--18. - h}/- h1[?1000h- h2I _The ball python hisses angrily.- h3- h(7[?1000l[?1000l- h;- hI<- h>B5S..- hB--2Kinetic Grapnel7.. - hF- hgG[?1000h- h)I@ _You continue winding your clockwork bee...- ht[?1000l[?1000l- h~- h;- ha S.y, ally target)y   clockwork bee (minion)- hf36) - hR- h9[?1000h- h9  _With a metallic buzz, your clockwork bee launches itself at the ball python.- h[?1000l[?1000lyS..45- h%[?1000h- hnx[?1000l[?1000l- hOy  Your clockwork bee stings the ball python!- ht.y   clockwork bee (minion)- h9=5Kinetic Grapnel4- hV- h[?1000h- hU _The ball python dies!- h4 Z[?1000l[?1000l- hA; - h= C3- h3E  _Your clockwork bee winds down and falls to the ground.2- h%X 1=04920=8- hf c765- hu =4- h - hۇ Y3- h - h l _Your dormant clockwork bee falls apart.- h o21==2- hb - hp - h Y1- h8 - h` #....#.##### +....+..#.. ..#....#..#.# .#.........######....?.........#.#......#.#......#....... .#....@. .#. .#.######. .#.# . ......)....#.# ..- h ).#..#.# ## - h 0583.0)- h{ g9.4 (140- h - hA [?1000h- hγ _s - a scroll labelled ZENEUSTRUTONN _MP restored: 21- h[b[?1000l[?1000l[?1000h- h$]R _No target in view!- h X [?1000l[?1000l39 _- hڅ  ..  #....#.##### ..  +....+..#.. .......  #....#..#.# S#.........######....?.........#..?  #......#  #. #####...........#.........#.............#.######.....(...#.# .......S   adder (asleep) ....)....#.# ....... ....).#..#.# #####..####)#..#60.0)==1.4 (28[?1000h _An adder comes into view.- h [?1000l- hH - h ? Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1% 2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft- h 32%4 Select a spell to cast[!]/[I] toggle spell headers- h? megagabibbo the Tinkerer.......Gnoll#....#.##### .......Health: 37/37 ========================+....+..#.. .......Magic: 21/21 ========================#....#..#.# ......SAC: 3Str: 16  #.........######....?..EV: 11Int: 16.........#..........?.SH: 0Dex: 10#......#............XL:  5 Next: 50% Place: Dungeon:4#......#....@.......Noise: ---------  Time: 3061.4 (0.0) #####...................a) +2 whip (elec) .........#..............Cast: Kinetic Grapnel .........#..............Zot (20938) .........#.######.....(.- h  .........#.# .......S   adder (asleep) ....)....#.# ....... ....).#..#.# #####.. #####)#..#.# _Your dormant clockwork bee falls apart. _s - a scroll labelled ZENEUSTRUTONN _MP restored: 21 _No target in view! _An adder comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)megagabibbo the Tinkerer.......Gnoll#....#.##### .......Health: 37/37 ========================+....+..#.. .......Magic: 21/21 ========================#....#..#.# ......SAC: 3Str: 16  #.........######....?..EV: 11Int: 16.........#..........?.SH: 0Dex:[39;49- h m 10#......#............XL:  5 Next: 50% Place: Dungeon:4#......#....@.......Noise: ---------  Time: 3061.4 (0.0) #####...................a) +2 whip (elec) .........#..............Cast: Kinetic Grapnel .........#..............Zot (20938) .........#.######.....(. .........#.# .......S   adder (asleep) ....)....#.# ....... ....).#..#.# #####.. #####)#..#.# _Your dormant clockwork bee falls apart. _s - a scroll labelled ZENEUSTRUTONN _MP restored: 21 _No target in view! _An adder comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)[- hH( 37m  megagabibbo the Tinkerer .......  Gnoll  #....#.##### .......  Health: 37/37 ========================  +....+..#.. .......  Magic: 18/21 ====================----  #....#..#.# ......S  AC: 3Str: 16  #.........######....?..  EV: 11Int: 16  .........#..........?.  SH: 0Dex: 10  #......#............  XL:  5 Next: 50% Place: Dungeon:4  #......#....@.......  Noise: ---------  Time: 3061.4 (0.0) #####...................  a) +2 whip (elec) .........#[37- h[1 m..............  Cast: Kinetic Grapnel .........#..............  Zot (20938) .........#.######.....(. .........#.# .......  S   adder (asleep) ....)....#.# ....... ....).#..#.# #####.. #####)#..#.# _No target in view! _An adder comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)- h [?1000l- h?megagabibbo the Tinkerer.......Gnoll#....#.##### .......Health: 37/37 ========================+....+..#.. .......Magic: 18/21 ====================----#....#..#.# ......SAC: 3Str: 16  #.........######....?..EV: 11- hInt: 16.........#..........?.SH: 0Dex: 10#......#............XL:  5 Next: 50% Place: Dungeon:4#......#....@.......Noise: ---------  Time: 3061.4 (0.0) #####...................a) +2 whip (elec) .........#..............Cast: Kinetic Grapnel .........#..............Zot (20938) .........#.######.....(. .........#.# .......S   adder (asleep) ....)....#.# ....... ....).#..#.# #####.. #####)#..#.# _An adder comes into view.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Aiming: Launch Clockwork Bee (- h8dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee.- h6==2.4 (17) Winding - hl- h$[?1000h- h &~  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target: an adder (asleep)  You lock target on the adder and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 18/21 mp.- h [?1000l[?1000l--36. [?1000h _You continue winding your clockwork bee...- hF[?1000l[?1000l- h[- h"^--45.. - he- hh[?1000h- h6k@ _You continue winding your clockwork bee...- h[?1000l[?1000l- h^%  - hpWith a metallic buzz, your clockwork bee launches itself at the adder.- h- hgS.ySlly t- harget)y   clockwork bee (minion)- hf54) - h- hZ[?1000h- h,C _The adder hisses angrily.- h:- hy x[?1000l[?1000l.S.y6Kinetic Grapnel3[?1000h- h <[?1000l[?1000l- h TS.y- ho .- h 59=- h Z72- h - h [?1000h- hKa _Your clockwork bee barely misses the adder.- h![?1000l[?1000l- h#- hWs  Your clockwork bee stings the adder!- hZ..y   clockwork bee (minion)- hvA=8- h3xr=8Kinetic Grapnel1- h- hۂ[?1000h- hO _The adder dies!- hL[?1000l[?1000l**   dormant clockwork bee (minion)- hQi-90- hB]- h^[?1000h- haL _Your clockwork bee winds down and falls to the ground.- h4@#[?1000l[?1000l298- h%e20=7654=3- hhY2- h8k- hm- hno21==1- hVp- hs- h- hm- hҒC0- h&- hl _Your dormant clockwork bee falls apart.- hȨ.... ... ... ....#.##### ##.. ....+..#.. ........ - h....#..#.# #. .........######....? .........#..?-  #......#.  # ###.#...............B#.........B   giant cockroach (asleep)...#.######.....(- h...#.# #....... ..)....#.# #........- h׷/70.0)- h[i80.4 (1119- h- ho[?1000h- h6 _A giant cockroach comes into view. _MP restored: 21- h[?1000l- hf ............. ...#.##### ##+..#.. ..#..#.# #....######....?#......  ##.......@....  #......#........ ##....... ......#B#..#.######.....(#.# #.......)....#.# #.).#..#.# #####..[?1000l- h0- hMs1.4 (1.0)8 _- h(- h)[?1000h- hG-- hc[?1000l- hq. ..#.##### ##+..#.. ..#..#.# #....######....?#...... ##............ #......#.. #.. .....#- htB.<#..#.######.....(#.# #....... )....#.# #. ).#..#.# ###### #)#..#.#- hw[?1000l- h*- h^B.B==2Kinetic Grapnel7- h- h[?1000h- h[ _Found an escape hatch in the ceiling.- h~[?1000l- h4 .#.##### ##+..#.. ..#..#.# #....######....?#......#............ ......#.. .. ....#B..<#.....- hO#.######.....(#.# #.......#.# #. .#..#.# ###### )#..#.# . .[?1000l- h- hB.36- hH- hm[?1000h- h - h[?1000l- hX. #.##### ##. +..#.. .. #..#.# #.######....?.#.?.#........#.B.#.<.#.- hx#.######.....(.#.# #.#.# #. #..#.# ######.# #..#.# #.# [?1000l- h 36-=45[?1000h _The giant cockroach bites you. The giant cockroach closely misses you. _You take 1 damage, and have 36/37 hp.- h~[?1000l- hF[?1000l- hٌ- ha54- h- h2[?1000h- h _You closely miss the giant cockroach. The giant cockroach barely misses you.- h [?1000l- h[?1000l- h#8 - h%37=63- h34- h<[?1000h- h> _You hit the giant cockroach. The giant cockroach closely misses you. _Health restored: 37- h[?1000l- h[?1000l- h  You closely miss the giant cockroach.You bite the giant cockroach, but do no damage.- ha72- h%- hk'[?1000h- hg*g _The giant cockroach bites you but does no damage.- h [?1000l.  . #.##### ## +..#.. .. #..#.# #.....#####....?.....?.#..B....<............####( .......######.......#[?1000l81[?1000h _The giant cockroach barely misses you.- hF [?1000l . .. #.##### ## +..#.. .. #..#.# #.....#####....?.....?.#..B....<............####( .......#####[?1000l- hI :B.- hO a90- h;P - hQ [?1000h- hS g _The giant cockroach bites you but does no damage. - h[?1000lK .. #.##### ## +..#.. .. #..#.# #.....#####....?.......#B..<............####(K   kobold (missile, asleep) .......[?1000l - h B.  A kobold comes into view. It is wielding a +0 dagger.The giant cockroach attacks as it pursues you!35--9009 - h - h>[?1000h - h _The giant cockroach bites you.You see here a scroll of identify. _You take 2 damage, and have 35/37 hp. - hּ[?1000l - h[?1000l - h - h:a18 - h - hU[?1000h - ha _You barely miss the giant cockroach. The giant cockroach barely misses you. - h[?1000l - h  You hit the giant cockroach.Lightning courses through the giant cockroach![?1000l - h†K   kobold (missile, asleep) - h92Kinetic Grapnel7 - h - hK[?1000h - hf] _You kill the giant cockroach! - hv[?1000l - h%..K. ... .##### ## ..#.. ...#.# #......######....?#. - hz...?.#..........†#..#.<#..............#.######.....(  - h[?1000l - h֕ - hli-36 - h - h[?1000h - hX!- h3[?1000l!- h|!- h Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft!- h@1% 1  b - Construct Spike Launcher Forgecraft1% 2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft32%4 Select a spell to cast[!]/[I] toggle spell headers!- h !- h: !- h( megagabibbo the Tinkerer...............Gnoll............K...Health: 35/37 ======================--................Magic: 21/21 ========================................AC: 3Str: 16 .##### ##..............EV: 11Int: 16 ..#.. ................SH: 0!- h* Dex: 10 ..#.# #..............XL:  5 Next: 59% Place: Dungeon:4 ....######....?.@.......Noise: ---------  Time: 3093.4 (0.0) ....#..........?........a) +2 whip (elec) ....#..........†........Cast: Kinetic Grapnel ....#...................Zot (20906) ........................ ..#.................<...K   kobold (missile, asleep) ..#..................... ..#.######.....(........ ..#.# #............. _You take 2 damage, and have 35/37 hp. _You barely miss the giant cockroach. The giant cockroach barely misses you.You hit the giant cockroach.!- h+ nLightning courses through the giant cockroach! _You kill the giant cockroach!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)!- hu7 0megagabibbo the Tinkerer...............Gnoll............K...Health: 35/37 ======================--................Magic: 21/21 ========================................AC: 3Str: 16 .##### ##..............EV: 11Int: 16 ..#.. ................SH: 0Dex: 10 !- hg: ..#.# #..............XL:  5 Next: 59% Place: Dungeon:4 ....######....?.@.......Noise: ---------  Time: 3093.4 (0.0) ....#..........?........a) +2 whip (elec) ....#..........†........Cast: Kinetic Grapnel ....#...................Zot (20906) ........................ ..#.................<...K   kobold (missile, asleep) ..#..................... ..#.######.....(........ ..#.# #............. _You take 2 damage, and have 35/37 hp. _You barely miss the giant cockroach. The giant cockroach barely misses you.You hit the giant cockroach.Lightning courses through the giant cockroach! _You kill the giant cockroach!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)!- hn   megagabibbo the Tinkerer ...............  Gnoll ............K...  Health: 35/37 ======================-- ................  Magic: 18/21 ====================---- ................  AC: 3Str: 16 .##### ##..............  EV: 11Int: 16 ..#.. ................  SH: 0Dex: 10 ..#.# #..............  XL:  5 Next: 59% Place: Dungeon:4 ....######....?.@.......  Noise: ---------  Time: 3093.4 (0.0) ....#..........?........  a) +2 whip (elec) ....#.......[39;!- h /49m...†........  Cast: Kinetic Grapnel ....#...................  Zot (20906) ........................ ..#.................<...  K   kobold (missile, asleep) ..#..................... ..#.######.....(........ ..#.# #............. Lightning courses through the giant cockroach! _You kill the giant cockroach!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger and quivering stones (asleep)!- h7 [?1000l!- hD +!- hE 8megagabibbo the Tinkerer!- hE ,...............!- hF Gnoll!- hF _............K...!- hG vHealth: 35/37 ======================--!- hI ................Magic: 18/21 ====================----................AC: 3Str: 16 .##### ##..............EV: 11Int: 16 ..#.. ................SH: 0Dex: 10 ..#.# #..............XL:  5 Next: 59% Place: Dungeon:4 ....######....?.@.......Noise: ---------  Time: 3093.4 (0.0) ....#..........?........a) +2 whip (elec) ....#..........†........Cast: Kinetic Grapnel !- hI 6....#...................!- h"J .Zot (20906) !- hJ F........................ !- h$K `..#.................<...!- hK gK   kobold (missile) !- h6L 4..#..................... !- hL h..#.######.....(........ !- h>M H..#.# #.............!- hM Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  !- hYN 3Press: ? - help, Dir - move target!- hN ^Aim: a kobold, wielding a +0 dagger and quivering stones (asleep)  !- hcO DYou lock target on the kobold and prepare to deploy your bee.  !- hO `(Press . to continue winding your bee.)  !- hvP &The kobold shouts!!- hQ !- hV !- hW (!- heX (!- hY (!- hY (!- hZ (!- hZ !- h !- h .!- h .!- hd .!- hN .!- hC .!- h !- ht 6!- hi =!- h; ==!- h 4.4 (1!- h A5) Winding !- h !- h !- h+ ,[?1000h: a kobold, wielding a +0 dagger and quivering stones (asleep)  You lock target on the kobold and prepare to deploy your bee.  (Press . to continue winding your bee.)  The kobold shouts! _The kobold throws a stone. The stone hits you but does no damage. _You now have 18/21 mp."- h[?1000l[?1000l"- h "- hI You continue winding your clockwork bee..."- h"- hTZ((((((("- h o.....@?"- h4$-54. "- h)"- h,[?1000h _The kobold throws a stone. The stone closely misses you."- hI3[?1000l[?1000l"- hG["- haK.K"- hab)--"- hnc6"- hd%3"- h+nI.. "- hp[?1000h"- ht "- hu"- h2_You continue winding your clockwork bee..."- h|[?1000l[?1000l.Ky, ally target)y   clockwork bee (minion)-7Kinetic Grapnel2) [?1000h"- h "- h_With a metallic buzz, your clockwork bee launches itself at the kobold."- hU [?1000l[?1000l.Ky.37==81[?1000h _Health restored: 37#- h=p[?1000l#- h?y#  ...##### ##K. ...#.# #......@y#####....?.....?....†#- hz#..<............####(.#- hz[?1000l#- hm|#- h}#- h$c.Ky.#- h;9==90#- h#- h[?1000h#- h c _Your clockwork bee closely misses the kobold.#- hL[?1000l#- hI+#  ..##### ##... ..Ky#.# #.....#####....?.....?....†#.#- h"b.<............#- h[?1000l#- ht  Your clockwork bee stings the kobold!#- h)y   clockwork bee (minion)#- hj60100Kinetic Grapnel899#- hC#- hO[?1000h#- hP _The kobold dies!$- hI[?1000l$- hVT.+.#.. ... ##### ##..#.. ...$- h3W)y#.# #......######....?..#....?.#..........†#..#.<...$- hyX[?1000l$- hm**   dormant clockwork bee (minion)$- hsi-18$- h~$- h[?1000h$- h6L _Your clockwork bee winds down and falls to the ground.$- h4v[?1000l$- h.+.#.. ... #### ##.. #.. ...)* #.# #......######....?..#.$- h)...?.#..........†#(..$- hL[?1000l$- h$- hk=-27$- hH$- h[?1000h$- h$- hv K[?1000l................+. #. .. . . ##### ##. .#.. .)*. .#.# #... ...######....?..#..........?..#....†..#..........(..#<[?1000l=36[?1000h%- hX [?1000l%- h.+. #. .. . . .##### ##. ..#.. .)*. ..#.# #... ....######....?..#..........?..#....†...#..........(..#<.#.....[?1000l%- h%- h4a45%- h"%- h"[?1000h%- hC$%- h˿[?1000l%- h+..#.... . . #.##### ##. +..#.. .)*. #..#.# #......######....?..#..........?..#....†..#..........(..#<.#......#.######(.[?1000l%- h%- h20=54%- h'%- h[?1000h%- hb%- hg[?1000l%- hq4.#..... . .#.##### ###. .+..#.. ..)*. .#..#.# #... ......######..#..........?..#....†%- ht..#..........(..#<.#......#.######.....(...#.# #.....[?1000l%- hc}%- hm|637.4 (22[?1000h _k - 2 scrolls of amnesia (gained 1)%- ho [?1000l.... . .  #.##### ### +..#.. ....)* #..#.# #.. ....######. #...... #..........†. #......( . #<.#.... #.######.....(.#.# #....... [?1000l%- h %- h$ f8.4 (11%- hY %- hX %- hz =9.4 (20%- h %- h@ [?1000h%- h ` _t - a scroll of identify&- h{[?1000l&- h~&- hRead which item? Scrolls  r - a scroll labelled ENUNKU WOUNU  s - a scroll labelled ZENEUSTRUTONN  k - 2 scrolls of amnesiag - 2 scrolls of butterflies  t - a scroll of identify  d - 2 scrolls of noise [!] read|quaff[?] describe selected&- h|&- h!&- h...................megagabibbo the Tinkerer...................Gnoll...................Health: 37/37 ========================..................Magic: 20/21 ======================-- #.##### ###................AC: 3Str: 16 +..#.. ..........)*.......EV: 11Int: 16 #..#.# #................SH: 0Dex: 10 .....######................XL:  5 Next: 60% Place: Dungeon:4 .....#..........@..........Noise: ---------  Time: 3109.4 (0.0) .....#..........†..........a) +2 whip (elec) .....#....................(Cast: Kinetic Grap&- hPTnel ..........................Zot (20890) ...#.................<... ...#.....................*   dormant clockwork bee (minion) ...#.######.....(........ ...#.# #............. ...#.# #............. _Your clockwork bee closely misses the kobold.Your clockwork bee stings the kobold! _The kobold dies! _Your clockwork bee winds down and falls to the ground. _k - 2 scrolls of amnesia (gained 1) _t - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - a scroll labelled ENUNKU WOUNU  s - a scroll labelled ZENEUSTRUTONN Potions (select first with !)  p - a fizzy pink potion  o - a sapphire potion  l - 2 silvery potions  e - 2 smoky yellow potions  m - a white potion  f - 2 yellow potions[?] describe selected'- hN'- h'- hN...................'- hymegagabibbo the Tinkerer...................Gnoll...................Health: 37/37 ========================..................Magic: 20/21 ======================-- #.##### ###................AC: 3Str: 16 +..#.. ..........)*.......EV: 11Int: 16 '- hp#..#.# #................SH: 0Dex: 10 .....######................XL:  5 Next: 60% Place: Dungeon:4 .....#..........@..........Noise: ---------  Time: 3109.4 (0.0) .....#..........†..........a) +2 whip (elec) .....#....................(Cast: Kinetic Grapnel ..........................Zot (20890) ...#.................<... ...#.....................*   dormant clockwork bee (minion) ...#.######.....(........ ...#.# #............. ...#.# #............. _Your clockwork bee closely misses the kobold.Your clockwork bee stings the kobold! _The kobold dies! _Your clockwork bee winds down and falls to the ground. _k - 2 scrolls of amnesia['- h±l39;49m (gained 1) _t - a scroll of identify'- hm[?1000l'- h}  As you read the scroll of identify, it crumbles to dust.'- hBh10.4 (189'- hc'- h[?1000h'- hW _r - a scroll of silence'- h [?1000l'- h [?1000l'- h '- h׷ '- h3 '- h\ 21==8'- h '- h o7'- hc  _Your dormant clockwork bee falls apart.6'- h] '- hW Y5'- h '- h '- h l==4'- h '- h" '- h2$ Y3'- h% '- hD' '- h) Y2'- h) '- hx+ '- h, '- hF- C1'- h/ ,'- h0 '- h11 C0'- h1 '- h4 '- h"6 Z79'- h6 '- h8 '- h9 Y8'- h: '- h= '- h? Y7'- hn@ '- hB '- hrC C6'- hD '- hD '- h!F '- hEG '- hG C5'- hFH '- hI '- hJ '- hjK C4'- hK '- hM '- hN Y3'- hP '- hS '- h_T Y2'- hgU '- hFX W _You open the door.'- hY Y1'- hZ '- hg\ '- h] '- h^ C0'- h_ '- hX` '- ha '- hb D69'- hb '- hf '- hg Y8'- hh '- h8j '- hk Y7'- h+l '- hm '- ho Y6'- h*p '- hr '- ht Y5'- ht '- hv W _You open the door.'- hPx Y4'- hy '- h `  There is an open door here.'- hz '- h J3 _'- h* '- h '- h Y2'- ḣ '- h '- h0 '- h C1'- h' '- h '- h '- hF C0'- hH '- h '- h '- h D59'- hB '- h '- h= '- hΘ C8'- hv '- h 765'- h2 Y4'- h% '- h '- h C3'- h '- h '- h '- h C2'- h '- h '- h~ '- h C1'- hw '- h$ '- h" '- h C0'- h '- h '- h '- ho D49'- h '- h '- h '- h C8'- h '- h8 '- h% '- h C7'- h" '- h '- h '- h' C6'- h- '- hü '- h '- h8 C5'- h '- h^ '- hT '- h C4'- hO '- h '- h Y3'- h/ '- hK '- h Y2'- h '- h '- h '- h_ C1'- h4 '- h '- h Y0'- h '- hF '- hJ Z39'- hc '- h '- h9 Y8'- h '- h '- hZ '- h C7'- h '- h '- h4 '- h C6'- h 54'- h 3'- h'  Items here: ( ) [ †.2 _'- h}( '- h+ Y1'- h- '- h0 '- hF2 Y0'- h4 '- h5 '- h7 Z29'- h9 '- h4; '- h< '- h{= C8'- hh> '- h<@ '- hB '- hB C7'- hC '- hJE '- h G '- hG C6'- hJ '- h.P '- h0R Y5'- hS '- hU '- hW Y4'- hY '- hW[ '- hQ] '- h] C3'- h^ '- h a '- hc '- hc C2'- hd '- hf '- hi '- hi C1'- hj '- hl '- ho '- ho C0'- hp '- hr '- h/u '- hu D19'- hv '- hay '- h{ Y8'- h} '- h< '- h Y7'- h '- hÇ '- h Y6'- hϋ '- h '- h Y5'- h‘ '- h '- h Y4'- ha '- h! '- h| Y3'- h; '- hG '- h Y2'- hd '- hD '- h Y1'- h '- h '- hN '- h֫ C0'- h '- hL '- h '- h D09'- hi '- h '- h '- h C8'- hɶ '- hߺ '- h Y7'- h) '- h '- h Y6'- h '- h '- hW '- h C5'- h '- h '- h Y4'- hv '- hB '- h Y3'- hL '- h '- h: '- h C2'- h< '- h' '- h) '- h C1'- h? '- h '- h '- h C0'- h '- h '- h '- ha E799'- h '- hy '- hy '- h C8'- h '- h6 '- h8 '- h C7'- h@ '- h '- h '- h C6'- h '- h '- h '- hh Y5'- h '- h '- h# C4'- h ,'- hi '- h C3'- h '- h< '- hg Y2'- h '- h\ '- h; #.#.#.#..#.# #.#.#.#..#.# # #.#.#..#.# # #.#.#..#.# #.#.#..#.# # #.#.#..#.# ..#.####.# # #.# #.############# # #.# #......g # #.# ############### '- h /#####.## ####### g   hobgoblin (asleep) '- hX 1207.4 (97.0)'- hb g8.4 (981'- h! '- hQ [?1000h'- h _A hobgoblin comes into view. _MP restored: 21'- h3 [?1000l.#.# # .# # .# # .# # .# # .# # #.# #.############# # #.# #......@......g # #.# ############### '- h'.#.# .# .# .# .# .# #.# #.#############  #.# #......@......g  #.# ###############  [?1000l[?1000h _A hobgoblin is nearby!(- h-[?1000l(- h8.#.# # .# # .# # .# # .# # .# # #.# #.############# # #.# #......@......g # #.# ############### (- h](- h>'.#.# .# .# .# .# .# #.# #.#############  #.# #......@......g  #.# ###############  [?1000l[?1000h _A hobgoblin is nearby!(- ha[?1000l(- hw.#.#.#..#.# .#.#.#..#.#  #.#.#..#.#  #.#.#..#.#  #.#.#..#.#  #.#.#..#.#  ..#.####.#  #.# #.#  #.# #.......g.  #.# #.# #  [?1000l(- h$(- hg.g9.4 (1.0)0 _(- h(- h[?1000h(- hA [?1000l(- h #.#.#..#.# #.#.#..#.# #.#.#..#.# #.#.#..#.# #.#.#..#.# #.#.#..#.# ..#.####.# #.# #.##.# #.g.#.# #.# #  (- hِ [?1000l(- h (- h 4g.(- hИ }10Kinetic Grapnel89(- hڜ (- hʝ [?1000h(- h (- hP{ "[?1000l.#.#..#.# .#.#..#.# .#.#..#.# .#.#..#.# .#.#..#.# .#.#..#.# #.####.#  #.# #.##.# #.g.  #.# #.# #  [?1000lg.18(- h~ [?1000h(- h (- h [?1000l(- h  You hit the hobgoblin.[?1000l. (- h\ 1=2Kinetic Grapnel7[?1000h _You kill the hobgoblin!)- h@[?1000l[?1000l[?1000h _No target in view!)- h`A[?1000l#.#..#.# )- h w#.#..#.# #.#..#.# #.#..#.# #.#..#.# #.#..#.# #.####.# #.# #.# #.# #. #.# # #.# #  [?1000l-36 _[?1000h)- hם[?1000l[?1000l)- h)- he8-)- h)- h[?1000h)- h[?1000l)- h>0 .#..#.# .#..#.# .#..#.# .#..#.# .#..#.# .#..#.# )- h.####.# .# #.# .# #. .# # .# # )- hS _No target in view![?1000l)- h)- hJh45 _)- h%[?1000h)- hS [?1000l)- hE [?1000l[?1000h _You can't see any susceptible monsters within range! (Use Z to cast anyway.))- h[?1000l[?1000l4 _321079876543210[13;38)- hH6987654 ........... ....................... ####.......##.........  #.......##...>.... ....... ..... ... #'#  #@# 35.4 (21.0) #.#  #.# #.# #.##.# ################.# .................# ################## _You open the door.[?1000h _Found an escape hatch in the floor.*- h|=[?1000l*- h>[?1000l*- hQ?*- hA4*- hjB*- h@D*- hI3 _  There is an open door here.*- hK*- haLJ2 _*- h2M*- hN*- hmPY1*- hnQ*- hV*- hYY0*- hd[*- h]*- ht598*- h`vW _You open the door.*- hy*- hzC7*- h{*- hE*- ho*- h<C6*- hj*- h#*- hd*- hC5*- hC*- hD*- hmC4*- h*- h*- h,*- h/....†...........<...... ...............(.. ........................ ..........<...... ........................ .....(...................# .........................# ................@........45.4 (10 #####.......##.........##.......##...>.....##.........##.........##.........# ##'#*- hj'###### #.#.# #.#.#*- hĮ}6.4 (113*- hl[?1000h _Found a stone staircase leading up.*- h}Z[?1000l[?1000l*- h *- ho2*- h^1*- h0*- h *- h@&Z49*- h**- hK/*- h)4Y8*- h8*- h;*- hr@Y7*- hC*- hH*- hJY6*- hN,*- hASo5*- hY4*- ha32*- h\k1*- hhw#.######.....(................#.# #................#.# #............... #..#.# ######.##........ #..#.# #.##...>.... #..#.# #.......##........ #..#.# #.......##........ #..#.# #.......##........ #..#.# #@......###'#'#### #..#.# #.#.#.# #..#.# #..#.#.# #..#.# #.#.#.# #..#.# ##+###### #.#.# #..#.# #.#.# ####.# ..#.# # #.#######################.# # #.........................#*- h3y-58.4 (12*- hzg9.4 (130*- h~*- h~[?1000h*- hXd _t - a scroll labelled OSSULATT YCZUO+- h[?1000l+- hf[?1000l+- h+- hZ+- h+- hb+- h398+- h+- h)Y7+- hf+- h+- h9#.# ######.......###.# ###...>#.# ###.... ..#.# #.##. ..#.# #.##..... ..#.# #.......###'#'##### ..#.# #.......# #.#.# ..#.# #.......# #.#.# ..#.# #.@.....# #.#.# ..#.# ##'###### #.#.# ..#.# h# #.#.# Kinetic Grapnel##.#  ..#.#  #.#######################.#  #.........................# h   hound (asleep)  ###########################  62.4 (3.0) [23+- h8 d You open the door.3.4 (46[?1000h _A hound comes into view.+- h [?1000l+- h   #.......##...> #.......# #.......# #.......# #.......# #.......# #.#.#  #.......# #.#.#  #.@.....# #.#.#  ##'###### #.#.#  #h# #.#.# +- h2 #.. ..#.#  ###     +- h  #.......##...> #.......# #.......# #.......# #.......# #.......# #.#.#  #.......# #.#.#  #.@.....# #.#.#  ##'###### #.#.#  #h# #.#.#  #.. ..#.#  ###     [?1000l[?1000h _A hound is nearby!,- hX[?1000l,- h,- h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft32%,- hQ4 Select a spell to cast[!]/[I] toggle spell headers,- hag ,- hUo ,- hv ..#.# ######.......##......... megagabibbo the Tinkerer ..#.##.......##...>..... Gnoll ..#.##.......##......... Health: 37/37 ======================== ..#.#,- hx #.......##......... Magic: 21/21 ======================== ..#.##.......##......... AC: 3Str: 16 ..#.##.......###'#'##### EV: 11Int: 16 ..#.##.......# #.#.#SH: 0Dex: 10 ..#.##.......# #.#.#XL:  5 Next: 61% Place: Dungeon:4 ..#.##.@.....# #.#.#Noise: ---------  Time: 3263.4 (0.0) ..#.#,- huz ##'###### #.#.#a) +2 whip (elec) ..#.##h##.#.#Cast: Kinetic Grapnel ###.##....#.#Zot (20736) #.#######################.##.........................#h   hound (asleep)########################### _Found a stone staircase leading up. _t - a scroll labelled OSSULATT YCZUOYou open the door. _A hound comes into view. _A hound is nearby!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure),- h؂ ..#.# ######.......##......... megagabibbo the Tinkerer ..#.##.......##...>..... Gnoll ..#.##.......##......... Health: 37/37 ======================== ..#.##.......##......... Magic: 21/21 ======================== ..#.##.......##......... AC: 3Str: 16 ..#.##.......###'#'##### EV: 11Int: 16 ..#.#,- h #.......# #.#.#SH: 0Dex: 10 ..#.##.......# #.#.#XL:  5 Next: 61% Place: Dungeon:4 ..#.##.@.....# #.#.#Noise: ---------  Time: 3263.4 (0.0) ..#.###'###### #.#.#a) +2 whip (elec) ..#.##h##.#.#Cast: Kinetic Grapnel ###.##....#.#Zot (20736) #.#######################.##.........................#h   hound (asleep)########################### _Found a stone staircase leading up. _t - a scroll labelled OSSULATT YCZUOYou open the door. _A hound comes into view. _A hound is nearby!Casting: Launch Clockwork Bee (dangerous; [,- hΆ ;0;10;1m2% risk of failure),- h܌ [?1000l,- hܔ 9*,- h  h   _t - a scroll labelled OSSULATT YCZUO  You open the door. _comes into view. _A hound is nearby!  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  You shape a spike launcher from a nearby wall.,- hP ,- hCb h#.19---==4.4 (15,- hj [?1000h _The rocky spike skewers the hound. The hound bites you but does no damage. _You now have 19/21 mp..- h>X[?1000l[?1000l*.- hI  The kinetic grapnel hits the hound but does no damage.h35--8----54.- hO=[?1000h _The rocky spike skewers the hound! The hound bites you. _You take 2 damage, and have 35/37 hp. You now have 18/21 mp..- h [?1000l.- h [?1000l.- h 2*.- h `  You closely miss the hound. Your bite misses the hound..- hf 9*.- h '`.- hX' ;h.- h( 28------6.5 (1.13.- h0. .- hx8 [?1000h.- h: _The rocky spike misses the hound. x2; The hound bites you. x2 _You take 7 damage, and have 28/37 hp./- hI[?1000l***/- h[?1000l/- hk/- hZ `/- hѯ h..  The kinetic grapnel misses the hound. The rocky spike misses the hound./- hDz7-----7--702/- h/- h[?1000h/- h; _The hound bites you. _You take 1 damage, and have 27/37 hp. You now have 17/21 mp./- h [?1000l/- h A***/- h\ [?1000l/- h /- h! h..  The kinetic grapnel misses the hound. The rocky spike skewers the hound./- h'6--81/- hJ.[?1000h/- hN0 _The hound bites you but does no damage. The hound closely misses you. _You now have 16/21 mp.0- hJ[?1000l0- hr  The kinetic grapnel hits the hound.0- hH†0- h[?1000l0- hn I8/38-0- h -89-9Kinetic Grapnel00- h0- h[?1000h0- hS _You kill the hound!0- ha [?1000l[?1000l29829=76530=7=43211==0198=870- h 02==650- h =49=30- hL 0- h- 3=20- h 0- h@ o10- h Y00- h 0- hI :=0- h 2090- hQ 0- h 940- hR N=80- h 0- h^ :200- h N=70- hG 0- h Y60- h 0- h Y50- hX 0- h i5==0- h ;40- hW 0- h 0- h N=30- h 221==16=06990- he 0- h 0- h& C80- h 0- h 0- hs Q7===0- h 170- hH 0- h 0- h C60- h 0- h 0- h9 C50- h 0- h 0- h C40- h 0- h0- hy38==30- h 0- h'$2  There is an open door here.You see here a hound corpse.1 _00- hM*0- h6=8980- h=  There is an open door here.You see here a hound corpse.0- h?`7 _0- h@0- hC0- hEY60- h%F0- hH0- hIY50- h K0- h ...............<........ .............(.......... .................. ........<..............# .......................# ...(...................#0- h^0- h-1.5 (6280- h70- h[?1000h _Found a stone staircase leading down. _Health restored: 38; MP restored: 211- hN[?1000l[?1000l1- hVJ1- hZ1- h[1- h\J7 _1- h&d,1- ho61- hˀ; ##r##.....#)..#...#.#.......>..#<.#(...r   quokka (asleep)......#<.###.1- h13.5 (2.0)1- h|4.5 (351- h[?1000h _A quokka comes into view. _You see here a scroll labelled ONUATE TYUG.1- h?p[?1000l..............# ..............# ..............r ............... ..............# ..............# ..............# ).......@......# ..............# ..............# ...........>..# ...<..........# .(............. ..............# <..............####  1- h..............# ..............# ..............r ............... ..............# ..............# ..............# ).......@......# ..............# ..............# ...........>..# ...<..........#.(............. ..............#<..............####[?1000l1- h[?1000h 1- h1- h9_A quokka is nearby!1- h2- hr[?1000l2- h Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft30%4 Select a spell to cast[!]/[I] toggle spell headers2- hG...........megagabibbo the Tinkerer .......................#Gnoll .......................#Health: 38/38 ======================== .......................rMagic: 21/21 ======================== ........................AC: 3Str: 16 .......................#EV: 11Int: 16 .......................#SH: 0Dex: 10 .......................#XL:  5 Next: 89% Place: Dungeon:4 ..).............@......#Noise: ---------  Time: 3334.5 (0.0) .......................#a) +2 whip (elec) .......................#Cast: Kinetic Grapnel ....................>..#Zot (20665) ............<[372- hLNm..........# ..........(.............r   quokka (asleep) .......................# .....<..............#### ....................# _Found a stone staircase leading down. _Health restored: 38; MP restored: 21 _A quokka comes into view. _You see here a scroll labelled ONUATE TYUG. _A quokka is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)...........megagabibbo the Tinkerer .......................#Gnoll .......................#Health: 38/38 ======================== .......................rMagic: 21/21 ======================== ........................AC: 3Str: 16 .......................#EV: 11Int: 16 .......................[2- hP40m#SH: 0Dex: 10 .......................#XL:  5 Next: 89% Place: Dungeon:4 ..).............@......#Noise: ---------  Time: 3334.5 (0.0) .......................#a) +2 whip (elec) .......................#Cast: Kinetic Grapnel ....................>..#Zot (20665) ............<..........# ..........(.............r   quokka (asleep) .......................# .....<..............#### ....................# _Found a stone staircase leading down. _Health restored: 38; MP restored: 21 _A quokka comes into view. _You see here a scroll labelled ONUATE TYUG. _A quokka is nearby!Casting: Kinetic Grapnel 2- hW[40m(safe; 1% risk of failure)2- hI$2- h!...........2- hP megagabibbo the Tinkerer 2- h".......................#  Gnoll 2- h.......................#  Health: 38/38 ======================== 2- hZ.......................r  Magic: 18/21 ====================---- 2- h........................  AC: 32- h,Str: 16 2- h2.......................#  EV: 112- h,Int: 16 2- hP.......................#  SH: 02- hލ,Dex: 10 2- hu.......................#  XL:  5 Next: 89% Place: Dungeon:4 2- h ..).............@......#  Noise: ---------  Time: 3334.5 (0.0) 2- h.......................#  a) +2 whip (elec) .......................#  Cast: Kinetic Grapnel ....................>..#  Zot (20665) ............<..........# ..........(.............  r   quokka (asleep) .......................# .....<..............#### ....................# _You see here a scroll labelled ONUATE TYUG. _A quokka is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (asleep)2- h[?1000l2- h ...........megagabibbo the Tinkerer .......................#Gnoll 2- hI (.......................#Health: 38/38 ======================== .......................rMagic: 18/21 ====================---- ........................AC: 3Str: 16 .......................#EV: 11Int: 16 .......................#SH: 02- h zDex: 10 .......................#XL:  5 Next: 89% Place: Dungeon:4 ..).............@......#Noise: ---------  Time: 3334.5 (0.0) .......................#a) +2 whip (elec) 2- hE .......................#Cast: Kinetic Grapnel ....................>..#Zot (20665) ............<..........# 2- hN ..........(.............r   quokka (asleep) .......................# .....<..............#### ....................# _A quokka is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a quokka (asleep)  You lock target on the quokka and prepare to deploy your bee.2- h==5.5 (14) Winding 2- hI2- h-[?1000h  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target: a quokka (asleep)  You lock target on the quokka and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 18/21 mp.2- h[ [?1000l[?1000l--63. [?1000h _You continue winding your clockwork bee...2- h[?1000l[?1000l2- h --72.. 2- h^[?1000h _You continue winding your clockwork bee...3- hy&[?1000l[?1000l3- hy, ally target)y   clockwork bee (minion)81) [?1000h _With a metallic buzz, your clockwork bee launches itself at the quokka.3- h_[?1000l[?1000l3- h3- h<y.3- h4a903- h 3- h[?1000h3- h 3- h[[?1000l[?1000l3- h7]3- h]3- hnhy.9=40593- hQr3- hr[?1000h3- ht3- h*E [?1000l[?1000lr.y.r3- h ` 18[?1000h3- hܜ [?1000l[?1000l3- h t  Your clockwork bee stings the quokka!3- h{ 3- h0 †.yy   clockwork bee (minion)3- h j90273- h 3- h [?1000h3- h P _The quokka dies!4- hY[?1000l4- h[?1000l4- hj44- h4- ho64- h[ _Your clockwork bee winds down and falls to the ground.4- h¬U=54- hN4- hʳY44- h{4- h20=34- h4- h+Y24- h4- hY14- h4- hY04- hf4- hl=494- h4- hY84- h4- h4- h21==74- hU4- h  .... _Your dormant clockwork bee falls apart.4- h/50.0)4- hg3.5 (1164- h?4- h[?1000h4- h _u - a scroll labelled ONUATE TYUG _MP restored: 214- h[?1000l4- h[?1000l4- h44- h4- h4- h`5 _4- h,4- h44- h( v==3214- h$ 04- h 4- h 4- h, 4- h D394- h 4- h 4- h 4- h C84- h 4- h 4- h 4- h! C74- h" 4- h$ 4- h' 4- hd( C64- hg) 4- h+ 4- h- 4- hk. C54- h/ 4- h3 4- he6 4- h6 C44- h7 4- h9 4- h; 4- h< C34- h< 4- h> 4- h@ 4- h/A C24- hB 4- hF 4- hG Y14- hH 4- hL 4- hN 4- hSO C04- h1P 4- h`R 4- h`V p294- h@X 4- hTZ 4- hZ C84- h#\ 4- h] 4- hVa o74- hb 4- h=e 4- he C64- hf 4- h.m 54- hEo 4- hp Y44- hLr 4- hs 4- hu Y34- hv 4- h x 4- hy 4- hz C24- hz 4- h$| 4- h} 4- h8~ C14- h 4- h- 4- hJ # #....#  #....#  #....#  #....# #####....### 4- hn +....(..# .......# .......############..............>78.5 (25.######.#####.......# .# .......# .# .......# ##.......#......†.........#.4- h~ }9.5 (2604- h [?1000h4- h0 e _Found a stone staircase leading down.4- hq [?1000l4- h8r [?1000l4- hr 4- hGs 4- hs 4- hFu 4- hw Z194- h| 84- hE} 4- h< #....# #....# ####....### 4- h4 n.......(..# ..........# ......##############..................>#......######.#######......# #@# ......# #..# ......# ...## 4- h{ ......#J..## .....†..##.......J   endoplasm (asleep)......#4- h 281.0)4- h f2.5 (374- hM 4- h [?1000h4- h ] _An endoplasm comes into view.5- hK [?1000l5- h [?1000l5- h 5- h 5- h&" 5- h# [?1000h5- h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5- hZ [?1000l5- h i #....# #####....### ........(..#5- hJ ....#.##############.............>#######.#######.# ##.# .# #@.#5- h i.# #...##.#J..#.†..## ...#.# 5- h; /.# .#5- h" [?1000l5- hٛ 5- h~ 3.5 (1Kinetic Grapnel6 _5- h [?1000h5- h9 6- h[?1000l6- hl ***J  grapneled)The kinetic grapnel hits the endoplasm.6- h[?1000l...J20--=45[?1000h _The endoplasm quivers. _You now have 20/21 mp.6- h#[?1000l6- hv  The kinetic grapnel hits the endoplasm.6- hX**.6- h <[?1000l6- hB1...6- hk 19---25Kinetic Grapnel4 _You kill the endoplasm!6- hq6- h[y[?1000h6- hz  Your Invocations skill increases to level 2! _You now have 19/21 mp.6- h4[?1000l6- h6[?1000l6- h 86- h86- h96- hp;6- h<J3 _6- hC216- hF20=06- h I,6- hJD096- hJ6- hL6- h+MC86- hM6- hyOY76- hP6- hoRk=66- hS6- h..# .##########  ..........##  ########.@#  -422.5 (36- hs7.0)#### ##.#  # #. # ß.# # ∆∆ ..#  ...#  # .ß##  # #_#  #   6- h+6- h-3.5 (3866- h6- h[?1000h6- hU _Found a broken altar of Ashenzari. _MP restored: 217- h$[?1000l[?1000l....>.....##########..........##.########..#### ##0.0)  ß∆∆.. ..# .#.ß##_#_# # ## 4.5 (15[?1000h _Found a blossoming altar of Fedhas.7- hpR[?1000l7- hT[?1000l7- hUU7- h V7- hAW7- h[7- hf >...##########.........##7- hi8########..#### ##  #.ß∆∆ ..... .K...# #.#.#.ß##K   kobold (missile, asleep) ..# 7- hfx&07- hjf5.5 (147- ha7- hǕ[?1000h7- h  A kobold comes into view. It is wielding a +0 club and quivering poisoned _darts.7- h8- h[?1000l8- hg(>8- h...##########.........##########..8- hЭ#### ### #_#.#.ß8- h\∆∆ ....... .K# #.#.#.ß#8- h #_#_#  # ##  8- hv)##8- hm[?1000l8- h۹8- hYf.KK)8- h a638- h8- h[?1000h8- hi _Found a sparkling altar of Nemelex Xobeh.8- h [?1000l8- h 8- h& J Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft8- h%' z1%2  c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft30%4 Select a spell to cast[!]/[I] toggle spell headers9- h9- h` 9- h .......#  megagabibbo the Tinkerer .......#  Gnoll ....>..#  Health: 38/38 ======================== .......##########  Magic: 21/21 ======================== ................##  AC: 3Str: 16 .......########..#  EV: 11Int: 16 ....#### ###.#  SH: 0Dex: 10 ....#9- h#_#.#  XL:  5 Next: 92% Place: Dungeon:4 ....##.ß@#  Noise: ---------  Time: 3426.5 (0.0) ....# ∆∆ ........#  a) +2 whip (elec) .... ..K.....#  Cast: Kinetic Grapnel ..##.#.#.ß##  Zot (20573) ..## #_#_# ..## ##  K   kobold (missile) ..# ..# ### _MP restored: 21 _Found a blossoming altar of Fedhas.A kobold comes into view. It is wielding a +0 club and quivering poisoned _darts. _Found a sparkling altar of Nemelex Xobeh.Casting: Kinetic Grapnel (safe; 1% risk of failure)9- hn0.......#  megagabibbo the Tinkerer .......#  Gnoll ....>..#  Health: 38/38 ======================== .......##########  Magic: 21/21 ======================== ................##  AC: 3Str: 16 .......########..#  EV: 11Int: 16 ....#### ###.#  SH: 0Dex: 10 ....##_#.#  XL:  5 Next: 92% Place: Dungeon:4 ....#9- h#.ß@#  Noise: ---------  Time: 3426.5 (0.0) ....# ∆∆ ........#  a) +2 whip (elec) .... ..K.....#  Cast: Kinetic Grapnel ..##.#.#.ß##  Zot (20573) ..## #_#_# ..## ##  K   kobold (missile) ..# ..# ### _MP restored: 21 _Found a blossoming altar of Fedhas.A kobold comes into view. It is wielding a +0 club and quivering poisoned _darts. _Found a sparkling altar of Nemelex Xobeh.Casting: Kinetic Grapnel (safe; 1% risk of failure)9- h\.......# megagabibbo the Tinkerer .......# Gnoll ....>..# Health: 38/38 ======================== .......########## Magic: 18/21 ====================---- ................## AC: 3Str: 16 .......########..# EV: 11Int: 16 ....#### ###.# SH: 0Dex: 10 ....# #_#.# XL:  5 Next: 92% Place: Dungeon:4 ....# #.ß@# Noise: ---------  Time: 3426.5 (0.0) ....# ∆∆ ........# a) +2 whip (elec) .... ..K.....[39- hX^=3m# Cast: Kinetic Grapnel ..# #.#.#.ß## Zot (20573) ..# # #_#_# ..# # ## K   kobold (missile) ..# ..# ### _darts. _Found a sparkling altar of Nemelex Xobeh.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club and quivering poisoned darts9- h7[?1000l.......# megagabibbo the Tinkerer .......# Gnoll ....>..# Health: 38/38 ======================== .......########## Magic: 18/21 ====================---- ................## AC: 3Str: 16 .......########..# EV: 11Int: 16 ....#### ###.# SH: 0Dex: 10 ....# #_#.# XL:  5 Next: 92% Place: Dungeon:4 ....# #.ß@# Noise: ---------  Time: 3426.5 (0.0) ....# ∆∆ ........# a) +2 whip (elec) .... ..K.....9- h~4# Cast: Kinetic Grapnel ..# #.#.#.ß## Zot (20573) ..# # #_#_# ..# # ## K   kobold (missile) ..# ..# ### _Found a sparkling altar of Nemelex Xobeh.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 club and quivering poisoned darts  You lock target on the kobold and prepare to deploy your bee.>..#   ###.#  #_#.#  #.ß@#  ∆∆ ...K....#  ...    # #_[379- hړm#_# # ##==7.5 (1Kinetic Grapnel2) Winding [?1000h  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target: a kobold, wielding a +0 club and quivering poisoned darts  You lock target on the kobold and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 18/21 mp.9- h[?1000l[?1000l9- hO9- h.K--81. [?1000h9- hg@ _You continue winding your clockwork bee...9- hL [?1000l[?1000l9- h O  You continue winding your clockwork bee...9- h L(((9- hO @..=-90.. 9- h 9- h [?1000h9- h? _The kobold throws a poisoned dart. The poisoned dart closely misses you.9- h" [?1000l[?1000l9- h8 9- hR yK., ally target)y   clockwork bee (minion)9- h -30Kinetic Grapnel69) 9- hQ [?1000h _With a metallic buzz, your clockwork bee launches itself at the kobold.:- h:[?1000l>...##########.........##########..#### ### _#y#.#.#Kß.∆∆ ....... # #.#.#.ß## #_#_#  # ##  ##[?1000l.y ((The kobold throws a poisoned dart.:- hG.@:- hz=1Kinetic Grapnel8:- h:- h [?1000h:- h^ _The poisoned dart completely misses you.:- h b[?1000l>...##########.........##########..#### ### # #_#.#.#Kßy∆∆ ........ # #.#.#.ß## #_#_#  # ##  ##[?1000l.y (The kobold throws a poisoned dart.The poisoned dart completely misses your clockwork bee.The poisoned dart hits you!:- h  You are poisoned.Your clockwork bee stings the kobold!:- h )yy   clockwork bee (minion):- h> =======9==2Kinetic Grapnel7) Pois :- h#F :- hmL X[?1000h _The kobold dies!;- huT[?1000l.>..# .### ..## .#..# .#### ###.# .# # #_#.# .# .#.#.#)ß.# .# ∆∆.y.# ..# .# .#.#.#.ß## .# # #_#_## .# # ## .# .# #   [?1000l **   dormant clockwork bee (minion)You feel very sick.35----36;- h^;- hc[?1000h;- hf _Your clockwork bee winds down and falls to the ground. _You take 3 damage, and have 35/38 hp.;- h [?1000l....########## ..........## ########..# #### #####.# .# # #_#_#.# .# #.#.#.#)ß.# .# ∆?.......*.# . ...# # .#.#.#@ß## .# # #_#_# .# # ### .#  .# ##### [?1000l  Found a scroll labelled VIPHIU SOKETO. Found a hide-covered altar of Uskayaw.3------45_[?1000h;- h  ;- h<v_You feel sick. _You take 2 damage, and have 33/38 hp.<- h"k[?1000l.........##########..#### ##### # #_#_#.#.#.#)ß∆?.......* .........# .#.#.#.ß## # #_#@##  # ###  ####[?1000l_<- ht2--54_<- h{[?1000h _You feel sick.There is a broken altar of Ashenzari here. _You take 1 damage, and have 32/38 hp.=- hO [?1000l  You kneel at the altar of Ashenzari.=- h#R /  --more-->- h>- hV"ZAshenzari the Shackled >- h.#sWhile it seems inconceivable that the divine could be shackled, Ashenzari is just that: bound to the sky for eternity, the unbudging god is all-knowing, all-seeing. Devoted worshippers are allowed to grasp shreds of this knowledge and foresight, but be warned: to Ashenzari, power and blessing and curse are allthe same thing. >- h% Favour - Ashenzari is neutral towards you. Granted powers:(Cost)Ashenzari warns you of distant threats and treasures. Ashenzari shows you where magical portals lie. Ashenzari identifies your possessions. Ashenzari reveals the unseen. Ashenzari keeps your mind clear. Ashenzari protects you from the dungeon's malevolent forces. Ashenzari reveals the structure of the nearby dungeon. [!]: Overview|Powers|Wrath [J/Enter]: join religion>- h#..................##megagabibbo the Tinkerer .........########..#Gnoll ......#### #####.#Health: 32/38 ====================---- ......# # #_#_#.#Magic: 19/21 =====================--- ......# #.#.#.#)ß.#AC: 3Str: 16 ......# ∆?.......*.#EV: 11Int: 16 ...... ..........#SH: 0Dex: 10 ....# .#.#.#.ß##XL:  5 Next: 92% Place: Dungeon:4 ....## #_#@##Noise: ---------  Time: 3435.5 (0.0) ....## ###a) +2 whip (elec) ....#Cast: Kinet>- hp6"ic Grapnel ....#Zot (20564) Pois #####*   dormant clockwork bee (minion) _You feel sick. _You take 2 damage, and have 33/38 hp. _You feel sick.There is a broken altar of Ashenzari here. _You take 1 damage, and have 32/38 hp.  You kneel at the altar of Ashenzari.  Ashenzari welcomes you!  --more-->- hg[?1000l>- h  Ashenzari warns you of distant threats and treasures.Ashenzari shows you where magical portals lie.>- h of Ashenzari ......0--6.5 (13>- h>- h[?1000h>- h} _You feel sick. _You take 2 damage, and have 30/38 hp.. h:[?1000l. hv[?1000l. hL. h9--. hT. h20=2. h9. hb291. h. h28=-0. h. hZq7=-_. h 9.5 (3 _You start resting. You feel sick. x4. hm40.5 (459) . h8_. h8[?1000h. hw _You are no longer poisoned. _You take 3 damage, and have 27/38 hp.. hb[?1000l[?1000l8=8. hr7. hw_2.5 (221==3.5 (36. h. h`{[?1000h _You start resting. _MP restored: 21. h% [?1000l. h 0 ########## .........#...########.. h0 N### #### # #_#_# #.#.#.#)ß# ∆?.......*.. ..........#. h1 @.#.#.#@ß### #_#_### ### .... #####. h`2 [?1000l. h9 6_. hm= m4.5 (15 _. hC 8_. h-E [?1000h. hG . ha[?1000l. hgE>..# ##########..........##....########..#.#### #####.#.# # #_#_#.#.# .#.#.#.#)ß.#.# ??*.#... .......@...#.# .#.#.#.#.ß##.## #_#_##.###### .....# .....# ###### ##[?1000l. h. hی].29=54_[?1000h _Your dormant clockwork bee falls apart.. h8] [?1000l.>..# <.#.##.#..#.#### # #####.#.# # #⌠#_#_#.#.#_.#.#.#.#)ß.#. h` `.#_??.#. _.#.# _.#.#.#.#.ß## >.....# # #_#_##.# ##### ......# ......# '###### .# .#. hf [?1000l. hp _. hXq . h"z 63__. h{ [?1000h. h\} R _Found four altars.. hƙ[?1000l.>..# .<.#.##.#..#.#### #######.#.# # #⌠#_#_#.#.#_.#.#.#.#)ß.#.#_??.#.#_.#.# #_.#.#.#.#.ß## .>.....# #_#_#_##.######## .# .# #'###### #.# #.#[?1000l____==72___[?1000h _Found a radiant altar of Vehumet.. h[?1000l.>..# ..<.. h)`# (.##.#..#.#### #######.#.## #.#⌠#_#_#.#.#_.#.#.#.#)ß.#.#_??.#.#_.#.# #_.#.#.#.#.ß##.>.....# # #_#_#_##.# ####### .# .# '#'###### .#.# .#.#[?1000l___81. h,,~___[?1000h. h8 [?1000l.>..#.<.# .(.##.#..#.############.#.## #.#⌠#_#_#.#.#_.#.#.#.#)ß.#.#_??.#.#_.#.# #_.#.#.#.#.ß##.>.....# # #_#_#_#_##.# ######### .# .# #'#'###### #.#.# #.#.#[?1000l. hN]____30=90___[?1000h _Found a glowing silver altar of Zin.. hcR[?1000l.>..#.<.# ..(.##.#..#.############.#.####.#⌠#_#_#.#.#_.#.#.#.#)ß.#.#_??.#.#_.# #.# #_.#.#.#.#.ß## #...>.....# ## #_#_#_#_## #.# ######### #.# #.# ##'#'######  #.#.#  #.#.#[?1000l. h:[8_. h]c5049. hGf@__. h{g[?1000h. hk. hj [?1000l. hp ....#.>..# . hLq -...<########(..........##....########..#.############.#.####.#⌠#_#_#.#.#_.#.#.#.#)ß.#.#_?.# .. hBt {...#_...........# ##.........# #_.#.#.#.#.ß## ##...>.....# ##_#_#_#_#_## ##.# ########### ##.#.........# ###'#'###### # #.#.#. hu [?1000l. h~ g___. hW a18. h . h$ _. h _. h 9_ . h . h _. h7 _. hU _ . he n_Found a glowing golden altar of the Shining One.. hr 1. h9 x=2.5 (27. h! %_. h . hQ [?1000h. h  . h . h ?_v - a scroll labelled VIPHIU SOKETO. h . hE[?1000l.#.>..#.<.#.(.##.#..#.######.#.####.#⌠#_#_#.#.#_.#.#.#.#)ß.#.#_.#.#_.# .##.# #_.#.#.#.#.ß## .##...>.....# ##_#_#_#_#_## .##.# ########### .##.# .##.# .###'#'###### .# #.#.#[?1000l_. hGP3.5 (16. hH. hM. h9_______4.5 (25___[?1000h _k - 3 scrolls of amnesia (gained 1). h1[?1000l. h~[?1000l. hC. h4. h?42==3. h]Y2. h~. h`Y1. hdY0. h. h. h3=39. hY8. hz. h. hnY7. hiY6. h. h. h1q4=5. h. h. hY4. ho. hSY3. h. hY2. h. h5==1. h. hY0. h. h. hZ29. h . h Y8. hX. ha6=7. h. hY6. h. hvY5. h. h7=4. h. hY3. h. hY2. ho1. h38==0. hx. hT. h)Z19. h. h . h Y8. h . h. h. hC7. h. h. hk=6. h. h,. h. hC5. h]. h. h . hC4. h ,. h"Y3. h". h)# >..# ....########## .## ########..# ############.# . h+{####.#⌠#_#_#.# #_.#.#.#.#)ß.# #_.......@...# #_...........# ....# #_.#.#.#.#.ß## ....# ##_#_#_#_#_## ....# ########### #. h&/# ..# >..# ########## ........## ..########..# ############.# ####.#⌠#_#_#.# #_.#.#.#.#@ß.# #_...........# .#_...........# # #_.#.#.#.#.ß## ##_#_#_#_#_### ############ ....#####. ho4r_86.5 (32.0)_. h5g7.5 (332. hl9____. h5[?1000h. h  Things that are here:  a +0 club; 5 poisoned darts; a kobold corpse _Health restored: 38. hg[?1000l. hR[?1000l. h. hĥ. h(. h . hk. hջv1 _. h-d0098. h. h. h. hC7. h. h=. h}Y6. hC. h;. hY5. h. h. hG. hC4. h. h/. h. h$C3. h. h. h>. hC2. h. h?. h. hC1. h. hl. h. hzC0. h@. h[. h. hE499. hk. h. h<. hC8. hy. hH. h. h?C7. h. h . h Y6. h . h. hLY5. h. h. h.Y4. h. h. h$. h%C3. h(. h*. hf-Y2. h%/. h2. h91. h@<Y0. h=. h@. hCZ89. hD. hG. hJC8. hK. hL. hxO. hQ. hRC7. hT. hW. hXY6. hY. h ^. h_. h`C5. hag,. hQjo4. hl. hn. hpC3. hp. hcs. ht. huC2. hov. hw. hy. hrzC1. h{. ha. hAY0. h. h. hZ79. h. h}. hkY8. hl. hϕ7. h6. h. h. hC5. h. hb. h. hC4. h(. h. h)Y3. hJ. h. h|. hKY2. hz. h. hFC1. h. h. hC0. hw,. h<. h. huD69. hʻ8. hY7. h۽. h. h. hY6. h. h. hC5. hv. h. h2. hY4. hU. h ### ##.. ..# ..#  . h#.#  #.#  #######.##  .........####∆ ########@...## S.....'.....# #######.....### ###### #.......# #....# #....#### #....# #....# #....#S   ball python (constriction, asleep) ###.## #....# #.# #....#. hnm #######.#######....###. hh 535.5 (48  You open the door.. hg6.5 (493. h_[?1000h. h^ _A ball python comes into view.. ho[?1000l. h  ### ##.. ..# ..# #.# #.# #######.## .........####∆  #@...##  S.....'.....#  #######.....###   #.......#   #....####   #....#   ###.##   #.#   .. hh+u ### ##.. ..# ..# #.# #.# #######.## .........####∆  #@...##  S.....'.....#  #######.....###   #.......#   #....####  #....#   ###.##  #.#  .[?1000l. h.. h4. h6[?1000h. h9b _A ball python is nearby!. h6[?1000l.. ..# ..# #.# #.########.## .........####∆ ########....## .S.....@.....#########.....### ###### #.......# #....# #....#### #....# #....# #....# ###.## #....# #. #....########.#######....## ..................(..[?1000l..SS)7.5 (1.0)Kinetic Grapnel2[?1000h . h? . h:_The ball python hisses angrily. . hK_There is an open door here.. hN[?1000l ##.. ..# ..# #.# #.# #.## ..####∆#....##.S..@'.....##.....### ###### #.......# #....# #....#### #....# #....# #....# ###.## #....# #.# #....# #.#.... .([?1000l.S81 _[?1000h. h[?1000l. h ##.. ..# ..# #.# #.# #.## .####∆#....##.S@.'.....##.....###  #.......# #.... #....#### #.... #....# #.... ###.## #.... #.# #.... #.#.... .([?1000l. h=90. hh. h[?1000h. h _The ball python misses you. The ball python closely misses you.. h>[?1000l. hox  The kinetic grapnel hits the ball python.. hTue.. h[?1000l. h&.. h20--340Kinetic Grapnel59. h. h[?1000h. h3 _You kill the ball python! _You now have 20/21 mp.. h [?1000l. h3 [?1000l. hֱ . h_ . h . h [?1000h. h R _No target in view!. hl[?1000l. h[?1000l. h. h. h. hv. hJ8 _. hz76. h. h^--5. h_. h621. hO==4. hu. hL. h). hC3. h. h. h. hoC2. h. h. h. hWC1. h. h^. h. h V==0. h. hC. hw. hD49. hQ. h. h. hHY8. h. hmY7. h. h. h. h*C6. h. h. hY5. hZ. h. h0o4. h. ho3. ht. h02. h(Y1. h. h. h. hC0. h. h3. hp39. h$8. hs. h 76. h5. ho4. h. hY3. h\. h$. hBY2. h7. ht. hu. hC1. hf. hy. h)!Y0. hk". h$. h)- #.###############.#.............#.#.###############.#.######## #.........#.... #.........#..... #.........#.....>#.........####.....# ##-69.5 (29.0). h-0.........######... ...$....#.... .... ......#..##.# .... $..####........ $..###....#...# ... . h<.5## #..........#.....∆ +..........#.....#####.+.. h2. hH5-70.5 (3029. h8. h7=[?1000h. h> _Found a stone staircase leading down. _MP restored: 21. hZ[?1000l. hG\[?1000l. hU^. h _. hb`. h(d. h/g. hhJ8 _. hn,. hv #.#...##.#.##### ..#######.........# ........#.........#K.......#.........#...>#.........#.....###.....#. h} #.........######... #.$...@#.....# .... #..##.# .... .$..####........ $..###....#...# ... #### #..........#..... ∆ +..........#.....K   kobold (asleep) #####..........+ #..............# #..#.. h 11.5 (1.0). h[f2.5 (27. hE. hۋ[?1000h. hz _A kobold comes into view. It is wielding a +0 short sword.. hM[?1000l. hm` .. ###.#.#####  ..#######.........#  ........#.........#  K.......#....  .......>#...  ..........##  #.........#  #.$...@# ....  ........# ....  ..$..####  ..$. ...  ####  ∆ . h .. ###.#.#####  ..#######.........#  ........#.........#  K.......#....  .......>#...  ..........## . hy #.........#  #.$...@# ....  ........# ....  ..$..####  ..$. ...  ####  ∆ [?1000l. h. h/. h. h[?1000h. h(] _A kobold is nearby!. h[?1000l Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft30%4 Select a spell to cast[!]/[I] toggle spell headers. hR#.#.########## megagabibbo the Tinkerer..###.#.#####Gnoll of Ashenzari ........#######.........#Health: 38/38 ========================........#.........#Magic: 21/21 ========================K.......#.........#AC: 3Str: 16.......>#.........#EV: 11Int: 16..........###.....#SH: 0Dex: 10#.........######...XL:  5 Next: 93% Place: Dungeon:4#.$...@#.....# ....Noise: ---------  Time: 3572.5 (0.0)........#..##.# ....a) +2 whip (elec)..$..###. hia#........Cast: Kinetic Grapnel..$..###....#...# ...Zot (20427) #### #..........#.......∆ +..........#....... K   kobold (asleep)#####..........+.......#..............#.......#...........#.......... _No target in view! _Found a stone staircase leading down. _MP restored: 21 _A kobold comes into view. It is wielding a +0 short sword. _A kobold is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)#.#.########## megagabibbo the Tinkerer..###.#.#####Gnoll of Ashenzari ........#######.........#Health: 38/38 ========================........#.........#Magic: 21/21 ========================K.......#.........#AC:[39;49. htm 3Str: 16.......>#.........#EV: 11Int: 16..........###.....#SH: 0Dex: 10#.........######...XL:  5 Next: 93% Place: Dungeon:4#.$...@#.....# ....Noise: ---------  Time: 3572.5 (0.0)........#..##.# ....a) +2 whip (elec)..$..####........Cast: Kinetic Grapnel..$..###....#...# ...Zot (20427) #### #..........#.......∆ +..........#....... K   kobold (asleep)#####..........+.......#..............#.......#...........#.......... _No target in view! _Found a stone staircase leading down. _MP restored: 21 _A kobold comes into view. . hMIt is wielding a +0 short sword. _A kobold is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure) #.#.########## megagabibbo the Tinkerer .. ###.#.#####  Gnoll of Ashenzari ...... ..#######.........#  Health: 38/38 ======================== ........#.........#  Magic: 18/21 ====================---- K.......#.........#  AC: 3Str: 16 .......>#.........#  EV: 11Int: 16 ..........###.....#  SH: 0Dex: 10 #.........######...  XL:  5 Next. ha;: 93% Place: Dungeon:4 #.$...@#.....# ....  Noise: ---------  Time: 3572.5 (0.0) ........#..##.# ....  a) +2 whip (elec) ..$..####........  Cast: Kinetic Grapnel ..$..###....#...# ...  Zot (20427)  #### #..........#....... ∆ +..........#....... K   kobold (asleep) #####..........+....... #..............#....... #...........#.......... _A kobold comes into view. It is wielding a +0 short sword. _A kobold is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (asleep). hܥ[?1000l. h"#.#.########## megagabibbo the Tinkerer..###.#.#####. hGnoll of Ashenzari ........#######.........#Health: 38/38 ========================........#.........#Magic: 18/21 ====================----K.......#.........#AC: 3Str: 16.......>#.........#EV: 11Int: 16..........###.....#SH: 0. hDex: 10#.........######...XL:  5 Next: 93% Place: Dungeon:4#.$...@#.....# ..... hNoise: ---------  Time: 3572.5 (0.0)........#..##.# ....a) +2 whip (elec)..$..####........Cast: Kinetic Grapnel. h2..$..###....#...# ...Zot (20427) #### #..........#.......∆ +..........#....... K   kobold (asleep). hxH#####..........+.......#..............#.......#...........#.......... _A kobold is nearby!Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 short sword (asleep)  You lock target on the kobold and prepare to deploy your bee.==3.5 (16) Winding . hr[?1000h. h8  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target. h}e: a kobold, wielding a +0 short sword (asleep)  You lock target on the kobold and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 18/21 mp.. hg [?1000l[?1000l--45. [?1000h _You continue winding your clockwork bee.... h<[?1000l[?1000l . hM O  You continue winding your clockwork bee... . h{i.KK . h==54..  . hp . h$Z[?1000h _The kobold shouts! . h[?1000l[?1000l . h . h"%  . h8With a metallic buzz, your clockwork bee launches itself at the kobold. . h . hS.KyS   adder . hK   kobold (ally target)y   clockwork bee (minion) . h-o--63)  . hGw[?1000h _An adder comes into view. . h| [?1000l[?1000l.S..yK... . h*--7Kinetic Grapnel2[?1000h . h&[?1000l[?1000l . h . h . hn.S..yK . h9=81 . h . hL[?1000h . hwf _Your clockwork bee completely misses the kobold. . h [?1000l . hD  . hٙ , #.#. . hj y. ###.#.##### . h . . h #.. . h .# . hk 2.#. . h .# . h .S....#.........# . hE x.>#.........# . hܠ <..###.....# . h  #..y......######... . h  #.$K.@.#.....# .....#..##.# .....$..####..$..###....#...# ...+#### #.# ∆ +.# #####.+ #.# #.# . h [?1000l . hH  . h   . hj  . h& 9Your clockwork bee stings the kobold. . hq  . h  . h  . hS . . h S . h ) . hJ yy   clockwork bee (minion) . hn ! . h  . h 4 . h 9 . h8 %0 . h  . h  . hY [?1000h . hl   . h  . h ,_The kobold dies! . hH  . h1[?1000l . h~ #.#......... #.#.########. ###.#.############.........#.#.........#..#.........#$........>#.........#......S##.....# #..y@.....###### #.$)...#.....# ...........#..##.# .....$..####........ ....$..###....#...# #+######.# ∆ +.# #####.+ #....#[?1000l . hQ  Your clockwork bee locks its sights upon the adder.  Your clockwork bee stings the adder! . hG.y   clockwork bee (minion) . h . h#.#......... megagabibbo the Tinkerer...#.#.######## Gnoll of Ashenzari ..........###.#.#####Health: 38/38 ========================....#######.........#Magic: 19/21 =====================---..........#.........#AC: 3Str: 16..........#.........#EV: 11Int: 16$........>#.........#SH: 0Dex: 10............###.....#XL:  5 Next: 102% Place: Dungeon:4#..y@.....######...Noise: ==-------  Time: 3580.5 (1.0) . h-8#.$)...#.....# .... a) +2 whip (elec)..........#..##.# .... Cast: Kinetic Grapnel....$..####........Zot (20419) ....$..###....#...# ...#+######..........#..... y   clockwork bee (minion)∆ +..........#.....#####..........+.....#..............#.....  . h_An adder comes into view. _Your clockwork bee completely misses the kobold.Your clockwork bee stings the kobold. _The kobold dies!Your clockwork bee locks its sights upon the adder.  Your clockwork bee stings the adder! . h _The adder dies!You have reached level 6! . h/  --more--k. hy44/442-6 1% Kinetic Grapnelk. hzk. h[?1000hk. h֎S _Health restored: 44k. h>[?1000lk. h?[?1000lk. hHJk. h^8 _Your clockwork bee winds down and falls to the ground.k. h k76k. hNu20=5k. hjvk. h{k. h|C4k. h}k. hY3k. hk. hk. h,C2k. hk. h׋k. ȟU=1k. hk. h=k. hEq1=0k. hk. hk. h509 _Your dormant clockwork bee falls apart.8k. hk. hC7k. hk. h7k. h)U=6k. ho5k. h22==4k. h k. hk. hC3k. h?k. hYC  You see here a +0 short sword.k. hk. hJ2 _k. hk. h ... #.#.######  #.....##.#.#####  #.....#######.........# k. hIL #...........#..#  #..#..#   .$.>#..#   ............###.....#   #.........######...   #.@)...#.....# ...--  #...........#..##.# ...  #.....$..####........ k. h #.....$..###....#...# .  ###+######..........#   ∆ +..#   #####..+...    #....#...    ##. k. h 977.0)  You now have enough gold to buy a scroll of revelation on D:1, or buy a scrollof enchant weapon on D:1.k. h --8.5 (181k. h k. hG# [?1000hk. h3% _You now have 97 gold pieces (gained 6). _MP restored: 22k. h [?1000l[?1000lk. h k. ho k. h k. h k. h k. h ]==0 _k. h- 399k. h k. h k. hu C8k. h k. hf M _You now have 103 gold pieces (gained 6).k. hC k. h C7k. h> k. hp$  #...........#.........  #...........#.........# k. h% Q .$........>#..#  ............###.....#  #+ #.........######.. ###.##..)...#.....# .. #...........#..##.# .. #........####........  #.....@..###....#...#  k. h"( g ###+######..........#  ∆ +..#..  #####..........+.  #....#  #...#..  #...#..  #....#'#.  #....#.######k. hd= 602.5 (4.0)  You now have enough gold to buy 2 scrolls of fog on D:1.k. hA? f3.5 (56k. hB k. hhC [?1000hk. h E > _You now have 105 gold pieces (gained 2).m. hk[?1000lm. hn[?1000lm. hqm. hrm. htm. hzm. h/o5m. hm. hqY4m. hm. hm. hm. hʛC3m. hݝm. hJm. hY2m. hm. h:m. hY1m. hm. hVW _You open the door.m. hY0m. hm. h`  There is an open door here.m. h:m. hK89 _m. h̿m. hm. h2Y8m. hm. hY7m. hm. hIN _You now have 115 gold pieces (gained 10).m. hm. hC6m. hm. hm. ham. hC5m. hm. hm. huY4m. h-m. hm. hY3m. hlm. h`  There is an open door here.m. hm. h3J2 _m. h:m. hm. hY1m. hm. hm. hNm. hC0m. h1m. h]m. hZ79m. hcm. hLm. h C8m. hs m. h m. h>W _You open the door.m. h:Y7m. hm. h`  There is an open door here.m. hBm. hJ6 _m. h m. h$m. h('Y5m. hc)m. h,m. h/Y4m. h2m. h6m. h:m. h:C3m. h<m. h@m. hCm. hDC2m. h|M,m. hOm. h3PC1m. hRm. h%Um. hWY0m. hYm. h'\m. h^m. h>_D69m. h'am. hcm. hvfY8m. hqhm. hkm. hmY7m. hom. hqm. htm. htC6m. h+vm. h]xm. h{Y5m. h|m. hP~m. hm. h*C4m. h+m. hm. hC3m. hm. hm. hm. h.Y2m. hm. hm. hʒY1m. hm. h*m. h Y0m. hm. hϛm. hZ59m. hm. hm. h-Y8m. hȻm. h=y765m. hm. h4m. h321m. hY0m. hgm. h0m. hD49m. hRm. hm. h8m. h[C7m. hm. h6m. h*m. hC6m. hm. hm. hm. hC5m. hm. hm. h<m. hC4m. hm. hm. ho3m. hE m. h Y2m. h m. h_m. h:Y1m. h.m. h[m. hY0m. hm. hm. hm. h?D39m. hm. h 8m. hk,\ ###################  .............  #####........  #.#######  #.# ### m. h_-####### #.# . #.....# #.############ #.....# #.#...... #.....# #.#.########## #.....# ###.#.m. hT30618.0)m. hX4g2.5 (597m. h9m. h":[?1000hm. h<` _w - a scroll of identifym. h' [?1000lm. h [?1000lm. h 4m. h m. h m. h m. h` 65m. h9 43m. h m. h( Y2m. h m. h m. h m. h$ C1m. h m. hp m. hV m. h C0m. h& m. h3 m. hC m. h D29m. h m. h? m. h+ m. h C8m. h m. h m. h m. h2 C7m. h m. h m. h m. h C6m. h| m. hk m. h\ ' #####  #.#.#####  m. h  #@....... 73.5 (11  #.#<.....  #.################ #.................  ##############.   #.###    #.#  ####### #.#  #.....# #.### m. h? m. hc g4.5 (125m. hN# [?1000h _Found a stone staircase leading up.o. hA[?1000lo. h;o. hRead which item? Scrolls  u - a scroll labelled ONUATE TYUG  t - a scroll labelled OSSULATT YCZUO  v - a scroll labelled VIPHIU SOKETO  s - a scroll labelled ZENEUSTRUTONN  k - 3 scrolls of amnesiag - 2 scrolls of butterflies  w - a scroll of identify  d - 2 scrolls of noise  r - a scroll of silence [!] read|quaff[?] describe selectedo. hY  megagabibbo the Tinkerer  Gnoll of Ashenzari ......  Health: 44/44 ========================  Magic: 22/22 ======================== AC: 3Str: 16 EV: 11Int: 16 #####SH: 0Dex: 10 #.#.#####XL:  6 Next:  1% Place: Dungeon:4 #@.......Noise: ---------  Time: 3674.5 (0.0) #.#<.....a) +2 whip (elec) #.################ Cast: Kinetic Grapnel #................. Zot (20325)  ##############.... #.###  #.#. hʖ916;7H ########.# #.....##.###  _You now have 115 gold pieces (gained 10). _There is an open door here. _You open the door. _There is an open door here. _w - a scroll of identify _Found a stone staircase leading up.Identify which item? (\ to view known items) Scrolls (select first with ?)  u - a scroll labelled ONUATE TYUG  t - a scroll labelled OSSULATT YCZUO  v - a scroll labelled VIPHIU SOKETO  s - a scroll labelled ZENEUSTRUTONN Potions (select first with !)  p - a fizzy pink potion  o - a sapphire potion  l - 2 silvery potions  e - 2 smoky yellow potions  m - a white potion  f - 2 yellow potions[?] describe selectedp. htlp. hpp. hx  megagabibbo the Tinkerer  Gnoll of Ashenzari ......  Health: 44/44 ========================  Magic: 22/22 ======================== AC: 3Str: 16 EV: 11Int: 16 #####SH: 0Dex: 10 #.#.#####XL:  6 Next:  1% Place: Dungeon:4 #@.......Noise: ---------  Time: 3674.5 (0.0) #.#<.....a) +2 whip (elec) #.################ Cast: Kinetic Grapnel #................. Zot (20325)  ##############.... #.###  #.# . ho15G########.# #.....##.###  _You now have 115 gold pieces (gained 10). _There is an open door here. _You open the door. _There is an open door here. _w - a scroll of identify _Found a stone staircase leading up.[?1000lp. h}  As you read the scroll of identify, it crumbles to dust.p. hf5.5 (14p. h-p. h [?1000hp. hz] _u - a scroll of teleportationr. h][?1000lShopping list: 6 items, total cost 428 gold pieces  a - [D:1] 26 gold a scroll of identifyb - [D:1] 52 gold a scroll of poison (unknown)  c - [D:1] 52 gold 2 scrolls of identifyd - [D:1] 97 gold a scroll of revelation (unknown)  e - [D:1] 97 gold a scroll of enchant weapon (unknown)  f - [D:1] 104 gold 2 scrolls of fog (unknown) You have 115 gold pieces [!] travel|examine|delete items [a-f] choose item[Esc] exitw. hLw. hKPw. hS  megagabibbo the Tinkerer  Gnoll of Ashenzari ......  Health: 44/44 ========================  Magic: 22/22 ======================== AC: 3Str: 16 EV: 11w. hV@Int: 16 #####SH: 0Dex: 10 #.#.#####XL:  6 Next:  1% Place: Dungeon:4 #@.......Noise: ---------  Time: 3675.5 (0.0) #.#<.....a) +2 whip (elec) #.################ Cast: Kinetic Grapnel #................. Zot (20324)  ##############.... #.###  #.# ########.# #.....##.###  _You open the door. _There is an open door here. _w - a scroll of identify _Found a stone staircase leading up.As you read the scroll of identify, it crumbles to dust. _u - a scroll of teleportationw. hIW[?1000lw. h7Yw. h0Zw. hF\[?1000hw. h]w. hv[?1000lw. hUw[?1000lw. h@xw. hxw. hIyw. hzw. hx|w. h }C3w. h621w. h0198w. h͓o7w. hdo6w. h4543210w. hT09w. h8w. hRo7w. hry6  #####  #.#.#######  #.........###  #.#<......# ##.  #.################..  #................  ##############........g#. #.######## #. #.# ####### ########.# .... #.....##.##############g   hobgoblin (asleep) #.....##.#...............' #.....##.#.############### #.....# ###.#.##### w. h | 93.5 (18.0)  A hobgoblin comes into view.g.g==4.5 (195w. h[?1000hw. hQU _The hobgoblin shouts!w. h+[?1000lw. h @  #####    #...  #.#<  #.###############  #..............@.......  ######.......g.  #.########  #.# w. h=| #.#  #. #. #.  w. h U  #####    #...  #.#<  #.###############  #..............@.......  ######.......g.  #.########  #.#  #.#  #.w. h- #. #.  [?1000lw. h͉ w. hL w. h w. h [?1000hw. hT ` _A hobgoblin is nearby!w. hO 4[?1000l ##### #.#.# #.........# # #.#<......# ##. #.#..# #.................# #.g.#.##.#.#.##.# #.# #.# . .....# #.#. .....# #.#.'. .....# #.#.#. .....# ###.#.##### #.[?1000lw. hR ;g.w. hS --5.0)Kinetic Grapnel4 _w. hY w. hsZ [?1000hw. h[ x. hj [?1000lx. hJ" x. h.#.# .# ### .#<......# ##.. .#..# .g...# .# #.# #.#.# #.# x. hl#.# #.# #.# .## #.#.# #.#.'.# #.#.#.# ###.#.##### #.x. h[?1000lx. hx. h3g.x. h"--x. h&Z63x. hx. h[?1000hx. hx. h\[?1000lx. hcc* (grapneled)x. hȥ[?1000lx. hx. hTg.21--=72[?1000h _The kinetic grapnel hits the hobgoblin. _You now have 21/22 mp.x. hZ[?1000l  The grapnel guides your strike. You whack the hobgoblin!Lightning courses through the hobgoblin!![?1000lx. h'g†x. h028Kinetic Grapnel1[?1000hx. hAW _You kill the hobgoblin!x. hS [?1000l[?1000l[?1000h _No target in view!x. h9' [?1000lx. h+ [?1000lx. h2 x. h4 x. hP9 x. h: [?1000hx. h= R _No target in view!x. h [?1000lx. hl[?1000lx. hx. hx. hx. hx. hc l0 _29922==8x. h x. h x. hb Y7x. h x. hx. h?C6x. hx. hx. hx. hqC5x. hx. hx. hx. hSV==4x. hx. hx. hVx. hZC3x. h x. h!!x. hM"Y2x. h"x. hj$x. h%Y1x. h,&x. h'x. h(x. h)C0x. h*x. h+x. h,x. h,D89x. h6-x. h-x. h.x. h/C8x. h1,x. hB2x. h2Y7x. h3x. h4x. h}5C6x. h 6x. h6x. h:8x. h8C5x. hq9x. hD:x. hz;x. h<C4x. h<x. h|=x. h>x. h}?C3x. h@x. h@x. hAx. htBY2x. hCx. hDx. hEY1x. hGx. hpO #####  ###@..# - ##...#.# #############..### r# Kinetic Grapnel .†.............# r# .......#######.# # ######.# #.#x. hPrr 2 rats (asleep) #.#######.## #..........####∆ ###############....##x. hW1718.5 (20.0)x. hYY-9.5 (210x. h8]x. h^b[?1000hx. hc _2 rats come into view. _MP restored: 22y. hj[?1000ly. h2t #####  ###@..#  ##...#.# #..### r# .†.............# r# .......#######.# #  #.#   y. ht) y. h #####  ###@..#  ##...#.# #..### r# .†.............# r# ......#######.# # #.#  [?1000ly. h!<[?1000hy. h~,d _There are monsters nearby!y. hʸ[?1000ly. h #####  ###@..#  ##...#.# #..### r# .†.............# r# .......#######.# #  #.#    y. hXg[ #####  ###@..#  ##...#.# #..### r# .†.............# r# ......#######.# # #.#  [?1000l[?1000h _There are monsters nearby!y. hk [?1000ly. h~ j##### ###.@.# ##...#.# #..###rr# †.............# rrr# .....#######.# rrr#.# #.# rr##r   quokka#.#.## rr#rrrrrrr 11 rats (asleep)#.####( y. hƎ [?1000ly. h r  9 rats and a quokka come into view.y. h  rr.rrrrrrrrrrrrrrrrrr1 wandering)The rat squeaks loudly. x5; You hear a loud squeak. x4; The rat squeaks loudly.x2y. h ====20.5 (1.0)79y. h0 y. h [?1000hy. h o _You hear a loud squeak. The rat squeaks loudly.z. h [?1000lz. h z. h  Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft30%z. hh 4 Select a spell to cast[!]/[I] toggle spell headersz. hz. hz. hK  megagabibbo the Tinkerer  Gnoll of Ashenzari ......  Health: 44/44 ========================  Magic: 22/22 ========================AC: 3Str: 16EV: 11Int: 16SH: 0Dex: 10#####XL:  6 Next:  2% Place: Dungeon:4###.@.#z. hmNoise: ====-----  Time: 3720.5 (0.0)##...#r#a) +2 whip (elec) ############..###r.#Cast: Kinetic Grapnel †.............# rrr#Zot (20279) ......#######.# rrr# #####.# #.# rr##r   quokka#.#######.## rr#rrrrrrr 11 rats (1 wandering)#..........####( ##############....## _There are monsters nearby!9 rats and a quokka come into view.The rat squeaks loudly. x5; You hear a loud squeak. x4; The rat squeaks loudly.x2 _You hear a loud squeak. The rat squeaks loudly.  Casting: Kinetic Grapnel (safe; 1% risk of failure)z. hz. h"+z. h# z. h$ megagabibbo the Tinkerer  Gnoll of Ashenzari ......z. h%5  Health: 44/44 ========================  Magic: 22/22 ========================AC: 3Str: 16EV: 11Int: 16SH: 0z. h^'PDex: 10#####XL:  6 Next:  2% Place: Dungeon:4###.@.#Noise: ====-----  Time: 3720.5 (0.0)##...#r#a) +2 whip (elec) ############..###r.#Cast: Kinetic Grapnel †.............# rrr#z. h(Zot (20279) ......#######.# rrr# #####.# #.# rr##r   quokka#.#######.## rr#rrrrrrr 11 rats (1 wandering)#..........####( ##############....## _There are monsters nearby!z. h49 rats and a quokka come into view.The rat squeaks loudly. x5; You hear a loud squeak. x4; The rat squeaks loudly.x2 _You hear a loud squeak. The rat squeaks loudly.  Casting: Kinetic Grapnel (safe; 1% risk of failure)[?1000lz. h9< z. h= z. h=W9 rats and a quokka come into view.  z. h>The rat squeaks loudly. x5; You hear a loud squeak. x4; The rat squeaks loudly.z. h? x2 z. h@d_You hear a loud squeak. The rat squeaks loudly.  z. hACasting: Kinetic Grapnel (safe; 1% risk of failure)  {. h:.You shape a spike launcher from a nearby wall.{. h{. h{. h1{. h"#{. h4r{. h.{. hr{. h.{. hr{. h{. hd{. h{. h& 20{. h ---{. hR!$1.5 (1{. h!%8{. h"{. hV{. hJ`[?1000h{. hXd {. haf {. hQgc_The rat squeaks loudly. You hear a loud squeak. x2 {. h$hN_You now have 20/22 mp.{. hh|. hE[?1000l|. ha  You hit the rat.[?1000l|. hp.r.r.0|. h===-27[?1000h _You kill the rat!|. h:4 [?1000l|. hDL i  You whack the rat![?1000l|. h8N |. hO ,|. hP ,|. hQ |. hw_ .rr.9 rats|. ht ---36|. h2| |. h}} [?1000h|. h# Q _You kill the rat!|. hi [?1000l|. h@  You hit the rat. Lightning courses through the rat![?1000l|. h9C ,|. hKD |. hE |. hUG |. hU .rr.8|. hzk 3--4.6 (1.15|. hp |. hAr [?1000h|. hs Q _You kill the rat!}. h#[?1000l}. h5[?1000l}. hX  rr.r9You barely miss the rat. You bite the rat, but do no damage.A rat comes into view.}. hpZ42-----504}. hb}. hi[?1000h}. hk} _The rat bites you. _You take 2 damage, and have 42/44 hp.}. h3l}. h@[?1000l[?1000l  You hit the rat.r.rrrrrrrrr 10 rats (1 wandering)r.#1=63[?1000h _A rat comes into view.}. h1>[?1000l[?1000l*}. h  You completely miss the rat. The rocky spike skewers the rat!9}. hv  You kill the rat! †r10 ratsrThe rat squeaks loudly.}. h3=-=72[?1000h _A rat comes into view.}. hz o[?1000l  You hit the rat.[?1000l}. h~ X}. h ,}. h `  You kill the rat!}. hZ J9 rats.}. h* i-81}. h t[?1000h _A rat comes into view.}. h@ [?1000l}. hk g  You hit the rat.[?1000l}. ho }. ho }. hp }. hp }. h>x ,}. h{ g#.8}. h! 4-90}. h }. hK [?1000h}. h Q _You kill the rat!~. hM[?1000l[?1000lr.=3069~. h R[?1000h _You closely miss the rat. The rat misses you.~. h[?1000l~. hE[?1000l  ~. hPYou hit the rat.~. hr.rr   quokka~. hrrrrrrrr 9 rats~. ha44==22==~. hNZ18~. h~. hH[?1000h _A rat comes into view. _Health restored: 44; MP restored: 22~. hII [?1000l~. hm ~. h*p . Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 ~. hq c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft30%~. h3r 4 Select a spell to cast[!]/[I] toggle spell headers~. hT~. h~. h  megagabibbo the Tinkerer  Gnoll of Ashenzari ......  Health: 44/44 ========================  Magic: 22/22 ========================AC: 3Str: 16EV: 11Int: 16SH: 0Dex: 10#####XL:  6 Next:  4% Place: Dungeon:4###.@r#Noise: =--------  Time: 3731.6 (0.0)##...#r#a) +2 whip (elec) ############..###rr#~. haCast: Kinetic Grapnel †.............# rrr#Zot (20268) ......#######.# r..# #####.# #.# r.##r   quokka#.#######.## r.#rrrrrrr 9 rats#..........####( ##############....## _You kill the rat! _You closely miss the rat. The rat misses you.You hit the rat. _A rat comes into view. _Health restored: 44; MP restored: 22Casting: Construct Spike Launcher (safe; 1% risk of failure)~. h  megagabibbo the Tinkerer  Gnoll of Ashenzari ......  Health: 44/44 ========================  Magic: 22/22 ========================AC: 3Str: 16EV: 11Int: 16SH: 0Dex: 10#####XL:  6 Next:  4% Place: Dungeon:4###.@r#Noise: =--------  Time: 3731.6 (0.0)##...#r#a) +2 whip (elec) ############..###rr#Cast: Kinetic Grapnel †.............# rrr#Zot (20268) ......#######.# r..# #####.# #.# r.##r   quokka#.#######.##[4~. h30m r.#rrrrrrr 9 rats#..........####( ##############....## _You kill the rat! _You closely miss the rat. The rat misses you.You hit the rat. _A rat comes into view. _Health restored: 44; MP restored: 22Casting: Construct Spike Launcher (safe; 1% risk of failure)[?1000l*. hX6z  You hit the rat. _A rat comes into view. _Health restored: 44; MP restored: 22  Casting: Construct Spike Launcher (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.  The rocky spike skewers the rat.8. h'}. h`  You kill the rat!. hk#†r.. hSrrrrrrrr 8 rats..#. h20---=2.6 (17. h;. h[?1000h. hq _The rat closely misses you. _You now have 20/22 mp.. hh[?1000l[?1000l. h9r.. hi-36. h . h[?1000h. hKN _You barely miss the rat.. h,k[?1000l. h΄  You hit the rat. Lightning courses through the rat![?1000l. h`  You kill the rat!. h †r.r(1 wandering)rA rat comes into view.The rat twitches its whiskers.. h.{-45. hn[?1000h _The rat barely misses you.. h\ [?1000l. h   The rat squeaks loudly.  You hit the rat.[?1000l. h .rr   quokka.rrrrrr 6 rats. h% q5=54. h[, . h- [?1000h. h>/ Q _You kill the rat!. hS[?1000l. hV ##### ###@.†# ##...#r###..###rr# .†......# r.r#.#######.# r..##.# #.# r.##rrr 3 rats #.#.## ..# #.###. hWP#( #....##[?1000l. hY. hZ. hL[. hJ\. hcEr.... hd-----63. hk. hl[?1000h. h#o. hsY[?1000l  You hit the rat.[?1000l† 2 rats1==-72[?1000h _You kill the rat!. h][?1000l. h  You hit the rat.[?1000l. hJ†r. h24=81[?1000h  You hit the rat. _You kill the rat!  You hit the rat. _You kill the rat!  You hit the rat. _You kill the rat!. hq [?1000l. h ##### ###.@†# ##...#r# #..###rr# †......# r..# #######.# r..#.# #.# ..## r   quokka. h̓ #.#.## r.# rrrrr 5 rats (1 wandering)#.####( . hY [?1000l. hn  _You kill the rat!  You hit the rat. _You kill the rat!  You hit the rat. _You kill the rat!  A rat comes into view.. h. . h . h . hF . h . h  r†.rrrrrrrr 6 rats..#  The rat squeaks loudly.. h i=90. h . h [?1000h. h  . hq . h{ 6_The rat moves out of view.. h' 1Things that are here: . h L_a rat corpse; a rat corpse. hN . hb [?1000l . hWh  You hit the rat.[?1000l. hwj . hVl . hm . h~ Z†r.r.r   quokkarrrr 4 rats. hx . h͝ 6. h) -40. h <59. hʴ o[?1000h _You kill the rat!. h"[?1000l[?1000lr.rr.-18. hZ$[?1000h. h%P _You hit the rat.. h/[?1000l. hv<g  You hit the rat.[?1000l. h9?,. h0@. hKL9 †. h MrrrYou kill the rat!. hT27[?1000h _The rat barely misses you.. h][?1000l  You hit the rat. Lightning courses through the rat![?1000l #rr. 3 ratsYou kill the rat!. h22==36. h;. h[?1000h _The quokka misses you. _MP restored: 22. ha [?1000l. h|  You whack the quokka![?1000l. h} . h xrrrrr 4 rats. hݜ i745. h . h [?1000h. ht T _You kill the quokka!. h [?1000l. h  You hit the rat.[?1000l. h9 b.. 2 rats. hU& h5.7 (1.14. h. . hl/ [?1000h. h0 Q _You kill the rat!. h [?1000l. hœi  You whack the rat![?1000l. hP. h. h. hbo8603. h. h.[?1000h. hQ _You kill the rat!. h[?1000l. hz. h{ Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft30%. h4 Select a spell to cast[!]/[I] toggle spell headers. h]. h. h2  megagabibbo the Tinkerer  Gnoll of Ashenzari ...... . h Health: 44/44 ========================  Magic: 22/22 ========================AC: 3Str: 16EV: 11Int: 16SH: 0Dex: 10#####XL:  6 Next:  8% Place: Dungeon:4###.@†#Noise: =--------  Time: 3746.7 (0.0)##...#r#a) +2 whip (elec) ############..###r.#Cast: Kinetic Grapnel †.............# ...#Zot (20253) ......#######.# ...# #####.# #.# ..##rr 2 rats#.#######.## ..##..........####( ##############....## _You kill the quokka!You hit the rat. _You kill the rat!You whack the rat! _[. hV40mYou kill the rat!Casting: Construct Spike Launcher (safe; 1% risk of failure). h  megagabibbo the Tinkerer  Gnoll of Ashenzari ......  Health: 44/44 ========================  Magic: 22/22 ========================AC: 3Str: 16EV: 11Int: 16SH: 0Dex: 10#####XL:  6 Next:  8% Place: Dungeon:4###.@†#Noise: =--------  Time: 3746.7 (0.0)##...#r#a) +2 whip (elec) ############..###r.#Cast: Kinetic Grapnel †.............# ...#Zot (20253) ......#######.# ...# #####.# #.# ..##rr 2 rats#.#######.## ..##..........####( #####. h#########....## _You kill the quokka!You hit the rat. _You kill the rat!You whack the rat! _You kill the rat!Casting: Construct Spike Launcher (safe; 1% risk of failure)[?1000l*. hgu `  You hit the rat. _You kill the rat!  You whack the rat! _You kill the rat!  Casting: Construct Spike Launcher (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.. h,. hr#.20---=7.7 (12. h[?1000h _The rocky spike misses the rat. _You now have 20/22 mp.. hq [?1000l. h 6[?1000l*. hq `  You barely miss the rat. You bite the rat, but do no damage.. hS 8r. hU 43-81. h@] . h g [?1000h. hh  _The rocky spike misses the rat. The rat barely misses you. The rat bites you. _You take 1 damage, and have 43/44 hp.. hfC [?1000l. h?n g  You hit the rat.[?1000l. h5q †*   rat. h R  You kill the rat!. h @The rocky spike skewers the rat.. h ). hR;†. hj44=9Kinetic Grapnel0. hbq. h@w[?1000h. h4x _You kill the rat! _Health restored: 44. h4[?1000l. hP[?1000l. h. h. h. h[?1000h. hR _No target in view!. hn[?1000l. h[?1000l[?1000h _No target in view!. hP[?1000l. hj[?1000l[?1000h _No target in view!. hpZ[?1000l[?1000l. h_49 _1=--87=65. h0=4. h[322==21. h<. hh  Things that are here:  a rat corpse; a rat corpse0 _. h39. h ==8. hno7. hM,. hj65. h  You see here a stone.4 _. ho3. h . h. h/Y2. h. h%1. h. h. hC0. h. h. hp29. h  Things that are here:  a rat corpse; a rat corpse8 _. h. hG  Things that are here:  a rat corpse; a rat corpse7 _. h$. h8o6. hB. hC. h "o5. h%. h]*o4. h/3. h72. h?1. hB. hFo0. hSKp19. hN. hRo8. hqV. hZ7. hf_. hDdo6. hi5. hmo4. hq. hs. hjyo3. h {. h{Y2. h}. h. hY1. h. h . hVY0. h+. h. h/Z09. h5. h. h!Y8. h+. h?. hʚY7. h6. h. h2. hY5. hY. h. hY4. h3. hp. hY3. ht,. hY2. h!. h. hsY1. h . h2. hDY0. h. h. h[199. h#. h. hY8. h#. h. hY7. h. h. hY6. h. h. hn. hC5. h<. h. hY4. h. h. ho3. h. hB Y2. h . h . h Y1. h . h . h Y0. h+ . hG . h8 Z89. h . h . h Y8. h> . h . h . h C7. h] . h! . h + 65. hy- . h/ . h1 . hw2 C4. h3 . h6 . h? 3. hh@ . hA C2. hYB . hD . h9I Y1. hJ . h-L . h?N Y0. hO . h,R . hX p79. ha ]  Items here: )) [ ÷÷÷.. hyb . h6c J8 _. hXd . hf . h,j o7. hl . hm Y6. h)p . hs . hmw o5. h z . hR 43. hI . hb 2. h 1069. hǑ Q8. h . h 76. h֙ Y5. h} . hǛ . h C4. hY ,. hO . hy o3. hZ o2. hJ . h . h C1. hI ,. hZ . h4 . h Y0. h . h# . h D59. h . h . h o8. hF 7. hDz ,. h< Y6. h 5. h . h Y4. hr . hۺ . h 32. hY . h Y1. h . h 0. h . h Z49. h . h_ . h . h C8. h . hu . h . h C7. h . hg . h . ht C6. hE . h . hU . h C5. hK . h . h . h C4. h . h . h . h2 C3. h . h3 . h . hR C2. hW . h . hb Y1. h . h. . h Y0. h5 . h . hZ . h D39. h . h . hn . h C8. h[ . h 7. he! r ##############)#..#.#  #.....#.#..#.#  #.###.#.#..#.#  #.#..<#.#..#.#  #.#.#.#.#..#.#  #.#.#.#.#..#.#  #.#.#.#.#..#.#  #.#.#.#.#..#.#   #.#@#.#.#..#.#--86213.0)   #.#.#.#.#..#.#   #.#...#.####.# . h*"   #.#####.# #.#######   #.# #.# #........   #.# #.# #########   #.#####.#   #.......#   #########. h# 9--. h& . h* [?1000h. h* z  Done exploring. _MP restored: 22. h܏ [?1000l[?1000l....#..###.#..#..<#..#.#.#..#.#.#..#.#.#..#.#.#..#@#.#.0.0).#.#.#..#...#..#####..# #..# #..#####......[?1000h _Done exploring.. h~[?1000l. h[?1000l. hv. h. hz. hݻ. h4. h[?1000h . hiA_Done exploring.. hi [?1000l. h7 . h} $. h\ Level 4 of the Dungeon <<<<>>>>___________. h] `(Press ? for help). h   #.# #...........#.................<..............############.# . h>   #.# #...........#................................####.#⌠#_#_#.#   #.# #...........#.######.....(...................#_.#.#.#.#)ß.#   #.# #...........#.# #.........................#_...........#   ##.####......)....#.# #.........................#_...........#   #............).#..#.# ######.......##.........###_.#.#.#.#.ß## . h l  ##############)#..#.##.......##...>.....# ##_#_#_#_#_##  #.....#.#..#.##.......##.........# ###########  #.###.#.#..#.##.......##.........#  #.#..<#.#..#.##.......##.........#  #.#.#.#.#..#.#. h #.......###'#'######  #.#.#.#.#..#.##.......# #.#.#  #.#.#.#.#..#.##.......# #.#.#  #.#.#.#.#..#.##.......# #.#.#  #.#@#.#.#..#.###†###### #.#.#  #.#.#.#.#..#.##.########.#.#  #.#...#.####.##..........#.#  #.#####.# #.#######################.#  #.# #.# #.........................#  #.# #.# ###########################  #.#####.#  #.......#  #########. hY #.....#######.# #....#### #....# #.#.# #....# #....# #.#.........# ###.## #....# #.>#.........# #.# #....# #.......###.....#############.#######....### ###'##.........######.........(..# ###.##..)...#.....# #.....................##...........#..##.###............######........####................................>##........###....#...#............######.##########'######..........#.....................# ##.#.)...+..........#.....................# ###..########..........+.....................###...## #..............#.....................#...### #...........#..............................†..### #...........#................................## #....#'#..........................## #....#.######...............................############....#.#########[2. ha0;51H..........##.........'....+..#..............)....................###.########....#..#.######............................##.# #.........######............................##.# #.........#..............................>..#. hZ[?1000l  ##############)#..#.#megagabibbo the Tinkerer  #.....#.#..#.#Gnoll of Ashenzari ......  #.###.#.#..#.#Health: 44/44 ========================  #.#..<#.#..#.#Magic: 22/22 ========================  #.#.#.#.#..#.#AC: 3Str: 16  #.#.#.#.#..#.#EV: 11Int: 16  #.#.#.#.#..#.#SH: 0Dex: 10  #.#.#.#.#..#.#XL:  6 Next:  8% Place: Dungeon:4  #.#@#.#.#..#.#Noise: ---------  Time: 3862.7 (0.0)  #.#.#.#.#..#.#a) +2 whip (elec)  #.#...#.####.#Cast: Kinetic Grapnel  #.#####.#. h[m #.####### Zot (20137)  #.# #.# #........  #.# #.# #########  #.#####.#  #.......#  ######### _a rat corpse; a rat corpse _Items here: )) [ ÷÷÷.  Done exploring. _MP restored: 22 _Done exploring. _Done exploring.6 _54321029. h9876543. h<2101987654. ht3210098765. h 43210099. h8765. hItems here: )) [ ÷÷÷.  Done exploring. _MP restored: 22Done exploring. _ Items here: )) [ ÷÷÷.4 _32. h1089. h87. h6. h5. h$43. h)2. h0-1. h{/. h0Y0. h2. h4. h7p79. hV@  There is an open door here.8 _. hD7. hO 65. h\y432. hl1069. hy 87. hfo6. h # #.# #.... #.....# #.############ #.....# #.#........... #.....# #.#.########## #.....# ###.#.##### #.....#######.........# #...........#.........# #...........#.........# #..........@#.........#933.7 (71.0) #.............###.....###### ###'##.........######....... ###.##..)...#.....# #....... #...........#..##.### #........####...............  #...[. hr37m.....###....#...#.......  ###'######..........#.......  #..)...+..........#....... . h. h. h9[?1000h. hm _There is a stone staircase leading down here.. h [?1000l[?1000l4.7 (1.0)5 _. h}  You climb downwards.You hear the sound of rushing water.. h/  --more--. h . h- !. h  . h ;#.. ... . h{  . h( ;#.. ... . hИ  . h :#.. .... . h9 ] . #.. ....# . h } ..###..###....# . h . h: ....... . h . h ....... . h, 5. h . h ....... . h\ ..#######h..$.# . h  . h 6....# . hY  . h .... . h  . hB .... h  . h .. h   hound (asleep). hG  . h` . 6∆. hk1 5.4 (1.7Kinetic Grapnel4. h2 . h: [?1000h. h=   You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before theportal rusts away!  You have a vision of a gate. _There is a stone staircase leading up here.. hE[?1000lRead which item? Scrolls  t - a scroll labelled OSSULATT YCZUO  v - a scroll labelled VIPHIU SOKETO  s - a scroll labelled ZENEUSTRUTONN  k - 3 scrolls of amnesiag - 2 scrolls of butterflies  d - 2 scrolls of noise  r - a scroll of silence  u - a scroll of teleportation [!] read|quaff[?] describe selected. hð. h. hmegagabibbo the Tinkerer#.. ...Gnoll of Ashenzari ......#.. ...Health: 44/44 ========================#.. ....Magic: 22/22 ========================. #.. ....#AC: 3Str: 16..###..###....#EV: 11Int: 16................ hXSH: 0Dex: 10...............XL:  6 Next:  8% Place: Dungeon:5.......@.......Noise: ---------  Time: 3935.4 (0.0)..#######h..$.#a) +2 whip (elec)....#Cast: Kinetic Grapnel....Zot (26064) ...∆..h   hound (asleep).  You climb downwards.You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!You have a vision of a gate. _There is a stone staircase leading up here.. h[?1000l. hP  Okay, then.. hL. h.. h3[?1000h. h. _. h[?1000l. hr#.. ....##.. ....##.. .....#. #.. ....# ..###..###....#...<..#h..$.#.....# ..........!..............[?1000l6.4 (13 _. h. h[?1000h. h. h{[?1000l[?1000l. hT hh  The helpless hound fails to defend itself.You whack the hound! The hound bites you but does no damage.. hZi=72. hr. hK[?1000h. hR _The hound barely misses you.. hЭ[?1000l  You whack the hound! Lightning courses through the hound![?1000l†. hC22/23--22=8.5 (1.1Kinetic Grapnel1[?1000h _You kill the hound!. h6 }[?1000l#.. ....##.. .....# #.. .....# . #.. ....# ..###..###....###...................<..#######@..$.##  #.....# #........#.#...!#.....#...[?1000l. h?? . hC p--900. h>H . hR [?1000h. hl r _You see here a hound corpse.. hI[?1000l. hN'#.. .....# #.. ......# . #.. #....# ..###..###....###.................... hwO"............<..#######†..$.##  #.@...# #.........#.#...!#...... hO:#..... hP[?1000l. hFW. h[--4059 _. h b. hb[?1000h. hd. h[?1000l#.. # #.. ......#  #.. ......#. #.. #....# ..###..###....###......................<.............#######†.@$.###.....# #.. #.....#...!#.#...........[?1000l18. h: %[?1000h. h [?1000l. h #.. ....# #.. #......# #.. ......# .. #.. #....# .#. h 7..###..###....###..#...<...#######†..@.## #.....# #... #.. h . #...!.#.#.. . h [?1000l. h --27. hX . h. . ha 23==3.5 (26. h_ . h [?1000h. h _You now have 125 gold pieces (gained 10). _MP restored: 23. h=) [?1000l. hJ+ . h.  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice14% 2. h/ Gb - Fugue of the FallenNecromancy28% 3  c - Forge Lightning SpireAir/Forgecraft30% 4  d - AnguishHexes/Necromancy67% 4 . h1 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit. h . hC. h#.. ....#megagabibbo the Tinkerer#.. #......#Gnoll of Ashenzari ......#.. ......# .Health: 44/44 ========================. #.. #....# .#Magic: 23/23 ========================..###..###....###..#AC: 3Str: 16....................EV: 11Int: 16....................SH: 0Dex: 10.......<............XL:  6 Next: 22% Place: Dungeon:5..#######†..@.##Noise: ---------  Time: 3943.5 (0.0)#.....#a) +2 whip (elec)#.........Cast: Kinetic Grapnel. h#..........Zot (26056) #...!.......#...........#................................. _The hound barely misses you.You whack the hound! Lightning courses through the hound! _You kill the hound! _You see here a hound corpse. _You now have 125 gold pieces (gained 10). _MP restored: 23Memorise Forge Lightning Spire, consuming 4 spell levels and leaving 1? Y - Yes  N - No. hg. hit[?1000l. h{(#.. ....#megagabibbo the Tinkerer#.. #......#Gnoll of Ashenzari ......#.. ......# .Health: 44/44 ========================. #.. #....# .#Magic: 23/23 ========================..###..###....###..#AC: 3Str: 16....................EV: 11Int: 16....................SH: 0Dex: 10.......<............XL:  6 Next: 22% Place: Dungeon:5. h..#######†..@.##Noise: ---------  Time: 3943.5 (0.0)#.....#a) +2 whip (elec)#.........Cast: Kinetic Grapnel#..........Zot (26056) #...!.......#...........#................................. _The hound barely misses you.You whack the hound! Lightning courses through the hound! _You kill the hound! _You see here a hound corpse. _You now have 125 gold pieces (gained 10). _MP restored: 23. hf4.5 (15. h. h,k _This spell is quite dangerous to cast!. hf5.5 (24. h-. h. h. h$6.5 (3. h%3. h. h. hr. h. h$7.5 (4. h%2. hB. h#. h. h. hi$8.5 (5. h#%1. h. h. h . hv. hI_You start memorising the spell. You continue memorising. x4. h0. h. h. h[?1000h. hp . h. hi_You finish memorising. Spell assigned to 'e'.. h>[?1000l #.. ... #.. #....# ..#.###..####.....................<....#######†....##  #...@.# .....#...#!....................[?1000l. h?. hdBm9.5 (10 _. hE. hF[?1000h. hG. h/[?1000l. h|5G  ... #.. #....# ..#.###..####..#........................<...#######†....## # . h6#.....##...#.....#!................. h6[?1000l. h<. h7@c5049. hD. hJE[?1000h. h2G. h4_[?1000l.#....# ..#.###..####........................<.....#######†....## ..# #.....##.....!................................[?1000l18[?1000h. h6 [?1000l. hn .###..####..........................<. h< .....#######†....## ..# . h u#.....##........ hk .... h [?1000l. h . h a27. h& . h . h^ f3.5 (26. h . h [?1000h. h ` _l - 3 silvery potions (gained 1). h q[?1000l........................<..#######†....##...# #.....##..........O   ogre (asleep)O[?1000l. h] . h $4.5 (1. h %5. h" . h . h [?1000h. h?  . h . hv T_An ogre comes into view. It is wielding a +0 giant club.. h . h&W[?1000l<.#######†....##...# #.....##.......O.. hh[?1000l. hs. hRya54. h. hq[?1000h. h@. hK[?1000l. h<#######†....##...# #.....##.....#....O.##.....##. h[?1000l. h. h6a63. h. hl[?1000h. h. h<[?1000l. h. h Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft30%4  e - Forge Lightning SpireAir/Forgecraft30%4 Select a spell to cast. h^[!]/[I] toggle spell headers. h٩. hV. h .......<............megagabibbo the Tinkerer..#######†....##...#Gnoll of Ashenzari ......#.....##...#Health: 44/44 ========================#..........#Magic: 23/23 ========================#..........#AC: 3Str: 16#...........EV: 11Int: 16#...........SH: 0Dex: 10..##............ hXL:  6 Next: 22% Place: Dungeon:5.......@.......Noise: ---------  Time: 3956.5 (0.0)...............a) +2 whip (elec)...............Cast: Kinetic Grapnel...............Zot (26043) ...........................O..O   ogre (asleep).................##.....##.... _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'. _l - 3 silvery potions (gained 1) _An ogre comes into view. It is wielding a +0 giant club.Casting: Construct Spike Launcher (safe; 1% risk of failure). hO .......<............megagabibbo the Tinkerer..#######†....##...#Gnoll of Ashenzari ......#.....##...#Health: 44/44 ========================#..........#Magic: 23/23 ========================#..........#AC: 3Str: 16#...........EV: 11Int: 16#...........SH: 0Dex: 10..##...........XL:  6 Next: 22% Place: Dungeon:5.......@.......Noise: ---------  Time: 3956.5 (0.0)...............a) +2 whip (elec)...............Cast: Kinetic Grapnel...............Zot (26043) ...........................O..O   ogre (asleep)...............[16;. hx10H..##.....##.... _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'. _l - 3 silvery potions (gained 1) _An ogre comes into view. It is wielding a +0 giant club.Casting: Construct Spike Launcher (safe; 1% risk of failure). h; .......<............  megagabibbo the Tinkerer  ..#######†....##...#  Gnoll of Ashenzari ...... #.....##...#  Health: 44/44 ======================== #..........#  Magic: 20/23 ====================---- #..........#  AC: 3Str: 16 #...........  EV: 11Int: 16 #...........  SH: 0Dex: 10 ..##...........  XL:  6 Next: 22% Place: Dungeon:5 .......@.......  Noise: ---------  Time: 3956.5 (0.0)[1. h9*K ...............  a) +2 whip (elec) ...............  Cast: Kinetic Grapnel ...............  Zot (26043)  ...............  ............O..  O   ogre (asleep) ...............  ..##.....##....  _l - 3 silvery potions (gained 1) _An ogre comes into view. It is wielding a +0 giant club.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (asleep). hU[?1000l. hII .......<............megagabibbo the Tinkerer..#######†....##...#Gnoll of Ashenzari ......#.....##...#Health: 44/44 ========================#..........#Magic: 20/23 ====================----#..........#AC: 3. hStr: 16#...........EV: 11Int: 16#...........SH: 0Dex: 10..##...........XL:  6 Next: 22% Place: Dungeon:5.......@.......Noise: ---------  Time: 3956.5 (0.0)...............a) +2 whip (elec)...............Cast: Kinetic Grapnel...............Zot (26043) ...........................O..O   ogre (asleep).................##.....##.... _An ogre comes into view. It is wielding a +0 giant club.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target. hUAim: an ogre, wielding a +0 giant club (asleep)  You lock target on the ogre and prepare to deploy your bee.. hF ==7.5 (12) Winding . hN. hz[?1000h  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target: an ogre, wielding a +0 giant club (asleep)  You lock target on the ogre and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 20/23 mp.. h1&[?1000l[?1000l. hJ5O.O. h6--8Kinetic Grapnel1. . hC?. hA[?1000h. h'D@ _You continue winding your clockwork bee.... h< [?1000l[?1000l. h . h >O.. h --90.. . h . h [?1000h. hS @ _You continue winding your clockwork bee.... h [?1000l[?1000l. h݊ . hN . hZ yO.(ally target)y   clockwork bee (minion). hB h6039) . h . h [?1000h. h~ _With a metallic buzz, your clockwork bee launches itself at the ogre.. h[?1000l[?1000l. h. hi. ho.yO.. hIa18. hT. h[?1000h. h2. h`[?1000l[?1000l. h  Your clockwork bee stings the ogre! The ogre barely misses you.. h1===27. h. hIh[?1000h _Your clockwork bee barely misses the ogre.. h[?1000l. hP[?1000l. h-36. h. hx[?1000h. h3 _You hit the ogre but do no damage. Your clockwork bee stings the ogre.. h[?1000l. h>.. .......<............ ..#######†....##...# #.....##...# #.# #.###.# #.#..##....@......#. h.y......#.O#.#.#.#.#...............#..##.....##..... h[?1000l. hl/ * *   dormant clockwork bee (minion)Your clockwork bee stings the ogre.The ogre barely misses your clockwork bee.Your clockwork bee stings the ogre!. h1{-45. hG6. h<T[?1000h _Your clockwork bee winds down and falls to the ground.. h [?1000l. h! [?1000l. h' yy   . h) L0-. h9- . hq2 [?1000h. h3  You wind your clockwork bee back up and it locks its sights upon the ogre! _You now have 20/23 mp.. h[?1000l[?1000l. hP  Your clockwork bee stings the ogre. Your clockwork bee stings the ogre!. h)y   clockwork bee (minion). h-26-5Kinetic Grapnel4Your Ranged Weapons skill increases to level 2!Your Throwing skill increases to level 2!  Your Armour skill increases to level 2!  Your Dodging skill increases to level 5!  Your Shields skill increases to level 2!Your Unarmed Combat skill increases to level 2![?1000h _Your Evocations skill increases to level 2!. h[?1000l. h<#######†....##...# #.....##..#...##....y...).. hca##.....## [?1000l. h$)**   dormant clockwork bee (minion)-63[?1000h _Your clockwork bee winds down and falls to the ground.. h [?1000l. hl #######†....##...# #.....##..#...##....*........##.....##. h P ####### [?1000l. hO . h@ 1=72. hU . h [?1000h  Things that are here: _a +0 giant club; an ogre corpse. h [?1000l. h  #...#...##....*.......)##.....## ####### [?1000l. hH h81 _. h [?1000h. h: . h'[?1000l..#...##....*.......).##.....## #######  . [?1000l. h890[?1000h. hY[?1000l#...##....*.......).##.....## #######  . . [?1000l. h\. h_c7029. hc[?1000h. he. h7 U[?1000l #.## #.#+ #.# ..##....*......# .# .)......# .# .# .# .# .# ..##.....##....#. # ....# ....# ...# ..#[?1000l=18. h5 [?1000h. h7[?1000l#.## #.# + #.# ..##....*......# .# .)......# .# .# .# .# .# ..##.....##....# . # ....#....# ...#..#[?1000l27[?1000h. h[?1000l#.## #.# + #.# ..##....*......# .# .)......# .# .# .# .# .# ..##.....##....# . ####### ....# ...#...#[?1000l2=36[?1000h. h\Y [?1000l#.## #.# + #.# ..##....*......# .# .)......# .# .# .# .# .# ..##.....##....# ....# ....#....#[?1000l45[?1000h. h [?1000l#. + #.# ..##....*# ...............# .)# .......# .# .# .# .# ..##.....##....# . ########....#  .....#.....# .....#.....##[?1000l. h . h[ a54. h^ %[?1000h. h[?1000l. hW+ #.# ..##....*# ...............# .)# .......# .# .# .# .# ..##.....##....# . ########....#  .....# ........# .......##........#[?1000l. h63[?1000h. h. h@[?1000l. hx..##....*.......).##.....## ####### ............##..#... h.[?1000l. h. h}=72. h~. h[?1000h. hK. h[?1000l. h=* .......).......##.....## ###### ....................... h[?1000l. hJ. h<23==81. h . h[?1000h. hY _MP restored: 23. h [?1000l )................##.....## ####### ......#######.....[?1000l90 _[?1000h. hi . h<[?1000l ..# ...............# .........# ........# .......# ..##.....##....# . ########....# ...........#.#.##....<#######...... #........ h@[?1000l. h8<. h c8019. hj. h[?1000h. hc _Found a stone staircase leading up.. hA[?1000l. hc .# .......# ......# ......# ..##.....##....# . ########....# ............#.#. h .##.....<..########....... #....... .[?1000l18[?1000h. h>[?1000l. h2 .# .....# .....# ..##.....##....# . #########....# .............#.#.#. h4#.....<..#########....... #. . . h[?1000l. h. hЬ~==27. h. h5[?1000h. h. h՗ [?1000l. hۜ  .# .....# ..##.....##....# ..#########....# ..............#.#.##.#....<..#########....... #.. ... .. ###∩[?1000l. h . hu a36. h [?1000h. h\ . hD [?1000l. h8  .# ..##.....##....# ..#########....# ...............#.#.##.#. h ....<..#########....... #....... .... h ... .... ###∩ . h [?1000l. h . h a45. h [?1000h. h . hi#[?1000l. h'+4.# ..##.....##....# ..#....# .# .# .# .## .#. .<.. ..#. #....... .............###∩[?1000l. h7. hV<a54. hA. hB[?1000h. hGq _You hear the slow rusting of a drain very nearby.. h[?1000l. h.# ..##.....##....# ..#....# .# .# .# .. hT## .##.. .<.. ..#. #....... .............###∩[?1000l. h. h]a63. h. h[?1000h. h. h [?1000l. h ..##.....##....# ..#########....# ...............# .# .# .## .. h ##......<..#########.......  . h# i#. . ..######. h ,∩ . h [?1000l. h . h a72. h5 . hg [?1000h. h . h [?1000l. h ..#########....# ...............# .# .# ..## ...##.......<..#########@..... #.<.#..########. h 1∩ . hu [?1000l. hV 3<. hR a81. h . hP [?1000h. h! c _Found a stone staircase leading up.. hP[?1000l. hQe...............# .# ...# ....##...#.##...#..................<..#########...... #.#<.#..########∩ [?1000l. hk. hTqa90. hkx. hhy[?1000h. h|. h@ [?1000l. hE .# ...#.... .. hF j##...# .##...#................<..#########...... ##.#<.#..########...)∩  . . hG [?1000l. hM :∆. hO c9009. h6S [?1000h. hjU . hR [[?1000l.#.... .##...# .##...##.........$.<..#########...... ##.#<.#..########...)∩ .... .. ∆ [?1000l. h! 18[?1000h. h[?1000l. h$.#....  .##...# ..  .##...##.  ..$.  .......<.  ..##.##.#<.#.#...).∩ ..........∆ .. hӵ[?1000l. hT. ha27. h. h[?1000h. h. h[?1000l. h.#.... .##...# . .##...##. .. h~$. .......<. ..##.##.. h-#<.#.#...).∩ ...... hZ.........∆ .............. h [?1000l. h. h:a36. h. h[?1000h. h. hS"[?1000l. hL/##...# ...##...##.......$<.#########...... ##.#<.#..########@..)∩~S~~~~~.....#######.....∆...S   adder (asleep)...........?. h&3[?1000l. h>. hCBa45. hJ. hK[?1000h. hMY _An adder comes into view.. h6 [?1000l. h P#...............$.....<......#########..... ##...<..........#######...)∩~S~~~~~@... ####### .. hl .!......?....[?1000l. h7 . hS . h M~~SS. h {5Kinetic Grapnel4. hC . h [?1000h. h Y _The adder hisses angrily.. h [?1000l. h . h m Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft28%4  e - Forge Lightning SpireAir/Forgecraft28%. h| 4 Select a spell to cast[!]/[I] toggle spell headers. hv . h %.............##...##....megagabibbo the Tinkerer ....................$...Gnoll of Ashenzari ...... ..............<.........Health: 44/44 ======================== .#########..............Magic: 23/23 ========================##..............AC: 3. hW Str: 16#<..............EV: 12Int: 16#...............SH: 0Dex: 10########...)....XL:  6 Next: 62% Place: Dungeon:5∩~~~S~~~@.......Noise: ---------  Time: 3995.5 (0.0)#######........a) +2 whip (elec).........Cast: Kinetic Grapnel..........Zot (26004) !......................S   adder..........?................ _Found a stone staircase leading up. _You hear the slow rusting of a drain very nearby. _Found a stone staircase leading up. _An adder comes into view. _The adder hisses angrily.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure). h( . hS .............##...##....megagabibbo the Tinkerer ....................$...Gnoll of Ashenzari ...... ..............<.........Health: 44/44 ======================== .#########..............Magic: 23/23 ========================##..............AC: 3Str: 16#<....[37m..........EV: 12. h Int: 16#...............SH: 0Dex: 10########...)....XL:  6 Next: 62% Place: Dungeon:5∩~~~S~~~@.......Noise: ---------  Time: 3995.5 (0.0)#######........a) +2 whip (elec).........Cast: Kinetic Grapnel..........Zot (26004) !......................S   adder..........?................ _Found a stone staircase leading up. _You hear the slow rusting of a drain very nearby. _Found a stone staircase leading up. _An adder comes into view. _The adder hisses angrily.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure). hb [?1000l. h . h> . h r~~S#. h 21---==6.5 (13. h8 . h# ([?1000h _An adder comes into view. _The adder hisses angrily.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure) _You shape a spike launcher from a nearby wall. _You now have 21/23 mp.. h [?1000l[?1000l. h2 .*. hf8 . h. h.~S. hi-72. h. h)[?1000h. h _The rocky spike skewers the adder. The adder closely misses you.. ho?P[?1000l (grapneled). hnx[?1000l. h  The kinetic grapnel hits the adder. The adder bites you.You are poisoned.. h=U42==--. h+0-----81) Pois . hR. h[?1000h. h6 _The adder poisons you! . h0_You take 2 damage, and have 42/44 hp. You now have 20/23 mp.. hU [?1000l. h  The grapnel guides your strike. You hit the adder.Lightning courses through the adder![?1000l. h †  You kill the adder!. h3 1---69Kinetic Grapnel0. h39 . hB [?1000h _You feel sick. _You take 1 damage, and have 41/44 hp.. hS &[?1000l[?1000l. h [?1000h _No target in view!. h$[?1000l. hz'.##...##...............$.......<.. ..#........ h2( ##....... #<....... #........ h(. #...).... ∩~~~~~~.##. h). .. ... !... h)*. ..... ..........?... h*J ........ h0[?1000l. h7  You enter the shallow water.Moving in this stuff is going to be slow.. hi:0--40005999Water . h?. hH[?1000h. hJ* _Found a glowing drain. You feel sick.You see here an adder corpse. _You take 1 damage, and have 40/44 hp.. hr[?1000l. h .##...##....  .....$...  .<......... . h # ..#.............. ##.............. #<.............. #...#...)....~∩~~~~~@†.##. ... .......... !....... .......... ..........?.. ..............[?1000l. hA. h39-1=-2.1 (1.67. h . h][?1000h _You feel sick. _You take 1 damage, and have 39/44 hp.. hE[?1000l .##...##.... .$... .<......... ..#..... ##...... #<....... #........#...)....#~∩~~~~@~†.##. ......... .......... !........ hǨ... .....  .?..  .. h֩[?1000l. h%  . h.You feel sick.. h1u8-3.76) . h". hJ. h [?1000h. hc _You are no longer poisoned. _You take 1 damage, and have 38/44 hp.. hD[?1000l. hvV .##...##.... .$... . hX.<. ..#. ##. #<..... #....... #...).... #~∩~~~@~~†. ##. .......... h[v ..........  !.  .  .?..  .[?1000l. hAr#∆9=5.34 _. hx. hy[?1000h. hA|. h [?1000l. hL  .##...##.... .$... .<. ..#. h . ##. #<. #...... #...).... #~∩~~@~~~†. h5 . #. ......... . . h  !.  ∆ .  .?.. . h$ W .[?1000l. h? . h3 R2==. h \6.93. hz . h: [?1000h. h . h [?1000l .##...##.... .$... .<. ..#. ##. #<. #. #...).... #~∩~@~~~~†. #. . .  !.  ∆ .  .?..  .[?1000l8.51[?1000h. h[?1000l. h .##...##.... .$... .<. ... h%#. ##. #<. #. #...)..... hB #~∩@~~~~~†. #. . . hL.  !.  ∆ .  . h.?..  .. h[?1000l. h%. hA+@40=. h+^10.189. h1. h2[?1000h. h4. h~[?1000l .##...##.... .$... .<. ..#. ##. #<. #. #...).... #~@~~~~~~†. #. . .  !.  ∆ .  .?..  .[?1000l1.78) [?1000h _There is a glowing drain here.. h [?1000l[?1000l. h . h . h . h . h 1=23===207 _. h1 . h . ht ` ############### a Sewer~....r.@∩..rr.. ###############   rr 2 river rats (asleep) r   rat (asleep)  The world spins around you as you enter the gateway.===6000)  r.@∩..rrrrrYou enter a sewer!. hr ====3.5 (1.8Kinetic Grapnel5999. hXN [?1000h  The world spins around you as you enter the gateway.  You enter a sewer! _The river rat squeaks loudly. The rat squeaks loudly.  Found a gate leading back out of this place.re is an empty arch of ancient stone here. _MP restored: 23. hj *[?1000l Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft28%4  e - Forge Lightning SpireAir/Forgecraft28%4 Select a spell to cast[!]/[I] toggle spell headers. h. h(. hmegagabibbo the TinkererGnoll of Ashenzari ......Health: 41/44 ======================--Magic: 23/23 ========================AC: 3Str: 16EV: 12Int: 16SH: 0Dex: 10###############XL:  6 Next: 66% Place: a Sewer~....r.@∩..rr..Noise: ====-----  Time: 4013.5 (0.0)###############a) +2 whip (elec)Cast: Kinetic GrapnelZot (5999) rr 2 river ratsr   ratYou enter a sewer! _The river rat squeaks loudly. The rat squeaks loudly.  Found a gate leading back out of this place.  There is an empty arch of ancient stone here. _MP restored: 23Casting: Kinetic Grapnel (safe; 1% risk of failure)megagabibbo the TinkererGnoll of Ashenzari ....... h[40mHealth: 41/44 ======================--Magic: 23/23 ========================AC: 3Str: 16EV: 12Int: 16SH: 0Dex: 10###############XL:  6 Next: 66% Place: a Sewer~....r.@∩..rr..Noise: ====-----  Time: 4013.5 (0.0)###############a) +2 whip (elec)Cast: Kinetic GrapnelZot (5999) rr 2 river ratsr   ratYou enter a sewer! _The river rat squeaks loudly. The rat squeaks loudly.  Found a gate leading back out of this place.  There is an empty arch of ancient stone here. _MP restored: 23Casting: Kinetic Grapnel (safe; 1% risk of failure)[?1000l#.r@∩..rr[39. h~%;49m21---==--4.5 (18[?1000h  Found a gate leading back out of this place.  There is an empty arch of ancient stone here. _MP restored: 23  Casting: Kinetic Grapnel (safe; 1% risk of failure) _You shape a spike launcher from a nearby wall. _You now have 21/23 mp.. h[?1000l. h7###~.....r∩@..rr..##. h[?1000l. hm. hD.r. h----57 _. h. h[?1000h. hj _There is a gate leading back out of this place here.. h [?1000l[?1000l. hȦ **. h&. . hsz . hȁ pr@.r.. hك 72==6. hX ;6. h~ . hӌ [?1000h. h _You closely miss the river rat. The stone spike skewers the river rat!. h5 F[?1000l  You hit the river rat.[?1000l†@r.r.   river rat70-75[?1000h _You kill the river rat!. h&[?1000l[?1000l r.  You hit the river rat but do no damage. Your bite misses the river rat.12=---84. h![?1000h _The river rat bites you. _You take 1 damage, and have 41/44 hp.. hƻ[?1000l. hhQ ### ~......@∩rr....# #. hÿ[?1000l. h<. h#kr.-93 _[?1000h  There is an empty arch of ancient stone here. _You see here a river rat corpse.. h[?1000l. h###~†r.r....##. hM[?1000l. h. h. h Jr∩r.. hW2-20. hB2 _. h. h[?1000h. hv. ht4 V[?1000l[?1000l* . hb   You hit the river rat. The stone spike skewers the river rat.rr.==11[?1000h _The river rat closely misses you.. hx>[?1000l[?1000l*. h<8 . h r You barely miss the river rat. The stone spike skewers the river rat.37--=2.4 (0.90[?1000h[?1000l. h _The river rat bites you.You hit the river rat.[?1000l. h| †*. h/L  You kill the river rat!The stone spike skewers the rat!. h#R' . hΧ:∩. h`r--5-3.4 (1.0Kinetic Grapnel89[?1000h _You kill the rat! _You take 5 damage, and have 37/44 hp.. h[?1000l. hV[?1000l-. h. h[?1000h. h| . h_. h._No target in view!. h. h W[?1000l. ha### ~~.∩......# # [?1000l. hd#. hWgf823==-. hgK48 _. hvk. h_}[?1000h. h~  There is an empty arch of ancient stone here.You see here a river rat corpse. _MP restored: 23. h[?1000l. h[?1000l. h. h8-. h. hӞ[?1000h. hrR _No target in view!. hI[?1000l. hZ# ~~......†@......# #. h& [?1000l. h9. hh57 _. h. hG[?1000h. h  There is a gate leading back out of this place here. _You see here a rat corpse.. hJCV[?1000l[?1000l6 _9=5==43240=107981=7. hZEo6. hQF. hFC5. hG. h!H. hHC4. hH. hI. hhJq2=3. h*Lo2. hL. hM. h(NC1. hO3=0. hP. hQ. hLRD69. hR. hU87. h)V. hX. h&Yy44==6. hY. hZ. h[. h[C5. hF\. hf  There is an empty arch of ancient stone here.You see here a river rat corpse.. hf`4 _. hRg. hh. hn3=2. hoC1. h=,. h\. h. hC0. ho59. hڇ. h+. hݑN  You enter the shallow water.8) Water  _Moving in this stuff is going to be slow.. ho6. h. h . hZC5. h. h. h. h4C3. h,. h. hC1. h_. h@. h?. hC0. hX,. hX. hD48. h-. hF. h|. hܣC7. hj,. h. hC5. h. h. h. h]C3. h8,. h7. hC2. h,. h0. h. hGD39. h. h. hH. hC7. h?,. hg. hC5. hI. h$. hf. hؽC4. hĿ,. ho2. h`. h. hC1. h,. h.Z29. h. h. h#.~≈~.##.~≈~.∩..~≈~.#.~≈≈~. h@#.~≈~.##.~≈~~## #.~~≈~~.######### #~.~≈~~@~~~~~~~~~~~~~~~~83.2 (57.8) #..~≈~~.##########.~~≈~..##.~~≈~~~##~~≈≈≈~~##~~≈≈≈~.##.~≈≈≈~~##..~~~~.#. h4.8 (59.47. h[?1000h. h _Found a gate leading back out of this place. _Health restored: 44. hD[?1000l[?1000l. h. h. hQ. h {6)  _. h!]  You enter the shallow water.5) Water  _Moving in this stuff is going to be slow.32) . h$  You enter the shallow water.1) Water . h%x _Moving in this stuff is going to be slow.. h'. h'(I19) . h*,. h,o8. h(.. h/. h=0C7. h'2,. h6k  You enter the shallow water.. h49k6) Water . h;  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.. h;. hD<C4. h<. hJ?. h @^3) . hC2. hD. hFo1. hgG. hH. h!M _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.. h@NU0) Water . hN. hxP  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.. hQ. hERI08) . hR. hS. ha[i _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.7) Water . h[*  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.. hL^. h^^6) . hd _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.5) Water . hk*  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.. h0p #.~≈~.####.~≈~.##∩..~≈~.####.~≈≈~#~.###.~≈~~##.~~≈~~.################~.~≈~~~~~~~~~~~~~~~~~~~. hp..~≈~~@################~~≈~..#~~≈~~~~~≈≈≈h   jackal (asleep)#...~.~h#. hw0107.6 (22.8. hyn9.2 (24.43) . h~[?1000h. hp _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.A jackal comes into view.. h[?1000l. hK###.~≈~.∩..~≈~.##.~≈≈~ #.~≈~.##.~≈~~##.~~≈~~.################~.~≈~~~~~~~~~~~~~~~~~~~..~≈~~.################~~≈~.@#. h~~≈~~~~~≈≈≈..~≈≈≈~~.~~~~..~.~h###.###[?1000l. h. h0m10.2 (1.0)2. h. h*[?1000h. h. h*[?1000l. hg9∩.##.~≈≈~ #.~≈~.##.~≈~~##.~~≈~~.################~.~≈~~~~~~~~~~~~~~~~~~~..~≈~~.################~~≈~..#~~≈~~. h :~~≈≈≈..~≈≈≈~~.~~~~..~.~hh 2 jackals (asleep)###.### h.. hE[?1000l. hQ  You enter the shallow water.Moving in this stuff is going to be slow.A jackal comes into view.. hS. h You hit the kobold brigand but do no damage.. hSDYour bite misses the kobold brigand.  . hVTGYour clockwork bee stings the kobold brigand. . hUC The kobold brigand dies!. hU. h0W. h?^. h_K. h_.. h`K   kobold brigand (missile). hsa. hsm. hs+. ht#.~≈~.#. hiu8megagabibbo the Tinkerer. h'v##.~≈~~##. hv4Gnoll of Ashenzari ....... hw9#.~~≈~~.################ Health: 44/44 ========================. hyx-#~.~≈~~~~~~~~~~~~~~~~~~~ Magic: 19/23 ===================-----. hKy#..~≈~~.################ AC: 3. hz.Str: 16. h4{l#.~~≈~..#. h{-EV: 12. h|.Int: 16. hy}t#.~~≈~~†#. h2~5SH: 0. h~.Dex: 10. h#~~≈≈≈~~#. hXL:  6 Next: 109% Place: a Sewer. h߂#~~≈≈≈y@#Noise: =--------  Time: 4125.0 (1.0)#.~≈≈≈KK#a) +2 whip (elec)#..~~K~.#Cast: Kinetic Grapnel#...~.~.#Zot (5887) ####.####..K   kobold brigand (missile)...KK 2 kobolds (1 missile)#..y   clockwork bee (minion) _You now have 19/23 mp.You hit the kobold brigand but do no damage.Your bite misses the kobold brigand.Your clockwork bee stings the kobold brigand.. hƃ(The kobold brigand dies! . hV_You hear a splash. x2. h] . h . hڈNYour bite misses the kobold brigand.  . hGYour clockwork bee stings the kobold brigand. . h I The kobold brigand dies! . h׋]_You hear a splash. x2  . hIYour Shapeshifting skill increases to level 2!. hj You have reached level 7!. h. h  . h --more--. h. h50/5047 4% [?1000h _Health restored: 50. h[?1000l[?1000l  You hit the kobold brigand.Lightning courses through the kobold brigand! Ky~~K , 1 ally target)Your clockwork bee locks its sights upon the kobold.. h66[?1000h. h2c _Your clockwork bee closely misses the kobold.. hb[?1000l. h$k[?1000l. h~>  You barely miss the kobold brigand. The kobold hits you with a +0 whip.45---75. h. h[?1000h. h4 _Your clockwork bee completely misses the kobold. _You take 5 damage, and have 45/50 hp.. h"[?1000l[?1000l  You hit the kobold brigand.You bite the kobold brigand, but do no damage.. h+K~  You hit the kobold brigand.ite the kobold brigand, but do no damage.  los  The kobold hits you with a +0 whip.  The kobold brigand hits you with a +3 whip of venom.You are poisoned.. hZK0====-----20=84) Pois [?1000h _Your clockwork bee barely misses the kobold. _You take 5 damage, and have 40/50 hp.. h: [?1000l. h* [?1000l. hD e# _bar _You take 5 damage, and have 40/50 hp.  You hit the kobold brigand. You feel sick. The kobold closely misses you.Your clockwork bee barely misses the kobold.  The kobold brigand hits you with a +3 whip of venom.  You are more poisoned.. h265. hf . hO 5=-7=4. h. h6 =--- 8.6 (2 _You start resting. You feel sick. x3. h0@-9.6 (33) . h]j[?1000h _You are no longer poisoned. _You take 2 damage, and have 25/51 hp.. hE [?1000l. hu [?1000l. hq . hI . hf . hv . h Y2. hG . h; C1. h] . h . h U=0. h . h . h =6=. h q8=69. h8# . hj= A _You start resting.. h> . h? . hP@ C8. h?B . hD . h(E C7. hG . h*J . hK ;6. hnO . hQ . hR z27==5. hU . hX . hY r19=4. h\ . h8` . ha C3. hj 8=2. h5m . hm C1. hp . hs . hWt U=0. hv . hy . h@z D59. h8| . h~ . hs R9=20. h. N=8. h . ht . h C7. h . hw . h C6. h͋ . h' . h؎ z30=5. h . hv . h U=4. h . h . hf q1=3. h: . h՝ . hq C2. h . hP . h g1=1. hU . hƩ . hc C0. h . h . h4 V=49. h . hb . h Y2=2. h N=8. h߶ . h< . hٹ C7. h . h4 . hؾ C6. h . h . h C5. hy . h . h H3==. h8 14. h . hM . h q3=3. hX . h . hp C2. h4 . h+ . h C1. h . hq . h y4=0. h . h . hH V=39. h4 . h= . h C8. h . hp r5=#~. hm !. hv 0745.0). h 24=5.6 (367. h . h [?1000h. h H _Your dormant clockwork bee falls apart.. h You regained 10 hp, and now have 35/51 hp. _MP restored: 24. h=B[?1000l ##.~≈≈~ #.~≈~.##.~≈~~##. h>.~~≈~~.################~.~≈~~~~~~~~~~~~~~~~~~~..~≈~~.################~~≈~..#~~≈~~†~~≈≈≈). h>~..~≈≈≈~).~~~~..... hc?*#... h?[?1000l. h. h s7.2 (1.6)5 _. h. h[?1000h. h+  Things that are here: . hj P_a +3 whip of venom; a curare-tipped dart. h [?1000l. hk". h&Wield which item (- for none)?- - Unarmed Inventory Items . h&kHand Weapons (go to first with ))  a - a +2 whip of electrocution (weapon)b - a +0 dagger of venom Floor Items ([,] to select) Hand Weapons. hj'a +3 whip of venom[?] describe selected [!] equip|wield|wear|put on. h'y[tab] equip|unequip . hS([,] to select) a +2 whip of electrocution (weapon)    a - a +3 whip of venom. h . hq . h I###.~≈≈~#megagabibbo the Tinkerer#.~≈~.#Gnoll of Ashenzari ......##.~≈~~##Health: 35/51 ================--------. h Z#.~~≈~~.################ Magic: 24/24 ========================#~.~≈~~~~~~~~~~~~~~~~~~~ AC: 3Str: 16#..~≈~~.################ EV: 12Int: 16#.~~≈~..#SH: 0Dex: 10#.~~≈~~†#XL:  7 Next: 22% Place: a Sewer#~~≈≈≈)@#Noise: ---------  Time: 4177.2 (0.0)#~~≈≈≈~.#a) +2 whip (elec)#.~≈≈≈~)#Cast: Kinetic Grapnel. h\ #..~~~~.#Zot (5835) Water #...~.~.#####.####.....#.. _You start resting. _Your dormant clockwork bee falls apart.You regained 10 hp, and now have 35/51 hp. _MP restored: 24Things that are here: _a +3 whip of venom; a curare-tipped dart. h [?1000l. h(  You unwield your +2 whip of electrocution.  Your +2 whip of electrocution stops crackling.Your +3 whip of venom begins to drip with poison!. h , 8.2 (1w) +3venom)4. h/ . h0 [?1000h. h3 5 _w - a +3 whip of venom (weapon). h[?1000l. h. hDrop what?23/52 slots (_ for help) Hand Weapons (select all with ))  w - a +3 whip of venom (weapon)b - a +0 dagger of venom  a - a +2 whip of electrocution Armour (select all with [)  n - a +0 leather armour (worn) Jewellery (select all with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn)q - a +6 ring of dexterity Scrolls (select all with ?)  t - a scroll labelled OSSULATT YCZUO  v - a scroll labelled VIPHIU SOKETO  s - a scroll labelled ZENEUSTRUTONN  k - 3 scrolls of amnesiag - 2 scrolls of butterflies  d - 2 scrolls of noise  r - a scroll of silence  u - a scroll of teleportation Potions (select all with !)  p - a fizzy pink potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]. hw&(1 turn)  w - a +3 whip of venom (weapon)  b + a +0 dagger of venom[Enter] accept (1 chosen). h. h7[?1000l###.~≈≈~#megagabibbo the Tinkerer#.~≈~.#Gnoll of Ashenzari ......##.~≈~~##Health: 35/51 ================--------#.~~≈~~.################ Magic: 24/24 ========================#~.~≈~~~~~~~~~~~~~~~~~~~ AC: 3Str: 16#..~≈~~.################ EV: 12Int: 16#.~~≈~..#SH: 0Dex: 10#.~~≈~~†#XL:  7 Next: 22% Place: a Sewer#~~≈≈≈)@#Noise: --------- . h Time: 4178.2 (0.0)#~~≈≈≈~.#w) +3 whip (venom)#.~≈≈≈~)#Cast: Kinetic Grapnel#..~~~~.#Zot (5834) Water #...~.~.#####.####.....#.. _a +3 whip of venom; a curare-tipped dart  You unwield your +2 whip of electrocution.  Your +2 whip of electrocution stops crackling.Your +3 whip of venom begins to drip with poison! _w - a +3 whip of venom (weapon)  You drop a +0 dagger of venom.69.2 (13[?1000h  You unwield your +2 whip of electrocution.  Your +2 whip of electrocution stops crackling.  Your +3 whip of venom begins to drip with poison! _w - a +3 whip of venom (weapon)  You drop a +0 dagger of venom. _You hear a splash.. h [?1000l. h Y  Adjust (i)tems, (s)pells, or (a)bilities? . ht. hbI Your spells (adjust)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft24%4  e - Forge Lightning SpireAir/Forgecraft. h524%4 Select a spell to adjust[!] toggle spell headers. h ###.~≈≈~#megagabibbo the Tinkerer#.~≈~.#Gnoll of Ashenzari ......##.~≈~~##Health: 36/51 ================--------#.~~≈~~.################ Magic: 24/24 ========================#~.~≈~~~~~~~~~~~~~~~~~~~ AC: 3Str: 16#..~≈~~.################ EV: 12Int: 16#.~~≈~..#SH: 0Dex: 10#.~~≈~~†#XL:  7 Next: 22% Place: a Sewer#~~≈≈≈)@#Noise: --------- . hX[37m Time: 4179.2 (0.0)#~~≈≈≈~.#w) +3 whip (venom)#.~≈≈≈~)#Cast: Kinetic Grapnel#..~~~~.#Zot (5833) Water #...~.~.#####.####.....#..Your +3 whip of venom begins to drip with poison! _w - a +3 whip of venom (weapon)  You drop a +0 dagger of venom. _You hear a splash.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? [?1000l. hj _w - a +3 whip of venom (weapon)  You drop a +0 dagger of venom. _You hear a splash.(i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then.. h. h[?1000h. h. _. h[?1000l. htY  Adjust (i)tems, (s)pells, or (a)bilities? . hJ+Adjust which item? Hand Weapons (go to first with ))  w - a +3 whip of venom (weapon)a - a +2 whip of electrocution Armour (go to first with [)  n - a +0 leather armour (worn) Jewellery (go to first with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn)q - a +6 ring of dexterity Scrolls (go to first with ?)  t - a scroll labelled OSSULATT YCZUO  v - a scroll labelled VIPHIU SOKETO  s - a scroll labelled ZENEUSTRUTONN  k - 3 scrolls of amnesiag - 2 scrolls of butterflies  d - 2 scrolls of noise  r - a scroll of silence  u - a scroll of teleportation Potions (go to first with !)  p - a fizzy pink potion  l - 2 potions of curing  j - 4 potions of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]. h. h,###.~≈≈~#megagabibbo the Tinkerer#.~≈~.#Gnoll of Ashenzari ......##.~≈~~##Health: 36/51 ================--------#.~~≈~~.################ Magic: 24/24 ========================#~.~≈~~~~~~~~~~~~~~~~~~~ AC: 3Str: 16#..~≈~~.################ EV: 12Int: 16#.~~≈~..#SH: 0Dex: 10#.~~≈~~†#XL:  7 Next: 22% Place: a Sewer#~~≈≈≈)@#Noise: ---------  Time. h/r: 4179.2 (0.0)#~~≈≈≈~.#w) +3 whip (venom)#.~≈≈≈~)#Cast: Kinetic Grapnel#..~~~~.#Zot (5833) Water #...~.~.#####.####.....#..Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? _Okay, then.Adjust (i)tems, (s)pells, or (a)bilities? w - a +3 whip of venom (weapon)  Adjust to which letter? (? for menu, Esc to quit). h\w[?1000ls[?1000h which spell?  _Okay, then.(i)tems, (s)pells, or (a)bilities?   w - a +3 whip of venom (weapon)  Adjust to which letter? (? for menu, Esc to quit) _s - a +3 whip of venom (weapon); w - a scroll labelled ZENEUSTRUTONN. h [?1000l. h` Y  Adjust (i)tems, (s)pells, or (a)bilities? . h6. h@Adjust which item? Hand Weapons (go to first with )) . h"D s - a +3 whip of venom (weapon)a - a +2 whip of electrocution Armour (go to first with [)  n - a +0 leather armour (worn) Jewellery (go to first with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn)q - a +6 ring of dexterity Scrolls (go to first with ?)  t - a scroll labelled OSSULATT YCZUO  v - a scroll labelled VIPHIU SOKETO  w - a scroll labelled ZENEUSTRUTONN  k - 3 scrolls of amnesiag - 2 scrolls of butterflies  d - 2 scrolls of noise  r - a scroll of silence  u - a scroll of teleportation Potions (go to first with !)  p - a fizzy pink potion  l - 2 potions of curing  j - 4 potions of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]. hr. h###.~≈≈~#megagabibbo the Tinkerer#.~≈~.#Gnoll of Ashenzari ......##.~≈~~##Health: 36/51 ================--------#.~~≈~~.################ Magic: 24/24 ========================#~.~≈~~~~~~~~~~~~~~~~~~~ AC: 3Str: 16#..~≈~~.################ EV: 12Int: 16#.~~≈~..#SH: 0Dex: 10#.~~≈~~†#. h XL:  7 Next: 22% Place: a Sewer#~~≈≈≈)@#Noise: ---------  Time: 4179.2 (0.0)#~~≈≈≈~.#s) +3 whip (venom)#.~≈≈≈~)#Cast: Kinetic Grapnel#..~~~~.#Zot (5833) Water #...~.~.#####.####.....#..w - a +3 whip of venom (weapon)  Adjust to which letter? (? for menu, Esc to quit) _s - a +3 whip of venom (weapon); w - a scroll labelled ZENEUSTRUTONN  Adjust (i)tems, (s)pells, or (a)bilities? s - a +3 whip of venom (weapon)  Adjust to which letter? (? for menu, Esc to quit). h '[?1000l. hE0. hx47b. h<. h!>[?1000h. h@U to which letter? (? for menu, Esc to quit) _; w - a scroll labelled ZENEUSTRUTONN(i)tems, (s)pells, or (a)bilities?   s - a +3 whip of venom (weapon)  Adjust to which letter? (? for menu, Esc to quit) _b - a +3 whip of venom (weapon). h} [?1000l. h! [?1000l. h 4. hv . hĉ . h J2 _. h$ 1. hh Y0. hA . h . h z7=29. hҞ . hW Y8. h . h Y7. hѭ . h@ }8=6. h . h Y5. h . hh Y4. hi . h Y3. h . h 39=2. h . h Y1. h . h Y0. h . hP 40=19. hx . h Y8. h . h C7. hS . hF . h . h C6. h~ . h 1=5. h< . hg Y4. h . h Y3. h8 . h Y2. hR . h( 2=1. h . hj Y0. h . h Z09. h> . h' 3=8. hT . h Q7654=4325=1079986=7. h! 65. h: f7=43218=0898. hu= Y7. h? . h@ 9=6. h/J 5. hPK Y4. hU 50=3. hW C2. hX . hM^ 1. h^ C0. h` . hd 51=79. he . hn . h2s  ###.~≈≈~# #.~≈~.# ##.~≈~~## #.~~≈~~.## #~.~≈~~~~ #..~≈~~.# #.~~≈~..# #.~~≈~~†# #~~≈≈≈@)#. hat  #~~≈≈≈~.# #.~≈≈≈~)# #..~~~~.#  #...~.~.#  ####.####  ..  ...  #... hfy 1233.2 (54.0). h| i4.8 (55.67. h . h& [?1000h  Things that are here:  a +0 whip; 8 poisoned darts; a kobold corpse _Health restored: 51. hCD [?1000l. hbF [?1000l. hI 4. hL . h@R . hU . hV O6)  _. h^ . htf  #.~≈~.# ##.~≈~~##.~~≈~~.#################~.~≈~~~~~~~~~~~~~~~~~~~#..~≈~~.#################.~~≈~..##.~~≈~~†# #~~≈≈≈))# #~~≈≈≈~@# . hf #.~≈≈≈~)# #..~~~~.# #...~.~.# ####.#### .....#.. . hg . ho ##.~≈~~##.~~≈~~.################~.~≈~~~~~~~~~~~~~~~~~~~..~≈~~.################~~≈~..#~~≈~~†~~≈≈≈))~... h%p .~~~~..~.###.###.....##..#.. hG~ 6.4 (1.6)  You enter the shallow water.. h9 x7.4 (25) Water . h . h [?1000h. hO _Moving in this stuff is going to be slow.Things that are here: _a +0 dagger; a +0 short sword; 5 poisoned darts. hג[?1000l. hyR[?1000l. h,. hɻ\=3 _. hQ2) . hR  You enter the shallow water.1) Water  _Moving in this stuff is going to be slow.69) 876. h54. h. ho. hY3. h. h. hIY2. h". h. ho1. h o0. h3 . h . hZ59. h. h+. hI  #~~≈≈≈))# #~~≈≈≈~.#  #.~≈≈≈~)#  #..~~~~.#  #...~.~.# ##### ####.##### #!!_ ##.......# #!!####......~..# #@..###....~≈~.#53.2 (15.8) ##..###.....~.## #.#..#.#....## ##....####### ###### . hc%. h@&g4.2 (168. hN+. h+[?1000h. h,g _Found a white marble altar of Elyvilon.. h[?1000l. h ![?1000l. h%4. h'. h+. h7o7. hAY6. hC. hHv _j - 6 potions of heal wounds (gained 2). hK. hLC5. hN. h\\78 .~~≈~...~~≈~~†~~≈≈≈)~~≈≈≈~~≈≈≈~) #..~~~~.#  #...~.~.# #### ####.##### #!@_# ##.......# #!.####...##...###....~≈~.###..###.....~.###.#..#.#....##. h\K##....#######. hU`17.2 (3.0). hPaf8.2 (44. hd. he[?1000h. hg3 _s - a potion of enlightenment. hl[?1000l. hDr<[?1000l. hR|3. hH. h\2 _l - 3 potions of curing (gained 1)10 _s - 2 potions of enlightenment (gained 1)49. hMJ876543. h 210. h<39876. h5  You enter the shallow water.4) Water  _Moving in this stuff is going to be slow.21) . h#0298. h2765. h`?4321. hM  You enter the shallow water.0) Water . hP ### #≈## ##≈≈# #≈≈≈# #≈≈≈# #≈≈≈#  #~≈≈# #@≈~## 92.4 (34.2)#.~≈~.# ###.~≈~.# #∩..~≈~.# ###.~≈≈~##.~≈~.###.~≈~~#. hdS#.~~≈~~.############ #~.~≈~~~~~~~~~~~~~~~  _Moving in this stuff is going to be slow.. h?T. hW. hW[?1000h. hrXO _Done exploring.. h[?1000l. hs:R[?1000l. hV?A0.0).... hAE...... h. h. h[?1000h. h  You enter the shallow water. _Moving in this stuff is going to be slow. . h  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring.. h4[?1000l. h. hcKA sewer∩∩∩_(Press ? for help)####≈####≈≈##≈≈≈##≈≈≈##≈≈≈##~≈≈###@≈~###.~≈~.####.~≈~.##∩..~≈~.####.~≈≈~##.~≈~.###.~≈~~###.~~≈~~.###################################~.~≈~~~~~~~~~~~~~~~~~~~~~~......†∩......##..~≈~~.###################################.~~≈~..##.~~≈~~†##~~≈≈≈))##~~≈≈≈~.##.~≈≈≈~)##..~~~~.#. hI Q@∩. hk . h@ [?1000l. h ~megagabibbo the Tinkerer###Gnoll of Ashenzari ......#≈##Health: 51/51 ========================##≈≈#Magic: 24/24 ========================#≈≈≈#. hҮ AC: 3Str: 16#≈≈≈#EV: 12Int: 16#≈≈≈#SH: 0Dex: 10#~≈≈#XL:  7 Next: 22% Place: a Sewer##@≈~##Noise: ---------  Time: 4292.4 (0.0)#.~≈~.#b) +3 whip (venom)###.~≈~.#Cast: Kinetic Grapnel#∩..~≈~.#Zot (5720) Water ###.~≈≈~##.~≈~.###.~≈~~###.~~≈~~.############ #~.~≈~~~~~~~~~~~~~~~ . h You enter the shallow water. _Moving in this stuff is going to be slow.You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. _Done exploring.. hq . h . h/ P18)  _. h< 7. h Y6. hb . h . h . hO Y5. hu ##≈≈# #≈≈≈# #≈≈≈# #≈≈≈# #~≈≈# ##~≈~## #.~≈~.###.~≈~.# #@..~≈~.#7.0 (4.6 ###.~≈≈~# #.~≈~.#. h e ##.~≈~~## #.~~≈~~.######### #~.~≈~~~~~~~~~~~~ #..~≈~~.######### #.~~≈~..# #.~~≈~~†#. h . hc [?1000h. h  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Done exploring. __There is a gate leading back out of this place here.. h6[?1000l[?1000l. hF. he. h. h. h8.0 (1.04 _. hn..............##...##.........................$..................<...........#########..............##..............#<..............#...............##########...)....Dungeon:5. hq#~@~~~~~~÷........##########........ ......... .......... !..........∆ ............ ..........?.. .............. . hBtI25987) . h~. hf7 (1.76. hA. h5[?1000h. h} _Welcome back to the Dungeon! _There is a collapsed entrance here.T0 h[?1000lT0 he[?1000lT0 hT0 hT0 hT0 h}T0 hk  You enter the shallow water.T0 hk5) Water T0 h)x _Moving in this stuff is going to be slow.T0 hT0 hC4T0 h{T0 hT0 h| 20T0 hX79T0 hY7T0 hgT0 hV!T0 hS&Y6T0 h+(T0 h.2d  You see here an adder skeleton.T0 h>Y.......$... ........<......... .#########..............  ##.............. T0 h@j#<.............. #............... ##########...).... #~.~~~~~~÷........ ##########@....... 309.3 (10.6)............... #.............. #...!.......... ∆ ...........................?...................>............T0 hHT0 h\Ko10.9 (12.24) T0 hRYw[?1000h _Found an escape hatch in the floor.U0 h[?1000l[?1000l321U0 h U0 h U0 hB##U0 h.......U0 h9 U0 hU#<..............U0 h, U0 h@#...............U0 h.y ##########...)....U0 hZ #~.~~~~~~÷........U0 h.n ##########........U0 h #............... ##........ #......∆....?.......... >...##...##...##..^ ...# ..+# #... ....U0 hN3.9 (3.0U0 h )U0 hU0 h$4.9 (4U0 hx%0U0 hU0 hU0 h([?1000hU0 h U0 h7U0 h0_x - an orange potionU0 h"U0 hC%[?1000l[?1000l6987U0 h6YU0 h{ 65U0 h4U0 hY3U0 hB,U0 h۲C2U0 h,U0 h#1 _u - 2 scrolls of teleportation (gained 1)059U0 hU0 hvU0 heU0 hd87U0 h>U0 hY6U0 hvU0 hU0 hU0 hC5U0 hU0 h7 U0 h U0 h?C4U0 h[U0 hJU0 hY3U0 hU0 hnU0 hU0 hdC2U0 h U0 hE#U0 h&U0 h'C1U0 h)U0 hL 049U0 hNU0 h8Uo8U0 h]o7U0 h!aN _You now have 136 gold pieces (gained 11).U0 hghU0 hnC6U0 hmpU0 h,sU0 hwU0 hw;5U0 hxU0 h~{U0 hU0 h;4U0 hU0 hU0 h8............# ............#....S.....# ............#.........(# ............#..........# ............#..........# U0 hn#.....##....#..........# ########....#..........# ............#..........# ............# ............#..........# U0 h...........##...##.....# ...........##...##.....# .......................# U0 h]............<..........# S   adder (asleep) U0 hÑo########...............###...............##<...............#U0 hi040.9 (26.0)U0 hNg1.9 (273U0 hZU0 he[?1000hU0 h/Y _An adder comes into view.V0 h [?1000lV0 h9| Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft24%4  e - Forge Lightning SpireAir/Forgecraft24%4 Select a spell to cast[!]/[I] toggle spell headersV0 hs............#megagabibbo the Tinkerer ............#....S.....#Gnoll of Ashenzari ...... ............#.........(#Health: 51/51 ======================== ............#..........#Magic: 24/24 ======================== ............#..........#AC: 3Str: 16 #.....##....#..........#EV: 12Int: 16 ########....#..........#SH: 0Dex: 10 ............#..........#XL:  7 Next: 22% Place: Dungeon:5 ............#...@......#Noise: ---------  Time: 4341.9 (0.0) ............#..........#b) +3 whip (venom) ...........##...##.....#Cast: Kinetic Grapnel ...........##0 h&m...##.....#Zot (25943) .......................# ............<..........#S   adder (asleep) ########...............###...............##<...............# _Found an escape hatch in the floor. _x - an orange potion _u - 2 scrolls of teleportation (gained 1) _You now have 136 gold pieces (gained 11). _An adder comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)............#megagabibbo the Tinkerer ............#....S.....#Gnoll of Ashenzari ...... ............#.........(#Health: 51/51 ======================== ............#..........#Magic: 24/24 ======================== V0 h............#..........#AC: 3Str: 16 #.....##....#..........#EV: 12Int: 16 ########....#..........#SH: 0Dex: 10 ............#..........#XL:  7 Next: 22% Place: Dungeon:5 ............#...@......#Noise: ---------  Time: 4341.9 (0.0) ............#..........#b) +3 whip (venom) ...........##...##.....#Cast: Kinetic Grapnel ...........##...##.....#Zot (25943) .......................# ............<..........#S   adder (asleep) ########...............###...............##<0 hU40m...............# _Found an escape hatch in the floor. _x - an orange potion _u - 2 scrolls of teleportation (gained 1) _You now have 136 gold pieces (gained 11). _An adder comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)V0 h. $V0 h #............#V0 hZ P megagabibbo the Tinkerer V0 h ............#....S.....#  Gnoll of Ashenzari ...... V0 h ............#.........(#  Health: 51/51 ======================== V0 h9 ............#..........#  Magic: 21/24 =====================--- V0 h ............#..........#  AC: 3V0 hV ,Str: 16 V0 h #.....##....#..........#  EV: 12V0 hf ,Int: 16 V0 h ########....#..........#  SH: 0V0 hv 5Dex: 10 ............#..........#  XL:  7 Next: 22% Place: Dungeon:5 ............#...@......#  Noise: ---------  Time: 4341.9 (0.0) ............#..........#  b) +3 whip (venom) ...........##...##.....#  Cast: Kinetic Grapnel ...........##...##.....#  Zot (25943) .......................# V0 h ............<..........#  S   adder (asleep) V0 hx |########...............# V0 h  V0 h l##...............# V0 h,  V0 h !#<...............# V0 h3 F_You now have 136 gold pieces (gained 11). V0 h 5_An adder comes into view.V0 hG Casting: Kinetic Grapnel (safe; 1% risk of failure)  V0 h Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  V0 hZ 3Press: ? - help, Dir - move targetV0 h 3Aim: an adder (asleep)V0 h [?1000l............#megagabibbo the Tinkerer ............#....S.....#Gnoll of Ashenzari ...... ............#.........(#Health: 51/51 ======================== ............#..........#Magic: 21/24 =====================--- ............#..........#AC: 3Str: 16 #.....##....#..........#EV: 12Int: 16 ########....#..........#SH: 0Dex: 10 ............#..........#XL:  7 Next: 22% Place: Dungeon:5 ............#...@......#Noise: ---------  Time: 4341.9 (0.0) ............#..........#b) +3 whip (venom) ...........##...##.....#Cast: Kinetic Grapnel ...........##...V0 hn ##.....#Zot (25943) .......................# ............<..........#S   adder (asleep) ########...............###...............##<...............# _An adder comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee.==2.9 (12) Winding V0 h V0 h [?1000hV0 h   Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target: an adder (asleep)  You lock target on the adder and prepare to deploy your bee. V0 h _(Press . to continue winding your bee.) _You now have 21/24 mp.W0 h.[?1000l[?1000lW0 hW0 hL--31. W0 hW0 h[?1000hW0 h*+@ _You continue winding your clockwork bee...W0 h o[?1000l[?1000l --You continue winding your clockwork bee...  Ashenzari invites you to partake of a vision and a curse of ranged combat anddevices.  --more--Y0 he .SS 40.. _[?1000hY0 h[?1000l[?1000lY0 h,Y0 hF .Sy(ally target)y   clockwork bee (minion)Y0 h5Kinetic Grapnel39) Y0 hY0 h[?1000hY0 h _With a metallic buzz, your clockwork bee launches itself at the adder.Z0 h[?1000l[?1000lZ0 hZ0 hZ0 hm.Sy.Z0 h4 2=68Z0 h[?1000hZ0 h'Z0 hp [?1000l[?1000l  Your clockwork bee barely misses the adder.The adder closely misses your clockwork bee.77[?1000h _Your clockwork bee stings the adder but does no damage.Z0 hI S[?1000l[?1000l  The adder misses your clockwork bee. Your clockwork bee stings the adder!86Z0 h9![?1000hZ0 h#a _The adder barely misses your clockwork bee.[0 hv[?1000l[?1000l[0 hi*  Your clockwork bee stings the adder but does no damage.The adder misses your clockwork bee.95[?1000h _Your clockwork bee barely misses the adder.[0 h;[?1000l[?1000l[0 hQi  The adder misses your clockwork bee.[0 hS~=504[0 h[?1000h _Your clockwork bee barely misses the adder.[0 hI[?1000l[?1000l[0 hY  The adder bites your clockwork bee. Your clockwork bee stings the adder![0 h[0 h†.yy   clockwork bee (minion)[0 hn *3=41Kinetic Grapnel3[?1000h _The adder dies![0 hR [?1000l[?1000l[0 h **   dormant clockwork bee (minion)[0 h' a22[0 h1 [0 h [?1000h[0 h L _Your clockwork bee winds down and falls to the ground.\0 h[?1000l\0 he[?1000l\0 hg4\0 hB\0 h{ o1\0 h Y0\0 h \0 h}=29\0 h\0 hn24=8\0 h\0 h"\0 h$&\0 h&C7\0 h?(\0 h5\0 h7#  )#.f#  #.\0 h8#  #.#  #.(#  ...........#..........#  ...........#.#  ##....#...†......#  #######....#.#  #...*......#  #..........# \0 h:B #..........#  ##...##.....#  ##...##.....#   f   sleepcap (dormant) ......................#   *   dormant clockwork bee (minion) ...........<..........#  #######.....#  \0 hEl7.9 (5t, ally target)\0 h)If8.9 (66\0 hM\0 hR[?1000h\0 hS _A sleepcap comes into view. _MP restored: 24\0 hXi[?1000l\0 hw')#.f........# #..........# #..........# #.........(# #..........# #..........# #...†......# #....@.....# #...*......# #..........# #..........# #...##.....# #...##.....# ...........# .<..........#  \0 h )#.f........# #..........# #..........# #.........(# #..........# #..........# #...†......# #....@.....# #...*......# #..........# #..........# #...##.....# #...##.....# ...........# .<..........#  [?1000l\0 ht \0 hB% [?1000h\0 hp& _ _A sleepcap is nearby!\0 h0 /[?1000l)#.f........# #..........# #..........# #.........(# #..........# #..........# #...†......# #....@.....# #...*......# #..........# #..........# #...##.....# #...##.....# ...........# .<..........#  \0 h,)#.f........# #..........# #..........# #.........(# #..........# #..........# #...†......# \0 hK#....@.....# #...*......# #..........# #..........# #...##.....# #...##.....# ...........# .<..........#  [?1000l\0 h\0 h\0 hِ\0 hP[?1000h\0 h_ _A sleepcap is nearby!]0 hs[?1000l]0 h ]0 h Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1% 2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft24%4  e - Forge Lightning SpireAir/Forgecraft]0 h,24%4 Select a spell to cast[!]/[I] toggle spell headers]0 hh]0 h[]0 hk...........#  megagabibbo the Tinkerer ....)......#.f........#  Gnoll of Ashenzari ...... ...........#..........#  Health: 51/51 ======================== ...........#..........#  Magic: 24/24 ======================== ...........#.........(#  AC: 3Str: 16 ...........#..........#  EV: 12]0 h@Int: 16 ...........#..........#  SH: 0Dex: 10 .....##....#...†......#  XL:  7 Next: 24% Place: Dungeon:5 #######....#....@.....#  Noise: ---------  Time: 4358.9 (0.0) ...........#...*......#  b) +3 whip (venom) ...........#..........#  Cast: Kinetic Grapnel ...........#..........#  Zot (25926) ..........##...##.....# ..........##...##.....#  f   sleepcap (dormant, ally target) ......................#  *   dorma]0 hnt clockwork bee (minion) ...........<..........# #######...............# _Your clockwork bee winds down and falls to the ground. _A sleepcap comes into view. _MP restored: 24 _A sleepcap is nearby! _A sleepcap is nearby!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)]0 h)...........#  megagabibbo the Tinkerer ....)......#.f........#  Gnoll of Ashenzari ...... ...........#..........#  Health: 51/51 ======================== ...........#..........#  Magic: 24/24 ======================== ...........#.........(#  AC: 3]0 hStr: 16 ...........#..........#  EV: 12Int: 16 ...........#..........#  SH: 0Dex: 10 .....##....#...†......#  XL:  7 Next: 24% Place: Dungeon:5 #######....#....@.....#  Noise: ---------  Time: 4358.9 (0.0) ...........#...*......#  b) +3 whip (venom) ...........#..........#  Cast: Kinetic Grapnel ...........#..........#  Zot (25926) ..........##...##.....# ..........##...##.....#  f   sleepcap (dormant, ally target) .......]0 h...............#  *   dormant clockwork bee (minion) ...........<..........# #######...............# _Your clockwork bee winds down and falls to the ground. _A sleepcap comes into view. _MP restored: 24 _A sleepcap is nearby! _A sleepcap is nearby!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)]0 h/ ...........# megagabibbo the Tinkerer ....)......#.f........#  Gnoll of Ashenzari ...... ...........#..........#  Health: 51/51 ======================== ...........#..........#  Magic: 21/24 =====================--- ...........#.........(#  AC: 3Str: 16 ...........#..........#  EV: 12Int: 16 ...........#..........#  SH: 0Dex: 10 .....##....#...†......#  XL:  7 Next: 24% Place: Dungeon:5 #######....#....@.....#  Noise: ---------  [33]0 h> mTime: 4358.9 (0.0) ...........#...*......#  b) +3 whip (venom) ...........#..........#  Cast: Kinetic Grapnel ...........#..........#  Zot (25926) ..........##...##.....# ..........##...##.....#  f   sleepcap (dormant, ally target) ......................#  *   dormant clockwork bee (minion) ...........<..........# #######...............# _A sleepcap is nearby! _A sleepcap is nearby!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2%]0 hB [39;49m risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (dormant, ally target)^0 h)[^0 hg...........#  megagabibbo the Tinkerer ....)......#.f........#  Gnoll of Ashenzari ...... ...........#..........#  Health: 51/51 ======================== ...........#..........#^0 hgh  Magic: 24/24 ======================== ...........#.........(#  AC: 3Str: 16 ...........#..........#  EV: 12Int: 16 ...........#..........#  SH: 0^0 hhkDex: 10 .....##....#...†......#  XL:  7 Next: 24% Place: Dungeon:5 #######....#....@.....#  Noise: ---------  Time: 4358.9 (0.0) ^0 hl...........#...*......#  b) +3 whip (venom) ...........#..........#  Cast: Kinetic Grapnel ...........#..........#  Zot (25926) ..........##...##.....# ..........##...##.....#  f   sleepcap (dormant, ally target) ......................#  *   dormant clockwork bee (minion) ...........<..........# #######...............# _A sleepcap is nearby!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target^0 hlvAim: a sleepcap (dormant, ally target)  Okay, then.[?1000l^0 hu^0 hx^0 h}^0 h*[?1000h^0 h. _^0 h [?1000l^0 h [?1000l^0 h0 yy   ^0 h k23==-^0 hܾ ^0 h [?1000h^0 hM  You wind your clockwork bee back up and it locks its sights upon the sleepcap! _You now have 23/24 mp._0 h5[?1000l_0 hk<*..)f._0 h3=(... .....† #######..y.#.....####...##.. ...........<_0 hn?[?1000l_0 hon_0 ho_0 hv7y._0 h!zm9.9 (15 __0 h`~_0 h=[?1000h_0 h_0 h[?1000l_0 h.*..)f.(... .....y #######.#.....####...##._0 h0[?1000l_0 h_0 h_0 hUEy†_0 h)b604_0 h%[?1000h_0 h| [?1000l_0 hQ .*..)f..(y... .....† #######.#.....####...##_0 h [?1000l_0 h _0 h< _0 h1 .fy.f_0 h {1Kinetic Grapnel3_0 hh _0 h [?1000h_0 h `0 h,[?1000l`0 hQ#.# #.#.# #....*......#.# .#.# .)......#.# .#..f.# .#.# .#..y......(# .#.# .#.# #.....##....#...†......# #....#.# .#.#.#.# .#.# .##...##.....#.##...##.....#[?1000l`0 h4'.yf.-22`0 h-`0 h/[?1000h`0 h*1g _Your clockwork bee stings the sleepcap.`0 hq[?1000l`0 h {  #.#  #.#.# ##....*......#.#.#.#.)......#.#.#.#.#..yf......#.#.(#.#.#.#.# ##.....##....#...†......##....#.#.#.#.#.#.#.#.##...##.....# .##...##.....#[?1000l`0 hc}`0 hd_.f `0 h9a31`0 h`0 h[?1000h`0 hg _Your clockwork bee stings the sleepcap.a0 h}s[?1000l[?1000l47--24= _Your clockwork bee stings the sleepcap.  You hit the sleepcap. The sleepcap is poisoned.Your clockwork bee stings the sleepcap but does no damage.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.  a0 h(--more--a0 h| J   #..........# #..........# #..........# )#..........# #..........# #..y.......# #..f......(# #..@.......# #..........# #...†......# #..........# #..........# #..........# very poisoned, ally target)#..........# #...##.....#    2 =4.8 (0.90 _a0 h9 !    #..........# #..........# #..........# )#..........# #..........# #..y.......# #..f......(# #..@.......# #..........# #...†......# #..........# #..........#..........#  #..........# *dormant clockwork bee (minion)#...##.....  Your clockwork bee stings the sleepcap. x2  Your clockwork bee winds down and falls to the ground.a0 h}  *The sleepcap releases spores at you! You wake up.You are engulfed in a cloud of soporific spores!38-------12 ==5.8 (119[?1000h _You are unaffected.You take 13 damage, and have 38/51 hp. MASSIVE DAMAGE!! _MP restored: 24b0 hO[?1000lb0 h5[?1000l  You hit the sleepcap. The sleepcap looks as sick as possible!  You bite the sleepcap, but do no damage.b0 hL=.*   dormant clockwork bee (minion)b0 h[%-----b0 h\=b0 hS]'30-b0 h0^60b0 h^KKinetic Grapnel8b0 h{_b0 hgb0 hi[?1000hb0 hl b0 hl=_You destroy the sleepcap!b0 hmb0 h~C[?1000lb0 h"P#>...  #..... ##....*.).*.( ...............† #########b0 h Q..#.....b0 hV[?1000lb0 h^b0 hQb--77b0 hhb0 hi[?1000hb0 h'le _Found a stone staircase leading down.b0 h R[?1000l[?1000l39=65440=321b0 h A0 _Your dormant clockwork bee falls apart.1=0987b0 h]L62=5433=210899b0 h}e4=8765=5432b0 h6=10897=8b0 hכb0 h o7b0 ho6b0 hVY5b0 hީb0 h8=4b0 hܯb0 hY3b0 h b0 hBY2b0 hb0 hٽY1b0 hRb0 hY9=0b0 hb0 hhZ79b0 hb0 hY8b0 hIb0 h;50=7b0 h}b0 hY6b0 hb0 hY5b0 hb0 hgY4b0 h"b0 hI51=3b0 hb0 hkb0 h*Y2b0 hb0 hb0 h2Y1b0 hb0 hb0 hY0b0 h7b0 h' b0 h l=69b0 hwb0 h/b0 hZ..  .. .jj..#  †....##...# .....#  .....##...# .....#  ##+### .....#  ....##...##.....#  #......>...#  #..........#  *#..#  -#....#  )#...#  ...........#..........#  ...........#...#  #...(#   jj 2 gnolls (polearms, 1 missile, asleep)#..#  #..0 hm#  ##....#...†......#  b0 hA1{ 415.8 (48.0)  2 gnolls come into view.b0 h!4g6.8 (498b0 hT9c0 h[?1000hc0 h _A gnoll is wielding a +0 spear and quivering a throwing net. _Health restored: 51c0 h:[?1000lc0 hJC .jj..# † .....#  .....# #+### .....# #...##.....# #......>...# #..........# #....@.....# #..........# )#..........# #..........# #..........# #.........(# #..........# #..........# † c0 h> .jj..# † .....#  .....# #+### .....# #...##.....# #......>...# #..........# #....@.....# #..........# )#..........# c0 h#..........# #..........# #.........(# #..........# #..........# † [?1000lc0 h6c0 hc0 hc0 h[?1000hc0 hd _There are monsters nearby!c0 h [?1000lc0 h c0 hZ  Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1% 2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft24%4  e - Forge Lightning SpireAir/Forgecraft24%c0 h 4 Select a spell to cast[!]/[I] toggle spell headersc0 h_ c0 h# c0 h0 ...........  megagabibbo the Tinkerer ............jj..#  Gnoll of Ashenzari ...... †....##...#.....#  Health: 51/51 ======================== .....##...#.....#c0 hM5   Magic: 24/24 ======================== ..........##+### .....#  AC: 3Str: 16 ..........##...##.....#  EV: 12Int: 16 ...........#......>...#  SH: 0Dex: 10 ...........#..........#  XL:  7 Next: 30% Place: Dungeon:5 ....*......#....@.....#  Noise: ---------  Time: 4416.8 (0.0) ...........#..........#  b) +3 whip (venom) ....)......#..........#  Cast: Kinetic Grapnel ...........#..........#  Zot (25868) c0 hR6 ...........#..........# ...........#.........(#  jj 2 gnolls (polearms, 1 missile, asleep) ...........#..........# ...........#..........# .....##....#...†......# _Your dormant clockwork bee falls apart.2 gnolls come into view. _A gnoll is wielding a +0 spear and quivering a throwing net. _Health restored: 51 _There are monsters nearby!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)c0 hB /...........  megagabibbo the Tinkerer ............jj..#  Gnoll of Ashenzari ...... †....##...#.....#  Health: 51/51 ======================== .....##...#.....#  Magic: 24/24 ======================== c0 hF ..........##+### .....#  AC: 3Str: 16 ..........##...##.....#  EV: 12Int: 16 ...........#......>...#  SH: 0Dex: 10 ...........#..........#  XL:  7 Next: 30% Place: Dungeon:5 ....*......#....@.....#  Noise: ---------  Time: 4416.8 (0.0) ...........#..........#  b) +3 whip (venom) ....)......#..........#  Cast: Kinetic Grapnel ...........#..........#  Zot (25868) ...........#..........# .c0 hVG ..........#.........(#  jj 2 gnolls (polearms, 1 missile, asleep) ...........#..........# ...........#..........# .....##....#...†......# _Your dormant clockwork bee falls apart.2 gnolls come into view. _A gnoll is wielding a +0 spear and quivering a throwing net. _Health restored: 51 _There are monsters nearby!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)c0 h @........... megagabibbo the Tinkerer ........... .jj..#  Gnoll of Ashenzari ...... †....##...# .....#  Health: 51/51 ======================== .....##...# .....#  Magic: 21/24 =====================--- ..........##+### .....#  AC: 3Str: 16 ..........##...##.....#  EV: 12Int: 16 ...........#......>...#  SH: 0Dex: 10 ...........#..........#  XL:  7 Next: 30% Place: Dungeon:5 c0 h ....*......#....@.....#  Noise: ---------  Time: 4416.8 (0.0) ...........#..........#  b) +3 whip (venom) ....)......#..........#  Cast: Kinetic Grapnel ...........#..........#  Zot (25868) ...........#..........# ...........#.........(#  jj 2 gnolls (polearms, 1 missile, asleep) ...........#..........# ...........#..........# .....##....#...†......# _Health restored: 51 _There are monsters nearby!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Aiming: Launch Clockwork Bee (dangerousc0 h ; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear and quivering a throwing net (asleep)c0 h[?1000lc0 hv...........  megagabibbo the Tinkerer ............jj..#  Gnoll of Ashenzari ...... †....##...#.....#  Health: 51/51 ======================== .....##...#.....#  Magic: 21/24 =====================--- ..........##+### .....#  AC: 3Str: 16 ..........##...##.....#  EV: 12Int: 16 ...........#......>...#c0 h  SH: 0Dex: 10 ...........#..........#  XL:  7 Next: 30% Place: Dungeon:5 ....*......#....@.....#  Noise: ---------  Time: 4416.8 (0.0) ...........#..........#  b) +3 whip (venom) ....)......#..........#  Cast: Kinetic Grapnel ...........#..........#  Zot (25868) ...........#..........# ...........#.........(#  jj 2 gnolls (polearms, 1 missile, 1 wand…)...........#..........# ...........#..........# .....##....#...†......# Aiming: 0 h.0mLaunch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear and quivering a throwing net (asleep)  You lock target on the gnoll and prepare to deploy your bee.  (Press . to continue winding your bee.)  The gnoll shouts!c0 hd((((((Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear and quivering a throwing net (asleep)  You lock target on the gnoll and prepare to deploy your bee.  (Press . to continue winding your bee.)  The gnoll shouts!  The gnoll throws a throwing net. The throwing net hits you.c0 hKc0 h'o  You become entangled in the net!c0 h,5jj.......jj 2 gnolls (polearms, 1 wandering)c0 h; 6 ==7.8 (17) Held Winding d0 hd0 h[?1000hd0 h _A gnoll comes into view. It is wielding a +0 halberd. _You now have 21/24 mp.d0 hs[[?1000l[?1000ld0 hQfd0 hgd0 hld0 h/|jjjjj 3 gnolls (polearms, 2 wandering)d0 h--86. d0 hԇd0 h?[?1000hd0 h֊@ _You continue winding your clockwork bee...d0 hû [?1000l[?1000ld0 hh e  You continue winding your clockwork bee...d0 hp d0 h 2..j.jj 2 gnolls (polearms)==95.. d0 h d0 h [?1000hd0 h Q _The gnoll shouts!d0 h[?1000l[?1000l  With a metallic buzz, your clockwork bee launches itself at the gnoll.jyj 3 gnolls (2 polearms, 1 distracted, …)y   clockwork bee (minion)--204[?1000h _A gnoll comes into view. It is wielding a +0 whip.e0 hN[?1000l[?1000le0 he0 he0 h{&e0 h*e0 h?C..je0 hG@jy.jpolearms, 1 ally targete0 hA )e0 hI>2=--e0 hJt1Kinetic Grapnel3e0 hke0 hl[?1000he0 h!oe0 h [?1000l[?1000le0 h ,e0 h5 4 .jyjjdistracted, 1 …)You struggle against the net.The gnoll barely misses your clockwork bee.22[?1000h _Your clockwork bee stings the gnoll.e0 h [?1000l[?1000le0 h l  You struggle against the net.e0 h e0 h e0 hP p jj.jjj 4 gnolls (3 polearms, 1 ally target)  Your clockwork bee barely misses the gnoll.31e0 h [?1000h _The gnoll hits your clockwork bee with a +0 spear.e0 h&[?1000l[?1000le0 h  You struggle against the net. Your clockwork bee stings the gnoll.e0 h  The gnoll hits you from afar with a +0 spear!The gnoll closely misses your clockwork bee.Your clockwork bee stings the gnoll!.)j.j 3 gnolls (2 polearms)e0 h,2[42-----3==40[?1000h _The gnoll dies! _You take 9 damage, and have 42/51 hp.f0 h![?1000lf0 h#[?1000lf0 hJ4n  You rip the net and break free!f0 hYJ9 .y, 1 ally target)  Your clockwork bee locks its sights upon the gnoll.  The gnoll hits your clockwork bee with a +0 whip.The gnoll hits you from afar with a +0 halberd.f0 hL36--------=12 =-559) f0 hTf0 h[[?1000hf0 h^ _The gnoll hits you from afar with a +0 spear. _You take 6 damage, and have 36/51 hp.f0 hj[?1000lf0 h.....# †....##...# .).....##+### j....##y.#....jj>...*..).....(..##† #####.[?1000lf0 hs  Your clockwork bee stings the gnoll!f0 hf0 hf0 h.y.jj f0 h3=--68f0 hEf0 h[?1000hf0 hg _The gnoll hits your clockwork bee with a +0 whip.h0 hlS[?1000l[?1000lh0 hN_v  You aren't carrying any items that you can evoke.h0 ha8-h0 hlh0 hn[?1000hh0 hp. _i0 h [?1000li0 h i0 h  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike Launcher Forgecraft1% 2  c + Launch Clockwork Bee Forgecrafti0 h 2% 3 d - Forge Blazeheart GolemFire/Forgecraft24%4  e - Forge Lightning SpireAir/Forgecraft24%4 Select a spell to cast[!]/[I] toggle spell headersk0 h................#  megagabibbo the Tinkerer †....##...#.....#  Gnoll of Ashenzari ...... .....##...#.)...#  Health: 36/51 ================-------- ..........##+### j....#  Magic: 23/24 =======================- ..........##...##.....#  AC: 3Str: 16 ...........#....y.>...#  EV: 12Int: 16 ...........#....jj....#  SH: 0Dex: 10 ....*......#..........#  XL:  7 Next: 33% Place: Dungeon:5 ...........#0 h40m....@.....#  Noise: ---------  Time: 4426.8 (0.0) ....)......#..........#  b) +3 whip (venom) ...........#..........#  Cast: Kinetic Grapnel ...........#..........#  Zot (25858) ...........#.........(# ...........#..........#  jjj 3 gnolls (2 polearms, 1 ally target) ...........#..........#  y   clockwork bee (minion) .....##....#...†......# #######....#..........# _The gnoll hits you from afar with a +0 spear. _You take 6 damage, and have 36/51 hp.  Your clockwork bee stings the gnoll! _The gnoll hits your clockwork bee with a +0 whip. _You aren't carrying any items that you can evoke.Casting: Launch Clockwork Bee (k0 hdangerous; 2% risk of failure)................#  megagabibbo the Tinkerer †....##...#.....#  Gnoll of Ashenzari ...... .....##...#.)...#  Health: 36/51 ================-------- ..........##+### j....#  Magic: 23/24 =======================- ..........##...##.....#  AC: 3Str: 16 ...........#....y.>...#  EV: 12Int: 16 ...........#....jj....#  SH: 0Dex: 10 ....*......#..........#  XL:  7 Next: 33% Place: k0 hs[mDungeon:5 ...........#....@.....#  Noise: ---------  Time: 4426.8 (0.0) ....)......#..........#  b) +3 whip (venom) ...........#..........#  Cast: Kinetic Grapnel ...........#..........#  Zot (25858) ...........#.........(# ...........#..........#  jjj 3 gnolls (2 polearms, 1 ally target) ...........#..........#  y   clockwork bee (minion) .....##....#...†......# #######....#..........# _The gnoll hits you from afar with a +0 spear. _You take 6 damage, and have 36/51 hp.  Your clockwork bee stings the gnoll! _The gnoll hits your clockwork bee with a +0 whip. _You aren't carrying any items that you can evoke.Casting: k0 h![40mLaunch Clockwork Bee (dangerous; 2% risk of failure)k0 hThe spell is quite dangerous to miscast (24% risk of failure)! Continue anyway?  k0 h Y - Yes k0 h: N - Nok0 hl0 hxl0 h[?1000ll0 h(................#  megagabibbo the Tinkerer †....##...#.....#  Gnoll of Ashenzari ...... .....##...#.)...#  Health: 36/51 ================-------- ..........##+### j....#l0 h?  Magic: 19/24 ===================----- ..........##...##.....#  AC: 3Str: 16 ...........#....y.>...#  EV: 12Int: 16 ...........#....jj....#  SH: 0Dex: 10 ....*......#..........#  XL:  7 Next: 33% Place: Dungeon:5 ...........#....@.....#  Noise: ---------  Time: 4426.8 (0.0) ....)......#..........#  b) +3 whip (venom) ...........#..........#  Cast: Kinetic Grapnel ...........#..........#  Zot (25858) l0 h...........#.........(# ...........#..........#  jjj 3 gnolls (2 polearms, 1 ally target) ...........#..........#  y   clockwork bee (minion) .....##....#...†......# #######....#..........# _You take 6 damage, and have 36/51 hp.  Your clockwork bee stings the gnoll! _The gnoll hits your clockwork bee with a +0 whip. _You aren't carrying any items that you can evoke.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Your clockwork bee stings the gnoll.  Your clockwork bee stings the gnoll! _The gnoll hits your clockwork bee with a +0 whip. _You aren't carrying any items that you can evoke.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Your clockwork bee stings the gnoll.The gnoll dies!l0 h .j*)I 2 gnolls (1 polearmI   lightning spire (minion)*   dormant clockwork bee (minion)Your clockwork bee winds down and falls to the ground.l0 h-4----5===7.8 (17l0 h3&@IIl0 h1[?1000hl0 h+3  _The gnoll hits you from afar with a +0 spear. _You take 2 damage, and have 34/51 hp. You now have 19/24 mp.l0 h}J [?1000ll0 hY &†....##...# .).....##+### .....##j.#....*.>)j.*....)l0 h4[ 3I..(.##†I #####. .......l0 h[ [?1000ll0 hxc l0 h , .jIIThe gnoll hits your dormant clockwork bee but does no damage. *****l0 h **Ijdistracted, 1 …)IYour lightning spire shoots out a bolt of lightning at the gnoll!l0 hD ).j.)j.IIl0 h a86l0 h SIIl0 h [?1000hl0 h j _The bolt of electricity hits the gnoll! x2m0 h[?1000lm0 h.).....##+### .....##j.#....*.>)..*j..)I..(.##† #####. .......m0 h[?1000lm0 hW m0 h j.jIjally target)  The gnoll attacks as it pursues you!The gnoll hits you from afar with a +0 spear.2---95m0 h/>I[?1000hm0 h9 _The gnoll hits your dormant clockwork bee with a +0 whip. _You take 2 damage, and have 32/51 hp.m0 h[?1000lm0 h.....##+### .....##j.#....*.>)..*..j)I...(.##† #####. .......[?1000lm0 hjM.j _You take 2 damage, and have 32/51 hp.  The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 spear.The gnoll hits your dormant clockwork bee with a +0 whip.m0 h'3  Your lightning spire shoots out a bolt of lightning at the gnoll!The bolt of electricity hits the gnoll!m0 h}8*****   gnoll (polearm)m0 h).)..I, ally target)Im0 h1--7==304m0 hf4Im0 h[?1000hm0 hw _The gnoll dies! _You take 1 damage, and have 31/51 hp.n0 h[?1000ln0 hX#.##...##)....# #..#....*.>...# #.#....).....# #....*......#..........# ..#..........# )......#...Ij.....# ..#..........# .#.# .#(# .#..# .#.# #.....##....#...†......# ########....#....# ............#.# .#.# I.#.# #...##.....#n0 h[?1000ln0 h|q.jIn0 h   Your lightning spire shoots out a bolt of lightning at the gnoll!The bolt of electricity hits the gnoll!n0 h@I**I   lightning spire (minion)*   dormant clockwork bee (minion)n0 hmI).In0 h401Kinetic Grapnel3n0 ht4In0 h[?1000hn0 hO _The gnoll dies!o0 h1 [?1000lo0 hQ [?1000lo0 h} o0 hx o0 h o0 h 2=20=2o0 hT Y1o0 h] o0 h Y0o0 h9 o0 h Z49o0 h o0 h 3==8o0 h o0 h 1=7o0 h o0 h C6o0 h# o0 h< o0 h@ o0 hlA y4=5o0 hOC o0 hY l _Your dormant clockwork bee falls apart.o0 h] Y4o0 h_ o0 he e _Your lightning spire fades away.o0 hf U=3o0 hh o0 hl 2=2o0 hn o0 hr }5=1o0 ht o0 hw Y0o0 hx o0 hO| Z39o0 h'~ o0 h? }6=8o0 h/ o0 hɇ 3=7o0 h o0 h Y6o0 h o0 h Y5o0 h o0 h 7=4o0 h{ o0 hɜ k=3o0 hϞ o0 h Y2o0 ho o0 h֧ 24=1o0 h o0 hF }8=0o0 hI o0 hc Z29o0 hB o0 h Y8o0 hq o0 hI 39==7o0 h o0 h Y6o0 h o0 hC Y5o0 h% o0 h} Y4o0 h o0 h 40=3o0 h o0 hk Y2o0 h1 o0 h] Y1o0 h0 o0 h 1=0o0 h! o0 h Z19o0 h o0 h Y8o0 h o0 h Y7o0 h o0 h 2=6o0 h o0 h Y5o0 h o0 hM Y4o0 h o0 h 3=3o0 h o0 hu Y2o0 hJ o0 h Y1o0 h o0 h Y0o0 h o0 h 4=09o0 hS" o0 h4& Y8o0 h( o0 hv, Y7o0 h. o0 h2 Y6o0 h 5 o0 h9 5=5o0 h; o0 h? Y4o0 htA o0 hPE Y3o0 h#G o0 hcK 6=2o0 h_M o0 hQ Y1o0 hR o0 hV Y0o0 hX o0 h^ [799o0 h` o0 hd 7=8o0 hf o0 h>j Y7o0 hl o0 hp Y6o0 hr o0 hv 8=5o0 h x o0 h{ Y4o0 h} o0 h- Y3o0 h, o0 h Y2o0 h o0 h~ 9=1o0 hw o0 hT Y0o0 hH o0 h- Z89o0 h% o0 h 50=8o0 h4 o0 h| Y7o0 h" o0 h[ Y6o0 hܫ o0 h Y5o0 hR o0 hI 51=4o0 h o0 h o0 h Y3o0 h o0 h o0 h Y2o0 h o0 h% o0 h7 Y1o0 h o0 hx o0 h@ k=0o0 h o0 h o0 h Z79o0 h o0 hg o0 hN Y8o0 h o0 h o0 h Y7o0 hP o0 h o0 h o0 h C6o0 h o0 h3 {  Things that are here:  a +0 whip; a gnoll corpseo0 h o0 h J5 _o0 hU$ o0 h% o0 hA( o0 h( C4o0 hE* o0 h- o0 h0 Y3o0 h 2 o0 h9 ,o0 h%< C2o0 h< o0 hr> o0 hA Y1o0 hVC o0 hE o0 h...# + #...........#....).....#o0 h˽ 1529.8 (98.0)o0 h ---30.8 (994o0 h o0 hx [?1000ho0 h _An adder comes into view. _Health restored: 51; MP restored: 24p0 h [?1000lp0 h2 n Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft24%4  e + Forge Lightning Spire Air/Forgecraft 24% 4 Select a spell to cast[!]/[I] toggle spell headersp0 hp0 hp0 h################# megagabibbo the Tinkerer#...............# Gnoll of Ashenzari ......##...............# Health: 51/51 ========================#.. #. ....#...............# Magic: 24/24 ========================#.. #......#...............# AC: 3Str: 16#.. +......#...............# EV: 12Int: 16  . #.. #....###..##'########## SH: 0Dex: 10  ..###..###....###..##.####.....# XL:  7 Next: 40% Place: Dungeon:5  ...............@...............# Noise:p0 h ---------  Time: 4530.8 (0.0)  ...............................# b) +3 whip (venom)  .......<S......................# Cast: Kinetic Grapnel..#######÷....##...##..........# Zot (25754) #.....##...##......)...##..........##+####.....# S   adder (wandering)#..........##...##)....##...........#......>...#+ #...........#....).....# _a +0 whip; a gnoll corpse _You open the door. _There is an open door here. _An adder comes into view. _Health restored: 51; MP restored: 24Casting: Forge Lightning Spire (0 hM;1mquite dangerous; 24% risk of failure)################# megagabibbo the Tinkerer#...............# Gnoll of Ashenzari ......##...............# Health: 51/51 ========================#.. #. ....#...............# Magic: 24/24 ========================#.. #......#...............# AC: 3Str: 16#.. +......#...............# EV: 12Int: 16  . #.. #....###..##'########## SH: 0Dex: 10  ..###..###....###..##.####.....# XL:  7 Next: 40% Place: Dungeon:5  ...............@.0 hm..............# Noise: ---------  Time: 4530.8 (0.0)  ...............................# b) +3 whip (venom)  .......<S......................# Cast: Kinetic Grapnel..#######÷....##...##..........# Zot (25754) #.....##...##......)...##..........##+####.....# S   adder (wandering)#..........##...##)....##...........#......>...#+ #...........#....).....# _a +0 whip; a gnoll corpse _You open the door. _There is an open door here. _An adder comes into view. _Health restored: 51; MP restored: 240 h0mCasting: Forge Lightning Spire (quite dangerous; 24% risk of failure)q0 h  ################# megagabibbo the Tinkerer q0 h#...............# Gnoll of Ashenzari ...... # #...............# Health: 51/51 ======================== #.. #. ....#...............# Magic: 21/24 =====================--- #.. #......#...............# AC: 3Str: 16 #.. +......#...............# EV: 12q0 h1Int: 16  . #.. #....###..##'########## SH: 0Dex: 10  ..###..###....###..##.####.....# XL:  7 Next: 40% Place: Dungeon:5  ...............@...............# Noise: ---------  Time: 4530.8 (0.0)  ...............................# b) +3 whip (venom) q0 h]> .......<S......................# Cast: Kinetic Grapnel  ..#######÷....##...##..........# Zot (25754)  #.....##...##......)...# #..........##+####.....# S   adder (wandering) #..........##...##)....# #...........#......>...# + #...........#....).....# _An adder comes into view. _Health restored: 51; MP restored: 24Casting: Forge Lightning Spire (quite dangerous; 24% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (wandering, hasn't noticed you)q0 h{T[?1000lq0 hV ################# megagabibbo the Tinkerer #...............# Gnoll of Ashenzari ...... # #...............# Health: 51/51 ======================== #.. #. ....#...............# Magic: 21/24 =====================--- #.. #......#...............# AC: 3Str: 16 #.. +......#...............# EV: 12Int: 16  . #.. #....###..##'########## SH: 0Dex: 10 q0 hX ..###..###....###..##.####.....# XL:  7 Next: 40% Place: Dungeon:5  ...............@...............# Noise: ---------  Time: 4530.8 (0.0)  ...............................# b) +3 whip (venom)  .......<S......................# Cast: Kinetic Grapnel  ..#######÷....##...##..........# Zot (25754)  #.....##...##......)...# #..........##+####.....# S   adder (wandering) #..........##...##)....# #...........#......>...# + #...........#....).....#Casting: Forge Lightning Spire (quite dangerous; 24%q0 hY( risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (wandering, hasn't noticed you)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.)q0 ha #  #.. #.  #..  #.. ....  . #.. ' q0 hcw   S  <..  . ..) .S ) .> + ).q0 hf==1.8 (13) Winding q0 hMlq0 hr[?1000hq0 hAt  Press: ? - help, Dir - move target: an adder (wandering, hasn't noticed you)  You lock target on the adder and prepare to deploy your bee.  (Press . to continue winding your bee.) _The adder hisses angrily. _You now have 21/24 mp.q0 h=uy[?1000l[?1000lS.--2Kinetic Grapnel2. [?1000h _You continue winding your clockwork bee...q0 h [?1000l[?1000lq0 h! q0 h, K.Sq0 h- --31.. q0 hC6 q0 h7 [?1000hq0 hk9 @ _You continue winding your clockwork bee...q0 h^ [?1000l[?1000lq0 hY q0 h q0 h .Sy(ally target)y   clockwork bee (minion)q0 h, f40) q0 h [?1000hq0 h _With a metallic buzz, your clockwork bee launches itself at the adder.r0 hf&[?1000l[?1000lr0 h_@  Your clockwork bee stings the adder!.†y   clockwork bee (minion)r0 h42=2==5Kinetic Grapnel49[?1000h _The adder dies!r0 h1[?1000l[?1000lr0 h#;r0 h=r0 h... + #.#....).....r0 h&[?1000lr0 h)  A sleepcap comes into view.r0 hs1}y.t, ally target)r0 h5j--68r0 h>r0 hC[?1000hr0 hmE _Your clockwork bee locks its sights upon the sleepcap. _You see here an adder corpse.t0 h*[?1000l  #......# #......# #.. #.f....# #.. #......# #.. +......# . #.. #....###..##' ..###..###....###..##.#### † .y .< ..#÷....##...## #.....##...##......) #..........##+#### #..........##...##) #...........#......> + #.#....)[?1000ly.--70 hNS37m7 _[?1000ht0 h([?1000l  #......# #......# #.. #.f....# #.. #......# #.. +......# . #.. #....###..##' ..###..###....###..##.#### .y  .< ..#÷....##...## #.....##...##......) #..........##+#### #..........##...##) #...........#......> + #.#....)[?1000ly†86[?1000hu0 h"}[?1000l#######################......#. #......#.#.. #.f....#.#.. #......#. #.. +......#............... #.. #...y###..##'########..###..###...@###..##.####.†.........<................#######÷....##...##..#.....##...##......)#..........##+####..#..........##...##).. #.#......>[?1000ly.=9Kinetic Grapnel5[?1000hu0 h [?1000lu0 hx##################### #..f#......# +...y..#.............. #.. '###########..###....###..##.####†............u0 hyu.....<...............#######÷....##...#.##...##......)+####.##...##).[?1000lu0 h#u0 h fy.fThe sleepcap closely misses your clockwork bee.u0 h3=404u0 h-[?1000hu0 hg _Your clockwork bee stings the sleepcap.u0 ha[?1000lu0 hJj ##################### #......# #......# #.. #.f....# #.. #..y...# #.. +...@..#............. . #.. ##....###..##'#######u0 h  ..###..###....###..##.#### ........† ....... .......<..............#######÷....##...##...... #.....##...##......) #.##+####u0 h[?1000lu0 h/u  Your clockwork bee stings the sleepcap.=13[?1000h _The sleepcap barely misses your clockwork bee.v0 h*[?1000l[?1000lv0 h> * *   dormant clockwork bee (minion)Your clockwork bee stings the sleepcap.The sleepcap barely misses your clockwork bee.Your clockwork bee stings the sleepcap.v0 h@a22w0 hw0 h[?1000hw0 h_L _Your clockwork bee winds down and falls to the ground.w0 h0[?1000lw0 h;[?1000lw0 h)Byy   x0 hL2-x0 h x0 h [?1000hx0 hd  You wind your clockwork bee back up and it locks its sights upon the sleepcap! x0 h?d_You now have 22/24 mp.x0 h[?1000l[?1000lx0 h7  Your clockwork bee stings the sleepcap. Your clockwork bee stings the sleepcap!x0 h0A.y   clockwork bee (minion) x0 heY-9-3Kinetic Grapnel1x0 hbx[?1000h _The sleepcap is destroyed!x0 hxh [?1000l[?1000l**   dormant clockwork bee (minion)-40[?1000h _Your clockwork bee winds down and falls to the ground.y0 h[?1000ly0 h[?1000ly0 hϵy0 hy0 h9y0 h3=39y0 hY8y0 hy0 hy0 hC7y0 hy0 hY6y0 h#y0 hy0 hU=5y0 h o4y0 hd24=321 _Your dormant clockwork bee falls apart.0=29 _You open the door.########F.#......##......# #...#......# #...#......# #...@......# . #..###....###..##' ..###..###....###..##.###Kinetic Grapnel ..............†. ............y0 hn.... .......<........F   Prince Ribbit (asleep) ..#######÷....##...## #.....##...##... #....##+### 55.8 (11.0)  Prince Ribbit comes into view..FF===6.8 (128[?1000h _Prince Ribbit croaks.There is an open door here. _MP restored: 24y0 hG[?1000l ############ #...#......# #.F.#......# #...#......# #...#......# #...@......# . #..###....## ..###..###....# .......†. ....... .......<.. ..÷....##y0 h ############ #...#......# #.F.#......# #...#......# #...#......# #...@......# . #..###....## ..###..###....# .......†. ....... .......<.. ..÷....##[?1000ly0 h4y0 h+[?1000h _Prince Ribbit is nearby!y0 h[?1000ly0 h@ ############ #...#......# #.F.#......# #...#......# #...#......# #...@......# . #..###....## ..###..###....# .......†. ....... .......<.. ..÷....##y0 h  ############ #...#......# #.F.#......# #...#......# #...#......# #...@......# . #..###....## ..###..###....# .......†. ....... .......<.. ..÷....##[?1000ly0 ho [?1000h _Prince Ribbit is nearby!z0 h [?1000lz0 hz0 h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft24%z0 h)4  e - Forge Lightning SpireAir/Forgecraft24%4 Select a spell to cast[!]/[I] toggle spell headersz0 hF z0 hN z0 hnT pmegagabibbo the TinkererGnoll of Ashenzari ......Health: 51/51 ========================##################### Magic: 24/24 ========================#...#......#......... AC: 3Str: 16#.F.#......#......... EV: 12Int: 16#...#......#......... SH: 0z0 h?U IDex: 10#...#......#......... XL:  7 Next: 49% Place: Dungeon:5#...@......#......... Noise: ===------  Time: 4556.8 (0.0). #..###....###..##'### b) +3 whip (venom)..###..###....###..##.### Cast: Kinetic Grapnel..............†.......... Zot (25728) ................................<................. F   Prince Ribbitz0 hTV ..#######÷....##...##....#.....##...##....#..........##+### _Prince Ribbit croaks.There is an open door here. _MP restored: 24 _Prince Ribbit is nearby! _Prince Ribbit is nearby!Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)z0 hP] megagabibbo the TinkererGnoll of Ashenzari ......Health: 51/51 ========================##################### Magic: 24/24 ========================#...#......#......... AC: 3z0 h7^ /Str: 16#.F.#......#......... EV: 12Int: 16#...#......#......... SH: 0Dex: 10#...#......#......... XL:  7 Next: 49% Place: Dungeon:5#...@......#......... Noise: ===------  Time: 4556.8 (0.0). #..###....###..##'### b) +3 whip (venom)..###..###....###..##.### Cast: Kinetic Grapnel..............†.......... Zot (25728) .........................z0 h_ .......<................. F   Prince Ribbit..#######÷....##...##....#.....##...##....#..........##+### _Prince Ribbit croaks.There is an open door here. _MP restored: 24 _Prince Ribbit is nearby! _Prince Ribbit is nearby!z0 ha Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)z0 hOd [?1000lz0 hQf z0 h g z0 hn e.F#z0 hLo 22---7.8 (17z0 h4s z0 h@x [?1000hz0 hy $ MP restored: 24 _Prince Ribbit is nearby!  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure) _You shape a spike launcher from a nearby wall. _You now have 22/24 mp.{0 h/G[?1000l########...#......#.#...#......#.#...#......#.#..F#......#.#...'@.....#.. #..###....###..##'#..###..###....###..##.#..............†......................<.........#÷....##...##.#.....##...##.#.##+#[?1000l{0 ha .FPrince Ribbit attacks as he pursues you!{0 h--86{0 h[?1000h{0 h` _Prince Ribbit hits you but does no damage.{0 hI! [?1000l[?1000l{0 h0  (very poisoned)You hit Prince Ribbit. Prince Ribbit is poisoned. You bite Prince Ribbit.{0 hj2 39------=9.7 (0.95{0 h`8 {0 hE [?1000h{0 hKH  _Prince Ribbit completely misses you. Prince Ribbit hits you! _You take 12 damage, and have 39/51 hp. MASSIVE DAMAGE!!|0 hb-:[?1000l[?1000l*|0 hj8 |0 h FYou barely miss Prince Ribbit. The rocky spike skewers Prince Ribbit.|0 hd60.64|0 h|0 h,^[?1000h _Prince Ribbit barely misses you.}0 hz6 [?1000l}0 h: }0 hJ ( Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft24%4  e - Forge Lightning SpireAir/Forgecraft24%4 Select a spell to cast[!]/[I] toggle spell headers0 hmegagabibbo the TinkererGnoll of Ashenzari ......Health: 39/51 ==================------###################### Magic: 22/24 ======================--#...#......#.......... AC: 3Str: 16#...#......#.......... EV: 12Int: 16#...#......#.......... SH: 0Dex: 10#...#......#.......... XL:  7 Next: 49% Place: Dungeon:5#...F@.....#.......... Noise: ==-------  Time: 4560.6 (0.0). #..###....###..##'#### b) +3 whip (venom)..###..###....[0 h40m###..##.#### Cast: Kinetic Grapnel..............†........... Zot (25724) .................................<.................. F   Prince Ribbit (very poisoned)..#######÷....##...##.....#.....##...##.....#..........##+####You hit Prince Ribbit. Prince Ribbit is poisoned. You bite Prince Ribbit. _Prince Ribbit completely misses you. Prince Ribbit hits you! _You take 12 damage, and have 39/51 hp. MASSIVE DAMAGE!!You barely miss Prince Ribbit. The rocky spike skewers Prince Ribbit. _Prince Ribbit barely misses you.Casting: Construct Spike Launcher (safe; 1% risk of failure)megagabibbo the TinkererGnoll of Ashenzari ......Health: 39/51 ==================------###################### Magic: 22/24 ======================--[0 h5;12H#...#......#.......... AC: 3Str: 16#...#......#.......... EV: 12Int: 16#...#......#.......... SH: 0Dex: 10#...#......#.......... XL:  7 Next: 49% Place: Dungeon:5#...F@.....#.......... Noise: ==-------  Time: 4560.6 (0.0). #..###....###..##'#### b) +3 whip (venom)..###..###....###..##.#### Cast: Kinetic Grapnel..............†........... Zot (25724) .................................<.............0 h..... F   Prince Ribbit (very poisoned)..#######÷....##...##.....#.....##...##.....#..........##+####You hit Prince Ribbit. Prince Ribbit is poisoned. You bite Prince Ribbit. _Prince Ribbit completely misses you. Prince Ribbit hits you! _You take 12 damage, and have 39/51 hp. MASSIVE DAMAGE!!You barely miss Prince Ribbit. The rocky spike skewers Prince Ribbit. _Prince Ribbit barely misses you.Casting: Construct Spike Launcher (safe; 1% risk of failure)  megagabibbo the Tinkerer  Gnoll of Ashenzari ......  Health: 39/51 ==================------ ###################### Magic: 21/24 =====================--- #...#......#.......... AC: 3Str: 16 #...#......#..........[390 h;49m EV: 12Int: 16 #...#......#.......... SH: 0Dex: 10 #...#......#.......... XL:  7 Next: 49% Place: Dungeon:5 #...F@.....#.......... Noise: ==-------  Time: 4560.6 (0.0) . #..###....###..##'#### b) +3 whip (venom) ..###..###....###..##.#### Cast: Kinetic Grapnel ..............†........... Zot (25724)  .......................... .......<.................. F   Prince Ribbit (very poisoned) ..#######÷....##...##..... #.....##...##..... #..........##+####You barely miss Prince Ribbit. The rocky spike skewers Prince Ribbit. _Prince Ribbit barely misses you.Casting: 0 hd[37mConstruct Spike Launcher (safe; 1% risk of failure)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (moderately wounded, very poisoned, 61% to hit)0 hDmegagabibbo the TinkererGnoll of Ashenzari ......Health: 39/51 ==================------###################### Magic: 21/24 =====================---#...#......#.......... AC: 3Str: 160 h7F#...#......#.......... EV: 12Int: 16#...#......#.......... SH: 0Dex: 10#...#......#.......... XL:  7 Next: 49% Place: Dungeon:5#****@.....#.......... Noise: ==-------  Time: 4560.6 (0.0). #..###....###..##'#### b) +3 whip (venom)..###..###....###..##.#### Cast: Kinetic Grapnel..............†........... Zot (25724) .................................<.................. F   Prince Ribbit (very poisoned)..#######÷....##[400 hgH m...##.....#.....##...##.....#..........##+####You barely miss Prince Ribbit. The rocky spike skewers Prince Ribbit. _Prince Ribbit barely misses you.Casting: Construct Spike Launcher (safe; 1% risk of failure)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (moderately wounded, very poisoned, 61% to hit)0 hY[?1000l0 h0 h ` _Prince Ribbit barely misses you.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  Aiming: Kinetic Grapnel  Press: ? - help, Shift-Dir - straight line  Aim: Prince Ribbit (moderately wounded, very poisoned, 61% to hit)  The kinetic grapnel misses Prince Ribbit.0 hP S...F0 hSQ 402=1.6 (130 hZ [?1000h _The rocky spike misses Prince Ribbit. Prince Ribbit closely misses you.0 h*[?1000l Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft24%4  e - Forge Lightning SpireAir/Forgecraft24%4 Select a spell to cast[!]/[I] toggle spell headers0 h30 h0 hmegagabibbo the TinkererGnoll of Ashenzari ......Health: 40/51 ==================------###################### Magic: 22/24 ======================--#...#......#.......... AC: 3Str: 160 h#...#......#.......... EV: 12Int: 16#...#......#.......... SH: 0Dex: 10#...#......#.......... XL:  7 Next: 49% Place: Dungeon:5#...F@.....#.......... Noise: ==-------  Time: 4561.6 (0.0). #..###....###..##'#### b) +3 whip (venom)0 h..###..###....###..##.#### Cast: Kinetic Grapnel..............†........... Zot (25723) .................................<.................. F   Prince Ribbit (very poisoned)..#######÷....##...##.....#.....##...##.....#..........##+####0 hAiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (moderately wounded, very poisoned, 61% to hit)  The kinetic grapnel misses Prince Ribbit. _The rocky spike misses Prince Ribbit. Prince Ribbit closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)0 h  0 h megagabibbo the TinkererGnoll of Ashenzari ......Health: 40/51 ==================------###################### Magic: 22/24 ======================--#...#......#.......... AC: 3Str: 160 h #...#......#.......... EV: 12Int: 16#...#......#.......... SH: 0Dex: 10#...#......#.......... XL:  7 Next: 49% Place: Dungeon:5#...F@.....#.......... Noise: ==-------  Time: 4561.6 (0.0)0 hu u. #..###....###..##'#### b) +3 whip (venom)..###..###....###..##.#### Cast: Kinetic Grapnel..............†........... Zot (25723) .................................<.................. F   Prince Ribbit (very poisoned)..#######÷....##...##.....#.....##...##.....0 hX #..........##+####Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (moderately wounded, very poisoned, 61% to hit)  The kinetic grapnel misses Prince Ribbit. _The rocky spike misses Prince Ribbit. Prince Ribbit closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)0 hN   megagabibbo the Tinkerer  Gnoll of Ashenzari ......  Health: 40/51 ==================------ ###################### Magic: 21/24 =====================--- #...#......#.......... AC: 3Str: 16 #...#......#.......... EV: 12Int: 16 #...#......#.......... SH: 0Dex: 10 #...#......#.......... XL:  7 Next: 49% Place: Dungeon:5 0 hP F#...F@.....#.......... Noise: ==-------  Time: 4561.6 (0.0) . #..###....###..##'#### b) +3 whip (venom) ..###..###....###..##.#### Cast: Kinetic Grapnel ..............†........... Zot (25723)  .......................... .......<.................. F   Prince Ribbit (very poisoned) ..#######÷....##...##..... #.....##...##..... #..........##+####The kinetic grapnel misses Prince Ribbit. _The rocky spike misses Prince Ribbit. Prince Ribbit closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (moderately wounded, very poisoned, 61% to hit)0 h/ megagabibbo the TinkererGnoll of Ashenzari ......Health: 40/51 ==================------###################### Magic: 21/24 =====================---#...#......#.......... AC: 3Str: 16#...#......#.......... EV: 12Int: 16#...#......#.......... SH: 0Dex: 10#...#......#.......... XL:  7 Next: 49% Place: Dungeon:5#...F@.....#.......... Noise: ==-------  Time: 4561.6 (0.0). #..###....###..##'#### b) +3 whip (venom)..###..###....#[40 h= 0m##..##.#### Cast: Kinetic Grapnel..............†........... Zot (25723) .................................<.................. F   Prince Ribbit (very poisoned, grapnel…)..#######÷....##...##.....#.....##...##.....#..........##+####The kinetic grapnel misses Prince Ribbit. _The rocky spike misses Prince Ribbit. Prince Ribbit closely misses you.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Prince Ribbit (moderately wounded, very poisoned, 61% to hit)0 hq [?1000l0 hKv 8*0 h 9 0 h^  ############ #...#......# #...#......# #...#......# #...#......# #...*@.....# . #..###....## ..###..###....# ....†.. ....... <......... ÷....##. #.....#Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line: Prince Ribbit (moderately wounded, very poisoned, 61% to hit)  The kinetic grapnel hits Prince Ribbit. The rocky spike skewers Prince Ribbit!Prince Ribbit hops awkwardly around.0 h  ############ #...#......# #...#......# #...#......# #...#......# #...*@.....# . #..###....## ..###..###....# ....†.. ....... <......... ÷....##. #.....# FPrince Ribbit closely misses you. Prince Ribbit hits you!!22--------=2.6 (12[?1000h _* * * LOW HITPOINT WARNING * * * _You take 18 damage, and have 22/51 hp. MASSIVE DAMAGE!! You now have 21/24 mp.[390 hP ;49m0 h[?1000l[?1000l *extremely poisoned)The grapnel guides your strike. You hit Prince Ribbit.0 hV `  Prince Ribbit looks as sick as possible!0 hq0 hC#F0 hg§ -31[?1000h _The rocky spike misses Prince Ribbit. Prince Ribbit blinks!0 h[?1000l ###### #...#......# #...#..F...# #...#......# #...#......# #...@......# . #..###....###..##' ..###..###....###..##. ..............† ............. .......<...... ..#÷....##...## #.....##...## #.##+[?1000l0 h4.F3-----------400 h&Y[?1000h _There is an open door here.0 hV[?1000l ######### #...#......# #...#......# #...#.F....# #...#......# #..@§......# . #..###....###..##' ..###..###....###..##. ..............† ............... .......<....... ..#######÷....##...##.. #.....##...## #.##+[?1000l§'...§F--5Kinetic Grapnel190 h+j[?1000h 0 hvJ_Prince Ribbit blinks! x20 h;[?1000l0 h@ ########## #...#......# #...#......# #...#.§....# #...#......#0 hA  #.@.'...§..# . #..###....###..##' ..###..###...F###..##. ..............† ........ .......<. ..#######÷....##...## .. #.....##...## #.##+0 hB[?1000l0 hE0 hJ##..F.ver0 hL2=680 hO0 hR[?1000h0 hqjH[?1000l Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft24%4  e - Forge Lightning SpireAir/Forgecraft24%4 Select a spell to cast[!]/[I] toggle spell headers0 hBmegagabibbo the TinkererGnoll of Ashenzari ......Health: 23/51 ==========--------------################### Magic: 22/24 ======================--#...#......#....... AC: 3Str: 16#...#......#....... EV: 12Int: 16#...#.§....#....... SH: 0Dex: 10#...#......#....... XL:  7 Next: 49% Place: Dungeon:5#.@.'...§..#....... Noise: ---------  Time: 4566.6 (0.0). #..###..F.###..##'# b) +3 whip (venom)..###..###....###..##.#0 hD@[39;49m Cast: Kinetic Grapnel..............†........ Zot (25718) ..............................<............... F   Prince Ribbit (very poisoned)..#######÷....##...##....#.....##...##..#..........##+#The grapnel guides your strike. You hit Prince Ribbit.Prince Ribbit looks as sick as possible! _The rocky spike misses Prince Ribbit. Prince Ribbit blinks! _There is an open door here. _Prince Ribbit blinks! x2  Casting: Kinetic Grapnel (safe; 1% risk of failure)0 hskmegagabibbo the TinkererGnoll of Ashenzari ......Health: 23/51 ==========--------------################### Magic: 22/24 ======================--#...#......#....... AC: 3Str: 16#...#......#....... EV: 12Int: 16#...#.§....#....... SH: 0Dex: 10#...#......#....... XL:  7 Next: 49% Place: Dungeon:5#.@.'...§..#....... Noise: ---------  Time: 4566.6 (0.0). #..###..F.###..##'# b) +3 whip (venom)..###..###....###..##.#0 hdlc Cast: Kinetic Grapnel..............†........ Zot (25718) ..............................<............... F   Prince Ribbit (very poisoned)..#######÷....##...##....#.....##...##..#..........##+#The grapnel guides your strike. You hit Prince Ribbit.Prince Ribbit looks as sick as possible! _The rocky spike misses Prince Ribbit. Prince Ribbit blinks! _There is an open door here. _Prince Ribbit blinks! x2  Casting: Kinetic Grapnel (safe; 1% risk of failure)[?1000l  Prince Ribbit looks as sick as possible! _The rocky spike misses Prince Ribbit. Prince Ribbit blinks! _There is an open door here. _Prince Ribbit blinks! x2  Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.0 h%v.###.§.0--==7.6 (170 h[?1000h0 h 0 hO 0 h_Prince Ribbit blinks! _You now have 20/24 mp.0 h[?1000l[?1000l0 h 0 h.4=--86 _[?1000h0 hS[?1000l[?1000l0 hc.--950 h %[?1000h0 hR1 [?1000l[?1000l0 h7 0 h88 b7040 h= [?1000h0 h? 0 h[?1000l[?1000l0 h0 haFF   Prince Ribbit (very poisoned)--1Kinetic Grapnel30 h0 h[?1000h0 h0 h=d[?1000l0 hlg##################......§...#..... .'......#....... #..###...'0 h1j###..###....###..##.#....F......†.............<...............#######÷..##...##..[?1000l0 hmk0 hr<F.0 hqt5=1=20 h=u;20 hz0 h{[?1000h0 h }0 hm [?1000l0 hCs ###################...#......#........§........'......###....###..##'#.###.F###....0 ht ............†................<..#######÷....##...##.. #. .....##+#[?1000l0 hw 3*0 h u  The rocky spike skewers Prince Ribbit!0 hl S0 hZ '.0 h U =96=3Kinetic Grapnel1 _You kill Prince Ribbit!Your Stealth skill increases to level 5!0 h+ 0 h! [?1000h0 h. v _Your Invocations skill increases to level 3!0 h/D[?1000lM##################......§...#..... .'......#....... #..###...'###..###....###..##.#..............†.............<....[?1000l-40 _[?1000h0 hC[?1000l0 hH ###################...#......#........§........'......###....###..##'#.###..###...0 hI ..Zot (25710) .....<....#..........##+# [?1000l0 hM6#0 hO6=-5090 hR0 h&S[?1000h0 hT0 hf [?1000l0 hh [?1000l0 h&j 0 hj 0 hk 0 hCy 82=70 h| Y60 hb~ 0 h* ~27=50 hO 40 hƎ k=30 hL 0 h 0 ha 8=3=20 h& 0 h Y10 hn 0 h[ Y00 h 0 hq [6990 hi 0 hr 0 h͠ y9==80 h 0 h| 24=70 hv 0 h Y60 h 0 h U30=0 hQ ;50 h 0 h Y40 h 0 ht :=0 hͱ 130 hL 0 h+ Y20 h 0 ht }1=10 ht 0 h Y00 hW 0 h7 0 h D890 h< 0 h Y80 h 0 h 2=70 h 0 hs Y60 h 0 hc Y50 h 0 h, }3=40 h7 0 h Y30 hp 0 hs o20 h2 Y10 h 0 hk 0 h y4=00 h 0 h] Z790 h 0 h Y80 h 0 h }5=70 hi 0 h Y60 h 0 hn Y50 h4 0 hG Y40 h 0 h= 0 h k630 h 0 h Q20 h o10 h 7=00 hj Z690 h 0 h Y80 h 0 h] o70 h2 q8=6540 h Y30 h 0 h 39=20 hK Y10 h 0 h 0 h C00 h! 0 h% 0 hD& s40=590 h& 0 h * Y80 h&+ 0 h. 0 h,/ C70 h/ 0 h}2 Y60 h3 0 h5 1=50 h6 0 h9 Y40 hO: 0 h< Y30 hm= 0 h@ 2=20 h)Q#...........#.........<....########....#....#######÷..(.@##...# #.###+##.... # ...... #0 h) ##...# #.. + #.. ..##0 h* 0 h?0@86.6 (16'...0 h0...##....####+##0 h_C0 hE======7.6 (1770 hI0 hJ[?1000h0 hM _As you open the door, it creaks loudly! You hear a shout! x50 h [?1000l0 h" [?1000l0 hw% 0 h% 0 hG( 0 hB. 0 h; J'#########...###..###..###.....###...###........#...............0 h5< o......<#######..#######÷ #.(..##...# #.####.0 h%= .......................##K..##Kinetic Grapnel........# ..# +..####+## .# ..#. .. ....0 h<@ K   kobold (missile, wandering).0 hF ,0.0)0 hL kK.)0 hR ------8.6 (160 hS 0 hQ[ [?1000h0 h\ _A kobold comes into view. It is wielding a +0 short sword. _There is an open door here.0 h[?1000l#########...###..###..####.....###...###..###..###.#...........#.............#.#.......#.....#.........<########....#....#######÷ #.(..##...##. #...#####'##...... #.........@K...... #..##...##. #..# ..# + #...####+## .# ..##....*. .. ..... ...)...[?1000l0 hz=-----95[?1000h _The kobold barely misses you.0 hCX [?1000l0 hd [?1000l0 h+u   , very poisoned)You hit the kobold. The kobold is poisoned. Your bite misses the kobold.0 hv i90.5 (0.940 h<~ 0 h [?1000h0 h~ L _The kobold misses you.0 h [?1000l0 h j  You hit the kobold.[?1000l0 h e)0 h%1.5 (1.0Kinetic Grapnel30 h0 h[?1000h0 hT _You kill the kobold!0 hD[?1000l[?1000l0 h0 h[?1000h0 hR _No target in view!0 h[?1000l0 hq[?1000l0 h 0 h0 ht0 hQ0 hsn#...###..###..###....##.....###...###..###..###....##...........#.......†#.....#........#...........#.........<.##....#....#######÷....#0 h3#.(..##...##.. #.....#.#####'##.#...@.#..0 h##...##.. #...# ...# + #...####+## ...# ..##....*.. ..... ........). KK 2 kobolds (1 missile, wandering)K..##..K.# ..0 h4.0 h9 0  2 kobolds come into view.A kobold is wielding a +0 dagger and quivering poisoned darts.0 h+ K).  The kobold shouts!0 h  ((((((The kobold throws a poisoned dart. The poisoned dart hits you!0 hP0 h'T`  You are poisoned.0 h^.....KK 4 kobolds (1 missile, 1 wandering).KKK0 hJa=====2.5 (12) Pois 0 h i0 hx[?1000h0 hz  _A kobold comes into view. It is wielding a +0 short sword. x2  Things that are here: _a +0 short sword; 5 stones; a kobold corpse0 hٜ 0[?1000l  #..###.  ........†  ........  ......#.........<  #....#....#÷ #.(..##...##..  .#####'##.......  .........@.......  ........##...##..  ........# ...# +  ..####+## ...#  . .....  K.....) ...##.. KKK# ..0 h$ ~  #..###.  ........†  ........  ......#.........<  #....#....#÷ #.(..##...##..  .#####'##.......  .........@.......  ........##...##..  ........# ...# +  ..####+## ...#  . .....  K.....) ...##.. KKK# ..[?1000l[?1000h _There are monsters nearby!0 h [?1000l  #..###.  ........†  ........  ......#.........<  #....#....#÷ #.(..##...##.. 0 h ] .#####'##.......  .........@.......  ........##...##..  ........# ...# +  ..####+## ...#  . .....  K.....) ...##.. KKK# ..0 h   #..###.  ........†  ........  0 hy ......#.........<  #....#....#÷ #.(..##...##..  .#####'##.......  .........@.......  ........##...##..  ........# ...# +  ..####+## ...#  . .....  K.....) ...##.. KKK# ..[?1000l0 hE 0 h& 0 h 0 h, [?1000h0 h d _There are monsters nearby!0 h b[?1000l Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft22%4  e - Forge Lightning SpireAir/Forgecraft22%4 Select a spell to cast[!]/[I] toggle spell headers0 ht 0 h  #########...###..###..###....# megagabibbo the Tinkerer#.....###...###..###..###....# Gnoll of Ashenzari ......#...........#................† Health: 51/51 ========================#...........#................. Magic: 24/24 ========================#...........#.........<....... AC: 3Str: 16########....#....#######÷....# EV: 12Int: 16#.(..##...##.. #.....# SH: 0Dex: 10.#####'##....... #...... XL:  7 Next: 96% Place: Dungeon:5.........@....... #......0 h + Noise: ==-------  Time: 4692.5 (0.0)........##...##.. #...... b) +3 whip (venom)........# ...# + #...... Cast: Kinetic Grapnel..####+## ...# ..##....*. Zot (25592) Pois ...... ..........K.............). KKKK 4 kobolds (1 missile, 1 wandering)...##...........KKK# ..................... _A kobold comes into view. It is wielding a +0 short sword. x2  Things that are here: _a +0 short sword; 5 stones; a kobold corpse _There are monsters nearby! _There are monsters nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)0 h)  #########...###..###..###....# megagabibbo the Tinkerer#.....###...###..###..###....# Gnoll of Ashenzari ......#...........#................† Health: 51/51 ========================#...........#................. Magic: 24/24 ========================#...........#.........<....... AC: 3Str: 16########....#....#######÷....# EV: 12Int: 16#.(..##...##.. #.....# SH: 0Dex: 10.#####'##....... #...... XL:  7 Next: 96% Place: Dungeon:5.........@....... #......0 h  Noise: ==-------  Time: 4692.5 (0.0)........##...##.. #...... b) +3 whip (venom)........# ...# + #...... Cast: Kinetic Grapnel..####+## ...# ..##....*. Zot (25592) Pois ...... ..........K.............). KKKK 4 kobolds (1 missile, 1 wandering)...##...........KKK# ..................... _A kobold comes into view. It is wielding a +0 short sword. x2  Things that are here: _a +0 short sword; 5 stones; a kobold corpse _There are monsters nearby! _There are monsters nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway?  Y - Yes  N - No0 hƷ 0 h 0 h? [?1000l0 h  #########...###..###..###....# megagabibbo the Tinkerer#.....###...###..###..###....# Gnoll of Ashenzari ......#...........#................† Health: 51/51 ========================#...........#................. Magic: 20/24 ====================----#...........#.........<....... AC: 3Str: 16########....#....#######÷....# EV: 12Int: 16#.(..##...##.. #.....# SH: 0Dex: 10.#####'##....... #...... XL:  7 Next: 96% Place: Dungeon:5.........@....... #......0 hL  Noise: ==-------  Time: 4692.5 (0.0)........##9..##.. #...... b) +3 whip (venom)........# ...# + #...... Cast: Kinetic Grapnel..####+## ...# ..##....*. Zot (25592) Pois ...... ..........K.............). KKKK 4 kobolds (1 missile, 1 ally target)...##........... 9   blazeheart golem (minion)KKK# ..................... _There are monsters nearby! _There are monsters nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)  You bind the heart of a blast furnace in slag iron.  The kobold shouts!You feel sick.(((  Casting: Construct Spike Launcher [400 h5 m(safe; 1% risk of failure)  You bind the heart of a blast furnace in slag iron.  The kobold shouts!  You feel sick.  You hear a!  A poisoned dart appears from out of your range of vision.0 h) ...  The poisoned dart hits your blazeheart golem.0 h/ (((((The kobold throws a poisoned dart.0 hyt 0 hv ,0 h o..K..KK0 h A.K.0 h 49====-----=3.5 (10 h UKinetic Grapnel10 hj 0 hâ [?1000h0 h  _The poisoned dart hits your blazeheart golem! _You take 2 damage, and have 49/51 hp. You now have 20/24 mp.0 hſ [?1000l ...............#...'..#########...###..###..###....##.....###...###..###..###....###...........#...†#...........#...#...........#.........<........########....#....#######÷....# #.(..##...##... #.....#######'###..)........ #..##9..##... #.........##...# +# #........####+###...# ..##....*.#K.... ... K   kobold brigand (missile, distracted)K........)KKK 3 kobolds (1 ally target)#KK.##...9   blazeheart golem (minion).K.# [400 h m..0 h> [?1000l0 hm  A kobold brigand comes into view. It is wielding a +0 whip and quiveringpoisoned darts.0 h] 0 h; 0 h 0 h ,0 h  .9KKK).KKK 4 kobolds (1 missile, 1 ally target)..K, paralysed).You feel sick.0 h 7-----400 hf 0 hn [?1000h0 h _Your blazeheart golem's core grows cold and it stops moving. _You take 2 damage, and have 47/51 hp.0 h` [?1000l#########...###..###..###....#.....###..###........#................†.....#.........<#######....#....#######÷....## #.(..##...##... #..#####'##................)##...##..##9..# +#####+###K..# ..##....* #K.... ......... .KK....)#..K##...# ..[?1000l  You feel sick.KKK.K 5 kobolds (1 missile, 1 ally target)K6-----50 hQj 89[?1000h _A kobold comes into view. It is wielding a +0 dagger. _You take 1 damage, and have 46/51 hp.0 h~[?1000l...........#................†......#.......#.........<#######..#######÷....## #.(..##...##... #..#####'##................).....##@..##........##9..# +#####+###K..# ..##....* #KK... ......... .KK....)#...##....K# ........ ..[?1000l  You feel sick. K.K.)Your blazeheart golem's core flares to life once more.5-680 h[?1000h _Your blazeheart golem misses the kobold brigand. _You take 1 damage, and have 45/51 hp.0 h [?1000l0 hp ( Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%3  d + Forge Blazeheart Golem Fire/Forgecraft 22% 4 e - Forge Lightning SpireAir/Forgecraft22%4 Select a spell to cast[!]/[I] toggle spell headers0 h\Z  #.....###...###..###..###....## megagabibbo the Tinkerer#...........#................†. Gnoll of Ashenzari ......#...........#.................. Health: 45/51 =====================---#...........#.........<........ Magic: 20/24 ====================----########....#....#######÷....## AC: 3Str: 16#.(..##...##... #.....## EV: 12Int: 16.#####'##........ #....... SH: 0Dex: 10.........)........ #....... XL:  7 Next: 96% Place: Dungeon:5........##@..##...0 h-]  #....... Noise: ---------  Time: 4696.5 (0.0)........##9..# +# #....... b) +3 whip (venom)..####+###KK.# ..##....*.. Cast: Kinetic Grapnel.#KK... ........... Zot (25588) Pois .K.............)..#.K.##............ K   kobold brigand (missile)#...# ............ KKKKK 5 kobolds (1 missile, 1 ally target)..... ........... 9   blazeheart golem (minion)........... _You take 1 damage, and have 46/51 hp.You feel sick.Your blazeheart golem's core flares to life once more. _Your blazeheart golem misses the kobold brigand. _You take 1 damage, and have 45/51 hp.  Casting: Forge Blazeheart Golem0 h^ [36m (quite dangerous; 22% risk of failure) #.....###...###..###..###....## megagabibbo the Tinkerer#...........#................†. Gnoll of Ashenzari ......#...........#.................. Health: 45/51 =====================---#...........#.........<........ Magic: 20/24 ====================----########....#....#######÷....## AC: 3Str: 16#.(..##...##... #.....## EV: 12Int: 16.#####'##........ #....... SH: 0Dex: 10.........)........ #....... XL:  7 Next: 96% 0 hNk Place: Dungeon:5........##@..##... #....... Noise: ---------  Time: 4696.5 (0.0)........##9..# +# #....... b) +3 whip (venom)..####+###KK.# ..##....*.. Cast: Kinetic Grapnel.#KK... ........... Zot (25588) Pois .K.............)..#.K.##............ K   kobold brigand (missile)#...# ............ KKKKK 5 kobolds (1 missile, 1 ally target)..... ........... 9   blazeheart golem (minion)........... _You take 1 damage, and have 46/51 hp.You feel sick.Your blazeheart golem's core flares to life once more. _Your blazeheart golem misses the kobold brigand. _[40 hn 0mYou take 1 damage, and have 45/51 hp.  Casting: Forge Blazeheart Golem (quite dangerous; 22% risk of failure)The spell is quite dangerous to miscast (22% risk of failure)! Continue anyway?  Y - Yes  N - No0 h0 h[?1000l0 h, #.....###...###..###..###....## megagabibbo the Tinkerer#...........#................†. Gnoll of Ashenzari ......#...........#.................. Health: 45/51 =====================---#...........#.........<........ Magic: 16/24 ================--------########....#....#######÷....## AC: 3Str: 160 h}#.(..##...##... #.....## EV: 12Int: 16.#####'##........ #....... SH: 0Dex: 10.........)........ #....... XL:  7 Next: 96% Place: Dungeon:5........##@..##... #....... Noise: ---------  Time: 4696.5 (0.0)........##9..# +# #....... b) +3 whip (venom)..####+###KK.# ..##....*.. Cast: Kinetic Grapnel.#KK... ........... Zot (25588) Pois .K.............)..#.K.##............ K   kobold briga0 hK"nd (missile)#...# ............ KKKKK 5 kobolds (1 missile, 1 ally target)..... ........... 9   blazeheart golem (minion)...........Your blazeheart golem's core flares to life once more. _Your blazeheart golem misses the kobold brigand. _You take 1 damage, and have 45/51 hp.  Casting: Forge Blazeheart Golem (quite dangerous; 22% risk of failure)  You feel sick.The kobold hits your blazeheart golem with a +0 short sword.0 h0 hdIK.K0 h}:., ally target)I   lightning spire9   blazeheart golem (minion)0 h----===7.5 (170 hKII0 h[?1000h0 hN _You take 1 damage, and have 45/51 hp.  Casting: Forge Blazeheart Golem (quite dangerous; 22% risk of failure) 0 hfS You feel sick.  The kobold hits your blazeheart golem with a +0 short sword. _The kobold brigand hits your blazeheart golem with a +0 whip. _You now have 16/24 mp.0 h[?1000l0 hK########...###..###..###....##.....#.†.....#........................<........########....#....#######÷ #.(..##...#### .#####'##........)@I...........##...##.........##9..# +# #......####+###KKK# ..##....*.#KK... ...K......)#...#...# ........[?1000l0 hB I)You feel sick.The kobold hits your blazeheart golem but does no damage.0 hp((((I0 hU%0 h14 .@..K.IThe kobold throws a poisoned dart. The poisoned dart misses you.0 h5; IThe kobold brigand throws a poisoned dart.0 hMr  The poisoned dart hits your blazeheart golem!Your blazeheart golem punches the kobold.0 h2 ), ally target) 4 kobolds (1 missile) , paralysed)The kobold dies!0 h#4-7=7--0 hD860 h0 hh[?1000h0 hϥ _Your blazeheart golem's core grows cold and it stops moving. _You take 1 damage, and have 44/51 hp.0 h6 [?1000l0 h݇ ...........#................†......#.......#.........<#######..#######÷....## #.(..##...##... #..#####'##................).I.....##@..##........##9..# +#####+###K)K# ..##....* #KKK.. ......... .......)#...##.... ...K 5 kobolds (1 missile, 1 wandering)...K. ..I[?1000l  A kobold comes into view. It is wielding a +0 club.You feel sick.  Your blazeheart golem's core flares to life once more.IKK[390 h ;49m..K).I )3-=-95II[?1000h _The kobold brigand hits your blazeheart golem with a +0 whip! _You take 1 damage, and have 43/51 hp.0 hx[?1000l0 hX......#................†.#.......<#######.#######÷....## #.(..##...##... #..#####'##................).I......0 h.....##9..##...K.# +#####+###KKK# ..##....* #K.............. .........)#...##....K.# ...... .#..... ..I0 h~[?1000l0 h  You feel sick.You are no longer poisoned.0 h  The kobold hits you with a +0 dagger. The kobold barely misses you.0 h@ 0 h The kobold brigand misses you.Your blazeheart golem punches the kobold!0 hI)K.K. 4 koboldsI0 h1 0 hO0---7004) I0 h Q[?1000h0 h^S _The kobold dies! _You take 3 damage, and have 40/51 hp.0 h6[?1000l0 hM@###...###..###..###....###.†...................<........########....#....#######÷ #.(..##...#### .#####'##..............).I........##.........##9)K# +# #......####+###KK.# ..##....*.0 hN]#K.................)K.##.#...# ....... ..#.....0 hP[?1000l0 h.Z0 hb~  The kobold hits your blazeheart golem but does no damage.0 ht K.K.(1 ally target)The kobold brigand hits your blazeheart golem but does no damage.0 h  Your lightning spire shoots out a bolt of lightning at the kobold!The bolt of electricity hits the kobold!0 hY  The kobold dies!The bolt of electricity hits the kobold!0 h  The kobold dies!The bolt of electricity hits the kobold!0 hǧ*******   koboldI0 hzI))).)..I--===13II[?1000h  The bolt of electricity hits the kobold!  The kobold dies!  The bolt of electricity hits the kobold!The kobold dies!  The bolt of electricity hits the kobold! _The kobold dies!0 hs[?1000l0 h########...###..###..###....##.....#.†.....#........................<........0 h>!########....#....#######÷ #.(..##...#### .#####'##........)@I...........##.).##...0 h......##9).# +# #......####+###K).# ..##....*.#K........)......)0 h6#...#...# ...I..... 0 h[?1000l0 h@  The kobold brigand hits your blazeheart golem with a +0 whip.0 h$0 hMI.K0 h`.)0 hk---220 hϮAII0 h[?1000h0 hZ _Your blazeheart golem falls apart and the last of its fire goes out.0 h";[?1000l ...............#...'......########..###..###...###..###..###....##...†#.....................#.........<........########....#....#######÷ #.(..##...#### .#####'##@..).I.....##.).##.........##.).# +# #......####+###KK.# ..##....*.#........)....)#..#...# .[?1000lKK.)I8=---31[30 h*<.4mI[?1000h0 h=0 h2,[?1000l0 hB6$# ...............#...'......########..###.###...###..###..###....##..†...............#.........<........########....#....#######÷ #.(..##@..##...## .#####'##........).I........##.).##.........##KK.# +# #......####+###.).# ..##....*.#........)....)#0 h7[?1000l0 hF0 hnV (((((((IThe kobold brigand throws a poisoned dart.0 h0...@..IK)1==40[?1000h _The poisoned dart barely misses you.0 he[?1000l0 h|'#########...###..###..###....#.....###..###.......#................†.......<#######....#....#######÷....## #.(..##...##... #.0 h~.#####'##@..................).I.....##K).##.....##K).# +#####+###.).# ..##....* #............... ..)...)#...##..I 0 h[?1000l0 hl0 hV0 hyKK(ally target)I0 h  Your lightning spire shoots out a bolt of lightning at the kobold!The bolt of electricity hits the kobold brigand!The bolt of electricity hits the kobold!0 hrM****K  , distracted)*I   lightning spire (minion)0 hIK)..K))I0 hk==5790 hTII0 h[?1000h0 hP _The kobold dies!0 h$[?1000l#########...###..###..###....#.....###..###........#................†.....#.........<#######....#....#######÷....## #.(..##...##... #..#####'##................)@I##K).##..##)).# +#####+###.).# ..##....* #............... ..)...)#...##.. ....... [?1000lII---680 h")@I[?1000h0 h@ [?1000l[?1000l0 h* I, poisoned, al…)I0 h]+ You hit the kobold brigand. The kobold brigand is poisoned.The kobold brigand hits you with a +0 whip.0 h< I***** Your lightning spire shoots out a bolt of lightning at the kobold brigand!0 hȏ IK))..I0 h 37--====770 ht 4I0 hW [?1000h0 h _The bolt of electricity hits the kobold brigand! _You take 4 damage, and have 37/51 hp.0 h4 [?1000l0 h>^ t  You whack the kobold brigand![?1000l0 hw I)I   lightning spire (minion)0 h 0 h  #########...###..###..###....## megagabibbo the Tinkerer#.....###...###..###..###....## Gnoll of Ashenzari ......#...........#................†. Health: 38/52 =================-------#...........#.................. Magic: 19/24 ===================-----#...........#.........<........ AC: 3Str: 16########....#....#######÷....## EV: 12Int: 16#.(..##...##... #.....## SH: 0Dex: 10.#####'##........ #....... XL:  7 Next: 114% Place: Dungeon:5.........)@I...... #....... Noise: =--[400 h m------  Time: 4708.4 (0.9)........##)).##... #....... b) +3 whip (venom)........##)).# +# #....... Cast: Kinetic Grapnel..####+###.).# ..##....*.. Zot (25576) .#...................)............).. I   lightning spire (minion)#...##............#...# ................. ...........Your Staves skill increases to level 3!Your Ranged Weapons skill increases to level 3!Your Throwing skill increases to level 3!Your Armour skill increases to level 3!Your Shields skill increases to level 3!Your Unarmed Combat skill increases to level 3!