chD Player: musstard Game: Crawl (0.33) Server: CUE - Dungeon Crawl Stone Soup - underhound.eu Filename: 2025-09-03.08:37:55.ttyrec Time: (1756888675) Wed Sep 3 08:37:55 2025 chG\ [?12l[?25h[?1049l [?1l>[?1051l[?1052l[?1060l[?1061lchMdh [?1051l[?1052l[?1060l[?1061hdh.[?1049h(B[?7h[?1h=dhU7[?1034h(Bdh[?25ldhdhdh(BWelcome, musstard. Please select your species. SimpleIntermediatedh;Advanced (Ba - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenant (B u - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy dh,Revenants are skeletal undead who are strong at melee combat and can empower damage-dealing spells by consuming memories they harvest from their victims. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Revenant Air Elementalist(BehpehqehVehJ<V(Bmusstard the Gustyeh=%RevenantHealth: (B14/14 ========================Magic: (B3/3========================AC:(B 2Str:(B 11EV:(B 11Int:(B 14SH:(B 0Dex:(B 9XL: (B 1 Next: (B 0% Place: (BDungeon:1Noise: --------- (B Time:(B 0.0 (0.0)-) (BClawsehi?DCast: Shock(BehCehE(B+++++++....++..@(B.++....++....+++++++ehKeh MYNo command named 'CMD_TARGET_WIZARD_GAIN_LEVEL'(BehRPWelcome, musstard the Revenant Air Elementalist.ehTjIf you return without finding the Orb of Zot, so far below, it's all over!(BehW(Behw~(BPress ?(B for a list of commands and other information.eh(Beh^ _(BFound a staircase leading out of the dungeon.fhfhl(BRecognised items. (Select to toggle autopickup)fhv(_ for help) Magical Staves (select all with |)(Ba - unknown magical staves Jewellery (select all with "=)(Bb + unknown amulets  c + unknown rings Wands (select all with /)(Bd + unknown wands Scrolls (select all with ?)(Be + unknown scrolls Potions (select all with !)(Bf + unknown potions  g + potions of magic (rare) Missiles (select all with ()(Bh - boomerangs  i - darts  j - javelins  k - large rocks(Bl - stones  m + throwing nets Miscellaneous (select all with })fh'(Bn + Gell's gravitambourines  o + boxes of beasts  p + condenser vanes  q + lightning rods  r + phantom mirrors  s + phials of floods  t + sacks of spiders  u + tins of tremorstones Talismans (select all with %)  v - quill talismans  w - maw talismans  x - serpent talismans  y - blade talismans  z - granite talismans fh+(B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up[Esc(B] exit Letters toggle autopickup [.(B|Space(B] toggle selected [-(B] unrecognised [top(B]gh4<S  a + unknown magical staves(Bghb r  a + unknown magical staves  h + boomerangs(Bgh7b  h + boomerangs  i + darts(Bhh(  i + darts hh8 j + javelins(Bhh hh# hhۼ hhW .(Bhh musstard the GustyRevenantHealth: (B14/14 ========================Magic: (B3/3========================AC:(B 2Str:(B 11EV:(B 11Int:(B 14SH:(B 0Dex:(B 9hhB XL: (B 1 Next: (B 0% Place: (BDungeon:1++++++Noise: --------- (B Time:(B 0.0 (0.0)+....+-) (BClaws+..@(B.+Cast: Shock(B+....++....+++++++  No command named 'CMD_TARGET_WIZARD_GAIN_LEVEL'Welcome, musstard the Revenant Air Elementalist.If you return without finding the Orb of Zot, so far below, it's all over!hh (BPress ?(B for a list of commands and other information. _(BFound a staircase leading out of the dungeon.hh$ (Bhh hh: (Bhh (Bhh ih(Bihg(B(B(B(Bih> (B_(BihZ `(B(B(B(Bihd1 (B_You open the door.ih7(B(Bih(Bih:(BThere is an open door here.ih*(BihV! (B_ih(Bih(Bih$(Bih0(B(Bihz#(Bih29#(B.##.(B #(B..iho;Q#(B #.##(B.##.(B #(B.##(B.#(B ####(B.###(B.##(B.####(B.##...(B..............!(B5.0 (5...(B...........%(B........#(B....@#(B #(B.......(B.#(B..(B.+++'(B++.#(B+(B....(B+.#(B+..<.(B+.#(B+....(B+.#+....(B+..ih<g+++++(B+.#.#(Bih#D(BihJ-(B6.0 (6ihWP(BiheSH _Found a quill talisman(B.jh(Bjh7(B(Bjh(Bjho`(B(B(B(Bjh(BjhY0(B(Bjh(Bjh) (B(B(B(B(B(B(B(B(B(B(B(Bjh3o.(B ..#.(B jh6 #.#(B ##(B.#.(B #..(B  #(B #.##.#(B ..#(B #.(B #.##.#(B #(B.#(B  ###.###.##(B.####(B.##(B.#(B  ........(B.......@(B.!(B.#(BShock  ........(B...(B...%(B....#.....#..(B...####(B.#(B.....l#.....(B...#(B #(B.#(B..((B...l(B  (B frilled lizard (asleep)...+++'++.#(B #jh7#(B .####+....+.#(B #(B.#(B .#+..<.+.#(B #(B.#(B #+....+.#(B #+....+..(B++++++.#.#(Bjh^G1(B11.0 (5.0)jhmN-(B2.0 (6jh}V(Bjh*[R _A frilled lizard comes into view.(BkhK 8*(BkhD 9*(Bkhi :*(Bkh ;*(Bkh ;*(BkhU ;*(Bkh# G (B The zap hits the frilled lizard.kh #*kh #(Bkhr 4(B.......kh4 (B2--------(B8=3.0 (1Shock(Bkh= (BkhC  khvE O_You kill the frilled lizard!(Blh&(Blh(B(B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)lhj(BlhV (Blhn(Blh lhZ!_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)lhQ 7(B(Blh  (Blh (Blh & (B_lh! (Blht% (Blh' (Blh{) (Blh+ (Blh, (Blhk. (Blh1 (Blh?3 @--------(Blh4 (Blh7 (Blh<9 (Blh: (Blh< (Blh> (Blh? (BlhB (BlhXD (BlhE (BlhIH (BlhI (BlhJ (BlhM (BlhN (Blh P (Blh@S (BlhT (BlhU (BlhW 0(B(BlhY (Blh\ (Blh;^ X(B3========(Blh_ (Blhc 6 (B_Magic restored.lh^f 7(B(Blhh (Blhj (Blhn 0(B(Blhp (Blhr .(B .(B ?#.#.(B .(B .##.#(B ##.(B .##.(B #..(B ##.#(B .##lhN @#(B #.##.#(B ..#(B ..  #.(B #.##.#(B #.#(B .#(B- ##.###.##(B.####(B.##(B.#(B .(B....@(B.#(B .(B ....#....(B.####(B.#(B......(B  #........#(B #(B.#(B..((B....(B ...+++'++.#(B #.##(B.#####(B+....+.#(B #.#(B .#(B+..<.+.#(B #.#(B .#(B+....+.#(B #.#(B .# (Blh 2(B274.0)lh H-(B8.0 (15lh" (Blh  lh> =_c - a brown potion(Bmh 7(B(Bmh (Bmh (Bmh 0(B========(B(B(B(B(B(B(B(B(B(Bmho X..(B ?#.#.(B ...##.#(B ##...##.(B #..(B ##.#(B..##(B mh@ $#.##.#(B ..#(B...(B .(B #.##.#(B #(B.##(B.#(B .###.##.####(B.##(B.#(B .........(B......(B.#(B ...........%(B....#####(B.#(B. ..#.....####.#(B..(B........#(B #.#(B..@(B......#+++'++.#(B #.##(B.######(B.# (B +....+.#(B #.##(B.#(B  +..<.+.#(B #.##(B.#(B  +....+.#(B #.##(B.#(B  +....+..(B #(B.#(B  ++++++.#(B ...(Bmh u .#(B ##(B mh! 4(B31.0 (3.0)mh}( -(B2.0 (4mh- (Bmh51 + _d - 3 poisoned dartsnh7(B(Bnh4(Bnh(Bnh0(B(Bnh(Bnh(Bnh(Bnh(Bnh3(Bnh(Bnh(Bnh*(BnhL(Bnhd (Bnh (Bnh(Bnh(Bnh(Bnh(Bnh(Bnh(BnhH(Bnh(Bnh(Bnh(Bnh(Bnh!(Bnh"(Bnh#(Bnh%(Bnh9((Bnhw)(Bnh*(BnhO,(Bnh.(Bnh/(Bnh1(BnhD2(Bnhj4(Bnh5(Bnh6(BnhE'(Bnh#GG ####(B  ...(B #########(B #(B.##(B .(B #(B..@#(B  .#.(B #(B...#(B #.#(B ##(B...#(B #.(B #..(B ##(B..####### #(B #.##.#(B ....(B......# #.(B #.##.####.##nhH.#####.# #.###.##.####.##.# ...............(B..# ............%....#####.#. ...#.....####.#.......... #........#(B #.#.........#(BnhL2(B42.0 (10.0)nh'R.(B3.0 (11nh_W(BnhZ nh5\S_e - a scroll labelled DAFAZAFOOL(Bohaf(Bohj(Bohnn0(B(BohHqH(B(B(Bohot0(B(Bohcw0(B(BohWz(Boh>}(Boh0(B(BohK(Boh(BohB0(B(Boh(Boh(Bohy0(B(Boh (Boh(Bohґ0(B(Boh(Boh(Boh0(B(Boh\(Bohh(Boh0(B(Boh(BohH(B(B(Boh(Boh4h(B############(B oh3d J(B......@...###########(BShock ######(B.###.##.........(B ..#(B ##...#######.(B #(B.#.(B #...J(B  (B endoplasm (asleep) ##.#(B ##(B #.(B #..(B ##.#..#######(B #(B #.##.#(B ...#........#(B #.(B #.##.####.##.#####.# (B ###.###.##.####.##.#oh޿(B  .............#(B  ..............%....#####.#.(Boh4(B52.0 (9.0)oh1(B3.0 (10.0)oh(Bohl ohP_An endoplasm comes into view.(Bph1,*(Bph# .**(BphN_0***(Bph#2****(Bph4*****(BphX5*(Bph) (Bph}*(BJ  (B  The zap hits the endoplasm.phy>(BphFph0HN(B.J.....(B2ph6JM--------(B=4.0)phLO(BphS phUW_The endoplasm is moderately wounded.(Bph! ,*(Bphi .**(BphO ***phgS (Bphў ****phT (Bph 4*****(BphM  phP <(B The zap hits the endoplasm.phT #*ph"W #(Bphh ;*(Bph /(B.......phph1----------------(B255Shock(Bphd#(Bpha' phO)J_You kill the endoplasm!(Bph\ (BphS (Bph(Bph phc_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)qh(Bqh̼ (Bqh(Bqh\ _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)qh (Bqh (Bqh n(B(B (B_(Bqh 0(B(Bqh9 (Bqhz 0(B(Bqh (Bqh X(B--------(Bqh (BqhZ 0(B(Bqh (Bqhɾ (Bqh! 0(B(Bqhg (Bqh 0(B(Bqh (Bqh[ 0(B(Bqh (Bqh 0(B(BqhD (Bqh X(B2========(Bqh (Bqh, 0(B(Bqhf (Bqh 0(B(Bqh (Bqh! 0(B(Bqh2 (BqhE (Bqh X========(B(Bqhr (Bqh 0(B(Bqh (Bqh 0(B(Bqhi (Bqh 0(B(Bqh (Bqh 0(B(BqhI (Bqhp 0(B(Bqh (Bqh 0(B(BqhY (Bqh 0(B(Bqh (Bqh@ 0(B(Bqhp (Bqh X(B3========(Bqh (Bqh& (Bqh! (BqhD 0(B(Bqh (BqhZ #############(B-79.0 (24.0).........(B...###########qh #######@###.##.........(B #)(B...##(B ##...#######.#(B.#(B.#.(B #...#(B ##.###...##.(B #..(B ##.#..########(B #.##.#(B ...#........#(B #.(B #.##.####.##.#####.####.###.##.####.##.#(B ...................#(B %....#####.#.(B .....#.....####.#..........(Bqh (Bqh I-(B80.0 (25qhC (Bqh  qh _Found a dagger.sh-^(Bsh`shb(Bshf(Bshi shjK_(BThere are no items here.sh=y(Bsh|7(B(Bsh](Bsh'(Bshۃ& (B_sh(Bsh%(Bshq(BshfX========(B(BshM(Bshc(Bshē0(B(Bsh(Bsh (Bshj(Bsh(Bsh(Bshx(Bsh%0(B(Bsh(BshϦ(Bsh (Bsh\(Bshƪ(BshӬ(Bshl(Bsh(Bsh0(Bsh(Bsh(BshT(Bsh(Bsh9(Bsh(Bsh(Bsh(Bsh(Bsh[(Bsh(Bsh(BshD(Bsh(Bsh(Bsh>(Bsh(Bsh(Bshl(BshC(BshS-#############sh'............###########.###.##..#(B.#(B #)...##(B ##...##(B.#(B #.#.#.#(B #...##(B.#(B #.##.##(B ##...##(B.#(B #.##..###.#..##(B.#(B #.##.#....#...(B #(B.#(B #.##.####.##.#######(B.###.##(B.####.##.#(B.......@...(B....#(BShockb(B.................%....#(B.........#(B.....####.#...(B..#####(B....(B....#(B #.#...(B b(B  (B bat (asleep). .(B..+++'(B++.#(B #.#shC#.#(B ###(B.+....+.#(B #.##.#(B ..+..<.+.#(B #.##.#(B #(B..+....+.#(B #.##.#(B +....+..(B #.#(B ++++++.#(B ...(B .#(B ##(Bsh)/(B92.0 (12sh|.(B3.0 (13sha(BshU sh I_A bat comes into view.(Bth ,*(Bth7N .**(Bthݜ 0***(Bth 9****(Bthw3 ;*(Bth ;*(Bth ' (B ths The zap hits the bat.th thQ >*(Bths th /(B.......thM (B2--------(B33=4.0)Shock(B(B _You kill the bat!