HhnN  Player: musstard Game: Crawl (0.33) Server: CUE - Dungeon Crawl Stone Soup - underhound.eu Filename: 2025-09-03.03:13:12.ttyrec Time: (1756869192) Wed Sep 3 03:13:12 2025 HhyQ JhI [?1051l[?1052l[?1060l[?1061hJhSs[?1049h(B[?7h[?1h=[?1034h(B[?25lJh)JhgRh(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B52/52 ========================Magic: (B22/22 ========================AC:(B 18Jh[Str:(B 12EV:(B 9Int:(B 20SH:(B 0Dex:(B 10XL: (B10 Next: (B22% Place: (BDungeon:9Noise: --------- (B Time:(B 10528.5 (0.0)H) +8 arc blade {discharge, rElec} Cast: (BFoxfireJh'f(B..#(B..#(B..#Jhn.)(B.?#.)(B ..#.#(B ##(B..#.(B #(B...#.#.##@#.# ##..#.#(B..#.# ...##(B...##.# ....###(B.##.# #####(B.)#.####(B..).### ########(B ###.(B..)....## .......####...#(B.))....## ######...##.##...).....##...)..............##.########).)).....#(BJhy`No command named 'CMD_TARGET_WIZARD_GAIN_LEVEL'(BJhqWelcome back, musstard the Gargoyle Fire Elementalist.Dithmenos says: Walk in the dark places.(BJh(BJh(BJhe(BJh Jhd_(BPress ?(B for a list of commands and other information.Lh(BLh7(B(BLh(BLh5(BLh& (B_Lhb(BLh{(BLh0(B(BLhG(BLh(BLh(BLhx0(B(BLh(BLh& 0(B(BLh(BLh#(B.#(B ##(B.. #(B...  #(B..#(B  #(B..#(B  #(B..#(B Lh^ #(B..#(B  .)(B #(B.@#(B  .)(B #(B..(B .#(B ##(B..(B .(B #(B..(B.#(B  .(B #.##.#(B.#(B ..#.#(B..#(B.#(B .#(B #.(B..##(B.#(B ###(B.##(B.#(B #.(B)#.#(B ###..).###(B ######(B ###...)....#Lh$#(BLh".(B32.5 (4Lh$-(B3.5 (5Lh'(BLh@*; _T - a scroll labelled XAUMIU YNKEBLht+(BMh:7(B(BMhC(BMh(BMh(BMh0(B(BMh+(BMh(BMhG(BMh(BMh(BMh$(BMh(BMh(BMh>(BMh(BMh](BMh(BMh(BMh0(B(BMh(BMh (BMhc(BMhE(BMh(BMhY(BMh(BMh!(BMhn#(BMh$(BMh+0(B(BMh.(BMhk1(BMh6(BMh8(BMh6:(BMh;(BMhA(BMhB(BMhMD(BMhF(BMhK0(B(BMhcM(BMhO(BMhqX##.#MhCZ##..(B..#(B #...#(B.. #..#(B.####(B..######..#(B.......... #..##(B....... #..#(B..)(B.. #..#(B44.5 (11.0)####(B.(#(B #..#(B #(B....@#####..# ##(B ...>###...##...# .#.#(B ###.##.#.# .######..(B #.#..#.# ........#(B #...##.# <##......(B ###(B.##.# #...#####(B #(B.)#.####(B ###.(B.).### ...##########(B ###...[....## ##..........####...#.[[....## (B #########.##.Mh$\>..).....#(BMhc(BMhke.(B5.5 (12Mhj(BMhm4 _Found a stone staircase leading down.Mh(BMhI(BMh(BMh6(BMhI(BMhF?(BMhA(BNh< NhoQ - 5 throwing nets(B (gained 1)  Things that are here:(BNh(BNh[ (B_a +0 spear; a gnoll corpse(BNh]$(BNh&(BNh'(BNh^1(BNh9(BNh;0(B(BNh1@(BNhNG(BNhgI(BNh=L(BNhvO(BNhT(BNhV0(B(BNhZ(BNh `(BNha(BNhYc(BNhe(BNhj(BNh^l(BNhm(BNhMt(BNhu(BNhv(BNh"{ Nhi|K(B_l - 5 scrolls of enchant weapon (gained 1)Nh=(BNh~(BNh(BNh(BNhH(BNhl(BNh(BNh2(BNhq(BNh(BNh(BNhٓ(BNhӖ(BNh0(B(BNh(BNho(BNhr0(B(BNhf(BNh[(BNhr0(B(BNh@(BNhV(BNh0(B(BNh(BNh(BNh/0(B(BNhQ(BNhӳ(BNh0(B(BNh(BNhI(BNhZ0(B(BNhp(BNh(BNh0(B(BNh(BNh (BNhQ0(B(BNh(BNh(BNh(BNh(BNh(BNh/(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BNh(BNh0(B(BNhf(BNhv(BNhE0(B(BNh(BNh(BNh0(B(BNh(BNh6 (BNh 0(B(BNh(BNh(BNhj0(B(BNh(BNh"(BNh$(BNh&(BNh)(BNh-(BNhP00(B(BNh2(BNh6(BNh80(B(BNh;(BNh8C(B#(B. .. NhVE #(B.###(B ####(B #(B..#(B. ##..#(B #(B... ###...#####(B..##(B #...#.#.#(B80.5 (35 #>(B...#(B ###.###.#.#(B #@###...###...#(B #..#..####...##(B ##(B...##(B #..##(B ..####(B..######..#(B ......(B..(B.....#..#(B .###..(B..(B....Nh;Gw.#..#(B #..(B.).(B....#..# #.#(B ####(B.)#####..# #.#(B #.....#####.. #.###(B ...>###...##...#(B ....#(B .##.(B ###.##.#.#(BNhSN(BNhP.(B1.5 (36NhS(BNhW< _Found a stone staircase leading down.Nh(BNh(7(B(BNhO0(B(BNh0(B(BNh%(BNh(BNh(BNh(BNh (BNh#(BNh %0(B(BNh&(BNhD)(BNh*0(B(BNh, Nh#.N(B There is a stone staircase leading down here.Nh0(BNhl2! (B_Nh+4(BNh5(BNh9(BNhc;0(B(BNh =(BNhE..(B ..(B #.#(B .#(B #..(B .#(B #.###.#(B ####(B NhG#..#.(B.#(B ##..#(B #..(B.#(B ###...#(B ##(B..##(B #...#.#(B7.5 (6.0) ####>...#(B ###.###.##(B.@..##.###...###..#(B.#####..#..####...#(B. ##...##(B #..#(B )>..####..######..#(B (B ###.............#..#(B NhI(B .###.........#..#(B (B #.(B #...).....#..#(B  ##(B #.#(B ####.)#####..#(B  .(B #.#(B #.....#####..#(B  ######.###(B ...>##...#(B  ##.......#(B .##.(B ###.##.#.#(B (BNhO(BNhP-(B8.5 (7NhT(BNhW NhcXF_Found a falchion. Found an escape hatch in the floor.Oh{(BOhG7(B(BOh0(B(BOh0(B(BOhW(BOh(BOhE0(B(BOh(BOhL(BOhê0(B(BOh,(BOhq(BOh0(B(BOhϳ OhML(B There is an escape hatch in the floor here.Oh(BOh! (B_Ohx(BOhK(BOh0(B(BOh(BOhF(BOh(BOh0(B(BOh(BOh(BOh0(B(BOh"(BOhc(BOh0(B(BOhq(BOh(BOhf0(B(BOh(BOh3(BOh0(B(BOh?(BOh(BOh*0(B(BOhU(BOh (BOh0(B(BOh(BOh(BOh0(B(BOh(BOh|(BOh(BOho (BOh (BOh(BOh%0(B(BOh(BOh(BOh0(B(BOh(BOh="(BOh#(BOh$(BOh)(BOh.(BOhs00(B(BOh3(BOh9(BOh:(BOh;<(BOh>(BPhl(BPh(BPh<(BPh%(B(B(B(B(B(B(B(B(BPh'(BPh )0(B(BPh*(BPh1(BPh3(BPh5(BPh7(BPh=(BPh;?(BPh@(BPhB(BPhI(BPh9L0(B(BPhN(BPhS(BPhSU(BPhV(BPhX(BPh=](BPh^0(B(BPhb`(BPh f(BPhg(BPh,i(BPhj(BPho(BPhZq0(B(BPh's(BPh-y(BPhz(BPh|(BPh^~(BPhq(BPh50(B(BPhC(BPhh(BPh0(B(BPh(BPh͔(BPh0(B(BPhP(BPh!J..(B ..Phѡ#.#(B .#(B #..(B .#(B #.###.#(B #..#..##(B #...#(B #(B. ##..##(B ##(B..#####(B ####>...#(B #(B........###(B #....##.###.(B623.5 (35.0)#>(B.....#(B #.#####..#..(B #@#.###.###(B ##...#(B #.#...)>..####..##(B #(B..#####..........###(B....#..###...... #####....(B......##(B #...).. ...#(B ####(B #.########..#(B ####.) ##.#(B #..(B #.#(B ##.###....###.######.###(B #....>###.. Ph&m##...#.##.......#(B ##.##..#(B ##...##.......######..###.#(B .####..................####.#(B Ph(BPh;.(B4.5 (36Ph(BPhf Ph6_Found a stone staircase leading down.Ph (BPh@ 7(B(BPh (BPh (BPhV 0(B(BPh (BPh2 (BPhw (BPh: (BPh (BPh5 (BPhr (BPh (BPh (BPhG (BPh 0(B(BPhh (BPh6 '(BPhf  ..(B .#(B. #.#(B .#(B. #..(B .(B #(B.#(B #.###.(B .. ##(B #..#..(B #(B.##(B. #... Ph O!..(B #(B... ##..# ..(B..####(B..#####(B ####>. .#(B......@..(B..###(B #....##.######(B.#>(B...(B..#(B #.#####.#(B.####.#(B.###.###(B ###F(B #.#...)>..####(B F(B  (B bullfrog (asleep)(B Ph h#(B. #..#####......(B ##(B #(B. ###....#..###..(B .#######(B ..#..........##(B #..(B .......#(B ####(B ###.########..#(B ###(B####.#(B #..(B #.#(B ##.###..(B ..####.###.######.###(B #....>(BPh ...##...#.###(B ##.##..#(B Ph  Ph r(B8.5 (4.0)  A bullfrog comes into view.(BPh (BPh !FPh (B.F(B(B==9.5 (5Ph (BPh  Ph 7_The bullfrog gives a loud, deep croak!Rh3(BRh&71(BScorchRh<(BRh@ShP (B* Sh(combustible)(BFlames lash the bullfrog.  The bullfrog is moderately wounded.(BSh} (BF(BThe bullfrog's fire resistance burns away.Sh=j(B0---(B=30.5 (1Sh(BShd ShU:_The bullfrog hits you but does no damage.Sh (B* (BFlames lash the bullfrog. The bullfrog is burned terribly!Sh: (BFSh @, ally target)@(B  (B shadowThe bullfrog is almost dead.(BSh) (BSh#v#Your shadow points at the bullfrog and mumbles some strange words.(BShE####(BSh|l (B The flickering shadows explode! The shadowball engulfs the bullfrog!!Sh (B..@†@@(B  (B shadowShs #(BSh q(B18-----(B41Sh 5Scorch(BSh (BSh  Sh I_You kill the bullfrog!(BSh (BShv (BSh (BShd _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Sh(BSh{ (BShu(BSho! _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Th(BThپ7(B(BTh(BThz& (B_Th(BThP(BThq(BThn(BTh(BTh!(BThk(BTh(BTht(B9=-(B(BTh(BTh 0(B(BTh(BTh Th(B_Your shadow fades away.(B(B(BTh(BTh0(B(BTh(BThWQ=(B(BTh(BThx j(B20=(B(BTh(BTh0(B(BTh(BTh0(B(BTh(BTh0(B(BTh (BTh!9=(BTh"(BThI((BTh)0(B(BTh.(BTh32Q(B1=(BTh3(BTh6(BTh70(B(BTh<(BThN=0(B(BTh@(BThA0(B(BThF(BThGQ=(B(BTh2K(BThLj(B2==(B(BThO ThQ0(B_Magic restored.ThS(BTh U7(B(BThV(BThZ(BTh\0(B(BTh\^(BTh`(BTha0(B(BTh(B.#(B ---64.5 (33.0) #.(B #(B....#(B ..(B  #.(B ####@##.#(B .#(B #.(B ##....##..(B .#(B#.#(B #..####(B #.###.#(B #..(B ###.##(B #..#..#(B #.##...#(B #...#(B ###.(B (B ThQS#....###(B ##..##(B #...(B  (B ..####..#####(B ####>...#(B ###.##(B  (B #...........###(B #....##.###...##(B  (B ######†#>.....#(B #.#####..#..####(B (B #.####.#.###.###(B ##...##(B  (B #.(B #.#...)>..####..######(B Th;(BTh(BThޮJ---(B5.5 (34Th(BThճ Th}/_Found a staircase to the Lair.Uh (BUh 7(B(BUh (BUhY (BUh 0(B(BUh (BUhP 1(B......UhL" .W(B.. #(B.###(B ...###(B..#(B  ###(B...>(B.#(B #.(B #(B..@(B.#(B ..(B #.(B ####.##(B.#(B .#(B#.(B ##.(B...##(B..#(B .#(B#.#(B #(B..####(B #(B.###.#(B #W(B  (B shadowghast (dormant)#..(B ###(B.##(B #(B..#..#(B ..(BUhi% #.##.(B..#(B #(B...#(B ###...(B  #....###(B ##(B..##(B #...#.(B .####..#####(B ####>(B...#(B ###.###.(B ...........###(B #....##.###...###.(B #####†#>.....#(B #.#####..#..####..(B#.####.#.###.###(B ##...##(B #..(B Uh4 . (B6.5 (1Uh7 z.0)  A shadowghast comes into view.(B(B7.5 (2Uh9 (BUh=  Uh? /_Found a wand of mindburst (8).Wh(BWhh8(B(BWh _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)WhCI(BM..... Wh^.......W(B  ... #Wh#(B.###(B ...(B...###(B..#(B ###@(B..>(B.#(B  #(B....####..(B ####(B.##(B.#(B  ##.(B...##(B..#(B  #.#(B #.(B.####(B #(B.###.####...(BWh(BWh>4(B8.5 (1 _Wh(BWhXhk(B.......!(B.......Xh...W(B. ... #(B #(B.###(B ...Xhs"(B #(B.@(B.###..#(B ###(B...>(B.#(B #.(B #..(B..####..(B #.(B ####.##(B.#(B .#(B #.(B ##....##(B..#(B .Xh$#(B #.#(B #..####(B #(B.###.#(B ##.(B ###.##(B #(B..#..#(B ##(B #.##...#(B #(B...#(B ###.(B #....###(B ##..##(B #...#####..#####(B ####>...#(B ###.### #...........###(B #....##.###...###(BXh>((BXh/Xh1g/WW(BXh\22(B9ScorchXhN6(BXh9 Xh:S_Found a bubbling emerald potion(B.Xh_  Xh (B* (combustible)(BFlames lash the shadowghast.  The shadowghast is moderately damaged.(BXhj  Xhbn (BW@, ally target)@(B  (B shadow(BThe shadowghast's fire resistance burns away.Xhp ;*(BXh Xh6 3*(BXh Xh 3*(BXh[  XhU_ (B#Your shadow points at the shadowghast and mumbles some strange words.(BXhj5Xh*8A####(BYh!^ (B/(B..W(B.@(B. (BThe flickering shadows explode! The shadowball engulfs the shadowghast!*(BYh` Yh3#(B{@(B  (B shadow(B  The shadowghast slips into darkness.(BThe shadowghast flickers and vanishes!(B0---(B==70Scorch(BYhU'(BYhj* Yhz,w_Deactivating autopickup; reactivate with Ctrl-A.(BYh(BYh (BYh (BYh Yh_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)YhW (BYh (BYh  (BYh%  Yh' _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)[h5(B[hTZap: (Bwand of flame (25)[h0(B[h\hGo(B\hsUCast: Scorch(B\h5y(B\h|\h~(B\hu2(BFoxfire\h(B\h\h: (B\h X(B (B You conjure some foxfire!\h &(B.\h {v(B(B19----(B--1\h (B\hh  \hX ?_The foxfire hits something but does no damage.]h͑ m........(B......(B ]h, .(B.....!(B .(B......(B  .(B../.(B  ... ##{###(B ...(B #(B..v###(B..#(B ###@(B..>(B.#(B #.#(B...@####..#.(B ####(B.##(B.#(B .#(B#.(B ##.(B...##(B..#(B .#(B #.#(B #.(B.####(B #(B.###.#(B ####..(B ###(B.##(B #(B..#..#(B ##..##.(B..#(B #(B...#(B ###..#....###(B ##(B..##(B #...# .####..#####(B ####>...#(B ###.###..........###(B #....##.###...###. #####†#>.....#(B #.#####..#..####..(B]h 0(B(B]h} 5§(B]h C--(B2]h ]h% 4§(B]hS  ]h ?_The foxfire hits something but does no damage.^h\(B^hΛ ^h(B.WvvW(B  (B shadowghast (combustible, ally target)@(B  (B shadow(BYou conjure some foxfire!  The shadowghast strikes at you from the darkness!(B8--(B3^h(B^hO ^hӪ^hfC_Reactivating autopickup.(B_hQ (B_h 1(BScorch_h2 (B_h `h! `h#a(B Flames lash the shadowghast. The shadowghast is burned terribly!`h`h*@(B  (B shadow(B`h(B`hoH(B(B(B`hC0(B(B`h(B`hS(B`h9(B`h*v§`h§§§§§§§##v(B`hU( (B`hf6/23----(B9===4Scorch (B_You destroy the shadowghast!(B`hxa§§§(B`h_ `hj_Your Spellcasting skill increases to level 9!(Bah(Bah(Bah+!(Bahu#(Bah%(Bah'(Bah)(Bah+(Bah(.(Bah0(Bah\2(Bah59(BahS(BahU(BahW](B7=--(BahYX(BahcI (B_Your foxfire dissipates.ahe(Baho(Bahr(Baht(Baht(Bahx (B_Your shadow fades away.(B Your foxfire dissipates.ahZz7(B(Bah{(Bah~(Bah(BahZ(Bah>(BahQ=(B(Bah(Bahzi(B8=(B(Bah(Bah(Bah>(Bah(Bah-0(B(Bah(Bah(Bah;(Bahʛ(Bah#9=(Baha(Bah(Bahl0(B(Bah(Bah!i(B9=(B(Bahԫ(Bah;(B(B(B(B(B(B(B(B(B=(B(B(B(B20=(B(B(B(B(B(B(B(Bah(Bah(Bah(BahQ(Bah9=(Bah(BahB(Bahk(BahS(Bah(BahCQ(B1=(Bah/(Bah(Bah(Bah*(Bahz(Bah(Bah(Bah(Bah(Bah(Bah(Bah<9=(Bah](Bah(Bah(Bah (Bahn(Bahs Q(B2=(Bahm (Bah (Bah:(Bahu(Bah~(Bah0(B(Bah(Bah0(B(Bah(Bah 9=(BahG(Bah"(Bah#R(B3==(Bah$(BahS&(Bah-*(Bah|+0(B(Bah.(BahK2(Bah\3(Bah{4(Bah5(Bah9(Bah:0(B(BahT<(Bah?(Bah@:==(BahB(BahB(BahF(Bah7H0(B(BahL(BahN(BahUO(Bah[R ahSP(B_I - a wand of mindburst (20) (gained 8 charges)ahV(BaheX(BahY(Bahc[(Bah_(Bah`0(B(Bahfahg(B ###########(B........##(B........#(B #(B........#(B ---#(B........#(B #(B......@(B.#(B  #(B.......(B. #(B......(B..ah%id .(B........(B.#(B #(B ########.###(B ...(B #...###..#(B ###...>.#(B #.(B #....####..(B #.(B ####.##.#(B .#(B #.(B ##....##..#(B .#ahqj"(B #.#(B #..####(B #.###.#(B #(B (Bahvo3(B716.5 (42.0)ahpJ---(B7.5 (43ahys(BahAv ahwP_U - a bubbling emerald potion(BbhZ(Bbh7(B(Bbh9(Bbh (Bbh(Bbh/(Bbh9(Bbh(Bbh0(B(Bbh(Bbh#(Bbh$&0(B(Bbhl((Bbh;/(Bbhw10(B(BbhD3(Bbh8(Bbh:0(B(Bbh<(BbhB(BbhC(BbhE(BbhFG(Bbh*M(BbhN0(B(BbhdP(Bbh/T(Bbh\U0(B(BbhiW(Bbh[(Bbh]0(B(Bbh^(Bbhc(Bbh%e0(B(Bbhf(Bbh j(Bbhk0(B(Bbhl(Bbho(Bbhp0(B(Bbh/r(Bbhu(Bbhv0(B(BbhTx(Bbh6{(Bbh|0(B(Bbh ~(Bbh(Bbh0(B(Bbh;(Bbh6(Bbh^0(B(Bbhp(Bbh(Bbh0(B(Bbh2(Bbh(Bbhؓ0(B(Bbh"(Bbhh(Bbh0(B(Bbh (Bbh*#........#bh%p#........##........#...###########........#.......(B..#............#(B .#####.(B...#########.##(B #.##.##...(B #.##.####.(B #.##.#bh+#...(B ##.##.#(B ####.##(B #@.##.#(B ##....##Y(B.###.#(B #..####(B....#####(B #..(B ###.##(B .. #.##...#Y(B  (B yak (wandering) bh~......!..(B #....###(B ..........####..#####(B ##(B .......#...........###(B #.(B ......(B #####†#>.....#(B #.(B .....(B#.####.#.###.(B #...(Bbh/#.(B #.#...)>(B #..##(B#.(B #..#####(B bhbh((B36.5 (19bh-)(B.bh}(Bbh.(B7.5 (20bhT(Bbhch(BchC7(B(Bchί(Bch<(Bch^0(B(Bch (Bch(B #.(B #...........###########........(B .........#............(B .#####....#########ch(B #.##.#(B #..(B #.##.#(B ###(B. #(B.##.#(B #.(B... ##(B.##.#(B ####.#ch/(B.....###.(B.##.#(B ##....(B.......@.###.#(B #..#######(B #..(B ###.##(BY(B.. #.##... .......!.(B.  #....###chY(B  (B yak (wandering)...####..#####(B #(B #...........###(B  ######†#>.....#(B #(B #.####.#.###(B  #ch`(B #.(B #.#...)(B  #..##(B #.(B #..####(B  #Y†####(B #.(B ###....#(B ch/#ch%(B8.5 (1ch&.0)(Bch(Bch5-(B9.5 (2ch7(BchrdhH(B #(B #(B ...#(B dh L.##(B .#####....#.#(B. #.##.#(B ##(B.. #.##.#(B ... #.##.#(B #(B.. ##(B.##.#(B ####.(B.###(B..##.#(B ##....(B..###.#(B #..(B......#####(B #..(B ###.##Y(B... #.##...#dhN[.!(B.... #....###Y(B 2 yaks (wandering)(B... ..####..#####(B.(B.. #.###(B.(B . ######†#>.....#(B  ......(B #.####.#.(B #...dhO(B #.(B #.#...(B #..##(B #.(B #..(B #Y†####(B #.(B ###....(Bdh[(Bdh6`(Bdh1jY(B.YYYYY(B 3 yaks(Bdhl6(B=40.5 (1dhq(Bdhu dhv4_The yak bellows! You hear a bellow!eh$ &(B(B(BY(B.Y(B..Y(B(B-1(Beh - fha(Bfh(Bfh(Bfh|0(B.Yfh(B.Y(B.Y(B-(B2fh(Bfh0 fhn (Bfhq (Bfhtv (Bfh9} (B.Y(B.Y(B.Y(Bfh~ 9(B3Scorchfh (Bfh gh= (B*ghn(1 combustible)(BFlames lash the yak.  The yak is lightly wounded.gh (Bgh 0(B(Bgh (Bgh _(B.Y(B.Yghr 0Y(B...Y(B.Y(B 4 yaks (1 wandering, 1 combustible)(B(B1---(B==4gh (Bgh < _The yak's fire resistance burns away.hhc (B*2(BFlames lash the yak.  The yak is lightly wounded.hhtG(B(B(B(BYYY(B......... 3 yaks ((B(B19-----(B5(B _The yak's fire resistance burns away.ih2  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BihA=ihCv(B Your spells (cast)TypeFailure Level ihH(Ba - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 (Bc - Flame WaveConjuration/Fire12%(B4 Select a spell to cast[!(B]/[I(B] toggle spell headersih* (B b + ScorchFire1% 2  c - Flame WaveConjuration/Fire 12% 4 (Bjh jh(B#.......(B musstard the Thaumaturge#.......(B Gargoyle of Dithmenos **....jhz....###########.......(B Health: (B52/52 ========================.........#...........(B Magic: (B19/23 ===================-----#(B .#####....#########.(B AC:(B 18Str:(B 12#(B.#.##.##.(B EV:(B 9Int:(B 20#(B..#.##.###(B SH:(B 0Dex:(B 10.... #.##.##.(B XL: (B10 Next: (B29% Place: (BDungeon:9..... ##(B.##.#(B ####.(B Noise: (B==------- (B Time:(B 10745.5 (0.0)......###(B..##.#(B ##....(B H) +8 arc blade {discharge, rElec} (B.....YY@(B..###.#(B #..###(B Cast: (BScorchjh.Y(B....#####(B #..(B ###.##(B.....#.##...# ........!(B....#....###YYY(B 3 yaks (2 combustible) .........(B... ..####..##### .........(B..#...........### ........(B .######†#>.....#......#.####.#.###...#.(B #.#...#..###.(B #..####Y†#####.(B ###.... (B_The yak bellows! You hear a bellow!  Flames lash the yak.  The yak is lightly wounded. _The yak's fire resistance burns away.  Flames lash the yak.  The yak is lightly wounded. _The yak's fire resistance burns away.  jhOCasting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bjh(B#.......(B musstard the Thaumaturge#.......(B Gargoyle of Dithmenos **....jhG...###########.......(B Health: (B52/52 ========================.........#...........(B Magic: (B19/23 ===================-----#(B .#####....#########.(B AC:(B 18Str:(B 12#(B.#.##.##.(B EV:(B 9Int:(B 20#(B..#.##.###(B SH:(B 0Dex:(B 10.... #.##.##.(B XL: (B10 Next: (B29% Place: (BDungeon:9..... ##(B.##.#(B ####.(B Noise: (B==------- (B Time:(B 10745.5 (0.0)......###(B..##.#(B ##....(B H) +8 arc blade {discharge, rElec} (B.....YY@(B..###.#(B #..###(B Cast: (BScorch.Y(B....#####(B #..(B ###.##(B.....#.##...# ........!(B....#....###jhzYYY(B 3 yaks (2 combustible) .........(B... ..####..##### .........(B..#...........### ........(B .######†#>.....#......#.####.#.###...#.(B #.#...#..###.(B #..####Y†#####.(B ###.... (B_The yak bellows! You hear a bellow!  Flames lash the yak.  The yak is lightly wounded. _The yak's fire resistance burns away.  jhi.Flames lash the yak.  The yak is lightly wounded. _The yak's fire resistance burns away.  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bjhjhx (B#.......(B musstard the Thaumaturgejh #^#.......(B Gargoyle of Dithmenos **.......###########.......(B Health: (B52/52 ========================.........#...........(B Magic: (B15/23 ===============---------#(B .#####....#########.(B AC:(B 18Str:(B 12#(B.#.##.##.(B EV:(B 9Int:(B 20#(B..#.##.###(B SH:(B 0Dex:(B 10.... #.##.##.(B XL: (B10 Next: (B29% Place: (BDungeon:9..... ##(B.##.#(B ####.(B Noise: (B==------- (B Time:(B 10745.5 (0.0)......###(B..##.#(B ##....(B H) +8 arc blade {discharge, rElec} (B.....YY@(B..###.#(B #..###(B Cast: (BScorch.Y(B....#####(B #..(B ###.##(B.....#.##...# jh%........!(B....#....###YYY(B 3 yaks (2 combustible) .........(B... ..####..##### .........(B..#...........### ........(B .######†#>.....#......#.####.#.###...#.(B #.#...#..###.(B #..####Y†#####.(B ###....(BFlames lash the yak.  The yak is lightly wounded. _The yak's fire resistance burns away.  Flames lash the yak.  The yak is lightly wounded. _The yak's fire resistance burns away.  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? (B(Bkhk.(Bkh #.......(B musstard the Thaumaturge #.......(B Gargoyle of Dithmenos **.... ...###########.......(B Health: (B52/52 ======================== .........#...........(B Magic: (B15/23 ===============--------- # .#####....#########.(B AC:(B 18Str:(B 12 #. #.##.# #.(B EV:(B 9Int:(B 20 #.. #.##.# ##(B SH:(B 0Dex:(B 10 .... #.##.# #.(B XL: (B10 Next: (B29% Place: (BDungeon:9 ....* ##*##.# ####.(B Noise: (B==------- (B Time:(B 10745.5 (0.0) ....**###**##.# ##....(B H) +8 arc blade {discharge, rElec}  ....*YY@**###.# #..###(B Cast: (BScorch .Y..**##### #.. ###.##  ....* #.##...# kh}........!.... #....### (B YYY(B 3 yaks (2 combustible) ............ ..####..##### ........... #...........### ........ . ######†#>.....#  ......#.####.#.##  #...#. #.#...  #..###. #..###  #Y†#### #. ###.... (B_The yak's fire resistance burns away.  Flames lash the yak.  The yak is lightly wounded. _The yak's fire resistance burns away.  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? Casting: Flame Wave (B(quite dangerous(B; 12%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bkh}(B#.......(B musstard the Thaumaturge#.......(B Gargoyle of Dithmenos **.......###########.......(B Health: (B52/52 ========================kh.........#...........(B Magic: (B15/23 ===============---------#(B .#####....#########.(B AC:(B 18Str:(B 12#(B.#.##.##.(B EV:(B 9Int:(B 20#(B..#.##.###(B SH:(B 0Dex:(B 10.... #.##.##.(B XL: (B10 Next: (B29% Place: (BDungeon:9..... ##(B.##.#(B ####.(B Noise: (B==------- (B Time:(B 10745.5 (0.0)......###(B..##.#(B ##....(B H) +8 arc blade {discharge, rElec} kh2(B.....Y#@#(B.###.#(B #..###(B Cast: (BScorch.Y(B....#####(B #..(B ###.##(B.....#.##...# ........!(B....#....###YYY(B 3 yaks (2 combustible) .........(B... ..####..##### .........(B..#...........### ........(B .######†#>.....#......#.####.#.###...#.(B #.#...#..###.(B #..####Y†#####.(B ###.... (B_The yak's fire resistance burns away.  Flames lash the yak.  The yak is lightly wounded. _The yak's fire resistance burns away.  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? Casting: Flame Wave (B(quite dangerous(B; 12%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Blh% lhS9 lh;Flames lash the yak.  The yak is lightly wounded. _The yak's fire resistance burns away.Scorch (B(safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast (12% risk of failure)! Continue anyway? Casting: Flame Wave (B(quite dangerous(B; 12%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the yak! The yak is burned terribly!lh (B The yak is heavily wounded.(B(Press .(B to intensify the flame waves.)(BY(B..YY@(B.....YY(B 4 yaks (2 combustible)(BlhԜlhq====(B6.5 (1Wave (Blh{(Blh lh\6_The yak gores you but does no damage.lhU lh< C#@#(Blhlhʒq#######@####(Bmh- mh0R A wave of flame ripples out! The flame wave engulfs the yak!! The yak is burned terribly!  The yak is almost dead.(BThe flame wave engulfs the yak! The yak is burned terribly!  The yak is moderately wounded.(BThe flame wave engulfs the yak!mh|3 (B The yak is moderately wounded.(B(B.###(B..Y(B.YY@(B..Y(B(B4-(B7+ (B(B _The yak completely misses you.(BmhT mhX C#@#(Bmh0 mh4 q#######@####(Bmh mh@ #(B ###############(Bmht  mh z(B A wave of flame ripples out! The flame wave engulfs the yak!! The yak is burned terribly!mhp mh _The yak completely misses you.(BA wave of flame ripples out! The flame wave engulfs the yak!! The yak is burned terribly!  You kill the yak! (B The flame wave engulfs the yak! The yak is burned terribly!  The yak is heavily wounded.(BThe flame wave engulfs the yak!nh nh4(B The yak is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates.nht(Bnh%nhh((B. ##(B...###(B...YYY@(B..... 3 yaks(BnhO nhQ(B3--(B33=(B8 _The yak is no longer more vulnerable to fire.nhW(Bnh?\ nh^j_Your Conjurations skill increases to level 4!(Boh9#  Casting: Flame Wave (B(dangerous(B; 11%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bohj] .(Boh?a 9 #.......(B musstard the Thaumaturge #.......(B Gargoyle of Dithmenos **.... ...###########.......(B Health: (B52/52 ======================== .........#...........(B Magic: 9(B/23=========--------------- # .#####....#########.(B AC:(B 18Str:(B 12 #. #.##.# #.(B EV:(B 9Int:(B 20 #.. #.##.# ##(B SH:(B 0Dex:(B 10 .... #.##.# #.(B XL: (B10 Next: (B33% Place: (BDungeon:9 ....* ##*##.# ####.(B Noise: =====---- (B Time:(B 10748.5 (0.0) ....**###**##.# ##....(B H) +8 arc blade {discharge, rElec}  ....YYY@**###.# #..###(B Cast: (BScorch ohrd Q....**##### #.. ###.##  ....* #.##...# ........!.... #....### (B YYY(B 3 yaks ............ ..####..##### ........... #...........### ........ . ######†#>.....#  ......#.####.#.##  #...#. #.#...  #..###. #..###  #Y†#### #. ###....(BThe flame wave engulfs the yak!  The yak is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates. _The yak is no longer more vulnerable to fire. _Your Conjurations skill increases to level 4!Casting: Flame Wave (B(dangerous(B; 11%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ohg Casting: Flame Wave (B(dangerous(B; 11%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bphy .(Bph6 #.......(B musstard the Thaumaturge#.......(B Gargoyle of Dithmenos **.......###########.......(B Health: (B52/52 ========================.........#...........(B Magic: 9(B/23=========---------------#(B .#####....#########.(B AC:(B 18Str:(B 12ph #(B.#.##.##.(B EV:(B 9Int:(B 20#(B..#.##.###(B SH:(B 0Dex:(B 10.... #.##.##.(B XL: (B10 Next: (B33% Place: (BDungeon:9..... ##(B.##.#(B ####.(B Noise: =====---- (B Time:(B 10748.5 (0.0)......###(B..##.#(B ##....(B H) +8 arc blade {discharge, rElec} (B....YY#@#(B.###.#(B #..###(B Cast: (BScorch......#####(B #..(B ###.##(B.....#.##...# phɗ ........!(B....#....###YYY(B 3 yaks .........(B... ..####..##### .........(B..#...........### ........(B .######†#>.....#......#.####.#.###...#.(B #.#...#..###.(B #..####Y†#####.(B ###....(BThe flame wave engulfs the yak!  The yak is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates. _The yak is no longer more vulnerable to fire. pho H_Your Conjurations skill increases to level 4!Casting: Flame Wave (B(dangerous(B; 11%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 11%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BphVn  The yak is heavily wounded.(B  Your wave of flame reaches its maximum intensity and dissipates. _The yak is no longer more vulnerable to fire. phr _Your Conjurations skill increases to level 4!(B  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 11%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the yak!qh|( (B qhoThe yak is severely wounded.(B(Press .(B to intensify the flame waves.)qh)qh҄ Y(B.YY@(B.10(B/23=-(B9.5 (1Wave (Bqh(Bqh  qhN_The yak closely misses you.(Bqh D#@#(BqhUl Y#######@##qhTp ##(BqhlM  qhGQ  A wave of flame ripples out! The flame wave engulfs the yak!  The yak is almost dead.(BThe flame wave engulfs the yak!  The yak is moderately wounded.(BThe flame wave engulfs the yak.qhf) (BqhY###(B.YY@(B...  The yak is severely wounded.(B9(B/23 qhzq--(B50+ (Bqh(Bqh  qh6_The yak gores you but does no damage.rhLrhiC#@#(Brh:jv#######@####(BrhF#(B ############rhtI ###(Brh/5' (B rhj8<A wave of flame ripples out! The flame wave engulfs the yak!rhD rhG You kill the yak!(BThe flame wave engulfs the yak.  The yak is heavily wounded.(BThe flame wave engulfs the yak!rh, ` (B The yak is almost dead.(Brh (B. ##(B...###(B...YY@(B....rhw >. 2 yaks(Brh >8--rh ](B7=(B1rh- (Brh3  rh Q_Your wave of flame reaches its maximum intensity and dissipates.sh #  Casting: Flame Wave (B(dangerous(B; 11%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bshs .(Bsh 4 #.......(B musstard the Thaumaturge #.......(B Gargoyle of Dithmenos **.... ...###########.......(B Health: (B52/52 ======================== .........#...........(B Magic: 4(B/23====-------------------- # .#####....#########.(B AC:(B 18Str:(B 12 #. #.##.# #.(B EV:(B 9Int:(B 20 #.. #.##.# ##(B SH:(B 0Dex:(B 10 .... #.##.# #.(B XL: (B10 Next: (B37% Place: (BDungeon:9 ....* ##*##.# ####.(B Noise: =====---- (B Time:(B 10751.5 (0.0) ....**###**##.# ##....(B H) +8 arc blade {discharge, rElec}  ....*YY@**###.# #..###(B Cast: (BScorchsh  ....**##### #.. ###.##  ....* #.##...# ........!.... #....### (B YY(B 2 yaks ............ ..####..##### ........... #...........### ........ . ######†#>.....#  ......#.####.#.##  #...#. #.#...  #..###. #..###  #Y†#### #. ###....(BThe flame wave engulfs the yak.  The yak is heavily wounded.(BThe flame wave engulfs the yak!  sh The yak is almost dead. (B_Your wave of flame reaches its maximum intensity and dissipates.  Casting: Flame Wave (B(dangerous(B; 11%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 11%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bth(B#.......(B musstard the Thaumaturge#.......(B Gargoyle of Dithmenos **....thE...###########.......(B Health: (B52/52 ========================.........#...........(B Magic: 4(B/23====--------------------#(B .#####....#########.(B AC:(B 18Str:(B 12#(B.#.##.##.(B EV:(B 9Int:(B 20#(B..#.##.###(B SH:(B 0Dex:(B 10.... #.##.##.(B XL: (B10 Next: (B37% Place: (BDungeon:9..... ##(B.##.#(B ####.(B Noise: =====---- (B Time:(B 10751.5 (0.0)......###(B..##.#(B ##....(B H) +8 arc blade {discharge, rElec} th(B.....Y#@#(B.###.#(B #..###(B Cast: (BScorch......#####(B #..(B ###.##(B.....#.##...# ........!(B....#....###YY(B 2 yaks .........(B... ..####..##### .........(B..#...........### ........(B .######†#>.....#......#.####.#.###...#.(B #.#...th#..###.(B #..####Y†#####.(B ###....(BThe flame wave engulfs the yak.  The yak is heavily wounded.(BThe flame wave engulfs the yak!  The yak is almost dead. (B_Your wave of flame reaches its maximum intensity and dissipates.  Casting: Flame Wave (B(dangerous(B; 11%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 11%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bth5 the The yak is heavily wounded. (B The flame wave engulfs the yak!  The yak is almost dead.(B _Your wave of flame reaches its maximum intensity and dissipates.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 11%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the yak!thg  thv (BY@(B.@(1 ally target)@(B  (B shadowThe yak is severely wounded.(B(Press .(B to intensify the flame waves.)th  th (B#Your shadow gestures at the yak while chanting.(Bth ###th -#####(Bth  th a(B The flickering shadows explode! The shadowball engulfs the yak!!th}  thc < You kill the yak!(BthB th G (B...†Y@(B.  (B yak ((Bth'e thg (B42-(B2.5 (1Wave (BthVm (Bthp  thlr V_The shadowball engulfs the yak! The yak gores you but does no damage.uhcD#@#(Buh- ^#######@####uhq (BuhR ' (B uh <A wave of flame ripples out! The flame wave engulfs the yak!uh uh (B.###(B.††@(B...@(B  (B shadow(BuhL S3-(B6uh {-(B3Scorch+ (Buh0 (Buh)#  uh$ D_You kill the yak!(BvhdiD#@#(BvhSv#######@####(BvhJ! ~#(B ###########vh# '####(BvhN Y (B. ##(B.vhQ &..###(B...††@(B..@(B..  A wave of flame ripples out!-=(B4vhY (BvhW_  vhb Q_Your wave of flame reaches its maximum intensity and dissipates.whs(Bwhw7(B(Bwh}(Bwh0(B(Bwh(BwhT0(B(Bwhϛ(Bwhi(Bwh`0(B(Bwh whͤy(B_Your shadow fades away.(B(Bwhӥ(Bwh(Bwh0(B(Bwh(Bwh|c4=(B(BwhH(Bwh=0(B(Bwh~(Bwh0(B(Bwh0(Bwh?0(B(Bwho(BwhQ=(B(BwhW(Bwhmc5=(B(Bwh(Bwh0(B(Bwh(Bwh (Bwh(Bwh(Bwh0(B(Bwh(BwhQ=(B(Bwh(Bwh0(B(Bwh(BwhK6=(Bwh(Bwh(Bwh0(B(BwhI(Bwh(0(B(Bwh(Bwh0(B(Bwh(BwhQ=(B(Bwh(BwhK7=(Bwh(Bwh|(BwhS(Bwh&(Bwh&(Bwh0(B(Bwh&(Bwh0(B(Bwh(BwhQ=(B(Bwhi(Bwhh0(B(Bwh(BwhK8=(Bwh(Bwh'(Bwh%0(B(Bwh(Bwh0(B(Bwh (Bwh% 0(B(Bwh(BwhQ=(B(BwhI(BwhM0(B(Bwh(BwhwK9=(BwhE(Bwhm(Bwhy0(B(Bwh(Bwh0(B(Bwh!(Bwh"0(B(Bwh%(Bwh&Q=(B(Bwh*(BwhH+g10(B/23=(Bwhl,(Bwh.(Bwh/0(B(BwhT1(BwhV20(B(Bwh4(Bwh50(B(BwhP8(Bwh9Q=(B(Bwh;(Bwh<0(B(Bwh$?(Bwh9@c1=(B(BwhB(BwhC0(B(BwhE(BwhF0(B(BwhH(BwhJ0(B(BwhK(BwhL9=(BwhN(BwhO(BwhPR(B12=(BwhQ(BwhES(BwhUT0(B(BwhV(BwhW0(B(BwhY(BwhZ0(B(Bwh\(Bwh]Q=(B(Bwh_(Bwh`0(B(Bwhb(Bwhci(B3=(B(Bwhf(Bwhg0(B(Bwhj(Bwhk0(B(Bwhm(Bwhn0(B(Bwhq(BwhGrQ=(B(Bwht(BwhuQ(B4=(Bwhv(Bwhx(Bwhy0(B(Bwhc|(Bwh}0(B(Bwh\(Bwh0(B(Bwhԃ(BwhׄQ=(B(Bwh(Bwh0(B(Bwh(Bwh%Q(B5=(Bwh(Bwh(Bwh&0(B(Bwh(Bwh/0(B(Bwh(Bwh֖0(B(Bwh3(BwhOQ=(B(BwhX(BwhNQ(B6=(BwhB(Bwh{(Bwh0(B(Bwh֤(BwhM0(B(Bwh(Bwh80(B(Bwh(BwhQ=(B(Bwhװ0(B(BwhW(BwhU(Bwhni(B7=(B(Bwh(Bwh0(B(Bwh(Bwh0(B(Bwh(Bwh(Bwh(Bwh(Bwh9=(Bwh(Bwh(Bwh(Bwh(Bwh!(Bwh+Q(B8=(Bwh (Bwh(Bwh0(B(Bwh(Bwh0(B(Bwh((Bwhg0(B(Bwh(BwhQ=(B(Bwhf(BwhuQ(B9=(Bwh(Bwh(Bwh0(B(Bwhl(Bwh|0(B(Bwh(Bwhe(Bwhg(Bwh(BwhQ=(B(BwhH(Bwhi0(B(Bwh(Bwhj(B20=(B(Bwh{(Bwh0(B(Bwh(Bwh"0(B(Bwh(BwhN0(B(Bwhv(Bwh{9=(BwhH(Bwh2(Bwhi(B1=(B(BwhX (Bwh> (Bwh& (Bwh(Bwh0(B(Bwh(Bwh0(B(Bwh(BwhQ=(B(Bwhm0(B(Bwh(BwhR(BwhCQ(B2=(Bwh% (Bwh"(Bwh+#0(B(Bwh%(Bwhb'0(B(BwhW)(BwhJ*0(B(Bwh,(Bwh[.Q=(B(Bwhx0(Bwh]1R(B3==(Bwh72(Bwh4(Bwh7(Bwh90(B(Bwh= wh>(B Things that are here:  a yak corpse(B; a yak corpse(BwhA(BwhUC! (B_whD(BwhH whI](B You see here a yak corpse(B.whM(BwhuN! (B_wh P(BwhR(Bwh V(BwhlW:==(BwhX(BwhZ(Bwh^(Bwh_(Bwh`(Bwha(Bwhce(Bwhf(BwhKh(Bwh,i(Bwhl0(B(Bwhm(BwhBp(Bwhs(Bwhu(Bwhv(Bwhy(Bwh{0(B(Bwh~ wh`(B_p - 5 dark potions(B (gained 1)wh(Bwh (Bwh(Bwh҆(Bwhe(Bwh(Bwh(Bwh(Bwh(Bwh0(B(BwhR(Bwh*(Bwh0(B(Bwh(Bwhמ(Bwh40(B(Bwhy (B  (B wh  (B  (B  (B ..(B.#  (B  #..(B........#.  (B #.(B..#####....  (B ...#(B #.##.#  (B ######(B....##(B #.##.#-----  (B #(B..[(B.......#(B #.##.#  wh#(B ##(B..@(B.......#(B ##.##.  ..##(B....(B.......###..##.#  (B...(B......††.###.#  (B ........(B......(B.#####(B #..  (B ........(B.....(B..##(B #.(B   (B ..(B............(B....#(B #.whj(B   (B ..(B............###....####.(B   (B ..(B...........##(B ###......(B   (B ...........#(B ######†(B   (B ..........##(B #.(B   (B ..#......##(B #.(B whΫ+(Bwh78 wh)W(BM  ...#########(B #..........#..#...#####...(B #..(B..#(B #####(B....#(B   #(B ##(B...(B.......#(B ##.##.#whh..(B ...........##(BwhҺwhR(B87925.0)-----wh((B806wh(BwhF _(BYou see here the +0 robe "Ismeenug" {Regen+ Str+4}(B.xhq(Bxhҿ(Bxh(BxhF(Bxh(Bxh& (B_xhi(Bxh(Bxhg(Bxhl(Bxh(Bxh(BxhY(Bxh0(B(Bxh(Bxh3(Bxh0(B(Bxh;(Bxhw(Bxh(Bxh1(Bxh@(Bxh(Bxh(Bxh(BxhS (Bxh(Bxh0(B(Bxhm(Bxh(Bxh(Bxh(Bxh (BxhV%(Bxh&(Bxh'(Bxh+(Bxh/(Bxhn1(Bxh2(Bxh5(BxhV9(Bxh:(Bxh;(Bxh>(BxhC(BxhD(BxhF(BxhI(BxhM(Bxh]O(BxhQ(BxhT xhJV](B You see here a yak corpse(B.xhY(BxhU[! (B_xh\(Bxh^(BxhGc(Bxhd0(B(Bxhf(Bxhhi(Bxhj0(B(Bxhk(Bxhn(Bxho0(B(Bxhs(Bxhv(Bxhw0(B(Bxhx(Bxh{(Bxh"}0(B(Bxh~(BxhO(Bxh(B #....#(B #.##.##... xhى(B ######....##(B #.##.####. (B #..[.......#(B #.##.##... (B ##..........#(B ##.##.#(B ####.## ##.......(B....###..##.#(B ##....## .........(B...††...###.#(B #..####(B .........(B....#####(B #..(B ###.##(B .........(B....##(B #.##...#(B .........(B.....####(B #....###(B ..........###...(B.####(B..#####(B # xh.........##(B ####z...###(B #. .........#(B ######(B÷#>.....#(B #. ........##(B #.####.#.###. #......##(B #.(B #.#...)>(B z(B  (B wight (polearm, wandering) #..#####(B #.(B #..#####(B ##.†####(B #.(B ###....#.(B  ##.Y..#######(B ..#..........xh̋](B  ##YY.......#(B ####(B ###.####(B  #<[######.#(B #..(B #.#(B ##(B  #....####.###.######.###(B #(B  #......##...#.##.......#(B ##(B xhŒ3xh5(B99.5 (19.0)xh 0(B900.5 (20xh(BxhXV _A wight comes into view. It is wielding a +2 halberd.xh7(B{h|#....#(B #.##.#(B #...#{hj_######....##(B #.##.#(B ###.#..[.......#(B #.##.#(B #. ##.#(B ##.##.#(B ####.##. #....###..##.#(B ##....##...††...###.#(B #..####(B #..#####(B #..(B ###.##(B ###(B #.##...#(B ####(B #....###(B ###(B....####(B..#####(B ###(B ####(B.zz..###(B #.#(B ######(B÷#>(B.....#(B #.###(B {h)G#.####.#.###.# ......##(B {h#.(B #.#...)>.(B zz(B 2 wights (1 polearm, wandering) ..#####(B #.(B #..#####. #.†####(B #.(B ###....#. ##.Y..#(B ..#.###YY.{h#(B ####(B ###.#.#<[######.#(B #..(B #.#(B ##.#....####.###.######.###(B #.#......##...#.##.#(B ##.(B{h(B{h(B{h (Bz(B..z(B  (B wight (polearm)  {hD[A wight comes into view. It is wielding a +3 short sword.(B{h3(B1.5 (1.0){h(B{h  {h-_The wight moves out of view.{h #....#(B #.##.#(B #...# ######....##(B #.##.#(B ###. #..[.{hG g#(B #.##.#(B #....# #.{h ) #(B ##.##.#(B ####.##.# .###..##.#(B ##....##.††...###.#(B #..####(B #...#####(B #..(B ###.##(B #..##(B #.##.(B..#(B #####(B #..(B..###(B ####(B....####(B..#####(B ###(B ####(B..@(B...z(B....###(B #.#(B ######(B÷#>(B.z...#(B #.###(B #.####.#.###.###(B #.(B #.#...)>.z(B 2 wights (1 polearm, 1 wandering)#####(B #.(B #..#####. .†####(B #.(B ###....#..# #.Y..#(B ..#.# ##YY.#(B ####(B ###.#..##<[######.#(B #..(B #.#(B ##.##....####.###.######.###(B #.#......##...#.##.#(B ##.#(B(B(B{h (B{h z(B...z(B.(B2Scorch{h] (B{h  {h g_A wight comes into view. It is wielding a +0 dagger.(B|h&= (B*|h (B, 1 combustible)  Flames lash the wight.  The wight is almost destroyed.(B|h(B|h(B|hz(B...z(B.z(B|he(B1---(B==3|hQ(B|hT |h8_The wight's fire resistance burns away.|h? [ (B Flames lash the wight. The wight is burned terribly!|h p*(B  (B wight|h҅(B|hWa)(B..z(B.|h9(B19-----(B84Scorch(B|hH(B|h |h1_You destroy the wight!|h(B}h{ (B}h (B}hv (B}h  }h _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)~hX(B~hj~hDmiz(B.(B--5 _~hcy(B~h~{~h(B~h6z(B.~hԻT--(B6Scorch~h"(B~hh (B* (B(combustible)  Flames lash the wight.  The wight is severely damaged.(Bht(Bh(Bhz(B.zz(B 2 wights (1 wandering, 1 combustible)hp(B7----(B==7h(Bh h8_The wight's fire resistance burns away.h  (B*(BFlames lash the wight. The wight is burned terribly!h(Bh(Bh6 h[a(B The wight is almost destroyed.(Bhzz)z(B.zz(B 3 wights (1 wandering, 1 combustible)hf(B6---(B8h(BhZ! _A wight comes into view. It is wielding a +2 flail and wearing a +0 robe of willpower.(Bh[ (B Flames lash the wight. The wight is burned terribly!hi*z(B 2 wights (1 wandering)h(Bh͐(Bh(B.z)z(B.z(Bh(B4---(B50=9Scorch(BhX(Bh  hI_You destroy the wight!(Bh:0(B(Bhh,z(B.z>(B(B---10h)(Bhh 0(B(Bh '(B.h 1zz(B.h U---(B1Scorchhe (BhJ" h h/(B*(B(1 combustible)  Flames lash the wight.  hThe wight is lightly damaged.h(Bh*(Bhphȥz(B(B2----(B==2h(Bh1 h8_The wight's fire resistance burns away.h@ hC(B*(B  Flames lash the wight.  The wight is heavily damaged.(Bh(Bh+hx.z(B.z(B11---(B3h_<(Bh@ h>>>>(B(Press ?(B for help) h3(B ######....##(B #.##.#(B ###...>.#  (B #..[.......#(B #.##.#(B #....####..  (B  # ##..........#(B ##.##.#(B ####.##.# (B  .#  (B  ..##...........###..##.#(B ##....##..#(B  .# (B  ..............††...###.# (B #..#### #.###.##### (B  ...............#####(B #.. ###.##(B #..#..#(B ##..# (B  ...............##(B  #.##...#(B  #...# (B ###...### (B  ..................####(B #....#####..##(B #...#.#.# (B  ..............###....####..#####(B ####>...#(B ###.###.#.# (B  .............##(B ####..@)$).....###(B #....##.###...###...# (B  ...........#(B ######(B÷#>.....#(B #.#####..#..####...## (B  ..........##(B #.####.#.###.###(B ##...##(B #..## (B  ..#......##(B #. (B #.#...)>..####..######..# (Bh8  ###..#####(B #. (B #..#####.............#..# (B ##.†####(B  #. ###....#..###.........#..# (B ##.Y..#######(B  ..#..........##(B #...).....#..# (B ##YY.......#(B #### ###.########..#(B ####.)#####..# (B #<[######.#(B #.. (B #.#(B ##.###.....#####..# (B #....####.###.######.###(B #....>###...##...# (B #......##...#.##.......#(B ##.##..#(B ###.##.#.# (B ###.##.####...##.......######..###.#(B #.#..#.# (B#.##..####..................####.#(B #...##.# (B#.###....#..#.[.....<##..........#(B ###.##.# (B#.#(B ####...###..#####...##########(B #.(B)#.# (B#.#(B ##..###........######..).### (B#.#(B #..#...###.....##########(B ###...[....## (B#.#(B ##.#.###(B #####..........h####...#.[[....## (B#.#(B ##....######(B ##########...##.##...).....# (B#.##(B ###..#.......# #...)..............# #..###......#####... #.########).)).....# ##.##..##.###(B  #....#####...).....# #.##..[..#####.....<.........# ###....############........## #..........##.........# #..........## #.........# #....<........ #.........#(Bh-h3h8u(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B52/52 ========================Magic: 7(B/23=======-----------------AC:(B 18Str:(B 12EV:(B 9Int:(B 20SH:(B 0Dex:(B 10XL: (B10 Next: (B53% Place: (BDungeon:9Time:(BFlames lash the wight. The wight is burned terribly!  You destroy the wight! (B_The wight is no longer more vulnerable to fire.  Flames lash the wight. _You destroy the wight! _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)  Search for what [? for help]? _Okay, then.Search for what [? for help]? (B.(B(Bh;(Bh@>(Bh@(Bh\B' (B_hC(BhE(Bh5H(BhI(BhJ(BhPq(Bhs(Bh5u(Bhv(Bhx(Bhz(Bh{L8=(Bhj}(Bh(Bh(BhV0(B(Bhr(Bh(BhK(Bh(Bh(Bh`(Bh(Bh (Bhx(Bh(Bhj:=(Bh(Bhx(BhW(Bh(Bh(Bh7(Bh}(BhL9=(Bh(Bhi(Bh(BhA(Bh(Bh(Bh߹H(B(B(Bh(Bhu(Bh(Bh(Bh(Bh(Bh:=(Bh(Bh2(Bhc(Bhh10(B/23=(Bh(Bhs(Bh(Bh(Bh(Bhw(Bh(Bh;(Bh`(Bh1 hp_(B You see here a yak skeleton(B.h (Bh/" (B_hY(Bh3(Bh(Bh:=(Bh(Bh((Bh(Bh(Bh(BhW (B (B ...................####(B #.  (B ...............###....####. h (B ..............##(B ####...)$)  ...(B..........#(B ######(B÷  ....(B........###.  ..#(B......###.  ###(B..######.  ##(B.÷#####.  ##(B..(B..#######..(B Noise: (B--------- (B10935.5 (20.0)  ##(B..(B.......#(B ####(B ##(B H) +8 arc blade {discharge, rElec}  #<@######.#(B #..Cast: Scorch  h}#(B....####.###.#####  #(B......##...#.##...  ###(B.##(B.####...##...(B   #(B.##.(B.####.......(B   #(B.###.(B...#..#.[..(B   #(B.#(B ####...###..#(B   #(B.#(B ##..###...(B   #.#(B #..#...##(B   #.#(B ##.#.###(B   #.#(B ##....####(B h(BThings that are here:--(Bh(BhP  _(B+0 acid dragon scales; an acid dragon skeleton(Bh(Bh]1=(B6.5 (1.0)h(Bh ha*_V - +0 acid dragon scalesh+ [?12l[?25hhP R  Search for what [Enter for "."]? (Bh  [?25l(B28 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [D:9] a stone staircase leading up(Bb - [D:9] a +0 dagger (4 further duplicates)  c - [D:9] a +0 leather armour (4 further duplicates)  d - [D:9] a +0 robe (6 further duplicates)  e - [D:9] a ring mail  f - [D:9] 10 gold pieces  g - [D:9] a +2 halberd  h - [D:9] a +3 short sword  i - [D:9] a +0 robe of willpower  j - [D:9] a +2 flail  k - [D:9] the +0 robe "Ismeenug" {Regen+ Str+4}(Bl - [D:9] a stone staircase leading down  m - [D:9] a stone staircase leading up  n - [D:9] a stone staircase leading up  o - [D:9] a falchion  p - [D:9] an escape hatch in the floor  q - [D:9] a staircase to the Lair  r - [D:9] a stone staircase leading down  s - [D:9] a stone staircase leading down  t - [D:9] a dagger  u - [D:9] a +0 spear (1 further duplicate)  v - [D:9] an escape hatch in the ceiling  w - [D:9] a +0 club (1 further duplicate)  x - [D:9] a +0 flail (1 further duplicate)  y - [D:9] a +0 halberd  z - [D:9] a +0 long sword  A - [D:9] a +0 whip  B - [D:9] a robeh3` (B a - [D:9] a stone staircase leading up  b - [D:9] a +0 dagger (4 further duplicates) (Bh<h?(B b - [D:9] a +0 dagger (4 further duplicates)  c - [D:9] a +0 leather armour (4 further duplicates) (Bhhu(B c - [D:9] a +0 leather armour (4 further duplicates)  d - [D:9] a +0 robe (6 further duplicates) (BhH(B d - [D:9] a +0 robe (6 further duplicates)  e - [D:9] a ring mail (Bhx;y(B e - [D:9] a ring mail  f - [D:9] 10 gold pieces (Bh@r ht :Level 9 of the Dungeon<<<<>>>>>(B(Press ?(B for help) (B########## (Bhw #####(B #........# (B#...#(B #........#(Bhy  (B#...#(B #........# (B#...##........#h{ j (B#...##........# (B#...###........# (B#....###########........#h|  (B#..........#............#(B  #  (B##...#####....#########.###(B  ...  (B#....#(B #.##.#(B #...###..# h7~  (B ######....##(B #.##.#(B ###...>.#  (B #..[.......#(B #.##.#(B hz #....####..  (B  # ##..........#(B ##.##.#(B ####.##.# (B  .#  hۀ (B  ..##...........###..##.#(B ##....##..#(B  .# (B  ..............††...###.# (B #..#### #.###.##### (B  .................#####(B #.. ###.##(B #..#..#(B ##..# h( q(B  ..................##(B  #.##...#(B  #...# (B ###...### (B  ...................####(B #....#####..##(B #...#.#.# h (B  ...............###....####..#####(B ####>...#(B ###.###.#.# (B  ..............##(B ####...)$).....###(B #....##.###...###...# (B  .............#(B ######(B÷#>.....#(B #.#####..#..####...##h  (B  ............##(B #.####.#.###.###(B ##...##(B #..## (B  ..#......##(B #. (B #.#...)>..####..######..#hT  (B  ###..######. (B #..#####.............#..# (B ##.÷####(B  #. ###....#..###.........#..# h |(B ##....#######(B  ..#..........##(B #...).....#..# (B ##.........#(B #### ###.########..#(B ####.)#####..# h #<@######.#(B #.. (B #.###.###.....#####..# #....####.###.######.###(B #....>###...##...# h2 G#......##...#.##.......#(B ##.##..#(B ###.##.#.# ###.##.####...##.......######..###.#(B #.#..#.#h  #.##..####..................####.#(B #...##.# #.###....#..#.[.....<##..........#(B ###.##.#hŌ  #.#(B ####...###..#####...##########(B #.(B)#.# #.#(B ##..###........###h R###..).###(Bh7h:h<hA.(BhCmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B52/52 ========================Magic: 11(B/23 ===========-------------hEAC:(B 18Str:(B 12EV:(B 9Int:(B 20SH:(B 0hnGDex:(B 10XL: (B10 Next: (B53% Place: (BDungeon:9hAITime: _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)  Search for what [? for help]? hK_Okay, then. (B_Search for what [? for help]? (B. _You see here a yak skeleton(B.  Things that are here: h(M_(B+0 acid dragon scales; an acid dragon skeleton (B_V - +0 acid dragon scales  Search for what [Enter for "."]? (BhDO(BhP (Bh|R(BhY(Bh](Bh^ hk`!(B_ha(Bh'e(BhIi(Bhj(Bh}l(Bho(Bhos(Bht(Bhwv(Bhy(Bh ~(Bh{(Bh(Bh2(BhE(BhÈS(B12=(Bh(BhL(Bhe(Bhޒ(Bhx(Bh (Bh(Bh(BhG(Bh(Bh(Bh(Bhت(Bh-(BhT(Bhش:=(Bhj(BhȻ(BhԿ(Bhl(Bh5(Bho(Bh(BhhZK(B3=(Bh?(Bh(Bh(Bh (Bh(Bh_(Bhv(Bh(Bh(Bhq(Bh(Bh(BhL(Bhq(BhC(Bhho 3=(Bh (Bh(Bh(BhqR(B4=(Bh(Bh"!h" #...#  #...#  #...#  #...#  #...##  #....#########  h$-#..........#..  ##...#####....#  #..(B..#(B #.##.#(B Noise: --------- (B10952.5 (16.0)  h!%######(B....##(B #.##.#(B H) +8 arc blade {discharge, rElec}  #(B..@(B.......#(B #.##.#(B Cast: Scorch hO& ##(B ##(B...(B.......#(B ##.##.#  ..##(B....(B.......###..##.#  ...(B......(B......††...###.#h'(B   ..(B........(B.......#####(B #..(B   (B ...(B........(B.......##(B #.h)(B   (B ...(B........(B........####(B #.(B   (B ...(B........(B....###....####.(B   (B ..............##(B ####...)$)(B   h*.............#(B ######(B÷   ............###.h ,N(B hp-+(Bh.(BhX6(Bh: h<_(BYou see here the +0 robe "Ismeenug" {Regen+ Str+4}(B.h.(Bh933(B3.0)hS7(Bh; hM=\_W - the +0 robe "Ismeenug" {Regen+ Str+4}(Bh7(B(Bh(Bh(Bh0(B(Bh`(Bh0(B(Bh(Bh9=(Bh\(Bh(Bh(Bh(B(B(B5=(BhH(B(B(BhH(B(B(BhS0(B(Bh(Bh(Bh(Bh9=(Bh(Bh}(BhEQ(B6=(Bht(BhJ(Bh(Bh(BhG(Bh(Bh (Bh` (Bh (Bh (Bh( (Bhg 9=(Bh (BhN (Bh (Bh (Bh (Bh Q(B7=(Bhb (Bh (Bh (Bh (Bh (Bh (Bh (Bh*# (Bh$$ (Bh\% (BhU( (Bhr) 9=(Bh* (Bhm- (Bhv. (Bh/ (Bh`2 (Bhi3 Q(B8=(Bh4 (Bhq7 (Bhg8 (Bh9 (Bh < (Bh7= (BhG> (Bh9A (BhTB (BhmC (Bh8F (Bh:G 9=(BhH (BhK (BhL Q(B9=(BhN (BhP (Bh"R (Bh5S (BhU (BhV (BhW (BhQZ (BhY[ (Bh\ (Bh_ (Bh` 9=(Bha (Bhc (Bhd (Bh f (Bhh (Bhi R(B20=(Bhk (Bhm (Bhn (Bho (Bhr (Bhs (BhVt (Bhv (Bhw (Bh!y (Bh&{ (Bh| 9=(Bh-~ (BhZ (Bh\ 9(B1=h] (Bh[ (Bh (Bh (Bh (Bh (Bh- (BhP (Bh (Bh (Bh (Bhv (Bh} 9=(Bh (Bh- (BhC (Bhs (Bh؜ (Bh Q(B2=(Bh= (Bh (Bh̢ (Bh (Bh] (Bhi (Bh (Bh (Bh (BhA (Bhٯ (Bh 9=(BhB (Bh (Bh R(B3==(Bh (Bh (Bh (Bh (Bh| (Bh (Bh^ (Bhe (Bh (Bh (Bh (Bh (Bh (BhZ (Bh@ (Bh :==(Bhh (Bh (Bh (Bh (BhO (Bh (Bhi (Bh (Bhj (Bh (Bh< (Bh (BhV (Bh; (Bh (Bh (BhM (BhP (Bh! (Bh (Bh (Bh (Bh 0(B(Bh+ (Bhr (Bh (Bh^ (Bh (Bh (BhF (Bh; (Bh (Bh (Bh (Bh (Bhk (Bhm (Bh# (Bhv$ (Bh% (Bhc/  h/1 b(B #....#(B #.##.#(B #...### #####....##(B #.##.#(B ###...> ..........#(B #.##.#(B #....## ..........#(B ##.##.#(B ####.##.# ..........###..##.#(B ##....##..# .........(B÷÷...###.#(B #..####(B #. ..........#####(B #..(B ###(B.##(B ..........##(B #.##(B...#(B #. ..........(B.####(B #.(B...###(B # h2 r.......###...(B.####(B..#####(B ####> ......##(B ####...@$)##(B #.... ......#(B ######(B÷#>(B.....#(B #.## .....##(B #.####(B.#.###.## ....##(B #.(B #.#...)>. #####(B #.(B #..#####. (B÷####(B #.(B ###....#..## ....#######(B ..#..........##(B h3 Q#.........#(B ####(B ###.########..#(B #<(B÷######.#(B #..(B #.#(B ##.## h4 #....####.###.######.###(B #... #......##...#.##.......#(B ##.##(BThings that are here:h; ' (B h= #....#(B #.##.#(B #...###.....##(B #.##.#(B ###...>. ...#(B #.##.#(B #....#.......#(B ##.##.#(B ####.##.#(B h > H......###..##.#(B ##....##..#(B ....(B÷÷...###.##(B #.(B.####(B #.#h? ....#####(B #.(B.####(B.##(B #..#...##(B #(B.##(B...#(B #...(B.####(B #(B....###(B ##.###...(B.####(B..#####(B ####>.##(B ####...)@)(B.....###(B #....#h@ @#(B ######(B÷#>(B.....#(B #.###(B #(B.####(B.#hA {(B##(B #(B.#(B #.#...)>..#(B #(B.#(B #..#####. ####(B hA #(B.#(B ###....#..##(B .(B.#.##(B # .hB #(B ####(B ###.#..#(B # <(B÷######.#(B #..(B #.#(B ##.# ....####.###.######.###(B #. hC w......##...#.##.#(B ##.##.(Ba +0 dagger; a +0 robehL 4(B1016.5 (63.0)hM hN .(B7.5 (64 _hU (Bh_ P (B You now have 408 gold pieces (gained 10).h/a .(B8.5 (65hg (BhHj K _Items here: )) [[(B.h hN X(BPick up what? 49/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 halberd  b - a +3 short sword Armour (select all with [)(Bc - a +0 robe  h ?d - a +0 robe [Up(B|Down(B] select[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]hHahjhnv*(B h1{#....#(B #.##.##...###.(B musstard the Thaumaturge ####....##(B #.##.####...>.(B Gargoyle of Dithmenos **.... .........#(B #.##.##....###(B Health: (B52/52 ======================== .........#(B ##.##.#(B ####.##.#Magic: (B23/23 ======================== .........###..##.#(B ##....##..#(B AC:(B 18Str:(B 12 ........(B÷÷...###.##(B #.(B.####(B #.##(B EV:(B 9Int:(B 20 .........#####(B #.(B.####(B.##(B #..#(B SH:(B 0Dex:(B 10 .........##(B #(B.##(B...##..(B XL: (B10 Next: (B53% Place: (BDungeon:9 .........(B.####(B #(B....#####.(B Noise: --------- (B Time:(B 11018.5 (0.0) ......###...(B.####(B..#####(B ####>.(B H) +8 arc blade {discharge, rElec} .....##(B ####...)@)(B.....###(B #....#(B Cast: Scorch .....#(B ######(B÷#>(B.....#(B #.#### ....###(B.####(B.#.###.### ...###(B.#(B #.#...)>..##(B  #####(B.#(B #..#####....(B  #####(B.#(B ###....#..###(B  ...#######.(B.#..........##(B #(B  .........#(B ####(B ###.########..#(B #(B  <(B÷######.#(B m#..(B #.###.###(B  ....####.###.######.###(B #....(B  ......##...#.##.......#(B ##.##.(B  (B_V - +0 acid dragon scales _Search for what [Enter for "."]? _(BYou see here the +0 robe "Ismeenug" {Regen+ Str+4}(B. _W - the +0 robe "Ismeenug" {Regen+ Str+4}(BThings that are here: _a +0 dagger; a +0 robe  You now have 408 gold pieces (gained 10). _Items here: )) [[(B.  Okay, then.(BhЄ8(B(Bhk(Bh1 _(Bh{r (Bhz 7(B(Bh~ 1.....h 7...(B......hd #....#(B #.##.#(B #...###.....##(B #.##.#(B h ###...>.##(B #.##.#(B #....##(B ##.##(B.#(B ####.##.#(B ###..##(B.#(B ##.(B...##..#(B ÷÷...###(B.##(B #.(B.####(B #.######(B #(B..####(B.##(B #..#.##(B #(B.##(B...#(B #.####(B #(B....###(B ##.###.(B...####(B..#####(B ####>.##(B ####(B...))@(B.....###(B #....#h #(B ######(B÷#>(B.....#(B #.###(B #(B.####(B.#(B.###.###(B ###(B #(B.#(B #.#...)>..#(B #(B.#(B #..#####.(B #(B.#(B ###....#..###.#(B ..#.##(B #.#(B ####(B ###.#..#(B # (B÷######.#(B #..(B #.#(B ##.###.####.###.######.###(B #....>##...#.##.#(B ##.##.(Bh (Bhơ 4(B9.5 (1 _h (Bh *h _(BYou see here the +0 robe "Ismeenug" {Regen+ Str+4}(B. _W - the +0 robe "Ismeenug" {Regen+ Str+4} (B Things that are here: _a +0 dagger; a +0 robe  You now have 408 gold pieces (gained 10). _Items here: )) [[(B.  Things that are here: _a +2 flail(B; a +0 robe of willpower(Bh(Bh)7(B(Bh(Bh(Bh`& (B_hE(Bhr(Bh(Bh(Bh(Bh(Bh(Bhö(Bh(Bh޹(Bh(Bh3(Bh(Bhj(Bh(BhJ(Bh(BhD(BhV(Bh(Bh(Bh(Bh(Bh%(BhK(Bh(Bh(Bh(Bhc(Bh h(B Things that are here:  a +2 flail(B; a +0 robe of willpower(Bh(Bh(! (B_h(Bh hd(B You see here a bullfrog skeleton(B.h(Bh! (B_h(Bh(Bh8(Bh\(Bh(Bh(Bh(Bh(Bh(BhW(Bh(Bh(Bh(BhK (Bhv (Bh(Bh(Bh(Bhn(Bh(Bh(Bhm(BhI(Bhv (Bh!(Bh((Bh*(Bh,(Bh8-(Bh.(Bh0(Bh1(Bh2(Bh4(Bh<6(BhZ70(B(BhD9(Bh;(Bh<(Bh=(Bh>(BhA(BhB(BhC(BhD(BhG(BhH(Bh{I(BhK(BhM(BhO(BhO(BhCQ(BhS(BhT(Bh V(Bh(Bh?(Bh1A(BhC(BhD(BhE(BhJG(BhI(BhJ(BhK(BhL(BhN(BhO(BhP(BhKR(Bh}T(BhU(Bh}V(BhW(BhrZ(Bhs[(Bhc\(Bhik(BhHn(Bh2o(Bhp(Bhr(Bhu(Bhv(Bhw(Bh#z(Bhe|(BhR}(Bh~(Bh̀(Bh(Bh0(B(Bh(Bhш(Bh0(B(Bh(Bhe(Bh|0(B(Bh.(Bhj(Bh0(B(Bh(Bh)(Bht0(B(BhV(Bh(Bh(Bh(Bh(Bh(Bhq(Bh(Bh}(Bh³(Bhb(Bh(Bhw(Bh(Bh(Bhw(Bh(Bh(Bh(Bhz(Bh[(BhT(Bh~(Bh(Bh(Bh(Bh~(Bh(Bh(Bh(BhI(Bh(Bh(Bh(Bh(Bh(Bh[(Bh(Bh(Bhw(BhK (Bh&(Bh?(Bh(BhN(Bh(Bh(Bh(Bh (Bhy(Bh(Bh (Bhw"(BhN$(BhP%(BhC&(Bh'(Bhr)(BhX*(BhM+(Bh,(Bh!/(Bh 0(Bh1(Bh2(Bh4(Bh5(Bh6(Bh<8(BhD:(Bh=;(BhG<(Bh=(Bh@(BhA(BhA(BhLC(BhjE(Bh\F(BhDG(BhFJ h8Kh(B You see here an acid dragon skeleton(B.hM(Bh-N h\O8(B_(BhQ(BhR(BhS(BhT(Bh V(BhX(BhY(BhZ(Bh[(Bh^(Bh^(Bh_(Bhb(Bhd(Bhe(Bhf(BhKh(Bhj(Bhk(Bhl(Bhn(Bhp(Bhq(Bhr(Bhu(Bhw(Bhx(Bhy(Bh\{(Bh}(Bh~(Bh(BhP(Bh(Bh(Bhz(Bhm(Bh(Bh(Bhٔ(Bh(Bhy(Bhl(Bhb(Bh(Bhy(Bh(BhE(Bh>(Bh(Bh(Bh(Bht(Bh״(Bhε(Bh*(Bh{(BhG(Bh(BhϿ(Bh(BhM(BhE(Bh:(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh (Bh(Bh(Bh(Bh(BhO(BhM(Bh-(Bh(Bhi(BhN(Bh(Bh(BhL(Bh0(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh}(Bh) (BhS (Bh} (Bh(Bh5(Bh:(Bh(Bh(Bh(Bh(Bh(Bh(BhM#(Bh8$(Bh%(BhO((Bh-(Bh.(Bh0(Bh 3(Bh 9(Bh?:(Bhy;(BhK?(BhNH0(B(BhtJ(BhTZ (B Things that are here:  a +0 dagger; a +0 robehk(Bhzr hht (B_hmv(Bh  (B Items here: )) [[(B.(B (B_(B(B(B(B(BhU(Bh(Bh0(B(Bh(Bh(BhԼ(Bh۽(BhԿ(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(BhN(Bh(Bh(Bh0(B(Bh(Bh(Bh&(Bh6(Bh{(Bh(Bh70(B(BhZ(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh(Bh(Bh/0(B(Bh(BhN(Bh0(B(Bh(Bh(Bh0(B(Bha(Bh0(B(Bh (BhD (Bh(Bh0(B(Bh(Bh(Bhb(Bh(Bh>x(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh AH(B(B(BhYB(BhUD(BhgE0(B(BhG(BhkJ(BheK0(B(BhL(Bh`O(BhP0(B(BhR(BhT(BhU0(B(Bh,W(BhTY(BhmZ0(B(Bhv#########(B   #........#(B hw  #........#(B   #........#(B  #........#(B  #........#(B  #........#(B ###........#(B ######(B ..#(B ####(B..(B..#(B 170.5 (151.0) #########.###(B ##(B.....###(B #(B #...###(B.@##..#(B #(B ###(B...>(B.###.##(B #(B #(B...(B.####...#(B #(B ####.##.##(B #.###(BhYy ##....##..#(B #.#(B #..######.###.#(B ####(B .####.##(B #..#..#(B ##..#(B .##...#(B ##...##(B ###...###(B ....###(B ##..##(B #...#.#.#(B ..#####(B ####>...#(B ###.###.#.#(B ).....###(B #....##.###...###...#(B h{;(Bh(Bh hEB_(BDone exploring.hlh0(BInventory: 49/52 slots Hand Weapons (go to first with )) hl H - the +8 arc blade (weapon) {discharge, rElec}  b - a +3 hand axe(Be - a +0 orcbow  k - a +1 spear of freezing  q - a +2 scythe of flaming  r - a +2 dagger of electrocution  v - the +7 dagger "Grim" {drain, rCorr}  x - a +1 vampiric short sword  J - a +7 hand axe of freezing  K - a +4 trident of freezing Missiles (go to first with ()(Ba - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 12 poisoned darts  Q - 5 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)  M - a +0 pair of boots (worn)  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4} Magical Staves (go to first with |) h݄ O - a staff of alchemy  S - a staff of cold Jewellery (go to first with "=)(Bz - a ring of ice Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (8)  B - a wand of polymorph (11)  E - a wand of roots (6) [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]h h9(BV - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it is somewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water.Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 1.7 (18.9 -> 17.2). Your EV would increase by 0.7 (9.8 -> 10.5). Your spell failure would improve by up to 3% (press '!' for details). You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”  -KJV Bible, Job 41:15-17. (B(w)ear, (d)rop, (=)adjust, or (i)nscribe.(Bh8Inventory: 49/52 slots(B Hand Weapons (go to first with )) hk# H - the +8 arc blade (weapon) {discharge, rElec}(B  b - a +3 hand axe(B  e - a +0 orcbow  k - a +1 spear of freezing(B  q - a +2 scythe of flaming  r - a +2 dagger of electrocution(B  v - the +7 dagger "Grim" {drain, rCorr}  x - a +1 vampiric short sword(B  J - a +7 hand axe of freezing(B  K - a +4 trident of freezing(B Missiles (go to first with ()(B  a - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 12 poisoned darts  Q - 5 throwing nets(B Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)(B  M - a +0 pair of boots (worn)(B  N - the +0 scale mail of Panentheism {Regen+}(B  P - a +0 kite shield  V - +0 acid dragon scales hz W - the +0 robe "Ismeenug" {Regen+ Str+4} Magical Staves (go to first with |)  O - a staff of alchemy  S - a staff of cold Jewellery (go to first with "=)(Bz - a ring of ice Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (8)  B - a wand of polymorph (11)  E - a wand of roots (6) [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]hK g (BV - +0 acid dragon scales. The scales of an acid dragon. Although it does not provide its wearer with as much protection as the armour made from the scales of some larger dragons, it is somewhat lighter and less encumbering. It is also remarkably smooth, letting corrosive slime flow off it like water.hM Base armour rating: 6 Encumbrance rating: 5 It can be maximally enchanted to +6. If you switch to wearing this armour: Your AC would decrease by 1.7 (18.9 -> 17.2). Your EV would increase by 0.7 (9.8 -> 10.5). Your spell failure would improve by up to 3% (press '!' for details). You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {rCorr} {body armour} {body armor} {resist corrosion} {corrosion resistance} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”  -KJV Bible, Job 41:15-17. (B(w)ear, (d)rop, (=)adjust, or (i)nscribe.(BhHN Inventory: 49/52 slots(B Hand Weapons (go to first with ))  H - the +8 arc blade (weapon) {discharge, rElec}(B hQ  b - a +3 hand axe(B  e - a +0 orcbow  k - a +1 spear of freezing(B  q - a +2 scythe of flaming  r - a +2 dagger of electrocution(B  v - the +7 dagger "Grim" {drain, rCorr}  x - a +1 vampiric short sword(B  J - a +7 hand axe of freezing(B  K - a +4 trident of freezing(B Missiles (go to first with ()(B  a - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 12 poisoned darts  Q - 5 throwing nets(B Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)(B  M - a +0 pair of boots (worn)(B  N - the +0 scale mail of Panentheism {Regen+}(B h U  P - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4} Magical Staves (go to first with |)  O - a staff of alchemy  S - a staff of cold Jewellery (go to first with "=)(Bz - a ring of ice Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (8)  B - a wand of polymorph (11)  E - a wand of roots (6) [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]hhhhWq(B ##########musstard the Thaumaturgeh1#........#Gargoyle of Dithmenos **....#........#Health: (B52/52 ========================#........#Magic: (B23/23 ========================#........#AC:(B 18Str:(B 12#........#EV:(B 9Int:(B 20#........#SH:(B 0Dex:(B 10 ###........#######XL: (B10 Next: (B53% Place: (BDungeon:9 ...........#(B ####(B..(B..#Noise: --------- (B Time:(B 11170.5 (0.0) #########.###(B ##(B.....###H) +8 arc blade {discharge, rElec} #h]#...###(B.@##..#Cast: Scorch ####(B...>(B.###.## ##(B...(B.####...# #(B ####.##.##(B #.### #(B ##....##..#(B #.# ##(B #..######.###.##### .####.##(B #..#..#(B ##..# .##...#(B ##...##(B ###...### ....#####..##(B #...#.#.# ..#####(B ####>...#(B ###.###.#.# ).....###(B #....##.###...###...#(BThings that are here: _a +2 flail(B; a +0 robe of willpower (B_You see here a bullfrog skeleton(B. _You see here a +0 leather armour. _You see here an acid dragon skeleton(B.  Things that are here: _a +0 dagger; a +0 robe _Items here: )) [[(B. _(BDone exploring.(B(B(Bh`m(B(B(B _a +2 flail(B; a +0 robe of willpower(BYou see here a bullfrog skeleton(B.a +0 leather armouran acid dragon skeleton(B. h  Things that are here: _a +0 dagger; a +0 robe _Items here: )) [[(B. _(BDone exploringh]E.Unknown command.(Bh3(Bh887(B(BhTP((B.hUt......(B...####...(B.##.##(B #....##..#(B #...###. .####..#.. .##... ... .(B(Bh[`(B _(BDone exploring.hr(Bhv7(B(Bh (Bh:(Bhy(Bh\ hB_(BDone exploring.h [?12l[?25h hG L Search for what [Enter for "."]? (Bh$.h[?25lhh'(Bh 26 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [D:9] a staircase to the Lair(Bb - [D:9] a stone staircase leading down  c - [D:9] a falchion  d - [D:9] an escape hatch in the floor  e - [D:9] a stone staircase leading down  f - [D:9] a +0 robe of willpower(Bg - [D:9] a +0 spear (1 further duplicate)  h - [D:9] a +2 flail(Bi - [D:9] a +0 robe (6 further duplicates)  j - [D:9] a +2 halberd  k - [D:9] a +3 short sword(Bl - [D:9] a +0 dagger (4 further duplicates)  m - [D:9] a stone staircase leading down  n - [D:9] a +0 leather armour (4 further duplicates)  o - [D:9] a stone staircase leading up  p - [D:9] a +0 flail (1 further duplicate)  q - [D:9] a +0 halberd  r - [D:9] a +0 club (1 further duplicate)  s - [D:9] a +0 long sword  t - [D:9] a dagger  u - [D:9] a +0 whip  hGv - [D:9] a ring mail  w - [D:9] an escape hatch in the ceiling  x - [D:9] a stone staircase leading up  y - [D:9] a stone staircase leading up  z - [D:9] a robehhheh(B ##########musstard the Thaumaturge#........#h¶ Gargoyle of Dithmenos **....#........#Health: (B52/52 ========================#........#Magic: (B23/23 ========================#........#AC:(B 18Str:(B 12#........#EV:(B 9Int:(B 20#........#SH:(B 0Dex:(B 10 ###........#######XL: (B10 Next: (B53% Place: (BDungeon:9 ...........#(B ####(B....#Noise: --------- (B Time:(B 11170.5 (0.0) #########.###(B ##(B.....###H) +8 arc blade {discharge, rElec} ##...###(B.@##..#Cast: Scorch ####(B...>(B.###.## ##(B....####...# h#(B ####(B.##.##(B #.### #(B ##....##..#(B #.# ##(B #..######.###.##### .####.##(B #..#..#(B ##..# .##...#(B ##...##(B ###...### ....#####..##(B #...#.#.# ..#####(B ####>...#(B ###.###.#.# ).....###(B #....##.###...###...# (B_You see here an acid dragon skeleton(B.  Things that are here: _a +0 dagger; a +0 robe _Items here: )) [[(B. _(BDone exploring. _Unknown command. _(BDone exploring. _(BDone exploring.  Search for what [Enter for "."]? (B.hh'(Bh\26 matches(B: travel(B [toggle: !(B], by name(B [/(B], hide(B useless & duplicates [=(B]  a - [D:9] a +0 club (1 further duplicate)(Bb - [D:9] a +0 dagger (4 further duplicates)  c - [D:9] a +0 flail (1 further duplicate)  d - [D:9] a +0 halberd  e - [D:9] a +0 long sword  f - [D:9] a +0 spear (1 further duplicate)  g - [D:9] a +0 whip  h - [D:9] a +2 flail  i - [D:9] a +2 halberd  j - [D:9] a +3 short sword(Bk - [D:9] a staircase to the Lair  l - [D:9] a stone staircase leading down  m - [D:9] a stone staircase leading down  n - [D:9] a stone staircase leading down  o - [D:9] a stone staircase leading up  p - [D:9] a stone staircase leading up  q - [D:9] a stone staircase leading up  r - [D:9] an escape hatch in the ceiling  hBs - [D:9] an escape hatch in the floor  t - [D:9] a dagger  u - [D:9] a falchion  v - [D:9] a +0 leather armour (4 further duplicates)  w - [D:9] a ring mail  x - [D:9] a +0 robe (6 further duplicates)  y - [D:9] a +0 robe of willpower(Bz - [D:9] a robehP (B a - [D:9] a +0 club (1 further duplicate)  b - [D:9] a +0 dagger (4 further duplicates) (Bh(B b - [D:9] a +0 dagger (4 further duplicates)  c - [D:9] a +0 flail (1 further duplicate) (Bhmr(B c - [D:9] a +0 flail (1 further duplicate)  d - [D:9] a +0 halberd (Bh4{(B d - [D:9] a +0 halberd  e - [D:9] a +0 long sword (BhD (B e - [D:9] a +0 long sword  f - [D:9] a +0 spear (1 further duplicate) (Bh h% (B f - [D:9] a +0 spear (1 further duplicate)  g - [D:9] a +0 whip (Bhs(B g - [D:9] a +0 whip  h - [D:9] a +2 flail (Bhq h - [D:9] a +2 flail  i - [D:9] a +2 halberd (Bhhs i - [D:9] a +2 halberd  j - [D:9] a +3 short sword (Bh" j - [D:9] a +3 short sword  k - [D:9] a staircase to the Lair (Bh~ (B k - [D:9] a staircase to the Lair  l - [D:9] a stone staircase leading down (Bh~C (B l - [D:9] a stone staircase leading down  m - [D:9] a stone staircase leading down (Bh7(B m - [D:9] a stone staircase leading down  n - [D:9] a stone staircase leading down (Bhm(B n - [D:9] a stone staircase leading down  o - [D:9] a stone staircase leading up (Bhh(B o - [D:9] a stone staircase leading up  p - [D:9] a stone staircase leading up (Bh(B p - [D:9] a stone staircase leading up  q - [D:9] a stone staircase leading up (Bh-D hMH (B q - [D:9] a stone staircase leading up  r - [D:9] an escape hatch in the ceiling (Bhm}hhh:(B ##########musstard the Thaumaturge#........#Gargoyle of Dithmenos **....#........#Health: (B52/52 ========================#........#Magic: (B23/23 ========================#........#AC:(B 18Str:(B 12#........#hEV:(B 9Int:(B 20#........#SH:(B 0Dex:(B 10 ###........#######XL: (B10 Next: (B53% Place: (BDungeon:9 ...........#(B ####(B....#Noise: --------- (B Time:(B 11170.5 (0.0) #########.###(B ##(B.....###H) +8 arc blade {discharge, rElec} ##...###(B.@##..#Cast: Scorch ####(B...>(B.###.## ##(B....####...# #(B ####(B.##.##(B #.### h)#(B ##....##..#(B #.# ##(B #..######.###.##### .####.##(B #..#..#(B ##..# .##...#(B ##...##(B ###...### ....#####..##(B #...#.#.# ..#####(B ####>...#(B ###.###.#.# ).....###(B #....##.###...###...# (B_You see here an acid dragon skeleton(B.  Things that are here: _a +0 dagger; a +0 robe _Items here: )) [[(B. _(BDone exploring. _Unknown command. _(BDone exploring. _(BDone exploring.  hDSearch for what [Enter for "."]? (B.h؛(Bh (Bh(Bhl _h(Bh hx%j (BLevel 9 of the Dungeon<<<<>>>>>(B(Press ?(B for help) ########## ######........# #...##........# #...##........# #...##........# #...##........# #...###........# #....###########........####### #..........#............#(B ####....# ##...#####....#########.###(B ##.....### #....#(B #.##.##...###.@##..# ######....##(B #.##.####...>.###.## #..........#(B #.##.##....####...# (B #########..........#(B ##.##.#(B ####.##.##(B #.### (B ##.....##...........###..##.#(B ##....##..#(B #.# (B ##..................(B÷÷...###.##(B #..######.###.#hg-#### (B #....................#####(B #..####.##(B #..#..#(B ##..# (B #....................##(B ##.##...#(B ##...##(B ###...### (B #.....................####(B #....#####..##(B #...#.#.# (B #.................###....####..#####(B ####>...#(B ###.###.#.# (B #................##(B ####...))).....###(B #....##.###...###...# (B #................#(B ######(B÷#>.....#(B #.#####..#..####...## (B ##..............###.####.#.###.###(B ##...##(B #..## (B ##.....#......###.#(B #.#...)>..####..######..# (B #######..######.#(B #..#####.............#..# ##.(B÷#######.#####....#..###.........#..# ##....#######(B #...#..........##(B #...).....#..# ##.........#(B ####.###.########..#(B ####.)#####..# #<(B÷######.#(B #....#(B #.###.###.....#####..# #....####.###.######.###(B #....>###...##...# #R034m......##...#.##.......#(B ##.##..#(B ###.##.#.# ###.##.####...##.......######..###.#(B #.#..#.# #.##..####..................####.#(B #...##.# #.###....#..#.[.....<##..........#(B ###.##.# #.#(B ####...###..#####...##########(B #.(B)#.# #.#(B ##..###........######..).###(Bh @@>(Bhjhph(B ##########musstard the Thaumaturge#........#h#` Gargoyle of Dithmenos **....#........#Health: (B52/52 ========================#........#Magic: (B23/23 ========================#........#AC:(B 18Str:(B 12#........#EV:(B 9Int:(B 20#........#SH:(B 0Dex:(B 10 ###........#######XL: (B10 Next: (B53% Place: (BDungeon:9 ...........#(B ####(B....#Noise: --------- (B Time:(B 11170.5 (0.0) #########.###(B ##(B.....###H) +8 arc blade {discharge, rElec} ##...###(B.@##..#Cast: Scorch ####(B...>(B.###.## ##(B....####...# #(B ####(B.##.##(B #.### #(B ##....##..#(B #.# ##(B #..######.###.##### .####.##(B #..#..#(B ##..# .##...#(B ##...##(B ###...### ....#####..##(B #...#.#.# ..#####(B ####>...#(B ###.###.#.# ).....###(B #....##.###...###...# (B_You see here an acid dragon skeleton(B.  Things that are here: _a +0 dagger; a +0 robe _Items here: )) [[(B. _(BDone exploring. _Unknown command. _(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B.(B(BhA(Bh|(Bhҡ& (B_h2(Bhj(Bh(Bhˮ0(B(BhU:(B #........#hV(B #..#(B #..#(B #..#(B #..#(B #..# #####..####### #....#(B ####(B....##########(B.###(B ##(B.....###(B2.5 (2.#(B #(B...###(B..##.. #.#(B ###(B...@.###.## #.#(B #(B....####...# #h.#(B ####(B.##.##(B #.### #.#(B ##....##..#(B #.# #.##(B #..######.###.##### #..####.##(B #..#..#(B ##..# ##.##...#(B ##...##(B ###...###(B  (B #....###(B ##..##(B #...#.#.#(B  ##..#####(B ####>...#(B ###.###.#.#(B  ))).....###(B #....##.###...###...#(B  ##(B÷#>.....#(B #.#####..#..####...##(B hS(B(Bh(Bh hXY_(BThere is a staircase to the Lair here.hdhd(BLevel 9 of the Dungeon<<<<>>>>>(B(Press ?(B for help) ########## ######........# #...##........# #...##........# #...##........# #...##........# #...###........# #....###########........####### #..........#............#(B ####....# ##...#####....#########.###(B ##.....### #....#(B #.##.##...###..##..# ######....##(B #.##.####...@.###.## #..........#(B #.##.##....####...# (B #########..........#(B ##.##.#(B ####.##.##(B #.### (B ##.....##...........###..##.#(B ##....##..#(B #.# (B ##..................(B÷÷...###.##(B #..######.###.##### (B #....................#####(B #..####.##(B #..#..#(B ##..# (B #....................##(B ##.##...#(B ##...##(B ###...### (B #.....................####(B #....#####..##(B #...#.#.# (B #.................###....####..#####(B ####>...#(B ###.###.#.# (B #................##(B ####...)))he.....###(B #....##.###...###...# (B #................#(B ######(B÷#>.....#(B #.#####..#..####...## (B ##..............###.####.#.###.###(B ##...##(B #..## (B ##.....#......###.#(B #.#...)>..####..######..# (B #######..######.#(B #..#####.............#..# ##.(B÷#######.#####....#..###.........#..# ##....#######(B #...#..........##(B #...).....#..# ##.........#(B ####.###.########..#(B ####.)#####..# #<(B÷######.#(B #....#(B #.###.###.....#####..# #....####.###.######.###(B #....>###...##...# #......##...#.##.......#(B ##.##..#(B ###.##.#.# ###.##.####...##.......######..###.#(B #.#..#.# #.##..####..................####.#(B #...##.# #.###....#..#.[.....<##..........#(B ###.##.# #.#(B ####...###..#####...##########(B #.(B)#.# #.#(B ##dm..###........######..).###(Bh_6@>(BhwhhF(B #........#hSmusstard the Thaumaturge#........#Gargoyle of Dithmenos **....#........#Health: (B52/52 ========================#........#Magic: (B23/23 ========================#........#AC:(B 18Str:(B 12#........#EV:(B 9Int:(B 20 #####........#######SH:(B 0Dex:(B 10 #............#(B ####(B....#XL: (B10 Next: (B53% Place: (BDungeon:9 ..#########(B.###(B ##(B.....###hNoise: --------- (B Time:(B 11172.5 (0.0) #.##(B...###(B..##..#H) +8 arc blade {discharge, rElec} #.####(B...@.###.##Cast: Scorch #.##(B....####...# #.#(B ####(B.##.##(B #.### #.#(B ##....##..#(B #.# #.##(B #..######.###.##### #..####.##(B #..#..#(B ##..# ##.##...#(B ##...##(B ###...###(B #....#####..##(B #...#.#.#hS(B  ##..#####(B ####>...#(B ###.###.#.#(B  ))).....###(B #....##.###...###...#(B  ##(B÷#>.....#(B #.#####..#..####...##(B (BThings that are here: _a +0 dagger; a +0 robe _Items here: )) [[(B. _(BDone exploring. _Unknown command. _(BDone exploring. hI _(BDone exploring. _Search for what [Enter for "."]? (B. _(BThere is a staircase to the Lair here.(B(Bh(Bh(Bh& (B_h(BhY(Bh(Bh(Bh(BhJ(Bhz(Bh0(B(Bh (Bhm(Bh0(B(Bh(Bh(Bhc0(B(Bh(Bhm(Bh(Bh(Bh!(Bh(Bh0(B(Bh/(Bh(Bh0(B(Bh(Bh(Bh@0(B(Bh(B..#########.###(B ##.....### #.#(B #...###..##..# hn#.#(B ###...>.###.## #.#(B #....####...##.##.##(B #.#AC:(B 18Str:(B 12.#(B #(B.#EV:(B 9 Int:(B 20.###(B.#SH:(B 0 Dex:(B 10.#(B..#XL: (B10 Next: (B53% Place: (BDungeon:9.(B.#Noise: --------- (B Time:(B 11181.5 (9.0)##.(B.##H) +8 arc blade {discharge, rElec} (B#@(B...#Cast: Scorch(B#(B....##(B.#(B#(B.####(B  #.####.#.###.###(B ##...##(B #..##(B  #.#(B #.#...)>..####..######..#(B  h#.#(B #..#####.............#..#(B ##.#####....#..###.........#..#(B ...#..........##(B #...).....#..#(B .###.########..#(B ####.)#####..#(B .#(B #.###.###.....#####..# ####.###(B #....>###...##...#(B(Bh (Bhr h2`_(BThere is a stone staircase leading down here.hй(Bhv (Bh(Bh(Bh4(B2.5 (1 _h(BhS'(B ........  #(B......  ##(B.....#(B# h/B#(B.......#  #(B.......# 10 ####(B.......#  #(B.........#(B  .......@(B..#(B  ...(B.####(B..#(B ß ...# ...# .##(B.. .#(B ... .. ... .. ##(B (Bh$9(Bh3hA((B3.2 (1.7hH(Bh _You climb downwards. _(BThere is a stone staircase leading up here.h(Bh g(B(B(B(Bh^n (B_(B(B(Bh#H(B(B(BhH(B(B(Bh(Bh(Bh(Bh(Bh(Bh(Bh0(B(Bhv!(Bh'D#......##.....###.......##(B.......#(B ####(B.......#(B #....(B.....#(B h#):......(B.<.(B.#(B ....####.(B.##(B ß(B .(B.##(B....#(B ..(B.......(B####+###ß..#...##@(B..........(B ##..##(B....#(B....ß(B ##..#(B.........(B #..(B...##(B....@(B  (B Joseph (asleep)#..(B.... .....(B......(B ........(B .....@..(Bh0/(B8.2 (5.0h'2-(B9.2 (6h 6(Bhx@ hB}_Joseph, a Mercenary comes into view. He is wielding a +2 quarterstaff of draining.(Bh (Bh J(BFoxfire(Bh/ h|k hr:(B You conjure some foxfire!hwTvv@lly target)hy@.(B(B2--(B=90.2 (1hބ(BhƉ% _Joseph shouts!h  h" (Bvv@@(B  (B shadow(BYou conjure some foxfire!*(Bhu #*hy (BhI  h (B#Your shadow gestures at Joseph while chanting.(Bh h K#########(BhH(Bh(B(B(B(B(B(B(Bh  (B The flickering shadows explode! The shadowball engulfs Joseph! The foxfire hits Joseph!(Bh h(B§§§§§§ launcher, ally target)(B..§(B.v..@....Joseph is moderately wounded.(BJoseph unwields a +2 quarterstaff of draining.h;hf§§§§§((Bhhag§§§§((BhPh7Su§§§(§(Bh!((h,§(Bh-(§h=§§(BhJX§§§§§§hQ(B..(B4-----(B1---(B1h`V]§§§§(Bh\i _Joseph wields a +0 sling. Joseph shoots a sling bullet. The sling bullet hits you!hŘY (B You conjure some foxfire! The foxfire hits Joseph!hFx(B(B(B(B(Bhjt§vv§(B.....he(B0--(B2hh E§§(BhRV _Joseph is moderately wounded.(Bh(BhG (B You conjure some foxfire! The foxfire hits Joseph!(B(B(B(B(Bh(Bh (BhB h4](B Joseph is heavily wounded.(Bh !(Bh^' h+"(B h0BJoseph says, "You will never get the ORB, sorry."h50(BThe foxfire hits Joseph!h< hNA"(B hvE[Joseph is heavily wounded.(BThe foxfire hits Joseph.hPhTvhyX9§§(B.h8\9§(B.§h*`§§hbt§§@(B..(Bhdhe_(B19--(B3hkhp§hr=§§(Bhxy ho{h0}E_Joseph is heavily wounded.(Bh,[ 0(B(Bhb (B(B (B You conjure some foxfire! The foxfire hits Joseph.hl §vv§(B.§(B... (B..h o (B3-----(B8--(B4hw O§§(Bh{  h~ N_Joseph is severely wounded.(BhJ(BhF(B(B(B(B(B (B You conjure some foxfire! The foxfire hits Joseph.h (B Joseph is severely wounded.(BThe foxfire hits Joseph.(B(Bh& hQ(Bv§§(B.§(B.§§@9(B  (B gargoyle (distracted)(B.@(B  (B shadow9Joseph is severely wounded.(B-(B-5hh\U§§§§(Bh h<i_A gargoyle comes into view. It is wielding a +0 flail.(B²h@ (B You conjure some foxfire!²h[H(B(B(B²h" ²hz(B Your shadow fades away.(BThe foxfire hits Joseph.²h(B²h(B²h²h§vv§(B.§(B.@(B..9(B9.(B(B7--(B6²h%<§(B²h ²hܻN_Joseph is severely wounded.(Bòh 0(B(Bòh òhdžS(B You conjure some foxfire! The foxfire hits Joseph.òh% (B Joseph is severely wounded.(BThe foxfire hits Joseph.òh(Bòh(Bòhʓv§§(B.@(B..òh9.(B(B4=(B6--(B7òh˛<§(Bòhş òhN_Joseph is severely wounded.(Bòh 9§(Bòh 1(BScorchòhn (Bòh! IJh\Kb (B§* IJh\N, combustible, ally target)(BFlames lash Joseph.  Joseph is almost dead.(BIJhM9' (B IJh<dJoseph's fire resistance burns away.(B (B IJh>Your foxfire dissipates.(BThe foxfire hits Joseph. Joseph is burned terribly!(B(BIJhXHh.@§@(B..IJhK)(B9.(B4---(B==8IJh9R<§(BIJh^V IJhWI_Joseph is almost dead.(BŲhU (B Flames lash Joseph. Joseph is burned terribly!Ųh§*(B9  (B gargoyle(BŲh(BŲh9(B.)Ųh((B9.Ųh( (BŲhS=(B2----(B96=9 _You kill Joseph!(BŲh(BŲh Ųh h_Your Fire Magic skill increases to level 9!(BŲhT5 Ųh7(B* (combustible)(BFlames lash the gargoyle.  The gargoyle is heavily damaged.(BƲh(BƲh50(B9.Ʋhbk11---(B-200Ʋhw(BƲh Ʋh2;_The gargoyle's fire resistance burns away.Ʋh 6*(BƲhl (BƲhN +(B9.Ʋh (B59(B/23 ----(B1Ʋh" (BƲh  Ʋhk ]_Flames lash the gargoyle but do no damage.(BDzh DzhF#(BDzhݫd*(BFlames lash the gargoyle. The gargoyle is burned terribly!Dzh) (BDzhJ9  The gargoyle is heavily damaged.(BDzh) (BDzhR`  The gargoyle hurls a stone arrow at you.(BDzh.;@(BDzhi7----(B=2Dzh(BDzh DzhN_The stone arrow misses you.(BDzh ) (BDzh C*(BFlames lash the gargoyle.Dzhׄ 1 (B9  Dzh% The gargoyle is heavily damaged.(B34-----5----(B3Dzh9 (BDzhɚ  Dzh 7_The gargoyle hits you with a +0 flail!ɲhi(B ..(B #......(B ##ɲhd#(B #(B.......#(B #(B.......#(B ####(B.......#(B #....(B.....#(B ......(B.<(B.. ....####(B..#(B#ß(B ..##(B....#  .(B.......@(B####+###(B ß(B..#(B...##(B........(B ...(B ##(B..##(B9...#(B...ɲh ;(B .ß(B ##..#(B.........(B #...(B..##(B....(B #...(B... .......(B....(B ..(B ..(B..........(Bɲh(Bɲh &(B`ɲhnw) (Bɲh {.  The gargoyle hurls a stone arrow at you.(B3-----(B--4ɲh(Bɲh ɲh *_The stone arrow hits you.ɲhhu(B ..(B #......ɲh$f(B ##(B.....#(B# #(B.......#(B #(B.......#(B ####(B.......#(B #...(B......#(B ......(B.<(B..#(B ....####(B..#(B#ß(B ..##(B..@(B.#  .(B........####+###(B ß..#(B...##(B........(B .(B..(B ##(B..##(B9...#...(B .ß(B ##(B..#.(B........(B #(B....(B.##..(B #(B.....(B. ...(B......(B....(B .(B .........(B(Bɲh '(B9ɲh)(B(B---(B5ɲh(Bɲhʲh+V(B ..(B #(B...... ##(B.....#(B#ʲhn #(B.# #(B.# ####(B.......#(B #(B.........#(B .(B......<(B..#(B ....####@(B.##ß(B ..##(B....# ...(B......####+###(B ß(B..#(B...##(B9.......(B .(B.. ##(B..##)(B...#...(B .(Bß ##(B..#.(B........(B #(B.....##...(B #(B.............(B .(B .........(B(B(B9.6=--(B6(BʲhU6 ʲh: (B .. #(B...... ##(B.....#(B# #(B.# #(B.# ####(B.......# #(B.........#(B .......@(B..#(B ...(B.####(B..##(Bß ..##.(B...# ......(B..9####+###(B ß..#..(B.##(B........(B ...(B ##.(B.##)(B...#...(B .ß(B ##(B..#.(B........(B #(B.....##....(B #.......(B .(B .(Bʲhs? (BʲhC ((B7ʲhG (BʲhK d _(BThere is a stone staircase leading up here.˲hY(B˲hc˲h(B˲h&(B˲h7-(B˲h8˲h<'(B9.˲h@B˲h:GB4(B8 _˲hHO(B˲h!˲h`%..#########.###(B ##.....### #.##...###..##..# #.####...>.###.## #.##....####...# ˲h=)0#.#(B ####.##.##(B #.### #.#(B ##....##..#(B #(B.# #.##(B #..######.###(B.##### #..####.##(B #..#(B..#(B ##..#(B9 ˲h3-##.##...#(B ##.(B..##(B ###...####....###(B ##(B..##(B #...#.#.# ##..#####(B ####@(B...#(B ###.###.#.# ))).....###(B #(B....##(B.###...###...# ##(B÷#>.....#(B #(B.#####..#..####...###.####.#.###.###(B ##...##(B #..##(B  ˲h0o#.#(B #.#...)>..####..######..#˲h{4#.#(B #..#####.............#..# ##.#####....#..###.........#..# ...#..........##(B #...).....#..# .###.########..#(B ####.)#####..# .#(B #.###.###.....#####..# ####.###(B #....>###...##...#˲h-8(B˲h;˲h!?=˲h\B(B˲hR(B˲hK˲hDE(B9.7 (2.5Scorch˲h(B˲hy(B˲h& ˲hz_You climb upwards. _(BThere is a stone staircase leading down here.˲hVk 7(B(B˲hs H(B(B(B˲hy 0(B(B˲h@| o5=7=(B˲h~ (B˲h (B˲hF (B˲h (B˲h (B˲hƊ (B˲he (B˲h 0(B(B˲h (B˲h/ (B˲h ]6==(B˲h (B˲h (B˲h (B˲h (B˲h (B˲h c8=(B(B˲h< (B˲h R(B37=(B˲h (B˲hw (B˲h (B˲h (B˲hͩ 0(B(B˲h3 (B˲h (B˲h 9=(B˲h (B˲hO (B˲hݴ u(B8=9=(B˲h# (B˲hr (B˲h (B˲hP (B˲h (B˲h (B˲h_ (B˲hd (B˲h Q(B9=(B˲h (B˲h (B˲hS 9=(B˲h (B˲h (B˲h< (B˲hW (B˲h (B˲hF g10(B/23=(B˲h (B˲h (B(B40=(B(B(B(B(B(B(B˲h (B˲h` (B˲h~ ,(B1=(B(B(B1=(B(B(B(B(B˲h (B˲h (B˲hU (B˲hj (B˲h Q(B2=(B˲h (B˲h! (B˲hW 9=(B˲h (B˲h (B˲h (B˲h  (B˲h (B˲h, R(B12=(B˲hM (B˲h] (B˲h Q(B3=(B˲h (B˲he (B˲h (B˲h (B˲h3 (B˲h` (B˲h{ (B˲h (B˲hi c(B4==(B˲h (B˲h (B˲h. Q(B3=(B˲h] (B˲h+" (B˲h# (B˲h$ (B˲h,' (B˲h) (B˲h+ (B˲h. (B˲hq0 Q(B5=(B˲h1 (B˲h4 (B˲h5 9=(B˲h7 (B˲h19 (B˲hH: (B˲h_; (B˲h> (B˲h2? (B6=(B4=(B˲h@ (B˲h8C (B˲hD 0(B(B˲hCG (B˲hH 0(B(B˲h;K (B˲hL (B˲hM (B˲hYO (B˲hP c(B7==(B˲hQ (B˲hhT (B˲hU (B˲hV (B˲hX (B˲h%Z Q(B5=(B˲h][ (B˲h^ (B˲h=` Q(B8=(B˲hwa (B˲hcc (B˲hd (B˲hf (B˲hh (B˲hi (B˲h/k (B˲hl (B˲hBn 9=(B˲ho (B˲hrr (B˲hs (B9=(B6=(B˲hu (B˲hw (B˲hx (B˲hQz (B˲h | (B˲h6} (B˲hE~ (B˲h (B˲hN (B˲h (B˲h (B˲hI d(B50==(B˲h (B˲h (B˲hg 0(B(B˲hb (B˲h Q(B7=(B˲h (B˲h (B˲h Q(B1=(B˲h' (B˲h] (B˲hŚ 0(B(B˲h (B˲h (B˲h (B˲h (B˲h 9=(B˲h (B˲hĬ  ˲h9 ](B_You start resting.(B˲h ˲h (B71.7 (62.0)(B2=(B8=(B2.7 (63˲h (B˲h  ˲ha _HP restored.̲h((B̲hT7(B(B̲hH(B(B(B̲h0(B(B̲hn(B̲hC(B̲h 0(B(B̲hi(B̲hK==(B̲h>(B̲h(B̲h(B̲h_(B̲h(B̲hQ(B9=(B̲hf(B̲h"(B̲h#(B̲h$(B̲h(0(B(BͲh(B(B(B(B(B=(B(B(B(B20=(B(B(B(B(B(B(B(B(B(B(B(B=(B(BͲh H(B(B(BͲh (BͲh i(B1=(B(BͲhY(BͲhh(BͲhg(BͲh(BͲh (BͲh(BͲh(BͲh`0(B(BͲh(BͲh*9=(BͲhw(BͲh?!(BͲh"Q(B2=(BͲhP$(BͲhs'(BͲh((BͲh*(BͲh<-(BͲh.(BͲhm0(BͲh2(BͲh3(BͲh4(BͲh28(BͲh99=(BͲh:(BͲh>(BͲh?(BͲhA(BͲh"K ͲhL](B_You start resting.(BͲhSͲhU(B99.7 (27(B3==(B300.7 (28Ͳh\(BͲhi& _Magic restored.Ͳh(BͲh" (BͲh0(BͲhA(Bβh3(B1.7 (1.0)βh(Bβhβh(B ........  #(B......  ##(B.....#(B# #(B.......#  #(B.......# 10 ####(B.......#  #(B.........#(B βh .......@(B..#(B  ...(B.####(B..##(B ß ..##.(B...# ......(B...####+###(B 9  (B gargoyle(B βh^ß..#..(B.##(B........(B ...(B ##.(B.##[(B...#...(B .ß(B ##(B..#.(B..9....(B .(B #(B.....##....(B #......(B ...(Bβh ........(B ..(B ......(B βhβh4==(Bβho(Bβhl(Bβhβhr((B9..βhhβhj((B3.2 (2.5βho(Bβhit βhvz_You climb downwards. _(BThere is a stone staircase leading up here.ϲh (Bϲh 2(BFoxfireϲh. (Bϲh вh7(BвhtCsvv (ally target)(B9.вhBHa(B2--(B4.2 (1.0 вhR(BвhW вhY*_You conjure some foxfire!вh (Bвh (B(B(B(B(B(Bвh 0(B(Bвhu (Bвh[  вh1 Y(B You conjure some foxfire! The foxfire hits the gargoyle.вh (Bвh вh" Dv§§§@v§v§(B9 (B.(B1---(B5вh+ вh. {§§@v§§(Bвh2  вh4 V_The gargoyle is moderately damaged.(BѲhE(B(B(B (B You conjure some foxfire!  The foxfire hits the gargoyle but does no damage.(B(B (B The gargoyle is moderately damaged.(BThe foxfire hits the gargoyle.(B(B (B The gargoyle is moderately damaged.(BThe foxfire hits the gargoyle.ѲhR§(B.v(B.@§(B.v(B..Ѳh:m(B0--(B=6Ѳh<§(BѲh Ѳh'V_The gargoyle is moderately damaged.(BѲh (BѲh (BѲh ?(B (B Ѳh 8You conjure some foxfire! The foxfire hits the gargoyle!Ѳh^ (BѲh (B The gargoyle is heavily damaged.(BThe foxfire hits the gargoyle but does no damage.Ѳh (BѲhj(B..§v@v§Ѳh§§(B9.(B19--(B7ѲhQ§§§(BѲh ѲhS_The gargoyle is heavily damaged.(BҲh ҲhǮ(B@vv§@(B  (B shadow(BYou conjure some foxfire!ҲhҲhD*§(BҲh ҲhM Q*§§(BҲhW ҲhmZ E§*(BҲhI  Ҳhh (B§*Your shadow casts a spell at the gargoyle.(BҲhZ Ҳh E§*(BҲhs@ (BҲhB 0(B(BҲhE  ҲhG (B The ray of shadow misses the gargoyle.(BThe foxfire hits the gargoyle but does no damage.(BҲhL  Ҳh=O (B The gargoyle is heavily damaged.(BThe foxfire hits the gargoyle but does no damage.ҲhQ (BҲhS (BҲhKX  ҲhZ (B The gargoyle is heavily damaged.(BThe foxfire hits the gargoyle but does no damage.ҲhFe Ҳhg §v§@§(B.9...(B8--(B8Ҳhm Ҳh o ;§§(BҲh>q  Ҳhr S_The gargoyle is heavily damaged.(BӲh: B§§(BӲh @ 1(BScorchӲhD E§§(BӲhJ ղh§ղh0§*(Bղh(Bղh0 ղh(B Flames lash the gargoyle but do no damage.(BThe foxfire hits the gargoyle but does no damage.ղh(B.§(B.@(B.9ղhn(B7--(B==9ղhh<§(Bղh,A _The gargoyle is heavily damaged.ղh(Bղh  (B§* combustible, ally target)(BFlames lash the gargoyle.  The gargoyle is almost destroyed.(Bղhʹ 0 (B.ղhk 9  The gargoyle's fire resistance burns away.(B37-------(B5---(B10ղh U(B _The gargoyle hits you with a +0 flail!ֲhI ֲhM!(B ֲhO:Flames lash the gargoyle. The gargoyle is burned terribly!ֲhY\ֲhb^*@(B  (B shadow(BֲhAֲhSF!(B)ֲh jֲhl-------(B3----(B721Scorch(Bֲhyw(Bֲh~ ֲhAL_You destroy the gargoyle!(Bײh5G ........#(B ##(B.....#(B##(B.......# #(B.# ####(B....@(B..#(B #(B.........#(B .(B......<(B..#(B ....####@(B.##ß(B ..##(B....# ...(B......####+###ß(B..#(B...##(B........(B .(B.. ##(B..##[(B...#...(B.(Bß ##(B..#.(B.......(B.(B #(B.....##...(B #(B......(B ...(B....(B  .(B...(BײhYK (Bײh8R ײhdS ,(B.ײhU :(B8---2ײhi[ (Bײha  ײhb j_Your shadow fades away. _(BYou see here a +0 flail.زh`(B(B(B(B (B_(B(B(B4=-(Bزh5(Bزhi(B(B9=(BزhA(Bزh(Bزh%(Bزhz(BزhA(BزhX(Bزh(Bزh!(Bزh`9=(Bزh(Bزhq(Bزh#R(B40=(Bزh(BزhO(BزhrQ(B5=(BزhK(Bزh(Bزh(Bزh;(Bزh(Bزh'(B1زh(Bزh*(Bزh(Bزh(Bزh(Bزh9=(Bزh(Bزh(BزhQ(B6=(Bزh(Bزh(BزhQ(B2=(Bزh(Bزh(Bزh(Bزh7(BزhV (Bزh (Bزh_(BزhJ(Bزhc(B3==(Bزh (Bزh(Bزh(BزhG(Bزh (Bزh "Q(B7=(Bزh#(Bزho&(Bزh'(Bزh)(BزhV+(Bزh,Q(B4=(BزhM.(Bزhi0(Bزh1(Bزh2(Bزh5(BزhP79=(Bزh8(Bزh:(BزhI<Q(B8=(Bزh=(Bزhy@(BزhBQ(B5=(BزhC(BزhE(BزhG(BزhfH(BزhK(BزhL(Bزh+N(Bزh]P(BزhQc(B6==(BزhTS(BزhV(BزhW(BزhLY(Bزhw[(Bزha\Q(B9=(Bزh&^(Bزha(Bزh@c(Bزhe(Bزh h(BزhiQ(B7=(Bزhk(BزhZo(BزhFq(Bزh3s(Bزh/v(Bزhx9=(Bزhy(Bزh|(Bزh (B8=(B20=(B(B(B(B(B(B(Bزh` (Bزh (Bزhx (Bزh (Bزh  (Bزht زh (B9=D---D(B  (B acid dragon (wandering)(Bزhw" زh3$ L(B50.2 (38.0)=زh% '(B1.2 (39زh- (Bزh1  زh>3 R_An acid dragon comes into view.(Bڲh(Bڲh͵ڲh}*(BFoxfireڲh^(Bڲh۲h] ۲hP:(B You conjure some foxfire!۲h9(B.D۲hRvvDally target)(B(B19-(B2.2 (1.0) ۲hr(B۲h- _The acid dragon roars!۲hٸ(B۲hM(B.Dvv۲hsZ(B-(B3۲h(B۲h  ۲hV*_You conjure some foxfire!۲hh (B۲h (B(B(B(B(B(B۲h `(B(B(B(B۲h1 H(B(B(B۲h  ۲h> \(B You conjure some foxfire! The foxfire hits the acid dragon.۲h  ۲h (B The acid dragon is lightly wounded.  The foxfire hits the acid dragon but does no damage.(B(B۲h G(B.D§۲h §vvv§§§§(B(B50=(B8-(B=4۲hM !§۲h N§§§§(B۲h : _The acid dragon is lightly wounded.ܲh'(Bܲh(B(B(B (B You conjure some foxfire! The foxfire hits the acid dragon.(B(B(BܲhJ (B The acid dragon is moderately wounded.(BThe foxfire hits the acid dragon.ܲh ܲh(B The acid dragon is heavily wounded.(BThe foxfire hits the acid dragon.(Bܲh ܲh)(B The acid dragon is heavily wounded.(BThe foxfire hits the acid dragon.ܲh(B...§§(B...vvܲhR0 (B(B7--(B-5§(B _The acid dragon is heavily wounded.(Bܲh] (Bܲh0) (B(B(B(B(B(B(B(B ܲh/ (B You conjure some foxfire! The foxfire hits the acid dragon. (B The acid dragon is severely wounded.(BThe foxfire hits the acid dragon but does no damage.ܲh[< I(B.D§ܲh%? vv§§§§ (B(B6---(B6ܲhG U§§§§ܲhI (BܲhK  ܲhM W_The acid dragon is severely wounded.(Bݲh(Bݲh&"(B (B You conjure some foxfire! The foxfire hits the acid dragon. (B ݲh)|The acid dragon is almost dead.(BThe foxfire hits the acid dragon but does no damage.ݲh2O (B§§§ݲh4§v§v catching breath, ally target)The acid dragon is almost dead.(Bݲh7ݲhc9\*§§§§(Bݲh4g§*§§(Bݲh'd (B..§(B..ݲhXr.  The acid dragon spits acid at you.(B(B37------(B5--15 (B===7+4 arc blade {discharge, rElec} Corr (-4) (Bݲh;§(BݲhZ ݲhf_The splash of acid hits you! The acid corrodes you!(B޲h(B޲h 0(BScorch޲h=§§(B޲h޲h ( (B ޲hFlames lash the acid dragon.  You kill the acid dragon!(B*§޲h#(B߲h+(B߲hu`(B(B(B(B߲hv[§<(B.§§(B.§v(B߲h'(B8߲h------(B3---(B5-8Scorch(B߲h§§§(B.§(B _The acid dragon scales are intact enough to wear.ಷhಷhs(BM..(B . #(B.....#(B #(B.......####(B...v[(B..##§(B......<@(B.#(B .(B..(B.####(B)§##ß(B ..##§(B.§(B.#.........ß...(B.##.#..(B(B(B(Bಷh(B(B(B(B(B(B(Bಷhಷh§§v(B.§(B...v§§§§(B(B4=-(B---(B9ಷhಷh_§§§§§(BಷhᲷhn(BM###(B.Ჷh.(B . #(B.....#(B. #(B...§(B.###(B...§[(B..##(B.....v(B......§(B..#(B .(B..(B.####(B).##(B.#.(B.§###(B.§(B.#.....##(BᲷhY(BᲷhWH(B(B(BᲷh&(BᲷhn(B..§<§§§Ჷh§(B....--(B60Ჷh6§§Ჷh~=§§(BᲷhT _Your foxfire dissipates.(B x2Ჷh+Ჷh(BM ######(B.. . #(B.....#(B #(B.....###(B....@(B..##(B.....§(B...#(B#.(B......<§§#§(Bß§..##..#...(BᲷhᲷh_(B.....(B1Ჷh (BᲷh Ჷh Things that are here: _(B+0 acid dragon scales; an acid dragon corpse(BᲷh& (B ###....###(B.. .Ჷh+ C.#(B ##(B#.......####(B....[(B...##.<(B..#(B ß.(B.##(B..#(B...........(B ..(BᲷh3 (BᲷh^8 `(B9=(B2 _ᲷhF (BᲷh-J ⲷh|(###....#ⲷhC1##......#(B ........(B #(B ##(B.....#(B##(B.......# #(B.# ####(B....[(B..#(B #.(B........##(B ..(B.....<(B.@#(B ...(B.####(B).##ß.ß..##(B....#(B....(B......####+###ß.(B.#(B...##(B........(B.(B.. ##(B..##[(B...#...