+%h Player: mojasp Game: DCSS 0.33 Server: clan Filename: 2025-05-15.12:55:07.ttyrec Time: (1747313707) Thu May 15 14:55:07 2025 -%h v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c-%h 5-%h@-%hG\Welcome, mojasp. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Fighter/%hWelcome, mojasp the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Demonspawn Fighter8%h8%h` 8%h mojasp the GustyDemonspawnHealth: 13/13 ========================Magic: 3/38%hΏ K========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 138%h XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: ShockGem (9000) 8%hQ #+######.....##.....##..@.##....#######8%h nOptions error: Unknown animation type 'false' (mojasp.rc:172)8%h< Welcome, mojasp the Demonspawn Air Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!8%h 8%h Press ? for a list of commands and other information.8%h 8%hu 8%h9!   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 1.0   2.0   0      h + Air Magic8%h! d2.6   3.6  -1          8%h!  c - Armour   0.0   1.2  -1      d + Dodging1.7   2.4  -1  8%h7"     e + Stealth1.7   2.0   0      8%h"             8%h" !            8%h#         8%h%                                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets;%h;%h4mojasp the GustyDemonspawnHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8#+#####EV: 11Int: 15#.....#SH: 0Dex: 13#.....#XL:  1 Next:  0% Place: Dungeon:1#..@.#Noise: ---------  Time: 0.0 (0.0)#....#-) Nothing wielded######Cast: ShockGem (9000) Options error: Unknown animation type 'false' (mojasp.rc:172)Welcome, mojasp the Demonspawn Air Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.;%hG;%hu ;%hd;%hg;%hi;%hk> _Unknown command.=%hD  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 1.0   2.0   0      h + Air Magic2.6   3.6  -1           c - Armour   0.0   1.2  -1  [39;49=%hZSm    d + Dodging1.7   2.4  -1      e + Stealth1.7   2.0   0                                                               [3=%ht_4m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets>%h d * Dodging   1.7>%h_o d - Dodging   1.7>%h&# e * Stealth   1.7>%hRo e - Stealth   1.7@%h  h * Air Magic   2.6A%hfA%hA%hImojasp the GustyDemonspawnHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8#+#####EV: 11Int: 15#.....#SH: 0Dex: 13#.....#A%hXL:  1 Next:  0% Place: Dungeon:1#..@.#Noise: ---------  Time: 0.0 (0.0)#....#-) Nothing wielded######Cast: ShockGem (9000) Options error: Unknown animation type 'false' (mojasp.rc:172)Welcome, mojasp the Demonspawn Air Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Unknown command.A%h4A%hA%h4A%hZA%hA%hA%hu8999 _8A%hY7A%hA%hF7 _You open the door.A%hEY6A%hA%hA%h Y5A%h;A%h@  There is an open door here.A%hA%hJ4 _A%hA%h#######+##.......###...ß.ß.#+..ß.....#+.....⌠..#+..ß.....# #...ß.ß.#...###'#####A%h_ #.....##.....###..<.##....#######A%h"+6.0 (6A%h(f7.0 (73A%h+A%h-R _c - a green potionA%h[A%hJA%hRA%hA%h 21A%ho0A%hA%h Z89A%h\A%h ♣♣ ♣.. #######+#♣.. #.......##♣.%##...ß.ß.##...'..ß.....##...'.....⌠..##...'@.ß.....#11.0 (4.0)#♣..##...ß.ß.#♣. #.......#♣ ###'##### #.....# #.....# ##..<.##....####### _You open the gate. _Found a medusa talisman.A%h 4A%h̚ A%h{ A%hӢ A%hƣ J8 _A%h> V  There is an open gate here.A%h ♣.b ♣♣.♣ ♣...#######+# ♣..♣#.......# #♣.%##...ß.ß.# #...'..ß.....# #...'.....⌠..# #..@'..ß.....# #♣..##...ß.ß.# ♣..♣#.......#ShockA%h s ♣♣.♣###'#####♣.♣ #.....##.. #.....#b   bat (asleep)#♣. ##..<.#. #....#  ######A%h G%2.0 (1A%h f3.0 (27A%h A%h V _A bat comes into view.A%hJDA%hE Your spells (describe)TypeFailure Level  a - ShockConjuration/Air 11% 1 Select a spell to describe[!]/[I] toggle spell headersB%hh B%hw B%hq mojasp the Gusty♣.bDemonspawn♣♣.♣Health: 13/13 ========================♣...#######+#Magic: 3/3========================♣..♣#.......#AC: 2Str: 8#♣.%##...ß.ß.#EV: 11Int: 15#...'..ß.....#SH: 0Dex: 13#...'.....⌠..#XL:  1 Next:  0% Place: Dungeon:1#..@'..ß.....#Noise: ---------  Time: 13.0 (0.0)#♣..##...ß.ß.#-) Nothing wielded♣..♣#.......#Cast: Shock♣B%hK [32m♣.♣###'#####Gem (8987) ♣.♣ #.....##.. #.....#b   bat (asleep)#♣. ##..<.#. #....####### _There is an open door here. _c - a green potion _You open the gate. _Found a medusa talisman.  There is an open gate here. _A bat comes into view.%B%h߶ B%h 8%B%h B%h9 4%B%h|I B%hU ~% _Unknown command.B%h  The zap hits the bat..b%b2--------=4.0 (16% _The bat is moderately wounded.C%h#:  The zap hits the bat.C%h$C%h%C%h*U.b C%h,1----------------55C%hi1:%C%h.4^ _The bat is moderately wounded.C%h8:  The zap hits the bat.C%h;1.C%hZj0----------------8C%h[`6Shock4C%hJaC%h0d  The zap hits the bat. _The bat is moderately wounded.  The zap hits the bat. C%hd_The bat is moderately wounded.  The zap hits the bat. _You kill the bat!C%h 321C%h z--------0C%h C%h D79C%h C%h* Y8C%h C%h C%h !765C%hK 1========43C%h^ C%hT C2C%h C%h C%h Y1C%h  C%h \========0C%hN C%h/ C%hg D69C%h C%h# 8C%h-$ C7C%h% C%h& C%hQ' C6C%h<( C%h) C%hC* C5C%hF+ C%h- C%ho- C4C%ho. C%h#0 C%hv0 C3C%h?1 C%h2 C%h2 d2========2C%h?3 C%h3 C%hG5 C%h5 C1C%hn6 C%h7 C%hD8 C0C%h9 C%h|: C%h: D59C%h; C%h*= C%hz= \========8C%hy> C%h:@ C%h@ C7C%h`A C%hB C%hC C6C%hC C%hVE C%hE C5C%hF C%hG C%hCH C4C%h(I C%hJ C%hK C3C%hK C%hHM C%hM C2C%hN C%hO C%h7P C1C%hQ C%hxR C%hR C0C%hS C%hOU C%hU e3========49C%hW ,C%hDY $ C%hY _Magic restored.C%h[ C%hU[ C8C%h.\ C%h] C%h_ C%h_ C7C%h` C%hCb C%hc C%h"d C6C%hd C%hi %  C%hi You see here a medusa talisman.C%h1k C%hk D========5 C%hl _C%hl C%han C%ho C%hu C4C%hAv C%hw C%hy Y3C%hz C%h;| C%h} Y2C%h~ C%h C%h C1C%h C%h C%h# C%h C%hۅ C0C%h C%h 39C%hc C%h C8C%hj C%h C%h C%h7 C7C%h C%hn C%h C%hҕ C6C%hT C%h C%h C%h C5C%h C%h C%h C%h C4C%hݜ C%hW C%hv C%hȟ C3C%hK C%ha C%hv C%hɢ C2C%hM C%hϤ C%h C%h; C1C%h C%h٧ C%h C%h^ C0C%h۩ C%hn C%h Z29C%h C%h C%h C%h ;8C%h C%h C%h# C%h! Y7C%hv C%h C%h C6C%h C%h͸ C%hj C5C%h C%h C%h C%hǽ C%hN C4C%h C%h C%h% C%h ;3C%h C%hG C%hQ C%h C2C%h5 C%h C%h~ 10C%h C%h C%h C%h D19C%h C%h C%h C%h0 C8C%h C%h C%h C%h] C7C%h C%h C%h C%hr C6C%h C%h C%h C%h3 C5C%h C%hZ C%h C%h` C4C%h C%h C%h C%hf C3C%h C%h C%h C%hQ C2C%h C%h4 C%h0 C%h C1C%h C%hS C%hQ C%h C0C%h) C%h C%h C%h2 D09C%h C%h^ $ C%h _You open the door.C%h ♣..♣♣ #♣♣♣...## ...♣♣....# ..♣♣###♣...♣ .♣♣C%h4 '>###♣.♣ ..#######+# ..##.♣ .♣#.......# ..#.♣### %##...ß.ß.# #.#....## .'..ß.....# #.#.....# .'.....⌠..# #.@.....# C%h -91.0 (75.0) .'..ß.....# #.#.....# .##...ß.ß.# #.#.♣##.# .♣#.......# ..#.♣ .# .♣###'##### ..##.. # .♣ #.....# .## ♣.♣ .. #.....### ♣.. ♣. ##..<.# ..#  . #....#C%h C%h  -2.0 (768C%h C%h | _Found an escape hatch in the floor. _There is an open door here.C%hI `C%h C%h 7 _65C%h Y4C%hU C%h. C%h Y3C%h C%h C%h C%hv C2C%h C%h C%hY C%h C1C%hp C%hr C%hҟ C%hv C0C%h C%h8 C%h{ C%h9 E899C%h C%h C%h3 C%hwC8C%hC%hC%hCY7C%hC%h/ C%h C%h C6C%h C%h C%h$5C%h%C4C%h:&C%h'C%hd)Y3C%hD*C%h,-C%h.Y2C%hi0C%h:  #...♣♣♣♣♣.....#  #♣..♣♣ ♣♣....♣#  #...♣ #.....##  #♣..♣♣ #♣♣♣...##  #...♣ ♣....#  ♣..♣♣ ####♣...♣ ♣♣.♣♣ #.>###♣.♣ ♣...#######+#....##.♣ ♣..♣#.......#...@.#.♣###108.0 (16.0) C%h;♣.%##...ß.ß.###'#.#....## ...'..ß.....#(..#.#.....# ...'.....⌠..#...#.'.....# ...'..ß.....#...#.#.....# ♣..##...ß.ß.#####.#.♣##.# ♣..♣..#.....#.♣ .#♣.♣###'#####....##.. #♣.♣ #.....#..###♣.♣ _You open the door.C%h>E _Found 3 stones.D%h>4D%hxD%h" D%h D%h!1 _0D%hLGD%hJD%hKR89D%hO D%hP D%h QThere is an open door here.D%hWD%hvYD%h [#8 D%h`K_D%hdr765D%hKx43210798D%h765D%h1643D%h&C2D%hD%h³D%hD%hC1D%hlD%hJD%hD%hC0D%hD%hTD%hD%h"D69D%hƾD%hrD%h]D%hC8D%hD%hD%hiD%hC7D%hD%hWD%hD%hQC6D%hD%h?D%hD%hC5D%hVD%hD%hOC4D%hD%hD%hS` ♣.♣ #.....#..###♣.♣# #... #.....####♣♣♣..# #♣.. ##..<.# ♣♣...## #..♣♣#....# ♣♣....# #?...######♣♣....## #....♣ ♣.....♣# ♣...♣♣♣ ♣♣......# D%h♣....♣♣♣.....♣## ♣.@........♣.# ♣.♣.....♣♣♣♣## #♣♣...♣♣#  ♣♣.♣♣  ♣♣♣ D%h-36.0 (28D%hg7.0 (293D%hD%hd _d - a scroll labelled QUTWAT QUF LEUD%h4D%hD%hD%h' 21D%hpY0D%hD%hD%hZ59D%hQD%hD%h ;8D%hD%h  _d - 2 scrolls labelled QUTWAT QUF LEU (gained 1)D%h76D%h&654D%h+3210D%h5<  There is an open gate here.49 _8D%h8o7D%h9D%h<D%h(=D%h=C6D%h@D%h@D%hgBY5D%h$ED%hI4D%h;Lo3D%hND%hND%hTRo2D%hWo1D%hWD%h` _You open the door.0D%hEc@  There is an open door here.D%h*eD%heK39 _D%hfD%hIiD%hjY8D%h$lD%h=nD%hoY7D%huqD%hsD%h[uY6D%hwD%h6yD%hzY5D%h{D%h}D%h[Y4D%h<D%hD%h Y3D%hD%hD%hY2D%hD%h0@  There is an open gate here.D%hʎ`1 _D%h)D%hUD  You see here a medusa talisman.D%hAD%hJ0 _D%h$D%h@D%hZ29D%hS8D%hPD%hY7D%hD%hͬD%hD%h׮C6D%hD%hJD%h 54D%h321019876543D%h,D%h" 21D%h10D%hD09D%h,D%hC8D%hp 7D%h D%hD%hY6D%hD%hD%hD%hw;5D%hD%hD%hD%h*C4D%hD%hAD%hD%hpC3D%h8 D%h!D%h"D%h^#C2D%h%D%h+1D%h.C0D%h/D%h0D%h1D%hk2E799D%h2D%h4D%h&5D%h5C8D%h 6D%h67D%hG8D%h8C7D%h%9D%hb:D%h{;D%h;C6D%h<D%h=D%h>D%ho?C5D%h"@D%hAD%hBD%hTCC4D%hDD%hFD%hyFD%h GC3D%hwGD%hHD%hID%h.JC2D%hJD%hLD%hMY1D%hND%h QD%hvQY0D%hSD%hb 898D%hqcD%heo7D%hfD%hhY6D%hhD%h%jD%hjD%hRkC5D%hkD%hxmD%h4nD%hnC4D%hoD%hpD%hqqD%h_rY3D%h;sD%h;tD%htC2D%hTuD%hvD%hwD%hlxC1D%hbyD%hEzD%h{D%h)|C0D%h|D%h}D%hZ79D%hD%h_D%heD%h Y8D%hD%hD%hC7D%hD%hbD%hD%h C6D%hʊD%h:5D%h6Y4D%hD%hD%hD%hqC3D%hD%hDD%hkD%hҘC2D%hPD%hՠ 10D%hD%hD%hD69D%hD%hD%hD%hC8D%hD%hD%hD%hC7D%hOD%hD%hD%hmC6D%h5D%hD%hIC4D%hD%h<D%h\C3D%h!,D%hmD%hpD%hк;2D%h0D%h;D%hgD%hɽC1D%heD%hD%h#D%hC0D%hD%hLD%h2D%hD59D%hD%hD%hD%h]C8D%hD%hD%h"D%hC7D%hD%hD%hD%hHC6D%hD%hD%hxO .................... ###.#......##....... #.##.#.#####...... #.##.............. #.##.#.#####.##### #....#.# #.#  #.####.# #.# D%h #.# #.#  #@# #.. 244.0 (107.0)#)....# #.# #.##### #.# D%hrD%hg585D%h/D%h' _Found a hand axe.D%h!' D%h, D%h1 D%h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)D%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)E%h2!4E%h"E%h%E%h7'E%h44 _3E%h4C2E%h5E%hz8E%h:Y1E%h<E%h>E%h@Y0E%hFBE%hCK@  You see here a +0 hand axe.E%hwME%h NK49 _E%hOE%hQE%hSY8E%hTE%hWE%hNXE%hXC7E%hYE%hZE%h[Y6E%h\E%h;^E%hO_Y5E%hH`E%hbE%hdo4E%hi3E%hr[210E%h3987E%hnj6543E%hvE%hE%hY2E%hE%h%E%hݒE%hAC1E%hE%huE%hE%hbC0E%hЖE%h"E%hؘE%hED29E%hE%hњE%hݛY8E%hE%hE%hʞE%h%C7E%hE%h!E%hE%hnC6E%hҢE%hE%hE%hJC5E%hE%hئE%hE%hC4E%hrE%hrE%hXE%hC3E%hE%hE%hE%hVC2E%hE%hE%hY1E%hQE%hWE%hY0E%h198765E%h7  ♣♣.♣###'##### .>##♣.♣♣##.....#..##..##...♣#.....#####..##♣..♣##..<.# ♣#..# #..♣♣#....# ♣♣#..# #....######♣♣.#..# #....♣ ♣...#..# #♣...♣♣♣ ♣♣...#.@# #.♣....♣♣♣....E%h*85.0 (40.0) #..# ##♣..........♣ #..# ♣.♣.....♣♣♣♣#..# ###♣♣...♣♣##..###.# ♣♣.♣♣####E%h#......# ♣♣♣##..## #.####.#######..... #.# #............. #.# ####.#......##E%hjE E%hE%h@g6.0 (414E%hE%h; _Found a stone staircase leading down.E%h94E%huE%hE%hZE%hc321E%h E%hE%h;0E%h'E%hHE%hp09E%h E%hE%hkC8E%hKE%hE%hE%hC7E%hE%hR  There is a stone staircase leading down here.E%hE%htJ6 _E%hE%hmE%h6Y5E%h1E%hp 43E%haE%hE%hC2E%hE%hE%h%E%hC1E%hTE%hE%hE%h3 C0E%hE%h5E%hfE%h=699E%h E%h>E%hE%h?C8E%hE%h E%h ;7E%h!E%h%@ _You now have 5 gold pieces.E%hH(E%h(;6E%h*E%h,E%h.E%h4/;5E%hU0E%h5E%h5Y4E%h>7E%h?9E%h>x  You enter the shallow water.Water GemE%hk@< (8693) E%hbN _Moving in this stuff is going to be slow.E%he ♣♣#.K......... #♣....#.......... #...♣♣......... #♣..♣♣ #........ #...♣##E%hCf+. #........ #♣..♣♣#.##.#.≈ ....# #...♣##.≈≈.##≈##.#.# ♣..♣♣#!~≈.#~≈≈@#.# ♣♣.♣♣ #. #~≈.#..≈~.# ♣...#####E%hg..#.....≈≈..# ♣..♣#....Shock#....≈≈≈...#...#♣.%##...ß#.≈≈≈.....#...#...'..ß..≈.###.....#.#...#...'..... K   kobold (missile, asleep)≈≈..........#...#...'..ß..≈...........#...#♣..##...ß................#♣..♣#....E%ht 307.0 (2  A kobold comes into view. It is wielding a +0 dagger.E%hn|`.KK)E%h==8.6 (22.6Gem (8692) E%hQE%h( _The kobold shouts!E%hݵ _A kobold is nearby!E%hu%% _A kobold is nearby!E%h33  The zap hits the kobold..K% E%h4 2E%h4 --------E%h5 -E%h#6 9.6 (1.0E%h6 )E%hz7 %1E%h8 E%h= E%h> %E%hP? E%hB  E%hvC E%h'D ;_The kobold is severely wounded.E%hD E%hU E%h ^.K%E%h 1E%hv 3----------------E%h0 -E%h 10E%h %0E%h E%h! E%h(  E%h E%h ,_The zap misses the kobold.E%hi E%hW=  The zap hits the kobold.E%h?^e)E%h_r0----------------161Shock89E%hwE%hyJ _You kill the kobold!F%hD876--------543211========079F%hf87========6F%hF%hY5F%hF%hdF%h%4F%hpF%hF%hF%hF%h4%3F%hF%hF%hF%huF%h%2F%hwF%hF%hoF%h:F%h%1F%hNF%hF%h"F%hF%h%0F%hF%h-F%hjF%h9F%h&69F%hLF%hF%hF%hAF%h%8F%h}F%hF%hF%hF%h 2F%h========F%h%7F%hF%h( F%hA F%h F%h %6F%hF%hF%h1F%h F%h%5F%h*BF%hF%h%4F%hF%hF%hF%hYF%h$========F%h3F%h3 F%hY"F%h7-F%h.F%h.%2F%hG/F%h|1F%h4F%h4F%ha5%1F%h5F%ha7F%h9F%h:F%h?;%0F%h;F%h_=F%h?F%h1AF%hA&59F%hBBF%hCF%haHF%hMIF%hI%8F%hKJF%h'LF%hSF%hTF%h'U%7F%hUF%h)WF%h[YF%hZF%hZ%6F%h[F%h\F%h^F%h_F%h`3F%ha========F%ha%5F%hbF%hcF%hfF%hiF%hUjF%hj%4F%h|kF%hmF%hoF%h,rF%hrF%hgs%3F%hsF%huF%hxF%hTzF%h9{F%h{%2F%h8|F%h}F%hF%hF%hF%h1$========F%h1F%h=F%hF%hЋF%hwF%h7F%h%0F%h8F%hБF%hF%hؖF%hF%h&49F%hF%hݚF%hF%h F%h F%hYou enter the shallow water.F%hLF%hʨ/Water GemF%hB (8648) F%hߩF%hbF%h F%hF%h*_Moving in this stuff is going to be slow.F%hF%hUF%hѲ%Gem (8646F%hO#) F%hF%h#F%hn..F%h" F%h?...... #........... F%h_......# #.......... F%h,]......## #......... F%h,#.#....##...).....  ..... ..#........  #..##.#.≈.....#  F%h#..≈≈.##≈##.#.# F%hK F%h#..@~≈.#~≈≈.#.# ♣F%hZ-F%h #....##~≈.#..≈~.# ♣F%h| ###...#.....≈≈..# ♣F%hi ....#....≈≈≈...#...#♣F%h ###...#.≈≈≈.....#...#F%h% F%hG..≈.###.....#.#...#F%h F%hT###≈≈..........#...#F%h F%h3#≈...........#...#♣F%h  F%h..F%h........#♣F%hF%hF%hL54.2 (42.F%h 6)F%h-5.2 (435 _e - a brown potionF%h F%hF%hF%h1F%ho4F%hy321F%hF%hZF%hwY0F%hF%hF%h T #..>.....# ≈#........# ~...# ~.........#### ~............ #.........# #........#.........## #........#.....@....####........60.2 (5.0)#.#####.#....##...)...............#..#..........#####.#..##.#.≈.....# #.#..≈≈.##≈##.#.# #.#...~≈.#~≈≈.#.# #....##~≈.#..≈~.# ###...#.....≈≈..# ....#....≈≈≈...#F%hF%hg1.2 (639F%hF%hk; _Found a stone staircase leading down.F%h ~876543F%hF F%hػ ;. F%h\ 3#. F%h߼ 7#.#+#.#### F%h' g#..>.....# F%hY ≈#........# #.#.~.........# ....) ~.........######..$... ~.............@....... 7F%h #.........#####........... #.........## #.......... #..........####......... #.#####.#....##...)..... ...........#..#........ #♣..#####.#..##.#.≈.....# #.#.#..≈≈.##≈##.#.# ♣.#.#...~≈.#~≈≈.#.# ♣♣.F%h F%h! f8.2 (72F%hI F%h $ _Found a spear.F%h 102987 _You now have 12 gold pieces (gained 7).6F%h 5F%h o4F%hN F%hf Y3F%h F%h F%hS Y2F%h F%hm F%h Y1F%h? F%h F%hM F%h C0F%hs F%h F%hi F%h D19F%h F%h F%h F%h6 C8F%h F%h8 F%h F%ha C7F%h F%h F%h F%hz C6F%h  F%h F%h F%hm C5F%h F%hB" F%h#( ( #  #. # ##.#########.##.#  ...............  #.#......##.##.#  #.##  ###.#...####..##.# F%h*  ........# ..# Shock ###.#...# ....  #.#...# .g... #.######.#...###..S...#g   hobgoblin (asleep) #.........).....#.....# ###♣♣# S   ball python (constriction, asleep) #####.......#...#...###♣♣....♣♣ ♣ .................. ♣♣.......♣♣♣F%h}2 85.2 (17.0)  A hobgoblin and a ball python come into view.F%hP3 F%h3 F%he8 .ggwandering)  The ball python hisses angrily.F%hX> g6.2 (184F%hA F%hC 8 _The ball python moves out of view.G%h  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.Sg.g  S   ball python (constriction)G%hl2--------===7.0)3G%hPG%hj+ _The hobgoblin shouts!G%hw@  The zap hits the hobgoblin.G%hG%hvSg.. G%h 1------------------82G%h}G%hu] _The hobgoblin is almost dead.G%h@  The zap hits the hobgoblin.G%hG%hǴS..S   ball python (constriction)G%h/0----------------33--9ShockG%h;1G%h{G%hM _You kill the hobgoblin!G%hG%h!G%h#G%h'K _You are out of magic!G%hd JG%he b _A ball python is nearby!H%h# # #. # # ##.###.##.# ...... #.#......##.##.# #.#......# ###.#...####..##.# ........# S.# # ###.#...# .... # #.#...# .....#.######.#...###......# ##...).....#.....# ###♣♣##.......#...#...###♣♣....♣♣ .... ♣♣. H%hH%h8S.S   ball python (constriction)H%hq-900 _H%hH%hH%hxO # #. # # ##.#.##.# ..... #.#......##.##.# #.#.# ###.#...####S.##.# ........# ..## ###.#...# .... .#H%hyn #.#...# ..... .##.######.#...###......# .##.).....#.....# ###♣♣# .######.#...#...###♣♣....♣♣. ♣♣.H%h{H%h;S.H%h+|-109H%hH%hH%h5 $ # #. # # ##.#.##.# .... #.#......##.##.# #.#...@..S.....# ###.#...####..##.# ..# ..## ###.#...# .... ..# #.#...# ..... ..##.######.#...###......# ..##.).....#.....# ###♣♣# ..######.......#...#...###♣♣..... ♣♣.H%h9 H%h H%h 2S..H%he a28H%h H%h H%h)  # #. # # ##.#.##.# .... #.#......##.##.# #.#..@.SH%h* .# ###.#...####..##.# ........# ..## ###.#...# .....# #.#...# ......##.######.#...###......#H%hU+ :.##..).....#.....# ###♣♣.######.......#...#...###♣♣..... ♣♣H%h- H%h2 0S.H%h3 --------37H%h= I%h)# #.# ###.#########.##.# ...............  #.###.##.# #.#...S........#I%h5 ####.#.@.####..##.# ..........# ..# .#### ####.#...# .... ....# #.#...# .....I%h D.##.######.#...###......#.##.........).....#.....# ###♣.######.......#...#...###♣♣...I%h .................... ♣♣.#####.. #I%h1 I%hG.SI%h5a46I%h_I%hI%h!n # #.# ###.#########.##.# ...............  #.###.##.# #.#............# .#####.#..S####..##.# #........@..# ..# #.#### #####.#...# .... .....# #.#...# ......##.######.#...###......#.##.........).....#.....# ###.######.......#...#...###♣♣...................... ♣♣.#####........ #.## #. #...♣♣♣I%h x .S55I%ha| I%h~ I%h| D #. #. # # ##.##.##.# ..... #.#......##.##.# #.#............#  .#.#...####..##.#  #..S.# ..# +#.#####.#...# .... >.....#I%h  #.#...# ......##.######.#...###......#.##...).....#.....# .######.......#...#...###♣♣............ ♣♣.#####.............. #♣.## #. #...I%h2 I%h 0S.I%hI a64I%h I%h J%h #.# #.# # # ##.#########.##.# ........ #.#......##.##.# #.#..# .#.#...####..##.# #..S..# ..# #+#.#### .######.#...# .... .>.....# #.#...# ......##.######.#...###......#.##.........).....#.....# .######.......#...#...###♣♣............. ♣♣.#####.............. #♣.## #. #...J%hc J%hJ%hȭ-S.J%h®J%hD=J%hį 7J%hI%3J%hǰJ%h'J%hҸ J%h`J%h߹5_The ball python bites you but does no damage.J%h3 #.# #.# # # ##.#########.##.# ............... #.#......##.##.# #.#...# .#.#...####..##.# #. #.S...# ..# .#+#.#####.######.#...# .... ..>.....# #.#...# ......##.######.#...###......#.##.........).....#.....#.######.......#...#...###............ ♣♣.#####....... #♣.## #. #... S.  The ball python attacksJ%h as it pursues you!82 _The ball python barely misses you.J%h>  #.# #.# # # ##.#.##.# .... #.#......##.##.# #.#....# . #.#...####..##.# #. #.S....# ..# #.#+#.#####.######.#...# .... #..>.....# #.#...# ..... #.##.######.#...###......#.##...).....#.....#.######.......#...#...###.... ♣♣ #.#####...... #♣ #.## #. # J%h?SS.  The ball python attacks as it pursues you!J%h@1========9Shock1J%hK _The ball python misses you. The ball python barely misses you.J%hݧ #.# #.# #  ##.#.##. . #.#......##.##. #.#.... . #.#...####..##. #. #....@.S.....# ..#  #.#+#.#####.######.#...# .... J%hAI #..>.....# #.#...# ..... ≈#.##.######.#...###...... ~.##.).....#..... ~.######.#...#... ~.  #.#####. #♣  #.## #. #J%hJ%hW0S.J%hk-4000J%h˴J%h޵J%hV ; #.# #.# # ##.#.## . #.#......##.## #.# . #.#...####..## #. #...@.S......# ..# #.#+#.#####.######.#...# .... #..>.....# #.#...#  ≈#.##.######.#...###  ~.##.).....#  ~.######.#...#...  ~.  #.#####. # #.## #. #J%hX J%h/_ 0S.J%hFc }-1599J%hi J%h-j J%h B  The zap hits the ball python.J%hi.J%h0--------41=2Shock8J%hJ%hO _You kill the ball python!K%hK%hK%h7a _You are out of magic!K%h4K%hK%hwK%hJ7 _K%h65--------43K%hPK%hEK%hY2K%ho1K%hTK%hC0K%h,K%h;1========89K%hK%hFK%hcY8K%hK%hHC7K%h,K%hC6K%he K%h!K%h"\========5K%h#,K%h^$C4K%h$K%h/&K%h&C3K%h0(,K%h(C2K%hq*,K%h*C1K%hu+K%h,K%hT-C0K%hX/,K%h/D79K%hQ0K%h22K%h2Y8K%h3K%h4C7K%h5,K%h)6z2========6K%h 8,K%hq8C5K%hI:,K%h:C4K%h"=o3K%h9>K%h,?K%h?\========2K%h?@K%hAK%hAC1K%hjBK%hCK%hDC0K%hDK%hSFK%hFD69K%hH,K%hHC8K%hJ,K%h@KC7K%hKK%hMK%hNC6K%hP,K%hkPC5K%h!R,K%hRz3========4K%hSK%hW3K%hYK%hA\2K%h]Y1K%h_K%hyaA========K%haG0K%h dp59K%hdK%hfK%hho8K%hWiK%hjY7K%hm,K%hMoo6K%hd{543K%hΝ321049876543K%hà2K%hK%hעC1K%h@K%hK%hͤK%hK%hC0K%hkK%hK%hK%h{D39K%hK%h@K%hK%hbC8K%hЬK%hK%hK%hC7K%hpK%hiK%h>K%hC6K%hK%hK%hK%hY5K%hK%hqK%hC4K%hfK%h4K%hiY3K%hعK%hK%hK%hRC2K%hK%hͽK%hK%h C1K%hK%hzK%hY0K%hK%hK%hZ29K%h`K%hK%hhY8K%hK%hK%hNY7K%hK%hK%h9K%hY6K%hK%hK%hC5K%hZK%hK%hK%hjC4K%hK%h?7 _You open the door.K%hY3K%hK%h@  There is an open door here.K%h-K%hJ2 _K%hRK%h6K%hqY1K%hK%hK%h701987654  You enter the shallow water.Water Gem (8513)  _Moving in this stuff is going to be slow.Gem (8512) 10098K%h!y765K%h 543210K%h9BK%hE499876K%hJ5K%hgP43K%h\QK%hYy210K%h[K%h[\K%h\D89K%h@]K%h^K%h_K%h`C8K%h`K%haK%hcK%hqcC7K%hcK%hfK%h'hY6K%hiK%h{jK%hkY5K%hlK%hnK%haoK%hoC4K%hrpK%hsK%h......#####.#..##.#.≈.....#.. # ......# #.#..≈≈.##≈##.#.# ♣ ......# #.#...~≈.#~≈≈.#.# ♣♣ ####### #....##~≈.#..≈~.# ♣.#########...#.....≈≈..# ♣...........#....≈≈≈...#...#♣...#######...#.≈≈≈.....#...#K%h܃.≈.......≈.###.....#.#...#...≈#######≈≈.#...#..- #≈...........#...#♣ ...................#♣Shock ..####.#######.......#♣♣ #.# #......>##♣ ... #.#.###..## b   bat (asleep) ..$ #.#.# #..## #b. #.#.# #..# #.#.# #..#K%h2516.8 (114.6)K%hY-753K%hK%hV _A bat comes into view.K%h _A bat is nearby!K%h K%hs K%h K%h Z _A bat is nearby!K%hRE K%h5N K%hzQ K%hS Z _A bat is nearby!K%hK%h 4K%h"Z _A bat is nearby!L%h _A bat is nearby! _is nearby!  You miscast Shock.  You are very lightly contaminated with residual magic.L%haL%hG L%h-Abb.L%hI2--------8.8 (1.0)Contam Gem (8482)  _Nothing appears to happen.L%h:  The zap hits the bat.L%hf2.L%h1----------------50=9Shock1L%h6L%hG _You kill the bat!L%hpL%h5|L%h.L%hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L%hX L%h^ L%hSa L%hc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L%h@ L%hf) L%h0 L%h3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L%h L%h L%h L%hd L%h 0 _798--------7L%h wGem (8476) L%h Z _Your magical contamination has completely faded away.L%hW C5L%h& L%hN L%h C4L%h L%h Y3L%h7 L%h Y2L%h_ L%h Y1L%h{ L%hs L%h# z2========0L%h L%h N6987L%hH L%h \========6L%h L%hD Y5L%h L%hk L%h C4L%h L%h L%h C3L%h% L%hr L%h6 C2L%h o1L%h< L%h L%hw C0L%h L%hI L%h D59L%h L%h L%h z3========8L%h& L%h L%hy L%h C7L%h L%h L%h.# #.#...~≈.#~≈≈.#.# ♣ ######## #....##~≈.#..≈~.# #########...#.....≈≈..#  ...........#....≈≈≈...#...#♣ ..#######...#.≈≈≈.....#...#L%h$T .≈.......≈.###.....#.#...# .≈#######≈≈..........#...# ######≈...........#...#♣ ............#♣-#..####.#######.......#♣. #.# #>##Shock ... #.#.###..# ..$ #.#.# #..##...# #.#.# #..# S   ball python (constriction, asleep)#...# #.#.# #.. #S... ##### #..# #..#L%h<043.8 (24.0)L%hH-4.8 (256L%hkL%hm^ _A ball python comes into view.L%h7L%h;M%h0x _A ball python is nearby!M%h _A ball python is nearby!M%h!M%h _A ball python is nearby!M%h&M%hM%h M%hb _A ball python is nearby!M%hB  The zap hits the ball python.M%hS  )S.M%hP2--------=5.8 (1.0)5M%hM%hGf _The ball python is moderately wounded.M%h u  You miscast Shock.  You are very lightly contaminated with residual magic.M%h3 @S.M%h 1-----------------6Contam Gem (8454) M%h M%h 0 _Nothing appears to happen.M%hY B  The zap hits the ball python.M%h † M%h {0----------------8=7M%h WShock3M%h M%h O _You kill the ball python!N%hc210N%hN%hˆe--------49N%hA,N%h4..-N%h451.8 (4N%h1-N%hۖN%hT _Key pressed, stopping explore.N%h8 _N%h Gem (8447)  _Your magical contamination has completely faded away.65N%h{N%hC4N%hN%h N%h1========3N%h6C2N%hN%hN%h;1N%htN%hN%h;0N%hN%hjN%hV========39N%h,N%hgN%h;8N%hN%hN%hc;7N%hN%hN%h;6N%h N%h9N%hC5N%h+N%hfN%h;4N%h5N%hDN%h;3N%hN%hN%h^;2N%hBN%hN%hcz2========1N%hN%h;N%h;0N%hN%hN%h,<29N%hpN%hN%h;8N%h N%h|N%h\========7N%hoN%hN%h%;6N%hTN%hQN%h;5N%hTN%hc N%h C4N%h N%hN%h_;3N%hQN%hN%h;2N%hN%hjN%h;1N%hN%hN%hz;0N%hN%huN%hD19N%hN%h!;3N%h!U========8N%hQ#N%h%N%h'N%h';7N%h)N%h*N%h,N%hM-C6N%hB.N%h&0N%h1N%hb2C5N%h.4N%h5N%h6N%h.7F========4N%h7N%h;8N%hO;N%h;;3N%h`<N%h?M _You now have 28 gold pieces (gained 16).N%h+BN%hB;2N%hCN%hEN%h.On .≈#######≈≈..........#...#.. N%h-P######≈...........#...#♣. ......................#♣. #..####.#######.......#♣ . ##.## #......>##♣ #...# #.#.###..## N%hP#...# #.#.# #..## #.†.# #.#.# #..#  #..@# #.#.# #..#  #.......###### #..# N%hQz #.....B..# #..# Shock#.......## #..# ####....# N%hQk #..# ....# #..# B   giant cockroach (asleep) #.### #..#N%hQ .# #..###....N%h/[088.8 (37.0)N%h ^Q9.8 (381N%h{^N%hNcN%heL _A giant cockroach comes into view.N%hgfN%hL _A giant cockroach is nearby!N%h[[N%h^N%heN%hif _A giant cockroach is nearby!N%hC N%hF N%h-M N%hnP f _A giant cockroach is nearby!N%h  _A giant cockroach is nearby!N%h  The zap hits the giant cockroach.B.B  2--------=90.8 (1.0)0N%h#N%h'j _The giant cockroach is moderately wounded.O%hrO%h{8B.O%h1----------------109O%h? _The zap misses the giant cockroach. The giant cockroach misses you.O%hw  The zap hits the giant cockroach but does no damage.  The giant cockroach is moderately wounded.0----------------2Shock8O%hO%h\ _The giant cockroach barely misses you.O%hJO%hK _You are out of magic!O%h4O%h;| _A giant cockroach is nearby!O%hk 4O%hq O%hq f _A giant cockroach is nearby!O%hSi   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 2.1   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 1.1   2.0   0       h * Air Magic   2.8   3.6  -1           c - Armour   0.0   1.2  -1%hk m       d - Dodging   1.7   2.4  -1       e - Stealth   1.7   2.0   0                                                            %h~m m                  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsP%h oMaces & Flailspc - Axes0.0   1.2  -1   q - Hexes   0.0   1.0   0d - Polearms0.0   1.2  -1   r - Summonings0.0   1.0   0  e - Stavess - Necromancy0.0   0.8  +1  f - Unarmed Combat   0.0   1.2t - Forgecraft0.0   1.2  -1  g - Throwing0.0   1.2  -1   u - Translocations   0.0   1.2  -1  v - Alchemy0.0   1.0   0  h - Short Blades   0.0   1.2  -1   P%h w - Fire Magic0.0   1.2  -1  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   1.2  -1   y * Air Magic   2.8   3.6  -1  z - Earth Magic0.0   1.2  -1  k - Armour0.0   1.2  -1  l - Dodging1.7   2.4  -1   0 - Invocations0.0   0.6  +3  m - Shields0.0   1.2  -1   1 - Evocations0.0   1.0   0  %hI 0mn - Stealth1.7   2.0   0   2 - Shapeshifting   0.0   1.4  -2  useful|allQ%hQ%hQ%h.≈#######≈≈..........#...#.. mojasp the Gusty######≈...........#...#♣. Demonspawn......................#♣. Health: 13/13 ========================#..####.#######.......#♣♣ Magic: 0/3------------------------. ##.## #......>##♣ AC: 2Str: 8Q%hT#...# #.#.###..## EV: 11Int: 15#...# #.#.# #..## SH: 0Dex: 13#.†.# #.#.# #..# XL:  1 Next: 58% Place: Dungeon:1#..@# #.#.# #..# Noise: =--------  Time: 592.8 (0.0)#...B...###### #..# -) Nothing wielded#........# #..# Cast: ShockQ%h#.......## #..# Gem (8408) ####....##..#....##..# B   giant cockroach#.####..#.##..###....The zap hits the giant cockroach but does no damage.  The giant cockroach is moderately wounded. _The giant cockroach barely misses you. _You are out of magic! _A giant cockroach is nearby! _A giant cockroach is nearby!Q%h4Q%h:Q%hQ%hQ%hQ%hQ%hcF _Unknown command.Q%h- Q%h  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 10% 1 Select a spell to describe[!]/[I] toggle spell headersR%hR%h{R%hB.≈#######≈≈..........#...#.. mojasp the Gusty######≈...........#...#♣. Demonspawn......................#♣. Health: 13/13 ========================R%h#..####.#######.......#♣♣ Magic: 0/3------------------------. ##.## #......>##♣ AC: 2Str: 8#...# #.#.###..## EV: 11Int: 15#...# #.#.# #..## SH: 0Dex: 13#.†.# #.#.# #..# XL:  1 Next: 58% Place: Dungeon:1#..@# #.#.# #..# Noise: =--------  Time: 592.8 (0.0)#...B...###### #..# -) Nothing wieldedR%hwl#........# #..# Cast: Shock#.......## #..# Gem (8408) ####....##..#....##..# B   giant cockroach#.####..#.##..###....The giant cockroach is moderately wounded. _The giant cockroach barely misses you. _You are out of magic! _A giant cockroach is nearby! _A giant cockroach is nearby! _Unknown command.R%h4R%hR%hR%hR%hP Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 14% 2  b - SwiftnessAir21% 3  c - AirstrikeAirR%h56% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitS%h=S%hMS%h.≈#######≈≈..........#...#.. mojasp the GustyS%h######≈...........#...#♣. Demonspawn......................#♣. Health: 13/13 ========================#..####.#######.......#♣♣ Magic: 0/3------------------------. ##.## #......>##♣ AC: 2Str: 8#...# #.#.###..## EV: 11Int: 15#...# #.#.# #..## SH: 0Dex: 13#.†.# #.#.# #..# XL:  1 Next: 58% Place: Dungeon:1#..@# #.#.# #..# Noise: =--------  Time: 592.8 (0.0)#...B...######S%h[ #..# -) Nothing wielded#........# #..# Cast: Shock#.......## #..# Gem (8408) ####....##..#....##..# B   giant cockroach#.####..#.##..###....The giant cockroach is moderately wounded. _The giant cockroach barely misses you. _You are out of magic! _A giant cockroach is nearby! _A giant cockroach is nearby! _Unknown command.S%h"P  Okay, then.S%h#S%h<'S%hH). _S%h( JS%hK* F _Unknown command.S%hM 4S%h S%h K _You are out of magic!S%h4S%hS%h<K _You are out of magic!T%h8 JT%h K _You are out of magic!T%h@yYou are out of magic!You are out of magic!  You hit the giant cockroach but do no damage.  The giant cockroach is moderately wounded.3.8 (17T%hvCU _The giant cockroach misses you.T%h  You hit the giant cockroach but do no damage.The giant cockroach is moderately wounded.T%h a46T%h r _The giant cockroach barely misses you.T%h &  T%h You barely miss the giant cockroach.The giant cockroach is moderately wounded.T%h' a55T%h^ T%h G _The giant cockroach bites you but does no damage.T%hu  You hit the giant cockroach.  The giant cockroach is severely wounded.T%hv UThe giant cockroach barely misses you.T%hx Z64T%h} T%h G _The giant cockroach bites you but does no damage.U%h'6  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.1----73 _The giant cockroach bites you.U%h  You hit the giant cockroach but do no damage.The giant cockroach is severely wounded.82 _The giant cockroach closely misses you.U%h/  You hit the giant cockroach.  The giant cockroach is almost dead.91 _The giant cockroach barely misses you.U%h  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.0------6000 _The giant cockroach bites you.U%hd  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.V%hI"g1========1Shock399 _The giant cockroach closely misses you. The giant cockroach barely misses you.V%hD   You completely miss the giant cockroach.The giant cockroach is almost dead.28The giant cockroach closely misses you. The giant cockroach barely misses you.completely miss the giant cockroach. _The giant cockroach bites you but does no damage.hit the giant cockroach but do no damage.9/13 ----37 _The giant cockroach bites you.V%hY *  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.10/13==46_The giant cockroach bites you.  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.9/13 --========55V%h. ._The giant cockroach bites you but does no damage.  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.8----64 _The giant cockroach misses you. The giant cockroach bites you.V%h> o  You hit the giant cockroach but do no damage.The giant cockroach is almost dead.73 _The giant cockroach bites you but does no damage.W%hJW%hf _A giant cockroach is nearby!W%hDW%hW%hW%hWf _A giant cockroach is nearby!W%hY'W%h(W%h,W%ha/f _A giant cockroach is nearby!W%hr!F _The giant cockroach bites you but does no damage. _A giant cockroach is nearby! _A giant cockroach is nearby!  You hit the giant cockroach but do no damage. W%hS"d The giant cockroach is almost dead.W%h%7----82W%h"(W%hG*4 _The giant cockroach bites you.W%hp A  You hit the giant cockroach.W%hv h†W%h# W%hX 8W%h! ==W%h 75W%hñ 9W%h2 ShockW%h %1W%h W%h W%h1 S _You kill the giant cockroach!W%h4  ≈..#...#♣............#♣.#..####.########♣W%h . ##.## #......>##♣. #...# #.#.###..##.#...# #.#.# #..##♣#.†.# #.#.# #..# #...######.#.# #..# ##...@...###### #..# #W%h 9#........# #..# ##.## #..# #####....# #..# # ##.### #..# #W%h .# #..###~. #.....#.####W%h W%h j-100W%h9 W%h  | _You see here a giant cockroach corpse.X%h- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X%h89 _89====72========6X%hĒY5X%hX%hDX%hC4X%hX%hX%hEV==3X%h2X%hX%h10/13==========2X%hX%hX%h.;1X%hX%hX%hţC0X%hX%h~X%h%D79X%hcX%hX%h1====8X%hX%hX%hPC7X%hX%hX%hC6X%hX%hY5X%hɵX%hǷX%h==3========4X%hX%hzX%hr2==3X%hX%hVX%hC2X%hX%hX%hC1X%h`X%hX%h\========0X%hX%hX%hxW==69X%h3==8 _HP restored.X%h:Y7X%hX%hX%hX%h6C6X%hX%hX%hX%hXC5X%hX%hX%h==43X%hX%hX%hY2X%hX%hX%h  You enter the shallow water.Water Gem (8361) X%hX%hN _Moving in this stuff is going to be slow.X%hfGem (8359) X%hnX%h X%h7 Y8X%h.X%hX%hX%hmC7X%hX%hX%h#A  You enter the shallow water.X%h$]Water Gem (8356) X%h<&X%h(N _Moving in this stuff is going to be slow.X%h+Y4X%h,X%hI/X%h0X%hI1C3X%h2X%h45X%h7Y1X%h8X%h:X%hz<Y0X%h=X%h?X%hAX%hAKGem (8348) X%hPBX%h/DX%hEX%hFC7X%hFX%hLL6X%h MX%h%NY5X%h/OX%hPX%htQX%hQC4X%h^RX%hSTX%hUX%hyUC3X%hUX%h%WX%h3XX%hXC2X%hYX%h[X%he~~~~~~.~~~~~~~~~##.# #.###~~..~..~~....~###.# #.#####....#####.### #.# #.###..## #.# #.# #...# #.# #.## #.# #.#  #.# #####.#  #.# #.# #)....#  #@# #.# #.##### 58.4 (47.X%hh6)..(......# #.# #.# ########## #.###.#  #.....#  #.##### ### X%hjX%h mg9.4 (481X%hpX%hr% _Found 5 stones.X%h#4X%h%X%h,(X%h@6 039X%h\7Y8X%h8X%hg:X%hA<Y7X%ht=X%h?X%h@X%hAC6X%hkBX%h3DX%hEX%htFC5X%hDGX%hK;  You see here 5 stones.X%hLX%hMJ4 _X%hNX%hPX%h?QX%hR;3X%hRX%hTX%h@VX%hV;2X%hWX%hXX%hZX%hF[;1X%h\X%h_X%h_Y0X%hH`X%haX%hbX%hOcD29X%hdX%h>eX%hRfX%hfC8X%h]gX%hhX%hFjY7X%h7kX%hlX%h)nX%hnC6X%hPoX%hpX%h|v5X%hvY4X%hxX%hzX%hJ|Y3X%h}X%h<X%h\Y2X%hDX%hX%hY1X%h!X%hX%h-  ####....# ≈##. #......##....# #≈##. #......###.### ##≈≈##. ##......##..#####≈≈≈## S#~~.....~~.~...#≈≈≈≈##.X%h.~.~~~~~.≈.≈~~.~~~≈≈≈##...~~≈~~.~~≈~≈~~~~~≈≈~##..~≈≈.≈~≈~~~~~~~~~≈~~.##.#~~~≈~~@~~~.~~~~~~~~~##.#≈~≈≈#~~..~..~~....~###.≈≈ ###....#####.### #.X%h{Shock##..### #.# #.#.## #.# #.#.# #.# #. S   ball python (constriction, asleep)#.##.# #.X%h"#.##.# #. #.########.## #.You enter the shallow water.X%h/` 79.4 (20.0  Moving in this stuff is going to be slow.X%h*80.4 (21Water Gem (8320) X%hX%h ^ _A ball python comes into view.X%hB 4X%hF X%h*K b _A ball python is nearby!X%h X%h X%h x _A ball python is nearby!X%hg  _A ball python is nearby!Y%h\  The zap hits the ball python.  The ball python is moderately wounded.Y%h:b..SS  )Y%h/h2--------=1.4 (1.0)19Y%hFnK _The ball python hisses angrily.Y%h>B  The zap hits the ball python.Y%h'Ge~Y%h8l1----------------832Shock8Y%hNmY%hpO _You kill the ball python!Y%hY%h Y%hOY%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y%hY%hk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y%h} 7 _65--------43Y%hD 21009Y%hc 82========7Y%hN o6Y%h 54Y%hm ========32Y%h) 1Y%h_ 0299Y%h 87Y%he 6Y%h 3========5Y%h= 3Y%h aGem (8292) Y%hپ Y%h Y%h A  You enter the shallow water.Y%h ]Water Gem (8291) Y%h Y%hn N _Moving in this stuff is going to be slow.Y%h ========Gem (8289) Y%hE Y%h Y%hD Y8Y%hq Y%h Y%h A  You enter the shallow water.Y%hf sWater Gem (8287) Y%h ` _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.Y%hs fGem (8286) Y%h$ Y%h Y%h6 Y5Y%hv ,Y%h Y%h C4Y%h# Y%h Y%h Y%h C3Y%hO Y%h Y%hW Y2Y%h Y%h' Y%h; Y1Y%h~ Y%h! Y%h Y0Y%h Y%h Y%h  #...#  ..≈.≈ #.†.# ########.. . #...#####Y%h ....?...#.# #...†...# #........#.# #.......##.......... #.......#........#########....#.........#......##....#r......@..#......###.###-...#####.##......##..### #.#~~.....~~.~..Shock Y%hs #.~.~~~~~.≈.≈~~.~.~~≈~~.~~≈~≈~~~.~≈≈.≈~≈~~~~~~~~ r   quokka (asleep)#~~~≈~~~~~~.~~~~ #≈~≈≈#~~..~..~~. #≈≈≈≈###....####Y%h 1720.8 (38.4)Y%h -1.8 (3979Y%h> Y%h  _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _A quokka comes into view.Y%h& JY%hq0 ] _A quokka is nearby!Y%h Y%h 4Y%h7 ] _A quokka is nearby!Z%hZ%hYZ%hZ%hȱ] _A quokka is nearby!Z%h"=  The zap hits the quokka.Z%h5d..rr  2--------=2.8 (1.0)8Z%h;a _The quokka is moderately wounded.Z%h?C=  The zap hits the quokka.Z%h5It.r Z%hPJ1----------------37Z%hNZ%hRZ _The quokka is almost dead.Z%h,=  The zap hits the quokka.Z%h_i.Z%hZ%h#...#mojasp the Gusty..≈.≈ #.†.#Demonspawn########.. . #...##### Health: 13/13 ========================#....?...#.# #...†...# Magic: 0/3------------------------#........#.# #........ AC: 2Str: 8Z%h ##.......... #.......# EV: 11Int: 15..........#########....# SH: 0Dex: 13..........#......##....# XL:  1 Next: 100% Place: Dungeon:1.......@..#......###.### Noise: =--------  Time: 724.8 (1.0)...#####.##......##..### -) Nothing wielded#.#~~.....~~.~... Cast: Shock#.~.~~~~~.≈.≈~~.~ Gem (8276) #..~~≈~~.~~≈~≈~~~#.~≈≈.≈~≈~~~~~~~~ ##~~~≈~~~~~~.~~~~ #≈~≈≈#~~..~..~~. #≈≈≈≈###....#### The zap hits the quokka. _The quokka is moderately wounded.The zap hits the quokka. _The quokka is almost dead.The zap hitZ%hls the quokka. _You kill the quokka!The quokka is almost dead. _You kill the quokka!  Your Air Magic skill increases to level 3!  You have reached level 2!Z%h /  --more--[%hT 9/195--------2 0% ShockYour demonic ancestry asserts itself...[%hX [%h v _Sharp spines emerge from parts of your body.\%hv4\%h\%h\%h4J5 _\%hc432\%hY1\%h \%hO \%h C0\%ha \%h \%hqD69\%hB\%h\%hAC8\%h\%hb\%h r1====7\%ho6\%h"\%h\%hC5\%hN\%h\%hoC4\%hE\%h ====3\%h"Y2\%h#\%h%\%h%C1\%hi&\%h(\%h(C0\%ha)\%h +\%h+D59\%hZ,\%h!.\%h.C8\%hY/\%h0\%h\1C7\%h92\%h3\%hR4}2=====6\%hT5\%h<54\%h=Y3\%h:>\%h?\%h7@Y=====2\%hA\%hB\%h CC1\%hC\%hQE\%hEC0\%hF\%hH\%hHD49\%hRI\%hKY8\%hwL\%hFNY7\%hQO\%h?RY6\%hR\%h$T\%hTw3=====5\%hU\%hWY4\%hX\%hZ\%ht[C3\%hZ\\%hh^\%h4_C2\%h_\%hKa\%haY=====1\%hb\%hd\%hEeC0\%hf\%hg\%h7hD39\%h9i\%hj\%hPkC8\%hp7\%hIqC6\%hq\%h]r\%hs\%hFtC5\%hu\%hv\%h&ww4=====4\%hx\%hy\%h+zC3\%hz\%h|\%hR};2\%h}\%h\%hC1\%hÀ\%h=\%hY=====0\%h\%h\%hD29\%hS\%hχ\%htC8\%h4\%h\%h C7\%hތ\%h^\%hюC6\%h\%h\%hC5\%hk\%h\%h[C4\%h.\%hՖ\%hKu5=====3\%h\%h\%h/ #...# .[≈. #...# ..≈.≈ #.†.# \%h ########.. . #...### #....?...#.# #...† ##.# #.###...# #.......\%h.#########....?...#......##....-77.8 (53.0)........#......###.....#####.##......##..##\%h... #.#~~.....~~.~... #.~.~~~~~.≈.≈~~. #..~~≈~~.~~≈~≈ #.~≈≈.≈~≈~~~#~~~≈~~~~~~.~~~ #≈~≈≈#~~..~..~~\%h\%h-8.8 (542\%h\%ho \%hx\%h_Found a ring mail.\%h u10=====198\%h######≈...... ............. #..####.##### .≈≈≈ ##.##  .≈.≈ #...#  .[≈.≈ #...#  ..≈.≈ #.†.#  ########....# #...#### ## #...† #........#.# #.......\%h{###..........# #...............#########..?..........#......##..............#......###.##....#####.##......##..##.... #.#~~.....~~.~..... #.~.~~~~~.≈.≈~~.\%h282.8 (4.0)\%hf3.8 (57\%h\%hYb _f - a scroll labelled HYORRE XOABB\%h̬ 4\%h \%h. \%hC 65\%h` \%hm 43\%h) \%h Y2\%h \%h \%h7 Y1\%h \%h \%h< \%h C0\%h \%h 2  .≈.≈ #  .[≈.≈ #  ..≈.≈  ########....# # #........#.# # \%h #........#.# # ####..........# #  #...........##  #@..........#..  #...........#  #....#####.##  #....# #.#~~  #....# #.~.~~~~~  ###### #..~~≈~~. #.~≈≈.≈~≈ ##~~~≈~~~ #≈~≈≈#~~\%hZ ,90.8 (7\%h g1.8 (809\%h \%h a _g - a scroll labelled MINKOY NINK\%h7 \%h8 4\%h< o8\%h< \%h(K 765\%hL Y4\%hM \%h9O Y3\%hQ ,\%h S Y2\%h T \%hW o1\%hY \%hZ \%h[ \%h>\ C0\%h^ ,\%hM` [199\%hza \%hc \%hd \%hbe C8\%hh ,\%hl 7\%hhx y654\%hxz \%h 3\%h Y2\%h \%hn \%h( \%h C1\%h \%h \%h \%h C0\%h, \%hi \%h \%h7 D89\%h ,\%hI \%hÞ C8\%h ,\%h \%h4 C7\%h ,\%h* \%h C6\%h \%h ,\%hq C5\%h ,\%hS o4\%hӲ 3\%h 2\%h \%h Y1\%ha \%h \%h Y0\%h \%h[ \%h> \%h D79\%h \%h \%h Y8\%hO \%h \%h Y7\%h \%hK \%hs o6\%h \%h7 o5\%h \%h Y4\%h \%hn \%hm o3\%h \%h \%h Y2\%h \%h" Y1\%h \%hN4\%h/;0\%h0\%h2\%h<4Z69\%h4\%h6\%h{7\%h.8C8\%h8\%hv:\%h!;\%h;C7\%hO<\%h>\%h?\%h?C6\%h,@\%hA\%hC\%hCC5\%h>D\%hE\%hF\%hrGC4\%hH\%hI\%hJ\%hMKC3\%hK\%h N\%hO\%h PC2\%hP\%hR\%hWT\%hTC1\%hU\%hX\%hZY0\%h[\%h@^\%hkZ59\%hFm\%ho\%hr\%hrC8\%hVt\%hOv\%h9xY7\%hy\%h~\%h+\%h_\%h;6\%h,\%hL\%hL 54\%hY3\%h,\%hY2\%h(\%h\%hٻ\%h%1\%h\%hF\%h\%h\%h\%hx%0\%h\%h\%h\%h\%h\%h#&49\%h\%h\%h\%h\%h\%h%8\%h\%hu\%h\%h2\%hk\%h%7\%h\%h\%h\%h\%h\%h%6\%h_\%h\%h\%h\%h\%hP%5\%h\%h9 \%h \%hY4\%h\%h*\%hY3\%h 21\%h\%h< \%h C0\%h_!\%h#\%h0 #.#  #.# #### #.#########.##.# ................ #.#......##.##.# #.#............# #.#...####..##.# # ......# ##..##.###.##.#S \%h1#.#...# #.......@.!..... #.#...# #.........###.#. #.#...###......####Shock ...).....#.....# ###♣♣# .....#...#...###♣♣....♣♣ ♣## ............##♣♣.......♣♣♣.# S   ball python (constriction, asleep) ............##♣............# ............##...♣♣♣♣♣.....# ............#♣..♣♣ ♣♣....♣#\%hX=1860.8 (69.0)\%h~Ah1.8 (7039]%h]%h^ _A ball python comes into view.]%hD'B  The zap hits the ball python.]%hs71.]%hf4-----3=2.8 (1.0)Shock8]%h#l]%h!nO _You kill the ball python!]%h]%h!]%h]%h0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]%h:~]%hʄ]%h]%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]%hje]%hRj]%h+n]%hp _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]%hx `]%hx J7 _]%hԃ 65-----43]%h o2]%h ]%hV C1]%hE ]%h Y0]%h ]%hҍ Z29]%h ]%h ]%h̒ u5=====8]%h ]%h ]%h .# .# #### .#.##.# #### ..> .#......##.##.# #.. .#.# .. .#...####..##.# .# # ##..##.###.##.#.# .#...# #.]%h !.-70.0) .#...# #.........###.#.# .#...###......#### ).....#.....# ###♣♣# #...#...#.#....]%h֧ ]%h -3.8 (117]%h ]%h ; _Found a stone staircase leading down.]%h 4]%hܝ ]%h ]%h5 o6]%h # # #### #.##.# ####  ..> #......##.##.# ##.. #.# #.. #...####..##.# #.# # ##..##.###.##.#.#. #...# #.]%h O. #...# #.###.#.#. #...###......#### ).....#.....# ###♣♣# #...#.... ]%h[ 14.8 (1.0)]%h f5.8 (25]%hp ]%h_ Z _h - a bubbling pink potion^%h4^%h^%h^%h^%h Y=====4^%h,321^%h/o0^%h,1,^%h2^%hx3Z19^%h6^%h6Y8^%h:h  There is a stone staircase leading down here.^%h;^%h-<J7 _^%h<^%h>^%h?^%h?Y6^%h@^%hA^%hnCo5^%hD^%h.FC4^%hF,^%hGY3^%hJ,^%hK^%hKC2^%h L^%hM,^%h|NY1^%hO^%hP^%hRo0^%hS^%h~TZ09^%h%V,^%hWo8^%hDYY7^%hZ,^%h[^%hW\Y6^%h)_5^%hc^%hj 43^%hn21^%h009987654^%ha  There is a stone staircase leading down here.3 _21^%hN^%h^%hY0^%h^%h^%hǗZ89^%hb^%hڙ^%hC8^%h,^%h^%h]Y7^%h^%h^%hٟ^%hY6^%h^%h^%hPC5^%hϣ^%hP^%hIC4^%hڭ,^%h^%hqY3^%h^%h ^%hpY2^%h^%h^%h Y1^%h^%h^%hY0^%h^%h^%h5Z79^%h%^%hR^%hY8^%h2^%h^%hGY7^%h^%h ^%hY6^%h.