--Throwing skill increases to level 3!ArmourShieldsUnarmed Combat skill increases to level 3!Evocation0 hd Zs skill increases to level 3! have reached level 8!0 h /  --more--0 hG 42/585-78 7% Kinetic GrapnelII[?1000h  You feel stronger. _You regained 5 hp, and now have 42/58 hp.0 h_[?1000l0 hbk...........#................†......#.......#.........<#######..#######÷....## #.(..##...##... #..#####'##................).I.....##@).##...0 hyl.....##)).# +#####+###.).# ..##....* #............... ..)....)#...##....I ........ ..#.....0 h|[?1000lII-9.4 (1.05 _0 h4I0 hv[?1000h  Things that are here: _a +0 whip; 8 poisoned darts0 h[?1000l0 hJ[?1000l0 h0 hc0 h%0 h0 hMo40 h _Your lightning spire fades away.330 h<0 hs-20 hv0 hY10 h0 h4=20=00 h~0 hZ690 h0 hnY80 h0 h_0 hC70 h:0 h 45==60 h%1=50 hV'0 ht/0 h0C40 ho9,0 h;q6=30 hx=0 hQEY20 hI0 hM0 h`NN=10 hQ0 hV970 hhV=2=00 hY0 hR^Z590 ha0 h_eY80 hh0 hvlY70 h"q0 h3x0 hx%80 hyN=60 h~0 h0 hyq3=50 hr0 ho0 h.C40 h.0 hv0 hq9=30 h10 h3Y20 h0 h0 h<?=10 h0 h0 h/0 hC00 h0 h50=4=490 h0 hY80 h80 h0 hC70 he0 h'1=6=525=430 hU0 h-q2=20 hh!0 h&0 h 'C10 h)0 h5=00 hd8x3390 h:0 h>Y80 h+E0 hEY70 hH0 hLY60 hHO0 hS4=50 h0 hY10 h30 h$0 hY00 h0 h0 hZ090 h0 h 0 h[$Y80 hh'0 h*0 h .Y70 h00 h30 hZ8Y60 h;0 h=0 h@Y50 h"C0 h9K0 h=NY40 hTP0 hR0 hUY30 hW0 hY0 h\Y20 h^0 hc0 hnA ........##)).###'###. ...####+###.).##...## ...##....##...... .........#..).......... .........##.... .........##...# ............... 0 hRpk..##....##..... #..@.##.....82.4 (19 #..............## #..............######.................#..####....##...# .# #>..... .# 0 ht0 hvg3.4 (2010 h{0 h{[?1000h0 h}e _Found a stone staircase leading down.0 h%[?1000l0 h'[?1000l0 h+0 hl,0 hH00 h<0 hTG00 hL[4990 hxN0 hP0 h[U0 hUC80 hV0 hZ0 h]Y70 h^0 h_0 hjbY60 h;c0 he0 hfY50 h{g0 hk0 hmY40 hn0 hPp0 hrY30 hs0 hu0 hwY20 h)x0 hy0 hg{0 h{C10 hj|0 h}0 hY00 h0 hw0 hIZ890 h,0 hY80 h0 h+0 hkY70 h0 hߐ0 hjY60 h0 h0 hS0 h;50 h.0 h0 h)Y40 h0 h0 hY30 h0 h0 hY20 hئ0 h0 hY10 h80 h0 h#......# #......# .# 0 h' ##.....# .# ## ##.....# ..# #~ #......# ..# ## ##....##..?# 0 h #....##...#  #....#....# #....@....# ∆0 hA!#.....#....# #.....#....# ..##....## #....# ...... #..... ...... 0 hڼsS   adder (asleep)#..... ..... +##..... ..S.. 0 h'800 hg4.4 (2100 h0 h,[?1000h0 h _An adder comes into view. _There is an open door here.0 h&H[?1000l0 hj0 hl1 Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft22%4 0 hdm9 e + Forge Lightning Spire Air/Forgecraft 22% 4 Select a spell to cast[!]/[I] toggle spell headers0 h!0 h #......#megagabibbo the Tinkerer#......# .#Gnoll of Ashenzari ......##.....# .### Health: 58/58 ========================##.....# ..##~ Magic: 25/25 ========================#......# ..### AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#....#....#. XL:  8 Next:  7% Place: Dungeon:5#....@....#∆.. Noise: ---------  [30 h[3mTime: 4804.4 (0.0)#.....#....#.. b) +3 whip (venom)#.....#....#.. Cast: Kinetic Grapnel##....##........ Zot (25480) #....# ........#..... ........ S   adder (asleep)#..... .....+##..... ..S.. _You open the door. _There is an open door here. _Found a stone staircase leading down. _An adder comes into view. _There is an open door here.Casting: Forge Lightning Spire (quite dangerous; 22% risk of failure)0 h#......#megagabibbo the Tinkerer#......# .#Gnoll of Ashenzari ......##.....# .### Health: 58/58 ========================##.....# ..##~ Magic: 25/25 ========================#......# ..### AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#....#....#. XL:  8 Next:  7% Place: Dungeon:5#....@....#∆.. Noise: ---------  [0 h40mTime: 4804.4 (0.0)#.....#....#.. b) +3 whip (venom)#.....#....#.. Cast: Kinetic Grapnel##....##........ Zot (25480) #....# ........0 h"#..... ........ S   adder (asleep)#..... .....+##..... ..S.. _You open the door. _There is an open door here. _Found a stone staircase leading down. _An adder comes into view. _There is an open door here.Casting: Forge Lightning Spire (quite dangerous; 22% risk of failure)0 hU #......# megagabibbo the Tinkerer #......# .#  Gnoll of Ashenzari ...... ##.....# .# ## Health: 58/58 ======================== ##.....# ..# #~ Magic: 22/25 =====================---0 hVq #......# ..# ## AC: 3Str: 17 ##....##..?#  EV: 12Int: 16 #....##...#  SH: 0Dex: 10 #....#....# . XL:  8 Next:  7% Place: Dungeon:5 #....@....# ∆.. Noise: ---------  Time: 4804.4 (0.0)0 hYy #.....#....# .. b) +3 whip (venom) #.....#....# .. Cast: Kinetic Grapnel ##....##...... .. Zot (25480)  #....# ...... .. #..... ...... .. S   adder (asleep) #..... ..... +# #..... ..S..  _An adder comes into view. _There is an open door here.Casting: Forge Lightning Spire (quite dangerous; 22% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)0 h[?1000l0 h*k#......#megagabibbo the Tinkerer#......# .#Gnoll of Ashenzari ......##.....# .### Health: 58/58 ========================##.....# ..##~ Magic: 22/25 =====================---#......# ..### AC: 3Str: 170 h##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#....#....#. XL:  8 Next:  7% Place: Dungeon:5#....@....#∆.. Noise: ---------  Time: 4804.4 (0.0)#.....#....#.. b) +3 whip (venom)#.....#....#.. Cast: Kinetic Grapnel##....##........ Zot (25480) #....# ........#..... ........ S   adder (asleep)#..... .....+##..... ..[440 hmS.. _There is an open door here.Casting: Forge Lightning Spire (quite dangerous; 22% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep)  You lock target on the adder and prepare to deploy your bee.0 h3==5.4 (179) Winding 0 h00 h[?1000h0 h~  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target: an adder (asleep)  You lock target on the adder and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 22/25 mp.0 hsk[?1000l[?1000l0 h|O  You continue winding your clockwork bee...0 hY0 h{` SSo   orc (wandering)o.  The adder hisses angrily.0 h>--68. 0 hߜ0 h[?1000h0 h _An orc comes into view. It is wielding a +0 short sword of freezing.0 hu [?1000l[?1000l0 h^| 0 h} 0 hɂ O  You continue winding your clockwork bee...0 h  An orc comes into view. It is wielding a +0 mace.0 hF 0 h oSl   iguana (wandering).S   adder.o.loo 2 orcs (wandering)0 hݔ --7Kinetic Grapnel7.. 0 hD x[?1000h _An iguana comes into view.0 h&[?1000l[?1000l0 h:  With a metallic buzz, your clockwork bee launches itself at the adder.0 h<yS.o..lol0 hy=;(ally target)o....ooo 3 orcsy   clockwork bee (minion)0 hp?f86) 0 hK0 h|y[?1000h _An orc comes into view. It is wielding a +0 club.0 h^~[?1000l[?1000l0 hh o.oo.l.o   orc priest..oS   adder (ally target)ooo 3 orcs(…)An orc priest comes into view. It is wielding a +0 flail.The adder barely misses your clockwork bee.0 hk3=950 hpq0 hu[?1000h0 hAwb _Your clockwork bee closely misses the adder.0 hD[?1000l0 hs_, Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft22%4  e - Forge Lightning SpireAir/Forgecraft22%4 Select a spell to cast[!]/[I] toggle spell headers0 h<0 hQD0 hQ#......#megagabibbo the Tinkerer#......# .#0 h:TuGnoll of Ashenzari ......##.....# .### Health: 58/58 ========================##.....# ..##~ Magic: 23/25 ======================--#......# ..### AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#....#....#. XL:  8 Next:  7% Place: Dungeon:5#....@....#0 hY∆.. Noise: ---------  Time: 4809.4 (0.0)#.....#....#.. b) +3 whip (venom)#.....#.y.o#.. Cast: Kinetic Grapnel##....##.S...... Zot (25475) #....# ........#..... ...o.... l   iguana#..... o.l..+# o   orc priest#..... ..o..S   adder (ally target)ooo 3 orcs(…)With a metallic buzz, your clockwork bee launches itself at the adder. _An orc comes into view. It is wielding a +0 club.An orc priest comes into vie0 hI]w. It is wielding a +0 flail.The adder barely misses your clockwork bee. _Your clockwork bee closely misses the adder.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)0 hۆ#......#megagabibbo the Tinkerer#......# .#Gnoll of Ashenzari ......##.....# .### Health: 58/58 ========================##.....# ..##~ Magic: 23/25 ======================--#......# ..### AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#....#....#. XL:  8 Next:  7% Place: Dungeon:5#....@....#∆.. Noise: ---------  [0 h40mTime: 4809.4 (0.0)#.....#....#.. b) +3 whip (venom)#.....#.y.o#.. Cast: Kinetic Grapnel##....##.S...... Zot (25475) #....# ........#..... ...o.... l   iguana#..... o.l..+# o   orc priest#..... ..o..S   adder (ally target)ooo 3 orcs(…)With a metallic buzz, your clockwork bee launches itself at the adder. _An orc comes into view. It is wielding a +0 club.An orc priest comes into view. It is wielding a +0 flail.The adder barely misses your clockwork bee. [30 hۗ$7m_Your clockwork bee closely misses the adder.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)0 h #......# megagabibbo the Tinkerer #......# .#  Gnoll of Ashenzari ...... ##.....# .# ## Health: 58/58 ======================== ##.....# ..# #~ Magic: 22/25 =====================--- #......# ..# ## AC: 3Str: 17 ##....##..?#  EV: 12Int: 16 #....##...#  SH: 0Dex: 10 #....#....# . XL:  8 Next:  7% Place: Dungeon:5 #....@....# ∆.. Noise: ---------  Time: 4809.4 (0.0) #.....#*...[400 hm# .. b) +3 whip (venom) #.....#.y.o# .. Cast: Kinetic Grapnel ##....##.S.... .. Zot (25475)  #....# ...... .. #..... ...o.. .. l   iguana #..... o.l.. +# o   orc priest #..... ..o..  S   adder (ally target)  ooo 3 orcs(…)The adder barely misses your clockwork bee. _Your clockwork bee closely misses the adder.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, 63% to hit)0 hh0 hɔReally fire in your clockwork bee's direction? Y - Yes  N - No0 h3.0 hA0 h~n#......#megagabibbo the Tinkerer#......# .#Gnoll of Ashenzari ......##.....# .### Health: 58/58 ========================##.....# ..##~ Magic: 23/25 ======================--#......# ..### AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#....#....#. XL:  8 Next:  7% Place: Dungeon:5#....@....#∆.. Noise: ---------  [0 hAo40mTime: 4809.4 (0.0)#.....#....#.. b) +3 whip (venom)#.....#.y.o#.. Cast: Kinetic Grapnel##....##.S...... Zot (25475) #....# ........#..... ...o.... l   iguana#..... o.l..+# o   orc priest#..... ..o..S   adder (ally target)ooo 3 orcs(…)_Your clockwork bee closely misses the adder.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Aiming: 0 hrKinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (ally target, 63% to hit)  Okay, then.[?1000l[?1000h _0 hG#[?1000l0 h,#......# ##......#...# ###.....#...# ###.....#...# #~.#......#...# ###....##..?# ##....##...# ##....#....# .##....'@...# ∆.#.....#....# .0 hx-#.....#.y.o# .##....##.S.... .#....# ..#..... ...o...##..... .o.l.+# #..... ...o.##0 hh2[?1000l0 hCs  Your clockwork bee stings the adder!0 h&D0 hE,0 hpF0 h+G0 hOt  The adder dies!0 h`Ty.o...†..ooo.l.o..oooo 4 orcsy   clockwork bee (minion)0 h,}o810.4 (140 h0 h[?1000h0 h؍t _An orc comes into view. It is wielding a +0 war axe.0 h[?1000l0 h< #......#  #......#...#  ##.....#...#  ##.....#...# #~ #......#...#  ##....##..?#  #....##...#  #....#....# . #....@....# ∆ #.....#y.o.#  #.....#....#  ##....##.†..o.  #....# ..o....  #..... .o.l...[39;40 h9m .. #..... ..o.... +# #..... ....... [?1000l0 h  Your clockwork bee locks its sights upon the orc.0 h  An orc comes into view. It is wielding a +0 hand axe.Your clockwork bee stings the orc!0 hb%$.o.o.oo.l.o..0 ha130 h 0 h,[?1000h0 h. _The orc dies! _There is an open door here.0 h [?1000l0 hC  #......# #......#...# ##.....#...#  ##.....#...# # #......#...# 0 h ' ##....##..?# #....##...# #....#....#  #...@'.$..# ∆ #.....#y...#  #.....#....#  ##....##.o.o.o  #....# .o.l...  #..... ..o....  #..... ....... + oo 2 orcs #..... .......y   clockwork bee (minion) 0 h [?1000l0 hZ 0 h 0 h 0 h 0 hB 0 h 0 h 0 h .oyo†..o.0 hp qlo.o   orc priestooo 3 orcs (1 ally target)y   clockwork bee (minion)0 h a220 h e[?1000h _Your clockwork bee locks its sights upon the orc.0 hL[?1000l0 hUm#......# #......#...# ##.....#...# ###.....#...# #~#......#...# ###....##..?# #....##...# #....#....# .#....@.$..# ∆.0 h5X#.....#....# .#.....#.oyo# .##....##o†..o. .#....# ..lo... .#..... ....... .#..... ....... +##..... ....... o 4 orcs (1 ally target)[?1000l0 hY0 h Z0 hZ0 h\,0 h`0 h,ko.oo.y..l.o.o.0 hgl}=310 ht0 hOx[?1000h0 h{z _Your clockwork bee stings the orc. _There is an open door here.0 h[?1000l[?1000l0 hG  You closely miss the orc. Your clockwork bee stings the orc!0 hb,0 h0 h0 h\  The orc dies!0 h! o).loo..o.0 hXo 2 orc priests 3An orc priest comes into view. It is wielding a +2 hand axe of electrocution.The orc hits you with a +0 short sword of freezing.The orc freezes you.0 hs52---4==400 h0 h^[?1000h0 hR _Your clockwork bee closely misses the orc. _You take 6 damage, and have 52/58 hp.0 h w[?1000l  You whack the orc![?1000l 0 h L You kill the orc!0 h Your clockwork bee locks its sights upon the orc.  The orc hits your clockwork bee with a +0 hand axe.0 h oly..o. 2 0 h ---=569[?1000h 0 h1 g_The orc priest hits your clockwork bee with a +0 flail!0 h[?1000l[?1000l0 h  You hit the orc. The orc is poisoned. Your clockwork bee stings the orc.0 h4\  The orc dies!0 h[  Your clockwork bee winds down and falls to the ground.0 h30 h>i)*oo†.o.   orc*   dormant clockwork bee (minion)0 h596.3 (0.90 hj[?1000h _The iguana misses you.0 hx [?1000l0 h  #......# #......#...# ##.....#...#  ##.....#...# # #......#...#0 h   ##....##..?# #....##...# #....#....#  #...@')$..# ∆ #.....#l*).# 0 h y #.....#.oo.#  ##....##.†.o..  #....# .......  #..... .......  #..... ....... + #..... .......[?1000l0 hH 0 h 0 hw 0 hѤ l).oo.   orc priest0 h| <(ally target)0 hA p-7.3 (1.080 h [?1000h _The orc hits your dormant clockwork bee but does no damage.0 h *[?1000l Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft21%4  e - Forge Lightning SpireAir/Forgecraft21%4 Select a spell to cast[!]/[I] toggle spell headers0 h0 hɵ0 hjn#......#megagabibbo the Tinkerer#......#...#Gnoll of Ashenzari ......##.....#...## Health: 52/58 =====================---##.....#...## Magic: 24/25 =======================-#......#...## AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#....#....#XL:  8 Next:  9% Place: Dungeon:5#...@l)$..#0 h∆. Noise: ---------  Time: 4817.3 (0.0)#.....#)*).#. b) +3 whip (venom)#.....#..oo#. Cast: Kinetic Grapnel##....##.†..... Zot (25468) #....# ........#..... ........ l   iguana#..... .......+ o   orc priest#..... .......o   orc (ally target)*   dormant clockwork bee (minion)You hit the orc. The orc is poisoned. Your clockwork bee stings the orc.The orc dies!Your clockwork bee winds down and falls to the ground. _The iguana misses you. 0 hm[40m_The orc hits your dormant clockwork bee but does no damage.Casting: Kinetic Grapnel (safe; 1% risk of failure)0 h|#......#megagabibbo the Tinkerer#......#...#Gnoll of Ashenzari ......0 h##.....#...## Health: 52/58 =====================---##.....#...## Magic: 24/25 =======================-#......#...## AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#....#....#XL:  8 Next:  9% Place: Dungeon:5#...@l)$..#∆. Noise: ---------  Time: 4817.3 (0.0)#.....#)*).#. b) +3 whip (venom)#.....#..oo#. Cast: Kinetic Grapnel##0 h][40m....##.†..... Zot (25468) #....# ........#..... ........ l   iguana#..... .......+ o   orc priest#..... .......o   orc (ally target)*   dormant clockwork bee (minion)You hit the orc. The orc is poisoned. Your clockwork bee stings the orc.The orc dies!Your clockwork bee winds down and falls to the ground. _The iguana misses you. 0 h_The orc hits your dormant clockwork bee but does no damage.Casting: Kinetic Grapnel (safe; 1% risk of failure)0 h7[?1000l0 h8*0 hoT  The orc dies!  Your clockwork bee winds down and falls to the ground.iguana misses you. 0 h4V_The orc hits your dormant clockwork bee but does no damage.Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.0 h70 hQ  The rocky spike skewers the iguana but does no damage. #loo..  Something hits your dormant clockwork bee but does no damage.46--2--==8.3 (170 hE0 h[?1000h0 hu5 _The iguana bites you! 0 h_You take 6 damage, and have 46/58 hp. You now have 22/25 mp.0 h>[?1000l[?1000l*0 h1%  You hit the iguana. Your bite misses the iguana.0 h-j0 h[ lo.  The rocky spike skewers the iguana.Something hits your dormant clockwork bee.The iguana barely misses you.96[?1000h _The orc priest completely misses your dormant clockwork bee.0 h`k [?1000l[?1000l0 hG| .*0 h, 8 0 h1 0 h2 0 h3 0 hk q looo*)o 2 orc priestsYou hit the iguana but do no damage. The rocky spike skewers the iguana.3=-205[?1000h _The iguana bites you but does no damage.0 h[?1000l[?1000l0 h.*0 h]/  You closely miss the iguana. The rocky spike skewers the iguana.0 hQ7oo 2 orc priestso   orc (ally target)0 h7*   dormant clockwork bee (minion) 0 h_0 h؍  You kill the iguana!The orc priest calls down the wrath of Beogh upon you.0 hXoo$0 h߷M30---------0 h=12140 hM0 h*[?1000h0 ht1 _Beogh smites you! 0 ha_You take 16 damage, and have 30/58 hp. MASSIVE DAMAGE!!0 hO4[?1000l Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft21%4  e - Forge Lightning SpireAir/Forgecraft21%4 Select a spell to cast[!]/[I] toggle spell headers0 h0 ho0 hD;#......#megagabibbo the Tinkerer#......#...#Gnoll of Ashenzari ......##.....#...## Health: 30/58 ============------------##.....#...#0 h # Magic: 23/25 ======================--#......#...## AC: 3Str: 17##....##..?#EV: 120 hVInt: 16#....##...#SH: 0Dex: 10#....#....#XL:  8 Next: 12% Place: Dungeon:5#...@oo$..#0 hr∆. Noise: ==-------  Time: 4821.3 (0.0)#.....#o*).#. b) +3 whip (venom)#.....#....#. Cast: Kinetic Grapnel##....##.†..... Zot (25464) #....# ........0 hf#..... ........ oo 2 orc priests#..... .......+ o   orc (ally target)#..... .......*   dormant clockwork bee (minion)You closely miss the iguana. The rocky spike skewers the iguana.You kill the iguana!The orc priest calls down the wrath of Beogh upon you. _Beogh smites you! _You take 16 damage, and have 30/58 hp. MASSIVE DAMAGE!!Casting: Construct Spike Launcher (safe; 1% risk of failure)0 h|#......#megagabibbo the Tinkerer0 h[#......#...#Gnoll of Ashenzari ......##.....#...## Health: 30/58 ============------------##.....#...## Magic: 23/25 ======================--0 h}#......#...## AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#0 h*SH: 0Dex: 10#....#....#XL:  8 Next: 12% Place: Dungeon:5#...@oo$..#0 h∆. Noise: ==-------  Time: 4821.3 (0.0)#.....#o*).#. b) +3 whip (venom)#.....#....#. Cast: Kinetic Grapnel##....##.†....0 h. Zot (25464) #....# ........#..... ........ oo 2 orc priests#..... .......+ o   orc (ally target)#..... .......*   dormant clockwork bee (minion)You closely miss the iguana. The rocky spike skewers the iguana.You kill the iguana!The orc priest calls down the wrath of Beogh upon you. _Beogh smites you! _You take 16 damage, and have 30/58 hp. MASSIVE DAMAGE!!Casting: Construct Spike Launcher (safe; 1% risk of failure)0 h0 hZThe spell is quite dangerous to miscast (21% risk of failure)! Continue anyway?  Y - Yes 0 h' N - No0 h0 h9[?1000l#......#megagabibbo the Tinkerer#......#...#Gnoll of Ashenzari ......##.....#...## Health: 30/58 ============------------##.....#...## Magic: 19/25 ==================------#......#...## AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#....#....#XL:  8 Next: 12% Place: Dungeon:5#...@*o$..#∆. Noise: ==-------  Time: 4821.3 (0.0)#.....#o*).#. [30 hO3mb) +3 whip (venom)#.....#....#. Cast: Kinetic Grapnel##....##.†..... Zot (25464) #....# ........#..... ........ oo 2 orc priests (1 ally target)#..... .......+ o   orc (ally target)#..... .......I   lightning spire (minion)*   dormant clockwork bee (minion)You closely miss the iguana. The rocky spike skewers the iguana.You kill the iguana!The orc priest calls down the wrath of Beogh upon you. _Beogh smites you! _You take 16 damage, and have 30/58 hp. MASSIVE DAMAGE!!Casting: Construct Spike Launcher (safe; 1% risk of failure)0 h;I0 h(F Io  The orc priest calls down the wrath of Beogh upon you. _Beogh smites you! _You take 16 damage, and have 30/58 hp. MASSIVE DAMAGE!!  Casting: Construct Spike Launcher (safe; 1% risk of failure)  The rocky spike skewers the orc but does no damage.The orc closely misses you.----=2.3 (13II[?1000h _The orc hits your lightning spire but does no damage. _You now have 19/25 mp.0 h`[?1000l[?1000l*I0 h"8 0 hn0 hh   #......#...#  ##.....#...#  ##.....#...#  #......#...#  ##....##..?#  #....##...#  #....#I...#  #...@*o$..#  #....o#o*).#  #.....#....#  ##....##.†....  #....# .......  #..... .......  #..... .......  #..... 0 h}  IYou closely miss the orc. The rocky spike skewers the orc.The orc priest calls down the wrath of Beogh upon you.0 h|  #......#...#  ##.....#...#  ##.....#...#  0 hJ#......#...#  ##....##..?#  #....##...#  #....#I...#  #...@*o$..#  #....o#o*).#  #.....#....#  ##....##.†....  0 h+#....# .......  #..... .......  #..... .......  #.....  I0 h2Z   #......#...#  ##.....#...#  ##.....#...#  #......#...#  ##....##..?#  #....##...#  #....#I...#  #...@*o$..#  #....o#o*).#  #.....#....#  ##....##.†....  #....# .......  #..... .......  #..... .......  #.....  Beogh smites you!* * * LOW HITPOINT WARNING * * *The orc priest mumbles some strange prayers to Beogh against you.0 h  #......#...# 0 h ##.....#...#  ##.....#...#  #......#...#  ##....##..?#  0 h;#....##...#  #....#I...#  #...@*o$..#  #....o#o*).#  #.....#....#  ##....##.†....  #....# .......  #..... .......  #..... .......  #.....  I0 h`y I†o0 h9Beogh smites you!0 h11---------320 hAII0 h[?1000h0 h _* * * LOW HITPOINT WARNING * * * _You take 19 damage, and have 11/58 hp. MASSIVE DAMAGE!!0 h [?1000lDrink which item? Potions  p - a fizzy pink potion  x - an orange potion  l - 3 potions of curings - 2 potions of enlightenment  j - 6 potions of heal wounds  c - a potion of magic  o - a sapphire potion  e - 2 smoky yellow potions  m - a white potion  f - 2 yellow potions [!] read|quaff[?] describe selected0 hx#......#megagabibbo the Tinkerer#......#...#Gnoll of Ashenzari ......##.....#...## Health: 11/58 ====--------------------##.....#...## Magic: 19/25 ==================------#......#...## AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#....#I...#XL:  8 Next: 12% Place: Dungeon:5#...@†o$..#∆. Noise: ==-------  Time: 4823.3 (0.0)#....o#o*).#[40 ha0m. b) +3 whip (venom)#.....#....#. Cast: Kinetic Grapnel##....##.†..... Zot (25462) #....# ........#..... ........ oo 2 orc priests (1 ally target)#..... .......+ o   orc (ally target)#..... .......I   lightning spire (minion)*   dormant clockwork bee (minion)Beogh smites you!* * * LOW HITPOINT WARNING * * *The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you! _* * * LOW HITPOINT WARNING * * * _You take 19 damage, and have 11/58 hp. MASSIVE DAMAGE!![?1000l*0 hv' 0 hQIYou feel much better.0 hRv   #......#...#  ##.....#...#  ##.....#...#  #......#...#  ##....##..?#  #....##...#  #....#I...#  #...@†*$..#  #....o#o*).#  #.....#....#  ##....##.†....  #....# ....... 0 hփ #..... .......  #..... .......  #.....   IThe rocky spike skewers the orc priest but does no damage.The orc completely misses you.The orc priest invokes the aid of Beogh against you.0 hv:  0 h #......#...#  ##.....#...#  ##.....#...#  #......#...# 0 hc& ##....##..?#  #....##...#  0 h#....#I...#  #...@†*$..#  #....o#o*).#  0 hF#.....#....#  ##....##.†....  #....# .......  #..... .......  #..... .......  #.....  I0 h oIBeogh smites you!* * * LOW HITPOINT WARNING * * *0 h4gI*I0 h3   #......#...#  ##.....#...#  ##.....#...#  #......#...#  ##....##..?#  #....##...#  #....#I...#  #...*†o$..#  #....o#o*).#  #.....#....#  ##....##.†....  #....# .......  #..... ....... 0 h  #..... .......  #.....   IThe orc priest mumbles some strange prayers to Beogh against you.0 hE  #......#...#  ##.....#...#  ##.....#...#  #......#...#  ##....##..?#  #....##...#  #....#I...#  #...*†o$..#  #....o#o*).#  #.....#....#  ##....##.†....  #....# .......  #..... .......  #..... .......  #..... [20 hHA7G I0 h LU II0 hLFPain shoots through your body!0 h0qI@I0 hp17===4.3 (110 hKII0 h[?1000h0 h@ _* * * LOW HITPOINT WARNING * * * 0 hco_You regained 6 hp, and now have 17/58 hp.0 h [?1000l0 hDrink which item? Potions  p - a fizzy pink potion  x - an orange potion  l - 3 potions of curings - 2 potions of enlightenment  j - 5 potions of heal wounds  c - a potion of magic  o - a sapphire potion  e - 2 smoky yellow potions  m - a white potion  f - 2 yellow potions [!] read|quaff[?] describe selected0 hU)#......#megagabibbo the Tinkerer#......#...#Gnoll of Ashenzari ......##.....#...## Health: 17/58 =======-----------------##.....#...## Magic: 19/25 ==================------#......#...## AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#....#I...#XL:  8 Next: 12% Place: Dungeon:5#...@†o$..#∆. Noise: ==-------  Time: 4824.3 (0.0)#....o#o*).#0 hm[40m. b) +3 whip (venom)#.....#....#. Cast: Kinetic Grapnel##....##.†..... Zot (25461) #....# ........#..... ........ oo 2 orc priests (1 ally target)#..... .......+ o   orc (ally target)#..... .......I   lightning spire (minion)*   dormant clockwork bee (minion)Beogh smites you!* * * LOW HITPOINT WARNING * * *The orc priest mumbles some strange prayers to Beogh against you.Pain shoots through your body! _* * * LOW HITPOINT WARNING * * * _You regained 6 hp, and now have 17/58 hp.[?1000l*II0 h oIYou feel much better. The rocky spike skewers the orc priest.The orc barely misses you.0 hg IIThe orc priest calls down the wrath of Beogh upon you.0 h5o)39=========20=-5.3 (100 h5[?1000h _You struggle to resist. _You regained 22 hp, and now have 39/58 hp.0 h0u[?1000l[?1000lI*I0 hPY IIYou closely miss the orc. You bite the orc, but do no damage.0 h 0 hy The rocky spike skewers the orc priest but does no damage.0 hN Ioo.I  Your dormant clockwork bee falls apart.The orc closely misses you.0 h^I*I0 hZ IThe orc priest calls upon Beogh to heal the orc priest.0 h IoIThe orc priest's wounds heal themselves!The orc priest hits you with a +2 hand axe of electrocution.7========-==659I[?1000h0 h _The orc priest hits your lightning spire with a +2 hand axe of electrocution. _You take 2 damage, and have 37/58 hp.0 h[?1000l0 h[?1000l0 hoI*I0 hN5 `IYou barely miss the orc. You bite the orc, but do no damage.0 hz 0 hg{ 0 hj o#I†o)I0 h\ 0 h i-7.2 (0.980 hD :I0 h [?1000h0 h _The rocky spike misses the orc priest. The orc closely misses you.0 h+[?1000l[?1000l0 h؜  You whack the orc priest! The orc priest is poisoned.0 h0 #Io)very poisoned, 1 all…)The orc closely misses you.5----8.2 (1.070 h:I0 h[?1000h0 h _The orc priest hits you with a +2 hand axe of electrocution. _You take 2 damage, and have 35/58 hp.0 h` [?1000l[?1000l0 hD I)(ally target)IYou barely miss the orc priest.0 h  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc priest.The bolt of electricity hits the orc!0 hI*****I   lightning spire (minion)0 hc   #......#...#  ##.....#...#  ##.....#...#  #......#...#  ##....##..?#  #....##...#  #...o#I...#  #...@*)$..#  0 h*h#....*#).).#  #...*.#....#  ##.*..##.†....  #*...# .......  #..... .......  #..... .......  #.....  The orc dies!The orc priest hits you with a +0 flail.0 hx  #......#...#  ##.....#...#  ##.....#...#  #......#...#  ##....##..?#  #....##...#  #...o#I...#  #...@*)$..#  #....*#).).#  #...*.#....#  ##.*..##.†....  #*...# .......  #..... .......  #0 h[40m..... ....... + I #.....  0 hu o)...IThe orc priest hits you with a +2 hand axe of electrocution.0 h 0 h26-----===90 h;60 h0 hlI0 h>I0 h0 hC%[?1000h0 h&( 0 h ) 0 h *1_* * * LOW HITPOINT WARNING * * * 0 h*A_You take 9 damage, and have 26/58 hp.0 h+0 h [?1000l0 h% 0 h:Your spells (cast)0 h;Type0 hFailure Level 0 h0a - Kinetic Grapnel0 hForgecraft0 h1%0 hK1  0 h#b - Construct Spike Launcher0 hxForgecraft0 h1%0 h2  0 hPc - Launch Clockwork Bee0 h1jForgecraft2%3  d - Forge Blazeheart Golem0 h;Fire/Forgecraft21%4  e + Forge Lightning Spire Air/Forgecraft 21% 4 Select a spell to cast[!]/[I] toggle spell headers0 hj #......#megagabibbo the Tinkerer#......#...#Gnoll of Ashenzari ......##.....#...## Health: 26/58 ==========--------------##.....#...## Magic: 20/25 ===================-----#......#...## AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#...o#I...#XL:  8 Next: 12% Place: Dungeon:5#...@o)$..#∆. Noise: ===------  Time: 4829.2 (0.0)#....)#).).#.0 hl  b) +3 whip (venom)#.....#....#. Cast: Kinetic Grapnel##....##.†..... Zot (25456) #....# ........#..... ........ oo 2 orc priests (1 very poisoned)#..... .......+ I   lightning spire (minion)#..... .......The orc dies!The orc priest hits you with a +0 flail.The orc priest hits you with a +2 hand axe of electrocution. _* * * LOW HITPOINT WARNING * * * _You take 9 damage, and have 26/58 hp.Casting: Forge Lightning Spire (quite dangerous; 21% risk of failure)#......#megagabibbo the Tinkerer#......#...#Gnoll of Ashenzari ......##.....#...##[0 hqr 37m Health: 26/58 ==========--------------##.....#...## Magic: 20/25 ===================-----#......#...## AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#...o#I...#XL:  8 Next: 12% Place: Dungeon:5#...@o)$..#∆. Noise: ===------  Time: 4829.2 (0.0)#....)#).).#. b) +3 whip (venom)#.....#....#. Cast: Kinetic Grapnel##....##.[0 hz 40m†..... Zot (25456) #....# ........#..... ........ oo 2 orc priests (1 very poisoned)#..... .......+ I   lightning spire (minion)#..... .......The orc dies!The orc priest hits you with a +0 flail.The orc priest hits you with a +2 hand axe of electrocution. _* * * LOW HITPOINT WARNING * * * _You take 9 damage, and have 26/58 hp.Casting: Forge Lightning Spire (quite dangerous; 21% risk of failure)[?1000l*#I, 1 all…)0 h  0 hs II0 flail. 0 hr # The orc priest hits you with a +2 hand axe of electrocution. _* * * LOW HITPOINT WARNING * * * _You take 9 damage, and have 26/58 hp.  Casting: Forge Lightning Spire (quite dangerous; 21% risk of failure)  You shape a spike launcher from a nearby wall.0 ha X o#IThe rocky spike skewers the orc priest but does no damage.19--30.2 (150 h0q I[?1000h _The orc priest closely misses you. x2 _You now have 19/25 mp.0 h[?1000l0 h[?1000l0 hKf*#II0 h_LII0 h o#IYou completely miss the orc priest. The rocky spike skewers the orc priest.0 h@ *****Your lightning spire shoots out a bolt of lightning at the orc priest!0 h)6   #......#...#  ##.....#...#  ##.....#...#  #......#...#  ##....##..?#  #....##...#  #...o#I...# 0 h* #...@*)$..#  #....*#).).#  #...*.#....#  ##.*..##.†....  #*...# .......  #..... .......  #..... ....... + I 0 he+#.....  The bolt of electricity hits the orc priest!The orc priest invokes the aid of Beogh against you.0 h  #......#...#  ##.....#...#  ##.....#...#  #......#...#  ##....##..?# 0 h\( #....##...#  #...o#I...#  #...@*)$..#  #....*#).).#  #...*.#....#  ##.*..##.†....  #*...# .......  #..... .......  #..... .......  #.....  0 hP   #......#...#  ##.....#...#  0 h##.....#...#  #......#...#  ##....##..?#  #....##...#  #...o#I...#  0 hӹ#...@*)$..#  #....*#).).#  #...*.#....#  ##.*..##.†....  0 h[#*...# .......  #..... .......  #..... .......  #.....  Beogh smites you!0 h@* * * LOW HITPOINT WARNING * * *0 hy2  #......#...#  0 h44##.....#...#  ##.....#...#  #......#...#  ##....##..?#  #....##...#  #...o#I...#  #...@*)$..# 0 h7 #....*#).).#  #...*.#....#  ##.*..##.†....  #*...# .......  #..... .......  #..... ....... + I #.....  0 hQ7 I0 hRJo)..0 hSd.  The orc priest hits you with a +2 hand axe of electrocution.0 hT15----=140 h-eKII0 hbg[?1000h0 hh@ _* * * LOW HITPOINT WARNING * * * 0 hXil_You take 11 damage, and have 15/58 hp.0 h h[?1000l0 h~l0 hsDrink which item? Potions  p - a fizzy pink potion  x - an orange potion  l - 3 potions of curings - 2 potions of enlightenment  j - 4 potions of heal wounds  c - a potion of magic  o - a sapphire potion  e - 2 smoky yellow potions  m - a white potion 0 ht f - 2 yellow potions [!] read|quaff[?] describe selected0 hC0 hG0 h`^N#......#megagabibbo the Tinkerer#......#...#Gnoll of Ashenzari ......##.....#...#0 h_O# Health: 15/58 ======------------------##.....#...## Magic: 19/25 ==================------#......#...## AC: 3Str: 17##....##..?#EV: 12Int: 16#....##...#SH: 0Dex: 10#...o#I...#0 hdXL:  8 Next: 12% Place: Dungeon:5#...@o)$..#∆. Noise: ===------  Time: 4831.2 (0.0)#....)#).).#. b) +3 whip (venom)#.....#....#. Cast: Kinetic Grapnel##....##.†..... Zot (25454) #....# ........#..... ........ oo 2 orc priests (1 very poisoned, 1 all…)#..... .......+ I   lightning spire (minion)#..... .......The orc priest invokes the aid of Beogh against you.Beogh smites you!* * * LOW HITPOINT WARNING * * *The orc priest hits you with a +2 hand axe of electrocution. _* * * LOW HITPOINT WARNING * * * 0 hhq[23d_You take 11 damage, and have 15/58 hp.[?1000l0 hopI*I0 h  You feel much better. The rocky spike skewers the orc priest.0 hI   orc priest (very poisoned)0 h/O I), ally target)IYou kill the orc priest!0 hEu39==========6-2.2 (130 h*:I0 h[?1000h0 h@ _The orc priest barely misses you. _You regained 24 hp, and now have 39/58 hp.0 h[?1000l #......# #......#  #......#...#  ##.....#...#  ##.....#...#  #......#...###....##..?# #....##...# #..@o#I...#  #....))$..#∆ #....)#).).#  #.....#....#  #....##.†. #....# . ) #..... .  #..... .#..... .......[?1000l0 h.*0 hL8 0 hv  The rocky spike skewers the orc priest.0 h2C)0 h ==========9-3Kinetic Grapnel20 h0 h[?1000h0 hX _You kill the orc priest!0 hi[?1000l#......# #......# #......#...# ##.....#...# ###.....#...# ##......#...# ###....##..?# #....##...# #...@#I...# #....))$..# ∆.#....)#).).# .#.....#....# .##....##.†. .#....# ... .#..... .... .#..... ....... + [?1000l--41[39;0 h49m[?1000h  Things that are here: _a +2 hand axe of electrocution; a +0 ring mail0 h [?1000l[?1000l0 h 40 h 0 h 0 h ]400 _0 h 20=490 h7 0 h Y80 h 0 h 0 h U170 h 0 h Y60 h 0 h 0 h U=50 h 0 hI 0 h q1=40 h 0 h T2=0 h  ;30 h4 0 h Y20 h$ 0 h' 0 h]( C10 h^* 0 h. ^3==0 h. 100 hf1 0 hK4 0 hG5 r2=390 h7 0 h6; 0 h; C80 h> 0 hA Y70 hE 0 hHI 0 hJ p4=60 hL 0 hUP k=50 hR 0 hU 0 hV q3=40 hMZ 0 h] 0 h~^ r45=30 h` 0 hc 0 hd C20 hf 0 hsi 0 hi C10 h l 0 ho 0 htp U=00 hs 0 hv 6=290 hx 0 h{ 940 hu| N=80 h 0 hZ Y70 h 0 h 970 h N=60 h 0 h 0 he ;50 h 0 h 0 h֢ U=40 h 0 h7 0 h g25=30 h 820 hp 0 h Y10 h 0 h Y00 h 0 h 990 h a==190 h 0 h Y80 h 0 h Y70 hM 0 h 50=60 h 0 h Y50 h 0 h Y40 h 0 hS Y30 hl 0 h L1=0 hK ;20 hs 0 hY10 h@0 hY00 h} 0 h2=090 h0 hY80 h_0 hJ0 hC70 hH0 h#Y60 h/3540 hi10 h40 h[5C30 h70 h;0 h<q4=20 h@0 hE0 hEC10 hpH0 hKC00 h_L0 hO0 hQ0 hRE3990 hZ0 h[5=80 h?^0 h a0 haC70 hVd0 hgY60 hci0 hl0 h6mq6=50 ho0 hr0 hs;40 hlw0 hyY30 h|0 h0 hNC20 hσ0 h|7=10 h0 h[Y00 hƛ0 hʤZ890 hr0 hR0 hx58=80 h&0 ho70 h0 h #......# #......#...###.....#...# ####.....#...# #~#......#...# ###....##..?#  #....##...# #...)#....# .#....@)$..# ∆..--#....)#).).# .#.....#....# .##....##.†.........# ....#..... . .#..... ....... +##.....[39;0 h49m ..  There is an open door, spattered with blood here.Things that are here:0 h #......#...####.....#...# #####.....#...# #~.#......#...# #####....##..?#  #....##...# ##...)#....# .##....))$..# ∆..#....)#@.).# .#.....#....# .##....##.†......#....# ....#..... . ..##..... . +##..... .......   ....... #a +0 flail; an iguana corpse0 h098.2 (64.0)0 hn9.2 (656 _0 h0 h.[?1000h0 hl1  Things that are here:  a +0 short sword of freezing; an orc corpse _Health restored: 58; MP restored: 250 h[?1000l0 hA[?1000l0 h 0 h0 h0 h0 h}0 hJ5 _0 h0 h/ 0 h1  0 h10You now have 150 gold pieces (gained 14).  0 h2Things that are here:0 h30 h4=0 hB540 h50 h:0 hB 0 hC0 h"E8_a +0 mace; a +0 leather armour; an orc corpse0 h1F0 hN0 hQP0 huQ%30 hR0 hX0 h\0 hL`0 h"a0 ha%20 hdb0 h e0 hh0 hm0 hn0 h{o%10 hp0 hr0 h0 h[S##.....# .............0 hk##.....#...# ..#########..0 hV#......#...# 0 hX##.0 h6#......#...' 0 hG#<..#......#...# #...##.....#...# #######.....#...# #~.~~~#......#...# ########....##..@# ##....##...# ###...)#....# .###....)))..# ∆...#....)#).).# ......#.....#....# ...... ##....##.†..... .....> #....##....... ...... #.....#........ ..##.. 0 h20 hӍ904.2 (0 hp5.0)0 h0 h"$5.2 (60 h%00 hV0 h0 h[?1000h0 hw 0 h90 h<_y - a scroll of identify0 h0 h""[?1000lRead which item? Scrolls  t - a scroll labelled OSSULATT YCZUO  v - a scroll labelled VIPHIU SOKETO  w - a scroll labelled ZENEUSTRUTONN  k - 3 scrolls of amnesiag - 2 scrolls of butterflies  y - a scroll of identify  d - 2 scrolls of noise  r - a scroll of silence  u - 2 scrolls of teleportation [!] read|quaff[?] describe selected0 h] ##.....#............. megagabibbo the Tinkerer##.....#...# ..#########.. Gnoll of Ashenzari ......#......#...###.. Health: 58/58 ========================#......#...'#<.. Magic: 25/25 ========================#......#...##... AC: 3Str: 17##.....#...####### EV: 12Int: 16##.....#...##~.~~~ SH: 0Dex: 10#......#...####### XL:  8 Next: 19% Place: Dungeon:5##....##..@##... Noise: ---------  Time: 4905.2 (0.0)#....##...###0 h^j .. b) +3 whip (venom)#...)#....#.##.. Cast: Kinetic Grapnel#....)))..#∆...... Zot (25380) #....)#).).#......#.....#....#...... ##....##.†..........> #....##............. #.....#........ ..##.. a +0 short sword of freezing; an orc corpse _Health restored: 58; MP restored: 25You now have 150 gold pieces (gained 14).  Things that are here: _a +0 mace; a +0 leather armour; an orc corpse _y - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  t - a scroll labelled OSSULATT YCZUO  v - a scroll labelled VIPHIU SOKETO  w - a scroll labelled ZENEUSTRUTONN [340 hm xmPotions (select first with !)  p - a fizzy pink potion  x - an orange potion  o - a sapphire potion  e - 2 smoky yellow potions  m - a white potion  f - 2 yellow potions[?] describe selected0 h/##.....#............. megagabibbo the Tinkerer##.....#...# ..#########.. Gnoll of Ashenzari ......#......#...###.. Health: 58/58 ========================#......#...'#<.. Magic: 25/25 ========================#......#...##... AC: 3Str: 17##.....#...####### EV: 12Int: 16##.....#...##~.~~~ SH: 0Dex: 10#......#...####### XL:  8 Next: 19% Place: Dungeon:5##....##..@##... Noise: ---------  Time: 4905.2 (0.0)#....##...###0 hh.. b) +3 whip (venom)#...)#....#.##.. Cast: Kinetic Grapnel#....)))..#∆...... Zot (25380) #....)#).).#......#.....#....#...... ##....##.†..........> #....##............. #.....#........ ..##.. a +0 short sword of freezing; an orc corpse _Health restored: 58; MP restored: 25You now have 150 gold pieces (gained 14).  Things that are here: _a +0 mace; a +0 leather armour; an orc corpse _y - a scroll of identify[?1000l  As you read the scroll of identify, it crumbles to dust.6.2 (1790 h u[?1000h _t - a scroll of torment0 hU [?1000l0 h [?1000l0 hY 8760 h {543  There is an open door here.2 _0 h Y10 hý 00 h ,0 h Z690 hH 0 h o80 hR 0 h 0 h Y70 hG 0 h 0 h Y60 h 0 hG 0 h Y50 hJ 0 h 0 h Y40 h 0 h 0 h Y30 h 0 h 0 h Y20 hG ,0 hu! o10 h ? o00 hPB ,0 hD Z590 hoP 80 hR 0 hd o70 hOm  You see here a +0 chain mail.6 _0 hwy .##...#....##.....## )#....#....##.....##........... .)))..#....'...)............... )#).).##...##.................. .#....##...##................. .##.†................>........... .##....................##...##... ..#........##..[..##..^ #...##... ..#........#####@###...#..... ..#...............#....#.....#.#...............#.. +.....#.#...............# ...............#0 h&| y ..##.....# l   iguana (asleep) . #.....# ∆ ..l.... 0 h 29.2 (23.0)30.2 (2450 hݐ 0 h [?1000h0 h] _An iguana comes into view. _There is an open door here.0 h,)[?1000l0 hh9. )....##.....##.... .)))..#....'...)........ )#).).##...##.............##...........0 hC:†................>...........#..[..##..^ #@#.........#  .........#..  .........#  .........# ..##.....# 0 h:p. #.....# ∆  ..l....0 h. )....##.....##....)))..#....'...)........ )#).).##...##.............##...........†................>...........#..[..##..^ #@#.........#  .........#..  .........#  .........# ..##.....# . #.....#  ..l.... [?1000l0 h0 h[?1000h0 h.^ _An iguana is nearby!0 h[?1000l0 h0 h Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft2%3  d - Forge Blazeheart GolemFire/Forgecraft21%4  e - Forge Lightning SpireAir/Forgecraft21%0 hp4 Select a spell to cast[!]/[I] toggle spell headers0 hU0 hua0 h8t.##...#....##.....##............. megagabibbo the Tinkerer )#....#....##.....##............. Gnoll of Ashenzari ...... .)))..#....'...)................. Health: 58/58 ======================== )#).).##...##.................... Magic: 25/25 ======================== .#....##...##.................... AC: 3Str: 17 .##.†................>........... EV: 12Int: 16 .##....................##...##... SH: 0Dex: 10 ..#........##..[..##..^ #...##... XL:  8 Next: 19% [400 hwmPlace: Dungeon:5 ..#........#####@###...#.....#... Noise: ---------  Time: 4930.2 (0.0) ..#...............#....#.....#... b) +3 whip (venom)#...............#.. +.....#... Cast: Kinetic Grapnel#...............#Zot (25355) ...............#..##.....#l   iguana (asleep). #.....# ∆..l.... _There is an open door here. _You see here a +0 chain mail. _An iguana comes into view. _There is an open door here. _An iguana is nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)0 hޅ.##...#....##.....##............. megagabibbo the Tinkerer )#....#....##.....##............. Gnoll of Ashenzari ...... .)))..#....'...)................. Health: 58/58 ======================== )#).).##...##.................... Magic: 25/25 ======================== .#....##...##.................... AC: 3Str: 17 .##.†................>........... EV: 12Int: 16 .##....................##...##... SH: 00 hR}Dex: 10 ..#........##..[..##..^ #...##... XL:  8 Next: 19% Place: Dungeon:5 ..#........#####@###...#.....#... Noise: ---------  Time: 4930.2 (0.0) ..#...............#....#.....#... b) +3 whip (venom)#...............#.. +.....#... Cast: Kinetic Grapnel#...............#Zot (25355) ...............#..##.....#l   iguana (asleep). #.....# ∆..l.... _There is an open door here. _You see here a +0 chain mail. _An iguana comes into view. _There is an open door here. _An iguana is nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)0 h>.##...#....##.....##............. megagabibbo the Tinkerer )#....#....##.....##............. Gnoll of Ashenzari ...... .)))..#....'...)................. Health: 58/58 ======================== )#).).##...##.................... Magic: 22/25 =====================--- .#....##...##.................... AC: 3Str: 17 .##.†................>........... EV: 12Int: 16 .##....................##...##... SH: 0Dex: 10 0 h..#........##..[..##..^ #...##... XL:  8 Next: 19% Place: Dungeon:5 ..#........#####@###...#.....#... Noise: ---------  Time: 4930.2 (0.0) ..#...............#....#.....#... b) +3 whip (venom)  #...............#.. +.....#... Cast: Kinetic Grapnel  #...............# Zot (25355)  ...............# ..##.....# l   iguana (asleep) . #.....# ∆  ..l.... _There is an open door here. _An iguana is nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - hel0 hPp, Dir - move targetAim: an iguana (asleep)0 h)[?1000l0 hoX.##...#....##.....##............. megagabibbo the Tinkerer )#....#....##.....##............. Gnoll of Ashenzari ...... .)))..#....'...)................. Health: 58/58 ======================== )#).).##...##.................... Magic: 22/25 =====================--- 0 hw.#....##...##.................... AC: 3Str: 17 .##.†................>........... EV: 12Int: 16 .##....................##...##... SH: 0Dex: 10 ..#........##..[..##..^ #...##... XL:  8 Next: 19% Place: Dungeon:5 ..#........#####@###...#.....#... Noise: ---------  Time: 4930.2 (0.0) ..#...............#....#.....#... b) +3 whip (venom)  #...............#.. +.....#... Cast: Kinetic Grapnel  #...............# Zot (25355)  ...............# ..##.....# l   iguana (asleep) .[340 hSm #.....# ∆  ..l....Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (asleep)  You miscast Launch Clockwork Bee.You are very lightly contaminated with residual magic.Nothing appears to happen.0 h,. ).)))..#.. )#).).##.†^       l . #.l...#  ....... 0 h1.2 (14) Contam 0 h00 h[?1000h0 h: an iguana (asleep)  You miscast Launch Clockwork Bee.  You are very lightly contaminated with residual magic.0 hNothing appears to happen. _The iguana hisses angrily. _You now have 22/25 mp.0 h [?1000l[?1000l0 h! 0 h4 >l.0 h8 h23 _0 h3F 0 hWG [?1000h0 hUI 0 h [?1000l[?1000l0 hf 0 h_ >l.0 h' {3Kinetic Grapnel20 h4 0 h5 [?1000h0 h8 0 hN&[?1000l[?1000l0 hU:l.0 hpVa410 hN`0 h#a[?1000h0 hb0 h[?1000l[?1000l0 h0 h:l.0 h3=500 h_0 h[?1000h0 h0 hn[?1000l0 hv....#.. .##...#....## )#....#....##.....## .)))..#....'...) )#).).##...#....##...##...†0 hwm...>........ .#..............##..[@.##..^ #...#..#####'### ...........#....#.......l.#.. +.....#...#................#. #.....# ∆.......0 hx[?1000l0 hUy0 h~:l.0 hb6490 h+%[?1000h0 h[[?1000l0 hy0 h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2 0 hu c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft21%4  e - Forge Lightning SpireAir/Forgecraft21%4 0 h]Select a spell to cast[!]/[I] toggle spell headers0 h~0 h0 hL.##...#....#......#.............. megagabibbo the Tinkerer .##...#....##.....##............. Gnoll of Ashenzari ...... )#....#....##.....##............. Health: 58/58 ======================== .)))..#....'...)................. Magic: 23/25 ======================-- )#).).##...##.................... AC: 3Str: 17 .#....##...##.................... EV: 120 h-Int: 16 .##.†................>........... SH: 0Dex: 10 .##....................##...##... XL:  8 Next: 19% Place: Dungeon:5 ..#........##..[@.##..^ #...##... Noise: ---------  Time: 4936.2 (0.0) ..#........#####'###...#.....#... b) +3 whip (venom) ..#.............l.#....#.....#... Cast: Kinetic Grapnel#...............#.. +.....#... Zot (25349) Contam #...............#...............#l   iguana..##.....#. #.....# ∆.......You miscast Launch Clockwork Bee.You are very lightly contaminated with residual magic.Nothin0 hag appears to happen. _The iguana hisses angrily. _You now have 22/25 mp.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)0 hR~.##...#....#......#.............. megagabibbo the Tinkerer .##...#....##.....##............. Gnoll of Ashenzari ...... )#....#....##.....##............. Health: 58/58 ======================== .)))..#....'...)................. Magic: 23/25 ======================-- )#).).##...##.................... AC: 3Str: 17 .#....##...##.................... EV: 12Int: 16 .##.†................>........... SH: 0Dex: 10 0 h.##....................##...##... XL:  8 Next: 19% Place: Dungeon:5 ..#........##..[@.##..^ #...##... Noise: ---------  Time: 4936.2 (0.0) ..#........#####'###...#.....#... b) +3 whip (venom) ..#.............l.#....#.....#... Cast: Kinetic Grapnel#...............#.. +.....#... Zot (25349) Contam #...............#...............#l   iguana..##.....#. #.....# ∆.......You miscast Launch Clockwork Bee.You are very lightly contaminated with residual magic.Nothing appears to happen. _The iguana hisses angrily. _You now have 22/25 mp.Casting: Launch Clockwork Bee ([0;100 hp;1mdangerous; 2% risk of failure)[?1000l*0 hSy  You are very lightly contaminated with residual magic.  Nothing appears to happenThe iguana hisses angrily. 0 h\|_You now have 22/25 mp.  Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  You shape a spike launcher from a nearby wall.0 h0 hVl#.0 h1--==7.2 (180 hl0 h70 h*[?1000h0 h8 _The rocky spike skewers the iguana! _You now have 21/25 mp.0 h9 P[?1000l****0 h( [?1000l0 hN 8 0 h l...  The kinetic grapnel misses the iguana. The rocky spike skewers the iguana.0 h$ P0---87[?1000h _The iguana barely misses you. _You now have 20/25 mp.0 hI [?1000l  You hit the iguana.[?1000l †  You kill the iguana!0 hgh 6--220 hn-9.1 (0.9Kinetic Grapnel6)  _Your magical contamination has completely faded away.0 hv0 hx[?1000h0 hw _Your Spellcasting skill increases to level 6!0 h a[?1000l[?1000l5 _1=4320 ht Y10 hi =00 hB 2=390 h 0 hq o80 h 0 h Q70 h 0 h 0 h} %60 h, 0 h 0 h 0 h 0 h[ =0 h 50 h ,0 h 0 h 3=40 h 0 hZ %30 h 0 h 0 hA 0 h' 0 h %20 hy 0 h 0 h: 0 h 0 h %10 hf 0 h 0 hE 0 h; 0 h =0 h 00 hV 0 h 0 hH 0 hB 0 h 40 h =0 h6 &290 h 0 h 0 h 0 ha 0 h! %80 h! 0 h# 0 hV& 0 h;' 0 h' %70 h( 0 hl* 0 h- 0 h}. 0 h&/ %60 h/ 0 h1 0 hy4 0 hj5 0 h6 =0 h6 50 hZ7 0 h29 0 h$< 0 h = 0 h= 50 hh> =0 h? %40 h? 0 hA 0 hDD 0 h E 0 hE %30 hgF 0 h;H 0 h/K 0 h L 0 hL %20 hVM 0 h(O 0 hQ 0 hR 0 h`S %10 hS 0 hU 0 h]X 0 hoY 0 hHZ =0 hZ 00 h[ 0 h] 0 hp` 0 hka 0 hb 260 hb =0 htc &190 hd 0 hf 0 hm 0 hap 0 hIq 0 hq %80 hr 0 ht 0 hw 0 hz 0 h{ 0 hl| %70 h} 0 h  0 hl 0 h# 0 h 0 h %60 hc 0 hщ 0 h 0 h 0 h: 0 h =0 h 50 h@ 0 h 0 h 0 hK 0 h' 0 h %40 hm 0 hۿ 0 h 0 h Y30 h B0 h C20 hT 0 h 0 h& Y10 h: 0 h% `  There is an open door here.0 h 0 h J0 _0 h 0 h 0 h Z090 h 0 h 0 h 0 h. C80 h 0 hj 0 hM 0 h C70 h> 0 h{ 0 h Y60 h 0 hi 0 h Y50 h 0 h 0 h 0 h C40 h 0 h" 0 h 0 hl C30 h 0 h 0 h ##†###...#.....#.....#  ....#....#.....#.....#  ....#....'.....#.....#  ....#....#.....#.....#  ....#....##...##....[#  ....##...##...##.....#  ....##.)......#  ...0 h .#   ............@....#  --  ............#   ...............#   ################              0 h< -83.1 (44.0)  Ashenzari invites you to partake of a vision and a curse of introspection andelements.0 h) /  --more--0 h0 hF d 2 _0 h0 h0 h@g4.1 (4510 h"0 h&[?1000h0 hq( _e - 3 smoky yellow potions (gained 1) _MP restored: 260 h[?1000l0 h0 h  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Self/Elem)0% [?] toggle between ability selection and description.0 hL0 h#V0 hv##†###...#.....#.....#  megagabibbo the Tinkerer ....#....#.....#.....#  Gnoll of Ashenzari ...... ....#....'.....#.....#  Health: 58/58 ======================== ....#....#.....#.....#  Magic: 26/26 ======================== ....#....##...##....[#  AC: 3Str: 17 ....##...##...##.....#  EV: 12Int: 16 ....##.).............#  SH: 0Dex: 10 .....................#  XL:  8 Next: 22% Place: Dungeon:5.....[0 hz37m.......@....#  Noise: ---------  Time: 4984.1 (0.0)..................#  b) +3 whip (venom)...............#  Cast: Kinetic Grapnel################  Zot (25301)           _Your Spellcasting skill increases to level 6! _There is an open door here.Ashenzari invites you to partake of a vision and a curse of introspection and _elements. _e - 3 smoky yellow potions (gained 1) _MP restored: 26Curse which item? (Esc to abort) Hand Weapons (go to first with ))  b - a +3 whip of venom (weapon) Armour (go to first with [)  n - a +0 leather armour (worn) Jewellery (go to first with "=)  h - a +6 ring of strength (worn)  i - a ring of magical power (worn)0 h[?1000l##†###...#.....#.....#  megagabibbo the Tinkerer ....#....#.....#.....#  Gnoll of Ashenzari ...... ....#....'.....#.....#  Health: 58/58 ======================== ....#....#.....#.....#  Magic: 26/26 ======================== ....#....##...##....[#  AC: 3Str: 17 ....##...##...##.....#  EV: 12Int: 16 ....##.).............#  SH: 0Dex: 10 .....................#  XL:  8 Next: 22% Place: Dungeon:5...0 hPm.........@....#  Noise: ---------  Time: 4984.1 (0.0)..................#  b) +3 whip (venom)...............#  Cast: Kinetic Grapnel################  Zot (25301)           _Your Spellcasting skill increases to level 6! _There is an open door here.Ashenzari invites you to partake of a vision and a curse of introspection and _elements. _e - 3 smoky yellow potions (gained 1) _MP restored: 265.1 (10[?1000h _Your ring of magical power glows black for a moment.0 he[?1000l0 hi0 hnRead which item? Scrolls  v - a scroll labelled VIPHIU SOKETO  w - a scroll labelled ZENEUSTRUTONN  k - 3 scrolls of amnesia0 hog - 2 scrolls of butterflies  d - 2 scrolls of noise  r - a scroll of silence  u - 2 scrolls of teleportation  t - a scroll of torment [!] read|quaff[?] describe selected0 hf 0 h 0 h ##†###...#.....#.....#  megagabibbo the Tinkerer ....#....#.....#.....#  Gnoll of Ashenzari ...... ....#....'.....#.....#  Health: 58/58 ======================== ....#....#.....#.....#  Magic: 26/26 ======================== ....#....##...##....[#  AC: 3Str: 17 ....##...##...##.....#  EV: 12Int: 16 ....##.).............#  SH: 0Dex: 10 .....................#  XL:  8 Next: 22% Place: Dungeon:5.....[0 h  837m.......@....#  Noise: ---------  Time: 4985.1 (0.0)..................#  b) +3 whip (venom)...............#  Cast: Kinetic Grapnel################  Zot (25300)           _There is an open door here.Ashenzari invites you to partake of a vision and a curse of introspection and _elements. _e - 3 smoky yellow potions (gained 1) _MP restored: 26 _Your ring of magical power glows black for a moment.  As you read the scroll labelled VIPHIU SOKETO, it crumbles to dust.It is a scroll of enchant weapon.0 h /  --more--0 hA4Enchant which weapon? Hand Weapons  b - a +3 whip of venom (weapon)a - a +2 whip of electrocution[?] describe selected0 h?0 h0 hh##†###...#.....#.....#  megagabibbo the Tinkerer 0 h....#....#.....#.....#  Gnoll of Ashenzari ...... ....#....'.....#.....#  Health: 58/58 ======================== ....#....#.....#.....#  Magic: 26/26 ======================== ....#....##...##....[#  AC: 3Str: 17 ....##...##...##.....#  EV: 12Int: 16 ....##.).............#  SH: 0Dex: 10 .....................#  XL:  8 Next: 22% Place: Dungeon:5............@....#  Noise: ---------  0 h[33mTime: 4985.1 (0.0)..................#  b) +3 whip (venom)...............#  Cast: Kinetic Grapnel################  Zot (25300)           _elements. _e - 3 smoky yellow potions (gained 1) _MP restored: 26 _Your ring of magical power glows black for a moment.As you read the scroll labelled VIPHIU SOKETO, it crumbles to dust.It is a scroll of enchant weapon.0 hz[?1000l0 hߋd..'........0 h܏q6.1 (142990 hP[?1000h _Your +3 whip of venom glows red for a moment.0 h [?1000l0 h Read which item? Scrolls  w - a scroll labelled ZENEUSTRUTONN  k - 3 scrolls of amnesiag - 2 scrolls of butterflies  d - 2 scrolls of noise  r - a scroll of silence  u - 2 scrolls of teleportation  t - a scroll of torment [!] read|quaff[?] describe selected0 h0 h0 hT##†###...#.....#.....#  megagabibbo the Tinkerer ....#....#.....#.....#  Gnoll of Ashenzari ...... ....#....'.....#.....#  Health: 58/58 ======================== ....#....#.....#.....#  Magic: 26/26 ======================== 0 h....#....##...##....[#  AC: 3Str: 17 ....##...##...##.....#  EV: 12Int: 16 ....##.).............#  SH: 0Dex: 10 .....................#  XL:  8 Next: 22% Place: Dungeon:5............@....#  Noise: ---------  Time: 4986.1 (0.0)..................#  b) +4 whip (venom)...............#  Cast: Kinetic Grapnel################  Zot (25299)           _e - 3 smoky yellow potions (gained 1) 0 h_MP restored: 26 _Your ring of magical power glows black for a moment.As you read the scroll labelled VIPHIU SOKETO, it crumbles to dust.It is a scroll of enchant weapon. _Your +3 whip of venom glows red for a moment.0 h/v  This is a scroll of acquirement!0 ha/  --more--0 hChoose an item to acquire.  a - a +1 broad axe of freezing  b - a manual of Fire Magic  c - the ring of Autumn {rC+ rCorr Dex-4 Slay+5}d - 1167 gold pieces (you have 150 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit0 hgav+ Acquire a manual of Fire Magic? (y/N)0 h g0 h6v[?1000l0 h##†###...#.....#.....#  megagabibbo the Tinkerer ....#....#.....#.....#  Gnoll of Ashenzari ...... ....#....'.....#.....#  Health: 58/58 ======================== ....#....#.....#.....#  Magic: 26/26 ======================== ....#....##...##....[#  AC: 3Str: 17 ....##...##...##.....#0 h  EV: 12Int: 16 ....##.).............#  SH: 0Dex: 10 .....................#  XL:  8 Next: 22% Place: Dungeon:5............@....#  Noise: ---------  Time: 4986.1 (0.0)..................#  b) +4 whip (venom)...............#  Cast: Kinetic Grapnel################  Zot (25299)           _MP restored: 26 _Your ring of magical power glows black for a moment.As you read the scroll labelled VIPHIU SOKETO, it crumbles to dust.It is a scroll of enchant weapon. _Your +3 whip of venom glows red for a moment.This is a scroll of acquirement!0 h#f7.1 (180 hG0 hR[?1000h0 h_ _Something appears at your feet!0 h [?1000l[?1000l870 hL j[?1000h _You pick up a manual of Fire Magic and begin studying.0 hV[?1000l Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2b - Fugue of the FallenNecromancy17% 3  c - AnguishHexes/Necromancy50% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0 h0 h40 hz##†###...#.....#.....#  megagabibbo the Tinkerer ....#....#.....#.....#  Gnoll of Ashenzari ...... 0 h;....#....'.....#.....#  Health: 58/58 ======================== ....#....#.....#.....#  Magic: 26/26 ======================== ....#....##...##....[#0 h;Y  AC: 3Str: 17 ....##...##...##.....#  EV: 12Int: 16 ....##.).............#  SH: 0Dex: 10 .....................#  XL:  8 Next: 22% Place: Dungeon:5............@....#  Noise: ---------  Time: 4988.1 (0.0)..................#  b) +4 whip (venom)...............#  Cast: Kinetic Grapnel################  Zot (25297)     0 h     As you read the scroll labelled VIPHIU SOKETO, it crumbles to dust.It is a scroll of enchant weapon. 0 hb"_Your +3 whip of venom glows red for a moment.This is a scroll of acquirement! _Something appears at your feet! _You pick up a manual of Fire Magic and begin studying.0 h[?1000l0 hP  Okay, then.0 hC0 h0 h[?1000h0 h. _0 hdx[?1000l0 hy[?1000l0 h40 h0 h50 h_`6 _0 h50 h;0 hY40 h!0 h0 hE0 hC30 hޥ0 h0 hY20 hʬ,0 hԮ0 hWY10 hñ0 h{Y00 h 0 h0 h0 hD890 h?0 hû0 hw0 hC80 h0 h0 hyC70 hB0 hA0 h%C60 h0 h 0 h0 hC50 he0 h0 hdC40 h$0 h0 h0 hY30 h10 hX0 hY20 h0 h0 h"Y10 h0 h0 hY00 h0 h0 h*1.....#....##...##................ #....##.†................>....... #....##....................##...# 0 h#.....#........##..[..##..^##...# #.....#........#####†###...#..... #.....#...............#....#..... #..#....'..... #.#....#..... .....#....##...# ##.....##...##...# o.... ##.....##.)....... .... #.................... #.................0 h:.. #................. o   orc (asleep). #................. ################## 0 h25005.1 (17.0)0 ho.o0 hh6.1 (18790 h?0 h[?1000h0 h 0 hc_An orc comes into view. It is wielding a +0 whip.0 hG [?1000l0 hU †.........>...............##..[..##..^......#####†##.............# #...............# #...............# .........@.....# 0 hX .o....##.....# ..... ##.....##.) .... #........ ... #........ .. #................. . #........ #########0 h) N†.........>...............##..[..##..^......#####†##.............# #...............# #...............# .........@.....# .o....##.....# ..... ##.....##.) .... #........ ... #........ .. #................. . #........ ######### [?1000l[?1000h _An orc is nearby!0 h [?1000l0 h~[?1000l0 h|0 h0 hG0 hO[?1000h0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h[?1000l0 h0 h Your spells (cast)TypeFailure Level 0 hj a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  0 hS|d - Forge Blazeheart GolemFire/Forgecraft19%4  e - Forge Lightning SpireAir/Forgecraft19%4 Select a spell to cast[!]/[I] toggle spell headers0 h0 h0 h;.....#....##...##................ megagabibbo the Tinkerer #....##.†................>....... Gnoll of Ashenzari ...... #....##....................##...# Health: 58/58 ======================== 0 h#.....#........##..[..##..^##...# Magic: 26/26 ======================== #.....#........#####†###...#..... AC: 3Str: 17 #.....#...............#....#..... EV: 12Int: 16#...............#....'..... SH: 0Dex: 10#...............#....#..... XL:  8 Next: 22% Place: Dungeon:50 h.........@.....#....##...# Noise: ---------  Time: 5006.1 (0.0).o....##.....##...##...# b) +4 whip (venom)..... ##.....##.)....... Cast: Kinetic Grapnel.... #................. Zot (25279) ... #................... #................. o   orc. #.................################## _You pick up a manual of Fire Magic and begin studying. _Okay, then. _An orc comes into view. It is wielding a +0 whip. _An orc is nearby! 0 h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)Casting: Kinetic Grapnel (safe; 1% risk of failure)0 hP.....#....##...##................ megagabibbo the Tinkerer #....##.†................>....... Gnoll of Ashenzari ...... #....##....................##...# Health: 58/58 ======================== 0 h'#.....#........##..[..##..^##...# Magic: 26/26 ======================== #.....#........#####†###...#..... AC: 3Str: 17 #.....#...............#....#..... EV: 12Int: 16#...............#....'..... SH: 0Dex: 10#...............#....#..... XL:  8 Next: 22% Place: Dungeon:5.........@.....#....##...# Noise: ---------  Time: 5006.1 (0.0)0 h.o....##.....##...##...# b) +4 whip (venom)..... ##.....##.)....... Cast: Kinetic Grapnel.... #................. Zot (25279) ... #................... #................. o   orc. #.................################## _You pick up a manual of Fire Magic and begin studying. _Okay, then. 0 h_An orc comes into view. It is wielding a +0 whip. _An orc is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Casting: Kinetic Grapnel (safe; 1% risk of failure)0 h?.....#....##...##................ megagabibbo the Tinkerer #....##.†................>....... Gnoll of Ashenzari ...... #....##....................##...# Health: 58/58 ======================== #.....#........##..[..##..^##...# Magic: 23/26 =====================--- #.....#........#####†###...#..... AC: 3Str: 17 #.....#...............#....#..... EV: 120 hInt: 16 #...............#....'..... SH: 0Dex: 10 #...............#....#..... XL:  8 Next: 22% Place: Dungeon:5 .........@.....#....##...# Noise: ---------  Time: 5006.1 (0.0) .o....##.....##...##...# b) +4 whip (venom) ..... ##.....##.)....... Cast: Kinetic Grapnel 0 h .... #................. Zot (25279)  ... #................. .. #................. o   orc . #................. ################## _An orc is nearby! 0 hn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip0 hv [?1000l0 h0 .....#....##...##................ megagabibbo the Tinkerer #....##.†................>....... Gnoll of Ashenzari ...... #....##....................##...# Health: 58/58 ======================== #.....#........##..[..##..^##...# Magic: 23/26 =====================--- #.....#........#####†###...#..... AC: 3Str: 17 #.....#...............#....#..... EV: 12Int: 16 #...............#....'..... SH: 0Dex: 10 #...............#....#..... XL:  8 Next: 22% Place: Dungeon:5 .........@.....#....##...# Noise: ---------  Time: 5006.1 (0.0) .[00 h- ;10;1mo....##.....##...##...# b) +4 whip (venom) ..... ##.....##.)....... Cast: Kinetic Grapnel .... #................. Zot (25279)  ... #................. .. #................. o   orc . #................. ################## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip  You lock target on the orc and prepare to deploy your bee.0 hD †>[^  ....o .. ..... ) ....  ...  .. ......... .  0 h ==7.1 (18) Winding 0 h 0 h' [?1000h0 h  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  0 h Press: ? - help, Dir - move target: an orc, wielding a +0 whip  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 23/26 mp.0 h`[?1000l[?1000l.o--8Kinetic Grapnel7. 0 he0 hf[?1000h0 hh@ _You continue winding your clockwork bee...0 h-&[?1000l[?1000l0 hK2K.o0 hD--96.. 0 hO0 hP[?1000h0 hS@ _You continue winding your clockwork bee...0 h[?1000l[?1000l0 hL,0 h.oy(ally target)y   clockwork bee (minion)0 hg105) 0 h0 hδ[?1000h0 hv _With a metallic buzz, your clockwork bee launches itself at the orc.0 h[?1000l[?1000l0 h%q  Your clockwork bee stings the orc!0 h1)y   clockwork bee (minion)0 h6X4=31Kinetic Grapnel40 h6`0 ha[?1000h0 hZdM _The orc dies!0 h[?1000l0 hd#....)#).).##...##.#....##...##........ ##....##.†................>......  #....##.............##...  #.....#0 h.##..[..##..^##  #.....######†###...##.....#.#....# #.#....'#..@......#....#.....)y......#....##.....##.....##...##0 h2...##.....##.)o......#..........#................ o   orc wizard (asleep)......#...y   clockwork bee (minion).......#................#################0 h[?1000l0 hO  An orc wizard comes into view. It is wielding a +0 dagger.0 h0 h ey)., ally target)0 ha230 h0 h:[?1000h0 h!N _Your clockwork bee locks its sights upon the orc wizard.0 h. [?1000l0 h'E  #....)#).).##...##  #.....#....##...##  ##....##.†........> #....##.............## #.....#.##..[..##..^## #.....#.#####†###...# #.....#.#....# #0 h}H .#....' #.#....# ......y).#....##.##.....##...##.##.....##.).o......#....#.....#......#...... [?1000l0 hN 0 hP 0 ht^ yy..oo0 h` j==320 hhg 0 hh [?1000h0 hi V _The orc wizard shouts!0 h[?1000l0 hȷ0 hu #....)#).).##...##0 hy #.....#....##...##0 hf ##....##.†0 hn.0 hG.>0 h 9 #....##0 h۾.0 hJ.## #.....#0 h.##..[..##..^## #.....#.#####†###...# #.....#.#....# #.#....' #.#....##.....y.).#....###.##.....##...##0 h#.##.....##.)#..o.....#....#.#.....#.#.....#.# [?1000l0 h0 h0 h0 h.0 hy0 ho0 hT.0 h 0 h0 h&0 h--0 h 40 hfKinetic Grapnel0 h %10 h0 h0 h[?1000h0 hs 0 hM0 h E_Your clockwork bee stings the orc wizard!0 h0 h [?1000l0 h 5 #....)#).).##...## #.....#....##...##. ##....##.†...> #....##..## #.....#0 hj .##..[..##..^## #.....#.#####†###...# #.....#.#....# #.#....' #.#....# #.).#....## #....y...##.....##...## #...o....##.....##.) #.#.... #.# #.# #.# 0 h [?1000l0 h7 v  Your clockwork bee closely misses the orc wizard.0 h =--500 h# 0 h$ [?1000h0 h& n _The orc wizard hits your clockwork bee with a +0 dagger.0 hh[?1000l0 h.#...#....##.†.........> ....##.##..[..##..^####†###...#........#. '#)#y...###o....##.....##.)........#..........0 hX###################### [?1000l0 hH  Your clockwork bee closely misses the orc wizard.The orc wizard misses your clockwork bee.Your clockwork bee stings the orc wizard!0 h)y   clockwork bee (minion)0 h95=6=6Kinetic Grapnel690 h:0 h?0 hn@[?1000h0 hBT _The orc wizard dies!0 hGV[?1000l Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice8% 2b - Fugue of the FallenNecromancy16% 3  c - AnguishHexes/Necromancy47% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0 hܿ 0 h3  #.....#....##...##............ megagabibbo the Tinkerer##....##.†................>... Gnoll of Ashenzari ......#....##....................## Health: 58/58 ========================#.....#........##..[..##..^## Magic: 25/26 =======================-#.....#........#####†###...#. AC: 3Str: 17#.....#...............#....#. EV: 12Int: 16#...............#....'. SH: 0Dex: 10#...............#....#. XL:  8 Next: 26% Place: Dungeon:5#.....@.).......#....## Noise: =--------  Time: 5016.1 (0.00 h )#....y...##.....##...## b) +4 whip (venom)#...)....##.....##.)... Cast: Kinetic Grapnel#........#............. Zot (25269) #........#.............#........#............. y   clockwork bee (minion)#........#.............#######################Your clockwork bee closely misses the orc wizard. _The orc wizard hits your clockwork bee with a +0 dagger.Your clockwork bee closely misses the orc wizard.The orc wizard misses your clockwork bee.Your clockwork bee stings the orc wizard! _The orc wizard dies![?1000l0 h n  Okay, then.0 h 0 h [?1000h0 h . _0 h[?1000l0 h0 h Your spells (describe)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike Launcher0 h+Forgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft19%4  e - Forge Lightning SpireAir/Forgecraft19%4 Select a spell to describe[!]/[I] toggle spell headers0 h%L0 h?W0 hDdr #.....#....##...##............ megagabibbo the Tinkerer##....##.†................>... Gnoll of Ashenzari ......#....##....................## Health: 58/58 ========================0 hf#.....#........##..[..##..^## Magic: 25/26 =======================-#.....#........#####†###...#. AC: 3Str: 17#.....#...............#....#. EV: 12Int: 16#...............#....'. SH: 0Dex: 10#...............#....#. XL:  8 Next: 26% Place: Dungeon:5#.....@.).......#....## Noise: =--------  Time: 5016.1 (0.0)#....y...##.....##...## b) +4 whip (venom)#...)....##.....##.)... Cast: Kinetic Grapnel#........#............. Zot (25269) #[30 hajC9;49m........#.............#........#............. y   clockwork bee (minion)#........#.............####################### _The orc wizard hits your clockwork bee with a +0 dagger.Your clockwork bee closely misses the orc wizard.The orc wizard misses your clockwork bee.Your clockwork bee stings the orc wizard! _The orc wizard dies! _Okay, then.[?1000l0 hr0 h4x0 h+[?1000h0 h0 hD [?1000l[?1000l0 h'F 0 hI 40 hZ o80 h'` _Your clockwork bee winds down and falls to the ground.70 hb 0 hec C60 hd 0 hg 0 hih C50 hi 0 hxl 0 hIm n26=40 hn 0 hw 0 hz 0 hQ{ C30 h} 0 hO 0 he 0 h C20 h' 0 h 0 h 0 h C10 h 0 h 0 h{ 0 hN U=00 h 0 h p590 hm 0 h 0 h 0 h Y80 h( 0 hF l _Your dormant clockwork bee falls apart.0 h Y70 h 0 h 0 h Y60 h 0 h 0 h Y50 h; 0 h 0 h Y40 hL 0 h 0 hs .....# ## .....#...'....#....5.#<. .....#...#....#..... #.. .....#...#....#########...) .....#...#....#....#~.~~~~~~÷... .....#...#....#....##########... ....##...#....##.......... ....##...#....##.....##......... ...)#....#....##@....##..........- ....))[..#....'...).............. 0 hd h...)#).).##...##.............. ....#....##...##........ ....##.÷................> ....##....................##...## 5   white imp (asleep) .....#........##..[..##..^##...## .....#........#####†###...#..... .....#...............#....#.....#0 h ~ 31.1 (15.0)  A white imp comes into view.0 h r.550 h p==2.1 (1630 h 0 h [?1000h0 hh _The white imp shouts, "Remove thy stench, thou unctious tip-merry gudgeon!" _MP restored: 260 h&I[?1000l #......#<#....5 #....#)#....##....###......##.....#)#@....#))[..#....'...).....)#).).##...##........#...##........÷................>....................##..[..##..^.#####†##.0 h2 #......#<#....5 #....#)#....##....###......##.....#)#@....#))[..#....'...).....)#).).##...##........#...##........0 h÷................>....................##..[..##..^.#####†##.[?1000l0 hٱ0 hA40 hh[?1000h _A white imp is nearby!0 h"\[?1000l0 h]g #......#<#....5 #....#)#....##....###......##.....#)#@....#))[..#....'...).....)#).).##...##........#...##........÷................>....................##..[..##..^.#####†##.0 h  #......#<#....5 #....#)#....##....###......##.....#)#@....#))[..#....'...).....)#).).##...##........#...##........÷................>....................##..[..##..^.#####†##.[?1000l0 hf40 h 0 hj![?1000h0 h#` _A white imp is nearby!0 h R[?1000l Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft19%4  e - Forge Lightning SpireAir/Forgecraft19%4 Select a spell to cast[!]/[I] toggle spell headers0 h 0 hwN.....#...#....###.......... megagabibbo the Tinkerer .....#...'....#......#<.......... Gnoll of Ashenzari ...... .....#...#....#....5 #........... Health: 58/58 ======================== .....#...#....#....##########...) Magic: 26/26 ======================== .....#...#....#....#~.~~~~~~÷.... AC: 3Str: 17 0 h.....#...#....#....##########.... EV: 12Int: 16 ....##...#....#......#........... SH: 0Dex: 10 ....##...#....##.....##.......... XL:  8 Next: 26% Place: Dungeon:5 ...)#....#....##@....##.......... Noise: ==-------  Time: 5032.1 (0.0) ....))[..#....'...).............. b) +4 whip (venom) ...)#).).##...##................. Cast: Kinetic Grapnel ....#....##...##................. Zot (25253) ....##.÷................>........ ....##....................##...## 5  [40 h0m white imp .....#........##..[..##..^##...## .....#........#####†###...#.....# .....#...............#....#.....#A white imp comes into view. _The white imp shouts, "Remove thy stench, thou unctious tip-merry gudgeon!" _MP restored: 26 _A white imp is nearby! _A white imp is nearby!Casting: Launch Clockwork Bee (safe; 1% risk of failure)0 hu{.....#...#....###.......... megagabibbo the Tinkerer .....#...'....#......#<.......... Gnoll of Ashenzari ...... .....#...#....#....5 #........... Health: 58/58 ======================== 0 hWm.....#...#....#....##########...) Magic: 26/26 ======================== .....#...#....#....#~.~~~~~~÷.... AC: 3Str: 17 .....#...#....#....##########.... EV: 12Int: 16 ....##...#....#......#........... SH: 0Dex: 10 ....##...#....##.....##.......... XL:  8 Next: 26% Place: Dungeon:5 0 h...)#....#....##@....##.......... Noise: ==-------  Time: 5032.1 (0.0) ....))[..#....'...).............. b) +4 whip (venom) ...)#).).##...##................. Cast: Kinetic Grapnel ....#....##...##................. Zot (25253) ....##.÷................>........ ....##....................##...## 5   white imp .....#........##..[..##..^##...## .....#........#####†###...#.....# .....#...............#....#.....#A white imp comes into view. _The white imp shouts, "Remove thy stench, thou unctious tip-merry gudgeon!" _MP restored: 260 h _A white imp is nearby! _A white imp is nearby!Casting: Launch Clockwork Bee (safe; 1% risk of failure)0 h3$0 h6.....#...#....# ##.......... megagabibbo the Tinkerer .....#...'....#......#<.......... Gnoll of Ashenzari ...... .....#...#....#....5 #........... Health: 58/58 ======================== .....#...#....#....##########...) Magic: 23/26 =====================--- .....#...#....#....#~.~~~~~~÷.... AC: 3Str: 17 .....#...#....#....##########.... EV: 12Int: 16 ....##...#....#......#........... SH: 0Dex: 10 ....##...#....##.....##.......... XL:  8 Next: 26% Place: Dungeon:5 ...)#....#....##@....##.......... Noise: ==-------  Time: 5032.1 (0.0) ....))[..#....'...).....[40 h:0m......... b) +4 whip (venom) ...)#).).##...##................. Cast: Kinetic Grapnel ....#....##...##................. Zot (25253) ....##.÷................>........ ....##....................##...## 5   white imp .....#........##..[..##..^##...## .....#........#####†###...#.....# .....#...............#....#.....# _A white imp is nearby! _A white imp is nearby!Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp0 h+ [?1000l0 h .....#...#....###.......... megagabibbo the Tinkerer 0 h! x.....#...'....#......#<.......... Gnoll of Ashenzari ...... .....#...#....#....5 #........... Health: 58/58 ======================== .....#...#....#....##########...) Magic: 23/26 =====================--- .....#...#....#....#~.~~~~~~÷.... AC: 3Str: 17 .....#...#....#....##########.... EV: 12Int: 16 0 hE ....##...#....#......#........... SH: 0Dex: 10 ....##...#....##.....##.......... XL:  8 Next: 26% Place: Dungeon:5 ...)#....#....##@....##.......... Noise: ==-------  Time: 5032.1 (0.0) ....))[..#....'...).............. b) +4 whip (venom) ...)#).).##...##................. Cast: Kinetic Grapnel ....#....##...##................. Zot (25253) ....##.÷................>........ ....##....................##...## 5   white imp .....#........##..[..##.0 h .^##...## .....#........#####†###...#.....# .....#...............#....#.....#Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a white imp  You lock target on the white imp and prepare to deploy your bee.  (Press . to continue winding your bee.)0 h` 0**0 hc ***Aim  Press: ? - help, Dir - move target  Aim: a white imp  You lock target on the white imp and prepare to deploy your bee.  0 ho (Press . to continue winding your bee.)  The white imp gestures at you.0 h=p 0...0 hqq ..0 ht 754--0 ht {3.1 (12) Winding 0 h{ 0 h [?1000h0 hӇ ; _The puff of frost hits you. 0 h _You take 4 damage, and have 54/58 hp. You now have 23/26 mp.0 h([?1000l[?1000l.5--41. [?1000h0 hY@ _You continue winding your clockwork bee...0 h[?1000l[?1000l0 hO  You continue winding your clockwork bee...0 h( ****The white imp gestures at you.0 hI:....0 haL48-----==50.. 0 hX0 hb[?1000h0 h[e _The puff of frost hits you! _You take 6 damage, and have 48/58 hp.0 h8[?1000l[?1000l0 h@0 hA0 hhQ.5y(ally target)y   clockwork bee (minion)0 hV--6Kinetic Grapnel49) 0 hFa0 hb[?1000h0 hd _With a metallic buzz, your clockwork bee launches itself at the white imp.0 h[?1000l[?1000l0 h0 h0 h3n.5y.0 h4=--780 h0 h[?1000h0 h%0 hP[?1000l#######....##.....##'.#<. #...........#########...)...#~.~~~~~~÷.#.5y.###########...##)#....#....##.....##..))[..#....'...))#).).##...##.....##...##.÷.......>........##.....................##..[..##..^##...#.#####†###[?1000l0 hlT0 h] .5Your clockwork bee stings the white imp but does no damage.0 hei=870 hm0 ho[?1000h0 hZpf _Your clockwork bee closely misses the white imp.0 h[?1000l0 hl[?1000l0 h*  You closely miss the white imp.Your clockwork bee barely misses the white imp.0 h43-----9.0 (0.960 h0 h[?1000h0 h _The white imp hits you. The white imp freezes you. _You take 5 damage, and have 43/58 hp.0 h[?1000l0 hF[?1000l0 hD  You hit the white imp.Your clockwork bee stings the white imp!0 h3.y   clockwork bee (minion)0 h--=740.0 (1.0Kinetic Grapnel50 h0 h [?1000h0 hu S _The white imp dies!0 hk[?1000l.............<########....##.....##'.#<. #...........#########...)..#~.~~~~~~÷.y.###########...####.)#..##.....##..))[..#....'...))#).)....##...##.÷>........#..............[..##..^##...#[?1000l**   dormant clockwork bee (minion)-140 hP $[?1000h 0 h F_Your clockwork bee winds down and falls to the ground.0 hN [?1000l0 hP [?1000l0 h 0 hQ# 0 h$ -0 h$ 0 h* 0 hH, [?1000h0 h.  0 hS/ 0 h0 ._No target in view!0 h0 0 hv&[?1000l  Skill  Level Cost  Apt Skill  Level Cost  Apt  + Fighting   3.5   1.0  +8   + Spellcasting   6.4   1.8  +8          + Maces & Flails 3.2   1.0  +8   + Conjurations 2.6   1.1  +6  + Axes3.2   1.0  +8   + Hexes2.6   1.1  +6  + Polearms3.2   1.0  +8   + Summonings2.6 0 h5[m  1.1  +6  + Staves3.2   1.0  +8   + Necromancy2.6   1.1  +6  + Unarmed Combat 3.2   1.0  +8   + Forgecraft7.6   2.8  +6  + Throwing3.2   1.0  +8   + Translocations 2.6   1.1  +6      + Alchemy2.6   1.1  +6  + Short Blades 3.2   1.0  +8   + Fire Magic   3.0   0.5  +60 h9[37m +4+ Long Blades3.2   1.0  +8   + Ice Magic   3.0   1.1  +6  + Ranged Weapons 3.2   1.0  +8   + Air Magic   3.0   1.1  +6       + Earth Magic   3.0   1.1  +6  + Armour3.2   1.0  +8      + Dodging5.6   1.5  +8   + Invocations3.5   0.8  +9  + Shields3.2  [40 hC0m 1.0  +8   + Evocations3.2   1.0  +8  + Stealth5.3   1.5  +8   + Shapeshifting 2.9   0.9  +7  Skills enhanced by Ashenzari's power are in green. Bonus from skill manuals is  in red.  [?] Help  [_] enhanced|base level [!] training|cost0 h! 0 hC,.....#...#.................<..... megagabibbo the Tinkerer .....#...#....#########.......... Gnoll of Ashenzari ...... .....#...#....##.....##.......... Health: 43/58 =================------- .....#...'....#......#<.......... Magic: 24/26 ======================-- .....#...#....#..... #........... AC: 3Str: 17 .....#...#....#....##########...) EV: 12Int: 16 .....#...#....#....#~.~~~~~~÷.... SH: 0Dex: 10 .....#...#....#..*.##########.... XL:  8 Next: 27% Place: Dungeon:5 ....##...#....#.@....#........... Noise: ---------  Time: 5041.0 (0.0) ....##...#....0 h7/<[40m##.....##.......... b) +4 whip (venom) ...)#....#....##.....##.......... Cast: Kinetic Grapnel ....))[..#....'...).............. Zot (25244) ...)#).).##...##................. ....#....##...##................. *   dormant clockwork bee (minion) ....##.÷................>........ ....##....................##...## .....#........##..[..##..^##...## _You take 5 damage, and have 43/58 hp.  You hit the white imp.Your clockwork bee stings the white imp! _The white imp dies! _Your clockwork bee winds down and falls to the ground. _No target in view![?1000l0 h40 hp70 h?0 h@[?1000h0 hNB0 h [?1000l0 hV Inventory: 22/52 slots Hand Weapons (go to first with ))  b - a +4 whip of venom (weapon)a - a +2 whip of electrocution Armour (go to first with [)  n - a +0 leather armour (worn) Jewellery (go to first with "=) 0 h  h - a +6 ring of strength (worn)  i - the cursed ring of the Shackled Adversity (worn) {MP+9, Self, Elem}q - a +6 ring of dexterity Scrolls (go to first with ?)  k - 3 scrolls of amnesiag - 2 scrolls of butterflies  d - 2 scrolls of noise  r - a scroll of silence  u - 2 scrolls of teleportation  t - a scroll of torment Potions (go to first with !)  p - a fizzy pink potion  x - an orange potion  l - 3 potions of curings - 2 potions of enlightenment  j - 3 potions of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]0 h  i - the cursed ring of the Shackled Adversity (worn) {MP+9, Self, Elem}. It is an ancient artefact. MP+9: It affects your magic capacity (+9). It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {MP+9} {jewellery} Menu/colouring prefixes: identified artefact equipped jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love 0 hJ To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (r)emove, (d)rop, (=)adjust, or (i)nscribe.0 hInventory: 22/52 slots Hand Weapons (go to first with ))  b - a +4 whip of venom (weapon)a - a +2 whip of electrocution Armour (go to first with [)  n - a +0 leather armour (worn) Jewellery (go to first with "=)  h - a +6 ring of strength (worn)  i - the cursed ring of the Shackled Adversity (worn) {MP+9, Self, Elem}  q - a +6 ring of dexterity Scrolls (go to first with ?)  k - 3 scrolls of amnesia  g - 2 scrolls of butterflies  d - 2 scrolls of noise  r - a scroll of silence  u - 2 scrolls of teleportation  t - a scroll of torment Potions (go to first with !)  p - a fizzy pink potion  x - an orange potion  l - 3 potions of curing  s - 2 potions of enlightenment  j - 3 potions of heal wounds [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc0 h(X] exit[top]0 hJ0 hɗ0 h.....#...#.................<..... megagabibbo the Tinkerer .....#...#....#########.......... Gnoll of Ashenzari ...... .....#...#....##.....##.......... Health: 43/58 =================------- .....#...'....#......#<.......... Magic: 24/26 ======================-- .....#...#....#..... #........... AC: 3Str: 17 .....#...#....#....##########...) EV: 12Int: 16 .....#...#....#....#~.~~~~~~÷.... SH: 0Dex: 10 .....#...#....#..*.##########.... XL:  8 Next: 27% Place: Dungeon:5 ....##...#....#.@....#........... Noise: ---------  Time: 5041.0 (0.0) ....##...#....0 hwR[40m##.....##.......... b) +4 whip (venom) ...)#....#....##.....##.......... Cast: Kinetic Grapnel ....))[..#....'...).............. Zot (25244) ...)#).).##...##................. ....#....##...##................. *   dormant clockwork bee (minion) ....##.÷................>........ ....##....................##...## .....#........##..[..##..^##...## _You take 5 damage, and have 43/58 hp.  You hit the white imp.Your clockwork bee stings the white imp! _The white imp dies! _Your clockwork bee winds down and falls to the ground. _No target in view![?1000l0 h0 hӴ0 h[?1000h0 h0 hI [?1000l0 hL Drop what?22/52 slots (_ for help) Hand Weapons (select all with ))  b - a +4 whip of venom (weapon)a - a +2 whip of electrocution Armour (select all with [)  n - a +0 leather armour (worn) Jewellery (select all with "=)  h - a +6 ring of strength (worn)  i - the cursed ring of the Shackled Adversity (worn) {MP+9, Self, Elem}q - a +6 ring of dexterity Scrolls (select all with ?)  k - 3 scrolls of amnesiag - 2 scrolls of butterflies  d - 2 scrolls of noise  r - a scroll of silence  u - 2 scrolls of teleportation  t - a scroll of torment 0 h Potions (select all with !)  p - a fizzy pink potion  x - an orange potion  l - 3 potions of curings - 2 potions of enlightenment [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0 h0 h[?1000l0 hϛ.....#...#.................<..... megagabibbo the Tinkerer .....#...#....#########.......... Gnoll of Ashenzari ...... .....#...#....##.....##.......... Health: 43/58 =================------- .....#...'....#......#<.......... Magic: 24/26 ======================-- .....#...#....#..... #........... AC: 3Str: 17 .....#...#....#....##########...) EV: 12Int: 16 .....#...#....#....#~.~~~~~~÷.... SH: 0Dex: 10 .....#...#....#..*.##########.... XL:  8 Next: 27% Place: Dungeon:5 ....##...#....#.@....#........... Noise: ---------  Time: 5041.0 (0.0) ....##...#....0 hd[40m##.....##.......... b) +4 whip (venom) ...)#....#....##.....##.......... Cast: Kinetic Grapnel ....))[..#....'...).............. Zot (25244) ...)#).).##...##................. ....#....##...##................. *   dormant clockwork bee (minion) ....##.÷................>........ ....##....................##...## .....#........##..[..##..^##...##You hit the white imp.Your clockwork bee stings the white imp! _The white imp dies! _Your clockwork bee winds down and falls to the ground. _No target in view!Okay, then.[?1000h _0 hQ?[?1000lDrop what?22/52 slots (_ for help) Hand Weapons (select all with ))  b - a +4 whip of venom (weapon)a - a +2 whip of electrocution Armour (select all with [)  n - a +0 leather armour (worn) Jewellery (select all with "=)  h - a +6 ring of strength (worn)  i - the cursed ring of the Shackled Adversity (worn) {MP+9, Self, Elem}q - a +6 ring of dexterity 0 hBScrolls (select all with ?)  k - 3 scrolls of amnesiag - 2 scrolls of butterflies  d - 2 scrolls of noise  r - a scroll of silence  u - 2 scrolls of teleportation  t - a scroll of torment Potions (select all with !)  p - a fizzy pink potion  x - an orange potion  l - 3 potions of curings - 2 potions of enlightenment [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]0 hf$(and turn off autopickup for) what?(1 turn)  b - a +4 whip of venom (weapon)  q * a +6 ring of dexterity[Enter] accept (1 chosen)0 h[?1000l.....#...#.................<..... megagabibbo the Tinkerer .....#...#....#########.......... Gnoll of Ashenzari ...... .....#...#....##.....##.......... Health: 43/58 =================------- .....#...'....#......#<.......... Magic: 24/26 ======================-- .....#...#....#..... #........... AC: 3Str: 17 .....#...#....#....##########...) EV: 12Int: 16 .....#...#....#....#~.~~~~~~÷.... SH: 0Dex: 10 .....#...#....#..*.##########.... XL:  8 Next: 27% Place: Dungeon:5 ....##...#....#.@....#........... Noise: ---------  Time: 5041.0 (0.0) ....0 ha##...#....##.....##.......... b) +4 whip (venom) ...)#....#....##.....##.......... Cast: Kinetic Grapnel ....))[..#....'...).............. Zot (25244) ...)#).).##...##................. ....#....##...##................. *   dormant clockwork bee (minion) ....##.÷................>........ ....##....................##...## .....#........##..[..##..^##...##Your clockwork bee stings the white imp! _The white imp dies! _Your clockwork bee winds down and falls to the ground. _No target in view! _Okay, then.Autopickup disabled for rings of dexterity.4=5=2.0 (13[?1000h _The white imp dies! _Your clockwork bee winds down and falls to the ground.No target in view! _Okay, then.[0 h40m  Autopickup disabled for rings of dexterity. _You drop a +6 ring of dexterity.0 hH[?1000l0 h[?1000l0 h0 hl0 h-0 h3210 h0 h>Y00 h45==3926=870 h6=60 hm0 h\Y50 h0 h=40 h0 hDl _Your dormant clockwork bee falls apart.0 hq7=30 h0 htY20 h0 hY10 h40 h;00 ha0 hOx8290 hi0 hkY80 h0 hDY70 h0 h0 hq9=60 h0 hY50 h0 hwY40 h0 hE0 hC30 h0 h*0 hr50=20 h0 h;0 hC10 h0 h#0 hC00 h0 h0 hr1=190 h0 h Y80 h 0 h 0 h C70 h~ 0 h0 hC60 h0 h70 h#q2=50 h0 hY40 h0 hY30 hO0 h 0 ha320 h0 h#Y10 h!0 hn"Y00 h#0 h#%0 h%D090 h&0 h(L4=0 hG);80 h"*0 h+Y70 h-0 h.Y60 h00 h10 h2q5=50 hY30 h5Y40 h[60 h7Y30 hm90 h;0 h;j6=20 h<0 h'>0 h ?C10 h?0 hKAY00 hB0 h;D[1990 hyF0 hFH0 hHq7=80 hI0 hKY70 h.M0 hOY60 h7Q0 hFR8580 hSV=50 hS0 hZ0 h[Y40 hz\0 h^0 h_Y30 ha0 hb0 hcY20 h!e0 h3t0 huk=10 h6w0 hH{0 h|0 h~C00 h~0 h0 h0 hфD890 h0 hI  You see here a +6 ring of dexterity.0 h0 h֒J8 _0 hF0 h0 hOC765  There is an open door here.4 _320 h\10790 hP8  You see here a +0 war axe.7 _0 hB+  Things that are here:  a +0 leather armour; a +0 mace; an orc skeleton6 _  Things that are here:  a +0 leather armour; a +0 club5 _  There is an open door, spattered with blood here.Things that are here:  a +0 flail; an iguana skeleton4 _0 h  Things that are here:  a +0 chain mail; a +0 hand axe; an orc skeleton3 _2106980 h87654321  There is an open door here.0 _59  There is an open door here.8 _7650 hF43  There is an open door here.2 _10490 hD80 h0 h0 hkY70 h= _You open the door.6  There is an open door here.5 _0 h40 h$  There is an open door here.3 _0 h-=y2100 hH390 ht]8  There is an open door here.7 _60 hq 540 h̉ 320 hjo10 h,0 h-o00 h290 h870 h60 h50 h 430 h 20 h0 hY10 h#0 h$0 h(0 h)C00 hl,0 h/0 h*20 h3D190 ho40 hH70 h80 h9C80 h:0 h=0 hO?0 hA@C70 hA0 h^C0 hBE0 hFC60 hG0 h3J0 h4L0 h"MC50 hM0 hP0 hHR0 h6SC40 hT0 hV0 hfX0 hVYC30 h2Z0 h\0 h^0 h_C20 h^`0 h}b0 hwd0 heC10 hf0 h%i0 hHk0 hClC00 h*m0 ho0 hq0 hrD090 h#t0 hv0 hx0 hyyC80 hz0 h6}0 h0 hC70 hG0 hp0 h` ##)).##....# ...........##)).###'### #....####+###.).##...## #....##....##. #..........#..) >..........##...##...... ...........##...##.. .?.................. ..##@...##17836.0) #....##. ∆ #........## ##...### #.. #.....##...## ##....##...##  #......#...#....... [0 h40m #>.....#...#....... 976[?1000h _Found a stone staircase leading down. _Health restored: 58; MP restored: 260 h>[?1000l0 h?[?1000l0 h,B0 h@C0 hD0 h2b5 _4320 hm10 h0 h0 .........).... ............##)).## ............##)).## ##+###.).## #....##....## ##..........#..) #>..........##...## ###...## #.@.......#.....##....## ##....##....##.....=....#.........##..#######...... #.....##...## ##....##...## #......#...#0 h285.0 (6.0)0 hh6.0 (70990 h̙[?1000h _q - a scroll labelled OSEANU NOARELE0 h% D[?1000l[?1000l0 hD 8760 h#Y #....####+###.).## #....##....##.....##..........#..)...#>..........##..#.......##0 h[ ...............#.....##....#....##........#........#####....... #.....##...## ##....##...## ##...#>.....#...#.......#...#.#0 hI` +9.0 (30 h..........##...## Magic: 26/26 ========================#...........##...## AC: 3Str: 17#.................. EV: 12Int: 16#.....##....##..... SH: 0Dex: 10##....##....##..... XL:  8 Next: 27% Place: Dungeon:5#.@....#........... Noise: ---------  Time: 5190.0 (0.0)#.....##........... b) 0 h`+4 whip (venom)#######............ Cast: Kinetic Grapnel#.....##...## Zot (25095) ##....##...###......#...#. #>.....#...#. #......#...#. ##.....#...#.  _There is an open door here. _There is an open door here. _Found a stone staircase leading down. _Health restored: 58; MP restored: 26 _q - a scroll labelled OSEANU NOARELE _v - a ring of poison resistance[?1000l  You remove your +6 ring of strength.You feel weaker.1191.0 (14[?1000h0 h< _v - a ring of poison resistance (worn)0 h[?1000l0 h [?1000l0 h"0 he#40 h+0 h4320 h|70 h\9Y10 h:0 h=0 h?0 h%@C00 h-A0 hDC0 h2E0 h:FD890 hDG0 hJ0 hcL0 h/M;80 h:N0 hP0 h!S0 hS;70 hT0 hW0 h=Z0 h [;60 h[0 h^0 ho`Y50 ha0 h>>>(Press ? for help)###############################################...............<.#...#......#...............##.................#...#......#...............##.................#...#......#...............##.................#...#......#...............##......@..........#...'......#...............#0 h( e#########...###..###..###....###..##'###########.....###...###..###..###....###..##.####.....##...........#................†................##...........#.................................##...........#.........<.......................#########....#....#######÷....##...##..........########....##.(..##...##...##.....##...##......)...##..........#####'##.........#..........##+####.....##.................(.........#..........##...##)....##................##().##....#...........#......>...#0 hN#................##)(.###'###...........#....).....##....##....####+###.).##...##....*......#..........###...##....##....##.....................#..........#######..........#..)............)......#..........##>..........##...##................#...)......##...........##...##................#..........##..................................#.........(#1 h;...............<.#...#......#................@'#########...###..###..###....###..##'#########......####...........#................†............<##############÷....##...#########....##.(..##...##...##.)......###'##..............##+####.........(...##)##().##.#......>)(.###'##)..##....####+###.).##...*.#....##............... ####......#..)) #>#...##.).........(##....##.1 h 1 hi [?1000l1 h megagabibbo the TinkererGnoll of Ashenzari ......Health: 58/58 ========================######################## Magic: 26/26 ========================#...............<.#...#. AC: 3Str: 111 h #.................#...#. EV: 12Int: 16#.................#...#. SH: 0Dex: 10#.................#...#. XL:  8 Next: 27% Place: Dungeon:5#......@..........#...'. Noise: ---------  Time: 5223.0 (0.0)#########...###..###..### b) +4 whip (venom)1 h #.....###...###..###..### Cast: Kinetic Grapnel#...........#............ Zot (25062) #...........#............#...........#.........<.. ########....#....#######÷ #######....##.(..##...##...##. #..........#####'##.........#. You feel weaker. _v - a ring of poison resistance (worn) _There is an open door here. _Done exploring. _Done exploring. _Done exploring.1 h~ 1 hE 1 h 1 h v1 _1 h$ o01 hX' 1 h,* Z591 h, 1 h/ 1 h2 Y81 h5 1 hb; 1 h/> Y71 hA 1 hrD 1 h_G Y61 h"J 1 hM 1 hQ Y51 h0T 1 hX 1 hO[ Y41 h_ 1 hsg  _v - a ring of poison resistance (worn) _There is an open door here. _Done exploring. _ There is an open door here.1 hfq v3 _1 ht 1 hx Y21 h| 1 h 1 h˂ Y11 h 1 h 1 h Y01 h 1 h{ 1 hz Z491 h 1 h 1 h֚ 81 h C71 h 1 h 1 h: Y61 h 1 h 1 h Y51 hx 1 h 1 h Y41 hԭ 1 h #######....##.(..##...##..........#####'##....#.................(.... #................##(). #................##)(.# #....##....####+###.).# ##...##....##....##... ######..). 1 hi #@.#...#41.0 (18.0) #...........##... #................. #.....##....## ##....##....## #......#. #.....##..........1 h5  #######.......... ##...#1 h" 1 h 1 h [?1000h1 h  _There is an open door here. _Done exploring. _There is an open door here. _There is a stone staircase leading down here.1 h[?1000l[?1000l1 hK1 h@1 h1 h2.0)3 _1 h>1 h63   #.#   #.#   #.#   #.#   #.#   #.#  1 h #.#  6#  ##               1 hȖF70001 hř1 hb8 (1.86999[?1000h _You climb downwards. _There is a stone staircase leading up here.1 h[?1000l1 h[?1000l1 h41 h1 h'1 h1 h@`8 _1 h71 hg _You hear a distant slurping noise.1 hY61 h 1 h!1 h"1 h#Y51 h%1 h)1 h*Q41 h,g _You hear a distant slurping noise.1 h/Y31 h01 hP21 hO31 h$4Y21 h51 hb8Y11 h791 h.<01 h~=1 hB?1 h.@Z891 h(A1 hCY81 h D1 h\E1 hNc7651 hQ,1 hQ1 hRY41 hS1 hyUY31 h@V1 hV1 hXY21 hXY1 hZ1 hm]o11 hY^1 h_1 h`Y01 hg7981 hQh1 hAi1 hukY71 h=l1 hm1 ho1 hoY61 hq1 h t1 htC51 hu1 hw1 h_{Y41 h|1 h1 h}Y31 h1 h1 hƈo21 h11 h)1 h1 h;01 h1 hW _You open the door.1 h1 hD691 hG1 hơ`  There is an open door here.1 h`8 _1 h1 h٧1 hY71 hܫ1 hXY61 h1 hQN _You now have 169 gold pieces (gained 19).1 hgY51 h1 h1 hþ1 hC41 h1 hBY31 h _u - 3 scrolls of teleportation (gained 1)1 hY21 h1 hY11 hE1 hz _k - 4 scrolls of amnesia (gained 1)1 h7Y01 h1 hZ591 hG1 hN _You now have 187 gold pieces (gained 18).1 hY81 h^1 hY71 hod _You now have 210 gold pieces (gained 23).1 hc6541 h,1 hc##+# ####.# ....# #######....# . ... .........#.# .. ..####+###....# ... #ß..#...ß#...# .... #....#...#.#.# ..... #.(.#....#.#.# l.....##.#.#.#.'.#.# ......'@#.#.#.##.#.# #####.#....#...#.#.# #∆#...#....#.#.# #ß...#..ß#.#.# ..###+####..#.# #... ..#.#   l  [391 h (;49m iguana (asleep)#... ###.#  #.## #.#   #.#   87.8 (45.0)  You open the door.8.8 (463[?1000h _An iguana comes into view.1 h;}[?1000l ##+#   ....#   . ...   .. ..####+###....#  ... #ß..#...ß#...#  .... #....#...#.#.#  ..... #.(.#....#.#.#  l.....##.#.#.#.'.#.#  ......'@#.#..#  #####.#....#.#  #∆#...#....#.#.#  #ß...#..ß#.#.#  ..###+#.#  #... ..#.#  #... ###.#  #.## #.#  #.# 1 h1 ##+#   ....#   . ...   .. ..####+###....#  ... #ß..#...ß#...#  .... #....#...#.#.#  ..... #.(.#....#.#.# 1 hJv l.....##.#.#.#.'.#.#  ......'@#.#..#  #####.#....#.#  #∆#...#....#.#.#  #ß...#..ß#.#.#  ..###+#.#  #... ..#.#  #... ###.#  #.## #.#  #.# [?1000l1 hM1 hC1 h1 h[?1000h1 h^ _An iguana is nearby!1 h[?1000l1 h ##+# ####.# .......# #....# ....... .#.# ......####+###....# 1 hG....#ß..#...ß#...# ...#....#...#.#.# ..#.(.#....#.#.# .l.....##.#.#.#.'.#.# .@.#.#.#.##.#.# .#####.#....#...#.#.#  #?#...#....#.#.# #.#ß...#..ß#.#.# ...###+####..#.# #... ..#.#  #... ###.# #.## #.# #.#[?1000l1 h 1 h0.ll∆1 h{5l9.8 (1.0)21 hB?1 h[?1000h1 h _The iguana hisses angrily. _There is an open door here.1 h[?1000l1 h:1 hS Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%1 h.2  c + Launch Clockwork Bee Forgecraft2% 3 d - Forge Blazeheart GolemFire/Forgecraft19%4  e - Forge Lightning SpireAir/Forgecraft19%4 Select a spell to cast[!]/[I] toggle spell headers1 hr1 h1 hk##+#####.#megagabibbo the Tinkerer.......# #######....#Gnoll of Ashenzari .............. .........#.#1 hHealth: 58/58 ========================........####+###....#Magic: 26/26 ========================.......#ß..#...ß#...#AC: 3Str: 11.......#....#...#.#.#EV: 12Int: 16.......#.(.#....#.#.#SH: 0Dex: 10..l....##.#.#.#.'.#.#1 h $XL:  8 Next: 27% Place: Dungeon:6.......@.#.#.#.##.#.#Noise: ---------  Time: 5289.8 (0.0).#####.#....#...#.#.#b) +4 whip (venom)#?#...#....#.#.#Cast: Kinetic Grapnel#.#ß...#..ß#.#.#Zot (26952) ...###+####..#.##.....#.#l   iguana∆ #...###.##.###.##.#You open the door. _An iguana comes into view. _An iguana is nearby! _The iguana hisses angrily. _There is an open door here.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)1 h"2##+#####.#megagabibbo the Tinkerer.......# #######....#Gnoll of Ashenzari .............. .........#.#Health: 58/58 ========================........####+###....#1 h=yMagic: 26/26 ========================.......#ß..#...ß#...#AC: 3Str: 11.......#....#...#.#.#EV: 12Int: 16.......#.(.#....#.#.#SH: 0Dex: 10..l....##.#.#.#.'.#.#XL:  8 Next: 27% Place: Dungeon:61 h{.......@.#.#.#.##.#.#Noise: ---------  Time: 5289.8 (0.0).#####.#....#...#.#.#b) +4 whip (venom)#?#...#....#.#.#Cast: Kinetic Grapnel#.#ß...#..ß#.#.#Zot (26952) ...###+####..#.##.....#.#l   iguana∆ #...###.##.###.##.#You open the door. _An iguana comes into view. _An iguana is nearby! _The iguana hisses angrily. _There is an open door here.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)1 h(K4 ##+# ####.#  megagabibbo the Tinkerer .......# #######....#  Gnoll of Ashenzari ...... ........ .........#.#  Health: 58/58 ======================== 1 h6L........####+###....#  Magic: 23/26 =====================--- .......#ß..#...ß#...#  AC: 3Str: 11 .......#....#...#.#.#  EV: 12Int: 16 .......#.(.#....#.#.#  SH: 0Dex: 10 ..l....##.#.#.#.'.#.#  XL:  8 Next: 27% Place: Dungeon:6 .......@.#.#.#.##.#.#  Noise: ---------  Time: 5289.8 (0.0) .#####.#....#...#.#.#  b) +4 whip (venom) #?#...#....#.#.#  Cast: Kinetic Grapnel 1 hCOg#.#ß...#..ß#.#.#  Zot (26952)  ...###+####..#.#  #... ..#.#  l   iguana ∆ #... ###.#  #.## #.#  #.# _The iguana hisses angrily. _There is an open door here.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana1 hc [?1000l ##+# ####.#  megagabibbo the Tinkerer .......# #######....#  Gnoll of Ashenzari ...... ........ .........#.#  Health: 58/58 ======================== ........####+###....#  Magic: 23/26 =====================--- .......#ß..#...ß#...#  AC: 3Str: 11 .......#....#...#.#.#  EV: 12Int: 16 .......#.(.#....#.#.#  SH: 0Dex: 10 ..l....##.#.#.#.'.#.#  XL:  8 Next: 27% Place: Dungeon:6 .......@.#.#.#.##.#.#  Noise: ---------  Time: 5289.8 (0.0)1 hF  .#####.#....#...#.#.#  b) +4 whip (venom) #?#...#....#.#.#  Cast: Kinetic Grapnel #.#ß...#..ß#.#.#  Zot (26952)  ...###+####..#.#  #... ..#.#  l   iguana ∆ #... ###.#  #.## #.#  #.# _There is an open door here.Casting: Launch Clockwork Bee (dangerous; 2% risk of failure)  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana  You lock target on the iguana and prepare to deploy your bee. ##+#         1 h l      (  ...l           #... ..#.#  ∆ #...  #.##  #.#==90.8 (1Kinetic Grapnel1) Winding 1 h 1 h~ [?1000h1 hj w  Aiming: Launch Clockwork Bee (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target: an iguana  You lock target on the iguana and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 23/26 mp.1 h [?1000l[?1000l1 h 1 h% H.l1 h --10. 1 h 1 h[?1000h1 h@ _You continue winding your clockwork bee...1 h[?1000l[?1000l1 h<1 hG>.l1 h--249.. 1 h1 h5[?1000h1 h|@ _You continue winding your clockwork bee...1 h#W6[?1000l[?1000l.l@y(ally target)y   clockwork bee (minion)38) [?1000h _With a metallic buzz, your clockwork bee launches itself at the iguana.1 h7^[?1000l##+# ####.#  .......# #....#  ........ .#.#  ........####+###....#  .......#ß..#...ß#...#  .......#....#...#.#.#  .......#.(.#....#.#.#  .##.#.#.#.'.#.#  ......ly@#.#.#.##.#.#  .#####.#....#...#.#.#  #?#...#....#.#.#  #.#ß...#..ß#.#.#  ...###+####..#.#  #... ..#.#  ∆ #... ###.#  #.##1 h̳:[m #.#  #.#  [?1000l 4==47[?1000h _Your clockwork bee stings the iguana! The iguana bites your clockwork bee.1 hA[?1000l[?1000l1 hI  Your clockwork bee barely misses the iguana.Your clockwork bee stings the iguana.1 hJa561 hN1 hUO[?1000h1 h Qb _The iguana barely misses your clockwork bee.1 h[?1000l[?1000l1 ht  Your clockwork bee stings the iguana!1 hs†y   clockwork bee (minion)1 h]=30-6Kinetic Grapnel51 h1 hBX[?1000h _The iguana dies!1 hXI[?1000l1 h+K[?1000l1 hN1 hP1 hS1 hÀ4 _Your clockwork bee winds down and falls to the ground.35=21 h1 hqY11 ha1 h71 h[h1 h`*1 hT-1 hFh   howler monkey (wandering)1 h;*   dormant clockwork bee (minion)1 h1 h1 hh1 h&300.8 (41 hyh1 haally targ1 hE et)1 h%1 h[1 h#$1.8 (51 h%01 h1 h1 h[?1000h1 h$ 1 h#1 h<_A howler monkey comes into view.1 h1 hk[?1000l ##+#         ...###+##  .......#ß..#..  .......#....#  .......#.(.#  .......##.#  ......†*@#  .#####.#....#  #?#...#....#.#.#  #.#ß...#..  ...###+#  #... ..#.#  ∆ #... ###.#  #.## #.#  #.# 1 hYa ##+#         ...###+##  .......#ß..#..  .......#....# 1 hdJ .......#.(.#  .......##.#  ......†*@#  .#####.#....#  #?#...#....#.#.#  #.#ß...#..  ...###+#  #... ..#.#  ∆ #... ###.#  #.## #.#  #.# [?1000l1 hBm1 hq1 hy1 h{[?1000h1 hf~d _A howler monkey is nearby!1 h [?1000l1 h [?1000l1 h yy   1 h L4-1 hx 1 h [?1000h1 h  You wind your clockwork bee back up and it locks its sights upon the howler  monkey! _You now have 24/26 mp. 1 h [?1000l 1 ha ##+# ####.#  .......# #....#  .h...... .#.#  ........####+###....#  .......#ß..#...ß#...#  .......#....#...#.#.#  .......#.(.#....#.#.#  .##.#.#.#.'.#.#  ......†@y#.#.#.##.#.#  .#####.#....#...#.#.#  #?#...#....#.#.#  #.#ß...#..ß#.#.#  ...###+####..#.# #... ..#.#  ∆ #... ###.#  #.## #.# #.#[?1000l[ 1 h8kM40m .hcatching breath, ally …)The howler monkey hoots and howls with incredible vigour!========2.8 (139 1 hm 1 hr[?1000h 1 hbsA _You hear an angry hiss.  1 htK_There is an open door here. 1 h[?1000l 1 hp ##+# ####.##.# #....#.. .#.##..h.....####+###....#.#ß..#...ß#...##.#....#...#.#.##.#.(.#....#.#.## 1 h .##.#.#.#.'.#.##......@'y#.#.#.##.#.##.#####.#....#...#.#.# #?#...#....#.#.# #.#ß...#..ß#.#.# ...###+####..#.# #... ..#.# ∆ #... ###.# #.### #.#  #.# 1 hG[?1000l 1 hR 1 h 1 hk.hy. 1 h--------3Kinetic Grapnel8 _ 1 h 1 hQ|[?1000h _You see here an iguana corpse. 1 h [?1000l ##+# ####.##.###....#. .#.##.####+###....#.h....#ß..#...ß#...# #.#....#...#.#.# #.#.(.#....#.#.# #......y##.#.#.#.'.#.# #†'.#.#.#.##.#.# #.#####.#....#...#.#.# #?#...#....#.#.# #.#ß...#..ß#.#.# ...###+####..#.# #... ..#.# ∆ #.... ###.# #.### #.#  #.#[?1000l.hy.ally target)[39; 1 h 49m 1 h 5=--------47 _ 1 h [?1000h 1 h)  1 hǜ[?1000l 1 h$ ##+# ####.# ##.#########....# ....#.# 1 hs#.####+###....# .#ß..#...ß#...# #..h....#....#...#.#.# #.....y.#.(.#....