(B.(Bß ##(B..#(B........(B.(B #(B....(B.##....(B #......(B ...(B....(B  .(Bⲷh"(BⲷhA=(B3ⲷh(BⲷhBⲷh$Z(B ###....###..ⲷh(B ..#(B ##(B#.......#####(B....[(B..#.(B........#.<(B..#(B ..####(B)@##ß.ß..##(B....#.ß..##(B....(B..........(Bⲷh(BⲷhLY(B5=(B4ⲷh(Bⲷhⲷh (Bⲷh 7(B(Bⲷhq j(B(B40=(Bⲷh (BⲷhO% H(B(B(Bⲷh() 0(B(Bⲷh, (Bⲷh1 (Bⲷh3 9=(Bⲷh6 (Bⲷh9 (Bⲷh2; '(B1ⲷhL= (BⲷhA (BⲷhC Q(B6=(BⲷhD (BⲷhF (BⲷhM (BⲷhN Q(B2=(Bⲷh3P (Bⲷh[ (BⲷhTd ( (Bⲷhe 72.2 (8 _You start resting.(B(B19 3.2 (9+8 arc blade {discharge, rElec} (Bⲷh?k (Bⲷho  ⲷhMq N_You are no longer corroded.(B㲷h4o (B㲷ht 0(B(B㲷hY (B㲷h* Q=(B(B㲷he (B(B7=(B(B㲷h_ (B㲷hߑ Q(B3=(B㲷h- (B㲷h (B㲷h< (B㲷hv (B㲷h (B㲷h| (B㲷h (B㲷hѡ (B㲷hD c(B4==(B㲷h (B㲷h H(B(B(B㲷h ?(B(B8㲷hȮ *=(B㲷h! (B㲷h (B㲷hp (B㲷h (B㲷h (B㲷h9 Q(B5=(B㲷h (B㲷hg 2(B(B(B(B=(B(B(B(B9=(B(B㲷h i(B(B6=(B㲷h$ (B㲷hS (B㲷h; (B㲷h (B㲷hN (B㲷h 0(B(B㲷hU (B㲷h c(B7==(B㲷h (B㲷h (B㲷h (B㲷h2 (B㲷h (B㲷h R(B20=(B㲷h (B㲷h5 (B㲷hs (B㲷h (B㲷h7 (B㲷hY Q(B8=(B㲷h (B㲷h[ (B㲷h (B㲷h (B㲷hj (B㲷h 9=(B㲷h (B㲷h (B㲷h (B9=(B1=(B㲷h@ (B㲷h (B㲷hG (B㲷hm (B㲷h (B㲷hY (B㲷h (B㲷h (B㲷h (B㲷h (B㲷h (B㲷h! d(B50==(B㲷h # (B㲷h% (B㲷h(' (B㲷h( (B㲷h* (B㲷h , Q(B2=(B㲷h`- (B㲷h0 (B㲷h1 Q(B1=(B㲷hK3 (B㲷h5 (B㲷h6 (B㲷h99 (B㲷h!< (B㲷hi= (B㲷h> (B㲷h@ (B㲷hA 9=(B㲷h.C (B㲷h7L  㲷hM ](B_You start resting.(B㲷hQ 3(B407.2 (34.0)㲷hcS `(B2=(B8.2 (35㲷hW (B㲷hZ  㲷hI\ _HP restored.䲷h##......#(B ..(B #䲷h(B ##(B.....###(B.......#(B #(B.......#(B ####(B....[(B..#(B #..(B.......##(B .....(B..<(B..#(B ....####(B).#(B#ß.ß..##(B...@(B# ..(B........####+###ß(B..#(B...##(B........(B...(B ##(B..##[(B...#...(B.ß(B ##..#(B.....(B.(B #...(B..##....(B #...(B... ...(B....(B......(B  .(B...(B 䲷h(B䲷hf(B3==(B9.2 (1.0)䲷h(B䲷h1 U(B  ..#䲷h o(B ###(B.......####(B....[....(B.....#......(B.<(B..#(B ####(B).#(B#ß.ß(B..##(B.... ..(B.......@(B####+###(B.......##[(B...#(B..#(B..............(B䲷h(B䲷h.)(B10䲷h(B䲷h岷h#(B ##.....###..(B 岷hj#(B.......#(B ####(B....[..#(B #....(B.....##(B ......(B.<(B..#(B ....####(B).#ß.ß.(B.##(B....#(B ...(B.......####+###ß..#...##@(B....... ...(B ##..##[(B...#(B.ß(B ##..#(B.........(B #..(B...##(B #..(B.... .....(B......(B ......(B .........(B 岷h@(B(B1岷h(B岷h岷h,(B ###.......####.(B...[岷hR/.....(B....#.......<(B..#(B ####(B).##ß.ß..##..(B.. .........(B.####+### ß..#...##(B...........(B ###...(B...(B... .(B...........(B.?(B..........(B.岷h!8(B岷h:B=(B2岷hD(B岷hmS 岷h;V_Found a scroll labelled PYOTOETECED(B.  Things that are here: _(Ba +0 leather armour; a +2 quarterstaff of draining(B; a +0 sling粷h(B粷h7(B(B粷h(B粷h(B粷hA== (B_粷h(B粷h(B粷hW(B粷h5(B粷h(B粷h(B粷hi(B粷h0(B粷h(B粷h}(B粷h(B粷h-(B粷h(B粷h(B粷h (B粷hH (B粷ho (B粷h(B粷h(B粷h(B粷h((B粷h(B粷h(B粷h:(B粷h(B粷hh$](B ß.ß..##....#(B 粷h&'.....####+###(B #ß.ß..#...##........(B #..(B...##.(B.##[(B...#...(B #(Bß.(Bß...##(B..#.(B.......(B #(B...(B...##(B...(B..##....(B #...(B....#(B..(B.........(B #(B.........(B..........(B #(B...(B.....(B...........(B #(B......(B............(B ##(B....@(B............(B #(B.................(B #(B............(B......#(B.................##(B..粷h'(.......#(B...............(B..(B....(B.?.(B....#(B...(Bß.ß.(Bß...(Bß.(B.粷h3[(B9.2 (7(B20.2 (8粷hP5(B粷h 7 粷h8T_X - a scroll labelled PYOTOETECED(B買h:7(B(B買h=(B買hoD(B買h(H0(B(B買hI(B買hL(B買h]P0(B(B買hR(B買heV(B買hY(B買h#[(B買h\(B買hg`(B買h$c(B買he(B買hg(B買hOj(B買hk(B買h4m(B買ho(B買hw(B#......##.....##....##......................買hy#(B...(B.............(B #(B.............(B ##(B.....(B........##(B.....(B........(B.....(B......(B .....(B..........(B #(B....(B #(B....(B .....(B......(B....#(B..............###(B............##(B............(B.##(B.#(B....ß..(B...(B買hz{ 買h}|(B4.2 (4  Something hits you!(B(B買h(B買hl(B43-----(B=5.2 (5買h(B買h} _Deactivating autopickup; reactivate with Ctrl-A.(B鲷h/ (B鲷h 2(BFoxfire鲷h (B벷h 0(B(B벷h !vv벷h(B(B4=----(B2--(B-벷h6.2 (1벷h(B벷h 벷hzs_You conjure some foxfire! Something hits you but does no damage.(B벷hb (B벷hof H(B(B(B벷hH§§(B첷h6H _The foxfire hits something but does no damage. x2첷h (B첷h @ (B You conjure some foxfire!첷h U (B The foxfire hits something but does no damage.첷h (B첷h (B첷h (B첷hM "§첷h (B.?v(B(B5=(B19--(B9첷h R§.{(B첷h  첷h! u_Something hits you but does no damage.(B The foxfire hits something!h  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h (Bhh$(B Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1  b - ScorchFire(B1% 2  c - Flame WaveConjuration/Fire 9% 4 (BSelect a spell to cast[!(B]/[I(B] toggle spell headersﲷh ﲷh{/(B#......##.....##....musstard the Thaumaturge#.......#...........Gargoyle of Dithmenos **....#...................ﲷh2Health: (B45/52 ====================----#(B...(B................Magic: (B19/23 ===================-----#(B..................AC:(B 19Str:(B 12##(B.....(B............EV:(B 9Int:(B 20###(B.....(B............SH:(B 0Dex:(B 10#(B.......(B.....(B......XL: (B10 Next: (B75% Place: (BDungeon:10#(B.......(B..........Noise: (B=-------- (B Time:(B 11429.2 (0.0)ﲷh5##(B....§.{(B........H) +8 arc blade {discharge, rElec} #(B......@(B........Cast: (BFoxfire..(B....(B.?v(B....#(B...(Bß.ß.(Bß...(Bß.(B.......(B......(B....#(B..............###(B............##(B............(B.##(B.#(B....ß..(B...(BYou conjure some foxfire! The foxfire hits something! The foxfire hits something. Something hits you but does no damage. ﲷh8y(B_The foxfire hits something but does no damage.  You conjure some foxfire! Something hits you but does no damage. (B_The foxfire hits something but does no damage. x2  You conjure some foxfire!  The foxfire hits something but does no damage. _Something hits you but does no damage.(B The foxfire hits something!  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bﲷh8B_(B#......##.....##....musstard the Thaumaturge#.......#...........Gargoyle of Dithmenos **....#...................Health: (B45/52 ====================----ﲷhC#(B...(B................Magic: (B19/23 ===================-----#(B..................AC:(B 19Str:(B 12##(B.....(B............EV:(B 9Int:(B 20###(B.....(B............SH:(B 0Dex:(B 10#(B.......(B.....(B......XL: (B10 Next: (B75% Place: (BDungeon:10#(B.......(B..........Noise: (B=-------- (B Time:(B 11429.2 (0.0)##(B....§.{(B........ﲷhDVH) +8 arc blade {discharge, rElec} #(B......@(B........Cast: (BFoxfire..(B....(B.?v(B....#(B...(Bß.ß.(Bß...(Bß.(B.......(B......(B....#(B..............###(B............##(B............(B.ﲷh0F##(B.#(B....ß..(B...(BYou conjure some foxfire! The foxfire hits something! The foxfire hits something. Something hits you but does no damage. (B_The foxfire hits something but does no damage.  You conjure some foxfire! Something hits you but does no damage. (B_The foxfire hits something but does no damage. x2  You conjure some foxfire!  The foxfire hits something but does no damage. _Something hits you but does no damage.(B The foxfire hits something!  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BﲷhMT (B Okay, then.(BﲷheO (Bﲷh;U(BﲷhW ﲷhvY+_(Bﲷh5§(BﲷhY (Bﲷh <§(Bﲷh޺ ﲷhEC_Unknown command.(Bﲷh> ﲷh" Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bﲷh1 -(Bﲷh5 8 #......##.....##.... (B musstard the Thaumaturge #.......#........... (B Gargoyle of Dithmenos **.... #................... (B Health: (B45/52 ====================---- #................... (B Magic: (B15/23 ===============--------- #.................. (B AC:(B 19Str:(B 12 ##................. (B EV:(B 9Int:(B 20 ###................. (B SH:(B 0Dex:(B 10 #...*******........ (B XL: (B10 Next: (B75% Place: (BDungeon:10 #...*******....... (B Noise: (B=-------- (B Time:(B 11429.2 (0.0) ##..*******...... (B H) +8 arc blade {discharge, rElec}  #...***@***..... (B Cast: (BFoxfire ....****v**..#.  ..ß.(Bß*(Bß***(Bß.... ﲷhk9  ....*******...# (B  ..............# (B  ##............# (B  #............. (B  ##.#....ß..... (B  (B  (B  (B Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ﲷhN Casting: Flame Wave (B(dangerous(B; 9%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh%} S(B#......##.....##....h 8 musstard the Thaumaturge#.......#...........Gargoyle of Dithmenos **....#...................Health: (B45/52 ====================----#(B...(B................Magic: (B15/23 ===============---------#(B..................AC:(B 19Str:(B 12##(B.....(B............EV:(B 9Int:(B 20###(B.....(B............SH:(B 0Dex:(B 10#(B.......(B.....(B......XL: (B10 Next: (B75% Place: (BDungeon:10#(B.......(B..........Noise: (B=-------- (B Time:(B 11429.2 (0.0)##(B....###(B........H) +8 arc blade {discharge, rElec} #(B.....#@#(B.......Cast: (BFoxfire..(B....###(B....#(B...(Bß.ß.(Bß...(Bß.(B.......(B......(B....#(B..............###(B............##(B............(B.##(B.#(B....ß..(B...Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 9%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh:_ j  A wave of flame ripples out! The flame wave engulfs something! The flame wave engulfs your foxfire.h G (B Your foxfire completely resists.h (B (Press .(B to intensify the flame waves.)(Bh X(B..(B.{h, (B.@(B..?§(B(B6=hT j====(B30.2 (1Wave (Bhh (Bh  hT o_The foxfire hits something. Something completely misses you.(Bh `####@####(Bhh############@########(Bß###(BhҦ (Bh% (Bh M(B...(B..h ...(B....@(B...(B.?.(B..(Bß...(B(B5-(B1+ (BhH (Bh _A wave of flame ripples out! The flame wave engulfs something! Something hits you but does no damage.(Bhɥ`####@####(Bhŀ`############@#######hzH#(Bß###(Bh\########################@#################(BhJe (B A wave of flame ripples out! The flame wave engulfs something!hTI  Reactivating autopickup.(BhV (B....(B.......(B.......(B...hp 0...@(B.....(B.?.(B...(Bß...(B......(B.  You feel a bit more experienced.h P (B4/24--h (B84=(B2 _Your wave of flame reaches its maximum intensity and dissipates.h5 (Bh2 q _Your Spellcasting skill increases to level 10!(Bh(Bh 7(B(BhC(BhsX(B6= (B_h(Bh(Bh(Bhs(Bh(BhQ(B5=(Bh(Bh%(Bh(Bh7(Bh8(BhQ(B7=(Bhz(Bh (Bh2(BhL(Bh(Bh9=(Bh(Bh4(BhQ(B8=(Bh (Bh(BhQ(B6=(Bh(Bh4(Bh(Bh(Bhp (Bh (Bh (Bh(Bh5Q(B9=(Bhr(Bh(Bh 9=(Bhw(Bh(BhQ(B7=(Bh(Bh(Bh#R(B50=(Bh%(Bh)(Bhf+(Bh -(Bh /(Bh/(Bh61(Bh4(BhY69=(Bh7(Bh:(Bh;(B1=(B8=(Bh`=(Bh=@(BhGA(BhB(BhF(BhxG(BhH(BhIK(BhjLQ(B2=(Bh~M(BhP(BhQ9=(Bh%Z(Bhb(Bhc(Bhj(Bhr(BhtQ(B9=(Bhr{(Bh(Bh9=(BhNj(Bh(Bh(Bh(Bh(Bhd(BhU(Bh7(Bh9=(Bh"(Bh_(B(B20=(B(B(B(B(B(B(B(BhD(Bh (Bhp(Bh(BhZ9=(Bh(Bh?(BhQ(B1=(Bhj(Bh|(Bh(Bh\(Bh(Bh(Bh(Bh9(Bh(Bh(BhX(Bh6Q=(B(Bh(Bh7Q(B2=(Bh(Bh\0(B(Bh(Bhf(Bh(Bhg(Bh(Bh(Bh (Bhw(Bh9=(Bh (Bh. (Bh5 (Bhk (Bh(Bh,Q(B3=(Bh^(Bh(Bh.(BhQ(Bh(Bh(Bh(Bh_(Bh(Bh(Bh,(BhM9=(Bh (Bha"(Bh#Q(B4=(Bh$(Bh' h:)0(B_Magic restored.h{*7(B(Bh+(Bh2hM4:(B ....(B #(B..#(B.###(B...........(B............(B......(B ...........(B #(B...... -----(B. ..(B....(B.@.(B....#.(B ###(B.........(B.h8&(B84.2 (5h9X2.0)-----(B5.2 (53hy=(Bh@ hAS_Y - a scroll labelled EPHUM WUOD(Bh(Bh7(B(Bh(BhX(Bh(B(B(B(B=(B(B(B(B(B(BhA(Bh(Bh(Bhv(Bh\(Bh(BhU(Bh(Bh(BhE(Bh(Bh(Bhp(Bh(Bhp(Bh(Bh(Bhh(Bh$0(B(Bh(Bh(Bhy(Bh(Bhf(Bho(Bh (Bh) (Bh(Bh0(B(Bh(Bh(Bh(Bh:0(B(Bh!(Bh,%ß...##..#.h.(B ....##.....##....(B .....#....###(B .........(B.....(B...#.(B #(B .........(B....(B..(B... O###(B .........(B......(B..#(B #(B...#(B .........(B......(B..##(B..... ..............(B ..........(B..(B...(B .........(B.......(B. ...............#@(B....... ..............##(B..... ..........#..###(B........ .ß.ß...ß.....#(B h0.O(B  (B two-headed ogre (asleep) ...........#.... ...........#..(B.#(B...... ...........#..(B....... .............(B..# .#....ß.....ß...#. ##..........(Bh8;/(B97.2 (12h`=.(B8.2 (13hOD(Bh[ hT]_A two-headed ogre comes into view. It is wielding a +0 dire flail and a +0 giant club.(Bh:%(Bh +8(B.Oh,vvOlly target)(B(B3-(B9.0) h1(Bh5 h6*_You conjure some foxfire!h(Bh`(B(B(B(Bh(Bhof (B You conjure some foxfire! The foxfire hits the two-headed ogre.h0(B(Bh  hu(B The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre.h$6(B.Oh&§§§§vv§§§(B(B2--(B=500h.O§§(Bh3> _The two-headed ogre is lightly wounded.hY 0(B(Bh` H(B(B(Bh (B You conjure some foxfire!  The foxfire hits the two-headed ogre but does no damage.h H(B(B(Bh { (B The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre.h '(B.h y§(B.O(B.§§(B..§§v(B..v (B(B1--(B1hi _§§§(Bh% c _The two-headed ogre is moderately wounded.(Bho?0(B(BhB (B You conjure some foxfire! The foxfire hits the two-headed ogre.(B(BhD hF(B The two-headed ogre is moderately wounded.(BThe foxfire hits the two-headed ogre but does no damage.hWN&(B.hyP..v(B.§§§§v(B(B0--(B-2hYO§§(Bh] h_]_The two-headed ogre is moderately wounded.(BhtS (Bv§§h%v§@@(B  (B shadow(BYou conjure some foxfire!h0§§h?§*(BhZ§§§v(B.*(BhX§§*(Bh|jhm_§§*§(BhhZ*§§(Bh; hv(B#§§Your shadow casts a spell at the two-headed ogre.(BhBo########§§(Bh h\( The flickering shadows explode!h!(Bh$0(B(Bh'(Bh*(Bh+(Bhx/ h1y(B The shadowball engulfs the two-headed ogre!  The foxfire hits the two-headed ogre.h4 h6(B The two-headed ogre is severely wounded.(BThe foxfire hits the two-headed ogre.h8(BhfChEt(B..§(B...§(B.O(B..§v(B..§§(B..§(B... (BhUHJ--(B3hOhPd§§§§(BhCU h}V[_The two-headed ogre is severely wounded.(Bh(B(B (B You conjure some foxfire! The foxfire hits the two-headed ogre. (B The two-headed ogre is severely wounded.(BThe foxfire hits the two-headed ogre but does no damage.(B(B (B The two-headed ogre is severely wounded.(BThe foxfire hits the two-headed ogre.hӵh(B.....§O(B..§(B.v(B.hZ(B19-(B=hj 4hh4§(BhY h[_The two-headed ogre is severely wounded.(Bh#(Bh'1(BScorchh-h/E§§(Bh2h  ht A(B Flames lash the two-headed ogre.h h §*@(B  (B shadow(Bhj (Bho 0(B(BhUr (BhZu (BhY h §v(B.)§§(B.§(Bh[ h_ '(Bh ß...##..#........musstard the Thaumaturge ....##.....##....Gargoyle of Dithmenos **.... .....#...........###Health: (B52/52 ======================== .........(B.....(B...#.(B #Magic: (B17/24 =================------- .........(B....(B..(B... .###AC:(B 19Str:(B 12 h {.........(B......(B..#(B #(B...#EV:(B 9Int:(B 20 .........(B......(B..##(B.....SH:(B 0Dex:(B 10 ..............(B..........XL: (B10 Next: (B102% Place: (BDungeon:10 ..........(B..(B...(B.....§v(B..hA Noise: (B===------ (B Time:(B 11505.2 (1.0) .........(B.......(B.)§§(B....H) +8 arc blade {discharge, rElec} ...............#@(B.......Cast: (BScorch ..............##§(B....... ..........#..###(B........ .ß.ß...ß.....#(B ....@(B....@(B  (B shadow ...........#...(B......... ...........#..(B.#(B.......(B. ...........#..(B.......... .............(B..........# .#....ß.....ß...#. ##.......... (B_The two-headed ogre is severely wounded.h "(BYou conjure some foxfire! The foxfire hits the two-headed ogre.  The two-headed ogre is severely wounded.(BThe foxfire hits the two-headed ogre but does no damage.  The two-headed ogre is severely wounded.(BThe foxfire hits the two-headed ogre. _The two-headed ogre is severely wounded.(BFlames lash the two-headed ogre. _You kill the two-headed ogre!(Bhݝ  hÞ >(B The foxfire hits the two-headed ogre but does no damage.  The foxfire hits the two-headed ogre. _The two-headed ogre is severely wounded. (B Flames lash the two-headed ogre. _You kill the two-headed ogre!h qYour Armour skill increases to level 6!You have reached level 11!(Bhܧ   hs *--more--(BhzKS(B6/565---(B1 1% Scorch(B§§§§(B _(BhtH (BhK 7(B(BhO (Bh;R (BhU 0(B(Bhp (Bh t (Bhu (Bhw (Bh  h3 [(B_Your foxfire dissipates.(BhX (Bh^ (BhЍ (Bh  h (B_Your shadow fades away.(B(B8=(Bh (Bh; (Bh (Bhu (Bh| (BhP (BhТ (Bh (Bho (Bh (Bh% (Bh˰ 9=(Bh- (Bh (BhP (Bh (Bhϼ (Bh& Q(B9=(Bh (Bh[ (Bh (Bh (Bhr (Bh= (Bh (Bh (Bh (Bh (Bh (Bh 9=(Bh (BhZ (Bh R(B20=(Bh (Bh (Bh (Bh (Bh$ (Bhp (Bh. (Bhe (Bh (Bh6 (Bh (Bh 9=(Bh (Bh (Bh Q(B1=(BhI (Bh (BhM (Bh (Bh (Bh@ (Bh (Bh> (Bh[ (Bh  (Bh# (Bh 9=(Bh] (Bh (Bhf Q(B2=(Bh (Bh" (Bh# (Bh% (Bh( (Bh* (Bh+ (Bh. (Bh/ (Bh1 (Bh5 (BhE6 9=(BhV8 (Bh; (Bh< (Bhk> (BhA (BhB Q(B3=(BhD (Bh+H (BhFI (BhJ (BhN (BhO (BhQ (BhT (BhU (BhW (Bh[ (BhD\ 9=(BhK^ (Bh{a (Bhb Q(B4=(Bhd (Bhjh (Bhi (Bh_k (Bhn (Bho (Bhq (Bhu (BhOv (Bhw (BhY{ (Bh| 9=(Bh~~ (Bhځ (Bh- Q(B5=(Bh (Bh8 (Bh (Bh (Bh (Bh1 (BhB (Bh> (BhW (BhR (Bh7 (Bh (Bh\ (Bh (Bh۱ (Bh 9=(Bh (Bh (Bh (BhJ (Bh$ (Bh (Bh (Bhb (Bh/ (BhX (BhI (Bh (Bh (Bhn (Bh hi ............................)........#...........##.(B........#(B..###.(B........ ß.ß...ß..(B...#(B..(B..........#(B.....(B.........#(B...#(B..(B.....(B.ßh} .#(B......(B.......(B---52.2 (47.0).(B.......(B.....#. #....ß.....ß...#@(B.#..##(B #.........(B..(B........##(B ....(B.ß.....#(B...)(B h F.(B...(B....##.(B .(B..ß....#(B .(B... ...(B.....#(B ..(B. ..(Bß...... ..$(B ß....##(B hx (BhY J---(B3.2 (48hk (Bh  hz &_Found a quarterstaff.h]' 7(B(Bh5* (Bh, (Bh&1 (BhD3 (Bh5 (Bhm: (BhI )(B #.........(B ##...hsL (B #..###(B..... ß...ß....(B.#(B......(B......(Bß ........#(B...(B.....(B......#(B...#(B....(B...(B.ß"(Bß#(B........(B.....(B .(B......(B...#.(B 4.2 (1.0)ß.....(Bß...#.(B.#(B..##(B ..........(B......@(B.##(B  ....(B.ß.....#(B...)(B.....(B....##(B........(B.ß....#(B #(B.....(B.....#(B .....(Bß......(B ...$(B.#ß.(B...##..(B ....#.(B... ##(B ....<(BhT (Bh!W -(B5.2 (2hp^ (Bhb  h\d 4_Found a stone staircase leading up.h0(Bh67(B(Bh) (BhH#0(B(Bh%(Bhe'(Bh)(Bh)+(Bh-(Bh1(BhU3(Bh50(B(Bh7(Bh:(Bh;0(B(Bh=(BhY@(BhA(BhB(BhEE(BhF0(B(Bh^ h`J(B_You now have 420 gold pieces (gained 12).hnb(Bhc(Bhe(Bhh(Bhl(Bho(Bhp(Bht(Bhy(Bh{(Bh}(Bhـ(Bh΄(Bh(Bh(Bh(Bhe(BhT(Bh(Bh-(Bh:(BhF(Bh(Bhߟ(Bh(Bhб0(B(BhP(Bh@0(B(Bh˽ hп`(B_c - 3 pink potions(B (gained 1)h7(B(Bhv(Bh(Bhwh=(B ...ß....###...........(B ..#.............(B ..ß......###..(B ß....##.(B........###(B h.....(B ##(B........<.#(B ##(B............(B ##(B..##......##(B #.#(B...##......#(B #...(B..##........(B70.2 (15.0) #..##.(B.#...###..(B .....(B #@##....(B ..(B ....>(B........#.h S(B ..........####(B .##(B....#(B.##(B ###(B.. ##(B ###(B (B  (B  (B h;(Bh(Bh.(B1.2 (16hm(Bh h6_Found a stone staircase leading down.hUO(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BhW(BhY(Bhs[0(B(Bh<](Bh_(Bha`(Bha(Bhc(Bhde(Bhf0(B(Bhh(Bhj(Bhk(BhLm(Bh2o(Bhq(Bhs(Bh~t(Bhn|(Bh(BhN(Bh(Bha(BhS(BhÊ(Bh(Bh(Bhu(Bhړ(Bh=(Bh(Bh(Bh(Bh(Bhݲ(Bh͵(Bh(Bh¹(Bh(Bh(Bh+(BhV(Bh+(Bh`(Bh(Bh(Bh*(Bh8(Bhi(Bh1(BhG(Bh(Bh (Bh(Bh(Bh(Bh(Bh,(Bh(Bh(Bh(Bh(Bh(Bhr(Bh(Bh(Bh(Bh(Bh(Bh(Bh (Bh (Bh@(Bh|(Bh4h........#(B #...#(B ........##.....(B .........(B .........(B...........#(B. ........)(B............#(B ......#..(B.......((B..(B..###(B .....##..(B........(Bß.....#(B .#..###..(B.........(B...... ....#....(B........(Bß...... h..#......(B........(B..(B..... ..#...#..(B.....(B.ß@(Bß.(B..... ..#......(B..........(B..... .........(B....(B.#(B......... ...ß...#.(B.#.(B.##(B......... .........(B..(B.##(B.......... ....ß.....#..(B.)(B......... h⌠........##..(B........... ....ß....###(B............ .........#.............(B ...ß.............###..(B .ß....##.........###(B h h#h$V(B98.2 (27(B9.2 (28h*(Bh5 h-7'_Z - an amulet of faithh˵o(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh(BhE(Bh(Bh(Bh(Bh(Bh(Bh(Bhh(B ##....(B ###(B #(B...#(B #(B. .(B...###(B . ..###(B...###(B. ...##(B.....#(B.. .. .......####...(B....#h ......)(B............#(B .(B...@(B..(B..### .....##..(B........(Bß.....# .#..###..(B.........(B...... h0....#....(B........(Bß...... ..#......(B........(B..(B..... ..#...#..(B.....(B.ß.(Bß.(B........(B..#..##.........hZ...##...........#...).........(Bh}hJ[(B604.2 (5.0)(B5.2 (6h(Bhu h1_D - 14 poisoned darts (gained 2)hh(BPut on which piece of jewellery? Jewellery (go to first with "=)  z - a ring of ice(BZ - an amulet of faith[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip hv (B z - a ring of ice  Z - an amulet of faith(Bh$ (B........musstard the Thaumaturge ..##....Gargoyle of Dithmenos **.... ........###Health: (B56/56 ======================== ........#(B...#(B #(B.Magic: (B25/25 ======================== .........(B...###(B .AC:(B 19Str:(B 12 ........###(B...###(B.EV:(B 9Int:(B 20 ........##(B.....#(B.. ..SH:(B 0Dex:(B 10 .........(B........####..(B.XL: (B11 Next: (B 1% Place: (BDungeon:10 .........(B...........#(B...Noise: --------- (B Time:(B 11605.2 (0.0) ........)(B............#H) +8 arc blade {discharge, rElec} ......#..(B.......@(B..(B..###Cast: Scorch .....##..(B........(Bß.....# .#..###..(B.........(B...... ....#....(B........(Bß...... ..#......(B........(B..(B..... ..#...#..(B.....(B.ß.(Bß.(B..... ..#......(B..........(B..... .........(B.....#(B......... ...ß...#..#..##......... ............##.......... ....ß.....#...)......... (B_Your foxfire dissipates. (B_Your shadow fades away. (B_Found a quarterstaff. _Found a stone staircase leading up. _You now have 420 gold pieces (gained 12). _c - 3 pink potions(B (gained 1) _Found a stone staircase leading down. _Z - an amulet of faith _D - 14 poisoned darts (gained 2)hh'(BhF........musstard the Thaumaturge ..##....Gargoyle of Dithmenos **.... ........###Health: (B56/56 ======================== ........#(B...#(B #(B.Magic: (B25/25 ======================== .........(B...###(B .AC:(B 19Str:(B 12 ........###(B...###(B.EV:(B 9Int:(B 20 ........##(B.....#(B.. ..SH:(B 0Dex:(B 10 .........(B........####..(B.XL: (B11 Next: (B 1% Place: (BDungeon:10 .........(B...........#(B...Noise: --------- (B Time:(B 11605.2 (0.0) h........)(B............#H) +8 arc blade {discharge, rElec} ......#..(B.......@(B..(B..###Cast: Scorch .....##..(B........(Bß.....# .#..###..(B.........(B...... ....#....(B........(Bß...... ..#......(B........(B..(B..... ..#...#..(B.....(B.ß.(Bß.(B..... hP..#......(B..........(B..... .........(B.....#(B......... ...ß...#..#..##......... ............##.......... ....ß.....#...)......... (B_Your shadow fades away. (B_Found a quarterstaff. _Found a stone staircase leading up. hF_You now have 420 gold pieces (gained 12). _c - 3 pink potions(B (gained 1) _Found a stone staircase leading down. _Z - an amulet of faith _D - 14 poisoned darts (gained 2)  Really equip Z - an amulet of faith? (B(Bh)6(B (B_(B(Bquarterstaff. _Found a stone staircase leading up. _You now have 420 gold pieces (gained 12). _c - 3 pink potions(B (gained 1) _Found a stone staircase leading down. _Z - an amulet of faith _D - 14 poisoned darts (gained 2)  You start putting on your amulet.(B(B6.2 (1h.(BhG4(Bh96-(B7.2 (2h<(BhG(BhaJ-(B8.2 (3h3Q(Bh\(Bh^-(B9.2 (4hd(Bh)n(Bhp.(B10.2 (5hs(Bhfy' (Bh{_You continue putting on your amulet of faith.(B x5  You finish putting on your amulet of faith.  You feel a surge of divine interest.(B(Bht(Bh hBH_(BZ - an amulet of faith (worn)ho7(B(Bh]*(B(B(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B ##+###(B  .#(B..#...(B ##(B #(B...#(B #(B.##(B....## ##....(B ((B........###(B ./..... #...#(B ##(B....##(B 4.2 (4..###(B ####...###(B.@(B.....#(B .##.....#(B..(B..................(B....####(B...#.....#.....).....#(B ..#..(B......###.##..ß.....#(B ###.........(B#............ß(B #(B #...#........ß.ß(B(B(B5.2 (5(B _Found a stone.h2 (Bh (Bh. (Bh (Bh: (Bh (Bh (Bh (Bh/ (Bh (Bh (Bh (Bh1 (Bh(Bh(Bht(Bh(Bh(BhS  h P(B_y - a wand of paralysis (11) (gained 3 charges)h(Bh(Bh(Bh h6(B You see here a stone.h7(BhX! (B_h(Bh(Bh(Bh (Bh"!(Bh"(Bh$(Bh%(Bh&(Bh)((Bh(*(Bh9+(Bh4,(Bh-(Bhl/(Bh0(Bh1(Bh3(Bh5(Bh6(Bh7(Bh9(Bh@hIBd(B .....##(B .(Bß.(Bß. #(B....#(B..(B ..(B..(B. #(B.......(B ß$(Bß...  #(B .....#(B .... (B ....(B ....##(B...... ##(B ....(B #(B...(B.......26.2 (11.0) ....(B #(B..#(B....... ..#...###(B  ......#.##..(B..##..(B #....(...(B........(Bh9D###(B #..##(B..(B..........(B#...##(B ##.(B...####(B...###(B #(B..(B....##(B ..###...###(B..(B.....#(B .......#(B..........(B >(B..####...#..(B .#(B ..)....#....(BhI(BhK.(B7.2 (12hO(BhR hS7_Found a staircase to the Orcish Mines.h ] (Bh_ 7(B(Bh~b (Bhe (BhIg (Bhi (Bhl (Bhy h{ (B #.(B....(Bß.(B.#...(B ##(B.....(B...#.....##[(B.ß.(Bß.(Bß.#(B  #....#(B......(B..(B.##(B #.(B.....(B..ß$(Bß....# (B #(B .(B.....#(B.....(B..#(B 8.0)  ....(B .(B.....##(B......#(B  ....(B #(B....@(B.....# (B ....(B #(B..#.(B......# h} 3(B ..#...#####(B..(B.###(B...# (B ......#.##(B....##..(B...# (B #....((B........... ###(B #..##(B............(B #...##(B ##(B....####....(B #..###(B #(B......##(B ....(B ###...###.......#(B ... ##.....#....(B >..####...#..(Bhf (Bh -(B9.2 (2h9 (Bh]  h $_Found a chain mail.hO7(B(BhT0(B(Bh|ZH(B(B(Bha`(Bh8e##(B..##(B...@(B h gi#(B.....(B. #.(B....(Bß....(B ##(B.....(B...#(B .....##[(B.ß.(Bß.(Bß.#(B  #..(B..#(B......(B..(B.#(B #.(B.ß$(Bß  #(B ......#(B..@(B..(B..#(B  ....(B ......##(B..(B....#(B  ....(B #..(B...(B.....#(B #(B..#(B.......#(B @(B  (B Maggie (polearm, asleep)..#...#####.(B..###(B...#(B  ......#.##.(B...##.(B....#(B  #....(..(B.......(B..... ##(B #..##..(B........(B.....# hh"...##(B ####....### ...###(B ##(B ....(B ##...###.......#(B ...(BhYs.(B30.2 (1ht-(B1.2 (2h1{(Bh h}_Maggie the Vainglorious comes into view. She is wielding the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}.(B h(B h+2(BFoxfire h(B h h' (B hYou conjure some foxfire! h~J(B.@v hv@lly target)(B(B4-(B=2.2 (1 h;(B h% _Maggie shouts! h(B h4H(B(B(B hH(B(B(B h%(B hB (B ##..##....#  #.......@.#  #.....ßv.#  ... ##.....§..#  .....##[.ß.ßvß.#  #....#.....§...##  #........ß§ß....#  # #.§@....#  .... ##.§....#  .... #..........#  .... #..#.......#  ##...###...#  ...##.....#  #....(..............#  .............#     ....  ... (BYou conjure some foxfire!  Maggie gestures wildly while chanting.(B (B Maggie attempts to bespell you!  You are mesmerised by Maggie!(BThe foxfire hits Maggie. Maggie resists.(B(B ##(B..##(B....#(B  #.(B....(B..@(B.#(B  #.(B....(Bß.(B.#(B  ...(B ##.(B....v(B..#(B  .....##[.(Bß.(Bß§(Bß.#(B  #....#...(B..§(B..(B.##(B  #........(Bß§(Bß....#(B  #(B #.§@v.(B..#(B  ....(B ##.§v...#(B  ....(B #..........#(B  ....(B #..#.......#(B , mesmerising, ally target) (B ##...###...#(B  ...##.....#(B  #....(..............#(B .............#(B    ...(B(B3--(B3Mesm (B h h8k§§§§(B h  h+_Maggie is lightly wounded. h(B h0(B(B h1  hG{(B You conjure some foxfire! The foxfire hits Maggie. Maggie resists.(B h0(B(B ho0(B(B hs(B hh(B h' (B hd2Maggie is lightly wounded.(B hB-(B.. h.(B....(Bßv@(B.[(B.ß.(Bß.(B..#(B......§(B......ßv(Bß§(B.v@§§(B..§(B......(B.......#(B.......(B..###(B......##.(B...........(B.............(B..... h5o(B2--(B4 hY§§§(B h  hN_You break out of your daze!(B h(B hit (B You conjure some foxfire! The foxfire hits Maggie. Maggie completely resists. hH(B(B(B h(B hS  h(B Maggie is lightly wounded.  The foxfire hits Maggie but does no damage.(B(B h0(B(B h(B hZ(B h  hC(B Maggie is lightly wounded.  h@The foxfire hits Maggie. Maggie resists.(B h@(B.§§(Bßv h*§(B.§§(Bß.§@v.v(B(B1--(B-5 h4b§§§(B.§ h,§(B h1 _Maggie is lightly wounded. h (B h H(B(B(B ho   h2 (B You conjure some foxfire! The foxfire hits Maggie. Maggie resists.(B(B(B h! 0(B(B h   h (B Maggie is lightly wounded.  The foxfire hits Maggie but does no damage.(B h\ v h _.(Bß§.§.v(Bß§(B.@§v.§(B--(B6 h$ "§ h| Y§§§§(B hx   hT +_Maggie is lightly wounded. hsy (B You miscast Foxfire.  You are very lightly contaminated with residual magic. hw(B hZ| (B Nothing appears to happen.  The foxfire hits Maggie but does no damage.(B(B hs~(B h0(B(B hq (B Maggie is lightly wounded.  The foxfire hits Maggie. Maggie resists. hN(B h(B hq.@§(Bß.§(B. h)§(Bß.§@(B.§.(B.(B0-(B7Contam (B hh§§§§(B h  h+_Maggie is lightly wounded. h9 ( (B hr §§ h§v§v@@(B  (B shadow(BYou conjure some foxfire! h hk~§§§§*(B hk h"nr§§§§*(B h h§§§@*§(B h h§§(Bß*§§(B hI] h|_|§*§§§(B h h§(Bß*§§(B h  h(B*§§@(B  , distracted, ally target)Your shadow casts a spell at Maggie.(B hgK  hNr(B The ray of shadow hits Maggie!  The foxfire hits Maggie but does no damage. h^  ha(B ##..##....#  #.........#  #.....ß..#  ... ##......*.#  .....##[.ß.ß§ß*#  hc #....#.....§.*.##  #........ß§ß*...#  # #.§@*...#  .... ##§*....#  .... #....*.....#  .... #..#@......# (B @  he ##...###...#  ...##.....#  #....(..............#  .............#     ....  ... Maggie is heavily wounded.Maggie mumbles some strange words.(B ht  hv(B ##.(B.##(B....#(B  #..(B...(B....#(B  #..(B...(Bß.(B.#(B  ...(B ##..(B...(B.@(B.#(B  .....##[.(Bß.(Bß.(Bß.#(B  #....#......(B..(B.##(B  #........(Bß$(Bß....#(B  #(B  h6x#..@v.(B..#(B  ....(B ##.v....#(B  ....(B #..........#(B  ....(B #..#@......#(B , mesmerising, ally target) (B ##...###...#(B  ...##.....#(B  #....(..............#(B .............#(B  hxyt   ...(B  Maggie attempts to bespell you! hz(B19--(B=8Mesm Contam (B hC(B hJ  hP_You are mesmerised by Maggie!(B h @ (B You conjure some foxfire! h (B(B(B(B(B(B (B h2 You break out of your daze!(BThe foxfire hits Maggie. Maggie resists.(B(B h  h\ (B....(B......(B..[(B.ß.(Bß§(Bß@(B..#(B.....§(B.v(B......ß§(Bß§(B.§@§v§v(B......(B.......#@(B......(B..###(B......##.(B...........(B.............(B..... h x(B8--(B-9 h% 4§§ h}' +§(B h)   h+ M_Maggie is heavily wounded.(Bh; (Bh# (B You conjure some foxfire! The foxfire hits Maggie. Maggie completely resists.(B(B(B(Bh) (B h, (B Maggie is heavily wounded.(BThe foxfire hits Maggie but does no damage.(Bhp/ (Bh6  h8 (B Maggie is heavily wounded.(BThe foxfire hits Maggie but does no damage.hI <.(Bß.hL m.(B.@$(Bß.§(B.@v§§v§§(B(B7--(B=40h[ y§§v§§(Bh_  ha M_Maggie is heavily wounded.(Bhq (Bhz (B (B You conjure some foxfire! The foxfire hits Maggie. Maggie completely resists.(Bh 7(BYou conjure some foxfire! The foxfire hits Maggie. Maggie completely resists.  The foxfire hits Maggie but does no damage. _You conjure some foxfire! The foxfire hits Maggie. Maggie completely resists.  The foxfire hits Maggie. Maggiehn c (B Maggie is heavily wounded.(Bht l.@(B.§.h v§v(B.(B6--(B-1h (Bh  h K_Maggie practices a pose.(BhZQF§§(Bh YI-(BScorchh^W§§(Bh< (B*h§§, combustible, ally target)(BFlames lash Maggie. Maggie resists.  Maggie is heavily wounded.(Bh|(Bhw(B (B Maggie's fire resistance burns away. The foxfire hits Maggie!(Bh (B Maggie is severely wounded.(BThe foxfire hits Maggie but does no damage.hN (Bh ##..##....#  #.........#  #.....ß..#  ... ##........#  .....##[.ß.ß.ß.#  #....#.........##  #........ß$ß*...#  # #..@§...#  .... ##§§§...#  .... #..........#  .... #..#@......# hӤ  ##...###...#  ...##.....#  #....(..............#  .............#     ....  ... Maggie is severely wounded.Maggie says, "If you die in the Dungeon, but nobody's around to see it, does it really matter?"Maggie mumbles some strange words.(BhH (B h##..##....#(B  #.........#(B  #.....(Bß..#(B  ...(B ##........#(B  .....##[.(Bß.(Bß.(Bß.#(B  #....#......(B..(B.##(B  #........(Bß$(Bß@(B...#(B  #(B hV#..@(B..(B..#(B  ....(B ##§.§(B...#(B  ....(B #..........#(B  ....(B #..#@......#(B , mesmerising, combustible, ally target) (B ##...###...#(B  ...##.....#(B  #....(..............#(B .............#(B    ...(B  hMaggie attempts to bespell you!(B5--(B==2Mesm Contam (Bh;§(BhY hP_You are mesmerised by Maggie!(Bhq&; (B*hu.>§(BFlames lash Maggie.h (Bh (B@..@Maggie is severely wounded.(Bh"M§*(Bh/;*(Bh;*(Bh (B#Your shadow casts a spell at Maggie.(BhN#######(Bhw) (Bh..(B..@(B...(B...(B.. (BThe flickering shadows explode! The shadowball engulfs Maggie!  Maggie gestures wildly while chanting.(BMaggie draws you further into her thrall.(B3---(B3h(Bh  hF_Your magical contamination has completely faded away.hpFf (B*(BFlames lash Maggie.h0 h7(B@Maggie is almost dead.Maggie mumbles some strange words.(B11----(B4h%>(BhB@ _Maggie draws you further into her thrall.hS  (B Flames lash Maggie.  You break out of your daze!(Bhdc *@(B  (B shadow(Bh]D h F(B..##(B.........(B.....(B....(Bß.(B......(B...[(B...#(B..........ß$(Bß)(B.........(B.......#(B..@(B......###(B......##.(B...........(B.............(B.....h" h 9(B/25 ----(B55Scorchh "(BhL (Bh  hI C_You kill Maggie!(Bh@g(B(B(B(BhI(BhT(Bh`(Bhdh]h610(B/25hj5=-(Bhl(Bh(BhՏ(Bha(Bhٝ(Bh hB(B_Your shadow fades away.h7(Bhݯ(Bh˴(Bh(BhL(Bh(Bh-(BhR!=h^(Bh(Bh*(Bhj!1h*=(Bhg(Bh!(Bh(Bh(Bh(Bh(Bh (Bh(Bh(Bh(Bh(Bh9=(Bh(Bh!(Bh6#(Bh%(Bhu*(Bh,K2=(Bh.(Bh2(Bh}4(Bh3:(Bh>(BhA(BhB(BhF(BhXH(BhJ(BhkN(BhO9=(BhwR(BhdV(BhWhXK(B13=(Bh [(Bh^(Bh`(Bhb(Bh^f(Bhg(Bh*j(Bh n(Bh:o(Bhq(Bhu(Bh w9=(Bhy(Bh}(Bh~Q(B4=(Bh(Bh(Bh(Bh(Bh(Bh(BhZ(BhE(Bhϖ(Bh (Bh(Bhڞ9=(BhQ(BhD(BhQ(B5=(Bh(Bhb(Bh (Bhg(Bh (Bh?(Bh(Bh(Bh(Bh(Bh(Bh9=(Bh(BhO(Bh(Bh(Bh(BhQ(B6=(BhI(BhA(Bh(Bh(Bh(Bh(Bh}(Bh9(Bh(Bhg(Bh(Bh$9=(Bh(Bh(BhQ(B7=(Bh(Bh(Bh(BhC(Bh (BhM(Bh(BhH(BhT(Bh(Bh(Bh 9=(Bh (Bh (Bh Q(B8=(Bh (Bh` (Bh (Bh (Bh (Bh (Bh (Bhr, (B(B(B(B=(B(B(B(B9=(B(B(B(B(B(B(B(B(B(B(Bh1 i(B=(B(Bh4 0(B(Bhg7 (Bh9 (Bh%; R(B20=(Bh< (Bh@ (BheA (BhFC (BhJ `(B(B(B(BhUL (BhM (Bh-P (Bh=Q 9=(BhBS (BhV (BhhW Q(B1=(BhY (Bh[ (Bh2] (Bh^ (Bha (Bhb (Bhd (Bhg (Bhh (Bhl (Bh3o (Bhp 9=(Bh r (Bhs (Bht Q(B2=(Bhu (Bhw (Bhx (Bhy (Bh{ (Bh| (Bh} (Bh (Bh (Bh (Bh (Bh 9=(Bh, (Bh) (Bh& Q(B3=(Bh* (Bh (Bh (Bh (Bh (Bh (Bh (BhΔ (Bh (Bhݖ (Bh (Bh 9=(Bh (Bh (Bh (Bh (Bhס (BhӢ Q(B4=(Bhף (Bh% (Bh4 (Bh> (BhN (BhY (BhJ (Bhڮ (Bh (Bh (Bhz (Bh 9=(Bhѵ (Bh (Bhι Q(B5=(Bh (Bhv (Bh (Bh (Bh (Bh (Bh (Bh (Bh  h J(B_You now have 437 gold pieces (gained 17).h (Bh (Bh (Bh> >....(B ....###(B..##(B....#(B #(B.....(B....#(B h U#.(B....(Bß.(B.#(B ...(B ##(B.....(B...#(B .....##[(B.ß.(Bß.(Bß.#(B #...(B.#(B......(B..(B.##(B --#.(Bß.(Bß)(B...#(B #(B ......#(B...@.(B..## ....(B ......##(B......#(B ....(B #.(B....  ....(B #(B..#(B.......#(B ..#...#####(B. ......#.##(B....##.(B....#(Bh #....(.(B........(B.....#(B #..##..(B.....(B hl (B....(B ....#(B ##(B..##(B....#(B h #(B.....(B....#(B #.(B....(Bß.(B.#(B  ##(B.....(B.......##[(B.ß.(Bß.(Bß.#(B #....#(B......(B..(B.##(B  #....(B....ß.(Bß@(B...#(B  ....(B..#(B.....(B..#(B ......##(B ...(B #..(B..(B #(B..#(B.......#(B#...#####(B...###(B...#(B .....#.##(B....##(B  #....(..(B......(B......#(B  #..##...............hL #(B##(B ##....####....### .###(B #......##(B ....(Bh 3(B729.2 (84.0)h \=--(B30.2 (85hU (BhU  Things that are here: _the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(B; +0 steam dragon scaleshc h (BPick up what? 52/52 slots (_ for help) Hand Weapons (select all with ))  a - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Armour (select all with [)(Bb - +0 steam dragon scales [Up(B|Down(B] select[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]h.  a + the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(B[Enter(B] accept (1 chosen)h  a + the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  b + +0 steam dragon scales(B2hh|h6h](Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B56/56 ========================(B....(B ....#Magic: (B25/25 ========================##(B..##(B....#hsAC:(B 19Str:(B 12#(B.....(B....#EV:(B 9Int:(B 20#.(B....(Bß.(B.#SH:(B 0Dex:(B 10...(B ##(B.....(B...#XL: (B11 Next: (B 5% Place: (BDungeon:10.....##[(B.ß.(Bß.(Bß.#Noise: --------- (B Time:(B 11730.2 (0.0)#....#(B......(B..(B.##H) +8 arc blade {discharge, rElec} #....(B....ß.(Bß@(B...#Cast: Scorch....(B..#(B.....(B..## ...(B ......##(B......# ...(B #..(B........# ....(B #(B..#(B.......# hd  .#...#####(B...###(B...# .....#.##(B....##(B.....##....(..(B......(B......##..##...............# .##(B ##....####....### .###(B #......##(B ....Maggie mumbles some strange words. (B_Maggie draws you further into her thrall.  Flames lash Maggie.  You break out of your daze! (B_You kill Maggie! (B_Your shadow fades away. (B_You now have 437 gold pieces (gained 17).  Things that are here: _the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(B; +0 steam dragon scaleshA(Bh (Bh (Bh0% h&S_(BYou can't carry that many items.h]Thij(BInventory: 52/52 slots Hand Weapons (go to first with ))  H - the +8 arc blade (weapon) {discharge, rElec}  b - a +3 hand axe(Be - a +0 orcbow  k - a +1 spear of freezing  q - a +2 scythe of flaming hmmM r - a +2 dagger of electrocution  v - the +7 dagger "Grim" {drain, rCorr}  x - a +1 vampiric short sword  J - a +7 hand axe of freezing  K - a +4 trident of freezing Missiles (go to first with ()(Ba - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 5 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)  M - a +0 pair of boots (worn)  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4} h(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]h@C hH h1N hW .(Bh'] _ musstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B56/56 ========================(B....(B ....#Magic: (B25/25 ========================##(B..##(B....#AC:(B 19Str:(B 12#(B.....(B....#EV:(B 9Int:(B 20#.(B....(Bß.(B.#SH:(B 0Dex:(B 10...(B ##(B.....(B...#XL: (B11 Next: (B 5% Place: (BDungeon:10.....##[(B.ß.(Bß.(Bß.#Noise: --------- (B Time:(B 11730.2 (0.0)#....#(B......(B..(B.##H) +8 arc blade {discharge, rElec} #....(B....ß.(Bß@(B...#Cast: Scorch....(B..#(B.....(B..## ...(B ......##(B......# ...(B #..(B........# ....(B #(B..#(B.......# .#...#####(B...###(B...# .....#.##(B....##(B.....##....(..(B......(B......##..##...............# .##(B ##....####....### .###(B #......##(B .... (B_Maggie draws you further into her thrall.  Flames lash Maggie.  You break out of your daze! (B_You kill Maggie! (B_Your shadow fades away. (B_You now have 437 gold pieces (gained 17).  Things that are here: _the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(B; +0 steam dragon scales _(BYou can't carry that many items.h(e (Bhrk (Bh(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]h  H - the +8 arc blade (weapon) {discharge, rElec}  b - a +3 hand axe(Bh ;(1 turn)+h+ X(B[Enter(B] accept (1 chosen)hr i  b + a +3 hand axe  e - a +0 orcbow(Bhj2 turns)  e + a +0 orcbow(B2 h$ r  e + a +0 orcbow  k - a +1 spear of freezing(B#h}  k - a +1 spear of freezing  q - a +2 scythe of flaming(B#h  q - a +2 scythe of flaming  r - a +2 dagger of electrocution(B$hlU3+(B3%hg  q - a +2 scythe of flaming  r + a +2 dagger of electrocution(B%h1}  k - a +1 spear of freezing  q - a +2 scythe of flaming(B(hI.U4+(B4(h}  k + a +1 spear of freezing  q - a +2 scythe of flaming(B(h?  q - a +2 scythe of flaming  r + a +2 dagger of electrocution(B)h  r + a +2 dagger of electrocution  v - the +7 dagger "Grim" {drain, rCorr}(B)hu )hmy v - the +7 dagger "Grim" {drain, rCorr}  x - a +1 vampiric short sword(B)hD V5+(B5)hx  x + a +1 vampiric short sword  J - a +7 hand axe of freezing(B+h5V6+(B6-h-h-hV\(Bmusstard the Thaumaturge-h+Gargoyle of Dithmenos **....Health: (B56/56 ========================(B....(B ....#Magic: (B25/25 ========================##(B..##(B....#AC:(B 19Str:(B 12#(B.....(B....#EV:(B 9Int:(B 20#.(B....(Bß.(B.#SH:(B 0Dex:(B 10...(B ##(B.....(B...#-hpXL: (B11 Next: (B 5% Place: (BDungeon:10.....##[(B.ß.(Bß.(Bß.#Noise: --------- (B Time:(B 11730.2 (0.0)#....#(B......(B..(B.##H) +8 arc blade {discharge, rElec} #....(B....ß.(Bß@(B...#Cast: Scorch....(B..#(B.....(B..## ...(B ......##(B......# ...(B #..(B........# ....(B #(B..#(B.......# .#...#####(B...###(B...# .....#.##(B....##(B.....#-hZ#....(..(B......(B......##..##...............# .##(B ##....####....### .###(B #......##(B .... (B_Maggie draws you further into her thrall.  Flames lash Maggie.  You break out of your daze! (B_You kill Maggie! (B_Your shadow fades away. (B_You now have 437 gold pieces (gained 17).  Things that are here: _the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(B; +0 steam dragon scales _(BYou can't carry that many items.-h (B-he(B-h(B-h-(B1.2 (1-h(B-h: -he(B_You drop a +3 hand axe.(B2.2 (2-h(B-hl -hc(B_You drop a +0 orcbow.(B3.2 (3-h$(B-hG (B_You drop a +1 spear of freezing.-h-(B4.2 (4-h(B-h8M (B_You drop a +2 dagger of electrocution.-h-(B5.2 (5-h>(B-h5 -hq(B_You drop a +1 vampiric short sword.(B6.2 (6-h(B-h](B-hJ(B-h -h4_You drop a +7 hand axe of freezing./hl/hd(BPick up what? 46/52 slots (_ for help) Hand Weapons (select all with ))(Ba - a +0 orcbow  b - a +1 spear of freezing  c - a +1 vampiric short sword  d - a +2 dagger of electrocution  e - a +3 hand axe /h f - a +7 hand axe of freezing  g - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} Armour (select all with [)/h(Bh - +0 steam dragon scales [Up(B|Down(B] select/h[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]0h\  g + the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}0h-X(B[Enter(B] accept (1 chosen)1h15  g + the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  h + +0 steam dragon scales(B22hv 2h2h2h(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B56/56 ========================2h(B....(B ....#Magic: (B25/25 ========================##(B..##(B....#AC:(B 19Str:(B 12#(B.....(B....#EV:(B 9Int:(B 20#.(B....(Bß.(B.#SH:(B 0Dex:(B 10...(B ##(B.....(B...#XL: (B11 Next: (B 5% Place: (BDungeon:10.....##[(B.ß.(Bß.(Bß.#Noise: --------- (B Time:(B 11736.2 (0.0)#....#(B......(B..(B.##H) +8 arc blade {discharge, rElec} #....(B....ß.(Bß@(B...#Cast: Scorch2h....(B..#(B.....(B..## ...(B ......##(B......# ...(B #..(B........# ....(B #(B..#(B.......# .#...#####(B...###(B...# .....#.##(B....##(B.....##....(..(B......(B......##..##...............# .##(B ##....####....### .###(B #......##(B ....(BThings that are here: _the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(B; +0 steam dragon scales _(BYou can't carry that many items. _You drop a +3 hand axe. _You drop a +0 orcbow. _You drop a +1 spear of freezing. _You drop a +2 dagger of electrocution. _You drop a +1 vampiric short sword. _You drop a +7 hand axe of freezing.2hR$ (B b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(B2hp%-(B7.2 (12h)(B2h+ 2h,+_e - +0 steam dragon scales2h2hH(BInventory: 48/52 slots Hand Weapons (go to first with ))  H - the +8 arc blade (weapon) {discharge, rElec}  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}  K - a +4 trident of freezing 2hCMissiles (go to first with ()(Ba - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 5 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)  M - a +0 pair of boots (worn)(Be - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4} Magical Staves (go to first with |)  O - a staff of alchemy  S - a staff of cold Jewellery (go to first with "=)  Z - an amulet of faith (worn)(Bz - a ring of ice Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (11)  B - a wand of polymorph (11)  E - a wand of roots (6)  I - a wand of mindburst (20) Scrolls (go to first with ?)  h - 2 scrolls of blinking (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]6h  (Be - +0 steam dragon scales. The scales of a steam-breathing dragon. Unlike the scales of some larger dragons, it does not provide its wearer with much protection (beyond a resistance to scalding steam), but it is extremely light and supple. Base armour rating: 5 Encumbrance rating: 0 It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would decrease by 3.0 (19.9 -> 16.9). Your EV would increase by 1.4 (9.8 -> 11.2). Your spell failure would improve by up to 5% (press '!' for details). You took it off Maggie on level 10 of the Dungeon. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”  -KJV Bible, Job 41:15-17. (B(w)ear, (d)rop, (=)adjust, or (i)nscribe.(B9h (BIf you equipped this item, your spell failure would improve: Flame Wave8%-> 3% :h Inventory: 48/52 slots(B Hand Weapons (go to first with ))  H - the +8 arc blade (weapon) {discharge, rElec}(B :h  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}  K - a +4 trident of freezing(B Missiles (go to first with ()(Ba - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 5 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)  M - a +0 pair of boots (worn)  e - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4} Magical Staves (go to first with |)  O - a staff of alchemy  S - a staff of cold Jewellery (go to first with "=)  Z - an amulet of faith (worn)(Bz - a ring of ice Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (11)  B - a wand of polymorph (11)  E - a wand of roots (6)  I - a wand of mindburst (20) Scrolls (go to first with ?)  h - 2 scrolls of blinking (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B] 16.9). Your EV would increase by 1.4 (9.8 -> 11.2). Your spell failure would improve by up to 5% (press '!' for details). You took it off Maggie on level 10 of the Dungeon. Stash search prefixes: {inventory} {rSteam} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”  -KJV Bible, Job 41:15-17. (B(w)ear, (d)rop, (=)adjust, or (i)nscribe.(B?hժInventory: 48/52 slots(B Hand Weapons (go to first with )) ?h$  H - the +8 arc blade (weapon) {discharge, rElec}(B  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(B  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}(B  K - a +4 trident of freezing Missiles (go to first with ()(B  a - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 5 throwing nets(B Armour (go to first with [)  g - a +0 pair of gloves (worn)(B  A - a +3 ring mail (worn)  M - a +0 pair of boots (worn)(B  e - +0 steam dragon scales(B  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4}(B Magical Staves (go to first with |)(B  O - a staff of alchemy(B  S - a staff of cold Jewellery (go to first with "=)(B  Z - an amulet of faith (worn)(Bz - a ring of ice Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (11)  B - a wand of polymorph (11)  E - a wand of roots (6)  I - a wand of mindburst (20) Scrolls (go to first with ?)  h - 2 scrolls of blinking (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]@h (B e - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+}(B@hj\L  N - the +0 scale mail of Panentheism {Regen+} @hVc@ P - a +0 kite shield(B@h~ (B P - a +0 kite shield  V - +0 acid dragon scales(BAh 18.2). Your EV would decrease by 1.3 (9.8 -> 8.5). Your spell failure would worsen by up to 8% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 8 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ “Nought can Deform the Human race(B  Like to the Armours iron brace”(B  -William Blake, “Auguries of Innocence”, 99-100. 1803. (B(w)ear, (d)rop, (=)adjust, or (i)nscribe.(BHhInventory: 48/52 slots(B Hand Weapons (go to first with ))  H - the +8 arc blade (weapon) {discharge, rElec}(B Hh \ b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}(B  K - a +4 trident of freezing Missiles (go to first with ()(B  a - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 5 throwing nets(B Armour (go to first with [)  g - a +0 pair of gloves (worn)(B  A - a +3 ring mail (worn)(B  M - a +0 pair of boots (worn) (B e - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+}(B  P - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4} Magical Staves (go to first with |)  O - a staff of alchemy(B  S - a staff of cold Jewellery (go to first with "=)(B  Z - an amulet of faith (worn)Hh(Bz - a ring of ice Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (11)  B - a wand of polymorph (11)  E - a wand of roots (6)  I - a wand of mindburst (20) Scrolls (go to first with ?)  h - 2 scrolls of blinking (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Ih~6  N - the +0 scale mail of Panentheism {Regen+}  P - a +0 kite shield(BQh$ (BQhYvb - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}. An enchanted lance deadly to all dragonkind. It grows more powerful every time it inflicts a killing blow on a strong dragon. The more powerful it grows, the harder it will be to find a worthy opponent. Base accuracy: +4 Base damage: 8 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.0; use (s)(B to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 1.7 XLs.  Current attack delay: 1.0. Damage rating: 17 (Base 8 x 105% (Str) x 106% (Skill) + 9 (Ench)). Slay Drac: It inflicts extra damage against dragons and draconians. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). If you switch to wielding this weapon: Your AC would increase by 3.0 (19.9 -> 22.9). This lance falls into the 'Polearms' category. It has an extended reach (target with [v(B]). It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You took it off Maggie on level 10 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee unrand artefact weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BVhSInventory: 48/52 slots(B Hand Weapons (go to first with ))  H - the +8 arc blade (weapon) {discharge, rElec}(B  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(B Vhg q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}(B  K - a +4 trident of freezing(B Missiles (go to first with ()(B  a - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 5 throwing nets(B Armour (go to first with [)  g - a +0 pair of gloves (worn)(B  A - a +3 ring mail (worn)(B  M - a +0 pair of boots (worn)(B  e - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+} (B P - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4} Magical Staves (go to first with |)(B  O - a staff of alchemy  S - a staff of cold(B Jewellery (go to first with "=)(B  Z - an amulet of faith (worn) (B z - a ring of ice Wands (go to first with /)(B  w - a wand of flame (25)  y - a wand of paralysis (11)  B - a wand of polymorph (11)  E - a wand of roots (6)  I - a wand of mindburst (20) Scrolls (go to first with ?)  h - 2 scrolls of blinking (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Vh>  H - the +8 arc blade (weapon) {discharge, rElec}  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(BWh}Z (BH - the +8 arc blade (weapon) {discharge, rElec}. WhyA blade somehow crafted from pure electricity. It arcs wildly between the wielder and their foes as it strikes. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14.  Your skill: 0.2; use (s)(B to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 2.3 XLs.  Current attack delay: 1.1. Damage rating: 15 (Base 7 x 100% (Dex) x 102% (Skill) + 8 (Ench)). Discharge: It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (includingthe wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. This rapier falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee unrand artefact equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(BYhpInventory: 48/52 slots(B Hand Weapons (go to first with ))  H - the +8 arc blade (weapon) {discharge, rElec}(B Yh^x b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming(B  v - the +7 dagger "Grim" {drain, rCorr}(B Yhā K - a +4 trident of freezing(B Missiles (go to first with ()(B  YhEa - a curare-tipped dart  i - 6 datura-tipped darts  Yh̅u - 2 boomerangs  D - 14 poisoned darts  Q - 5 throwing nets(B Armour (go to first with [)  g - a +0 pair of gloves (worn)(B YhL A - a +3 ring mail (worn)  M - a +0 pair of boots (worn)(B  e - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+}(B  P - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4}(B Magical Staves (go to first with |)(B  O - a staff of alchemy  S - a staff of cold(B Jewellery (go to first with "=)  Z - an amulet of faith (worn)(Bz - a ring of ice YhLWands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (11)  B - a wand of polymorph (11)  E - a wand of roots (6)  I - a wand of mindburst (20) Scrolls (go to first with ?) Yhȉ h - 2 scrolls of blinking (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]YhF Yh H - the +8 arc blade (weapon) {discharge, rElec}  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(BZh{  Zh~ (Bb - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}. An enchanted lance deadly to all dragonkind. It grows more powerful every time it inflicts a killing blow on a strong dragon. The more powerful it grows, the harder it will be to find a worthy opponent. Base accuracy: +4 Base damage: 8 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.0; use (s)(B to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 1.7 XLs.  Current attack delay: 1.0. Zh ZDamage rating: 17 (Base 8 x 105% (Str) x 106% (Skill) + 9 (Ench)). Slay Drac: It inflicts extra damage against dragons and draconians. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). Zh GIf you switch to wielding this weapon: Your AC would increase by 3.0 (19.9 -> 22.9). This lance falls into the 'Polearms' category. It has an extended reach (target with [v(B]). It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You took it off Maggie on level 10 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee unrand artefact weapon Zh \(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(B^h ^hQ Inventory: 48/52 slots(B Hand Weapons (go to first with ))  H - the +8 arc blade (weapon) {discharge, rElec}(B  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(B  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}(B  K - a +4 trident of freezing(B Missiles (go to first with ()(B  a - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 5 throwing nets(B Armour (go to first with [)  g - a +0 pair of gloves (worn)(B  A - a +3 ring mail (worn)(B  M - a +0 pair of boots (worn)(B  e - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+} (B P - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4} Magical Staves (go to first with |)(B  O - a staff of alchemy  S - a staff of cold(B Jewellery (go to first with "=)(B  Z - an amulet of faith (worn) (B z - a ring of ice Wands (go to first with /)(B  w - a wand of flame (25)  y - a wand of paralysis (11)  B - a wand of polymorph (11)  E - a wand of roots (6)  I - a wand of mindburst (20) Scrolls (go to first with ?)  h - 2 scrolls of blinking (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]_h`O  H - the +8 arc blade (weapon) {discharge, rElec}  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(B_hYD _h__(BH - the +8 arc blade (weapon) {discharge, rElec}. A blade somehow crafted from pure electricity. It arcs wildly between the wielder and their foes as it strikes. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.5) is reached at skill level 14. _h+a: Your skill: 0.2; use (s)(B to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 2.3 XLs.  Current attack delay: 1.1. Damage rating: 15 (Base 7 x 100% (Dex) x 102% (Skill) + 8 (Ench)). Discharge: It occasionally unleashes powerful arcs of lightning upon striking a foe. These may arc to other adjacent creatures (includingthe wielder, but dealing reduced damage to them) before grounding out. rElec: It insulates you from electricity. _h,bThis rapier falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 6 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Short Blades} {one-handed} {melee weapon} _h=cMenu/colouring prefixes: identified melee unrand artefact equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(B`h `h .Inventory: 48/52 slots(B Hand Weapons (go to first with ))  H - the +8 arc blade (weapon) {discharge, rElec}(B  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming(B  v - the +7 dagger "Grim" {drain, rCorr}(B  K - a +4 trident of freezing(B Missiles (go to first with ()(B  a - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 5 throwing nets(B `h tArmour (go to first with [)  g - a +0 pair of gloves (worn)(B  A - a +3 ring mail (worn)  M - a +0 pair of boots (worn)(B  e - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+}(B `h  P - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4}(B Magical Staves (go to first with |)(B  O - a staff of alchemy  S - a staff of cold(B Jewellery (go to first with "=)  Z - an amulet of faith (worn)(Bz - a ring of ice `hl Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (11)  B - a wand of polymorph (11)  E - a wand of roots (6)  I - a wand of mindburst (20) `h Scrolls (go to first with ?)  h - 2 scrolls of blinking (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]`hA|  H - the +8 arc blade (weapon) {discharge, rElec}  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}(Bbh (Bb - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}. An enchanted lance deadly to all dragonkind. It grows more powerful every time it inflicts a killing blow on a strong dragon. The more powerful it grows, the harder it will be to find a worthy opponent. Base accuracy: +4 Base damage: 8 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 2.0; use (s)(B to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 1.7 XLs.  Current attack delay: 1.0. Damage rating: 17 (Base 8 x 105% (Str) x 106% (Skill) + 9 (Ench)). Slay Drac: It inflicts extra damage against dragons and draconians. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). If you switch to wielding this weapon: Your AC would increase by 3.0 (19.9 -> 22.9). This lance falls into the 'Polearms' category. It has an extended reach (target with [v(B]). It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You took it off Maggie on level 10 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee unrand artefact weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(Bch ch chA 1(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B56/56 ========================(B....(B ....#ch Magic: (B25/25 ========================##(B..##(B....#AC:(B 22Str:(B 12#(B.....(B....#EV:(B 9Int:(B 20#.(B....(Bß.(B.#SH:(B 0Dex:(B 10...(B ##(B.....(B...#XL: (B11 Next: (B 5% Place: (BDungeon:10.....##[(B.ß.(Bß.(Bß.#Noise: --------- (B Time:(B 11737.2 (0.0)#....#(B......(B..(B.##b) +9 lance {slay drac, rPois rF+ rC+ AC+3#....(B....ß.(Bß@(B...#Cast: Scorch....(B..#(B.....(B..## ...(B ......##(B......# ...(B #..(B........# ....(B #(B..#(B.......# .#...#####(B...###(B...# ch f.....#.##(B....##(B.....##....(..(B......(B......##..##...............# .##(B ##....####....### .###(B #......##(B .... (B_You drop a +1 spear of freezing. _You drop a +2 dagger of electrocution. _You drop a +1 vampiric short sword. _You drop a +7 hand axe of freezing.  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (B_e - +0 steam dragon scales  You unwield the +8 arc blade {discharge, rElec}.  The arc blade stops crackling.  You feel an overwhelming desire to slay dragons!chT (Bchľ -(B8.2 (1ch (Bch> chr ~2 dagger of electrocution.1 vampiric short sword.7 hand axe of freezing  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (B_e - +0 steam dragon scales  You unwield the +8 arc blade {discharge, rElec}.  The arc blade stops crackling.  You feel an overwhelming desire to slay dragons! ch M_b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}eh(Beh7(B(BehV(Beh(Beh&(Beh|((Beh*(Beh=-(Beh.(Beh/(Beh&2(Beh$5(BehH6(Beh8(Beht9(Behl;(Behm<(Beh\=(Beh@(BehB(BehC(Beh E(BehnF(BehmH(BehfI(Beh]J(Beh,L(Beh=N(Beh^O(Beh[P(BehS(BehU(BehY(BehZ(Beh](Beh u(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Behv0(B(Behw(Beh*y(Behz(Beh{(Beh|(Beh~(Beh=(Behm(Behk(Beh-(Beh(Behڇ(BehɈ(Beh(BehS(Behz(Behw(Beh(BehU(BehH(Beh<(Beh*(BehS(BehQ0(B(Beh(Beh(Beh(Beh(Beh(Behs(Beh_(Beh^(Beh(Beh(Beh~0(B(Beh(Beh$(Beh(Beh(Beho(Behϯ(Behհ(Behȱ(Beh(Behh(Beh[0(B(Behݷ(BehŹ(Behߺ(Beh׻(BehŽ(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(Beh(BehO(BehE(BehN(Beh(Beh (Beh(Beh(Beh ehQ>(B You see here a +0 chain mail.eh(BehM eh (B_eh(Behs(Beh0(B(Beh (Beh8#..#...###....########.....##.###(B...#(B.. #..(B..#....#ehxX(B....#(B.. ##.(B.##....#(B......{(B #.(B........#(B....... #.(B....ß..##(B ....... ##.(B.......#(B .......##[(B.ß.(Bß.ß.##(B73.2 (35.0) #(B....#.(B.....(B...##(B #(B....@(B...ß.ß)...#(B #(B #(B.......#(B.......##(B eh...(B.........##.(B.....# +###(B ...(B......#(B.......(B...#..(B.....##(B..#(B.......# #...(B ..#(B...#####(B...###...#(B ...(B...#.##.(B...##.....# ....(B #(B....(...(B...........# ....###(B #..##.......# ....#...##(B ##....####....### ........###(B #......##(B ....(Beh-(Beh(Beh i _There is a strange disturbance nearby!(Bgh5 (B ##.##...#(B #..#...##(B  #....####gh< k(B #####(B...##.....##.###(B...#(B..###....#....##(B....##..##....#{(B.##.........#(B..##.....ß..##(B..##........#(B........##[.ß.ß.ß.##(B #(B...@#.........##(B #(B........ß.ß)...#(B #(B #(B.#(B..##(B ....##.(B.....# #+###(B..#(B....# .....(B .(B......##(B..#(B.......# .#...(B ..#(B...#####(B...###.(B ..(B....#.##.(B...## #....(B #....(.#.###(B #.............##...##(B ####....###(BghzF (BghH :(B4.2 (1.0) _ghU (BghY hha [78 (BM......##.##...#...##(B  ##(B.##....######(B  #####(B...##.....##.##hhd ###....#(B....##..##{....#ß..##(B.##........(B.......@##[.ß.ß.ß(B..##(B....#.........##...ß.ß#...........#.##....#(Bhh4j (Bhh$l ((B5hhcr (Bhht ihcS w  Casting: Scorch (B(safe; 1% risk of failure)  ihU ^Confirm with . or Enter, or press ? or * to list all spells.(BihR-(B #......## (B musstard the Thaumaturge ih2 ##.##...# (B Gargoyle of Dithmenos **.... #..#...## (B Health: (B56/56 ======================== ##.##....###### (B Magic: (B21/25 ====================---- #####...##.....##.## (B AC:(B 22Str:(B 12 .#...#..###....#....# (B EV:(B 9Int:(B 20 .....#....##..##....# (B SH:(B 0Dex:(B 10 ....*****##.........# (B XL: (B11 Next: (B 5% Place: (BDungeon:10 ....*****##.....ß..## (B Noise: --------- (B Time:(B 11775.2 (0.0) ....*****##........# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ....***@##[.ß.ß.ß.## (B Cast: Scorch ..##****#.........##  #*****...ß.ß)...#  # #.******#.......## (B  ............##......# (B  #+### .........#..........# (B  ..... .......##..#.......# (B  .#... ..#...#####...###...# (B  ..... ......#.##....##.....# (B  #.... #....(..............# (B  .....### #..##...............# (B (BYou feel an overwhelming desire to slay dragons! _b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} _You see here a +0 chain mail. _There is a strange disturbance nearby!Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bjhr @(B#......##musstard the Thaumaturge##.##...#Gargoyle of Dithmenos **....#..#...##Health: (B56/56 ========================##(B.##....######Magic: (B21/25 ====================----#####(B...##.....##.##AC:(B 22Str:(B 12.#(B...#(B..###....#....#EV:(B 9jh z Int:(B 20.....#(B....##..##....#SH:(B 0Dex:(B 10.......{(B.##.........#XL: (B11 Next: (B 5% Place: (BDungeon:10.........##.....ß..##Noise: --------- (B Time:(B 11775.2 (0.0)......#####........#b) +9 lance {slay drac, rPois rF+ rC+ AC+3(B......#@##[.ß.ß.ß.##Cast: Scorch(B..##(B..###.........###(B........ß.ß)...##(B #(B.......#.......##...(B.........##......# #+###(B ..(B.......#(B..........# .....(B .(B......##(B..#(B.......# .#...(B ..#(B...#####(B...###...# .....(B ......#.##....##.....# #....(B #....(..............# .....###(B #..##...............#(BYou feel an overwhelming desire to slay dragons! _b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} _You see here a +0 chain mail. _There is a strange disturbance nearby!Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jh Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bjh|6 ;(BA wave of flame ripples out!jha: (BjhbE C (B.....jhFG 2..  (Press .(B to intensify the flame waves.)  Something hits you.(B(B1---====(B6.2 (1Wave (BjhN (BjhQ  jh=T w_Deactivating autopickup; reactivate with Ctrl-A.(Bkh[F######(Bkh6 9#######kh9 #####(BkhOX (BkhAc U(B.................kh7g (B2=--(B0-(B7+ (Bkhm (Bkh[r  kht _A wave of flame ripples out! The flame wave engulfs something. Something hits you but does no damage.(BlhF######(Blh\###########(Blhn################(Blhj (B A wave of flame ripples out! The flame wave engulfs something.  Your wave of flame reaches its maximum intensity and dissipates.lh& w(B.................................lhb (B19--=(B8lh (Blhy  lh Y_Something hits you but does no damage.(Bmh&) "  Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bnh(B #......## (B musstard the Thaumaturgenhn  ##.##...# (B Gargoyle of Dithmenos **.... #..#...## (B Health: (B52/56 ======================-- ##.##....###### (B Magic: (B15/25 ==============---------- #####...##.....##.## (B AC:(B 22Str:(B 12 .#...#..###....#....# (B EV:(B 9Int:(B 20 .....#....##..##....# (B SH:(B 0Dex:(B 10 ....*****##.........# (B XL: (B11 Next: (B 5% Place: (BDungeon:10 ....*****##.....ß..## (B Noise: =====---- (B Time:(B 11778.2 (0.0) ....*****##........# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ....***@##[.ß.ß.ß.## (B Cast: Scorch ..##****#.........##  #*****...ß.ß)...#  # #.******#.......## (B  ............##......# (B  #+### .........#..........# (B  ..... .......##..#.......# (B  .#... ..#...#####...###...# (B  ..... ......#.##....##.....# (B  #.... #....(..............# (B  .....### #..##...............# (B  (B_A wave of flame ripples out! The flame wave engulfs something. Something hits you but does no damage.(BA wave of flame ripples out! The flame wave engulfs something.  Your wave of flame reaches its maximum intensity and dissipates. _Something hits you but does no damage.Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BohH(B#......##musstard the Thaumaturge##.##...#Gargoyle of Dithmenos **....#..#...##Health: (B52/56 ======================--##(B.##....######Magic: (B15/25 ==============----------oh######(B...##.....##.##AC:(B 22Str:(B 12.#(B...#(B..###....#....#EV:(B 9Int:(B 20.....#(B....##..##....#SH:(B 0Dex:(B 10.........##.........#XL: (B11 Next: (B 5% Place: (BDungeon:10.........##.....ß..##Noise: =====---- (B Time:(B 11778.2 (0.0)......#####........#b) +9 lance {slay drac, rPois rF+ rC+ AC+3(B......#@##[.ß.ß.ß.##Cast: Scorch(B..##(B..###.........###(B........ß.ß)...#oh,%#(B #(B.......#.......##...(B.........##......# #+###(B ..(B.......#(B..........# .....(B .(B......##(B..#(B.......# .#...(B ..#(B...#####(B...###...# .....(B ......#.##....##.....# #....(B #....(..............# .....###(B #..##...............# (B_A wave of flame ripples out! The flame wave engulfs something. Something hits you but does no damage.(BA wave of flame ripples out! The flame wave engulfs something.  Your wave of flame reaches its maximum intensity and dissipates. _Something hits you but does no damage.Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Boh?;(BA wave of flame ripples out!oh|Cp (B (Press .(B to intensify the flame waves.)ohO<(B......ohS(B1--(B9.2 (1Wave (Bohya(Bohd ohigF_Something hits you.(Bph(####ph##(Bph\###########(Bph0(B(Bph&U(B.................ph'(B2=-(B80+ (Bph.(Bph1 ph3_A wave of flame ripples out! The flame wave engulfs something! Something hits you but does no damage.(BphjF######(Bqh̹9#######qhd#####(Bqh n################(Bqh (B A wave of flame ripples out! The flame wave engulfs something!!  Your wave of flame reaches its maximum intensity and dissipates.qhǻ(BqhQw(B.................................qhRv(B4-=(B1qh9{(Bqh qhY_Something hits you but does no damage.(BrhӖ"  Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Brh3=(B rh#......## (B musstard the Thaumaturge ##.##...# (B Gargoyle of Dithmenos **.... #..#...## (B Health: (B52/56 ======================-- ##.##....###### (B Magic: 10(B/25 =========--------------- #####...##.....##.## (B AC:(B 22Str:(B 12 rhG .#...#..###....#....# (B EV:(B 9Int:(B 20 .....#....##..##....# (B SH:(B 0Dex:(B 10 ....*****##.........# (B XL: (B11 Next: (B 5% Place: (BDungeon:10 ....*****##.....ß..## (B Noise: =====---- (B Time:(B 11781.2 (0.0) ....*****##........# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ....***@##[.ß.ß.ß.## (B Cast: Scorch ..##****#.........##  #*****...ß.ß)...#  # #.******#.......## (B  ............##......# (B  #+### .........#..........# (B  ..... .......##..#.......# (B  .#... ..#...#####...###...# (B  ..... ......#.##....##.....# (B  #.... #....(..............# (B  .....### #..##...............# (B  (B_A wave of flame ripples out! The flame wave engulfs something! Something hits you but does no damage.(BA wave of flame ripples out! The flame wave engulfs something!!  Your wave of flame reaches its maximum intensity and dissipates. _Something hits you but does no damage.Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bsh(B#......##musstard the Thaumaturge##.##...#Gargoyle of Dithmenos **....#..#...##Health: (B52/56 ======================--##(B.##....######shMagic: 10(B/25 =========---------------#####(B...##.....##.##AC:(B 22Str:(B 12.#(B...#(B..###....#....#EV:(B 9Int:(B 20.....#(B....##..##....#SH:(B 0Dex:(B 10.........##.........#XL: (B11 Next: (B 5% Place: (BDungeon:10........{##.....ß..##Noise: =====---- (B Time:(B 11781.2 (0.0)......#####........#b) +9 lance {slay drac, rPois rF+ rC+ AC+3shwO(B......#@##[.ß.ß.ß.##Cast: Scorch(B..##(B..###.........###(B........ß.ß)...##(B #(B.......#.......##...(B.........##......# #+###(B ..(B.......#(B..........# .....(B .(B......##(B..#(B.......# .#...(B ..#(B...#####(B...###...# .....(B ......#.##....##.....# #....(B #....(..............# .....###(B #..##...............# (B_A wave of flame ripples out! The flame wave engulfs something! Something hits you but does no damage.(BA wave of flame ripples out! The flame wave engulfs something!!  Your wave of flame reaches its maximum intensity and dissipates. _Something hits you but does no damage.Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bsh;(BA wave of flame ripples out!sh B (B !  Your wave of flame reaches its maximum intensity and dissipates. _Something hits you but does no damage.(B  Casting: Flame Wave (B(dangerous(B; 8%(B risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (B(dangerous(B; 8%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B  A wave of flame ripples out!  (Press .(B to intensify the flame waves.)shf(B.{{(B....sh}u-(B2.2 (1Wave (BshB((B.sh| shrY_Something hits you but does no damage.(Bsh]F######(Bsh5\###########(Bth;0(B(Bthr4(B.................9(B/25 --(B3+ (Bth.E(Bth8K _A wave of flame ripples out! The flame wave engulfs something. Something completely misses you.(Bth F######(Bth 9#######th #####(Bthx %#####th^ I###########(Bthj  th( _(B A wave of flame ripples out! The flame wave engulfs something!thJ I  Reactivating autopickup.(BuhW uh(B.................................  You feel a bit more experienced.uh uh(B38--(B9=(B4uh(Buh_ uhQ_Your wave of flame reaches its maximum intensity and dissipates.vhA7 (B(B(B(B9=(Bvh> H(B(B(BvhB (BvhBH (BvhI Q(B4=(Bvh-L (BvhP (BvhQ (BvhS (BvhW (BvhX 9=(BvhZ (BvhF^ (Bvh_ (Bvha (Bvhd (Bvh@f (B5=10(B/25=(Bvh~h (Bvhk (Bvhm (Bvho (Bvhr (Bvh t (Bvhu (Bvhx (Bvh z Q(B6=(Bvh| (BvhJ (Bvh 9=(Bvhx (Bvh (Bvh K1=(Bvh (Bvh (Bvh2 (BvhƎ (Bvh (Bvh 9=(Bvh (Bvh (Bvh (Bvh (BvhG (Bvh 9=(Bvhj (Bvhy (Bvh K2=(Bvh (Bvh (Bvh (Bvh (Bvhհ (Bvh (Bvh (BvhO 0(B(Bvh} (Bvh (Bvh 9=(Bvh# (Bvh (Bvh (Bvh (BvhU (Bvh R(B13=(Bvh (Bvh (BvhK (Bvh (BvhC (Bvho (Bvh (Bvh_ (Bvh{ (Bvh; (Bvh (Bvh 9=(Bvhk (Bvhm (Bvh Q(B4=(Bvh (Bvh (Bvh^ (Bvhz (Bvh (Bvh (Bvh (BvhC (BvhW (Bvh] (Bvh (Bvh 9=(Bvh (Bvh> (BvhG Q(B5=(Bvho (Bvh (Bvh (BvhI (Bvh^ 0(B(Bvh (Bvh (Bvh (Bvh (Bvh (Bvh? 9=(Bvh] (Bvh i(B(B6=(Bvh (Bvh (Bvh (BvhP( (B(B(B(B(B(B(Bvh.* (Bvh4+ 9=(Bvh- (Bvh. (Bvh/ (Bvh1 (BvhW8 (B(B7=(B(B(B(B(Bvh9 0(B(Bvh/; (Bvh=A (B(B(B(B=(BvhB (BvhD (BvhE Q(B8=(BvhP (B(B(B(B(B(B(B(B(B(BvhR Q(B=(BvhS (BvhU (BvhV Q(B9=(BvhFX (BvhZ (Bvh[ (Bvh\ (Bvh^ (Bvh_ (BvhPa (Bvhlc (Bvhjd (Bvhe (Bvhg (Bvhh 9=(BvhTj (Bvhl (Bvhm R(B20=(Bvho (BvhDq (Bvhzr (Bvhs (Bvhu (Bvh|v (Bvhw (Bvhz (Bvhb (B(B(B=(Bvh (Bvh (Bvh (Bvh (B(B(B1=(B(Bvha (Bvh~ (Bvh* (Bvhy 0(B(Bvh (Bvh (Bvh (Bvh (Bvh& (Bvh 9=(Bvh (Bvh (BvhJ Q(B2=(Bvh (Bvh (Bvhp 0(B(Bvh (BvhO (Bvh (Bvh6 (Bvh (Bvhڸ (Bvh (BvhȻ 9=(Bvh (Bvh (Bvh9 Q(B3=(Bvh (Bvh (Bvh (Bvh@ (Bvh (Bvh (Bvh+ (BvhH (Bvhv (Bvh (Bvhe (Bvh 2=(Bvh (Bvh (Bvh Q(B4=(Bvh (Bvh, (BvhF (BvhY (Bvh (Bvh (Bvh (Bvh (BvhR (Bvh/ (Bvh (Bvh 9=(Bvh (Bvhl (Bvh` (Bvh (Bvh (Bvh Q(B5=(Bvh (Bvh (Bvhc (Bvh (Bvh (Bvh (Bvh (Bvh (Bvh (Bvh< (Bvh 0(B(Bvh (Bvh1 (Bvh (Bvh* 9=(Bvh (Bvh (Bvh_ (Bvh! (Bvh" (Bvh% (Bvh' (Bvh) (Bvh,* (BvhY. (Bvh0 (Bvh1 (Bvh23 (Bvh5 (Bvh<8 (Bvhb9 (Bvh: (Bvh< (Bvh? 0(B(Bvh@ (BvhF (Bvh3H (BvhI (BvhJ (BvhiL (BvhSN (BvhoO (BvhkP (BvhQ (BvhS (BvhT (BvhV (BvhX (BvhZ (Bvh\ (Bvh1] (Bvh^ (Bvhr` (Bvha (Bvhb (Bvhye (BvhPg (Bvhnh (Bvhi (Bvh k (Bvhl (Bvhn (Bvho (Bvh}q (Bvhas (Bvht (Bvhu (Bvh@w (Bvh5y (Bvhz (Bvh{ (Bvh~ (Bvh[ (Bvhw (Bvh (BvhK (Bvh (Bvh (BvhJ (Bvh (Bvhދ 0(B(Bvh (Bvh (Bvh (Bvh (Bvh (Bvhޗ (Bvh 0(B(Bvh! (Bvh] (Bvh# (Bvh3 (Bvh= (Bvh (BvhȤ (Bvh (Bvh (Bvh (Bvh (Bvh (Bvh (Bvhj (BvhO (Bvhj (Bvh (Bvhj (Bvhk (Bvh (Bvh (Bvhc (BvhX (Bvh (Bvh (Bvh (Bvh6 (BvhZ (Bvh_ (Bvh (Bvh (Bvh (Bvh! (Bvh (Bvh (Bvh (Bvh{ 0(B(Bvh (Bvh (Bvht (Bvh (BvhF (Bvh (Bvh2 (Bvh{ (Bvh (BvhF (Bvh (Bvh, (Bvh% H(B(B(Bvh (Bvhb $(B vh #(B #(B #########(B  ##(B..#(B.#(B.#(B  #.(B......###(B  .##(B.....(B..#(B ###.(B...#(B....(B..(B..#####(B ##.###...(B...##(B...(B..(B...##.#####...-----....vhE L.(B...(B.##..#...#..##...(B....#.......#...(BScorch##...(B..#(B####'####..(B..........#.......#(B 9(B.. #............#.......#(B ..... ##...........(B 9(B  (B gargoyle (dormant)####....[..#(B..((B.... ##......# (B #.........#(B#.......# ##.##....# vh g(B .......<..#(B#.......# #..###..... (B ....####(B).#(B#.......#.#..##...... (B ß.ß..##....#(B #............ (B ...........####+####..#. #ß.ß..#...##...##.(Bvh0 (B906vh 22.0)  You open the door.vh K-----(B73 vh(Bvh  vh4_A gargoyle comes into view. It is wielding a +0 morningstar. _(BFound 4 stones.zh"  Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B{h=(B {hV #(B musstard the Thaumaturge #(B Gargoyle of Dithmenos **.... #(B Health: (B56/56 ======================== ######## (B Magic: (B21/25 ====================---- ##..#.#.# (B AC:(B 22Str:(B 12 #.......### (B EV:(B 9Int:(B 20 .##.......# (B SH:(B 0Dex:(B 10 ###....#*******.##### ##.#(B XL: (B11 Next: (B 9% Place: (BDungeon:10  ##......##******..##.#####...(B Noise: --------- (B Time:(B 11907.2 (0.0) ........*******.##..#...#..#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #.......***@***.#.......#...(B Cast: (BScorch  ##.....##(B###*(B####............  #.......# 9** #............  #.......# ***** ##...........(B 9(B  (B gargoyle (dormant)  ####....[..#..(.... ##.........#  #.........##.......# ##..##....#  .......<..##.......# #..###.....  ....####).##.......#.#..##......  ß.ß..##....# #............  ...........####+####..........#. #ß.ß..#...##..................##.(BYou feel a bit more experienced. _Your wave of flame reaches its maximum intensity and dissipates.  You open the door. _A gargoyle comes into view. It is wielding a +0 morningstar. _(BFound 4 stones.  Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B{h (B#(B musstard the Thaumaturge#(B Gargoyle of Dithmenos **....{h #(B Health: (B56/56 ========================########Magic: (B21/25 ====================----##(B..#(B.#(B.#AC:(B 22Str:(B 12#.(B......###EV:(B 9Int:(B 20.##(B.....(B..#SH:(B 0Dex:(B 10###.(B...#(B....(B..(B..#####(B ##.#(B XL: (B11 Next: (B 9% Place: (BDungeon:10##...(B...##(B...(B..(B...##.#####...(B Noise: --------- (B Time:(B 11907.2 (0.0)....(B......###(B..(B.##..#...#..#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3#...(B......#@#(B...#.......#...(B Cast: (BScorch##...(B..#(B#####(B####..(B..........#.......#(B 9(B.. #............#.......#(B ..... ##...........(B 9(B  (B gargoyle (dormant)####....[..#(B..((B.... ##.........##.........#(B#.......# ##..##....#.......<..#(B#.......# #..###.........####(B).#(B#.......#.#..##......ß.ß..##....##.......................####+####..........#. #ß.ß..#...##..................##.(BYou feel a bit more experienced. _Your wave of flame reaches its maximum intensity and dissipates.  You open the door. _A gargoyle comes into view. It is wielding a +0 morningstar. _(BFound 4 stones.  Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B[39;{h 49m{hgW (B..(B.{h.@(B.'99 (B You open the door. _A gargoyle comes into view. It is wielding a +0 morningstar. _(BFound 4 stones.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out!  (Press .(B to intensify the flame waves.){hy)(B`|hM ) (B|h'  The gargoyle hurls a stone arrow at you.(B(B0---====(B8.2 (1Wave (B|h^(B|h0 _The stone arrow hits you.|h \####@##(B|hJ u############@#####(B|h P  A wave of flame ripples out! The flame wave engulfs the gargoyle.|h  (B|h(B...(B..(B...(B....@(B..9...(B0-(B9+ (B(B _The gargoyle is lightly damaged.}h.\####@##(B}hnk]############@#####}hn(B}hL ##################@########(B}hS*  }hx, J A wave of flame ripples out! The flame wave engulfs the gargoyle!}hX Y (B....(B..(B....(B..(B.....(B...(B...@(B...9}h ,........ The gargoyle is heavily damaged.(BYour wave of flame reaches its maximum intensity and dissipates.(B19--=(B10}h& }h3 (B}h  }h S_The gargoyle closely misses you.(B~hn (B* (combustible)~h6{(BFlames lash the gargoyle.  The gargoyle is almost destroyed.(B~h( (B~h@(B9, ally target)@(B  (B shadow (polearm)(BThe gargoyle's fire resistance burns away.~hN:*(B~hF #*~h" (B~h|s ;*(B~h (B#Your shadow casts a spell at the gargoyle.(B~hW H######(B~h k (B The flickering shadows explode! The shadowball engulfs the gargoyle!~h~h(B...@(B.)...@(B  (B shadow (polearm)(B~h5(B1---(B7---(B314===--~h6V(B1Scorch(B~ht>(B~heA ~hBL_You destroy the gargoyle!(Bh(Bh;--(Bhf(Bh hK_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h] (Bhה (Bh5 (Bh (Bh '(B8h2 <=- (B_h^ (Bhլ (Bh (Bhm (Bh (Bh: (Bh& (Bh (BhU Q(B2=(Bh2 (Bh (Bh (BhE 9=(Bh (Bh  h (B_Your shadow fades away.(B(B9=(Bh (Bh (Bhu Q(B3=(Bh (Bh 0(B(Bh (Bh (Bh$ (Bh_ (Bh (Bh  9=(Bhy (Bh$ (Bh (B4=(B20=(Bh (BhC (Bh (Bh[ (Bh (BhQ (Bh] (Bh (Bhj Q(B5=(Bh! (Bh# (Bh% 9=(Bh?& (Bh) (Bhs* (Bh+ (Bh- (Bh. (B6=(B1=(Bh/ (Bh2 (Bh&4 (Bh^5 (BhP7 (Bhm8 (Bh9 (Bh%< (Bh;= (BhN> (Bh@ (BhA K==(BhC (Bh:F (Bh=G Q(B2=(BhH (Bh#L (Bh=M (BhN (BhR (Bh2S (BhrT (BhW (Bh"X (BhaY (Bh*\ (Bh`] 9=(Bh^ (Bhya (Bhb Q(B3=(Bhe (Bhh (Bhj (Bhk (Bh`m (Bhln (Bho (Bhq (Bhr (Bht (BhTv (Bhw 9=(Bhx (Bh0{ (BhJ| (Bh} (Bh# (Bh: Q(B4=(Bh (Bh/ (BhI (Bh (Bho (Bh] (Bh} (Bh (Bh1 (Bh~ (Bh (BhE 9=(Bh (Bh (Bh Q(B5=(Bh (Bh (Bh (Bh (BhZ (Bh  h b(B There is an open door here.  You see here a +0 morningstar.h (Bhm  h (B_h (Bh: (Bh (Bh (Bhf (Bh (Bh (Bh# 9=(Bh (Bh| (Bh (Bhz (Bh (Bh (Bh (Bh (Bh (Bh (BhF (Bh (Bh: (Bh (Bh (Bh6 (Bh (Bh (BhR (Bh (Bhh (Bhm (Bh (Bh (Bh  (Bh (Bh (Bh" (Bh# (BhJ' (Bh* (Bh+ (Bh- (Bh0 (Bhj3 (Bh4 (Bh8 (Bh; (Bhd> (Bh^? (Bh@ (BhH (BhK (BhIM (BhUN (BhQ (BhT (BhU (BhW (BhOZ (Bh;] (Bh^ (BhL` (Bhb (Bhe 0(B(Bhg (Bhp (Bhs (BhDu (Bhv (Bhz (Bhg| (Bh} (Bh~ (Bh (Bh (Bh (BhT (Bh (Bhz (Bhɍ (Bh (Bhf (Bh (Bh (Bh (Bh$ (Bh (BhE (Bh (Bh| (Bh (Bhš (Bh (Bh (Bh (BhT (Bh (Bhū (Bh (BhF (Bhv (Bh~ (Bh (Bhҵ (Bh (Bh (Bh (Bh (Bh< (Bh (Bh (Bh (BhR (Bh (Bh0 (BhR (Bh (Bh (Bh (Bh (Bhp (Bh (Bh (Bh1 (BhQ (BhA (Bh (Bh 0(B(Bh (Bh (Bh (Bh (Bh (Bh (B(B(B(B(B(Bh (Bh (Bh (Bh* (Bh (BhA (Bh (Bh (Bh?(Bh(Bh(Bh0 (Bhw (Bh (Bh(B(B(B(B(B(B(B(B(B(Bh(Bh(Bh6!(Bh9"0(B(Bh#(Bh;%(Bh5&(Bh%'(Bh)(BhO*(Bh@+(Bh',(Bhb-(Bh.(Bh/(Bh0(Bh4(Bh6(Bh7(Bh)9(Bh;(Bh=(BhE?(Bh@(BhB(Bh$E(BhaF(BhG(BhI(BhK(BhL(BhM(BhO(BhQ(Bh S(BhGT(BhU(BheW(BhX(BhY(Bh[(Bh\(Bh](Bh^(Bh`(Bha(Bhb(Bh d(Bhe(BhRg(Bhch(Bhji(Bhn(Bh?p(Bh~q0(B(Bh.....(B...#(B..#(B.##(B .........####(B.####(BhY(B  (B yak (asleep) ##....#.##(B ###(B ####..###(B #(B ####(B (Bh hx(B202615.0)---(B76h!(Bh% hd'A_A yak comes into view.(Bh (Bh+ R(BFoxfire(Bh3Gvv, ally target)hͨ{(B(B4-(B8.0) hf(Bh hN*_You conjure some foxfire!h(BhUH(B(B(Bh0(B(BhU(Bh1v§h$§§vv(B.§§@§§v(B(B3--(B=9hjhR§§§(Bh h*_You conjure some foxfire!hH8 (Bh\: H(B(B(Bh; (Bh=  h|> l(B You conjure some foxfire! The foxfire hits the yak.(Bho? (Bh@ H(B(B(BhyA 0(B(BhB 0(B(BhE  hF u(B The yak is lightly wounded.  The foxfire hits the yak.(Bh2N &(B.hO vY§v(B.§v(B.§(B..§§(B...@v.§vY(BhQ f(B2--(B30hV hQX a§§§§(BhZ  h\ ,_The yak is lightly wounded.h1 hD(B§@§v§vh@(B  (B shadow (polearm)(BYou conjure some foxfire!h *(B..§§§§(Bh$!!*hM$&§§h3>§§(Bhde (B*§§§har§Your shadow points at the yak and mumbles some strange words.(Bh!H*§§h (Bh%(Bh'H(B(B(Bh) h+(B The ray of shadow misses the yak.(B The foxfire hits the yak!(B(Bh-(Bh 0 (B The yak is heavily wounded.(BThe foxfire hits the yak.(Bh?2H(B(B(BhH4(Bhi6( (B hx8uThe yak is heavily wounded.(BThe foxfire hits the yak.(BhChFX(B....Y(B..§(B..§(B.§(B.§§(B.§ (BhGm(B1--(B-1hM"§h,O>§§(BhR= _The yak is severely wounded.hT(BhA (Bh (B You conjure some foxfire!  The foxfire hits the yak but does no damage.(B(Bh H(B(B(Bh (B.Y(B..§##(B..§vv(B.h v@(B.§v(B.-(B=2h U§§§(Bh~  h O_The yak is severely wounded.(Bh(Bh(B(B(B(B(B(B(Bhs(BThe foxfire hits the yak. _The yak is severely wounded.(BYou conjure some foxfire!  The foxfire hits the yak but does no damage. _The yak is severely wounded.(BYou conjure some foxfire!  The foxfire hits the yak but does no damage.(B(B(B(B(B(B (B_The yak is severely wounded.(BYou conjure some foxfire!  The foxfire hits the yak but does no damage. _The yak is severely wounded.(BYou conjure some foxfire!  The foxfire hits the yak but does no damage.  The yak is severely wounded.(BhhhP(BYou conjure some foxfire!  The foxfire hits the yak but does no damage. _The yak is severely wounded.(BYou conjure some foxfire!  The foxfire hits the yak but does no damage.  The yak is severely wounded.(B!h h\Z(B The yak is almost dead.(Bh8(B.Yh:(B.##§(B.§§v§(B.@v§.§§ (B(B0-(B-3h#§hE§§v§(Bh hK_Your foxfire dissipates.(Bhx(Bhz(Bh|r (B You conjure some foxfire! The foxfire hits the yak.(Bh0( (B hqThe yak is almost dead.(BThe foxfire hits the yak!(Bhg%(B.hG7.v(B.§(B.v@§(B...@(B  (B shadow (polearm)(Bh((B19hdN--(B6=4hN§§(Bhr hD_You kill the yak!(Bh&(Bh)7(B(Bh,0(B(Bh-0(B(Bh.0(B(Bh/0(B(Bh00(B(BhN (B(B(B(B(B(B(B(B(B(B(B(Bh^(Bh`0(B(Bha(Bhpd (B_Your foxfire dissipates.(B x2hmrj(B(B20=(Bhs(Bhu hvy(B_Your shadow fades away.(B(Bhw(Bhy(BhXz0(B(Bh|(Bh}(Bh~(Bh(Bh9=(Bh(Bh˃(Bh(Bh(Bh(BhQ(B1=(Bh(Bh̊(Bh(Bh.(Bh!(Bh(Bh(Bh+(Bh~(Bhl(BhW(Bh99=(BhK(Bh(BhQ(B2=(Bh(Bh (Bh0(B(BhL(BhN(Bhm(Bhc(BhY(Bha(Bhڦ(Bhŧ9=(Bh(Bh3(Bh Q(B3=(Bh((Bh(Bh(Bhf(Bhf(Bh(Bh(BhF(Bh](Bh(Bh(Bh9=(Bh(Bh+(BhBQ(B4=(BhM(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh+(BhY(Bh|(Bh9=(Bh(BhX(Bh(Bh(Bh(Bh Q(B5=(BhF(Bh=(Bh(Bh;(Bhq(Bh(Bh@(Bhb(Bh|(Bh(B(B(B(B(B(B=(B(B(B(B(B(B(B(B(B(B(Bh #.....hM(B ...(B ..###(B ###(B......#(B ....##(B......<.#(B......#(B ..........(B..#(B .......#......##(B...##(B ..... .##......##(B....#(B .....# .##............##>(B.#(B..#(B-70.2 (36.0) ..#...###.....#.#(B.....##.......@(B....#hG..#..#.###(B......## ...####.####(B ##(B...# #.##(B ###(B ##(B.#####(B ### #(B  (B hG3(Bh (BhH-(B1.2 (37h#(Bh < _Found a stone staircase leading down.hʧ(BhO(B(B(BhTY.(B  ...h0J###......(B....... .###......#Y(B....##<.#......#(B..!......##(B......... ##......##...##(B....... ##......##....#(B......#(B ##............##>(B.#(B..#(B ...###.....#.# ##.........###(B....#..#.###(B......# ..####.####(B ##(B..#(B..#(B Y(B  (B yak (asleep) .##(B ###(B ##(B.####(B####(B hO h^ (B0.0)  A yak comes into view.hN(BFound a dark potion(B.h.k(B.YY(Bh-(B2.2 (1hl(Bh h!_The yak bellows!h*(Bho h:(B You conjure some foxfire!h%Yh(B.YvvY(B 2 yaks (1 ally target)(B(B4-(B=3h (Bhv hI_A yak comes into view.(BhY 0(B(Bh' 0(B(BhI p (B You conjure some foxfire!(B(Bh 0(B(Bh6 (Bh t(B.Y(B.Y§h v§§#@v§v(B(B3--(B4hQ O§§(Bh   h =_The foxfire hits the yak but does no damage.hK (B@vhJ)v@(B  (B shadow (polearm)(BYou conjure some foxfire!h3 (B*Your shadow casts a spell at the yak.(Bhuz:*(Bh4:*(Bh{*Y1 distracted, 1 ally target)(Bhum:*(Bh(Bhp(B hn(B The ray of shadow hits the yak!! The ray of shadow hits the yak! The foxfire hits the yak.(B(Bhg(Bho h(B The yak is severely wounded.(BThe foxfire hits the yak but does no damage.(Bh h_(B The yak is severely wounded.(Bh%(B.h.Y(B.Yv§§§Y(Bhm(B2--(B-5h O§§(Bh hN_The yak misses your shadow.(Bh(Bh (B You conjure some foxfire! The foxfire hits the yak.(B (B The yak is severely wounded.(BThe foxfire hits the yak.hӠe (B The yak is severely wounded.(BhӤh~!(B.Y(B.v§v§v(B(B1--(B=6h<§(Bh  hON_The yak misses your shadow.(Bh(Bh?(B(B (B You conjure some foxfire! The foxfire hits the yak.(B(B h(B The yak is almost dead.(BThe foxfire hits the yak but does no damage.(B(B(Bh (B The yak is almost dead.(BThe foxfire hits the yak.hhP§v§.§v(B-(B-7h>`§§§(BhA< _The yak is heavily wounded.h (Bh(Bh(B h<(B You conjure some foxfire! The foxfire hits the yak!(B(Bh h(B The yak is severely wounded.(BThe foxfire hits the yak!(Bh$(B.Y>§(B.vv§(B(B0-(B=8hPD§§(Bh% hJ_The yak is almost dead.(Bh(BhH(B(B(Bh(Bh$5v(B.hv§v(B.(B19--(B-9h.<§(Bh| h_You conjure some foxfire! The yak barely misses your shadow.(B The yak closely misses your shadow.(BhE(Bh6 h(B.v#@v1 ally target)(BYou conjure some foxfire!h :*(Bho3:*(Bh>}{ (B*Y1 distracted, 1 ally target)h[QYour shadow gestures at the yak while chanting.(Bh6g (B The ray of shadow hits the yak. The ray of shadow hits the yak!!h*(B  (B yak (distracted,(Bh(1(Bh40(B(BhX6J (B You kill the yak!h$8t(BThe foxfire hits the yak but does no damage.(B(BhK hM(B The yak is almost dead.(BThe foxfire hits the yak!(B(BhBO0(B(BhS]!vh6_ †§§(B..§§§@(B  (B shadow (polearm)(BhsD(B8--h$u3(B20=80hyh<{T§§§§(Bh| hD~D_You kill the yak!(Bh] (BhS(B(B(B(B(B(B(B(B(B(B (B You conjure some foxfire!(B§§§§v(B.§§(B..v§v§v§§(B(B7--(B-1§§§§§§v§(B _Your foxfire dissipates.(Bh(Bhe0(B(Bh0H(B(B(Bh0(B(Bh!0(B(Bh"(Bhg$0(B(Bh%0(B(Bh"'(Bh(0(B(Bh1h3>§(B.......†§v§§.§v§(B.§§v§(Bh4J-(B=2h$;h<m§§§§§(Bh+? h@*_You conjure some foxfire!h=(Bh0(B(Bh0(B(Bh0(B(Bh0(B(Bhd(Bhf(Bh(Bh(Bhӥ(Bh(Bh0(B(BhF(Bh(Bhܫ(Bh*(Bh](Bh;(Bh(Bhֲ(Bh h[(B_Your foxfire dissipates.(BhW(Bh(Bh(Bh;(Bh_(Bh(Bh6(Bh(Bh(Bh(Bh(Bhr(BhC(Bh  h^(B_Your foxfire dissipates.(B x2hP(Bhr(Bh (Bh 7(B(Bh? h(B_Your shadow fades away.(B Your foxfire dissipates.(B(Bh(Bh:i(B(B8=(Bh(Bh(Bh4(Bh(Bhk0(B(Bh*(Bh!(Bh"0(B(Bh$(Bh&9=(Bh'(Bhq)(Bh*(Bh,(Bhk-(Bh'/i(B9=(B(Bh1(Bh30(B(Bh5(Bhf70(B(Bh9(Bh[;(Bh<(Bh>Q(B=(Bh@(Bh2B(BhCR(B20=(BhE(Bh#G0(B(BhH(BhJ(BhhL0(B(BhN(BhiP(BhQ(BhSQ(B=(Bh]U(BhV(BhXQ(B1=(BhY(Bh[(Bh](Bh{^(Bh`0(B(Bha(Bhc(BhYe0(B(Bhg(BhMi9=(Bhj(Bhl?(B(B2hrnB=(B(Bhkp(Bhr0(B(Bhzt(Bhv0(B(Bhgx(Bhz0(B(Bh|(Bh4~9=(Bh(Bh0(B(Bh8(BhÄ(BhfQ(B3=(Bh(BhN0(B(Bh(Bh,(Bh0(B(Bh10(B(Bh(Bh+(BhӔQ=(B(Bh(Bhei(B4=(B(BhZ(Bh0(B(Bh;(Bh(Bh,(Bhk0(B(Bh(BhoQ(B=(Bh(Bh̦i(B(B5=(Bhe(Bh(Bh(Bh+0(B(Bhΰ(Bh(Bh(Bh/(BhEh;*(B-h;(B  h~(B  (B  ....(B.......... ..# ....(B..........(B ..# ....(B..........(B ..#(B  ###.....(B........ ..