hϾ Player: musstard Game: Crawl (0.33) Server: CUE - Dungeon Crawl Stone Soup - underhound.eu Filename: 2025-09-03.08:22:19.ttyrec Time: (1756887739) Wed Sep 3 08:22:19 2025 hhZ [?1051l[?1052l[?1060l[?1061hhV`.[?1049h(B[?7h[?1h=h1e7[?1034h(Bhf[?25lh6hIhu(BWelcome, musstard. Please select your species. SimpleIntermediateAdvanced (Ba - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant (B u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - DjinnihK*w - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesh3Space - Pick background first ? - Helph9 Tab - Revenant Air Elementalist(Bhhyh (Bmusstard the GustyRevenantHealth: (B14/14 ========================Magic: (B3/3========================AC:(B 2Str:(B 11EV:(B 11Int:(B 14SH:(B 0Dex:(B 9XL: (B 1 Next: (B 0% Place: (BDungeon:1Noise: --------- (B Time:(B 0.0 (0.0)-) (BClawsCast: Shock(B      ###### ß(B.#?# #(B..# #(B.@# #(B..# ß(B.#(B.# ###### (B  (B  (B  (B  (B  (B  (B  (B (BNo command named 'CMD_TARGET_WIZARD_GAIN_LEVEL'(BWelcome, musstard the Revenant Air Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!(B(Bh }(BPress ?(B for a list of commands and other information.  h gFound a scroll labelled JUN GISUTAEF(B.(Bh ^ _(BFound a staircase leading out of the dungeon.hNv(B(B(B(B(B (B_(Bh|`(B(B(B(Bhjhu(B(B######ß.##(B..# #(B.<# #(Bh-(B2.0 (2hhO&(B3.0 (3h`(Bh heM_c - a scroll labelled JUN GISUTAEF(Bhh(BRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)(Ba - unknown magical staves hJewellery (select all with "=)(Bb + unknown amulets  c + unknown rings Wands (select all with /)(Bd + unknown wands Scrolls (select all with ?)(Be + unknown scrolls Potions (select all with !)(Bf + unknown potions  g + potions of magic (rare) Missiles (select all with ()(Bh - boomerangs  i - darts  j - javelins  k - large rocks(Bl - stones  m + throwing nets Miscellaneous (select all with })(Bn + Gell's gravitambourines  o + boxes of beasts  hp + condenser vanes  q + lightning rods  r + phantom mirrors  s + phials of floods  t + sacks of spiders  u + tins of tremorstones Talismans (select all with %)  v - quill talismans  w - maw talismans  x - serpent talismans  y - blade talismans  z - granite talismans (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle autopickup [.(B|Space(B] toggle selected [-(B] unrecognised [top(B]h S  a + unknown magical staves(Bhcr  a + unknown magical staves  h + boomerangs(Bh#,b  h + boomerangs  i + darts(Bhs `  i + darts  j + javelins(Bhhέh(B (B musstard the Gusty (B Revenant h((B Health: (B14/14 ======================== (B Magic: (B3/3======================== (B AC:(B 2Str:(B 11 (B EV:(B 11Int:(B 14 (B SH:(B 0Dex:(B 9 (B XL: (B 1 Next: (B 0% Place: (BDungeon:1 (B Noise: --------- (B Time:(B 3.0 (0.0)###### (B -) (BClaws#ß.#@# (B Cast: Shock#(B..# hY#(B.<# #(B..# (B ß(B.#(B.# (B ###### (B  (B  (B  (B  (B  (B No command named 'CMD_TARGET_WIZARD_GAIN_LEVEL'Welcome, musstard the Revenant Air Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!(BPress ?(B for a list of commands and other information.  hrFound a scroll labelled JUN GISUTAEF(B. _Found a staircase leading out of the dungeon. _c - a scroll labelled JUN GISUTAEF(B(B(B(Bh (Bh (Bh (Bht A _Unknown command.(Bhw(Bhy (Bh0|(BhGA _Unknown command.(Bh<(BhO(B(B(Bh(Bh& (B_h(Bh(Bhݓ(Bh0(B(Bh(Bhn(Bh0(B(Bh h3(B_You open the gate.h(Bh7(B(Bh8 h<(B There is an open gate here.h?(Bhy h8(B_(BhD hu<(B There is an open gate here.h(Bh0! (B_hv(Bh(Bh(Bh(Bh(Bh(Bh(Bh0(B(Bha(Bh7(BhX0(B(Bh0(Bh(Bh0(B(Bh(Bhd(BhG(BhM(Bh(Bhm(Bhb0(B(BhA(Bh/(Bh(Bh1(Bh(Bhoh(B######(B #ß.#.#(B ###'#..#(B #..'#.<#(B #.#'#..#(B .#.#ß.#.#(B ....#######.######(B .......@....#(B ShockJ(B....########(B....  J(B  (B endoplasm (asleep) hJ[hh+(B16.0 (13.0)hAhX'(B7.0 (14h(BhG  h P_An endoplasm comes into view.(Bh{,*(Bh..**(Bh) 0***(Bhh hj 1****(Bhư h 3*(Bh> #*h (Bh|F  h6H (B*(BJ  (B  The zap hits the endoplasm.  The endoplasm is heavily wounded.(Bh (Bh^ :(BJ.........h t(B2--------(B=8.0)h֞ (Bh)  h I_The endoplasm quivers.(Bh=,*(BhhY,**(Bh{-0***(BhK}hf.****(Bh4*****(Bh%) (BhKX* (BThe zap hits the endoplasm.h`;*(Bh_(Bhr/(B..J....h^m1----------------(B9h(BhK hU_The endoplasm is severely wounded.(BhXO ,*(Bhm .**(Bh 0***(Bh=7 h= .****(Bh8 (B* (BThe zap hits the endoplasm.h ;*(Bhk! ;*(Bhaj (Bh!s /(B...J...hz 0----------------(B20Shock(Bh (B h P_The endoplasm is almost dead.(Bht8(B(Bhx(BhFN _(BYou are out of magic!h7(B ######hc(B #ß.#.#(B ###'#..#(B #..'#.<##(B #.#'#..#(B.. #.#ß.#.#(B.#(B.######(B.J..@(B.....#(B......#(B...........h'(Bh(B.J.h7(B-1 _h(Bhh[(B ######(B #ß.#.#(B ###'#..#hObz(B #..'#.<####(B #.#'#..#(B.. #.#ß.#.#(B.#(B.######(B.J.#(B.#(B...........$(B.#(B....#(B.####(Bh>i(Bhj0(B=2hq(Bhu hwi_Found 13 gold pieces. The endoplasm barely misses you.(Bhv A (B You scratch the endoplasm.h 4(B.h< R--------(B163hA (Bh{E  hEG B_You kill the endoplasm!(Bh7(Bh>(B(B _(BNo target in view!hK8(B(Bh(BhK _(BNo target in view!hGhR(B  Skill (B Level(B Train (B Apt Skill (B Level(B Train (B Apt hk a + Fighting (B  0.0 (B  (B +1(B  (B f + Spellcasting 2.1 (B 23% (B -1(B  (B  (B  (B  (B   b + Unarmed Combat (B  0.0 (B  (B +1(B  (B g + Conjurations 0.8 (B  4% (B -1(B  (B  (B  (Bh + Air Magich2.4 (B 52% (B -2(B  (B  (B  (B  (B   c + Armour (B  0.0 (B  (B -1(B  (B  (B  (Bd + Dodging1.7 (B 13% (B -1(B  (B  (B  (Be + Stealth2.1 (B  8% (B +2(B  (B  (B  (B  (B  (B  (B  (B  (B  hC-(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  hiK(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  h7(B  (B  (BThe percentage of incoming experience used to train each skill is in brown(B.  The species aptitude is in white(B.  [?(B] Help[=(B] set a skill target  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [!(B] training(B|cost(B|targetsh(Bhm h h L(Bmusstard the GustyRevenantHealth: (B14/14 ========================######Magic: 0(B/3------------------------#ß.#.#h! AC:(B 2Str:(B 11###'#..#EV:(B 11Int:(B 14#..'#.<#SH:(B 0Dex:(B 9#####.#'#..#XL: (B 1 Next: (B16% Place: (BDungeon:1.....#.#ß.#.#Noise: (B=-------- (B Time:(B 23.0 (0.0)......#######(B.######-) (BClaws.......@(B......#Cast: Shock(B.......########(B.........................$(B.#(B.....#(B.#### (B_The endoplasm is severely wounded.(BThe zap hits the endoplasm. _The endoplasm is almost dead. (B_You are out of magic! _Found 13 gold pieces. The endoplasm barely misses you.(BYou scratch the endoplasm. _You kill the endoplasm! _(BNo target in view! _(BNo target in view!h% 8(B(Bh) (BhE+ hg 8(B(Bhk (B hx C_Unknown command.(BhI(Bh+NO(B(B(BhNP& (B_hxR(BhT0(B(BhV(BhXH(B(B(BhZ(BhP\0(B(Bh]0(B(Bh^(BhN`0(B(Bha(Bhbj(B1========(Bhc(BhJeH(B(B(Bhwf(Bhg0(B(Bhai0(B(Bhj(Bh%lp(B========(B(Bhtm(Bhn0(B(Bhp0(B(Bhq(Bh5s0(B(Bhpt(Bhe(B(B(B(B(B(BhH(B(B(BhH(B(B(Bhp(B(B2========(Bh(Bh~H(B(B(Bh͒0(B(Bh(BhU(Bh0(B(Bh'X(B========(Bhl(Bh0(B(Bhٛ(Bh0(B(BhH(B(B(BhP(Bh}0(B(Bh(Bh0(B(Bh(0(B(Bh0(B(Bh>H(B(B(Bh˫0(B(Bhl(Bhp(B(B3========(Bh(Bh6 (B_Magic restored.h(Bhr7(B(Bh2(BhH(B(B(Bh(Bhf(Bh0(B(Bhd(Bh(BhX========(B(Bhf(Bh%(BhY0(B(Bh(Bh*(Bhb0(B(Bhc(Bh0(B(Bh  h=(B_You now have 13 gold pieces.h:7(B(BhK(Bh(BhI#..'#.<##########.#'#....#.....##(B #.#ß.#.(B...........#######.#####h(B..................(B...........(B.#######(B..........(B..#(B ..........(B..#(B .....(B..#(B -640.0)....(B.##(B .(B.##(B ##########(B ...(B ....(B[(B..(B h(BhEH-(B4.0 (41h(Bh<* _Found a chain mail.hQ*g(B(B(B(Bh1hZ6-(B #..'#.(B #(B #.#'#(B ..#.....##(B #.#ß.#(B.#######.h8;(B.........#(B...##(B....#(B....#(B....#(B0.0)...##(B.########(B.#####h?$(B ...hB .....hOY0.[(B....h\ .....h`......hic)......h1l(Bhwho{&(B5.0 (1hT(Bh h^h_Found a mace.hh #########(B #.#'#(B ..#.....##(B #.#ß............#######.##(B.........#(B hm6########(B.#(B .#(B.##(B ######@####(B.........#(B.........#(B...[(B.....?J(B  (B endoplasm (asleep)..............)........#(B.#J(B...)(B.....#(B.#(Bhw hz(B An endoplasm comes into view.(B(B6ShockhM(BhR hV_Found a scroll labelled IFUXAA TUAGROE(B and a runed war axe(B.h^(B ..#.....##(B #.#ß............#######.##.........#(B  .......########hq`!(B .......(B.#(B  .......(B.#(B .......(B.#(B .......(B......##(B .......(B.....##(B.######(B.#####(B......@(B..#(B #(B.##(B...[(B.....?(B..................#(B.)#(B.##J(B...)(B.....#(B.##(B....##(B..#(B.#(B #(Bhg(Bhihk!(B7hp(Bh sh4*(Bh\:*(Bh٪;*(Bho;*(BhQ;*(Bh\ (BJ*(BThe zap hits the endoplasm.  The endoplasm is lightly wounded.h(Bh-Q(B....J.h' (B2--------(B=8(B _The endoplasm quivers.(Bh64*(BhW&h(3*(Bhv;*(Bh3;*(Bh (B *(BThe zap hits the endoplasm.h` ;*(Bh (Bh Q(B...J).h L1----------------h} !(B9hQ (Bh1  h U_The endoplasm is severely wounded.(Bhh&.*(Bh`:*(Bh5;*(BhZ>< (B h@E*(BThe zap hits the endoplasm.h;*(Bhl;*(Bh6(BhxQ(B..J.).h L0----------------h%V(B70Shock(Bh_)(Bh6- h.P_The endoplasm is almost dead.(Bh(Bh (Bh(Bh$ h&H_(BYou are out of magic!hz(Bh (Bh(Bh hH_(BYou are out of magic!hgq............#######.#.........(B ########(B ...(B.....#(B  ...(B.....#(B ..(B......#(B ..(B.....##(B .(B....#(B.######(B.###(B #(B.........#(B  #(B.#(B #(B...[(B.....?(B....J..........(B..#(B.)#(B.##(B......)(B.....#.##(B....##(B..#(B.#(B #(B #(B.... .##(B.#(B(Bh;&(BJhE>..(B-1 _h(Bhh hu;(B You scratch the endoplasm.hh,(B.hn((B33h=2hS(Bh" h@$J_You kill the endoplasm!(Bh(Bh (Bhc(Bh4 hE_(BNo target in view!hd(Bh#g (Bh)o(Bht h'wE_(BNo target in view!h .........(B ######(B hg ].#(B  .(B.....#(B .(B.....#(B .(B.....####(B.######(B.###(B #(B.........#(B  #(B.###(B #(B...[@(B....?(B...(B............(B...#(B.#(B.)#(B.##g(B  (B hobgoblin (asleep)#(B......)(B.....#.###(B....##(B..#(B.#(B #(B #(B.... .##(B.#(B ..... g#(B #(Bhr e (B A hobgoblin comes into view.(Bh xg(Bg(B.h 0(B=3h" (Bh'  h( 8_The hobgoblin shouts! You hear a shout!h(B  .(B .#(B ......#(B ..(B....##h..(B....##(B #(B........(B....##(B #(B.######(B.#####(B #(B.#(B #(B.###(B #(B...@(B.....?(B...(B #....#(B.#(B.).#.## (B #(B......)(B.....#.# (B ###(B....##(B..#(B.#(B #(B #(B....#(B g##.#(B .....#(B .#(B #(Bh(BhýBg(B.h+R--------(B--4h(Bh hbP_(BYou see here a +0 chain mail.h^ (Bh Ag(B.h C--(B5h (Bh  h $_d - a +0 chain mailh o.#######.#(B .ht #(B .(B......#(B #.(B.....##(B #(B......##(B #(B.######(B.#####(B #(B.........#(B #(B.#####(B.?(B...#(B....(B.....(B##(B.#(B.)#(B.##(B......)g(B....#.#(B ###(B....##(B..#(B.#(B #(B #(B....#(B .##.#(B.....#(B .#(B #(B##(B.... ##(Bh; (Bh (B A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests!(Bh 1  --more--(Bh5 (B #(B..>(B...... ho .........  .........  .......K(B.  #(B........ ##(B........ #(B.....K(B...  #(B  #(B #(B..."(B...$(B ....Jl(B.... J(B  (B endoplasm (asleep) .$#(B........ KK(B 2 kobolds (asleep) ..###(B..|(B....l(B  (B frilled lizard (asleep) .##(B.#(B...... .. ....  You are yanked towards some nearby monsters!hH (B Your surroundings suddenly seem different.  A frilled lizard, an endoplasm and 2 kobolds come into view.(BFound a small cameo amulet(B, 28 gold pieces and a curved glowing staff(B.h#L (B Found a stone staircase leading down.h% h'(B The kobold shouts! x2; The frilled lizard hisses angrily. You hear a shout!(Bh%)0(B(Bhc*(Bh h (Bb...K(B.hKl(BJ..Jb  (B bat (wandering)KK(B 2 koboldsl(B  (B frilled lizard  A bat comes into view.(B(B===6h{(Bh hA_The endoplasm quivers.(BhV#..>......(B .(B...b....(B .(B........(B ..(B #(B.....K(B..#(B........(B .h  (B #(B....K(B....(B #@(B........(B #(B...l(BJ..$.(B ..........$#.(B.###(B..|(B....(B. .##(B.#(B..(B. .. ....(B ... h (Bh (BhJ(Bh(Bhg(Bh(Bhx(Bh#h%(B.bK(B.K(B.l(BJ.(B---7h60(Bh3h~ #..>......(B ...(Bb#(B....Kh ##(B........Kl(B..J...$(B.....................$#K(B.....###(B..|(B...... .##(B.#(B.... .(B.KK(B 3 kobolds (1 asleep)..... .(B.. .(B. . ##(B.h ' (B h A kobold comes into view. It is wielding a +0 club.(B(B(Bhb i (B The kobold shouts!(B(Bh@ (Bh (Bh? (B..K(BbK(B.hy Gg.K(Bg  (B goblinb  (B batSS(B  (B ball python (constriction, wandering)KKK(B 3 koboldsl(B  (B frilled lizard  A ball python comes into view.(B(B==-(B8h (Bhc  h h_A goblin comes into view. It is wielding a +0 dagger.(Bh6#..>......(B ...(B .(B ..(B #.#(B...K(B....(B #(B...b.....hV(B #(B..K(B......(B #(B..l(B......########(B...J...$.(B.......@(B.........$#g.K(B....###(B..|(B....(B...... .##(B.#..(B. ..(B .(B...(Bb  (B batS(B..... ...(B .S(B  (B ball python (constriction, wandering)....... ##.(B KKK(B 3 kobolds.. l(B  (B frilled lizard h(Bhm(Bh(BhϬ(Bhۭ(Bh0(B(Bh)(Bh:(BhK(Bhe(Bh(Bh(Bh)7(B.Kh~(B.bK(B.l(B."(BJK(Bg.(B.S(Bg  (B goblin.b  (B batSS(B 2 ball pythons (constriction, wandering)SKKK(B 3 koboldsl(B  (B frilled lizardht1========(B--9Shockhg(Bhw huQ_A ball python comes into view.(Bhq `(B #..>......(B .(B .(B .........(B #....(B....(B ##...(B.....(B #...K(B.....(B #...(B #bK.#(B.l(B."(B...$.(B.J.(B.K(B...$#(B.....g..(B.###.(B.|...(B.S(B.....#(B .##(B.#..(B.. ..(B ....SS(B 2 ball pythons (constriction, wandering).#(B ...(B ..KKK(B 3 kobolds.. ##.l(B  (B frilled lizard.S(B....#(B (B(B(B(B(Bh* 0(B(Bh (Bhp h u(B.K.(B.K(B.K(B.@(Bbl(B.S(B.b  (B batSS(B 2 ball pythons (constriction, wandering)SKKK(B 3 kobolds.l(B  (B frilled lizardh T(B=-(B80hn- (Bh1  h03 F_The bat misses you.(BhnK(B ...(B .(B .hO(B #.#.(B .(B #..K(B......(B #.(B..##########K(B.."(B...$.(B.....K(B..bl(BJ.......#(B......@(B.$#.....g..#(B..S(B.....###..|....#(B........#(B .##.#..#(B.. ..(B ....###(B ...(B #(B...S(B..... ##.(B #(B........#(B #(B.#(BhS0(B(Bh}X`(B(B(B(BhjZ(Bhe(B.K(BJ.K(B.h^hbl(B.SS(B...(B1hr(Bhv hxQ_The kobold closely misses you.(Bh5{###.(B.....(B....h8.K##########(BJ.."(B...$(B.....K(B...K(B.......(B..bl#.....g(B.###..|..S(B .##.#(B........ ..(B ..S(B....##(B....(B ..(B ...... .##.(B ##(B #(B ?(Bh?(Bh'B(BhFD(BhF0(B(BhGI(Bhm  h+o X_The frilled lizard barely misses you.(Bho #(B ##.(B #..(B #.........(B #.........(B h* ##########..."...$.(B #.(B.......K.........(B #.(B.....K(BJK#.....g..(B #.(B.....bl###..|....(B #.(B.SS(B....###(B.##(B.#..(B #.(B.......@(B.........(B #.##.(B#..(B .##(B.#(B#.##(B #(B #.#(B #.?#(B ###(B..###(B   (B kobold ##(B. (B (B The ball python hisses angrily.(B(B(B(B(B(B(B(B(B(B.(B.K$(B.K(B.S(B..lKS(B.bb  (B batSS(B 2 ball pythons (constriction, 1 wandering)KKK(B 3 koboldsl(B  (B frilled lizard(B4(B _The bat barely misses you.(Bhӻ #.(B ##.(B #.(B #.(B #.hS (B..(B ##########..."..(B.$.(B #..(B............(B....(B #..(B.....K$#...(B.....(B #.K###.(B.|....(B #..(B.S(B..lK###(B.##(B.#(B..(B #..(B..S(B.b. #.##(B.#...(B ..##(B.##..(B......##(B.##(B b(B 2 bats (1 asleep)#..(B......#(B K##.?(B......#(B .#K(B 2 kobolds (1 asleep)####..###(B b###.(B ..h k (B A bat and a kobold come into view.(Bh H(B(B(Bh 0(B(Bh 0(B(Bh6 Y (B The kobold shouts! The ball python hisses angrily.hx (Bh* .(B...KS(B.l(BbKb(Bwandering).h S(B)KK(B 3 koboldsb(B(B==5hd (BhP ; _The bat hits you but does no damage.hՔ##.(B #..(B #.hJ(B #..(B.......(B ##########..(B."(B...$.(B #...(B........(B.......(B #.K$#.(B......(B. #.###(B..|.(B...(B #...(B...KK###(B.##(B.#(B.. #...(B.SS(B.l(Bb......... #........##(B #.(B...##(B.####.##K##(B#.##(B.#(B #.?##(B.#(B ###(B..####b#(B hS ##.(B ...  ...h(Bhl0(B(Bh0(B(BhT(Bh(Bh[0(B(BhǤ(BhB(Bh(Bh'(Bh'(BhgSr.(BJh.S(B.Kl(BbK(B.J  (B endoplasmbb(Bts (1 wandering).S(B  (B ball python (constriction)KKKK(B 4 koboldsbl(B  (B frilled lizardr(B  (B rat (wandering)h2(B---6hW(BhJ hI_A rat comes into view.(Bh2H ##.(B #.(B #.(B hLK #(B......r..(B ##########.(B.."(B...$.(B.#..........(B.......(B..#....(B....$#(B......(B..##....(B..J.###(B..|.(B...(B.#....(B..KK###(B.##(B.#(B.#....(B.S(B.Kl(B.#.##(B.##.(BbK(B.##(B.##....(B#..##(B.#(B #.?..(B....##(B.#(B ####..####(B.#(B ##.(B ...(B b(B..(B h O (BhQ (BhS H(B(B(BhT (BhU (BhV (BhW (BhX (BhY (Bh[ (Bh0i %(B.hk J..SKKlS(BbbS(B 2 ball pythons (constriction) 3.h$m (B0-------(B=--(B7hy (Bh}  h) F_The bat hits you. The kobold hits you with a +0 club.h##.(B #.(B #.(B hK#(B......r(B....#(B..."...$(B..##.(B......(B....##........$#(B.....(B...##.....(B...###(B..|(B.....##.....(B.J.###(B.##(B.#(B.#.....(B.SKKl(B.##.##(B.#(B #.....(B#.##(B.##(B ##.....(B...##(B.#(B #.?......##b#(B   (B bat####..####.#(B ##.(B ...(B ...(B hH0(B(Bhק(Bh(Bh$(Bh0(B(Bh&(Bh(Bh¿0(B(Bhg0(B(Bh(Bh(Bg.K(BJ.KKlKS(B..bh b.(Bg  (B goblinbbtsSS(B 2 ball pythons (constriction)KK(B 4 koboldsl(B  (B frilled lizard(B8h(Bh hPv_The kobold attacks as it pursues you! The kobold barely misses you.(BhZ ##.(B #.(B #.h^ B(B #(B.....(B...... ##(B...".(B..$(B..#(B #.(Bg....r(B....#(B #.$#(B....(B....##(B #........###(B..|(B...(B..##.K###(B.##(B.#(B.#......(BJ.KK(B.#(B #.##lK(B.@(B....#(B #.(B#.##(Bb##(B .#(B#........##.#(B .##.?......##.#(B .#####..####.#(B .###.(B ...(B .....(B ..r(B  (B rat (wandering)h/d (Bhrg (Bhki (BhRk 0(B(Bh$m (Bho (Bhp (BhJr (Bhs (Bhv (Bhw (Bhx (Bh  h+ (BJ(B.....(B.g.J.KKl(B.b.K(Bb.SS(B...J(B 2 endoplasms (1 wandering)  The bat attacks as it pursues you! The bat hits you but does no damage. The bat hits you. The bat hits you but does no damage.h 9(B/14 ---------(B9h (Bh V _An endoplasm comes into view.(Bh #..(B #.(B #.J...##########(B..."(B...$(B..#(B  #.........(B....(B....(B..#(B  #.$#(Bg..r(B....##(B  #.###(B..|(B.....##(B.  h #.K###(B.##(B.#(B......  #.(BJ.KKl(B.b.....#(B  #..##(B.K(Bb.....#(B  #.SS..##@####(B  #..##.###(B.#(B  #..##.#(B #(B.#(B  #.?##.#(B #(B.#(B   (B endoplasm###..####.#(B ..#(B  ##.(B ...(B ...  ...(B ... KKKK(B 4 kobolds .... l(B  (B frilled lizardr(B  (B rat (wandering)hi 0(B(BhT (Bh (Bh" (Bh H(B(B(Bh (Bh] (Bh (Bhm H(B(B(Bh1 .h, DJ(B...(B.g.K(BJ...l(B.bKKK(B.bJ(B 2 endoplasms (1 wandering) h b8----(B90hr (Bh _The bat attacks as it pursues you! The bat hits you. The bat misses you.(BhoH(B ..hUs!##########..."...$J.#.........(B....(B....(B..#$#(B...(B.....#####(Bg.|(B.....##.#(B.##(B.#(B......KJ...l(B.b....#(B .##KKK(B.b...#(B SS..##(B.######.###@#(B  ?(B.l(B  (B frilled lizard......hu0(B(Bh1w(BhGx(Bhy(Bh{(Bh{(BhЉr(B.gK(B....Kh(BbKK(B 2 kobolds9==(B1h(Bho h_The bat attacks as it pursues you! The bat hits you but does no damage. The bat closely misses you.(B The bat barely misses you.(Bh'H(B ..hZ##########..."...$J.#..................$#(B..####..|(B.....##.#g##(B.#(B.....KJ...K(B......#(B .##K..K(Bb...#(B SS..##(Bb#####.###(B.#(B hit ..  (B kobold.........h`>#(B......[(B.h(Bh(Bhu h(B Found a scale mail. Found a stone staircase leading down. The bat attacks as it pursues you! The bat hits you but does no damage.h(Bh(Bh(Bh(BhhJr.KlK(BbJ(B  (B endoplasm (wandering)bb 2 batshKK(B 2 koboldsl(B  (B frilled lizardr(B  (B rat (wandering)hhZ(B2========(B2h(Bh hM_The bat barely misses you.(Bh1 ##########..."...$J.#..................$#.....J..####..r(B.....##.g##(B.#.....KJ....K(B.....#(B .##K..lK(B...#(B SS..##(Bb#####.###(Bb#(B  #(B.?(B ####..####.##(B. ##.(B ..(B..... ........bb 2 bats#(B..........KK(B 2 kobolds#(B...#l(B  (B frilled lizard#>#[(B.#r(B  (B rat (wandering)#(B...#(Bh8 (Bh_: (BhY>  hJ@ 8(B The rat squeaks loudly.hA (BhUC (BhD (BhF (Bh[` (B.|Jr(B.KSlK(BbJ(B  (B endoplasm (wandering)bb 2 batsS(B  (B ball python (constriction)KK(B 2 koboldsl(B  (B frilled lizardr(B  (B rat(B=3h k (BhIp  hq 5_The bat hits you but does no damage.h< (B The zap hits the bat.hn*(B  (B bath5 (B You kill the bat!(BThe zap hits the bat.*S(B  (B ball python (constriction)KK(B 2 koboldsl(B  (B frilled lizardr(B  (B rat hK ht(B You kill the bat!(BThe zap hits the kobold.hp*(B  (B koboldhC) (BhG* You kill the kobold!(BThe zap hits the frilled lizard.hp (B The frilled lizard is heavily wounded.(BThe zap hits the kobold.*l(B  (B frilled lizardr(B  (B rath ez (B You kill the kobold!(BThe zap hits the rat.hcrE*(Bh* (B*(BJ  (B  You kill the rat!(BThe zap hits the endoplasm.  The endoplasm is heavily wounded.(Bhc(Bhiu0(B(Bh hs9(B.J)KlS(B††K(B  (B koboldl(B  (B frilled lizardhP# :1--------hc% 2(B75-4hy3 (BhL8  hE: I_The endoplasm quivers.(Bhl w (B You miscast Shock.  You are very lightly contaminated with residual magic.h 0(B(Bh 0(B(Bh F (B.J.Khn lSJ(B 2 endoplasms (1 wandering)J(BNothing appears to happen.==0----------------(B--(B5ShockContam (Bh (Bh]  h> P_An endoplasm comes into view.(Bhk(B #...................#(B #$##hnE(B #.###..|.....##.(B #.###g##(B.#......(B #KJ.....(BJ....#(B  #..##K...K(B.  #.SS..##l####(B #.##.###S#(B  #.##.#(B #(B†#(B #.?......##.###(B.#(B ####..####.##@(B.#(B ##.(B #(B.........#(B ............###(B..#J(BJ #(B.#(B #>#[(B.#h0p(B #(B.#(B....J(B...#(B #(B #(B.........hVr0(B(BhwH(B(B(Bh܂)(B.KlS(B  (B endoplasm (. h/VJ(B(B10/14h݆E==-(B6hF(Bhΐh 1(B #h{E$##(B #.###..|.....##.(B #.###g##.#......(B #KJ.....)....#(B  #..##K....(B #.SS..##K####(B #.##.###l#(B  #.##.#(B #S#(B #.?......##.###(B.#(B ####..####(B.##(B..####hsR(B ##.(B #(B...@(B.....#(B ....####(B.#(B #(B.#(B #>#[(B.#(B #(B.#(B........#(B #(B #(B...J(B...... #(B.........#(Bh(Bh(Bh(Bh(Bh+h.(B†lSl(B  (B frilled lizardJ(B.(B7h7(Bh:hS /(B #h .###..|.....##.(B #.###g##.#......(B #KJ.....)....#(B  #..##(B....(B #.S(B...##K####(B #.##(B.###(B†#(B  #.##(B.#(B #l#(B #.?......##(B.###(B.#(B ####..####(B.##S(B.####h (B ##(B.###(B.........#(B #(B....#####(B.#(B #(B.#(B #>#[(B.#(B #(B.#(B........#(B #(B #(B..J(B.......(B #(B..#(B .h (Bh (BhF (Bh/ (Bh h* lKl(B.S(B.K(B  (B koboldJl(B  (B frilled lizard(B8h# (Bh[ haD(B #.###g##.#......h:(B #KJ.....)....#(B  #..##....(B #.S(B...##K####(B #.##(B.###(B†#(B  #.##(B.#(B #K#(B #.?......##(B.###l#(B ####..####(B.##(B..####(B ##(B.###(B...S(B.....#(B #(B.............#(B ####(B.#(B #(B.#(B #>#[(B.#(B #(B.#(B........#(B #(B #(B...(B #(B.Jh#(B ...(B .########(Bhv0(B(Bh(Bh (Bh"(Bh+%(BJh/,Kl(B.S(BJJ(B 2 endoplasms (1 wandering).J(B--------(B9hI;(BhQ>h]o(B #KJ.....)....#(B h] #..##....(B #.S...##K####(B #.##(B.###(B†#(B  #..(B......##(B.#(B #(BJ#(B #.?(B......##(B.###K#(B ####(B..####(B.##l(B.####(B ##(B.###(B.........#(B #.(B.....S(B......#(B ####(B....#(B #.#(B #>#[.#(B #(B.#(B........#(B #(B.#...J(BJ #(B.##hZfr(B  (B quokka (asleep)#(B..J.S(B  (B ball python (constriction)#(B..########K(B  (B kobold#r(B l(B  (B frilled lizardh hf\(B A quokka comes into view.(Bh hY(B The endoplasm quivers.(Bh(Bh(Bh(Bh:h(B†JKl(B.S(BJJ.h_(B1===(B10h0.0 (1.0)h_(Bh h_M_The frilled lizard hisses.(Bh h )(B #h G..##....(B #.S...##K####(B #.##.###(B†#(B  #.##(B.#(B #(B†#h7 (B #.?......##(B.###(BJ#(B ####..####(B.##K(B.####(B ##.###(B...l(B.....#(B #..(B...........#(B ####(B..S.#h F(B #(B..hd .#(B #@#......[.#(B #(B.#........#(B #(B.#..........(B #(B.#J........#(B  (B endoplasmh A #(B...........(B #(B..########(B #r(B.  #(B..#(BhJ (Bh@ (Bh (Bhd (Bh  hY r(B.JKl(B.h" Sh# The ball python misses you.(B The ball python barely misses you.(Bh)% :(B=1h4 (Bh;  h = _Your magical contamination has completely faded away. _(BThere is a stone staircase leading down here.h(Bh" (Bh(BhT (B The ball python bites you but does no damage.h(BhqkK(B..l(Bho((B2h(Bh = (Bh(B 2 #(B #(B h#(B.####(B..#(B #(B..@S(B...#(B #(B.#(B.S(B...#(B.. ......#(B#(B. ######(B.#(B S(B  (B adder (asleep)(B.. #(B S(B  (B ball python (constriction).#(B h=_The ball python misses you.h(Bh"=hJ(Bh(Bh#5(B-7 (1.7h)(Bhx. h0z_You climb downwards. _(BThere is a stone staircase leading up here.hf+##(B #(B. #(B #(B.####(B..#(B #(B.@(B The zap hits the ball python.hG F*(BhX(Bh[#*h(Bhj;*(Bh5;*(Bhb (B You kill the ball python!(Bh(Bh,S<h\i(B...S(BhS (B0--------h+(B83==5Shock (B_The adder hisses angrily.h(Bh hj_Your Conjurations skill increases to level 1!(BhZM?(B(B1h"Q<--(B-6hT(BhV h.Xb_You barely miss the adder.(B The adder bites you.hgLq (B (BYou scratch the adder.  hEOThe adder is moderately wounded.(B-(B7h&Q(BhS hU8_The adder bites you but does no damage.h d (B You closely miss the adder.The adder is moderately wounded.(B(B8(B _The adder misses you.(B The adder closely misses you.(BhM+ (B You closely miss the adder.The adder is moderately wounded.(BhP18(B/14 ---------------(B9(Bh6+ _The adder bites you.h (B You barely miss the adder.The adder is moderately wounded.(BhA(B10(BhkV _The adder closely misses you.(Bh܎ (B You scratch the adder.  The adder is heavily wounded.(B(B1hK(Bhq> _The adder bites you but does no damage.h0 (B You barely miss the adder.The adder is heavily wounded.(Bh3((B2h7(Bh8< h>_The adder completely misses you.(B The adder barely misses you.(Bh2 (B You barely miss the adder.The adder is heavily wounded.(Bh} F-----(B3h (Bhs  h %_The adder bites you.h_  (B You miss the adder.The adder is heavily wounded.(Bh((B4h(Bh hH_The adder misses you.(Bhh-(BDrink which item? Potions  b - a potion of magic (B[!(B] read|quaff(B[?(B] describe selectedhL h h .(Bh I (B musstard the Gusty (B RevenantHealth: 8(B/14=============-----------Magic: 0(B/3------------------------AC:(B 2Str:(B 11EV:(B 11Int:(B 14SH:(B 0Dex:(B 9XL: (B 1 Next: (B83% Place: (BDungeon:2######(B...Noise: (B=-------- (B Time:(B 114.7 (0.0)#(B.......#-) (BClawsh _#@####..#Cast: Shock#(B.S<(B....##(B.#(B.....#.(B........#S(B  (B adder#.#######(B.#...#.###You barely miss the adder.The adder is heavily wounded. (B_The adder completely misses you.(B The adder barely misses you.You barely miss the adder.The adder is heavily wounded. (B_The adder bites you.  You miss the adder.The adder is heavily wounded. (B_The adder misses you.(Bh  h n(B Okay, then.(B(Bh (Bh1 _(Bhk(Bh(B(B _Unknown command.(Bh h(B You closely miss the adder.The adder is heavily wounded.(B5-----(B5.7 (1h (Bh he_The adder closely misses you.(B The adder bites you.hdT (B You closely miss the adder.hgThe adder is heavily wounded.(B1========(B6Shockh)j(Bh-n hoH_The adder misses you.(BhE1(BDrink which item? Potions  b - a potion of magic (B[!(B] read|quaff(B[?(B] describe selectedhh~h+q(B (B musstard the Gusty (B RevenantHealth: 5(B/14========----------------Magic: 1(B/3he========----------------AC:(B 2Str:(B 11EV:(B 11Int:(B 14SH:(B 0Dex:(B 9XL: (B 1 Next: (B83% Place: (BDungeon:2######(B...Noise: (B=-------- (B Time:(B 116.7 (0.0)#(B.......#-) (BClaws#@####..#Cast: (BShock#(B.S<(B....##(B.#(B.....#.(B........#S(B  (B adder#.#######(B.#...#.### (B_The adder misses you. _Okay, then. _Unknown command.You closely miss the adder.The adder is heavily wounded. (B_The adder closely misses you.(B The adder bites you.  You closely miss the adder.The adder is heavily wounded. (B_The adder misses you.(Bh<  h n(B Okay, then.(B(Bh&(BhO1 _(Bh:(Bh> (BhC(BhI hLC_Unknown command.(Bh?(Bh (Bh(Bh h"[_(BYou are too injured to fight recklessly!hDw  Casting: Shock (B(safe; 11% risk of failure)  hՖ^Confirm with . or Enter, or press ? or * to list all spells.