^%h^%hY5^%h^%hV^%hY4^%h^%hE^%h Y3^%h^%h~^%h5Y2^%h^%hd^%hY1^%h^%h ^%h Y0^%h ^%hi^%hZ69^%hY^%hl^%hY8^%hF^%h^%hY7^%h4^%h!^%ha#^%h#;6^%h$^%hE'^%h(Y5^%h+^%h-^%h_/Y4^%h0^%h2^%hy4Y3^%h>5^%h7^%h8Y2^%h9^%h:<^%hv=Y1^%hT>^%h@^%h*BY0^%hC^%hE^%hGZ59^%hG^%hJ^%hwKY8^%hL^%hN^%hPY7^%hP^%hSR  There is a stone staircase leading down here.^%hT^%h#UJ6 _^%haW,^%hXY5^%hY^%h[^%h[Y4^%h\^%h"^^%h,_^%h_Y3^%h>a^%h\b^%h cC2^%hc^%hd^%he^%h2fC1^%hf^%hg^%hh^%h:iC0^%hi^%hj^%hik^%hlD49^%hl^%hm^%h0po8^%hp^%hq^%h$rY7^%hXs^%hNt^%huC6^%hu^%h=v^%hw^%hwY5^%h {4^%hz|,^%hw}Y3^%h~^%h~Y2^%h^%hQ^%h_^%h"Y1^%h?,^%hC0^%hu^%hP^%h9^%hD39^%hЉ^%hf^%hًY8^%hr^%hl^%hb^%hC7^%h^%h^%hZ^%hC6^%h& 54^%hܙ^%h^%h^%hY3^%h^%h^%h6Y2^%hh,^%hC1^%h^%hM^%h#^%hФC0^%hL^%hn^%h ^%hZ29^%hB^%h^%hY8^%h^%h߭^%hY7^%h^%hְ^%hY6^%h^%hk^%h C5^%h^%hy^%hO^%hY4^%h'^%h^%hC3^%h^%h^%h^%hY2^%h ^%h^%hC1^%hy^%h^%h^%hC0^%h"^%h7^%h=^%hD19^%hi^%ht^%hz^%hC8^%h^%h^%h^%hkC7^%h^%h^%h^%h'C6^%h^%h^%h^%hLC5^%h^%h^%h^%hRC4^%h^%h-^%h$^%hC3^%hk^%hZ^%hM^%hC2^%hx^%hH^%h6^%hC1^%h`^%h>^%h^%hC0^%hL^%h^%h^%hjZ09^%hN,^%hC8^%h^%h.^%h^%hY7^%h^%h^%hY6^%h^%hY^%hY5^%h^%h^%h^Y4^%hF^%h^%hY3^%h^%h{^%h+Y2^%h;^%h ^%hY1^%h^%h^%hlC0^%h^%h^%hj^%hF7999^%h^%hq^%h4^%hY8^%h^%hW^%h.Y7^%hw ^%h ^%hd Q6^%h_4=5432108987654^%h5^%h6o3^%hA210^%hyD79^%haE^%hFo8^%hH,^%hsKY7^%hT^%hU^%hGVY6^%hmZ^%hw[^%h\C5^%h\^%hS`^%hfa^%hbY4^%hf^%hf^%hgY3^%hk^%h m^%hmC2^%h?n^%hAr^%h,s^%hsC1^%hIt^%hx^%hy^%h^zC0^%h{^%h^%hk^%hD69^%h^%h#^%hU^%hC8^%h^%hn^%h^%hlC7^%h^%hL^%hY6^%h̗^%ho5^%h^%h^%h^%hmC4^%h^%hg^%hy321^%h^%hSo0^%h^%hp59^%h^%hY8^%hB^%h7^%hKo6^%h*^%h^%hH^%hC5^%hX^%h^%hu^%hC4^%h^%h^%h^%h`Y3^%h\2^%h^%h^%hOY1^%hA^%hRY0^%h^%hA^%h^%hD49^%h{^%h^%h^%hC8^%hd^%h.†.# #.#.# #..# #..♣♣#....# ♣♣ ...######.#.# #..# #....######♣♣. ...†...###### #..# #....♣ ♣...# #..# #♣...♣♣♣ ♣♣... . ###..# #.♣....♣♣♣.... ###....# ≈##..# ##♣..........♣ .##....# #≈##..# ♣.♣.....♣♣♣♣ .###.### ##≈≈##..# ###♣♣...♣♣# ^%hC.##..#####≈≈≈##.@###.# ♣♣.♣♣####1052.8 (177.0) .~~.~...#≈≈≈≈##......# ♣♣♣##..## .≈.≈~~.~~~≈≈≈##.####.#######..... ~~≈~≈~~~~~≈≈~##.# #............. ~~~~~~~~~≈~~.##.# ####.#......## ~~~.~~~~~~~~~##.# #.##.#.####~..~~....~###.# #.##.......#####.### #.# #.##.#.####### #.# #.# #....#.#^%h^%h^%hT _Key pressed, stopping explore.^%hqX7 _65^%hk432^%hl^%h.po1^%hq^%hrY0^%hms^%hy39^%hz^%h${^%h{C8^%h0|^%h^%hZY7^%h^%hDŽ^%hVY6^%h^%h^%hY5^%hm^%h^%h}Y4^%hI^%hz3^%hs^%hY2^%hG^%h(^%hWY1^%hؤ^%h&^%hVY0^%h^%h^%hZ29^%h^%h^%hEY8^%h^%h^%hC7^%hX,^%h~^%hwY6^%h*^%ho^%hY5^%h2^%h^%hdY4^%h0^%h^%hsY3^%h^%hw^%hj^%hC2^%hh^%h,^%hJ^%hC1^%hr^%h^%hhY0^%h^%h^%h^%hD19^%h/^%h3^%h*^%hC8^%hZ^%h\^%hV^%hC7^%h(^%h#^%hv^%hY6^%h^%h^%hcC5^%h^%h;^%hb^%hC4^%h^%h^%hf^%hC3^%h^%h^%hO^%hC2^%h^%h{^%hiA  You enter the shallow water.^%h]Water Gem (7911) ^%h^%hN _Moving in this stuff is going to be slow.^%hvZ09^%h^%h^%h_aGem (7907) ^%h3^%hR^%hY6^%hJ^%h[ ^%h   You enter the shallow water.Water Gem (7905) ^%h ^%h ^%h2N _Moving in this stuff is going to be slow.^%h^%hC4^%h^%h^%h^%hKGem (7902) ^%h^^%h^%ha!  You enter the shallow water.Water Gem (7901) ^%h`"^%h++  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.^%h,fGem (7900) ^%h$.^%h/^%h2 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi^%h`3ng to be slow.  You enter the shallow water.Water Gem (7899) ^%h4^%h6  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.^%h^8Y7^%h8^%h:^%h;^%h<C5^%hi=^%he?^%h@^%hlAKGem (7894) ^%hB^%hC^%hkE^%hEC3^%hF^%hGH^%hI^%h3JC2^%hJ^%hL^%h[N^%hNC1^%hO^%h?Q^%hbR^%hRC0^%hmS^%h(U^%hW _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.^%hfX]Water Gem (7889) ^%hX^%hZ[  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.^%h\^%h0bC7^%hb^%h@d^%hQeaGem (7886) ^%h%f^%h`g^%hhY5^%hYi^%hj^%hk^%hzlC4^%h*m^%h]n^%hpoY3^%h|p^%hq^%h t _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.^%ht]Water Gem (7882) ^%hv^%h}  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.^%hbfGem (7880) ^%hc^%h^%hى _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.^%hsWater Gem (7879) ^%hY# #........# #..# #♣...♣♣♣ # #.......## ####..# #.♣....♣♣♣ #######....# ≈≈##..# ##♣....##....# ##≈##..# ♣.♣..###.### ##≈≈##..# ###♣♣...♣♣ ^%h&.....##..#####≈≈≈##..###.# ♣♣.♣♣# .....~~.~...#≈≈≈≈##......# ♣♣♣## ~~~~.≈.≈~~.~~~≈≈≈##.####.#######. ≈~~.~~≈~≈~~~~~≈≈@##.# #.........121.4 (68.6) .≈~≈~~~~~~~~~≈~~.##.# ####.#.... ≈~~~~~~.~~~~~~~~~##.# #.##.# ≈#~~..~..~~....~###.# #.##... ≈###....#####.### #.# #.##.#. ≈# #..### #.# #.# #....#.  ^%h ≈# #.## #.# #.# #.####.  ## #.# #.# #.# #.# #.  # #.# #.# #.# #####.# #.   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.^%hʮ^%h^%hV2 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Partly explored, can't reach some places^%h<4^%h^%h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^%h[^%h^%h^%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^%h$T ^%hZ ^%h_ ^%hfc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^%hmi ^%hon ^%hs ^%hu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^%hY 4^%h ^%h .^%h5 O...........~~..0.0) .≈~.~~~~..~..~~.......^%h 4^%hd  _Partly explored, can't reach some placesYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some places._%hSJ_%hGYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Partly explored, can't reach some places._%h_%hWhere to? (? - help)  D - Dungeon _%h_%hȣ# #........# #..# #♣...♣♣♣ ♣ mojasp the Gusty # #.......## ####..# #.♣....♣♣♣ Demonspawn _%h#######....# ≈≈##..# ##♣....... Health: 19/19 ======================== .....##....# ##≈##..# ♣.♣..... Magic: 5/5======================== .....###.### ##≈≈##..# ###♣♣...♣♣ AC: 2Str: 8 .....##..#####≈≈≈##..###.# ♣♣.♣♣# EV: 11Int: 15 .....~~.~...#≈≈≈≈##......# ♣♣♣## SH: 0Dex: 13 ~~~~.≈.≈~~.~~~≈≈≈##.####.#######. XL:  2 Next:  3% Place: Dungeon:1 ≈~~.~~≈~≈~~~~~≈≈@##.# #......... Noise: ---------  Time: 1121.4 (0.0) .≈~≈~~~~~~~~~≈~~.##.# _%h"[34m####.#.... -) Nothing wielded ≈~~~~~~.~~~~~~~~~##.# #.##.#. Cast: Shock ≈#~~..~..~~....~###.# #.##... Water Gem (7879) ≈###....#####.### #.# #.##.#. ≈# #..### #.# #.# #....#.  ≈# #.## #.# #.# #.####.  ## #.##.# #.# #.# #.  # #.##.# #.# #####.# #.  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __%hЪWYou can't see any susceptible monsters within range! (Use Z to cast anyway.) _Partly explored, can't reach some places. _Partly explored, can't reach some places._%h_%hv7 __%h643Gem (7871) _%hlB_%hY0_%hp69_%h876_%h5_%ho4_%h,_%hmY3_%h^_%hRo2_%h_%h _%h{Y1_%h_%hg_%hY0_%h_%hZPartly explored, can't reach some places. _ You see here a ball python skeleton.59 __%h_%ho_%hY8_%h!i7654321049876543[39_%hpM;49m2  There is a stone staircase leading down here.1 __%h. 2_%h  _%h Y0_%h _%hJ- ?  ##  ...  ..##  ....  ###?.####  #@....ggg 60.1 (38.7) ##...#...  _%h/ u...# Shock ...#  #+## g   hobgoblin (asleep) gg 2 goblins (1 asleep) _You climb downwards.  Found a scroll labelled VOM EK INEAT.  There is a stone staircase leading up here._%h=3 _%h6 d _There are monsters nearby!_%h  _There are monsters nearby!_%h _%h _%h _%h d _There are monsters nearby!_%hc_%he_%hk_%hrd _There are monsters nearby!`%h~:J`%hr=d _There are monsters nearby!`%h _There are monsters nearby!  The zap hits the goblin.`%h  You kill the goblin!  The zap hits the hobgoblin.  The hobgoblin is heavily wounded. `%h The hobgoblin shouts!  The goblin is severely wounded.`%h|`%hC`%h `%hG `%h8+g..`%h)*gg`%hzg  gwandering)You hear a shout!`%ho4-----6==1.1 (1.0)39`%hx`%hgs _A goblin comes into view. It is wielding a +0 club.`%hR@  The zap hits the hobgoblin.`%h\  You kill the hobgoblin!`%h4L  The goblin shouts! You hear a shout! x4`%h=`%hl  A goblin comes into view. It is wielding a +0 club.`%hi! ggg.gg   Robin (polearm)ggg 3 goblins (1 wandering)Robin of the Strong Arm comes into view. They are wielding a +0 spear.`%h<3----------13=28`%hC`%hI# _Robin shouts!`%h=  The zap hits the goblin.`%hy  You kill the goblin!The zap hits the goblin.`%h<Y  You kill the goblin!`%h9I  The goblin shouts! You hear a shout!`%hū`%h  A goblin comes into view. It is wielding a +0 dagger.A hobgoblin comes into view.`%hMg..))ggg   hobgoblingg 2 goblins`%h/2----------2037`%h`%hG`%h5 _Robin throws the goblin at you!`%hl =  The zap hits the goblin.`%h;q `%h^t `%hT  )..)gg..(strong)   goblin (strong)You kill the goblin!Robin roars a battlecry!`%h 1----------4-46`%h] `%h? d _The goblins go into a battle-frenzy!`%h+ 8  The zap hits Robin.`%hd0 k  Robin is moderately wounded.`%h?;  A goblin comes into view. It is wielding a +0 club.`%h~C g..))g g 2 goblins (strong)`%hD ?7---0`%hTE -----------5Shock5`%hL `%hR 5 _Robin throws the goblin at you!`%hN-`%hL `%hE_You are out of magic!a%h4a%ha%h a%ha%h=_You are out of magic!a%h@Ja%h.GK _You are out of magic!b%h|b%hb%hCb%h$b%hUb%hb%h-Xgg..g.b%h8=--64b%h b%h ...#.....≈≈..#...#♣..♣#.......#.. ..#....≈≈≈...#...#♣.%##...ß.ß.### ...#.≈≈≈.....#...#...'..ß.....#(. .≈.###.....#.#...#...'.....⌠..#.. #≈≈..........#...#...'..ß.....#.. #≈...........#...#♣..##...ß.ß.### .................#♣..♣#.......#.. ##.#######.......#♣♣.♣###'#####..1 ##.## #......@##♣.♣♣##.....#.. #...# #.#.###g.##...♣#.....### #...# #.#.# #..##♣..♣##..<.# #.÷.# #.#.# #..# #..♣♣#....# ♣ #...######.#.# #..# #....######♣♣ #.......###### #..# #....♣ ♣.. g  %h39;49m goblin (strong) #........# #..# #♣...♣♣♣ ♣♣.. #.......## ####..# #.♣....♣♣♣... ####....# ≈≈##..# ##♣.......... _The goblin is struck by your spines. The goblin hits you but does no damage.=----b%hjb%h3Ap-7.6 (2.53b%h,G8%b%hJ} _You climb upwards. _There is a stone staircase leading down here.b%h_ B  You miss the goblin.The goblin is moderately wounded.13------=8.6 (1.02b%he :%b%hog ; _The goblin hits you with a +0 dagger.c%h s  You hit the goblin.  The goblin is heavily wounded.91c%hwc%hyx _The goblin is struck by your spines. The goblin barely misses you.c%h$  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c%h2=P  Okay, then.c%hQ>c%hB8%c%hC. _d%h2  You hit the goblin but do no damage.The goblin is severely wounded.The goblin is struck by your spines.)d%h%% 14=-----7700 _You kill the goblin!d%h #....≈≈≈.%##...ß.ß.###.#.≈≈≈......'..ß.....#(. .≈.###.....#d%hH...⌠..#. #≈≈..........ß.....#...#♣..##...ß.ß.### ...♣#.......#.. ##.#######♣.♣###'####d%h >##♣.♣♣##..... #...# #.#.###@.##...♣##d%h#.#.# #..##♣..♣##..<.# ÷ #..♣♣#....# ♣d%hGem (7830) #..# ..##....# ##≈##..# ♣.♣.....♣♣♣d%hD d%hd%h1====-129d%had%h[O _You see here a +0 dagger.d%hDWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip e%hXe%h9we%hte%hF..#....≈≈≈...#...#♣.%##...ß.ß.### mojasp the Gusty ...#.≈≈≈.....#...#...'..ß.....#(. Demonspawn .≈.###.....#.#...#...'.....⌠..#.. Health: 14/19 =================------- #≈≈..........#...#...'..ß.....#.. Magic: 1/5====-------------------- #≈...........#...#♣..##...ß.ß.### AC: 2Str: 8 .................#♣..♣#.......#.. EV: 11Int: 15 ##.#######.......#♣♣.♣###'#####.. SH: 0Dex: 13 ##.## #......>##♣.♣♣##.....#.. XL:  2 Next: 27% Place: Dungeon:1 #...# #.#.###@.##...♣e%h#.....### Noise: ---------  Time: 1171.6 (0.0) #...# #.#.# #..##♣..♣##..<.#-) Nothing wielded #.÷.# #.#.# #..# #..♣♣#....# ♣ Cast: Shock #...######.#.# #..# #....######♣♣ Gem (7829) #.......###### #..# #....♣ ♣.. #........# #..# #♣...♣♣♣ ♣♣..  #.......## ####..# #.♣....♣♣♣...  ####....# ≈≈##..# ##♣..........  ..##....# ##≈##..# ♣.♣.....♣♣♣  _Okay, then.You hit the goblin but do no damage.The goblin is severely wounded.The goblin is strue%h*wck by your spines. _You kill the goblin! _You see here a +0 dagger.e%h2.1 (0.5i) +0 dagger8e%hD _i - a +0 dagger (weapon)e%h!4e%h"e%hD1Y75=6543e%h5=2e%hH>#6==10e%h>D19e%hv?e%hAY8e%hBe%hDe%hE7===2=====7e%hFe%hc6548=======3210=09 _You start resting.%91.1 (19.0)9==2.1 (208 _HP restored.e%h+G 4e%hH e%hQ \73=====65==43e%hR e%hbS e%hS Y=====2e%hTT e%hU Y1e%h=====f%hf%hf  Level annotation: Robinf%h/g.g.#. f%h8--=9.6 (2.5Shock1f%hf%h  _The hobgoblin is struck by your spines. The hobgoblin hits you. _There is a stone staircase leading up here.f%h)4f%hf%h f%h۩L  The hobgoblin is struck by your spines.f%hݿb )gg)g   goblin (strong)  You kill the hobgoblin!Robin roars a battlecry!The goblin goes into a battle-frenzy!f%h!34====20.6 (1.00f%hf%h ...#.....≈≈..#...#♣..♣#.......#.. ..#....≈≈≈...#...#♣.%##...ß.ß.### ...#.≈≈≈.....#...#...'..ß.....#(. .≈.###.....#.#...#...'.....⌠..#.. #≈≈..........#...#...'..ß.....#.. #≈...........#...#♣..##...ß.ß.### .................#♣..♣#.......#.. ##.#######.......#♣♣.♣###'#####..1 ##.## #......@##♣.♣♣##.....#.. #...# #.#.###..##...♣#.....### #...# #.#.# #..##♣..♣##..<.# f%h5j#.÷.# #.#.# #..# #..♣♣#....# ♣ #...######.#.# #..# #....######♣♣ #.......###### #..# #....♣ ♣.. #........# #..# #♣...♣♣♣ ♣♣.. #.......## ####..# #.♣....♣♣♣...  ####....# ≈≈##..# ##♣..........  _You hear a shout!f%h9--f%h :%f%h? 9==----2.1 (2.5Shock78f%hD 8%f%hF } _You climb upwards. _There is a stone staircase leading down here.g%hӰg%h---- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g%hԲ4g%hǷ:%g%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g%hg%hZg%hg%hE0.0 _Partly explored, can't reach some places.h%hh%h{h%hh%h%3.1 (17 _h%h:%h%hkA h%hLl ##  ...  ..## h%hl ....  ###g.#### 2h%hfm #@)gg))..  ##...#...  h%hm...#  ...#  #+## h%hn g   Robin (polearm) gg 2 goblins (1 wandering, strong)  You climb downwards.h%hDq;==h%hwh%hb{h%hf  Level annotation: Robinh%hԊi  Robin throws the goblin at you! The goblin is struck by your spines.h%h! g..g..#gg 3 goblins (2The goblin hits you with a +0 club.  A goblin comes into view. It is wielding a +0 club.h%h4-------=4.6 (2.5Shock6h%hh%h _The goblin is struck by your spines. The goblin hits you with a +0 dagger. _There is a stone staircase leading up here.i%hYi%hZi%h$di%hhi%h{q  The goblin hits you but does no damage. The goblin is struck by your spines.i%h+/ gi%hȆ)..#. 2 goblins (1You kill the goblin!i%h12---------75.6 (1.05i%hi%hi%hxe  ...#.....≈≈..#...#♣..♣#.......#.. ..#....≈≈≈...#...#♣.%##...ß.ß.### ...#.≈≈≈.....#...#...'..ß.....#(. .≈.###.....#.#...#...'.....⌠..#.. #≈≈..........#...#...'..ß.....#.. #≈...........#...#♣..##...ß.ß.### .................#♣..♣#.......#.. ##.#######.....g.#♣♣.♣###'#####..1 i%hRf ##.## #......@##♣.♣♣##.....#.. #...# #.#.###..##...♣#.....### #...# #.#.# #..##♣..♣##..<.# #.÷.# #.#.# #..# #..♣♣#....# ♣ #...######.#.# #..# #....######♣♣ #.......###### #..# #....♣ ♣.. g   goblin (strong) #........# #..# #♣...♣♣♣ ♣♣.. #.......## ####..# #.♣....♣♣♣... ####....# ≈≈##..# ##♣.......... _Robin hits you from afar with a +0 spear.i%hg 7--i%h@m i%hp 3=-7.1 (2.53i%h} 8%i%h } _You climb upwards. _There is a stone staircase leading down here.i%hP i%hR That beam is likely to hit you. Continue anyway? Y - Yes  N - Noi%h-i%h7i%h}9That beam is likely to hit you. Continue anyway? Y - Yes i%h9\ N - No [Y]es or [N]o only, please.j%h j%hqj%hSThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j%hIj%hdj%hfThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.j%h j%hi j%h s...#.....≈≈..#...#♣..♣#.......#.. mojasp the Gusty ..#....≈≈≈...#...#♣.%##...ß.ß.### Demonspawn j%hП %...#.≈≈≈.....#...#...'..ß.....#(. Health: 13/19 ================-------- .≈.###.....#.#...#...'.....⌠..#.. Magic: 5/5======================== #≈≈..........#...#...'..ß.....#.. AC: 2Str: 8 #≈...........#...#♣..##...ß.ß.### EV: 11Int: 15 j%h .................#♣..♣#.......#.. SH: 0Dex: 13 ##.#######.....g.#♣♣.♣###'#####.. XL:  2 Next: 37% Place: Dungeon:1 ##.## #......@##♣.♣♣##.....#.. Noise: ---------  Time: 1227.1 (0.0) #...# #.#.###..##...♣#.....### i) +0 dagger #...# #.#.# #..##♣..♣##..<.#Cast: Shock #.÷.# #.#.# #..# #..♣♣#....# ♣ Gem (7773) #...######.#.# #..# #....######♣♣ #.......###### #..# #....♣ ♣.. g   goblin (strong) #........# #j%h [39;49m..# #♣...♣♣♣ ♣♣.. #.......## ####..# #.♣....♣♣♣... ####....# ≈≈##..# ##♣..........The goblin hits you but does no damage. The goblin is struck by your spines.  You kill the goblin! _Robin hits you from afar with a +0 spear. _You climb upwards. _There is a stone staircase leading down here.  Okay, then.j%hI 8%j%h2 j%hͯ :%j%h . _j%h\* U%j%h/ :%j%h0  You kill the goblin! _Robin hits you from afar with a +0 spear. _You climb upwards. j%h*1 _There is a stone staircase leading down here. _Unknown command.k%h k%hv That beam is likely to hit you. Continue anyway? Y - Yes  N - Nol%hZUl%h...#.....≈≈..#...#♣..♣#.......#.. mojasp the Gusty ..#....≈≈≈...#...#♣.%##...ß.ß.### Demonspawn ...#.≈≈≈.....#...#...'..ß.....#(. Health: 13/19 ================-------- .≈.###.....#.#...#...'.....⌠..#.. Magic: 4/5===================----- #≈≈..........#...#...'..ß.....#.. AC: 2Str: 8 #≈...........#...#♣..##...ß.ß.### EV: 11Int: 15 .................#♣..♣#.......#.. SH: 0Dex: 13 ##.#######.....g.#♣♣.♣###'#####.. XL:  2 Next: 37% Place: Dungeon:1 ##.## #......@##♣.♣♣##.....#..%h9;49m Noise: ---------  Time: 1227.1 (0.0) #...# #.#.###..##...♣#.....### i) +0 dagger #...# #.#.# #..##♣..♣##..<.#Cast: Shock #.÷.# #.#.# #..# #..♣♣#....# ♣ Gem (7773) #...######.#.# #..# #....######♣♣ #.......###### #..# #....♣ ♣.. g   goblin (strong) #........# #..# #♣...♣♣♣ ♣♣.. #.......## ####..# #.♣....♣♣♣... ####....# ≈≈##..# ##♣.......... _Robin hits you from afar with a +0 spear. _You climb upwards. _There is a stone staircase leading down here. _Okay, then. l%hl[34m_Unknown command.The zap hits the goblin. $ _You climb upwards.There is a stone staircase leading down here.Okay, then. _Unknown command.  The zap hits the goblin.  You kill the goblin!-----41=8.1 (1Shock2l%h@8%l%h8I _The zap misses you.l%hJl%h}l%h6C1l%hO014=6987l%ho6l%h5==5l%hl%hY4l%h&35=====2 _Magic restored.=16==059l%h^=====877===65438==21049=89==7 _HP restored.6  You now have 45 gold pieces (gained 17).  Things that are here:5 #~≈.#..≈~.#...#♣...#######'# #...#.....≈≈..#%h9;49m...#♣..♣#.......#....≈≈≈...#...#♣.%##...ß.ß.## #...#.≈≈≈.....#...#...'..ß.....#( ..≈.###.....#.#...#...'.....⌠..# ##≈≈.#...#...'..ß.....#. ##≈#...#♣..##...ß.ß.## ..................#♣..♣#.......##.#######.#♣♣.♣###'#####-55.1 (27.0)##.## #......>##♣.♣♣##.....#. ##...# #.#.###..##...♣#.....## ##...# #.#.# #..##♣..♣##..<.# #.÷.# #.#.# #..# #..♣♣#....##...######.#.# #..# #....######♣  ###### #..# #....♣ ♣  #l%hc..# #..# #♣...♣♣♣ ♣♣  #.......## ####..# #.♣....♣♣♣ _a +0 club; a goblin corpse-% _Partly explored, can't reach some places.l%h(l%h()l%h*l%h[U0.0)>l%hcl%h?el%hg_ _Partly explored, can't reach some places.l%hv 4l%hv l%hߔ :%l%h  _Partly explored, can't reach some places.n%h"n%h%Where to? (Tab - D:2, ? - help)  D - Dungeon n%hJS...##~≈.#..≈~.#...#♣...#######'#. mojasp the Gusty #...#.....≈≈..#...#♣..♣#.......#. Demonspawn ...#....≈≈≈...#...#♣.%##...ß.ß.## Health: 19/19 ======================== n%hP#...#.≈≈≈.....#...#...'..ß.....#( Magic: 5/5======================== ..≈.###.....#.#...#...'.....⌠..#. AC: 2Str: 8 ##≈≈..........#...#...'..ß.....#. EV: 11Int: 15 ##≈...........#...#♣..##...ß.ß.## SH: 0Dex: 13 ..................#♣..♣#.......#. XL:  2 Next: 41% Place: Dungeon:1 ###.#######.....@.#♣♣.♣###'#####. Noise: ---------  Time: 1255.1 (0.0) ###.## #......>##♣.♣♣##.....#. i) +0 dagger ##...# #.#.###..##...♣#.....## Cast: Shock ##...# n%hQb #.#.# #..##♣..♣##..<.# Gem (7745) ##.÷.# #.#.# #..# #..♣♣#....# ##...######.#.# #..# #....######♣ #.......###### #..# #....♣ ♣. #........# #..# #♣...♣♣♣ ♣♣. #.......## ####..# #.♣....♣♣♣.. You now have 45 gold pieces (gained 17).  Things that are here: _a +0 club; a goblin corpse _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.n%h\,n%htF4 _  There is a stone staircase leading down here.3 _n%hRI 2  You climb downwards.n%hTn%h[f  Level annotation: Robinn%hs_n%h%`C2n%hbn%hp  ##  ...  .g##  ....  ###?.####  #@g..)).. =8.6 (3.5 n%h r##)..#...  ...# Shock ...#  #+## g   Robin (polearm) g   goblin _The goblin closely misses you.There is a stone staircase leading up, spattered with blood here.n%hyn%h~d _There are monsters nearby!o%h=(  The zap hits the goblin.  The goblin is severely wounded.The goblin is struck by your spines.o%h5lg.) o%h4-----49.6 (1.01 _You kill the goblin!o%hży  The zap hits Robin..g3----------600 _Robin is lightly wounded.o%h0u  You miscast Shock.  You are very lightly contaminated with residual magic.o%hq9$.g2-----------1Contam Gem (7739) o%hQNF _Nothing appears to happen.o%hYe  The zap hits Robin.  Robin is lightly wounded.1----------=28 _Robin barely misses you.o%ht (  You miscast Shock. Nothing appears to happen.7---0---------3Shock7o%h o%h ? _Robin hits you from afar with a +0 spear.o%hӚ  _You are out of magic!p%h1F4p%hIp%hsOK _You are out of magic!p%h4p%ha _You are out of magic!p%h,p%hp%hp%hK _You are out of magic!p%h%p%hOp%h45p%hA5------46p%hLp%hd7 p%hH8 @...#.....≈≈..#...#♣..♣#.......#.. p%h8 ..#....≈≈≈...#...#♣.%##...ß.ß.### p%h9 ...#.≈≈≈.....#...#...'..ß.....#(. p%h5: ~.≈.###.....#.#...#...'.....⌠..#.. p%h: #≈≈..........#...#...'..ß.....#.. p%h; v#≈...........#...#♣..##...ß.ß.### p%hE< T.................#♣..♣#.......#.. p%h< ##.#######.....).#♣♣.♣###'#####..p%h> 1 ##.## #......@##♣.♣♣##.....#.. #...# #.#.###..##...♣#.....### #...# #.#.# #..##♣..♣##..<.# #.÷.# #.#.# #..# #..♣♣#....# ♣ p%hk? #...######.#.# #..# #....######♣♣ p%h@ #.......###### #..# #....♣ ♣..p%h@  p%hA #........# #..# #♣...♣♣♣ ♣♣..p%hIB -  p%hB #.......## ####..# #.♣....♣♣♣...p%hC -  p%hD g####....# ≈≈##..# ##♣..........p%hD -  p%hpE ?_Robin hits you from afar with a +0 spearp%hF . p%hF ?_You are out of magic! p%h:G 1_Robin hits you from afar with a +0 spear.p%hH p%h'I ---p%hI ----p%hnJ p%hY p%h p%hw 6p%h ==p%hw -p%h 6.1 (2.5p%hx %4p%h p%h8 p%hμ  p%h` ?_You are out of magic! p%h 0_Robin hits you from afar with a +0 spear. p%h q_You climb upwards. _There is a stone staircase leading down here.p%h 3217===1====02987p%hk 8======6p%h 8-p%h h 75.1 (9.0 _You start resting.p%h PGem (7725) p%h^ 8%p%h K _Your magical contamination has completely faded away.p%hR43p%hSp%h]=2p%hf % _You start resting.p%h|E%8.1 (3p%h9==9.1 (41p%hp%h" _HP restored.q%h.4q%h;2q%hf9Y0q%hDL2=====198q%hNq%hQl==7q%h7Uq%hXq%hIYC6q%h[q%h]o=====5q%h4_q%hWaY4q%hjlc321q%hno0q%hpZ09q%hs3=====8q%htq%hvY7q%h8zq%h||Y6q%h)}q%hY5q%h#q%hq%h|Y=====4q%h>q%hq%h?32q%h Y1q%hHq%hY0q%hcq%hq699q%h˔q%hsC8q%h+q%hq%hxw4=====7q%hfq%hNq%h֛C6q%hq%h:q%hC5q%hq%h=q%h¡C4q%hq%hJq%hڤY=====3q%h q%hq%hFC2q%h3q%hq%h{C1q%hq%h,q%hC0q%hmq%h q%hD89q%hq%h"q%hC8q%hq%hڼo7q%h % _You start resting.q%h1313.1 (34.0)q%h5=====4.1 (356q%hq%h% _Magic restored.q%h 7%q%h- %%q%h( 5.1 (1.0)5q%h   ##  ...  ..##  ....  ###?.#### 2 #@)..))..  ##)..#...  ...#  ...#  #+##  You climb downwards.=====q%h* gg   Robin (polearm)q%h= @6.6 (2.5Shock4 _Level annotation: Robin _There is a stone staircase leading up, spattered with blood here.q%h  The zap hits Robin.  Robin is moderately wounded..g q%h 4-----=7.6 (1.03q%hi q%h _Robin says, "Bow before me, strongest of all the hobgoblins!"q%h  The zap hits Robin.  Robin is heavily wounded.q%h3----------82q%hq%hR _Robin completely misses you.r%hl7  The zap hits Robin.  Robin is severely wounded.4-------2----------91r%h;r%h@? _Robin hits you from afar with a +0 spear.r%h5  The zap hits Robin.  Robin is almost dead.r%h*@1----------200r%h:Fr%hpJG _Robin misses you.r%h;y  The zap hits Robin.) r%he 0---------931Shock79 _You kill Robin!r%hFr%hGr%hMr%hRK _You are out of magic!r%hrb r%hBc r%h`l r%ht K _You are out of magic!r%hsz r%hz r%hk| r%h8 r%h r%h 5=------8 _7r%h r%h\ C6r%hŌ r%h r%hl `----5r%h r%hF 6===4r%hD r%hW r%hњ r1====3r%h% r%h r%hD C2r%hѠ r%h Y1r%h r%h r%h 7===0r%h r%h5 r%h Y====69r%h r%h Y8r%hY r%hj Y7r%h r%hn k=6r%hN r%h 8=5r%h r%h Y4r%h r%h r%h C3r%h r%h 2=====2r%hT r%h 99r%hd l===1r%h  _HP restored.0r%h Z59r%h' r%h/ o=====8r%h r%h r%h O==7r%h r%h o6r%h~ r%h C5r%h r%hj Y4r%hYr%hY3r%hwr%hJ Y2r%h r%h-;3r%hR=====1r%h"r%h!Y0r%hr%hZ49r%hr%hY8r%h=r%hn"o=====7r%h$r%h6'Y6r%h(r%h+Y5r%hb-r%h/Y4r%h1r%hY3214=====03987=====6r%hi^o5r%hD_r%hcY4r%h{go3r%hhr%hkr%hqlC2r%hTnr%hqY1r%hesr%hvC0r%hwr%hxr%h{r%h|D29r%h}r%hˇr%hwu5=====8r%h`r%h04 _Magic restored.r%hYr%hC7r%hӖr%h  Things that are here:  a +0 club; a +0 club; a hobgoblin corpser%hr%h4J6 _r%hZr%hr%hװY5r%hwr%h   ~~~~~~PP~.P~~~~~~P~#PP~P~~~~~. ~~.P~~P~~##### ~P..P~~P~.... ...........####...............###@.######-#<)..))...###)..#.....#...# ........# ...r%hn###+## ...  j - a scroll labelled VOM EK INEATr%h075.6 (54.0)r%h=====-6.6 (554r%hr%h0K _Items here: ) [[ †.s%hvs%h32  You see here a +0 club.1 _s%h01987s%h2s%ho6s%hs%hrY5s%hs%hPs%h{4s%ho3s%hrs%hrs%hC2s%hs%h5s%hn10098s%h,s%hqY7s%h0s%h% 65s%h_*s%h+C4s%h+s%hO/C3s%h/,s%h9 _d - 3 scrolls labelled QUTWAT QUF LEU (gained 1)2s%h;s%h @o1s%hg0599876s%ho5s%hz4s%h~s%hLj32s%h[10s%h>s%hs%hٔs%hCD89s%hs%hus%hs%hC8s%hΚs%h3s%h76s%hTs%h!Y5s%hs%hs%h#...#.............# .....#..............#.#####+##.....!.......#.# #.######.)........#.# #.# #..........#.# #.# ##.~s%hlG#.# #.# #..P#.# #.# ###..P......@.#.# #.# #...#415.6 (39.........#.#####.###.##..................#...# .########.........#.### . #........##.####. #.#............#.#.#............#.#.#............#.#.#............#s%hs%hg6.6 (404s%hs%h' _Found a hand axe.s%hs%hos%hs%hs%hF3s%hY2s%h s%hs%h Y1s%hq!s%h$s%h(s%h.C0s%h0s%hZ4s%h9s%hRp79s%h'ZY8s%hz_s%hl{' ....... ....... ###). ...... # #<).. ..... .# ##).. #+#~~P#######.# #... #.PP~~........# ..... #.~~~.........#.#####+# .P~♣P@.......#.# #.s%h}~P)........#.# #.#~~.........#.# #.#P.P~~P~........#.# #.#PPP♣♣PP........#.# #.#PP ♣.P........#.# #.# P ♣~..........#.#####.# ~~PP.....# ♣P.#########.# s%h 222.6 (6.0)s%hwf3.6 (77s%hs%hDY _k - a viscous grey potions%h%4s%hs%hs%h   ~P..P~~P>..### .#.......... ###)s%h*.# # #<) .....# .# ##) #+#~~P#######.# # #.PP~~.# ....#.~~~@..#.#####+0 #.P~♣P........#.# #..~P)........#.# #.s%h .....~~.........#.# #..P.P~~P~........#.# #.PP♣♣PP........#.# #.PP~ ♣.P.#.# #.P♣ ♣~#.#####. ~~PP........s%hs%hf4.6 (16s%h~-s%h 0; _Found a stone staircase leading down.s%hʙs%hzs%hs%hs%h  You enter the shallow water.Water Gem (7575)  _Moving in this stuff is going to be slow.s%h3s%hs%h7KGem (7572) s%h#s%hs%hY1s%hps%h*s%hSY0s%hs%hs%hZ69s%h@s%hs%hY8s%hKs%hs%hY7s%hls%hs%hY6s%hs%hs%hY5s%hs%hs%hi4321s%h4Y0s%hs%h#p59s%h%s%hv&s%h)Y8s%h+s%h7.s%h6o7s%h9s%h>Y6s%hPAs%hDs%h JY5s%hCNs%hXs%h`s%haC4s%hfs%hns%hB}o3s%his%h'Y2s%hps%hs%hCs%hC1s%hs%hs%hY0s%hijs%hs%h Z49s%hs%hs%hY8s%hs%hNs%hpY7s%h|s%hs%hY6s%hs%hs%hY5s%h9s%hs%hY4s%hps%h&s%hlY3s%hy s%h s%h} Y2s%h s%h s%h Y1s%h: s%h ;P≈≈ ~P~≈≈≈~≈~~~  ~P~~≈≈~P~P~♣..  ~~~~~~~~P~P..  P~~~~~~~PP~.  ~~P~~~~~~P~###  ~PPP~P~~~~~.. ~P~~.P~~P~~############# s%hu PP~P..P~~P~.....@[ .............########### .................? ..#.#.###).############# ..#.#.#<)..))...#....... #.#.#.##)..#............ #.#.#.##...#...........♣ ..#.#......#............ ..#.#####+##....♣s%h^ P≈≈ P~≈≈≈~≈~~~ P~~≈≈~P~P~♣.. P~P.. ~PP~. P~~~~~~P~### PPP~P~~~~~.. P~~.P~~P~~#.~P..P~~P~.......>......#. s%h ..........? .#.#.###).# s%h' 059.8 (35.2)s%h* h60.8 (360s%h/ s%hV6 _Found a stone staircase leading down. _You see here a +2 ring mail of poison resistance.s%h` s%ha s%hc s%hCj s%h o s%ho K39 _s%hy ,s%h{ s%hE| C8s%h] s%h s%hĆ Y7s%h s%h֍ s%h Y6s%h1 s%h s%hn Y5s%hi s%hG s%hȥ Y4s%ho s%hc s%h Y3s%h s%h s%hT Y2s%h s%h s%h Y1s%h s%hW s%h Y0s%h s%h ~~≈≈~P~P~♣.. ~~~~~~~P~P.. ~~~~~~~PP~. P~~~~~~P~### PPP~P~~~~~.. P~~.P~~P~~#############. P~P..P~~P~......[......> ............ .............#.#.###).## s%h g.#.#.#<)..))...#.......Gem (7530) .#.# #.######...#♣♣♣ .#.# #.# #....P♣s%h /70.8 (10.0s%h h1.8 (1129s%h< s%hs b _l - a scroll labelled DUFUCL PIKIBs%h s%h s%h s%hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t%h_7t%h:t%ha@t%hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t%hpt%hst%h}t%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t%hdt%het%hxft%hjt%h~mt%h@|8 _76t%hi543210t%hit%hp19t%ht%h-8t%hyo7t%h)t%hQY6t%ht%hlt%h#t%hC5t%h"t%ht%h4t%h<Y3t%h5t%h=t%hKt%hC2t%ht%h3  ##### ...# ~ ##.######## ~♣.. #.........# P.. #...# t%h~. #.........# ~### ##.######## ~.. #.# ~#############.######### ~......[......>... ..######.######### ....................#############.####.#m - 3 scrolls labelled RIZACI SUDUt%h-88.8 (17t%hkg9.8 (181t%h}t%hW> _You now have 61 gold pieces (gained 16).t%h: 0t%h09876t%ho5t%h?!,t%h!C4t%h1"t%h(#t%h/c321t%h4,t%h :0t%hO<[499t%h=t%h?t%hBY8t%hFt%hHt%h4KY7t%h/Mt%hKVo6t%hVt%heYt%h{[Y5t%h]t%h0_t%haY4t%hct%h.ft%hiY3t%hkt%hnt%hsY2t%hut%hxt%h}A  You enter the shallow water.t%h ~]Water Gem (7491) t%h/t%hɆN _Moving in this stuff is going to be slow.t%hZ89t%hHt%hot%h#Y7t%ht%hҔt%ht%heC6t%ht%hpt%hY4t%ht%hιz3179t%ht%ho8t%ht%hdt%hY6t%hdt%ht%hC5t%hXt%ht%ht%h9Y3t%ht%ht%ht%h^M C1t%hrP t%hYT t%h\X t%h Y C0t%hQ[ t%h^^ t%ha t%hb D68t%hd t%hNg t%hj t%hak C7t%hm t%ho t%hs t%hs C5t%hu t%h{ t%h~ t%h KGem (7463) t%h́ t%h7 t%h t%h> C2t%h t%h t%hP t%h C1t%h t%h )059876543t%h t%h 2t%h} 10t%h t%h t%h1 p49t%h ♣♣♣~♣♣P♣~P ####♣~P #....~~ #....P~ #################....~~ +.....@..............~P #################....~P #########.........PP ......>..####...... #.........####.... +..........  #.........######..  #.........# ##.  #####+#~~P#######. 551.0 (61.2t%h g2.0 (628t%h t%h f _n - a scroll labelled COK UZYUBRUNACICu%hX[?25h[?0c  Search for what [? for help]? v%h8 [?25l[?1cv%hlv%hU92 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +2 ring mail of poison resistanceb - [D:1] a ring mailv%ht Level 2 of the Dungeon<>>(Press ? for help) ♣~~≈≈≈~♣♣♣ ♣♣~~~≈~~≈~♣♣♣~~~≈≈≈≈≈P~♣ ###########♣♣P≈≈≈≈≈≈≈~~♣####.........#♣~P~≈≈≈~≈~~~♣......######.############♣~P~~≈≈~P~P~♣......# #.........##....~~~~~~~~P~P.......# #.........##....P~~~~~~~PP~.......# #.........# #################....~~P~~~~~~P~#####.## ##.######## +.....@..............~PPP~P~~~~~......# #.# #################....~P~~.P~~P~~#############.######### #########.........PP~P..P~~P~......[......>.........  ......>..####.................###########.#########  #.........####................................# +...........v%h U......#.#.###).#############.####.# #.........######..#.#.#<)..))...#.......... #.........# ##.#.#.##)..#............♣♣.♣ #####+#~~P#######.#.#.##...#...........♣ ~~♣#.PP~~........#.#......#............ P♣#.~~~.........#.#####+##..........♣   ♣♣ #.P~♣P........#.# #.######...#♣♣♣ .....~P)........#.# #.# #....P♣  ......~~.........#.# #.# ##...+.~~. v%h6v%hh v%h Dmojasp the GustyDemonspawnHealth: 19/19 ========================Magic: 5/5========================v%hY AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 13XL:  2 Next: 93% Place: Dungeon:2Time:v%h Gem (7448) m - 3 scrolls labelled RIZACI SUDU _You now have 61 gold pieces (gained 16).  You enter the shallow water. _Moving in this stuff is going to be slow. v%hj _n - a scroll labelled COK UZYUBRUNACICSearch for what [? for help]? ringv%hJv%hv%h?v%h"7 _6v%h3543v%h|5o2v%h;1v%h<v%hD?Y0v%h?w%hcw%hD39w%h:w%h*w%hw%h Y8w%hy w%hw%h c765w%h3"w%h*4w%hl/w%h/Y3w%h1w%h5w%hZ9Y2w%h;w%h?w%hrCY1w%hFw%hJw%hNY0w%hRw%hVw%h[Z29w%h9^w%hbw%h(lo8w%hvo7w%h=6w%hw%hY5w%hw%h_w%hw%hC4w%hw%hw%h3Y3w%hw%hϪw%hY2w%hqw%h@w%hY1w%hww%hw%hNY0w%h^w%hIw%hIZ19w%hw%hw%hY8w%hw%hw%hY7w%h,w%hw%hY6w%hw%h7P≈≈≈≈≈≈≈~~♣####.........# P~≈≈≈~≈~~~♣......######.######## P~~≈≈~P~P~♣......# #.........# ~~~~~~~P~P.......# #.........# ~~~~~~~PP~.......# #.........# ~P~~~~~~P~#####.## ##.######## PPP~P~~~~~......# #.# P~~.P~~P~~#############.######### P~P..P~~P~......@......>......... Noise: --------- 1584.0 (32.0) ............###########.######### i) +0 dagger .............................#Cast: Shock w%h&.#.#.###).#############.####.# .#.#.#<)..))...#.......... .#.#.##)..#............♣♣.♣ .#.#.##...#...........♣ ~~♣ .#.#......#............ P♣ .#.#####+##..........♣ ♣♣w%hw%hw%h _You see here a +2 ring mail of poison resistance.w%h+Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armour a +2 ring mail of poison resistance[?] describe selected [!] equip|wield|wear[tab] equip|unequip w%hk ([,] to select) a +0 robe (worn)  a - a +2 ring mail of poison resistancew%hd0 w%h9 w%hcD DP≈≈≈≈≈≈≈~~♣####.........#mojasp the Gusty P~≈≈≈~≈~~~♣......######.######## Demonspawn P~~≈≈~P~P~♣......# #.........# Health: 19/19 ======================== ~~~~~~~P~P.......# #.........# Magic: 5/5======================== ~~~~~~~PP~.......# #.........# AC: 2w%hD Str: 8 ~P~~~~~~P~#####.## ##.######## EV: 11Int: 15 PPP~P~~~~~......# #.#SH: 0Dex: 13 w%hE P~~.P~~P~~#############.######### XL:  2 Next: 93% Place: Dungeon:2 P~P..P~~P~......@......>......... Noise: ---------  Time: 1584.0 (0.0) ............###########.######### i) +0 dagger .............................#w%hF Cast: Shock .#.#.###).#############.####.#Gem (7416) .#.#.#<)..))...#.......... .#.#.##)..#............♣♣.♣ .#.#.##...#...........♣ ~~♣ w%hF e.#.#......#............ P♣ .#.#####+##..........♣ ♣♣ _You now have 61 gold pieces (gained 16).  You enter the shallow water. _Moving in this stuff is going to be slow. _n - a scroll labelled COK UZYUBRUNACIC w%h8G _Search for what [? for help]? ring _You see here a +2 ring mail of poison resistance.w%hS w%h=X _w%h_ w%h= 5.0 (156.0 (247.0 (338.0 (429.0 (51 0 _You start removing your armour. You continue removing your +0 robe. x5w%h   You finish removing your +0 robe.  You start putting on your armour.90.0 (601.0 (709w%hC w%h f2.0 (88w%hm w%h w%h f3.0 (97w%h5 w%h w%h j4.0 (10.0)6w%h w%h 7 9 _You continue putting on your +2 ring mail of poison resistance. x5  You finish putting on your +2 ring mail of poison resistance.w%h w%h i _You feel resistant to poison.w%h 4w%hV w%hv w%h w%h 5 _4w%h Y3w%h w%h w%hb w%h C2w%hN w%h w%h Y1w%h w%hb w%h; C0w%h w%h1 w%h w%h w%h E399w%h w%h w%h w%h C8w%hU w%h w%h w%h= C7w%h w%hs w%hP w%h C6w%h w%hI w%h{w%hC5w%hw%hiw%h;w%hC4w%hJ w%hk w%hk~.......# #..# ~#####.## ##.## ~......# #.##############.######### w%hy.............>......... ...###########.######### ....................# .#############.####.##.% .))...#....... 606.0 (12 .#............♣♣.♣♣.##.# #w%h....♣♣♣~~♣ ........... ♣.P♣ ##..........♣ ♣~♣♣ ######...#♣♣♣ ~.P # #....P♣ ~~~ # ##...+.~~. ~.~ # #....#♣♣.♣w%h$w%hc0}7.0 (133w%h30 _Found a rimehorn talisman.x%hL Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 24% 1 Select a spell to describe[!]/[I] toggle spell headersy%hy%hF#y%h.$y%hp0~.......# #.........#mojasp the Gusty ~#####.## ##.########Demonspawn ~......# #.#Health: 19/19 ======================== ~#############.#########Magic: 5/5======================== ~.............>.........AC: 7Str: 8 ...###########.#########EV: 9Int: 15 y%hW4....................#SH: 0Dex: 13 .#############.####.##.%XL:  2 Next: 93% Place: Dungeon:2 .))...#.........@.......Noise: ---------  Time: 1607.0 (0.0) .#............♣♣.♣♣.##.#i) +0 dagger .#...........♣♣♣~~♣Cast: Shock .#............ ♣.P♣Gem (7393) ##..........♣ ♣~♣♣ ######...#♣♣♣ ~.P # #....P♣ ~~~ # ##...+.~~. ~.~ # #....#♣♣.♣You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +2 ring mail of poison rey%h5sistance. x5  You finish putting on your +2 ring mail of poison resistance. _You feel resistant to poison. _Found a rimehorn talisman.y%h=y%hqEy%hHOy%hTy%hy%hyy%h_\ _Unknown command.y%hI:4y%h;y%h=y%h9@y%h@J2 _y%h L 10y%hMy%h(T89y%hFWy%hXY8y%hZy%h\y%h`_Y7y%h`y%h#fy%hGiy%hiC6y%hWjy%hly%h!py%hpC5y%hkqy%h>ty%hvy%hwC4y%hwy%hDyy%h{Y3y%h{y%h}y%h~y%hC2y%hYy%hWy%h"y%hÅC1y%hy%hy%hy%hC0y%hy%hy%h)y%hD79y%h(y%h%y%hy%hC8y%hy%hגy%hhy%hC7y%hy%hy%h?Y6y%h y%hy%hY5y%hy%hy%hY4y%h@y%hy%hY3y%hpy%hty%hy%hC2y%hy%hgy%hY1y%hy%h y%hhA  You enter the shallow water.y%hӾ]Water Gem (7370) y%hy%hN _Moving in this stuff is going to be slow.y%hsO###).#############.####.##.%# #<)..))...#.................# ##)..#............♣♣.♣♣.##.## ##...#...........♣♣♣~~♣.....# .....#............♣♣.P♣♣##### ###+##..........♣.♣♣~♣♣  #.######...#♣♣♣♣♣~.P♣♣ y%hT #.# #....P♣♣♣~~~~~P  #.# ##...+.~@.~~.~.~  #.# #....#♣♣.♣P?..♣♣  #.# ###.....♣♣♣♣ P.♣♣Shock  #.# #...##### ~g♣#.###.##....... ~♣ ....#...# .####.# ♣g   hobgoblin (asleep) ....#.### .# ...##.####.# .........#.#y%h~ 30.0 (23.0)  A hobgoblin comes into view.y%h+y%h?jg~gy%ht===1.6 (24.669y%hy%h/+ _The hobgoblin shouts!y%hR y%h y%h] y%h ` _A hobgoblin is nearby!y%he 4y%h v _A hobgoblin is nearby!y%hF|y%h~y%hy%h` _A hobgoblin is nearby!z%hz _A hobgoblin is nearby! _is nearby! _A hobgoblin is nearby!  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the hobgoblin.z%h mg? z%h 4-------2.6 (1.0)8z%hPz%ho!a _The hobgoblin is heavily wounded.z%h  You miscast Shock.  You are very lightly contaminated with residual magic.3-------------3Contam Water Gem (7367)  _Nothing appears to happen.z%h@  The zap hits the hobgoblin.z%hVg~ z%h2----------=46z%hz%hb _The hobgoblin is severely wounded.z%hD @  The zap hits the hobgoblin.z%h.i \  You kill the hobgoblin!z%hs [.~z%h'y ###).#############.####.##.%#z%hy mojasp the Gusty #<)..))...#.................#Demonspawn z%h/z ##)..#............♣♣.♣♣.##.##Health: 19/19 ======================== z%hz ##...#...........♣♣♣~~♣.....#Magic: 1/5====-------------------- z%h{ s.....#............♣♣.P♣♣#####AC: 7Str: 8 ###+##..........♣.♣♣~♣♣EV: 9z%h{ Int: 15#.######...#♣♣♣♣♣~.P♣♣SH: 0Dex: 13#.# #....P♣♣♣~~~~~Pz%h@| XL:  2 Next: 100% Place: Dungeon:2#.# ##...+.~@.~~.~.~Noise: =--------  Time: 1635.6 (1.0)z%h| #.# #....#♣♣.♣~?..♣♣i) +0 dagger#.# ###.....♣♣♣♣ P.♣♣z%h+ lCast: Shock#.# #...##### ~~♣Contam Water Gem (7365) ###.###.##....... ~♣ ....#...# .####.# ♣ ....#.### .# ...##.####.# .........#.#You are very lightly contaminated with residual magic. _Nothing appears to happen.  The zap hits the hobgoblin. _The hobgoblin is severely wounded.The zap hits the hobgoblin.  You kill the hobgoblin!z%h6 W _A nearby plant withers and dies.z%h @You have reached level 3!z%h5 /  --more--{%h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? {%h |%hG24/246-----|%hb73 0% Shock|%h|%hS _You feel clever. x2|%h |%hc |%h |%h8 |%h (4 _32|%hY |%hk |%h [Water Gem (7361) |%h |%h Z _Your magical contamination has completely faded away.|%h! C0|%hb |%h |%hI }2====59|%h |%h$ 876====543|%h' o2|%h, Y1|%hp/ ,|%hw5 03====49|%h6 |%h^< o8|%h= |%h= C7|%h> |%hA C6|%hB |%hC |%hyF n====5|%hBH |%ha 432104====39|%hc Y8|%hh 7|%hj Y6|%hZ V====54321|%h Y0|%h |%h? 5====29|%h_ |%h Y8|%h |%h |%h C7|%hR |%h Y6|%h/ |%hН n====5|%hz |%ha Y4|%hS |%hK Y3|%hI 21|%hζ 0|%h 6====19|%hi |%h; |%hm >Gem (7317|%h #) |%hZ |%h: |%h  You enter the shallow water.Water Gem (7316) |%h N _Moving in this stuff is going to be slow.|%h? |%h PGem (7315) |%h5 |%h ..))...#.................# ..#............♣♣.♣♣.##.## ..#...♣♣♣~~♣.....# ..#...♣♣.P♣♣##### +##..........♣.♣♣~♣♣ .######...#♣♣♣♣♣~.P♣♣♣♣♣ .# #....P♣♣♣~~~~~P~~P .# ##...+.~~.~~.~.~... .# #....#♣♣.♣~@..♣♣♣ - .# ###.....♣♣♣♣♣P.♣♣ .# #...##### ♣♣~~♣ .###.##....... ~~♣ .#...# .####.# ~♣♣#.### .# .♣|%h} [37m ##.####.# .#...#.# ## |%h{ 085.8 (50.2)|%h ====-6.8 (514|%h |%hV e _p - a scroll labelled TAIPNI CENLUAMP|%h~ |%h4 |%h- |%h |%h- 93  You enter the shallow water.Water Gem (7312) |%hV N _Moving in this stuff is going to be slow.|%h |Gem (7310) |%h6 |%h A  You enter the shallow water.|%hk ]Water Gem (7309) |%h |%h N _Moving in this stuff is going to be slow.|%h |%h PGem (7307) |%h |%h |%h 65|%hR |%hk |%hr |%h! Y4|%h |%h! C3|%h ,|%h |%h. 21|%he |%h |%hg C0|%h |%h- |%hf |%h E299|%h~ |%hb |%h |%h Q8|%h |%h; |%h C7|%hf |%hM |%h Y6|%h |%h |%hE |%h C5|%h# |%h\ |%h |%h C4|%h |%h |%h |%h` C3|%h |%h |%h/ |%h C2|%h  |%h |%h |%hE C1|%h |%h |%h |%h C0|%h |%h |%h |%hj D89|%h |%h |%hC |%h C8|%hW! |%hk" |%h# |%hJ$ C7|%h% ,|%h' |%h( C6|%h( |%h) |%h+ |%h*, C5|%h, |%h4. |%h[7 ......#...##.####.#♣♣~~♣ ######|%h7 P#.####.# #...♣♣.♣ #........##.####.# ###....# #.#............#.# ###### #.#............#.# |%h8 {#.#............#.#  #.#............#.#  #.####....######.#  +.....@.....#715.0 (28 #....######## #....#  |%h79 ....  ##. [. # |%h> |%hB g6.0 (294|%hF |%h J ) _Found a scale mail.}%hMO}%hGP}%hQ}%h]3}%h}k}%hZ########..#.####.# #...♣ #........##.####.# ###... #.#............#.# ### #.#............#.#  #.#............#.# #.#............#.# #.####....######.# +...........# #...@########7.0 (1.0) #....# .........###.!.... [........ ##..#...... ..##........># #........8.0 (22}%hQ _Found a stone staircase leading down.}%hi4}%h}%h}%h}%ho1}%hgE #.#............#.# ## #.#............#.#  #.#............#.#  #.#............#.# #.####....######.# +...........# #....#########..###....##### #......@........##.###.!........ [...........Shock ##..#........ ..##........ .># #........r   rat (asleep)#. #^.......#.#. r}%h 9.0 (1  A rat comes into view.20.0 (20}%ha}%h] _Found a bubbling pink potion.}%hq4}%h1Dp _A rat is nearby!}%h:  The zap hits the rat.}%hĭ\!}%h^5----1=}%hQf1.0 (1Shock79}%h}%hG _You kill the rat!}%hB }%h }%hY }%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}%hK }%hR }%hW }%hZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)}%h }%h }%h }%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~%h 4~%hǶ~%h~%hv8 _~%h!Y7~%h~%h~o6~%h~%h>----~%h%5~%hW~%hR~%h~%h~%h%4~%h-~%h~%hu~%hi ~%h %3~%h ~%hY ~%h~%h~%h]%2~%h"~%h~%h~%h~%hM%1~%h~%h#~%h'~%h(~%hJ)6~%h)====~%h\*%0~%h*~%h,~%h/~%h2~%h3~%hk4&69~%h4~%h6~%hK~%hXL% ~%hL ~%hWM.~%hM.~%hN.~%hNG###....#####~%hcO ~%hO+..........~%hQ# #....########..###....##### .............##.###-....[....#.##..#..##.#.........~%hkV~%hV3~%h6W 0.0)~%h"_~%h_-~%h_%2.0 (11~%h[`%8~%h`~%hg~%h_l ~%hl~%hm-_q - a cyan potion~%hn~%hS7~%hg====6~%hto5~%hE}~%h}* +.~%h,~!# ~%h~|# #....######## ~%hf#..###....######### ~%h<#.................. ~%hf##.###............. ~%hr....[.............. ~%h߀c.#.##..#...........~%hLX#..##....~%h ~%h#}..