#(B # ..###......#(B..(B...##(B..#(B.. ..<.#......#(B........!(B... (B126.2 (44.0) ..##(B............ .....##...##†(B...@(B....... .....##....#(B....(B..##(B.##(B. ......##>.#(B..#(B  h.....#§#.(B....#(B   ........###(B....(B..##(B  (B  ..#..#.###(B......## (B  ###.####(B ##(B..#(B..# (B ###(B ##(B.#### (B ### (B  (B (B  (B h}J(Bh;(BhF-(B7.2 (45ha(Bh hhs_You can now mislead enemies by swapping places with your shadow.(Bhg(BhTk7(B(Bhxo(Bht(Bhv9=(Bhx(Bh{(Bh'(B h (B  (B  (B ####(B  (B .(B...$..(B ...##(B  ......(B....#(B  .......(B........(B....#(B  .......(B........(B...#(B h} ###......(B.......(B ..#(B #.# (B8.2 (1.0) ####(B..(B...##(B..#(B...# <.#......#(B......@(B.! ...##(B....... ##...##†(B....(B......... .#(B......##(B.##(B..>h  .##>(B.#(B..#(B .#(B .. ###.....#§#(B.....#(B ##(B # ......###(B......# #..#.###.(B.....##(B  #.####(B ##..#..# ###(B ##.#### ### hq(Bh5(Bhk-(B9.2 (2h.(Bh h6_Found a stone staircase leading down.h (Bh 7(B(Bhz (Bhi &(B h"  (B  (B  (B ##Y(B.<(B.####(B  (B ....$(B.......##(B  ...(B........#(B  ....(B.......#(B  ....(B.....#(B  ....(B...#(B #(B.#(B  ......#(B..(B...##(B..#(B...#(B.  .#......#(B.......@!(B. ##(B....... ##...##†(B..... ##....#(B......##(B.##(B..>(B.  Y(B  (B yak (asleep)##>(B.#(B..#(B .#(B ..# (B.....#§#(B..(B...#(B ##(B # (Bh ###.(B..(B...##(B  (B ..#.###...(B...##(B  (B .####(B ##..#..#(B  (B ##.####(B  (B###(B  (B h ( (Bh n0  A yak comes into view.(B(B30.2 (1h (Bh  h: 4_Found a stone staircase leading up.h M (B@vvh , ally target)@(B  (B shadow (polearm)(BYou conjure some foxfire!hG :*(Bh% :*(BhP :*(Bh۟ : (B#hW QYour shadow gestures at the yak while chanting.(Bhu D####(BhG(Bh((B..h$(B.Y(B..Y(B(B4-(B1hJ(B hP_The flickering shadows explode! The shadowball engulfs the yak.hѺ(BhH(B(B(Bh.`(B(B(B(BhN0(B(Bh~(BhnhE(B.Yv§@v§§§§@v§§v(B(B3--h !(B2h§§§§§(B (B_You conjure some foxfire!  You conjure some foxfire! The foxfire hits the yak!(B(B(B(B(B(B(B(B (B The yak is moderately wounded.(BThe foxfire hits the yak.(B(B(B (B The yak is moderately wounded.(BThe foxfire hits the yak.(B(B..Y§(B....§.@§§vv§ (B(B2--(B3hhF§§(BhO hUN_The yak is heavily wounded.(Bhz(Bh(B(B (B You conjure some foxfire!  The foxfire hits the yak but does no damage.h( (Bh0..vvv@v(B.§§(B.  The yak is heavily wounded.(B(B1--(B=4h3<§(Bhơ hoN_The yak misses your shadow.(BhE(Bh(B(B(B(B(B(Bh9(Bh (B You conjure some foxfire!  The foxfire hits the yak but does no damage.(Bh0(B(Bh hb(B The yak is heavily wounded.(BThe foxfire hits the yak but does no damage.(BhD h(B The yak is heavily wounded.(BThe foxfire hits the yak but does no damage.h h(B The yak is heavily wounded.The yak misses your shadow.(B The foxfire hits the yak.h_hK#§§§§§§@§(B.vv(B(B0--(B5hI(§§hW§§@§(BhT _The yak is heavily wounded.(BheR(Bhak h`o(B.§§§@##§vv(BYou conjure some foxfire!hqhut*§§§§(Bh h/"(Bhg#h§h)§§h\[§Your shadow casts a spell at the yak.(BhH########§§h,§(Bhw 0(B(Bh( `(B(B(B(Bh (Bh# (B The flickering shadows explode! The shadowball engulfs the yak! The foxfire hits the yak.(BhU )(B...h ...Y(B......@v§§ (B-(B6h <§(Bh  h J_The yak is almost dead.(Bh  (Bh[ (B(B(B(B(B(BhM'  h) (B You conjure some foxfire! The foxfire hits the yak!(B(B(Bh?* 0(B(Bh2 h3 av§§§§§v@§(B.v(B.@(B  (B shadow (polearm)(BhA ((B19hB C-(B3-7h6H hI G§§§(BhM  hN D_You kill the yak!(Bh(Bh?(B(B(B(B(Bh (B(B(B(B(B(B(B(Bh:`(B(B(B(BhH(B(B(Bhe(Bh(Bh(Bh!((Bh+H(B(B(Bh7 h;[(B_Your foxfire dissipates.(BhD(BhEHO(B(B(BhRL (B_Your shadow fades away.(B Your foxfire dissipates.(B(B20=(Bh?PH(B(B(Bh T`(B(B(B(BhWH(B(B(BhZQ(B=(Bh[(Bh\(BhrQ(B1=(Bhwt(Bhv(Bhw(Bh8y(Bhz(Bh{(Bh|(Bh~(Bh(BhӀ(Bh(Bh9=(Bh(Bhe(BhQ(B2=(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh49=(Bh'(Bh,(Bh4(BhD(Bh(BhŸQ(B3=(Bhˠ(BhS(Bhn(Bh_(Bhm(BhY(BhI(Bh(Bh(Bh"(Bh(Bh9=(Bh(Bh&(BhQ(B4=(Bh (Bhm(BhZ(Bh<(Bh(Bh(Bh(BhB(Bh[(Bh(Bh(Bh+9=(Bhd(Bhi(B(B5=(Bh(Bh-(Bh.(Bho(Bh(Bh(Bh0(B(Bh9f (B_p - 6 dark potions(B (gained 1)h,(Bh7(B(Bh~(Bh(BhgQ=(B(Bh?(Bh(Bh:(Bh(Bh(Bh0(B(Bh[(Bh(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh(Bh0(B(Bh_ hI(B_You now have 443 gold pieces (gained 6).h+...###..(B ß.....#..(B ......(B hß...(B.......(B  ...(B....D(B..(B  ß.ß...(B....... .##(B ........(B ..##(B #(B.......##.(B.##(B .##(B.... ..(B.. -.(B.......##(B..<(B.####(B .)......(B.@..##(B ..(B...(B.......#(B.......(B..(B......#(B.......(B......(B....##(B #(B D(B  (B acid dragon (asleep)###.(B.............(B..#.#.#(B hQ[.....###.(B.....#(B..(B...##.(B.#...#..(B<.#.(B.....#(B................(B.......(B....##(B................(B ##......##...##†...............(B......##....#......##.##..>.#(B ##............##>.#..##.#(B #..##(Bh/ (B76.2 (3h L9.0)  An acid dragon comes into view.(Bh m(B.DD(Bh .(B7.2 (40h(Bh h '_The acid dragon roars!hs (BhH G(B.DvhL v(ally target)(B(B4-(B=8.2 (1.0) h (Bh  h *_You conjure some foxfire!h{ (BhM N(B(B(B h t(B You conjure some foxfire! The foxfire hits the acid dragon.(Bh h (B.§§§@vvv§(B(B3--(B9h h x§§(B _The acid dragon is lightly wounded.h,(Bh(Bh-(Bh<(Bh$(Bh(Bh?(BhH(Bh|(Bh(Bhi(Bh'(Bh(BhG h!(B hY;You conjure some foxfire! The foxfire hits the acid dragon.h2hDh (B.h!,§(B.h%7§v@.§hr'ev(B.§§v.vh(§§§(B....§D(B  (B acid dragon (ally target)(Bh+hx,g(B2--(B-80h5h\;(§§h< §§h=(Bh(A h/Dh`E,_The acid dragon is lightly wounded.hq(Bh|(Bh(Bh(Bh(Bh̎(Bh(BhR(Bh(Bh(Bho(Bh# hZ!(B h;You conjure some foxfire! The foxfire hits the acid dragon.h(Bh(Bh4(Bh hZ!(B h#The acid dragon is lightly wounded.h@(Bh(Bh,h(B.h8v(B §h!(B.v##§(B.§@v(B.§(B.v(B.§.(B.h;=.......(B.hhHf(B1---(B1h|h{§h(Bh hSK_Your foxfire dissipates.(Bh x(B(B(B(B(Bh  h !(B h You conjure some foxfire!h8 (BhN (Bh (Bh (B(B(B(B (B Your foxfire dissipates.(BThe foxfire hits the acid dragon.(B(Bh> h@ D§(B.§(B.##(B.v@§h( _(B..§(B.v§h" Dv(B..§vh' F§§(B..§ha, vD(B  (B acid dragon (ally target)h|0 (Bh4 h7 -h59 )(B=2hB hE §hrI §hJ f§§§(B..§(BhQ  hS 4_The acid dragon is lightly wounded.h5(B(B(B(B(B(B(B(B(B(B(B(B (B You conjure some foxfire!  The foxfire hits the acid dragon but does no damage.(B(B(B(B(B (B The acid dragon is lightly wounded.  The foxfire hits the acid dragon!h4:(B.D§(B.v##§§@.§§h?G(B.v§.§§(B....§(B..... (B(B0-(B-3hQHh/U6§@.§§hX!§.§§hM\§hn_(Bh,e h{hhk6_The acid dragon is heavily wounded.hn(Bh7 (B@§§vvv.§§§@(B  (B shadow (polearm)(BYou conjure some foxfire!hj hT(B###§§Your shadow points at the acid dragon and mumbles some strange words.h.(Bh, h9" You hear a quiet whistle!h% (BhN( 0(B(Bh*  hA, (B The shadowball engulfs the acid dragon. The foxfire hits the acid dragon.(BhJ  hzL (B The acid dragon is almost dead.(BThe foxfire hits the acid dragon.(Bh]U hV †(B.§(B.@.(B..§v.(B...hsX @(B  (B shadow (polearm)(BhRx hz o(B19--(B4=4h@ hΉ ;§§(BhE  h 4_You kill the acid dragon!h (BhM] (Bh` (Bhc (Bh e (Bhtg (Bhi (Bhk (Bhxu hw §v§@v§(B.v§(Bhy ^(B8--(B5h h\ E§§(Bhȇ  h8 *_You conjure some foxfire!h(Bh(Bh(BhH(B(B(Bh}(Bh0(B(Bh(Bh0(Bh20(B(Bhq4(Bh6(BhaB@ (B You conjure some foxfire!hC(BhJv§§§(B.§v@§hL(B.v(B.§§§§(B.§§§(B.§(B..v§v(B(B7--(B6hR§§§§§§§(B.§§§(B.§hpS,§(BhJU hVK_Your foxfire dissipates.(Bh(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bhx(B(B(B(B(Bh`(B(B(B(Bh(Bh a (B_Your foxfire dissipates.(Bh(Bh(Bh(Bh(Bhw(Bh(Bh(Bh(Bh!(Bh1+(Bh7(BhE(Bh8G(BhHQ(B8=(BhzJ(BhL hM}(B_Your foxfire dissipates.(B x4(Bh0O(BhY(BhZ(Bh[(Bh.](Bhe hfy(B_Your shadow fades away.(B(Bhg(Bh_iQ(B=(Bhj(Bhk(BhmQ(B9=(Bh0n(Bhxo(Bhp(Bhq(Bht(Bhu0(B(Bh@w(Bhx0(B(Bhz(Bh{9=(Bh|(Bh~(Bh R(B20=(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bha(Bh(Bh}(Bh(Bh9=(Bh(Bh(Bh#Q(B1=(Bh&(Bh˒(Bhғ(BhД(Bh(Bh (Bh (Bh~(Bh(Bh(Bhߜ(Bh9=(Bh(BhE(Bhk(Bhl(BhΣ(BhQ(B2=(Bh(BhW(BhS(Bhj(Bhͪ(Bh(Bh(Bh1(Bh,(Bh&(Bhݱ(Bh9=(Bh(Bh=(Bh/Q(B3=(BhD(Bh(Bh(Bh(Bh.(BhA(Bh3(Bh(Bh(Bh(Bh(Bh49=(Bh#(Bh(BhQ(B4=(Bh(BhV(BhP(BhM(Bh(Bh(Bh+(Bhj0(B(Bh(Bh(Bh9=(Bh(Bh0(Bh0Q(B5=(BhA(Bh(Bh(Bh(Bh(Bh%(Bh(Bh(Bh(Bh(BhR(Bh^(Bht(Bh(Bhg(Bho9=(Bhs(Bh;(Bh((Bh@(BhC(Bh{(BhQ(Bh(Bh(Bhq(Bh0(B(Bh ###h.#(B ... .#..........(B >.####...#...#(B......##.(B....(B..(B..#(B.#....###(B...(B...(B...#(B ß.....#(B......(B..(B.#(B ....(Bß.(B.{(B. ..ß....(B..(B.#(B -230.2 (44.0) ....(B..(B.#(B ß.ß.@##(B hM .(B..##(B #†.##(B..##(B #...(B...#(B....(B.....##.(B.<(B.####(B )........(B........(B......##(B....(B........(B.......#(B....(B.......#(B ..........##(B #(B ...###..........#.#h .#(B ...####.....##..#...#..(B-(Bh(Bh] hc_There is a strange disturbance nearby!(Bh(B(B(B _There is a strange disturbance nearby!(Bh  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BhM(B###.......# ...h { (B musstard the Thaumaturge .#.......... >.(B Gargoyle of Dithmenos ***... ...####...#..(B Health: (B56/56 ======================== ......#............# (B Magic: (B21/25 ====================---- .......#.........#.# (B AC:(B 23Str:(B 12 .......###.........# (B EV:(B 9Int:(B 20 ...ß.....#.........# (B SH:(B 0Dex:(B 10 .............*(Bß****(B XL: (B11 Next: (B24% Place: (BDungeon:10 ...ß.........*****#(B Noise: --------- (B Time:(B 12230.2 (0.0) .............*****#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .ß.ß.........***@##(B Cast: (BFoxfire .............*****## #............**##**## #............**..***# (B  ..............##..<.#### (B  )......................## (B  ........................# (B  ........................# (B  .......................## # (B  ...###................#.#.# (B  ...###......#.....##..#...#.. (B  (B_Your foxfire dissipates.(B x4 _Your shadow fades away. _There is a strange disturbance nearby! _There is a strange disturbance nearby!Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh (B###.......#(B ...musstard the Thaumaturge .#..........(B >.Gargoyle of Dithmenos ***... h ...####...#..Health: (B56/56 ======================== ......#..(B..........#Magic: (B21/25 ====================---- .......#.(B....(B..(B..#(B.#AC:(B 23Str:(B 12 .......###(B...(B...(B...#EV:(B 9Int:(B 20 ...ß.....#(B......(B..(B.#SH:(B 0Dex:(B 10 .........(B.....(Bß.(B.{(B.XL: (B11 Next: (B24% Place: (BDungeon:10 ...ß.....(B......(B..(B.#Noise: --------- (B Time:(B 12230.2 (0.0) .........(B......####b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .ß.ß.....(B......#@##Cast: (BFoxfire .........(B......##### #........(B....†.##(B..## #........(B........(B...# .........(B.....##.(B.<(B.#### )........(B........(B......## .........(B........(B.......# .........(B........(B.......# .......................##(B # ...###................#.#.# ...###......#.....##..#...#.. (B_Your foxfire dissipates.(B x4 _Your shadow fades away. _There is a strange disturbance nearby! _There is a strange disturbance nearby!Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh;(BA wave of flame ripples out!hY(Bh hE(B.{(B.{(B...(B..  (Press .(B to intensify the flame waves.)  Something hits you but does no damage.(B====(B1.2 (1Wave (Bh.(B _Deactivating autopickup; reactivate with Ctrl-A.(Bh H#######(BhF 9#######h 9#####(Bh (Bh (Bh .(B..(B..(B..(B...(B..(B...##(B..(B0-(B2+ (Bh :{(Bh _A wave of flame ripples out! The flame wave engulfs something! Something hits you but does no damage.(Bh^H#######(Bh2######h@######(Bh~^#(Bß#######hhI####..###(Bh9( (B hA wave of flame ripples out! The flame wave engulfs something!  Your wave of flame reaches its maximum intensity and dissipates.(Bh .(Bß.(B..(B...(B..(B...{.(B..{.(B...(B..†.##(B......(B...(B1---(B19--=(B3h^((B.hȾL _Something hits you.(Bh) h:#  h(Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh:x(B###.......# ...(B musstard the Thaumaturge .#.......... >.(B Gargoyle of Dithmenos ***... ...####...#..(B Health: (B51/56 =====================--- ......#............# (B Magic: (B15/25 ==============---------- .......#.........#.# (B AC:(B 23Str:(B 12 .......###.........# (B EV:(B 9Int:(B 20 ...ß.....#.........# (B SH:(B 0Dex:(B 10 .............*(Bß****(B XL: (B11 Next: (B24% Place: (BDungeon:10 ...ß.........*****#(B Noise: =====---- (B Time:(B 12233.2 (0.0) .............*****#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .ß.ß.........***@##(B Cast: (BFoxfire .............*****## #............**##**## #............**..***# (B  ..............##..<.#### (B  )......................## (B  ........................# (B  ........................# (B  .......................## # (B  ...###................#.#.# (B  ...###......#.....##..#...#.. (B  (B_A wave of flame ripples out! The flame wave engulfs something! Something hits you but does no damage.(BA wave of flame ripples out! The flame wave engulfs something!  Your wave of flame reaches its maximum intensity and dissipates. _Something hits you.Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh '(Bhf$ ###.......# ...(B musstard the Thaumaturge .#.......... >.(B Gargoyle of Dithmenos ***... ...####...#..(B Health: (B51/56 =====================--- hZ) ......#............# (B Magic: (B15/25 ==============---------- .......#.........#.# (B AC:(B 23Str:(B 12 .......###.........# (B EV:(B 9Int:(B 20 ...ß.....#.........# (B SH:(B 0Dex:(B 10 h'. ..............(Bß.(B..(B.(B XL: (B11 Next: (B24% Place: (BDungeon:10 ...ß...........(B..(B.#(B Noise: =====---- (B Time:(B 12233.2 (0.0) ...............{.(B.#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .ß.ß.........(B...@##h3 1(B Cast: (BFoxfire .............(B...(B..## #............†.##(B..## #............(B....(B...# (B  ..............##..<.#### (B  h(8 )......................## (B  ........................# (B  ........................# (B  .......................## # (B  ...###................#.#.# (B  ...###......#.....##..#...#.. (B h< h@ hE h#I hL haP hS ](BA wave of flame ripples out! The flame wave engulfs something!  hV FYour wave of flame reaches its maximum intensity and dissipates. hW &_Something hits you.Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h9Y WCasting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BYou miscast Flame Wave.  You are very lightly contaminated with residual magic.hZ (Bhd h$i K(B ...(Bhl < >.(Bhpn ..........#(B ....(B..(B..#(B.#(B #(B...(B...(B...#(B #(B......(B..(B.#(B ....(B....(Bh*p ......(B..(B.#(B.......@##(B............#(B.....##.(B.<(B.#(B )hq (B........(B............(B.....hr H........(B......hs , #(Bht hu  hv hw hy h~ !(B45h --(B=----(B4.2 (1Contam (Bh/ (Bh  hڏ  h FYour wave of flame reaches its maximum intensity and dissipates. hݒ A_Something hits you.(B  Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  h Press: ? - help, Dir - look around, f - activate(BYou miscast Flame Wave.  You are very lightly contaminated with residual magic. hO A_Nothing appears to happen. Something hits you.hL (Bh (B(B(B39-----(B-----(B5h :{(Bhm  h F_Something hits you!(Bh6 h Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh?'(BhD###.......# ...(B musstard the Thaumaturge .#.......... >.(B Gargoyle of Dithmenos ***... hF#...####...#..h)J(B Health: 39(B/56 ================-------- ......#............# (B Magic: 11(B/25 ==========-------------- .......#.........#.# (B AC:(B 23Str:(B 12 .......###.........# (B EV:(B 9Int:(B 20 h3N...ß.....#.........# (B SH:(B 0Dex:(B 10 .............*(Bß****(B XL: (B11 Next: (B24% Place: (BDungeon:10 ...ß.........*****#hQ(B Noise: --------- (B Time:(B 12235.2 (0.0) .............*****#hS`(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 hV.ß.ß.........***@##(B Cast: (BFoxfire .............*****## (B Contam #............**##**## hXI#............**..***# h$Z(B  ..............##..<.#### (B  h[)......................## (B  ........................# (B  ........................# (B  .......................## # (B  ...###................#.#.# (B  ...###......#.....##..#...#.. hI]6(B hH^ h_(BYou miscast Flame Wave.  You are very lightly contaminated with residual magic. _Nothing appears to happen. Something hits you. (B_Something hits you!Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hdaCasting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  hbZPress: ? - help, Dir - look around, f - activate(Bh@ (B###.......#(B ...musstard the Thaumaturge .#..........(B >.h] Gargoyle of Dithmenos ***... ...####...#..Health: 39(B/56 ================-------- ......#..(B..........#Magic: 11(B/25 ==========-------------- .......#.(B....(B..(B..#(B.#AC:(B 23Str:(B 12 .......###(B...(B...(B...#EV:(B 9Int:(B 20 ...ß.....#(B......(B..(B.#SH:(B 0Dex:(B 10 .........(B.....(Bß.(B..(B.XL: (B11 Next: (B24% Place: (BDungeon:10 ...ß.....(B......(B..(B.#Noise: --------- (B Time:(B 12235.2 (0.0) .........(B.....{####b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .ß.ß.....(B......#@##Cast: (BFoxfire .........(B......#####Contam #........(B....†.##(B..## #........(B........(B...# .........(B.....##.(B.<(B.#### )........(B........(B......## .........(B........(B.......# .........(B........(B.......# .......................##(B # ...###................#.#.# ...###......#.....##..#...#..(BYou miscast Flame Wave.  You are very lightly contaminated with residual magic. _Nothing appears to happen. Something hits you. (B_Something hits you!Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B(BA wave of flame ripples out!(Bare very lightly contaminated with residual magic. _Nothing appears to happen. Something hits you.(B _Something hits you!(B  Casting: Flame Wave (B(dangerous(B; 7%(BV` 37m risk of failure)onfirm with . or Enter, or press ? or * to list all spells.asting: Flame Wave (B(dangerous(B; 7%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B  A wave of flame ripples out!  (Press .(B to intensify the flame waves.).(B..(B.{.{(B.2=====(B6.2 (1Wave (B.(B _Something hits you but does no damage.(Bh/ !###h '####(Bhr $####h N########(Bhξ  h _(B A wave of flame ripples out! The flame wave engulfs something!h  h C Reactivating autopickup.(Bh>$h(:.(B..(B..(B..(B...(B..(B...##(B..hO!1h[Rf-(B97+ (BhY(Bh(_ ha1_You feel a bit more experienced.hJH#######(Bh{hl############(Bh_O^#(Bß#######h;TI####..###(Bh:w( (BhX.(Bß.(B..(B...(B..(B...(B..(B....(B...(B..†.##(B......(B...  A wave of flame ripples out!0--=(B8h6(B hQ_Your wave of flame reaches its maximum intensity and dissipates.h:  hC  Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh/'(Bhi4###.......# ...(B musstard the Thaumaturge .#.......... >.(B Gargoyle of Dithmenos ***... ...####...#..(B Health: 39(B/56 ================-------- ......#............# (B Magic: 6(B/25=====------------------- .......#.........#.# (B AC:(B 23h8Str:(B 12 .......###.........# (B EV:(B 9Int:(B 20 ...ß.....#.........# (B SH:(B 0Dex:(B 10 .............*(Bß****(B XL: (B11 Next: (B29% Place: (BDungeon:10 h<H...ß.........*****#h@(B Noise: =====---- (B Time:(B 12238.2 (0.0) .............*****#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .ß.ß.........***@##(B Cast: (BFoxfire .............*****## (B Contam ha#............**##**## #............**..***# (B  ..............##..<.#### (B  )......................## (B  ........................# (B  ........................# (B  .......................## # (B  h...###................#.#.# (B  ...###......#.....##..#...#.. (B h h hV(Reactivating autopickup. h@(B_You feel a bit more experienced.  h"A wave of flame ripples out! hGH_Your wave of flame reaches its maximum intensity and dissipates.  hCasting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  h!MConfirm with . or Enter, or press ? or * to list all spells.h/%Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  h&ZPress: ? - help, Dir - look around, f - activate(Bh[ '(Bhc ###.......#(B ...musstard the Thaumaturge .#..........(B >.Gargoyle of Dithmenos ***... ...####...#..Health: 39(B/56 ================-------- ......#..(B..........#Magic: 6(B/25=====------------------- hh .......#.(B....(B..(B..#(B.#AC:(B 23Str:(B 12 .......###(B...(B...(B...#EV:(B 9Int:(B 20 ...ß.....#(B......(B..(B.#SH:(B 0h6l .Dex:(B 10 hp .........(B.....(Bß.(B..(B.hs XL: (B11 Next: (B29% Place: (BDungeon:10 h9w ...ß.....(B......(B..(B.#hz Noise: =====---- (B Time:(B 12238.2 (0.0) h} [.........(B......####hÁ :b) +9 lance {slay drac, rPois rF+ rC+ AC+3 h( .ß.ß.....(B......#@##Cast: (BFoxfire .........(B......#####Contam #........(B....†.##(B..## #........(B........(B...# .........(B.....##.(B.<(B.#### hW )........(B........(B......## .........(B........(B.......# .........(B........(B.......# .......................##(B # ...###................#.#.# h L...###......#.....##..#...#..Reactivating autopickup. h ^(B_You feel a bit more experienced.  A wave of flame ripples out! _Your wave of flame reaches its maximum intensity and dissipates.  Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  h: IConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh0 h (B..(B...(B..  A wave of flame ripples out!h L(B40=-h T(B9.2 (1Wave (Bh (Bh  h9 h2 +_You feel a bit more experienced.  h %A wave of flame ripples out! h H_Your wave of flame reaches its maximum intensity and dissipates.  hY Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  h Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! _(Press .(B to intensify the flame waves.)h.G (B(B(B (B You stop channelling waves of flame.(B _(B(B7=(B(B (B_Your magical contamination has completely faded away.(B1=(B(B(B(B(B(B(B(BhM (BhT he =hj (Bh2q (Bh2x (Bh h (B2h =h T8=(B(Bh (BhȞ (Bh# (Bhը (Bh۱ (Bh@ (Bhκ (Bh< h J(B3=(Bhr (Bh (BhS h[ J=(B(Bh (Bh (Bh2 (Bh (Bh h ,9=h/ (Bhd (Bh (Bh h1 (B4h (Bh (Bh2 (Bh (Bhm (Bh (Bh (Bhe (Bh= h \(B5==(Bhx (Bh (Bh g10(B/25=(Bh (BhV (Bh (Bhb (Bh; (Bh (Bh (Bh (BhR h2 J(B6=(Bh (Bh" (Bh2$ h& J=(B(Bh) (Bh]+ h- D1=(Bh/ (Bh1 (BhO5 h6 J(B7=(Bh48 (Bh1: (Bh; (Bh~= (BhD (BhF (BhH (BhAK (BhmM h2O \(B8==(BhQ (Bh` (Bhb h8d D2=(Bhe (Bhj (Bh=l (Bhm (Bh`r (Bhs (Bhu (Bhx (Bh+} h (B9h *=(Bh (Bh (Bh h 2=(Bhݖ (Bh (BhK (Bh (Bh˨ (Bh h !(B50h ]=(B13=(Bh3 (BhG (Bh (Bh (Bh (BhI (Bhi (Bh~ (Bhһ (Bh (BhZ (Bh Q(B1=(Bh (Bhh (Bh Q(B4=(Bh (Bh (Bh (BhE (Bh (Bh Q(B2=(Bh+ (Bh (Bh8 (Bhx (BhU (Bh 9=(Bh (Bhn (Bh Q(B5=(Bh (Bh (Bh] Q(B3=(Bh (Bh7 (Bh (Bh (Bh (Bh (Bh (Bhb (Bh c(B4==(Bhd (Bh (Bh Q(B6=(BhQ (Bh (Bh (BhE (Bh@ (Bh (Bh (Bh (Bh^ Q(B5=(Bh (Bh (Bh 9=(Bh (Bh (Bh (Bh (Bhs (Bh (B6=(B7=(Bh (Bh} (Bh! (Bh# (Bh* (Bh^- (BhV/ (Bh2 (Bh 4 (Bh 6 (Bh9 (Bh<: h6> ,==hA (BhC (BhF (BhtG Q(B8=(Bh I (BhK (BhL (BhqN (Bh9T (BhU (BhW (BhY (BhZ (BhB\ (Bh^ (Bh` h:a 2=(Bhb (Bhj (Bhl Q(B9=(Bhn (Bh0q (Bhcr (Bht (Bhv (Bhw (BhYy (Bh_| (Bh} (BhA (BhЁ (Bh 9=(BhĄ (Bho (Bh R(B20=(Bhy (Bh (BhW (Bhԏ (Bh (Bhٓ (Bh= (Bh (Bhۘ (Bh} (Bh( (Bha 9=(Bh (Bh (Bhͣ (Bh] (Bh (Bh$ Q(B1=(Bh (Bh (Bh֮ (Bh2 (Bhٲ (Bh (Bh (Bh" (BhI (Bh (Bhƽ (Bh 9=(Bh (Bh (Bh Q(B2=(Bh (Bh3 (BhY (Bh (Bh[ (Bh (Bh (Bh (Bh (Bh (Bh@ (Bhi 9=(Bh (BhR (Bhr Q(B3=(Bh (Bh$ (Bh (Bh (Bh4 (BhJ (Bh (Bh (Bh (BhR (Bh (Bh !=h (Bh (Bh (Bh Q(B4=(Bh (Bh (Bh (Bh (BhW (Bh (Bh (Bhf (Bh' (Bh (Bhb (Bh 9=(Bh (Bh (Bho (BhK (Bh (Bh Q(B5=(Bhv (Bhl" (Bh$ (Bh6& (Bh' (Bh* (Bh, (Bh. (Bh`0 (Bh2 (BhK5 (Bh7 (Bh8 (Bh: (Bh2= (Bh> 9=(Bhl@ (BhTE (BhG (Bh7I (BhK (BhOM (BhO (Bh7Q (BhR (BhPU (BhW (BhX (BhZ (Bh\ (BhI_ (Bh` (Bhtb (Bh"f (Bhh (Bh&j (Bhk (Bhq (Bhs (Bhv (Bhx (Bh{ (Bh.~ (Bh (Bhh (BhA (Bh (Bh1 (Bh (Bh (Bh5 (Bhݛ (BhZ (BhN (Bh (Bh (Bh (Bh (BhԮ (Bh[ (Bh (Bhx (Bh (Bh (BhG (Bh (Bh (Bh< (Bh (Bh (Bh] (Bh (Bh7 (Bh (Bh (Bh (Bh8 (Bh (Bh (Bh (Bh (Bh" (Bh (BhJ (Bh (BhO (Bh (Bhz (BhB (Bh (Bhj (Bh (Bh (Bh (Bhs(Bh(Bh(Bh(Bhd (Bh (Bhk(BhO(Bh(BhJ(Bh(Bhv(Bh(Bh'(Bh(Bh (BhZ#(Bh$(BhU&(Bh((Bh+(Bh)-(Bh.(Bh1(Bh54(Bhi5(Bh*7(BhV:(Bh=(Bhp>(Bh@(BhZK(BhM(Bh O(BhP(BhS(BhU(BhKW(BhX(BhZ(Bh](BhQ^(Bhi_(Bha(Bhd(Bhce(Bhf(Bhj(BhBn(Bhno(Bh9r(Bhu(Bhly(Bhz(Bh}(Bhi(Bh΄(Bhs(Bhj(Bh(Bh(Bhؓ(Bh(Bh(Bh(Bh](BhD(Bh(Bh*(Bh(Bh(BhZ(Bh(Bh[(Bh(Bh(Bh;(Bh(BhF(BhG(Bh(Bh(Bh2(Bh(Bh(Bh(Bh(Bh(Bh(BhU(Bh(BhS(Bh(Bhn(Bh (Bh4(Bh4(Bh(Bhx(Bh0(BhM(Bh (Bh"(Bh'(Bh +(BhD,(Bhu.(Bhg3(Bh\6(Bh7(Bh9(Bh>(BhB(Bh6(Bh!(Bh(Bh (Bh| (Bh%(Bh(Bh"(Bhh(Bh(Bh (Bh9(Bh(Bh (Bh$(Bh&(Bh"((Bh)(Bh-(Bh0(BhL1(Bh2(Bh6(Bh 9(BhY:(Bh;(Bh?(BhA(BhB(BhD(BhAH(BhaJ(BhK(BhL(BhP(BhR(BhS(Bh1U(BhX(BhZ(Bh[(Bh=](Bh`(Bhc(Bh;d(Bhe(Bh9i(Bhzk(Bhl(Bhm(Bh-q(Bh]s(Bht(Bhu(Bhx(Bhy(Bh{(Bh4|(Bh=~(Bh(Bh3(Bhn(Bhs(BhO(Bhr(Bh(Bh(BhN(BhL(Bhj(Bhu(Bh2(BhO(Bh>(Bhk(Bh^(Bh(Bh(Bh(Bhq(Bh(Bh(Bhɢ(Bh(BhХ(Bh(Bh(BhĪ(Bh(Bhڬ(BhȮ(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh^(Bh(Bh$(Bh*(Bhɿ(Bhi(Bhu(Bhh(Bh(Bh(Bh(Bh(Bh(BhW(Bh_(Bh(Bh(Bh(Bh(Bh(Bhhz........##(B  ...(B÷.##..##(B  .......#(B  ##..<.####(B  ..(B....##(B  ..(B.....#(B  ......(B.....#(B  ..(B..####(B  h/.........#.#.####(B  -----(B41778.0)#.....##(B..#(B...#(B..#(B  ..#.(B.@(B..#(B  .##hI(B....#(B  .##†(B......#(B  ..###(B.##(B..>(B.##(B  (B ##>.#..##.###(B..##(B  h,t(B  .#§#.....####(B ####(B  (B  ####(B  (B  ###(B h/(B  ##..#..#(B (B  (B ##.####(B hL(B  (B ###(B (B hK=(B----h@(BhC(Bh hzB_(BDone exploring.hE(BhH7(B(Bha=.......h(B.##(B  (B  ..##>.#..##.###(B..##(B  (B  .#§#.....####(B ####(B  h K(B  ##......## (B  #......## (B  ##..#..# (B ##.#### (B ### (B Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! _(Press .(B to intensify the flame waves.) h _You stop channelling waves of flame. _Your magical contamination has completely faded away. _(BDone exploring. _(BDone exploring.  Search for what [Enter for "."]? (B.hD h '(BhB 23 matches(B: travel(B [toggle: !(B], by name(B [/(B], hide(B useless & duplicates [=(B]  a - [D:10] a +0 dire flail(Bb - [D:10] a +0 flail  c - [D:10] a +0 morningstar  d - [D:10] a +0 orcbow  e - [D:10] a +0 sling  f - [D:10] a +1 spear of freezing  g - [D:10] a +1 vampiric short sword  h - [D:10] a +2 dagger of electrocution  i - [D:10] a +2 quarterstaff of draining  j - [D:10] a +3 hand axe  k - [D:10] a +7 hand axe of freezing(Bl - [D:10] a staircase to the Orcish Mines  m - [D:10] a stone staircase leading down  n - [D:10] a stone staircase leading down  o - [D:10] a stone staircase leading down  p - [D:10] a stone staircase leading up  q - [D:10] a stone staircase leading up  r - [D:10] a stone staircase leading up  s - [D:10] +0 acid dragon scales  hΝ t - [D:10] a +0 chain mail  u - [D:10] a +0 leather armour  v - [D:10] a quarterstaff  w - [D:10] a stone (4 further duplicates in 1 pile)h | (B a - [D:10] a +0 dire flail  b - [D:10] a +0 flail (Bh |(B b - [D:10] a +0 flail  c - [D:10] a +0 morningstar (Bh}(B c - [D:10] a +0 morningstar  d - [D:10] a +0 orcbow (Bhw(B d - [D:10] a +0 orcbow  e - [D:10] a +0 sling (BhmQ(B e - [D:10] a +0 sling  f - [D:10] a +1 spear of freezing (BhD} f - [D:10] a +1 spear of freezing  g - [D:10] a +1 vampiric short sword (BhUqht g - [D:10] a +1 vampiric short sword  h - [D:10] a +2 dagger of electrocution (Bh-C h - [D:10] a +2 dagger of electrocution  i - [D:10] a +2 quarterstaff of draining (BhGhI i - [D:10] a +2 quarterstaff of draining  j - [D:10] a +3 hand axe (Bhh j - [D:10] a +3 hand axe  k - [D:10] a +7 hand axe of freezing (Bh hu  k - [D:10] a +7 hand axe of freezing  l - [D:10] a staircase to the Orcish Mines (Bhٜh(B l - [D:10] a staircase to the Orcish Mines  m - [D:10] a stone staircase leading down (Bh(B m - [D:10] a stone staircase leading down  n - [D:10] a stone staircase leading down h(Bhh(B n - [D:10] a stone staircase leading down  o - [D:10] a stone staircase leading down (BhNhQ(B o - [D:10] a stone staircase leading down  p - [D:10] a stone staircase leading up (Bhr (B p - [D:10] a stone staircase leading up  q - [D:10] a stone staircase leading up (BhXC (B q - [D:10] a stone staircase leading up  r - [D:10] a stone staircase leading up (Bh(B r - [D:10] a stone staircase leading up  s - [D:10] +0 acid dragon scales (Bh3w h}(B........## (B musstard the Thaumaturge h^=...(B÷.##..## (B Gargoyle of Dithmenos ***... ..........# (B Health: (B56/56 ======================== ....##..<.#### (B Magic: (B25/25 ======================== .........(B....## (B AC:(B 23Str:(B 12 .........(B.....# (B EV:(B 9h^Int:(B 20 .........(B.....# (B SH:(B 0Dex:(B 10 ...........(B..#### (B XL: (B11 Next: (B29% Place: (BDungeon:10 ............#(B.#(B.####(B  (B Noise: --------- (B Time:(B 12417.2 (0.0) ..#.....##(B..#(B...#(B..#(B  (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 hȂ'..#......(B.......@(B..#(B  (B Cast: (BFoxfire .##......(B..........#(B  .##†.....(B..........#(B  ..#......##(B.##(B..>(B.##(B  (B  ..##>.#..##.###(B..##(B  (B  .#§#.....####(B ####(B  (B  ##......##h+ (B  #......## (B  ##..#..# (B ##.#### (B ### h\U(B Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activateh(BA wave of flame ripples out! _(Press .(B to intensify the flame waves.) _You stop channelling waves of flame. _Your magical contamination has completely faded away. _(BDone exploring. _(BDone exploring.  Search for what [Enter for "."]? (B.h(Bh  (Bh%(Bhq _hL(Bh h% (BLevel 10 of the Dungeon<<<>>>>(B(Press ?(B for help)hU #.......................###(B #......###....## ##..................###...###.......##.....## ##.................##.....#............>...# ###..........................####...#.......## #...............................#............# #...................)............#.........#.# ##................#..............###.........# h` %##................##..........ß.....#.........# #.............#..###.....................ß....# #..ß.ß.ß...ß.....#............ß..............## #..............#.............................# #..............#...#........ß.ß.............## ###............#.............................## #........................#............(B÷.##..##h  ##.#....ß.....ß...#..#..##...................# ###...................##..............##..<.#### #...........ß.....#...)......................## ###.....⌠........##...........................# ##ß.......ß....###..........................# ##............#...........................#### h ##.ß.....ß.............###................#.#.####(B  #....ß.ß....##.........###......#.....##..#...#..#(B  #...........###........<.#......#.............@..#(B  ##..........#(B ##...............##................#(B  ###.#.....#####..##......##...##†...............#(B  ###.....##.#...##......##....#......##.##..>.##(B  h &##....###.....##............##>.#..##.###..##(B  #.......#..##..#...###.....#§#.....####(B ####(B  #..........##.##.........###......## #....#....>........#..#.###......##h  ###.####..........####.####(B ##..#..# #...##...##....#.##(B ###(B ##.#### ##.......####..###### h  ##.#...##(B #### #######  (Bh=>@>(Bhn hjr h$ B(B........##h  (B musstard the Thaumaturge ...(B÷.##..## (B Gargoyle of Dithmenos ***... ..........# (B Health: (B56/56 ======================== ....##..<.#### (B Magic: (B25/25 ======================== .........(B....## (B AC:(B 23Str:(B 12 .........(B.....# (B EV:(B 9Int:(B 20 .........(B.....# (B SH:(B 0Dex:(B 10 ...........(B..#### (B XL: (B11 Next: (B29% Place: (BDungeon:10 ............#(B.#(B.####(B  (B Noise: --------- (B Time:(B 12417.2 (0.0) h۔ ..#.....##(B..#(B...#(B..#(B  (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ..#......(B.......@(B..#(B  (B Cast: (BFoxfire .##......(B..........#(B  .##†.....(B..........#(B  ..#......##(B.##(B..>(B.##(B  (B  ..##>.#..##.###(B..##(B  (B  .#§#.....####(B ####(B  (B  ##......## (B  #......## (B  ##..#..# (B ##.####h [ (B ### (B Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! _(Press .(B to intensify the flame waves.) _You stop channelling waves of flame. _Your magical contamination has completely faded away. _(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B.h (Bh (Bh< (Bh (Bh & (B_hv (Bh (BhW (Bh (Bh (Bh (Bh (Bh$ (Bhu (Bh h (B##..<.####..........##....#.......(B...#(B.#####(B.#(B.#####.....##(B..#(B...#(B..##(B........(B..###(B........(B..20.2 (3hD ##†.....(B........##.##(B..@(B.## ..##>.#..##.###(B..##(B §#.....####(B ####(B    (Bh (Bh: (Bh  h X_(BThere is a stone staircase leading down here.h 8(B(Bh# (Bh' (Bhc* 4(B1.2 (1 _hB0 (Bhw B(Bhz @ ##########(B  #(B........#(B  #(B........###(B  #(B.......... 1 #(B........#(B  #(B....W(B...##(B  #(B....@(B....#(B  #(B..........#(B #(B...........#(B #(B............ YYYY(B 4 yaks (asleep)(B hU| f#(B....Y(B....... W(B  (B wraith (dormant)(B ...^(B.Y(B........ ....Y(B.Y(B....$(B... ......?(ß(B...... h~ (Bh[ S (BYYYYhː 3 wandering)YYY(B.Y(BYou climb downwards.h .(B2.0 (1.8 h (Bh  h _The yak bellows!  Found 19 gold pieces, 4 stones and a scroll labelled UKEYFIESTREMYD(B. _(BThere is a stone staircase leading up here.hl (Bhop (Bh2w (Bh~ (Bh0 H(B(B(Bh׉ YYYYY(B.YY(B.h -(B30 hݓ (BhU (B....##..<.#### .............## ..............# ...........(B...#hT < .........(B...(B.####(B  .........(B...#(B.#(B.####(B  ..#.....##(B..#(B...#(B..#(B  ..#......(B...#(B  (B0 .##......(B...#(B  .##†.....(B..........#(B  ..#......##.##(B..@(B.##(B  hܬ ..##>.#..##.###(B..##(B  .#§#.....####(B ####(B  ##......##(B   #......##(B  ##..#..#(B (B ##.####(B (B ###(B ht @(B  (B  (B  (B  (B_The yak bellows!h (BhL (Bhw .(B4.5 (2.5 h& (Bh)  hB+ z_You climb upwards. _(BThere is a stone staircase leading down here.hY 8(B(Bh_ (Bhg (Bhfi hk /(B5.5 (1.0 _hem (Bha G(B hNd ##########(B  #(B........#(B  #(B........###(B  #(B... 1 #(B.#(B  #(B....W(B...##(B  #(B...Y@(B....#(B  #(B..........#(B #(B...........#(B #(B............ YYYY(B 4 yaks(B #(B............ W(B  (B wraith (dormant)(B ...^(B.YY(B....... ...........$(B... hef ......Y(ß(B...... (Bh0l (Bhn (Bh] (BWY(BW(B.Y?(Bh '(B=ha 7.0 (2.5 h (Bh/  ha _You climb downwards. The wraith hits you but does no damage. The yak barely misses you. _(BThere is a stone staircase leading up here.h (Bh (Bhr (Bh! (Bh# (Bh% (Bh]9 lY(B.Y(B.h: d(B4-----(B8.0 (1.0 hC (Bh"* (B....##..<.#### .............## ..............#ht, v ...........(B...# .........(B...(B.####(B  .........(B...#(B.#(B.####(B  ..#.....##(B..#(B...#(B..#(B  ..#......(B...#(B  (B0 .##......(B...#(B  .##†.....(B..........#(B  ..#......##.##(B.Y@(BW##(B  ..##>.#..##.###(B..##(B  .#§#.....####(B ####(B  ##......##(B  (B Y(B  (B yak #......##(B ##..#..#(B ##.####(B ###(B  h&.  (B_The wraith hits you but does no damage. The yak gores you!-----(Bh4 (Bhޢ h(B7=(B-9.5 (2.5 h (Bh ( _You climb upwards. h5 X_(BThere is a stone staircase leading down here.h)0  h2Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh4(B....##..<.####(B musstard the Thaumaturge h7.............##(B Gargoyle of Dithmenos ***... ..............#(B Health: (B47/56 ====================---- ..............#(B Magic: (B21/25 ====================---- .............####(B AC:(B 23Str:(B 12 ............#.#.#### (B EV:(B 9Int:(B 20 ..#.....##..#...#..# (B SH:(B 0Dex:(B 10 ..#..........******# (B XL: (B11 Next: (B29% Place: (BDungeon:10 hL;.##..........******# (B Noise: --------- (B Time:(B 12429.5 (0.0) .##†.........******# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 h=..#......##.##*Y@W## (B Cast: (BFoxfire ..##>.#..##.###**## h?.#§#.....#### #### ##......##(B Y(B  (B yak #......##h(A(B W  (B wraith ##..#..#  ##.####  ### h[B/(B_You climb downwards. The wraith hits you but does no damage. The yak barely misses you. _(BThere is a stone staircase leading up here. _The wraith hits you but does no damage. The yak gores you! _You climb upwards. _(BThere is a stone staircase leading down here.  Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  hCQConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh5='(Bh?....##..<.#### (B musstard the Thaumaturge .............## (B Gargoyle of Dithmenos ***... ..............# (B Health: (B47/56 ====================---- ...........(B...# (B Magic: (B21/25 ====================---- .........(B...(B.#### (B AC:(B 23h\@Str:(B 12 .........(B...#(B.#(B.####(B  (B EV:(B 9Int:(B 20 ..#.....##(B..#(B...#(B..#(B  (B SH:(B 0Dex:(B 10 hA ..#......(B..........#(B  (B XL: (B11 Next: (B29% Place: (BDungeon:10 .##......(B..........#(B  (B Noise: --------- (B Time:(B 12429.5 (0.0) .##†.....(B..........#(B  (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ..#......##.##(B.Y@(BW##(B  (B Cast: (BFoxfire hB..##>.#..##.###(B..##(B  .#§#.....####(B ####(B  ##......## (B Y(B  (B yak hC#......## (B W  (B wraith ##..#..# h\E:##.#### ###    (B_The wraith hits you but does no damage. The yak gores you! _You climb upwards. _(BThere is a stone staircase leading down here.  heFCasting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  hGPress: ? - help, Dir - look around, f - activate(BYou miscast Flame Wave.  You are very lightly contaminated with residual magic.hHh4J(B3--(B30.5 (1Contam (BhS(Bh[ h8]J_You climb upwards. _(BThere is a stone staircase leading down here.  Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BYou miscast Flame Wave.  You are very lightly contaminated with residual magic. _Nothing appears to happen. The yak gores you. The wraith barely misses you.(Bh_ h^ Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  h^Confirm with . or Enter, or press ? or * to list all spells.(Bhe '(Bhg ....##..<.####(B musstard the Thaumaturge .............##(B Gargoyle of Dithmenos ***... ..............#(B Health: (B43/56 ==================------ ..............#(B Magic: (B17/25 ================-------- .............####(B AC:(B 23Str:(B 12 ............#.#.#### (B EV:(B 9Int:(B 20 ..#.....##..#...#..# (B SH:(B 0Dex:(B 10 ..#..........******# (B XL: (B11 Next: (B29% Place: (BDungeon:10 .##..........******# (B Noise: --------- (B Time:(B 12430.5 (0.0) hi .##†.........******# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ..#......##.##*Y@W## (B Cast: (BFoxfire ..##>.#..##.###**##(B Contam .#§#.....#### #### ##......##(B Y(B  (B yak #......##(B W  (B wraith ##..#..#  ##.####  ###hk Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BYou miscast Flame Wave.  You are very lightly contaminated with residual magic. _Nothing appears to happen. The yak gores you. The wraith barely misses you.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  h{l QConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bhi'(BhK....##..<.#### (B musstard the Thaumaturge .............## (B Gargoyle of Dithmenos ***... ..............# (B Health: (B43/56 ==================------ ...........(B...# (B Magic: (B17/25 ================-------- .........(B...(B.#### (B AC:(B 23Str:(B 12 h .........(B...#(B.#(B.####(B  (B EV:(B 9Int:(B 20 ..#.....##(B..#(B...#(B..#(B  (B SH:(B 0Dex:(B 10 ..#......(B..........#(B  (B XL: (B11 Next: (B29% Place: (BDungeon:10 h.##......(B..........#(B  (B Noise: --------- (B Time:(B 12430.5 (0.0) .##†.....(B......###(B.#(B  (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ..#......##.##(B.#@###(B  (B Cast: (BFoxfire ..##>.#..##.#######(B  (B Contam .#§#.....####(B ####(B  ##......## (B Y(B  (B yak #......##h- (B W  (B wraith ##..#..# ##.#### ###    Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BYou miscast Flame Wave.  h~You are very lightly contaminated with residual magic. _Nothing appears to happen. The yak gores you. The wraith barely misses you.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activateh(BhJh  (B You are very lightly contaminated with residual magic. _Nothing appears to happen. The yak gores you. The wraith barely misses you.Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B  A wave of flame ripples out! The flame wave engulfs the yak!  hKoThe yak is moderately wounded.(B  The flame wave engulfs the wraith!hbS hlV#(B...Y@(BW..  The wraith is moderately damaged.(B(Press .(B to intensify the flame waves.)h\Xq====(B1.5 (1Wave (BhD^(Bhc hse_The yak barely misses you.(B The wraith closely misses you.(BhS ^####@###(BhY.L############(Bh S  A wave of flame ripples out! The flame wave engulfs the yak!  hgThe yak is severely wounded.(BThe flame wave engulfs the wraith!hp (B...........Y@(BW..  The wraith is almost destroyed.(B(B6-(B2+ (B(B _The yak barely misses you.(B The wraith hits you.h| ^####@###(Bhh L############(Bh< M##########(BhS+ c (B A wave of flame ripples out! The flame wave engulfs the yak!hH J (B You kill the yak!hJ :(BThe flame wave engulfs the wraith!h6 (B....................@(B...hBYou destroy the wraith!(BhU hG(B5--(B33=(B3 _Your wave of flame reaches its maximum intensity and dissipates.h(B _Your Conjurations skill increases to level 5!(Bh(Bh(Bh0(B(Bhi(B6=(B(Bh?(B(B4h"(Bh(Bh!0(B(Bh`(Bhk(Bho(Bh#(Bh=9=(Bh4(Bh(Bh'(B5h\=(B7=(Bhs(Bh>-----(Bh( (BhQ40.5 (7 _You start resting.(B-----(Bh(Bh!L _Your magical contamination has completely faded away.h(B(B(B(B(B(B(B(B6=(B(B(B=(B(B(B(B(B(B(B7=(B8=(B(B(B(Bh(Bh(Bh (Bh(Bh(Bh(Bh(Bh(Bhc(B8==(Bh$(Bh>(BhQ(B9=(Bh(Bh(Bh (Bh-(Bh(BhgQ(B9=(Bh(Bh(Bh(Bh(Bh(Bh9=(Bh-(BhF(Bh}R(B20=(Bh(Bh(BhR(B50=(Bh(Bh% (BhW (Bh| (Bhl (Bh(Bh(Bh(BhQ(B1=(Bh(Bh(Bh2Q(B1=(BhD(Bh(Bh(Bh(Bh(Bh(Bh(Bh"(Bh#Q(B2=(Bh$(Bh&(Bh'9=(Bh((Bh)(Bh*(Bh+(Bh-(Bh.(B3=(B2=(Bh/(Bh1(Bh2(Bh3(BhV5(Bh\6(Bhq7(Bh8(Bh :(Bh;(Bh<(Bh=c(B4==(Bh>(Bh@(BhAQ(B3=(BhB(BhD(BhE(BhF(BhCH(BhLIQ(B5=(BhbJ(BhAL(BhAM(Bh`N(BhO(BhQ9=(BhR(BhX h Z](B_You start resting.(Bh]h^2(B75.5 (35.0)h_(B6=(B4=(B6.5 (36h{c(Bh}f hg_HP restored.h (B(B(B(B(B(B(B(B(B(B(B(B(B==(B(Bh=4 (B_You start resting.(B(B80.5 (4.0)(B5=(B1.5 (5(B _Magic restored.h{P(B(B(BhaE(B(B2.5 (1hH(Bh hd 0(Bh e ##########(B  #(B........#(B  #(B........###(B  #(B... 1h j #(B.#(B  hR #(B.##(B  #(B...Y@Y(B...#(B  #(B....Y(B.....#(Bh X #(B...........#(B #(B............ YYY(B 3 yaks(B #(B............ ...^(B.......... ...........$(B... ......?(ß(B...... h :=(Bhe (B You climb downwards. The yak gores you but does no damage. The yak closely misses you.(B The yak gores you!h l(B48----(B=4.0 (2.5 h (Bh  h _The yak gores you but does no damage. The yak barely misses you.(B The yak gores you but does no damage. _(BThere is a stone staircase leading up here.h   h Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B³ht=(B ³hK(B musstard the Thaumaturge (B Gargoyle of Dithmenos ***... (B Health: (B48/56 ====================---- (B Magic: (B21/25 ====================---- ########## (B AC:(B 23Str:(B 12 #........# (B EV:(B 9Int:(B 20 #........### (B SH:(B 0Dex:(B 10 #.*******.. (B XL: (B11 Next: (B33% Place: (BDungeon:11 #.*******# (B Noise: (B=-------- (B Time:(B 12484.0 (0.0) #.*******## (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #.**Y@Y**.# (B Cast: (BFoxfire ³h)#.***Y***..#  #.*******...#  #.*******.... (B YYY(B 3 yaks #............  ...^..........  ...........$...  ......?(ß......  (B_You start resting. (B_Magic restored.  You climb downwards. The yak gores you but does no damage. The yak closely misses you.(B The yak gores you! _The yak gores you but does no damage. The yak barely misses you.(B The yak gores you but does no damage. _(BThere is a stone staircase leading up here.  Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.³h.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B³h_ (Bmusstard the ThaumaturgeGargoyle of Dithmenos ***...Health: (B48/56 ====================----Magic: (B21/25 ====================----##########AC:(B 23Str:(B 12³h #(B........#EV:(B 9Int:(B 20#(B........###SH:(B 0Dex:(B 10#(B..........XL: (B11 Next: (B33% Place: (BDungeon:11#(B........#Noise: (B=-------- (B Time:(B 12484.0 (0.0)#(B...###(B..##b) +9 lance {slay drac, rPois rF+ rC+ AC+3#(B...#@#(B...#Cast: (BFoxfire#(B...###(B....##(B...........##(B............YYY(B 3 yaks#(B...............^(B.....................$(B.........?(ß(B...... _You start resting. (B_Magic restored.  You climb downwards. The yak gores you but does no damage. The yak closely misses you.(B The yak gores you! _The yak gores you but does no damage. The yak barely misses you.(B The yak gores you but does no damage. _(BThere is a stone staircase leading up here.  Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B³h  ³h + Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B  A wave of flame ripples out! The flame wave engulfs the yak!  The yak is moderately wounded.(B  The flame wave engulfs the yak!!  The yak is heavily wounded.(B  The flame wave engulfs the yak!³h)5 (B...³hN.uY@Y(B.Y(B.  The yak is moderately wounded.(B(Press .(B to intensify the flame waves.)====(B5.0 (1Wave (B³h:(B³h? ³hA_The yak gores you but does no damage. The yak barely misses you.(B The yak gores you but does no damage.óhl! `####@####(Bóh ############@############(Bóh{MThe flame wave engulfs the yak!  The yak is moderately wounded.(B  óhZ(Press .(B to intensify the flame waves.) _The yak gores you but does no damage. The yak barely misses you.(B The yak gores you but does no damage.  A wave of flame ripples out! The flame wave engulfs the yak.  The yak is almost dead.(B  The flame wave engulfs the yak!ijh+ (B...........Y@Y(B...Y(B..ijh9.....  The yak is heavily wounded.(B36-----(B0-(B6+ (Bijhw(Bijh ijhv w_The yak gores you! The yak gores you. The yak completely misses you.(Bijh; !###ijh ?#@####(Bijh]l ############@############(BijhlD w########################@##########ijhH 6##############(Bijh|9( (B ijh=A wave of flame ripples out! The flame wave engulfs the yak!  The yak is severely wounded.(BThe flame wave engulfs the yak!ijhF ijh Jc You kill the yak!(BThe flame wave engulfs the yak!ųhJ[ (B.......................Y@(B......Y(B................. 2ųh] yaksThe yak is severely wounded.(BYour wave of flame reaches its maximum intensity and dissipates.ųh} (B3------(B19/26---(B5=(B7ųh͟a _The yak gores you. The yak closely misses you.(Bųhu(Bųh ųhūk_Your Spellcasting skill increases to level 11!(Bųh̑  ųht  Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bųh% .(Bųh[(  (B musstard the Thaumaturge (B Gargoyle of Dithmenos ***... (B Health: 33(B/56 ==============---------- (B Magic: (B15/26 =============----------- ########## (B AC:(B 23Str:(B 12 #........# (B EV:(B 9Int:(B 20 #........### (B SH:(B 0Dex:(B 10 #.*******.. (B XL: (B11 Next: (B35% Place: (BDungeon:11 ųh) g#.*******# (B Noise: =====---- (B Time:(B 12487.0 (0.0) #.*******## (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #.**Y@***.# (B Cast: (BFoxfire #.***Y***..#  #.*******...#  #.*******.... (B YY(B 2 yaksųhF+  #............  ...^..........  ...........$...  ......?(ß...... (BThe flame wave engulfs the yak!  The yak is severely wounded.(BYour wave of flame reaches its maximum intensity and dissipates. _The yak gores you. The yak closely misses you. ųh, E_Your Spellcasting skill increases to level 11!Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BƳhʬ(Bmusstard the ThaumaturgeGargoyle of Dithmenos ***...Health: 33(B/56 ==============----------Magic: (B15/26 =============-----------##########AC:(B 23Ƴh;GStr:(B 12#(B........#EV:(B 9Int:(B 20#(B........###SH:(B 0Dex:(B 10#(B..........XL: (B11 Next: (B35% Place: (BDungeon:11#(B........#Noise: =====---- (B Time:(B 12487.0 (0.0)#(B...###(B..##b) +9 lance {slay drac, rPois rF+ rC+ AC+3#(B...#@#(B...#Cast: (BFoxfire#(B...###(B....##(B...........##(B............YY(B 2 yaks#(B...............^(B.....................$(B.........?(ß(B......  The flame wave engulfs the yak!  The yak is severely wounded.(BYour wave of flame reaches its maximum intensity and dissipates. _The yak gores you. The yak closely misses you. _Your Spellcasting skill increases to level 11!ƳhvCasting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BƳh (B_The yak gores you. The yak closely misses you.(B _Your Spellcasting skill increases to level 11!(B  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 6%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the yak!  The yak is almost dead.(BThe flame wave engulfs the yak!Ƴh5 (B...Ƴh %Y@(B..†(B.  (B yakYou kill the yak!(B(Press .(B to intensify the flame waves.)ƳhL&_(B7-(B8.0 (1Ƴh (.Wave (BƳh1(BƳh6 Ƴh86_The yak gores you but does no damage.dzh&`####@####(Bdzh7############@############(Bdzhc (B A wave of flame ripples out! The flame wave engulfs the yak!dzh(B...........†@(B....†(B..dzhR.....dzh Z(B4-(B40dzh^-(B9+ (BdzhS (Bdzh% dzh'D_You kill the yak!(Bȳhf(Bȳh(Bȳh(Bȳh ȳhL(B You stop channelling waves of flame.ȳh\(B5=(B _ȳh|(Bȳh(Bȳh94(Bȳh(Bȳh(Bȳh(BȳhJ(BȳhD(Bȳh(Bȳh (Bȳhk(Bȳh]5==(Bȳh(Bȳho(BȳhQ(B6=(BȳhX(Bȳh(Bȳh?(Bȳh(Bȳh3"(Bȳh#(Bȳh*%(Bȳh((Bȳh\*K6=(Bȳh ,(BȳhA/(Bȳh09=(BȳhL2(Bȳhb6(Bȳh7Q(B7=(Bȳh8(Bȳh;(Bȳh<97(Bȳh >(BȳhuA(BȳhC(BȳhkD(BȳhcF(BȳhyG(BȳhH(BȳhK(BȳhDM9=(BȳhrN(BȳhP(BȳhQ}8=(B8=(Bȳh&S(Bȳhd(Bȳhg(Bȳhi9=(Bȳhj(Bȳhm(Bȳh&oQ(B9=(Bȳhtp(Bȳh.s(Bȳh\tR(B40=(Bȳhu(Bȳhx(Bȳhy(BȳhW{(Bȳh}(Bȳh~(Bȳh(Bȳh(BȳhZ9=(Bȳh(Bȳh,(BȳhO(B1=(B20=(Bȳh(Bȳh܍(Bȳh&(Bȳhk(Bȳh(Bȳh(Bȳhn(BȳhM(BȳhQ(B2=(Bȳh(Bȳhy(Bȳh9=(Bȳh(Bȳh(BȳheQ(B1=(Bȳh(Bȳh(Bȳh?(BȳhZ(Bȳh(BȳhNQ(B3=(Bȳh(Bȳh(Bȳh/(BȳhA(Bȳh(Bȳh9=(Bȳhm(Bȳh(BȳhW(B42=(Bȳhz(Bȳh4(BȳhT(Bȳh(Bȳh(Bȳh(Bȳh(Bȳh(Bȳh(Bȳh-(Bȳh(Bȳh`(B5==(Bȳh(Bȳh:(BȳhbQ(B3=(Bȳh(BȳhX(Bȳh~(Bȳh(BȳhW(BȳhxQ(B6=(Bȳho(Bȳh7(BȳhY(Bȳh(Bȳh!(Bȳhu9=(Bȳh(Bȳh(BȳhjQ(B4=(Bȳh(Bȳh(BȳhQ(B7=(Bȳh(Bȳh$(Bȳhy(Bȳh(BȳhX(Bȳh(Bȳh(BȳhG (Bȳhm c(B8==(Bȳh (Bȳh(BȳhZQ(B5=(Bȳh(Bȳh(Bȳh4(Bȳh(Bȳh(BȳhQ(B9=(Bȳh<(Bȳh!(Bȳh #(BȳhA$(Bȳh'(BȳhJ(9=(Bȳh)(Bȳhv,(Bȳh-Q(B6=(BȳhF/(Bȳh3 ȳhO4(B_Magic restored.(B50=(Bȳh5(Bȳhy8(Bȳh9(Bȳh:(Bȳh=(Bȳh?(BȳhA(BȳhVD(BȳhlEQ(B1=(BȳhF(BȳhI(Bȳh\K(BȳhL(BȳhN(Bȳh P(BȳhDQ(BȳhS(BȳhT(BȳhU(BȳhX(BȳhYQ(B2=(BȳhW[(Bȳh~^(Bȳh`(Bȳha(BȳhQc(Bȳhsd(Bȳh~e(Bȳhh(BȳhiQ(B3=(Bȳhj(Bȳhm(Bȳh#p0(B(Bȳh?r(Bȳhs(Bȳht(Bȳhw(Bȳh9x(Bȳh6z(Bȳhc}(BȳhQ(B4=(Bȳh(Bȳh(Bȳh(BȳhC(Bȳh:(Bȳh(Bȳh(Bȳhr(BȳhQ(B5=(BȳhƐ(Bȳh(Bȳh(BȳhŖ(Bȳh˜(Bȳh(Bȳhi(Bȳh̝(Bȳh(Bȳh(Bȳh(Bȳh=Q(B6=(Bȳhu(Bȳhʩ ȳh-(B_HP restored.ȳh=(BȳhG(Bȳhı(Bȳhx(Bȳh (Bȳh{(Bȳh(Bȳhӽ(Bȳh###########........##(B........####(B..........(B ȳh#(B........#(B #(B........##(B #(B...†<(B....##(B #(B....†.(B....#----(B569.0 (80.0)#(B.......#(B.......#(B.........(B.^(B...(B........$(B....#(B...(B...?(ß#(B..(B......ȳhT(B..#[(B..ȳh(BȳhL----(B70.0 (81ȳh9(Bȳh. _Found a leather armour.ɳhQ(BɳhT(BɳhU(BɳhX(Bɳhbb###########........#(B #.ɳhd####...(B #.#(B #.##.(B..†<#.(B...†(B.#.(B......0.0)#.(B #.#(B ...^....(B.......$(B....#(B....(B..?(ß(B....#(B....#[)(B .###(Bɳhrn(BɳhJpG=(B1.0 (1ɳhGx(Bɳh{ ɳh|!_Found a war axe.ɳh w (Bɳhy (Bɳh,} (Bɳh (Bɳh U(B ........###ɳh> ..(B #(B ##†<(B....##(B.†(B.....##(B.......##(B...(B...##...^(B.#(B.T(B  (B troll (asleep)(B........T(B...#(B #(B.ɳh ( (BɳhI B0  A troll comes into view.(Bɳh 8Tɳh `T(B.(B2.0 (1ɳh (Bɳh  ɳh "_The troll shouts!˳hO.(B˳hB˳hEqvv(ally target)T(B.˳hGZ(B5-(B3˳hT(B˳h[ ˳h#]*_You conjure some foxfire!˳h (B(B(B(B(B(B(B˳h t (B You conjure some foxfire! The foxfire hits the troll.(B˳hQ 0(B(B˳h  ˳h a(B The troll is lightly wounded.  The foxfire hits the troll.˳hҩ x§v@§v§§˳hǫ §§T(B.(B4--(B4˳h c§§§§§˳h (B˳h  ˳h ._The troll is lightly wounded.̳h0(B(B̳h0(B(B̳h (B You conjure some foxfire!  The foxfire hits the troll but does no damage.(B̳hg (B The troll is lightly wounded.  The foxfire hits the troll.̳hv.v§@(B.§$(B... (B̳hHe(B3--(B5̳hU<§(B̳h ̳hhS_The troll is moderately wounded.(B̳hR(B̳hW(B(B(B(B(B(B̳h*Z(B̳h.\ ̳h]]V(B You conjure some foxfire! The foxfire hits the troll!̳h_ ̳hNa(B The troll is heavily wounded.(BThe foxfire hits the troll but does no damage.(B̳h4j;§.§̳hk §v@§(B.v§§§T(B.(B2--(B=6̳hsC§.§§̳ht,§(B̳hkw ̳hxP_The troll is heavily wounded.(B̳hB (B̳h1 (B̳h t (B You conjure some foxfire! The foxfire hits the troll.(B̳h; (B The troll is heavily wounded.(BThe foxfire hits the troll.(B̳h& ?(B..v̳h) (B.§@(B.§v(B.T(B.-(B7̳h^4 <§(B̳h8  ̳hK; P_The troll is heavily wounded.(Bͳh(BͳhMt (B You conjure some foxfire! The foxfire hits the troll.(Bͳh (B The troll is heavily wounded.(BThe foxfire hits the troll.ͳh(Bͳh/v§ͳhN(B.@v§T(B.. (B(B1-(B-8ͳhV<§(Bͳh# ͳh$,_The troll is heavily wounded.(B  You conjure some foxfire! The foxfire hits the troll.  The troll is heavily wounded.(B  The foxfire hits the troll. _The troll is heavily wounded. (B You conjure some foxfire! The foxfire hits the troll.  The troll is heavily wounded.(B  The foxfire hits the troll. _The troll is severely wounded.(Bγh4§(BγhJ-(BScorchγh\<§(Bγh!γhF γh(B§§* combustible, ally target)(BFlames lash the troll.  The troll is almost dead.(BγhҌ N (B§TγhC @γh @(B  (B shadow (polearm)(BThe troll's fire resistance burns away.γhӘ N (B§§γhw [#Your shadow casts a spell at the troll.(Bγhu g§#########(Bγh`  γhc !(B γhf AThe flickering shadows explode! The shadowball engulfs the troll.γh 0(B(Bγhm (B(B(B(B(B(B(BγhM J§(B.§γhT (B.@§(B.§(B.§(B...v§@(B.v@(B  (B shadow (polearm)(Bγhv (B19---(B3===9γh qScorch (B_You kill the troll!(BγhN§(B.§§(B.§§§(Bγh  γh d_Your Armour skill increases to level 7!(BϳhBl§(B.§§(BϳhC# (Bϳhj,§(B.§§(B.§§§(Bϳh82 ϳh5_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)ϳh (Bϳh O(B(B(Bϳha' (B(B(B(B(B(B(Bϳh7 (Bϳh: (Bϳh< (Bϳh> (Bϳhc@ (BϳhM a (B_Your foxfire dissipates.(BϳhmP (Bϳh$R (BϳhS (BϳhpY  ϳhZ (B_Your foxfire dissipates.(B(B20=-(Bϳh] (Bϳh\h (Bϳhj (Bϳhk (BϳhUm (Bϳh?q  ϳhr y(B_Your shadow fades away.(B(Bϳht (Bϳhv (Bϳhw (Bϳhx (Bϳh} (Bϳh~ 9=(Bϳh (Bϳh (Bϳh} Q(B1=(Bϳh (Bϳh (BϳhD (Bϳh (BϳhӍ (Bϳh& (Bϳhg (Bϳh (BϳhH (Bϳh (Bϳh (BϳhL 9=(Bϳh (Bϳhp (Bϳh Q(B2=(BϳhŸ (Bϳh (Bϳhƣ (Bϳh (Bϳh (Bϳh3 (Bϳh (Bϳh (Bϳh (Bϳh (Bϳh Q(B=(Bϳh (Bϳh۹ (Bϳhe Q(B3=(Bϳh (BϳhJ 0(B(Bϳhr (Bϳh* (Bϳhr (Bϳh/ (Bϳhd (Bϳh (Bϳh9 (Bϳhx (Bϳh 9=(Bϳh (Bϳh$ (Bϳhi Q(B4=(Bϳh (Bϳh1 (Bϳh (Bϳh4 (BϳhJ (Bϳh (Bϳh (Bϳh/ (Bϳh (Bϳh (Bϳh (Bϳh) 9=(BϳhN (Bϳhw (Bϳh Q(B5=(Bϳh (Bϳh+ (Bϳh (Bϳhp (Bϳh (Bϳhu (Bϳh (Bϳh (Bϳhb (Bϳh (Bϳh (Bϳh1 9=(Bϳh8 (Bϳh i(B(B6=(Bϳh (Bϳh (Bϳh:% (B(B(B(B(B(Bϳh(  ϳh, (B_You now have 462 gold pieces (gained 19).(B(Bϳh. (Bϳhy1 (Bϳh:4 (Bϳh5 9=(Bϳh6 (Bϳh : (BϳhT> (Bϳh? (Bϳh3A (BϳhD (BϳhG (Bϳh9I (BϳhJ (BϳhO  ϳhP 7(B You see here 4 stones.ϳhR (BϳhS ! (B_ϳh-V (Bϳh a (B #..........(B #........#(B #........##(B ϳhb Z#(B...†<(B....##(B #(B....†(B.....##(B #(B...........##(B #(B............#(B ####(B......##(B .....^(B.......(B....#(B--- ......(B....#(B .(ß(B.......#(B .............(B .................#[)(B ......(B ...?ϳhc ...###..(B #(B #.(B...#####(B.!(B.ϳhqk 3(B619.0 (40.0)ϳhl K---(B20.0 (41ϳhcr (Bϳh[u ] _k - a scroll labelled UKEYFIESTREMYD(BгhuH 7(B(BгhUN (BгhS (BгhT 0(B(Bгh>W (Bгh^ (Bгh` (Bгhb 0(B(BгhHe (Bгhg (Bгhh (BгhOj (Bгhk (BгhPm (BгhLn (Bгh9o (Bгhq (Bгhr (Bгhs (Bгh Q (B_l - 6 scrolls of enchant weapon (gained 1)гh2 (Bгh( 7(B(Bгhן (Bгh (Bгh (Bгh (Bгh (Bгh (Bгh˨ (Bгhީ (BгhJ (Bгh (Bгh (Bгhp (Bгh (Bгh (Bгhv (Bгhκ (Bгh5 (Bгh (Bгh (Bгh; (Bгh (Bгh` (Bгh (Bгh- (Bгh (Bгh (BгhD (Bгh (Bгh (Bгh (BгhB (Bгh (Bгh (Bгh# (Bгh (Bгh  гh `(B_p - 7 dark potions(B (gained 1)гh (Bгh (Bгh (Bгh (Bгh (Bгh (Bгh (Bгh гhT#####............##(B  #.....^.....#(B  #...........#(B  #........(ß.......#.(B  #.......(B.............(B  #.......(B..........#[)(B  #.......(B.............(B  #.......(B........###..(B  #.......(B........#(B #.(B  #............(B.####(B  #.........##(B...@(B.#(B  ####.####.####(Bгhn#.#(B #..#(B ##(B.###(B..##(B...(B ...#(B #(B.#(B .......(B ...#(B #(B.#(B #(B....(B .....(B #(B.#(B  ...(B .....#(B ... #(B..гh/(B37.0 (17гh.(B8.0 (18гhl (Bгh$ гh)гh*&_r - an amulet of regenerationѳhC (B(B(B(B(B(B(B(Bѳh (Bѳh: (Bѳh2 (Bѳh (Bѳh (Bѳhp (Bѳh  (Bѳh (Bѳh (Bѳh (Bѳh (Bѳh# (Bѳh) (BѳhT+ (Bѳhj/ (Bѳh7 (Bѳh= (Bѳh> (BѳhC (Bѳh-G (BѳhiJ (BѳhK (BѳhgM (BѳhQ (BѳhI\ ѳh] ......#(B ............##(B .^#(B ..ѳh^ (B....######### ....(ß...(B....#(B.......# .........(B............## ...........(B..#[)(B......#(B. ѳh_ ............(B...........[ ...........###(B.......#(B..45.0 (7.0) ѳha ...........#(B #(B........# ..####(B #(B.@#(B # ѳh b .....##.....###.(B.#.#(B ѳhc Q####.####.......(B...#(B #(B #..#(B ##.###.(B.##(B.#(B ѳhd .(B ...#(B #.#(B #(B....(B.#(B ѳh&e g.(B ...#(B #.#(B ...##.(B...(B .....(B #.#(B..###(B .##ѳh4f v.....#(B ..(B... ##...#ѳhTg 0....#..#.(Bѳhuo (Bѳh1q -(B6.0 (8ѳh(w (Bѳhz  ѳhA| $_Found a scale mail.ӳh'!(BPut on which piece of jewellery? Jewellery (go to first with "=)  Z - an amulet of faith (worn)(Br - an amulet of regeneration  z - a ring of ice[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip Գh&+  Z - an amulet of faith (worn)  r - an amulet of regeneration(BֳhbZ ֳhd q(B............#musstard the Thaumaturge ֳh.h ............##Gargoyle of Dithmenos ***... .^...........#Health: (B56/56 ======================== .........(B....#########Magic: (B26/26 ======================== ....(ß...(B....#(B.......#AC:(B 23Str:(B 12 .........(B............##EV:(B 9Int:(B 20 ֳhk ...........(B..#[)(B......#(B.SH:(B 0Dex:(B 10 ............(B...........[XL: (B11 Next: (B43% Place: (BDungeon:11 ...........###(B.......#(B..Noise: --------- (B Time:(B 12646.0 (0.0) ...........#(B #(B........#b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .........####(B #(B.@#(B #Cast: Scorch .....##.....###.(B.#.# ####.####.......(B...# #(B #..#(B ##.###.(B.##(B.# .(B ...#(B #.#(B #(B....(B.# .(B ...#(B #.#(B ...##.(B........(B #.#(B..###(B .##.....#(B ..(B...##...#....#..#. (B_Your foxfire dissipates. (B_Your shadow fades away. (B_You now have 462 gold pieces (gained 19). _You see here 4 stones. _k - a scroll labelled UKEYFIESTREMYD (B_l - 6 scrolls of enchant weapon (gained 1) _p - 7 dark potions(B (gained 1) _r - an amulet of regeneration _Found a scale mail.ֳhx ֳh E(B............#ֳh 1musstard the Thaumaturge ............##Gargoyle of Dithmenos ***... .^...........#Health: (B56/56 ======================== .........(B....#########Magic: (B26/26 ======================== ....(ß...(B....#(B.......#AC:(B 23Str:(B 12 .........(B............##EV:(B 9Int:(B 20 ...........(B..#[)(B......#(B.SH:(B 0Dex:(B 10 ............(B...........[XL: (B11 Next: (B43% Place: (BDungeon:11 ...........###(B.......#(B..Noise: --------- (B Time:(B 12646.0 (0.0) ...........#(B #(B........#ֳh b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .........####(B #(B.@#(B #Cast: Scorch .....##.....###.(B.#.# ####.####.......(B...# #(B #..#(B ##.###.(B.##(B.# .(B ...#(B #.#(B #(B....(B.# .(B ...#(B #.#(B ...##.(B........(B #.#(B..###(B .##.....#(B ..(B...##...#....#..#. (B_Your shadow fades away. (B_You now have 462 gold pieces (gained 19). _You see here 4 stones. ֳh c_k - a scroll labelled UKEYFIESTREMYD (B_l - 6 scrolls of enchant weapon (gained 1) _p - 7 dark potions(B (gained 1) _r - an amulet of regeneration _Found a scale mail.  Really remove Z - an amulet of faith? (B(B׳h (B׳h " (B_׳h (B׳h\ (Bnow have 462 gold pieces (gained 19). _You see here 4 stones. _׳h Fk - a scroll labelled UKEYFIESTREMYD(B _l - 6 scrolls of enchant weapon (gained 1) _p - 7 dark potions(B (gained 1) _r - an amulet of regeneration _Found a scale mail.  You start removing your amulet.(B׳h0 ׳h &(B7.0 (1׳h( (B׳h(2 (B׳h3 -(B8.0 (2׳hj< (B׳hF (B׳hzH -(B9.0 (3׳hnO (B׳htW (B׳hY .(B50.0 (4׳h` (B׳hj (B׳hl -(B1.0 (5׳hs (B׳hy ) (B׳hg{ Y. (B_You continue removing your amulet of faith.(B x5  You finish removing your amulet of faith.  Dithmenos seems less interested in you.(B You feel less pious.(B(B׳h˂ (B׳h]  (B You can no longer mislead enemies by swapping places with your shadow.׳h6 pYou start putting on your amulet.(B(B2.0 (6׳h" (B׳h5 (B׳h -(B3.0 (7׳h (B׳h (B׳h -(B4.0 (8׳ht (B׳h (B׳h{ -(B5.0 (9׳hK (B׳h (B׳hL .(B6.0 (10.0)׳hN (B׳h4  ׳h (B_You continue putting on your amulet of regeneration.(B x5  You finish putting on your amulet of regeneration.  r - an amulet of regeneration (worn)(B׳hD (B׳h>  ׳h q_(BThe amulet throbs as it attunes itself to your uninjured body.ٳh7(B(Bٳh(Bٳh!V(B(B (B_ٳh"H(B(B(Bٳh)$(Bٳhh%(Bٳh,(Bٳh.(Bٳh0(Bٳh<1(Bٳh3(Bٳh@6(Bٳh}7(Bٳh8(Bٳh:(Bٳh<(Bٳh=(Bٳh>(Bٳh5B(BٳhD(BٳhF0(B(BٳhI(BٳhK(Bٳh-M(BٳhN(BٳhQ(BٳhT(BٳhV(Bٳh###(B #..#(B.#..##(B.....(B......###..#.##..(B.......(B............#####(B..#....(B.. #.###..##.#(B #(B..##...(B . ٳh'R#.#(B #.....#(B ...#(B ... #.#(B ...##....(B #..(B ## #.#..###...## .....(B ٳh;%(Bٳh.(B9.0 (13ٳh(Bٳhc ٳh~6_Found a stone staircase leading down.ڳh7(B(BڳhL(Bڳh(Bڳh(Bڳh)(Bڳh(Bڳh(Bڳh (BڳhR(Bڳh(Bڳh|&(B ##(B #(B .. .##(B ڳhs)#.#(B #(B #.#(B .##########.#(B ڳhP+..#.......##.#(B ^(B.#......##.#######(B..##[)....(B..#(B.##(B....(B...#(B ڳhj,.....(B...[(B...##(B...#(B ###.#...##@(B..# #(B #........#(B........>(B.. ##(B #..#.#..##(B........... .###..#.##.(B..............#####(B..#(B..... ###..##.#(B #(B..##(B..... #.....#(B ...#(B ......ڳhp- ...##....(B..#(B..(B ####(B.#(B..###...##(B ...(B #(B#(Bڳhe5ڳh7Z(B71.0 (2.0)(B2.0 (3ڳh=(Bڳh:M ڳhO*_x - a wellspring talisman۳h7(B(B۳h(B۳h1(B۳h(B۳h0(B(B۳h%(B۳h(B۳he0(B(B۳h(B۳h(B۳hA(B۳h^(B۳h(B۳h(B۳h0(B(B۳h(B۳h (B۳h=(B۳ho(B۳hD(B۳h'(B۳h. ....... ...... ..... ..(B ....... #.#(B ....... #.#(B ......)(B7.0 (5 ########.#(B ##(B...#(B ......##.#(B #@^ ......##.#######.(B.##(B )......#.##....(B..(B.#(B.......[...##..(B.##(B#...##..(B.###(B ........#...(B.....>...(B ..#.#..##..(B..........(B ۳h..#.##....(B...........(B ....#####..#......... .##.#(B #..##..........#(B ...##........(B۳hF(B۳h-(B8.0 (6۳h(B۳h ۳h _Found a rapier.ݳhؙ7(B(Bݳh(BݳhP(Bݳh!(Bݳh(Bݳh'(Bݳh(Bݳh(Bݳh(Bݳhl(Bݳh(Bݳh(BݳhH(B(B(Bݳh}(Bݳh8(Bݳh(Bݳh(Bݳh_(B##########(B ݳh5#(B........#(B  #(B........#(B  #(B........#(B ..(B #(B........#(B 82.0 (4  #.#(B #(B........#(B  #.#(B #(B.....@(B.) ###.#(B ##.(B..###(B...... .##.#(B #.^(B.##(B #(B...[##.#######(B..##(B ...#.##...(B....#(B .[...##(B...##(B#...##..(B.###(B.#........>...(BݳhV##...(B #.......(B ####..#.(Bݳh(Bݳh-(B3.0 (5ݳhE(Bݳhk ݳh_Found a robe.޳h| (B޳h 7(B(B޳h (B޳h (B޳h, (B޳h܈ (B޳h (B޳hy (B޳hG (B޳h+ (B޳hٟ  ޳h :(B You see here a +0 rapier.޳hZ (B޳h ! (B_޳h (B޳hI (B޳h (B޳h (B޳h% (B޳h (B޳h ##########(B .#######..(B......#(B .......#..(B......#(B .......޳h! #..(B......#(B ..<(B....#..(B......#(B ....... #(B #..(B......#(B .......7.0 (4 #(B #..(B.....)##(B....... #(B ##...###..@(B....... #.^.##(B #(B.#(B...[ #######..##(B #.#(B........ ##.......#(B #.#(B.#(B...###.##...##(B ..#(B.#(B.###(B##...###(B ###(B.#(B.#.......>...(B ..#(B #.(B ### (B..#(B ..##(B޳h (B޳hg -(B8.0 (5޳hM (B޳h3  ޳h 4_Found a stone staircase leading up.߳h((B߳h-(B߳hJ1(B߳h,6(B߳h:0(B(B߳h2=(B߳hx?(B߳hA(B߳hB(B߳h]D(B߳hAH(B߳hJ0(B(B߳hL(B߳hQ(B߳hi(B߳hjl0(B(B߳hn(B߳h&q(B߳hr(B߳h8t(B߳h|(B߳h(B߳ht0(B(B߳h(B߳h߳h###########.########........##........#........##........(B #.....(B...##..<..... ..(B #......(B..##........ #.#(B #......(B..##........ #.#(B #......(B.)##........ #.#(B ##...###(B........... #.#(B #.^.##(B #.#...[.....(B94.0 (6߳h.#######..##(B #.#......... #.##.......#(B #@#.#...#### .[...##...##(B #((B..#.#.### ...##...###(B #(B.###.#.#(B ..>.(B... ..#.#(B ##.........(B... ###.# .........(B..... ##..#....(B.....(B  #..##...(B.....(B  ...##..߳h82#####.#.# (B߳h(B߳h-(B5.0 (7߳h#(B߳h~ ߳h _Found 7 stones.೷h(B೷hC7(B(B೷h (B೷h (B೷h (B೷hg(B೷h(B೷h(B೷h(B೷h/(B೷h(B೷h(B೷hK (B೷hf!(B೷hp& ೷h'7(B You see here 7 stones.೷h:*(B೷h+! (B_೷h=0(B(B೷hp\0(B(B೷h_(B೷hd(B೷hf(B೷hii0(B(B೷hj(B೷h,l0(B(B೷hqm(B೷ho(B೷hCwn#.#(B #.......)##........ ೷hvye#####.#(B ##...###.... ...##.#(B #.^.##(B #.#...[..... ...##.#######..##(B #(B.#...........#.##.#(B ###.#.#...#### .....[...##...##(B #(..#.#.### ...#...##(B...######.###(B.#.#(B .....#...(B.....>(B....(B....#.#(B .#..##...(B.........(B..####.#(B 702 .##......(B........(B...#(B .#####..#(B.......@(B...#(B #(B #..##(B..........#(B#(B ...##(B..........#(B.....#..#####(B.#(B.####(B ..##(B #(B.#(B..  #(B #(B.##(B. #.(B . .) (B೷hƂ(B೷h-(B3.0 (8೷hw(B೷hA ೷hڍ$_Found a long sword.᳷h7(B(B᳷h(B᳷h"(B᳷h$(B᳷h&0(B(B᳷hf((B᳷h*(B᳷h/,(B᳷hz-(B᳷h/(B᳷hz0(B᳷h10(B(B᳷h3(B᳷h5(B᳷h70(B(B᳷h:(B᳷h"<(B᳷hs=0(B(B᳷hQ?(B᳷hGA(B᳷hyB(B᳷hC(B᳷hE(B᳷hG(B᳷h\H(B᳷hdI(B᳷hJ(B᳷hM(B᳷hN(B᳷hO(B᳷h_D (B You see here a +0 long sword.᳷h7b(B᳷hc! (B_᳷hme(B᳷hg(B᳷h1i(B᳷hj(B᳷hk(B᳷hm(B᳷hv ####..#...........#(B  #..##..........#(B  ...##..........#(B .#..#####.#.####(B ##(B #.#(B..#(B ᳷h8y#(B #.##.#(B  #.(B #.##(B  #.)#(B .#(B  ##.#(B #(B..#(B 13.0 (10.0) #.#((B..#(B #@(B..#(B  #(B..##(B ....#(B .###(B... #(B. .... #(B ...... .(B..... .>(B...᳷h(B᳷hX.(B4.0 (11᳷h(B᳷hL _Found 3 stones. Found a stone staircase leading down.᳷h, 7(B(B᳷h (B᳷h? (B᳷h Y..#....#(B #..##.᳷h ...#(B ...##....#(B #..#####.#(B.####(B  #.#(B..#(B  #.##(B.#(B ##.(B #(B.##(B .##(B.)#(B .#(B ##(B.###(B..#(B #(B.#((B..#(B #.@(B.#(B Scorch W(B....#(B#(B..###(B...(B W(B  (B wraith (dormant)##(B. ....(B᳷h #(B ......(B......(B#(B.>(B...᳷h .(B0.0)᳷h -(B5.0 (1᳷hf (B᳷h R _A wraith comes into view.(B㳷ho (B*(BWcombust㳷h`ible)(BFlames lash the wraith.  The wraith is lightly damaged.㳷hs(B㳷h~*(B.W㳷hd(B4--(B==6㳷h\(B㳷h΍ 㳷h9_The wraith's fire resistance burns away.㳷h (B*(BFlames lash the wraith. The wraith is burned terribly!㳷ho } (B@(BW, ally target)㳷h9 @(B  (B shadow (polearm)(BThe wraith is lightly damaged.㳷hԢ #*㳷h[ (B㳷hP ;*(B㳷h(H;*(B㳷h (B#Your shadow gestures at the wraith while chanting.(B䳷h,3O#####(B䳷hW(B䳷hgE@(B.W䳷hj.... (B(B2----(B7䳷h s(B䳷huY _The flickering shadows explode! The shadowball engulfs the wraith.䳷hOj (B*(BFlames lash the wraith.䳷hmt (BW  The wraith is moderately damaged.(B䳷hqo(B0----(B=8䳷hmv(B䳷hzy 䳷h{P_The wraith barely misses you.(B䳷h~) (B䳷hI`*(BFlames lash the wraith. The wraith is burned terribly!䳷h~ (B䳷h ; (B.W䳷hߒ R@The wraith is heavily damaged.(B䳷hU ;*(B䳷h (B#Your shadow points at the wraith and mumbles some strange words.(B䳷h8 6######䳷hR (B䳷hK {.@(BW.... (B䳷hi (B47----(B18----(B9䳷h (B䳷hy  䳷h `_The flickering shadows explode! The shadowball engulfs the wraith! The wraith hits you!䳷hǥ (B* (BFlames lash the wraith. The wraith is burned terribly!峷hR9r (BW  The wraith is almost destroyed.(B峷h<(B8----(B7---(B20峷h5A(B峷hC 峷hEQ_The wraith closely misses you.(B峷h` 峷hW(B Flames lash the wraith. The wraith is burned terribly!峷h?#*峷h@(B  (B shadow (polearm)(B峷h)(B.峷hh'(B9峷h=(B5---(B51Scorch(B峷h(B峷h- 峷hQJ_You destroy the wraith!(B泷hO(B(B(B(B(B51=(B泷h"(B泷h@i(B(B2=(B泷h\(B泷h(B泷hQ(B3=(B泷h(B泷hh(B泷h(B(B4=(B6=-(B泷h(B泷h:H (B_Your shadow fades away.泷hli(B(B5=(B泷h(B泷h (B泷hQ(B6=(B泷h(B(B(B(B(B=(B(B(B(B7=(B(B(B=(B(B(B(B泷h4(B泷h+0(B(B泷hO(B泷hH(B泷h79=(B泷h*(B泷h(B泷hQ(B8=(B泷h(B泷h9(B泷h(B泷hX(B泷h(B泷h (B泷hv(B泷h(B泷h<(B泷hO(B泷h(B泷h99=(B泷hS(B泷h"(B泷h&#Q(B9=(B泷h\$(B泷h&(B泷h'(B泷h)(B泷h+(B泷h,(B泷h.(B泷hI0(B泷hE1(B泷hL2(B泷h4(B泷h59=(B泷h6(B泷h9(B泷h:R(B20=(B泷h;(B泷h4>(B泷h-?(B泷h/@(B泷h#C(B泷hE(B泷hG(B泷hkI(B泷hJ(B泷hK(B泷h&M(B泷hO(B泷hsQ(B泷h~RQ(B1=(B泷hS(B泷hU(B泷hV(B泷hW(B泷hY(B泷hZ(B泷h[(B泷h4^(B泷h_(B泷h`(B泷hc(B泷hOd9=(B泷he(B泷hg(B泷hiQ(B2=(B泷hk(B泷h]n(B泷ho(B泷hq(B泷ht(B泷hu(B泷hv(B泷hy(B泷h?{(B泷h|(B泷h~(B泷h9=(B泷h(B泷h(B泷hmQ(B3=(B泷h(B泷h(B泷h(B泷h+(B泷hu(B泷h(B泷h:(B泷hp(B泷h(B泷h(B泷hӘ(B泷h9=(B泷h|(B泷hB(B泷hQ(B4=(B泷h(B泷h(B泷h0(B(B泷h (B泷h(B泷h:(B泷h7(B泷hg(B泷h(B泷h9(B泷h9=(B泷h(B泷h{(B泷hQ(B5=(B泷h(B泷hq(B泷h(B泷hH(B泷hw(B泷h(B泷h(B泷h7(B泷h(B泷h(B泷h(B泷h9=(B泷h (B泷h.(B泷hQ(B6=(B泷hF(B泷hr(B泷ha(B泷h0(B(B泷h 泷h<7(B You see here 3 stones.泷h(B泷hr! (B_泷h(B泷h=(B泷hQ(B泷h(B泷hw(B泷h(B泷h+(B泷h9=(B泷h(B泷h(B泷h*(B泷h(B泷hT(B泷h(B泷h(B泷h4(B泷h(B泷hj(B泷h(B泷hf(B泷h (B泷h (B泷h(B泷hd(B泷h(B泷h(B泷hL(B泷h(B泷h(B泷h (B泷h(B泷h (B泷h!(B泷h_#(B泷hk%(B泷h&(B泷h'(B泷h)(B泷h+(B泷h9-(B泷hf.(B泷hx0(B泷h2(B泷h4(B泷h46(B泷h7(B泷h.:(B泷h;(B泷hc=(B泷h@(B泷hpC(B泷h*E(B泷hF(B泷h I(B泷hwK(B泷hM(B泷hN(B泷hkP(B泷hR(B泷hS(B泷hT(B泷hW(B泷h0Z(B泷h[(B泷hl](B泷h^(B泷h#a(B泷h_b(B泷hrc(B泷hof(B泷hh(B泷h~j(B泷hk(B泷hm(B泷ho(B泷hNq(B泷hr(B泷h`t(B泷h]v(B泷hw(B泷hx(B泷h{(B泷h~(B泷h0(B(B泷h1(B泷hj(B泷h(B泷h(B泷h(B泷h`(B泷h(B泷h(B泷hu(B泷hi(B泷hF0(B(B泷h(B泷h(B泷h(B泷h(B泷h(B泷hp(B泷hp(B泷h(B泷há(B泷hO泷hd(B #.##.#(B ##.#(B #.(B #.##(B #..#(B #.)#(B ##.##(B ##.###..# (B #..######(B #.#(..###....(B..####...###(B ..#####...##..######......(B.......(B.#(B...###########(B..###(B......#(B---泷h803.0 (82.0)##(B..##(B......)##..@(B.......###(B........ ###(B.>(B...#(B ...... ..... ..... ...#(B ..##(B泷h1(B泷hJ---(B4.0 (83泷hҶ(B泷h' _Found a war axe.糷hl(B(B(B(B(B(B糷hIo(B糷hq(B糷h@r0(B(B糷hbs(B糷ht(B糷huv(B糷hew(B糷h^x(B糷h|(B糷hAh(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B糷h(B糷hH(B(B(B糷h(B糷h0(B(B糷h(B糷h(B糷h(B糷h(B糷h(B糷h(B糷hX(B糷hP(B糷hj(B糷h^(B糷hI(B糷hU(B糷h?(B糷h4(B糷hԸ(B糷hι(B糷hº(B糷h(B糷h(B糷h(B糷h(B糷h(B糷h(B糷h0(B(B糷h(B糷h(B糷h0(B(B糷h(B糷h(B糷h0(B(B糷h(B糷h0(B(B糷h(B糷h(B糷hV(B糷hQ0(B(B糷h (B糷hc(B糷hj(B糷h\(B糷hR(B糷h~(B糷ho0(B(B糷h(B糷h3(B糷h,(B糷h(B糷h(B糷h,(B糷h"0(B(B糷h(B糷h(B糷h0(B(B糷h(B糷h(B糷h(B糷h(B糷hi(B糷h0(B(B糷h 糷hK(B_l - 7 scrolls of enchant weapon (gained 1)糷hO(B(B(B糷h(B糷h(B糷h0(B(B糷h(B糷h0(B(B糷h(B糷h(B糷h0(B(B糷h0(B(B糷h(B糷h0(B(B糷h2(B糷h糷h####(B #..#.#..##..............#### ...###..#.##.................#(B # ..........#####..#...........#(B # #.###..##.#(B #..##..........#(B # #.#(B #.....#(B ...##..........#(B # #.#(B ...##......#..#####.#.####(B # #.#..###...##(B #.#..#(B # .....(B #(B #.##.#(B ## #...#(B #(B.#######(B #.(B #.##(B #.(B35.0 (31 ....(B #(B..((B....#(B #.)#(B ##. ..#.(B #@##(B ##.###..############..######(B #.#(..#............#......####...###糷h###########(B..#####...##..####(B ##..............#..(B #########..###....(B (B ##..##....(B (B ##.......(B ###.....(B ###.>.(B #....(B (B糷hF (B糷h{ .(B6.0 (32糷h(B糷h%& _Found 4 stones.賷hc7(B(B賷h 0(B(B賷h 0(B(B賷h(B賷h(B賷h(B賷h0(B(B賷h\(B賷h(B賷h(B賷h(B賷hz!(B賷h#(B賷h%0(B(B賷h'(B賷hV)(B賷h*0(B(B賷h. 賷h07(B You see here 4 stones.賷h19(B (B_賷h%3(B賷hP4(B賷h6(B賷h!80(B(B賷hX>(B賷h?0(B(B賷hA0(B(B賷hAC(B賷h1D(B賷h7E(B賷hF(B賷hlG(B賷hjH(B賷hbI(B賷h.......(B ..####(B #..#.#..##..............##(B .....###..#.##.................#(B 賷h)(B賷h+.(B1.0 (45賷h/(B賷h1 賷hA3 _Found a glaive.賷ho 賷hm e(B Your spells (describe)TypeFailure Level (Ba - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 (Bc - Flame WaveConjuration/Fire5%賷h( (B4 Select a spell to describe[!(B]/[I(B] toggle spell headers鳷h˭ P (BScorch Scorches a random foe. Those injured by this have their resistance to fire burned away for a short time. Level: 2School: FireFail: 1%  Power: 100% Damage: 2d9  Range: 3  Noise: Loud Miscasting this spell causes magic contamination. 鳷h kThis spell would have no effect right now because you can't see any hostile targets that would be affected.곷hE (B Your spells (describe)TypeFailure Level (Ba - FoxfireConjuration/Fire1%1 곷hs u b + ScorchFire1% 2 (B  c - Flame WaveConjuration/Fire5%(B4 Select a spell to describe[!(B]/[I(B] toggle spell headers곷h (B b + ScorchFire1% 2  c - Flame WaveConjuration/Fire 5% 4 (B볷h2e (BFlame Wave Blasts the caster's surroundings with a wave of fire. If the caster maintains focus and supplies the spell with magical power (by waiting in place and not taking any other actions), more and larger flame waves will radiate outward. Level: 4Schools: Conjuration/FireFail: 5%  볷h8#Power: 41% Damage: 2d11 (max 2d21)  Range: 3  Noise: Loud Miscasting this spell causes magic contamination and also deals up to 12 irresistible or fire damage. This spell would have no effect right now because you can't see any hostile targets that would be affected.쳷h/Pn(B Your spells (describe)TypeFailure Level 쳷hT(Ba - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2  c - Flame WaveConjuration/Fire 5% 4 (B Select a spell to describe[!(B]/[I(B] toggle spell headers쳷h 쳷hɐ (B##musstard the Thaumaturge .#Gargoyle of Dithmenos **.... .###Health: (B56/56 ======================== ...Magic: (B26/26 ======================== .#####AC:(B 23Str:(B 12 .###(B....##########(B EV:(B 9Int:(B 20 ..##(B #(B....#........#(B SH:(B 0Dex:(B 10 ...##(B #(B.....#........#(B XL: (B11 Next: (B45% Place: (BDungeon:11 ....##(B #)(B....###(B #........#(B Noise: --------- (B Time:(B 12881.0 (0.0) .....#(B #(B.......#(B #........#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .....###@#(B #........#(B Cast: Scorch ......##.#(B #.......)# ......##########.#(B ##...###.. ......#.......##.#(B #.^.##(B #.# ..............##.#######..##(B #.# ......#[)......#.##.......#(B ###.# ...............(B.[(B...##...##(B #(..# ....###.......#(B...##...######.### ....#(B #........#........>....... ..####(B #..#.#..##..............## .....###..#.##.................# (B_You destroy the wraith! (B_Your shadow fades away. (B_You see here 3 stones. _Found a war axe. _l - 7 scrolls of enchant weapon (gained 1) _Found 4 stones. _You see here 4 stones. _You see here a +0 scale mail. _Found a glaive.(B(B(Bh (Bh: (Bha(B _Unknown command.(Bh(BhO(B(B(BhΗ>(B (B_h'(Bh(Bhß(Bh(Bh0(Bh(Bh<(B #### .hf..#####....(B ...#(B #######(B..##(B #(B.....O(B #######.##(B #(B...... #..##(B #(B..... #..##(B #)(B....###(B #...#(B #(B....@..#(B #..##(B #######.#(B #.........#(B #.#(B #.......##########.#(B ##...###(B O(B  (B two-headed ogre (asleep) ß#.......##.#(B #.^.##(B ....##.#######..##(B #[)......#.##.......#(B ##.......[...##...##(B #(...###..##...######.#....#(B #........#..>.....####(B #..#.#..##.....(Bh-(B3.0 (2hV-(B4.0 (3h(Bh~ _A two-headed ogre comes into view. It is wielding two +0 giant clubs.(Bhw(Bh }2(BFoxfireh (Bhjv@v, ally target)(Bh#g(B5-(B=5.0 (1hkH(B _You conjure some foxfire!hD (Bhm 0(B(Bh (B You conjure some foxfire!  The foxfire hits the two-headed ogre but does no damage.(Bh^ h (B.O§§vv§O(B(B4--(B6h M§§(Bh < _The two-headed ogre shouts in stereo!h,(Bhg0(B(Bh[ (B You conjure some foxfire! The foxfire hits the two-headed ogre.(B(Bh hNu(B The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre.hI hu(B The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre.h (BhJs(B..O(B.§§hv@§(B(B3--(B7h5§§h(Bh" > _The two-headed ogre is lightly wounded.h%(B #(B ###(B ##(B  h. .(B #(B #######.(B ##(B #(B......(B ###(B #(B......(B #.##(B #(B....O#(B #.##(B #)(B..§§###(B #.#(B #(B...v(B.@(B.#(B #.##(B #(B.#(B #.#(B #(B.#(B #.)#(B.#(B ##...###. .#.##(B.#(B #.^.##(B #.##(B.#..##(B #.#[)......#(B.##.#(B ###.[(B...##...##(B #(.###.h#...##...######.##(B #.#.>.####(B #..#.#..##.#(B(Bh_d (B The foxfire hits the two-headed ogre.(Bh:(B..Ohq§(B(B-8hs$<§(Bh'> _The two-headed ogre is lightly wounded.h f ## .#(B #####.(B .(B #(B #######.(B h>j ##(B......(B ###########(B......(B #........#(B.....#(B #.##)(B...O###(B #.#(B #(B...§(B...#(B #.###(B #######@#(B #.#(B #(B.#(B #.)###########(B.#(B ##...###..#.......##(B.#(B #.^.##(B #.#.##(B.#######..##(B #.##[)#(B.##.......#(B ###.#........(B.[(B...##...##(B #(..#####(B...##...######.####(B h n .#........>.......####(B #..#.#..##......##..###..#.##...(B(Bh{ P(B...O(Bh l(B4=-(B9h (Bhƈ h(B .##### ...(B .(B h#(B #########.(B.....(B ########## ..##(B #...........##(B #...(B..#.##(B #)...(B.###.#(B #.....O(B.#(B #######.#(B )#########...###..........^.##(B #.#.######..##(B .#(B. ##..........#####..#...........#(Bh(BhL(B.O(Bh)(B90h(Bhh*(Bh1(BScorchh}(Bhh8  is lightly wounded. _hCasting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhh1(B Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 (Bb - ScorchFire1%2  c - Flame WaveConjuration/Fire5%(B4 Select a spell to cast[!(B]/[I(B] toggle spell headersh, (B a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 (Bh (B b - ScorchFire1% 2  c - Flame WaveConjuration/Fire 5% 4 (Bh\hhhU(B.#musstard the Thaumaturge .#####Gargoyle of Dithmenos **.... ....hHealth: (B56/56 ======================== .########.Magic: (B24/26 ======================-- .###.(B.....##########(B AC:(B 23Str:(B 12 ..##(B #..(B....#........#(B EV:(B 9Int:(B 20 ...##(B #...(B..##........#(B SH:(B 0Dex:(B 10 ....##(B #)...(B.###(B #........#(B XL: (B11 Next: (B45% Place: (BDungeon:11 .....#(B #.....(B..#(B #........#(B Noise: --------- (B Time:(B 12890.0 (0.0) .....##(B #######O#(B #........#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ......#h#@#(B #.......)#(B Cast: (BScorch ......##########(B.#(B ##...###.. ......#.......##(B.#(B #.^.##(B #.# ..............##(B.#######..##(B #.#(B O(B  (B two-headed ogre ......#[)......#(B.##.......#(B ###.# ...............(B.[(B...##...##(B #(..# ....###.......#(B...##...######.### ....#(B #.......(B.#(B........>....... ..####(B #..#.#..##..............## .....###..#.##.................# ##..........#####..#...........#h=(BThe two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre.  The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre. _The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhz (B.#musstard the Thaumaturge .#####Gargoyle of Dithmenos **.... ...h S.Health: (B56/56 ======================== .########.Magic: (B24/26 ======================-- .###.(B.....##########(B AC:(B 23Str:(B 12 ..##(B #..(B....#........#(B EV:(B 9Int:(B 20 ...##(B #...(B..##........#(B SH:(B 0h^ #Dex:(B 10 ....##(B #)...(B.###(B #........#(B XL: (B11 Next: (B45% Place: (BDungeon:11 .....#(B #.....(B..#(B #........#(B Noise: --------- (B Time:(B 12890.0 (0.0) .....##(B #######O#(B #........#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ......##@#(B #.......)#(B Cast: (BScorch ......##########(B.#(B ##...###.. ......#.......##(B.#(B #.^.##(B #.# ..............##(B.#######..##(B #.#(B O(B  (B two-headed ogre ......#[)......#(B.##.......#(B ###.# ...............(B.[(B...##...##(B #(..# ....###.......#(B...##...######.### h ....#(B #.......(B.#(B........>....... ..####(B #..#.#..##..............## .....###..#.##.................# ##..........#####..#...........#(BThe two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre.  The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre. _The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre. _The two-headed ogre is lightly wounded.  h Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh. (B.#(B musstard the Thaumaturge .### ##(B Gargoyle of Dithmenos **.... hf0 ... .(B Health: (B56/56 ======================== .# #######.(B Magic: (B20/26 ==================------ .## #...... ##########(B AC:(B 23Str:(B 12 ..## #...... #........#(B EV:(B 9Int:(B 20 ...## #.....# #........#(B SH:(B 0Dex:(B 10 ....## #)...*### #........#(B XL: (B11 Next: (B45% Place: (BDungeon:11 .....# #.....**# #........#(B Noise: --------- (B Time:(B 12890.0 (0.0) h*2 .....## #######O# #........#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ......# #@# #.......)#(B Cast: (BScorch ......##########*# ##...###.. ......#.......##*# #.^.## #.# ..............##*#######..## #.#(B O(B  (B two-headed ogre ......#[)......#.##.......# ###.# ................[...##...## #(..# ....###.......#...##...######.### ....# #........#........>....... ..#### #..#.#..##..............## .....###..#.##.................# hh4 ##..........#####..#...........# (BThe two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre. _The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 5%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh~(B.#musstard the Thaumaturge .#####Gargoyle of Dithmenos **.... ....Health: (B56/56 ======================== .########.Magic: (B20/26 ==================------ .###.(B.....##########(B AC:(B 23Str:(B 12 ..##(B #..(B....#........#(B EV:(B 9Int:(B 20 ...##(B #...(B..##........#(B SH:(B 0Dex:(B 10 ....##(B #)...(B.###(B #........#(B XL: (B11 Next: (B45% Place: (BDungeon:11 .....#(B #.....(B..#(B #........#(B Noise: --------- (B Time:(B 12890.0 (0.0) .....##(B #########(B #........#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ......##@#(B #.......)#(B Cast: (BScorch ......############(B ##...###.. ......#.......##(B.#(B #.^.##(B #.# ..............##(B.#######..##(B #.#(B O(B  (B two-headed ogre ......#[)......#(B.##.......#(B ###.# ...............(B.[(B...##...##(B #(..# ....###.......#(B...##...######.### ....#(B #.......(B.#(B........>....... ..####(B #..#.#..##..............## .....###..#.##.................# ##..........#####..#...........#(BThe two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre. _The two-headed ogre is lightly wounded.  The foxfire hits the two-headed ogre. _The two-headed ogre is lightly wounded.  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 5%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BD;49mhN _Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lame Wave (B(dangehS rous(B; 5%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B  A wave of flame ripples out!  The flame wave engulfs the two-headed ogre.h̴ (BO(B.  The two-headed ogre is lightly wounded.  h4%(Press .(B to intensify the flame waves.)  The two-headed ogre hits you with a +0 giant club.(B2--====(B1.0 (1Wave (Bh.(Bh hA_The two-headed ogre hits you but does no damage.h69##(Bh>###(Bh h  h3#A wave of flame ripples out!  h+The flame wave engulfs the two-headed ogre!h"s(B..O(B.. h)%(B(B3--(B19-(B2+ (Bh-(Bh2c _The two-headed ogre is moderately wounded.(Bhl 9##(BhK >###(BhJ$@##(Bh^  A wave of flame ripples out!  The flame wave engulfs the two-headed ogre!h6 (B...hO(B...  The two-headed ogre is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates.  The two-headed ogre hits you but does no damage.h"(B28--=(B3h.(Bh3 hL6C_The two-headed ogre hits you with a +0 giant club.h"  Casting: Flame Wave (B(dangerous(B; 5%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh?(B.#h(B musstard the Thaumaturge .### ##(B Gargoyle of Dithmenos **.... ... .(B Health: (B52/56 ======================-- .# #######.(B Magic: (B14/26 ============------------ .## #...... ##########(B AC:(B 23Str:(B 12 ..## #...... #........#(B EV:(B 9Int:(B 20 ...## #.....# #........#(B SH:(B 0Dex:(B 10 ....## #)...*### #........#(B XL: (B11 Next: (B45% Place: (BDungeon:11 .....# #.....**# #........#(B Noise: =====---- (B Time:(B 12893.0 (0.0) .....## #######O# #........#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ......# #@# #.......)#(B Cast: (BScorch ......##########*# ##...###.. ......#.......##*# #.^.## #.# ..............##*#######..## #.#(B O(B  (B two-headed ogre ......#[)......#.##.......# ###.# hjA................[...##...## #(..# ....###.......#...##...######.### ....# #........#........>....... ..#### #..#.#..##..............## .....###..#.##.................# ##..........#####..#...........# (BThe flame wave engulfs the two-headed ogre!  The two-headed ogre is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates.  The two-headed ogre hits you but does no damage. _The two-headed ogre hits you with a +0 giant club.  Casting: Flame Wave (B(dangerous(B; 5%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 5%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BhA 7(B.#musstard the Thaumaturge .#####Gargoyle of Dithmenos **.... ....Health: (B52/56 ======================-- .#h6E #######.Magic: (B14/26 ============------------ .###.(B.....##########(B AC:(B 23Str:(B 12 ..##(B #..(B....#........#(B EV:(B 9Int:(B 20 ...##(B #...(B..##........#(B SH:(B 0Dex:(B 10 ....##(B #)...(B.###(B #........#(B XL: (B11 Next: (B45% Place: (BDungeon:11 .....#(B #.....(B..#(B #........#(B Noise: =====---- (B Time:(B 12893.0 (0.0) .....##(B #########(B #........#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ......##@#(B #.......)#(B Cast: (BScorch ......############(B ##...###.. ......#.......##(B.#(B #.^.##(B #.# ..............##(B.#######..##(B #.#(B O(B  (B two-headed ogre ......#[)......#(B.##.......#(B ###.# ...............(B.[(B...##...##(B #(..# ....###.......#(B...##...######.### hH ....#(B #.......(B.#(B........>....... ..####(B #..#.#..##..............## .....###..#.##.................# ##..........#####..#...........#(BThe flame wave engulfs the two-headed ogre!  The two-headed ogre is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates.  The two-headed ogre hits you but does no damage. _The two-headed ogre hits you with a +0 giant club.  Casting: Flame Wave (B(dangerous(B; 5%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 5%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh  h$ ` Your wave of flame reaches its maximum intensity and dissipates.  The two-headed ogre hits you but does no damage. _The two-headed ogre hits you with a +0 giant club.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 5%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out!  The flame wave engulfs the two-headed ogre!h9A (BO(B. The two-headed ogre is severely wounded.hD(B(Press .(B to intensify the flame waves.)  The two-headed ogre barely misses you.(B(B43----(B5=-(B4.0 (1Wave (BhL(BhP hRC_The two-headed ogre hits you with a +0 giant club!h2 9##(Bh >###(Bh  h X A wave of flame ripples out!  The flame wave engulfs the two-headed ogre.h*8(B..Oh{/(B..(B4----(B4--(B5+ (Bh<(Bh h[_The two-headed ogre is severely wounded.(Bhx9##(Bh h 9###(Bh݃ @##(Bhdž v (B A wave of flame ripples out!  The flame wave engulfs the two-headed ogre!h 5 (B...h )(B...  You kill the two-headed ogre!(BhD(B5=13-(B5=(B6Scorchh"(Bh(Bh hQ_Your wave of flame reaches its maximum intensity and dissipates.h/78 h\1(BM##(B  ##### ...(B  #######.(B ##(B #(B..##########(B #(B......##(B #(B.....#(B ##(B #)(B....##(B #(B.......##(B ######. ......##(B.#(B #.......)#.#.(Bh<(Bh ?p(B6=-----(B7h E(BhZK hM Things that are here: _a +0 giant club(B; a +0 giant club(B; a two-headed ogre corpse(Bh. h '(Bh Inventory: 51/52 slots Hand Weapons (go to first with ))  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}  H - the +8 arc blade {discharge, rElec}  K - a +4 trident of freezing Missiles (go to first with ()(Ba - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 5 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)  M - a +0 pair of boots (worn)(Be - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4} Magical Staves (go to first with |)  O - a staff of alchemy  S - a staff of cold h Jewellery (go to first with "=)  r - an amulet of regeneration (worn)(Bz - a ring of ice  Z - an amulet of faith Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (11)  B - a wand of polymorph (11)  E - a wand of roots (6)  I - a wand of mindburst (20) Scrolls (go to first with ?) (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]hp}  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}(Bh h] h 9(B##musstard the Thaumaturge .#Gargoyle of Dithmenos **.... .#####Health: (B46/56 ===================----- ....h  Magic: 13(B/26 ============------------ .########.AC:(B 23Str:(B 12 .###(B......##########(B EV:(B 9Int:(B 20 ..##(B #(B......#........#(B SH:(B 0Dex:(B 10 ...##(B #(B.....##........#(B XL: (B11 Next: (B55% Place: (BDungeon:11 ....##(B #)(B....###(B #........#(B Noise: --------- (B Time:(B 12897.0 (0.0) .....#(B #(B.......#(B #........#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .....##(B #######@#(B #........#(B Cast: Scorch ......##(B.#(B #.......)# ......##########(B.#(B ##...###.. ......#.......##(B.#(B #.^.##(B #.# ..............##(B.#######..##(B #.# ......#[)......#(B.##.......#(B ###.# ...............(B.[(B...##...##(B #(..# ....###.......#(B...##...######.### ....#(B #........#........>....... ..####(B #..#.#..##..............## h .....###..#.##.................#(BA wave of flame ripples out!  The flame wave engulfs the two-headed ogre. _The two-headed ogre is severely wounded.(BA wave of flame ripples out!  The flame wave engulfs the two-headed ogre!  You kill the two-headed ogre! (B_Your wave of flame reaches its maximum intensity and dissipates.  Things that are here: _a +0 giant club(B; a +0 giant club(B; a two-headed ogre corpse(Bh+ (BhW (Bh (Bh h (Bh (Bh (Bh(  h ;_Unknown command.(Bh<(Bh@ (BhK(BhvPI _Unknown command.(BhǦ7(B(Bh(Bh(BhX(B7= (B_h:(Bh(BhZ(B8=(B14h)(BhԽ(BhR(B50=(Bh(Bh(BhQ(B1=(Bh/(Bh3(BhQ(B2=(Bh(Bh(Bh$Q(B3=(Bh(Bh(Bh(B4=(B5=(Bh>(Bh(BhQ(B5=(Bh(Bh(BhQ(B6=(Bh((BhY(Bhv(Bhs(Bh`(Bh]9=(BhK(Bh(BhQ(B6=(Bh(Bh(Bh9=(Bh(Bh(Bh(Bh(Bh_(BhT(Bh<(Bhn(Bhh9=(Bh(BhT (Bhs Q(B7=(Bhz (Bh(Bh(Bh(Bh(Bh(Bh (Bhx(Bh(Bhf(Bhx(Bhn9=(Bhd(Bhi(B(B8=(BhP"(Bhp%(Bh&(Bh'(Bht)(Bhh*(BhW+(Bh-(Bh.(Bh/(Bh1(Bh29=(Bh3(Bhi6(Bhu7Q(B9=(Bh8(Bhd=(Bh>(Bh?(BhA(BhB(BhC(BhE(BhF(BhG(BhI(BhJ9=(BhK(BhM(Bh~NR(B20=(BhsO(BhR(BhS(Bh3T(Bhg0(B(Bhh(Bhk(Bhkm(Bhn(BhIp(Bhq9=(Bhr(Bh4v(BhwQ(B1=(BhCy(Bht{(Bh|(Bh}(Bh0(B(Bh(Bh0(B(BhQ(Bhz(BhW9=(Bh2(Bh(BhQ(B2=(BhA(Bh0(B(Bh(Bh0(B(Bh(Bhڥ0(B(Bhǧ(BhIQ(B=(Bh=(Bhخ(BhQ(B3=(Bh(BhT0(B(Bh:(Bh30(B(Bh3(Bh(Bh(Bh(BhQ(B=(Bh(BhQ(BhmQ(B4=(Bh(BhP(Bhe(Bh(Bh(Bh,(BhV(Bh(Bh(Bh(Bh(Bh!9=(Bh(Bhi(Bh~J(B5=(Bh(Bh!(Bh,(Bht(BhS(Bh(Bh(BhS(Bhi(Bhk(BhQ(B=(BhN(Bh?(B(B6h*=(Bh2(Bh(Bh(Bh(Bh (Bh' (Bh\(Bhy(Bh(Bh(Bh(Bh(Bh(Bh(Bh (Bh9=(Bh(BhR(Bh$h(B [(B. h2&]###(B ....(B ##(B... #(B ##(B..... .(B ......(B #(B #######(B...#(B 963.0 (66.0)##(B #(B.#(B ##########(B #(B.....(B #.##(B #(B.....#(B #..##(B #)(B....###(B #......ht'(B #(B.......#(B #........(B ##(B #######)#(B #........(B .#(B #.#(B #.......)(B ##########.#(B ##...###.(B ...#.##.#(B #.^.##(B #.(B ....##.#######..##(B #.(B .....#[)......#.###(B ###.(B ............[...##...##(B #(..(B h(C(Bh7.(Bh/.(B4.0 (67h74(Bh6) _Found a ring mail.hB hw (BInventory: 51/52 slots Hand Weapons (go to first with ))  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming h L v - the +7 dagger "Grim" {drain, rCorr}  H - the +8 arc blade {discharge, rElec}  K - a +4 trident of freezing Missiles (go to first with ()(Ba - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 5 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)  M - a +0 pair of boots (worn)(Be - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4} h Magical Staves (go to first with |)  O - a staff of alchemy  S - a staff of cold Jewellery (go to first with "=)  r - an amulet of regeneration (worn)(Bz - a ring of ice  Z - an amulet of faith Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (11)  B - a wand of polymorph (11)  E - a wand of roots (6)  I - a wand of mindburst (20) Scrolls (go to first with ?) (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exith '[top(B]hC h~F h?\ (Bmusstard the ThaumaturgeGargoyle of Dithmenos **....h$_ 5Health: (B56/56 ========================[(B.Magic: (B26/26 ======================== ###(B...AC:(B 23Str:(B 12 ..###(B...EV:(B 9Int:(B 20 ..#####(B.....SH:(B 0Dex:(B 10 ....(B......XL: (B11 Next: (B55% Place: (BDungeon:11 ..########(B...#Noise: --------- (B Time:(B 12964.0 (0.0) ..###(B.......#(B #########(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 h` ...##(B #(B.....@##........(B Cast: Scorch ....##(B #(B.....###........ .....##(B #)(B....###(B #........ ......#(B #(B.......#(B #........(B  ......##(B #######)#(B #........(B  .......##.#(B #.......)(B  .......##########.#(B ##...###.(B  .......#.......##.#(B #.^.##(B #.(B  hr $...............##.#######..##(B #.(B  .......#[)......#.##.......#(B ###.(B  .................[...##...##(B #(..(B (BA wave of flame ripples out!  The flame wave engulfs the two-headed ogre!  You kill the two-headed ogre! (B_Your wave of flame reaches its maximum intensity and dissipates.  Things that are here: _a +0 giant club(B; a +0 giant club(B; a two-headed ogre corpse _Unknown command. (B_Unknown command. (B_Found a ring mail.(B(Bh@w (Bhx h" (Bhh (Bh (BhӴ  hc C_Unknown command.(Bhz(Bh|(Bh(Bh(BhO(Bh& (B_he(Bha(Bh$(Bh|(Bh(Bh(Bhk(BhƧ(Bhۨ(Bh{(Bh#(BhH(Bh^(Bh(Bhж(Bhx(Bh(Bhٽ(Bh(Bh(Bh(Bh(Bhi(Bh(Bh(Bh(Bh0(B(Bh(BhR(Bh"(BhH0(B(Bh:(Bhh0(B(Bh%(Bh1 h=(B You see here a +0 ring mail.h@(Bha! (B_h=(Bh~(Bh(BhM(Bh(Bh(Bh-(Bh(Bh(Bh"(BhF (Bh (Bh (Bh (BhJ(Bh(Bh(Bh(Bhm0(B(Bh(BhJ(Bh(Bh)(Bh (Bh"(BhR$(Bhx%(Bh&(Bh((Bh*(Bh+(Bh-(Bhw/(Bh91(Bh~2(Bh3(Bh6(Bhp9(Bh:(BhE<(Bh>(Bh?(Bh@(BhMB(BhC(Bh3E(Bh5F(Bh"G(BhnH(BhPJ(BhfK(Bh]L(Bh4N(Bh/P(Bh Q(BhQ(BhS(BhsU(BhV(BhW(BhNY(BhZ(Bh[(Bh\(Bh](BhC_(BhN`(BhXa(BhZb(Bhc(Bhd(Bhe(Bhg(Bhh0(B(Bhl hSmP(B_y - a wand of paralysis (13) (gained 2 charges)hn7(B(Bho(Bhq(Bhq(Bh!s0(B(Bhv(BhHx(Bhby0(B(Bh{(Bh}(Bh~(Bh(Bh(Bh(Bh΄(BhC(Bh=(Bh(Bh(Bhj(BhZ(BhD(Bhו(Bh7(Bh(Bh(Bh(Bh(Bhh(Bh"(BhR(Bh(Bh(Bhf(BhJ(BhĻ(Bh#(Bh0(B(Bh(Bh(Bhr(BhN(Bh(Bh(Bh(Bhf(Bh(Bh*(Bh(Bht(Bh(Bh(Bh(Bhd(Bh(Bh(Bh^(Bh(Bhu(Bh h:(B You see here a +0 rapier.he(Bh! (B_h>(Bh; (Bh (Bh (Bhr(BhR(Bh(Bh (Bh1(Bh(BhM(Bh(Bh (Bh$(Bh&(Bhd((Bh)(Bh-(Bh=/(Bh0(BhC2(BhR5(Bhz7(Bh9(Bh:(Bhy=(BhA(BhlC(BhD(BhG(Bh%I(BhJ0(B(BhM(BhBO(BhP0(B(BhS(BhT(BhOV0(B(BhX(BhZ(Bh[0(B(BhJ^(Bh `(BhSa(Bhb(Bhc(BhAf(Bhyg(Bhh(Bh=j(BhJl(Bhm(Bhpn(Bhr hCt>(B You see here a +0 scale mail.h:v(Bhw! (B_hy(Bh|(Bh~0(B(Bh(Bh(Bh(BhI(Bh(Bh(Bh(Bhi0(B(Bh(Bhޚ(Bh(Bhߝ(Bh9(Bhc0(B(Bh٢(Bh(BhO(Bh(Bh(Bh(Bh2(Bhn(Bh(Bh(Bh(Bh\(Bh(Bh (Bh (BhW(Bhm(Bh(Bhd(Bhm(Bh(Bh(Bh(Bh0(B(Bh?(Bh0(B(Bh(Bh^(Bh(Bhq0(B(Bh(Bh(Bh/(BhW(Bh(Bh(Bh(Bhi(Bh(Bh%(Bhx(Bh(Bh^(Bhe(Bh(Bh(BhW(BhSh#...............#(B ##........#.#.............####(B #..#.#..##.#.........##.....###..#.##....####.####(B.####..........#####.(B #.####(B..#(B ##.###..##.#(B ##.(B ...(B.....#(B #.###.(B....####..(B ....(B.....####(B.##..(B.##......# h(B ....(B ........#(B.#.(B.###...##### (B ...(B ......#(B...(B..(B.....#.#(B3043.0 (79.0) ..#(B...######.(B .....!(B.@...(B.#(B #..((B >(B.....##(B..#(B.#(B #######(B ..... ##(B...############(B .... #(B.#(B.....(B ... ..#.###########.(B .. .##..(B ##(Bh1 . .#(B #.##(B #(B #(B .#(B h(Bhq.(B4.0 (80h3 (Bh < _Found a stone staircase leading down.hs!(Bh%7(B(Bh|)(Bh0(B #.#(B ##........#(B #.####(B #..#.#..##(B #h3.##.....###..#.##(B ####.####(B.####....#####(B #.####(B..#(B ##.###..##.#(B ##(B .#(B #.###.....####(B .####(B.##...##......(B .....(B.#(B.#..###...(B ...(B.#(B....(B......#.#(B0.0).#(B...######.<(B.....!@.(B....#(B #..((B.>(B.....##(B..#(B.#(B .. ##(B...#h5(B..#(B #.#(B... ..#.#(B.... .##..(B .... .#(B #.##(B..... #(B .#(BhF>(Bh@-(B5.0 (1hF(BhI hK4_Found a stone staircase leading up.h 7(B(Bh (Bh (Bh1 (B #.#(B ##.(B #h %.####(B #..#.#..(B #.##.....###..#.##(B ####.####(B.####.(B #(B.####(B..#(B ##.###..##.#(B  .#(B #.###.....####(B .####.##...##(B ...#(B.#(B..###...(B ...(B.#(B.....(B.....#.#(B.#(B...######.(B.<(B......#(B #..((B.>(B.....##(B..#(B.#(B ((B.###.(B..#(B.##(B #.#.D(B  (B acid dragon (asleep)D(B...... ..#.#(B. .##..(B.. .#(B #.##(B.. #(B .#(B (B0Dcatching breath)Dh An acid dragon comes into view.(BFound 4 stones.  The acid dragon roars!*(BhW ;*(BhС ;*(Bh6 ;*(BhC ;*(Bh ;*(Bh  hv e(B The acid dragon spits acid at you.(Bh]  h (B......O(B  (B two-headed ogreD(B  (B acid dragon (catching breath)O(BThe splash of acid hits you but does no damage.(B==6.0 (1h (Bh _A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs. _(BYou see here a dark potion(B.h(Bh2(BFoxfireh%(Bh hl (B@vv, ally target) hU@(B  (B shadow (polearm)(BYou conjure some foxfire! h;*(B h$;*(B h(};*(B h7;*(B h);*(B hI{s (B*D(B   hIdistracted, catching breath, ally target)Your shadow casts a spell at the acid dragon.(B hf  h&(B *(BThe ray of shadow hits the acid dragon! h"(B h%(B h/?(B.... h2D(B.OD(B. h6b(B5-(B-7 h=(B h@  h3C<_The ray of shadow hits the two-headed ogre! h- (B h (B(B(B(B(B(B h 0(B(B h` f (B You conjure some foxfire! The foxfire hits the two-headed ogre! h   h (B The two-headed ogre is heavily wounded.(BThe foxfire hits the acid dragon!(B hL vv§§D(B.§§§ hζ (B..§§§(B.O (B(B4---(B8 h  h g§§§§(B h   h W_The acid dragon is severely wounded.(B hS(B hn"(B(B(B(B(B(B(B(B (B You conjure some foxfire! The foxfire hits the acid dragon. h  h(B The acid dragon is severely wounded.(BThe foxfire hits the acid dragon!(B(B h§§v§§(B.v@§(B.......O(B...@(B  (B shadow (polearm)(B hD(B3-- h)(B69 hA g§v§§(B h R _You kill the acid dragon!(B h0(B(B hK0(B(B h~ (B You conjure some foxfire! The foxfire hits the two-headed ogre.(B h}  h*(B The two-headed ogre is heavily wounded.(BThe foxfire hits the two-headed ogre.(B h '(B. hf.§v(B.§§@.§§(B.v(B.O(ally target)(B(B2--(B-50 h"§ hT5§§(B hl  hFZ_The two-headed ogre is heavily wounded.(B h(B h{`(B(B(B(B hf (B You conjure some foxfire! The foxfire hits the two-headed ogre. h  h(B The two-headed ogre is heavily wounded.(BThe foxfire hits the two-headed ogre.(B hv§(B..@v(B...§O§(B. hVJ--(B1 h<§(B h~a _The two-headed ogre is severely wounded.(B hY @ (B You conjure some foxfire! h\ 0(B(B h_ (B Your shadow fades away.(BThe foxfire hits the two-headed ogre. h` (B hj %(B. hl §v§Ov(B.. (B(B1-(B=2 h3v O§§(B hx   hUz [_The two-headed ogre is severely wounded.(B hN hs§§(B(BScorch h hO§§(B h N (B§§ h *combustible, ally target)(BFlames lash the two-headed ogre.  The two-headed ogre is severely wounded.(B h (B The two-headed ogre's fire resistance burns away.  The foxfire hits the two-headed ogre. The two-headed ogre is burned terribly! h0(B(B h (B The two-headed ogre is severely wounded.(BThe foxfire hits the two-headed ogre. The two-headed ogre is burned terribly! h (B The two-headed ogre is severely wounded.(BThe foxfire hits the two-headed ogre! The two-headed ogre is burned terribly! h&(B h̯5(B.§ hq(B..@§)(B. hh (B19---(B65==3Scorch (B_You kill the two-headed ogre!(B h%=§(B h  haa_Your Fire Magic skill increases to level 10!(Bh! 7(B(Bh' (Bh. (Bh1 & (B_h4 (Bh: 0(B(Bh? (BhE (BhG ](B20=-(Bh%I (BhKL (Bh~M (BhO (Bh/T (Bh V (BhW (BhZ (Bh;\ (Bhl] (Bh` (Bh0b 9=(Bhc (Bhg (Bhh Q(B1=(Bh^j (Bhm (Bhfo (Bhp (Bhs (Bht (Bh;v (Bhy (Bh{ (Bh} (BhE (Bh 9=(Bh& (Bh (Bh Q(B2=(Bh (Bh (Bhˍ (Bh (Bh2 (Bh (Bh (Bh\ (Bh; (Bh (Bh¡ (Bh_ 9=(Bh (Bh (Bh Q(B3=(Bhȫ (Bhz (Bhk (Bh (Bh (Bh] (Bh (Bhۼ (Bh (Bhs (BhM (Bh 9=(Bhc (BhV (Bhr Q(B4=(Bh (Bh (Bh (Bh (Bh 0(B(Bh (Bh 0(B(Bh( (Bh (Bh? 9=(Bh (Bh (Bh Q(B5=(Bh~ (BhP 0(B(Bh (Bh 0(B(Bh (Bht (Bh (BhU (Bh@ (Bh} 9=(Bh9 (Bh= (BhX Q(B6=(Bhu (Bh (Bhg 0(B(BhV  h& `(B_p - 8 dark potions(B (gained 1)h 7(B(Bh (Bh$ D (B Things that are here:  h& ra +0 giant spiked club(B; a +0 giant spiked club(Bh' (Bh( ! (B_h4+ (Bh- (Bh/ (Bh]1 9=(Bh2 (Bht9 (Bh< (Bhy> (Bh? (BhF (BhI (BhBK (BhL (Bh7S (Bh!V (BhzW (BhX (Bh\ (Bh^ (Bh^` (Bha (Bh.j (Bhl (Bhpn (Bho (Bhr (Bh6v (Bh{w (Bhx (Bh| (Bh_ 0(B(Bhʁ (Bh (Bh 0(B(Bhˊ (Bh (BhS (Bh (Bh (Bh  h 7(B You see here 4 stones.h (Bhl ! (B_h (Bh (Bh (Bh (Bh7 (Bh) (BhU (BhԹ (Bh5 (Bh  h L(B There is a stone staircase leading up here.h (Bh ! (B_h{ (BhQ (Bh (Bh= (Bhl (BhR (Bh (Bh? (Bh (Bh% (Bh (Bh (B #..#(B ##(B #..####(B #..#.#.(B #..##.....###..#.##(B ####D####(B.####..hW ######(B.####(B..#(B ##.###..##.#(B ##..(B..#(B #.###.....##..(B..####.##...###..(B..#(B.#..###...#.....(B..#(B..........#.#(B---#.....(B.....#(B...######.#.....(B...<...@(B..(B......#(B #.#.....(B..(B..>(B...)(B.##(B..#.#(B #.....(B..((B......(B.###...##....(B....(B.....####.#D(B  (B acid dragon (wandering)##...(B.....(B......#..#.#####(B.....(B....(B...##..#(B......(B..(B...###.###.(B...hO ##(B .##..........##..........##..........#(BhP 3(B105.0 (52.0)h J---(B6.0 (53h (Bho  h6 R_An acid dragon comes into view.(Bh;(Bh?2(BFoxfirehZ (Bha ( (Bh @v(B.v, ally target)@(B  (B shadow (polearm)(BYou conjure some foxfire!h8 :*(BhFP :*(Bh :*(Bh4 :*(BhA : (B#hE gYour shadow points at the acid dragon and mumbles some strange words.(BhW:#(Bh{(Bh%(B.h D(B...D(B  (B(B5-(B=7.0 (1.0) h(Bh" h$P_The flickering shadows explode! The shadowball engulfs the acid dragon!h1(Bh'4`(B(B(B(Bh5(Bh7(Bh&?$(B.h@Dv§§§vv§@v§(B.§(BhBe(B4--(B8hH0§§hPJ@§§(BhL hN*_You conjure some foxfire!hPb (B You conjure some foxfire! The foxfire hits the acid dragon.hsH(B(B(Bhx(B(B(B(B(Bh(Bh0(B(Bh h(B The acid dragon is heavily wounded.(BThe foxfire hits the acid dragon.hi( (B hThe acid dragon is severely wounded.(BThe foxfire hits the acid dragon but does no damage.(Bh(Bh%(B.h;D(B.v(B..§(B.@§(B.§§.@§vv) (Bhm(B3--(B-9h§ht=§§(Bh. hW_The acid dragon is severely wounded.(BhX(BhZ0(B(Bh1\ hT]t(B You conjure some foxfire! The foxfire hits the acid dragon.(Bh^0(B(Bh_(Bh`(Bha(Bhb0(B(Bhe hg(B The acid dragon is severely wounded.(BThe foxfire hits the acid dragon but does no damage.hbo((B...h[qVDv(B.§(B..@(B.§(B.v(B..§v@(B.§§(Bh'sn(B2---(B10hyF§§(Bh\} h.W_The acid dragon is severely wounded.(Bh) (Bh+ (Bh< b (B You conjure some foxfire! The foxfire hits the acid dragon!h> 0(B(Bhh? (Bh@ (BhA (BhB (BhC (BhaR P§(B...§hT (B.v§v.v(B.@(B  (B shadow (polearm)(Bhzi !-hk )(B71hiz \§§§(Bh}  h D_You kill the acid dragon!(Bhr (Bh (Bh@ (Bh 0(B(Bh (Bh! H(B(B(Bh9# H(B(B(Bh$ 0(B(Bh:& 0(B(Bh' 0(B(Bh( 0(B(Bh;* 0(B(BhW (Bh^ (Bh'` (Bh b (Bhp  hr [(B_Your foxfire dissipates.(Bhu (Bhy (Bh} (Bh (BhÓ (Bh (Bh (Bh (Bh (BhH (Bh (Bh) (Bh (Bh? (Bh (Bh  h! (B_Your shadow fades away.(B Your foxfire dissipates.(B x3(Bh (Bh (Bh (Bh" (Bh (BhQ Q(B3=(Bh (Bh (Bh (Bh (Bh (Bh] (Bh (Bh (Bh/ (Bh (Bh (Bh 9=(BhM (Bh (Bhu Q(B4=(Bh (Bh (Bhg (Bh (Bh (Bhs (Bh (BhH (Bh (Bhq (BhW (Bh 9=(Bh; (Bh (Bh Q(B5=(Bh (Bh (Bh (Bh (Bh/# (Bh$ (Bh8& (Bh) (BhV+ (Bh_- (Bh1 (Bh2 9=(Bh4 (Bh(8 (Bh9 Q(B6=(BhO; (BhD (Bh?G (BhH (BhxJ (BhM (BhhP (Bh&R (BhS (BhU (Bh.X (BhY (Bh[ (Bh] (BhL_ (Bh` 9=(Bhb (BhFd (Bh)f (Bheg (Bhh (Bhm (Bhp (Bhq (BhQs (Bhnt (Bhv (Bh9x (Bhz (BhY{ (Bh| (Bh>~ (BhO (Bh (Bh! (BhՄ 0(B(Bhp (Bh (Bh 0(B(BhK (Bh (Bh/ (Bh3 (BhĒ (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh7 (BhC (Bh (BhF (Bh_ (Bhf (Bh (Bh@ (Bh9 (Bh (Bhp (Bh (Bh (Bhʹ (Bh (Bh (Bh (Bh (Bh (BhѼ 0(B(Bh P (B_You now have 479 gold pieces (gained 17).hl O(B(B(Bhr (BhX 0(B(Bh (Bh (Bhf H(B(B(Bh (Bh 0(B(Bh (Bh (Bh6 (Bh 0(B(Bh (Bh 0(B(Bh (Bh (Bh> (Bh\ (BhW (BhK (Bh% (Bh (BhD (Bh (Bh (Bh (Bh{ (Bh. (BhE (Bh (Bh (Bh (Bh (BhP 0(B(Bh (Bh (Bh (Bh  (Bh (BhK (BhU (Bhb (Bh (Bh+ (Bh+ (Bh1! (Bh# (Bh?% (Bh=& (BhJ' (Bh) (Bh+ (Bh, (Bh. (Bhj0 (Bh2 (Bh3 (Bh3 (Bh?6 (Bh`8 (Bh9 (Bh; (Bh< (Bh> (Bh? (Bh@ (BhC (BhE (BhF (BhG (Bh/K (BhN (Bh7P (BhQ (Bh[T (BhV (BhW (BhAY (BhY\ (Bh^ (Bh_ (Bh` (Bh.d (Bhf (Bhg (Bhh (Bhl (Bhdn (Bho (Bh>>^(B(Press ?(B for help)##### ##...##h m ##.....## #.......# #.......# #.......# ##.....## ##[....## ###########.......#(B ######### #........####.......###.......# #........#################.............#####.# #........@.............................#(B #...# #........###############...###.........#(B #.### #........###.......###(B #############.######### #...(B÷<....##(B #......##(B #........##.........# h #....(B÷.....##(B #.....###........##.........# #...........##(B #)....###(B #........##..<......# #............#(B #.......#(B #........##.........# #####............##(B #######)#(B #........##.........# #.....^...........##.#(B #.......)##.........# #.................##########.#(B ##...###............# h_ w#........(ß.......#.......##.#(B #.^.##(B #.#...[......# #.........................##.#######..##(B #.#..........# #.................#[)......#.##.......#(B ###.#.#...###### #...........................[...##...##(B #(..#.#.### #...............###.......#...##...######.###.#.# #...............#(B ##........#........>........#.# #.............####(B #..#.#..##..............####.#h}  #.........##.....###..#.##.................#(B #.# ####.####.####..........#####..#...........#(B #.# ######.####..#(B ##.###..##.#(B ##..##..........#(B #.# h U##............#(B #.###.....####...##..........#(B #.# ##.............####.##...##......#..#####.#.####(B #.# #.................#.#..###...######.....#.#..#(B #.# #...............#..........#.#(B #####.#.##.#(B ##.# #.................#...######.#######(B #.#.##.##(B #..# (Bh0#.......###.....##[####################........#####.......##........#################..h ....#####.##........@.............................#(B #...##........###############...###.........#(B #.###........###.......###(B #############.#########(B÷<....##(B #......##(B #........##.........#(B÷.....##(B #.....##(B #.##.........#...##(B #)....###(B #.##..<......#....#(B #.......#(B #.##.........#####....##(B #######)#(B #........##.........#.....^...........#(B #.)h( .#.................##########.##...###...#........(ß.......#.......##.^.##(B #.#...[#.............##.#######..##(B #.#......#[)......#.##.......#(B ###.#.#...#####...........[...##...##(B #(..#.#.###(B ###.......#...##...######.###.#.#(B .......#(B ##h^ ..#........>........#.#(B ####(B #..#.#..##..............####.#(B ##.....###..#.##..........#(B #.#(B ###.####.#########..#...........#(B #.#(B ######.####..#(B ##h@##.#(B ##..##..........#(B ##..#(B #.###.....####...##..........#(B ##...####.##...##......#..#####.#.####(B #........#.#..###...######.....#.#..#(B #...............#.#.#(B #####.#.##.#(B #hV#.................#...######.#######(B #.#.##.##(B #.#..<............#(B #..(....#(B #...##.)#(B ##.#.>...).##..#.#(B #######.##(B #######.###..#(B (###...############..######(B #.#(..##(B hN#####.#.......#......####...###(B  ###..######..#####...##..#####(Bh|hh(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....hDHealth: (B56/56 ========================Magic: (B26/26 ========================AC:(B 23Str:(B 12EV:(B 9Int:(B 20SH:(B 0Dex:(B 10##########XL: (B11 Next: (B67% Place: (BDungeon:11#.(B.......#h #(B Noise: --------- (B Time:(B 13188.0 (0.0)#.(B.......#################(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3#.(B.......@(B................(B Cast: (BFoxfireh4#.(B.......###############..#.(B.......###.......#h##.(B..÷<(B....##(B #......##(B #.(B...÷.....##(B #.....##hO(B #.(B..........##(B #)....###h(B #.(B...........#(B #.......#(B #####.(B...........##(B #######)#(B #.....^...........##.#h(B #.................##########.#(B #........(ß.......#.......##.#(B h(BYou conjure some foxfire! The foxfire hits the acid dragon! _You kill the acid dragon! (B_Your foxfire dissipates. (B_Your shadow fades away.(B Your foxfire dissipates.(B x3 _You now have 479 gold pieces (gained 17). h_(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B. _Unknown command.(Bhh(Bh3(Bh(BhB(Bh& (B_h(Bh(Bhs0(B(Bhi(Bh2(Bh0(B(Bh(Bh'!(Bh&(BhC((BhK-(Bh\6' (B h 8>You see here a yak skeleton(B.h0?(BhkC! (B_hhH(BhO(BhU(BhW(Bh7](Bh d(Bh-i0(B(Bhm(Bh`t(BhKy0(B(Bh}(Bh^(Bh#0(B(Bh׍(Bh(Bh0(B(Bhu(Bh(Bh0(B(Bhu(Bhe(Bh0(B(Bh2(Bh (Bh0(B(Bh (Bh(BhU0(B(Bh(Bh(Bh0(B(Bh(Bh (BhQ0(B(Bh(Bh(Bh0(B(Bh(Bhi(Bh[(Bh(Bh(Bh(BhY0(B(Bh4(Bh/(Bh(Bh(Bhj(Bh(Bh0(B(Bh(Bh (Bh 0(B(Bh(Bh(Bh0(B(Bh(BhM(Bh(BhI(Bh (Bh4#(Bh2&0(B(Bh((Bh+(Bh.0(B(Bh51(Bh9#.............####(B #..##.........##.....###..#####.####.####.........######.####(B..#(B ##.###..####(B.......(B.....#(B #.###....##.(B........(B....####.##...###..(B........(B.......#.#..###.hB<#..(B........(B.....#(B..........#..(B.......#...####(B214.0 (26.0)#.<.(B...........#(B #.)(B.##..#.#(B #.((B.......###...######(B.....####.#......#(B..............#..#.###(B #####(B............##....(B #(B...........###.##.#(B  #(B..........##(B #.##.#(B #(B..........#(B #.##..(B #..#(B #.#....(B #..#(B #......(B h+>w#...#(B ###....(B(BhE(BhTIf _(BThere is a stone staircase leading down here.h_(Bh (Bh(Bh (Bh:(B5.0 (1.0) _h^(BhQ(B  (B  (B  (B h  (B  (B  (B  (B  (B2  (B #####(B  (B #(B..@#(B  (B #(B.###(B  (B #(B (B  (B  (B  (B  (B  h(B  (B  (B  (B(Bh(Bh ,(B7 (1.7 hd (Bh * _You climb downwards. h V_(BThere is a stone staircase leading up here.h37(B(Bhnd(Bhf(BhXk(Bh$n> (B_(Bh$q(Bh0u(Bhww0(B(BhKy(Bhz0(B(Bh9|(Bh}(Bh(Bh0(B(Bh (Bh (Bh0(B(Bh5(Bh(Bh0(B(Bhl(Bh(BhS0(B(Bhj(Bh0(Bh.H(B(B(Bh(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BhChg(B###(B ..#(B ##(B.#(B ..j(B #(B.#(B  #(B.######(B  #@....(B.#(B  ######.#(Bh #..<#.#(B#.###.#(B j(B  (B gnoll (asleep)#.....#(B#######(B h2(B28.7 (13.0)h.(B9.7 (14hd(Bh<l _A gnoll comes into view. It is wielding a +0 flail.(B h^(B hb1(BScorch hh(B hrl hWr= (B Flames lash the gnoll. hjyE*(B hZ\ (B You kill the gnoll!(B hk (Bjj(B  (B gnoll(BYou hear a shout! x2 hȎn(B4--(B==30.0) h(B h}  h ]_A gnoll comes into view. It is wielding a +0 club.(B h= L (B*  hV (combustible)(BFlames lash the gnoll.  The gnoll is severely wounded.(B hEo (B hy K)j(B h| g(B2----(B1 hj (B hr   h$ 8_The gnoll's fire resistance burns away. h [ (B Flames lash the gnoll. The gnoll is burned terribly! h E*(B h/ (B h Z (Bj(B) h j(B  (B gnoll sergeant (polearm)  You kill the gnoll!(B hg(B0----(B2 h (B haw _A gnoll sergeant comes into view. It is wielding a +0 trident.(B!h/S (B* (B, combustible)  Flames lash the gnoll sergeant.  The gnoll sergeant is heavily wounded.!hMW(B!h,(B!h8K)j(B!h;h(B18----(B3!hD(B!hLG _The gnoll sergeant's fire resistance burns away.!h ; (B*!h p (BFlames lash the gnoll sergeant. The gnoll sergeant is burned terribly!!h p (B!h M (Bjj!hȄ j(B  (B gnollThe gnoll sergeant is almost dead.A gnoll comes into view. It is wielding a +0 flail.(B!h (B5-(B7---(B4!h (B!hȚ  !h/ A_The gnoll sergeant hits you from afar with a +0 trident.!hw m (B Flames lash the gnoll sergeant. The gnoll sergeant is burned terribly!!h" *j(B  (B gnoll(B!h Z (B@(ally target)!hN @(B  (B shadow (polearm)You kill the gnoll sergeant!(B!h ( (B!h [#Your shadow casts a spell at the gnoll.(B!h F###(B"hS (B..j@"hk (BThe flickering shadows explode! The shadowball engulfs the gnoll!"h'(B6"hy=(B5---(B85"hu(B"h "hV[_The gnoll completely misses your shadow.(B"h= (B Flames lash the gnoll."h*@(B  (B shadow (polearm)(B"h(B"h (Bjj(B  (B gnoll"h@(B  (B shadow (polearm)You kill the gnoll!(B"h9a13---(B6"h(B"hWk _A gnoll comes into view. It is wielding a +0 whip.(B"h:= (B Flames lash the gnoll."h?*@(B  (B shadow (polearm)(B"h:)(B"h@1---(B97Scorch(B"h?I(B"hsP "hSF_You kill the gnoll!(B"h(B"h (B"h(B"h< "h"_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)"h (B"h (B"h (B"h  "h _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)"hۘ (B"h֝ (B"h (B"h\  "hW _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)#h(B#h(B#hT(B#h0(B(B#h;_ (B A throwing net appears from out of your range of vision.#h|(B#h(B#h{7(B(B#h #h(B_The throwing net misses your shadow.(B=2=-(B#h(B#h$(B#hj(B--((B....Scorch...<#..###.#hVj(B  (B gnoll (distracted)...@(B  (B shadow (polearm)(B#h-(B9.7 (2#h(I--(B40.7 (3#hR(B#h  #hpe_A gnoll comes into view. It is wielding a +0 club.(B#h< (B*#hj(B  combustible)(BFlames lash the gnoll.  The gnoll is heavily wounded.(B$h $hH(B The gnoll's fire resistance burns away.$hۣ(B$hϫ )$haj(B0--(B==1.7 (1$h(B$h $hIJ_Your shadow fades away.(B$h}[ (B Flames lash the gnoll. The gnoll is burned terribly!$h5E*(B$h}:)(B$hZ8(B/26 ----$hV(B2Scorch(B$h1(B$hU $h5F_You kill the gnoll!(B$h(B$hB (B$h(B$h $h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)$hY=(B$hA (B$hF(B$h`L $hO_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)$h(B$hԛ7(B(B$hE(B$h& (B_$h(B$h(B$h]V9=-(B$h(B$h(B$h(B$h(B$h(B$h(B$hd(B$h(B$h_(B$h(B$h (B$h9=(B$h(B$h(B$hg10(B/26=(B$h?(B$h(B$h(B$hb(B$h(B$h(B$h(B$h|(B$h(B$h (B$h(B$h 9=(B$h< (B$h(B$hHK1=(B$h(B$hi(B$hV(B$hY(B$hA(B%h0(B(B%h(B%h0(B(B%h (B%h0(B(B%h9(B%hQ=(B(B%hi(B%hK3=(B%hW(B%h(B%hC(B%hn(B%h$#(B%hr$(B%h%(B%h((B%h)(B%h4+(B%h(1(B%hl29=(B%h3(B%h8(B%h8:((B14%hy;(B%h>(B%hV@(B%h B(B%hD(B%hF0(B(B%h#K(B%hL0(B(B%h Q(B%hR0(B(B%hRW(B%h9YQ(B5=(B%hZ(B%h3^(B%h_(B%h`(B%hJ#(B(B(B(B(B(B(B=(B(B(B(B6=K(B--ScorchK(B  (B kobold demonologist (wandering)(B%h{(B78.7 (36.0)--(B9.7 (37%hȍ(B%h %hNu_A kobold demonologist comes into view. It is wielding a +0 dagger.(B%h< (B*%h4Kcombustible)(BFlames lash the kobold demonologist.  The kobold demonologist shouts!  The kobold demonologist is lightly wounded.%h(B%hT7(B.K%h(B(B4--(B==80.7 (1.0) %hW(B%h %hF_The kobold demonologist's fire resistance burns away.&h (B* (BFlames lash the kobold demonologist.  The kobold demonologist is burned terribly!&hmr(B&hѓK)K(B&ha12---(B1&h9(B&h &h#a_The kobold demonologist is moderately wounded.(B&h* (B&h*(BFlames lash the kobold demonologist.  The kobold demonologist is burned terribly!&h) (B&hHKThe kobold demonologist is moderately wounded.(B0---(B=2&h(B&h &hE_The kobold demonologist hits you but does no damage.&hQ < (B*&hU n(BFlames lash the kobold demonologist.  The kobold demonologist is burned terribly!&h? M (B@K&hC , ally target)@(B  (B shadow (polearm)The kobold demonologist is heavily wounded.(B&hFH :*(B&h ) (B&h s#Your shadow gestures at the kobold demonologist while chanting.(B&hp &h&s ;###(B&htG  &hK ( The flickering shadows explode!&hJ (B)K&h@(B. (BThe shadowball engulfs the kobold demonologist!8(B/26 ----(B3&ha(B&hл &hE_The kobold demonologist hits you but does no damage.&hBS (B Flames lash the kobold demonologist.  &h#+The kobold demonologist is burned terribly!&hZ*@(B  (B shadow (polearm)(B'h%u'hhw3)(B'hF'h7---(B734Scorch(B'h4(B'h 'hT_You kill the kobold demonologist!(B'hZ(B'h] (B'ha(B'hg 'hi_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)'h (B'h (B'hq (B'h (B'hN 'hU AK(BScorchK(B  (B kobold (missile, wandering)@(B  (B shadow (polearm)(B'h. 'h0 (B0)(B(B---5.7 (1'hP8 (B'hF  'hH q_A kobold comes into view. It is wielding a +1 dagger of venom.(B)hs )h8(B Flames lash the kobold.)h?)hG*@(B  (B shadow (polearm)(B)hҷ)h4$(B)hl)hb5---(B==-(B6Scorch(B)h(B)hA )hG_You kill the kobold!(B)h= (B)hA (B)hH (B)hQ  )hT _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)*hK(B(B(B(B(B(B(B (B_Your shadow fades away.(B(B(B(B6=-(B(B(B*h8*hRK(B.)(B--ScorchK(B  (B kobold (missile, wandering)(B*h(*ho(B9.7 (3--(B90.7 (4*h(B*h *hNm_A kobold comes into view. It is wielding a +0 short sword.(B*h *h 8(B Flames lash the kobold.*h*h:>*(B+hߣ(B+h/ +hr(BKK(B  (B kobold demonologistYou kill the kobold!(B+h+h&4+h1B--(B==1.7 (1+h=(B+h +hu_A kobold demonologist comes into view. It is wielding a +0 dagger.(B+hK +h(B*(combustible)(BFlames lash the kobold demonologist.  The kobold demonologist is lightly wounded.+hy(B+h+hC$K(B+ha2----(B2+h(B+h" +h#F_The kobold demonologist's fire resistance burns away.+h  +h (B*(BFlames lash the kobold demonologist.  The kobold demonologist is burned terribly!+h(B+h+h)+h4K+h\(B+h+h0+h-t---(B3Scorch(B+h(B+h8 +h+h4_The kobold demonologist is lightly wounded.,hx(B,h (B,h](B,h ,h,h&@_(BYou are out of magic!,h     ###(B  (B..#(B  ##(B.#(B  $(B.)(B  #)#(B  #K######(B  #(B.@(B....#(B  ######(B.#(B  #..<#.#(B  #.###.#(B  #.....#(B  #(B       (B(B44(B  (B chaos spawn (summoned)(B1-(B444(B,h>  ,h{ f_The kobold demonologist mumbles some strange words.(B-h=    ###(B  ..#(B  ##.#(B  $.)(B  #)#(B  #K######(B  #4(B.@(B...#(B  ######(B.#(B  #..<#.#(B  #.###.#(B  #.....#(B  (B 4#(B       (B-h;4(B-h(B-h-(B.4-h1(B--5-h*;4(B-h1 -hh_The kobold demonologist casts a cantrip, but nothing happens.(B-h-     ###(B  ..#(B -h0  ##.#(B  $.)(B  #)#(B  #K######(B  #(B.4(B.@(B..#(B  ######(B.#(B  #..<#.#(B  #.###.#(B  #.....#(B  4#(B       (B-h2 (B-he7 -h8 )K44(B--(B6-h= #4-h(A 34(B.hC+   .hy ###(B  ..#(B  ##.#(B  $.)(B  #)#(B  #)######(B  #K(B4..@(B.#(B  ######(B.#(B  #..<#(B.#(B  #.###(B.#(B  #....(B.#(B  4#######(B       (B(B.h.h(B.44(B(B7.hN44(B.hGl _The kobold demonologist mumbles some strange words.(B.hb   ### ..#(B .hr' ##.#(B  $.)(B  #)#(B  #)###### #K(B.4(B...#(B  ######@#(B  #..<#(B.#(B  #.###(B.#(B  #...(B..#(B  #######(B  (B       (B(B(B.h(B(B3(B.K(B..43(B  (B ynoxinul4(B  (B chaos spawn (summoned)(B(B844(B/h4###..##/hR(B $.)#)#3#######.K..4(B.######(B #..<##..(B.#####4(B  (B chaos spawn (summoned)(B  (B(B/hxa(B.44(B/h"e2=(B9Scorch/hYN44(B/h\/h4###..##/hl(B $.)#)#3######.K..(B..#####4(B #..<#(B.###(B....######(B 4(B/h8a(B.44(B/hӓ*(B300/hN44(B/h/h ###(B  ..#(B ##.#(B /h| $.)(B  #)#(B  #3######(B  #.K...(B.#(B  ######(B.#(B  #..<#4#(B  #(B.###(B.#(B  #(B...@(B.#(B  #######(B  4(B   /hv    /h!(B/hf5(B.44(B(B1/hIV44(B/hz (B ###(B  ..#(B  ##.#/hB A(B  $.)(B  #)#(B  #3######(B  #.K....#(B  ######.#/h (B  #..<#.#(B /h  #(B.###(B4#(B  #(B..@(B..#(B  #(B   4(B       (B(B.44(B/hz ((B2/h #4/h +4(B/h /hj(B ###(B  ..#(B /h ##.#(B  $.)(B  #)#(B  #3######(B  #.K....#(B  ######.#(B  #(B..<#.#(B  #(B.###(B.#(B  #(B.@(B.4.#(B  #/h/(B   4(B       /h(B/h/hi^4(B.4=/h!(B3/hK/hF44(B/h0hQa_(B ###(B 0h4eE ..#(B ##.#(B  $.)(B  #)#(B   #3######(B  #.K....#(B ######.#(B  #(B..<#.#(B  #@###.#(B  #(B..4(B..#(B #######(B 0hh  (B 4(B       0h!m(B0hzU (B4(B.0hY~4(BThe chaos spawn attacks as it pursues you!3=(B40htN44(B0hL 0h/K_The chaos spawn releases spores at you but does no damage.1hx1hJ (B  ###(B  ..#(B  ##.#(B  $.)(B  #)#(B  #3######(B  #.K....#(B  ######.#(B  #(B.@<#.#(B  #(B.###.#(B  #(B.4...#(B  #######  (B  (B  (B  (B  (B  (B  (B 1h?C(B1hu(B(B5Scorch(B1h((B1h1h,'  1hT/###(B  ..#(B  ##.#(B  $.)(B  #)#(B  #3######(B  #.K....#(B  ######.#(B  #(B..@#.#(B  #(B.###.#(B 1h0 #.4...#(B  #######(B         1h2(B1h4(B1hJC41hsE .4(B  (B chaos spawn (summoned)(B 1h-H9(B6Scorch1hP;4(B1hX 1hZV_(BThere is a stone staircase leading up here.2hGk2hnf44(B(B2hv2hyL(B44(B2hC{(B2h2hf4(B.4(B2h/(B7 _2h 2h1F44(B2hs##.............####(B #..##.........##.....###..#####.####.####.........######(B.####(B..#(B ##.###..##2hu##(B............#(B #.###....##.(B............####.##...###..(B...............#.#..###.#..(B.............#(B..........(B1#..(B...............#...######..(B......<(B............#(B #..(B.......@(B...)(B.##..#.#(B #..(B.....((B.......###...#######.(B............####.#......##(B..............#..#.##########(B............##....#(B #(B...........###.##.#(B #(B..........##(B #.##.##(B #(B..........#(B #.##..#(B #..........#(B #.#....(B 2hwQ#..........#(B #......(B #..........#(B ###....(B (B=(B2h}(B2h!42ho=(B9.2 (2.5Scorch(B2h(B2h 2hTz_You climb upwards. _(BThere is a stone staircase leading down here.2h" (B2hN 7(B(B2hF (B2h (B2h `(B(B(B(B2h 0(B(B2h» (B2h% (B2hE 9=(B2h' (B2h (B2h K5=(B2h (B2h (B2h0 (B2h (B2hK (B2h (B2h^ (B2h (B2h_ (B2h (B2h (B2h 9=(B2hi (B2h* (B2h K6=(B2h (B2h (B2h (B2h (B2hQ (B2h; (B2h (B2h 0(B(B2h (B2h (B2h 9=(B2hg (B2h& (B2hs K7=(B2h (B2hX (B2h (B2h (B2h (B2h' (B2h (B2h5 (B2h (B2h (B2hy$ (B2hN& 9=(B2h( (B2h* (B2h+ K8=(B2h[- (B2h2 (B2h4 (B2h7 (B2h9 (B2h: (B2h"< (B2h= (B2h> (B2hE (B2hUG (B2hH 9=(B2h]J (B2hK (B2hL K9=(B2hM (B2hP (B2hWQ (B2hR (B2h@T (B2hpU (B2hV (B2hX (B2hY (B2h7[ (B2h\ (B2h^ 9=(B2hK_ (B2ha (B2hc g10(B/26=(B2hVd (B2hf (B2hg (B2hh (B2hj (B2hl (B2hOm (B2hEo (B2hTp (B2hbq (B2hs (B2ht 9=(B2hv (B2hx (B2hy K1=(B2hz (B2hb} (B2h~ (B2h (B2h (B2hA (B2h (B2h (B2h (B2h (B2hC (B2h 9=(B2h (B2hg (B2h۔ K2=(B2h2 (B2hA (B2h (B2h (B2h؜ (B2h9 (B2hu (B2hl (B2h (B2hޤ (B2h* (B2ha 9=(B2h (B2h (B2h| K3=(B2h (B2hͱ (B2h (B2h (B2hv (B2h (B2h (B2hɺ (B2h (B2h2 (B2h= (B2h 9=(B2h (B2h (B2hT ((B142h (B2h (B2h (B2h (B2h (B2hW (B2h (B2h (B2h (B2h (B2h (B2h1 (B2h) (B2h@ (B2h Q(B5=(B2h (B2h (B2hg (B2h (B2h (B2h (B2h% (B2h (B2h (B2h (B2h9 (B2h 9=(B2h (B2h (B2h Q(B6=(B2h (B2h% (B2h| (B2h (B2h (B2h (B2h5 (B2h< (B2h (B2h (B2h~ (B2h 9=(B2h (B2h (B2hF Q(B7=(B2h (B2hU (B2h (B2h (B2h (B2hR (B2h (B2hz (B2h (B2h (B2h (B2hB 9=(B2h (B2h (B2h8" Q(B8=(B2h# (B2ht% (B2h& (B2hF( (B2h) (B2h2+ (B2h, (B2hw. (B2h/ (B2hO1 (B2h-3 (B2h4 9=(B2h5 (B2h8 (B2h: Q(B9=(B2h; (B2h= (B2h? (B2hg@ (B2h[C (B2hD (B2hRF (B2hH (B2hI (B2h}K (B2hRM (B2hN 9=(B2hO (B2hR (B2ha (B2hb (B2h[d (B2he 9=(B2hf (B2hh (B2hYj Q(B1=(B2hk (B2ho (B2h1q (B2hr (B2ht (B2hAv (B2hw (B2huy (B2hz (B2h{ (B2h} (B2h^ 9=(B2h (B2h (B2h Q(B2=(B2h (B2hg (B2h (B2h (B2h" (B2ha (B2h (B2h (B2h (B2h< (B2h9 (B2h 9=(B2h (B2h (B2hJ Q(B3=(B2ho (B2h (B2h (B2h (B2h (B2h% (B2h: (B2ht (B2h (B2h (B2h (B2h, 9=(B2hM (B2h (B2h˱ Q(B4=(B2h (B2h4 (B2h[ (B2hq (B2h (B2h (B2h (B2h (B2h (B2h (B2h (B2h 9=(B2h (B2hg (B2h Q(B5=(B2h (B2h (B2h (B2h (B2h (B2h (B2h\ (B2h (B2h (B2ht (B2hs (B2h 9=(B2h[ (B2h  2h ](B_You start resting.(B2h 4(B418.2 (109.0)2h5 a(B6=(B9.2 (1102h (B2hr  2h _Magic restored.3h: (B3h> (B3hW (B3hEf (B3hg 4(B20.0)3h?p (B3hH (B  (B  (B ###(B3h$J A (B ..#(B (B ##.#(B (B $.)(B (B #)#(B (B #3######(B  (B2 #.K....#(B  (B ######.#(B  (B #(B..@#.#(B  (B #(B.###.#(B  (B #.....#(B  (B #######(B  (B  3hWK C(B  (B  (B  (B  (B  (B  (B3h~L :=(B3hwM (B3hY  3hu[ Z(BKK(B  (B kobold demonologist(B (B  You climb downwards.3hHe (B3h] 3h 9(B1.7 (2.5Scorch3hZ (B3hl  3h _The kobold demonologist casts a cantrip, but nothing happens. _(BThere is a stone staircase leading up here.4hRP (B* 4hL(combustible)(BFlames lash the kobold demonologist.  The kobold demonologist is moderately wounded.(B4h(B4h޶CK(B.4hRj(B4--(B==2.7 (1.0 4h%(B4h 4hF_The kobold demonologist's fire resistance burns away.4hT= (B*4h (BFlames lash the kobold demonologist.  The kobold demonologist is burned terribly!4h& (BKThe kobold demonologist is almost dead.(B4h o(B2----(B=34h(B4h" 4hE_The kobold demonologist hits you but does no damage.5hS (B Flames lash the kobold demonologist.  5hThe kobold demonologist is burned terribly!*(B5hn ;)(B5h? (B0----(B74Scorch(B5h (B5hݠ  5h T_You kill the kobold demonologist!(B6h*(B6h7(B(B6h%(B6hD)(B6h>,(B6h2(B6h4\(B1=-(B6h7(B6h<(B6h?0(B(B6hmB(B6h>D0(B(B6hH0(B(B6hJ(B6hM(B6h%N9=(B6hGO(B6hQS(B6hTQ(B2=(B6hV(B6hX(B6hY(B6hZ(B6h^0(B(B6hA`(B6hc0(B(B6he(B6hg(B6hh9=(B6hi(B6hm(B6hoQ(B3=(B6h%q(B6hr(B6hs(B6ht(B6hy(B6h{0(B(B6hW~0(B(B6h(B6heQ(B=(B6h7(B6hl(B6hQ(B4=(B6h(B6hn(B6h(B6h(B6h-(B6h6(B6hL(B6h(B6h(B6h(B6h,(B6hE9=(B6hU(B6hg(B6hQ(B5=(B6hբ(B6h(B6h[(B6hѩ(B6h0(B(B6h(B6h0(B(B6h(B6h(B6h9=(B6h (B6h2(B6hQ(B6=(B6h=(B6hX 6h0(B_Magic restored.6h(B6h'(B6h(B6h 6hT(B Things that are here:  a +0 dagger; a +0 robe6h(B6hC! (B_6h(B6hh(B6h (B6h0(B(B6h,(B6h(B6h9=(B6h(B6h(B6hO(B6h(B6hi(B6h(B6h(B6h(B6hY(B6h(B6hV(B6hj0(B(B6hT (B6h(B6h}(B6hT(B6h(B6h(B6h(B6h+(B6h (B6h%(B6h'(B6h)(B6h=+(B6h/(B6h1(B6h3(B6h5(B6h{:(B6ha<(B6h>>(B6h@(B6hC(B6h{E(B6hG(B6hiN 6h4P(B Q - 6 throwing nets(B (gained 1)  Things that are here:(B6hS(B6hfY= (B_a +0 robe; a +0 dagger6h](B6h^7(B(B6hd_ (B Items here: ))) [ †(B.6hh(B6hj! (B_6hk(B6hs'(B6h]t ####(B   ..#.#(B ---#####(B.#(B.#(B #(B...$@)(B.#(B #(B.###)###(B #[######(B #(B......#(B######.#(B#.)<#.#(B6hu#.###.#(B#.....#(B#######(B 6h{(B ####(B #(B .(B.#.#6h|(B #####(B.#(B.#(B #(B...@.)(B.# (B #(B.###)###(B #[######(B #(B......#(B ######.# (B #.)<#.# (B #.###.# (B #.....# (B #(B6h2(B67.7 (43.0)6h J---(B8.7 (446hz(B6h 6h x(B You now have 507 gold pieces (gained 28).(B9.7 (456h(B6he _Items here: ( )) ††(B.7h*7h(BPick up what? 51/52 slots (_ for help) Hand Weapons (select all with ))7ha(Ba - a +0 short sword  b - a +1 dagger of venom Missiles (select all with ()(Bc - 4 stones Carrion a kobold corpse a kobold corpse (B[Up(B|Down(B] select[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B]8hf8h8h 8h 9(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B56/56 ========================Magic: (B26/26 ========================8hJ5AC:(B 23Str:(B 12EV:(B 9Int:(B 20SH:(B 0Dex:(B 10####(B #XL: (B11 Next: (B77% Place: (BDungeon:12.(B.#.#Noise: --------- (B Time:(B 13469.7 (0.0)#####(B.#(B.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#(B...@.)(B.#Cast: Scorch#(B.###)####[#######(B......#######.##.)<#.##.###.##.....########(BThings that are here: _a +0 dagger; a +0 robe  Q - 6 throwing nets(B (gained 1)  Things that are here: _a +0 robe; a +0 dagger _Items here: ))) [ †(B.  You now have 507 gold pieces (gained 28). _Items here: ( )) ††(B.  Okay, then.(B(B(B(B _(B8h<(B8hc7(B(B8h2(B8h(B8h& (B_8h(B8h(B8h(B8h3(B8hĭ(B8h+8h(B_a +0 dagger; a +0 robe  Q - 6 throwing nets(B (gained 1)  Things that are here: _a +0 robe; a +0 dagger _Items here: ))) [ †(B.  You now have 507 gold pieces (gained 28). _Items here: ( )) ††(B.  Items here: ))) ÷÷(B.8h(B8h! (B_8h(B8h8(B8h\(B8h(B8h(B8h.(B8h(B8hn(B8h(B8h(B8h (B8h(B8h(B8h(B8hA(B8h(B8h(B8h(B8h8h [(B..#(B.#(B.#T#(B. #(B.  #(B.####(B #(B.@..#.#####.##.....#.######.#.#T(B  (B troll (wandering)#...).).##.###)####.....#####.<#..###.8h (B8h .(B76.7 (78h4(B8hlh (Be(B.T8hae(B  (B deep elf pyromancer (wandering)T(B  (B troll (wandering)A troll comes into view.(B(B7.7 (8Scorch8h$(B8h8 _A deep elf pyromancer comes into view. It is wielding a +0 short sword.(B:h}(B:hכNFlame Wave (4%)(B:h(B:h;h>(B;hA1(BScorch;hM(B;hR;h (B*T(B  combustib;h le)(BFlames lash the troll.  The troll shouts!  The troll is moderately wounded.(B;hd  ;h `(B The troll's fire resistance burns away.(B;h ;h (B.e(B.Te(B(B4--(B==8.7 (1;hy (B;hM  ;h 0_The deep elf pyromancer shouts!hz8 (BE>h_e@ E(B  (B fire elemental (summoned)@(B  (B shadow (polearm)(BThe shadowball engulfs the deep elf pyromancer!>h(B18----(B801Scorch(B>hJ MEE(B>h# >h}$Y_The deep elf pyromancer casts a spell.(BAh,(B ###(B ..#(B #(B.#Ahq/ (B #E#(B #e#(B #@#(B #(B.#(B  #@#####(B #(B.....#(B #.#####(B.#(B #.....#.#(B #####.#.#E(B #...).).##.###)###(B #[######(B #......######.#(B #.)<#.#(BAhPJE (BAhR(B9=-(B---2ScorchAhCX;E(BAh^ Ah!`_The deep elf pyromancer barely misses your shadow.(BThings that are here: _(Ba +0 troll leather armour; a troll corpse(BChLU (BE* Chcombustible, ally target)E(BFlames lash the deep elf pyromancer.  The deep elf pyromancer is heavily wounded.(BChв8 (BEChde(BThe deep elf pyromancer's fire resistance burns away.(B7--(B==-(B3ChIMEE(BCh ChIM_The deep elf pyromancer hits your shadow but does no damage.DhKB (BE*Dh)N (BFlames lash the deep elf pyromancer.  The deep elf pyromancer is burned terribly!DhL% Dh^+ (BEeEThe deep elf pyromancer is severely wounded.(B(B5----(B4Dh0;E(BDh4l _The deep elf pyromancer closely misses your shadow.(BEhܼZE*E(BEh; (BeEhEFlames lash the deep elf pyromancer but do no damage.(B13---(B5EhӢ;E(BEhg Ehe_The deep elf pyromancer barely misses your shadow.(BEh ) (BEh E* (BFlames lash the deep elf pyromancer.  The deep elf pyromancer is burned terribly!Eh p (B The deep elf pyromancer is almost dead.(BEh (BEh q(B.e)(BEh `1---(B6Ehm MEE(BEhm  Eh_ J_Your shadow fades away.(BFhU=(B Fh(B musstard the Thaumaturge (B Gargoyle of Dithmenos **.... (B Health: (B56/56 ======================== ###(B Magic: 11(B/26 ==========-------------- ..#(B AC:(B 23Str:(B 12 #.#(B EV:(B 9Int:(B 20 #E#(B SH:(B 0Dex:(B 10 #.#(B XL: (B11 Next: (B80% Place: (BDungeon:12 #e#Fh X(B Noise: (B==------- (B Time:(B 13486.7 (0.0) #*#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@##### (B Cast: (BScorch #(B.....#  #.#####.#  #.....#.# (B e(B  (B deep elf pyromancer (combustible) #####.#.# (B E(B  (B fire elemental (summoned) #...).).#  #.###)###  #[###### Fh"  #......#  ######.#  #.)<#.# Flames lash the deep elf pyromancer but do no damage. (B_The deep elf pyromancer barely misses your shadow.(BFlames lash the deep elf pyromancer.  The deep elf pyromancer is burned terribly!  The deep elf pyromancer is almost dead. (B_Your shadow fades away.Reach: b) +9 lance {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: (Ba deep elf pyromancer, wielding a +0 short sword and wearing a +0 ring mail (almost dead(B, more vulnerable to fire, 64% to hit)Ghҡ(B (B musstard the Thaumaturge (B Gargoyle of Dithmenos **....Gh" (B Health: (B56/56 ======================== ###(B Magic: 11(B/26 ==========-------------- ..#(B AC:(B 23Str:(B 12 #.#(B EV:(B 9Int:(B 20 #E#(B SH:(B 0Dex:(B 10 #.#(B XL: (B11 Next: (B80% Place: (BDungeon:12 #e#(B Noise: (B==------- (B Time:(B 13486.7 (0.0)GhS #(B.#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@##### (B Cast: (BScorch #(B.....#  #.#####.#  #.....#.# (B e(B  (B deep elf pyromancer (combustible) #####.#.# (B E(B  (B fire elemental (summoned) Ghڦ[#...).).#  #.###)###  #[######  #......#  ######.#  #.)<#.# (BFlames lash the deep elf pyromancer.  The deep elf pyromancer is burned terribly!  The deep elf pyromancer is almost dead. Ghb (B_Your shadow fades away.Reach: b) +9 lance {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: (Ba deep elf pyromancer, wielding a +0 short sword and wearing a +0 ring mail (almost dead(B, more vulnerable to fire, 64% to hit)  You reach to attack! You puncture the deep elf pyromancer!  You kill the deep elf pyromancer!(B(BGh?(B Gh5###(B ..#(B #(B.#(B #(B.#(B #(B.#(B #)#(B #(B.#(B   Gh&#(B.....#(B #(B.#(B   #...).)(B #.###)(B #[Ghص(B   #.)<(BGh72=(B7--7.7 (1Scorch(BGh(BGh0  Gh The deep elf pyromancer is burned terribly!  The deep elf pyromancer is almost dead.(B _Your shadow fades away.(B  Reach: b) +9 lance {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target(B  Aim: (Ba deep elf pyromancer, wielding a +0 short sword and wearing a +0 ring mail (almost dead(B, more vulnerable to fire, 64% to hit)  You reach to attack! You puncture the deep elf pyromancer!  You kill the deep elf pyromancer!(B _The fire elemental disappears in a puff of smoke!(BHh (BHh(BHh(BHhR(BHhV(BHh(BHh(BHh(BHh(BHh0(B(BHh(BHh(BHh9=(BHh~(BHh (BHh>K3=(BHh(BHh;0(B(BHh(BHh(BHh$(BHh"(BHhf&0(B(BHh)(BHh,(BHhe.9=(BHh/(BHhJ4(BHho6((B14Hh7(BHh>;(BHh<(BHh~>(BHhC(BHhD(BHhEF(BHhJ(BHhUK(BHhM(BHhS0(B(BHhU(BHhY(BHh[Q(B5=(BHh:](BHha0(B(BHhd(BHhj(BHhlk(BHh5m(BHheq(BHhhs(BHhu(BHhix(BHhRz9=(BHh{(BHh(BHhQ(B6=(BHh7(BHh0(B(BHh(BHh(BHh(BHh_(BHh(BHh(BHh(BHh(BHh9=(BHh(B(B(B7=(B(B(B(BHh˸(BHh(BHhq(BHh (BHh(BHhc(BHhD(BHh(BHhH9=(BHh(BHhu(BHhi(B8=(B(BHh(BHh(BHhF(BHh(BHh}(BHh(BHh](BHh!(BHh(BHh(BHhG9=(BHh\(BHh(BHhQ(B9=(BHh(BHhV0(B(BHh(BHh(BHh(BHh(BHhS (BHh (BHh (BHhG(BHh9=(BHh(BHh(BHhKj(B20=(B(BHh(BHh(BHhg(BHh(BHh'!(BHh"(BHhc&(BHh ((BHhx)(BHh-(BHh'/9=(BHhu0(BHh3(BHh:5Q(B1=(BHh6(BHh<(BHh=(BHh?(BHh0B(BHh|C(BHhD(BHhH(BHhKI(BHhJ(BHhM(BHhN9=(BHhUP(BHhS(BHhUQ(B2=(BHhfV(BHhY(BHhZ(BHh;\(BHh_(BHh(a(BHhc(BHhg(BHhh(BHhj(BHhm(BHho9=(BHh=p(BHhs(BHh uQ(B3=(BHh]x(BHh|(BHhj}(BHh~(BHh(BHh(BHh1(BHh(BHh8(BHh|(BHhc(BHh9=(BHh(BHh(BHhQ(B4=(BHh.(BHhF(BHh(BHhd(BHh0(B(BHh6(BHh)(BHh(BHh>(BHht(BHh9=(BHh(BHh(BHhQ(B5=(BHhx(BHh (BHhG(BHh(BHh0(B(BHh(BHh(BHh(BHh1(BHh(BHh9=(BHh{(BHh\(BHhQ(B6=(BHh(BHh(BHh0(B(BHh(BHhM(BHh?(BHh0(B(BHh( (B Hh2<Things that are here:  a +0 short sword; a +0 ring mailHh(BHh! (B_HhF (BHh (BHh(BHh39=(BHhE(BHh(BHh(BHh0(B(BHh(BHh(BHh/0(B(BHh(BHh"(BHh#(BHh(%(BHh)(BHhq+(BHh,(BHh-(BHh.(BHhD1(BHh_2(BHhz3(BHh4(BHhe7(BHh8(BHh9(BHh:(BHh=(BHh*>(BHhA?(BHhq@(BHhC(BHh4D(BHhnE(BHhwF(BHh1I(BHhNJ(BHhiK(BHhrL(BHhlN(BHhiO0(B(BHhQ(BHhS(BHhT0(B(BHhU(BHhW(BHhX0(B(BHhY(BHh[(BHh\0(B(BHh](BHh_(BHha0(B(BHha(BHhc(BHhd0(B(BHhe(BHhg(BHhh0(B(BHhi(BHhxk(BHhql0(B(BHhn(BHhp(BHhq0(B(BHhr(BHhGu(BHhMv0(B(BHhw(BHhh}!Hh~/(B --.(B.######################.(B......@................Y(B.###################### (B Y(B  (B death yak (asleep) (BHh #.(B #.(B ##(BHh Hh߅s(B580.7 (93.0)  A death yak comes into view.(BHhj(B.YY(BHh.(B1.7 (94Hh(BHh - _The death yak bellows!JhV(BJh[YIFlame Wave (4%)(BJha[(BJh mJhQ(BJhR"IScorch (BJhc((BJh,Kh 0(BKh4 (BKh79(BKh? KhZB_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Lh|(BLh2(BFoxfireLh(BLh}Lh (B@(B.v@v(ally target)Lhv@(B  (B shadow (polearm)(BYou conjure some foxfire!Lh-;*(BLh1;*(BLhM; (B#LhWYour shadow gestures at the death yak while chanting.(BLhWF####(BLhy (BLhψ j.(B.Y(B...Lh k(B5-(B=2.7 (1.0) Lh (BLh؟  Lhy V_The flickering shadows explode! The shadowball engulfs the death yak!Mh~`(BMhgMhh.(B.#.(B.Y(B.@(B.v(B.@(B.................(B.########.##.#(BMh8k(BMhm(BMh}Mh(B.Y@v§(B(B-3Mh9(BMh MhK_Your foxfire dissipates!(BMh9 ..#..(B.Y@v§(B...#Mhb .#.#.#)#.#[#.#.##.#(BMh O(B. (BMh9 B-(B4Mh (BMh1  MhE 1_The death yak gores your shadow!Nhm Nhp(Bv@v(BYou conjure some foxfire!(B4--(B5Nhx(BNh} Nh [_The death yak barely misses your shadow.(BNh& (BNh Nh! o..#...Y@v(B..v(B.@(B.#..#.##.##.##)##.##[##.#.##.#(BNh9% (BNh1( (BNh~;  Nh > (B Your foxfire dissipates!(BThe death yak gores your shadow!!(BNh? (BNhF kvv§§§(BNh.I Z(B5=(B6NhGP H§§(BNhU  NhW L_Your shadow is destroyed!(BOh..#(B ...Yvv§§§(B.#(B Ohk..#(B #.#(B #)#(B #.#(B #[##(B #...(B #.####(B #.....(B #####.(B (BOh(BOhj0(B(BOh(BOh- Oh=k(B The foxfire hits the death yak but does no damage.(BOhwk.Y(B.v(B..Ohf Y(B  (B death yak (ally target)(B (B7Oh}(BOhݵ8 _The death yak is lightly wounded.Ohjv(BOhz Oh~r(B You conjure some foxfire! The foxfire hits the death yak.(BOh܆Oh9(B.Y§(B...v@v(B(B4-(B8Oh(BOhƓ Oh2_The death yak is lightly wounded.Oh (BOh/' $..#Oh) (B .....Y§(B...v(B.@(B.#(B ..#(B #.#(B #[##.#.#OhY, 6#.....######.#(BOh- 0(B(BOh/ 0(B(BOhn1 0(B(BOh4  Oh6 (B Your foxfire dissipates!(BThe foxfire hits the death yak.Oh@ (B.Y§§§§(BOhiB ((B9OhF L§§§§(BOhDJ  OhK 2_The death yak is lightly wounded.PhȢD..#(B Phߥ......Y§§§§(B.#(B ..#(B #.#(B #[##.#.#####.#.....#.#####.#.(BPhʮ#(B......Ph)(B90Ph(BPhPh D..#(B Ph@ ......Y(B.#(B ..####.#(B #.#(B #)##.##[#####(B #.....#(B #.#####.#(B #.....#.#(B #####.#.#(B (BPh (BPhW -.YPhf :Y(B  (B death yak(B (B5=(B1Ph (BPht Qh4| (B@v@v(ally target)Qh8@(B  (B shadow (polearm)(BYou conjure some foxfire!QhC<Qh?3*(BQh;*(BQh ;*(BQh$;*(BQhw Qh{(B#Your shadow casts a spell at the death yak.(BQhQ;#(BQhRq(BQh|b(B.Y(B... Qhz(B(B4-(B=2QhK(BQh Qh,V_The flickering shadows explode! The shadowball engulfs the death yak!Qh^(BQh5F ..#(B  .Y(B...@v(B.@(B.#(B  ..###.#(B Qh#.#(B #)#(B Qhע(BQhwF(B.Y(BQh0(B-3Qh(BQh QhK_Your foxfire dissipates!(BRh?< ..#(B .Y(B..@v(B.Rh?#(B ..##.#(B #.#(B #)#(B RhsA(BRhK\(B.Y (BRh*NB-(B4RhU(BRhsXRh_1(BRh<(B.Y@v(B.v@v(BRh\@e(B3--(B5RhE(BRhK RhrM*_You conjure some foxfire!Rh* (BRh8  #(B Y@v(B.v(B.@(B.#(B #RhD; .#(B #.#(B #)#(B Rh= (BRh4I  Rh`K (Bv§Your foxfire dissipates!(B(B4=(B6RhS $§Rh[U (BRhDY  RhP[ 1_The death yak gores your shadow.Sh7r #(B Y@vv§(B.#(B #(B.#(B Sht#.#(B #)#(B Shȃ(BSh~0(B(BShF Sh(B Your shadow fades away.(BThe foxfire hits the death yak.(BSh Shߍ|(B The death yak is lightly wounded.  The foxfire hits the death yak but does no damage.Sh(BShbSh(B.Y§§(B.(B(B7Sh<§(BSh ShY2_The death yak is lightly wounded.Sh\ (BSh (B.Y(B...v@v(ally target)(BShr Z(B3-(B8Sh& (BShͦ  Sh *_You conjure some foxfire!Sh((BSh1(B Y(B...v(B.@(B......#(B .#(B ShZ4z#.#(B Sh7H(B(B(BSh;( (B Sh=xYour foxfire dissipates!(BThe foxfire hits the death yak.(BTh{(B.Y§§§(BTh((B9ThJ§§§(BTh" Th`W_The death yak is moderately wounded.(BThYC(B Y§§§(B.#(B  ThYK#.#(B (BThgUE(B.Y(B....ThX*(B600Th`(BTh*dTh (B Y(B.#(B  Th #.#(B (BTh .(B.YTh r(B(B4=(B1Th+(BThUh(BUh@(B.Y(B..v@v(ally target)(BUh"b(B3-(B=2Uh(BUhߵ Uh*_You conjure some foxfire!Uh(BUh (B Y(B..v(B.@(B...#(B Uh #.#(B Uh0(B(BUh Uhh(B Your foxfire dissipates!(BThe foxfire hits the death yak but does no damage.Uh(BUh(BUh7(B..Y§Uh](B(B-3Uh[ (BUh?  Uh 2_The death yak is lightly wounded.Vhf,(B Y§(B..@(B..#(B Vh0#.#(B#.#(B Vh_(BVheVh;g(B.Y(B-(B4VhZq(BVhsVh((BVh+ (BVh2(BVh6Wh)(B Wh~Y(B...@(B.#(B #(B.#(B#(B.#(B #)#(B#(B.#(B#[#####(B#(B.....#(B Wh3(BWh E(B.Y(BWh((B5Wh(BWhFWhT(B ################## Wh.........(B...Y(B....#(B ################@#(B  #(B.#(B#(B.#(B#)#(B #(B.#(B#[######(B.....#(B#.#####.#(B#.....#.#(B#####.#.#(B#...).).#(BWh`(BWh3Z(B4=(B6Wh(BWh Zh*(BZh(B.Y(B.vv(ally target)(BZhZ(B3-(B7ZhT(BZh8 Zh*_You conjure some foxfire!ZhO(BZhX(B  ################## .............Y.v(B. ################ZhZ(B.)#.###)###(B(BZhm\0(B(BZhf+§§ZhhQv(B(B8Zho;§(BZhu ZhywC_Your foxfire dissipates!(B[hB(B  ################## .............Y§§(B. ################v(B [h8F#(B.#[######(B(B[hI0(B(B[hAQY§Y(B  (B death yak (ally target)(B[hS((B9[h:Z<§(B[h\\h`(B ################## \h.............Y§Y(B. ################v(B #§(B..[#####\hW(B.....#......#(B\hq (B The foxfire hits the death yak but does no damage.(B\h(B\hj(B..Y(B\h)(B10\h(B\h \hO_The death yak is lightly wounded.  Things that are here: _(Ba +0 short sword; a +0 ring mail]h  ]hCasting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B^hH^h{(B Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 (Bb - ScorchFire1%2  c - Flame WaveConjuration/Fire4%(B4 Select a spell to cast[!(B]/[I(B] toggle spell headers_hn (B a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 _h(B_h _h _h _h C(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B56/56 ========================Magic: (B23/26 =====================---_h VAC:(B 23Str:(B 12 ##################EV:(B 9Int:(B 20 .............Y§(B..#SH:(B 0Dex:(B 10 ################(B.#XL: (B11 Next: (B87% Place: (BDungeon:12#Y#Noise: --------- (B Time:(B 13610.7 (0.0)#(B.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@#Cast: (BFoxfire#(B.##[######(B.....#_h Y(B  (B death yak#.#####.##.....#.######.#.##...).).##.###)####[#######......# (B_The death yak is lightly wounded. _You conjure some foxfire! _Your foxfire dissipates!(BThe foxfire hits the death yak but does no damage. _The death yak is lightly wounded.  Things that are here: _(Ba +0 short sword; a +0 ring mail  _h Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B_h& r(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B56/56 ========================Magic: (B23/26 =====================---AC:(B 23_h `Str:(B 12 ##################EV:(B 9Int:(B 20 .............Y§(B..#SH:(B 0Dex:(B 10 ################(B.#XL: (B11 Next: (B87% Place: (BDungeon:12#Y#Noise: --------- (B Time:(B 13610.7 (0.0)#(B.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@#Cast: (BFoxfire#(B.##[######(B.....#Y(B  (B death yak#.#####.##.....#.######.#.##...).).##.###)####[######_h <#......# (B_The death yak is lightly wounded. _You conjure some foxfire! _Your foxfire dissipates!(BThe foxfire hits the death yak but does no damage. _The death yak is lightly wounded.  Things that are here: _(Ba +0 short sword; a +0 ring mail  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B_h< O (B* _h (combustible)(BFlames lash the death yak.  The death yak is moderately wounded.(B_h9 (B_h# _h (B.Y(B(B2-(B==1.7 (1_h (B_h  _h <_The death yak's fire resistance burns away.`h `hȠ'(B`h`Input trigger key to edit or create a macro: (B([~(B] to enter by keycode)ahahG (Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B56/56 ========================Magic: (B22/26 ====================----AC:(B 23Str:(B 12 ##################EV:(B 9Int:(B 20 .............Y§(B..#SH:(B 0Dex:(B 10 ################(B.#XL: (B11 Next: (B87% Place: (BDungeon:12#(B.#Noise: (B==------- (B Time:(B 13611.7 (0.0)#Y#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@#Cast: (BFoxfire#(B.##[######(B.....#Y(B  (B death yak (combustible)#.#####.##.....#.######.#.##...).).##.###)####[#######......# (B_The death yak is lightly wounded.  Things that are here: _(Ba +0 short sword; a +0 ring mail  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BFlames lash the death yak.  The death yak is moderately wounded. (B_The death yak's fire resistance burns away.  Okay, then.(B(B(B _(B(B(B(B Things that are here: _(Ba +0 short sword; a +0 ring mailasting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BFlames lash the death yak.  The death yak is moderately wounded.(B _The death yak's fire resistance burns away. _Unknown command.(Bah4  ah7Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bah ah9 (B Your spells (cast)TypeFailure Level (Ba - FoxfireConjuration/Fireah G1%1  b + ScorchFire1% 2 (Bc - Flame WaveConjuration/Fire4%(B4 Select a spell to cast[!(B]/[I(B] toggle spell headersbhA (B b + ScorchFire1% 2  c - Flame WaveConjuration/Fire 4% 4 (Bbh bh bhg (Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B56/56 ========================Magic: (B22/26 ====================----AC:(B 23Str:(B 12 ##################EV:(B 9bh Int:(B 20 .............Y§(B..#SH:(B 0Dex:(B 10 ################(B.#XL: (B11 Next: (B87% Place: (BDungeon:12#(B.#Noise: (B==------- (B Time:(B 13611.7 (0.0)#Y#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@#Cast: (BFoxfire#(B.##[######(B.....#Y(B  (B death yak (combustible)#.#####.##.....#.######.#.##...).).##.###)####[#######......#bh }Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BFlames lash the death yak.  The death yak is moderately wounded. (B_The death yak's fire resistance burns away. _Okay, then. _Unknown command.Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BbhH (Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B56/56 ========================Magic: (B22/26 ====================----AC:(B 23Str:(B 12 ##################EV:(B 9Int:(B 20 .............Y§(B..#SH:(B 0bh Dex:(B 10 ################(B.#XL: (B11 Next: (B87% Place: (BDungeon:12#(B.#Noise: (B==------- (B Time:(B 13611.7 (0.0)#Y#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@#Cast: (BFoxfire#(B.##[######(B.....#Y(B  (B death yak (combustible)#.#####.##.....#.######.#.##...).).##.###)####[#######......#Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BFlames lash the death yak.  The death yak is moderately wounded. (B_The death yak's fire resistance burns away. bh _Okay, then. _Unknown command.Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bbh =(B bh (B musstard the Thaumaturge (B Gargoyle of Dithmenos **.... (B Health: (B56/56 ======================== (B Magic: (B18/26 ================-------- (B AC:(B 23Str:(B 12 ##################(B EV:(B 9Int:(B 20 .............Y§..#(B SH:(B 0Dex:(B 10 ################*#(B XL: (B11 Next: (B87% Place: (BDungeon:12bhN  #*#(B Noise: (B==------- (B Time:(B 13611.7 (0.0) #Y#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@#(B Cast: (BFoxfire #*# #*#####  #**...# (B Y(B  (B death yak (combustible) #.#####.#  bh #.....#.#  #####.#.#  #...).).#  #.###)###  #[######  #......# (BFlames lash the death yak.  The death yak is moderately wounded. (B_The death yak's fire resistance burns away. _Okay, then. _Unknown command.Casting: Scorch (B(safe; 1% risk of failure)  bh  QConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BchlyC(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B56/56 ========================Magic: (B18/26 ================--------ch{%AC:(B 23Str:(B 12 ##################EV:(B 9Int:(B 20 .............Y§(B..#SH:(B 0Dex:(B 10 ################(B.#XL: (B11 Next: (B87% Place: (BDungeon:12#(B.#Noise: (B==------- (B Time:(B 13611.7 (0.0)###b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@#Cast: (BFoxfire####[#####ch#}H#(B.....#Y(B  (B death yak (combustible)#.#####.##.....#.######.#.##...).).##.###)####[#######......#(BFlames lash the death yak.  The death yak is moderately wounded. (B_The death yak's fire resistance burns away. ch~~_Okay, then. _Unknown command.Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BchWT  The death yak is moderately wounded. (B_The death yak's fire resistance burns away. _Okay, then.(B _Unknown command.(BchWScorch (B(safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the death yak. The death yak is burned terribly!ch (BY(B.  The death yak is moderately wounded.ch(B(Press .(B to intensify the flame waves.)(B1---====(B2.7 (1Wave (Bch(Bch ch)_The death yak gores you.dh{9##(BdhX<##(Bdht3 dh6n A wave of flame ripples out! The flame wave engulfs the death yak!! The death yak is burned terribly!dh8 (B.Y(B.[The death yak is heavily wounded.dhk(B(B2=--(B7-(B3+ (Bdh۷(Bdh dh/L_The death yak closely misses you.(Beh]49##(Beh*<##(Beh>###(BehJs  A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is burned terribly!ehb,/ (B.eh0.Y(B.[(B.. The death yak is severely wounded.(BYour wave of flame reaches its maximum intensity and dissipates.(B4==(B6--=(B4ehg>(BehC ehD<_The death yak gores you but does no damage.fh  fhCasting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bfhs (B (B musstard the Thaumaturge fh ; (B Gargoyle of Dithmenos **.... (B Health: (B54/56 =======================- (B Magic: 12(B/26 ===========------------- (B AC:(B 23Str:(B 12 ##################(B EV:(B 9Int:(B 20 .............Y§..#(B SH:(B 0Dex:(B 10 ################*#(B XL: (B11 Next: (B87% Place: (BDungeon:12 #*#(B Noise: =====---- (B Time:(B 13614.7 (0.0) #Y#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@#(B Cast: (BFoxfire #*# #*#####  #**...# (B Y(B  (B death yak (combustible) #.#####.#  #.....#.#  #####.#.#  #...).).#  #.###)###  #[######  #......# (B_The death yak closely misses you.(BA wave of flame ripples out! The flame wave engulfs the death yak! The death yak is burned terribly!  The death yak is severely wounded.(BYour wave of flame reaches its maximum intensity and dissipates. _The death yak gores you but does no damage.  Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bfh8 W(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B54/56 =======================-Magic: 12(B/26 ===========-------------fh< RAC:(B 23Str:(B 12 ##################EV:(B 9Int:(B 20 .............Y§(B..#SH:(B 0Dex:(B 10 ################(B.#XL: (B11 Next: (B87% Place: (BDungeon:12#(B.#Noise: =====---- (B Time:(B 13614.7 (0.0)###b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@#Cast: (BFoxfire####[######(B.....#fh? VY(B  (B death yak (combustible)#.#####.##.....#.######.#.##...).).##.###)####[#######......# (B_The death yak closely misses you.(BA wave of flame ripples out! The flame wave engulfs the death yak! The death yak is burned terribly!  The death yak is severely wounded.fhWB (BYour wave of flame reaches its maximum intensity and dissipates. _The death yak gores you but does no damage.  Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bfh9 " (B A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is burned terribly!  The death yak is severely wounded.(B  Your wave of flame reaches its maximum intensity and dissipates. fhz< _The death yak gores you but does no damage.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the death yak!! The death yak is burned terribly!fhޘ | (B..  You kill the death yak!(Bfh ~(B595-(B5.7 (1Wave fhI (Bfh, (Bfh  fh Z_(Press .(B to intensify the flame waves.)hh(Bhh7(B(Bhh!  (B You stop channelling waves of flame.(B6=3=(Bhh0$(Bhh, hh/L(B_HP restored.(Bhh91(Bhh5(Bhh7(Bhh9(Bhh^<(Bhh=(BhhX?(Bhh C(BhhDK==(BhhF(BhheJ(BhhK((B14hhP(BhhT(BhhV(BhhoW(Bhh[](Bhh^(BhhD`(Bhhe(Bhhxg(Bhhh(Bhhn(Bhh=p(Bhhq(BhhLw(Bhh3yQ(B5=(Bhhz(Bhh(Bhh4(Bhh3(Bhh(Bhḣ(Bhh(Bhh(Bhh-(Bhh(Bhh(Bhh<9=(Bhh5(Bhh(BhhQQ(B6=(Bhh(Bhh0(B(Bhh(Bhh.0(B(BhhC(Bhh0(B(Bhh(Bhh(Bhh9=(Bhh(Bhhl(BhhQ(B7=(Bhhu(BhhX(Bhh(Bhh0(BhhF(Bhh(Bhho(Bhh0(BhhI0(B(Bhh(Bhh69=(Bhh(Bhh(BhhHQ(B8=(Bhh(Bhh=(Bhh(BhhH(Bhhj(BhhB(Bhh(Bhh(Bhh_(Bhh(Bhh(Bhhy9=(BhhW(Bhh(Bhh Q(B9=(BhhP(Bhh_(Bhh(Bhh(Bhh (Bhhw (BhhW(Bhh(Bhh(Bhh=(Bhh(Bhh9=(Bhh^(BhhU(Bhh R(B20=(Bhh4$(Bhhk'(Bhh((BhhF*(Bhh-(Bhhx/(Bhh0(Bhh3(Bhh5(Bhh/6(Bhh9(Bhh:9=(BhhB<(Bhh?(Bhh'AQ(B1=(BhhB(BhhF(BhhRH(BhhI(BhhL(Bhh:N(BhhO(Bhh`S(BhhT(Bhh V(BhhY(BhhZ9=(Bhh`\(Bhh`(BhhWbQ(B2=(BhhOd(Bhhh(BhhEj(Bhhk(Bhho(BhhRq(Bhhr(Bhhv(Bhhw(Bhh"y(Bhh|(Bhhv~9=(Bhh(Bhhh(BhhQ(B3=(Bhh8(Bhhc(Bhh(BhhV(Bhh(Bhhc(Bhh(Bhh#(Bhh[(Bhh(Bhh(Bhh`9=(Bhh~(Bhh(Bhh5Q(B4=(Bhh(Bhh(Bhh(Bhh&(Bhhɱ(Bhhr(Bhh(Bhh5(Bhhj(Bhh(Bhht(Bhh9=(Bhh(Bhhd(BhhQ(B5=(Bhh(BhhW(Bhh(Bhh(Bhh(Bhh(Bhh](BhhM(Bhh(Bhh$(Bhh(Bhhu9=(Bhh(Bhh(BhhQ(B6=(Bhh9(Bhh(Bhh (Bhh(Bhh((Bhh>(Bhh(Bhhy(Bhh(Bhh  hhY (B Things that are here:  a +0 troll leather armour; a troll corpse(Bhh(Bhh! (B_hh(Bhh(Bhh](Bhh9=(Bhh(Bhh"(Bhh:&(Bhh'(Bhhm)(Bhh.(Bhh2(Bhh-4(Bhh5(BhhV9(BhhD=(Bhh>(Bhhj@(BhhC(BhhG(Bhh2I(Bhh^K(BhhN(BhhS(BhhZT(BhhV(Bhh^ hhF`X(B Items here: ))) ÷÷(B.hhc(BhhBe! (B_hhg(Bhhk(Bhhq(BhhNs(Bhhu(Bhh{ hh}m(B Items here: ( )) ÷÷(B.hh׀(Bhh8! (B_hh3(Bhh(BhhXa#################.##.##.##)#hhד#.#(B #[#####(B #.....#(B #.#####.##.....#.#-----#####(B.#.##(B.@.).)(B.##(B.###)####(B. #[#######(B. #......#hhW(B  (B shadowghast (dormant)(B W(B. ######.#(B .. #.)<#.#(B..>(B #.###.#~(B.. #.....#(B ####### (BhhRz (B93.7 (78.0)  A shadowghast comes into view.(BhhK----(B4.7 (79hh(Bhh< _Found a stone staircase leading down.jh](BScorch(Bjh (BjhA khF (B #.#(B #.#(B #)#(B #.#(B #[#####(B #.....##.#####.#(B #.....#.#(B #####(B.#(B.#(B #(B...)(B.)(B.#kh2 (B #@###)###(B #(B.#(B #[######(B #(B.#(B #......#(B W(B.#(B ######.#(B ..#(B #.)<#.#>#(B #.###.#(B ~(B..#(B #.....#~~(B.. ####### (Bkhk WWW(Bkho 6*(Bkh (B{(B  The shadowghast slips into darkness.(BThe shadowghast flickers and vanishes!kh 3(B5.7 (1.0)kh (Bkh  kh w_Deactivating autopickup; reactivate with Ctrl-A.(BmhwD  mhGCasting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bmh (B #.# (B musstard the Thaumaturge #.# (B Gargoyle of Dithmenos **.... mh #)# (B Health: (B56/56 ======================== #.# (B Magic: (B22/26 ====================---- #[##### (B AC:(B 23Str:(B 12 #.....# (B EV:(B 9Int:(B 20 #.#####.# (B SH:(B 0Dex:(B 10 #.....#.# (B XL: (B11 Next: (B95% Place: (BDungeon:12 #####.#.# (B Noise: --------- (B Time:(B 13695.7 (0.0) mh #****.).# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@###)### (B Cast: Scorch #*# #[######  #*# #......#  **# ######.# (B  ..# #.)<#.# (B  ..># #.###.# (B mh + ~..# #.....# (B  ~~~.. ####### (B  (B  (B  (B  (B_Found a stone staircase leading down.  The shadowghast slips into darkness.(BThe shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  mh QConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bnh6(B#.#musstard the Thaumaturge#.#Gargoyle of Dithmenos **....#)#Health: (B56/56 ========================nhf#.#Magic: (B22/26 ====================----#[#####AC:(B 23Str:(B 12#.....#EV:(B 9Int:(B 20#.#####.#SH:(B 0Dex:(B 10#.....#.#XL: (B11 Next: (B95% Place: (BDungeon:12#####(B.#(B.#Noise: --------- (B Time:(B 13695.7 (0.0)###(B.)(B.)(B.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@###)###Cast: Scorch###(B #[#######(B.#(B #......#{(B.#(B ######.#(B..#(B #.)<#.#(B..>#(B #.###.#~(B..#(B #.....#nhQ~~~(B.. ####### (B_Found a stone staircase leading down.  The shadowghast slips into darkness.(BThe shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bnh\&# (B nhm*`The shadowghast slips into darkness.(B  The shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.(B  Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out!  (Press .(B to intensify the flame waves.)nhG)(B..nhJ..====(B6.7 (1Wave (BnhT(Bnh0X nhZ9_You hear a shout! x5; You hear a bellow!oh'b;###(BohCB##(Boh0k(Bohg (B...W(B.ohhW(B  (B shadowghast(BA wave of flame ripples out! The flame wave engulfs something!  The shadowghast strikes at you from the darkness!(B47----(B1-(B7Scorch+ (BohV(Boh ohK_Reactivating autopickup.(Boh;###(Boh B##(BohX C###(Boh [  A wave of flame ripples out! The flame wave engulfs the shadowghast.  oh FThe shadowghast is almost destroyed.(Boh { (B...)W(B...oh"  (BYou feel a bit more experienced.  Your wave of flame reaches its maximum intensity and dissipates.oh ;*(Boh (B{(B  The shadowghast slips into darkness.(BThe shadowghast flickers and vanishes!oh(B8----(B0--(B6=oh`(B8Scorch(Boh_(Boh ohw_Deactivating autopickup; reactivate with Ctrl-A.(Bqh)9 "  Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bqh (B #.# (B musstard the Thaumaturge #.# (B Gargoyle of Dithmenos **.... qh5 2#)# (B Health: (B48/56 ====================---- #.# (B Magic: (B16/26 ==============---------- #[##### (B AC:(B 23Str:(B 12 #.....# (B EV:(B 9Int:(B 20 #.#####.# (B SH:(B 0Dex:(B 10 #.....#.# (B XL: (B11 Next: (B96% Place: (BDungeon:12 #####.#.# (B Noise: =====---- (B Time:(B 13698.7 (0.0) #****.).# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@###)### (B Cast: Scorch #*# #[######  qh {#*# #......#  **# ######.# (B  ..# #.)<#.# (B  ..># #.###.# (B  ~..# #.....# (B  ~~~.. ####### (B  (B  (B  (B qhF U(BYour wave of flame reaches its maximum intensity and dissipates.  The shadowghast slips into darkness.(BThe shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Brh(B #.# (B musstard the Thaumaturge #.# (B Gargoyle of Dithmenos **.... #)# (B Health: (B48/56 ====================---- rh|#.# (B Magic: (B16/26 ==============---------- #[##### (B AC:(B 23Str:(B 12 #.....# (B EV:(B 9Int:(B 20 #.#####.# (B SH:(B 0Dex:(B 10 #.....#.# (B XL: (B11 Next: (B96% Place: (BDungeon:12 #####.#.# (B Noise: =====---- (B Time:(B 13698.7 (0.0) #(B...).).# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@###)### (B Cast: Scorch #{# #[######  #(B.# #......#  (B..# ######.# (B  ..# #.)<#.# (B rh 0 ..># #.###.# (B  ~..# #.....# (B  ~~~.. ####### (B  (B  (B  (B The shadowghast slips into darkness.(BThe shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  rh"Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BYou miscast Flame Wave.  You are very lightly contaminated with residual magic.rh3. (B rhm55#.#(B  #.#(B  #)#(B  #.#(B  #[#####(B        #####(B.#(B.#(B  rh7 #(B...)(B.)(B.#(B  #@###)###(B  #W#(B #[(B #(B.#(B  j(B.#(B  W(B  (B shadowghast(B..#(B #.)<#.#j(B  (B gnoll(B..>#(B #.###.#(Brh9D~(B..#(B #.....#(B~~~(B.. #######(B  Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BYou miscast Flame Wave.  rh:You are very lightly contaminated with residual magic.  Nothing appears to happen.  A gnoll comes into view. It is wielding a +0 flail.(BThe shadowghast strikes at you from the darkness!(B9rh#<=(B=----(B9.7 (1ScorchContam (BrhF(BrhUU rhVC_Reactivating autopickup.(Brh}0 (Brh2 (BrhG N (BjjrhkJ j(B 2 gnolls (1 polearm, 1 missile)A gnoll comes into view. It is wielding a +0 spear and quivering 2 throwing nets.(BrhO ;*(Brh- 6 (B{jj(B 2 gnolls (1 polearm, 1 missile)(B  The shadowghast slips into darkness.(BThe shadowghast flickers and vanishes!rh/ (B50=(B7=(B-----(B700rh6 (BrhE } _Deactivating autopickup; reactivate with Ctrl-A.(Bsh(Bshg (BW(B.jsh9W(B  (B shadowghastjj(B 2 gnolls (1 polearm, 1 missile)(BThe shadowghast strikes at you from the darkness!(B=1sh (Bsh Q _Reactivating autopickup.(Bth   thXCasting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bth (B #.# (B musstard the Thaumaturge #.# (B Gargoyle of Dithmenos **.... #)# (B Health: (B50/56 =====================--- th #.# (B Magic: 13(B/26 ============------------ #[##### (B AC:(B 23Str:(B 12 #.....# (B EV:(B 9Int:(B 20 #.#####.# (B SH:(B 0Dex:(B 10 #.....#.# (B XL: (B11 Next: (B96% Place: (BDungeon:12 #####.#.# (B Noise: (B=-------- (B Time:(B 13701.7 (0.0) #****.).# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 th (#@###)### (B Cast: (BScorch #W# #[###### (B Contam  #j# #......#  *j# ######.# (B W(B  (B shadowghast ..# #.)<#.# (B jj(B 2 gnolls (1 polearm, 1 missile) ..># #.###.#  ~..# #.....#  ~~~.. ####### th# XThe shadowghast slips into darkness.(BThe shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.(BThe shadowghast strikes at you from the darkness! _Reactivating autopickup.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Buh(B#.#musstard the Thaumaturge#.#Gargoyle of Dithmenos **....#)#uh( Health: (B50/56 =====================---#.#Magic: 13(B/26 ============------------#[#####AC:(B 23Str:(B 12#.....#EV:(B 9Int:(B 20#.#####.#SH:(B 0Dex:(B 10#.....#.#XL: (B11 Next: (B96% Place: (BDungeon:12#####(B.#(B.#Noise: (B=-------- (B Time:(B 13701.7 (0.0)###(B.)(B.)(B.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@###)###Cast: (BScorch###(B #[######Contam uh!4#j#(B #......#(B.j#(B ######.#W(B  (B shadowghast(B..#(B #.)<#.#jj(B 2 gnolls (1 polearm, 1 missile)(B..>#(B #.###.#~(B..#(B #.....#~~~(B.. #######The shadowghast slips into darkness.uh,#(BThe shadowghast flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.(BThe shadowghast strikes at you from the darkness! _Reactivating autopickup.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BuhB (Bflickers and vanishes! _D; reactivate with Ctrl-A.uh +(BThe shadowghast strikes at you from the darkness! _Reactivating autopickup.(B  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the shadowghast!uhdt' (B uhmYYou destroy the shadowghast!(B(B(B..jj(B.jj(B 2 gnolls (1 polearm, 1 missile)(B(B18====(B2.7 (1Wave (B(B _(Press .(B to intensify the flame waves.)vhn;###(BvhpNB##(Bvh-U  A wave of flame ripples out! The flame wave engulfs the gnoll!  vh2hThe gnoll is severely wounded.(BThe flame wave engulfs the gnoll!vh (B...jjThe gnoll is severely wounded.(Bvh(B3=2-(B3+ (BvhY(Bvh} _The gnoll closely misses you.(B The gnoll barely misses you.vh)(Bvh ;###(BvhAB##(BwhLwh;###(BwhTn (B A wave of flame ripples out! The flame wave engulfs the gnoll.  The gnoll is almost dead.(BThe flame wave engulfs the gnoll!wh wh,T(B...)j)(B..  (B gnollYou kill the gnoll!(BYour wave of flame reaches its maximum intensity and dissipates.  You hear a shout! x2wh,V(B4==1wh.Z--=(B4whbC(BwhOJ wh7M7_The gnoll hits you but does no damage.xh xh Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bxhp"(B #.# (B musstard the Thaumaturge xh&#.# (B Gargoyle of Dithmenos **.... #)# (B Health: (B54/56 =======================- #.# (B Magic: 7(B/26======------------------ #[##### (B AC:(B 23Str:(B 12 #.....# (B EV:(B 9Int:(B 20 #.#####.# (B SH:(B 0Dex:(B 10 #.....#.# (B XL: (B11 Next: (B98% Place: (BDungeon:12 #####.#.# (B Noise: =====---- (B Time:(B 13704.7 (0.0) #****.).# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@###)### (B Cast: (BScorch #j# #[###### (B Contam  xh)S#*# #......#  **# ######.# (B j(B  (B gnoll ..# #.)<#.#  ..># #.###.#  ~..# #.....#  ~~~.. ####### (BThe flame wave engulfs the gnoll!  You kill the gnoll!(BYour wave of flame reaches its maximum intensity and dissipates.  xh(+MYou hear a shout! x2 _The gnoll hits you but does no damage.  Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bxh& (B#.#musstard the Thaumaturge#.#Gargoyle of Dithmenos **....#)#Health: (B54/56 =======================-#.#Magic: 7(B/26xhj* <======------------------#[#####AC:(B 23Str:(B 12#.....#EV:(B 9Int:(B 20#.#####.#SH:(B 0Dex:(B 10#.....#.#XL: (B11 Next: (B98% Place: (BDungeon:12#####(B.#(B.#Noise: =====---- (B Time:(B 13704.7 (0.0)###(B.)(B.)(B.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@###)###Cast: (BScorch###(B #[######Contam #)#(B #......#(B..#(B ######.#j(B  (B gnoll(B..#(B #.)<#.#(B..>#(B #.###.#~(B..#(B #.....#xh- I~~~(B.. #######(BThe flame wave engulfs the gnoll!  You kill the gnoll!(BYour wave of flame reaches its maximum intensity and dissipates.  You hear a shout! x2 _The gnoll hits you but does no damage.  Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bxhn (B You kill the gnoll!(B  Your wave of flame reaches its maximum intensity and dissipates.  xh2 You hear a shout! x2 _The gnoll hits you but does no damage.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the gnoll!!xhg  xh{i t(B..)  You kill the gnoll!(BxhF 8(B58xh =-(B5.7 (1ScorchWave (Bxhh (Bxh  xh% Z_(Press .(B to intensify the flame waves.)yh;###(ByhB##(Byh (Byh ` (B...))jyh Cj(B  (B gnoll sergeant (polearm)  A wave of flame ripples out!(B6=7--(B6Scorch+ (Byh= (Byh u _A gnoll sergeant comes into view. It is wielding a +0 spear.(Bzh ;###(Bzh:B##(BzhC###(Bzh13  A wave of flame ripples out!  zh9*The flame wave engulfs the gnoll sergeant.zh zhG(B The gnoll sergeant is lightly wounded.zh(BzhP (B...)(B)jj(B.zh4j(B  (B gnoll (polearm)(BYour wave of flame reaches its maximum intensity and dissipates.6--=(B7zh zhP(Bzhx* zh9,f_A gnoll comes into view. It is wielding a +0 spear.(B|h\  |hCasting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B|hG (B #.# (B musstard the Thaumaturge|hI  #.# (B Gargoyle of Dithmenos **.... #)# (B Health: (B56/56 ======================== #.# (B Magic: 2(B/26=----------------------- #[##### (B AC:(B 23Str:(B 12 #.....# (B EV:(B 9Int:(B 20 #.#####.# (B SH:(B 0Dex:(B 10 #.....#.# (B XL: (B11 Next: (B98% Place: (BDungeon:12 #####.#.# (B Noise: =====---- (B Time:(B 13707.7 (0.0) #****.).# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@###)### (B Cast: (BScorch #*# #[###### (B Contam  #j# #......#  j*# ######.# (B j(B  (B gnoll sergeant (polearm) |hnK :..# #.)<#.# (B j(B  (B gnoll (polearm) ..># #.###.#  ~..# #.....#  ~~~.. ####### (BA wave of flame ripples out!  The flame wave engulfs the gnoll sergeant.  The gnoll sergeant is lightly wounded.  Your wave of flame reaches its maximum intensity and dissipates. _A gnoll comes into view. It is wielding a +0 spear.|hL Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B}hz(B#.#musstard the Thaumaturge#.#Gargoyle of Dithmenos **....#)#}h_~Health: (B56/56 ========================#.#Magic: 2(B/26}h=-----------------------#[#####AC:(B 23Str:(B 12#.....#EV:(B 9Int:(B 20#.#####.#SH:(B 0Dex:(B 10#.....#.#XL: (B11 Next: (B98% Place: (BDungeon:12#####(B.#(B.#Noise: =====---- (B Time:(B 13707.7 (0.0)###(B.)(B.)(B.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@###)###Cast: (BScorch###(B #[######}h-Contam #j#(B #......#j(B.#(B ######.#j(B  (B gnoll sergeant (polearm)..#(B #.)<#.#j(B  (B gnoll (polearm)(B..>#(B #.###.#~(B..#(B #.....#~~~(B.. #######}h (BA wave of flame ripples out!  The flame wave engulfs the gnoll sergeant.  The gnoll sergeant is lightly wounded.  Your wave of flame reaches its maximum intensity and dissipates. _A gnoll comes into view. It is wielding a +0 spear.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  }hIConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B}h (B The gnoll sergeant is lightly wounded.  Your wave of flame reaches its maximum intensity and dissipates. }h_A gnoll comes into view. It is wielding a +0 spear.(B  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out!  (Press .(B to intensify the flame waves.)}h}h_U(B..).j(B}h6u-(B8.7 (1Wave (B}h\(B}h< }h@_The gnoll sergeant hits you but does no damage.}h}h 8###(B~h~hy:##(B~hd ~h:hW A wave of flame ripples out!  The flame wave engulfs the gnoll sergeant!~h³(B~h  ~h1b(B...)jj j(B 2 gnolls (1 polearm)The gnoll sergeant is heavily wounded.A gnoll comes into view. It is wielding a +0 flail.The gnoll sergeant closely misses you.~h(B1--(B9Scorch~h2Wave+ (B~h[(B~h1 ~hF_Your magical contamination has completely faded away.~hI ;###(B~h B##(B~hV} ##~h ##(B~hj  ~hll (B A wave of flame ripples out!  The flame wave engulfs the gnoll sergeant.  The gnoll sergeant is severely wounded.(BThe flame wave engulfs the gnoll!~hUx  ~hy (B You kill the gnoll!(BThe flame wave engulfs the gnoll!h hO:(B...)(B)j)) (B  You kill the gnoll!(BYour wave of flame reaches its maximum intensity and dissipates.hhLx-(B9=(B10hh(Bh h/X_The gnoll sergeant barely misses you.(Bhk8h;#################.#(B #.#(B #.#(B #)#(B #.#(B #[#####(B  #.....#(B #.#####.#(B #.....#.#(B #####(B.#(B.#(B #(B.@(B.)(B.)(B.#(B #(B.###)###(B#(B)#(B #[######(B#j#(B #......#(B ))#(B #####h=#.#(B#(B #.)<#.#(B..>#(B #.###.#(B..#(B #.....#(B~~~..(B #######(Bh'A(Bh-N hLP(Bj)(BThe gnoll sergeant attacks as it pursues you!(B=----hSR!(B1h=\(Bha hbY_The gnoll sergeant closely misses you.(BhJhd.#(B #.#(B #.#(B #)#(B #.#(B #[#####(B #.....#(B #.#####.#(B #.....#.#(B #####(B.#(B.#(B #(B..@)(B.)(B.#(B #j#(B #[#hE#####(B#)#(B #......#(B ..(B..(B~..(B h#(Bhhj(B)j(B  (B gnoll sergeant (polearm)hV(B-----(B2h5(Bhh5 h8(B@(B, ally target)@(B  (B shadow (polearm)(BYou reach to attack! The gnoll sergeant blocks your attack.  The gnoll sergeant is severely wounded.(BYour shadow hits the gnoll sergeant but does no damage.h=<0(B=3hjT(BhpY hZ@_The gnoll sergeant hits you but does no damage.hY h-]V(B You reach to attack! You puncture the gnoll sergeant!huhw)@(B  (B shadow (polearm)(Bh'(Bh################.#musstard the Thaumaturge#.#Gargoyle of Dithmenos **....#.#Health: (B56/56 ========================#)#Magic: 1(B/26------------------------#.#AC:(B 23Str:(B 12#[#####EV:(B 9Int:(B 20#.....#SH:(B 0Dex:(B 10#.#####.#XL: (B11 Next: (B100% Place: (BDungeon:12h6#.....#.#Noise: (B--------- (B Time:(B 13714.7 (1.0)#####(B.#(B.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@(B.@)(B.)(B.#Cast: Scorch#)###)####(B)#(B #[#######)#(B #......#@(B  (B shadow (polearm)))#(B ######.#..#(B #.)<#.#h4$..>#(B #.###.#~..#(B #.....#~~~..(B #######(BYour wave of flame reaches its maximum intensity and dissipates. _The gnoll sergeant barely misses you.(BThe gnoll sergeant attacks as it pursues you! _The gnoll sergeant closely misses you.(BYou reach to attack! The gnoll sergeant blocks your attack.  The gnoll sergeant is severely wounded.(BYour shadow hits the gnoll sergeant but does no damage. _The gnoll sergeant hits you but does no damage.  You reach to attack! You puncture the gnoll sergeant!hG h(B- (B_You kill the gnoll sergeant!You have reached level 12!(Bh  hA*--more--(Bh=L(B61/61712 0% h(Bh hM_You feel clever.(Bh(Bh(Bh (Bh(BhhKK2= (B_h(Bh(Bh(BhM(Bh(Bh(Bh(Bho(Bh(Bh@(Bh&(Bh)  hB (B_Your shadow fades away.(B=(Bh9(BhX(Bh !hG"3=(B.ScorchWW(B  (B shadowghast (wandering)(Bh),h-T(B9.7 (5(B20.7 (6h7(Bh; h<Q_A shadowghast comes into view.(Bht (B*W(B  combustibhle)(BFlames lash the shadowghast.  The shadowghast is heavily damaged.(Bh(BhMW)(Bh1--(B==1.7 (1Scorch(Bh(Bh6' h@->_The shadowghast's fire resistance burns away.hJ^ (Bhe (BhWu (Bhz  hw| b_(BYou don't have enough magic to cast this spell.h1 h(B (BYou hit the shadowghast.  The shadowghast is severely damaged.(B(B--2h(Bh h\+_The shadowghast claws you.hD  h (B (BYou hit the shadowghast.  The shadowghast is almost destroyed.(B(B=-(B3h@ (Bh  hP U_The shadowghast barely misses you.(Bh  h$>(B You puncture the shadowghast!h/h$2,(B.hQhS1(B1-4h7b(Bh\g hziO_You destroy the shadowghast!(Bh D(Bh7F(BhRI(Bh,R(BhS>2=-hU(Bh|Z(Bhf(Bhh(Bhv(Bh(Bhr(BhɄ(Bh(Bh(Bh(Bh(BhD9=(Bhá(Bh (BhޫK3=(Bh(BhϷ(Bh(Bh(Bh?(Bh)(Bh(Bh6(Bh-(Bh(BhQ(Bh9=(Bh(Bh(BhVK4=(Bhi(Bh(Bh (Bh (Bh(Bh(Bh(Bh})(Bh[,(Bh1(Bhw<(Bh=9=(Bh@(BhI(Bh~KK5=(BhN(BhY(Bh%[(BhR^(Bhk(Bhm(Bhx(Bh~(BhG(Bh8(Bh(Bh9=(Bh (Bh(BhK6=(Bh(Bhٴ(Bh}(Bh(Bh:(Bh(Bh_(Bh(Bh(Bh(Bh(Bh9=(Bh(Bh(BhD7=(Bhy(Bh[(Bh7(Bh(BhO0(B(Bh(Bhj0(B(Bh& (Bhc(Bh9=(Bh(Bh(Bh'K8=(Bh#(BhL*(Bh+(Bh.(BhN40(B(Bhp9(Bh?0(B(BhB(BhI(BhzK9=(BhM(BhS(BhTK9=(BhW(Bh\0(B(Bh`(Bh=f(Bhug(Bh l(Bhq0(B(Bhv(Bhw}(Bh~9=(Bh(Bh(BhH610(B/27h(Bh(Bh(BhU(Bhj(Bh(Bh(Bh0(B(BhL(Bh0(B(Bh(Bhm(BhK1=(Bh(Bh0(B(BhM(Bhb0(B(Bh(Bh0(B(Bh(Bhs(Bh9=(Bh(BhK(B2=hR(Bh(BhF(Bh[-(BScorchYh [Y(B  (B ice beast (wandering)hh 2(B75.7 (51.0)h_ .(B6.7 (52h(Bh hP_An ice beast comes into view.(Bh = (B*h Y(B  (Bcombustible)  Flames lash the ice beast. The ice beast melts!  The ice beast is moderately wounded.(Bhں (Bh MY)(Bh g0--(B==7.7 (1.0) h (BhG  h& <_The ice beast's fire resistance burns away.h~ h](B* (BFlames lash the ice beast. The ice beast melts!hu (B@Y(B, ally target)h@(B  (B shadow (polearm)The ice beast is almost dead.(Bh; (B#hMYour shadow casts a spell at the ice beast.(Bh=F####(Bh d@Y@)(Bh 8(B/27 ---(B=8h (Bh  h _The flickering shadows explode! The shadowball engulfs the ice beast. The ice beast closely misses you.(BhV (B Flames lash the ice beast. The ice beast melts!h#*h @(B  (B shadow (polearm)(Bh)(B.h hK (B6(B/28---(B29Scorch (B_You kill the ice beast!(Bh(Bhq _Your Spellcasting skill increases to level 12!(Bhm (Bhp (Bhv (Bh (Bh ]7=- (B_h` (Bh (Bh (Bh (Bh (Bh 0(B(Bh (Bh~  h1 y(B_Your shadow fades away.(B(BhF (Bh (Bh 1(B---.h` ScorchYY(B  (B death yak (wandering)(Bh> .(B83.7 (4h [=---(B4.7 (5h (Bh  h O_A death yak comes into view.(Bh (B*Ycombustible)(BFlames lash the death yak.  The death yak bellows!  The death yak is lightly wounded.hO(BhN"YhP)(B6-(B==5.7 (1h(Bh[B _The death yak's fire resistance burns away.h (B*(BFlames lash the death yak. The death yak is burned terribly!htt (BY(BThe death yak is lightly wounded.h~(B56--4---(B=6ho(Bh/ _The death yak gores you.h N (B* h T(BFlames lash the death yak. The death yak is burned terribly!h ) (Bh YThe death yak is moderately wounded.(B(B3----2----(B7hX (Bh>  h\ )_The death yak gores you.h; (B*h|T(BFlames lash the death yak. The death yak is burned terribly!h) (BhnYThe death yak is moderately wounded.(B36--------0---(B8Scorch(Bh(Bh0 _The death yak gores you!!h(Bh' (Bh)(Bh h0H_(BYou are out of magic!h\] (B@, ally target)ho`|@(B  (B shadow (polearm)You barely miss the death yak.The death yak is moderately wounded.Your shadow barely misses the death yak.(B7------(B--9h r(Bhv h xW_The death yak completely misses you.(Bhɜ h(B You hit the death yak but do no damage.The death yak is moderately wounded.(Bh81-(B---(B90h(Bh hǬ<_The death yak gores you but does no damage.h (B You hit the death yak.  The death yak is moderately wounded.(Bh f9=-(B1h (BhM  h W_The death yak completely misses you.(Bh hU] B(B Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% (B[?(B] toggle between ability selection and description.hk(BhW h hz2 \(B################.#musstard the Thaumaturge#.#Gargoyle of Dithmenos **....#.#Health: 39(B/61 ===============---------#)#h_4 Magic: 1(B/28------------------------#.#AC:(B 24Str:(B 12#[#####EV:(B 9Int:(B 21#.....#SH:(B 0Dex:(B 10#.#####.#XL: (B12 Next: (B 2% Place: (BDungeon:12#.....#.#Noise: --------- (B Time:(B 13791.7 (0.0)#####(B.#(B.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@Y@)(B.)(B.#Cast: Scorch#)###)####(B)#(B #[#######)#(B #......#Y(B  (B death yak (combustible, ally target)))#(B ######.#@(B  (B shadow (polearm)..#(B #.)<#.#..>#(B #.###.#~..#(B #.....#h6 O~~~..(B #######The death yak is moderately wounded.Your shadow barely misses the death yak. (B_The death yak completely misses you.You hit the death yak but do no damage.The death yak is moderately wounded. (B_The death yak gores you but does no damage.  You hit the death yak.  The death yak is moderately wounded. (B_The death yak completely misses you.(BhC  h^E n(B Okay, then.(B(BhO (Bh4R  h#T +_(Bh (Bh (Bh(Bh` h C_Unknown command.(Bh'(Bhw ################.#(B musstard the Thaumaturge #.#(B Gargoyle of Dithmenos **.... #.#(B Health: 39(B/61 ===============--------- #)#(B Magic: 1(B/28------------------------ #.#(B AC:(B 24Str:(B 12 #[##### (B EV:(B 9Int:(B 21 #.....# (B SH:(B 0Dex:(B 10 #.#####.# (B XL: (B12 Next: (B 2% Place: (BDungeon:12 #.....#.# (B Noise: --------- (B Time:(B 13791.7 (0.0) #####(B.#.# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@Y@)(B.).# (B Cast: Scorch #)###)###  #)# #[######  #)# #......# (B Y(B  (B death yak (combustible, ally target) ))# ######.# (B @(B  (B shadow (polearm) ..# #.)<#.#  ..># #.###.#  ~..# #.....#  ~~~.. #######  (B_The death yak gores you but does no damage.  You hit the death yak.  The death yak is moderately wounded. (B_The death yak completely misses you. _Okay, then. _Unknown command.Reach: b) +9 lance {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: (Ba death yak (moderately wounded(B, more vulnerable to fire, ally target, 84% to hit)h(B################.#(B musstard the Thaumaturge hЖ #.#(B Gargoyle of Dithmenos **.... #.#(B Health: 39(B/61 ===============--------- #)#(B Magic: 1(B/28------------------------ #.#(B AC:(B 24Str:(B 12 #[##### (B EV:(B 9Int:(B 21 #.....# (B SH:(B 0Dex:(B 10 #.#####.# (B XL: (B12 Next: (B 2% Place: (BDungeon:12 #.....#.# (B Noise: --------- (B Time:(B 13791.7 (0.0) #####(B.#.# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@Y@)(B.).# (B Cast: Scorch #)###)###  #)# #[######  #)# #......# (B Y(B  (B death yak (combustible, ally target) ))# ######.# (B @(B  (B shadow (polearm) ..# #.)<#.#  ..># #.###.#  ~..# #.....#  ~~~.. ####### The death yak is moderately wounded. (B_The death yak completely misses you. _Okay, then. _Unknown command.Reach: b) +9 lance {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: (Ba death yak (moderately wounded(B, more vulnerable to fire, ally target, 84% to hit)  You barely miss the death yak.The death yak is moderately wounded.(Bh(B #.#(B #.#(B hŮB#)#(B #.#(B #[#####(B      #.#(B  #####(B.#(B.#(B  #@Y@)(B.)(B.#(B  #5###)###(B #(B)#(B #[#(B #)#(B   ))#(B  5(B  (B ufetubus(B ..#(B #.)<#.#(B @(B  (B shadow (polearm)(B ..>#(B  ~..#(B  h]~~~..(B  _The death yak completely misses you. _Okay, then.(BUnknown command. (B Reach: b) +9 lance {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target(B  Aim: (Ba death yak (moderately wounded(B, more vulnerable to fire, ally target, 84% to hit)  You barely miss the death yak.(B  The death yak is moderately wounded.(BThe death yak gores you but does no damage.hH40(B2.7 (1hξ(Bh hO_An ufetubus comes into view.(Bh'(BhMp ################.#(B musstard the Thaumaturge #.#(B Gargoyle of Dithmenos **.... #.#(B Health: 40(B/61 ===============--------- #)#(B Magic: 1(B/28------------------------ #.#(B AC:(B 24Str:(B 12 #[##### (B EV:(B 9Int:(B 21 #.....# (B SH:(B 0Dex:(B 10 #.#####.# (B XL: (B12 Next: (B 2% Place: (BDungeon:12 #.....#.# (B Noise: --------- (B Time:(B 13792.7 (0.0) #####(B.#.# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@Y@)(B.).# (B Cast: Scorch #5###)###  #)# #[######  #)# #......# (B Y(B  (B death yak (combustible, ally target) ))# ######.# (B 5(B  (B ufetubus ..# #.)<#.# (B @(B  (B shadow (polearm) ..># #.###.#  ~..# #.....#  ~~~.. ####### Press: ? - help, Dir - move targetAim: (Ba death yak (moderately wounded(B, more vulnerable to fire, ally target, 84% to hit)  You barely miss the death yak.The death yak is moderately wounded.(BThe death yak gores you but does no damage. _An ufetubus comes into view.Reach: b) +9 lance {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: (Ba death yak (moderately wounded(B, more vulnerable to fire, ally target, 84% to hit)hN(B################.#musstard the Thaumaturge#.#hV Gargoyle of Dithmenos **....#.#Health: 40(B/61 ===============---------#)#Magic: 1(B/28------------------------#.#AC:(B 24Str:(B 12#[#####EV:(B 9Int:(B 21#.....#SH:(B 0Dex:(B 10#.#####.#XL: (B12 Next: (B 2% Place: (BDungeon:12#.....#.#Noise: --------- (B Time:(B 13792.7 (0.0)#####(B.#(B.