(Bh (B (B musstard the Gusty h (B Revenant (B Health: 5(B/14========---------------- (B Magic: 0(B/3------------------------ (B AC:(B 2Str:(B 11 (B EV:(B 11Int:(B 14 (B SH:(B 0Dex:(B 9 (B XL: (B 1 Next: (B83% Place: (BDungeon:2 ######(B... (B Noise: (B=-------- (B Time:(B 116.7 (0.0) h #(B.......# (B -) (BClaws #@####..# (B Cast: (BShock #(B.S*(B....#  #(B.#*(B....#  .(B....*(B...# (B S(B  (B adder #.#######(B.#  ... #  .## #h? _The adder is heavily wounded. (B_The adder misses you. _Okay, then. _Unknown command. _(BYou are too injured to fight recklessly!  Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line(Bhc5(B (B musstard the Gusty (B RevenantHealth: 5(B/14========----------------hRMagic: 0(B/3------------------------AC:(B 2Str:(B 11EV:(B 11Int:(B 14SH:(B 0Dex:(B 9XL: (B 1 Next: (B83% Place: (BDungeon:2######(B...Noise: (B=-------- (B Time:(B 116.7 (0.0)#(B.......#-) (BClaws#@####..#Cast: (BShock#(B.*<(B....##(B.#(B.....#.(B........#S(B  (B adder#.#######(B.#...#.### h=(B_The adder misses you. _Okay, then. _Unknown command. _(BYou are too injured to fight recklessly!  Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line(BThe zap hits the adder.hU (B_Okay, then.(B _Unknown command.(B hrX_(BYou are too injured to fight recklessly!  Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line(BThe zap hits the adder.  The adder is severely wounded.(Bh;*(BhY;*(BhE;*(Bh h(B ######...  #.......#  #@#  #.**....#  #.#*....# h .....*...#  #.#######.#  ... #  .## #The zap misses the adder.(B You closely miss the adder.The adder is severely wounded.(BhNmR(Bhto ######(B...  #(B.......#(B  #@#(B  #(B.**(B....#(B #(B.#*(B....#(B .(B....*(B...#(B  #.#######(B.#(B ...(B #(B .##(B #(B ht hQv(BS<(B..  The adder bites you.1-------(B7.7 (1Shock(BhIz(Bh- hS_* * * LOW HITPOINT WARNING * * *(BhhV-(BDrink which item? Potions  b - a potion of magic (B[!(B] read|quaff(B[?(B] describe selectedhp h hԦ h =(B h (B musstard the Gusty (B RevenantHealth: 1(B/14=-----------------------Magic: 0(B/3------------------------AC:(B 2Str:(B 11EV:(B 11Int:(B 14SH:(B 0Dex:(B 9XL: (B 1 Next: (B83% Place: (BDungeon:2######(B...Noise: (B=-------- (B Time:(B 117.7 (0.0)#(B.......#-) (BClaws#@####..#Cast: Shock#(B.S<(B....##(B.#(B.....#.(B........#S(B  (B adderh #.#######(B.#...#.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line(BThe zap hits the adder.  The adder is severely wounded.The zap misses the adder.(B You closely miss the adder.The adder is severely wounded.(BThe adder bites you. _* * * LOW HITPOINT WARNING * * *(Bho (BhQ 2==(B3========================(B8.7 (1Shockh (Bh  h _Magic courses through your body. The adder closely misses you.(B The adder misses you.(BhҨ hq Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh=(B hR(B musstard the Gusty (B Revenant (B Health: 2(B/14===--------------------- (B Magic: (B2/3================-------- (B AC:(B 2Str:(B 11 (B EV:(B 11Int:(B 14 (B SH:(B 0Dex:(B 9 (B XL: (B 1 Next: (B83% Place: (BDungeon:2 ######(B... (B Noise: (B=-------- (B Time:(B 118.7 (0.0) #(B.......# (B -) (BClaws #@####..# (B Cast: (BShock h#(B.S*(B....#  #(B.#*(B....#  .(B....*(B...# (B S(B  (B adder #.#######(B.#  ... #  .## #The zap misses the adder.(B You closely miss the adder.The adder is severely wounded.(BThe adder bites you. _* * * LOW HITPOINT WARNING * * * (B_Magic courses through your body. The adder closely misses you.(B The adder misses you.Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h/Aiming: Shock (B(safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line(BhQ(B (B musstard the Gusty (B RevenanthRHealth: 2(B/14===---------------------Magic: (B2/3================--------AC:(B 2Str:(B 11EV:(B 11Int:(B 14SH:(B 0Dex:(B 9XL: (B 1 Next: (B83% Place: (BDungeon:2######(B...Noise: (B=-------- (B Time:(B 118.7 (0.0)#(B.......#-) (BClaws#@####..#Cast: (BShock#(B.*<(B....##(B.#(B.....#.(B........#S(B  (B adder#.#######(B.#...#.###The adder is severely wounded.(BThe adder bites you. _* * * LOW HITPOINT WARNING * * * (B_Magic courses through your body. The adder closely misses you.(B The adder misses you.hqzCasting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line(BThe zap hits the adder.hfhj (B_* * * LOW HITPOINT WARNING * * * (B_Magic courses through your body. The adder closely misses you.(B The adder misses you. (B Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B  Aim(B  Press: ? - help, Shift-Dir - straight line(B  The zap hits the adder.  The adder is severely wounded.(BhI;*(Bh;*(Bhhn3*(Bh0d (BS<(B.h64.  The adder is almost dead.(BYou scratch the adder.  The adder is almost dead.(B(B9.7 (1hq9(Bh>U _The adder barely misses you.(Bh  hCasting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh%`(B (B musstard the Gusty (B Revenant (B Health: 2(B/14===---------------------h' (B Magic: 1(B/3========---------------- (B AC:(B 2Str:(B 11 (B EV:(B 11Int:(B 14 (B SH:(B 0Dex:(B 9 (B XL: (B 1 Next: (B83% Place: (BDungeon:2 ######(B... (B Noise: (B=-------- (B Time:(B 119.7 (0.0) hU*x#(B.......# (B -) (BClaws #@####..# (B Cast: (BShock #(B.S*(B....#  #(B.#*(B....#  .(B....*(B...# (B S(B  (B adder #.#######(B.#  ... #  .## #(BThe zap hits the adder.  The adder is almost dead.(BYou scratch the adder.  The adder is almost dead. (B_The adder barely misses you.Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line(BhO(B (B musstard the Gusty (B RevenantHealth: 2(B/14h===---------------------Magic: 1(B/3========----------------AC:(B 2Str:(B 11EV:(B 11Int:(B 14SH:(B 0Dex:(B 9XL: (B 1 Next: (B83% Place: (BDungeon:2######(B...Noise: (B=-------- (B Time:(B 119.7 (0.0)#(B.......#-) (BClaws#@####..#Cast: (BShock#(B.*<(B....##(B.#(B.....#.(B........#S(B  (B adder#.#######(B.#h...#.###(BThe zap hits the adder.  The adder is almost dead.(BYou scratch the adder.  The adder is almost dead. (B_The adder barely misses you.Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line(BhH (B You scratch the adder.  hx+The adder is almost dead.(B _The adder barely misses you.(B  Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the adder.(B The zap hits the adder.h=+(Bha;*(Bhí;*(Bh;*(BhKK†<(B..hOhT(B (B musstard the GustyhW9 (B RevenantHealth: 2(B/14===---------------------Magic: 1(B/3========----------------AC:(B 2Str:(B 11EV:(B 11Int:(B 14SH:(B 0Dex:(B 9XL: (B 1 Next: (B191% Place: (BDungeon:2######(B...Noise: (B=-------- (B Time:(B 120.7 (1.0)#(B.......#-) (BClaws#@####..#hZCast: (BShock#(B.†<(B....##(B.#(B.....#.(B........##.#######(B.#...#.###(BYou scratch the adder.  The adder is almost dead. (B_The adder barely misses you.Casting: Shock (B(safe; 11% risk of failure)  hq\sConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap misses the adder.(B The zap hits the adder. _You kill the adder!(Bh^ (B_The adder barely misses you.(Basting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 11% risk of failure)  h_GPress: ? - help, Shift-Dir - straight line(B  The zap misses the adder.(B The zap hits the adder. _You kill the adder!Your Air Magic skill increases to level 3!You have reached level 2!(Bhhj1  --more--(Bh <3(B/20h 1(B/5----(B237% Shock(Bh (Bh ho +_(BhO(Bhh7(B(Bh0(B(Bh8(Bh(Bhc4=(B(Bh(Bh(Bh(Bh(Bh<----(Bh(Bh0(B(Bh-(B(B5===(B(B(B(B(B(B(B(B(B2=====(B(B(B==(B(Bh0(Bh1c6=(B(BhT4(Bh50(B(Bh7(Bh|9U=====(B(Bh;(Bh=0(B(Bh?n(B7==(BhB(BhCH(B(B(BhqF(BhH0(B(BhJ0(B(Bh0P (B(B8==(B(B(B(B3=====(BhQ(Bh+S(BhlT0(B(BhV(BhW0(B(BhY(Bh&[9=(Bhm7(B(B9======(B(B(B(B(B(B(B(B(B(B(B(B10(B/20===(B(B(B(B(B(B(B(B(B(B4=====(B(Bheo(Bhpo1===(B(Bhr(Bh"t0(B(Bh5v(Bhw0(B(Bhy(Bh{======(Bh~|(Bh~(Bh9=(Bh(Bh:(BhdK2=(Bh(BhH(B(B(Bh(Bh0(B(Bh(Bh0(B(Bhn(B3==(BhH(Bhi hf(B- _You start resting.(Bhho+(B61.7 (41.0)h˩'(B5hpO=====-(B2.7 (42h(Bh@& _Magic restored.h[(B(B(B(B(B(B(B(B(B(B4==(B(B(B=====(B(B(B(B(B(B(B(B(B=(B(B(B(B15==(B(B(B(B(B(B(B(B(B(B(B(B(B6===(B(B(B(B(B(B(B(B(BhH(B(B(BhQ=(B(Bhj(BhMi(B7=(B(BhF(Bho(Bhp(Bh!(Bh(Bh(Bh^ (Bh 0(B(Bh (BhK\(B8==(Bht(Bh(Bh(Bh(Bh(Bho(Bh((Bh'(BhB(Bh{(Bh(Bh \(B9==(Bh(Bho!(Bh"0(B(Bh$(Bh%0(B(Bh>((Bh\)(Bhz*(Bh,(Bh6-9=(Bh,.(BhC; hb=](B_You start resting.(BhG/(B91.7 (29hMb(B20==(B2.7 (30hS(BhX hY_HP restored.hL (B(B(B(B(B(B(B(Bh|#0(B(Bh0&0(B(Bh)(Bh9+0(B(Bha-(BhuB:(B..hD1#(B.#(B #(B.######...#(B #(B.#(B.#(B.......##(B.##(B.#(B.#.####.(B.##(B......#.†<.(B...#####(B...#.#(B.....#(B.......@.(B......#(BShock######(B.#######(B.#(B... #hF#(B.##(B. r(B  (B rat (asleep)#(B #(B. .r(B ## (BhS; (B5.0)  hU8A rat comes into view.(BhIZgrr(B.haR==(B===6.7 (4hf(Bhj. _The rat squeaks loudly.h 4*(Bh 6*(Bh=6*(Bhb' (B hThe zap hits the rat.hNhϳN(B*(Bhh3*(BhP (Bh~thwb(B...†(B.h5hu (B4h{-----(B41--7.7 (1Shock(Bh(Bh h-,_You kill the rat!h~(Bh.P    (B ... h #(B #(B.#  (B #(B.#(B.######...  (B #(B #(B.#(B.#.......#  (B #(B.##(B.#(B.#.####..#  (B #(B......#.†<..(B..#  #(B...#(B.#(B.....#  (B..#  #(B.#.#  (B .(B... # h (B #.##(B.#(B.  (B #(B #†#(B.#  (B ..#(B .  (B ###(B ..  (B.?    h!(Bhզ(BhT(B---(B8hv(Bh? hҺX_Found a scroll labelled GYSHRE DUUMP(B.h^(Bhc(Bh)f(Bh*(B(B(B(B(B(B(B-----(B(B(B(B(B(B(B(B(B(Bh_(Bhk(Bh(BhM(Bh(Bhž(Bh(Bhۧ(B(B5=====(B(Bh h>0(B_Magic restored.h(Bh(Bh(Bh(Bhm(Bh(Bh~(Bh(BhZ(Bh(Bh(Bh(Bh,(Bh======(Bh>(Bh`(Bhc(Bhm0(B(Bh(Bhu(Bh(BhH(Bh (Bh(Bh(Bho(BhR(Bh(Bh(Bh (Bh!K(B #.##.#.#.####..#(B #......#.†<....# (B #####...#.#.....# (B ......(B..........# (B #######.#######.#(B #......#(B #(B  #.##.#.#(B  #(B #†#.#####(B  ..#.(B....#(B -(B #####(B..(B...#(B  ...@?#(B  .######(B.... #(B....#(B ###(B.##(B #(B.. ....(B #####(B hd%3(B2157.0)h*.(B6.7 (18h 0(Bhh3 h4U_b - a scroll labelled GYSHRE DUUMP(Bh87(B(Bhy0(B(Bh(BhU0(B(BhG#.##.#.#.####..#(B hC#......#.†<....#(B #####...#.#.....#(B ...#(B #.#.#(B #......#(B #(B #.##.#.#(B #(B #†#(B.#####(B ..#(B.....#(B #####(B.....#(B .#(B .##(B #(B..(B....(B#####(Bh3(B7.0)h2-(B8.7 (2h(Bh h X_e - a scroll labelled NYPHIKHLU FIFEP(B h(B(B(B(B(B(B h0(B(B hH(B(B(B h(B h h................#######.#######.#(B #......#(B #(B #.##.#(B.#(B  #(B #†#(B.#####(B  ..#(B.....#(B  #####(B.....#(B .....(B......#.######(B...(B.#(B20 #(B...(B.#(B ###@##(B #(B....)... ........+ ######(B.###(B .((B .. . h(B h9 h&(B1.7 (3 h(B hV  h1+_Found a mace and 6 stones. h&  h|. #######.#######.#(B  #......#(B #(B #.##.#.#(B #(B #†#(B.#####(B ..#(B.....#(B #####(B.....#(B .....(B......#(B .######(B....#(B #(B #(B....#(B .####(B.##(B..###(B. #(B.@(B..).....=(B...........+##########(B.###(B .((B.. h^9 (B hE -(B2.7 (1 hP (B hU   h'W F_Found a steel ring(B. h$ h,((B h.$ Skill (B Level(B Train (B Apt Skill (B Level(B Train (B Apt (Ba + Fighting0.0 (B  1% (B +1(B  (B f + Spellcasting 2.2 (B 21% (B -1(B  (B  (B  (B  (B  (Bb + Unarmed Combat 0.0 (B  4% (B +1(B  (B g + Conjurations 1.0 (B  6% (B -1(B  (B  (B  (Bh + Air Magic3.0 (B 44% (B -2(B   hw0.(B  (B  (B  (B   c + Armour (B  0.0 (B  (B -1(B  (B  (B  (Bd + Dodging1.7 (B 13% (B -1(B  (B  (B  (Be + Stealth2.1 (B 11% (B +2(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B   h2(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B   h3B(B  (B  (BThe percentage of incoming experience used to train each skill is in brown(B.  The species aptitude is in white(B.  [?(B] Help[=(B] set a skill target  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [!(B] training(B|cost(B|targets(B h &(Bo  h  b + Maces & Flails (B  0.0 (B  (B -1(B  (B p   c + Axes (B  0.0-1(B   q + Hexes (B  0.0 (B   d + Polearms (B  0.0-1(B   r + Summonings (B  0.0-1(B  e + Staves s + Necromancy (B  0.0 0(B  (Bf + Unarmed Combat 0.0 (B  4% (B +1(B   t + Forgecraft (B  0.0-2(B   g + Throwing (B  0.0 (B  (B -1(B   u + Translocations (B  0.0-1(B   v + Alchemy (B  0.0-1(B   h + Short Blades (B  0.0-1(B   w + Fire Magic (B  0.0-2(B   i + Long Blades (B  0.0-1(B   x + Ice Magic (B  0.0+1(B   j + Ranged Weapons (B  0.0 h T-3(B  (B y + Air Magic 3.0 (B 44% (B -2(B   z + Earth Magic (B  0.0+1(B   k + Armour (B  0.0-1(B  (B l + Dodging 1.7 (B 13% (B -1(B   0 + Invocations (B  0.0+1(B   m + Shields (B  0.0-1(B   1 + Evocations (B  0.0-1(B  (B n + Stealth 2.1 (B 11% (B +2(B  useful(B|all(Bh& h5hA(B #######.#######.#musstard the Gusty#......#(B #Revenant#.##.#.#Health: (B20/20 ========================hp#(B #†#(B.#####Magic: (B5/5========================..#(B.....#AC:(B 2Str:(B 11#####(B.....#EV:(B 11Int:(B 14.....(B......#SH:(B 0Dex:(B 9.######(B....#(B #XL: (B 2 Next: (B41% Place: (BDungeon:2#(B....#(B .#Noise: --------- (B Time:(B 222.7 (0.0)###(B.##(B..###(B.-) (BClaws#(B.@(B..)....Cast: Shock(B.=(B...........+.##########(B.###(B.((B...... _The rat squeaks loudly.  The zap hits the rat. _You kill the rat! (B_Found a scroll labelled GYSHRE DUUMP(B. _Magic restored. _b - a scroll labelled GYSHRE DUUMP (B_e - a scroll labelled NYPHIKHLU FIFEP (B_Found a mace and 6 stones. _Found a steel ring(B.hO (Bh% (Bh<*(Bh,h5(BhA (Bh(Bh hC_Unknown command.(Bhn= 7(B(Bh? (BhC (BhH (Bh)K & (B_hjM (Bh6R (Bh0W (Bh{X (BhGZ (Bh] (Bhb (Bhyc (Bh,e (Bhg (Bhj (Bhll (Bhm (Bh,o (BhWq (Bhs 0(B(Bht (Bhrv (Bhw 0(B(Bh J (B #.....#  (B #.##.#.  (B #(B #†#.#####  (B..#.....#  hY [(B #####.....#  (B #(B ...........#  (B #(B..######....#(B #  (B #(B. #....#(B .#  #(B.##(B ###.##..###.  #(B...#####(B..(B..(B)....  .....(B......+.  (B ###########.###  (B.(  (B ...  (B ..  (B . h b (B    (Bh[ -(B8.7 (6h -(B9.7 (7h1 (Bh  hZ "_f - a ring of icehb (Bh 7(B(Bh7 (BhR  (B #......#(B #  h (B #.##.#.#  (B #(B #†#.#####  (B ..#.....#  ##(B #####.....#  (B #>(B..#  (B #(B..######....#(B #  (B #(B.r(B #....#(B .#  (B #(B.###(B ###.##..###.  (B #(B...#####(B....(B)....  (B #@.(B.....+.(BShock (B ##.###  (B .( (B ...r(B  (B rat (asleep)  (B ..  h h(B .      (Bh 0 (B0  h 8A rat comes into view.(BhE .(B30.7 (1h (Bh| < _Found a stone staircase leading down.ht4*(BhI 9*(Bhxi ' (B hcl The zap hits the rat.hEp hq >*(Bhɼ :*(Bh) :*(BhX (Bha P>(B....h (B4-----(B4=1Shock(Bh# (Bh 2 _You kill the rat!h@ (BhF(Bh7(B(BhެH(B(B(Bh0(B(Bh(BhH(B(B(Bh8(Bh[=-----(Bhv(Bh0(B(Bh(Bh(Bh0(B(BhҼ(Bh0(B(Bh(Bh80(B(Bhw(Bh0(B(Bh(Bh$U(B5=====(Bh=(Bhv(Bh(Bh%0(B(Bh(Bh(Bh0(B(Bh(Bhs(Bh0(B(Bh(BhC(Bhi======(Bh(Bh(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh(Bh(Bh0(B(Bhc(Bh0(BhS0(B(Bh(Bh(Bh0(B(Bh(Bh(Bh0(B(Bhs(Bh(Bhf0(B(Bh(Bhy(Bh0(B(Bhp(Bh((Bhy0(B(Bh(Bh 0(B(BhC (Bh (BhO(Bh0(B(Bh=(Bh(Bh+(Bh(Bh(Bh(Bh`0(B(Bh(Bh'h\)\(B ................#(B  #######.#######.#(B  #......#(B #(B  #.##.#.#(B  #(B #†#.#####(B ##(B  ..#.....#(B ..  ########.....#(B .#(B  #>...........#(B .#(B  #..######....#(B .#(B -  ##..#(B #....##(B.#(B  ##.###(B ###.##@(B.###.#(B Shock  #...#####(B...(B.).....g(B  ###..(B...........+... ###########(B.###(B ((B g(B  (B goblin (asleep)(B h*..((B .....(B ......(B ......(B .... (Bh3 hu5(B58.7 (27.0)  A goblin comes into view. It is wielding a +0 dagger.(BFound 2 poisoned darts.h^:h;X(Bg.g(Bh"=h>>0(B==9.7 (28hB(BhF hH#_The goblin shouts!hG0*(Bh9*(Bh\:*(Bh9 ;*(Bh@ ;*(Bh < (B*h B (BThe zap hits the goblin.h% ;*(Bh a(B (B The goblin is severely wounded.(B(B....S(B..S(B  (B adder (wandering)(Bh r(B4-----(B-60.7 (1.0)h (Bh  h L_An adder comes into view.(Bh%X0*(Bh9*(Bh:*(BhE;*(BhI;*(Bh3;*(Bh&3;*(Bh} ht(B The zap misses the adder.(B(BhhJ(B...S(Bg..S(Bg  (B goblin(Bhu(B3----------(B=1hR(Bh h<_The adder hisses angrily. You hear a shout!hOhQ-*(Bh$h#1*(Bhh~2*(BhT1 h3w(B* (BThe zap hits the adder.hzh|3*(Bhhq3*(BhAh 3*(Bhf(Bhi(BhPl h6nc(B The adder is moderately wounded.(Bh`zh|(B..Sg(B....g(B  (B hobgoblinh}h~h2----------(B-2h(Bh h~O_A hobgoblin comes into view.(BhCy  hA| q(B You miscast Shock.  You are very lightly contaminated with residual magic.h~ 0(B(Bh (Bhގ h Sg(Bgg  (B goblin(Bhʑ 1----------(B--(B3Contam (Bhv (Bh  hU +_Nothing appears to happen.h. (B #######.#######.#(B #......#(B #(B #.##.#.#(B  #(B #†#.#####(B ##(B ..#.....#(B ..########.....#(B .#(B #>.....(B......#(B .#(B #..######(B....#(B .#(B ##..#(B #(B....##(B.#(B ##.###(B ###(B.##(B.S###(B.#(B #...#####(B..@(B.).g(Bg...(B ###.(B............+...(B ###########(B.###(B ((B ..((B S(B 2 adders (1 wandering)(B .(B....(B .(B..... ..(B...S(B .... (B (B An adder comes into view.(B(B(Bh+1  hk3 Z(B The adder attacks as it pursues you! The adder bites you.h=  h> (B.###JS(B)g(Bg.  (B adderJ(B  (B endoplasm (wandering)g(B  (B hobgoblin.g  (B goblinAn endoplasm comes into view.(BhP@ hA ](B18---(B=4hI (BhfN  hO -_The adder moves out of view.h8(B #......#(B #(B #.##.#.#(B  #(B #†#.#####(B ##(B ..#(B.....#(B ..h:########(B.....#(B .#(B #>......(B.....#(B .#(B #..######(B....#(B .#(B ##..#(B #.(B...##(B.#(B ##.###(B ###(B.##(B..###J#(B #..(B.#####(B...S(B)g(Bg....(B ###(B.......@(B.....+...(B ###########(B.###(B ((B ..((B .....(B ......(B ......(B .... (BhA(BhTD(BhO(B..)g(BgJS(BJh5Qm(B9=--(B-5hY(Bh>] he_I_The endoplasm quivers.(Bhe (B #......#(B #(B #.##.#.#h (B #(B #†#.#####(B ##(B ..#(B.....#(B ..(B ##.(B....#(B .#(B #>.......(B....#(B .#(B #..######.(B...#(B .#(B ##..#(B #.(B...##(B.#(B ##.###(B ###(B.##(B..###.#hG (B #.(B..#####(B....)g(BgJ...(B ###(B.S(B....+...(B #(B.###(B ( h (B ..((B .....(B ......(B ......(B ....(BhZ (Bhp (Bh\ (Bh (Bh (Bh2y(Bg.J.S(B..g(Bh+b(B7--(B=6h:(BhU h_%_The adder bites you.h(B #......#(B #(B #.##.#.#h (B #(B #†#.#####(B ##(B ..#...(B..#(B ..(B #...(B..#(B .#(B #>...(B..#(B .#(B #..######..(B..#(B .#(B ##..#(B #..(B..##(B.#(B ##.###(B ###(B.##(B..###.#(B #(B...#####(B....g.J....(B ###(B.S(B..g(B..+...(B #(B.###(B ( (B ..((B .....h(B ......(B ......(B ....(Bh}(Bh0(B(Bh(Bh4(Bhz(B)..S(B.g(Bg.Jh%-----h((B-7h (Bh|(B #......#(B #(B #.##.#.#(B #(B #†#.#####(B ##(B ..#.....#(B ..(B h_ #.....#(B .#(B #>...#(B .#(B #..######....#(B .#(B ##..#(B #....##.#(B ##.###(B ###.##(B..###.#(B #(B...#####(B....)......(B ###(B....@(B.S(B.g(Bg.J.+...(B #(B.###(B ( (B ..((B .....(B ......(B ......(B ....(Bh9(Bhy(Bh(Bh(Bhmh(BgS(B.g(B..J. (B-(B8hP%(Bh>'h&(B #......#(B #(B #.##.#.#(B #(B #†#.#####(B ##ha(B ..#.....#(B ..(B #.....#(B .#(B #>.#(B .#(B #..######....#(B .#(B ##..#(B #....##.#(B ##(B.###(B ###.##(B..###.#(B #(B...#####(B..g.)......(B ###(B...@(B.S(B.g(B..J..+...(B #(B.###(B ( (B ..((B .....(B ......(B ......(B ....h(Bh (Bh(Bh^S(B..g(B.J.hr2(B9h#(Bhv hF_Your magical contamination has completely faded away. hs(B #......#(B #(B #.##.#.#(B #(B #†#.#####(B ##(B ..#.....#(B ..(B  h v#.....#(B .#(B #>.#(B .#(B #..######....#(B .#(B ##(B..#(B #....##.#(B ##(B.###(B ###.##(B..###.#(B #(B...#####(B..g.)......(B ###(B..@(B.S(B..g(B.J...+...(B #.###(B ( (B ..((B .....(B ......(B ......(B ....(B h)x0(B(B h2(B h(B h5(B hҙ~(Bg..S(B..g(B.J. h(B8=-2=====(B=70 h_(B hn  h8_The adder bites you but does no damage. h  (B #......#(B #  (B #.##.#.#   h (B #(B #†#.#####(B ##  (B ..#.....#(B ..  (B #.....#(B .#  (B #>.#(B .#  (B #(B..######....#(B .#  (B ##(B..#(B #....##.#  (B ##(B.###(B ###.##..###.#  (B #(B...#####(Bg...(B)......  (B ###(B.@(B.S(B..g(B.J....+...   h| (B #.###(B (  (B ..(  (B .....  (B ......  (B ......  (B ....     (B hT (B h (B h" (B hy, )(B. h. vS(B..g(Bg(B1 h7 (B h< z _The adder attacks as it pursues you! The adder barely misses you.(B!h" !h$w(B* (BThe zap hits the adder.!hdm;*(B!h[;*(B!h) (B!hT*The adder is moderately wounded.(B!hf< (B*!hjj The zap misses the hobgoblin.(B The zap hits the goblin.!h;*(B!h  !h (B* The goblin is almost dead.(BThe zap hits the endoplasm.!hWZ (B The endoplasm is heavily wounded.!h'[UYou closely miss the adder.(B(B!h]i (B The adder is moderately wounded.(B!h...........#(B .#EV:(B 11Int:(B 14  #(B..######....#(B .#SH:(B 0Dex:(B 9  ##(B..#(B #....##.#XL: (B 2 Next: (B44% Place: (BDungeon:2  ##(B.###(B ###.##..###.#+hNoise: (B=-------- (B Time:(B 281.7 (0.0)  #(B...#####(B....(B)......(B -) (BClaws  ###(B.@Sg(BgJ.......+...(B Cast: Shock  ###########.###(B (  ..(  .....S(B  (B adder  ......(BJ  (B endoplasm  ......g(B  (B hobgoblin  ....(Bg  (B goblin  +hj4   (B_Your magical contamination has completely faded away.  You scratch the adder but do no damage.The adder is moderately wounded. (B_The adder bites you. The adder bites you but does no damage.  You scratch the adder.  The adder is severely wounded. (B_The adder bites you. _You aren't carrying any potions. _You aren't carrying any potions.(B+hX (B Okay, then.(B(B(B _(B+hn (B+hc (B+h (B+h@  +h C_Unknown command.(B+h3 (B You scratch the adder but do no damage.(B Your off-hand claw misses the adder.The adder is severely wounded.(B+h&89(B/20 --1====(B2.7 (1Shock,hJ(B,h# ,h&%_The adder bites you.-hn(B-hZ (B-h(B-h -hS_(BYou are too injured to fight recklessly!.h  .hm!Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B.hl (B #......# # (B musstard the Gusty .hp #.##.#.# (B Revenant # #†#.##### ## (B Health: 9(B/20==========-------------- ..#.....# .. (B Magic: 0(B/5------------------------ ########.....# .# (B AC:(B 2Str:(B 11 #>...........# .# (B EV:(B 11Int:(B 14 #(B..######....# .# (B SH:(B 0Dex:(B 9 ##(B..# #....##.# (B XL: (B 2 Next: (B44% Place: (BDungeon:2 ##(B.### ###.##..###.# (B Noise: (B=-------- (B Time:(B 282.7 (0.0) #(B...#####(B....)...... (B -) (BClaws.hjs 9 ###(B.@Sg(BgJ.......+... (B Cast: (BShock ###########.### (  ..(  ..... (B S(B  (B adder ...... (B J  (B endoplasm ...... (B g(B  (B hobgoblin .... (B g  (B goblin.hv You scratch the adder but do no damage.(B Your off-hand claw misses the adder.The adder is severely wounded. (B_The adder bites you. _(BYou are too injured to fight recklessly!  Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (severely wounded(B, 48% to hit)/h)(B #......# # (B musstard the Gusty/hv, #.##.#.# (B Revenant # #†#.##### ## (B Health: 9(B/20==========-------------- ..#.....# .. (B Magic: 0(B/5------------------------ ########.....# .# (B AC:(B 2Str:(B 11 #>...........# .# (B EV:(B 11Int:(B 14 #(B..######....# .# (B SH:(B 0/h.Dex:(B 9 ##(B..# #....##.# (B XL: (B 2 Next: (B44% Place: (BDungeon:2 ##(B.### ###.##..###.# (B Noise: (B=-------- (B Time:(B 282.7 (0.0) #(B...#####(B....)...... (B -) (BClaws ###(B.@Sg(BgJ.......+... (B Cast: (BShock ###########.### (  ..(  ..... (B S(B  (B adder/hl/A ...... (B J  (B endoplasm ...... (B g(B  (B hobgoblin .... (B g  (B goblinThe adder is severely wounded. (B_The adder bites you. _(BYou are too injured to fight recklessly!  /h0Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (severely wounded(B, 48% to hit)  The zap hits the adder./hFG(B  /hHs #(B    #(B #†(B ##(B  ..(B   .#(B  #>(B .#(B   .#(B  ##(B..#(B      )  ###(B.@*(B   ((B..((B.....(B  ......(B /hKt....(B (B/h* _(BYou are too injured to fight recklessly! /h Casting: Shock (B(safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ban adder (severely wounded(B, 48% to hit)  The zap hits the adder.  You kill the adder!(Bhobgoblin./h (B The hobgoblin is severely wounded.(BThe zap hits the goblin./hF*(B/h"U* (B/hX}* You kill the goblin!(BThe zap hits the endoplasm./h;*(B/h;*(B/ht];*(B/h((B/h(B/hۻAg(B.J..../ha=10(B/20/hPv==(B933.7 (1Shock(B/h(B/h /hP_The endoplasm is almost dead.(B0hyt (B You scratch the hobgoblin but do no damage.(B0h! (BJ)The hobgoblin is severely wounded.(B0hE$((B40h)(B0h$, 0h-S_The hobgoblin barely misses you.(B0h  0h (B You scratch the hobgoblin but do no damage.The hobgoblin is severely wounded.(B(B50hǴ (B0hM  0h S_The hobgoblin barely misses you.(B1hX (B You closely miss the hobgoblin.1hThe hobgoblin is severely wounded.(B8(B/20 ---(B61hb(B1h 1h _The hobgoblin hits you.2hh (B You closely miss the hobgoblin.The hobgoblin is severely wounded.(B2hl`9=--(B72hs(B2hy 2h{L_The hobgoblin closely misses you.(B2h0 A (B You scratch the hobgoblin.2h (B2h 5(BJ.2he 2h{ (B #......#(B #musstard the Gusty  #.##.#.#Revenant  2h #(B #†#.#####(B ##Health: 9(B/20==========--------------  ..#.....#(B ..Magic: 0(B/5------------------------  ########.....#(B .#AC:(B 2Str:(B 11  #>...........#(B .#EV:(B 11Int:(B 14  #(B..######....#(B .#SH:(B 0Dex:(B 9  ##(B..#(B #....##.#XL: (B 2 Next: (B100% Place: (BDungeon:2  ##(B.###(B ###.##..###.#Noise: (B=-------- (B Time:(B 288.7 (1.0)  #(B...#####(B....(B)......(B -) (BClaws  ###(B.@(BJ.)(B........+...(B Cast: Shock  ###########.###(B (  ..(  .....(BJ  (B endoplasm  ......  ......  2h ....     The hobgoblin is severely wounded. (B_The hobgoblin barely misses you.You closely miss the hobgoblin.The hobgoblin is severely wounded. (B_The hobgoblin hits you.  You closely miss the hobgoblin.The hobgoblin is severely wounded. (B_The hobgoblin closely misses you.(BYou scratch the hobgoblin.2h (B_You kill the hobgoblin!You have reached level 3!(B2h 1  --more--(B3h  3hʻ  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (B4hO i (B12(B/26=4h%R (B663 0% Memories (1) You feel clever.(B x2  You remember wisps of flame dancing upon you.  (You can now cast Foxfire.)  Spell assigned to 'b'.4hY Eendoplasm(B4h'^ ` _Your flames flicker hungrily.(B5hCA (B You scratch the endoplasm.5hH†(B5h/(B395h(B5h3 5hpB_You kill the endoplasm!(B6h',(B #......#(B #(B  #.##.#.#(B  #(B #†#.#####(B ##(B  ..#.....#(B ..(B  #.....#(B .#(B  #>.#(B .#(B  #..######....#(B .#(B  ##(B..#(B #....##.#(B  ##(B.###(B ###.##(B..###.#(B  6h*#(B...#####(B....)......(B  ###(B..@(B.)(B.+...(B  #.###(B ((B      6h3(B6h9(B-90(B  Things that are here: _a hobgoblin corpse(B; an adder corpse(B6ht #......#(B #(B #.##.#.#(B 6hx #(B #†#.#####(B ##(B ..#.....#(B ..(B #.....#(B .#(B #>.#(B .#(B #..######....#(B .#(B ##..#(B #....##.#(B ##(B.###(B ###.##(B..###.#(B #(B...#####(B....)......(B ###(B..†@)(B.+...(B #(B.###(B ((B 6h (B6h H-(B1 _6h (B6h 7hd#......#(B #(B #.##.#.#(B #(B #†#.#####(B ##(B ..#.....#(B ..(B #.....#(B .#(B #>.#(B .#(B #..######....#(B .#(B ##..#(B #....##.#(B ##.###(B ###.##(B..###.#(B #(B...#####(B....)......(B ###(B..†(B.@(B.+...(B #(B.###(B ((B (B7h>3==7hG1====(B27h(B7h 7hֵD_(BYou see here a +0 dagger.8h?(BInventory: 6/52 slots Armour (go to first with [)  a - a +0 robe (worn)(Bd - a +0 chain mail Jewellery (go to first with "=)(Bf - a ring of ice Scrolls (go to first with ?)  b - a scroll labelled GYSHRE DUUMP  c - a scroll labelled JUN GISUTAEF  e - a scroll labelled NYPHIKHLU FIFEP(B9h?$9hV.9hp;C(B#......#(B #musstard the Gusty#.##.#.#Revenant#(B #†#.#####(B ##9hI>Health: 13(B/26 ============------------..#.....#(B ..Magic: 1(B/6====--------------------########.....#(B .#AC:(B 2Str:(B 11#>...........#(B .#EV:(B 11Int:(B 16#..######....#(B .#SH:(B 0Dex:(B 9##..#(B #....##.#XL: (B 3 Next: (B 3% Place: (BDungeon:2##.###(B ###.##(B..###.#Noise: --------- (B Time:(B 292.7 (0.0)#(B...#####(B....)......-) (BClaws###(B..†(B.@(B........+...9h@Cast: Shock###########(B.###(B (Memories (1) ..(.....................(BYou remember wisps of flame dancing upon you.  (You can now cast Foxfire.)  