#.#.# #.##.#.#.#.'.#.# #....@.†'.#.#.#.##.#.# #.#####.#....#...#.#.# #?#...#....#.#.# #.#ß...#..ß#.#.# .. 1 hЩ.###+####..#.# #... ..#.# ∆ #.... ###.# #.### #.#  #.# 1 h[?1000l 1 hի 1 hެ 1 h 1 hV S..yh..S   water moccasinh   howler monkey (ally target)y   clockwork bee (minion)A water moccasin comes into view.56[?1000h _Your clockwork bee misses the howler monkey. 1 h[?1000l 1 h #. #.####+## ####. ##.S.....#########.... ............#.### 1 hΙC..####+###.............#ßß#... #....y..#....#...#.#. #...h...#.(.#....#.#. #...@...##.'.#. #......†'.#.#.#.##.#.#.#####.#....#...#.#.# #?#...#....#.#. #.#ß...#..ß#.#. ...###+####..#. # ..#.∆ #....###.#.### #. 1 h[?1000l 1 hI 1 hެo .SThe howler monkey hits you. 1 hP53---=65 1 h* 1 h[?1000h 1 h _Your clockwork bee closely misses the howler monkey. _You take 5 damage, and have 53/58 hp. 1 h [?1000l[?1000l 1 hL  You whack the howler monkey! The howler monkey is poisoned.Your bite misses the howler monkey.The howler monkey hits you but does no damage. 1 h7.S very poisoned, ally ta…)4=--7.7 (0.94 1 h 1 h[?1000h 1 hl _Your clockwork bee stings the howler monkey. 1 h 1 h@ 1 hO |[?1000h _A phantom is nearby!1 h{r[?1000l1 h~[?1000l1 h-  You unwield your +4 whip of venom.  Your +4 whip of venom stops dripping with poison.You hear the crackle of electricity.1 h)W.(ally target)1 h=7a) +2elec)41 h1 h[?1000h1 hw= _a - a +2 whip of electrocution (weapon)1 h[?1000l1 h^X.>   #.####+## ################... ............#1 h####.####+###............#ß..#...ß#..*...#....#.(.#....#......##.#.#.#.'W....†'.#.#.#.#1 h֥;.#####.#....##. #?#...#....# #.#ß...#..ß# ...###+####  ..∆ #....##1 hE[?1000l1 hխ1 hW..831 h1 h[?1000h1 h _Found a stone staircase leading down.Things that are here: _a water moccasin corpse; a howler monkey corpse1 h][?1000l[?1000l1 hgyy   1 h(jM25-1 h{s1 h}[?1000h1 hv  You wind your clockwork bee back up and it locks its sights upon the phantom! _You now have 25/26 mp.1 h [?1000l1 h ###..>   #.####+## ################... ............#####.####+###............#ß..#...ß#.....#.y...#.(.#....#W....##.#.#.#.'.....†'.#.#.#.######.#....#. #?#...#....# #.#ß...#..ß# ...###+####  ..[?1000l1 h  Your clockwork bee closely misses the phantom.46=921 h [?1000h _Your clockwork bee misses the phantom. The phantom hits your clockwork bee.1 h* [?1000l1 h7 #.###. #.#.> #.##.####+## ####.####.#########....#....#.#####.1 h=8 ####+###....#.#ß..#...ß#...##.#....#...#.#.##...y...#.(.#....#.#.##..W....##.#.#.#.'.#.##......†'.#.#.#.##.#.##.#####.#....#...#.#.##. #?#...#....#.#.## #.#ß...#..ß#.#.#...###+####..#.##... ..#.#1 h99 [?1000l1 hX  Your clockwork bee stings the phantom!The phantom hits your clockwork bee but does no damage.1 h[ b2011 hd 1 hvf [?1000h1 hDi \ _Your clockwork bee misses the phantom.1 h [?1000l##. .>#.####+########.......#########.................#########+###.......#ß..#...ß# #....#...#.#y@..#.(.#.W....##.#.#.#.'....†'.#.#.#.#######.#....#.... #?#...#.# #.#ß...#..ß ...###+####.#... ∆.##[?1000l1 hr  Your clockwork bee barely misses the phantom.1 ha101 h1 hN[?1000h1 hd _The phantom closely misses your clockwork bee.1 h [?1000l1 h  .> #. #.####+######.###.......#########.... ..............#.########+###.... ...ß..#...ß#... #.#....#...#.#. #...y...#.(.#....#.#. #..W@...##.#.#.#.'.#. #......†'.#.#.#.##.#. #.#####.#....#...#.#. #. #?#...#....#.#. # #.#ß...#..ß#.#. ...###+####..#.#... ..#.∆ #.... ###. #.###1 h J #.[?1000l1 h! s  Your clockwork bee closely misses the phantom.1 h ##. #.# .> .# #.####+## ####.# ###.......#########....# .....................#.# ####.####+###....# ...........#ß..#...ß#...# #.......#....#...#.#.# #...y..@#.(.#....#.#.# #..§..W.##.#.#.#.'.#.# #......†'.#.#.#.##.#.# #.#####.#....#...#.#.# #. #?#...#....#.#.## #.#ß...#..ß#.#.# ...###+####..#.#  #... 1 h ..#.#∆ #.... ###.#  The phantom hits you. The phantom blinks! You blink.1 hi Il†§yl   iguanay   clockwork bee (minion)1 h* 43---2191 h 1 h [?1000h1 h _An iguana comes into view. _You take 3 damage, and have 43/60 hp.1 hF[?1000l[?1000l  You barely miss the phantom.Your clockwork bee closely misses the phantom..l..38---26==381 hp[?1000h _The phantom hits you.You take 5 damage, and have 38/60 hp. _MP restored: 261 hl [?1000l1 hs [?1000l1 h "  You closely miss the phantom. You bite the phantom, but do no damage.Your clockwork bee stings the phantom! The phantom hits you.1 h  #..  ##.. 1 h  .>#  #l####+## ## ###.......#########. ....................######.W......####+###........@......#ß..#...ß#######.......#....#...#1 h  #...†...#.(.#....# #....y§.##.' #......†'.#.#.#.## #.#####.#....#...##.# #?#...#....# #.# #.#ß...#..ß# 1 h 4...###+####.1 hn 1 h 1 h .ly.§.1 h 5---471 hm 1 h [?1000h1 hL _The phantom blinks! You blink. _You take 3 damage, and have 35/60 hp.1 h [?1000l1 h #..##.. .># #.####+########l......#########.......1 hy .........#######.W####+###..............#ß..#...ß########..#. #...†y.§#.(.#....#.#.....§.##.#.#.#.'.#......†'.#.#.#####.#....#...#.#.# #?#...#....#.#.# #.#ß1 h ß#... ...###+####..#... .[?1000l1 h ,1 h 1 h .l.Wy.1 h .1 h) 6--56 _1 h %[?1000h1 h/[?1000l##.. #.># ##.####+#########.......#########......l..........########..####+###........W.....#ß..#...ß#######...y...#..#.# #..@†..§#.(.#....#.##.......##.#.#.#.'.##......†'.##.##.#####.#....#...#.##.# #?#...#....#.##.# #.#ßß#.#.. ...###+####..## #... ..#∆ #.###[?1000l1 hF 1 hH 1 hI.1 hJl1 hL1.y1 h`M0W...1 hO.  1 hCPzThe phantom attacks as it pursues you! The phantom closely misses you.1 hQ1 hU1 hUV=1 hW 61 hX%51 hsY1 h1_1 ha[?1000h1 hFc 1 h!d1 he@_Your clockwork bee closely misses the phantom.1 he1 h[?1000l##.. #..># #.#.####+## ####.###.#.....#.#######l.####+###..........y....#ß..#...ß#.#######..W....#....#...#.#.#...@...#.(.#....#.#.#.......##.#.#.#.'.#.#......†'.#.#.#.##.#.#.#####.#....#...#.#.#.# #?#...#....#.#.#.# #.#ß...#..ß#.#... ...###+####..#.# #... ..#.∆ #.... ###.[?1000l .lYour clockwork bee closely misses the phantom.1 h==74[?1000h _The phantom barely misses you.Things that are here: _a water moccasin corpse; a howler monkey corpse1 hj[?1000l[?1000l  You hit the phantom. You bite the phantom, but do no damage.Your clockwork bee stings the phantom.The iguana bites your clockwork bee but does no damage.3-8.1 (0.93[?1000h _The phantom hits you. _You take 3 damage, and have 33/60 hp.1 his[?1000l  You hit the phantom.[?1000l1 hv  You destroy the phantom!Your clockwork bee locks its sights upon the iguana.1 h .*ll   iguana (ally target)*   dormant clockwork bee (minion)  Your clockwork bee stings the iguana but does no damage.Your clockwork bee stings the iguana!1 h 4-59.1 (1.02 _Your clockwork bee winds down and falls to the ground.1 h[?1000h _Your Fire Magic skill increases to level 3!1 h [?1000l1 h  ##...>#   #.####+## ################... .............#1 h #######........####+###..........*....#ß..#...ß#..#######..l...#†...#.(.#....#....##.#.#.#.'.....†'.#.#.#.######.#....#.# #?#...#....#.# #.#ß...#..ß#.. ...###+#####  ..1 h֣ [?1000l1 h  #.. ##.. .># #.####+##  ###.......#### ..............1 hg p #######........# .........*....# #..l@...# #...†...#.( #.......# #......†'. #.#####.#...1 h6  #.# #?#... #.# #.#ß.. ..  # #... 1 h , w #.. ##.. .># #.####+##  ###.......#### .............. #######........# 1 h0 .........*....# #..l@...# #...†...#.( #.......# #......†'. #.#####.#... #.# #?#... #.# #.#ß.. ..  # #... 1 hD Z  The iguana bites you.1 hH 29--3011 hQ 1 h^ [?1000h1 ha _* * * LOW HITPOINT WARNING * * * _You take 5 damage, and have 29/60 hp.1 h<[?1000l1 hD[?1000l1 hKyy   1 h(MM25-1 hKT1 hbY[?1000h1 h\  You wind your clockwork bee back up and it locks its sights upon the iguana! _You now have 25/26 mp.1 h [?1000l1 h #.##...>#   #.####+## #################... ..............########........####+###.1 h.........y@...#ß..#...ß#..#######..l....#....#†...#.(.#....#....##.#.#.#.'.....†'.#.#.#.######.#....#.# #?#...#....#.# #.#ß...#..ß#.. ...###+####1 h[?1000l1 h ∆Your clockwork bee barely misses the iguana.Your clockwork bee closely misses the iguana.1 hsa101 h1 h[?1000h1 h>^ _The iguana bites you but does no damage.1 hsW[?1000l1 hel #..∆ ###.. # .>#  # #.####+## ##################.. ...............# #######..@.....####+## .........y....#ß..#...ß#.#######..l....#....#...#.# #...†...#.(.#....#.# #.......#.'.# #......†'.#.#.#.##.# #.#####.#....#...#.# #.# #?#..#.# #.# #.#ß...#..ß#.#1 hn[?1000l1 hN  Your clockwork bee stings the iguana but does no damage.The iguana bites your clockwork bee!1 h΄30=-=2091 h[?1000h _Your clockwork bee barely misses the iguana.1 h[?1000l[?1000l  Your clockwork bee stings the iguana but does no damage.-38[?1000h _The iguana bites your clockwork bee but does no damage.1 h[?1000l[?1000l  Your clockwork bee stings the iguana.The iguana barely misses your clockwork bee.1 h--471 h[?1000h1 hN 1 h`1 hJ_Your clockwork bee stings the iguana but does no damage.1 h1 h ![?1000l[?1000l1 h$M * *   dormant clockwork bee (minion)Your clockwork bee stings the iguana.Your clockwork bee winds down and falls to the ground.1 h&26==561 ho,1 h2[?1000h1 hO@ _The iguana bites your dormant clockwork bee! _MP restored: 261 h4 [?1000l[?1000lyy   25-1 h 1 hh 1 hW [?1000h1 h   1 h You wind your clockwork bee back up and it locks its sights upon the iguana! _You now have 25/26 mp.1 hh[?1000l[?1000l1 h@t  Your clockwork bee stings the iguana!1 h.y   clockwork bee (minion)1 h 31=-60--6Kinetic Grapnel51 h1 h[?1000h1 hXP _The iguana dies!1 h[?1000l1 h?[?1000l1 h1 h1 h1 h1 hY41 h[ _Your clockwork bee winds down and falls to the ground.1 h~C31 h1 hM1 hU221 h1 h!1 h"n26=11 h$1 h(1 hC*C01 h,1 hh01 h>2{3=8991 h31 h81 h9C81 h^;1 h)?1 h@U=71 h3B1 h2F1 hnGC61 hH1 hM1 hNg4=51 h2P1 h&U1 h VC41 hW1 h=n1 hr1 hsC31 ht1 h~l _Your dormant clockwork bee falls apart.1 h_y5=21 h1 h6o11 hY01 hc1 hn1 h̙h6=891 h'1 hY81 hx1 ho71 hY61 hޱ1 hܴk751 he1 h|Y41 hٻ1 hY31 h1 h8=21 hO1 hY11 h1 hY01 h41 h~9=791 h 1 h1 hY81 hY71 h1 h(Y61 h1 h40=51 h1 h4Y41 h1 hQY31 h1 h }1=21 h% 1 hY11 h"1 hY01 h1 h-1 hV2691 h1 hY81 hQ1 h!Y71 h#1 h%Y61 h&1 h)3=51 hP+1 h.Y41 hk/1 h2Y31 h31 h61 h7g4=21 h:1 h<Y11 h=1 hSFo01 hG5=591 h[I1 hLY81 hPN1 hQY71 hR1 hVY61 hW1 hZ46=51 hM\1 hY_Y41 h`1 hcY31 h@e1 hShw721 hi1 htmY11 h o1 hurY01 hEt1 hw8=491 hx1 hk{Y81 h|1 hY71 h1 hY61 h%1 h9=51 h1 h0Y41 h1 hŒY31 h 1 hk50=21 h1 hÛY11 hݞ1 hY01 h|1 h1=391 h1 h[Y81 h֫1 hY71 h#1 hgY61 h1 hw251 hR1 h=Y41 h 1 h.Y31 h1 h3=21 ht1 hMY11 h1 hT04=2987o--.o   orc (wandering)1 h1414.1 (78.0)1 hg5.1 (7961 hr1 h] [?1000h1 h  _An orc comes into view. It is wielding a +0 hand axe.You regained 23 hp, and now have 54/60 hp. _MP restored: 261 hy[?1000l #.. ∆  ##.. .># #.####+##  #####.......### o.............. #..@.....# ..............#ß. #######.......# #...†...#.( #.......# #......†'. #.#####.#.. #.# #?#.. #.# 1 hM  #.. ∆  ##.. .># #.####+##  1 h #####.......### o.............. #..@.....# ..............#ß. #######.......# #...†...#.( #.......# #......†'. #.#####.#.. #.# #?#.. #.# [?1000l1 h# 1 h 1 h# 1 h% [?1000h1 h( [ _An orc is nearby!1 haU [?1000l1 h,]  #.. ∆  ##.. .># #.####+##  #####.......### o.............. #..@.....# ..............#ß. #######.......# #...†...#.( #.......# #......†'. #.#####.#.. #.# #?#.. #.# 1 h  #.. ∆  ##.. .># #.####+##  #####.......### o.............. #..@.....# 1 h ..............#ß. #######.......# #...†...#.( #.......# #......†'. #.#####.#.. #.# #?#.. #.# [?1000l1 h 1 h 1 h 1 h [?1000h1 hX [ _An orc is nearby!1 hh[?1000l1 h71 h< Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1 h"1% 2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft16%4  e - Forge Lightning SpireAir/Forgecraft17%4 Select a spell to cast[!]/[I] toggle spell headers1 h#1 h]01 h@Pmegagabibbo the TinkererGnoll of Ashenzari ......#..∆# Health: 54/60 =====================---##..# Magic: 26/26 ========================.>#1 hB# AC: 3Str: 11#.####+###### EV: 12Int: 16#####.......#########... SH: 0Dex: 10o......................# XL:  8 Next: 60% Place: Dungeon:6#######..@.....####+###... Noise: ---------  Time: 5415.1 (0.0)..............#ß..#...ß#.. a) +2 whip (elec)#######.......#....#...#.# Cast: Kinetic Grapnel1 hD#...†...#.(.#....#.# Zot (26826) #.......##.#.#.#.'.##......†'.#.#.#.##.# o   orc (wandering)#.#####.#....#...#.##.# #?#...#....#.##.# #.#ß...#..ß#.# _An orc comes into view. It is wielding a +0 hand axe.You regained 23 hp, and now have 54/60 hp. _MP restored: 26 _An orc is nearby! _An orc is nearby!Casting: Launch Clockwork Bee (safe; 1% risk of failure)1 hG1 hQmegagabibbo the TinkererGnoll of Ashenzari ......#..∆# Health: 54/60 =====================---##..# Magic: 26/26 ========================.>## AC: 3Str: 111 h S%#.####+###### EV: 12Int: 16#####.......#########... SH: 0Dex: 10o......................# XL:  8 Next: 60% Place: Dungeon:6#######..@.....####+###... Noise: ---------  Time: 5415.1 (0.0)..............#ß..#...ß#.. a) +2 whip (elec)#######.......#....#...#.# Cast: Kinetic Grapnel1 hT#...†...#.(.#....#.# Zot (26826) #.......##.#.#.#.'.##......†'.#.#.#.##.# o   orc (wandering)#.#####.#....#...#.##.# #?#...#....#.##.# #.#ß...#..ß#.# _An orc comes into view. It is wielding a +0 hand axe.You regained 23 hp, and now have 54/60 hp. _MP restored: 26 _An orc is nearby! 1 hW_An orc is nearby!Casting: Launch Clockwork Bee (safe; 1% risk of failure)1 h  megagabibbo the Tinkerer  Gnoll of Ashenzari ...... #.. ∆ # Health: 54/60 =====================--- ##..1 h# Magic: 23/26 =====================--- .>## AC: 3Str: 11 #.####+## #### EV: 12Int: 16 #####.......#########... SH: 0Dex: 10 o......................# XL:  8 Next: 60% Place: Dungeon:6 #######..@.....####+###... Noise: ---------  Time: 5415.1 (0.0) ..............#ß..#...ß#.. a) +2 whip (elec) #######.......#....#...#.# Cast: Kinetic Grapnel #...†...#.(.#....#.# Zot (26826)  #.......##.#.#.#.'.#[14;131 h6H #......†'.#.#.#.##.# o   orc (wandering) #.#####.#....#...#.# #.# #?#...#....#.# #.# #.#ß...#..ß#.# _An orc is nearby!Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (wandering,hasn't noticed you)1 h [?1000l1 hM   megagabibbo the Tinkerer  Gnoll of Ashenzari ...... #.. ∆ # Health: 54/60 =====================--- ##..# Magic: 23/26 =====================--- .>## AC: 3Str: 11 #.####+## #### EV: 12Int: 16 #####.......#########... SH: 0Dex: 10 o......................# XL:  8 Next: 60% Place: Dungeon:6 #######..@.....####+###... Noise: ---------  Time: 5415.1 (0.0) ..............#ß..#...ß#.. a) +2 whip (elec)1 htP  #######.......#....#...#.# Cast: Kinetic Grapnel #...†...#.(.#....#.# Zot (26826)  #.......##.#.#.#.'.# #......†'.#.#.#.##.# o   orc (wandering) #.#####.#....#...#.# #.# #?#...#....#.# #.# #.#ß...#..ß#.#Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (wandering,hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.) #.. ∆  ##.. .>#   .o (1 hS  o #.#  #.# 5===6.1 (15) Winding [?1000h: an orc, wielding a +0 hand axe and wearing a +0 leather armour (wandering,hasn't noticed you)  You lock target on the orc and prepare to deploy your bee.  (Press . to continue winding your bee.) _The orc shouts! _You now have 23/26 mp. 1 h[?1000l[?1000l.o--74.  1 h 1 h[?1000h 1 h@ _You continue winding your clockwork bee... 1 ht[?1000l[?1000l 1 h~ 1 hP.o 1 h6--8Kinetic Grapnel3..  1 h 1 hQ[?1000h 1 h @ _You continue winding your clockwork bee... 1 h[M[?1000l[?1000l 1 hS 1 hT 1 he\.o..y(ally target)y   clockwork bee (minion) 1 h?_6=92)  1 h(e 1 hef[?1000h 1 h$h _With a metallic buzz, your clockwork bee launches itself at the orc. 1 hm[?1000l[?1000l 1 hp 1 hr 1 h..y.o 1 h4=201 1 h 1 h[?1000h 1 h!1 hh[?1000l!1 hx#. #.. ∆  ##..  .>#  #.####+## #.#!1 h6{o......y. #######o.####+### .#ß..#...ß# #.......#....#...#. #...†...#.(.#....#. #.......##.#.#.#.'. #......†'.#.#.#.##. oo 2 orcs (1 wandering, 1 ally target) #.#####.#....#...#. #.# #?#...#....#. #.# #.#ß...#..ß#.!1 h[?1000l!1 hW  An orc comes into view. It is wielding a +1 short sword of flaming.!1 h% .ooYour clockwork bee stings the orc. The orc closely misses you.The orc closely misses your clockwork bee.!1 hi=10!1 ht!1 h[?1000h!1 hk _Your clockwork bee stings the orc but does no damage.!1 h[?1000l!1 h@g  You hit the orc.[?1000l!1 hsv  You kill the orc!!1 h.o...y.)   orc (!1 h72Kinetic Grapnel19!1 h*$!1 h?[?1000h[?1000l  #.. #.. ∆ ##.. .># #.####+## #.#.o...y #######.####+### .#ß..#...ß# #.......#....#...# #...†...#.(.#....# #.......##.#.#.#.' #......†'.#.#.#.## #.#####.#....#...# #.# #?#...#....# #.# #.#ß...#..ß# _Your clockwork bee locks its sights upon the orc.[?1000l.oy..!1 h&E-3Kinetic Grapnel8!1 hP!1 heY[?1000h!1 hP[u  Things that are here: _a +0 hand axe; a +0 leather armour!1 h[?1000l!1 h$[?1000l!1 h!1 hk8-!1 hw!1 h[?1000h!1 h!1 ha[?1000l!1 h ### #...  #..∆##.. .>#   #.####+## ##################!1 hI.....oy........########).......####+## ..............#ßß#######.......#....#... #...†...#.(.#.... #.......#. #......†'.#.#.# #.#####.#....#... #.# #?#..[?1000l!1 hg  Your clockwork bee misses the orc.!1 h==47!1 h[?1000h!1 he` _The orc closely misses your clockwork bee."1 hA [?1000l"1 h [?1000l"1 hH  _The orc closely misses your clockwork bee.  You unwield your +2 whip of electrocution.  Your +2 whip of electrocution stops crackling.  Your +4 whip of venom begins to drip with poison!  b - a +4 whip of venom (weapon)  Your clockwork bee stings the orc!"1 h9 )y   clockwork bee (minion)"1 hi 5=-5b) +4venom)Kinetic Grapnel6"1 h, "1 h [?1000h"1 h M _The orc dies!#1 h[?1000l#1 h ### #... #.. ∆ ##.. .># #.####+## #..)@y#1 h#).####+ ........#ß..#... #.......#....# #...†...#.(.# #.......##.#.#.# #......†'.#.#.#. #.#####.#....# #.# #?#...#[?1000l#1 hb**   dormant clockwork bee (minion)#1 h|8=-65#1 h#1 hxT[?1000h _Your clockwork bee winds down and falls to the ground.#1 hƤ [?1000l#1 hS t ### #... #.. ∆ ##.. .># #.####+###..@.*#).####+ .......#ß..# #.......#....# #...†...#.(.# #.......##.#.#. #......†'.#.#.# #.#####.#....# #.# #?#...#[?1000l#1 hg #1 h a74#1 hl #1 h [?1000h#1 h  Things that are here: _a +1 short sword of flaming; an orc corpse$1 hE [?1000l$1 hF [?1000l$1 hH 4$1 hJ $1 h,M $1 h|R `3 _$1 hS 9==2$1 hfU $1 hX 26=1$1 hZ $1 h] Y0$1 h_ $1 hc 60=09$1 hue $1 h*h $1 hj Y8$1 hhl $1 h:n $1 h$q k=7$1 h{ 6$1 h $1 h $1 h U=5$1 hf $1 h l _Your dormant clockwork bee falls apart.$1 h $1 h C4$1 h $1 h $1 hD Y3$1 h $1 h $1 h0 Y2$1 h $1 hE $1 h| Y1$1 hu $1 he $1 hܵ Y0$1 hʶ $1 h) $1 h $1 h [799$1 he $1 h $1 h =.....###.....#....... #..###... ##...... .>##.. #.### #.############.... +####@.........)..........##########)...$1 h ..........# ...................# #######.............# #...†..........# #.... 5   white imp (wandering)........... #........5....... #.###......... #.#$1 h0 0425.0)$1 he g3.1 (168$1 h $1 h [?1000h$1 h _A white imp comes into view. _Health restored: 60; MP restored: 26$1 h+[?1000l$1 h: =..... ###  ..... #...  .... #..  ###... ##..  .... .>#  #..  #.####### +####@.........) ..........##########) ..........#  ..........#  ..........# #...† ..........#  $1 h|<...........  ....5.......   #.# %1 h =..... ###  ..... #...  .... #..  ###... ##..  .... .>#  #..  #.####### +####@.........) ..........##########) ..........#  ..........#  ..........# #...† ..........#  ...........  ....5.......   [?1000l%1 h%1 hv%1 h%1 h̪[?1000h%1 h` _A white imp is nearby!%1 h([?1000l%1 h3=.....### ...  #####.. . .># # #.## #.############....##+####..........).%1 hq7.......@...##########)..# ........# #######.# #.# #..... #5....... #.##... #.# #.#[?1000l%1 hE%1 hL[55..%1 h.Pu==4.0)7%1 hiV%1 h{X[?1000h%1 hY _The white imp shouts, "Slither hence, thou euchred flat-headed nert!"&1 h [?1000l..... #....  ###... # ....  .>##.. #.##############....##+####..........)............##########) ........####### 5..............## S   adder (wandering).. 5   white impS...&1 hz J[?1000l5.S.--5Kinetic Grapnel6&1 h8( w[?1000h _An adder comes into view.&1 hX[?1000l**(grapneled)&1 h[?1000l&1 hv  The kinetic grapnel hits the white imp.&1 h&1 hU..5.S.S&1 hP_25-=-&1 hZ65&1 hR[?1000h _The adder hisses angrily. _You now have 25/26 mp.(1 hx^[?1000l=## ....#. ..... ###...##.. .....># #.. #.### #.############.##+####..........).....##########).# ............# #######..5...# #...†.....# #.......S...... #...... #.###................. #.#[?1000lS.. **The white imp gestures at you.(1 hY/..(1 h46------=74(1 h(1 hl[?1000h(1 h (1 h_The puff of frost hits you! _You take 14 damage, and have 46/60 hp. MASSIVE DAMAGE!!(1 h&\[?1000l=..... ###.... .... ###...##.......># . #.### #.##############+####@.........)...#########)........#######....5†S...# . .... ###[?1000lS5..--83 _[?1000h(1 h{[?1000l#...<## =.....# ###..#. ......# ###......# ##........... .># ....... #.### #@##############+####..........).............##########)..........# .............S5..# #######.......†..# .. ... ###[?1000l(1 h*  Found a stone staircase leading up.(1 h}<S5..(1 h67--------92(1 h (1 hQ I[?1000h _The grapnel comes loose from the white imp.(1 h֯ [?1000l .#### #...<# = ###.  ######## ##..#......># ....... #.### #.##############+####..........)........##########)...S5.# .........#######.......†...#  ...[?1000loS5..o   orc priest (wandering)S   adder5   white imp26=501(1 hV [?1000h(1 h8  (1 h (1 hϽ S_An orc priest comes into view. It is wielding a +0 mace. (1 h =_MP restored: 26(1 h (1 h [?1000l(1 h (1 hW  Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft(1 h E16%4  e - Forge Lightning SpireAir/Forgecraft17%4 Select a spell to cast[!]/[I] toggle spell headers)1 hq:)1 hlF)1 hSzmegagabibbo the Tinkerer.####Gnoll of Ashenzari ......#...<##Health: 47/60 ==================------)1 huT=.....# ### Magic: 26/26 ========================......# #... AC: 3Str: 11......# #..EV: 12Int: 16#######......# ##..SH: 0Dex: 10#............. .>#XL:  8 Next: 60% Place: Dungeon:6#@......o #.### Noise: ---------  Time: 5450.1 (0.0))1 hUG#.############.... b) +4 whip (venom).##+####..........)...... Cast: Kinetic Grapnel........S5.##########)... Zot (26791) ...........# ......................# #######.... o   orc priest (wandering)...........##...† S   adder...........##.... 5   white imp.............)1 h=W,#.... _You take 14 damage, and have 46/60 hp. MASSIVE DAMAGE!!Found a stone staircase leading up. _The grapnel comes loose from the white imp. _An orc priest comes into view. It is wielding a +0 mace. _MP restored: 26Casting: Kinetic Grapnel (safe; 1% risk of failure))1 hczmegagabibbo the Tinkerer.####Gnoll of Ashenzari ......#...<##Health: 47/60 ==================------)1 hBe=.....# ### Magic: 26/26 ========================......# #... AC: 3Str: 11......# #..EV: 12Int: 16#######......# ##..SH: 0Dex: 10#............. .>#XL:  8 Next: 60% Place: Dungeon:6)1 hf+#@......o #.### Noise: ---------  Time: 5450.1 (0.0)#.############.... b) +4 whip (venom).##+####..........)...... Cast: Kinetic Grapnel........S5.##########)... Zot (26791) ...........# ......................# #######.... o   orc priest (wandering)...........##...† S   adder...........##.... 5   white imp)1 hdhD.............#.... _You take 14 damage, and have 46/60 hp. MASSIVE DAMAGE!!Found a stone staircase leading up. _The grapnel comes loose from the white imp. _An orc priest comes into view. It is wielding a +0 mace. _MP restored: 26Casting: Kinetic Grapnel (safe; 1% risk of failure))1 hs[?1000l)1 h9   Found a stone staircase leading up. _The grapnel comes loose from the white imp. _An orc priest comes into view. It is wielding a +0 mace. _MP restored: 26  Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.)1 h)1 h^)1 ho.#S5..o)1 hL24--==1.1 (10)1 hǙ)1 hR[?1000h)1 h_ _The orc priest shouts! _You now have 24/26 mp.+1 hf[?1000l+1 h3(+1 h,c Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork Bee+1 h,Forgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft16%4  e - Forge Lightning SpireAir/Forgecraft17%+1 h_.4 Select a spell to cast[!]/[I] toggle spell headers,1 hd8,1 hgd,1 hq+,1 hs8megagabibbo the Tinkerer,1 hu,.####,1 h]v4Gnoll of Ashenzari ......,1 hwJ#...<##,1 h_ymHealth: 47/60 ==================------,1 hz=.....# ### Magic: 24/26 ======================--,1 h5|......# #... AC: 3,1 h}.Str: 11,1 h~=......# #..,1 hG-EV: 12,1 hā.Int: 16,1 h܂d#######......# ##..,1 h-SH: 0,1 h.Dex: 10,1 hr#............. .>#,1 hXL:  8 Next: 60% Place: Dungeon:6#@.....o. #.### Noise: ==-------  Time: 5451.1 (0.0)#.############.... b) +4 whip (venom).##+####S5........)...... Cast: Kinetic Grapnel...........##########)... Zot (26790) ...........# ......................# #######.... o   orc priest...........##...† S   adder...........##.... 5   white imp.............#.... _MP restored: 26Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall. _The orc priest shouts! _[,1 h0;10;1mYou now have 24/26 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure),1 h@+,1 hԝmegagabibbo the Tinkerer.####Gnoll of Ashenzari ......#...<##Health: 47/60 ==================------=.....# ### Magic: 24/26 ======================--......# #... AC: 3Str: 11......# #..EV: 12Int: 16#######......# ##..SH: 0Dex: 10#............. .>#XL:  8 Next: 60% Place: Dungeon:6#@.....o. #.### Noise: ==-------  Time: 5451.1 (0.0)#.############.... b) +4 whip (venom).##+####S5........)...... Cast: Kinetic Grapnel.......,1 h....##########)... Zot (26790) ...........# ......................# #######.... o   orc priest...........##...† S   adder...........##.... 5   white imp.............#.... _MP restored: 26Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall. _The orc priest shouts! _You now have 24/26 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)[?1000l*(ally target)I   lightning spire (minion),1 hH9 ,1 hf,1 hg,1 h i,1 hyIo.S5.I8=0----=2.1 (189,1 h8I,1 h[?1000h,1 ho  You shape a spike launcher from a nearby wall. _The orc priest shouts! _You now have 24/26 mp.  Casting: Construct Spike Launcher (safe; 1% risk of failure) ,1 h_The rocky spike skewers the adder! The adder closely misses you. _You now have 20/26 mp.-1 hW[?1000l-1 hk  You whack the adder![?1000l-1 h!VI.*5   white impI   lightning spire (minion)-1 h9 I-1 h&b IYou kill the adder!-1 h-1 hu  The rocky spike skewers the white imp.-1 h Io.5.-1 h[r1--38-1 h&AII-1 h-([?1000h-1 h|)Q _The white imp summons a swarm of flies.-1 h*-1 h$ [?1000l-1 h o  You whack the white imp![?1000l-1 h -1 h< Io..I   lightning spire (minion)-1 h] ^2--4.0 (0.9-1 h4 SII-1 hP [?1000h-1 hd W _You kill the white imp!.1 h [?1000l.1 h  .### #...<##  =.....# ### ......# #... ......# #.. #######.I....# ##..#....@........ .># ....####...o.... #.## . #.############ .##+####..........)...1 h T .....##########) ...........# ...... ...........# #######... ...........# # # #[?1000l.1 h .1 h< WIo..1 ha 1=----5.0 (1.07.1 h; 6I.1 h3 [?1000h.1 h ] _Your spike launcher falls apart as you grow too distant to maintain it.01 h([?1000l01 hdgI**I01 h[?1000l01 h01 h.'I.o.(ally target)I01 hN+9=0-=6601 h06I01 h\7[?1000h01 hV9 _The kinetic grapnel hits the orc priest but does no damage. _You now have 20/26 mp.01 h [?1000l01 h[ NI*01 hH) [?1000l01 hFA .IThe kinetic grapnel hits the orc priest but does no damage.01 hiO  ***** IYour lightning spire shoots out a bolt of lightning at the orc priest!01 h 01 hi Io.....I01 hҥ 19--==7501 h֩ 01 h AII01 h [?1000h01 h _The bolt of electricity hits the orc priest. _You now have 19/26 mp.01 h: 11 h[?1000l11 hyI , grapneled)I11 h;[?1000l11 hlN IIThe kinetic grapnel hits the orc priest.11 hP45-8----8411 hYSII11 hv[?1000h _The orc priest hits you with a +0 mace. _You take 4 damage, and have 45/60 hp. You now have 18/26 mp.11 h [?1000l11 h4 [?1000l11 h I )The grapnel guides your strike. You hit the orc priest.11 h%  Your lightning spire shoots out a bolt of lightning at the orc priest!The bolt of electricity hits the orc priest!11 hF) ***I   lightning spire (minion)11 haz RI)..11 hi 46--6==9Kinetic Grapnel311 h :I11 h [?1000h11 h T _The orc priest dies!21 h}[?1000l21 h[?1000l21 h 21 h 21 h 21 h+9=221 h"Y121 h21 h970 _Your lightning spire fades away.79=821 h;20=721 h=21 h'D 8=6521 hGo421 hJ9921 hK_==321 hCM21 hXN21 hAOq1=221 hP21 hQ21 hRC121 hS21 h9V50=021 hW21 hFZZ6921 hNsc=82=.---h   hound (wandering)h745.0)---5.0 (16721 h-{21 h[?1000h _A hound comes into view.You regained 4 hp, and now have 50/60 hp. _You regained 4 mp, and now have 22/26 mp.31 hT[?1000l31 h|31 hv~ Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft31 hE16%4  e - Forge Lightning SpireAir/Forgecraft17%4 Select a spell to cast[!]/[I] toggle spell headers31 h 31 h 31 h"# megagabibbo the TinkererGnoll of Ashenzari .......####Health: 50/60 ====================----#...<##Magic: 22/26 ====================----=.....# ### AC: 3Str: 11......# #... EV: 12Int: 16......# #.. SH: 0Dex: 10#######......# ##.. XL:  8 Next: 66% Place: Dungeon:6#....@)....... .># Noise: ---------  Time: 5475.0 (0.0)....####........ #.## b) +4 whip (venom).#.############... Cast: Kinetic Grapnel.##+####..[331 h, 4m........)..... Zot (26767) ...........##########).............# .......... h   hound (wandering)........h..# #######..............##..............##... _The orc priest dies! _Your lightning spire fades away. _A hound comes into view.You regained 4 hp, and now have 50/60 hp. _You regained 4 mp, and now have 22/26 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)31 h/ smegagabibbo the TinkererGnoll of Ashenzari .......####Health: 50/60 ====================----#...<##Magic: 22/26 ====================----=.....# ### AC: 3Str: 11......# #... EV: 12Int: 1631 h3 ......# #.. SH: 0Dex: 10#######......# ##.. XL:  8 Next: 66% Place: Dungeon:6#....@)....... .># Noise: ---------  Time: 5475.0 (0.0)....####........ #.## b) +4 whip (venom).#.############... Cast: Kinetic Grapnel.##+####..........)..... Zot (26767) ...........##########).............# .......... h   hound (wandering)........h..# #######..............##..............##... _The orc priest dies! _Your lightning spire fades away. _A hound comes into view.31 h4 ?[21;2HYou regained 4 hp, and now have 50/60 hp. _You regained 4 mp, and now have 22/26 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)31 h%   megagabibbo the Tinkerer  Gnoll of Ashenzari ...... .####  Health: 50/60 ====================---- 31 hȇ #...<##  Magic: 19/26 =================------- =.....# ### AC: 3Str: 11 ......# #... EV: 12Int: 16 ......# #..  SH: 0Dex: 10 #######......# ##..  XL:  8 Next: 66% Place: Dungeon:6 #....@)....... .>#  Noise: ---------  Time: 5475.0 (0.0) ....####........ #.## b) +4 whip (venom) . #.############... Cast: Kinetic Grapnel .##+####..........)..... Zot (26767)  ...........##########).. ...........# .......... h   hound (wande31 h ,ring) ........h..# #######... ...........# #... ...........# #...You regained 4 hp, and now have 50/60 hp. _You regained 4 mp, and now have 22/26 mp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (wandering, hasn't noticed you)31 h [?1000l31 h6   megagabibbo the Tinkerer  Gnoll of Ashenzari ...... .####  Health: 50/60 ====================---- 31 hv #...<##  Magic: 19/26 =================------- =.....# ### AC: 3Str: 11 ......# #... EV: 12Int: 16 ......# #..  SH: 0Dex: 10 #######......# ##..  XL:  8 Next: 66% Place: Dungeon:6 #....@)....... .>#  Noise: ---------  Time: 5475.0 (0.0) ....####........ #.## b) +4 whip (venom) . #.############... Cast: Kinetic Grapnel .##+####..........)..... Zot (26767)  ...........##########).. ...........# .......... h   hound (wandering)[31 h 15;9H ........h..# #######... ...........# #... ...........# #...Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (wandering, hasn't noticed you)  You lock target on the hound and prepare to deploy your bee.  (Press . to continue winding your bee.)31 h c .####    =     #..   ##..  31 h0  .>#    .  ) ) h..# h ...#    31 h  31 h 1==6.0 (16) Winding 31 h 31 h [?1000h31 h   Press: ? - help, Dir - move target: a hound (wandering, hasn't noticed you)  You lock target on the hound and prepare to deploy your bee.  (Press . to continue winding your bee.) _The hound barks! _You now have 19/26 mp.41 hj[?1000l[?1000l41 hE"41 h#41 hS-@h.41 hp/--7Kinetic Grapnel5. 41 hW541 h6[?1000h41 hq7@ _You continue winding your clockwork bee...41 h[?1000l[?1000l41 hVh.41 h--84.. 41 h[?1000h41 h" @ _You continue winding your clockwork bee...41 h[?1000l[?1000l41 hg y (ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the hound.The hound closely misses your clockwork bee.The hound completely misses your clockwork bee.41 hv2=93) 41 h41 h8[?1000h41 hmd _Your clockwork bee stings the hound.41 h [?1000l41 h 3.####41 h2 #...<#=.....# ###......# #... ......# #.. #######......# ##.. #....y). .># ....####@. #.###. #h############.....##+####..........)...41 h[ ...........##########).....# ....................# #######...........# #...†...........# #...#.41 hf [?1000l41 h41 hGK.y41 h20=80241 h41 hp[?1000h41 hR _The hound barely misses you.51 h 2[?1000l.#### ##...<## #=.....# ### #......# #... #......# #.. #......## ##.. #.....y..># ....####.#.#. #h#..##+####...)......#)............# ............# #............# #...†............# #.. #.[?1000l )yThe hound bites you. x251 h 45--1151 hg [?1000h _Your clockwork bee stings the hound but does no damage. _You take 7 damage, and have 45/60 hp.61 hG[?1000l[?1000l  very poisoned, ally target)You hit the hound. The hound is poisoned. The hound barely misses you.46--9 (0.90[?1000h _Your clockwork bee stings the hound but does no damage.61 h-[?1000l[?1000l61 h.;  You barely miss the hound. The hound bites you.61 ht=42--2.85961 hcC61 hJ[?1000h _Your clockwork bee stings the hound. _You take 4 damage, and have 42/60 hp.61 h_ [?1000l61 hp H  .#### #...<# = ###.  ######## ##.. #.....).># ...####y........ #.#### #h##############+####..........)........##########)..........#######......†# [?1000l61 h  Your clockwork bee closely misses the hound.The hound bites you. Your clockwork bee stings the hound.61 h) ' *.*   dormant clockwork bee (minion)  The hound dies!61 hy 1--=703.8 (1.0Kinetic Grapnel861 h 61 h [?1000h _Your clockwork bee winds down and falls to the ground. _You take 1 damage, and have 41/60 hp.61 h=O[?1000l61 h*S.  .#### #...<# = ###.  ######### ##.. #.....).># ...####*........ #.#### #.##############+####..........)........##########).........#######....†61 hT[?1000l61 h\61 h`1=-47 _61 hg61 hi[?1000h61 hEj71 hg{[?1000l##.  .#### #...<# = ###.  ######### ##.. #.....).># ...####*........ #.#### #.##############+####..........)...#########)........#######....[?1000l2-5671 h-%[?1000h71 hU[?1000l##.  .#### #...<# = ###.  ######## ##.. #.....).># ...####*........ #.#### #.##############+####..........)...#########).......[?1000l65[?1000h _You hear a distant slurping noise.71 hz[?1000l##.  .#### #...<#  ###.  ######## ##.. #.....).>#...####*........ #.#### #.##############+####..........)...#########)[?1000l71 h~a7471 h#71 h۔g _You hear a distant slurping noise.71 hM3==8.8 (2371 h71 ht[?1000h71 hQ _w - a ring of ice81 h[?1000l81 h>[?1000l81 h81 hn81 h81 ha2=2181 h81 h$g4=081 hS81 h81 hZ4981 h81 hQk=881 h81 h3=781 h]81 h681 h981 hE;81 h<<581 h(==81 h>%681 h ?81 hG81 hP _Your dormant clockwork bee falls apart.581 hVC481 hg46==381 hs"4=2181 hj703981 hb81 h4U=881 h81 h5=781 h81 h81 hj8=681 hֈ81 h{Y581 hF81 hyY481 hp81 h9981 hd`==381 h.81 hO81 hn26=281 h81 h@81 h C181 h81 h81 hzk50=081 h 81 hơZ2981 h81 h81 hYN=881 h˫,81 hC781 h81 h81 hбq1=681 h81 h81 hֵ;581 h81 h81 h۹;481 hȺ81 h81 ha2381 h־81 h81 h;281 h81 hH81 h8C181 hH81 h81 hq3=081 h81 hv81 hD1981 ht81 h81 h;881 h81 h81 hC781 h81 h81 hsq4=681 h;81 h81 h`C581 h)81 he81 h.C481 h81 h81 hPq5=381 h81 h81 h{C281 hD81 hY181 h81 h0g _You hear a distant slurping noise.81 h6=081 h~Z0981 h81 hZY881 h381 hAY781 hQ81 h%81 ha7681 h81 hz81 h_C581 h81 h'81 hC481 h81 h81 hq8=381 h 81 h81 h;281 h81 h},n19=06998760=6581 h.81 hw5481 h)7Y381 h881 h :81 hA=2181 hPCo081 hE81 h1F81 h-GZ8981 h1H81 hI81 hJY881 hP 7681 hRY581 hS81 hT81 hU81 h[VY481 hW81 hX81 hSZY381 h@]81 h^Y281 h^81 h_81 ha81 haY181 h i81 hko081 hn81 hq81 h3rD7981 hs81 hzv81 hy81 h{C881 h{81 hC81 hB81 h*C781 h 81 h81 h`o681 hm81 h81 hC581 hd81 hɕ81 hY481 h381 h81 h481 hC381 hȞ81 hs81 hңY281 h81 h81 hY181 h81 h_81 hرY081 h81 he81 hZ6981 hԻ81 h81 hoY881 hO81 hn81 hY781 hp81 h81 h81 hPC681 hG81 h81 hRY581 h'81 h7e  You see here an iguana skeleton.81 h81 hJ4 _81 h81 h81 hp81 h=C381 h81 hY281 h81 h_x _u - 4 scrolls of teleportation (gained 1)81 hfY181 h681 h'81 h!Y081 h"81 h81 hs81 h@D5981 h 81 h81 h%81 hC881 h81 h881 h Y781 h| 81 h 81 h 81 h C681 h81 h81 h81 hQ581 h81 h81 hC481 hH,81 h81 h$C381 h81 h%o281 h'81 h+C  You see here 5 poisoned darts.81 h-81 h.J1 _81 ha/81 h 181 h>........#......÷'.#.#.#.## .........#.#####.#....#...# .......... #.# #.#...#....# .......... ##.#####.#ß...#..ß#+.........###+####.##.####......... .#(# #.......## #.####.########.# 590.8 (102.0)#.# #.#  #....#.#  #....# .....# ##.... ....> 81 h@81 hBg13081 hG81 hR[?1000h _Found a stone staircase leading down. _Health restored: 60; MP restored: 2681 h} [?1000l[?1000l49 _8781 h 681 h Y581 h 481 h  81 h Y381 hD 2181 hJ 81 hO 81 h\ Y081 hd 39881 hKn 781 hq Y681 hr 81 hcu 81 hw 81 hx C581 hy 81 hz 81 h'~ Y481 h 81 hӁ 81 h Y381 h 81 h 81 hW Y281 he 81 h 81 h Y181 h 81 h 81 h 81 h Y081 h^ 81 h 81 h D2981 hȞ 81 h 81 hR 81 hN C881 h/ 81 h 81 h 81 h Y781 hA 81 h© Y681 h 81 h 81 h1 Y581 hs 81 h 81 h Y481 h 81 h8 81 h* Y381 h 81 h- 81 hͼ Y281 h 81 h 81 h Y181 h 81 h 81 hM Y081 h6 81 h 81 hd Z1981 h 81 hO 81 hT Y881 h2 81 h 81 h- 81 h C781 h 81 h[ 81 h I6543 _You open the door.2181 hT  There is an open door here.0 _81 hn Z0981 hO 81 h+ 81 h Y881 h 81 h 81 h 81 h Y781 hu 81 h 81 h Y681 h0 81 hu 81 h= Y581 hh 81 h Y481 h_ 81 h 81 h Y381 h 81 h 81 h C281 h ,81 ha 81 h! 81 h" Y181 h# 81 h@% 81 h`& Y081 hv' 81 h9) [59981 hM* 81 h+ 81 h- o881 h4. 81 h/ Y781 h0 81 hG3 81 h4 81 h5 Y681 h> _You open the door.581 hb? `  There is an open door here.81 hA `4 _81 hB 81 hrE 81 htG 81 h[H Y381 h"J 81 hK C281 h8N ,81 hO 81 h8Q 81 hR C181 hR 81 hT W _You open the door.81 hU 81 hV Y081 hK[ BYou open the door. _There is an open door here.You open the door. _There is an open door here.You open the door.  There is an open door here.81 h ] 81 h] a89 _81 hg_ 81 h` Y881 ha 81 hb 81 hj  .##+####..... #...........# #...........#  #...........#. #........... #..#' #................########.............>......@..'.............653.8 (62.0)81 hhk H.##########............. #............. ####'####'##.. #.......+.. ######.##..  #.##..  #.#### #..### 81 hn 81 ho g4.8 (63781 h[r 81 h2s [?1000h81 h}t _There is an open door here.You open the door. _There is an open door here.You open the door81 hRu . _There is an open door here.Found a stone staircase leading down.81 hf[?1000l81 hrh[?1000l81 hti481 h)l81 hmY681 h7s581 h,t81 hvY481 hw81 hhy81 h*{C381 h{,81 hK~81 h81 hY281 h81 h81 hڃY181 h81 h$81 h=Y081 h681 hw81 hJZ7981 hE81 hW81 hQC881 h$765432106981 h8 _You now have 228 gold pieces (gained 18).765481 h3281 h A1059881 h o781 h ,81 hHo681 ho581 h43281 h610498765481 h= #.# ##### .#  81 h?.# # .# # .# ### .# ###.. .# #...#  ###.# #>...  <..# #.###97.8 (4  ### #.   #   ∆    81 h?}  91 h91 h(g8.8 (44391 h91 hw[?1000h91 h 91 h]_Found a stone staircase leading up.91 h [?1000l91 hd [?1000l91 hp 491 h} 91 hW 91 h Y291 h 91 h  91 h Y191 h 91 hK" 91 h,# Y091 h$ 91 h!& 91 h& Z3991 h6) 91 h* 91 h+ Y891 h+ 91 hm. 91 hN/ Y791 h)0 91 h2 91 hh3 Y691 hG4 91 h6 91 hM7 Y591 hF8 91 h9 91 h: Y491 h; 91 h= 91 h> Y391 h? 91 hA 91 hC Y291 hC 91 hE 91 hF Y191 hH 91 hI 91 hJ Y091 hK 91 hKM 91 hV 91 hW 91 hX Y691 hY 91 h8[ 91 hF\ Y591 h!] 91 h^ 91 h_ Y491 h` 91 h~b 91 hnc 91 hEd Y391 he 91 hNg 91 h)h C291 hi 91 hj 91 hl Y191 hm 91 hn 91 hp Y091 hq 91 hs 91 h%t 91 ht Z1991 hv 91 hkx Y891 hy 91 hz 91 h| Y791 h| 91 hO~ 91 h 91 hm Q691 h 91 h 91 h Y591 h 91 hƈ Y491 h 91 h 91 hK 91 h! Y391 h 91 hw Y291 hi 91 h 91 hۓ Y191 hΔ 91 hU 91 hd Y091 h; 91 hj 91 hH Z0991 h# 91 h W _You open the door.91 hH Y891 h 91 h 91 h Y791 h 91 hI 91 hf Y691 hg 91 h 91 h 91 h C591 h 91 h 91 h 91 hd Y491 h 91 hû 91 h Q391 h 91 h Y291 h 91 h 91 h$ 91 h Q191 h 91 h 91 h Y091 h 91 h- 91 h [49991 h 91 hL 91 h% Y891 h r  There is a stone staircase leading down here.91 h 91 h `7 _91 h 91 h. Y691 h 91 h 91 h8  #.#..#####...... #.#91 h@ o## #...... #.#.# #...... #.####.# #...... #.####...# #...... #.##...########...... #######.##>.........'...... ........# #.##########...... 91 h ######### #@# #...... #'# ####'## ∆ ... #... ..... #### ....... #.......@@   Eustachio (asleep) #......... #.........# 91 hY h 745.8 (47  You open the door.91 h g6.8 (48591 h 91 h [?1000h91 h" _Eustachio the Magnificent comes into view. He is wielding a +0 rapier.91 hf[?1000l91 hr #.# #.. #.# #.##  #.# #.#  #.# ###.#  #.# ###...#  #.# #....# #>.......# #.# #@#  #'#  ∆ ...  .....  .......  #.......@  91 hjt^#.........  #.........# :1 h@ #.# #.. #.# #.##  #.# #.#  #.# ###.#  #.# ###...#  #.# #....# #>.......# #.# #@#  #'#  ∆ ...  .....  ....... #.......@  #......... #.........# [?1000l[?1000h _Eustachio is nearby!:1 hq1[?1000l #.# #.. #.# #.##  #.# #.#  #.# ###.#  #.# ###...#  #.# #....# #>.......# #.# #@#  #'#  ∆ ...  .....  .......  #.......@  #.........  #.........# :1 hSL #.# #.. :1 h5N #.# #.##  #.# #.#  #.# ###.#  #.# ###...#  #.# #....# #>.......# #.# #@#  #'# :1 hOy ∆ ...  .....  ....... #.......@  #......... #.........# [?1000l:1 hX:1 h[:1 hHc:1 hOe[?1000h:1 hf^ _Eustachio is nearby!:1 h[?1000l:1 h%.## ..# .###.#.###.......####### #######.:1 h>.........' .........########## ########.#  ###'###!.....# #...#......#####........ #.@...##.###+#[?1000l:1 h4  Eustachio shouts!Eustachio casts a spell.:1 h>@§@:1 h$@===7.8 (1.0)Kinetic Grapnel4:1 hD:1 hHG[?1000h:1 hcH _Eustachio blinks! _There is an open door here.;1 h}[?1000l;1 h;1 hV Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft16%4  e - Forge Lightning SpireAir/Forgecraft17%4 Select a spell to cast[!]/[I] toggle spell headers;1 h ;1 h:n#.##.## #...... megagabibbo the Tinkerer#.##.# #...... Gnoll of Ashenzari ......#.#;1 h݉###.# #...... Health: 60/60 ========================#.####...# #...... Magic: 26/26 ========================#.##...########...... AC: 3Str: 11 #######.##>.........'...... EV: 12Int: 16 ........##.##########...... SH: 0Dex: 10 ##########.##...... XL:  8 Next: 70% Place: Dungeon:6#@#####'## Noise: ===------  Time: 5747.8 (0.0)#!.....##... b) +4 whip (venom)#.....@##### Cast: Kinetic Grapnel#........Zot (26494) [33;1 h;m#.......§.#.........#@   Eustachio#.........#.###+#....# _Eustachio is nearby!Eustachio shouts!Eustachio casts a spell. _Eustachio blinks! _There is an open door here.Casting: Launch Clockwork Bee (safe; 1% risk of failure);1 h:#.##.## #...... megagabibbo the Tinkerer#.##.# #...... Gnoll of Ashenzari ......#.####.# #...... Health: 60/60 ========================#.####...# #...... Magic: 26/26 ========================#.##...########...... AC: 3Str: 11 #######.##>.........'...... EV: 12Int: 16 ........##.##########...... SH: 0Dex: 10 ##########.##...... XL:  8 Next: 70% Place: Dungeon:6#@#####'## Noise: ===------  Time: 5747.8 (0.0)#!.....#;1 ha#... b) +4 whip (venom)#.....@##### Cast: Kinetic Grapnel#........Zot (26494) #.......§.#.........#@   Eustachio#.........#.###+#....# _Eustachio is nearby!Eustachio shouts!Eustachio casts a spell. _Eustachio blinks! _There is an open door here.Casting: Launch Clockwork Bee (safe; 1% risk of failure);1 h  #.# #.## #...... megagabibbo the Tinkerer #.# #.# #...... Gnoll of Ashenzari ...... #.# ###.# #...... Health: 60/60 ======================== #.# ###...# #...... Magic: 23/26 =====================--- #.# #...########...... AC: 3Str: 11 #######.# #>.........'...... EV: 12Int: 16 ........# #.##########...... SH: 0Dex: 10 ######### #.# #...... XL:  8 Next: 70% Place: Dungeon:6 #@# ####'## Noise: ===------  Time: 5747.8 (0.0) #!.....# #... b) [3;1 h7,7m+4 whip (venom) #.....@# #### Cast: Kinetic Grapnel #........  Zot (26494)  #.......§.  #.........#  @   Eustachio #.........#  .###+#....#  _Eustachio blinks! _There is an open door here.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour;1 h[?1000l;1 hq#.##.## #...... megagabibbo the Tinkerer#.##.# #...... Gnoll of Ashenzari ......#.####.# #...... Health: 60/60 ========================#.####...# #...... Magic: 23/26 =====================---#.##...########...... AC: 3Str: 11 #######.##>.........'...... EV: 12Int: 16 ;1 hx........##.##########...... SH: 0Dex: 10 ##########.##...... XL:  8 Next: 70% Place: Dungeon:6#@#####'## Noise: ===------  Time: 5747.8 (0.0)#!...5.##... b) +4 whip (venom)#.....@##### Cast: Kinetic Grapnel#........Zot (26494) #......5§.#.........#@   Eustachio#.........#5   iron imp (summoned).###+#....#5   ufetubus (summoned)  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee ;1 h[m(safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour  You lock target on Eustachio and prepare to deploy your bee.  (Press . to continue winding your bee.)-8.8 (13) Winding ;1 hF";1 h([?1000h;1 hu)  Press: ? - help, Dir - move target: Eustachio, wielding a +0 rapier and wearing a +0 leather armour  You lock target on Eustachio and prepare to deploy your bee.  (Press . to continue winding your bee.) _Eustachio gestures wildly while chanting. _You now have 23/26 mp.;1 h [?1000l[?1000l;1 h ;1 h ;1 h @.5..---92. ;1 h! ;1 h [?1000h;1 h @ _You continue winding your clockwork bee...;1 h &[?1000l[?1000l;1 h  _You now have 23/26 mp. _You continue winding your clockwork bee...  You continue winding your clockwork bee...  The iron imp summons a swarm of flies.  The iron imp hits you.  Eustachio mumbles some strange words.;1 h W5@..;1 hA 55--=-501.. ;1 hh ;1 h_ ;1 h [?1000h;1 h  ;1 hڴ _Eustachio blinks! _You take 5 damage, and have 55/60 hp.;1 hp[?1000l[?1000l;1 h;1 h  With a metallic buzz, your clockwork bee launches itself at Eustachio.;1 hy+ y5.@5.(ally target)y   clockwork bee (minion)The iron imp misses you.;1 h.6--10) ;1 h5;1 h7[?1000h;1 h :a _Your clockwork bee barely misses Eustachio.<1 h [?1000l<1 h <1 h + Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft16%4  e - Forge Lightning SpireAir/Forgecraft<1 h 17%4 Select a spell to cast[!]/[I] toggle spell headers<1 h% <1 h <1 h\ #.##.## #...... megagabibbo the Tinkerer#.##.# #...... Gnoll of Ashenzari ......#.####.# #...... Health: 56/60 ======================--#.####...# #...... Magic: 23/26 =====================---#.##...########...... AC: 3Str: 11 #######.##>.........'...... EV: 12Int: 16 ........##.##########...... SH: 0Dex: 10 ##########.##...... XL:  8 Next: 70% Place: Dungeon:6#@#####'## Noise: =--------  Time: 5751.8 (0.0)#!..y5<1 h .##... b) +4 whip (venom)#...@5.##### Cast: Kinetic Grapnel#........Zot (26490) #.........#.........#@   Eustachio (ally target)#.........#5   iron imp (summoned).###+#....#5   ufetubus (summoned)y   clockwork bee (minion) _Eustachio blinks! _You take 5 damage, and have 55/60 hp.With a metallic buzz, your clockwork bee launches itself at Eustachio.The iron imp misses you. _Your clockwork bee barely misses Eustachio.Casting: Launch Clockwork Bee (safe; 1% risk of failure)<1 h$ #.##.## #...... megagabibbo the Tinkerer#.##.# #...... Gnoll of Ashenzari ......#.####.# #...... Health: 56/60 ======================--#.####...# #...... Magic: 23/26 =====================---#.##...########...... AC: 3Str: 11 <1 h& #######.##>.........'...... EV: 12Int: 16 ........##.##########...... SH: 0Dex: 10 ##########.##...... XL:  8 Next: 70% Place: Dungeon:6#@#####'## Noise: =--------  Time: 5751.8 (0.0)#!..y5.##... b) +4 whip (venom)#...@5.##### Cast: Kinetic Grapnel#........Zot (26490) #.........#.........#@   Eustachio (ally target)#.........#5   iron imp (summoned).###+#....#5   ufe<1 h( tubus (summoned)y   clockwork bee (minion) _Eustachio blinks! _You take 5 damage, and have 55/60 hp.With a metallic buzz, your clockwork bee launches itself at Eustachio.The iron imp misses you. _Your clockwork bee barely misses Eustachio.Casting: Launch Clockwork Bee (safe; 1% risk of failure)<1 hT* [?1000l<1 hKF   The ufetubus hits your clockwork bee but does no damage.  Your clockwork bee barely misses Eustachio.The iron imp hits you but does no damage.ufetubusr clockwork bee. x2  Eustachio calls on the powers of shadow!  Eustachio casts a spell.<1 hhM l@#§<1 hO 2-=2.8 (189<1 hS <1 h;Y [?1000h<1 hZ _Eustachio blinks! _You now have 22/26 mp.=1 h}q[?1000l=1 h.=1 h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1 =1 hT b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft16%4  e - Forge Lightning SpireAir/Forgecraft17%4 Select a spell to cast=1 h[!]/[I] toggle spell headers=1 h#b =1 hl =1 h{ #.##.## #...... megagabibbo the Tinkerer#.##.# #...... Gnoll of Ashenzari ......#.####.# #...... Health: 56/60 ======================--#.####...# #...... Magic: 22/26 ====================----#.##...########...... AC: 3Str: 11 #######.#=1 h| }#@.........'...... EV: 12Int: 16 ........##.##########...... SH: 0Dex: 10 ##########.##...... XL:  8 Next: 70% Place: Dungeon:6#@#####'## Noise: ==-------  Time: 5752.8 (0.0)=1 h} W#!..y5.##... b) +4 whip (venom)#...§5.##### Cast: Kinetic Grapnel#........Zot (26489) #.........#.........#@   Eustachio (ally target)#.........#=1 h 5   iron imp (summoned).###+#....#5   ufetubus (summoned)y   clockwork bee (minion)The ufetubus misses your clockwork bee. x2  Eustachio calls on the powers of shadow!Eustachio casts a spell. _Eustachio blinks! _You now have 22/26 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)=1 h* n#.##.## #...... megagabibbo the Tinkerer#.##.# #...... Gnoll of Ashenzari ......#.#=1 hY 9###.# #...... Health: 56/60 ======================--#.####...# #...... Magic: 22/26 ====================----#.##...########...... AC: 3Str: 11 #######.##@.........'...... EV: 12Int: 16 ........##.##########...... SH: 0Dex: 10 #########=1 h| #.##...... XL:  8 Next: 70% Place: Dungeon:6#@#####'## Noise: ==-------  Time: 5752.8 (0.0)#!..y5.##... b) +4 whip (venom)#...§5.##### Cast: Kinetic Grapnel#........Zot (26489) =1 h #.........#.........#@   Eustachio (ally target)#.........#5   iron imp (summoned).###+#....#5   ufetubus (summoned)y   clockwork bee (minion)The ufetubus misses your clockwork bee. x2  Eustachio calls on the powers of shadow!Eustachio casts a spell. _Eustachio blinks! _You now have 22/26 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)=1 h [?1000l=1 hB  _You now have 22/26 mp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  You bind the heart of a blast furnace in slag iron.  The ufetubus hits your clockwork bee but does no damage.  The ufetubus misses your clockwork bee.Eustachio casts a spell.=1 h 59y.§.5   white imp (summoned), ally target)9   blazeheart golem (minion)(…)=1 h 18----=3.8 (18=1 h =1 h [?1000h=1 h _The iron imp disappears in a puff of smoke! _You now have 18/26 mp.>1 hP[?1000l>1 hu>1 hw Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  >1 hqyb - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d + Forge Blazeheart Golem Fire/Forgecraft 16% 4 e - Forge Lightning SpireAir/Forgecraft17%4 >1 h}Select a spell to cast[!]/[I] toggle spell headers>1 h" >1 h >1 hy #.##.## #...... megagabibbo the Tinkerer#.##.# #...... Gnoll of Ashenzari ......#.####.# #...... Health: 56/60 ======================--#.####...# #...... Magic: 18/26 ================--------#.##...########...... AC: 3>1 h }Str: 11 #######.##@.........'...... EV: 12Int: 16 ........##.##########...... SH: 0Dex: 10 ##########5##...... XL:  8 Next: 70% Place: Dungeon:6#@#####'## Noise: ===------  Time: 5753.8 (0.0)#!.9y.§##... b) +4 whip (venom)#....5.##### Cast: Kinetic Grapnel>1 hI #........Zot (26488) #.........#.........#@   Eustachio (ally target)#.........#5   white imp (summoned).###+#....#5   ufetubus (summoned, ally target)9   blazeheart golem (minion) (…)The ufetubus hits your clockwork bee but does no damage.The ufetubus misses your clockwork bee.Eustachio casts a spell. _The iron imp disappears in a puff of smoke! _You now have 18/26 mp.>1 h&" Casting: Forge Blazeheart Golem (dangerous; 16% risk of failure)>1 h( R#.##.## #...... megagabibbo the Tinkerer#.##.# #...... Gnoll of Ashenzari ......#.####.# #...... Health: 56/60 ======================--#.####...# #...... Magic: 18/26 ================--------#.#>1 h) 7#...########...... AC: 3Str: 11 #######.##@.........'...... EV: 12Int: 16 ........##.##########...... SH: 0Dex: 10 ##########5##...... XL:  8 Next: 70% Place: Dungeon:6#@#####'## Noise: ===------  Time: 5753.8 (0.0)#!.9y.§##... b) +4 whip (venom)>1 h* #....5.##### Cast: Kinetic Grapnel#........Zot (26488) #.........#.........#@   Eustachio (ally target)#.........#5   white imp (summoned).###+#....#5   ufetubus (summoned, ally target)9   blazeheart golem (minion) (…)The ufetubus hits your clockwork bee but does no damage.The ufetubus misses your clockwork bee.Eustachio casts a spell. >1 he- _The iron imp disappears in a puff of smoke! _You now have 18/26 mp.Casting: Forge Blazeheart Golem (dangerous; 16% risk of failure)>1 h9 [?1000l>1 h > * _The iron imp disappears in a puff of smoke! _You now have 18/26 mp.  Casting: Forge Blazeheart Golem (dangerous; 16% risk of failure)  You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic.Metal odds and ends fall onto you out of nowhere.>1 h9 >1 h   You are very lightly contaminated with residual magic.  Metal odds and ends fall onto you out of nowhere.  Wild magic corrodes you! The rocky spike skewers the white imp.  The ufetubus closely misses your clockwork bee.The ufetubus barely misses your clockwork bee.  The ufetubus closely misses your clockwork bee.>1 h3+  rr5.>1 h, 9rr 2 rats (summoned)The ufetubus hits your clockwork bee.Eustachio casts a spell.>1 h. J48---4-----1 -4.8 (1-1 whip (venom)7) Corr (-5) Contam >1 h3 >1 hk $[?1000h _The white imp hits you. The white imp freezes you. _You take 8 damage, and have 48/60 hp. You now have 14/26 mp.?1 hh [?1000l?1 hw  #####r....####### ######@r........' ........########## ########?1 h-{ #5#  ####y######'###!..@.§# #......95.###...... .##.###+#.. $   rat (summoned) [?1000l?1 h 2*?1 hQ 8 ?1 hEI ?1 hkl  The rocky spike skewers the white imp!Your clockwork bee stings the white imp!The white imp dies!?1 h] Your clockwork bee stings the white imp!  The white imp dies!  The white imp disappears in a puff of smoke!  The ufetubus barely misses you. The ufetubus hits you.blazeheart golem punches the ufetubus!ufetubus?1 h6 ?1 h :5r.@y'§@..§5   iron imp (summoned, wandering)r   rat (summoned)9   blazeheart golem (minion) ?1 h 44------56?1 h ?1 h [?1000h?1 h _The ufetubus disappears in a puff of smoke! _You take 4 damage, and have 44/60 hp.@1 h[?1000l#####r..5.####### ######r.........' .......@########## #########y#  ####'######'##!.§9.. #......@§###......# #.###+#.. $.. .[?1000l*A1 hVA1 h[q  The rocky spike skewers Eustachio.A1 hj .5@..)  A1 hlOYour clockwork bee completely misses Eustachio.A1 hnj--65A1 hmvA1 hnx[?1000hA1 hGzb _Eustachio closely misses your clockwork bee.B1 hu[?1000lB1 h {  #####r..#  ...######## #######r5........' ........#@######### ######### #y# ......###'######'##!...9..# B1 h ######..... .###+#. .. $......#[?1000lB1 h2*B1 h B1 hB1 h0  The rocky spike skewers Eustachio. Your clockwork bee stings Eustachio!B1 h1 B1 h"r@9. r 2 rats (summoned)Eustachio hits your clockwork bee with a +0 rapier.B1 hB5=-----B1 hMZ74B1 h [?1000hB1 h$a _Your clockwork bee barely misses Eustachio.B1 h [?1000l#  #####...#  .r.######## #######r5........' ........#@######### ######### #y# ......####@#######'##!...9...# ####.###..... .###+#. .. $[?1000lB1 h8% 2*B1 h6 B1 hE  The rocky spike skewers Eustachio. Your clockwork bee stings Eustachio..@9.   rat5=-=83B1 h[?1000hB1 h;  B1 hk  B1 h <_Eustachio barely misses your clockwork bee. B1 h#_There is an open door here.B1 hC1 h9[?1000lC1 h #####.....####### ######r5........' .......@########## #########y#  ####9######'###!..@..# #.......###...# .##.###+#.. $.. .[?1000l*C1 hy8 C1 h rr@r   river rat (summoned)rr 2 rats (summoned)The rocky spike skewers Eustachio. Your clockwork bee stings Eustachio.Eustachio gestures wildly while chanting.C1 hFi-92C1 h"C1 h[?1000hC1 hb _Your clockwork bee closely misses Eustachio.D1 hfMB[?1000l[?1000l*D1 h)D1 h  The rocky spike skewers Eustachio. Your clockwork bee stings Eustachio!D1 h% rr@* Your clockwork bee winds down and falls to the ground.D1 hR(|-601D1 h/D1 h1[?1000hD1 h4q _Eustachio hits your dormant clockwork bee with a +0 rapier.D1 h [?1000l[?1000l#46==10D1 h y[?1000h _Eustachio hits your dormant clockwork bee with a +0 rapier.E1 h9[?1000l#  #####...#  rr.######## #######r5........' ........@######### ######### #*# ......####@#######'##!..9...# ####.###..... .###+#. .. $[?1000lE1 hL<  The iron imp lashes its tail.6==279E1 hBW[?1000h _Eustachio hits your dormant clockwork bee but does no damage. _There is an open door here.E1 h[?1000lE1 h[?1000lE1 h*y5-E1 h?[?1000h  You wind your clockwork bee back up and it locks its sights upon Eustachio! _You now have 15/26 mp.E1 h< [?1000lE1 h:E  #####..rr.####### ######r5........' .......@########## ########E1 hF y#  ####9######'###!..@..# #.......###...# .##.###+#.. $.. .E1 hH [?1000lE1 hRq  Your clockwork bee stings Eustachio but does no damage.Your clockwork bee stings Eustachio.Eustachio dies!E1 h {  The river rat disappears in a puff of smoke!E1 h2 u  The rat disappears in a puff of smoke!E1 h~ z  The iron imp disappears in a puff of smoke!E1 hŝ E1 hѩ §.>.)9   blazeheart golem (minion)y   clockwork bee (minion)E1 h [7-87-3Kinetic Grapnel8Your Necromancy skill increases to level 3!  Your Translocations skill increases to level 3!Your Ice Magic skill increases to level 3!Your Air Magic skill increases to level 3!  Your Earth Magic skill increases to level 3!Your Alchemy skill increases to level 3!E1 h E1 hN [?1000hE1 h v _Your Invocations skill increases to level 4!F1 h[?1000l[?1000lF1 h.**   dormant clockwork bee (minion)F1 h{-47F1 hF1 h[?1000hF1 h9L _Your clockwork bee winds down and falls to the ground.F1 h2 [?1000l[?1000l7656=4F1 h 8= 3 3)  _You are no longer corroded.21) F1 h' _Your magical contamination has completely faded away.F1 h 9==0F1 h F1 h 7=69F1 h F1 h o8F1 hQ F1 hR l _Your dormant clockwork bee falls apart.F1 h C7F1 h F1 hP 50=6F1 h F1 h k=5F1 h" F1 hE& F1 h8' y8=4F1 h( F1 h, F1 h- q1=3F1 hr/ F1 h2 Y2F1 h5 F1 h9 Y1F1 h(< F1 ha? F1 hD@ s2=0F1 hA F1 hE F1 hF V959F1 haH F1 he F1 hm 8 _Your blazeheart golem fades away.F1 ho Y7F1 heq F1 hr q3=6F1 hs F1 hv Y5F1 h C20=44=3F1 h F1 h$ 21F1 h 5==0F1 h 21=49F1 h F1 h" F1 hs C8F1 h F1 h F1 hä C7F1 h F1 h F1 hS q6=6F1 h˭ F1 h F1 h U=5F1 hB F1 h 2=4F1 h F1 hE w73F1 h F1 h F1 hU C2F1 h F1 h 1F1 h 8==0F1 hX F1 hs F1 h r3=39F1 h F1 h Y8F1 h" F1 hY F1 h C7F1 h F1 h[ F1 h _9=6=54=460=3F1 hd 21F1 hJ =0F1 hR" =5=29F1 h% C8F1 h{' F1 h) C7F1 h/+ F1 h, F1 h0 F1 h1 C6F1 h3 F1 h68 :=F1 h|9 15F1 h: F1 h? F1 hA j6=4F1 hB F1 hTH F1 hI C3F1 hL F1 hQ Y2F1 hT F1 hY C1F1 h[ F1 h\ F1 h` F1 ha U=0F1 hc F1 hg F1 hi o27=19F1 h k F1 ho F1 hr F1 hs C8F1 h9x F1 hLz F1 h} F1 h C7F1 h F1 h 6F1 h  #.# #.# # #.# ###.# # #.# ###...# # #.# #...###########.# #>...'...# #)###### #.# # ####'### ## #@.....# # #......# +4 whip (venom) #...# #...# #...# #...# .###+#....# .. $...#  .. ....#825.8 (61.0)=6.8 (625[?1000h 1 h@ 18d_z - a metallic puce potion _Health restored: 60; MP restored: 27G1 h [?1000lG1 hu [?1000lG1 h 4G1 h G1 h v4 _G1 h! 3210G1 h. 098G1 h1 G1 h9 o7G1 hD _You now have 238 gold pieces (gained 10).6G1 hN 5G1 hT o4G1 h8W G1 hY G1 h^e #.........# ###.........# # ##.........# .. ##...###+#....# ... ##  .... #....# .... ##  .... ##+#....##.....  ... #.............^ #.......##.... #......@# #.. 37.8 (11#.......#  .........: ...≈≈≈≈≈.... .≈≈≈≈≈≈≈≈~≈≈≈≈≈≈≈~≈≈≈[≈≈...~≈≈≈≈≈..G1 hi ≈≈.>.≈≈≈≈≈≈... G1 hr }8.8 (123G1 hP [?1000h _Found a staircase to the Ecumenical Temple.I1 h|[?1000l[?1000l210I1 h#.........# .. ##.....###+#....# ... #...... #....# .... ###.... ##+#....##.....  ... #.............^   #.......##....  #.# #.. .#.......####.............@..........≈≈≈≈≈...........≈≈≈≈≈≈≈≈~........≈≈≈≈≈≈≈~≈≈≈[..... ≈≈...~≈≈≈≈≈......>.≈≈≈≈≈≈.....≈≈...≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈.####I1 h241.8 (3.0)I1 hh2.8 (4399I1 hI1 hT[?1000hI1 h_ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.K1 hD[?1000l Spells (Memorise)TypeFailure Level  a - FreezeIce4% 1b - Ensorcelled HibernationHexes/Ice6%2  c - Frozen RampartsIce12% 3  d - HailstormConjuration/Ice13% 3  e - Fugue of the FallenNecromancy14% 3  f - AnguishHexes/Necromancy41% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitO1 hi#.........# .. ##..# megagabibbo the Tinkerer...###+#....# ...##.. Gnoll of Ashenzari .......... #....# ....### Health: 60/60 ========================.... ##+#....##.....Magic: 27/27 ========================... #.............^AC: 3Str: 11#.......##....EV: 12Int: 16#.......# #.. .SH: 0Dex: 10#.......####....XL:  8 Next: 87% Place: Dungeon:6.........@.......Noise: ---------  Time: 5842.8 (0.0)...≈≈O1 h≈≈..........b) +4 whip (venom).≈≈≈≈≈≈≈≈~........Cast: Kinetic Grapnel≈≈≈≈≈≈≈~≈≈≈[.....Zot (26399) ≈≈...~≈≈≈≈≈.....≈≈.>.≈≈≈≈≈≈.....≈≈...≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈.#### _Your blazeheart golem fades away. _z - a metallic puce potion _Health restored: 60; MP restored: 27 _You now have 238 gold pieces (gained 10). _Found a staircase to the Ecumenical Temple. _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.[?1000l  Okay, then.O1 haO1 hO1 hg[?1000hO1 h} O1 h_O1 hO1 hs[?1000l[?1000l8 _7O1 h65O1 h]O1 h]O1 hَO1 h %4O1 hZO1 hO1 hO1 hO1 hO1 h%3O1 hO1 hO1 hO1 hO1 hwO1 h%2O1 h O1 hhO1 h) O1 h _You hear a distant slurping noise.1O1 hO1 hO1 hQ0O1 hO1 h)O1 hO1 h&89O1 h,O1 hO1 hO1 hO1 hVQ8O1 hO1 hO1 h/O1 hQ7O1 hrO1 h O1 hvO1 hQ6O1 hO1 hO1 h0O1 hQ5O1 hlO1 hO1 hO1 h%4O1 h,O1 hO1 hg O1 h O1 h %3O1 h,O1 hO1 hCO1 hO1 h~%2O1 hmO1 hoO1 hO1 h`O1 h O1 h!%1O1 h8#,O1 hq%O1 h'O1 h)O1 h*Q0O1 h,O1 h /O1 h=0O1 h3h79O1 h$6O1 hU7O1 hL8%8O1 h;9O1 h<O1 h=O1 h@O1 hAO1 hB%7O1 hD,O1 hHO1 htVO1 hXK#+#....##..........########.#### O1 hY.............^............#.# O1 hZ.......##..........######.#.# O1 h].......####........# #.# .......####......########.#.# ..........................#.# ≈≈≈≈≈...............#.#∆ ≈≈≈≈≈≈~.............#.# ≈≈≈≈≈~≈≈≈[......@########.# ≈...~≈≈≈≈≈.......# # ≈.>.≈≈≈≈≈≈......... ≈...≈≈≈≈≈≈......... ≈≈≈≈≈≈≈≈≈≈.####..... . #...... B   bombardier beetle (asleep) #:..B... #........O1 h?q64.8 (22.0)5.8 (236O1 hsO1 hu[?1000hO1 hbd _A bombardier beetle comes into view.O1 hND5[?1000l........^..... ......... #........# #.# ##......########.#.# ...................#.# ............... .................#.# [......@# .......# # >...................####.....  . #......  #:..B...  #........ O1 hq........^..... ......... #........# #.# ##......########.#.# ...................#.# ............... .................#.# [......@# .......# # >...................####..... . #......  #:..B... #........ [?1000l[?1000h _A bombardier beetle is nearby!O1 hb5[?1000l........^..... ......... #........# #.# ##......########.#.# ...................#.# ............... .................#.# [......@# .......# # >...................####.....  . #......  #:..B...  #........ O1 hmt ........^..... ......... #........# #.# O1 hv ##......########.#.# ...................#.# ............... .................#.# [......@# .......# # >...................####..... . #......  #:..B... #........ O1 hx [?1000lO1 hɄ O1 h| O1 h [?1000h _A bombardier beetle is nearby!P1 h]_[?1000l Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/ForgecraftP1 hfq14%4  e + Forge Lightning Spire Air/Forgecraft 16% 4 Select a spell to cast[!]/[I] toggle spell headersP1 h P1 h& G#+#....##..........########.##### megagabibbo the Tinkerer .............^............#.#Gnoll of Ashenzari ...... .......##..........######.#.#Health: 60/60 ======================== .......####........##.#Magic: 27/27 ======================== .......####......########.#.#AC: 3Str: 11 P1 h8 ..........................#.#EV: 12Int: 16 ≈≈≈≈≈.....................#.#∆SH: 0Dex: 10 ≈≈≈≈≈≈~...................#.#XL:  8 Next: 87% Place: Dungeon:6 ≈≈≈≈≈~≈≈≈[......@########.#Noise: ---------  Time: 5865.8 (0.0) ≈...~≈≈≈≈≈.......##b) +4 whip (venom) ≈.>.≈≈≈≈≈≈.........Cast: Kinetic Grapnel ≈...≈≈≈≈≈≈.........Zot (26376) ≈≈≈≈≈≈≈≈≈≈.####...... #......B   bombardier beetle (asleep)#:..B...#........ _Okay, then. _You hear a distant slurping noise. _A bombardier beetle comes into view. P1 hn _A bombardier beetle is nearby! _A bombardier beetle is nearby!Casting: Forge Lightning Spire (dangerous; 16% risk of failure)P1 h% Q#+#....##..........########.##### megagabibbo the Tinkerer .............^............#.#P1 h' Gnoll of Ashenzari ...... .......##..........######.#.#Health: 60/60 ======================== .......####........##.#Magic: 27/27 ======================== .......####......########.#.#AC: 3Str: 11 ..........................#.#EV: 12Int: 16 P1 h) ≈≈≈≈≈.....................#.#∆SH: 0Dex: 10 ≈≈≈≈≈≈~...................#.#XL:  8 Next: 87% Place: Dungeon:6 ≈≈≈≈≈~≈≈≈[......@########.#Noise: ---------  Time: 5865.8 (0.0) ≈...~≈≈≈≈≈.......##b) +4 whip (venom) ≈.>.≈≈≈≈≈≈.........Cast: Kinetic Grapnel ≈...≈≈≈≈≈≈.........Zot (26376) ≈≈≈≈≈≈≈≈≈≈.####...... #......B   bombardier beetle (asleep)#:..B...#........ _Okay, then. _You hear a distant slurping noise. _A bombardier beetle comes into view. _A bombardier beetle is nearby! _A bombardier beetle is nearby!Casting: Forge Lightning Spire (P1 h+ jdangerous; 16% risk of failure)P1 h"a X#+#....##..........########.##### megagabibbo the Tinkerer .............^............#.#  Gnoll of Ashenzari ...... .......##..........######.#.#  Health: 60/60 ======================== .......####........# #.#  Magic: 24/27 =====================--- .......####......########.#.#  AC: 3Str: 11 ..........................#.#  EV: 12Int: 16 ≈≈≈≈≈.....................#.#∆  SH: 0Dex: 10 P1 hd ≈≈≈≈≈≈~...................#.#  XL:  8 Next: 87% Place: Dungeon:6 ≈≈≈≈≈~≈≈≈[......@########.#  Noise: ---------  Time: 5865.8 (0.0) ≈...~≈≈≈≈≈.......# #  b) +4 whip (venom) ≈.>.≈≈≈≈≈≈......... Cast: Kinetic Grapnel ≈...≈≈≈≈≈≈......... Zot (26376) ≈≈≈≈≈≈≈≈≈≈.####.....  . #......  B   bombardier beetle (asleep) #:..B...  #........  _A bombardier beetle is nearby! _A bombardier beetle is nearby!Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Aiming: 1 he 1mLaunch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep)P1 h [?1000lP1 h #+#....##..........########.##### megagabibbo the Tinkerer .............^............#.#Gnoll of Ashenzari ...... .......##..........######.#.#Health: 60/60 ======================== .......####........##.#Magic: 24/27 =====================--- .......####......########.#.#AC: 3Str: 11 ..........................#.#EV: 12Int: 16 ≈≈≈≈≈.....................#.#∆SH: 0Dex: 10 P1 h ≈≈≈≈≈≈~...................#.#XL:  8 Next: 87% Place: Dungeon:6 ≈≈≈≈≈~≈≈≈[......@########.#Noise: ---------  Time: 5865.8 (0.0) ≈...~≈≈≈≈≈.......##b) +4 whip (venom) P1 h ≈.>.≈≈≈≈≈≈.........Cast: Kinetic Grapnel ≈...≈≈≈≈≈≈.........Zot (26376) ≈≈≈≈≈≈≈≈≈≈.####...... #......B   bombardier beetle (asleep)#:..B...#........ _A bombardier beetle is nearby!Casting: Forge Lightning Spire (dangerous; 16% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep)  You lock target on the bombardier beetle and prepare to deploy your bee.==6.8 (15) Winding P1 h< Z[?1000h  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a bombardier beetle (asleep)  You lock target on the bombardier beetle and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 24/27 mp.Q1 h[?1000l[?1000lQ1 h--74. [?1000h _You continue winding your clockwork bee...Q1 ho[?1000l[?1000lQ1 h)|bBBQ1 h~--83.. Q1 h(Q1 h [?1000hQ1 h@ _You continue winding your clockwork bee...Q1 h<[?1000l[?1000lQ1 h%IyB(ally target).y   clockwork bee (minion)92) [?1000h  With a metallic buzz, your clockwork bee launches itself at the bombardier _beetle.Q1 hz[?1000l[?1000lQ1 h>Q1 heR.yQ1 h!5=701Q1 h!3Q1 h4[?1000hQ1 hK6R1 hy>[?1000l[?1000lR1 h@R1 hF|  The bombardier beetle barely misses your clockwork bee.R1 hQ .yJJ   jellyy   clockwork bee (minion)Your clockwork bee stings the bombardier beetle.R1 hUa10R1 h]R1 h_[?1000hR1 haX _A jelly comes into view.R1 h[?1000l[?1000lR1 h  Your clockwork bee stings the bombardier beetle.R1 hO.y   clockwork bee (minion)R1 hb269R1 hR1 hM[?1000hR1 hf _The bombardier beetle misses your clockwork bee.R1 h [?1000l[?1000lR1 h~(  Your clockwork bee barely misses the bombardier beetle.R1 h+ a38R1 h2 R1 h03 [?1000hR1 hB4 p _Your clockwork bee stings the bombardier beetle!S1 hbR[?1000lS1 hUZ.............^............#.# ##..........########........# ##......########................... ≈≈≈≈≈......S1 h].........#.#∆≈~........#.# ~≈≈≈[########.# ...~≈≈≈≈≈ >.≈....... .......≈≈≈####..y..J... . #..B...... #:...........J   jelly.y   clockwork bee (minion)[?1000lS1 h  Your clockwork bee barely misses the bombardier beetle. , burning)The bombardier beetle sprays incendiary fluid at you.S1 hmS1 h<J.S1 h===4Kinetic Grapnel7S1 heS1 h[?1000hS1 h` _The burning spray hits your clockwork bee.S1 h[?1000lS1 h%B##..........######## #########............. ≈≈≈≈≈..∆≈~. ~≈≈≈[S1 h)A########.# ...~≈≈≈≈≈###### >.≈....... .≈≈≈####..y.J . #..B.. #:...[?1000lS1 h0H  Your clockwork bee burns!Your clockwork bee stings the bombardier beetle!S1 hIS1 hKS1 hk= y.J....)#.........  The bombardier beetle dies!S1 h6=91--56[?1000h _Your clockwork bee shakes off the sticky flame as it moves.S1 hW [?1000lS1 hf E## S1 h*g }#########............. ≈≈≈≈≈.S1 hg U∆≈~ ~≈≈≈[S1 hh ########.# ...~≈≈≈≈≈###### >.≈y....... .J≈≈≈####.... .  #:.S1 hi [?1000lS1 h@q S1 hj H .yS1 h g(ally target)Your clockwork bee locks its sights upon the jelly.S1 h =-65S1 h S1 h [?1000hS1 hf a _The jelly barely misses your clockwork bee.T1 ht [?1000l[?1000lT1 h w* *   dormant clockwork bee (minion, corrod…)_The jelly barely misses your clockwork bee.jelly!  Your clockwork bee is burned by acid!  winds down and falls to the ground.  The jelly hits your dormant clockwork bee.  Your dormant clockwork bee is splashed with acid.T1 h i=74T1 h [?1000h _The acid corrodes your dormant clockwork bee!U1 h[?1000l[?1000lU1 hy;U1 h+<i-83U1 hI[?1000h _The jelly hits your dormant clockwork bee but does no damage.U1 h[?1000l[?1000l  The jelly hits your dormant clockwork bee.=-92[?1000h _Your dormant clockwork bee is splashed with acid.U1 h [?1000l[?1000lyy   clockwork bee (minion)5-U1 h= [?1000h  You wind your clockwork bee back up and it locks its sights upon the jelly! _You now have 25/27 mp.V1 h[?1000l[?1000lV1 h -  You wind your clockwork bee back up and it locks its sights upon the jelly! _You now have 25/27 mp.  Your clockwork bee stings the jelly!  Your clockwork bee is burned by acid!  Your clockwork bee stings the jelly.  Your clockwork bee is burned by acid!V1 h 6=801V1 hV1 h=[?1000hV1 hk _The jelly hits your clockwork bee but does no damage.V1 h[?1000l[?1000lV1 hoJJ  distracted, ally target)  Your clockwork bee is burned by acid! _The jelly hits your clockwork bee but does no damage.stings the jelly.is burned by acid!The jelly hits your clockwork bee but does no damage.  Your clockwork bee stings the jelly.10V1 hJ[?1000h _Your clockwork bee is burned by acid!V1 hZ[?1000l[?1000lV1 h'~*JJ*   dormant clockwork bee (minion)  Your clockwork bee stings the jelly. _is burned by acid!stings the jelly.  Your clockwork bee is burned by acid!  The acid corrodes your clockwork bee!  Your clockwork bee winds down and falls to the ground.V1 hb259V1 h̋V1 h7[?1000hV1 hps _The jelly hits your dormant clockwork bee but does no damage.W1 hw[?1000lW1 h[?1000lW1 hqyy   W1 hAL5-W1 hUW1 h][?1000hW1 h  You wind your clockwork bee back up and it locks its sights upon the jelly! _You now have 25/27 mp.W1 h?K[?1000l[?1000lW1 h`:  Your clockwork bee stings the jelly!Your clockwork bee is burned by acid!Your clockwork bee stings the jelly! .#.........W1 hi-63Kinetic Grapnel8[?1000h _The jelly dies!W1 h [?1000l[?1000lW1 h-7 **   dormant clockwork bee (minion)W1 h4; i-47W1 hD W1 h&F [?1000hW1 hlG L _Your clockwork bee winds down and falls to the ground.X1 h[?1000l[?1000l6=654X1 ho3X1 hX1 h=X1 h3G2X1 hX1 hQX1 h27X1 h/=X1 h%1X1 hX1 hX1 hiX1 hX1 h#X1 h~ .####X1 h########.#.#X1 hS....X1 h..........#.# .X1 h&≈≈≈≈≈X1 h.X1 h.#.#∆X1 hb≈≈~X1 h.X1 h@.#.#X1 h≈≈≈[X1 hF1########.# X1 h"...~≈≈≈≈≈X1 h$[.####### #X1 hC≈.>.≈≈≈≈≈≈X1 hF........ X1 hm'≈...≈≈≈≈≈≈X1 hB.*......X1 hD≈≈≈X1 h9≈.####@.X1 h.X1 h} -X1 h X1 hM 8. #X1 h .X1 h"  X1 h #:X1 h .X1 hZ * #X1 h .X1 h) * #X1 h .X1 h * #X1 hp .X1 h ^l   iguana (asleep)X1 hB #X1 h.X1 hw*   dormant clockwork bee (minion)X1 hO #....lX1 hX1 hX1 h%90.8 (6X1 h, ally target)X1 hWX1 hV$1.8 (7X1 h%0X1 h2X1 hI:X1 h?[?1000hX1 hSA X1 hA X1 hjB5_An iguana comes into view. X1 hB=_MP restored: 27X1 h=CY1 h6[?1000l.####..# #.# ############.#.# ......#.# ....#.#∆............#.#≈≈≈~≈≈≈[.########.# ...~≈≈≈≈≈.####### #.>.≈≈≈≈≈≈........ .........@* ≈≈≈≈≈≈≈≈≈≈.####. . #.. #: #.#. *   dormant clockwork bee (minion)#.#......#....l...[?1000l2.8 (149 _[?1000hZ1 hP[?1000l####......########.#.# ..................#.# ≈≈≈≈..#.#∆~..#.# ~≈≈≈[########.# ...~≈≈≈≈≈.######## # .>.≈≈≈≈≈≈........ ...≈≈≈≈≈≈.*≈≈≈≈≈≈≈≈.####..@. . #. #:#..#.#.l   iguana (asleep)#.*   dormant clockwork bee (minion)#....l [?1000l, ally target)38[?1000hZ1 h@ [?1000l[?1000lyy   26-[?1000h  You wind your clockwork bee back up and it locks its sights upon the iguana! _You now have 26/27 mp.[1 hM[?1000l............ ≈≈≈≈∆≈~ ~≈≈≈[########.# ...~≈≈≈≈≈######## >.≈........ ........y ≈≈≈.####... .  #:.l.[?1000l.yll.47[?1000h _The iguana hisses angrily.[1 h[?1000l[1 h@≈≈≈≈∆≈~ ~≈≈≈[########.# ...~≈≈≈≈≈######## >.≈≈≈≈≈≈............... .... ≈≈≈#### . #...y #:.@....l.##########[?1000l.yl.5Kinetic Grapnel6[1 hg[?1000h\1 h6[?1000l....#.# ....#.#∆.............#.# ≈≈≈~≈≈≈[.########.# .~≈≈≈≈≈.......########.# >.≈≈≈≈≈≈.... ........ ≈≈≈≈≈≈≈≈.####.. #..#:....#...y#.....#...l#.l 2 iguanas (1 asleep, 1 ally target)#.l#...........###########[?1000l  An iguana comes into view. .yll.  The iguana hisses angrily.65\1 h[?1000h _The iguana bites your clockwork bee but does no damage.\1 h,[?1000l\1 h ,≈≈≈∆≈~ ~≈≈≈[########.# ..~≈≈≈≈≈########. >.≈\1 h #......... ... ≈≈#### .  #:...yl......l.##########+ [?1000l\1 h(\1 hO  Your clockwork bee stings the iguana! The iguana bites your clockwork bee.\1 hMPOYour clockwork bee stings the iguana!\1 hV.l.   iguana\1 h)-97Kinetic Grapnel4\1 h\1 hj[?1000h\1 hoP _The iguana dies!]1 h"F2[?1000l≈≈~.#.#≈≈≈[.......########.# ...~≈≈≈≈≈.......########.# .>.≈≈≈≈≈≈................ ...≈≈≈≈≈≈..... ≈≈≈.####. . #. #:. #. #...y. #..... #........l.. #.... #. ###########+ [?1000l.yl.(ally target)27=83]1 h(I[?1000h]1 h)J _Your clockwork bee locks its sights upon the iguana. _MP restored: 27]1 h[?1000l]1 hP~≈≈≈[########.# ..~≈≈≈≈≈.########.# >.≈≈≈≈≈≈......... .≈≈≈≈≈≈. ≈≈≈≈≈≈≈≈.####  . #.  #: #.. #...@y #........... ]1 h1#.......l... #.... #.###########+ [?1000l]1 hj.yl.]1 h{9Kinetic Grapnel2]1 hI]1 h}[?1000h]1 h!e _Your clockwork bee stings the iguana.^1 hO[?1000l^1 h[Y~≈≈≈[.#.# ~≈≈≈≈≈.......#.# .≈≈≈≈≈≈....≈≈≈≈≈≈......####.^1 haZ7. #.#:.#.#.#.....y.#......l.#.#.#+#^1 hz[[?1000l^1 hp  Your clockwork bee closely misses the iguana.=9001^1 hx^1 hy[?1000h^1 h*Z _The iguana bites your clockwork bee.^1 hI O[?1000l~≈≈≈[.#.# ~≈≈≈≈≈.#.#. ≈≈≈≈≈≈. ≈≈≈≈≈≈.....####.#. #.##:.##.##.##.....y......##......l.#.##.##+#[?1000l * *   dormant clockwork bee (minion)Your clockwork bee stings the iguana. The iguana bites your clockwork bee.Your clockwork bee stings the iguana!10[?1000h _Your clockwork bee winds down and falls to the ground._1 h_[?1000l_1 h ≈~≈≈≈[.#.# .~≈≈≈≈≈.#.#. .≈≈≈≈≈≈. .≈≈≈≈≈≈....≈.####.# . #.# #:.#_1 h #.# #.# #.....*......# #......l...... #_1 h.# #.# #+##_1 h)[?1000l_1 h  The iguana bites your dormant clockwork bee but does no damage.Ashenzari invites you to partake of a vision and a curse of ranged combat andmelee combat._1 h/  --more--`1 hd  =239 _`1 h `1 hy [?1000h`1 h a1 h[?1000la1 h^[?1000la1 hyy   a1 hpM26-a1 ha1 h[?1000ha1 h   You wind your clockwork bee back up and it locks its sights upon the iguana! _You now have 26/27 mp.b1 h`[?1000l[?1000lb1 h  Your clockwork bee stings the iguana but does no damage.Your clockwork bee stings the iguana.b1 h.y   clockwork bee (minion) b1 h5b1 hY≈≈~≈≈≈[.......########.#megagabibbo the Tinkerer .~≈≈≈≈≈.......########.#.Gnoll of Ashenzari ...... b1 hҗ{.≈≈≈≈≈≈..................Health: 60/60 ======================== .≈≈≈≈≈≈..................Magic: 26/27 =======================- ≈≈≈≈≈≈≈.####............#AC: 3Str: 11. #............#EV: 12Int: 16#:...........#SH: 0Dex: 10#............#XL:  8 Next: 102% Place: Dungeon:6b1 h̘#....@.......#Noise: ---------  Time: 5903.8 (1.0)#.....y......#b) +4 whip (venom)#.............Cast: Kinetic Grapnel#............#Zot (26338) #............############+##y   clockwork bee (minion)b1 h[Ashenzari invites you to partake of a vision and a curse of ranged combat and _melee combat.You wind your clockwork bee back up and it locks its sights upon the iguana! _You now have 26/27 mp.Your clockwork bee stings the iguana but does no damage.Your clockwork bee stings the iguana.b1 h - _The iguana dies!You have reached level 9!b1 h*/  --more--c1 hnZ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? e1 h<# 5/658-89 1% Kinetic Grapnele1 h( e1 h, [?1000he1 h-  You feel clever. x2 _Health restored: 65f1 h o[?1000lf1 hof1 h.q Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Range/Melee)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.g1 hXIg1 hPg1 hTY≈≈~≈≈≈[.......########.#megagabibbo the Tinkerer .~≈≈≈≈≈.......########.#.Gnoll of Ashenzari ...... .≈≈≈≈≈≈..................g1 hZHealth: 65/65 ======================== .≈≈≈≈≈≈..................Magic: 26/28 ======================-- ≈≈≈≈≈≈≈.####............#AC: 3Str: 11. #............#EV: 12g1 hZoInt: 18#:...........#SH: 0Dex: 10#............#XL:  9 Next:  1% Place: Dungeon:6#....@.......#Noise: ---------  Time: 5903.8 (0.0)g1 h^[\#.....y......#b) +4 whip (venom)#.............Cast: Kinetic Grapnel#............#Zot (26338) #............############+##g1 h%\y   clockwork bee (minion) _The iguana dies!You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 _Health restored: 65g1 h]g1 h`Curse which item? (Esc to abort) Hand Weapons (go to first with ))  b - a +4 whip of venom (weapon) Armour (go to first with [)  n - a +0 leather armour (worn) Jewellery (go to first with "=) g1 h\cG v - a ring of poison resistance (worn)i1 hi1 h*[?1000li1 h≈≈~≈≈≈[.......########.#megagabibbo the Tinkerer .~≈≈≈≈≈.......########.#.Gnoll of Ashenzari ...... .≈≈≈≈≈≈..................Health: 65/65 ======================== .≈≈≈≈≈≈..................Magic: 26/28 ======================-- ≈≈≈≈≈≈≈.####............#AC: 3Str: 11. #............#EV: 12Int: 18#:...........#SH: 0Dex: 10#............#XL:  9 Next:  1% Place: Dungeon:6#....@.......#Noise: ---------  Time: 5903.8 (0.0)#.....*......#b) +4 whip (venom)#.............Cast: Kinetic Grapnel1 h12H#............#Zot (26338) #............############+##*   dormant clockwork bee (minion)Your +0 leather armour glows black for a moment.Ashenzari will now identify your possessions.e - 3 potions of lignification; f - 2 potions of haste  m - a potion of ambrosia; o - a potion of attraction  p - a potion of berserk rage; q - a scroll of brand weapon  x - a potion of resistance; z - a potion of brilliancei1 h)*6/664.8 (17i1 hB2[?1000h  e - 3 potions of lignification; f - 2 potions of haste  m - a potion of ambrosia; o - a potion of attraction  p - a of berserk rage; q - a scroll of brand weapon  xresistance; z - a potion of brilliance _Your clockwork bee winds down and falls to the ground. _Health restored: 66k1 h^ [?1000lk1 h k1 h Drink which item? Potions  m - a potion of ambrosiao - a potion of attraction  p - a potion of berserk rage k1 hJ b z - a potion of brilliance  l - 3 potions of curings - 2 potions of enlightenment  f - 2 potions of haste  j - 3 potions of heal wounds  e - 3 potions of lignification  c - a potion of magic  x - a potion of resistance [!] read|quaff[?] describe selectedo1 h[ o1 hq≈≈~≈≈≈[.......########.#megagabibbo the Tinkerer .~≈≈≈≈≈.......########.#.Gnoll of Ashenzari *..... .≈≈≈≈≈≈..................Health: 66/66 ======================== .≈≈≈≈≈≈..................Magic: 26/28 ======================-- ≈≈≈≈≈≈≈.####............#AC: 3o1 hStr: 11. #............#EV: 12Int: 18#:...........#SH: 0Dex: 10#............#XL:  9 Next:  1% Place: Dungeon:6#....@.......#Noise: ---------  Time: 5904.8 (0.0)#.....*......#b) +4 whip (venom)#.............Cast: Kinetic Grapnel#............#Zot (26337) #............############+##*   dormant clockwork bee (minion)e - 3 potions of lignification; f - 2 potions of haste  m - a potion of ambrosia; o - a potion of attraction  p - a potion of berserk rage; q - a scroll of brand weapon  x - a potion of resistance; z - a potion of brilliance _Your clockwork bee winds down and falls to the ground. _Health restored: 66[?1000lo1 h-P  Okay, then.o1 ho1 hp[?1000ho1 h. _o1 hOZ[?1000l[?1000lo1 hQo1 hX6 _5o1 hZo1 hQ^o1 h^j7=4o1 h`o1 hdo1 hd;3o1 hfo1 hio1 hj;2o1 hlo1 hoC1o1 hqo1 hqo1 huo1 h,vN=0o1 hwo1 hyo1 hzh28=29o1 hH{o1 hR`8 _Your dormant clockwork bee falls apart.7o1 h],o1 hY6o1 h,o1 hk=5o1 hso1 hx.≈≈≈≈≈..............#.#∆ ≈≈≈≈≈≈≈~...................#.# o1 h≈≈≈≈≈≈~≈≈≈[.......########.# ≈≈...~≈≈≈≈≈.......########.#..>.≈≈≈≈≈≈......... ≈≈...≈≈≈≈≈≈......... ≈≈≈≈≈≈≈≈≈≈≈.####....#. #o1 hvK....# #@...........# #............# #............# #............# #.......o1 hۿ #............##............############+##o1 h16.8 (12.0)7.8 (134o1 ho[?1000ho1 h _You add the spells Ozocubu's Armour and Metabolic Englaciation to your library._MP restored: 28o1 h[?1000l[?1000l3 _21o1 h019o1 ho1 h8o1 ho1 hY7o1 ho1 h,o1 h}Y6o1 ho1 h, 5o1 hI o1 hGY4o1 h}o1 hao1 hY3o1 ho1 ho1 h!Y2o1 h#o1 h*o1 h,Y1o1 h-o1 h^0o1 h2Y0o1 hr4o1 h6o1 h8Z09o1 hJ9o1 hR;o1 h=o1 h=C8o1 he?,o1 hAo7o1 hEo6o1 hwF,o1 hGo1 h~KC5o1 hmLo1 h{Ro4o1 hLUN _You now have 252 gold pieces (gained 14).o1 hVY3o1 hCWo1 h}Yo1 h\o2o1 h^o1 h`Y1o1 htao1 hNco1 heY0o1 heo1 h~go1 hho1 hiE299o1 hjo1 hlo1 h4no1 hoC8o1 hoo1 hqo1 htY7o1 huo1 hvo1 h9xo1 h yC6o1 hSzo1 h{o1 h~Y5o1 h~o1 hfo1 h o1 hC4o1 ho1 hMo1 h݆o1 hC3o1 h;o1 ho1 hԐ21o1 ho1 hȓo1 hY0o1 hŖo1 ho1 h o1 hD89o1 ho1 hY8o1 ho1 hN _You now have 265 gold pieces (gained 13).o1 h Y7o1 ho1 ho1 h~Y6o1 hao1 ho1 h Y5o1 hԳo1 ho1 ho1 h<C4o1 ho1 ho1 h|o1 h5Y3o1 hؼo1 hͽo1 hC2o1 h8o1 h.o1 ho1 hY1o1 ho1 hGo1 hC0o1 ho1 ho1 ho1 hpD79o1 ho1 hHo1 heo1 h0C8o1 ho1 h~o7o1 h4o1 ho1 h3Y6o1 ho1 hW _You open the door.o1 hZY5o1 h o1 hZo1 hY4o1 ho1 ho1 hY3o1 h8o1 ho1 hCY2o1 ho1 hKo1 hY1o1 hNo1 ho1 hOY0o1 ho1 ho1 hpZ69o1 hko1 ho1 h o1 h C8o1 h o1 h% o1 h o1 h{ C7o1 h< o1 h o1 h Y6o1 h o1 h  o1 h5 Y5o1 h o1 h o1 h o1 hm C4o1 h o1 h& o1 h7 Y3o1 h o1 h! o1 h" Y2o1 h, 1o1 h:. Y0o1 h/ o1 h0 Z59o1 h2 o1 h3 o8o1 h35 o1 hN6 ,o1 h7 C7o1 h8 o1 h: o1 h ; o6o1 hB< o1 hT= Y5o1 h> o1 h? o1 h@ o4o1 hB o1 h8C Y3o1 hD o1 hE o1 h.G o2o1 hI o1 hWK Y1o1 hM ,o1 hHO Y0o1 hP ,o1 hR p49o1 hT o1 hU Y8o1 hV o1 hW o1 h<] 76o1 h^ o1 hE` Y5o1 ha o1 hb o1 h2d Y4o1 hqe o1 h{g o1 hh Y3o1 hi o1 h>k o1 hl Y2o1 hm o1 ho o1 hw E.......# #.#.# ##### ......########.#.# ...............#.# ...............#.#∆ # ...............#.# o# o1 hx #......########.#.# ..# ......########.#.# ...# .................#....## ................@....... ####............##....## # #............# ....# # #............# ...# # #............# #### # #............# o   orc (asleep) # #............##.............#............#o1 h4{ o1 h -99.8 (82o1 h j6000.8 (831o1 h [?1000h _An orc comes into view. It is wielding a +0 flail.r1 h<[?1000lr1 her1 h Spells (Memorise)TypeFailure Level  a - FreezeIce2% 1b - Ensorcelled HibernationHexes/Ice4%2  c - Frozen RampartsIce9% 3  d - Ozocubu's Armourr1 hd`Ice9% 3  e - HailstormConjuration/Ice10% 3  f - Fugue of the FallenNecromancy11% 3  g - AnguishHexes/Necromancy36% 4  h - Metabolic EnglaciationHexes/Ice65% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitu1 hV u1 h_t........# #.#.# #####megagabibbo the Tinkerer ......########.#.#Gnoll of Ashenzari *..... ...............#.#Health: 66/66 ======================== ...............#.#∆ #Magic: 28/28 ======================== u1 h~c...............#.# o#AC: 3Str: 11 ......########.#.# ..#EV: 12Int: 18 ......########.#.# ...#SH: 0Dex: 10 .................#....##XL:  9 Next:  1% Place: Dungeon:6 ................@.......Noise: ---------  Time: 6000.8 (0.0) ####............##....##b) +4 whip (venom) # #............# ....#Cast: Kinetic Grapnel # #............# ...#Zot (26241) # #............# #### # #............#u1 hdo   orc (asleep) # #............##.............#............# _You add the spells Ozocubu's Armour and Metabolic Englaciation to your library._MP restored: 28 _You now have 252 gold pieces (gained 14). _You now have 265 gold pieces (gained 13). _You open the door. _An orc comes into view. It is wielding a +0 flail.u1 h"pu1 h)rMemorise Ozocubu's Armour, consuming 3 spell levels and leaving 5? Y - Yes u1 h s' N - Nov1 hIv1 hXb[?1000lv1 hk........# #.#.# #####megagabibbo the Tinkerer ......########.#.#Gnoll of Ashenzari *..... v1 hp...............#.#Health: 66/66 ======================== ...............#.#∆ #Magic: 28/28 ======================== ...............#.# o#AC: 3Str: 11 ......########.#.# ..#EV: 12Int: 18 ......########.#.# ...#SH: 0Dex: 10 .................#....##XL:  9 Next:  1% Place: Dungeon:6 ................@.......Noise: ---------  Time: 6000.8 (0.0) ####............##....##b) +4 whip (venom) # #............# ....#Cast: Kinetic Grapv1 hqnel # #............# ...#Zot (26241) # #............# #### # #............#o   orc (asleep) # #............##.............#............# _You add the spells Ozocubu's Armour and Metabolic Englaciation to your library._MP restored: 28 _You now have 252 gold pieces (gained 14). _You now have 265 gold pieces (gained 13). _You open the door. _An orc comes into view. It is wielding a +0 flail.v1 hAuf1.8 (10v1 h{v1 hRe _This spell is dangerous to cast!v1 hg2.8 (239v1 hv1 hDv1 hMf3.8 (38v1 hv1 hx _You start memorising the spell. You continue memorising. x3v1 hA1.v1 hEp===4.8 (47v1 hv1 h _The orc shouts! You hear a shout!v1 h4v1 hv1 h[?1000hv1 hw _You finish memorising. Spell assigned to 'f'.v1 hlp [?1000lv1 hr v1 hu  Spells (Memorise)TypeFailure Level  a - FreezeIce2% 1b - Ensorcelled HibernationHexes/Ice4%2  c - Frozen RampartsIce9% 3  d - HailstormConjuration/Icev1 hJv 10% 3  e - Fugue of the FallenNecromancy11% 3  f - AnguishHexes/Necromancy36% 4  g - Metabolic EnglaciationHexes/Ice65% 5 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitx1 hR x1 hĉ x1 h t........# #.#.# #####megagabibbo the Tinkerer ......########.#.#Gnoll of Ashenzari *..... ...............#.#Health: 66/66 ======================== ...............#.#∆ #Magic: 28/28 ======================== x1 h ...............#.# .#AC: 3Str: 11 ......########.#.# ..#EV: 12Int: 18 ......########.#.# ...#SH: 0Dex: 10 .................#....##XL:  9 Next:  1% Place: Dungeon:6 ................@.......Noise: ===------  Time: 6004.8 (0.0) ####............##....##b) +4 whip (venom) # #............# ....#Cast: Kinetic Grapnel # #............# ...#Zot (26237) # #............# #### x1 he m# #............# # #............##.............#............# _You open the door. _An orc comes into view. It is wielding a +0 flail. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _The orc shouts! You hear a shout! _You finish memorising. Spell assigned to 'f'.x1 he x1 hj Memorise Frozen Ramparts, consuming 3 spell levels and leaving 2? Y - Yes  N - Noy1 h[[?1000ly1 hh........# #.#.# #####megagabibbo the Tinkerer ......########.#.#Gnoll of Ashenzari *..... ...............#.#Health: 66/66 ======================== ...............#.#∆ #Magic: 28/28 ======================== ...............#.# .#AC: 3Str: 11 ......########.#.# ..#EV: 12Int: 18 ......########.#.# ...#SH: 0Dex: 10 .................#....##XL:  9 Next:  1% Place: Dungeon:6 ................@.......Noise: ===------  Time: 6004.8 (0.0) ##y1 hdk##............##....##b) +4 whip (venom) # #............# ....#Cast: Kinetic Grapnel # #............# ...#Zot (26237) # #............# #### # #............# # #............##.............#............# _You open the door. _An orc comes into view. It is wielding a +0 flail. _This spell is dangerous to cast! _You start memorising the spell. You continue memorising. x3 _The orc shouts! You hear a shout! _You finish memorising. Spell assigned to 'f'.---5.8 (16y1 hmy1 h>~e _This spell is dangerous to cast!y1 hł---6.8 (25y1 hy1 hy1 hf7.8 (34y1 hy1 h[y1 h`f8.8 (43y1 hy1 hӡ _You start memorising the spell. You continue memorising. x3y1 hy1 hy1 ho[?1000hy1 hw _You finish memorising. Spell assigned to 'g'.z1 hn[ [?1000lz1 h^ [?1000lz1 hQ_ z1 h ` z1 ha z1 hzz 8# #.#.# ##### ########.#.#..o.#...#.#.oo.#..#.#o...# .#.#....# ##.#.#....# #.#.#....# .#....# .......##....#  #...# ....#  #....# ....#  #....# #####  #.....# oo 2 orc wizards (wandering)  #......# oo 2 orcs (1 missile, 1 wandering)#............. z1 h 0  An orc and 2 orc wizards come into view.An orc wizard is wielding a +3 dagger of venom.z1 hP z1 hY z1 h! .oo$ooo  The orc wizard shouts! x2z1 h :*z1 h    orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!z1 h` 8{z1 hd ==9.8 (1Kinetic Grapnel2z1 hm z1 h+| [?1000h z1 hE} _Deactivating autopickup; reactivate with Ctrl-A.|1 h[?1000l|1 h0|1 h2p Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 |1 h4Kd - Forge Blazeheart GolemFire/Forgecraft11%4  e - Forge Lightning SpireAir/Forgecraft12%4  f - Ozocubu's ArmourIce9%3  g - Frozen RampartsIce9%3 Select a spell to cast[!]/[I] toggle spell headers}1 h6}1 h'}1 h.......# #.#.# #####megagabibbo the Tinkerer .....########.#.#....#Gnoll of Ashenzari *..... ..............#.#.o{.#Health: 66/66 ======================== ..............#.#$o..#}1 hrMagic: 28/28 ======================== ..............#.#.o..#AC: 3Str: 11 .....########.#.#....#EV: 12Int: 18 .....########.#.#....#SH: 0Dex: 10 ................#....###}1 hXL:  9 Next:  1% Place: Dungeon:6 ................@.......Noise: ==-------  Time: 6009.8 (0.0) ###............##....###b) +4 whip (venom)#............# ....#Cast: Kinetic Grapnel#............# ....#}1 hPZot (26232) #............# ######............#o   orc wizard#............#oo 2 orcs (1 missile, 1 wandering)#.............#............#An orc wizard is wielding a +3 dagger of venom.}1 hThe orc wizard shouts! x2  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Launch Clockwork Bee (safe; 1% risk of failure)}1 h.......# #.#.# #####megagabibbo the Tinkerer .....########.#.#....#Gnoll of Ashenzari *..... ..............#.#.o{.#Health: 66/66 ======================== ..............#.#$o..#Magic: 28/28 ======================== ..............#.#.o..#AC: 3Str: 11 .....########.#.#....#}1 htEV: 12Int: 18 .....########.#.#....#SH: 0Dex: 10 ................#....###XL:  9 Next:  1% Place: Dungeon:6 ................@.......}1 hNoise: ==-------  Time: 6009.8 (0.0) ###............##....###b) +4 whip (venom)#............# ....#Cast: Kinetic Grapnel#............# ....#Zot (26232) #............# ######............#o   orc wizard#............#oo 2 orcs (1 missile, 1 wandering)#.............#............#An orc wizard is wielding a +3 dagger of venom.The orc wizard shouts! x2  }1 hThe orc wizard mumbles some strange words.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Launch Clockwork Bee (safe; 1% risk of failure)}1 h [?1000l}1 h' VThe orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  You miscast Forge Lightning Spire.  You are very lightly contaminated with residual magic.The air around you crackles with energy!}1 h .ooo)The orc shouts!}1 hn 8*}1 h oo 2 orcs (1 missile)  The orc wizard mumbles some strange words.}1 hG 8{}1 h( ((((The orc wizard flickers and vanishes! The orc throws a boomerang.}1 h }1 h>5 }1 h? a....@}1 hRD 56----24----=10.8 (1}1 hEE V1) Contam }1 hM }1 h` [?1000h}1 ha _The boomerang barely misses you. _You take 10 damage, and have 56/66 hp. You now have 24/28 mp.~1 h[?1000l~1 h<,# #.#.# ##### #.#.#....# #.#.{..# #.#$...# #.#oo..# ##.#.#....# #.#.#....# #....#..##....##...##....#  #.....##....#  #......#######  #......#  #. [?1000l..o~1 h1D((((~1 hz~1 h8R...@~1 hJ7------10~1 hދ[?1000h~1 h _The orc throws a boomerang. The boomerang barely misses you.~1 h7Q 1[?1000l ~1 h] Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft11%4  e + Forge Lightning Spire Air/Forgecraft 12% 4 f - Ozocubu's ArmourIce9%3  g - Frozen RampartsIce9%3 Select a spell to cast[!]/[I] toggle spell headers~1 h ......# #.#.# #####megagabibbo the Tinkerer ....########.#.#....#Gnoll of Ashenzari *..... .............#.#....#Health: 57/66 ====================---- .............#.#$...#Magic: 24/28 ====================---- .............#.#.o..#AC: 3Str: 11 ....########.#.#o...#EV: 12Int: 18 ....########.#.#....#SH: 0Dex: 10 ...............#....####XL:  9 Next:  1% Place: Dungeon:6 ................@.......Noise: =--------  Time: 6011.8 (0.0) ##............##....####b) +4 whip (venom)  #............##[37~1 h m....#Cast: Kinetic Grapnel  #............##....#Zot (26230) Contam #............########............#oo 2 orcs (1 missile)#............##.............#............#The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! The orc throws a boomerang. _The boomerang barely misses you. _You take 10 damage, and have 56/66 hp. You now have 24/28 mp. _The orc throws a boomerang. The boomerang barely misses you.Casting: Forge Lightning Spire (dangerous; 12% risk of failure)......# #.#.# #####megagabibbo the Tinkerer ....########.#.#....#Gnoll of Ashenzari *..... .............#.#....#Health: 57/66 ====================---- .............#.#$...#Magic: 24/28 ====================---- .............#.#.o..[~1 h 40m#AC: 3Str: 11 ....########.#.#o...#EV: 12Int: 18 ....########.#.#....#SH: 0Dex: 10 ...............#....####XL:  9 Next:  1% Place: Dungeon:6 ................@.......Noise: =--------  Time: 6011.8 (0.0) ##............##....####b) +4 whip (venom)  #............##....#Cast: Kinetic Grapnel  #............##....#Zot (26230) Contam #............########............#oo 2 orcs (1 missile)#............##.............#............#The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! The orc throws a boomerang. _The boomerang barely misses you. _You take 10 damage, and have 56/66 hp. You now have [32~1 h m24/28 mp. _The orc throws a boomerang. The boomerang barely misses you.Casting: Forge Lightning Spire (dangerous; 12% risk of failure)[?1000l~1 h ~1 hQ o~1 h o.~1 hq ..~1 h I~1 h ", 1 ally target)~1 h` {I   lightning spire (minion)~1 h ~1 h ~1 hr 20~1 h ---~1 h ==~1 h* 22.8 (129 ~1 h _~1 hN ~1 h I~1 h ~1 h [?1000h~1 h& !~1 h ~1 h 4 The orc wizard flickers and van~1 h Hishes! The orc throws a boomerang. ~1 h{ `_The boomerang barely misses you. ~1 h _You take 10 damage, and have 56/66 hp. You now have 24/28 mp. ~1 h _The orc throws a boomerang. The boomerang barely misses you. ~1 h Z_You now have 20/28 mp.1 hTZ [?1000l########.#.#....# ........o########.#.#.###.#............###......... ##.....##@...####  .....##..I.# .....####.I#[?1000l.oII---38 _{I[?1000h1 h[?1000l1 h3 Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft11%4  e + Forge Lightning Spire Air/Forgecraft 12% 4 f - Ozocubu's ArmourIce9%3  g - Frozen RampartsIce9%3 Select a spell to cast[!]/[I] toggle spell headers1 h 1 hp....########.#.#....#megagabibbo the Tinkerer .............#.#....#Gnoll of Ashenzari *..... .............#.#o...#Health: 57/66 ====================---- .............#.#.{..#Magic: 20/28 =================------- ....########.#.#.o..#AC: 3Str: 11 ....########.#.#....#EV: 12Int: 18 ...............#....####SH: 0Dex: 10 ........................XL:  9 Next:  1% Place: Dungeon:6 ##............##@...####Noise: ---------  Time: 6013.8 (0.0)  #............##..I.#b) +4 whip (venom)  #............##....#Cast: 1 hvKinetic Grapnel  #............#######Zot (26228) Contam #............##............#oo 2 orcs (1 missile, 1 ally target)#.............I   lightning spire (minion)#............##............# _The boomerang barely misses you. _You take 10 damage, and have 56/66 hp. You now have 24/28 mp. _The orc throws a boomerang. The boomerang barely misses you. _Casting: Forge Lightning Spire (dangerous; 12% risk of failure) _You now have 20/28 mp.Casting: Forge Lightning Spire (dangerous; 12% risk of failure)....########.#.#....#megagabibbo the Tinkerer .............#.#....#Gnoll of Ashenzari *..... .............#.#o...#Health: 57/66 ====================---- .............#.#.{..#Magic: 20/28 ==========1 hSx=======------- ....########.#.#.o..#AC: 3Str: 11 ....########.#.#....#EV: 12Int: 18 ...............#....####SH: 0Dex: 10 ........................XL:  9 Next:  1% Place: Dungeon:6 ##............##@...####Noise: ---------  Time: 6013.8 (0.0)  #............##..I.#b) +4 whip (venom)  #............##....#Cast: Kinetic Grapnel  #............#######Zot (26228) Contam #............##............#oo 2 orcs (1 missile, 1 ally target)#.............I   lightning spire (minion)#............##............# _The boomerang barely misses you. _You take 10 damage, and have 56/66 hp. You now have 24/281 hy mp. _The orc throws a boomerang. The boomerang barely misses you. _Casting: Forge Lightning Spire (dangerous; 12% risk of failure) _You now have 20/28 mp.Casting: Forge Lightning Spire (dangerous; 12% risk of failure)[?1000l$o.{oII8=18-- 8 ==4.8 (171 hf6I1 hX[?1000h _The orc throws a boomerang. The boomerang barely misses you. _Casting: Forge Lightning Spire (dangerous; 12% risk of failure) _You now have 20/28 mp.  Casting: Forge Lightning Spire (dangerous; 12% risk of failure) _A film of ice covers your body! _You now have 18/28 mp.1 h [?1000l1 he0 1 h4 M Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%1 h5 3  d - Forge Blazeheart GolemFire/Forgecraft11%4  e - Forge Lightning SpireAir/Forgecraft12%4  f + Ozocubu's ArmourIce9% 3 g - Frozen RampartsIce9%1 hb6 3 Select a spell to cast[!]/[I] toggle spell headers1 hL"....########.#.#....#megagabibbo the Tinkerer .............#.#....#Gnoll of Ashenzari *..... .............#.#$...#Health: 58/66 =====================--- .............#.#o...#Magic: 18/28 ===============--------- ....########.#.#.{..#AC:  8  Str: 11 ....########.#.#o...#EV: 12Int: 18 ...............#....####SH: 0Dex: 10 ........................XL:  9 Next:  1% Place: Dungeon:6 ##............##@...####Noise: ==-------  Time: 6014.8 (0.0)  #............##..I.#b) +4 whip (venom)  #............#1 hrQ#....#Cast: Kinetic Grapnel  #............#######Zot (26227) Contam #............##............#oo 2 orcs (1 missile, 1 ally target)#.............I   lightning spire (minion)#............##............# _Casting: Forge Lightning Spire (dangerous; 12% risk of failure) _You now have 20/28 mp.Casting: Forge Lightning Spire (dangerous; 12% risk of failure) _A film of ice covers your body! _You now have 18/28 mp.Casting: Ozocubu's Armour (dangerous; 9% risk of failure)....########.#.#....#megagabibbo the Tinkerer .............#.#....#Gnoll of Ashenzari *..... .............#.#$...#Health: 58/66 =====================--- .............#.#o...#Magic: [331 hym18/28 ===============--------- ....########.#.#.{..#AC:  8  Str: 11 ....########.#.#o...#EV: 12Int: 18 ...............#....####SH: 0Dex: 10 ........................XL:  9 Next:  1% Place: Dungeon:6 ##............##@...####Noise: ==-------  Time: 6014.8 (0.0)  #............##..I.#b) +4 whip (venom)  #............##....#Cast: Kinetic Grapnel  #............#######Zot (26227) Contam #............##............#oo 2 orcs (1 missile, 1 ally target)#.............I   lightning spire (minion)#............##............# _Casting: 1 h}Forge Lightning Spire (dangerous; 12% risk of failure) _You now have 20/28 mp.Casting: Forge Lightning Spire (dangerous; 12% risk of failure) _A film of ice covers your body! _You now have 18/28 mp.Casting: Ozocubu's Armour (dangerous; 9% risk of failure)....########.#.#....#megagabibbo the Tinkerer .............#.#....#Gnoll of Ashenzari *..... .............#.#$...#Health: 58/66 =====================--- .............#.#o...#Magic: 15/28 ============------------ ....########.#.#.{..#AC:  8  Str: 11 ....########.#*#o...#EV: 12Int: 18 1 h+..............***...####SH: 0Dex: 10 ..............***.......XL:  9 Next:  1% Place: Dungeon:6 ##............#*@...####Noise: ==-------  Time: 6014.8 (0.0)  #............#**.I.#b) +4 whip (venom)  #............#**...#Cast: Kinetic Grapnel  #............#######Zot (26227) Contam #............##............#oo 2 orcs (1 missile, 1 ally target)#.............I   lightning spire (minion)#............##............#Casting: Forge Lightning Spire (dangerous; 12% risk of failure) _A film of ice covers your body! _You now have 18/28 mp.Casting: Ozocubu's Armour (dangerous; 9%1 h]e[m risk of failure)  Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate1 h& [?1000l1 h  ;....########.#.#....#megagabibbo the Tinkerer .............#.#....#Gnoll of Ashenzari *..... .............#.#$...#Health: 58/66 =====================--- .............#.#o...#1 h ?Magic: 15/28 ============------------ ....########.#.#.{..#AC:  8  Str: 11 ....########.#.#o...#EV: 12Int: 18 ...............#....####SH: 0Dex: 10 ........................XL:  9 Next:  1% Place: Dungeon:6 ##............##@...####Noise: ==-------  Time: 6014.8 (0.0)  #............##..I.#b) +4 whip (venom)  #............##....#Cast: Kinetic Grapnel  #............#######Zot (26227) Contam #............##............#oo 2 orcs (1 missile, 1 ally target)#.............1 h~ &I   lightning spire (minion)#............##............#Casting: Forge Lightning Spire (dangerous; 12% risk of failure) _A film of ice covers your body! _You now have 18/28 mp.Casting: Ozocubu's Armour (dangerous; 9% risk of failure)  Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Press: ? - help, Dir - look around, f - activate1 h  _A film of ice covers your body! _You now have 18/28 mp.  Casting: Ozocubu's Armour (dangerous; 9% risk of failure)Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.1 hC&  .o.#..#o...##..I#.IThe wall freezes the orc.1 h + b ###1 h[- iIYou hear some strange, mumbled words.1 h ##..I#1 h *##..I#1 h ####I1 hC@ .