># #..~%h)K ~%hD#.#. #^~%hj ~%h׃#.#. #......!.... ~%hCShock~%h.~%h`..  #.... ...... K   kobold (asleep)~%hh ...........P#####.## ~%h ~%hg5.0 (3~%hݑ .0)  ~%hKNA kobold comes into view. It is wielding a +0 short sword.~%h~%h~%h2K.~%hK~%hk~%hʝ~%h!~%h==~%h6.0 (4~%ha%4~%h ~%hS~%h8 ~%h~%h%,_The kobold shouts! You hear a shout!~%h@J~%hF] _A kobold is nearby!~%h~%h ~%h~%h&] _A kobold is nearby!~%h5 J~%hS$ ] _A kobold is nearby!~%h  ~%h! 7 The zap hits the kobold.~%h) ")~%h~ !~%h ^5----3-~%ht e7.0 (1Shock3~%h ~%hP J _You kill the kobold!~%hK; ~%hD 8-~%h*I ~%hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~%h~%h84~%h@! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%he%h%h&%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h.%hM/%h4%h6%hr7J2 _%hX?o1%hDA%hEY0%hF%hJ;----%hJ<59%hL%hQY8%huS%hWY7%hZ%h^Y6%ha%hdY5%hf%hi%hj6====....-Shock%hJj   gnoll (wandering)%h,45.0 (8%h6-6.0 (94%h"%h r _A gnoll comes into view. It is wielding a +0 club.%h %h%hv%h$\ _A gnoll is nearby!%heF%hW%hEc%hi\ _A gnoll is nearby!%hћ %h %h# %hW \ _A gnoll is nearby!%h O  The zap hits the gnoll but does no damage.%h yj.j%h 5----==7.0 (13%h %h(' _The gnoll shouts!%hA<  The zap hits the gnoll.%ho  The gnoll is moderately wounded.%hh&j.jjj 2 gnolls (1 polearm, 1 wandering)%hz)4---------82%h2%h 9s _A gnoll comes into view. It is wielding a +0 spear.%hP  You miscast Shock.  You are very lightly contaminated with residual magic..j.j.j)3----------9Contam Gem (7251) %hC 0 _Nothing appears to happen.%h0%hr%h%hJ j.j.jj 3 gnolls (2 polearms, 1 wandering)You miscast Shock. Nothing appears to happen.%hX2---------500%h%hs _A gnoll comes into view. It is wielding a +0 spear.%h+^  The zap misses the gnoll.%h&,%h*-%h;dj.j..jj)1--------==149%h6K= _The gnoll shouts!%hI  The zap hits the gnoll.  The gnoll is moderately wounded.The zap hits the gnoll.%h*L ,%hP B  The gnoll is lightly wounded.%hQ_ (..jj.....jjjjj 4 gnolls (2 polearms, 1 wandering)%h` 0---------2Shock8%hl %hYt s _A gnoll comes into view. It is wielding a +0 flail.%h] N-%h %h K _You are out of magic!%hԧ #.####....######.# +...........# # #....######## #..###....######### #........ ##.###...j.. ....[..%h Pj.....#.##..#....j #..##..@.j...... ..># #). #.#. #^.......... #.#. #!..... #. #.jj 3 gnolls (2 polearms) . ..................P#####.##%ho %h* %hѴ m  The gnoll attacks as it pursues you! The gnoll is struck by your spines.%h %h 9..jj...j.j.jj 4 gnolls (2 polearms, 1 wandering)%h 1---37%h[ %hq 8 _The gnoll hits you with a +0 club.%hĀ x #.#............#.##.####....######.# +...........# # #....####### #..###....######### #..... ##.###..... ....[..........j....#.##..#.@...j...j. #..##...j....... ..># #). #.#. #^.......... #.#. #!... #.j 3 gnolls (2 polearms) #.. .. .............%h ,%h‘ j.j.j..........jj 4 gnolls (2 polearms, 1 wandering)17-------46%hb %h ] _The gnoll attacks as it pursues you! The gnoll hits you with a +0 club.%h: #.#.#.# #.#............#.##.####....######.# +...........# # #....###### #..###....######### #..... ##.###...... ....[...@.....j.....#.##..#..j.j...... #..##j.. ..># #). #.#. #^.......... #.#. #!.... 3 gnolls (2 polearms). #... #... .%h [37m%h,%h%h%h%h@j.j.j.%h .....%hj.%hJj 4 gnolls (2 polearm%hs, 1 wandering)%h%h -55%h%hͪ #.#.#.# #.#............#.# #.#............#.##.####....######.# +...........# # #....##### #..###....######### #..... ##.###.@........... ....[....j.j.j......#.##..#..... #..##j... ..># #). #.#. #^.......... 3 gnolls (2 polearms) #.#. #!..... #.... #.%h %h%h%h<%h j.j.j.....j.j 4 gnolls (2 polearms, 1 wandering)The gnoll attacks as it pursues you! The gnoll is struck by your spines.18=---1=====6Shock4 _The gnoll hits you but does no damage.%hu #.#.#.# # #.#......#.# #.#............#.# #.#............#.##.####....######.# +...........# # #....#### #..###....######### #.....@......%hz ##.###..j.j.j...... ....[.........#.##..#j.... #..##... ..># #). 3 gnolls (2 polearms) #.#. #^.......... #.#. #.!..... #.%h$%h%h%hx%h2,j.j.j.....j.j 4 gnolls (2 polearms, 1 wandering)%hSi-73%hҘ%h %hak-%hp #.#.#.#  #.#......#.# #.#............#.# #.#............#.# #.####....######.# +...........# # #....## #..###....#%hr #....@.j.j.j. ##.###. ....[.. .#.##..#.....j..... #..##...... ..># #..). 3 gnolls (2 polearms) #.#. #^....... #.#. #...!....  . #.%hvv%hw%hx%hxy%h j.j.j.j.j 4 gnolls (2 polearms, 1 wandering)%ha82%h%hz%hQh #.#.#.# #.#............#.# #.#............#.# #.#............#.# #.####....######.## +...# #. #....## #..###....# #...@.j.j.j. ##.###. ....[......#.##..#....j......... #..##.... ..># #...). 3 gnolls (2 polearms). #.#. #^... #.#. #......!....  . #.%h%h'%h%h%h j.j.j.j.j 4 gnolls (2 polearms, 1 wandering)%hi=91%h _The gnoll attacks as it pursues you! The gnoll barely misses you.%hr8  %h8Casting: Shock (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hF- #.#............#.#  mojasp the Gusty #.#............#.#  Demonspawn #.#............#.#  Health: 18/24 ==================------ #.#............#.#  Magic: 0/6------------------------ #.####....######.#  AC: 7Str: 8 # +...........#  EV: 9Int: 17 #. #....########  SH: 0Dex: 13 #..###....#########  XL:  3 Next:  3% Place: Dungeon:2 #...@j.j.j.........  Noise: =--------  Time: 1759.0 (0.0) ##.###%h/|.............  i) +0 dagger ....[..............  Cast: Shock ...#.##..#...j.......  Contam Gem (7241)  ... #..##...........  .. ..># #.........).  jjjj 4 gnolls (2 polearms, 1 wandering) . #.#. #^..........  #.#. #......!....  . #........... _The gnoll attacks as it pursues you! The gnoll barely misses you.Casting: Shock (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 72% to hit)%h S j*%hn *jAim: a gnoll, wielding a +0 spear (72% to hit)%h_S j*%h}*jAim: a gnoll, wielding a +0 spear (72% to hit)%h~ #.#............#.#  mojasp the Gusty #.#............#.#  Demonspawn #.#............#.#  Health: 18/24 ==================------ %hN#.#............#.#  Magic: 0/6------------------------ #.####....######.#  AC: 7Str: 8 # +...........#  EV: 9Int: 17 #. #....########  SH: 0Dex: 13 #..###....#########  XL:  3 Next:  3% Place: Dungeon:2 %hz#...@j.j.j.........  Noise: =--------  Time: 1759.0 (0.0) ##.###.............  i) +0 dagger ....[..............  Cast: Shock%hPD ...#.##..#...j.......  Contam Gem (7241)  ... #..##...........  %h.. ..># #.........).  jjjj 4 gnolls (2 polearms, 1 wandering) . #.#. #^..........  #.#. #......!.... %hȃ . #........... Casting: Shock (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h'Aiming: Shock (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (72% to hit)  You miscast Shock. Nothing appears to happen.%hC%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (72% to hit)  You miscast Shock. Nothing appears to happen.  The gnoll shouts!%hS           #   #. %hJ    j.j.    ....[  j.  ...  .. ..># ). j) . #.#. #^ #.#. ! . %h<13-----=60.0 (1Shock0%h%h8 _The gnoll hits you with a +0 club.%hxDrink which item? Potions  b - a potion of magic  c - a green potion  e - a brown potion  h - a bubbling pink potion  k - a viscous grey potion  q - a cyan potion [!] read|quaff[?] describe selected%hA %h=I'#.#............#.#mojasp the Gusty#.#............#.#Demonspawn#.#............#.#Health: 13/24 =============-----------#.#............#.#Magic: 0/6------------------------#.####....######.#AC: 7Str: 8# +...........#EV: 9Int: 17#. #....########SH: 0%hJDex: 13#..###....#########XL:  3 Next:  3% Place: Dungeon:2#...@jj.j..........Noise: ==-------  Time: 1760.0 (0.0)##.###.............i) +0 dagger....[..............Cast: Shock...#.##..#..j........Contam Gem (7240) ... #..##............. ..># #.........).jjjj 4 gnolls (2 polearms). #.#. #^..........#.#. #......!..... #...........%h1MrAiming: Shock (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (72% to hit)  You miscast Shock. Nothing appears to happen.  The gnoll shouts! _The gnoll hits you with a +0 club.%h^RP  Okay, then.%hR%hrY%hH]. _%hB%h%h%hCF _Unknown command.%h  #.#.#.# #.#.#.# #.#.....#.# #.#......#.# #.####....######.# #.. +.....# #.. #....## #..###....# #..@.jj.j. ##.###. ....[.... ...#.##..#..j.....#..##...... ...># #.........).#.. .#.#. #^...#.# ##.#. #......!....  . #.[%h 0;10;1mj.jj.. 3-1.0 (139%h%h %hD[_The gnoll attacks as it pursues you! The gnoll hits you but does no damage.%h%hRead which item? Scrolls  d - 3 scrolls labelled QUTWAT QUF LEU  f - a scroll labelled HYORRE XOABB  g - a scroll labelled MINKOY NINK  j - a scroll labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  m - 3 scrolls labelled RIZACI SUDU  n - a scroll labelled COK UZYUBRUNACIC %h p - a scroll labelled TAIPNI CENLUAMP [!] read|quaff[?] describe selected%h%hX%h#.#............#.#mojasp the Gusty#.#............#.#Demonspawn%h#.#............#.#Health: 13/24 =============-----------#.#............#.#%hUMagic: 0/6------------------------#.####....######.#AC: 7%hStr: 8#.. +...........#EV: 9Int: 17%h#.. #....########SH: 0Dex: 13#..###....######### XL:  3 Next:  3% Place: Dungeon:2#..@j.jj........... Noise: =--------  Time: 1761.0 (0.0)##.###............. i) +0 dagger....[.............. Cast: Shock...#.##..#........... Contam Gem (7239) .......#..##............... ...># #.........). jjj 3 gnolls (2 polearms)#.. .#.#. #^..........#.# ##.#. #......[3%h04m!..... #...........You miscast Shock. Nothing appears to happen.  The gnoll shouts! _The gnoll hits you with a +0 club. _Okay, then. _Unknown command. %hSb_The gnoll attacks as it pursues you! The gnoll hits you but does no damage.%h)!P  Okay, then.%h!%h(%h+. _%h?%h#!Read which item? Scrolls  d - 3 scrolls labelled QUTWAT QUF LEU  f - a scroll labelled HYORRE XOABB  g - a scroll labelled MINKOY NINK  j - a scroll labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  m - 3 scrolls labelled RIZACI SUDU  n - a scroll labelled COK UZYUBRUNACIC %h! p - a scroll labelled TAIPNI CENLUAMP [!] read|quaff[?] describe selected%h4%h@%hqH#.#............#.#mojasp the Gusty#.#............#.#Demonspawn#.#............#.#Health: 13/24 =============-----------#.#............#.#Magic: 0/6------------------------#.####....######.#AC: 7Str: 8#.. +...........#EV: 9Int: 17#.. #....########SH: 0Dex: 13#..###....######### XL:  3 Next:  3% Place: Dungeon:2%hJ#..@j.jj........... Noise: =--------  Time: 1761.0 (0.0)##.###............. i) +0 dagger....[.............. Cast: Shock...#.##..#........... Contam Gem (7239) .......#..##............... ...># #.........). jjj 3 gnolls (2 polearms)#.. .#.#. #^..........#.# ##.#. #......!..... #...........The gnoll shouts! _The gnoll hits you with a +0 club. _Okay, then. _Unknown command. _The gnoll attacks as it pursues you! The gnoll hits you but does no damage. _Okay, then.%hL  As you read the scroll labelled QUTWAT QUF LEU, it crumbles to dust.  It is a scroll of identify.%hqm/  --more--%h"v%hi}Identify which item? (\ to view known items) Scrolls (select first with ?)  f - a scroll labelled HYORRE XOABB  g - a scroll labelled MINKOY NINK  j - a scroll labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  m - 3 scrolls labelled RIZACI SUDU  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP %hhPotions (select first with !)  c - a green potion  e - a brown potion  h - a bubbling pink potion  k - a viscous grey potion  q - a cyan potion[?] describe selected%h %h %h# #.#............#.#mojasp the Gusty#.#............#.#Demonspawn#.#............#.#Health: 13/24 =============-----------#.#............#.#Magic: 0/6------------------------#.####....######.#AC: 7Str: 8#.. +...........#EV: 9Int: 17#.. #....########SH: 0Dex: 13#..###....######### XL:  3 Next:  3% Place: Dungeon:2#..@j.jj........... Noise: =--------  Time: 1761.0 (0.0)##.###............. i) +0 dagger....[......%hB$ i........ Cast: Shock...#.##..#........... Contam Gem (7239) .......#..##............... ...># #.........). jjj 3 gnolls (2 polearms)#.. .#.#. #^..........#.# ##.#. #......!..... #........... _Okay, then. _Unknown command. _The gnoll attacks as it pursues you! The gnoll hits you but does no damage. _Okay, then.As you read the scroll labelled QUTWAT QUF LEU, it crumbles to dust.  It is a scroll of identify.%hW. %h/ %hn: jj..  c - a potion of heal wounds%h< 2-2.0 (18%hC %hF 8 _The gnoll hits you with a +0 club.%h Read which item? Scrolls  d - 2 scrolls of identify  f - a scroll labelled HYORRE XOABB  g - a scroll labelled MINKOY NINK  j - a scroll labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  m - 3 scrolls labelled RIZACI SUDU  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP [!] read|quaff[?] describe selected%hK#.#............#.#mojasp the Gusty#.#............#.#Demonspawn#.#............#.#Health: 12/24 ============------------#.#............#.#Magic: 0/6------------------------#.####....######.#AC: 7Str: 8#.. +...........#EV: 9Int: 17#.. #....########SH: 0Dex: 13#..###j...######### XL:  3 Next:  3% Place: Dungeon:2#..@jj............. Noise: =--------  Time: 1762.0 (0.0)##.###............. i) +0 dagger....[..............[%hm Cast: Shock...#.##..#........... Contam Gem (7238) .......#..##............... ...># #.........). jjj 3 gnolls (2 polearms)#.. .#.#. #^..........#.# ##.#. #......!..... #........... _The gnoll attacks as it pursues you! The gnoll hits you but does no damage. _Okay, then.As you read the scroll labelled QUTWAT QUF LEU, it crumbles to dust.  It is a scroll of identify.  c - a potion of heal wounds _The gnoll hits you with a +0 club.%h n  Okay, then.%h%h. _%h#%h)Read which item? Scrolls  d - 2 scrolls of identify  f - a scroll labelled HYORRE XOABB  g - a scroll labelled MINKOY NINK  j - a scroll labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  m - 3 scrolls labelled RIZACI SUDU  n - a scroll labelled COK UZYUBRUNACIC %h, p - a scroll labelled TAIPNI CENLUAMP [!] read|quaff[?] describe selected%h!%h,%h8#.#............#.#mojasp the Gusty#.#............#.#Demonspawn#.#............#.#Health: 12/24 ============------------#.#............#.#%h.9Magic: 0/6------------------------#.####....######.#AC: 7Str: 8#.. +...........#EV: 9Int: 17#.. #....########SH: 0Dex: 13#..###j...######### XL:  3 Next:  3% Place: Dungeon:2%h :#..@jj............. Noise: =--------  Time: 1762.0 (0.0)##.###............. i) +0 dagger....[.............. Cast: Shock...#.##..#........... Contam Gem (7238) .......#..##............... ...># #.........). jjj 3 gnolls (2 polearms)%h;#.. .#.#. #^..........#.# ##.#. #......!..... #........... _Okay, then.As you read the scroll labelled QUTWAT QUF LEU, it crumbles to dust.  It is a scroll of identify.  c - a potion of heal wounds _The gnoll hits you with a +0 club. _Okay, then.%hlG  As you read the scroll labelled HYORRE XOABB, it crumbles to dust.  You assume a fearsome visage. The gnoll looks frightened! x3%h\H%hrb=  It was a scroll of fear.%h6n..jjjj 2 gnolls (1 polearm, fleeing)-3.0 (17%h{%hu}` _The gnoll cries, "Help!"%h&QP~ #.##.####.# #.#.#.# #.#.#.# #.#.#.# #.#............#.# #.####....######.# #... +...........# #..# #.... #.@###....######### #....jj. ##.###.. ....[..... ...#.##..#. .......#..##... .... ...># #). #.. .#.#. #^..........#.# ##.#. #!....[%hS10;20H.jjjj 3 gnolls (1 polearm, 2 fleeing)3=-46%hv rM♣P.########.P~.##.####............####....######..+...........  ###....#########.....j...##.###jj......[..............#.# %hQ w55%h %h6 M~~PP..........##.##♣P.########.P~.##.####............####....######..+...........## ###....#########.....j.##.###jj..............%h %hq 1====64%h %h %h\P♣ ♣~#.#####.###.##.. ~~PP...........#...##.#♣P.#########.........#.####.#P~ #..##.####.# #.#.#.# #.#.#.# #.#.#.# #.#............#.# #@####....######.# #....+...........# #..###.... #..###....######## #..... ##.###jj ....[.. ...#.##..# .......#..##%h\.%h^%hdjj   gnoll%hhq7Shock3%h3n%hq%hBYPPPP~ ♣.P #.# #...##P♣ ♣~.#.#####.###.##..~~PP..........♣P.########.P~.##.###............####....######..+...........###....########..j..j.##.###jj ....[... ...#.##..j.4==82%hG%h]%hP♣♣P##... PPPP~ ♣.P# #.# #...##%hP♣ ♣~.#.#####.###.##..~~PP.............♣P.########.P~.##.###%hs............####....######..+............#j###....########.....j.%h##.###jj ....[...%h%hY @j.%ha91%hg%h%h ~.P.P~~P~ P♣♣P.##... PPPP~ ♣.P# #.# #...##P♣ ♣~.#.#####.###.##..~~PP..............♣P.#########.........P~.##.###............####....######...+...........j####....########.....j.##.###jjj.====70Gem (7230)  _Your magical contamination has completely faded away.%h5l *......~~.# ~.P.P~~P~..... P♣♣P.##... PPPP~ ♣.P........#.# #.# #...##P♣ ♣~.#.#####.###.##..~~PP.................#...%hVo a♣P.#########.........P~.......##.###.............####....######j...+...........###....########.....j.%hoq %hz <j.%h} b129%h %h֊ %h  Casting: Shock (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h......~~.........#.# #.# ##.. mojasp the Gusty ~.P.P~~P~........#.# #.# #... Demonspawn PPPPP♣♣PP........#.# #.# ###... Health: 14/24 ==============---------- PPPP~ ♣.P........#.# #.# #...## Magic: 0/6------------------------  P♣ ♣~..........#.#####.###.##.. AC: 7Str: 8  ~~PP.................#...##.# EV: 9Int: 17  ♣P.#########.........#.####.# SH: 0Dex: 13 P~ #........##.####.# XL:  3 Next:  3% Place: Dungeon:2%h #@#............#.# Noise: ---------  Time: 1771.0 (0.0) #*#............#.# i) +0 dagger #*#............#.# Cast: Shock #*#............#.# Gem (7229)  #j####....######.# #....+...........# j   gnoll #..###....######## #..###....######## #.....j........... _Your magical contamination has completely faded away.  Casting: Shock (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hAiming: Shock (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (72% to hit)%h ]......~~.........#.# #.# ##.. mojasp the Gusty ~.P.P~~P~........#.# #.# #... Demonspawn PPPPP♣♣PP........#.# #.# ###... Health: 14/24 ==============---------- PPPP~ ♣.P........#.# #.# #...## Magic: 0/6------------------------ %ho q P♣ ♣~..........#.#####.###.##.. AC: 7Str: 8  ~~PP.................#...##.# EV: 9Int: 17  ♣P.#########.........#.####.# SH: 0Dex: 13 P~ #........##.####.# XL:  3 Next:  3% Place: Dungeon:2 %h 3#@#............#.# Noise: ---------  Time: 1771.0 (0.0) #.#............#.# i) +0 dagger #.#............#.# Cast: Shock %h` #.#............#.# Gem (7229)  #j####....######.# #....+...........# j   gnoll #..###....######## #..###....######## #.....j........... _Your magical contamination has completely faded away.  Casting: Shock (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (72% to hit)%h)  #.#  #.#  #.#   #.#  P♣    P~  #j #.%h =2.0 (1Shock8%h %h   Casting: Shock (safe; 22% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (72% to hit) _The zap misses the gnoll.%hW' P) ......~~.........#.## ~.P.P~~P~........#. P♣♣PP.....##... PPPP~ ♣.P........#.# #.# #...##P♣ ♣~....#.#####.###.##..~~PP..........♣P.########.P~.......##.###............#......j#............####....######..+...........###....########j.5=-37%h #.P~♣P####  P). ......~~...## ~.P.P~~P~....# P♣♣PP........#.##... PPPP~ ♣.P..... #.# #...##P♣ ♣~..........#.#####.###.##..~~PP..........♣P.########.P~.##.###..#..j#...............####....######..+...........j.-46%h%hۻ%h]#.~~~..#.#####+##..... #.P~♣P.#.# #.######.~P)#.# #.# #. .....~~..%h#.# #.# # .P.P~~P~.#.# #.# #.♣♣PP.#.# #.# ###.... PPP~ ♣.P%h_#.# #.# #...###P♣ ♣~..#.#####.###.##...~~PP.........#...##.#♣P.#########.%h5.####.# P~#........##.####.# #.#.#.# #j#..#.#..#.# #.#............#.##.####....######.##....+...........#%h%h<j.%ha55%hb %h%h7R #.PP#.#......#.#.~~~.........#.#####+##.....  #.P~♣P........#.# #.######...#~P)........#.# #.# #. ....~~.........#.# #.# ##...+ P.P~~P~........#.# #.# #....#♣♣PP........#.# #.# ###..... PP~ ♣.P........#.# #.# #...#### P♣ ♣~..........#@#####.###.##....~~PP.........#...##.###♣P.#########.%hR .####.# P~#........##.####.# #j#.#.#.#.# #.#.#.#............#.##.####....######.#%hhT %hZ @j.%h6] 1====6Shock4%hg %hPh %h ##+#~~P#######.#.#.##PP~~......~~~.####+##........  #.P~♣P#####...#P) #.... ....~~.#...+ P.P~~P~%h k #....#P♣♣P##..... PP~ ♣.P #.# #...#### P♣ ♣~..........#.#####.###.##....~~PP.................#...##.###♣P.#########.........#P~j.......##.###..................%h %hF @j.%h 6==73%h; %hf %hNM.......# ) ##+#~~P#######.#.#.##PP~~......~~~.####+##........  #.P~♣P#####...#P) #.... ....~~.#...+ P.P~~P~ #....#P♣♣P##..... PP~ ♣.P #.# #...#### P♣ ♣~.#.#####.###.##....~~PP...............##.###♣P.#########.j.......P~#........##.####.#.........%hO%hU<j.%hWa82%h1\%h^%h#####.<)..))...# .......# ) ##+#~~P#######.#.#.##PP~~......~~~.####+##........  #.P~♣P#####...#P)%h #.... ....~~.#...+ P.P~~P~ #....#P♣♣P##..... PP~ ♣.P #.# #...#### P♣ ♣~.#.#####.###.##....~~PP..........j%h..##.###♣P.#########.........P~........##.####.#....%h%h%!<j.%hR#a91%hq,%hU0%h......##).##############.<)..))...# .......# ) ##+#~~P#######.#.#.##PP~~......~~~.####+##........  #.P~♣P#####...#P) #.... ....~~.#...+ P.P~~P~ #....#P♣♣P##..... PP~ ♣.P.# #.# #...#### P♣ ♣~.#j#####.###.##....~~PP..........##.###♣P.########.P~........##.###j.====800%h%hR%hֽ!####............................##).##############.<)..))...# .......# ) ##+#~~P#######.#.#.##PP~~......~~~.####+##........  #.P~♣P#####...#P) #.... ....~~.%hpE#...+ P.P~~P~ #....#P♣♣P.##..... PP~ ♣.Pj# #.# #...#### P♣ ♣~.#.#####.###.##....~~PP..........##.###♣P.########.P~.##.###%h<j.%h<7==119%h%h%hPN>..####..###########............................##).##############.<)..))...# .......# %hkR') ##+#~~P#######.#.#.##PP~~......~~~.####+##........  #.P~♣P#####...#P) #.... ....~~.#...+ P.P~~P~. #....#P♣♣Pj##..... PP~ ♣.P #.# #...#### P♣ ♣~.#.#####.###.##....~~PP..........##.###♣P.########.%hoj.28%h|  Casting: Shock (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hw ..>..####.................####### mojasp the Gusty .......####...................... Demonspawn ...............#.#.###).######### Health: 17/24 =================------- .......######..#.#.#<)..))...#... Magic: 0/6------------------------ .......# ##.#.#.##)..#........ AC: 7Str: 8 ##+#~~P#######.#.#.##...#........ EV: 9Int: 17  #.PP~~........#.#......#........ SH: 0Dex: 13  #.~~~.........#.#####+##........ XL:  3 Next:  3% Place: Dungeon:2  #.P~♣P........#@# #.######...# Noise: ---------  Time: 1782.0 (0.0) ....~P)........#*# #.# #.... i) [%h 40m+0 dagger ....~~.........#*# #.# ##...+ Cast: Shock P.P~~P~........#j# #.# #....# Gem (7218) PPP♣♣PP........#.# #.# ###..... PP~ ♣.P........#.# #.# #...#### j   gnoll P♣ ♣~..........#.#####.###.##....  ~~PP.................#...##.###  ♣P.#########.........#.####.# _The zap misses the gnoll.Casting: Shock (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (72% to hit)%h#G ..>..####.................####### mojasp the Gusty .......####...................... Demonspawn ...............#.#.###).######### Health: 17/24 =================------- .......######..#.#.#<)..))...#... Magic: 0/6------------------------ .......# ##.#.#.##)..#........ AC: 7Str: 8 ##+#~~P#######.#.#.##...#........ EV: 9Int: 17  #.PP~~........#.#......#........ SH: 0Dex: 13  #.~~~.........#.#####+##........ XL:  3 Next:  3% Place: Dungeon:2  #.P~♣P........#@# #.######...# Noise: ---------  Time: 1782.0 (0.0) ....~P)........#.# #.# #.... i) +0 dagger[30%h J vX ....~~.........#.# #.# ##...+ Cast: Shock P.P~~P~........#j# #.# #....# Gem (7218) PPP♣♣PP........#.# #.# ###..... PP~ ♣.P........#.# #.# #...#### j   gnoll P♣ ♣~..........#.#####.###.##....  ~~PP.................#...##.###  ♣P.#########.........#.####.# Casting: Shock (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (72% to hit)  The zap hits the gnoll.%hO L>)<)..)) )     ) #.# j# #.# .# #.#  #.#   #.#     =3.0 (1Shock7%hX MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line%h-Y : a gnoll, wielding a +0 flail (72% to hit)  The zap hits the gnoll. _The gnoll is moderately wounded.%hR~####.........PP~P..P~~P~.........>..####..###########............................##).##############.<)..))...# .......# ) ##+#~~P#######.#.#.##PP~~......~~~.####+##........  #.P~♣P#####...#P). #.... ....~~.j#...+ P.P~~P~ #....#P♣♣P##..... PP~ ♣.P #.# #...#### P♣ ♣~.#.#####.###.##....~~PP..........##.###j.-46%h Fr#####....~P~~.P~~P~~######### ####.........PP~P..P~~P~.........>..####..###########............................##).##############.<)..))...# .......# ) ##+#~~P#######.#.#.##PP~~......~~~..#####+##........  #.P~♣Pj#####...#P) #.... ....~~.#...+ P.P~~P~ #....#P♣♣P##..... PP~ ♣.P #.# #...#### P♣ ♣~.#.#####.###.##.... j.  The gnoll attacks as it pursues you! The gnoll is struck by your spines.18==55 _The gnoll barely misses you.%h.........PP~P~~~~~......# #####....~P~~.P~~P~~######### ####.........PP~P..P~~P~.........>..####..###########............................##).##############.<)..))...# .......# ) ##+#~~P#######.#@#.##PP~~.#......~~~.j#####+##........  #.P~♣P#####...#P) #.... ....~~.#...+ P.P~~P~ #....#P♣♣P##..... PP~ ♣.P #.# #...####1====-6Shock4%hD%hZ#########....~~P~~~~~~P~#####.## .............~PPP~P~~~~~......# #####....~P~~.P~~P~~######### ####.........PP~P..P~~P~.........>..####..###########............................##).##############.<)..))...# .......# ) ##+#~~P#######.#.#.##PP~~.#......~~~.j#####+##........  #.P~♣P#####...#P) #.... ....~~.#...+ P.P~~P~ #....#P♣♣P##.....%h%hs <j.%h@ {-73%h!%h%h \  Casting: Shock (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h; #########....~~P~~~~~~P~#####.##  mojasp the Gusty .............~PPP~P~~~~~......#  Demonspawn #########....~P~~.P~~P~~######### Health: 18/24 ==================------ ####.........PP~P..P~~P~......... Magic: 0/6------------------------ ..>..####.................####### AC: 7Str: 8 .......####...................... EV: 9Int: 17 ...............#.#.###).######### SH: 0Dex: 13 .......######..#.#.#<)..))...#... XL:  3 Next:  3% Place: Dungeon:2 .......# ##.#@#.##)..#........ Noise: ---------  Time: 1787.0 (0.0) ##+#~~P#######.#*#.##...#........ i) +0 dagger[%h< 30X  #.PP~~........#j#......#........ Cast: Shock  #.~~~.........#.#####+##........ Gem (7213)  #.P~♣P........#.# #.######...# ....~P)........#.# #.# #.... j   gnoll ....~~.........#.# #.# ##...+ P.P~~P~........#.# #.# #....# PPP♣♣PP........#.# #.# ###..... _The gnoll barely misses you.Casting: Shock (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)%h¯ #########....~~P~~~~~~P~#####.##  mojasp the Gusty .............~PPP~P~~~~~......#  Demonspawn #########....~P~~.P~~P~~######### Health: 18/24 ==================------ ####.........PP~P..P~~P~......... Magic: 0/6------------------------ ..>..####.................####### AC: 7Str: 8 .......####...................... EV: 9Int: 17 %h ...............#.#.###).######### SH: 0Dex: 13 .......######..#.#.#<)..))...#... XL:  3 Next:  3% Place: Dungeon:2 .......# ##.#@#.##)..#........ Noise: ---------  Time: 1787.0 (0.0) ##+#~~P#######.#.#.##...#........ i) +0 dagger  #.PP~~........#j#......#........ Cast: Shock  #.~~~.........#.#####+##........ Gem (7213)  #.P~♣P........#.# #.######...# ....~P)........#.# #.# #.... j   gnoll ....~~.........#.# #.# ##...+ P.P~~P~........#.# #.# #....# PPP♣♣PP........#.# #.# ###.....Casting: Shock (safe; 22% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock%hܳ # (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)  The zap hits the gnoll.%hм   >)<)..)) )j  .    ) #.#  %hd  #.#  #.#  #.# %h7 =8.0 (1Shock2%hD %h9 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 22% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)  The zap hits the gnoll. _The gnoll is severely wounded.%hB  You hit the gnoll.  The gnoll is almost dead.17-91%h%h %h'%h+_The gnoll hits you with a +0 flail.%hH  You hit the gnoll but do no damage.The gnoll is almost dead.6--900 _The gnoll hits you with a +0 flail.%h  _The gnoll hits you with a +0 flail.  You hit the gnoll but do no damage.  The gnoll is almost dead. _The gnoll hits you with a +0 flail.  You hit the gnoll but do no damage.  The gnoll is almost dead.%h; 2-----109%h %h 2  You hit the gnoll but do no damage.The gnoll is almost dead. _The gnoll hits you with a +0 flail.  You hit the gnoll but do no damage.The gnoll is almost dead. %h +_The gnoll hits you with a +0 flail.%hח>The gnoll is almost dead. _The gnoll hits you with a +0 flail.  You hit the gnoll but do no damage.The gnoll is almost dead. _The gnoll hits you with a +0 flail.  You hit the gnoll.%h0j)%hj2828%h %hI _You kill the gnoll!%hB .............~PPP~P~~~~~......# #########....~P~~.P~~P~~#########.........PP~P..P~~P~......... ..>..####.................#######.....####...............#.#.###).###############%hL<)..))...#... ###)..#..... ##+#~~P#####.  #.PP~~........#.#...~~~.####+#Gem (7208) #.# PP~ ♣.P........#.# #.# #...#### %h%h3=----37%h%hN _You see here a +0 flail.%hQ %hQ %hS %hD_ 65%h` %h6c %hc r1====4%he %hh %hi U=3%h'k %hin %hn y4=2%haq %ht Y1%hv %hsz n====0%h } %hZ [199%h %h< 5==8%he %hL Y7%hn %hʐ Y6%h %h o5%h %hl 6==2====4%hM %h8 Y3%h6 %h8 Y2%h6 %hK Y1%hj %hl ~7======%h 10%hQ %h Z89%hl %h Y8%h %hR Y7%h> %h0 18==6%h? %h8 %h C5%h %h8 3====4%h: %h? Y3%h` %h 9==2%hI %h  1====079=820=76%h Y5%h 4====4%h %h i1==%he ;3%h %h) Y2%h %h" Y1%h$ %h' n====0%h) %h=- 2==69%h./ %h2 Y8%hl4 %hw7 Y7%ht9 %hR= %h}B C6%hwD %hPI 3==5%hJ %hM %h..####..###########..............................#.#.###).##############..#j#.#<)..))...# .......# ) ##+#~~P#######.#)#.##PP~~......~~~.####+##........  #.P~♣P#####...#P) #.... ....~~.#...+ P.P~~P~ #....#P♣♣P##.....55%hy9  %h: %hn; ._The gnoll hits you but does no damage.%h _You are out of magic! _You are out of magic! _The gnoll hits you but does no damage.  You hit the gnoll.  The gnoll is severely wounded.18------1====6Shock4%h%h %h|%h+_The gnoll hits you with a +0 spear.%hd  You closely miss the gnoll.The gnoll is severely wounded.73 _The gnoll closely misses you.%h7  You barely miss the gnoll.The gnoll is severely wounded.%h 9=-----82%h,%h2< _The gnoll barely misses you.%hY2%hR  You closely miss the gnoll.%hZHThe gnoll is severely wounded.%hM16---91%h%h%h] _The gnoll is struck by your spines. The gnoll hits you with a +0 spear.%h5TYou closely miss the gnoll.The gnoll is severely wounded. _The gnoll is struck by your spines. The gnoll hits you with a +0 spear.bar %h4-----====50Gem (7150) %h+%h4K _Your magical contamination has completely faded away.%h  Casting: Shock (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hAW#########....~~P~~~~~~P~#####.##  mojasp the Gusty .............~PPP~P~~~~~......#  Demonspawn #########....~P~~.P~~P~~######### Health: 14/24 ==============---------- %hUBK####.........PP~~..P~~P~......... Magic: 0/6------------------------ ..>..####.................####### AC: 7Str: 8 .......####...................... EV: 9Int: 17 %hB...............#.#.###).######### SH: 0Dex: 13 .......######..#j#.#<)..))...#... XL:  3 Next: 28% Place: Dungeon:2 .......# ##.#@#.##)..#........ Noise: =--------  Time: 1850.0 (0.0) %hOC##+#~~P#######.#)#.##...#........ i) +0 dagger  #.PP~~........#.#......#........ Cast: Shock  #.~~~.........#.#####+##........ Gem (7150) %hC  #.P~♣P........#.# #.######...# ....~P)........#.# #.# #.... j   gnoll (polearm) ....~~.........#.# #.# ##...+ P.P~~P~........#.# #.# #....# %h'DJPPP♣♣PP........#.# #.# ###..... _Your magical contamination has completely faded away.  Casting: Shock (safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hD6Aiming: Shock (safe; 21% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 72% to hit)%h#########....~~P~~~~~~P~#####.##  mojasp the Gusty .............~PPP~P~~~~~......#  Demonspawn #########....~P~~.P~~P~~######### Health: 14/24 ==============---------- ####.........PP~~..P~~P~......... Magic: 0/6------------------------ ..>..####.................####### AC: 7Str: 8 .......####...................... EV: 9Int: 17 ...............#.#.###).######### SH: 0Dex: 13 .......######..#j#.#<)..))...#... XL:  3 Next: 28% Place: Dungeon:2 .......# ##.#@#.##)..#........ Noise: =--------  Time: 1850.0 (0.0) ##+#~~P#######.#)#.##...#........ i) %hټ+0 dagger  #.PP~~........#.#......#........ Cast: Shock  #.~~~.........#.#####+##........ Gem (7150)  #.P~♣P........#.# #.######...# ....~P)........#.# #.# #.... j   gnoll (polearm) ....~~.........#.# #.# ##...+ P.P~~P~........#.# #.# #....# PPP♣♣PP........#.# #.# ###.....Aim: a gnoll, wielding a +0 spear (severely wounded, 72% to hit)  The zap hits the gnoll.  The gnoll is almost dead.The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The gnoll is struck by your spines.  >))#.#<)..)) )     ) #.#  #.#   #.#   #.#  [39;49%h&m531.0 (1Shock49  The zap hits the gnoll.  The gnoll is almost dead.The zap hits the plant. The plant begins to die.plant is lightly damaged.gnoll is struck by your spines. _You kill the gnoll!%hbM #....P~~~~~~~PP~....... #########....~~P~~~~~~P~#####.## .............~PPP~P~~~~~......# #####....~P~~.P~~P~~######### ####.........PP~~..P~~P~.........>..####..........###########..............................#.#.###).##############.<)..))...# %ht.......# ##.#.#.##) ##+#~~P#######.#)#.##PP~~......#.~~~.........#.#####+##........#.#%h5=-28%h%h  Things that are here: _a +0 spear; a gnoll corpse%h %h %h %h %h 7 _6%h %h %h %hJ C5%h %h) e _A nearby plant withers and dies.%h 6==1====4%h %h Y3%h %h Y2%hs %h Y1%h %h 7======0%h %h %h Z39%h+ %h;! .~j-61.0 (9Shockj   gnoll%h" %h( %h, \ _A gnoll is nearby!%hV %h& %hڣ %h˧ \ _A gnoll is nearby!%h]%h!_%hf%hj\ _A gnoll is nearby!%h%h%h]%hI\ _A gnoll is nearby!%hcU _A gnoll is nearby!  The zap hits the gnoll.  The gnoll is almost dead.  The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the plant. The plant begins to die.%hsp.j %h0----=2.0 (1Shock8%hA%h3 _The plant is lightly damaged.%hs%h"%h%hK _You are out of magic!%h{*%h +%hb:%h<K _You are out of magic!%h><  You hit the gnoll.)%ho ----7837 _You kill the gnoll!%hbM~~P #....P~~~~~~~PP~....... #########....~~P~~~~~~P~#####.## .............~PP~~P~~~~~......# #####....~P~~.P~~P~~######### ####.........PP~~..P~~P~.........>..####.................###########............................##).##############..#)#.#<)..))...# .......# ##.#.#.##) ##+#~~P#######.#)#.###.PP~~........#.#......#........#.#%h5<18%h==-46%h%h'  Things that are here: _a +0 club; a gnoll corpse%hC%hDM###♣~P~~≈≈~P~P~♣~~P #....P~~~~~~~PP~....... #########....~~P~~~~~~P~#####.## .........P~~P~~~~~......# #####....~P~~.P~~P~~######### ####.........PP~~..P~~P~.........>..####..###########.....@................%hD........#)#.###).##############j.#)#.#<)..))...# .......# ##.#.#.##) ##+#~~P#######.#)#.##...#........j   gnoll (polearm, wandering)#.#%hIZ6  The gnoll shouts!%hYk%hl%hTz~~j.j)%hz&====%hN{Z55%h%hY _A nearby plant withers and dies. x2%h _A gnoll is nearby!%hd _A gnoll is nearby!%hv 4%h| %h/ \ _A gnoll is nearby!%h 4%h a _You are out of magic!%hG@####♣~P~~≈≈~P~P~♣......# #....~P~P.# #....P~PP~.# ....~~P~~~~~~P~#####.## ~PP~~P~~~~~......# ....~~~~.P~~P~~#.%hP~~~..P~~P~.>..####.#####...j#)#.###).#######..#)#.#<)..))...#.# ##.#.#.##)..#. #+#~~P#.#)#.##...#. #.PP~~.#.#......#. #.~~~.#.#####+##. #.P~♣P.#.# #.######...#♣%h;~P).#.# #.# #....P%h9%h_<j.%hM1====----6Shock4 _%hǼ%h%%h$N####♣~P~~≈≈~P~P~♣......# #....~P~P.# #....P~PP~.# ....~~P~~~~~~P~#####.## ~PP~~P~~~~~......# ....~~~~.P~~P~~#.P~~~..P~~P~. >..####.#####....j.%h%#)#.###).#######..#)#.#<)..))...#.# ##.#.#.##)..#. +#~~P#.#)#.##...#. .PP~~.#.#......#. .~~~.#.#####+##. .P~♣P.%h%#.# #.######...#♣~P).#.# #.# #....P♣%h+%h3H.j%h{5~----73%h2B%hF%h ####♣~P~~≈≈~P~P~♣......# ##....~P~P.......# ##....P~PP~.......# #....~~P~~~~~~P~#####.## #~PP~~P~~~~~......# ....~~~~.P~~P~~#.P~~~..P~~P~. %h ..####.#####.....j.#)#.###).#######..#)#.#<)..))...#.# ##.#.#.##)..#.. #~~P#.#)#.##...#. PP~~.#.#......#. ~~~.#.#####+##.♣ P~♣P.#.# #.######...#♣ .~P).#.# #.# #....P♣%hJ%h"H.j%ha%9==82%h0%hk3%hy S####♣~P~~≈≈~P~P~♣......# #.#....~P~P.......# #.#....P~PP~.......# #.....~~P~~~~~~P~#####.## #~PP~~P~~~~~......# #....~~~~.P~~P~~# .P~~~..P~~P~.####.#####......j.#)#.###).#######..#)#.#<)..))...#.# ##.#.#.##)..#.. ~~P#.#)#.##...#...♣ P~~.#.#......#....#.#####+##.♣. ~♣P.#.# #.######...#♣ ~P).#.# #.# #....P♣%h- H.j%h1 a91%hR %hn %h=####♣~P~~≈≈~P~P~♣......# #.#....~P~P.......# #.#....P~%h~ePP~.......# #.....~~P~~~~~~P~#####.## ##.~PP~~P~~~~~......# #.....~~~~.P~~P~~#.P~~~..P~~P~.%hk> ####.#.####.j.%hO#)#.###).#.######..#)#.#<)..))...#.# ##.#.#.##)..#.%h9♣ ~P#.#)#.##...#..♣ ~~.#.#......#...%h+♣ ~.#.#####+##....♣.♣ ♣P.%h #.# #.######...#♣ P).#.# #.# #....P♣♣♣~%h%h.j====700%h?#....~~~~~~~~P~P.......# #.#....PPP~.......# #. ###....~~P~#####.## ##.# .......~PP~~P~~~~~......# #.# ###....~~~~.P~~P~~#############.# .......P~~~..............> ###.................###########.# .####j..................#)#.###@.#############.# .%h######..#)#.#<)..))...#........ .# ##.#.#.##)..#......♣♣ P#######.#)#.##...#.♣♣ ~........#.#......#. ..#.#####+##.♣.♣ P#.# #.######...#♣♣♣♣♣~ ).#.# #.# #....P♣♣♣~~ ..#.# #.# ##...+.~~.~%h]%hO.j%hb129%hY _Items here: ) [[ ÷.%h0  #....P~PP~.# # ####....~~P~~~~~~P~#####.## ## ........~PP~~P~~~~~......# #. ####....~~~~.P~~P~~#############. ........P~~~..P~~P~.............> %hy ####.................########### ..####.........j................. ..........#)#.###).###################..#)#.#<@..))...#........ ..# ##.#.#.##)..#....♣ ~P#######.#)#.##...#... ~~........#.#......#.......#.#####+##....♣. ♣P.#.# #.######...#♣♣♣ P).#.# #.# #....P  ~.#.# #.# ##...+.~~.~  P~.#.# #.# #....#♣♣.♣~ %h%h*=2Shock8 _%h13%h4:  Things that are here: _a +0 club; a +0 club; a hobgoblin skeleton%hO #....P~PP~.# ##....~~P~~~~~~P~#####.## ##.~PP~~P~~~~~......# ##....~~~~.P~~P~~###.P~~~..P~~P~..... .####.....###.####.j.......#)#.###).#.######..#)#.#@)..))...#.# ##.#.#.##)..#. ~~P#.#)#.##...#.... P~~.#.#......#. ~~.#.#####+##.♣. ~♣P.#.# #.######...# ~P).#.# #.# #....P♣♣♣ ~~.#.# #.# ##...+.~~. ~P~.#.# #.# #....#♣♣.♣%hJ[%hb20=37 _%hn%htw _There is a stone staircase leading up, spattered with blood here.%h 4%h %hl %h" o6%h , jShockj   gnoll (polearm)%hJ/ %h9 - 4 %h6: ;_You start resting.%h2I %hL \ _A gnoll is nearby!%hna  The zap hits the gnoll.  The gnoll is lightly wounded.%h0----=5Shock5%h%h< _The gnoll hits you but does no damage.%h/4%h9%h=K _You are out of magic!%h %ha %h %h K _You are out of magic!%hju 4%h~ %hT K _You are out of magic!%hZ@4%hn%hK _You are out of magic!%hJ%hu%hJ1====6Shock4%h/ ...#.....≈≈..#...#♣..♣#.......#. ..#....≈≈≈...#...#♣.%##...ß.ß.##.≈≈≈.....#...#...'..ß.....#(. .≈.###.....#.#...#...'.....⌠..#.. #≈≈%h....#...#...'..ß.....# #≈...........#...#♣..##...ß.ß...............#♣..♣## ##.#######.....).#♣♣.♣###'#####..1 ##.## #......@##♣.♣♣##.....# #...# #.#.###..##...♣#.....### #...# #.#.# #..##♣..♣##..<.# #.÷.# #.#.# #..# #..♣♣#....# ♣ #...######.#.# #..# #....######♣♣ #.......###### #..# #....♣ ♣.. #..# #..# #♣...♣♣♣ ♣♣..  #.## ####..# #.♣....♣♣♣...  ####....# ≈≈##..# [40%hm##♣..........  _The gnoll barely misses you.=====%h:%%h|b1=-7.5 (2.5Shock3%hk% _You climb upwards. _There is a stone staircase leading down here.%h%h%h%h212==0%h!%hD19%hf%h%h|C8%hk%h|Y7%h%h:=6%h%hv63=%h;5%h%h2====4%hv%h#%hC3%hu%h3o2%h - _You start resting.%hX%88.5 (11.0)4==9.5 (121% _HP restored.%h 4%h8" ====0%h+. 098%h"1 =7%h_3 Y6%h4 %h6 Y5%h,8 %h9 %h: |3====4%hW; %hE= Y3%h> %h@ Y2%hA %hBD Y1%hO ====0099%hSQ %hR Y8%hT %h`V Y7%hW %hY Y6%hZ %h\ %hD] C5%hI^ %h_ %h` v4====4%ha %h&c %hc C3%htd %he %hof C2%h;g %hh %h6i C1%hj %hk %h l X====0%hnm %hn Z89%hVq %hkr Y8%hs %h&u Y7%hwv %hx Y6%hy %h{ Y5%hW| %ht~ 5====4%h^ %h0 %h C3%h̃ %h o2%h/ Y1%h %h =====%h 10%h %hě %h* D79%hU %h] %h C8%h3 %h# %h C7%h %hV %hۦ C6%h %h %h C5%h %h % _You start resting.%h/ .925.5 (36%hb 6====6.5 (374%h 8%%h % _Magic restored.%h9%%h %h(%hE7.5 (1.0)3%hj%hX2 #....P~~~~~~~PP~.......# # #####....~~P~~~~~~P~#####.## ......~PP~~P~~~~~......# # #####....~~~~.P~~P~~############# ...%hYuP~~~..P~~P~..j........ .####.................############.........j....... ...........#)#.###[.#############2 ...######..#)#.#@)..))...#..... ...# ##.#.#.##)..#............ ~~P#######.#)#.##...#...........♣ P~~........#.#......#............ ~~.........#.#####+##..........♣. ~♣P........#.# #.######...#♣♣♣♣ j   gnoll (polearm) ~P)..#.# #.# #....P♣♣♣ ~~%h[F...#.# #.# ##...+.~~. ~P~........#.# #.# #....#♣♣.♣====%hz]%h6g;j.%hx9.0 (2.5Shock1%hR%h _You climb downwards. _There is a stone staircase leading up, spattered with blood here.%h#]%h6_V.j%hq}5----=30.0 (1.00 _The zap misses the gnoll.%h^<  The zap hits the gnoll.%hhr.j %h)m4--------169%h%hۘ` _The gnoll is moderately wounded.%hk<  The zap hits the gnoll.%hA|W.j%h3--------28%h %h] _The gnoll is heavily wounded.%h %hm  %hYou miscast Shock.  %h=You are very lightly contaminated with residual magic.  %hNothing appears to happen.%hM0----2--------3Contam Gem (7067)  _The gnoll hits you from afar with a +0 spear.%hV  The zap hits the gnoll.  The gnoll is severely wounded.%hl 17-------1--------46%h %hO C _The gnoll hits you from afar with a +0 spear.%h <  The zap hits the gnoll.%hN e)%h %h\ G #....P~~~~~~~PP~.......# #. mojasp the Gusty #####....~~P~~~~~~P~#####.## ## Demonspawn %h >.........~PP~~P~~~~~......# # Health: 18/24 ==================------ #####....~~~~.P~~P~~############# Magic: 0/6------------------------ .........P~~~..P~~P~............. AC: 7Str: 8 .####.................########### EV: 9Int: 17 ...