Spell assigned to 'b'. _Your flames flicker hungrily.9huA(BYou scratch the endoplasm. _You kill the endoplasm!(BThings that are here: _a hobgoblin corpse(B; an adder corpse _(BYou see here a +0 dagger.9hJ(B9hO(B9hX(B9h}[9h0(B(B:h(B:h(0(B(B:h(B:h294(B:hԤ(B:h(B:ht0(B(B:h(B:hL(B:hH(B:h(B:h0(B(B:hG(B:hZK5=(B:hj(B:h(B:hN2====(B:hɽ(B:h(B:h(B:h*(B:hU0(B(B:hv(B:hD(B:hn6==(B(B:h(B:hhT====(B(B:h(B:h0(B(B:h(B:h"(B:h>(B:hv(B:hV7==(B:h(B:h(B:h(B:h#(B:hN(B:hp0(B(B:h((B:hCN3====(B:hJ(B:hY(B:heV8==(B:hu(B:h(B:h0(B(B:h(B:h(B:h(B:hT(B====(B:h2(B:h(B:hu(B19==(B(B:h(B:h0(B(B:h(B:h0(B(B:h(B:h(B:h(B:h+(B:h59=(B:hI(B:hF(B:hz(B20=(B4====(B:h (B:h (B:h 0(B(B:h (B:h (B:h (B:h (B:h 0(B(B:h (B:h q(B1======(B:h (B:h (B:h (B:h  (B:h (B:h? (B:h (B:h0 (B:hb (B:h (B:h (B:h \(B2==(B:h (B:h (B:h! (B:h " (B:h# (B:h$ T(B5====(B:h& (B:hK( (B:h) (B:h* (B:h, (B:h- \(B3==(B:h. (B:h0 (B:h1 (B:hH3 (B:h4 (B:h5 <====(B:h6 (B:h8 (B:h?: (B:h; (B:h = (B:hC> \(B4==(B:hX? (B:hA (B:htC 0(B(B:hE (B:hQG 0(B(B:hI (B:hJ (B:hK (B:hM (B:h,O (B5==(B6====(B:hP (B:h?R (B:h4S (B:hpT (B:hV (B:h3X (B:hY (B:h,[ (B:hS\ (B:hW] (B:h?_ (B:hQ` N=====(B:hwa (B:hc (B:hd Q(B6=(B:h?f (B:hi (B:hk (B:h*m (B:hn (B:hOp (B:hr (B:ht (B:hmu (B:h-w (B:hy (B:hz (B:h{ (B:h} (B:h Q(B=(B:h` (B:h (B:hn (B:hq 0(B(B:h (B:h (B:h (B:h (B:h > (B You see here a +0 mace.:h Q(B (B_(B:h (B:hB N #####.#######.#(B  #......#(B #(B  #.##.#.#(B  #(B #†#.#####.##(B :h ..#.....#...(B #######.....##.#(B >...........##.#(B ..######....##.#(B ##(B #..#(B #....##.#(B ))(B ##.###(B ###(B.##(B..###(B.###(B..  #...#####....).(B Shock  ###..†...(B.......+...... ###########(B.###(B .((B...#(B..((B .... r(B  (B rat (wandering):h #.....(B ..r(B#......(B ..#......(B .#......(B:h& / (B354.7 (:hѽ D61.0)  A rat comes into view.(B:hz R(B.r(B:h7 -(B5.7 (62:h (B:h 1 _Found a whip and a dagger.=h@ 0*(B=h t*(B*(B=h ;*(B=hC ;*(B=h ;*(B=hs < (B The zap hits the rat.=hnV(B*(B=h`H(B.......=h(B5----(B5=6.7 (1.0)Shock(B=h(B=h =hAD_You kill the rat!(B?h ?hX (BLevel 2 of the Dungeon<>(B(Press ?(B for help) ?h    ...  #.#.# (B   #.#.######...  # #.#.#.......#  #.##.#.#.####..# #......#.†<....#  #####...#.#.....#  ................#  #######.#######.# #......#(B  # ?h7 #.##.#.#(B   # #†#.#####.##   ..#.....#...  ########.....##.#  #>...........##.# #..######....##.#(B  ## ##..#(B #....##.#(B  (B))  ?h ##.###(B ###.##..###.###..  #...#####....).@.......  ###..†..........+......  ###########.### .(...  #..( ....  #..... ...  #...... ..  #...... .  ?h #...... (B    (B@hnM<@(B@h @h <(B#####.#######.#musstard the Gusty#......#(B #Revenant#.##.#.#Health: (B26/26 ========================@h n#(B #†#.#####.##Magic: (B5/6====================----..#.....#...AC:(B 2Str:(B 11 #######.....##.#EV:(B 11Int:(B 16 >...........##.#SH:(B 0Dex:(B 9 ..######....##.#(B ##XL: (B 3 Next: (B 5% Place: (BDungeon:2 #..#(B #....##.#(B ))Noise: (B=-------- (B Time:(B 356.7 (0.0) ##.###(B ###(B.##(B..###(B.###(B..-) (BClaws  #...#####....).@(B.......@hb Cast: Shock###..†...(B.......+......Memories (1) ###########(B.###(B .((B...#(B..((B ....#.....(B ...#......(B ..#......(B .#......(BThings that are here: _a hobgoblin corpse(B; an adder corpse _(BYou see here a +0 dagger. _g - a +0 dagger _You see here a +0 mace.  A rat comes into view. (B_Found a whip and a dagger.  The zap hits the rat. _You kill the rat!(B@h (B@h (B@h @h!2 (B@h= (B@hM (B@hQ  @hS ;_Unknown command.(BAh([(B #......#(B #(B #.##.#.#(B  Ah^| #(B #†#.#####.##(B ..#.....#(B... ########.....##(B.# #>...........##(B.# #..######....##(B.#(B ## ##..#(B #....##(B.#(B )) (B ##.###(B ###(B.##(B..###(B.###(B.. (B #...#####(B....).........(B ###..†.(B.......@(B.+......(B ###########(B.###(B .(...(B #(B..((B ....(B #(B.....(B ...(B #(B......(B ..(B #(B......(B .(B #(B......(B ##(BAhdm(BAhx;(B-7.7 (1 _Ah (BAhBh'/Bh#5Y(B #......#(B #Bh\7(B #.##.#.#(B #(B #†#.#####.##Bh8Q(B ..#.....#(B...  BhT:{#.....##(B.# (B #>Bh;.##(B.# (B #..######....##(B.#(B ## (B ##..#(B #(B....##(B.#(B ))Bh<9(B ##.###(B ###(B.##(B..###(B.###..(B #...#####(B....)Bh>.(B ###..†(B.+......Bh/?(B #(B.###(B .(...(B #(B.BhY@.((B ....(B #(B.....(B ...BhA>(B #(B......(B ..(B #(B......(B .(B #(B......BhC3 ##(B......BhYY(BBhdBhf:-(B8Bhx(BBhChOCh8(BLevel 2 of the Dungeon<>(B(Press ?(B for help)    ...  ChG#.#.# (B   #.#.######...  # #.#.#.......#  #.##.#.#.####..# #......#.†<....#  #####...#.#.....#  ................#  #######.#######.# #......#(B  # #.##.#.#(B   Ch9# #†#.#####.##   ..#.....#...  ########.....##.#  #>...........##.# #..######....##.#(B  ## Ch>##..#(B #....##.#(B  (B))  ##.###(B ###.##..###.###..  #...#####....(B)......... Chd ###..†.......@..+......  ###########.### .(...  Ch#..( ....  #..... ...  #...... ..  #...... .  #...... Ch ##......   Ch (BCh{eL<@(BChChCh(B #......#(B #musstard the Gusty#.##.#.#RevenantCh ;#(B #†#.#####.##Health: (B26/26 ========================..#.....#(B...Magic: (B5/6====================----########.....##(B.#AC:(B 2Str:(B 11  #>...........##(B.#EV:(B 11Int:(B 16  #..######....##(B.#(B ##SH:(B 0Dex:(B 9  ##..#(B #(B....##(B.#(B ))ChXL: (B 3 Next: (B 5% Place: (BDungeon:2##.###(B ###(B.##(B..###(B.###..Noise: --------- (B Time:(B 358.7 (0.0)#...#####(B....).........-) (BClaws###..†(B.......@(B..+......Cast: Shock###########(B.###(B .(...Memories (1) #(B..((B ....#(B.....(B ...#(B......(B ..#(B......(B .#(B......##(B...... _a hobgoblin corpse(B; an adder corpse Ch${_(BYou see here a +0 dagger. _g - a +0 dagger _You see here a +0 mace.  A rat comes into view. (B_Found a whip and a dagger.  The zap hits the rat. _You kill the rat! (B_Unknown command.(B(BChH(BCh5(BCh(BCh(BCh(BCh (BCh&(BCh(0(B(BChk*(BCh,(BCh-(BCh.(BCh0(BCh3(BCh#4(BChO5(BCh6(BCh9(BCh:(BCh;(BCh=(BCh>@(BChCA(BChCB(BChTC(BCh`E(BCh_FT(B6====(BChG(BChH(BChJ(BChK(BChL(BChM(BChO(BChP(BChQ(BChR(BChT(BChU(BCh(W(BChGX(BChYT(B====(BChZ(BCh\(BCh-](BCh@^(BChE_(BCh:`(BChFa(BCh8b(BCh-c(BCh0d(BChe(BChf(BChg(BCh1i(BChj(BChl(BCh%m(BChKn(BCho(BChp0(B(BChs Ch)ug(B You see here a ball python skeleton(B.Chzv(BChw! (B_Chy(BChY(B ...(B  Ch %#.#.#(B  #.#.######...(B  #(B #.#.#.......#(B 75.7 (17.0) #.##.#.#(B.####(B..#(B  #......#(B.÷@(B....#(B #...#.#(B.....#(B .......(B...(B......#(B#######.#######(B.#(B#.(B.....#(B #(B#(B.##.#.#(B#(B #†#.#####.##Ch..#.....#...########.....##.##>...........##.##..######....##.#(B ##(BCh(BCh(BCh"d _(BThere is a stone staircase leading up here.Eh (BEh (BEh (BEh( (BEh 9(B6.0) _Eh$ (BEh Eh  (B #........##........#(B #........S...##K#####........##.###(B†##........##(B.#(B #(Bg##.?......##(B.###(B.#####..####(B.##(B..####(B ##.###(B.........#(B #..(B...........#(B1 ####(B...J......#(B #(B.K(B........#(B #@#......[.#(B #l#........#(B #(B.#..........(B #(B.#J........#(BJ  (B endoplasm(B #(B...........r(B  (B quokka (asleep)(B #(B..########(Bg  (B goblin(B #r(B. K(B  (B kobold(B #(B..#(B l(B  (B frilled lizard (B(B(B(BEh ] (B You climb upwards. The kobold hits you with a +0 club.Eh (BEh: Z(B÷g.r(B  (B quokka (asleep)(Bg  (B goblinK(B  (B koboldEht l(B  (B frilled lizard(BEhB {(B2----(B=8.2 (2.5ShockEhlL (BEhrS _The frilled lizard completely misses you. _(BThere is a stone staircase leading down here.Gh4(BGh6(BGhR>(BGhC(BGhF(BGhU;(B.gJJ  (B endoplasmr(B  (B quokka (asleep)(Bg  (B goblinGhW K(B  (B koboldl(B  (B frilled lizard(B(B0GhfYH------(B9.2 (1.0Ghc(BGh? (B(B ...(B Gh^#.#.#(B #.#.######...(B 2#(B #.#.#.......#(B #.##.#.#(B.####(B..#(B #......#(B.÷@l(B...#(B #####...#(B.#K(B....#(B .......(B...(B......#(B#######(B.#######(B.#(B K(B  (B kobold#.(B.....#(B #(B l(B  (B frilled lizard#(B.##.#.#(BGh#(B #†#.#####.##(B..#.....#...(B########.....##.##>...........##.##..######....##.#(B ## (B_The kobold hits you with a +0 club. The frilled lizard bites you.Gh 3--(BGh(BGhRi(B1=(B-80.7 (2.5GhW(BGh&\* _You climb downwards. Gh]V_(BThere is a stone staircase leading up here.GhX G (B The zap hits the frilled lizard.Gh_ F*(BGh ;*(BGhw ;*(BGhK ;*(BGh (BGh) (BGhB) (BGhzFm†(B...  You kill the frilled lizard!(BGhfs(B5----(B7=1.7 (1.0GhSp(BGh=u Ghw_You completely miss the kobold.(B The kobold barely misses you.(BHh\(B ...(B #.#.#(B #.#.######...Hhe(B #(B #.#.#(B.......#(B #.##.#.#(B.####(B..#(B #......#(B.@<†(B...#(B #####...#(B.#K(B....#(B .(B....(B.....#(B #######(B.#######(B.#(B #.(B.....#(B #(B #(B.##.#.#(B #(B #†#.#####.## (B ..#.....#... (B #.....##.# (B #>.##.# (B #..######....##.#(B ##(BHh$(BHhW17----(B2HhՌ(BHh 9 _The kobold hits you with a +0 club. Hhq_(BYou see here a ball python skeleton(B.Hh w (B You miscast Shock.  You are very lightly contaminated with residual magic.Hh '(B4HhE t--------(B3Contam (BHh (BHho  Hh@ o_Nothing appears to happen. The kobold completely misses you.(BIh|m< (B*IhvB (BThe zap hits the kobold.Ih;*(BIh;*(BIhj;*(BIhѺ#*Ih(BIh * (BIhJ .K(B.....  The kobold is heavily wounded.You miss the kobold.The kobold is heavily wounded.(BIh$ !8Ihd' t=---3--------(B4Ih0 (BIh6  Ih8 P_The kobold barely misses you.(BJhG' (B Jh?KThe zap hits the kobold.JhfPF*(BJhm;*(BJh];*(BJh8;*(BJh;*(BJh6)(B.Jh8)(B.....Jh d2--------(B8Jh~ <5Shock(BJh(BJh<$ Jh&G_You kill the kobold!(BJh(B(B(B(B(B(B(B(B(B(B(B19==(B(B(B----(B(BJh (B_Your magical contamination has completely faded away.3====(B(BJhx`(B(B(B(BJh-u(B20==(B(BJh(BJh+0(B(BJh(BJh<====(BJh(BJhu(BJhe(BJhk(BJhr(BJhe9=(BJh(BJh(BJhQ(B1=(BJh(BJhe(BJhm(BJh\(BJh(BJh(BJh(BJhV(BJh'(B4JhE====(B(BJh(BJh\(B2==(BJh(BJh(BJh(BJh(BJh(BJh(BJh(BJh(BJh <====(BJh (BJh (BJh \(B3==(BJh(BJhK(BJh=(BJh.(BJh(BJh(BJh(BJhe(BJhn(BJh(BJhJ(BJh@\(B4==(BJh;(BJh(BJhT(B5====(BJh (BJh"(BJh#(BJh$(BJh#&(BJh'0(B(BJh)(BJh*\(B5==(BJh4,(BJhc-(BJhk.<====(BJhl/(BJh0(BJh1(BJh2(BJh 5(BJhd6(BJh7(BJh8(BJh9\(B6==(BJh:(BJhA= Jh]>L(B_HP restored.(BJhs?(BJhA(BKh(BKh(BKh(BKhT(B6====(BKh(BKh Kh 0(B_Magic restored.Kh (BKh 9=(BKh (BKh Khz(B Things that are here:  a +0 club; a kobold corpse(BKh(BKh! (B_Kh(BKh_(BKh(BKh50(B(BKh(BKh!(BKh#<====(BKh$(BKh%(BKh'(BKh((BKh)(BKh+(BKh-(BKh.(BKh0(BKh1(BKh3(BKh 5(BKh@VP(B(B(B(B(B(B(B(B(B(B(B(B(B(BKh}] Kh_(B #.#.######....(B  #(B #.#.#.......##.##.#.#.####..##......#.÷<†.(B..# #####...#.#)..(B..# ................# #######.#######.##......#(B #.####(B #.##.#.#(B #....#(B .-430.7 (45.0)#(B #†#.#####.##(B.#(B......#(B.......Shock  ########.....##(B.########>....##(B.#(B  #..######....##(B.#(B ##S(B  (B adder (wandering)  ##..#(B #....##(B.#(B ))KheaG##.###(B ###.##(B..###.###..#...#####...(B.).........###..†......S(B...+......###.###(B .(...(B #..((B ....(B #.....(B ...(BKhfKh 2-(BKh(BKhV _An adder is nearby!(BLhd4*(BLhA6*(BLhU6*(BLhLh1*(BLhMN6*(BLhiLh90*(BLh] (BS(B  Lhd(B*(BThe zap hits the adder.Lh>(BLhO.(B..LhyRH...S(B.LhYb(B5----(B=1.7 (1Lh8[ .0)Lhf(BLhi LhkkP_The adder is heavily wounded.(BLh w (B You miscast Shock.  You are very lightly contaminated with residual magic.Lh BS(B.Lhӽ Lh{ (B4--------(B-2Contam (BLh (BLh  Lh@ +_Nothing appears to happen.MhH4*(BMhّ*Mh˔(BMhMh 1*(BMh26*(BMhf< (B Mh(A*(BThe zap hits the adder.Mh;*(BMhr&#*Mhx((BMho(BMht(BMh{.(B..Mh#~HS(B....MhOD3--------Mh((B=3MhL(BMh Mh.Mha,_The adder is almost dead.MhV(BNh[k4*(BNh6*(BNhm" NhL'd(B*(BThe zap hits the adder.Nht;*(BNh;*(BNh#*Nh#(BNh"t;*(BNh(BNh2'(B.NhS(B...).2--------(B4Nh(BNh+R _The adder is almost dead.(BNhW 4*(BNhc 6*(BNh6*(BNh:e6*(BNh16*(BNh6*(BOh*8*(BOhx(BOh2Oh]S(B....).Oh;!1OhؘC--------(B5Oh(BOhN OhIL_The zap misses the adder.(BPha14*(BPh;6*(BPh6*(BPhC6*(BPh6*(BPhv6*(BPh#B8*(BPho (BS(B....Ph).  The zap misses the adder.(B You miss the adder.The adder is almost dead.(BPh (B2----0--------(B6Ph 3Shock(BPhI(BPh PhPe_The adder closely misses you.(B The adder bites you.QhQh(*q(B #.#.######....musstard the GustyQh3#(B #.#.#.......#Revenant#.##.#.#.####..#Health: (B22/26 ====================----#......#.÷<†.(B..#Magic: 0(B/6------------------------ #####...#.#)..(B..#AC:(B 2Str:(B 11 ................#EV:(B 11Int:(B 16 #######.#######.#SH:(B 0Dex:(B 9#......#(B #.####Qh9!XL: (B 3 Next: (B 8% Place: (BDungeon:2#.##.#.#(B #....#(B .Noise: (B=-------- (B Time:(B 436.7 (0.0)#(B #†#.#####.##(B.#(B....-) (BClaws..#.....#(B.@(B.......Cast: ShockQh=########.....##S#######Memories (1) Contam #>...........##(B.##..######....##(B.#(B ##S(B  (B adder  ##..#(B #....##(B.#(B ))##.###(B ###.##(B..###.###..#...#####...(B.).........Qh1BY###..†......(B....+......###########.###(B .(...#..((B ....#.....(B ...(BThe zap hits the adder. _The adder is almost dead.(BThe zap hits the adder. _The adder is almost dead. (B_The zap misses the adder.The zap misses the adder.(B You miss the adder.The adder is almost dead. (B_The adder closely misses you.(B The adder bites you.  Really attack while wielding nothing? (BQhF(BQh Qh (B #.#.######....musstard the Gusty#(B #.#.#.......#RevenantQh *#.##.#.#.####..#Health: (B22/26 ====================----#......#.÷<†.(B..#Magic: 0(B/6------------------------ #####...#.#)..(B..#AC:(B 2Str:(B 11 ................#EV:(B 11Int:(B 16 #######.#######.#SH:(B 0Dex:(B 9Qh #......#(B #.####XL: (B 3 Next: (B 8% Place: (BDungeon:2#.##.#.#(B #....#(B .Noise: (B=-------- (B Time:(B 436.7 (0.0)#(B #†#.#####.##(B.#(B....-) (BClaws..#.....#(B.@(B.......Cast: Shock########.....##S#######Memories (1) Contam #>...........##(B.##..######....##(B.#(B ##S(B  (B adder  Qh b##..#(B #....##(B.#(B ))##.###(B ###.##(B..###.###..#...#####...(B.).........###..†......(B....+......###########.###(B .(...#..((B ....#.....(B ...(BThe zap hits the adder. _The adder is almost dead. (B_The zap misses the adder.The zap misses the adder.(B You miss the adder.Qh `The adder is almost dead. (B_The adder closely misses you.(B The adder bites you.  Really attack while wielding nothing? [Y]es or [N]o only, please.Really attack while wielding nothing? (B(BRhH g (Bzap misses the adder.(B  Rh The zap misses the adder.(B You miss the adder.The adder is almost dead.(B _The adder closely misses you.(B The adder bites you.  Really attack while wielding nothing? [Y]es or [N]o only, please.Really attack while wielding nothing? You miss the adder.The adder is almost dead.(BRh _(B0--(B7.7 (1Rh (BRh7  Rhs%_The adder bites you.Sh ( (B Shn You barely miss the adder.The adder is almost dead.The adder completely misses you.(B(B1=-(B8Sh (BSh  Sh~ >_Your magical contamination has completely faded away.ThS( (B ThʉYou miss the adder.The adder is almost dead.(B(B9Th(BTh X _The adder barely misses you.(B x2ThR@ = (B You scratch the adder.Th P 4(B.ThYk !=Thl Q1====(B3040Thw (BTh{  Thc} F_You kill the adder!(BUhX 5(B Uh[ #.......#(B .#####.....#.(B÷<†. #####...#.#). ............ #######.#######(B.  #......#(B #(B.######.#(B...(B.#(B .. #†#.#####(B.##(B.#(B... ..#.....#(B.....  #########@#######Memories (1) ##(B.##......(B ..(BUhXa (BUhf /(B-1Uh@s (BUhwv WhWhS(BLevel 2 of the DungeonWhk <>(B(Press ?(B for help)    ...  #.#.# (B ###### #.#.######....  # #.#.#.......#  #.##.#.#.####..# #......#.(B÷<†...#  #####...#.#)....#  ................#  #######.#######.# #......#(B #.####(B   #.##.#.#(B #....# ..  # #†#.#####.##.#....   ..#.....#.........  ########.....##@#######  #>...........##.# #..######....##.#(B  ## Wh##..#(B #....##.#(B  (B))  ##.###(B ###.##..###.###..  #...#####....(B).........  ###..†..........+......  ###########.### .(...  #..( ....  #..... ...  #...... ..  #...... .  #......  ##......   (BWh'WhE<@(BWh C (B #(B #.#.#.......#musstard the Gusty#.##.#.#.####..#Revenant#......#.(B÷<†...#Health: (B21/26 ===================----- #####...#.#)..(B..#Magic: 1(B/6====-------------------- ..............(B..#AC:(B 2Str:(B 11 #######.#######(B.#EV:(B 11Int:(B 16#......#(B #(B.####SH:(B 0Dex:(B 9#.##.#.#(B #(B...(B.#(B ..XL: (B 3 Next: (B30% Place: (BDungeon:2#(B #†#.#####(B.##(B.#(B....Noise: --------- (B Time:(B 441.7 (0.0)..#.....#(B.........-) (BClaws  ########.....##@#######Cast: Shock#>...........##(B.#Memories (1) #..######....##(B.#(B ####..#(B #....##(B.#(B ))##.###(B ###.##(B..###.###..#...#####...(B.).........###..†......(B....+......###########(B.###(B .(...#..((B ....#.....(B ...#......(B ..You barely miss the adder.The adder is almost dead.The adder completely misses you. (B_Your magical contamination has completely faded away.  You miss the adder.The adder is almost dead. (B_The adder barely misses you.(B x2  You scratch the adder. _You kill the adder!(BWhg 7(B(BWhb (BWh (BWh Q(B2=(BWh_ (BWh (BWhJ (BWh (BWh (BWhl (BWh (BWh (BWh! (BWh (BWh (BWh (BWh (BWhW (BWh (BWh 9=(BWhE (BWh (BWh'" (BWh@# Q(B3=(BWhk$ (BWh"& (BWh( (BWh#* (BWh3+ (BWh9, (BWhA/ (BWhb0 (BWhR1 (BWh6  Wh8 h(B You see here a frilled lizard corpse(B.Wh,9 (BWhV: Wh]; N2==== (B_Whx< (BWhfG R(BWhH w ...(B  #.#.#(B ######(B #.#.######....(B  #(B #.#.#.......#(B 50.7 (9#.##.#.#(B.####(B..#(B  #......#(B.÷@†(B...#(B  #####...#(B.#)(B..(B..#(B .......(B...(B.....(B.#(B  #######(B.#######.#(B Wh.J #.(B.....#(B #.####(B #(B.##.#.#(B #.#(B ..(B #(B #†#.#####.##.#....(B ..#.....#.........########.....##.########>...........##.#(B#..######....##.#(B ##WhK (BWh+O Wh{P (BWh/V (BWhBY  WhZ ^_(BThere is a stone staircase leading up here.Yh+7(B(BYhk(BYh(BYhF t(B4==(B(BYh#(BYh$(BYhO&(BYh)(BYh)3(B(B(B====(B(BYh 7(BYh8\(B5==(BYh :(BYhn=(BYh?(BYho@(BYhB(BYh+D(BYhzE(BYhH(BYhI(BYh.K(BYhV Yh\X(B†(B........ (B_You start resting.(BYhcYhMe&(B8.7 (8Yh$iYhjb(B6==(B9.7 (9Yhp(BYhu Yhw_HP restored.ZhY7(BZh:7(B(BZh=(BZh?N3====(BZhA(BZh^(BZh3b(BZh-d(BZhg(BZh0i(BZhj(BZhl(BZhm9=(BZhn(BZhp(BZhr<====(BZh1s(BZhNu(BZhv(BZhw(BZhy(BZhz(BZh|(BZh}(BZh~(BZh(BZh(BZhK(BZh(BZh$(BZh](BZhl(BZhc(BZh‹T(B4====(BZh(BZh(BZh(BZh(BZh(BZhF(BZhP(BZh(BZh)(BZhT(BZhG(BZh<====(BZh(BZh(BZh (BZhJ(BZhޣ(BZh(BZh%(BZh((BZhm(BZh(BZhH(BZh(B(B(B(B(B(B(B5====(B(B(B(B(B(B(B(B(B(B(B(B====(B(B(B(B(B(B(B(B(B(B(BZhj0(B(BZh6(BZh(BZh(BZh(BZhh& (BZh=_You start resting.(BZh2(B89.7 (30.0)Zhc(B6====(B90.7 (31Zh(BZh Zh; _Magic restored.[hy(B[h(B[h(B[h(B[h$(B1.7 ([h1.0)[h^(B[h[hY(B [hB#........##........#(B [h$#........S...##K####[h;#........##.###(B†#[h~#........##(B.#(B #(B÷#[h#.?......##(B.###(B.#[h|####..####(B.##(B..####[hkh(B ##.###(B.........#(B #..(B...........#(B1 ####(B......J...#(B #(B.g........#(B #@#......[.#(B #(B.#........#(B #(B.#..........(B #(B.#J........#(BJ  (B endoplasm (wandering)(B #(B...........r(B  (B quokka (asleep)[h-~(B #(B..########(B g  (B goblin(B #r(B. #(B..#(B [h<====(B[h [hW3(B You climb upwards.[h(B[h [h]Y(B The endoplasm quivers.(B[h[h h(B.J.JJ 2 endoplasms(B[ha`F(B=3.2 (2.5Shock[hk(B[hq [hns_The goblin hits you but does no damage. _(BThere is a stone staircase leading down here.[h< (B*[hB (BThe zap hits the goblin.[hz>"*\h(B\hM:*(B\hD:*(B\h/:*(B\h 1:*(B\h}X (B The goblin is severely wounded.\hG(BYou scratch the goblin.(B\h \hoW(B You kill the goblin!(B\hث-(B..\h-...J.J.\h\(B5----(B2\h4.2 (1.0\h(B\h \hI_The endoplasm jiggles.(B\h (B\h (B\h (B\h 0(B(B\h \h (B.  (B endoplasmrr(B.(B5\h) (B\h~  \hJ L(B(B ...(B #.#.#(B ######(B #.#.######....(B 2#(B #.#.#.......#(B #.##.#.#(B.####(B..#(B #......#(B.÷@(BJ...#(B #####...#(B.#)(B....#(B .......(B...(B......#(B#######(B.#######(B.#(B #.(B.....#(B #.####(B#(B.##.#.#(B #....#(B ..#(B #†#.#####.##.#......#.....#.........########.....##.########>...........##.##..######....##.#(B ## (B_The endoplasm misses you.(B----(B\hQ (B\h6(B-6.7 (2.5\h(B\hf \hz_You climb downwards. _(BThere is a stone staircase leading up here.]h;K ... #.#.#     # #.#.##  #.####..#  #.÷@(BJ...#  #.#)....#  .........#  #.#######.#  #......# #.####  #.##.#.#  ..  # #†      #>   ## (B^h(B ...(B #.#.#(B     #(B #.#.##(B  #(B.####(B..#(B  #(B.÷@(BJ...#(B  #(B.#)(B....#(B  ...(B......#(B #(B.#######(B.#(B  #.(B.....#(B #.#(B #(B.##.#.#(B   #(B #†(B   #>(B  ^h'(B^h[9-(B^h(B^hZ _An endoplasm is nearby!(B_hp< (B*_htE (BThe zap hits the endoplasm._h_he3*(B_h;*(B_h_;*(B_hѬ(B_h(B_h8X6 (BJ..._h\, The endoplasm is heavily wounded.(BYou scratch the endoplasm.  The endoplasm is severely wounded.(B(B4----(B=7.7 (1.0_hh(B_hSm _hoT_The endoplasm closely misses you.(B_h < (B*_h E (BThe zap hits the endoplasm._h ;*(B_hpL ;*(B_h ;*(B_h (B_hu2 (B_hb ( (B _h `The endoplasm is almost dead.(BYou scratch the endoplasm._hJ _h C†(B..._h !3_h --------(B58Shock(B_h (B_hq  _h J_You kill the endoplasm!(B`h (B(B(B(B(B(B(B(B(B(B`h+ (B`h (B`h (B`h <----(B`hB (B`hF (B`h! T(B4====(B`hs# (B`h% (B`hf' (B`h( (B`ha+ (B`h, (B`h. (B`h0 (B`hg2 (B`h3 (B`hH6 (B`h7 <====(B`hE9 (B`h; (B`hB= (B`h> (B`hV 8(B(B(B(B(B(B(B(B(B(B(B(B(B`h,W T(B5====(B`hlX (B`h[ (B`h\ (B`h4] (B`h@` (B`hAa (B`hb (B`hd (B`he (B`hf (B`hh (B`hDj <====(B`hjk (B`hm (B`h o (B`hp (B`hr (B`hs (B`ht (B`hw (B`hy (B`hQz (B`h} (B`hq~ (B`h (B`hy (B`h (B`h (B`hn (B`h T(B6====(B`h (B`hA  `hC 0(B_Magic restored.`h (B`h (B`h (B`ho  `h h(B You see here a frilled lizard corpse(B.`h, (B`h ! (B_`h (B`h (B`h (B`h (B`h (B`h (B`h (B`h <====(B`hץ (B`h٧ (B`h& (B`hm (B`h (B`hڭ (B`h `h D(B...(B -#.#.#(B ######(B #.#.######(B..@(B.#(B Shock  #(B #.#.#(B.......#(B.#(B  `h #.##.#.#(B.####.(B.#(B.#(B  #......#.(B÷<†.(B..#(B.#(B K(B  (B kobold (asleep) #####...#.#)(B....#K#(B .........(B.......#(B.#(B #######.#######(B.#(B..#......#(B #(B.###(B#.##.#.#(B #....#(B ..(B#(B #†#.#####.##.#......#.....#.........(B`h 3(B528.7 (30.0)`h G-(B9.7 (31`hV (B`h s _A kobold comes into view. It is wielding a +0 short sword.(BahX 8*(BahI :*(Bahd :*(BahA (BK(B  *(BThe zap hits the kobold.  The kobold is heavily wounded.(BahA ;*(BahF (BahNP g(B..K(B..ahR ^(B5----(B===ahT 30.7 (1.0)ahZ (BahP^  ah*` #_The kobold shouts!bh( (B bhOYou miscast Shock.  You are very lightly contaminated with residual magic.bh!BK(B.bhz$(B4--------(B---1Contam (Bbh-(Bbh\3 bhI5+_Nothing appears to happen.bh?8*(Bbhbh2*(Bch:*(Bchk:*(Bch9(BKch.(B...ch3--------(B=--(B2ch(Bch ch ch}E_The zap misses the kobold.(Bch?n ch2q9(B The zap hits the kobold.chXxchz>*(Bch(Bch#*ch(BchX!)chZ!(B.chj!2chk--------(B73Shock(Bchp(Bchs chiuG_You kill the kobold!(Bdhkg(B(B(B(Bdhav)(B.dhxShock..<†(B.g(B  (B hobgoblin (wandering)g(Bdh((B0dhmdh#-(B-4.7 (1dhZ(Bdh  dhO_A hobgoblin comes into view.(BehDehp90*(BehV:*(Beh:*(BehOehsR2*(Beh6:*(Beh (Bg(B  *eh3(BThe zap hits the hobgoblin.eh7(BehXC)(B...g(B.ehMl1--------(B=5ehjZ(Beh^ eh_W_The hobgoblin is moderately wounded.(Beh 8*(Beh6 :*(Beh` :*(Beh, :*(Beh ' (B eh The zap hits the hobgoblin.eh" >(B*eh#% (Behn ;*(Beh} @)(B.ehD ?..[(B.eh D0--------eh ](B416Shock(Beh( (Beh  eh J_You kill the hobgoblin!(Bfh:O(BfhR(BfhZ(Bfh_N _(BYou are out of magic!fhG (BfhK (BfhN (BfhQS (Bfh7U "(BfhV (Bfh[  fh\ u(B_Your magical contamination has completely faded away.(Bfh"^ (Bfh`` (Bfha N1====(Bfh0c (Bfhf (Bfhg (Bfh}i (Bfhl (Bfhn (Bfh5p (Bfh t (Bfhu (Bfhw (Bfhz (Bfhe| <====(BfhN~ (Bfhс (Bfh! (BfhЄ (BfhZ (Bfh (Bfh] (Bfhǎ (Bfh (Bfh (Bfhx (Bfh (Bfh (Bfh (Bfh (BfhP (Bfh (Bfhv N2====(BfhM (Bfh, (Bfhj (BfhJ (BfhA (Bfh (Bfh^ (Bfh (Bfh (Bfh (Bfh (Bfh[ <====(Bfh (Bfh (Bfhr (Bfh (Bfh (Bfhj (Bfh (Bfh (Bfh* (Bfh* (Bfh (Bfhs (Bfh (Bfh (BfhV (Bfh (Bfh (BfhD N3====(Bfh3 (Bfh (BfhN (Bfh (Bfh' (Bfh (Bfh\ (Bfh (Bfh (Bfh (Bfh< (Bfh <====(Bfh (Bfh" (BfhE (Bfh (Bfh (Bfhe (Bfh (Bfh (Bfh (Bfh (Bfh?! (Bfh" (Bfh$ (BfhY' (Bfh( (Bfh!* (Bfh- (Bfh. T(B4====(Bfh/ (Bfh93 (Bfh4 (Bfh6 (Bfh+9 (Bfh: (Bfhu= (BfhD (Bfh>F (BfhG (BfhJ (BfhK <====(BfhjM (BfhQ (BfhS (BfhT (BfhX (BfhQY (BfhZ (Bfh] (Bfh^ (Bfh.` (Bfhc (Bfhd (Bfh+f (Bfhh (Bfh j (Bfhqk (Bfh{n (Bfh p T(B5====(Bfhqq (Bfht (BfhPv (Bfhw (Bfhz (Bfha| (Bfh} (Bfh~ (BfhĀ (Bfh؁ (Bfh' (Bfhg <====(Bfh (Bfh (Bfh (Bfh (Bfh? (Bfh} (Bfhڏ (Bfh (Bfhʓ (Bfh (Bfhj (Bfh (Bfh! (Bfh (Bfh (Bfh (Bfh (Bfh T(B6====(Bfh (Bfh` (Bfhܫ (Bfh (Bfh֮ (Bfhɳ  fhI ?(B You see here a +0 short sword.fh (Bfht ! (B_fhL (Bfh| (Bfh (BfhO (Bfh (Bfhs (Bfh (Bfh> <====(Bfh (Bfh (Bfh\ (Bfh (Bfh (Bfh  fhR }(B Things that are here:  a +0 robe; a hobgoblin corpse(Bfh (Bfhg ! (B_fh (Bfh (Bfh (Bfh (Bfh (BfhG (Bfh% (Bfh 0(B(Bfh (Bfh (Bfh\ (Bfh (Bfh (Bfh (Bfh (Bfh (Bfh (Bfh (BfhB (Bfh (Bfh| (Bfh (Bfh (Bfh" (Bfhj! (Bfhh$ (Bfh6& (Bfh, (Bfh. (BfhK1 (Bfh2 (Bfh3 (Bfh5 (Bfh38 (Bfhj9 (Bfh: (Bfh< (Bfh#C (BfhD (Bfh1F (BfhW (Bfhh[ (Bfho` H(B(B(Bfhhd (Bfhe (Bfhh (Bfhk (BfhIp (Bfhq (Bfht (Bfhy (Bfh (Bfh (Bfh (Bfh@ (Bfh  fhL ....#(B #.####....#(B #.#.#(B #....#....#(B #†#.#####.##.#....##(B ..#.....#..........#(B ###.....##.#######.# ........##.#(B.. #.# ####....##.##(B. ##.#fh #....##.#))(B.))#.## ##(B ###.##(B..###(B.###.(B.#(B-609.7 (73.0) .#####...(B.).......(B..#### ..†..........(B+..@(B........ ##########.###(B..((B...####.(B fhg #.(B.((B.......#(B #(B..........#(B #(B..........#fhȯ (B #(B....#(B #(B..........#(B ##(B.........# fh 3(Bfh (Bfh fh A-(B10.7 (74fh (BfhO  fhm _Found a dagger.hh(B(B(B(B(B(B(Bhh hh H(B #.#...#.. #†#.#####.##.#....## ..#.....#.......... ###.#######. ...#(B.. #.# #####(B.. ##(B.# (B #))(B.))#(B.## ##(B ###.##(B..###(B.###(B.. .#####....(B).........####.†..........(B+...(B........ ##########.########(B.Memories (1) #(B..########(Bhh3(B1.7 (1.0)hh,(B2.7 (2hh%(Bhh( hh/*%_h - 2 poisoned dartsih(B(B(B(B(B(Bih(Bih1 (Bih\$(Bih((Bih)(BihE-(BihN1(Bih3(Bihg7(BihyHB ............#[##...## #ihJ6###.#.......#....#(B #.####....# .##.#.#(B #....#....# (B #†#.#####.##.#....## (B ..#.....#..........# #####.....##.#######.# ..........##.#(B.....#.# ###.##(B...##.#(B #(B #....##.#))(B.))#.##(B .###(B ###.##..###@###..#(B ihLh...#####.(B...)....(B.....#### ##..†....(B......+..(B.........###########(B.###(B...(B...####.(B #..((B.......#(B #...(B.......#(B #...(B.......#(B #..(B........##..........###.........##..########(BihTB##...#.#)....#.##... ihn].............#[##...## ####.#######.#.......# #......#(B #.####....# #.##.#.#(B #....#.... #(B #†#.#####.##.#....## (B ..#.....#..........# ######.....##.#######.# ih`J...........##.#(B.....#.#ihc#####....##.##(B...##. ..#(B #....##.#)@(B.))#.## #.###(B ###.##..###.###..#(B ...#####....(B)....(B.....#### ###..†..........+(B..(B.........###########.###(B...(B...####.(B #..(.(B......#(B #....(B......#(B #....(B......# (B #.#(B #.##.........#(Bih8|ih&(B5.7 (3ih1ih%(B6.7 (4ih˘(Bih ihKp_(BYou see here a +3 hand axe(B.khR(Bkh,(B7.7 (1khV(Bkhk  kh_<_i - a +3 hand axe(Blh(B(B(B(B(B(Blhΐ(Blh(Blh?(Blhv(BlhT(BlhF(BlhЭ(Blh(Blh(Blh(Blhg0(B(Blh(Blh+(Blhk(BlhB(Blh (Blh(Blh (Blh(Blh(Blh0(Blh(Blh(Blh(Blh(BlhvC (B #.####....#(B  #....#....#(B .#....##(B ...#..........#(B ...##.#######.#(B lhs...##.#.....#.#(B ...##.##...##.#(B ...##.#)..(B))#.##(B . #.##..###.###(B..#(B ... #....(B)...(B..(B....####(B...........+(B.......@(B.......Shock####.###(B......####(B.....  #..(.(B......#(B ..w(B  #....(B......#(B . w(B  (B dart slug (asleep) #....(B......