(Bth+ (Bth: (BthE (BthK  thM _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)uhp(B(B(B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)uh(Buh (Buh(Buh  uh"_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)uhu(BuhƗ7(B(Buh{>(B (B_uh(Buh(Buh(Buh(Buh(Buh(Buh(Buh(Buh@--------(Buh(BuhT(BuhR(Buhn(Buh(Buh˽(Buh (Buh(Buh(Buh(BuhT(Buht(Buhx(Buh(Buh(Buh(BuhN(Buhw(Buhv(Buh(BuhX(B3========(Buh(BuhN(Buh(Buh(Buh3(Buh5(Buh0(B(Buh(Buh(Buh(Buh(Buh (Buhn(Buhr(Buha@========(BuhX(Buh(Buh(Buh0(B(Buhm(Buh7(Buhv(Buh(Buh(BuhQ(BuhO(Buh0(Buh(Buhs(Buh<0(B(Buh(Buhi(Buh(Buh(Buhn(BuhL(Buh(Buh(Buh& (BuhA(Buho(Buh(Buh,$(B uhZ/3#.#(B #)...#(B #.#(B #.#.#.(B #.#(B #.##.#(B #?#(B #.#(B #.##..(B #(B.#(B #.#(B #.##(B #(B.#(B #.#(B #.###(B.#######(B.............(B................(B- #(B..........#....(B #@..#####.(B #(B.........+++'++(B #(B.#(B.#####.+....+.#(B .(B..#(B.#(B ..+..<.+.#uh0(B .##(B.#.#(B #..+....+..(B #(B.#.#(B #..+....+...(B #(B.#.#(B .#.++++++(B #(B.#..(B ..#$(B ..(B .(B uhq8uh;:,(B116.0 (22.0)uh@H-(B7.0 (23uhG(BuhK uhMT_f - a scroll labelled CIOMUY QISA(BvhO(B(B(Bvh`(B(B(B(Bvh(Bvh(Bvh0(B(Bvh(BvhN(Bvh0(B(Bvh(Bvh[(Bvh0(B(Bvh(Bvh(Bvh^0(B(Bvh(BvhX0(B(Bvh(Bvh<(Bvh(BvhY0(B(Bvh:(B #########(B .........#(B. #####vh (B.###(B #.#(B #)...##(B..#(B #.#(B #.#.#.##(B #.#(B #.##.##(B #.#(B #.##.#(B #.#(B #.##.#..#(B #.#(B #.##.###.######.###.##.#(B #(B..(B................(B #(B..(B..............(B #(B..(B........#.....##.(B..#####........#(B#.........+++'++.##.#.#####.+....+.#...#.#(B ..+..<.+.#(Bvh&(B24.0 (7vhU .0)vh(B5.0 (8(B _g - a scroll labelled QOLEROA HOUZI(Bvh (Bvh 7(B(Bvh (BvhO 0(B(Bvh{ (Bvh4 (Bvh 0(B(Bvh (Bvh (Bvh: (Bvhe 0(B(Bvh (Bvh (Bvh5 0(B(Bvh (Bvh' (Bvh[ 0(B(Bvh (Bvh6 (BvhW 0(B(Bvh (Bvh (Bvh 0(B(BvhH (Bvh (Bvh 0(B(Bvh (Bvhe (Bvh 0(B(Bvh (BvhZ (Bvh 0(B(Bvh (Bvh? (Bvh 0(B(Bvh (Bvh (BvhX 0(B(Bvh (Bvh (Bvh5 0(B(Bvhw (BvhZ(B(B(B(B(B(B(B(B(B(B(Bvh3(BvhT#(Bvh)&(Bvh((Bvh,(Bvht2(Bvh(40(B(BvhF6(Bvhp8(Bvh90(B(Bvh:<(Bvh=(Bvh?0(B(BvhA(BvhEC(BvhyD(BvhE(Bvh*G(BvhuH0(B(BvhI(BvhDK(BvhL(BvhM(Bvh&O(Bvh^P(Bvh R(Bvh1S(BvhCT(BvhU(BvhHW(BvhX0(B(BvhZ(Bvh}k (B(B(B(B(B(B(B(B(B(B(B(Bvh mH(B(B(Bvhn(Bvhp(Bvhor0(B(Bvhs(Bvhu(Bvh2w0(B(Bvhx(Bvhwz(Bvh{0(B(Bvh}(BvhB(Bvh0(B(BvhF(Bvh(BvhP0(B(Bvhچ(Bvh(Bvh/(Bvhu(Bvh(Bvh(Bvhŏ0(B(Bvh(Bvh^(Bvh0(B(Bvh(Bvh0(B(Bvh (Bvh vh3(B_You open the door.vh7(B(BvhO(Bvh vh<(B There is an open door here.vhO(B vh8(B_(Bvhr(Bvhܩ0(B(Bvh vh`=(B_You now have 11 gold pieces.vhO(B(B(Bvh(Bvh0(B(BvhH(Bvhʵ(Bvhŷ(Bvh0(B(Bvh,(Bvh$(Bvh0(B(Bvh(Bvh80(B(Bvh(Bvh(Bvh5(Bvhe0(B(BvhG(Bvhvh...#.#.....+..<.+.#(B #.##..##.#.#.##..+....+.#(B #.##...(B #.#.#.##..+....+..(B #..(B #.#.#..(B.#.'+++++.#(B ..#.#....(B..#.......#(B ......(B....#######(B #####.#.###(B #.#.#(B#(B #.#(B.#(B Shock#(B.........#(B.#(B...B(B ..!#(BB(B  (B giant cockroach (asleep)... .#(B..#(B.. .....#(B. .. #(B..#(B... #(B..#(B vhvh2(B72.0 (47.0)vh.(B3.0 (48vh.(Bvh vhCU_A giant cockroach comes into view.(Bwhͨ 4*(Bwh; 8*(BwhEK ;*(Bwh s (B*B(B  whz C(B  The zap hits the giant cockroach.wh wh 3*(Bwh8 ;*(BwhP whj 3*(Bwh; (Bwh wht N(B.......wh( wh (B2--------(B=4.0 (1.0)Shock(Bwh (Bwht \ _The giant cockroach is almost dead.(Bwh (Bwh (Bwh (Bwh _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)wh-)(Bwh+ (Bwh*.(Bwh0 wh2wh4_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)xhI(Bxh (Bxh(Bxhf _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)xhM(BxhS (Bxh\(BxhLb xh6g_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)xh(Bxh/g(B(B(B(Bxh6> (B_(Bxh&%..xh(.(B.'.(B.....-5.ShockBB(B  (B giant cockroachxh*:-(Bxh2(Bxh7 xhf9Y_A giant cockroach is nearby!(Byhkq (B You miscast Shock.  You are very lightly contaminated with residual magic.(Byh/uyh{Byh|!(B.yh!1yh|----------------(B6Contam (Byhz(Byh yhs+_Nothing appears to happen.yhu(Byh(B3--0----------------(B=7Shock(Byh(Byhc _You miscast Shock. Nothing appears to happen. The giant cockroach bites you.yh*0(Byh&4(ByhQ8(Byh> yhAH_(BYou are out of magic!yhC#7(B(ByhQ)(Byh,N _(BYou are out of magic!zhE(Bzh(Bzh(BzhN _(BYou are out of magic!zhm(Bzhq(Bzht(Bzhx zh{H_(BYou are out of magic!zh_(Bzh)(Bzh(Bzh zht@_(BYou are out of magic!zh (B You scratch the giant cockroach but do no damage.The giant cockroach is almost dead.(Bzh Z(B4==(B8zh (Bzh ` _The giant cockroach closely misses you.(Bzh E ^ (B You closely miss the giant cockroach.zh G The giant cockroach is almost dead.(B(B3--(B9zhL (BzhiO  zhP /_The giant cockroach bites you.zh+G (B You scratch the giant cockroach.zhuH†(BzhR--------(B5080zh(Bzh  zhH_You kill the giant cockroach!(B{h.##.#.#.##..+.....(B .(B  {h..#.'+++++.#(B .(B ...(B..#......##(B ..(B..######(B #####.#(B.###(B  #.#(B.#(B ###(B #(B..##(B...#(B........#(B.#(B.. ..!(B..!..(B...#(B.....{h...#$(B...#(B... >(B...{hy(B{h/(B-1{h(B{h {h_Found a brown potion(B and 6 gold pieces. Found a stone staircase leading down. _(BYou see here a giant cockroach corpse(B.{h(B ..(B .(B  {hL ..#.'+++++.#(B .(B .....#......##(B ..(B..######(B #####.#(B.###(B  #.#(B.#(B ###(B ...##(B........†...#.#(B.!(B..!(B.......(B..(B.#(B.#(B ...#(B{h (B{hs(B4==-(B2 _{h(B{h{h(B  ..#.'+++++.#(B .(B .....#......##{h(B ....######(B #####.#(B.###(B  #.#(B.#(B ###(B....##..(B...†(B...#(B.#(B......!(B..#(B...(B..(B..g(B  (B goblin (asleep)..##(B. .g(B..#(B{h~ (B A goblin comes into view. It is wielding a +0 dagger.(B{h&D(Bgg.{h^0(B==3{h(B{h {h_The goblin shouts! _(BYou see here a brown potion(B.{hf  .       #.###  {h #.#.# ###.#.# #...#.# ##...#.# #.....†# ...#.#..# ....!..@# .....#..# ........# .....#..# $...##..# ...# >... #.# (Bg..# #. ....#(B{h s(B .(B     {hm   #(B.###(B  #.#(B.#(B ###(B.#(B.#(B #(B...#(B.#(B ##(B...#(B.#(B #..(B...†#(B ...#(B.#(B..#(B ....!(B..@#(B .....#(B..#(B ....(B....#(B ..(B...#(B..#(B $(B...##(B..#(B ...#(B >(B... #(B.#(B g..#(B #(B. ....#(B {h {hi (B{h (B{h (B{h  {h* P_A goblin is nearby!(B|h (B #.#......#.......#(B #(B ....#######(B  #####.#.###(B  #(B.#(B.#(B ###(B.#(B.#(B #(B...#(B.##(B..(B.#(B.####(B.....†#|h #(B...#(B.#(B..#(B..!(B..!#(B .....#@(B.#(B....#(B...#(B..#$(B...##(B..#J(B  (B endoplasm (wandering)#(B...#(B >(B...g  (B goblin##(B.#(B g..##(B #(B. .(B...#(B #(B .J#[#(B|h ' (B |h ?An endoplasm comes into view.(B|h (B|h |h (Bg.J(B.(B--4|hY (B|h  |h #_Found a ring mail.|hz -(B  ....######(B #####.#.###(B  #.#.#(B ##(B..##(B..(B.####.(B....†(B...#(B.#(B..|h=.....!(B..!(B.#(B.........#$(B...##(B...#(B g...#(B.#(B ...##.(B .##(B.. .#(B(B|h(B|h |hu(Bg>(B.J(B--(B5|h(B|h}h́=#####.#.###(B  #.#.#(B ###..##..(B.####(B...(B..†(B...#.#(B.......!(B..!(B.#(B.........#}hd.$...##(Bg#...#(B >(B....##.#(B #(B...###(B #.(B ..J(B.#(B #(B #(B..#[(B #(B.. .(B}h (B}h (BJJ(B 2 endoplasms (wandering).}h#J(BThe goblin hits you with a +0 dagger.(B3--1========(B=6Shock}ha(B}h͠ }h8P_An endoplasm comes into view.(B}h P(B}hR(B}h^qJ(B.J(B.}hIbf(B2----(B7}hl(B}hp }hqt_You barely miss the goblin.(B The goblin hits you with a +0 dagger.}h (B You barely miss the goblin.The endoplasm quivers.(B x2(B}hV(BJ.JJJ.}h~ '(B8}h(B}h  }h8_The goblin hits you but does no damage.}h (B You scratch the goblin.  The goblin is severely wounded.The goblin barely misses you.(B}h̓ ](BJ (B.}h– '(B9}h (B}h  }hl ;_The endoplasm hits you but does no damage.}h > (B You scratch the goblin.}h (B}h * (B}h )(BJ..#(B  You kill the goblin!(BThe endoplasm hits you.}h (B0-----========(B890}h (B}h  }h F_Your magical contamination has completely faded away.}h A (B You scratch the endoplasm.}h w (BJ.  The endoplasm is almost dead.(B}h8(B/14 -------(B1}h (B}h  }h(_The endoplasm hits you.~h& ~hu;(B You scratch the endoplasm.~hW(B~h6~hc(BJ..  (B endoplasm~hG((B75~h< 2~h-(B~h ~hJ_You kill the endoplasm!(B~hg(B~h((B3~h(B~h ~h_You barely miss the endoplasm.(B The endoplasm misses you.(B~h < (B ~h (BYou scratch the endoplasm.  The endoplasm is moderately wounded.The endoplasm freezes you.(B6-------(B4~hP (B~h  ~hC ,_You are frozen. You resist.hN(BhIU (Bh1\(Bh^a _(BYou are too injured to fight recklessly!hٕ (B You scratch the endoplasm but do no damage.The endoplasm is moderately wounded.The endoplasm freezes you.(Bh X5-----(B5hw (BhN  h> ,_You are frozen. You resist.hN I (B You scratch the endoplasm.  hG The endoplasm is heavily wounded.The endoplasm freezes you.(B--(B6ho (Bh  h ,_You are frozen. You resist.hi h;(B You scratch the endoplasm.hF)(BhBe(B917Shock(BhH(BhqK h]MJ_You kill the endoplasm!(Bhm(Bh (Bh#(Bh&(Bh=(X(B2========(Bh)(Bh"+0(B(Bh,(Bh0(Bh5L6==(Bh%8(Bhw<(Bh>(Bh@A(BhC(BhE@========(BhG(Bh(Bhd(Bh(Bh(Bh(Bh<(Bhi(Bh:==(Bh (Bh@  hU a(B_c - 2 brown potions(B (gained 1)ho(Bhw(Bh(Bh;(Bh(Bh(Bh(Bh(BhB(BhI(BhR(Bh(Bh !(Bh"(Bh%g (B_c - 3 brown potions(B (gained 1)hq((Bhz)(Bh*(Bhz-(Bh/(Bh:1(Bh2(BhY4(Bh7(Bhy9(Bh;(BhT?(Bh'(Bh(Bh(Bh^(Bh(Bhm (Bhy  h H(B_You now have 17 gold pieces (gained 6).hH(Bh(Bh(Bh#(Bh(Bh(BhJ(Bh( (B ..........#####  (B #####.#.###  (B #.#.#  hY*(B ###(B.#.#  (B #(B...#.#  (B ##(B...#.#  (B ###(B.....†#  (B ##(B...#(B.#..#  (B #(B ##(B.........#(B-  (B #(B.#(B......(B.#..#  (B #(B..@(B....(B.....#  (B ###(B..(B..(B...#..#  (B ##(B..(B...##).#  (B ##(B...##>....  (B ##(B.###...###  (B #(B.#(B ....#  (B #.##..#[#  (B #.##..#.#  #.##..(B .#  ..  (BhW03(B252.0 (55.0)hM6!-h8'(B3.0 (56h;(Bh]> h&@T_h - a scroll labelled IXKECA VUGO(Bhe(Bhk7(B(Bhq(Bhs0(B(Bh\u(BhBw(BhHy0(B(Bh{(Bh(Bh(Bh0(B(BhI(BhH(B(B(Bh (BhH(B(B(Bhz(Bh-H(B(B(Bh(Bh0(B(Bh(Bh~(Bh H(B(B(Bhr(Bh0(B(Bh (Bh(Bh0(B(Bh-(Bh}(Bhf (B #.....  (B #..........#..  h4q#...#####.....  (B.##.........+++'  #####(B.##.#.#####.+...  ##(B........#.#.....+..< ###(B......##.#.#.##..+...  (B...g(B..... #.#.#.##..+...  #(B.....#(B #.#.#...#.'+++  #(B....#(B #.#......#....  (B #@#(B ..........###(BShock (B #.#(B #####.#.###  .#(B #.#.#  #.#(B ###.#.#g(B  (B hobgoblin (asleep) #.#(B #...#.  hѭ#.#(B ##...#.#  #.#(B ###.....†#  #.###...#.#..#  #.##.........#  #.#.......#..#  #............#(Bh&/(B63.0 (10h.(B4.0 (11hi(Bh2 hO_A hobgoblin comes into view.(BhM;4*(Bhʆ9*(Bh|:*(Bh#s (B*g(B  h&(B  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.(Bh!t* (Bh*va (BThe hobgoblin shouts!  The zap hits the hobgoblin.h:*(BhA S (B The hobgoblin is severely wounded.h(BhO(B..g(B.h7 .hhWo(B2--------(B===5.0 (1.0)h#(Bh( h*(_You hear an angry hiss.h 4*(Bh0 8*(Bh ' (B h The zap hits the hobgoblin.h h >*(Bh :*(Bh= :*(Bhg :*(Bh (Bh  h Z(B You kill the hobgoblin!(Bh 7S(B.h ....S(B  (B ball python (constriction, wandering)h h (B #.............(B musstard the Gusty  h 6#..........#..(B Revenant  #...#####.....(B Health: (B14/14 ========================  (B.##.........+++'(B Magic: 1(B/3========----------------  #####(B.##.#.#####.+...(B AC:(B 2Str:(B 11  ##(B........#.#.....+..<(B EV:(B 11hL UInt:(B 14  ###(B......##.#.#.##..+...(B SH:(B 0Dex:(B 9  (B.S(B....... #.#.#.##..+...(B XL: (B 1 Next: (B108% Place: (BDungeon:1  #(B.....#(B #.#.#...#.'+++(B Noise: (B=-------- (B Time:(B 266.0 (1.0)  h S#(B....#(B #.#......#....(B -) (BClaws  #@#(B ..........###(B Cast: (BShock  #.#(B #####.#.###  #.##.#.#  #.#(B ###.#.#S(B  (B ball python (constriction, wandering)  #.#(B #...#.# h X #.#(B ##...#.#  #.#(B ###.....†#  #.###...#.#..#  #.##.........#  #.#.......#..#  #............#(BThe zap hits the hobgoblin.  The hobgoblin is heavily wounded.(BThe hobgoblin shouts!  h -The zap hits the hobgoblin.  The hobgoblin is severely wounded. (B_You hear an angry hiss.  The zap hits the hobgoblin.  You kill the hobgoblin! (B_A ball python comes into view.(Bh  h3 (B--(Bhobgoblin shouts!  The zap hits the hobgoblin.  The hobgoblin is severely wounded. (B_You hear an angry hiss.  The zap hits the hobgoblin. h You kill the hobgoblin!(B _A ball python comes into view.Your Conjurations skill increases to level 1!You have reached level 2!(Bh 1  --more--(Bh% A(B20/201(B/5------------(B2 3% ball python (constriction, wandering)(B _(Bh|4*(Bhh-3*(Bh0h!3*(Bhmho3*(BhUhW3*(Bh  h(B*S(B  )(BThe zap hits the ball python.haZ(Bhbh+f(B.S(B....0--------(B7Shock(Bhl(Bhq h tW_The ball python is severely wounded.(Bh#(Bh (Bh͙(Bh hAH_(BYou are out of magic!h (Bh (Bh (BhF  h H_(BYou are out of magic!hc (BhCf (Bhk (Bhep  h1r H_(BYou are out of magic!h(B(B(B _(BYou are out of magic!h(B(B(B _(BYou are out of magic!h !hI .# #####.# ##......< ###...... ..S......  #.....#  #....#  #@#  #.#   #.# #.#.#  #.#   #.#   #.#   #.# †#  #.#  hf#.  #.  #... (BhE9(Bh.#(B #####(B.#(B ##(B......<(B ###(B...... ..S(B......  #(B.....#(B  #(B....#(B  #@#(B  #.#(B  #.#(B  #.#(B   #.#(B  #.#(B  #.#(B †(B #.#(Bh´ #.(B #.(B #...(Bh(Bh (Bh(Bh' huU_A ball python is nearby!(Bh"w R (B # hu{ &(B #. (B #..........# (B .##...#####.... (B .##.........+++ (B #####(B.##.#.#####.+.. (B ##(B........#.#.....+ ###(B......##.#.#.##..+ (B ...S(B......##.#.#.##..+.. (B.#(B #.#.#...#.'++ #(B..@(B.#(B #.##... ####(B.#(B ..........## (B #(B.#(B #####.#.### (B #(B.#(B #.#.# h  (B #(B.#(B ###.#.# (B #(B.#(B #...#.# (B #(B.#(B ##...#.# (B #(B.#(B ###.....†# (B #.###...#.#..# (B #.##.........# (B #.##..#(BhR (BhY K(B.S(Bhو 7(B-8 _h (Bh h (B ##.######.## (B # h(B #. (B #..........# (B .##...#####... (B .##.(B........++ (B #####(B.##(B.#.#####.+ (B ##(B........#.#.....+ (B #(B.###(B......##.#.#.##..+ (B #(B....S(B.....##.#.#.##..+. (B.#(B #.#.#...#.'+ (B....#(B #.##.. ####(B.#(B .........hK:.# (B #(B.#(B #####.#.### (B #.#(B #.#.# (B #.#(B ###.#.# (B #.#(B #...#.# (B #.#(B ##...#.# (B #.#(B ###.....†# (B #.###...#.#..# (B #.##.........#(Bh(BhGF(B.S(BhGB-(B9hI(Bhh' (B hYou scratch the ball python.h4(B.h9(B6=70h(Bh  h!L_You kill the ball python!(BhH(Bh (Bh߽(BhB h&E_(BNo target in view!hE(BhH (BhJ(BhkN hiPE_(BNo target in view!h (Bh (Bh (Bhl  h E_(BNo target in view!h( (B(B(B(B---- (B_(B(B(B(B(B(B(B(B(B(B(Bh f1====(B(Bhr 0(B(Bhv (Bh (Bh 0(B(Bh% (Bh (Bh (Bh (Bh <====(BhZ (Bh (Bh (BhZ (Bh 0(B(BhJ (Bh (Bh3 (Bh (Bh (Bh (Bh~ (Bh 0(B(BhT (Bh< (Bhv (Bh (Bh- (Bht O2=====(Bh (Bhl (Bh (Bh (Bhy (Bh (Bh (Bh (Bh (Bh3 (Bh (Bh ======(Bh (Bh (Bh (Bh (Bh (Bh (Bh  (Bh (Bh  (Bh_ (Bh (Bh 0(B(BhB (Bh (Bh (Bh^" (Bh# 0(B(Bh@& (Bh' (Bh( (Bh%* (Bht+ U(B3=====(Bh, (Bh. (Bhg/ 0(B(Bh1 (Bhv4 (Bh5 (Bh7 (Bh 9 (Bha: (Bh; (Bh< ======(Bh<> (Bh? (BhA 0(B(BhEC (BhD (BhF (BhRG (BhH 0(B(BhJ (BhK (Bh1M (BhN (BhO 0(B(BhQ (BhMS (BhT (BhV (BhGW U(B4=====(BhX (BhZ (Bhh[ 0(B(Bh] (Bh^ (Bh_ (Bhna (Bhb 0(B(Bhd (Bh(e ======(Bh9f (BhHg 0(B(BhVh (Bhfi (Bhvj 0(B(Bhk (Bh m 0(B(Bhn (Bho 0(B(Bhq (Bh0r 0(B(Bh!t (Bh2u 0(B(Bhw (Bhx U(B5=====(Bh"y (Bh=z (Bh{ (Bh| 0(B(Bht~ (Bh< (Bhl 0(B(Bh (Bhx (Bh 0(B(Bh (Bh7 (BhK ======(Bh] (Bhk (Bh (Bh 0(B(Bh (BhD (BhV (Bhe (Bhw (Bh (Bh 0(B(Bh (Bh (Bh 0(B(Bh_ (Bh (BhӞ 0(B(Bh (Bh (Bh 0(B(Bh (Bh (Bh" 0(B(Bhq (Bh (Bh 0(B(Bh (Bhx (Bh 0(B(Bhۯ (BhF (BhY 0(B(Bh (Bh (Bh 0(B(Bh, (Bh (Bh 0(B(Bh (Bh (Bh' 0(B(Bhk (Bh (Bh 0(B(BhD (Bh (Bh 0(B(Bh (BhI (BhY 0(B(Bh (BhL (Bh` 0(B(BhL (Bh (Bh 0(B(BhS (Bh (Bh 0(B(Bh\ (Bh (Bh 0(B(Bh (Bh (Bh 0(B(Bh (Bhg (Bhy 0(B(Bh (Bh' (Bh9 0(B(Bhl (Bh (Bh 0(B(Bh4 (Bh (Bh 0(B(Bh (BhB (BhN (BhW (Bhd (Bhm 0(B(Bhz (Bh (Bh (Bh 0(B(Bh (B(B(B(B(B(B(Bh?(BhR(Bh(Bh0(B(Bhv(Bh (Bh 0(B(Bh (Bh\(Bhq0(B(Bh;(Bh(Bh0(B(Bh(BhY(Bhm0(B(BhG(Bh(Bh0(B(Bh(Bh (Bh!0(B(Bh#(Bh%(Bh&(Bh'(Bh((Bh*+0(B(BhU,(Bh.(Bh/(Bh0(Bh1(Bh2(Bh5(Bh-6(Bh>7(BhP8(Bh9(Bh:(Bh;(Bh<(Bh>(Bh?(Bh*@(BhPA(BhB(BhC0(B(BhE(BhwF(BhG0(B(BhH(BhNJ(BhK0(B(BhL(Bh#(B ...#(B.#(B #(B.#(B.#(B #(B .. .. .##(B ##(B. . . #(B #(B h(Bh8hA-(B11h(Bh)< _Found a stone staircase leading down.hQ (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh (Bh (Bh (Bh (Bh (Bh (Bh/ (Bh 0(B(Bh (Bh@ 7(B #.##.#(B #.# (B #.##.#(B #.#(B ###.##.#(B #.#(B ...#.######.#(B ###.........(B..#(B  ###########.###(B h" ##...>(B #(B...#.(B #.#(B.#.(B ...#(B.. ...(BShock ##.(B #(B...#(B#(B #(B.#(B.#(B...#(B.#(B K(B  (B kobold (asleep)###(B #(B.. #(B.. #(B.. #(B.K(B.h[ (B7.0 (6.0)  A kobold comes into view. It is wielding a +0 club.(Bhr  h5 E(B The kobold shouts! You hear a shout!h g(B  (B hobgoblinK(B  (B koboldKh "g(B.hR 6(B==8.0 (7h (Bh = _A hobgoblin comes into view.h (Bh 4*(BhP[ 6*(Bh? 6*(Bh 6*(Bh,I 6*(Bhn ~ (B *(BThe zap hits the kobold.h = (B hX t*The kobold is heavily wounded.(BThe zap hits the hobgoblin.h>(BhB(Bh.G.(B..hHk..K(B.g(B.hI=(B4-----hK.(B-9.0 (1hP(BhS hpUU_The hobgoblin is severely wounded.(Bhk4*(Bh6*(Bhs6*(Bh6*(BhV6*(Bh|6*(Bh?8*(Bh=(Bh@(Bh$Fh{H(B...K(B.g(B...hLh Op(B3-----------(B400hT(BhX h[M_The zap misses the kobold.(Bh *hؘ(Bh6*(Bh06*(Bh~6*(Bh\6*(Bh4*(B*(B(B(B(B..K(B.g(B....2----------(B1h(Bh; h#M_The zap misses the kobold.(BhA (B You miscast Shock.  h NYou are very lightly contaminated with residual magic.(BhlK(B.g(B.h!1h~----------(B-2Contam (Bh(Bh hf+_Nothing appears to happen.h4C4*(Bh hN9(B The zap hits the kobold.hhh>*(Bh5;*(Bh, (B *You kill the kobold!(BThe zap hits the hobgoblin.h {;*(Bh;*(Bh{;*(BhDV(Bh_8(B.)haGg(B....hj!0hY---------(B10=3Shock(Bh(Bh4 h.P_The hobgoblin is almost dead.(Bh(Bh(Bh(Bhm hH_(BYou are out of magic!h (B(B(B _(BYou are out of magic!h; (Bh> (Bh|T f(B _(BYou are out of magic!hޑ7(B(Bh(BhT h H_(BYou are out of magic!h ## .....#.##### ###.........(B.  ###########(B.####(B h##(B..(B.>#.(B..#(B.hx.#(B.#(B....#.(B.....#####(B.##.(B #(B.. #(B #(B.#)h<(B ...#ghn###(B #(B.. ..h.$(B...h (Bhkhgg(B.(B-4h7(Bh" h#%_Found 9 gold pieces.hc.  h-2 (B You barely miss the hobgoblin.The hobgoblin is almost dead.(B(B=5h7 (Bhb;  h3= T_The hobgoblin closely misses you.(Bh{  h ;(B You scratch the hobgoblin.h h >)(Bh# h ((B76h (Bh7  hZ J_You kill the hobgoblin!(Bh (BhT (Bh[ (Bh_  h E_(BNo target in view!h/(B(B(B _(BNo target in view!ha(B(B(B _(BNo target in view!hQ (Bh"7(B(BhP%(Bh5'h!)<---- (B_h*(Bh/(Bh1*(Bh3(Bh8 hF:(B_Your magical contamination has completely faded away.1====(Bh<(Bh?(BhA(BhB(BhD(BhF(BhH(BhuJ(Bh'L(BhM(BhP(BhQ<====(BhS(Bh3U(BhV(BhW(Bh8Z(Bh[[(Bh{\(Bh^(Bh_(Bha(Bhc(Bhd(Bhe(BhΗ(B(B(B(B(B(B(B2=====(B(B(B(B(B(B(B(B(B(B(B(B=====(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bhu(Bh֝(BhV(BhgU(B3=====(Bhݡ(Bha(Bh(Bh(Bh(Bh(Bh(Bh(Bh(BhS(Bh(Bhղ======(Bh(Bhx(Bhɷ(Bh(Bh(Bh&(Bh3(Bhu(Bh(Bh(Bh (Bh(BhJ(Bh(Bh(Bh(Bh.(BhB(Bh(Bh(Bh U(B4=====(Bh(Bhc(Bh(Bh(Bh(Bh=(Bha(Bh(Bh(Bh(BhO(Bhl======(Bh(Bhl(Bh(Bh(Bh(Bh%(Bh5(Bhw(Bh(Bh\(Bh#(Bh(Bh1(Bh(Bh?(Bh(Bh1(Bh(Bhp(Bh (Bh U(B5=====(Bh (BhB(Bh8h<&(B h*>## .....#.##### ###.......... (B ###########.####(B ##..(B.>...#(B.#....#.(B....#####(B-53.0 (47.0)h?)##.(B #(B...(B #(B #.#..##(B..)(B.hAf###(B.#(B.##hD(Bh&d(BhmhPr-ht'(B4.0 (48h{(BhF h h{_Found a dagger.  