####.........j................ SH: 0Dex: 13 ...........#)#.###).############# XL:  3 Next: 101% Place: Dungeon:2 ...######..#)#.#@)..))...#....... Noise: =--------  Time: 1935.0 (1.0) %h ...# ##.#.#.##)..#............ i) +0 dagger ~~P#######.#)#.##...#...........♣ Cast: Shock P~~........#.#......#............ Contam Gem (7065) ~~.........#.#####+##..........♣. ~♣P........#.# #.######...#♣♣♣♣  ~P)........#.# #.# #....P♣♣♣  ~~.........#.# #.# ##...+.~~.  ~P~........#.# #.# #....#♣♣.♣%h   _The gnoll hits you from afar with a +0 spear.  The zap hits the gnoll.  The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear.  The zap hits the gnoll. _You kill the gnoll!  The gnoll is severely wounded. _The gnoll hits you from afar with a +0 spear.  The zap hits the gnoll. _You kill the gnoll!Your Conjurations skill increases to level 2!You have reached level 4!%h /  --more--%h22/30-7----94 1% Shock%h %hR _You feel stronger.%hz #....P~PP~.# #.....~~P~~~~~~P~#####.## ##.~PP~~P~~~~~......# #.....~~~~.P~~P~~###.P~~~..P~~P~.....> ####.....###.####.j.......#)#.###).#.######..#)#.#<@..))...#.# ##.#.#.##)..#.♣ ~P#.#)#.##...#....♣ ~~.#.#......#.♣ ~.#.#####+##.♣.♣ ♣P.#.# #.######...#♣ P).#.# #.# #....P♣♣♣~ ~.#.# #.# ##...+.~~.~ P~.#.# #.# #....#♣♣.♣~-64 _%h}  Things that are here: _a +0 club; a +0 club; a hobgoblin skeleton%h}#....~~P~P.# #.  #....P~~~~~~~PP~.......# #.. ###....~~P~~~~~~P~#####.## ##.# %h%.......~PP~~P~~~~~......# #.# ###....~~~~.P~~P~~#############.# .......P~~~..P~~P~.............> %hŖ###.................###########.# .####..................................#)#.###@.#############.# .######..#)#.#<)..))...#. %hY.# ##.#.#.##)..#.... P#######.#)#.##...#.....♣♣#.#......#......♣ ..%h#.#####+##..........♣. P.#.# #.######...#♣♣ )#.# #.# #....P♣♣♣~ ..#.# #.# ##...+.~~.~%h%h3=-73 %h|_%h%hMo _Items here: )) [[ ÷ †.%hB%hPick up what? 16/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 spear  b - a +0 spear Armour (select all with [)c - a +0 animal skin  d - a +0 helmet Carrion %h{a gnoll corpse the hobgoblin skeleton of Robin [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]%h`E %hO %h]  #....~~~~~~~~P~P.......# #... mojasp the Gusty#....P~~~~~~~PP~.......# #... Demonspawn %h^ ###....~~P~~~~~~P~#####.## ##.# Health: 23/30 ==================------ .......~PP~~P~~~~~......# #.# Magic: 0/7------------------------ ###....~~~~.P~~P~~#############.# AC: 7Str: 9 %h1_ .......P~~~..P~~P~.............>. EV: 9Int: 17 ###.................###########.# SH: 0Dex: 13 .####............................ XL:  4 Next:  1% Place: Dungeon:2 %h_ .........#)#.###@.#############.# Noise: ---------  Time: 1937.0 (0.0) .######..#)#.#<)..))...#......... i) +0 dagger .# ##.#.#.##)..#............♣♣ Cast: Shock P#######.#)#.##...#...........♣♣♣ Contam Gem (7063) %h}b O~........#.#......#............♣♣ .........#.#####+##..........♣.♣♣  P........#.# #.######...#♣♣♣♣♣~  )........#.# #.# #....P♣♣♣~~  .........#.# #.# ##...+.~~.~~ You have reached level 4! _You feel stronger.Things that are here: _a +0 club; a +0 club; a hobgoblin skeleton _Items here: )) [[ ÷ †.  Okay, then.%hr 4%h^ D _%h%hˇbWear which item? Inventory Items Armour (go to first with [)  o - a +2 ring mail of poison resistance (worn)a - a +0 robe Floor Items ([,] to select) Armoura +0 animal skina +0 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip %htN([,] to select) a +2 ring mail of poison resistance (worn) %hON  a - a +0 animal skinb -%h %hQ #....~~~~~~~~P~P.......# #... mojasp the Gusty#....P~~~~~~~PP~.......# #... Demonspawn ###....~~P~~~~~~P~#####.## ##.# Health: 23/30 ==================------ .......~PP~~P~~~~~......# #.# Magic: 0/7------------------------ ###....~~~~.P~~P~~#############.# AC: 7Str: 9 .......P~~~..P~~P~.............>. EV: 9Int: 17 ###.................###########.# SH: 0Dex: 13 .####............................ XL:  4 Next:  1% Place: Dungeon:2 .........#)#.###@.#############.#[%h39;49m Noise: ---------  Time: 1937.0 (0.0) .######..#)#.#<)..))...#......... i) +0 dagger .# ##.#.#.##)..#............♣♣ Cast: Shock P#######.#)#.##...#...........♣♣♣ Contam Gem (7063) ~........#.#......#............♣♣ .........#.#####+##..........♣.♣♣  P........#.# #.######...#♣♣♣♣♣~  )........#.# #.# #....P♣♣♣~~  .........#.# #.# ##...+.~~.~~ You have reached level 4! _You feel stronger.Things that are here: _a +0 club; a +0 club; a hobgoblin skeleton _Items here: )) [[ ÷ †. _Okay, then. _%h%hp%h'f8.0 (12%h%h_You feel stronger.  Things that are here: _a +0 club; a +0 club; a hobgoblin skeleton _Items here: )) [[ ÷ †. _You start putting on your armour. You continue putting on your +0 helmet. x2%h(1===9.0 (2Gem (7061) %hY-%hG9Z _Your magical contamination has completely faded away.%h=g40.0 (30%h,%hV4=1.0 (459%h:\%hwbf2.0 (58%hvk 8 _You continue putting on your +0 helmet. x3%hj _You finish putting on your +0 helmet.%h)S%hTs Your spells (describe)Type%hU%Failure Level  a + ShockConjuration/Air 16% 1 Select a spell to describe[!]/[I] toggle spell headers%h%h%h #....~~~~~~~~P~P.......# #... mojasp the Gusty#....P~~~~~~~PP~.......# #... Demonspawn ###....~~P~~~~~~P~#####.## ##.# Health: 24/30 ===================----- .......~PP~~P~~~~~......# #.# Magic: 1/7%hf%===--------------------- ###....~~~~.P~~P~~#############.# AC: 8Str: 9 .......P~~~..P~~P~.............>. EV: 9Int: 17 ###.................###########.# SH: 0Dex: 13 .####............................ XL:  4 Next:  1% Place: Dungeon:2 .........#)#.###@.#############.# Noise: ---------  Time: 1942.0 (0.0) .######..#)#.#<)..))...#......... i) +0 dagger %h.# ##.#.#.##)..#............♣♣ Cast: Shock P#######.#)#.##...#...........♣♣♣ Gem (7058) ~........#.#......#............♣♣ .........#.#####+##..........♣.♣♣  P........#.# #.######...#♣♣♣♣♣~  )........#.# #.# #....P♣♣♣~~  .........#.# #.# ##...+.~~.~~  _Items here: )) [[ ÷ †. _Okay, then. _You start putting on your armour. You continue putting on your +0 helmet. x2 _Your magical contamination has completely faded away. _You continue putting on your +0 helmet. x3 _You finish putting on your +0 helmet.%h%hk%h%h%h2 %h %h %h F _Unknown command.%h/ 4%h% %h" `7 _%h / 6%h^2 5=5%hW5 %h9 %h\: C4%hU= %hG o3%hWK Y2%hO %hBU %hU 6=2===1%hX %hW] Y0%h` %he Z49%hfj %h+ Y8%h %h8 %h 7====7%hߞ %h o6%h Y5%hl %h Y4%hR %hu 8==3%h %h Y2%h %h 3====1%h %h C0%hc %h %h %h_ 9==39%h %h Y8%hO %h %h! X====7%h# %h?( %h( C6%hY+ %h0 %h&1 30==5%hw4 %h': 1 _HP restored.%h: C4%h= %hA Y3%hD %h J Y2%hM %hQ %hPR =4===1%hU %h/Y %hY C0%h\ %h` %h"a D29%hc %hh %hh C8%huk %h+p %hp W===7%hs %hx C6%hIy %ha| %hE 074.0 (32.0)%hf %h͚ %h T _Key pressed, stopping explore.%h J%h[ %hX 5 _4%h 325====10%h p19%h %h C8%h %h~ n====7%h4 %h6 Y6%h6 %h Y5%hU %h Y4%h %h Y3%hc %h Y2%h# %h|( 6===1%h, %h1 Y0%hf5 %h/: Z09%hJ@ %hJ o8%hK m===7%hN %hS Y6%hY %h"\ Y5%h` %h|e %he C4%hoi %hvm Y3%hp %hQu Y2%hy %hT~ 7====1%h` %hË 4 _Magic restored.%h: Y0%h %h %h \6999%hܝ %h8 %h Y8%h %h %hۯ n====7%h %h %h Y6%h %h 7 _You open the door.%hX Y5%h %h @  There is an open door here.%h %h\ J4 _%hP %h %h Y3%hA %h %h o2%h %h Y1%hY %ha %hh Y0%h %h% %h) Z89%h %hQ %h Y8%h %h %h Y7%hN %hi %h=C6%h%h %hx%hcY5%hj%hD %h Y4%h %h %hY3%h%h%hY2%hz%h%hY1%hl%h%h $Y0%hP%%h(%h,%h*-D79%h.%ho2%hm5%h5C8%h6%h7A7%hD%hsJ%hKC6%hM%hR%hW%hWXC5%hZ%h`%hcY4%hOe%hig%hiY3%hGk%h_m%hoY2%h[r%ht%hwY1%hx%hN{%hY0%h%h%hZ69%h%hY8%h%hu _h - 2 bubbling pink potions (gained 1)%h;Y7%h%h%h%hC6%hP%hW%hY5%h]%hy%hTY4%hݯ%h>%h̳C3%h3%h%hǷ%h21%hj%hD%hC0%hP%h,%h%h D59%h%hU%hC8%h,%h%h%hC7%h:%h%h%hC6%h%hS%h%hC5%h%hX%h %h C4%h %h!%h%hC3%hQ%h%h %h!C2%hT"%h$%h'Y1%h(%h*%h.A  You enter the shallow water.%hj/]Water Gem (6950) %h0%h7 _Moving in this stuff is going to be slow.49%h9%h=Y7%h@%hA%hY6%h%h %h%h7%hI,g4%h3%h4%h#6%2%h6%h^9%h<%hHo1%h;Q39%h8Y..# #.P~~≈~≈≈≈≈~~♣  ..# #..~~P~≈~≈~~~P..  ######.♣♣~~~≈≈~♣P~♣..  %hZ...........~~P~~~~~~~P.  #######♣~~~~~~~~P~♣   #♣~P♣~~~♣P♣   #♣~~~~~~~♣   ♣~~~♣~~~#   #~~~@~PP#  2061.2 (87.2 ##♣♣~♣~##   ♣♣♣ #              %h_%hlgj _Key pressed, stopping explore.%h][8 _6%h,%hY4%h 31%h?0%h28%h%h3Y6%h%h%hY5%h%h)%h4Y3%h %h%hOY2%h4%hD%hY0%hi%hT%hhZ18%hGem (6917) 65 _You now have 74 gold pieces (gained 13).43%h    ~P #)   ~~ ♣.   ~♣♣.   ~♣.##  ~~~~P ~..#  ≈≈≈~♣~~ ..#  ≈≈≈≈≈~~~♣♣.#  ~≈≈≈≈≈PP~♣.@#  87.6 (26.4≈≈≈≈≈~~~~♣♣.#  ≈≈≈≈≈≈~≈~~..#  ♣≈≈≈≈≈≈≈≈≈~P♣.#  ~~~≈≈≈≈≈≈~~P~..#  ♣~≈~≈≈≈≈≈~~~~♣.#  #♣~~~~≈≈≈≈≈≈~~♣..#  #.P~~≈~≈≈≈≈~~♣~..#  #..~~P~≈~≈~~~P..##[3%hA A9;49m  %h`}8.6 (272%h%h# _Found a club.%h %h%hh%h%h%h[%h1%hC0%h%h%hY%hl%h&09%h4 %hl %hZ%hv%hv%hg8%h "%h"%hS#%7%h#%h%%h&%h(%h)%h8*%6%h*%h+%h-%hD0%h1%h1%5%h1%h3%h8 %hz9 %h9You see here a +0 club.%hA%hA!♣~~♣%h B %hB.~~♣%hC& %hC~~♣♣%hD% %h F♣.♣## ..#.. ### #.  #.#  ~~♣ ♣..##  ~~~   ~P~P~~#)#  ~J~~~ ♣.# Shock %hFq~~~~~♣♣.# %hG %hG~~♣P~~♣.## %h H %hHt~~~~P♣~..# %hIJ   endoplasm (wandering) ≈≈≈~♣~~♣..#  ≈≈≈≈≈~~~♣♣.#  ~≈≈≈≈≈PP~♣..# %hTN295.6 (7.0)%hQSIJ~%h^Uf6.6 (84%hY%hL^] _An endoplasm comes into view.%h%h%h%h?a _An endoplasm is nearby!%hjS 4%h\ w _An endoplasm is nearby!%hy JJ    The zap hits the plant. The plant begins to die.  The plant is lightly damaged.  The zap hits the plant. The plant begins to die.  The plant is lightly damaged. %h q The zap hits the endoplasm.  The endoplasm is moderately wounded.%h 6----=7.6 (13%hP %h ^ _The endoplasm quivers.%hg _The endoplasm quivers.. plant.  The plant is lightly damaged.  The zap hits the endoplasm.~5-------8Shock2%h %h] _The endoplasm is almost dead.%h5%h9%h>%h}B _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h'%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h 4%h %h? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h9 1 _%hN Y0%h e _A nearby plant withers and dies.%h [899%h; %h e _A nearby plant withers and dies.%hI _---8%hi %h; %h ;7%h, %h %h %hz ;6%h %ht J-104.6 (6~~~~~#).Shock...J   endoplasm%h ..# .# .# %h - _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A nearby plant withers and dies. _An endoplasm is nearby!%h%hp%hj%h _A nearby plant withers and dies. _An endoplasm is nearby!%h0 %hJ9_%h9IA nearby plant withers and dies. %ho:U_An endoplasm is nearby! %h: The zap hits the endoplasm.%hC%hLYb.%hy4----3=5.6 (1Shock5 %hb|G_You kill the endoplasm!%h!%hS%%h)%h, %h]-_You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h4%h%h( _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%he%hf%hg%hyl%hC}5====4 _321%h====0%h8Z89%h=%h%hhC8%h%hM765%hҖ6===4%h%h%hxY3%h21%ho===0%h%h& [7987657====4321%h  You enter the shallow water.====Water Gem (6870) %h%h _Moving in this stuff is going to be slow.Gem (6868) %h5%hY7%hS%h%hY6%h %h;"%h#%h$C5%h$%h&%h(C4%h>)%h)%h-+%h-%h-C3%hS.%h/%hk5Y2%h6%hz8%h:Y1%h8<%h/>%h<@Y0%htA%hB%hC%hDD59%hE%h(F%h'IY8%h8J%hL%hMY7%hN%hTP%hRY6%hR%hT%hV%hVC5%hRW%hX%h)Z%hZC4%hX[%h\%hG^%hd 321049876543210398[%hU& 39;49m76543  You enter the shallow water.Water Gem (6832)  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.1297643[%h) 37m119%h) Y8%h. ,%h0 Y6%hy2 %h<4 %h6 Y5%h8 %h=: %h< aGem (6813) %h= %hA %hA %hYB C2%hB %hG %hMI %hJ C1%hJ %h+M %hO Y0%h R %hS %h!V %hV D09%hW %hSZ %h:\ Y8%hTe 7%hi o6%ham ,%hJ ###....##########........♣♣~P~~~~ .........................♣P~~~≈~~ ###......S...............♣~P~≈≈≈≈ .[......................♣~~~~≈≈≈≈ ##..#...................♣~P~~≈≈≈≈ #..##....................~~≈≈≈≈≈≈ .># #.........)..........~~~≈≈≈≈≈ #. #^..................♣♣♣≈≈≈≈≈≈ #. #...........@#######♣~~~≈≈≈≈≈-#............# ♣~≈~≈≈≈≈#............# #♣~~~~≈≈≈≈Shock.............# #.P~~≈~≈≈≈..............# #..~~P~≈~≈.....P#####.##########.♣♣~~~≈≈~ S   adder (wandering)~~P~ #.........%h ....~~P~~~~~P~ #############♣~~~~~~~ #♣~P♣~~~%hA (94.4 (88.8) _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  An adder comes into view.%h՟ i.SS%hD -5.4 (895%h E _The adder hisses angrily.%hi %hq %h x %h~ ] _An adder is nearby!%hQ %h %h/! %h( ] _An adder is nearby!%h %h %hk s _An adder is nearby!%h/<  The zap hits the adder.%h9l.S %h<6----=6.4 (1.0)4%hD%hG` _The adder is moderately wounded.%h%h%h%h^..%hνS%h5-------73%h%hO _The zap misses the adder.%h%hgT.S%h 4-------82%h1%hO _The zap misses the adder.%h %h L)S%h' 3-------91%hN %hg O _The zap misses the adder.%h  _The adder is moderately wounded. _The zap misses the adder.The zap misses the adder.  The zap hits the adder.  The adder is heavily wounded.2-------2000%hr %h>!a _The adder is struck by your spines. The adder bites you but does no damage.%h7  The zap hits the adder.†%h1-------161Shock%hA=799%h%h͹I _You kill the adder!%h~8%ho762===5%h4%ho3%hY2%h%h] m===1%h %hY0%h%h Z89%h0%h%hn~~.♣~.♣~~......-bShockb   bat (wandering)%h"/10.0)%h+N.b%h<--2.4 (118%h2%h5V _A bat comes into view.%hw 4%h %hȩ Z _A bat is nearby!%h %h %h+ %ha. Z _A bat is nearby!%hG:  The zap hits the bat.%hH%hH%hMTmb.b  %hY1---=3.4 (1.0)7%hc%hi\ _The bat is severely wounded.%h %h You miscast Shock.  You are very lightly contaminated with residual magic.%h/b.%hi0-------4%hhShockContam Gem (6786) %hg%h0 _Nothing appears to happen.%hǷN-%h:a _You are out of magic!%hu%hu%hJ%hpK _You are out of magic!%h%h%h%hSZ _A bat is nearby!%h{ %h% %h p _A bat is nearby!%h>  _out of magic! _A bat is nearby!A bat is nearby!  You hit the bat but do no damage.  The bat is severely wounded.  The bat is struck by your spines.%hF k†%hf 1===7=55%hp %ht G _You kill the bat!%h|2 _No target in view!%h _No target in view!%hE4 _32%h)i===1Gem (6780)  _Your magical contamination has completely faded away.798%hjQ7%h(m%hm%hn%6%ho%hp%hVs%hu%hu2%h%hA%hG%hjH%6%hH%h{J%hL%hM%h(N5%hN====%h:O%5%hO%hAQ%hS%hqT%hT%4%h~U%h{W%hY%hZ%h[%3%h[%h$]%h^_%h2`%h`%2%h@a%hb%h-e%hf%hf ====%hg1%h0h%hi%hk%hl%h\m%0%hm%hco%hq%hr%h s&39%hs%hu%hx%hx%hy%8%h,z%h{%h~%h%h'%7%hĀ%h%hI%hKC6%h|%h%h!%h6%hb===%h%5%h%h[%h!%h %h%4%hA%hv%hH%hB%hڝ%3%hx%h>%hv%hc%h %2%h%h%h.%hī%hw===%h1%h2,%h88-69.4 (54.0)%h8-%h%hT _Key pressed, stopping explore.%hR 0 _298%h 76%h t7====5%h %hW" %h5$ Y4%hf% %h' %h) Y3%h* %h, %h. %h)/ C2%h0 %hA2 %h4 %h4 X====1%h5 %h7 %h : Y0%h; %h= %hA Z19%hB %hE %h_G Y8%hI %hvK %hP Y7%hR %h+ 654321009876%h 543 #.#............# ...####h#.####....###### #....+.......... #..###....###### ....?...#..###....###### #............... ........##.###.......... #.#....?....[........... .@.#.##..#........ #.#........#..##........ #....># #........Shock #.#.#....#.#.# #^.......%h [40m # # #.####.#.# #........ #. #...#.# #........ h   jackal (asleep) ..##...#.###........ ###.......................................%h 97.4 (288.4 (292%hY %h Y _A jackal comes into view.%h(| %h} %h? %hl ] _A jackal is nearby!%hހ 4%h s _A jackal is nearby!%h%hI%h%h] _A jackal is nearby!%hsS  The zap hits the jackal.%h1{ hhwandering)You kill the jackal!%h%h6----9=9.4 (1.0)1%h%hY _A jackal comes into view.%h_  The zap misses the jackal.%hl%hm5  You hear a bark!%h%h+ .hhhh 2 jackals%hu 5-------=3000%hC%hODY _A jackal comes into view.%h  The zap hits the jackal.  The jackal is moderately wounded.%h%h6.h%h%h4--------1699%h%h: _The zap misses the jackal.%hh%hG   You miscast Shock.  You are very lightly contaminated with residual magic...hh3---------2Contam Gem (6698) %h %h 0 _Nothing appears to happen.%h,%h"F.h%h62-------=37%h"%h&P _The zap misses the jackal.%hϼ%hNx.h1-------46 _You miscast Shock. Nothing appears to happen. The jackal barely misses you.%hc=  The zap hits the jackal.%h a _Nothing appears to happen. The jackal barely misses you.The zap hits the jackal.  You kill the jackal!  The jackal is struck by your spines.  The jackal bites you but does no damage.jackal is struck by your spines.%h%o†?%h0/8------235%hWShock5%h' %hsJ _You kill the jackal!%hYk%hl%hu%hzK _You are out of magic!%h/ _You are out of magic!%hT  _You are out of magic!%h4 _1===3210===898%h76Gem (6685)  _Your magical contamination has completely faded away.2===4321===07987653===432%ho1%hE7V===0698764===54%h,:Y3%hA2%hCm===1%hvE%hGY0%h"I%heKZ59%hSM%hOY8%hQ%hSC7%hT%hU%hX5===6%h 543===2104986===765%h@o4%h2%h===3210397===8765===432%hY1%h|%h08===29%h%ho8%h%hqI  d - 3 scrolls of identify (gained 1)%hC7%h %h( M ..#.#............####.#.####....######..+...........##?###....######..............##.####.#...†@....[...-73.4 (68.0).........#.##..#..#..#..........># #.#.#.#....#.#.# #^......... #..###.................. _You see here a jackal corpse.%h J8-%hTj _Key pressed, stopping explore.%hi`%hcy #.#.#.. ##.#.. ..#.#............####.#.####....#####).#....+..............#..###....?...#..###....#####.#............@.##.###0.0)##.#...††....[.....#.##..#.#.##..## #...........># # #.#.#....#.#.# #^#.#.#.####.#.# ## #.#. #...#.# # ..##...#.###%h/|%hf4.4 (16%h9 _Found a club.%h}R===54%h;%hP~ ##.# ~.. #.#~ #.. #.#~.#... ##.#................ ..#.#.#.....####.#.####.... #)........#....+....... #..#..###....### #..#..###....### #.........#.....##.####.#...††....[. #.##..#....#..###...........># #.#.#....#.#.# #^#.#.#.####.#.# #6.4 (27.4 (33 _r - 3 scrolls label%h;.led BEBEIH UKHLEO%h210%hM19%heo8%h7%h%hC6%h%h%hX%h{%h;5%h"%h%h0%h;4%h%h%hT;3%h%hL _You now have 82 gold pieces (gained 8).%h$Y2%h%h5%hE%h;1%h8%h %hA  You enter the shallow water.%h]Water Gem (6610) %hD%hzN _Moving in this stuff is going to be slow.%h)%hq=|Gem (6608) %h7LI  You enter the shallow water.%hbOkWater Gem (6607) %hS %hT%hVU*_Moving in this stuff is going to be slow.%hX%hZ%hZ%Gem (6606%h[#) %hq^%hFd%h h%hNi%hj%5%hj%h=m%ho%hq%hr%hIs%4%hs%h|u%hw%hz%hz%hs{%3%h{%h}%h%h%h҂%h[%2%h܃%hu%h%h؉%h%h1%1%h%hF%h%h%h%hw%0%h%h%h%hؙ%h%h'599%h%h%h%hO%hN%h%8%hj%h%h\%h%he #....#.....####.#.###%h>{#....##)........#....+%h} #....##.........#..###%hd} #....##.........#..###%hX #....##.........#%h{ #...............##%h$ ###.#.###.#...††....[%hf #.#.#..........#.##.%hE #.#@#.#.#........#.. #...?.#.#.># #.....# #.#.#....#.#.#Shock #...... #.#.#.####.#.##....## # #.#. #...#.# #.... ..##...#.# l   frilled lizard (asleep) #.... ###... ..l.. ........... #####~~..P.%h%h[ 402.6 (25.%h 2)%hw%h%3.6 (26%h%7%h@%hR%h %h%h6=_A frilled lizard comes into view.%h%h  _A frilled lizard is nearby!%hKE  The zap hits the frilled lizard.%h. %h7---4=4.6 (1.0)Shock6%hZ%hXR _You kill the frilled lizard!%h`l%hm%hv%hoz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h%hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h45 _4%h7&3---2%h4'Y1%hy,0%h)-%h-D89%hx/%h2s8===8%h5,%h`8%hO:Y7%h<%hBY6%hC%hH| _g - 2 scrolls labelled MINKOY NINK (gained 1)%hKY5%hM%h`Q%hnp..##.........#....##...................####.#.###.#...††....[. #.#..#.#####.#.#.#.#........#..#.....#.#...........>#%hr_#.....#.#.#.#.##....@..#.#.#.####.#.#-.#### #.#. #...#.. ..##..Shock# ###............... ............##....# #####~~..P. r   rat (asleep) #~P~P~.#...r #~~~~~~ #~~~~~~%h015.6 (11.0)%hm===-6.6 (124%h%h6V _A rat comes into view.%h4 %h}a  _A rat is nearby!%hI  _A rat is nearby!%hA%h%h%h9 %h8T_A rat is nearby!%h^=:  The zap hits the rat.%h"D† %hl7---5=7.0)Shock3%ht%hyG _You kill the rat!%h%hB%h%h3 %hc_You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h8  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 2.6   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   h + Conjurations 2.1   3.0   0  %h      i * Air Magic   3.8   4.8  -1   c - Short Blades   0.0   1.2  -1               d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   1.7   2.0   0                  [12;61%h0H                                                    %h .The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%h = a + Fighting 0.0%h-#....##.........#..### mojasp the Gusty#....##.........#..... Demonspawn#...............##.### Health: 30/30 ========================###.#.###.#...††....[. Magic: 7/8=====================---#.#.#..........#.##. AC: 8Str: 9###.#.#.#.#........#.. EV: 9Int: 17#.....#.#...........># SH: 0Dex: 13#.....#.#.#.#....#.#.# XL:  4 Next: 25% Place: Dungeon:2#....@..#.#.#.####.#.# Noise: [%h1Xm=--------  Time: 2417.6 (0.0)#....#### #.#. #...#.# i) +0 dagger#.......##...#.# Cast: Shock#....# ###........ Gem (6583) ....... ............##....# #####~~..P. #....#~P~P~. #...†#~~~~~~ #~~~~~~  _A rat is nearby! _A rat is nearby! _A rat is nearby!The zap hits the rat. _You kill the rat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h|<4%h@%h2 _10798768===5%h%h\ 43%h-%h%h2===1%ho0%h%h%hcD69%hD%h%h?Y8%h%h 7%h o6%h^M _You now have 93 gold pieces (gained 11).%hY5%hu%h%h>C4%h%h&%h$3%h#&Y2%hW'%h2)%h6+%h+C1%h,%h.%h0C0%hI1,%h2%h 4%h4D59%hJ5%h6%h8%hu9C8%hr:%h5;%h_<%h*=C7%h=%h?%hT@%h@C6%h C,%hC%h8DC5%hD%hE%hF%hAGC4%hG%h-I%h:J%hJC3%hqK%hL%hM%hNC2%h,O%h6P%hnQ%hRC1%hR%h|S%hT%hUC0%hV%h&^ 498%ht_%h`%h`C7%h{a%hb%hc%hdC6%hd%he%hf%hkC5%hk%hQm%hn%hxnC4%hn%h6p%hJq%hq;3%h1r%h..####...... %hW#.#.####.........####.... #.#....'@................533.6 (5 #.#..###.........######..%hXY #.##.###.........# ##. #.PPP.######+#~~P#######. ##.P~~~~## #.PP~~........ #..PPP~PP# #.~~~..... %hY #..P.P~P.# #.P~♣P.... ##...PP♣~.......~P).... #...#.P~~~......~~..... %h\1_You open the door.%ha%hg%hlT _Key pressed, stopping explore.%hޏ6 _%h\54%h%hޜ%hN%hƟC3%hW%hx7 _You open the door.%h%hC2%hj%h %h: There is an open door here.%hR`1 _%h'%h%hV%h-0%h,%hH%hR%hD59%hq%hG%hY8%ht%h%h %h*-7%h%ho%h.%h5%hY6C6%h;%hrC%hFY5%hN%hP%hUA  You enter the shallow water.%hV]Water Gem (6454) %hmZ%h`$ %h9a*_Moving in this stuff is going to be slow.%hlo2%h$o%hr%hsKGem (6451) %h4v%h{%h!%hC0%h %h%h%hD49%h%h%h%hcC8%h%h%h.%hC7%h%h{%h%h9C6%h%h%h%hC5%hJ%h;%h|%h C4%h+%hV%h%h>C3%h%h[%hi%h;2%h%h$%h%hC1%h%h3%h-%hC0%hm%h%hU%hD39%h%h%h%h8C8%h%h%h%%hC7%h%h5%hc%hC6%hC%h1%h%hC5%h%h%hY4%h %h~~...# #........##.####.# ### ~~...# #.#............#.# # .#...# #.#............#.# .#...######.#............#.# ..........#.#............#.# %h\ .....####.#.####....######.# #)........#....+...........# #.........#..###....######## #### %h 9#.........#..###@...##########66.8 (33.2 #.........#........... ..........##.##....... %h ###.#...††....[................. #..........#.##..#....... #.#.#........#..##...... #.#...........># #.........) %h J#.#.#.#....#.#.# #^.........† ..#.#.#.####.#.# #..........†.###%h%h%hT _Key pressed, stopping explore.%hZB`%h8C%hCJ3 _%hL2%hN%hrP%hPC1%hR%h_W%hR0  You see here a +0 scale mail.29 _8765%hY4%hҔ 32%h%hb.# #....##................ .# #...............##.###........ ###.#.###.#...÷÷....[......... #.#.#..........#.##..#...... .# ###.#.#.#.#........#..##...... .# #.....#.#...........>###...... .# #.....#.#.#.#....#.#.# #^..... .# #.#.#.#.####.#.# #...... .# #....####.#.#@##...#.# #...78.8 (12.0 .# #...#<..##...#.### .###....#########....... #.......................##....###########~~..P.....P### ...#....# #~P~P~..~~P~#.#...†# #~~~~~~~~P~P#.#....# #~~~~~~P~~~~#.######[40%hBm #~~~~~P~~~~~#%h%hQ9.8 (131%h%h&%h9 _Found a stone staircase leading up.%hG  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h %hR %hm %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hf%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hX %h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h7v%h0 _19%hY8%h%h%h   You enter the shallow water.Water Gem (6417) %h _Moving in this stuff is going to be slow.5%hw%h%hб%hC3%h%h%h%hzC2%h*%hI%hT%hC0%hl%h%h%hgD09%h%hR%hPY7%h%h8%hU%h%h%5%hv%h>%h5Y4%h6%hc,%h %h%h3g2%h%h%h3%1%h%h%hB!%h#%h$%hV%'399%h%%h'%h*%h,%h-%hg.%7%h.%h0%hg3%h5%h6%hQ7%6%h7%h9%h;%h9>%h?%h?%4%hO@%hB%hHD%hF%hcG%hG%3%h}H%h1J%hR%h3U%h V%hV%1%h&W%hY%h]%h`%h`%h{a&89%hb%hc%hg%hVj%h`k%hk%8%hl%hyn%h3r%ht%hu%h%hH  You enter the shallow water.Water Gem (6357) %h]V _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.%hVHGem (6356) %hvW%h*\%hz]%h]C5%hs^%hb%hdY4%he%h j%hk%hl;3%hl%hp%h)r%hr;2%hs%hJ10498765%h4%h~o3%h=%h~o2%hr%h^%h;Y1%h%h/%hC0%h %h#%hC%hD39%h%hz%h%hzC8%h"%h%h!%hC7%h%h)%hI%hC6%h(%h^%h%h?C5%h%h%h%h;C4%h%hP%h%hC3%h%hJ%h%hC2%h| %h %h%hlC1%hm%h%h%h<C0%h%h%h%h!D29%h#%h%%h'%hT(C8%h)%h',%h-%hz.C7%h/%h52%h3%hy4C6%h5%h7%h8%hz9C5%h@:%h,<%h=%h>C4%h>%hi@%hA%h8BC3%hB%hgD%h|E%hEC2%huF%hH%hI%hIC1%hI%hXK%h`L%hLC0%hXM%hN%hO%hPD19%hP%h(R%h(S%hSC8%h%h?%hb@D59%h@%hkB%hrC%hCC8%hjD%hRE%h^F%hFC7%hjG%h;H%hM65%hO4%hP;4%hP%hS%hKTY3%hT%hV%hVY2%hjW%hrX%hQY%hYC1%hJZ%hZ%h\%h~\C0%h,]%h]%h^%h>_D49%h_%h`%ha%h bC8%hb%hed%he%htfC7%hg%hi%h:k%hkC6%hl%hn%ho%hPpC5%h/q%hr%ht%huC4%hu%hww%h}32%h~%h%h9C1%h%h%h͂%hWC0%h%h%h0  #######.# ###.  #.....#.# #....  #.###.#.# #....  #.# #.#.# #....  #.# #.#.# #....  # #.###.#.# #.... %hƍ #< #.......###....  ##.########.##.......  #...@........#.##....60.8 (58.0) %hy8 ###########.....#....  #..#..#...÷  #.##..#....  #.....#####  #####.###### #........... #.###.###### #.# #.#%h%hh1.8 (5939%h=%hl9 _Found a stone staircase leading up.%hc%h%h%h%h%hc876%h;%h0%hC5%hJ%h:%hD%hC4%h<%h%hb  ####.# ###.#.  #.# #.# ############.# ###.# #..@.#.....#.# #. #.##.#.###.#.# #. #.##.#.# #.#.# #. #.##.#.# #.#.# #....# ##.##.#.###.#.# #%h #<...@#.......###....# ##.########.##.... #............#.##....#Shock ###########.....#....# #..#..#...÷ .##..#....# @   Sigmund (wand, polearm, asleep) ###### #####.#%h\T #............%h  6.0)  Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying awand of warping.Sigmund shouts!%ht.@@)%hdp===7.8 (63%h%h5b _Sigmund smiles chillingly.%hW %hY mWhere to? (Tab - D:2 @ (x,y), ? - help) %hhZ 6 D - Dungeon %hy ####.# ###.#. mojasp the Gusty #.# #.#. Demonspawn  ############.# ###.#. Health: 30/30 ========================  #....#.....#.# #..... Magic: 8/8========================  #.##@#.###.#.# #..... AC: 8Str: 9  #.##.#.# #.#.# #..... EV: 9Int: 17  #.##.#.# #.#.# #....# SH: 0Dex: 13  ##.##.#.###.#.# #..... XL:  4 Next: 25% Place%h8|: Dungeon:2  #<...@#.......###....# Noise: ===------  Time: 2767.8 (0.0)  ##.########.##........ i) +0 dagger  #............#.##....# Cast: Shock  ###########.....#....# Gem (6233)  #..#..#...÷# #.##..#....# @   Sigmund (wand, polearm) #.....###### #####.####### #............ _Key pressed, stopping explore. _Found a stone staircase leading up.  Sigmund the Dreaded comes into view. He is wielding a +0 scythe and carrying awand of warping.Sigmund shouts! _Sigmund smiles chillingly. _Sigmund is nearby!%h%h%h%haF _Unknown command.%h.%hq%h%hμF _Unknown command.%h  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  Sigmund gestures at you while chanting.26----7-----8.8 (1Contam Gem (6232)  _The magic dart hits you.  The zap hits Sigmund..@6--------91 _Sigmund is lightly wounded.%h/%hW9i  The zap misses Sigmund. Sigmund zaps a wand. Space twists violently!%h<21--------5------=======700%hC%hH. _The rupture engulfs you.%h M  The zap hits Sigmund but does no damage.%hV.@%hN4------=------129%h%hl1 _Sigmund is lightly wounded.%h  ####.# ###.#  #.# #.#  ############.# ###.#  #....#.....#.# #  #.##.#.###.#.# #  #.##.#.# #.#.# #  #.##@#.# #.#.# #....  ##.##.#.###.#.# #  #<..@.#.###....  ##.########.##  #....#.##....  ##.....#....  #..#..#...÷  #.##..#....  #.....  #####.  #22=---------28[4%hl0m _Sigmund completely misses you.%hA   ####.# ###.  #.# #.  ######.# ###.  #....#.....#.# #  #.##.#.###.#.# #  #.##.#.# #.#.# #  #.##@#.# #.#.# #  ##.##.#.###.#.# #  #<.@..#.###  ##.########.##  #...#.##  ####.....#  #..#..#...  #.##..#  #.....####   #####.   # .@@   %hsE [40mSigmund (wand, polearm)-37%hF %hP %hX 0  ####.# ###  #.# #  ####.# ###%h3 s  #....#.....#.# #  #.##.#.###.#.# #  #.##.#.# #.#.# #  #.##.#.# #.#.# #  ##.##@#.###.#.# #  #<@...#.###  ##.########.##  #....#.##  ###########.....#%h *  #..#..#  #.##..#  #.....  #####.  #%h: %h R.@%h -4Gem (6226) %h %hj K _Your magical contamination has completely faded away.%h  ####.#   #.#   ####.#   #....#.....#.# #  #.##.#.###.#.# #  #.##.#.# #.#.# #  #.##.#.# #.#.# #  ##.##.#.###.#.# #  #@..@.#.###  ##.########.##  #.....#.##  ###########.....#  #..#..#  #.##..#  #.....  #####.  #@.---55 _Sigm%h%sund laughs darkly. _There is a stone staircase leading up here.%h{K  Casting: Shock (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h1 ####.# ## mojasp the Gusty #.#  Demonspawn ############.# ## Health: 22/30 =================------- #....#.....#.# #. Magic: 3/8=========--------------- %h #.##.#.###.#.# #. AC: 8Str: 9 #.##.#.# #.#.# #. EV: 9Int: 17 #.##.#.# #.#.# #. SH: 0Dex: 13 ##.##.#.###.#.# #. XL:  4 Next: 25% Place: Dungeon:2 #@*@..#.......###. Noise: ---------  Time: 2775.8 (0.0) ##.########.##.... i) +0 dagger #............#.##. Cast: Shock ###########.....#. Gem (6225) %hg4 #..#..#. #.##..#. @   Sigmund (wand, polearm) #.....## #####.### #........Casting: Shock (safe; 16% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of  warping (lightly wounded, 64% to hit)%h ####.# ## mojasp the Gusty #.#Demonspawn  ############.# ## Health: 22/30 =================-------  #....#.....#.# #. Magic: 3/8=========---------------  #.##.#.###.#.# #. AC: 8Str: 9  #.##.#.# #.#.# #. EV: 9Int: 17  #.##.#.# #.#.# #. SH: 0Dex: 13  ##.##.#.###.#.# #. XL:  4 Next: 25% Place: Dungeon:2  #@%hԒ[37m.@..#.......###. Noise: ---------  Time: 2775.8 (0.0)  ##.########.##.... i) +0 dagger  #............#.##. Cast: Shock  ###########.....#. Gem (6225)  #..#..#. #.##..#. @   Sigmund (wand, polearm) #.....## #####.### #........Aiming: Shock (safe; 16% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of  warping (lightly wounded, 64% to hit)  The zap hits Sigmund.  Sigmund is lightly wounded.17----4====6.8 (14%hIN  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of  warping (lightly wounded, 64% to hit)  The zap hits Sigmund.  Sigmund is lightly wounded. _hits you from afar with a +0 scythe.%h%h%hˏ%h.-73%hk%h ###### ######.##.################## 1 ................@..........# ....##.##.####...#.#######.# ..........# #..#.#.###### .####..##.# #.##.#........ .# ##..##.###.##.#.#.#####.##### .# #.......................# %h.# #.........###.#.#.####### .###......#### ###...# ....#.....# ###♣♣#####----%h O===-%h{%hR9.3 (2.5Shock1%hW%h_} _You climb upwards. _There is a stone staircase leading down here.%h54%h6%hD08=1987%hx69==55===43220==1===00981=766===5422=32[%hz40m===103==199877===64==5%h}43%h(m===2%h%h5==1%hv0898 6= _You start resting.%h<1812.3 (33.0)%h8===3.3 (347%hߞ%hr% _Magic restored.%h65%h@47====321%ho0%h%hwi8==%h4<79%h%h#Y8%h%hFY7%h%hY6%h%hz9==5%hc432%h_ _You start resting.%h-28.3 (15%h]30==9.3 (161%h3%h" _HP restored.%hj%hvLevel 1 of the Dungeon<>>>>(Press ? for help)####.##.##.#####....############.##.##...........##.#########.############.#########.##.##################%hwS#..................................@..........##..############.#......##.##.####...#.#######.#######..##.#............# #..#.#.#.......######...#...# ########.#...####..##.# #.##.#.............####.#.#.# #............# ##..##.###.##.#.#.#####.########.#'#.#####.######.#...# #.......................#%h{########≈#..>.....##.# #.#...# #.........###.#.#.########......#≈#........##.######.#...###......#### ###...##.......~.........##.........).....#.....# ###♣♣######.......~.........######.......#...#...###♣♣....♣♣ ♣###.......~.............................##♣♣.......♣♣♣.#####...#≈#.........#####..............##♣............##...#≈#.........## #..............##...♣♣♣♣♣.....##...#≈#..........####..............#♣..♣♣ ♣♣....♣##...###.#####.#....##...).........##...♣######.....##%h>4#.......~.........######.......#...#...###♣♣....♣♣ ♣###.......~.............................##♣♣.......♣♣♣.#####...#≈#.........#####..............##♣............##...#≈#.........## #..............##...♣♣♣♣♣.....##...#≈#..........####..............#♣..♣♣ ♣♣....♣##...###.#####.#....##...).........##...♣######.....###..........#..#............##♣..♣♣#....#♣♣♣...###.......#####.#..##.#.≈.....#....##...♣##....# ♣....# %hB#.......# #.#..≈≈.##≈##.#.#...##♣..♣♣#.....####♣...♣ #.......# #.#...~≈.#~≈≈.#.#...#♣♣.♣♣ #.....#.>###♣.♣ ######### #....##~≈.#..≈~.#...#♣...#######'#....##.♣  ##########...#.....≈≈..#...#♣..♣#......#.♣### #####...........#....≈≈≈...#...#♣.%##...ß.ß.###'#.#....## #####......#######...#.≈≈≈.....#...#...'..ß.....#(..#.#.....#........≈.≈.......≈.###.....#.#...#...'.....⌠..#...#.'.....#..≈.≈#######≈≈..........#...#...'..ß.....#...#.#.....#%h.≈.≈#######≈..#...#♣..##...ß.ß.#####.#.♣##.####.....≈≈≈..........#♣..♣#.......#.....#.♣##.# #.....#...#..####.#######.....).#♣♣.♣###'#####....##..##.# #.#######..≈≈≈###.## #>##♣.♣♣##.....#..###♣.♣##.#########.......≈.≈##...# #.#.###..##...♣#.....####♣♣♣..##.#.......#%h########.[≈.≈##...# #.#.# #..##♣..♣##..<.# ♣♣...###.#.#####.# #..≈.≈##.÷.# #.#.# #..# #..♣♣#....# ♣♣....# #.#.#####.##%h %h mojasp the GustyDemonspawnHealth: 30/30 ========================Magic: 8/8========================AC: 8Str: 9EV: 9Int: 17######SH: 0Dex: 13 ######.##.##################XL:  4 Next: 25% Place: Dungeon:1 ................@..........#Noise: ---------  Time: 2829.3 (0.0) ....##.##.####...#.#######.#i) +0 dagger %h2 N..........# #..#.#.#.......##### Cast: Shock .####..##.# #.##.#.............# Gem (6171) .# ##..##.###.##.#.#.#####.##### .# #.......................# .# #.........###.#.#.####### .###......#### ###...# ....#.....# ###♣♣##### _You climb upwards. _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting. _HP restored.%h %hk %h 069%h; 87%h9 %h Y6%h %h? %h| %h( ;5%h %h %h %h ;4%hC %hK %h C3%hU %h %h:& %h2 o2%h2 %h`4 Y1%hz5 %h8 %h9 Y0%h: %h M 59%hM %heO %hP ;8%hlQ %hU %hV Y7%hX %hZ %h\ Y6%h^ %h a %hc Y5%hd %hg %hi Y4%hj %h 3210%h4 p49%h~ %h= %hވ Y8%h> %hI %h Y7%h 654%hl Y3%h 2%h %h ...#.....≈≈..#...#♣..♣#.......#.. ..#....≈≈≈...#...#♣.%##...ß.ß.### ...#.≈≈≈.....#...#...'..ß.....#(. .≈.###.....#.#...#...'.....⌠..#.. %hE M#≈≈..........#...#...'..ß.....#.. #≈...........#...#♣..##...ß.ß.### .................#♣..♣#.......#...#######.....).#♣♣.♣###'#####.. ##.## ###♣.♣♣##.....#..58.3 (29.0) %h˶ #...# #.#.###..##...♣#.....### #...# #.#.# #..##♣..♣##..<.# #.÷.# #.#.# #..# #..♣♣#....# ♣ #...######.#.# #..# #....######♣♣ #.......###### #..# #....♣ ♣..  %hQ F#........# #..# #♣...♣♣♣ ♣♣..  #.......## ####..# #.♣....♣♣♣...  ####....# ≈≈##..# ##♣.......... %h? %h %h| _There is a stone staircase leading down here. _You start resting. _Magic restored. _You start resting.HP restored. %h U_There is a stone staircase leading down here.%h P%%%9.3 (1.0)1 _%h %hs- #....P~~~~~~~PP~.......# # #####....~~P~~~~~~P~#####.## ......~PP~~P~~~~~......# # #####....~~~~.P~~P~~############# %h...P~~~..P~~P~........... .####.................############................. %h-...........#)#.###).#############2 ...######..#)#.#@)..))...#..... %h_...# ##.#.#.##)..#............ ~~P#######.#)#.##...#...........♣ P~~........#.#......#............ %h~~.........#.#####'##..........♣. ~♣P........#.# #.######...#♣♣♣♣ ~P)%h..#.# #.# #....P♣♣♣ ~~%h~...#.# #.# ##...+.~~ %hSn~P~........#.# #.# #....#♣♣.♣%h1You climb downwards.%h%h%h i60.8 (2.50%h%%h:+ _Level annotation: Sigmund _There is a stone staircase leading up, spattered with blood here.%h%h%h%h%hS%h8K39 _%h+%h%  Things that are here:  a +0 club; a +0 club; a hobgoblin skeleton%h %h J8 _%h %h[  Items here: )) [ ÷÷.%hf%hdJ7 _%h%hU,%h51%hP2%h2%6%h3%h:%hmA%h I%hV%hW%5%h\X%h]%h~b%htg%heh%hi%4%hvk%hm%hOs%hy%hz%h};3%h%h%h^%h}C2%hܓ%h %h%hC1%h%h%h%hC0%h۳%h޷%h2%hFD29%h%h%h%hpC8%hk%h%h%hC7%hI%h\%h~%h%ho%6%h%h%h%h9 %h %hN %5%h %h  %hP %h %hc %he %4%hO %h %h% %hz) %h* %h+ %3%hk, %hE/ %h 6 %h: %h; %h> ;2%h@ %hE %hmK o1%hL %hgR C0%hR %hT %hX %h[ %h#\ D19%h] %hC` %hb Y8%h(e %hxi @  There is an open door here.%hl %h/m J7 _%hro %hr %hu Y6%hLx %h{ %h Y5%hӅ %hT %h$ Y4%hq %h< %h Y3%hF %hߥ %h Y2%h %h  #.#..###.........######..# #.##.###.........# ##. #.PPP.######'#~~P#######. ##.P~~~~## #.PP~~........ #..PPP~PP# #.~~~# #..P.P~P.####.P~♣P........ ##...PP♣~.......~P)%hi # #...#.P~~~......~~......... #...##PP~~~@P.P~~P~..#88.8 (28.0)  #####...##~P♣~PPPPP♣♣PP#  #.......##.PP♣PPPP~♣♣.P# ##.###...###P.~♣♣~♣≈♣~# %h& ♣~...#...# ##.~~~♣≈~~~P. P~...##### #P~~~♣♣♣~.#########.. PP...# ##~~~~~~~~...# #.. PP...# #PP~~~~~~...# #.#...# #.P~~P~.#...# #.#%h %h %h E _Done exploring.%h J%h~+ ....'.....0.0)%h4 %hF; %h> E _Done exploring.%hd J%h %h$ %h %h# E _Done exploring.%hIJ%h=%hC%h%hE _Done exploring.%hJJ%hT%hk%hҗ%hE _Done exploring.%h] %h $%h IWhere to? (Tab - D:1 @ (x,y), ? - help) %h   D - Dungeon %h %h{ %h3 s#.#..###.........######..# mojasp the Gusty#.##.###.........# ##.# Demonspawn%h #.PPP.######'#~~P#######.# Health: 30/30 ========================##.P~~~~## #.PP~~........# Magic: 8/8========================#..PPP~PP# #.~~~.........# AC: 8Str: 9#..P.P~P.####.P~♣P........# EV: 9Int: 17##...PP♣~.......~P)........# SH: 0Dex: 13#...#.P~~~......~~.........# XL:  4 Next: 25% Place: Dungeon:2#...##PP~~~@P.P~~P~........# Noise: ---------  Time: 2888.8 (0.0)  #####...##~%hJ P♣~PPPPP♣♣PP........# i) +0 dagger#.......##.PP♣PPPP~♣♣.P........# Cast: Shock ##.###...###P.~♣♣~♣≈♣~..........# Gem (6112) ♣~...#...# ##.~~~♣≈~~~P.......... P~...##### #P~~~♣♣♣~.#########..  PP...###~~~~~~~~...# #..  PP...##PP~~~~~~...# #.#  ~P...##.P~~P~.#...# #.#  _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.%h %h$ 1 _%h[1 0%hJ %hL .09%h] B%hl o8%ho %hXr Y7%hw ,%hy %hz C6%hT| %h j _Done exploring. _ There is an open door here.%h+ %hڂ J5 _%hX %h %hÈ %h ;4%hō %h u321  There is a stone staircase leading down here.0 _%h. 3%h %h %h, E099%h %h H %hH  ### #@#901.5 (12.7) #.# #.# #.# %h8 N#.#%h(  %h! ...#%h %h?...#%h/ %h)L#.# %h%h_You climb downwards.%h %h %h(%h( %h@%h7S_There is a stone staircase leading up here.%hc%hl4%h%h%hJ8 _%hD####<#.2.5 (1.0)..###..>%h%h^Bf3.5 (27%hE%h~G; _Found a stone staircase leading down.%hp%hq4%ht%hzo6%h%h%hb%h1Q5%h%h%h%h %4%hǥ%h%h4%h[Q3%h!%h%h%hh%2%h%h%hǿ%hF%h<%h%1%h%hN%hq%h%h> %h %h6### %h(#<#%h #.#%hGA #.#%hA #.#%hG...#######.#%hw=#.....@...#%h5S#.#.......#%hQ#.#####.#%ho;# #.#%h#J ..>%h #..# #..# #..#%hl%hH$9.5 (6%hk%h%10.5 (7%h%0%h%h %hs %h%hG<_t - a scroll labelled NYOMUADAGH%h%h89%hX### #<# #.#. #.##.## #.#%h#...#######.# #.........# #.#.@.....# #.#####.# #. #.#Shock .. ..>.#. #..#%hï.... #..#J   endoplasm (asleep).. J. #..#... ..%hz 1.5 (1  An endoplasm comes into view.%hdJJ.%hf2.5 (28%h%hP %h%h:_The endoplasm quivers.%hQ%hd[4%hew _An endoplasm is nearby!%hA   The zap hits the endoplasm.J. 7---=3.5 (17 _The endoplasm is moderately wounded.%hh @  The zap hits the endoplasm.%h# 2.%h %6------74Shock6 _You kill the endoplasm!%h'GJ%h:I %hM_You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hk%h%hf%h@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h4%hx5 _43---2107===79876%hv===543%h?218===0 _Magic restored.69### #<# #.#.. #.# #.### #.# #...#######.# #.........# #.#.......# #@#####.#-317.0) #.# #.# ... ..>#.#. #..#...#.# #..# ..# # #..#. ..#[. ....-2.5 (188%h> _Found a ring mail.%hH7%h*....#.### #...###### #........ #.#.......## #.#####.##⌠#.#.#.######.....@......>#!###.#.#.###..#.....#.# #..#Shock.......# #......[...... o   orc (asleep).........o... 3.0)  An orc comes into view. It is wielding a +0 club.%h\===4.5 (26 _Found a blue potion.%h(  _An orc is nearby!%h/ %h %hR %h [ _An orc is nearby!%ho %ht %h{ %hT~ [ _An orc is nearby!%h0]  The zap hits the orc.  The orc is lightly wounded.%h:\!%h?7---==5.5 (1Shock5%h>C%h&E% _The orc shouts!%h%hƫ4%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hZ%h%hu%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h }J%he _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hj 4%hm %hq ,%h >..Shockw   ribbon worm (wandering)oo   orcw%h؛ &0%hc o--6.5 (14%h' %h ^ _A ribbon worm comes into view.%h %h 9--%hb %h d _There are monsters nearby!%h%h'0%h7%hA;N _There are monsters nearby!%h;%h %h%h}%hW %hV_There are monsters nearby!%h":  The zap hits the orc.%how. w%h6------=73%h%hW _The orc is almost dead.%h:  The zap hits the orc.%h%h%hv )J   endoplasmJ  You kill the orc!%h5------3082%hI%h] _An endoplasm comes into view.%h]@  The zap hits the endoplasm.%hg\!%h t4------9Shock1%hx _The endoplasm is severely wounded.%h P %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h 4%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h{%h%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h_20 %hF5_%hO-40Shockw   ribbon worm%h9P3w%h]8-%hc%hShb _A ribbon worm is nearby!%hK%h _A ribbon worm is nearby!%h%h%hJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __A ribbon worm is nearby!%h%hx%h%h7d __A ribbon worm is nearby!%h)5 __A ribbon worm is nearby!  The zap hits the ribbon worm.%h; Mw!%hvE 3------=159%h=J %h9M 9 _The ribbon worm is lightly wounded.%h8 l  The zap hits the ribbon worm.%h+ 2------28%h>1 %h3 f _The ribbon worm is moderately wounded.%hrB  The zap hits the ribbon worm.%h2.%h ---3Shock7%h%hc _The ribbon worm is heavily wounded.%h3%h=%hE%hI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h#J%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hJp%hv%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h}7 C6 _-4JShockww   ribbon wormJ   endoplasm-%hV d _There are monsters nearby!%hg! J%h$  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __There are monsters nearby!%h %hk %h %h f __There are monsters nearby!%hQ __There are monsters nearby!  The zap hits the endoplasm.%h .(catching breath)  You kill the endoplasm!The zap hits the ribbon worm.  The ribbon worm is severely wounded.%h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%h1--- 4 2=5Held Gem (6055) %h%h. _You are caught in a web!%hO  The zap hits the ribbon worm.w)0------6Shock4%h7%hd _The ribbon worm is severely wounded.%h0* _You are out of magic! _You are out of magic!%hr -73 _You struggle to detach yourself from the web.%h.-82%h%hף %h=5_You struggle to detach yourself from the web.