#(B#....(B......#(B#....(B......#(BlhP##.........#(B#..########(B lh.(B24.7 (7lh,(B5.7 (8lh (BlhU _A dart slug comes into view.(Bmh>D0*(Bmh3*(BmhS:*(Bmh5;*(BmhF;*(Bmh(;*(Bmhl%s (B*w(B  mh)'=(B  The zap hits the dart slug.mhts'(B..mhsu4....w(Bmhx'(B5mhzB----(B=6.7 (1mh(Bmh mh?T_The dart slug is heavily wounded.(Bmh۰ mh -*(Bmh? 3*(Bmh4V :*(Bmh? ;*(Bmh ;*(Bmh?;*(Bmh< (B*mhQE (BThe zap hits the dart slug.mh5(Bmh/(B.....mhH,w(B.mh9J(B4--------mh (B7mh-(Bmh5 mhYU_The dart slug is severely wounded.(Bnhlnh-*(Bnh;3*(Bnh:*(Bnhd;*(Bnh(;*(BnhkB (B The zap hits the dart slug.nh2F*(Bnh;*(Bnh) 9(B.......nhS D3--------nh7U \(B88Shock(Bnh[ (Bnh2_  nhx` J_You kill the dart slug!(BohO(B(B(Boh0(B(Boh (BohC(Boh(Boh(Boh(Boh(Bohr(Boh!(Bohr$<----(Bohb&(Boh*(Boh,(Boh?(B(B(B(B(B(B4====oh@(Boh B(BohD(Boh F(BohG(BohfK(BohM(BohN(BohR(BohT(BohU(BohY(BohZ<====(Bohg\(Boh_(Boh b(BohWc(Bohe(BohYg(Bohi(Bohyk(Bohqm(Bohn(Bohq(Boh t(Boheu(Bohzw(Boh4y(Boh{(Boh/(B(B5====(B(Boh(Boh9(BohΘ(Boh\(Boh(Bohɜ(Boh(Bohʢ(BohX(BohT(B====(Boh(Boh (Boh;(Boh(Bohݴ(Bohv(Boh(Bohl(Boh(BohX(Boh(Boh6(Boh(Boh0(B(Boh(Boh,(BohT(B6====(Boh|(BohB(Boh(Boh(Boh (Boh(Bohc oh$#.####....#(B  #....#....#(B .##.#....##(B #..#(B ##.#######.#(B ##.#.....#.#(B ##.##...##.#(B #########.#)..(B))#.##(B g(B.....#..###.###..#(B ....- ...(B).....(B....####(B..+..(B.....Shock.###..(B....####(B..ohh#..(...(B....#(B g(B...#..........#(B ......gg(B 2 hobgoblins (asleep)#..........#(B .......K(B  (B kobold (asleep)#..........#(B ..####(B.#..........#(B .K(B+##..#(B ..# ohY$(Bohoha+(B56.7 (28.0)ohoh@-(B7.7 (29oh(Boh oh\_A kobold and 2 hobgoblins come into view.(Bphmphu0*(BphWI ph5L(B*g1 asleep)(BThe zap hits the hobgoblin.phaph=3*(Bphph3*(Bph:ph>3*(BphȕphL3*(Bph(Bphph*Pg(B.....phRphPh(B5----(B=8.7 (1.0)ph(Bphv phP_The hobgoblin is almost dead.(BphP  ph( <(B The zap hits the hobgoblin.ph- ph *g(B  (B hobgoblin ((Bph phS 3*(Bph N3====(Bvh@ (BvhB (BvhdD (BvhE (BvhG (BvhuI (BvhJ (BvhkL (BvhM \(B4==(BvhN (BvhEP (BvhQ <====(BvhR (Bvh~T 0(B(BvhV (BvhW (BvhY (BvhZ (Bvh.\ Q(B=(Bvh] (BvhD_ i(B(B5=(Bvh` (Bvhb (Bvh@d 0(B(BvhAf (Bvhg T(B4====(BvhJi (Bvhj 0(B(Bvhl (Bvhn (Bvhp '(B6vh&r M==(B(BvhGu  vhv L(B_HP restored.(BvhDx (Bvhy T(B====(Bvh7{ (Bvh} (Bvh2 0(B(BvhZ (BvhȂ 9=(Bvh; (Bvh (Bvh (Bvh` (Bvh 0(B(Bvh; (Bvh (Bvh (Bvhm (BvhԐ l(B(B5====(Bvh= (Bvh͓ (Bvh3 (Bvhx (Bvh 0(B(Bvh\ (Bvh (Bvh6 (Bvh (Bvh (Bvh <====(Bvh (Bvh 0(B(Bvhf (Bvh (Bvh (Bvho (Bvh 0(B(Bvh (Bvhl (Bvh 0(B(Bvh (Bvh 0(B(Bvh (Bvh T(B6====(Bvhh (Bvhƺ (Bvh  vh #.####....#(B  #....#....#(B .##.#....##(B #.#(B ##.#.#(B ##.#.....#.#(B ##.##...##.#(B #######(B ##.#)..(B))#.##(B ....... ##..###.###..#(B ....... -(B).####†(B...... +..(B Shock.###..(B....####(B. #..(...(B....#(B ..#..........#(B ....... K(B  (B kobold (asleep)#.#(B .......vh 7#.#(B ..####(B.#.#(B .K(B+##.#(B ..#(B vhJ 3(B719.7 (35.0)vh .(B20.7 (36vh (Bvh wh8*(BwhP:*(Bwh;:*(Bwh@;*(Bwh? ;*(Bwhj  wh (BK(B  *(BThe zap hits the kobold.  The kobold is moderately wounded.(Bwh_ (Bwh whK (B... (B.K(B.wh wh i(B5----(B==1.7 (1.0)wh (BwhI  wh #_The kobold shouts!xhxh0*(Bxh:*(Bxh?a"*xhd(Bxh;*(BxhG xhb9(B The zap hits the kobold.xhxh N(B*(Bxhnxhq3*(BxhXxhe(B....)(B.xhGxh(B4--------(B7-2Shock(Bxh(Bxh xh@G_You kill the kobold!(BxhM Q(B-(BxhkQ (BxhV _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)xhɃ7(B(Bxh(Bxh9(Bxhz& (B_xh؏(Bxh(Bxh:(Bxh@(BxhQ(Bxh(Bxh(Bxh(Bxh <----(Bxhˠ(Bxhv(Bxh0(Bxh(Bxh(Bxh(Bxh(BxhP(Bxh(Bxh(Bxh8l(B(B5====(Bxhr(Bxh](Bxh0(B(Bxh(Bxh"0(B(Bxh(Bxh+(Bxhs(Bxh¼(Bxh<====(BxhF(Bxh(Bxh(BxhI(Bxh(Bxh(Bxh(Bxh%0(B(Bxh(Bxh,(Bxh0(B(Bxh(Bxh>(BxhN(Bxh5(Bxh_T(B6====(Bxhk(Bxh(B(B(B(B(B(B(B(Bxh xhc(B You see here a hobgoblin corpse(B.xh(Bxh9 (B_(Bxh(BxhR(Bxh<====(Bxh(Bxh(Bxh(Bxh(BxhN(Bxh](Bxh(Bxh(Bxh[ (Bxh (Bxh<(Bxha(Bxh(Bxh(BxhF(Bxhd(Bxh(Bxhf(Bxh!(Bxh"(Bxh#(Byho ....#(B ###.#(B yh..#.#(B #.#(B ########### yh"(B))#.##(B #(B.........# ###..#(B #(B.........#yha&....####†(B..................(B...... .....####(B...(B...........(B -yh'~..#(B #(B....(B......#(B #(B #(B.......@(B..#(B .....#(B #(B..........#(B .....#(B #.(B.)####(B....#(B .....#.....+(B ........(B .....#.#...#(B ####(B......(B ######.####(B ......#(B .#(B.##(B.#(B .#(B.. .. yhx42(B49.7 (27.0)yhDH-(B50.7 (28yhL(ByhAP yhQD_j - a ruby potion(Bzhx(Bzhg(B(B(B(Bzh (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B  ###########(B # (B #.........#(B .# (B #.........#(B .###(B ##†......(B..#######(B...##(B ....(B... ##.......(B.......(B...#(B.S# (B #..........##.#@(B.....#(BShock  #..........#..#(B...#(B....  #..........#..##(B. #..)####....#.##(B...#(B S(B  (B ball python (constriction, asleep)+(B .........$(B.......######.....(B ####(B #.....(B.#(B...#(B#.#.##(B.#(B.#(B.#(B.#..(B ..(Bzhȫ zh̭u(B6.7 (6.0)  A ball python comes into view.(Bzhfzh%%(B7.7 (7zh(Bzhȸ zhS&_Found 10 gold pieces.zh0*(Bzh3*(Bzh4*(B{h-;*(B{hv {hx>(B The zap hits the ball python.{h }F*(B{h$(B{h5(B.....{h)d(B5----(B8={h?+A8.7 (1Shock(B{hF/(B{hM2 {h3L_You kill the ball python!(B{h(B{hN(B{h@(B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.){hG (B{hA 7(B(B{h (B{hГ & (B_{h (B{h (B{h (B{hD (B{hx 0(B(B{h (B{ha (B{h <----(B{h (B{h 0(B(B{h (B{hU (B{h- 0(B(B{h (B{hC 0(B(B{hK (B{h 0(B(B{hX (B{hټ l(B6====(B(B{hX (B{h5 (B{h (B{h (B{h' (B{h. (B{h (B{h (B{h; (B{hY (B{h (B{h (B{hM (B{hs V###########.##.........#.##.........#{hN R.### ###†........#######(B...### .................(B........ ###......(B...#(B..#(B #..##.#.(B.....# (B #....#..#.(B..#.... (B #...#..#.(B..#(B #.(B-  #..)####(B....#(B.##.(B..#### .....+(B ..(B..........(BShock .#...######(B..........#### {h .####(B #(B......#(B...#(B #(B.#(B.##(B.#(B.#(B.#g(B  (B hobgoblin (asleep)(B #.#(B..(B....(B..#(B #(B #(B.#.###(B #(B...#(B{hx > ..g(B {ho 2(B702.0){h \====-(B1.7 (13{h8 (B{h  _A hobgoblin comes into view. _(BYou see here 10 gold pieces.|hZ 4*(B|h] 6*(B|hg 6*(B|h| 6*(B|hB 6*(B|hQ ;*(B|h% v (Bg(B  |hk *(BThe zap hits the hobgoblin.  The hobgoblin is heavily wounded.(B|hB) (B|h4 <(B....|h7 :.g(B..|h9 p(B5----(B==2.0)|h C (B|hG  |hI &_The hobgoblin shouts!}ha4*(B}hp6*(B}h6*(B}hWJ6*(B}hR6*(B}h}h1*(B}hM8*(B}hۖ(B}h{+(B..}hSn..g(B..(B4}hK--------(B-3}h(B}h }ḫP_The zap misses the hobgoblin.(B}hq 4*(B}h 6*(B}hbG 6*(B}h 6*(B}hs B (B The zap hits the hobgoblin.}h V(B*(B}hC ;*(B}hV ;*(B}h .(B..}hY %.....}hX !3}h --------(B62-(B4Shock(B}h (B}h  }h J_You kill the hobgoblin!(B~hr(B~hݛ(B~h(B~hE ~hT_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)~h4(B~hh97(B(B~h=(B~h_@& (B_~hB(B~hE(B~hG(B~hI(B~hK(B~hM(B~hN(B~h Q(B~hR<----(B~hYT(B~hgW(B~hX(B~hSZ(B~h[(B~h6](B~h^(B~h`(B~hubT(B4====(B~h#d(B~he(B~h3g(B~hVh(B~hj(B~hJl(B~hm(B~ho(B~h>q(B~hr(B~ht(B~hv<====(B~hbw(B~hvy(B~hz(B~h{(B~h}(B~h8(B~hy(B~h(B~ha(B~h(B~h(B~h(B~hE(B~h(B~hً(B~h(B~h(B~hޏT(B5====(B~h(B~hd(B~hҔ(B~h(B~h(B~h}(B~h(B~h8(B~h(B~h(B~hx(B~h<====(B~h;(B~hh(B~hΫ0(B(B~h(B~h0(B(B~h(B~h(B~hx(B~hE(B~h^(B~hV(B~hp(B~h(B~h(B~hI(B~h'(B6~h-====(B~h(B~hP(B~h0(B(B~h ~hyI(B_You now have 23 gold pieces (gained 10).~h(B~hw7(B(B~h(B~h(B~h!0(B(B~hF(B~h(B~h*<====(B~h(B~h(B~h(B~h(B~hT(B~h(B~h (B~hh0(B(B~hW(B~h(B~h@0(B(B~h(B~hI(B~h0(B(B~h^(B~h(B~hE0(B(B~h (B~h0(B(B~hPO (B_You now have 33 gold pieces (gained 10).~h#(B #..)####....#.##...#### #.....+(B .................. ~h#.#...######..........#### #.####(B #......#..(B.#(B  #.#.##.#.#(B.#(B  #.#...(B.....#(B  ####.#(B.###(B  #.####.(B..#(B  #...(B...(B.##(B - b(B.#####(B..(B.##(B  #(B.$#(B Shock #(B.#(B...###(B+#(B  #(B.##(B #.(B ~hb(B  (B bat (wandering)(B #(B ~h3(B811.7 (37.0)~h0(B(B~hU%e(B.bb(B~h3'G-(B2.7 (38~h ,(B~h0 ~h2A_A bat comes into view.(BhM_,*(BhE.**(Bh 0***(BhQ < (B*hU ? (BThe zap hits the bat.h2 ;*(Bh (Bh6 (Bh9 0(B(Bh:= O(B.$(B..bh> o(B5----(B=3.7 (1.0)h:C (BhF  hG N_The bat is heavily wounded.(Bh< (B The zap hits the bat.hLF*(Bh';*(Bhr;*(Bh;*(BhJ #*h(BhZ(BhTO(B.$(B...h(B4--------(B44Shock(Bh(Bh hZD_You kill the bat!(BhV h[ (B Spells (Memorise)TypeFailure Level  a - Static Dischargeh] =Conjuration/Air 12% (2%) 2(Bb - SwiftnessAir16% (B3  c - AirstrikeAir45% (13%) 4 4 spell levels left (B[!(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help[Esc(B] exith> (B a - Static DischargehConjuration/Air 12% (2%)(B 2  b - SwiftnessAir16% 3(Bh^Q (B b - SwiftnessAir16% (B3  c - AirstrikeAir45% (13%) 4(Bhչ  b - SwiftnessAir16% 3  c - AirstrikeAirhؼ B45% (13%) 4(BhD  a - Static DischargeConjuration/Air 12% (2%) 2 (B b - SwiftnessAir16% (B3hP> (B a - Static DischargehPSConjuration/Air 12% (2%)(B 2  b - SwiftnessAir16% 3(Bh^ (B b - SwiftnessAir16% (B3  c - AirstrikeAir45% (13%) 4(BhA  b - SwiftnessAirh416% 3  c - AirstrikeAir45% (13%) 4(BhL,  a - Static DischargeConjuration/Air 12% (2%) 2 (B b - SwiftnessAir16% (B3hc;hcAhH(B#(B #..)####....#.##...####musstard the Gusty #.....+(B ..................Revenant #.#...######..........####Health: (B26/26 ======================== #.####(B #......#..(B.#Magic: (B4/6================--------haK#.#.##.#.#(B.#AC:(B 2Str:(B 11#.#...(B.....#EV:(B 11Int:(B 16####.#(B.###SH:(B 0Dex:(B 9#.####.(B..#XL: (B 3 Next: (B64% Place: (BDungeon:2#...(B...(B.##Noise: (B=-------- (B Time:(B 814.7 (0.0)..#####(B..(B.##-) (BClaws#(B.$(B...@(B...#Cast: Shock#(B.#(B...###(B+#Memories (1) #(B.##hN4#.# (B_You kill the hobgoblin! (B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You now have 23 gold pieces (gained 10). _You now have 33 gold pieces (gained 10). _A bat comes into view.(BThe zap hits the bat. _The bat is heavily wounded.(BThe zap hits the bat. _You kill the bat!(Bh`hk(B#(B #..)####....#.##...####musstard the Gusty #.....+(B ..................Revenant #.#...######..........####Health: (B26/26 ======================== h+n#.####(B #......#..(B.#Magic: (B4/6================--------#.#.##.#.#(B.#AC:(B 2Str:(B 11#.#...(B.....#EV:(B 11Int:(B 16####.#(B.###SH:(B 0Dex:(B 9#.####.(B..#XL: (B 3 Next: (B64% Place: (BDungeon:2#...(B...(B.##Noise: (B=-------- (B Time:(B 814.7 (0.0)..#####(B..(B.##-) (BClaws#(B.$(B...@(B...#h|\Cast: Shock#(B.#(B...###(B+#Memories (1) #(B.###.# (B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You now have 23 gold pieces (gained 10). _You now have 33 gold pieces (gained 10). _A bat comes into view.(BThe zap hits the bat. _The bat is heavily wounded.(BThe zap hits the bat. _You kill the bat!Memorise Static Discharge, consuming 2 spell levels and leaving 2? (B(Bh& (Bh (B-5.7 (1 _(B(B-(B6.7 (2(B(B(B7.7 (3(B(B2 _You now have 33 gold pieces (gained 10). _A bat comes into view. (B The zap hits the bat. _The bat is heavily wounded.(BThe zap hits the bat. _You start memorising the spell.(B You continue memorising.(B x2(B(B _(BYou finish memorising. Spell assigned to 'c'.hF?(BhC7(B(BhU(BhY& (B_h]0(B(Bh`0(B(Bhc(Bhe0(B(Bhjh(BhKj(Bhl(Bhm(Bh/oT(B5====(Bhbp(Bhr(Bh+s(Bh>t(Bhu(Bhv(Bhx(Bhy(Bhz(Bh|(Bh}(Bh~<====(Bh(Bh(Bh(Bh (Bhr(Bh(Bh(Bh*(BhU(Bh(Bh7(BhU(Bh(Bh (Bh;(Bhg(Bh(Bh<(B6====h(Bh(Bh(Bh0(B(Bh(Bh(Bhܿ ..#(B #..)####....#.##...#### ..#.....+(B ... hd..#.#...######..........#### ###.####(B #......#...#(B #.#.##.#.#(B.#(B #.#......(B..#(B ####.#(B.###(B #.####.(B..#(B. #.....(B..##(B33.7 (16.0))(B...#####(B...##(B #(B.$(B.@..(B...#(B #(B.#(B...###(B+#(B #(B.###(B #(B. #(B....>(B...h(Bh-(B4.7 (17h(Bh} h=_Found a sling. Found a stone staircase leading down.hX(Bh (Bh(Bh  hQ_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(D (B(B(B _Unknown command.(Bh7(B(Bh (Bh  h;_Unknown command.(BhX(Bh[7(B(Bh](Bha(Bhc& (B_he(Bhi(BhI|..#(B #..)####....#.##...####..#.....+(B ..h~..#.#...######..######.####(B #......#...##(B #.#.##.#.#.#(B.. #.#........#(B... ####.#.###?(B.._(B #.####...#^(B... #.......##(B5.0)..)(B...#####(B...##(B #(B..#(B #(B.#(B...###(B+#(B.#(B.####(B.#(B..#(B.##(B..(B.##(B..>(B.hIt #(B..(B.#(Bh?(BhΑF====(B6.7 (2h(BhI (B_Found a broken altar of Ashenzari.h,(B7.7 (3h(Bh h8_You now have 39 gold pieces (gained 6).h(BhY7(B(Bh"(Bhj(Bh(Bh/(B(B(B(B(B(B(B(B(Bh(Bh(Bh!(BhH#(Bh' h)K(B There is a broken altar of Ashenzari here.h+(Bhl-! (B_h/(Bh3(Bh7(Bh8(BhR:(Bh<(Bh?(Bh A(Bh`B(BhS #..(.......#(B #..........##.#.... #..........#(B ##..#...# #..........#(B #.#..#...# #h2U..........#(B #..)####....#.##...# #..........#.....+(B .............. ##.........#.#...######..........#..########.####(B #####......#...(B ####(B...#.#.##.#.#.(B #(B......#.#........(B #(B......#(B ####.#.##(B #@.._(B..#.####...#(B #(B.^(B...(B.#.......##(B #(B..)(B...#####...##(B #(B.....#.........#(B +.....#.#...###+#(B #(B.....#.#.###(B #(B...###.#.#(B ###(B.. ..#.###(B #...##..>.#...#hW(Bh[.(B44.7 (7ha,(B5.7 (8hf(BhjY _k - a scroll labelled KYSOIHOPYT(Bh[ (Bha (Bhe (Bhdh  hi C_Unknown command.(Bhh.(BhpDungeon Overview and Level Annotations Branches:(B (press G(B to reach them and ?/b(B for more information) Dungeon(B (2/15) Altars:(B (press _(B to reach them and ?/g(B for information about gods) AshenzariCheibriadosDithmenosFedhas Gozag ($32)HepliaklqanaKikubaaqudghaMakhleb Nemelex XobehOkawaruQazlalRu Sif MunaTrogUskayawVehumet Wu JianXomh +Yredelemnul(Bhh|(B#..(.......#(B #..........##.#....(B musstard the Gusty #..........#(B #..........#..#...#(B Revenant #..........#(B #..........#..#...#(B Health: (B26/26 ======================== #..........#(B #..)####....#.##...#(B Magic: (B6/6======================== #..........#.....+(B ..............(B AC:(B 2hStr:(B 11 ##.........#.#...######..........(B EV:(B 11Int:(B 16  #..########.####(B #####......#...(B SH:(B 0Dex:(B 9####(B...#.#.##.#.#.(B XL: (B 3 Next: (B64% Place: (BDungeon:2#(B......#.#........(B Noise: --------- (B Time:(B 845.7 (0.0)#(B......#(B ####.#.##(B -) (BClaws#@.._(B..#.####...#(B Cast: Shock#(B.^(B...(B.#.......##(B Memories (1) #(B..)(B...#####...###(B.....#.........#(B+.....#.#...###+##(B.....#.#.###h/#(B...###.#.####(B.. ..#.###(B #...##..>.#...# (B_Found a sling. Found a stone staircase leading down. _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _Unknown command. (B_Unknown command. (B_Found a broken altar of Ashenzari. _You now have 39 gold pieces (gained 6). _There is a broken altar of Ashenzari here. _k - a scroll labelled KYSOIHOPYT _Unknown command.(BhY"(Bh+(Bh-hє(Bh՜(Bh(Bhi h7C_Unknown command.(Bhw:(Bh=7(B(BhC(BhI(BhL& (B_hO(BhR(BhLU(BhV(BhX(Bh_Z(Bh](BhS_(Bh:a(Bh9c(Bh (B(B(B(B(B(B(B (B_You open the door.(B(B(B (B There is an open door here.(B (B_(B(B (B #...#(B #..)####....#.## (B #...+(B ........... (B ##...#.#...######....... (B #..########(B.####(B #####...(B ###(B #(B. ####...#.#.##.#(B ..###(B. #......#.#(B ...#(B. #......#(B ####.#####(B... #..._..#.####.#(B...... #.^....##(B......###..)...#####...#(B......@.#.....#........(BShock#(B......#(B.'.(B....#.#...####(B.....K###(B.....#.#.###(B#(B...... #.(B..###.#.#(B S(B  (B adder (asleep)#(B.....J(B ###(B.....#.#(B J(B  (B endoplasm (wandering)######(B. #####...#K(B  (B kobold (missile, asleep)#S(B #..>.#(B. #...# (Bhǚh?(B52.7 (7(Bh!Kh z(B..JK)(Bhp,(B3.7 (8h(Bhl _A kobold, an endoplasm and an adder come into view.(BhaD? (B The zap hits the kobold.h?LF*(Bhe;*(Bh;*(Bh4;*(Bh;*(BhM (B You kill the kobold!h8The endoplasm quivers.(BhK)(B..hS(B....JJ(B.S(Bh\<(B5----h5(B6=4.7 (1h (Bh$ h%*_The adder hisses angrily.hH4*(Bh56*(Bh݁6*(Bh< (B*hgE (BThe zap hits the endoplasm.h!;*(Bhk(Bhn0(B(BhDwH)(B.Jhy:S(B...h'(B4hpC--------(B5hg(BhX hT_The endoplasm is heavily wounded.(Bh  h" (B You miscast Shock.  You are very lightly contaminated with residual magic.(BhG ((BJh 4S(B..h~ D3--------h% Y(B-6Contam (Bh[ (Bh  h +_Nothing appears to happen.hl4*(BhG hI<(B The zap hits the endoplasm.hPNF*(Bh՜) (BhjK*You kill the endoplasm!(BhB;*(BhE;;*(Bh;*(Bh(Bh!)h>S(B....h t2--------(B9=7hX (Bhx  hZ L_The zap misses the adder.(BhO 4*(Bhp j (B*(BThe zap hits the adder.h ;*(BhA;*(Bh1;*(Bh;*(Bh,(BhI h (BS(B.....  The adder is lightly wounded.hh"h#]1--------(B8h'(BhC+ h,P_The adder closely misses you.(BhF(BhI0--------(B9Shock(BhN(BhQ hS~_You miscast Shock. Nothing appears to happen. The adder closely misses you.(BhE (B (BYou scratch the adder.  The adder is heavily wounded.(B(B60(B _The adder barely misses you.(Bh ( (B ht You closely miss the adder.The adder is heavily wounded.(B(B3---(B1h (Bh  hZ ]_The adder closely misses you.(B The adder bites you.h3{ (B You closely miss the adder.The adder is heavily wounded.h(B(B19-------(B2h(Bh+ _The adder bites you.hCu ( (B hy You miss the adder.The adder is heavily wounded.(B(B20=---1====(B3Shockh~ (Bh  h H_The adder misses you.(BhB (B (BYou scratch the adder.  The adder is severely wounded.(BhAV17---(B4h"(Bh h%_The adder bites you.h j (B*(BThe zap hits the adder.h1 h 3*(BhZ ;*(Bh ;*(Bh ;*(BhN* (BhQS(B....  The adder is severely wounded.You miss the adder.The adder is severely wounded.(B5-----0----(B5Shock(BhY(Bh^ hge_The adder bites you. The adder closely misses you.(Bhh (B (BYou scratch the adder.  The adder is almost dead.(Bhl'(B6hq(Bh@t huH_The adder misses you.(Bh= (B You scratch the adder.h F)(Bhr6=-----(B927hV&(Bh) h+F_You kill the adder!(Bh>(BhB(BhE0(B(Bh#M0(B(BhNB(B(BhQ(BhV hXu(B_Your magical contamination has completely faded away.(Bh:Z(Bh](Bh`9=(Bha(BhQd(BheK7=(Bhjg(Bhj(BhlN1====(Bhn(Bhnq(Bh$s(Bh u(Bhqw(Bh y(Bh{(Bh|}(BhV8==(Bh(Bh(Bh <====(BhI(BhŇ(Bh+(Bh֊(Bh[(Bhz(Bh(Bhy(Bhڒ](B19==(Bh(Bh(Bh̖(Bhܗ(Bh!(Bhf(Bh|(BhV(BhN2====(Bh(Bh(Bh](B20==(Bh-(Bh@(Bhx(Bh(Bh7(Bhh(Bh(Bh\(B====(B(B(B(B1==(B(B(B(B(B(B(B(B(B(B(B(B(B2==(B(Bh(BhN3====(Bh.(BhY(Bh(Bh(Bh(Bh(Bh(Bh(Bh9=(Bh\(Bh[(Bhf(B3=====(Bh(Bh?(BhS(BhD(BhxX(B(B(B(B(B(B(B(B4==(B(B(B(B(B(B(B4====(B(B(B(B(B(B(B5==(B(B(B(B(B(B====(Bh(Bh (Bh (Bh(BhR(Bh\(B6==(BhF(Bh0(B(Bh(Bhj(Bh(Bh(Bh- (Bh.!(BhA"(Bhh#(Bh$n=(B5====(Bh%(BhT'(Bhj((Bh)(Bh*(Bh,(BhB-(Bh^/(Bh0(BhG(BhIX(B====(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B6====(B(BhL(BhO(BhP(BhmS(BhW(Bh Z(BhM[(Bh\(Bh^(Bh`(Bha(Bhb(Bhd(Bhf(Bh"h<====(Bh|i(Bhpk(Bhm(Bhn(Bho(Bh^q(Bh!s(Bh=t(Bhhu(Bh(Bh(Bh(BhT(Bh(Bh(BhW(Bh(Bh0(B(Bh(Bh(Bh(Bh1(Bhh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(BhN(Bh(Bh (Bh (Bh (Bh(Bh)(BhW(Bh(BhH h3(B_You open the door.h7(B(BhV(Bh hA<(B There is an open door here.h (B h!8(B_(Bh[#(Bh$(Bh&0(B(Bh'(Bhw)(Bh*(Bh+(BhE-(Bh.(Bh/(Bh1(Bhm2(Bhl4(Bh5(Bh6(Bh@<(Bh/>(Bh@0(B(BhB(BhD(BhaF0(B(Bh]H(Bh4J(BhK(BhL(BhM(BhO(BhP(Bh3R(BhS(BhCU(BhV0(B(BhX(BhZ(Bh^\0(B(Bh-^(Bh_(Bh8a0(B(Bhfc(Bh3e(Bh?f(Bhg(Bhh(Bhzj(Bhk(Bhl(Bhm(Bho(Bhp(Bh!r(Bh?s(Bhh(B #(B.#(B #(B.#(B #(B.#(B ##########(B #(B.#(B .........#(B #(B.#(B .........#(B #(B.###(B -97003.0) ÷........#######(B...#####(B .........(B.......@(B......>(B .........(B..(B......#(B..####(B hK..........##(B.#(B.....(B.#(B ..........#(B..#(B...#(B. ..........#..#(B...####(B.#(B .)####....#.##(B...####(B  ..'..........(B.........(B ..######....(B......####(B ########......#...# ####...#.#.##.#.#.# #......#.#........#(Bh (Bha!-h&(B14h(Bh h6_Found a stone staircase leading down.h)r(BhSv7(B(Bh(Bh(Bh0(B(Bh(Bh5(Bh(Bh.(Bhf(Bh(Bh(Bh(Bh(Bh1(Bh0(B(Bh=(Bh(Bh(BhQ(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bhc(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bhf(Bh(Bhh(BhR(Bh9 #.# #.#h #.#(B  #.#(B  #.#(B  (B #.(B  ######...#######(B  .......>..(B  .#..h##(B  ##.#......##(B  #..#...#..(B  #..#...####(B.######(B  #.##...####.#(B  (B ...#(B  (B  ........#####(B  (B  ....#...#(B h 9 (B  .##.#.#.#(B  (B  ........#(B  (B .#.###(B  (B  ###...#(B  (B (Bh5(B82.7 (11.0)h-(B3.7 (12hH(Bh hW_l - a scroll labelled LEQIKU FUVOTUS(Bh((Bh+7(B(Bh.(Bh/0(B(Bh2(Bh3(Bh5H(B(B(BhG8(Bh=:(Bh/<0(B(Bh>(Bh?0(B(BhA(Bh'C(BhDH(B(B(Bh3F(BhG(BhfI0(B(BhJ(BhsLH(B(B(BhM(BhN(BhOP0(B(BhQ(Bh S(BhT0(B(BhU(Bh5W0(B(BhX(BhY(BhC[0(B(Bh\0(B(Bh^(BhD_0(B(Bha hbN(B There is a stone staircase leading down here.h)dQ(B (B_(Bhne(Bhf0(B(Bh?h(Bhi(BhjH(B(B(Bhl(Bhm(Bho0(B(Bhp(Bhq0(B(Bh3s(Bht0(B(Bhw(Bh0y(BhAz(Bhh{0(B(Bh|(Bh}(Bh~0(B(Bh(Bh;0(B(Bh+0(B(Bh(Bh0(B(Bh0(B(Bh 0(B(Bh(BhY(BhlH(B(B(Bh(Bhތ0(B(BhӍ(BhɎ(Bh0(B(Bh0(B(Bh(Bh0(B(Bh(Bh,0(B(BhY0(B(Bhx(Bh˜0(B(Bh0(B(BhJ0(B(Bh~(BhqH(B(B(Bh(Bh֟0(B(Bh(Bh(Bh 0(B(Bh*(Bhg0(B(Bhm0(B(Bh(BhըH(B(B(Bh(Bh0(B(Bh:(Bhu(BhîH(B(B(Bh!0(B(BhZ0(B(BhƲ(BhH(B(B(Bh;(Bh0(B(Bhλ(Bh=(Bh0(B(Bh(Bh,(BhlH(B(B(Bhn(Bh0(B(Bhg(Bh(BhH(B(B(Bh(Bh0(B(Bh}(Bh(Bh0(B(Bh(Bhk(Bh(Bh0(B(Bh\(Bh(Bh0(B(Bhh(Bh(Bh0(B(Bhs(Bh0(B(Bh(Bhm(Bh0(B(Bh(Bhg(Bhq(Bh0(B(Bh(BhH(Bh0(B(Bh(Bh1(Bh,0(B(Bh(Bh(Bh(0(B(Bh(Bh(Bh*0(B(Bh(Bh(Bh,0(B(Bh(Bh(Bh0(B(Bh*(BhO(Bhj0(B(Bh(Bh(Bh80(B(Bhz (Bh 0(B(Bh$ (Bhk (BhH(B(B(Bh(Bh(Bh0(B(Bh(Bh(Bh]0(B(Bh(BhH(B(B(Bh(Bh(Bh\0(B(Bh hS!K(B_You open the door.(Bh"7(B(Bh & h'T(B There is an open door here.(Bh(! (B_h)(Bh`+(Bh,(Bh-(Bh.(Bh/(Bhu1(Bhz2(Bhz3(Bh4(Bh5(Bh7(Bh8(Bh49(Bh#;(BhD<(Bh=(Bh>(BhI@(BhWA(BhpB(BhC(BhD(BhE0(B(BhT{ ...#(B #..._..#.####...#h[V(B ...#(B #.^....#.......##(B ...###..)...#####...##(B .....#.....#.........#(B ..)#.'.....#.#...###'###(B ...###.....#.#.###..(B...#(B ...#(B #...###.#.#(B #.(B....#(B ...#(B ###.(B....#(B.#(B #.(B....#(B ##.#(B #####(B...###.(B....#(B hW; #.#(B #(B..>(B....(B..####(B  #..(B #...#@.(B........(B  ##(B #(B.#########(B  #(B.#(B #(B.#(B #(B.. ###(B h=YCh{\((B1057.7 (7h^ 4.0)ha-(B8.7 (75he(Bhj hk'_m - a ring of wizardryh!(Bh$7(B(Bh)(Bh{,(Bh.(Bh0(Bh)3(Bh4(Bhl60(B(Bh;(Bh>(Bh@(Bh4B(BhsC(BhD(BhE(Bh%G(Bh|H(BhI(BhJ0(B(Bh0L(BhM(BhN(BhO(Bh Q(BhPR0(B(BhnS(BhT(BhU(BhV0(B(BhX(BhY(BhZ0(B(Bh8](Bhi hjP)#.'.....#.#...###'## .###.....#.#.###..... .#(B #...###.#.#(B #..... .#(B ###(B #.....# .#(B #####...###.....#(B #(B #..>......####(B  #...#..........(B ###.#.#########(B #.#.#(B  #.#.#####(B.#(B..  #.#..@(B. Shock.#######(B.#(B.b(B #.#(B#.#(B b(B  (B bat (asleep) (Bhthw-(B67.7 (9.0)hx0(B8.7 (10.0)hM}(BhE hI_A bat comes into view.(BhGh\J-*(Bhoh.*(Bh@hp/*(Bh:?5*(Bh5*(Bh;*(BhC< (B*hZGk(Bb  (BThe zap hits the bat.h(Bh00(B(Bhh/h(B...b...(B5----h3(B=9.0)h"(Bh$ hQ_The bat is moderately wounded.(Bh h\ -*(BhA h .*(BhEG hK /*(Bh, h 0*(Bh. h 0*(Bh 7h790*(Bhphއ3*(Bh(Bhu0(B(Bhh(Bb......(B4--------(B70hM(BhJ hJ_The zap misses the bat.(Bh{0*(Bh0_hb.*(Bh`4*(Bh5*(Bh"D5*(Bh5*(Bh8*(Bhl,( (B h.The zap misses the bat.(B You closely miss the bat.The bat is moderately wounded.(B(Bh6hE8.(Bb......hS:]3--------(B1h@(BhD h2F5_The bat hits you but does no damage.hW0*(BhK3*(BhU]4*(Bhj*(B*(Bh/5*(Bhth v3*(Bh (B The zap misses the bat.(B You completely miss the bat.The bat is moderately wounded.(Bh"(Bhh.(Bb......h>]2--------(B2hX(Bhj hN_The bat closely misses you.(BhӇ hj6(B The zap hits the bat.hF*(BhC;*(Bh$ ;*(Bho ;*(Bh ;*(Bh ;*(BhM ;*(Bh /(B.......h m1--------(B43h 3Shock(Bh (Bh  h- <_You kill the bat!(BhN(B(B(B(B(B(BhPH(B(B(BhRH(B(B(BhT<(B----hU0(B(BhVf(B2====(BhGX(BhYH(B(B(BhZ(Bh[0(B(Bh\0(B(Bh](Bh^l(B====(B(Bh`0(B(BhMa(BhRbH(B(B(BhIc0(B(Bh1d(BhTe0(B(BhYf(BhNgH(B(B(BhZh(Bhif3====(B(Bhj0(B(Bhk0(B(Bhl0(B(Bhm0(B(Bhn0(B(BhoT====(B(Bh+q0(B(BhDr(BhVsH(B(B(Bh|t0(B(Bhu(BhvH(B(B(Bhw(Bhy0(B(Bh5zl(B(B4====(Bhr{(Bh|H(B(B(Bh}(Bh~0(B(Bh4(Bh)(Bh\(BhT(B====(Bh(BhH(B(B(BhR0(B(Bht(BhH(B(B(Bh؋(Bh0(B(Bh0(B(Bh0(B(Bhl(B5====(B(Bhۑ0(B(Bh(BhUH(B(B(Bhv0(B(Bh(Bh֗T(B====(Bh(Bh7H(B(B(BhD0(B(Bhc(BhH(B(B(Bh0(B(Bh(BhG0(B(Bh}(Bh(Bhl(B6====(B(Bhm(Bh(Bhר0(B(Bh(Bh(Bh0(B(Bh'(Bh{(Bh0(B(Bh(BhǴ(Bh<====(Bh"(BhM(BhG .....#.........#(B hVd....#.#...###'###(B ....#.#.###.....#(B ..###.#.#(B #.....#(B ##.....#.#(B #.....#(B  #####...###.....#(B  #..>......####(B #...#..........(B ###.#.###########(B-122.7 (49.0)h#.#.#<(B........#(B #.#.#####@#...#.##.#(B.......(B......##.#######(B.#(B......#.#(B ..#(B.###(B.##.#(B ####(B #(Bh(BhG-(B3.7 (50hz(BhN h4_Found a stone staircase leading up.h7(B(BhH0(B(Bh0(B(Bh(B(B(B(B(B(B(Bhw(Bh(BhD(Bh 0(B(Bh< (Bh (BhP0(B(Bh(Bh(Bh(Bh0(B(Bh (Bh(Bhd0(B(Bh(Bh(BhU0(B(Bh!(Bhw#(Bh$0(B(Bhf&(Bh((BhN)0(B(Bh*(Bh,(BhA-0(B(Bh/(Bh0(Bh10(B(BhJ3(Bh4(Bh50(B(BhD7(Bh8(Bh90(B(BhL;(Bh<(Bh=0(B(BhQ?(Bh@(BhA0(B(Bh|C(BhD(BhF0(B(BhoG(BhH(BhJ0(B(BhjL(BhqS (B #.#.#####.#...#.# (B #.#.............## (B #.#######.#......# hU[(B #.#(B #....#.###.## (B #.#(B #.####.###(B #(B #.....(B.#(B #.##.#.#(B  #.#..#.#(B  #....#.#(B  .######.#(B  .......@#(B ShockhV .#(B.......b#(B  #(B.########(B #(B b(B  (B bat (asleep) (Bh]/(B41.7 (18h_-(B2.7 (19hc(Bh*f hggI_A bat comes into view.(BhK8*(Bhy (B*(Bb  (BThe zap hits the bat.h ha(B The bat is moderately wounded.(Bh/(Bh9*(Bb.h<'(B5h>H----(B=3.0)hD(BhH hJ_The zap misses the bat.(B The bat barely misses you.(B The bat hits you but does no damage.hW 8*(Bh v (B The zap misses the bat.(B The zap hits the bat.h +(Bh%A +(B†h5i (B4--------(B64Shock(BhXn (Bh|r  ht D_You kill the bat!(BhA(Bh#(Bh+(Bh1 h04_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hO7(B(BhQ(BhS(BhYU& (B_hV(Bh X0(B(Bh5Y(BhMZ0(B(Bhm[(Bh\T(B----(Bh](Bh^0(B(Bh_(Bh`0(B(Bhb(Bh$c0(B(Bh,d(BhBeT(B(B5====h(B haV#...##(B #.#######.#......#(B #....#.###.##(B #(B.####.#####(B.##.#(B ..(B..(B.#.##.#.#.#(B ####(B..#.#..#.#.#(B hby #(B..#....#.(B #(B..######(B. #(B..(B.......##@#......(B†Shock#r(B.....#.#############r(B  (B rat (asleep)hd,##(Bh/o.(B80.7 (5hIq,(B1.7 (6hiw(Bh~{ h|I_A rat comes into view.(Bh 4*(BhV 8*(Bhl ;*(Bh ;*(Bh6 < (B The zap hits the rat.hL> F*(Bh (Bh A†(B....h~ <(B5----h@ i(B8=2.7 (1Shock(Bh (Bh?  hm D_You kill the rat!(Bh(Bh)(Bh(Bh h,_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hAz (Bh| (Bh~ (Bh (Bhԁ  h (B_h (Bhֆ (Bh (Bh7 (Bh (Bhr (Bh (BhE (Bh <----(Bh (Bhr (Bh (Bh (Bhf (Bh (Bh (Bh[ (Bh (Bh (Bh (BhF (Bhƫ (Bh (BhL T(B6====(BhЯ (Bh (Bhp (Bh (Bh (Bh (Bh (Bh (Bh (Bht (Bhx (Bh (Bh (Bh (Bh (Bh <====(Bh (BhS (Bhy (Bh (Bh (Bh  h" ](B You see here a rat corpse(B.h (Bh>  hx (B_h (Bh (Bh: (Bh (Bh (Bh (Bh (BhP (Bh (Bh8 (Bh (Bh 0(B(Bh (Bh (BhS (BhC (BhI (BhO (BhA 0(B(BhF (BhJ (BhF 0(B(Bh: (Bh8 (Bh+ 0(B(Bh/ (Bh2 (Bh# 0(B(Bh (Bh (Bh 0(B(Bh (Bh (Bh 0(B(Bh* (Bh6 (Bh( 0(B(Bhr (Bh 0(B(Bh (Bh (Bh 0(B(Bh (Bh (Bh (Bh (Bh_ (Bh0 (Bh 0(B(Bh (Bh (Bh (Bh 0(B(Bh (Bh  (Bh 0(B(Bh! (Bh" (Bh# 0(B(Bh% (Bh' (Bh' (Bh( (Bhj* (Bh+ (Bh, (Bh- (Bh/ (Bh1 (Bh2 (Bh3 (Bh4 (Bh5 (Bh6 (Bh7 (Bh!9 (Bh: (Bhl; (Bhy< (Bh= (Bh;? (Bh@ (Bh@ (BhB (BhC (BhD (BhE (BhG (Bh\H (Bh+I (BhJ (BhL (BhrM (BhdN (BhtO (BhP (BhR (BhS (BhT (BhbZ  h[ >(B You see here a +0 chain mail.h\ (Bh]  hg^ (B_h3_ (Bh` (Bh3b (Bhc (Bhc (Bhxe (Bhf (Bhg (Bhh (Bhj (Bhk (Bhyl (Bhmm (Bhwp (Bhq (Bh6s 0(B(Bht (Bhv (Bhv (Bhw (Bhx (Bhz (Bh { (Bh{ (Bh| (Bh_~ (Bh> (Bh/ (Bh (Bh (Bh (BhՄ (Bh (Bh͆ (Bh 0(B(Bh (Bh= (Bh+ (Bh (Bh (Bhʍ (Bh 0(B(Bh (Bh% (Bh (Bh (Bh“ (Bh (Bhw (BhP (Bh$ (Bh2 (Bh (Bh (Bh (Bhٛ 0(B(Bhޜ (Bh2 (Bhk (Bha (BhV (Bh< (Bh (Bh (Bh (Bh (Bh (BhǬ 0(B(Bh_ (BhY (Bh? 0(B(Bhڳ (Bh 0(B(Bh (BhA (BhU (Bh@ 0(B(Bht (Bh{ (BhX (BhE (Bh (Bh (Bh 0(B(Bh (Bh/ (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh@ (Bh (Bhw (Bh\ (Bh (Bh (Bh 0(B(Bh (BhF (Bh 0(B(Bh~ (Bh! (Bh> (BhX (Bh (Bh (Bh (Bh (Bh (Bh$ (Bh' (Bh (Bh (Bh, (Bh (Bh (Bh (Bhv (BhY (Bhi (Bh (Bh (Bhp (Bhj (Bh (Bh (Bh (Bh (Bh (Bhf (BhV (BhL (Bh[ (Bhs (BhX (Bh0 (BhE (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh  h <(B There is an open door here.h (Bh$  h'! (B_h " (Bh$ (Bh& (Bh' (Bh' (Bh) (Bh+ (Bh, (Bh- (Bh2  hO4 S(B Things that are here:  a +0 dagger; 5 stonesh5 (Bh7 ! (B_h&8 (Bh6: (Bh(< (Bh#= (Bh> (Bh? (BhA (BhB (BhzC (Bh'E (BhF (BhG (BhH (BhQJ (BhL (BhM (BhM (Bh;O (BhP (BhQ (BhR (Bh[U (BhV (BhW 0(B(BhY (Bh4a hb ####...