###I1 hB 5.8 (16) Ramparts Contam 1 hK S#I1 hV [?1000h1 h Y _Something tries to affect you, but you resist. _You now have 15/28 mp.1 h [?1000l1 h[?1000l1 h #IIYou aren't carrying any items that you can evoke.1 h!1 h;Z#..I1 h<#1 h^>[?1000h1 h4A 1 h_1 h1 hW@}[?1000l[?1000l#I#I##..I#I[?1000h1 hʕ[?1000l1 h[?1000l1 hm#..I#I1 h1 h###..I#1 h~[?1000h1 h_F _Unknown command.1 h9[?1000l1 hDP1 h*TQuiver which action? ([-] to clear) Spells ([,] to cycle)  a - Cast: Kinetic Grapnelb - Cast: Construct Spike Launcher  c - Cast: Launch Clockwork Bee  d - Cast: Forge Blazeheart Golem (11%) 1 hT} e - Cast: Forge Lightning Spire (12%)  f - Cast: Ozocubu's Armour (9%)  g - Cast: Frozen Ramparts (9%) Abilities ([,] to cycle)  h - Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on1 hر[?1000l1 hv....########.#.#....#megagabibbo the Tinkerer .............#.#....#Gnoll of Ashenzari *..... .............#.#$...#1 hHealth: 58/66 =====================--- .............#.#....#Magic: 15/28 ============------------ ....########.#.#o{..#AC:  8  Str: 11 ....########.#.#....#EV: 12Int: 18 ...............#o...####SH: 0Dex: 10 ........................XL:  9 Next:  1% Place: Dungeon:6 ##............##@...####Noise: ==-------  Time: 6015.8 (0.0)  #............##..I.#b) +4 whip (venom)  #............##....#Cast: Kinetic Grapnel  #............#######Zot (26226) Ramparts Contam #............##.1 h5...........#oo 2 orcs (1 missile, 1 ally target)#.............I   lightning spire (minion)#............##............#The wall freezes the orc.You hear some strange, mumbled words. _Something tries to affect you, but you resist. _You now have 15/28 mp. _You aren't carrying any items that you can evoke. _Unknown command.1 h #I#I1 h [?1000h1 h1 hT[?1000l1 hY1 h? Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft11%4  e - Forge Lightning SpireAir/Forgecraft1 hj12%4  f - Ozocubu's ArmourIce9%3  g + Frozen RampartsIce9% 3 Select a spell to cast[!]/[I] toggle spell headers1 hC 1 hP ....########.#.#....#megagabibbo the Tinkerer .............#.#....#Gnoll of Ashenzari *..... .............#.#$...#Health: 58/66 =====================--- .............#.#....#Magic: 15/28 ============------------ ....########.#.#o{..#AC:  8  Str: 11 ....########.#.#....#EV: 12Int: 18 ...............#o...####SH: 0Dex: 10 ........................XL:  9 Next:  1% Place: Dungeon:6 ##............##@...####Noise: ==-------  Time: 6015.8 (0.0)  #............##..I.#b) [371 h m+4 whip (venom)  #............##....#Cast: Kinetic Grapnel  #............#######Zot (26226) Ramparts Contam #............##............#oo 2 orcs (1 missile, 1 ally target)#.............I   lightning spire (minion)#............##............#You hear some strange, mumbled words. _Something tries to affect you, but you resist. _You now have 15/28 mp. _You aren't carrying any items that you can evoke. _Unknown command.Casting: Frozen Ramparts (dangerous; 9% risk of failure)....########.#.#....#megagabibbo the Tinkerer .............#.#....#Gnoll of Ashenzari *..... .............#.#$...#Health: 58/66 =====================--- .............#.#....#Magic: 15/28 ============------------ ....########.#.#o{..#AC:[39;1 h 49m  8  Str: 11 ....########.#.#....#EV: 12Int: 18 ...............#o...####SH: 0Dex: 10 ........................XL:  9 Next:  1% Place: Dungeon:6 ##............##@...####Noise: ==-------  Time: 6015.8 (0.0)  #............##..I.#b) +4 whip (venom)  #............##....#Cast: Kinetic Grapnel  #............#######Zot (26226) Ramparts Contam #............##............#oo 2 orcs (1 missile, 1 ally target)#.............I   lightning spire (minion)#............##............#You hear some strange, mumbled words. _Something tries to affect you, but you resist. [201 hD d_You now have 15/28 mp. _You aren't carrying any items that you can evoke. _Unknown command.Casting: Frozen Ramparts (dangerous; 9% risk of failure)[?1000l1 hP  #..II _Something tries to affect you, but you resist.You now have 15/28 mp.You aren't carrying any items that you can evoke. _Unknown command.  Casting: Frozen Ramparts (dangerous; 9% risk of failure)  Okay, then.1 h ##I#I[?1000h _1 h[?1000l1 h>*##..I, 1 g…)I1 h[?1000l1 h0 #.##IThe kinetic grapnel hits the orc.1 h7?  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!1 hE*****I   orc (grapneled)I1 h\  The orc dies!1 h,1 h)..#..o.#@..#..I#I1 h#14=6.8 (151 h-##..II1 h[?1000h1 h` _The wall freezes the orc but does no damage. _You now have 14/28 mp.1 h z[?1000l###I1 h& [?1000l ##I#ally target, grapneled)IThe kinetic grapnel hits the orc but does no damage.1 h'  Your lightning spire shoots out a bolt of lightning at the orc!The bolt of electricity hits the orc!1 h1 @ #1 hG2 *#@***I   lightning spire (minion)  1 h2 The orc dies!The bolt of electricity hits your lightning spire.1 hbz m  Your lightning spire completely resists.1 hM} 1 h 2#{#@.#..I#....I1 h 93-7Kinetic Grapnel41 h= 1 h M#I1 h [?1000h _The wall freezes something but does no damage. x2 _You now have 13/28 mp.1 h3[?1000l[?1000l###..I#####I[?1000h _No target in view!1 h [?1000l[?1000l###I--8.6 (0.83##..II1 hQ[?1000h _You miss something.1 hI[?1000l1 hJ[?1000l1 hK1 hhX #{##..IIYou miss something. The wall freezes something!4=--9.421 h"\]#I1 h ][?1000h1 h^f _Something hits you but does no damage.1 h [?1000l[?1000l  You hit something. The wall freezes something. #)I#IReactivating autopickup.You feel a bit more experienced. Something hits you.1 h'5-=320.3 (0.91##I#I[?1000h _Deactivating autopickup; reactivate with Ctrl-A. _You take 4 damage, and have 55/66 hp.1 hdN[?1000l1 hk1 hZsK Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft11%4  e - Forge Lightning SpireAir/Forgecraft12%4  f - Ozocubu's ArmourIce9%3  g - Frozen RampartsIce9% 3 Select a spell to cast[!]/[I] toggle spell headers1 hѽ....########.#.#....#megagabibbo the Tinkerer .............#.#....#Gnoll of Ashenzari *..... .............#.#$...#Health: 55/66 ====================---- .............#.#....#Magic: 14/28 ============------------ ....########.#.#)...#AC:  8  Str: 11 ....########.#.#....#EV: 12Int: 18 ...............#....####SH: 0Dex: 10 ................){......XL:  9 Next:  3% Place: Dungeon:6 ##............##@...####Noise: =--------  Time: 6020.3 (0.0)  #............##..1 hW[42mI.#b) +4 whip (venom)  #............##....#Cast: Kinetic Grapnel#............#######Zot (26221) Ramparts Contam #............##............#I   lightning spire (minion)#.............#............##............#You hit something. The wall freezes something.Reactivating autopickup.You feel a bit more experienced. Something hits you. _Deactivating autopickup; reactivate with Ctrl-A. _You take 4 damage, and have 55/66 hp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)....########.#.#....#megagabibbo the Tinkerer .............#.#....#Gnoll of Ashenzari *..... .............#.#$...#Health: 55/66 ====================---- .............#.#....#Magic: 14/28 ============------------ ....########.#.#)...#AC:[371 h'jm  8  Str: 11 ....########.#.#....#EV: 12Int: 18 ...............#....####SH: 0Dex: 10 ................){......XL:  9 Next:  3% Place: Dungeon:6 ##............##@...####Noise: =--------  Time: 6020.3 (0.0)  #............##..I.#b) +4 whip (venom)  #............##....#Cast: Kinetic Grapnel#............#######Zot (26221) Ramparts Contam #............##............#I   lightning spire (minion)#.............#............##............#You hit something. The wall freezes something.Reactivating autopickup.You feel a bit more experienced. Some1 hqthing hits you. _Deactivating autopickup; reactivate with Ctrl-A. _You take 4 damage, and have 55/66 hp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)[?1000l .#..#...##..I#.I  You feel a bit more experienced. Something hits you. _Deactivating autopickup; reactivate with Ctrl-A. _You take 4 damage, and have 55/66 hp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.  The frozen ramparts melt away. Something hits you but does no damage.62--=1.3 (10) II[?1000h _Your magical contamination has completely faded away. _You now have 12/28 mp.1 h[?1000l1 h1 h߄Your icy armour will break if you move. Continue? Y - Yes 1 hP' N - No1 h51 hG.......# #.#.# #####megagabibbo the Tinkerer .....########.#.#....#Gnoll of Ashenzari *..... ..............#.#....#Health: 56/66 ====================---- ..............#.#$...#1 hMagic: 12/28 ==========-------------- ..............#.#....#AC:  8  Str: 11 .....########.#.#)...#EV: 12Int: 18 .....########.#.#....#SH: 0Dex: 10 ................#....####XL:  9 Next:  3% Place: Dungeon:6 ................@){......Noise: ==-------  Time: 6021.3 (0.0) ###............##....####b) +4 whip (venom)#............##..I.#Cast: Kinetic Grapnel#............##....#Zot (26220) #............########............#I[39;491 h9m   lightning spire (minion)#............##.............#............# _You take 4 damage, and have 55/66 hp.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.  The frozen ramparts melt away. Something hits you but does no damage. _Your magical contamination has completely faded away. _You now have 12/28 mp.[?1000l1 h1 hb{.I1 h 3 --2.3 (1191 h1 h[?1000h1 hTr _Your icy armour cracks and falls away as you move.1 h[?1000l.# #.#.# #####.########.#.#....#....#.#....#...#.#$...#..#.#....#.##.#.#)...#.#.#.#....#.#....####.{.#.##....#### # #..##..I.# # #...##....# # #....####### # #.....#I # #......# #.............  #.#[?1000l*[0;10;1 hW+1mI1 h UII1 hc {IThe rocky spike skewers something.1 hzs *IYou hear some strange, mumbled words.A puff of flame appears from out of thin air!1 h Y.I1 h˽ 50--==381 h JII1 h [?1000h1 h _The puff of flame hits you. _You take 6 damage, and have 50/66 hp.1 h [?1000l#.# #.#.# ##### #......########.#.#....#.....#.#....#....#.#$...#...#.#....#.##.#.#)...#.#.#.#....#.#....####.{. .####.##....#### .# #.##..I.# .# #.##....# .# #.####### .# #.#I# #.# # #.............  #.#[?1000l*II1 h UII1 h; 1 hD R)I1 h^I 51--3=--41 hJ ;71 hP >II1 h:R [?1000h1 hS b _The rocky spike skewers something.1 h [?1000l1 hЦ .# #.#.# ##### ......########.#.#....# ....#.#....# ...#.#$...# ..#.#....# #1 h¨ =#.#.#)...# #.#.#....# #....#### {). ####.##....#### # #.##..I.# # #.##....# # #.####### # #.# I #.#  #............. 1 h [?1000l1 h1 P*I1 h~! ]`II1 hl P{I1 heo [47-==1 hp D561 hVt ;I1 h.z [?1000h1 ha{ _Something hits you. _You take 4 damage, and have 47/66 hp.1 h_[?1000l1 hk[?1000l1 hnAII1 h#w6---6.2 (0.951 hx;I1 h[?1000h1 hQ _You whack something! Something hits you. _You take 1 damage, and have 46/66 hp.1 ho`[?1000l[?1000l*I1 hH  You miss something. The rocky spike skewers something.1 h{ IReactivating autopickup.1 hFK)I1 hls-=4=7.0 (0.81 h_}9I1 h4[?1000h1 h` _You feel a bit more experienced.1 hNR[?1000l# #.#.# ##### ########.#.#....# ...#.#....# ..#.#$...# .#.#....# ##.#.#)...# #.#.#....# #....#### . .##....####  #..##..I.#  #...##....#  #....#######  #.....# I  #......##............. [?1000lII7=--8.0 (1.041 h[?1000h  Things that are here: _a +3 dagger of venom; a +0 robe; an orc corpse1 h)[?1000l1 h[?1000l1 h1 h1 h|1 h1 h4T4=1 h3 _Your lightning spire fades away.1 h}C21 h1 h:L8=1 h111 h1 hY01 h1 h15=091 h6981 h71 hH651 h3"V50=6=43251=11 h-(=07=1991 h.w281 hw01 h2Y71 h41 h8Y61 h91 h-=3==51 hZ>1 hA8=41 hC1 hEY31 hG1 hJY21 hL1 hgOq4=11 hO1 h&R1 hT1 hW9==01 hKo1 hpD891 ht1 hs}5=81 hC71 h1 h1 hk=61 hD1 h1 h6=20=51 h1 hY41 hə1 h1 hW;31 h1 h|1 h a721 h1 h81 hըU=11 hȪ1 h1=01 h 1 h1 hr8=791 h1 hrY81 h1 hY71 h1 h#1=69=2251 ho41 h{31 h1 hb6021 hl1 h1 hIq3=11 h1 h1 h0C01 h1 h|1 hk1=691 h1 h"1 h;81 hi1 hk=71 h1 hU2=1 hj4=61 hK1 hmY51 hz1 hY41 hW1 h=Y31 h= 1 hX 1 h l3=21 h#1 h1 h q5=11 hF1 hR1 hC01 h1 h4=591 h$81 h[%1 h%U=71 hM'1 h)1 h)5=6=61 h+1 h.Y51 h/1 h2Y41 hK41 hC61 h6q66=31 h881 h:1 h:N=21 h<1 h>971 hH?N=11 h@1 hPCY01 h%E1 hLG1 hGO=491 h3I1 hK1 hLC81 hM1 hSP6281 hPk==71 hR1 hIX1 hMZY61 h2\1 hw^1 h``Y51 hb1 hd1 hfY41 h  Things that are here:  a +0 dagger; a boomerang=3 _21 _You now have 278 gold pieces (gained 13).01 h\1 h!1 hm3981 h@1 hY71 h 1 h@1 h6Y61 h1 h1 hvY51 h81 hE1 hY41 h1 h1 hѸ1 hQC31 h1 h-1 h1 hC21 h 1 h1 h1 hC11 h 1 h1 h 1 hY01 h+1 hRZ291 h1 hF1 h)1 hQ81 h1 h1 hDC71 h1 hQ1 h0####......... #.# ####.....# #.#1 h#.# #....># #.# ##.#.######...### #.#  #.#.#....##### #.# ##.#.#....# #<#1 h:#.#....# ######### ####.#....# #....F... #.#....# #@# --.#.#)...# #.# ##.#.#....# #.# Kinetic Grapnel 1 h.....#....######.# .....))..........# ....##....########F   Jeremiah (polearm, asleep) ....##....# 1 h(j....##....# ....#######1 h[1115.0 (87.0)1 hg6.0 (8861 hT1 h[?1000h1 hv  Jeremiah, Barachi Dreamer comes into view. They are wielding a +4 trident of 1 h8_draining and wearing an orb of guile. _Health restored: 66; MP restored: 281 h[?1000l1 hf####..........#.##.#megagabibbo the Tinkerer ####.######.....##.#Gnoll of Ashenzari *..... ...#.# #....>##.#Health: 66/66 ======================== ##.#.######...####.#Magic: 28/28 ========================#.#.#....######.#AC: 3Str: 11 ##.#.#....##<#EV: 12Int: 18 ...#.#....# ######### ###SH: 0Dex: 10 ...#.#....# #....F...XL:  9 Next:  4% Place: Dungeon:6 ...#.#....# #@#Noise: ---------  Time: 6116.0 (0.0) ##.#.#)...# #.#b) +4 whip (venom) ##.#.#....# #.#Cast: Kinetic Grapnel .....#....#1 h #####.#Zot (26126) .....))..........# ....##....########F   Jeremiah (polearm, asleep) ....##....# ....##....# ....####### _You now have 278 gold pieces (gained 13).  Jeremiah, Barachi Dreamer comes into view. They are wielding a +4 trident of _draining and wearing an orb of guile. _Health restored: 66; MP restored: 28Press: ? - help, v - describe, . - travelThe floor.1 h%N@#A rock wall.1 h h#   You can't see that place.1 h 9  1 h9  1 h[F _draining and wearing an orb of guile. _Health restored: 66; MP restored: 28  Press: ? - help, v - describe, . - travel  Here: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and  wearing an orb of guile (asleep)  The floor.1 hE L....F...1 h [?1000l1 h8####..........#.##.#megagabibbo the Tinkerer ####.######.....##.#Gnoll of Ashenzari *..... ...#.# #....>##.#Health: 66/66 ======================== ##.#.######...####.#Magic: 28/28 ========================#.#.#....######.#AC: 3Str: 11 ##.#.#....##<#EV: 12Int: 18 ...#.#....# ######### ###SH: 0Dex: 10 ...#.#....# #....F...XL:  9 Next:  4% Place: Dungeon:6 ...#.#....# #@#Noise: ---------  Time: 6116.0 (0.0) ##.#.#)...# #.#b) +4 whip (venom) ##.#.#....# #.#Cast: Kinetic Grapnel .....#....######.1 hB#Zot (26126) .....))..........# ....##....########F   Jeremiah (polearm, asleep) ....##....# ....##....# ....####### _draining and wearing an orb of guile. _Health restored: 66; MP restored: 28Press: ? - help, v - describe, . - travelHere: Jeremiah, wielding a +4 trident of draining, wearing a +0 robe and  wearing an orb of guile (asleep)  The floor.[?1000h _1 hO9[?1000l ######.... ...#.# #....> ##.#.######...##  #.#.#....##### # < ..######### ##....F... .# ##.#.#)..... .....#....######.))..........##....####### ....#[?1000l7.0 (1Kinetic Grapnel5 _[?1000h1 hZ[?1000l[?1000l1 h 4321 hP 101 h19871 hC61 h1 h1 hq1 hR1 hC51 h`1 h1 h1 hC41 h1 hQ1 h.1 hC31 h1 hW  Items here: )) [[.1 h@1 hf`2 _1 hB  Things that are here:  1 hNa +3 dagger of venom; a +0 robe; an orc corpse1 hJ1 hJ1 _1 h,,1 h.Y01 hz01 h41 hD81 h8<091 h@,1 hs1 hC81 h=1 h1 h 1 h C71 h 1 h1 h1 hC61 h1 h1 hBY51 hi!1 h#1 h2(1 h(C41 h*1 h}31 ha61 h6C31 h81 h];1 h>1 h?C21 h@1 hB1 hE1 hSGC11 hG1 hGM1 huOY01 hU,1 h`_F...............))..........# ##............##....########  #............##....# 1 ht`...........##....#  #............#######  #............#  #............####  #...............  #............#  #............##'  ###########+##.S.Kinetic Grapnel 1 h,a#S∩.# #...# ##+##SS 2 adders (asleep) ∆ 1 h~h 42.0 (25.0)  You open the door.2 adders come into view.1 hKnS.SSS1 wandering)1 htr==3.0 (260991 hI|[?1000h1 h} _The adder hisses angrily. _Found Nilos's Serpentskin Sales.1 h]A[?1000l1 hX1 h[ Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft11%4  e - Forge Lightning SpireAir/Forgecraft12%4  f - Ozocubu's ArmourIce8%1 hx[3  g - Frozen RampartsIce8%3 Select a spell to cast[!]/[I] toggle spell headers1 ht01 h 61 hH;+...............))..........#megagabibbo the Tinkerer ##............##....########Gnoll of Ashenzari *.....1 h;6#............##....#Health: 66/66 ========================#............##....#Magic: 28/28 ========================#............#######AC: 31 h=Str: 11  #............#EV: 12Int: 18  #............####SH: 0Dex: 10  #...............#XL:  9 Next:  4% Place: Dungeon:6  #............##@#Noise: ==-------  Time: 6143.0 (0.0)  #............##'#b) +4 whip (venom)  ###########+##S..Cast: Kinetic Grapnel#S∩.#Zot (26099) #...###+##SS 2 adders (1 wandering)∆ _a +3 dagger of venom; a +0 robe; an orc corpse1 hN?sYou open the door.2 adders come into view. _The adder hisses angrily. _Found Nilos's Serpentskin Sales.  Casting: Construct Spike Launcher (safe; 1% risk of failure)1 h{H...............))..........#megagabibbo the Tinkerer ##............##....########Gnoll of Ashenzari *.....#............##....#Health: 66/66 ========================#............##....#Magic: 28/28 ========================#............#######AC: 3Str: 11  #............#EV: 121 hHInt: 18  #............####SH: 0Dex: 10  #...............#1 h]IXL:  9 Next:  4% Place: Dungeon:6  #............##@#Noise: ==-------  Time: 6143.0 (0.0)  #............##'#1 hqJb) +4 whip (venom)  ###########+##S..Cast: Kinetic Grapnel#S∩.#Zot (26099) #...###+##SS 2 adders (1 wandering)∆ _a +3 dagger of venom; a +0 robe; an orc corpseYou open the door.2 adders come into view. 1 hJ$_The adder hisses angrily. _Found Nilos's Serpentskin Sales.  Casting: Construct Spike Launcher (safe; 1% risk of failure)1 hW[?1000l1 h}  You open the door.  2 adders come into view. _The adder hisses angrily. _Found Nilos's Serpentskin Sales.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall. #S.S.S  The adder hisses angrily.26--4.0 (18[?1000h _The adder bites you but does no damage. _You now have 26/28 mp.1 hr[?1000l Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft11%4  e - Forge Lightning SpireAir/Forgecraft12%4  f - Ozocubu's ArmourIce8%3  g - Frozen RampartsIce8%3 Select a spell to cast[!]/[I] toggle spell headers1 hK! 1 hi'...............))..........#megagabibbo the Tinkerer ##............##....########Gnoll of Ashenzari *.....#............##....#Health: 66/66 ========================#............##....#Magic: 26/28 ======================--#............#######AC: 3Str: 11  #............#EV: 12Int: 18  #............####SH: 0Dex: 10  1 h*=#...............#XL:  9 Next:  4% Place: Dungeon:6  #............##@#Noise: ==-------  Time: 6144.0 (0.0)  #............##S#b) +4 whip (venom)  ###########+##.S.Cast: Kinetic Grapnel#.∩.#Zot (26098) #...###+##SS 2 adders∆Casting: Construct Spike Launcher (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.  The adder hisses angrily. _The adder bites you but does no damage. _You now have 26/28 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)1 h 3...............))..........#megagabibbo the Tinkerer ##............##....########Gnoll of Ashenzari *.....#............##....#Health: 66/66 ========================#............##....#Magic: 26/28 ======================--#............#######AC: 3Str: 11  #............#EV: 12Int: 18  #............####SH: 0Dex: 10  #...............#1 h5XL:  9 Next:  4% Place: Dungeon:6  #............##@#Noise: ==-------  Time: 6144.0 (0.0)  #............##S#b) +4 whip (venom)  ###########+##.S.Cast: Kinetic Grapnel#.∩.#Zot (26098) #...###+##SS 2 adders∆Casting: Construct Spike Launcher (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.  The adder hisses angrily. _The adder bites you but does no damage. _You now have 26/28 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)1 h8[?1000l1 h0?9*1 h1 hp  SYou shape a spike launcher from a nearby wall.  The adder hisses angrily. _The adder bites you but does no damage. _You now have 26/28 mp.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  A film of ice covers your body! The rocky spike skewers the adder.3--- 8 5.0 (17[?1000h _The adder bites you but does no damage. _You now have 23/28 mp.1 hl[?1000l1 h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft11%4  e - Forge Lightning SpireAir/Forgecraft12%4  f + Ozocubu's ArmourIce8% 3 g - Frozen RampartsIce8%3 Select a spell to cast[!]/[I] toggle spell headers1 h 1 h 1 h ...............))..........#megagabibbo the Tinkerer ##............##....########Gnoll of Ashenzari *.....#............##....#Health: 66/66 ========================#............##....#Magic: 23/28 ===================-----#............#######AC:  8  Str: 11  #............#EV: 12Int: 18  #............####SH: 0Dex: 10  #...............#XL:  9 Next:  4% Place: Dungeon:6  #............##@#Noise: ==-------  Time: 6145.0 (0.0)  #............##S#b) +4 whip (venom)  ###########+##.S.Cast: Kinetic Grapnel#.∩[1 h m.#Zot (26097) #...###+##SS 2 adders∆ _You now have 26/28 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  A film of ice covers your body! The rocky spike skewers the adder. _The adder bites you but does no damage. _You now have 23/28 mp.Casting: Ozocubu's Armour (dangerous; 8% risk of failure)...............))..........#megagabibbo the Tinkerer ##............##....########Gnoll of Ashenzari *.....#............##....#Health: 66/66 ========================#............##....#Magic: 23/28 ===================-----#............#######AC:  8  Str: 11  #............#EV: 121 h Int: 18  #............####SH: 0Dex: 10  #...............#XL:  9 Next:  4% Place: Dungeon:6  #............##@#Noise: ==-------  Time: 6145.0 (0.0)  #............##S#b) +4 whip (venom)  ###########+##.S.Cast: Kinetic Grapnel#.∩.#Zot (26097) #...###+##SS 2 adders∆ _You now have 26/28 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  A film of ice covers your body! The rocky spike skewers the adder. _The adder bites you but does no damage. _You now have 23/28 mp.Casting: Ozocubu's Armour (dangerous; 8% risk of failure)1 hT +...............))..........#megagabibbo the Tinkerer ##............##....########Gnoll of Ashenzari *.....1 h! #............##....#Health: 66/66 ========================#............##....#Magic: 20/28 =================-------#............#######AC:  8  Str: 11  #............#EV: 12Int: 18  #...........*****SH: 0Dex: 10  #...........*****XL:  9 Next:  4% Place: Dungeon:6  #............#*@*Noise: ==-------  Time: 6145.0 (0.0)  #............#*S*b) +4 whip (venom)  ###########+##*S*Cast: Kinetic Grapnel#.∩.#Zot (26097) #...###+##[0;11 h" u0;1mSS 2 adders∆A film of ice covers your body! The rocky spike skewers the adder. _The adder bites you but does no damage. _You now have 23/28 mp.Casting: Ozocubu's Armour (dangerous; 8% risk of failure)  Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate1 h4[?1000l...............))..........#megagabibbo the Tinkerer ##............##....########Gnoll of Ashenzari *.....#............##....#Health: 66/66 ========================#............##....#Magic: 20/28 =================-------#............#######AC:  8  Str: 11  #............#EV: 12Int: 18  #............####SH: 0Dex: 10  #...............#XL:  9 Next:  4% Place: Dungeon:6  #............##@#Noise: ==-------  Time: 6145.0 (0.0)  #............##S#b) +4 whip (venom)  ###########+##.S.[11;31 h#8HCast: Kinetic Grapnel#.∩.#Zot (26097) #...###+##SS 2 adders (1 slow)∆Casting: Ozocubu's Armour (dangerous; 8% risk of failure)  Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the adder. The adder seems to slow down.The wall freezes the adder. The adder completely misses you.6.0 (16) Ramparts #######S#[?1000h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the adder. The adder seems to slow down.The wall freezes the adder. The adder completely misses you. _! _[01 h&Y;10;1mYou now have 20/28 mp.1 hG [?1000l#####, 1 grapneled)1 h# [?1000l######*1 h~ #######`#1 h  The kinetic grapnel hits the adder. The rocky spike misses the adder.The wall freezes the adder.1 h  You kill the adder!The wall freezes the adder!1 h ##@##†#.1 h 1 h 191 hQ -1 h 51 h q7Kinetic Grapnel51 h V######†#[?1000h _You kill the adder! _You now have 19/28 mp.1 h +[?1000l ####....#######  . ..........######.....# .....####........#.....##.##@###########+##...# #.∩.#.  Your icy armour cracks and falls away as you move.1 h [?1000l1 h~ 20= 3 --84) 1 h 1 hx# [?1000h1 h+ _The frozen ramparts melt away as you move.There is an open door here. _You see here an adder corpse.1 hI[?1000l   #### ###...##.###†############+##.@.# #.∩.#+#[?1000l--93 _[?1000h1 h[?1000l1 h2#### ###...##.#1 h##†############+##....1 h#+# ∆ 1 h\[?1000l1 h1 h6b5021 h1 hS[?1000h1 hw _There is an entrance to Nilos's Serpentskin Sales here.1 hC[?1000l1 hG1 hMWelcome to Nilos's Serpentskin Sales! What would you like to do?  a -  220 gold the Thoughts on Alterationb -  24 gold 2 curare-tipped darts  c -  12 gold 2 poisoned darts  d -  36 gold 6 poisoned darts 1 h;N e -  200 gold a ring of poison resistancef -  38 gold a +0 sling of venom  g -  138 gold a +2 sling of venom 1 hNYou have 278 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)1 hP[A-G] put item on shopping list1 hbuy|examineexamine item[Enter] describe1 h{  The Thoughts on Alteration. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - PetrifyAlchemy/Earth4no  b - Detonation CatalystFire/Alchemy5no1 hG!Welcome to Nilos's Serpentskin Sales! What would you like to do?  a -  220 gold the Thoughts on Alteration  b -  24 gold 2 curare-tipped darts  c -  12 gold 2 poisoned darts  d -  36 gold 6 poisoned darts  e -  200 gold a ring of poison resistance  f -  38 gold a +0 sling of venom  g -  138 gold a +2 sling of venom You have 278 gold pieces. [Esc] exit[!] buy|examine items[a-g] examine item [/] sort (type) [Enter] describe[A-G] put item on shopping list1 h1 h1 h #............##....#megagabibbo the Tinkerer#............#######Gnoll of Ashenzari *.....1 h-#............#Health: 66/66 ========================#............####Magic: 20/28 =================-------#...............#AC: 31 h]Str: 11  #............##.#EV: 12Int: 18  #............##†##SH: 01 hDex: 10  ###########+##...#XL:  9 Next:  5% Place: Dungeon:6#.@.#Noise: ---------  Time: 6150.0 (0.0)1 h#...#b) +4 whip (venom)##+##Cast: Kinetic Grapnel∆Zot (26092) _You now have 19/28 mp.Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.There is an open door here. _You see here an adder corpse. _There is an entrance to Nilos's Serpentskin Sales here.[?1000l1 h1 h 1 h%[?1000h1 hv[?1000l1 hx[?1000l1 hz41 h?|1 h~1 h\]1 _01=891 h͈1 hiY81 h1 h͍1 hfC71 h1 h1 h^C61 hْ1 hJ:=1 h151 hI1 hٖx2241 hl1 h0Y31 h1 hY21 h01 hv1 hC11 h1 h1 hq3=01 hE1 hz1 hD791 h1 h1 hy;81 h1 h1 hC71 hO1 h1 hU=61 h1 h1 hgj4=51 h1 hyC41 h,1 h1 hTC31 h߱1 hY21 hv1 h=11 ht1 hݷq5=01 hW1 hj1 hĹD691 hH1 h1 hC81 hl1 hl1 hC71 h1 h=61 hp6=51 h1 h~C41 h321 h71 h1 h7==11 h1 h1 hC01 h1 h#1 hD591 h$1 hY81 h:1 h1 h7U=71 h1 h1 hqn28=61 h`1 h]51 hQ#### ###...####†############+##... #.∩#+#1 hQ ∆ 1 h]87.0 (37.0)'.(#####1 hH1 h======8.0 (3841 h,1 h[?1000h1 hs _As you open the door, it creaks loudly! _MP restored: 281 h&| [?1000l1 h K ###...####†############+##... #.∩.##@###...(# #####[?1000l1 h 1 hΏ ------9.0 (1.0)3 _1 h 1 hŗ [?1000h1 hN Q _There is an open door here.1 h< [?1000l1 hw'###...####†############+##... #.∩#...##.##'###...@# ####1 h !1 ho[?1000l1 h1 h=------902 _1 ho%1 h%,[?1000h1 h-Y _You see here 2 curare-tipped darts.1 h ^[?1000l1 ha[?1000l1 he1 hga111 hi1 hk7[?1000h _y - 2 curare-tipped darts1 h@o[?1000l[?1000l049871 h1 h1 hC61 h1 h1 hY51 h1 hW _You open the door.1 h=1 hC41 h1 h `  There is an open door here.1 h1 hJ3 _1 h1 h%1 hZ1 hC21 h$1 h"1 hJ,Y11 h-1 hU21 h41 h5C01 h 71 h;1 h>1 h$FZ391 hG1 hLKY81 hS,1 hHWY71 hHY1 h%f61 h p1 hqY51 ht1 h#y1 h431 hE1 hrY21 h1 h1 ho11 hz1 hY01 hP1 hb1 h291 h8761 hMo51 h41 hY31 hd1 h;1 h21 h#Y11 hZ1 h1 hiY01 h1 h1 hZ191 h~1 h1 hCY81 h1 h1 hY71 h1 h1 hY61 hl1 h1 hY51 h1 h1 hY41 hR 1 h. 1 h Y31 hE 1 h8 1 h Y21 h 1 h 1 h Y11 h 1 h 1 h Y01 h"" 1 hg& 1 h( Z091 h* 1 hF, 1 h. Y81 h/ 1 h4 `  There is an open door here.1 h6 `7 _1 h7 1 h9 1 hR; 1 hI 651 hI 1 hQ 41 hwU o31 hV 1 h'X Y21 hY 1 h[ 1 h] Y11 h^ 1 hA` 1 ha Y01 hb 1 h$e 1 h_g \59991 hh 1 h?k 1 hVm Y81 h,p 1 hr 1 hmu Y71 hw 1 h d  Things that are here:  a +0 hand axe; a +0 leather armour1 h# 1 h J6 _1 h 1 h 1 hɉ Y51 hn 1 h 1 hz Y41 h> 1 h6 1 h^ Y31 h 1 hQ r  There is a stone staircase leading down here.1 hy `2 _1 hȟ 1 h 1 h Y11 h 1 h 1 hέ Y01 h 1 h 1 h Z891 h 1 h. 1 h8 Y81 h9 1 h" 1 h Y71 h 1 h 1 h Y61 h 1 h: ` ### #######.# ..# #######.# #### #.# ..<## #.# ....# #.#######+##### ....# #.##..........# ....# #.##......@.!.##.#256.0 (65.0) 1 h R....###.##..........##.# ..........>####+######.# .........#.####+######.# ##########.......#########....# 1 h> .......)....................#.# ##########).......####+###....# #................#ß..#...ß#...# #.########.......#....#...#.#.#1 h 1 h 1 h [?1000h1 h T _Key pressed, stopping explore.1 hu Z[?1000l[?1000l1 h 1 h 1 hr 5 _41 h; 1 h *###  .#  #  .#   #.#  <## #.#  # #.#######+#####  1 h # #.##..#  # #.##........@.# #.#  ###.##....# #.#  >####+##### #.#  #.####+## ####.#  .......##....#  ).....#.#   ).......####+###....#    1 h ...............#ß..#...ß#...#    ##.......#....#...#.#.#   1 h 8.0 (2.0)9.0 (331 h~ 1 h [?1000h1 hv \ _A - a potion of cancellation1 h Z[?1000l[?1000l1 hR 1 h7 21 h] 1 hJ C11 h 1 h 1 hT Y01 h| 1 hu W _You open the door.1 hq 1 hx D791 h. 1 h o81 h {  There is an open door here.7 _6541 h 31 h! I210698765431 h 21059871 h 6543211 h. 0498761 h> 5432101 h`e .......####+###....#  ......#ß..#...ß#...#  ....#...#.#.#  ..÷...#.(.#....#.#.#  ......##.#.#.#.'.#.#  .....÷'.#.#.#.##.#.#  #####.#....#...#.#.#  # #.#...#....#.#.#  #####.#ß...#..ß#@#.#  302.0 (43.0).....###+####..#.#  ####.............#.#  # #.......#######.#  .####### #.#  #.# #.#  ...#.# #.#  #.# #.#  ...#.# #.#  1 hu [?1000h _Partly explored, can't reach some places.1 h= [?1000l1 h? [?1000l1 h? 1 h@ 1 hvA 1 hc p........0.0)1 hVj [?1000h _Partly explored, can't reach some places.1 hw[?1000l1 h1 h90FLevel 6 of the Dungeon <<<>>>>∩(Press ? for help)#...................'....####............#.####+######.##.########..........#....# #.############.......#########....##.##............##+####..........)....................#.##.#######.....#...........##########).......####+###....##.##..#####...........#................#ß..#...ß#...##.##.## #...........#.########.......#....#...#.#.##.#1 h3#.# #...........#.##.....#...÷...#.(.#....#.#.##.####.# #...........#'##.....#.......##.#.#.#.'.#.##.####...# #....................#......÷'.#.#.#.##.#.##.##...########....................#.#####.#....#...#.#.#############.##>.........'...................##.# #.#...#....#.#.##<...........##)##########...................##.#####.#ß...#..ß#@#.################.##...................+.........###+####..#.#####'#######'####'##........##.####.............#.##......##.......+........##(# #.......#######.##......##########.##........##.####.####### #.##.........##.##........##....#.##.##.........######.####...#####....#.##.##.........#########...#..###...# #....#.##.###########.........##.....##...##..##...# #....#.##.##.........###'#....##.....##...###......#####....#.##.#1 hL4#.........# #.#....##.....##...# ######..........#.##.##.........###+#....##..........########.######.....##.#1 h # #..#####...........#........#ß..#...ß#.. #.## #...........#.....#...#.# #.# #...........#.##.....#...÷...#.(.#....# ###.# '##.....#.##.#.#.#.'.####...# .#÷'.#.#.#.##.##...#######.........#.################1 h# |#>.........'........##.# #.#..#<..........#)#########........##.#####.#ß...#..ß#@#############.# +...###+####. ####'### ####'####'###............ #......# #+(# #.......###### #......#### ######.##.#######  #.........# #.####....#.# .........# #####.####...#####....#.# ...#########...#..###...# #....#.# #########...##.....##...##..##...# #....#.# #.........###'#....##.....##...###......####.........# #.#....##.....##...# ######......#.........###+#..........########.######.............##......^............#.# #....>.....###.##...###...##........# #.#.#....##### ...####1 h S.#.#....# <1 h821 hvQ[?1000l1 htR.......####+###....#   megagabibbo the Tinkerer ......#ß..#...ß#...#   Gnoll of Ashenzari *..... 1 hmS&......#....#...#.#.#   Health: 66/66 ======================== ..÷...#.(.#....#.#.#   Magic: 28/28 ======================== ......##.#.#.#.'.#.#   AC: 3Str: 11 .....÷'.#.#.#.##.#.#   EV: 121 hT<Int: 18 #####.#....#...#.#.#   SH: 0Dex: 10 # #.#...#....#.#.#   XL:  9 Next:  5% Place: Dungeon:6 #####.#ß...#..ß#@#.#   Noise: ---------  Time: 6302.0 (0.0) .......###+####..#.#   b) +4 whip (venom) 1 hWa####.............#.#   Cast: Kinetic Grapnel # #.......#######.#   Zot (25940) ####.####### #.#  ...#.##.#    ...#.##.#    ...#.##.#    ...#.##.#    _Key pressed, stopping explore. _A - a potion of cancellation _You open the door. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.1 hX1 hra1 hc1 hl39 _81 hFn1 h+q1 hsY71 ht1 hWw1 hyY61 h{1 hk}1 h~C51 h1 h1 h91 hY41 hم1 h1 hY31 h1 h1 h1 hRC21 h1 h1 huY11 h1 h)0298765431 ho21 h,1 h 101 h#..##.####.####### #.# #........##....#.# #.# ###...#####....#.# #.# ###...# #....#.# #.# ##...# #....#.# #.# .#####....#.# #.# .........#.# #.# ####.######.....# #.# ....#.# #....@# #.# 220.0) ###.#.######...### #.#  #.#.#....##### #.# ##.#.#....##<# ....#.#....# ######### ###1 hF[14;4H.#.#....# #....F....#.#....# #.# ###.#.#)...# #.# ###.#.#....# #.#1 hB[?1000h1 h~ _A - a potion of cancellation _You open the door. _There is an open door here. _Partly explored, can't reach some places. __There is a stone staircase leading down here.1 hsD[?1000l[?1000l1 h8)3.0 (1.0)19 _1 h11 h3, 1 h$....#.....###  .............  ....<..W....##<  ..............  ............##.  ...<...........  .............# 7 #..@.....#  #..............  ..###........##  #........#  #........# #....###.# W   phantom (dormant) ...... ... ....... #. 1 hxF70001 hN`<<∆∆1 hYi8 (1.869991 h"1 h .[?1000h1 h1/9 _Partly explored, can't reach some places.There is a stone staircase leading down here.You climb downwards.  Found 9 gold pieces. Found an escape hatch in the ceiling. 1 h/ Found two stone staircases leading up. _up1 hI[?1000l1 hc1 h1f Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft11%4  e - Forge Lightning SpireAir/Forgecraft12%4  f - Ozocubu's ArmourIce1 hf28%3  g - Frozen RampartsIce8%3 Select a spell to cast[!]/[I] toggle spell headers1 h6 1 h 1 hc megagabibbo the Tinkerer$....#.....###Gnoll of Ashenzari *..................Health: 66/66 ========================....<..W....##<Magic: 28/28 ========================..............AC: 3Str: 11............##.EV: 12Int: 18...<...........SH: 0Dex: 10.............#XL:  9 Next:  5% Place: Dungeon:7#..@.....#Noise: ---------  Time: 6323.8 (0.0)#..............1 h/ :b) +4 whip (venom)1 h0 A..###........##1 hK1 ,Cast: Kinetic Grapnel1 h2 <#........#1 h$9 Zot (26999) ∆ #........##....###.#W   phantom (dormant)...... .......... ∆#. _There is a stone staircase leading down here. _You climb downwards.Found 9 gold pieces. Found an escape hatch in the ceiling.1 h&C 5Found two stone staircases leading up. _There is a stone staircase leading up here.Casting: Kinetic Grapnel (safe; 1% risk of failure)1 hE jmegagabibbo the Tinkerer$....#.....###Gnoll of Ashenzari *..................Health: 66/66 ========================....<..W....##<Magic: 28/28 ========================..............AC: 3Str: 11............##.EV: 12Int: 181 hG q...<...........SH: 0Dex: 10.............#XL:  9 Next:  5% Place: Dungeon:7#..@.....#Noise: ---------  Time: 6323.8 (0.0)#..............b) +4 whip (venom)1 h>I ..###........##Cast: Kinetic Grapnel#........#Zot (26999) ∆ #........##....###.#W   phantom (dormant)...... .......... ∆#. _There is a stone staircase leading down here. _You climb downwards.1 hN oFound 9 gold pieces. Found an escape hatch in the ceiling.Found two stone staircases leading up. _There is a stone staircase leading up here.Casting: Kinetic Grapnel (safe; 1% risk of failure)[?1000l1 h{W 1 hX I1 hY !t, ally target)1 hjZ yI   lightning spire (minion)1 h%[ 1 h_ 1 h` 241 hTa ----1 h2b ===1 hc 4.8 (11 hc #8 1 hd _1 h/n 1 h[o I1 hp I1 hq 1 hwz [?1000h1 h~ 1 h 1 h/ 1 h; _You climb downwards.1 h   1 h jFound 9 gold pieces. Found an escape hatch in the ceiling. 1 h p Found two stone staircases leading up. 1 h F_There is a stone staircase leading up here. 1 h N_You now have 24/28 mp.1 hX 1 hJs[?1000l Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft11%4  e + Forge Lightning Spire Air/Forgecraft 12% 4 f - Ozocubu's ArmourIce8%3  g - Frozen RampartsIce8%3 1 htSelect a spell to cast[!]/[I] toggle spell headers1 h 1 h megagabibbo the Tinkerer$....#.....###Gnoll of Ashenzari *..................Health: 66/66 ========================....<..W....##<Magic: 24/28 ====================----..............AC: 3Str: 111 h m............##.EV: 12Int: 18...<...........SH: 0Dex: 10.............#XL:  9 Next:  5% Place: Dungeon:7#I.@.....#Noise: ===------  Time: 6324.8 (0.0)#..............b) +4 whip (venom)..###........##1 h Cast: Kinetic Grapnel#........#Zot (26998) ∆ #........##....###.#W   phantom (dormant, ally target)...... ...I   lightning spire (minion)....... ∆#.  1 h Found 9 gold pieces. Found an escape hatch in the ceiling.Found two stone staircases leading up. _There is a stone staircase leading up here. _Casting: Kinetic Grapnel (safe; 1% risk of failure) _You now have 24/28 mp.Casting: Forge Lightning Spire (dangerous; 12% risk of failure)1 h megagabibbo the Tinkerer$....#.....###Gnoll of Ashenzari *.....1 h .............Health: 66/66 ========================....<..W....##<Magic: 24/28 ====================----..............AC: 3Str: 111 h A............##.EV: 12Int: 18...<...........SH: 0Dex: 10.............#XL:  9 Next:  5% Place: Dungeon:7#I.@.....#Noise: ===------  Time: 6324.8 (0.0)#..............b) +4 whip (venom)..###........##Cast: Kinetic Grapnel#........#Zot (26998) ∆ #........##....###.#W   phantom (dormant, ally target)1 h ...... ...I   lightning spire (minion)....... ∆#.  Found 9 gold pieces. Found an escape hatch in the ceiling.Found two stone staircases leading up. _There is a stone staircase leading up here. _Casting: Kinetic Grapnel (safe; 1% risk of failure) _You now have 24/28 mp.Casting: Forge Lightning Spire (dangerous; 12% risk of failure)1 h~^ ]  megagabibbo the Tinkerer $....#.....###  Gnoll of Ashenzari *..... .............  Health: 66/66 ======================== 1 h3_ ....<..W....##<  Magic: 21/28 ==================------ ..............  AC: 3Str: 11 ............##.  EV: 12Int: 18 ...<...........  SH: 0Dex: 10 .............#  XL:  9 Next:  5% Place: Dungeon:71 hwa  #I.@.....#  Noise: ===------  Time: 6324.8 (0.0) #..............  b) +4 whip (venom) ..###........##  Cast: Kinetic Grapnel #........#  Zot (26998)  ∆ #........#  #....###.#  W   phantom (dormant, ally target) ...... ...  I   lightning spire (minion) ....... ∆#.  _Casting: Kinetic Grapnel (safe; 1% risk of failure) _You now have 24/28 mp.Casting: Forge Lightning Spire (dangerous; 12% risk of failure)  [1 ha 36mAiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (dormant, ally target)1 h [?1000l1 hǠ megagabibbo the Tinkerer$....#.....###Gnoll of Ashenzari *..................Health: 66/66 ========================....<..W....##<1 hl @Magic: 21/28 ==================------..............AC: 3Str: 11............##.EV: 12Int: 18...<...........SH: 0Dex: 10.............#XL:  9 Next:  5% Place: Dungeon:7#I.@.....#1 h Noise: ===------  Time: 6324.8 (0.0)#..............b) +4 whip (venom)..###........##Cast: Kinetic Grapnel#........#Zot (26998) ∆ #........##....###.#W   phantom (dormant, ally target)...... ...I   lightning spire (minion)....... ∆#.  Casting: Forge Lightning Spire (dangerous; 12% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a phantom (dormant, ally target)  You lock target on the phantom and prepare to deploy your bee.  (Press . to continue winding your bee.)1 h B******1 h *W  istracted, ally target)IAiming: Launch Clockwork Bee (safe; 1%  Press: ? - help, Dir - move target  Aim: a phantom (dormant, ally target)  1 h9 You lock target on the phantom and prepare to deploy your bee.  (Press . to continue winding your bee.)  Your lightning spire shoots out a bolt of lightning at the phantom!1 h 1 h 0...1 h W...IWI1 hR 5.8 (1Kinetic Grapnel7) Winding 1 hKII1 he [?1000h1 h _The bolt of electricity hits the phantom! _You now have 21/28 mp.1 hP}[?1000l[?1000l1 h8 IIYou continue winding your clockwork bee...1 hі *******W  distracted, ally target)1 h^}IYour lightning spire shoots out a bolt of lightning at the phantom!1 h1 h-G....W..WI66. 1 hI[?1000h _The bolt of electricity hits the phantom!1 hB[?1000l[?1000l1 h}J1 hTw.WII1 hV---75.. 1 h]1 h_[?1000h1 ha@ _You continue winding your clockwork bee...1 hp[?1000l[?1000l1 hG  IyIy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the phantom.  Your lightning spire shoots out a bolt of lightning at the phantom!The bolt of electricity hits the phantom!******II   lightning spire (minion)y   clockwork be1 hf|......I1 h42210===8Kinetic Grapnel4)   Your Staves skill increases to level 4!  Your Ranged Weapons skill increases to level 4!  Your Throwing skill increases to level 4!  Your Armour skill increases to level 4!  Your Shields skill increases to level 4!  Your Unarmed Combat skill increases to level 4!1 h1 h[?1000h1 hvu _Your Evocations skill increases to level 4!1 hs [[?1000l[?1000l3 _Your clockwork bee winds down and falls to the ground.2101 h #3=8981 h Y71 h 1 h 1 hҒ %61 h 1 h 1 h^ 1 ho 1 hb 41 h' 0==1 h %51 h 1 hş 1 h 1 h 1 hӤ %41 h 1 h 1 h 1 hѭ 1 h %31 h[ 1 h 1 h 1 h o21 h l _Your dormant clockwork bee falls apart.1 h 1 h U=11 h5 1 h& _Your lightning spire fades away.5=01 h 1 h Z791 h 1 h Y81 h 1 h! Y71 h" 1 hD% k=61 h?& 1 h( 6=51 h) 1 h+ 1 h, C41 h- 1 h/ Y31 h0 1 h8 2=11 h9 1 h_: q7=01 h; 1 h< 1 h= D691 h;> 1 h@ Y81 hA 1 hC 1 hiD C71 hE 1 hMH 1 hI 28==61 hrJ 1 hHL 1 hN 1 hN C51 hkO 1 hXR 1 h*T Y41 huU 1 hX 1 hY Y31 hZ 1 h,] 1 h^ 1 h_ U=21 h` 1 h]c 1 he Y11 hg 1 hHq 1 hws Y01 hu 1 h:w 1 hy Z591 hz 1 h Y81 hL 1 h M _You now have 287 gold pieces (gained 9).1 h Y71 h ,1 hB T #....>........ ... .....# #.#.. #?...... #... #...###.......#..#.---65.8 (37.0) #.........##...... #.........#.....###............. ..<.......##<1 hŗ ..............#................##. #.......<...........#####.............#1 h 1 hQ ---6.8 (3861 h̢ 1 hs [?1000h1 h _Found a stone staircase leading down. _MP restored: 281 h[?1000l1 h#.......(.....##....> #.. ...# #....#.. #.......? 1 h#.. #.###.. #............#..#. #.........#. #.........#.....### #....1 hM.#.<##<#...#.........##.#.......<.....1 h[?1000l1 h1 hOs7.8 (1.0)5 _1 hW1 h'[?1000h1 hc>1 h[?1000l1 h..(.### #.......(.....##....>#.....# #.1 hO...#.. #.......? #.. #.###.. #...#..#. #.##...... #.#.....####.1 h.........#.<##<#..#..1 hC###.1 hʜ[?1000l1 h1 hza841 hx[?1000h1 hG1 h[?1000l1 h.# ..(.### ##.......(.....#.##....>##......# #....#.. 1 hf#......@? ##.. #.###.. #...#..#. #.##......#.#.....####..........#.<.......##<#..1 h[?1000l1 h1 hsa931 h%[?1000h1 hơ[?1000l1 h# .# ..(.### # #.......(.....#.# #....>###.......# #....#.. 1 hHJ#.......?##... #.###.. #...#..#.#.##......#.#.....###1 hΫ#..........#.<##<1 h[?1000l1 h1 hb7021 h1 h[?1000h1 h1 hP[?1000l1 h .........#...(.###.##(.....#.>..........##... #  #.......#. ###...#..#...#........<..#..................[?1000l1 hd1 ha111 hY1 hz[?1000h1 h _You see here a scroll of immolation.1 h.[?1000l[?1000l20[?1000h _B - a scroll of immolation1 hT [?1000l[?1000l1 h 1 hA 1 hK 1 h 1 h+ p491 h@1 1 hx8   .J# . ...# . .........(.###.# #.......(.....#.# #....>####.......M....# 1 h9 #...........#... #................ ##... #..##...#..#. M   Menkaure (dormant)#..##...... J   jelly (asleep)#..#.....### 1 hTG &31 hJ f4.8 (281 h Q 1 hR [?1000h1 hKT d _Menkaure and a jelly come into view.1 h [?1000l1 h ....... .J  .........# .  ..........# .  .........(.###.#  #.......(.....#.#  #....>..........####  #..................M  ...........@.# 1 h9#...........#...  #................  ##...............  #...........###..  #............#..#.  #.........##......  #.........#.....###   1 h ....... .J  .........# .  ..........# .  .........(.###.#  #.......(.....#.#  #....>..........####  #..................M  ...........@.# #...........#...  #................  ##...............  #...........###.. #............#..#.  #.........##......  #.........#.... [?1000l1 h[?1000h _There are monsters nearby!1 hR[?1000l#.  .. .J .# . ...# . ...(.###.# #.......(.....#.#  #....>#####......M.....##.#. #.....# ...#..... ####.. #....#..#. #.##...... ##.....###[?1000l5.8 (17 _[?1000h1 hM [?1000l1 h y.#. .. .J .# . .# . .(.###.# #.(.....#.# #....>.#### #.M .##.#.#.1 h #... #..... ##....#.###.. M   Menkaure (dormant)#.#. [?1000l1 hL. w661 h3 [?1000h1 h9 1 h#[?1000l Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1% 2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft10%4  e - Forge Lightning SpireAir/Forgecraft12%4  f - Ozocubu's ArmourIce8%3  g - Frozen RampartsIce8%3 Select a spell to cast[!]/[I] toggle spell headers1 hx 1 h3megagabibbo the Tinkerer.......#.Gnoll of Ashenzari *.............. .JHealth: 66/66 ========================1 ho.........# .Magic: 28/28 ========================..........# .AC: 3Str: 11.........(.###.#EV: 12Int: 181 h#.......(.....#.#SH: 0Dex: 10#....>..........####XL:  9 Next: 10% Place: Dungeon:71 hE#...........@......MNoise: ---------  Time: 6376.8 (0.0).............##.#..b) +4 whip (venom)#...........#...1 h*Cast: Kinetic Grapnel#................Zot (26946) ##...............#...........###..1 hM   Menkaure (dormant)#............#..#.#.........##......#.........#.....### _MP restored: 28 _You see here a scroll of immolation. _B - a scroll of immolation _Menkaure and a jelly come into view. 1 h_There are monsters nearby!Casting: Launch Clockwork Bee (safe; 1% risk of failure)1 h0megagabibbo the Tinkerer.......#.Gnoll of Ashenzari *.............. .JHealth: 66/66 ========================.........# .Magic: 28/28 ========================..........# .AC: 3Str: 11.........(.###.#EV: 12Int: 181 hI#.......(.....#.#SH: 0Dex: 10#....>..........####XL:  9 Next: 10% Place: Dungeon:7#...........@......MNoise: ---------  Time: 6376.8 (0.0).............##.#..b) +4 whip (venom)1 h3#...........#...Cast: Kinetic Grapnel#................Zot (26946) ##...............1 h[#...........###..M   Menkaure (dormant)#............#..#.#.........##......#.........#.....### _MP restored: 28 1 h_You see here a scroll of immolation. _B - a scroll of immolation _Menkaure and a jelly come into view. _There are monsters nearby!Casting: Launch Clockwork Bee (safe; 1% risk of failure)1 h  megagabibbo the Tinkerer1 h .......#. Gnoll of Ashenzari *..... ......... .J  Health: 66/66 ======================== 1 h5 .........# .  Magic: 25/28 =====================--- ..........# .  AC: 3Str: 11 1 h .........(.###.#  EV: 12Int: 18  #.......(.....#.#  SH: 0Dex: 10  #....>..........####  XL:  9 Next: 10% Place: Dungeon:7  #...........@......M  Noise: ---------  Time: 6376.8 (0.0) .............##.#..  b) +4 whip (venom) #...........#...  Cast: Kinetic Grapnel #................  Zot (26946)  ##...............  #...........###..  M   Menkaure (dormant) #............#..#.  #.........##1 h4 m......  #.........#.....### _Menkaure and a jelly come into view. _There are monsters nearby!Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Menkaure (dormant)1 hD [?1000l1 h   megagabibbo the Tinkerer .......#. Gnoll of Ashenzari *..... ......... .J  Health: 66/66 ======================== .........# .  Magic: 25/28 =====================--- ..........# .  AC: 3Str: 11 .........(.###.#  EV: 12Int: 18  #.......(.....#.#  SH: 0Dex: 10  #....>..........####  XL:  9 Next: 10% Place: Dungeon:7  #...........@......M  Noise: ---------  Time: 6376.8 (0.0) ....1 h [40m.........##.#..  b) +4 whip (venom) #...........#...  Cast: Kinetic Grapnel #................  Zot (26946)  ##...............  #...........###..  M   Menkaure (dormant) #............#..#.  #.........##......  #.........#.....### Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Menkaure (dormant)  You lock target on Menkaure and prepare to deploy your bee.  (Press . to continue winding your bee.)1 h    .J 1 h   .   .  1 h      M. 1 h _       1 h   M   1 h ==7.8 (15) Winding 1 hj 1 h8 [?1000h1 hQ 2  Press: ? - help, Dir - move target: Menkaure (dormant)  You lock target on Menkaure and prepare to deploy your bee.  (Press . to continue winding your bee.) 1 h@ _Menkaure shouts! _You now have 25/28 mp.1 h[?1000l[?1000lM.--84. 1 ht[?1000h1 h7@ _You continue winding your clockwork bee...1 hĻ[?1000l[?1000l--93.. [?1000h _You continue winding your clockwork bee...1 hO[?1000l[?1000l y(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at Menkaure.1 hR{  Menkaure points at you and mumbles some strange words.1 h1 h U.y1 hg802) 1 h1 h_[?1000h1 h!W _You struggle to resist.1 h[?1000l[?1000l1 h1 h1 h .yM.6=1Kinetic Grapnel11 hE1 hw[?1000h1 h1 h;[?1000l[?1000l  Your clockwork bee stings Menkaure!Menkaure barely misses your clockwork bee.201 hؖ[?1000h _Your clockwork bee stings Menkaure.1 h[?1000l[?1000l1 h  Your clockwork bee completely misses Menkaure.1 hk==3391 ho1 h[?1000h1 hW _Menkaure hits your clockwork bee!1 h{ [?1000l[?1000l1 h& {  Your clockwork bee stings Menkaure but does no damage.1 hu( T--481 h+ 1 hG1 1 h2 [?1000h1 h@5 ` _Your clockwork bee barely misses Menkaure.1 hi9[?1000l[?1000l1 hQ  Menkaure blazes with dark energy!Menkaure hits your clockwork bee but does no damage.Your clockwork bee stings Menkaure!1 hR1 h\ .OO   ogreMenkaure is destroyed!1 hxr 7/67=7--57 _An ogre comes into view. It is wielding a +0 giant spiked club.1 h81 h[?1000h1 hŇ  Your Fire Magic skill increases to level 4! _Health restored: 671 h [?1000l[?1000l1 h  * (ally target)*   dormant clockwork bee (minion)Your clockwork bee locks its sights upon the ogre.  Your clockwork bee stings the ogre!1 hK  Your clockwork bee winds down and falls to the ground.1 hV 7==661 hK` [?1000h _The ogre hits your dormant clockwork bee with a +0 giant spiked club!1 h [?1000l.#. ...... .J .# .. .# . .(.###.# #.(.....#.# #....>.####.#.*..##O#.#.#... #..... ##.....#.###.. #.#..#. J   jelly (asleep)#.##...... *   dormant clockwork bee (minion) [?1000l.JJ-75[?1000h _The jelly quivers.1 hO [?1000l1 h .......#. ..... ......... .... ..# ..J .# .. .(.###.# #.(.....#.# #....>.####.#.*..##O#.#.#.... ##........##.........#..###....#...#..#..#.##...... [?1000l1 h%  The ogre hits your dormant clockwork bee with a +0 giant spiked club!1 h. %.1 hC/ Q.1 h2 %=1 h2 D841 h; 8{1 hr= [?1000h1 h? h _Your dormant clockwork bee is destroyed!1 hܮ[?1000l1 h .......#. ..... ......... .... ..# ... .# .. 1 h\3.(.###.# #.(.....#.# #....>.####.. #.{... .##O#.... #.#.... # #........ ##......... #..###.... #...#..#.. #.##......  #.#.....###[?1000l1 h1 h1 h1 hJO.{..J   jelly1 hi-931 h1 h[?1000h1 h1 h [?1000l1 h1 h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft1 h3C10%4  e - Forge Lightning SpireAir/Forgecraft11%4  f - Ozocubu's ArmourIce8%3  g - Frozen RampartsIce8%1 h3 Select a spell to cast[!]/[I] toggle spell headers1 h 1 hmegagabibbo the Tinkerer.......#. .....Gnoll of Ashenzari *.............. ....Health: 67/67 ========================.........# ...Magic: 27/28 =======================-..........# .JAC: 3Str: 11.........(.###.#EV: 12Int: 18#.......(.....#.#SH: 0Dex: 10#....>..........####..XL:  9 Next: 17% Place: Dungeon:7#............@.O.{....Noise: ---------  Time: 6389.8 (0.0)1 h.............##.#....b) +4 whip (venom)#...........#.... #Cast: Kinetic Grapnel#..................Zot (26933) ##..................#...........###....O   ogre#............#..#..J   jelly#.........##......#.........#.....###Your clockwork bee winds down and falls to the ground. _The ogre hits your dormant clockwork bee with a +0 giant spiked club! _The jelly quivers.The ogre hits your dormant clockwork bee with a +0 giant spiked club! _Your dormant clockwork bee is destroyed!Casting: Launch Clockwork Bee (safe; 1% risk of failure)1 hmegagabibbo the Tinkerer.......#. .....Gnoll of Ashenzari *.............. ....Health: 67/67 ========================.........# ...Magic: 27/28 =======================-..........# .JAC: 3Str: 111 h\.........(.###.#EV: 12Int: 18#.......(.....#.#SH: 0Dex: 10#....>..........####..XL:  9 Next: 17% Place: Dungeon:7#............@.O.{....Noise: ---------  Time: 6389.8 (0.0).............##.#....b) +4 whip (venom)#...........#.... #Cast: Kinetic Grapnel#..................Zot (26933) ##..................#...........###....O   ogre#............#..#..J   jelly#.........##......#.........#.....###Your clo1 hckwork bee winds down and falls to the ground. _The ogre hits your dormant clockwork bee with a +0 giant spiked club! _The jelly quivers.The ogre hits your dormant clockwork bee with a +0 giant spiked club! _Your dormant clockwork bee is destroyed!Casting: Launch Clockwork Bee (safe; 1% risk of failure)1 h[?1000l1 h0 _The jelly quivers.  The ogre hits your dormant clockwork bee with a +0 giant spiked club! _Your dormant clockwork bee is destroyed!  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  1 hYou miscast Ozocubu's Armour.You are very lightly contaminated with residual magic.1 hvo.J{.1 h4---90.8 (12) Contam 1 hU1 hF[?1000h1 hS _Nothing appears to happen. _You now have 24/28 mp.1 h[?1000l1 hݹ Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft10%4  e - Forge Lightning SpireAir/Forgecraft11%4  f + Ozocubu's ArmourIce8% 3 g - Frozen Ramparts1 hIce8%3 Select a spell to cast[!]/[I] toggle spell headers1 hu megagabibbo the Tinkerer.......#. .....Gnoll of Ashenzari *.............. ....Health: 67/67 ========================.........# ...Magic: 24/28 ====================----..........# ..AC: 3Str: 11.........(.###J#EV: 12Int: 18#.......(.....#.#SH: 0Dex: 10#....>..........####..XL:  9 Next: 17% Place: Dungeon:7#............@.O{.....Noise: ---------  Time: 6390.8 (0.0).............##.1 h #....b) +4 whip (venom)#...........#.... #Cast: Kinetic Grapnel#..................Zot (26932) Contam ##..................#...........###....O   ogre#............#..#..J   jelly#.........##......#.........#.....###Casting: Launch Clockwork Bee (safe; 1% risk of failure)  You miscast Ozocubu's Armour.You are very lightly contaminated with residual magic. _Nothing appears to happen. _You now have 24/28 mp.Casting: Ozocubu's Armour (dangerous; 8% risk of failure)megagabibbo the Tinkerer.......#. .....Gnoll of Ashenzari *.............. ....Health: 671 h6 [40m/67 ========================.........# ...Magic: 24/28 ====================----..........# ..AC: 3Str: 11.........(.###J#EV: 12Int: 18#.......(.....#.#SH: 0Dex: 10#....>..........####..XL:  9 Next: 17% Place: Dungeon:7#............@.O{.....Noise: ---------  Time: 6390.8 (0.0).............##.#....b) +4 whip (venom)#...........#.... #Cast: Kinetic Grapnel#..................Zot (26932) Contam ##..................[14;1 h: 7H#...........###....O   ogre#............#..#..J   jelly#.........##......#.........#.....###Casting: Launch Clockwork Bee (safe; 1% risk of failure)  You miscast Ozocubu's Armour.You are very lightly contaminated with residual magic. _Nothing appears to happen. _You now have 24/28 mp.Casting: Ozocubu's Armour (dangerous; 8% risk of failure)megagabibbo the Tinkerer.......#. .....Gnoll of Ashenzari *.............. ....Health: 67/67 ========================.........# ...Magic: 21/28 ==================------..........# ..AC:[1 h = 40m 3Str: 11.........(.###J#EV: 12Int: 18#.......(....***#SH: 0Dex: 10#....>.......***####..XL:  9 Next: 17% Place: Dungeon:7#............@*O*.....Noise: ---------  Time: 6390.8 (0.0)............****#....b) +4 whip (venom)#..........**.... #Cast: Kinetic Grapnel#..........**......Zot (26932) Contam ##..................#...........###....O   ogre#............#..#..J   jelly#.........##[1 hG Pm......#.........#.....###You are very lightly contaminated with residual magic. _Nothing appears to happen. _You now have 24/28 mp.Casting: Ozocubu's Armour (dangerous; 8% risk of failure)  Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activate1 hE[?1000l1 hKmegagabibbo the Tinkerer.......#. .....Gnoll of Ashenzari *.............. ....Health: 67/67 ========================.........# ...Magic: 21/28 ==================------..........# ..AC: 3Str: 11.........(.###J#EV: 121 hNInt: 18#.......(.....#.#SH: 0Dex: 10#....>..........####..XL:  9 Next: 17% Place: Dungeon:7#............@.O{.....Noise: ---------  Time: 6390.8 (0.0).............##.#....b) +4 whip (venom)#...........#.... #Cast: Kinetic Grapnel#..................Zot (26932) Contam ##..................#...........###....O   ogre#............#..#..J   jelly#.........##......#.........#.....### _Nothing appears to happen. _You now have 24/28 mp.Casting: Ozocubu's Armour[0;1 hO10m (dangerous; 8% risk of failure)  Casting: Frozen Ramparts (dangerous; 8% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.1 hQ1 haV _You now have 24/28 mp.  Casting: Ozocubu's Armour (dangerous; 8% risk of failure)Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the ogre. The wall freezes something.1 h`..#J...O...##..#..22==1.8 (11) Ramparts Contam 1 hfH###1 hn[?1000h _The wall freezes the jelly. _You now have 22/28 mp.1 h[?1000l Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft10%4  e - Forge Lightning SpireAir/Forgecraft11%4  f - Ozocubu's ArmourIce8%3  g + Frozen RampartsIce8% 3 Select a spell to cast[!]/[I] toggle spell headers1 hE1 hP1 hz_]megagabibbo the Tinkerer.......#. .....Gnoll of Ashenzari *.............. ....Health: 67/67 ========================.........# ...Magic: 22/28 ==================------..........# ..AC: 3Str: 11.........(.###.#1 hmbEV: 12Int: 18#.......(.....#J#SH: 0Dex: 10#....>..........####..XL:  9 Next: 17% Place: Dungeon:7#............@O.......Noise: ==-------  Time: 6391.8 (0.0).............##.#....b) +4 whip (venom)#...........#.... #Cast: Kinetic Grapnel#..................Zot (26931) Ramparts Contam ##..................#...........###....O   ogre#............#..#..J   jelly#.........##......#.........#.....###Press: ? - 1 hekhelp, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the ogre. The wall freezes something. _The wall freezes the jelly. _You now have 22/28 mp.Casting: Frozen Ramparts (dangerous; 8% risk of failure)1 h$qmegagabibbo the Tinkerer.......#. .....Gnoll of Ashenzari *.............. ....Health: 67/67 ========================.........# ...Magic: 22/28 ==================------..........# ..AC: 3Str: 11.........(.###.#EV: 12Int: 181 hrw#.......(.....#J#SH: 0Dex: 10#....>..........####..XL:  9 Next: 17% Place: Dungeon:7#............@O.......Noise: ==-------  Time: 6391.8 (0.0).............##.#....b) +4 whip (venom)#...........#.... #Cast: Kinetic Grapnel#..................Zot (26931) Ramparts Contam ##..................#...........###....O   ogre#............#..#..J   jelly#.........##......#.........#.....###1 hXt|Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the ogre. The wall freezes something. _The wall freezes the jelly. _You now have 22/28 mp.Casting: Frozen Ramparts (dangerous; 8% risk of failure)1 h:x[?1000l1 hN|#*##1 h # The walls around you are covered in ice.  ogre. The wall freezes something. _The wall freezes the jelly. _You now have 22/28 mp.  Casting: Frozen Ramparts (dangerous; 8% risk of failure)  You shape a spike launcher from a nearby wall.1 hB  The rocky spike skewers the ogre. The wall freezes the ogre.1 hPE  The ogre barely misses you. The wall freezes something.1 hRk#.{JO##  20-2.8 (101 h[J##1 hJ`[?1000h1 ha _The wall freezes the jelly. _You now have 20/28 mp.1 hq[?1000l1 h[?1000l1 hօ ###You aren't carrying any items that you can evoke.1 hC1 h܍S##1 h[?1000h1 h. _1 h4[?1000l[?1000l#####[?1000h _Unknown command.1 hK [?1000l1 h f 1 hmi C Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft10%4  e - Forge Lightning SpireAir/Forgecraft11%1 h:j 4  f - Ozocubu's ArmourIce8%3  g - Frozen RampartsIce1 hk 8% 3 Select a spell to cast[!]/[I] toggle spell headers1 h 1 hS 1 h megagabibbo the Tinkerer.......#. .....Gnoll of Ashenzari *.............. ....Health: 67/67 ========================.........# ...Magic: 20/28 =================-------..........# ..AC: 3Str: 11.........(.###.#EV: 121 h Int: 18#.......(.....#.#SH: 0Dex: 10#....>........{J####..XL:  9 Next: 17% Place: Dungeon:7#............@O.......Noise: ==-------  Time: 6392.8 (0.0).............##.#....b) +4 whip (venom)#...........#.... #Cast: Kinetic Grapnel#..................1 h iZot (26930) Ramparts Contam ##..................#...........###....O   ogre#............#..#..J   jelly#.........##......#.........#.....###The ogre barely misses you. The wall freezes something. _The wall freezes the jelly. _You now have 20/28 mp. _You aren't carrying any items that you can evoke. _Unknown command.Casting: Construct Spike Launcher (safe; 1% risk of failure)1 h megagabibbo the Tinkerer.......#. .....Gnoll of Ashenzari *.............. ....1 h  Health: 67/67 ========================.........# ...Magic: 20/28 =================-------..........# ..AC: 3Str: 11.........(.###.#EV: 12Int: 18#.......(.....#.#SH: 0Dex: 10#....>........{J####..1 h XL:  9 Next: 17% Place: Dungeon:7#............@O.......Noise: ==-------  Time: 6392.8 (0.0).............##.#....b) +4 whip (venom)#...........#.... #Cast: Kinetic Grapnel#..................Zot (26930) Ramparts Contam ##..................#...........###....O   ogre#............#..#..J   jelly#.........##......#.........#.....###The ogre barely misses you. The wall freezes something. _The wall freezes the jelly. _You now have 20/28 mp. _You aren't carrying any items that you can evoke. _Unknown command.Casting: Construct Spike Launcher (safe; 1% risk of 1 h failure)1 hP [?1000l1 h *##(ally target)I   lightning spire (minion)1 h _The wall freezes the jelly.You now have 20/28 mp.You aren't carrying any items that you can evoke. 1 h _Unknown command.  Casting: Construct Spike Launcher (safe; 1% risk of failure)  The rocky spike skewers the ogre!1 h #J   jellyI   lightning spire (minion)1 h <  You kill the ogre!The wall freezes something. Something hits you but does no damage.Deactivating autopickup; reactivate with Ctrl-A.1 h #I..{.J# 1 h^ ^(ally target)I1 h, y16/29----23=1 h. J3.8 (1291 hm7 ;#1 hFM [?1000h _Something barely misses you. The wall freezes the jelly. _You now have 16/29 mp.1 h[?1000l1 hi  You hit the jelly.[?1000l1 h #)##1 hI   lightning spire (minion)  You kill the jelly!The wall freezes something. Something barely misses you. Something bites you.You feel your power leaking away.1 h Fabricator61---14------4--4.7 (0.9Kinetic Grapnel8 _Something drains your magic.Your Stealth skill increases to level 6!1 hdI#I1 hg:[?1000h  Your Forgecraft skill increases to level 8! _You take 6 damage, and have 61/67 hp. You now have 14/29 mp.1 h| [?1000l1 h [?1000l1 h̹ ###I1 h 2=--=-5.671 h #I##I1 h [?1000h1 h T _You whack something!1 hB[?1000l[?1000l  You miss something. The wall freezes something.1 h_§##I15=-6.4 (0.86###1 h[?1000h1 he _You hear some strange, mumbled words.1 ht[?1000l1 h0w[?1000l1 hx1 h #I##1 hE#You swing at nothing.1 hb|--7.3 (0.951 hL#I1 hz[?1000h1 hu _Your magical contamination has completely faded away.1 h [?1000l[?1000l1 h 1 h #I...I--8.3 (1.04#I##I1 h@ c[?1000h _The wall freezes something.1 h[?1000l[?1000l1 h3#I*##I1 hCnI###I1 h ..#.I.......##..#..IThe rocky spike skewers something. The frozen ramparts melt away.I*1 h.3!  .......#. .....  ......... ....  1 h4.........# ...  ..........# ..  .........(.###.#  ..(.....#.#  #....>.....I....####..  .......*).......  .............##.#....  #...........#.... #  #............  ##...........  #...........#  #............  1 hd7#.........##......   You hear a zap.1 h׊U@I1 h 3= 2 You suddenly lose the ability to move!1 h/  --more--1 hF =93) Para  _1 h\=II1 h1 hr[I{I1 hW=-400.3 (221 h?II1 hcI*I1 h/CIII1 hðV .......#. .....  ......... ....  .........# ...  ..........# ..  .........(.###.#  ..(.....#.#  #....>.....I....####..  .......@{.......  .............##.#....  #...........#.... #  #............  ##........... #...........#  #............ 1 hY#.........##.   You hear a zap. _You suddenly lose the ability to move!  The rocky spike skewers something. Something hits you but does no damage.Something bites you.  You feel your power leaking away.  Something drains your magic.1 h%57--12---12 ==1.3 (31) 1 h?QII1 h=[?1000h1 h _You can act again. _You take 5 damage, and have 57/67 hp. You now have 12/29 mp.1 hX1[?1000l1 h4[?1000l1 h8dI*I1 h IYou miss something. Your bite misses something.1 hwI{I _You take 5 damage, and have 57/67 hp. You now have 12/29 mp.You miss something. Your bite misses something.The rocky spike skewers something. Something hits you.  Something steals your +6 ring of strength!  Something bites you.  1 hNYou feel your power leaking away.1 h#47------0----2.1 (0.801 ht+?II1 hC9[?1000h1 hD; _Something drains your magic. _You take 10 damage, and have 47/67 hp. You now have 10/29 mp.1 hШ [?1000l1 hۮ [?1000l1 h ZI*I1 h3 T`I1 hU~ I{You hit something.1 h y IYou hear a zap.1 h AII1 h* &91 hm [?1000h1 hn n _Something tries to affect you, but you resist.1 h<[?1000l1 hMB[?1000l1 hYQX  You miss something.1 h[UI§1 h_i3.8 (0.9191 hd8{1 h+f[?1000h1 hge _You hear some strange, mumbled words.1 h<[?1000l[?1000lI#II*I1 h  .......#. .....  ......... ....  .........# .{.  ..........# ..  .........(.###.#  ..(.....#.#  #....>.....I....####..  .......*§.......  .............##.#....  #...........#.... #  #............  ##...........  #...........#  I #............  #.........##......   You hear a zap.1 hx`I@)I1 h4a  2 You suddenly lose the ability to move!1 h /  --more--1 hC --4.8 (1.08) Para _1 h?II1 h1 hY.II1 h8=---1=--5.8 (271 h:III1 h/6.8 (36{II  .......#. .....  ......... ....  .........# ...  ..........# ..  .........(.###$#  ..(.....#.#  #....>.....I....####..  .......@).......  .............##.#....  #...........#.... #  #............  ##........... #...........# I 1 hY5"#............ #.........##.   Reactivating autopickup.You feel a bit more experienced.1 hZC 9/68==12 477.8 (45)  _You can act again.1 hCaQII1 ht[?1000h  Your Shapeshifting skill increases to level 4! _You regained 2 hp, and now have 49/68 hp.1 hhS4[?1000l[?1000l4 _50322 _Your lightning spire fades away.11=01 h509852=3=765344==3214=0=8991 h715=85=7651 hm6=46=327=10=897=88=71 ha@6598=43260=109=791=871 hH!/62=520=4323=11 h'=01=691 hM2 4=871 h21 h5Y61 h71 h952==51 h;1 hJ>Y41 h@1 hrBY31 hD1 hBG6=21 hI1 hKk=11 hzM1 hO23=01 hQ1 hTZ591 hV1 hY7=81 h\1 hN_Y71 ha1 hdk=61 hzf1 h/j68=451 h8l1 hnY41 hp1 h's1 hsC31 h7u1 hwY21 hy1 h}k=11 hz1 h5=01 h1 hKZ491 h.1 hY81 hj1 hY71 hu1 h 6==61 h1 h$Y51 h1 hY41 hk1 h Y31 h1 hWk=21 h61 h7=11 h1 hY01 h֯1 hZ391 h1 hַY81 hN1 hk=71 h1 h8=61 hp1 hY51 h1 hY41 hg1 hY31 hk1 h41 hU=21 h1 hJ29=11 hk1 h]1 hY01 h1 h1 hZ291 h1 h1 hY81 ha1 h@"   ##./.....# # ........## #..............#.#......... ................... .........##...................##.......# .........(.###@#  #.......(.....#.#  #....>..........####..  #.............) .............##.#....#...........#....#.##..................###..................#..##....  You now have 302 gold pieces (gained 15).  h - a wand of paralysis (9); C - a +6 ring of strength  Things that are here:94.8 (87.0)=5.8 (887[1 h~9 37m[?1000h _a +0 dagger; a +0 cloak _Health restored: 68; MP restored: 291 h][?1000l1 h}1 h2Drop what?29/52 slots (_ for help) Hand Weapons (select all with ))  b - a +4 whip of venom (weapon)a - a +2 whip of electrocution Missiles (select all with ()y - 2 curare-tipped darts 1 hVArmour (select all with [)  n - the cursed +0 leather armour of Ashenzari's Fetters (worn) {Range, Melee} Jewellery (select all with "=)  i - the cursed ring of the Shackled Adversity (worn) {MP+9, Self, Elem}  v - a ring of poison resistance (worn)C - a +6 ring of strength  w - a ring of ice Wands (select all with /)  h - a wand of paralysis (9) Scrolls (select all with ?)  k - 4 scrolls of amnesia  q - a scroll of brand weapong - 2 scrolls of butterflies  B - a scroll of immolation  d - 2 scrolls of noise  r - a scroll of silence 1 h[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]1 h1 h[?1000l1 h^megagabibbo the Fabricator##./.....#Gnoll of Ashenzari *.....# ........##Health: 68/68 ========================#...........Magic: 29/29 ========================.......#.#.........AC: 3Str: 11...................EV: 12Int: 18.........##.........SH: 0Dex: 10..........##.......#XL:  9 Next: 47% Place: Dungeon:7.........(.###@#Noise: ---------  Time: 6495.8 (0.0)  #.......(.....#.#1 hb) +4 whip (venom)  #....>..........####..Cast: Kinetic Grapnel#.............).......Zot (26827) .............##.#....#...........#....#.##..................###..................#...........###....You now have 302 gold pieces (gained 15).  h - a wand of paralysis (9); C - a +6 ring of strength  Things that are here: _a +0 dagger; a +0 cloak _Health restored: 68; MP restored: 29Okay, then.1 h`1 h1 h[?1000h1 hN. _1 h?[?1000l[?1000l1 h141 h ,1 h6 _51 h4321 hk 101 h( ######## ###.@.....# #.........## . #...........  #.#......... ............. ...##...................##.......#..........(.###)#######.......(.....#.#502.8 (73.8 (8191 h[?1000h h - a wand of paralysis (9); C - a +6 ring of strength  Things that are here: _a +0 dagger; a +0 cloak _Health restored: 68; MP restored: 29 _D - a wand of polymorph (9)1 h [?1000l1 hY [?1000l1 h 41 h 1 h 1 h' 1 h` o81 hq Y71 h 1 h 1 h Y61 h 1 h 1 h Y51 h 1 h 1 h@ 1 h ;41 h 1 hk 1 h Y31 h 1 h 1 h Y21 h 1 hE 1 h Y11 hE 1 h 1 h Y01 h 1 h* 1 h Z091 h 1 h 1 h4 Y81 h: 1 hM& 1 h+ Y71 h*3 1 hI6 1 h(9 Y61 h; 1 hD ;  You see here 4 stones.1 hG `5 _1 hI 1 hM 1 h[O Y41 hR 1 hT 1 h:W 1 hW C31 hY 1 h:\ 1 h^ Y21 ha 1 hc 1 hf Y11 hWh 1 hj 1 hm Y01 h"o 1 h|  Things that are here:  a +0 giant spiked club; an ogre corpse1 h~ b799 _1 h 1 h^ 1 h Y81 hg 1 h0 1 hό Y71 h_ 1 h̐ 1 h Y61 hb 1 hB 1 hʘ Y51 h 1 h 1 h  Y41 h¡ 1 h 1 h, Y31 h 1 h 1 h o21 hӵ 1 h Y11 h 1 hh 1 h 9.......##.......#...... .....(.###)######...... ...(.....#.# ###...... >..........####........ .........)............. .........##.#.......... .........#....#.#...... ................. ................. ..........###..........o ...........#..#...##### ........##......... ........#.....####.. ................. ##. o   orc (asleep) 1 h $.......<.......##< .. .......... . ...#.1 ha 31.8 (28.0)  An orc comes into view. It is wielding a +0 club.1 h ∆o.o==2.8 (2901 h 1 h [?1000h1 h O _The orc shouts!1 h0 [?1000l1 hz21 h: Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft9%4  e + Forge Lightning Spire Air/Forgecraft 10% 4 f - Ozocubu's ArmourIce7%3  g - Frozen RampartsIce7%3 Select a spell to cast[!]/[I] toggle spell headers1 h%1 h01 h<6.......##.......#......megagabibbo the Fabricator .....(.###)######......Gnoll of Ashenzari *..... ...(.....#.# ###......Health: 68/68 ======================== >..........####........Magic: 29/29 ======================== 1 h=0.........).............AC: 3Str: 11 .........##.#..........EV: 12Int: 18 .........#....#.#......∆SH: 01 h>Dex: 10 ................#######.XL:  9 Next: 47% Place: Dungeon:7 ................@.....o.Noise: ==-------  Time: 6532.8 (0.0) ..........###...........b) +4 whip (venom) 1 h/@...........#..#...#####.Cast: Kinetic Grapnel ........##.........Zot (26790) ........#.....####.. ................. ##.o   orc .......<.......##< .. ................. .# ...............##. 1 hNC _You see here 4 stones.  Things that are here: _a +0 giant spiked club; an ogre corpseAn orc comes into view. It is wielding a +0 club. _The orc shouts!Casting: Forge Lightning Spire (dangerous; 10% risk of failure)1 h O.......##.......#......megagabibbo the Fabricator .....(.###)######......Gnoll of Ashenzari *..... ...(.....#.# ###......Health: 68/68 ======================== >..........####........1 hOMagic: 29/29 ======================== .........).............AC: 3Str: 11 .........##.#..........EV: 12Int: 18 .........#....#.#......∆SH: 01 hP[Dex: 10 ................#######.XL:  9 Next: 47% Place: Dungeon:7 ................@.....o.Noise: ==-------  Time: 6532.8 (0.0) ..........###...........b) +4 whip (venom) ...........#..#...#####.1 hQCast: Kinetic Grapnel ........##.........Zot (26790) ........#.....####.. ................. ##.o   orc .......<.......##< .. 1 hT................. .# ...............##. _You see here 4 stones.  Things that are here: _a +0 giant spiked club; an ogre corpseAn orc comes into view. It is wielding a +0 club. _The orc shouts!Casting: Forge Lightning Spire (dangerous; 10% risk of failure)1 hl.......##.......#......  megagabibbo the Fabricator .....(.###)######......  Gnoll of Ashenzari *..... ...(.....#.# ###......  Health: 68/68 ======================== >..........####........  Magic: 26/29 =====================--- .........).............  AC: 3Str: 11 .........##.#..........  EV: 12Int: 18 1 h.........#....#.#......∆  SH: 0Dex: 10 ................#######.  XL:  9 Next: 47% Place: Dungeon:7 ................@.....o.  Noise: ==-------  Time: 6532.8 (0.0) ..........###...........  b) +4 whip (venom) ...........#..#...#####.  Cast: Kinetic Grapnel ........##......... Zot (26790) ........#.....####.. ................. ##.  o   orc .......<.......##< .. ................. .#1 h5[34m ...............##.An orc comes into view. It is wielding a +0 club. _The orc shouts!Casting: Forge Lightning Spire (dangerous; 10% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club1 hG[?1000l1 h.......##.......#......  megagabibbo the Fabricator .....(.###)######......  Gnoll of Ashenzari *..... ...(.....#.# ###......  Health: 68/68 ======================== >..........####........  Magic: 26/29 =====================--- .........).............  AC: 3Str: 11 .........##.#..........  EV: 121 h:Int: 18 .........#....#.#......∆  SH: 0Dex: 10 ................#######.  XL:  9 Next: 47% Place: Dungeon:7 ................@.....o.  Noise: ==-------  Time: 6532.8 (0.0) ..........###...........  b) +4 whip (venom) ...........#..#...#####.  Cast: Kinetic Grapnel ........##......... Zot (26790) ........#.....####.. ................. ##.  o   orc .......<.......##< .. ............1 hq..... .# ...............##. _The orc shouts!Casting: Forge Lightning Spire (dangerous; 10% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club  You lock target on the orc and prepare to deploy your bee.1 h&. ...(.###) (  >.... ....)...    o..   . ##. <1 hO< .. 1 h3.8 (189) Winding 1 h1 h[?1000h1 h,  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target: an orc, wielding a +0 club  You lock target on the orc and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 26/29 mp.1 hZ[?1000l[?1000lo.--4Kinetic Grapnel8. [?1000h _You continue winding your clockwork bee...1 h[^ [?1000l[?1000l1 hh 1 h9u 6o.1 hv --57.. 1 h 1 h [?1000h1 h0 @ _You continue winding your clockwork bee...1 hn,[?1000l[?1000l1 h41 hVJj yo.(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the orc.1 hLf66) 1 hU1 hW[?1000h1 h=Y_ _Your clockwork bee barely misses the orc.1 h\[?1000l1 hr[?1000l 1 h(t 1 h u4Your clockwork bee closely misses the orc.1 hu1 hx1 h'y71 hy=1 hNz=1 hz 71 hq{%51 h{1 h̄1 hZ[?1000h1 h 1 h|1 h]E_The orc hits your clockwork bee but does no damage.1 hw1 hZ[?1000l.....##.#...... ..(.###)######...... (.....#.# ###...... ..........####.. ...)....... ##.#.... #....#.#......∆ #.#y@o.###.#..#...#####.##......... #.....####....... ##. <.......##< .. ....... .# [?1000l 1 h,_.yThe orc closely misses you.1 h`81 ha%41 hb1 hm1 hn[?1000h1 hAp 1 hp1 hnq<_Your clockwork bee closely misses the orc.1 hq1 h}g [?1000l[?1000l  You hit the orc. The orc is poisoned. Your clockwork bee stings the orc!1 hq )y   clockwork bee (minion)1 h0 9.6 (0.8Kinetic Grapnel31 h $[?1000h 1 h2 G_The orc dies!1 h [?1000l1 hW ##.#...... (.###)######...... (.....#.# ###...... ####. ).. ##.#. #....#.#......∆ #.#..1 h ###....y.#..#...#####.##......... .#.....####...... ##. <...... [?1000l1 h **   dormant clockwork bee (minion)1 hV q-40.6 (1.021 h 1 hB [?1000h _Your clockwork bee winds down and falls to the ground.  Things that are here: _a +0 club; an orc corpse1 h&; [?1000l1 h)M t[?1000l-[?1000h1 hzT R _No target in view!1 hX;t[?1000l[?1000l8==1 _01 h<1 h@Z791 h_B1 hDY81 hF1 hEI1 hIU=71 hJ1 h{M1 h-Nn29=61 hO1 hrT1 h-W1 hW;51 hX1 h{[1 h^1 h^;41 h/b1 h`vo31 hw1 h1 hğ1 h1 h=U=21 h1 hl _Your dormant clockwork bee falls apart.1 h%Y11 hY1 hԲ1 h..#....#∆...........#######.#. ................).......###...............#..#...#####...##................1 h#.....####....#.....##.....<.......##<............#....##...#)# ..<.............. .. . #.............####....#####..<.....# ..# #yy 2 killer bees (asleep)1 h+>#.............. #.####........## yy #.#1 h)051.6 (11.0)1 h g2.6 (1201 h1 h[?1000h1 h _2 killer bees come into view. _MP restored: 291 h01 hyc[?1000l1 hm......#######.#..)....... ###.......#..#...#####...(##.................#.....####....#...#.........##......#<##<........#...........@..#... ##...#)# .. <.............. .. . ..####....# .####..<.....# ..# # #.............. #.# y 3 killer bees (asleep).###........## yy  #........# .y#∆1 hp[?1000l1 h|  A killer bee comes into view.1 h  The killer bee buzzes angrily. x2; You hear an angry buzzing noise.1 ho1 hyyyyyy==3.0)691 h{[?1000h _A killer bee comes into view.1 hh[?1000l1 hp#....#.#......∆ #######.#....).......##.............#....#..#...#####...(.##.................#.....####....#...#.....##......#<.......##<@.......#1 hq........#.............##...#)# ..<....... .. . #.............####....# ..####..<.....# ..# # 2#.............. #.# ...###........## yy #.# .y#1 hr[?1000l1 hs1 hRt1 hw1 hw1 hzx1 h yy..  A killer bee comes into view.1 hLj--481 h1 hB[?1000h1 ha _The killer bee moves out of view.1 h[?1000l1 hm.##.#....#....#.#......∆ #######.#....).......##.............#....#..#...#####...(.##.................#.....####....#...#...........@##......#<##<........#.........#.............##...#)# .. .....<.............. .. . ##.............####....# #..####..<.....# .y# # #.#.............. #y# ....###.## ..[?1000l1 h yy(1 wandering).y--571 h1 h5[?1000h1 h1 h [?1000l1 hC 1 hF  Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart Golem1 hH Fire/Forgecraft9%4  e - Forge Lightning SpireAir/Forgecraft10%4  f - Ozocubu's ArmourIce7%3  g - Frozen RampartsIce7%3 Select a spell to cast[!]/[I] toggle spell headers1 h ........##.#..........megagabibbo the Fabricator ........#....#.#......∆Gnoll of Ashenzari *..... ...............#######.#.Health: 68/68 ======================== .................).......Magic: 29/29 ======================== .........###.............#AC: 3Str: 11 ..........#..#...#####...(EV: 12Int: 18 .......##.................SH: 0Dex: 10 .......#.....####....#...#XL:  9 Next: 47% Place: Dungeon:7 ................@##......#Noise: ---------  Time: 6555.6 (0.0) ......<.......##<........#b) +4 whip (venom) .....................#...Cast: Kinetic Grapnel ..............[1 h1 40m##...#)# ..Zot (26767) .....<.............. .. . ##.............####y...#yy 2 killer bees (1 wandering) #..####..<.....# ..# # #.#.............. #y# ....###........## ..A killer bee comes into view.The killer bee buzzes angrily. x2; You hear an angry buzzing noise. _A killer bee comes into view.A killer bee comes into view. _The killer bee moves out of view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)........##.#..........megagabibbo the Fabricator ........#....#.#......∆Gnoll of Ashenzari *..... ...............#######.#.Health: 68/68 ======================== .................).......Magic: 29/29 ======================== .........###.............#AC: 3Str: 11 ..........#..#...#####1 ht [m...(EV: 12Int: 18 .......##.................SH: 0Dex: 10 .......#.....####....#...#XL:  9 Next: 47% Place: Dungeon:7 ................@##......#Noise: ---------  Time: 6555.6 (0.0) ......<.......##<........#b) +4 whip (venom) .....................#...Cast: Kinetic Grapnel ..............##...#)# ..Zot (26767) .....<.............. .. . ##.............####y...#yy 2 killer bees (1 wandering) #..####..<.....# ..# # #.#.............. #y# ....###........## ..[1 h} 31mA killer bee comes into view.The killer bee buzzes angrily. x2; You hear an angry buzzing noise. _A killer bee comes into view.A killer bee comes into view. _The killer bee moves out of view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)[?1000l  The killer bee buzzes angrily. x2; You hear an angry buzzing noise. _ A killer bee comes into view. _The killer bee moves out of view.  Casting: Launch Clockwork Bee (safe; 1% risk of failure)  A film of ice covers your body!yy.yyy 3 killer bees.26--- 8 ==6.6 (1Kinetic Grapnel6[?1000h _The killer bee buzzes angrily. _You now have 26/29 mp.1 hgr[?1000l1 h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft9%4  e - Forge Lightning SpireAir/Forgecraft10%4  f + Ozocubu's ArmourIce7% 3 g - Frozen RampartsIce7%1 h_3 Select a spell to cast[!]/[I] toggle spell headers1 hJ 1 h! 1 hN) 1........##.#..........megagabibbo the Fabricator ........#....#.#......∆Gnoll of Ashenzari *..... ...............#######.#.Health: 68/68 ======================== .................).......Magic: 26/29 =====================--- .........###.............#AC:  8  Str: 11 ..........#..#...#####...(EV: 12Int: 18 .......##.................1 h * SH: 0Dex: 10 .......#.....####....#...#XL:  9 Next: 47% Place: Dungeon:7 ................@##......#Noise: ==-------  Time: 6556.6 (0.0) ......<.......##<........#b) +4 whip (venom) .....................#...Cast: Kinetic Grapnel ..............##..y#)# ..Zot (26766) 1 h* V.....<.............y .. . ##.............####.y..#yyy 3 killer bees #..####..<.....# ..# # #.#.............. #.# ....###........## .. _The killer bee moves out of view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  1 h- A film of ice covers your body! _The killer bee buzzes angrily. _You now have 26/29 mp.Casting: Ozocubu's Armour (dangerous; 7% risk of failure)1 h32 ........##.#..........megagabibbo the Fabricator ........#....#.#......∆Gnoll of Ashenzari *..... ...............#######.#.Health: 68/68 ======================== .................).......Magic: 26/29 =====================--- .........###.............#AC:  8  Str: 11 ..........#..#...#####...(EV: 12Int: 18 .......##.................SH: 0Dex: 10 .......#.....####....#...#1 h2 XL:  9 Next: 47% Place: Dungeon:7 ................@##......#Noise: ==-------  Time: 6556.6 (0.0) ......<.......##<........#b) +4 whip (venom) .....................#...Cast: Kinetic Grapnel ..............##..y#)# ..1 hg3 Zot (26766) .....<.............y .. . ##.............####.y..#yyy 3 killer bees #..####..<.....# ..# # #.#.............. #.# ....###........## .. _The killer bee moves out of view.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  1 h5 A film of ice covers your body! _The killer bee buzzes angrily. _You now have 26/29 mp.Casting: Ozocubu's Armour (dangerous; 7% risk of failure)1 h[ v........##.#..........megagabibbo the Fabricator ........#....#.#......∆Gnoll of Ashenzari *..... ...............#######.#.Health: 68/68 ======================== .................).......Magic: 23/29 ===================----- .........###.............#1 h\ AC:  8  Str: 11 ..........#..#...#####...(EV: 12Int: 18 .......##........*........SH: 0Dex: 10 .......#.....#*****..#...#XL:  9 Next: 47% Place: Dungeon:7 .............***@*#......#1 h] Noise: ==-------  Time: 6556.6 (0.0) ......<......******......#b) +4 whip (venom) ...............**....#...Cast: Kinetic Grapnel ..............##..y#)# ..Zot (26766) .....<.............y .. . ##.............####.y..#yyy 3 killer bees #..####..<.....# ..# # #.#.............. #.# ....###........## ..A film of ice covers your body! 1 h_ _The killer bee buzzes angrily. _You now have 26/29 mp.Casting: Ozocubu's Armour (dangerous; 7% risk of failure)  Casting: Frozen Ramparts (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate1 hL[?1000l1 h~Ol........##.#..........megagabibbo the Fabricator ........#....#.#......∆Gnoll of Ashenzari *..... ...............#######.#.Health: 68/68 ======================== .................).......Magic: 23/29 ===================----- .........###.............#1 hPAC:  8  Str: 11 ..........#..#...#####...(EV: 12Int: 18 .......##.................SH: 0Dex: 10 .......#.....####....#...#XL:  9 Next: 47% Place: Dungeon:7 ................@##......#Noise: ==-------  Time: 6556.6 (0.0) ......<.......##<........#b) +4 whip (venom) .....................#...Cast: Kinetic Grapnel ..............##..y#)# ..Zot (26766) .....<.............y .. . ##.............####.y..#yyy 3 killer bees #..####..<.....#[1 hT37m ..# # #.#.............. #.# ....###........## ..A film of ice covers your body! _The killer bee buzzes angrily. _You now have 26/29 mp.Casting: Ozocubu's Armour (dangerous; 7% risk of failure)  Casting: Frozen Ramparts (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate1 hU1 hV1 hrW1 h]X1 h2Y1 hfc.###.....@#.##<....yy..y 4 killer beesy1 he{7.6 (15) Ramparts 1 hj8#1 ho[?1000h1 h&q" _You now have 26/29 mp.  Casting: Ozocubu's Armour (dangerous; 7% risk of failure)  Casting: Frozen Ramparts (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. _You now have 23/29 mp.1 hƚ[?1000l1 h1 ho Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%1 h2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft9%4  e - Forge Lightning SpireAir/Forgecraft10%4  f - Ozocubu's ArmourIce7%3  g + Frozen RampartsIce7% 3 Select a spell to cast[!]/[I] toggle spell headers1 hz1 h1 h6........##.#..........megagabibbo the Fabricator ........#....#.#......∆Gnoll of Ashenzari *..... ...............#######.#.Health: 68/68 ======================== .................).......Magic: 23/29 ===================----- .........###.............#AC:  8  Str: 11 ..........#..#...#####...(EV: 12Int: 18 .......##.................SH: 0Dex: 10 .......#.....####....#...#XL:  9 Next: 47% Place: Dungeon:7 ................@##......#Noise: ==-------  Time: 6557.6 (0.0) ......<.......##<........#b) +41 h whip (venom) .....................#...Cast: Kinetic Grapnel ..............##..y#y# ..Zot (26765) Ramparts .....<............y. .. . ##.............####....#yyyy 4 killer bees #..####..<.....# .y# # #.#.............. #.# ....###........## ..Casting: Ozocubu's Armour (dangerous; 7% risk of failure)  Casting: Frozen Ramparts (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. _You now have 23/29 mp.Casting: Frozen Ramparts (dangerous; 7% risk of failure)........##.#..........mega1 hgabibbo the Fabricator ........#....#.#......∆Gnoll of Ashenzari *..... ...............#######.#.Health: 68/68 ======================== .................).......Magic: 23/29 ===================----- .........###.............#AC:  8  Str: 11 ..........#..#...#####...(EV: 12Int: 18 .......##.................SH: 0Dex: 10 .......#.....####....#...#XL:  9 Next: 47% Place: Dungeon:7 ................@##......#Noise: ==-------  Time: 6557.6 (0.0) ......<.......##<........#b) +4 whip (venom) .....................#...1 h[11;38HCast: Kinetic Grapnel ..............##..y#y# ..Zot (26765) Ramparts .....<............y. .. . ##.............####....#yyyy 4 killer bees #..####..<.....# .y# # #.#.............. #.# ....###........## ..Casting: Ozocubu's Armour (dangerous; 7% risk of failure)  Casting: Frozen Ramparts (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. _You now have 23/29 mp.Casting: Frozen Ramparts (dangerous; 7% risk of failure)1 h[?1000l1 h1 h1 hb1 h1 h,1 ho1 h$,1 h1 h@W#I##y.yy.#)(1 ally target).I   lightning spire (minion)19----=8.6 (14 _1 h<I#I[?1000h Casting: Frozen Ramparts (dangerous; 7% risk of failure)  Press: ? - help, Dir - look around, f - activate _The walls around you are covered in ice. _You now have 23/29 mp. _You now have 19/29 mp.1 hv[?1000l1 h[?1000l1 h   You miss the killer bee. The wall freezes the killer bee.1 h 1 h ,1 h   ####yy.y.IThe killer bee barely misses you. The wall freezes the killer bee. x2  The killer bee closely misses you. The wall freezes the killer bee.1 hr!63----9.4 (0.831 h(#I###I1 h.[?1000h1 hr/ _The killer bee stings you. The wall freezes the killer bee. _You take 5 damage, and have 63/68 hp.1 hūk[?1000l[?1000l  You hit the killer bee. The wall freezes the killer bee.  The killer bee stings you. The wall freezes the killer bee.1 he###I#1 hİ##yyy.yy 5 killer bees (1 wandering, 1 ally…)I1 h62---20=-----60.221 h###I##I1 h[?1000h1 h _The killer bee closely misses you. The wall freezes the killer bee. _You take 1 damage, and have 62/68 hp.1 hu[?1000l1 hz[?1000l1 hY  You closely miss the killer bee. The wall freezes the killer bee.1 hv  The killer bee stings you. The wall freezes the killer bee.The killer bee stings you but does no damage.1 hx  The wall freezes the killer bee but does no damage.1 h1 h ##I##y)IThe wall freezes the killer bee. x2  The killer bee stings you but does no damage.The wall freezes the killer bee. The killer bee barely misses you.1 hHb58--1.01 hï###I##1 h͵[?1000h1 h _The wall freezes the killer bee. _You take 4 damage, and have 58/68 hp.1 h6I [?1000l1 hi^ h  You whack the killer bee!1 hA_ [?1000l1 hyb g  You kill the killer bee!1 hh r  The wall freezes the killer bee. x21 hmk r  The killer bee stings you but does no damage.1 hp 1 hOy ###. 4 killer bees (1 ally target)I1 h -=5081#####I[?1000h _The wall freezes the killer bee. x3; The killer bee barely misses you.1 h7[?1000l1 h*1 h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  1 hlc - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft9%4  e + Forge Lightning Spire Air/Forgecraft 10% 4 f - Ozocubu's ArmourIce1 h`7%3  g - Frozen RampartsIce7% 3 Select a spell to cast[!]/[I] toggle spell headers1 hz1 hр1 hu........##.#..........megagabibbo the Fabricator ........#....#.#......∆Gnoll of Ashenzari *..... ...............#######.#.Health: 58/68 ====================---- .................).......Magic: 20/29 ================-------- .........###.............#AC:  8  Str: 11 ..........#..#...#####...(EV: 12Int: 18 .......##.................SH: 0Dex: 10 .......#.....####I...#...#XL:  9 Next: 50% Place: Dungeon:7 ................@##......#Noise: =--------  Time: 6561.8 (0.0) ......<.......##yyy......#b) +4 whip (venom) 1 hɊ................y....#...Cast: Kinetic Grapnel ..............##...#)# ..Zot (26761) Ramparts .....<.............. .. . ##.............####....#yyyy 4 killer bees (1 ally target) #..####..<.....# ..# #I   lightning spire (minion) #.#.............. #.# ....###........## ..You whack the killer bee!You kill the killer bee!The wall freezes the killer bee. x2  The killer bee stings you but does no damage. _The wall freezes the killer bee. x3; The killer bee barely misses you.Casting: Forge Lightning Spire (dangerous; 10% risk of failure)1 hۓ........##.#..........megagabibbo the Fabricator ........#....#.#......∆Gnoll of Ashenzari *..... ...............#######.#.Health: 58/68 ====================---- .................).......Magic: 20/29 ================-------- .........###.............#AC:  8  Str: 11 ..........#..#...#####...(EV: 12Int: 18 .......##.................SH: 0Dex: 10 .......#.....####I...#...#XL:  9 Next: 50% Place: Dungeon:7 ................@##......#Noise: =--------  Time: 6561.8 (0.0) ......<.......##yyy......#b) +4 whip (venom) .........[1 hƖ37m.......y....#...Cast: Kinetic Grapnel ..............##...#)# ..Zot (26761) Ramparts .....<.............. .. . ##.............####....#yyyy 4 killer bees (1 ally target) #..####..<.....# ..# #I   lightning spire (minion) #.#.............. #.# ....###........## ..You whack the killer bee!You kill the killer bee!The wall freezes the killer bee. x2  The killer bee stings you but does no damage. _The wall freezes the killer bee. x3; The killer bee barely misses you.Casting: Forge Lightning Spire (dangerous; 10% risk of failure)1 h[?1000l1 hz  You kill the killer bee!  The wall freezes the killer bee. x2  The killer bee stings you but does no damage. _The wall freezes the killer bee. x3; The killer bee barely misses you.Casting: Forge Lightning Spire (dangerous; 10% risk of failure)  Your lightning spire fades away.1 hY  The wall freezes the killer bee.  The wall freezes the killer bee but does no damage.  The wall freezes the killer bee. x21 h  You kill the killer bee!The wall freezes the killer bee.1 h1 h ###.##yy...I 2 killer beesIYou kill the killer bee!The wall freezes the killer bee but does no damage.1 h~16---5==2.8 (101 h #####II1 h[?1000h1 hw _The killer bee completely misses you. _You now have 16/29 mp.1 h [?1000l1 hJ [?1000l1 hq ##I1 hM(1 ally target)IYou miss the killer bee. The wall freezes the killer bee.The killer bee barely misses you. The wall freezes the killer bee.1 h!r--3.7 (0.9591 h_###II1 h[?1000h1 hW _The killer bee barely misses you.1 h[?1000l[?1000l1 h #####IYou barely miss the killer bee. The wall freezes the killer bee.The killer bee stings you but does no damage.The wall freezes the killer bee. The killer bee barely misses you.  Your lightning spire shoots out a bolt of lightning at the killer bee!The bolt of electricity hits the killer bee!1 h@ ##***@###**I   killer bee (IThe killer bee dies!1 h  The bolt of electricity hits the killer bee!The wall freezes the killer bee.1 h^###...@###<†II   lightning spire (minion)1 h2$ 9---60==4.5 (0.8Kinetic Grapnel8 _You kill the killer bee!1 h######I1 hC[?1000h1 hkv _Your Invocations skill increases to level 5!1 hg[?1000l1 h'm[?1000l1 hx#####I1 hi}1 h #####I1 h[?1000h1 hXR _No target in view!1 h[?1000l[?1000l#####II#####I[?1000h _No target in view!1 h6 [?1000l[?1000l7=7 _6)  _The frozen ramparts melt away.60=54=31=82104929=81 hm 763=5=420=34=2105=39 _Your lightning spire fades away.1=81 h 766=5=42=37=21068=23==29876==51 h[ 44 _Your icy armour starts to melt.32105= 3 19 _Your icy armour evaporates.876=56=43217==[31 hv 9;49m00987=68=5432=129=01 h c699  You see here a killer bee corpse.8 _1 hO4 .......).###.............##..#...#####...( ##....... #.....####....#...# ......##......# <.......##<†.......# ............#... ...##..@#)# .. ---624.5 (60.0)<.............# .####....#.. ####..<.....# ..#.# #.............. #.# ..##### .. #>  #........# ..#  ∆ ## ..#  #....###.#1 hd< ---5.5 (6171 hC [?1000h _Found a stone staircase leading down. _Health restored: 68; MP restored: 291 h [?1000l[?1000l=6 _54321 h 11 h 01 h z89871 h 1 h C61 h 1 h 1 hf" Y51 h# 1 hO% 1 h& 1 hE' C41 hT( 1 hB+ 1 h, 1 h6- C31 h- 1 h/ 1 hp1 1 h2 C21 h2 1 h5 1 h^7 Y11 h8 1 h7= 1 h> Y01 h`@ 1 h>E <  You see here a +0 robe.1 hF 1 hG K79 _1 hH 1 hRJ 1 hK Y81 hL 1 hN 1 hO 1 h^P C71 hP 1 h T 1 hU Y61 hV 1 hX 1 hPZ Y51 h[ 1 h^ 1 h_ 1 hj` ;41 ha 1 hc 1 he Y31 hg 1 hi 1 hDk Y21 hl 1 hJn 1 h(p 1 hp C11 hbq 1 hr 1 h:t 1 ht C01 hwu 1 hw 1 h B #.........##...#) <............... #####.............####.. 1 h /#..####..<.....##.... # #.#...............##. ......###........#####. ###.### #........# #... $###........###... .......@.#....###.##..## ##..............# ...............##[#...# ......####....###.#.### ..... ###### #...#1 h M .f. ∆ #..##f   sleepcap (dormant) ##### 1 h) 1 h -52.5 (271 h  .  A sleepcap comes into view.1 h h3.5 (28691 h\ 1 h [?1000h1 h[ _ _The sleepcap moves out of view.1 h:U[?1000l1 h\h[?1000l1 hh1 hi) #1 hpj.##...#1 hk' #1 hk.<1 hpl.1 h#m- #####1 hn .####1 hu #..####..<.....##... ## #.#.## ......###.#####.###.#### #.# #...$###.###.#....###.##...##..............#...........##[#...#...####....###.#.###.... ###### #...#.f..) #..##f   sleepcap###### ####1 hy1 h~%0.0)1 hf.4.5 (1Kinetic Grapnel81 hW1 ha[?1000h1 hr[?1000l1 h1 h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1 h1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft9%4  e + Forge Lightning Spire Air/Forgecraft 10% 4 f - Ozocubu's ArmourIce6%3  g - Frozen RampartsIce6%3 Select a spell to cast[!]/[I] toggle spell headers1 hW1 hJ1 h0#................##...# megagabibbo the Fabricator#.......<.............. Gnoll of Ashenzari *.....#####.............####. Health: 68/68 ========================1 h #..####..<.....##... Magic: 29/29 ========================## #.#...............## AC: 3Str: 11......###........##### EV: 12Int: 18.###.#### #........# #.. SH: 0Dex: 101 hi[.......$###........###.. XL:  9 Next: 60% Place: Dungeon:7.......@..#....###.##..# Noise: ---------  Time: 6654.5 (0.0).......##..............# b) +4 whip (venom)................##[#...# Cast: Kinetic Grapnel.......####....###.#.### Zot (26668) ....f.. ###### #...#......)#..##f   sleepcap########### _Found a stone staircase leading down. _Health restored: 68; MP restored: 29 _You see here a +0 robe.  A sleepcap comes into view. _The sleepcap moves out of view.Casting: Forge Lightning Spire (dangerous; 10% risk of failure)1 hN1 h#................##...# megagabibbo the Fabricator#.......<.............. Gnoll of Ashenzari *.....#####.............####. Health: 68/68 ========================#..####..<.....##... Magic: 29/29 ========================## #.#...............## AC: 3Str: 11......###........##### EV: 12Int: 181 h.###.#### #........# #.. SH: 0Dex: 10.......$###........###.. XL:  9 Next: 60% Place: Dungeon:7.......@..#....###.##..# Noise: ---------  Time: 6654.5 (0.0).......##..............# b) +4 whip (venom)................##[#...# Cast: Kinetic Grapnel.......####....###.#.### Zot (26668) ....f.. ###### #...#......)#..##f   sleepcap########### _Found a stone staircase leading down. _Health restored: 68; MP restored: 29 _You see here a +0 robe.  A sleepcap comes into view. _The sleepcap moves out of view.Casting: Forge Lightning Spire (dangerous1 h^R; 10% risk of failure)1 h[?1000l1 h]1 h#If.(ally target)I   lightning spire (minion)1 hY&25----===5.5 (17 _1 h*:I1 h#/[?1000h1 h0_Health restored: 68; MP restored: 29 _You see here a +0 robe.  A sleepcap comes into view. _The sleepcap moves out of view. _You now have 25/29 mp.1 h[?1000l1 h8.......##...#.......<....#####........## #..####..<.....##...## #.#....... ......#########.#### # ###........###...I.#....###.####......................##[#...f.####....###.#.###. ###### #...1 hN......)..#############[?1000l1 hIf.I1 hӷr---66 _1 h;I1 huZ[?1000h _You see here 12 gold pieces.1 h([?1000l1 hzH1 hJ Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1 hK1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft9%4  e + Forge Lightning Spire Air/Forgecraft 10% 4 f - Ozocubu's ArmourIce6%3  g - Frozen RampartsIce1 hL6%3 Select a spell to cast[!]/[I] toggle spell headers1 h #...................... megagabibbo the Fabricator#................##...# Gnoll of Ashenzari *.....#.......<.............. Health: 68/68 ========================#####.............####. Magic: 25/29 ====================----#..####..<.....##... AC: 3Str: 11## #.#...............## EV: 12Int: 18......###........##### SH: 0Dex: 10.###.#### #........# #.. XL:  9 Next: 60% Place: Dungeon:7.......@###........###.. Noise: ---------  Time: 6656.5 (0.0)........I.#....###.##..# b) +4 whip (venom).......##..............# Cast: Kinetic Grapnel......f........[341 h%m.##[#...# Zot (26666) .......####....###.#.###....... ###### #...#f   sleepcap (ally target)......)#..##I   lightning spire (minion)###########A sleepcap comes into view. _The sleepcap moves out of view. _Casting: Forge Lightning Spire (dangerous; 10% risk of failure) _You now have 25/29 mp. _You see here 12 gold pieces.  Casting: Forge Lightning Spire (dangerous; 10% risk of failure)#...................... megagabibbo the Fabricator#................##...# Gnoll of Ashenzari *.....#.......<.............. Health: 68/68 ========================#####.............####. Magic: 25/29 ====================----[51 h5K;14H#..####..<.....##... AC: 3Str: 11## #.#...............## EV: 12Int: 18......###........##### SH: 0Dex: 10.###.#### #........# #.. XL:  9 Next: 60% Place: Dungeon:7.......@###........###.. Noise: ---------  Time: 6656.5 (0.0)........I.#....###.##..# b) +4 whip (venom).......##..............# Cast: Kinetic Grapnel......f.........##[#...# Zot (26666) .......####....###.#.###....... ###### #...#f   sleepcap (ally target)......)#..##I   lightning spire (minion)###########A sleepcap comes into view. [39;41 h/|9m_The sleepcap moves out of view. _Casting: Forge Lightning Spire (dangerous; 10% risk of failure) _You now have 25/29 mp. _You see here 12 gold pieces.  Casting: Forge Lightning Spire (dangerous; 10% risk of failure)[?1000l f.IThe sleepcap moves out of view. _Casting: Forge Lightning Spire (dangerous; 10% risk of failure) _You now have 25/29 mp. _You see here 12 gold pieces.  Casting: Forge Lightning Spire (dangerous; 10% risk of failure)  A film of ice covers your body! *I****** Your lightning spire shoots out a bolt of lightning at the sleepcap!.I.f....22--1 h~[40m 8 ===7.5 (15I[?1000h _The bolt of electricity hits the sleepcap! _You now have 22/29 mp.1 h][?1000l1 hs1 hv Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft9%4  e - Forge Lightning SpireAir/Forgecraft10%1 h|x4  f + Ozocubu's ArmourIce6% 3 g - Frozen RampartsIce6%3 Select a spell to cast[!]/[I] toggle spell headers1 h=1 hE1 hO#...................... megagabibbo the Fabricator#................##...# Gnoll of Ashenzari *.....#.......<.............. Health: 68/68 ========================1 hR#####.............####. Magic: 22/29 ==================------#..####..<.....##... AC:  8  Str: 11## #.#...............## EV: 12Int: 18......###........##### SH: 0Dex: 10.###.#### #........# #.. XL:  9 Next: 60% Place: Dungeon:7.......@###........###.. Noise: ===------  Time: 6657.5 (0.0)........I.#....###.##..# b) +4 whip (venom)......f##..............# Cast: Kinetic Grapnel................##[#...# Zot (26665) .......####....###.#.###....... ###### #...#f   sleepcap (ally target)[151 h/V;10H......)#..##I   lightning spire (minion)###########Casting: Forge Lightning Spire (dangerous; 10% risk of failure)  A film of ice covers your body!Your lightning spire shoots out a bolt of lightning at the sleepcap! _The bolt of electricity hits the sleepcap! _You now have 22/29 mp.Casting: Ozocubu's Armour (dangerous; 6% risk of failure)1 hb#...................... megagabibbo the Fabricator#................##...# Gnoll of Ashenzari *.....#.......<.............. Health: 68/68 ========================#####.............####. Magic: 22/29 ==================------#..####..<.....##... AC:  8  Str: 11## #.#...............## EV: 12Int: 18......###........##### SH: 0Dex: 10.###.#### #........# #.. XL:  9 Next: 60% Place: Dungeon:7.......@###........###.. Noise: ===------  Time: 6657.5 (0.0)........I.