%h 9 9Gem (6051)  _The web tears apart.%h*M<.. #.### #...#######....#.#...... # #.#####.##⌠#.#.#@#####.# #............> #!###.#.#.###.. ..w..#.#.......# # #..#.w   ribbon worm.........%h$w.---500%hV%h %h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   1.0   0   g + Spellcasting 2.7   3.6  -1          %hƶ  b - Unarmed Combat   0.0   1.2  -1   h + Conjurations 2.1   3.0   0       i * Air Magic   3.9   4.8  -1   c - Short Blades   0.0   1.2  -1               d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   1.7   2.0   0 %hٸ                                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto[%h m|manual mode [*] useful|all skills [!] training|cost|targets%h2 %h#<#mojasp the Gusty#.#Demonspawn..#.#Health: 30/30 ========================#.####.#Magic: 0/8------------------------#...#######.#AC: 8Str: 9#.........#EV: 9Int: 17#.#.......#SH: 0Dex: 13%hk# #.#####.#XL:  4 Next: 32% Place: Dungeon:3#⌠#.#.#@#####.#Noise: ---------  Time: 2950.5 (0.0)#............>i) +0 dagger#!###w#.#.###..#Cast: Shock.....#.# #..#Gem (6050) .......# # #..#........#w   ribbon worm..[)..............!....... _The ribbon worm is severely wounded. _You are out of magic! _You are out of magic! _You struggle to detach yourself from the web. _You struggle to detach yourself from the web. _The web tears apart.%hA4%h%h}%h4%h%hF _Unknown command.%h#<.. #.### #...#######.#........#.#.......# # %ha#⌠#.#.#.#####.# #............> #!###w#.#.## .....#. .......# # #..#........#..[)...%h6(catching breath)%h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.%h 4 1.5 (1Held Gem (6049) %h7 %hj _You are caught in a web! _There is a web here.%h; 4%hc a _You are out of magic!%hg 4%hw a _You are out of magic!%h4%h%hK _You are out of magic!%h=%hl" _You are out of magic!%hu 9 2Gem (6048) %hb%h* _The web tears apart.%hy ### #<#  #.# .. #.# #.### #.# #...#######.# #...# #.#.@.....# %h  # #.#####.# #⌠#.#.#.#####.# ............> #!###w#.#.###..# .....#.# #..# ...# # #..#........#..[).....%h2 %h 1.%h] 1===37%hѰ %hb %h### #<#  #.# .. #.# #.### #.# #...#######.# #...# #.#.......#  # #.#####.# #⌠#.#.#.#####.# %hU ............>#!###.#.#.###..# .....#....# # #..#........#%hZ#%h)ww   ribbon worm (catching breath)%hR7q4Shock6%h$:%hP=%h:%hE%h2%h%h%h)%h%h%h*i### #<# #.# .. #.# #.### #.# #...#.# #.# #.#.# # #.#####.# #⌠#.#.#.#####.# #....w#!###.#.#.###..#....... %hv%%h8*}5Shock5%h/%hf2%h@ ### #<# #.# .. #.# #.### #.# #...#.# #.# #.#.# # #.#####.# #⌠#.#.#.#####.# #!###.#.#.###..#.....#.# #..# %hA %hS ww   ribbon worm6Shock4%hD ### #<# #.# .. #.# #.### #.# #...#.# #.# #.#.# # #w#####.# #⌠#.#.#.#####.# #....w.......>#!###.#.#.###..# .....#.# #..#.# # #..# ===73%h %h~ ### #<#  #.# .. #.# #.### #.# #...#######@# #...# #.#.......#  # #w#####.# #⌠#.#.#.#####.#....w.......> #!###.#.#.###..# .....#.# #..#.# # #..#w.82%h7IM#<.. #.### #...#######......%h.#.w....# #.#####.##..%h%h }9Shock1%hk%h%hlCM#<.. #.### #...#######......#.#.w.....####..600%hEM#<%h.. #.### #...########.........##..%h%hb139%h%h %h'qM#.. #.### #...#######.##.#%hV%h2===28%h%hta _There is a stone staircase leading up here.%h %h %h) %hw %hY( %h+ %h[/ %h0 %h7 rww   ribbon worm%hD 3Shock7 _%h#) %  #####♣~P~≈≈≈  #...#####♣~P~~≈≈  #...#%h) Y#....~~~~~~  #...##....P~~~~~  #...#################....~~P~~~#...'....................~PP~~P#...#################....~~~~.P#...############.........P~~~..2###.#.........@..####..........#.#.####.........####........ #.#....'.................#)#...###.........######..#)#.%h* #.##.###.........# ##.#.#.#.PPP.######'#~~P#######.#)#.##.P~~~~## #.PP~~........#.#.#..PPP~PP# #.~~~.........#.##..P.P~P.####.P~♣P........#.#You climb upwards.%h- <===%h3 %hʝ %hV &5.0 (2.5%h Shock%h %5%h %hy %h  %h %h 4_Level annotation: Sigmund %hP ]_There is a stone staircase leading down here.%hI%h%K%hL%h\M432%h_Y1%h`%h6e%hfC0%h.h%hl%hm|3===29%hfp%hvY8%hmz%h{%hC7%h%hY6%h6%hrm===5%h%hY4%ho%h%h[C3%h%h%hBC2%h%h%h6C1%h%h%h{4===0%hR%h%hD19%h\%hYo8%hx%h1C7%hf%h@%hW===6%hG%hnY5%hW%hY4%h%hPY3%h,2%hD5===1%h%hY0%h%hZ09%h%hY8%h%hm===7%h%hY6%hk%h%hC5%hD%h%hC4%h)%h%htC3%h%h%hCu6===2%h%h%h1C1%h%hx%h"C0%h%hL %h F5999%h %hL %h W===8%h %h%hC7%h+%h%hNC6%h%h{%h)C5%h%hCY4%hK%h:%hC3%h\%h"7===2%h#%h&Y1%h(%hk+%hD,C0%h-%h>0%h0D89%h2%h4%h5W===8%h*8%h9%hD:C7%h;%h>%hD?C6%h>@%h Y5%h%h o4%h[_ _You start resting.%hl23016.0 (51.0)%h$8===7.0 (523%hh)%hy,% _Magic restored.%ho$4%h%%h221%h.4Y0%hF5%h8%h)9X===79%h2@87%h-A%hB%hECC6%hC%hNFY5%h\G%hIY4%huJ%hxL%h(^C3%hD_%ha%hdbC2%h%c%heY1%hg%hiY0%h"k%hm%hfnD69%h'o%h4q%hqC8%hr%ht%h_uC7%hv%hx%hxC6%hy%h{C5%h|%hD}%h~%hC4%ha%h%hjC3%h$%hՅ%hC2%h%hZY1%h/%h8%hC0%h%h%h[D59%h%h%h˔C8%h~%he%h'C7%hܘ%h%h~C6%h1%h%hC5%hX%hY4%h%hͤY3%hإ%hƧ%hC2%hA%hҫY1%h%h>%hC0%h%h%hiD49%h1%h%hRC8%hݶ%hY7%h,%h\C6%h%h%h>C5%h%h%haC4%h %h%hxC3%h+%h%hkC2%h%hY1%h%h%hC0%h39%h[Y8%h%h<%huC7%h65%h,%hC4%h%h%hC3%h1%h %hY2%h!%hC#C1%h>$%h'%h(;0%ho)%h+%h0-D29%h?68%h;C7%h=%h%h%hi-91%hg%hQ%h ###<... #.### #...###### #........#..#!###.#.#.###..#%h=-300%hϠ%h 4%hd %hU 69===876%hӻ Y5%h %h C4%hT %h %h %hE 62===%h ;3%h %h Y2%h %h %h C1%hj %h %h+ ;0%h %h %h B===59%hh %h %hs %h ;8%h %h( %ho KGem (5857) %h2 %h Z _Your magical contamination has completely faded away.%hN C6%h %h %hE C5%h %h 3===4%h C3%h9 ,%hf Y2%h %h o1%h? %h W===0%h %hw %hY Z49%h o8%h o7%h %h C6%hy %h %hL {4===5%h %h %h@ Q4%h0 C3%h ,%hO %h Y2%h+ ===1%hy Y0%h %h 398%h% o7%h ;5%hQ P===6%h %h 5%h Y4%ha o3%h %h W===2%hA ,%h C1%h %h Y0%hw 2986===76%h w54===3%hd Y2%h  %hG Y1%h %h " o0%hz# D19%h# %h:$ %hw% %h% l7===8%h& %h' Y7%h( %hP) %h) C6%h* %h+ Y5%h@, %h- %h- m===4%h|/ Y3%h/ %h0 %h1 C2%h2 %h4 Y1%h4 %hR6 o0%h7 %h68 t8===09%h8 %h; 4 _Magic restored.%h= %hh= C8%h> %ho? %hA o7%hB %h*D Y6%hD %hqF %hKG %h_H m===5%hI %hO 43%hP %hR Y2%hqS %hU %hX Y1%hY %h[ %hc  #<#  #.#  .. #.# #.####.##...#######.##.........##.#.......## #.#####.# #⌠#.#.#@#####.# %hd #..B.........> #!###.#.#.###..#Shock .....#.# #..# .......# # #..# .......B   giant cockroach (wandering) ..[[..... ......... %he O!.......%heh 099.5 (69.0)%h*o M.B%hvp i200.5 (700%hv %h8x b _A giant cockroach comes into view.%hj  _A giant cockroach is nearby!%hX3 _A giant cockroach is nearby!%h*4%h%h4f _A giant cockroach is nearby!%h   The zap hits the giant cockroach.B.B  %hh7---=1.5 (1.0)799 _The giant cockroach is almost dead.%hUEF  The zap hits the giant cockroach.%hK2.%hjk6------72%hjWShock8%hri _You kill the giant cockroach!%h %h %h"" %hy$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h %h %hs %h %h6  %h %hk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h"7 _65%h#%h&%h&_---4%h *%h.Y3%h 1%h4Y2%h6%hL;7===1%h<%h?Y0%h@%hBZ89%hXD%hpGY8%hTJ%hLm===7%hN%hQY6%hS%hVY5%hcY%h\%hS]C4%h_%haY3%hc%hfY2%hh%hel%hls8===1%hn%hr%h vY0%hx%h|%hUZ79%h%h߆%h+Y8%hK%h%hm===7%h%h%hY6%h%hJ%hY5%hk%hЩY4%h _k - 2 viscous grey potions (gained 1)%h%hC3%hQ%h}%hY2%h%h|%hY1%h%hio0%ht%hZ%hZ69%h5%h%htY8%h%h&%h#...# #⌠#.#.#.#####.##.ß..###............>#..ß.⌠#.###.#.#.###..#%hW.#...#........#.# #..##.###.........# # #..#..............#........[[.....................%hx!!.....@.........-#######.. #........... #......#.... %h ~ #......#.##. ###..... # #...... #.?....# %h%h32.5 (3%hK 0.0)%h %h!-%h!%3.5 (31%h}"%7%h *%h3%h7 %h@8%h8-_u - a blue potion%h9%h%hU%hb%h%ho6%h.o5%hV%he%h%hC4%h%h%h<%hC3%h)%hc%h%hC2%h%h`%hX%hC1%hq%h%hC0%h%h~$ %hL_b - 2 potions of magic (gained 1)%hDf #...# #⌠#.#.#.###%h ..#.ß..###......... ..#..ß.⌠#.###.#.#.# %hU>#.#...#........#.# ####.###.........# # #..........#%h #.###..........[[...............................%hc>r.....#####......###....... #...........Shock##.. #......#....%hC... #......#.##... ###......#r   quokka (asleep). #......# %h* V#.?....#%h- 40.5 (7%hP.0)  A quokka comes into view.%hr)r%hg1.5 (859%h%h _Found a whip. _You see here a cyan potion.%h _A quokka is nearby!%hn _A quokka is nearby!%hr %hs %hm s _A quokka is nearby!%hC X.r7---=2.5 (18 _The zap misses the quokka.%h0& %hq  You miscast Shock.  You are very lightly contaminated with residual magic...r6-------3Contam Gem (5757)  _Nothing appears to happen.%ht.r5------=46 _The zap misses the quokka.%h6=  The zap hits the quokka.%hb.r 4------55 _The quokka is severely wounded.%h"  The zap hits the quokka.  The quokka is almost dead.The zap hits the quokka.%h1.%h 3------96Shock4%ht %h J _You kill the quokka!%hG %hQ %hX %hG\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h %h %h %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h44%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h4%hAJ%hYBJ3 _%hL2%hCM%hMKGem (5751) %hP%h*TZ _Your magical contamination has completely faded away.%hT{4===0%hV%hXZ49%h;Z%h\Y8%hLa%hcC7%h@d%hf%hvhW===6%hh%hYj%hlY5%hOo%hԄo4%hV.325===10398===765%hO436===21%hC0%h29%h)===8%hC7%h%h%hk;6%h%h`Y5%h%%h Y4%h%h%hl7===3%h$%hBY2%h%h%h;1%hS%h%h;0%hk%h=%hQ===19%h%h %hgC8%h%h%hc;7%h%h%hC6%hg%h%hHC5%h%hw%h8===4%h+C3%h%h%h l _q - 2 cyan potions (gained 1)%h4Y2%h}%h%hY1%h%h%h:"===0%h$Z09%hd&%h(%hA,%h,;8%h_C 76%hD%h1JY5%hK%hT 43%h{W%h XC2%h|X%h\| _m - 4 scrolls labelled RIZACI SUDU (gained 1)%h[]Y1%hX^%h`7 _You open the door.%haY0%hb%hf@  There is an open door here.%hfg%hgL699 _%hh%hMj%hk%hAlC8%hl%hn%h.pY7%hq%hr%hCt%htC6%htu%hv%hx%hxC5%hy%h{%h|%hF}C4%h~%h%h%hӁC3%h%hid ).....#####......###.. ..... #........... ##.. #......#.... %hŋD..... #......#.##. .. ... ###......# . ..#. #......# .....## #......# ####'###.### %h #.@.##........ - ###..#........  %hpk##......#...  ###....# ..  ....## %hnj.....# #####..# ....%h.##..You pick up the Incunabulum of the Inferno and Esoterica and begin reading...%h1307.5 (61.0)%h-8.5 (622%hq%hve _You add the spells Leda's Liquefaction and Detonation Catalyst to your library.%h1%h ........................ ).....#####......###.. ..... #........... ##..# #......#.... .....## #......#.##. ....... ###......#. ...#.. #......#### #......# .......@####'###.###......#...##...... ###..#........Shock%h..........#.....S###....# .... ....##S   adder (asleep).%hh ...#####..# ..%h| 9.5 (1.0)  An adder comes into view.%h%h&S.S%h+g10.5 (20%h9E _The adder hisses angrily.%h%h%h%h] _An adder is nearby!%hG%hX%hs _An adder is nearby!%h[  _An adder is nearby!%h0  The zap hits the adder.S. %h3 7---=1.5 (189%hM s _The adder is heavily wounded.%h$%h+@S...%hs/6------28%h4%h57O _The zap misses the adder.%h   The zap hits the adder. S. The adder is heavily wounded.5------37 _The adder is struck by your spines. The adder bites you but does no damage.%h&Q  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The adder is struck by your spines.%hWrG†%hŇ4------52-4ShockContam Gem (5686) %h%h#I _You kill the adder!%hi- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h&%hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h0 ?5 _43---2%h= %5===1Gem (5680)  _Your magical contamination has completely faded away.798%h )===76543%hp %h 6===2%h %hp Y1%h ,%h C0%h %h %h D69%h %h %hm W===8%h %hn %h C7%h %h %hk C6%h %h %hp C5%h %h %h` C4%h %h %h~ s7===3%h %h  %h C2%h %h %h C1%h %hJ %h C0%h7 %h. %h X===59%h %h  %h C8%h %h! %h! C7%h " %h# %h# C6%h $ %h % %h% C5%h% %h' %h' s8===4%h( %ha* %h", Y3%h, %hb/ b  You see here an adder corpse.%h0 %hc1 J2 _%h1 %h4 %h6 Y1%h8 %h: %h< m===0%hI> %h? %h+A %hA D49%hkB %hE %hG Y8%hI %h,L %hO Y7%hP %h2S %hU Y6%hW %h6Z %h\ Y5%h^ %hN` %h_b %hb ;4%hTd %hg %h 3%hÖ o2%h  #../## ###... #.........#..# #... #...........### #... #...........†.####'# #...........#...##.. #...........###..#.. #...........# ##....%hޠ  #...........# ###.. #..@.......... ... #..[.........#. .... #..........##.# ##### #..............  #............. ##########.... ... %h X .#..#  #...###....†.####'#.....#...##........###.... ##.... ###.... .#. .#....##.# #####.... %h %h 058.5 (44.0)%he g9.5 (451%h %ho _You see here the +0 leather armour of Hairiness {Fly rElec rN+ Stlth-}.%hЃ %hJ %h… %h %h %hH v0 _%h %h{ D39%h %h %h Y8%h %hv %h Y7%h %h %h %h7 C6%h# %h: %h Y5%h %hO %h@ Y4%h %h %h %h ;3%he %h %h~ Y2%hi %h1 * #....... #.###....... ................ .............. .).....#####.. ...... ######..## #...%h& ### #.## ### #.....# #.. ##..### #.. #..†.####' #........#...##.#...........###..#. #...........# ##... #...........# ###. #............. .. %h/ 268.5 (9.0)%h> j9.5 (10.0)1%h, E _v - a wand of warping (9)%hm0%h 298%h7%h%h Q6%h%h%h%h%5%h%h%h %h %hYou see here a +0 whip.%h0%h%h#4 %h_%h%hA%h%hA%h%3%h%h1%h%h%h%h%2%hN%ho%hD%h%h%h%1%hT%h%h%h(%h%0%h%h%hk %h%hp*_You now have 120 gold pieces (gained 14).%h(%h%h&19%h%h%h%h %hi %h %8%h5 %h[ %h$%h%h%h%7%h`%h%h7%h9%h%hY%6%h%h %hP%h%%hQ&e..# #..ß. #%h&X .#⌠# #...##%h'k#### #...# #⌠#.#%hh(<.... ..#.ß..###%h(`...# ..#..ß.⌠#.###%hS)l#.g# #.#...#.%h)V..## ####.###..%h9*w #..# #.........%h*l######@###..........[[%h%+L#......%h+........%h,:#...........Shock#....).....#####......##....# #......#######..### #......# g   goblin (asleep)%h-#.........### #......#%h.u#...........## ###.....%h.!%h/A#.........#..# #.....%h/!%h4%h=5&84.5 (15%hqB%h%C.%hC g%hC g%hiD%hE%h,G%hG%5.5 (16%hH%5%huH%hOM%hT %hLU%hUQ_A goblin comes into view. It is wielding a +0 dagger.%h)V%h "J%hQ#] _A goblin is nearby!%h%h%hO%h7] _A goblin is nearby!%h@E=  The zap hits the goblin.%h[KT.g %hL7---=6.0)4%hT%hdV_ _The goblin is severely wounded.%h=  The zap hits the goblin.%h e)%h!6------37Shock3%h$%hk&J _You kill the goblin!%hl%h4%h' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h_%h1%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h%hߢ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h- %h1 Read which item? Scrolls  d - 3 scrolls of identify  g - 2 scrolls labelled MINKOY NINK  j - a scroll labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  m - 4 scrolls labelled RIZACI SUDU  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP  r - 3 scrolls labelled BEBEIH UKHLEO  t - a scroll labelled NYOMUADAGH %h3 [!] read|quaff|evoke[?] describe selected%h3 ..# #..ß. # mojasp the Gusty.#⌠# #...## Demonspawn#####...# #⌠#.# Health: 30/30 ========================......#.ß..###... Magic: 6/8==================------...# ..#..ß.⌠#.### AC: 8Str: 9#..# #.#...#..... EV: 9Int: 17#..## ####.###...... SH: 0Dex: 13#.)# #............. XL:  4 Next: 53% Place: Dungeon:3######@###..........[[. Noise: =--------  Time: 3387.5 (0.0)#......................[39;4%h 9m i) +0 dagger#...................... Cast: Shock#....).....#####......# Gem (5613) #..........# #.......#######..### #......# #.........### #......# #...........## ###..... #.........#..# #.....  _The goblin is severely wounded.The zap hits the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h %h^ qIdentify which item? (\ to view known items) %h Scrolls (select first with ?)  g - 2 scrolls labelled MINKOY NINK  j - a scroll labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB %h m - 4 scrolls labelled RIZACI SUDU  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP  r - 3 scrolls labelled BEBEIH UKHLEO  t - a scroll labelled NYOMUADAGH %h Potions (select first with !)  e - a brown potion  h - 2 bubbling pink potions  k - 2 viscous grey potions  q - 2 cyan potions %h2 s - a glowing dark potion  u - a blue potion[?] describe selected%h..# #..ß. # mojasp the Gusty.#⌠# #...## Demonspawn#####...# #⌠#.# Health: 30/30 ========================......#.ß..###... Magic: 6/8==================------...# ..#..ß.⌠#.### AC: 8Str: 9#..# #.#...#..... EV: 9Int: 17#..## ####.###...... SH: 0Dex: 13#.)# #............. XL:  4 Next: 53% Place: Dungeon:3######@###..........[[. Noise: =--------  Time: 3387.5 (0.0)#......................[39;4%h9m i) +0 dagger#...................... Cast: Shock#....).....#####......# Gem (5613) #..........# #.......#######..### #......# #.........### #......# #...........## ###..... #.........#..# #.....  _The goblin is severely wounded.The zap hits the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  As you read the scroll of identify, it crumbles to dust.-8.5 (12%h %hj1 _g - 2 scrolls of revelation%hRead which item? Scrolls  d - 2 scrolls of identifyg - 2 scrolls of revelation  j - a scroll labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  m - 4 scrolls labelled RIZACI SUDU  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP  r - 3 scrolls labelled BEBEIH UKHLEO  t - a scroll labelled NYOMUADAGH [!] read|quaff|evoke[?] describe selected%h+%h%1%hQ=f..# #..ß. # mojasp the Gusty.#⌠# #...## Demonspawn####%h?#...# #⌠#.# Health: 30/30 ========================......#.ß..###... Magic: 6/8==================------...# ..#..ß.⌠#.### AC: 8Str: 9#..# #.#...#..... EV: 9Int: 17#..## ####.###...... SH: 0Dex: 13%hoA#.)# #............. XL:  4 Next: 53% Place: Dungeon:3######@###..........[[. Noise: ---------  Time: 3388.5 (0.0)#...................... i) +0 dagger#...................... Cast: Shock#....).....#####......# Gem (5612) #..........# #.......#######..### #......#%hNCB #.........### #......# #...........## ###..... #.........#..# #.....  _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of revelation%hnhIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  m - 4 scrolls labelled RIZACI SUDU  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP  r - 3 scrolls labelled BEBEIH UKHLEO  t - a scroll labelled NYOMUADAGH Potions (select first with !)  e - a brown potion  h - 2 bubbling pink potions  k - 2 viscous grey potions  q - 2 cyan potions  s - a glowing dark potion  u - a blue potion[?] describe selected%hֈ%h%h..# #..ß. # mojasp the Gusty.#⌠# #...## Demonspawn#####...# #⌠#.# Health: 30/30 ========================%h$......#.ß..###... Magic: 6/8==================------...# ..#..ß.⌠#.### AC: 8Str: 9%h#..# #.#...#..... EV: 9Int: 17#..## ####.###...... SH: 0Dex: 13%hMh#.)# #............. XL:  4 Next: 53% Place: Dungeon:3######@###..........[[. Noise: ---------  Time: 3388.5 (0.0)#...................... i) +0 dagger#...................... Cast: Shock%h#....).....#####......# Gem (5612) #..........# #.......#######..### #......# #.........### #......# #...........## ###..... #.........#..# #.....  _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of revelation%h]  As you read the scroll of identify, it crumbles to dust.%h9.5 (11 _m - 4 scrolls of noise%h %h Read which item? Scrolls  d - a scroll of identifyg - 2 scrolls of revelation  j - a scroll labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  m - 4 scrolls of noise  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP %hq / r - 3 scrolls labelled BEBEIH UKHLEO  t - a scroll labelled NYOMUADAGH [!] read|quaff|evoke[?] describe selected%h %h. ..# #..ß. # mojasp the Gusty.#⌠# #...## Demonspawn#####...# #⌠#.# Health: 30/30 ========================......#.ß..###... Magic: 6/8==================------%hw ...# ..#..ß.⌠#.### AC: 8Str: 9#..# #.#...#..... EV: 9Int: 17#..## ####.###...... SH: 0Dex: 13#.)# #............. XL:  4 Next: 53% Place: Dungeon:3######@###..........[[. Noise: ---------  Time: 3389.5 (0.0)#...................... i) +0 dagger#...................... Cast: Shock#....).....#####......# Gem (5611) #..........# #.......#######..### #......# #.........###[%h `37m #......# #...........## ###..... #.........#..# #.....  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _m - 4 scrolls of noise%h^ Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP  r - 3 scrolls labelled BEBEIH UKHLEO  t - a scroll labelled NYOMUADAGH Potions (select first with !)  e - a brown potion  h - 2 bubbling pink potions  k - 2 viscous grey potions  q - 2 cyan potions  s - a glowing dark potion %h w u - a blue potion[?] describe selected%h%h%hV..# #..ß. # mojasp the Gusty.#⌠# #...## Demonspawn#####...# #⌠#.# Health: 30/30 ========================......#.ß..###... Magic: 6/8==================------...# ..#..ß.⌠#.### AC: 8Str: 9#..# #.#...#..... EV: 9Int: 17#..## ####.###...... SH: 0Dex: 13%h#.)# #............. XL:  4 Next: 53% Place: Dungeon:3######@###..........[[. Noise: ---------  Time: 3389.5 (0.0)#...................... i) +0 dagger#...................... Cast: Shock#....).....#####......# Gem (5611) #..........# #.......#######..### #......# #.........### #......# #...........## ###..... #.........#..# #.....  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z t%h|o cast anyway.)  As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _m - 4 scrolls of noise%h]  As you read the scroll of identify, it crumbles to dust.%hxg90.5 (10%h%hZ _k - 2 potions of moonshine%heRead which item? Scrolls  g - 2 scrolls of revelation  j - a scroll labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  m - 4 scrolls of noise  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP  r - 3 scrolls labelled BEBEIH UKHLEO  t - a scroll labelled NYOMUADAGH [!] read|quaff|evoke[?] describe selected%h%h ..# #..ß. # mojasp the Gusty.#⌠# #...## Demonspawn#####...# #⌠#.# Health: 30/30 ========================......#.ß..###... Magic: 6/8==================------...# ..#..ß.⌠#.### AC: 8Str: 9#..# #.#...#..... EV: 9Int: 17#..## ####.###...... SH: 0Dex: 13#.)# #............. XL:  4 Next: 53% Place: Dungeon:3######@###..........[[. Noise: ---------  Time: 3390.5 (0.0)#...................... %h 2[40mi) +0 dagger#...................... Cast: Shock#....).....#####......# Gem (5610) #..........# #.......#######..### #......# #.........### #......# #...........## ###..... #.........#..# #..... As you read the scroll of identify, it crumbles to dust. _g - 2 scrolls of revelation  As you read the scroll of identify, it crumbles to dust. _m - 4 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _k - 2 potions of moonshine  Okay, then.%h@  %h÷ _%h< %h7%hc:%h<%h\ _Unknown command.%heJ%hFi%hiK09 _%hw87%hy%hAzs7===6%h}|%hY5%h%hY4%h%hD%h̋;3%hލ%h2%hW===2%h%hY1%hf%hjY0%h%h[599%h%hY8%h0%hY7%h%h98%hFP===6%h%h %hܬY5%hA%h%hY4%h̲%h.%hضY3%h(%h%hm===2%h%hϾ%huY1%h%h%hs .. .. %hE#$# ##... ## #⌠.ß %h..# #..ß##.#⌠# #%h...#########... #...# #⌠............%...#.ß..### #..@## ..#..ß.⌠#409.5 (19.0)%h} ###..## #.#...# ##..## ####.###%h ##.)# #.... ######.###...%h #............. #............. #....).....##### #....# #%he%hg-10.5 (20%h;0%h%h0 _Found an inkwell talisman.%h898765%h#%h+F  You see here an inkwell talisman.%h-%h-B4 _%h+/%h0%h_2Y3%h4%ho5%h97Y2%h{8%h+:%h;%hC<C1%hE=%hN@%hyBC0%hB%h$D%hF%hxHZ79%hJ%h L%hMNY8%hO%hR%h[ ### #< #.#.. ..## #.##$###.#### #.# %h\G##...#...#######.##########⌠.ß..##.........##......###..ß.##.#.......#.....#⌠#@#...##.#.#####.#22.5 (12 ########....#...#_#⌠#.#.#.#####.# %h\?........%...#.ß..###............> #...####....#..ß.⌠#.###.#.#.### ###..#######.#...#........#.# ###..## ####.###.........# # #..%h^##.)# #..........# ######.###..........[[..... #.................%hb%h gg3.5 (137%hj%hm _Found a faded altar of an unknown god. _There is an empty arch of ancient stone here.%hkJ%hPK%hM%hP%hR%hbaT6 _54%hGb%hd%hgC3%h\h%hvi%hl%him;2%hm%hrN _You now have 138 gold pieces (gained 18).%h]uY1%hx%h\z%hzC0%hr{%h{%h~%h%h<69%h%hm%hʃ%hx;8%h%h>%hÇY7%h%h3%hJ%hËC6%hҍ%h54321059%hg%h%hC8%h%h%he%h5C7%hr%h %hH%h?;6%h%h%ht%hG;5%h3%h%h %h;4%h%h"%h%h%h%3%h%h%h%hc%h6 ;2%h4 %h %h2 %h %1%hI%hr%h%h-C0%h%ho%h%hl%h?<49%h;%h%h%hl;8%hz%h!%h$Y7%h6&%h'%h)%h<3Q###############................#.############## #.#   #.# ######%h4 #.# #...... #####.# # S..#.....#########....#. .......@..........%...#.%hh5^ ...#....###...####....#. . #..... ###..#######.#Shock %h7?###...# ##..## #### #...# ##.)# #.. #...#######.###..S   ball python (constriction, wandering) #...##....... ....##............. #....).....###%h?-53.5 (30%hDg4.5 (316%hH%h[K^ _A ball python comes into view.%h%h%h%hb _A ball python is nearby!%h| %h %h' %h͗ b _A ball python is nearby!%he%hAi.SS)%hG7---=5.5 (1.0)5%h%hU _The zap misses the ball python.%hT\?  You miscast Shock.  %hP]6You are very lightly contaminated with residual magic.%h!eG.S%h g6-------6Contam Gem (5544) %hSn%hr0 _Nothing appears to happen.%ht3B  The zap hits the ball python.%h:i.%hX5------4=7Shock3%h^%h`O _You kill the ball python!%h%hw%h"%hE& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h\ %hXa %hd %h{f _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hZ %he %hl %h)p _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h 4%h %h %h? 2 _10---39%h aGem (5538) %h %hf Z _Your magical contamination has completely faded away.%h u6===7%h %h Y6%hP %hr Y5%h; %h Y4%h %hi %h W===3%h %hv Y2%hb %h Y1%h %h Y0%h %h Z29%h %h %h s7===8%hH %h %h0 C7%h %h6 Y6%h9 %hj Y5%h/ %h m===4%h_ %h %h< C3%h %h %h` C2%h %hs %h ;1%hO %h %h C0%h %h %h^ t8===19%h %h, %h Y8%h %hK %h Y7%h %h+ %h Y6%h %h %hs m===5%h %hh %hv Y4%hC %h %h# ...#####.# #........#.....#########....#..................%......#....###...####....#. #.....####..#.###...# ##..## #### #...# ##.)# #... #...#######.###..%h;$  #@..##...........-B........##.............#.......##....).....#Shock#.......##..........# %h$ #.......########..####.......##.........### B   giant cockroach (asleep)#.......####....######..%h% Z ##...........%h. 086.5 (29.0)%h0 -7.5 (303%h4 %h7 b _A giant cockroach comes into view.%h%hX%h%hf _A giant cockroach is nearby!%hyB%hC%hL%hOf _A giant cockroach is nearby!%hA%hE%hL%hTf _A giant cockroach is nearby!%h  The zap hits the giant cockroach...BB  %h 2%hq 7---=8.5 (1.0)2%h%h, h _The giant cockroach is severely wounded.%hn  You miscast Shock.  You are very lightly contaminated with residual magic..B6-------9Contam Gem (5511) %h+0 _Nothing appears to happen.%h  The zap hits the giant cockroach..%h8  5------6=90Shock0 _You kill the giant cockroach!%h %hR j _Your Air Magic skill increases to level 4!%h %hX  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%hLevel 3 of the Dungeon<>∩_(Press ? for help)#.###...#...#######.#  #.##########⌠.ß..##.........# !.  #.##......###..ß.##.#.......# ...#####.##.....#⌠#∩#...##.#.#####.# ...#.....#########....#...#_#⌠#.#.#.#####.#  ..................%...#.ß..###............>  ...#....###...####....#..ß.⌠#.###.#.#.###..# . #.....####..#######.#...#........#.# #..#  ###...# ##..## ####.###.........# # #..##...# ##.)# #................#   #...#######.###..........[[.....  #@..##...........................  ..........##............................  ..#.......##....).....#####......###..  #.......##..........# #........... #.......########..### #......#.... #.......##.........### #......#.##. #.......##...........##[39;%h49m ###......# #....#####.........#..# #......#  ##...........### #......##...........†.####'###.### #...........#...##........ #...........###..#........ %hŇJ#@%h4F#._%h#y :._%h&!9._%h>#;._%h}...#####.##..... mojasp the Gusty...#.....#########....# Demonspawn..................%...# Health: 30/30 ========================...#....###...####....# Magic: 5/8===============---------. #.....####..#######. AC: 8Str: 9###...# ##..## #### EV: 9Int: 17#...# ##.)# #... SH: 0Dex: 13#...#######.###... XL:  4 Next: 56% Place: Dungeon:3#@..##............ Noise: =--------  Time: 3490.5 (0.0)..........%hA##............ i) +0 dagger..#.......##....).....## Cast: Shock#.......##..........# Contam Gem (5510) #.......########..####.......##.........### #.......##...........# #....#####.........#.. ##........... You are very lightly contaminated with residual magic. _Nothing appears to happen.  The zap hits the giant cockroach. _You kill the giant cockroach! _Your Air Magic skill increases to level 4! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h%hͿK09 _%h_8%h|Y7%hE%h"%h %hC6%h%h%h%hC5%h%h?%h%h%hK6%h===%h%Gem (5504%hU#) %h %h%hW6_Your magical contamination has completely faded away.%h6%h%hc%3%h%hJ%h%h%h5o2%h%h%hn!Q1%h,%hc1===0%h2%h@5%h5%h{7'499%hW8%h:%h8?%hA%hB%hnC%8%hC%hE%hAI%hK%hrM%hNQ7%hIQ%hJS%h T%hWg6%hY%hZ%hE[7%h[===%h\%5%h\%h^%ha%he%h g%hg%4%hDh%hj%ho%hw%hx%hEz%3%hz%hv~%hu%hK%h%h%2%h%hh,%h%h===1%hY0%h%h:%hZ89%h%hi%hY8%h%h%h%h`C7%hٲ%h%hC%hs8===6%h߸%hW%h%hC5%h%hY #<# #################### #.# ...................## #.# ###############.###.#### #.# %ha ##...#...#######.# #########⌠.ß..##.........# #......###..ß.##.#.......# #.....#⌠#∩#...##.#.#####.# #######....#...#@#⌠#.#.#.#####.# -515.5 (2%h%5.0) .......%...#.ß..###..> ...####....#..ß.⌠#.###.#.#.###.. ##..#######.#...#........#.# #..#%h##..## ####.###.........# # #..###.)# #................# #####.###..........[[ %h..................... ......................%h8-%hB%hd _There is a faded altar of an unknown god here.%hu  _Your magical contamination has completely faded away. _There is a faded altar of an unknown god here.  This altar belongs to (a) Ashenzari, (b) Okawaru or (c) Ignis, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.%hn  Okay, then.%hD _%h4%hQ%h%h%h34 _3%hD  There is a dry fountain here.===2 _%h%h%h_Y1%h%hv%hY0%hr%h %hh#Z79%hj%%h'%h*Y8%h+%hS.%hy0Y7%hB2%h4%h6Y6%h9%ht;%h6>Y5%hR@%hB%hjEY4%hG%hgL%hO%hPC3%hS%h)X%h\%hf]C2%h*`%h|d%h|.ß..###............> ..ß.⌠#.###.#.#.###..# #...#........#.# #.. .###.........#.###..# .............#...#..# .......[[...........# ....................# ....................# ......###....@...#  #.................#  #......#.............S Shock  #......#.##.....#.#### # ###......##.....#.# #%h[39;49m #......##.....# # S   adder (asleep) #......######## †.####'###.### #...##%h x 28.5 (13  An adder comes into view.%hzS.S%h}9.5 (141%hə/ _The adder hisses angrily.%h%h%h%hۢ] _An adder is nearby!%hg%h%h%hӋ] _An adder is nearby!%hH  _An adder is nearby!%h %h %h$ %h ] _An adder is nearby!%h3 _is nearby! _An adder is nearby!  You miscast Shock.  You are very lightly contaminated with residual magic.%h%h=S..%h7---30.0)Contam Gem (5470) %hT'F _Nothing appears to happen.%h %hS.6------169%h%hC _You miscast Shock. Nothing appears to happen.%h  The zap hits the adder.  The adder is moderately wounded.%hEiS. %h05------=28%h%hO _The zap misses the adder.%hpu  The zap hits the adder.  The adder is severely wounded.%h dS. %h4------37%hf%hO _The zap misses the adder.%h   The zap hits the adder.  The adder is almost dead.The zap misses the adder. The adder bites you but does no damage.3------46 _The adder closely misses you.%h. <  The zap hits the adder.%h4 1.%hQ 1/312------695Shock5%h:V %hW I _You kill the adder!%h %h %h %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hXu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hk%h6%h%h)*%h*4 _33===21%h -C0%h-%h9.%h/Z59%h0%hK3m===8%h3%hN6%h7KGem (5457) %h7%h9:Z _Your magical contamination has completely faded away.%h:C6%h;%h=%h=C5%h>%h@%h@C4%hA%hx,4===32%hyC1%hy%hL{%h{C0%h|%h===498%ho7%h]%h5Y6%h&%hSY5%h%h-%hu5===4%h%h%hȐC3%h3%ho2%hZb1===039%he;8766===5432%h===1%h$C0%hJ298%h%h %hw76%h*%h2s7===5%h%h(%hY4%h%h0Y3%h %hY2%h%h%hZW===1%h%%h%hC0%h%hZ19%hE%h%hC8%h%h%hcC7%h%h%hs8===6%h%h%h*%hC5%h6%h%h;%hC4%hE%h%h%hC3%h%h%h%hCW===2%h%hY%h%hAC1%h%h%h%h/Y0%h-%h*%hD09%h%h8%h2%hC8%h%h9%ho7%h%h%hC6%hz%h%h o5%h%h%h.C4%h%h%ho %h C3%h[ %h( ,%h42103998765432108987%hv71[39;49m65%h)V%hW%hfX%hX%4%hFZ,%h5\%hr]%h^%h_%3%haB%hx21%ho0%h%h3%hyZ79%hēB%hY8%h7%h..##.....#.# #.#  .##.....#.# #.#  ...########.# #.#  %h0##.### #.# #.#   #.# #.#   #.# #.#  %hq#... #.###### #.#  # .. #<.....# #.#  .## #@# #.#  -623.5 (8%hDr8.0) .# #.# #.#  ..# #.# #.#  %h.... #.######.#  .##.. #........#  .# .. ##########            %h-4.5 (896%ht%h9 _Found a stone staircase leading up.%h543%h210%hP  There is a stone staircase leading up here.%ha%hK69 _%h%hb%ha%hC8%h%ho7%h%h%hDZ###'###.### #.# #.# ##........ #.# #.# #........ #.# #.# ......#... #.###### #.# ###....# .. #<.....# #.# %hr ....## #.####.# #.#  .....# #.# #.# #.# %h*,#####..# #.# #.# #.#  ....#.######.# 33.5 (9.0) .##..%h.# #........#  .# ...# ##########  %h#.# ..# .##.%hH>. %hb%hj4.5 (10.0)6%h%h; _Found a stone staircase leading down.%h4%h%h^%hҨ%hC5%h643%hL1....# .. #<.....#  ....## ###.#  .....# . #.# #####..# .. #. ....... #.# #.##### .##..... #.# #....... .# ......######## ......#.#  #.@# 7.5 (3.0) #.##  ......>. .[.####... %h|8.5 (42%hu? _Found a scale mail.%hM%h%h%h%hPY1%h0598%h, 765.... ..........#.# #.###### ... .##.......#.# #....... ... .# .......#.# ######## .. # .......#.#  ..#######.#..#  #.......#.#.##  #.......#...# #.........>.##.....[@#####45.5 (7#.......#.......#........#.......#......#.......#..$..!.(#[3%h]f 7m6.5 (84 _Found 9 stones.%h-0 %h0 %h1 %h6 %h9 %hF 32%hI Y1%hL %hP %hS Y0%hU %h{X %hZ Z49%h\ %hZ 87%h; X #.>.#  #.....[.#####  #.......#  ###.......# ........# ....# ....# ...# ....$..@.(# ########## 53.5 (7%h f4.5 (86%h j _d - an orange potion%h0%ho94%h_< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h0%h;%h>%hB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h&%hQ0%h; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h1%h%hs%hBJ5 _%h,%hGY4%hn%h%h0Y3%h%ho2%h N _You now have 149 gold pieces (gained 11).%h Y1%h\%h%h%hC0%h,%h$39%hX%Y8%h&%h(%hU)%h)C7%h,%h16%h?Q #.......#...# #....# #.........>.# #....# #.....[.##### #....# #.......# ##....###.......# #...............# #...............# #...............# #...@...........#%h? #..............(##################%hB064.5 (10.0)%hGg5.5 (115%hJ%hL\ _w - a bubbling yellow potion%hf %h %h, %h 4%hu 32%h Y1%h %hp %h Y0%hE %h %h Z29%h? %hc %h* Y8%h %h %h %h| C7%h" %h %h Y6%h %h %h Y5%h4 %h{ %h Y4%hM %hG %hr Y3%hl %hO %h %hT C2%h %h %hD( #...........# ##......#... #...........# ####....# .. #............... ....##... #.#..[.........#.......# ...###.#..........##.#.#####..#.......#...............# ..........#...............#####.##.......##########.<#.##.......#....@######..........78.5 (13#............#######.#...........###.......#.#.....##....# #.......#....... #....# #.........>.... #....# #.....[.###... #..[30%hK* 0m..# #.......#... ##....###.......##...............#%h0 %h4? g9.5 (141%hYH O _Found a stone staircase leading up.%hL %h6M %h8N %h6U %h(c 019%hke Y8%hy 765%hz %h o4%h %h} %h݈ o3%h6 %h< Y2%h %h %h Y1%h %hٚ %h' C0%h %h ,%hg %h D09%h %h %h 8%h Y7%h ,%h, Y6%h %hK %h Y5%h* %hF %h Y4%hN %h< %h# %h C3%h$ %h %h %h C2%h %h %h %hr C1%h %h %h %h< C0%h %h %h %h< E299%h %h %h %hI C8%h %h %h %h C7%h %h9 %hR %h C6%h %h %h %ht C5%h %h %h Y4%h %hI %h{ Y3%hK %h %h %hE C2%h %h %hE Y1%h/ %h %h Y0%hb %h %h %h D89%h~ %he %h8 %h C8%hv %h %h* Y7%h %hO %h Y6%h6 %hN ,%h C5%h %hd %h %h+ C4%h %hw %h %hC C3%h %h&) 2%h) Y1%h+ %h, Y0%hp- %h]/ %h0 Z79%ho1 %hr3 %h34 %h4 C8%h45 %hD7 %h8 Y7%h7: %hi; %h< Y6%h$> %h? %h@ %h^A C5%hA %hG 4%hH %hI %hWJ C3%hJK %hM %hP %hP C2%hR %hT %h-W Y1%hX %h[ %h] Y0%hM_ %h[b %hd Z69%hj ,%h.l Y8%hLn %hp %hr Y7%htt %h5v %hw Y6%h)z %h{ ,%h| C5%hQ} %h[ %h Y4%hy %h %hh 3%h Y2%h %h %h Y1%h %h\ %hW Y0%h %h] %h; Z59%h %h %hq Y8%h %h %h Y7%hý %h %hd Y6%h %h %h3 %h C5%h %h %h Y4%hk %h %h6 Y3%h %h %h Y2%hy %h B  There is a dry fountain here.%hn %hA J1 _%h: %h %h- Y0%h %h %h Z49%hi %h* B  There is a dry fountain here.%hq `8 _%h %h %h Y7%hH %h 65%h %hB Y4%ht 3%h  You see here an inkwell talisman.2 _%h %h %h Y1%h %hR %h  Y0%hK %h! %h # %h# D39%hE$ %h% %hF' %h' C8%h. 7%h@0 %h0 C6%h`1 %h2 %h4 %h~4 C5%h6 %h-7 %hA8 %h8 C4%hb9 %h: %h; %h}< C3%h< %h= %hF? %h? C2%hb@ %hA %h2L  ################ #............... #.############## #.#  #.# ###### !. #.# # ....#####.# #..... %h;M ....#.....#########....#>......@...........%...#768.5 (89....#....###.... #.....####..#######. ###...# ##..## #### #...# ##.)# #... #...#######.###...  #...##..... ..........##..... ..#.......##....).....## %hdQ %hX g9.5 (901%hZ %h\ ; _Found a stone staircase leading down.%hk4%hm%ho%hx 029%hY{Y8%h{%h}%h~%hC7%h%h%htY6%h%h^#54 _s - 2 glowing dark potions (gained 1)321  There is a stone staircase leading down here.0 _1987%h6%ho5%h,%hXo4%h%hQY3%h%h_%h5Y2%h%h>%h #>............. #....#....### #....#..... #....###...# # #....# #...# ##########....# #...####.......##....###...##..................##..[...!..@....#.......##..88.5 (19#######.....#.......##..%hb #.....#.......#### #.....#.......##....#.......##..#....#####..# ## #.....# # #.%h%hzg9.5 (201%hJ%h ( _Found a ring mail.%hVV%h]%ha%hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hJx%h_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hm _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3 %h? %hKD %hF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h J%h %hX %h J0 _%h 09%h Y8%h %h Y7%h %h w _w - 2 bubbling yellow potions (gained 1)%h Y6%h %h7 5%h %h Y4%hZ %h %h Y3%hF %h{ %h$ %h C2%h %hF %h Y1%h %h %h Y0%h\ %h %hi E199%h %hK %hT %h^ %h C8%hB %h %h %h C7%hK %h) %h< %h C6%h %hM %h %hx C5%hT %h %hd %h C4%h %h  3%h %h^ Y2%h %h" %h $ Y1%hU% %h/' %h( Y0%h) %h, %h 6 #.....#....######.....# ##.#.....# #...#.....# #...%hy7 #.....# #... #.....# #...########.....##### #.#................. #.#.........@....... #..[#........###...... #..#........# ...... #....Shock#........# ..... #..%h:: #........# ...S ############### .. S   ball python (constriction, asleep) . ###### #.....#.....%heB .810.5 (21%heG h1.5 (2289%hHL %hwc ^ _A ball python comes into view.%hpV  _A ball python is nearby!%hC%h&%h.%h1b _A ball python is nearby!%h%h'%hU%hb _A ball python is nearby!%hB  The zap hits the ball python.%hG†%hY!%h 7---70=2.5 (1.0)Shock8%h%hUO _You kill the ball python!%hLg%hZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hg%h  %h!  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hW 4%hߖ %h٘ %h >7 _65%hդ u---4%h %h %h' C3%h %h %hv C2%h %ht Y1%hQ %h %hX s8===0%h %hϱ %h Z79%h %h %hm %h C8%h %h( %h %hY C7%h %h ===6%hh 5%h Y4%h %h %hk #.....# #....########.....###### #.....#.............#.....#.............#..[..#........###..#......#........# #.#......#........# #......# #......#........# #.....†# #################### #...@..# #- #......# ########### #......# #......Shock #...$..# #...... #......# #.......... #......# #.......... g   goblin (asleep)#......# #..............g[37%h m..# #.....#.....264.0)%hJ _gg.%h -7.5 (153%h5 %h s _A goblin comes into view. It is wielding a +0 club.%hz6%h(8%h=%h@] _A goblin is nearby!%h %h/ _A goblin is nearby!%h%h%h %h] _A goblin is nearby!%h=  The zap hits the goblin.%hֲYg .%hL7---=8.0)2%h%h ^ _The goblin is heavily wounded.%ha u  You miscast Shock.  You are very lightly contaminated with residual magic.%huk .g.%hn 6-------9Contam Gem (5171) %ht %hv 0 _Nothing appears to happen.%hN %hS (g.%hU 5-------300%h\ Y _You miscast Shock. Nothing appears to happen.%h=  The zap hits the goblin.%hf$%hN34------1=1Shock69 _You kill the goblin!%h,4%h%h876---5%hH5===4%h%hY3%hx%hC2%h%h%hY1%h%h+%hW===0%hK%h%hDD59%h%h Gem (5158)  _Your magical contamination has completely faded away.7%h%hdY6%h%h6===5%h%h%h ;4%h%h%hrC3%h"%h%hC2%h%h%h~W===1%h#%h%h C0%h %h %h D49%hg %h %hC8%h#%hk%hC7%h%h*%hs7===6%hb%h%h?C5%h %hrY4%h%hY3%h%h4%hLW===2%h%hB %h C1%hc!%h"%hk#C0%h#%h&p39%h'%hx(C8%h(%hu*%h+s8===7%h+%h-%h;/%h/C6%h0%h1%h=3%h3C5%hq4%h5%h7%h7C4%h`8%h=k  You now have 164 gold pieces (gained 15).  Things that are here:%h>W===3%hF?%hB_ _a +0 club; a goblin corpse%hDY2%hE%h I%hJY1%hL%h:`0298%h~h76%hZn5%ho%h p;4%hq%hu%h_v%hv;3%hx%h$210198%h%h!%h0o7%h%hş%hm;6%h%h%hi%hh;5%h#%h%h%h};4%hܳ%h%hC3%ht%h2%hA%hC2%h%hk%h%h%hC;1%h%h_%h_Y0%h%hh%hjD09%h%hO%h%hNC8%h%h%h%hC7%hm%h%h1%hY6%hF%hn%h^%hC5%hp%hS4%h%h~C3%h%h%h%hC2%h%h%h%hC1%h#%h%h%h3C0%h%h%h%h'E099%h%hA %hN %h C8%hD %h %h %h C7%h%h%h%hQ6%h%h%hKC5%h%h%h$%h;4%h%h%h1"3%h"C2%h#%h!%%hx&%h&C1%h(%h)%h*%hG+C0%h(,%h/%hT1Z89%h2%hx4%h5Y8%ho7%h9%h]:%h:C7%h;%h]=%hz>%h ?C6%h?%h.W#.....................#.[...........#.......##....)########.....#.......# #.....#.......######## #.....#.......## #.....#.......## #.....#....##### #.....#....# ##....... #.....#@...# #.......-#.....#....# #.......#.....#....# ##.....#....# #########.....###### ##.................# ##.................# #..[#........###......# ##........# #......# #%hYB[39;49m914.5 (83.0)%h[-5.5 (845%hw`%hb. _x - a scroll of identify%hM%hBl  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting%h'0.4   1.0   0   g + Spellcasting 2.8   3.6  -1          %h| b - Unarmed Combat   0.0   1.2  -1   h + Conjurations 2.2   3.0   0       i * Air Magic   4.0   5.9  -1   c - Short Blades   0.0   1.2  -1  %h         j - Evocations   0.0   1.0   0   d - Armour   0.0   1.2  -1       e - Dodging   1.7   2.4  -1       f - Stealth   1.7   2.0   0                                  %h                %hQ!            %h        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help%h8*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hw p i - Air Magic   4.0%hl> i + Air Magic 4.0%h%h%h, #.....................##........ mojasp the Gusty#.[...........#.......##....)... Demonspawn#########.....#.......##........ Health: 31/31 ========================#.....#.......########.. Magic: 8/8========================#.....#.......##........ AC: 8Str: 9#.....#.......##........ EV: 9Int: 17#.....#....#####........ SH: 0Dex: 13%h #.....#....# ##....... XL:  4 Next: 71% Place: Dungeon:3#.....#@...# #....... Noise: ---------  Time: 3915.5 (0.0)#.....#....# #....... i) +0 dagger#.....#....# #....... Cast: Shock#.....#....# #....... Gem (5085) ########.....###### #.......#.................# #....... #.................# #..[.... #........###......# #........ #........# #......# #........  _You kill the goblin! _Your magical contamination has completely faded away.  You now have 164 gold pieces (gained 15).  Things that are h%hdere: _a +0 club; a goblin corpse _x - a scroll of identify%hW%h;%hx4%h3%h%h%h;2%h%hy%hl%hC1%h%h#%h%hC0%h%hg%h%hD79%h%h7%hC8%h%h|%h%h%h@C7%h?%h%h%h<C6%h%h %h %h C5%h B%h|Y4%h%h2%hC3%h%h%h!