#(B #..._..#.####...#......#(B #.^....#.......##......###..)...#####...##........#.....#.........#.....)#.'.....#.#...###'#......###.....#.#.###...#......#(B #...###.#.#(B #...#......#(B ###.....#.#(B #...######.#(B #####...###...(B-#.####(B #..>......#..@(B.#(B #...#.....(BShock ####(B.#(B ###.#.####(B l#(B #.#.#<..(B .. #.#.####(B l(B  (B frilled lizard (asleep)(B .##(B #.#.....(B.. #.######he (B.. #.#(B #..#(B.#.#(B #.##.####.##......#######..#(Bhj 3(B276.7 (94.0)hl G-(B7.7 (95h q (Bh0t Z _A frilled lizard comes into view.(Bhz 8*(Bhe t (B*l(B  hp (BThe zap hits the frilled lizard.  The frilled lizard is heavily wounded.(Bh? ;*(Bh( (Bhw (Bh Hl(B..hR p(B5----(B==8.7 (1.0)h (Bh 9 _The frilled lizard hisses angrily.hHG (B The zap hits the frilled lizard.hM}*hLO;(Bhܖ(Bh;*(Bhr,0(B..h[4h;D (B####...#(B #..._..#.####...(B musstard the Gusty#......#(B #.^....#.......#(B Revenant#......###..)...#####...#(B Health: (B26/26 ========================#........#.....#.........(B Magic: (B4/6================--------#.....)#.'.....#.#...###'(B AC:(B 2Str:(B 11#......###.....#.#.###...(B EV:(B 11Int:(B 16#......#(B #...###.#.#(B #...(B SH:(B 0Dex:(B 9#......#(B ###.....#.#(B #...(B XL: (B 3 Next: (B100% Place: (BDungeon:2######.#(B #####...###...(B Noise: (B=-------- (B Time:(B 1279.7 (1.0)#.####(B #..>......(B -) (BClaws#..@(B.#(B #...#.....(B Cast: (BShock####(B.#(B ###.#.####(B Memories (1) (B.##.#.#<..(B..#.#.####(B (B.##(B #.#.....(B (B..#.######(B (B..#.#(B #..(B #(B.#.#(B #.#(B #.####.#(B #......#(B ######..#(B h> (B_You see here a +0 chain mail. _There is an open door here.  Things that are here: _a +0 dagger; 5 stones _A frilled lizard comes into view.(BThe zap hits the frilled lizard.  The frilled lizard is heavily wounded. (B_The frilled lizard hisses angrily.  The zap hits the frilled lizard.h@ (B- (B_You kill the frilled lizard!You have reached level 4!(Bh%M1  --more--(Bhe(B33/337-------(B4 0% Shock(Bh~n(Bhp7 _(Bh8 (Bh'(B(B(B (B_(Bh*(Bhg:(Bh<(BhE0(B(BhG(Bh O(BhP;---(Bh>V(Bh[(Bh]0(B(Bhh_0(B(Bh>a(Bhb0(B(Bh%d(Bhoe(BhfT(B5====(Bhgh(Bhi0(B(Bh)k(Bhl0(B(Bhm(Bh o0(B(BhGp(Bhq(Bhr<====(Bh t(BhDu0(B(Bhhv(Bhw(Bhy(Bhqz(Bh{0(B(Bh|(Bh}(Bh\0(B(Bh(Bh(Bh(Bhk(B(B6===(Bh (Bh_(Bh0(B(BhI(Bhw(Bh(Bh0(B(Bh(BhU(Bhc;===(Bh(Bh0(B(Bh(BhI(BhZ(Bh^(Bhk0(B(Bh|(Bh(Bh&(Bh (Bh0(B(Bh(Bh(BhT(B7====(Bhs(Bh(Bh(Bh%(Bh*(Bh8(Bh(Bhʰ(Bhձ(Bh(Bhk(Bh0(B(Bh(Bh(Bh><====(BhI(Bhk(Bh0(B(Bh(Bhi(Bh(Bh0(B(Bh9(Bhp0(B(Bh?O (B_You now have 49 gold pieces (gained 10).h7(B(BhF(Bh(Bh.#.....)#.'.....#.#...###'##......###.....#.#.###....#......#(B #...###.#.#(B #....#......#(B ###.....#.#(B #hp######.#(B #####...###....(B #.####(B #..>......#(B #....#(B #...#...(B ####.#(B ###.#.#####(B ###.########.#.#<(B-315.7 (36.0).....(B.....#.#.######.#@#####.##.#.#.#(B....<#(B #.###.(B ...####(B #.#(B #.##(B.###.#(B #.#(B. ##.####.##(B #......#.(B ######..#(B #####....#..#.#........#..##.####.###....#.#(B #.####.#.(Bhn(BhuG-(B6.7 (37h|(Bh: _Found a stone staircase leading up.hn(Bh0p7(B(BhOr(Bhs(BhRu0(B(Bhv(BhAx(Bhy0(B(Bh{(BhV}0(B(Bh~(Bh (BhV(Bh0(B(Bhք(Bh.(Bh~0(B(Bh(BhM(BhӋ0(B(Bh"(Bh0(B(Bh(BhU(Bht0(B(Bh(Bh͕(BhЖ0(B(Bh(Bh(Bhʙ(Bh(Bh(Bh|(BhX(Bh50(B(Bhy(Bh(Bhz0(B(Bhn(BhH(Bh80(B(Bh?(Bh^(BhR0(B(Bhu(Bh۪(Bh׫0(B(Bh(Bh(BhĮ0(B(Bh)(Bh(Bho(BhT(Bhx(Bh(Bh/(Bh9(BhP(Bh(Bh 0(B(Bh(Bh(Bh70(B(Bh(B(B(B(B(B(B(B(Bh(Bh(Bh(BhK(Bh(Bh(Bh:(Bhw(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(BhC(BhV(Bh(Bh(Bh'(Bh%(BhF(BhP(Bh(B ###.########.(B #..........#.#(B #.#.#####.##.#(B ht#####.#....<#.##.#(B #........####.##.#(B #.###.##......##(B #.#(B #.##########.#(B #.#(B #.#(B #..(B #.#(B #.#(B ####(B #.###(B.#(B #####...(B #@(B....#(B #.(B #######(B #.####.(B #.#(B #.#(B #.#(B #†.(B #.#(B ###(B #.#(B #.######(B #.......(B ########(B h+h h ((B44.7 (28h8-(B5.7 (29h(Bh hwO_o - a scroll labelled IFUXAA TUAGROE(Bh(Bh (Bh(Bh(Bh H(B(B(BhH(B(B(Bh(Bh(Bh0(B(BhC(Bhd<(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BhXAH(B(B(Bh9CH(B(B(BhD(Bh$H(BhI(BhK(BhL(BhOO(BhUQ0(B(BhR(Bh&V(Bh\X(Bh!Z0(B(Bh](Bh`(Bhia(Bhb(Bhe(Bhf(Bhg(BhYi(Bhvl(Bhn(Bhkp(Bhq(Bh5u(Bh}w(Bhx(Bhz(Bh}(Bh(Bh?(Bh(Bhf(Bh(Bhw(Bh(Bh4(Bh(Bh (Bh(Bh(Bh (Bh(BhR(Bh(Bhy(Bh_0(B(Bhب(Bh(Bhp(Bh(Bh˼(Bh(Bhq(Bh(Bh(Bh0(B(Bh(BhY(BhU(Bh0(B(Bh(Bh:(Bh0(B(Bh(Bh(BhZ(Bh(Bh(Bh(Bh (Bh8(Bh-(Bh(BhQ(Bh(Bh(Bh(Bhs(Bh(BhO(Bh(Bh(Bh(Bh3(Bhm(BhB(Bh (BhF(Bh(Bh(Bhj(Bh(Bh(BhC(Bh(Bh !(Bh#(Bh%(Bha'(Bh*(Bhs-(Bh4/(Bh0(Bh4(Bh7(Bh~9(Bh9;(BhV>(Bh@(BhKx(B(B(B(B(BhL(BhO(Bh?Q(BhuR(BhS(BhoV(Bhf0(B(Bhh(Bhj(Bhl(Bh(Bh[@(BhtA(BhB(BhD0(B(Bh5E(BhF0(B(Bh~H(BhTJ(BhgK(BhJL(BhVN(BheP(BhQ(BhS(BhU(Bh,W(BhgX(BhY(Bh/\(Bh((B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BhDh͗  (B  (B   (B ###(B  435.7 (90  ###(B.###(B  (B ########(B.@(B...#(B  (B #.....##(B.#.###(B ######(B  (B #.###.##(B.#.######....#(B  (B #.#(B #.##(B.#.#.......#)#  (B #.#(B #.##(B.#.#.####..#.#####(B  hљ (B #.#(B #...(B..(B.#.(B÷<†...#.##...(B   (B ##.######..(B.#.#)....#.##...(B   (B #........(B..(B.........#[##...(B   (B ###########.#######.#......(B   #......#(B #.####...(B   #.##.#.#(B #....#...(B h K(BhӞ(Bh (Bh1H _(BDone exploring.hEO(B(B(Bhl(B0.0).....##(B.#(B..###.##(B.#(B..#(B #.##(B.#(B.hr.#(B #.##(B.#(B..#(B #..(B....(B.......(B.......#.(Bh=(B(B hB_(BDone exploring.h:*[?12l[?25h  h0@Search for what [? for help]? (Bhq;.ho[?25lhh;'(Bh;18 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [D:2] a stone staircase leading up(Bb - [D:2] a +0 club  c - [D:2] a +0 robe  d - [D:2] a +0 short sword  e - [D:2] a stone staircase leading down  f - [D:2] a dagger (1 further duplicate)  g - [D:2] a whip  h - [D:2] a +0 mace  i - [D:2] 6 stones (5 further duplicates in 1 pile)  j - [D:2] a +0 dagger (1 further duplicate)  k - [D:2] a broken altar of Ashenzari  l - [D:2] a teleport trap  m - [D:2] a sling  hn - [D:2] a stone staircase leading down  o - [D:2] a stone staircase leading up  p - [D:2] a stone staircase leading up  q - [D:2] a stone staircase leading down  r - [D:2] a +0 chain mailhJ h h (B (B musstard the Gusty (B Revenant (B Health: (B33/33 ======================== (B Magic: (B7/7======================== (B AC:(B 2Str:(B 11 (B EV:(B 11Int:(B 16  SH:(B 0Dex:(B 9  XL: (B 4 Next: (B 0% Place: (BDungeon:2  ###Noise: --------- (B Time:(B 1435.7 (0.0)  ###(B.###-) (BClaws  (B ########(B.@(B...#Cast: Shock  (B #.....##(B.#(B.###(B ######Memories (1)  (B #.###.##(B.#(B.######....#  (B #.#(B #.##(B.#(B.#.......#)#  (B #.#(B #.##(B.#(B.#.####..#.#####(B   (B #.#(B #..(B...(B.#.(B÷<†...#.##...(B   (B ##.######(B..(B.#.#)....#.##...(B   (B #.......(B...(B.........#[##...(B   (B ###########.#######.#......(B   #......#(B #.####...(B   #.##.#.#(B #....#...(B  (B_You have reached level 4! (B_You now have 49 gold pieces (gained 10). _Found a stone staircase leading up. _o - a scroll labelled IFUXAA TUAGROE (B_You see here a rat skeleton(B. _You see here a rat skeleton(B. _(BDone exploring. _(BDone exploring.  Search for what [? for help]? (B.(B18 matches(B: travel(B [toggle: h!(B], by name(B [/(B], hide(B useless & duplicates [=(B]  a - [D:2] a +0 club(Bb - [D:2] a +0 dagger (1 further duplicate)  c - [D:2] a +0 mace  d - [D:2] a +0 short sword  e - [D:2] a broken altar of Ashenzari  f - [D:2] a stone staircase leading down  g - [D:2] a stone staircase leading down  h - [D:2] a stone staircase leading down  i - [D:2] a stone staircase leading up  j - [D:2] a stone staircase leading up  k - [D:2] a stone staircase leading up  l - [D:2] a teleport trap  m - [D:2] a +0 chain mail  n - [D:2] a dagger (1 further duplicate)  o - [D:2] a +0 robe  p - [D:2] a sling  q - [D:2] 6 stones (5 further duplicates in 1 pile)  r - [D:2] a whiph? (B a - [D:2] a +0 club  b - [D:2] a +0 dagger (1 further duplicate) (Bhn(B b - [D:2] a +0 dagger (1 further duplicate)  c - [D:2] a +0 mace (Bh5 hL u(B c - [D:2] a +0 mace  d - [D:2] a +0 short sword (BhN (B d - [D:2] a +0 short sword  e - [D:2] a broken altar of Ashenzari (Bhp.h1(B e - [D:2] a broken altar of Ashenzari  f - [D:2] a stone staircase leading down (BhEG h K hUN =(B hOP (B musstard the Gusty (B Revenant (B Health: (B33/33 ======================== (B Magic: (B7/7======================== (B AC:(B 2Str:(B 11 (B EV:(B 11Int:(B 16  SH:(B 0Dex:(B 9  XL: (B 4 Next: (B 0% Place: (BDungeon:2  ###Noise: --------- (B Time:(B 1435.7 (0.0)  ###(B.###-) (BClaws  (B ########(B.@(B...#Cast: Shock  (B #.....##(B.#(B.###(B ######Memories (1)  (B #.###.##(B.#(B.######....# h&R  (B #.#(B #.##(B.#(B.#.......#)#  (B #.#(B #.##(B.#(B.#.####..#.#####(B   (B #.#(B #..(B...(B.#.(B÷<†...#.##...(B   (B ##.######(B..(B.#.#)....#.##...(B   (B #.......(B...(B.........#[##...(B   (B ###########.#######.#......(B   #......#(B #.####...(B   #.##.#.#(B #....#...(B  hcS <(B_You have reached level 4! (B_You now have 49 gold pieces (gained 10). _Found a stone staircase leading up. _o - a scroll labelled IFUXAA TUAGROE (B_You see here a rat skeleton(B. _You see here a rat skeleton(B. _(BDone exploring. _(BDone exploring.  Search for what [? for help]? (B.hW (BhZ (Bh,_ (Bh`  _hvb (BhIJ (Bh (Bh (Bh  h ho ;_Unknown command.(BhVhˢ'(Bh"9Level 2 of the Dungeon<<<>>>_(B(Press ?(B for help) ###  ###.###  (B ########.@...#  (B #.....##.#.###(B ######  (B #.###.##.#.######....#  (B #.#(B #.##.#.#.......#)#  (B #.#(B #.##.#.#.####..#.######  (B #.#(B #......#.(B÷<†...#.##...#  (B ##.######...#.#)....#.##...#  (B #...................#[##...##  (B ###########.#######.#.......##########  #......#(B #.####....##.......#  h}[#.##.#.#(B #....#....######.#####.####  #.##(B÷#.#####.##.#....###.....#(B #......#  #....#.....#..........#h٩#.#####(B #.#.##.#  ########.....##.#######.#h5#.#(B #.#.##.#  hR#>...........##.#.....#.##.#(B #.#.##.#  hH#..######....##.##...##.#(B ###########(B #.#(B #...##.# hɮ h##..#(B #....##.#)..(B))#.##(B #.........#(B #.#(B ###....#  hMu##.###(B ###.##..###.###..#(B #.........#(B #.###(B #.####  hy#...#####....(B).........####(B÷........#######...#######.#  h1###..÷..........+.................................>...#  ###########.###......####.................#..########  h#..(.......#(B #..........##.#......#......#  h`#..........#(B #..........#..#...#.........#  h#..........#(B ##..........#..#...####.######  hӸ"#..........###..)####....#.##...####.#  #..........#.....'...................# h ##.........#.#...######..........#####  h(#..########.##########......#...#  hV##...####(B #.#(B ####...#.#.##.#.#.#  h{###....###.#(B #......#.#........#  h####...#.#(B #......#.####.#.###  h޿####...#(B #..._..#.####...#  h1#......#(B #.^....#.......##  #......###..)...#####...##(Bh4w@hy$<(Bh1 (B (B musstard the Gusty (B Revenant (B Health: (B33/33 ======================== (B Magic: (B7/7======================== (B AC:(B 2Str:(B 11 (B EV:(B 11Int:(B 16  SH:(B 0Dex:(B 9  XL: (B 4 Next: (B 0% Place: (BDungeon:2  ###Noise: --------- (B Time:(B 1435.7 (0.0)  ###(B.###-) (BClaws  (B ########(B.@(B...#Cast: Shock  (B #.....##(B.#(B.###(B ######Memories (1)  (B #.###.##(B.#(B.######....#  (B #.#(B #.##(B.#(B.#.......#)#  (B #.#(B #.##(B.#(B.#.####..#.#####h4 G(B   (B #.#(B #..(B...(B.#.(B÷<†...#.##...(B   (B ##.######(B..(B.#.#)....#.##...(B   (B #.......(B...(B.........#[##...(B   (B ###########.#######.#......(B   #......#(B #.####...(B   #.##.#.#(B #....#...(B h6 $ (B_You now have 49 gold pieces (gained 10). _Found a stone staircase leading up. _o - a scroll labelled IFUXAA TUAGROE (B_You see here a rat skeleton(B. hp8 )_You see here a rat skeleton(B. _(BDone exploring. _(BDone exploring. _Search for what [? for help]? (B. _Unknown command.h9 (Bh: (Bh= (BhB (Bh G (BhH & (B_hJ (BhM (Bh O (BhP (Bh R (BhQT (Bh"V (BhFW (BhX (BhZ (Bh\ (Bh] (Bh[_ (Bha (Bhd (Bhle (Bhkf (Bhh (Bhj (Bhl (Bhm (Bho (Bh(r (BhDs (Bht (Bhw (Bhy (Bh܀ (Bh (BhI (Bhȇ (Bh (BhA (Bh  hِ g(B You see here a ball python skeleton(B.h (Bh+ ! (B_h (Bh (B ###(B ###.###(B h  ########.....#(B  #.....##.#.###(B ###### (B #.###.##.#.######....# (B #.#(B #.##.#.#.......#)#(B410.0) hX ~ #.#(B #.##.#.#(B.####(B..#.###### (B #.#(B #......#(B.÷@(B÷...#.##...# h (B ##.######...#.#)(B....#.##... (B #..........(B...(B......#[##...## (B ###########(B.#######(B.#.......#(Bh  #.(B.....#(B #.####....#(B h #(B.##.#.#(B #....#....#(B h #.##(B÷#.#####.##.#....##(B #....#.....#....#(Bh( O .....##.#######.#(B h0 #>...........##.#.....#.#(B #..######....##.##...##.#(B hx +hi (BhQ (Bh  hټ V_(BThere is a stone staircase leading up here.h̉(Bh(Bh#(Bh2(Bhht2(B6.0) _h\(Bh+F!(B hH#........##........#(B #........S...##K#####........##.###(B†##........##(B.#(B #(B÷##.?......##(B.###(B.#(B ####..####(B.##(B..####(B ##.###(B.........#(B #..(B...........#(B1 ####(B..........#(B #(BJr(B........#(B  #@#......[.#(B  #(B.#........#(B  hJ#(B.#..........(B #(B.#J........#(B J  (B endoplasm(B #(B...........(B r(B  (B quokka(B #(B..########(B #(B.. #(B..#(B hL9(Bh\(BhP((B28h'T----(B=8.2 (2.5Shockh"(Bh h_You climb upwards. The quokka bites you. The endoplasm closely misses you.(B The quokka barely misses you. _(BThere is a stone staircase leading down here.hd< (B*hgE (BThe zap hits the endoplasm.h:*(Bh:*(Bh(Bh&_(Bha (B The endoplasm is severely wounded.(BThe zap hits the endoplasm.hw5? (B..Jh7M The endoplasm is almost dead.(BYou scratch the quokka.  The quokka is moderately wounded.(BThe endoplasm hits you but does no damage.(B6----(B9.2 (1.0h@(BhD hEP_The quokka barely misses you.(BhyS...##K#####.###(B†#(B  #(B÷?hK}d##(B.#(B ####..####(B.##(B..####(B ##.###(B.........(B #..(B.........###(B........(B #(BJr......>#......[....J#(B..(B ########(B #(B#(Bh(BhhC)r(Bh0(B-50h((Bh hIA (B You miscast Shock.  h{You are very lightly contaminated with residual magic.(B5------(B5-------(B=1Contam (BhA(Bh hW A_Nothing appears to happen. The quokka bites you.h N (B* h 0(BThe zap hits the quokka.hQ'  h* (B The quokka is severely wounded.(BThe zap hits the endoplasm.hr- h / *r(B  (B quokka(Bhkz hZ} 3*(Bh :*(Bh (BhYg (Bh ) (Bh ...rYou kill the endoplasm!You scratch the quokka but do no damage.The quokka is severely wounded.(Bh_ q(B4-------(B12h* (Bh  h L_The quokka closely misses you.(B x2h(Bhc3-------(B3hZ(Bhh h_You miscast Shock. Nothing appears to happen. The quokka closely misses you.(Bh *h (Bh h 1*(Bh#d hg 1*(Bhu h 1*(Bh(Bh\(Bh hu(B The zap misses the quokka.(B You scratch the quokka.hbhNa(B...>(BhMh2-------(B34Shock(Bh(Bh`  hG_You kill the quokka!(Bh:(BhE(Bh{T(Bh\ h__(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h"5(B(B(B(B(B6-- (B_(BhM<`(B(B(B(BhUBH(B(B(BhDf3====(B(BhH(BhIQ(B7=(BhK(BhN(Bh)P(BhQ(Bh}U(BhV(BhX(BhP\(Bh]<====(Bh._(Bhb(Bh~c\(B8==(Bhe(BhHk(Bh'm*(Bhn(Bh s huu(B_Your magical contamination has completely faded away.(Bh?w(Bhz(BhB|0(B(BhX(BhT\(B9==(Bh((Bh4(BhS(B4===(Bh(Bh(Bh(Bh(Bh(Bh0(B(Bh(BhR(B30=(BhН(Bh(Bhb;===(BhŢ(Bhϥ(Bhͧ0(B(BhS(Bh(Bh3(Bh%(BhuQ(B1=(Bh(Bh(Bh)(Bh(Bh(Bh(BhC(Bhq(BhT(B5====(Bh(Bh|(Bh\(B2==(Bh(Bh[(Bh(Bh(Bh:(B(B(B(B====(B(B(B(B3==(B(B (B_HP restored.(B(B(B(B(B(B(B(BhG(Bh9=(Bhv(Bh<(BhS(B6===(Bh(Bhs(BhN0(B(Bh(Bhr0(B(Bh(Bh]0(B(Bhk (Bh ;===(Bh(Bh(Bh0(B(Bh(Bh2(Bh~(Bh(BhZ(Bh (BhO#(Bh$(Bh&(Bh((BhE*(Bh`+(BhW.(Bh/T(B7====(Bhq1(Bh5 h 70(B_Magic restored.h8(Bh\:(Bh;(Bh@ h$B(B There is a stone staircase leading down here.  You see here a quokka corpse(B.hD(BhF! (B_hG(Bh^J(BhM(BhHO(BhP(Bh1S(BhV(BhMY$====hZ(Bh[(BhZ](BhgX(B #..###..|.....##.hh(B #..###g##.#......(B #.KJ.....)....#(B #(B........##........#(B #(B...S(B....S...##K#####(B........##.###(B†#(B #.(B.......##.#(B #(B÷#(B #.?(B......##.###.#(B ####(B..####.##(B..####(B-h@j]##(B.###(B.........##(B.@.(B..........#(BShock####.(B.........#(B #.)(B........#(B #>#(B......[.#S(B  (B ball python (constriction, wandering)(B #.#.(B.......#(B #.#..(B........(B #.#J..(B......#(B #...........#..#########..##..#(Bhn3(B502.2 (48.0)hp(Bh[x0(B.h}H-(B3.2 (49h~3Shock(Bh(Bh<h#(Bh,O(B(B(BhFc  (B #.$#...hgJ(B  (B #.###..|.....##.  (B #..###g##.#......  (B #(B....S(B.........)....#  (B #(B........##........#  (B #(B............##K####  (B #(B........##.###(B†#  (B #(B........##.#(B #(B÷#  .?(B......##.###.#(B  hMY####(B..####.##..####  ##@###.........#(BShock  (B #(B..(B..#  ####(B..........#  (B #.)(B........#S(B  (B ball python (constriction, wandering)  (B #>#[.#  (B #.##  (B #.#hP..  (B #.#J.#  (B #...........  (B #..########  (B #..#(Bh[.(B0.0)h=bK(B.S(Bhd,(B4.2 (1hw (Bh4*(BhZ5*(Bh[5*(Bh$5*(BhA5*(Bh5*(BhD7*(Bh83h (B The zap misses the ball python.(BhI(B.S(B.....S)(B(B6----(B=5hL(BhQP hR(_The ball python hisses angrily.h4*(BhF5*(Bhʕ5*(Bh5*(Bhu15*(Bh_ hZ>(B The zap hits the ball python.hhՍ>*(Bh~:*(Bh$ q(B.†(B.....hE (B5-------(B46Shock(BhN (BhQ  h(T L_You kill the ball python!(Bh (Bh (Bh(Bh  _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h/(Bhc:7(B(BhB=(Bhb?& (B_hA(BhG(BhI(BhDL(Bh O(BhS(BhcU(BhV(BhX(BhW(BhAJ(B-hu9.2 (3Shock.J(B  (B endoplasm (wandering)(Bh9-(Bhb(Bh hT_An endoplasm is nearby!(Bh" $  | #.......J......)....#  #.....†..## h) #.........  #........##.###†#  #........##.# #÷#  #.?.....  ####..#  ##@#  #........  ####.....  #.)...  #>#......[.#  #.#...  #.#...        #..# (Bhg(B $(B  |h(B  #(B.......J(B......)....#(B  #(B.....†(B..##(B  #(B.........  #(B........##.###(B†#(B  #(B........##.#(B #(B÷#(B  #.?(B.....  ####(B..#(B  ##@#(B #(B........ ####(B.....#.)(B...hNw #>#(B......[(B#.#.(B..#.#..(B.hU(Bh(Bh(Bh h|T_An endoplasm is nearby!(Bhw (B You miscast Shock.  You are very lightly contaminated with residual magic.hƵe(B.JJ(BhSI(B4-------hW(B10.2 (1Contam (Bh(Bh h+_Nothing appears to happen.h4*(Bh 5*(Bh]5*(Bh9*(Bh9*(BhQ (B* (BThe zap hits the endoplasm.h$:*(Bh@(BhP(B..J.....h9k3-------(B=1h (Bh  h(U_The endoplasm is severely wounded.(Bh 4*(Bh 5*(Bhh 5*(Bh) 5*(BhQ (B* (BThe zap hits the endoplasm.h]:*(Bh:*(Bhh(Bhq(B.†(B.J...h\c2-------(B2hz(BhH h]P_The endoplasm is almost dead.(Bh4*(Bha, 5*(Bh 5*(Bh B (B The zap hits the endoplasm.h E*(Bh% :*(Bhr :*(Bh :*(Bh [(B.†(B..h ...h6J c1-------(B6hL <3Shock(Bh[ (Bhza  hc J_You kill the endoplasm!(BhO(B(B(B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h2iu(B(B(B(B2=== (B_(B(B(B(B(B(B(Bhs h`v](B_Your magical contamination has completely faded away.hx(Bh|(Bh(BhI;===(Bh(Bh(Bh70(B(Bh(Bh#(Bh}(Bh(Bh@(Bh(Bh(Bh<(Bh(BhJ(Bh(Bh(BhI(BhN3====(Bh(Bh7(Bh(Bh-(Bh(BhM(Bh(Bht(Bh(Bh$(Bhy(Bh<====(Bh`(Bh(Bh3(Bhb(Bh(Bh (Bh(Bh>(Bh(Bh(Bh:(Bh(Bh (Bh=(Bh@(Bh(Bh(BhS(B4===(BhM(Bh_(Bh(Bha(Bh~(Bh(Bh(Bh (Bhg(Bh(Bh< (Bh ;===(Bh (Bh0(B(Bh(Bh(Bh(Bh (Bh}(Bh(Bh(Bh(Bh$(BhP(Bh!(Bh"(Bh$(BhP'(Bh(T(B5====(Bh)(Bh ,(Bh,-(Bh].(Bh0(Bh1(Bh2(Bh5(Bh7(BhC9(Bh];(Bhy<<====(Bh=(Bh1@(BhWA(BhiB(BhD(BhE(BhF(BhQH(BhDI(BhZJ(BhGL(BhWM(BhXN(BhQ(Bh2R(BhMS(BhKU(BhaVS(B6===(BhYW(Bh0Z(BhO[(Bhe\(Bh^(Bh_(Bh`(Bh3c(BhVd(Bhe(Bhg(Bhh;===(Bhi(Bhl(Bh'm(Bh4n(Bhjq(Bhr(Bhs(Bh[w(Bhx(Bhy(Bhx}(Bh~(Bh(Bh+(BhJ(BhC(BhE(BhhT(B7====(Bh{(BhS(Bh(Bh9(Bh(Bh(Bh(Bh(Bh(Bh~(Bh!(Bha(Bh(BhN(BhC(BhI<====(Bh;(Bh8(Bhl0(B(Bh hs(B_o - 2 scrolls labelled IFUXAA TUAGROE(B (gained 1)h(BhP(Bh(Bh(Bh(Bh (Bh(Bh(Bh5(Bh(Bh(Bh(Bh(Bh(Bh(Bhb he(B You see here a ball python corpse(B.hV(Bhc! (B_h(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh<(Bh(Bh$(Bhv(Bh(Bh(Bh(Bh(Bh h2I(B_You now have 63 gold pieces (gained 14).hO(Bh~(Bhw(BhS(Bh_(Bh (Bh (Bh (Bh~ (Bh (Bh (Bh (Bh2% (B #..>......(B  hz& v...(B  #(B....  ...........  #(B..#[(B  ##(B........$=(B  #h+) (B.....  #(B........... -81.2 (68.0) #(B........... hM*  ##########(B...@(B...$(B..#(B  #.....(B.....(B..#(B  #.....(B....#(B........##(B  #.....(B...###(B..|(B.....##.(B  #.....(B...###(B.##(B.#(B.  #..........(B....)(B....#(B h+  #.....†..##(B....(B....##(B  #.........(B...##(B)####(B  #........##.###(B÷#(B  #........##.#(B #(B÷#(B  #........##.###.#(Bh8 (BhD G-(B2.2 (69hN (Bhe  hKg 8(B_Found a leather armour.h} -(B3.2 (70h (Bh  h )_p - an amulet of guardian spirithl7(B(Bh8q(Bhu(BhHz#..>...............(B #.h &.(B.##[##(B.$=(B0#(B....#(B.#(B.0.0)##########(B....(B...$(B..#(B #......(B.......@(B.....#(B #.#(B.##(B #........###(B..|#.#........###(B.##(B.#(B......(B#..........(B....)(B....##(B#.....†..##(B....(B....##(B#.........(B...##(B)####(B#........##(B.###(B÷#(B#........##.#(B #(B÷#(B#........##.###.#(B#####..####.##..####(Bhk(Bhǵ,(B4.2 (1ho(BhN hH_Found 2 flux baubles(B.h7(B(Bh (Bh(Bh0(B(Bh(Bh_(Bh7 (Bh!(Bh5$(BhA(B......(B #hCq#[.##$=(B0#(B.......#########$(B..#(B #......(B........(B.....#(B .........#(B....(B....#..####...###(B.##(B.#(B......(B.....)(B...##..#..#h`E##.#(B.###.###.........##.............#(BhO-(B6.2 (2hX,(B7.2 (3h^(BhpdM _q - a staff of death(Bh(Bh&7(B(BhN.(Bhl6(Bh:(Bh=(BhF(BhK0(B(BhO(Bh)T(BhwZ0(B(Bh^(Bh(f0(B(Bhi(BhUpO (B_You now have 77 gold pieces (gained 14).hu7(B(Bhx(Bh}(BhW(Bh(Bhd(Bh(Bhl(Bh(Bh(Bh(Bh(Bh#(BhU(Bh(Bh-(BhT(BhZ hI(B_You now have 91 gold pieces (gained 14).h6(B?.(B.....######(B.. h.(B..(B....>(B....#(B.#(B #..>(B....(B ...(B....#(B  #...(B.....(B......#(B  .(B.....#(B #(B96.2 (9 #..(B......#[(B...#(B #(B ##..(B.......@(B0..#(B ...(B #...(B.......(B....#(B ##.(B #...(B.......(B....##(B #.(B #...(B......(B.. ## ######...(B.....(B..####(B. ...(B....(B...#(B hX .# ......#..(B...(B...##(B ## .....###.(B..(B.....##. .....###.##.#......(B ...........)....##..(B ..†..##.##(B #(Bh(Bh0(B7.2 (10.0)h (BhJ (B_Found an escape hatch in the floor.hq-(B8.2 (11hc(Bh,9 _r - a ring of protection from coldhy 7(B(Bhu (Bh (Bh 0(B(Bh (Bh~ (Bh (Bh (Bh (Bh (Bhԭ (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh{ ?(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B ########(B  ##(B......##(B  ##(B.@(B......######..(B  #(B....(B.....>....#.#(B  #(B..>(B..(B...........(B #(B......(B........#(B #(B.......(B.......#(B #(B........(B......#(B ##(B........#[...#(B ##(B..........(B0..#(B #..............#(B #..............##(B #...............#(B(B606.2 (8.0)(B7.2 (9(B _s - a scroll labelled EHASA SIAZXO(Bh+ W(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh4 0(B(Bh+: (Bh&= (Bh @ (BhND (BhI (BhL (BhXN (BhP (BhrU (Bh2W (BhX (Bh[ (Bh_ (Bh0a (Bhb (Bhse (Bhh (Bh_j (Bhl (Bho (Bhr (Bht (Bh;v (Bh^x (Bh]| (Bh} (Bh (BhP (Bh (BhB (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh* 0(B(Bh (Bh (Bhs (Bh (Bh (BhX (Bh 0(B(Bhi (Bhߧ (Bh` 0(B(Bh (BhE 2#.....h .....(B .....(B ######(B .....########(B #@(B...#(B .....(BShock ##......##(B ##.##J#(B ..... #........######..#(B #..... .........>....#.##(B #.....(B J(B  (B endoplasm (asleep) ..>............(B.#(B #.#### .............(B.###(B #..... h #.............(B.#(B #..... ............(B..#(B ##..... #........#[...#(B #...... #..........(B0..#(B ......... ..............#(B ##.#.(B)...(BhѼ : (B23.2 (16.0)  hi ?An endoplasm comes into view.(Bha e(BJ.J(Bh -(B4.2 (17h (Bh  h- I_The endoplasm quivers.(Bhc0*(Bh< (B*h<E (BThe zap hits the endoplasm.h4;*(Bh11(Bh h"(B h5The endoplasm is moderately wounded.hʪ3(BThe zap hits the endoplasm.hhZhC(Bh5(Bhhʢ#(B...hhj (B6hM----h (B8hpO=5.0)Shock(Bh(Bh h4J_You kill the endoplasm!(Bh(Bh(Bh(Bh h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(BhL(Bh(BhC hK_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h4chjV(BPut on which piece of jewellery? hnJewellery (go to first with "=)  f - a ring of ice(Bm - a ring of wizardry  p - an amulet of guardian spirit  r - a ring of protection from cold[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip h4 (B f - a ring of ice hB m - a ring of wizardry(Bh h& h< h. V(Bmusstard the Gustyhe RevenantHealth: (B33/33 ========================Magic: (B6/7====================----#(B AC:(B 2Str:(B 11.(B EV:(B 11Int:(B 16....(B SH:(B 0Dex:(B 9.....(B XL: (B 4 Next: (B 8% Place: (BDungeon:1.....(B Noise: (B=-------- (B Time:(B 1625.2 (0.0)######.....(B -) (BClaws  #########@(B...#.....(B Cast: Shock h ##......##(B ##.##(B.#.....(B Memories (1) #........######..##..... .........>....#.###.....(B  ..>............(B.##.####(B  .............(B.####.....(B  .............(B.##.....(B  ............(B..###.....(B  #........#[...##......(B  #..........(B0..#.........(B  ..............###.#.(B)...h (B  (B_s - a scroll labelled EHASA SIAZXOAn endoplasm comes into view. (B_The endoplasm quivers.(BThe zap hits the endoplasm.  The endoplasm is moderately wounded.(BThe zap hits the endoplasm. _You kill the endoplasm! _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h (Bh 4(B-7 (0.5h (Bh  h ._m - a ring of wizardry (worn)hBhzH(BPut on which piece of jewellery? Jewellery (go to first with "=)  m - a ring of wizardry (worn)(Bf - a ring of ice  p - an amulet of guardian spirit  r - a ring of protection from cold[?(B] describe selected [!(B] equip|wield|wear|put on(B[tab(B] equip(B|unequip h? w  m - a ring of wizardry (worn)  f - a ring of ice(Bh (B f - a ring of ice  p - an amulet of guardian spirit(Bh8C (B p - an amulet of guardian spirit hN r - a ring of protection from cold(BhZ/h3h:hMD(Bmusstard the GustyRevenantHealth: (B33/33 ========================Magic: (B6/7hF====================----#(B AC:(B 2Str:(B 11.(B EV:(B 11Int:(B 16....(B SH:(B 0Dex:(B 9.....(B XL: (B 4 Next: (B 8% Place: (BDungeon:1.....(B Noise: --------- (B Time:(B 1625.7 (0.0)######.....(B -) (BClaws  #########@(B...#.....(B Cast: Shock ##......##(B ##.##(B.#hH .....(B Memories (1) #........######..##..... .........>....#.###.....(B  ..>............(B.##.####(B  .............(B.####.....(B  .............(B.##.....(B  ............(B..###.....hJ(B  #........#[...##......(B  #..........(B0..#.........(B  ..............###.#.(B)...(B An endoplasm comes into view. hL\(B_The endoplasm quivers.(BThe zap hits the endoplasm.  The endoplasm is moderately wounded.(BThe zap hits the endoplasm. _You kill the endoplasm! _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _m - a ring of wizardry (worn)hT(BhV.(B6.2 (0.5h[(Bh^ h_:_r - a ring of protection from cold (worn)he(Bh&7(B(BhH(B(B(Bh:(Bh+0(B(Bh(Bh0(B(Bh%(Bh0(B(BhD(BhW0(B(Bh(Bh0(B(Bh@(Bh0(B(Bh(BhT(B7====(Bh(Bh(BhQ(Bh30(B(BhR(Bh(Bh0(B(Bh(BhE(BhF0(B(Bh(Bhk(Bha<====(Bh9(Bh(Bh`(Bhg0(B(Bh[(Bh(Bh0(B(Bh(Bhx(Bhh0(B(Bh(Bh(Bh0(B(Bh(BhC(Bh70(B(Bh[ (Bh (Bh 0(B(Bh (Bh (Bh "(Bh*#(Bh%(BhT)(Bh*(Bh,(Bh].(Bh`1(Bh2(Bh3(Bh 6(Bhs9(Bh:(Bhy<(Bh>(BhB(BhND(BhE(BhM(Bh[h]..............######..............