#....###.##..# b) +4 whip (venom)......f##..............# Cast: [39;1 he49mKinetic Grapnel................##[#...# Zot (26665) .......####....###.#.###....... ###### #...#f   sleepcap (ally target)......)#..##I   lightning spire (minion)###########Casting: Forge Lightning Spire (dangerous; 10% risk of failure)  A film of ice covers your body!Your lightning spire shoots out a bolt of lightning at the sleepcap! _The bolt of electricity hits the sleepcap! _You now have 22/29 mp.Casting: Ozocubu's Armour (dangerous; 6% risk of failure)1 h#...................... megagabibbo the Fabricator#................##...# Gnoll of Ashenzari *.....#.......<.............. Health: 68/68 ========================#####.............####. Magic: 19/29 ===============---------1 hm#..####..<.....##... AC:  8  Str: 11## #.#...............## EV: 12Int: 18......###........##### SH: 0Dex: 10.###***** #........# #.. XL:  9 Next: 60% Place: Dungeon:7....***@*##........###.. Noise: ===------  Time: 6657.5 (0.0)......**I*#....###.##..# b) +4 whip (venom)......f***.............# Cast: Kinetic Grapnel......*..*......##[#...# Zot (26665) .......####....###.#.###....... ###### #...#f   sleepcap (ally target)......)#..##I   [1 h i40mlightning spire (minion)###########Your lightning spire shoots out a bolt of lightning at the sleepcap! _The bolt of electricity hits the sleepcap! _You now have 22/29 mp.Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate1 hdR[?1000l1 hX#...................... megagabibbo the Fabricator#................##...# Gnoll of Ashenzari *.....#.......<.............. Health: 68/68 ========================#####.............####. Magic: 19/29 ===============---------#..####..<.....##... AC:  8  Str: 11## #.#...............## EV: 12Int: 18......###........##### SH: 01 h_[Dex: 10.###.#### #........# #.. XL:  9 Next: 60% Place: Dungeon:7.......@###........###.. Noise: ===------  Time: 6657.5 (0.0)........I.#....###.##..# b) +4 whip (venom)......f##..............# Cast: Kinetic Grapnel................##[#...# Zot (26665) .......####....###.#.###....... ###### #...#f   sleepcap (ally target)......)#..##I   lightning spire (minion)########### _The bolt of electricity hits the sleepcap! _You now have 22/29 mp.Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Casting: Frozen Ramparts1 hl\ (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.1 h|p.####...@#.fI..##.....I _You now have 22/29 mp.  Casting: Ozocubu's Armour (dangerous; 6% risk of failure)Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the sleepcap but does no damage.1 hv] ####*******If  distracted, ally target)IYour lightning spire shoots out a bolt of lightning at the sleepcap!1 hl  The bolt of electricity hits the sleepcap!Ashenzari invites you to partake of a vision and a curse of introspection andfortitude.1 h3/  --more--1 hx1###......fI##I 8.5 (14) Ramparts _#######[?1000h _You now have 19/29 mp.1 h[?1000l1 hh Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Self/Fort)0%  H - Shatter the ChainsCursed item1 ho0% [?] toggle between ability selection and description.1 h\ 1 h;+ #...................... megagabibbo the Fabricator#................##...# Gnoll of Ashenzari *.....#.......<.............. Health: 68/68 ========================#####.............####. Magic: 19/29 ===============---------#..####..<.....##... AC:  8  Str: 11## #.#...............## EV: 12Int: 18......###........##### SH: 0Dex: 10.###.#### #........# #.. XL:  9 Next: 60% Place: Dungeon:7.......@###........###.. Noise: ===------  Time: 6658.5 (0.0).......fI.#....###.##..# b) +4 whip (venom).......1 h3 ##..............# Cast: Kinetic Grapnel................##[#...# Zot (26664) Ramparts .......####....###.#.###....... ###### #...#f   sleepcap (distracted, ally target)......)#..##I   lightning spire (minion)###########The wall freezes the sleepcap but does no damage.Your lightning spire shoots out a bolt of lightning at the sleepcap!The bolt of electricity hits the sleepcap!Ashenzari invites you to partake of a vision and a curse of introspection and _fortitude. _You now have 19/29 mp.Curse which item? (Esc to abort) Hand Weapons (go to first with ))  b - a +4 whip of venom (weapon) Jewellery (go to first with "=)  v - a ring of poison resistance (worn)1 hO1 h[?1000l1 h"#...................... megagabibbo the Fabricator#................##...# Gnoll of Ashenzari *.....#.......<.............. Health: 68/68 ========================1 h#####.............####. Magic: 19/29 ===============---------#..####..<.....##... AC:  8  Str: 11## #.#...............## EV: 12Int: 18......###........##### SH: 0Dex: 10.###.#### #........# #.. XL:  9 Next: 60% Place: Dungeon:7.......@###........###.. Noise: ===------  Time: 6658.5 (0.0).......fI.#....###.##..# b) +4 whip (venom).......##..............# Cast: Kinetic Grapnel................##[#...# Zot (26664) Ramparts .......####[39;1 ht49m....###.#.###....... ###### #...#f   sleepcap (distracted, ally target)......)#..##I   lightning spire (minion)###########Your lightning spire shoots out a bolt of lightning at the sleepcap!The bolt of electricity hits the sleepcap!Ashenzari invites you to partake of a vision and a curse of introspection and _fortitude. _You now have 19/29 mp.Okay, then.1 h1 h####I#I1 h[?1000h1 hd. _1 hP[?1000l1 hbW[?1000l1 hk####fI#1 hlef  IThe bolt of electricity hits the sleepcap!  Ashenzari invites you to partake of a vision and a curse of introspection and _fortitude. 1 ho~_You now have 19/29 mp.You hit the sleepcap. The wall freezes the sleepcap.20=--9.4 (0.931 hua####1 hw[?1000h1 hyV _The sleepcap closely misses you.1 h\ [?1000l1 h l  You hit the sleepcap.[?1000l1 hx ###.##I   lightning spire (minion)1 h =2--60.2 (0.8Kinetic Grapnel21 ha ####I#I1 h [?1000h1 hf Y _You destroy the sleepcap!1 h [?1000l1 ht[?1000l1 h#####I#I1 h!1 h%##I##[?1000h _No target in view!1 h[?1000l[?1000l1 h>D1 _0591=81 hI7)  _The frozen ramparts melt away.61 h5=42=321023==491 h1 hY81 h1 he1 hC71 hi1 hm1 h;61 ht1 hv1 h1 hU=51 hھ1 h0e _Your lightning spire fades away.1 ha441 h1 hY31 h1 hKY21 hN1 hOY11 h1 h1 hC01 h1 h5=391 h1 h 871 hY61 h 1 h=56=41 h1 hY31 h1 hoY21 h"1 h?Y11 h91 hW1 hk7==01 h1 hp n _Your icy armour starts to melt.1 h; D291 h 1 hY81 h|1 h1 hC71 h1 hz1 hVU=61 h1 h1 h,q8=51 h1 h"1 h#l 3 41 h$1 h8( _Your icy armour evaporates.31 h*1 h,1 hq-C21 h.1 h7=129=01 h81 h>Z191 h@1 hCN _You now have 314 gold pieces (gained 12).1 h,FY81 hG1 hI1 hK1 hLC71 h$N1 hR1 h$T1 hTU=61 h8V1 hZ1 h:\Y51 h ^1 hZ`1 hbY41 hd1 hcf1 hhY31 h|i1 hk1 hmY21 hZn1 hqq1 hrY11 hs1 hu1 hw1 hxC01 hx1 hm1 hzZ091 h1 h1 h؇Y81 h׈1 h1 hY71 hN1 ha1 h+Y61 h51 hl1 h1 hdY51 h1 hyY41 h81 h1 hY31 h1 hL1 hU1 hש;21 hj1 h;1 hY11 hܰ1 h1 hY01 h1 h1 hj[5991 h 1 hW1 hY81 h*1 hM1 h`Y71 h[1 h 1 h"Y61 h1 h1 hY51 hE1 h1 hY41 h1 h 1 hY31 h1 h1 h=Y21 h1 hV1 hPY11 h1 h1 hRY01 h1 h,1 hh1 hD891 h1 h z  Things that are here:  a +0 club; an orc corpse1 h....##.......# ..(.###)###### (.....#.# ###...... ........####........ ......)............. ......##.#.......... ......#....#.#......∆ .............#######.#.. ...............)@......> -733.2 (73.1 h0) .......###.............# ........#..#...#####...( .....##...........∆ .....#.....####....#...# ...............##......# ....<.......##<†.......# ...................#...### ............##...#)#.....#1 h:∆1 h-4.2 (7481 h=&1 h,[?1000h1 h- _Found a stone staircase leading down. _MP restored: 291 hU[?1000l[?1000l1 h`v1 h4aJ7 _1 h+fB1 hfC61 hg1 hm1 h~rY51 ht1 h3x1 h{Y41 h1 hń1 hzY31 hh1 hY21 h1 hap _c - 2 potions of magic (gained 1)1 hY11 hK1 h1 hY01 hJ1 h1 hػ}..## ...... ######### ... .................####....................................>................. )######........./.....# ###......# ####.....@..##.. 42.2 (8.0).......... 1 h#.#..............#...#..#.#..........#...#∆ .#######.#..#.#.....).......>....... ###.............#.#######..#...#####...(.#......?#1 h_1 h g3.2 (9791 hx1 hT[?1000h1 hY _Found an escape hatch in the floor.1 h~l[?1000l1 h[n[?1000l1 hss1 hu1 hHy1 h1 hU1 h:o81 h01 hC71 h1 hO6 _h - a wand of paralysis (21) (gained 12 charges)51 hh4321 hm10691 h87651 h&  _B - 2 scrolls of immolation (gained 1)4321 h ?105982 h/......................>... #............ #..... #....##........## ..................................#...#........ #..........#...#@....... #######.#..#.#. ..).>.................#.#################...(.#....#....#...###.##......# ∆ #<†#2 hT\ 64.2 (21.0)5.2 (227[?1000h _E - 2 potions of might2 h[?1000l[?1000l65432104982 h762 h52 h42 hB 32103982 ho72 h _You now have 327 gold pieces (gained 13).62 h),2 hYo52 h ,2 ho42 hY32 h2 h ,2 h#o22 h.102982 h0,2 h1Y72 hA562 h62 h7Y52 h8,2 h(:Y42 h<,2 h~>o32 hm?2 hmJ>........##.################.....#(.##.....# ......##..####### ## #####.## )..# ##.#...## .+.####......# #...### #..#......### #@#..#.##99.2 (34 ....### ######## #...# #.#...## #......###>. ∆ .## ##2 hYP;∆2 hgQi800.2 (3522 hV2 hN][?1000h2 h^5 _Found a runed translucent door.2 h Z[?1000l[?1000l2 h 2 hr 2 h2 C12 h 2 h 2 h 2 hW C02 h: 2 h 2 h 2 h D192 hU 2 hU 2 h Y82 h 2 h  2 h 2 h; C72 h-! 2 hW% 2 h& Y62 h( 2 hW+ 2 h, 2 h, Y52 h0 2 h1 Y42 h2 2 h5 2 h6 2 h7 Y32 h= 22 h? 2 hYA 2 hB Y12 h^E 2 hNF 2 hF Y02 hCJ 2 heK Z092 hM 2 hZO 2 h+P 2 hQ C82 hQ 2 hT 2 hU Y72 hV 2 h/Z 2 hh[ Y62 h\ 2 h_ 2 hb Y52 hc 2 h 432 h 2 h 22 h 2 h Y12 h# 2 ho 2 h Y02 h4 2 h٦ 2 hl [4992 h 2 h 2 h Y82 h7 2 h 2 h Y72 h 2 h^ 2 h Y62 h} 2 hǺ 2 h Y52 h˼ 2 h 2 hz Y42 h4 2 hP 2 hf 2 h C32 h 2 h 2 h 2 h) C22 h 2 h 2 h 2 h Y12 h 2 h 2 h C02 h5 2 h 2 h 2 h D892 h 2 hg 2 h Y82 hv 2 h1 2 h 2 h C72 h 2 h 2 h 2 hs C62 h 2 h3 2 hb 2 h C52 h 2 h 2 h 2 hy C42 h 2 hB 2 hy 2 h" C32 h 2 h 2 hY 2 h C22 h 2 h 2 h 2 h C12 h4 2 h 2 h Y02 h2 2 h< 2 hE Z792 hF 2 hK 2 hBN C82 hN 2 hO 2 h 2 ht@ Y32 hB 2 hE 2 hI Y22 hK 2 h+O 2 hrQ Y12 hgS 2 hhV 2 hX Y02 hZ 2 h] 2 h:` Z092 h8b 2 he 2 hhg Y82 h3i 2 hk 2 h n Y72 ho 2 hBs 2 hu Y62 hw 2 h,z 2 h?| Y52 h~ 2 hW 2 h Y42 hw 2 h_ 2 hq Y32 h; 2 hE 2 hՑ Y22 h 2 h 2 h Y12 h_ 2 hV 2 h Y02 h 2 hB 2 hN [3992 hz 2 h? 2 h Y82 h 2 h! 2 h 2 hx C72 h` 2 h 2 hf Y62 h 2 h7 2 hg Y52 h 2 h 42 h/ 2 hs 2 h Y32 h 2 h Y22 h 2 hY 2 h 2 h C12 h 2 hM 02 ht Z892 h: 2 h 2 h C82 h. 2 h 2 h 2 h C72 h^ 2 h! 2 h 2 hI C62 h 2 h 2 h 2 h Y52 hB 2 hS 2 h" C42 h 2 h~ 2 h 2 hS Y32 h~ 2 h 2 h> Y22 h 2 h 2 h Y12 h 2 h 2 h Y02 hk2 h\Z792 h2 h2 h Y82 h 2 h 2 hD2 hC72 h2 h2 hO2 hC62 h2 h(;....#...#........# ####.#..#.#...................# .......>......................#.#.################.....# ####...(.#  #.....#.....##..#####...### ### #####.#...# #)..### ##.#...# .......# #j..+@####......#946.2 (142 hJ m6.0)#...### #...##..#......## .#)#.....# ### ###.#..#.## .......############...#.#.#...#########j   Crazy Yiuf (asleep) ##.#......#.##.#.## ##...##>..#..#.#..############ ....###....#.......#.........#2 h-#2 h&[?1000h2 hA'2 h[?1000l2 hBl........#...#.................#megagabibbo the Fabricator ####.#..#.#...................#Gnoll of Ashenzari *..... .......>......................#Health: 68/68 ======================== .......#.################.....#Magic: 29/29 ======================== ####...(.##.....#AC: 3Str: 11 .........##..####EV: 12Int: 18 ...#...### ########.#SH: 0Dex: 10 2 h#......# #)..### ##.#...#XL:  9 Next: 62% Place: Dungeon:7 .......# #j..+@####......#Noise: ---------  Time: 6946.2 (0.0) ...#...### #...##..#......##b) +4 whip (venom) .#)#.....# ### ###.#..#.##Cast: Kinetic Grapnel .......###########Zot (26376) #....#...# ...#.#...#########j   Crazy Yiuf (asleep) ##.#......#.##.#.## ##...##>..#..#.#..############ ....###....#.......#.........# _You now have 327 gold pieces (gained 13). _Found a runed translucent door. _You now have 336 gold pieces (gained 9). _You now have 353 gold pieces (gained 17).  Press: ? - help, v - describe, . - travelThe floor.2 hbs\+@A runed translucent door.2 h3(Z.+The floor.2 h6p -..2 hi vj.369). _You now have 353 gold pieces (gained 17).  Press: ? - help, v - describe, . - travel  Here: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (asleep, fire blocked by a runed translucent door)2 h([?1000l........#...#.................#megagabibbo the Fabricator ####.#..#.#...................#Gnoll of Ashenzari *..... .......>......................#Health: 68/68 ======================== .......#.################.....#Magic: 29/29 ======================== ####...(.##.....#AC: 3Str: 11 .........##..####EV: 12Int: 18 ...#...### ########.#SH: 0Dex: 10 #......# #)..### ##.#...#XL:  9 Next: 62% Place: Dungeon:7 .......# #j..+@####......#Noise: ---------  Time: 6946.2 (0.0) ...#...###2 h[39;49m #...##..#......##b) +4 whip (venom) .#)#.....# ### ###.#..#.##Cast: Kinetic Grapnel .......###########Zot (26376) #....#...# ...#.#...#########j   Crazy Yiuf (asleep) ##.#......#.##.#.## ##...##>..#..#.#..############ ....###....#.......#.........# _You now have 336 gold pieces (gained 9). _You now have 353 gold pieces (gained 17).  Press: ? - help, v - describe, . - travelHere: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (asleep, fire blocked by a runed translucent door)  The floor.[?1000h 2 hb_2 h 2 h59 P[?1000l'[?1000l2 h= 2 hE y7.2 (1Kinetic Grapnel52 h_ f[?1000h _You open the door.2 hb[?1000l Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft8%4  e - Forge Lightning SpireAir/Forgecraft10%4  f - Ozocubu's ArmourIce6%3  g + Frozen RampartsIce6% 3 Select a spell to cast[!]/[I] toggle spell headers 2 h 2 h 2 hL)........#...#.................#megagabibbo the Fabricator ####.#..#.#...................# 2 hT-\Gnoll of Ashenzari *..... .......>......................#Health: 68/68 ======================== .......#.################.....#Magic: 29/29 ======================== ####...(.##.....#AC: 3Str: 11 .........##..####EV: 12Int: 18 ...#...### ########.#SH: 0Dex: 10  2 ht0S#......# #)..### ##.#...#XL:  9 Next: 62% Place: Dungeon:7 .......# #j..'@####......#Noise: ---------  Time: 6947.2 (0.0) ...#...### #...##..#......##b) +4 whip (venom) .#)#.....# ### ###.#..#.##Cast: Kinetic Grapnel .......###########Zot (26375) #....#...# ...#.#...#########j   Crazy Yiuf (asleep)  2 h.3$##.#......#.##.#.## ##...##>..#..#.#..############ ....###....#.......#.........#Press: ? - help, v - describe, . - travelHere: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (asleep, fire blocked by a runed translucent door) _The floor. _You open the door.Casting: Frozen Ramparts (dangerous; 6% risk of failure) 2 h6 2 h<B........#...#.................#megagabibbo the Fabricator ####.#..#.#...................#Gnoll of Ashenzari *.....  2 h(?.......>......................#Health: 68/68 ======================== .......#.################.....#Magic: 29/29 ======================== ####...(.##.....#AC: 3Str: 11 .........##..####EV: 12Int: 18 ...#...### ########.#SH: 0Dex: 10 #......# #)..### ##.#...# 2 hAXL:  9 Next: 62% Place: Dungeon:7 .......# #j..'@####......#Noise: ---------  Time: 6947.2 (0.0) ...#...### #...##..#......##b) +4 whip (venom) .#)#.....# ### ###.#..#.##Cast: Kinetic Grapnel .......###########Zot (26375) #....#...# ...#.#...#########j   Crazy Yiuf (asleep) ##.#......#.##.#.## ##...##>..#..#.#..############  2 hCW....###....#.......#.........#Press: ? - help, v - describe, . - travelHere: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (asleep, fire blocked by a runed translucent door) _The floor. _You open the door.Casting: Frozen Ramparts (dangerous; 6% risk of failure) 2 h~........#...#.................#  megagabibbo the Fabricator ####.#..#.#...................#  Gnoll of Ashenzari *..... .......>......................#  Health: 68/68 ======================== .......#.################.....#  Magic: 26/29 =====================--- ####...(.##.....#  AC: 3 2 h΀3Str: 11 .........##..####  EV: 12Int: 18 ...#...### ### #####.#  SH: 0Dex: 10 #......# #)..### ##.#...#  XL:  9 Next: 62% Place: Dungeon:7 .......# #j..'@####......#  Noise: ---------  Time: 6947.2 (0.0) ...#...### #...##..#......##  b) +4 whip (venom) .#)#.....# ### ###.#..#.##  Cast: Kinetic Grapnel .......### ########  Zot (26375) #....#...# ...#.#...######### j   Crazy Yiuf (asleep) ##.#......#.##.#.## ##...##>..#..#.#..############ ....###....#.......#.........# _You open the door. 2 hCasting: Frozen Ramparts (dangerous; 6% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (asleep) 2 hZ [?1000l 2 hd ........#...#.................#megagabibbo the Fabricator ####.#..#.#...................#Gnoll of Ashenzari *..... .......>......................#Health: 68/68 ======================== .......#.################.....# 2 hih Magic: 26/29 =====================--- ####...(.##.....#AC: 3Str: 11 .........##..####EV: 12Int: 18 ...#...### ########.#SH: 0Dex: 10 #......# #)..### ##.#...#XL:  9 Next: 62% Place: Dungeon:7 .......# #j..'@####......#Noise: ---------  Time: 6947.2 (0.0) ...#...### #...##..#......##b) +4 whip (venom) .#)#.....# ### ###.#..#.##Cast: Kinetic Grapnel .......###########Zot (26375) #....#...# ...#.#...#########j   Crazy Yiuf (asleep) 2 hi [K ##.#......#.##.#.## ##...##>..#..#.#..############ ....###....#.......#.........#Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (asleep)  You lock target on Crazy Yiuf and prepare to deploy your bee.==8.2 (14) Winding  2 hp  2 hv [?1000h 2 hw   Press: ? - help, Dir - move target: Crazy Yiuf, wielding a +3 quarterstaff of chaos and wearing a +0 cloak  (asleep)  You lock target on Crazy Yiuf and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 26/29 mp. 2 h-`[?1000l[?1000l 2 hQj 2 h;k--93.  2 h8p 2 h3q[?1000h 2 hZr@ _You continue winding your clockwork bee... 2 h~l[?1000l[?1000l 2 hTwO  You continue winding your clockwork bee... 2 he.jj===502..  2 h| 2 hZ[?1000h _Crazy Yiuf shouts! 2 hV[?1000l[?1000l .jy(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at Crazy Yiuf.---11)  2 hw[?1000h _Your clockwork bee barely misses Crazy Yiuf. 2 h[?1000l 2 h,0 2 hV_p Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3  2 hf`Jd - Forge Blazeheart GolemFire/Forgecraft8%4  e - Forge Lightning SpireAir/Forgecraft10%4  f - Ozocubu's ArmourIce6%3  g - Frozen RampartsIce6%3 Select a spell to cast[!]/[I] toggle spell headers 2 h  2 h?........#...#.................#megagabibbo the Fabricator ####.#..#.#...................#[0;10;1mGnoll of Ashenzari *..... .......>......................#Health: 68/68 ======================== .......#.################.....#Magic: 26/29 =====================--- ####...(.##.....#AC: 3Str: 11  2 hG.........##..####EV: 12Int: 18 ...#...### ########.#SH: 0Dex: 10 #......# #)..### ##.#...#XL:  9 Next: 62% Place: Dungeon:7 .......# #..jy@####......#Noise: ---------  Time: 6951.2 (0.0) ...#...### #...##..#......## 2 h+b) +4 whip (venom) .#)#.....# ### ###.#..#.##Cast: Kinetic Grapnel .......###########Zot (26371) #....#...# ...#.#...#########j   Crazy Yiuf (ally target) ##.#......#.##.#.##y   clockwork bee (minion) ##...##>..#..#.#..############ ....###....#.......#.........# _You continue winding your clockwork bee...  You continue winding your clockwork bee... _Crazy Yiuf shouts!With a metallic buzz, your clockwork bee launches itself at Crazy Yiuf. _Your clockwork bee barely misses Crazy Yiuf.Casting: Launch Clockwork Bee (safe; 1% risk of failure) 2 hP........#...#.................#megagabibbo the Fabricator ####.#..#.#...................#Gnoll of Ashenzari *..... .......>......................#Health: 68/68 ======================== .......#.################.....#Magic: 26/29 =====================--- ####...(.##.....#AC: 3Str: 11 .........# 2 h{#..####EV: 12Int: 18 ...#...### ########.#SH: 0Dex: 10 #......# #)..### ##.#...#XL:  9 Next: 62% Place: Dungeon:7 .......# #..jy@####......#Noise: ---------  Time: 6951.2 (0.0)  2 hWt...#...### #...##..#......##b) +4 whip (venom) .#)#.....# ### ###.#..#.##Cast: Kinetic Grapnel .......###########Zot (26371) #....#...# ...#.#...#########j   Crazy Yiuf (ally target) ##.#......#.##.#.##y   clockwork bee (minion) ##...##>..#..#.#..############ ....###....#.......#.........# _You continue winding your clockwork bee...  You continue winding your clockwork bee... _Crazy Yiuf shouts!With a metallic buzz, your clockwork bee launches itself at Crazy Yiuf. _Your clockwork bee barely misses Crazy Yiuf.Casting: Launch Clockwork Bee (safe; 1% risk of failure) 2 hJ........#...#.................#megagabibbo the Fabricator ####.#..#.#...................#Gnoll of Ashenzari *..... .......>......................#Health: 68/68 ======================== .......#.################.....#Magic: 23/29 ===================----- ####...(.##.....#AC: 3Str: 11 .........##..####EV: 12Int: 18 ...#...### ########.#SH: 0Dex: 10 #......# #).**** ##.#...#XL:  9 Next: 62% Place: Dungeon:7 .......# #..jy@*###......#Noise: ---------  Time: 6951.2 (0.0) ...#...### #. 2 h3>.*****#......##b) +4 whip (venom) .#)#.....# ### #***#..#.##Cast: Kinetic Grapnel .......###########Zot (26371) #....#...# ...#.#...#########j   Crazy Yiuf (ally target) ##.#......#.##.#.##y   clockwork bee (minion) ##...##>..#..#.#..############ ....###....#.......#.........# _Crazy Yiuf shouts!With a metallic buzz, your clockwork bee launches itself at Crazy Yiuf. _Your clockwork bee barely misses Crazy Yiuf.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate 2 hԝ[?1000l 2 hǷ;........#...#.................#megagabibbo the Fabricator ####.#..#.#...................#Gnoll of Ashenzari *..... .......>......................#Health: 68/68 ========================  2 h.......#.################.....#Magic: 23/29 ===================----- ####...(.##.....#AC: 3Str: 11 .........##..####EV: 12Int: 18 ...#...### ########.#SH: 0Dex: 10 #......# #)..### ##.#...#XL:  9 Next: 62% Place: Dungeon:7 .......# #..jy@####......#Noise: ---------  Time: 6951.2 (0.0) ...#...### #...##..#......##b) +4 whip (venom) .#)#.....# ### ###.#..#.##Cast: Kinetic Grapnel .......###[12;1 2 h9H########Zot (26371) #....#...# ...#.#...#########j   Crazy Yiuf (ally target) ##.#......#.##.#.##y   clockwork bee (minion) ##...##>..#..#.#..############ ....###....#.......#.........#  2 h__Your clockwork bee barely misses Crazy Yiuf.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate 2 h-The walls around you are covered in ice.  Your clockwork bee stings Crazy Yiuf. The wall freezes Crazy Yiuf. 2 ht4==2.2 (10) Ramparts  2 hU*## 2 ha### 2 h[?1000h 2 h  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  Your clockwork bee stings Crazy Yiuf. The wall freezes Crazy Yiuf.  2 h_Crazy Yiuf barely misses your clockwork bee. _You now have 24/29 mp. 2 h@ [?1000l[?1000l 2 hA ] ##### Your clockwork bee stings Crazy Yiuf!The wall freezes Crazy Yiuf but does no damage.Crazy Yiuf barely misses your clockwork bee. 2 hđ j-369 2 h q###### 2 hq [?1000h 2 h b _Your clockwork bee barely misses Crazy Yiuf.2 h[?1000l[?1000l2 h......................#..#.#.....##...(.# #.....#....# #..####.#...### #### #####.# ##......# #)..### ##.#...#..# #..)@y####......#.#...### #...##..#......## ..#)#.....# #### ###.#..#.##..### ######## ##....#.2 ḫ ..#.#.#...# .##.#......#.##.#.###...##>..#..#.#..# #....###....#.......#.#2 h= [?1000l2 hW **   dormant clockwork bee (minion)The frozen ramparts melt away as you move.2 h 2 h -57) 2 h 2 hs [?1000h2 hI _Your clockwork bee winds down and falls to the ground. _There is an open translucent door here.2 hb[?1000l.#...#.##.#..#.#.# .).>.#.#.#.....# .#####...(.# #.....#.# #..#### #....#...### ##### #####.# .##......# #)..### ##.#...# <.# #..@'*####......#.#...### #...##..#......##.#)#.....# ########.#..#.##.### ######## ###....#...# #....#.#...# ..##.#......#.##.#.## ####...##>..#..#.#..#  #....###....#.#.#[?1000l5=66 _2 hg2 h[?1000h2 h  Things that are here: _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf2 hZ[?1000l[?1000l2 h>5 _432 h~#=26=102 h65982 hLt=7 _Your dormant clockwork bee falls apart.7=62 hSa543=22 hc2 hdq8=12 hbe2 hgY02 hi2 hkZ492 hl2 hnY82 hp2 huk=72 hw2 hz2 h{g29=62 hN}2 hѝC.76.2 (20.0)2 h2 h=2 h[?1000h2 h7z  Done exploring. _MP restored: 292 hb> [?1000l2 hi? [?1000l2 hA 42 h0C 2 h_ ,0.0)2 h` 2 h9g 2 hch [?1000h2 hi O _Done exploring.2 h [?1000l2 h [?1000l2 hv 42 h/ 2 he <2 h 2 h[?1000h2 h 2 hA_Done exploring.2 hGv[?1000l2 hEz2 h_Level 7 of the Dungeon <<<<>>>>(Press ? for help) #....>..........####..............##..................#  #.............).......................................#  #.............##.#..............#...#.................#  ###...........#....#.#..........#...#.................#  #..................#######.#..#.#...................#  ##...................).......>......................#  #...........###.............#.################.....#  #............#..#...#####...(.##.....#  #.........##..................##..####  #.........#.....####....#...### ##### #####.#  #...................##......# #)..### ##.#...#  #........<.......##<........# #..@'.####......#  #.......................#...### #...##..#......##  #####................##...#)#.....# ########.#..#.##  #...#.......<...................###########  #...#####.............####....#...#  #...# #..####..<.....##....#.#...#########  #...####.#...............##.#......#.##.#.## 2 h= #..........###........#####...##>..#..#.#..############  #...###.#### #........# #....###....#.......#.........#  #..........###........###....# ###.......#.[..........#  #............#....###.##..#### ###........#.........#  #.........##..............####................#2 hG.....##............######### ...##.#.####...##............########..##..............>#..##......#...(.###)######...#.......(.....#.# ###...##...........########....>###..............##.............#...2 hH.).....................#....##.#..............#...#.................####.#....#.#....#...#.................##...#######.#..#.#.............##).......>................# ###.............#.########.2 hZ....# .....#..#...#####...(. .....# #.........##............#..#### #.........#.....##..### ##### #####.# #.....##......# #)..### ##.#...# #..<##<........# #..@'.####......# #...............#...### #...########...##...#)#.....# ########.#..#.###<...................### ########2 h]G#####...####....#...#2 hK 2 h [?1000l2 hv ..........#...#.................# megagabibbo the Fabricator ######.#..#.#...................# Gnoll of Ashenzari *..... 2 h v.).......>......................# Health: 68/68 ======================== .........#.################.....# Magic: 29/29 ======================== .#####...(.##.....# AC: 3Str: 11 ...........##..#### EV: 12Int: 18 #....#...### ##### #####.#SH: 0Dex: 10 .##......# #)..### ##.#...#XL:  9 Next: 64% Place: Dungeon:7 <........# #..@'.####......#Noise: ---------  Time: 6976.2 (0.0) .....#...### #...##..#......##b) +4 whip (venom) 2 h z...#)#.....# ########.#..#.##Cast: Kinetic Grapnel .........###########Zot (26346) ###....#...# #....#.#...######### ..##.#......#.##.#.## ####...##>..#..#.#..#############....###....#.......#.........# _a +3 quarterstaff of chaos; a +0 cloak; the gnoll corpse of Crazy Yiuf _Your dormant clockwork bee falls apart.Done exploring. _MP restored: 29 _Done exploring. _Done exploring.2 h\ 2 hr 2 h 2 h 2 h J5 _2 h$ 2 h Your dormant clockwork bee falls apart.  Done exploring. _MP restored: 29Done exploring. _2 h H There is an open translucent door here.2 h4 2 hB J4 _2 h 2 hE$ 2 h^& 2 hN' C32 h( 2 h=- 2 h^/ Y22 hT1 2 h6 2 h8 Y12 h; 2 h= 2 h> Y02 h? 2 hB 2 hXC 2 hD D392 hD 2 hF 2 hG Y82 h_H 2 hJ 2 hNK Y72 hK 2 h]M 2 h/N 2 hN Y62 hzP 2 hQ 2 hMR Y52 hS 2 hT 2 hU Y42 h>>>(Press ? for help) #########  ###.......#  ############.........#########  #.........##............######### #...#  #..........#.#..................####...##  #.......................................########  #...........##........................@........#  #...........##.......#.........................#  #.........(.###)######.........................#  #.......(.....#.# ###............##...........########  #....>..........####..............##..................#  #.............).......................................#  #.............##.#..............#...#.................#  ###...........#....#.#..........#...#.................#  2 h#..................#######.#..#.#...................#  ##...................).......>......................#  #...........###.............#.################.....#  #............#..#...#####...(.##.....#  #.........##..................##..####  #.........#.....####....#...### ##### #####.#  #...................##......# #)..### ##.#...#  #........<.......##<........# #..)'.####......#  #.......................#...### #...##..#......##2 h3@>2 h 2 hD [?1000l2 h 5megagabibbo the FabricatorGnoll of Ashenzari *.....Health: 68/68 ========================Magic: 29/29 ======================== ########AC: 3Str: 11 ..######### #...#EV: 12Int: 18 ..........####...##SH: 02 h Dex: 10 ..................########XL:  9 Next: 64% Place: Dungeon:7 ................@........#Noise: ---------  Time: 7002.2 (0.0) .........................#b) +4 whip (venom) .........................#Cast: Kinetic Grapnel ............##...........######## Zot (26320) ............##..................# ................................#  ..........#...#.................#  ..........#...#.................#  ######.#..#.#...................# Done exploring. _MP restored: 29 _Done exploring. _Done exploring. _There is an open translucent door here. _There is a2 h rn escape hatch in the floor here.2 h 2 h< 2 h K19 _2 h 82 h~ 2 h Y72 h 2 hM 2 h Y62 h 2 h 2 h Y52 h 2 h 2 h Y42 h7 2 h& 2 h Y32 h 2 h} 2 hw Y22 h 2 h 2 h 2 h 2 h'' g12 h* 2 h[, 2 hU- %02 h9. 2 h;1 2 hB 2 hC L......#.........................# 2 h2 hh[?1000l2 h.. #.# #..... ... #.#.# #.## .....#####.####.#######....................##.###### < .####K?...# ..K..K...... ..... #.....#2 h[?1000l2 h>K.2 h=-122 h2 hm[?1000h2 hT _The kobold closely misses you.2 h)[?1000l2 hܞ2 h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft8%4  e - Forge Lightning SpireAir/Forgecraft10%4  f - Ozocubu's ArmourIce6%3  g + Frozen RampartsIce6% 3 Select a spell to cast[!]/[I] toggle spell headers2 h] 2 h" 2 hI+ ... #.# #.#megagabibbo the Fabricator#..... ...Gnoll of Ashenzari *.....#.#.# #.#Health: 68/68 ========================# .... #.#Magic: 29/29 ========================#.#####.####.#######AC: 3Str: 11....................EV: 12Int: 18..........##.######2 h/ QSH: 0Dex: 10.......<..##.#XL:  9 Next: 64% Place: Dungeon:8..........##@#Noise: =--------  Time: 7021.0 (0.0)........####K#b) +4 whip (venom)....?...# #K#Cast: Kinetic Grapnel........# .KKZot (26992) ........# ...........# .....K   kobold brigand (missile)......... .....KKK 3 kobolds#.....#A kobold comes into view. It is wielding a +0 short sword.A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts. _The kobold shouts! _The kobold closely misses you.Casting: Frozen Ramparts (dangerous; 6% risk of failure)2 h: A... #.# #.#megagabibbo the Fabricator#..... ...Gnoll of Ashenzari *.....#.#.# #.#Health: 68/68 ========================# .... #.#Magic: 29/29 ========================#.#####.####.#######AC: 3Str: 11....................EV: 12Int: 182 hi> ..........##.######SH: 0Dex: 10.......<..##.#XL:  9 Next: 64% Place: Dungeon:8..........##@#Noise: =--------  Time: 7021.0 (0.0)........####K#b) +4 whip (venom)....?...# #K#Cast: Kinetic Grapnel........# .KKZot (26992) ........# ...........# .....K   kobold brigand (missile)......... .....KKK 3 kobolds#.....#A kobold comes into view. It is wielding a +0 short sword.A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts. _The kobold shouts! _The kobold closely misses you.Casting: Frozen Ramparts (dangerous; 6% risk of failure)2 h w ... #.# #.#megagabibbo the Fabricator#..... ...Gnoll of Ashenzari *.....#.#.# #.#Health: 68/68 ========================# .... #.#Magic: 26/29 =====================---#.#####.####.#######AC: 3Str: 11...........***......EV: 12Int: 18..........#***#####SH: 0Dex: 10.......<..#***XL:  9 Next: 64% Place: Dungeon:8..........#*@*Noise: =--------  Time: 7021.0 (0.0)2 hx [........###*K*b) +4 whip (venom)....?...# *K*Cast: Kinetic Grapnel........# *KKZot (26992) ........# ...........# .....K   kobold brigand (missile)......... .....KKK 3 kobolds#.....# _poisoned darts. _The kobold shouts! _The kobold closely misses you.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate2 hq[?1000l2 h... #.# #.#megagabibbo the Fabricator#..... ...Gnoll of Ashenzari *.....#.#.# #.#Health: 68/68 ========================# .... #.#Magic: 26/29 =====================---#.#####.####.#######AC: 3Str: 11....................EV: 12Int: 18..........##.######2 h,SH: 0Dex: 10.......<..##.#XL:  9 Next: 64% Place: Dungeon:8..........##@#Noise: =--------  Time: 7021.0 (0.0)........####K#b) +4 whip (venom)....?...# #K#Cast: Kinetic Grapnel........# .KKZot (26992) ........# ...........# .....K   kobold brigand (missile)......... .....KKK 3 kobolds#.....# _The kobold closely misses you.Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the kobold.2 hN  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the kobold.  You kill the kobold!!2 hc  You kill the kobold!2 h^t  The wall freezes the kobold but does no damage.2 h...#.##.##@##K##K#..)   kobold2 h=2.0 (11) Ramparts 2 h#.##.####2 h[?1000h2 h  _The wall freezes the kobold brigand. _You now have 26/29 mp.2 h [?1000l2 hΜ [?1000l##K##K#2 hd n-8 (0.802 h #.##.##K##2 hץ [?1000h2 h4 Q _You barely miss the kobold.2 hm[?1000l[?1000l  You hit the kobold. The kobold is poisoned. 2 h(#.##.##@#)##   You kill the kobold!The wall freezes the kobold brigand. 2 h2 2 h3"(2 h4(2 h5(2 hk6 #(#2 h7#((#(#The kobold brigand throws a poisoned dart.2 h ?2 h_2 h.2 h.2 h.#..#@##)#2 h2 h2 h-2 h~!3.62 h&892 h2 h{2 h:#.#2 h(#.#2 h#2 huC#)#2 h2 h[?1000h2 h# 2 h)2 h6_The poisoned dart barely misses you.2 hX2 h[?1000lYour frozen ramparts will break if you move. Continue? Y - Yes  N - No2 h/ 2 h^ [?1000l... #.# #.#megagabibbo the Fabricator#..... ...Gnoll of Ashenzari *.....#.#.# #.#Health: 68/68 ========================# .... #.#Magic: 26/29 =====================---#.#####.####.#######AC: 3Str: 11....................EV: 12Int: 18..........##.######SH: 0Dex: 10.......<..##.#XL:  9 Next: 64% Place: Dungeon:8..........##@#Noise: =--------  Time: 7023.6 (0.0)........####)#b) +4 whip (venom)....?...# #K#Cast: Kinetic Grapnel2 hP ........# ..)Zot (26989) Ramparts ........# ...........# .....K   kobold brigand (missile)......... .....#.....#You hit the kobold. The kobold is poisoned.You kill the kobold!The wall freezes the kobold brigand.The kobold brigand throws a poisoned dart. _The poisoned dart barely misses you.Okay, then.###@###K#[?1000h _2 hK[?1000l###@#*#***2 hÔ[?1000l2 h} #@##)##K#..  The kinetic grapnel misses the kobold brigand.The wall freezes the kobold brigand.2 h ((((#(#((#The kobold brigand throws a poisoned dart.2 h)....##.#@##)#K#2 h45-4.6 (182 h*t###@#2 hAn#)##K#2 hK[?1000h2 h _The poisoned dart completely misses you. _You now have 25/29 mp.2 h0[?1000l#.##.##*#K#, grapneled)2 hB[?1000l  The kinetic grapnel hits the kobold brigand!2 hX##.#K#.# -57##.####2 hJ[?1000h2 hd _The wall freezes the kobold brigand!2 h(}[?1000l2 h[?1000l2 h##.##@###.#very poisoned)kinetic grapnel hits the kobold brigand! _The wall freezes the kobold brigand!  The grapnel guides your strike. You hit the kobold brigand.  The kobold brigand is poisoned.You bite the kobold brigand, but do no damage.  The wall freezes the kobold brigand but does no damage.2 hJh6.4 (0.862 h####K##2 h[?1000h2 h4\ _The kobold brigand closely misses you.2 hզ[?1000l[?1000l2 h #.##@##K##.#You hit the kobold brigand but do no damage.The wall freezes the kobold brigand but does no damage.64--7.3 (0.952 h##.##@##K##.#[?1000h 2 h_The kobold brigand hits you with a +0 dagger. _You take 4 damage, and have 64/68 hp.2 h[?1000l[?1000l2 h<  You closely miss the kobold brigand. The wall freezes the kobold brigand.2 h###)#2 ho--88.1 (0.8Kinetic Grapnel2 hn#.##.##2 h7#)##.#2 h[?1000h2 h\ _You kill the kobold brigand!2 hj\ [?1000l2 hb I #..... ... #.#.# #.## .....#####.####.#######....................##.###### <..##.# ...##.#####@#?...# #.#...).....#.....#.......# ##.....#[?1000l2 hi 2 hk }5-9.1 (1.04) 2 hr 2 hu [?1000h2 h( _The frozen ramparts melt away as you move. _Items here: ( ))) †. 2 h{D[?1000l 2 hE[?1000l 2 hG4 2 hI 2 hVK 2 hLx6=3 _ 2 hS2 2 hv6=10=797=7=87 2 h*zo6 2 hP| 2 h}C5 2 h~ 2 h 2 hυ68=8==4 2 hߖ32 2 hјY1 2 h= 2 h 2 hf==0 2 h 2 hC 2 ho29=69 2 hu 2 h= 2 h\Y8 2 h 2 h 2 hķY7 2 h 2 h 2 hνY6 2 h 2 h~  Things that are here:  a +0 dagger; a kobold corpse 2 h 2 hL\=5 _ 2 h 2 h 2 hY4 2 h 2 h 2 hY3 2 h 2 h7 2 h 2 hC2 2 hV 2 hh 2 ho1 2 h0 2 h'59 2 h8 2 ho7 2 h6 2 h]65 .........##...).# .........##.....# .........##.....# ................# .?.......##.....# .........##.....# .........##.....# .........##.....# .......@.#######..- ..)......# ∆ ..# .........#/# ##########  2 h058.1 (29.0) 2 h)}9.1 (304 2 hE[?1000h 2 h _F - a scroll of fog _Health restored: 68; MP restored: 29!2 hZ,[?1000l!2 h.!2 h;1nPut on which piece of jewellery? Jewellery (go to first with "=)  i - the cursed ring of the Shackled Adversity (worn) {MP+9, Self, Elem}  v - a ring of poison resistance (worn)!2 h1C - a +6 ring of strength  w - a ring of ice[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip "2 hm"2 h.........##...).#megagabibbo the Fabricator.........##.....#Gnoll of Ashenzari *..............##.....#Health: 68/68 ========================................#Magic: 29/29 ========================.?.......##.....#AC: 3Str: 11.........##.....#EV: 12Int: 18.........##.....#SH: 0Dex: 10.........##.....#XL:  9 Next: 68% Place: Dungeon:8.......@.#######..Noise: ---------  Time: 7059.1 (0.0)..)......# ∆ ..#b) +4 whip (venom).........#/#Cast: Kinetic Grapnel##########Zot (26954) _The frozen ramparts melt away as you move. _Item"2 hrs here: ( ))) †.  Things that are here: _a +0 dagger; a kobold corpse _F - a scroll of fog _Health restored: 68; MP restored: 29[?1000l"2 hP  Okay, then."2 h"2 h"2 h[?1000h"2 hC. _"2 hv[?1000l[?1000l3 _210498"2 hI .......<..##.# #............##.# #..........####)# #......?...####.### #..........##...).# #..........##.....# #..........##.....# #.................# #..@.......##.....# #..........##.....# #..........##.....# #..........##.....##..........#######..#...)......# ∆ ..#..........#/############65.1 (66.1 (77"2 h)r[?1000h _G - a scroll of enchant weapon#2 h7 [?1000l#2 h: #2 h?A Read which item? Scrolls  k - 4 scrolls of amnesia  q - a scroll of brand weapong - 2 scrolls of butterflies #2 hB # G - a scroll of enchant weapon  F - a scroll of fog  B - 2 scrolls of immolation  d - 2 scrolls of noise  r - a scroll of silence  u - 4 scrolls of teleportation  t - a scroll of torment [!] read|quaff|evoke[?] describe selected$2 h$2 h$2 h+.......<..##.#megagabibbo the Fabricator#............##.#Gnoll of Ashenzari *.....#..........####)#Health: 68/68 ========================#......?...####.### Magic: 29/29 ========================$2 h4n#..........##...).# AC: 3Str: 11#..........##.....# EV: 12Int: 18#..........##.....# SH: 0Dex: 10#.................# XL:  9 Next: 68% Place: Dungeon:8#..@.......##.....# Noise: ---------  Time: 7066.1 (0.0)#..........##.....# b) +4 whip (venom)#..........##.....# Cast: Kinetic Grapnel$2 h;#..........##.....# Zot (26947) #..........#######..#...)......# ∆ ..#..........#/############Things that are here: _a +0 dagger; a kobold corpse _F - a scroll of fog _Health restored: 68; MP restored: 29 _Okay, then. _G - a scroll of enchant weapon$2 h"$2 h>0Enchant which weapon? Hand Weapons  b - a +4 whip of venom (weapon)a - a +2 whip of electrocution[?] describe selected&2 h/|&2 h&2 h.......<..##.#megagabibbo the Fabricator#............##.#Gnoll of Ashenzari *.....&2 h,#..........####)#Health: 68/68 ========================#......?...####.### Magic: 29/29 ========================#..........##...).# AC: 3Str: 11#..........##.....# EV: 12Int: 18#..........##.....# SH: 0Dex: 10#.................# XL:  9 Next: 68% Place: Dungeon:8#..@.......##.....# Noise: ---------  Time: 7066.1 (0.0)#..........##.....# b) +4 whip (venom)#..........##.....# Cast: Kinetic Grapnel#..........##.....# Zot (26947) &2 h#..........#######..#...)......# ∆ ..#..........#/############Things that are here: _a +0 dagger; a kobold corpse _F - a scroll of fog _Health restored: 68; MP restored: 29 _Okay, then. _G - a scroll of enchant weapon&2 h[?1000l  As you read the scroll of enchant weapon, it crumbles to dust.&2 h7.1 (156[?1000h _Your +4 whip of venom glows red for a moment.&2 hԄ[?1000l&2 h[?1000l&2 h؊&2 hΌ&2 h&2 h&2 h%o5&2 hc&2 h&2 hIC4&2 hE&2 hŲ&2 h$Y3&2 hż&2 h&2 h@&2 hC2&2 h&2 h&&2 h&2 hC1&2 hn&2 h&2 hY0&2 h&2 h@&2 h:&2 hD39&2 hZ&2 hZ&2 hPY8&2 hY&2 h&2 hY7&2 h&2 h&2 hY6&2 h:&2 hP&2 h-Y5&2 h^&2 h;&2 hY4&2 h&2 hJ&2 h&2 h:C3&2 h&2 h &2 h Y2&2 h &2 hi&2 hB.........##...).# .........##.....# .........##.....# ................# &2 hv.........##.....# .........##.....# .........##.....# .........##.....######## .........#######@....... ..)......##.!.F...###### .........##....../# &2 hWKinetic Grapnel ###########.......# #.......##.......#F   marrowcuda (dormant)######.## #.#&2 h1!0814.0)&2 hn"g2.1 (151&2 h&&2 h'[?1000h&2 h0*] _A marrowcuda comes into view.(2 h [?1000l(2 h_ (2 h , Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft(2 h 1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft8%4  e - Forge Lightning SpireAir/Forgecraft10%4  f - Ozocubu's ArmourIce6%3  g - Frozen RampartsIce6%3 Select a spell to cast[!]/[I] toggle spell headers(2 h (2 hp (2 h .........##...).#megagabibbo the Fabricator .........##.....#(2 hG gGnoll of Ashenzari *..... .........##.....#Health: 68/68 ======================== ................#Magic: 29/29 ======================== .........##.....#AC: 3(2 h Str: 11 .........##.....#EV: 12Int: 18 .........##.....#SH: 0Dex: 10 .........##.....########XL:  9 Next: 68% Place: Dungeon:8 (2 h V.........#######@.......Noise: ---------  Time: 7082.1 (0.0) ..)......##.!.F...######b) +5 whip (venom) .........##....../#Cast: Kinetic Grapnel ###########.......#(2 h! MZot (26931) #.......##.......#F   marrowcuda (dormant)######.###.# _Okay, then. _G - a scroll of enchant weaponAs you read the scroll of enchant weapon, it crumbles to dust. (2 h" :_Your +4 whip of venom glows red for a moment. _A marrowcuda comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)(2 h. .........##...).#megagabibbo the Fabricator .........##.....#(2 h2 Gnoll of Ashenzari *..... .........##.....#Health: 68/68 ======================== ................#Magic: 29/29 ======================== .........##.....#AC: 3Str: 11 .........##.....#EV: 12Int: 18 .........##.....#SH: 0Dex: 10 .........##.....########XL:  9 Next: 68% Place: Dungeon:8 .........#######@.......Noise: ---------  Time: 7082.1 (0.0) ..)......##.!.F...######b) +5 whip (venom) .........##....../#Cast: Kinetic Grapnel ###########.......#Zot (26931) #.......##.......#F(2 h3    marrowcuda (dormant)######.###.# _Okay, then. _G - a scroll of enchant weaponAs you read the scroll of enchant weapon, it crumbles to dust. _Your +4 whip of venom glows red for a moment. _A marrowcuda comes into view.Casting: Kinetic Grapnel (safe; 1% risk of failure)(2 hd8 [?1000l(2 h= 9*(2 h i F   _G - a scroll of enchant weapon  As you read the scroll of enchant weapon, it crumbles to dust.Your +4 whip of venom glows red for a moment. _A marrowcuda comes into view.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  (2 h^ .You shape a spike launcher from a nearby wall.(2 hV (2 h m#.F(2 h 27--==3.1 (10(2 h (2 h@ [?1000h(2 h! _The rocky spike skewers the marrowcuda! _You now have 27/29 mp.*2 hȓ[?1000l*2 h[?1000l*2 hZ2**2 h8 *2 hu FFF 2 marrowcudas (1 summoned)*2 hv You barely miss the marrowcuda. The rocky spike skewers the marrowcuda.The marrowcuda barely misses you. The marrowcuda bites you.*2 hw[65--9 (0.8*2 hax<29*2 h*2 h[?1000h*2 h _Another marrowcuda is drawn to the feast! _You take 3 damage, and have 65/68 hp.+2 h[?1000l+2 h|B+2 hG% +2 hHH:Your spells (cast)+2 hBIType+2 h JFailure Level +2 h.K0a - Kinetic Grapnel+2 h$LForgecraft+2 hGM1%+2 h{N1 +2 hOE b + Construct Spike Launcher Forgecraft+2 hP1% 2 +2 hQ5c - Launch Clockwork Bee+2 hRForgecraft+2 hS1%+2 hT3  +2 hU!d - Forge Blazeheart Golem+2 hWFire/Forgecraft+2 h-X8%+2 h0Y4  +2 hNZ e - Forge Lightning Spire+2 hD[Air/Forgecraft+2 hk\10%+2 hn]4  +2 h'_f - Ozocubu's Armour+2 h,` Ice+2 hba6%+2 hnc3  +2 hdg - Frozen Ramparts+2 he Ice+2 hf6%+2 hg3 +2 hhSelect a spell to cast+2 hNi[!]/[I] toggle spell headers+2 h +2 h.........##...).#megagabibbo the Fabricator .........##.....#Gnoll of Ashenzari *..... .........##.....#Health: 65/68 ======================-- ................#Magic: 27/29 ======================-- .........##.....#AC: 3Str: 11 .........##.....#EV: 12Int: 18 .........##.....#SH: 0Dex: 10 .........##...F.########XL:  9 Next: 68% Place: Dungeon:8 .........#######@.......Noise: ==-------  Time: 7083.9 (0.0) ..)......##.!..F..######b) +5 whip (venom) .........##....../#Cast: Kinetic Grapnel [1+2 h2d###########.......#Zot (26929) #.......##.......#FF 2 marrowcudas (1 summoned)######.###.# _You now have 27/29 mp.You barely miss the marrowcuda. The rocky spike skewers the marrowcuda.The marrowcuda barely misses you. The marrowcuda bites you. _Another marrowcuda is drawn to the feast! _You take 3 damage, and have 65/68 hp.Casting: Construct Spike Launcher (safe; 1% risk of failure).........##...).#megagabibbo the Fabricator .........##.....#Gnoll of Ashenzari *..... .........##.....#Health: 65/68 ======================-- ................#Magic: 27/29 ======================-- .........##.....#AC: 3Str: 11 .........##.....#EV:[+2 h=m 12Int: 18 .........##.....#SH: 0Dex: 10 .........##...F.########XL:  9 Next: 68% Place: Dungeon:8 .........#######@.......Noise: ==-------  Time: 7083.9 (0.0) ..)......##.!..F..######b) +5 whip (venom) .........##....../#Cast: Kinetic Grapnel ###########.......#Zot (26929) #.......##.......#FF 2 marrowcudas (1 summoned)######.###.# _You now have 27/29 mp.You barely miss the marrowcuda. The rocky spike skewers the marrowcuda.The marrowcuda barely misses you. The marrowcuda bites you. _Another marrowcuda is drawn to the feast! _You take 3 damage, and have 65/68 hp.Casting: Construct S+2 h Xpike Launcher (safe; 1% risk of failure)[?1000l+2 h8*,2 h ,2 h^,2 hn .FYou barely miss the marrowcuda. The rocky spike skewers the marrowcuda.  The marrowcuda barely misses you. The marrowcuda bites you. _Another marrowcuda is drawn to the feast! _You take 3 damage, and have 65/68 hp.  ,2 hp"Casting: Construct Spike Launcher (safe; 1% risk of failure)  A film of ice covers your body! The rocky spike skewers the marrowcuda.,2 hhr4--- 8 4.9 (18,2 hF},2 ha[?1000h,2 hĩ _The marrowcuda bites you but does no damage. _You now have 24/29 mp.,2 h[?1000l,2 hd,2 h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%,2 h2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft8%4  e - Forge Lightning SpireAir/Forgecraft10%4  f + Ozocubu's ArmourIce6% 3 g - Frozen RampartsIce6%,2 h=3 Select a spell to cast[!]/[I] toggle spell headers,2 hP* ,2 h-.........##...).#megagabibbo the Fabricator .........##.....#Gnoll of Ashenzari *..... .........##.....#Health: 65/68 ======================-- ................#Magic: 24/29 ===================----- .........##.....#AC:  8  Str: 11 .........##.....#EV: 12Int: 18 .........##.....#SH: 0Dex: 10 .........##....F########XL:  9 Next: 68% Place: Dungeon:8 .........#######@.......Noise: ==-------  Time: 7084.9 (0.0) ..)......##.!..F..######b) +5 whip (venom) .........##....../#,2 h.Cast: Kinetic Grapnel ###########.......#Zot (26928) #.......##.......#FF 2 marrowcudas (1 summoned)######.###.# _You take 3 damage, and have 65/68 hp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  A film of ice covers your body! The rocky spike skewers the marrowcuda. _The marrowcuda bites you but does no damage. _You now have 24/29 mp.Casting: Ozocubu's Armour (dangerous; 6% risk of failure),2 h;-.........##...).#megagabibbo the Fabricator .........##.....#Gnoll of Ashenzari *..... .........##.....#Health: 65/68 ======================-- ................#,2 h=Magic: 24/29 ===================----- .........##.....#AC:  8  Str: 11 .........##.....#EV: 12Int: 18 .........##.....#SH: 0Dex: 10 .........##....F########XL:  9 Next: 68% Place: Dungeon:8 .........#######@.......Noise: ==-------  Time: 7084.9 (0.0) ..)......##.!..F..######b) +5 whip (venom) .........##....../#Cast: Kinetic Grapnel ###########.......#Zot (26928) #.......##.......#FF 2 marrowcudas (1 summoned)######.###.# ,2 hw>_You take 3 damage, and have 65/68 hp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  A film of ice covers your body! The rocky spike skewers the marrowcuda. _The marrowcuda bites you but does no damage. _You now have 24/29 mp.Casting: Ozocubu's Armour (dangerous; 6% risk of failure),2 hlm.........##...).#megagabibbo the Fabricator .........##.....#Gnoll of Ashenzari *..... .........##.....#Health: 65/68 ======================-- ................#Magic: 21/29 =================------- .........##.....#AC:  8  Str: 11 .........##.....#EV: 12Int: 18 ,2 ho.........##....*#SH: 0Dex: 10 .........##...*F***#####XL:  9 Next: 68% Place: Dungeon:8 .........######*@***....Noise: ==-------  Time: 7084.9 (0.0) ..)......##.!.*F***#####b) +5 whip (venom) .........##......**Cast: Kinetic Grapnel ###########......*#Zot (26928) #.......##.......#FF 2 marrowcudas (1 summoned)######.###.#A film of ice covers your body! The rocky spike skewers the marrowcuda. _The marrowcuda bites you but does no damage. _You now have 24/29 mp.Casting: Ozocubu's Armour (dangerous; 6% risk,2 hNpK of failure)  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate-2 h[?1000l-2 hv.........##...).#megagabibbo the Fabricator -2 hq.........##.....#Gnoll of Ashenzari *..... .........##.....#Health: 65/68 ======================-- ................#Magic: 21/29 =================------- .........##.....#AC:  8  Str: 11 .........##.....#EV: 12Int: 18 -2 h.........##.....#SH: 0Dex: 10 .........##....*########XL:  9 Next: 68% Place: Dungeon:8 .........#######@.......Noise: ==-------  Time: 7084.9 (0.0) ..)......##.!..F..######b) +5 whip (venom) .........##....../#Cast: Kinetic Grapnel ###########.......#Zot (26928) #.......##.......#FF 2 marrowcudas (1 summoned)######.###.#A film of ice covers your body! The rocky spike skewers the marrowcuda. _The marrowcuda bites you but does no damage. _You now have 24/29 mp.Casting: Ozocubu's Armour (dangerous; 6% risk of failure)  Casting: Frozen Ramparts -2 h(dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activate-2 hO _The marrowcuda bites you but does no damage. _You now have 24/29 mp.  Casting: Ozocubu's Armour (dangerous; 6% risk of failure)Frozen Ramparts  -2 hPress: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.-2 ha..F####@....F..##.  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The rocky spike skewers the marrowcuda!  The wall freezes the marrowcuda but does no damage.  The marrowcuda completely misses you. The marrowcuda resists.The wall freezes the marrowcuda.-2 h<{5.9 (17) Ramparts -2 h####-2 hD[?1000h-2 h0 _The marrowcuda bites you but does no damage. _You now have 21/29 mp..2 h[?1000l.2 h7.........##...).# megagabibbo the Fabricator .2 h8@.........##.....# Gnoll of Ashenzari *..... .........##.....# Health: 65/68 ======================-- ................# Magic: 20/29 ================-------- .........##.....#.2 h9 AC:  8  Str: 11 .........##.....# EV: 12Int: 18 .........##.....# SH: 0Dex: 10 .........##....F########  XL:  9 Next: 68% Place: Dungeon:8 .........#######@.......  Noise: ==-------  Time: 7085.9 (0.0) .2 hq:..)......##.!..F..######  b) +5 whip (venom) .........##....../# Cast: Kinetic Grapnel ###########.......# Zot (26927) Ramparts .2 h;  #.......# #.......# FF 2 marrowcudas (1 summoned) ######.##.2 h4> #.# _The marrowcuda bites you but does no damage. _You now have 21/29 mp.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (severely damaged, summoned, 75% to hit).2 hE F####@F.2 hh ##@F..##Aim: a marrowcuda (severely damaged, 75% to hit)/2 h?p .........##...).#megagabibbo the Fabricator .........##.....#Gnoll of Ashenzari *..... .........##.....#Health: 65/68 ======================-- ................#Magic: 20/29 ================-------- .........##.....#AC:  8  Str: 11 .........##.....#/2 hrEV: 12Int: 18 .........##.....#SH: 0Dex: 10 .........##....F########XL:  9 Next: 68% Place: Dungeon:8 .........#######@.......Noise: ==-------  Time: 7085.9 (0.0) ..)......##.!..F..######b) +5 whip (venom) .........##....../#Cast: Kinetic Grapnel ###########.......#Zot (26927) Ramparts #.......##.......#FF 2 marrowcudas (1 summoned, 1 grapneled)######.###.# _The marrowcuda bites you but does no damage. _You now have 21/29 mp.Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, [3/2 hv-7mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a marrowcuda (severely damaged, 75% to hit)/2 h][?1000l/2 h4 ###*#The kinetic grapnel hits the marrowcuda./2 hB#####/2 hι{###F..#F#F 3 marrowcudas (2 summoned, 1 grapnel…  The kinetic grapnel hits the marrowcuda.The rocky spike skewers the marrowcuda.  The wall freezes the marrowcuda but does no damage.The marrowcuda bites you.Another marrowcuda is drawn to the feast!  The marrowcuda resists./2 ha The wall freezes the marrowcuda./2 h^2-1=6.9 (16/2 h(k###/2 h[?1000h/2 h _The marrowcuda closely misses you. _You take 3 damage, and have 62/68 hp./2 hѥ [?1000l/2 h  The grapnel guides your strike. You hit the marrowcuda.You destroy the marrowcuda!/2 h 4[?1000l/2 hi §#...#§#/2 h)-=71-7.7 (0.8Kinetic Grapnel5/2 hZU#####[?1000h _The marrowcuda disappears in a puff of smoke! x202 h [?1000l[?1000l433=2.........2= .......#--#/D   steam dragon (wandering)D##90.7 (3.0#-1.7 (41####[?1000h _A steam dragon comes into view.22 he[?1000l22 hD22 hEvoke which item? Wands  h - a wand of paralysis (21)  D - a wand of polymorph (9) [!] read|quaff|evoke[?] describe selected32 hM.........##...).#megagabibbo the Fabricator .........##.....#Gnoll of Ashenzari *..... .........##.....#Health: 63/68 ======================-- ................#Magic: 22/29 ==================------ .........##.....#AC:  8  Str: 11 .........##.....#EV: 12Int: 18 .........##.....#SH: 0Dex: 10 .........##.....########XL:  9 Next: 71% Place: Dungeon:8 .........#######@.......Noise: ---------  Time: 7091.7 (0.0) ..)......##.!.....######b) +5 whip (venom) .........##....../[32 hYS40m#Cast: Kinetic Grapnel ###########.......#Zot (26921) Ramparts #.......##.......#D   steam dragon (wandering)######.###D# _The marrowcuda closely misses you. _You take 3 damage, and have 62/68 hp.The grapnel guides your strike. You hit the marrowcuda.You destroy the marrowcuda! _The marrowcuda disappears in a puff of smoke! x2 _A steam dragon comes into view.[?1000l #####Okay, then.####[?1000h _32 h[?1000l32 hv32 hZx Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft8%4  e - Forge Lightning SpireAir/Forgecraft10%4  f - Ozocubu's ArmourIce6%3  g - Frozen RampartsIce6% 3 Select a spell to cast32 h[!]/[I] toggle spell headers32 h32 h32 hv.........##...).#megagabibbo the Fabricator .........##.....#Gnoll of Ashenzari *..... .........##.....#Health: 63/68 ======================-- ................#Magic: 22/29 ==================------ .........##.....#AC:  8  Str: 11 .........##.....#EV: 12Int: 18 .........##.....#SH: 0Dex: 10 .........##.....########XL:  9 Next: 71% Place: Dungeon:8 .........#######@.......Noise: ---------  Time: 7091.7 (0.0) ..)......##.!.....######b) +5 whip (venom) .........##....../[32 h40m#Cast: Kinetic Grapnel ###########.......#Zot (26921) Ramparts #.......##.......#D   steam dragon (wandering)######.###D#The grapnel guides your strike. You hit the marrowcuda.You destroy the marrowcuda! _The marrowcuda disappears in a puff of smoke! x2 _A steam dragon comes into view. _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure).........##...).#megagabibbo the Fabricator .........##.....#Gnoll of Ashenzari *..... .........##.....#Health: 63/68 ======================-- ................#Magic: 22/29 ==================------ .........##.....#AC:  8  Str: 11 .........##.....#EV:32 h# 12Int: 18 .........##.....#SH: 0Dex: 10 .........##.....########XL:  9 Next: 71% Place: Dungeon:8 .........#######@.......Noise: ---------  Time: 7091.7 (0.0) ..)......##.!.....######b) +5 whip (venom) .........##....../#Cast: Kinetic Grapnel ###########.......#Zot (26921) Ramparts #.......##.......#D   steam dragon (wandering)######.###D#The grapnel guides your strike. You hit the marrowcuda.You destroy the marrowcuda! _The marrowcuda disappears in a puff of smoke! x2 _A steam dragon comes into view. _Okay, then.Casting: Kinetic Grapnel [32 h&"37m(safe; 1% risk of failure)32 hrY.........##...).# megagabibbo the Fabricator .........##.....# Gnoll of Ashenzari *..... .........##.....# Health: 63/68 ======================-- ................# Magic: 19/29 ===============--------- .........##.....# AC:  8  Str: 11 .........##.....# EV: 12Int: 18 .........##.....# SH: 0Dex: 10 .........##.....########  XL:  9 Next: 71% Place: Dungeon:8 .........#######@.......  Noise: ---------  Time: 7091.7 (0.0) 32 h df..)......##.!.....######  b) +5 whip (venom) .........##....../# Cast: Kinetic Grapnel ###########.......# Zot (26921) Ramparts  #.......# #.......# D   steam dragon (wandering) ######.## #D# _A steam dragon comes into view. _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (wandering, hasn't noticed you)32 ha [?1000l32 h# .........##...).# megagabibbo the Fabricator .........##.....# Gnoll of Ashenzari *..... .........##.....# Health: 63/68 ======================-- ................# Magic: 19/29 ===============--------- .........##.....# AC:  8  Str: 11 .........##.....# EV: 12Int: 18 .........##.....# SH: 0Dex: 10 .........##.....########  XL:  9 Next: 71% Place: Dungeon:8 .........#######@.......  Noise: ---------  Time:32 hI  7091.7 (0.0) ..)......##.!.....######  b) +5 whip (venom) .........##....../# Cast: Kinetic Grapnel ###########.......# Zot (26921) Ramparts  #.......# #.......# D   steam dragon (wandering) ######.## #D# _Okay, then.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (wandering, hasn't noticed you)  You lock target on the steam dragon and prepare to deploy your bee.).### # ) #  [14;3832 hF kHD D #.# ==2.7 (10Winding ######[?1000h  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move target: a steam dragon (wandering, hasn't noticed you)  You lock target on the steam dragon and prepare to deploy your bee. _(Press . to continue winding your bee.) _You now have 19/29 mp.32 h [?1000l[?1000l32 h32 hp####D.32 h 4--319. 32 h<####32 h![?1000h32 h-@ _You continue winding your clockwork bee...42 h[?1000l[?1000l42 hO  You continue winding your clockwork bee...42 h#...####@.......##.D.42 h--4Kinetic Grapnel8) Winding.. 42 h42 h[?1000h42 h4 _The frozen ramparts melt away.42 hl[?1000l[?1000l42 h/r y(catching breath, ally t…)42 hy   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the steam dragon.42 hК ****y   clockwork bee (minion)  The steam dragon breathes steam at you.42 h5vThe ball of steam hits your clockwork bee.Your clockwork bee resists.42 h42 h| @§§§§y§§§§#..D.#....####.###.#42 hNmThe ball of steam hits you!You hear an angry hiss.42 h 52----=====5Kinetic Grapnel7) 42 hd42 h[?1000h42 h _The heat melts your icy armour. _You take 12 damage, and have 52/68 hp.52 h' [?1000l52 h{F...##.#..#...#.....#############§.......)#.!..§@§######....§y§# #########§ #.....D.#....######.##D   steam dragon (catching breath, ally t…) #.# y   clockwork bee (minion)#.#52 h[?1000l52 hn   Your icy armour cracks and falls away as you move.You are engulfed in a cloud of scalding steam.52 hR D§..ally target)#.##.#You hear a croak.52 hT----20= 3 -----6Kinetic Grapnel652 hY52 hZ[?1000h52 h]k _Your clockwork bee stings the steam dragon.52 hL [?1000l52 h] .......##..............##############§.......).!..§y§######.. #########D 52 hz_ #.....§..#####.# #.# [?1000l52 haa 52 h v #§§y52 h[ D....#.#Ddistracted, ally target)#.#...  The steam dragon misses you. The steam dragon barely misses you.52 hY =----7552 hA 52 h [?1000h52 h t _Your clockwork bee stings the steam dragon but does no damage.62 ht[?1000l62 h_ [?1000l62 h\(u #.§...D62 h)ED  very poisoned, ally tar…)You hit the steam dragon. The steam dragon is poisoned.The steam dragon bites you but does no damage.The steam dragon completely misses you.62 h+h8.6 (0.9462 h6[?1000h62 h,8t _Your clockwork bee stings the steam dragon but does no damage.62 hn [?1000l62 h[?1000l62 h] catchingYou closely miss the steam dragon.You bite the steam dragon, but do no damage.Your clockwork bee stings the steam dragon.62 h" ***  The steam dragon breathes steam at you.62 hg62 h=k`  The ball of steam hits you!62 h|. §.§@ally tarY   ice beastYzz   wighty   clockwork bee (minion)A wight comes into view. It is wielding a +0 short sword.62 h~35------======9.5362 h62 h[?1000h62 hy _An ice beast comes into view. _You take 17 damage, and have 35/68 hp. MASSIVE DAMAGE!!62 h[?1000l62 h[?1000l62 h'  ####### ######§....... )#.!...§.###### #.....@y##.....D.# #.......# #.......# ######.## #.# #.# Yz.You closely miss the steam dragon.62 hՃh####### ######§....... )#.!...§.###### #.....@y##.....D.# #.......# #.......# ######.## 62 hЅ#.# #.# Yz.62 h  You are engulfed in a cloud of scalding steam.* * * LOW HITPOINT WARNING * * *62 h+ ####### ######§....... )#.!...§.###### #.....@y##.....D.# #.......# #.......# ######.## #.#  #Y# .z.Your clockwork bee barely misses the steam dragon.62 h ####### ######§....... )#.!...§.###### #.....@y##.....D.# #.......# 62 h #.......# ######.## #.# #Y# .z.62 h 3 ####### ######§....... )#.!...§.###### #.....@y##.....D.# #.......# #.......# ######.## #.# #Y# .z.The steam dragon bites you!* * * LOW HITPOINT WARNING * * *62 hʎ ####### ######§....... )#.!...§.###### #.....@y##.....D.# #.......# 62 h #.......# ######.## #.# #Y# .z.62 h  §Y.  The steam dragon claws you.20-----------==-----100.3 (0.82[?1000h _* * * LOW HITPOINT WARNING * * * _You take 15 damage, and have 20/68 hp. MASSIVE DAMAGE!!72 h? [?1000l72 h ##.....# ##.....# ......# ##.....# ##.....# ##.....# ##.....########.......#######§.......P)##.!...§@###### ........##......y# ##########.....D§# #.......# #.......#######.###.# 72 h #Y# y   clockwork bee (minion).z.[?1000l72 hO   Your clockwork bee stings the steam dragon but does no damage.Your clockwork bee winds down and falls to the ground.  The steam dragon bites your dormant clockwork bee.72 h" 4*..#.###Y.*  dormant clockwork bee (minion)72 h 1=-----1.3 (1.0172 h< 72 h [?1000h72 h< h _The steam dragon claws your dormant clockwork bee.82 h"4[?1000l[?1000lyy   0-[?1000h  You wind your clockwork bee back up and it locks its sights upon the steam  dragon! _You now have 20/29 mp.92 hx 2[?1000l)#...##...........#.....#.....# .....########..######§@......P)!...§.####### .........y #########D.......######.##Y#.#[?1000l92 h  92 h  92 h FYour clockwork bee stings the steam dragon!92 h The steam dragon dies!92 h 92 h 92 h 92 h 92 h 5§.y92 h !§§92 hy [92 hD vY   ice beast92 h Y92 h oy   clockwork bee (minion)92 h{ C.#92 h ------9-2Kinetic Grapnel092 hY 92 h [?1000h92 h K _The +0 steam dragon scales are intact enough to wear.:2 hJ [?1000l##...).# ##.....# ##.....# .....# ##.....# ##.....# ##.....# ##.....#.P#######§.P. )......##.!..§.y###.....§§# .....[.# #.##.# ######Y## [?1000l:2 hw :2 hޓ :2 h` :2 h$ ∆.!..§§......§/y:2 h bY(ally target).z   wightzy   clockwork bee (minion):2 hp 1-309:2 h :2 hB [?1000h:2 hW M _Your clockwork bee locks its sights upon the ice beast.:2 h [?1000l##...).# ##.....# ##.....# # ##.....# ∆ ##.....# ##.....# ##.....#.P.#######§.P. ......##.!..§§.#.##.....§/# .....y.# #.......##.....Y.#######.###z# [?1000l:2 h% ...§.§.......48[?1000h:2 hE ;2 h$[?1000l;2 h\##...).# ##.....# ##.....# # ##.....# ∆ ##.....# ##.....# .##.....#.P.#######.P..P##.!..§.§#.##....../# .....y.# #.......##.....Y.#### ;2 hP[?1000l;2 hI&.....;2 ha57;2 h;2 h[?1000h;2 h;2 h q[?1000l;2 hw|#.##...).#.##.....#.##.....#.#.##.....# ∆.##.....#.##.....# ..##.....;2 hc#.P...#######.P..P.##.!.....#...##....../##.....y.# #.......# #.....Y.# ######.##  #z#  #.#[?1000l;2 h;2 h21=66;2 h;2 h[?1000h;2 h^;2 h@ [?1000l;2 h3M x.##...).#.##.....#.##.....#.#.##.....# ∆.##.....#.##.....# ..##.....#.P..;2 hrO \.#######.P..P )......##.!.....#...##....../##.....[y# #.....zY# #.......#Y   ice beast (ally target) ######.##zz 2 wights (1 wandering) #z#y   clockwork bee (minion)  #.#;2 hU [?1000l;2 h= #  _The +0 steam dragon scales are intact enough to wear. _Your clockwork bee locks its sights upon the ice beast.  A wight comes into view. It is wielding a +2 great sword.Your clockwork bee stings the ice beast!  The wight hits your clockwork bee but does no damage.  The ice beast closely misses your clockwork bee.;2 h {7Kinetic Grapnel5;2 h ;2 hB [?1000h;2 hӒ h _Your clockwork bee stings the ice beast!<2 hS[?1000l<2 h6.##.....#.##.....#........###.....#∆.##.....# .##.....#..##.....########.P...#######........P..P .)......##.!....@########.. ..##....../# ##########.....[y# #.....zY# #.......# ######.## #z #.# .z.<2 h0[?1000l<2 h<2 h z.  Your clockwork bee closely misses the ice beast.The wight barely misses your clockwork bee.<2 h_a84<2 hX<2 h[?1000h<2 h`o _The ice beast hits your clockwork bee but does no damage.=2 h k[?1000l Your spells (cast)=2 h TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft8%4  e - Forge Lightning SpireAir/Forgecraft=2 hR 9%4  f - Ozocubu's ArmourIce6%3  g - Frozen RampartsIce6%3 Select a spell to cast[!]/[I] toggle spell headers?2 h> ........##.....#megagabibbo the Fabricator ........##.....#Gnoll of Ashenzari *..... ...............#Health: 22/68 =======----------------- ........##.....#∆Magic: 21/29 =================------- ........##.....#AC: 3Str: 11 ........##.....#.EV: 12Int: 18 ........##.....########.P..SH: 0Dex: 10 ........#######........P..PXL:  9 Next: 79% Place: Dungeon:8 .)......##.!....@########..Noise: ---------  Time: 7108.3 (0.0) ........##....../#b) +5 whip (venom) ##########.....[y#Cast: Kinetic Grapnel#.....z?2 h? Y#Zot (26904) #.......#######z##Y   ice beast (ally target)#.#zz 2 wights#.#y   clockwork bee (minion).z.The ice beast closely misses your clockwork bee. _Your clockwork bee stings the ice beast!Your clockwork bee closely misses the ice beast.The wight barely misses your clockwork bee. _The ice beast hits your clockwork bee but does no damage.Casting: Launch Clockwork Bee (safe; 1% risk of failure)........##.....#megagabibbo the Fabricator ........##.....#Gnoll of Ashenzari *..... ...............#Health: 22/68 =======----------------- ........##.....#∆Magic: 21/29 =================------- ........##.....#AC: 3Str: 11 ........##.....#[6;2?2 htB 7H.EV: 12Int: 18 ........##.....########.P..SH: 0Dex: 10 ........#######........P..PXL:  9 Next: 79% Place: Dungeon:8 .)......##.!....@########..Noise: ---------  Time: 7108.3 (0.0) ........##....../#b) +5 whip (venom) ##########.....[y#Cast: Kinetic Grapnel#.....zY#Zot (26904) #.......#######z##Y   ice beast (ally target)#.#zz 2 wights#.#y   clockwork bee (minion).z.The ice beast closely misses your clockwork bee. _Your clockwork bee stings the ice beast!Your clockwork bee closely misses the ice beast.The wight barely misses your clockwork bee?2 hE H. _The ice beast hits your clockwork bee but does no damage.Casting: Launch Clockwork Bee (safe; 1% risk of failure)[?1000l _Your clockwork bee stings the ice beast!  Your clockwork bee closely misses the ice beast.  The wight barely misses your clockwork bee. _The ice beast hits your clockwork bee but does no damage.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  Your clockwork bee stings the ice beast.?2 h.L MI[*z.(1 ally target)?2 hFM I   lightning spire (minion)*   dormant clockwork bee (minion)Your clockwork bee stings the ice beast.The wight barely misses your clockwork bee.The ice beast misses your clockwork bee.Your clockwork bee stings the ice beast but does no damage.?2 hN 3=17---===9.3 (13?2 hV TII?2 h7\ [?1000h?2 h^ _Your clockwork bee winds down and falls to the ground. _You now have 17/29 mp.A2 h [?1000lDrink which item? Potions  m - a potion of ambrosiao - a potion of attraction  p - a potion of berserk rage  z - a potion of brilliance  A - a potion of cancellation  l - 3 potions of curings - 2 potions of enlightenment  f - 2 potions of haste  j - 3 potions of heal wounds  e - 3 potions of lignification  c - 2 potions of magic  E - 2 potions of might  x - a potion of resistance [!] read|quaff|evoke[?] describe selectedD2 h........##.....#megagabibbo the Fabricator ........##.....#Gnoll of Ashenzari *..... ...............#Health: 23/68 ========---------------- ........##.....#∆Magic: 17/29 ==============---------- ........##.....#AC: 3Str: 11 ........##.....#.EV: 12Int: 18 ........##.....########.P..SH: 0Dex: 10 ........#######........P..PXL:  9 Next: 79% Place: Dungeon:8 .)......##.!....@########..Noise: ===------  Time: 7109.3 (0.0) ........##....../#b) +5 whip (venom) ##########....I[*#Cast: Kinetic Grapnel#.....z2 hA;1mY#Zot (26903) #......z#######.##Y   ice beast (ally target)#.#zz 2 wights (1 ally target)#.#I   lightning spire (minion).z.*   dormant clockwork bee (minion)Your clockwork bee stings the ice beast.The wight barely misses your clockwork bee.The ice beast misses your clockwork bee.Your clockwork bee stings the ice beast but does no damage. _Your clockwork bee winds down and falls to the ground. _You now have 17/29 mp.[?1000lD2 h-& D2 h-!D2 h9"IIYou feel much better.39=====---10.3 (12D2 h>;ID2 hD[?1000hD2 h~G _The ice beast completely misses your dormant clockwork bee. _You regained 16 hp, and now have 39/68 hp.D2 h- [?1000l......##....∆#..... #..........########.P.######........P..P .).!.....########.. ... ########I[* #.....zY.z#####.# #.# ...I[?1000lD2 h7  D2 h8 !D2 h9 ID2 hQ: +z D2 h:; 43 wights (1 ally target)D2 h< zD2 h< IA wight comes into view. It is wielding a +0 war axe.D2 h= D2 h~? D2 hL@ 8D2 hA *=--D2 hA 1D2 hB %1D2 hcC D2 hK D2 hL ID2 hM ID2 hZN D2 hX [?1000hD2 h,^  D2 h_ D2 h_ R_The ice beast hits your dormant clockwork bee but does no damage. D2 h` v_You see here a wand of paralysis (13).E2 h>[?1000l[?1000lE2 h2yIy   7E2 hOII[?1000h  You wind your clockwork bee back up and it locks its sights upon the ice beast!_You now have 17/29 mp.E2 h#P [?1000lE2 h  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft8%4  e + Forge Lightning Spire Air/Forgecraft 9% 4 f - Ozocubu's ArmourIce6%3  g - Frozen RampartsIce6%3 Select a spell to cast[!]/[I] toggle spell headersG2 hv G2 hq........##.....#megagabibbo the Fabricator ...............#Gnoll of Ashenzari *..... ........##.....#∆Health: 39/68 =============----------- ........##.....#Magic: 17/29 ==============---------- ........##.....#.AC: 3Str: 11 ........##.....########.P..EV: 12Int: 18 ........#######........P..PSH: 0Dex: 10 .)......##.!.....########..XL:  9 Next: 79% Place: Dungeon:8 ........##......@#Noise: =--------  Time: 7111.3 (0.0) ##########....I[y#b) +5 whip (venom)#.....zY#Cast: Kinetic Grapnel#......z#G2 h{[0;10;1mZot (26901) ######.###.#Y   ice beast (ally target)#.#zzz 3 wights (1 ally target).z.I   lightning spire (minion)y   clockwork bee (minion)A wight comes into view. It is wielding a +0 war axe. _The ice beast hits your dormant clockwork bee but does no damage. _You see here a wand of paralysis (13).  You wind your clockwork bee back up and it locks its sights upon the ice beast!_You now have 17/29 mp.Casting: Forge Lightning Spire (dangerous; 9% risk of failure)........##.....#megagabibbo the Fabricator ...............#Gnoll of Ashenzari *..... ........##.....#∆Health: 39/68 =============----------- ........##.....#Magic: 17/29 ==============G2 hm---------- ........##.....#.AC: 3Str: 11 ........##.....########.P..EV: 12Int: 18 ........#######........P..PSH: 0Dex: 10 .)......##.!.....########..XL:  9 Next: 79% Place: Dungeon:8 ........##......@#Noise: =--------  Time: 7111.3 (0.0) ##########....I[y#b) +5 whip (venom)#.....zY#Cast: Kinetic Grapnel#......z#Zot (26901) ######.###.#Y   ice beast (ally target)#.#zzz 3 wights (1 ally target).z.I   lightning spire (minion)G2 hl y   clockwork bee (minion)A wight comes into view. It is wielding a +0 war axe. _The ice beast hits your dormant clockwork bee but does no damage. _You see here a wand of paralysis (13).  You wind your clockwork bee back up and it locks its sights upon the ice beast!_You now have 17/29 mp.Casting: Forge Lightning Spire (dangerous; 9% risk of failure)G2 hl........##.....#megagabibbo the Fabricator ...............#Gnoll of Ashenzari *..... ........##.....#∆Health: 39/68 =============----------- ........##.....#Magic: 14/29 ===========------------- ........##.....#.AC: 3Str: 11 ........##....*########.P..EV: 12Int: 18 ........######****.....P..PSH: 0G2 hDex: 10 .)......##.!.*****#######..XL:  9 Next: 79% Place: Dungeon:8 ........##......@*Noise: =--------  Time: 7111.3 (0.0) ##########....I[y*b) +5 whip (venom)#.....zY*Cast: Kinetic Grapnel#......z#Zot (26901) ######.###.#Y   ice beast (ally target)#.#zzz 3 wights (1 ally target).z.G2 h5I   lightning spire (minion)y   clockwork bee (minion) _You see here a wand of paralysis (13).  You wind your clockwork bee back up and it locks its sights upon the ice beast!_You now have 17/29 mp.Casting: Forge Lightning Spire (dangerous; 9% risk of failure)  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateH2 h0 [?1000lH2 hG ........##.....#megagabibbo the Fabricator ...............#Gnoll of Ashenzari *..... ........##.....#∆Health: 39/68 =============----------- ........##.....#Magic: 14/29 ===========------------- ........##.....#.AC: 3H2 hH /Str: 11 ........##.....########.P..EV: 12Int: 18 ........#######........P..PSH: 0Dex: 10 .)......##.!.....########..XL:  9 Next: 79% Place: Dungeon:8 ........##......@#Noise: =--------  Time: 7111.3 (0.0) ##########....I[y#b) +5 whip (venom)#.....zY#Cast: Kinetic Grapnel#......z#Zot (26901) H2 hK ######.###.#Y   ice beast (ally target)#.#zzz 3 wights (1 ally target).z.I   lightning spire (minion)y   clockwork bee (minion)Casting: Frozen Ramparts (dangerous; 6% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  Your clockwork bee stings the ice beast.Your clockwork bee barely misses the ice beast.The wall freezes the wight but does no damage.H2 hX .#.......####z.IThe walls around you are covered in ice.  Your clockwork bee stings the ice beast.  Your clockwork bee barely misses the ice beast.The wall freezes the wight but does no damage.The wight misses your clockwork bee.ice beast but does no damage.H2 hZ =2.3 (10) Ramparts H2 h` ##I[y#H2 hlf [?1000hH2 hh _The ice beast barely misses your clockwork bee. _You now have 14/29 mp.H2 h[5 [?1000lH2 h[ H2 h_  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/ForgecraftH2 hyc "8%4  e - Forge Lightning SpireAir/Forgecraft9%4  f - Ozocubu's ArmourIce6%3  g + Frozen RampartsIce6% 3 Select a spell to cast[!]/[I] toggle spell headersJ2 hY........##.....#megagabibbo the Fabricator ...............#Gnoll of Ashenzari *..... ........##.....#∆Health: 39/68 =============----------- ........##.....#Magic: 14/29 ===========------------- ........##.....#.AC: 3Str: 11 ........##.....########.P..EV: 12Int: 18 ........#######........P..PSH: 0Dex: 10 .)......##.!.....########..XL:  9 Next: 79% Place: Dungeon:8 ........##......@#Noise: ==-------  Time: 7112.3 (0.0) ##########....I[y#b) +5 whip (venom)#.....zY#Cast: Kinetic Grapnel2 hJ0m#......z#Zot (26900) Ramparts ######.###.#Y   ice beast (ally target)#z#zzz 3 wights (1 ally target)...I   lightning spire (minion)y   clockwork bee (minion)The wall freezes the wight but does no damage.The wight misses your clockwork bee.The wall freezes the ice beast but does no damage. _The ice beast barely misses your clockwork bee. _You now have 14/29 mp.Casting: Frozen Ramparts (dangerous; 6% risk of failure)........##.....#megagabibbo the Fabricator ...............#Gnoll of Ashenzari *..... ........##.....#∆Health: 39/68 =============----------- ........##.....#Magic: 14/29 ===========------------- ........##.....#2 h#7H.AC: 3Str: 11 ........##.....########.P..EV: 12Int: 18 ........#######........P..PSH: 0Dex: 10 .)......##.!.....########..XL:  9 Next: 79% Place: Dungeon:8 ........##......@#Noise: ==-------  Time: 7112.3 (0.0) ##########....I[y#b) +5 whip (venom)#.....zY#Cast: Kinetic Grapnel#......z#Zot (26900) Ramparts ######.###.#Y   ice beast (ally target)#z#zzz 3 wights (1 ally target)...I   lightning spire (minion)2 hҿ17;38Hy   clockwork bee (minion)The wall freezes the wight but does no damage.The wight misses your clockwork bee.The wall freezes the ice beast but does no damage. _The ice beast barely misses your clockwork bee. _You now have 14/29 mp.Casting: Frozen Ramparts (dangerous; 6% risk of failure)[?1000lJ2 hi _You now have 14/29 mp.  Casting: Frozen Ramparts (dangerous; 6% risk of failure)  A film of ice covers your body!  Your clockwork bee closely misses the ice beast.  The wight completely resists.The wall freezes the wight but does no damage.J2 h###I[y##z.I  The wight completely resists.The wall freezes the wight but does no damage.  The wight hits your clockwork bee with a +2 great sword!The ice beast completely resists.  The wall freezes the ice beast but does no damage.ice beast misses your clockwork bee.J2 h40=1-- 8 3.3 (1899J2 hs####IJ2 h@[?1000hJ2 ha _Your clockwork bee stings the ice beast but does no damage. _You now have 11/29 mp.K2 hQ [?1000l[?1000lK2 h  Your clockwork bee stings the ice beast but does no damage.The wight completely resists.K2 hC ##I[y##z.  Your clockwork bee stings the ice beast but does no damage.The wight completely resists.  The wall freezes the wigh  The wight closely misses your clockwork bee.The ice beast completely resists.  The wall freezes the ice beast but does no damage.K2 hE i-48K2 h2L ###I[y##IK2 hN [?1000hK2 hjP f _The ice beast closely misses your clockwork bee.L2 h[?1000l[?1000lL2 h u  Your clockwork bee closely misses the ice beast.L2 h%M####z. Your clockwork bee closely misses the ice beast.misses your clockwork bee. The wight completely resists.The wall freezes the wight but does no damage.  barL2 hh'2---57L2 h.|####[?1000hL2 hq1h _Your clockwork bee stings the ice beast.L2 hm[?1000l[?1000lL2 hGw  Your clockwork bee stings the ice beast.L2 hxX##I[*#zzY#.*   dormant clockwork bee (minion)Your clockwork bee stings the ice beast.Your clockwork bee winds down and falls to the ground.  The wight hits your dormant clockwork bee with a +2 great sword!L2 h=1==66L2 hb###IL2 hw[?1000hL2 hw _The ice beast hits your dormant clockwork bee but does no damage.M2 h][?1000lM2 hm[?1000lM2 hI}I[y##Iy   M2 h:1M2 h###IM2 h*[?1000hM2 hb  You wind your clockwork bee back up and it locks its sights upon the ice beast!_You now have 11/29 mp.M2 h [?1000l[?1000lM2 hG #  Your clockwork bee stings the ice beast but does no damage.Your clockwork bee misses the ice beast.The wight resists. The wall freezes the wight.M2 hC0  #zy#.I The wight hits your clockwork bee with a +2 great sword!The wall freezes the ice beast but does no damage.The ice beast barely misses your clockwork bee.M2 hGP  Your lightning spire shoots out a bolt of lightning at the wight!The bolt of electricity hits the wight! x3M2 h:`  The wight is destroyed!The bolt of electricity hits the wight!M2 hj ##*..@#**Y#M2 hk *   wightIThe wight is destroyed!The bolt of electricity hits your lightning spire.M2 h ##...@#Izy#M2 h s)Y#)M2 hs 86=75 _Your lightning spire completely resists.M2 h ###Izy#IM2 h [?1000hM2 hM w _Your Spellcasting skill increases to level 7!N2 hSq[?1000l[?1000lN2 h\w  Your clockwork bee stings the ice beast!N2 h] ###Izy#.#z   wighI   lightning spire (minion)y   clockwork be  The ice beast dies!The wight hits you with a +0 war axe. You feel drained.The wight hits your clockwork bee with a +0 war axe.The wight hits your lightning spire but does no damage.N2 h+h 37-91--84 _Your clockwork bee stings the wight.Your life force feels restored.##[?1000h  Your Fire Magic skill increases to level 5! _You take 4 damage, and have 37/68 hp.N2 h [?1000l[?1000lN2 h~  You hit the wight.Your clockwork bee locks its sights upon the wight.  Your clockwork bee stings the wight!N2 hp3 N2 h5 & #I)#I#.#...N2 h R8-4--9.1 (0.8Kinetic GrapnelYour Summonings skill increases to level 4!Necromancy4  Your Translocations skill increases to level 4!Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!  Your Earth Magic skill increases to level 4!N2 h ##I)y#N2 h [?1000hN2 h  N2 hz d_Your Alchemy skill increases to level 4!O2 hLg6[?1000l ........###.....#∆.##.....# .##.....#..##.....########.P...#######........P..P)......##.!.....########.. ...##....../# ###########....I@y# #.....).# #......)# ######.## #. #.#I ... ...  Your icy armour cracks and falls away as you move.[?1000lO2 h5 *I*   dormant clockwork bee (minion)The frozen ramparts melt away as you move.2 3 -20.1 (1.03) II[?1000h _Your clockwork bee winds down and falls to the ground. _Items here: ) [[ †.P2 h ~[?1000l##∆.  .########.P.######........P..P).!.....########......../# #########I)* #.....@..)#####.# #.# ...I[?1000lIIP2 h -12 _P2 h QIIP2 hø [?1000hP2 h n  Things that are here: _a +2 great sword; a +0 robeQ2 h [?1000lQ2 hI ##.....#  ##.....# .##.....########.P.. #######........P..P )##.!.....########.. ......##....../# ##########....I)*#  Q2 hy t#.....).# #.# ######.##  #.# #.# ...... I.... Q2 h [?1000lQ2 h Q2 h .*   dormant clockwork bee (minion)Q2 h& a21Q2 h Q2 h [?1000hQ2 hC _Your lightning spire fades away.Things that are here: _a +0 short sword; a +0 robeR2 hc[?1000lR2 hy∆. # #.....########.P.. ..#####........P..P .)!.....########.. ........./ #########)*)......)######.###.# ......[?1000lR2 h930 _R2 h%[?1000hR2 hD [?1000lR2 hqF [?1000lR2 hI R2 hgJ R2 hL R2 hS R2 ht\ Z89R2 h e 3=8R2 hs R2 h)y Y6R2 h]{ R2 h8 Y5R2 h R2 h( 1==4R2 hS R2 h0 W _You start resting.R2 hs R2 h y4=3R2 hZ R2 h R2 h C2R2 hf ,R2 h U21R2 h R2 h Y0R2 h R2 h R2 hv V=79R2 h R2 h" R2 h 3=15=8R2 h R2 h C7R2 h& R2 h R2 h Y6R2 h R2 h= C5R2 h R2 h R2 h R2 h6 4=6==4R2 h R2 hy Y3R2 h\ R2 h Y2R2 h R2 hF k51R2 hg R2 hN R2 h ?=0R2 h R2 h R2 h 7=69R2 h= R2 h! 96R2 h8" V=8R2 h' ,R2 h( C7R2 hF* R2 hH. Y6R2 h0 R2 h6 7==5R2 h9 R2 hx= k84R2 hU? R2 hC Y3R2 htE R2 hH Y2R2 hlJ R2 hS :8R2 h T 11R2 hU R2 hZ R2 h[ C0R2 h] R2 ha R2 ha z9=59R2 hkc R2 hm 9=8R2 hr R2 hjs C7R2 hu R2 hD} R2 h} C6R2 hA R2 h R2 h 50=20==5R2 h R2 h/ Y4R2 h R2 hė R2 hh R2 hǜ C3R2 hv R2 h 1=2R2 h R2 h k=1R2 h2 R2 hj 1=0R2 hv R2 h~ R2 h s52=49R2 hپ R2 h Y8R2 h R2 h3 o7R2 h R2 h N=6R2 h R2 h R2 h 32=5R2 h R2 h Y4R2 h R2 h R2 h C3R2 h R2 h R2 h j4=2R2 h# R2 he =1R2 h :23R2 h N=0R2 h R2 h} R2 h k5=39R2 h R2 hD Y8R2 h> R2 h  R2 hm ;7R2 h R2 h  ?64R2 hr N=6R2 h R2 hj$ R2 hL% ;5R2 h& R2 hV* R2 h* ;4R2 h, R2 h0 C3R2 hY1 R2 h2 R2 h6 R2 hO7 j7=2R2 h8 R2 h< R2 hL= j5=1R2 hv? R2 h:C C0R2 hC R2 hE R2 hK R2 hK r8=29R2 hyN R2 hR Y8R2 hU R2 hZ R2 hB[ U=7R2 hGb R2 hb R2 hc w96=6R2 he R2 h j C5R2 hj R2 hzl R2 ho C4R2 hp R2 hq R2 hw R2 hw r60=3R2 hy R2 h.~ R2 h~ N=2R2 hE R2 h R2 h] j7=1R2 h R2 h- 91R2 h N=0R2 h> R2 h D19R2 h( R2 hْ R2 hV C8R2 h R2 hJ R2 h0 C.95.1 (72.0)R2 h R2 h~ R2 hB [?1000hR2 h [?1000lR2 h/ [?1000lR2 h2 $ R2 h O_Your dormant clockwork bee falls apart.R2 h R2 h R2 h: R2 h 8==7R2 hǾ R2 h+ a26R2 hw R2 h` Y5R2 h R2 h R2 hA ;4R2 h R2 hT R2 h 3==3R2 h% R2 h R2 h 3200.1 (5.0)R2 h 29=1.1 (62R2 h R2 h [?1000hR2 h _You start resting.You regained 24 hp, and now have 63/68 hp. _MP restored: 29S2 h8  [?1000lM.. .∆. ..# #.....########.P.. ..#####........P..P .)!.....########.. ........./ #########)).......)######.###.#...[?1000lS2 h22.1 (11 _[?1000hS2 hU)S2 hk[?1000lS2 h$##....... ....∆. S2 h\..# #.....########.P.. ..#####........P..P .)!.....########.. ......... #########S2 hr)).......)######.###.# S2 hk [?1000lS2 h+S2 hv.4=30S2 h7S2 h d}4.1 (209S2 h+gS2 h'i[?1000hS2 h qx _h - a wand of paralysis (34) (gained 13 charges)T2 h][?1000l........###.....#∆.##.....# .##.....#..##.....########.P...#######........P..P)......##.!.....########.. ...##.......# ###########.# #.....).# #......)# ######.## #. #.# ... ....[?1000lT2 hbT2 hf=5.1 (18T2 hqT2 hO[?1000hT2 hk _Items here: ) [[ †.T2 hO[?1000lT2 hPT2 h+UPick up what? 32/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 war axe Armour (select all with [)b - a +0 robe  c - +0 steam dragon scales Carrion T2 hXa steam dragon corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]U2 h4  c + +0 steam dragon scales[Enter] accept (1 chosen)U2 h ................#megagabibbo the Fabricator .........##.....#∆Gnoll of Ashenzari *..... .........##.....#Health: 64/68 ======================-- .........##.....#.Magic: 29/29 ======================== .........##.....########.P..AC: 3Str: 11 .........#######........P..PEV: 12Int: 18 ..)......##.!.....########..SH: 0Dex: 10 .........##.......#XL:  9 Next: 94% Place: Dungeon:8 ###########.....@.#Noise: ---------  Time: 7205.1 (0.0)#.....).#b) +5 whip (venom)#......)#Cast: Kinetic Grapnel######.##Zot (26808) #.#2 h !4;16H#.#.......... _Your dormant clockwork bee falls apart. _You start resting.You regained 24 hp, and now have 63/68 hp. _MP restored: 29 _h - a wand of paralysis (34) (gained 13 charges) _Items here: ) [[ †.[?1000l56.1 (17[?1000h _G - +0 steam dragon scalesV2 h[?1000l Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Self/Fort)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.X2 h.................#megagabibbo the Fabricator .........##.....#∆Gnoll of Ashenzari *..... .........##.....#Health: 65/68 ======================-- .........##.....#.Magic: 29/29 ======================== .........##.....########.P..AC: 3Str: 11 .........#######........P..PEV: 12Int: 18 ..)......##.!.....########..SH: 0Dex: 10 .........##.......#XL:  9 Next: 94% Place: Dungeon:8 ###########.....@.#Noise: ---------  Time: 7206.1 (0.0)#.....).#b) +5 whip (venom)#......)#Cast: Kinetic Grapnel######.##Zot (26807) #.#2 hh4;16H#.#.......... _You start resting.You regained 24 hp, and now have 63/68 hp. _MP restored: 29 _h - a wand of paralysis (34) (gained 13 charges) _Items here: ) [[ †. _G - +0 steam dragon scales[?1000l  Okay, then.[?1000h _X2 h[?1000l[?1000l6 _X2 h X2 hX2 h]C5X2 hX2 h|Y4X2 h;X2 h q6=3X2 hU!X2 h%X2 h*Y2X2 h|.X2 h2Y1X2 h4X2 h@87=0X2 h:X2 hn=[799X2 he?X2 hBY8X2 hODX2 hKI68=7X2 hLX2 hPX2 h>UY6X2 h9WX2 hYX2 hX]Y5X2 h^X2 h`X2 hcdY4X2 h fX2 hThX2 h X2 h? X2 h2C Y3X2 hD X2 hdE X2 hH X2 hWI Y2X2 hK X2 hY Y1X2 hNZ X2 h[ X2 h^ Y0X2 h_ X2 h%a X2 hd Z19X2 hd X2 hf X2 hh Y8X2 hJi X2 hj X2 h*m Y7X2 hn X2 hzo X2 hq Y6X2 h@r X2 h|s X2 hv Y5X2 hv X2 hw X2 hz X2 hz Y4X2 hA| X2 h; 3X2 h X2 h C2X2 h^ ,X2 hI Y1X2 h X2 h X2 h) Y0X2 h X2 h X2 h  ∆  . P.. ###########.. ..P #....@......>303.1 (97.0) #..X2 hq ` #.#########.. #.# # #.# # #######.######## # ................ ############.######## '............# ##############X2 h X2 h h4.1 (9809X2 h) X2 h [?1000hX2 h{ _You open the door. _There is an open door here.Found a stone staircase leading down. _Health restored: 68Y2 h[?1000lY2 h[?1000lY2 hY2 h4Y2 hY2 hY2 hJ8 _Y2 h)7Y2 hY2 hKY6Y2 h1Y2 hY2 hY5Y2 h Y2 h"Y2 h_&Y4Y2 h'Y2 h(Y2 h*Y2 h+Y3Y2 hs-Y2 hK0Y2Y2 h31Y2 h#:Y2 hoBp.#)#<.....#..# #.##.# #.##  ###########..#  #...........@# 11.1 (7.0)  #.#########.......#.# ##########  #.# ####.Y2 hFE ........ ......#Y2 hGY2 hHf2.1 (81Y2 h}KY2 hO[?1000hY2 hQ _Found a stone staircase leading up. _There is a stone staircase leading down here.Z2 h [?1000l[?1000l0 _6998  There is a stone staircase leading down here.7 _65432##.. #.F....# #$...... #.....##.###.......##.#)#.##### #<......Z2 h{@.. #.. #...#  #.....#.#  ###.###.# .. #.## ###########..#@   Joseph (wand, asleep) #...........>########F   bullfrog (asleep) #.#########.......... #.############ 21.1 (9  Joseph and a bullfrog come into view.2.1 (10.0)1[?1000h _Joseph is wielding a +0 quarterstaff and carrying a wand of warping.[2 h|[?1000l[2 hO7 #. ##.. #.F ....# #$. ..... #.. ...##.### .......# #.#)#.#######<..@...@...#...#.######[2 h{ #...#...#.....#.########.###.# .. #.## ###########..##...........>#########.#########..........[2 h-[?1000l[2 h @@launcher)Joseph shouts!Joseph unwields a +0 quarterstaff. Joseph wields a +1 sling of flaming.[2 h{ (((It bursts into flame! Joseph shoots a sling bullet. The sling bullet hits you!![2 h6&... [2 h 45---------===3.0)Kinetic Grapnel0[2 h [2 h [?1000h[2 h _The sling bullet burns you. _You take 23 damage, and have 45/68 hp. MASSIVE DAMAGE!!]2 h0[?1000l]2 hz #..# ##.. #.. ....# #$. ..... #......##.### .......# #.#)#.###### #<.@....@... #...#.###### #...#... #.....#.#####]2 h* ###.###.# ... #.## ###########..#  #...>#  #.#.[?1000l]2 h<]2 h FF   bullfrog (wandering)]2 h s---489 _]2 h]2 h[?1000h]2 h]2 h[?1000l]2 h ... #..###.. #..#...# #$.... #.F ....##.### .......# #.#)#.###### #<@.....@... #...#.######]2 h #...#... #.....#.##### ###.#.# ... #.## ###########..# #...>#  #.#]2 h&.[?1000l]2 h]2 h!K.F]2 h* ... #..#  ###.. #..#  .....# #$. ...... #.. ....##F###  .......# ]2 h+ #.#)#.######  #<@(((((@...  #...#.######  #...#...  #.....#.#####  ###.###.# ... #.##  ]2 h,###########..#  .>   ]2 hw ... #..#  ###.. #..#  .....# #$. ...... #.. ....##F###  .......#  #.#)#.######  #<...  ]2 hq#...#.######  #...#...  #.....#.#####  ###.###.# ... #.##  ###########..#  .> ]2 h(  ... #..#  ###.. #..#  .....# #$. ...... #.. ....##F###  .......#  #.#)#.######  #<...  #...#.###### ]2 hv9 #...#...  #.....#.#####  ###.###.# ... #.##  ###########..#  .>   Joseph shoots a sling bullet. The sling bullet hits you!* * * LOW HITPOINT WARNING * * *]2 h7u ... #..#  ###.. #..#  .....# #$. ...... #.. ....##F###  .......# ]2 h% #.#)#.######  #<...  #...#.######  #...#...  #.....#.#####  ###.###.# ... #.##  ]2 h)###########..#  .> ]2 h'`  The sling bullet burns you.]2 h}u]2 h' ......  * * * LOW HITPOINT WARNING * * *]2 hމ32-------------==-5Kinetic Grapnel8]2 h]2 hۗ[?1000h]2 h _You hear a croak. _You take 13 damage, and have 32/68 hp.]2 hf [?1000l]2 h}l  ... #..# ###.. #..# .....# #$.# ...... #.. ....##.### ...F...# #.#)#.###### #@......@... #...#.###### #...#... #.....#.##### ###.###.#]2 hn  ... #.## ###########..#F   bullfrog (wandering) #..>#  #.#.[?1000l]2 hHz o  You hear an angry buzzing noise.]2 ho  ... #..#  ###.. #..#  .....# #$.#  ...... #..  ....##.###  ...F...#  #.#)#.######  ]2 h ?#@((((((@...  #...#.######  #...#...  #.....#.#####  ###.###.#  ]2 h9 ... #.##  .#  > ]2 h -  ]2 h  ... #..#  ###.. #..#  .....# #$.#  ...... #..  ....##.###  ]2 h ...F...#  #.#)#.######  #  #...#.######  ]2 h #...#...  #.....#.#####  ###.###.# ... #.##  .#  > ]2 hH   ... #..#  ###.. #..#  .....# #$.#  ...... #..  ....##.###  ]2 h ...F...#  #.#)#.######  #  #...#.######  #...#... ]2 h  #.....#.#####  ###.###.#  ... #.##  ]2 hq .#  >   Joseph shoots a sling bullet. The sling bullet hits you!* * * LOW HITPOINT WARNING * * *]2 ho|  ... #..#  ###.. #..#  ]2 hJ} .....# #$.#  ...... #..  ....##.###  ]2 h} ,...F...#  #.#)#.###### ]2 h~ @ #  ]2 h #...#.######  #...#...  ]2 h #.....#.#####  ###.###.# ]2 h ... #.##  .#  ]2 h e> ]2 h `  The sling bullet burns you!]2 hg ]2 h .F......]2 h 10------------====6Kinetic Grapnel7]2 h ]2 hL [?1000h]2 h 9 _* * * LOW HITPOINT WARNING * * *There is a stone staircase leading up, spattered with blood here. _You take 22 damage, and have 10/68 hp. MASSIVE DAMAGE!!_2 ha[?1000lRead which item? Scrolls  k - 4 scrolls of amnesia  q - a scroll of brand weapong - 2 scrolls of butterflies  F - a scroll of fog  B - 2 scrolls of immolation  d - 2 scrolls of noise  r - a scroll of silence  u - 4 scrolls of teleportation  t - a scroll of torment [!] read|quaff|evoke[?] describe selecteda2 hNa2 hqa2 h@megagabibbo the Fabricator... #..#Gnoll of Ashenzari *.....###.. #..#Health: 10/68 ===---------------------.....# #$.#Magic: 29/29 ========================...... #..AC: 3Str: 11....##.###EV: 12Int: 18.......#SH: 0Dex: 10#F#)#.######XL:  9 Next: 94% Place: Dungeon:8#@......@...a2 hޞNoise: ====-----  Time: 7326.1 (0.0)#...#.######b) +5 whip (venom)#...#...Cast: Kinetic Grapnel#.....#.#####Zot (26687) ###.###.#... #.##@   Joseph (wand, launcher)###########..#F   bullfrog#...........>#########.#########..........Joseph shoots a sling bullet. The sling bullet hits you!* * * LOW HITPOINT WARNING * * *The sling bullet burns you! _* * * LOW HITPOINT WARNING * * *There is a stone staircase leading up, spattered with blood here. _You take 22 damage, and have 10/68 hp. MASSIVE DAMAGE!!a2 h[?1000la2 hP  Okay, then.a2 hĦa2 hya2 h"[?1000ha2 h. _a2 h [?1000l[?1000la2 h' a2 hg) a2 h2 a2 h; a2 hN @.=---7.1 (16a2 hO a2 h A ############.........##.........##.......... #..........#.#........ #..................... #...........##........#...........##.......##.........(.###)#######.....F.(.....#.# ###7#....@..........####..#.............).......#.............##.#....###...........#....#.# #..................#a2 h < ##.................. F   bullfrog #...........###.... #............#..#.. #.........##....... _The bullfrog closely misses you. x2a2 h :---a2 h a2 h71-8.6 (2.54a2 hr>a2 h.####   #...I.)   #.##.#   ###.#....#.   #.   ##   #.###I   #.#..#   #.##[?1000lg2 h'G.Fg2 hPV ****g2 h**I Your lightning spire shoots out a bolt of lightning at the bullfrog!g2 h2...g2 hR..FIIg2 h a11g2 h*;Ig2 h[?1000hg2 hj _The bolt of electricity hits the bullfrog.i2 hE[?1000li2 hN4****i2 hz[?1000li2 h  #.........## #..........# #........... i2 h֟#........... #........... #.........(.###) #.......(.....#.#  #...@****... #...I.........) #........... ###......... #......... ##........ #........i2 hI #........The kinetic grapnel misses the bullfrog.The bullfrog releases a deep croak.i2 h  #.........## #..........# #........... #........... #........... #.........(.###) #.......(.....#.# i2 h #...@****... #...I.........) #........... ###......... #......... ##........#........I#........i2 h  #.........## #..........# #........... #........... #........... i2 h#.........(.###) #.......(.....#.#  #...@****... #...I.........) #........... ###......... #......... ##........ #........i2 hm I #........The bullfrog hits you!* * * LOW HITPOINT WARNING * * *i2 hC  #.........## #..........# #........... #........... #........... #.........(.###) #.......(.....#.#  #...@****... #...I.........) #...........i2 hj ###......... #......... ##........#........I#........i2 hڷ F...  The bullfrog hits you.* * * LOW HITPOINT WARNING * * *i2 hsV ****i2 h**I IYour lightning spire shoots out a bolt of lightning at the bullfrog!i2 h,.....FII28----4-----20II[?1000h _The bolt of electricity hits the bullfrog! _You take 7 damage, and have 28/68 hp. You now have 24/29 mp.i2 h [?1000li2 h F****Ii2 h-[ [?1000li2 hn F...IThe kinetic grapnel misses the bullfrog.i2 hp 3---379i2 hC} i2 h [?1000hi2 h _The bullfrog completely misses you. _You now have 23/29 mp.j2 h[?1000lj2 h>j2 h(, grapneled)j2 hvIj2 hj2 h|/[?1000l #.........## #..........# #........... #........... #........... #.........(.###) #.......(.....#.#  #...@F...... #...I.........) #........... ###......... #......... ##........ #........I #........j2 hx   #.........## #..........# #........... #........... #........... #.........(.###) #.......(.....#.#  #...@F...... #...I.........) #........... ###......... #......... ##........#........#........  #.........## #..........# #........... #........... #........... #.........(.###) #.......(.....#.#  #...@F...... #...I.........) #........... ###......... #......... ##........ j2 hI #........ #........The kinetic grapnel hits the bullfrog. The bullfrog hits you.* * * LOW HITPOINT WARNING * * *j2 hq~  #.........## #..........# #........... #........... #........... #.........(.###) #.......(.....#.#  #...@F...... #...I.........) #........... ###......... #......... ##........#........I#........ IThe bullfrog hits you.1-------48II[?1000h _* * * LOW HITPOINT WARNING * * * _You take 7 damage, and have 21/68 hp.k2 h [?1000lk2 h  The grapnel guides your strike. You hit the bullfrog.[?1000lk2 h" >II   lightning spire (minion)k2 h" l2--85.4 (0.8k2 h. aKinetic Grapnel7k2 h ;Ik2 h  [?1000hk2 h V _You kill the bullfrog!l2 hlT[?1000l #.# #.##. #.#.#. #. #.##. #.##.# #.(.###)# #.(.....#.# # #....@.####. #...I.). #.##.#. ###.#....#.# #.# ##.I #.###. #.#..#. #.##.[?1000lIIl2 hpp-6.4 (1.06l2 h@IIl2 h[?1000hl2 hC  There is a stone staircase leading down here. _You see here a bullfrog corpse.l2 h [?1000ll2 hS <[?1000ll2 hc l2 h[ 5l2 h y3=4l2 h l2 h l2 h] Z43l2 h l2 h< 21l2 h l2 hS }4=0l2 h l2 hg Z69l2 h, l2 h0 5=8l2 h' l2 h! k57l2 h# l2 h. 65l2 h 1 6=6==4l2 h8 32l2 h: l2 hc= }7=1l2 hF? l2 hA l2 h$B U=0l2 hC l2 hF 7=59l2 hG l2 h[ W _You start resting.l2 h] k88l2 hs_ l2 ha Y7l2 hc l2 he Y6l2 h#g l2 hi l2 h+j U=5l2 hl l2 h6o S9=l2 ho j8=4l2 hcq l2 hs Y3l2 hv l2 h=y Y2l2 hz l2 hJ} ~30=1l2 h l2 h߁ k=0l2 h l2 hy -.l2 hӓ 062.4 (26.0)l2 h 29=3.4 (2749[?1000h _Your lightning spire fades away.You regained 8 hp, and now have 30/68 hp. _MP restored: 29l2 h!\[?1000l[?1000l18762==54323=10l2 h%el2 hil2 hkl2 hk&39l2 hll2 hol2 hItl2 h?vl2 h.w4l2 h'yV=8l2 h{l2 h~l2 h l2 h%7l2 hul2 hl2 hl2 h C6l2 hnl2 hl2 hɗ35=54l2 hl2 hɛY3l2 h͝l2 hl2 hU62l2 hl2 hl2 hC1l2 h l2 h Y0l2 hl2 hZ29l2 hl2 h7=8l2 hl2 hZY7l2 hl2 h͹l2 h_C6l2 h7l2 h¾}8=5l2 hl2 hY4l2 hl2 h_Y3l2 hOl2 hW92l2 hW1040=19871=6l2 hY5l2 hd4l2 hP322l2 hl2 hY1l2 hkl2 hY0l2 hl2 h3=09l2 h l2 hE Y8l2 hl2 hY7l2 h%l2 h2}4=6l2 hl2 hY5l2 hl2 h!l2 hC4l2 hl2 h l2 hZ!U53l2 hn#l2 hN%l2 h%C2l2 h'l2 hG)l2 h)C1l2 hZ+l2 h-Y0l2 hR/l2 h16=599l2 h3l2 h6Y8l2 h7l2 hr:Y7l2 h<l2 hp>}7=6l2 h(@m2 hWm2 hC5m2 hm2 huY4m2 hm2 h4 k83m2 h m2 h Y2m2 hm2 hY1m2 hnm2 h9=0m2 hPm2 hrZ89m2 hm2 hY8m2 h!m2 h#~50=7m2 h%m2 h;(Y6m2 h*m2 h,Y5m2 hl.m2 h0Y4m2 hE2m2 hh4m2 hG5w1=3m2 h6m2 hh;Y2m2 hi>m2 hs@m2 hDC1m2 h0Fm2 hmHm2 h Ir52=0m2 hdJm2 hLZ79m2 hcU8m2 h|Vm2 hWa37m2 h[Xm2 hR[Y6m2 h^]m2 h`Y5m2 hiam2 h dm2 huq4=4m2 hnxm2 h{m2 h|C3m2 h~m2 hm2 hC2m2 hքm2 hm2 hCC1m2 hm2 h\m2 h]q5=0m2 h=m2 h5m2 hϓD69m2 hm2 h}m2 hUC8m2 hm2 h7m2 h"a67m2 hm2 hym2 hC6m2 hJm2 hm2 hC5m2 hm2 hm2 hq7=4m2 hm2 h̵m2 hhC3m2 h(m2 h׻m2 hhC2m2 hm2 hm2 hq8=1m2 hm2 hm2 h+C0m2 hfm2 hm2 hmD59m2 hLm2 h.m2 h a98m2 hm2 hmm2 hC7m2 hm2 hm2 hC6m2 hm2 hm2 h,C5m2 hm2 hFm2 h1r60=4m2 hAm2 hm2 huC3m2 hum2 hm2 hm2 h%2m2 hgm2 h7 m2 hu m2 hm2 hB1m2 h=m2 h1m2 hPm2 hm2 h|m2 hy!m2 h"%0m2 hR#m2 h/m2 hg5m2 hE6D49m2 h7m2 h(;m2 h?w28m2 hFJY7m2 hLm2 hIQY6m2 hSm2 heUm2 hUq3=5m2 hXm2 h `43m2 h`m2 hg2m2 hhq4=1m2 him2 hlm2 hnQ0m2 hrqm2 hqD39m2 h\sm2 hy58m2 hzm2 hO{C7m2 h|m2 h0Y6m2 h2m2 hm2 hj6=5m2 hنm2 hY4m2 hm2 hY3m2 hm2 hm2 hj7=2m2 hm2 hY1m2 hm2 hY0m2 h՜m2 hZ29m2 hm2 hxm2 h<2483.4 (120.0)m2 hr68=418m2 hNm2 h[?1000hm2 hW _You start resting. _Health restored: 68m2 hCm2 h[?1000l[?1000l7m2 ho6m2 hY5m2 hm2 h3m2 h)U=4m2 ho3m2 h}m2 h"C2m2 h$m2 hu.m2 h1m2 h5Y1m2 h:m2 ha;%0m2 h;m2 h=m2 hAm2 h{Bm2 hC&19m2 hCm2 hNGm2 hJm2 hoKm2 hL%8m2 hMm2 hUm2 hYm2 hD\Q7m2 h_m2 h`m2 hba%6m2 ham2 h;dm2 hHgm2 hJjY5m2 hmm2 hfnm2 h-o%4m2 hpm2 hDrm2 hdum2 hHvm2 hv%3m2 hwm2 hym2 h\|m2 h0}m2 h}%2m2 hC~m2 hQm2 hԂm2 hm2 h'%1m2 hm2 hm2 hm2 hXm2 hފ%0m2 hrm2 hAm2 hm2 hm2 h(&09m2 hm2 hom2 h m2 hؖm2 h]%8m2 hۗm2 hm2 h2m2 hm2 h}%7m2 hm2 hm2 hm2 hem2 h%6m2 hjm2 h>m2 hҨm2 hm2 h%5m2 hm2 him2 h'm2 hm2 hr%4m2 hm2 hòm2 h9m2 hom2 h%3m2 h|m2 hZm2 hm2 hm2 h%2m2 h;m2 hm2 h$m2 hm2 hi%1m2 hm2 hm2 hjm2 h+m2 h%0m2 h2m2 hm2 hm2 hqm2 h'499m2 hm2 hm2 hm2 hm2 hC%8m2 hm2 hRm2 hm2 hm2 hb%7m2 hm2 hm2 hm2 hm2 hF%6m2 hm2 hm2 hQm2 hm2 h%5m2 h-m2 hm2 hm2 h|m2 h %4m2 hm2 hpm2 hm2 hm2 h^%3m2 hm2 hm2 h|m2 h?m2 h%2m2 hUm2 hOm2 hm2 h' C1m2 h m2 h m2 hum2 h%0m2 hm2 hom2 hm2 hm2 hR&89m2 hm2 hm2 hm2 hm2 h%8m2 hm2 hi!m2 h#m2 h$m2 hI%%7m2 h%m2 h'm2 hu*m2 hJ+m2 h+%6m2 h{,m2 hb.m2 h1m2 hO5432m2 h [81079m2 hj8765m2 h A43210m2 h+ 69876543m2 hy210598765m2 h54321049876543m2 h[210398765432m2 hed1029 583.4 (99.0) _You start waiting.4.4 (100.0)8[?1000h _Done waiting.m2 h [?1000lm2 h m2 h Level 7 of the Dungeon <<<<>>>>(Press ? for help) #########  ###.......#  ############.........#########  #.........##............######### #...#  m2 h #..........#.#..................####...##  #.......................................########  #...........##........................>........#  #...........##.......#.........................#  #.........(.###)######.........................#  m2 h #.......(.....#.# ###............##...........########  #....@..........####..............##..................#  #.............).......................................#  #.............##.#..............#...#.................#  ###...........#....#.#..........#...#.................#  m2 h #..................#######.#..#.#...................#  ##...................).......>......................#  #...........###.............#.################.....#  #............#..#...#####...(.##.....#  #.........##..................#m2 ho #..####  #.........#.....####....#...### ##### #####.#  #...................##......# #)..### ##.#...#  #........<.......##<........# #..)'.####......#  m2 h o#.......................#...### #...##..#......##n2 h\O@>n2 hn2 hO[?1000ln2 h############.........# megagabibbo the Fabricator#.........##.......... Gnoll of Ashenzari *.....#..........#.#........ Health: 68/68 ========================#..................... Magic: 29/29 ========================#...........##........ AC: 3Str: 11#...........##.......# EV: 12Int: 18#.........(.###)###### SH: 0Dex: 10#.......(.....#.# ### XL:  9 Next: 98% Place: Dungeon:7#....@..........####.. Noise: ---------  Time: 7584.4 (0.0)#.............)n2 h"....... b) +5 whip (venom)#.............##.#.... Cast: Kinetic Grapnel###...........#....#.# Zot (26428) #..................###.................. #...........###.... #............#..#.. #.........##....... You regained 8 hp, and now have 30/68 hp. _MP restored: 29 _You start resting. _Health restored: 68 _You start waiting. _Done waiting.76n2 hq)n2 hs+Y5o2 h643o2 ho2o2 h_1o2 haY0o2 h@~19o2 ho2 h Y8o2 h(o2 hzo2 hΒY7o2 ho2 ho2 hY6o2 h*o2 hLo2 hrY5o2 ho2 ho2 hY4o2 ho2 ho2 hY3o2 ho2 hWo2 hkY2o2 ho2 hPo2 hyY1o2 ho2 ho2 hY0o2 ho2 hf  Things that are here:  a +0 club; an orc skeletono2 h o2 h'o2 hK09 _o2 ho2 ho2 hY8o2 ho2 ho2 ho2 hC7o2 ho2 h2o2 hY6o2 hXo2 ho2 hC5o2 hqo2 ho2 ho2 hGY4o2 ho2 h`o2 h^Y3o2 hZo2 hio2 hY2o2 ho2 hr......#................ [######.........# .# ###......##....# .####........##. ................... #.#..............#...#.... ....#.#..........#...