%h#"C2%h #%hJ&%h'%h}(C1%h>)%hC,%h-%hR.C0%h;/%h2%h4%h&5D69%hk6%h_9%h ;%h;C8%h<%hk@%hxB%hCC7%hD%h"H%h4J%hJC6%hxL%h"P%h$R%hRC5%hrT%hKW%hGY%hYC4%h]%h_%hb%hcC3%he%hh%hk%h2lC2%hm%hv,%hvC1%h3y%h|%hj%h?C0%h%hЇ%h#%hЊD59%hp%h%h%h)C8%h%h%h%hsC7%h˟%hU%hY6%h%h%h%hUC5%h|%h%hӴ%hC4%h2%h%h-%hC3%h%h%h%hC2%h%h%h{%h#C1%h_%h%h$%hC0%h%h%h%hc<49%h%h0o8%h%h`%h%hC7%h6%h%hQ%h%h:C5%h%hH.....#....# ##...........### # .....#....# ....÷.#### .....#....# ....#...## .....#....# ....###..# .....#....# ....# ## .....###### .....###### ..........# #......... ..........# ##..[.........# .###......# #.@........##.#.###540.0) .# #......# #...............# .# #......# #...............### .# #.....†# ##########.. ## #......# #.....#### ## ###########.. ## #..................# #...)..# #............##....# ## #............##....#[3%hdL7m _Done exploring.%hшJ%hŞq..........%hp0.0)%h%h*%hE _Done exploring.%h~ %h  %h ?_Done exploring.%h9  _Done exploring.%h "#....#####..#..# #.#....# ##.### #..#....# #.÷.####'#....# #.#...##.#....# #.###..##....# #.# ##...###### #.####### #..... .........# ##.@[..#..... ###......# #.##.#.#### # #......# #.# # #......# #...............#### # #.....†# ##########.........< # #......# #.....######......# ###########.#......# #......###...)..# #.##....#%h,m6.5 (14 _%h7%hj8%h$#....#####.#..# #.#....# ##.### #.#....# #.÷.####'##....# #.#...##.#....# #.###..#.#....# #.# ##.###### #.######.# #.# ##..@.%h^&q#.......# #.##.#.#  #......# #.# #  #......# #.#  #.....†# #.<#  #......# #.....# #......# #. #......# #.### #...)..# #.##....# # %h-%h-D&73 _You see here the +0 leather armour of Hairiness {Fly rElec rN+ Stlth-}.%hJ%hZ0%h|E _Done exploring.%h`R%hd%h4%hE _Done exploring.%h%h%h%h<%hq%h0%hE _Done exploring.%h J%h %hT* y _Done exploring.%hBp%hU&q _Done exploring.%hWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon %h%...#....#####.........#..# #... mojasp the Gusty ...#....# ##...........### #... Demonspawn ...#....# #...........÷.####'# Health: 31/31 ======================== ...#....# #...........#...##.. Magic: 8/8======================== ...#....# #...........###..#.. AC: 8Str: 9 ...#....# #...........# ##.... EV: 9Int: 17 ...###### #...........######.. SH: 0Dex: 13 ........# #................... XL:  4 Next: 71% Place: Dungeon:3 ........# ##..@.........#......[%hH39;49m Noise: ---------  Time: 3957.5 (0.0) ##......# #..........##.#.##### i) +0 dagger#......# #...............# # Cast: Shock#......# #...............##### Gem (5043) #.....†# ##########.........<##......##.....###### #......# ###########........... #......# #..................### #...)..# #............##....# #  _You see here the +0 leather armour of Hairiness {Fly rElec rN+ Stlth-}. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.%h{%h%hwX2 _%h%h%h%hd%1%h(%h %h %h %h %h; %0%h %h? %h] %h %h %h7 &39%h6 %h %h& %hI %h %h %8%h| %h! %h" %hJ% %h) %h_+ %7%h, %h/ %h4 %h; %h2A C6%haG 5%h>H %hN %h{P %hQ %hXR %4%hR %hq 3%hs %ht %ht C2%hu %hw %h>x Y1%h,y %hz %h{ %hd| C0%h| %hC~ %h %h D29%h% %hh %hǃ %h: C8%h %h %hr %h, C7%h] %h %h Y6%h %hΗ %h Y5%hF %hZ %h %h@ ;4%h %h %hף Y3%h %h %h- %h C2%h %hx %h %h_ C1%hC %h %h6 Y0%h/ %h %hH D19%h׸ ,%h %h C8%h %h %h %hۿ Y7%h %h 5Done exploring. %h =_ There is a stone staircase leading down here.%h %h %h@ J6 _%h %hW 4%hW %h^ o5%hh d  ##%h*i x . . ##  # .###.  # #.###.#.#  %hi Y..(#......####  #..#  #....@..# 85.2 (27.7) %hIj ....J.....#  #####.#.#.# Shock #.#.#.#  %hj \# #.#  ...J   endoplasm (asleep) #.# %hk #.# _You climb downwards.  Found 5 stones.  There is a stone staircase leading up here.%h"o %hs %h~x a _An endoplasm is nearby!%h 4%hM %h a _An endoplasm is nearby!%h%hB%h%h"a _An endoplasm is nearby!%hM%hV4%hXa _An endoplasm is nearby!%h=%hB%hH%hLK _An endoplasm is nearby!%hM%h? _An endoplasm is nearby!  The zap hits the endoplasm.  The endoplasm is heavily wounded.J.J  %ho]7---=6.2 (1.0)4%hc%hf^ _The endoplasm quivers.%h]q  The zap hits the endoplasm..%hD%6------37Shock3 _You kill the endoplasm!%h< %h %h: %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hjI %hwS %hZ %h` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h %h{$%h ' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hM%hN%hQ%hR%h[(2 _10%h`---09%h 877===6543===210499988===7 _Magic restored.65%hq4===32108987654321%h0%h 798%hQ %hD o7%h%hY6%h%h%hm%hC5%h%h%h#C4%h#%h %%h'%hi+%h+;3%h]-%hX1%hc7Y2%h7%h9%h<C1%h=%h=%h?%h BY0%htC%hD%h9GZ69%hH%hS87%hTI _x - 2 scrolls of identify (gained 1)%h:Z6%hR[%h[C5%h>\%h!^%h_`C4%ha%ha%hme%hhY3%h=j%hNl%hoY2%hq%hLt%hv%hwC1%hXx%h4z%h~Y0%h%h%h%hD59%h%h8%h%h|C7%h %h%hH%hC6%h^%hR%h\%hC5%h%hC%hM%hC4%hk,%h%hżC3%hd%h%h&#............##.##.######.#.#.##.#%h'#.# #.#.#.##.##.######.#.#.##.##.......#....##..########.#.###### #.#.#  #.#.#  #.#@# %h1- #.#....# #.####J#Shock#.# ##..%h J   endoplasm (asleep) %hY: 4047.2 (60.0)  %h:GAn endoplasm comes into view.%h6J.J%h~+%h;-8.2 (612%h%hq^ _The endoplasm quivers.%h5%hQ7%h;%h?a _An endoplasm is nearby!%h-%h/%h3%h7a _An endoplasm is nearby!%h%h%h%ha _An endoplasm is nearby!%hD @  The zap hits the endoplasm.%hq J.7---=9.2 (1.0)1%h% %h 7 _The endoplasm is lightly wounded.%hrB  The zap hits the endoplasm.  The endoplasm is almost dead.The zap hits the endoplasm.%hH0. %h_6------550Shock0%hoc _You kill the endoplasm!%h, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3 %h%h%h(! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hv%h%h%h %h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hm4%hn%hs%h uK49 _%hy87---6%ho5%h݋Y4%h>%hK%hQs7===3%hW%h Y2%hޖ%h3Y1%h%h4Y0%h3%h۞<===%hH39%hNo8%h@Y7%h%hY6%h%hةY5%h%h8===4%h%h%hT%hY3%hY%h%hY2%hz%h1%h%hm===0%h%h#.# #.#.#.##.# #.######.#.#.##.# #.......#....##.. ########.#.######  #.#.#  #.#.# #.#.####.#...#.###-70.2 (20.0)#.# #.# #.. ...  ##..#  #...#.####.#..<%h%h-1.2 (2129%h%h9 _Found a stone staircase leading up.%h)4%h%h%hc  ####......#....##..#######.#.###### #.#.# #.#####....#### 0.0)#..[....#%h ######..# #...#.#%h2.2 (18%h&- _Found a leather armour.%hc 4%h3f %h]j %ho %h 76%h %hY Y5%h %h8 %h4 Y4%h %h. %h C3%h %h %h %h C2%hۙ %h~ %h? %hU C1%h %h %hW %h ######.#.######  #.#.# .s  #.#.# .# #.#.#### ..#.#....# .##.####.# .##.####.## .#%h 0#..[....# ##.########..###@..##.#..........#..####Shock#.# ##.##..< ...##.# ####s   scorpion (asleep)### %hz +9.2 (7%h %hӿ k.ss%h g80.2 (80%h q _A scorpion comes into view.%h %hG %h %h _ _A scorpion is nearby!%hq?  The zap hits the scorpion.%h{sr  The scorpion is moderately wounded.%hx.SS   adder (wandering)%h|7---=1.2 (119%h@o _An adder comes into view.%hx^  The zap misses the adder.%h%h%hsSs   scorpionS   adder%h6------28%h%h / _The adder hisses angrily.%hې%hY%h#.s.S%hϙ5------37%hy%h  _The zap misses the adder. The zap misses the scorpion.%h  The zap hits the adder.  The adder is heavily wounded.%hq.s %h'4------46%h%h)w _The zap misses the adder. The adder bites you but does no damage.%hB u  You miscast Shock.  You are very lightly contaminated with residual magic.%h;E %hRL JSs%hO 0-3------5Contam Gem (4915) %hkT %hx E _Nothing appears to happen. The adder bites you.%hX  The zap hits the scorpion.  The scorpion is heavily wounded.%h_ 2------64%h` %hac O _The zap misses the adder.%h #.#.# .. #.#.# .# #.#.#### .. #.#....# .# #.####.# .# #.####.## S# #..[....# ##s## ######..###...##.# #....@......# #.####...#### #.# ##.##  ..< ...##.# #### ### %h%h .sThe scorpion attacks as it pursues you!%hna73%h.%h A _The scorpion stings you but does no damage.%hx #.#.# .. #.#.# .# #.#.#### .. #.#....# .# #.####.# .# #.####.## S# #..[....# ##.## ######..###s..##.#%hOL #.# #.####...#### #.# ##.## ..< ... ##.# #### ### %hx%h%h%h&.SsS   adder%h2'i-82%h,%h/%hO 7 #.#.# .. #.#.# .# #.#.#### .. #.#....# .# #.####.# .# #.####.## .# #..[....# ##.## ######..###S..##.# #..@.s......# #.####...#### #.# ##.## ..< ... ##.# #### ###%hP %hIQ %h~W ^.sS%hY 1=-91%h(_ %hb %hE-MThe scorpion attacks as it pursues you! _The scorpion stings you but does no damage.   ---=900%hJ%hU _The scorpion barely misses you.%h;< %h<"%h;= %h=[The zap misses the scorpion. The zap hits the adder.  %h*>4The adder is almost dead.%h>UThe scorpion is struck by your spines. The scorpion stings you.%h@%hBA25%hA-----%hB1%hB---%h!C1%hC%Gem (4909%hlD#) %hJ%hsQ %hTR%hR=_Your magical contamination has completely faded away.%hZZ6  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The scorpion is struck by your spines.19----------0------2ShockContam Gem (4908)  _The scorpion stings you.%hs _You are out of magic!%ha %ha %hh %hqm K _You are out of magic!%h4  _You are out of magic!%h%hM%h%h{K _You are out of magic!%h͏  _You are out of magic! _You are out of magic!  You closely miss the scorpion.  The scorpion is severely wounded. %h= The scorpion is struck by your spines.%h>%hDS.S   adder %hG%h\=#.#.#..mojasp the Gusty#.#.#.#Demonspawn#.#.#### ..Health: 20/32 ===============---------#.#....# .#Magic: 0/8%hq------------------------#.####.# .#AC: 8Str: 9#.####.## .#EV: 9Int: 17#..[....# ##.##SH: 0Dex: 13%h######..###...##.#XL:  4 Next: 159% Place: Dungeon:4#..@S.......#Noise: =--------  Time: 4093.2 (1.0)#.####...####i) +0 dagger#.# ##.##Cast: Shock..< ...Contam Gem (4907) ##.# #######S   adder _You are out of magic!  You closely miss the scorpion.The scorpion is severely wounded.The scorpion is struck by your spines. _You kill the scorpion!Your Fighting skill increases to level 1!%h@Y  The scorpion is severely wounded.%hGThe scorpion is struck by your spines. _You kill the scorpion!  Your Fighting skill increases to level 1!  Your Spellcasting skill increases to level 3! have reached level 5!%h0/  --more--%h 4/37=910532%  Your demonic ancestry asserts itself...%h؋%hv _Icy blue scales grow over part of your body.%h  You closely miss the adder.The adder is almost dead.The adder is struck by your spines.%h[4 G†%hN 946 _You kill the adder!%h#.#.# .. #.#.# .# #.#.#### .. #.#....# .# #.####.# .# #.####.## .# #..[....# ##.## ######..###...##.# #...@.# #.####...#### #.# ##.## ..< ... ##.# #### -55 #.#.# .. #.#.# .# #.#.#### .. #.#....# .# #.####.# .#%h%P[37m #.####.## .# #..[....# ##.## ######..###...##.# #...†# #.####...#### #.# ##.## ..< ... ##.# #### _You see here a scorpion corpse.-64 _%hm#.#.# .. #.#.# .# #.#.#### .. #.#....# .# #.####.# .# #.####.## .# #..[....# ##.## ######..###...##.# #...†.# #.####...#### #.# ##.## ..< ... ##.# #### 5=73%h[2%hn1==Gem (4901)  _Your magical contamination has completely faded away.06=899%hzuY8%h$w%hz%hw{V==7%hA|%h~Y6%ha%h27=5%hU%hPY4%h%h%hC3%h%hF%h8==2===2%h%hf%h܌C1%hO%hY0%h%h%hD89%hv%h`%h9====8%h%hj%hY7%hJ%hɚC6%h<%hӜ%hPC5%h%hT%hr30=4%hs%hg%h{3===3%h}%h4%hC2%h&%hߧ%h]C1%hͨ%h%h(1==0%h%h0%hX===79%hD%h߯%h?C8%h%hP%hC7%h%hq%hq2=6%hh%h%h{C5%h%h%hz4==4%h%h%h*C3%h%h%hCq3=2%h%h$%hC1%h%h%hV==0%hq%h%h^D69%h%h9%h4==8%h6%h%h+C7%h%h0%hC6%h%ho%h5=5===5%h%h%hC4%h%h%h C3%hN2%h%hA6====1%h%ho0%hZ59%h%%h8Y8%h%h7==7%h<%h1 _HP restored.%hWu6===6%h%h Y5%hu%h%h9C4%h%h%hU=3%h%h%h7W===2%h%h]Y1%h %h Y0%h%hZ49%he%hY8%h`7==76%h%hY5%h^%hY4%h%hI l==3%h %hs Y2%h %hY1%h%h Y0%h%hsZ39%h%h%h!s8===8%h%h%h(C7%h%h%hAC6%h3%hY5%h %hv%h W===4%h %hQ"%h"C3%h#%h$%h$C2%hm%%h&%hO'C1%hF)%h%*Y0%h*%hx,%h-t9===29%h}-%h./%h0%hN1C8%h1%h2%h'4%h!9C7%h9%hz;%h<Y6%hs=%h>%h@m===5%hA%hDo4%hBF,%hG%h%h>D79%h6?%h?%hMA%hAC8%h>B%hC%hD%hDC7%h E%h:F%hL.[....# ##.###.#.###<#.###..###...##.#.# #.....  #...†.......#.# #.#.....  #.####...####.# #.....(.  #.# ##.## #.# ..# .... ..< .... #.# .. ....##.# .#### #.# .# .## %hO ### . #.#  .. #@# - ## ####..Shock B# # B   bombardier beetle (asleep) %hX 23.2 (21.0)BBA bombardier beetle comes into view.%h6_  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.  You are covered in liquid fire! Move or burn!%h`===4.2 (22Fire Gem (4776) %hd%hf& _You hear a howl!%hB%hSE%hnM%hWZ _You are on fire!%h8  The zap hits the bombardier beetle.  The bombardier beetle is lightly wounded.  The zap misses the bombardier beetle.%h'< i  The liquid fire burns you!%h= %hG h.h   howler monkey%hI f5--8---%hI ====5.2 (1.0)5%h 2----7------=========64%hTC %hE ? _You hear a shout! You hear an angry hiss.%hFSomething shouts, "Bolt, thou fobbing nose-picking snake-molt!" _You hear a shout! You hear an angry hiss.  You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The liquid fire burns you!BB   bombardier beetle24-------6-----=--------7Contam Gem (4773) %h]1 _The howler monkey hits you.%h  The zap hits the howler monkey.  The howler monkey is moderately wounded.The zap hits the howler monkey.  The howler monkey is heavily wounded.  is struck by your spines.0--------5-------------82 _The howler monkey barely misses you.%hTD _The howler monkey barely misses you.  The howler monkey is severely wounded.The zap hits the howler monkey.  The howler monkey is severely wounded.  The liquid fire burns you!B. 16-----4------91 _The howler monkey hits you.%hc%hA%h%h^ _You are too injured to fight recklessly!%h3n4%hq%h\t^ _You are too injured to fight recklessly!%h %hO %h %hs ^ _You are too injured to fight recklessly!%h% 4%h' %he* ^ _You are too injured to fight recklessly!%h}####.## #.# #.#.......##### .[....# ##.###.#.###<#.# ####..###...##.#.# #..... ..†.......#.# #.#....###...####.# #.....(#.# ##.## #.# ..# ..< .... #.# .. ....##.# .#### #.# .# .##### ..# %h.hB....#####..###.## %h@%hhB.B   bombardier beetle%h-30Contam Gem (4770) %h%h^ _You shake off the liquid fire.%hq  ###......... ####.## #.# #.#.......##### .[....# ##.###<#.# ####..###...##.... ..†.......#....###...####.# #.....(#.# ##.##..# ..< .... . ....##.# .####.# .##### ...h# .B.....####..###.# h. The howler monkey attacks as it pursues you!  The howler monkey hits you.  The howler monkey is struck by your spines.14---=169 _The howler monkey closely misses you.%hln  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hǎ1####.# #.# #.####.........  mojasp the Gusty ####.## #.# #.#.......#####  Demonspawn %h[o.[....# ##.###.#.###<#.#  Health: 14/37 =========--------------- ####..###...##.#.# #.....  Magic: 3/9========----------------  #...†.......#.# #.#.....  AC: 10Str: 9  #.####...####.# #.....(.  EV: 9%hInt: 17  #.# ##.## #.# ..# ....  SH: 0Dex: 13  ..< .... #.# .. ....  XL:  5 Next: 39% Place: Dungeon:4 %h ##.# .#### #@# .# .##  Noise: =--------  Time: 4231.2 (0.0)  ### . #h# i) +0 dagger .. #*# Cast: Shock #*B.....#  Contam Gem (4769) %hz ####..###  .#  h   howler monkey #  B   bombardier beetle%hThe howler monkey is struck by your spines. _The howler monkey closely misses you.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  %hRPress: ? - help, Shift-Dir - straight line%hX####.# #.# #.####.........  mojasp the Gusty ####.## #.# #.#.......#####  Demonspawn .[....# ##.###.#.###<#.#  Health: 14/37 =========--------------- ####..###...##.#.# #.....  Magic: 3/9========----------------  #...†.......#.# #.#.....  AC: 10Str: 9  #.####...####.# #.....(.  EV: 9Int: 17  #.# ##.## #.# ..# ....  SH: 0Dex: 13 %h[ ..< .... #.# .. ....  XL:  5 Next: 39% Place: Dungeon:4  ##.# .#### #@# .# .##  Noise: =--------  Time: 4231.2 (0.0)  ### . #h# i) +0 dagger .. #.# Cast: Shock #.B.....#  Contam Gem (4769)  ####..###  .#  h   howler monkey #  B   bombardier beetleThe howler monkey is struck by your spines. _The howler monkey closely misses you.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line%he  #.#   #.#  [....# %h_f <#.#    #...†    (. %hg- #.# ##.## #.# ..# ....  ..< .... #.# .. ....  ##.# .#### #@# .# .##  ### . #h# .. #B# #..  %hi .#  # _The howler monkey closely misses you.  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock. Nothing appears to happen.%hk52.2 (18%hp%ht[ _The howler monkey closely misses you.%h  Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h '####.# #.# #.####.........  mojasp the Gusty ####.## #.# #.#.......#####  Demonspawn .[....# ##.###.#.###<#.#  Health: 15/37 =========--------------- ####..###...##.#.# #.....  Magic: 2/9=====------------------- %h  #...†.......#.# #.#.....  AC: 10Str: 9  #.####...####.# #.....(.  EV: 9Int: 17  #.# ##.## #.# ..# ....  SH: 0Dex: 13  ..< .... #.# .. ....  XL:  5 Next: 39% Place: Dungeon:4  ##.# .#### #@# .# .##  Noise: =--------  Time: 4232.2 (0.0)  ### . #h# i) +0 dagger .. #B# Cast: Shock%h  #*......#  Contam Gem (4768)  ####..###  .#  h   howler monkey #  B   bombardier beetleYou miscast Shock. Nothing appears to happen. _The howler monkey closely misses you.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line%h7####.# #.# #.####.........  mojasp the Gusty ####.## #.# #.#.......#####  Demonspawn .[....# ##.###.#.###<#.#  Health: 15/37 =========--------------- ####..###...##.#.# #.....  Magic: 2/9=====------------------- %hi #...†.......#.# #.#.....  AC: 10Str: 9  #.####...####.# #.....(.  EV: 9Int: 17  #.# ##.## #.# ..# ....  SH: 0Dex: 13  ..< .... #.# .. ....  XL:  5 Next: 39% Place: Dungeon:4  ##.# .#### #@# .# .##  Noise: =--------  Time: 4232.2 (0.0)  ### . #h# i) +0 dagger .. #B# Cast: Shock #.......#  Contam Gem (4768)  ####..###  %h~.#  h   howler monkey #  B   bombardier beetle _The howler monkey closely misses you.Casting: Shock (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the howler monkey.%h~ #.#   #.#  [....# <#.#    #...†    %h(.  #.# ##.## #.# ..# ....  ..< .... #.# .. ....  ##.# .#### #@# .# .##  ### . #†# .. #B#    .#B   bombardier beetle%h #  Press: ? - help, Shift-Dir - straight lineThe zap hits the howler monkey.  You kill the howler monkey!  The zap hits the bombardier beetle.  The bombardier beetle is moderately wounded.bombardier beetle.%h n63.2 (17%h %h3i _The bombardier beetle is heavily wounded.%hn  Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hґ####.# #.# #.####.........  mojasp the Gusty ####.## #.# #.#.......#####  Demonspawn .[....# ##.###.#.###<#.#  Health: 15/37 =========--------------- ####..###...##.#.# #.....  Magic: 1/9==----------------------  #...†.......#.# #.#.....  AC: 10Str: 9  #.####...####.# #.....(.  EV: 9Int: 17  #.# ##.## #.# ..# ....  SH: 0Dex: 13  ..< .... #.# .. ....  XL:  5 Next: 69% Place: Dungeon:4  ##.# .#### #@# .# .##  Noise: =--------  Time: 4233.2 (0.0)  ### . #*# %hЭi) +0 dagger .. #B# Cast: Shock #*......#  Contam Gem (4767)  ####..###  .#  B   bombardier beetle # The zap hits the bombardier beetle. _The bombardier beetle is heavily wounded.Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line%h ####.# #.# #.####.........  mojasp the Gusty ####.## #.# #.#.......#####  Demonspawn .[....# ##.###.#.###<#.#  Health: 15/37 =========--------------- ####..###...##.#.# #.....  Magic: 1/9==----------------------  #...†.......#.# #.#.....  AC: 10Str: 9  #.####...####.# #.....(.  EV: 9Int: 17  #.# ##.## #.# ..# ....  SH: 0Dex: 13  ..< .... #.# .. ....  XL:  5 Next: 69% Place: Dungeon:4  ##.# .#### #@# .# .##  Noise: =--------  Time: 4233.2 (0.0)  ### . #†#[37%h m i) +0 dagger .. #B# Cast: Shock #.......#  Contam Gem (4767)  ####..###  .#  B   bombardier beetle # The zap hits the bombardier beetle. _The bombardier beetle is heavily wounded.Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line #.#   #.#  [....# <#.#    #...†    (.  #.# ##.## #.# ..# ....  ..< .... #[39;49%h2! m.# .. ....  ##.# .#### #@# .# .##  ### . #B# .. #.#    .#  # 2===-4.2 (16 _The bombardier beetle is heavily wounded.  Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.%h  Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h####.# #.# #.####.........  mojasp the Gusty ####.## #.# #.#.......#####  Demonspawn .[....# ##.###.#.###<#.#  Health: 15/37 =========--------------- ####..###...##.#.# #.....  Magic: 1/9%h==----------------------  #...†.......#.# #.#.....  AC: 10Str: 9  #.####...####.# #.....(.  EV: 9Int: 17  #.# ##.## #.# ..# ....  SH: 0Dex: 13  ..< .... #.# .. ....  XL:  5 Next: 69% Place: Dungeon:4  ##.# .#### #@# .# .##  Noise: ---------  Time: 4234.2 (0.0)  ### . #B# i) +0 dagger .. #*# Cast: Shock #*......#  Contam Gem (4766)  ####..###  .#  B   bombardier beetle # %h?Press: ? - help, Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 11% risk of failure)  %hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line%h####.# #.# #.####.........mojasp the Gusty ####.## #.# #.#.......#####Demonspawn .[....# ##.###.#.###<#.#Health: 15/37 =========--------------- ####..###...##.#.# #.....Magic: 1/9==----------------------#...†.......#.# #.#.....AC: 10Str: 9#.####...####.# #.....(.EV: 9Int: 17#.# ##.## #.# ..# ....SH: 0Dex: 13..< .... #.# .. ....XL:  5 Next: 69% Place: Dungeon:4[4%h#0m##.# .#### #@# .# .##Noise: ---------  Time: 4234.2 (0.0)### . #B#i) +0 dagger.. #.#Cast: Shock#.......#Contam Gem (4766) ####..###.#B   bombardier beetle# _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineYou miscast Shock. Nothing appears to happen.%h  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  You miscast Shock. Nothing appears to happen.  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.16====5.2 (1Fire Contam Gem (4765)  _You are covered in liquid fire! Move or burn!%hPa  You barely miss the bombardier beetle.The bombardier beetle is heavily wounded.%hzi 55   shadow imp  The liquid fire burns you!%hk 12-----64%ho %hAs ] _A shadow imp comes into view.%h{....# ##.##† ###......... ####.## #.# #.#.......##### .[....# ##.###<#.# ####..###...##%h.... ..†.......#....###...####.# #.....(#.# ##.##..# ..< .... . ....##.# .#### #.# .# .##### B..# .5.....####..###.#%h+  You shake off some of the fire as you move.  The liquid fire burns you!%hB%hmB†5.%h>7/37 ---------73%h%hV _* * * LOW HITPOINT WARNING * * *%h +#### #........##.######.# #....# ##.###.###† ###......... ####.## #.# #.#.......##### .[....# ##.###<#.# ####..###...##.... %hv ..†.......#....###...####.# #.....(#.# ##.##..# ..< .... #.# .. ....##.# .#### #B# .# .##### †..5#.......####..###.#%h  You shake off some of the fire as you move.  The liquid fire burns you!%h @5.%h 4------82%ha %h   You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *  You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * * %hv #.#.# #### #........##.######.# #....# ##.###.###† ###......... ####.## #.# #.#.......##### .[....# ##.###<#.# ####..###...##.... ..†.......#....###...####@# #.....(#.# ##.## %h..# ..< .... #.# .. ....##.# .#### #B# .# .##### 5..# .......####..###. %h %h‘ %hB5†5=-9Contam Gem (4761)   The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *  You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *You shake off the liquid fire. %huDrink which item? Potions  b - 2 potions of magic  c - a potion of heal wounds  d - an orange potion  e - a brown potion  h - 2 bubbling pink potions  k - 2 potions of moonshine  q - 2 cyan potions  s - 2 glowing dark potions  u - a blue potion  w - 2 bubbling yellow potions [!] read|quaff|evoke[?] describe selected %h_  %hW  %h #.# #.#.#.....##.###mojasp the Gusty #.#### #........##.######.#Demonspawn #....# ##.###.####.......†.Health: 5/37===--------------------- ####.# #.# #.####.........Magic: 1/9==---------------------- ####.## #.# #.#.......#####AC: 10Str: 9 .[....# ##.###.#.###<#.#EV: 9Int: 17 ####..###...##.#.# #.....SH: 0Dex: 13#...†.......#.# #.#.....XL:  5 Next: 69% Place: Dungeon:4#.####...####@# #.....(.Noise: ---------  Time: 4239.2 (0.0)#.# [34 %h m##.## #.# ..# ....i) +0 dagger..< .... #B# .. ....Cast: Shock##.# .#### #5# .# .##Contam Gem (4761) ### . #†#.. #.#B   bombardier beetle#.......#5   shadow imp####..###.#The liquid fire burns you! _* * * LOW HITPOINT WARNING * * *You shake off some of the fire as you move.  The liquid fire burns you! _* * * LOW HITPOINT WARNING * * * _You shake off the liquid fire. %h/ :  You feel much better. %h  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. %h 28/37==================40.2 (1Fire Contam Gem (4760)  %h  %h m _You are covered in liquid fire! Move or burn! %h   %h Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h #.# #.#.#.....##.###  mojasp the Gusty #.#### #........##.######.#  Demonspawn #....# ##.###.####.......†.  Health: 28/37 ==================------ ####.# #.# #.####.........  Magic: 0/9------------------------ ####.## #.# #.#.......#####  AC: 10Str: 9 .[....# ##.###.#.###<#.#  EV: 9Int: 17 ####..###...##.#.# #.....  SH: 0Dex: 13  #...†.......#.# #.#.....  XL:  5 Next: 69% Place: Dungeon:4  #.####...####@# #.....(.  Noise: ===------  Time: 4240.2 (0.0)  %hQ  #.# ##.## #*# ..# ....  i) +0 dagger  ..< .... #B# .. ....  Cast: Shock  ##.# .#### #5# .# .##  Fire Contam Gem (4760)  ### . #†# .. #.# B   bombardier beetle #.......#  5   shadow imp ####..###  .# _You are covered in liquid fire! Move or burn!Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 83% to hit) %hY*#.# #.#.#.....##.###mojasp the Gusty #.#### #........##.######.#Demonspawn #....# ##.###.####.......†.Health: 28/37 ==================------ ####.# #.# #.####.........Magic: 1/9==---------------------- ####.## #.# #.#.......#####AC: 10 %hQ2Str: 9 .[....# ##.###.#.###<#.#EV: 9Int: 17 ####..###...##.#.# #.....SH: 0Dex: 13#...†.......#.# #.#.....XL:  5 Next: 69% Place: Dungeon:4#.####...####@# #.....(.Noise: ===------  Time: 4240.2 (0.0)#.# ##.## #.# ..# ....i) +0 dagger..< .... #B# .. ....Cast: Shock##.# .#### #5# .# .##Fire Contam Gem (4760) ### . #†#. %h3. #.#B   bombardier beetle#.......#5   shadow imp####..###.#Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 83% to hit)  Okay, then. %hB5 %h5 %h< %hC?. _ %h#.##............ #.#.#  %h#### #........##.######.# #....# ##.###.###† ###......... ####.## #.# #.#.......##### .[....# ##.###<#.# ####..###...## %h(.... ..†.......#....###...####.# #.....(#.# ##.## #.# ..# ..< .... #B# .. ....##.# .#### #5# .# .##### †..# .......####.. %h ### %hP  You shake off some of the fire as you move. %h`m25-----1.2 (1 %h<59 %hy %h}D _The liquid fire burns you! %h& %hÆ ##### #######.##............ #.#.# #### #........##.######.# #....# ##.###.###† ###......... ####.## #.# #.#.......##### .[....# ##.###<#.# ####..###...##.... ..†.......#....###...####.# #.....(#.# ##.## #.# ..# ..< .... #B# .. ....##.# .#### #5# .# .##### †..#.......  You shake off some of the fire as you move. %h B.2-------28 %h!  %h Z _The liquid fire burns you!%h....##.. ... ##### #######.##............ #.#.# #### #........##.######.# #....# ##.###.####.......† %hcZ###......... ####.## #.# #.#.......##### .[....# ##.###<#.# ####..###...##.... ..†.......#....###...####.# #.....(%h#.# ##.## #B# ..# ..< .... #.# .. ....##.# .#### #5# .# .##### †...#%h %h\:5.%h3--2=====3Contam Gem (4757) %h%hط^ _You shake off the liquid fire.%h#.##.# #.###.##.###.# ...##.. .........# #.# .###### ######.# .# #.##............# .# #.#.#.....##.### .#### #........##.######.# ....# ##.###.####.%hǶ(†. .# #.# #.####......... ###.## #.# #.#.@.....##### [....# ##.###.#.###<#.# ###..###...##.#.# #..... #...†.......#.# #.#..... #.####...####.# #.....(%hX.#.# ##.## #B# ..# .... ..< .... #5# .. ....  ##.# .#### #.# .# .##### . #†#%h%h)%hUB5.%ha46%h%h%hA #.##.# #.###.##.###.# ##.. .# #.# ###### ###......###.# # #.##....# # #.#.#.....##.### #### #.##.######.# # ##.###.####.......†. .# #.# #.####. .## #.# #.#.##### %hB ....# ##.###.#.###<#.# ..###...##.#.# #.....  #...†.#.# #.#.....  #.####...####B# #.....(.  %h,D #.# ##.## #5# ..# ...  ..< .... #.# .. ... ##.# .#### #. %hBI %hL }5Shock5%hQ %hR %h .##.# #.###.##.###.# ##.. .# #.#  ###......###.#  #.##.....#  #.#.#.....##.###  #.##.######.# # ##.###.####.†. %hU ;.# #.# #.####. .## #.# #.#.##### %h q# ##.###.#.###<#.# ..###...##.#.# #..... #...†.%h #.# #.#..... #.####...####B# #.....(. %h m#.# ##.## #5# ..# .... ..< .... #.# .. ....%h .# .#### #.# .# .## %h %hi a64%h %h %h"##.# #.###.##.###.# ##.. .# #.#  ###......###.# #.##.....# #.#.#.....##.### # #.##.######.# # ##.###.####.†. %h.# #.# #.####. .## #.# #.#.##### # ##.###.#.###<#.# ..###...##.#.# #..... ...†.#.# #.#..... .####...####B# #.....(. .# ##.## #5# ..# ....#< .... #.# ... ....# .# .#### #.# . %h %h(4====73%h-%h/%hQ%he;  . .........# ## #####  #.##..... #.#.#.....##.### # ## #...%h< ######. .# ##.###.####.......†. #.# #.###..#.......##### ..# ##.###.#.###@#.# ##...##.#.# #.........†......#.....#%hd= P####...####B# #.....(....##..# .#.. #.#%h7I %hfT a82%h:\ %h^ a _There is a stone staircase leading up here.%h+R %h] %he %h_p %hz h91 _%h| %h+Q ! ######### #........ #.####### ###### #.# #....# #.# #....# #.# #....#####.# #....#.....#######3 #@................ #....#....###...## #....#.....####..# #....###...# ##.. #....# #...# ##.  ############....# #...#######  #.........##....###...##.....  #.....................##.....#.[...........#.......##....)%h#R 9=%hX[ %h 5=50.7 (2.50%h } _You climb upwards. _There is a stone staircase leading down here.%h3===49876=%hg 4.7 (4.0 _You start resting.%hfPGem (4746) %hs%hK _Your magical contamination has completely faded away.%h'%h)4%h3===5%h+Y4327=214==0398==8%hf\o7%h];==%hK^16%hj_%h`Y5%h!b%h}c%hc[9=4%hd%hd%h>f%hf-3%hf%hg%hiY2%hj%hEl%hl%5%hmP===1%hm%hmo%ho$30%h9pN=0%h5q%hs%hx298%hy%h~q1=====%h=17%h%h%hҁC6%h%hiY5%h%hY4%hy%hÈ%hq2=3%h%h %heu6===2%hf%hP%hC1%h{%h׏%h$C0%hi%h%hE63=%h<19%h%hC%hW===8%hH%h%hC7%h%h%hC6%h%h%hGS4==%h;5%h %hS%hC4%h%hl%hC3%hZ%h%hءt7==2%h%hy5=1009==86=765%hA_ _You start resting.%h 0951.0)%h7==6.7 (424%hl%hj" _HP restored.%hy`%h]8===7.7 (1.0)3%h##.. .........# #.# #### ###......###.##.##............##.#.#.....##.### # ## #........##.######.# .# ##.###.####.......†. .# #.# #.####......... .## #.# #.#B......##### 4 %h..# ##.###.#.###@#.# ..###...##.#.#.... ...†.......#.# #.#.....# .####...####B#.(.. .# ##.## #5# ..# ....# .< .... #.# ... ....# B   bombardier beetle .# .#### #.# ..# .### ## . #†##..# .#.. #.#%hN====%h %h Q.B%hF[ x9.2 (2.5Shock1%hG` %hb } _You climb downwards. _There is a stone staircase leading up here.%h X  The zap hits the bombardier beetle.55   shadow imp7---=300.2 (1.00%hm %h l _The bombardier beetle is moderately wounded.%h!E  The zap hits the bombardier beetle.  The bombardier beetle is severely wounded.The zap hits the shadow imp.%h]G %hM x..B %hAP 6-----1699%hW x _The shadow imp is heavily wounded.%hXH  The zap hits the bombardier beetle.%hnZ%hb5.B5   shadow imp%hh5-----28%hVm _The bombardier beetle is severely wounded.%h%hWThat beam is likely to hit you. Continue anyway? Y - Yes  N - No%hRThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.%hj%h%hfThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.%h%h%hR##.. .........# #.#mojasp the Gusty #### ###......###.#Demonspawn#.##............#Health: 37/37 ========================#.#.#.....##.### #Magic: 5/9=============----------- ## #........##.######.#%hgAC: 10Str: 9 .# ##.###.####.......†.EV: 9Int: 17 .# #.# #.####.........SH: 0Dex: 13 .## #.# #.#.5.B...#####XL:  5 Next: 69% Place: Dungeon:4 ..# ##.###.#.###@#.#Noise: =--------  Time: 4302.2 (0.0) ..###...##.#.# #........i) +0 dagger ...†.......#.# #.#.....#Cast: Shock %h .####...####B# #.....(..Gem (4698) .# ##.## #5# ..# ....# .< .... #.# ... ....#B   bombardier beetle .# .#### #.# ..# .###5   shadow imp ## . #†##..# .#.. #.#The bombardier beetle is severely wounded.The zap hits the shadow imp. _The shadow imp is heavily wounded.The zap hits the bombardier beetle. _The bombardier beetle is severely wounded.Okay, then.%h[%h%h%%h. _%h %h That beam is likely to hit you. Continue anyway? Y - Yes  N - No%h-%hj##.. .........# #.#%hmojasp the Gusty #### ###......###.#Demonspawn#.##............#Health: 37/37 ========================#.#.#.....##.### #Magic: 4/9==========-------------- ## #........##.######.#AC: 10Str: 9 .# ##.###.####.......†.EV: 9Int: 17 %h.# #.# #.####.........SH: 0Dex: 13 .## #.# #.#.5.B...#####XL:  5 Next: 69% Place: Dungeon:4 ..# ##.###.#.###@#.#Noise: =--------  Time: 4302.2 (0.0) ..###...##.#.# #........i) +0 dagger ...†.......#.# #.#.....#Cast: Shock .####...####B# #.....(..Gem (4698) .# ##.## #5# ..# ....# .< .... #.# ... ....#B   bombardier beetle .# .#### #.# ..# .###[15;3%h\8H5   shadow imp ## . #†##..# .#.. #.#The zap hits the bombardier beetle. _The bombardier beetle is severely wounded. _Okay, then.The zap hits the bombardier beetle.  The bombardier beetle is almost dead.The zap hits the bombardier beetle.%h.5.5   shadow imp _Okay, then.  The zap hits the bombardier beetle.  The bombardier beetle is almost dead.%h0iYou kill the bombardier beetle!you but does no damage.%h5 %h6h The shadow imp gestures at you.%h]8----943.2 (17%hMpJ _Pain shoots through your body!%h˜ A  The zap hits the shadow imp.%h .5 3--46%h %h c _The shadow imp is severely wounded.%h3. A  The zap hits the shadow imp.%h3 5.%h*M ##.. .........# #.#mojasp the Gusty #### ###......###.#Demonspawn#.##............#Health: 38/38 ========================#.#.#.....##.### #Magic: 2/9=====------------------- ## #........##.######.#AC: 10Str: 9 .# ##.###.####.......†.EV: 9Int: 17 .# #.# #.####.........SH: 0Dex: 13 .## #.# #.#.......#####XL:  5 Next: 100% Place: Dungeon:4 ..# ##.###.#.###@#.#Noise: =--------  Time: 4305.2 (1.0) ..###...##.#.# #[%hP 40m........i) +0 dagger ...†.......#.# #.#.....#Cast: Shock .####...####B# #.....(..Gem (4695) .# ##.## #5# ..# ....# .< .... #.# ... ....# .# .#### #.# ..# .### ## . #†##..# .#.. #.#The zap hits you but does no damage.  The shadow imp gestures at you. _Pain shoots through your body!  The zap hits the shadow imp. _The shadow imp is severely wounded.The zap hits the shadow imp. _You kill the shadow imp!You have reached level 6!  --more--%h  44/44=10---- 4 6 0% ShockYour demonic ancestry asserts itself... _Frost condenses into a shield before you.%hi# ######.#  #.##............# .#.....##.### # # #........##.######.#  ##.###.####.......†. # #.# #.####......... ## #.# #.#.......##### %h ##.###.#.###<#.#####.###...##.#.# #.@.......†.......#.# #.#.....# ####...####B# #.....(... # ##.## #5# ..#.....# < .... #.##........# # .#### #.##..#.#.### # . #†##..#.#.#  .. #.##.. .#.# #.......#%hx%h%h3===-64 _%h%h  ###......###.# #.##.....#  #.#.#.....##.### #  #.##.######.#  ##.###.####.......†.  #.# #.####......... %h  #.# #.#.......##### # ##.###.#.###<#.#####.# ###...##.#.# #.†.#.# #.#.....#.#...####B# #.....(.  ##.## #5# ..#.....#.#  .... #.##........# #  .#### #.##..#  . #†##..#.#.#.. #.##..#.#.# %h %h {-73%hp %h %h<%h$=K ###......###.# %hH>.##.....# #.#.#.....##.### #  %h?#.##.######.#  ##.###.####.......†. #.# #.####.........  #.# #.#.......##### %h#A ##.###.#.###<#.#####.#...##.#.# #. †.#.# #.#.....#.#%hB...####B# #.....(.  ##.## #5##..#.....#.#..... #.##.#### #.##..%hD. #†##..#.#.#  .. #.##..#.#.# %hQ%h'~82%h#......# .#.....##.### #.......##.######.# ##.###.####.......†. .# #.####.........  #.# #.#.......##### # ##.###.#.###<#.#####.##. #...##.#.# #............ .......#.# #.#..@..#.## #...####B# #.....(......## #5##..#.....#.#.... #.##........# #  .#### #.##..#.#.###  . #†##..#.#.# .. [3%h s4m#.##..#.#.# #.......#.#####..###%hdw91%hl%h@%hY.#.....##.### # ........##.######.# ###.####.......†. #.# #.####......... . #.# #.#.......#####.# #.###.#.###<#.#####.##. ...##.#.# #............ ......#.# #.#.....#.######B# #.....@.......## #5##..#.....#.# .... #.##........# # .#### #.##..#.#.### . #†##..#.#.# . #.##..#.#.#%h[m #.......#.#####..###. .#%hQ%h===100%h!Y _You see here 2 curare-tipped darts.%hC%hPb189%hfX%h]/ _c - 2 curare-tipped darts%h%hֿ%h^%h`7876%h%hv%h]z4==5%h %hKY4%h3%h@%hC2%h%h-V==1%h%h%hY0%h%hdZ79%h%hnY8%h%hV5===%h/;7%h9%h Y6%hY%h Y5%h %hv Y4%h%h&m===3%h%hyY2%h%h%Y1%h%hY0%h%hl"%h"u6==69%h2$%h,'%h;BYShockY   ice beast (wandering)%hB%hW031.2 (20.0)%heg2.2 (218%hj%hm %hQnW_An ice beast comes into view.%h%h%hm %h#a _An ice beast is nearby!%h %hf- %h4 %h8 a _An ice beast is nearby!%h %h %h' %h(, a _An ice beast is nearby!%h%h%hH%ha _An ice beast is nearby!%h%h!n.YY%hG,5--=3.2 (1.0)7%h/%h2S _The zap misses the ice beast.%h%hE#P.Y%h14-----46%hy5%h7D _The zap hits the ice beast but does no damage.%ht.Y3-----55 _The zap misses the ice beast.%h@@  The zap hits the ice beast.%h.Y2-----64%hM _The ice beast is lightly wounded.%h&N @  The zap hits the ice beast.%h [ U.Y%h^ 1-----73%hk %hm 7 _The ice beast is lightly wounded.%h %h7 P.Y%h 0----8Shock2%h %h _The zap misses the ice beast.  The zap hits the ice beast. _The ice beast is lightly wounded.  The zap hits the ice beast. _The ice beast is lightly wounded. _%h; GThe zap misses the ice beast.%haq  The zap hits the ice beast. _The ice beast is lightly wounded.  The zap hits the ice beast. _The ice beast is lightly wounded. _The zap misses the ice beast. _You are out of magic!%h;%h<%h?%hAK _You are out of magic!%ha  You hit the ice beast but do no damage.The ice beast is lightly wounded.%hba91%hg%hk7 _You block the ice beast's attack.%h d  You hit the ice beast.  The ice beast is lightly wounded.%h; 1==40Shock0%h? %h~ 7 _You block the ice beast's attack.%h<  You barely miss the ice beast.The ice beast is lightly wounded.%h> b159%hF %heK @ _The ice beast hits you but does no damage.%h}  You barely miss the ice beast.The ice beast is lightly wounded.%h a28%h %h=  You barely miss the ice beast.  The ice beast is lightly wounded. _hits you but does no damage.  You barely miss the ice beast.  The ice beast is lightly wounded. _hits you but does no damage.%h>! _The ice beast hits you but does no damage.  You barely miss the ice beast.  is lightly wounded. _The ice beast hits you but does no damage.  You closely miss the ice beast.  is lightly wounded.37 _The ice beast closely misses you.%h  You hit the ice beast.  The ice beast is moderately wounded.%h8~==46%h%h3V _The ice beast barely misses you.%h   You hit the ice beast.  The ice beast is moderately wounded.The ice beast is struck by your spines.55%h%h@ _The ice beast hits you but does no damage.%hX  Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h9G 7#.#.....##.### # mojasp the Gusty ........##.######.# Demonspawn %hH #.###.####.......†. #  Health: 44/44 ======================== #.# #.####......... .  Magic: 0/10------------------------ #.# #.#.......#####.#  AC: 10Str: 9 #.###.#.###<#.#####.##.  EV: 9Int: 17 ...##.#.# #............  SH:  4  Dex: 13 %hH ......#.# #.#..Y..#.##..  XL:  6 Next:  0% Place: Dungeon:4 ...####B# #.....@.......  Noise: =--------  Time: 4345.2 (0.0) #.## #5##..#.....#.#...  i) +0 dagger .... #.##........# #  Cast: Shock .#### #.##..#.#.### Gem (4655) . #†##..#.#.# %hK . #.##..#.#.# Y   ice beast #.......#.# ####..###. .# _The ice beast hits you but does no damage.  Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 71% to hit)%h #.#.....##.### #mojasp the Gusty ........##.######.#Demonspawn #.###.####.......†. #Health: 44/44 ======================== #.# #.####......... .Magic: 0/10------------------------ %h #.# #.#.......#####.#AC: 10Str: 9 #.###.#.###<#.#####.##.EV: 9Int: 17 ...##.#.# #............SH:  4  Dex: 13 ......#.# #.#..Y..#.##..XL:  6 Next:  0% Place: Dungeon:4 ...####B# #.....@.......Noise: =--------  Time: 4345.2 (0.0) #.## #5##..#.....#.#...%hm i) +0 dagger .... #.##........# #Cast: Shock .#### #.##..#.#.###Gem (4655) . #†##..#.#.# . #.##..#.#.#Y   ice beast#.......#.#####..###..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 71% to hit)  The zap hits the ice beast.  The ice beast is heavily wounded.6.2 (1Shock4%h   Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 71% to hit)  The zap hits the ice beast.  The ice beast is heavily wounded. _The ice beast hits you but does no damage.%h  You hit the ice beast but do no damage.The ice beast is heavily wounded.%ha73%hs%h W _The ice beast closely misses you.%hN  You closely miss the ice beast.The ice beast is heavily wounded.%h1==8Shock2%hP%hV _The ice beast barely misses you.%h%c  You barely miss the ice beast.%h&  The ice beast is heavily wounded.An adder comes into view.%h+xSS   adder (wandering)%hc1a91%h39%h<@ _The ice beast hits you but does no damage.%hN  You closely miss the ice beast.The ice beast is heavily wounded.The adder hisses angrily.%h@ S.S%h b500%h, %hA h _The ice beast is struck by your spines. The ice beast barely misses you.%h %hqzl  You hit the ice beast but do no damage.%h S.  The ice beast is heavily wounded.%hb149%h%h7 _You block the ice beast's attack.%hY  Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hi.'#.#.....##.### # mojasp the Gusty ........##.######.# Demonspawn #.###.####.......†. #  Health: 44/44 ======================== %h2#.# #.####......... .  Magic: 0/10------------------------ #.# #.#.......#####.#  AC: 10Str: 9 #.###.#.###<#.#####.##.  EV: 9Int: 17 ...##.#.# #............  SH:  4  Dex: 13 ......#.# #.#..Y..#.##..  XL:  6 Next:  0% Place: Dungeon:4 ...####B# #...S.@.......  Noise: =--------  Time: 4351.2 (0.0) #.## #5##..#.....#.#...  i) +0 dagger .... #.##........# # %hK5=  Cast: Shock .#### #.##..#.#.### Gem (4649) . #†##..#.#.# . #.##..#.#.# Y   ice beast #.......#.# S   adder ####..###. .# _You block the ice beast's attack.  Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 71% to hit)%hQ%h#.#.....##.### #mojasp the Gusty ........##.######.#Demonspawn %h϶{#.###.####.......†. #Health: 44/44 ======================== #.# #.####......... .Magic: 1/10==---------------------- #.# #.#.......#####.#AC: 10Str: 9 #.###.#.###<#.#####.##.EV: 9Int: 17 ...##.#.# #............SH:  4  Dex: 13 %h......#.# #.#..Y..#.##..XL:  6 Next:  0% Place: Dungeon:4 ...####B# #...S.@.......Noise: =--------  Time: 4351.2 (0.0) #.## #5##..#.....#.#...i) +0 dagger .... #.##........# #Cast: Shock .#### #.##..#.#.###Gem (4649) . #†##..#.#.# . #.