#....#.............. #(B ##.##.#.............. ######..##.##............. >....#.###.##(B #............## .......#(B #..#(B #.######.#####(B h^d.....###(B ##.#####(B #.........#(B .....#(B #.....###.........###(B .....#(B #####.(B.##.........?...(B #[...#(B ##@#..........(BShock ..(B0..#(B #(B.w(B............. hU`w.....#(B #(B.###(B.#(B.)........#.##..##(B .. #(B...(B...)g....#.#(B w(B  (B dart slug (asleep)....#(B ##(B ###(B..(B..##..#.#(B ####.#(B #(B...(B.#(B .##.#(Bhua^#(B .#(B ..(B...#(B .#(B #(B ##(B #(B ##.(B... ##(B .##.(B ....(B##..(B hb h*nho+(B49.2 (23.0)hp.(B50.2 (24hv(Bhaz h|O_A dart slug comes into view.(Bh4*(Bhs (B*w(B  h=(B  The zap hits the dart slug.h#h;*(Bh((Bh h"(Bw(B..  The dart slug is moderately wounded.(BhV(;`(Bh }1 (B.  hlThe dart slug launches a dart at you.(B(B2-(B6----(B=1.2 (1.0)h8(BhI hE(_The slug dart hits you.h 4*(Bhn < (B*hlr E (BThe zap hits the dart slug.h ;*(Bh (Bh|h\=w(B..h:hb(B5-------(B2h(Bh hU_The dart slug is severely wounded.(Bh4*(BhB (B The zap hits the dart slug.h:F*(Bh;*(Bh1(Bh3(B...hj(B4-------(B11h 3hn3Shock(Bh(BhL hJ_You kill the dart slug!(Bh_(Bhjc7(B(Bhf(Bhgi0(B(Bhn(Bh~qi(B3=(B(Bht(Bhw0(B(Bh'{(Bh}<----(Bh/(Bh0(B(Bh(Bh](BhQ9=(BhB(Bh(B(B5====(B(BhHH(B(B(BhʘH(B(B(Bh0(B(Bh(Bhl(Bh̠<====(Bhߡ(BhD(Bh(Bh(Bhͨ(Bh(Bh(BhW(Bh(Bh,(Bh(Bh(Bh(Bh(Bh"(BhJ(Bhi3.......hUm.....(B...-685.0).ShockK(B  (B kobold (wandering)K(Bh|9-(Bh΃(Bh6 hvP_A kobold is nearby!(Bha8*(Bh0:*(Bh.~;*(Bh;*(Bh;*(Bh-l;*(Bh* (Bh"K(B  *(BThe zap hits the kobold.  The kobold is severely wounded.(Bh(Bhh^(B.......h$(B4----(B==9.0)Shockh'(Bh1(Bh5 hH7#_The kobold shouts!h(Bh{(Bh(Bh hY_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h/ (Bh (Bh 0(B(Bh(BhhM T(B5==== (B_h(Bh(Bhk(Bh#|B(B--70Shockh}K(B  (B koboldK(Bh:--(Bhs(BhD hےP_A kobold is nearby!(Bh: 8*(Bhk :*(Bh/$ #*h & (Bh!| ;*(Bh ? (B The zap hits the kobold.hf V(B*(Bh/ ;*(Bhց ;*(Bh :(B....h 8$(B..hp (B4----(B2=1Shockh (Bh(Bh h G_You kill the kobold!(Bhp(BhA7(B(Bh](BhE(Bh<(Bh(Bh(Bh<(Bh(Bh<(BhE(Bh(Bh<----(Bh(BhM (Bhg (Bh (Bh (Bht (Bh@ (BhZ (Bh (Bh (Bh (Bh (Bh (Bh (Bh" T(B5====(Bhw$ (Bh^' (Bh( (Bh* (Bh. (Bh/ (Bh1 (Bh5 (BhD7 (Bh9 (Bh= (Bh? <====(BhXA (BhD (BhF (BhH (BhK (Bh (Bh (Bh (Bh (Bh} (Bh (Bh (Bhq (Bhl (Bh֗ (BhH T(B7====(Bh̚ (Bhl (BhZ (Bh (Bh (Bh) (Bh- (Bh (Bh (Bh (Bh (Bh (Bh] (Bh (Bh' (Bh- <====(Bh (Bh (Bh$ (Bh (Bh (Bh  h i(B You now have 103 gold pieces (gained 12).(Bhm (Bh E (B_You see here a +0 short sword.hh ##..##.##....##(B .#.###.##(B #....##(B hn <...#(B #..#(B #.######.#####(B .######(B #g(B........#(B .#(B #.....###(B.........###(B .#(B #####..##(B.........?...(B #(B ####.#(B...............(B #(B #..(B...(B............... .#(B #.###.#(B.)........#.##(B -hN ##(B ..(B #(B..(B....)(B.....#.#(B ..#(B ##(B ###.@(B..##..#.#(B #(B Shock #.#(B  #)(B...#(B .##.#(B  .#(B #.(B......#(B .#(B #(B  #(B #(B.##(B......##(Bg(B  (B hobgoblin (wandering)h (B #(B #(B.....##(B ......#(B .....##(B h& {......#(B .#....# (Bh 3(B706.2 (35.0)h n(B.gg(Bh 6(B==7.2 (36h! (Bh>%  h' &_The hobgoblin shouts!hiu 4*(Bh4 5*(Bh 5*(Bhi 5*(Bhݸ 5*(Bh (B* (BThe zap hits the hobgoblin.hY :*(Bh (Bhܱ p(B...g(B..).h o(B6----(B-8.2 (1.0)hԿ (Bh  hc H_The hobgoblin is almost dead.(BhͶ 4*(Bh 5*(Bh^5*(Bhԯ5*(Bh6: (B*hHF(BThe zap hits the hobgoblin but does no damage.h:*(BhZ:*(BhK(BhA(B...ghc.(B.).hq(B5--------(B9hx(BhWV _The hobgoblin is almost dead.(Bh-4*(Bh|5*(Bh5*(BhF.B (B The zap hits the hobgoblin.h8E*(Bh|:*(Bh3:*(BhU2:*(Bhnq(B...†(B.).h(B4-------(B410Shock(Bh3(Bh hJ_You kill the hobgoblin!(Bh?m(Bh(Bh(Bh h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h( 7(B(Bh (BhF (Bh/ & (B_h" (Bh4 (Bh (Bh (Bh (BhH 6g..hn (B.-..Shock)g(B  (B goblin (wandering)(Bh1 -(B2.2 (2hpA F-(B3.2 (3hxJ (BhxP T _A goblin comes into view. It is wielding a +0 club.hR (Bhx 4*(Bh] 5*(Bhd *hf (Bh3 5*(Bhy 5*(Bh(B (B_ hH(B hJ(B hL(B hAN(B hLP(B hQ(B hS(B hU(B hW;---(B hY(B hZ(B h \0(B(B hZ^(B h_0(B(B ha(B h$c0(B(B hfe(B hfS(B6===(B hg(B hUi(B hj(B hk(B h%m(B hqn(B hvo(B hp(B hq(B hr(B hs(B ht;===(B hv(B hAw(B hax0(B(B h$z(B h={(B h0|(B hL}(B hD~(B h>(B h>(B h(B h(B h(B h 0(B(B h/(B hT(B7====(B h0(B hĎ(B hj(B h0(B(B h(B h:(B hh0(B(B h(B h(B h(B h(B h(B h'(B h0<====(B hc(B h(B h0(B(B hע(B h(B h(B hަ(B h(B h0(B h(B h:0(B(B h(B h(B h0(B(B h|(B h!(B h0(B(B h$(B h(B h(B h(B h4(B hm(B h0(B(B h(B hm(B h}(B h(B h(B h!(B hJ0(B(B h(B h (B h (B h(B h(B hx(B h0(B(B h*(B h(B h(B h(B h4(B h(B h0(B(B hL(B hk(B h(B h(B h;(B h0(B(B h(B hn(B h(B h0(B(B h=(B h| h......#(B #..#(B .#....#(B #..#(B  #.##(B  #.##(B #.(B.#(B #(B..#(B #(B..#(B  h:#(B..#(B  #(B..#(B- #(B...(B #@#.(BShock #(B.#.#(B #(B.#.#(B ..#.#g(B  (B hobgoblin (asleep) hU,(B ....#(B ...###(B #(B.#(B g(B.  h 3(B820.7 (38.0) hRG-(B1.7 (39 h(B hW  hG_A hobgoblin comes into view.(Bh24*(Bhh1*(Bh6*(Bh]6*(Bh6*(Bh6*(BhI h_L(Bg(B  *(BThe zap hits the hobgoblin.  The hobgoblin is severely wounded.(Bhߓ(Bh6(B...hA..g(B.hop(B6----(B==2.7 (1.0)hӫ(BhS h_The hobgoblin shouts!h*h(Bh 6*(Bhj 6*(Bhf 6*(Bhd 6*(BhA] (B *(BThe zap hits the hobgoblin.h7 ;*(Bh (Bh@ =(B....h 9g(B..h q(B5-------(B-3hr (Bhu V _The hobgoblin is almost dead.(Bh=4*(Bh16*(Bhf6*(Bh((6*(BhB (B The zap hits the hobgoblin.hhV(B*(Bhj(B....†(BhRI(B4-------h(B9-(B4Shock(Bh](Bh$ hJ_You kill the hobgoblin!(BhZ (Bh 7(B(Bh 0(B(Bh` (Bhr 0(B(Bh (Bho 0(B(Bh' (Bh (Bh <----(Bh (Bh (Bh (Bh (Bhk (Bh (Bh9 (Bh (Bh T(B5====(Bh% (Bhf (Bh 0(B(Bhk (Bh (Bh (Bh (Bh 0(B(Bh (Bh <====(Bh@ (Bhs (Bh (Bh (Bh (Bh 0(B(BhS (BhJ (Bh^ (BhX (Bh 0(B(Bh (Bh (Bh (Bh (Bh S(B6===(Bh# (Bh (Bh (Bh (Bh (Bhm(Bhh(Bhh(Bh`0(B(Bh(Bh;===(Bh(Bh(Bh0(B(Bh (Bh (Bh (Bh 0(B(Bh/(Bhp(Bh0(B(Bh^(Bh0(B(BhS(BhvT(B7====(Bh(Bh(Bh;(Bhy0(B(Bh(Bh(Bh!0(B(Bh#(Bhs%(Bh&(Bh'(Bh )(Bh<+(Bhn,<====(Bh-(Bh/(Bh1(Bh2(Bh 4(Bh5(Bh7(Bh8(BhS:(Bh <(Bh4>(Bha?(Bh@(BhA(Bh D(BhE(BhMF(BhU(B #.##(B #.##(B #..#(B hV#..#.(B #..##(B .#(B #..#(B..###(B .##(B #..##(B...#(B .(B.#(B #...##(B..##(B.#(B #.#.#(B-#(B..#(B.#(B #.#.##(B.@(B.###.#.###(B......#.#(B.......##(B.....†(B.####..(B.####(B.###..#(B. .(B.#....(B.. ##########(Bh[2(B59.7 (35.0)haaH-(B60.7 (36h=e(Bhg h2iI_u - an amethyst potion(Bh ; (Bh= 7(B(Bhh@ (BhC (Bh?E (Bh,G (BhI (BhM (Bh0P 0(B(BhfR (BhU (BhV 0(B(BhY (Bhf ......#(B #..#.#....#(B #..#hi A(B #.##(B #.##(B #..#(B #..#(B .(B #..#(B.$##(B .#(B #..#B(B.!(B..####(B .##(B #..##(B........##..#(B #...#(B #@.##.#(B #.#.#(BShock ##..#.#(B #.#.#(B ##(B..(B.###.#.#(B ##(B......#.#B(B  (B giant cockroach (asleep)(B hj #(B........#(B #..(B...†.###(B #...####(B.##(B #..#.(B ..#......(B ##########(Bhr 3(B3.0)hu ,(B4.7 (4hx (Bh{ [ _A giant cockroach comes into view.(BhW  #..#   #..# h7 #.##  #.##  #..#  #..#  . #..#  .$## .# #..#  B.!..#### .## #..##  ........##..# #...#  #@.##.# #.#.#  ##..#.# #.#.#  ##...#  ##......#.#  #........#  #.....†.###  ##.##  #..#. ..#   ####  h6(BhF3 `(B  #..#(B hZ5   #..#(B  #.##(B  #.##(B  #..#(B  #..#(B  .(B #..#(B  .$##(B .#(B #..#(B  h-8 B(B.!(B..####(B .##(B #..##(B  ........##..#(B #...#(B  #@.##.#(B #.#.#(B  ##..#.#(B #.#.#(B  ##(B..(B.#(B ##(B......#.#(B  #(B..... #..(B...†(B ##(B.h5:  #..#.(B     h? (BhB (BhwH (BhK  hM Y_A giant cockroach is nearby!(BhY 4*(Bh 8*(Bh 9*(BhE :*(Bh̕ :*(Bh :*(Bh1' (B h6!The zap hits the giant cockroach.h9E*(Bhƍi†(B.!(B....he(B6----(B21=hgA5.7 (1Shock(Bh(Bh_ h;H_You kill the giant cockroach!(Bh(Bhc(BhL(B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(Bh(Bh(Bh _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(Bh(Bh(Bh h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h_ (Bh u(B(B(B (B_h `(B(B(B(Bh (B(B(B(B----(B(Bh> 0(B(Bh (Bh@ 0(B(Bh} (Bh 0(B(Bh (Bh (Bh' 0(B(Bh (Bh@ T(B7====(BhG (Bh} (Bh (BhC (Bh (BhH (Bh (Bh (Bh (Bh (Bh ..(B #.....##(B #..##(B ......#(B #..#h. m.#....#(B #..#(B #.##(B #.##(B #..#(B. #..#(B.. .(B #..##(B..$###(B .#(B #..#(B-†(B.!(B..####(B .##(B #..##(B.......@..##..#(B #...#(BShock.......##.(B.##.#(B #.#.#(B....... ##(B..#.#(B #.#.#h (B....!(B.. ##(B...###.#.#K(B  (B kobold (missile, asleep)(B....... ##.#.#(B....... #.(B.......#K(B...... #....†.###(B....... #...####.##(B #..#.(B ..#(B h f......(B ##########(Bh97 (B76.7 (11.0)  A kobold comes into view. It is wielding a +0 short sword.(BhA G-(B7.7 (12hG (BhL < _Found a stone staircase leading down.h(4*(BhW:*(BhKA;*(Bh;*(Bh;*(Bhx3hq=3*(Bh~ h$(BK(B  )*(BThe zap hits the kobold.  The kobold is severely wounded.(Bhg(Bhh(B...!(B.K>(Bh'(B6hI----(B==8.0)h(Bh  h#_The kobold shouts!hc,*hN.(Bh>v"*hx(Bhv;*(Bh ;*(Bhm #*h^q (Bh  h 9(B The zap hits the kobold.h" V(B*(Bhv/ ;*(BhP p(B......)(Bhj (B5-------(B2-9Shock(Bh; (Bh  h[ G_You kill the kobold!(BhA (Bh h 2-(Bhd (Bh _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h (Bh(Bh(+(Bh- hI0_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hm(B(B(B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h#'(B(B(B(B (B_(B(B(B(BhP*0(B(Bh-(Bh/S(B---(Bh'B(B(B(B(B(B(B(BhD0(B(Bh6F(BhH(BhIS(B6===(BhK(BhM(BhBO(BhP(Bh4S(BhT(Bh^V(BhX(BhlZ(Bh[(Bhm](Bh^;===(Bh_(Bhkb(Bhc(Bhze(Bhf(Bhg(Bhh(Bh^k(Bhl(BhTn(Bho(Bhp(Bhq(Bh#t(Bh@u(Bh~x(Bhz(Bh{T(B7====(Bh%}(Bh(BhV(Bho(Bhw(Bh(Bh؈(Bh(Bh(Bh(Bhq(Bh(Bh(Bhç..hީ'(B ......#(B ##..# .##..(B #.....##(B #..# ##(B #(B ......#(B #..# #(B... .#....#(B #..#(B... #.##(B.... #.##(B.... #..# #(B..#(B #..# #(B......#(B .(B #..#(B- #(B ##(B..$####(B .#(B #..# #(B #(B..†(B.@.(B.####(B .##(B #..## #(B #(B........(B..##..#(B #...# #(B #(B.......##(B..##.#(B #.#.# #(B #(B.......###.(B.hz.#(B #.#.# ..(B #(B....!(B..#(B ##...###.#.# .#(B #(B.......#(B ##......#.# .(B #(B.)(B.....#(B #........#(B #>(B......#(B #.....†.####.......##...####.##(B #..#.(B ..#(B ......(B ####(Bh/3(B900.7 (21.0)h'h{U====-(B1.7 (22h((Bh hR_v - a sedimented coppery potion(Bh#(Bh&(Bh((Bh+(Bh/(Bh1(Bh3(Bh58(Bh}<(Bh>(Bh@(Bh(Bh(Bh'(Bh  hS J(B_You now have 114 gold pieces (gained 11).h (BhB(Bh(Bh(Bh(Bh(Bh(BhL(Bh:(Bh6(Bhn(Bh(Bh(Bh4!(BhZ"(Bh$(Bhz&(Bh'(Bh((Bh8<(B .....(B#.#(B ......(B#.#(B h=......(B #..(B...#(B #....(B...##.. #(B ##(B...####(B .#(B #.. #(B #(B..†..(B..####(B .##(B #..##(B #(B.....(B.....##..#(B #...#(B #(B.....(B..##..##.#(B #.#.#(B.....(B..###..#.#(B #.#.# ..(B..@(B..#(B ##...###.#.Memories (1) #(B.......################(BhnC3(B9.7 (8.0)hKJ-(B10.7 (9hN(BhQP _w - a lumpy cyan potion(Bh (Bh 7(B(Bh `(B(B(B(BhC H(B(B(Bh. (Bhj (Bh 0(B(Bh| (Bh (Bh (Bhi (Bh (BhC  ha i(B You see here a giant cockroach corpse(B.h (Bh ! (B_h (Bh (BhS (BhD (BhY (Bh (Bh (Bh 0(B(BhR (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh 0(B(Bh (Bh" (Bh# (Bh$ (Bh% (BhI' (BhQ( (BhD) (Bhq* (Bh=, (Bhk- (Bh^. (Bh/ (Bh1 (Bh2 (Bh4 (BhD  hE .......#(B #####..##.(B).......... ..#[...#(B ####.#..†.......... ....(B0..#(B #.................. .......#(B #.###.#.(B)........#. .......##(B ..(B #............#. ........#(B ##(B ###....##..#.#. ...####.#(B #)...##.##.#. ...#(B .#(B #.......#..##.#. ..##(B #(B #.##......###.#. ...##.(B .(B.########(B.##(B.....##(B #.......(B .(B..........#(B ##.. ...##..(B ######.(B...#(B.....##(B #.. ..##(B #(B .(B #..(B...###(B....(B..#(B #.. hG _###(B ..#(B.....###.#(B....#(B #..(B #(B...........#(B .. #.#(B #(B........####(B #(B #.#(B #(B.......##(B #..(B  ###(B #(B.#(B.....##(B #..(B  ..#(B #........##.(B #..(B  ..#(B #...###...####(B .#(B #..(B  ..#(B #..#(B #..†....####(B .##(B #..(B (Bh)N &(B25.7 (1hO 5.0)hS -(B6.7 (16hZ (Bh~\  h^ H_x - a potion of magic(Bhd (Bhp (BhX{ (Bh  hF _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(Bhy(Bh(Bh(Bh(Bh h (B_hr(Bh(Bh[(Bh(Bh-(Bh(Bh(Bh(Bho(Bhc(Bh(Bh(Bh/(Bh(Bh(Bh'(Bh(Bh:(BhD(Bh(Bhp(Bh(Bh(Bh (Bh^(Bh7(Bh](Bh(BhH(Bh (BhN (Bh(Bh(Bh\(BhB(Bh(Bh(BhS(Bh(Bh(Bh(Bh4(BhQ(Bh 0(B(Bh#(Bh$(BhU&0(B(Bhe((Bh*(Bh,0(B(Bh-(Bh1/(Bh00(B(Bh4(Bh!6(Bh70(B(Bh)9(Bh;(Bhw<0(B(Bhb>(Bh%@(Bh4A(BhB(BhZC(BhAE(BhF(BhG(BhI(BhK(BhL(Bh(N(BhO(BhQ(Bh*S(BhT(BhBV(Bh1X(Bh|Y(BhZ(Bh[\(Bhu^(Bh_(Bh`(Bhb(Bh'e(Bhif(Bhg(Bhwj(Bhl(Bhfn0(B(Bh#......[.#(B ..(B # (B #.#........#(B # (B #.#..........(B #..... (B #.#J........#(B #..... (B #...........(B #.)... h)(B #..#########(B #>.... (B #..#(B #(B. #..... (B #..#(B ###K(B ########## (B #..#(B ####(B...########.........(B .............###(BShock ..####################(B h` K(B  (B kobold (asleep) (Bh0!h"((B73.7 (47h(h)h(B.KK(Bh,h.&(B4.7 (48h2(Bh5; h<h_A kobold comes into view. It is wielding a +0 dagger.(Bh ]he+(B hhB#.)........#(B ...(B #......(B musstard the Gusty#>#......[.#(B ..(B #......(B Revenant#.#........##......(B Health: (B33/33 ========================#.#..........#......(B Magic: (B6/7====================----#.#J........##......(B AC:(B 2Str:(B 11#...........#.)....(B EV:(B 11Int:(B 16#..#########hj@#>.....(B SH:(B 0Dex:(B 9#..##(B.#......(B XL: (B 4 Next: (B22% Place: (BDungeon:1#..#(B ###(B.##########(B Noise: --------- (B Time:(B 1974.7 (0.0)#..#(B ####(B..K########.........(B t) +2 war axe (flame)(B.......@.............###(B Cast: (BShock..####################hlRMemories (1) K(B  (B kobold (B_v - a sedimented coppery potion (B_You now have 114 gold pieces (gained 11). _w - a lumpy cyan potion (B_You see here a giant cockroach corpse(B. _x - a potion of magic (B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) hn_u - 2 amethyst potions(B (gained 1) _A kobold comes into view. It is wielding a +0 dagger.That beam is likely to hit you. Continue anyway? (B(BhCh+(B h{#.)........#(B ...(B #......(B musstard the Gusty#>#......[.#(B ..(B #......(B Revenant#.#........##......(B Health: (B33/33 ========================#.#..........#......(B Magic: (B6/7====================----#.#J........##......(B AC:(B 2Str:(B 11#...........#.)....(B EV:(B 11Int:(B 16h#..##########>.....(B SH:(B 0Dex:(B 9#..##(B.#......(B XL: (B 4 Next: (B22% Place: (BDungeon:1#..#(B ###(B.##########(B Noise: --------- (B Time:(B 1974.7 (0.0)#..#(B ####(B..K########.........(B t) +2 war axe (flame)h(B.......@.............###(B Cast: (BShock..####################Memories (1) K(B  (B kobold (B_w - a lumpy cyan potion (B_You see here a giant cockroach corpse(B. _x - a potion of magic h'(B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _u - 2 amethyst potions(B (gained 1) _A kobold comes into view. It is wielding a +0 dagger.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? (B(Bhm hv +(B hx #.)........#(B ...(B #......(B musstard the Gusty#>#......[.#(B ..(B #......(B Revenant#.#........##......(B Health: (B33/33 ========================#.#..........#......(B Magic: (B6/7====================----#.#J........##......(B AC:(B 2Str:(B 11#...........#.)....(B EV:(B 11Int:(B 16#..##########>.....(B SH:(B 0Dex:(B 9#..##(B.hoz d#......(B XL: (B 4 Next: (B22% Place: (BDungeon:1#..#(B ###(B.##########(B Noise: --------- (B Time:(B 1974.7 (0.0)#..#(B ####(B..K########.........(B t) +2 war axe (flame)(B.......@.............###(B Cast: (BShock..####################h | JMemories (1) K(B  (B kobold (B_x - a potion of magic (B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _u - 2 amethyst potions(B (gained 1) _A kobold comes into view. It is wielding a +0 dagger.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.h} That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? (B(Bh* h4 +(B h>7 _#.)........#(B ...(B #......(B musstard the Gusty#>#......[.#(B ..(B #......(B Revenant#.#........##......(B Health: (B33/33 ========================#.#..........#......(B Magic: (B6/7====================----#.#J........##......(B AC:(B 2Str:(B 11h9 #...........#.)....(B EV:(B 11Int:(B 16#..##########>.....(B SH:(B 0Dex:(B 9#..##(B.#......(B XL: (B 4 Next: (B22% Place: (BDungeon:1#..#(B ###(B.##########(B Noise: --------- (B Time:(B 1974.7 (0.0)#..#(B ####(B..K########.........(B t) +2 war axe (flame)(B.......@.............###(B Cast: (BShockh: v..####################Memories (1) K(B  (B kobold (B_u - 2 amethyst potions(B (gained 1) _A kobold comes into view. It is wielding a +0 dagger.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? h< [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? (B(Bhh+(B h#.)........#(B ...(B #......(B musstard the Gusty#>#......[.#(B ..(B #......(B Revenant#.#........##......(B Health: (B33/33 ========================#.#..........#......(B Magic: (B6/7h====================----#.#J........##......(B AC:(B 2Str:(B 11#...........#.)....(B EV:(B 11Int:(B 16#..##########>.....(B SH:(B 0Dex:(B 9#..##(B.#......(B XL: (B 4 Next: (B22% Place: (BDungeon:1#..#(B ###(B.##########(B Noise: --------- (B Time:(B 1974.7 (0.0)#..#(B ####(B..K########.........(B t) +2 war axe (flame)(B.......@.............###(B Cast: (BShock..####################h9Memories (1) K(B  (B koboldThat beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.h0kThat beam is likely to hit you. Continue anyway? (B(BhGK (B #.)........#(B ...(B #......(B musstard the Gusty#>#......[.#(B ..(B #......(B Revenant#.#........##......(B Health: (B33/33 ========================#.#..........#......(B Magic: (B6/7====================----#.#J........##......(B AC:(B 2Str:(B 11#...........#.)....(B EV:(B 11Int:(B 16#..##########>.....(B SH:(B 0Dex:(B 9#..##(B.#......(B XL: (B 4 Next: (B22% Place: (BDungeon:1#..#(B ###(B.##########(B Noise: --------- (B Time:(B 1974.7 (0.0)#..#(B ####(B..K########.........(B t) +2 war axe (flame)(B.......@.............###(B Cast: (BShock..####################Memories (1) K(B  (B koboldThat beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? (B(BhDh LI(B #.)........#(B ...(B #......(B musstard the Gusty#>#......[.#(B ..(B #......(B Revenant#.#........##......(B Health: (B33/33 ========================#.#..........#......(B Magic: (B7/7========================#.#J........##......(B AC:(B 2Str:(B 11#...........#.)....(B EV:(B 11Int:(B 16#..##########>.....(B SH:(B 0Dex:(B 9#..##(B.hO#......(B XL: (B 4 Next: (B22% Place: (BDungeon:1#..#(B ###(B.##########(B Noise: --------- (B Time:(B 1974.7 (0.0)#..#(B ####(B..K########.........(B t) +2 war axe (flame)(B.......@.............###(B Cast: (BShock..####################Memories (1) K(B  (B kobold[Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? Okay, then.haQ(BhGW(BhZ(Bh`(Bhb hc+_(Bh(Bh(Bh(Bh hC_Unknown command.(Bh(Bh(Bh\(BhI _Unknown command.(Bh(Bh(Bh(Bh hC_Unknown command.(Bhn (Bh h /(B=6.2 (1.5h+ (Bh  h _You closely miss the kobold.(B The kobold barely misses you.(Bh #.).#(B ...(B #.hd #>#......[.#(B ..(B #.#.#.#(B #.#.#.(B #.#.#J.#(B #.#.(B #.).#..##(B #>.#..#(B #.(B #.#..#(B ###.(B ##..#(B ####(B..K#(B...........(B............#.(B.#(B (Bh F(B.K(Bh) 5(B-70h (Bhܿ hic,*(Bhh1**(Bh (BhS hX(B The zap misses the kobold.(B The zap hits the kobold.h0 (B.hKThe kobold is severely wounded.You closely miss the kobold.The kobold is severely wounded.(B(B6----(B=8hn(B _The kobold barely misses you.(Bh? (B The zap hits the kobold.hD* (BhPH;*(Bhe(Bh%(Bh2Q(B.)(BhYi(B5-------(B3hT\<9Shock(Bhsf(Bhk hnG_You kill the kobold!(Bhs| (B(B(B(B(B(B(B(Bha x(B(B(B(B(BhE ---(B(B(B(Bhċ x(B(B(B(B(Bh (B(B(B(B6===(B(Bh 0(B(Bh9 (Bhڕ 0(B(BhQ (Bh 0(B(Bh. (Bh (Bh S===(B(Bh (Bh 0(B(Bhɢ (BhD 0(B(Bh (Bh 0(B(Bh (Bh( (Bh (Bh 0(B(Bhc (BhF (Bh T(B7====(Bh (Bh (Bhո (Bha (Bh˻ (Bh  h |(B Things that are here:  a +0 dagger; a kobold corpse(Bh (Bh ! (B_hZ (Bh (BhK (Bh (Bh1 (Bh (Bh (Bh <====(Bh' (BhY (BhW (Bh (Bha (Bh (Bh (Bh (Bh (Bh (Bh (Bhy (Bh (Bh (Bh (BhD (Bh (BhY (Bh (Bh= (Bh (Bho (Bh (Bh2 (Bh (BhW (Bh (Bh4 (Bh (Bh (Bh (Bhf (Bh (BhF (Bha (Bh (Bh2 (Bh (Bh (Bh' (Bh (Bhy (Bhc" (Bh# (Bh% (Bh& (Bh( (Bh) (Bh+ (Bh, (Bh. (Bh0 (Bht1 (Bh2 (Bh4 (Bh6 (Bh7 (Bh|; (Bh]= (Bh> 0(B(Bh@ (BhIB (BhC 0(B(BhzE (BhlG (BhH 0(B(BhJ (BhL (BhN 0(B(BhO (BhQ (Bh6S 0(B(BhT (BhV (BhW 0(B(Bh\Y (BhZ (Bh`\ 0(B(Bh:_ (Bh` (Bh)b 0(B(Bhc (Bhe (Bh,g 0(B(Bh[j (Bhk (BhXm 0(B(Bhs (BhLu (Bhv 0(B(Bhw (Bhx (Bhy 0(B(BhK{ (Bh| (Bh} (Bh~ (Bh (Bh (BhӁ 0(B(Bh (Bh (Bh (Bh (Bh (Bhd (BhZ (Bhl (Bhr (Bhm 0(B(Bhd (Bhe (Bhu 0(B(Bh^ (Bh (Bhʔ (Bhƕ 0(B(Bh (Bh 0(B(Bh (BhF (Bhx (Bha (BhQ (Bh (BhR (Bh9 (Bh* (Bhب (Bh (Bh (Bh (Bhx (Bhm '(B ######(B ... #(B #....#(B .... ##(B ##.##.#(B ...... h i.######..##.#(B #...... .>....#.###.##(B #......# ........#(B #..#(B #.######.##### ......###(B ##.#####(B #.........#(B ....#.....###...(B......#### ....#####.(B.##.(B)...........(B- .#[...#(B ####(B.#(B..÷.K ...(B0..#(B #(B......(BShock ......#(B #####.###(B.#(B.)........#.# ......##(B #.....#(B #.(B....(B.......#.# h\ (.......###.#####(B ###(B....##..#.#.#(B K(B  (B kobold (wandering) ..####.#...#(B ####)(B...##.##.#.# ..#(B #.#.###(B #.....(B..#..##.#.# .#####.#.##.##...(B...###.#.# ..##.....########.##.....##(B #...# .........................#(B ##..# ..##...#######....#.....##(B #..# .#####...#.....###......#(B #..#(Bh 4(B2038.2 (59.0)h AK(B.h| !-h &(B9.2 (60h! (BhB s _A kobold comes into view. It is wielding a +0 short sword.(Bh#0*(B h2s*(B*(B*(B*(B*(B (B The zap hits the kobold.*(B(B.$(B..÷..(B6----(B4=40.2 (1.0)Shock(B(B _You kill the kobold!(B hӤ (B h (B h (B hE _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)!hD(B!h(B!h;(B!h (B!hA& (B_!h(B!hv(B!h(B!h(B!h(B!h!(B!h$(B!h*'(B!h(<----(B!h*(B!h.(B!h*0(B!h1(B!h4(B!h75(B!h[6(B!h7(B!h8(B!h2:(B!h;0(B(B!h<(B!h&>(B!h`?T(B7====(B!h@(B!hBC(B!hD(B!hF(B!hrG(B!hH(B!hPL(B!hM(B!hO(B!hMP(B!hQ(B!hR(B!h)T(B!hU(B!hW(B!hX<====(B!hY(B!hG[(B!h]0(B(B!hJ_(B!hc> (B You see here a +0 club.!he(B!h>g! (B_!hh(B!hyj(B!hl(B!hm(B!hn(B!htl (B You now have 122 gold pieces (gained 8).  Things that are here:!h"v(B!hw(B!h}B (B_a +0 short sword; a +0 robe!h((B!h.(B!h(B!hL(B!hF(B!hk(B!hs(B!h(B!h(B!h(B!h(B!h[(B!hd(B!hj(B!h(B!h(B!h9(B!hh(B!h(B!hş(B!h(B!hI(B!hs(B!h(B!h0(B(B!h(B!h(B!h(B!h(B(B(B(B(B(B!h(B!h?(B!h(B!h(B!h(B!h)(B!h(B!h(B!hp(B!h(B!hW(B!h(B!h1(B!hY(B!h(B!h_(B!h(B!h4(B!hT(B!hg(B!h (B!h (B!h<(B!hs(B!h;(B!h{(B!h(B!hS(B!h (B!hQ(B!h(B!h!(B!hB&(B!hi((B!h)(B!h&+(B!h\.(B!hd0(B!h1(B!h!3(B!h5(B!h7(B!hC9(B!h:(B!h(B!hN(B!h_(B!hv(B!h(B!h(B!h(B!h(B!h(B!h(B!h(B!h((B!h+(B!h(B!h(B!hͦ(B!h(B!hy(B!hQ(B!h(B!h(B!hr(B!h(B!h޲(B!h(B!h4(B!hR(B!h(B!hi(B!h(B!h8(B!h|0(B(B!h^(B!h1(B!hn(B!h(B!h(B!h(B!h(B!h(B!h9(B!h(B!h+(B!h*(B!hy(B!h$(B!hO(B!hs(B!h6(B!h(B!h(B!h(B!h$(B!hH(B!h|0(B(B!hW(B #>#......[.#(B ###...#(B #.#........####.....#(B #.#........###!h(B #.#J........##..###(B  #...............#(B  #(B..#########...##(B  #(B..#(B #...##(B  #(B..#(B ###.###(B  #(B..######(B..(B.########(B-108.2 (68.0) #(B.........(B..)(B #.##@.(B.##############(B #(B....###(B  ######(B !hc!h9-(B!h(B!h,H _(BDone exploring."h7(B(B"h(B.......(B..0.0)....."h(B"h(B"h "h= B_(BDone exploring.#h[?12l[?25h #hL Search for what [Enter for "."]? (B#h l.#hT[?25l#h#hG'(B#hg13 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [D:1] a +0 dagger (2 further duplicates)(Bb - [D:1] a scale mail  c - [D:1] a stone staircase leading down  d - [D:1] a +0 club (1 further duplicate)  e - [D:1] a stone staircase leading down  f - [D:1] 3 stones  g - [D:1] a +0 short sword (2 further duplicates)  h - [D:1] a mace  i - [D:1] a leather armour  j - [D:1] a +0 robe  k - [D:1] a stone staircase leading down  l - [D:1] an escape hatch in the floor  m - [D:1] a staircase leading out of the dungeon#h #ha #hg #h (B#>#......[.#(B ###...#(B musstard the Gusty#h 7#.#........####.....#(B Revenant#.#...............###(B Health: (B33/33 ========================#.#J........##..###Magic: (B7/7========================#...............#AC:(B 2Str:(B 11#(B..#########...##EV:(B 11Int:(B 16#(B..##...##SH:(B 0Dex:(B 9#h #(B..#(B ###(B.###(B ##(B XL: (B 4 Next: (B24% Place: (BDungeon:1#(B..######(B...########.(B Noise: --------- (B Time:(B 2108.2 (0.0)#(B...........)........(B t) +2 war axe (flame)#.##@(B..##############(B Cast: Shock#(B....###Memories (1) ###### (B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You see here a +0 club.  You now have 122 gold pieces (gained 8).  Things that are here: _a +0 short sword; a +0 robe _You see here a +0 short sword. _(BDone exploring. #h }_(BDone exploring.  Search for what [Enter for "."]? (B.#h #h '(B#h_ U13 matches(B: travel(B [toggle: !(B], by name(B [/(B], hide(B useless & duplicates [=(B]  a - [D:1] a +0 club (1 further duplicate)(Bb - [D:1] a +0 dagger (2 further duplicates)  c - [D:1] a +0 short sword (2 further duplicates)  d - [D:1] a staircase leading out of the dungeon  e - [D:1] a stone staircase leading down  f - [D:1] a stone staircase leading down  g - [D:1] a stone staircase leading down  h - [D:1] an escape hatch in the floor  i - [D:1] a leather armour  j - [D:1] a mace  k - [D:1] a +0 robe  l - [D:1] a scale mail  #h m - [D:1] 3 stones%h (B a - [D:1] a +0 club (1 further duplicate)  b - [D:1] a +0 dagger (2 further duplicates) (B%hN(B b - [D:1] a +0 dagger (2 further duplicates) %hY[ c - [D:1] a +0 short sword (2 further duplicates) (B%hg %hj (B c - [D:1] a +0 short sword (2 further duplicates)  d - [D:1] a staircase leading out of the dungeon (B%h (B d - [D:1] a staircase leading out of the dungeon  e - [D:1] a stone staircase leading down (B&h?(B e - [D:1] a stone staircase leading down  f - [D:1] a stone staircase leading down (B&h(B f - [D:1] a stone staircase leading down  g - [D:1] a stone staircase leading down (B&ha(B g - [D:1] a stone staircase leading down  h - [D:1] an escape hatch in the floor (B&hm (B h - [D:1] an escape hatch in the floor  i - [D:1] a leather armour (B&hx(B i - [D:1] a leather armour  j - [D:1] a mace (B'hjq(B j - [D:1] a mace  k - [D:1] a +0 robe (B'hH w(B k - [D:1] a +0 robe  l - [D:1] a scale mail (B(hy7Level 1 of the Dungeon(h|<>>>>(B(Press ?(B for help) #..............#(B #####..##.(B).)..........# (B ##........#[...#(B ####.#..(B÷............# (B ##..........(B0..#(B #....................# (B #..............#(B #####.###.#.(B)........#.### (B #..............##(B #.....#(B #............#.# (B #...............###.#####(B ###....##..#.#.# (B ##########..........####.#...#(B ####)...##.##.#.# (B #...................#(B #.#.###(B #.......#..##.#.# (B #.........#........#####.#.##.##......###.#.# (B #........###........##.....########.##.....##(B #...# (B #........###.##.#..........................#(B ##..# (B #..............)....##...#######....#.....##(B #..# (B #.....†..##........#####...#.....###......#(B #..# #............##(B)####(B ##..#.....###.#....#(B #..# #........##.###(B÷###...........#....#(B #.## #........##.#(B (h~ [90m#(B÷##........#######.#(B #.## #........##.###.##.......##(B #.##(B #..# #####..####.##..####(B #.#.....##(B #..#(B #..# ##.###.........#(B #........##(B ##.#(B #..# #.............#(B #...###...####(B #.##(B #..# ####..........#(B ##..###.......####..##(B #..## #.)........#(B #...#(B #..........##..#(B #...# #>#......[.#(B ###...#(B #.......