#........... ......#######.#..#.#............. ........)...........610.4 (26.0) o2 h ###.............#.############### .#..#...#####...(.# ..................# ....####....#...### ##### ## ........##......# #)..### ##.# .....##<........# #..)'.#### ............#...### #...##..#.. .....##...#)#.....# ########.#..#o2 ho2 hJ[?1000ho2 hm _There is a stone staircase leading down here.o2 hB[?1000l[?1000lo2 h4o2 hCo2 hݞo2 hs1.4 (1.0)1 _o2 ho2 h~  .## #. #.#  ... #.# #.#  #..... ...  #.#.# #.#  # .... #.#  #.#####.####.#######  ....................  ..........##.###### 8 #.........@..##.#  #...##.#  #..........####)# o2 hT#......?...####.### #..........##...).# #..........##.....# #..........##.....# #.................# #..........##.....#You climb downwards.o2 ho2 h0h2.9 (2.50o2 h77o2 h;[?1000ho2 h? _Level annotation: Joseph _There is a stone staircase leading up here.p2 h[?1000lp2 h[?1000lp2 h`p2 h}p2 hːp2 hp2 htp2 hp2 h%399 p2 h,_p2 hp2 hp2 hFp2 hip2 h%8p2 hp2 hp2 hxp2 hUp2 hp2 h/%7p2 hp2 h p2 h p2 hp2 hp2 h%6p2 h$p2 h:p2 hp2 hS$p2 hB%p2 h%%5p2 h'p2 h)p2 h,p2 h6Y4p2 h9p2 h;p2 hCp2 hDLp2 hBM%3p2 hMp2 h`Op2 hRp2 hU[p2 h*^ ## .#  ..#.# #. #.#.# #. #.##.#<# #.# # #.##.#.# ..##.#.##.#.# ....#.##.#.#####.  #.....9.9 (7.0 #.#.##.#.#####.# #......#.# #.#####.####.####..............................##.#######.........<..##.##............##.##....####)#2 h^;76Hp2 hep2 h-hp2 hh%20.9 (8p2 h[i%2p2 h=jp2 hmp2 ho[?1000hp2 hwq p2 h rp2 hr7_Found an escape hatch in the ceiling.p2 hsp2 hc[?1000l[?1000l1 .K.  ..#  ###.#  ..#.#  #. #.#.# #. #.##.#<# #.# # #.##.#.# ..##.#.##.#@# ....#.##.#.#####.  #................ #.#.##.#.#####.. # #......#.##.#####.####.##K   kobold (asleep) .................... ##.#######.<..##.#p2 h"1.9 (12.9 (20[?1000h _A kobold comes into view. It is wielding a +0 club.q2 h,[?1000lq2 h7###K. .## . #. #.#. <q2 hH8#.# # ..##.# ....#.##.#.#####. #.............. #.#.##.#.#####.. #......#.# #.#####.####.#######.......... .q2 h8#######q2 h9[?1000lq2 hIq2 hMLg3.9 (189q2 hUq2 hV[?1000hq2 hVZq2 h8D[?1000lq2 hH###K. .## . #. #.#. #.# # ..## ....#.##.#.#####. q2 hJ#.............. #.#.##.#.#####.. #......#.#####.####.#######..........[?1000lq2 hrPq2 hQa48q2 hUq2 hX[?1000hq2 hZm _There is an escape hatch in the ceiling here.q2 hJ[?1000l####K. .## . #.  <#.# # ..## ....#.##.#.#####.#.............. #.#.##.#.#####.. #......#.#####.####.#######[?1000l.KK===5Kinetic Grapnel7q2 h?p[?1000h _The kobold shouts!q2 hxP <[?1000l#####.... .K## . #. #.#. <#.# # ..##....#.##.#.#####. #.............. #.#.##.#.#####.. #......#.#[?1000lq2 h=W q2 hDd F.Kq2 huf k---66q2 hl q2 hm [?1000hq2 hsp q2 hu [?1000lq2 h@ [?1000lq2 h  You hit the kobold. The kobold is poisoned. Your bite misses the kobold.q2 hӨ C)q2 h =--7.7 (0.8Kinetic Grapnel5q2 h q2 h [?1000hq2 h [?1000lq2 h  M# ##.#######.........#......## . #. #.#. <#.# # #.##.#.##.# _You kill the kobold!q2 h [?1000lq2 h q2 h KK   kobold brigand (missile)q2 h -8.7 (1.0Kinetic Grapnel4q2 ha q2 h` [?1000hq2 h  You hit the kobold. The kobold is poisoned. Your bite misses the kobold.You kill the kobold!  A kobold brigand comes into view. It is wielding a +0 whip and quiveringcurare-tipped darts.Things that are here: _a +0 club; a kobold corpser2 hAB[?1000lr2 hI # ##.############..K....K.#.....######) . #. #.#. <#.# # ..## K   kobold (wandering)....#.##.#.#####.#..............r2 hL[?1000lr2 hWr2 ha K.A kobold comes into view. It is wielding a +0 short sword.r2 h6c66-=93r2 hogr2 hh[?1000hr2 hj[?1000lr2 ho@  # ##.############..K...K...#......#############) . #. #.#. <#.# # ..##....#.##.#.#####. _The kobold brigand hits you with a +0 whip.r2 hq[?1000lr2 hՃr2 h4K.r2 hb302r2 hr2 h[?1000hr2 h _The kobold brigand barely misses you. _You take 2 damage, and have 66/68 hp.r2 h [?1000lr2 h  Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraftr2 h@ 7%4  e - Forge Lightning SpireAir/Forgecraft9%4  f - Ozocubu's ArmourIce5%3  g - Frozen RampartsIce5%3 Select a spell to cast[!]/[I] toggle spell headerss2 hNmegagabibbo the FabricatorGnoll of Ashenzari *.....Health: 66/68 =======================-Magic: 29/29 ========================AC: 3Str: 11EV: 12Int: 18#SH: 0Dex: 10##.############XL:  9 Next: 98% Place: Dungeon:8.......@K..K...Noise: =--------  Time: 7630.7 (0.0).#......#######b) +5 whip (venom)######)#Cast: Kinetic Grapnel..#.#Zot (26382) #. #.#.##. #.##.#<#K   kobold brigand (missile)#.# # #.##.#.#K   kobold..##.#.##.#.2 hwWm#....#.##.#.#####. _a +0 club; a kobold corpseA kobold comes into view. It is wielding a +0 short sword. _The kobold brigand hits you with a +0 whip. _The kobold brigand barely misses you. _You take 2 damage, and have 66/68 hp.Casting: Kinetic Grapnel (safe; 1% risk of failure)megagabibbo the FabricatorGnoll of Ashenzari *.....Health: 66/68 =======================-Magic: 29/29 ========================AC: 3Str: 11EV: 12Int: 18#SH: 0Dex: 10##.############XL:  9 Next: 98% Place: Dungeon:8.......@K..K...Noise: =--------  Time: 7630.7 (0.0).#......#######b) +5 whip (venom)######)#Cast: Kinetic Grapnel..#.#Zot (26382) #. #.s2 hY8#.##. #.##.#<#K   kobold brigand (missile)#.# # #.##.#.#K   kobold..##.#.##.#.#....#.##.#.#####. _a +0 club; a kobold corpseA kobold comes into view. It is wielding a +0 short sword. _The kobold brigand hits you with a +0 whip. _The kobold brigand barely misses you. _You take 2 damage, and have 66/68 hp.Casting: Kinetic Grapnel (safe; 1% risk of failure)s2 h}megagabibbo the FabricatorGnoll of Ashenzari *.....Health: 66/68 =======================-Magic: 26/29 =====================---AC: 3Str: 11EV: 12Int: 18#SH: 0Dex: 10##.##*****#####XL:  9 Next: 98% Place: Dungeon:8....***@K**K...Noise: =--------  Time: 7630.7 (0.0).#..******#####b) +5 whip (venom)####****Cast: Kinetic Grapnel..#*#Zot (26382) #. #.#.##. #.##.#<#K   kobold brigand (missile)#.# # #.##.#.#s2 h}RK   kobold..##.#.##.#.#....#.##.#.#####. _The kobold brigand hits you with a +0 whip. _The kobold brigand barely misses you. _You take 2 damage, and have 66/68 hp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activates2 hÒ[?1000ls2 hmegagabibbo the FabricatorGnoll of Ashenzari *.....Health: 66/68 =======================-Magic: 26/29 =====================---AC: 3Str: 11EV: 12Int: 18#SH: 0Dex: 10##.############XL:  9 Next: 98% Place: Dungeon:8.......@K..K...Noise: =--------  Time: 7630.7 (0.0).#......#######b) +5 whip (venom)######)#Cast: Kinetic Grapnel..#.#Zot (26382) #. #.#.##. #.##.#<#K   kobold brigand (missile)#.# # #.##.#.#K   kobold..##.#.##.#.#2 h_A4m....#.##.#.#####. _You take 2 damage, and have 66/68 hp.Casting: Kinetic Grapnel (safe; 1% risk of failure)  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.  The wall freezes the kobold brigand.#####...@K.K.....####)#. s2 h4-=1.7 (11) Ramparts s2 hX#####s2 h ##s2 h##s2 hs2 hA[?1000hs2 h s2 hL Casting: Frozen Ramparts (dangerous; 5% risk of failure)  s2 hZPress: ? - help, Dir - look around, f - activate  s2 h2The walls around you are covered in ice.  s2 h;WThe wall freezes the kobold brigand. s2 h<_The kobold brigand hits you with a +0 whip. s2 h,_You take 2 damage, and have 64/68 hp. You now have 26/29 mp.s2 hG [?1000l[?1000l#############[?1000h _Unknown command.t2 h[?1000lt2 h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft7%4  e - Forge Lightning SpireAir/Forgecraft9%4  f - Ozocubu's ArmourIce5%3  g + Frozen RampartsIce5% 3 Select a spell to cast[!]/[I] toggle spell headerst2 h56t2 hN;t2 hA;megagabibbo the FabricatorGnoll of Ashenzari *.....Health: 64/68 ======================--Magic: 26/29 =====================---AC: 3Str: 11EV: 12Int: 18#SH: 0Dex: 10##.############XL:  9 Next: 98% Place: Dungeon:8.......@K.K....t2 hBwNoise: ==-------  Time: 7631.7 (0.0).#......#######b) +5 whip (venom)######)#Cast: Kinetic Grapnel..#.#Zot (26381) Ramparts #. #.#.##. #.##.#<#K   kobold brigand (missile)#.# # #.##.#.#K   kobold..##.#.##.#.#....#.##.#.#####.The walls around you are covered in ice.  The wall freezes the kobold brigand. _The kobold brigand hits you with a +0 whip. _You take 2 damage, and have 64/68 hp. You now have 26/29 mp. _Unknown command.Casting: Frozen Ramparts (dangerous; 5% risk of failure)t2 hHmegagabibbo the FabricatorGnoll of Ashenzari *.....Health: 64/68 ======================--Magic: 26/29 =====================---AC: 3Str: 11EV: 12Int: 18#SH: 0Dex: 10##.############XL:  9 Next: 98% Place: Dungeon:8.......@K.K....Noise: ==-------  Time: 7631.7 (0.0).#......#######b) +5 whip (venom)######)#t2 hICast: Kinetic Grapnel..#.#Zot (26381) Ramparts #. #.#.##. #.##.#<#K   kobold brigand (missile)#.# # #.##.#.#K   kobold..##.#.##.#.#....#.##.#.#####.The walls around you are covered in ice.  The wall freezes the kobold brigand. _The kobold brigand hits you with a +0 whip. _You take 2 damage, and have 64/68 hp. You now have 26/29 mp. _Unknown command.Casting: Frozen Ramparts (dangerous; 5% risk of failure)t2 hM[?1000lt2 hZ  The wall freezes the kobold brigand. _The kobold brigand hits you with a +0 whip.You take 2 damage, and have 64/68 hp. You now have 26/29 mp. _Unknown command.  t2 hZ Casting: Frozen Ramparts (dangerous; 5% risk of failure)  A film of ice covers your body!t2 h  The wall freezes the kobold but does no damage.#.K.K###)#53-- 8 2.7 (10########)#[?1000h _The wall freezes the kobold brigand! _You now have 23/29 mp.u2 h>w[?1000l[?1000l  You hit the kobold brigand. The kobold brigand is poisoned.The wall freezes the kobold!u2 h_ #####)### , very poisoned)  You kill the kobold!The wall freezes the kobold brigand but does no damage.u2 hq-3.5 (0.879u2 h#######u2 h [?1000hu2 he _The kobold brigand hits you but does no damage.u2 h[?1000lu2 h[?1000lu2 hլO #######You miss the kobold brigand. The wall freezes the kobold brigand.u2 h}-4.38u2 h ########u2 hе[?1000hu2 hEe _The kobold brigand hits you but does no damage.u2 hy [?1000l[?1000l######)#6=4--5.2 (0.9########)#[?1000hu2 h{ Z _You closely miss the kobold brigand.u2 h> [?1000lu2 h[?1000lu2 ht3 ### You barely miss the kobold brigand. You bite the kobold brigand.u2 h6c6.17u2 hA#########v2 h/[?1000hv2 h _The wall freezes the kobold brigand. The kobold brigand closely misses you.v2 hp[?1000lv2 hW.[?1000lv2 hU  You hit the kobold brigand.The kobold brigand looks as sick as possible!  You bite the kobold brigand, but do no damage.v2 h~a#####)####)#v2 hdv2 hWnmegagabibbo the FabricatorGnoll of Ashenzari *.....Health: 67/69 =======================-Magic: 24/29 ===================-----AC:  8  Str: 11EV: 12Int: 18#SH: 0Dex: 10##.############XL:  9 Next: 103% Place: Dungeon:8.......@.).....Noise: =--------  Time: 7637.0 (0.9).#.....)#######b) +5 whip (venom)######)#Cast: Kinetic Grapnel..#.#Zot (26376) Ramparts #. #.#.##. #.##.#<##.# # 2 hsi0m#.##.#.#..##.#.##.#.#....#.##.#.#####. _You closely miss the kobold brigand.You barely miss the kobold brigand. You bite the kobold brigand. _The wall freezes the kobold brigand. The kobold brigand closely misses you.You hit the kobold brigand.The kobold brigand looks as sick as possible!  You bite the kobold brigand, but do no damage. _You kill the kobold brigand!You have reached level 10!v2 hy/  --more--w2 h~74/763010 1% Kinetic Grapnelw2 h8########w2 hy[?1000hw2 hi _You regained 8 hp, and now have 74/76 hp.w2 h8 [?1000lw2 hw[?1000lw2 h########w2 hmw2 h~#######)#w2 h[?1000hw2 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x2 h Z[?1000l[?1000lx2 h 5 _545=32x2 h 76=1) x2 hg : _The frozen ramparts melt away.06=69x2 h o8x2 hy=7x2 h`Y6x2 hr x2 hqY5x2 hx2 hx2 hq7=4x2 hNx2 h7$Y3x2 hg&x2 h1o2x2 h8x2 h9;1x2 h<x2 hAx2 hBU=0x2 hDx2 h L8=59x2 hMx2 h{Wo8x2 h YY7x2 hZx2 h_Y6x2 hqax2 he9==5x2 hgx2 hlY4x2 hox2 h}tY3x2 hvx2 h{Y2x2 hs}x2 hk=1x2 hx2 hډ30=0x2 hfx2 ha#####...@.).-...)####)#.x2 h` ###.############.........)......######## ######)#  ..#.#. #.#.##................x2 h063.0 (26.0)x2 h 3 -4.0 (2749x2 hx2 h? _Your icy armour cracks and falls away as you move.y - 3 curare-tipped darts (gained 1)x2 hg5.0 (288x2 h[?1000h _You see here a +0 whip. _Health restored: 76; MP restored: 30z2 hϷ[?1000l[?1000l7 _z2 h=6z2 h/z2 h%5z2 h.z2 hz2 h,z2 hz2 h%4z2 hdz2 hz2 hz2 hz2 hz2 h%3z2 hYz2 hz2 hKz2 hz2 h;z2 h%2z2 hz2 hz2 hz2 hz2 hz2 h;%1z2 hz2 h%z2 hz2 h z2 hX z2 h %0z2 h, z2 h z2 hAz2 hz2 hz2 h&39z2 hrz2 hz2 hz2 hz2 h`z2 h%8z2 h= z2 h!z2 h$z2 h(z2 hx)z2 h)%7z2 hJ*z2 h+z2 h-z2 h1z2 h|2z2 h2%6z2 hf3z2 h]7z2 h9z2 h>z2 h|?z2 h?%5z2 hI@z2 hAz2 hCz2 hIz2 hJz2 hJ%4z2 hRKz2 hLz2 hNz2 hSz2 h!Uz2 hU%3z2 hUz2 hDWz2 hYz2 h]z2 hb^z2 h^%2z2 h/_z2 h`z2 haz2 h'ez2 hez2 h>f%1z2 hfz2 hogz2 hhz2 hz2 hш###########z2 h{V### #.........z2 h!O .. #.########z2 h# #. #.# z2 hb#.#####.###########z2 h89>.z2 hi...........)....z2 h&82.0 (17z2 h*.....#.###.#.....)######z2 h̎o... #. #.######)#z2 hk{. #. #.# ..#.#z2 h  z2 h`#. #.#. #.#.#z2 h z2 hQL#. #.#.##.#<#z2 h  z2 hޗ z2 hX#.# #.#.##.#.#z2 h  z2 h z2 h...##.#.##.#.#z2 h+ z2 hߛ z2 h....#.##.#.#####.z2 hC/ z2 hz2 h>z2 hIg3.0 (180z2 hݾz2 hH[?1000hz2 he _Found a stone staircase leading down.z2 h6 [?1000lz2 h8 [?1000lz2 h9 z2 h[: z2 h); z2 h@ z2 h`P 29z2 hU z2 hU C8z2 hRV z2 h([ z2 hm 7z2 h|p Y6z2 hCq z2 hr z2 hhv Y5z2 hx ,z2 h| z2 h} C4z2 h~ z2 h z2 h9 Y3z2 hb z2 hY z2 h z2 hފ ;2z2 h‹ z2 h z2 h C1z2 hm z2 h z2 h z2 h: o0z2 h z2 h˜ D19z2 h z2 h z2 h z2 h C8z2 h; z2 h z2 h z2 hX Y7z2 h z2 h? r  There is a stone staircase leading down here.z2 h z2 hx J6 _z2 hڳ z2 h1 z2 h Y5z2 h z2 hK z2 h Y4z2 h z2 h z2 hM Y3z2 h z2 h z2 h Y2z2 h; z2 h z2 h Y1z2 hW z2 h z2 h Y0z2 h< z2 h z2 h Z09z2 h z2 h z2 h Y8z2 h z2 h z2 h Y7z2 h& z2 h z2 h+ Y6z2 hm z2 h z2 h^z2 hUz2 h%5z2 hpz2 hLz2 hS,z2 hz2 h%4z2 hsz2 hiz2 h+z2 h z2 h!z2 h)"%3z2 h"z2 h#z2 h%z2 h*z2 h+z2 h[,%2z2 h,z2 h-z2 h/z2 h4z2 h7z2 h7%1z2 h8z2 h9z2 hn;z2 hHz2 hIz2 h)J%0z2 hJz2 h`Kz2 hLz2 h;Rz2 hRz2 h]S'299z2 hSz2 hTz2 h"Vz2 hZz2 h[z2 h[%8z2 hd\z2 h9]z2 h^z2 hbz2 hcz2 hd%7z2 hdz2 hKez2 h-iz2 hlz2 hmz2 hWn%6z2 hnz2 hoz2 hqz2 hwz2 hxz2 hx%5z2 hgyz2 h5zz2 h'|z2 hez2 hz2 h%4z2 hz2 h͂z2 hz2 hĈz2 hvz2 h%3z2 hYz2 h*z2 hz2 hDz2 hC2z2 hz2 h z2 hz2 hC1z2 hnz2 hRz2 h֩z2 hC0z2 hWz2 hz2 hz2 hvZ89z2 hz2 h78z2 hqY7z2 h2z2 ho6z2 hz2 h9z2 hYY5z2 hz2 hBz2 hY4z2 hVz2 hz2 hY3z2 hz2 hz2 hz2 h/C2z2 hz2 hz2 hY1z2 hz2 hdz2 h_Y0z2 hTz2 hz2 hz2 hD79z2 hXz2 hz2 hE z2 h C8z2 hj z2 h z2 h1z2 hC7z2 hz2 hz2 h/z2 hC6z2 hHz2 hsz2 h"z2 h#C5z2 h $z2 h%z2 h{)z2 h)C4z2 h*z2 h/z2 h 4Y3z2 hh5z2 h6z2 h|9z2 h9C2z2 hV:z2 h{;z2 hx>Y1z2 h$?z2 hQ@{2 h Y0{2 h{2 h{2 hZ69{2 h6 {2 h {2 ho8{2 h{2 hBY7{2 h{2 h{2 h!Y6{2 h{2 h{2 h#Y5{2 h#{2 h%{2 h@Y4{2 hwA{2 hF{2 hMY3{2 h"R{2 h_U{2 h1[{2 h\C2{2 h_{2 hTk{2 hq{2 hqC1{2 hr{2 ht{2 h@x{2 hxC0{2 hy{2 hp{{2 h~{2 hLD59{2 h"{2 hU{2 hk{2 hC8{2 h{2 h{2 h{2 h5Y7{2 h{2 hҘ{2 hRC6{2 h{2 h{{2 h {2 hC5{2 h{2 h {2 h>{2 h%C4{2 h{2 hЬ{2 hu{2 hC3{2 h {2 h{2 h{2 hC2{2 hȹ{2 h{2 hƿ{2 hEC1{2 h7{2 h'{2 h{2 hC0{2 h{2 h{2 h{2 hD49{2 h{2 hg{2 hQ{2 hC8{2 h{2 hX{2 h=#.# #.#.##.#<# #.###.#.##.#.# ...##.#.##.#.# #.....#.##.#.#####. #.##................ #.###.#.##.#.#####.. #.# #......#.# {2 hn#.#####.####.#########.. ................@......F ..........##.#######.... .......<..##.# . ..........##.# ........####)# ....?...####.### F   bullfrog (wandering) ........##...).# ........##.....# ........##.....#{2 h.765.0 (82{2 h9F.{2 hEg6.0 (837{2 hw{2 hu[?1000h{2 h\[ _A bullfrog comes into view.{2 h [?1000l{2 h( .# #.#.##.#<# .###.#.##.#.# ..##.#.##.#.# .....#.##.#.#####. .##.... .###.#.##.#.#####.. .# #......#.# .#####.####.#................@....F.##.#.<..##.# P.##.# . {2 hU+ y?...####.### [?1000l{2 h9 F..F7.0 (1.0)Kinetic Grapnel6{2 h? {2 h7@ [?1000h{2 hA |2 h[?1000l|2 h F# #.#.##.#<# ###.#.##.#.# ##.#.##.#.# #.##.#.#####. ##. ###.#.##.#.#####.. # #......#.# ( #####.####.#.F.##.#.<..##.# .P.##.# ...P####)# ...?...####.### ..##...).# . |2 hU[?1000l|2 h|2 h20F.|2 ha85|2 h|2 h[?1000h|2 hJ|2 hh[?1000l[?1000l  You hit the bullfrog.The bullfrog hits you but does no damage.73-=8 (0.84|2 h|2 h9[?1000h|2 h _The bullfrog hits you. _You take 3 damage, and have 73/76 hp.|2 hR[?1000l|2 h<[?1000l|2 h (very poisoned)You hit the bullfrog. The bullfrog is poisoned. Your bite misses the bullfrog.|2 hc9.63|2 hr[?1000h|2 h-N _The bullfrog misses you.|2 hL [?1000l|2 hP [?1000l|2 hc 8 |2 he 68---70.42|2 ho |2 h| [?1000h|2 hP _You barely miss the bullfrog. The bullfrog hits you. _You take 5 damage, and have 68/76 hp.|2 h [?1000l[?1000l|2 h ?  You miss the bullfrog. Your bite misses the bullfrog.1.2[?1000h _The bullfrog hits you but does no damage.|2 h0[?1000l|2 h`d  You hit the bullfrog.|2 ha[?1000l|2 hlC.|2 h--32.0Kinetic Grapnel1|2 h |2 h[?1000h|2 h0V _You kill the bullfrog!}2 ha~[?1000l}2 h[?1000l}2 h+}2 hz}2 h|}2 h/[?1000h}2 h*R _No target in view!}2 hC[?1000l}2 hU[?1000l}2 h5}2 h}2 h}2 h }2 hF`0 _}2 hZx939}2 h}2 h}2 h-hh   black bear (wandering)}2 h-4.0 (2.0}2 h-5.0 (38}2 hZ}2 h[?1000h}2 h ] _A black bear comes into view.}2 h [ [?1000l}2 hRr i #.#.##.#<# .#.##.#.# ##.#.##.#.# #.##.#.#####. . .#.##.#.#####.. .  #......#.# .(..####.#..##.#.}2 hDs 8<..##.# P.P...P##.# .....P.####)# P....h.?...####.### .....##...).# P.P...##.....# ....... }2 hs [?1000l}2 hw }2 hz }2 h h.F   bullfrog (wandering)F}2 h f6.0 (17}2 h }2 hq [?1000h}2 h [ _A bullfrog comes into view.~2 h[?1000l~2 h<#.#.##.#.# .#.##.#.# .... ..#.##.#.#####. .P............... @....#.##.#.#####.. ...........#.# ...(. ###.####.#########..... ...................##.#######<..##.# #..P.P...P..##.# #......hP..~2 h####)# #..P...... ?...####.### #.......##...).# #..P.P@   Joseph (wand, launcher, wandering)##.....# #......Fh   black bear (wandering)##.....# #....P.P.PF   bullfrog (wandering).~2 h[?1000l~2 h~2 h!~2 h~2 h7 70=Ashenzari invites you to partake of a vision and a curse of beguiling andelements.~2 h/  --more--2 h.h.h   black bear (wandering).F   bullfrogFP. 7Kinetic Grapnel6 _2 h 2 h[?1000h2 h2 h [?1000l2 hm #.#.##.#<# ##.#.##.#.# ##.#.##.#.# ....#.##.#.#####. .P................. ..... ##.#.##.#.#####.. .....  #......#.# ...(.. ####.####.#########.....................##.#######........<..##.# #..P.Ph..P....##.# #.......P.. .....####)# #..P. .?...####.### #...........##...).# #..P.P......##.....# #..........##.....# #....P.PFP.[?1000l2 hh.852 h[?1000h2 hT2 h9[?1000l2 hD # #.#.##.#<##.#.##.#.# .##.#.##.#.# .....#.##.#.#####. .P.. ##. .....#.#.##.#.#####.. ..... # #......#.# ...(..#.####.#.........##.#..h......<..##.# #..P.P...P..##.# #.......P...####)# #..P.... ..?...####.### #...........##...).# #..P.P.....##.....# #.......... 2 hS_......##.....# #....P.PFP.[?1000l2 hBV2 hc;h.2 hea942 ht%[?1000h2 h[k[?1000l2 ha2 h Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft7%4  e - Forge Lightning SpireAir/Forgecraft9%4  f + Ozocubu's ArmourIce5% 3 g - Frozen RampartsIce5%3 Select a spell to cast[!]/[I] toggle spell headers2 hg2 h2 h# #.#.##.#<#megagabibbo the Fabricator ###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 70/76 ======================-- ....#.##.#.#####. .P..2 h%#Magic: 30/30 ======================== ##................ .....AC: 3Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 # #......#.#...(..SH: 0Dex: 10 #####.####.#########......XL: 10 Next:  3% Place: Dungeon:8 ................@..h......Noise: ---------  Time: 7779.0 (0.0) ........##.#######........b) +5 whip (venom) .....<..##.# #..P.P...P.Cast: Kinetic Grapnel ........##.# #.......P..2 h-%Zot (26234) ......####)# #..P....... ..?...####.### #..........h   black bear (wandering) ......##...).# #..P.P..... ......##.....# #.......... ......##.....# #....P.PFP. _No target in view! _A black bear comes into view. _A bullfrog comes into view.Ashenzari invites you to partake of a vision and a curse of beguiling and _elements.Casting: Ozocubu's Armour (dangerous; 5% risk of failure)2 h6(2 h#:# #.#.##.#<#megagabibbo the Fabricator ###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 70/76 ======================-- ....#.##.#.#####. .P..Magic: 30/30 ======================== ##................ .....AC: 3Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 # #......#.#...(..SH: 0Dex: 10 #####.####.#########......XL: 10 Next:  3% Place: Dungeon:8 ................@..h......Noise: ---------  Time: 7779.0 (0.0) ........##.#######........b) +5 whip (venom) .....<..##.# #..P.P...P.Cast: Kinetic Grapnel 2 h:@........##.# #.......P..Zot (26234) ......####)# #..P....... ..?...####.### #..........h   black bear (wandering) ......##...).# #..P.P..... ......##.....# #.......... ......##.....# #....P.PFP. _No target in view! _A black bear comes into view. _A bullfrog comes into view.Ashenzari invites you to partake of a vision and a curse of beguiling and _elements.Casting: Ozocubu's Armour (dangerous; 5% risk of failure)2 hDH[?1000l2 hW  Ashenzari invites you to partake of a vision and a curse of beguiling andelements.  Casting: Ozocubu's Armour (dangerous; 5% risk of failure)  A film of ice covers your body!  The black bear growls angrily. You hear a shout!You hear an angry buzzing noise. You hear a loud, deep croak!2 hkh.h2 hl?127---2 hum 8 ====80.0 (132 hu2 h){[?1000h2 h| _You hear an angry hiss. _You now have 27/30 mp.2 h&[?1000l Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft7%4  e - Forge Lightning SpireAir/Forgecraft9%4  f + Ozocubu's ArmourIce5% 3 g - Frozen RampartsIce5%3 Select a spell to cast[!]/[I] toggle spell headers2 hd # #.#.##.#<#megagabibbo the Fabricator ###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 71/76 ======================-- ....#.##.#.#####. .P..Magic: 27/30 =====================--- ##................ .....AC:  8  Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 # #......#.#...(..SH: 0Dex: 10 #####.####.#########......XL: 10 Next:  3% Place: Dungeon:8 ................@.h.......Noise: ====-----  Time: 7780.0 (0.0) ........##.#######........b) +5 whip (venom) .....<..##.# #..P.P...P.Cast2 h : Kinetic Grapnel ........##.# #.......P..Zot (26233) ......####)# #..P....... ..?...####.### #..........h   black bear ......##...).# #..P.P..... ......##.....# #.......... ......##.....# #....P.PFP.A film of ice covers your body!The black bear growls angrily. You hear a shout!You hear an angry buzzing noise. You hear a loud, deep croak! _You hear an angry hiss. _You now have 27/30 mp.Casting: Ozocubu's Armour (dangerous; 5% risk of failure)# #.#.##.#<#megagabibbo the Fabricator ###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 71/76 ======================-- ....#.##.#.#####. .P..Magic: 27/30 =====================[32 h 4m--- ##................ .....AC:  8  Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 # #......#.#...(..SH: 0Dex: 10 #####.####.#########......XL: 10 Next:  3% Place: Dungeon:8 ................@.h.......Noise: ====-----  Time: 7780.0 (0.0) ........##.#######........b) +5 whip (venom) .....<..##.# #..P.P...P.Cast: Kinetic Grapnel ........##.# #.......P..Zot (26233) ......####)# #..P....... ..?...####.### #..........h   black bear ......##...).#[2 h P37m #..P.P..... ......##.....# #.......... ......##.....# #....P.PFP.A film of ice covers your body!The black bear growls angrily. You hear a shout!You hear an angry buzzing noise. You hear a loud, deep croak! _You hear an angry hiss. _You now have 27/30 mp.Casting: Ozocubu's Armour (dangerous; 5% risk of failure)2 h; $2 h(= Q# #.#.##.#<#2 h@ 8megagabibbo the Fabricator 2 hvA %###.#.##.#.#2 h>B 2Gnoll of Ashenzari *..... 2 hG %.##.#.##.#.#2 hwH ....2 hTI uHealth: 71/76 ======================-- 2 h J A....#.##.#.#####. .P..2 hJ Magic: 24/30 ===================----- 2 hK A##................ .....2 hBL AC:  8  Str: 11 2 hL K###.#.##.#.#####.. .....2 hM -EV: 122 hgN ,Int: 18 2 hO =# #......#.#2 hS ...(..SH: 0Dex: 10 #####.####.###*****#......XL: 10 Next:  3% Place: Dungeon:8 .............***@*h*......Noise: ====-----  Time: 7780.0 (0.0) ........##.###*****.......b) +5 whip (venom) .....<..##.# #..P.P...P.Cast: Kinetic Grapnel ........##.# #.......P..2 hxT .Zot (26233) 2 hU ......####)# #..P....... 2 hxW b..?...####.### #..........2 hX ah   black bear 2 h/Z ......##...).# #..P.P..... 2 h\ ......##.....# #.......... ......##.....# #....P.PFP.You hear an angry buzzing noise. You hear a loud, deep croak! _You hear an angry hiss. _You now have 27/30 mp.Casting: Ozocubu's Armour (dangerous; 5% risk of failure)  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activate2 hf 2 h [?1000l2 h # #.#.##.#<#megagabibbo the Fabricator ###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 71/76 ======================-- ....#.##.#.#####. .P..Magic: 24/30 ===================----- ##................ .....AC:  8  Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 # #......#.#...(..SH: 0Dex: 10 #####.####.#########......XL: 10 Next:  3% Place: Dungeon:8 ................@.h.......Noise: ====-----  Time: 7780.0 (0.0) ........##.#######........b) +5 whip (venom) .....<..##.# #..P.P...P.Cast: [39;42 h 9mKinetic Grapnel ........##.# #.......P..Zot (26233) ......####)# #..P....... ..?...####.### #..........h   black bear ......##...).# #..P.P..... ......##.....# #.......... ......##.....# #....P.PFP. _You hear an angry hiss. _You now have 27/30 mp.Casting: Ozocubu's Armour (dangerous; 5% risk of failure)  Casting: Frozen Ramparts (dangerous; 5% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you are covered in ice.2 hl 3######@...@h..####.y@   Joseph (wand, launcher)h   black bear2 h +y   killer bee _You now have 27/30 mp.  Casting: Ozocubu's Armour (dangerous; 5% risk of failure)Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the black bear.==--1.0 (12 h9 P2) Ramparts 2 hg #########2 h [?1000h2 hR _A killer bee comes into view. _You now have 24/30 mp.2 h=[?1000l######## (grapneled)2 h[?1000l2 h1  The kinetic grapnel hits the black bear.The wall freezes the black bear but does no damage.2 h22 hC######.@###y.2 hHE66--3----22 h:F;12 hO#########2 hMX[?1000h2 hY? _The black bear closely misses you. The black bear claws you. x2 _You take 5 damage, and have 66/76 hp. You now have 23/30 mp.2 hr[?1000l2 h[?1000l2 h  The grapnel guides your strike. You whack the black bear!2 h  The black bear is poisoned. The wall freezes the black bear.2 h2 h@####h@y####.h  berserk, very poisoned)2 hj7=-4==9 (0.902 h#########2 h)[?1000h2 h _The black bear goes berserk! The wall freezes Joseph.2 h.[?1000l2 hC2 hEE: Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  2 hE?c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft7%4  e - Forge Lightning SpireAir/Forgecraft9%4  f - Ozocubu's ArmourIce2 hF`5%3  g - Frozen RampartsIce5% 3 Select a spell to cast[!]/[I] toggle spell headers2 h42 h42 h:2 hKu# #.#.##.#<#2 hLmegagabibbo the Fabricator ###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 67/76 =====================--- ....#.##.#.#####. .P..Magic: 24/30 ===================----- ##................ .....AC:  8  Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 # #......#.#...(..2 hAMSH: 0Dex: 10 #####.####.#########......XL: 10 Next:  3% Place: Dungeon:8 ................@h@y......Noise: ==-------  Time: 7782.9 (0.0) 2 hN........##.#######........b) +5 whip (venom) .....<..##.# #..P.P...P.Cast: Kinetic Grapnel ........##.# #.......P..Zot (26230) Ramparts 2 hVQ......####)# #..P....... ..?...####.### #..........@   Joseph (wand, launcher) ......##...).# #..P.P.....h   black bear (berserk, very poisoned) ......##.....# #..........y   killer bee ......##.....# #....P.PFP. _The black bear closely misses you. The black bear claws you. x2 _You take 5 damage, and have 66/76 hp. You now have 23/30 mp.The grapnel guides your strike. You whack the black bear!The black bear is poisoned. The wall freezes the black bear. _The black bear goes berserk! The wall freezes Joseph.Casting: Kinetic Grapnel (safe; 1% risk of failure)2 h^# #.#.##.#<#megagabibbo the Fabricator 2 h^###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 67/76 =====================--- ....#.##.#.#####. .P..Magic: 24/30 ===================----- 2 h^m##................ .....AC:  8  Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 2 h_# #......#.#...(..SH: 0Dex: 10 #####.####.#########......XL: 10 Next:  3% Place: Dungeon:8 ................@h@y......Noise: ==-------  Time: 7782.9 (0.0) ........##.#######........2 hHab) +5 whip (venom) .....<..##.# #..P.P...P.Cast: Kinetic Grapnel ........##.# #.......P..Zot (26230) Ramparts ......####)# #..P....... ..?...####.### #..........@   Joseph (wand, launcher) ......##...).# #..P.P.....h   black bear (berserk, very poisoned) ......##.....# #..........y   killer bee ......##.....# #....P.PFP. _The black bear closely misses you. The black bear claws you. x2 _You take 5 damage, and have 66/76 hp. You now have 23/30 mp.The grapnel guides your strike. You whack the black bear!The black bear is poisoned. The wall freezes the black bear. _The black bear goes berserk! The wall freezes Joseph.Casting: [2 haZ37mKinetic Grapnel (safe; 1% risk of failure)2 hf[?1000l2 hrQ####*2 h}rN##2 h ####### 2 ha_You take 5 damage, and have 66/76 hp. You now have 23/30 mp.The grapnel guides your strike. You whack the black bear!  The black bear is poisoned. The wall freezes the black bear. _The black bear goes berserk! The wall freezes Joseph.Casting: Kinetic Grapnel (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.2 h22 h32 hAS  The rocky spike skewers Joseph. The wall freezes the killer bee.A killer bee comes into view.The wall freezes the black bear. The black bear bites you.2 hE2 hH  The black bear claws you. x2; The wall freezes Joseph!2 hY_ ###2 hIZ@.####PFy  2 hZF   bullfrog (wandering)y   killer bee (wandering)  The wall freezes the killer bee. The wall freezes the black bear.The black bear barely misses you. The black bear misses you.2 hd\52-----22--3.9 (1292 hd|#####2 ho[?1000h2 hoB _The black bear closely misses you. 2 h|p_You take 15 damage, and have 52/76 hp. You now have 22/30 mp.2 h\ [?1000l2 h [?1000l2 h ##*####2 hF #########2 hA >  You closely miss the black bear. The rocky spike skewers Joseph.  The bullfrog croaks.2 h4 w  A killer bee comes into view. x2  2 h JThe wall freezes the black bear.2 h! K ####.@###F.P..yy.yF   bullfrogyyy 3 killer bees (wandering)  You kill the black bear!2 h$ F ####(####The wall freezes Joseph. Joseph shoots a sling bullet.2 hn  The sling bullet hits you! The sling bullet burns you.2 h~ #####F####.(slow)2 hI The wall freezes the bullfrog. The bullfrog seems to slow down.You hear an angry buzzing noise.2 h 41-----------6====4.7 (0.88Your Staves skill increases to level 5!2 h Your Ranged Weapons skill increases to level 5!Your Throwing skill increases to level 5!  Your Armour skill increases to level 5!  Your Shields skill increases to level 5!  Your Unarmed Combat skill increases to level 5!2 h #########[?1000h  Your Evocations skill increases to level 5! _You take 11 damage, and have 41/76 hp.2 h[?1000l[?1000l2 hr ###*## very poisoned, slow)yyy  The killer bee buzzes angrily. x22 h' ######## You hit the bullfrog. The bullfrog is poisoned.2 h2  The rocky spike skewers the bullfrog!  You hear an angry hiss.2 ho #####F##y.yy... A killer bee comes into view.2 h7]===-5.52 hX;72 h2 hN####2 h ###2 hH 2 h [?1000h2 h  2 h2 hI4_The wall freezes Joseph.2 hX2 h[?1000l2 hݤ[?1000l2 hշ#####*####2 h,> ########You miss the bullfrog. Your bite misses the bullfrog.2 htX2 h  The rocky spike skewers Joseph! The wall freezes the bullfrog.2 hw#####.@####yy..yyyyy 4 killer bees2 h62=---1 8---6.362 h/######[?1000h _You kill the bullfrog!2 h[?1000l2 h(# #.#.##.#<# megagabibbo the Fabricator ###.#.##.#.# Gnoll of Ashenzari *..... .##.#.##.#.# ....  Health: 42/76 =============----------- ....#.##.#.#####. .P..  Magic: 21/31 ================-------- ##................ .....  AC:  8  Str: 11 ###.#.##.#.#####.. .....  EV: 12Int: 18 # #......#.# ...(..  SH: 0Dex: 10 #####.####.#########......  XL: 10 Next:  8% Place: Dungeon:8 2 hE................@*@.......  Noise: =--------  Time: 7786.3 (0.0) ........##.#######yy......  b) +5 whip (venom) .....<..##.# #..P.Py..P.  Cast: Kinetic Grapnel ........##.# #.......P..  Zot (26226) Ramparts ......####)# #..P..y.... ..?...####.### #..........  @   Joseph (wand, launcher) ......##...).# #..P.P.....  yyyy 4 killer bees ......##.....# #.......... ......##.....# #....P.PFP. _You kill the bullfrog!Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +1 sling of flaming, wearing a +0 ring mail and  carrying a wand of warping (heavil2 h(3y wounded, 81% to hit)2 h # #.#.##.#<#megagabibbo the Fabricator ###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 42/76 =============----------- ....#.##.#.#####. .P..Magic: 21/31 ================-------- ##................ .....2 h+ AC:  8  Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 # #......#.#...(..SH: 0Dex: 10 #####.####.#########......XL: 10 Next:  8% Place: Dungeon:8 ................@*@.......Noise: =--------  Time: 7786.3 (0.0) ........##.#######yy......b) +5 whip (venom) .....<..##.# #..P.Py..P.Cast: Kinetic Grapnel ........##.# #.......P..Zot (26226) Ramparts ......####)# #..P..y.... ..?...####.### #..........@2 h L[m   Joseph (wand, launcher, grapneled) ......##...).# #..P.P.....yyyy 4 killer bees ......##.....# #.......... ......##.....# #....P.PFP. _You kill the bullfrog!Aiming: Kinetic Grapnel (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Joseph, wielding a +1 sling of flaming, wearing a +0 ring mail and  carrying a wand of warping (heavily wounded, 81% to hit)2 hbK [?1000l2 hbW ####*##  Aiming: Kinetic Grapnel (safe; 1% risk of failure)  2 hX -Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Joseph, wielding a +1 sling of flaming, wearing a +0 ring mail and  carrying a wand of warping (heavily wounded, 81% to hit)  The kinetic grapnel hits Joseph.2 h ###### 2 hR>   The rocky spike skewers Joseph!  The wall freezes the killer bee but does no damage.  The wall freezes Joseph but does no damage.  A water moccasin comes into view. #####y@y###..SS   water moccasinyyyy 4 killer bees  The wall freezes the killer bee. The killer bee closely misses you.2 h^ 2=7.3 (15#####[?1000h _The wall freezes the killer bee.2 hԞ[?1000l[?1000l####*###2 h######2 h]2 h"  You closely miss the killer bee. The rocky spike skewers the killer bee.2 hc#2 h.  The wall freezes Joseph! The killer bee stings something!2 h/[The wall freezes the killer bee but does no damage.2 h02 h~####@y####.yS .=8.1 (0.82 h########2 h_[?1000h2 h4` _The wall freezes the killer bee.2 hl [?1000l2 hs [?1000l2 hcz  The grapnel guides your strike. You hit Joseph. Joseph is poisoned.2 hz 2 h} 2 h:~ 2 h~ 2 h[ #####...####y..S.very poisoned) 32 h9 3-94) 2 h 2 ht [?1000h2 hJ 4 _The frozen ramparts melt away.2 h:[?1000l2 hV2 hZ Your spells (cast)TypeFailure Level  a + Kinetic GrapnelForgecraft1% 1 b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft6%2 h[4  e - Forge Lightning SpireAir/Forgecraft9%4  f - Ozocubu's ArmourIce4%3  g - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers2 ha# #.#.##.#<#megagabibbo the Fabricator ###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 43/76 =============----------- ....#.##.#.#####. .P..Magic: 22/31 =================------- ##................ .....AC:  8  Str: 11 ###.#.##.#.#####.. .....2 hsEV: 12Int: 18 # #......#.#...(..SH: 0Dex: 10 #####.####.#########......XL: 10 Next:  8% Place: Dungeon:8 ................@@yy......Noise: =--------  Time: 7788.9 (0.0) ........##.#######y.......b) +5 whip (venom) .....<..##.# #..P.P...P.Cast: Kinetic Grapnel ........##.# #.......P..Zot (26224) ......####)# #..P..S.... ..?...####.### #..........@   Joseph (wand, launcher, very poisoned) ......##...).# #..P.P.....S   water moccasin ......##....2 hɵ.# #..........yyy 3 killer bees ......##.....# #....P.PFP.The wall freezes Joseph! The killer bee stings something!The wall freezes the killer bee but does no damage. _The wall freezes the killer bee.The grapnel guides your strike. You hit Joseph. Joseph is poisoned. _The frozen ramparts melt away.  Casting: Kinetic Grapnel (safe; 1% risk of failure)# #.#.##.#<#megagabibbo the Fabricator ###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 43/76 =============----------- ....#.##.#.#####. .P..Magic: 22/31 =================------- ##................ .....AC:  8  Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 # #......#.#...(..SH: 0Dex: 10 #####.####[32 h7m.#########......XL: 10 Next:  8% Place: Dungeon:8 ................@@yy......Noise: =--------  Time: 7788.9 (0.0) ........##.#######y.......b) +5 whip (venom) .....<..##.# #..P.P...P.Cast: Kinetic Grapnel ........##.# #.......P..Zot (26224) ......####)# #..P..S.... ..?...####.### #..........@   Joseph (wand, launcher, very poisoned) ......##...).# #..P.P.....S   water moccasin ......##.....# #..........yyy 3 killer bees ......##.....# #....P.PFP.The wall freezes Joseph! The killer bee stings something![0;102 ht*mThe wall freezes the killer bee but does no damage. _The wall freezes the killer bee.The grapnel guides your strike. You hit Joseph. Joseph is poisoned. _The frozen ramparts melt away.  Casting: Kinetic Grapnel (safe; 1% risk of failure)# #.#.##.#<#megagabibbo the Fabricator ###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 43/76 =============----------- ....#.##.#.#####. .P..Magic: 19/31 ==============---------- ##................ .....AC:  8  Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 # #......#.#...(..SH: 0Dex: 10 #####.####.###*****#......XL: 10 Next:  8% Place: Dungeon:8 .............***[42 h1m@@yy......Noise: =--------  Time: 7788.9 (0.0) ........##.###****y.......b) +5 whip (venom) .....<..##.# #..P.P...P.Cast: Kinetic Grapnel ........##.# #.......P..Zot (26224) ......####)# #..P..S.... ..?...####.### #..........@   Joseph (wand, launcher, very poisoned) ......##...).# #..P.P.....S   water moccasin ......##.....# #..........yyy 3 killer bees ......##.....# #....P.PFP. _The wall freezes the killer bee.The grapnel guides your strike. You hit Joseph. Joseph is poisoned. _The frozen ramparts melt away.  Casting: Kinetic Grapnel (safe; 1% risk2 hK of failure)  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate2 h [?1000l2 h # #.#.##.#<#megagabibbo the Fabricator ###.#.##.#.#2 h "Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 43/76 =============----------- ....#.##.#.#####. .P..Magic: 19/31 ==============---------- ##................ .....AC:  8  Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 2 h # #......#.#...(..SH: 0Dex: 10 #####.####.#########......XL: 10 Next:  8% Place: Dungeon:8 ................@*yy......Noise: =--------  Time: 7788.9 (0.0) 2 h ........##.#######y.......b) +5 whip (venom) .....<..##.# #..P.P...P.Cast: Kinetic Grapnel ........##.# #.......P..Zot (26224) ......####)# #..P..S.... ..?...####.### #..........@   Joseph (wand, launcher, very poisoned) ......##...).# #..P.P.....S   water moccasin ......##.....# #..........yyy 3 killer bees ......##.....# #....P.PFP. _The wall freezes the killer bee.The grapnel guides your strike. You hit Joseph. Joseph is poisoned. _The frozen ramparts melt away.  Casting: Kinetic Grapnel (safe; 1% risk of failure)  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  [32 h M6mPress: ? - help, Dir - look around, f - activate2 h.` The frozen ramparts melt away.  Casting: Kinetic Grapnel (safe; 1% risk of failure) 2 h`  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The rocky spike skewers Joseph!2 hh S   water moccasinyyy 3 killer bees2 hͲ _  You kill Joseph!2 h 2 h 2 h& 2 h۾  The wall freezes the killer bee. x3; The killer bee completely misses you.2 h #####...@y2 h ####..S.y 4 killer bees  The wall freezes the killer bee.2 h* 1=9.9 (13) Ramparts 2 hj ########2 h[ [?1000h2 h _The wall freezes the killer bee but does no damage. _You now have 19/31 mp.2 h9 [?1000l2 h4 [?1000l2 hg* ####*####2 h #########2 h) 2 h*  You closely miss the killer bee. The rocky spike skewers the killer bee!2 h+ 2 h<  #####y####.yyyy 4 killer bees  The wall freezes the killer bee. x2; The killer bee stings you.The wall freezes the killer bee but does no damage.2 h > 1--90.7 (0.822 h6E t#####2 hjN [?1000h _The wall freezes the killer bee. _You take 2 damage, and have 41/76 hp.2 h][?1000l2 h[?1000l2 hS##*###2 h&  You closely miss the killer bee. The rocky spike skewers the killer bee!2 h71####### 32 h 2 h You kill the killer bee!The wall freezes the killer bee.2 h  You kill the killer bee!2 h  The wall freezes the killer bee. x2  The wall freezes the killer bee but does no damage.2 h32 hй_#####yy.####SS   water moccasin2 hAyy 2 killer bees2 h -20=1.51 2 h_The killer bee barely misses you. The wall freezes the killer bee. x22 hv~#####2 hD[?1000h2 hr _Your Dodging skill increases to level 7!2 h) [?1000l2 hP [?1000l2 h ####*##(1 extremely poisoned)  2 h CYou whack the killer bee!2 h?# & #####`####The killer bee looks as sick as possible!2 hZ z  The rocky spike misses the killer bee. The wall freezes the killer bee.The wall freezes the killer bee but does no damage.The killer bee barely misses you. The wall freezes the water moccasin.2 h 2 h <  The water moccasin seems to slow down. The wall freezes the killer bee.The killer bee barely misses you. The wall freezes the killer bee.2 h ##y†####yyy 2 killer bees (1 extremely poisoned)2 hb 2=20=22.302 h ########2 h [?1000h2 h, X _You kill the killer bee!2 h[?1000l[?1000l ###*###You hit the killer bee.2 h &  2 hp!You bite the killer bee, but do no damage.The rocky spike skewers the killer bee.2 h*#######   killer bee2 hog  You kill the killer bee!2 hnw####y##. 2 hϙ^==33.12 h^###2 hD[?1000h2 h` _The wall freezes the killer bee.2 hDs [?1000l[?1000l  You closely miss the killer bee. Your bite misses the killer bee. 2 hv ####SS   water moccasin (slow)y   killer bee  The wall freezes the killer bee. The killer bee closely misses you.2 h_x 2 hy 61-2 hz c-9192 h" ########[?1000h2 h] _The wall freezes the killer bee. The killer bee stings you. _You take 1 damage, and have 41/76 hp.2 hIG=[?1000l[?1000l  You closely miss the killer bee. Your bite misses the killer bee.The wall freezes the killer bee.  You kill the killer bee!###S####. 2 hۍ-5-4.78#######[?1000h _The wall freezes the water moccasin.2 hmw[?1000l[?1000l  <# ....  .P..  .....  ..... #  ...(.. #.#########...... .......@S†....... #.#######........ < #....P...P.  #.......P.. )# .....  ....  ).# ...     You hit the water moccasin. Your bite misses the water moccasin.2 hJ  <# ....  .P..  .....  .....   ...(.. #.#########...... 2 h)N `.......@S†....... #.#######........ < #....P...P.  #.......P.. )# ... .... ).# .  2 h_  ######The wall freezes the water moccasin. The water moccasin bites you.2 h{ 385.57#####[?1000h _* * * LOW HITPOINT WARNING * * * _You take 3 damage, and have 38/76 hp.2 h[?1000l2 h2 h׽ Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft6%4  e - Forge Lightning SpireAir/Forgecraft2 hw8%4  f - Ozocubu's ArmourIce4%3  g + Frozen RampartsIce4% 3 Select a spell to cast[!]/[I] toggle spell headers2 h2 hM2 h# #.#.##.#<#megagabibbo the Fabricator ###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 38/76 ============------------ ....#.##.#.#####. .P..Magic: 20/31 ===============--------- ##................ .....2 hWAC:  8  Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 # #......#.#...(..SH: 0Dex: 10 #####.####.#########......XL: 10 Next: 25% Place: Dungeon:8 ................@S†.......Noise: =--------  Time: 7795.5 (0.0) ........##.#######........b) +5 whip (venom) .....<..##.# #....P...P.Cast: Kinetic Grapnel ........##.# #.......P..Zot (26217) Ramparts ......####)# #..P....... ..?...####.### #..........2 hS   water moccasin (slow) ......##...).# #..P.P..... ......##.....# #.......... ......##.....# #....P.PFP. _The wall freezes the water moccasin.You hit the water moccasin. Your bite misses the water moccasin.The wall freezes the water moccasin. The water moccasin bites you. _* * * LOW HITPOINT WARNING * * * _You take 3 damage, and have 38/76 hp.Casting: Frozen Ramparts (dangerous; 4% risk of failure)2 h# #.#.##.#<#megagabibbo the Fabricator ###.#.##.#.#Gnoll of Ashenzari *..... .##.#.##.#.#....Health: 38/76 ============------------ ....#.##.#.#####. .P..Magic: 20/31 ===============--------- ##................ .....2 hAC:  8  Str: 11 ###.#.##.#.#####.. .....EV: 12Int: 18 # #......#.#...(..SH: 0Dex: 10 #####.####.#########......XL: 10 Next: 25% Place: Dungeon:8 ................@S†.......Noise: =--------  Time: 7795.5 (0.0) ........##.#######........b) +5 whip (venom) .....<..##.# #....P...P.Cast: Kinetic Grapnel ........##.# #.......P..Zot (26217) Ramparts ......####)# #..P....... ..?...####.### #..........S[39;2 ha49m   water moccasin (slow) ......##...).# #..P.P..... ......##.....# #.......... ......##.....# #....P.PFP. _The wall freezes the water moccasin.You hit the water moccasin. Your bite misses the water moccasin.The wall freezes the water moccasin. The water moccasin bites you. _* * * LOW HITPOINT WARNING * * * _You take 3 damage, and have 38/76 hp.Casting: Frozen Ramparts (dangerous; 4% risk of failure)2 h7[?1000l2 h #####*####2 hK ##### You hit the water moccasin. Your bite misses the water moccasin.  The wall freezes the water moccasin. The water moccasin bites you. _* * * LOW HITPOINT WARNING * * * _You take 3 damage, and have 38/76 hp.  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  2 h,.You shape a spike launcher from a nearby wall.2 h@o#####S2 h ?###2 h>19-2 hJg=6.5 (162 h#########2 hi2 h[?1000h2 h _The rocky spike skewers the water moccasin! _You now have 19/31 mp.2 hX [?1000l 2 hQ[  2 h[ /You hit the water moccasin.2 h\ 2 h] [?1000l2 hi 2 hj i#####2 h3k )2 hk %#2 hl !2 h 2 hg -2 h 82 h -2 hH 7.3 (0.82 h &Kinetic Grapnel2 h %52 hR 2 h 2 h O#####2 hK V####2 h 2 h [?1000h2 hr  2 h7 2 h 8_You kill the water moccasin!2 h[ 2 hŸ [?1000l  #.#.##.#<# .#.##.#.# ##.#.##.#.# .... #.##.#.#####. .P.. . ..... .#.##.#.#####.. .....  #......#.# ...(.. .####.#########...... ...@†....... ##.#######.. <..##.# #....P...P. ##.# #.......P.. ####)# #..P.......?...####.### #..........##...).# #..P.P.....##.....# #..........  Your icy armour cracks and falls away as you move.[372 hY $m[?1000l2 h 2 h 392 hƮ  3 --8.3 (1.04) 2 h 2 h  2 h 2 hY F_The frozen ramparts melt away as you move.2 h /H - a wand of warping (8)2 h 2 hx -2 h $9.3 (22 h %32 h 2 hR 2 h [?1000h2 h  2 h\ 2 h a_Items here: )) [ †.2 hg [?1000lPick up what? 34/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 quarterstaff  b - a +1 sling of flaming Armour (select all with [)c - a +0 ring mail Carrion a killer bee corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]2 hBo2 h{2 hT #.#.##.#<#megagabibbo the Fabricator ##.#.##.#.#Gnoll of Ashenzari *..... ##.#.##.#.#....Health: 39/76 ============------------ ...#.##.#.#####. .P..Magic: 19/31 ==============---------- #................ .....AC: 3Str: 11 2 hK##.#.##.#.#####.. .....EV: 12Int: 18  #......#.#...(..SH: 0Dex: 10 ####.####.#########......XL: 10 Next: 28% Place: Dungeon:8 ................@†.......Noise: ---------  Time: 7799.3 (0.0) .......##.#######........b) +5 whip (venom) ....<..##.# #....P...P.Cast: Kinetic Grapnel .......##.# #.......P..Zot (26213) .....####)# #..P....... .?...####.### #.......... .....##...).# #..P.P..... .....##.....# #.......... .....##.....# #....P.PFP. _You kill the water mocc2 hsasin!Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.H - a wand of warping (8) _Items here: )) [ †.  Okay, then.[?1000l2 hY2 h2 h2 h[?1000h2 h. _2 h[?1000l2 hm[?1000l2 hN2 h2 h[?1000h2 h  Your icy armour cracks and falls away as you move. _The frozen ramparts melt away as you move.  H - a wand of warping (8) _Items here: )) [ †. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2 hp[?1000l[?1000l2 h2 _20=12 hI2 h82 hj4002 hll   komodo dragon (wandering)2 h-802.3 (32 hg3.3 (4092 h2 h h[?1000h _A komodo dragon comes into view.2 he [?1000l# #.#.##.#<##.#.##.#.# .##.#.##.#.# .....#.##.#.#####. .P.. ##. .....#.#.##.#.#####.. ..... # #......#.# ...(l.#.####.#########.......@)†..##.#..<..##.# #....P...P..##.# #.......P...####)# #..P.... ..?...####.### #...........##...).# #..P.P.....##.....# #.......... ......##.....# #....P.PFP.2 hm[?1000l2 h#8l.l   komodo dragon (wandering)4.3 (182 hX<%[?1000h2 h[?1000l2 h.# #.#.##.#<# .###.#.##.#.# ..##.#.##.#.# .....#.##.#.#####. .P.. .##2 h. ..... .###.#.##.#.#####.. ..... .# #......#.# ...l.. .#####.####.#########.......)†..##.#.2 hk.<..##.# #....P...P..##.# #.......P...####)# #..P........?...####.### #...........##...).# #..P.P..... .##.....# #. .##.....# #....P.PFP.2 hK[?1000l2 h2 h 1=572 h2 h5[?1000h2 h2 h[s[?1000l2 h< #.# #.#.##.#<# #.###.#.##.#.#.##.#.##.#.# .... #.....#.##.#.#####. .P.. #.##. ..... #.###.#.##.#.#####.. ..... #.# #......#.# ...l.. #.#####.####.#########........)†..##.#.2 h%.<..##.# #....P...P..##.# #.......P.. .####)# #..P. ....?...####.### #. .##...).# #..P.P..... .##.....# #. .##.....# #....P.PFP.2 h[?1000l2 h̍7#2 h٘1=662 h[?1000h2 h&2 h [?1000l2 h~ .#.# #.#.##.#<# .#.###.#.##.#.#.##.#.##.#.# .... .#.....#.##.#.#####. .P.. .#.##. ..... .#.###.#.##.#.#####.. ..... ##.# #......#.# ...l.. ##.#####.####.#........)†..##.#.2 h{ .<..##.# #....P...P..##.# #.P.. .####)# #..P. .....?...####.### #. .##...).# #..P.P..... .##.....# #. .##.....# #....P.PFP.[?1000l2 hy 2 h a752 hW [?1000h2 h 2 h3 [?1000l2 h; 2 h; .#.# #.#.##.#<# ..#.###.#.##.#.# #....##.#.##.#.# .... #.#.....#.##.#.#####. .P.. #.#.##. ..... ..#.###.#.##.#.#####.. .....#.# #......#.# ...l..#.#####.####.#........)†.2 h`< .##.#..<..##.# #....P...P..##.# #.P.. .####)# #..P. ......?...####.### #. 2 h< .##...).# #..P.P..... .##.....# #. .##.....# #....P.PFP.2 h= [?1000l2 hE 2 hG #22 hFH t=842 h&O [?1000h2 hrQ 2 h[?1000l2 hH.#.# #.#.##.#<#.#.###.#.##.#.# .#....##.#.##.#.# .... .#.#.....#.##.#.#####. .P.. .#.#.##... ......#.###.#.##.#.#####.. .....2 h5#.# #......#.# ...l..#.#####.####.#........)†2 hi. #.##.#2 h. #.<..##.# #....P...P. #.##.# #.P.. #.###2 h$#)# #..P. #......?...####.### #. #.##...).# #..P.P..... 2 h*l#.##.....# #. #2 hR.##.....# #....P.PFP.2 h[?1000l2 h2 hoa932 h %[?1000h2 h 5[?1000l2 hC#...#.# #.#.##.#<# #...#.###.#.##.#.# #.#....##.#.##.#.# .... #.#.#.....#.##.#.#####. .P.. #.#.#.##2 h:I.......... ..... #...#.###.#.##.#.#####.. .....#.# #......#.# ...l..#.#####.####.#........)†. ##.##.#.  #.<..##.# #....P...P.  #.....##.# #.P..  #.####)# #..P.  #......?...####.### #.  #.##...).# #..P.P.....  #.##.....# #.  #.##.....# #....P.PFP.[?1000l2 h'X2 h \2==1022 hf2 hg[?1000h2 hj2 hڤ[?1000l2 h.#...#.# #.#.##.#<# .#...#.###.#.##.#.# .#.#....##.#.##.#.# .... .#.#.#.....#.##.#.#####. .P.. .#.#.#.##.......... ..... .#...#.###.#.##.#.#####.. ..... .#####.# #......#.# ...l.. .#####.#####.####.#........)†.#.##.#. #.<..##.# #....P...P. #.....##.# #.P.. #....####)# #..P. #......?...####.### #.  #....##...).# #..P.P.....  #.##.....# 2 h#.  #.##.....# #....P.PFP. [?1000l2 hw2 h3=112 h{2 h[?1000h2 h2 h[?1000l2 h!a#.#...#.# #.#.##.#<# #.#...#.###.#.##.#.# #.#.#....##.#.##.#.# #.#.#.#.....#.##.#.#####. .P #.#.#.#.##... #.#...#.###.#.##.#.#####.. #.#####.# #......#.# ...l #.#####.#####.####.# #2 h..)†#.##.# #.<..##.# #....P...P #...##.# #.P #..####)# #..P #......?...####.### # #....##...).# #..P.P #..........##.....# # #.##.....# #....P.PFP2 h7[?1000l2 h~2 ha202 h2 hL[?1000h2 hf2 hY< [?1000l2 h(D $#.#...#.###.#.##.#.#  #.#.#....##.#.##.#.#..  #.#.#.#.....#.##.#.#####. .P 2 hE  #.#.#.#.##................ ..  #.#...#.###.#.##.#.#####..  #.#####.# #......#.# l  #.#####.#####.####.#########...  #........................)†  ######.#######  #<..##.# #....P #2 hF p....##.# #.... #####)# #..P.... #?...####.### #.. #..........##...).# #..P.P... #..##.....# #........ #..##.....# #....P.PF #........#[?1000l2 hR y31992 hX [?1000h2 hZ 2 h[?1000l2 h| #.#.#....##.#.##.#.#. #.#.#.#.....#.##.#.#####.  #.#.#.#.##................ .. #.#...#.###.#.##.#.#####..  #.#####.# #......#.#  #.#####.#####.####.#########... #........................)† ######.####### #<@.##.# #....P #....##.# #.... #####)# #..P.... #?...####.### #.. #..........##...).# #..P.P #.##.....# #.......  #..##.....# #....P.P [16;52 hH #.........# ###.....#∆ [?1000l2 h4=482 h0 %[?1000h2 h [?1000l2 h a #.#.#....##.#.##.#.#  #.#.#.#.....#.##.#.#####.  #.#.#.#.##......  #.#...#.###.#.##.#.#####..  #.#####.# #......#.#  #.#####.#####.####.## #........)† ####.##.# #.@..##.# #....P #.##.# # #.####)# #..P #......?...####.### # #2 hܢ J.##...).# #..P.P #.##.....# # #.##.....# #....P. #........# #.##.....#[?1000l2 h 2 hU }3572 h 2 h [?1000h2 h k _There is a stone staircase leading up here.2 h^[?1000l[?1000l2 h2 h2 h2 h2 hh66 _2 h=2 h"......#.........................# [######.........................# .# ###............##...........# .####..............##........... ............................... #.#..............#...#......... ....#.#..........#...#........ ......#######.#..#.#.........7 ........)............. ###....#.############### .#..#...#####...(.# ..................# ....####....#...### ##### ### ........##......# #)..### ##.#  .....##<........# #..)'.####...  .....2 h%.......#...### #...##..#....  .....##...#)#.....# ########.#..# 2 hf5=7.8 (2.552 hm2 hBr[?1000h2 hWs _You climb upwards. _There is a stone staircase leading down here.2 h [?1000l2 h [?1000l2 h 2 hz 2 hq 2 h 424=2 hZ ;32 he 2 h }6=22 h 2 h Y12 h 2 h Y02 h2 h2 h75==892 h 2 hY82 h2 hNY72 h2 h+8=62 h2 h!2 hX(U=52 h~)2 h,2 h,q6=42 h.2 h 2}9=32 h42 h.;212 h<2 h?507=02 hA2 hC2 h+DD792 haE2 hH2 hHC82 hL2 hEa912 hb=2 hdQ72 hoY62 ht2 hq8=52 hb2 h2 hEC42 h2 h2 h}2=32 h2 hY22 h2 h9==12 h2 hN2 hU302 h2 h{D692 h2 h82 hh2 hܦ4==72 hƨ2 h`2 hk30=62 hM2 h=Y52 h$2 h2 h`5=42 h2 hY32 h2 h2 h(U=22 h`2 h650.8 (33.0)31=1.8 (341[?1000h _You start resting.You regained 11 hp, and now have 56/76 hp. _MP restored: 312 hO[?1000l[?1000l0592 h$7=8=72 hY2 h%62 hj2 hX2 h2 hs2 h 582 h=2 h-52 h2 h2 hM2 h2 h%42 h2 h2 hV2 h&2 h%32 hO2 hR2 hc2 h52 h92 h\%22 h2 h2 ha2 h$2 h%12 hd2 hl2 h2 h2 hP%02 h2 hh 2 h 2 h2 hF&492 h2 h2 h|2 hR2 h 602 hk%82 h2 h2 h2 hG2 h%72 h\2 hT2 h"2 h"2 hX#%62 h#2 h&2 hI)2 h5*2 h*12 hR+=2 h+%52 hg,2 h.2 h22 h22 hi3%42 h32 h<82 h>2 hFY32 hM2=22 h'P2 hUY12 hY2 h]Y02 ha2 hpl3392 hn2 hVo;82 hv2 hLzY72 h+|2 hi~2 h~j4=62 h2 hY52 ho2 hY42 h2 h2 hq5=32 h2 h2 hޢ2 hy%22 h2 h,2 hJ2 h߬%12 h2 h602 h2 h2 hR&292 h2 h/2 h2 hN2 hk%82 h,2 h7=72 h2 hDY62 h*2 hY52 hDo42 h2 h$2 hq8=32 h2 hVY22 h2 hY12 h2 hw902 h2 h 2 hy D192 hYo82 h32 h}70=72 h\2 hY62 hk2 h Y52 hR"2 h$1=42 h'2 h)Y32 h*2 h8-Y22 h.2 h1w212 hj32 hJ5Y02 h72 h29Z092 h:2 h~=3=82 hg?2 hAY72 hvC2 hEY62 hQG2 hJ4=52 hK2 h NY42 hO2 hRY32 hT2 hWw522 hCZ2 h\Y12 h^2 h`Y02 hb2 hd[0992 hf2 ho2 hv.913.8 (622 hy76=4.8 (6382 h߀2 h[?1000h2 h6m _You start resting. _Health restored: 762 hϚ [?1000l[?1000l2 h 2 h 2 h 2 hx 2 hB s5.8 (1.0)7 _2 h 2 h  #.#.#....##.#.##.#.#  #.#.#.#.....#.##.#.#####.  #.#.#.#.##................ .  #.#...#.###.#.##.#.#####.. 2 h  #.#####.# #......#.#  #.#####.#####.####.#########  #........................)†  ####............##.#######8 #..##.# #....P #...##.# #...... #..........####)# #..P... #......?...####.### #...... 2 hR l#..........##...).# #..P.P. #..........##.....# #...... #..........##.....# #....P. #.................# #..........##.....#2 h :=2 h2 hh7.3 (2.552 h2 h[?1000h2 hP _You climb downwards. _There is a stone staircase leading up here.2 h[?1000l2 h#\[?1000l2 hmw[?1000h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2 h [?1000l2 hx [?1000l2 hd 2 h+ 2 h 2 h [?1000h2 hȹ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2 hv [?1000l2 h?[?1000l2 hH2 hK2 hEZ2 h[[?1000h2 h^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2 hk[?1000l[?1000l4 _2 ha32 h22 h2 ho%12 h2 h2 hy2 h2 h2 h%02 hV,2 h2 hw2 hc2 h&892 h2 h2 hV2 hϬ2 hŭ2 hd%82 h2 h2 hղ2 h2 hx2 h%72 h2 h52 hƼ2 h-2 h2 hu%62 h02 h2 h2 hO2 h_2 h%52 h2 h2 hy2 hf2 h2 h0%42 h2 hg2 h2 hX2 h%2 h%32 h;2 h2 h2 hA2 h2 h%22 h( 2 h 2 h 2 h!2 h"2 h%12 hh2 h 2 h,$2 h(2 h)2 h0*%02 h*2 h-2 h02 h;2 h;D##.############ 2 hT<U.........)..... 2 h<Y.#.....)####### 2 h=G.######)# 2 h>5.#....#.#2 h> 2 h>?3.#.##.#.# 2 h?z.#.##.#<# ############ 2 h@<.#.##.#.# #2 h.AS....l 2 hA.#.##.#.# #...@....... 2 htBq.#.##.#.#####.......P... 2 hC[.......................P 2 hCe.#.##.#.#####........... 2 hJD......#.# #.......(... 2 hD##.####.#########....... l   komodo dragon (wandering) 2 hE}..............[†........ 2 hDFU.....##.#######......... 2 h7Hv..<..##.# #....P...P.2 hL2 hoM32.3 (15.2 hN 0)2 hIT2 hT4l.2 hkW2 hX%3.3 (162 h!Y&792 hY2 hY_2 h`[?1000h2 hb2 h;#[?1000l).....))#<# ############  #.........l.  #...@....... #.......P... ...............P .#####........... .# #.......(... .#########....... ...[†........ ........ <  2 h ).....))#2 hס <# ############  #.........l.  #...@....... #.......P... ...............P .#####........... .# #.......(....#########....... 2 h ...[†................< [?1000l2 hD 2 h 2 h 2 h l[?1000h _A komodo dragon is nearby!2 h݆ #[?1000l).....))#<# ############  #.........l.  #...@....... #.......P... ...............P .#####........... .# #.......(... .#########....... ...[†........ ........ <  2 h>2 ).....))#<# ############  #.........l.  #...@....... #.......P... ...............P .#####........... .# #.......(....#########....... ...[†................< [?1000l[?1000h 2 h< ^_A komodo dragon is nearby!2 hj[?1000l Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft6%4  e - Forge Lightning SpireAir/Forgecraft8%4  f - Ozocubu's ArmourIce4%3  g - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers2 ho 2 hq2 hF##.############megagabibbo the Fabricator .........).....Gnoll of Ashenzari *..... .#.....)#######Health: 76/76 ======================== .######)#Magic: 31/31 ======================== .#....#.#AC: 3Str: 11 .#.##.#.#EV: 12Int: 18 .#.##.#<# ############SH: 0Dex: 10 .#.##.#.# #.........l.XL: 10 Next: 28% Place: Dungeon:8 .#.##.#.# #...@.......Noise: ---------  Time: 7933.3 (0.0) .#.##.#.#####.......P...b) +5 whip (venom) .......................PCast: Kinetic Grapnel .#.##.#.#####...........Zot (26079) ......#.# #[2 h^!37m.......(... ##.####.#########.......l   komodo dragon (wandering) ..............[†........ .....##.#######......... ..<..##.# #....P...P. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A komodo dragon is nearby! _A komodo dragon is nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)2 h"L##.############megagabibbo the Fabricator .........).....Gnoll of Ashenzari *..... .#.....)#######Health: 76/76 ======================== .######)#Magic: 31/31 ======================== 2 h#.#....#.#AC: 3Str: 11 .#.##.#.#EV: 12Int: 18 .#.##.#<# ############SH: 0Dex: 10 .#.##.#.# #.........l.XL: 10 Next: 28% Place: Dungeon:8 .#.##.#.# #...@.......Noise: ---------  Time: 7933.3 (0.0) .#.##.#.#####.......P...b) +5 whip (venom) .......................PCast: Kinetic Grapnel .#.##.#.#####...........Zot (26079) ......#.# #.......(... 2 hP&##.####.#########.......l   komodo dragon (wandering) ..............[†........ .....##.#######......... ..<..##.# #....P...P. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A komodo dragon is nearby! _A komodo dragon is nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)2 hj##.############ megagabibbo the Fabricator .........)..... Gnoll of Ashenzari *..... .#.....)####### Health: 76/76 ======================== .######)# Magic: 28/31 =====================--- .#....#.# AC: 3Str: 11 .#.##.#.# EV: 12Int: 18 .#.##.#<# ############  SH: 0Dex: 10 .#.##.#.# #.........l.  XL: 10 Next: 28% Place: Dungeon:8 .#.##.#.# #...@.......  Noise: ---------  Time: 7933.3 (0.0) .#.##.#.#####.......P...  b) +5 whip (venom) .......................P  Cast: Kinetic Grapnel .#.##.#.###2 hKm##...........  Zot (26079) ......#.# #.......(... ##.####.#########.......  l   komodo dragon (wandering) ..............[†........ .....##.#######......... ..<..##.# #....P...P. _A komodo dragon is nearby! _A komodo dragon is nearby!Casting: Construct Spike Launcher (safe; 1% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (wandering, hasn't noticed you)2 hM[?1000l2 hk/##.############ megagabibbo the Fabricator .........)..... Gnoll of Ashenzari *..... .#.....)####### Health: 76/76 ======================== .######)# Magic: 28/31 =====================--- .#....#.# AC: 3Str: 11 .#.##.#.#2 h1 EV: 12Int: 18 .#.##.#<# ############  SH: 0Dex: 10 .#.##.#.# #.........l.  XL: 10 Next: 28% Place: Dungeon:8 .#.##.#.# #...@.......  Noise: ---------  Time: 7933.3 (0.0) .#.##.#.#####.......P...  b) +5 whip (venom) .......................P  Cast: Kinetic Grapnel .#.##.#.#####...........  Zot (26079) ......#.# #.......(... ##.####.#########.......  l   komodo dragon (wandering) ..............[†........ .....##.#######......... ..<..##.# #....P...P. Casting: Construct Spike Launcher (safe; 1% r2 hisk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (wandering, hasn't noticed you)  You lock target on the komodo dragon and prepare to deploy your bee.  (Press . to continue winding your bee.)2 hŪ).....))#<#   l..    . .2 hg .# . l...[†.< 2 h==4.3 (18) Winding 2 h2 h[?1000h2 hT  Press: ? - help, Dir - move target: a komodo dragon (wandering, hasn't noticed you)  You lock target on the komodo dragon and prepare to deploy your bee.  (Press . to continue winding your bee.) _The komodo dragon hisses angrily. _You now have 28/31 mp.2 h x[?1000l[?1000l.l--5Kinetic Grapnel7. [?1000h _You continue winding your clockwork bee...2 h,[?1000l[?1000ll.--66.. 2 h2 h[?1000h2 h'@ _You continue winding your clockwork bee...2 h=[?1000l[?1000l2 h 2 h2 hkyl.(ally target)y   clockwork bee (minion)2 h29=75) 2 h2 h[?1000h2 h _With a metallic buzz, your clockwork bee launches itself at the komodo dragon.2 hV) [?1000l[?1000l2 h; {  Your clockwork bee stings the komodo dragon.2 h= i=842 hF 2 h>H [?1000h2 hpJ j _The komodo dragon closely misses your clockwork bee.2 h S[?1000l.# )..... #.....)# ######)# #....#.# #.##.#.# #.##.#<# # #.##.#.# #. #.##.#.# #...y@l. #.##.#.#####.......P.......P. #.##.#.#####.#.# #.(...P.####.#########....[†...##.#...# .<..##.# #....P...P. .[?1000l2 h; 2 hF .yThe komodo dragon bites you!!2 h 58------==932 h 2 h [?1000h2 hv _Your clockwork bee completely misses the komodo dragon. _You take 18 damage, and have 58/76 hp. MASSIVE DAMAGE!!2 h][?1000l[?1000l2 ho very poisoned, ally ta…)You hit the komodo dragon. The komodo dragon is poisoned.You bite the komodo dragon, but do no damage.Your clockwork bee stings the komodo dragon.--40.1 (0.82 hu2 hw[?1000h2 hxe _The komodo dragon bites you but does no damage.2 h[?1000l[?1000l ll  distracted, extremely You hit the komodo dragon but do no damage.The komodo dragon looks as sick as possible!=--922 hv2 h[?1000h2 h 2 h2 hH_Your clockwork bee stings the komodo dragon.2 h2 h[?1000l[?1000l2 hX ll  extremely poisoned, alYou hit the komodo dragon.The komodo dragon looks as sick as possible!  The komodo dragon barely misses you.2 h$30==1.71[?1000h _Your clockwork bee stings the komodo dragon!2 h20[?1000l2 hW2 h\b Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike Launcher Forgecraft1% 2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft6%4  e - Forge Lightning SpireAir/Forgecraft2 h`8%4  f - Ozocubu's ArmourIce4%3  g - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers2 h@2 hH2 hS;#.############megagabibbo the Fabricator ........).....Gnoll of Ashenzari *..... #.....)#######Health: 58/76 ==================------ ######)#Magic: 30/31 =======================- #....#.#AC: 3Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #............XL: 10 Next: 28% Place: Dungeon:8 #.##.#.# #....@l......2 hTNoise: ==-------  Time: 7941.7 (0.0) #.##.#.#####....y..P....b) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####............Zot (26071) .....#.# #.......(...P #.####.#########........l   komodo dragon (extremely poisoned, al…)2 hU.............[†.........y   clockwork bee (minion) ....##.#######..........# .<..##.# #....P...P.. 2 hqV_Your clockwork bee stings the komodo dragon.You hit the komodo dragon.The komodo dragon looks as sick as possible!  The komodo dragon barely misses you. _Your clockwork bee stings the komodo dragon!Casting: Launch Clockwork Bee (safe; 1% risk of failure)2 hd#.############megagabibbo the Fabricator ........).....2 hhGnoll of Ashenzari *..... #.....)#######Health: 58/76 ==================------ ######)#Magic: 30/31 =======================- #....#.#AC: 3Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #............XL: 10 Next: 28% Place: Dungeon:8 #.##.#.# #....@l......Noise: ==-------  Time: 7941.7 (0.0) #.##.#.#####....y..P....b) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####............Zot (26071) .....#.# #.......(...P #.####.#########........l   komodo dragon (extreme2 h,kly poisoned, al…).............[†.........y   clockwork bee (minion) ....##.#######..........# .<..##.# #....P...P.. _Your clockwork bee stings the komodo dragon.You hit the komodo dragon.The komodo dragon looks as sick as possible!  The komodo dragon barely misses you. _Your clockwork bee stings the komodo dragon!Casting: Launch Clockwork Bee (safe; 1% risk of failure)2 hRq[?1000l2 ho5* *   dormant clockwork bee (minion)  The komodo dragon barely misses you. _Your clockwork bee stings the komodo dragon!Casting: Launch Clockwork Bee (safe; 1% risk of failure)  A film of ice covers your body!  Your clockwork bee winds down and falls to the ground.927--- 8 2.7 (102 hD2 hء[?1000h2 h- _The komodo dragon closely misses you. _You now have 27/31 mp.2 h9[?1000l[?1000l-3.5 (0.8692 h2 h[?1000h2 h< _You completely miss the komodo dragon. The komodo dragon barely misses you.2 hb[?1000l[?1000l2 hp I ).....))#<# #############  #............  #....@l...... 2 h #....*..P.... .............P. ###............  #.......(...P #####........ [†......... ......... .<  2 hy AYou hit the komodo dragon but do no damage.2 h\).....))#<# #############  #............  #....@l...... #....*..P.... .............P. ###............  #.......(...P2 hl#####........ [†......... ......... <  2 hb  The komodo dragon bites you!!2 h338------==4.382 hؠ2 h˫[?1000h2 hK _* * * LOW HITPOINT WARNING * * * _You take 21 damage, and have 38/76 hp. MASSIVE DAMAGE!!2 hI [?1000l2 hyN [?1000l2 h4`  You hit the komodo dragon but do no damage.The komodo dragon looks as sick as possible!2 ha 2 hgp .o   orc wizardoYou kill the komodo dragon!2 h ---------36--5.1Kinetic Grapnel2 hv 2 h [?1000h2 h@ z _An orc wizard comes into view. It is wielding a +0 dagger.2 h [?1000l2 hh 2 h Your icy armour will break if you move. Continue? Y - Yes  N - No2 hJ2 h[?1000l2 h#.############megagabibbo the Fabricator ........).....Gnoll of Ashenzari *..... 2 h#.....)#######Health: 38/76 ============------------ ######)#Magic: 27/31 ====================---- #....#.#AC:  8  Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #............XL: 10 Next: 36% Place: Dungeon:8 #.##.#.# #....@.......2 hNoise: =--------  Time: 7945.1 (0.0) #.##.#.#####....*..P....b) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####............Zot (26068) .....#.# #.......(...P #.####.#########........o   orc wizard .............[†.........*   dormant clockwork bee (minion) ....##.#######........o.# .<..##.# #....P...P.. _You take 21 damage, and have 38/76 hp. MASSIVE DAMAGE!!You hit the komodo dragon but do no damage.The komodo dragon looks as sick as possible!  You kill the komodo dragon! _An orc wizard comes into view. It is wielding a +0 dagger.Okay, then.2 h2 hc2 h[?1000h2 hf . _2 hYn [?1000l2 h%p 2 h y Your icy armour will break if you move. Continue? Y - Yes  N - No2 h  2 h%2 hZ=[?1000l2 h.I#.############megagabibbo the Fabricator ........).....Gnoll of Ashenzari *..... #.....)#######Health: 38/76 ============------------ ######)#Magic: 27/31 ====================---- #....#.#AC:  8  Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #............XL: 10 Next: 36% Place: Dungeon:8 #.##.#.# #....@.......Noise: =--------  Time: 7945.1 (0.0) #.##.#.#####....*..P....b) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####............Zot (26068) .....#.# #.......([2 hI37m...P #.####.#########........o   orc wizard .............[†.........*   dormant clockwork bee (minion) ....##.#######........o.# .<..##.# #....P...P..You hit the komodo dragon but do no damage.The komodo dragon looks as sick as possible!  You kill the komodo dragon! _An orc wizard comes into view. It is wielding a +0 dagger. _Okay, then.Okay, then.2 h S[?1000h2 h. _2 h [?1000l2 h֯ [?1000l2 h yy   2 h- &62 hn 2 hh [?1000h2 h  _An orc wizard comes into view. It is wielding a +0 dagger. _Okay, then. _Okay, then.  You wind your clockwork bee back up and it locks its sights upon the orc  wizard!You now have 26/31 mp.2 h%[?1000l[?1000l2 h2 h'2 h2 h..y(ally target)o.2 h 397-6.1 (17 _2 h/[?1000h2 h02 h [?1000l[?1000l.y*2 h K y   clockwork bee (minion)  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!2 hP (y{2 hS i=762 h][ 2 h.\ [?1000h2 h^ _Deactivating autopickup; reactivate with Ctrl-A.2 h4[?1000l[?1000l.-85{2 h[?1000h2 hb _Your clockwork bee closely misses something.2 h[?1000l[?1000l2 h_ 2 h->{.2 h240-942 h[D[?1000h _Your clockwork bee stings something but does no damage. x22 h [?1000l[?1000l2 h 2 h &.2 h b5032 h 2 hq [?1000h2 h a _Your clockwork bee barely misses something.2 hK=I[?1000l[?1000ly.8=12[?1000h2 h [?1000l[?1000l2 h` 2 h 6{2 hA" }1212 h^1 2 h3 [?1000h2 h 7 b _Your clockwork bee closely misses something.2 hh [?1000l2 h=s [?1000l2 hLy @y.2 h@ =9 (0.802 ho [?1000h _You hit something. You bite something. Something hits you but does no damage.2 h,[?1000l2 h62[?1000l2 hD  You hit something. Your bite misses something.Your clockwork bee stings something!2 h,{ )Reactivating autopickup.2 hLY=3.7592 hj]2 h^[?1000h2 h`` _You feel a bit more experienced.2 h[?1000l2 h7[?1000l2 h **   dormant clockwork bee (minion)You swing at nothing.2 h 2=-4.58[?1000h _Your clockwork bee winds down and falls to the ground.2 hWZ[?1000l[?1000l2 h9=72 hC62 h2 h-2 hY52 h2 hT2 h+g3=42 h2 hp2 hU=32 h2 h30=22 h2 h3k412 h2 hY02 h2 htZ492 h2 h'5=31==82 h- _Your dormant clockwork bee falls apart.72 h22 h4Y62 h62 h9}6=52 hq<2 h @k=42 h.B2 hEY32 h(H2 hmJk722 h~L2 hO2 hp-.ss   scorpion (wandering)70.5 (16.0)1.5 (1712 hw[?1000h _A scorpion comes into view.You regained 5 hp, and now have 47/76 hp. _MP restored: 312 h_[?1000l2 hT=+ Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft5%4  e - Forge Lightning SpireAir/Forgecraft8%4  f + Ozocubu's ArmourIce4% 3 g - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers2 h2 h.2 hɦ#.############megagabibbo the Fabricator ........).....Gnoll of Ashenzari *..... #.....)#######Health: 47/76 ==============---------- ######)#Magic: 31/31 ======================== #....#.#AC:  8  Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #............XL: 10 Next: 36% Place: Dungeon:8 #.##.#.# #....@.......Noise: ---------  Time: 7971.5 (0.0) #.##.#.#####.....).P....b) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####...........sZot (26041) .....#.# #.......([372 h&m...P #.####.#########........s   scorpion (wandering) .............[†......... ....##.#######..........# .<..##.# #....P...P.. _Your clockwork bee winds down and falls to the ground. _Your dormant clockwork bee falls apart. _A scorpion comes into view.You regained 5 hp, and now have 47/76 hp. _MP restored: 31Casting: Ozocubu's Armour (dangerous; 4% risk of failure)2 h#.############megagabibbo the Fabricator ........).....Gnoll of Ashenzari *..... #.....)#######Health: 47/76 ==============---------- ######)#2 hMagic: 31/31 ======================== #....#.#AC:  8  Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #............XL: 10 Next: 36% Place: Dungeon:8 #.##.#.# #....@.......Noise: ---------  Time: 7971.5 (0.0) #.##.#.#####.....).P....b) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####...........sZot (26041) .....#.# #.......(...P #.####.#########........s   scorpion (wandering) .............[†......... ....##.#######..........# .<..##.# #....P...P.. [2 hG39;49m_Your clockwork bee winds down and falls to the ground. _Your dormant clockwork bee falls apart. _A scorpion comes into view.You regained 5 hp, and now have 47/76 hp. _MP restored: 31Casting: Ozocubu's Armour (dangerous; 4% risk of failure)2 h[?1000l2 h*2 hIs.sally target)I   lightning spire (minion)2 h27----===2.5 (10 _2 h3:I2 h>[?1000h2 hM_Your dormant clockwork bee falls apart. _A scorpion comes into view.  You regained 5 hp, and now have 47/76 hp. _MP restored: 31 _You now have 27/31 mp.2 hH [?1000lYour icy armour will break if you move. Continue? Y - Yes  N - No2 h% 2 h: [?1000l2 hWB #.############megagabibbo the Fabricator ........).....Gnoll of Ashenzari *..... 2 hD #.....)#######Health: 47/76 ==============---------- ######)#Magic: 27/31 ====================---- #....#.#AC:  8  Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #....I.......XL: 10 Next: 36% Place: Dungeon:8 #.##.#.# #....@.......Noise: ===------  Time: 7972.5 (0.0) #.##.#.#####.....).P....b) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####..........s.Zot (26040) .....#.# #.......(...P #.####.#########........s  [39;492 hWF m scorpion (ally target) .............[†.........I   lightning spire (minion) ....##.#######..........# .<..##.# #....P...P.. _A scorpion comes into view.You regained 5 hp, and now have 47/76 hp. _MP restored: 31 _Casting: Ozocubu's Armour (dangerous; 4% risk of failure) _You now have 27/31 mp.Okay, then.2 hK 2 h,` II[?1000h _2 h4[?1000l[?1000l2 h62 hpLIs.I2 hQ8=---3.5 (139 _2 hU]6I2 h=^[?1000h2 h`2 h&[?1000l[?1000l2 hX2 hs.---4Kinetic Grapnel82 hdSII[?1000h2 h2 h, [?1000l[?1000l2 h0 2 h6Y Is.57[?1000h2 hd[?1000l[?1000l2 hi2 h2 h!I2 hq4s.2 hhI2 h[2 hqI******s  distracted, ally target)*  You regained 5 hp, and now have 47/76 hp. 2 h_MP restored: 31 _Casting: Ozocubu's Armour (dangerous; 4% risk of failure) _You now have 27/31 mp.Your lightning spire shoots out a bolt of lightning at the scorpion!2 hpJIs......I9=8====66I[?1000h _The bolt of electricity hits the scorpion!2 h [?1000l2 hD [?1000l2 h Iss  I2 h q--7.3 (0.852 h KII2 h [?1000h2 hS _You whack the scorpion! The scorpion closely misses you.2 h$Y[?1000l2 h^[?1000l2 hl IIYou barely miss the scorpion.You bite the scorpion, but do no damage.2 hmC--8.12 hyI[?1000h _The scorpion barely misses you.2 h[?1000l2 h 9  You hit the scorpion.[?1000lI.I   lightning spire (minion)2 h& @=88 (0.7Kinetic Grapnel4I[?1000h _You kill the scorpion!2 hD[?1000l[?1000l2 h2 hl5032 h(2 h52 h9=I-D   acid dragon (wandering)DI   lightning spire (minion)2 h9.8 (1.0DD2 h-80.8 (222 h#SII2 h[?1000h2 h_ _An acid dragon comes into view.2 h[?1000l2 hH).....))#<# #############  #....I.......  #....@....... #.....).P.... 2 h..............P. ###............  #.......(...P #####........ [†........D  I......... .<  2 h t).....)2 he E)#<# #############  #....I.......  #....@....... #.....).P.... .............P. ###............ 2 hD Z #.......(...P#####........ [†........D ......... <  2 h [?1000l2 h 1I2 h_ 2 h 6I2 hX [?1000h2 hq c _An acid dragon is nearby!2 h[?1000l2 h2 hr Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1% 2 2 hc - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft5%4 2 hU7 e + Forge Lightning Spire Air/Forgecraft 8% 4 f - Ozocubu's ArmourIce4%3  g - Frozen RampartsIce4%2 hc3 Select a spell to cast[!]/[I] toggle spell headers2 hEE2 hR2 hrb_#.############megagabibbo the Fabricator ........).....Gnoll of Ashenzari *..... #.....)#######Health: 50/76 ===============--------- ######)#Magic: 29/31 ======================-- #....#.#2 hdcAC:  8  Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #....I.......XL: 10 Next: 38% Place: Dungeon:8 2 hVd#.##.#.# #....@.......Noise: ---------  Time: 7980.8 (0.0) #.##.#.#####.....).P....b) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####............Zot (26032) 2 hXe.....#.# #.......(...P #.####.#########........D   acid dragon .............[†........DI   lightning spire (minion) ....##.#######..........# .<..##.# #....P...P.. 2 hBf<_The scorpion barely misses you.You hit the scorpion. _You kill the scorpion! _An acid dragon comes into view. _An acid dragon is nearby!Casting: Forge Lightning Spire (dangerous; 8% risk of failure)2 hBg2 hv_#.############megagabibbo the Fabricator ........).....Gnoll of Ashenzari *..... #.....)#######Health: 50/76 ===============--------- ######)#Magic: 29/31 ======================-- #....#.#2 hyAC:  8  Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #....I.......XL: 10 Next: 38% Place: Dungeon:8 #.##.#.# #....@.......Noise: ---------  Time: 7980.8 (0.0) #.##.#.#####.....).P....b) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####............Zot (26032) .....#.# #.......(...P #.####.#########........D   acid dragon .............[†........DI   lightning spire (minion) ....##.#######..........# .<..##.# #....P...P.. 2 hz0_The scorpion barely misses you.You hit the scorpion. _You kill the scorpion! _An acid dragon comes into view. _An acid dragon is nearby!Casting: Forge Lightning Spire (dangerous; 8% risk of failure)2 h##.############ megagabibbo the Fabricator ........)..... Gnoll of Ashenzari *..... #.....)####### Health: 50/76 ===============--------- ######)# Magic: 26/31 ====================---- #....#.# AC:  8  Str: 11 #.##.#.# EV: 12Int: 18 #.##.#<# #############  SH: 0Dex: 10 #.##.#.# #....I.......  XL: 10 Next: 38% Place: Dungeon:8 #.##.#.# #....@.......  Noise: ---------  Time: 7980.8 (0.0) #.##.#.#####.....).P....  b) +5 whip (venom) ......................P.  Cast: 2 h[40mKinetic Grapnel #.##.#.#####............  Zot (26032) .....#.# #.......(...P #.####.#########........  D   acid dragon .............[†........D  I   lightning spire (minion) ....##.#######.......... # .<..##.# #....P...P. . _An acid dragon comes into view. _An acid dragon is nearby!Casting: Forge Lightning Spire (dangerous; 8% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon2 h˥[?1000l2 h|#.############megagabibbo the Fabricator ........).....Gnoll of Ashenzari *..... #.....)#######Health: 50/76 ===============--------- ######)#Magic: 26/31 ====================---- #....#.#AC:  8  Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #....I.......XL: 10 Next: 38% Place: Dungeon:8 #.##.#.# #....@.......Noise: ---------  Time: 7980.8 (0.0) #.##.#.#####.....).P....2 hb) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####............Zot (26032) .....#.# #.......(...P #.####.#########........D   acid dragon (ally target) .............[†........DI   lightning spire (minion) ....##.#######..........# .<..##.# #....P...P..Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an acid dragon  You lock target on the acid dragon and prepare to deploy your bee.  (Press . to continue winding your bee.)  Your icy armour starts to melt.2 h****** *IPress: ? - help, Dir - move target  Aim: an acid dragon  You lock target on the acid dragon and prepare to deploy your bee.  (Press . to continue winding your bee.)  Your icy armour starts to melt.  Your lightning spire shoots out a bolt of lightning at the acid dragon!2 h 2 h- mI......2 h *D.2 hL ===1.8 (11) Winding 2 h% :I2 ha. [?1000h2 hT1 _The bolt of electricity hits the acid dragon. _You now have 26/31 mp.2 h [?1000l[?1000l2 hc catching breath, ally ta…)IYou continue winding your clockwork bee...2 h  ).....))#<# #############  #....I.......  #....@....... #.....*.P.... 2 h 1.........*...P. ###.......*....  #.......(*..P #####.....*.. [†.......D. ......... .<  The acid dragon spits acid at you.2 h6e).....))#<# #############  #....I.......  #....@....... #.....*.P.... .........*...P. ###.......*....  #.......(*..P#####.....*.. [†.......D. I2 h7p......... <  2 h>> IIThe splash of acid hits you!!2 hϜI)....ally target)I23--------====20. 2 h:I2 h[?1000h2 h _* * * LOW HITPOINT WARNING * * * _You take 27 damage, and have 23/76 hp. MASSIVE DAMAGE!!2 h[?1000l[?1000l2 h: 2 h 2 hI2 huI2 h'@You continue winding your clockwork bee...2 h 2 h 2 hI****** *IYour lightning spire shoots out a bolt of lightning at the acid dragon!2 hLI.....D.I===-329.. II[?1000h 2 hUg_The bolt of electricity hits the acid dragon!2 h8i[?1000l[?1000lIyD.y   clockwork bee (minion)----4Kinetic Grapnel8) II[?1000h _With a metallic buzz, your clockwork bee launches itself at the acid dragon.2 h0T[?1000l2 hX2 h_Drink which item? Potions  m - 2 potions of ambrosiao - a potion of attraction  p - a potion of berserk rage  z - a potion of brilliance  A - a potion of cancellation  l - 3 potions of curings - 2 potions of enlightenment  f - 2 potions of haste  j - a potion of heal wounds 2 h` e - 3 potions of lignification  c - 2 potions of magic  E - 2 potions of might  x - a potion of resistance [!] read|quaff|evoke[?] describe selected2 ho2 h{2 h#.############megagabibbo the Fabricator ........).....Gnoll of Ashenzari *..... #.....)#######Health: 23/76 =======----------------- ######)#Magic: 26/31 ====================---- #....#.#AC:  8  Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #....I.......XL: 10 Next: 38% Place: Dungeon:8 #.##.#.# #....@.......Noise: ---------  Time: 7984.8 (0.0) #.##.#.#####....y).P....b) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####............Zot (26028) .....#.# 2 h #.......(D..P #.####.#########........D   acid dragon (ally target) .............[†.........I   lightning spire (minion) ....##.#######..........# y   clockwork bee (minion) .<..##.# #....P...P.. _* * * LOW HITPOINT WARNING * * * _You take 27 damage, and have 23/76 hp. MASSIVE DAMAGE!!You continue winding your clockwork bee...  Your lightning spire shoots out a bolt of lightning at the acid dragon! _The bolt of electricity hits the acid dragon! _With a metallic buzz, your clockwork bee launches itself at the acid dragon.[?1000l2 hu IOkay, then.2 h2 h~AII2 h[?1000h2 h. _2 hmr[?1000l[?1000l.y2 h  Your lightning spire shoots out a bolt of lightning at the acid dragon!The bolt of electricity hits the acid dragon!2 hI******I   lightning spire (minion)2 hL*y   clockwork be2 h*2 hY8 2 hbLXI......h   black bear.I   lightning spire (minion)hy   clockwork bee (minion)The acid dragon dies!2 hGz4742===5.8 (1Kinetic Grapnel2 hk{;72 h!:I2 hS[?1000h2 h] _A black bear comes into view.2 ho[?1000l[?1000l2 hj2 h$  Your lightning spire fades away.  Your clockwork bee locks its sights upon the black bear.2 hu4;.)yF(ally target)hF   bullfrog.2 h7k---662 hYC2 hsD[?1000h2 hTF[ _A bullfrog comes into view.2 hԳ [?1000l[?1000l.yh.....F..2 h  3 ---75[?1000h _Your icy armour evaporates.2 hFT[?1000l[?1000l2 hTW2 h1^2 hF. _A bullfrog comes into view.Your icy armour evaporates.clockwork bee completely misses the black bear.Your clockwork bee stings the black bear.  The black bear barely misses your clockwork bee.  The black bear claws your clockwork bee but does no damage.8Kinetic Grapnel42 hצ}[?1000h _The black bear misses your clockwork bee.2 h[?1000l2 h2 hb Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike Launcher Forgecraft1% 2  c + Launch Clockwork Bee Forgecraft1% 3 d - Forge Blazeheart GolemFire/Forgecraft5%4  e - Forge Lightning SpireAir/Forgecraft2 h8%4  f - Ozocubu's ArmourIce4%3  g - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers2 h #.############megagabibbo the Fabricator ........).....Gnoll of Ashenzari *..... #.....)#######Health: 24/76 =======----------------- ######)#Magic: 27/31 ====================---- #....#.#AC: 3Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #............XL: 10 Next: 42% Place: Dungeon:8 #.##.#.# #....@.......Noise: ---------  Time: 7988.8 (0.0) #.##.#.#####.....).P....b) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####............Zot (26024) .....#.# #....y..(F2 h [m..P #.####.#########h.......h   black bear (ally target) .............[†.........F   bullfrog ....##.#######..........# y   clockwork bee (minion) .<..##.# #....P...P..Your clockwork bee completely misses the black bear.Your clockwork bee stings the black bear.The black bear barely misses your clockwork bee.The black bear claws your clockwork bee but does no damage. _The black bear misses your clockwork bee.Casting: Launch Clockwork Bee (safe; 1% risk of failure)2 hc# #.############megagabibbo the Fabricator ........).....Gnoll of Ashenzari *..... #.....)#######Health: 24/76 =======----------------- ######)#Magic: 27/31 ====================---- #....#.#AC: 3Str: 11 #.##.#.#EV: 12Int: 18 #.##.#<# #############SH: 0Dex: 10 #.##.#.# #............XL: 10 Next: 42% Place: Dungeon:8 #.##.#.# #....@.......Noise: ---------  Time: 7988.8 (0.0) #.##.#.#####.....).P....b) +5 whip (venom) ......................P.Cast: Kinetic Grapnel #.##.#.#####............Zot (26024) .....#.# #....y..(F2 h$ [37m..P #.####.#########h.......h   black bear (ally target) .............[†.........F   bullfrog ....##.#######..........# y   clockwork bee (minion) .<..##.# #....P...P..Your clockwork bee completely misses the black bear.Your clockwork bee stings the black bear.The black bear barely misses your clockwork bee.The black bear claws your clockwork bee but does no damage. _The black bear misses your clockwork bee.Casting: Launch Clockwork Bee (safe; 1% risk of failure)[?1000l2 h. 2 h'@ kIF.I   lightning spire (minion)y   clockwork bee (minion)The black bear claws your clockwork bee but does no damage. _The black bear misses your clockwork bee.Casting: Launch Clockwork Bee (safe; 1% risk of failure)  2 h@ Your clockwork bee stings the black bear.  The black bear bites your clockwork bee.  The black bear barely misses your clockwork bee.2 hB 54--===9.8 (132 hAM 6I2 hVS [?1000h2 hT _The black bear claws your clockwork bee but does no damage. _You now have 24/31 mp.2 h[?1000l2 h.........)..... .#.....)####### .######)# .#....#.# .#.##.#.# .#.##.#<# ############# .#.##.#.# #............ .#.##.#.# #............ .#.##.#.#####...@.).P.... ..................I....P. .#.##.#.#####.......F.... ......#.# #....y..(...P ##.####.#########h....... ..............[†..##.#######...<..##.# #....P...P.P ....##.# #.......P.. [?1000l2 h!2 h"2 h+FI. (ally target)I _You now have 24/31 mp.!Your clockwork bee stings the black bear.  ompletely misses your clockwork bee.  The black bear barely misses your clockwork bee.2 h  Your lightning spire shoots out a bolt of lightning at the bullfrog!The bolt of electricity hits the bullfrog! x22 hI:***I   lightning spire (minion)y   clockwork be2 hYN..)II2 hwy--39022 h ;I2 hf[?1000h2 hR _The bullfrog dies!2 h[?1000l2 ho2 h|F#.....)#######2 hA=#####)# 2 h....#.2 h##.#2 hTT<# #############.# #..............####.....).P...............@.I....P#.##.#.#####................#.# #....y..(...P ##.####.#########h....... ..............[†..##.#######.2 h6< #....P...P.P I....P...####)P.....[?1000l2 hdx  Your clockwork bee stings the black bear.2 h')I.I   lightning spire (minion)y   clockwork be2 h'!2 h.J6---1Kinetic Grapnel12 hx\I[?1000h _The black bear dies!2 h ][?1000l2 huB#####)# ....#.##.#<# #############.# #..............####.....).P.................I....P#.##.#.#####...@............#.# #....y..(...P ##.####.#########........ ..............[†..##.#######.< #....P...P.P I....P...####)P......### #...[?1000l2 hǂI*I*   dormant clockwork bee (minion)2 h6=---202 hYQII2 h[?1000h2 hߗL _Your clockwork bee winds down and falls to the ground.2 hv [?1000l2 h ,....#.##.#2 hƆ P<# #############.# #..............####.....).P.................I....P#.##.#.#####................#.# #...@*..(...P ##.####.#########........ ..............[†..##.#######.< #....P...P.P....P...I####)P.....2 h .### #...>...).# #..P.P2 h [?1000l2 hn 2 h b3192 h 4I2 h4 [?1000h2 h ^ _Found a staircase to the Lair.2 h[?1000l2 h!u#.#....#.# #.#.##.#.# #.#.##.#<# # #.#.##.#.# #. #.#.##.#.# #............ ..#.##.#.#####.....).P.......I....P. #.#.##.#.#####. #......#.# #..@.*..(...P#.####.#########...[†....##.#...........<..##.# #....P...P.P.##.# #.......P...2 h&#F.####)# #..P........ ?...####.### #..........> ....##...).# #..P.P.....[?1000l2 h28I2 h45=482 hd<?II2 h=[?1000h2 hX?2 h0[?1000l2 hB #.#....#.#  #.#.##.#.#  #.#.##.#<# # ##.#.##.#.# #. ##.#.##.#.# #.............#.##.#.#####.....).P.... #...I....P. ##.#.##.#.#####.  #......#.# #.@..*..(...P#.####.#########...[†..........##.#...........<..##.# #....P...P.P.##.# #.P....####)# #..P........ .?...####.### #.> .....##...).# #..P.P.....[?1000l2 h,I7=572 h4QII2 h5[?1000h2 hp72 hH [?1000l2 hte # #.######)# # #.#....#.# # #.#.##.#.# #.#.##.#<# ##############.#.##.#.# #...... .##.#.##.#.# #............ ....#.##.#.#####.....).P................I....P. ###.#.##.#.#####@........... # #......#.# #....*..(...P #####.####.#########............[†.............##.#######..........<..##.# #....P...P.P...##.# #.......P... ......####)# #..P..?...####.### #..........>[?1000lII662 hVm NII[?1000h2 h"P[?1000l2 h_.###.#.....)####### .# #.######)# .# #.#....#.# .# #.#.##.#.# 2 h#d.# #.#.##.#<# ##############.#.##.#.# #......##.#.##.#.# #............ .....#.##.#.#####.....).P.... .##.............I....P. .###.#.##.#.#####............ .# #......#.# #....*..(...P .#####.####.#########............[†.............##.#######..........I<..##.# #....P...P.P2 hh...##.# #..P........####)# #..P..[?1000l2 hp:I2 h(ta752 h|III2 h~[?1000h2 h2 h[?1000l2 hz#.###.#.....)# #.# #.######)# #.# #.#....#.# #.# #.#.##.#.# #.# #.#.##.#<# ##### #.###.#.##.#.# #...2 h.##.#.##.#.# #............ #.....#.##.#.#####.....).P.... #.##.I....P. #.###.#.##.#.#####. #.# #......#.# #....*..(...P #.#####.####.#########..2 h .[†.........##.#..........I.<..##.# #....P...P.P .##.# #.P... 2 h m.####)# #..P.[?1000l2 hdRII2 hf86==842 h#4I2 h$[?1000h2 hU&2 h4[?1000l.#.###.#.....)# .#.# #.######)# .#.# #.#....#.# .#.# #.#.##.#.# .#.# #.#.##.#<# ####### .#.###.#.##.#.# #......##.#.##.#.# #..... .#.....#.##.#.#####.....).P.... .#.##.I....P. .#.###.#.##.#.#####. ##.# #......#.# #....*..(...P ##.#####.####.###...[†....##.#.*   dormant clockwork bee (minion).<..##.# #....P...P.P .##.# #.P... .####)# #..P.[?1000l2 hݡ2 hƣa932 hB[?1000h2 h<2 hd[?1000l.#.###.#.....)# #.#.# #.######)# ..#.# #.#....#.# ..#.# #.#.##.#.# ..#.# #.#.##.#<# # ..#.###.#.##.#.# #..... #....##.#.##.#.# #..... #.#.....#.##.#.#####.....).P.... #.#.##.I....P. ..#.###.#.##.#.#####.#.# #......#.# #....*..(...P#.#####.####.#. .[†..##.#. .<..##.# #....P...P.P .##.# #.P... .####)# #..P.[?1000l80002[?1000h2 he[?1000l2 hu/.#.###.#.....)# .#.#.# #.######)#.#.# #.#....#.#.#.# #.#.##.#.#.#.# #.#.##.#<# #.#.###.#.##.#.# #. .#....##.#.##.#.# #.... .#.#.....#.##.#.#####.....).P.... .#.#.##.I....P..#.###.#.##.#.#####.#.# #......#.# #....*..(...P#.#####.####.#.........[†. #.##.#. #.<..##.# #....P...P.P #.##.# #.P... #.####)# #..P.[?1000l2 h[9=11[?1000h2 hh [?1000l2 h.#.###.#.....)# ..#.#.# #.######)#.#.# #.#....#.# #...#.# #.#.##.#.# #...#.# #.#.##.#<# #...#.###.#.##.#.# # #.#....##.#.##.#.# # 2 hH!#.#.#.....#.##.#.#####.....).P #.#.#.##.I....P #...#.###.#.##.#.######.# #......#.# #....*..(...#.#####.####.##..............[†#.....##.#######   #.<..##.# #....P...P.P   #.##.# #.P...   #.####)# #..P. 2 h$[?1000l2 h/2 h<=20[?1000h2 h-A2 h h[?1000l.#.###.#.....)#.#.#.# #.######)#.#.# #.#....#.# .#...#.# #.#.##.#.# .#...#.# #.#.##.#<# .#...#.###.#.##.#.# # .#.#....##.#.##.#.# # .#.#.#.....#.##.#.#####.....).P .#.#.#.##.I.... .#...#.###.#.##.#.##### .#####.# #......#.# #....*..( .#####.#####.####.##...............[†#.....##.####### #...<..##.# #....P...P. #2 hi[16;15H.##.# #.P #.####)# #..P[?1000l7309[?1000h2 h[?1000l#...#.#.# #.######)# #.....#.# #.#....#.# #.#...#.# #.#.##.#.# #.#...#.# #.#.##.#<# ########## #.#...#.###.#.##.#.# #......... #.#.#....##.#.##.#.# # #.#.#.#.....#.##.#.#####.....).P #.#.#.#.##...................I. #.#...#.###.#.##@#.#####..... #.#####.# #......#.# #....*..( #.#####.#####.####.#########... #........................[† ####......##.#######  #<..##.# #....P...P #....##.# #.... #####)# #..P.... #?...####.### #..[?1000l[0;2 h710;1m30=48[?1000h2 hu2 h' [?1000l.#.....#.# #.#....#.# .#.#...#.# #.#.##.#.# .#.#...#.# #.#.##.#<# ######### ##.#...#.###.#.##.#.# #........  #.#.#....##.#.##.#.# #  #.#.#.#.....#.##.#.#####.....).P  #.#.#.#.##...................I.  #.#...#.###.#.##.#.#####.....  #.#####.# #....@.#.# #....*..(  #.#####.#####.####.#########...  #........................[†  ####......##.#######  #<..##.# #....P #....##.# #.... #####)# #..P..2 h". .. #?...####.### #.. #..........##...).# #..P.P[?1000l57[?1000h2 hp [?1000l2 h [?1000l2 h 42 h %[?1000h2 ht[?1000l2 hr#.#.....#.# #.#....#.# #.#.#...#.# #.#.##.#.# ..#.#...#.# #.#.##.#<# #.#...#.###.#.##.#.# # #.#.#....##.#.##.#.# # #.#.#.#.....#.##.#.#####.....). #.#.#.#.##..........I #.#...#.###.#.##.#.##### #.#####.# #...@..#.# #....*.. #.#####.#####.####.# #.....[† ####............##.# #...<..##.# #....P #............##.# #. 2 h#..........####)# #..P #......?...####.### # #.##...).# #..P.P[?1000l2 h w662 hڎ2 hۏ[?1000h2 h02 hY[?1000l2 he#.#.#...#.# #.#.##.#.# ...#.#...#.# #.#.##.#<# ####### ####.#...#.###.#.##.#.# #......  #.#.#....##.#.##.#.# # #.#.#.#.....#.##.#.#####.....) #.#.#.#.##...................I #.#...#.###.#.##.#.#####..... #.#####.# #......#.# #....* #.#####.#####@####.######### #........................[† ####............##.####### #.........<..##.# #....P #....##.# [2 hhR40m#.... #.####)# #..P #?...####.### #.. #..........##...).# #..P.P #.##.....# #....[?1000l2 ho2 hs18=752 h~2 hP[?1000h2 h́2 h [?1000l ..<# ####### ####.##.# #......  #.#.#....###....####)##...................I..#.###.#.##.#.#####......####.# #......#.# #....*#.#####.####.#########............@...........[†.#####.#######. <..##.# #....P..........##..........##.....# #....P. [?1000l2 h8 84[?1000h2 h[?1000l2 h ####.# #......  #.#.#....#....###)2 h?##...................I..#.###.#.##.#.#####......####.# #......#.# #....*#.#####.####.#########.2 h.......................[†.#####.#######. <..##.# #....P2 hw..####)P2 h........##.................#2 h[?1000l2 h&2 h(a932 h3[?1000h2 h=82 h|[?1000l2 h  #.#.#....#....###)##...................I..#.###.#.##.#.#####......####.# #......#.# #....*2 h2z#.#####.####.#########........................[†.#####.#######.  #....P.2 h.####)P?...####.### #...2 hh.........#..........##.....#[?1000l2 hc2 hM2=1022 h2 h[?1000h2 hAk _There is a stone staircase leading up here.2 h)[?1000l2 h2 hWear which item? Armour (go to first with [)  n - the cursed +0 leather armour of Ashenzari's Fetters (worn) {Range, Melee}G - +0 steam dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 2 hw 2 h  #.#.#....##.#.##.#.# #...... megagabibbo the Fabricator#.#.#.#.....#.##.#.#####.....) Gnoll of Ashenzari *.....#.#.#.#.##...................I Health: 32/76 ==========--------------#.#...#.###.#.##.#.#####...... Magic: 28/31 =====================---#.#####.# #......#.# #....*. AC: 3Str: 11#.#####.#####.####.#########.. EV: 12Int: 18#........................[†... SH: 0Dex: 10####............##.#######.... XL: 10 Next: 46% Place: Dungeon:8#.........@..##.# #....P. Noise: [32 h 64m---------  Time: 8010.8 (0.0)#............##.# #...... b) +5 whip (venom)#..........####)# #..P... Cast: Kinetic Grapnel#......?...####.### #...... Zot (26002) #..........##...).# #..P.P.#..........##.....# #......#..........##.....# #....P.#.................##..........##.....# _The bullfrog dies!Your clockwork bee stings the black bear. _The black bear dies! _Your clockwork bee winds down and falls to the ground. _Found a staircase to the Lair. _There is a stone staircase leading up here.2 h[?1000l  Okay, then.[?1000h _2 h[?1000l2 h߆[?1000l2 h2 h2 h!2 h2 h1 _9=02 h2 hߛ2 hF59992 h2 h2 h)U382 hѢ2 h2 h1C72 h2 h52 h$302 hQk==62 h2 h2 hU452 hQ2 hm2 hC42 hD2 h]2 hC32 h2 h2 h5==22 h2 h!2 hn31=12 h|2 hT2 hC02 h2 h2 hh6=892 hA2 h2 hC82 hK2 ha2 h#?=72 h2 h/2 hk762 h^2 h+Y52 ho42 h2 h8=32 ho2 h#o22 hh2 hC12 h42 h2 h $392 hD=02 hs2 h"2 hp#.792 h#2 h;&2 hE*2 h*C82 hn-2 h22 h2%402 h3172 h52 h92 h!:C62 h<2 haA2 hAC52 h"H2 h6M2 hMC42 hP2 hT2 h VU132 hX2 hV\2 h\C22 h_2 hc2 hOdC12 hf2 hj2 hk#22 hlV=02 hsn2 hr2 hrD692 hu2 hy2 hDzC82 h|2 h2 hzQ3=72 h2 h2 h&2 hC62 hX2 h2 hC52 h2 h92 hU442 h2 h2 hdC32 h 2 hF2 hC22 h?2 h2 hy5=12 ht2 h2 hC02 h2 h2 hD592 h2 h2 h!#62 hD=82 h2 hV2 hC72 h2 h2 hmC62 h:2 h]2 h$72 h_152 h2 h2 h1C42 hJ2 h2 hYC32 h 2 hG2 h#82 h?V=22 h2 h2 h@C12 h2 hA2 hC02 hz 2 ha2 hD492 hl2 h2 h#92 hD=82 h2 h2 hC72 h:!2 h%2 hK&C62 h(2 h,2 h=-%502 h-152 h@02 h42 hA5C42 h72 h;2 hu<C32 h%?2 hqC2 hkDy1=22 hF2 hJ2 hrKC12 hM2 hQ2 haR-02 hR2 h`V2 h'[2 h[62=2 h&\2392 h%_2 hFd2 hdC82 hh2 hl2 humC72 h p2 h&t2 ht$32 hu162 h`w2 h{2 hz|C52 h2 h2 hnC42 h2 h2 h"#42 hV=32 h'2 h2 h$C22 hߚ2 h͞2 hRC12 h2 hL2 h#52 h]D=02 hǩ2 h2 h D292 h2 hݴ2 hhC82 h 2 h2 h$62 h+172 hc6542 h w7=32 hj2 ho22 h)2 h2 h C12 h2 h2 hNk58=02 h%2 h2 hD192 hI2 h2 h{;82 h2 h 2 ha972 h2 hi2 hcC62 hl2 h2 h C52 h 2 hL 2 h1b6042 h_2 h2 h;32 h2 ho2 h;22 h2 h2 hq1=12 h2 hN"2 h#C02 hR$2 h&2 hz'D092 h(2 h-+2 h+q2=82 hD-2 hn/2 h00C72 hT12 h32 h4;62 h52 h382 h8a352 h:2 h=2 h=;42 h?2 hD2 hDC32 hF2 hJ2 hMKq4=22 hN2 hUo12 hDYY02 h[2 hi8995=82 hi2 hUo2 hpC72 hpw2 h:yY62 h|2 h652 hCY42 h̋2 hG2 h C32 h[2 h2 h?q7=22 h2 h|2 h;C12 h2 hU2 hC02 h2 h42 hϰr8=892 h:2 hW2 hC82 h72 h2 ha962 h2 h2 hC52 h2 h2 hC42 h2 hs2 h9r70=32 h{2 h2 hC22 h2 h2 h`;12 ho2 h2 hq1=02 h"2 h2 hz<792 h2 h62 h;82 h 2 h2 hKa272 h2 h2 hC62 h2 h2 hC52 h2 hJ2 hC42 h2 h 2 ha q3=32 h 2 h 2 h ;22 h 2 h 2 h C12 h 2 h 2 hk q4=02 h 2 h 2 h D692 h 2 hD 2 h C82 h 2 h 2 h a572 h! 2 h`$ 2 h% C62 hS& 2 h( 2 hO) C52 h* 2 h9/ 2 h/ b76=42 hp0 2 h1 2 hw; 2 h> 2 h> C32 h? 2 hKB 2 hD 2 h[E C22 hF 2 hH 2 hK 2 h*L C12 h#N 2 hP 2 hRS 2 hS U=02 htU 2 h9X 2 hZ 2 h2[ D592 h`\ 2 h^ 2 h6a 2 ha C82 h=c 2 he 2 hg 2 hh C72 hi 2 hm 2 h@p 2 hp C62 hr 2 hYu 2 hw 2 h3x C52 h`y 2 hL| 2 h) 2 h C42 h 2 h3 2 h 2 h C32 h 2 hN 2 h3 2 h C22 ha 2 h z  Things that are here:  a +0 ring mail; a +0 quarterstaff; a +1 sling of flaming2 h 2 hɨ J1 _2 hA 2 h 2 h 2 h C02 h 2 hB 2 h 2 h D492 h 2 h, 2 h 2 hA C82 h 2 hW 2 hK 2 h C72 hj 2 hi 2 he 2 h C62 h 2 h 2 hC 2 h C52 hQ 2 h 2 h 2 h C42 h 2 hM 2 h 2 h C32 h 2 hv 2 h 2 h C22 h 2 h  2 hX 2 h C12 h? 2 hF" 2 hw% 2 h& C02 h]( 2 h+ 2 h- 2 hC. D392 h0 2 hQ 8 _z - 2 potions of brilliance (gained 1)762 hS 2 h[ o52 h] 2 h_ 2 h_ C42 h` 2 h?e 2 hg 2 h-h C32 hi 2 hk 2 hl 2 hm C22 hn 2 hWp 2 hs 2 hs C12 ht 2 h-v 2 h x 2 hx C02 hay 2 hz 2 h| 2 h#} D292 h} 2 h 2 h 2 h C82 h 2 h 2 h. 2 h C72 h 2 h 2 hՈ 2 hr C62 h 2 hɌ 2 h& 2 hΎ C52 ha 2 h 2 hݑ 2 ho C42 h 2 hj 2 h 2 h Y32 hN 2 hƙ 2 h C22 h% 2 h 2 h 2 hs C12 h# 2 h 2 h 2 h C02 h 2 hv 2 hG 2 hש D192 hʪ 2 hͬ 2 h 2 h C82 h 2 h 2 h 2 h C72 h 2 h 2 h 2 hn C62 h־ 2 hI 2 h 2 hU C52 ha 2 hS 2 ha 2 h C42 h 2 h~ 2 h 2 h# C32 h: 2 h 2 hL 2 h C22 h$ 100987654 .>.# .#..# ..... !..#.# #..# ....# ..#.# #..# ..... ...# #..# .....######..# #..# .............###$2 h?0 .###### ..............##@....... 208.8 (198.0) ..............##.####### ...................# ...P.......#.#.#)#.###### .......###.#.#<.......... .......# #.#.#...#.###### .......# #.#.#...#... .....#.# #.....#.##### .....#.# ###.###.#993[?1000h _Found a stone staircase leading down. _Health restored: 76; MP restored: 31[?1000l[?1000l2 h 2 _1 _You now have 361 gold pieces (gained 8).0799876543###### ...... ........# ..... >.......#.# .P.... ........#.# #..#P. .:......... .>.#.. ........#.# #..# .([42 h 0m...P........!..#.# #..##......#.# #..# #@..# #..#10.0)######..# #..#P.P..............###..###### .P..................##........P..............##.#######>....................#.....P.......#.#.#)#.######.........###.#.#<.......... P.P..........# #.#...#.######20.8 (112[?1000h _Found an escape hatch in the floor.2 h8[?1000l[?1000l10892 h?2 hH2 h?Y  #...S....# ######## #..#....... ##..# # .... ..>.#.# ).P.... #..#.###..# ......P. ...:......... .>.#....#.# #..#(...P........@..#.# #..#...#......#.# #..#...........#####...# #..# .....######..# #..# P...P.P.......###..######P......##........ S   water moccasin (wandering)P.......##>..........[32 hcf4m....#.P.......#.#.#)#.######E - 3 potions of might (gained 1)3.8 (3.0)4.8 (482 h`s[?1000h _A water moccasin comes into view.2 h[?1000l2 h) #...S....#  #........#  ##........# #  ..>.......#.# .) #.........#.###..#  ...:......... .>.# ..........#.# #..# (...P........@..#.# #..# ...#......#.# #..# ....#####...# #..# ...#..# #..# ...# ..# .# >2 h2......# )2 h] #...S....#  #........#  ##........# #  ..>.......#.# ) #.........#.###..#  ...:......... .>.# ..........#.# #..# (...P........@..#.# #..# ...#......#.# #..# ....#####...# #..# ...#..# #..# ...#..# .#>2 h8..)[?1000l2 h2 h2 h2 h[?1000h2 hGe _A water moccasin is nearby!2 hB2[?1000l Your spells (cast)TypeFailure Level  a - Kinetic GrapnelForgecraft1% 1  b - Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft5%4  e + Forge Lightning Spire Air/Forgecraft 7% 4 f - Ozocubu's ArmourIce4%3  g - Frozen RampartsIce4%3 Select a spell to cast[!]/[I] toggle spell headers2 hpmegagabibbo the Fabricator#...S....#Gnoll of Ashenzari *..... ######## #........#Health: 76/76 ======================== ........ ##........# #Magic: 31/31 ======================== ........ ..>.......#.#AC: 3Str: 11 .).P.... #.........#.###..#EV: 12Int: 18 ......P. ...:......... .>.#SH: 0Dex: 10 ...................#.# #..#XL: 10 Next: 46% Place: Dungeon:8 ...(...P........@..#.# #..#Noise: ---------  Time: 8224.8 (0.0) ............#.....2 h!.#.# #..#b) +5 whip (venom) .............#####...# #..#Cast: Kinetic Grapnel .............######..# #..#Zot (25788) P...P.P..............###..###### ...P..................##........ S   water moccasin (wandering) .......P..............##.####### ......>....................# P..........P.......#.#.#)#.###### _You now have 361 gold pieces (gained 8). _Found an escape hatch in the floor.E - 3 potions of might (gained 1) _A water moccasin comes into view. _A water moccasin is nearby!Casting: Forge Lightning Spire (dangerous; 7% risk of failure)2 hc(megagabibbo the Fabricator#...S....#Gnoll of Ashenzari *..... ######## #........#Health: 76/76 ======================== ........ ##........# #Magic: 31/31 ======================== ........ ..>.......#.#AC: 3Str: 11 .).P.... #.........#.###..#EV: 12Int: 18 ......P. ...:......... .>.#SH: 0Dex: 10 ...................#.# #..#XL: 10 Next: 46% Place: Dungeon:8 ...(...P........@..#.# #..#Noise: ---------  Time: 8224.8 (0.0) ............#......2 h:+[40m#.# #..#b) +5 whip (venom) .............#####...# #..#Cast: Kinetic Grapnel .............######..# #..#Zot (25788) P...P.P..............###..###### ...P..................##........ S   water moccasin (wandering) .......P..............##.####### ......>....................# P..........P.......#.#.#)#.###### _You now have 361 gold pieces (gained 8). _Found an escape hatch in the floor.E - 3 potions of might (gained 1) _A water moccasin comes into view. _A water moccasin is nearby!Casting: Forge Lightning Spire (dangerous; 7% risk of failure)2 h ]  megagabibbo the Fabricator #...S....