##..#.#.#Y   ice beast#.......#.#S   adder####..###%hںK..#Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 71% to hit)  Okay, then.%hV%h%h%h1. _%hL !...........# #.##.### ........##.######.# #......†. #%h{P ###......... . #.#.......#####.# #.###<#.#####.##..##.............#.# #.#..Y@.#.##.. ...####B# #...S...... #.## #5##..#.#...... #.##........# # .#### #.##..#.#.###†##..#. .##..#.......#.#####..###.%hU %hd L.S%hf f2.2 (18%hao %hu @ _The ice beast hits you but does no damage.%hO ######.# ##............# #.#.....##.### #.......##.######.# #.###.####†. # %hR #.# #.####......... .  #.# #.#.......#####.# ##.###.#.###<#.#####.##.. #...##.#.# #....@............#.# #.#..Y..#.##....####B# #....S........ %h`##.## #5##..#.....#.#...  .... #.##........# # .  .#### #.##..#.#.###  . #†##..#.#.# .. #.##..#.#.# #.......#.#%h%h} S. The ice beast is struck by your spines.  The ice beast hits you but does no damage.%ha37%h%hv _The adder is struck by your spines. The adder barely misses you.%h4%h%h%h # ###......###.# .##....# #.#.#.....##.### #  #.##.######.#  ##.###.####.......†. # #.# #.####......... .%hό F #.# #.#.......#####.#  ##.###.#.###<#.#####.##.. ##...##.#.# #. †.#.# #.#..YS.#.##.. ##...####B# #....  ##.## #5##..#.....#.#... .... #.##..# # . .#### #.##..#.#.### . #†##..#.#.#  .. #.##..#.#.#  #.#.#%h %h S.46 _The ice beast hits you but does no damage.%h3 .. ...# #.# ## ######.##............# #.#.....##.### # #........##.######.# #.###.####.......†. # #.# #.####......... . # #.# #.#.......#####.#  ##.###.#.###<#@#####.##.. ###...##.#.# #....S........ .†.......#.# #.#..Y..#.##.. ###...####B# #.............##.## #5##..#.....#.#... .... #.##........# # . .#### #.#[%h> 40m#..#.#.### . #†##..#.#.#.. #.##..#.#.#%h" %h,. SY.==55%h 3 %h7 b _The adder attacks as it pursues you! The adder bites you but does no damage.%h 8M# #.###.##.## .. .........# # ###......### #.##............#  #.#.#### #........##.######.### ##.###.###..†..##  %hR9}###........... #.# #.#......  ##.###.#.###<#.#####.## ###...##...SY...... .†.......#.# #.#.....#.## ###...####B# #.............#.#S   adder# .#.#.#%hE<%h=%h SY.Y   ice beastS   adder%h 2==64%h%h= _The adder bites you but does no damage.%h .# #.###.##.###.# mojasp the Gusty .. .........# #.# Demonspawn ## ###......###.# Health: 44/44 ======================== #.##............# Magic: 1/10==----------------------  #.#.#.....##.### #  AC: 10Str: 9  #........##.######.###  EV: 9Int: 17  ##.###.####.......†..##  SH:  4  Dex: 13  #.# #.####...........  XL:  6 Next:  0% Place: Dungeon:4 # #.# #.#......@#####.#  Noise: =--------  Time: 4356.2 (0.0) # ##.###.#.%h [40m###<#S#####.##..  i) +0 dagger ###...##.#.# #...Y.........  Cast: Shock .†.......#.# #.#.....#.##..  Gem (4644) ###...####B# #.............  ##.## #5##..#.....#.#...  Y   ice beast  .... #.##........# # .  S   adder  .#### #.##..#.#.###  . #†##..#.#.# Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 71% to hit)  The zap misses the adder. The zap hits the ice beast.   #.# [16%h AX   #      #.#   #.#     #..Y. †     ##.##    ....  # .  .####   . #†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (heavily wounded, 71% to hit)  The zap misses the adder. The zap hits the ice beast.  The ice beast is severely wounded.7.2 (13 _The adder bites you but does no damage.%h  You closely miss the adder.The adder is severely wounded.%ha82%h7%hS _The adder closely misses you.%hT  You hit the adder but do no damage.The adder is severely wounded.%hAX a91%hl^ %hb = _The adder bites you but does no damage.%ho  You hit the adder.  The adder is severely wounded.%hrb600%hx%h*|d _The adder is struck by your spines. The adder bites you but does no damage. x2 %hf?  You hit the adder but do no damage.The adder is almost dead. %h@b139 %hF %h)I= _The adder bites you but does no damage. %h 7  You hit the adder. %hi  %h MY. %h'; 328 _You kill the adder! %ht> _Your Conjurations skill increases to level 3!You hit the ice beast but do no damage.The ice beast is severely wounded. %hD 31--------37 %h#I H _The ice beast hits you. The ice beast freezes you! %h  You closely miss the ice beast.The ice beast is severely wounded. %hh32=-------4 %h_;6 %h9 %h _The ice beast hits you. The ice beast freezes you!closely miss the ice beast. _ %hThe ice beast closely misses you.hit the ice beast but do no damage. %hm2==55 %h  %h _The ice beast barely misses you.You hit the ice beast but do no damage.The ice beast is severely wounded. %hea64 %h\  %h67 _You block the ice beast's attack.!%hS  You barely miss the ice beast.The ice beast is severely wounded.The ice beast is struck by your spines.!%ha73!%hC!%hE@ _The ice beast hits you but does no damage.!%h?  You barely miss the ice beast.The ice beast is severely wounded.!%hA3==82!%h4F!%h_H~ _The ice beast is struck by your spines. The ice beast barely misses you.!%h{z  You hit the ice beast.  The ice beast is almost dead.==91!%h~!%hv@ _The ice beast hits you but does no damage.!%h-  You hit the ice beast.  The ice beast is almost dead.17---------700 _The ice beast hits you. The ice beast freezes you!!%ht _You are too injured to fight recklessly!!%h64!%hT _You are too injured to fight recklessly!!%h`!%hm+ _You are too injured to fight recklessly! _You are too injured to fight recklessly!!%h)4!%ht _You are too injured to fight recklessly!!%h _You are too injured to fight recklessly!%hB !!%hP!%hZR!%hV!%hHtX!%h4!%h!%h!%h52J!%h=3!%h%  You barely miss the ice beast.  The ice beast is almost dead.!%h'8---------129!%h,!%h&0@ _The ice beast hits you but does no damage."%h  Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."%h.# #.###.##.###.# mojasp the Gusty .. .........# #.# Demonspawn ## ###......###.# Health: 18/44 =========--------------- #.##............# Magic: 1/10==----------------------  #.#.#.....##.### #  AC: 10Str: 9  #........##.######.###  EV: 9Int: 17  ##.###.####.......†..##  SH:  4  Dex: 13  #.# #.####...........  XL:  6 Next:  3% Place: Dungeon:4 # #.# #.#......@#####.#  Noise: =--------  Time: 4371.2 (0.0) # ##.###.#[39;"%h($49m.###<#Y#####.##..  i) +0 dagger ###...##.#.# #.............  Cast: Shock .†.......#.# #.#.....#.##..  Gem (4629) ###...####B# #.............  ##.## #5##..#.....#.#...  Y   ice beast  .... #.##........# # .  .#### #.##..#.#.###  . #†##..#.#.# _The ice beast hits you but does no damage.  Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 71% to hit)"%h.# #.###.##.###.# mojasp the Gusty .. .........# #.#"%h] Demonspawn ## ###......###.# Health: 18/44 =========--------------- #.##............# Magic: 1/10==----------------------  #.#.#.....##.### #  AC: 10Str: 9  #........##.######.###  EV: 9Int: 17 "%h ##.###.####.......†..##  SH:  4  Dex: 13  #.# #.####...........  XL:  6 Next:  3% Place: Dungeon:4 # #.# #.#......@#####.#  Noise: =--------  Time: 4371.2 (0.0) # ##.###.#.###<#Y#####.##..  i) +0 dagger ###...##.#.# #.............  Cast: Shock .†.......#.# #.#.....#.##..  Gem (4629) ###...####B# #.............  ##.## #5##..#.....#.#...  Y   ice beast  .... #.##........# # .  .#### #.##..#.#.### "%h-2 . #†##..#.#.# Casting: Shock (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 71% to hit)  The zap hits the ice beast."%h*f   #.#"%h    #      #.#   #.# "%hz  .   †    "%hȮI ##.##   ....  #   .####   . #†"%hX1402.2 (1Shock"%h8onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 71% to hit)  The zap hits the ice beast. _You kill the ice beast!"%h)"%hi _Your Fighting skill increases to level 2!#%hXm[?25h[?0c  Search for what [Enter for "ring", or ? for help]? $%h [?25l[?1c$%h~11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] i - a +0 dagger (weapon) Results elsewhere ([,] to cycle)  b - [D:3] a +0 club (7 further duplicates)c - [D:3] a +0 dagger (4 further duplicates)  d - [D:3] a +0 whip  e - [D:2] a +0 flail  f - [D:2] a +0 short sword  g - [D:2] a +0 spear (2 further duplicates)  h - [D:2] a club  i - [D:2] a hand axe  j - [D:1] a +0 hand axe  k - [D:1] a spear%%hY{%%h .# #.###.##.###.#mojasp the Gusty .. .........# #.#Demonspawn ## ###......###.#%%hHealth: 18/44 =========--------------- #.##............#Magic: 1/11==----------------------#.#.#.....##.### #AC: 10Str: 9#........##.######.###EV: 9Int: 17##.###.####.......†..##SH:  4  Dex: 13#.# #.####...........XL:  6 Next: 40% Place: Dungeon:4 # #.# #.#......@#####.#Noise: =--------  Time: 4372.2 (0.0) # ##.###.#.###<#.#####.##..i) +0 dagger ###...##.#.# #.............Cast: Shock .†.......#.# #.#...%%h[34m..#.##..Gem (4628) ###...####B# #.............##.## #5##..#.....#.#....... #.##........# # ..#### #.##..#.#.###. #†##..#.#.#Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 71% to hit)  The zap hits the ice beast. _You kill the ice beast! _Your Fighting skill increases to level 2!Search for what [Enter for "ring", or ? for help]? weapon _%%h"q2==7 _619=54%%h==3%%hY2%%h20=1%%h03==19%%h%%hn91%%hЧV=8%%ho%%hY7%%hZ%%hB%%h;6%%h,%%hN%%hV==5%%h%%h%%h }2==4%%h%%h̺Y3%%h %%h]%%h;;2%%h%%h%%hO;1%%h%%h%%h73=4==0%%hW%%h%%h<09%%h%%hi%%h;8%%ho%%hb%%hr4=7%%h%%h*%%hO==6%%h%%h%%h;5%%h%%%hY4%%h%%hF%%h`5=3%%hJ%%h[%%hs5==2%%hR%%hSY1%%h/%%hnY0%%hy%%h%%ht6=599%%h%%h;==%%hG8%%hY7%%h%%hY6%%h%%h97%%h D=5%%h%%h;6%%hP===4%%h%%hHY3%%h %%hC8=2%%hw%%hRY1%%he%%h m===0%%hP %%h Z89%%h%%h}9=8%%h %%hY7%%h%%hY6%%h]%%h;7%%h0O==5%%h%%h:30%%hTV=4%%h%%hY3%%h%%hx!Y2%%h4"%%hd$91%%h$W===1%%h%%%h'Y0%%h(%%h*Z79%%h+%%h-Y8%%h^.%%ho0<32%%h0=8==7%%he1%%h3Y6%%h4%%h6Y5%%h7%%h9Y4%%h;%%h=;3%%h5>~====3%%h?%%h@Y2%%hA%%hCY1%%hD%%hFY0%%hG%%hI%%hwJ4=9==69%%hJ%%hWL%%hLC8%%h\M%%hO%%hhOC7%%h P%%hQ%%hQq5=6%%hR%%hU==5%%hW%%h XC4%%hX%%hqZ%%hZC3%%hz[%%h]%%h]q6=2%%hR_%%hMa%%haC1%%h^b%%h?d%%hdv10/11==0%%he%%h7hZ59%%hh%%h.k%%hkq7=8%%hl%%hnY7%%ho%%hr%%hrO==6%%h's%%h-u%%huq8=5%%hcv%%hx%%hIy;4%%hy%%h{%%h4|;3%%h|%%hD1===2 _Magic restored.9=1%%hۡ049===840=7651=4321%%hq2=0%%h̤,%%h֪398%%hx%%h٬C7%%hy%%hW%%hq3=6%%hf%%h %%hmC5%%h%%h۴%%hIC4%%hߵ%%hY3%%h%%h%%hx4==2%%hp%%hػ%%hb1 _HP restored.%%hԿY1%%h%%h&%%hY0%%h%%h%%h'Z29%%h%%h%%hl%%hU=8%%hw%%h0i  You see here a ball python skeleton.%%h%%h[J7 _%%h %%h%%h%%hC6%%h%%h%%h Y5%%h7%%h%%%h%%h C4%%h%%h%%h#.....# #.. ##.###.# #.# ....# #.# #.# ....###.# #.# ........# #.# %%hB...##.### #.# ...##.######.### .####.......÷..#### .####...........@.# -476.2 (104.0) %%h<.#.......#####.##.# .#.###<#.#####.##... #.# #.............## .#.# #.#.....#.##..# ##B# #...........%%h  #5##..#.....#.#...)  #.##........#.# ....  #.##..#.#.###%%h%%hk-753%%h%%h%%h$ _Found a sling.%%h754%%h7%%hC=%%hPW##.###.# #.# ..# #.# #.# ###.# #.# ...# #.# ##.### #.# ##.######.### ####.......÷..#### %%hkQF####.............# #.......#####.##@# 0.0) #.###<#.#####.##........ #.# #.............####.# #.# #.#.....#.##..# %%hCR%#B# #..............5##..#.....#.#...) #.##........#.#..... #.##..#.#.### ..> %%hSf#†##..#.#.#%%hy8.2 (12 _Found a stone staircase leading down.%%h %%h: %%h2 %%h %%h. 10%%hB/ %%hd2 %%h\3 D19%%h3 %%h86 %%h8 Y8%%h&: %%hG< %%h> %%hz? C7%%hi@ %%hC %%hG Y6%%hH %%hS =  You see here a +0 sling.%%hb .......÷..#### #.............#..#####.##.######.# ##<#.#####.##.........  #.............####.##  #.#.....#.##..####.#  #...........# #..#.#...).##.#.#.#....84.2 (6.#.#.###...>..>%%h[c .#.#.# ##......##......#.#.# #......# #### .....#.# #.##.###..###. #. #.#  .# . #.  # .. %%hg %%hl f5.2 (75%%h0p %%h0r ; _Found a stone staircase leading down.%%h9 v%%h  ...... .....#####.##.######.# ##<#.#####.##.........  #.............####.###.....#.##..####.# %%h ................ #..#.....#.#...).##......#.#.....##.###.#.#.###...>..@......> ##......##....g  ####Shock ....##.### g   goblin (launcher, wandering).#%%hd &0%%h f6.2 (14%%h %%h t _A goblin comes into view. It is wielding a +0 sling.%%h %%h %%h s _A goblin is nearby!&%hp gg)The zap misses the goblin.&%h (The goblin shouts!&%hF  The goblin shoots a sling bullet.&%h0---==73&%h Y _The sling bullet hits you but does no damage.&%hxo  The zap hits the goblin.  &%h4yHThe goblin is heavily wounded.&%h~F  The goblin shoots a sling bullet.&%hU9/11 ------82&%h&%hC _The sling bullet hits you but does no damage.&%h]=  The zap hits the goblin.&%hcD)&%h8-----9Shock1&%h(&%h@J _You kill the goblin!&%h5 &%h= &%hWD &%hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&%h &%h &%hl &%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&%h &%h &%h &%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'%hQ'%h'%h!'%h&'%hN40 _09'%h'5C8'%h6'%h1='%h=^--7'%h@'%hZG'%hLQ9==.l-Shockl   iguana (wandering)'%h\,93.2 (4'%h]-4.2 (56'%hmp _An iguana comes into view.'%h4'%h$'%h^ _An iguana is nearby!'%hd'%hf'%hgj'%h9m^ _An iguana is nearby!'%hc4'%hqg'%h>j^ _An iguana is nearby!'%h>'%h'%hX'%h$^ _An iguana is nearby!'%h =  The zap hits the iguana!'%h l>l  '%h_ 8--=5.2 (15'%h '%h ^ _The iguana is heavily wounded.'%ho P  The zap hits the iguana but does no damage.'%h!v 9l.'%hw 7----64'%h '%hg  '%h9 P_The iguana is heavily wounded.'%h0=  The zap hits the iguana.'%h/99l.'%hO:6----73'%h'A'%hD^ _The iguana is heavily wounded.(%hѬ=  The zap hits the iguana.(%hyl. 5-----82(%h(%hwZ _The iguana is almost dead.(%hzKu  You miscast Shock.  You are very lightly contaminated with residual magic.(%hS9l.(%h)T4------9Contam Gem (4501) (%hZ(%h]0 _Nothing appears to happen.(%h5.=  The zap hits the iguana.(%h149l.(%h43----=5000(%h8(%hi;Z _The iguana is almost dead.(%hDn  The zap hits the iguana..(%h2----511Shock499(%h# _You kill the iguana!(%hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.))%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.))%h~)%h)%hV)%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.))%h|^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.))%hEf8 _3==7)%hFY6)%hH)%hMaGem (4495) )%hO)%h T _Your magical contamination has completely faded away.4)%hT)%hV)%hpZl==3)%hl\)%h_Y2)%hb)%heY1)%hlf)%hhY0)%h@j)%hl4==89)%hn)%hpY8)%hir)%htY7)%hv)%hpxY6)%hz)%h|l==5)%h(~)%h/Y4)%h)%hY3)%hd)%hY2)%h)%h8U5==)%h;1)%hb)%hY0)%h%)%hjZ79)%hޔ)%h]Y8)%h)%h[l==7)%h?)%hPY6)%h̠)%hY5)%hc)%hY4)%h<)%hǪY3)%h֬)%hޮP6===)%h@;2)%h)%h)%h;1)%hC069===87657==432)%hb1==0598)%h)%h78==6)%h+)%h)%h;5)%h)%hC4)%hi)%hHv3==21)%h049)%h)%hFY8)%h)%h9==7)%h)%hY6)%h6)%hY5)%h)%h!Y4)%hJ#)%hD&)%h&V==3)%h')%hj*Y2)%h+)%h-Y1)%h/)%h1Y0)%h2)%h510/11==39)%h7)%h:Y8)%h/<)%h3>Y7)%h@)%hQBY6)%hC)%hTFl==5)%hH)%hJY4)%hnL)%hOY3)%h*T)%h}VY2)%hX)%h[)%h\l1===1)%h])%h!`)%hwbY0)%h)d)%hf)%hl)%h}>.# #####.##.######.# <#.#####.##......S.. ..)%h~...####.## .#.....#.##..####.# .......# .#.....#.#...).##.# )%h~.#.#.....##.###.# .#.#.###...>....@....># - )%h~.#.#.# ##......##....).. .#.#.# #......# ####Shock#.# #.##.### )%h^^.###. #. #.# .# . #. S   adder (wandering)  )%h# ..#)%hؒ070.2 (69.0))%h4-1.2 (7029)%h{)%hY _An adder comes into view.)%hR)%h)%h)%h] _An adder is nearby!)%h  _An adder is nearby!)%h^ )%ho )%h)x )%h9| ] _An adder is nearby!*%h _An adder is nearby!*%hx4*%h*%h] _An adder is nearby!*%hE| _is nearby!  The zap hits the adder. *%hH The adder is heavily wounded.*%h*%h.SS  *%h"0---=2.2 (1.0)8*%hy*%h/ _The adder hisses angrily.*%h,;   The zap hits the adder..9/11 -----3Shock7 _The adder is severely wounded.*%hu 4*%hp $ *%hw _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*%hr *%hѻ *%h^ *%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+%h=`+%h +%h $`6 _+%h1S..-4ShockS   adder-+%hB2+%h=5] _An adder is nearby!+%hyC+%hE+%hYJ+%h&M] _An adder is nearby!+%h9+%h>+%hD+%hUI] _An adder is nearby!+%hG+%h+%h+%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __An adder is nearby!+%h __An adder is nearby!  The zap hits the adder.+%ho .S The adder is almost dead.+%h2 3-8----=55+%h! +%hc * _The adder bites you.+%h <  The zap hits the adder.+%h6 G†+%h +%hi -7----46Shock4 +%h C_You kill the adder!+%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.),%hS  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.2   3.0   0   h + Spellcasting 3.5   4.8  -1           b - Unarmed Combat   0.0   1.2  -1   i + Conjurations 3.3   4.0   0   c - Throwing   0.0   1.2  -1   j + Air Magic4.6   5.9  -1           d - Short Blades   0.0   1.2 ,%h -1   k - Evocations   0.0   1.0   0           e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g - Stealth   1.7   2.0   0                                  ,%h-[41G                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets-%h> f + Dodging 1.7-%h f * Dodging   1.7.%hC/p f - Dodging   1.7.%h_a= e + Armour 0.0.%h8 TargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets/%h<[?25h[?0c0 /%hTS $ [?25l[?1c5.0  -1 current training targets, if any.=] set aall targets/%h\ /%h ............#mojasp the Gusty ...#####.##.######.#Demonspawn <#.#####.##.........Health: 43/44 =======================- .............####.##Magic: 7/11===============--------- .#.....#.##..####.#AC: 10Str: 9 ..................#EV: 9Int: 17 .#.....#.#...).##.#SH:  4  Dex: 13 .......#.#.....##†###.#XL:  6 Next: 54% Place: Dungeon:4 /%h  .#.#.###...>....@....>#Noise: =--------  Time: 4576.2 (0.0) .#.#.# ##......##....)..i) +0 dagger .#.#.# #......# #######Cast: Shock ...#.# #.##.###Gem (4424) .###. #. #.# .#. #.#..#The zap hits the adder.  The adder is almost dead. _The adder bites you.  The zap hits the adder. _You kill the adder! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/%h /%h+ l3 _24=18==0/%h Z19/%h^ /%h o8/%h /%h} U=7/%h /%hܭ /%h= V==6/%h /%hn Y5/%h /%h /%h? C4/%h /%h Y3/%hy /%h /%h r9==2/%h /%h /%h$ ;1/%h$ /%h /%hI ;0/%h /%h5 /%h D09/%hm /%hl /%h O==8/%h /%h: Y7/%h /%h Y6/%h& /%h= /%h C5/%h /%h /%h `10/11==4/%hW /%h /%h /%h C3/%h /%h /%h3 C2/%hY /%h Y1/%h /%h  l==0/%h /%h [399/%h /%h8 /%h C8/%h /%h| /%h C7/%h /%h /%h C6/%h /%h /%h s1===5/%h! /%h-$ /%h(& /%h& C4/%h' /%h`) /%h, /%h, C3/%h. /%h4 /%h8 /%h9 C2/%h: /%h$= /%hG@ /%h@ W===1/%hZB /%h E /%hF Y0/%hH /%hI /%hK /%h+L D89/%hpM /%hP R  There is a stone staircase leading down here./%h(S /%h T J8 _/%hmU /%hX /%hZ[ /%h[ C7/%h\ /%h` R  There is a stone staircase leading down here./%hc /%h|d /%he B6 _/%hf /%hg /%hhs #.##.######.##.# #.##............ ......####.###.# /%hZt #.##..####.# #.# #..........# #.# #.# #.#...).##.# #.# .o. #.#.....##†###.# .. #...>.........>###.# ##......##....).@..# -  #......############  #.##.###Shock  #. #.# /%hu C . #.  .. o   orc (wandering) # /%hʁ 614.2 (38.0)  An orc comes into view. It is wielding a +0 short sword./%h F  The orc shouts! You hear a shout!/%h .oooo 2 orcs (1 wandering)/%hԑ q===5.2 (395/%h /%h: u _An orc comes into view. It is wielding a +0 hand axe.0%h]0%hi0%h\nz _There are monsters nearby!0%h0%h0%h#0%hE(d _There are monsters nearby!0%hk0%ho0%h>t0%hDvd _There are monsters nearby!0%hn  The zap hits the orc.  The orc is severely wounded.0%h"0%h.o.   orc0%hi0----6.2 (1.0)0%h;40%h0%h͵% _The orc shouts!0%hA 0%hB 0%hb * o.oo 2 orcsThe zap misses the orc.9/11 -------73 _An orc comes into view. It is wielding a +0 club.0%hh:  The zap hits the orc.0%h8s,0%h}x.oo)0%h:`8----50%hl-820%hi0%h/ 0%h9_You kill the orc!1%h  The zap hits the orc.  The orc is moderately wounded.The zap hits the orc.1%hbto..o1%h7----91 _The orc is moderately wounded.1%h  The zap hits the orc but does no damage.  The orc is moderately wounded.1%hO.o)o1%h6----2001%hI1%h1%hM _The zap misses the orc.1%h[That beam is likely to hit you. Continue anyway? Y - Yes  N - No1%h1%h11%h4That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.1%h 1%h' 1%h) That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.1%hc 1%hv 1%hm That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.1%h1%h$1%h,#.##.######.##.#mojasp the Gusty #.##............Demonspawn ......####.###.#Health: 44/44 ======================== #.##..####.# #.##1%h-Magic: 6/11=============----------- ...........# #.# #.#AC: 10Str: 9 #.#...).##.# #.# ...EV: 9Int: 17 #.#.....##†###.# o.SH:  4  Dex: 13 #...>.........>###)#1%h.XL:  6 Next: 55% Place: Dungeon:4 ##......##....).@o.#Noise: =--------  Time: 4620.2 (0.0)  #......############i) +0 dagger#.##.###Cast: Shock  #. #.#Gem (4380) . #...oo 2 orcs#The zap hits the orc. _The orc is moderately wounded.The zap hits the orc but does no damage.  The orc is moderately wounded. _The zap misses the orc.Okay, then.1%h<41%h41%hV91%h;. _2%hs2%hI2%hA2%hEF _Unknown command.2%hI5#.##.######.##.# ##.##....####.###.# .#.##..####.# #.# #.# #.# #.# .#.#...).##.# #.# ... .#.#.....##†###.# o. ##...>.........>###)#  ##......##....)@.o.# #......##2%hH #.##.### #. #.#  . #. ..   orc  #2%h2%hci  The orc attacks as it pursues you! The orc is struck by your spines.2%h.oo.o 2 orcs2%h1--1.2 (1792%h=2%hf: _The orc hits you with a +0 hand axe.2%h5  The zap hits the orc.  The orc is severely wounded.The zap hits the orc.2%hH2%h#))o   orc2%h --5---6282%h.# 2%h' G _You kill the orc!2%hl B  The zap hits the orc.  2%hm dThe orc is moderately wounded.The zap hits the orc.2%hHy 2%hz ]o. 2%h{ 2---372%h5 m _The orc is almost dead.2%hPT :  The zap hits the orc.2%hTl C)2%h= 4--74Shock62%h 2%h G _You kill the orc!3%hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3%hw3%h~3%h!3%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)3%hE 3%hLI - Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 14% 2b - SwiftnessAir21% 3  c - AirstrikeAir56% 4  d - Leda's LiquefactionAlchemy/Earth99% 4  e - Detonation CatalystFire/Alchemy3%hZJ 100% 5 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit5%h 5%h7 5%h< M##.##.######.##.#mojasp the Gusty ##.##............Demonspawn .......####.###.#Health: 42/44 ======================-- .#.##..####.# #.##Magic: 4/115%h; ========---------------- ............# #.# #.#AC: 10Str: 9 .#.#...).##.# #.# ...EV: 9Int: 17 .#.#.....##†###.# ..SH:  4  Dex: 13 ##...>.........>###)#XL:  6 Next: 57% Place: Dungeon:4  ##......##....)@)..#Noise: =--------  Time: 4624.2 (0.0)#......############i) +0 dagger#.##.###Cast: Shock#. #.#Gem (4376) . #...#The zap hits the orc. 5%h _The orc is almost dead.The zap hits the orc. _You kill the orc! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)5%h. 5%hW0 Memorise Static Discharge, consuming 2 spell levels and leaving 9? Y - Yes  N - No6%h ##.##.######.##.#mojasp the Gusty ##.##............Demonspawn .......####.###.#Health: 42/44 ======================-- .#.##..####.# #.##Magic: 4/11========---------------- ............# #.# #.#AC: 10Str: 9 .#.#...).##.# #.# ...EV: 9Int: 17 .#.#.....##†###.# ..SH:  4  Dex: 13 ##...>.........>###)#XL:  6 Next: 57% Place: Dungeon:4  ##......##....)@)..#Noise: =--------  Time: 4624.2 (0.0)#......############i) +0 dagger[0;6%h#10m#.##.###Cast: Shock#. #.#Gem (4376) . #...#The zap hits the orc. _The orc is almost dead.The zap hits the orc. _You kill the orc! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-5.2 (15 _-6.2 (243=7.2 (33 _You start memorising the spell. You continue memorising. x26%h16%h586%h6< 6%h]=]_You finish memorising. Spell assigned to 'b'.6%h6%h Spells (Memorise)TypeFailure Level  a - SwiftnessAir21% 3b - AirstrikeAir56% 4  c - Leda's LiquefactionAlchemy/Earth99% 4  d - Detonation Catalyst6%h1Fire/Alchemy100% 5 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7%hDescribMemorise|Describe7%h  Detonation Catalyst Affixes a volatile catalyst to the caster's fists or melee weapon, causing each of their strikes to release a fiery explosion at its primary target. The caster and their allies are protected from the explosion's effects. The activity of thecatalyst may be prolonged indefinitely as long as the caster continues to attack, but it rapidly loses potency when they take other actions. The base damage of the caster's weapon and the caster's spellpower each increase the explosion's damage. Level: 5Schools: Fire/AlchemyFail: 100%  Power: 3% Damage: 1d1 (max 2d4)  Range: N/A  Noise: Very loud Miscasting this spell causes magic contamination and also either poisons you or deals up to 59 fire damage. You don't have enough magic to cast this spell.:%h8 Spells (Describe)TypeFailure Levela - SwiftnessAir21% 3  b - AirstrikeAir56% 4  c - Leda's Liquefaction Alchemy/Earth 99% 4  d - Detonation Catalyst Fire/Alchemy:%h$100% 5 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit:%h!##.##.######.##.#mojasp the Gusty ##.##............Demonspawn .......####.###.#Health: 43/44 =======================- .#.##..####.# #.##Magic: 4/11========---------------- ............# #.# #.#AC: 10Str: 9 .#.#...).##.# #.# ...EV: 9Int: 17 .#.#.....##†###.# ..SH:  4  Dex: 13 ##...>.........>###)#XL:  6 Next: 57% Place: Dungeon:4  ##......##....)@)..#Noise: ---------  Time: 4627.2 (0.0)#......############i) +0 dagger#.##:%h%.###Cast: Shock#. #.#Gem (4373) . #...#The zap hits the orc. _You kill the orc! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  . #..#  Okay, then.:%h:%hiD _:%h:%h:%h:%h_F _Unknown command.:%h}4:%h:%h>:%hJ2 _:%h.,1:%h/Y0:%h2:%h6:%h74=5==69:%hP;:%h?Y8:%h2A:%h7CY7:%hD:%hGY6:%hH:%h[K~===5:%hAN:%hQPY4:%hQ:%hSY3:%hT:%hVY2:%hX:%h,Z:%hZC1:%h[:%h*^6===0:%h_:%haZ59:%hWc:%hkeY8:%hf:%hhY7:%hj:%h'lm===6:%hm:%hoY5:%hYq:%h`sY4:%hu:%hwY3:%hqy:%h{7==2:%h"}:%hIY1:%h:%h‚Y0:%hA:%hZ49:%h~:%hNJl==8:%h:%hvY7:%h:%hY6:%h:%hY5:%h:%hT8==4:%h:%hEY3:%h}:%hY2:%hV:%hY1:%h:%hkl==0:%h':%haZ39:%hi:%h:%hWJShockJ   endoplasm (wandering):%h061.2 (34.0):%hg2.2 (358:%h*:%hY] _An endoplasm comes into view.:%hA9 :%hZB :%hM :%hbN a _An endoplasm is nearby!:%h :%hO :%h` :%h a _An endoplasm is nearby!:%h  _An endoplasm is nearby!;%hS@  The zap hits the endoplasm.;%h|_V.JJ  ;%hK`;%hj7--=3.2 (1.0)7;%ht;%hva _The endoplasm is heavily wounded.;%hlCq  The zap hits the endoplasm..;%hu%6----84Shock6 _You kill the endoplasm!;%h;%h;%h;%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.);%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.);%h!;%h;%h=;%h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.);%h `;%h {7==5 _;%h 43;%hѽ ;%h Y2;%h^ ;%h V==1;%h< ;%hg ;%ht Y0;%h ;%h ;%h[ D29;%h ;%h Y8;%hZ ;%h 8==76;%h ;%h ;%h{ C5;%h ;%h ;%h* ;4;%h ;%hj ;==;%h 13;%h ;%h| Y2;%h ;%h2 ;%h C1;%h9 ;%hA Y0;%h ;%h;%his9==19;%h;%h 87;%h ;%hA ;%h C6;%h ;%h^l==5;%h;%hY4;%h;%hY3;%h%;%h8Y2;%h;%hy"Y1;%h%;%h/&Q10/11==;%h&;0;%h';%hD*Z09;%h\+;%h .Y8;%h/;%h77==6;%h{8;%h:Y5;%h<;%h?Y4;%h@;%hCY3;%hD;%hF1===2;%h&H;%hL;%hNY1;%hsP;%hTZ  Items here: )) [ †.;%h\6.##.######.##.# .##... ####.###.# #..####.# #.# # # #.# ##.# ..).##.# #.# ##... ;%h]X....##†###.# >.. ...>..>###)# #......##....).)@.# -99.2 (35.0) #......### #.##.### #. #.# . #.  ..#;%h/d;%hf-700.2 (360;%hmj;%hm; _Found a stone staircase leading down.<%h <%hL <%h <%h<%h[299<%h#===8<%h*C  You see here a +0 short sword.<%h-<%h.J7 _<%hg1<%h5R  There is a stone staircase leading down here.<%h9<%hH:J6 _<%hc<<%h?<%hA<%hMBC5<%hG,<%hLo4<%hO<%hiRY3<%hgT<%heV<%hXY2<%h0Z<%h*\<%hq   ##...  #.. ..#.# ####.##.# #.#.#   .....  ###.###.# #.#.#  ###.# #.# #.#.#  .# #.# ###.#.## .##.# #.# ###...@..# 8.2 (8.0) .##†###.# #>.....#.?..# .......>###)#....# ...# .##....).)..#..### ....  .############.... ...  ## #[<%h37m.#..# ).    #.#.... .   #.#.##.#  ..#.# ..  9.2 (91 _Found a dagger.<%h4<%hծ<%h<%h[089<%hp<%hY8<%h<%hY7<%h<%h:{ _t - 2 scrolls labelled NYOMUADAGH (gained 1)<%hC6<%h?<%h<%h<<%hY5<%h<%h<%hEY4<%h<%h<%hTY3<%h<%h<%h(#.# #.#.#### ... .......#  #.# #.#.##.#  #.# #.#.##.#  #.# ###.#.##.#  #.# ###......#.##  #.# #>.....#....#  .<%h~>###)#....#....###  .).)..#..###.#..@.#  #######......#......#   #.#..###.#).#.#  Shock #.#......#....#   #.#.##.###.#..#   ..#.##.. ..#.##  J   jelly (asleep)# ###.# J#  <%h v 17.2 (8  A jelly comes into view.<%hjJJ.<%h_f8.2 (92<%hA<%h!Z _The jelly quivers.<%hmg<%hz<%hr<%h҇\ _A jelly is nearby!<%h]<%hf<%hk<%hwn\ _A jelly is nearby!<%h <  The zap hits the jelly.<%h8 _J .<%h 0---=9.2 (11<%h ` _The jelly is moderately wounded.<%hD <  The zap hits the jelly.<%hv kJ. <%hР 9/11 -----200<%hY <%h٩ ^ _The jelly is severely wounded.<%h  The zap hits the jelly.J. 8----179 _The jelly is almost dead.=%h<  The zap hits the jelly.=%hj.=%h 35/457----692Shock8=%hB_ _You kill the jelly!=%h=%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=%h*=%h!=%h =%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=%h=%hs=%h}=%hT7 _65=%h8==4=%hh=%hY3=%h_=%hY2=%h=%hY1=%ht=%hl==0=%h=%h Z69=%hs=%h\Y8=%h=%hVY7=%h=%hmY6=%hg=%hL=%he9==5=%h Y4=%h =%h Y3=%h!=%hY2=%h=%hl==1=%h*=%hUY0=%hP=%hT=%hD59=%h=%hP=%hC8=%h: =%h!10/11==7=%h!=%h#=%h$C6=%hC%=%h&=%he'C5=%h(=%h*Y4=%h,=%hP/==3=%h)0=%h0C2=%h`1=%ho5o1=%h7o0=%hM991=%h9Q===49=%hy:=%h==%h_?Y8=%h@=%huA=%hB=%hCC7=%hwD=%hF=%h2IY6=%hJ=%hK=%hMm===5=%h8O=%hU4=%hWY3=%hX=%hPa2=%hfo1=%hig=%h!i=%hiC0=%h;j=%hk=%hm=%hOnD39=%ho=%h*q=%h0s=%hsC8=%ht=%hNw=%h##.# #.# #.#.##.# .# #.# ###.#.##.# .##.# #.# ###......#.## .##†###.# #>.....#....# .......>###)#....#....### =%h`.##....).)..#..###.#....### .############......#......# ## #.#..###.#).#.#  #.#.@....#....# - #.#.##.###.#..#  ..#.##.....#.## Shock #. ###.###.#  #B #.....#  #. ####### B   giant cockroach (asleep) #(  #.    =%h 62.2 (40.0)  A giant cockroach comes into view.=%hP-3.2 (417=%hĚ=%hޛ% _Found 6 stones.>%hz _A giant cockroach is nearby! _A giant cockroach is nearby! _A giant cockroach is nearby! _A giant cockroach is nearby!The zap hits the giant cockroach.>%hB.B  0---=4.2 (1.0)6 _The giant cockroach is severely wounded.>%hpB.9/11 -----55>%huo _The zap misses the giant cockroach.>%h >%hV B.  >%h1CThe zap misses the giant cockroach.>%h8----64>%h>%h# G _The giant cockroach bites you but does no damage.>%h5$ F  The zap hits the giant cockroach.>%h* j.>%h:h ,7----707Shock3 _You kill the giant cockroach!>%h%hJV >%h/Z >%ht 21>%hxy Y0>%h{} >%h >%h+ _--29>%h >%h O8==>%h| ;8>%hy >%h Y7>%h >%hc >%hv C6>%h >%h Y5>%hŢ >%h >%hV V==4>%h >%h o3>%h Y2>%hҵ >%h Y1>%h4 >%hO >%h r9==0>%h >%h$ Z19>%h >%h? Y8>%hr >%h >%h C7>%h >%h >%hW V==6>%hY >%h Y5>%h* >%h Y4>%h >%h Y3>%h >%h* Q10/11==>%h ;2>%h >%h- >%h C1>%h >%h. Y0>%h >%hk Z09>%hq >%hh l==8>%h>%h_Y7>%h>%hbY6>%hh >%h Y5>%h>%hY4>%h>%hs1===3>%h8>%h">%h>%hA Y2>%h.">%h-$>%hb&Y1>%hd(>%hA,>%h.Y0>%h0>%h2>%h4o===199>%h6>%h8>%h:Y8>%h<>%h>>%h@Y7>%hB>%hE;  You see here 6 stones.>%h H>%hHJ6 _>%hI>%hK>%hMY5>%hdO>%h/Q>%hSY4>%hfU>%hrW>%hYY3>%ho[>%h"]>%h2_Y2>%h`>%hNd>%hgY1>%hh>%hqj>%hrlY0>%h58987654>%h>%ho3>%h& #.#.# #######   #.#(#   #.#.#   #.#.####   #......#   #.#.##.#   >%hz#.#.##.#   #.#.##.##  #.#...@.#  -..####..#  ### #..#   #..#   #..#  >%hX #..#   #..#  #..#  >%h1817.2 (50.0)>%h-8.2 (512>%h>%he _y - 2 scrolls labelled ROIL VEOWNIGUF?%h54?%h7?%h:?%hEz1079?%hF?%hHY8?%hH?%hI?%h%KY7?%hK?%hL?%hN?%hNC6?%hN?%hO?%hP?%h9QC5?%hQ?%h0S?%hT?%hTC4?%hT?%hqV?%hYY3?%h^Z?%h[?%h]Y2?%h^?%h_?%haY1?%hb?%hd?%h$eY0?%he?%hg?%hg?%hShD69?%hh?%hi?%hj?%h'kC8?%hk?%hl?%hm?%h nC7?%hrn?%h[o?%hTp?%hpC6?%hq?%hbr?%hTs?%hsC5?%ht?%h+u?%hVv?%hvC4?%h!w?%hx?%h+y?%hyC3?%hy?%hz?%h|?%h}Y2?%hF~?%hW?%hC1?%h ?%h?%hY0?%h?%h?%h?%hD59?%h?%h?%h?%hYC8?%h?%h?%h?%h"C7?%h?%h[?%h?%hC6?%hZ?%hr?%h?%hC5?%h?%h?%h?%hzC4?%h ?%h3?%h?%h C3?%h?%h?%hm?%hћC2?%h?%h-?%hP ..####..# #..P.._.....### #..#  ...........# #..#  .....P....# #..#  .........# #..#  .P.P.P..# #..#  .......######..#  #..............#  #@# #########.# 48.2 (30?%h #.#  #.#  #.############.# ..............# ############### ?%h}?%h?%hƲg9.2 (311?%h?%hz< _Found a hide-covered altar of Uskayaw.?%hh4?%h?%h?%h078 #.#.##.###..P.P.B...##.#......P....####.#..P.._.....### #.#...#......P...#.... #..#..P.P.P.P..# #.........@.....######..##.####..............###########.Shock.# #.#.############.##..............#B   bombardier beetle (wandering)?%h250.2 (1.0)?%h}bB._?%hg1.2 (249?%h78_?%hd _A bombardier beetle comes into view.?%h?%h[?%h+8_?%hh _A bombardier beetle is nearby!?%hdP_?%h$i?%hmh _A bombardier beetle is nearby!?%h2_?%h?%hc?%hh _A bombardier beetle is nearby!?%hO H  The zap hits the bombardier beetle.?%hW {  The bombardier beetle is moderately wounded.?%h gP.BB  ?%hR g   hobgoblin (wandering)?%h 0---=2.2 (18?%h ?%h \ _A hobgoblin comes into view.?%h3?%h;i.gg@%hR9/11 -----37_@%h[ _The zap misses the bombardier beetle.@%h ,@%hgy...g.B@%hV8----46@%h2@%h[ _The zap misses the bombardier beetle.@%hH  The zap hits the bombardier beetle.@%h>L.g@%h7----55@%hP@%hl _The bombardier beetle is moderately wounded.@%hU^  The zap hits the bombardier beetle.@%hY_..Bg@%h_]6----64@%h]f@%hii _The bombardier beetle is heavily wounded.@%hT ^  The zap hits the bombardier beetle.@%hX _...Bg @%hZ 5-----73@%h_ @%hxa j _The bombardier beetle is severely wounded.@%h8 [  The zap hits the bombardier beetle but does no damage.@%h K.g@%h 4-----82@%h @%hC j _The bombardier beetle is severely wounded.@%h e but does no damage. _The bombardier beetle is severely wounded.hobgoblin.  The hobgoblin is heavily wounded.  @%h q.B @%hM z--91@%h/$ m _The hobgoblin closely misses you.A%h0  The zap hits the hobgoblin.  You kill the hobgoblin!The zap hits the bombardier beetle.††A%ht6/463--8460Shock0A%hA%h!U _You kill the bombardier beetle!A%hA%hA%hA%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A%hA%hƓA%hژA%hd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A%h< 4A%h6@ A%hD A%hO 39 _8A%hP C7A%hGQ A%h=T A%hiX t--6A%h[ A%h\_ Y5A%hb A%hf Y4A%hh A%hl A%hEm z4==3A%ho A%ht Y2A%hv A%hlx Y1A%hy A%h| Y0A%h} A%h m==29A%h) A%hm Y8A%hZ A%hg Y7A%h A%hI A%hS C6A%h“ A%h Y5A%he A%h 5==4A%h. A%hD Y3A%h A%h 21==019876===65A%hS C4A%h{ ,A%h C3A%he ===2A%hs Y1A%h A%hA Y0A%h A%h Z09A%hx A%hx 7==8A%h A%hE Y7A%h A%h Y6A%h A%h Y5A%h2 A%h< l==4A%h A%h- Y3A%h? A%h Y2A%hC A%hc Y1A%h A%h= Y0A%h A%h 8==099A%h A%h Y8A%h A%h Y7A%h[ A%h Y6A%h? A%hg l==5A%h A%h Y4A%hC A%h7 Y3A%h A%h Y2A%hk A%h 9==1A%h% A%hE" Y0A%h# A%h% Z89A%h' A%h) Y8A%h+ A%h- l==7A%h1 A%h1 Y6A%hl3 A%h5 Y5A%hu7 A%h9 Y4A%hX; A%h&= Q10/11==A%h= ;3A%h'? A%hA Y2A%hC A%hE Y1A%hbF A%h>I Y0A%hK A%h!M m==79A%hN A%hQ Y8A%hmR A%hT Y7A%hFV A%hX Y6A%hZ A%hU\ Y5A%h] A%hw` 1===4A%h4b A%h1e A%hf Y3A%hDh A%hj A%hl Y2A%hzn A%hs o1A%h`t A%h)v A%hx m===0A%hdy A%h{ A%h| Z69A%hE~ A%h| A%h A%h ;8A%h5 A%h A%hG Y7A%h A%h A%h Y6A%h A%h A%hY A%hnj C5A%h. A%hW A%h Y4A%hՐ A%h^ A%h Y3A%h) A%h{ A%hЗ Y2A%h A%hĚ A%hӛ A%h< C1A%h A%h A%h8 Y0A%h A%h A%h+ Z59A%h A%h  # #.# #.# #.# #.# ###. ##..P.P.....## ... ..........P... #.#####..P.._.....#A%hU  #.@...#...........#- #####.#......P....# ###.#.....†.....# #...#..P.P†P.P..# #.#..........A%h¯ A...# #+###.####.......  #...# #.###### ##### #.##.######A%h3 E A%h 1941.2 (81.0)A%hյ -2.2 (828A%h A%h c _z - a scroll labelled TIECE ILOSKUUA%hxD 4A%h6E A%hF A%hQ c765A%hzR A%hU A%hX Y4A%hZ A%hk] A%h\_ Y3A%ha A%h`c A%he Y2A%hf A%hni A%h8l Y1A%hn A%heq A%h t A%ht C0A%hu A%hEx A%h:z Z49A%h{ A%h} A%h,~ Y8A%hr A%h A%h A%hV C7A%h A%hm Y6A%h A%hĉ } _j - 2 scrolls labelled VOM EK INEAT (gained 1)A%h Y5A%h A%h A%h Y4A%h A%h A%h{ A%h C3A%hR A%h* A%h A%hs C2A%hڔ A%h A%h A%h C1A%h6 A%h A%h A%h^ C0A%hś A%h A%hڞ p39A%h A%h A%hd C8A%hˡ A%hѢ A%h A%h/ C7A%h A%hå A%hƦ A%h9 C6A%h A%h A%h Y5A%hz A%h A%h A%h C4A%hX A%hJ A%h< A%h C3A%h A%h A%h A%hw C2A%h A%hӳ A%h A%h' C1A%h A%h A%h A%h C0A%hd A%hr A%hz A%h D29A%hT A%hd A%h\ A%hƽ C8A%ht A%h A%h A%h C7A%h A%h A%h ..< .... #.##........#.#....##.# .#### #.##..#.#.###...>..### . #†##..#.#.# ##....... #.##..#.#.# #.....#.......#.# #.##. ####..###. #. #. .# . #. #####..# .. #..@...# # 73.2 (31#.##.#....) #.# ... ### #.# ###.# #.### #.# ####.##..... ..##.##.##.# #.##.##.##.# #.##A%h q.##.##.# #.#A%h" g4.2 (326A%h@ A%h # _Found a whip.B%h`B%hY5B%h$643B%h@21B%h%B%hB%hY0B%h)B%hRB%h4p19B%hlB%h Y8B%hB%hTB%hB%hNC7B%hB%h6B%hB%h3B%hC5B%h43210  You see here a +0 whip.09 _876543210%h 9;49m3999876543210898765B%h432107987654  You see here an adder skeleton.3 _2B%hB%hB%hxY1B%h B%h B%h .# #.# .# #.# .# ## #.# .# #####.### .## .....÷..#### .. ##... ...........# .##.. ..#.# ..#####.##.######.##g### #.#.## #.#####.##.............. ...... B%h............####@###.# #.#.## #.....#.##..####.# #.# #.#.## .................# #.# ###.#.##Shock #.....#.#...).##.# #.# ###......# ......#.#.....##÷###.# #>.....#.. #.#.###...>.........>###)#....#.. g   goblin (wandering) #.#.# ##......##....).)..#..###.# #.#.# #......############......# ..#.# #.##.### #.#..###B%h 5029.2 (55  A goblin comes into view. It is wielding a +0 flail.B%h:a.ggB%hr===30.2 (560B%hB%h( _The goblin shouts!B%hB%h\B%hB%h^] _A goblin is nearby!B%hXB%h\B%hfB%hlj] _A goblin is nearby!B%hxB%h&g.B%h0-----1.2 (1.0)69B%hB%hP _The zap misses the goblin.B%h =  The zap hits the goblin.B%h Pg. B%h 9/11 -------28B%h~ B%hs a _The goblin is moderately wounded.B%h0 B%h That beam is likely to hit you. Continue anyway? Y - Yes  N - NoB%hǪB%hٱB%hThat beam is likely to hit you. Continue anyway? Y - Yes B%h`\ N - No [Y]es or [N]o only, please.C%hIpC%htC%huThat beam is likely to hit you. Continue anyway? Y - Yes C%h?v\ N - No [Y]es or [N]o only, please.C%h9C%h!C%hj+.# #.#mojasp the Gusty C%h+.# #.#.#Demonspawn ## #.#.#Health: 46/46 ======================== #####.###.##Magic: 9/11C%h[,U===================----- .....÷..#### ..##... AC: 10Str: 9 ...........# .##.. ..#.# EV: 9Int: 17 ..#####.##.######.##.### #.#.## SH:  4  Dex: 13 C%h,#.#####.##.......g...... ...... XL:  6 Next: 84% Place: Dungeon:4 ............####@###.# #.#.## Noise: =--------  Time: 5032.2 (0.0) #.....#.##..####.# #.# #.#.## i) +0 dagger .................# #.# ###.#.## Cast: Shock C%hC-I#.....#.#...).##.# #.# ###......# Gem (3968) ......#.#.....##÷###.# #>.....#.. #.#.###...>.........>###)#....#.. g   goblin #.#.# ##......##....).)..#..###.# C%h/#.#.# #......############......# ..#.# #.##.####.#..### _A goblin is nearby! _A goblin is nearby! _The zap misses the goblin.The zap hits the goblin. _The goblin is moderately wounded.Okay, then.C%h3C%hFC%hSGC%hTC%h^ C%hr__C%h`C%hy  Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 9% 1 b - Static DischargeConjuration/Air13%2 Select a spell to describe[!]/[I] toggle spell headersD%h|Power Damage Range Noise 68% 1d7 7 Almost silent34% 3-5/arc 1 QuietE%h.# #.#mojasp the Gusty .# #.#.#Demonspawn ## #.#.#Health: 46/46 ======================== #####.###.##Magic: 9/11===================----- .....÷..#### ..##... AC: 10Str: 9 ...........# .##.. ..#.# EV: 9Int: 17 ..#####.##.######.##.### #.#.## SH:  4  Dex: 13 #.#####.##.......g...... ...... XL:  6 Next: 84% Place: Dungeon:4 ............####@###.# #.#.## Noise: =--------  Time: 5032.2 (0.0) #.....#.##..####.#E%hC #.# #.#.## i) +0 dagger .................# #.# ###.#.## Cast: Shock #.....#.#...).##.# #.# ###......# Gem (3968) ......#.#.....##÷###.# #>.....#.. #.#.###...>.........>###)#....#.. g   goblin #.#.# ##......##....).)..#..###.# #.#.# #......############......# ..#.# #.##.####.#..### _A goblin is nearby! _A goblin is nearby! _The zap misses the goblin.The zap hits the goblin. _The goblin is moderately wounded. _Okay, then.E%hKJE%hk E%hE%h"_Unknown command.E%h E%hThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoE%hT E%h? k.# #.#mojasp the Gusty .# #.#.#Demonspawn ## #.#.#Health: 46/46 ======================== #####.###.##Magic: 8/11=================------- .....÷..#### ..##... AC: 10Str: 9 E%hl ...........# .##.. ..#.# EV: 9Int: 17 ..#####.##.######.##.### #.#.## SH:  4  Dex: 13 #.#####.##.......g...... ...... XL:  6 Next: 84% Place: Dungeon:4 ............####@###.# #.#.## Noise: =--------  Time: 5032.2 (0.0) #.....#.##..####.# #.# #.#.## i) +0 dagger .................# #.# ###.#.## Cast: Shock #.....#.#...).##.# #.# ###......# Gem (3968) ......#.#.....##÷###.# #>.....#.. #.#.###...>.......E%h ..>###)#....#.. g   goblin #.#.# ##......##....).)..#..###.# #.#.# #......############......# ..#.# #.##.####.#..### _The goblin is moderately wounded. _Okay, then. _Unknown command.The zap hits the goblin.  The goblin is heavily wounded.The zap misses the goblin. The zap misses you.E%h! --3.2 (17E%h E%h  _Okay, then.Unknown command.  The zap hits the goblin.  The goblin is heavily wounded.The zap misses the goblin. The zap misses you. _The goblin hits you but does no damage.F%hThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoF%hsThat beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.F%h( F%h .# #.#mojasp the Gusty .# #.#.#Demonspawn ## #.#.#Health: 46/46 ======================== #####.###.##Magic: 7/11===============--------- .....÷..#### ..##... AC: 10Str: 9 ...........# .##.. ..#.# EV: 9Int: 17 ..#####.##.######.##.### #.#.## SH:  4  Dex: 13 #.#####.##.......g...... ...... XL:  6 Next: 84% Place: Dungeon:4 ............####@###.# #.#.## Noise: =--------  Time: 5033.2 (0.0) #.....#.##..####.#%h 7m #.# #.#.## i) +0 dagger .................# #.# ###.#.## Cast: Shock #.....#.#...).##.# #.# ###......# Gem (3967) ......#.#.....##÷###.# #>.....#.. #.#.###...>.........>###)#....#.. g   goblin #.#.# ##......##....).)..#..###.# #.#.# #......############......# ..#.# #.##.####.#..### _Unknown command.The zap hits the goblin.  The goblin is heavily wounded.The zap misses the goblin. The zap misses you. _The goblin hits you but does no damage.  The zap hits the goblin.F%h N )The zap hits the goblin.  The goblin is heavily wounded.  The zap misses the goblin. The zap misses you. F%h _The goblin hits you but does no damage.  The zap hits the goblin.  You kill the goblin!F%h^ Y5-4.2 (1F%h WShock6F%h F%hO ' _The zap hits you.G%hG%hG%hG%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)G%htG%hduG%hvG%hyG%h}G%hLJ5 _G%hÒG%hI=#.# #.# #.# #.# ..# #.# .# #.#  .# ######.### .## ÷..#### .. ##.............# .##.. ..#. ...#####.##.######.##.### #.#.# G%hw<#.#####.##.....@.)...... .....-5 .............####.###.## #.#. .#.....#.##..