##..##.#(B #.#.# #.#........####.....#(B #.......###..#.#(B #.#.# (h_#.#...............###(B #.......#(B ##...###.#.# #.#J........##..###(B #.......#(B ##......#.# #...............#(B #.).....#(B ##........# #..#########...##(B #>......####.....†.### #..##...###.......##...####.## #..#(B ###.###(B ############..#......# #..######...########...............###### #...........).............########## #.##@..#################### #....### ######  (B(hu (hz (Bmusstard the GustyRevenantHealth: (B33/33 ========================Magic: (B7/7========================AC:(B 2Str:(B 11EV:(B 11Int:(B 16SH:(B 0Dex:(B 9XL: (B 4 Next: (B24% Place: (BDungeon:1Time:Memories (1) (h- A(B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You see here a +0 club.  You now have 122 gold pieces (gained 8).  Things that are here: _a +0 short sword; a +0 robe _You see here a +0 short sword. _(BDone exploring. _(BDone exploring.  Search for what [Enter for "."]? (B.(B(B(B(h (B(h >(B (B_(h (B(h (B(hR (B(h׏ 0(B(B(h (B(hx (B(h (B(hۘ (B(h˚ (B(hڝ (B(h (B(hl (B(h. (B(hk (B(h (B(hҨ (B(hڪ (B(h, (B(h` (B(hs (B(h (B(h (B(h (B(hD (B(h¸ (B(h" (B(h7 (B(hi (B(hr (B(h) (B(hA (B(hu (B(h (B(h (B(h (B(hH (B(hu (B(h0 (B(hj (B(h (B(h (B(h (B(h# (B(h' (B(h~=  (hC N.....†..##........#####...#.....# (hI j............##(B)####(B ##..#.....# (h>M G........##.###(B÷###........ (hN ........##.#(B #(B÷##........ ........##.###(B.##.......# ####..####(B.##(B..####(B #.#.....###.###(B.........#(B #........#....(B.........#(B #...###..####.(B.........#(B ##..###...(B Noise: --------- (B2120.2 (12.0)#.)(B........#(B #...#(B #...(B t) +2 war axe (flame)#>#(B......@(B.#(B ###...#(B #...(B Cast: Shock#.#(B....(B....####.....#(B #...#.#(B...(B............###(B #...#.#(B..(B.......##..###(B #...(B #.(B..(B............#(B #.).(h?Q (B #..#########(B...##(B #>..(B #..##.(B..###...(B #..#(B ###.###(B #######(B #..######...########......(B #...........).............(B #.##...###################(B (B(hpX (B(hv^ (B(h`  (hb P_(BYou see here a +0 scale mail.)ho(B)h %(B1)h+ .0))h4(B)h * _y - a +0 scale mail*h*hQ=(BInventory: 25/52 slots Hand Weapons (go to first with ))  t - a +2 war axe of flaming (weapon)(Bg - a +0 dagger  i - a +3 hand axe Missiles (go to first with ()(Bh - 2 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)(Bd - a +0 chain mail  y - a +0 scale mail Magical Staves (go to first with |)  q - a staff of death Jewellery (go to first with "=)  m - a ring of wizardry (worn)  r - a ring of protection from cold (worn)(Bf - a ring of ice  p - an amulet of guardian spirit Scrolls (go to first with ?)  b - a scroll labelled GYSHRE DUUMP  c - a scroll labelled JUN GISUTAEF  e - a scroll labelled NYPHIKHLU FIFEP  k - a scroll labelled KYSOIHOPYT  l - a scroll labelled LEQIKU FUVOTUS  o - 3 scrolls labelled IFUXAA TUAGROE  s - a scroll labelled EHASA SIAZXO Potions (go to first with !)  j - a ruby potion  n - a black potion  u - 2 amethyst potions  v - a sedimented coppery potion  w - a lumpy cyan potion  x - a potion of magic(B*hC*h9*h *h((B.....†..##........#####...#.....#(B musstard the Gusty ............##(B)####(B ##..#.....#(B Revenant ........##.###(B÷###........(B Health: (B33/33 ======================== *h*........##.#(B #(B÷##........(B Magic: (B7/7======================== ........##.###(B.##.......#(B AC:(B 2Str:(B 11 ####..####(B.##(B..####(B #.#.....#(B EV:(B 11Int:(B 16##.###(B.........#(B #........(B SH:(B 0Dex:(B 9#....(B.........#(B #...###..(B XL: (B 4 Next: (B24% Place: (BDungeon:1####.(B.........#(B ##..###...(B Noise: --------- (B Time:(B 2121.2 (0.0)#.)(B........#(B #...#(B #...(B t) +2 war axe (flame)#>#(B......@(B.#(B ###...#(B #...(B Cast: Shock#.#(B....(B....####.....#(B #...(B Memories (1) *h,#.#(B...(B............###(B #...#.#(B..(B.......##..###(B #...(B #.(B..(B............#(B #.).(B #..#########(B...##(B #>..(B #..##.(B..###...(B #..#(B ###.###(B #######(B #..######...########......(B #...........).............(B *hT.M#.##...###################(B (BYou now have 122 gold pieces (gained 8).  Things that are here: _a +0 short sword; a +0 robe _You see here a +0 short sword. _(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B. _(BYou see here a +0 scale mail. _y - a +0 scale mail*h5(B*h*>(B+h\(B+h0+h [?12l[?25h+hR  Search for what [Enter for "."]? (B+h6 [?25l+h$ +h '(B+h J12 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [D:1] a +0 dagger (2 further duplicates)(Bb - [D:1] a stone staircase leading down  c - [D:1] a +0 club (1 further duplicate)  d - [D:1] a stone staircase leading down  e - [D:1] 3 stones  f - [D:1] a +0 short sword (2 further duplicates)  g - [D:1] a leather armour  h - [D:1] a mace  i - [D:1] a +0 robe  j - [D:1] a stone staircase leading down  k - [D:1] an escape hatch in the floor  l - [D:1] a staircase leading out of the dungeon,h2 (B a - [D:1] a +0 dagger (2 further duplicates)  b - [D:1] a stone staircase leading down (B,h (B b - [D:1] a stone staircase leading down  c - [D:1] a +0 club (1 further duplicate) (B,hb (B c - [D:1] a +0 club (1 further duplicate)  d - [D:1] a stone staircase leading down (B-h (B d - [D:1] a stone staircase leading down  e - [D:1] 3 stones (B-h (B e - [D:1] 3 stones  f - [D:1] a +0 short sword (2 further duplicates) (B-h (B f - [D:1] a +0 short sword (2 further duplicates)  g - [D:1] a leather armour (B.hLevel 1 of the Dungeon<>>>>(B(Press ?(B for help) .hQ#ß.#.# (B ###'#..# (B #..'#.<# (B ##############.#'#..# (B ##.....#.....##(B #.#ß.#.# .h(B ##.............#######.###### (B #......................# (B #...............######## (B ######(B #...............# (B .h@########(B #....#(B #...............# (B ##......##(B ##.##.#(B #...............# (B ##........######..##.#(B ##.............## #.........>....#.###.##(B #............## .hN#..>.............#(B #..#(B #.######.##### #..............###(B ##.#####(B #.........# #..............#(B #.....###.........###### #..............#(B #####..##.(B).)..........# ##........#[...#.h####.#..(B÷............# ##..........(B0..##....................# #..............#(B #####.###.#.(B)........#.### #..............##(B #.....#(B #............#.#.h #...............###.#####(B ###....##..#.#.# ##########..........####.#...#(B ####)...##.##.#.# .h#...................#(B #.#.###(B #.......#..##.#.# #.........#........#####.#.##.##......###.#.# #........###........##.....########.##.....##(B #...# .hw#........###.##.#..........................#(B ##..# #..............)....##...#######....#.....##(B #..# #.....†..##........#####...#.....###......#(B #..# .h`#............##(B)####(B ##..#.....###.#....#(B #..# #........##.###(B÷###...........#....#(B #.## #........##.#(B #(B÷#.h#........#######.#(B #.## #........##.###.##.......##(B #.##(B #..# #####..####.##..####(B #.#.....##(B #..#(B #..# ##.###.........#(B #........##(B ##.#(B #..#.h* #.............#(B #...###...####(B #.##(B #..# (B.h.h.h.(B.h=musstard the GustyRevenantHealth: (B33/33 ========================Magic: (B7/7========================AC:(B 2Str:(B 11EV:(B 11Int:(B 16SH:(B 0Dex:(B 9XL: (B 4 Next: (B24% Place: (BDungeon:1Time:.hMemories (1) (BThings that are here: _a +0 short sword; a +0 robe _You see here a +0 short sword. _(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B. _(BYou see here a +0 scale mail. _y - a +0 scale mail  Search for what [Enter for "."]? (B.h`(B.h(B.h (B.h!)(B.h+(B.h-& (B_.hj/(B.hs3(B.h+6(B.h7(B.h9(B.h=(B.h?(B.hA(B.hB(B.hF(B.h J(B.hK(B.hM(B.hqQ(B.hS(B.hU(B.hW(B.hY(B.h[(B.h^](B.h^(B.hDa(B.hc(B.h*e(B.hf(B.hj .hl_(B You see here a bat skeleton(B..hm(B.hn! (B_.hp(B.h u .hv_(B You see here a bat skeleton(B..hkx(B.hz! (B_.h'|(B.h .h48(B You see here a +0 club..h(B.h#! (B_.h`(B.hƈ(B.h͊(B.hZ(B.h͍(B.h(B.h(B.h6(B.h(B.h9(B.h(B.hV(B.h(B.h(B.h(B.h:(B.h(B.h(B.h-(B.h(B.h-(B.hr(B.h(B.h(B.h_(B.h(B.hw(B.h (B.hϾ(B.h(B.h(B.h5(B.h(B.hA(B.h(B.hm(B.h(B.h(B.h(B.h(B.h5(B.h(B.h(B.h (B.h(B.h.h#######(B ##########....#(B ###.(B.....##(B ##(B.##.#(B ###..(B......######(B..##.#(B ##...(B......>(B....#(B.###.###..>(B.............#(B #..##...(B...........###(B ##.######...(B...........#(B #.....##(B Noise: --------- (B2142.2 (21.0)#...(B...........#(B #####..#(B t) +2 war axe (flame)##........#@(B...#####.#(B Cast: Shock##..(B........(B0..##.....#...(B........(B...#(B #####.###..hB#...(B........(B...##(B #.....#(B #.(B #...(B........(B....###.#####(B ##(B  ######...(B.......####(B.#...#(B ###(B  .........(B.......#(B #(B.#.###(B #..(B  ......#..(B......#####.#.##.#(B  .....###........##.....########.#(B  .....###.##.#....................(B  ...........)....##...#######....#(B .h93(B.hH.hO(B.hg(B.h.  .h T_(BYou see here a +0 leather armour./hs(B/hL2(B3.2 (1.0)/h(B/h8 /hO(_z - a +0 leather armour0h`######(B #.#########....#(B #.##......##.##.#(B #.##..#####(B..##.#(B ##..>(B....#(B.###.##..>(B......#(B #..#(B ##....###(B ##.#####(B ##....(B..#(B #.....####..#(B #######(B....#(B ####.#.##...(B.......@(B..#(B #......#..(B...#(B #####.###.##.(B...##(B #.....#(B #.#.(B....###.#####(B ### #####.####(B.#...#(B ## ......#(B #(B.#.###(B #...######.#.#(B #.####.##.....########.####.##.#..........................)....##...#######....# .†..##........#####...#.....###..(B(B(B40hM(B0h 0h0h{i_(BYou see here 2 flux baubles(B.2h (BWear which item? Armour (go to first with [)  a - a +0 robe (worn)(Bd - a +0 chain mail  y - a +0 scale mail  z - a +0 leather armour[?(B] describe selected [!(B] equip|wield|wear(B|put on[tab(B] equip(B|unequip 3hsp  a - a +0 robe (worn)  d - a +0 chain mail(B3h* u (B d - a +0 chain mail  y - a +0 scale mail(B3hqy (B y - a +0 scale mail  z - a +0 leather armour(B4h&(B######(B #.(B musstard the Gusty#########....#(B #.(B Revenant##......##(B ##.##.#(B #.(B Health: (B33/33 ========================##...(B.....######(B..##.#(B ##(B Magic: (B7/7========================#....(B.....>(B....#(B.###.##(B #(B AC:(B 2Str:(B 11#..>.(B............#(B #..#(B #(B EV:(B 11Int:(B 16#....(B..........###(B ##.#####(B #(B SH:(B 0Dex:(B 9#....(B..(B........#(B #.....###(B XL: (B 4 Next: (B24% Place: (BDungeon:1#....(B....(B......#(B #####..##(B Noise: --------- (B Time:(B 2144.2 (0.0)##...(B.....#(B....#####.#.(B t) +2 war axe (flame)##...(B.......@(B..##......(B Cast: Shock#....(B..........#(B #####.###.#(B Memories (1) #....(B..........##(B #.....#(B #..#....(B...........###.#####(B ###(B  #####....(B......####(B.#...#(B ####(B  .........(B......#(B #(B.#.###(B #...(B  .....#...(B.....#####.#.##.##(B  ....###..(B......##.....########.##(B  ....###.##.#.....................(B  ..........)....##...#######....#.(B  .†..##........#####...#.....###..(B 4h[27d _(BYou see here a +0 scale mail. _y - a +0 scale mail _Search for what [Enter for "."]? (B_You see here a bat skeleton(B. _You see here a bat skeleton(B. _You see here a +0 club. _(BYou see here a +0 leather armour. _z - a +0 leather armour _(BYou see here 2 flux baubles(B.4hY(B4hJ! (B_4h(B4h(B4h ,(B5.2 (14h(B4h(B4h,(B6.2 (24h#(B4h5*(B4h34h4%(B7.2 (34h9(B4h*@(B4hMI,(B8.2 (44h4O(B4hU(B4h^,(B9.2 (54hd(B4hg 4hh(B0 _You start removing your armour.(B You continue removing your +0 robe.(B x54hp(B4h{u(B4hf| 4h~(B You finish removing your +0 robe.  You start putting on your armour.(B4hȅ-(B50.2 (64h(B4h)(B4h,(B1.2 (74h(B4h(B4h,(B2.2 (84h(B4h(B4h/,(B3.2 (94h(B4h(B4h0(B4.2 (10.0)4h(B4h 4h(B30 _You continue putting on your +0 leather armour.(B x54h(B4h(B4h 4h`_(BYou finish putting on your +0 leather armour.4h 4h (BLevel 1 of the Dungeon<>>>>(B(Press ?(B for help)4h ###'#..# #..'#.<# ##############.#'#..# ##.....#.....##(B #.#ß.#.# ##.............#######.###### #......................# #...............######## ######(B #...............# 4he `#########....#(B #...............# ##......##(B ##.##.#(B #...............# ##........######..##.#(B ##.............## #.........>....#.###.##(B #............## #..>.............#(B #..#(B #.######.##### #..............###(B ##.#####(B #.........# 4hM #..............#(B #.....###.........###### #..............#(B #####..##.(B).)..........# ##........#....#####.#..(B÷............# ##..........@..##....................# #..............#(B #####.###.#.(B)........#.### #..............##(B #.....#(B #............#.# #...............###.#####(B ###....##..#.#.# ##########..........####.#...#(B ####)...##.##.#.# #...................#(B #.#.###(B #.......#..##.#.# #.........#........#####.#.##.##......###.#.#4h>  #........###........##.....########.##.....##(B #...# #........###.##.#..........................#(B ##..# #..............)....##...#######....#.....##(B #..# #.....†..##........#####...#.....###......#(B #..# #............##(B)####(B ##..#.....###.#....#(B #..# #........##.###(B÷###...........#....#(B #.## 4h D#........##.#(B #(B÷##........#######.#(B #.## #........##.###.##.......##(B #.##(B #..# #####..####.##..####(B #.#.....##(B #..#(B #..# ##.###.........#(B #........##(B ##.#(B #..#4h  #.............#(B #...###...####(B #.##(B #..# ####..........#(B ##..###.......####..##(B #..## (B5h5hF>@(B5hZ5h5h[(B######(B #.(B musstard the Gusty#########....#(B #.(B Revenant##......##(B ##.##.#(B #.(B Health: (B33/33 ========================5h$ ##...(B.....######(B..##.#(B ##(B Magic: (B7/7========================#....(B.....>(B....#(B.###.##(B #(B AC:(B 3Str:(B 11#..>.(B............#(B #..#(B #(B EV:(B 10Int:(B 16#....(B..........###(B ##.#####(B #(B SH:(B 0Dex:(B 9#....(B..(B........#(B #.....###(B XL: (B 4 Next: (B24% Place: (BDungeon:1#....(B....(B......#(B #####..##(B Noise: --------- (B Time:(B 2154.2 (0.0)##...(B.....#(B....#####.#.(B t) +2 war axe (flame)##...(B.......@(B..##......(B Cast: Shock#....(B..........#(B #####.###.#(B Memories (1) #....(B..........##(B #.....#(B #..#....(B...........###.#####(B ###(B  #####....(B......####(B.#...#(B ####5hR*(B  .........(B......#(B #(B.#.###(B #...(B  .....#...(B.....#####.#.##.##(B  ....###..(B......##.....########.##(B  ....###.##.#.....................(B  ..........)....##...#######....#.(B  .†..##........#####...#.....###..(B  (B_You see here a +0 club. _(BYou see here a +0 leather armour. _z - a +0 leather armour _You see here 2 flux baubles(B. _You start removing your armour.(B You continue removing your +0 robe.(B x5  You finish removing your +0 robe.  You start putting on your armour. 5hG(B_You continue putting on your +0 leather armour.(B x5 _(BYou finish putting on your +0 leather armour.(B5h(B5h4(B5h(B5h!& (B_5h#(B5h%(B5h'(B5h1((B5hQ)(B5hV+(B5h[-(B5hq.(B5hr/(B5h[1(B5h;3(B5hu4(B5h5(B5hF7(B5h29(B5hK:(B5hl;(B5hb=(B5hA(B5hB0(B(B5h#O!(B5hQ ######(B  ########(B #....#(B  ##(B......##(B ##.##.#(B 60.2 (6 ##(B..######..##.#(B  #(B..#.###.##(B  #..>.(B......#(B #..#(B  #.(B....###(B ##.#####(B #.(B....#(B #.....(B #(B..(B....#(B #####..(B ##(B.#.(B...#(B ####(B ##5h:S(B...(B.0(B..#(B #....(B ...(B....#(B #####.#(B #.....##(B #.....#(B #(B #...............###.#####(B # #######...####.#...#(B ##(B5hJZ(B5hp^(B5ha 5hkb^_(BThere is an escape hatch in the floor here.6hj6h|(BLevel 1 of the Dungeon<>>>>(B(Press ?(B for help)###### 6h#ß.#.# ###'#..# #..'#.<# ##############.#'#..# 6h ##.....#.....##(B #.#ß.#.# ##.............#######.###### #......................# #...............######## ######(B #...............# ########6h #....#(B #...............# ##......##(B ##.##.#(B #...............# ##........######..##.#(B ##.............## #.........@....#.###.##(B #............## #..>.............#(B #..#(B #.######.#####6h #..............###(B ##.#####(B #.........#6hy #..............#(B #.....###.........###### #..............#(B #####..##.(B).)..........# ##........#....#####.#..(B÷............# ##..........0..##....................# #..............#(B #####.###.#.(B)........#.### #..............##(B #.....#(B #............#.# 6h:#...............###.#####(B ###....##..#.#.# ##########..........####.#...#(B ####)...##.##.#.# #...................#(B #.#.###(B #.......#..##.#.# #.........#........#####.#.##.##......###.#.# #........###........##.....########.##.....##(B #...# #........###.##.#..........................#(B ##..# #..............)....##...#######....#.....##(B #..# #.....†..##........#####...#.....###......#(B #..# 6hqX#............##(B)####(B ##..#.....###.#....#(B #..# #........##.###(B÷###...........#....#(B #.## #........##.#(B #(B÷##........#######.#(B #.## #........##.###.##.......##(B #.##(B #..# #####..####.##..####(B #.#.....##(B #..#(B #..# ##.###.........#(B #........##(B ##.#(B #..# 6h(B7hE[@@>(B7h7h7h(Bmusstard the GustyRevenantHealth: (B33/33 ========================Magic: (B7/77h~ ========================AC:(B 3Str:(B 11EV:(B 10Int:(B 16######SH:(B 0Dex:(B 9#########....#7h XL: (B 4 Next: (B24% Place: (BDungeon:1##(B......##(B ##.##.#Noise: --------- (B Time:(B 2160.2 (0.0)7hW ##.(B.......######..##.#t) +2 war axe (flame)#..(B.......@(B....#.###.##Cast: Shock#..>(B.......(B......#(B #..#Memories (1) #..(B........(B....###(B ##.######..(B........(B....#(B #.....#(B #..(B........(B....#(B #####..(B ##.(B.......#.(B...#####.(B ##.(B........(B.0(B..##....(B #..(B........(B....#(B #####.###(B #..............##(B #.....#(B #(B #...............###.#####(B #(B  #######..........####.#...#(B ##(B  _(BYou see here a +0 leather armour. _z - a +0 leather armour _You see here 2 flux baubles(B. _You start removing your armour.(B You continue removing your +0 robe.(B x5  You finish removing your +0 robe.  You start putting on your armour. (B_You continue putting on your +0 leather armour.(B x5 _You finish putting on your +0 leather armour. _(BThere is an escape hatch in the floor here.(B(B(B(B (B_(B7hY (B7h^$(B7h%(B7h((B7hr,(B7h0(B7hf2(B7h5(B7h=9(B7h=(B7h>(B7h@(B7hD(B7hfG(B7h$I(B7hJ(B7hM(B7hP(B7h....#.###(B #(B..@......(B.......#(B #(B 7hm#(B........###(B #(B #(B..............#(B #(B..............#(B  ##(B........#....#(B 7h{o ##(B..........(B0..#(B  #(B..............#(B ##(B 7h2qN#(B..............##(B #.(B #........###.##########..####.#... (B #.........#(B #.#.(B7hz(B7hT(B7h: 7hȅ`_(BThere is a stone staircase leading down here.8h(B8h(B8h9(B8h$(B8h-8h.,(B8.2 (1 _8hi3(B8hj8h1#......###.....#.#.###.....##......#(B #...###.#.#(B #.....##......#(B ###.....#.#(B #.....#######.#(B #####...###.....##.####(B #..>......######....#(B #...#..........####.#(B ###.#.#########8h4###.########.#.#<.......(B2#..........#.#.#..#.#(B.#####.##.#..........#####.#(B....@#.##.#######.#..8h #...(B.....####.##.#(B #....#.#.###(B.##......##.#(B #.####.##.#(B #.##########.####.#.....#.#(B #.#(B #......#.##.#8h#.#(B #.#(B ######..#.#..##.###.#(B #####....#..#....#.....#(B #........#..#############(B #.####.###.......(B #.#(B #.####.#..8hI(B #.#(B #†.....#.##(B8hB(B8hh(B8h`P.(B9.7 (2.58hV(B8h[ 8hz]z_You climb downwards. _(BThere is a stone staircase leading up here.9h{~O(B(B(B9h*(B0.09h(B9hБ(B9hU 9h:_(BDone exploring.:h6:hcJl(BLevel 2 of the Dungeon<<<>>>_(B(Press ?(B for help) #..########.##########......#...# :hM ##...####(B #.#(B ####...#.#.##.#.#.#  ###....###.#(B #......#.#........#  :hQ####...#.#(B #......#.####.#.###  ####...#(B #..._..#.####...#  #......#(B #.^....#.......##  #......###..)...#####...##  #........#.....#.........#  #.....)#.'.....#.#...###'###  #......###.....#.#.###.....# :hT0 #......#(B #...###.#.#(B #.....#  #......#(B ###.....#.#(B #.....#  ######.#(B #####...###.....#  :hV#.####(B #..>......#########  #....#(B #...#.............#  ####.#(B ###.#.###########.#  ###.########.#.#<........#.#  #..........#.#.#####.#...#.#  :hXI#.#.#####.##.#.............##  #####.#....@#.##.#######.#......#  :h{Z#........####.##.#(B #....#.###.##  #.###.##......##.#(B #.####.###.#  :h)\#.#(B #.##########.####.#......#.#  #.#(B #.##......#.##.#.#.# :h^ #.#(B #.#######..#.#..#.#.#  #.###.#(B #####....#..#....#.#.# :h_h #.....#(B #........#..######.#.#  #######(B #.####.###.........#.#  :ha#.#(B #.####.#......(B†.#  #.#(B #†.....#.########  #.#(B #####.##[#  :hTc#.##.##.#  #.###########.#  #.............#  :he9###############  (B:hO>@(B:h :hݭ r(B #......###.....#.#.###.....#musstard the Gusty#......#(B #...###.#.#(B #.....#Revenant#......#(B ###.....#.#(B #.....#:h Health: (B33/33 ========================######.#(B #####...###.....#Magic: (B7/7========================#.####(B #..>......#####(B AC:(B 3Str:(B 11#....#(B #...#..........(B EV:(B 10Int:(B 16####.#(B ###.#.#########(B SH:(B 0Dex:(B 9###.########.#.#<.......(B XL: (B 4 Next: (B24% Place: (BDungeon:2#..........#.#.#####.#..(B Noise: --------- (B Time:(B 2169.7 (0.0)#.#(B.#####.##.#..........(B t) +2 war axe (flame)#####.#(B....@#.##.#######.#..(B Cast: Shock#...(B.....####.##.#(B #....#.#(B Memories (1) #.###(B.##......##.#(B #.####.##.#(B #.##########.####.#.....(B #.#(B #.##......#.##.#(B #.#(B #.#######..#.#..#:hɱ w(B #.###.#(B #####....#..#....#(B #.....#(B #........#..######(B #######(B #.####.###........(B #.#(B #.####.#.....(B #.#(B #†.....#.####(B (BYou finish removing your +0 robe.  You start putting on your armour. (B_You continue putting on your +0 leather armour.(B x5 _You finish putting on your +0 leather armour. _There is an escape hatch in the floor here. _There is a stone staircase leading down here. _You climb downwards. _(BThere is a stone staircase leading up here. :h$ X_(BDone exploring.(B:h4 (B:hۺ (B:hv (B:hѽ & (B_:h: (B:h (B:h (B:h( (B:hS (B:h (B:h! (B:hO (B:hz (B:h (B:h$ (B:h_ (B:h (B:h (B:h; (B:hj (B:h (B:h (B:h (B:hJ (B:hu (B:h (B:h (B:h! (B:hp (B:h (B:h (B:hO (B:h (B:hl (B:h (B:hE (B:h (B:h (B:h (B:hA (B:h (B:h (B:h (B:h; (B:h (B:h (B:h; (B:h (B:h (B:hq (B:h (B:h (B:h (B:h)" (B:h$ (B:h?& (B:h' (B:h* (B:hv- (B:h. (B:h 0 (B:h5 ( (B :h6 1Things that are here:  5 stones; a +0 dagger:h[8 (B:h9 ! (B_:h: (B:h= (B:h? (B:h[A (B:hB (B:hD (B:hF (B:hG (B:hI (B:hL B (B There is an open door here.:hN (B:h:P ! (B_:hQ (B:hxT (B:hV (B:h6X (B:hY (B:h.[ (B:h] (B:h$_ (B:h` (B:hsb (B:hd (B:he (B:hf (B:hh (B:hNj (B:h_k (B:hul (B:hn (B:ho (B:hq (B:hr (B:hs (B:hu (B:hv (B:hw (B:hZy (B:hN{ (B:h\| (B:h{} (B:h7 (B:h: (B:hW (B:hW (B:hB  :h ...#.#(B #......#.####.#.###(B ##...#(B #..._..#.####...#(B .....#(B #.^......##(B .....###..)...####(B .......#.....#.(B........#(B ....(#.'.....#.#(B...###'###(B .....###.....#.#(B.###.....#(B .....#(B #..(B.###(B.#(B.#(B #.....#(B :h+ .....#(B ###....(B.#(B.#(B #...(B..#(B 96.7 (27.0) ####.#(B #####.(B..###(B.....#(B #.####(B #(B..@(B......#########(B #....#(B #(B...#(B.............#(B ####.#(B ###(B.#.#######(B###.########(B.#.#<........#.#(B#..........#(B.#.#####.#...#.#(B#.#.#####.##(B.#.............##(B #####.#....<#.##(B.#######.#..:h 3(B #........####.##(B.#(B #....#.###.##(B #.###.##......##.#(B #.####.###.#(B #.#(B #.##########.####.#......#.#(B #.#(B #.#.....#.##.#.#.#(B :h| (B:h (B:hA  :h `_(BThere is a stone staircase leading down here.;h (B;h (B;h- (B;h (B;h 9(B7.7 (1.0) _;h (B;h2  (B  (B  (B  (B #(B. ;h(  (B #(B.  (B #(B.  (B #(B.  (B #(B. 3  (B #(B.  (B #(B.#####(B.##(B  (B #(B..  (B #######(B...  (B  (B ;h C (B  (B  (B  (B  (B  (B  (B;h (B;h (B;hA.(B8.4 (1.7;hRE(B;hI _You climb downwards. _(BThere is a stone staircase leading up here.0(B(Bh ,*(B>hY6**(B>hk9*(B>h (B* (BThe zap hits the hobgoblin.>h= (B The hobgoblin is heavily wounded.(BThe zap hits the hobgoblin.>hz(B>h!Y(B.g(B...>hvp(B6----(B--1.0)>h(B>hu >hƥH_The hobgoblin is almost dead.(B>h ,*(B>h+% 6**(B>h; B (B The zap hits the hobgoblin.>h E*(B>h :*(B>h( :*(B>hnz 7(B..†>h} '(B..>h |(B5-------(B6-->h T(B2Shock(B>hZ (B>hƯ  >h B_You kill the hobgoblin!(B>hq (B>hr} (B>h (B>hň  >h _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)?h-(B?h (B?h(B?hx ?h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)?h(B?h:(B?h(B?h ?h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)?h3(B?h77(B(B?h@(B?hB ?h*E8(B_(B?h\L(B?hM0(B(B?heR(B?h=T0(B(B?haY(B?htq+---(B(B(B(B(B(B(B(B(B(B(B?h;sk(B(B6===(B?ht(B?h x(B?hy0(B(B?h~(B?h0(B(B?h(B?h0(B(B?h(B?hb;===(B?hˊ(B?h(B?h0(B(B?h(B?h0(B(B?h֖(B?hn0(B(B?h(B?h0(B(B?h(B?h0(B(B?h(B?hl(B7====(B(B?h) ?h0(B_Magic restored.?h(B?h~7(B(B?h (B?hq0(B(B?h(B?h(B?h(B?ho0(B(B?h(B?hĻ(B?h:T====(B(B?hܾ(B?h(B?h?0(B(B?h(B?h(B?h0(B(B?hA(B?h(B?h0(B(B?h`(B?h!(B?h0(B(B?h(B?h(B?hM0(B(B?h(B?h(B?h0(B(B?h(B?h(B?hw0(B(B?h(B?hh0(B(B?h(B?hD(B?h(B?hf0(B(B?h(B?h(B?h0(B(B?h(B?hg(B?h0(B(B?hr(B?h(B?h-0(B(B?h(B?h` 0(B(B?h 0(B(B?h(B?h90(B(B?h(B?h(B?h0(B(B?h(B?h(B?hp0(B(B?h(B?h(B?h 0(B(B?h+!(B?h$(B?hA%0(B(B?hz&(B?h((B?h)0(B(B?hS+(B?hx-(B?h.0(B(B?hS0(B?h10(B(B?h2(B?h4(B?hP6(B?hf70(B(B?h8(B?h:(B?h;0(B(B?h=(B?hU?(B?h@0(B(B?hA(B?hVD(B?hE0(B(B?hF(B?hH(B?h8J0(B(B?hzK(B?hM(B?h6N0(B(B?hO(B?hQ(B?hqR0(B(B?hS(B?hV(B?h6X0(B(B?hY(B?h\(B?hr^0(B(B?h_(B?hSb(B?hc0(B(B?he(B?hAh(B?hi0(B(B?hk(B?hn(B?hAp0(B(B?hq(B?ht(B?hv0(B(B?hw(B?h2z(B?h{0(B(B?h|(B?h(B?hـ0(B(B?hO(B?h>(B #####(B ?h #(B...(B -90.4 (58.0) ################(B.####(B ...........(B.....@(B...#(B ##########.(B..###(B.##(B.#(B #(B.....#(B....(B##...##(B.###.#(B##.###(B. ..(B#(B. ..(B#((B   #####(B #+###(B. ##...#(B ##...##(B ?h.....#(B ##.....##(B #.†..###.......##(B?h|(B?hG-(B1.4 (59?hܠ(B?hq& _Found 2 stones.@h'(B@h#O(B(B(B@h(`(B(B(B(B@h9*(B@h+0(B(B@h.(B@h+4(B@hx60(B(B@h&9(B@h=(B@h?0(B(B@hB(B@hF(B@h)I0(B(B@hK(B@hO(B@hUQ0(B(B@hS(B@hW(B@hiY(B@hZ(B@hp\(B@h_(B@h%a(B@hb(B@hZd(B@hg(B@h?j(B@hk(B@h;n(B@h?q(B@hr(B@hOt(B@hu(B@hCy(B@hz(B@hv|(B@h(B@h0(B(B@h̄ @hpa(B_n - 2 black potions(B (gained 1)@h1(B@h(B@h5(B@h(B@h}(B@h0(B(B@h(B@ht(B@h0(B(B@h(B@hĜ(B@hQ0(B(B@hß(B@hȢ(B@hY0(B(B@hܥ(B@h(B@h0(B(B@h(B@hͮ(B@hW0(B(B@h(B@hc(B@hֵ0(B(B@hE(B@h{(B@h0(B(B@h(B@h(B@h"0(B(B@h(B@hA(B@h0(B(B@h(B@h(B@h-0(B(B@h(B@hy(B@h0(B(B@hE(B@h(B@h'0(B(B@h(B@h(B@hB0(B(B@h#(B@h'(B@h(B@h(B@h,(B@hO(B@h0(B(B@h$(B@h(B@h70(B(B@h(B@h(B@h/0(B(B@h(B@h(B@hF0(B(B@h(B@h(B@hx0(B(B@hF (B@h( (B@h0(B(B@h6(B@h(B@h-0(B(B@h(B@hH(B@h0(B(B@hi(B@h^(B@h 0(B(B@h~"(B@hl$(B@h &0(B(B@h'(B@h)(B@h=+0(B(B@hJ-(B@h/(B@h 10(B(B@h2(B@h'5(B@hq6(B@h7(B@h8(B@hs;(B@h'=0(B(B@h>(B@hA(B@hB0(B(B@h E(B@hH(B@hI(B@hVK(B@h.M9 (B_You open the door.@hP(B@hrR7(B(B@hT @h,V<(B There is an open door here.@hW(B@hX! (B_@hY(B@h\(B@h_(B@h`(B@h b(B@hAc(B@he(B@h>g0(B(B@hh(B@hk(B@hJm0(B(B@hn(B@hcq(B@hs0(B(B@ht(B@hv(B@h>x0(B(B@hBz @h{<(B There is an open door here.