Things that are here: _(Ba +0 club; a hobgoblin corpse(B; a kobold corpse(Bh?R(BhW7(B(Bh\(Bhr(Bhx h} (B_hJ(Bh(Bh2(Bh(Bh(Bh(Bh (Bh>======(Bh (Bh~(Bh(Bh(Bh(Bh(BhZ(Bhk(Bh@(Bh/(Bh(Bh(Bh\ (Bh(Bh(BhE(Bhj h/ (Bh2(_You now have 26 gold pieces (gained 9).h 6(BhH7(Bh8(BhD(BhhG(BhI(BhJ(BhR(BhT(BhV(BhW(BhZ(BhF\(Bh`](Bh^(Bh`(BhBc(Bh[d(Bhn(Bhq(Bht(Bh_v(Bhw(BhT{(BhIhw(B ...#.####(B ###(B #....##(B #.....####h(B #.(B........(B #.(B..).###(B #..(B..##(B #.#.##h(B #.#.#(B  #.#.#(B 67.0 (13 #(B.#.########(B #(B...@(B......[#######(B.#### hPK(Bh(Bhuh'(B8.0 (14h(Bh h1(_Found a leather armour.h7(B(Bh(Bhb(Bh~(Bhl(Bh(Bh((Bh (Bhb (Bhd (Bh\(Bh(Bh(Bh(Bh(Bh(Bh`(Bh(Bh~"(Bh$(Bh_&(Bh'(Bh)(Bh+(Bh-(Bh.(Bh0(Bh!3(Bh4(BhH6(BhM8(Bh=;(BhJ=(Bh>(Bhv@(BhC(BhD(Bh9F(BhG(BhJ(Bh_L(Bh N(BhOP(BhQ(BhJS(BhfV hXI(B_You now have 37 gold pieces (gained 11).h`(B #.#.#(B  #.#.#(B #.#.########...hb0#.......(B...[...#######.####...##(B #.#(B . #.#(B #(B. #.#(B.####(B.##.##(B79.0 (11.........(B.#(B >(B....?(B.@.(B.#(B .####(B.###(B.#(B#.(B .##(B .#...#hpt.#.#(B(B(B80.0 (12(B _Found a stone staircase leading down.hh\+#.#.##.#.#(B #.#.#(B #.#.########...(B #.....(B.....[...(B #######(B.####...##(B #(B.#(B .(B #(B.#(B  #.(B #(B.#(B .####(B.##(B.##(B .(B.......@(B.#(B >(B....?(B....#(B.####(B.###(B.#(B#.(B .#(B#(B .#(B...#(B.#(B.#(Bhy(Bhh ,(B1.0)hr  (BhTU78 (BM...###hd(B #.########.....(B.....[#######(B.####...##.(B  #.(B #(B.#(B ####.##@##.(B.........#(B.#.#(Bh(Bh8((B2h!(Bh $h78 h۩(BM).###...###(B #.########.....(B.....[#######(B.####...##.(B  #.(B #@#(B .####.##(B.##......(B...#....####.#(Bh (BhX((B3h (Bh.3 78 (BM......).###...###h7 (B #.########.....(B.....[#######(B.####...##.(B #.(B #(B.#.(B...#.#.#..(Bh@ @(B(B4h&F (BhH hZ \78 (BM####......h]a ).###...###(B #.########.....(B.....[#######(B.####...##.(B #(B.####(B.#.#(Bhf (Bhj ((B5hIq (Bhs hS o78 (BM#####(B h ####......).###...###(B #(B.#(B.########(B...#(B..........[(B...#######@####...##(B #(B.#.#(Bh (Bh ((B6hr(Bh7h*...#.####(B ###(B #....##(B #.....####(B h#.........#...).####...#.#.##.#.#(B #.#.#(B ##(B.#(B.########(B...##(B.......@(B..[(B....#######(B.####(B...###(B #(B.#(B #.(B #(B.#(B #.(B #(B.#(B.####.##(B.##(B.......(B...#(B>....?.(B...#(B.####.###.#(B#.(B .#(B#(B .#(Bh%(BhT((B7h(Bh h...#.####(B ###(B #....##(B h#.....####(B #.(B #...).###(B #....##(B #.#.##(B #.#.#(B #.#.#(B ##(B #.#(B.#(B...##.[(B....##(B.####(B...###(B #.#(B ##(B.(B #.#(B#.(B #.#(B.####.##.##(B...#(B>....?....#(B h(BhZ((B8h(BhVhA...#.####(B ###(B #....##(B #.....####(B #.h(B #...).###(B #....##(B #.#.##(B #.#.#(B ##.#.#(B .##(B #.#(B.#(B...##(B #.[(B....#(B ###(B##(B #.#(B ?##(B.(B #.#(B # (BhD(Bh((B9h(Bh= h!Z_Found a scroll labelled KUSESU UTHUMEH(B.h ...#.####(B  ###(B #....##(B #.....####(B #.(B h *#...).###(B #....##(B #.#.##(B #.#.#(B ##(B #.#.#(B #(B.##(B #.#.#(B...##(B #.(B....#(B ####(B##(B #.#(B #?##(B.(B #.#(B .#(B#.(B #.#(B # (Bh<% (Bh+ )(B90h1 (Bh4  h6 T_(BYou see here a +0 leather armour.hV (Bh6\ ((B1hc (BhXg  hni (_i - a +0 leather armourh,h'(BhWear which item? hArmour (go to first with [)  a - a +0 robe (worn)(Bi - a +0 leather armourh=[?(B] describe selected hj [!(B] equip|wield|wear(B[tab(B] equip(B|unequip h.t  a - a +0 robe (worn)  i - a +0 leather armour(Bh0 (B ...#.####musstard the Gusty###(B #....##Revenant#.....####Health: (B20/20 ========================#.........Magic: (B5/5========================#...).###AC:(B 2Str:(B 11#....##EV:(B 11Int:(B 14#.#.##SH:(B 0Dex:(B 9#.#.###XL: (B 2 Next: (B17% Place: (BDungeon:1#.#.##(B.##Noise: --------- (B Time:(B 491.0 (0.0)#.#.########(B...##-) (BClaws#...(B.......@(B....#Cast: Shock#######(B.####(B...####(B #.#(B #?##.(B #.#(B .##.(B #.#(B #.####.##.##..........#>....?....#.####.###.##.(B .##(B .#(BThings that are here: _a +0 club; a hobgoblin corpse(B; a kobold corpse (B_You now have 26 gold pieces (gained 9). _Found a leather armour. _You now have 37 gold pieces (gained 11). _Found a stone staircase leading down. _Found a scroll labelled KUSESU UTHUMEH(B. _(BYou see here a +0 leather armour. _i - a +0 leather armourhe(Bhhl(Bh}(Bh(Bhh<&(B2.0 (1h,(Bh_(Bh4h&(B3.0 (2hz(Bh (Bhh&(B4.0 (3h(Bhx'(Bhl.h2&(B5.0 (4hM;(BhF(BhMhQ&(B6.0 (5hZ(Bh` h e(B0 _You start removing your armour.(B You continue removing your +0 robe.(B x5hkhp(Bh'y(Bh+ h(B You finish removing your +0 robe.  You start putting on your armour.(Bhh&(B7.0 (6h(Bh(Bhh&(B8.0 (7h۽(Bhf(Bhh&(B9.0 (8h(Bh(Bh/(B500.0 (9hd(Bh#(Bh;1(B1.0 (10.0)h(Bh( (Bhj30 _You continue putting on your +0 leather armour.(B x5hd(B(B _(BYou finish putting on your +0 leather armour.hO h (B Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 22% 2  b - SwiftnessAir28% 3  c - AirstrikeAir67% 4 4 spell levels left (B[!(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help[Esc(B] exith`(B ...#.####musstard the Gusty###(B #....##Revenant#.....####Health: (B20/20 ========================#.........Magic: (B5/5========================#...).###AC:(B 3Str:(B 11#....##EV:(B 10Int:(B 14#.#.##SH:(B 0Dex:(B 9#.#.###XL: (B 2 Next: (B17% Place: (BDungeon:1#.#.##(B.##Noise: --------- (B Time:(B 501.0 (0.0)#.#.########(B...##-) (BClaws#...(B.......@(B....#Cast: Shock#######(B.####(B...####(B #.#(B #?##.(B #.#(B .##.(B #.#(B #.####.##.##..........#>....?....#.####.###.##.(B .##(B .# (B_Found a stone staircase leading down. _Found a scroll labelled KUSESU UTHUMEH(B. _(BYou see here a +0 leather armour. _i - a +0 leather armour _You start removing your armour.(B You continue removing your +0 robe.(B x5  You finish removing your +0 robe.  You start putting on your armour. (B_You continue putting on your +0 leather armour.(B x5 _(BYou finish putting on your +0 leather armour.(B ...#.####musstard the Gusty###(B #....##Revenant#.....####Health: (B20/20 ========================#.........Magic: (B5/5========================#...).###AC:(B 3Str:(B 11#....##EV:(B 10Int:(B 14#.#.##SH:(B 0Dex:(B 9#.#.###XL: (B 2 Next: (B17% Place: (BDungeon:1#.#.##(B.##Noise: --------- (B Time:(B 501.0 (0.0)#.#.########(B...##-) (BClaws#...(B.......d7m@(B....#Cast: Shock#######(B.####(B...####(B #.#(B #?##.(B #.#(B .##.(B #.#(B #.####.##.##..........#>....?....#.####.###.##.(B .##(B .# (B_Found a scroll labelled KUSESU UTHUMEH(B. _(BYou see here a +0 leather armour. _i - a +0 leather armour _You start removing your armour.(B You continue removing your +0 robe.(B x5  You finish removing your +0 robe.  You start putting on your armour. (B_You continue putting on your +0 leather armour.(B x5 _(BYou finish putting on your +0 leather armour.  Memorise Static Discharge, consuming 2 spell levels and leaving 2? (B(BhA(Bh4(B2.0 (1 _hT(Bh\(Bh^-(B3.0 (2h6(BhJ(Bh#-(B4.0 (3hB(Bhhf(B_(BYou see here a +0 leather armour. _i - a +0 leather armour _You start removing your armour.(B You continue removing your +0 robe.(B x5  You finish removing your +0 robe.  You start putting on your armour.(B _You continue putting on your +0 leather armour.(B x5 _(BYou finish putting on your +0 leather armour. _You start memorising the spell.(B You continue memorising.(B x2h(Bh(Bh hwh/X_(BYou finish memorising. Spell assigned to 'b'.hQ M(B(B(B(B(B (B_(B(B(B(B(B(B(BhW 0(B(BhД h" 3(B #.....####hd 4(B #.........h #...).###(B #....##(B #.#.##(B #.#.#(B ####.#.#(B ##(B.###.#.########(B...#.........(B...(B...#(B h #######.####(B..(B.##(B h #(B #.#(B ##@##(B hi  .(B #.#(B #(B.#(B#.(B #.#(B #(B.#(B.####.##.##(B #(B.#(B..........#(B #(B.#(B>....?....#(B #(B.#hj e.####.###.#(B #(B.#h I(B #.(B .#(B #(B.#(B #(B .#(B ..(Bho ((B7h -(B8.0 (4he (Bh  h~ W_j - a scroll labelled KUSESU UTHUMEH(Bh%o(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh2.(Bh5(Bh8(Bh?(BhO(BhV(BhgY(BhZ(Bh\(Bh_(BhHa0(B(Bhb(Bhd(Bh f0(B(Bhg(Bhi(BhIk0(B(Bhl(BhPn(Bho(Bhp(Bhr(Bht(Bhu(Bhv(Bh3x(Bhy(Bhz(Bh9|(Bh}(Bh(Bh0(B(Bh(Bh(Bh1(Bh(Bhws(B #.#.####(B #.#.#hƗ##.##(B #.#.########...##(B #...............#(B #######.####...##(B #####.#(B ##.##(B ..##.#(B #.#(B #(B.##.#(B #.#h(B ##(B.####(B.##.##(B #.#(B #(B.........(B..#(B #.#(B ..>(B....@.(B...#(B #.#(B #(B..####(B.###(B.#(B #.#(B #(B.#(B .#(B #.#(B #(B.#(B .#hFC(B #(B.. ..(B ###(B .#(B .#(B .# (Bh՞2(B21.0 (13.0)h.(B2.0 (14h(BhH h«V_k - a scroll labelled ZIUKLIT PUEKO(Bh'!(Bhp'O(B(B(Bh.`(B(B(B(Bh3H(B(B(Bhv5(Bh6(Bh8(BhQ9(Bh:(Bh_=(Bh>0(B(Bh@(BhC(BhD0(B(BhG(BhI(BhK0(B(BhM(BhO(Bh&P(BhQ(BhR(Bhah'c(B #.........(B  #...).###(B  #....##(B  ..#.#.##(B  #(B.#.#.#(B ####(B.#.#.#(B ##.###(B.#.#.########...###(B.#...............#(B #(B.#######.####...##(B #(B.#(B.#######.#(B ##.##(B #(B...@....##.#(B #.#(BShock ###(B.####.#.#(B #.###(B.####.hd##.##(B #.##(B...........#(B #.#g(B  (B hobgoblin (asleep)..>.........#(B #.#b(B  (B bat (asleep)(B.#(B..####.###.#(B #.#(B..#(B.. #.#(B .#(B #.#gb(B ... #.#(B .##..(B ..###(B .#.#(Bhshzt,(B9.0 (7.0)hyhD{'(B30.0 (8hu(Bhg hX_A bat and a hobgoblin come into view.(Bhh.*(Bhy6*(Bh@`:*(Bh;*(Bh ;*(BhC;*(Bh{ (B The zap hits the bat.(B*(Bhq (B You kill the bat!(B(B...g(B..g(B...hu(B4-----(B20==1.0 (1h=(B hK&_The hobgoblin shouts!h=) h-q(B You miscast Shock.  You are very lightly contaminated with residual magic.h3h7;g(B.h;hRA (B3h4E----------(B--2Contam (BhI(B h6Qh U#_Nothing appears to happen.hf 4*(Bh{ 6*(Bh4 :*(Bh\K hqQ 3*(Bh. ;*(BhP ;*(Bhw6 ;*(Bh (Bh' 5(B...hR Bg(B...h 2----------(B=-(B3h (Bh  h P_The zap misses the hobgoblin.