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#@Y@)(B.)(B.#Cast: Scorch#5###)####(B)#(B #[#######)#(B #......#Y(B  (B death yak (combustible, ally target)))#(B ######.#5(B  (B ufetubus..#(B #.)<#.#@(B  (B shadow (polearm)..>#(B #.###.#~..#(B #.....#~~~..(B #######(BThe death yak gores you but does no damage. _An ufetubus comes into view.Reach: b) +9 lance {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: (Ba death yak (moderately wounded(B, more vulnerable to fire, ally target, 84% to hit)  You hit the death yak.  The death yak is heavily wounded.The ufetubus misses your shadow.The ufetubus closely misses your shadow.(B1=(B3.7 (1hk^(Bhc hheS_The death yak barely misses you.(Bhz'(Bh################.#(B musstard the Thaumaturge #.#(B Gargoyle of Dithmenos **.... #.#hj (B Health: 41(B/61 ================-------- #)#(B Magic: 1(B/28------------------------ #.#(B AC:(B 24Str:(B 12 #[##### (B EV:(B 9Int:(B 21 #.....# (B SH:(B 0Dex:(B 10 #.#####.# (B XL: (B12 Next: (B 2% Place: (BDungeon:12 #.....#.# (B Noise: --------- (B Time:(B 13793.7 (0.0) #####(B.#.# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@Y@)(B.).# (B Cast: Scorch #5###)###  #)# #[######  #)# #......# (B Y(B  (B death yak (combustible, ally target) ))# ######.# (B 5(B  (B ufetubus ..# #.)<#.# (B @(B  (B shadow (polearm) ..># #.###.#  ~..# #.....#  ~~~.. ####### Aim: (Ba death yak (moderately wounded(B, more vulnerable to fire, ally target, 84% to hit)  You hit the death yak.  The death yak is heavily wounded.The ufetubus misses your shadow.The ufetubus closely misses your shadow. (B_The death yak barely misses you.Reach: b) +9 lance {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: (Ba death yak (heavily wounded(B, more vulnerable to fire, ally target, 84% to hit)h(B################.#(B musstard the Thaumaturge #.#(B Gargoyle of Dithmenos **.... #.#(B Health: 41(B/61 ================-------- h> #)#(B Magic: 1(B/28------------------------ #.#(B AC:(B 24Str:(B 12 #[##### (B EV:(B 9Int:(B 21 #.....# (B SH:(B 0Dex:(B 10 #.#####.# (B XL: (B12 Next: (B 2% Place: (BDungeon:12 #.....#.# (B Noise: --------- (B Time:(B 13793.7 (0.0) #####(B.#.# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #@Y@)(B.).# (B Cast: Scorch #5###)###  #)# #[######  #)# #......# (B Y(B  (B death yak (combustible, ally target) ))# ######.# (B 5(B  (B ufetubus ..# #.)<#.# (B @(B  (B shadow (polearm) ..># #.###.#  ~..# #.....#  ~~~.. ####### The death yak is heavily wounded.The ufetubus misses your shadow.The ufetubus closely misses your shadow. (B_The death yak barely misses you.Reach: b) +9 lance {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: (Ba death yak (heavily wounded(B, more vulnerable to fire, ally target, 84% to hit)  You puncture the death yak!  The death yak is heavily wounded.(B(BhI'f(B #.#(B h)#.#(B #)#(B #.#(B #[#####(B      #.#(B  #####(B.#(B.#(B  #5Y@)(B.)(B.#(B  #)###)###(B #(B)#(B #[#(B #)#(B  )(B ))#(B   ..#(B #.)<(B h&,g..>#(B  ~..#(B  ~~~..(B   The ufetubus misses your shadow.(B closely misses your shadow. (B_The death yak bar.(B  Reach: b) +9 lance {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move target(B  Aim: (Ba death yak (heavily wounded(B, more vulnerable to fire, ally target, 84% to hit)  You puncture the death yak!  The death yak is heavily wounded.Your shadow fades away.(Bh-33----2=(B=4.7 (1Scorchh7(Bh;; h<)_The death yak gores you!h|Y(BDrink which item? Potions  c - 3 pink potions  d - a blue potion  f - 4 potions of haste  j - 3 inky potions  n - a clear potion  p - 8 dark potions  C - 3 lumpy blue potions  G - a potion of magic  R - a golden potion  U - a bubbling emerald potion (B[!(B] read|quaff(B|evoke[?(B] describe selectedhl  c - 3 pink potions  d - a blue potion(Bhߕp  d - a blue potion  f - 4 potions of haste(BhжhLh>(B################.#musstard the Thaumaturge#.#Gargoyle of Dithmenos **....#.#Health: 33(B/61 ============------------he#)#Magic: 2(B/28=-----------------------#.#AC:(B 24Str:(B 12#[#####EV:(B 9Int:(B 21#.....#SH:(B 0Dex:(B 10#.#####.#XL: (B12 Next: (B 2% Place: (BDungeon:12#.....#.#Noise: (B=-------- (B Time:(B 13794.7 (0.0)#####(B.#(B.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#5Y@)(B.)(B.#Cast: (BScorchhJ#)###)####(B)#(B #[#######)#(B #......#Y(B  (B death yak (combustible)))#(B ######.#5(B  (B ufetubus..#(B #.)<#.#..>#(B #.###.#~..#(B #.....#~~~..(B #######The ufetubus closely misses your shadow. (B_The death yak barely misses you.Reach: b) +9 lance {slay drac, rPois rF+ rC+ AC+3}Press: ? - help, Dir - move targetAim: (Ba death yak (heavily wounded(B, more vulnerable to fire, ally target, 84% to hit)  You puncture the death yak!  hGThe death yak is heavily wounded.Your shadow fades away. (B_The death yak gores you!hB (B You feel yourself speed up.h4=(B5.7 (1Fast (Bh(Bh^ h<_The death yak gores you but does no damage.h.#(B #.#(B #.#(B h#)#(B #.#(B #[#####(B #.....#(B #.#####.#(B #....(B.#.#(B #####(B.#(B.#(B #5Y(B.@(B.)(B.#(B #)###)###(B #(B#)#(B #(B......#(B ))#(B ######.#(B (Bh#8.Y(Bh6(B-6.4 (0.7hB(Bh h_(BItems here: ( )) ÷÷(B.h}Q(B #.#(B h]#.#(B #)#(B #.#(B #[######.....#(B #.#####.#(B #...(B..#(B.#(B #####(B.#(B.#(B #5.Y)(B.)(B.#(B #)###@###(B #(B)#(B #[#######)#(B #(B......#(B))#(B ######.#(B ..#(B #.)<#.#(B ..>#(B #.###.#(B~..#(B #.....#(Bhf~~~..(B #######(B h(Bhjh:D(B.5(Bhs5=-(B7.0 (0.6 _h(Bh hb_(BItems here: ))) [ ÷(B.hh}(B ).[#####.....#.#####.#..(B..#(B.####(B.#(B.##.5Y)(B.).##)###)###(B)#(B #@######)#(B #(B......#))#(B ######(B.#(B(Bh.YY(B  (B death yak (combustible)(Bh#Z6=(B6 _h(Bhl  Things that are here: _(Ba +0 robe; a +0 daggerh#)#(B  #.#(B  #[#####htT #.....#(B  #.#####.#(B  #...(B..#.#(B  #####(B.#.#(B  hK#.5.Y(B.).#(B  #)###)###(B  #(B)#(B #[######hF #)#(B #(B.@(B....#(B  ))#(B ######(B.#(B  ..#(B #.)<#.#(B hO ..>#(B #.###.#(B  ~..#(B #.....#(B  ~~~..(B #######(B  h(B h hu hQ hO h8 h (Bh(Bhh5)hYh#(BhF&hU(7hx*@=(B8.3 (0.7 _h7(Bh%=h hK I#)#(B hD  hK ##.#(B h2  h  ;#[#####(B h  h #.....#(B  #.#####.#(B  #.....#.#(B hs  #####.#.#(B  #.5.).).#(B  h2 #)###Y###(B  #(B)#(B #[######(B  #)#(B #(B..@(B...#(B h  h !))#(B ######(B.#(B  ..#(B #.)<#.#(B  h ~..>#(B #.###.#(B  h3 ~..#(B #.....#(B  (B h! \~~~..(B #(B  h" 1(B hR$ (B  (B  (B h% 5 (B  h?' F(B h3) 3(BhN3 (Bh8 h; &(B9 (0.6h? ScorchhA (BhK (BhQ ho hu #)#(B  #.#(B  #[#####(B  #.....#(B h{  #.#####.#(B  #.....#.#(B  #####.#.#(B  #.5.).).#(B h  #)###Y###(B  #(B)#(B #[######(B  #)#(B #(B...@(B..#(B  h ))#(B ######(B.#(B h  ..#(B #.)<#.#(B  ..>#(B #.###.#(B  ~..#(B #.....#(B  ~~~..(B #(B h7  h8 =     (Bh] (Bh= h )h Yha jY(B  (B death yak (combustible)h Q(B hצ (h~ h# h 8h\ W3=(B9.5Scorchh (Bh{ hj#)#(B  #.#(B  #[#####(B  #.....#(B  #.#####.#(B  #.....#.#(B  #####.#.#(B  #.5.).).#(B  #)###)###(B  #(B)#(B #Y######(B  #)#(B #(B....@(B.#(B  ))#(B ######(B.#(B  ..#(B #.)<#(B.#(B  ..>#(B #.###(B.#(B  ~..#(B #....(B.#(B  ~~~..(B #######(B       (B(B[Y(B9=(B800.2 (0.7(Bhh.#.#(B  #[##### #.....#(B  #.#####.#(B  #.....#.#(B  #####.#.#(B  #.5.).).#(B  #)###)###(B  #(B)#(B #[######h' #)#(B #(B.Y(B....#(B  ))#(B ######@#(B  ..#(B #.)<#(B.#(B  ..>#(B #.###(B.#(B h\ hǣr~..#(B #...(B..#(B hڥ ~~~..(B #######(B  (B       (Bh~(BhhX5h[5(B  (B ufetubushp(BhhU(B9Scorch(Bh(Bhh h% )[#####h) .....h, #.#####h&0 ....hf4 ####h7 *.5.).)h9 5)###)##h; i(B)#(B #5######)#(B #.Y..(B..))#(B ######..#(B #.)<h= <..>#(B #.##~..#(B #...(B.~~~..(B ######(B h*> h+? h@ h@ hA hB (BhM (BhQ hGU 40hV =hX "(B1.6h_ (Bhd hڌ(B .....#.#####....####.5.).))###)##(B)#(B #5######)#(B #.Y..(B..))#(B ######..#(B #.)<..>#(B #.##~..#(B #(B....### (B (B(B1==(B2.3(BhQh"#.#####.#hx8(B  #.....#.#(B  #####.#.#(B  #.5.).).#(B  #)###)###ht(B  #(B)#(B #5######(B  #)#(B #.Y...(B.#(B  ))#(B ######(B.#(B  ..#(B #.)<#(B.#(B h>#(B #(B.###(B.#h (B h ~..#(B #(B...@(B.#h (B hA~~..(B #######hb(B         h(BhGh2h.4=(B3.0hY (BhVh h 3(B #.#####.#h (B  #.....#.#(B  #####.#.#(B  #.5.).).#(B  #)###)###(B  #(B)#(B #5######(B  #)#(B #.Y....#(B  ))#(B ######.#(B h  ..#(B #.)<#.#(B  ..>#(B #(B.###(B.#(B  ~..#(B #(B..@(B..#(B  ~~~..(B #(B          h. (Bh#0 '(B7hO@ (BhC hs(B #.#####.#(B  #.....#.#h0(B  #####.#.#(B  #.5.).).#(B  #)###)###(B  #(B)#(B #5######(B  #)#(B #.Y....#(B  ))#(B ######.#(B  ..#(B #(B.)<#.#(B  ..>#(B #(B.###(B.#(B  ~..#(B #(B.@(B...#(B  ~~~..(B #(B          h(Bhk34=(B4.3 (0.6h(Bhh:(B #.....#hM(B  #.#####.#(B  #.....#.#(B  #####.#.#(B  #.5.).).#(B  #)###)###(B   #(B)#(B #5######(B  #)#(B #.Y....#(B  ))#(B ######.#(B  ..#(B #(B.)<#.#(B  ..>#(B #@###.#(B h  ~..#(B #(B.....#(B ~~~..(B #######(B         h(Bha(B44=(B5.0 (0.7h(Bhth #[#####(B  (B #.....#(B  #.#####.#(B h 5 #.....#.#(B  #####.#.#(B  #.5.).).#(B  #)###)###(B  #(B)#(B #5######(B  #)#(B #.Y....#(B hj  ))#(B ######.#(B  #(B #(B.@<#.#(B  ..>#(B #(B.###.#(B  ..#(B #(B.....#(B  ~~~..(B #######     h /   (Bh (Bho Y(B5=(B7h (Bh  h_ f Things that are here: _(Ba +0 dagger; a +0 robeh#[#####(B  #.....#(B  #.#####.#(B  #.....#.#(B  #####.#.#(B  #.5.).).#(B  #)###)###(B  #(B)#(B #5######(B  #)#(B #.Y....#(B  ))#(B ######.#(B  ..#(B #(B.)@#.#(B  ..>#(B #(B.###.#(B  ~..#(B #.....#(B  ~~~..(B #######(B         (B(B(B6.4 _(B _(BThere is a stone staircase leading up here.h&(Bh((Bh-1(Bh2h (Bh (Bh (Bh (Bh t(B6==(B7.1 _h (Bh hD.............####(B #..#....##.....###..#(B ####.####.####.........#####(B.####(B..#(B ##.###..####(B............#(B #.###....##.(B............####.##...###..(B...............#.#..###.#..(B.............#(B..........(B1#..(B...............#...######..(B......<(B............#(B #..(B.......@(B...)(B.##..#.#(B #..(B.....((B.......###...#######.(B............####.#......(B ##(B..............#..#.##########(B............##....#(B #(B...........###.##.#(B #(B..........##(B #.##.###(B..........#(B #.##..##..........#(B #.#....#..........#(B #......#..........#(B ###....(B=(Bh (Bhg6(B78.0 (1.6hwm(Bhs _You climb upwards. _(BThere is a stone staircase leading down here.hG\(Bh>kO(B(B(Bhrz(B85=(B(Bhxi(B(B9=(Bht~(Bh (BhjR(B50=(Bh(Bhׇ(Bh(Bh(Bh=(Bhjc(B1==(Bhb(Bhє(BhQ(B2=(Bh(BhE(Bha(Bh(BhW(BhҦ'(B3h(Bh(Bhuu(B4=6=(BhU(Bh'(BhзQ(B5=(Bh(Bhq(Bh=(Bh(Bh(BhQ(B6=(Bh%(Bh(Bhec(B7==(Bhr(Bh(Bh'(B8hE(Bh>(Bh(Bhx(Bh(Bh=u(B9=7=(Bh(Bh(BhDR(B60=(Bh(Bh & (Bh=_You start resting.(Bhf2(B19.5 (11.5)hb(B1=(B20.2 (12.2h(Bh # _HP restored.hZ;(Bh,@7(B(BhD0(B(BhI0(B(BhiNQ=(B(BhR0(B(BhW(BhvX(BhY9=(Bh[(Bh+_(Bh`98(Bhb(BhUf(Bhg(Bh!i(Bhk(Bhm(Bhn(Bhr(Bhns(Bht(Bhx(BhAy(Bh{(Bh (BhT h(B6.4 (6.2) _You start resting.(B(B7.1 (6.9Fast (Bh5(Bh@ hx[_Your extra speed is starting to run out.(Bh5 (Bh= 7(B(Bh)D c(B9=(BhJ (BhN H(B(B(BhR 0(B(Bh7U (BhX (BhZ (BhM\ (Bh_ (Bh`a 9=(Bhpc (BhOg (BhV (Bhe (BhR (Bh (Bhn (Bhs (Bhݢ  h (B31.8 (4.7 _You start resting.(B(B2.4 (5.3h (Bha  h۰ O_You feel yourself slow down.(Bh|P 7(B(Bh  (B(B10(B/28=(B(B(B(B(B(B(B(B(B(B(B(B1==(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B2=(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B3=(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B4=(B(B(B(B(B(B(B(B(B(B(B(B(B15=(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B6=(B(B(B(B(B(B(B(B(B(B(Bh i(B=(B(Bh0 (B(B7=(B(Bh 0(B(Bh H(B(B(Bh (Bh H(B(B(Bhi(B=(B(Bh,(BhZQ(B8=(Bh1 (Bhj (Bh (Bh&(Bh(Bh(BhZ(Bh*(Bh(Bh2(Bht(B(B9==(Bh%!(Bh3#(Bh$(Bh,&(Bh'(Bh((Bhn*(Bhh,(Bh-(Bh8/(BhW1(Bh29=(Bh4(Bh5(Bh6R(B20=(Bh7(Bh9(Bh:(Bh;(Bh=(Bhs>(Bh^?(BhA(BhB(BhC(BhE(BhF9=(BhG(BhI(BhJQ(B1=(BhK(BhM(BhN(BhO(Bh!R(Bh1S(BhBT(BhPV(BhRW(Bh5X(BhSZ(Bhd[9=(Bh\(Bhe^(BhI_'(B2h*`(Bhpb(Bhc(Bhd(Bhf(Bhg(Bhh(BhWk(Bh]l(Bh^m(Bho(Bhp(Bh r(Bhrt(BhuQ(B3=(Bhw(Bhy(Bhz(Bh{(Bh=}(Bh~(Bh(Bh-(BhU(Bh^(BhM(BhE\(B4==(Bh1(Bh(Bh(Bh(Bh~(Bhe(Bh>(Bhk(Bh(Bh(Bh(Bh9=(Bh(Bhљ(Bh͚Q(B5=(Bhʝ(Bh(Bh (BhS(BhȤ(Bhĥ(Bh(Bh(Bhɩ(Bh(Bh(Bh9=(Bh(Bh(Bh±Q(B6=(Bh²(BhӴ(Bh̵(Bh(Bh(Bhй(Bh̺(Bh(Bh(Bh}(Bhe(Bh9=(Bh(Bh(BhQ(B7=(Bh(Bh(Bh(Bh(Bh(Bhu(Bh(BhQ(Bh(Bh(Bh h](B_You start resting.(Bh)(B917.4 (85.hvu0)(B8==(B8.4 (86h(Bh# hz _Magic restored.h (BhD (Bh (BhJ (Bh 3(B9.4 (1.0)h (Bh* [#####(B  #(B  h #.#####.#(B  .....#.#(B  (B #####.#.#(B  (B #.5.).).#(B  (B #)###)###(B  (B #(B)#(B #5######(B  (B2 #)#(B #.Y....#(B  (B ))#(B ######.#(B  (B ..#(B #(B.[@#.#(B  (B ..>#(B #(B.###.#(B  (B ~..#(B #.....#(B  ~~~..(B #######(B  (B  (B  (B  (B  (B  (B  (B  h¸ R(B=(Bh (Bh=! hh# )(B20.9 (2.5h. (Bhj2  h4 z_You climb downwards. _(BThere is a stone staircase leading up here.hrd(B #[#####(B  #.....#(B  #.#####.#hmS(B  #.....#.#(B  #####.#.#(B  #.5.).).#(B  #)###)###(B  #(B)#(B #5######(B  #)#(B #.Y....#(B  ))#(B ######.#(B  ..#(B #(B.@<#.#(B  ..>#(B #(B.###.#(B  ~..#(B #(B.....#(B  ~~~..(B #######(B        (Bhl~}YY(B  (B death yakh(B h6G(B1.9 (1.0Scorch _h"(Bh( hf Things that are here: _(Ba +0 robe; a +0 daggerh h  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh, h3 ((B h Your spells (cast)TypeFailure Level (Ba - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 (Bc - Flame WaveConjuration/Fire4%(B4 Select a spell to cast[!(B]/[I(B] toggle spell headersh}24 (B b + Scorchho9Fire1% 2  c - Flame WaveConjuration/Fire 4% 4 (Bh< h b + ScorchFire1% 2 (B c - Flame WaveConjuration/Fire 4%(B 4h5h¯hh#(B#[##### (B musstard the Thaumaturge#.....# (B Gargoyle of Dithmenos **....#.#####.#hg (B Health: (B61/61 ========================#.....#.# (B Magic: (B28/28 ========================#####.#.# (B AC:(B 24Str:(B 12#.5.).).# (B EV:(B 9Int:(B 21#)###)### (B SH:(B 0Dex:(B 10#(B)#(B #5###### (B XL: (B12 Next: (B 2% Place: (BDungeon:12#)#(B #.Y....# (B Noise: --------- (B Time:(B 13921.9 (0.0)))#(B ######.# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3..#(B #(B.@<#.# (B Cast: (BScorch..>#(B #Y###.# ~..#(B #(B.....# ~~~..(B ####### (B Y(B  (B death yak hU      (B_You feel yourself slow down. (B_You start resting. (B_Magic restored. _You climb downwards. _There is a stone staircase leading up here.  Things that are here: _(Ba +0 robe; a +0 dagger  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh{Z(B#[#####h_m (B musstard the Thaumaturge#.....# (B Gargoyle of Dithmenos **....#.#####.# (B Health: (B61/61 ========================#.....#.# (B Magic: (B28/28 ========================#####.#.# (B AC:(B 24Str:(B 12#.5.).).# (B EV:(B 9Int:(B 21#)###)### (B SH:(B 0Dex:(B 10#(B)#(B #5###### (B XL: (B12 Next: (B 2% Place: (BDungeon:12#)#(B #.Y....# (B Noise: --------- (B Time:(B 13921.9 (0.0)))#(B ######.# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3..#(B #(B.@<#.# (B Cast: (BScorch..>#(B #Y###.# ~..#(B #(B.....# ~~~..(B ####### (B Y(B  (B death yak     h|-  (B_You feel yourself slow down. (B_You start resting. (B_Magic restored. _You climb downwards. _There is a stone staircase leading up here.  Things that are here: _(Ba +0 robe; a +0 dagger  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh7* (Bhj*(combustible)(BFlames lash the death yak.  The death yak is lightly wounded.hR (B The death yak's fire resistance burns away.hMY55(B  (B ufetubus(Bhj(B6--(B===2.9 (1h(BhB _The death yak gores you but does no damage.h6 h< Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh3hO:P(B Your spells (cast)TypeFailure Level (Ba - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 (Bc - Flame WaveConjuration/FirehZ<4%h)>(B4 Select a spell to cast[!(B]/[I(B] toggle spell headersh  h (B b + ScorchFire1% 2  c - Flame WaveConjuration/Fire 4% 4 (Bhj;(B#[##### (B musstard the Thaumaturge#.....# (B Gargoyle of Dithmenos **....#.#####.# (B Health: (B61/61 ========================#.....#.# (B Magic: (B26/28 ======================--#####.#.# (B AC:(B 24Str:(B 12#.5.).).# (B EV:(B 9Int:(B 21#)###)### (B SH:(B 0Dex:(B 10#(B)#(B #5###### (B XL: (B12 Next: (B 2% Place: (BDungeon:12#)#(B #.Y....# (B Noise: (B===------ (B Time:(B 13922.9 (0.0)))#(B ######.# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3..#(B #(B.@<#.# (B Cast: (BScorch..>#(B #Y###.# ~..#(B #5....# ~~~..(B ####### (B Y(B  (B death yak (combustible) (B 5(B  (B ufetubus      _(Ba +0 robe; a +0 dagger  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BFlames lash the death yak.  The death yak is lightly wounded.  The death yak's fire resistance burns away. _The death yak gores you but does no damage.  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B(B#[##### (B musstard the Thaumaturge#.....# (B Gargoyle of Dithmenos **....#.#####.# (B Health: (B61/61 ========================#.....#.# (B Magic: (B26/28 ======================--#####.#.#h3 (B AC:(B 24Str:(B 12#.5.).).# (B EV:(B 9Int:(B 21#)###)### (B SH:(B 0Dex:(B 10#(B)#(B #5###### (B XL: (B12 Next: (B 2% Place: (BDungeon:12#)#(B #.Y....# (B Noise: (B===------ (B Time:(B 13922.9 (0.0)))#(B ######.# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3..#(B #(B.@<#.# (B Cast: (BScorch..>#(B #Y###.# ~..#(B #5....# ~~~..(B #######h{j (B Y(B  (B death yak (combustible) (B 5(B  (B ufetubus      _(Ba +0 robe; a +0 dagger  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BFlames lash the death yak.  The death yak is lightly wounded.  The death yak's fire resistance burns away. _The death yak gores you but does no damage.  Casting: Scorch (B(safe; 1% risk of failure)  hl^Confirm with . or Enter, or press ? or * to list all spells.(Bhm.(Bh #[#####(B musstard the Thaumaturge #.....#(B Gargoyle of Dithmenos **.... #.#####.#(B Health: (B61/61 ======================== #.....#.#(B Magic: (B22/28 ==================------ #####.#.#(B AC:(B 24Str:(B 12 #.5.).).#h(B EV:(B 9Int:(B 21 #)###)###(B SH:(B 0Dex:(B 10 #)# #5###### (B XL: (B12 Next: (B 2% Place: (BDungeon:12 #)# #.Y....# (B Noise: (B===------ (B Time:(B 13922.9 (0.0) ))# ######.# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ..# #*@*#.# (B Cast: (BScorch ..># #Y###.#  ~..# #5....#  h~~~.. ####### (B Y(B  (B death yak (combustible) (B 5(B  (B ufetubusConfirm with . or Enter, or press ? or * to list all spells.hy(BFlames lash the death yak.  The death yak is lightly wounded.  The death yak's fire resistance burns away. _The death yak gores you but does no damage.  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h1Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh.(Bhv",#[#####h$ (B musstard the Thaumaturge#.....# (B Gargoyle of Dithmenos **....#.#####.#h( (B Health: (B61/61 ========================#.....#.#hM* (B Magic: (B22/28 ==================------#####.#.# (B AC:(B 24hH/0Str:(B 12h1#.5.).).# (B EV:(B 9Int:(B 21h5B#)###)###hx7 (B SH:(B 0Dex:(B 10#(B)#(B #5######h< (B XL: (B12 Next: (B 2% Place: (BDungeon:12h=#)#(B #.Y....# (B Noise: (B===------ (B Time:(B 13922.9 (0.0)hTBh))#(B ######.#hC (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3..#(B ##@##.#hGS (B Cast: (BScorchhtI..>#(B #####.# ~..#(B #5....# hLB~~~..(B #######hN (B Y(B  (B death yak (combustible) (B 5(B  (B ufetubushP      Confirm with . or Enter, or press ? or * to list all spells.(BFlames lash the death yak.  The death yak is lightly wounded.  The death yak's fire resistance burns away. _The death yak gores you but does no damage.  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh+$  Flames lash the death yakh/a.  is lightly wounded.  The death yak's fire resistance burns away. h1u_The death yak gores you but does no damage.Scorch (B(safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  h84Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the death yak! The death yak is burned terribly!h hg(B The death yak is moderately wounded.(BhJ hj(B.@<Y(B. (B  (Press .(B to intensify the flame waves.)h(B0-====(B3.9 (1Wave (Bh`(Bh0 h)_The death yak gores you.h(hM#@##(Bh=h0#(Bh> hm A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is burned terribly!h$ (Bhw/  h#3 d(B The death yak is heavily wounded.(BhD h[G i(B.@<Y(B.hI (B1=(B14+ (Bh)V (BhZ  h#\ T_The death yak closely misses you.(Bh_hM#@##(Bhul6#(Bh= hBm A wave of flame ripples out! The flame wave engulfs the death yak. The death yak is burned terribly!hQ( (B hThe death yak is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates.h ht(B.@<Y55(B  (B ufetubus(BThe death yak is no longer more vulnerable to fire.(B0-=(B5h(Bh hS_The death yak barely misses you.(Bh&  h  Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh~.(Bh #[#####(B musstard the Thaumaturge #.....#(B Gargoyle of Dithmenos **.... #.#####.#(B Health: (B61/61 ======================== #.....#.#(B Magic: (B16/28 =============----------- #####.#.#(B AC:(B 24Str:(B 12 #.5.).).#(B EV:(B 9Int:(B 21 #)###)###(B SH:(B 0Dex:(B 10h^D #)# #5###### (B XL: (B12 Next: (B 2% Place: (BDungeon:12 #)# #.Y....# (B Noise: =====---- (B Time:(B 13925.9 (0.0) ))# ######.# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ..# #*@*#.# (B Cast: (BScorch ..># #Y###.#  ~..# #5....#  ~~~.. ####### (B Y(B  (B death yakh (B 5(B  (B ufetubush3(BA wave of flame ripples out! The flame wave engulfs the death yak. The death yak is burned terribly!  The death yak is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates.  The death yak is no longer more vulnerable to fire. _The death yak barely misses you.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  hQConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh.(Bh)#[##### (B musstard the Thaumaturge#.....# (B Gargoyle of Dithmenos **....#.#####.# (B Health: (B61/61 ========================#.....#.# (B Magic: (B16/28 =============-----------#####.#.# (B AC:(B 24Str:(B 12#.5.).).# (B EV:(B 9Int:(B 21#)###)### (B SH:(B 0Dex:(B 10#(B)#(B #5###### (B XL: (B12 Next: (B 2% Place: (BDungeon:12h'#)#(B #.Y....# (B Noise: =====---- (B Time:(B 13925.9 (0.0)))#(B ######.# (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3..#(B ##@##.# (B Cast: (BScorch..>#(B #####.# ~..#(B #5....# ~~~..(B ####### (B Y(B  (B death yakh  (B 5(B  (B ufetubus      h2 (BA wave of flame ripples out! The flame wave engulfs the death yak. The death yak is burned terribly!  The death yak is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates.  The death yak is no longer more vulnerable to fire. _The death yak barely misses you.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hnCasting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh h The death yak is heavily wounded.(B  Your wave of flame reaches its maximum intensity and dissipates.  The death yak is no longer more vulnerable to fire. _The death yak barely misses you.(B  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 4%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the death yak!h8  hy; e(B The death yak is severely wounded.(BhuC  hiF j(B (Press .(B to intensify the flame waves.)h\ hG` |(B.@<Y (Bhc (B58--(B7=-(B6.9 (1Wave (Bhdn (Bh=s  h#u )_The death yak gores you.hN#@##(Bhh0#(Bh؝ h(B A wave of flame ripples out!  The flame wave engulfs the death yak but does no damage.  The death yak is severely wounded.(BThe flame wave engulfs the ufetubus!! The ufetubus is burned terribly!h  Y (B.@<Yh c(B.  You kill the ufetubus!(Bh5 "--h7 (B6--(B7+ (BhB (BhuG  hgI )_The death yak gores you.h h M#@##(Bh66#(Bh߁ hXK A wave of flame ripples out! The flame wave engulfs the death yak!hZ (B.@<Yhp(B. The death yak is almost dead.(BYour wave of flame reaches its maximum intensity and dissipates.(B46----(B5--=(B8h(Bh h)_The death yak gores you!h-A (B Flames lash the death yak.h4M*h6k(Bh)(B.hCO(B7----13h0F--(B8===--(B9Scorch(BhQ(BhV h=XJ_You kill the death yak!(Bh (Bh9 (Bh (Bh (Bh h (B8h (Bh(Bh&u(B9=4=(Bh(BhQ (Bhe](B51==(Bh{(Bh3(BhQ(B2=(Bh(Bh%(Bh&'(B3hf+(Bh2(Bh3c(B4==(Bh7(Bh>(Bhw@Z(B5=(B15h?C(BhI(BhKJ(B6=(Bh M(Bh}O(BhPQ(B7=(BhR(BhEU(BhV'(B8hW(Bh[(Bh!](B9=(B6=(Bh^(Bhb(BhKdR(B60=(Bhf(Bhk(BhymQ(B1=(Bho(Bh't huL(B_HP restored.(Bhw(Bhr}(Bh~9=(Bh:(Bh(Bh,Q(B7=(Bh?(Bh(BhW=(B(B(B(B(B(B(B(B(B=(B(B(B(B8=(Bh(Bh(Bhɷ(Bh(Bh(Bh=(BhL(Bh(Bh(Bh(BhA(Bh9=(Bh (Bh(Bh7Q(B9=(Bh(Bh0(B(Bh(Bh0(B(Bh(Bh(Bh(Bh(Bh;(Bh](B20==(Bh(Bh6$(Bh%(Bh&(Bh+(Bh,(BhK.(Bhw3(Bh4(Bh7(Bh=(Bhn?9=(Bh@(Bhp(BhQ(B1=(Bh*(Bh (Bh(Bh(Bh (BhV(Bh(Bh(Bh(BhG(Bh (Bh%"9=(Bh#(Bh'(Bh7)'(B2h,(Bh2(Bh4(Bh5(Bh:(Bh`;(BhF=(BhC(BhD(BhhF(BhI(BhK(BhKL(BhO(Bh*QQ(B3=(BhR(BhV(BhX(Bh]Y(Bh(B(B(B(B(B(B(B(B4==(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B(B5=(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B(B6=(B(B(B(B(B(B(B(B(B(B(B(B=(B(Bh}(BhIQ(B7=(Bh(Bh(Bh%(Bh(Bh(Bh(Bhj(BhA(Bh(Bh(Bh(Bh9=(BhS(Bh(Bh?Q(B8=(Bh(Bh hN0(B_Magic restored.h(Bh-(Bh (Bh (Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bhf(BhF"(Bh#9=(BhI%(Bh&(Bh((Bh,*(Bh+(BhG-(BhR/(Bh0(Bh2(Bh4(Bh7(Bh8(Bha:(Bh;(Bh=>(Bh?(Bh!A(BhB(BhF(BhDH(BhI(BhL(BhQ0(B(BhCU(BhX(Bh]0(B(Bhb(Bhe(Bhj0(B(Bhm(Bhs( (B hlu2Things that are here:  a +0 robe; a +0 daggerhx(Bhy! (B_h;|(Bh' (B h57Items here: ))) [ ÷(B.h(BhR! (B_h(BhǗ h7m(B Items here: ( )) ÷÷(B.h(BhZ! (B_h(Bh(Bh0(B(Bh(Bhq(Bh0(B(Bh(BhA] (B Items here: ) [[ ÷(B.h~(B #.#(B  #)#h:(B  #.#(B  #[#####(B  #.....#(B  #.#####.#(B  #.....#.#(B  #####.#.#(B  #(B...).).#(B -----(B #[###)###(B  #@#(B #[######(B  #(#(B #......#(B ))#(B ######.#(B h_...#(B #.[<#.#(B K(B  (B kobold (missile, wandering)(B...>#(B #.###.#(B..~(B..#(B #.....#(B#(B.~~~(B.. #######(B..~K≈#(B. h4(B4015.9 (86.0)hJ---(B6.9 (87h(Bh h_A kobold comes into view. It is wielding a +0 short sword. _(BYou see here a +0 flail.hj hWn T(B ).[#####.....#.#####....#####(B...).)[###)##(B)#(B #[######......#(B..)))#(B #######(B.....#(B #.[<#.(B.......>#(B #.###.###...hHq b(B..#~≈≈(B .h e (BK)Kh ?(BFound a spear.  The kobold shouts!hW ;((Bh ;((Bhm2 ;((Bh, ;((Bh0 ;((Bh* ;((BhӃ s@)(B...~hd K(B(B7.9 (1.0)h (Bh Q _The kobold throws a stone. The stone misses you.h (BThings that are here: _2 throwing nets(B; a +0 spear; a gnoll skeleton(Bh v(B #.#(B #[#####(B #.....##.#####.#hPz@(B #.....#.#(B #####.#.#(B #(B...).).#(B #[###)###(B #(B)#(B #[###########(#(B #......##(B..)@)#(B ######.#(B #(B.....#(B #.[<#.#(B........>#(B #.###.#####(B..~(B..#(B #.....#(B #(B.~~~(B.. #######(B ..~K≈#(B.#(B#~≈≈#(B.##(B.#~≈≈≈~(B.)h3(BhGK~(BhU((B8hɥ(Bh@ hz_Found a giant club(B.  Things that are here: _(Ba +0 flail; a gnoll skeleton(Bhi+(BhC/2(BFoxfireh4<(Bh?h\ (Bh u :vvKhlx , ally target)~(B(B7-(B=9h: (Bh\  hE *_You conjure some foxfire!h+(Bh-0(B(BhU/(Bhs0X (B You conjure some foxfire!(Bh1(Bh2(BhBE hF(B The foxfire hits the kobold but does no damage.  The foxfire hits the kobold.(BhOh Q§§v§v$(B.he'(B6hf?--(B20hn"§hjp"§(Bhs htG_You kill the kobold!(Bh(Bh0(B(Bhz(BhE(Bh(Bh(Bh(Bh(Bh (v@)v§v§v§§§§§(Bh m(B5--(B-1h u§v§§§§(Bh5  h *_You conjure some foxfire!h(Bh(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B6=(B(B (B_Your foxfire dissipates.(B(B(B(B(B(B(B(Bh(Bh/(Bh;(Bhp(Bh(BhJd (B_Your foxfire dissipates.(B x2hު7(B(Bhu(Bha (B_Your foxfire dissipates.(Bh(Bhl(Bh(BhD9=(Bh(Bh(BhMQ(B7=(Bh(Bh(Bh+(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bhp(Bh9=(Bh(Bh(BhjQ(B8=(Bhe(Bh (Bh (Bh(Bh>(Bh\( (B h){Q - 8 throwing nets(B (gained 2)  Things that are here:(BhM (Bh)& (Bh++?_a +0 spear; a gnoll skeleton(Bh1(Bh)3(Bh5(Bhk; h<|(B Things that are here:  a +0 flail; a gnoll skeleton(Bh@(BhAB@= (B_hE(BhI(BhnO(BhP(BhT(Bh^m (B You now have 519 gold pieces (gained 12).  Things that are here:h_(Bhb(Bhns (B_a +0 short sword; a stone; a kobold corpse(Bh~t(Bhu(Bhx(Bh}(Bh(Bh (Bh͇(Bh(BhB(Bhƒ(Bhg(Bh(BhԢ(Bh|(Bh(Bhn(Bh^(Bh(Bh(Bh޳(Bh7(Bho(Bh(Bh(Bh(Bh(Bh+(Bh' (B hO?You see here a +0 giant club(B.h(Bh7! (B_hw(Bh(BhU(Bhl(Bh(Bh(Bh(Bh (Bhy(Bh?(Bh(Bh(BhT(Bh(Bhl(Bh(Bh(Bh(Bh(Bh(Bh(Bh (BhL(Bht0(B(Bh(Bh(Bh0(B(BhD(Bh(Bh(Bh(BhC(Bh?!(Bh"0(B(Bh$(Bh&(Bh'0(B(BhI)(BhL+(Bh~,0(B(Bh0(Bh3(Bh40(B(Bh9(BhD<(Bh=0(B(Bh>(BhoA(BhB0(B(BhC(BhF(BhH0(B(BhFI(BhTK(BhL0(B(BhM(BhP(BhR0(B(BhSS(Bh+U(BhiV0(B(BhW(BhY(BhZ0(B(Bh[(Bh](Bh_0(B(Bh`(Bhfh;hi(B .......)>#(B ####..~..##(B ##.~~~..#(B ##..~~≈#.#(B #..#~≈≈#.##(B ##.#~≈≈≈~.)#(B ##(B...~≈≈~≈...(B ####(B....~≈≈≈~...###(B.....(B.#.####...-(B #.................(B #@####...#####.#..#(B.Z(B....#(B ##...~≈≈≈~...######(B ###.≈≈≈≈≈.##(B hi##≈≈≈≈≈##(B Z(B  (B meliai simulacrum (wandering) #≈≈≈##(B #≈≈≈#(B #≈≈≈#(B ≈####(Bhj2(B66.9 (45.0)hp<Z(B.h+r.(B7.9 (46hu(Bhy] _A meliai simulacrum comes into view.(Bh1(Bh4EScorch(Bh2"(Bh%h>h@(B ####..~..##(B ##.~~~..#.~~≈#.#(B #..#~≈≈#.##.#~≈≈≈~.(B)...~≈≈~≈..####(B....~≈≈≈~..###(B......#.####.(B #(B..............######(B.####...#####.##Z(B...@(B.#(B ##...~≈≈≈~#(B...######(B ###.≈≈≈≈≈.##(B##≈≈≈≈≈(B #(B #≈≈≈ (B #≈≈≈#(B ≈##(B hB(BhE(BhJh,L_(B.(B8.9 (1.0)hQ(BhJShL (BhP (BhcV (Bh]  hW` E_(BNo target in view!h?C(B ####..~..(B ##.~~~..(B ##..~~≈#.(B #..#~≈≈#.h"Fh(B ##.#~≈≈≈~.(B ##...~≈≈~≈(B ####(B....~≈≈≈~(B ###(B......#.####(B #.(B.. ######(B.####...#####.#(B #(B...@(B..#(B ##...~≈≈≈~(B #(B...######(B ###.≈≈≈≈≈.(B ##(B ##≈≈≈≈≈ (B #≈≈≈## (B #≈≈≈# (B #≈≈≈# (B ≈## h IE(B ##(BhO(Bh%S/(B9 _hZ(Bh]hIU (B ####..~..(B ##.~~~(B ##..~~≈#(B #..#~≈≈#h3X g(B ##.#~≈≈≈~(B ##...~≈≈~≈(B ####....~≈≈≈~(B ###......#.####(B #..(B ######(B.####...#####.(B #(B..@(B...#(B ##...~≈≈≈~(B #(B...######(B ###.≈≈≈≈≈(B ##(B. ##≈≈≈≈≈#(B #≈≈≈ (B #≈≈≈# (B #≈≈≈# (B ≈## (B ##(Bh(a (Bhc )(B70hi (BhBm h<h(B ####..~(B ##.~~~h(B ##..~~≈(B #..#~≈≈(B ##.#~≈≈≈(B ##...~≈≈~(B ####....~≈≈≈(B ###......#.(B #(B ######(B.####...#####(B #(B.@(B....#(B ##...~≈≈≈(B #(B...######(B ###.(B ##(B.. ##(B ##>(B #≈≈≈#(B. #≈≈≈#(B. #≈≈≈#(B. ≈#(B. ##(Bhh(Bh((B1hn(Bh hl6_Found a stone staircase leading down.hs(B ##.~~.(B #..##h..~####....~≈≈###......#.##(B #......#(B ######(B.####...#####(B.#(B......#(B ##...~≈≈#(B..@######(B ###.(B ##(B..#(B ##(B ##>#(B #(B #(B.#(B #(B #(B.#(B #(B #(B.#(B  #(B.#(B  #(B.#(Bh(Bh|((B2h(Bhhh2 (B ##.(B ##..(B #..#~Z(B. ##.#~#(B. ##...~#(B. ####....~#(B. ###......#.#(B. #(B #(B.######(B.####...(B #(B.#(B......#(B ##...~(B #(B.@(B.######(B ###.(B ##(B..#(B ##(B ##>#(B #h r(B #(B.#(B #≈(B Z(B  (B meliai simulacrum (wandering) #(B.#(B #(B #(B.#(B #(B.#(B #(B.#(Bh (Bh@3(B.h(((B3h!!(Bh%hMU ####.(B ##.(B ##..hxW (B .##(B #..#(B ..#(B ##.#~(B #(B.#(B ##...~(B #(B.#(B ####....~(B #(B.#(B ####(B #(B.#(B #..........(B #(B.######.####...##(B #@#......#(B ##...~(B #(B...######(B ###.(B..###>#(B #hZ h(B #(B.#(B #(B #(B.##(B #.#(B #.##.#(Bh_e (Bhg ((B4hl (Bhn hnO78 (BM....hq;##(B ##(B #..#(B #..#(B. ##.#(B ##(B ####....~###(B #..........#####.####...###(B.#......#(B ##...~.##(Bht(Bh ((B5h(Bh hzv Z78 (BM####....hz }####(B ##(B #..h~ #(B #..#(B. ##.#(B ##(B ####....~##hE #(B #..........#(B.######.####...##.#hր (##(Bh3 (Bhɉ ((B6h< (Bh haA 78 h2D X(BM ####....(B ####(B ##(B.. #..#(B #..#(B.hF ##.#(B ##(B ####....~####(B.#(B #...........hH ".#(BhR (BhU ((B7h%Z (Bhn] hZ 78 (BM#(B ####....(B ######(B ##(B... #..(B..#(B #..#(B. ##.#(B ##(B ####....~#(B.#(B ###......#.(B(B(B8(BhC78 h+F (BM#(B ####....(B ######(B ###(B... #..#(B.#(B...#(B #..##(B..... ##.#hG(B ###(B.#####....~#(B hH[(BhP(BhR((B9hV(BhYhh h Q(B #(B #(B ####(B ...(B ####(B #####(B ##(B #(B... ##.(B #(B.#(B...##(B #..h #(B....@(B.#(B ##.#######(B.#(B ##...(B #(B.#(B ####...(B #(B.#(B ###hy 9#(B #(B.#(B #.........(B #(B.######.####...#(B #(B.#......#(B ##...(B #(B...######(B ###.(B..###hV (B#>#(B #.#(B h (Bh h "(B80hr (Bhq h~hl(B ###(B ...(B #(B #####(B #(B #(B... ##(B #.#(B.@(B.##(B #.(B #(B......#hu (B ########(B.#(B ##(B #(B.#(B ####...(B #.#(B ###(B #.#(B #........(B #.######.##(B #.#......#(B ##.(B #...######(B #..###>#(Bh (Bh(((B1h(Bh7h ##(B ..(B #######(B #(B #(B...##(B.#(B...##(B  #(B..@(B...##(B ######(B.#(B #.###(B #.#(B ###..(B #.#(B #.(B #.######.####(B #.#......#(B ##(B #...######(B ##(B ##..#(B ##>#(B #.#(Bh @(B(B2h (Bh hh^...(B.#(B .Z(B .(B. #(B.#####(B #(B.#(B...#(B  #(B.#(B...##(B  #(B.@(B....#(B  ######(B.#(B ##(B #.#(B ####(B #.#(B ###Z(B  (B meliai simulacrum (wandering) #.#(B #(B #.######.####(B #.#......#(B ##(B #...######(B h ##..# (B ##># (B #.#(Bh(BhJ(Bh8h](B.ZZ(Bh)9(B3Scorchhh(Bhahϴh.(B ..(B ##(B  .(B..  .(B.#(B  #Z#####(B #(B.#...#(B #@#...##(B  #(B......#(Bhպ<######(B.#(B #(B #.#(B ####(B #.#(B ###(B #.#(B #....(B #.######.##(B #.#......#(B #...######..##>#hռ(Bh;(Bh hm(B.ZThe meliai simulacrum barely misses you.h(Bh((B4h(Bh hT_The meliai simulacrum misses you.(Bh2 h (B* (B(combustible)  Flames lash the meliai simulacrum. The meliai simulacrum melts!  The meliai simulacrum is moderately damaged.(B´hQZ ´h\(BZ(BThe meliai simulacrum's fire resistance burns away.(B48------(B6´h^>--(B===5´hc(B´hh ´hi_The meliai simulacrum hits you. The meliai simulacrum freezes you! You resist. The meliai simulacrum misses you.(B´h ´h(B* (BFlames lash the meliai simulacrum. The meliai simulacrum melts!´h ´h:(BZThe meliai simulacrum is almost destroyed.The meliai simulacrum barely misses you.(B´h'(B9´h9=-----(B4----(B6´h(B´h ´hUF_The meliai simulacrum hits you but does no damage. x3´h?$ ´h&`(B Flames lash the meliai simulacrum. The meliai simulacrum melts!´h,´h/>*(Bôh<°(Bôhh(B50=(B2----(B97Scorch(Bôh$(Bôh* ôh+S_The meliai simulacrum vaporises!(Bôh(BôhD(Bôh(Bôh(Bôh$ôhJ(B1=(Bôh(Bôhb(Bôh|Y(B2=(B3ôhM=-(B(Bôhl(Bôhôh  (B3ôh^ (Bôh(BôhôhLJ(B4=(Bôh(Bôh(Bôh\(B6==(Bôh(Bôh(Bôh ôh!(B7=(B4==(BôhK#(Bôh&(BôhX('(B8ôh)(Bôhs,(Bôh-'(B9ôh.*=(Bôh/(Bôh32(Bôh3R(B60=(Bôh4(Bôh7(BôhR9c(B1==(Bôh:(Bôh/=(Bôh>Q(B5=(Bôh?(Bôh3B(BôhC0(B(BôhF(BôhH0(B(BôhK(BôhLQ=(B(BôhO(BôhPQ=(B(BôhQS(BôhNT'(B6ôhaU*=(BôhV(BôhX(Bôh6Z0(B(Bôh\(Bôh8^0(B(Bôh`(Bôh0b0(B(Bôhd(Bôh-f9=(Bôhg(Bôhi(Bôh;kQ(B7=(Bôhl(Bôhn(Bôho(Bôhp(BôhXs(Bôh=t(BôhHu(Bôhw(Bôhx(Bôhy(BôhY|(Bôh@}ôh,~U(B8==(Bôh4(Bôh(Bôhôh#(BMh.Y.(B..h..ôh"ß...(B ..(B.##(B..(B..ôh.(B.#(B ---.#####(B ôh#.#...##....###.#Y(B  (B death yak (asleep)ôh*?hh(B 2 wolves (asleep)ôh= ôhR(B112.9 (25.0)  A death yak and 2 wolves come into view.(Bôh(Bôh(Bôh4 ôhj7(B The death yak bellows!ôhܡ(Bôhç ôhQ(B....hYôhmhYhh(BwanderôhDing)  A wolf comes into view.(BôhôhC---(B3.9 (26ôh2(BôhG ôh*,_The wolf moves out of view.ŴhQ (B ......(B .hY..(B ßh(B ..(B.##(B ..(B.. .(B.##(B.#####...##(B......######(B.##(B #####>#(B(B(BhYh(B  (B wolf (wandering)(B4.9 (1.0)(BŴh Ŵh$ |......hh..(B ßhY.(B ..(B.###.(B ..(B.#(B ##(B.######(B.#(B...#(B #(B.#(B...##Ŵh #(B.@(B....#(B #######(B.#(B ##(B #.#(B ####.#.#(B ###....#.#(B #......Ŵh (B#.######.#####.#......#(B #...######(B ##..#(BŴh g>#(B.#(BŴh} (BŴhݛ Ŵhg C.Y(BŴhў Ŵh !(B5Ŵh (BŴh ƴhQkƴhOn......(B .hh..(B ßh..(B .Y.##(B #....(B ...#(B ##.#####(B #.#(B...#(B #ƴhq~#(B.#(B...##(B ##(B..@(B...#(B #######(B.#(B ##.ƴh's#.#(B ####.#.#(B ###.....(B#.#(B #.#.######.####.ƴh u#.#......#(B ##.#...######(B # (Bƴhd(BƴhƴhF;=(B6ƴh (BƴhǴhaǴhd......(B .hh..(B ßh..(B .Y.##(B #....(B ...#(B ##.#####(B ##.#(B...#(B ##(B.#(B...##(B #.#(B...@(B..#(B ##.Ǵhث######(B.#(B ##.#.#(B ####.#.#(B ###.#.#(B #.Ǵh5#.######.####.Ǵh#.#......#(B ##.#...######(B ###..#(B # (BǴh(BǴhwǴh!(B7Ǵh(BǴhǴh(BǴhf,R(BFoxfire(Bȴh 6vv(B(B7-(B8(B _You conjure some foxfire!ȴh (Bȴh 0(B(Bȴh^ (BȴhJ (Bȴh$ (Bȴh 2§vvȴhK v@§§(B(B6--(B=9ȴh <§(Bȴh  ȴh *_You conjure some foxfire!ɴhx(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B You conjure some foxfire! The foxfire hits the death yak.(Bɴh|(Bɴh ɴhމ?(B.§§Y#(B.v§@v(B.Y(B  (B death yak (ally target)(Bɴhf(B5--(B20ɴh]ɴh+@§§§(Bɴh ɴhE2_The death yak is lightly wounded.ʴh9(BʴhV0(B(Bʴh@ (B You conjure some foxfire!ʴh&!(B(B(B(B(B(Bʴh+(Bʴh-(Bʴh.(Bʴh/(Bʴh3<v(B..ʴh85.#v(B.§Yv@v§(B(B4--(B1ʴh[(BʴhN^ ʴh_N_Your foxfire dissipates.(B x2˴h ˴hM!(B You conjure some foxfire! The foxfire hits the death yak. (B The death yak is lightly wounded.  The foxfire hits the death yak but does no damage.(B˴h3) (B The death yak is lightly wounded.  The foxfire hits the death yak but does no damage.(B˴h1˴h3(B..vv(B.Y@v(B.-(B2˴h:(B˴h? ˴hIA2_The death yak is lightly wounded.˴h(B˴hpI(BScorch(B˴h̴h = (B*̴h™combustible, ally target)(BFlames lash the death yak.  The death yak is lightly wounded.̴hh(B̴h.m ̴h(o(B The death yak's fire resistance burns away.  The foxfire hits the death yak. The death yak is burned terribly!(B(B̴hds ̴h-u(B The death yak is lightly wounded.  The foxfire hits the death yak. The death yak is burned terribly!̴h7w ̴h yi(B The death yak is lightly wounded.  The foxfire hits the death yak.̴h̆: (B§̴h(B.§Y@§)(BThe death yak is lightly wounded.(B2̴h*=--(B==3̴h̴hE§§(B̴h ̴h<_The death yak gores you but does no damage.ʹh%D (B§* (BFlames lash the death yak. The death yak is burned terribly!ʹh ʹh:(B@Y@§, ally target)@(B  (B shadow (polearm)The death yak is moderately wounded.(Bʹhi§*Y@§(Bδh+ δh-3(B§δh[0§#Your shadow points at the death yak and mumbles some strange words.(Bδh%i##§###§(Bδh",j(B.....Y@(B.δh4(B52----(B0---(B4δh6(Bδh9v _The flickering shadows explode! The shadowball engulfs the death yak!! The death yak gores you!δh  δh6 Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BδhV} δhK ((B δhv vYour spells (cast)TypeFailure Level (Ba - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 (Bc - Flame WaveConjuration/Fire3%(B4 Select a spell to castδh `[!(B]/[I(B] toggle spell headersϴh (B b + ScorchFire1% 2  c - Flame WaveConjuration/Fire 3% 4 (BϴhbB (Bmusstard the Thaumaturge......Gargoyle of Dithmenos **.....hh..Health: (B52/61 ====================----ßh..Magic: (B20/28 =================-------.Y.#####(B AC:(B 24Str:(B 12.......(B EV:(B 9Int:(B 21..####(B SH:(B 0Dex:(B 10#.######(B XL: (B12 Next: (B 9% Place: (BDungeon:12#.#(B...###(B Noise: (B===------ (B Time:(B 14124.9 (0.0)#@#(B...###.(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3#(B..Y@(B..###.(B Cast: (BScorch######(B.###..#.#####...#.#(B ###......(B Y(B  (B death yak (combustible, ally target)#.#(B #........(B @(B  (B shadow (polearm)#.######.####...#.#......#(B ##..#...######(B #####..####>##.#(BThe foxfire hits the death yak.  The death yak is lightly wounded. _The death yak gores you but does no damage.  Flames lash the death yak. The death yak is burned terribly!  The death yak is moderately wounded.Your shadow points at the death yak and mumbles some strange words. (B_The flickering shadows explode! The shadowball engulfs the death yak!! The death yak gores you!  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bϴhl.(Bϴho,musstard the Thaumaturge......Gargoyle of Dithmenos **.....hh..Health: (B52/61 ====================----ßh..Magic: (B20/28 =================-------.Y.#####(B AC:(B 24Str:(B 12.......(B EV:(B 9Int:(B 21..####(B SH:(B 0Dex:(B 10#.######(B XL: (B12 Next: (B 9% Place: (BDungeon:12#.#(B...#ϴhr'##(B Noise: (B===------ (B Time:(B 14124.9 (0.0)#@#(B...###.(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3#(B..Y@(B..###.(B Cast: (BScorch######(B.###..#.#####...#.#(B ###......(B Y(B  (B death yak (combustible, ally target)#.#(B #........(B @(B  (B shadow (polearm)#.######.####...#.#......#(B ##..#...######(B #####..####>#ϴhKv#.#(BThe foxfire hits the death yak.  The death yak is lightly wounded. _The death yak gores you but does no damage.  Flames lash the death yak. The death yak is burned terribly!  The death yak is moderately wounded.Your shadow points at the death yak and mumbles some strange words. (B_The flickering shadows explode! The shadowball engulfs the death yak!! The death yak gores you!  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bϴh.(BϴhL (B musstard the Thaumaturge ......(B Gargoyle of Dithmenos **.... .hh..(B Health: (B52/61 ====================---- ßh..(B Magic: (B16/28 =============----------- .Y.#####(B AC:(B 24Str:(B 12 .......(B EV:(B 9Int:(B 21 ..####(B SH:(B 0Dex:(B 10ϴh #.##### #(B XL: (B12 Next: (B 9% Place: (BDungeon:12 #.#***# ##(B Noise: (B===------ (B Time:(B 14124.9 (0.0) #@#***## #.(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #**Y@**# ##.(B Cast: (BScorch ######*# ##.. ϴh̐%#.# ####... #.# ###......(B Y(B  (B death yak (combustible, ally target) #.# #........(B @(B  (B shadow (polearm) #.######.####... #.#......# ##.. #...###### ### ##..# # ##>#  ϴh]#.# (B_The death yak gores you but does no damage.  Flames lash the death yak. The death yak is burned terribly!  The death yak is moderately wounded.Your shadow points at the death yak and mumbles some strange words. (B_The flickering shadows explode! The shadowball engulfs the death yak!! The death yak gores you!  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ϴh&Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bϴh~ .(Bϴh musstard the Thaumaturge......Gargoyle of Dithmenos **.....hh..Health: (B52/61 ====================----ßh..Magic: (B16/28 =============-----------.Y.#####(B AC:(B 24Str:(B 12.......(B EV:(B 9Int:(B 21..####(B SH:(B 0Dex:(B 10#.######(B XL: (B12 Next: (B 9% Place: (BDungeon:12#.#(B...###(B Noise: (B===------ (B Time:(B 14124.9 (0.0)#@#######.(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3#(B..#@#(B.###.(B Cast: (BScorch######(B.###..#.#####...ϴh" #.#(B ###......(B Y(B  (B death yak (combustible, ally target)#.#(B #........(B @(B  (B shadow (polearm)#.######.####...#.#......#(B ##..#...######(B #####..####>##.# (B_The death yak gores you but does no damage.  Flames lash the death yak. The death yak is burned terribly!  The death yak is moderately wounded.Your shadow points at the death yak and mumbles some strange words. (B_The flickering shadows explode! The shadowball engulfs the death yak!! The death yak gores you!  ϴh Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bϴh^   Flames lash the death yak. The death yak is burned terribly!  The death yak is moderately wounded.(B  Your shadow points at the death yak and mumbles some strange words. (B_The flickering shadows explode! The shadowball engulfs the death yak!! The death yak gores you!Scorch (B(safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.ϴhb gCasting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the death yak! The death yak is burned terribly!дhz дh}p(B...Y@(B.  The death yak is heavily wounded.(B(Press .(B to intensify the flame waves.)====(B5.9 (1Wave (Bдh5(Bдhv дhԇ)_The death yak gores you.дhoM R####@#(Bдh& `#####@###(Bдh t  A wave of flame ripples out! The flame wave engulfs the death yak!! The death yak is burned terribly!дhX 3 (B...дh \ ....Y@(B... The death yak is almost dead.(Bдh8_ (B0-(B5-(B6+ (Bдhxf (Bдhk  дhnm )_The death yak gores you.ѴhR####@#(BѴhV`#####@###(BѴh~:####(BѴh&Ys  A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is burned terribly!Ѵh5(B...@#(B.....Y@(B...  The death yak is almost dead.(B Ѵh]_The death yak gores you.  A wave of flame ripples out! The flame wave engulfs the death yak! The death yak is burned terribly!  The death yak is almost dead.(B  Your wave of flame reaches its maximum intensity and dissipates.  You hear a howl!  Something completely misses your shadow. (B The death yak snorts and paws the ground.(BThe death yak gores you but does no damage.(B1=-=(B7Ѵhq(BѴh Ѵh_$_You hear a howl! x3Ҵh. Ҵh Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BҴh1.(BҴh (B musstard the Thaumaturge ......(B Gargoyle of Dithmenos **.... .hh..(B Health: (B51/61 ====================---- ßh..(B Magic: 11(B/28 =========--------------- ҴhlJ.Y.#####(B AC:(B 24Str:(B 12 .......(B EV:(B 9Int:(B 21 ..#Ҵh ###(B SH:(B 0Dex:(B 10 #.##### #(B XL: (B12 Next: (B 9% Place: (BDungeon:12 #.#***# ##(B Noise: =====---- (B Time:(B 14127.9 (0.0) #@#***## #.(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 Ҵhu#**Y@**# ##.(B Cast: (BScorch ######*# ##.. #.# ####... #.# ###......(B Y(B  (B death yak (combustible, ally target) #.# #........(B @(B  (B shadow (polearm)Ҵh #.######.####... #.#......# ##.. #...###### ### ##..# # ##>#  #.# (BYou hear a howl!  Something completely misses your shadow.Ҵh/The death yak snorts and paws the ground.(BThe death yak gores you but does no damage. _You hear a howl! x3  Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activateҴhݢ(BҴh4 .(BҴh6 ;musstard the Thaumaturge......Gargoyle of Dithmenos **.....hh..Health: (B51/61 ====================----ßh..Magic: 11(B/28 =========---------------.Y.#####(B AC:(B 24Str:(B 12.......(B EV:(B 9Int:(B 21..####(B SH:(B 0Dex:(B 10#.#####Ҵh8 #(B XL: (B12 Next: (B 9% Place: (BDungeon:12#.#(B...###(B Noise: =====---- (B Time:(B 14127.9 (0.0)#@#######.(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3#(B..#@#(B.###.(B Cast: (BScorch######(B.###..#.#####...Ҵh3: j#.#(B ###......(B Y(B  (B death yak (combustible, ally target)#.#(B #........(B @(B  (B shadow (polearm)#.######.####...#.#......#(B ##..#...######(B #####..####>##.#Ҵh; (BYou hear a howl!  Something completely misses your shadow.The death yak snorts and paws the ground.(BThe death yak gores you but does no damage. _You hear a howl! x3  Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ҵh = Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BҴh  Ҵh( (B Something completely misses your shadow.(B  The death yak snorts and paws the ground.(BThe death yak gores you but does no damage. Ҵho _You hear a howl! x3  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the death yak!! The death yak is burned terribly!Ҵhx Ҵhnz(B...†@(B.@(B  (B shadow (polearm)(B  You kill the death yak!(B(Press .(B to intensify the flame waves.)Ҵh*(B3/62Ҵh1015-(B8.9 (1ScorchWave (BҴhe(BҴh Ҵhr_Something bites your shadow!(B Something bites your shadow.(BӴh4Ӵh7N####@#(BӴhxӴhC#####@###Ӵh(BӴhP  Ӵhc (B A wave of flame ripples out! Something bites your shadow!(B x2(B....#(B....†@(B...(B40--(B9+ (BӴh]i (BӴho  Ӵhq L_Your shadow is destroyed!(BӴhN(BӴh(BӴh(BӴh ӴhE(B You stop channelling waves of flame.Ӵh(BӴh Ӵh\(B5=(B _Ӵh|(BӴhkӴh----Ӵh"(B30ӴhLhScorchh  (B wolfӴh8Ӵh 6----(BӴh(BӴhi ӴhӴhn F_A wolf is nearby!(Bմh<M (B* մh@(B(combustible)  Flames lash the wolf.  The wolf is moderately wounded.(Bմh''(B(B(B..h(B6=8(B/28 ---(B==1(Bմh8* մh+7_The wolf's fire resistance burns away.մh{) < (B*մh- \ (BFlames lash the wolf. The wolf is burned terribly!մh ( (B մhI YThe wolf is severely wounded.(BYou hear a howl! x2մh  մh3 (B The wolf barely misses you.A wolf comes into view.(Bմh   մh" (Bhhh 2 wolves (1 combustible)  The wolf bites you but does no damage.(B7=7--(B=2մh' (Bմh,  մhr. !_You hear a howl!ִhV= (B*ִhY(B  Flames lash the wolf.  The wolf is moderately wounded.(Bִh1 (Bִh: 1(Bh.ִh&= (B9=5--(B3ִhvB (BִhWG  ִhI n_The wolf's fire resistance burns away. The wolf misses you.(B״h; (B*״hJ(BFlames lash the wolf. The wolf is burned terribly!״h.a (B The wolf is almost dead.(B״h(B״hĎ(B״h֔״hs(Bhhhhh 4 wolves (2 combustible)(B2--3----(B4״h(B״hТ ״h!_The wolf closely misses you.(B The wolf bites you but does no damage. x2; The wolf bites you!״hv  ״h z  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B״hZ ״hi ((B ״h Your spells (cast)TypeFailure Level (Ba - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2  c - Flame WaveConjuration/Fire 3% 4 (BSelect a spell to cast[!(B]/[I(B] toggle spell headersشh (B b + ScorchFire1% 2  c - Flame WaveConjuration/Fire 3% 4 (Bشh0 T  b + ScorchFire1% 2 شh8  c - Flame WaveConjuration/Fire 3% 4 (Bٴh$QٴhWٴh aٴhOk(Bmusstard the Thaumaturge......Gargoyle of Dithmenos **.....hh..ٴhoHealth: (B52/62 ====================----ßh..Magic: 3(B/28==----------------------.Y.#####(B AC:(B 24Str:(B 12.......(B EV:(B 10Int:(B 21..####(B SH:(B 0Dex:(B 10#.######(B XL: (B12 Next: (B15% Place: (BDungeon:12#.#(B...###(B Noise: (B===------ (B Time:(B 14134.9 (0.0)#(Bh#(Bh..###.(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3#(B.hh@(B..#ٴhr##.(B Cast: (BScorch######(B.###..#.#####...#.#(B ###......(B hhhh 4 wolves (2 combustible)#.#(B #........#.######.####...#.#......#(B ##..#...######(B #####..####>##.# (B_You hear a howl!  Flames lash the wolf.  The wolf is moderately wounded. (B_The wolf's fire resistance burns away. The wolf misses you.(BFlames lash the wolf. The wolf is burned terribly!  ٴhhvThe wolf is almost dead. (B_The wolf closely misses you.(B The wolf bites you but does no damage. x2; The wolf bites you!  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bٴĥ(Bmusstard the Thaumaturge......Gargoyle of Dithmenos **.....hh..ٴh@Health: (B52/62 ====================----ßh..Magic: 3(B/28==----------------------.Y.#####(B AC:(B 24Str:(B 12.......(B EV:(B 10Int:(B 21..####(B SH:(B 0Dex:(B 10#.######(B XL: (B12 Next: (B15% Place: (BDungeon:12#.#(B...###(B Noise: (B===------ (B Time:(B 14134.9 (0.0)#(Bh#(Bh..###.(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3ٴh#(B.hh@(B..###.(B Cast: (BScorch######(B.###..#.#####...#.#(B ###......(B hhhh 4 wolves (2 combustible)#.#(B #........#.######.####...#.#......#(B ##..#...######(B #####..####>##.# (B_You hear a howl!  Flames lash the wolf.  The wolf is moderately wounded. (B_The wolf's fire resistance burns away. The wolf misses you.(BFlames lash the wolf. The wolf is burned terribly!  The wolf is almost dead. ٴhjb(B_The wolf closely misses you.(B The wolf bites you but does no damage. x2; The wolf bites you!  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BٴhAT (B Okay, then.(Bٴh (BٴhP(Bٴh ٴh+_(Bٴh{(Bٴh8(B(BٴhI _Unknown command.(Bٴh......(B .hh..(B #ßh..(B #.Y.##(B ٴh!#....(B ...#(B ##.#####(B ##.#(B...#(B ##.#(Bh#(Bh..##(B #.#(B.hh.@(B.#(B ##.#######(B.#(B ##.#(B.#(B ####.#(B.#(B ###......##(B.#(B #.#(B.######.####...##(B.#......#(B ##.#(B...######(B ###.##..#(B # (Bٴh(Bٴh~(BٴhD(BٴhS(Bٴh(Bٴh(BٴhӠ(Bٴhu(B.#(Bhhh.†(Bhٴh46(B--5.9 (1ٴh<(BٴhĻ ٴh$_The wolf bites you.ٴhG ......hh..(B ##ßh..(B #..Y.##ٴh:J ####....(B .....#(B #####.#####(B ##.#.#(B...#(B ##..#(B.#(Bhhh##..##(B..†(Bh..#(B ##.#~######@#(B ##...~(B #(B.#(B ####....~#(B.#(B ###......##(B.#(B #....#(B.######.####...###(B.#......#(B ##...~#(B...######(B ###.≈##(B..#(B ##≈>#(B  .#(B ##.#ٴhL L(B #(BٴhO (BٴhQ (BٴhT 0(B(Bٴh] .(B..hhٴh^ (B34=(B---(B6ٴhhe (Bٴhi  ٴh$k s_The wolf attacks as it pursues you! The wolf closely misses you.(Bڴh߀ڴhM(B  .hh##(B ß.(B .Y.#####(B ........(B ..######.#####(B #(B...##.#.(Bhh##..##..†.(Bhh##.#~######(B.##...(B ####.###......#....#####.####...####.#(B(Bڴh (B The wolf is no longer more vulnerable to fire.(B(Bڴhߏڴh(B.h1(B48--(B=7ڴhǕ(Bڴhv ڴh*o_The wolf attacks as it pursues you! The wolf bites you. The wolf bites you but does no damage.۴hR ( (B ۴h You closely miss the wolf.The wolf is almost dead.(BYour shadow hits the wolf from afar with a spear.(B(B(B۴h (B۴h  ۴h (B@(B. 3 wolves@(B  (B shadow (polearm)You kill the wolf!(B۴hYC u(B9--=(B68۴hH (B۴hL  ۴hN O_The wolf closely misses you.(BܴhW* (Bܴhpa(1 ally target)  You puncture the wolf!  The wolf is moderately wounded.(B(B50=(B9ܴhcd(BܴhevT _The wolf barely misses you.(Bܴh6E (B You puncture the wolf!  ܴhU:The wolf is almost dead.(B(B1=(B40ܴhA(Bܴh{F ܴhRH:_The wolf bites you but does no damage. x2ݴhD= (B You puncture the wolf!ݴhqL(Bݴh8S ݴhDUs(B. 2 wolves  You kill the wolf!(BݴhEy\5=(B71ݴh~(Bݴh% ݴh$_The wolf bites you.ݴh"  ݴh& 7(B You puncture the wolf!ݴh4  ݴh5 (B.@(B(1 ally target)  The wolf is moderately wounded.Your shadow barely misses the wolf.(B The wolf barely misses you.(B Something bites your shadow.(B Something barely misses your shadow.(Bݴh8 Z(B2=(B2ݴh> (BݴhC  ݴhGE N_The wolf barely misses you.(B޴h ޴h./(B You barely miss the wolf.The wolf is moderately wounded.(B(B4=(B-3(B޴h1m _The wolf bites you but does no damage. Something closely misses your shadow.޴h3(B޴hJ (B_The wolf barely misses you. (B You barely miss the wolf.The wolf is moderately wounded. ޴h(B_The wolf bites you but does no damage. Something closely misses your shadow.(BYou puncture the wolf!  The wolf is severely wounded.(BThe wolf bites you!  Something completely misses your shadow. (B Something bites your shadow but does no damage.(B(B48--(B=4޴h(B޴h ޴h7_The wolf bites you but does no damage.޴h`  ޴hJ 7(B You puncture the wolf!޴h  ޴h U(B You kill the wolf!(B޴h i (B.  (B wolf (޴hc!  Something bites your shadow.Something completely misses your shadow.(B޴hAA u(B9--=(B85޴h.G (B޴hXK  ޴hL 7_The wolf bites you but does no damage.޴h8 S (B You closely miss the wolf.޴h L(BThe wolf is lightly wounded.(B޴h u (Bhh(B 2 wolves (1 wandering)޴h   Your shadow fades away.A wolf comes into view.(B(B50=6=(B6.8 (0.9 ޴hO (B޴h   ޴h 7_The wolf bites you but does no damage.ߴhH( (B ߴhWYou miss the wolf.(BThe wolf is lightly wounded.ߴh; (B.hhߴh  The wolf howls!(B49-(B=7.8 (1.0 ߴhK(Bߴh ߴh c_The wolf bites you. The wolf closely misses you.(BߴhG (B@(B(1 ally target)@(B  (B shadow (polearm)ߴh_(BYou hit the wolf.  The wolf is moderately wounded.(B(B50=(B-8.7 (0.9 ߴh#(Bߴhe _Your shadow hits the wolf with a spear. The wolf bites you but does no damage.ߴh [ (B You miss the wolf.(BߴhS (B The wolf is heavily wounded.(B(B1=-(B9.7 (1.0 (B _Your shadow closely misses the wolf.(B The wolf bites you but does no damage. The wolf barely misses you.(Bഷh`- ഷh6"(B ഷh:WYou puncture the wolf!  The wolf is almost dead.(Bഷh8?ഷh3Cb44--=(B50ഷhP(BഷhY ഷh=^[_The wolf misses you.(B The wolf bites you!ഷh0 ഷhU(B You miss the wolf.(Bഷh ഷhL[(B The wolf is almost dead.(Bഷh(B45--7=(B1ഷhK(Bഷhd ഷh{_Your shadow barely misses the wolf.(B The wolf closely misses you.(Bഷh ഷh2(B You hit the wolf.ഷh(BഷhഷhU(B.  (B wolfഷhഷhB [(B6=(B-2ഷh(Bഷh ഷh#E_You kill the wolf!(Bഷh@^  ഷhc (B* (B(combustible)  Flames lash the wolf.  The wolf is heavily wounded.(Bഷh(C ഷhG 7(Bh, ally target)ഷh\O (B7=5--(B===3ഷh"^ (Bഷh2i  ഷhl _The wolf's fire resistance burns away. The wolf barely misses you.(B The wolf bites you but does no damage.ᴷhu ᴷhp|!(B ᴷh2Flames lash the wolf. The wolf is burned terribly!ᴷh2ᴷh“*ᴷh@(B  (B shadow (polearm)(Bᴷhnᴷhv†ᴷhi|(Bᴷhᴷh  (B8ᴷh=ᴷh13----ᴷhȲ^(B94Scorch(Bᴷh (Bᴷh$ ᴷhᴷh%_You kill the wolf!ᴷh(Bᴷh' (Bᴷh/ ᴷh6 (BᴷhE (BᴷhN  ᴷhP ᴷhR _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)ⴷhM(B(B(B _(BNo target in view!ⴷh (Bⴷht (Bⴷh (Bⴷh (BⴷhH (Bⴷh_ ⴷhC !(B50ⴷh =ⴷh (Bⴷh (BⴷhC!  ⴷh$ (Bⴷh( "_Your shadow fades away.ⴷhH+ (Bⴷh/ ⴷhA2 (B1ⴷh~5 =ⴷh7 _4=-(B(BⴷhZ: (BⴷhW> ⴷh? J(B2=(Bⴷh@ (BⴷhC (BⴷhF ⴷh H J(B3=(BⴷhHI (Bⴷh"O (BⴷhDP '(B4ⴷhS (Bⴷh W (BⴷhX ⴷhY (B5ⴷhM[ Y=5==(BⴷhU` (Bⴷhe (Bⴷhg ⴷhi J(B6=(Bⴷhyl (Bⴷhv (Bⴷhx Q(B7=(Bⴷhz (Bⴷht (Bⴷh ⴷhЅ J(B8=(Bⴷh (Bⴷhˏ (Bⴷh ⴷhГ 2(B9=ⴷh 0(B(Bⴷh (Bⴷhq ⴷh o(B61=6=(Bⴷh (Bⴷh (Bⴷh ⴷh m(B2==(B(Bⴷhc (Bⴷh (Bⴷh/ (BⴷhҴ (Bⴷh. (Bⴷh_ (Bⴷh (Bⴷh( 9=(Bⴷhk (BⴷhV (Bⴷh2 ]=7=(Bⴷh (Bⴷh (Bⴷh 0(B(Bⴷh (Bⴷh (Bⴷh (Bⴷhh (Bⴷh0 (Bⴷh (Bⴷh (Bⴷhh Q=(B(Bⴷh (Bⴷh ⴷhN 28(Bⴷh (Bⴷh? (Bⴷh (BⴷhZ (Bⴷh (Bⴷh' (Bⴷh (Bⴷh2 (Bⴷh} (Bⴷh6 (Bⴷh (Bⴷh ⴷh D9=(Bⴷhn (Bⴷh= (Bⴷh? (Bⴷh (Bⴷh! (Bⴷh% (Bⴷh& (Bⴷh+ (Bⴷh!- 0(B(Bⴷh2 (Bⴷh3 ⴷh5 2=(BⴷhO6 (Bⴷha< (Bⴷh= ⴷh> x10(B/28=(B(BⴷhRB (Bⴷh E (Bⴷh G (BⴷhJ (Bⴷh[O (BⴷhQ (BⴷhV (BⴷhW 0(B(Bⴷh'] (Bⴷhl^ ⴷh_ J=(B(Bⴷhd (Bⴷh)f c1=(B(Bⴷhh (BⴷhTj 0(B(Bⴷhk (Bⴷhm 0(B(Bⴷhn (Bⴷho 0(B(Bⴷhr (BⴷhSs Q=(B(Bⴷhv (Bⴷhpw c2=(B(Bⴷhy (Bⴷh/{ 0(B(Bⴷh} (Bⴷh 0(B(Bⴷh (Bⴷh- 0(B(Bⴷh$ (Bⴷh Q=(B(Bⴷh? (Bⴷhu c3=(B(Bⴷh? (Bⴷh 0(B(BⴷhY (Bⴷh 0(B(Bⴷh (Bⴷh 0(B(Bⴷh (Bⴷhߙ n4==(B(Bⴷh8 (Bⴷh 0(B(Bⴷh (BⴷhH 0(B(Bⴷh (Bⴷhl 0(B(Bⴷhf (Bⴷh Q=(B(Bⴷh (Bⴷh7 @(B15(Bⴷh (BⴷhP 0(B(Bⴷh (BⴷhǸ !hⴷh (B.---h(B  (B howler monkey (wandering)ⴷh 3(B209.7 (55.0)ⴷh K---(B10.7 (56ⴷh (Bⴷhc Y _A howler monkey comes into view.(B䴷h;(BM....(B .h#ßh..(B  .Y.######䴷h!..........#(B ######(B ###h(B..#(B #..#(B.#(B...#(B #..##(B..†(B... ##.######(B ##(B ####....~###(B #..........#(B.######.####...###(B䴷h(B䴷h 䴷h(B.hh(B  The howler monkey howls!======(B1.7 (1.0)Scorch䴷h_"(B䴷h) 䴷h+_The howler monkey hoots and howls with incredible vigour! _(BItems here: ††††(B.䴷h ' (B 䴷h YYou reach to attack! You barely miss the howler monkey.(B䴷h V@.h 䴷hR (B(ally target)@(B  (B shadow (polearm)(B------(B2.6 (0.9 䴷h (B䴷h  䴷h2 A_Your shadow hits the howler monkey with a spear!崷h0E (B Flames lash the howler monkey.崷h5*@(B  (B shadow (polearm)(B崷hq=†(B崷hZ14(B20===---崷h](B3.6 (1.0Scorch(B崷hs(B崷h) 崷hN_You kill the howler monkey!(B崷h(B崷h (B崷hCc(B _(BNo target in view!洷hh:(B洷h?U(B(B(B 洷hCP(B_(B(B洷hSH0(B(B洷hI(B洷hK0(B(B洷hZ(B洷h](B洷hV_0(B(B洷h'd& (B洷hez_Your shadow fades away.(B(B15(B洷h'h(B洷hi0(B(B洷hl(B洷hRn0(B(B洷hq(B洷hr0(B(B洷h2u(B洷hvi(B6=(B(B洷hgz(B洷h|0(B(B洷h(B洷hހ0(B(B洷h.(B洷h0(B(B洷h(B洷hQ=(B(B洷h(B洷h]i(B7=(B(B洷h(B洷h30(B(B洷h(B洷h0(B(B洷h(B洷h(B洷h(B洷h_(B洷hQ=(B(B洷h(B洷hĥi(B8=(B(B洷h(B洷h0(B(B洷h˫(B洷hf0(B(B洷h(B洷hz0(B(B洷h(B洷hcJ=(B(B洷h(B洷h0i(B9=(B(B洷h(B洷hG0(B(B洷hv(B洷h10(B(B洷h/(B洷h0(B(B洷h(B洷hVu(B20==(B(B洷h(B洷h0(B(B洷h(B洷h0(B(B洷hy(B洷h 0(B(B洷hK(B洷hQ=(B(B洷h(B洷hi(B1=(B(B洷h(B洷h0(B(B洷h(B洷hK0(B(B洷h(B洷h[0(B(B洷h}(B洷hQ=(B(B洷h(B洷h9?(B2(B洷h(B洷hh0(B(B洷h(B洷hd0(B(B洷h(B洷h0(B(B洷h0(B洷h0(B(B洷h(B洷h~ i(B3=(B(B洷h (B洷hg 0(B(B洷h(B洷h0(B(B洷h(B洷h0(B(B洷h(B洷hdQ=(B(B洷h(B洷hi(B4=(B(B洷hL!(B洷h"0(B(B洷hk%(B洷h&0(B(B洷h)(B洷h+0(B(B洷h.(B洷h/t(B5==(B(B洷h@2(B洷h30(B(B洷h\6(B洷h70(B(B洷h:(B洷h8<0(B(B洷h>(B洷h@Q=(B(B洷h;C(B洷hDi(B6=(B(B洷hCG(B洷hH0(B(B洷hK(B洷hL0(B(B洷hbO(B洷hLQ0(B(B洷hS(B洷hUQ=(B(B洷hlW(B洷h]9(B7=洷h_(B.h(B---h(B  (B wolf (wandering)洷hod洷h?fu(B74.6 (61.0)---(B5.6 (62洷hnj(B洷hnP _A wolf comes into view.(B紷h| u(B.....(B .hh..紷h0 U(B #ßh..(B  #Y.##(B ####..(B ...(B ..#(B ####(B #.#####(B ##(B #.#(B... ##.(B #h#(B..(B.##(B #..(B #(B..†(B.@(B.#(B ##.#######†#(B ##...(B #(B.#(B ####...(B #(B.#(B ####(B #(B.#(B #.........(B #(B.######.####...#(B #(B.#......#(B ##...(B #(B...######(B ###...###>#(B #.#(B紷h 0(B(B紷h 紷h (B..hh(B=6.6 (1.0)Scorch紷h (B紷hܢ  紷h _The wolf howls! _(BYou see here a howler monkey corpse(B.贷hKp (B You reach to attack! You miss the wolf.(B贷h. (B@(B.†(Bh (B(ally target)贷h%@(B  (B shadow (polearm)(BYour shadow hits the wolf from afar with a spear!(B7贷hm(B _The wolf closely misses you.(B贷hM (B* 贷hk(Bcombustible, ally target)  Flames lash the wolf.  The wolf is almost dead.(B贷h )(Bh贷h |(B5--(B==8(B贷hߨ  贷h u_The wolf's fire resistance burns away. The wolf barely misses you.(B鴷hC= (B You puncture the wolf!鴷hX(B†@(B  (B shadow (polearm)(B鴷hv(B1---9.5 (0.9Scorch(B鴷h<(B鴷h 鴷hE_You kill the wolf!(B鴷hm/(B鴷hS3<---(B鴷h6(B鴷h': 鴷h%<E_(BNo target in view!鴷h (B鴷h 7(B(B鴷h$ (B鴷ha' c(B6=- (B_鴷hH* (B鴷h+- (B鴷h0 0(B(B鴷h3 (B鴷h6 0(B(B鴷hJ (B鴷hL 0(B(B鴷h/N (B鴷hIP  鴷hQ (B_Your shadow fades away.(B(B7==(B(B鴷hS (B鴷h%U 0(B(B鴷hAW (B鴷hX 0(B(B鴷h:[ (B鴷h\ 0(B(B鴷h^ (B鴷h` Q=(B(B鴷hb (B鴷hd i(B8=(B(B鴷h"f (B鴷hh (B鴷hj 0(B(B鴷hl  鴷h_n ^(B You see here a wolf corpse(B.鴷hp (B鴷hjq ! (B_鴷hr (B鴷ht  鴷hqv c(B You see here a death yak corpse(B.鴷h?x (B鴷hy ! (B_鴷hz (B鴷h | (B鴷h~ (B鴷h1 Q=(B(B鴷h (B鴷h (B鴷h 0(B(B鴷h (B鴷h (B鴷hM 0(B(B鴷h (B鴷hԎ (B鴷hW (B鴷hё (B鴷hu (B鴷hؕ (B鴷h^ (B鴷h (B鴷hY (B鴷h (B鴷h (B鴷h (B鴷h (B鴷h '(B鴷h?  #(B.##(B.##(B.##(B  #(B....(B..(B..#(B ##(B......(B..#(B ..........#(B ......ß...#(B ###......(B.########(B 98.5 (19.0)....(B....(B..(B........(B .(B..(B.@...#(B [(B....[####.#####(B..###(B #.#...#(B #.#...##(B 鴷h 1(B #..†††.#(B ######†(B #.#(B #(B (B #.#(B ###(B (B #.#(B #..(B (B #.######.#(B (B #.#......#(B 鴷hG C(B鴷h (B鴷h .(B9.5 (20鴷hͻ (B鴷h , _Found a plate armour.괷h (B괷h*O(B(B(B괷hSH(B(B(B괷h$(B괷h'괷h)'(B #(B.##(B.##(B.##(B #(B....(B..(B..#(B ###(B......(B..#(B .(B..........#(B .(B.....ß...###......(B.##(B...(B....(B....(B #.(B.@..(B..(B.##(B.[(B....[####(B.#####(B..#####(B #.#...#J(B.. #.#...##JJ(B 2 slime creatures (wandering)J(B #..†(B††.#(B괷h2, ######†#(B #.#(B #.#(B  #.#(B #(B #.######(B #.#.....(B 괷hJ2 괷h$4z(B300.5 (1.0)  2 slime creatures come into view.(B괷h5 괷h)7v(B The slime creature quivers.(B(B봷hh[ (BZ(B.봷hZ(B  (B centaur warrior simulacrum (wandering)(B.  A centaur warrior simulacrum comes into view.(B(B1.5 (2봷h (B봷h  봷h 9_The slime creature moves out of view. x2촷h촷h- n(B #(B.##(B.##(B.##(B #(B....(B..(B..#(B ###(B......(B..#(B ..(B...#(B ..(B....ß...##......(B.#(B.Z(B.....(B....(B...(B #.@.(B....(B.# (B #(B.[(B....[####(B.#####(B.....#####(B #.#...#J(B... #.#...##JJJ(B 3 slime creatures (2 (B.J(B #..†(B††.#Z(B  (B centaur warrior simulacrum (wandering)J$(B ######†#(B. #.#(B #.#(B #.#(B #.(B #.#(B촷h (B A slime creature comes into view.(BFound 12 gold pieces.(B(B촷h|(B....JJJ(B 2 slime creatures(B.J(B(B2.5 (1촷hE(B촷h^ 촷h N_The slime creature quivers.(Bh h Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh (Bh (BhI vv(B.  (B slime creature(B.J(Bh b(B7-(B=3h (Bh  h *_You conjure some foxfire!h[ h9 Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BhQ[(Bh&^`(B(B(B(Bh_H(B(B(BhEa0(B(Bhrb(Bhd h>f_(B You conjure some foxfire! The foxfire hits the slime creature.hn!§hBpv§Zv(B.v§§§§§JJ(B 2 slime creatures (1 ally target)JZ(B  (B centaur warrior simulacrum (ally target)$(B(B6--(B4Scorchhv^§§§§(Bhy hT{7_The slime creature is lightly wounded.ﴷh ﴷhH% Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bﴷh)< (B§ﴷhovv@§§§§v@(B  (B shadow (polearm)(BYou conjure some foxfire!§§*§§§(Bﴷh\) §ﴷh0W§*§§§(BﴷhG|n§§§*(BﴷhSv§§§**§(Bﴷhu (B§§§*ﴷhL\Your shadow gestures at the slime creature while chanting.(Bﴷhg4§§ﴷh_n5§*(BﴷhM (B§§ﴷhr§§*(BThe ray of shadow hits the slime creature!!ﴷh (Bﴷh&(Bﴷh (B The ray of shadow hits the slime creature!  The foxfire hits the centaur warrior simulacrum!  The centaur warrior simulacrum melts!(Bﴷh: H(B(B(Bﴷh$ ﴷh& (B The centaur warrior simulacrum is heavily damaged.(BThe foxfire hits the centaur warrior simulacrum.  The centaur warrior simulacrum melts!(B(Bﴷh((Bﴷh. ﴷh0;(B The centaur warrior simulacrum is heavily damaged.A slime creature comes into view.(BThe foxfire hits the centaur warrior simulacrum.  The centaur warrior simulacrum melts!(B(Bﴷh2(Bﴷh:X.§§§.ﴷh=(B..v§Z@.J(B...J(B...JJ(B 3 slime creatures (1 unaware)J(B.. (B(B5--(B5ﴷhD;§§§ﴷhF(Bﴷh@H ﴷh&Jf_The centaur warrior simulacrum is severely damaged.(Bﴷh  ﴷh  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bﴷh?~ (B You conjure some foxfire!  The slime creature quivers.(BThe foxfire hits the centaur warrior simulacrum!  The centaur warrior simulacrum melts!ﴷhO  ﴷhg (B The centaur warrior simulacrum is almost destroyed.The centaur warrior simulacrum closely misses you.(B(B(Bﴷh ...(B..v(B.Jvﴷh- (B.JJ(B.J (B(B4--(B6ﴷh (Bﴷh  ﴷhB d_The centaur warrior simulacrum barely misses you.(Bh˟ h Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BhCh(B Your spells (cast)TypeFailure Level  a + Foxfireh0Conjuration/Fire 1% 1 h(Bb - ScorchFire1%2  c - Flame WaveConjuration/Fire3%(B4 Select a spell to cast[!(B]/[I(B] toggle spell headersh (B a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 (BhD (B b - ScorchFireh 1% 2  c - Flame WaveConjuration/Fire 3% 4 (Bh]bhfhbphC(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B62/62 ========================h #(B.##(B.##(B.##Magic: (B24/28 ====================----#(B....(B..(B..#AC:(B 24Str:(B 12###(B......(B..#EV:(B 10Int:(B 21..(B.........#SH:(B 0Dex:(B 10..(B....ß...#XL: (B12 Next: (B21% Place: (BDungeon:12######......(B.########Noise: (B=-------- (B Time:(B 14306.5 (0.0).......(B..@.(B..(B........b) +9 lance {slay drac, rPois rF+ rC+ AC+3#Z@v(B....(B.#Cast: (BScorch#(B.[(B..Jvv####(B.#####(B.....#####(B #.#...#(B.J(B..#.#...##JJJ(B 3 slime creatures(B.J(B.#..†(B††.#Z(B  (B centaur warrior simulacrum (ally target)(B.$######†#@(B  (B shadow (polearm)(B.#.##.##.##.######.#....(BYou conjure some foxfire!  The slime creature quivers.(BThe foxfire hits the centaur warrior simulacrum!  The centaur warrior simulacrum melts!  The centaur warrior simulacrum is almost destroyed.The centaur warrior simulacrum closely misses you. (B_The centaur warrior simulacrum barely misses you.Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh](Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B62/62 ========================#(B.##(B.##(B.##hw) Magic: (B24/28 ====================----#(B....(B..(B..#AC:(B 24Str:(B 12###(B......(B..#EV:(B 10Int:(B 21..(B.........#SH:(B 0Dex:(B 10..(B....ß...#XL: (B12 Next: (B21% Place: (BDungeon:12######......(B.########Noise: (B=-------- (B Time:(B 14306.5 (0.0).......(B..@.(B..(B........b) +9 lance {slay drac, rPois rF+ rC+ AC+3#Z@v(B....(B.#Cast: (BScorch#(B.[(B..Jvv####(B.#####(B.....#####(B #.#...#(B.J(B..#.#...##JJJ(B 3 slime creatures(B.J(B.#..†(B††.#Z(B  (B centaur warrior simulacrum (ally target)(B.$######†#hͬ\@(B  (B shadow (polearm)(B.#.##.##.##.######.#....(BYou conjure some foxfire!  The slime creature quivers.(BThe foxfire hits the centaur warrior simulacrum!  The centaur warrior simulacrum melts!  The centaur warrior simulacrum is almost destroyed.The centaur warrior simulacrum closely misses you. (B_The centaur warrior simulacrum barely misses you.Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhr=(B h(B musstard the Thaumaturge (B Gargoyle of Dithmenos **.... (B Health: (B62/62 ======================== #.##.##.## (B Magic: (B20/28 =================------- #........# (B AC:(B 24Str:(B 12 ###........# (B EV:(B 10Int:(B 21 ...........# (B SH:(B 0Dex:(B 10 ..****ß*..# (B XL: (B12 Next: (B21% Place: (BDungeon:12 ######*****..######## (B Noise: (B=-------- (B Time:(B 14306.5 (0.0) ....*****@*.......... (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #Z@v**...# (B Cast: (BScorchh #.[**Jvv####.#####  ....*##### #.#...#  .J.. #.#...## (B JJJ(B 3 slime creatures .J. #..†††.# (B Z(B  (B centaur warrior simulacrum (ally target) .$ ######†# (B @(B  (B shadow (polearm) .#.#  #.#  #.#  #.##### #.#....(BThe foxfire hits the centaur warrior simulacrum!  The centaur warrior simulacrum melts!  The centaur warrior simulacrum is almost destroyed.The centaur warrior simulacrum closely misses you. (B_The centaur warrior simulacrum barely misses you.h/Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BhT ](Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B62/62 ========================#(B.##(B.##(B.##hTX Magic: (B20/28 =================-------#(B....(B..(B..#AC:(B 24Str:(B 12###(B......(B..#EV:(B 10Int:(B 21..(B.........#SH:(B 0Dex:(B 10..(B....ß...#XL: (B12 Next: (B21% Place: (BDungeon:12######......(B.########Noise: (B=-------- (B Time:(B 14306.5 (0.0)......###@.(B..(B........h@[ Mb) +9 lance {slay drac, rPois rF+ rC+ AC+3##@#(B....(B.#Cast: (BScorch#(B.[(B..#######(B.#####(B.....#####(B #.#...#(B.J(B..#.#...##h] JJJ(B 3 slime creatures(B.J(B.#..†(B††.#Z(B  (B centaur warrior simulacrum (ally target)(B.$######†#@(B  (B shadow (polearm)(B.#.##.##.##.######.#....(BThe foxfire hits the centaur warrior simulacrum!  The centaur warrior simulacrum melts!  The centaur warrior simulacrum is almost destroyed.The centaur warrior simulacrum closely misses you. (B_The centaur warrior simulacrum barely misses you.Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h_ Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh@4 Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hl6 Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B  A wave of flame ripples out!  The flame wave engulfs the slime creature!  The slime creature is severely wounded.(B  The flame wave engulfs the centaur warrior simulacrum!!  The centaur warrior simulacrum melts!hE  The flame wave engulfs the centaur warrior simulacrum!!  The centaur warrior simulacrum melts!  The centaur warrior simulacrum vaporises!(B  You hear a sizzling sound!  h[I The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.flame wave engulfs your foxfire.h O (B Your foxfire completely resists.  h (Press .(B to intensify the flame waves.)  The foxfire hits the slime creature.(B(BhU  hD (B The slime creature is severely wounded.(BThe foxfire hits the slime creature.hd (Bh  h (B The slime creature is severely wounded.(BThe foxfire hits the slime creature!(Bhǫ (Bh  h۰ e(B The slime creature is almost dead.(Bh q.(B...@§J(B.§J(B.J(B.JJ(B 4 slime creatures (1 ally target)(B.h׽ @(B  (B shadow (polearm)(Bh (B1=(B2====(B7.5 (1hg dWave (B_The slime creature hits you but does no damage.h ;§(Bh  h d_Your Armour skill increases to level 8!(Bh`####@####(Bh7 T############(Bhz{ ( (B h' MA wave of flame ripples out!  The flame wave engulfs the slime creature!h (Bhr 0(B(Bh %....h w(B..(B..@.@.(B.J(B..[(B.J(B..J(B 3(Bh (B0-(B48+ (Bh (Bh #  h*% O_You kill the slime creature!(Bh`####@####(BhT############(Bh^####ß###########h!#(Bh hjW A wave of flame ripples out!  The flame wave engulfs the slime creature!h ( (B h The slime creature is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates.(B(BhU (Bh$ h (B....ß......(B...(B....J@.(B..J(B...[(B... 2 slime creatures(B(B19h Z--=(B9hb% (Bh)  h+ J_Your shadow fades away.(Bh hƩ Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh:.(BhL; (B musstard the Thaumaturge (B Gargoyle of Dithmenos **.... (B Health: (B62/62 ======================== #.##.##.## (B Magic: (B15/28 ============------------ #........# (B AC:(B 24Str:(B 12 ###........# (B EV:(B 10Int:(B 21 ...........# (B SH:(B 0Dex:(B 10 ..****ß*..# (B XL: (B12 Next: (B24% Place: (BDungeon:12 ######*****..######## (B Noise: =====---- (B Time:(B 14309.5 (0.0) ....*******.......... (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #J@***...# (B Cast: (BScorch #.[J****####.#####  ....*##### #.#...#  .... #.#...## (B JJ(B 2 slime creatures h... #..†††.#  .$ ######†#  .#.#  #.#  #.#  #.##### #.#....(BA wave of flame ripples out!  The flame wave engulfs the slime creature!  The slime creature is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates. _Your shadow fades away.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh,s ](Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B62/62 ========================#(B.##(B.##(B.##hv Magic: (B15/28 ============------------#(B....(B..(B..#AC:(B 24Str:(B 12###(B......(B..#EV:(B 10Int:(B 21..(B.........#SH:(B 0Dex:(B 10..(B....ß...#XL: (B12 Next: (B24% Place: (BDungeon:12######......(B.########Noise: =====---- (B Time:(B 14309.5 (0.0)......###..(B..(B........b) +9 lance {slay drac, rPois rF+ rC+ AC+3##@#(B....(B.#Cast: (BScorch#(B.[J(B.#######(B.#####(B.....#####(B #.#...#(B....#.#...##JJ(B 2 slime creatures(B...#..†(B††.#(B.$######†#(B.#.##.##.##.######.#....(BA wave of flame ripples out!  The flame wave engulfs the slime creature!  The slime creature is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates. h|x &_Your shadow fades away.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BhK  hmO { The slime creature is heavily wounded.(BYour wave of flame reaches its maximum intensity and dissipates. _Your shadow fades away.(B  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out!  The flame wave engulfs the slime creature!h, h(B The slime creature is severely wounded.(B(Press .(B to intensify the flame waves.)(Bhh9.(B..J@.(B.J(B..[JJ(B 3 slime creatures(B(B1--(B10.5 (1Wave (Bh(BhX h-_The slime creature hits you.h!###h?#@####(Bh.#####h1########(BhQ  h  A wave of flame ripples out!  The flame wave engulfs the slime creature!  The slime creature is almost dead.(BThe flame wave engulfs the slime creature!!h (Bhq  h l(B The slime creature is moderately wounded.(Bh v....(B..(B...h CJ@.(B.JJ(B.[(B.(B2=14=-(B1+ (Bh (Bh^  h @_The slime creature hits you but does no damage.hh\####@####(BhT############(Bh<^####ß###########hH!#(Bh (B A wave of flame ripples out!  The flame wave engulfs the slime creature!  The slime creature is severely wounded.(BThe flame wave engulfs the slime creature!h hDy You kill the slime creature!(BThe flame wave engulfs the slime creature!hu hG(B The slime creature is lightly wounded.hy( (Bh....ß......(B...(B....J@.(B....J(B.[(B. 2(BYour wave of flame reaches its maximum intensity and dissipates.hA~=(B6=(B2hsK(BhVO hTQX_The slime creature barely misses you.(Bh" h0( Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh=(B hV (B musstard the Thaumaturge (B Gargoyle of Dithmenos **.... (B Health: (B62/62 ======================== #.##.##.## (B Magic: 10(B/28 ========---------------- #........# (B AC:(B 24Str:(B 12 ###........# (B EV:(B 10Int:(B 21 ...........# (B SH:(B 0Dex:(B 10 ..****ß*..# (B XL: (B12 Next: (B26% Place: (BDungeon:12 ######*****..######## (B Noise: =====---- (B Time:(B 14312.5 (0.0) ....*******.......... (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #J@***...# (B Cast: (BScorch #.[**J**####.#####  ....*##### #.#...#  .... #.#...## (B JJ(B 2 slime creatures ... #..†††.#  .$ ######†#  .#.#  #.#  #.#  #.##### #.#....You kill the slime creature!(BThe flame wave engulfs the slime creature!  The slime creature is lightly wounded.  Your wave of flame reaches its maximum intensity and dissipates. _The slime creature barely misses you.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh-](Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B62/62 ========================#(B.##(B.##(B.##h Magic: 10(B/28 ========----------------#(B....(B..(B..#AC:(B 24Str:(B 12###(B......(B..#EV:(B 10Int:(B 21..(B.........#SH:(B 0Dex:(B 10..(B....ß...#XL: (B12 Next: (B26% Place: (BDungeon:12######......(B.########Noise: =====---- (B Time:(B 14312.5 (0.0)......###..(B..(B........b) +9 lance {slay drac, rPois rF+ rC+ AC+3##@#(B....(B.#Cast: (BScorch#(B.[(B..#######(B.#####(B.....#####(B #.#...#(B....#.#...##JJ(B 2 slime creatures(B...#..†(B††.#(B.$######†#(B.#.##.##.##.######.#....You kill the slime creature!(BThe flame wave engulfs the slime creature!  The slime creature is lightly wounded.  Your wave of flame reaches its maximum intensity and dissipates. _The slime creature barely misses you.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh h_The slime creature barely misses you.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out!  The flame wave engulfs the slime creature!  The slime creature is almost dead.(B  The flame wave engulfs the slime creature!h% a (B.(B..h* J@.J(B.[The slime creature is moderately wounded.(B(Press .(B to intensify the flame waves.)  The slime creature closely misses you.(B-(B3.5 (1Wave (Bh5 (Bh8  h: @_The slime creature hits you but does no damage.h`####@####(BhmT############(Bh&b h{jo(B A wave of flame ripples out!  The flame wave engulfs the slime creature!hl hMpy You kill the slime creature!(BThe flame wave engulfs the slime creature!h (B....(B..(B...hJ@.(B....[(B  (B slime creatureThe slime creature is heavily wounded.(BhU 9(B/28 -(B7-hO L(B4+ (Bh (Bh  h @_The slime creature hits you but does no damage.h5h;\####@####(BhhO############(Bhh\y####ß############(Bh h\  hMA wave of flame ripples out!  The flame wave engulfs the slime creature!h h&<(B....ß......(B...(B....J@.(B......[(B. h:.The slime creature is severely wounded.(BYour wave of flame reaches its maximum intensity and dissipates.h2{8--=(B5hB=(Bh-D h'HhK8_The slime creature hits you but does no damage.h h(B*(combustible)(BFlames lash the slime creature.  The slime creature is severely wounded.h(Bhe h(B@J, ally target)@(B  (B shadow (polearm)(BThe slime creature's fire resistance burns away.hh3*(Bh( h-(B#Your shadow gestures at the slime creature while chanting.(Bhh G#######(Bh6 h( The flickering shadows explode!h^  hh (B..(B.J@(B... (BThe shadowball engulfs the slime creature!h q 7-(B===--(B6h/| (BhT  h @_The slime creature hits you but does no damage.h d  h~j g(B Flames lash the slime creature. The slime creature is burned terribly!hz hw~ *@(B  (B shadow (polearm)(Bh^hg3.(BhhI5--(B9--(B7Scorch(Bh(BhF h>O_You kill the slime creature!(Bhl (B(B(B(B(B(B(B(B(Bhԃ (Bh (Bh (Bh (Bhj  hJ a(B_Your shadow fades away.(BhR O6=-(Bh^ (Bh (Bhۮ (Bh3 (Bh4 (Bh̼ (Bh (Bh% (Bh (BhL (Bh (Bh h =h< (Bh (Bh (Bh, h 7h\ *=(Bh (Bhb (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh# h% 2=(Bh( (Bh+ (Bh/ h<1 28(BhE3 (Bh{6 (BhC: (Bh? (BhB (BhD (BhG (BhCL (Bh,P (Bh^U (BhX (BhZ (Bh4a (BhRg (Bhk hl D9=(Bh]o (Bhs (Bhu (Bhy (Bht} (Bh (Bh (Bh (Bh (Bh (Bh (Bh hs k10(B/28==(Bh$ (Bh (Bhʡ (Bh (BhI (Bh$ (BhK (Bh (Bh (Bh (BhԻ (Bha h? 2=(Bh (Bh (BhQ K1=(Bh (BhF (Bh (Bh) (Bh (Bh (BhP (Bh! (Bh (Bh- (Bh1 (Bh 9=(Bh (BhC (Bh K2=(Bh (Bh; (Bh (Bh (Bh\ (Bh (Bh (Bh (Bh (Bh (Bh  (BhN 9=(Bh; (BhZ (Bh K3=(Bh (Bh (Bh (Bh (Bh# (Bh% (Bh& (Bh) (BhG+ (Bh- (Bh/ (Bh1 V4==(Bh3 (Bh6 (Bhg8 (BhP: (Bh= (Bh> (Bh@ (BhDD (BhE (BhOH (BhL (BhN 9=(BhQ (Bh`U (BhV hW !(B15hZZ (Bhu^ (Bh_ (Bha (Bhqd (Bhe (Bhg (Bhj (Bh>l (Bhn (Bhbq (Bhr (Bht (Bhw (BhTy Q(B6=(Bhq{ (Bh~ (Bh (Bha (Bh (Bh (Bh (Bh (Bh' (Bh (Bhē (Bh. 9=(Bh# (Bh_ (Bh Q(B7=(Bh (Bhʠ (Bh8 (Bh (Bh" (Bhf (Bh (Bh> (Bh (Bh (Bhv (Bh \(B8==(Bh (Bh (BhǼ (BhҾ (Bh (BhQ (Bh (Bh (BhY (Bh (Bhv (Bh 9=(Bh (Bh (Bh Q(B9=(Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh 9=(Bh (Bh (Bh& R(B20=(BhB (Bh (Bh (Bh (Bh (Bh" (Bh% (Bh> (Bh (Bh\ (BhY (Bh 9=(Bh (Bh (Bh  Q(B1=(Bh (Bh (Bh (Bh (Bh@" (Bh# (BhS% (Bh]( (Bh) (Bh, (Bh0 (Bh1 Q(B2=(Bhx3 (Bh6 (Bh>8 (Bh9 (Bh= (Bh> (Bh@ (BhE (Bh)G (BhH (BhK (BhL (BhN (BhR (BhYS Q(B3=(BhNU (BhmX (BhY (Bh[ (Bh^ (Bh_ (Bha (Bhd (Bhf (Bhg (Bhj (Bhk 9=(Bhm (Bhp (BhPr Q(B4=(Bht (Bhw (Bhqx (Bh+z (Bh} (Bh (Bh (Bh: (Bh (Bh (Bh (Bh~ 9=(Bh (Bh (Bh Q(B5=(Bh (Bh (Bh (Bhm (Bhן (BhV (BhΣ (Bh3 (Bh (Bh (Bhx (Bh \(B6==(Bh) (Bh~ (BhC (Bh (Bh{ (Bh (Bh (Bhh (Bh (Bh (Bh8 (Bh 9=(Bh" (Bh (Bh '(B7h *=(Bhv (Bh (Bh (Bh (Bh (Bh* (Bh (Bh (BhE (Bh (Bh (Bhx 9=(Bh5 (Bh (Bh Q(B8=(Bh (Bhb h .(B---h 3(Bh h# +#.##.##.###(B....(B..(B..#(B ###(B......(B..#(B ..(B.........#(B ß...#(B ######......(B.########.(B..(B....(B....(B..(B........(B hv #(B.).#...(B....(B.#(B #(B.[(B....@####.#####.(B....#####(B #.#...#(B.(B...(B #.#...#...(B #..†(B††.#(B h .$(B ######†#(B .(B  #.#(B h  #.#(B ##.#(B ##.######h 8#.#.....#...####(Bh h  -(B42609.0)hM K---(B7.5 (110hv (Bh/  h$1 _Found a club. _(BYou see here a +2 cloak(B.h&c(B(B8.0)(BhG _J - a +2 cloak(Bh[h&'(BhZ)6Wear which item? Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)  M - a +0 pair of boots (worn)(Be - +0 steam dragon scales  J - a +2 cloak h+ N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4}(B[?(B] describe selected [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip h_  hc { g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)(Bh hz A - a +3 ring mail (worn)  M - a +0 pair of boots (worn)(Bh  M - a +0 pair of boots (worn)  e - +0 steam dragon scales(Bh" w (B e - +0 steam dragon scales  J - a +2 cloak(Bh9h=hL@h"G(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....#.##.##.##Health: (B62/62 ========================hH9#(B....(B..(B..#Magic: (B28/28 ========================###(B......(B..#AC:(B 24Str:(B 12..(B.........#EV:(B 10Int:(B 21..(B....ß...#SH:(B 0Dex:(B 10######......(B.########XL: (B12 Next: (B29% Place: (BDungeon:12.(B..(B....(B....(B..(B........Noise: --------- (B Time:(B 14428.5 (0.0)#(B.).#...(B....(B.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#(B.[(B....@####.#####Cast: Scorch.(B....#####(B #.#...#.(B...#.#...##...#..†(B††.#.$######†#.#.##.#(B #hJ(B #.#(B #(B #.######(B #.#.....(B #...####(B (BThe flickering shadows explode!  The shadowball engulfs the slime creature! _The slime creature hits you but does no damage.  Flames lash the slime creature. The slime creature is burned terribly! _You kill the slime creature! h@K(B_Your shadow fades away. (B_Found a club. _(BYou see here a +2 cloak(B. _J - a +2 cloak(BhP(Bh&R (BhV(Bh](Bha-(B9.5 (1hUg(Bhan(Bhp.(B30.5 (2hkt(BhG{(Bh }-(B1.5 (3h3(BhL(BhE-(B2.5 (4h(Bh(BhV-(B3.5 (5h!(BhZ( (Bh7 _You start putting on your armour.(B You continue putting on your +2 cloak.(B x5(Bh(Bh] _(BYou finish putting on your +2 cloak.h7(B(Bh (Bhi(Bh(Bh& (B_h(Bh(Bh^(Bh(Bh!(BhP(Bh(Bh](Bh\(Bh(Bh(Bh.(Bh#(BhN(Bh(Bh(Bh$(Bh0(Bh(Bh^(BhW(Bh#(BhJ(B(B(B(B(B(B(B(B(B(Bh& (Bh*_You now have 531 gold pieces (gained 12).hO(B(B(Bhw(Bh!0(B(Bh#(Bh'(Bh)(Bh*(BhG,(Bh/.(Bh1(Bh2(Bh03(Bh4(Bh6(Bh7(Bh8(Bh:(Bh=(Bh>(Bh ?(Bh@(Bh E(Bh,F(Bh>G(BhH(Bh@RP(B #.##.##.##hSH(B #........#(B ###(B ###........#(B .. ...........#(B #(B. ......ß...#(B49.5 (16.0)..####(B.######.......####(B...../(B.@..(B....(B..........(B .......##.(B).#.(B.......#(B )########.[.....####.###(B #......(B.#####(B #.#..(B #.......#(B #.#..(B ##.......#(B #..†(B†hT#........#(B #####(B#....#####(B#.'....(B#.#....(B#(B #####(B hu[(Bh\/(B50.5 (17h*b(Bhd h2f_Found a mace.hz(Bh|7(B(Bhh(Bh0(B(Bh؇(BhX(Bhϐ(Bhޓ(Bh8(BhZ(Bhr(Bh(BhΟ h\L(B_E - a wand of roots (10) (gained 4 charges)h7(B(Bht(BhC(BhW0(B(BhK(Bh(Bhٱ0(B(Bh5(Bh(Bh\(Bh(Bh(Bh^(Bh9X(B #.##.##.##h(B #........#(B7.5 (7.0)####(B.####........>(B......####(B.####.(B.....ß...#(B ....####.######............................##.......##.(B).#......#(B)########.[.....####.(B #.......#####(B #.(B #.......##.(B ##.......##.(B ht#........###(B #....#####(Bh(Bh-(B8.5 (8h(Bh h[6_Found a stone staircase leading down.h!7(B(Bh(Bh (Bh(Bh(BhW(Bh(Bh(Bh(BhR(Bh(Bh/(Bh{0(B(Bhc(Bh(Bh,(BhU(Bha(Bh(Bh'0(B(Bh(Bh(Bh>0(B(BhR(BhV(Bhy0(B(Bh(Bh-(Bhm0(B(Bh(Bh(Bh 0(B(Bh(Bh(Bh0(B(BhW(Bhh(Bh0(B(Bh(Bh(Bh0(B(Bh(Bhs(Bho(Bhf(Bhh(Bh(Bh0(B(Bh(Bhv(Bh0(B(Bh (Bh(Bh(Bh(Bh(Bh(Bh (Bh (Bh (Bh` (BhZ0(B(Bh(Bhq(Bhg0(B(Bh(Bh(Bh0(B(Bh*(Bh%(BhI0(B(Bh(Bh(Bh0(B(Bhe!(Bh,#(BhF$0(B(Bh%(Bh'(Bh(0(B(Bh&*(Bhy+(Bh,0(B(Bh-(Bh.(Bh/0(B(BhS0(Bh1(Bh20(B(Bh3(Bh4(Bh50(B(Bh6(Bh7(Bh80(B(Bh{:(Bh)<(Bh>=0(B(BhH?(BhE4hG(B 88.5 (30.0)#############(B ..#####..........@#(B .#.#########(B.#(B ..#####.#(B #(B.#(B#.#(B #(B.#(B ######.#(B ..#(B .......#(B .)#(B #####..#(B..#(B#..#(B.[(B.#(BhhH#..#(B#..#(B#..#######(BhL(BhM.(B9.5 (31hGQ(BhT h/U_Found a robe.h07(B(Bhp(Bh(Bh (Bh(BhQ(Bhc(Bh[(Bh#############..######.........(B..#........#########..#(B #(B .....(B.c(B  (B centaur warrior (asleep).c!.(B..#..#(B ###(B.#(B.##..#(B #(B.#(B.#.#.........(B #.##.##.###.########(B #........#(BhO4(B90.5 (1.0)h-(B1.5 (2h(Bh}C _A centaur warrior comes into view.h(Bh_(B #############..#####.........(B.......#########(B.#####(B #(B. hP######(B.... .......#(B #(B....) ######(B.c!(B....###(#(B.. #####.##########........#(Bh(Bho>(B2.5 (1Scorchh;(Bh hB _Found 9 stones. h (B*ccombustible)(BFlames lash the centaur warrior.  The centaur warrior shouts!  The centaur warrior is lightly wounded. hL (Bc!(B.@, ally target) hcO@(B  (B shadow (polearm)(BThe centaur warrior's fire resistance burns away. h%V;*(B h;*(B hM (B#Your shadow gestures at the centaur warrior while chanting. hL(B hS#########(B hb.  The flickering shadows explode! h(. (B....c!(B. launcher, combustible, ally target) hp0~(B...  The shadowball engulfs the centaur warrior!!  The centaur warrior wields a +0 shortbow. hZ5;((B h;((B h1(B.. h;((B hz6;((B h21(B.. h(B0-(B6--(B==3 h5(B ht  hѨ_The centaur warrior shoots an arrow. The arrow hits you but does no damage. The centaur warrior shoots an arrow. The arrow hits you. h (B* (BFlames lash the centaur warrior. The centaur warrior is burned terribly! h-) (B h-\cThe centaur warrior is severely wounded.(B hV h 3((B hY;((B h;((B hK@(B.. h(B1-(B4----(B4 h (B h  he_The centaur warrior shoots an arrow. The arrow misses you.(B h) (B* (BFlames lash the centaur warrior. The centaur warrior is burned terribly! h (B hA ; (Bc h e(B.  The centaur warrior is almost dead.(B h ;((B h )(B. h (B2=(B2----(B5 h0 (B h b _The centaur warrior shoots an arrow. The arrow hits you but does no damage. ho (B Flames lash the centaur warrior. The centaur warrior is burned terribly! h*@(B  (B shadow (polearm)(B ha;)(B h=(B0---(B356Scorch(B h'(B h+  h-P_You kill the centaur warrior!(B hq (B hu (B h (B h( (B h(B hNQ(B1=(B h(B hH (B_Your shadow fades away. h=7(B(B h)(B h(B h\(B h(B h#(B h$(B h&(B h*(B h+9=(B h.(B h7(B h$9'(B2 h ;(B h?(B hA(B hB(B hdF(B hG(B hI(B hUM(B hN(B h=P(B h*T(B hUQ(B3=(B hW(B h[(B h1](B h>_(B hZc(B hd(B hf(B hsh(B hyi(B hj(B ho(B h9q9=(B hr(B h+w(B hxQ(B4=(B hz(B hH}0(B(B hx(B ha0(B(B hJ(B ha0(B(B h:(B h(B h9=(B h(B h'i(B(B5=(B h(B h0(B(B h`(B hJ0(B(B h (B h0(B(B h(B h(B h9=(B hͩ(B hë(B hQ(B6=(B h](B h0(B(B hS(B hܷ0(B(B h](B h90(B(B h(B h2(B hU(B7==(B h(B h(B h(B hO(B h0(B(B hN(B h(0(B(B h(B h(B h h2=(B h(B hj(B hQ(B8=(B h(B hJ(B h$(B h(B h(B h (B #############..#####.........(B.......##############(B  --#####. ######(B.....#(B..$#(B.# .>......................#(B(B #############..#####.........(B.......##############(B  #####. #####(B.... ......)#(B #(B.. #.###.####..........ß...#(B(B531.5 (35.0)--(B2.5 (36(B h2 _(BYou see here the +5 long sword of Defiance {freeze, rN+ Dex+3}(B.h(Bh? (Bh(Bh hS_(BYou can't carry that many items.h3 (Bh7 (Bh9 (BhxA (Bh..............# ###.###.####ß...# (B ....####.######.......#######(B (BYour pack is full.h,|  hw} 4.5 (2.0) _(BYou see here a sapphire potion(B.hh(B #(B ..(B #.#(B  #.#.#(B ..(B #.#(B #(B.#(B #.#(B #####(B.##.#(B #(B.....#.#(B #(B..)(B.)##..#(B #(B.@!(B..# (B #..#(B.[(B.# (B #..#(B.#####(B.#(B.#h(B #..#(B #(B.#.#(B #..#######(#..(B #..$#.##.##.##(B #.####.# (B h #.#.# (B ...>.# (B ###.###.####.ß...#(B ....####.######.(BhN(Bhh. -(B5.5 (1 _h(BhhCY3(BInventory: 52/52 slots Hand Weapons (go to first with ))  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}  H - the +8 arc blade {discharge, rElec}  K - a +4 trident of freezing Missiles (go to first with ()(Ba - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 8 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)  J - a +2 cloak (worn)  M - a +0 pair of boots (worn)(Be - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4} Magical Staves (go to first with |)  O - a staff of alchemy  S - a staff of cold Jewellery (go to first with "=)  r - an amulet of regeneration (worn)(Bz - a ring of ice  Z - an amulet of faith Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (13)  B - a wand of polymorph (11)  E - a wand of roots (10)  I - a wand of mindburst (20) [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]h>}  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}(Bh6  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming(Bh  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}(Bh}  v - the +7 dagger "Grim" {drain, rCorr}  H - the +8 arc blade {discharge, rElec}(Bh  v - the +7 dagger "Grim" {drain, rCorr}  H - the +8 arc blade {discharge, rElec}(Bh c(Bv - the +7 dagger "Grim" {drain, rCorr}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.2; use (s)(B to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 1.1 XLs.  