@ho}(B@h~9 (B_(B@h(B@h(B@h/0(B(B@h*(B@h9(B@hʋ0(B(B@h(B@h$(B@h͒0(B(B@hƔ(B@h\(B@hƙ0(B(B@h(B@hG(B@h0(B(B@hk(B@h(B@hc0(B(B@hɩ(B@hI(B@h0(B(B@hְ(B@h(B@h0(B(B@h(B@h$(B@h0(B(B@h(B@hn(B@h0(B(B@h6(B@h(B@h0(B(B@h_(B@h(B@hT0(B(B@h(B@ht(B@h0(B(B@h$(B@h(B@h0(B(B@h(B@h(B@ha0(B(B@h(B@h(B@hg0(B(B@h(B@h(B@h0(B(B@h>(B@h;(B@h\0(B(B@h(B@h (B@h0(B(B@h(B@h(B@h(B(B(B(B(B(B(B(B(B(B@h[(B@hV(B@h0(B(B@h (B@h(B@h 0(B(B@h (B@h(B@h 0(B(B@h(B@h(B@h0(B(B@hP(B@h(B@h'0(B(B@h(B@hV (B@h!0(B(B@h%#(B@h<%(B@h&0(B(B@h'(B@h*(B@hy,0(B(B@h-(B@h/(B@h00(B(B@h1(B@hB4(B@hq50(B(B@h6(B@h8(B@h90(B(B@h:(B@hA=(B@hm>0(B(B@h?(B@hB(B@h@C0(B(B@hWD(B@hF(B@hG0(B(B@hI(B@hR(B #..........#(B  #.##########(B  @hT#.#(B ###.###.########(B ......(B.........####.###.######.###(B...###(B....(B.##(B..(B.##(B ##.##(B  #@#(B Shock #(B.#(B  #(B'#(B ... o(B  (B orc wizard (asleep)(B ... o(B  (B orc (asleep) .....@hVm ..... .....oo (B@h a (B379.4 (88  An orc and an orc wizard come into view.(B@hc(B@heM (B The orc shouts! The orc wizard shouts!@h8looo(B 2 orcs (1 wandering)@hmJooo(B..@ho7(B==80.4 (89@h+u(B@h @hPf_An orc comes into view. It is wielding a +0 dagger.(BAh44*(BAhTQ*Ah) (BAh=?*(BThe zap hits the orc.Ahr (Bo(B*AhHThe orc is severely wounded.(BThe zap hits the orc.  The orc is heavily wounded.(BAh;((BAhw>G (B.'..AhAo(B 3 orcs (1 wandering).ooo(BThe orc shouts!  An orc comes into view. It is wielding a +0 flail.(BAhG;*(BAhm (B The orc wizard casts a spell at you.(BAhQ0(B(BAh^( (B@o(B 4 orcs (2 wandering)oo(B.Ah8*oYou are confused.(B(B6----(B1.4 (1.0)ShockConf Memories (1) (BAh0(BAh8j _An orc comes into view. It is wielding a +0 mace.(BAh 7(B(BAh (BAh \ _(BYou're too confused to cast spells.Bhp(BBh(BBht(B _(BYou're too confused to cast spells.Dh^Dhc(BDrink which item? Potions  j - a ruby potion DhfP n - 2 black potions  u - 2 amethyst potions  v - a sedimented coppery potion  w - a lumpy cyan potion  x - a potion of magic (B[!(B] read|quaff(B[?(B] describe selectedEhEhEhEhY(B#..........#musstard the Gusty#.##########Revenant#.#Health: (B33/33 ========================Eh_###.###.########Magic: (B6/7====================----......(B.........#AC:(B 3Str:(B 11###.###.######.#EV:(B 10Int:(B 16##(B...##SH:(B 0Dex:(B 9#(B....(B.#XL: (B 4 Next: (B26% Place: (BDungeon:3##(B..(B.##Noise: (B==------- (B Time:(B 2381.4 (0.0)##.##t) +2 war axe (flame)Eh#@#Cast: Shock#(B.#Conf Memories (1) #(B'#(B...o(B  (B orc wizard(B...oooo(B 4 orcs (2 wandering)..o(B....o(B.o(B....oo(B.  The zap hits the orc.  EhThe orc is heavily wounded.(BThe orc shouts!  An orc comes into view. It is wielding a +0 flail.The orc wizard casts a spell at you.You are confused. (B_An orc comes into view. It is wielding a +0 mace. _(BYou're too confused to cast spells. _(BYou're too confused to cast spells.EhY (B Okay, then.(B(B(B _(BEhF  Eh w(B You are too confused!(B(BEhß (BEh)  Eh +_(BFh(BFhF(BFhv(BFh FhC_Unknown command.(BHhS,(BM..#######............##########(B #(B.#(B ###.###(B.#######......(B........###.###(B.######.###(B...###(B.....#Hh##(B...####@##(B.#(B'#(B 2 orcs....(B.o(B......oo.(BHhh(BHhNo(B 3 orcs (1 wandering)o.(BHhS;*(BHhO:*(BHh!:*(BHh6*(BHhA6*(BHhE4*(BHhm (B The orc wizard casts a spell at you.(BHh`a(B(B..'.o(B..o(B.(B1--(B-2.4 (1(B _The magic dart hits you.IhN>(BIhF`(B(B(B(BIhPoooo(B 4 orcs (1 wandering)o(B..oIhFSo(B..o(B(B2=-(B--(B3IhdZ(BIh2^ IhE`-_You bump into the rock wall.JhC (B You bump into the rock wall.Jhī0(B(BJh$(BJh\(BJh#oJhVo(B  (B orc wizard(B.ooooo(B 4 orcsoo(B.o(B.(B==4Jh(BJho Jh _The orc shouts!Khn(BKh2s`(B(B(B(BKh}Khzo(B'ooo(B.(B--5Kh(BKhV Kh"-_You bump into the rock wall.LhD0 (BLh4 `(B(B(B(BLho@ _o(B.ooLhE o(B.--(B6ShockLhzJ (BLhN  LhgO J_You feel less confused.(BMh#< (B The zap hits the orc.Mh(#*Mh-+(B 3 orcsMhv;*(BMh (B*You kill the orc!(BThe zap hits the orc.MhP (B*The orc is severely wounded.(BThe zap hits the orc.Mhdj (B*The orc is moderately wounded.(BThe zap hits the orc.Mh1;*(BMh ;*(BMh/T(BMh[0(B(BMh"b)oooo(B...Mh'(B3Mh4==(B5---(B9=7Mh(BMhTU _The orc is severely wounded.(BNhO4*(BNhK6*(BNhN (B* NhVThe zap misses the orc.(B The zap hits the orc wizard.NhO (B The orc wizard is moderately wounded.(BThe zap hits the orc.NhbXN*(B 2 orcsNh;*(BNh[;*(BNhF;*(BNh(BNh/(BNh (Bo(B.oo(B.NhI...  You kill the orc!(BNh8;*(BNhi (B{oo(B 2 orcs  The orc wizard mumbles some strange words.(BThe orc wizard flickers and vanishes!Nh{(B4-------(B32==8Nh(BNh} _Deactivating autopickup; reactivate with Ctrl-A.(BOh Oh(B You miscast Shock.  You are very lightly contaminated with residual magic.(BOh Oh R{o(B)Ohu (B1--3-------(B--9Contam (BOhB(BOhWT _Nothing appears to happen. The orc hits you with a +0 dagger.Oh 4*(BOh Oh 1*(BOhv (B The zap misses the orc.(B The zap hits something. The zap hits the orc.*(B  (B orcOh Oh` 3*(BOh Oh 3*(BOhQ Oh7U 3*(BOh͡ Oh^ 3*(BOh  Oh F(Bo{Oh(B))...  You kill the orc!You barely miss the orc.The orc is severely wounded.(BOh)Oh !p---(B5--(B90Oh,(BOh1 Oh3Q_The orc completely misses you.(BPh PhZu(B* (BThe zap hits the orc.Phv9Ph{<3*(BPhiPh3*(BPh,Ph3*(BPh # ;*(BPhp ;*(BPh ;*(BPh L (Bo{Ph# -(B))...  The orc is almost dead.You barely miss the orc.The orc is almost dead.(B--2----(B1Ph( (BPh,  Ph/ +_The orc hits you with a +0 dagger.Qh< (B The zap hits the orc.*(BQhU;*(BQh;*(BQh;*(BQhA;*(BQh;*(BQh;*(BQh?(BQhNQhUQF)(B.))QhS...QhpqQhzs1-------(B82Shock(BQhw(BQhK{ Qh|D_You kill the orc!(BSh(BSh`(B0-(B3.9 (1.5Sh(BSh ShdZ_You miss something. Something hits you.(BSh)_ (B You barely miss something. Something hits you.Sh,(BSh>* (BShB{(BYou hear some strange, mumbled words.  A puff of flame appears from out of thin air!  The puff of flame hits you!ShG"20ShJX--------(B=5.4ShN(BShR ShTF_Your magical contamination has completely faded away.Th7 (BTh~ o19--------(B-6.9Th (BTh  Th Z_You miss something. Something hits you.(BUhc (B You completely miss something. Something hits you.Uh(BUh (B       #.# #.#  ...  ###.###.##  ##...##  #.....#  ##...##  ##@## #{# #.# #)#(B  .).(B  ...(B  .....(B  Uh0.....(B   (B  (B  (B Uhڒ{(BYou hear some strange, mumbled words.  A puff of flame appears from out of thin air!Uhye](B     Uhi  Uhl#(B.#(B #(B.#(B  ...  ###.###(B.##(B  ##(B...##(B  #(B.....#(B  ##(B...##(B  ##@##(B #{#(B #(B.#(B #(B)#(B .). ... .(B....(B .....  Uhlu Uhx<(B The puff of flame hits you!Uh}`9(B/33 --------Uh4---(B=8.4Uh(BUh1 UhS_* * * LOW HITPOINT WARNING * * *(BVh   Vh Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BWhb< (B Okay, then.Wh@(B(B(B _(BWh (BWhϡ (BWh (BWhp  WhF C_Unknown command.(BWh;  Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BWh (B #..#######.# (B musstard the GustyWhz# #..........# (B Revenant #.########## (B Health: 9(B/33======------------------ Wh& #(B.#(B Magic: 0(B/7------------------------ ###.###(B.######## (B AC:(B 3Str:(B 11 ......(B.........# (B EV:(B 10Int:(B 16 ###.###(B.######.# (B SH:(B 0Dex:(B 9 ##(B...## (B XL: (B 4 Next: (B38% Place: (BDungeon:3 #(B.....# (B Noise: (B==------- (B Time:(B 2398.4 (0.0) ##(B...## (B t) +2 war axe (flame) ##@##(B Cast: Shock #{#(B Memories (1)  #(B.# #(B)#(B  (B.).(B  (B...(B  .(B....(B  (B.....(B  ....o.. (B  (B  (B Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line(BXh9>@*(BXh^(B#..#######.#musstard the Gusty#..........#Revenant#.##########Health: 9(B/33======------------------#(B.#Magic: 0(B/7------------------------Xh=b###.###(B.########AC:(B 3Str:(B 11......(B.........#EV:(B 10Xh fInt:(B 16###.###(B.######.#SH:(B 0Dex:(B 9##(B...##XL: (B 4 Next: (B38% Place: (BDungeon:3#(B.....#Noise: (B==------- (B Time:(B 2398.4 (0.0)##(B...##t) +2 war axe (flame)##@##Cast: Shock#*#Memories (1) #(B.##(B)#(B.).....(B....(B.........o..Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line(BXh;*(BXh{;*(BYhs;*(BYh;*(BYhW;*(BYh~;*(BYhl       #.# #.#Yho)  ...  ###.###.##  ##...##  #.....#  ##...##  ##@## #*# #*# #*#(B  .*.(B  .*.(B  Yhq..*..(B  ..*..(B   (B  (B  (B (BYhDo(B       YhF~#(B.#(B #(B.#(B  ...  ###.###(B.##(B  ##(B...##(B  #(B.....#(B  ##(B...##(B  ##@##(B #*#(B #*#(BYh/Ho #*#(B .*(B. .*(B. .(B.*(B..(B ..*(B.. YhrIL YhT{(B.))...  The zap hits something. You hit something but do no damage.(B Something hits you.(BYh"W4(B-9.4 (1YhF[(BYh^Y _* * * LOW HITPOINT WARNING * * *(B\h2B2  \hH     #.# #.#  ...  ###.###.##  ##...##  #.....#  ##...##  ##@## #{# #.# #)#(B  .).(B  ...(B  .....(B  .....(B   (B  (B  (B (B\hD(B   \h    #(B.#(B #(B.#(B  ...  ###.###(B.##(B  ##(B...##(B  #(B.....#(B  ##(B...##(B  ##@##(B #{#(B #(B.#(B #(B)#(B .). ... .(B....(B .....  \h % \h.*j(B You miss something. Something hits you.(B\h/6--1===-(B400.9 (1.5\h5(B\h7Y _* * * LOW HITPOINT WARNING * * *(B]h|]hu(BDrink which item? Potions  j - a ruby potion  n - 2 black potions  u - 2 amethyst potions  v - a sedimented coppery potion  w - a lumpy cyan potion ]hx x - a potion of magic (B[!(B] read|quaff(B[?(B] describe selected]h m  j - a ruby potion  n - 2 black potions(B]hƝ r  n - 2 black potions  u - 2 amethyst potions(B^h{ ~  u - 2 amethyst potions  v - a sedimented coppery potion(B^hr]  v - a sedimented coppery potion  w - a lumpy cyan potion(B^h u  w - a lumpy cyan potion  x - a potion of magic(B_h!_h&_ha?_hVl(B#..#######.#musstard the Gusty#..........#Revenant#.##########Health: 6(B/33====--------------------#(B.#_hXMagic: 1(B/7===---------------------###.###(B.########AC:(B 3Str:(B 11......(B.........#EV:(B 10Int:(B 16###.###(B.######.#SH:(B 0Dex:(B 9##(B...##XL: (B 4 Next: (B38% Place: (BDungeon:3#(B.....#Noise: (B=-------- (B Time:(B 2400.9 (0.0)##(B...##t) +2 war axe (flame)##@##Cast: Shock#{#Memories (1) #(B.##(B)#(B.).....(B....(B....._hZ....o.. _Unknown command.Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line(BThe zap hits something. You hit something but do no damage.(B Something hits you. (B_* * * LOW HITPOINT WARNING * * *(BYou miss something. Something hits you. (B_* * * LOW HITPOINT WARNING * * *(B_hFf_hh       #.# #.#  ...  ###.###.##  ##...##  #.....#  ##...##  ##@## #{# #.# #)#(B  .)._hj?(B  ...(B  .....(B  .....(B   (B  (B  (B (B_hV?_h6G5(B       #(B.#(B #(B.#(B  ...  ###.###(B.##(B  ##(B...##(B  #(B.....#(B  ##(B...##(B  ##@##(B #{#(B #(B.#(B #(B)#(B .). ... .(B....(B .....  _hbn _h)s(B Magic courses through your body. Something hits you.(B5_hrws-(B7=====================(B1.9 (1_h{(B_hY _* * * LOW HITPOINT WARNING * * *(B`hͱ  `h߷Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B`h(  `h2 N(B Okay, then.(B`h  (B`h (B`hB# 1 _(Bah' ah/ Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bah=(B ahÞ2#..#######.# (B musstard the Gusty #..........# (B Revenant #.########## (B Health: 5(B/33===--------------------- #(B.#(B Magic: (B6/7====================---- ###.###(B.######## (B AC:(B 3Str:(B 11 ......(B.........# (B EV:(B 10Int:(B 16 ###.###(B.######.# (B SH:(B 0Dex:(B 9 ##(B...## (B XL: (B 4 Next: (B38% Place: (BDungeon:3 #(B.....# (B Noise: (B=-------- (B Time:(B 2401.9 (0.0) ##(B...## (B t) +2 war axe (flame) ##@##(B Cast: Shock #{#(B Memories (1)  #(B.# #(B)#(B  (B.).(B  (B...(B  .(B....(B  (B.....(B  ....o.. (B  (B  (B  (B_* * * LOW HITPOINT WARNING * * *Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line(Bah @ah %*(Bbhs(B#..#######.#musstard the Gustybh  #..........#Revenant#.##########Health: 5(B/33===---------------------#(B.#Magic: (B6/7====================----###.###(B.########AC:(B 3Str:(B 11......(B.........#EV:(B 10Int:(B 16###.###(B.######.#SH:(B 0Dex:(B 9##(B...##XL: (B 4 Next: (B38% Place: (BDungeon:3#(B.....#Noise: (B=-------- (B Time:(B 2401.9 (0.0)##(B...##t) +2 war axe (flame)##@##Cast: Shock#*#Memories (1) #(B.##(B)#(B.).....(B....(B.........o.. (B_* * * LOW HITPOINT WARNING * * *Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line(Bbh N;*(BbhQ;*(Bbh;*(Bbh7;*(Bbh;*(Bbh;*(Bbh/N{(B.))bh02)...  You miss something.bh5bhQ83*(Bbh{ bhr(B@(BYou hear some strange, mumbled words.bh5(B=2.9 (1bhEConf Memories (1) (Bbh(Bbhe  bh!D_You are confused.(BchS(BchZ(Bch_(Bch_b chcV_(BYou're too confused to cast spells.ch ch (BInput trigger key to edit or create a macro: (B([~(B] to enter by keycode)dhdh;s(B#..#######.#musstard the Gustydhw #..........#Revenant#.##########Health: 5(B/33===---------------------#(B.#Magic: (B6/7====================----###.###(B.########AC:(B 3Str:(B 11......(B.........#EV:(B 10Int:(B 16###.###(B.######.#SH:(B 0Dex:(B 9##(B...##XL: (B 4 Next: (B38% Place: (BDungeon:3#(B.....#Noise: (B==------- (B Time:(B 2402.9 (0.0)##(B...##t) +2 war axe (flame)##@##Cast: Shock#{#Conf Memories (1) #(B.##(B)#(B.).....(B....(B.........o..Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line(BYou miss something.  You hear some strange, mumbled words. _You are confused. _(BYou're too confused to cast spells.  Okay, then.(B(Bdh(Bdh dh+_(Bdh!(Bdh(Bdhe(BConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line(Bmiss something.  You hear some strange, mumbled words. _You are confused.(B _(BYou're too confused to cast spells. _Okay, then.Unknown command.(Bdh dh` (BDrink which item? Potions  j - a ruby potion  n - 2 black potions  u - 2 amethyst potions  v - a sedimented coppery potion  w - a lumpy cyan potion (B[!(B] read|quaff(B[?(B] describe selectedehm ehth j - a ruby potion  n - 2 black potions(Behdr  n - 2 black potions  u - 2 amethyst potions(BehWehp_eh>fehiK(B#..#######.#ehkmusstard the Gusty#..........#Revenant#.##########Health: 5(B/33===---------------------#(B.#Magic: (B6/7====================----###.###(B.########AC:(B 3Str:(B 11......(B.........#EV:(B 10Int:(B 16###.###(B.######.#SH:(B 0Dex:(B 9##(B...##XL: (B 4 Next: (B38% Place: (BDungeon:3#(B.....#Noise: (B==------- (B Time:(B 2402.9 (0.0)##(B...##t) +2 war axe (flame)##@##Cast: Shock#{#Conf Memories (1) #(B.#eh:n#(B)#(B.).....(B....(B.........o..Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line(BYou miss something.  You hear some strange, mumbled words. _You are confused. _(BYou're too confused to cast spells. _Okay, then. _Unknown command.(BehI~ ehu(B It was a potion of brilliance.  You feel clever all of a sudden.(B6=(B-3.9 (1Brill (Beh(Beh ehY_Something hits you but does no damage.(Bhhgphht(BDrink which item? Potions  j - a ruby potion  n - 2 black potions(Bu - a potion of brilliance  v - a sedimented coppery potion  w - a lumpy cyan potion (B[!(B] read|quaff(B[?(B] describe selectedhh m  j - a ruby potion  n - 2 black potions(Bihih0ih֛(B#..#######.#musstard the Gusty#..........#Revenant#.##########ihV}Health: 6(B/33====--------------------#(B.#Magic: (B6/7====================----###.###(B.########AC:(B 3ihRStr:(B 11......(B.........#EV:(B 10Int:(B 16###.###(B.######.#SH:(B 0Dex:(B 9##(B...##XL: (B 4 Next: (B38% Place: (BDungeon:3#(B.....#Noise: (B=-------- (B Time:(B 2403.9 (0.0)##(B...##t) +2 war axe (flame)##@##Cast: Shock#{#Conf Memories (1) Brill #(B.##(B)#(B.).....(B....(B.........o..(BYou miss something.  You hear some strange, mumbled words. _You are confused. _(BYou're too confused to cast spells. _Okay, then. _Unknown command.(BIt was a potion of brilliance.  You feel clever all of a sudden. (B_Something hits you but does no damage.(Bih ih(B It was a potion of enlightenment.  You feel very buoyant.(B(B4.9 (1Will+ Fly (Bih(Bih ih"r_You fly up into the air. Something hits you but does no damage.(Blh; lh.C (BDrink which item? Potions  j - a ruby potion(Bn - a potion of enlightenment  u - a potion of brilliance  v - a sedimented coppery potion  w - a lumpy cyan potion (B[!(B] read|quaff(B[?(B] describe selectedmh mh mh@% mh0 s(B#..#######.#musstard the Gustymhi3 #..........#Revenant#.##########Health: 6(B/33====--------------------#(B.#Magic: (B6/7====================----###.###(B.########AC:(B 3Str:(B 11......(B.........#EV:(B 10Int:(B 16###.###(B.######.#SH:(B 0Dex:(B 9##(B...##XL: (B 4 Next: (B38% Place: (BDungeon:3#(B.....#Noise: (B=-------- (B Time:(B 2404.9 (0.0)##(B...##t) +2 war axe (flame)##@##mh7 Cast: Shock#{#Conf Memories (1) Brill Will+ Fly #(B.##(B)#(B.).....(B....(B.........o.. _(BYou're too confused to cast spells. _Okay, then. _Unknown command.(BIt was a potion of brilliance.  You feel clever all of a sudden. (B_Something hits you but does no damage.(BIt was a potion of enlightenment.  You feel very buoyant. (B_You fly up into the air. Something hits you but does no damage.(BmhQ (Bmh 1  --more--(Bhe(B.o (Bhod (B9.4Beogh (B_h (Bhh$L(B #####h.......#########(B ###.###(B.########......(B.........###.###(B.######(B ##(B...##(B ..o(B..##o(B..##(B ##@##(B  #)#(B .).)......(BhL (B  h     #.# #.#  ...  ###.###.##  ##...##  #..$..#  ##oo.##  h>##@## #)# #.# #)# .). ... ..... .....  The orc misses you.hA(BThe orc priest attacks as it pursues you!h+(B h      #(B.#(B #(B.#(B  ...  ###.###(B.##(B  ##(B...##(B  #(B..$(B..#(B  ##oo(B.##(B  ##@##(B #)#(B #(B.#(B #(B)#(B .). ... .(B....(B .....  h; (Bohp(BThe orc priest hits you with a +0 hand axe.9(B/33 hN------------(B600h(BhY _* * * LOW HITPOINT WARNING * * *(Bh.......#########(B ###.###(B.########h&>u......(B.........###.###(B.######(B ##(B...##(B #(B..$(B..###oo(B.##(B ##(B.##(B  #@#(B .).)................... (B(B.o(B===(B-1(BhU@m _(BItems here: ))) [(B.h#########(B ###.###.########......(B.........###.###(B.######h9(B ##(B...##(B #.(B.$(B..##(B.o(B.#(B ##o##(B  #)#(B ).)......................'.........'##(B..##(Bh9(B-h'(B2 _h(Bhh% (Bh, (BhC2 (Bh0:  h< [_(BYou are too injured to fight recklessly!h=  h*B  Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh'(B #.########## (B musstard the Gustyh-Q #.#(B Revenant ###.###.######## (B Health: 9(B/33======------------------ ......(B.........# (B Magic: 0(B/8------------------------ ###.###(B.######.# (B AC:(B 3Str:(B 11 ##(B...## (B EV:(B 10Int:(B 16 #.(B.$(B..# (B SH:(B 0Dex:(B 9h3 ##(B.o(B.## (B XL: (B 4 Next: (B75% Place: (BDungeon:3 ##o##(B Noise: --------- (B Time:(B 2462.4 (0.0) #*#(B t) +2 war axe (flame) #@#(B Cast: (BShock #(B)#(B Memories (2) Beogh  (B.).h9[ (B.....(B o(B  (B orc priest (B....... (B o(B  (B orc (B.........  (B'.........'  ##(B.........## h;h+=(BThe orc priest hits you with a +0 hand axe. _* * * LOW HITPOINT WARNING * * * (B_Items here: ))) [(B. _(BYou are too injured to fight recklessly!  Casting: Shock (B(safe; 3% risk of failure)  h>mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc priest, wielding a +0 hand axe (severely wounded(B, 68% to hit)h3 (B#.##########musstard the Gusty#.#Revenant###.###.########Health: 9(B/33h6 8======------------------......(B.........#Magic: 0(B/8------------------------###.###(B.######.#AC:(B 3Str:(B 11##(B...##EV:(B 10Int:(B 16#.(B.$(B..#SH:(B 0Dex:(B 9##(B.o(B.##XL: (B 4 Next: (B75% Place: (BDungeon:3##o##Noise: --------- (B Time:(B 2462.4 (0.0)#*#t) +2 war axe (flame)#@#Cast: (BShock#(B)#Memories (2) Beogh (B.)......o(B  (B orc priesth7 F(B.......o(B  (B orc.........'.........'##(B.........##(BThe orc priest hits you with a +0 hand axe. _* * * LOW HITPOINT WARNING * * * (B_Items here: ))) [(B. _(BYou are too injured to fight recklessly!  Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineh8 Aim: (Ban orc priest, wielding a +0 hand axe (severely wounded(B, 68% to hit)h  h K(B* (B_* * * LOW HITPOINT WARNING * * *(B _Items here: ))) [(B. _(BYou are too injured to fight recklessly!  Casting: Shock (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B  Aiming: Shock (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc priest, wielding a +0 hand axe (severely wounded(B, 68% to hit)  The zap hits the orc.h ( (Bh O*The orc is heavily wounded.(Bh, h. 3*(Bh? h 3*(Bh h 3*(Bh' h) 3*(Bhu (Bhx (Bh؆ hȈ (B...$(B.oo(Bh 10(B/33=(B=3.4 (1Shock(BhҖ (Bhv  h Q_The zap misses the orc priest.(Bh1  (B   #.#   ...  ###.###.##  ##...##  #..$..#  ##...##  ##o## #o# #@# #)# .). ..... .......  .........  '.........'  ##.........## You barely miss the orc.The orc is heavily wounded.(Bh h(B   #.#(B   ...  ###.###(B.##(B  h##(B...##(B  #.(B.$(B..#(B  ##(B...##(B  ##o##(B #o#(B #@#(B #(B)#(B .). h..... .......  ......... '.........' ##(B.........##(B h h(B   #.#   ...  h###.###.##  ##...##  #..$..#  ##...##  ##o## h#o# #@# #)# .). .....h .......  .........  '.........'  ##.........## h(BThe orc hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *(Bh]hV(B   #.#(B   ...  ###.###(B.##(B  ##(B...##(B  h#.(B.$(B..#(B  ##(B...##(B  ##o##(B #o#(B #@#(B #(B)#(B .). ..... ....... hR ......... '.........' ##(B.........##(B h3 h.(B The orc hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *(Bh h3*(Bh! (Bo The orc priest calls upon Beogh to heal the orc.(B6(B/33 ---(B==4.9 (1.5h(Bh. hݸ2_The orc's wounds heal themselves!h+) * (Bh,  (BYou hit the orc. You burn the orc.  The orc is almost dead.(Bh/ p1===(B--6.4Shockh;7 (Bh=  h&? N_The orc closely misses you.(BhQ ) (Bh    #.#   ...  ###.###.##  ##...##  #..$..#  ##...##  ##o## #o# hվ #@# #)# .). ..... .......  .........  '.........'  ##.........## hT cYou barely miss the orc.The orc is almost dead.(Bh =(B   h #.#(B   ...  ###.###(B.##(B  ##(B...##(B  #.(B.$(B..#(B  ##(B...##(B  ##o##(B #o#(Bhަ  #@#(B #(B)#(B .). ..... .......  ......... '.........' ##(B.........##(B h ? (B h F  #.#   ...  ###.###.##  ##...##  #..$..#  ##...##  h7 ##o## #o# #@# #)# .). ..... .......  .........  '.........' h  ##.........## (BThe orc hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *h (Bh =(B   hw #.#(B   ...  ###.###(B.##(B  ##(B...##(B  #.(B.$(B..#(B  ##(B...##(B  ##o##(B hN #o#(B #@#(B #(B)#(B .). ..... .......  ......... '.........' ##(B.........##(B h  h (B The orc hits you with a +0 dagger.2--------(B7.9hd (Bh  h S_* * * LOW HITPOINT WARNING * * *(Bhuhn(BDrink which item? Potions  n - a potion of enlightenmenthm(Bu - a potion of brilliance  w - a lumpy cyan potion (B[!(B] read|quaff(B[?(B] describe selectedhQ (B n - a potion of enlightenment  u - a potion of brilliance(BhmP (B u - a potion of brilliance  w - a lumpy cyan potion(Bh> h h- h s(B#.##########musstard the Gustyh \#.#Revenant###.###.########Health: 2(B/33=-----------------------......(B.........#Magic: 1(B/8===---------------------###.###(B.######.#AC:(B 3Str:(B 11##(B...##EV:(B 10Int:(B 16#.(B.$(B..#SH:(B 0Dex:(B 9##(B...##XL: (B 4 Next: (B75% Place: (BDungeon:3##o##Noise: (B=-------- (B Time:(B 2467.9 (0.0)#o#t) +2 war axe (flame)#@#Cast: (BShock#(B)#Memories (2) Beogh (B.)......h .o(B  (B orc priest(B.......o(B  (B orc.........'.........'##(B.........##(BYou hit the orc. You burn the orc.  The orc is almost dead. (B_The orc closely misses you.You barely miss the orc.The orc is almost dead.(BThe orc hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *(BThe orc hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *(Bh< (Bh ,(B8.9 (1h& (Bh*  h4- _It was a potion of cancellation. You feel magically purged. The orc misses you.(Bhɤ h c(BRead which item? Scrolls  b - a scroll labelled GYSHRE DUUMP  c - a scroll labelled JUN GISUTAEF  e - a scroll labelled NYPHIKHLU FIFEP  k - a scroll labelled KYSOIHOPYT  l - a scroll labelled LEQIKU FUVOTUS  o - 3 scrolls labelled IFUXAA TUAGROE  s - a scroll labelled EHASA SIAZXO  A - a scroll labelled JEPLUE RODIPA (B[!(B] read(B|quaff[?(B] describe selectedh  b - a scroll labelled GYSHRE DUUMP  c - a scroll labelled JUN GISUTAEF(Bh?g  c - a scroll labelled JUN GISUTAEF  e - a scroll labelled NYPHIKHLU FIFEP(BhV  c - a scroll labelled JUN GISUTAEF  e - a scroll labelled NYPHIKHLU FIFEP(Bhd  b - a scroll labelled GYSHRE DUUMP  c - a scroll labelled JUN GISUTAEF(Bh hw h he (B#.##########musstard the Gusty#.#h Revenant###.###.########Health: 2(B/33=-----------------------......(B.........#Magic: 1(B/8===---------------------###.###(B.######.#AC:(B 3Str:(B 11##(B...##EV:(B 10Int:(B 16#.(B.$(B..#SH:(B 0Dex:(B 9##(B...##XL: (B 4 Next: (B75% Place: (BDungeon:3##o##Noise: (B=-------- (B Time:(B 2468.9 (0.0)#o#t) +2 war axe (flame)#@#Cast: (BShock#(B)#Memories (2) Beogh (B.)......o(B  (B orc priest(B.......hr o(B  (B orc.........'.........'##(B.........##The orc is almost dead. (B_The orc closely misses you.You barely miss the orc.The orc is almost dead.(BThe orc hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *(BThe orc hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * * (B_It was a potion of cancellation. You feel magically purged. The orc misses you.(Bh i (B As you read the scroll labelled GYSHRE DUUMP, it crumbles to dust.h~. (Bg.$.....(B).hA0 u............g(B  (B goblin (wandering)(BA profound silence engulfs you. It was a scroll of silence.  A goblin comes into view. It is wielding a +0 dagger.(BThe orc hits you with a +0 dagger.  You die...hy0-Silenced Shock(Bhx  --more--h+(Bh= h (BInventory: 23/52 slots Hand Weapons (go to first with ))  t - a +2 war axe of flaming (weapon)(Bg - a +0 dagger  i - a +3 hand axe h Missiles (go to first with ()(Bh - 2 poisoned darts  B - 4 boomerangs Armour (go to first with [)  z - a +0 leather armour (worn)(Ba - a +0 robe  d - a +0 chain mail  y - a +0 scale mail Magical Staves (go to first with |)  q - a staff of death Jewellery (go to first with "=)  m - a ring of wizardry (worn)  r - a ring of protection from cold (worn)(Bf - a ring of ice  p - an amulet of guardian spirit Scrolls (go to first with ?)  c - a scroll of immolation {unknown}  e - a scroll of fear {unknown}  k - a scroll of teleportation {unknown}h `(Bl - a scroll of enchant weapon {unknown}  o - 3 scrolls of identify {unknown}  s - a scroll of poison {unknown}  A - a scroll of revelation {unknown} Potions (go to first with !)(Bn - a potion of enlightenment  u - a potion of brilliancehMUhX7(Bhohnx'(BhqzGoodbye, musstard.120 musstard the Gusty (level 4, 0/33 HPs)Began as a Revenant Air Elementalist on Sept 3, 2025.Slain by an orc... wielding a +0 dagger(2 damage)... on level 3 of the Dungeon.The game lasted 00:08:00 (2463 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the OrbhO|y5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb  12.30032968 RepoMan ReAl-27 escaped with the Orb  13.29697527 sentinel GnRe-27 escaped with the Orb  14.28001477 puimuR OnDe-27 escaped with the Orb  15.22733062 RepoMan TrFi-27 escaped with the Orb  h}16.22311546 RepoMan TrFi-27 escaped with the Orb  17.21620769 EnegeticOc VSFi-27 escaped with the Orb  18.20672145 achylon FeHW-27 escaped with the Orb  19.20426000 knorpule30 VSFi-27 escaped with the Orb  20.19685091 BnniBaAl-27 escaped with the Orb  21.19159856 bignoob VSBe-27 escaped with the Orb  22.17910792 glosham ReAE-27 escaped with the Orb  23.17491541 kuniqs TeFE-27 escaped with the Orb  hm24.17392094 Tinttamiau MDMo-27 escaped with the Orb  25.17235462 TomBombadi MiFi-27 escaped with the Orbh)h40h>2X [?12l[?25h[?1049l [?1l>[?1051l[?1052l[?1060l[?1061l