####.# #.# #.#. ..................# #.# ###.# .#.....#.#...).##.# #.# ###.... .......#.#.....##÷###.# #>.....# .#.#.###...>.........>###)#....#. .#.#.# ##......##....).)..#..###. .#.#.# #......############......G%h8-G%hG%hG%h#PG%h=SG%h_G%h`F _Unknown command.G%h4G%hG%hG%hJ4 _G%hi=36=8==2G%hG%hz^ _HP restored.1G%h G%hG%h G%h4G%h Q0G%hHG%hBD59G%hG%hmG%hWG%h=G%h==G%hz8G%hG%h!G%h$G%h%G%hO&%7G%h&G%h)G%h%,G%h,G%h.%6G%h.G%hz0G%h4G%hlDo5G%hREG%hE9G%hlF==G%hF%4G%hxGG%hcIG%hKG%hgLG%hL%3G%huMG%h3OG%hQG%hARG%hR%2G%huSG%h8UG%hWG%hXXG%h[Q1G%h_]G%h,^G%h^==G%h<_0G%h_G%h cG%hQeG%hfG%hf&49G%h9gG%hhG%h'kG%hkG%hml%8G%hlG%hnG%hpG%hqG%hr%7G%hrG%hxtG%hvG%hwG%hx%6G%hxG%hBzG%hu|G%h=}G%h} 10/11G%hS~==G%h~%5G%h\G%h G%hG%hpG%h%4G%h|G%hG%hĉG%hG%h %3G%hG%hRG%hG%hgG%h%2G%htG%hUG%hG%hG%h==G%h 1G%hG%hHG%hG%h|G%h%0G%hG%hDG%hG%hdG%h&39G%hvG%hG%hG%hGG%hЪ%8G%hTG%hXG%hG%hG%h1G%h===G%h%7G%hG%h޴G%hb G%hG%h_Magic restored.G%h׼G%hG%h-%6G%h=G%hG%hG%hG%hG%h%5G%hG%h|G%h G%hB  G%hThings that are here:  G%hW%a +0 flail; a goblin corpseG%hG%hZG%h[G%h#4 G%ho_G%hG%hG%hkG%h;G%h===G%hj3G%hG%hRG%h;G%hG%hG%h%2G%hgG%hG%h%G%h G%h G%h] %1G%h G%hd G%h1 G%h G%h G%h %0G%h G%h G%h G%hK G%h G%h &29G%h/ G%hp G%h9 G%h G%hX G%h %8G%hf G%h G%hM G%h G%h G%h %7G%h G%hW G%h" G%h# G%h) G%hk* %6G%h* G%h/, G%h- G%h/ G%h}0 G%h2 %5G%hT3 G%h3 G%h6 G%hC7 G%h7 C4G%hQ8 G%h9 G%h ; G%h; C3G%h< G%h= G%hf> G%h> C2G%he? G%hD G%hF G%h.....#....#  .......>###)#....#....###  G%hy 080.2 (45.0)G%hb h1.2 (4619G%h G%h Y _An adder comes into view.G%hS G%hY G%h_ G%hZc ] _An adder is nearby!G%hHt G%h! G%h҈ G%h ] _An adder is nearby!G%h#G%hG%hG%h-] _An adder is nearby!H%h  The zap hits the adder.  The adder is moderately wounded.H%hH%h.SS  H%h0---=2.2 (1.0)8H%hِH%h(/ _The adder hisses angrily.H%hu  You miscast Shock.  You are very lightly contaminated with residual magic.H%hW'SH%h29/11 ------3Contam Gem (3917) H%hEH%hr0 _Nothing appears to happen.H%h% <  The zap hits the adder.H%h, q.S H%ha. 8----=46H%h(6 H%h8 ^ _The adder is severely wounded.H%h <  The zap hits the adder.H%h q†H%h 7----85Shock5H%h H%hP I _You kill the adder!H%h6 H%hv: H%hA  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I%h4I%hCI%hqI%h24 _328==Gem (3911) I%h+ _Your magical contamination has completely faded away.0I%hI%h?I%hD09I%h@ I%hX!I%h!C8I%hZ"I%h`#I%h$V==7I%hu$I%h)-6543I%h2 9==21I%h}3Y0I%h4I%hF[899I%hbI3I%hIO==8I%hMJI%hKY7I%hMI%hNC6I%hBOI%hOI%hPI%hRQC5I%hQI%hSI%hSv10/11==4I%haTI%hUI%hVC3I%hVI%hWI%hXC2I%hXI%hZI%hZC1I%h [I%h@\I%h\V==0I%hW]I%h^I%h_D89I%h_I%h`I%hbY8I%h.eo7I%hj1===6I%hqo5I%h  You see here an adder corpse.   #.. ._. #. #.... ...  #.# #.# .##.#  #.# #.# ..#.# #  #.# #.# #.#.# .#  #.# #.# #.#.# .#  #.# #.# #.#'#..#  #.######.# #..@...# -115.2 (30.0)  #........####†....#   #.##..#.####  .##.#######.#.####  ...I%h%.[30m)....... .......#  ##.###.#### ##.#.##.#  ##.# #.# #.#.##.#  .# #.# ###.#.##.#  ##.# #.# ###..##  -6.2 (314 _Found a snail-covered altar of Cheibriados.I%hH`I%h}JY3I%hfUJ===21I%hxWo0I%h0^798I%hx`N _You now have 194 gold pieces (gained 16).I%h co7I%hcI%hdY6I%hleI%hfI%hgY5I%hzhI%huiI%h_jI%hjC4I%hkkI%h;lI%h)mI%hmC3I%h6nI%hoI%hoI%hypC2I%hpI%h sI%hsI%h1tC1I%htI%huI%hvI%hMwC0I%hwI%hxI%hyI%hzD69I%hzI%hK{I%hI|I%h|C8I%hW}I%h~I%hI%hC7I%h$I%hI%h=I%hȂC6I%hJI%h"I%hY5I%h6I%hWI%hFI%hC4I%hVI%hI%hI%hC3I%hI%h~I%hpI%h C2I%h~I%hI%hI%hC1I%hFI%hۑI%hto0I%hޢI%h  #####  ####...#  #......#  #.#'#..#  #.#.#..##  ##.#.#...#  #..#^#...#  #@##.##..#  #.oo...#...#..#  ...#..#.#._.#..# Shock #. #....#...#..#  #.# #.##.##.##..#  #.# #.##..#.#...# o   orc priest (polearm, asleep) #.###.#.#..I%h&[40m.# o   orc (asleep)  #.# #.#.#..##   #.# #.# #.#'#..#  I%h 40.2 (24  An orc priest and an orc come into view.The orc priest is wielding a +1 trident of protection. I%h/C The orc priest shouts! The orc shouts!o.ooo)oo 2 orcs (1 wandering)I%hv====1.2 (2559I%hI%h6q _An orc comes into view. It is wielding a +0 mace.I%hI%h(I%h"I%hd _There are monsters nearby!I%hob4I%heI%hHgd _There are monsters nearby!I%hl5The zap hits the orc.  The orc is heavily wounded.zap hits the orc priest. I%h8 The orc priest is lightly wounded.  The zap hits the orc priest.  The orc priest is moderately wounded.I%hA...o.o    orcI%hE0---===-2.2 (1I%hEI.0)8I%h)MI%h[Q% _The orc shouts!J%ho  The zap hits the orc.  The orc is severely wounded.The zap hits the orc.J%h_~ )  You kill the orc!The zap misses the orc priest.J%h J%h oo   orcJ%h q9/11 --------J%h Z37J%h J%h b _The orc priest miscasts a cantrip.J%hf  The zap hits the orc priest.  The orc priest is severely wounded.J%h m.o J%h+ 8------46J%h J%h W _The orc priest barely misses you.K%h9 K%h+ The zap hits the orc.  The orc is heavily wounded.The zap hits the orc priest.K%h25 )o   orc  You kill the orc priest!  mojasp the Gusty#####  Demonspawn####...#  Health: 46/46 ========================#......#  Magic: 7/11===============---------#.#'#..#  AC: 10Str: 9#.#.#..##  EV: 9Int: 17##.#.#...#  SH:  4  Dex: 13#..#^#...#  XL:  6 Next: 100% Place: Dungeon:4#@##.##..#  Noise: =--------  Time: 5145.2 (1.0)#....K%h3Qo.#...#..#  i) +0 dagger...#.)#.#._.#..#  Cast: Shock#. #....#...#..#  Gem (3855) #.# #.##.##.##..# #.# #.##..#.#...#  o   orc#.# #.###.#.#...# #.# #.# #.#.#..## #.# #.# #.#'#..# The orc priest is severely wounded. _The orc priest barely misses you.The zap hits the orc.  The orc is heavily wounded.The zap hits the orc priest.  You kill the orc priest! _You block the orc's attack.  You have reached level 7!  --more--%hgU9;49mK%hv51/512---7 0% K%hK%h 4 _L%h:  The zap hits the orc!L%hf)L%h6---6Shock4L%hoL%hG _You kill the orc!L%h5L%h9L%h:?L%h(B L%hB_You can't see any susceptible monsters within range! (Use Z to cast anyway.)L%h JL%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L%h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L%h) L%h* L%h, L%h"0 L%h? Y3 _27==1L%hyD 4L%h_ 0498L%ha L%he L%hn L%hq L%hr ==L%hLs 7L%ht L%hSv L%h9y L%h{ L%hڇ 65L%hҊ L%h׋ L%h %4L%hJ L%h L%h L%hڑ L%hj 8L%h ==L%h %3L%h ,L%h L%hؗ L%hl %2L%h L%h L%hR L%h 10L%h L%h5 W==39L%hy L%h L%h C8L%h& L%h{ L%h C7L%h L%h L%h C6L%h L%hx L%h t9==5L%h4 L%h L%hj C4L%h L%hm L%h C3L%h L%h L%hM C2L%ha L%hA L%h V==1L%h L%h L%h C0L%h L%h L%he D29L%hs L%h' L%h v10/12==8L%h L%h L%hA C7L%h! 65==43211==019L%hR o8L%h Y7L%h ==6L%h Y5L%h L%hE L%h ;4L%h L%hb L%h ;3L%h L%hd L%h k2==2L%h L%h L%hK L%h C1L%h L%h L%h Y0L%hA L%h) 9 ##### ####...#  #......#  #.#'#..#L%h$* F  #.#.#..## #.#.#...# ##### #..#^#...# ......##.##.##..# #....@.#...#..# -L%h* r?...#.)#.#._.#..# #. # #....#...#..#  #.# #.##.##.##..#  #.# #.##..#.#...#  #.# #.###.#.#...#  #.# #.# #.#.#..##  #.# #.# #.#'#..  #.######.# #......#  L%h, Things that are here:L%hT/ ####...#  #......#  #.#'#..#L%h/   #.#.#..## #.#.#...# ####### #..#^#...# .......##.##.##..#  #....).#...#..# ?...#.@#.#._.#..# L%h=0 u#. # #....#...#..#  #.# #.##.##.##..#  #.# #.##..#.#...#  #.# #.###.#.#...# #.# #.# #.#.#..##L%h0  #.# #.# #.#'#..# #.######.# #......# ### #........####†....#a +0 mace; a +0 flailL%h>5 090.2 (44.0)L%h8 -1.2 (4509 _L%h< L%h?  Things that are here: _a +1 trident of protection; an orc corpseM%h4M%h M%h'M%hf==8 _7M%h$!6M%h!C5M%h&,M%h,4M%h.Y3M%h2M%h5Y2M%h6M%h:} _j - 3 scrolls labelled VOM EK INEAT (gained 1)M%h<Y1M%hB=M%h>M%h2@Y0M%hAM%hBM%hDM%hDE799M%hzEM%hGM%h]HM%hIC8M%hJM%hQKM%hLM%h1MC7M%hMM%h6OM%hPM%hQC6M%hQM%hRM%hTM%hTC5M%h5UM%hVM%hVM%hWY4M%hQXM%hYM%hCZC3M%hZM%hp\M%h]Y2M%h]M%h^M%h_Y1M%hR`M%hsbo0M%hddBM%hlZ89M%hr 87M%hÆ654321M%hǐ0M%hM%hܚM%hTD79M%h˛M%hM%hM%hlC8M%hM%hM%hM%hnC7M%hM%h;M%h!M%hC6M%hHM%h)M%hGM%hԧC5M%hLM%hkM%hM%h\C4M%hӫM%hM%h M%hC3M%hM%h@M%hʱY2M%hM%hݳM%hY1M%h%M%hTM%hM%h2C0M%hM%hCM%hp69M%h|M%hM%hwC8M%hM%h1M%hM%hC7M%hM%h1M%hY6M%hMM%hM%hTM%hBC5M%hQM%h4M%ho3M%hJ2M%hM%h0C1M%hM%hM%hM%hgC0M%hM%hhM%hM%hD59M%hM%hM%hM%hC8M%hrM%hM%hM%hC7M%ha M%h M%h0 M%h C6M%hy M%hM%h?M%hoC5M%hM%hM%hM%hC4M%h]M%hM%hM%hC3M%h:M%hM%h) M%h C2M%hg!M%h"M%h$M%h%C1M%h$&M%h'M%h.)M%h)C0M%h|*M%h&,M%h-M%hU.D49M%h./M%h0M%h*2M%h2C8M%h4M%h5M%h77M%h7C7M%h8M%h1:M%h;M%hN<C6M%h=M%h@M%hBM%hCC5M%hCM%hFM%hGGM%h!HC4M%hHM%h'JM%hLY3M%h#MM%hNM%hoPM%hQC2M%h2SM%hUM%hVM%hWC1M%h7XM%h_039M%h`M%hwbM%hcM%hdC8M%hf,M%hfM%h gC7M%h~gM%hShM%h)iM%hiC6M%hjM%hjM%hkM%hlC5M%hlM%h$nM%hoC4M%ho,M%hpM%hqM%hrC3M%hrM%hcsM%h5tM%htC2M%huM%huM%hvM%h=wC1M%hwM%hxM%h^yM%hyC0M%hGzM%h{M%h{M%hh|D29M%h|M%h}M%h~M%hC8M%hyM%hpM%hhM%hC7M%hTM%h6M%h M%hMC6M%hÉM%hيM%hcM%hًC5M%hLM%hM%hM%hzC4M%hM%hM%hM%h5C3M%h֑M%hgM%hdM%hY2M%hM%hM%h%Y1M%hM%hM%hƘY0M%hM%hM%hOZ19M%hyM%h.M%h՝Y8M%hžM%hM%h+Y7M%hZM%h!M%hɢC6M%h>M%hݣM%hM%hLY5M%hGM%hY4M%h[M%h=M%hM%hyC3M%hM%hM%hM%hC2M%hsM%h7M%hM%h|C1M%hM%hM%hM%h|C0M%hM%h۳M%hʴM%hMD09M%hеM%hM%hͷM%hPC8M%hӸM%hܹM%húM%hGC7M%hM%hM%ho6M%h#.# #.##.##.##.##### #.#...#.######.....# #............M%h .#####.# ###...#####.##.# ##.## #.# #.# #.# #.# #.# #.# #.##.######### #.# #.# #....@....# #.# #.#294.2 (10M%h3.0) #########.....# #.# ###  M%h# M%hOM%h4M%hHT _Key pressed, stopping explore.M%h5 _43M%h+ 21M%hC0M%h,M%hM%hE699M%hM%hM%hM%hC8M%h{M%hM%hQM%hC7M%h>M%h5M%hM%hC6M%hM%hM%hM%h/C5M%hM%h M%h M%h C4M%h M%h M%hn M%hyC3M%hM%hLM%hiM%hC2M%hM%hM%hM%hC1M%hAM%hM%hM%hbC0M%h(M%h[M%hM%hD89M%hM%hM%hM%hk C8M%h !M%h8"M%hj#M%h#C7M%h$M%h%M%h'M%h'C6M%h/(M%h)M%h*M%h.+C5M%h+M%h,M%h(.M%h.C4M%h!/M%h\0M%h_1M%h1C3M%hN2M%h3M%h4M%h5C2M%h5M%h6M%h7M%h=8C1M%h8M%h9M%h5;M%h;C0M%h.<M%h=M%h>M%h)?D79M%h?M%h;CM%hJDM%hD;8M%h9EM%hGM%hIo7M%hlJM%hKC6M%h@LM%hLM%hMM%hNM%hfOC5M%hOM%hQM%hRRM%hRC4M%h@SM%hTM%hUM%h"VC3M%hVM%h1XM%hOYM%hYC2M%h^ZM%h[M%h]M%h]C1M%h^M%hq_M%h`M%haC0M%h|aM%hcbM%hNcM%hcD69M%h=dM%h&eM%hfM%hfC8M%hgM%huhM%hiM%hjC7M%hjM%h9lM%hlM%hMmC6M%hmM%hoM%hqY5M%hrM%h/tM%hjvY4M%hwM%hyM%hzM%h{;3M%h|M%h5M%hY2M%hM%hLM%hVM%h؇;1M%h(M%hM%hY0M%hM%hFM%hZ59M%hM%hM%hݝY8M%hM%hפ,M%hgC7M%hyM%hM%h654321049M%h .##.##.# #.# #..........##. .#...#.#######.#####..P.P.....##. ............................P ##...#####.###.#####..P.._.....###.## #.# #.....#...........# #.# #.# #####.#......P....# #.# #.# ###.#...........# # #.# #.# #...#..P.P÷P.P..# ###.# #.# #@#.............#351.2 (57.0) ....# #.#####'###.####........ ##### #....#!(#...# #.#############()##### #.#####%htm#.########........######### _You open the door. _Found 15 stones and a spear.M%hɯ4M%hϳM%hM%hM%hf8 _ M%h There is an open door here.7 _M%h)-#...................M%h,P.. M%h:###...#####.###.#####..P.._.....# M%h ##.## #.# #.....#...........#  #.# #.# #####.#......P.... #.# #.# ###.#..M%h.# ## #.# #.# #...#..P.P÷P.P..# .###.# #.# #.#...# .....# #.#####'###.####.......### #....#@(#...# #.#### ######()##### #.#  #### #. #....... # M%h3.2 (2.0)4.2 (36 _A - an inky potionM%h4M%h+M%hM%hY5M%hM%h  There is an open door here.4 _M%hޜ,M%hѝC3M%hbM%h M%hY2M%hԧM%hMM%hwM%hC1M%hM%hM%hTM%hC0M%hM%hM%hM%h6D39M%hM%hM%h8Y8M%hM%hM%h+M%hC7M%hM%hQM%h8Y6M%hM%h'M%hY5M%h5M%hS  There is a hide-covered altar of Uskayaw here.M%hM%hdJ4 _M%hM%hiM%hY3M%hM%hvM%hY2M%hM%hM%h$ Y1M%h' M%hM%hY0M%hM%hM%hZ29M%hM%h$M%h"Y8M%hvM%h!M%hj"Y7M%h#M%h&M%h'M%h+C6M%h,M%hV0,M%h1C5M%h2M%h5M%hi7M%h$8C4M%h :M%h<M%h?M%h?;3M%hAM%hrDM%hmFY2M%hGM%hKM%hMM%hMC1M%h OM%hT;  You see here 6 stones.M%h`0 _19M%haM%hcY8M%heM%hgM%hjY7M%hkM%h=nM%hpM%h+qC6M%htsM%h+vM%hxM%hxC5M%hyzM%h|M%h~M%haC4M%hM%hM%hM%h C3M%h}M%hֈM%hM%hC2M%h:M%h\M%hM%h;1M%hM%hM%h]Y0M%h٘M%hM%hM%hQD09M%hKM%hiM%hbY8M%hM%hM%hY7M%hM%hM%hkM%hC6M%hM%hM%h3M%hϱC5M%hDzM%hԼM%hY4M%heM%hM%haC3M%hM%hM%hM%hY2M%h0M%hoM%h{M%h=;1M%hGM%hDM%h-Y0M%hMM%h?M%h[599M%hGM%h8765M%h M%hD  Things that are here:  a +0 flail; a goblin skeletonM%hFM%hGJ4 _M%hO3M%hPM%hSM%hUM%h8VC2M%hWM%h^1M%h`M%hcM%hcC0M%hdM%hQgM%hmiM%h6jD89M%h?kM%hmM%hkoY8M%hZpM%hrM%huM%hvC7M%h3xM%hzM%h{Y6M%h|M%h~M%h=o5M%h߅4M%hM%hY3M%h̉M%hi  You see here a ball python skeleton.M%hэM%hTJ2 _M%hM%hM%hGY1M%h4M%hrM%hY0M%hM%hOM%hr798M%haM%hY7M%hM%háM%hM%h&C6M%hM%hۤM%hM%h{C5M%hM%h#M%hgY4M%hM%hbM%hHM%hʬC3M%hM%hpM%hlM%hC2M%h#M%h.M%hIY1M%h۳M%h|M%h=Y0M%h#M%hEM%hZ69M%hM%h-M%h1Y8M%h$M%hM%hѾM%hY7M%hM%hY6M%h M%hkM%hMY5M%h M%hwM%ho4M%hM%hM%h#Y3M%h7M%ho2M%hpM%h:M%h C1M%hM%hM%hY0M%hM%hM%hM%hvD59M%h<M%hVM%hM%h Y8M%hXM%hgY7M%hM%hP6M%h*M%hCY5M%hM%hRM%hbM%hC4M%hM%h#### #.# ..###....<..##.# #.# #............##.# ##.### #.######.#.#.##.# #.#..######## #.# #.#.#.##.# ###.#.##.....# .######.#.#.##.###.###.##.###.# #.......#....##............# #.# ########.#.######.###......###.#  #.#.# #@##............# 446.2 (92.0)#.#.# ##.#.#.....##.####.#.#### ##........##.#.#....# ##.###.####.....#.####.# #.# #.####.....#.####.## #.# #.#.......#M%h   #..[....# ##.###.#.###<#.# ######..###...##.#.# #.... #...........#.# #.#.. M%h M%h M%h E _Done exploring.N%hN%heWhere to? (Tab - D:4, ? - help) N%h6 D - Dungeon N%h #..###..........# #.#mojasp the Gusty #..###....<..##.# #.#Demonspawn #............##.# ##.###Health: 51/51 ======================== #.######.#.#.##.# #.#..######## Magic: 12/12 ======================== #.# #.#.#.##.# ###.#.##.....# AC: 10Str: 9 #.######.#.#.##.###.###.##.###.# EV: 9Int: 17 #.......#....##............# #.# SH:  4  Dex: 13 ########.#.######.###......###.# XL:  7 Next:  0% Place: Dungeon:4#.#.# #@##............# Noise: ---------%h6 40m  Time: 5446.2 (0.0)#.#.# ##.#.#.....##.### i) +0 dagger#.#.#### ##........##.#### Cast: Shock#.#....# ##.###.####..... Gem (3554) #.####.# #.# #.####.....#.####.## #.# #.#.......# #..[....# ##.###.#.###<#.# ######..###...##.#.# #.... #...........#.# #.#..  _You see here 6 stones.  Things that are here: _a +0 flail; a goblin skeleton _You see here a ball python skeleton. _Done exploring.  Okay, then. _N%h΂ JN%h ....#...............#........N%h ,N%hW G Things that are here: _a +0 flail; a goblin skeleton _You see here a ball python skeleton. _Done exploring. _Done exploring.N%h5eN%hYfN%hSgN%h6N%hy _Done exploring.O%h O%hO%hO%hO%h:y _Done exploring.O%hJO%h/L,O%hrO%hy _Done exploring.O%h?Where to? (Tab - D:4, ? - help)  D - Dungeon O%h{ #..###..........# #.#mojasp the Gusty #..###....<..##.# #.#Demonspawn #............##.# ##.###Health: 51/51 ======================== #.######.#.#.##.# #.#..######## Magic: 12/12 ======================== #.# #.#.#.##.# ###.#.##.....# AC: 10Str: 9 #.######.#.#.##.###.###.##.###.# EV: 9Int: 17 #.......#....##............# #.# SH:  4  Dex: 13 ########.#.######.###......###.# XL:  7 Next:  0% Place: Dungeon:4#.#.# #@##............# Noise: ---------  Time: 5446.2 (0.0)#.#.# ##.#.#.....##.###O%h  i) +0 dagger#.#.#### ##........##.#### Cast: Shock#.#....# ##.###.####..... Gem (3554) #.####.# #.# #.####.....#.####.## #.# #.#.......# #..[....# ##.###.#.###<#.# ######..###...##.#.# #.... #...........#.# #.#..  _Done exploring. _Okay, then. _Done exploring. _Done exploring. _Done exploring. _Done exploring.3 _21049%h Tm8765O%h_ o4O%h 32O%h 1O%h !039O%h o8O%h^ 76O%h o5O%hD O%h Y4O%h 3O%h O%hg c210O%hg ,O%h! 298O%h% Y7O%h& O%h(0  There is a stone staircase leading down here.O%h4 J6 _O%h4A O%hb 5O%hm O%hU Y5O%hI O%h1   # ...##.#####.#  .......@....# 75.0 (28.8) ...##.##.##.#  # ...  .....  ###.## .# # _You climb downwards. _There is a stone staircase leading up here.O%ho pRead which item? Scrolls  g - 2 scrolls of revelation  j - 3 scrolls labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  m - 4 scrolls of noise  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP  r - 3 scrolls labelled BEBEIH UKHLEO  t - 2 scrolls labelled NYOMUADAGHx - 2 scrolls of identify  y - 2 scrolls labelled ROIL VEOWNIGUF  z - a scroll labelled TIECE ILOSKUU [!] read|quaff|evoke[?] describe selectedQ%hlQ%hQ%h&mojasp the GustyDemonspawnHealth: 51/51 ========================Magic: 12/12 ========================AC: 10Str: 9EV: 9Int: 17#SH:  4  Dex: 13...##.#####.#Q%h  XL:  7 Next:  0% Place: Dungeon:5.......@....#Noise: ---------  Time: 5475.0 (0.0)...##.##.##.#i) +0 dagger# ...Cast: Shock.....Gem (3525) ###.##.## _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.Q%hQ%h Identify which item? (\ to view known items) Scrolls (select first with ?)  j - 3 scrolls labelled VOM EK INEAT  l - a scroll labelled DUFUCL PIKIB  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP Q%hY r - 3 scrolls labelled BEBEIH UKHLEO  t - 2 scrolls labelled NYOMUADAGH  y - 2 scrolls labelled ROIL VEOWNIGUF  z - a scroll labelled TIECE ILOSKUU Potions (select first with !)  d - an orange potion  e - a brown potion Q%h h - 2 bubbling pink potions  q - 2 cyan potions  s - 2 glowing dark potions  u - a blue potion  w - 2 bubbling yellow potions  A - an inky potion[?] describe selectedR%h7qR%huR%hymojasp the GustyDemonspawnHealth: 51/51 ========================Magic: 12/12 ========================AC: 10Str: 9EV: 9Int: 17#SH:  4  Dex: 13...##.#####.#XL:  7 Next:  0% Place: Dungeon:5.......@....#R%hzcNoise: ---------  Time: 5475.0 (0.0)...##.##.##.#i) +0 dagger# ...Cast: Shock.....Gem (3525) ###.##.## _Done exploring. _Done exploring. _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.R%h7]  As you read the scroll of identify, it crumbles to dust.R%h f6.0 (14R%hR%hY _j - 3 scrolls of blinkingR%h_0 R%h4 Read which item? Scrolls  g - 2 scrolls of revelation  j - 3 scrolls of blinking  l - a scroll labelled DUFUCL PIKIB R%hB6 a m - 4 scrolls of noise  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP  r - 3 scrolls labelled BEBEIH UKHLEO  t - 2 scrolls labelled NYOMUADAGHx - a scroll of identify  y - 2 scrolls labelled ROIL VEOWNIGUF R%h6  z - a scroll labelled TIECE ILOSKUU [!] read|quaff|evoke[?] describe selectedR%hgY R%h\&mojasp the GustyDemonspawnHealth: 51/51 ========================Magic: 12/12 ========================AC: 10Str: 9EV: 9Int: 17#SH:  4  Dex: 13...##.#####.#XL:  7 Next:  0% Place: Dungeon:5.......@....#Noise: ---------  Time: 5476.0 (0.0)R%h] ...##.##.##.#i) +0 dagger# ...Cast: Shock.....Gem (3524) ###.##.## _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. _j - 3 scrolls of blinkingR%hbR%hKgCIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled DUFUCL PIKIB  n - a scroll labelled COK UZYUBRUNACIC  p - a scroll labelled TAIPNI CENLUAMP  r - 3 scrolls labelled BEBEIH UKHLEO  t - 2 scrolls labelled NYOMUADAGH  y - 2 scrolls labelled ROIL VEOWNIGUF  z - a scroll labelled TIECE ILOSKUU Potions (select first with !)  d - an orange potion  e - a brown potion  h - 2 bubbling pink potions  q - 2 cyan potions  s - 2 glowing dark potions  u - a blue potion R%hi w - 2 bubbling yellow potions  A - an inky potion[?] describe selectedT%hT%hT%hKmojasp the GustyDemonspawnHealth: 51/51 ========================Magic: 12/12 ========================AC: 10Str: 9EV: 9Int: 17#SH:  4  Dex: 13T%h...##.#####.#XL:  7 Next:  0% Place: Dungeon:5.......@....#Noise: ---------  Time: 5476.0 (0.0)...##.##.##.#i) +0 dagger# ...Cast: Shock.....Gem (3524) T%hp{###.##.## _Done exploring. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  As you read the scroll of identify, it crumbles to dust. T%hD_j - 3 scrolls of blinkingT%h]  As you read the scroll of identify, it crumbles to dust.T%hf7.0 (13T%hT%hO _h - 2 potions of mutationT%h 4T%hh T%hZ T%h T%h 210T%hG Z19T%hO T%hH T%h C8T%h ,T%h 76T%hD T%h C5T%hN T%h5 T%h8 T%h C4T%h\ T%h T%h' T%h C3T%h/ T%h T%h T%hh C2T%h T%h T%h T%hD C1T%h T%h T%h T%hS C0T%h T%h T%h T%hE D09T%h T%h T%h T%h@ C8T%h T%h T%h T%hp C7T%h T%h T%h T%h C6T%h T%h T%h T%hN C5T%h T%h T%h T%h_ C4T%h T%h T%h T%h_! C3T%h! T%h" T%hr# T%h# C2T%hy$ T%h% T%h& T%h& C1T%h ' T%h' T%h( T%hJ) C0T%h) T%h* T%h+ T%hR, E499T%h, T%h- T%h. T%h@/ C8T%h/ T%h0 T%h1 T%h*2 C7T%h2 T%hx3 T%hq4 T%h4 C6T%hz5 T%hY6 T%h[7 T%h7 C5T%hL9 ,T%ht: T%h: C4T%h; T%h< T%h= T%h[> C3T%h> T%h@ T%hA T%hA C2T%h"B T%hC T%h&D T%hD C1T%h0E T%hF T%hG T%hG C0T%hH T%hDI T%hOJ T%hJ D89T%hvK T%haL T%h]M T%hM C8T%hhN T%h P T%hP T%h#Q C7T%hQ T%hR T%hS T%hT C6T%hT T%hU T%hV T%h0W C5T%hW T%hX T%hsY T%hY C4T%hZ T%h[ T%h\ T%h\ C3T%h ] T%h] T%h^ T%ho_ Y2T%h` T%ha T%hb C1T%hb T%hc T%hwd T%hd C0T%he T%hKf T%h*g T%hg D79T%h3h T%hh T%hi T%hhj C8T%hj T%hk T%hl T%h)m C7T%hm T%hn T%ho T%hp C6T%hp T%h~q T%hr T%hs C5T%hs T%h\t T%hhu T%hu C4T%hov T%hw T%hx T%hZy C3T%hy T%hz T%h&| T%h} Y2T%hq~ T%h_ T%h C1T%hh T%h T%h! T%h C0T%h* T%h߃ T%h T%hj D69T%h T%h T%h T%hE C8T%hɈ T%h T%h T%h( C7T%h T%h T%h T%hi C6T%h T%h T%h T%hB C5T%hǑ T%h T%h T%h< C4T%h” T%h T%h T%h( C3T%h T%h T%h T%hB Y2T%h- ,T%h C1T%hV T%h T%h# T%h C0T%h. T%h T%hԡ T%hZ D59T%h T%h T%h T%h C8T%h T%h T%h T%h C7T%h T%h T%hz T%h C6T%h T%h 54T%h̻ T%hf Y3T%h T%h T%hD Y2T%h T%h4 T%h T%h C1T%h T%h T%h o0T%h T%h 0  ##  .#  <###  ### .#.  # #.. ..  #.#.# !##   #.#.##..#   #....@.# 550.0 (73.0) T%hm 3  ####.####  #.......#  #.##.##.###  #.##......#  #.#####.#.#  #.#####.#.#  #.......#.#  #########.#T%h T%hb h1.0 (7449T%hB T%hN 9 _Found a stone staircase leading up.T%h 4T%h߀ T%hȂ T%h c876T%h T%h] Y5T%h T%h w _w - 3 bubbling yellow potions (gained 1)T%h Y4T%h T%h T%h C3T%h/ ,T%h1 T%h Y2T%h T%h T%hڛ T%hy C1T%h T%h T%he Y0T%h T%hn T%hʩ [ ####  ..# ## #<### ###.. ####.#.## ...  # #.....#.###.##.##.  #.#.##.###..@$......  #.#.##..#.###.##.... T%h)  #......#.# .# .Shock  ####.###### .#  #.......# s.  #.##.##.### ## s   scorpion (asleep)  #.##......#  #.#####.#.#  #.#####.#.#T%h| 260.0 (9.0)T%h s.sT%h$ k1.0 (10.0)39T%h T%h [ _A scorpion comes into view.U%hU%h<U%hU%hV _A scorpion is nearby! _A scorpion is nearby!U%hB4U%hOU%h_ _A scorpion is nearby!U%hp  The zap hits the scorpion.s.1--=2.0)8 _The scorpion is lightly wounded.U%h F  The zap hits the scorpion.s. 0----37U%h U%h c _The scorpion is moderately wounded.U%h   The zap hits the scorpion. _The scorpion is moderately wounded.  The scorpion is heavily wounded. U%h, e The scorpion is severely wounded.U%h~ 47--9/12 ----46 _The scorpion stings you.U%h>  The zap misses the scorpion. The zap hits the scorpion.  The scorpion is almost dead.The scorpion barely misses you.U%h$8----55U%hDA _The scorpion stings you but does no damage.V%h_T  The zap hits the scorpion.  The scorpion is almost dead.The zap hits the scorpion.†V%h --7----126Shock4 _You kill the scorpion! _Your Armour skill increases to level 1!V%h5 V%h V%hV%h> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%heV%hV%hV%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)V%h#b4V%hcV%heV%heh83 _V%ht8==219=029==8V%huV%hgvY7V%hwV%h{V%h}r50=6V%h~V%hUV%hC5V%hV%hV%ht9==4V%h7"31=2V%h’1 _HP restored.V%hDY1V%hl==0V%hV%h6Z19V%hV%hIV%hU=8V%hV%h Y7V%h֝V%h10/12==6V%h\V%hV%hC5V%h"V%hV%hY4V%h3==2101==09876V%h==5V%h7432V%hV%hV%hr2==1V%h"V%h4 _Magic restored.V%hV%hC0V%h,V%hV%hqE399V%hV%hN _You now have 204 gold pieces (gained 10).V%hV%hrC8V%h V%hV%hV%hV==7V%hZV%h V%hV%hC6V%hIV%h*V%h+V%hC5V%hV%hsV%hdV%hC4V%h,V%hV%hmC3V%hV%hV%hV%hC2V%hYV%h V%hV%hC1V%hGV%hV%hV%hC0V%h0V%hV%h V%hD89V%h>V%hV%hV%hC8V%h3V%h*V%hY7V%hV%hV%hV%hHC6V%hV%hV%hV%hC5V%h V%hV%hV%hC4V%hV%hV%hV%hC3V%h0V%hV%h$V%hY2V%hV%hV%hY1V%hV%hV%hC0V%hV%hV%hV%hd D79V%h V%h V%h V%h C8V%h. V%h V%hV%hC7V%h:V%h.V%hVV%hY6V%hMV%hgV%hC5V%hV%h5V%h9V%hC4V%h{V%hV%hV%hkC3V%hV%hV%h(V%hY2V%ho!V%h#V%h$C1V%h%V%hc&V%h'V%h}(C0V%h)V%h+V%h3m#.##.##.# .....##.##.#.# #.......#.... #.##.##.# ...# #.......# ...# .....##.# h..# #.##.##.# ...# .. #.##.#########...#### . #.....##.....@^-####............. #..##............ShockV%h3V #.#########...#### #######.# .# ......#.# .=.#h   hound (asleep) #####.#.# ...# #####.#.# ...# .<....#.#V%h:{ 630.0 (64.0)  A hound comes into view.V%hP;V%h;V%hB .hjhj   gnoll (wandering)  The hound barks! You hear a shout!V%hD====1.0 (6569V%hHV%hNr _A gnoll comes into view. It is wielding a +0 whip.V%h^ V%hb* V%h3 V%h8 d _There are monsters nearby!V%h V%hij V%h޼ V%h d _There are monsters nearby!W%h>W%hrW%hW%h̢d _There are monsters nearby!W%hbu  You miscast Shock.  You are very lightly contaminated with residual magic.W%hj.jW%h"0-1--=---2.0 (1.0)Contam Gem (3368) W%h'W%h$*E _Nothing appears to happen. The hound bites you.W%hxa  The zap hits the hound.  The hound is lightly wounded.W%h<j.W%hk0-------3W%h;7W%hwW%hiz _The hound bites you but does no damage. The hound barely misses you.W%hW%hO=j.W%h9/12 ----46W%h _You miscast Shock. Nothing appears to happen. The hound barely misses you.W%hhM_You miscast Shock. Nothing appears to happen. The hound barely misses you.  The zap hits the hound.  The hound is heavily wounded.The hound bites you. The hound is struck by your spines.W%h<j. 48--8----55W%hW%hD = _The hound bites you but does no damage.W%hS;  The zap hits the hound.  The hound is severely wounded.W%hVW  j.jj 2 gnolls (1 polearm, 1 wandering)  The hound barely misses you.7----64W%h\ W%hn  W%ho W%hvp Q_A gnoll comes into view. It is wielding a +0 halberd.W%h:q W%h# X  You miscast Shock. Nothing appears to happen. The hound bites you.  A gnoll comes into view. It is wielding a +0 halberd.  The hound bites you but does no damage. The gnoll falls through a shaft!W%h/ ○.....jj.jjpolearms7-6----73W%h0 ○W%h 2 W%hD  W%hVO 1_The shaft crumbles and collapses.W%hȹ  The zap hits the hound.  The hound is almost dead.The gnoll shouts!°....j.j. j)85----=82° _The hound closely misses you.X%hio  The zap hits the hound.X%hj.X%hgk7...jj.X%h)l .X%hmWjj 2 gnolls (polearms)X%h\--8-91X%hV X%hNX%hZ%_You kill the hound!X%h-X%h  The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.X%h-  The gnoll is lightly wounded.jj..jj 3 gnolls (2 polearms)4---400X%h3s _A gnoll comes into view. It is wielding a +0 flail.X%hMThe gnoll is lightly wounded. _A gnoll comes into view. It is wielding a +0 flail.The gnoll is moderately wounded.X%hX%hjX%hX%hZ jj..jjj   gnoll sergeant (polearm, wandering)jjj 3 gnolls (2 polearms)  The zap misses the gnoll.X%hX%h3----159X%hX%h1 _A gnoll sergeant comes into view. It is wielding a +3 spear of venom.X%hDThe gnoll is severely wounded.The gnoll is lightly wounded.  The zap hits the gnoll sergeant.  The gnoll sergeant is lightly wounded.X%h?  The gnoll sergeant shouts!X%hX%hvj..jj.j)X%h/9=2----=28X%hX%hR _The gnoll barely misses you.X%hF ] _The gnoll barely misses you.zap hits the gnoll.  The gnoll is severely wounded.zap hits the gnoll.  The gnoll is moderately wounded.  The zap hits the gnoll sergeant.X%hI  The gnoll sergeant is moderately wounded.The gnoll hits you from afar with a +0 halberd!X%hP wjj. X%hlQ 0-----1-----37X%hV X%hX E _The gnoll hits you from afar with a +0 halberd.X%h gnoll hits you from afar with a +0 halberd! _The gnoll hits you from afar with a +0 halberd..  The gnoll is almost dead.zap hits the gnoll.  The gnoll is heavily wounded.  The zap misses the gnoll sergeant. The gnoll barely misses you.X%h6 Njj.X%h 0-----4Shock6X%h X%h < _The gnoll hits you but does no damage.X%hm4X%hX%hK _You are out of magic!Y%hPC4Y%h|MY%h`QK _You are out of magic!Y%h 4Y%h"*Y%h-K _You are out of magic!Y%ha j#.##.##.#..##.# #.#.# ##.......# .... ##.##.##.# ...# ##.......# ...#.##.# ...##.##.##.# ...#. #.##.###.j.#### .. #.....##....@..jjj... . ####..... #..##. #.###...#### #.# ...#.#.# .=.# .#####.#.# ...# .#####.#.# ...# ..<....#.#Y%h ^j.j.j.j1=----55Y%h Y%hj { _The gnoll attacks as it pursues you! The gnoll completely misses you.Y%hk K.##.##.##.#.##.# #.#.# †##.# .... .##.##.##.# ...# .##.# ...#.##.# ...##.##.##.# ...#  ... #.##.###j..####. #.....##...@..j.j.... .. ####.j..... #..##. #.###...#### #.# ...# #.#.# .=.# #.#####.#.# ...# #.#####.#.# ...# ...<....#.#j.j.-64Y%hn Y%hq Z%hd,#.##.##.##.#.##.# #.#.# #†##.# .... #.##.##.##.# ...# #.##.# ...# #.##.# ...##.##.##.# ...# ... #.##.###j..####  ... #.....##..@...jj.....  .. ####.j...... #..##. #.###...####  #.# ...#  #.#.# .=.##.#####.#.# ...##.#####.#.# ...# ....<....#.#.jjj.j.1==-Z%hJ-v7Shock3Z%h8P.........##.##.#.# ##†##.......# ....  #.##.##.##.# ...#  #.##.......# ...#  #.......##.# ...#  ####.##.##.# ...#  ... #.##.#########...#### #.....##....jjj...... .. ####.....@...j. #..##...... #.#########...#############.# ...#  #.......#.# .=.# ###.#####.#.# ...# .##.#####.#.# ...# .....<....#.###.##.##.#.#Z%h,@.j.jj.j82Z%hDZ%hGZ%hQ.##.# #.#.##†##.# .... #.##.##.##.# ...# #.##.# ...# #.##.# ...# ####.##.##.# ...# ... #.##.###...#### ... #.....##.....j. .. ####.jj. #..##....j. #.###...#### #.# ...#  #.#.# .=.##.#####.#.# ...# ..##.#####.#.# ...# ......<....#.# ..##.##.##.#.#Z%hZZ%hr[Z%h[Z%h|\Z%hh j.j.j.  Z%hi$The gnoll attacks as it pursues you!Z%hji32----==9Z%hk;1Z%h vZ%hyE _The gnoll hits you from afar with a +0 halberd!Z%h#.##.# #.#.# .###†##.# .... Z%h# #.##.##.##.# ...# # #.##.# ...# #.##.# ...# # ####.##.##.# ...# Z%h# ... #.##.#########...#### # ... #.....##....j. # .. ####...@..j.j. # #..##...jZ%h' _. # #.#########...#### # #.# ...# # #.#.# .=.##.#####.#.# ...#.##.#####.#.# ...# .<....#.# ...##.##.##.#.#Z%h"Z%h#Z%h $Z%h\-j.j.j.Z%h.k--500Z%hCZ%hB! #.##.# #.#.# #.###†##.# .... .# #.##.##.##.# ...# ## #.##.# ...# #.##.# ...# ## ####.##.##.# ...# .# ... #.##.#########...#### .# ... #.....##...j. .# .. ####..@...jj. .# #..##..j. .# #.#########...#### .# ##.# ...# .# #.#.# .=.# .#####.#####.#.# ...# #...##.#####.#.# ...# .<....#.# #...##.##.##.#.#Z%h) d.jj.j==--149Z%ha, \%h"  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\%h ##..........##.# #.#.#  mojasp the Gusty #.###†##.......# ....  Demonspawn .# #.##.##.##.# ...#  Health: 32/51 ===============--------- ## #.##.......# ...#  Magic: 0/12------------------------  #.......##.# ...#  AC: 10Str: 9 ## ####.##.##.# ...#  EV: 9Int: 17 .# ... #.##.#########...####  SH:  4  Dex: 13 .# ... #.....##.............  XL:  7 Next: 18% Place: Dungeon:5 .# .. ####..@**jj..........  Noise: ---------  Time: 5651.0 (0.0) .# #..##.jj[37\%h5m..........  i) +0 dagger .# #.#########...####  Cast: Shock .# #########.# ...#  Contam Gem (3349) .# #.......#.# .=.# .#####.#####.#.# ...#  j   gnoll sergeant (polearm) #...##.#####.#.# ...#  jjj 3 gnolls (2 polearms) ........<....#.# #...##.##.##.#.# _The gnoll hits you from afar with a +0 halberd!  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (almost dead, 75% to hit)]%hurjj  Casting: Shock (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 spear of venom and wearing a +0 scale mail(moderately wounded, 79]%hO##..........##.# #.#.#  mojasp the Gusty #.###†##.......# ....  Demonspawn .# #.##.##.##.# ...#  Health: 32/51 ===============--------- ## #.##.......# ...#  Magic: 0/12------------------------  #.......##.# ...#  AC: 10Str: 9 ## ####.##.##.# ...#  EV: 9Int: 17 .# ... #.##.#########...####  SH:  4  Dex: 13 .# ... #.....##.............  XL:  7 Next: 18% Place: Dungeon:5 .# .. ####..@..jj..........  Noise: ---------  Time: 5651.0 (0.0) .# #..##.jj[]%h37m..........  i) +0 dagger .# #.#########...####  Cast: Shock .# #########.# ...#  Contam Gem (3349) .# #.......#.# .=.# .#####.#####.#.# ...#  j   gnoll sergeant (polearm) #...##.#####.#.# ...#  jjj 3 gnolls (2 polearms) ........<....#.# #...##.##.##.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +3 spear of venom and wearing a +0 scale mail(moderately wounded, 79% to hit)  The zap hits the gnoll.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +3 spear of venom and wearing a +0 scale mail(moderately wounded, 79% to hit)  The zap hits the gnoll.  You kill the gnoll!  #.#.#[]%h+Ym † ....   ...#   ...#   ...#   ...#  ...   ...   .. jj.  .     ...#   .= ...#  ...#  2 gnolls (1 polearm)<  The zap misses the gnoll sergeant.]%h20=2.0 (1ShockGem (3348) ]%h]%hZK _Your magical contamination has completely faded away.^%h#.##.# #.#.# .#.###†##.......# .... #.# #.##.##.##.# ...## #.##.......# ...# # #.##.# ...## ####.##.##.# ...# ..# ... #.##.#########...#### #.# ... #.....##. #.# .. ####.@..jj. #.# #..##.j. #.# #.#########...#### #.# ##.# ...# #.# #.#.# .=.# ..#####.#####.#.# ...# .#...##.#####.[^%h33m#.# ...#.<....#.# .#...##.##.##.#.#jj)j.337^%hH^%h{ _The gnoll attacks as it pursues you! The gnoll completely misses you.^%h ..#.###.##.##.##.# ##..........##.# #.#.# ..#.###†##.......# .... .#.# #.##.##.##.# ...# #### #.##.......# ...# .# #.......##.# ...# .### ####.##.##.# ...# ...# ... #.##.#########...#### .#.# ... #...@.##..... .#.# .. ####...jj). .#.# #..##j............ ##.# #.#########...####  #.# #########.# ...# ##.# #.......#.# .[34^%hy Tm=.# #..#####.#####.#.# ...# #.#...##.#####.#.#...# ..........<....#.#^%h Njj.^%h_ 1==-4Shock6^%h ^%h ^%h'.#.###.##.##.##.# #.###.##.# #.#.# #..#.###†##.......# .... ..#.# #.##.##.##.# ...## #.##.......# ...# ..# #.##.# ...# #.### ####.##.##.# ...#.# ... #.##.###... #.#.# ... #..@..## #.#.# .. ####..jj.).#.# #..##j#.# #.#########... #.# ##.# ...#  ##.# #.#.# .=.#  #..#####.#####.#.#[^%h127G ...# ##.#...##.#####.#.# ...# .<....#.#  The gnoll attacks as it pursues you!jj.j.26---=55 _The gnoll hits you from afar with a +0 halberd!_%hNh.#.###.##.##.##.# ##.###..........##.# #.#.# ##..#.###†##.......# ...._%hP@.#.# #.##.##.##.# ...## #.##.......# ...#.# #.......##.# ...# ##.### ####.##.##.# ...#.# ... #.##.###... ##.#.# ... #.@..j## ##.#.# .. ####..j.j).#.# #..###.# #.#########... #.# #.# ...# ##.# #.#.# .=.# #..#####.#####.#.# ...##.#...##.#####.#.# ...# .<....#.#_%hdS,_%h@UI  The gnoll attacks as it pursues you!_%hB[jj.j._%ha\20------64_%h2m[ _The gnoll hits you from afar with a +0 halberd!`%hh?  The gnoll attacks as it pursues you!hits you from afar with a +0 halberd!  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`%hP....#.###.##.##.##.#  mojasp the Gusty ##.###..........##.# #.#.# Demonspawn ##..#.###†##.......# ....  Health: 20/51 =========--------------- ...#.# #.##.##.##.# ...#  Magic: 0/12------------------------ ###### #.##.......# ...#  AC: 10`%hQStr: 9 ...# #.......##.# ...#  EV: 9Int: 17 ##.### ####.##.##.# ...#  SH:  4  Dex: 13 .....# ... #.##.#########...## XL:  7 Next: 20% Place: Dungeon:5 ##.#.# ... #.@*jj##........... Noise: =--------  Time: 5656.0 (0.0) ##.#.# .. ####.*.j.)......... i) +0 dagger ...#.# #.*##........... Cast: Shock ####.# #.#########...## Gem (3344)  #.# #########.# ...#  ##.# #.......#.# .=.#  j   gnoll sergeant (polearm)  #..#####.#####.#.# ...#  jj[39;`%h;U49m 2 gnolls (1 polearm) ###.#...##.#####.#.# ...# ............<....#.# The gnoll attacks as it pursues you! _The gnoll hits you from afar with a +0 halberd!  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linea%h....#.###.##.##.##.#  mojasp the Gusty ##.###..........##.# #.#.# Demonspawn ##..#.###†##.......# ....  Health: 20/51 =========--------------- ...#.# #.##.##.##.# ...#  Magic: 0/12------------------------ ###### #.##.......# ...#  AC: 10Str: 9 ...# #.......##.# ...#  EV: 9Int: 17 a%h A##.### ####.##.##.# ...#  SH:  4  Dex: 13 .....# ... #.##.#########...## XL:  7 Next: 20% Place: Dungeon:5 ##.#.# ... #.@.jj##........... Noise: =--------  Time: 5656.0 (0.0) ##.#.# .. ####...j.)......... i) +0 dagger ...#.# #..##........... Cast: Shock ####.# #.#########...## Gem (3344)  #.# #########.# ...#  ##.# #.......#.# .=.#  j   gnoll sergeant (polearm)  #..#####.#####.#.# ...#  jj 2 gnolls (1 polearm) ###.#...##.#####.#.# ...# a%h............<....#.# _The gnoll hits you from afar with a +0 halberd!  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the gnoll.a%hq  Press: ? - help, Shift-Dir - straight line  The zap hits the gnoll.  You kill the gnoll!  The zap hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded. sergeant.a%ha%h3   † ....   ...#   ...#   ...#   ...#  ... a%h  ... #.@.j. .. j.   #.#    ##.#  .=.#  a%h  ...# j   gnoll <a%h ,27.0 (1Shock3a%hU2a%h4i _The gnoll sergeant is moderately wounded.b%h|Drink which item? Potions  b - 2 potions of magic  d - an orange potion  e - a brown potion  h - 2 potions of mutation  k - 2 potions of moonshine  q - 2 cyan potions  s - 2 glowing dark potions  u - a blue potion  w - 3 bubbling yellow potions  A - an inky potion [!] read|quaff|evoke[?] describe selectedc%htc%hP|c%hG8....#.###.##.##.##.#mojasp the Gusty ##.###..........##.##.#.# Demonspawn ##..#.###†##.......#.... Health: 20/51 =========--------------- ...#.# #.##.##.##.#...# Magic: 0/12c%h------------------------ ###### #.##.......#...# AC: 10Str: 9 ...# #.......##.#...# EV: 9Int: 17 ##.### ####.##.##.#...# SH:  4  Dex: 13 .....# ... #.##.#########...## XL:  7 Next: 22% Place: Dungeon:5 ##.#.# ... #.@.j.##........... Noise: =--------  Time: 5657.0 (0.0) ##.#.# .. ####..j..)......... i) +0 dagger ...#.##..##........... Cast: Shock ####.##.#########...## Gem (3343c%h) #.# #########.#...###.# #.......#.#.=.# j   gnoll sergeant (polearm)#..#####.#####.#.#...# j   gnoll ###.#...##.#####.#.#...# ............<....#.#The zap hits the gnoll.  You kill the gnoll!The zap hits the gnoll sergeant but does no damage.  The gnoll sergeant is moderately wounded.The zap hits the gnoll sergeant. _The gnoll sergeant is moderately wounded.c%hP  Okay, then.c%hc%hD _c%h 4c%hV c%h%F _Unknown command.e%h###.#.## #.......##.# .....#.###.##.##.##.# .##.###..........##.# #.#. .##..#.###†##.......# .... e%huQ....#.# #.##.##.##.# ...# .###### #.##.......# ...# ....# #.......##.# ...# .##.### ####.##.##.# ... ......# ... #@##.#########...##.#.# ... #...j.##. ###.#.# .. ####..j..) ....#.#e%h! #..##.......... #####.# #.#########...# #.# #########.# ...# ##.# #.......#.# .=.#  #..#####.#####.#.# ...# ####.#...##.#####.#.#...#e%he%he%hGe%ht C j)e%h j.  The gnoll sergeant attacks as it pursues you!  The gnoll sergeant hits you from afar with a +3 spear of venom!  * * * LOW HITPOINT WARNING * * *e%h 8/51 ===------=8.0 (1Pois Gem (3342) e%hke%hP _You are lethally poisoned!e%hRM #<### ####...... ###.#.## #..........#.###.##.## ###..........###.# .##..#.###†##....... ....#.#.##.######## #.##...... ....# #......##.### ####.# ......# ... #.##.#########...#. #..j).##.. ###.. ####.j...) ....#.##..##..........#   * * * LOW HITPOINT WARNING * * *j.j   gnoll sergeant (polearm)3----------91e%h_i _You feel very sick.f%hd Drink which item? Potions  b - 2 potions of magic  d - an orange potion  e - a brown potion  h - 2 potions of mutation  k - 2 potions of moonshine  q - 2 cyan potions  s - 2 glowing dark potions  u - a blue potion  w - 3 bubbling yellow potions  A - an inky potion [!] read|quaff|evoke[?] describe selectedh%hh%hHh%hG #<### ####.......#mojasp the Gusty ###.#.## #.......##.#Demonspawn h%h.....#.###.##.##.##.#Health: 3/51=----------------------- .##.###..........##.##.#. Magic: 0/12------------------------ .##..#.###†##.......#.... AC: 10Str: 9 ....#.# #.##.##.##.#...# EV: 9Int: 17 .###### #.##.......#...# SH:  4  Dex: 13 ....# #.......##.#h%hE...# XL:  7 Next: 22% Place: Dungeon:5 .##.### ####.##@##.#...# Noise: ---------  Time: 5659.0 (0.0) ......# ... #.##.#########...# i) +0 dagger ###.#.# ... #.j.).##.......... Cast: Shock ###.#.# .. ####.j...)........ Pois Gem (3341) ....#.##..##.......... #####.##.#########...# j   gnoll sergeant (polearm)#.# #########.#...###.# #.......#.#.=.##..#####.#####.#.#...#The gnoll sergeant attacks as it pursues you!  The gnoll sergeant hits you from afar with a +3 spear of venom!  * * * LOW HITPOINT WARNING * * * _You are lethally poisoned!* * * LOW HITPOINT WARNING * * * _You feel very sick.h%h_P  Okay, then.h%h>h%h h%h. _i%hVw Drink which item? Potions  b - 2 potions of magic  d - an orange potion  e - a brown potion  h - 2 potions of mutation  k - 2 potions of moonshine  q - 2 cyan potions  s - 2 glowing dark potions  u - a blue potion  w - 3 bubbling yellow potions  A - an inky potion [!] read|quaff|evoke[?] describe selectedl%h #<### ####.......#mojasp the Gusty ###.#.## #.......##.#Demonspawn .....#.###.##.##.##.#Health: 3/51=----------------------- .##.###..........##.##.#. Magic: 0/12------------------------ .##..#.###†##.......#.... AC: 10Str: 9 ....#.# #.##.##.##.#...# EV: 9Int: 17 .###### #.##.......#...# SH:  4  Dex: 13 ....# #.......##.#...# XL:  7 Next: 22% Place: Dungeon:5 .##.### ####.##@##.#...#%hm Noise: ---------  Time: 5659.0 (0.0) ......# ... #.##.#########...# i) +0 dagger ###.#.# ... #.j.).##.......... Cast: Shock ###.#.# .. ####.j...)........ Pois Gem (3341) ....#.##..##.......... #####.##.#########...# j   gnoll sergeant (polearm)#.# #########.#...###.# #.......#.#.=.##..#####.#####.#.#...#The gnoll sergeant hits you from afar with a +3 spear of venom!  * * * LOW HITPOINT WARNING * * * _You are lethally poisoned!* * * LOW HITPOINT WARNING * * * _You feel very sick. _Okay, then.  It was a potion of haste. You feel yourself speed up.  You die...l%hB0-Fast Pois Gem (3341) l%ht/  --more--n%hQ"n%h'"Inventory: 26/52 slots Hand Weapons (go to first with ))  i - a +0 dagger (weapon) Missiles (go to first with ()c - 2 curare-tipped darts Armour (go to first with [)  f - a +0 helmet (worn) n%h?( o - a +2 ring mail of poison resistance (worn)a - a +0 robe Wands (go to first with /)v - a wand of warping (9) Scrolls (go to first with ?)g - 2 scrolls of revelation  j - 3 scrolls of blinkingl - a scroll of enchant armour {unknown}  m - 4 scrolls of noisen - a scroll of silence {unknown}  p - a scroll of vulnerability {unknown} n%h(: r - 3 scrolls of immolation {unknown}  t - 2 scrolls of teleportation {unknown}y - 2 scrolls of enchant weapon {unknown}  z - a scroll of torment {unknown} Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]n%hD; n%ht?,n%hXn%h_;Goodbye, mojasp.623 mojasp the Gusty (level 7, 0/51 HPs)Began as a Demonspawn Air Elementalist on May 15, 2025.Succumbed to a gnoll sergeant's poison... on level 5 of the Dungeon.The game lasted 00:05:06 (5585 turns). Best Crawlers -n%hd1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orb  13.17491541 kuniqs TeFE-27 escaped with the Orb  14.15653413 kuniqs ReWn-27 escaped with the Orbn%h@K [?25h[?0c [?1051l[?1052l[?1060l[?1061l