(Bh h .*(BhJ h&M 0*(Bh :*(Bh~ < (B h E*(BThe zap hits the hobgoblin.hc`( (B hcfThe hobgoblin is severely wounded.(BThe zap hits the hobgoblin.hi+(BhǷ/(B..h5.†(BhDh1----------(B74Shock(Bh(Bh hRJ_You kill the hobgoblin!(Bhs(Bh(Bh5(Bh  hW_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hJ](Bhge(Bhm(Bhq h%t_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(Bh(Bh(B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hc{ (Bh} (Bhρ 0(B(Bh > (B_(Bh (Bh (Bh (Bhߑ (Bh (Bh (Bh (Bh H-----(Bh (Bh  h u(B_Your magical contamination has completely faded away.(Bh} (BhI (Bh (Bh (Bh (Bh9 O2=====(BhH (Bh (Bh (Bh (Bh (Bh (Bh1 (Bh" (BhH (Bh^ (Bh (Bh ======(Bh (Bh) (Bhk (Bh (Bh} (Bh (BhN (Bh (Bh (Bh (Bh (Bh (Bh (Bh] (Bh (Bh (Bh (Bh (Bh (Bh (Bh9 (Bh] (BhX (Bht U(B3=====(Bh (Bh (Bh (Bh= (Bh (Bh] (Bhz (Bh (Bh (Bh (Bh (Bh ======(Bh< (BhF (Bh| (Bh (Bh (Bh (Bh (Bh6 (Bhj (Bh (Bh (Bh (Bh (Bh (Bh? (Bh] (Bhv (Bh (Bh (Bh (Bh  U(B4=====(BhL (Bhu (Bh (Bh (Bhr (Bh (Bh (Bh (Bh' 0(B(Bh! (BhO# U=====(B(Bh$ (Bh=& 0(B(Bh' (Bh( (Bh) (BhL+ (Bh@, (BhG- (Bh. (Bh/ (Bh0 (Bh1 (Bh2 (Bh3 (Bh5 (Bh6 (Bh7 (Bh8 (Bh9 U(B5=====(Bhp: (Bh< (Bh> (Bh? (Bh? (Bh|A (BhC (BhD (BhE (BhF (BhH (BhI (BhJ (BhL (BhN (BhO ======(BhP (BhgR (BhxT (BhU (BhvV (BhX (BhZ (Bh[ (Bh] (Bh_ (BhQh a##.(B #...#(B #(B #.#)#(B ...#.####(B ###(B #....##(B hi d#.....####(B  #.........(B #(B #...).###(B #(B.########....##(B ##K(B....$(B..#.#.##(B -........#.#.#.#(B ##(B #@#.#.#.#(B ##.(BShock #.#.#.#.########..(B #.#.#.............(B #.#.#######.####..(B K(B  (B kobold (asleep)hj (B #.#.#######.#(B ##.(B #(B........##.#(B #.(B ###.####.##.#(B #.(B ##.####.##.##(B #.#...........#(B #.†.>.........#(B #..#..####.###.#(B #.(Bh!q : (B81.0 (47.0)  hCr cA kobold comes into view. It is wielding a +1 dagger of draining.(BhSx i(B.KK(Bhmz )(B===h{ 2.0 (48hɀ (Bh}  h #_The kobold shouts!h+ 4*(BhE 8*(Bh\ :*(Bh ; (B*h& B (BThe zap hits the kobold.h4 :*(Bh* (BhU (Bh $(B.h 5..K(B..h r(B4-----(B--3.0 (1.0)h` (Bhl  h= Q_The kobold is heavily wounded.(Bh h *h (Bh 8*(BhY> h|E9(B The zap hits the kobold.hO#*hT(Bh٦h3*(Bhh3*(BhB.(Bhf}hsL(B..)(B..h(B3----------(B31--h:U(B4Shock(Bh(Bh h#G_You kill the kobold!(Bh(Bh (Bhv(Bh h<_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hH(Bh (Bh(BhS h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h, (BhU (Bh%' (Bh!-  h. _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h (Bh` (Bh (Bhē (Bh|  h (B_h (Bh! (Bh (Bh; (Bh: (Bh (Bh~ (Bh. (BhO h| 6-----(Bhe (Bh_ (Bh (Bhz 5(B(B(B(B(B(B(B(B(B(B(B(B4=====(B(B(B(B(B(B(B(B(B(BhI (Bh (Bh ======(BhP (Bh (Bh (Bh> (Bh (Bhr (Bh= (Bh: (Bh, (Bhj! (Bhz& (Bh( (BhK+ (Bh- (Bh/ (Bh 1 (Bh2 (BhF4 (Bhh5 (Bh7 (Bh9 U(B5=====(Bh; (Bh>A (BhF (BhH (Bh&Q (Bh{X (Bh_ (Bha (Bh#h (Bhp (Bhr (Bhx (Bh{  h@} I(B_You now have 53 gold pieces (gained 16).h~ U(B=====(BhQ (Bhφ (BhR (Bh (Bh( (Bh h, T(B ...#####.#(B ##.(B #...##(B #.#)#(B  ...#.#######(B #....##(B h  #.....####(B #.........(B #(B #...).###(B #(B.########....##(B-###(B......(B..#.#.##(B hY N......)@..#.#.#.#(B ..#######.#.#.#.#(B #(B #.#.#.#.########(B #.#.#...........h (B #.#.#######.####(B #.#.#######.#(B #(B #........##.#(B ###.####.##.#(B ##.####.##.##(B #h; &..#(Bh †.>.........#(B hֶ h h e(B ...#####.#(B ##.(B #...#(B #(B #.#)#(B ...#.####(B ###(B #....##(B #.....#####(B #.(B #(B. #...).###h B(B #(B.h C#....###(B.###(B......(B..#.#.## ##(B......@...#.#.#.##(B..h #.#.#.#.#(B #.#.#.#.(B #.#.#h (B #.#.#.(B #.#.#.#(B  #.##.# (B ###.####.##.# (B ##.####.##.## (B #.# (B †.>.#(Bh h ,(B609.0 (25.0)h h -h ((B10.0 (26h (Bh  h z_(BYou see here a +1 dagger of draining(B.h7(B(Bh`(B(B(B(Bh{ (B_(B(B(B(Bhd(Bh(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh(BhY(Bh0(B(Bh(Bh(Bh.(BhT(Bh(Bh0(B(Bh(Bh-(Bh(Bh(0(B(BhT(Bh6(Bh0(B(Bh (Bhx (Bh 0(B(Bh(Bh(Bh0(B(BhX(Bh(Bh?(Bh\(Bh(Bh0(B(Bh (Bh{(Bh0(B(Bh(Bh 0(B(BhH 0(B(Bhz!(Bh"0(B(Bh$(Bh'(Bh((Bh*0(B(BhZ+(Bh-(Bh4.0(B(Bh/(Bh2(BhJ3(Bhr4(Bh5(Bh6(Bh80(B(Bh9(Bh;(Bh<(Bh=(Bh>(BhK@(Bh_A(BhpB(BhC(Bh1E(BhgF(BhrG(BhH(BhI(BhJ(BhK(BhM(Bh8P(BhJQ(BhIR(BhS(BhV(BhW(BhX(BhIY(Bhe[(Bh^\(Bh]](Bh^(Bha(Bhb(Bh+c(Bh%iC (B You see here a +0 ring mail.hk(Bhl! (B_hcm(Bho(Bhy#.##.........#(B ##.#.......#..#(B ##............##############(B #hU{###.......#(B..#............#(B ###.....##)(B.#.##########.#(B ###...##>(B....#(B #.#####.###.(B..###(B #....#.##..(B..#(B #..###.##..#[#(B #..##.##..#.#(B #..#(B #.##..#@#(B #..#(BShock...........K(B #..###^(B............ .#.#(B#(B...########(B.#(B. ###.(B K(B  (B kobold (asleep)(B..#(B #(B #(B#(B h/(B39.0 (29h/hވ((B40.0 (30hA(Bh hf_A kobold comes into view. It is wielding a +0 club.(BhO(BInventory: 11/52 slots Missiles (go to first with ()(Bd - 3 poisoned darts Armour (go to first with [)  i - a +0 leather armour (worn)(Ba - a +0 robe Scrolls (go to first with ?)  e - a scroll labelled DAFAZAFOOL  f - a scroll labelled CIOMUY QISA  g - a scroll labelled QOLEROA HOUZI  h - a scroll labelled IXKECA VUGO  j - a scroll labelled KUSESU UTHUMEH  k - a scroll labelled ZIUKLIT PUEKO Potions (go to first with !)  b - a potion of magic  c - 3 brown potions(BhV K  d - 3 poisoned darts (Bh~(B d - 3 poisoned darts  i - a +0 leather armour (worn) (Bh (B #.##.........##(B musstard the Gusty#.#.......#..##(B Revenant#............##############(B #(B Health: (B20/20 ========================###.......#(B..#............#(B #(B Magic: (B5/5========================##.....##)(B.#.##########.#(B #(B AC:(B 3Str:(B 11##...##>(B....##.###(B EV:(B 10Int:(B 14##.###.(B..####....(B SH:(B 0Dex:(B 9#.##..(B..##..##(B XL: (B 2 Next: (B31% Place: (BDungeon:1#.##..#[##..#(B Noise: --------- (B Time:(B 640.0 (0.0)#.##..#.##..#(B -) (BClaws#.##..#@##..#(B Cast: (BShock#(B.............K(B #..###^(B............ .#.##(B...########(B.#(B. ###.(B K(B  (B kobold (asleep)(B..####(BThe zap hits the kobold. _You kill the kobold! _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You now have 53 gold pieces (gained 16). _You see here a +1 dagger of draining(B. _You see here a +0 ring mail. _A kobold comes into view. It is wielding a +0 club.(B(Bh' (Bh (Bh hC(B(B(B _Unknown command.(Bh [?12l[?25hhlO  Search for what [? for help]? (Bhu .h [?25lh hL '(BhQ 10 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [D:1] a +0 ring mail(Bb - [D:1] a shaft  c - [D:1] a stone staircase leading down  d - [D:1] a +0 dagger  e - [D:1] a +1 dagger of draining(Bf - [D:1] a staircase leading out of the dungeon  g - [D:1] a stone staircase leading down  h - [D:1] a +0 club  i - [D:1] a stone staircase leading down  j - [D:1] a dagger (1 further duplicate)hv (B a - [D:1] a +0 ring mail  b - [D:1] a shaft (Bh( (B b - [D:1] a shaft  c - [D:1] a stone staircase leading down (Bh (B c - [D:1] a stone staircase leading down  d - [D:1] a +0 dagger (BhMU 7(B d - [D:1] a +0 dagger hX K e - [D:1] a +1 dagger of draining (Bhh@x Level 1 of the Dungeon<>>>^(B(Press ?(B for help) (B #..........##.#.#.##..+....+.......#.######.# (B #####.....###.#.#...#.'+++++.####...........# (B ##....#(B #.#......#.......#(B ###########.#### (B ####.#(B #..........#########...># (B #.#(B ######.#.###(B #...#.# (B #.#(B #.#.#(B #.#.#.# (B #.#(B ###.#.#(B ...#...# (B #.#(B #...#.# ...#####.# (B #.#(B ##...#.#(B#.##. (B #...# (B #.#(B ###......#(Bhǹ^#.## #.#)# #.###...#.#..##.#(B  ...#.#### #.##.........##.#(B ### #....## #.#.......#..##.##.....####  #............##############(B #.##.........  ###.......#..#............#(B #.##...).###  hػ##.....##).#.##########.#(B #.########....## ##...##>....##.###........#.#.## ##.###...####......)...#.#.#.#### #.##....##..#######.#.#.#.###.## #.##..#[##..#(B #.#.#.#.########...## hc#.##..#.##..#(B #.#.#...............# #.##..#@# (B #..#(B #.#.#######.####...## #.............K (B  #..#(B #.#.#######.#(B ##.## h?##^............ (B  .#.# (B #........##.#(B #.#  #...########.#. (B  ###. (B ###.####.##.#(B #.#  ..#  # (B  # (B ##.####.##.##(B #.#  # h #...........#(B #.#  †.>.........#(B #.#  .#..####.###.#(B #.#  ..#..#(B #.#(B  .#(B #.#h  .. ...#(B #.# .# (B    (B #.. ..  ### .#   .#hfe  .#  (Bhs 3 #.##.........#hu ]##.#.......#..###............############## ####.......#..#............# # ##.....##).#.##########.#  ##...##>....# #. ##.###...### #.... #.##....# #..##Place: (BDungeon:1 #.##..#[# #..#  #.##..#.# #..#  #.##..#@# #..#  #.............K #..#  ##^............ .#.#  #...########.#. ###. (B K(B  (B kobold (asleep) ..# # # ####(B #(B ####(B (B (B (B (Bh:&(B h      #(B..#............#(B  #)(B.#..#(B  >(B....#(B #.(B ..###(B #....(B ..#(B #..(B #[#(B #..#(B  #.#(B #..#(B  #@#(B #..#(B  #(B.............K(B #..#(B  ##^(B............ .#.#(B  #(B...########(B.#(B. ###.(B  ..#(B #(B #(B  #(B h#h 4(B #.##.........##(B musstard the Gusty#.#.......#..#h6 #(B Revenant#............##############(B #(B Health: (B20/20 ========================###.......#(B..#............#(B #(B Magic: (B5/5========================##.....##)(B.#.##########.#(B #(B AC:(B 3Str:(B 11##...##>(B....##.###(B EV:(B 10Int:(B 14##.###.(B..####....(B SH:(B 0Dex:(B 9#.##..(B..##..##(B XL: (B 2 Next: (B31% Place: (BDungeon:1#.##..#[##..#(B Noise: --------- (B Time:(B 640.0 (0.0)#.##..#.##..#(B -) (BClaws#.