Current attack delay: 0.9. Damage rating: 11 (Base 4 x 100% (Dex) x 102% (Skill) + 7 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' armour as well as a flat 2-4 damage, and also weakens them slightly. rCorr: It protects you from acid and corrosion. If you switch to wielding this weapon: Your AC would decrease by 3.0 (27.7 -> 24.7). This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {Short Blades} {one-handed} {drain} {melee weapon} Menu/colouring prefixes: identified melee artefact weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet,(B  And drave it into the nut-browne bride,  That fell deid at his feit. (B ‘Now stay for me, dear Annet,’ he sed, (B(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(Bh@o Inventory: 52/52 slots(B Hand Weapons (go to first with ))  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}(B  H - the +8 arc blade {discharge, rElec}(B  K - a +4 trident of freezing(B Missiles (go to first with ()(B  a - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 8 throwing nets(B Armour (go to first with [)  g - a +0 pair of gloves (worn)(B  A - a +3 ring mail (worn)  J - a +2 cloak (worn)(B  M - a +0 pair of boots (worn)(B  e - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+}(B  P - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4}(B Magical Staves (go to first with |)(B  O - a staff of alchemy  S - a staff of cold(B Jewellery (go to first with "=)(B  r - an amulet of regeneration (worn)(Bz - a ring of ice  Z - an amulet of faith Wands (go to first with /) (B w - a wand of flame (25)  y - a wand of paralysis (13)  B - a wand of polymorph (11)  E - a wand of roots (10)  I - a wand of mindburst (20) [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]"h  v - the +7 dagger "Grim" {drain, rCorr}  H - the +8 arc blade {discharge, rElec}(B"h "h8 H - the +8 arc blade {discharge, rElec}  K - a +4 trident of freezing(B#h}  K - a +4 trident of freezing  a - a curare-tipped dart(B#h #h?|(B a - a curare-tipped dart  i - 6 datura-tipped darts(B$hdz (B i - 6 datura-tipped darts  u - 2 boomerangs(B,hO ,hHY.(B,h"\musstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B62/62 ========================#############..##(B Magic: (B28/28 ========================#...........#....(B AC:(B 27Str:(B 12#.#########.#..##(B EV:(B 10Int:(B 21,h_,#.##(B.#SH:(B 0Dex:(B 10#.#(B #####(B.#XL: (B12 Next: (B35% Place: (BDungeon:12 #########.#(B #(B.....#Noise: --------- (B Time:(B 14535.5 (0.0) ..........#(B #(B..)(B.)#b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ,ha2########..#(B #(B.@!(B..#Cast: Scorch#..#(B.......[(B.##..#(B.#####(B.#(B.##..#(B #(B.#.#,hd#..#######(#..#.........$#.##.##.###.##########........########.##########........#...>......................#,h%f###.###.####..........ß...#....####.######.......######(B ,hglThe centaur warrior is almost dead. (B_The centaur warrior shoots an arrow. The arrow hits you but does no damage.  Flames lash the centaur warrior. The centaur warrior is burned terribly! _You kill the centaur warrior! (B_Your shadow fades away. ,hzh_(BYou see here the +5 long sword of Defiance {freeze, rN+ Dex+3}(B. _You can't carry that many items.  Your pack is full. _You see here a sapphire potion(B.,hnq(B,h_r (B,hz(B,h}-h,-hG(BDrop what?-hT$52/52 slots (_ for help) Hand Weapons (select all with ))  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr} -hc H - the +8 arc blade {discharge, rElec}  K - a +4 trident of freezing -hMissiles (select all with ()(Ba - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts -hhj Q - 8 throwing nets Armour (select all with [) -h<O g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn) -h3  J - a +2 cloak (worn) -h  M - a +0 pair of boots (worn)(Be - +0 steam dragon scales  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield  V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4} Magical Staves (select all with |)  O - a staff of alchemy  S - a staff of cold Jewellery (select all with "=)  r - an amulet of regeneration (worn)(Bz - a ring of ice  Z - an amulet of faith Wands (select all with /)(Bw - a wand of flame (25)  -hr >y - a wand of paralysis (13)  B - a wand of polymorph (11)  E - a wand of roots (10) [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle [.(B|Space(B] toggle selected[top(B].hX  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming(B.h  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}(B.h^  v - the +7 dagger "Grim" {drain, rCorr}  H - the +8 arc blade {discharge, rElec}.hSb(B.h   H - the +8 arc blade {discharge, rElec}  K - a +4 trident of freezing(B.h9}  K - a +4 trident of freezing  a - a curare-tipped dart(B.h (B a - a curare-tipped dart  i - 6 datura-tipped darts(B.hUz (B i - 6 datura-tipped darts  u - 2 boomerangs(B.hY5 (B u - 2 boomerangs .hA D - 14 poisoned darts(B.hy (B D - 14 poisoned darts  Q - 8 throwing nets(B0h[ 0hv Q - 8 throwing nets  g - a +0 pair of gloves (worn)(B0h  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)(B0h\L y  A - a +3 ring mail (worn)  J - a +2 cloak (worn)(B1hS}  J - a +2 cloak (worn)  M - a +0 pair of boots (worn)(B2h  M - a +0 pair of boots (worn)  e - +0 steam dragon scales(B2h[:(1 turn)  e + +0 steam dragon scales(B[Enter(B] accept (1 chosen)3h49  e + +0 steam dragon scales 3h|7Y N - the +0 scale mail of Panentheism {Regen+}(B4hb  N - the +0 scale mail of Panentheism {Regen+}  P - a +0 kite shield(B4h(  4h* x(B P - a +0 kite shield  V - +0 acid dragon scales(B5hh (B V - +0 acid dragon scales  W - the +0 robe "Ismeenug" {Regen+ Str+4}(B5h]2 turns)+(B26h9  V - +0 acid dragon scales 6hcT W + the +0 robe "Ismeenug" {Regen+ Str+4}(B7hP7h6g3  V + +0 acid dragon scales(B3=h  V + +0 acid dragon scales  W + the +0 robe "Ismeenug" {Regen+ Str+4}(B=h  W + the +0 robe "Ismeenug" {Regen+ Str+4}  O - a staff of alchemy(B>hmV4+(B4>ht  O + a staff of alchemy  S - a staff of cold(B>h| V5+(B5AhZ  S + a staff of cold  r - an amulet of regeneration (worn)(BAh  r - an amulet of regeneration (worn)  z - a ring of ice(BAh{x (B z - a ring of ice  Z - an amulet of faith(BBh#k6  Z + an amulet of faith(B6Bh Bh Bh (Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B62/62 ========================#############..##(B Magic: (B28/28 ========================#...........#....(B AC:(B 27BhF Str:(B 12#.#########.#..##(B EV:(B 10Int:(B 21#.##(B.#SH:(B 0Dex:(B 10#.#(B #####(B.#XL: (B12 Next: (B35% Place: (BDungeon:12 #########.#(B #(B.....#Noise: --------- (B Time:(B 14535.5 (0.0) ..........#(B #(B..)(B.)#b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ########..#(B #(B.@!(B..#Bht [Cast: Scorch#..#(B.......[(B.##..#(B.#####(B.#(B.##..#(B #(B.#.##..#######(#..#.........$#.##.##.###.##########........########.##########........#Bh !...>......................####.###.####..........ß...#....####.######.......######(B The centaur warrior is almost dead. Bh )(B_The centaur warrior shoots an arrow. The arrow hits you but does no damage.  Flames lash the centaur warrior. The centaur warrior is burned terribly! _You kill the centaur warrior! (B_Your shadow fades away. _(BYou see here the +5 long sword of Defiance {freeze, rN+ Dex+3}(B. _You can't carry that many items.  Your pack is full. _You see here a sapphire potion(B.Bh (BBh. (BBh (BBh -(B6.5 (1Bh (BBh (B_The centaur warrior shoots an arrow. The arrow hits you but does no damage.  Flames lash the centaur warrior. The centaur warrior is burned terribly! _You kill the centaur warrior!(B _Your shadow fades away.(B _(BYou see here the +5 long sword of Defiance {freeze, rN+ Dex+3}(B. _You can't carry that many itemsBhs.  Your pack is full. _You see here a sapphire potion(B.drop +0 steam dragon scales.(B7.5 (2Bh< (BBh]C (B_You drop a staff of alchemy.Bh*-(B8.5 (3Bh&(BBh (@ (B_You drop a staff of cold.Bh2*-(B9.5 (4Bhq0(BBhC=F (B_You drop +0 acid dragon scales.Bh0@.(B40.5 (5BhF(BBh@NV (B_You drop the +0 robe "Ismeenug" {Regen+ Str+4}.BhP-(B1.5 (6BhaT(BBhU(BBhZ(BBh\ Bh^-_You drop an amulet of faith.Dh<_(BDha7(B(BDhxd(BDh]g(BDhh(BDh0j(BDhr>#(B Dhs..##.#(B .#.#(B.#(B ..##.#(B #(B.#(B #.#(B #####(B.#(B .#(B #(B.....#(B #(B #(B..)(B.)#(B ..#(B #(B."@(B..#(B #..#(B #(B.#(B.#(B #..#######(#.(B. #.(B.$#.##.##.##(B #.####.#(B #.#.#(B ...>.#(B ###.###.####.Dh%ufß...#(B ....####.######.#(BDh|-(B2.5 (1Dh}-(B3.5 (2Dhn(BDhN DhH_e - a sapphire potion(BEh(BEh7(B(BEh(BEh1(BEh(BEh(BEhc (BEhr(BEh(BEh(BEh@ (BEh$(BEh%(BEhf'(BEh*(BEh:.(BEh0(BEh1(BEhd7= (B You see here 9 stones.Ehu;(BEh<! (B_Eh9?(BEh]D0(B(BEh+G(BEh{O& (BEhP*_You now have 544 gold pieces (gained 13).Eh'S(BEhT(BEhV(BEh6\= (B You see here 9 stones.Eh_(BEh`! (B_Ehb(BEhe(BEhXh(BEhi(BEhj(BEh m(BEhCp(BEhIq(BEhRt(BEh> (B You see here a +0 robe.Eh(BEh,! (B_Eh(BEhΉ(BEhŌ(BEh(BEhr(BEh"(BEh@(BEh=(BEh(BEhϞ(BEhG(BEh}(BEh(BEh(BEh(BEh(BEh(BEh(BEhٱ0(B(BEh^(BEh EhC8(B You see here a +0 robe.EhB(BEh! (B_Eh(BEhZ(BEh(BEh (BEhV(BEh(BEh(BEh*(BEhA(BEh(BEh;(BEh(BEh(BEh(BEh(BEh(BEh(BEh2(BEh(BEh(BEh+(BEh(BEh(BEh(BEh(BEhG(BEhA##############...........#Ehd (B #.#########.#(B  #.#(B #.#(B  #.#(B #####.#(B #########.#(B #.....#..........#(B #..)(B.)#(B ########..#####(B.".(B..#(B663.0) #..#.......[.#(B #..#@#####.#.#(B #..#(B....<#.#.#######(B #..#######(#.......#(B #..........#.##.##.##(B EhX#.##########........#######.##########........#...>..............#(B ###.###...ß...#(B ....####.######.......#(B #.............(B ###.......##.(B).#........(BEh(BEh.(B7.5 (24Eh(BEh: _Found a stone staircase leading up.Fhy*(BFh~/7(B(BFh:i(BFhl0(B(BFhn(BFhp(BFhHs(BFh}t(BFhu(BFhw(BFhz(BFhz(BFh{(BFh%~(BFh(BFh(BFh(BFh(BFh҇(BFh(BFh(BFh3(BFh0(B(BFhů(BFhx(BFh?0(B(BFh(BFh Fh88(B You see here a +0 robe.Fh(BFh! (B_Fh(BFh(BFh(BFh(BFh(BFh(BFh0(B(BFh\(BFh(BFh(BFh1(BFhG(BFhQ(BFh(BFh(BFh(BFh(BFh(BFh(BFh(BFh(BFh(BFh(BFh(BFhc(BFh(BFh (BFh(BFhM(BFhl(BFhZ0(B(BFh(BFh!(BFh0(B(BFh(BFhc(BFh`0(B(BFh_(BFh(BFhv0(B(BFh(BFh(BFh 0(B(BFh (BFh (BFh 0(B(BFh (BFh(BFh0(B(BFh5(BFhi(BFhl0(B(BFhX(BFh(BFh0(B(BFh(BFh(BFh0(B(BFh(BFh(BFh0(B(BFh(BFh1(BFh, 0(B(BFh|!(BFh#(BFh$0(B(BFh%(BFh&(BFh'0(B(BFh)(BFh*0(B(BFh6O (B_You now have 551 gold pieces (gained 7).Fhf87(B(BFhc9(BFh:(BFh;(BFh<0(B(BFh=(BFh>(BFh?0(B(BFhA(BFh'B(BFh%C0(B(BFhD(BFhG(BFh*I0(B(BFhJ(BFhL(BFhM(BFhN(BFh:Q(BFhS(BFhT(BFhV(BFhX(BFh[(BFh\(BFh](BFhqa(BFhpd(BFhpe(BFhg(BFhj(BFho0(B(BFhlr(BFh:v(BFhmz0(B(BFh(BFh(BFh0(B(BFh(BFh Fh 9(B You see here a +0 spear.Fh(BFh'! (B_Fh8(BFh_D (B Things that are here:  Fh>a +0 flail; a gnoll skeleton(BFh1(BFh Fhԯ (B_Fh(BFh-( (B FhZThings that are here:  a +0 spear; a gnoll skeleton(BFh)(BFh! (B_Fh,(BFh? (B You see here a +0 flail.FhY(BFh! (B_Fh7(BFh*] (B Items here: ) [[ ÷(B.Fh(BFh! (B_Fh (BFhr(BFh (BFh(BFhf(BFh(BFh'%0(B(BFh ((BFh/s (B Items here: ( )) ÷÷(B.Fh4(BFh5! (B_Fh8(BFh0>(BFhMB0(B(BFh F(BFhK(BFhO(BFh6P(BFhR(BFhU(BFh(Z0(B(BFh2](BFh|g(BFhl(BFhm(BFho(BFhr(BFhmu(BFhv(BFhw(BFh{(BFhņ(B ####################(B ...............Y§..#(B FhDj##################.#(B  #.#(B  #.#(B  #########)#(B ....hh(B..#.#(B  #@#[#####(B Scorch #.#.....#(B #.#####.#(B #(B.....#.#(B hh(B 2 howler monkeys (asleep) #####.#.#(B #...).).#(B #[###)###(B #)#(B #[######(B #####)#(B #......#(BFhĉ` #..)))#(B ######.#(B ############.....#(B #.[<#.#(B Fhz (B622.5 (55  2 howler monkeys come into view.(BFhܐ(BFh0b(B.hhhh(BFhs7(B==3.5 (56Fh(BFh2 _The howler monkey howls! x2Gh,k (B*(B(1 combustible)  GhQ5lFlames lash the howler monkey.  The howler monkey is heavily wounded.(BGhW!w (B@h(B, 1 ally target)Gh)@(B  (B shadow (polearm)(BThe howler monkey's fire resistance burns away.GhA. Gh&0(B#Your shadow points at the howler monkey and mumbles some strange words.(BHhx=###(BHh N (B The flickering shadows explode!  Hh )The shadowball engulfs the howler monkey!HhlL  You kill the howler monkey!(BHhV% (B@†h(B  (B howler monkey (Hh(  The shadowball engulfs the howler monkey!  The howler monkey barely misses you.(BHhpKl(B6--(B64.5 (1.0) HhV(BHhaZ Hh[?_The howler monkey hits you but does no damage.Hh| Hh~?(B Flames lash the howler monkey.Hh#*Hh@(B  (B shadow (polearm)(BHhh=†(BHhSo(B4----(B=5Hh5Scorch(BHhJ(BHhI HhN_You kill the howler monkey!(BHh (BHh (BHha# (BHh'  Hh) _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Hh(BHh (BHh(BHh Hh_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Ih7(B(BIh(BIh(BIhH& (B_Ih(BIh(BIh(BIh(BIh@(BIh\(B5=-(BIhH(BIh(BIh}(BIh>(BIh~(BIh  Ih y(B_Your shadow fades away.(B(BIh (BIh(BIh(BIh%(BIh(BIh9=(BIhB!(BIhs&(BIh(Q(B6=(BIh(+(BIhW1(BIh2(BIh8(BIhF>(BIhs?(BIhKB(BIh~I0(B(BIhK(BIhSt(B(B7==(BIh1U(BIh9\(BIh](BIh`(BIhkH(B(B(BIho(BIhNq(BIhs(BIhow(BIhx9=(BIh`}(BIhF(B(B8=(B(BIh׉(BIhŌ(BIh̏(BIhV(BIhp(BIhH(B(B(BIhӣ Ihwg(B You see here a howler monkey corpse(B.Ih(BIhs! (B_Ih(BIh' Ihg(B You see here a howler monkey corpse(B.Ih޵(BIhT@= (B_Ih(BIh$(BIhP(B(B(B(B(B(B(B(B(B(B(B(B(B(BIh}(BIh(BIhn(BIh(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BIh(BIh(BIhH(B(B(BIh(BIh(BIhx0(B(BIhV(BIhE(BIh.0(B(BIh(BIhV(BIh?0(B(BIh+(BIh(BIh]0(B(BIh](BIh(BIh0(B(BIhz(BIh(BIh0(B(BIh^(BIh(BIhw0(B(BIh(BIh(BIh(BIh(BIh(BIh0(B(BIh'(BIhn(BIh0(B(BIh(BIh(BIh0(B(BIh(BIh(BIh0(B(BIh(BIh(BIh(BIh 0(B(BIh (BIh5 (BIhL 0(B(BIh(BIh(BIh0(B(BIh(BIh](BIh(BIh(BIhr(BIh9(BIh((BIh?(BIh}(BIh!(BIh#(BIh$(BIh'(BIhu*(BIh+(BIh~-(BIh/(BIh]2(BIh3(BIh4(BIhL6(BIh8(BIh9(BIh:(BIh<(BIh@(BIhA(BIhC(BIh|D(BIhF(BIhG(BIhH(BIhHJ(BIhL(BIh"N(BIhhO(BIhQ(BIhT(BIhKU(BIhV(BIhX(BIh[(BIh](BIh`(BIh#b(BIhgc(BIhd(BIhg(BIhi(BIhk(BIhVn(BIhao(BIh{p(BIhs(BIhZv(BIhy(BIh{(BIh~(BIh(BIh(BIh(BIhK(BIh(BIh(BIh2(BIh_(BIh(BIh(BIhx(BIh(BIhם(BIh(BIhG(BIhH(BIhJ(BIh{(BIh(BIh(BIhc(BIh~(BIh(BIh(BIh(BIh=(BIh(BIhA(BIh0(B(BIh(BIh.(BIh\(BIhX Ih|(B(B########(B ##(B......#(B--- #(B..(B....(B.# ##############.#@.(B∩.(B.############ ..........#....(B.....(B............. #########.#.##(B.#(B...(B..############ #Ihl#.#.##(B....####(B #(B #####.#.#######(B #(B #.....#.#(B ## #(B #..).)#.#(B #. #####."...#.##############. #.......[.#...................... #.#####.#.################# #....<#.#.#######(B  Something hits you but does no damage.(BIh2(B88.5 (63.0)IhZ(B=--(B9.5 (64Ih(BIh Ihw_Deactivating autopickup; reactivate with Ctrl-A.(BJh|(BJh7(B(BJh(BJhr(B##########(B......#(B Jh K#(B......(B.#(B #############(B.#..(B∩.(B.############# .........#(B......@..(B.............. ########.#(B.##(B.#(B...(B..#############(B #.#.##(B....####(B  #####.#.#######(B  #.....#.#(B ### (B #..).)#.#(B #.. ####."...#.####################.# .......[.#......................# .#####.#.######################## ....<#.#.(B#####(#.......#(BJh"F(B0.0)(BJh7(BJh6(B-90.5 (1Jh(BJh JhدY_Something hits you but does no damage.(BKh Kh  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BKh.(BKh3z (B musstard the Thaumaturge (B Gargoyle of Dithmenos **.... (B Health: (B62/62 ======================== (B Magic: (B24/28 ====================---- (B AC:(B 27Str:(B 12 (B EV:(B 10Int:(B 21 ######## (B SH:(B 0Dex:(B 10 ##******# (B XL: (B12 Next: (B36% Place: (BDungeon:12 Kh#*******# (B Noise: --------- (B Time:(B 14690.5 (0.0) #############*#*****#############(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .........#...***@***.............(B Cast: Scorch ########.#.##*#*****############# #.#.##****####  #####.#.#######(B   #.....#.####(B   #..).)#.##..(B  ####."...#.####################.#(B  .......[.#......................#(B  .#####.#.########################(B  ....<#.#.#######(B  ######(#.......#(B  Kh(B_You see here a howler monkey corpse(B.  Something hits you but does no damage. (B_Deactivating autopickup; reactivate with Ctrl-A. (B_Something hits you but does no damage.Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BLhY#(B (B musstard the Thaumaturge Lh%7(B Gargoyle of Dithmenos **.... (B Health: (B62/62 ========================Magic: (B24/28 ====================----AC:(B 27Str:(B 12EV:(B 10Int:(B 21########SH:(B 0Dex:(B 10##(B......#XL: (B12 Next: (B36% Place: (BDungeon:12#(B......(B.#Noise: --------- (B Time:(B 14690.5 (0.0) #############(B.####.(B.#############(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .........#(B.....#@#.(B..............(B Cast: Scorch ########.#(B.##(B.####(B..##############.#.##(B....#########.#.########.....#.#####..).)#.##.. ####."...#.####################.# .......[.#......................# .#####.#.######################## ....<#.#.####### ######(#.......# Lh( (B_You see here a howler monkey corpse(B.  Something hits you but does no damage. (B_Deactivating autopickup; reactivate with Ctrl-A. (B_Something hits you but does no damage.Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BLhF LhI(B Something hits you but does no damage.(B _Deactivating autopickup; reactivate with Ctrl-A.(B _Something hits you but does no damage.(B  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs something!  (Press .(B to intensify the flame waves.)(BLhSLhU'..(B∩.@.(B...(B====(B1.5 (1Wave (BLh`(BLhgc LhdY_Something hits you but does no damage.(BLh `####@####(BLh T########@###Lh !###(BMhË(BMh#(BMhK5(B.....Mh[..(B∩.(B..@..(B...(B....(B3-(B2+ (BMh((B{Mh9 _A wave of flame ripples out! The flame wave engulfs something! Something hits you but does no damage.(BMhP`####@####(BMh T########@###Mh !###(BMh_z z#######################@###Mh-} C##########(BMhf ( (B MhТ A wave of flame ripples out! The flame wave engulfs something!  Your wave of flame reaches its maximum intensity and dissipates.(BMh (B............(B..#..(B∩.(B.Mh' =.{(B{@..(B..#(B...(B......(B2--=(B3Mh ((B.Mh%  Mh Y_Something hits you but does no damage.(BOhe Ohh  OhjCasting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ohl(BPhS.(BPho d (B musstard the Thaumaturge (B Gargoyle of Dithmenos **.... (B Health: (B62/62 ======================== (B Magic: (B18/28 ===============--------- (B AC:(B 27Str:(B 12 Phs (B EV:(B 10Int:(B 21 ######## (B SH:(B 0Dex:(B 10 ##******# (B XL: (B12 Next: (B36% Place: (BDungeon:12 Ph#*******# (B Noise: =====---- (B Time:(B 14693.5 (0.0) #############*#*****#############(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 Ph.........#...***@***.............(B Cast: Scorch ########.#.##*#*****############# Ph>#.#.##****#### Ph #####.#.#######(B   #.....#.####(B   #..).)#.##..Ph/(B  Ph####."...#.####################.#(B  .......[.#......................#(B  .#####.#.########################Ph/(B  Ph....<#.#.#######(B  ######(#.......#(B Ph\PhC! (B_A wave of flame ripples out! The flame wave engulfs something! Something hits you but does no damage.Ph"(BA wave of flame ripples out! The flame wave engulfs something!  Your wave of flame reaches its maximum intensity and dissipates. _Something hits you but does no damage.Ph"$Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph|%Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BQh=(B Qhh(B musstard the Thaumaturge (B Gargoyle of Dithmenos **.... (B Health: (B62/62 ========================Magic: (B18/28 ===============---------AC:(B 27Str:(B 12EV:(B 10Int:(B 21########SH:(B 0Dex:(B 10##(B......#XL: (B12 Next: (B36% Place: (BDungeon:12#(B......(B.#Noise: =====---- (B Time:(B 14693.5 (0.0) #############(B.####.(B.#############(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .........#(B.....#@#.(B..............(B Cast: Scorch ########.#(B.##(B.####(B..#############Qh*/7#.#.##(B....####Qh1#####.#.########.....#.#####..).)#.##.. ####."...#.####################.# .......[.#......................# .#####.#.######################## ....<#.#.####### ######(#.......# (B_A wave of flame ripples out! The flame wave engulfs something! Something hits you but does no damage.(BA wave of flame ripples out! The flame wave engulfs something!  Your wave of flame reaches its maximum intensity and dissipates. _Something hits you but does no damage.Qh5Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BQh](BA wave of flame ripples out! The flame wave engulfs something!Qh`& QhQ) A wave of flame ripples out! The flame wave engulfs something!  Your wave of flame reaches its maximum intensity and dissipates. _Something hits you but does no damage.(B  Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B  Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs something!  Reactivating autopickup.(BQh_b (B..(B∩Qh.@.(B...(BYou feel a bit more experienced.QhR'(B9Qhf-(B4.5 (1Wave (BQh(BQh QhZ_(Press .(B to intensify the flame waves.)Rh@####@#Rh ###(BRhu########@######(BRhsRh(B.......(B∩.(B..@..(B...(B....RhB-(B5Rh++ (BRh(BRh| RhB-_A wave of flame ripples out!Rh1`####@####(BShP,######ShFI##@######(BSh4#############Sh##########@#############(BSh (B............(B..#..(B∩.(B.Sh`...@..(B..#(B...(B......  A wave of flame ripples out!Shv(B7-=(B6Sh(BSh ShQ_Your wave of flame reaches its maximum intensity and dissipates.Sh (BSh 7(B(BSh (BShm (BSh) (BSh (BShN (BSh (BSh (BSh (BSh (BSh (BSh Q(B8=(BShC (BSh (BSh (BSh@ (BSh (BShR (BSh (BSh (BSh (BSh (BSh (BSh Sh~ U(B9==(BSh (BSh (BSh (BSh (BShu (BShv (BSh (BSh (BSh (BSh (BSh (BSh 9=(BShn (BSh (BSh R(B20=(BSh (BSh. (BSh (BSh (BSht (BSh (BSh (BSh (BSh) (BShR (BSh (BShc 9=(BSh (BSh (BSh Q(B1=(BSh( (BSh  (BSh] (BShi (BShz (BSh (BSh (BSh (BSh@ (BSho (BShS" (BShp# !=Shq$ (BSha% (BSh' (BSh$( Sh( (B2Sh* (BSh , (BSh- (BSh@. (BSh0 (BSh\1 (BShH2 (BSh3 (BSh|5 0(B(BShU7 (BSh8 Q(B3=(BSh9 (BSh; (BSh< (BSh`> (BSh@ (BSh'A (BShWB (BSh,D (BShdE (BShuF (BSh (BSh? (BShA (BShVB (BShsC (BSh#E (BSh(F (BShYG (BShH (BSh@J (BShrK (BShL (BShM (BSh\O (BShP (BShQ (BShS (BShhT (BShU (BShV (BShW (BShY (BShZ (BSh \ (BShJ] (BSh^ (BSh+` (BShFa (BShb (BShed (BShe 0(B(BShh  Shj N(B There is a stone staircase leading down here.Shk (BShl  Sh0n 8(B_(BSho (BShq (BShr (BShs (BSh_u (BShv (BShx (BShYy (BShz (BShZ| (BSh} (BSh~ (BSh (BSh (BSh (BShŃ (BSh (BShQ (BSh (BSh̉ (BSh% (BSh (BSh΍ (BSh (BSh (BSh& (BSh{ (BSh (BSh (BSh (BSh (BSh$ (BSh} (BSh (BShQ (BShe (BSh (BShX (BSh (BSh (BSh (BSh H(B(B(BShħ (BSh 0(B(BSh (BSh (BSh! (BSh (BSh2 (BSh7 (BShi H(B(B(BShF (BSh (BSh 0(B(BSh 0(B(BSh 0(B(BSh- (BShx (BSh 0(B(BSh (BSh (BSh 0(B(BSh (BSh 0(B(BSh (BSh (BSh 0(B(BSh (BSh (BSh 0(B(BSh (BSh (BSh H(B(B(BSh (BSh (BSh 0(B(BSh (BSh(BSh0(B(BSh(BSh(BSh0(B(BSh(BSh(BSh0(B(BSh(BSh 0(B(BSh (BSh" (BSh) (BSh60(B(BShq(BSh!(BSh#0(B(BSh8%0(B(BSh&0(B(BSh'(BSh((BSh)0(B(BSh*(BSh+(BSh-0(B(BSh'.(BShp/(BShg00(B(BSh2(BSh3(BSh40(B(BSh89 (B_You open the door.Sh9(BSh:7(B(BSh^>B (B There is an open door here.Sh@(BSh6A! (B_ShB(BShC(BSh:E0(B(BSh*F(BShG(BShH(BShI0(B(BShJ(BSh L(BShM0(B(BShpN(BShO(BSh(Q0(B(BShR(BSh@T(BSh{U0(B(BShV(BShIX(BShrY0(B(BShZ(BSh\(BSh0]0(B(BSh^(BShQ`(BShga0(B(BShb(BShqd(BShe0(B(BShf(BSh*h(BShQi0(B(BShj(BShk(BShm0(B(BShn(BSho(BShp0(B(BSh?r(BShs(BSht0(B(BShv(BShx(BSh,y(BSh>z(BSh|(BSh~(BSh(BSh(BSh((BShf(BSh(BSh(BShQ(BSh(BSh/(BShn(BShV(BSh;(BShX(BSh\(BSh2(BSh(BSh.(BShB(BSh}(BSh(BSh(BShH(BSh(BSh*0(B(BSh(BSh(BSh}(BSh(BSh(BSh!(BSh7(BSh\(BSh(BShڼ(BSh(BSh(BShN(BShQB (B There is an open door here.Sh+(BShO! (B_Shx(BShI(BSh(BSh0(B(BSh(BShC(BShx0(B(BSh(BSh2(BShV0(B(BSh(BSh(BSh0(B(BSh (BShu(BSh0(B(BSh(BSh(BSh"0(B(BShp(BSh(BSh0(B(BSh$(BShg(BSh0(B(BSh(BSh!0(B(BSh(BSh5(BSh8H(B(B(BSh0(BSh7(BSh-0(B(BSh;(BSh;(BShH0(B(BShb(BShI0(B(BShY(BSh?(BSh:0(B(BShA(BSh#(BSh0(B(BSh(BSh(BSh(BSh0(B(BSh(BSh(BSh0(B(BSh(BSh(BSh0(B(BSh(BShi(BSh_ 0(B(BSh (BShK (BShZ 0(B(BSh(BSh(BSh(BSh(BSh(BSh(BSh(BSh(BSh(BSh7(BSh70(B(BSh(BSh3(BSh/0(B(BShM (BSh!(BSh"(BSh#(BSh$(BSh%(BSh&0(B(BSh_((BSh)(BSh*(BSh+(BSh,(BSh-(BSh.(BSh/(BSh 1(BSh;3(BShk4(BSh5(BTh& Th8(B You see here a +0 mace.Th-(BThU! (B_Th(BTh(BTh~ (BTh (BTh (BThY(BTh(BTh2(BThA(BThw(BThF0(B(BTh(BTh7(BTh(BTh(BTh (BTh#(BTh%(BTh'(BTh,((BTh)(BThx+(BTh,(BTh-(BTh/(BTh0(BTh1(BTh3(BTh+4(BTh6(BTh7(BTh08(BTh;(BThb=(BTh>0(B(BTh`@(BThB(BTh3C(BTh9D(BThE(BThsG(BThH(BThI(BTh6K(BThL(BThN(BThO(BThP(BThmR(BThyS(BThT(BThU(BThW(BThX(BThY(BTh [(BTh\(BTh](BTh^(BTh_(BTh a(BTh(b0(B(BThc(BThd(BThe0(B(BTh.g(BThfh(BThwi0(B(BThk(BThl(BTh9n0(B(BThko(BThp(BThq0(B(BThr(BTh4t(BThdu0(B(BThv(BThw(BThz(BTh'{(BTh4|(BTht}(BTh~0(B(BTh(BTh(BThJ0(B(BTh(BThM(BThX0(B(BThȇ(BTh (BTh0(B(BTh\(BTh(BTh0(B(BThԎ(BTh(BTh0(B(BTh_(BTh(BTh0(B(BTh(BTh*(BTh50(B(BTh(BThޚ(BTh0(B(BThV(BThx(BTho0(B(BTh(BTh(BTh30(B(BTh(BThʥ(BThϦ0(B(BThI(BTh(BTh0(B(BTh(BThF(BThp0(B(BThد(BTh(BTh0(B(BThx(B(B(B(B(BTh0(B(BTh(BTh(BTh(BThE0(B(BThӽ(BTh(BTh80(B(BTh(BTh3(BThs0(B(BTh (BThY(BTh0(B(BTh(BTh[(BThn0(B(BTh(BThI(BThV0(B(BThh(BThTh(B #.######.#(B #.######(B  #......#.#(B #.#(B  ######.#.#(B #.#(B  (B #.(B..#.#.#(B #.# (B #.#(B.#.#.#(B #.# (B #.(B....#.####.# (B ###.###......#Thng (B #.#(B ######## (B #.#(B ----- (B #.#(B (B #@#(B# (B #(B....#(B ThK (B #(B.##(B..## (B #(B.. ....#(B h(B  (B polar bear (asleep) (B #(B.. #(B..(B  Th2(B #(B...(B .(B (B #(B...(B (B #(B.h#.(B (B (B (BThk Thu(B952.5 (256.0)  A polar bear comes into view.(BTh8shh.(BThL-----(B37Th(BTh5 _The polar bear growls angrily.Th7 #..# #.  #......#.# #.#  .#.# #.#  #...#.#.# #.#  #.#.#.#.# #.# Th9 #.....#.####.#  ###.###......#  #.#   #.# #.# #@# #....#  #.##..#  #.. ....  #.. #..  #... .  #h.. #..#. (BThr>(B #.Th8.#(B #.(B  #......#.#(B #.#(B  .#.#(B #.#(B  #.(B..#.#.#(B #.#(B  #.#(B.#.#.#(B #.#(B  #.(B....#.####.#(B  ###.###......#(B  #.#(B   #.#(B #.#(B #@#(B #(B....#(B  #(B.##(B..#(B  #(B.. ....(B  #(B.. #(B..(B  #(B...(B .(B #h(B..(BTh?u #(B..#.(BTh#(BThs (BTh(BTh ThT_A polar bear is nearby!(BVh8(BVhR(BFoxfire(BVh-I (BVhV Qvv(ally target)hVhX (B.(B7-(B=4.5 (1.0) Vh~c (BVh7k 0 _You conjure some foxfire!WhT(BWh,0(B(BWhD(B(B(B (B You conjure some foxfire!(B(B(BWh Wh|(B The foxfire hits the polar bear but does no damage.  The foxfire hits the polar bear.WhZv§§§§Wh|h(B.(B6--(B-5WhiD§§(BWh9 _The polar bear is lightly wounded.Wh Fvv(B..Wh m(B5--(B=6Wh (BWhC$  Wh& "_You conjure some foxfire!Xh0 0(B(BXh4 (BXh8 _ (B The foxfire hits the polar bear.(BXh:  Xh< (B The polar bear is moderately wounded.(BThe foxfire hits the polar bear.(BXhKI T§§§hXhL d (B.(B-7Xh#S -§§XhfU (BXh?X  XhY P_The polar bear is moderately wounded.(BYhA'(BYhR/1vvhYh1i(B.-(B=8Yh%:(BYh? YhA*_You conjure some foxfire!Yh (BYh 1(BScorchYh (BYhH Zhz (B* combustible, ally target)Zh(BFlames lash the polar bear.  The polar bear is severely wounded.(BZhsO (B@hZhv@(B  (B shadow (polearm)(BThe polar bear's fire resistance burns away.Zh~; (B#ZhsfYour shadow points at the polar bear and mumbles some strange words.(BZhU!#Zh X,####(BZh:  Zh7 (B The flickering shadows explode! The shadowball engulfs the polar bear! The foxfire hits the polar bear!  The polar bear is burned terribly!(BZh 0(B(BZh͛ (BZhŝ (BZh (BZh v§@§§@§vZh @(B  (B shadow (polearm)(BZhT (B3--(B41=9Scorch(BZh? a§§§(BZh.  Zh C_You kill the polar bear!(B[htO§§§(B[hq (B[h[§§§(B[h [h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)[hO| (B[h (B[h (B[h̃ (B[h0 (B[hH (B[h 0(B(B[h͌ (B[h (B(B(B(B(B (B_(B[h% (B[h (B[he (B[h (B[h 0(B(B[h a (B_Your foxfire dissipates.(B[h 7(B(B[h (B[h  [h( (B_Your foxfire dissipates.(B(B4=-(B[h( (B[h (B[h (B[h (B[h (B[hC H(B(B(B[h  [h y(B_Your shadow fades away.(B(B[h (B[h (B[h& Q=(B(B[h (B[h Q(B5=(B[h (B[h (B[h 0(B(B[h (B[h 0(B(B[h (B[h (B[h (B[h (B[h0 \(B6==(B[h8 (B[hZ 0(B(B[h` (B[h (B[h 0(B(B[h (B[h# (B[h4 (B[h3 (B[h/ Q=(B(B[h} (B[h Q(B7=(B[h (B[h (B[h (B[h (B[h 0(B(B[h (B[hF (B[h_ (B[hu (B[hl Q(B=(B[h_ (B[h (B[h Q(B8=(B[h (B[h7 (B[h} (B[hu (B[h\ (B[hi (B[h (B[h 0(B(B[hH (B[ht (B[h{ 0(B(B[hR (B[h (B[h 9=(B[h! (B[h# (B[h$ (B[h$ 0(B(B[h& (B[hm( (B[h) 0(B(B[h + (B[h~, (B[h- 0(B(B[h/ (B[h51 (B[hK2 (B[hZ3 (B[ha4 (B[hj5 (B[h6 0(B(B[h 9 (B[hj: (B[h; 0(B(B[h= (B[hy> (B[h? 0(B(B[hA (B[hB (B[hC (B[hD (B[hE (B[hF (B[hG (B[hH (B[hI (B[hK (B[hL (B[hyM (B[hN (B[h%P (B[h(Q (B[h"R (B[h T (B[hU (B[hV (B[hW (B[hX (B[hfZ (B[hT[ (B[hK\ (B[hB] (B[h^ (B[h_ (B[h` (B[ha (B[h)c (B[hd (B[hd (B[he (B[hf (B[hg (B[hh (B[hi (B[h9k (B[h(l 0(B(B[hm (B[hn (B[ho (B[hp (B[hq (B[hr (B[hs 0(B(B[h/u (B[hfv (B[hYw 0(B(B[hBx (B[h@y (B[h1z 0(B(B[h*{ (B[h| 0(B(B[h} (B[h} 0(B(B[h~ 0(B(B[h (B[hр (B[h 0(B(B[h (B[h H(B(B(B[h (B[h (B[h 0(B(B[h (B[h 0(B(B[hq (B[hS (B[hS #(B [h` #####...#.#(B ######(B  ##....#(B  ##.###(B  #.#<(B.#(B  #.##(B.#(B  #.##(B.#(B  #.##(B.#(B  [hr #.##(B.#(B  #.##(B.--5013.5 (54.0) #.##(B.  #.##@##(B  #....(B.#(B #(B.##(B. ######(B  [hw (B (B  (B  (B  (B  (B  (B [ha 3(B[h (B[h֕ I--(B4.5 (55[hF (B[h  [h 4_Found a stone staircase leading up.\h (B\h{ 7(B(B\h (B\h (B\hq 0(B(B\h6 (B\h 0(B(B\h (B\h (B\hS (B\hJ 0(B(B\hw (B\h (B\h 0(B(B\h (B\h (B\h 0(B(B\h" (B\h# (B\h% 0(B(B\hH' (B\h( (B\h) 0(B(B\h+ (B\h- (B\h;. 0(B(B\hf0 (B\h1 (B\h2 0(B(B\h5 (B\h=6 (B\hx7 0(B(B\h9 (B\h: (B\h; 0(B(B\h> (B\h;? (B\hh@ 0(B(B\hB (B\hD (B\hME 0(B(B\hG (B\hI (B\h4J 0(B(B\hL (B\hM (B\h\Q (B\hR (B\hT (B\hV (B\hMW 0(B(B\hY (B\h[ (B\h\ 0(B(B\h?_ (B\h` (B\ha 0(B(B\hfd (B\he (B\hf 0(B(B\h,i (B\haj (B\hk 0(B(B\h n (B\h=o (B\hp 0(B(B\hr (B\hs (B\hu 0(B(B\h~w (B\hx (B\hy 0(B(B\h}  \h~ d(B You see here a polar bear corpse(B.\h (B\h 9 (B_(B\hp (B\h (B\hх 0(B(B\h (B\h (B\hJ 0(B(B\h+ (B\hT (B\h 0(B(B\h0 (B\hW (B\h 0(B(B\hj (B\h (B\hԖ 0(B(B\h` (B\h (B\h 0(B(B\h (B\h 0(B(B\h (B\h, (B\h] (B\h 0(B(B\h (B\h (B\h 0(B(B\h (B\h (B\h٩ 0(B(B\h (B\h: (B\h] 0(B(B\h (B\h 0(B(B\hް (B\h (B\h (B\hG 0(B(B\h (B\hx (B\hv 0(B(B\h (B\h (B\hۺ 0(B(B\h9 (B\h' (B\h+ 0(B(B\h (B\h (B\h 0(B(B\h (B\h (B\h 0(B(B\hd (B\hd (B\hb 0(B(B\h (B\h (B\h 0(B(B\h (B\h (B\h 0(B(B\h (B\h2 (B\h' 0(B(B\hA (B\hC (B\h 0(B(B\hT (B\hf (B\h 0(B(B\h (B\h 0(B(B\h^ (B\h (B\h4 0(B(B\hY (B\h (B\h (B\h (B\h (B\h (B\h; (B\hI (B\hR (B\h^ (B\hq (B\h} (B\h (B\h (B\hN (B\hT (B\hZ (B\hb (B\h (B\h (B\h (B\h (B\hP (B\hZ (B\hj (B\hu (B\h~ (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\hk (B\hu (B\h (B\h (B\hG (B\hP (B\hH (B\ho (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h (B\h! (B\h# (B\h# (B\h$ (B\h% (B\h& (B\h' (B\h( (B\h) (B\h* (B\h+ (B\h, (B\h- (B\h. (B\h/ 0(B(B\h1 (B\hX2 (B\hY3 0(B(B\h4 (B\h5 (B\h6 0(B(B\hS8 (B\h}9 (B\h: 0(B(B\h; (B\h= (B\h> 0(B(B\h? (B\hA (B\hB (B\hC (B\h`E (B\hF (B\hG (B\hH (B\hJ (B\h\L (B\hM (B\hM (B\hO (B\hvQ (B\hjR (B\hrS (B\hV (B\hJY (B\h[ 0(B(B\h\ (B\h.^ (B\hO_ (B\hQ` (B\ha (B\hc (B\h8d (B\h8e (B\h`f (B\hg (B\hh (B\hi (B\hk (B\hl (B\hm (B\hn (B\hp (B\h0r 0(B(B\h m (B_h - 3 scrolls of blinking(B (gained 1)\hO O(B(B(B\h (B\h: 0(B(B\h (B\hϐ (B\h (B\h$ 0(B(B\ha (B\h 0(B(B\hl (B\h (B\h 0(B(B\h (B\h" (B\h 0(B(B\h (B\h (B\h} H(B(B(B\h (B\h7 0(B(B\h} (B\h (B\hn 0(B(B\h (B\hռ (B\h. (B\h 0(B(B\h< (B\h 0(B(B\h, (B\h' (B\h 0(B(B\h (B\hX (B\h\ (B\hV 0(B(B\hE (B\h (B\hi (B\h; (B\h (B\h (B\h (B\h (B\h (B\h$ (B\hY 0(B(B\hE (B\h 0(B(B\h (B\h) (B\hY (B\hd 0(B(B\h (B\hh (B\h? (B\h (B\h- (B\h (B\h 0(B(B\h (B\h (B\h (B\h& (B\h8 (B\h, (B\h@ (B\h] (B\h (B\h~ (B\h 0(B(B\h6 (B\h (B\hG (B\h! (B\ht( (B\h, (B\h- (B\hA/ (B\hd3 (B\hz6 (B\h 8 (B\h9 (B\h> (B\hbE (B\hMG (B\h I (B\hOM (B\hO (B\h#Q (B\hR (B\hV (B\hY (B\hZ (B\h[ (B\he_ (B\ha (B\hb (B\hid (B\hg (B\hi (B\hk (B\hl (B\hp (B\hKr (B\hHu (B\hfw (B\h;{ (B\h} (B\h~ (B\hD (B\h (B\h= (B\h (B\hk (B\h؍ (B\hW (B\h (B\h (B\hS (B\h (B\hN (B\h (B\h (B\h (B\h (B\h5 (B\h (B\h (B\h (B\hT (B\hS (B\h (B\h\ 0(B(B\h (B\h (B\hݷ 0(B(B\hT (B\h (B\h' 0(B(B\h (B\hh (B\h 0(B(B\h (B\h9 (B\h 0(B(B\h (B\h (B\hW 0(B(B\h (B\hi (B\h 0(B(B\h  \h5 }(B You see here a death yak skeleton(B.(B\h 9 (B_(B\hz  \h x(B You see here a wolf skeleton(B.(B\h 9 (B_(B\hS  \h (B You see here a howler monkey skeleton(B.(B\h 9 (B_(B\h  \hb p(B Items here: ÷÷÷÷(B.(B\h 9 (B_(B\h (B\h< (B\h 0(B(B\h (B\h (B\h 0(B(B\he (B\h (B\h 0(B(B\h (B\hk 0(B(B\h (B\h' (B\h(B\h0(B(B\h(B\h(B\h0(B(B\h@(B\h 0(B(B\h (B\hN (B\h 0(B(B\h.(B\h0(B(B\h0(B(B\h(B\h0(B(B\hf(B\h(B\h+H(B(B(B\h(B\h(B\h0(B(B\h(B\h 0(B(B\h"(B\hG#(B\h$0(B(B\hA&(B\h'(B\h)0(B(B\hj*(B\h+(B\hG-0(B(B\h.(B\h60(B\h1(B\h#30(B(B\h4(B\h6(B\h80(B(B\h:(B\h;(B\hB=(B\hm>(B\h?(B\h{C \hD|(B You enter the shallow water.Water (B\hF(B\hT \hVJ(B_Moving in this stuff is going to be slow.\htXZ(B(B(B\h}Z(B\h/\(B\h]7(B(B\h_(B\ha(B\h4c(B\hd(B\h1f(B\hg(B\h,i(B\hj(B\hl(B\hIm0(B(B\hn(B\h;p(B\hq(B\hXs0(B(B\ht(B\hv(B\h7x0(B(B\h(z(B\h,|(B\h}(B\h~(B\hK(B\h \h|(B You enter the shallow water.Water (B\h(B\hƮ \h<T(B############..~..##(B #.....#(B ~~~..#(B #########..~~≈#.##..#~≈≈#(B.####.#~≈≈≈~(B.)######...~≈≈~≈.(B....#####....~≈≈≈~.(B..#(B.####......#.####.(B..(B..##................(B...#(B176.1 (161.\h56) ###.####.(B..#####.#.(B..## ....#(B ##...~≈≈≈@.(B..## #####(B ###(B.≈≈≈≈≈(B.#####≈≈≈≈≈##≈≈≈(B#≈≈≈#(B#≈≈≈#(B ##≈##(B ###(B \h,_Moving in this stuff is going to be slow.(B\h(B\hȻ \hTB_(BDone exploring.]h (B]h$ 7(B(B]h1 P............(B0.0]ht3 ).####.(B..#####. ...(B...~(B(B]h7 (B]h:  ]h; B_(BDone exploring.^h [?12l[?25h^hZR  Search for what [Enter for "."]? (B^h .^hf [?25l^h^ ^h '(B^h 32 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [D:12] a +0 short sword (2 further duplicates)(Bb - [D:12] a stone (13 further duplicates in 2 piles)  c - [D:12] a stone staircase leading down  d - [D:12] a +0 dagger (1 further duplicate)  e - [D:12] a +0 robe (2 further duplicates)  f - [D:12] a stone staircase leading up  g - [D:12] a +0 flail (3 further duplicates)  h - [D:12] a +0 spear (3 further duplicates)  i - [D:12] a +0 club (1 further duplicate)  j - [D:12] a +0 kite shield  k - [D:12] a +0 ring mail (1 further duplicate)  l - [D:12] a +0 scale mail  ^h m - [D:12] a +0 trident  n - [D:12] a +0 whip  o - [D:12] a +1 dagger of venom(Bp - [D:12] a stone staircase leading down  q - [D:12] a +0 troll leather armour  r - [D:12] the +5 long sword of Defiance {freeze, rN+ Dex+3}(Bs - [D:12] a +0 shortbow  t - [D:12] a club  u - [D:12] a plate armour  v - [D:12] +0 acid dragon scales  w - [D:12] +0 steam dragon scales  x - [D:12] a staff of alchemy  y - [D:12] a staff of cold(Bz - [D:12] an amulet of faith  A - [D:12] the +0 robe "Ismeenug" {Regen+ Str+4}^h (BB - [D:12] a stone staircase leading up  C - [D:12] a stone staircase leading up  D - [D:12] a +0 mace  E - [D:12] a stone staircase leading down  F - [D:12] an alarm trap_hWL_hO_hS_hZu(B############..~..##(B #.....#_h\musstard the Thaumaturge##.~~~..#(B #######Gargoyle of Dithmenos **....##..~~≈#.#Health: (B62/62 ========================#..#~≈≈#(B.##Magic: (B28/28 ========================##.#~≈≈≈~(B.)####AC:(B 27Str:(B 12##...~≈≈~≈.(B....#EV:(B 10Int:(B 21_h^ ####....~≈≈≈~.(B..#(B.#SH:(B 0Dex:(B 10###......#.####.(B..(B..#XL: (B12 Next: (B41% Place: (BDungeon:12#................(B...#Noise: --------- (B Time:(B 15176.1 (0.0) ###.####.(B..#####.#.(B..##b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ....#(B ##(B...~≈≈≈@.(B..##Cast: Scorch #####(B ###(B.≈≈≈≈≈(B.###Water _h`##≈≈≈≈≈####≈≈≈###≈≈≈##≈≈≈###≈##### (B_You see here a howler monkey skeleton(B. _Items here: ÷÷÷÷(B.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _(BDone exploring. _hc}_(BDone exploring.  Search for what [Enter for "."]? (B._hh_hm'(B_hoQ32 matches(B: travel(B [toggle: !(B], by name(B [/(B], hide(B useless & duplicates [=(B]  a - [D:12] a +0 club (1 further duplicate)(Bb - [D:12] a +0 dagger (1 further duplicate)  c - [D:12] a +0 flail (3 further duplicates)  d - [D:12] a +0 mace  e - [D:12] a +0 short sword (2 further duplicates)  f - [D:12] a +0 shortbow  g - [D:12] a +0 spear (3 further duplicates)  h - [D:12] a +0 trident  i - [D:12] a +0 whip  j - [D:12] a +1 dagger of venom  k - [D:12] the +5 long sword of Defiance {freeze, rN+ Dex+3}(Bl - [D:12] a stone staircase leading down  m - [D:12] a stone staircase leading down  n - [D:12] a stone staircase leading down  o - [D:12] a stone staircase leading up  p - [D:12] a stone staircase leading up  _haqq - [D:12] a stone staircase leading up  r - [D:12] +0 acid dragon scales  s - [D:12] an amulet of faith  t - [D:12] an alarm trap  u - [D:12] a club  v - [D:12] a +0 kite shield  w - [D:12] a plate armour  x - [D:12] a +0 ring mail (1 further duplicate)  y - [D:12] a +0 robe (2 further duplicates)  z - [D:12] the +0 robe "Ismeenug" {Regen+ Str+4}(BA - [D:12] a +0 scale mail  B - [D:12] a staff of alchemy  C - [D:12] a staff of cold(BD - [D:12] +0 steam dragon scales  E - [D:12] a stone (13 further duplicates in 2 piles)  F - [D:12] a +0 troll leather armour`hF (B a - [D:12] a +0 club (1 further duplicate)  b - [D:12] a +0 dagger (1 further duplicate) (B`hD`hPG(B b - [D:12] a +0 dagger (1 further duplicate)  c - [D:12] a +0 flail (3 further duplicates) (B`h`h(B c - [D:12] a +0 flail (3 further duplicates)  d - [D:12] a +0 mace (B`hp 6(B d - [D:12] a +0 mace `hs \ e - [D:12] a +0 short sword (2 further duplicates) (B`hL`hDO(B e - [D:12] a +0 short sword (2 further duplicates)  f - [D:12] a +0 shortbow (Bah:(B f - [D:12] a +0 shortbow ahV g - [D:12] a +0 spear (3 further duplicates) (Bahah (B g - [D:12] a +0 spear (3 further duplicates)  h - [D:12] a +0 trident (Bahyaht(B h - [D:12] a +0 trident  i - [D:12] a +0 whip (Bahz (B i - [D:12] a +0 whip  j - [D:12] a +1 dagger of venom (Bbhe j - [D:12] a +1 dagger of venom  k - [D:12] the +5 long sword of Defiance {freeze, rN+ Dex+3} (Bbh  k - [D:12] the +5 long sword of Defiance {freeze, rN+ Dex+3}  l - [D:12] a stone staircase leading down bh (Bchch-(B l - [D:12] a stone staircase leading down  m - [D:12] a stone staircase leading down (Bdh.(B m - [D:12] a stone staircase leading down  n - [D:12] a stone staircase leading down (Bfh`r  m - [D:12] a stone staircase leading down (B n - [D:12] a stone staircase leading down ghB l - [D:12] a stone staircase leading down (B m - [D:12] a stone staircase leading down hhn k - [D:12] the +5 long sword of Defiance {freeze, rN+ Dex+3} (B l - [D:12] a stone staircase leading down mhx Level 12 of the Dungeon<<<>>>(B∩(B(Press ?(B for help) (Bmh ########  (B##......#(B  (B#.......#(B  (B################.#..(B∩..#########################  (B#...........#..................................#  (B#.#########.#.##.#.....#######################.#  (B#.#(B #.#.##....####(B #.#  (B#.#(B #####.#.########.#  (B ###########.#(B #.....#.##############[#  (B #...........#(B #..).)#.##........††.#.#  (B #.########..#####."...#.####################.#########.#[#####  (B #.#(B #..#.......[.#......................##.#.....#  (B #.#(B #..#.#####.#.#########################.#####.#  (B #.#(B #..#....<#.#.#######(B #.....#.#  (B #.#(B #..#######(#.......#(B #####.#.#  (B #.#(B #..........#.##.##.##(B #...).).#  (B #.#(B #.##########........#(B #[###)###  (B #^########.##########........##(B)#(B #[######  (B #.....>mhQ [34m......................######)#(B #......#  (B ########.###.####..........ß...##..)))#(B ######.#  (B #............####.######.......#####################.....#(B #.[<#.#  (B #.#######..............................................)>#(B #.###.#  (B #.#(B ###.......##.(B).#........####################..~..##(B #.....#  (B #.#(B #(B)########.[.....####.#####(B ##.~~~..#(B #######  (B #.#(B #.#(B #.......#####(B #.#...###..~~≈#.#  (B #.#(B #.#(B #.......#(B #.#...##(B #..#~≈≈#.##  (B #.#(B #.#(B ##.......##..(B÷÷÷.#mh' M ##.#~≈≈≈~.(B)####  (B #.#(B ####.#(B #........#######÷###...~≈≈~≈.....#  (B #.#(B #....###....#######.#####....~≈≈≈~...#.#  (B #.#(B #.####.'.........#(B #.#(B ###......#.####.....#  (B #.#(B #.#(B #.#....####.#(B #.#(B #...................#  (B #.######.#(B #.######(B #.#(B #.######.####...#####.#...##  (B #......#.#(B #.##.##.#......#(B ##...~≈≈≈@...##  (B ######.#.#(B #.##.##...######(B ###.≈≈≈≈≈.###  (B #...#.#.#(B #.##.###..###≈≈≈≈≈##  (B #.#.#.#.#(B #.##.###>###≈≈≈##(Bnhnhh@.)(Bnh >.)(Bnh"Knh0SnhZb(Bmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B62/62 ========================Magic: (B28/28 ========================AC:(B 27Str:(B 12EV:(B 10Int:(B 21SH:(B 0Dex:(B 10XL: (B12 Next: (B41% Place: (BDungeon:12Time:Water (B_You see here a howler monkey skeleton(B. _Items here: ÷÷÷÷(B.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _(BDone exploring. _(BDone exploring.  Search for what [Enter for "."]? (B.(B(B(Bnhe(Bnhg(Bnhh& (Bnhaj_nhk(BnhCn(Bnhp(BnhKq (Bnhr(Bnh>u(Bnhv(Bnh$x(Bnhy(Bnh{(Bnh}(BnhS(Bnh|(Bnh(Bnh(BnhM(Bnh(Bnho(Bnh(Bnh/(Bnh(Bnhi(Bnhg(Bnhϕ(Bnh.(Bnh,(Bnhɜ(Bnh@(Bnh(Bnh(BnhҦ(Bnhh(Bnh(BnhƮ(Bnh-(Bnh(Bnh(Bnh\(Bnh(BnhK(Bnh(Bnh(BnhV(Bnh(Bnh(Bnh(Bnh5(Bnh(Bnhm(Bnh(Bnh(Bnh(Bnh(Bnh(Bnh(BnhK(Bnh!(Bnh,(BnhL(Bnh70(B(Bnh(Bnh(Bnh(Bnh(BnhT(Bnh0(B(Bnh(Bnh(Bnh(Bnhh0(B(Bnh( (Bnh (Bnh 0(B(Bnh(Bnh(BnhT0(B(Bnh"(Bnh H(B(B(Bnh(Bnht(Bnh0(B(Bnh(Bnh(BnhN0(B(Bnh, (Bnhr!(Bnh"0(B(BnhW$(Bnh%0(B(BnhG'(Bnh((Bnh*(BnhV+0(B(Bnh,(Bnh .(Bnh/0(B(Bnh1(Bnhk20(B(Bnh3(Bnh 5(Bnh60(B(Bnh7(Bnhy9(Bnh;H(B(B(Bnh<(Bnh=(Bnh4?0(B(Bnh@(Bnh?B(BohW(Boh(Boh(Bohe0(B(Boh(BohK(Boh (Boh (Boh^ (Bohy(Boh(Boh(Boh(Boh(Boh(Boh(Boh(Boh!(Boh&(Bohx'(Boh)(Boh,(Boh/(Boh0(Boh2(Boh5(BohU7(Boh8(Boh9(Boh=(Boh@(BohA(Boh^C(BohF(BohH(BohJ(BohK(Boh'N(BohP(BohQ(BohS(BohV(BohaY(BohZ(Bohh\(Boh^(Boha(Bohb(Boh> (B(B(B(B(B##########......##.......#################.#..(B∩..######.........(B..#...............#.#########(B.#.##.#.....######.##(B.#.##....#####.#(B #####(B.#.#######Noise: --------- (B15222.7 (46.6) ######.#(B #(B.....#.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .......#(B #(B..)(B.@#.#Cast: Scorch #####..#####(B."(B...#.###############..#.(B......[.#...............#..#.#####(B.#.#################..#....<#(B.#.########..#######(#(B.......##........(B..#(B.##.##.###.##########(B........# #####.##########........# .>......................# #.###.####..........ß...#(B(B(B _(BYou see here the +5 long sword of Defiance {freeze, rN+ Dex+3}(B.phW (Bphj3(B3.7 (1.0)ph((BphG phPIh_O - the +5 long sword of Defiance {freeze, rN+ Dex+3}(Bph (phG=(BInventory: 48/52 slots Hand Weapons (go to first with ))  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} ph+@ q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}  H - the +8 arc blade {discharge, rElec}  K - a +4 trident of freezing  O - the +5 long sword of Defiance {freeze, rN+ Dex+3} Missiles (go to first with ()(Ba - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 8 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)  J - a +2 cloak (worn)  M - a +0 pair of boots (worn)  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield Jewellery (go to first with "=) ph\D r - an amulet of regeneration (worn)(Bz - a ring of ice Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (13)  B - a wand of polymorph (11)  E - a wand of roots (10)  I - a wand of mindburst (20) Scrolls (go to first with ?)  h - 3 scrolls of blinking  k - a scroll labelled UKEYFIESTREMYD(Bl - 7 scrolls of enchant weapon  m - 2 scrolls of revelation  o - a scroll of summoning [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]zh<, zh/ zh4 zh= 8(Bmusstard the Thaumaturge########Gargoyle of Dithmenos **....##......#Health: (B62/62 ========================#.......#Magic: (B28/28 ========================################.#..(B∩..#####(B AC:(B 27zh? ^Str:(B 12#.........(B..#...............(B EV:(B 10Int:(B 21#.#########(B.#.##.#.....#####(B SH:(B 0Dex:(B 10#.##(B.#.##....####XL: (B12 Next: (B41% Place: (BDungeon:12#.#(B #####(B.#.#######Noise: --------- (B Time:(B 15223.7 (0.0) ######.#(B #(B.....#.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .......#(B #(B..)(B.@#.#Cast: Scorch #####..#####(B."(B...#.###############..#.(B......[.#...............#..#.#####(B.#.#################..#....<#(B.#.########..#######(#(B.......#zhA #........(B..#(B.##.##.###.##########(B........# #####.##########........# .>......................# #.###.####..........ß...#(BYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B. _(BYou see here the +5 long sword of Defiance {freeze, rN+ Dex+3}(B. _O - the +5 long sword of Defiance {freeze, rN+ Dex+3}(Bzh I (BzhVK (BzhP (BzhS zh (B{hc(B(B _Unknown command.(B{h(B{h{ (B{h(B{h {h[C_Unknown command.(B{h!V{hgp'(B{hXr)Level 12 of the Dungeon<<<>>>(B∩(B(Press ?(B for help) ########  ##......#  #.......#  ################.#..(B∩..#########################  #...........#..................................#  #.#########.#.##.#.....#######################.#  #.##.#.##....#####.#  #.#(B #####.#.########.# {his (B ###########.#(B #.....#.##############[#  (B #...........#(B #..).@#.##........††.#.#  (B #.########..#####."...#.####################.#########.#[#####  (B #.##..#.......[.#......................#{ht #.#.....#  (B #.##..#.#####.#.#########################.#####.#  (B #.##..#....<#.#.########.....#.#  (B #.##..#######(#.......######.#.#  (B #.##..........#.##.##.###...).).# {hu (B #.##.##########........##[###)###  (B #^########.##########........##(B)#(B #[######  (B #.....>......................######)#(B #......#  (B ########.###.####..........ß...#{hwS#..)))#(B ######.#  (B #............####.######.......#####################.....#(B #.[<#.#  (B #.#######..............................................)>#(B #.###.#  (B #.#(B ###.......##.(B).#........####################..~..##(B #.....#  (B #.#{hx#(B)########.[.....####.#######.~~~..#(B #######  (B #.##.#(B #.......#####(B #.#...###..~~≈#.#  (B #.##.#(B #.......##.#...##{h$y#..#~≈≈#.##  (B #.##.#(B ##.......##..(B÷÷÷.###.#~≈≈≈~.(B)####  (B #.#(B ####.#(B #........#######÷###...~≈≈~≈.....# {hLz (B #.#(B #....###....#######.#####....~≈≈≈~...#.#  (B #.#(B #.####.'.........##.#(B ###......#.####.....#  (B #.#(B #.#(B #.#....####.##.#(B #...................# {hW{{ (B #.######.#(B #.######(B #.##.######.####...#####.#...##  (B #......#.#(B #.##.##.#......#(B ##...~≈≈≈~...##  (B ######.#.#(B #.##.#{h_|#...######(B ###.≈≈≈≈≈.###  (B #...#.#.#(B #.##.###..###≈≈≈≈≈##  (B #.#.#.#.#(B #.##.###>###≈≈≈##(B{h @{h9 >(B|h(Bmusstard the Thaumaturge########Gargoyle of Dithmenos **....##......#Health: (B62/62 ========================#.......#Magic: (B28/28 ========================################.#..(B∩..#####(B AC:(B 27Str:(B 12#.........(B..#...............(B EV:(B 10Int:(B 21#.#########(B.#.##.#.....#####(B SH:(B 0Dex:(B 10#.##(B.#.##....####XL: (B12 Next: (B41% Place: (BDungeon:12|hy#.#(B #####(B.#.#######Noise: --------- (B Time:(B 15223.7 (0.0) ######.#(B #(B.....#.#b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .......#(B #(B..)(B.@#.#Cast: Scorch #####..#####(B."(B...#.###############..#.(B......[.#...............#..#.#####(B.#.#################..#....<#(B.#.########..#######(#(B.......##........(B..#(B.##.##.###.##########(B........# #####.##########........# .>......................# #.###.####..........ß...#(BYou enter the shallow water. _Moving in this stuff is going to be slow. |h_(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B. _(BYou see here the +5 long sword of Defiance {freeze, rN+ Dex+3}(B. _O - the +5 long sword of Defiance {freeze, rN+ Dex+3} _Unknown command. _Unknown command.|h7(B(B|hx(B|h(B|h"(B|h$& (B_|h&(B|h*(B|h-(B|hg.(B|h0(B|h2(B|h05(B|h_6(B|h8(B|h:(B|h^=(B|h}>(B|h?(B|h=B(B|hqD(B|hE(B|hG(B|hK |hL7(B You see here 9 stones.|hN(B|hO |h Q (B_|h{R(B|h/U(B|hW(B|h7b(B|hd(B|hg(B|h`j(B|hk(B|hn(B|hq(B|hGx(B|hsy(B|h{(B|h(B|h(B|h(B|hӎ(B|hБ(B|h(B|h(B|hä(B|ha(B|h(B|hª(B|hI(B|h(B|h0(B(B|h(B|h(B|hZ(B|h(B|hh(B|h(B|h(B|h(B|hj(B|h(B|h(B|h(B|h1(B|h~(B|h/(B|h(B|h(B|h(B|h(B|h(B|h4(B|hm(B|h(B|h1(B|h(B|h9|hn (B ###########.#(B #.....# (B #...........#(B #..)..# (B #.########..#####."...# (B #.##..#.......[.# (B #.#(B #..#.#####.#. |hM(B #.#(B #..#....<#.#.# (B #.#(B #..#######(#.. (B #.#(B #..........#.# (B #.#(B #.##########..(B42.7 (19.0) (B #^########.##########.. (B #(B.....@...(B.............|hi* (B ########(B.###(B.####........ (B #......(B......####.###### (B #.#######(B................(B  (B #.#(B ###(B.......##.(B).#.(B  (B #.#(B #(B)########.[...(B  (B #.#(B #.#(B #.......##(B  |h (B #.#(B #.#(B #.......#(B  (B #.#(B #.#(B ##.......#(B  (B #.#(B ####.#(B #........#(B  (B #.#(B #....###....######(B (B|hK (B|h2(B|hT |h`_(BThere is a stone staircase leading down here.}h(B(B(B(B(B3.0) _}h+(B}h* !}h, M(B ###############(B 3 .............((B.  ......((B....#(B  }h. $.....#(B  ..#(B............ ............... ..........##(B... #(B+##(B......#(B .. #(B......#(B . #(B.###(B... }h-0 #(B. .##(B+ }h1 }h?3 (B}h8 (B}h }h# ((B4.5 (1.8}h. (B}hܧ  }hQ _You climb downwards.  Found 12 stones. _(BThere is a stone staircase leading up here.h:(BhL> (BhF(Bh!Q(BhSh\V.(B50 _h](Bhr@hSBL(B ###########.#(B #.....#(B #...........#(B #..)..#(B #.########..#####."...#(B #.#(B #..#.......[.# (B #.##..#.#####.#.# (B #.##..#....<#.#.# (B #.##..#######(#.. (B #.#(B #..........#.#(B2 hC(B #.#(B #.##########.. (B #^########(B.##########.. (B #(B............. (B ########(B.###(B.####........ (B #......(B......####.######. (B #.#######(B................(B  (B #.#(B ###(B.......##.(B).#.hRE(B  (B #.#(B #(B)########.[...(B  (B #.#(B #.#(B #.......##(B  (B #.#(B #.#(B #.......#(B  (B #.##.#(B ##.......#h3FM(B  (B #.#(B ####.#(B #........#(B  (B #.#(B #....###....######h Gx(B (BhtHh\I(BhP(Bhִh ((B7.0 (2.5h(Bh+ hz_You climb upwards. _(BThere is a stone staircase leading down here.h h .(Bh Dungeon Overview and Level Annotations Branches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (13/15) Temple(B (1/1)(B D:7 Lair(B (0/5)(B D:9  Orc(B (0/2)(B D:10 Sewer(B (visited) Vaults: D:13-14 Altars:(B (press _(B to reach them and ?/g(B for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($274)ho HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops:(B (press $(B to reach them - yellow denotes antique shop) D:5 ?(Bh (B ###########.#(B #.....#(B musstard the Thaumaturge (B #...........#(B #..)..#(B Gargoyle of Dithmenos **.... (B #.########..#####."...#(B Health: (B62/62 ======================== (B #.##..#.......[.#(B Magic: (B28/28 ======================== (B #.##..#.#####.#.#(B AC:(B 27Str:(B 12 (B #.##..#....<#.#.#(B EV:(B 10Int:(B 21 (B #.##..#######(#..(B SH:(B 0Dex:(B 10 (B #.##..........#.#(B XL: (B12 Next: (B41% Place: (BDungeon:12 (B #.##.##########..(B Noise: --------- (B Time:(B 15247.0 (0.0) (B #^########(B.##########..(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 (B #(B.....@(B................(B Cast: Scorch (B ########(B.###(B.####........ (B #......(B......####.######. (B #.#######(B................(B  (B #.#(B ###(B.......##.(B).#.(B  (B #.##(B)########.[...(B  (B #.##.#(B #.......##(B  (B #.##.#(B #.......#(B  (B #.##.#(B ##.......#(B  (B #.#(B ####.#(B #........#(B  (B #.#(B #....###....######(B  (Bh_You see here 9 stones. _There is a stone staircase leading down here. _You climb downwards.  Found 12 stones. _There is a stone staircase leading up here. _You climb upwards. _(BThere is a stone staircase leading down here.  (D) Dungeon(T) Temple(L) Lair(O) Orcish Mines  Where to? (Tab/Enter - D:12 @ (x,y), ? - help) (Bh?^[?12l[?25h hHa_There is a stone staircase leading down here. _You climb downwards.  Found 12 stones. _up _You climb upwards. _(BThere is a stone staircase leading down here.  (D) Dungeon(T) Temple(L) Lair(O) Orcish Mines  Where to? (Tab/Enter - D:12 @ (x,y), ? - help) What level of the Lair of Beasts? (default 1, ? - help) (Bhu[?25l(Bh7(B(Bhf(B(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh0(B(Bhu(Bh*(Bh(Bh^(Bh(Bh(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh(Bh"(BhG$(Bh%(Bh< (B You see here 9 stones.(B (B_(B(B(B(B(B(Bh?0(B(Bh@(Bh C(Bh|F(BhH(BhI(BhL(BhO(Bh#Q(BhgR(BhU(Bh/Y(BhZ(Bh\(Bh3_(Bha(BhRc(Bh~d(Bhg(Bhj(Bhk(Bham(Bhq(Bhu(Bh4v(Bhwx(Bh{(Bh~(Bh(Bho(Bh(Bh(Bh(Bh!(Bh(Bh(Bhˏ(Bh (Bhi hnS(B There is a stone staircase leading up here.h(Bh (Bho h (B_h(Bh1 (B1h(Bh60(B(Bh(Bh"n (B_You climb upwards.  There is a stone staircase leading down here.h(Bh! (B_h(Bh(Bh(Bh(Bh7(Bh(Bh(Bh(Bh(Bh@(Bh0(Bh3(Bh3(Bh(Bh(Bh(Bh(BhY(Bh9(BhN(BhA(Bh(Bh(Bh(Bh(Bh(Bh(Bh (Bhc(BhD(Bh(BhQ(Bh(Bh3(Bhr(Bh{(Bh(Bh(Bh(Bh(Bh(BhH(Bh(Bh(Bh(Bh (BhC(Bh(BhN(Bh(Bh(Bh(Bh6(Bh hS(B There is a stone staircase leading up here.h(Bh(Bh& (B_h(Bh (B0h+ O(B(B(Bh (BhYn (B_You climb upwards.  There is a stone staircase leading down here.h< (Bh!! (B_h"(Bh$(Bhm&(Bh'(Bh((Bho*(Bh[,(Bh-(Bh.(Bh11(Bh23(Bh4(Bh5(Bh7(BhB:(Bh;(Bh=(Bh9?(BhA(BhB(BhC(BhOF(BhH(BhI(BhK(BhKM(BhO(BhP(Bh$R(BhaT(BhV(BhW(BhY(Bh,[(BhM](Bhl^(BhN_(Bha(Bhc(Bhd(Bhe(Bh}i hjS(B There is a stone staircase leading up here.h*l(Bhim(Bhn ho (B_hq(BhZ #(B9h\ (Bh` (Bhb (Bhd (Bhs (BThere is a stone staircase leading up here.climb upwards.down here. _There is a stone h@u staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards.  down here.hTx (Bhy ! (B_h} (Bh (Bhg (Bh/ 0(B(Bh (Bhf (Bh 0(B(Bh (Bh( (Bh (Bh (Bh (Bh 0(B(BhǢ (Bhu (Bh¨ (Bh 0(B(Bh (Bh 0(B(Bh7 (Bh (Bh; (Bh 0(B(Bh (Bhɺ (Bh 0(B(Bh (Bh (BhH 0(B(Bh (Bh (Bh 0(B(Bh (Bh, (BhV 0(B(Bh (Bh| (Bh 0(B(Bh (Bh 0(B(Bh$ (Bhj (Bh (BhZ 0(B(Bh h- J(BYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here.  aircase to the Lairha (Bh (Bh > (B_(Bh9 hO .(Bh MGenerating dungeon...o\\(Bh </o/ (Bh> 3(Bbuilding the Dungeonh5! h" 5 \o\(BhbQ< /o/(Bhv(Bbuilding the Lair of Beasts \o\(Bh$xhzhC.(BhZmusstard the ThaumaturgeGargoyle of Dithmenos **....Health: (B62/62 ========================Magic: (B28/28 ========================AC:(B 27Str:(B 12EV:(B 10Int:(B 21SH:(B 0Dex:(B 10XL: (B12 Next: (B41% Place: (BLair:1Time: (B_You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a staircase to the Lair here.h (Bh(Bhd!(Bh"(Bh0 hL2(B ...... (B ♣.....# hJ4u(B #~.....#. (B ##.(B ....... (B #...###(B .)..... h 6!(B #......(B .......Noise: --------- (B15322.3 (75.3) (B #......#....#..b) +9 lance {slay drac, rPois rF+ rC+ AC+3 (B #......@.......Cast: Scorch h38d(B #.............. (B ............... (B #.............. (B #.............♣ (B #.............. (B ####..##....... (B ##.(B .......h9 (B_You climb downwards. Welcome to the Lair of Beasts!  Found a dagger.hr;(Bh&A(BhE h.k..hGSv@.§..v@v§§§. (B(B5---(B1ScorchhTP§§(BhY h[R_The wyvern is severely wounded.(Bhy h| Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh(Bhܱ hS(B You conjure some foxfire! The foxfire hits the wyvern.(B(Bh(Bh h(B The wyvern is almost dead.(BThe foxfire hits the wyvern but does no damage.(Bh h(B The wyvern is almost dead.(BThe foxfire hits the wyvern.(Bh(Bh(Bh( (B hHwThe wyvern is almost dead.(BThe foxfire hits the wyvern.(Bh$.§.§†§§@§.v.@(B  (B shadow (polearm)h#(Bhu(B4--(B3=2hR5Scorch(Bh _§§§(BhA hEG_You kill the wyvern!(BhiO(B(B(Bh  (B(B(B(B(B(B(B5=(B(B (B_Your shadow fades away.(B(B(B(B(B(B(B(B(Bh(BhR(Bh(Bh hz(B_Your foxfire dissipates.(B(Bh(Bh (Bh"\(B6==(Bh.$(BhG)(Bh+(Bh,(Bhx1(Bh2(Bh4(Bhd8(Bh9(Bh;(Bh@(BhA9=(BhC(BhG(BhvIQ(B7=(BhK(Bh+P(BhQ(BhpS(BhV(Bh X(Bh Z(BhL^(Bh_(Bh}a(BhQe(Bhf9=(Bhh(Bhl(Bh oQ(B8=(BhSq(Bhw6 (B_Magic restored.h|(Bhg~(Bh(BhJ(Bh(Bh(Bhi(Bh(Bh&(Bhʓ(Bh(Bh(Bhqh%(B......)#(B ...(B #(B ......##(B P #...[(B-608.0) #......(B #@. #......#. ##........ (B #♣(B #..†...#..hA (B ##~♣♣###.........♣P~....P~~..~~..(BP~.............~~~...#.....#..~♣P..##.....#..(Bh(BhZ=-(B1.3 (19hԸ(Bh hC%_Found a short sword.hg*(Bh:-(Bh//(BhXB(BhE(BhF(Bh]H(BhK(Bh`N(Bh&P(Bh]Q(BhS(BhV(BhX(BhZ(Bh\(Bhp`(Bha(Bhb(Bhg(Bhj(Bhl(Bhn(Bh4p(Bhr(Bhs(Bh u(Bhw(BhUz(Bh{(Bh|(Bh(Bhڃ(Bht(Bh(Bh׉(Bh (Bh*(Bh(Bh(Bh(Bh(Bhx(Bh(Bh(Bh(Bh(Bh9(BhA(Bh+(Bh(Bh(BhL(Bh5(Bh(Bh(Bh(Bh(Bh(Bh!h%  (B ..(B ... (B #.#(B .... (B ###.##.....# (B ##..........# (B #.....# h](B #(BP...........# (B ##.....# (B #.@...##.....# (B ##...........# (B ####........# (B #........# (B ####.....## (B #......)## (B ##........hP{ (B ##.....##. (B #......## (B ##......#P (B ...[....(Bhɼ/(B75.3 (14h.(B6.3 (15h1(Bh h{N_S - a fizzy sapphire potion(Bh^(Bh, 7(B(Bhk"(Bh$(Bh,&0(B(Bh'(Bh)(Bh*(Bh+(Bh,(Bh.(Bh/(Bh0(Bhm1(Bh3(Bhv4(Bhf5(Bh6(BhR8(Bhu90(B(Bh:(BhH@P(B  hAQ     #####(B  ##.#.#####(B  #.>.(B  #.(B 81.3 (5.0) #.........(B  #@#(B .....(B  ###.##.....#(B ##..........#(B ##...........#(B #P...........#(B ##.....#.....#(BhBC #.....##.....#(B ##...........#(B ####........#(B #........#(B ####.....##(Bh G(BhH-(B2.3 (6hJ(Bh+N hO6_Found a stone staircase leading down.h4T (Bh8X 7(B(Bh[ (BhIn (B(B(B(B(B(B(B(B(B(Bho (Bhu (Bhy (Bhz 0(B(Bh6~ (Bh8 (Bh (Bh (Bh (Bh (BhU (BhË (Bh (Bh׏ (Bh 0(B(Bh (Bh (Bh (Bhu (Bhə (Bh1 (BhD (Bh (Bh (Bhz (Bh 0(B(Bh (BhǦ (Bhҧ (Bh, (Bh (Bh0 (Bhr 0(B(Bhʯ (Bh (Bh6 (Bh (Bh (Bh (Bh (BhD (Bh (BhȾ (BhM 0(B(Bh  h ?(B You see here a +0 short sword.h> (Bh ! (B_h (Bh (Bh (Bh (Bh8 (Bhl :*(Bh j(B ##..........#(B hT @##...........# #P...........# ##.....#.....#(B .... #.....##.....#(B ...# ##...........#(B ...#(B . (B ####........#(B ...##.. (B #........#(B ......(B  ####.....####...#(B 99.3 (17.0) #......)##....#(B  ##........@...#(B  ##.....##.#..##(B #......####..#(B h ##......#P(B ..#(B #...[....(B  #........(B ....(B #........(B .....(B #......#.(B ..#.#(B ##........(B #♣(B #..†...#..(B #~♣♣###.........(Bh (Bh 0(B400.3 (18h (Bh  h^ s_You can now mislead enemies by swapping places with your shadow.(Bh(Bh!(Bh$(Bh-.(Bh3(Bh5(BhY7(BhV:(Bhb>(Bh A0(B(BhE(BhH(BhHK0(B(BhN(BhQ(BhhS(BhT(Bh W(Bh^...h`#(B .##.....##(B .##.....#(B .........#(B #...#(B .(B .........#(B #...#..(B . ..#(B #...#.(B Y ...#.....#(B ##....(B .P h^a..##.....#(B #....#(B ..#. .........#(B #....#(B ..... #........#(B #....##...... #........#(B #.... ####.....####...##......#......)##....#(B ...#.##............#(B ..#Y(B  (B catoblepas (wandering)hb##.....##.#..##(B .##......####..#(B ..##......#P#..#(B .#...[.......(B#..... (B #.............. (B #......#.(B #.#.(Bhq h4r(BY(B4.3 (4.0)YA catoblepas comes into view.(BThe catoblepas bellows!hgv:*(BhE*(Bh:*(Bhx$;*(Bhr;*(BhU) (Bhn*The catoblepas breathes a plume of calcifying dust at you.(Bh7;*(Bh4L (B.Y..P.h..#..☼@☼○The blast of calcifying dust hits you but does no damage.(B(B=5.3 (5Cloud (Bh (BhΘ h_2_The catoblepas moves out of view.h(Bh7(B(Bh (Bhh#(B .##.....##(B .##.....#(B #(B #...#(B .....##(B #...#.......##(B #...#.....Y..#.....#(B ##....(B ....P..##.....#(B #....#(B ....#.#(B #....#(B .☼.. hul.#(B #....##☼. .#(B #....§@......####..○##.#......)##....#(B ....#.##............#(B ....#(B S(B  (B black mamba (asleep)##.....##.#..##(B ..$.#(B  #......####..#(B .S..h!..(B  ##......#P#..#(B ......#...[........(B ....... (Bh) (BhU|0  A black mamba comes into view.(BFound 22 gold pieces.(Bh:%○hZ☼SS.(B(B-6.3 (1hfScorchh(Bh@ hy0_The black mamba hisses angrily.h h(B*(combustible)(BFlames lash the black mamba.  The black mamba is lightly wounded.h_(Bhc(Bh;h○°##S.(B(B6--(B==7h(Bhi h>_The black mamba's fire resistance burns away.h) (Bhl}* (BFlames lash the black mamba. The black mamba is burned terribly!hD h|f(B The black mamba is heavily wounded.(Bhp"☼hY°○.##S......Y(B  (B catoblepas#.#S(B  (B black mamba (combustible)h0+#(Bhn(B4----(B=8h(Bh  h  U_The black mamba barely misses you.(Bht:*(Bh h(BY@(ally target)@(B  (B shadow (polearm)Flames lash the catoblepas but do no damage.(Bh;*(Bh#*hj(BhtI;*(Bhp h(B#Your shadow casts a spell at the catoblepas.(Bh)lO########(Bhk(Bhh;..○.°.Y....(B(B5----(B2----(B-9hߠ(Bh, h_The flickering shadows explode! The shadowball engulfs the catoblepas. The black mamba closely misses you.(B The black mamba bites you!hp{  hCasting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhc '(Bh+h .........#(B musstard the Thaumaturge .##.....##(B Gargoyle of Dithmenos ***... .##.....#(B Health: (B52/62 ====================---- ........# #...# .....# (B Magic: (B18/28 ===============--------- ........# #...#.......# (B AC:(B 27Str:(B 12 ........# #...#.....Y.. (B EV:(B 10Int:(B 21 ..#.....# ##.... ....P.. (B SH:(B 0Dex:(B 10 .##.....# #....# ***.#.. (B XL: (B12 Next: (B43% Place: (BLair:1 ........# #..*.# ***.... (B Noise: (B==------- (B Time:(B 15409.3 (0.0) ........# #..**##Y**.... (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 hl k........# #..***@***.... (B Cast: (BScorch ###.....####.**##S**.... (B Cloud  #......)##..*.# *@*.#..  ##............# ***.# (B Y(B  (B catoblepas (ally target)  ##.....##.#..## ..$.# (B S(B  (B black mamba (combustible)  #......####..# ...... (B @(B  (B shadow (polearm)  ##......#P#..# .......  #...[........ .......  #.............  #.............. heo  #......#. ..#.#.The black mamba is heavily wounded. (B_The black mamba barely misses you.Flames lash the catoblepas but do no damage.Your shadow casts a spell at the catoblepas. (B_The flickering shadows explode! The shadowball engulfs the catoblepas. The black mamba closely misses you.(B The black mamba bites you!  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BhOi(B.........#musstard the Thaumaturge .##.....##Gargoyle of Dithmenos ***... .##.....#hl Health: (B52/62 ====================---- ........#(B #...#(B .....#Magic: (B18/28 ===============--------- ........#(B #...#.......#AC:(B 27Str:(B 12 ........#(B #...#.....Y..EV:(B 10Int:(B 21 ..#.....#(B ##....(B ....P..SH:(B 0Dex:(B 10 .##.....#(B #....#(B ..○.#..XL: (B12 Next: (B43% Place: (BLair:1 ........#(B #....#(B .°.....Noise: (B==------- (B Time:(B 15409.3 (0.0) ........#(B #....###......b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ........#(B #....#@#......Cast: (BScorch ###.....####...###......Cloud #......)##....#(B .@..#..##............#(B ....#Y(B  (B catoblepas (ally target)##.....##.#..##(B ..$.#S(B  (B black mamba (combustible)#......####..#(B ......@(B  (B shadow (polearm)##......#P#..#(B .......#...[........(B .......#.............#..............#......#.(B ..#.#.The black mamba is heavily wounded. (B_The black mamba barely misses you.Flames lash the catoblepas but do no damage.Your shadow casts a spell at the catoblepas. hnw(B_The flickering shadows explode! The shadowball engulfs the catoblepas. The black mamba closely misses you.(B The black mamba bites you!  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BhJ hN Your shadow casts a spell at the catoblepas. (B_The flickering shadows explode! The shadowball engulfs the catoblepas. The black mamba closely misses you.(B The black mamba bites you!Scorch (B(safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the catoblepas!  The catoblepas is moderately wounded.(BThe flame wave engulfs the black mamba! The black mamba is burned terribly!hm (B The black mamba is severely wounded.(Bh;( (Bh[,@Y○@.S.  , ally target)(B(Press .(B to intensify the flame waves.)h:*(Bh*; (B*h-OYour shadow casts a spell at the black mamba.(Bhk}#*hE(BhA( (B hAUThe ray of shadow hits the catoblepas!  The ray of shadow hits the black mamba!!h8#*h@(B  (B shadow (polearm)(Bh;?;*(Bh+;*(Bh/;*(Bh= 9 (B#hA ...°..Y°@.†..(ally target).You kill the black mamba!(Bha D(B46====hc X(B10.3 (1Wave (Bh&j (BhQn  h7p U_The catoblepas closely misses you.(BhN>##@#h#(Bh)#########@#########(Bh}\ h``L A wave of flame ripples out! The flame wave engulfs the catoblepas!h(Bh (Bl....##Y...@..h .##†...l(B  (B basilisk (distracted)@(B  (B shadow (polearm)The catoblepas is heavily wounded.A basilisk comes into view.(B(B5=(B1+ (Bh4(BhC _The catoblepas gores you but does no damage.h1!#hv4;#@##(Bh#########@#########(Bh####.#(B #############@###########.#(B ###h ####(Bh`rR  A wave of flame ripples out! The flame wave engulfs the catoblepas!hl (B The catoblepas is severely wounded.(Bh (B.@....#(B ...h?..##Y.....@.....##†....#(B ...... @(B  (B shadow (polearm)(B  Your wave of flame reaches its maximum intensity and dissipates.h<; (B*hN\The catoblepas breathes a plume of calcifying dust at you.(Bh/;@(Bh3(B6=(B7-=(B2Cloud (Bh9(Bha= h?l_The blast of calcifying dust hits you but does no damage.(Bhg (B*combustible, ally target)hT(BFlames lash the catoblepas.  The catoblepas is severely wounded.(Bhc (BY(BThe catoblepas's fire resistance burns away.h'g(B7=(B5---(B===--(B3hl(Bh{q hs=_The catoblepas gores you but does no damage.hPw  Casting: Scorch (B(safe; 1% risk of failure)  h^Confirm with . or Enter, or press ? or * to list all spells.(Bh (B.........#(B musstard the Thaumaturge .##.....##(B Gargoyle of Dithmenos ***... .##.....#(B Health: (B57/62 ======================-- h B ........# #...# .....## (B Magic: 11(B/28 =========--------------- ........# #...#.......# (B AC:(B 27Str:(B 12 ........# #...#........ (B EV:(B 10Int:(B 21 ..#.....# ##.... ....P.. (B SH:(B 0Dex:(B 10 .##.....# #....# @**.#.. (B XL: (B12 Next: (B46% Place: (BLair:1 ........# #..*.# ***.... (B Noise: (B===------ (B Time:(B 15413.3 (0.0) ........# #..**##Y**.... (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ........# #..***@***.... (B Cast: (BScorch ###.....####.**##***.... (B Cloud  #......)##..*.# ***.#..  ##............# ***.# (B Y(B  (B catoblepas (combustible, ally target)  ##.....##.#..## ..$.# (B @(B  (B shadow (polearm)  #......####..# ......  ##......#P#..# .......  #...[........ .......  #.............  #..............  #......#. ..#.#. (B_The blast of calcifying dust hits you but does no damage.(BFlames lash the catoblepas.  The catoblepas is severely wounded.(BThe catoblepas's fire resistance burns away. _The catoblepas gores you but does no damage.  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh-'(Bh2.........#musstard the Thaumaturge .##.....##Gargoyle of Dithmenos ***... .##.....#Health: (B57/62 ======================-- ........#(B #...#(B .....##Magic: 11(B/28 =========--------------- ........#(B #...#.......#AC:(B 27Str:(B 12 ........#(B #...#........EV:(B 10Int:(B 21 ..#.....#(B ##....(B ....P..SH:(B 0Dex:(B 10 .##.....#(B #....#(B @...#..XL: (B12 Next: (B46% Place: (BLair:1 ........#(B #....#(B .......Noise: (B===------ (B Time:(B 15413.3 (0.0) ........#(B #....###......h6fb) +9 lance {slay drac, rPois rF+ rC+ AC+3 ........#(B #....#@#......Cast: (BScorch ###.....####...###......Cloud #......)##....#(B ....#..##............#(B ....#Y(B  (B catoblepas (combustible, ally target)##.....##.#..##(B ..$.#h<@(B  (B shadow (polearm)#......####..#(B ......##......#P#..#(B .......#...[........(B .......#.............#..............#......#.(B ..#.#. (B_The blast of calcifying dust hits you but does no damage.(BFlames lash the catoblepas.  The catoblepas is severely wounded.(BThe catoblepas's fire resistance burns away. _The catoblepas gores you but does no damage.  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh{H hP(B Flames lash the catoblepas.  The catoblepas is severely wounded.(B  The catoblepas's fire resistance burns away. _The catoblepas gores you but does no damage.Scorch (B(safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 3%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs the catoblepas!! The catoblepas is burned terribly!h> (B†h.@.†@(B  (B shadow (polearm)(B  You kill the catoblepas!(BhO h}(B852====(B4.3 (1ScorchWave Cloud (B_(Press .(B to intensify the flame waves.)hU(Bh. h^f_Your Polearms skill increases to level 3!(Bh2\(Bh_(Bh}g(Bho hrE(B You stop channelling waves of flame.huhwm(B92=(B _h}(Bh(Bh(Bh]R(B60=(Bh(Bh hZ(B_Your shadow fades away.(Bh(Bh\(B1=(Bh(Bh(Bh5(BhA6.----hD,(B7.3 (3l.(BScorchl(B  (B basilisk(B----(BhM(BhS hUR_A basilisk is nearby!(Bh+ (B* (combustible)(BFlames lash the basilisk.  The basilisk is moderately wounded.h0(Bh; (BlhB(BThe basilisk's fire resistance burns away.he  h#(B The basilisk gazes at you.(B(B2=0--(B==8.3 (1h/(Bh2 h3-_You resist with some effort.h9) (BhZw* (BFlames lash the basilisk. The basilisk is burned terribly!h~ (BlThe basilisk is severely wounded.(Bhc (B The basilisk gazes at you.(Bh^z8(B/28 ----(B9h(Bh h<-_You resist with some effort.hCa (B Flames lash the basilisk. The basilisk is burned terribly!h F*(Bh%=†(BhT7--(B3h0?20Scorch(Bh(Bh hI_You kill the basilisk!(Bhx(B(B(B(B(B(B(B=(B(B(B(B(B(B(Bh(Bhg(Bh98(Bh3(Bh(Bh6c (B(B(B(B(B(B(B(B(B(B(B(B9=(B(B(B(B(B(Bhf (Bhh (BhQm (BhRo (BhMq (Bhu (Bh1 10(B/28==(B(B(B(B(Bh9 (Bh3 (Bh" (Bh (Bhnj (BhՎ (BhX (Bh 9=(Bh (Bh (BhK K1=(Bhu (Bh` (Bh (Bh (BhE (Bh (Bh (Bhe (Bh (Bh 0(B(Bh] Q=(B(Bh1 c(B2=(Bha (Bh 0(B(Bh (Bh (Bh 0(B(Bh (Bh (Bh (Bh  (Bh* 9=(Bh (Bh! (Bh! K3=(Bh" (Bhb% (Bha& (Bh4' (Bh ) (Bh-* (Bh* (Bh, (Bh. (Bh/ (Bh0 (Bh1 9=(Bh2 (Bh4 (Bh5 K4=(Bh6 (Bhs8 (Bh9 (Bhx: (Bhc< (BhW= (Bh{> (Bh@ (BhA (BhB (BhC (BhE R(B15=(BhF (BhG (BhH (BhI (BhK (BhL (BhM (BheO (BhPP (Bh&Q (Bh=S (BhJT (Bh"U (BhV (BhW Q(B6=(BhX (BhZ (Bh[ (Bh\ (Bh^ (Bh_ (Bh` (Bhab (Bh[c (Bh?d (Bhf (Bhg 9=(Bhg (Bhj (Bh k Q(B7=(Bhk (Bhm (Bhn (Bho (Bhq (Bhr (Bhs (BhYu (BhNv (Bh)w (BhEy (Bh3z 9=(Bh{ (Bh| (Bh} Q(B8=(Bh~ (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bhb (Bhi \(B9==(Bhs (Bh] (Bh` (BhO (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh 9=(Bh (Bh (Bh R(B20=(Bh (Bhe (BhD (Bh, (BhA (Bh (Bh (Bhɪ (Bh« (Bh (Bhڮ (Bhί 9=(Bh (Bh (Bh Q(B1=(BhY (Bh (Bh (Bhk (Bh6 (Bh- (Bh (Bh (Bh (Bh (Bh (Bh 9=(Bh{ (Bh (Bh '(B2h[ (Bh: (Bh (Bh (Bh! (Bh (Bh (Bh (Bh (Bh (Bh (Bh Q(B3=(Bh\ (Bh; (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh 9=(Bhn (BhS (Bh0 Q(B4=(Bh (Bh! (BhB (BhC (Bh (Bh (Bhz (BhH (BhT (BhN (Bh (Bh 9=(Bh (Bh (Bh Q(B5=(Bh> (BhO (Bh (Bh (BhH (BhM (Bh< (Bh (Bh (Bh (Bh (Bh 9=(Bh9 (Bh (Bh, Q(B6=(Bh$ (Bh  (Bh (Bh! (Bh# (Bh% (Bh:& (Bh( (BhG* (Bh~, (Bh- ?(B(B7h. 5==(Bh/ (Bh92 (BhK3 (BhJ4 (Bh6 (Bh7 (Bh8 (Bh6; (BhC< (BhF= (Bh? (Bh@ 9=(BhA (BhxD (BhE Q(B8=(BhF (Bh^I (BhL (Bh7N (BhmO (BhR (BhY n#.....##(B #.....#(B h[ |.....#(B #...#......###(B #...#.......##.#(B #...#.... #.....#(B ##....#....P #.....#(B #....##....#.......#(B #....##.......#(B #...†##†.(B--521.3 (101.0)#(B #......... #.....####...##† h4] ......)##....##....# #......#.....#(B . #.....##.#..##P..$.#(B ......####..###......(B #......#P#..#(B #.......(B #...[........(B .(B #...........#.>.(B #.(B h^ #......#.(B ..#.#.(B #...(Bhd (Bhf I--(B22hk (Bhbo < _Found a stone staircase leading down.h (Bh 7(B(Bh (Bha (Bhx (Bh\ (Bh# (Bh & (Bh;' 9=(Bha( (BhF* (Bh>- (Bh. (Bh#0 (Bh4 (Bh?6 (Bh7 (Bh> & (Bh@ *_You now have 573 gold pieces (gained 22).hK hVM ....#(B #...#........... ....#(B ##....#....P.....#(B #....##....#.....#(B #....##..........(B #(B #...†##†......... ....#(B #............... ....####...##†.......)##....##....#..hN P.....#.....#(B ##.#..##P....# ....####..###...#P#..#(B #....... ..[.............. .................#.>....F(B  (B bullfrog (asleep).................. hP .....#.(B ..#.#....####... .......(B ..........(B ... †...#..(B ...F.....(B .. (B..(B hwS 3(B6.3 (4.0)hT (Bh[ vF(BF.(BhB] -(B7.3 (5hc (Bh#g  hPh N_A bullfrog comes into view.(Bhx   h Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhx (Bh *vvhš (B(ally target)F.(B(B7-(B8.3 (1h* (Bh$  hĤ *_You conjure some foxfire!h h Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh?(BhB0(B(Bh|E(BhG0(B(BhI0(B(Bh?M h§§.§§§(BhAh o§§.§§§§h) f§(B-(Bh" §§§.§§§§§(Bh'  h) C_Unknown command.(Bhe@ §§§.§§§§(BhB (BhF hG [§§§(BhI  hCK C_Unknown command.(Bh=(BhEg(B(B(B(Bhq(B(B(B(B(B(Bh(BhD9(Bh_?(BhHh{OJ(B6=(BhDU(Bhz^ hZee(B_Your foxfire dissipates.(B x2hi(Bho(Bh?w(Bhz(Bh(Bh(Bhp(Bh(Bh(Bhɖh/=h(Bh@(Bha(Bh<hJ(B7=(BhX(Bh(Bh(Bhֶ(Bh(Bh(Bh(Bh(Bh[(Bh(Bh(Bhh3=(B8==hV(BhH(Bh(Bh(Bhp(Bh[(Bh(Bh(Bh(Bh(Bh(Bh(BhM(Bh(Bh(Bhh|h#(B ##....#....P.....(B h`#(B #....##....#........(B h[H#(B #....##.............# h#(B #...†##†........ #(B #.................... h####...##†............ )##....##....#.......hG...#.....#...... h##.#..##P....#..... ####..###.........#P#..#(B #.......@......lh<(.............h J.#.>.......l(B  (B komodo dragon (asleep)#.(B ..#.#....####...#h!(B ..........(B ....(B h##..(B .........(B .....(B ß h/$...(B $.(B ......(B #[.(Bh, h\0#(Bh1443.0)  h;3^A komodo dragon comes into view.(BFound 15 gold pieces.h3=h@&l.hClhD-(BhF!=hG'(B5.3 (14hqM(BhjS hVhZ*_The komodo dragon hisses angrily.hɝ hɥ Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh]@(BhKhO>v...l.hOTvhX(ally target)hKZ(Bh\9(B7-hx],(B6.0)he(BhLm hqhu"_You conjure some foxfire!h4 hEr Casting: Foxfire (B(safe; 1% risk of failure)  hR^Confirm with . or Enter, or press ? or * to list all spells.(Bhu(Bhw(Bhz0(B(Bh{(BhV}(BhO h:(B You conjure some foxfire!h3 hP(B The foxfire hits the komodo dragon but does no damage.  The foxfire hits the komodo dragon.h\(BhJh(§§haXv@§§§l.hv§h(BhphR=(B6--h)(B=7hh§§h"§§§hƫ§h(Bh h6_The komodo dragon is lightly wounded.h  hCasting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh 0(Bh2`(B(B(B(Bh4(Bh|6d (B You conjure some foxfire! The foxfire hits the komodo dragon.h280(B(Bh9(Bhc< hP>(B The komodo dragon is lightly wounded.  The foxfire hits the komodo dragon but does no damage.hIhKv...§@..l.§v(B(B5--hM2(B8ScorchhIX!§hY"§(BhI\ hr]6_The komodo dragon is lightly wounded.h= (B*h" combustible, ally target)(BFlames lash the komodo dragon.  The komodo dragon is heavily wounded.(BhZ(BhBa(B (B The komodo dragon's fire resistance burns away.  The foxfire hits the komodo dragon! The komodo dragon is burned terribly!(Bhc_ (B The komodo dragon is severely wounded.hef(BThe foxfire hits the komodo dragon but does no damage.(Bhp#§hr.@§l..§ )(B(B3---(B=ht 9h}(Bh h Y_The komodo dragon is severely wounded.(Bh = (B§h_ * (BFlames lash the komodo dragon. The komodo dragon is burned terribly!h(Bh=.l.h.(B(B2---(B50h3(BhO hT_The komodo dragon is almost dead.(Bhk (B Flames lash the komodo dragon. The komodo dragon is burned terribly!h8F*(Bh;.(Bh{ u (B0--(B7=h 1Scorch (B_You kill the komodo dragon!(Bh(BhD hi_Your Fire Magic skill increases to level 11!(BhO (BhN  (B(B(B (B_(B(B(B(B(B(B(B(B(B1=(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B(B2(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B3=(B(B(B(B(B(B(B(B(B(B(B(B(B4==(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B(B5=(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B(B6=(B(B(B(B(BhGS H(B(B(Bh.V 0(B(BhW (BhY (BhT[ 9=(Bh] (Bh` (Bha Q(B7=(Bhb (Bh-e (Bhf (Bhg (Bhi (Bhk (Bh;l (Bhn (Bho (Bhp (BhVs (Bht \(B8==(Bhu (Bhy (Bh| (Bh} (Bh (Bh (Bh (Bh5 (Bh (Bhm (Bhҍ (Bh (Bh0 (Bh (Bh= (Bhd 9=(Bh̗ (Bhu (Bhߜ (Bh (Bhe (Bhܡ (BhM (Bhy (Bh (BhĨ (Bh, (BhX (Bhr (Bh (Bh (Bh (BhO P (B_You now have 588 gold pieces (gained 15).he (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bhu (Bh (Bh 0(B(Bh (Bh (Bh (BhP (Bh (Bh (Bh (Bh (Bh@ (Bh (Bh (Bh" (BhJ (Bh (Bh (Bh_ (Bh (Bh (Bh2 (Bha (Bh}  h o(B_Y - 2 scrolls labelled EPHUM WUOD(B (gained 1)h. (Bh 7(B(Bh? (Bh (Bh (Bh  (BhX (Bh (Bh 0(B(Bhq (Bh[ (Bh (BhJ (Bh (BhP 0(B(Bh (Bh (BhJ 0(B(Bh (BhT (Bh 0(B(Bh!  h" J(B_You now have 602 gold pieces (gained 14).h $ (BhR% 7(B(Bhw' (Bh?) (Bh* (Bh, (BhI- (Bh. (Bh0 0(B(Bh32 (Bh4 (BhQ5 (Bhv6 (Bh7 (BhM9 (Bh: (Bh; (Bh< (Bh> (Bh? (Bh@ (BhB (Bh?D (BhE (BhF (BhI (Bh2K (BhbL (BhwP  hQ J(B_You now have 620 gold pieces (gained 18).hR (Bh T (BhU (BhW (BhY 0(B(BhZ (Bh\ (Bh&_ (BhQ` (Bha (BhTd (Bhf (Bhg (Bh=i (Bhk (Bhrn (Bho (Bhp (BhGs (Bhu (Bhw (Bh+x (Bhz (Bh#} (Bh<~ (Bh (Bh (Bh> ..................... ...#.#....####...#...(B[37m .........#..(B h ...................ßß~~≈ ................... .....#....##..##.. ..........##..#(B .ßß~≈≈#....##..####..~~≈≈ .~~~......#.........~≈≈~(B--- .~~~.#....#.........~≈≈~~~~.....~~≈≈~.....~≈≈~~ht ............~≈≈~.....~≈≈~FF(B  (B bullfrog (asleep).................~~≈≈~...#...........~≈≈~~# ..................~≈≈~P#♣...............~≈≈~.. ####♣.♣...........~≈≈~. (B ♣♣##..#.......~≈≈~.h [(B #.##.......~≈≈~~(BhM  h r(B628.3 (77.0)  A bullfrog comes into view.(Bh (Bh؜ XF.F(Bh# J---(B9.3 (78hU (Bh^ = _The bullfrog gives a loud, deep croak!hh (B Spells (Memorise)TypeFailure Level  a - Inner FlameHexes/Firehy3% 3(Bb - Volatile BlastmotesFire/Translocation3% (B3  c - Mercury ArrowConjuration/Alchemy4%2  d - Static DischargeConjuration/Air4%2  e - ApportationTranslocation10%1  f - Poisonous VapoursAlchemy/Air10%1  g - JinxbiteHexes14%2  h - AirstrikeAirh67% (B4  i - Forge Lightning SpireAir/Forgecraft67% (B4  j - Olgreb's Toxic RadianceAlchemy67% (B4  k - Alistair's IntoxicationAlchemy95% (B5  l - Summon Cactus GiantSummoning100% (B6 29 spell levels left (B[!(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help[Esc(B] exith (B a - Inner FlameHexes/Fire3% (B3  b - Volatile Blastmotes Fire/Translocation 3% 3hK (BhQ (B b - Volatile Blastmotes Fire/Translocation 3% (B3  c - Mercury ArrowConjuration/Alchemy 4% 2(BhI hO(B c - Mercury ArrowConjuration/Alchemy 4% 2  d - Static DischargeConjuration/Air 4% 2(Bh?> (B d - Static DischargehnEConjuration/Air 4% 2  e - ApportationTranslocation 10% 1(Bh  d - Static DischargeConjuration/Air 4% 2 (B e - ApportationTranslocation 10% 1h~ hb c - Mercury ArrowConjuration/Alchemy 4% 2 (B d - Static DischargeConjuration/Air 4% 2h{  b - Volatile Blastmotes Fire/Translocation 3% 3 (B c - Mercury ArrowConjuration/Alchemy 4% 2hu (B b - Volatile Blastmotes Fire/Translocation 3% (B3  c - Mercury ArrowConjuration/Alchemy 4% 2(Bh8 (B c - Mercury ArrowConjuration/Alchemy 4% 2  d - Static DischargeConjuration/Air 4% 2(Bhb (B d - Static DischargeConjuration/Air 4% 2  e - ApportationTranslocation 10% 1(Bh (B e - ApportationTranslocation 10% 1  f - Poisonous VapoursAlchemy/Air10% 1(BhK (B f - Poisonous VapoursAlchemy/Air10% 1  g - JinxbiteHexes14% 2(Bhz (B g - JinxbiteHexes14% 2  h - AirstrikeAirh @67% 4(BhG (B h - AirstrikeAir67% (B4  i - Forge Lightning Spire Air/Forgecraft 67% 4(Bhhh5h(B.....................musstard the Thaumaturge h ;...#.#....####...#...Gargoyle of Dithmenos ***... ..................#..Health: (B62/62 ======================== ...................ßß~~≈Magic: (B28/28 ======================== ........................AC:(B 27Str:(B 12 .....#....##..##........EV:(B 10Int:(B 21 ..........##..#(B .ßß~≈≈SH:(B 0Dex:(B 10 .....#....##..####..~~≈≈XL: (B12 Next: (B57% Place: (BLair:1 .~~~......#.........~≈≈~Noise: --------- (B Time:(B 15629.3 (0.0) h=.~~~.#....#.........~≈≈~b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .~~~............@..~~≈≈~Cast: Scorch ...................~≈≈~~ ...................~≈F~. ...................~≈≈~.F(B  (B bullfrog ..................~~≈≈~. ......#...........~≈≈~~# ..................~≈≈~P# ..♣...............~≈≈~.. ####♣.♣...........~≈≈~.♣♣##..#.......~≈≈~.#.##.......~≈≈~~(BFlames lash the komodo dragon. The komodo dragon is burned terribly! h<_You kill the komodo dragon! (B_Your Fire Magic skill increases to level 11! (B_You now have 588 gold pieces (gained 15). _Y - 2 scrolls labelled EPHUM WUOD(B (gained 1) _You now have 602 gold pieces (gained 14). _You now have 620 gold pieces (gained 18).  A bullfrog comes into view. (B_The bullfrog gives a loud, deep croak!h'T (B Okay, then.(Bh+ (Bh>(Bh1 _(Bh(Bh (Bho(BhI _Unknown command.(BhQ  hWY  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh (Bh 0(B(Bh qvvF≈(B(ally target)hϏ q(B7-(B30.3 (1Scorchh (Bhr  h *_You conjure some foxfire!h^ h Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh# (Bvv@@(B  (B shadow (polearm)(BYou conjure some foxfire!*(Bh#*h(BhW#*h$(Bhc;*(BhN (B* hϸLYour shadow casts a spell at the bullfrog.(Bh;*(BhQ;*(Bh(Bhj (B The ray of shadow hits the bullfrog! The foxfire hits the bullfrog.h (B The bullfrog is severely wounded.(BThe foxfire hits the bullfrog.(BhcF..§..~≈ (Bhm(B6--(B=1h?(Bh{ hT_The bullfrog is severely wounded.(Bh! @ (B Flames lash the bullfrog.h@) 6*§h+ @(B  (B shadow (polearm)(Bhr (Bhw 0(B(Bh H(B(B(Bh 0(B(Bh/ (Bhx vh §§§§§§..§§v(Bh' h8( (B4hZ+ ---h, !(B==hp1 2h2 5Scorch(BhD J§§§hE §hF (BhdJ  hK I_You kill the bullfrog!(Bh7(B(BhH(B(B(Bh`(B(B(B(Bh0(B(Bh(Bh<(Bh0(B(Bh(Bha (B_Your foxfire dissipates.(Bh(Bh\(B5=-(Bh(Bh2a (B_Your foxfire dissipates.(Bh-(Bh(Bh(Bh(BhG(Bh:(Bh hy(B_Your shadow fades away.(B(Bh(Bh(Bh9=(Bh(Bh%(Bh+h,J(B6=(Bh/(Bh4(Bh6(Bh9(Bh@(Bh6B(BhD(BhYJ(BhM(BhO(BhT(Bh:VhPW2=(BhUY(BhM^(Bhm_h` (B7ha*=(Bhc(Bhg(Bhk(Bhlm(Bhr(Bht(BhGx(Bhz(Bh&|(Bh2~(Bh(Bh+hU(B8==(Bh(Bh(Bh'(Bh(Bh(Bh(BhR(Bh(Bh(Bh(Bh(Bh(BhB(Bh(Bh<(BhNh2=(Bhb(Bh(Bh(Bh(Bh(Bhz(Bh(Bh(BhH(Bh(Bh#(BhS(Bh(BhI(Bh(Bh(BhX(BhW(Bh(Bhi(Bh(Bh(Bh(Bh4(Bhv(Bh(Bh(Bh(Bh(Bhl (Bh! (Bh (Bh  (Bh (Bh1 (Bh (Bh. (Bh (Bhe (Bh (Bh- (Bh (BhU (Bh (BhL (BhA" (Bh% (Bhl& (Bh' (Bh* (Bhe- (Bh. (BhZ0 (Bhp4 (Bh.7 (Bh8 (Bh : (BhD= (Bh6@ (BhA (BhpC (Bh#F (BhI (Bh]J (BhK (BhN (BhIQ (BhR (BhaT (BhfX (BhW[ (Bh\ (Bhs^ (Bha (Bhf (BhBg (Bh%i (Bhl (BhRt  hu =(B You enter the shallow water.hv ?Water (Bhx (Bh}  h~ J(B_Moving in this stuff is going to be slow.h (BhP (Bh (Bhω (Bht (Bh (Bh (Bh% (Bh_ (Bh͙ (Bh› (Bh (Bhá (Bh7 *(Bh (Bh^ (BhK (Bh (Bh (Bh (Bh (Bhy (Bh  h J(B_You now have 640 gold pieces (gained 20).hp h (B ...(B ..#(B  #.P(B P.#...(B ##.P♣♣P.#....h$ d(B ..PPPP.......(B  .....(B #...#(B  #..###...##(B ###(B ##..#(BP.....####(B h ##.##(B #.~~~~....#...(B ........#.~≈≈~..#$..(B ...(B---80.7 (48.4).......#.~≈≈~~.#.#..............~~≈≈~.@......)h .##.~≈≈~~#.P.........~~≈≈~.......#.....~≈≈~.......#(B....~≈≈~~......hT @......~~≈≈~............~≈≈~.$................~≈≈~..... .............~≈≈~#(B ............~~≈≈~#(B ............~≈≈~~#(Bh (BhC J---(B1.7 (49h (BhN  h $_Found a long sword.hk O(B(B(Bh(Bh(B...(B ..#(B .P(B P.#......(B h ##.P♣♣P.#.......PPPP............(B #...#(B  #..###...##(B ##(B ##..#P.....####. ##.##(B #.~~~~....#...(B0.0)#.~≈≈~..#$..#.~≈≈~~.#@#.....(B hI.~~≈≈~........)##.~≈≈~~#.P......~~≈≈~.......#P.~≈≈~.......#(B..~≈≈~~...~~≈≈~.......)...~≈≈~.$...~≈≈~..........~≈≈~#(B..~~#(Bh!(Bh'#-(B2.7 (1h)(Bh- h."_Found a shortbow.hbg(B(B(B(Bh~(Bh_(Bhk(Bh.(Bh1(B(B (B_You now have 652 gold pieces (gained 12).(B(B(B(B...(B ..##.P(B P.#......##.P♣♣P.#......(B ..PPPP.......(B ...(B #...#(B .#..###...##(B .. #(B ##..#P.....####....##(B #.~~~~....#..... ......#.~≈≈~..#...#.~≈≈~~.#.#.~~≈≈~...@....)..##.~≈≈~~#.P........~~≈≈~.......#P~≈≈~.#(B F(B  (B blink frog (asleep)~≈≈~~.~~≈≈~.)≈≈~.$F~≈≈~.......##~≈≈~#(B~~≈≈~#(B~≈≈~~#(Bh=hS(B5.7 (3(B6.7 (4hh(Bh hP_A blink frog comes into view.(Bhĩ  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BhX (B You conjure some foxfire!(BhM hrI(B The blink frog croaks. You hear a croak.hMhvvFF(B 2 blink frogs (1 distracted, 1 ally target)FF(Bh_(B7-(B7.7 (1hN(Bh hP_A blink frog comes into view.(Bh"  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhx(B(B(B(B(B(B(B(B(B(B(Bh~y (B You conjure some foxfire! The foxfire hits the blink frog.(BhF (B The blink frog is lightly wounded.  A blink frog comes into view.(BThe foxfire hits the blink frog.hqyvv@§§P§§§§h0§§FF(B 3 blink frogs (F.FF(Bhd^(B6--(B8h5§§h(Bhp hޠX_The blink frog is moderately wounded.(Bh0  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh< (BvhWvP§§@§§§2@(B  (B shadow (polearm)(BYou conjure some foxfire!h§§@§*§(Bh<o§§§*(BhÓ< (B§h§§F1 distracted, 2 ally target)*Your shadow casts a spell at the blink frog.(Bhf§@§*(BhDX§§*(BhӚU§@§§Fhm>2*(Bh(Bhx (B The ray of shadow hits the blink frog! The ray of shadow hits the blink frog!! x2h0(B(Bh40(B(Bh(Bh h](B Your foxfire is destroyed!(Bh(Bh(Bh0§.@v§.§.@.§h..§FF(B 2 blink frogs (1.Fv.F.(Bhe(B5--(B9h=§§§h(Bh hD!'_The blink frog blinks!hZo ht Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhn(Bh:b (Bv#v§he..@(BYou conjure some foxfire!h5"§hQ?§*(Bh (B§F1 distracted, ally target)*h0fYour shadow points at the blink frog and mumbles some strange words.(Bh7:O§*(BhiP (B The ray of shadow hits the blink frog! x2h§§(B  (B blink frog (*h(Bh(Bh2 h(B You kill the blink frog!(BThe foxfire hits the blink frog.(B(B(Bh0(B(Bh~(Bh (B The blink frog is almost dead.(BThe foxfire hits the blink frog!hM (Bh!(Bh(§.§P..§.§§...@(B  (B shadow (polearm)h*§§v..(B..(BhAw(B4--(B61=90hGO§§§(BhM hNK_You kill the blink frog!(BhFh   hq Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhz (Bh$ 0(B(Bh (Bh 0(B(Bh (Bh 0(B(Bh  h: :(B You conjure some foxfire!hG  h (B A blink frog comes into view.(BThe foxfire hits the blink frog.(Bh (Bht 0(B(Bh)  h C(B The blink frog is lightly wounded.h% h{& §§#§.vPvv.....§vF(B  (B blink frog..§F@(B  (B shadow (polearm)§§(Bh' B-(B1h. h/ g§#§§§(Bh2  h3 I_The blink frog blinks! The blink frog moves out of view.h9  hBCasting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh(Bh hĜ(Bv#§@v.(ally target)§§(BYou conjure some foxfire!hhN[§*§(BhK2*§h*O§§§(Bh=b*§§(BhF§*§h"§(Bh( (B hbYour shadow gestures at the blink frog while chanting.(BThe ray of shadow hits the blink frog!!hP§@(B  (B shadow (polearm)§*.(B§(BhHhPD§*(Bh1hd§§§*(Bh (BhB(B(B(B(B(B(Bh/x(B(B(B(B(Bh*(B(B(B(B(B(B(BhG h4[(B You kill the blink frog!(Bhh4h.v..§P§..§...§§.§§§v.§.§.§.v§(BhC/h73c(B3-(B3-2h97hN;§P§§...§§§§§§§(B _Your foxfire dissipates.(Bh   h: Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh{ (Bh%  hz (B You conjure some foxfire!(B(B(Bh `(B(B(B(Bhp 0(B(Bh0 (BhCH(B(B(Bhvh§§#v§§§@§§~#vP.§§.§v≈~......v...§§.†)§.(Bh_m(B2--(B=3h %h&§§§§§§§§§(Bh-* h+N_Your foxfire dissipates.(B x2h (B(B(B(B(B(B(B(B(B(Bh (Bh (B(B(B(B(B(Bh8 (Bh: (Bh 0(B(BhL 0(B(Bh (Bh (Bh (Bh (Bh3 (Bh a (B_Your foxfire dissipates.(Bhp (Bh} (BhT (Bh- (Bh (Bh (Bh (Bh (Bhb (Bh0(Bh(Bha(Bh(Bhd (B_Your foxfire dissipates.(B x3h(BhQ(B3=(Bhj(Bh(Bµh(BµhbT..(B-6.7 (3µh$.#....@....).F~~#.P.....≈.§..F(B  (B blink frog@(B  (B shadow (polearm).(B-(Bµh:r(B _A blink frog is nearby!(Bµh7 µh+: Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BµhE(Bµh"µhO%F.vPv(ally target)(B(B2-(B=7.7 (1µh0(Bµh4 µh6µh,7"_You conjure some foxfire!õh3 õh Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bõh õhR(B You conjure some foxfire!(Bõh õhr(B Your shadow fades away.(B(Bõh0(B(Bõh(BõhB(Bõh õh(B Your foxfire is destroyed!(BThe foxfire hits the blink frog.õhõh.v@v§§§F..P§(B(B1-(B8õhs$§õhr(Bõhb õh3_The blink frog is lightly wounded.õh0b  õhme  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BõhW (Bõht @ (B You conjure some foxfire!õhxv 0(B(Bõhx (B Your foxfire is destroyed!(BThe foxfire hits the blink frog.õhz (Bõh1 .@§..F)vPv õh r(B(B0-(B9õh <§(Bõh  õh X_The blink frog is moderately wounded.(Bĵh ĵhϏ Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bĵh*(Bĵh,H(B(B(Bĵh.(Bĵhe0 ĵh1s(B You conjure some foxfire! The foxfire hits the blink frog.