#  Gnoll of Ashenzari *..... ######## #........#  Health: 76/76 ======================== ........ ##........# #  Magic: 28/31 =====================--- ........ ..>.......#.#  AC: 3Str: 11 .).P.... #.........#.###..#  EV: 12Int: 18 ......P. ...:......... .>.#  SH: 0Dex: 10 ...................#.# #..#  XL: 10 Next: 46% Place: Dungeon:8 ...(...P........@..#.# #..#  Noise: ---------  Time: 8224.8 (0.0) 2 h)`*............#......#.# #..#  b) +5 whip (venom) .............#####...# #..#  Cast: Kinetic Grapnel .............######..# #..#  Zot (25788) P...P.P..............###..###### ...P..................##........  S   water moccasin (wandering) .......P..............##.####### ......>....................# P..........P.......#.#.#)#.###### _A water moccasin comes into view. _A water moccasin is nearby!Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you)2 h 8[?1000l2 h9J  megagabibbo the Fabricator #...S....#  Gnoll of Ashenzari *..... ######## #........#  Health: 76/76 ======================== ........ ##........# #  Magic: 28/31 =====================--- 2 h<........ ..>.......#.#  AC: 3Str: 11 .).P.... #.........#.###..#  EV: 12Int: 18 ......P. ...:......... .>.#  SH: 0Dex: 10 ...................#.# #..#  XL: 10 Next: 46% Place: Dungeon:8 ...(...P........@..#.# #..#  Noise: ---------  Time: 8224.8 (0.0) ............#......#.# #..#  b) +5 whip (venom) .............#####...# #..#  Cast: Kinetic Grapnel .............######..# #..#  Zot (25788) P...P.P..............###..###### ...P..................##........  S2 h=[37m   water moccasin (wandering) .......P..............##.####### ......>....................# P..........P.......#.#.#)#.######Casting: Forge Lightning Spire (dangerous; 7% risk of failure)  Aiming: Launch Clockwork Bee (safe; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (wandering, hasn't noticed you)  You lock target on the water moccasin and prepare to deploy your bee.  (Press . to continue winding your bee.)2 hME #........#    S...# #   )    .>.#  #..# 2 hH( #..#  #..#  #..#  #..#   S >)2 hL==5.8 (17) Winding 2 hS2 h`"[?1000h  Press: ? - help, Dir - move target: a water moccasin (wandering, hasn't noticed you)  You lock target on the water moccasin and prepare to deploy your bee.  (Press . to continue winding your bee.) _The water moccasin hisses angrily. _You now have 28/31 mp.2 h l[?1000l[?1000l.S2 h--6Kinetic Grapnel6. 2 h2 h[?1000h2 h_@ _You continue winding your clockwork bee...2 h [?1000l[?1000l2 h 2 h F.S2 h --75.. 2 hD 2 h= [?1000h2 h @ _You continue winding your clockwork bee...2 h,u >[?1000l[?1000l .Sy(ally target)y   clockwork bee (minion)With a metallic buzz, your clockwork bee launches itself at the water moccasin.9==84) 2 h [?1000h _Your clockwork bee stings the water moccasin.2 h[?1000l2 hE, grapneled)2 h[?1000l2 h   The kinetic grapnel hits the water moccasin.The water moccasin barely misses you.2 h8-932 hl2 h[?1000h2 h _Your clockwork bee barely misses the water moccasin. _You now have 28/31 mp.2 hR[?1000l2 hHY[?1000l2 ho  )The grapnel guides your strike. You hit the water moccasin.The water moccasin bites you but does no damage.=30.6 (0.822 hOs2 hRt[?1000h2 hum _Your clockwork bee stings the water moccasin!2 h" [?1000l2 h* [?1000l2 h 9   very poisoned, ally t…)You whack the water moccasin! The water moccasin is poisoned.Your bite misses the water moccasin. The water moccasin closely misses you.Your clockwork bee closely misses the water moccasin.2 h: c1.412 h@ 2 hA [?1000h2 hB T _The water moccasin misses you.2 h [?1000l2 h [?1000l2 hh  You barely miss the water moccasin.2 h.y   clockwork bee (minion)2 h -9-2.2Kinetic Grapnel _You kill the water moccasin!2 hc2 h[?1000h2 hv _Your Invocations skill increases to level 6!2 hG[?1000l2 hB #.# #.# ######### #.# .?##.# # ............>.#.# ).P....P#..#.###..#P.....:...........>.#......@...#.# #..#(...P.......y...#.# #..# #......#.# #..#..#####...# #..# ..............######..# #..#P...P.P.....#..######P........##..........P.....##.####### .2 hZ>.............#2 h[?1000l2 hx**   dormant clockwork bee (minion)2 h  --3.2 (1.002 h 2 h [?1000h2 h L _Your clockwork bee winds down and falls to the ground.2 h [[?1000l #.# #.# #.# ########## #.# ?##.# #...........>.#.# ).P....P#..#.###..#P.....:.@.........>.#..........#.# #..# .....(...P.......*...#.# #..# ##......#.# #..#.....#####...# #..# ...............######..# #..# P...P.P......#..#####P..........##....... P..P##.######[?1000l2 ho 2 h 9=-4792 h %[?1000h3 h@[?1000l3 hM# #.# #.# #.## #.#.?##.# #3 hN$.>.#.#.).P....P#.#.###..#.P.....:.>.#....#.# #..#.(...P.*...#.# #..##.#......#.# #..# [3 hO.#####...# #..# #.######..# #..#.P...P.P..............###...P.3 hRRO...## .P.P.##.[?1000l3 h[c3 hha583 hs3 h&u[?1000h3 hw3 hs[?1000l3 h9# #.# #.# #.## #3 hi.#.?##.# #.....>.#.#.).P....P#.#.###..#.P......>.#....#.# #..#.(...P3 hC.*...#.# #..##.#......#.# #..# .[.#####.# #..# ##.######..# #..#.P...P.P......###...P.## ..P.P.##.3 h[?1000l3 hS!3 hX%a673 h-3 hI3 h"Nf7.2 (263 h=V3 hW[?1000h3 hYe _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.3 hC[?1000l3 h3 h^ Spells (Memorise)TypeFailure Level  a - Freeze3 hIce1% 1b - BlinkTranslocation2%2  c - Ensorcelled HibernationHexes/Ice2%2  d - Lesser BeckoningTranslocation2%2  e - Momentum StrikeConjuration/Translocation 2%2  f - HailstormConjuration/Ice4% 3  g - Fugue of the FallenNecromancy3 h5% 3  h - AnguishHexes/Necromancy19% 4  i - Metabolic EnglaciationHexes/Ice41% 5 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3 h3 he 3 h ##megagabibbo the Fabricator#........#Gnoll of Ashenzari *.....#........#Health: 76/76 ========================3 h g#........#Magic: 29/31 ======================-- ############ #........#AC: 3Str: 11 ............?##........# #EV: 12Int: 18 ...............>.......#.#SH: 0Dex: 10 .....).P....P#.........#.###..#XL: 10 Next: 49% Place: Dungeon:8 3 h ..........P.....@...........>.#Noise: ---------  Time: 8237.2 (0.0) .......................#.# #..#b) +5 whip (venom) .......(...P.......*...#.# #..#Cast: Kinetic Grapnel ####............#......#.# #..#Zot (25776) .[...............#####...# #..# ##...............######..# #..#*   dormant clockwork bee (minion) ....P...P.P..............###..### .......P..................##..... ..P........P..............##.#### _The water moccasin misses you.You barely miss the water moccasin. _You kill the water moccasin! _Your Invocations skill increases to level 6! _Your clockwork bee winds down and falls to the ground. _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.3 hQ* 3 h&, Memorise Blink, consuming 2 spell levels and leaving 3? Y - Yes 3 h, ' N - No3 h(3 h[?1000l3 hi ##megagabibbo the Fabricator#........#Gnoll of Ashenzari *.....#........#Health: 76/76 ========================#........#Magic: 29/31 ======================-- ############ #........#AC: 3Str: 11 ............?##........# #EV: 12Int: 18 ...............>.......#.#SH: 0Dex: 10 .....).P....P#.........#.###..#XL: 10 Next: 49% Place: Dungeon:8 ..........P.....@...........>.#Noise: ---------  Time: 8237.2 (0.0) .......................#.# #..#b) +5 whip (venom) .......[333 h]Hm(...P.......*...#.# #..#Cast: Kinetic Grapnel ####............#......#.# #..#Zot (25776) .[...............#####...# #..# ##...............######..# #..#*   dormant clockwork bee (minion) ....P...P.P..............###..### .......P..................##..... ..P........P..............##.#### _The water moccasin misses you.You barely miss the water moccasin. _You kill the water moccasin! _Your Invocations skill increases to level 6! _Your clockwork bee winds down and falls to the ground. _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library.30=8.2 (153 h3 h&3 h,f9.2 (243 h33 h:3 h>=g40.2 (333 hb3 hB _You start memorising the spell. You continue memorising. x23 hi 3 hL3 h,[?1000h3 hw _You finish memorising. Spell assigned to 'h'.3 h0[?1000l3 h13 ha41 Spells (Memorise)TypeFailure Level  a - FreezeIce1% 1b - Ensorcelled HibernationHexes/Ice2%2  c - Lesser BeckoningTranslocation2%2  d - Momentum StrikeConjuration/Translocation 2%2  e - HailstormConjuration/Ice4% 3  f - Fugue of the FallenNecromancy3 h55% 3  g - AnguishHexes/Necromancy 19% 4  h - Metabolic Englaciation Hexes/Ice41% 5 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit3 h##megagabibbo the Fabricator#........#Gnoll of Ashenzari *.....#........#Health: 76/76 ========================#........#Magic: 30/31 =======================- ############ #........#AC: 3Str: 11 ............?##........# #EV: 12Int: 18 ...............>.......#.#SH: 0Dex: 10 .....).P....P#.........#.###..#XL: 10 Next: 49% Place: Dungeon:8 ..........P.....@...........>.#Noise: ---------  Time: 8240.2 (0.0) .......................#.# #..#b) +5 whip (venom) [403 hC!m.......(...P.......*...#.# #..#Cast: Kinetic Grapnel ####............#......#.# #..#Zot (25773) .[...............#####...# #..# ##...............######..# #..#*   dormant clockwork bee (minion) ....P...P.P..............###..### .......P..................##..... ..P........P..............##.#### _You kill the water moccasin! _Your Invocations skill increases to level 6! _Your clockwork bee winds down and falls to the ground. _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library._You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'h'.Memorise Freeze, consuming 1 spell level and leaving 2? Y - Yes  N - No3 h3 hj[?1000l3 h##megagabibbo the Fabricator#........#Gnoll of Ashenzari *.....#........#Health: 76/76 ========================#........#Magic: 30/31 =======================- ############ #........#AC: 3Str: 11 ............?##........# #EV: 123 hInt: 18 ...............>.......#.#SH: 0Dex: 10 .....).P....P#.........#.###..#XL: 10 Next: 49% Place: Dungeon:8 ..........P.....@...........>.#Noise: ---------  Time: 8240.2 (0.0) .......................#.# #..#b) +5 whip (venom) .......(...P.......*...#.# #..#Cast: Kinetic Grapnel ####............#......#.# #..#Zot (25773) .[...............#####...# #..# ##...............######..# #..#3 h?h*   dormant clockwork bee (minion) ....P...P.P..............###..### .......P..................##..... ..P........P..............##.#### _You kill the water moccasin! _Your Invocations skill increases to level 6! _Your clockwork bee winds down and falls to the ground. _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library._You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'h'.3 hIm1.2 (12 _3 h3 h  You start memorising the spell. You continue memorising.3 h&j.3 h+f2.2 (213 h.3 h5t _Your dormant clockwork bee falls apart.3 h-83 hl=3 h_>[?1000h3 h?w _You finish memorising. Spell assigned to 'i'.3 hy [?1000l3 hD 3 hp Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 darts (curare)b - Zap: wand of paralysis (34)  c - Zap: wand of polymorph (9)  d - Zap: wand of warping (8) 3 h= Spells ([,] to cycle)  e - Cast: Kinetic Grapnel  f - Cast: Construct Spike Launcher  g - Cast: Launch Clockwork Bee  h - Cast: Forge Blazeheart Golem (5%)  i - Cast: Forge Lightning Spire (7%)  j - Cast: Ozocubu's Armour (4%)  k - Cast: Frozen Ramparts (4%)3 h Bl - Cast: Blink  m - Cast: Freeze Abilities ([,] to cycle)  n - Abil: Shatter the Chains [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|on3 h3 h[?1000l3 h##megagabibbo the Fabricator#........#Gnoll of Ashenzari *.....#........#Health: 76/76 ========================#........#Magic: 30/31 =======================- ############ #........#AC: 3Str: 11 ............?##........# #EV: 12Int: 18 ...............>.......#.#SH: 0Dex: 10 .....).P....P#.........#.###..#XL: 10 Next: 49% Place: Dungeon:8 ..........P.....@...........>.#Noise: ---------  Time: 8242.2 (0.0) .......................#.# #..#b) +5 whip (venom) .......[333 h#m(...P...........#.# #..#Cast: Freeze ####............#......#.# #..#Zot (25771) .[...............#####...# #..# ##...............######..# #..# ....P...P.P..............###..###  .......P..................##.....  ..P........P..............##.####  _You add the spells Blink, Momentum Strike and Lesser Beckoning to your library._You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'h'.  You start memorising the spell. You continue memorising. _Your dormant clockwork bee falls apart. _You finish memorising. Spell assigned to 'i'.3 h93 hW3 h˟[?1000h3 h&3 hOj [?1000l3 hn [?1000l3 h{ J3 h~ 3 h2 31=0 _3 hd 3 h= 3 h^ D693 h 3 hޚ 3 hŸ 3 h C83 h 3 h 3 hi 3 ho C73 hϮ 3 h 3 hP 3 hO U=63 h` 3 h) 3 h 3 h4 C53 h 3 h Y43 h 3 h> n _F - 2 scrolls of fog (gained 1)3 h| 3 hc C33 h8 3 h 23 h 3 h Y13 h 3 hB 3 h Y03 h 3 h 3 h Z593 h 3 hl W _You open the door.3 hx Y83 h 3 h' 3 h( Y73 hr 3 h `  There is an open door here.3 h 3 hJ J6 _3 hV 3 h 3 h2 Y53 h 3 hz 3 h. 3 h C43 hD 3 h 3 h` Y33 h3 3 h W _You open the door.3 h" Y23 h#$ 3 h& 3 h' Y13 h( 3 ht, `  There is an open door here.3 h1. 3 h. J0 _3 h/ 3 h2 3 hs4 Z493 h5 3 hO8 3 h: Y83 h< 3 h? 3 hB Y73 hD 3 hF 3 h0I 3 hI C63 hK 3 hyQ o53 hR 3 hT 3 hGV 3 hV C43 hW 3 hhZ 3 h,\ Y33 hy] 3 hc 3 h;e Y23 hf 3 hh 3 hj 3 hbk C13 h-l 3 h4n 3 ho 3 hSp C03 h q 3 hr 3 h*t 3 ht D393 h^u 3 hv 3 hx 3 h+y C83 hy 3 h1{ 3 h| 3 h=} C73 h} 3 hN 3 hՀ 3 hi C63 hP ,3 h 3 h C53 h 3 h 3 h 3 h C43 h4 3 h 3 h" Y33 h 3 hS 3 h Y23 h5 3 h 3 h C13 h` 3 hߔ 3 h r  There is a stone staircase leading down here.3 h 3 h7 J0 _3 h 3 h 3 hh Z293 h 3 h] 3 h Y83 h2 3 h 3 h 3 h) C73 hѧ 3 h 3 h Y63 h 3 hw 3 h 3 h6 C53 ḫ 3 hί 3 hF 3 hұ C43 hX 3 h 3 hp 3 h C33 h 3 h 3 hA Y23 hθ 3 h 3 hd 3 h C13 h} 3 h 3 h̾ 3 h[ C03 h 3 h 3 h 3 hF D193 h 3 hy 3 h 3 h C83 h 3 hP 3 h 3 h% C73 h 3 h3 3 hf 3 h C63 h 3 hc 3 hy 3 h< C53 h 3 ha 3 h] 3 h C43 h{ 3 h 3 h Y33 hC 3 h 3 h 3 h C23 h4 3 h 3 h 3 h C13 h 3 h 3 h 3 h[ C03 h 3 hq 3 h 3 h D093 h 3 hq 3 h$ 87654321069983 h 3 h 76543213 h" 03 h. !8983 h/ Y73 hy0 3 hV1 3 hM2 3 h2 C63 hb3 3 h5 3 h5 3 h,6 C53 h6 3 hr7 3 hx8 3 h9 C43 h9 3 hL: 3 h; 3 h"< C33 h< 3 hV= 3 hL> 3 h> C23 hb? 3 h @ 3 h3A 3 hA C13 h8B 3 hB 3 heD 3 hD Y03 h F 3 hG 3 hG D793 h!H 3 hH 3 hI 3 hYJ C83 hJ 3 hK 3 hL 3 h,M C73 hM 3 hZN 3 hO 3 hP C63 hP 3 h?Q 3 hER 3 hR C53 hxS 3 h T 3 hU 3 hU C43 hV 3 hV 3 hW 3 hfX C33 hX 3 h~Y 3 hZ 3 h+[ C23 h[ 3 hG\ 3 hO] 3 h] C13 hX^ 3 h^ 3 h_ 3 h` C03 h a 3 ha 3 hb 3 hc D693 hd 3 hd 3 hf 3 hf C83 h g 3 hg 3 hc[?1000l################[?1000h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 3 h)[?1000l[?1000l 3 h?#########76=24=--58 _ 3 hE######### 3 hSM[?1000h 3 h7QS _Health restored: 76 3 haK [?1000l[?1000l 3 hC73 h?3 hA3 hBU=63 hD3 hG3 h5Kw753 hbRo43 h_73213 hw8=02983 hv79==65433 h9 _Your icy armour starts to melt.=230=1019831== 3 73 h#####...-#####      #  .#  #.#  #####.# ..@))....#  #.###.#.###  #.# #.#  #.# #.####.###  #.# #.#  #.# #..###.#.#  #.# #..#  #.# #..#  #.###..#  _Your icy armour evaporates.96.2 (36.0)7.2 (376[?1000h  Items here: ( )) †. _MP restored: 313 hЇ[?1000l[?1000l.     #  .#  #.#  #####.#  .)@)....#  #.###.#.###  #.# #.#  #.# #.####.###  #.# #.#  #.# #..###.#.#  #.# #..#  #.# #..#  #.###..#  3 h60.0)8.2 (15 _[?1000h _You see here a +3 dagger.3 hK[?1000l3 hM[?1000l3 hO3 hO3 h^Q3 h]v4 _3 hSi3 hlZ  Items here: ( )) †.3 hn3 ho\=3 _3 hq3 h{o23 h~3 hɄo13 h03 h3 hrZ093 hܕ3 h3 hY83 hQ3 h3 hY73 h 3 h3 hY63 h3 hC3 h3 hC53 hv3 he3 h3 hC43 h-3 hʮ3 hY33 h3 hб3 h?Y23 hʳ3 h3 hõ3 haC13 h3 h3 hY03 h3 h&3 h[5993 h3 h3 h3 h0C83 h3 h`3 h3 hMC73 h3 hZ3 h0Y63 h3 h3 hY53 hD3 h3 hY43 h3 h3 hY33 hw3 h3 h-Y23 h3 hC3 hRY13 h3 h"3 hY03 hK3 h 3 hZ893 h3 h3 hn3 hTC83 hu3 h.3 hY73 h33 h'3 hY63 h3 h]3 h3 hC53 h 3 hH3 h=Y43 h3 h3 hY33 hA3 h3 hY23 h!3 ht%3 h'Y13 h)3 h,3 h/Y03 h03 hZ33 h>5Z793 h073 h93 h;Y83 h<=3 h'?3 h@Y73 hB3 hHD3 hEY63 hF3 hH3 hKY53 h>M3 hN3 hpPY43 hQ3 h#S3 h=TY33 hT3 hV3 hW3 h.XC23 hX3 hY3 h/[3 h[C13 hB\3 hI]3 h^3 h,_C03 h_3 h`3 htb3 hcD693 hc3 he3 hg3 hgC83 hh3 h j3 hkY73 hl3 hdn3 hoY63 hp3 hr3 hy.........#.###..# #..........# ..............>.# ############ .........#.###..# .........#.# #..# #......#.# #..# ...#####...# #..# ...######..# #..# ...........###..# ...3 h |...##..@......h ..........##.######### ...............# P.......#.#.#)#.###### ...###.#.#<.......... ...# #.#.#...#.######   h   howler monkey (asleep)...# #.#.#...#...  .#.# #.....#.#####  .#.# ###.###.#  3 hǀ 447.2 (49.0)  A howler monkey comes into view.3 h!yh.h3 hp==8.2 (5053 h3 h[?1000h3 hڋX _The howler monkey howls!3 h0 [?1000l3 h .# #..........# .>.#  #..# #..# #..# #..# #..##..######## #..@.....h. 3 hx#.######### .....##.#) #<       3 h+ 3 h.# #..........# .>.#  #..# #..# #..# #..# #..##..######## #..@.....h. #.######### .....##.#) #<    3 hM    [?1000l3 h&43 h3 h[?1000h3 h 3 h3 h`V_A howler monkey is nearby!3 h [?1000l3 h #.###..# #..........#  >.# #  #.###..#  #.# #..#  .#......#.# #..# 3 h g #####...# #..#  ######..# #..#  ###..# ##.3 hp h. ##.# ....#  P.#.#.#)#.###### 3 hE * ###.#.#<.  # #.#.#...#.######  # #.#.#...#...  3 h #.# #.....#.#####  #.# ###.###.#  3 h [?1000l3 h 3 h 3 hd 7h..3 h |--9.2 (1.0)4 _3 h $ 3 h$ [?1000h3 hg' 3 h[[?1000l#.###..# #.#  >.# #3 h  #.###..#  #.# #..#  #......#.# #..#  .#####...# #..#  .######..# #..#  ###..# ##....@.h. ##.# #  .#.#.#)#.######  ###.#.#<.  3 h# #.#.#...#.######  # #.#.#...#...  .#.# #.....#.#####  .#.# ###.###.#  [?1000l3 hf3 h2h.3 hy--50Freeze33 h3 h[?1000h3 h3 hL[?1000l3 h[?1000l3 hV' 3 h(very poisoned)  You hit the howler monkey. The howler monkey is poisoned.3 hp=1.0 (0.823 h3 h[?1000h3 h[ _The howler monkey closely misses you.3 h[?1000l3 h[?1000l3 h8 3 h 30-2.0 (1.013 h[?1000h _You freeze the howler monkey. The howler monkey barely misses you. _You now have 30/31 mp.3 h*[?1000l3 h`&[?1000l3 hm2" 3 h33 h429--303 h::3 haD[?1000h3 hE 3 hF_You freeze the howler monkey. The howler monkey barely misses you. _You now have 29/31 mp.3 hC [?1000l3 hUo s  You whack the howler monkey![?1000l3 h v q†3 h? -38 (0.8Freeze3 hХ 59 _You kill the howler monkey!3 hP 3 h [?1000h3 h  3 hJ 3 hS N_Your Stealth skill increases to level 7!3 hQ 3 h [?1000l3 h [?1000l3 h 3 ho 3 h 3 h [?1000h3 h' R _No target in view!3 h[[?1000l3 hw[?1000l3 h{3 h3 h3 h*8 _30=73 h653 h3 hkY43 h3 h31==33 h^3 hC23 h3 hi  You see here a howler monkey corpse.3 h3 h)J1 _3 hD3 h/3 hY03 hz3 h3 hz=493 h83 h763 h54323 h& 103 h&(3 h)3 h&*D393 h*3 h3v  You see here a scroll of vulnerability.3 hD53 h5J8 _3 hc63 h83 h=93 h9C73 hs:3 h4<3 h>>o63 h?3 h@Y53 hA3 hC3 hMD3 hDC43 h]E3 hF3 hG3 h,IY33 hL3 hSNY23 hzO3 hmQ3 hRY13 hS3 hU3 hVY03 hW3 hY3 hZZ293 h[3 h]3 h_3 h_;83 hE`3 hc3 hro73 h΁65433 h82  There is a stone staircase leading down here.3 h1 _3 h203 hܖZ193 h3 hD3 hJY83 hÜ3 hޞ3 hro73 hr3 hY63 hk3 h3 hY53 h3 hq3 hY43 h 3 h3 hbY33 h3 h3 hyY23 hƶ3 h 3 hƽo13 ho03 h3 h3 h2Z093 hq3 h3 hY83 h=3 h3 hY73 h3 hq3 ho63 h,3 h|o53 h]o43 hg3 ho33 ho23 h,3 hp13 ho03 h4993 ho83 hC3 h3 hfY73 h,3 h;o63 ho53 h 43 h33 hI213 h[ !0893 h483 ht? 763 hN 543 h c3213 hv07987653 hY@43213 h069873 h63 hʪ53 hC43 h2,3 h~3 h 323 h3 hC13 h3 hѶ3 h3 hC03 hu3 hw3 h3 h;D593 h3 hɽ3 h3 hC83 h3 h3 h 3 hC73 h13 h3 h3 h+C63 h3 h3 h3 hY53 h3 hY43 h\,3 hY33 h,3 hY23 h,3 hQo13 h[3 h}o03 h3 hPZ493 h ,3 ho83 h3 ho73 h,3 ho63 hC53 hB3 ho43 h}3 h3 hC33 h~3 hs3 hy3 hC23 hs3 h`3 hY13 h,3 h3 ho03 hp393 h,3 h873 h(63 hR 53 hp43 h323 h13 h%0298763 h6543213 hG 01987653 hX*43213 hW_03 h`e0983 hk73 hpo63 h v5 _l - 4 potions of curing (gained 1)3 h{o43 h3 _You now have 370 gold pieces (gained 9).3 hׂo23 h3 hń3 heC13 h3 hˆ3 h3 hC03 h3 h3 hw3 hE3993 h3 hn3 h3 hNC83 hя3 h3 h 3 hC73 h^3 h3 h3 hC63 h33 h&3 hS3 hC53 h3 h3 h#....###....#<. .# ##'#.#.. #.#  #.#.#.. #.##.# . #.#.#.. #.##.#3 hW ......# #.#.#.. #.##.# #.# ......# #.#.#.. #.##.# #.######## #.#.#..##.##.# #.#......# #.#.#..@...#.# #.#.#####-617.8 (164.0)# #.#.#####..#.# #.#.# ###'#### #.#........#.# #.#.# 3 hԥ #.#### #.#######.##.###.#.#  #..(.# #.# #........#.#  ####.# #.# ####.......# #(###.# ######### 3 hF #####.#3 hת3 h-8543 hޮ3 hm[?1000h3 hM _Found a stone staircase leading up. 3 h:S_MP restored: 313 hy[?1000l3 h&[?1000l3 h43 h_.##....#.##....#<..#.#.###'#.#...#.#.# #.#.#...#.##.#.# #.#.#..o#.##.#.# #.#.#...#.##.# #.#.# #.#.#...#.##.# #..# #.#.#..##.##.# #.#......# #.#.#.@....#.# #.#..# #.#.#####..#.# #.#.##'#### #.#........#.# #.#.# #.#### #.#.##.###.#.# #..(.# #.# #........#.# ####.# #.# ####.......#o   orc (asleep)  #(###.# #  #.....#  ##3 hP####.#3 hE,0.0)3 h|9.8 (133 h[?1000h3 hY _An orc comes into view. It is wielding a +1 dagger of draining.3 h_>[?1000l#<..#.# #...#.#  #.#.#...#.##.#  #.#.#..o#.##.#  #.#.#...#.##.# #.#  #.#.#...  #.#.#..##.##.#  #.#.#.@....#.#  #.#.#####..#.# #.#.#  #.# #.#.#     #..(.# #.#    #.#   #(###.#    3 hy #<..#.# #...#.#  #.#.#...#.##.#  #.#.#..o#.##.# 3 h} A #.#.#...#.##.# #.#  #.#.#...  #.#.#..##.##.#  #.#.#.@....#.#  #.#.#####..#.# #.#.#  #.# #.#.#     #..(.# #.#    #.#   #(###.#   [?1000l3 h 3 h! 3 h [?1000h3 hc [ _An orc is nearby!3 hZ1[?1000l∆#..# ....#<##' .o # .#.#########.##........### ........#####.. ####'........#.# #### #.#######.##.###..(........#####.# ####.......(###.#########....[?1000l202 _3 h[?1000h3 hE'[?1000l####### #.∆#..# ....#<##' .o  .########.##..........#### ........#####..# ####'........#.# #### #.#######.##.###..(........#####.# ####.......(###.#########[?1000l.oo1Freeze1[?1000h3 hqH[?1000l[?1000l 3 hg=2.6 (0.803 h[?1000h3 h  _You hit the orc. You bite the orc, but do no damage.3 hu[?1000l3 h/[?1000l3 h; 3.489[?1000h 3 h$_You closely miss the orc. The orc barely misses you.3 h [?1000l3 hX [?1000l3 h 3 h (4.23 h 3 h [?1000h3 h _You barely miss the orc. The orc barely misses you.3 h [?1000l3 hj  You freeze the orc.[?1000l3 hQC)3 h=30-5.2 (1.0Freeze83 hB3 hG[?1000h3 hI _You kill the orc! _You now have 30/31 mp.3 h$ [?1000l3 h, M........####### #.∆#..# ....#<##' .  .#######.#........### ........# #.#.#####..#.# #.#.#3 h, [?1000l3 h3 3 h5 p-67 _3 h; 3 hF [?1000h3 hH   Things that are here: _a +1 dagger of draining; a +0 leather armour3 hy[?1000l3 h[?1000l3 h43 h63 h"3 hJ6 _3 hd53 ha31=43 ht3 h3 h 323 h8,3 hY13 h,=03 h3 h97987654323 h;3 hf?13 h@3 hBY03 h3 h*693 hY83 h3 hv 3 h Y73 h 3 hz3 h!Y63 h3 h3 h3 h9C53 h@3 h33 h3 hC43 hp3 h3 h3 hC33 h3 h3 h>!3 h!C23 h"3 h#3 hq%3 h &C13 h&3 h(3 h)3 h*C03 h+3 h,3 hq.Z593 h/3 h13 hs2Y83 hk33 h43 h63 h7C73 h73 h83 hd:3 h:C63 ht\_543210498763 h `53 hj3 h)mY13 hm3 ho3 hpY03 hr3 hs3 huZ393 hv3 h7x3 hy3 h9zC83 h{3 hRY73 h3 hm _q - 2 scrolls of brand weapon (gained 1)3 hY63 h3 hգ ##..###.##.#.# #######  #######.# #....#.#  #...# #.########.###############  #...# #.........................  #...############.###############  #...'............# ##...############## ##.........# ##....##########@# -77.2 (51.0) ##....#...#....#.# 3 h`##....##..#.##.#.# ##....#<..#.##.#.### ###'#.#...#.##.#...# #.#.#...#.##.###.# # #.#.#...#.##.# #.# # #.#.#.).#.##.# #.# # #.#.#...#.##.# #.############## 3 hq3 h[?1000h3 h8z  Done exploring. _MP restored: 313 hZ[?1000l[?1000l3 h0.0)....#..##.#..##.#.3 h.##.#....##.###..##.# #..##.# #...#.##.# #.3 hl[?1000h _Done exploring.3 h [?1000l3 h 3 h[ sRead which item? Scrolls  k - 4 scrolls of amnesia  q - 2 scrolls of brand weapong - 2 scrolls of butterflies  F - 2 scrolls of fog  B - 2 scrolls of immolation 3 hD  d - 2 scrolls of noise  r - a scroll of silence  u - 4 scrolls of teleportation  t - a scroll of torment 3 h [!] read|quaff|evoke[?] describe selected3 h3 h3 h##..###.##.#.######## megagabibbo the Fabricator#######.# #....#.#Gnoll of Ashenzari *.....#...# #.########.############### Health: 76/76 ========================#...# #......................... Magic: 31/31 ========================#...############.############### AC: 3Str: 11  #...'............#EV: 12Int: 18 ##...##############SH: 0Dex: 10 ##...............#XL: 10 Next: 53% Place: Dungeon:8 ##....##########@#Noise: ---------  Time: 8677.2 (0.0) ##....#...#....#.#b) +5 whip (venom) ##....##..#.##.#.#Cast: Freeze ##....#<..#.##.#.###Zot (25336) ###'#.#...#.##.#...# # #.#.#...3 h#.##.###.# # #.#.#...#.##.# #.# # #.#.#.).#.##.# #.# # #.#.#...#.##.# #.############## Things that are here: _a +1 dagger of draining; a +0 leather armour _q - 2 scrolls of brand weapon (gained 1)  Done exploring. _MP restored: 31 _Done exploring.[?1000l3 h-!n  Okay, then.3 h6"[?1000h3 h&. _3 h[?1000l[?1000l[?1000h _Done exploring.3 h[?1000l3 h[?1000l3 h\43 h/3 h# 3 h/ [?1000h _Done exploring.3 h [?1000l3 h$ [?1000l3 h2 3 h: 3 h= 3 h Z[?1000h3 h O _Done exploring.3 h[?1000l3 h3 h7&$3 hY'Level 8 of the Dungeon <<<<>>>>>3 h)](Press ? for help)#..........##.....########.P........#.###########..##.# #..........#######..................#.#...........>##########.# #...)......##.......########.......##.#.#########.............# #..........##.......###..###.##.#.################ #############.....).# #######.# #....#.##.....).# #...# #.########.#####################......)# #...# #.............................#######.## #...############.##################.#3 hc*@#.# #...'............#3 h+#.#3 h+ 3 h,%######.#####...##############3 hS-#.#3 h . 3 h.$#.........##...............#3 ho/#.#3 h$0 3 h08#.........##....##########@#3 h1#.#3 hD2 3 h$3$#.........##....#...#....#.#3 h3#.#3 h4 3 hG5$#.........##....##..#.##.#.#3 h5#.#3 h6 3 hh7:#.........##....#<..#.##.#.###3 h8#.#3 h8 3 h9&#.........###'#.#...#.##.#...#3 h9:#.#3 h: 3 h<#.........# #.#.#...#.##.###.##.##.........# #.#.#...#.##.# #.##.##.........# #.#.#.).#.##.# #.##.##.........# #.#.#...#.##.# #.#################.##.........# #.#.#..##.##.# #.#.................##.........# #.#.#......#.# #.#.#################3 hF#.........# #.#.#####..#.# #.#.#3 hQ | #.........#.#####.###.# #..........# #####P...# #.## .##.P.#.### ######..................#.#...........>....)........########.......##.#.#########.............##..........#..# ##..###.##.#.# ###############).# #######.# #....#.#.....). #.##......)## #.................. .################# #.# #...'.######.#####...####..........########@...#....#.# ....### #....#<.####'...#).##.##...##.#................#3 h/3 hH[?1000l3 hH##..###.##.#.######## megagabibbo the Fabricator#######.# #....#.#3 hFIGnoll of Ashenzari *.....#...# #.########.############### Health: 76/76 ========================#...# #......................... Magic: 31/31 ========================#...############.############### AC: 3Str: 11  #...'............#EV: 123 hIInt: 18 ##...##############SH: 0Dex: 10 ##...............#XL: 10 Next: 53% Place: Dungeon:8 ##....##########@#Noise: ---------  Time: 8677.2 (0.0) ##....#...#....#.#3 hWJ7b) +5 whip (venom) ##....##..#.##.#.#Cast: Freeze ##....#<..#.##.#.###Zot (25336) ###'#.#...#.##.#...# # #.#.#...#.##.###.# # #.#.#...#.##.# #.# 3 hJ# #.#.#.).#.##.# #.# # #.#.#...#.##.# #.##############  _MP restored: 31 _Done exploring. _Okay, then. _Done exploring. _Done exploring. _Done exploring.3 hMJ3 h8T3 hBU3 hUJ5 _3 hZB3 h][C43 h[3 h_3 hL`Y33 h`3 hd3 hd3 hveC23 he3 hh3 hi3 hTjQ13 h}m3 hnY03 hco3 hwr3 h)s3 hsD293 h9t3 hHw3 hHx3 hxQ83 hG|3 h}3 h}C73 h=~3 h3 hY63 hZ3 hJ3 hY53 hk3 h3 hT3 hЍ;43 h3 h{,3 hC33 h3 hJHDone exploring.Okay, then.Done exploring. _ There is an open door here.2 _3 h3 h+3 hQ13 hx3 hԮ3 h[;03 h3 h03 h3 hD193 h3 h3 hC83 h,3 h3 h3 htC73 h3 h3 hzo63 h3 h3 hC53 h3 h3 h3 hQ43 h3 h3 hQ33 h3 hAY23 h3 h3 h/3 hC13 h3 h3 h)3 h;03 h;3 hM3 hZ093 h3 h3 h3 h]C83 h3 h3 h3 h6C73 h3 h3 h3 hGC63 h3 h3 hA3 hC53 h\3 h3 h)3 hC43 hd3 h3 h 3 hC33 h'3 h3 hY23 h3 h3 h3 h]C13 h3 h3 ho03 h3 hJE2993 h,3 h,3 h)3 hC83 h\3 h3 h 763 h3 hC53 hI3 h..P.......#.#.#)#.#########.# ......###.#.#<............#.# ......# #.#.#....#.# ......# #.#.#...#.....# #.#?# ....#.# #.....#.#####.###.#.# 3 hx....#.#####.###.# #.....#.# ....#.......# #.## #######.# ..#.############.# ..#.#...........@##########.#718.2 (41.0) .##.#.#########.............# .##.#.# ############### ....#.# ##.#################### .........................#####.##################.# ......##.########.#3 hm#[?1000h _There is a stone staircase leading down here.3 h[?1000l[?1000l9.2 (1.0)4 _3 h    #....####   #.......   #......#   #....(.#   #......#   #......#   #......# 9   #...@#   #.......#   #.......#   #....<..#   #.......#   #.......#   #####...#   #...#  3 h7000<3 h8 l20.0 (1.869993 h 3 h [?1000h _You climb downwards.Found 6 poisoned darts. Found a stone staircase leading up. _There is a stone staircase leading up here.3 h&[?1000l[?1000l8 _3 hF73 h  .....#  #....#### #.  #......#  #....(.#  #......#  #......#  #....@.# #...<#+# #.#  #.......#  #....<..# #.# #.......# #####...# #...#2.0 (2.03 h}'....................................======3.0 (36[?1000h _As you open the door, it creaks loudly!3 hCZ[?1000l[?1000l3 hF3 hIR> .....# #....#### #.......  #......#  3 hFS{#....(.#  #......#  #......#  #......#  #...<#@# 0 #.......#......>#3 hS #.......#.......# #....<..#.......# #.......#.# #.......#.#3 hRT #####...#. #...#..>3 h\3 h/g------4.0 (153 hj[?1000h3 hl _Found an escape hatch in the floor. Found a stone staircase leading down. _There is an open door here.3 h [?1000l3 h [?1000l3 hή 3 hϯ 3 hT 3 hE 3 hr 3 hZ v4 _3 h Y33 h 3 h 3 h Y23 hR 3 h 3 h Y13 h 3 h 3 hf Y03 h 3 hK 3 h Z893 h 3 h 3 hp Y83 h5 3 ha 3 h Y73 h 3 hv   .....#  #....#### #######  #....... #.....#  #......######.....#  #....(.#.....@....#------  #......#.....#+#### ∆  #......#.....#  #......#.....#  #...<#'#.....# #.......#......># #.......#.......# 3 h #....<..#.......# #.......#.......#3 h 32.0 (8'.......#............#......#...####3 h 3 h ======3.0 (963 h 3 h [?1000h3 h g _As you open the door, it creaks loudly! 3 h[?1000l 3 hI[?1000l 3 hu 3 hʌ 3 h 3 ha 3 h5  There is an open door here. 3 h 3 h!J4 _ 3 h 3 hI 3 hתY3 3 h} 3 h 3 h)Y2 3 hg 3 h1 3 h 3 h%Y1 3 h 3 hY0 3 h[ 3 h 3 hZ79 3 hV 3 h`  There is an open door here. 3 hn 3 hJ8 _ 3 h 3 hv 3 hY7 3 h 3 h 3 h 3 hEC6 3 h 3 h 3 hY5 3 h 3 h 3 hY4 3 h 3 h 3 hY3 3 h1 3 h^r  There is a stone staircase leading down here. 3 h 3 hJ2 _ 3 hj 3 hH 3 h #......######.....##....(.#..........##......#.....#'#### ∆#......#.....#....# #......#.....#....### #...<#'#.....#......##.......#......>#......##.......#.......#......##....<..#......@#...####------#.......#.......#...#  #.......#.......##### 3 hz#####...#.........  #...#..>...... #......... #.....#### #  3 h; ------48.0 (15.0)  Ashenzari invites you to partake of a vision and a curse of devices andintrospection. 3 h/  --more--!3 h!3 hd 1 _!3 h!3 h[?1000h!3 h̤"3 hn( [?1000l"3 h(* "3 hZ/ c Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Dev/Self)0%  H - Shatter the ChainsCursed item"3 h0 o0% [?] toggle between ability selection and description.#3 hD  #......######.....#megagabibbo the Fabricator#....(.#..........#Gnoll of Ashenzari *.....#......#.....#'#### ∆#3 hF xHealth: 76/76 ========================#3 hU ~#......#.....#....##3 hW Magic: 31/31 ========================#......#.....#....###AC: 3Str: 11#...<#'#.....#......#EV: 12Int: 18  #.......#......>#......#SH: 0Dex: 10  #.......#.......#......#XL: 10 Next: 53% Place: Dungeon:9  #3 hY ,#....<..#......@#...####Noise: ---------  Time: 8748.0 (0.0)  #.......#.......#...#b) +5 whip (venom)  #.......#.......#####Cast: Freeze#####...#.........Zot (26971) #...#..>......#.........#3 h] #.....#####..... _As you open the door, it creaks loudly! _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.Ashenzari invites you to partake of a vision and a curse of devices and _introspection.#3 hwa $#3 hb ACurse which item? (Esc to abort) #3 hoc hHand Weapons (go to first with )) #3 hd  b - a +5 whip of venom (weapon) Jewellery (go to first with "=)  v - a ring of poison resistance (worn)#3 h]o $3 hC [?1000l #......######.....#megagabibbo the Fabricator#....(.#..........#Gnoll of Ashenzari *.....#......#.....#'#### ∆Health: 76/76 ========================#......#.....#....#Magic: 31/31 ========================#......#.....#....###AC: 3Str: 11#...<#'#.....#......#EV: 12Int: 18  #.......#......>#......#SH: 0Dex: 10  #.......#.......#......#XL: 10 Next: 53% Place: Dungeon:9  #....<..#......@#...####Noise: ---------  Time: 8748.0 (0.0)  #...$3 heb g....#.......#...#b) +5 whip (venom)  #.......#.......#####Cast: Freeze#####...#.........Zot (26971) #...#..>......#.........#.....#####..... _There is an open door here. _There is an open door here. _There is a stone staircase leading down here.Ashenzari invites you to partake of a vision and a curse of devices and _introspection.Okay, then.[?1000h _$3 hIc [?1000l$3 hd [?1000l$3 hHg $3 hg $3 hk $3 hn $3 hq $3 hr J0 _$3 h$y 69$3 hy $3 h{ $3 h;~ Y8$3 h $3 h $3 h Y7$3 h $3 h $3 hي Y6$3 h $3 h $3 h Y5$3 h $3 h $3 hߔ Y4$3 h $3 h $3 h $3 h C3$3 hx $3 h@ $3 h $3 h C2$3 h͟ $3 h $3 hҢ $3 h C1$3 hD $3 h $3 hƧ $3 h C0$3 h3 $3 h $3 h Z59$3 h̭ $3 hh $3 h* Y8$3 h $3 h= $3 h $3 h Y7$3 h $3 hn Y6$3 h $3 h $3 h Y5$3 h $3 h. $3 h Y4$3 hd ,$3 hH $3 h C3$3 h $3 hz $3 hF $3 h C2$3 h $3 h $3 h $3 h C1$3 hB $3 hh $3 h $3 hb C0$3 h $3 h $3 h Z49$3 h $3 h ] _You open the large door.$3 h Y8$3 h $3 h $3 h Y7$3 h $3 h e  There is a large open door here.$3 h $3 h^ J6 _$3 h $3 hP $3 h Y5$3 h $3 h $3 hu Y4$3 h $3 h $3 h $3 h C3$3 hH $3 hj $3 h $3 h Y2$3 h $3 hB $3 h C1$3 h $3 h $3 h $3 h C0$3 h, $3 h $3 hx $3 h! D39$3 h $3 h  $3 h $3 h C8$3 h* $3 h" 7$3 h# Y6$3 h& $3 h=( Y5$3 h( $3 h"+ W _You open the door.$3 h?- Y4$3 h- $3 h1 `  There is an open door here.$3 h3 $3 h:4 J3 _$3 h5 $3 h6 $3 hK8 Y2$3 h: ,$3 h.< $3 h< C1$3 hi= $3 h> $3 hU@ Y0$3 h@ $3 h)B $3 hC $3 hD D29$3 hOE $3 h;G $3 hH $3 h6I C8$3 hI $3 h,K $3 hL $3 h2M C7$3 hM $3 hN $3 hqP $3 hQ C6$3 hQ $3 hkS $3 hU $3 hHV C5$3 hFW $3 h$_ $3 h9a Y4$3 hb $3 hIe $3 hAg Y3$3 hh $3 hj $3 hl Y2$3 h n $3 hp $3 hq $3 hr C1$3 hs $3 hu $3 hux Y0$3 h{ $3 h ~ $3 h Z19$3 h؁ $3 hۃ $3 h߅ Y8$3 h $3 h S #..... #......#. #.....# #......#. #.....# +......#. #.....# ######.#. .....### #.#. #.....# #.#. #.....# #+##.#. #.....# #....#. $3 hW #)@...#### +....#. #........# #....'. ∆#........# #....#. #........####....#. ∆ #.............#. #................#.  ..................#.  +.................##. #.................#.. $3 h K #..... #......# #.....# #......# #.....# +......# #.....# ######.# .....### #.# #.....# #.# #.....# #+##.# #.....# #....# #@....#### +....#$3 h S #........# #....' ∆#........# #....# #..####....# ∆ #....# #.# ..# +..## #.#$3 h 1801.0 (53.0)$3 h g2.0 (547$3 hP $3 h [?1000h$3 h X _You see here a +2 whip of flaming.$3 h[?1000l$3 h[?1000l$3 hy$3 h$3 h$3 h=$3 hL$3 hJ6 _$3 h 5$3 h$3 h$3 hY4$3 h$3 ht$3 hR$3 hC3$3 h$3 hS$3 h$3 hC2$3 h_$3 h$3 h$3 hqC1$3 h_$3 h$3 h@$3 hC0$3 h $3 h W _You open the door.$3 h $3 hD09$3 h>$3 h`  There is an open door here.$3 h$3 h=J8 _$3 h$3 h?$3 hwY7$3 h$3 h !$3 h"Y6$3 h$$3 h%$3 h'$3 h.(C5$3 h(%3 h%3 hE %3 hf %3 h %4%3 h %3 h!%3 h;%3 h%3 h %3 h7#.....# #..... %3 hZE #.#.....# +.....  #.#.....# #####  #.'.....###  #.###.....#  #...#.....# #+#  #...#.....# #...  #...#)....#### +...  #..@#........# #...  #..$#........# #...  #...#........####...  #:..#...............   #.###...............  #. ......... o   orc (asleep)  #.+.........  #o#..........   #######+########15.0 (136.0 (14[12;%3 hH47H3[?1000h _An orc comes into view. It is wielding a +0 dagger.%3 haZ[?1000l%3 hf   #.  #.  #.'.....###  #.###.....#  #...#.....#  #...#.....#  #...#)  #..@#  #..$#  #...# #:..# #.### #.  %3 hg8#. # %3 h`   #.  #.  #.'.....### %3 h #.###.....#  #...#.....#  #...#.....#  #...#)  #..@#  #..$#%3 h  #...# #:..# #.###%3 h #.  #. #[?1000l%3 h%3 h%3 hO'%3 h([?1000h%3 h+[ _An orc is nearby!%3 h7 [?1000l%3 h   #.#.....# +  #.#.....# #####  #.'.....###   #.###.....#  %3 h  #...#.....# #+  #...#.....# #..  #...#)....#### +  #...#........# #  #.@$#.# #  #...#.####  #:..#....  #.###  #. .  #.+  #o#  #. #######+####### %3 ẖ [?1000l%3 h %3 hF s7.0)2 _%3 hտ %3 h [?1000h%3 h %3 h-[?1000l%3 hx7#####'## ###.......#+#..)....#### +........# #$.##:.....## ..+o#%3 ha. #######+#######..[?1000l%3 h[oo%3 ha81%3 ho%3 h[?1000h%3 hФ&3 hn[?1000l&3 h%'## ###.......#+#..)....#### +........# #$.##:.....## ..+o#. #######+#######..&3 hѬ[?1000l&3 h)/.&3 hϮa90&3 hk&3 h[?1000h&3 h&3 h.[?1000l&3 h1[?1000l&3 hR8&3 hH9&3 h?&3 h@[?1000h&3 hDR _No target in view!&3 h[?1000l&3 h[?1000l&3 h[&3 h4&3 hA[?1000h&3 hR _No target in view!&3 h [?1000l&3 hx [?1000l&3 hY &3 h &3 hΏ &3 h- &3 hs s  #.'.....###  #.###.....#  #...#.....# #+  #...#.....# #  #...#)....#### + &3 h3  #...#.# #  #..$#.# #  #...#.####  #@..# &3 h  #.###  #.#  #.o  #.#  #.# #+&3 h o   orc  ...  ... &3 h &0&3 h So'&3 hk p20.0 (1899 _&3 hN &3 hŴ [?1000h&3 h> d _You see here a book of Spontaneous Combustion.&3 h} [?1000l&3 hn T###.......#+.)....#### +........# #$.##:....###o#...'#.########+######...&3 h o   orc wizard (asleep)o   orco&3 h [?1000l&3 h ∆An orc wizard comes into view. It is wielding a +5 dagger.&3 h 74-=1Freeze8&3 h) &3 hþ [?1000h&3 h _The orc hits you with a +0 dagger. _You take 2 damage, and have 74/76 hp.&3 h+[?1000l'3 h[?1000l'3 h  orc (very poisoned)8 (0.87'3 h'3 h[?1000h'3 h _You hit the orc. The orc is poisoned.'3 hΊ[?1000l[?1000l2.66'3 h'3 h[?1000h'3 h; _You closely miss the orc. The orc closely misses you.'3 h[?1000l'3 h'_  You hit the orc.'3 h[?1000l'3 h%'D)'3 h@5-3.4Freeze5'3 hD'3 hE[?1000h'3 h&GQ _You kill the orc!'3 hx [?1000l'3 hz '3 h~ Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) '3 h  b - a +5 whip of venom (weapon)a - a +2 whip of electrocution[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip (3 hh(3 h@n(3 hto #.###.....#megagabibbo the Fabricator  #...#.....# #+ Gnoll of Ashenzari *.....  (3 hu#...#.....# #. Health: 75/76 =======================-  #...#)....#### +. Magic: 31/31 ========================  #...#........# #. AC: 3Str: 11  #..$#........# #. EV: 12Int: 18  #...#........####. SH: 0(3 hwDex: 10  #:..#............. XL: 10 Next: 53% Place: Dungeon:9  #@###............. Noise: =--------  Time: 8823.4 (0.0)  #)#............... b) +5 whip (venom)  #.'............... Cast: Freeze  #.#............... Zot (26895)  #.#########+######  ...o   orc wizard (asleep)  ...  ..o ∆  _The orc hits you with a +0 dagger. _You take 2 damage, and have 74/76 hp. _You hit the orc. The orc is poisoned. _You closely miss the orc. The orc closely misses you.You hit the orc. _You kill the orc!(3 hz[?1000l(3 hLP  Okay, then.(3 h(3 h(3 h~[?1000h(3 h. _(3 h)& [?1000l(3 h( (3 h+ %Wear which item? Armour (go to first with [)  n - the cursed +0 leather armour of Ashenzari's Fetters (worn) {Range, Melee}(3 h, G - +0 steam dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip )3 h #.###.....#megagabibbo the Fabricator  #...#.....# #+ Gnoll of Ashenzari *.....  #...#.....# #. Health: 75/76 =======================-  #...#)....#### +. Magic: 31/31 ========================  #...#........# #. AC: 3Str: 11  #..$#........# #. EV: 12Int: 18  #...#........####. SH: 0Dex: 10  #:..#............. XL: 10 Next: 53% Place: Dungeon:9  #@###............. Noise: =-------- [39;4)3 h9m Time: 8823.4 (0.0)  #)#............... b) +5 whip (venom)  #.'............... Cast: Freeze  #.#............... Zot (26895)  #.#########+######  ...o   orc wizard (asleep)  ...  ..o ∆  _You take 2 damage, and have 74/76 hp. _You hit the orc. The orc is poisoned. _You closely miss the orc. The orc closely misses you.You hit the orc. _You kill the orc! _Okay, then.[?1000l  Okay, then.)3 hPL[?1000h _)3 hiu[?1000l)3 h=m..#+.)....#### +........# #$.###:..#.....###...'......#......########+######. )3 h҅to   orc wizard (asleep)..o ∆o   orc (asleep)  o....  )3 h[?1000l)3 h)3 h.n-4.4 (14)3 hS)3 h[?1000h)3 h$ _An orc comes into view. It is wielding a +0 falchion.Things that are here: _a +0 dagger; a +0 leather armour)3 h [?1000l)3 h .)....#### +#........# #$#)3 h g.#........###:..#.............###....)#......'......#########+######......o. ∆o.... #......)3 hԭ [?1000l)3 h )3 he -53 _)3 hZ )3 h0 [?1000h)3 hp )3 h [?1000l)3 h )....#### +#........# #$#.....#........###)3 h :..#.............###.)#...'#......########+######...o....)3 h U#...o.. ∆#o...... o   orc warrior (asleep)#........o   orc wizard (asleep)....o   orc (asleep))3 hg [?1000l)3 hb  An orc warrior comes into view. It is wielding a +0 dire flail.)3 h ,)3 h o...o..oooo)3 h :wandering))3 h_ 76=====62)3 h )3 hv [?1000h)3 h _The orc warrior shouts! The orc wizard shouts! _Health restored: 76)3 h"`5[?1000l........# #$.#........###:..#.............###....)#.......'......#......########+#######.o........ #...o......#........[.o......................)3 ha[?1000l)3 hh)3 hJl)3 htro.o.)3 hv=---7Freeze1)3 h)3 h1[?1000h)3 hX _The orc warrior barely misses you.)3 h [?1000l)3 h[?1000l)3 htH  The orc shouts!)3 h)3 h, o. (very poisoned))3 h{-oYou hit the orc wizard. The orc wizard is poisoned. The orc wizard misses you.)3 h.L====8.2 (0.8)3 hr7)3 h8[?1000h)3 hp?Y _The orc warrior closely misses you.*3 hAH[?1000l)....#### +.$#........# ...#........####:..#.....###....)#......'..................... #.#########+#######.oo.......#..o.........[....#.. .............[?1000l*3 hkaooo.*3 h'----9.2 (1.00*3 h=,[?1000h*3 h-*3 h [?1000l*3 hn  Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft5%4  e - Forge Lightning SpireAir/Forgecraft7%4  f - Ozocubu's ArmourIce4%3  g - Frozen RampartsIce4%3  h - BlinkTranslocation2%2  i + FreezeIce1% 1 Select a spell to cast[!]/[I] toggle spell headers*3 h*3 hX*3 h& #...#)....#### +. megagabibbo the Fabricator  #...#........# #. Gnoll of Ashenzari *.....  #..$#........# #. Health: 76/76 ========================  #...#........####. Magic: 31/31 ========================  #:..#............. AC: 3Str: 11  #.###............. EV: 12Int: 18  #)#............... SH: 0Dex: 10  #.'............... XL: 10 Next: 53% Place: Dungeon:9  #@#...............[3*3 h+7m Noise: ---------  Time: 8829.2 (0.0)  #o#########+###### b) +5 whip (venom)  #.oo.......Cast: Freeze  #..........Zot (26890)  #........[.  #..........o   orc warrior  #..........o   orc wizard (very poisoned)  ...........o   orc  ............ _Health restored: 76 _The orc warrior barely misses you.The orc shouts!You hit the orc wizard. The orc wizard is poisoned. The orc wizard misses you. _The orc warrior closely misses you.Casting: Freeze (safe; 1% risk of failure)*3 h 1 #...#)....#### +. megagabibbo the Fabricator  #...#........# #. Gnoll of Ashenzari *.....  *3 hm4#..$#........# #. Health: 76/76 ========================  #...#........####. Magic: 31/31 ========================  #:..#............. AC: 3Str: 11  #.###............. EV: 12Int: 18  #)#............... SH: 0Dex: 10  #.'............... XL: 10 Next: 53% Place: Dungeon:9  #@#............... Noise: ---------  Time: 8829.2 (0.0)  #o#########+###### b) +5 whip (venom)  #.oo.......Cast: Freeze *3 h/5+ #..........Zot (26890)  #........[.  #..........o   orc warrior  #..........o   orc wizard (very poisoned)  ...........o   orc  ............ _Health restored: 76 _The orc warrior barely misses you.The orc shouts!You hit the orc wizard. The orc wizard is poisoned. The orc wizard misses you. _The orc warrior closely misses you.Casting: Freeze (safe; 1% risk of failure)*3 h8[?1000l*3 hD*3 h-F28--- 8 ==30.2 (189*3 h:N*3 hT[?1000h*3 hW  The orc shouts!  You hit the orc wizard. The orc wizard is poisoned. The orc wizard misses you. _The orc warrior closely misses you.  Casting: Freeze (safe; 1% risk of failure) _A film of ice covers your body! The orc wizard closely misses you. _You now have 28/31 mp.+3 h[?1000l+3 h*+3 hi Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft5%4  e - Forge Lightning SpireAir/Forgecraft7%4  f + Ozocubu's ArmourIce+3 h4% 3 g - Frozen RampartsIce4%3  h - BlinkTranslocation2%2  i - FreezeIce1%1 Select a spell to cast[!]/[I] toggle spell headers+3 ha  #...#)....#### +. megagabibbo the Fabricator  #...#........# #. Gnoll of Ashenzari *.....  #..$#........# #. Health: 76/76 ========================  #...#........####. Magic: 28/31 =====================---  #:..#............. AC:  8  Str: 11  #.###............. EV: 12Int: 18  #)#............... SH: 0Dex: 10  #.'............... XL: 10 Next: 53% Place: Dungeon:9  #@[+3 hW 33m#............... Noise: ==-------  Time: 8830.2 (0.0)  #o#########+###### b) +5 whip (venom)  #.oo.......Cast: Freeze  #..........Zot (26889)  #........[.  #..........o   orc warrior  #..........o   orc wizard (very poisoned)  ...........o   orc  ............You hit the orc wizard. The orc wizard is poisoned. The orc wizard misses you. _The orc warrior closely misses you.Casting: Freeze (safe; 1% risk of failure) _A film of ice covers your body! The orc wizard closely misses you. _You now have 28/31 mp.Casting: Ozocubu's Armour (dangerous; +3 hvh [0;10;1m4% risk of failure) #...#)....#### +. megagabibbo the Fabricator  #...#........# #. Gnoll of Ashenzari *.....  #..$#........# #. Health: 76/76 ========================  #...#........####. Magic: 28/31 =====================---  #:..#............. AC:  8  Str: 11  #.###............. EV: 12Int: 18  #)#............... SH: 0Dex: 10  #.'............... XL: 10 Next: 53% Place: Dungeon+3 hu :9  #@#............... Noise: ==-------  Time: 8830.2 (0.0)  #o#########+###### b) +5 whip (venom)  #.oo.......Cast: Freeze  #..........Zot (26889)  #........[.  #..........o   orc warrior  #..........o   orc wizard (very poisoned)  ...........o   orc  ............You hit the orc wizard. The orc wizard is poisoned. The orc wizard misses you. _The orc warrior closely misses you.Casting: Freeze (safe; 1% risk of failure) _A film of ice covers your body! The orc wizard closely misses you. _You now have 28/31 mp.Casting: Ozocubu's Armour ([+3 hq 0;10;1mdangerous; 4% risk of failure) #...#)....#### +. megagabibbo the Fabricator  #...#........# #. Gnoll of Ashenzari *.....  #..$#........# #. Health: 76/76 ========================  #...#........####. Magic: 25/31 ===================-----  #:..#............. AC:  8  Str: 11  #*###............. EV: 12Int: 18  ****.............. SH: 0Dex: 10  ****.............. XL: 10 +3 hݛ [33mNext: 53% Place: Dungeon:9  *@*............... Noise: ==-------  Time: 8830.2 (0.0)  *o*########+###### b) +5 whip (venom)  #.oo*......Cast: Freeze  #..........Zot (26889)  #........[.  #..........o   orc warrior  #..........o   orc wizard (very poisoned)  ...........o   orc  ............Casting: Freeze (safe; 1% risk of failure) _A film of ice covers your body! The orc wizard closely misses you. _You now have 28/31 mp.Casting: Ozocubu's Armour (dangerous; 4% risk of failure) [+3 h <22d Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activate,3 h[?1000l,3 hE #...#)....#### +. megagabibbo the Fabricator  #...#........# #. Gnoll of Ashenzari *.....  #..$#........# #. Health: 76/76 ========================  #...#........####. Magic: 25/31 ===================-----  #:..#............. AC:  8  Str: 11  #.###............. EV: 12Int: 18  #)#............... SH: 0Dex: 10  #.'............... XL: 10 Next: 53% Place: [3,3 hL9;49mDungeon:9  #@#............... Noise: ==-------  Time: 8830.2 (0.0)  #o#########+###### b) +5 whip (venom)  #.oo.......Cast: Freeze  #..........Zot (26889)  #........[.  #..........o   orc warrior  #..........o   orc wizard (very poisoned)  ...........o   orc  ............Casting: Ozocubu's Armour (dangerous; 4% risk of failure)  Casting: Frozen Ramparts (dangerous; 4% risk of failure)  Press: ? - help, Dir - look around, f - activateThe walls around you ar,3 h_e covered in ice.  The wall freezes the orc. The wall freezes the orc wizard.The orc wizard hits you with a +5 dagger!69---1.2 (18) Ramparts ###@##o#[?1000h  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc. The wall freezes the orc wizard.The orc wizard hits you with a +5 dagger! _ warrior. _You take 7 damage, and have 69/76 hp. You now have 25/31 mp.-3 hb[?1000l-3 h?-3 h^ Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft5%4  e - Forge Lightning SpireAir/Forgecraft7%4  f - Ozocubu's ArmourIce4%3  g + Frozen RampartsIce-3 h<4% 3 h - BlinkTranslocation2%2  i - FreezeIce1%1 Select a spell to cast[!]/[I] toggle spell headers-3 h -3 h#  #...#)....#### +. megagabibbo the Fabricator  #...#........# #. Gnoll of Ashenzari *.....  #..$#........# #. Health: 69/76 =====================---  #...#........####. Magic: 25/31 ===================-----  #:..#............. AC:  8  Str: 11  #.###............. EV: 12Int: 18  #)#............... SH: 0Dex: 10  #.'............... XL: 10 Next: 53% Place: Dungeon:9 [40-3 hZ) m #@#............... Noise: ==-------  Time: 8831.2 (0.0)  #o#########+###### b) +5 whip (venom)  #.oo.......Cast: Freeze  #..........Zot (26888) Ramparts  #........[.  #..........o   orc warrior  #..........o   orc wizard (very poisoned)  ...........o   orc  ............The walls around you are covered in ice.  The wall freezes the orc. The wall freezes the orc wizard.The orc wizard hits you with a +5 dagger! _The wall freezes the orc warrior. _You take 7 damage, and have 69/76 hp. You now have 25/31 mp.Casting: Frozen Ramparts (dangerous-3 h@, ; 4% risk of failure) #...#)....#### +. megagabibbo the Fabricator  #...#........# #. Gnoll of Ashenzari *.....  #..$#........# #. Health: 69/76 =====================---  #...#........####. Magic: 25/31 ===================-----  #:..#............. AC:  8  Str: 11  #.###............. EV: 12Int: 18  #)#............... SH: 0Dex: 10  #.'............... XL: 10 Next: [-3 h/ 37m53% Place: Dungeon:9  #@#............... Noise: ==-------  Time: 8831.2 (0.0)  #o#########+###### b) +5 whip (venom)  #.oo.......Cast: Freeze  #..........Zot (26888) Ramparts  #........[.  #..........o   orc warrior  #..........o   orc wizard (very poisoned)  ...........o   orc  ............The walls around you are covered in ice.  The wall freezes the orc. The wall freezes the orc wizard.The orc wizard hits you with a +5 dagger! _The wall freezes the orc warrior. _You take 7 damage, and have 69/76 hp. You now have 25/31 mp.Casting: Frozen Ramparts-3 h}2 I (dangerous; 4% risk of failure)[?1000l####o#*-3 h  #)###@##o# The wall freezes the orc. The wall freezes the orc wizard.  The orc wizard hits you with a +5 dagger! _The wall freezes the orc warrior. _You take 7 damage, and have 69/76 hp. You now have 25/31 mp.Casting: Frozen Ramparts (dangerous; 4% risk of failure)  You shape a spike launcher from a nearby wall.  The rocky spike skewers the orc warrior.  You kill the orc wizard!The wall freezes the orc.-3 hO <  You kill the orc!#)####o#).-3 h O23--42.2 (17#)###@##o#[?1000h _The wall freezes the orc warrior but does no damage. _You now have 23/31 mp./3 hu[?1000l/3 h[?1000l/3 hZ#)####* /3 h% ###You freeze the orc warrior!/3 hVH  The rocky spike skewers the orc warrior.The wall freezes the orc warrior!/3 hP#)##@#)#/3 haf70=2--73Freeze6/3 hn#)###/3 ht[?1000h/3 hu _You kill the orc warrior! _You now have 22/31 mp./3 h[?1000l/3 hS[?1000l##@##)#/3 h/3 h^s##)#/3 hO[?1000h/3 hg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/3 h.[?1000l/3 hs0[?1000l/3 h~5/3 h6/3 h:03 h35 _03 h(e41=3203 h)03 h024=103 h303 h4a2003 hF798) 03 hP _The frozen ramparts melt away.3==703 hT03 hW5=603 h([Y503 h]03 h`4=403 hSc03 hhY303 hj03 h7m6==203 hzo03 hrY103 h!t03 h&ww5003 h&y03 h{Z6903 hk~03 hLk=803 h03 h76=7703 h03 hY603 h03 hےY503 hF03 hY403 h03 hj=8=303 h 03 h03 hC203 h:03 hũY103 hѫ03 hY003 hc03 hdl=5903 h̵03 h9=803 h703 h\Y703 hl03 hJY603 hY03 hY503 h03 h30==403 h03 h Y303 ha03 hY203 h03 h#Y103 h03 h k=003 h^03 h31=4903 h03 h9.#)#.#.'.#@#--#)#.03 hf ........# #$.#........###:..#.............###....)#.......'......03 h.#......########+#######.)........ #..........#........[...................  _Your icy armour starts to melt.03 h 070.2 (37.0)03 h  3 --1.2 (38803 hO03 hP(:[?1000h _Your icy armour cracks and falls away as you move.Items here: )) [[ ††. _Health restored: 76; MP restored: 3113 h[?1000l13 h #..$#.# #. #...#.####. #:..#..... #.###. #)#... #.'.. #.#. ###)#########+####### #.).@.......  #.... #.[ #.. #. .. .. .. [?1000l13 h$2.2 (1.0)7 _13 h[?1000h13 h\13 h; [?1000l13 h+ #...#.####. #:..#..... #.###. #)#... #.'. #.#. ###)#########+######## #.)..........  #.... #.[ #.. #. ... ... 13 h.u.. ######..####### [?1000l13 hg813 hS9a3613 hB13 hC[?1000h13 hcD13 h0x[?1000l13 hބ} #...#.####.   #:..#.   #.###.   #)#.   #.'.#   #.#.13 h҅#   ###)#+#   #.).. #. #.[. #. #. . 13 hP.   .   ######..# 13 hц[?1000l13 h؎13 h}=4513 h%[?1000h13 h [?1000l #...#.####....# #:..#.# #.###.# #)#.# #.'.# #.#.#. ###)#+#  #.).. #. #.[. #. #. . . . ######..# [?1000l54[?1000h13 hw [?1000l13 hć n#...#.####....#.#:..#.#.#.###.#.#)#.#.#.'.##.#.#.#.###)#+# #.)..#.#.[.#.#...13 h! |.######..#=[?1000l13 hף 8=13 h a6313 h 13 h [?1000h13 h 23 h[?1000l#:..#........#.#.###.#.#)#...#.#.'.##.#.#.#..###)#########+######### #.).............. #....#.#..#.......######..#########= #.. ..[?1000l23 h72[?1000h _You see here a +0 helmet.23 hu&[?1000l[?1000l23 hva8123 hC[?1000h _I - a +0 helmet33 h[?1000lWear which item? Armour (go to first with [)  n - the cursed +0 leather armour of Ashenzari's Fetters (worn) {Range, Melee}I - a +0 helmet  G - +0 steam dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 43 h #:..#................#.. megagabibbo the Fabricator#.###................#.. Gnoll of Ashenzari *.....#)#..................#.. Health: 76/76 ========================#.'.................##.. Magic: 31/31 ========================#.#.................#... AC: 3Str: 11###)#########+#########EV: 12Int: 18#.)..............SH: 0Dex: 10#................XL: 10 Next: 57% Place: Dungeon:9#........@.......Noise: ---------  Time: 8878.2 (0.0)#................b) +5 whip (venom)#................Cast: Freeze..................Zot (26841) .......................[3743 h pm...............######..#########=.#.... _Your icy armour starts to melt. _Your icy armour cracks and falls away as you move.Items here: )) [[ ††. _Health restored: 76; MP restored: 31 _You see here a +0 helmet. _I - a +0 helmet[?1000l43 hc 43 hH 43 h 43 hs 43 hD f9.2 (1043 h 43 h 43 h5 h80.2 (23943 h 43 h! 43 hu f1.2 (3843 h 43 h# 43 h f2.2 (4743 h?$ 3.2 (56 5 _You start putting on your armour. You continue putting on your +0 helmet. x5[?1000h _You finish putting on your +0 helmet.53 h8[?1000l53 h953 ho=Read which item? Scrolls  k - 4 scrolls of amnesia  q - 2 scrolls of brand weapong - 2 scrolls of butterflies  F - 2 scrolls of fog  B - 2 scrolls of immolation  d - 2 scrolls of noise  r - a scroll of silence  u - 4 scrolls of teleportation  t - a scroll of torment [!] read|quaff|evoke[?] describe selected63 hN63 hl63 h,#:..#................#.. megagabibbo the Fabricator#.###................#.. Gnoll of Ashenzari *.....#)#..................#.. Health: 76/76 ========================#.'.................##.. Magic: 31/31 ========================#.#.................#... AC: 563 hStr: 11###)#########+#########EV: 12Int: 18#.)..............SH: 0Dex: 10#................63 h6XL: 10 Next: 57% Place: Dungeon:9#........@.......Noise: ---------  Time: 8883.2 (0.0)#................b) +5 whip (venom)#................Cast: Freeze63 hO~..................Zot (26836) ......................................######..#########=.#....  63 hIJItems here: )) [[ ††. _Health restored: 76; MP restored: 31 _You see here a +0 helmet. _I - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.63 hG[?1000l63 hP  Okay, then.63 hf63 h[?1000h63 h. _63 hm [?1000l Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% G - Curse Item(Boost: Dev/Self)0%  H - Shatter the ChainsCursed item0% [?] toggle between ability selection and description.73 h#:..#................#.. megagabibbo the Fabricator#.###................#.. Gnoll of Ashenzari *.....#)#..................#.. Health: 76/76 ========================#.'.................##.. Magic: 31/31 ========================#.#.................#... AC: 5Str: 11###)#########+#########EV: 12Int: 18#.)..............SH: 0Dex: 10#................XL: 10 Next: 57% Place: Dungeon:9#........@.......Noise: ---------  Time: 8883.2 (0.0)#................b) +5 whip (venom)#................Cast: Freeze..................Zot (26836) .......................[3773 h m...............######..#########=.#.... _Health restored: 76; MP restored: 31 _You see here a +0 helmet. _I - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Okay, then.Curse which item? (Esc to abort) Hand Weapons (go to first with ))  b - a +5 whip of venom (weapon) Armour (go to first with [)  I - a +0 helmet (worn) Jewellery (go to first with "=)  v - a ring of poison resistance (worn)83 hc%83 hwA[?1000l83 hWY#:..#................#.. megagabibbo the Fabricator#.###................#.. Gnoll of Ashenzari *.....#)#..................#.. Health: 76/76 ========================#.'.................##.. Magic: 31/31 ========================#.#.................#... AC: 5Str: 1183 hY###)#########+#########EV: 12Int: 18#.)..............SH: 0Dex: 10#................XL: 10 Next: 57% Place: Dungeon:9#........@.......Noise: ---------  Time: 8883.2 (0.0)#................b) +5 whip (venom)#................Cast: Freeze..................Zot (26836) ......................................######..#########=.#.... _You see here a +0 helmet. _I - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Okay, then.Your +0 helmet glows black for a moment.83 hZ*9/792/324.2 (1583 h_83 hf[?1000h83 hh! _You start putting on your armour. You continue putting on your +0 helmet. x5You finish putting on your +0 helmet. _Okay, then.  Your +0 helmet glows black for a moment. _Ashenzari will now reveal the unseen. _Health restored: 79; MP restored: 3293 hE p[?1000l[?1000l93 h 93 h `4 _93 h/ 93 h7 Y393 h 93 h 93 h Y293 hp 93 h: 93 h5" 93 h" C193 h$ 93 hL& 93 hZ. 02993 h/ 93 hk0 93 hg2 93 h2 C893 hq3 93 h; w#.)..........  #......................  #......................  #......................  93 hS< c#...................... ........................ ............... .............## #####..#########@...# #.. #....# 93 h< #. #..###  #### 93 h@ ,91.2 (793 hA f2.2 (8793 hD 93 hWE [?1000h93 hF X _J - a ring of protection from cold93 h [?1000l[?1000l65432101987654 _E - 4 potions of might (gained 1)393 h[39;49m2100987654.#...# .#...# ################# ##...# #..[ #....# #.... #....# #.....# #......###................. ................@.......915.2 (23.0) ...........#####........ [93 hZ.44m...........#...... ...........# #........ #####......# #........#......# #.......>#........ .........#......... ..#################6.2 (243[?1000h _Found a stone staircase leading down.:3 hMZ[?1000l[?1000l:3 h:3 h#2:3 h#Y1:3 h$:3 hM':3 hv)Y0:3 h0799:3 h32:3 h4:3 h4;8:3 hA5:3 hI7:3 h8:3 h?C7:3 hk@:3 hC:3 h]E:3 hEC6:3 hG:3 hJ:3 hL:3 hMM;5:3 h N:3 hXV .....###................ ......................... ................... ............#####.:3 hV'. ............#...#.........#..>#.. ######......#...#.:3 hMW#. #......###'#.> #....24.2 (8:3 hW.0) #............####### ##############   :3 h%Xv   :3 hX~  _You open the door.:3 h[Y[?1000h:3 hZo _Found a stone staircase leading down.<3 h y[?1000lPut on which piece of jewellery? Jewellery (go to first with "=)  i - the cursed ring of the Shackled Adversity (worn) {MP+9, Self, Elem}  v - a ring of poison resistance (worn)C - a +6 ring of strength  w - a ring of ice  J - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip =3 hl......###................megagabibbo the Fabricator .........................Gnoll of Ashenzari **.... .........................Health: 79/79 ======================== ............#####........Magic: 32/32 ======================== ............#...#........AC: 5Str: 11 ............#..>#........EV: 12Int: 18 ######......#...#........SH: 0Dex: 10#......###'#.......>XL: 10 Next: 57% Place: Dungeon:9#..........@........Noise: ---------  Time: 8924.2 (0.0)#............#######b) +5 whip (v=3 hoMenom)##############Cast: FreezeZot (26795)    _Health restored: 79; MP restored: 32 _J - a ring of protection from cold _E - 4 potions of might (gained 1) _Found a stone staircase leading down. _You open the door. _Found a stone staircase leading down.[?1000l  Okay, then.=3 hIr=3 h s[?1000h=3 hu. _>3 hwy[?1000lPut on which piece of jewellery? Jewellery (go to first with "=)  i - the cursed ring of the Shackled Adversity (worn) {MP+9, Self, Elem}  v - a ring of poison resistance (worn)C - a +6 ring of strength  w - a ring of ice  J - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?3 h?3 hS?3 hD......###................megagabibbo the Fabricator .........................Gnoll of Ashenzari **.... .........................Health: 79/79 ======================== ............#####........Magic: 32/32 ======================== ............#...#........AC: 5Str: 11 ............#..>#........EV: 12Int: 18 ######......#...#........SH: 0Dex: 10#......###'#.......>XL: 10 Next: 57% Place: Dungeon:9#..........@........Noise: ---------  Time: 8924.2 (0.0)#............#######b) +5 whip (venom)?3 hA##############Cast: FreezeZot (26795)    _J - a ring of protection from cold _E - 4 potions of might (gained 1) _Found a stone staircase leading down. _You open the door. _Found a stone staircase leading down. _Okay, then.?3 h[?1000l?3 hR&  ?3 hwYou remove your ring of poison resistance.You feel stronger.?3 hm7925.2 (14?3 h[?1000h?3 h6 _C - a +6 ring of strength (worn)?3 h1 [?1000l?3 h3 [?1000l?3 hp5 ?3 h6 ?3 h7 ?3 hj; ?3 htE 32?3 hG ?3 hI ?3 hCL Y1?3 hoM ?3 hlP ?3 hR ?3 hS C0?3 hT ?3 hW ?3 hiY Z89?3 h [?1000l@3 hK :  #....#  #....# ∆ #....#  #....#  #....# ##### #######....# . #...oo.....# @3 h*M  #..o...@...# ####..#####...# .# #...# .# #...##### .# #.# .# #.# #####.......# .............###### ..............# [?1000l@3 hCY @3 hZ s4.2 (1.0)5 _@3 h*d @3 he [?1000h@3 h{f A3 hOS[?1000l Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft4%4  e - Forge Lightning SpireAir/Forgecraft5%4  f - Ozocubu's ArmourIce3%3  g - Frozen RampartsIce3%3  h - BlinkTranslocation2%2  i + FreezeIce1% 1 Select a spell to cast[!]/[I] toggle spell headersA3 hA3 hA3 hS  megagabibbo the Fabricator#....#  Gnoll of Ashenzari **....#....#  Health: 79/79 ========================∆ #....#  Magic: 32/32 ========================#....#  AC: 5Str: 17#....#  EV: 12Int: 18 ##### #######....#  SH: 0Dex: 10 ..... #...oo.....#  XL: 10 Next: 57% Place: Dungeon:9 A3 h ..... #..o...@...#  Noise: ---------  Time: 8954.2 (0.0) ......####..#####...#  b) +5 whip (venom) ............# #...#  Cast: Freeze ............# #...#####   Zot (26765) ............# #.......#  ............# #.......#   o   orc wizard (asleep) ............#####.......#   oo 2 orcs (asleep) ...................######  ...................# _C - a +6 ring of strength (worn) _o - 2 potions of attraction (gained 1) _An orc wizard and 2 orcs come into view. _There are monsters nearby! _There are monsters nearby!CA3 h qasting: Freeze (safe; 1% risk of failure)A3 h  megagabibbo the Fabricator#....#  Gnoll of Ashenzari **....#....#  Health: 79/79 ========================∆ #....#  Magic: 32/32 ========================#....#  AC: 5Str: 17A3 h#....#  EV: 12Int: 18 ##### #######....#  SH: 0Dex: 10 ..... #...oo.....#  XL: 10 Next: 57% Place: Dungeon:9 ..... #..o...@...#  Noise: ---------  Time: 8954.2 (0.0) ......####..#####...#  b) +5 whip (venom) ............# #...#  Cast: Freeze ............# #...#####   Zot (26765) ............# #.......#  ............# #.......#   o  A3 hZ[m orc wizard (asleep) ............#####.......#   oo 2 orcs (asleep) ...................######  ...................# _C - a +6 ring of strength (worn) _o - 2 potions of attraction (gained 1) _An orc wizard and 2 orcs come into view. _There are monsters nearby! _There are monsters nearby!Casting: Freeze (safe; 1% risk of failure)A3 hh[?1000lA3 h)F o#o _An orc wizard and 2 orcs come into view. __There are monsters nearby!  Casting: Freeze (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.  The orc wizard shouts!A3 h7 *The orc wizard gestures at you while chanting.A3 h% oo...oo1 wandering)The magic dart hits you!A3 hG71---30--====5.2 (1A3 h;4A3 hA3 h[?1000hA3 h _The orc shouts! _You take 8 damage, and have 71/79 hp. You now have 30/32 mp.B3 h9[?1000lB3 hPB3 hTe Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b + Construct Spike Launcher Forgecraft1% 2 c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft4%4  e - Forge Lightning SpireAir/Forgecraft5%4  f - Ozocubu's ArmourIce3%3  g - Frozen RampartsIce3%3  h - BlinkTranslocation2%2  i - FreezeIce1% 1 Select a spell to cast[!]/[I] toggle spell headersC3 hC3 h5C3 h}  megagabibbo the Fabricator#....#  Gnoll of Ashenzari **....#....#  Health: 71/79 =====================---∆ #....#  Magic: 30/32 ======================--#....#  AC: 5Str: 17#....#  EV: 12Int: 18 ##### #######....#  SH: 0Dex: 10 ..... #...oo.....#  XL: 10 Next: 57% Place: Dungeon:9 ..... #..o...@...#  Noise: ====-----  Time: 8955.2 (C3 h0.0) ......####..#####...#  b) +5 whip (venom) ............# #...#  Cast: Freeze ............# #...#####   Zot (26764) ............# #.......#  ............# #.......#   o   orc wizard ............#####.......#   oo 2 orcs (1 wandering) ...................######  ...................# The orc wizard shouts!The orc wizard gestures at you while chanting.The magic dart hits you! _The orc shouts! _You take 8 damage, and have 71/79 hp. You now have 30/32 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)C3 h@  megagabibbo the Fabricator#....#  Gnoll of Ashenzari **....#....#  Health: 71/79 =====================---∆ #....#  Magic: 30/32 ======================--#....#  AC: 5Str: 17#....#  EV: 12Int: 18 ##### #######....#  SH: 0Dex: 10 ..... #...oo.....#  XL: 10 Next: 57% Place: Dungeon:9 ..... #..o...@...#  Noise: ====-----  Time: 8955.2 (C3 h0.0) ......####..#####...#  b) +5 whip (venom) ............# #...#  Cast: Freeze ............# #...#####   Zot (26764) ............# #.......#  ............# #.......#   o   orc wizard ............#####.......#   oo 2 orcs (1 wandering) ...................######  ...................# The orc wizard shouts!The orc wizard gestures at you while chanting.The magic dart hits you! _The orc shouts! _You take 8 damage, and have 71/79 hp. You now have 30/32 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)[?1000l .oo3 h8;mThe orc wizard gestures at you while chanting.  The magic dart hits you! _The orc shouts! _You take 8 damage, and have 71/79 hp. You now have 30/32 mp.Casting: Construct Spike Launcher (safe; 1% risk of failure)  A film of ice covers your body!C3 h[( *The orc wizard points at you and mumbles some strange words.C3 hmC3 h 67-27--10 The magic dart hits you.Ashenzari invites you to partake of a vision and a curse of melee combat andintrospection.  --more--D3 h6V.o.D3 hn9/ 6.2 (1E3 h? B3 _E3 hE3 h"[?1000hE3 h$ _You take 4 damage, and have 67/79 hp. You now have 27/32 mp.E3 hf#[?1000lE3 hX7E3 hX9 Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  E3 h9c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft4%4  e - Forge Lightning SpireAir/ForgecraftE3 hO<m5%4  f + Ozocubu's ArmourIce3% 3 g - Frozen RampartsIce3%3  h - BlinkTranslocation2%2  i - FreezeIce1% 1 Select a spell to cast[!]/[I] toggle spell headersE3 h(E3 h-E3 h+E3 h   megagabibbo the Fabricator#....#  Gnoll of Ashenzari **....#....#  Health: 67/79 ====================----∆ #....#  Magic: 27/32 ====================----#....#  AC: 10  Str: 17#....#  EV: 12Int: 18 ##### #######....#  SH: 0Dex: 10 ..... #....o.....#  XL: 10 Next: 57% Place: Dungeon:9 ..... #...oo.@...#  Noise: ====-----  Time: 8956.2 (0.0) E3 h ......####..#####...#  b) +5 whip (venom) ............# #...#  Cast: Freeze ............# #...#####   Zot (26763) ............# #.......#  ............# #.......#   o   orc wizard E3 h ............#####.......#   oo 2 orcs ...................######  ...................# The orc wizard points at you and mumbles some strange words.The magic dart hits you.Ashenzari invites you to partake of a vision and a curse of melee combat and _introspection. _You take 4 damage, and have 67/79 hp. You now have 27/32 mp.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)E3 h{ E3 h  megagabibbo the Fabricator#....#  Gnoll of Ashenzari **....#....#  Health: 67/79 ====================----∆ #....#  Magic: 27/32 ====================----#....#  AC: 10  Str: 17#....#  EV: 12Int: 18 ##### #######....#  SH: 0Dex: 10 ..... #....o.....#  XL: 10 Next: 57% Place: Dungeon:9 E3 h..... #...oo.@...#  Noise: ====-----  Time: 8956.2 (0.0) ......####..#####...#  b) +5 whip (venom) ............# #...#  Cast: Freeze ............# #...#####   Zot (26763) ............# #.......#  ............# #.......#   o   orc wizard ............#####.......#   oo 2 orcs ...................######  ...................# The orc wizard points at you and mumbles some strange words.The magic dart hits you.Ashenzari invites you to partake of a vision and a curse of melee combat and _introspection. _You take 4 damage,3 h8m and have 67/79 hp. You now have 27/32 mp.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)E3 hk  megagabibbo the Fabricator#....#  Gnoll of Ashenzari **....#....#  Health: 67/79 ====================----∆ #....#  Magic: 24/32 ==================------#....#  AC: 10  Str: 17#*...#  EV: 12Int: 18 ##### #####***...#  SH: 0Dex: 10 ..... #...*o**...#  XL: 10 Next: 57% Place: Dungeon:9 ..... #...oo*@*..#  Noise: ==E3 heo==-----  Time: 8956.2 (0.0) ......####..##****..#  b) +5 whip (venom) ............# #*..#  Cast: Freeze ............# #...#####   Zot (26763) ............# #.......#  ............# #.......#   o   orc wizard ............#####.......#   oo 2 orcs ...................######  ...................# Ashenzari invites you to partake of a vision and a curse of melee combat and _introspection. _You take 4 damage, and have 67/79 hp. You now have 27/32 mp.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  CastiE3 hr)ng: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateE3 h [?1000lE3 h'   megagabibbo the Fabricator#....#  Gnoll of Ashenzari **....#....#  Health: 67/79 ====================----∆ #....#  Magic: 24/32 ==================------#....#  AC: 10  Str: 17#....#  EV: 12Int: 18 ##### #######....#  SH: 0Dex: 10 ..... #....o.....#  XL: 10 Next: 57% Place: Dungeon:9 ..... #...oo.@...#  Noise: ====-----  3 h 40mTime: 8956.2 (0.0) ......####..#####...#  b) +5 whip (venom) ............# #...#  Cast: Freeze ............# #...#####   Zot (26763) ............# #.......#  ............# #.......#   o   orc wizard ............#####.......#   oo 2 orcs ...................######  ...................# _You take 4 damage, and have 67/79 hp. You now have 27/32 mp.Casting: Ozocubu's Armour (dangerous; 3% risk of failure)  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look arE3 hS ound, f - activateThe walls around you are covered in ice.  The wall freezes the orc!  Casting: Ozocubu's Armour (dangerous; 3% risk of failure)Frozen Ramparts  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The wall freezes the orc!  You kill the orc!E3 h E3 hC .##...o.).o@.###..   orcE3 h ==--7.2 (1Freeze2) Ramparts E3 h!! r####E3 h& [?1000hE3 h' _The wall freezes the orc wizard. The wall freezes the orc. _You now have 24/32 mp.F3 hf[?1000l[?1000l*# F3 h!  You freeze the orc wizard. The rocky spike skewers the orc wizard!F3 h###o   orcF3 hLJ  You kill the orc wizard!The wall freezes the orc!F3 h4##F3 hl))###F3 hح` 8--8F3 hgFreeze1 _You kill the orc!F3 hW###F3 hu[?1000hF3 hŶz _Your base Fire Magic skill increases to level 6!F3 h[?1000lF3 hg[?1000l#######[?1000h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F3 h[Z [?1000lF3 h [?1000lF3 h7' J###F3 h' F3 hp( F3 hA. ####F3 h6/ [?1000hF3 h0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)F3 h[?1000lF3 h[?1000lF3 h F3 hF3 hpF3 hE$F3 h8.80 _59F3 h1F3 h8F3 h9C8F3 hh>F3 hoFF3 hHa97F3 hWJF3 hNF3 huOb256F3 hQF3 hUF3 hVC5F3 hXF3 h^70=4F3 hVaF3 hj^3) F3 hqY _The frozen ramparts melt away.F3 hqq6=2F3 h#z1=1F3 h0F3 hD49F3 hTF3 h<27==8F3 hHF3 hY7F3 h F3 hY6F3 h F3 h 3=5F3 h,F3 hU=4F3 hƘF3 hF3 hq8=3F3 hF3 hy4=2F3 hF3 hԣF3 hIC1F3 hڥF3 hwY0F3 h=F3 hF3 h(x59=39F3 hӰF3 hQY8F3 h,F3 hcC7F3 hfF3 h6=6F3 hټF3 h30=54F3 hF3 hb7=3F3 h F3 hY2F3 hhF3 hk=1F3 hjF3 hR81=F3 h;0F3 h^F3 hZ29F3 hJF3 hY8F3 hOF3 h79=7F3 hXF3 h!32==6F3 h_F3 hF3 h 5 5F3 hzF3 h _Your icy armour cracks and falls away as you move.F3 h0Y4F3 hF3 h4#!=3=21.<. .. #. #. #@.--98.2 (40.0) ∆ #.. #.. #....# ##### #######....#  #.....)....#  #...).)....# ####..#####...# # #...#F3 h$--9.2 (410F3 h'F3 h*/[?1000hF3 h0 _Found a stone staircase leading up. _Health restored: 79; MP restored: 32G3 h[?1000l[?1000l19 _G3 hZ8G3 h,G3 h 76G3 hBc543G3 hUy210G3 hR0 _B - 3 scrolls of immolation (gained 1)098765  There is a stone staircase leading up here.4 _3 _You open the door.2  There is an open door here.G3 h,1 _069987654321089 _u - 5 scrolls of teleportation (gained 1)873 hcm65432107987654323 h&r40m106987 _You open the door.65  There is an open door here.4 _32105983 hRm76543 _s - 4 potions of enlightenment (gained 2)2104987G3 h  65G3 h&K43 _You open the door.G3 ho2G3 hM  There is an open door here.1 _G3 hG3 hM039876  There is an open door here.5 _4G3 h| G3 ho3G3 hG3 hG3 hC2G3 h"a _You open the door.10G3 hO3`  There is an open door here.G3 h(5G3 hk6K29 _G3 h8G3 h9G3 h<Y8G3 h>G3 hAG3 h;DG3 heEC7G3 h"GG3 h~JG3 h,LY6G3 hjMG3 h_TG3 hYo5G3 h~d4G3 h2m3G3 hƀG3 htY2G3 hG3 hh#.......#.......#......#...#...## #....<..#.......#...####...#....# #.......#.......#...#......#....# #.......#.......#####......#....# #####...#..................#....##...#..>...............#....##.#..................'....##.#.....#######......'.....#.#.....+.@...#......#.....9097.2 (98#.#.....#.....#......#.....#.#.....#.....+......#.....#.#.....#.....######.#..... #.'.....###........#.#..... #.###.....#........#.#..... #...#.....#.....#'##.#..... #...#.....#.....#....#...## #...#)....####..+....#...#.G3 hҔ<[?1000hG3 h _You open the door. _There is an open door here.You open the door. _There is an open door here. _Key pressed, stopping explore.G3 h[[?1000lG3 hG<[?1000lG3 hEG3 hh1 _0 _You open the door.G3 hvF19  There is an open door here.8 _G3 hG3 hbo7G3 h6G3 hjG3 hY5G3 hG3 h G3 h&G3 hC4G3 hsG3 hG3 hzG3 hC3G3 hG3 h`  There is an open door here.G3 h:G3 hJ2 _G3 h&G3 h_G3 hY1G3 h)G3 hG3 h{Y0G3 h G3 h G3 hw Z09G3 hG3 hG3 hY8G3 h_G3 hmG3 h+Y7G3 hG3 h+*Y6G3 h*G3 hc/N _You now have 380 gold pieces (gained 10).G3 h2G3 hR3C5G3 h4G3 hi9G3 hv;G3 h<C4G3 h?G3 hUI  #.'.....###.......   #.###.....#.......   #...#.....#.....#'   #...#.....#.....#.   #...#)....####..+.   #...#.#..#.   #...#.#..#.   #...#..####   #@..#..   #.###..   #)#....   #.'..........   #.#..........   ###)#########+######   #.).................   #................... G3 hV^  #..................G3 h`115.2 (16.2 (193G3 h f[?1000hG3 hfy  You add the spells Inner Flame, Detonation Catalyst, Irradiate and Ignition to _your library.H3 hŗ [?1000lH3 hS H3 h7  Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice1% 2b - Lesser BeckoningTranslocation2%2  c - Momentum StrikeConjuration/Translocation 2%2  d - Inner FlameHexes/Fire2% 3  e - HailstormConjuration/IceH3 hȝ 3% 3  f - Fugue of the FallenNecromancy4% 3  g - AnguishHexes/Necromancy16% 4  h - Detonation Catalyst Fire/Alchemy26% 5  i - Metabolic Englaciation Hexes/Ice34% 5  j - IrradiateConjuration/Alchemy 41% 5  k - IgnitionFireH3 h 100% 8 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitL3 hF L3 h L3 h: 9 L3 h L#.'.....###....... megagabibbo the Fabricator  #.###.....#....... Gnoll of Ashenzari **....  #...#.....#.....#' Health: 79/79 ========================  L3 hE #...#.....#.....#. Magic: 32/32 ========================  #...#)....####..+. AC: 5Str: 17  L3 h #...#........#..#. EV: 12Int: 18  #...#........#..#. SH: 0Dex: 10  #...#........####. XL: 10 Next: 58% Place: Dungeon:9  #@..#............. Noise: ---------  Time: 9116.2 (0.0)  #.###............. b) +5 whip (venom)  #)#............... Cast: Freeze  L3 h* #.'............... Zot (26603)  #.#...............  ###)#########+######   #.).................   #...................   #...................  _You open the door. _There is an open door here. _There is an open door here. _You now have 380 gold pieces (gained 10).  You add the spells Inner Flame, Detonation Catalyst, Irradiate and Ignition to _your library.L3 h' v[?1000l  Okay, then.L3 h L3 h [?1000hL3 hR . _M3 h![?1000l[?1000l2 _1  Things that are here:  a +0 dagger; a +0 leather armour0 _5998  Items here: )) [[ ÷÷.7 _M3 h-   Things that are here:  a +0 falchion; a +0 scale mail6 _54321089876543M3 hx21079876  Items here: )) [[ ÷÷.5 _43  Things that are here:  a +0 dagger; a +0 leather armour2 _10M3 hR6987654321059876M3 hM3 h5M3 hC4M3 h3M3 hY2M3 hM3 hM3 hM3 h*C1M3 hM3 hM3 hM3 h<C0M3 hM3 hM3 huM3 hD49M3 hM3 hp  There is a stone staircase leading up here.M3 hM3 hMJ8 _M3 hxM3 h<M3 hY7M3 h"M3 hM3 hY6M3 hM3 hM3 hM3 hC5M3 hM3 hmM3 hM3 hC4M3 hhM3 hM3 hyM3 hC3M3 hNM3 hM3 h*M3 hC2M3 hLM3 hM3 hu M3 h C1M3 h M3 h M3 h M3 hC0M3 hM3 h%M3 hM3 hD39M3 hcM3 h)M3 h8Y8M3 hM3 h#M3 hY7M3 hM3 h M3 h"Y6M3 h#M3 hC%W _You open the door.M3 hL'M3 h'C5M3 h=(M3 h+`  There is an open door here.M3 h5-`4 _M3 h-M3 h/M3 h0M3 h/1C3M3 h1M3 hf2M3 h3Y2M3 h{4M3 hl6M3 h7M3 h/8C1M3 h8M3 ho9M3 h:M3 h;C0M3 h;M3 h8>M3 h?Z29M3 h@M3 hAW _You open the door.M3 hqCY8M3 hCM3 hWEM3 hFY7M3 hcGM3 h K`  There is an open door here.M3 hMM3 hrMJ6 _M3 hMM3 h!PM3 hQY5M3 hORM3 hSM3 h=UY4M3 hUM3 hVM3 hjXY3M3 hXM3 hJZM3 hf\Y2M3 h#]M3 h^M3 hJ`Y1M3 hb,M3 hfcM3 hcC0M3 hdM3 hj19M3 hxkC8M3 hkM3 hulM3 hTmM3 hLoY7M3 hoM3 hpM3 hWrM3 hrC6M3 h^sM3 htM3 hvM3 hiwC5M3 hwM3 hxM3 hVzM3 hzC4M3 hW{M3 h|M3 h~Y3M3 h)M3 hM3 hM3 hC2M3 h M3 h~M3 hM3 hC1M3 hM3 hM3 hM3 h C0M3 hM3 h֌M3 h؎M3 h`D09M3 hM3 hؑM3 h{M3 h!C8M3 hM3 hM3 h ##  ... #### .... ...##################.... ......................... .##'######............... .#.......#............... .##....###............... ..#....#........@........ ..#'############'........ ........#M3 hp.#........ ..####### .§#........ ..#.....# ≈≈.#........ ###.....# §≈≈.#........ h   hell hound (asleep) ........# h..≈.#.####### b   fire bat (asleep) ...#'#### [#.§≈b .# ...#....#M3 h 211.2 (95.0) _You open the door. _There is an open door here.   A hell hound and a fire bat come into view.M3 h1M3 hM3 h߱d  The hell hound barks!M3 hM3 hXM3 hAahE   fire elemental (wandering)E..≈bh   hell hound○#.b≈.bb 2 fire bats (wandering)M3 hLp==2.2 (967M3 h`§EEM3 h [?1000hM3 hN _A fire bat comes into view. A fire elemental comes into view.O3 he[?1000l... ####. ...##################..................##'######.......#.#....###..#....#..........'############......#≈...b..#.#######.≈≈≈≈.§# ..#.....#..§≈≈≈. ###b.h ...##E..≈b#.########'####S○#.b≈. .# ....#○S##..≈bbb 4 fire bats (wandering)#######SS 2 lava snakes (wandering)[?1000l .b≈≈.§b..h≈≈b.§(catching breath)bO3 hnjbb2 fire bats and 2 lava snakes come into view.O3 hw *****EEThe hell hound breathes flames at you.O3 hO3 hO3 h7O3 hO3 h&.@.≈≈≈.bb≈≈≈E.h≈≈.O3 h○..≈bE°°S##bbbb2 wandering)S1 wandering)O3 h54--------=3.2 (1.0)6O3 hNEE§O3 h_[?1000hO3 h5> _The blast of flame hits you!!O3 hThere is an open door here. _You take 25 damage, and have 54/79 hp. MASSIVE DAMAGE!!P3 h[?1000lP3 h###.... ..##################.... P3 hiZ..................... ##'###### #.......#. ##....###.. ....#...... #'############'P3 h  .....#≈...... #######.≈≈≈≈.b#. #.....#..b≈≈≈.#. ##.....##E.h≈≈.#. .......###○..≈b#.########'####S°#.§≈.#.##....#°S##b.≈#.##....#########.##......#....#[?1000lP3 hTP3 h bb   fire batP3 hl 42--------------4Freeze5P3 hP3 h[?1000hP3 h _The fire bat bites you. You are engulfed in flames! _You take 12 damage, and have 42/79 hp.S3 ha [?1000lS3 hb< $S3 h?@ ###S3 h@ _....  megagabibbo the Fabricator S3 hA ..##################....  Gnoll of Ashenzari **.... ........................  Health: 42/79 ============------------ ##'######...............  Magic: 31/32 =======================- #.......#...............  AC: 5Str: 17 S3 hC m##....###...............  EV: 12Int: 18 .#....#.................  SH: 0Dex: 10 .#'############b........  XL: 10 Next: 58% Place: Dungeon:9 .......#≈......#@.......  Noise: =--------  Time: 9214.2 (0.0) .#######.≈≈≈≈.b#........  b) +5 whip (venom) .#.....#..b≈≈≈.#........  Cast: Freeze S3 hF ##.....##E.h≈≈.#........  Zot (26505) .......###○..≈b#.####### ..#'####S°#.§≈.#.# b   fire bat ..#....#°S##b.≈#.# ..#....#########.# ..#......#....# _The fire bat bites you. You are engulfed in flames! _You take 12 damage, and have 42/79 hp.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineS3 hJ :Aim: a fire bat (100% to hit)S3 h [?1000l###....  megagabibbo the Fabricator ..##################....  Gnoll of Ashenzari **.... ........................  Health: 42/79 ============------------ ##'######...............  Magic: 31/32 =======================- #.......#...............  AC: 5Str: 17 ##....###...............  EV: 12Int: 18 .#....#.................  SH: 0Dex: 10 .#'############b........  XL: 10 Next: 58% Place: Dungeon:9 .......#≈......#@.......  Noise: =--------  Time: 9214.2 (0.0) .#######.≈≈≈≈.b#........  b) +5 whip (venom) .#.....#..b≈≈≈.#........  Cast: Freeze ##.....##E.h≈≈.#........  3 h ;10;1mZot (26505) .......###○..≈b#.####### ..#'####S°#.§≈.#.# b   fire bat ..#....#°S##b.≈#.# ..#....#########.# ..#......#....# _You take 12 damage, and have 42/79 hp.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (100% to hit)  You freeze the fire bat. The fire bat is chilled terribly!.... ###########.... ............... ............... ............... ............. ........... #b........ {#@....... ...... #........ #........ #.########.##.##.#5.2 (143 hv %9;49mS3 h [?1000hS3 h  S3 h Press: ? - help, Q - select action, ( or ) - cycleS3 hP 9Shift-Dir - straight line  S3 h ?Aim: a fire bat (100% to hit)  You freeze the fire bat. The fire bat is chilled terribly! _The fire bat closely misses you. _You now have 31/32 mp.T3 h [?1000lT3 he###....  megagabibbo the Fabricator ..##################....  Gnoll of Ashenzari **.... ........................  Health: 42/79 ============------------ ##'######...............  Magic: 30/32 ======================-- #.......#...............  AC: 5Str: 17 ##....###...............  EV: 12Int: 18 .#....#.................  SH: 0Dex: 10 .#'############b........  XL: 10 Next: 58% Place: Dungeon:9 .......#≈.....{#@.......  Noise: =--------  Time: 9215.2 (0.0) .#######.≈≈≈≈.b#........  b) +5 whip (venom) .#.....#..b≈≈≈.#........  Cast: Freeze ##.....##E.h≈≈.#........ 3 hD49m Zot (26504) .......###○..≈b#.####### ..#'####S°#.§≈.#.# b   fire bat ..#....#°S##b.≈#.# ..#....#########.# ..#......#....# _The fire bat closely misses you. _You now have 31/32 mp.Aiming: Freeze (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a fire bat (lightly wounded, 100% to hit)T3 h*[?1000lT3 h,$T3 h-###T3 hZ._....  megagabibbo the Fabricator T3 h/..##################....  Gnoll of Ashenzari **.... T3 h/........................  Health: 42/79 ============------------ T3 h;##'######...............  Magic: 30/32 ======================-- T3 h<h#.......#...............  AC: 5T3 h=,Str: 17 T3 hq>r##....###...............  EV: 12T3 h@Int: 18 .#....#.................  SH: 0Dex: 10 .#'############b........  XL: 10 Next: 58% Place: Dungeon:9 .......#≈.....{#@.......  Noise: =--------  Time: 9215.2 (0.0) .#######.≈≈≈≈.b#........  b) +5 whip (venom) .#.....#..b≈≈≈.#........  Cast: Freeze ##.....##E.h≈≈.#........  Zot (26504) .......###○..≈b#.####### ..#'####S°#.§≈.#.# b   fire bat ..#....#°S##b.≈#.# ..#....#########.# T3 hA..#......#....# T3 h|BD_You now have 31/32 mp.T3 hC~Aiming: Freeze (safe; 1% risk of failure)  T3 hLDPress: ? - help, Q - select action, ( or ) - cycleT3 hZE Shift-Dir - straight lineT3 hEKAim: a fire bat (lightly wounded, 100% to hit)  T3 hFdYou freeze the fire bat! The fire bat is chilled terribly!T3 hXHT3 h\T###########.........................................................................#bb........#@.......#........#........#........#.########.#b 2 fire bats#.##.#  Aiming: Freeze (safe; 1% risk of failure)  T3 hO]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a fire bat (lightly wounded, 100% to hit)  You freeze the fire bat! The fire bat is chilled terribly!  The fire bat bites you but does no damage.T3 h.... ###########.... ............... ............... ............... ............. ........... #bb....... #@....... #........ #........ #........ #.#######T3 h#.##.##.#T3 h  The fire bat bites you. You are engulfed in flames.b'.b35--6.2 (13T3 hT3 hC[?1000hT3 h _* * * LOW HITPOINT WARNING * * * _You take 7 damage, and have 35/79 hp. You now have 30/32 mp.T3 h_[?1000lT3 hIwT3 h{ Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft4%4  e - Forge Lightning SpireAir/Forgecraft5%T3 h}4  f - Ozocubu's ArmourIce3%3  g - Frozen RampartsIce3%3  h - BlinkTranslocation2%2  i + FreezeIce1% 1 Select a spell to cast[!]/[I] toggle spell headersV3 hV3 hKV3 h`###....megagabibbo the Fabricator ..##################....Gnoll of Ashenzari **.... ........................Health: 35/79 ==========-------------- ##'######...............Magic: 30/32 ======================-- #.......#...............AC: 5Str: 17 ##....###...............EV: 12Int: 18 .#....#.......b.........SH: 0Dex: 10 V3 h+z.#'############'........XL: 10 Next: 58% Place: Dungeon:9 .......#≈......#@b......Noise: =--------  Time: 9216.2 (0.0) .#######.≈≈≈≈.b#........b) +5 whip (venom) .#.....#..b≈≈≈.#........Cast: Freeze ##.....##E.h≈≈.#........Zot (26503) .......###○..≈b#.####### ..#'####S°#.§≈.#.#bb 2 fire bats ..#....#°S##b.≈#.# ..#....#########.# ..#......#....#You freeze the fire bat! The fire bat is chilled terribly!  The fire bat bites you but does no damage.The fire bat bites you. You are engulfed in flames. _* * * LOW HITPOINT WARNING * * * _You take 7 damage, and have 35/79 hp. You now have 30/32 mp.Casting: Freeze (safe; 1% risk of failure)V3 hV3 hI###....megagabibbo the Fabricator ..##################....Gnoll of Ashenzari **.... ........................Health: 35/79 ==========-------------- ##'######...............Magic: 30/32 ======================-- #.......#...............AC: 5Str: 17 ##....###...............EV: 12Int: 18 .#....#.......b.........SH: 0Dex: 10 .#'############'........XL: 10 Next: 58% Place: Dungeon:9 .......#≈......#@b......Noise: =--------  Time: 9216.2 (0.0) .#######.≈≈≈≈.b#........b) +5 whip (venom) .#.....#..b≈≈≈.#........Cast: Freeze ##.....##E.h≈≈.#........Zot (26503) .......###○..≈b#.3 hm####### ..#'####S°#.§≈.#.#bb 2 fire bats ..#....#°S##b.≈#.# ..#....#########.# ..#......#....#You freeze the fire bat! The fire bat is chilled terribly!  The fire bat bites you but does no damage.The fire bat bites you. You are engulfed in flames. _* * * LOW HITPOINT WARNING * * * _You take 7 damage, and have 35/79 hp. You now have 30/32 mp.Casting: Freeze (safe; 1% risk of failure)V3 hNR$V3 hS###V3 hS ....V3 h(T8megagabibbo the Fabricator V3 hTQ..##################....V3 hLU2Gnoll of Ashenzari **.... V3 hUG........................V3 htVHealth: 35/79 ==========-------------- V3 h W5##'######...............V3 hWMagic: 27/32 ====================---- V3 h\X5#.......#...............V3 hX-AC: 5V3 h}Y,Str: 17 V3 hZ?##....###...............V3 hZ-EV: 12V3 h#[,Int: 18 V3 h[].#....#......*b*........V3 h>\-SH: 0V3 h\,Dex: 10 V3 hb]e.#'###########***.......V3 h]XL: 10 Next: 58% Place: Dungeon:9 V3 h^{.......#≈......*@b......V3 h-_Noise: =--------  Time: 9216.2 (0.0) V3 h_n.#######.≈≈≈≈.b**.......V3 hW`8b) +5 whip (venom) V3 hJal.#.....#..b≈≈≈.**.......V3 ha2Cast: Freeze V3 hpbX##.....##E.h≈≈.#*.......V3 h c.Zot (26503) V3 hc^.......###○..≈b#.####### V3 h6dR..#'####S°#.§≈.#.#V3 hdVbb 2 fire bats V3 h~eW..#....#°S##b.≈#.# V3 hfL..#....#########.# V3 hf ..#......#....#V3 hLgcThe fire bat bites you. You are engulfed in flames. V3 h hG_* * * LOW HITPOINT WARNING * * * V3 hiK_You take 7 damage, and have 35/79 hp. You now have 30/32 mp.Casting: Freeze (safe; 1% risk of failure)  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activateV3 h [?1000lV3 hЫ ###....megagabibbo the Fabricator ..##################....Gnoll of Ashenzari **.... ........................Health: 35/79 ==========-------------- ##'######...............Magic: 27/32 ====================---- #.......#...............AC: 5Str: 17 ##....###...............EV: 12Int: 18 V3 h .#....#.......b.........SH: 0Dex: 10 .#'############'........XL: 10 Next: 58% Place: Dungeon:9 .......#≈......#@b......Noise: =--------  Time: 9216.2 (0.0) .#######.≈≈≈≈.b#........b) +5 whip (venom) .#.....#..b≈≈≈.#........Cast: Freeze ##.....##E.h≈≈.#........Zot (26503) .......###○..≈b#.####### ..#'####S°#.§≈.#.#bb 2 fire bats ..#....#°S##b.≈#.# ..#....#########.# ..#......#....# _You take 7 damage, and have 35/79 hp. You now have 30/32 mp.Casting: Freeze (safe; 1% risk of failure)  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activV3 h. ateThe walls around you are covered in ice.  The fire bat completely misses you. The fire bat is chilled terribly!V3 hG   Casting: Freeze (safe; 1% risk of failure)ozen Ramparts (dangerous; 3% risk of failure)  Press: ? - help, Dir - look around, f - activate  The walls around you are covered in ice.  The fire bat completely misses you. The fire bat is chilled terribly!  The wall freezes the fire bat.V3 h 5 .....b#b.{#@.#.#..The wall freezes the fire bat. The fire bat closely misses you.The fire bat is chilled terribly! The wall freezes the fire bat.V3 hh =7.2 (12) Ramparts V3 h [##V3 h [?1000hV3 h? _The fire bat bites you but does no damage. _You now have 27/32 mp.W3 h$$[?1000lW3 h(>W3 h@F Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraftW3 hA*1%3  d - Forge Blazeheart GolemFire/Forgecraft4%4  e - Forge Lightning SpireAir/Forgecraft5%4  f - Ozocubu's ArmourIce3%W3 hyB3  g + Frozen RampartsIce3% 3 h - BlinkTranslocation2%2  i - FreezeIce1%W3 h+C1 Select a spell to cast[!]/[I] toggle spell headersW3 h;W3 hEGW3 hyS###....megagabibbo the Fabricator ..##################....Gnoll of Ashenzari **.... W3 hVl........................Health: 35/79 ==========-------------- ##'######...............Magic: 27/32 ====================---- #.......#...............AC: 5Str: 17 ##....###...............EV: 12Int: 18 .#....#...........b.....SH: 0Dex: 10 .#'############b........XL: 10 Next: 58% Place: Dungeon:9 W3 h[.......#≈.....{#@.......Noise: ==-------  Time: 9217.2 (0.0) .#######.≈≈≈≈.b#........b) +5 whip (venom) .#.....#..b≈≈≈.#........Cast: Freeze ##.....##E.h≈≈.#........Zot (26502) Ramparts .......###○..≈b#.####### ..#'####S°#.§≈.#.#bb 2 fire bats ..#....#°S##b.≈#.# ..#....#########.# ..#......#....#The wall freezes the fire bat. The fire bat is chilled terribly!  The wall freezes the fire bat. The fire bat closely misses you.The fire bat is chilled terribly! The wall freezes the fire bat. _The fire bat bites you but does no damage. _You now have 27/32 mp.Casting: Frozen Ramparts (dangerous; 3% risk of failure)W3 h]W3 hi###....megagabibbo the Fabricator ..##################....Gnoll of Ashenzari **.... ........................Health: 35/79 ==========-------------- ##'######...............W3 hxlvMagic: 27/32 ====================---- #.......#...............AC: 5Str: 17 ##....###...............EV: 12Int: 18 .#....#...........b.....SH: 0Dex: 10 .#'############b........XL: 10 Next: 58% Place: Dungeon:9 .......#≈.....{#@.......Noise: ==-------  Time: 9217.2 (0.0) .#######.≈≈≈≈.b#........b) +5 whip (venom) .#.....#..b≈≈≈.#........W3 hnhCast: Freeze ##.....##E.h≈≈.#........Zot (26502) Ramparts .......###○..≈b#.####### ..#'####S°#.§≈.#.#bb 2 fire bats ..#....#°S##b.≈#.# ..#....#########.# ..#......#....#The wall freezes the fire bat. The fire bat is chilled terribly!  The wall freezes the fire bat. The fire bat closely misses you.The fire bat is chilled terribly! The wall freezes the fire bat. _The fire bat bites you but does no damage. _You now have 27/32 mp.Casting: Frozen Ramparts (dangerous; 3% risk of failure)W3 hq[?1000lW3 h^sW3 h[ _You now have 27/32 mp.  Casting: Frozen Ramparts (dangerous; 3% risk of failure)  A film of ice covers your body! The fire bat is chilled terribly! W3 h1= The wall freezes the fire bat. The fire bat misses you.  The fire bat closely misses you. The fire bat is chilled terribly!  The wall freezes the fire bat.W3 h: b..#The fire bat bites you but does no damage.The wall freezes the fire bat.W3 h75--10 8.2 (11W3 hk###W3 h[?1000hW3 hq _The fire bat bites you but does no damage. _You now have 25/32 mp.X3 h[?1000lX3 hy  X3 h You freeze the fire bat! The fire bat is chilled terribly![?1000lX3 h% X3 h  X3 h1You kill the fire bat!X3 hMCThe wall freezes the fire bat but does no damage.X3 hX3 h$ X3 h$ X3 h%)The fire bat barely misses you.X3 hi&X3 hM X3 hc,.... ###########.... ............... ............... ............... ............. ........... #E........ ○#@b...... #........ #........ #........ #.####### #.# E   fire elemental#.# b   fire bat#.#The wall freezes the fire bat but does no damage.The fire elemental is chilled terribly! The wall freezes the fire elemental!X3 h3.... ###########.... ............... ............... ............... ............. ........... #E........ #@b...... #........ #........ #........ #.########.##.##.#X3 hQ .#E.b#EThe fire elemental hits you. The fire elemental burns you!* * * LOW HITPOINT WARNING * * *X3 h2---24--62-90X3 h ###EX3 hC[?1000hX3 hO _The heat melts your icy armour. _You take 10 damage, and have 25/79 hp. You now have 24/32 mp.Y3 hg[?1000lY3 hx[?1000l .... ###########.... ............... ............... ............... ............. ........... #E........ #@b...... #........ #........ #........ #.####### #.##.# #.#You freeze the fire bat! The fire bat is chilled terribly!Y3 h@.... ###########.... ............... ............... ............... ............. ........... #E........ #@b...... #........ #........ #........ #.########.#E#.##.#Y3 h .... ###########.... ............... ............... ............... ............. ........... #E........ #@b...... #........ #........ #........ #.####### #.# E#.##.#The fire bat misses you. The fire bat bites you.* * * LOW HITPOINT WARNING * * *Y3 hx.... ###########.... ............... ............... ............... ............. ........... #E........ #@b...... #........ #........ #........ #.########.#E#.##.#Y3 h”`  You are engulfed in flames!Y3 h< Y3 h@.... ###########.... ............... ............... ............... ............. ........... Y3 hgb#E........ #@....... #..b..... #........ #........ #.####### Y3 h#.# E#.##.#Y3 hX* * * LOW HITPOINT WARNING * * *The wall freezes the fire elemental. The fire elemental hits you.Y3 h!.... ###########.... ............... ............... Y3 h_"............... ............. ........... #E........ #@....... #..b..... #........ Y3 h"#........ #.########.#Y3 hH##.##.#Y3 hK3u #E.Y3 h3#..bEThe fire elemental burns you!* * * LOW HITPOINT WARNING * * *Y3 h5\7/79 --------Y3 hs63--20499Y3 h>[E#Y3 hT[?1000hY3 hU4 _The heat melts your icy armour. _You take 18 damage, and have 7/79 hp. MASSIVE DAMAGE!! You now have 23/32 mp.Y3 hV[3 h~`[?1000l[3 hi[3 h\rDrink which item? Potions  m - 2 potions of ambrosiao - 2 potions of attraction [3 hLs p - a potion of berserk rage  z - 2 potions of brilliance  A - a potion of cancellation  l - 4 potions of curings - 4 potions of enlightenment  f - 2 potions of haste  j - a potion of heal wounds  e - 3 potions of lignification  c - 2 potions of magic  E - 4 potions of might [3 hEt x - a potion of resistance [!] read|quaff|evoke[?] describe selected]3 h]3 h###....megagabibbo the Fabricator ..##################....Gnoll of Ashenzari **.... ........................Health: 7/79==---------------------- ##'######...............Magic: 23/32 =================------- #.......#...............AC: 10  Str: 17 ##....###...............EV: 12Int: 18 .#....#.................SH: 0Dex: 10 .#'############E........XL: 10 Next: 62% Place: Dungeon:9 .......#≈.....○#@.......Noise: =--------  Time: 9220.2 (0.0) .#######.≈≈≈≈.b#..b.....b) +5 whip (venom) .#.....#..b≈≈≈.#........Cast: Freeze ##.....##E.h≈≈.#.]3 hD.......Zot (26499) Ramparts .......###○..≈b#.####### ..#'####S°#.§≈.#.#E   fire elemental ..#....#°S##b.≈#.#b   fire bat ..#....#########.# ..#......#....#* * * LOW HITPOINT WARNING * * *The wall freezes the fire elemental. The fire elemental hits you.The fire elemental burns you!* * * LOW HITPOINT WARNING * * * _The heat melts your icy armour. _You take 18 damage, and have 7/79 hp. MASSIVE DAMAGE!! You now have 23/32 mp.[?1000l]3 h| .... ###########.... ............... ............... ............... ............. ........... ]3 h%#E........ #@b...... #........ #........ #........ #.####### #.# E#.##.#You feel much better. The fire elemental is chilled terribly!  The wall freezes the fire elemental! The fire elemental hits you.]3 hy$.... ###########.... ............... ............... ............... ............. ........... #E........ #@b...... #........ #........ #........ ]3 hzr#.########.#E#.##.#]3 hɅ_#E#@b.#... _You take 18 damage, and have 7/79 hp. MASSIVE DAMAGE!! You now have 23/32 mp.You feel much better. The fire elemental is chilled terribly!  ]3 h͇The wall freezes the fire elemental! The fire elemental hits you.  The fire elemental burns you!  * * * LOW HITPOINT WARNING * * *  The fire bat barely misses you.25/79=====1.2 (18]3 hh###E]3 hא[?1000h]3 hՑ _The heat melts your icy armour. _You regained 18 hp, and now have 25/79 hp.^3 h[Q[?1000l Your spells (cast)TypeFailure Level a - Kinetic GrapnelForgecraft1%1  b - Construct Spike LauncherForgecraft1%2  c - Launch Clockwork BeeForgecraft1%3  d - Forge Blazeheart GolemFire/Forgecraft4%4  e - Forge Lightning SpireAir/Forgecraft5%4  f - Ozocubu's ArmourIce3%3  g - Frozen RampartsIce3% 3 h - BlinkTranslocation2%2  i + FreezeIce1% 1 Select a spell to cast[!]/[I] toggle spell headers^3 h ^3 h ^3 h\ E###....megagabibbo the Fabricator ..##################....Gnoll of Ashenzari **.... ........................^3 h? Health: 25/79 =======----------------- ##'######...............Magic: 23/32 =================------- #.......#...............AC: 10  Str: 17 ##....###...............EV: 12Int: 18 .#....#.................SH: 0^3 h Dex: 10 .#'############E........XL: 10 Next: 62% Place: Dungeon:9 .......#≈.....○#@b......Noise: =--------  Time: 9221.2 (0.0) .#######.≈≈≈≈.b#........^3 h ~b) +5 whip (venom) .#.....#..b≈≈≈.#........Cast: Freeze ##.....##E.h≈≈.#........Zot (26498) Ramparts .......###○..≈b#.####### ..#'####S°#.§≈.#.#E   fire elemental ..#....#°S##b.≈#.#b   fire bat ..#....#########.# ..#......#....#The fire elemental burns you!* * * LOW HITPOINT WARNING * * *The fire bat barely misses you. _The heat melts your icy armour. _You regained 18 hp, and now have 25/79 hp.Casting: Freeze (safe; 1% risk of failure)^3 h ^3 hz C###....^3 h? megagabibbo the Fabricator ..##################....Gnoll of Ashenzari **.... ........................Health: 25/79 =======----------------- ##'######...............^3 h Magic: 23/32 =================------- #.......#...............AC: 10  Str: 17 ##....###...............EV: 12Int: 18 ^3 h Q.#....#.................SH: 0Dex: 10 .#'############E........XL: 10 Next: 62% Place: Dungeon:9 .......#≈.....○#@b......Noise: =--------  Time: 9221.2 (0.0) .#######.≈≈≈≈.b#........b) +5 whip (venom) ^3 h X.#.....#..b≈≈≈.#........Cast: Freeze ##.....##E.h≈≈.#........Zot (26498) Ramparts .......###○..≈b#.####### ..#'####S°#.§≈.#.#E   fire elemental ^3 h ..#....#°S##b.≈#.#b   fire bat ..#....#########.# ..#......#....#The fire elemental burns you!* * * LOW HITPOINT WARNING * * *The fire bat barely misses you. _The heat melts your icy armour. _You regained 18 hp, and now have 25/79 hp.Casting: Freeze (safe; 1% risk of failure)^3 h [?1000l^3 hz .... ###########.... ............... ............... ^3 hM ............... ............. ........... #E........ #@b...... #........ #........ #........ ^3 h #.####### #.# E#.##.#^3 h^ * * * LOW HITPOINT WARNING * * *  The fire bat barely misses you. _The heat melts your icy armour. ^3 h _You regained 18 hp, and now have 25/79 hp.Casting: Freeze (safe; 1% risk of failure)  You shape a spike launcher from a nearby wall.^3 h| j.... ###########.... ............... ............... ............... ............. ........... #E........ #@b...... #........ #........ #........ #.#######^3 h} #.##.##.#^3 hH  .... ###########.... ............... ............... ............... ............. ........... #E........ #@b...... #........ #........ #........ #.####### #.# E#.##.#^3 h% hThe fire bat bites you.* * * LOW HITPOINT WARNING * * *^3 h .... ###########.... ............... ............... ............... ............. ........... #E........ #@b...... #........ #........ #........ ^3 h r#.########.#E#.##.#^3 h `  You are engulfed in flames.^3 h \ .... ###########.... ............... ............... ............... ............. ........... #E.b...... #@....... #........ #........ ^3 h ]#........ #.####### #.# E  #.##.#* * * LOW HITPOINT WARNING * * *The fire elemental is chilled terribly! The wall freezes the fire elemental.The fire elemental hits you. The fire elemental burns you!^3 h݇ .... ###########.... ............... ............... ............... ............. ........... #E.b...... #@....... #........ #........ ^3 h #........ #.########.#E#.##.##E.b.##EYour icy armour melts away.The fire bat closely misses you. The fire elemental is chilled terribly!  The wall freezes the fire elemental. The fire elemental hits you.The fire elemental burns you!  You die...^3 h;K -6-------1-- 5 ^3 hY /  --more--`3 h `3 h ,Inventory: 35/52 slots Hand Weapons (go to first with ))  b - a +5 whip of venom (weapon)a - a +2 whip of electrocution `3 h3 Missiles (go to first with ()y - 3 curare-tipped darts Armour (go to first with [)  I - the cursed +0 helmet "Yoke of Ashenzari" (worn) {Dev, Self}  n - the cursed +0 leather armour of Ashenzari's Fetters (worn) {Range, Melee}G - +0 steam dragon scales `3 h ;Jewellery (go to first with "=)  C - a +6 ring of strength (worn)  i - the cursed ring of the Shackled Adversity (worn) {MP+9, Self, Elem}  w - a ring of ice  v - a ring of poison resistance  J - a ring of protection from cold Wands (go to first with /)  h - a wand of paralysis (34)  D - a wand of polymorph (9)`3 h H - a wand of warping (8) Scrolls (go to first with ?)  k - 4 scrolls of amnesia  q - 2 scrolls of brand weapon [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]a3 h"K a3 hXL,a3 hea3 hhGoodbye, megagabibbo.5250 megagabibbo the Fabricator (level 10, -6/79 HPs)Began as a Gnoll Forgewright on Apr 24, 2025.Was a Believer of Ashenzari.Mangled by a fire elemental (13 damage)... on level 9 of the Dungeon.The game lasted 00:21:14 (9199 turns). 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