##..#@##..#(B Cast: (BShock#(B.............K(B #..###^(B............ .#.##(B...########(B.#(B. ###.(B K(B  (B kobold (asleep)(B..#### _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) h9S_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You now have 53 gold pieces (gained 16). _You see here a +1 dagger of draining(B. _You see here a +0 ring mail. _A kobold comes into view. It is wielding a +0 club. _Unknown command.Search for what [? for help]? (B.h=(Bh@ (BhgH(BhK _hLnow have 53 gold pieces (gained 16).see here a +1 dagger of draining(B.a +0 ring mail. _A kobold comes into view. It is wielding a +0 club. _Unknown command.(B  Search for what [? for help]? (B. _A kobold is nearby!(Bh (Bh (BhW (Bhئ Q _(BThere are no items here.h  h q(B You miscast Shock.  You are very lightly contaminated with residual magic.h  h (Bbb(B  (B bat (wanderingK(B  (B kobold (asleep)(BNothing appears to happen.(B4-----(B1.0 (1Contam (Bh(BhO _A bat comes into view.(Bh8*(Bhmxhu~1*(Bh"*h(Bh, #*h(BhQ;*(BhO#*h(Bh h(B*K(B  (BThe zap hits the kobold.  The kobold is heavily wounded.(BhI7(Bh"<H(B(B(Bh@(B...b.K(B..b(BhBEu(B3----------(B==2hJ(BhN) _The kobold shouts!h%f8*(Bhѱ9*(Bh:*(Bh%Y#*h6\(Bh;*(Bh) (BhRw* The zap misses the bat.(B The zap hits the kobold.h/N#*hP(BhX(BhH(B(B(Bhh+N(Bb...K(B..h!2hŭM----------(B-3hط(Bh hR_The kobold is severely wounded.(Bh h6(B The zap hits the bat.hh*K(B  (B kobold(Bh1)#*hs+(Bht;*(Bhxh3*(BhB( (B h uYou kill the bat!(BThe zap hits the kobold.*h&#(Bhphcu3*(BhW;*(Bh 4(B....)..hi21----------(B7-(B4h53Shock(Bh':(Bh= h?G_You kill the kobold!(Bh (Bhh# (Bh) (Bh-  h/ _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h (Bh< (Bh (BhS  h _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h' (Bhe. (Bh5 (Bhk9  h#< _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(Bh(Bh(Bh\ _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(Bh(Bhe(Bh hw_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hw#.#.......#..#(B #.#.....##############(B #.####..#............#(B #.hǮ(B ##)(B.#.##########.#(B #.##>(B....#(B #.###.###.(B..###(B #......##..(B..#(B #..####.##..#[#(B #..#(B #.##..#(B.#(B #..#(B #(B.##(B..#(B.########(B #..#(B #(B.......@(B...)... #..#(B ##^(B... .#.#(B #(B...########(B.#(B.. ###.(B.(B.#(B #(B #(B h4(Bh6(B-5 _hf(Bh7h (Bh# 9-(Bhu1 (Bhz4 h (BhX (Bh (Bhǻ h2(B #.##.........#(B #(B #.##..#(B#(B #.....##############(B #h5#..#(B..#............#(B #..##)(B.#.##########.#(B #..##>(B....#(B #.####.###.(B..###(B #....(B #.##..(B..#(B #..##(B #.##..#[#(B #..#(B #.##..#(B.#(B #..#(B #.##..#@########(B #..#(B #(B.)...(B #..#(B ##^(B.............(B .#.#(B #(B...########(B.#(B..(B ###. (B ..####(Bh(BhE'(B6h(Bhhu S(BM#...#.##h .##..#(B ..(B...################.......#(B..#...........##.....##)(B.#.##########.#(B ##...##>(B....#####.###(B...###..(B..#[(B #.##..#(B.########hQ #.....(B......(B)...(B #..###^..(B..........#...#.#...###(Bh (Bhj 2(B7h (Bh}  hF F_Your magical contamination has completely faded away.h 978 (BMh ; ###....#...#.##.##(B..#(B ..(B...################.......#(B..#...........h &##.....##)(B.#.##########.#(B ##...##>(B....#####.###(B...###..#(B....##.##..#(B.##..#.(B....#######(Bh (Bhm D-----(B8h (Bh  h O_(BYou see here a +0 ring mail.h (Bh ((B9h (Bh  h #_l - a +0 ring mailh]/78 (BM ##...#(B ###....#...#.##(B.##(B..#(B ..h;(B...################.......#(B..#(B...........##.....##)(B.#(B.##########.#(B ##...##>(B....#####.###(B...###..#(B...##.##(B..#(B.##..##(B.######(Bh(Bh)(B50h(BhhI78 (BM  h9 ##...#(B ###....#...#.##.....(B..#(B.#(B..#(B ..(B...################.......#(B..#(B...........##.....##)(B.#(B.##########.#(B ##...##>(B....######.###(B..@###..#.##(B....##..##(B........hȞ(BhV2=====(B1h(Bhht78 (BM##(B  h9D ##...#(B ###(B...(B.#..(B.#.##....(B...#(B.#(B..#(B ..(B...################.......#(B..#.(B..........##.....##)(B.#(B.##########.#(B ##...##>(B.@(B..######.###(B...####....(B.....#####(Bhd(Bh((B2h;(Bhh{ (B #.#(B #.#.#(B #.#(B ###.#.#(B #.#(B #...#.#h-~ u(B  #.#(B ##..(B.#(B.#(B  #.#(B ###(B...(B...#(B  #.###..(B.#.#(B..#(B  #.##....(B.....#(B  #.##(B..#(B #..(B...##############(B #..#(B..#............#(B ..##@(B.#.##########.#(B ..##>(B....#(B #.###.###(B...###(B #...(B #.##(B....#(B #..#(B (B #.##(B..#(B.#(B #..#(B (B #.##(B..#(B.#(B #..#(B (B #.##(B..#(B.########(B #..#(B h@ (B #..(B....(B.....(B)...(B #..#(B (B ##^.............(B .#.#(B (B #...########.#..(B ###.(B (B ..###(B (Bhӄ (Bh׉ ((B3h (BhΑ  h4 L_(BYou see here a +0 dagger.h [?12l[?25hh R  Search for what [Enter for "."]? (Bh;L.h[?25lhdh'(Bh9 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B] Results at your position (B([,(B] to cycle)  a - [right here] a +0 dagger Results elsewhere (B([,(B] to cycle)  b - [D:1] a stone staircase leading down(Bc - [D:1] a +0 club (1 further duplicate)  d - [D:1] a shaft  e - [D:1] a staircase leading out of the dungeon  f - [D:1] a +1 dagger of draining(Bg - [D:1] a stone staircase leading down  h - [D:1] a stone staircase leading down  i - [D:1] a dagger (1 further duplicate)hj (B b - [D:1] a stone staircase leading down  c - [D:1] a +0 club (1 further duplicate) (Bh K(B c - [D:1] a +0 club (1 further duplicate) h! ; d - [D:1] a shaft (Bh9hϟ(B d - [D:1] a shaft  e - [D:1] a staircase leading out of the dungeon (BhR(B e - [D:1] a staircase leading out of the dungeon hK f - [D:1] a +1 dagger of draining (Bh O Level 1 of the Dungeon<>>>^(B(Press ?(B for help) hS (B #..........##.#.#.##..+....+.......#.######.#  (B #####.....###.#.#...#.'+++++.####...........# (B ##....#(B #.#......#.......#(B ###########.#### (B ####.#(B #..........#######(B ##...># h[ (B #.#(B ######.#.###(B #...#.# (B #.##.#.# #.#.#.#h\  (B #.#(B ###.#.#(B ...#...# (B #.#(B #...#.#(B  ...#####.# (B #.#(B ##...#.#(Bha D#.##. (B #...# (B #.#(B ###......#(B#.## #.#)# (B #.###...#.#..#(Bh=c q#.#(B  ...#.#### #.##.........##.#(B ### #....## #.#.......#..##.##.....####  #............##############(B #.##.........  ###.......#..#............#(B #.##...).### hg @ ##.....##@.#.##########.#(B #.########....## ##...##>....#hZi #.###........#.#.## ##.###...####......)...#.#.#.#### #.##....##..#######.#.#.#.#h2n z##.## #.##..#.#ho #..#(B #.#.#.#.########...## #.##..#.##..#(B #.#.#...............# #.##..#.######## (B #..#(B #.#.#######.####...## #...........(B)... (B  #..#(B #.#.#######.#(B ##.## ##^............. (B  .#.# (B #........##.#(B #.#  #...########.#.. (B  ###. (B ###.####.##.#(B #.#  ..# h9q  # (B  # (B ##.####.##.##(B #.#  #  #...........#(B #.#  †.>.........#(B #.#  .#..####.###.#(B #.#  ..#..#(B #.#(B  .#(B #.#  .. ...#(B #.# .# (B   hr - (B #.. ..  ### .#   .#  .#  (Bh҆hԉhBh˦(Bmusstard the GustyRevenantHealth: (B20/20 ========================Magic: 2(B/5hnb=========---------------AC:(B 3hįStr:(B 11EV:(B 10Int:(B 14h^SH:(B 0Dex:(B 9h0XL: (B 2 Next: (B37% Place: (BDungeon:1Time: _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _Your magical contamination has completely faded away. _(BYou see here a +0 ring mail. _l - a +0 ring mail _(BYou see here a +0 dagger.  Search for what [Enter for "."]? (B.h2(Bh (BhL(Bhr(Bh(Bh? (B_(Bh(Bhv(Bh(Bh(Bh(BhE (Bh (BhT(Bh(Bh(Bh(Bh&(Bh (Bh"(Bhw&(Bh((Bh)(Bh*/0(B(BhJ3(Bh/5(Bhh90(B(Bh:(Bh ?(Bh@0(B(BhRB(Bh^L(B(B(B3=====(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B=====(B(B(B(B(B(B(B(B(B(B(B(B(Bh]`(Bhd(Bh4i0(B(Bhm(Bh r(Bhv0(B(Bhl{(Bh(Bh؄0(B(Bhۈ(Bh(Bh7(Bh'(B4hY/=====(Bh(Bh(BhL0(B(Bhn(Bh...#####.##.##.(B #...##.##(B #.#)##.#(B ...#.####h#.#(B ###(B #....###.##.....#### ############(B #.##......... hu...........#(B #(B.##...).### ##########.#(B #(B.########....##Noise: --------- (B674.0 (21.0) hM##.###(B........#.#.##-) (BClaws ##(B......@(B...#.#.#.#Cast: Shock#(B..#######(B.#.#.#.##..#(B #.#.#.#.########..#(B #.#.#.......... hڻ######(B #..#(B #.#.#######.### ..(B)...(B #..#(B #.#.#######.# ......(B .#.#(B #........##.# ##.#..(B ###.(B ###.####.##.#h####.####.##.###...........#†.>.........#(Bh(Bh(BhK h#r_(BYou see here a +1 dagger of draining(B.h (Bh $(B5.0 (h 1.0)h (Bh1  h N_m - a +1 dagger of draining(Bh h޳'(BhµInventory: 13/52 slots Hand Weapons (go to first with ))  m - a +1 dagger of draining Missiles (go to first with ()(Bd - 3 poisoned darts Armour (go to first with [)  i - a +0 leather armour (worn)(Ba - a +0 robe  l - a +0 ring mail Scrolls (go to first with ?)  e - a scroll labelled DAFAZAFOOL  f - a scroll labelled CIOMUY QISA  g - a scroll labelled QOLEROA HOUZI  h - a scroll labelled IXKECA VUGO  j - a scroll labelled KUSESU UTHUMEH  k - a scroll labelled ZIUKLIT PUEKO Potions (go to first with !)  b - a potion of magic  c - 3 brown potions(Bhw`  hd M m - a +1 dagger of draining (Bh4(Bm - a +1 dagger of draining. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s)(B to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 6.4 XLs. Damage rating: 4 (Base 4 x 97% (Dex) x 100% (Skill) + 1 (Ench)). Drain: It sometimes drains living victims (1/2 chance). This deals an additional one-quarter of any damage that pierces defenders' h68armour as well as a flat 2-4 damage, and also weakens them slightly. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-clawed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {drain} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ “He drew his dagger, that was sae sharp,  That was sae sharp and meet,  And drave it into the nut-browne bride,  That fell deid at his feit.  ‘Now stay for me, dear Annet,’ he sed,  ‘Now stay, my dear,’ he cry'd;  Then strake the dagger untill his heart,  And fell deid by her side.”  -English traditional ballad, “Lord Thomas and Fair Annet”, circa 1650. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(Bh"UhXhe`hky(B...#####.#musstard the Gusty#.##.(B #...#Revenant#.##(B #.#)#Health: (B20/20 ========================hsn#.#(B ...#.####Magic: (B4/5===================-----#.#(B ###(B #....##AC:(B 3Str:(B 11#.##.....####(B EV:(B 10Int:(B 14 ############(B #.##.........(B SH:(B 0Dex:(B 9 ...........#(B #(B.##...).###XL: (B 2 Next: (B37% Place: (BDungeon:1 ##########.#(B #(B.########....##Noise: --------- (B Time:(B 675.0 (0.0) #hwq #.###(B........#.#.##m) +1 dagger (drain) ##(B......@(B...#.#.#.#Cast: Shock#(B..#######(B.#.#.#.##..#(B #.#.#.#.########..#(B #.#.#.......... ######(B #..#(B #.#.#######.### ..(B)...(B #..#(B #.#.#######.# ......(B .#.#(B #........##.# ##.#..(B ###.(B ###.####.##.#####.####.##.###...........#†.>.........# (B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) h _Your magical contamination has completely faded away. _(BYou see here a +0 ring mail. _l - a +0 ring mail _(BYou see here a +0 dagger. _Search for what [Enter for "."]? (B. _(BYou see here a +1 dagger of draining(B. _m - a +1 dagger of draining(BYou sense an unholy aura.(Bh=-(B5 (0.5h(BhE h;r magical contamination has completely faded away. _(BYou see here a +0 ring mail. _l - a +0 ring mail _(BYou see here a +0 dagger. _Search for what [Enter for "."]? (B. _(BYou see here a +1 dagger of draining(B. _m - a +1 dagger of draining(BYou sense an unholy aura. _m - a +1 dagger of draining (weapon)h<hD(BInventory: 13/52 slots Hand Weapons (go to first with )) hG m - a +1 dagger of draining (weapon) Missiles (go to first with ()(Bd - 3 poisoned darts Armour (go to first with [)  i - a +0 leather armour (worn)(Ba - a +0 robe  l - a +0 ring mail Scrolls (go to first with ?)  e - a scroll labelled DAFAZAFOOL  f - a scroll labelled CIOMUY QISA  g - a scroll labelled QOLEROA HOUZI  h - a scroll labelled IXKECA VUGO  j - a scroll labelled KUSESU UTHUMEH h|I k - a scroll labelled ZIUKLIT PUEKO Potions (go to first with !)  b - a potion of magic  c - 3 brown potions(Bh % (Bh a - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 1.0 (3.0 -> 2.0). Your EV would increase by 0.5 (10.5 -> 11.0). Your spell failure would improve by up to 6% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”  -William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe.(Bhɐ hє h hs (B...#####.#musstard the Gusty#.##.(B #...#Revenanth #.##(B #.#)#Health: (B20/20 ========================#.#(B ...#.####Magic: (B4/5===================-----#.#(B ###(B #....##AC:(B 3Str:(B 11#.##.....####(B EV:(B 10Int:(B 14 ############(B #.##.........(B SH:(B 0Dex:(B 9 ...........#(B #(B.##...).###XL: (B 2 Next: (B37% Place: (BDungeon:1 h ##########.#(B #(B.########....##Noise: --------- (B Time:(B 675.5 (0.0) ##.###(B........#.#.##m) +1 dagger (drain) ##(B......@(B...#.#.#.#Cast: Shock#(B..#######(B.#.#.#.##..#(B #.#.#.#.########..#(B #.#.#.......... ######(B #..#(B #.#.#######.### ..(B)...(B #..#(B #.#.#######.# ......(B .#.#(B #........##.# hx ##.#..(B ###.(B ###.####.##.#####.####.##.###...........#†.>.........# (B_Your magical contamination has completely faded away. _(BYou see here a +0 ring mail. _l - a +0 ring mail _(BYou see here a +0 dagger. _Search for what [Enter for "."]? (B. _(BYou see here a +1 dagger of draining(B. _m - a +1 dagger of draining(BYou sense an unholy aura. _m - a +1 dagger of draining (weapon)h (Bh -(B6.5 (1hP (Bh * _You drop a +0 robe.hZ7(B(Bh](Bhq_H(B(B(Bhbx(B(B(B(B(BhZc(BheH(B(B(Bhf(Bh;h0(B(Bh4j(Bhk0(B(Bhm(Bhzo0(B(Bhr(BhsU(B5=====(BhSu(Bh w(Bh/y(Bhz0(B(Bh}|(Bhc~(Bh0(B(Bh(BhI(Bh0(B(Bhp(BhK(Bh======(Bh(BhG(Bh(Bh0(B(BhԐ(Bh(Bhғ0(B(Bh(Bhq(Bh0(B(Bh(Bhi(Bh0(B(Bh(BhM0(B(Bh(BhO(BhH(B(B(Bh֥(Bh:(Bhg0(B(Bh(Bh(BhX0(B(Bh(Bhp(Bh0(B(Bh(BhO(Bh(BhӶ(Bhٹ(Bh 0(B(BhV(Bh (Bh(Bh(BhI(Bhk(Bh0(B(Bh1(Bh`(Bh(Bh(Bh((Bh@(Bhq(Bh(Bh(Bh7 h(B Things that are here:  a +0 club; a hobgoblin skeleton(B; a kobold skeleton(Bhp(Bh39 (B_(Bh(Bh(Bh(Bh(Bh#(Bh(Bhn0(B(Bh(Bh(Bh(Bh(Bh(BhT(Bhr(Bh(Bh(Bh(Bh0(B(Bh(Bh?(BhY(Bhv(Bh(Bh0(B(Bh(Bh(Bh(Bh0(B(Bh(Bh(BhR0(B(Bh(Bhp(Bh0(B(Bh_ (Bh (Bh 0(B(Bh(BhM(Bh0(B(Bh(Bh(Bh0(B(Bh$(Bhr0(B(Bh# hs(B_j - 2 scrolls labelled KUSESU UTHUMEH(B (gained 1)hO(B(B(Bh (Bh!(Bh"0(B(Bh$(BhH%H(B(B(Bh{&(Bh'0(B(Bh((Bh*(BhO+0(B(Bhm,(Bh-0(B(Bh.0(B(Bh/(Bh$1H(B(B(BhO2(Bh3H(B(B(Bh4(Bh 6H(B(B(Bh>7(Bh[80(B(Bh9(Bh:0(B(Bh<0(B(Bh8=(Bhh>H(B(B(Bh?(Bh@0(B(BhB(BhpC0(B(BhD0(B(BhE(BhGH(B(B(Bh\H(BhIH(B(B(BhJ(BhK0(B(Bh0M(BhZN0(B(BhO0(B(BhP(BhQH(B(B(Bh*S(Bh`T0(B(BhU(BhV0(B(BhW0(B(Bh$Y(BhRZH(B(B(Bhp[(Bh\H(B(B(Bh](Bh_0(B(Bh8`(Bhua(BhiJ####.(B hk ####(B ...#(B ##.#(B  .#.(B #########(B 742.5 (66.0) .....(B [(B.......#(B ....#(B #@#(B ###.#(B #.(B#.#(B #.#(B#.#(B #.#(B  #.#(B #.#(B ###.#(B #.#(B#(B #.######(B#.####(B #......#(B  ##...>#(B ######.#(B  #...#.########.#(B ##.#.#.##.......#(Bhp(Bh_s.(B3.5 (67hw(BhQz) _Found a ring mail.h}(BhȎO(B(B(Bhq(Bhx(B(B(B(B(BhZx(B(B(B(B(Bh(Bhj0(B(Bh(Bh(Bh(Bhm(Bh(BhE(BhY(Bh0(B(Bh"(Bh#(Bhk0(B(Bh(Bh(Bh0(B(Bh h=(B You see here a +0 ring mail.h(Bh! (B_hc(Bh(Bh$H(B(B(Bh(Bh=(Bh(Bh&(Bh(Bh0(B(Bh-(Bh\(Bh(Bh60(B(Bh(Bh 0(B(Bh|(BhD(Bh(Bh(Bh(Bh(Bhv(Bh0(B(BhN(Bh(BhJ 0(B(Bh (Bh (Bh(BhE(Bh(Bh0(B(Bh(Bh(Bh(Bh0(B(Bh"(Bh{$0(B(Bh%(Bh((Bh*(Bh4,(Bh-(Bhm/(Bh'1(Bh{20(B(Bh5(Bh6(Bh=80(B(Bh;(Bhx=(Bh>0(B(BhA(BhB(BhC0(B(BhE(BhtG(BhI0(B(BhJ(BhL(BhN0(B(BhO(BhnQ(BhR0(B(Bh7V(BhW(Bh8Y0(B(Bh[(Bh|](Bh^(Bh_(Bh>a(BhSc(Bhvd(Bhe(Bhg(Bh}h0(B(Bhi(BhFk(Bhl0(B(Bhm(Bhn(Bhp(Bh)q0(B(Bhqr(Bhs(Bhu0(B(BhAv(Bhvw(Bhx0(B(Bhy(Bh{(Bh{0(B(Bh|(Bh8~(Bh0(B(Bh(Bh(Bh 0(B(Bh(Bh#(Bh0(B(Bh (BhR(BhZ0(B(Bh6(Bh(Bh0(B(Bhˌ(Bh((Bh(0(B(Bhi(Bh(Bh0(B(BhF(Bh(Bht0(B(Bh(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh(Bh0(B(Bh(Bh(Bh(Bh0(B(Bh(Bh(Bh0(B(BhF(Bh-(Bh0(B(Bh3(Bh;(Bh50(B(Bh*(BhZ(Bh(Bhߴ(Bh(Bhe(Bhl(Bhr(Bhz(Bh(BhŽ0(B(Bh>(Bh(Bh0(B(BhY(Bh(Bh(Bh(Bh(Bh(Bh.0(B(Bh(Bh(Bh0(B(Bht(Bh(Bh(Bh(Bh-(Bh(Bh%0(B(Bh(Bh}(Bh0(B(Bh(BhO(Bh2(BhC(BhU(Bhc(Bh0(B(Bh(Bh[(Bhb0(B(BhX(Bhx(Bhe0(B(Bhb(Bh^(Bhz0(B(Bhq(Bhr(Bh0(B(Bh(Bh0(B(Bh0(B(Bh(Bh0(B(Bh(Bh(Bh0(B(BhW(Bh(Bh(Bh(Bh(Bh0(B(Bh(Bh(Bh9(Bhd0(B(Bhg(Bh (Bh 0(B(Bh- (Bh (Bh0(B(Bh(Bhi(Bh0(B(Bh(Bh)0(B(BhU(Bhy(Bh%(BhI&0(B(Bh'(Bh((Bh&*0(B(Bh2(Bh3(Bh40(B(Bh>6(Bh7(Bh[90(B(Bh:(Bh;(Bh<0(B(Bhn>(Bh?(Bh@0(B(BhB(BhJD(BhYE0(B(BhF(BhH(Bh4I0(B(BhJ(BhK(BhL0(B(Bh6N(BhO(BhP0(B(BhR(BhqS(BhwT0(B(Bh2V(BhW(BhX(BhY(BhZ(Bh_\(Bh}](Bh^(Bh`(Bha(Bh=c0(B(Bhd(Bh[f(Bhg0(B(Bhi(Bh}k(Bhl0(B(BhBn(Bho(Bhq(BhYr(BhXs(Bht(Bhu0(B(Bhw(Bhx(Bhy(Bhz(Bh|(Bh,~(Bh(Bh#(Bh~(Bh(B ##.....##).#.##########.###...##>....#h݌#.###.###...####..(B #.##....##..(B #.##..#.##..(B #.##..#.##..#.##..#.########(B #..#(B...........(B)...(B ##..(B ##^.............(B ##.#.h8N(B8100.0) ###(B...########.#..##.###(B ...#(B..@...#(B #.#(B #.##(B #(B #(B....###.#(B #.#..##.###(B ##(B.#(B. ##.###.#......#.(B #♣(B..##.#.##.#.####...(B #(B...#.###.#.#........h (B #∩(B.♣.##(B ##...........(B #####.###.#.######...(B ##.#.##..........(B ##.#############(B #.#(B ..#(Bh(Bhh'(B41hŝ(Bh h6,_Found Faifitz's Distillery.h3(BhҘ(Bh0(B(BhH(B(B(Bh!0(B(Bh(Bh0(B(BhѨH(B(B(Bh2(BhW(Bh0(B(Bh(Bh0(B(Bhڱ0(B(BhC(Bh0(B(BhOhq(BWelcome to Faifitz's Distillery! What would you like to do? h% a -  44 gold a potion of brilliance (unknown)  b -  33 gold a potion of curing (unknown)  c -  33 gold a potion of curing (unknown)  d -  110 gold a potion of haste (unknown)  e -  88 gold a potion of heal wounds (unknown)f - (B 44 gold a potion of might (unknown)  g -  88 gold a potion of mutation (unknown)  h -  88 gold a potion of mutation (unknown)  i -  88 gold a potion of mutation (unknown) You have 53 gold pieces. (B[Esc(B] exit[!(B] buy(B|examine items[a(B-i(B] mark item for purchase [/(B] sort (type)h_c[A(B-I(B] put item on shopping listh} (B a - (B 44 gold a potion of brilliance (unknown)  b -  33 gold a potion of curing (unknown)(Bh  b -  33 gold a potion of curing (unknown)  c -  33 gold a potion of curing (unknown)(Bh$   b -  33 gold a potion of curing (unknown)  c -  33 gold a potion of curing (unknown)(Bha - b + c - f -  After the purchase, you will have 20 gold pieces.(B[Enter(B] buy marked itemsh Z Purchase items for 33 gold? (y/N)(Bha - b - (Bc -  110hasteh(B 88eal wounds (unknown) (B e - (B 44 gold a potion of might (unknown)  f -  88 gold a potion of mutation (unknown) (Bh(BH(BhO hR h)V hW[ .(Bh] T#.##..#.#musstard the Gusty#.##..#.########Revenant#...........(B)...(B #(B Health: (B20/20 ========================##^.............(B ##(B Magic: (B5/5========================####...########.#..##.(B AC:(B 3Str:(B 11.....#......#(B #.#(B #.#(B EV:(B 10Int:(B 14#....###.#(B #.#..##.(B SH:(B 0Dex:(B 9##.#.###.###.#.....(B XL: (B 2 Next: (B37% Place: (BDungeon:1#♣.(B.##.#.##.#.####(B Noise: --------- (B Time:(B 850.5 (6.0)#.(B..#.###.#.#.....(B m) +1 dagger (drain)#@(B.♣.##(B ##........(B Cast: Shock#####.###.#.########.#.##.......##.###########.