(Bĵhf4 ĵh5(B The blink frog is heavily wounded.(BThe foxfire hits the blink frog.(BĵhAĵhCvv@.F..§P§§§(BĵhEy(B19--(B700Scorchĵh]NĵhO@§§(BĵhQ ĵh,SU_The blink frog is heavily wounded.(Bĵh  ĵh,  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bĵh' (B ĵh1You conjure some foxfire!(Bĵh(Bĵh0(B(Bĵh0 (B Your foxfire is destroyed!(B x2  The foxfire hits the blink frog.ĵhĵhL§.@F..Pv.. (BĵhLB-(B1ĵh $§ĵh(Bĵh ĵhV_The blink frog is severely wounded.(BŵhOB (B Flames lash the blink frog.ŵh[Z§*(Bŵh޸(Bŵh0(B(Bŵh(Bŵhŵhm.#v§§(Bŵhŵh*(B7--(B5==2Scorch(Bŵhŵh<§§(Bŵh ŵhK_You kill the blink frog!(Bŵh],(Bŵh4O(B(B(Bŵh@(B(B(B(B(B(BŵhqC(BŵhZ(Bŵh^(Bŵha(Bŵhc(Bŵhg ŵhRi(B_Your foxfire dissipates.(B(B8=-(Bŵhl(Bŵhgo(Bŵhp(Bŵh/r(Bŵh`u(Bŵhv(Bŵhx(Bŵh{(Bŵh}(Bŵh~(Bŵh(Bŵh9=(Bŵhy(Bŵh(BŵhĈQ(B9=(Bŵh8(BŵhC(Bŵh0(B(Bŵh(Bŵh(BŵhU(Bŵh5(Bŵhj(Bŵh̚(Bŵh(BŵhN9=(Bŵh(BŵhT(BŵhzR(B20=(Bŵh(Bŵh(BŵhO(Bŵh(Bŵh\(Bŵh(Bŵh(Bŵh(BŵhD(Bŵh(Bŵh(Bŵh̽9=(BŵhC(Bŵh(BŵhQ(B1=(BŵhH(Bŵh#(Bŵh(Bŵh(Bŵh(Bŵh*(Bŵh(Bŵh>(BŵhN(Bŵh(Bŵh(Bŵh'Q(B2=(Bŵh(Bŵh(Bŵh(Bŵh<(Bŵh](Bŵh(Bŵh(Bŵh(Bŵh?(Bŵh(Bŵh(Bŵh(Bŵhe(Bŵhw(BŵhQ(B3=(Bŵh (Bŵh4(Bŵhz(Bŵh(Bŵh(Bŵh(Bŵh(Bŵhm(Bŵh(Bŵh(Bŵhy (Bŵhp 9=(Bŵh (Bŵh(Bŵh'(B4ŵhv*=(Bŵh(Bŵh(Bŵh(Bŵh(Bŵh}#H(B(B(Bŵh&(Bŵh{((Bŵh)(Bŵh,(Bŵh.9=(Bŵh/(Bŵh2(Bŵh4Q(B5=(Bŵh5(BŵhP9(Bŵh:(Bŵh<(BŵhL?(Bŵh@(BŵhB(BƵh0(BƵh(BƵh(BƵh (BƵh\ 9=(BƵh (BƵhl(BƵhQ(B6=(BƵh_(BƵh(BƵh(BƵh(BƵh (BƵh!(BƵh#(BƵh+&(BƵh'(BƵh((BƵh,(BƵh>-\(B7==(BƵhJ4`(B(B(B(BƵh7(BƵh8(BƵh=:(BƵh8=(BƵhi>(BƵh?(BƵhPC(BƵhD9=(BƵhE(BƵhI(BƵh3JQ(B8=(BƵhK(BƵh0P(BƵh S(BƵhzT(BƵhU(BƵhZY(BƵhB\(BƵhw](BƵh^(BƵhb(BƵhn(B(B(B(B(B=(B(B(B(B(B(B(B(B(B(B(BƵh'(BƵhk(BƵh Ƶh)J(B_You now have 668 gold pieces (gained 16).ƵhQ(BƵhÐ(BƵh(BƵh(BƵhʞr##(B #.~~~~....#........ ....#.~≈≈~..... Ƶh.U....#.~≈≈~~.#.#........ ......~~≈≈~....†...).... ....##.~≈≈~~#.P........ .......~~≈≈~.......#P.# ........~≈≈~.......#. ........~≈≈~~......†..~~≈≈~.......)(B---...~≈≈~...........@...##.(B ...~≈≈~###.####(BƵh~~≈≈~#(B #..#(B~≈≈~~#(B #.##(B F(B  (B bullfrog (asleep)~≈≈~..(B .(B~~≈≈~.(B .(B#....~≈≈~~#(B ....(B#...~≈≈~##(B F#.##(Bßß~~≈≈~ßß(B...(B #...(BƵhN2(B61.7 (59.0)ƵhJ---(B2.7 (60Ƶh(BƵh ƵhBN_A bullfrog comes into view.(Bȵhipw  Casting: Scorch (B(safe; 1% risk of failure)  ȵhDx^Confirm with . or Enter, or press ? or * to list all spells.(BȵhWvv(B, ally target)ȵhGe(B7-(B3.7 (1.0)ȵh!(Bȵh ȵh *_You conjure some foxfire!ȵhڔ ȵh Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bȵhx>O (Bvv@ȵhC@(B  (B shadow (polearm)(BYou conjure some foxfire!ȵh)E;*(Bȵh;*(Bȵh;*(Bȵh: (BF(B  (Bdistracted, ally target)ȵhW= h*Your shadow gestures at the bullfrog while chanting.(Bȵhʇ (Bȵhp x(B(B(B(B(Bȵh5 (Bȵh# (Bȵh 0(B(Bȵhk (Bȵh  ȵh d(B The ray of shadow hits the bullfrog! The foxfire hits the bullfrog.ȵh  ȵh (B The bullfrog is almost dead.(BThe foxfire hits the bullfrog.ȵh1 P§§§§ȵh F(B  (B§F.(B(B6ȵhͨ >--(B4ȵh m§§§§(Bȵh̵  ȵh6 O_The bullfrog is almost dead.(BɵhB ɵhE Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bɵh(Bɵh*y (Bv§v.@ɵhW§§(BYou conjure some foxfire!ɵhɵh}3*(Bɵh&ɵh R§§*(Bɵh ɵhP(B Your shadow points at the bullfrog and mumbles some strange words.(BThe ray of shadow hits the bullfrog!ɵhɵh=@(B  (B shadow (polearm)§*.(B*(BɵhɵhuF§*(BɵhjɵhpX§§*(Bɵh(Bɵh(BɵhG(Bɵh@(Bɵh?(Bɵh(B(Bv§§v§§.@§...†..(Bɵhɵhpn(B5--(B6=5ɵh6+ɵh1F§§§(Bɵh: ɵh*@I_You kill the bullfrog!(Bɵhqd  ɵh_j  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BɵhQ (BɵhZ (Bɵh` (BɵhPb (Bɵhcd (Bɵhf (BɵhSi (Bɵhm (Bɵho (Bɵh}q (Bɵhs (Bɵh&v (Bɵhx (BɵhK{ (Bɵh} (Bɵh~ (Bɵh (Bɵh (BɵhZ (Bɵh (Bɵh3 ɵh vɵh §ɵhc +§.§ɵhǟ v~~..§§§§§≈§.§....§§~..§.vvɵh Bv@.§§ɵh §§ɵhC ,§(Bɵh ɵh (B4ɵh) F--(B-6ɵh˱ ɵh 0§.§ɵh+ §§§ɵh _§≈§.§....§ɵhM §~..§§§§§(Bɵh  ɵh *_You conjure some foxfire!ʵha(B(B(B(B(B(B(B(B(Bʵh;l(Bʵheq(Bʵhw(Bʵh|(Bʵh}(Bʵhf(Bʵh(Bʵh(Bʵh (Bʵh(Bʵh٤(BʵhI(Bʵh(Bʵh"ʵhw (B5ʵhù=ʵh(Bʵh(Bʵh ʵh8 (Bʵh>_Your foxfire dissipates.(B x3ʵhA(Bʵh(Bʵh(Bʵh(Bʵh(Bʵh(Bʵh (Bʵh (Bʵh(Bʵh(Bʵhʵh (Bʵh?&(Bʵh4 ʵh58 (Bʵh;>_Your foxfire dissipates.(B x2ʵh@(BʵhhDʵhG(BʵhL(BʵhS ʵhW (BʵhSZ"_Your shadow fades away.ʵh](Bʵh!aʵhc(Bʵhf(Bʵh]l(Bʵhnʵho2=(Bʵhq(Bʵhu(Bʵhyʵhp{J(B6=(Bʵhh(Bʵh(Bʵh(Bʵh(Bʵh$(Bʵh(Bʵh(Bʵhe(Bʵh (Bʵh3(Bʵhw(BʵhʵhU(B7==(Bʵh(Bʵh,(Bʵh(Bʵh(Bʵh(Bʵh(Bʵh(BʵhE(Bʵh(Bʵh(Bʵht(Bʵhʵh2=(Bʵh(Bʵhj(BʵhʵhJ(B8=(Bʵh'(Bʵh(Bʵh(Bʵh0(B(BʵhS(Bʵh(BʵhZ(Bʵh0(B(Bʵh20(B(Bʵh(Bʵh5(Bʵh$B(BʵhOʵhQ2=(BʵhOS(BʵhBq(Bʵhs(Bʵhlu(Bʵhv(Bʵhx(Bʵh{(Bʵhc}(Bʵh~(Bʵh/(Bʵh.....~≈≈~.......#....(B .~≈≈~~......†....(B ʵh,.~~≈≈~.......)...(B ≈≈~...........(B ..~≈≈~.......##.(B ~≈≈~###.####(B #(B ~~≈≈~#(B #..#(B .#(B ~≈≈~~###.##(B #.#(B ~≈≈~......###..#(B -(B87.7 (21.0)~~≈≈~...†.......#(B ~≈≈~~#......@...#(B #...~≈≈~###.#.###..ßß~~≈≈~ßß...##(B ..#.....(B ..#(B.....(B .P#ßß~≈≈~~ßß...(B .##~~≈≈~..###(B ..~≈≈~~.#.(B [~≈≈~...(B~~≈≈~..(B .~≈≈~~..(Bʵh(Bʵh.(B8.7 (22ʵh(Bʵht ʵh$_Found a scale mail.˵ho(B˵hs7(B(B˵ht(B˵hu0(B(B˵hv(B˵hy(B˵ht{(B˵h|(B˵h}(B˵h0(B˵h(B˵h-(B˵hB(B˵h`(B˵h(B˵h0(B(B˵hm(B˵h(B˵hB0(B(B˵h7(B˵h(B˵ht(B˵hb(B˵h9(B˵h(B˵hL(B˵h(B˵h(B˵hT(B˵h0(B(B˵h (B˵h(B˵h(B˵h(B˵hd(B˵h(B˵h(B˵h(B˵h(B˵h(B˵h(B˵h\(B˵h(B˵h(B˵h(B˵h(B˵h#(B˵h(B˵hK(B˵h(B˵h (B˵hA(B˵h(B˵h(B˵h[(B˵h\(B˵h(B˵h(B˵h(B˵h?(B˵h(B˵h(B˵hi (B˵h (B˵h (B˵h(B˵h(B˵h(B˵hD(B˵hV(B˵h(B˵h?(B˵hv(B˵h(B˵h'%˵h&V(B.(B ........#(B  ........#(B #(B ........#(B ##(B .........#(B ####...##....#(B #.........#...#(B #...........#...##(B #.#......#(B ....†...)....#...#(B ~#.P.........#....#(B ~˵h(#P.#.#....#(B ~#.........## ~~......†..........# ≈~.......)........## ≈~..................# ≈~.......##.#######..# ≈~###.####..##..# ≈~#(B #..#(B ##.#...(B˵h.0(B807.7 (19˵h/.(B8.7 (20˵h@4(B˵h@ ˵h4B._V - a ring of positive energy̵h ̵hZ (BPut on which piece of jewellery? Jewellery (go to first with "=) ̵h  r - an amulet of regeneration (worn)(Bz - a ring of ice  V - a ring of positive energy[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip ͵hg; ͵h>y r - an amulet of regeneration (worn)  z - a ring of ice(B͵h} (B z - a ring of ice  V - a ring of positive energy(Bεhεhεhhεh \(Bmusstard the Thaumaturgeεhm"Gargoyle of Dithmenos ***... ......Health: (B62/62 ======================== ......(B ........#Magic: (B28/28 ======================== .....(B ........#AC:(B 27Str:(B 12 ...#(B ........#EV:(B 10Int:(B 21 ...##(B .........#SH:(B 0Dex:(B 10 ....####...##....#XL: (B12 Next: (B66% Place: (BLair:1 ...#.........#...#Noise: --------- (B Time:(B 15808.7 (0.0) .#...........#...##b) +9 lance {slay drac, rPois rF+ rC+ AC+3 .#.#............@.#Cast: Scorch εh$ ....†...)....#....# ~#.P.........#....# ~.......#P.#.#....# ~.......#.........## ~~......†..........# ≈~.......)........## ≈~..................# ≈~.......##.#######..# ≈~###.####..##..# ≈~#(B #..#(B ##.#... (B_You kill the bullfrog!Casting: Foxfire (B(safe; 1% risk of failure)  εh'Confirm with . or Enter, or press ? or * to list all spells. (B_You conjure some foxfire! _Your foxfire dissipates.(B x3 _Your foxfire dissipates.(B x2 _Your shadow fades away. (B_Found a scale mail. _V - a ring of positive energyεh=1(Bεh3/(B9.2 (0.5εhS@(Bεh C εhE5_V - a ring of positive energy (worn)εh (Bεh (Bεh (Bεh (Bεh= (Bεhf 0(B(Bεh (Bεh (Bεh (Bεh (Bεh (Bεh (Bεh7 (Bεh (Bεh$ (Bεh( (Bεhx) (Bεh* (Bεh. (Bεh0 (Bεh2 (BεhR5 (BεhC8 (Bεh: (BεhY< (Bεh > (Bεh`? (BεhA (BεhDB 0(B(Bεh7D (BεhE (Bεh=G (BεhrH (BεhI (Bεh?K (BεhL (BεhM (BεhN (BεheP (BεhYQ (Bεh (Bεh| (Bεh (Bεhȶ (Bεh H(B(B(Bεh (Bεh (Bεh (Bεh (BεhJ (Bεhr (Bεh (Bεh (Bεh (Bεh (Bεh (Bεh& (Bεh (BεhN (Bεh (Bεh (Bεh (Bεh (BεhA (Bεh (Bεh (Bεh (Bεh| (Bεh (Bεh (Bεh (BεhA (Bεh (Bεh (Bεh (Bεh (Bεh (Bεh. (Bεh (Bεhl (Bεh (Bεh= (BεhQ (Bεh (Bεh (Bεh^ (Bεh (Bεh (Bεh (BεhQ (Bεh (Bεhw! (Bεh" (Bεhx$ (Bεh' (Bεh* (Bεh2, (Bεh- (Bεh0 (Bεh3 (Bεh5 (Bεh6 (Bεh9 (BεhN< (Bεh= (BεhB? (BεhWB (BεhE (BεhF (Bεh}H (Bεh$K (BεhM (BεhfO (BεhP (BεhS (Bεh>X  εhY |(B You enter the shallow water.Water (Bεh[ (Bεh_  εhva J(B_Moving in this stuff is going to be slow.εhc (Bεhhe *(Bεhg (Bεhi (BεhKl (Bεhm (BεhJo (BεhEr (Bεh\w C (B You enter the shallow water.εhx ?Water (Bεhz (Bεh~ & (Bεhf *_Moving in this stuff is going to be slow.εh (Bεh4 *(Bεh (Bεh< (Bεh (Bεh (Bεh (Bεh. (Bεhk (Bεh (Bεh (Bεh (BεhC ...........~~≈≈~...†.......# ###...#....~≈≈~~#..........#εh- .#...~≈≈~###.#.###..##..ßß~~≈≈~ßß...##(B #..#................#P#..# #..##....................P# #..##...ßß~≈≈~~ßß.....##.## #..####..~~≈≈~..###..###........~≈≈~~.#.#(B ....#[# ..~≈≈~....#.....#.. .εh7 .......~~≈≈~...@...........~≈≈~~........... ........~≈≈~.#........!. .~≈≈~.#...#......Y(B  (B dream sheep (asleep) .~~≈≈~...........# .......~≈≈~~#..........P εh .......~≈≈~P#.###....... .......~≈≈~...#≈~....Y.. .......~≈≈~.(B .......~≈≈~.(B .......~≈≈~~(Bεh : (B92.4 (83.2)  εhb @A dream sheep comes into view.(BεhŶ  εhW J(B The dream sheep bleats! You hear a bleat!εh q (BYY(B 2 dream sheepεh| Y..YA dream sheep comes into view.(B(B=εhf 3.4 (84εh* (Bεh ( _You hear a bleat!еh(BеhX# (Bеh++(Bеh1 еh%4_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)еh$. (Bеh6 (BеhC> (BеheE  еhG _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)ѵhJx  Casting: Foxfire (B(safe; 1% risk of failure)  ѵhpO^Confirm with . or Enter, or press ? or * to list all spells.(Bѵh(Bѵhl"(Bѵh1yvv(1 ally target)Y..Yѵh*4+.(Bѵh5e(B7-(B4.4 (1.0)ѵh&?(BѵhC ѵh+E*_You conjure some foxfire!ѵh  ѵh  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BѵhM  ѵh` #(Bѵh vv@@(B  (B shadow (polearm)(BYou conjure some foxfire!ѵh ;*(Bѵh ;*(Bѵh5 (B*Your shadow gestures at the dream sheep while chanting.(BѵhՆ ;*(Bѵh (Bѵh 0(B(Bѵh 0(B(Bѵh (Bѵh( (Bѵh  ѵh H(B The ray of shadow hits the dream sheep!ѵh (Bѵh [ (B The foxfire hits the dream sheep but does no damage.ѵh (Bѵh4  ѵhW (B A dream sheep comes into view.(BThe foxfire hits the dream sheep.ѵh9 §§§§.§§#§ѵh $Y(B 3 dream sheep (2 ally target)Y....Y.Y(B(B6--(B5ѵh] §§§§.§§#§(Bѵh9  ѵh Y_The dream sheep is moderately wounded.(Bҵh8  ҵh  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bҵh](BҵhH(B(B(Bҵhw0(B(Bҵh&(Bҵh (BҵhY (Bҵh2(Bҵh0(B(Bҵh ҵhht(B You conjure some foxfire! The foxfire hits the dream sheep.(Bҵh ҵhi(B The dream sheep is moderately wounded.(BҵhU+h§v.§v.ҵh-W.§..#YY(B 4 dream sheep (1 distracted, 2 ally target)v..Y.YY(B(B5--ҵh0/2(B6Scorchҵh9P§§(Bҵh=W _A dream sheep comes into view.(Bҵh2+   ҵh=/ Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BҵhҦ (Bҵh>  ҵh (B You conjure some foxfire! The foxfire hits the dream sheep.(B(Bҵh  ҵh (B The dream sheep is heavily wounded.(BThe foxfire hits the dream sheep but does no damage.(Bҵh.  ҵhr (B The dream sheep is heavily wounded.(BThe foxfire hits the dream sheep.(Bҵh ] (B The dream sheep is severely wounded.ҵh QA water moccasin comes into view.(B(Bҵh1 .§v@§v§.§.S(B  (B water moccasin.YYYY(B 4 dream sheep (2 ally target)Yҵh 2@(B  (B shadow (polearm).S..Y.(B(B4--(B7ҵh a§§§(Bҵh d _The dream sheep closely misses your shadow.(BӵhzT ӵhW Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bӵh(BӵhWH(B(B(Bӵhj ӵht(B You conjure some foxfire! The foxfire hits the dream sheep.(Bӵh ӵh6!(B The dream sheep is almost dead.(BThe foxfire hits the dream sheep but does no damage.(Bӵh"(Bӵh$ ӵhw&z(B The dream sheep is almost dead.(B(Bӵh;2.§@.§vv.§Y..Y.ӵhn4S.Y....(B-(B-8ӵh>D§§(Bӵh=C ӵhDV_The dream sheep misses your shadow.(BԵh1uC (B Flames lash the dream sheep.Եh§§§*(B 3 dream sheep (1(BԵhZ(BԵh^`(B(B(B(BԵh`0(B(BԵhb Եhc(B You kill the dream sheep!(BThe foxfire hits the dream sheep.Եhre Եhf(B The dream sheep is severely wounded.(BThe foxfire hits the dream sheep.(BԵhh Եhi~(B The dream sheep is heavily wounded.(B(BԵhk(BԵhPu Եhvk(B..§§.§§§§SYY(B 4 dream sheep (1 ally target)....YThe dream sheep barely misses your shadow.(BԵh(B2--(B8==9Scorch(BԵhƚO§§§(BԵhn ԵhQ_A dream sheep comes into view.(Bյh  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bյh@ (B You conjure some foxfire!յhN(B(B(B յh>(B Your shadow fades away.(B(B(Bյh vv..†..SYY(ally target)...Y(B յh*5 dream sheep (1 ally target)Y...P(BYY..(B(B1--(B--900Scorchյh(Bյh յhQ_A dream sheep comes into view.(Bյha  յh  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bյh (BյhQ x(B(B(B(B(Bյh 0(B(Bյh  յh _(B You conjure some foxfire! The foxfire hits the water moccasin.յhq v (B The water moccasin is lightly wounded.  The foxfire hits the dream sheep.յhL H(B(B(Bյh 0(B(Bյh $§յh §@vv§§SYY...Y..YY..(B(B0-(B=-(B1յh/ #§յh# §§(B _The dream sheep is almost dead.(Bֵh ֵh  ֵhMCasting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BֵhM(B(B (B You conjure some foxfire! The foxfire hits the dream sheep.(BֵhN ֵh#(B You kill the dream sheep!(BThe foxfire hits the water moccasin!ֵhһ(Bֵh'(Bֵh(Bֵh(Bֵh(Bֵhdֵh vֵh v@§ֵh|*§S.Yֵh%††.ֵhYֵh ֵh.Y(B 4Y..(BֵhM(B19--(B92(B _The water moccasin is heavily wounded.(B׵h  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B׵h` ׵h(Bv§SvY@(2 ally target)׵h@(B  (B shadow (polearm)(BYou conjure some foxfire!׵h׵hG§*(B׵hm'׵hl03*(B׵h ׵hř(B§#Your shadow gestures at the dream sheep while chanting.(B׵h׵h_§#########(B׵h (B The flickering shadows explode! The shadowball engulfs the dream sheep. The shadowball engulfs the dream sheep! x2  The foxfire hits the water moccasin.(B (B The water moccasin is heavily wounded.(BThe foxfire hits the water moccasin! (B The water moccasin is severely wounded.(B(B (B The water moccasin bites you but does no damage. x2  The foxfire hits the dream sheep.(B(B(B׵h׵h`*§׵h..@Y.Sv.Y.Y.. Y.....(B׵h2B-(B3׵h.>׵hC5§(B׵hFH ׵hCLV_The dream sheep is heavily wounded.(B׵h ׵h=(B Flames lash the dream sheep.׵h׵h§׵hA*׵h%(B 3׵h9 ׵hn(B׵h  ׵h "(B ׵h0 *You kill the dream sheep!׵h' L(BThe foxfire hits the dream sheep but does no damage.׵h  ׵hK !(B ׵h EThe dream sheep is heavily wounded.(B׵hO (B׵h- ׵h .׵h& .׵h WYY..1(B׵h{5  ׵h9 "(B׵h; 7/29׵h= <--(B71=׵h> X4 _The water moccasin closely misses you.(B׵hL (B׵hCV  ׵hZ ׵h^ K_Your Spellcasting skill increases to level 13!׵hb (BصhJ  Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bصh صhR(B You conjure some foxfire!(Bصh(Bصh صh"(B صhiXThe water moccasin bites you but does no damage.  The foxfire hits the dream sheep!صh صhJ (BvSYY†.(ally target)The dream sheep is severely wounded.The dream sheep misses you.(Bصh'(B6صhNG---(B-5صh(Bصh  صh"A_The water moccasin bites you but does no damage.ٵh;6 ٵh9 Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bٵh  (B You conjure some foxfire! The foxfire hits the water moccasin. (B The water moccasin is almost dead.The water moccasin completely misses you.(BٵhUٵhqvv.Y† (Bٵhٵh(f(B5---(B6ٵh(Bٵh3 ٵhfB_The dream sheep headbutts you but does no damage.ڵh ڵh Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ڵh(Bڵhl '(Bڵh" y...........~~≈≈~...†.......# (B musstard the Thaumaturge ڵh& ###...#....~≈≈~~#..........# (B Gargoyle of Dithmenos ***... .......#...~≈≈~###.#.###..## (B Health: (B62/62 ======================== ........ßß~~≈≈~ßß...## #..# (B Magic: 11(B/29 =========--------------- .....................#P#..# (B AC:(B 27Str:(B 12 #..##....................P# (B EV:(B 10Int:(B 21 #..##...ßß~≈≈~~ßß.....##.## (B SH:(B 0Dex:(B 10 ڵhr( #..####..~~≈≈***###..###.. (B XL: (B12 Next: (B71% Place: (BLair:1 .........~≈≈~**#*# *...#[# (B Noise: (B=-------- (B Time:(B 15906.4 (0.0) ڵh) .........~≈≈~**v*#**...#.. (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ........~~≈≈~**v@Y**.... (B Cast: (BScorch ڵhm+ ........~≈≈~~***SY*@.... ........~≈≈~.#**Y***..!. ........~≈≈~.#***#**.... (B S(B  (B water moccasin (ally target) ڵh, X.......~~≈≈~...........# (B YYY(B 3 dream sheep (1 ally target) .......~≈≈~~#..........P (B @(B  (B shadow (polearm) ڵh- }.......~≈≈~P#.###....... .......~≈≈~...#≈~....... .......~≈≈~. ڵhT/ 7.......~≈≈~. .......~≈≈~~ڵh0 Confirm with . or Enter, or press ? or * to list all spells.(BYou conjure some foxfire! The foxfire hits the water moccasin.  The water moccasin is almost dead.ڵh1 The water moccasin completely misses you. (B_The dream sheep headbutts you but does no damage.  Casting: Foxfire (B(safe; 1% risk of failure)  ڵh,3 9Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activateڵh4 (B۵ho'(B۵h...........~~≈≈~...†.......#musstard the Thaumaturge ###...#....~≈≈~~#..........#Gargoyle of Dithmenos ***... .......#...~≈≈~###.#.###..##Health: (B62/62 ======================== ........ßß~~≈≈~ßß...##(B #..#Magic: 11(B/29 =========--------------- .....................#P#..#AC:(B 27Str:(B 12 #..##....................P#EV:(B 10Int:(B 21 #..##...ßß~≈≈~~ßß.....##.##SH:(B 0Dex:(B 10 #..####..~~≈≈~..###..###..XL: (B12 Next: (B71% Place: (BLair:1 .........~≈≈~~.#.#(B ....#[#Noise: (B=-------- (B Time:(B 15906.4 (0.0) .........~≈≈~..###.....#..b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ........~~≈≈~..#@#......Cast: (BScorch ........~≈≈~~..###.@.... ........~≈≈~.#..Y††...!. ........~≈≈~.#...#......S(B  (B water moccasin (ally target) .......~~≈≈~...........#YYY(B 3 dream sheep (1 ally target) .......~≈≈~~#..........P@(B  (B shadow (polearm) .......~≈≈~P#.###....... .......~≈≈~...#≈~....... .......~≈≈~. .......~≈≈~. .......~≈≈~~Confirm with . or Enter, or press ? or * to list all spells.(BYou conjure some foxfire! The foxfire hits the water moccasin.  The water moccasin is almost dead.The water moccasin completely misses you. (B_The dream sheep headbutts you but does no damage.  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 2%۵h(B risk of failure)  Press: ? - help, Dir - look around, f - activate(B۵he۵hhasting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B  Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activate (B A wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the dream sheep!۵h ۵h#(B You kill the dream sheep!(BThe flame wave engulfs the water moccasin!۵hG ۵hע(B You kill the water moccasin!(BThe flame wave engulfs the dream sheep!۵h  ۵h(B You kill the dream sheep!(B(Press .(B to intensify the flame waves.)(B(B۵h ۵h_(B Your shadow fades away.(BThe foxfire hits the dream sheep.۵hm(B۵hu ۵h(B The dream sheep is heavily wounded.(BThe foxfire hits the dream sheep but does no damage.۵h!(B۵h(0.§.۵hG2§@†.Y†...Y(B  (B dream sheep(B۵hP۵hR2(B6====(B7.4 (1Wave (B۵h[(B۵h` ۵hObV_The dream sheep is heavily wounded.(Bܵh;##ܵh?#@####(Bܵh ܵhk##########@############(Bܵh_ ܵh^e(B A wave of flame ripples out! The flame wave engulfs the dream sheep!ܵhe.#....#...@†...††.ܵhgH...††(Bܵh"1(B88Scorch+ (B(B _You kill the dream sheep!(Bݵhp^###@####(Bݵh=ݵh@##########@############(Bݵh########(B ########ݵh(s###@#################(BݵhP ݵhS(B§..(B§.#.#(B .....#.....@†.....††.....††....#..(BA wave of flame ripples out!ݵhuVp0-=(B9ݵha(Bݵh>f ݵhgQ_Your wave of flame reaches its maximum intensity and dissipates.ݵhP(Bݵh_(Bݵha(Bݵh(Bݵh$(Bݵh'(Bݵht(Bݵh(Bݵhf(Bݵh(BݵhK1=(Bݵh(Bݵh(Bݵh(Bݵh(Bݵh(Bݵh(Bݵh(Bݵh(Bݵh(Bݵh(Bݵh(Bݵh9=(Bݵhg(Bݵh9(Bݵh92(Bݵh(Bݵh (Bݵh(Bݵh(Bݵhe(Bݵht(Bݵh(Bݵh'(Bݵhu(Bݵh(Bݵhj(BݵhL(Bݵh(Bݵhf (BݵhJ K3=(Bݵh (Bݵh (Bݵh (Bݵh< (Bݵh (Bݵh (Bݵh1 (Bݵh (Bݵh (Bݵh[ (Bݵh (Bݵh7 V4==(Bݵh (Bݵh (Bݵh (Bݵh` (Bݵh" (Bݵh:# (Bݵh$ (Bݵh' (Bݵh( (Bݵh* (Bݵh, (Bݵh- 9=(Bݵhj/ (BݵhM2 (Bݵho3 R(B15=(Bݵh4 (Bݵh7 (Bݵh8 (Bݵh: (Bݵh< (Bݵh!> (Bݵh? (Bݵh;B (BݵhxC (BݵhD (BݵhG (BݵhsJ ݵhpK 2=(BݵhL (BݵhO (Bݵh Q Q(B6=(BݵhR (BݵhU (Bݵh W (BݵhX (Bݵh([ (BݵhO\ (Bݵh] (Bݵh` (Bݵh b (Bݵhc (BݵhEf (Bݵhg 9=(Bݵhi (Bݵhl (Bݵhn Q(B7=(Bݵho (Bݵhr (Bݵhs (BݵhHu (Bݵh8x (Bݵh}y (Bݵh]{ (Bݵhy~ (Bݵh (BݵhP (BݵhU (Bݵhs Q(B8=(Bݵh= (Bݵh! (BݵhY (Bݵh (Bݵhɏ (Bݵh (Bݵhu (Bݵh (Bݵh@ (Bݵh (Bݵh (Bݵh (Bݵh (BݵhI (Bݵh Q(B9=(Bݵhm (Bݵh (Bݵh (Bݵh: (Bݵh# (BݵhV (Bݵhʮ (Bݵhٱ (Bݵh (Bݵh (Bݵh$ (Bݵh 9=(Bݵh (Bݵh (Bݵh R(B20=(Bݵhɿ (Bݵh~ (Bݵhk (Bݵh* (Bݵh (Bݵh (Bݵh (Bݵh (Bݵh (Bݵh{ (Bݵh (Bݵh 9=(Bݵhh (Bݵh0 (Bݵh< Q(B1=(Bݵh (Bݵh (BݵhG (Bݵh (BݵhY (Bݵh^ (Bݵhj (Bݵh (Bݵh (Bݵh- (Bݵh (Bݵh 9=(Bݵh (Bݵh (Bݵh Q(B2=(Bݵhw (Bݵh! (BݵhJ (Bݵh (Bݵh (Bݵh (BݵhZ (Bݵh (Bݵh+ (Bݵh (Bݵh (Bݵh} \(B3==(Bݵh_ (Bݵh (Bݵh% (Bݵh (Bݵh (Bݵh (Bݵh0 (Bݵh (Bݵh$ (Bݵhz! (BݵhN$ (Bݵh% 9=(Bݵh' (Bݵh) (Bݵh* '(B4ݵhc, (Bݵho/ (Bݵh0 (Bݵh2 (Bݵh4 (Bݵh5 (Bݵh?7 (Bݵh=: (Bݵhp; (Bݵh< (Bݵhx? (Bݵh@ (Bݵh B (BݵhE (BݵhF Q(B5=(BݵhG (BݵhJ (BݵhK (BݵhOM (Bݵh&P (Bݵh;Q (BݵhR (BݵhVU (BݵhtV (BݵhX (BݵhZ (Bݵh\ 9=(Bݵh] (Bݵhw` (Bݵha Q(B6=(Bݵh@c (Bݵh(f (Bݵhng (Bݵhh (Bݵhmk (Bݵhl (Bݵhn (Bݵhp (Bݵhr (Bݵhs (BݵhRv (Bݵhqw \(B7==(Bݵh'y (Bݵh4| (BݵhG} (Bݵh~ (Bݵh (Bݵh (Bݵh (Bݵh% (Bݵh, (Bݵh (Bݵh (Bݵhʍ 9=(BݵhV (Bݵh- (Bݵhi Q(B8=(Bݵh (Bݵh (Bݵh (BݵhK (Bݵh, (Bݵh6 (Bݵhӟ (Bݵhh (Bݵh (Bݵh# (Bݵh (Bݵh= 9=(Bݵh˪ (Bݵh (Bݵh Q(B9=(Bݵha (Bݵh (Bݵhk (Bݵh (Bݵh\ (Bݵh^  ݵh e(B You see here a dream sheep corpse(B.ݵh (Bݵh  ݵh (B_ݵh* (Bݵh  ݵh (B Things that are here:  a dream sheep corpse(B; a dream sheep corpse(Bݵh (BݵhR  ݵh^ (B_ݵhQ (Bݵh (Bݵh (Bݵh 9=(Bݵh (Bݵhg (Bݵhb (Bݵhm (Bݵh (Bݵh6 (Bݵh (BݵhA (Bݵh (Bݵh ݵh #...~≈≈~###.#.###..##(B ..ßß~~≈≈~ßß...##(B #..#(B ........#P#..#(B ...........P#(B ßß~≈≈~~ßß.....##.##(B ~~≈≈~..###..###..(B ...~≈≈~~.#.#.....#[####(B ݵh ...~≈≈~....#.....#....#(B ~~≈≈~....†........(B/##(B -----~≈≈~~...††..........#(B ~≈≈~.#...††...@....#(B ~≈≈~.#...#.........#(Bݵh "~~≈≈~...........#..##(B~≈≈~~#..........P.##(B~≈≈~P#.###..........(B~≈≈~...#≈~...(B~≈≈~...≈≈#.........ݵh >.(B~≈≈~.#.≈≈#...........#(B~≈≈~~(B~~≈≈~(B~≈≈~(BݵhM ݵh 4(B6004.4 (95.0)ݵh E-----(B5.4 (96ݵh6 (Bݵh"  ݵhE$ L_W - a smoky golden potion(B޵h+ (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B޵h0 (B޵h5 (B޵hc7 (B޵hh9 (B޵h?  ޵h@ P(B_y - a wand of paralysis (16) (gained 3 charges)޵hC (B޵hE (B޵hF (B޵hMI (B޵hRM (B޵hN (B޵h]P (B޵h]  ޵h6_ >(B You see here a +0 scale mail.޵hb (B޵h~d  ޵he (B_޵h}g (B޵h l (B޵hn (B޵ho (B޵hq (B޵h-v  ޵hw >(B You see here a +0 scale mail.޵hSz (B޵h{  ޵hK} (B_޵h~ (B޵h˂ (B޵h (B޵h (B޵hۈ (B޵h' (B޵h (B޵hz (B޵hk (B޵hw (B޵hP (B޵h (B޵h (B޵h۞ (B޵h (B޵h (B޵h (B޵h (B޵h` ޵h ............#P#..#(B ...............P#(B ßß~≈≈~~ßß.....##.##(B ~~≈≈~..###..###..#(B ~≈≈~~.#.#.....#[## ޵h# c.~≈≈~....#.....#....# ~~≈≈~....†.........##(B ~≈≈~~...††..........#(B ~≈≈~.#...††........##(B 19.4 (14 ~≈≈~.#...#.........#(B ޵h !~≈≈~...........#@.##(B ≈≈~~#..........P.##(B ≈≈~P#.###..........(B ≈≈~...#≈~...(B ≈≈~...≈≈#...........(B ≈≈~.#.≈≈#..޵h( i#(B ≈≈~~(B ....(B ~≈≈~(B .......>(B ~≈≈~(B ~≈≈~(B ޵hz 5~~≈≈(B޵h% (B޵h /(B20.4 (15޵h (B޵h  ޵h? 6_Found a stone staircase leading down.ߵh#v (B(B(B(B(B(B(B(B(B(Bߵhx (Bߵh8 (Bߵh܂ (Bߵh (Bߵh( (Bߵh: (Bߵh (Bߵh@ (Bߵh (Bߵhƕ (Bߵh (Bߵh! (Bߵh (Bߵh (Bߵh (Bߵh (Bߵh (Bߵh (Bߵh (Bߵhw (Bߵh) (Bߵh< (Bߵh (BߵhͿ (Bߵh (Bߵh (Bߵh1 (Bߵh (Bߵh (Bߵh_ (BߵhP (Bߵh (Bߵh (Bߵh (Bߵh (Bߵh (Bߵhv (Bߵh (Bߵh (Bߵh8 (Bߵh (Bߵh (Bߵh (Bߵh (Bߵhx (Bߵh (BߵhW (Bߵh (Bߵh* (Bߵh` (Bߵh (Bߵh (Bߵh (Bߵh (BߵhM$ (Bߵh% (Bߵh. (Bߵh2 (Bߵh$7 (Bߵh|8 (BߵhO; (Bߵh> (BߵhB (BߵhC (BߵhF (BߵhJ (BߵhN (BߵhXO (BߵhQR (BߵhU (BߵhZ (Bߵh[ (Bߵh^ (Bߵhb (Bߵhe (Bߵhg (Bߵh8j (Bߵhm (BߵhDq (Bߵhr (BߵhXu (Bߵhf| (Bߵh (Bߵhx (Bߵh (Bߵh[ (Bߵh (Bߵh7 (Bߵh (Bߵh` (Bߵh (Bߵh= (Bߵhؤ (BߵhB (Bߵhr (Bߵh (Bߵh| (Bߵh (Bߵhϵ (Bߵh (Bߵh| (Bߵh (Bߵh (Bߵh (Bߵh1 (Bߵh (BߵhG (Bߵh (Bߵhy (Bߵh% (Bߵh (Bߵh (Bߵh (Bߵh (Bߵhe (Bߵh (BߵhX (Bߵh (Bߵh) ' (B ߵh You enter the shallow water.ߵh ?Water (Bߵh (Bߵhd  ߵh J(B_Moving in this stuff is going to be slow.ߵh (BߵhK ߵh (Bߵh& (Bߵh9 (Bߵhy (Bߵh (Bߵh< (Bߵh (Bߵh (Bߵh (Bߵh (Bߵh (Bߵh[ (Bߵh (Bߵhm (Bߵh3 (Bߵh (BߵhX" (Bߵh5$ (Bߵh& (Bߵh) (Bߵh* (Bߵh- (Bߵh/ (Bߵh3 (Bߵhe4 (Bߵhi6 (Bߵh9 (BߵhC C.~≈≈~P#.###.........ߵhD ~≈≈~...#≈~......... ♣.♣...........~≈≈~...≈≈#......... ♣♣##..#.......~≈≈~.#.≈≈#......... ߵh7F t(B #.##.......~≈≈~~#.##.......... (B #.##.......~~≈≈~#...........>. ߵhG (B ...#.~~≈≈~..~≈≈~#..........#.. ߵhH (B .##.#.~#≈≈~..~≈≈~~..........#.. (B ♣♣(B ...~##(B#≈..~~≈≈~.............ߵhPJ (B ...~(B###~..#~≈≈~~.....PPP....ߵhK (B ...(B ~~~~..~@~≈≈~#..#.PPP....(B ߵh+M ##~≈≈~~....P♣P.###(B ߵhvN S....(B #~~≈≈~..P.PPP.P#(B ߵhO Y.#..(B ##~≈≈~......P.##(B S(B  (B water moccasin (asleep)(B ߵh+Q 2...(B ##~~~~.###.###(B .!(B #~###.##...#ߵhR (B .(B ###(B #.....##(B ߵhS l#.....#(B #.....#(B ߵh2U c###.###(B ###(BߵhY  ߵhZ ^(B63.6 (43.2  A water moccasin comes into view.ߵhH\ (Bߵh] (Bߵh_ (Bߵhg ߵhi ^...SS(Bߵhxk ߵhl ((B5.2 (44.8ߵhRt (Bߵhx  ߵhhz G_Found a dark potion(B.ᵷhe ᵷh{h Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bᵷh ᵷh&(Bv@~@v(ally target)@(B  (B shadow (polearm)(BYou conjure some foxfire!ᵷhʝᵷhS3*(Bᵷh ᵷh(B*S(B  distracted, ally target)Your shadow casts a spell at the water moccasin.(BᵷhHᵷhCK3*(Bᵷhᵷh3*(Bᵷhrᵷh3*(Bᵷh1(Bᵷh>ᵷhWAS..S..(BᵷhCᵷh7Ev(B8-(B=6.2 (1.0)ScorchᵷhQ(BᵷhW ᵷhY;_The ray of shadow hits the water moccasin!ᵷh\  ᵷh`  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BᵷhÌ (BᵷhF (Bᵷh (Bᵷh (Bᵷh0 (Bᵷh (Bᵷh (Bᵷh  ᵷh _(B You conjure some foxfire! The foxfire hits the water moccasin.ᵷh  ᵷh R(B The water moccasin is severely wounded.ᵷh (Bᵷh ᵷhݪ §v#§vv@§§ (Bᵷh: ᵷhg ](B7--(B7ᵷhZ ᵷh D§§(Bᵷh  ᵷh_ 6_The water moccasin bites your shadow.⵷h ⵷hU!(B ⵷hDFlames lash the water moccasin.⵷h⵷h §⵷hD §⵷h *@(B  (B shadow (polearm)(B⵷hv(B(B(B(B(B(B(B(B(B(B(B(B(B (B You kill the water moccasin!(B(B⵷h'⵷h* ~.#~§§v@§@~v§##~§(B⵷hD⵷hJ(B5---(B9=8Scorch(B⵷hW⵷h\F§§(B⵷hDd ⵷hi⵷h/o+_Your foxfire dissipates.⵷ht(B㵷hjH(B(B(B(B(B(B(B(B(B(B㵷h_(B㵷hpc(B㵷h_h(B㵷h?l(B㵷hp(B㵷hL 㵷h[(B_Your foxfire dissipates.(B㵷h(B㵷h9D(B6=-㵷h(B㵷hߔ(B㵷h 㵷h/[(B_Your foxfire dissipates.(B㵷hӪ(B㵷h4(B㵷hɳ(B㵷hg 㵷hy(B_Your shadow fades away.(B(B㵷h"(B㵷hp(B㵷h(B㵷hs(B㵷h(B㵷h㵷hp (B7㵷h==㵷hZ(B㵷h(B㵷h~(B㵷h(B㵷h(B㵷h(B㵷h (B㵷hc(B㵷h (B㵷h(B㵷hd(B㵷hs(B㵷h 㵷h 2=(B㵷h!(B㵷h$(B㵷h'㵷h(J(B8=(B㵷h*(B㵷h/(B㵷hv1(B㵷h3(B㵷h&7(B㵷h9(B㵷hK>(B㵷hA(B㵷hB(B㵷hE(B㵷hM(B㵷hN㵷hO2=(B㵷hR(B㵷h^[(B㵷h\'(B9㵷h]*=(B㵷h_(B㵷hd(B㵷hr(B㵷ht(B㵷hy(B㵷h`|(B㵷h(B㵷h㵷h"(B㵷h(B㵷hN(B㵷h 㵷h♣㵷h...~≈≈~...#≈~...... 㵷hb###♣.♣...~≈≈~...≈≈# (B ♣♣##..#.......~≈≈~.#.≈≈#(B #.##.......~≈≈~~#.##㵷hs(B #.##.......~~≈≈~#.㵷h(B ...#.~~≈≈~..~≈≈~#.㵷h(B .##.#.~#≈≈~..~≈≈~~㵷h.(B ♣♣(B ...~##(B#≈..~~≈≈~...(B 㵷h7...~(B###~..#~≈≈~~.....PPP㵷h(B-- ...~~~~~..~~~≈≈~#..#.PPP㵷hϧV(B .......@.##~≈≈~~....P♣P#........##~~≈≈~..P.PPP..#..#####~≈≈~......P.......(B ##~~~~.###.##(B l(B  (B komodo dragon (asleep)...!..(B #~###.##.㵷hڨ ..#㵷h......(B ###(B #.....##.....l(B #...㵷h#..#...#㵷hPP#(B #.....#(B ###.###(B ### 㵷h|#(B㵷h㵷hɻ!(B87.4 (19.㵷hI 2)㵷h)㵷h>B--(B8.4 (20㵷hD(B㵷h _A komodo dragon comes into view. _(BYou see here a water moccasin corpse(B.䵷hcp 䵷hv Casting: Scorch (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B䵷h@ (B You conjure some foxfire!䵷hQ7vvl䵷h2 lly target)l.(B(B8-(B9.4 (1.0)䵷h(B䵷h 䵷h2_The komodo dragon hisses angrily.䵷hy  䵷hS  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B䵷h# ) (B嵷h37@v@v@(B  (B shadow (polearm)(BYou conjure some foxfire!*(B*(B*(B*(B (B*Your shadow casts a spell at the komodo dragon.(B(B...@(B  (B shadow (polearm).(B.(B(B7--(B90(B _The ray of shadow misses the komodo dragon.(B嵷h\  嵷h Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B嵷hu(B嵷h(B嵷h(B嵷h,(B嵷h(B嵷hM(B嵷h(B嵷h(B嵷h#(B嵷h(B嵷h(B嵷ho(B嵷h(B嵷h&(B嵷h(B嵷h(B嵷h|(B嵷h (B嵷h (B嵷h嵷hr§v§§~.v§@§@§嵷h@§§v§vvvll(B  (B komodo dragon (ally target)@(B  (B shadow (polearm)(B嵷h8嵷hw(B6--(B=1Scorch嵷h 嵷h3"§§@§@§§§v§(B嵷hr& 嵷h'*_You conjure some foxfire!嵷h2<  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B嵷hn (B嵷h- H(B(B(B嵷h H(B(B(B嵷h  嵷h v(B You conjure some foxfire! The foxfire hits the komodo dragon.(B嵷hR (B嵷h  嵷h q(B The komodo dragon is lightly wounded.  The foxfire hits the komodo dragon.嵷h (B嵷h  嵷hT (B The komodo dragon is moderately wounded.(BThe foxfire hits the komodo dragon.嵷h (B嵷h  嵷h (B The komodo dragon is moderately wounded.(BThe foxfire hits the komodo dragon but does no damage.嵷h.  嵷h (B The komodo dragon is moderately wounded.(BThe foxfire hits the komodo dragon but does no damage.嵷h (B嵷h 嵷h ~≈~~v.v..@v@.....§§.l嵷hh >. (B嵷h 嵷h f(B5--(B-2嵷h# 嵷h1% @§§(B嵷h*  嵷h+ C_The komodo dragon is moderately wounded.嵷h- (B海hD 海hF(B§*combustible, ally target)(BFlames lash the komodo dragon.  The komodo dragon is heavily wounded.(B海h!(B海hs$0(B(B海h++ 海hS-(B The komodo dragon's fire resistance burns away.  The foxfire hits the komodo dragon but does no damage.海h/(B海h1(B海h6 海h9(B The komodo dragon is heavily wounded.(BThe foxfire hits the komodo dragon. The komodo dragon is burned terribly!海hP 海hCRi(B The komodo dragon is severely wounded.(B海hS(B海h\海h^§.§§@§.l. (B海h+`n(B4--(B==3海hDg海hiw§.§§@§(B海hk 海hCmK_Your foxfire dissipates.(B絷h? 絷hsAn(B§§* 絷h]E\(BFlames lash the komodo dragon. The komodo dragon is burned terribly!絷h.R (B~..絷h2s.@.lThe komodo dragon is almost dead.(B絷h441---------(B2--(B=4絷hi<(B絷hA 絷hC._The komodo dragon bites you!!絷hT k (B Flames lash the komodo dragon. The komodo dragon is burned terribly!絷hO *@(B  (B shadow (polearm)(B絷hP =†(B絷h;  絷h 9(B2=--------(B0---(B825Scorch (B_You kill the komodo dragon!(B絷h (B絷h>  絷h j_Your Conjurations skill increases to level 6!(B起h,(B起h17(B(B起hpC(B起h@F(B起hGK3=(B起hJ(B起h)R 起hT(B_Your shadow fades away.(B4=(B1=-(B起hEX(B起h\(B起h^:(B45=起h`(B起h)c(B起hh(B起h j起hkJ(B7=(B起hmn(B起hKr(B起hs'(B8起ht*=(B起hw(B起hq|(B起h}起hPJ(B9=(B起h (B起hX(B起h起h'}(B50=(B2=(B起hP(B起h‘(B起h:'(B1起hy*=(B起h9(B起ho(B起hQ(B2=(B起h(B起h(B(B3=(B(B(B(B4=(B(B起h(B起h%k(B5=(B3=起h(B起h(B起hʲ(B起hг起hƴJ(B6=(B起h(B起hڹ(B起hQ(B8=(B起h.(B起h(B(B9=(B(B(B起hp](B60==(B起h (B起hoq(B(B1=(B4起h(B起h(B起h>Q(B2=(B起hF(B起h 3 (B_HP restored.(B(B(B(B(B(B(B5=(B(B起h(B起ho9=(B起h-(B(B(B(B(B(B(B(B=(B起h(B起h(B起hQ(B6=(B起h(B起h(B起h(B起h(B起h(B起h/(B起h(B起h(B起h(B起h (B起h (B起h9=(B起h(B起h(B起hQ(B7=(B起h(B起h(B起hr(B起h(B起h(B起h-!(B起hq#(B起h&(B起h'(B起h)(B起he,(B起hn/Q=(B(B起hP2(B起h3Q(B8=(B起h$8H(B(B(B起h9(B起h=0(B(B起h>(B起hkA(B起hB(B起hfD(B起htG(B起hH9=(B起hL(B起h_M(B起hNQ(B9=(B起hP(B起hS(B起h}^(B(B(B(B(B(B起h'`(B起h0c(B起h0f(B起hg(B起hAi(B起hk(B起hn(B起h p9=(B起hq(B起hu(B起hQy(B起h {(B起hj 起h`(B_p - 9 dark potions(B (gained 1)起hQ(B起h(B起h(B起h(B起he(B起h(B起h(B起h`(B(B(B(B起h(B起hB(B(B(B(B(B(B(B起h(B起h(B起hЧ(B(B(B(B(B(B(B(B起h(B起hW(B起h(B(B(B(B(B(B(B起h,(B起h(B起hȺ`(B(B(B(B起h&.起hbA#(B ...#.~~≈≈~..~≈≈~#(B .##.#.~#≈≈~..~≈≈~~(B ♣♣.....~###≈..~~≈≈~(B ♣.....~(B###~..#~≈≈~(B ♣♣♣♣♣.....~~~~~..~~~≈≈(B ..............†.##~≈≈(B ...#..#......†.##~~≈(B #..#......#..#####~≈(B .(B #..#..........##(B ##~(B--- ....#..#...........#(B #~/......@..........##(B ##(BScorch.....l.#..........#(B#######.....#PP###(B ##.....####(B l(B  (B komodo dragon (asleep)(B #.######(B ###(B 起h 起hzw(B152.4 (57.0)  A komodo dragon comes into view.(B起hoJ---(B3.4 (58起h(B起h5 _Found a wand of mindburst (3).굷h"@` (B*lcombus뵷htible)(BFlames lash the komodo dragon.  The komodo dragon hisses angrily.  The komodo dragon is lightly wounded.뵷h(B뵷hnMl.(B뵷hm(B7--(B==4.4 (1.0) 뵷h)(B뵷h 뵷h@_The komodo dragon's fire resistance burns away.뵷h< (B* (BFlames lash the komodo dragon. The komodo dragon is burned terribly!뵷h (BlThe komodo dragon is moderately wounded.(B뵷hb o(B5----(B=5뵷h( (B뵷h.  뵷hD1 W_The komodo dragon barely misses you.(B쵷h] (B* (BFlames lash the komodo dragon. The komodo dragon is burned terribly!쵷hUy (BlThe komodo dragon is severely wounded.(B쵷hf(B3---(B6쵷hN(B쵷h 쵷hP_The komodo dragon closely misses you.(B쵷h (B* (BFlames lash the komodo dragon. The komodo dragon is burned terribly!쵷h t (BlThe komodo dragon is almost dead.(B쵷hb (B57--(B2--(B7쵷h+ (B쵷h 3 _The komodo dragon bites you.h?q (B*(BFlames lash the komodo dragon.h0 t (BlThe komodo dragon is almost dead.(Bh#(B4------(B0---(B8h,(Bhs3 h6-_The komodo dragon bites you!h` k (B Flames lash the komodo dragon. The komodo dragon is burned terribly!h F*(Bh\;.(Bh(B9----(B18----(B849Scorch(Bh(BhY hEN_You kill the komodo dragon!(Bh۳7(B(Bh3(B(B(B50=(Bh(B(B(B1=(Bh(Bh?(B(B2h>g=(B9=-(BhJ(BhL(Bh5Q(B3=(Bh@(Bh(Bh'(B4h(Bh(BhQ(B5=(Bh(Bha(Bhvc(B6==(Bhz(Bh (Bh(B7=(B20=(Bh(Bhi(BhDQ(B8=(BhR(Bh(BhR(B60=(Bh(Bh(BhQ(B1=(Bh(Bhy(Bhc(B2==(Bh(Bhh(BhQ(B1=(Bh(Bh(Bh(Bh(BhV(Bh(Bh(Bh(Bh9=(Bh(Bh(Bh\(B2==(Bh (Bh}(Bh(Bh(Bh? (Bhq (Bh{ (Bh (Bh (Bh (Bhn (Bhq 9=(Bhz (Bh (Bh Q(B3=(Bh (Bh (Bh (Bh (Bh` (Bhp (Bhq (Bh( (Bh/ (Bh (Bh (Bh 9=(Bh (Bh (Bh '(B4h (Bh[" (Bhi# (Bh|$ (Bh& (Bh' (Bh) (Bh[+ (Bhj, (Bh|- (Bh/ (Bh10 (Bhl1 (Bh2 (Bh3 Q(B5=(Bh4 (Bh6 (Bh7 (Bh8 (Bh9 (Bh; (Bh*< (Bh= (Bh> (Bh? (BhA (BhB \(B6==(BhC (BhD (BhF (BhWG (BhH 0(B(BhI (BhK (BhL (BhN (Bh:O (BhP Q=(B(BhR (BhT Q(B7=(BhVU (BhV 0(B(Bh X (BhY (BhZ (Bh\ (Bhp] 0(B(Bh^ (Bh` (Bhb 9=(Bhcc (Bhzd (Bhe Q(B8=(Bhf (Bh=h 0(B(Bhyi (BhNk (Bhl (Bhm (Bh o (Bh\p 0(B(Bh-r (Bhxs 9=(Bht (Bhu (Bh7w Q(B9=(Bhnx (Bhy (Bh{ (Bh| (Bh~ (Bh (Bh (Bh 0(B(Bh (Bh (Bhڇ 0(B(BhU (BhȊ (Bh 9=(BhB (Bh (Bh 0(B(Bh? (Bh (Bh 0(B(BhC (Bh (Bh 0(B(Bh$ (BhԚ (Bh 0(B(BhŞ  h P(B_I - a wand of mindburst (23) (gained 3 charges)h/ O(B(B(Bh (Bhl (Bh 0(B(Bh (BhV 0(B(Bh (Bh (Bh (BhH 0(B(Bh (Bhְ 0(B(Bh (BhR (Bh 0(B(Bh 0(B(Bh8 (Bhj 0(B(Bh׹ (Bh (BhP 0(B(Bh (Bh޾ 0(B(Bh= (Bh (Bh 0(B(Bh (Bh{ (Bh 0(B(Bh (Bh' (Bh 0(B(Bh (Bh (Bh) j (B ##..............#####♣.♣... h P(B #.............♣#(B ♣♣##.. (B #..............#(B #.# (B ####..##.......#(B÷ #.# (B ##..........#.(B ... ......#(B .##. ......#(B ♣♣... (B P......♣♣♣(B ♣... (B #..♣(B ♣♣♣♣♣...(B---230.4 (71.0) (B #..h# .(B ....... (B #..(B ...#.. (B #.#.###.######..#.. (B ##..#(B ##.....#..#.. #(B #......#..#.. #.#(B ##........... P.###.........#.. ##.......#######.. ####.####(B ##.. ###h F#.## ###(Bh (BhS J---(B1.4 (72h (BhJ  h J_Found a human skeleton(B.ﵷhg7(B(Bﵷho0(B(BﵷhAq0(B(Bﵷhu0(B(Bﵷhw(Bﵷhy0(B(Bﵷh|(Bﵷh~(Bﵷh{(Bﵷh(Bﵷh(Bﵷh (Bﵷh(Bﵷh (Bﵷhb(Bﵷhڍ(Bﵷhm0(B(Bﵷh(Bﵷh0(B(Bﵷh(Bﵷh(Bﵷh0(B(Bﵷh(Bﵷhw(Bﵷh.(Bﵷh5(BﵷhG(Bﵷhh(Bﵷh0(B(Bﵷh(Bﵷh(Bﵷh(Bﵷh(Bﵷh˱(Bﵷh/(Bﵷhj(Bﵷh(Bﵷh(Bﵷh(Bﵷh(Bﵷh(Bﵷh(Bﵷh(Bﵷh&(Bﵷh\0(B(Bﵷh(BﵷhB(Bﵷh_0(B(Bﵷh(Bﵷh(Bﵷh40(B(Bﵷh(Bﵷhi(Bﵷhk0(B(Bﵷh(Bﵷh|(Bﵷh0(B(Bﵷh(Bﵷh(Bﵷh0(B(Bﵷh(Bﵷhk(Bﵷhq0(B(Bﵷh(Bﵷh(Bﵷh0(B(Bﵷh(Bﵷh(Bﵷh,0(B(Bﵷh(Bﵷh(Bﵷh0(B(Bﵷh(Bﵷh6(Bﵷhg0(B(Bﵷh(Bﵷh+(Bﵷh10(B(Bﵷh2(Bﵷh0(B(Bﵷh[(Bﵷh(BﵷhU(Bﵷh](Bﵷhp(Bﵷh{(Bﵷh9 (Bﵷh5 (BﵷhA (Bﵷh/ (Bﵷhg (Bﵷhu 0(B(Bﵷh (Bﵷh (Bﵷh 0(B(Bﵷh/ (Bﵷhl (Bﵷh\ 0(B(Bﵷh (Bﵷh (Bﵷh 0(B(Bﵷh (Bﵷh H(B(B(Bﵷh" (Bﵷh|$ 0(B(Bﵷh% (Bﵷh ) (Bﵷh* 0(B(Bﵷh:, (Bﵷh{/ (Bﵷh1 (Bﵷh2 (Bﵷh4 (Bﵷh6 (Bﵷh8 (Bﵷh: (BﵷhG; (Bﵷhl> (Bﵷh]@ (BﵷhA (BﵷhB (BﵷhE (BﵷhPH 0(B(BﵷhI (BﵷhM (Bﵷh`P (BﵷhQ (BﵷhR (BﵷhV (Bﵷh#Y (BﵷhzZ (Bﵷh[ (Bﵷh\_ (Bﵷhh (B ##......... ♣(B #..†...#.......... ~♣♣###............. ♣P~.................#....##..##.. ﵷhMj P~~............##..## ~~..........#[#....##..#### P~..............~~~......#.... ~~~...#.....#...~~~.#....#.... ~♣P..##.....#...~~~...........(B71.4 (40 #..####.......... ...####.)............. ............................... ......#....#................... ......<..............#...........(B  ﵷhk .................................(B  .................♣.........(B  ..............#####♣.♣...........(B  .............♣#..(B÷ ♣♣##..#.......(B  ..............#..(B #.##.......(B  ###..##.......#(B÷h(B ##.##.......(B  (B ##..........#.(B ♣♣...#.~~≈≈~.ﵷhm y(B (Bﵷhu (Bﵷh"w .(B2.4 (41ﵷh| (Bﵷh P _Found a human skeleton(B.h(Bh(B(B(B(B(B(B(B(B(B(Bh(Bh(Bh 0(B(Bh#(Bh'(Bh)(Bh+(BhY/(Bh2(Bh 4(Bh6(Bh5:(Bh>(Bh?(BhWB(BhF(Bh+K(BheL(Bh|N(Bh2S(BhW(Bh (Bh@ (BhOB (BhC (BhI (BhL (BhM (BhO (BhMW (Bh'Z 0(B(Bh[ (Bh~c (BhQe 0(B(Bhg (Bhm (Bho (Bhq (Bh r (Bhdx (Bhz 0(B(Bh| (Bh (Bh (Bh' (Bhk (Bh (Bh (Bh (Bh (Bh (Bh0 (BhI (BhS (Bh (Bh (Bh= 0(B(Bh (Bhm (BhŨ 0(B(Bh (Bh] (Bhs 0(B(Bh (BhJ (Bh 0(B(Bh (Bh (Bh 0(B(Bh( (Bh (Bh 0(B(Bh (Bh (Bh 0(B(Bh (BhU (Bh 0(B(Bh (Bh! (Bh5 0(B(Bhw (Bh (Bh 0(B(Bh (Bh (Bh (Bh (Bh (Bh^ (Bhz 0(B(Bh (Bh$ (Bh 0(B(Bh} (Bh+ (BhX 0(B(Bh (Bh (Bh 0(B(Bh (Bhz (Bhy (Bh (Bh (Bh (Bh (Bh (BhH (Bh (Bh (Bh (BhE (Bh  h |(B You enter the shallow water.Water (Bh) (Bh  h9 J(B_Moving in this stuff is going to be slow.ha B(B(BhV (Bh  (Bh (Bh (Bh (Bh! (Bh1# (BhG$ 0(B(Bh& (Bh( (Bh)* (Bh:+ (Bh- (Bhu/ (Bh0 (Bh1 (BhK5  h6 g(B You see here a dream sheep skeleton(B.h8 (Bh19 ! (B_hD: (Bh? (B Things that are here:  a dream sheep skeleton(B; a dream sheep skeleton(BhPB (BhC ! (B_hD (BhG (BhJ (BhRK (BhlL (BhO (Bh9Q (BhUR (BhjS (BhU (BhW (BhX (BhY (Bhr[ (Bh}] (Bh^ (Bh_ (Bha (Bhb (Bhe (Bhg (Bhj (Bhm (Bhn (Bhp (Bh_s (Bhv (Bhw (Bhy (Bh{ (Bh (Bh (Bh (BhD (Bh (Bh (Bh (Bh- (Bhe (Bh (Bh (Bh (Bh (Bh (Bh; (Bh (Bh (Bh 0(B(Bhß (Bhx 0(B(BhƢ (Bhl (BhB (Bhi (Bh (Bh (Bhު 0(B(Bh5 (Bh (BhH (Bh 0(B(Bh (BhO (Bhr 0(B(BhI (Bh H(B(B(Bh (BhU (Bh 0(B(BhM (Bh (Bh 0(B(Bh (Bhf (Bh 0(B(Bh (Bh! (Bhv 0(B(Bh@ (Bh (BhE (Bh\ (Bh\ (Bh5 (Bh (Bh (Bh (Bh (Bh8 (Bh (Bh8 (Bh (Bh (BhA (Bh (Bh (Bh 0(B(Bh (Bh (Bh (Bhf (Bh6 (Bh! (Bhv# (Bh% (Bh( (Bh* (Bh, 0(B(Bh0 (BhL3 (Bh4 0(B(Bh: (Bh< (Bh*> (Bh? (BhC (BhF (BhG (BhpI (BhL (BhP (BhQ (Bh8S (Bh!W (BhY (BhV[ (Bh\ (Bh a (Bhc (Bhe (Bhg (Bhj (Bh#m (Bhn (Bhxp (Bhhs (Bh v (Bhw (Bh$y (Bh| (Bh~ (Bh* (Bh܁ (Bhц  hH >(B You see here a +0 scale mail.h (BhC ! (B_h (Bh؏ (Bh (Bhf (BhÔ (Bh͘ (Bh (Bh (Bhi (Bh (Bh4 (Bh 0(B(Bhl (Bh{ (Bh (Bhr (Bh (Bh (Bhz (Bh (Bh (Bh (Bh` (Bhܾ (Bh (Bh) (Bh (Bh (Bh (Bh (Bh (BhK (Bh (Bh (Bh@ (Bh (Bh (Bh (BhY (Bhx (Bh (BhO (Bh: (Bh (Bh 0(B(Bh 0(B(Bh (Bh H(B(B(Bh? (Bha 0(B(Bh= (Bhi (Bh{ (Bh (Bh, (Bh (Bh 0(B(Bh (Bh (Bh (Bh (Bh9 (Bh (Bh; (Bh9 (Bh( (Bhq (Bh# (Bh (Bh (Bh (Bh (Bh (Bhf (Bh (Bh5! (Bh2" (Bh*# (Bh$ (Bh% (Bh& 0(B(Bh) (Bh* (Bh+ (Bh - (Bh- (Bh. (Bh/ 0(B(Bh2 (Bhi3 (Bhb4 0(B(Bh6 (BhU7 (BhX8 (Bh19 (Bhm: (Bh< (Bh< (Bh= (Bh? (Bh@ (BhB 0(B(BhC (BhE (BhJF 0(B(BhG (BhH (BhI 0(B(BhGM (BhJN (Bh6O (Bh(P (BhQ (BhuR (BhMS (Bh/T (BhU (BhU (BhV (BhW (BhX (BhY (BhZ (Bh[ (Bh\ (Bh^ (Bh^ 0(B(Bh` (Bha (Bhb (Bhd (Bhe (Bhf (Bhg (Bhhh (BhVi (Bh k (Bhk (Bhl (Bh>>(B(Press ?(B for help)h#......)##....##....#............~~≈≈~.......)........#####............#.....#.............~≈≈~..................####.....##.#..##P....#.............~≈≈~.......##.#######..###......####..###..................~≈≈~###.####..#(B ##..#####......#P#..###.................~~≈≈~#(B #..#(B ##.#(B ##....##...[...........................~≈≈~~###.##(B ##.#(B #..##.##..................#.>..........~≈≈~......###..#(B ####..##..............................~~≈≈~...(B÷.......###.##......#....#.#....####...#....~≈≈~~#..........##.#######..........................#...~≈≈~###.#.###..###..##.##♣#(B #..(B÷...#.....................ßß~~≈≈~ßß...####..###....##(B  ####~♣♣###.........................................#P#..##.#..#.#♣♣P##~♣P~.................#....##..##....................P#####....~~♣♣#♣~P~~......................##..##...ßß~≈≈~~ßß.....##.####...P~~~♣ ♣~~~..........#[......#....##..####..~~≈≈~..###..###..##...~~~~~#♣~P~..............~~~......#.........~≈≈~~.#.#.....#[#####....~P~♣##♣~~~...#.....#...~~~.#....#.........~≈≈~....#.....zm#....###....~P~##~♣P..##.....#...~~~...............~~≈≈~....(B÷.........###@###♣♣♣####..####...........................~≈≈~~...(B÷÷..........#####...####.).........................~≈≈~.#...(B÷÷........###..................................~≈≈~.#...#.........##......#....#.....................~~≈≈~...........#..####......<..............#...........~≈≈~~#..........P.##.###.................................~≈≈~P#.###...........##hM\#..................♣...............~≈≈~...#≈~............###..............#####♣.♣...........~≈≈~...≈≈#...........###.............♣#..(B÷ ♣♣##..#.......~≈≈~.#.≈≈#...........##########..............#.. (B #.##.......~≈≈~~#.##....................#####..##.......#(B÷h (B ##.##.......~~≈≈~#...........>...........###..........#. (B ♣♣...#.~~≈≈~..~≈≈~#..........#............###...........# (B ♣.##.#.~#≈≈~..~≈≈~~..........#.............##...........#(B ♣♣.....~###≈..~~≈≈~........................#h#..#P......♣♣♣(B ♣.....~###~..#~≈≈~~.....PPP..............#######........♣♣♣♣♣♣♣.....~~~~~..~~~≈≈~#..#.PPP....##.........##..........#..............†.##~≈≈~~....P♣P.########.#.#####..........#....#..#......†.##~~≈≈~..P.PPP.P#(B ###.##(Bh8O#@(BhT L #(BhH" (B #P...........#(B #...#..............#.~≈≈~..#...........#...##h J/##.....#.....#(B ##....#....P........#.~≈≈~~.#.#..............##.....##.....#(B #....##....#..........~~≈≈~....(B÷...)....#....###...........#(B #....##.............##.~≈≈~~#.P.........#....# ####........#(B #...†##(B÷...............~~≈≈~.......#P.#.#....##........#(B #.......................~≈≈~.......#.........######.....####...##(B÷................~≈≈~~......(B÷..........#(B h h.T(B#.......>.#(B ##........#(B ##.PPPP.#..........####...##.........##(B #.........#(B ##.P♣♣P.#.................##..........#(B ##.P......#(B #..PPPP...................###.##.....##(B ###........#(B ##......#...#####.........#(B  ###.##.....#(B #..........####..###...##(B #.........###..........#(B #...#......#####(B ##..#P.....####...##....###...........#(B #...#.......##.#####.~~~~....#.........#...#(B h (B################(B ##################h R##.#.######(B #.##......#(B #.......##P##.######(B #.###(B h  hT *#(Bh (B h/%#(BhQ?#.(Bh @.#(Bh?#.(BhɈ ht(B..#..................................~≈≈~.#...#.........##......#....#.....................~~≈≈~...........#..####......<..............#...........~≈≈~~#..........P.##.#(BhGt hv(B.##.................................~≈≈~P#.###...........###..................♣...............~≈≈~...#≈~............###..............#####♣.♣...........~≈≈~...≈≈#...........###.............♣#..(B÷ ♣♣##..#.......~≈≈~.#.≈≈#...........##########..............#.. (B #.##.......~≈≈~~#.##....................#####..##.......#(B÷h (B ##.##.......~~≈≈~#...........>...........###..........#. (B ♣♣...#.~~≈≈~..~≈≈~#..........#............##(Bh b hd}(B.#...........# (B ♣.##.#.~#≈≈~..~≈≈~~..........#.............##...........#(B ♣♣.....~###≈..~~≈≈~........................##..#P......♣♣♣(B ♣.....~###~..#~≈≈~~.....PPP..............#######........♣♣♣♣♣♣♣.....~~~~~..~~~≈≈~#..#.PPP....##.........##..........#..............†.##~≈≈~~....P♣P.########.#.#####..........#....#..#......†.##~~≈≈~..P.PPP.P#(B ###.###.#.###.######..#......#..#####~≈≈~......P.##(B ###.#..#(Bh  h R(B.##..#(B ##.....#..#..........##(B ##~~~~.###.###(B #.....####.#(B #......#..#...........#(B #~###.##...#(B #########.#(B ##...................##(B ###(B #.....###P.###.........#..........##.....# ##.......#######.....#PP####.....#####.####(B ##.....#######.#######.#########(Bh,g  hi e(B ### (Bh D~(B h N~~(Bh]#.h$+~(BhsL..(Bh  (B#..................#.>..........~≈≈~......###..#(B ####..#hl #..............................~~≈≈~...(B÷.......###.##......#....#.#....####...#....~≈≈~~#..........##.######.(Bh1K  h0O (B####.....####...##(B÷................~≈≈~~......(B÷..........##......)##....##....#............~~≈≈~.......)........#####............#.....#.............~≈≈~..................####.....##.#..##P....#.............~≈≈~.......##.#######..###......####..###..................~≈≈~###.####..#(B ##..#####......#P#..###.................~~≈≈~#(B #..#(B ##.#(B ##....##...[...........................~≈≈~~###.##(B ##.#(B #..##.#hR #(Bh? hVd(B ##...........#(B #...#.......##.#####.~~~~....#.........#...##P...........#(B #...#..............#.~≈≈~..#...........#...####.....#.....#(B ##....#....P........#.~≈≈~~.#.#..............##.....##.....#(B #....##....#..........~~≈≈~....(B÷...)....#....###...........#(B #....##.............##.~≈≈~~#.P.........#....#####........#(B #...†##(B÷...............~~≈≈~.......#P.#.#....##........#(B #.......................~≈≈~.......#.........##.(Bh] 9(B..###.# (B musstard the Thaumaturge ..##.##### (B Gargoyle of Dithmenos ***... .###..##.# (B Health: (B62/62 ======================== .###....##(B ##(B  (B Magic: (B29/29 ======================== .##.#..#.#♣♣P#(B  (B AC:(B 28Str:(B 12 P#####....~~♣♣#(B  (B EV:(B 10Int:(B 21 ####...P~~~♣(B  (B SH:(B 0Dex:(B 10 .##...~~~~~# (B XL: (B12 Next: (B84% Place: (BLair:1 #####....~P~♣# (B Noise: --------- (B Time:(B 16430.0 (0.0) ...###....~P~#(B  (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ..###@###♣♣♣##(B  (B Cast: Scorch ...#### ..## ..# (B  .### (B  ##.# (B  ...## (B  ....# (B  ...## (B  ...######### (B  ...........# (B (BYou enter the shallow water. _Moving in this stuff is going to be slow. _You see here a dream sheep skeleton(B.  Things that are here: _a dream sheep skeleton(B; a dream sheep skeleton (B_You see here a +0 scale mail. _(BPartly explored, can't reach some places. _(BPartly explored, can't reach some places. _(BPartly explored, can't reach some places.(B(Bh (Bh (Bh (Bhe " _Moving in this stuff is goihK ng to be slow. _You see here a dream sheep skeleton(B.  Things that are here: _a dream sheep skeleton(B; a dream sheep skeleton(BYou see here a +0 scale mail. _(BPartly explored, can't reach some places.Unknown command.(Bh^g#(B ####..#(B h` .#(B ##.#(B  (B #.#####(B  ##..##.#(B  #(B ##....##(B ##(B  #(B #.#..#.#♣♣P#(B  #(B ####....~~♣♣#(B  #(B ##...P~~~♣(B  #(B hbu#...~~~~~# ###(B ....~P~♣# (B ##@...~P~#(B  .##(B he]#.###♣♣♣##(B  (B ### .# (B  #(B  #.#(B  ##(B  (B  ##(B  #########(B  (Bhgj(Bh2lhm-(B1.0 (1 _hq(Bhtth5{#(B #..##.#(B  #(B ####..#(B  hn#(B ##.#(B  #(B #.#####(B  #..##.#(B  (B ##....##(B ##(B  (B #.#..#.#♣♣P#(B  (B hoe####....~~♣♣#(B  (B ##...P~~~♣# (B #...~~~~~# ##(B #.@..~P~♣# (B ##....~P~#(B  ##(B #.###♣♣♣##(B  (B ### # #h Z(B  ##(B  .#(B  .##(B  (B  .##(B  (BhM(Bh#((B2hק(Bh hq (B ##....#(B  h (B #..##.#(B  (B ####..#(B  (B ##.#(B  (B #.#####(B  #..##.#(B  ##....##(B ##(B  #.#..#.#♣♣P#(B  ####....~~♣♣#(B  ##...P~~~♣# (B #..@~~~~~# #(B #....~P~♣# #(B ##....~P~#(B  h #(B #.###♣♣♣##(B  #### (B  # (B  (B  #(B     (Bh (Bhĭ ((B3h3 (Bh4 h?##....#(B h #..##.#(B  ####..#(B  ##.#(B  #.#####(B  #..##.#(B  ##....##(B ##(B  h"H#.#..#.#♣♣P#(B  ####....~~♣♣#(B  ##...P~~~♣# #.# (B #....~P~♣# (B ##....~P~#(B  (B #.###♣♣♣##(B  (B h%$Z###(B  (B   (B  (B  #(B  #(B  (Bh0C (B You enter the shallow water.h2W(B4Water (Bh7(Bh,< h=:_Moving in this stuff is going to be slow.hȖ?##....#(B h^ #..##.#(B  ####..#(B  ##.#(B  #.#####(B  h-#..##.#(B  ##....##(B ##(B  #.#..#.#♣♣P#(B  ####....~~♣♣#(B  ##...P~~~♣# #...~@~~~# #....~P~♣# ##....~P~#(B  #.###♣♣♣##(B  ###(B      (B  (B  (Bh8(Bh.(B5.6 (1.6hZ(Bhh##..###(B  ##....#(B  #..##.#(B h ####..#(B  ##.#(B  #.#####(B  #..##.#(B  ##....##(B ##(B  #.#..#.#♣♣P#(B  ####....~~♣♣#(B  ##...P~@~♣# #...~~~~~# #....~P~♣# ##....~P~#(B  #.###♣♣♣##(B  ###      (BhZA(B(B7.2h(Bh hd (Bhi (Bh]p (Bhiu h;##(B ht  ##..###(B  ##....#(B  #..##.#(B ####..#(B #.#(B   #.#####(B  #..##.#(B  ##....##(B ##(B  #.#..#.#♣♣P#(B ####....~@♣♣#(B #...P~~~♣#(B #...~~~~~#h(B #....~P~♣#(B ##....~P~#(B  #.###♣♣♣##(B ###(B     h.A(B(B8.8h(Bhhrp(Bhbt.(B9.7 (0.9hy(Bh hH_Your unstable footing causes you to fumble your attack.h> (B(B40.7 (1.0(B _Your unstable footing causes you to fumble your attack.hl (Bho '(B1h#v (Bh{  h(~ H_Your unstable footing causes you to fumble your attack.hQ (BhB '(B2h< (Bh  h H_Your unstable footing causes you to fumble your attack.h%(Bh,.(B3.6 (0.9h3f(B _Your unstable footing causes you to fumble your attack.h V(Bh[A(B4.5(Bh~`N _Your unstable footing causes you to fumble your attack.hݦ(BhA(B5.4(BhN _Your unstable footing causes you to fumble your attack.hA (Bh? h "(B6.3hq (Bh  hH H_Your unstable footing causes you to fumble your attack.h)L @@(B  (B shadow (polearm)(BhN & _Your unstable footing causes you to fumble your attack.  You hit the plant. The plant begins to die.  The plant is lightly damaged.(B=7.2hR (BhU  hW C_Your shadow hits the plant from afar with a spear.hp  hs f(B You puncture the plant!(B8.2 (1.0hy (Bh}  h ._The plant is lightly damaged.h ' (B h EYou puncture the plant!(B9.1 (0.9hW (Bh  h ._The plant is lightly damaged.h(Bhn"(B-50.1 (1.0(B _Your unstable footing causes you to fumble your attack.hl h!X(B Your unstable footing causes you to fumble your attack.h*h.3~(BhK0H-(B1.0 (0.9h8(BhM> hf?S_A nearby plant withers and dies.(BhFhO....##(B  ###..##(B  ##..###(B  ##....#(B  #..##.#(B  ####..#(B  ##.#(B  #.#####(B hjV #..##.#(B  ##....##(B ###(B  #.#..#.#♣♣@#(B  hY####....~~♣♣#(B  ##...P~~@♣# #...~~~~~# #....~P~♣# (B ##....~P~#(B  h[(B #.###♣♣♣##(B  (B ### h]'(B  (B  (B  (B (Bhcd(Bhe.(B2.6 (1.6hj(Bhnh(Bh(Bh׬(Bhh<(Bh(Bh(BhShR#(Bh%(Bh4+(Bh.hh\(Bh^(Bhnd(Bhhh(Bh(Bh2(BhLhP (Bh (Bh (Bh h(B(B(B(B0.0(B(BhH _(BDone exploring.h_ ####..##(B  ##..###(B  ##....#hb $(B  #..##.#(B  ####..#(B  ##.#(B  #.#####(B  #..##.#(B  ##....##(B ###(B  #.#..#.#♣♣~#(B hyd  ####....~@♣♣#(B  ##...P~~~♣#(B #...~~~~~#(B #....~P~♣###....~P~#(B  #.###♣♣♣##(B  ###(B    h:l (Bhn hp .(B4.2 (1.6 _hu (Bhx h? [?12l[?25hhrBR  Search for what [Enter for "."]? (Bh'.hJ([?25l(B11 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [Lair:1] a +0 scale mail(Bb - [Lair:1] a shortbow  c - [Lair:1] a stone staircase leading down  d - [Lair:1] a long sword  e - [Lair:1] a stone staircase leading down  f - [Lair:1] a scale mail  g - [Lair:1] a +0 short sword  h - [Lair:1] a robe  i - [Lair:1] a stone staircase leading down  j - [Lair:1] a dagger  k - [Lair:1] a staircase back to the Dungeonh&^(B####..## (B musstard the Thaumaturge##..### (B Gargoyle of Dithmenos ***...##....# (B Health: (B62/62 ========================#..##.# (B Magic: (B29/29 ========================####..# (B AC:(B 28Str:(B 12##.# (B EV:(B 10Int:(B 21#.##### (B SH:(B 0Dex:(B 10#..##.# (B XL: (B12 Next: (B84% Place: (BLair:1##....##(B ###(B  (B Noise: --------- (B Time:(B 16454.2 (0.0)#.#..#.#♣♣~#(B  (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3####....~@♣♣#(B  (B Cast: Scorch##...P~~~♣# (B Water #...~~~~~# #....~P~♣# (B ##....~P~#(B  (B #.###♣♣♣##(B  (B ### (B  (B  (B  (B  (B (BYou puncture the plant! _The plant is lightly damaged.  You puncture the plant! _The plant is lightly damaged. _Your unstable footing causes you to fumble your attack.  Your unstable footing causes you to fumble your attack. _A nearby plant withers and dies. (B_Done exploring.  Search for what [Enter for "."]? (B.(B11 matches(B: travel(B [toggle: !(B], by name(B [/(B], hide(B useless & duplicates [=(B]  a - [Lair:1] a +0 short sword(Bb - [Lair:1] a staircase back to the Dungeon  c - [Lair:1] a stone staircase leading down  d - [Lair:1] a stone staircase leading down  e - [Lair:1] a stonh9ae staircase leading down  f - [Lair:1] a dagger  g - [Lair:1] a long sword  h - [Lair:1] a robe  i - [Lair:1] a +0 scale mail  j - [Lair:1] a scale mail  k - [Lair:1] a shortbowh )(B####..## (B musstard the Thaumaturge##..### (B Gargoyle of Dithmenos ***...##....# (B Health: (B62/62 ========================#..##.# (B Magic: (B29/29 ========================####..# (B AC:(B 28Str:(B 12##.# (B EV:(B 10Int:(B 21#.##### (B SH:(B 0Dex:(B 10#..##.# (B XL: (B12 Next: (B84% Place: (BLair:1##....##(B ###(B  (B Noise: --------- (B Time:(B 16454.2 (0.0)#.#..#.#♣♣~#(B  (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3####....~@♣♣#(B  (B Cast: Scorch##...P~~~♣# (B Water #...~~~~~# #....~P~♣# (B ##....~P~#(B  (B #.###♣♣♣##(B  (B ### (B  (B  (B  (B  (B (BYou puncture the plant! _The plant is lightly damaged.  You puncture the plant! _The plant is lightly damaged. _Your unstable footing causes you to fumble your attack.  Your unstable footing causes you to fumble your attack. _A nearby plant withers and dies. (B_Done exploring.  Search for what [Enter for "."]? (B.(B(B(B _(Bh+ hѡ '(Bh| Level 1 of the Lair of Beasts<>>>(B(Press ?(B for help)#.....##.....#(B #....##....#..........~~≈≈~....(B÷...)....#....###...........#(B #....##.............##.~≈≈~~#.P.........#....#####........#(B #...†##(B÷...............~~≈≈~.......#P.#.#....##........#(B #.......................~≈≈~.......#.........######.....####...##(B÷................~≈≈~~......(B÷..........##......)##....##....#............~~≈≈~.......)........#####............#.....#.............~≈≈~..................####.....##.#..##P....#.............~≈≈~.......##.#######..##hp #......####..###..................~≈≈~###.####..#(B ##..#####......#P#..###.................~~≈≈~#(B #..#(B ##.#(B ##....##...[...........................~≈≈~~###.##(B ##.#(B #..##.##..................#.>..........~≈≈~......###..#(B ####..##..............................~~≈≈~...(B÷.......###.#h #......#....#.#....####...#....~≈≈~~#..........##.#######..........................#...~≈≈~###.#.###..###..##.##♣#(B #..(B÷...#.....................ßß~~≈≈~ßß...####..###....##(B #####~♣♣###.........................................#P#..##.#..#.#♣♣~#hȩ #~♣P~.................#....##..##....................P#####....~@♣♣#♣~P~~......................##..##...ßß~≈≈~~ßß.....##.####...P~~~♣#♣~~~..........#[......#....##..####..~~≈≈~..###..###..#h #...~~~~~#♣~P~..............~~~......#.........~≈≈~~.#.#.....#[#####....~P~♣##♣~~~...#.....#...~~~.#....#.........~≈≈~....#.....#....#hD ##....~P~##~♣P..##.....#...~~~...............~~≈≈~....(B÷.........###.###♣♣♣####..####...........................~≈≈~~...(B÷÷..........####h* g#...####.).........................~≈≈~.#...(B÷÷........###..................................~≈≈~.#...#.........#h v#......#....#.....................~~≈≈~...........#..####......<..............#...........~≈≈~~#..........P.##.#h# ##.................................~≈≈~P#.###...........###..................♣...............~≈≈~...#≈~............###..............#####♣.♣...........~≈≈~...≈≈#...........##h #.............♣#..(B÷ ♣♣##..#.......~≈≈~.#.≈≈#...........#########h #..............#.. (B #.##.......~≈≈~~#.##....................#h /####..##.......#(B÷h (B ##.##.......~~≈≈~#...........>...........###..........#. (B ♣♣...#.~~≈≈~..~≈≈~#..........#............##h *#...........# (B ♣.##.#.~#≈≈~..~≈≈~~..........#.............#(BhJ3h,5 #.......##.~≈≈~~#.P.....(B ####†##(B÷...~~≈≈~.......#P.#(B ..............########...##(B÷~h6(B÷.(B #......)##....##....#~≈≈.)#h7b###............#.....##hx9)##.#..##P##.#######..##.##..###.....###.####..#(B ##h:J.####......#P~~≈≈~#(B #..#(B ##..(B #...[..........h{;G≈≈~~###.#hQ<..##.#.>......###.h+=1###....~h=(B÷.....(B ###....#.#....####...#....~≈≈~~#...h!?:(B ######hC@~....................####.#.###..#hA.##.#♣#(B #..(B÷...#.ßß~~≈≈~ßß...#h^Bs(B #....##(B ###h'CZ##~♣♣###....................#PhC.#..#.#♣♣~~♣P~...hDf#....##..##....PhE5###....~@♣♣#hF♣~P~.ßß~≈≈~~ßß.....##.#hG (B ##...P~~~♣#~~.#[###..~~≈≈~..###..###..hSI(B #...~~~~~P....~~~......#.........~≈≈~~.#.#.....#[####h*J6.~P~♣hJG#♣~~~...#.....##hK4.......#hL#(B  #~♣P..#......~hN(B÷.........#.###♣♣♣##..##hHO.......≈≈~~...(B÷.##(BhbP.).#...(B÷÷##(BhsQ......#.#(B#....#hR~~≈≈~...........#..###<.....#hSY≈≈~~#P.##.hTU#..P#.###hUJ.....##.♣hW...#≈~.######♣.♣≈≈#h2X#(B ♣#..(B÷ ♣♣##..#hCY##########.#.. (B #.#~#.##.hYZ........###..##(B÷h (B #h_[ ~≈≈~#...>(B ##.... (B ♣♣...#.~~≈≈~..h}\D#.##.h] (B ♣.##.#.~#~.h^(B ♣♣.....~###≈..~~≈≈.(Bhh=hd(B####..## (B musstard the Thaumaturgehg##..### (B Gargoyle of Dithmenos ***...##....# (B Health: (B62/62 ========================#..##.# (B Magic: (B29/29 ========================####..# (B AC:(B 28Str:(B 12##.# (B EV:(B 10Int:(B 21#.#####hhj (B SH:(B 0Dex:(B 10#..##.# (B XL: (B12 Next: (B84% Place: (BLair:1##....##(B ###(B  (B Noise: --------- (B Time:(B 16454.2 (0.0)#.#..#.#♣♣~#(B  (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3####....~@♣♣#(B  (B Cast: Scorch##...P~~~♣# (B Water #...~~~~~# hWl #....~P~♣# (B ##....~P~#(B  (B #.###♣♣♣##(B  (B ### hm:(B  (B  (B  (B  (B ho1(BYou puncture the plant! _The plant is lightly damaged.  You puncture the plant! _The plant is lightly damaged. _Your unstable footing causes you to fumble your attack.  Your unstable footing causes you to fumble your attack. ho_A nearby plant withers and dies. (B_Done exploring. _Search for what [Enter for "."]? (B.hDq(BhMs(Bh(Bhӆ(Bhш& (B_hl(BhJ(Bh(Bh֗*(Bh(Bh(Bh(Bh(BhȨ(Bh(Bh (Bh)0(B(Bh(Bhb(Bh(Bh.(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh`(B(B(B(Bh(Bh (Bh/0(B(Bh(Bh+H(B(B(Bh(Bhk(Bhj0(B(Bh?(BhSH(B(B(Bh (Bh0 (BhU 0(B(Bh(Bh(BhA0(B(Bhd(Bh(Bh(Bh(Bh?(Bh (Bh!(Bh"(Bh&(Bh)(Bh+(Bh,(Bh>3(Bhd6(Bh7(Bh9(Bh?(Bh:C(BhD(BhG(Bh}PH(B(B(BhR(BhW(BhDb`(B(B(B(Bhc0(B(Bhd(Bhi(Bh~P(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh7(Bh(Bhх(Bh (Bh*(Bh(Bh(Bh!(Bh(Bhܗ(Bh(BhT(Bh(Bh6(BhIH(B(B(Bh(Bh(Bh;(Bh(Bh(Bh(Bh(Bh͹(Bh5(Bhw(Bh(Bh(BhH(B(B(Bh(Bh(Bh0(B(BhO(Bh/D (B You see here a +0 scale mail.h(Bh h (B_h(Bh(Bh(Bh(Bh(Bh(Bh`(B(B(B(Bh(Bh^(Bh(Bh@(Bh(Bh(BhU(Bh(Bh2 H(B(B(Bh(Bh`(B(B(B(Bhr0(B(Bh(Bh(Bh(Bh(Bh( (Bhw"(Bh$(Bh6&(Bhn'(Bh)(Bh|,(Bh-(Bh.(Bh1(Bh9(B(B(B(B(B(Bh ;(BhDC~≈≈~~...(B÷÷..........#(B # ~≈≈~.#...(B÷÷........##(B ~≈≈~.#...#.........#(B hhD~≈≈~...........#..###(B ≈≈~~#..........P.##.#(B ≈≈~P#.###...........##(B ≈≈~...#≈~............#(B ≈≈~...≈≈#...........##(B ≈≈~.#.≈≈#...........#########(B 504.4 (50.2) ≈≈~~#.##....................#(B hE~≈≈~#...........@...........#(B ~≈≈~#..........#............##(B ~≈≈~~..........#.............#(B ~~≈≈~........................#(B #~≈≈~~.....PPP..............##(B ~~~≈≈~#..#.PPP....##.........#(B ##~≈≈~~....P♣P.########.#.####(B ##~~≈≈~..P.PPP.P#(B ###.##(B hSF###~≈≈~......P.##(B ###.#..#(B #(B ##~~~~.###.###(B #.....##(B #(B #~###.##...#(B #######(B hGhG(BhM(BhRf _(BThere is a stone staircase leading down here.hQ8(B(Bh(BhyR(B(B5.4 (1.0) _hɤ(BhӶ :(BhA - ##(B  #(B #.########(B ..##...~~...##(B #...~~~~~~~.P#.(B ...~~~≈≈~~~....(B2 ...~≈~~~≈≈≈~.P.(B  P..~≈~~.~≈≈≈.#.(B  P..~~~.@~~≈≈...(B  #..~≈~~.~~≈≈~~(B P..~~≈~≈≈≈≈~~(B #..~≈≈≈≈~≈~~(B #..~.~≈~~~~~(B #....~~~.....#(B #.P...#~...(B #####.######(B (Bh (Bhm+ h. ((B6.1 (1.7h4 (Bh:  h< z_You climb downwards. _(BThere is a stone staircase leading up here. hP (B h 7(B(B hֶ 0(B(B h: > (B_(B hM (B hD C (B You enter the shallow water. hn ?Water (B hX (B h   hS J(B_Moving in this stuff is going to be slow. h[ (B h (B h (B h (B h; (B hQ (B hv (B h (B h (B h *(B h' (B h1 (B h (B h (B h (B h (B h (B h (B h (B hp (B h| (B h~ (B h (B hT (B he .F..(B ....(B  ....(B  ...(B  h  ##.#(B  #..##(B  #(BP.(BP###(B  ##.@#.########(B #..##...~~...##(B ###...~~~~~~~.P#.(B #....~~~≈≈~~~....F(B  (B bullfrog (asleep) ##...~≈~~~≈≈≈~.P.(B #P..~≈~~.~≈≈≈.#.(B #P..~~~.<~~≈≈...(B ##..~≈~~.~~≈≈~~.#P..~~≈~≈≈≈≈~~..##..~≈≈≈≈~≈~~...#..~.~≈~~~~~...(B h 0(B15.9 (9.8 h .(B6.9 (10.8) h (B ho   h s_A bullfrog comes into view. _(BYou see here 16 gold pieces. hyn(B hv2(BFoxfire h9 (B hdS Tvv(B, ally target) h[ k(B8-(B=7.9 (1.0) hqc (B hf   hh *_You conjure some foxfire! hE(B hcx(B(B(B(B(B h, (B hX% hA)v§§§§§v§(B(B7--(B8 h@. h2M§§§(B h40 _You conjure some foxfire! h( (B hzYYou conjure some foxfire!  The bullfrog croaks.  The foxfire hits the bullfrog! h  hh{(B The bullfrog is heavily wounded.(B(B hֶ(B h0(B(B h h6...F...v...F(B  (B(B6--(B-9 h@(B hg  hAP_Your foxfire is destroyed!(B x2 hZ`   hi (B@vv@(B  (B shadow (polearm)(BYou conjure some foxfire! ho :*(B h   h (B Your shadow points at the bullfrog and mumbles some strange words.(BThe ray of shadow hits the bullfrog! h *@(B  (B shadow (polearm) hZ #(B h;  h= 3*(B h] :*(B h6 (B h' (B hC (B h (B h4... h Z.§§§(B h#I-(B5= h% 20 h+G§§(B h1  h2_You kill the bullfrog!(B Your foxfire is destroyed!(B h(  h/R(B You conjure some foxfire!(B h7(B h> htE..v.§(B(B5-(B1 hoG=§(B hCJ  hvLP_Your foxfire is destroyed!(B x2 h (B h g(B(B(B(B hH(B(B(B h0(B h (B h (B h (B h(B hq(B h9(B h(B h(0(B(B h+(B h.(B h/(B h+1(B h}5  h7(B_Your foxfire dissipates.(B(B6=(B hz8(B hJ(B h L(B h5M(B h!N(B h"Q  hZRy(B_Your shadow fades away.(B(B hhS(B hRU(B hyV(B hW(B h)Y(B h>Z9=(B hx[(B h](B h4^Q(B7=(B hX_(B h;a(B hgb(B hc(B hYe(B hgf(B hg(B hi(B hZj(B hmk(B hl(B hn9=(B ho(B hp(B hrQ(B8=(B h1s(B ht(B hv(B h/w(B hx(B hy(B h{(B h}(B h~(B h(B hׁ(B h\(B9==(B hZ(B h<6 (B_Magic restored. h(B h(B h  hJ(B_You now have 684 gold pieces (gained 16). h(B h(B h(B h(B hO(B hW(B hi(B h5(B h(B h3 hT2=(B h (B h(B hI(B h(B h(B hy(B h(B hV(B h(B h(B h (B h(B h|(B h)(B hC0(B h1(B h5(B h8(B h>(B hq?(B hA(Bh(Bh|(Bh (Bh(Bhh{*h!(B-hC[(B#(B h..(B ...(B ###...(B ####(B #.#(B #.....##..#####.##.##(B49.9 (28.0)...........................@...................................................♣...###..##.##P##.##h~..(B ####..##(B #♣.(B #P.P###P(B ##..#.########(B (B #..##...~~...##(B (B ###...~~~~~~~.P#(B (B #....~~~≈≈~~~...(B h (B ##...~≈~~~≈≈≈~.P(B (Bh'(Bh(G-(B50.9 (29hn.(Bh7 (B_You can now unleash an enemy's spells as if they were a marionette.(Bh9.(B1.9 (30h[>(Bh^BZ _e - 2 sapphire potions(B (gained 1)h(Bh-O(B(B(BhH(B(B(Bh;(Bh0(B(Bh5(Bh(Bh(Bh(Bh!(Bh(Bh(Bh.(Bhm(Bh(Bh\(Bh(Bh(Bhm(Bh(Bh(Bh*(Bh-(Bh (Bh[(Bh(Bh(Bh(Bh0(B(Bh(BhX(Bh{0(B(Bh(Bh(Bh?0(B(Bh(Bh(Bh*0(B(Bh(Bh(Bh0(B(Bh(Bh0(Bh8(BhD(BhC(Bh 0(B(Bhy (Bh (Bh0(B(Bh(Bh(Bh0(B(Bh(Bh(BhS"#######...P###....#(B #.....#(B ##...##(B h###....#(B  #P....#(B  ###...######(B #(B67.9 (16########.....##..#####................[.....................................................~~♣♣♣~♣♣...###..##.##P#~~~(B ~~~~~....#####..##h% ♣~~(B P~~~♣...##(B #P.P##P~(B ≈~P~P....(B ##..#.(B #..##.(B ###...~(B #....~~(Bh+(BhV-.(B8.9 (17h1(Bh4 h6&_Found a plate armour.h$(Bh<7(B(Bh(Bh0(B(Bh3(Bh^(Bh$(B h#...P#(B  ##....#(B #.....#(B ##...##(B ##....#(B #P....##(B ###...########.########.....##..####........................6.[....................h..........#(BP..~~♣♣♣~♣♣...###..##.#♣##~~~(B ~~~~~....#####..#(B 6(B  (B Amaemon (asleep)(B ♣~~(B P~~~♣...##(B #P.P(B h(B  (B wolf (asleep) ~P~~(B ≈~P~P....(B ##..(BP~P~(B ~~~♣(B .(B #..#(B~~~~(B P~(B ###..(B #....(B ##...(B #P..(B h h(B9.0)  Amaemon and a wolf come into view.(B(B70.9 (2h\(Bh h`_Amaemon is wielding a +0 demon whip of venom.(Bh]@ (B You conjure some foxfire!he0(B(Bh}u (B.v6(Bhhvh6wandering)(Bhh(B 2 wolves (1 wandering, 1 ally target)  The wolf howls! You hear a screech!hg(B8-(B=1.9 (1h(Bhz h|J_A wolf comes into view.(Bhuu hNxj(B You conjure some foxfire!(B(Bhy0(B(Bh{0(B(Bh6}(Bh~0(B(Bh>(BhՁ(Bh hل@(B Amaemon shouts! The wolf howls!ht h|(B A wolf comes into view.(BThe foxfire hits the wolf.h h(B The wolf is moderately wounded.(BThe foxfire hits the wolf.hr#§h`(Bh.[..§§v§6.(Bhh.§v@§......§§6(Bhh 3 wolves ((B7--(B2hz§§§v§§v@§h8§§(Bh hNO_The wolf is heavily wounded.(Bh 0(B(Bh H(B(B(Bh [ (B You conjure some foxfire! The foxfire hits the wolf.hz" H(B(B(Bh$  h& (B The wolf is severely wounded.(BThe foxfire hits the wolf but does no damage.(Bh<( 0(B(Bh) (Bh3 §...(Bh...v§v.6..(Bhh§@.h5 ..(B(B6--(B-3h<> !§h @ ,§(BhB V _The wolf is severely wounded.(Bhg(Bh (B You conjure some foxfire!  The foxfire hits the wolf but does no damage.(B(Bhܺ(Bh0(B(Bh ; (B.h2[....v§.6.(Bhhh@vvThe wolf is severely wounded.(B(B5--(B=4h(Bh hu7_The wolf bites you but does no damage.h ( (B h|$ MYou conjure some foxfire!  The foxfire hits the wolf but does no damage.h& (B The wolf is severely wounded.(BThe foxfire hits the wolf.(BhC Q (B The wolf is almost dead.hE b(BThe foxfire hits the wolf.(B(Bh_G (BhH (BhT (Bv...6.(Bhh@§.v(B 2 wolves (hZV ?  You kill the wolf!(Bhu J-(B65h#| <§(Bh<  h N_The wolf barely misses you.(Bh[ (B You conjure some foxfire! The foxfire hits the wolf!h4(B (B The wolf is moderately wounded.(B(B(B(B(Bh^/..vhm.6.(Bh@v(Bh.§(B1 ally target)(B4-(B6h<§(Bh h/>_The foxfire hits the wolf but does no damage.h(Bh(B (B You conjure some foxfire! The foxfire hits the wolf. (B The wolf is heavily wounded.(BThe foxfire hits the wolf.h~l (B The wolf is severely wounded.(B hJ(B The wolf bites you but does no damage. x2h2 S (Bv.§h".6(Bh@§4v4(B  (B orange demon (reaching)(Bhh 2 wolves (ally target)  An orange demon comes into view.(B(B3-(B7h+(Bh0 h[2u_The wolf bites you but does no damage. The wolf barely misses you.(Bhu; heC Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhh(B Your spells (cast)TypeFailure Level  a + FoxfireConjuration/Fire 1% 1 (Bb - ScorchFire1%2  c - Flame WaveConjuration/Fire2%(B4 Select a spell to cast[!(B]/[I(B] toggle spell headersh2 h@8(B a + FoxfireConjuration/Fire 1% 1  b - ScorchFire1% 2 (Bh h(B b - ScorchFire1% 2  c - Flame WaveConjuration/Fire 2% 4 (Bh hhhd E(B#...P#hb"~musstard the Thaumaturge##....#Gargoyle of Dithmenos ****..#.....#Health: (B62/62 ========================##...##Magic: (B23/29 ===================-----##....#AC:(B 28Str:(B 12#P....#EV:(B 10Int:(B 21####...######SH:(B 0Dex:(B 10##.########.....##..####(B XL: (B12 Next: (B86% Place: (BLair:2........................(B Noise: (B=-------- (B Time:(B 16577.9 (0.0)..[...v.§...............(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3.....6(Bh@§...............(B Cast: (BFoxfirehv$4.....(Bh.v...............#(BP..~~♣♣♣~♣♣...###..##.#♣##~~~(B ~~~~~....#####..#(B 6(B  (B Amaemon♣~~(B P~~~♣...##(B #P.P(B 4(B  (B orange demon (reaching)~P~~(B ≈~P~P....(B ##..(B hh 2 wolves (ally target)P~P~(B ~~~♣(B .(B #..#~~~~P~###..#....##...#P..(BYou conjure some foxfire! The foxfire hits the wolf.  The wolf is heavily wounded.(BThe foxfire hits the wolf.  The wolf is severely wounded.(BThe wolf bites you but does no damage. x2  An orange demon comes into view. (B_The wolf bites you but does no damage. The wolf barely misses you.Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h'&(Bha2.(Bh4#...P#musstard the Thaumaturge##....#Gargoyle of Dithmenos ****..#.....#Health: (B62/62 ========================##...##Magic: (B23/29 ===================-----##....#AC:(B 28Str:(B 12#P....#EV:(B 10Int:(B 21####...######SH:(B 0Dex:(B 10##.########.....##..####(B XL: (B12 Next: (B86% Place: (BLair:2........................(B Noise: (B=-------- (B Time:(B 16577.9 (0.0)..[...v.§...............(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3hX5^.....6(Bh@§...............(B Cast: (BFoxfire4.....(Bh.v...............#(BP..~~♣♣♣~♣♣...###..##.#♣##~~~(B ~~~~~....#####..#(B 6(B  (B Amaemon♣~~(B P~~~♣...##(B #P.P(B 4(B  (B orange demon (reaching)~P~~(B ≈~P~P....(B ##..(B hh 2 wolves (ally target)P~P~(B ~~~♣(B .(B #..#~~~~P~###..#....##...#P..(BYou conjure some foxfire! The foxfire hits the wolf.  h6>The wolf is heavily wounded.(BThe foxfire hits the wolf.  The wolf is severely wounded.(BThe wolf bites you but does no damage. x2  An orange demon comes into view. (B_The wolf bites you but does no damage. The wolf barely misses you.Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh S=(B hTd#...P# (B musstard the Thaumaturge ##....# (B Gargoyle of Dithmenos ****.. #.....# (B Health: (B62/62 ======================== ##...## (B Magic: (B19/29 ===============--------- ##....# (B AC:(B 28Str:(B 12 #P....# (B EV:(B 10Int:(B 21 # ###...###### (B SH:(B 0Dex:(B 10 ##.########.....##..####(B XL: (B12 Next: (B86% Place: (BLair:2 ....*******.............(B Noise: (B=-------- (B Time:(B 16577.9 (0.0) ..[.**v****.............(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 hV....*6h@***.............(B Cast: (BFoxfire 4...**h*v**............. #P..**♣♣♣*♣♣...###..##.# ♣##~** ~~**~....#####..#(B 6(B  (B Amaemon ♣~~ P~~~♣...## #P.P(B 4(B  (B orange demon (reaching) ~P~~ ≈~P~P.... ##..(B hh 2 wolves (ally target) P~P~ ~~~♣ . #..# ~~~~ P~ ###.. #.... ##... #P..hW(BThe foxfire hits the wolf.  The wolf is severely wounded.(BThe wolf bites you but does no damage. x2  An orange demon comes into view. (B_The wolf bites you but does no damage. The wolf barely misses you.Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bhȅ (B#...P#musstard the Thaumaturge##....#Gargoyle of Dithmenos ****..#.....#Health: (B62/62 ========================##...##Magic: (B19/29 ===============---------##....#h AC:(B 28Str:(B 12#P....#EV:(B 10Int:(B 21####...######SH:(B 0Dex:(B 10##.########.....##..####(B XL: (B12 Next: (B86% Place: (BLair:2........................(B Noise: (B=-------- (B Time:(B 16577.9 (0.0)..[...###...............(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3.....6#@#...............(B Cast: (BFoxfire4.....###...............#(BP..~~♣♣♣~♣♣...###..##.#♣##~~~(B ~~~~~....#####..#(B 6(B  (B Amaemon♣~~(B P~~~♣...##(B #P.P(B 4(B  (B orange demon (reaching)~P~~(B ≈~P~P....(B ##..(B hh 2 wolves (ally target)P~P~(B ~~~♣(B .(B #..#~~~~P~###..#....h ##...#P..(BThe foxfire hits the wolf.  The wolf is severely wounded.(BThe wolf bites you but does no damage. x2  An orange demon comes into view. (B_The wolf bites you but does no damage. The wolf barely misses you.Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BhhhkCasting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.flame wave engulfs the wolf!  The wolf is severely wounded.(B  The flame wave engulfs the wolf.  The wolf is almost dead.(B  The flame wave engulfs your foxfire.hT (Bv.§hc(Bh@§(Bh@v@(B  (B shadow (polearm)(BYour foxfire completely resists.  (Press .(B to intensify the flame waves.)hڲ (B Your shadow casts a spell at the wolf.(BThe ray of shadow hits the wolf!!hp*(B  (B wolfhhl G§*(BhXP§*(BhAP§*(BhhnY§§*(BhO7§*h5S(Bh hĦ(B§§* You kill the wolf!(Bh(Bh h(B The ray of shadow hits the orange demon!!  The foxfire hits Amaemon.(Bh( (B h!lAmaemon is lightly wounded.  The foxfire hits the wolf.(B(Bh/" (B..§4...6†@§.......@§@(B  (B shadow (polearm)h1V(B  You kill the wolf!(Bh6$§h7D*§§(Bh ~ (B.4.(ally target)h'f, curare)Amaemon casts a spell at the orange demon.(Bh +'(B8h,i====(B8.9 (1Wave (Bh4(Bh9 h;4_The orange demon's venom grows more potent.h} `####@####(Bh `############@#######ht %#####(Bhͦh  A wave of flame ripples out! The tree burns like a torch! The flame wave engulfs Amaemon!h(Bh(Bh...........4...6@....@..(B§§§§(B§~~~~~P~~~≈≈~P≈~≈~~~~P~~P~~~(B(B8-(B9+ (B§§(B _Amaemon is lightly wounded.h#g `####@####(BhA ############@############(Bh i#################@##########h 6##############(Bh  h  A wave of flame ripples out! The flame wave engulfs Amaemon.  Amaemon is moderately wounded.(Bh"K (B The tree burns like a torch!  h@Your wave of flame reaches its maximum intensity and dissipates.h$ h'8(B You hear an angry hiss.h+ h/(B Amaemon completely misses you.(B Amaemon claws you! Amaemon closely misses you.(Bh3C...............4..6@.....(B§@...hE(B§§§§§(B§§~(B§§§§§§~. ~♣...~Pl(B  (B komodo dragonP~l@(B  (B shadow (polearm)~(B(B55----=(B80hNI§§§(BhQY _A komodo dragon comes into view.(Bh   hu Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh (B #...P# (B musstard the Thaumaturge ##....# (B Gargoyle of Dithmenos ****.. #.....# (B Health: (B55/62 =====================--- ##...## (B Magic: 14(B/29 ===========------------- ##....# (B AC:(B 28Str:(B 12 #P....# (B EV:(B 10Int:(B 21 # ###...###### (B SH:(B 0Dex:(B 10 ##.########.....##..####(B XL: (B12 Next: (B88% Place: (BLair:2 ....*******.............(B Noise: =====---- (B Time:(B 16580.9 (0.0) ..[.*******.............(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ...4**6@***.............(B Cast: (BFoxfire ....***@***............. #P..*******♣...###..##.# ♣##~~******~....#####..#(B 6(B  (B Amaemon (ally target) ♣~~~~P~~~♣...## #P.P(B 4(B  (B orange demon (reaching, curare) ~P~~~≈≈~P~P.... ##..(B l(B  (B komodo dragon P~P~≈~≈~~~l~♣ . #..#(B @(B  (B shadow (polearm) ~~~~P~~P~~~P~ ###.. #.... ##... #P..(BThe tree burns like a torch!  Your wave of flame reaches its maximum intensity and dissipates.  You hear an angry hiss.  Amaemon completely misses you.(B Amaemon claws you! Amaemon closely misses you. (B_A komodo dragon comes into view.Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BhE(B#...P#hmusstard the Thaumaturge##....#Gargoyle of Dithmenos ****..#.....#Health: (B55/62 =====================---##...##Magic: 14(B/29 ===========-------------##....#AC:(B 28Str:(B 12#P....#EV:(B 10Int:(B 21####...######SH:(B 0Dex:(B 10##.########.....##..####(B XL: (B12 Next: (B88% Place: (BLair:2........................(B Noise: =====---- (B Time:(B 16580.9 (0.0)..[...###...............(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3h...4..#@#...............(B Cast: (BFoxfire......###...............#(BP..(B§§§§§(B§§♣...###..##.#♣##~~(B§§§§§§~....#####..#(B 6(B  (B Amaemon (ally target)♣~~~~P~~~♣...##(B #P.P(B 4(B  (B orange demon (reaching, curare)~P~~~≈≈~P~P....(B ##..(B l(B  (B komodo dragonP~P~≈~≈~~~l~♣(B .(B #..#(B @(B  (B shadow (polearm)~~~~P~~P~~~P~###..#....##...h Y#P..(BThe tree burns like a torch!  Your wave of flame reaches its maximum intensity and dissipates.  You hear an angry hiss.  Amaemon completely misses you.(B Amaemon claws you! Amaemon closely misses you. (B_A komodo dragon comes into view.Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activateh6 (Bh h4 Your wave of flame reaches its maximum intensity and dissipates.  You hear an angry hiss.  Amaemon completely misses you.(B Amaemon claws you! Amaemon closely misses you. (B_A komodo dragon comes into view.(B  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs Amaemon!h2d (B Amaemon is heavily wounded.(Bh;p (B (Press .(B to intensify the flame waves.)hRFo....4.6@.hGF(B§§§.@§§§§P.(B§~~§§§(B§§♣##(B§§§§§~(B§§§~~~~P~(B§§~PlPP~~~♣~~(BhYI(B2--(B1.9 (1Wave (BhPhR§§§§§§(B§§(BhU hWk_Amaemon hits you but does no damage. Amaemon claws you but does no damage. Amaemon tail-slaps you.h3@####@#h6 ###(Bh2##########hS##@############(Bh  h<A wave of flame ripples out! The flame wave engulfs Amaemon!h((BhS(Bh  (B Amaemon is heavily wounded.(BAmaemon hits you but does no damage. Amaemon barely misses you.(BAmaemon tail-slaps you but does no damage.hHh`...........46@..(B§§@§§(B§§§§(B§§#(B§§§~(B§~l(B§§♣~~~(B§P(B§~P~~~≈≈~P~PP~P~≈~≈~~~~~♣~P~~~P~(BhT(B3-3--(B2+ (Bhh§@§§§§§§(B§§§(Bh" hZ$L_The komodo dragon is engulfed in a cloud of scalding steam.h `####@####(Bh `############@#######h, %#####(Bhp #################@########################(BheP  A wave of flame ripples out! The flame wave engulfs Amaemon!!  Amaemon is severely wounded.h=S (BThe flame wave engulfs the orange demon!  The orange demon is severely wounded.(BThe flame wave engulfs the komodo dragon!h Amaemon is severely wounded.(BThe flame wave engulfs the orange demon!  The orange demon is severely wounded.(B  The flame wave engulfs the komodo dragon!  hThe komodo dragon is heavily wounded.(B  Your wave of flame reaches its maximum intensity and dissipates.plant is engulfed in a cloud of scalding steam.  The plant begins to die. The orange demon closely misses you.(B Amaemon hits you but does no damage. Amaemon barely misses you.(BAmaemon tail-slaps you but does no damage.hP...............46@...(B§§§@§§§§(B§§§§l(B§§hA§(B§§§§§§§§ (B§§~P~ ~~~≈≈~P~Ph P~≈~≈~~~~~♣~~~P~~P~~~P~(Bh(B5=2--=(B3h§@§§§§§l(B§§(BhOR _The komodo dragon is engulfed in a cloud of scalding steam.h  h/  Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BhA .(Bh  h #...P# (B musstard the Thaumaturge ##....# (B Gargoyle of Dithmenos ****.. #.....# (B Health: (B55/62 =====================--- ##...## (B Magic: 8(B/29======------------------ ##....# (B AC:(B 28Str:(B 12 #P....# (B EV:(B 10h Int:(B 21 # ###...###### (B SH:(B 0Dex:(B 10 ##.########.....##..####(B XL: (B12 Next: (B88% Place: (BLair:2 ....*******.............(B Noise: =====---- (B Time:(B 16583.9 (0.0) h q..[.*******.............(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ....*46@***.............(B Cast: (BFoxfire h ...§***@***§............ #P.§****l**♣...###..##.# h ♣##§*******§....#####..#(B 6(B  (B Amaemon (ally target) h ♣~§§~P~§§♣...## #P.P(B 4(B  (B orange demon (reaching, curare) h ~P~~~≈≈~P~P.... ##..(B l(B  (B komodo dragon h P~P~≈~≈~~~~~♣ . #..#(B @(B  (B shadow (polearm) ~~~~P~~P~~~P~ ###..h[ ) #.... ##... hY j#P..(BYour wave of flame reaches its maximum intensity and dissipates.  hV :The plant is engulfed in a cloud of scalding steam.  hT ;The plant begins to die. The orange demon closely misses you.(B Amaemon hits you but does no damage. Amaemon barely misses you.(BAmaemon tail-slaps you but does no damage. _The komodo dragon is engulfed in a cloud of scalding steam.  h] Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hh Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activateho (Bh.(Bh#...P#musstard the Thaumaturge##....#Gargoyle of Dithmenos ****..#.....#Health: (B55/62 =====================---##...##Magic: 8(B/29======------------------##....#AC:(B 28Str:(B 12hm#P....#EV:(B 10Int:(B 21####...######SH:(B 0Dex:(B 10##.########.....##..####(B XL: (B12 Next: (B88% Place: (BLair:2........................(B Noise: =====---- (B Time:(B 16583.9 (0.0)..[...###...............(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3.....4#@#...............(B Cast: (BFoxfireh...(B§§§###§§§............#P.§(B§§§§l(B§§♣...###..##.#♣##§(B§§§§§§§§....#####..#(B 6(B  (B Amaemon (ally target)ha♣~(B§§~P~(B§§♣...##(B #P.P(B 4(B  (B orange demon (reaching, curare)~P~~~≈≈~P~P....(B ##..(B l(B  (B komodo dragonh~P~P~≈~≈~~~~~♣(B .(B #..#(B @(B  (B shadow (polearm)hh~~~~P~~P~~~P~###..#....hm##...#P..(BYour wave of flame reaches its maximum intensity and dissipates.  The plant is engulfed in a cloud of scalding steam.  The plant begins to die. The orange demon closely misses you.(B Amaemon hits you but does no damage. Amaemon barely misses you.(BAmaemon tail-slaps you but does no damage. h]_The komodo dragon is engulfed in a cloud of scalding steam.  Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  h(Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  hRPress: ? - help, Dir - look around, f - activate(Bh h : The plant is engulfed in a cloud of scalding steam.  The plant begins to die. The orange demon closely misses you.(B Amaemon hits you but does no damage. Amaemon barely misses you.(BAmaemon tail-slaps you but does no damage. h~_The komodo dragon is engulfed in a cloud of scalding steam.  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activatehU(BA wave of flame ripples out! The flame wave engulfs Amaemon!!h-N hPZ(B Amaemon is almost dead.(Bhc he(B@...6@.§§§§§§§l(B§§§ (ally target)(B(Press .(B to intensify the flame waves.)hn hQp(B#Your shadow casts a spell at the komodo dragon.(Bh Ih?K3#########hL(BhH  hdL a(B The flickering shadows explode! The shadowball engulfs Amaemon!!hW  hY < You kill Amaemon!(Bh@  h (B The shadowball engulfs the orange demon!  The orange demon stings you but does no damage.@..4)@...§l§§§§(BP.(B§§§§§§♣##(B§§§§(B§§§~§4(B  (B orange demon (reaching, curare)~(B§~P~~~♣l(B  (B komodo dragon (ally target)~~~≈≈~P~P@(B  (B shadow (polearm)P~≈~≈~~~~~♣(B~~~P~(B (B693-(B4.9 (1Wave (B_The komodo dragon is engulfed in a forest fire.§l§§§§§§§§(B _Your Armour skill increases to level 9!(Bh7`####@####(Bhh ############@############(Bh hn(B A wave of flame ripples out!  The flame wave engulfs the komodo dragon.hf hZ(B You kill the komodo dragon!(BThe flame wave engulfs the orange demon!hhbP.....@.....)@..(B§§§§§§§§§(B§§§§§(B§##§(B§§§(B§§~~§@(B  (B shadow (polearm)(BhhJ(B7=(B9-(B5+ (BhAh޺§§§§§§§§§(B§§§(B§§~~§(Bh hM_You kill the orange demon!(Bh `####@####(Bh h ############@############(Bh h #################@########################(Bh  h1,(B........@.......)@...(B§§§§§§§(B§§§§§(B§§(B§§§(B§§§§§~~P~~~♣(BA wave of flame ripples out!huh1(B8=7-=(B6h%hj§§§§§§§§§(B§§§(B§§§§§(Bh h9Q_Your wave of flame reaches its maximum intensity and dissipates. h h%(B #...P#(B ##....#(B #.....#(B ##...##(B ##....#(B #P....#(B #(B ###...######.##.#.....##....[..@....(B§§§§§§§§#(BP.(B§§§§§§(B§§♣...###..##.(B ♣##§(B§§§(B§§§§§....#####..(B ♣~~~~P~~~♣...##(B #P.(B ~P~~~≈≈~P~P....(B ##(B P~P~≈~≈~~~~~♣..(B #.. hRE(B ~~~~P~~P~~~P~(B ###(B #(B ##(B #P(B h(B h hkG(B§..§§§§§§.(B§§§§§(B§§#~(B§§§§(B§§~§♣~~~~(B§P~~~(B(B9-----(B7 hi h=|§§§§§§§§(B h  h_A nearby plant withers and dies. _(BItems here: ) †††(B.!hs!h+v..§§§§§~§§§§~§§~(B§§§~~~~~P~~(B(B60=!hՐ7-----(B8!h1!h§§§§§§§§§§§§~(B§§(B!h !h@O_Z - a +0 demon whip of venom(BDh;jo (B§§§§§§Dhm§§§§(BThere are no objects that can be picked up here.(BDht\§§§§§§§§§§Dh;vi§~(B§§§(BDh&{ _the demonspawn corpse of Amaemon(B; a wolf corpse(B x2Fhm @(B #...P#(B ##....#(B #.....#(B ##...##(B ##....#(B #P....##(B ##(B ###...#######.##.#.....##...[..@FhK†.§§§§§§#(BP..(B§~§§§§§♣...###..##(B ♣##~(B§~§§~(B§§§....#####(B ♣~♣...##(B #P(B ~P~~~≈≈~P~P....(B ##(B P~P~≈~≈~~~~~♣..(B #(B ~~~~P~~P~~~P~(B ###(B #(B ##(B #P(B§§§§§§§§§(B§~(B(B1=(B9 _§§§§§§§(B§~§§(BGh^(B #...P#(B ##....#(B #.....#(B ##...##Gh(B ##....#(B #P....#(B #(B ##(B ###...#######.##.#.....##...[..@.†.§§§§§§#(BP..(B§~§§§§§♣...###..(B ♣##~(B§~§§(B§~§§....#####(B ♣~~~~~~~~♣...##(B #(B ~P~~~≈≈~P~P....(B Gh P~P~≈~≈~~~~~♣..(B #(B ~~~~P~~P~~~P~(B  #(B ##(B #(BGh?/(BGhO;C.§§§Gh=S~~§§§§~(B§§§(B§§§§~~~~(B§ ~(B ≈(B P(B (BGh@(B2=8=(B90GhQ§§§§§§§§(B _Your shadow fades away.(BGh\(B #...P#(B ##....#(B #.....#(B ##...##Gh(B ##....#(B #P....#(B #(B ##(B ###...#.##.#.....##...[.†.§§§§§§.####(BP..~~§§§§§♣...###..(B ♣##~~(B§§§(B§§§§....####(B ♣~~~~~(B§~~♣...##(B ~P~~~≈≈~P~P....(B P~P~≈~≈~~~~~♣..(B ~~~~P~~P~~~P~(B  #(B #(B Gh Gh"0i§§§§§.§GhV2~☼§(B§§§~(B§~~(B§(B1Gh5=§§§§§§☼§(B§§§(BGhvCHhM(B ######(B #...P#(B ##....#(B #.....#HhMQ(B ##...##(B ##....#(B #P....#(B  #(B ###(B ###...########.##.########.....##...†.............§§§§§........####(BP..~~§§§§§♣.#(B ♣##~~~☼§(B§§§~....###(B ♣~~~(B§~~(B§~♣...##(B ~P~~~≈≈~P~P....(B P~P~≈~≈~~~~~♣..(B~~~~P~~P~~~P~(B Hh={ (B§§§§.§§§§.☼§~§~HhF~(B§~~(B§~(BThe plant is engulfed in a cloud of scalding steam.(B2Hhх§§§§§☼§~§(BHhBx _The plant begins to die. _(BYou see here a +0 plate armour.Ihu?(BIhB7(B(BIhG(BIhJ& (B_IhL(BIhaR(BIhTh=9==(BIh$V(BIh[(BIh](BIh^(BIhv(BIhbz(BIh{(BIhe}(BIhφ Ih?(B_A nearby plant withers and dies.(B(BIh(BIh(BIh\9=(BIh(BIhő(BIhg10(B/29=(BIh(BIhy(BIh(BIh;(BIhS(BIh(BIhȟ(BIhɢ(BIh(BIhE(BIhu(BIh9=(BIh(BIhv(BIhK1=(BIh˱(BIh(BIh(BIhɶ(BIhu(BIh(BIh$(BIh(B(B(B(B=(B(B(B2(B(BIhH(B(B(BIh(BIhJ(BIh(BIh(BIh 0(B(BIh[ (B3=(B(B(B(B(B(B(B(BIh]0(B(BIh(BIh!(BIh"9=(BIh $(BIhL((BIh)K4=(BIh7+(BIh-(BIh/(BIhB0(BIhhO(BIhQ0(B(BIhT(BIhU(BIhW(BIh[(BIh\Q=(B(BIh`(BIhpbK(B15=(BIh2d(BIhf(BIhg(BIhh(BIhl(BIh%n(BIhIo(BIhr(BIhs(BIht(BIhv(BIhw9=(BIhx(BIhQ{(BIhO|Q(B6=(BIhz}(BIh(BIh(BIhӁ(BIh&(BIh(BIh(BIh(BIh׎0(B(BIh(BIhS\(B7==(BIh(BIh0(B(BIh(BIhמ(BIhV(BIh(BIhd(BIh(BIh(BIh#(BIh9=(BIh(BIh(BIh'(B8Ih#(BIh(BIhK(BIh(BIhջ(BIh_(BIh(BIh(BIh'(BIh(BIh(BIh(BIh(BIh(BIhZQ(B9=(BIh(BIh/(BIhH(B(B(BIhG(BIh(BIh(BIhm(BIh(BIh}(BIh9=(BIh(BIhy(BIh<R(B20=(BIh(BIh?(BIhA(BIhx(BIhH(BIh(BIh_(BIh (BIh(BIh(BIh(BIhL(B1==(B(B(B(B(B(B(B(B(B(B(BIh(BIhy9=(BIh(BIh(BIh_!Q(B2=(BIh"(BIh_%(BIh&(BIh'(BIh;,(BIh-(BIh.(BIh1(BIh'3(BIh74(BIh8(BIh99=(BIh;(BIh >(BIh#?Q(B3=(BIho@(BIhD(BIhE(BIhF(BIhwI(BIh}J(BIhK(BIhO(BIhP(BIhR(BIhT(BIhPV9=(BIhW(BIhZ(BIha\'(B4Ih](BIh9`(BIha(BIh&c(BIhe(BIh g(BIhNh(BIhj(BIhk(BIh m(BIhxp(BIhqQ(B5=(BIhr(BIhu(BIhv(BIhx(BIhl{(BIh|(BIh\~(BIh'(BIhm(BIh(BIh(BIh9=(BIhR(BIh(BIh9Q(B6=(BIhv(BIhN(BIh(BIh(BIh:(BIhf(BIh(BIh (BIhq(BIhO(BIh(BIh9=(BIh(BIh(BIhQ(B7=(BIh[(BIhU(BIh(BIh֯(BIh(BIh(BIh(BIh(BIhV(BIhw(BIh(BIh9=(BIh(BIh(BIh,Q(B8=(BIht(BIh(BIh(BIh(BIh(BIh(BIh(BIh(BIh(BIhN(BIh(BIh39=(BIh(BIh(BIh:Q(B9=(BIh(BIh(BIh(BIh$0(B(BIh<(BIh"(BIh0(B(BIhb(BIh=(BIh)(BIh(BIh(BIh\(BIh9=(BIh(BIh(BIh(BIh(BIh(BIh\(BIh}(BIh(BIh(BIh(BIh$ 0(B(BIh (BIh(BIh-(BIho0(B(BIh+(BIh(BIh0(B(BIh(BIhs(BIh0(B(BIh(BIh(BIh(BIhI (BIh"(BIh--7(BIh>/ #########(B ###.P########.##.######...................................[.....(B #..................†(B70109.0) #.........†(B #...@##...####P..~~(B #....######(B ♣##~~~~~(B #....#(B ♣~~~~~(B #....#(B ~P~~~≈≈(B #.....(BP P~P~≈~≈~##....#(B ~~~~P~~P#....#(BIhh0FP....((B Ih 9(BIhj:.(B2.9 (110 Ih?(BIh,C& _Found 8 stones.JhA[?12l[?25h Jh~L Search for what [Enter for "."]? (BJh.Jh [?25lJh% JhE c(B3 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B] JhI  a - [Lair:2] 8 stones(Bb - [Lair:2] a +0 plate armour  c - [Lair:2] a stone staircase leading upKh*Kh7KhEb(Bmusstard the ThaumaturgeGargoyle of Dithmenos ****..Health: (B62/62 ========================Magic: (B29/29 ========================#########KhHAC:(B 28Str:(B 12###.P########.##.#####(B EV:(B 10Int:(B 21#.....................(B SH:(B 0Dex:(B 10#..............[.....(B XL: (B12 Next: (B99% Place: (BLair:2#..................†.(B Noise: --------- (B Time:(B 16702.9 (0.0)#...................†(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3#...@##...####P..~~..(B Cast: (BFoxfireKhPK #....######(B ♣##~~~~~#....#♣~~~~~#....#~P~~~≈≈#.....(BPP~P~≈~≈~##....#~~~~P~~P#....#P....((BThere are no objects that can be picked up here. _the demonspawn corpse of Amaemon(B; a wolf corpse(B x2 _Your shadow fades away.(BThe plant is engulfed in a cloud of scalding steam. _The plant begins to die. _You see here a +0 plate armour. _A nearby plant withers and dies. (B_Found 8 stones.  Search for what [Enter for "."]? (B.Kh$V(BKh{X (BKhb](BKh+1 _(BKh%G(BKhE (B(B _Unknown command.(BLh`(BLhY7(B(BLh:(BLh>(BLhv@& (B_LhA(BLh}D(BLhF(BLh8H(BLhI(BLhL(BLh P(BLhlQ(BLh S(BLhIX(BLhVd ##########  ###.P########.##.##  #..................  #..............[..  Lh7f?(B #.................  (B #.................  (B #....##...####P..~  (B #....######(B ♣##~~  (B #....#(B ♣~~  (B ##....##(B ~P~~  (B #.@...(BP#(B P~P~≈  (B ##....##(B ~~~~P  (B #....#(B  (B P....(.(BF(B  (B blink frog (asleep)  (B ##P..?.#.#(B  (B #....##(B #(B  (B #.....  (B .F...##  Lhh(  (BLhFu-(B5.9 (3Lhv-(B6.9 (4Lh}(BLhV _A blink frog comes into view.(BMhj]vv, ally target)(BMhng(B8-(B=7.9 (1Mh%(BMh0 _You conjure some foxfire!Mh (BMha# (B(B(B(Bvv§§§§§v(BMhB& m(B7--(B-8Mh1 s§§§§(BMh6  Mh7 *_You conjure some foxfire!Nh (B You conjure some foxfire! The foxfire hits the blink frog.  The blink frog is moderately wounded.(BNh (B(B(B(B(B(B(B(B(BNhO (B The blink frog gives a loud, deep croak!NhFH(B(B(BNhH(B(B(BNhqI (B§vNh#x§@§§v§§.§.(Bvv.(BThe blink frog blinks!(B6---(B9Nh*§§§v§§(BNhv/3 _You hear a loud, deep croak!Nh@ (B You conjure some foxfire!Nh0(B(BNhLH(B(B(BNh0(B(BNh?H(B(B(BNh0(B(BNh0(B(BNh (B Your foxfire is destroyed!(BThe foxfire hits the blink frog.Nh0(B(BNh0(B(BNh/v§Nhv@..§..§.F(B  (B blink frog (ally target)§§§F§(B-(B=10Nhh§§§§(BNh| _The blink frog is lightly wounded. _A blink frog comes into view.(BNhOX N (Bvv§NhZ §.@@(B  (B shadow (polearm)§§§(BYou conjure some foxfire!NhIa §§*§§(BNhɴ t§*§§§(BNh q§*§§(BNh,X ]§§§*(BNh D (B§§Nh x#Your shadow points at the blink frog and mumbles some strange words.(BNh l§§#####(BOh s (B The flickering shadows explode! The shadowball engulfs the blink frog! The foxfire hits the blink frog.OhXv`(B(B(B(BOhdz[ (B The blink frog is heavily wounded.Oh|h(BThe foxfire hits the blink frog.(B(BOh-0(B(BOh Ohk~(B The blink frog is severely wounded.(B(BOh.§§.§.§..F(B 2 blink frogOhs (1 ally target)......F.F(B(B5-(B1Ohɞ`§§§(BOhV _A blink frog comes into view.(BOhD0(B(BOhy`(B(B(B(BOh5`(B(B(B(BOha (B You conjure some foxfire! The foxfire hits the blink frog!OhJH(B(B(BOh0(B(BOhT(BOh Oh9(B The blink frog is almost dead.(BThe foxfire hits the blink frog.(BOhzv§.@.§v§OhP.§.v(B  (B blink frog (§F...(B(B4--(B2Oh_<§(BOh9 _The blink frog is lightly wounded.OhR0(B(BOhU0(B(BOhV (B You conjure some foxfire! The foxfire hits the blink frog.(B(BOhX0(B(BOhiZ (B The blink frog is lightly wounded.  The foxfire hits the blink frog.(B(B(B (B The blink frog is lightly wounded.  The foxfire hits the blink frog.(B(BOhn§.v@v§.§.. OhoF..(B(B3-(B-3Ohx}O§§(BOhځ Oh@X_The blink frog is moderately wounded.(BOh"(BOhc Oh(B You conjure some foxfire! The foxfire hits the blink frog.(B(BOhH(B(B(BOh Oh$(B The blink frog is moderately wounded.(BThe foxfire hits the blink frog.Oh Ohn(B The blink frog is heavily wounded.(BThe foxfire hits the blink frog.(BOhrxvv§@§.§.OhA§§F.(B(B2--(B4Oh3§§Oh.§§(BOhh OhM_The blink frog is heavily wounded.(BOhV (BOh x(B(B(B(B(BOh  Oh (B You conjure some foxfire! The foxfire hits the blink frog.(B(BOh  Oh (B The blink frog is heavily wounded.(BThe foxfire hits the blink frog.Oh( §§.@.§vv§F.Oh) v. (B-(B5Oh0 U§§§(BOh4  Oh5 V_The blink frog is severely wounded.(BPh[y Ph#|[(B You conjure some foxfire! The foxfire hits the blink frog.PhJ~ (B The blink frog is almost dead.(BThe foxfire hits the blink frog.(BPhA Ph (B..v@v.F... The blink frog is almost dead.(B(B1Ph;-(B=6Ph"(BPh Ph<_The blink frog hits you but does no damage.Ph=q  Pht :(B You conjure some foxfire!Phw (B Your shadow fades away.(BThe foxfire hits the blink frog.Ph (B The blink frog is almost dead.(BThe foxfire hits the blink frog.PhΓ 0(B(BPhZ v.@.†v.(BPhe /F(BPh} (B ##########(B musstard the Thaumaturge  ###.P########.##.##(B Gargoyle of Dithmenos ****..  Ph" #..................(B Health: (B62/62 ========================  #..............[..(B Magic: (B20/29 ================--------  #.................(B AC:(B 28Str:(B 12  #.................(B EV:(B 10Int:(B 21  #....##...####P..~(B SH:(B 0Dex:(B 10  #....######(B ♣##~~(B XL: (B12 Next: (B101% Place: (BLair:2  #....#♣~~(B Noise: (B=-------- (B Time:(B 16717.9 (1.0)  Ph ##v...##~P~~(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3  #.@...(BP#P~P~≈(B Cast: (BFoxfire  ##†v..##~~~~P  #....#  P....(.F(B  (B blink frog (ally target)  ##P..?.#.#  #....##(B #  #.....  .F...##  Ph   The blink frog is almost dead.(BThe foxfire hits the blink frog.  The blink frog is almost dead. (B_The blink frog hits you but does no damage.  You conjure some foxfire!  Your shadow fades away.(BThe foxfire hits the blink frog.  The blink frog is almost dead.(BThe foxfire hits the blink frog.PhG  Ph* (B_You kill the blink frog!You have reached level 13!(BPh 1  --more--(BRh{D(B6/6630-Rh}*(B3 0% RhQ(BRh7 _(BShX(BShH(B(B(BShH(B(B(BSh(BSh(BSha (B You conjure some foxfire! The foxfire hits the blink frog.Sh^(BSh'vSh_*§§§§v@v§§§(B§.(BShE:(B19-ShG1(B2-8ShS!§ShUO§§§§(BShY Sh[K_You kill the blink frog!(BTh 7(B(BTh(BTh(BTh0(B(BTh(BTh(BTh0(B(BTh(BTh 0(B(BTh90(B(BTh8(BTh8(BTh(BTh>(BTh@(BThu"(BTh{/(BTh1(BTh6(BTh@9(BTh;(BThN>(BTh@(BThC(BThQ(BThR(BTh TR(B20=(BThV(BThZd (B_Your foxfire dissipates.(B x2ThFg(BThli(BThj(BThk(BThOp (B_Your foxfire dissipates.(B(BThRq(BThs(BTh u(BTh5v(BThx(BTh+zQ(B1=(BThd{(BTh}(BTh~(BTh(BTh[(BTh(BThDŽ(BTh@(BTh(BThو(BTh(BTh(BTh(BTh(BTh6Q(B2=(BTh(BThg(BTh͔(BTh(BThn(BTh(BTh(BTh(BTh(BTh0(BTh>(BThU\(B3==(BTh(BThå0(B(BThL(BThx(BTh{(BThz(BTh(BTh'(BTh(BTh(BThdz9=(BThִ(BTh+(BThsQ(B4=(BTh(BTh0(B(BThF(BThm0(B(BThP(BTh(BTh(BTh+(BTh (BThZ\(B5==(BTh(BThS(BThK(BTh1(BTh(BTh(BTh(BTh)(BTh(BTh (BThN(BThK9=(BTh:(BTh(BTh'(B6Th(BTh6(BTh&(BTh(BTh(BTh(BTh(BTh&(BThu(BThQ(BTh(BTh(BTh(BTh2(BTh&Q(B7=(BTh((BTh:(BTh.(BTh(BTh/(BTh(BTh(BThh(BTh; (BThg (BTh (BTh\(B8==(BTh(BTh6(BTh4(BTh(BTh(BTh(BTh(BTh(BTh(BTh(BTh7(BTh9=(BTh (BTh"(BTh#Q(B9=(BTh$(BThv'(BThX((BThY)(BTh+(BTh,(BTh-(BThz0(BThx1(BThb2(BTh4(BTh5](B30==(BTh6(BTh9(BThh<(BThV=(BThS>(BTh@(BThC(BThdD(BThE(BThH(BThAL(BTh&M(BThN(BThP(BThR(BThS9=(BThT(BTh^- (B Th_#..................†.(B #...................†(B #....##...####P..~~(B #....######(B ♣##~~~~~(B #....#(B ♣~~~~~(B ##....##(B ~P~~~≈≈(B #.....(BP#(B ~(B P~P~≈~≈(B ##†...##(B ~~(B ~~~~P~~P(B ##....###.#♣P(B ThaI-(B #P....(.....♣(B  ##P..@.#.##..(B  #....##(B #(B #.....(B #.....##(B ##.....(B #....#(B #....#(B #....#(B Thpb+ Your pack is full.Thd 69.9 (The51.0) _(BYou see here a scroll of teleportation(B.VhKtG(B #.†Vh (B #.(B #....##...####P..~~(B #....######(B ♣##(B #....#(B ♣(B ##....##(B ~P~~~(B #.....(BP#(B ~(B P~P~≈~≈(B ##†...##(B ~~(B ~~~~P~~(B ##....###.#♣P(B #P....(.....♣(B ##P.@?.#.##.. (B #....##(B #(B #.....# (B #.....## (B ##.....(B #....## (B #....# (B #....#(BVh(BVhVhm4(B70.9 (1.0) _Vh(BVhhVh Vh (BInventory: 52/52 slots Hand Weapons (go to first with ))  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3} Vh P q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}  H - the +8 arc blade {discharge, rElec}  K - a +4 trident of freezing  O - the +5 long sword of Defiance {freeze, rN+ Dex+3}  Z - a +0 demon whip of venom Missiles (go to first with ()(Ba - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 8 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)  J - a +2 cloak (worn)  M - a +0 pair of boots (worn)  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield Jewellery (go to first with "=)  r - an amulet of regeneration (worn)  V - a ring of positive energy (worn)(Bz - a ring of ice Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (16)  B - a wand of polymorph (11)  E - a wand of roots (10)  I - a wand of mindburst (23) VhZCScrolls (go to first with ?)  h - 3 scrolls of blinking  k - a scroll labelled UKEYFIESTREMYD(Bl - 7 scrolls of enchant weapon [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]Xh }  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}(BXh"  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming(BYh_g  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}(BYhD  v - the +7 dagger "Grim" {drain, rCorr}  H - the +8 arc blade {discharge, rElec}(BYh  H - the +8 arc blade {discharge, rElec}  K - a +4 trident of freezing(BYh,[  K - a +4 trident of freezing  O - the +5 long sword of Defiance {freeze, rN+ Dex+3}(BYh3  O - the +5 long sword of Defiance {freeze, rN+ Dex+3}  Z - a +0 demon whip of venom(BZhV (BZ - a +0 demon whip of venom. A terrible weapon, woven in the depths of the inferno. Base accuracy: +1 Base damage: 11 Base attack delay: 1.1 ZhyYThis weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s)(B to set 12.0 as a target for Maces & Flails.  At 100% training you would reach 12.0 in about 1.2 XLs. Damage rating: 11 (Base 11 x 105% (Str) x 103% (Skill)). Venom: It poisons victims. If you switch to wielding this weapon: Your AC would decrease by 3.0 (28.8 -> 25.8). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off Amaemon on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed} {venom} {melee weapon} Zh0\Menu/colouring prefixes: identified ego melee weapon _________________ “With a terrible cry the Balrog fell forward, and its shadow plunged down and  vanished. But even as it fell it swung its whip, and the thongs lashed and  curled about the wizard's knees, dragging him to the brink. He staggered, and  fell, grasped vainly at the stone, and slid into the abyss.”  -J.R.R. Tolkien, _The Fellowship of the Ring_. II, 5, “The Bridge of Khazad-dûm”. 1954.(B (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(B\hu\h\h3(B#..................†(B musstard the Thaumaturge#...................(B Gargoyle of Dithmenos ****..#....##...####P..~~.(B Health: (B66/66 ========================#....######(B ♣##~~~~(B Magic: (B30/30 ========================#....#♣~~~~(B AC:(B 28\hStr:(B 12##....##~P~~~≈(B EV:(B 10Int:(B 21#.....(BP#(B ~(B P~P~≈~≈(B SH:(B 0Dex:(B 10##†...##(B ~~(B ~~~~P~~(B XL: (B13 Next: (B 2% Place: (BLair:2##....###.#♣PNoise: --------- (B Time:(B 16770.9 (0.0)#P....(.....♣b) +9 lance {slay drac, rPois rF+ rC+ AC+3##P.@?.#.##..Cast: (BFoxfire#....##(B ##.....##.....##\h]##.....#....###....##....#(BThe foxfire hits the blink frog. _You kill the blink frog! _You have reached level 13!(BYou conjure some foxfire! The foxfire hits the blink frog. _You kill the blink frog! (B_Your foxfire dissipates.(B x2 _Your foxfire dissipates.(BYour pack is full. \hRJ_You see here a scroll of teleportation(B.\h(B\h@-(B1.9 (1\hˠ(B\hPJ _You kill the blink frog!(B \hʦ<_You have reached level 13! (B You conjure some foxfire! The foxfire hits the blink frog. _You kill the blink frog!(B _Your foxfire dissipates.(B x2  Your pack is full. \hz_You see here a scroll of teleportation(B.drop a +0 demon whip of venom.\hq(B\h (B\hN(B\h؊(B\h(B\h(B\h.(B\h#.†.#.†#....##...####P..~~.\hٝ#....######(B ♣##~#....#(B ♣~##....##(B ~P~~~≈#.....(BP#(B ~(B P~P~≈~≈~##†...##(B ~~(B ~~~~P~~P##....###.#♣P(B #P....(.....♣(B ##P.)@.#.##..(B #.....#(B \he#....##(B \h((B2\h-(B3.9 (2\hݱ(B\h \hP_Z - a scroll of teleportation(B]h(B]h7(B(B]h(B]h(B]h(B]h(B]h3 ]h7(B You see here 8 stones.]h"(B]h! (B_]h(B]hI(B]h}(B]h(B]h(B]h(B]h(B]h(B]h (B]h8 (B]h (B]h (B]h (B]h (B]h@ C (B You enter the shallow water.]hT ?Water (B]hT (B]h  ]h J(B_Moving in this stuff is going to be slow.]h< (B]h3 *(B]hI (B]hG (B]h (B]hj (B]hL! (B]h# (B]h) (B]h* (B]hu+ (B]h- (B]hE1 (B]h=2 (B]h"3 (B]h?6 (B]h9 (B]h; (B]h; (B]h> (B]hrA (B]hB (B]hD (B]hG (B]hTR #.........†.#....##...####P..~~...~.♣...###....######(B ♣##~~~~~~~~~....#]hT #....#(B ##♣(B ♣♣~~~~~~~~♣...####....##(B ##~P♣♣~P~~~≈≈~~~P....(B #.....P#(B #~♣~~P~P~≈~≈~~~~~♣..(B ##†...####~~~~~~~~P~~P~~~P~(B ##....###.#♣P~~~~~~P~♣(B #P....(.....♣♣~~P..~~[(B86.5 (12.6)##P.)..#.##...........#....####P.#.@.......]hzU V#.....#(B #####...~~~.~#.....##(B .##~~~~~~##.....(B #.(B #PP~~~#....##(B ##(B ♣♣♣♣♣#....#(B#....#(B ]hf^ (B]h_ .(B7.5 (13]hg (B]hj  ]hQk (_Found a leather armour.he7(B(Bh‡(Bh(Bh (Bhԕ(BhƗ(Bh(Bh(Bh1(Bh(Bh8(Bh((Bh(Bh4(Bh~(Bhy(Bh!(Bh(Bhܺ(Bhj(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh4(BhG(Bh(Bh(Bh+0(B(BhJ(BhS(BhI(Bh(Bhy(Bhf(Bh.(BhN(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh (Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh0(BhZ!(Bh#(Bh$(Bh%(BhX)(Bh;+(Bh.,(Bh,(Bh\/(Bh4C (B You enter the shallow water.h=6?Water (Bhv7(Bh|:P (B_Moving in this stuff is going to be slow.h=7(B(Bh>(Bh@(BhYB(BhC*(BhsD(BhE(BhG(BhI(BhI(Bh K(BhL(BhM(BhN(BhP(BhR(BhS(BhT(BhV(Bh-Y(BhZ0(B(Bh@^(Bhf~~~~~~P~~P~~~P~♣..##(B ###...~~~~~~ P~~~~~~P~♣~~.~~♣...#(B #....~~~≈≈~~ ♣♣~~P..~~[.~.~.....#(B ##...~≈~~~≈≈ ...................#(B #P..~≈~~.~≈ h#h#............~~~~♣♣#(B #P..~~~.<~~ ##...~~~.~~~P~~♣~♣(B ##..~≈~~.~~ #.##~~~~~~~~~~♣♣.##(B #P..~~≈~≈≈≈ #.###PP~~~♣P~~~...#(B ##..~≈≈≈≈~≈ ####~♣♣♣♣♣♣♣♣♣...##(B #..~.~≈~~~(B812.7 (25.2 ##(B #....#(B #....~~~..(B ♣..@##(B #.P...#~..(B #(BP...#(B #####.####(B #......(B #.......(B h8i#.......#(B ..........(B ....[......<.............(Bho(Bh:q.(B3.7 (26hqv(Bhy: _Found a stone staircase leading up.ha` (Bhc (Bhf (Bhg (Bhr ♣P~~~~~~P~♣~~.~~♣...#(B #.≈≈ .♣♣~~P..~~[.~.~.....#(B ##...~≈~~~≈ h*u ;....................#(B #P..~≈~~.~ .#.....~~~~♣♣#(B #P..~~~.<~ ###...~~~.~~~P~~♣~♣(B ##..~≈~~. (B #.##~~~~~~~~~~♣♣.##(B #P..~~≈~≈≈ (B #.###PP~~~♣P~~~...#(B ##..~≈≈≈≈~ (B ####~♣♣♣♣♣♣♣♣♣...##(B #..~.~≈~~ (B ##(B #....#(B #....~~~.(B #♣...##(B #.P...#~#(BP.@.#(B #####.###........#(B #.......##(B #.#F(B  (B bullfrog (asleep)....[......<..hw ...##.#F##.#(Bh~ + (B0.0hۀ H)  A bullfrog comes into view.(BhL (Bh VF(BFh N.(B(B4.7 (1h (BhA  h %_The bullfrog croaks.h8 (BhE v.v(B(ally target)F.(BhCI c(B29-(B=5hQ (BhV  hZ *_You conjure some foxfire!hO(BhRH(B(B(Bh1U h5WY(B You conjure some foxfire! The foxfire hits the bullfrog!hkY h2\(B The bullfrog is moderately wounded.(BThe foxfire hits the bullfrog.(Bh^(Bh^qv§v§F.§ .(Bhtte(B8--(B6h}P§§(BhY _The bullfrog is heavily wounded.(Bh9 _ (B You conjure some foxfire! The foxfire hits the bullfrog.h (Bh ( (B hW hThe bullfrog is severely wounded.(BThe foxfire hits the bullfrog.hV (BhF 7v§h vF.... (B(B7--(B7hx' (Bh,  hC. L_The bullfrog is severely wounded.(Bh%:1§(BhB1(BScorchhI(BhJMhv @ (B Flames lash the bullfrog.h~ O§*(BhmU (BhW (BhO[ H(B(B(Bh] (BhL_ (Bha (Bhd (Bhq pv§§.§§ht W§§§v(Bh (B5--(B==8Scorch(Bh <§§§hy >§§(Bh]  h I_You kill the bullfrog!(Bh-(BhX (Bhu(Bh((Bh%(Bh,(Bh2(Bh7(Bh<(Bh@(BhD(BhU(BhZ(Bh\(Bh^Q(B6-(BhI_(Bhna (B_Your foxfire dissipates.(Bhp(Bhq(Bh+s(Bh v hwz(B_Your foxfire dissipates.(B(BhlY(B(B(B(B(B(B7=(B(B(B(B(B(B(Bh(Bhݍ(Bh8(Bhː(Bh(Bh9=(Bh(BhE(BhƛQ(B8=(Bh(Bhנ(Bh.(Bh(Bhr(Bh(Bh-(Bh(Bh(Bh?(Bhٵ(Bh\(B9==(Bhø(Bh#(Bh/(Bhо(Bh0(B(Bh(Bhp0(B(Bh(Bhp(Bh9=(BhV(Bh(BhR(B30=(Bh(Bh(Bh(Bh(BhL(Bh(Bh(Bh(BhK(Bh0(Bh(Bh(Bh(Bh6(Bh (Bh 9=(Bh (Bhm D#####...~~~.~~~P~~♣~♣(B ##..~≈~ (B #.##~~~~~~~~~~♣♣.##(B #P..~~≈~ (B #.###PP~~~♣P~~~...#(B ##..~≈≈≈ h #(B ####~♣♣♣♣♣♣♣♣♣...##(B #..~.~≈(B ##(B #....#(B #....~(B #♣...##(B #.P...#(B ##(BP...####(B #####.#(B #...†....#(B  ##(B #.......##(B ---##..P#.......#.(B .......@........(B .......[......<.................####.#........##.#####$#(B ##.....##(B #....##(B h G#....#(Bh{ (B  #.##~~~~~~~~~~♣♣.##(B #P..~~≈#PP~~~♣P~~~...#(B ##..~≈≈≈h ###~♣♣♣♣♣♣♣♣♣...##(B #..~.~(B ##(B #....#..~~(B #♣...#P...###(BP...####(B #####...†....#(B ###(B #.......####..P..........<h{ D##...#(Bhl$ 2(B41.7 (23.0)h% #---h& '(B2.7 (24h- (Bh=  h? _(BYou see here a +1 scale mail of cold resistance(B.hI1hjCL(BInventory: 52/52 slots hEHand Weapons (go to first with ))  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming  v - the +7 dagger "Grim" {drain, rCorr}  H - the +8 arc blade {discharge, rElec}  K - a +4 trident of freezing  O - the +5 long sword of Defiance {freeze, rN+ Dex+3} Missiles (go to first with ()(Ba - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 8 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)  J - a +2 cloak (worn)  M - a +0 pair of boots (worn)  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield Jewellery (go to first with "=)  r - an amulet of regeneration (worn)  V - a ring of positive energy (worn)hG(Bz - a ring of ice Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (16)  B - a wand of polymorph (11)  E - a wand of roots (10)  I - a wand of mindburst (23) Scrolls (go to first with ?)  h - 3 scrolls of blinking  k - a scroll labelled UKEYFIESTREMYD(Bl - 7 scrolls of enchant weapon  m - 2 scrolls of revelation [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]hA#h&ht0h<*(B hC?@ #.##~~~~~~~~~~♣♣.##(B #P..~~≈~(B musstard the Thaumaturge#.###PP~~~♣P~~~...#(B ##..~≈≈≈(B Gargoyle of Dithmenos ****..####~♣♣♣♣♣♣♣♣♣...##(B #..~.~≈(B Health: (B66/66 ========================###....#(B #....~~(B Magic: (B30/30 ========================#♣...##(B #.P...#(B AC:(B 28Str:(B 12##(BP...####(B #####.#(B EV:(B 10Int:(B 21#...†....#SH:(B 0Dex:(B 10###(B #.......##XL: (B13 Next: (B 2% Place: (BLair:2##..P#.......#.Noise: --------- (B Time:(B 16842.7 (0.0)................b) +9 lance {slay drac, rPois rF+ rC+ AC+3.......@......<.Cast: Scorch................####.#........##.#####$......###.....###....##hA#....###...#(BYou conjure some foxfire! The foxfire hits the bullfrog.  The bullfrog is severely wounded.(BThe foxfire hits the bullfrog. _The bullfrog is severely wounded.(BFlames lash the bullfrog. _You kill the bullfrog! (B_Your foxfire dissipates. (B_Your foxfire dissipates. _(BYou see here a +1 scale mail of cold resistance(B.h G(Bh~H (BhM(BhPhh (BhOn (Bhr (Bhbw I _Unknown command.(Bh~ (Bh߅ 7(B(Bh (Bh (Bh & (B_h (Bh- (BhI (BhA (BhX (Bhȥ (Bh (Bh (BhV (Bh 0(B(Bh< (BhZ P (B_You now have 700 gold pieces (gained 16).hx (B #♣..(B #.P...#(B hͿ F##P...####(B #####.#(B #...†....#(B  #####.......##(B ###..P#.......#.(B .................(B ........[......<..................#####.#...#.#(B ####.......#(B  ##@....##(B F(B  (B cane toad (asleep).^..#h ....#...#.....F.(Bh -(B6.7 (4h -(B7.7 (5h (Bhm  hr O_A cane toad comes into view.(Bh(Bh2(BFoxfireh(Bh hg0  h4 :(B You conjure some foxfire!h8 yv.vFlly target)F.hq< (B(B29-(B=8.7 (1hW@ (BhED > _The cane toad gives a loud, deep croak!h 0(B(Bh9 (B(B(B(B(B(Bh (B(B (B You conjure some foxfire!(Bh {§§§v§v.§§h §vF.(B(B8--(B-h& 9h n§§§§(Bh  hQ C_The foxfire hits the cane toad but does no damage.hK(BhPP(B(B (B You conjure some foxfire! The foxfire hits the cane toad.(B(B(B(BhVT (B The cane toad is lightly wounded.  The foxfire hits the cane toad but does no damage.hmX (B The cane toad is lightly wounded.  The foxfire hits the cane toad.(Bh^h cN.v.§.§v..§.§§F.(B(B7---(B50h@ghhe§§.§§(Bhj hHl2_The cane toad is lightly wounded.h2 (Bvvv§@§.§§h8@(B  (B shadow (polearm)(BYou conjure some foxfire!h<v§§*.§(Bhk§§§*(Bh6 (B§#Your shadow points at the cane toad and mumbles some strange words.(BhI§######h(Bh(Bh(Bht (B The flickering shadows explode! The shadowball engulfs the cane toad!  h`bThe foxfire hits the cane toad but does no damage.(B(Bh h(B The cane toad is severely wounded.(BThe foxfire hits the cane toad.(Bh/S§..§§h|.F... ^..(Bhqhd;-(B1hP§§(Bh? hU_The cane toad is severely wounded.(Bh|(Bh`H(B(B(Bh hP(B You conjure some foxfire! The foxfire hits the cane toad.(B(Bhb(Bh h(B The cane toad is severely wounded.(BThe foxfire hits the cane toad but does no damage.h#§.§v§vF..h%r(B(B6-(B2h+h-K§.§(Bh. h0U_The cane toad is severely wounded.(Bh<` (B You conjure some foxfire! The foxfire hits the cane toad!h> h?(B The cane toad is almost dead.(BThe foxfire hits the cane toad.hGm (Bv.v...hI The cane toad is almost dead.(B(B5-(B=3h_O(BhXS hTS_The cane toad barely misses you.(Bh4 [?12l[?25hhN<^  Number of times to repeat, then command key: (Bh[?25lh  (Bhњ(Bhv _(BYou must enter the number of times for the command to repeat.h9 (Bh@ (BhF (BhN  hQ C_Unknown command.(Bh̶(BhA (Bhu(Bh hC_Unknown command.(BhL(BhU (Bhk(Bhw h!|C_Unknown command.(Bh2(B(B(B (B You conjure some foxfire! The foxfire hits the cane toad.(BhM hS"(B hX.The cane toad is almost dead.he]Q(BThe cane toad stings you! The foxfire hits the cane toad.hb(Bhshy)§§§h~vh׃v†hm@(B  (B shadow (polearm)hx#(Bh[hݳ(B57----(B4-(B44hh5§§§h(Bh{ h2hX*_You kill the cane toad!h(Bh (B(B(B(B(B(B(B(B(B(Bh)(BhM2(Bh09(Bh*C(BhHhK (B8h-N=---hO(BhR(Bha(Bhg(Bhtk(Bhmp(Bh6u(Bhz(Bh(Bh(Bh(BhH(Bh(Bh(Bhhj (B9h=h (B5h\=h(Bh(Bh h/ (Bhx_Your shadow fades away.(B Your foxfire dissipates.(B x2hwh!(B60h(Bh(BhhoJ(B1=(BhC(Bh(Bhhj (B2h*=(Bh(Bh1(Bhh J(B3=(Bh(Bh1(Bh6 hH R(B5=(B6h(Bh<(Bhh  (B6hh"5==(Bh|%(Bh 6 he< (BhE _HP restored.hNh>P}[..(B-......hQs(B  (B redback (wandering)s(BhmXhY'(B62.7 (8hZ!-h[&(B3.7 (9hb(Bhxf hgM_A redback comes into view.(BhD (Bvvs(Bally target)s.(B(B54.7 (1htJ (BhX  h\ *_You conjure some foxfire!h(Bh0(B(BhH(B(B(Bh(Bh_ hr:(B You conjure some foxfire!hG h^v(B The foxfire hits the redback but does no damage.  The foxfire hits the redback!h= (Bh(h)vv§§§§§§ s.(Bh+0(B=5hH1h2c§§§§(Bh6 h7U_The redback is moderately wounded.(Bh h"(Bh@vv§§§@(B  (B shadow (polearm)(BYou conjure some foxfire!hнhk*§§§§(Bh hE*§(Bh`hcM*§§(Bhh_§.*§§(Bh;h%"o§§§*§(Bh8|h~o§§§§*(Bh hy(B§§§#Your shadow casts a spell at the redback.(BhChlS§####(Bh(BhH(B(B(BhgH(B(B(Bh  h (B The flickering shadows explode! The shadowball engulfs the redback! The foxfire hits the redback!hn 0(B(Bh8! h" .§.§§†§§..§.v@(B  (B shadow (polearm).†#(B..(Bh9 !=h: [(B4-(B56hF hSH b§§§§(BhP  hQ H_You kill the redback!(Bhe (Bhg (Bhk (Bhyq 0(B(Bhr 0(B(Bhv (Bh+z (Bh~ (BhC (Bh (Bh  h :(B You conjure some foxfire!hՙ (BhO §§v.§§v..hO §v..§..§§§§(Bh e(B3--(B7hl 1§§h^ B§§§§(Bh i (B_Your foxfire dissipates.(Bh (Bh (Bh (BhQ (Bha (Bhm (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh 0(B(Bh @ (B You conjure some foxfire!h 0(B(BhL (Bh v§.....v§v..§§@§h& ..§§.§§...§v§.§v§.§.§....(B(B2--(B-8h hH §§v..§§@§§§§...§§.§§(Bh  h K_Your foxfire dissipates.(Bh (BhS(BhU(Bhf0(B(Bh*(Bh0(B(Bh0(B(BhE0(B(Bhk0(B(Bhp(BhR(Bh8(BhP0(B(Bh (Bhs(Bh(BhR(Bh(Bh(Bh(Bhld (B_Your foxfire dissipates.(B x3h(Bh(Bh(Bh2(Bh/(BhO(BhZ(BhZ(Bh(Bh(BhQ(B3=(Bh(Bh.'a (B_Your foxfire dissipates.(Bh3(Bh<5(Bh6(Bh7(Bh: ht;(B_Your shadow fades away.(B Your foxfire dissipates.(B(Bh<(Bh?(BhwA(BhC(BhSE(BhF\(B4==(Bh@H(Bh K(BhL(BhON(BhyP(BhQ(BhR(BhV0(B(BhW(BhZ(BhN\9=(Bh](Bh`(BhMbQ(B5=(Bhc(Bhf(Bh`g(Bh|h(Bhek(Bhl(Bh5n(Bhp(Bh_r(Bhs(BhWv(BhxQ(B6=(Bhty(Bh{(Bhy}(Bh(Bhw(Bh͂(Bh!(Bhۆ(Bhi(Bh(Bhn(Bh(Bhm(Bh(Bh/Q(B7=(Bh@(Bh[(Bh֘(BhP(Bh(BhH(Bh(BhC(Bh(BhC(Bh(Bh2\(B8==(Bh(BhO(Bhޮ(Bh[(Bh(Bh=(Bh(BhU(Bh۹(Bh0(Bh(Bh9=(Bh(Bh(BhQ(B9=(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(BhA(BhJ(Bh(Bh](B30==(Bh(Bh(Bh(Bh(Bh5(Bhi (B You see here a cane toad corpse(B.h((BhO! (B_h{(Bh (Bh(BhC(Bhn(Bh(Bhwi(B=(B(BhR(BhWP.................(B h........[......<.(B .................#####.#..##.#(B ####.#(B  ##.....##(B  #.†..##(B  #....#(B  ##...##(B -(B905.7 (37.0) ##.^.†#(B #.@...#(B #P...#.##......#........(B.....##..(B^...##(B ....(B^hTv.(B....)..(Bh9(Bh=.(B6.7 (38h (BhV & _Found a dagger.hP(BhݶO(B(B(Bhɿ.[<.(B ...#####.###.#(B  ####.......#(B  ##.....##(B #.†..##(B #....#(B ##...###.^.†#(B #.....#(B #P.@.#.###.......#.....##..#s(B  (B redback (asleep).(B^...##(B .#(B^....(B^.(B #......)..P...(B^##..s(B(B0.0)h) (BhY.A redback comes into view.(Bh-(B7.7 (1h(Bh h/_The redback moves out of view.htA(BhEI7(B(Bh&y(BhG~H(B(B(BhI0(B(Bh(Bh;...#####.#h#)##.#(B  ####(B  ##.....##(B #.†..##(B #....#(B ##...###.^.†#(B #.....#(B8#P...#.####..@...#..#.......##..#(B....(B^...##(B .#(B s(B  (B redback..(B^....(B^s(B #(BP......)..(BP...(B^##..(B...(B^#(B ^^^.(Bh(Bhf (Bhm# h%Q_A redback is nearby!(Bh (Bhk (Bh vvs(B(ally target).(Bh [(B29-(B9h: (Bh  h *_You conjure some foxfire!h(Bhn'p (B You conjure some foxfire!(B(Bh. (B The foxfire hits the redback but does no damage.  The foxfire hits the redback!(Bh0:Z§§v@§h<.sv. (B(B8--(B=10h<§(Bh|  hU_The redback is moderately wounded.(Bh^ (B You conjure some foxfire! The foxfire hits the redback!h; (B The redback is severely wounded.(BThe foxfire hits the redback but does no damage. (B...@vvs. The redback is severely wounded.(B(B7--(B1(Bh[ hC_The redback barely misses you.(B The redback closely misses you.(BhU (Bvv@h@(B  (B shadow (polearm)(BYou conjure some foxfire!*(BhN) (BhU]#Your shadow casts a spell at the redback.(Bh](0######h.####(Bhw#k (B The flickering shadows explode! The shadowball engulfs the redback!!h{(BhD0(B(Bh7H(B(B(Bh0(B(BhЇ(Bhh<`v§@§.§§..§§§@(B  (B shadow (polearm)§(Bv(Bh m(B6--(B-2hc§§§§(Bhi hH_You kill the redback!(BhT(BhZ(B(B(B(B(BhG`(B(B(B(B(B(BhGb(Bhc(Bhd(Bhe0(B(Bhg(Bh)h(BhHxI (B Your foxfire passes through a web.hz(Bh|(Bhn~Q(B7=(Bh(Bh֚& (Bh;_Your foxfire dissipates.(Bh(Bh(Bhs(Bh(Bh(Bh((Bh&(Bhִ(Bh׷(Bh (Bh_(Bh(BhP(Bh& (Bh>_Your foxfire dissipates.(B x2h hC(B Your foxfire passes through a web.h7(B(Bh(Bha (B_Your foxfire dissipates.(Bh}(Bh(Bh(Bh  h(B_Your shadow fades away.(B=(Bh(Bh (Bh( Q(B8=(Bh (Bh(Bhl(Bh&(Bh9(Bh(Bh(Bh$(Bh (Bh'"(BhT%(Bh&\(B9==(BhY((Bh7,(Bh-(Bh:/(Bh3(BhB4(Bh5(Bh#:(Bh;(Bh6=(BhN@(BhA9=(BhOC(Bh^G(BhHR(B30=(Bh=J(BhOO(BhV(B ####.###.#(B ####.#(B  ##h&X#(B #.†..#(B #....#(B ##...##(B ##.^.†#(B #.....##(B #P...#.##-(B275.0) ##......###(B #.@†.....##........##..#.....(B^...##(B .#(B^....(B^.(B #(BP......)..(B.P...(B^##...(B^....(B^#(B ^^^...##(B >(B^#...(BhT^(Bh`.(B8.7 (16hd(Bhh7 _Found a hole to the Spider Nest.h(Bh7(B(BhR(Bhz(Bhͥ(Bh(Bh(Bhy(Bh(Bh(Bhn(Bh(Bh$9=(BhW(Bh(Bh(Bh(Bh(Bh\(Bh/(Bh&(Bh(Bh3(Bh(Bhf(Bh(BhG(Bh(Bh0(B(Bh7(Bh(Bhw0(B(Bh(Bhh_(B ##...##(B ##.^.†#(B #.....##(B #P...#.##(B #####......###(B #..##..†.....#(B ###........##..#(B #.....(B^...##(B .#(B #...(B^....(B^.(B^^#(B #(B36.7 (8.0)h( ##.P......)..(B^^#P...(B^##...(B^^#(B ##....(B^##(B^^^....(B #....###(B >(B^#...(B #...##(B ^^^#..(B .#...(B <......(B ......(B^ [.(B ......(Bh8 E(B(B7.7 (9h(BhT _Found a leather armour. Found an escape hatch in the ceiling.h&(Bh7(B(Bh](Bh(Bh(Bh/(Bh(Bh(Bh9(Bh(BhG(Bhv(Bh(Bh(Bh(Bhb#####......####..##..†.....####........##..##.....(B^...##(B .h3#...(B^....(B^.(B^^#(B #(B ##.P......)..(B^^#(B #..P...(B^##...(B^^#(B ##....(B^##(B^^^....(B #....###(B >(B^#...(B #...##(B ^^^#..(B #...#..@#(B ...<............(B.........(B^....s.(B..[..........(B^..(B k(B  (B wyvern (asleep)................s(B  (B redback (asleep).$.##.#.####...####(B #####(B ...#(B k.#(Bh  hA(B40.7 (3  A redback and a wyvern come into view.(B(Bh#kh}k.(B(B1.7 (4h(BhE! h"+_The wyvern hisses angrily.h (Bh (Bhg vhn .v.....s.(ally target)ks(B.(B(B29-(B=2.7 (1h! (Bh&  h( "_You conjure some foxfire!h "(Bh/%`(B(B(B(Bhd(H(B(B(Bh] (B You conjure some foxfire! The foxfire hits the wyvern.haH(B(B(Bh h-c(B The wyvern is lightly wounded.  The foxfire hits the wyvern.h-*§§v§v..s..hr,§(B^k§ .(B(B8--(B-3hJ3J§§§(Bh6Z _The wyvern is moderately wounded.(Bh|,(BhN0@ (B You conjure some foxfire!h2 h4(B Your foxfire passes through a web.  The foxfire hits the wyvern but does no damage.(Bh7 (B The wyvern is moderately wounded.(BYour foxfire passes through a web.  h9LThe foxfire hits the wyvern.(B(BhG?v.§hJv§ks..(B^..(B(B7---(B4h@U(BhBY hZQ_The wyvern is heavily wounded.(BhM(Bhw (B You conjure some foxfire!  The foxfire hits the wyvern but does no damage.hr(Bh/g (B The wyvern is heavily wounded.(Bh1(Bhh h(B The wyvern barely misses you.(B x2  Your foxfire passes through a web.hRnv§sk.(BhJ-(B=5h" <§(Bh G _The foxfire hits the redback but does no damage.h  h  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BhlI.(BhM #####......### (B musstard the Thaumaturge #..##..†.....# (B Gargoyle of Dithmenos ****.. ###........##..# (B Health: (B66/66 ======================== #.....^...## .# (B Magic: (B23/30 ==================------ #...^....^.^^# # (B AC:(B 28Str:(B 12 ##.P......)..^^# (B EV:(B 10Int:(B 21 #..P...^##...^^# (B SH:(B 0Dex:(B 10 ##**..^##^^^.... (B XL: (B13 Next: (B 5% Place: (BLair:2 #***.### >^#... (B Noise: (B=-------- (B Time:(B 16945.7 (0.0) #**v## ^^^#.. (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #...#*v@#(B Cast: (BFoxfire ...<.***sk**.... hQ .....*******....  ..[..*******.^.. (B k(B  (B wyvern (ally target) ................ (B s(B  (B redback .$.##.#.####...#  ### ##### ...#  ..# (BThe foxfire hits the wyvern but does no damage.  The wyvern is heavily wounded.The wyvern barely misses you.(B x2  Your foxfire passes through a web. _The foxfire hits the redback but does no damage.  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bh [(B#####......###musstard the Thaumaturge#..##..†.....#Gargoyle of Dithmenos ****..###........##..#Health: (B66/66 ========================h #.....(B^...##(B .#Magic: (B23/30 ==================------#...(B^....(B^.(B^^#(B #AC:(B 28Str:(B 12##.P......)..(B^^#EV:(B 10Int:(B 21#..P...(B^##...(B^^#SH:(B 0Dex:(B 10##....(B^##(B^^^....XL: (B13 Next: (B 5% Place: (BLair:2#....###(B >(B^#...Noise: (B=-------- (B Time:(B 16945.7 (0.0)#..###(B ^^^#..b) +9 lance {slay drac, rPois rF+ rC+ AC+3#...#.#@#Cast: (BFoxfire...<...###...............(B^........[..........(B^..k(B  (B wyvern (ally target)................s(B  (B redback.$.##.#.####...####(B #####(B ...#..#(BThe foxfire hits the wyvern but does no damage.  The wyvern is heavily wounded.The wyvern barely misses you.(B x2  Your foxfire passes through a web. _The foxfire hits the redback but does no damage.  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(Bhk h tCasting: Flame Wave (B(dangerous(B; 2%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs your foxfire.completely resists.  The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs the redback!  The redback is moderately wounded.(B  The flame wave engulfs the wyvern!!h@* (Bhcvv§s†@s(B  (B redback (ally target)@(B  (B shadow (polearm)You kill the wyvern!(B(Press .(B to intensify the flame waves.)h L§*(Bht (B§#Your shadow casts a spell at the redback.(BhSQ########(Bhj(Bh't h~w(B The flickering shadows explode! The shadowball engulfs the redback! The foxfire hits the redback.hh{(Bh hV(B The redback is almost dead.(BThe foxfire hits the redback.(Bhhj/§§.@.††..(B^@(B  (B shadow (polearm)(Bhh(B7====(B6.7 (1Wave (BhhF§§(BhB hH_You kill the redback!(Bhxh}W#§####(Bh\h`[##############(BhG [......h ..††....(B^.(B(B2-(B7+ (Bh (Bh  h -_A wave of flame ripples out!h h @#####(Bh. h [##############(Bh_ hږ n#########################(Bh h_H(B.............††......(B^.....@...(BA wave of flame ripples out!hw(B1--=(B8hy h(BhS hQ_Your wave of flame reaches its maximum intensity and dissipates.h}(BhF-----(B9h(Bhkh(Bhj(Bhd(Bh(Bh$Q(B2=(Bh (Bhp(Bhl"(Bhj'(Bh*(Bh2 h4a(B_Your shadow fades away.(Bh5(Bh8(Bh?(BhA(Bh F(BhTO(Bh}R\(B3==(BhV(Bhg\(BhD^(Bh]a(Bhg(Bhri(Bhl(Bh/r(Bht(Bh!w(Bh|(Bh~9=(Bhʄ(Bh(BhQ(B4=(Bh(Bh̓(Bh(Bh'(Bh^(Bh(Bh(Bhԥ(Bh=(BhL(Bh(Bh\(B5==(Bhܯ(Bh(Bh(Bh(Bh(Bh(Bhݼ(Bh&(Bh(BhL(Bhd(Bh9=(Bh(Bh(Bh-'(B6hF(Bh(Bh(Bh(BhF(Bh(Bhh(Bh(Bh(Bh(Bh(BhQ(B7=(Bh(Bh<(Bh(Bh(Bh(Bh<(Bh (Bh(Bh(Bh(Bhh(Bh9=(Bh(Bh: (Bht Q(B8=(Bh (Bh/(Bh(Bh`(Bhu(Bh(Bh(Bh(Bh(BhZ!(BhQ$(Bhl%9=(Bh'(Bh,(BhG.Q(B9=(BhW0(BhP3(Bhp4(Bh6(Bh:(Bh!;(Bh=(Bh-@(BhA(Bh=C(BhF(BhG](B30==(BhI(BhDN(Bh*R(BhS(BhiU(BhX(Bh[(Bh](Bh^(Bha(Bhe(Bh{f(Bhg(Bhj(Bhm(Bhn9=(Bhpp(Bhr(Bheu(Bhv(Bh x(Bhz(Bh(~(Bh(Bh0(Bh(Bh(Bh(Bh$(Bh(Bhȍ(Bhb(Bhl hJ(B_You now have 710 gold pieces (gained 10).h;(Bh(Bh(Bh{(Bh(Bh7(Bhp(BhФ(BhK(BhF(Bhީ(Bh`(Bh(Bhm(Bh(Bh[(Bh.(BhV(Bh(Bh(Bh(Bh(Bh(Bh(Bhh_K(B #..##..†(B ###.......(B #.....(B^...(B #...(B^....(B^ h##.P......)(B #..P...(B^##.(B ##....(B^##(B^^ ####....###(B >#(B ####(B #.##...##(B ^-----h?(B7000.7 (51.0).#.#.#..###...#...###(B^.........@....<....††.....(B >........hXb...(B^.....(B ...[..........(B^.(B ........................(BhR_ .##.##.##...##.#.####...(B ##(B ##(B ####.#####(B ...hP(B ###(B .. (Bh(Bhjh'(B1.7 (52h(Bh9< _Found a stone staircase leading down.h3 (Bh6 7(B(Bh8 (Bh; (Bh= (BhU> (Bh@ (BhC (BhRE (BhF (BhOL (BhO (BhQ 0(B(BhU (BhX (Bh:[ 0(B(Bh] (Bh` (Bhwa (Bhb (Bhe (Bhi (Bh+k (Bhvl (Bho (Bh1r (BhRs (Bht (Bhv (Bhy (Bhz (Bh{ (Bh ~ (Bh (Bh5 (BhU (Bh@ (Bh (Bh) 0(B(BhE (Bh֏ 0(B(Bh  h a(B_p - 10 dark potions(B (gained 1)h (BhԘ (Bh (Bh~ (Bh6 (Bh (Bh (Bhԡ (BhY (Bhh (Bh (Bh (Bh̪ (Bh (Bh (BhA (Bh4 (Bhc (Bh (Bh (Bh (Bhf h (B#k...#(B#....#(B##....##(B ......(B#....###(B ##......#(B  #......#(B ##(B #..@^#(B #(B #....##(B #(B ##.....#(B ##(B #P....##(B #k(B  (B rime drake (wandering)(B ##....#(B ##(B #....#(B #####....########(B #.####....#.#.#..###...#.h #................<...##^..>...............#..............[....(Bh /(B17.7 (16h .(B8.7 (17h (Bh  h H_A rime drake comes into view.(Bh@  hC :(B You conjure some foxfire!h hR .kvvkally target)(B(B29-(B=9.0) h (Bh  h /_The rime drake hisses angrily.h^  (Bvv.@v@(B  (B shadow (polearm)(BYou conjure some foxfire!hb :*(Bh :*(Bh:*(Bh^:*(Bhx (B#Your shadow points at the rime drake and mumbles some strange words.(BhKP#########(Bhn0(B(BhrH(B(B(Bh(BhH(B(B(Bh6(Bh  h̬(B The flickering shadows explode! The shadowball engulfs the rime drake!!  The foxfire hits the rime drake but does no damage.(Bh>#...h....k.§.v..§.§.§v§§§§ (Bh$f(B8--(B20hh§§§v§§§(Bh' hV_The rime drake is severely wounded.(Bh4(Bh0(B(Bh* hu(B You conjure some foxfire!  The foxfire hits the rime drake but does no damage.(BhH(B(B(Bh(Bh h(B The rime drake is severely wounded.(BThe foxfire hits the rime drake.h5(Bh0v.hD.§..§.v.§.v(B(B7--(B1h/!§h2,§(Bh\ _The rime drake is severely wounded.(Bh(Bh@{ (B You conjure some foxfire!  The foxfire hits the rime drake but does no damage.hFH(B(B(Bh(BYou conjure some foxfire!  The foxfire hits the rime drake but does no damage.  The rime drake is severely wounded.(B. _You conjure some foxfire!  The foxfire hits the rime drake but does no damage.  The rime drake is severely wounded.(B.h,( (BhX.§§§vvv§ catching breath, ally target)The rime drake is almost dead.(Bht*hh§§.§§(BhK*§§§h (BheV_§*§§(Bhh_[§§*§§(Bh \ (B The rime drake breathes ice at you.hI(BThe icy flash freeze hits you but does no damage.h.h!.k§.§..(B(B6--(B=2Frozen (Bhu:§(Bh%  h7 J_You are encased in ice.(Bh(Bhj`(B(B(B(BhH(B(B(Bhq0(B(Bh1 a (B You conjure some foxfire! The foxfire hits the rime drake.h (Bh H(B(B(Bh "vvhV Z.§§§.§§vv.§§§§.@(B  (B shadow (polearm)(Bhs2 R-(B9--3h9 "§h<< §§§§§§§(Bh?  hA K_You kill the rime drake!(BhZ(Bh`(B(B(B(Bh`(B(B(B(BhsH(B(B(Bh(Bh hj(B You conjure some foxfire!(B(BhH(B(B(BhUFh,Gv§§§§§.§.vv§..§§§..vvF(B  (B blink frog (distracted, ally target)@(B  (B shadow (polearm)(B(B5--(B4hhZ§§§§.§§§§(Bh7 hC_Your foxfire dissipates.(Bh΀ h  #..F.# #....# ##..v.##  h4 ..§§§§hx m #.§.§###  ##.vv§..#  #..§§§@#  hא 3#..@^#  hu #.vv.##  ##.....#  #P....##  ##....#  #....#  h #....#h Q  ##....#.#. ...........< ##^..>h  h ![(Bh< ?(B hTE 3#..F.#(B #....#(B ##..v.##(B  ..§§§§(B #.§.§###(B  ##.vv§..#(B  #..§§§@#(B  #..@^#(B  #.vv.##(B  ##.....#(B  #P....##(B  ##....#(B  #....#(B  #....#(B  ##....#.#.(B ...........<(B ##^..>(B [(Bh.N c§§§§§(BhV (Bh%Z h\ §§§.§§§§(Bha  hjc T_A blink frog is nearby!(Bh(Bh h(B§§§§.§v§§.@v(BYou conjure some foxfire!ha§§.§*v§§(BhHhL§§§§§.§*§§(Bh<"§h0Q*§§(Bhh!v*§§§§§(Bh:u*§§§§§§(Bh2*§§h3§§(Bh h#(B#§§§§Your shadow casts a spell at the blink frog.(Bhh5r######§§§§§§(BhR (B The flickering shadows explode! The shadowball engulfs the blink frog!  The ice encasing you melts away.(Bh8 (B(B(B(B(B (B Your foxfire dissipates.(BThe foxfire hits the blink frog.h (Bh k (B The blink frog is heavily wounded.(Bh x(B(B(B(B(Bhk (B Your foxfire is destroyed!(BThe foxfire hits the blink frog.(Bh ....F..§.†...§..§..h: .v..§§§§§F(B  v(B(B4-h +(B5h| t§§§§§(Bhg C _The blink frog is heavily wounded.h (Bh (Bh L (B§§@h0 {v.v§(BYou conjure some foxfire!hq k*§§§(Bh §hF d*§§§§(Bh>C 4*§hE ,§(Bh+ ( (B h |Your shadow casts a spell at the blink frog.(BThe ray of shadow hits the blink frog!!hi *h §§§@(B  (B shadow (polearm)(Bh3b*§§§(Bh^(BhaH(B(B(Bhje`(B(B(B(Bhg(Bhj0(B(BhSlH(B(B(Bh{1.†h}.†§v..§...§.§.§v(Bh@m(B3--(B10=hD 6hm§§§.§(Bh h?K_You kill the blink frog!(BhO(BhT(B(B(B(B(B(Bhk' (B hGpYou conjure some foxfire!(B(B(B(B(B(Bhu0(B(Bh(Bh:(Bh?Zv§§.§hĉ;§§§@§.v§§v@vv§.§...§§(Bh B-(B7h]§§§@§hf§§§§(Bh hrN_Your foxfire dissipates.(B x2hˈ(BhH(B(B(Bh0(B(Bh*H(B(B(Bhq0(B(Bh(Bh0(B(Bh(BhP hZR(B You conjure some foxfire!(Bh0(B(Bh|(Bh0(B(Bh4§§§hx.†.v...@.§.v.§@§..vv§v.§§..(BhZ(B2-(B8hhz§§§§§(Bh h*N_Your foxfire dissipates.(B x2h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh(BhR0(B(Bh(Bh9(Bh(Bh h<^(B_Your foxfire dissipates.(B x2h}(Bh(Bhh(Bh(Bh|(Bh(Bh(Bh!(Bh(Bh;(Bh (Bh!(Bh"(Bhg% h&(B_Your shadow fades away.(B Your foxfire dissipates.(Bh,2(Bh>(Bh@7(B(BhhB(Bh0E hF(B_Your foxfire dissipates.(B x2(B3=(Bh*H(Bh[I0(B(BhmJ(BhkL(BhM(BhN(BhO(BhP(BhQ(BhS(BhT\(B4==(BhU(BhW(BhX(BhZ(Bh\(Bh](Bh_(BhH`(Bh~a(Bhb(Bhc(Bhd9=(Bhe(Bhg(BhhQ(B5=(Bh(Bhv?(Bh@(BhA(BhC(Bh^D(BhE9=(BhF(BhH(BhIQ(B8=(BhK(BhL(BhM(Bh=O(Bh{P(BhQ(BhR(Bh=T(BhU(BhV(BhX(Bh,Y9=(Bh3Z(Bh[(Bh\Q(B9=(Bh](Bh_(Bh`(Bha(BhSc(Bhkd(Bhe(Bhg(Bhh0(B(Bhwj(Bhk](B30==(Bhl(Bhn(Bhhp(Bh#r0(B(Bhos(Bhu(Bh*v(Bh1w(Bhfx(Bhy0(B(Bhz(Bh |(BhX}(Bh~Q=(B(Bh(Bh0(B(Bh(Bh=(Bh0(B(Bh(Bh(Bh֌H(B(B(Bh(Bh0(B(Bh (Bh(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh(Bh1(BhY0(B(Bh(Bhٜ(Bh0(B(Bh;(Bhg(Bhr0(B(Bhߢ(Bh(Bh_(Bh(BhD(Bh%(Bh'(Bh;(Bh (BhW(Bh|(Bh(Bhϴ(Bh(Bh,(BhI(Bh)(Bhz(Bh(BhK(BhZ(Bh(Bh(Bh(Bhg(Bh(Bh(Bh (Bh(Bh:(BhK(Bh$(BhX(BhR(Bh(Bh(Bh(Bhn(Bhx(Bh(BhY(Bh(Bh}(Bh(Bht(BhA(Bh!(Bh(Bh(Bh(Bh(Bh(Bh2(Bh (BhV (Bh (Bh(Bht (B ##P.)..#.##........  h^(B #....####P.#......  (B ##.....#(B #####...~~  (B #.....##(B #.##~~~  (B ##.....#(B #.###P  (B #....##(B ####~♣♣  (Bh9c#....#(B ##(B  (B#....#(B  (B#....##(B ---  (B#.....#(B  (B ####@...(BP###(B  (B #........#.##########  (B ......................  (B ........................(B S(B  (B water moccasin (asleep)  (B S.......................(B  h+(B ##.#.......#..###.###.##(B  (B ######.....###(B ###(B ###(B  (B #....##(B  (B #....#(B  (B #....#(B  (B #....#(B h8%3(B160.7 (73.0)h&J---(B1.7 (74h,(Bh41Z _A water moccasin comes into view.(Bh(Bh2(BFoxfireh: (Bhh2 $vvh6 (B, ally target)(B29-(B=2.7 (1.0) hUE (BhMI  hJ "_You conjure some foxfire!h C (BvvhN @@(B  (B shadow (polearm)(BYou conjure some foxfire!hF ;*(Bh ;*(Bh,_ ;*(Bh ;*(Bh ;*(Bh&Q ) (BhCS |#Your shadow points at the water moccasin and mumbles some strange words.(Bh,C###(BhT  hPThe flickering shadows explode!  The shadowball engulfs the water moccasin!hT(Bh!0(B(Bh#0(B(Bh%0(B(Bh&(Bhp((Bh)0(B(Bh54§§h6§S.v.@§.....§vS(B  (B...(Bh8m(B8--(B-3hA3§§hB+§§(BhF heH+_The water moccasin hisses angrily.hz[(Bh]H(B(B(Bh]0(B(Bh_' (B h`VYou conjure some foxfire! The foxfire hits the water moccasin!(Bha(Bhd hd(B The water moccasin is severely wounded.(BThe foxfire hits the water moccasin.(Bhe(BhEh h:i(B The water moccasin is severely wounded.(BThe foxfire hits the water moccasin.ho@v§vhpv§..S§§@... (B(B7hqF--(B=4hwD§§§h(B (B_The water moccasin is almost dead.(B(B(B(B(B(B(B (B You conjure some foxfire! The foxfire hits the water moccasin!(B(B(B(B(B§v§§.vv.v@(B  (B shadow (polearm)(Bhd(B6--(B-h9 5h"§hz@§§(Bh h%O_You kill the water moccasin!(BhT (BhUH(B(B(BhH(B(B(Bh/0(B(Bh0(B(Bh(BhJ0(B(Bh(Bh(Bh2@ (B You conjure some foxfire!ha?(BhQW(Bv§v§§§..§v§§@§..§§§§§(B--(B6§..§§§@§..§§§§§(BhST _Your foxfire dissipates.(B x2h?(BhC7(B(BhG(BhDI0(B(BhJ0(B(BhK(BhL(BhN0(B(Bh.O(Bh(Bhi(B7=(B(Bh$(BhN(Bh(Bh(Bh (Bh(Bh"(Bhe(Bh(Bh(Bh9=(Bh((Bh(Bh`Q(B8=(Bh(Bh0(B(BhE(Bhp(Bh(Bh&(Bh(Bh(Bhk(Bh(BhE\(B9==(Bhi(Bh!0(B(Bh(Bh(Bh*(BhH(Bh/(BhB0(B(Bh(Bh9=(Bh(Bhf(BhcR(B30=(Bh[(Bh(Bh:(Bh(Bh (Bh] (Bh5 (Bh] (Bhh(Bh(BhY (B ##.....#(B #####  (B #.....##(B #.##  (B ##.....#(B #.##  (B #....##(B ####  h%(B #....#(B #  (B #....#(B  (B #....##(B  (B #.....#  ###....(BP###  (B #.#.###........#.#######  (B ......†@................  (B ........................  (B k...................  ###.##..###.###(B k(B  (B wyvern (asleep) (B #(B ######.....###(B ###(B #  (B#..#(B (B #....(B (B #....#  (B #....#  h(B #..†.#  (B ##....##(Bh` 2(B86.7 (20.0)h!.(B7.7 (21h&(Bh+R _A wyvern comes into view.(Bh p        h  #....#  #....#  #....##  #.....#  ####....P###  #.#.###........ ......†@....... ............... k.............. ..###.#.......# # ######.....### ###  #....##  #....#  h# #....#    #..†.#   (Bh (B       hh ^#....#(B #....#(B #....##(B #.....#(B  ####....(BP###(B  #.#.###........(B ......†@.......(B ...............(B k..............(B ..###.#.......#(B #(B ######.....###(B ###(B h t#....#(B#....#(B#....#(B#..†(B h (BhB (Bh (BhB  h P_A wyvern is nearby!(Bh pjv@v, ally target)(Bhrl(B29-(B=8.7 (1.0) hv(Bhz h?|*_You conjure some foxfire!h(Bhƣ`(B(B(B(Bh|H(B(B(Bh(Bh(BhSLv§@§hɴ§§.§vv§v§§§(B(B8--(B-9h*<§@§hOz§.§§v§§(BhD h *_You conjure some foxfire!hN$ h&(B You conjure some foxfire! The foxfire hits the wyvern.  The wyvern is lightly wounded.(B(B(Bh(H(B(B(Bh*(Bh+ h -(B The wyvern hisses angrily.  The foxfire hits the wyvern.(B(Bh8.0(B(Bh/0(B(Bh8F§§§†@vk.v..v.§...v...k(B  (BhU:n(B7---(B90h@hBJ§§§(Bh?EZ _The wyvern is moderately wounded.(Bh(BhH(B(B(Bh ho(B You conjure some foxfire! The foxfire hits the wyvern.(Bh h(B The wyvern is moderately wounded.(BThe foxfire hits the wyvern.(BhH(B(B(Bh(Bh h(B The wyvern is heavily wounded.(BThe foxfire hits the wyvern but does no damage.(Bh` ha(B The wyvern is heavily wounded.(Bh h(B A six-headed hydra comes into view.(BThe foxfire hits the wyvern.h) (Bh{..k..§@§..§§§§vvD..§D(B  (B six-headed hydrak(B  (B wyvern (ally target)The wyvern is severely wounded.(BhJ-(B=1hC^§§§§(Bhf h,_The six-headed hydra roars!h 0(B(Bh[ `(B(B(B(Bhg ] (B You conjure some foxfire! The foxfire hits the wyvern!h H(B(B(Bh  h (B The wyvern is almost dead.(BThe foxfire hits the wyvern.(Bhn (Bh h ..§v@v....§§.D..(Bh b(B6-(B32h (Bh9  h ?_You kill the wyvern!(Bh R (BhU x(B(B(B(B(Bh\X 0(B(BhY 0(B(Bh ] g (B You conjure some foxfire! The foxfire hits the six-headed hydra.h^ (Bhh v.§@§§§v..h|k .Dv§§§(ally target)(B(B5-(B3hs ht s§@§§§(Bhy  h{{ 9_The six-headed hydra is lightly wounded.h&(BhN h$(B You conjure some foxfire! The foxfire hits the six-headed hydra.(B(Bhs(BhD  hT(B The six-headed hydra is lightly wounded.  The foxfire hits the six-headed hydra.(Bv§v@.D..§.v.....(B(B4-(B-4h8§§h(Bh  h!9_The six-headed hydra is lightly wounded.h (Bh x(B(B(B(B(Bhw g (B You conjure some foxfire! The foxfire hits the six-headed hydra.h! H(B(B(Bh# 0(B(Bh%  hE( (B The six-headed hydra is moderately wounded.(BThe foxfire hits the six-headed hydra.h*  he+ (B The six-headed hydra is moderately wounded.(BThe foxfire hits the six-headed hydra.h#2 /§vh4 §§@v.D§.§§ (B(B3--(B=5h.: H§§(BhD?  h@ ^_The six-headed hydra is moderately wounded.(Bh<s§§§.§§(Bh1(BScorchhJhZ§§§§(Bh؇h (B§*§.§§combustible, ally target)h(BFlames lash the six-headed hydra.  The six-headed hydra is moderately wounded.(BhA (Bh x(B(B(B(B(Bh  h` (B The six-headed hydra's fire resistance burns away.  The foxfire hits the six-headed hydra.h2  h (B The six-headed hydra is moderately wounded.(BThe foxfire hits the six-headed hydra.  The six-headed hydra is burned terribly!h /.§h .†@§D.§..)(B(B2--(B=6hp "§h A§§(Bh)  h [_The six-headed hydra is heavily wounded.(BhR (B§*.§ (BFlames lash the six-headed hydra.  The six-headed hydra is burned terribly!h((Bh.D†@....(BhNe(B0--(B7hB(Bhb _The six-headed hydra is severely wounded.(Bh, (B* (BFlames lash the six-headed hydra.  h.(The six-headed hydra is burned terribly!h(BhY.D (Bhg(B18---(B8h; (Bh hW_The six-headed hydra is almost dead.(Bhb8( (B h;PFlames lash the six-headed hydra.  The six-headed hydra is burned terribly!h?F*(Bh >†(Bho9 n(B6----(B7=h; >9Scorch(Bh)B (Bh4G  hH Q_You kill the six-headed hydra!(Bh(BhȈ7(B(Bh(Bh\(B7=-(BhZ(Bhi(Bh0(B(Bh(Bh0(B(Bh(Bh(Bh(Bh(Bh9=(Bh2(Bh(Bh)Q(B8=(BhE(Bh(Bh1(Bh>(Bh(Bh(Bh(Bh](Bht(Bh(Bh-(Bh9=(Bh (Bh(BhpQ(B9=(Bh(Bh;(Bh(Bh(Bh0(B(Bh (Bh 0(B(Bh (Bh.(Bh](B20==(Bh(Bh(Bhl0(B(Bh(Bh(Bh(Bh (Bh(Bh(Bh(Bh9=(Bh (Bh"(Bh&#'(B1hA$(Bh&(BhY'(Bh((Bh)(Bh+(BhB,(Bh.(Bh:/(Bhx0(Bh1(BhS3Q(B2=(Bh4(Bh6(Bh:7(Bhc8(Bhj9(Bh:0(B(Bh<(Bh=(Bh?(Bh @(Bh0A9=(BhB(BhC(BhDQ(B3=(Bh|E(BhF(Bh{G(BhrH(BhOI(BhJ0(B(BhK(BhL(BhM(BhN(BhO\(B4==(BhP(BhQ(BhR0(B(BhT(BhU(BhV(BhfW(BhX0(B(BhIZ(Bh3[9=(Bh\(Bh ](Bh]Q(B5=(Bh^(Bh `(Bh`(Bha(Bhb(Bhc0(B(Bhe(Bhf(Bhg(Bhh(BhiQ(B6=(Bhj(Bhk(Bhl(Bhm(Bhyn(BhUo(Bhp(Bhq(Bhkr(Bhcs(Bhlt0(B(Bhbu(Bhw(BhwQ(B7=(Bhx(Bhy(Bhz0(B(Bh|(Bh{}(Bh_~(BhM(Bh@(Bh#(Bh_(BhY\(B8==(Bh@(Bh_(Bh(Bh(Bh{(Bh(Bhޏ(Bh=(Bh(Bh(BhT(BhF9=(Bh!(BhP(BhDQ(B9=(Bh#(Bh(Bh(Bhj(Bhr(BhJ(Bh(Bh(Bh[(Bh/(BhO(Bh69=(Bh(Bhҭ(Bhej(B30=(B(Bh(Bh(Bh0(B(Bh hŹ(B Things that are here:  a hydra corpse(B; a water moccasin corpse(Bh(Bh! (B_h(BhQ(Bh(Bh(Bh0(B(Bh(Bh9=(Bhq(Bh(Bh(Bh(Bh(Bh(Bh(Bh0(B(BhV(Bh(Bhh0(B(Bh(Bh(Bh(Bh(Bh(Bh(Bh"0(B(Bh(BhF(BhM0(B(Bh(Bh(Bh0(B(Bh(Bh(Bh(Bh(Bh(Bhd(Bh_0(B(Bh[ h(B Things that are here:  a hydra corpse(B; a water moccasin corpse(Bh(Bh9 (B_(Bh(BhL(Bh:(BhC(Bh&(Bh(Bh(Bh(Bh(Bh(Bh (Bhv (BhZ (Bh (Bh(Bh(Bh.(Bh(Bh(Bh(Bh(Bh.(Bh8(Bh(Bh(Bh(Bh(Bh(Bh (Bhg"(Bho#(Bh|$(Bhg&(BhE((Bh5)(BhS*(Bh;,(Bh+.(Bh$/(BhD0(Bh 2(Bh3(Bh4(Bh5(Bh7(Bh9(Bh:(Bh;(Bhs=(BhX?(Bho@(BhoA(BhC(Bh5E(BhCF(Bh?G(BhH(BhJ(BhK(BhL(BhO(BhR(BhS(BhT(BhW hXf(B You see here a blink frog skeleton(B.h#Z(Bh([! (B_h\(Bh^(Bh_(Bh`(Bha(Bh[c(Bh(e(Bhf(Bh!g(Bhh(Bhj(Bhk(Bhl(Bhn(Bho(Bhp(Bhq(Bh"s(Bh{t(Bhu(Bhv(Bhw(Bh}x(Bhy(Bhz(Bh{(Bh|0(B(Bh}(Bh~(Bh(Bh0(B(Bh](Bhlj(BhЊ0(B(BhI(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh0(BhA(Bh<(BhP(BhE(Bh(Bh0(B(Bh£(Bh$(Bha0(B(Bh(Bh[(Bhn(BhP(Bh(Bh(Bh޲(Bh(Bhf(Bh4(Bh(Bh(Bh(BhH(B(B(Bh(BhH(B(B(Bh(Bh7(Bh2(Bh>(Bh](Bh5(Bh(Bh(Bhn(Bh?(Bh@(BhM(Bh(BhH(B(B(Bh(Bh(Bh(Bh (Bh(Bh(Bh0(B(Bh(Bh(Bh,(Bh#(Bh(Bh(Bh(Bh(Bh(Bh( H(B(B(Bh (Bh (Bh1 (Bh (Bh& H(B(B(BhB (BhW (Bh (Bh (Bh (Bh3 (Bh (Bh (Bh (BhU (Bh (Bh (Bh (BhN (Bh2 (Bh+ (Bh ! (Bh" (Bh`% (Bh& (Bh' (Bh( (Bh5* (Bh4+ (Bh2, (BhG- (Bh. (Bh/ (Bh0 (Bh1 (Bhw4 0(B(Bh5 (Bh6 (Bh7 (Bh8 (Bh9 (Bh: (Bh< (Bh< (Bh= (Bh> (BhP@ (BhF (B(B(B(B(B(BhG (BhH (BhI (BhL H(B(B(BhM (BhN (BhO (BhQ (BhR (BhR (Bh!T (BhU (BhV 0(B(BhW (BhX (BhY 0(B(Bhz[ (BhB] 0(B(BhJ^ (Bh_ (Bhca (Bhwb (Bhgc (Bhmd (Bhe (Bhf (Bhg (Bhh (BhNo !hp 5 #####(B ...P#(B ....#(B  ....#(B ...##(B ...#(B ...####(B --- ...######(B ##.###(B ....##..#####.##@##P###(B ................l(B .........(B hq .................(B ll(B 2 basilisks (asleep) ...................(B ...###..##.##P##.##.###l(B ....#####..#######(B ##(B ...##(B #P.P###(B ....#(B ##..#.########(B ♣...#(B #..##...~~...##(B ~♣..##(B ###...~~~~~~~.P#.(Bh u 4(B34142.0)h]z yl1 asleep)l.(Bh{ J---(B23hw (Bh T _2 basilisks come into view.(Bh (Bh 2(BFoxfireh (Bh h$M(BhYlv.vl, 1 ally target)h(].(B(B29-(B3.0) hge(Bhk0 _You conjure some foxfire!h  (Bv@@(B  (B shadow (polearm)h1(BYou conjure some foxfire!h;*(Bh];*(Bht;*(Bh4 (B*l, 1 distracted, 1 ally target)Your shadow casts a spell at the basilisk.(BhJ;*(Bhn;*(Bh@(BhH(B(B(BhX0(B(Bh(Bhk (B The ray of shadow hits the basilisk!! The foxfire hits the basilisk.hX(Bh (B The basilisk is almost dead.(BThe foxfire hits the basilisk but does no damage.h§v§§§@.§l§§....lh.(B(B8--(B=4h>§v§§hn§@.§§§(BhA hO_The basilisk is almost dead.(BhT(BhP (Bvvv§..§@(BYou conjure some foxfire!hhX§*§(BhW (B§..*#Your shadow gestures at the basilisk while chanting.haZ(Bh01§###h3P§..######(Bh?k (B The flickering shadows explode! The shadowball engulfs the basilisk!h} ' (B hɠ You kill the basilisk!(B(B(B(Bhע (Bh" (Bh s§v.§§vl.hj .§§.†..@...l(B  (B basilisk ((BhW l(B7--(B8-h 5h j§v.§§(BhS 3 _The basilisk hisses angrily.h) (Bh  hY (B You conjure some foxfire! The foxfire hits the basilisk!(B(Bh H(B(B(Bh 0(B(Bh 0(B(Bh`  h (B The basilisk is lightly wounded.  The foxfire hits the basilisk.(BhP §v§§.vl.§.. (Bh J--(B6h P§§(Bh  hy V_The basilisk is moderately wounded.(Böh  (B You conjure some foxfire! The foxfire hits the basilisk.(B(B(B(B (B The basilisk is heavily wounded.(BThe foxfire hits the basilisk.v§v.§..§(B(B6-(B=7§(B _The basilisk is heavily wounded.(BĶh_ (BĶhb `(B(B(B(BĶhe (BĶhg  Ķhi q(B You conjure some foxfire! The foxfire hits the basilisk.(BĶhk (BĶhmp  ĶhNr (B The basilisk is heavily wounded.(BThe foxfire hits the basilisk.Ķh §v§§.l.§.§ (BĶhL Z(B5-(B8Ķh e§§.§(BĶh Z _The basilisk is severely wounded.(BŶh(BŶh0(B(BŶh9w (B You conjure some foxfire! The foxfire hits the basilisk.(BŶhKv§v.l..§.(BŶhZ(B4-(B9Ŷh<§(BŶh Ŷh=T_The basilisk is severely wounded.(BŶh @ (B You conjure some foxfire!Ŷh 0(B(BŶh (B (B Your shadow fades away.(BThe foxfire hits the basilisk.(BŶh  Ŷh< (B The basilisk is severely wounded.(BThe foxfire hits the basilisk!(BŶh R§v§l.Ŷh, §.. (B(B3--(B-50Ŷh f§v§§(BŶhk  Ŷh+ O_The basilisk is almost dead.(Bȶh  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bȶh @ (B Flames lash the basilisk.ȶh R§*(Bȶh (Bȶh `(B(B(B(BȶhI .§.§§§v.(Bȶh m(B2--(B9==ȶh 1ȶh k§.§§§(Bȶhn  ȶh- I_You kill the basilisk!(Bɶh(Bɶh7(B(Bɶh (Bɶhg 0(B(Bɶh (Bɶhw(Bɶh0(B(Bɶh7 (Bɶh# ɶh$[(B_Your foxfire dissipates.(BɶhT(Bɶh5V(BɶhX0(B(BɶhZ(Bɶh[(Bɶh\Q(B3=(Bɶh](Bɶh_(Bɶha(Bɶh b(Bɶhtd(Bɶhe(Bɶhf(Bɶhg(Bɶhh(Bɶhi(Bɶhhl(Bɶhgm9=(Bɶhn(BɶhMp(BɶhOqQ(B4=(Bɶh5r(Bɶh;u(Bɶh^v(Bɶhw(Bɶhx(Bɶhy(Bɶhz(Bɶh!}(Bɶh ~(Bɶh(Bɶh(Bɶh\(B5==(Bɶh(Bɶh۴(Bɶhj0(B(Bɶh(Bɶh(Bɶh(Bɶh4(Bɶh6(Bɶh:(Bɶh(Bɶh9=(Bɶh(Bɶh(Bɶh'(B6ɶh (Bɶh3(BɶhD(Bɶh(Bɶh(Bɶh(Bɶh)(Bɶh](Bɶhf(Bɶh(BɶhE(BɶhHQ(B7=(BɶhK(Bɶh(Bɶh(Bɶh(Bɶh(Bɶh(Bɶh(Bɶh(Bɶh(Bɶh(Bɶh(BɶhQ=(B(Bɶh (Bɶhi(B8=(B(Bɶhf(Bɶh(Bɶh(Bɶh(Bɶh.(BɶhJ(Bɶh7 (Bɶht (Bɶh (Bɶh (Bɶh \(B9==(BɶhL (Bɶh- (BɶhQ (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh  (Bɶh< (Bɶh 9=(Bɶh (Bɶh (Bɶh R(B30=(Bɶh (Bɶh (Bɶh` (Bɶh" 0(B(Bɶhr% (Bɶh' (Bɶh( (BɶhC* (Bɶh+ (Bɶh. (Bɶh/ (Bɶh 1 (BɶhG4 (BɶhX6 (Bɶh7 9=(Bɶh8 (Bɶh: (Bɶh< (Bɶh= (Bɶh? (BɶhA (Bɶh?C (BɶhuD (BɶhE (Bɶh8G (BɶhkI (BɶhJ (BɶhK (BɶhM (BɶhO (BɶhIQ (BɶhaR (BɶhU (BɶhfV (BɶhhW (BɶhO[  ɶh\ J(B_You now have 735 gold pieces (gained 25).ɶh^ 7(B(Bɶhk_ (Bɶha (Bɶhc (Bɶhd (Bɶhe (Bɶh i (Bɶhj (Bɶhl 0(B(Bɶhnn (Bɶhjp (Bɶhq (Bɶhr (BɶhRt (Bɶh!v (Bɶh8w (Bɶhmx (Bɶhy (Bɶh]{ (Bɶh| (Bɶh} (Bɶh3 (Bɶh (Bɶh (BɶhW (Bɶh (Bɶh (BɶhՈ (Bɶh (Bɶhɋ (Bɶh (BɶhÎ (Bɶhʏ (Bɶh (Bɶh (Bɶh. (BɶhE (Bɶh (Bɶh (Bɶh8 (Bɶhb (Bɶhɜ (Bɶh (Bɶh (Bɶh( (BɶhG (Bɶh_ (Bɶh (Bɶhا (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh3 (Bɶhb (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh: (Bɶh2 (Bɶh> (BɶhQ (Bɶh? (Bɶh (BɶhM (Bɶh; (Bɶh (Bɶh (Bɶhd (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh< (BɶhH (Bɶh (Bɶhh (Bɶh (Bɶh (Bɶh (Bɶh (Bɶh( (Bɶh! (Bɶh (BɶhO (Bɶh (Bɶh (Bɶh (Bɶhl (Bɶh (Bɶh (Bɶh (Bɶh5 (Bɶh> (Bɶh< (Bɶh3 (Bɶh[ (Bɶh !..~≈~~~≈≈≈~.P....#(B ..~≈~~.~≈≈≈.#....#(B ..~~~.<~~≈≈......#ɶh  ~≈~~.~~≈≈~~....## ~~≈~≈≈≈≈~~......# ~≈≈≈≈~≈~~.......# ~.~≈~~~~~.......# .~~~.....#....## .P...#~...###....## ɶh* {(B-- ####.######(B #.....# (B #...@.#(B  (B #....##(B  (B #....(BP  (B #.....D(B ɶh  (B D(B  (B seven-headed hydra (asleep)(B #(B  (B #........(B  (B #....####. ɶh (B .....(BP ## (B  (B  (B  (Bɶh^ 3(B423.7 (72.0)ɶhi nD.D(Bɶh I--(B4.7 (73ɶh (Bɶh%#  ɶh{$ P_A seven-headed hydra comes into view.(B˶h_(B˶hbvvD.(ally target)˶hȨp(B(B29-(B5.7 (1˶h .0) ˶h(B˶h0 _You conjure some foxfire!˶h  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B̶hOB(B..~≈~~~≈≈≈~.P....#(B musstard the Thaumaturge ..~≈~~.~≈≈≈.#....#(B Gargoyle of Dithmenos ****.. ..~~~.<~~≈≈......#̶hm(B Health: (B66/66 ======================== ..~≈~~.~~≈≈~~....##(B Magic: (B25/30 ====================---- ..~~≈~≈≈≈≈~~......#(B AC:(B 28Str:(B 12 ..~≈≈≈≈~≈~~.......#(B EV:(B 10Int:(B 21 ..~.~≈~~~~~.......#(B SH:(B 0Dex:(B 10 ....~~~.....#****##(B XL: (B13 Next: (B19% Place: (BLair:2 .P...#~...###****##(B Noise: --------- (B Time:(B 17425.7 (0.0) ####.###### #*****#(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #**v@*#(B Cast: (BFoxfire ̶h.#**v*## #***DP #******(B D(B  (B seven-headed hydra (ally target) #.......  #........  #....####.  .....P ##  (B_You kill the basilisk! ̶h˹(B_Your foxfire dissipates. (B_You now have 735 gold pieces (gained 25). _A seven-headed hydra comes into view. (B_You conjure some foxfire!  Casting: Foxfire (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 1%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BͶh(B..~≈~~~≈≈≈~.P....# (B musstard the Thaumaturge ..~≈~~.~≈≈≈.#....# (B Gargoyle of Dithmenos ****.. ..~~~.<~~≈≈......#Ͷh (B Health: (B66/66 ======================== ..~≈~~.~~≈≈~~....## (B Magic: (B25/30 ====================---- ..~~≈~≈≈≈≈~~......# (B AC:(B 28Str:(B 12 ..~≈≈≈≈~≈~~.......# (B EV:(B 10Int:(B 21 ..~.~≈~~~~~.......# (B SH:(B 0Dex:(B 10 ....~~~.....#....## (B XL: (B13 Next: (B19% Place: (BLair:2 .P...#~...###....## (B Noise: --------- (B Time:(B 17425.7 (0.0) ͶhE####.######(B #..#### (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3#..#@## (B Cast: (BFoxfire#..#### #...D(BP #...... (B D(B  (B seven-headed hydra (ally target)#....... #........Ͷhm #....####. .....(BP ##    (B_You kill the basilisk! (B_Your foxfire dissipates. (B_You now have 735 gold pieces (gained 25). _A seven-headed hydra comes into view. (B_You conjure some foxfire!  Casting: Foxfire (B(safe; 1% risk of failure)  ͶhIConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 1%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BͶhC _A seven-headed hydra comes into view.(B _You conjure some foxfire!oxfire (B(safe; 1%  ͶhConfirm with . or Enter, or press ? or * to list all spells.Casting: Flame Wave (B(dangerous(B; 1%(B risk of failure)  Press: ? - help, Dir - look around, f - activate(BA wave of flame ripples out! The flame wave engulfs your foxfire.  Your foxfire completely resists.  The flame wave engulfs your foxfire.ͶhK (B...v@.v.@ͶhsN@(B  (B shadow (polearm)(BYour foxfire completely resists.  (Press .(B to intensify the flame waves.)ͶhR (B#Your shadow casts a spell at the seven-headed hydra.(BͶh$Q########(BͶhxe  The flickering shadows explode!  The shadowball engulfs the seven-headed hydra!!ͶhQ (B The shadowball engulfs the fungus! The fungus begins to die.  The foxfire hits the seven-headed hydra.ͶhS (BͶhV f (B The seven-headed hydra is moderately wounded.Ͷh9Y X(BThe foxfire hits the seven-headed hydra.(BͶhb §.D..(BP@.. (BͶh9d x====(B6.7 (1Wave (BͶhok ;§(BͶhp c _The seven-headed hydra is heavily wounded.(Bζh"^####@###(Bζh[##########(Bζh}  A wave of flame ripples out!  The flame wave engulfs the seven-headed hydra!  The seven-headed hydra is severely wounded.(BThe flame wave engulfs the fungus!ζhH (B...ζh)......@...D...(BP (BThe fungus is lightly damaged.  The seven-headed hydra bites you but does no damage. x4  The seven-headed hydra barely misses you.The seven-headed hydra closely misses you.(Bζh(B59---(B4-(B7+ (BζhM)(Bζh1 ζh32_The seven-headed hydra bites you!϶h^####@###(B϶h)W϶hLYU##########(B϶hX.$####϶h01I###########(B϶hh  A wave of flame ripples out!  The flame wave engulfs the seven-headed hydra!  ϶hVqThe seven-headed hydra is almost dead.(BThe flame wave engulfs the fungus!϶hrx.....϶h|$............@....D....(BP..@... (Blame wave engulfs the seven-headed hydra!  The seven-headed hydra is almost dead.(B  The flame wave engulfs the fungus!  The fungus is lightly damaged.  Your wave of flame reaches its maximum intensity and dissipates.  The seven-headed hydra barely misses you.(Bseven-headed hydra bites you.  The seven-headed hydra bites you but does no damage.  The seven-headed hydra closely misses you.(B϶h~(B5----(B3--=(B8϶h](B϶h= ϶hېH_The seven-headed hydra bites you but does no damage. x3жh5* (BжhI- _Throw: 8 throwing nets(Bжh4 (Bжh7 Ѷh (BѶh? JCast: (BFoxfireѶh (BѶh Ѷh(BѶh! 1(BScorchѶh (BѶhҶh$ = (B*ҶhR combustible, ally target)(BFlames lash the seven-headed hydra.  The seven-headed hydra is almost dead.(BҶh [ (B The seven-headed hydra's fire resistance burns away.Ҷh D. (B_The seven-headed hydra bites you but does no damage. x3  ҶhM Flames lash the seven-headed hydra.  The seven-headed hydra is almost dead.(B's fire resistance burns away  A nearby fungus withers and dies.(B    The seven-headed hydra closely misses you.(BThe seven-headed hydra bites you but does no damage. bites you!Ҷh (B49----(B2--(B===--(B9Ҷh9 (BҶha  Ҷh H_The seven-headed hydra bites you but does no damage. x3Ӷh( (B ӶhTFlames lash the seven-headed hydra.  The seven-headed hydra is burned terribly!Ӷhח*@(B  (B shadow (polearm)(BӶhsi (B You kill the seven-headed hydra!(BӶhi†.Ӷhc(BӶhش(B50=--(B0--(B23--(B30Scorch(BӶh(BӶh( ӶhcJ_Your shadow fades away.(BԶh(BԶh7(B(BԶhqi(B(B1=(BԶhC(BԶh(BԶh'(B2Զh(BԶhq(B(B3=(B1Զh*-(BԶhy(BԶh(BԶh\(B5==(BԶh(BԶhi(B(B6=(BԶh(BԶh](BԶh]?(B7(BԶh(BԶhQ(B8=(BԶht(BԶh(B(B9=(B2=(BԶh(BԶh(BԶh((B60Զhx (BԶheb (B(B1=(B(B(B(B2=(B(B(B(B33==(B(B(B(B5=(B(B(B(B6==(B(B(B(B(B(B=(B(B(B(B4=(B(B(B=(B(B(B(B(B(B(B(B(B(B5==(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B(B6(B(B(B(B(B(B(B(B(B(B(B(B7=(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B(B8=(B(B(B(B(B(B(B(B(B(B(B(B(B9==(B(B(B(B(B(B(B(B(B(B(B(B=(B(B(B(B30=(B(B(B(BԶh0(B(BԶh' (B Զh>You see here a hydra corpse(B.Զhp9(B (B_Զh(BԶh1(BԶh(BԶh(BԶh(BԶh(BԶhʮ]~≈~~.~~≈≈~~....##(B  Զhl~~≈~≈≈≈≈~~......#(B  ~≈≈≈≈~≈~~.......#(B  ~.~≈~~~~~.......#(B  ~.....#....##(B  .#~...###....##(B  ##.######(B #.....#(B  (B #.....#(B  (B #...†##(B  (B---77.7 (47.0)Զh% #.....###.####(B  #.....@.......(B  #............>(B  #.............(B  #....####.#.##(B  ......P(B ##(B # #.#....#(B  .##....(B  #....(B     (BԶhN(BԶh\=---(B8.7 (48Զh3(BԶhA Զh._Found a stone staircase leading down.նhG (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bնhlf (Bնhh 0(B(Bնhi (Bնhj 0(B(Bնhl (Bնh/}  (B There is a stone staircase leading down here.(B (B_(B(B(B(B(B(B(B(B(B(B(B(Bնh (Bնh 0(B(BնhA 0(B(Bնh (Bնh (Bնh 0(B(Bնhj (Bնh݉ (Bնh 0(B(Bնh (BնhZ (Bնh 0(B(Bնhm (Bնh (Bնhŕ 0(B(Bնh (Bնh (Bնh 0(B(Bնh (Bնh /.P...#~...###....##նh z(B ####.######(B #.....#(B  #.....#(B  #...†##(B ###(B ####(B  #.....###.####..###(B #.................#(B #............>....#(B #.................#.♣.#....####.#.#######(B97.7 (19........(BP#(B #####(B .#.#...@##(B .##.....#(B  #.....#(B  #....##(B  #....#(B   #....#(B  #....#(B նh k ..[..P(B    նh (Bնh .(B8.7 (20նhL (Bնh}  նhǾ !_Found a buckler.ֶhxW(B(B(B(B(B(B(B(B(B(B(B(B(B(Bֶh|(Bֶh(Bֶhu(BֶhՄ0(B(Bֶh݇(Bֶh+(BֶhӋ(BֶhL(Bֶh(Bֶh(Bֶh0(B(Bֶhp(Bֶh{(BֶhZ(BֶhF(Bֶhޗ(Bֶh(Bֶh0(B(Bֶh(Bֶh(Bֶh0(B(Bֶh(Bֶh(Bֶh0(B(Bֶh.(Bֶh>(Bֶh"0(B(BֶhI(Bֶh}(BֶhY(Bֶh1(Bֶh(Bֶhɪ(Bֶh(Bֶho(BֶhW(Bֶh(Bֶh(Bֶhy(Bֶh(Bֶh.~~~~♣♣#(B #P..~~~.<~~≈≈......#(B ~P~~♣~♣(B ##..~≈~~.~~≈≈~~....##(B ֶh0~~~♣♣.##(B #P..~~≈~≈≈≈≈~~......#(B P~~~...#(B ##..~≈≈≈≈~≈~~.......#(B ♣♣♣...##(B #..~.~≈~~~~~.......#(B #....#(B #....~~~.....#....##(B  #♣...##(B #.P...#~...###....##(B ##P...####(B #####.######(B #.....#(B #...†....#(B ##....####(B #.....#(B 512.7 (14 ֶh#.......##(B ##.....♣..#(B #...†##(B #.......#..(B #..@♣.♣...###.....## ...........(B #....♣♣♣....##....... ..[......<.#....♣.(B ♣♣...##....... ...........#...♣(B ..(B ♣♣...#.......(B ........##.#...(B .<.(B ♣.♣.#....###(B #.......#(B #...(B ...♣♣........P#(B ##.....##(B ###(B ♣.♣♣♣.#.#....##(B  #.†..##(B ♣♣♣...##.....#(B  #....#♣.#..(B #.....#(B  ##...##ֶh..♣.##(B #....##(B  ##.^.†#...##(B #....#(B ֶh(Bֶh.(B3.7 (15ֶh(Bֶh ֶh4_Found a stone staircase leading up.ضh,[?12l[?25h ضh$L Search for what [Enter for "."]? (Bضh&.ضhhL [?25l(B17 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [Lair:2] a stone staircase leading up(Bb - [Lair:2] a stone staircase leading up  c - [Lair:2] a stone staircase leading up  d - [Lair:2] a teleport trap  e - [Lair:2] a buckler  f - [Lair:2] a +1 scale mail of cold resistance(Bg - [Lair:2] a dagger  h - [Lair:2] a leather armour (1 further duplicate)  i - [Lair:2] a hole to the Spider Nest  j - [Lair:2] a stone staircase leading down  k - [Lair:2] a +0 plate armour  l - [Lair:2] an escape hatch in the ceiling  m - [Lair:2] 8 stones  n - [Lair:2] a dispersal trap  o - [Lair:2] a stone staircase leading down  p - [Lair:2] a +0 demon whip of venom(Bq - [Lair:2] a shaftٶh?ٶh{Level 2 of the Lair of Beasts<<<<>>>^(B(Press ?(B for help) #.....P#(B #~♣~~P~P~≈~≈~~~~~♣...#(B #..##...~~...##....##(B ##(B÷...####~~~~~~~~P~~P~~~P~♣..##(B ###...~~~~~~~.P#....#(B ##....###.#♣P~~~~~~P~♣~~.~~♣...#(B #....~~~≈≈~~~.......#(B #P....(.....♣♣~~P..~~[.~.~.....#(B ##...~≈~~~≈≈≈~.P....#(B ##P.)..#.##....................#(B #P..~≈~~.~≈≈≈.#....#(B #....####P.#............~~~~♣♣#(B #P..~~~.<~~≈≈......#(B ##.....#(B #####...~~~.~~~P~~♣~♣(B ##..~≈~~.~~≈≈~~....##(B #.....##(B #.##~~~~~~~~~~♣♣.##(B #P..~~≈~≈≈≈≈~~......#(B ##.....#(B #.###PP~~~♣P~~~...#(B ##..~≈≈≈≈~≈~~.......#(B #....##(B ####~♣♣♣♣♣♣♣♣♣...##(B #..~.~≈~~~~~.......#(B #....#(B ## #....#(B #....~~~.....#....##(B #....#(B#♣...##(B #.P...#~...###....##(B #....##(B ##P...####(B ##ٶh###.######(B #.....#(B #.....#(B #...†....#(B ##....####(B #.....#(B ########(B ####....P###(B #####.......## (B ##.....♣..#(B #...†##(B ###(B #### ###P.#.#.###........#.###########..P#.......#.. #..@♣.♣...###.....###.####..### #..........†................................... #....♣♣♣....##.................# #.....................................[......<.#....♣. ♣♣...##............>....# #..............................................#...♣ .. ♣♣...#.................# ##.#...###.#.......#..###.###.####.#........##.#... .<. ♣.♣.#....####.#.##############(B ######.....###(B ###(B ###(B ####.......# #... ...♣♣........P#(B ######....####.....##(B ### ♣.♣♣♣.#.#....###....##.†..## ♣♣♣...##.....##....##....# ♣.#.. #.....##....###...## ..♣.## #....###..†.###.^.†# ...## (B #....###....###.....## ## (B #....##...†..##P...#.## #....# ##[ٶhd40m....########......### ..[..P ##......##..##..†.....# #......#####........##..###...^#.##.....(B^...## .##....####...(B^....(B^.(B^^# ###.....###.P......)..(B^^##P....###..P...(B^##...(B^^# ##....###....(B^##(B^^^.... (Bڶhy/ ڶh8(B17 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [Lair:2] a stone staircase leading up(B  b - [Lair:2] a stone staircase leading up  c - [Lair:2] a stone staircase leading up  d - [Lair:2] a teleport trap  e - [Lair:2] a buckler  f - [Lair:2] a +1 scale mail of cold resistance(B  g - [Lair:2] a dagger  h - [Lair:2] a leather armour (1 further duplicate)  i - [Lair:2] a hole to the Spider Nest  j - [Lair:2] a stone staircase leading down  k - [Lair:2] a +0 plate armour  l - [Lair:2] an escape hatch in the ceiling  m - [Lair:2] 8 stones  n - [Lair:2] a dispersal trap  o - [Lair:2] a stone staircase leading down  p - [Lair:2] a +0 demon whip of venom(B  q - [Lair:2] a shaftڶh?`ڶhrڶhY~(B..~~~~♣♣#(B #P..~~~.<~~≈≈......#musstard the Thaumaturge ڶh+~P~~♣~♣(B ##..~≈~~.~~≈≈~~....##(B Gargoyle of Dithmenos ****.. ~~~♣♣.##(B #P..~~≈~≈≈≈≈~~......#(B Health: (B66/66 ======================== P~~~...#(B ##..~≈≈≈≈~≈~~.......#(B Magic: (B30/30 ======================== ♣♣♣...##(B #..~.~≈~~~~~.......#(B AC:(B 28Str:(B 12#....#(B #....~~~.....#....##(B EV:(B 10Int:(B 21  #♣...##(B #.P...#~...###....##(B SH:(B 0Dex:(B 10 ##P...####(B #####.######(B #.....#(B XL: (B13 Next: (B23% Place: (BLair:2 #...†....#(B ##....####(B #.....#(B Noise: --------- (B Time:(B 17513.7 (0.0) #.......##(B ##.....♣..#(B #...†##(B b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ڶhh#.......#..(B #..@♣.♣...###.....##(B Cast: Scorch ...........(B #....♣♣♣....##....... ..[......<.#....♣.(B ♣♣...##....... ...........#...♣(B ..(B ♣♣...#....... ........##.#...(B .<.(B ♣.♣.#....### #.......#(B #...(B ...♣♣........P# ##.....##(B ###(B ♣.♣♣♣.#.#....###.†..##♣♣♣...##.....##....#♣.#..(B #.....###...##..♣.##(B #....####.^.†#...##(B #....#(BThe seven-headed hydra is burned terribly!  You kill the seven-headed hydra! (B_Your shadow fades away. (B_You see here a hydra corpse(B. ڶh_Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a buckler. _Found a stone staircase leading up.  Search for what [Enter for "."]? (B.ڶh](Bڶh (Bڶh(BڶhI ڶh+_(Bڶhy [?12l[?25hڶh s ....#(B  ♣.#.....#(B ..♣.######.^.†#...##(B #....# (B Search for what [Enter for "."]? (B۶h+[?25l۶hU۶h(B17 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [Lair:2] a stone staircase leading up(Bb - [Lair:2] a stone staircase leading up  ۶h c - [Lair:2] a stone staircase leading up  d - [Lair:2] a teleport trap  e - [Lair:2] a buckler  f - [Lair:2] a +1 scale mail of cold resistance(Bg - [Lair:2] a dagger  h - [Lair:2] a leather armour (1 further duplicate)  i - [Lair:2] a hole to the Spider Nest  j - [Lair:2] a stone staircase leading down  k - [Lair:2] a +0 plate armour  l - [Lair:2] an escape hatch in the ceiling  m - [Lair:2] 8 stones  n - [Lair:2] a dispersal trap  o - [Lair:2] a stone staircase leading down  p - [Lair:2] a +0 demon whip of venom(Bq - [Lair:2] a shaft۶h (B a - [Lair:2] a stone staircase leading up  b - [Lair:2] a stone staircase leading up (B۶h K(B b - [Lair:2] a stone staircase leading up ۶hv S c - [Lair:2] a stone staircase leading up (BܶhܶhT(B c - [Lair:2] a stone staircase leading up  d - [Lair:2] a teleport trap (Bܶh+~(B d - [Lair:2] a teleport trap  e - [Lair:2] a buckler (Bܶh$ Level 2 of the Lair of Beasts<<<<>>>^(B(Press ?(B for help)ܶh%*  #....#(B#♣...##(B #.P...#~...###....##(B #....##(B##P...####(B #####.######(B #.....#(B #.....#(B#...†....#(B ##....####(B #.....#(B ########(B ####....P###(B #####.......## (B ##.....♣..#(B #...†##(B ###(B #### ###P.#.#.###........#.###########..P#.......#.. #..@♣.♣...###.....###.####..### #..........†................................... #....♣♣♣....##.................# #.....................................[......<.#....♣. ♣♣...##............>....# #..............................................#...♣ .. ♣♣...#.................# ##.#...###.#.......#..###.###.####.#........##.#... .<. ♣.♣.#....####.#.##############(B ######.....###(B ###(B ###(B ####.......# #... ...♣♣........P#(B #####(B #....##(B##.....##(B ### ♣.♣♣♣.#.#....##(B #....#(B#.†..## ♣♣♣...##.....#(B #....#(B #....# ♣.#.. #.....#(B #....#(B ܶh/ ##...## ..♣.## #....##(B #..†.#(B##.^.†# ...## (B #....#(B ##....##(B#.....## ## (B #....#(B #...†..##P...#.## #....# ##....########......### ..[..P ##......##..##..†.....# #......#####........##..###...^#.##.....(B^...## .##....####...(B^....(B^.(B^^# ###.....###.P......)..(B^^##P....###..P...(B^##...(B^^# ##....###....(B^##(B^^^.... #....#####....### >(B^#... #....########(B #.##...##(B  (B^^^#.. ##....#.#.#..###...#...###(B^.. #................<....††...... ##^..>.................(B^...... #..............[..........(B^.. #............................ #.##.##.##.##...##.#.####...# ################.#####(B  ...#### ..# (Bݶh/-ݶh6^(Bmusstard the ThaumaturgeGargoyle of Dithmenos ****..Health: (B66/66 ========================Magic: (B30/30 ========================AC:(B 28Str:(B 12EV:(B 10Int:(B 21SH:(B 0Dex:(B 10ݶh=XL: (B13 Next: (B23% Place: (BLair:2Time:You kill the seven-headed hydra! (B_Your shadow fades away. (B_You see here a hydra corpse(B. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a buckler. _Found a stone staircase leading up. _Search for what [Enter for "."]? (B.  Search for what [Enter for "."]? (B(B(B(BݶhsH(BݶhiJ(BݶhxM' (B_ݶhoP(BݶhR(BݶhTH(B(B(BݶhOV(Bݶh}W0(B(BݶhX(BݶhY(Bݶh [H(B(B(Bݶhe\(Bݶh](Bݶh^0(B(Bݶh_(Bݶh`(Bݶh"b0(B(BݶhGc(Bݶhnd(Bݶhe0(B(Bݶhf(Bݶhg(Bݶh,i0(B(Bݶhj(Bݶhl(Bݶhn(Bݶh-o(Bݶhsp(Bݶhmr(Bݶhs(Bݶht(Bݶhv(Bݶhx(Bݶhy(Bݶhz(Bݶh]|(Bݶh'~(BݶhW(BݶhO(Bݶh(Bݶh(Bݶh(Bݶh(Bݶh(Bݶh(Bݶh(Bݶh(Bݶh֎(Bݶh(Bݶhӑ(Bݶh(Bݶh1(Bݶh6(BݶhK(Bݶhw(Bݶh(Bݶh(Bݶh(Bݶh(Bݶh¬#...♣(B ..(B ♣♣...#.................# #...(B .<.(B ♣.♣.#....####.#.####### #...(B ...♣♣........P#(B ##### ݶh###(B ♣.♣♣♣.#.#....##♣♣♣...##.....#♣.#..(B #.....#..♣.##(B #....##...##(B #....####....#Noise: --------- (B17530.7 (17.0)##....##b) +9 lance {slay drac, rPois rF+ rC+ AC+3 ##..@..P#Cast: Scorch ###....## ##....# #P....# ##(BP.....##.....##....##ݶhuH#.....(B(BݶhX(BݶhS _(BYou see here a +0 buckler.޶hxg (B޶hm (B޶hkt q(B _(BYou can't carry that many items.භh4...♣(B ..(B ♣♣...#.# ...(B .<.(B ♣.♣.#....####.#.# ...(B ...♣♣........P#(B #####(B  භh8R(B ♣.♣♣♣.#.#....##(B  ♣♣♣...##.....#(B  ♣.#..(B #.....#(B  ..♣.##(B #....##(B  ...##(B #....#(B  ##(B #....#(B  ##....##(B  (B #..[@.P#(B  (B ##....##(B  (B #....#(B  (B #P....#(B  (B (B #(BP.....(B  (B ##.....#(B  (B #....##(B  (B #.....(B  (B  (B  (B  (B (Bභh<(Bභh^@:(B1.0) _භh6B(BභhCභh_භhcn(BInventory: 52/52 slots Hand Weapons (go to first with ))  b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  q - a +2 scythe of flaming භhs^ v - the +7 dagger "Grim" {drain, rCorr}  H - the +8 arc blade {discharge, rElec}  K - a +4 trident of freezing  O - the +5 long sword of Defiance {freeze, rN+ Dex+3} Missiles (go to first with ()(Ba - a curare-tipped dart  i - 6 datura-tipped darts  u - 2 boomerangs  D - 14 poisoned darts  Q - 8 throwing nets Armour (go to first with [)  g - a +0 pair of gloves (worn)  A - a +3 ring mail (worn)  J - a +2 cloak (worn)  M - a +0 pair of boots (worn)  N - the +0 scale mail of Panentheism {Regen+}(BP - a +0 kite shield Jewellery (go to first with "=)  r - an amulet of regeneration (worn)  V - a ring of positive energy (worn)(Bz - a ring of ice Wands (go to first with /)(Bw - a wand of flame (25)  y - a wand of paralysis (16)  B - a wand of polymorph (11)  E - a wand of roots (10)  I - a wand of mindburst (23) Scrolls (go to first with ?)  h - 3 scrolls of blinking  k - a scroll labelled UKEYFIESTREMYD(Bl - 7 scrolls of enchant weapon  m - 2 scrolls of revelation [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]⶷h (BP - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability,and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 2.4 (10.2 -> 7.8). Your SH would increase by 6.6 (0.0 -> 6.6). Your spell failure would worsen by up to 9% (press '!' for details). You took it off a gnoll sergeant on level 8 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ “...for the shield may be as important for victory, as the sword or spear.”  -Charles Darwin, “The Origin of Species”. 1859. (B(w)ear, (d)rop, (=)adjust, or (i)nscribe.(B⶷hD ⶷hG ⶷h4N ⶷hW '(B⶷hY ...♣(B ..(B ♣♣...#.................# (B musstard the Thaumaturge ...(B .<.(B ♣.♣.#....####.#.####### (B Gargoyle of Dithmenos ****.. ...(B ...♣♣........P#(B ##### (B Health: (B66/66 ======================== ##(B ♣.♣♣♣.#.#....## (B Magic: (B30/30 ========================♣♣♣...##.....# (B AC:(B 28Str:(B 12♣.#..(B #.....# (B EV:(B 10⶷h[ Int:(B 21..♣.##(B #....## (B SH:(B 0Dex:(B 10...##(B #....# (B XL: (B13 Next: (B23% Place: (BLair:2###....# (B Noise: --------- (B Time:(B 17531.7 (0.0)##....## (B b) +9 lance {slay drac, rPois rF+ rC+ AC+3#..[@.P# (B Cast: Scorch##....## #....# #P....# ⶷h] q(B #(BP..... (B ##.....# (B #....## (B #..... (B  (B  (B  (B  (B_You see here a hydra corpse(B. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a buckler. ⶷h_ _Found a stone staircase leading up. _Search for what [Enter for "."]? (B. _Search for what [Enter for "."]? _(BYou see here a +0 buckler. _You can't carry that many items.⶷hg (B⶷hi -(B2.7 (1⶷ho (B⶷hs " _Found a stone staircase lea⶷heu zding down. _There is a stone staircase leading down here. _Found a buckler.stone staircase leading up. _Search for what [Enter for "."]? (B. _ _(BYou see here a +0 buckler. _You can't carry that many items.drop a +0 kite shield.㶷hE3#...♣(B ..(B ♣♣...#.# #...(B .<.(B ♣.♣.#....####.#.# #...(B ...♣♣㶷hf.P#(B #####(B #(B ♣.♣♣♣.#.#....##(B  ♣♣♣...##.....#(B  ♣.#..(B #.....#(B  ..♣.##(B #....##(B  ...##(B #....#(B  ##(B #....#(B  ##....##(B #(B #..@[.P#(B #(B ##....##(B #(B #....#(B #(B #P....#(B #(B #(BP.....(B ##.....#(B #....##(B #.....(B 㶷h@(B(B3㶷h(B㶷hٳ 㶷h$M_(BYou see here a +0 buckler.㶷h , (B㶷h g(B4(B _P - a +0 buckler䶷h(B䶷h 7(B(B䶷h(B䶷h(B䶷h,0(B(B䶷h(B䶷h(B䶷hi(B䶷h(B䶷hF (B䶷h(B䶷h(B䶷h(B䶷h(B䶷h3(B䶷h(B䶷h(B䶷h(B䶷h& (B䶷h!(B䶷h"(B䶷h?4{(B(B(B(B(B䶷h6(B ...##(B #....#(B  (B ##(B #....#(B  (B ##....##(B  (B #...[.P#(B  (B ##....##(B  (B ##....#(B  (B #P....##(B  (B #(BP.....#(B  (B ##.....#(B  (B40.7 (6#....##(B  (B #....@#(B 䶷hp8 (B #....##(B  (B #....#(B  (B #.....P(B  (B (B .......#(B  (B ........#(B  (B ........#(B 䶷hH: (B >.!....(B  (B  (B  (B  (B (B䶷h5C(B䶷hE-(B1.7 (7䶷hJ(B䶷hN 䶷hQP6_Found a stone staircase leading down.嶷h?w(B嶷h{7(B(B嶷hҀ(B嶷hʃ(B嶷h(B嶷h,(B嶷h@(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B嶷h(B嶷h((B嶷hǼ(B嶷h}(B嶷h(B嶷h(B嶷h3(B嶷h(B嶷h(B嶷hN(B嶷h(B嶷h 嶷ha(B_p - 11 dark potions(B (gained 1)嶷h(B嶷h!(B嶷hA(B嶷h(B嶷hB(B嶷h(B嶷h(B嶷hY(B嶷h(B嶷h(B嶷hO(B嶷hu(B嶷h(B嶷he(B嶷h(B嶷h(B嶷h7(B嶷h(B嶷h.(B嶷h(B嶷h(B嶷hV(B嶷h(B嶷h@(B嶷h(B嶷h=(B嶷h(B嶷h (B嶷h[ (B嶷h(B嶷h{u.....##..#(B ##....#(B 嶷h.^...##(B .#(B #P....##(B ...(B^.(B^^#(B #(B #P.....#(B ...)..(B^^#(B ##.....#(B ^##...(B^^#(B#....##(B ##(B^^^....(B #.....#(B #(B >(B^#...(B#....##(B ^^^#..(B ##....##(B #(B^..(B ##.###########.....P#(B 嶷h=v.....(B .......)...........##(B .....(B .......@...........#(B ..(B^..(B ...................##(B .....(B ............>.......#(B #...#(B ..###.#.###...#.#.###(B  ...#(B #(B #####(B ##.######(B..#(B###(B 嶷h;嶷h"0 (B嶷h$#UM#..†...# .....##.#....#(B ^...##(B .#(B^.(B^^#(B #P ...)##..... (B^##...(B^^## ##(B^^^... #(B >(B^#.嶷h<$ (B #.... (B ^^^#..(B ##....# #(B^..(B ##.###########.....P...........## .....(B ...................##嶷h2%p# (B_T - 2 scrolls labelled XAUMIU YNKEB(B (gained 1)嶷h+2(B57.7 (16.0)嶷h$-.(B8.7 (17嶷h2(B嶷hB _(BYou see here a +1 short sword of electrocution(B.綷h8(B綷hl;7(B(B綷hJ?(B綷hB(B綷hC& (B_綷hE(B綷hI(B綷h L(B綷hzM(B綷hN(B綷hP(B綷hR(B綷hS(B綷hyU(B綷hW(B綷h\(B綷h](B綷h7_(B綷hk`(B綷hb(B綷hd(B綷h;(B綷hI(B綷hR(B綷h(B綷hI(B綷hZ(B綷h?(B綷h(B綷hݨ(B綷h{(B綷h(B綷hY(B綷h(B綷h(B綷h(B綷h(B綷h[(B綷hú(B綷h(B綷hC(B綷h(B綷h(B綷h2(B綷h(B綷h(B綷h(B綷h(B綷h&(B綷hg(B綷h(B綷h.(B綷h~(B綷h(B綷hK(B綷hi(B綷h(B綷h(B綷h\(B綷hM(B綷h(B綷h(B綷h(B綷h(B綷h(B綷hz(B綷h(B綷h(B綷h(B綷hx(B綷h2(B綷hy(B綷h(B綷hu(B綷h(B綷hI(B #...(B^....(B^.(B^^###(B  ##.P......)..(B^^#(B  綷h#..P...(B^##...(B^^##(B  ##....(B^##(B^^^....#(B  ####....###(B^^>(B^#...#(B #(B #.##...###(B^^^^^^#..####(B #...#...###(B^..(B^^##.##.######### ....<.....(B÷......(B^##........).... ..........(B^........#.............(B76.7 (18 ...[..........(B^...................................... #...##.#.####...#......###.#.###. 綷hM####.#####(B #...###.##.#(B #####(B ## (B ###(B #...#(B ######(B #(B #(BP...(B ##...(B #>..(B....(B綷h-(B綷h .(B7.7 (19綷h (B綷h@ 綷h4_Found an escape hatch in the floor.綷h$(B綷h3&7(B(B綷h((B綷h++(B綷h,0(B(B綷h.(B綷h1(B綷h"30(B(B綷h4(B綷h\6(B綷h70(B(B綷h:(B綷h|<(B綷h=0(B(B綷h?(B綷hU@(B綷hA0(B(B趷h[(B趷h(B趷h0(B(B趷hM 趷hL(B There is an escape hatch in the floor here.趷h9(B (B_趷h(B趷h (B趷h(B趷h0(B(B趷hb(B趷h(B趷h0(B(B趷h-(B趷h}(B趷h0(B(B趷h(B趷h(B趷h(B趷h(B趷h*!(B趷h"(B趷h$(B趷h%(B趷h&(B趷ht((B趷h)(B趷h*(B趷hg,(B趷h-(B趷hV/0(B(B趷h1(B趷h2(B趷h 40(B(B趷h5(B趷hq7(B趷h8(B趷h9(B趷h:(B趷h;(B趷h:=0(B(B趷h?(B趷hA(B趷h C(B趷h^D(B趷hF(B趷hG(B趷h?I0(B(B趷hJ(B趷hL(B趷hM(B趷h+O(B趷hP(B趷hR(B趷hRS(B趷hT(B趷hgV(B趷hX(B趷h7Z(B趷h[(B趷hc(B趷hf(B趷hg(B趷h$i(B趷hl(B趷h3o(B趷hNp(B趷hmr(B趷hv(B趷h1y(B趷hez(B趷h{(B趷h~(B趷hف(B趷hւ(B趷ht(B趷h(B趷h (B趷hh(B趷h(B趷h(B趷h(B趷h#(B趷h\(B趷hٙ(B趷h̛(B趷h(B趷hY(B趷h(B趷hO(B趷hT(B趷ho(B趷h(B趷h¦(B趷h(B趷h(B趷h~(B趷h%(B趷h#(B趷h(B趷h֯(B趷h(B趷h(B趷h(B趷h(B趷hO(B趷h|(B趷h޹(B趷hػ(B趷h(B趷hپ(B趷hڿ(B趷h(B趷h(B趷h(B趷h(B趷h(B趷hh(B趷hV(B趷h7(B趷h(B趷h(B趷h(B趷h$(B趷h(B趷h(B趷h(B趷h9(B趷hv(B趷h3(B趷h (B趷h(B趷h(B趷h(B趷h(B趷h(B趷h  趷hsL(B There is a stone staircase leading up here.趷h(B趷h! (B_趷h(B趷h(B趷hQ(B趷h(B趷h(B趷h(B趷h(B趷h_(B趷h(B趷h (B趷h (B趷h(B趷h(B趷hp(B趷h(B趷h(B趷h(B趷h(B趷hx!(B趷h"(B趷h#(B趷h((B趷h+(B趷hi,(B趷h-(B趷hS2(B趷h4(B趷h5(B趷h6(B趷h<(B趷h>0(B(B趷h@(B趷hgE(B趷hG(B趷hH(B趷hJ(B趷hgN(B趷hP0(B(B趷hR(B趷hpW(B趷hY(B趷h][(B趷h\(B趷h`(B趷hdC (B You enter the shallow water.趷hf?Water (B趷hh(B趷hlP (B_Moving in this stuff is going to be slow.趷ho(B趷hq(B趷hIs(B趷hw(B趷h|z(B趷hp|*(B趷h}(B趷hɁ(B趷h(B趷h(B趷hz(B趷hx(B趷hҍ(B趷he(B趷h(B趷hl(B趷h(B趷h](B趷h(B趷h(B趷hş(B趷h%(B趷hp(B趷h&(B趷h(B趷hë(B趷h(B趷hŰ(B趷h(B趷h(B趷h*(B趷h(B趷h(B趷h(B趷h(B趷h(B趷h~0(B(B趷hW(B趷hq(B趷hh(B趷h(B趷hi(B趷hZ(B趷hY0(B(B趷h,(B趷h(B趷h(B趷hA(B趷h(B趷h(B趷h(B趷h(B趷hn(B趷h(B趷h(B趷h/0(B(B趷h/(B趷hh(B趷h(B趷h(B趷h@(B趷h/(B趷h(B趷h(B趷h(B趷h(B趷h(B趷hM(B趷hS x(B(B(B(B(B趷h (B趷h@ (B趷hE (B趷h(B趷hm(B趷h0(B(B趷h(B趷h(B趷hO0(B(B趷h4(B趷h~(B趷h(B趷hX(B趷he(B趷h!(B趷hK#(B趷h$(B趷h&(B趷h3)(B趷h*(B趷h+(B趷h2.(B趷h00(B(B趷h2(B趷h[5(B趷h7(B趷h9(B趷hR:(B趷h<(B趷h2?(B趷h@(B趷hA(B趷hID(B趷hF(B趷hG(B趷h_I(B趷hK(B趷hM(B趷h#O(B趷hP(B趷hR(B趷hT(B趷h0V(B趷hjW(B趷hY(B趷h[(B趷h*](B趷ht^(B趷hj`(B趷hb(B趷hd(B趷hke(B趷heg(B趷h|i(B趷hj(B趷hl(B趷hHm(B趷hin(B趷ho0(B(B趷hq(B趷hrH(B(B(B趷hs(B趷ht(B趷hu0(B(B趷hv(B趷hw(B趷hx0(B(B趷hy(B趷hz(B趷h{0(B(B趷hu}(B趷h~(B趷hm0(B(B趷hE(B趷hN(B趷h@0(B(B趷h](B趷h^(B趷hI0(B(B趷hy(B趷h(B趷he0(B(B趷h(B趷h(B趷h0(B(B趷h(B趷h(B趷hÏ0(B(B趷h(B趷h(B趷hޒ0(B(B趷hۓ(B趷h˔(B趷hĕ0(B(B趷h(B趷hy(B趷he0(B(B趷h|(B趷h`(B趷h?0(B(B趷h(B趷h(B趷h0(B(B趷h(B趷hx(B趷h^0(B(B趷hH(B趷h/(B趷h0(B(B趷h(B趷hڥ(B趷hݦ0(B(B趷h(B趷h(B趷h}0(B(B趷h(B趷h(B趷h0(B(B趷hr[...#(B ##....####(B #.....# ..#######.....♣..#(B #...†##(B ###(B # 趷hZ..#...##...♣.♣...###.....###.#### .....##....♣♣♣....##............. ...<.#....♣..♣♣...##............> .....#...♣....♣♣...#............. ..##.#......<..♣.♣.#....####.#. ..####...♣....♣♣........P#(B #####(B .##(B ###.♣♣♣.♣♣♣.#.#....##(B 687.9 (110.2) ##(B #...♣♣♣♣♣...##.....#(B #(B #..♣.♣.♣.#@.##.....#(B #(B ##..#...♣.####....##(B .#(B ###....###(B #....#(B .##(B ######(B #....#(B 趷hM,#.##(B ##....## ...###(B #...[.P# .....#(B ##....## .##..#(B ##....# ##(B^#.##P....## .(B^^####P.....# ..(B^^###.....#(B(B趷h(B趷hkb _(BPartly explored, can't reach some places.趷h (B趷h 7(B(B趷h . .. ......<.... ..... ... ..(B0.0)..♣.♣..#...♣.. ..(B(B(B _(BPartly explored, can't reach some places.鶷h 鶷hM '(B鶷h Level 2 of the Lair of Beasts<<<<>>>>>^(B(Press ?(B for help)##.....#(B #####...~~~.~~~P~~♣~♣(B ##..~≈~~.~~≈≈~~....###.....##(B #.##~~~~~~~~~~♣♣.##(B #P..~~≈~≈≈≈≈~~......###.....#(B #.###PP~~~♣P~~~...#(B ##..~≈≈≈≈~≈~~.......##....##(B ####~♣♣♣♣♣♣♣♣♣...##(B #..~.~≈~~~~~.......##....### #....#(B #....~~~.....#....###....##♣...##(B #.P...#~...###....###....####P...####(B #####.######(B #.....##.....##...(B÷....#(B ##....####(B #.....#########(B ####....P########.......#######.....♣..#(B #...†##(B ###(B #### ###P.#.#.###........#.###########..P#.......#...##...♣.♣...###.....###.####..### #..........†...................................##....♣♣♣....##.................# #.....................................[......<.#....♣..♣♣...##............>....# #..............................................#...♣....♣♣...#.................# ##.#...###.#.......#..###.###.####.#........##.#......<..♣.♣.#....####.#.##############(B ######.....###(B ###(B ###(B鶷h  ####.......####...♣....♣♣........P#(B ######....####.....##(B ###.♣♣♣.♣♣♣.#.#....###....##.(B÷..##(B #...♣♣♣♣♣...##.....##....##....#(B #..♣.♣.♣.#@.##.....##....###...##(B ##..#...♣.####....###..†.###.^..#(B ###....###(B #....###....###.....########(B #....##...†..##P...#.####....####....########......####...[.P###......##..##........###....###......#####........##..###....###...^#.##.....(B^...##(B^#.##P....###....####...(B^....(B^.(B^^####P.....###.....###.P......)..(B^^###.....##P....###..P...(B^##...(B^^###....####....###....(B^##(B^^^....##.....##....#####....###(B^^>(B^#...##....###....########(B #.##...###(B^^^^^^#..######....####....#.#.#..###...#...###(B^..(B^^##.##.###########.....P##................<.....(B÷......(B^##........)...........####^..>.................(B[39;4鶷h 9m^........#....................##..............[..........(B^.........................##(B궷h@?@ (B궷h.(B #궷hQ(B궷h 궷h (B##............................................>.......##.##.##.##.##...##.#.####...#......###.#.###...#.#.###################.#####(B  #...###.##.#(B #####(B ##.#########(B ##...#(B ##########P...####...P#(B붷h 붷h.(B ##>..###....P###...## #...######(B붷hM(B (B붷h'붷h -? (B춷hb춷hg@#(B춷hK #(BhgB (B hH# (B hL########(B ####....P########.......#######.....♣..#(B #...†##(B ###(B #### ###P.#.#.###........#.###########..P#.......#...##...♣.♣...###.....###.####..### #..........†...................................##....♣♣♣....##.................#.hO (B hS  h (B#.....##(B #.##~~~~~~~~~~♣♣.##(B #P..~~≈~≈≈≈≈~~......###.....#(B #.###PP~~~♣P~~~...#(B ##..~≈≈≈≈~≈~~.......##....##(B ####~♣♣♣♣♣♣♣♣♣...##(B #..~.~≈~~~~~.......##....### #....# (B #....~~~.....#....###....##♣...##(B #.P...#~...###....###....####P...####(B #####.######(B #.....##.....##...(B÷....#(B ##....####(B #.....#.(Bh( (Bhl#.....P#(B #~♣~~P~P~≈~≈~~~~~♣...#(B #..##...~~...##....####(B÷...####~~~~~~~~P~~P~~~P~♣..##(B ###...~~~~~~~.P#....###....###.#♣P~~~~~~P~♣~~.~~♣...#(B #....~~~≈≈~~~.......##P....(.....♣♣~~P..~~[.~.~.....#(B ##...~≈~~~≈≈≈~.P....###P.)..#.##....................#(B #P..~≈~~.~≈≈≈.#....##....####P.#............~~~~♣♣#(B #P..~~~.<~~≈≈......###.....#(B #####...~~~.~~~P~~♣~♣(B ##..~≈~~.~~≈≈~~....##h (B h@  (B##..............[.............................†......###..................÷................................#hB n#...................(B÷...............................##....##...####P..~~...~.♣...###..##.##P##.##.###....###....######(B ♣##~~~~~~~~~....#####..###########......##....#(B ###♣♣♣♣~~~~~~~~♣...##(B #P.P####......###....##(B ##~P♣♣~P~~~≈≈~~~P....#(B ##..#.########......#~(Bﶷh (B#.....###...####....##P....####ﶷh ##########(B ###...######(B ##.#########.P########.##.########.....##..#####.##.##P##########.....................................................#.(BhE(B .(Bh?.~(Bho?~ (Bh D.(B h}hC..(BhxK..(Bh|I .(Bh( (Bhw #######...P###....#(Bh(Bh4M (BhqM(B#(Bh?#~(Bha> ?~.(Bhk>..(Bh) =..(Bh_<.~(Bh, hPj (B...#(B ##....####(B #.....#musstard the Thaumaturge ho } ..#######.....♣..#(B #...†##(B ###(B #(B Gargoyle of Dithmenos ****.. ..#...##...♣.♣...###.....###.####(B Health: (B66/66 ======================== .....##....♣♣♣....##.............(B Magic: (B30/30 ======================== ...<.#....♣..♣♣...##............>(B AC:(B 28Str:(B 12 .....#...♣....♣♣...#.............(B EV:(B 10Int:(B 21 ..##.#......<..♣.♣.#....####.#.##(B SH:(B 0Dex:(B 10 ..####...♣....♣♣........P#(B #####(B XL: (B13 Next: (B23% Place: (BLair:2 .##(B ###.♣♣♣.♣♣♣.#.#....##Noise: --------- (B Time:(B 17687.9 (0.0) ##(B #...♣♣♣♣♣...##.....#b) +9 lance {slay drac, rPois rF+ rC+ AC+3 #(B #..♣.♣.♣.#@.##.....#Cast: Scorch ##(B ##..#...♣.####....## .#(B ###....###(B #....# .########(B #....# #.####....## ...####...[.P# .....###....## .##..###....# ##(B^#.##P....## .(B^^####P.....# ..(B^^###.....# (B_T - 2 scrolls labelled XAUMIU YNKEB(B (gained 1) _You see here a +1 short sword of electrocution(B. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _There is a stone staircase leading up here.  You enter the shallow water. _Moving in this stuff is going to be slow. _(BPartly explored, can't reach some places. _(BPartly explored, can't reach some places.(B(Bhz (Bh@| (BhM} & (B_h~ (Bh (Bh 0(B(Bh_ (Bh (Bh (Bh 0(B(BhÑ (Bh- (Bhe 0(B(Bh (Bh (Bh7 0(B(Bh (Bh̠ 0(B(Bh (Bh (Bh (Bh (Bh (Bhq (Bh (Bhu (Bh (Bho (Bh̷ (Bh 0(B(BhN (Bhƾ (Bh 0(B(Bh (Bh] (Bh} (Bh (Bh (Bh (Bh5 (Bhc (BhZ (Bh (Bh (Bh (Bh (BhZ (BhX (Bhl (Bh (Bh (Bh (Bh. (Bhe (Bh (BhD (BhJ (BhR (Bh# (Bh4 (BhH (Bh (BhI (Bh (Bh (Bhe (BhJ (Bh (Bh (Bh` (Bh (Bh8 (Bh (Bhf (Bh! (Bhv (Bh! (Bh!$ (Bh% (Bh& (Bh ( (Bh* (Bh\, (Bh- 0(B(Bh0 (Bh]2 (Bh3 0(B(Bh6 (Bh]8 (Bhq9 (Bhe: (Bh< (Bh? (Bh@ 0(B(Bh>C (BhD (BhE 0(B(BhH (BhJ (BhK (BhL (BhmN (BhO (BhP (BhQ (BhS (Bh3V (BhhW (BhX (Bh4\ (Bh@^ (BhO_ (Bh` (Bha (BhEc (Bh|d 0(B(Bhf (BhUh (Bhi 0(B(Bhl (Bhm (Bho (Bho (Bhr (Bht (Bhu (Bh%w (Bh{ (Bh (BhӀ (Bh (Bh (Bh (Bh (Bh, (BhJ (Bh (Bhu (Bh (Bh3 (Bh hš (BYou see here a +1 short sword of electrocution(B. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. stone staircase leading up  You enter the shallow water. _Moving in this stuff is going to be slow. _(BPartly explored, can't reach some places _ You enter the shallow water.h8 ?Water (Bh (Bhw P (B_Moving in this stuff is going to be slow.h< (Bhc (Bh (BhT (Bha (Bh (Bh (Bh{ (Bh (Bh *(Bh (Bh (Bh (Bh (Bh{ (Bh (Bh (Bh (Bh= (Bh (Bhu 0(B(Bhq (Bh (BhD ' (B h [You enter the shallow water.Water (Bh (Bh & (BhH *_Moving in this stuff is going to be slow.hf (Bho (Bh (Bh r #....######(B ♣##~~~~~~~~~....#### h  #....#(B ###♣♣♣♣~~~~~~~~♣...##(B #....##(B ##~P♣♣~P~~~≈≈~~~P....#(B P#(B #~♣~~P~P~≈~≈~~~~~♣...#(B #(B÷...####~~~~~~~~P~~P~~~P~♣..##(B # #....###.#♣P~~~~~~P~♣~~.~~♣...#(B # P....(.....♣♣~~P..~~[.~.~.....#(B #P.)..#.##....................#(B #....####P.#............~~~~♣♣#h 7(B737.3 (49.4).....#(B #####...~~~.~~~P~~♣~♣ .....##(B #.##~@~~~~~~~~♣♣.## #.....#(B #.###PP~~~♣P~~~...# #....##(B ####~♣♣♣♣♣♣♣♣♣...## #....#(B ##(B #....#...#(B #♣...## #....##(B ##P...####(B  #.....#(B #...(B÷....#(B  #....P######.......###h (B  ......#.###########..P#.......#..(B  .................................(B ......................[......<.(B (Bh (Bh! (Bh# hW!@hq8@(B  (B shadow (polearm)(B _Moving in this stuff is going to be slow. _(BPartly explored, can't reach some places. _Partly explored, can't reach some places  You enter the shallow water. _Moving in this stuff is going to be slowhit the plant. The plant begins to die.  The plant is lightly damagedh=6.(B8.3 (1.0)h (Bh h39_Your shadow hits the plant with a spear.h~`  hc a(B You hit the plant.(B9.2 (0.9hm (Bhr 4 _The plant is lightly damaged.h> (B You puncture the plant!h/ (B=40.2 (1.0(B _The plant is lightly damaged.h9 (B You hit the plant.h/(B-1hð(Bh hR._The plant is lightly damaged.h h(B You puncture the plant!  The plant is moderately damaged.(Bhh~(Bh6(B=2.1 (0.9h(Bh h]J_Your shadow fades away.(Bhw_' (B ha7Your unstable footing causes you to fumble your attack.h3l#~hRnN(B(B-3.1 (1.0hy(Bh} h~S_A nearby plant withers and dies.(BhX(B  ###♣♣♣♣hB♣...##(B #(B ##~P♣♣~P~~~≈≈~~~P.... .....P#(B #~♣~~P~P~≈~≈~~~~~♣ #(B÷...####~~~~~~~~P~~P~~~P~♣..##(B # #..#♣P~~~~~~P~♣~~.~~♣... P....(.....♣♣~~P..~~[.~.~.. #P.)..#.##...............(B ....####P.#....~~~~♣♣.#(B #####...~~~.~~~P~~♣~♣(B .....##(B #.##~~~~~~~~~~♣♣.## #.....##@P~~~♣P~~~...#Water (B .................................(Bh(BhyH-(B4.7 (1.6hǐ(Bhnh^(Bh (Bh'(Bhhz(Bhh(Bh&(Bhm)hkT(BhzV(Bh](Bhg_h0 (Bh+ (Bh (Bh> h (Bh (Bh (Bh' he(B(B(B(B(B(Bh(Bh>x #....##(B ##~P♣♣~P~~~≈≈~~~P....#.P#(B #~♣~~P~P~≈~≈~~~~~♣...# ##(B÷...####~~~~~~~~P~~P~~~P~♣..## ##....###.#♣P~~~~~~P~♣~~.~~♣...#(B hQP....(.....♣♣~~P..~~[.~.~.....#(B ##P.)..#.##....................#(B  #....####P.#....~~~~♣♣# ##.....#(B #####...~~~.~~~P~~♣~♣(B #(B #.##~~~~~~~~~~♣♣.##(B6.3 ##.....#(B #.###~P~~~♣P~~~...# (B #....##(B ####@♣♣♣♣♣♣♣♣♣...## (B #....#(B ###(B #....# (B #....#(B ♣...## (B #....###P...#### (B #.....#(B #...(B÷....# ##....P########.......## .......#.###########..P#.#...................[<..#..###.###.####.###(Bhb(Bh)(Bh hB_(BDone exploring.hA (Bhq 7(B(Bh 5 U(B0.0~(Bh6 (Bhr? (BhYC  hE B_(BDone exploring.h hc .(B##....##(B ##~P♣♣~P~~~≈≈~~~P....#musstard the Thaumaturge #.....P#(B #~♣~~P~P~≈~≈~~~~~♣...#Gargoyle of Dithmenos ****.. h 0##(B÷...####~~~~~~~~P~~P~~~P~♣..##(B Health: (B66/66 ======================== ##....###.#♣P~~~~~~P~♣~~.~~♣...#(B Magic: (B30/30 ======================== #P....(.....♣♣~~P..~~[.~.~.....#(B AC:(B 28Str:(B 12 ##P.)..#.##....................#(B EV:(B 10Int:(B 21  #....####P.#............~~~~♣♣#(B SH:(B 0Dex:(B 10 ##.....#(B #####...~~~.~~~P~~♣~♣XL: (B13 Next: (B23% Place: (BLair:2 #.....##(B #.##~~~~~~~~~~♣♣.##Noise: --------- (B Time:(B 17746.3 (0.0) ##.....#(B #.###~P~~~♣P~~~...#b) +9 lance {slay drac, rPois rF+ rC+ AC+3#....##(B ####@♣♣♣♣♣♣♣♣♣...##Cast: Scorch#....#####....#Water #....##♣...###....####P...####hl! (B #.....##...(B÷....#(B  ##....P########.......##(B  .......#.###########..P#.......#.(B  .................................(B  .........................[......<(B  .................................(B  ......#..###.###.####.#........##(B  (B_The plant is lightly damaged.  You puncture the plant!  The plant is moderately damaged. (B_Your shadow fades away.(BYour unstable footing causes you to fumble your attack. _A nearby plant withers and dies. _(BDone exploring. _(BDone exploring.  Save game and exit? (B(Bhhn(h^>$ [?12l[?25hh.@9[?1049l [?1l>[?1051l[?1052l[?1060l[?1061l