#..#h_ #### (B_m - a +1 dagger of draining (weapon) _You drop a +0 robe.  Things that are here: _a +0 club; a hobgoblin skeleton(B; a kobold skeleton (B_j - 2 scrolls labelled KUSESU UTHUMEH(B (gained 1) _Found a ring mail. _You see here a +0 ring mail. _Found Faifitz's Distillery.  There is an entrance to Faifitz's Distillery here.ha hc (B_You drop a +0 robe.  Things that are here: _a +0 club; a hobgoblin skeleton(B; a kobold skeletonj - 2 scrolls labelled KUSESU UTHUMEH(B (gained 1) _Found a ring mail. _You see here a +0 ring mail. _Found Faifitz's Distillery.  There is an entrance to Faifitz's Distillery here.  c - 4 potions of curing(B (gained 1)hf (Bhxn  hp b_(BThank you for shopping at Faifitz's Distillery!h{(Bh (Bh(BhI  h +_Unknown command.h(BhP(BRead which item? Scrolls  e - a scroll labelled DAFAZAFOOL  f - a scroll labelled CIOMUY QISA  g - a scroll labelled QOLEROA HOUZI  h - a scroll labelled IXKECA VUGO  j - 2 scrolls labelled KUSESU UTHUMEH  k - a scroll labelled ZIUKLIT PUEKO (B[!(B] read(B|quaff[?(B] describe selectedh$h3/h7O (B#.##..#.#musstard the Gusty#.##..#.########Revenant#...........(B)...(B #(B Health: (B20/20 ========================##^.............(B ##(B Magic: (B5/5========================####...########.#..##.(B AC:(B 3Str:(B 11.....#......#(B #.#(B #.#(B EV:(B 10Int:(B 14#....###.#(B #.#..##.(B SH:(B 0Dex:(B 9##.#.###.###.#.....(B XL: (B 2 Next: (B37% Place: (BDungeon:1#♣.(B.##.#.##.#.####(B Noise: --------- (B Time:(B 850.5 (0.0)#.(B..#.###.#.#.....(B m) +1 dagger (drain)#@(B.♣.##(B ##........(B Cast: Shock#####.###.#.########.#.##.......##.###########.#..##### (B_a +0 club; a hobgoblin skeleton(B; a kobold skeleton (B_j - 2 scrolls labelled KUSESU UTHUMEH(B (gained 1) _Found a ring mail. _You see here a +0 ring mail. _Found Faifitz's Distillery.  There is an entrance to Faifitz's Distillery here.  c - 4 potions of curing(B (gained 1) _(BThank you for shopping at Faifitz's Distillery! _Unknown command.(B (B Okay, then.(B(B(B _(Bh=7(B(Bhe(Bh=(Bhn(B (B_(B(Bh(B(B(B(B(B(B(BhN(Bhj(Bht0(B(Bh(Bh(Bh0(B(Bh7(Bh(Bh0(B(Bh<(Bhe(Bh(Bh(Bh(Bh0(B(Bhj(Bh0(B(Bh+0(B(Bh(BhH(B(B(Bh*(BhH(B(B(Bh(Bh0(B(Bh0(B(Bh0(B(Bh60(B(Bh(Bh0(B(BhU (B #.##..#.# h (B #.##..#.#(B  (B #.##..#.####  (B #..(B)  (B ##^.........  (B ######...########.  (B #......#......#(B  (B #.####....###.#(B #  .#(B ##.#.###.###.(B64.5 (14.0)  #(B #♣..##.#.##  #(B #...#.###.#  (B.#(B #∩.♣.##(B ##..  #(B.#(B #####.###.#  #(B.#(B ##.#.##.  #(B.#(B ##.####  #(B.#(B #.#  #(B.. ..#  ###hTI####    (Bh(Bh'(Bh  h Q_(BKey pressed, stopping explore.hh'(Bh8-Drink which item? Potions  b - a potion of magic  c - 4 potions of curing (B[!(B] read|quaff(B[?(B] describe selectedhehDnhjv'(Bh&yX #.##..#.#musstard the Gusty  #.##..#.#Revenant  #.##..#.#####(B Health: (B20/20 ========================  #...........(B) Magic: (B5/5========================  ##^..........(B AC:(B 3Str:(B 11  ######...########.(B EV:(B 10Int:(B 14  #......#......#(B #.(B SH:(B 0Dex:(B 9  #.####....###.#(B #.(B XL: (B 2 Next: (B37% Place: (BDungeon:1  #.#(B ##.#.###.###.(B Noise: --------- (B Time:(B 864.5 (0.0)  h>|0#.#(B #♣..##.#.##.(B m) +1 dagger (drain)  #@#(B #...#.###.#.(B Cast: Shock  #(B.#(B #∩.♣.##(B ##..  #(B.#(B #####.###.#.  #(B.###.#.##.  #(B.###.####  #(B.##.#  #(B....#  #######    (B_Found a ring mail. _You see here a +0 ring mail. _Found Faifitz's Distillery.  There is an entrance to Faifitz's Distillery here.  c - 4 potions of curing(B (gained 1) h _(BThank you for shopping at Faifitz's Distillery! _Unknown command. (B_Okay, then. _(BKey pressed, stopping explore.h hN(B Okay, then.(Bho (BhV(Bh1 _(Bh(Bhï (Bh(Bhس h4C_Unknown command.(Bh+(Bh,(Bh1H(B(B(BhP2& (B_h3(Bh4(Bh06(BhU7(Bhl8(Bh9(Bh:(Bh;(Bh=(Bh6>(BhM?0(B(Bh@(BhA(BhC(BhD0(B(BhkF(BhRH(BhI0(B(BhJ(Bh`L(BhM0(B(BhrO(BhQ(Bh'R0(B(BhT(BhU(BhV0(B(BhN[(Bh\(Bh^0(B(Bh`(Bh}b(Bhc0(B(Bhe(Bhg(Bhh0(B(Bhj(BhVl(Bhm0(B(Bho(Bh3q(Bhgr0(B(Bht(Bhvv(Bhw0(B(Bhs(B(B(B(B(B(B(B(B(Bh`(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh`0(B(Bh(Bh (Bhd(Bh(Bh(Bh!(Bhȳ(Bh(Bhe(Bh,(Bh(Bh(Bhݽ(Bh7(Bhd(Bh(Bh(Bh{(Bh(Bhb(Bh(Bh;(Bh(Bh/(Bh(Bh(Bh(Bh0(B(Bh(Bh(Bh(Bhn(Bh(BhE(BhE(Bh(Bhe(BhT(Bh(Bh*(Bh(BhO(Bh0(B(Bh(BhW(Bh0(B(Bhq(Bh(Bh0(B(Bh(Bh_ (Bh 0(B(Bh (BhZ (Bh 0(B(BhF (Bh (Bh 0(B(Bh (Bh (Bh5 0(B(Bh (Bh (Bh1 0(B(Bh2 (Bh! (Bh 0(B(Bh (Bh! (Bhf# 0(B(Bh$ (Bhu& (Bh ( 0(B(Bh * (Bh6 h 8 p..#.##(B ##.#(B ##.####.##.##(B #.# ..##.###.##(B ###...........#(B #.# ......#.##(B #.(B÷.>.........#(B #. .####...######.#(B..####.###.#(B #.# ...............#(B..#(B #.#(B .#(B #.# .................(B.#(B #.#(B .#(B #####...########.##(B #..(B ..(B ........#h9 s(B ###(B .#(B #########(B .#(B   .#(B   Shock #(B.......r(B #########(B r(B  (B rat (asleep) (Bh; T(BhE '(B910.5 (4h+G 6.0)h9I hJ '(B1.5 (47hO (BhS  hT I_A rat comes into view.(Bh?8*(Bhz9*(Bh:*(Bh  ;*(Bh_ ;*(Bh( ;*(Bh#  hc (B*r(B  (BThe zap hits the rat.hA (BhnI Q(B.....r(B.hL ](B4-----(B=hN 2.5 (1.0)h (B_(Bh0(B(Bh?(Bh(Bh0(B(Bhx(Bh׳U-----(B(BhW(Bh0(B(Bh00(B(Bh(Bh(Bh%0(B(Bh0(B(Bh(Bhm(B(B4=====(Bh(Bh-0(B(Bh(Bh0(B(Bh:(Bh0(B(Bh(Bhm(B=====(B(BhI(Bh0(B(Bh.0(B(Bh(Bh,0(B(Bh(Bh(BhT0(B(Bh0(B(Bh8(Bh0(B(Bh(Bh(BhU(B5=====(Bh+(Bh(BhC(Bh0(B(Bh+(Bh(Bh(Bh(Bh4(Bh(Bh0(B(Bh(BhE(BhU=====(B(Bhv(Bh(Bh (Bh(BhU(Bh(Bhd0(B(Bh(Bh(Bh 0(B(Bh  h u(B You see here a rat corpse(B.(Bh= 9 (B_(Bh (Bh2 0(B(Bh (Bh (Bhi 0(B(Bh (Bh (Bh| 0(B(Bh (Bh (Bhj (Bhc 0(B(BhP (Bh 0(B(Bh (Bh (Bh| 0(B(Bh! (Bh-# (Bhx$ 0(B(Bh% (Bh& (BhD( (Bh7) (Bh;* (Bh> h@ v(B #.#.#######.####...##(B  #.#.#######.#(B ##.##(B  #........##.#(B #.#(B #(B ###.####.##(B.#(B #.#(B #(B ##.####.##(B.##(B #.#(B #(B ###(B..#(B #.#(B  #.(B÷.>.......(B..#(B #.#(B ####.#..####.###(B.#(B #.#(B .....#..#(B #.#(B #(B.#(B #.#(B -49.5 (36.0) hA ........#(B #(B.###(B.####(B.#(B ######.##(B #(B....@(B.....##.#(B #####.######(B#.#.#(B#.##.#(B#.#########.#(B#......†....#(B#############(B hNC ShVG :-(BhK (BhN  hP B_(BDone exploring.h.(Bh7(B(BhB (B0h*E.0)....(B.......†..(B..hK(BhS(Bh$W hXB_(BDone exploring.hj7(B(BhZ(BhY (Bh!(Bh(Bh^ h:_(BDone exploring.h!^[?12l[?25h  Search for what [Enter for "."]? (BhP.hMH[?25lh,Whc]d(B16 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B] h` a - [D:1] a stone staircase leading down(Bb - [D:1] a +0 robe  c - [D:1] a dagger (1 further duplicate)  d - [D:1] a +0 club (1 further duplicate)  e - [D:1] a stone staircase leading down  f - [D:1] a staircase leading out of the dungeon  g - [D:1] a +0 dagger  h - [D:1] a stone staircase leading down  i - [D:1] a +0 ring mail  j - [D:1] Faifitz's Distillery  k - [D:1] a potion of brilliance (unknown) (44 gold)  l - [D:1] a potion of curing (33 gold)  m - [D:1] a potion of haste (unknown) (110 gold)  n - [D:1] a potion of heal wounds (unknown) (88 gold)(Bo - [D:1] a potion of might (unknown) (44 gold)  hbp - [D:1] a shafthhhh(B #.#.#######.####...##musstard the Gusty#.#.#######.#(B ##.##Revenanthe#........##.#(B #.#Health: (B20/20 ======================== #(B ###.####.##(B.#(B #.#Magic: (B5/5======================== #(B ##.####.##(B.##(B #.#AC:(B 3Str:(B 11 #(B ###.........(B..#(B #.#EV:(B 10Int:(B 14#.(B÷.>.......(B..#(B #.#SH:(B 0Dex:(B 9 hJ-####.#..####.###(B.#(B #.#XL: (B 2 Next: (B41% Place: (BDungeon:1 .....#..#(B #.#(B #(B.#(B #.#Noise: --------- (B Time:(B 949.5 (0.0) ........#(B #(B.###(B.####(B.#m) +1 dagger (drain) ######.##(B #(B....@(B.....#Cast: Shock#.#(B #####(B.#######.#h#(B.##.##(B.##.#########(B.##......†..(B..############## (B_You kill the rat! _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) h= _You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You see here a rat corpse(B. _(BDone exploring. _(BDone exploring. _(BDone exploring.  Search for what [Enter for "."]? (B.h h7(B16 matches(B: travel(B [toggle: !(B], by name(B [/(B], hide(B useless & duplicates [=(B]  a - [D:1] a +0 club (1 further duplicate)hh(Bb - [D:1] a +0 dagger  c - [D:1] Faifitz's Distillery  d - [D:1] a shaft  e - [D:1] a staircase leading out of the dungeon  f - [D:1] a stone staircase leading down  g - [D:1] a stone staircase leading down  h - [D:1] a stone staircase leading down  i - [D:1] a dagger (1 further duplicate)  j - [D:1] a potion of brilliance (unknown) (44 gold)  k - [D:1] a potion of curing (33 gold)  l - [D:1] a potion of haste (unknown) (110 gold)  m - [D:1] a potion of heal wounds (unknown) (88 gold)(Bn - [D:1] a potion of might (unknown) (44 gold)  o - [D:1] a +0 ring mail  hjp - [D:1] a +0 robeh6s (B a - [D:1] a +0 club (1 further duplicate)  b - [D:1] a +0 dagger h;(Bh (B b - [D:1] a +0 dagger  c - [D:1] Faifitz's Distillery (Bhyhsw(B c - [D:1] Faifitz's Distillery  d - [D:1] a shaft (Bh (B d - [D:1] a shaft  e - [D:1] a staircase leading out of the dungeon (Bh h (B e - [D:1] a staircase leading out of the dungeon  f - [D:1] a stone staircase leading down (Bh J(B f - [D:1] a stone staircase leading down hK R g - [D:1] a stone staircase leading down (Bhh0hh+(B hA#.#.#######.####...##musstard the Gusty#.#.#######.#(B ##.##Revenant#........##.#(B #.#Health: (B20/20 ======================== #(B ###.####.##(B.#(B #.#Magic: (B5/5======================== #(B ##.####.##(B.##(B #.#AC:(B 3Str:(B 11 #(B ###.........(B..#(B #.#EV:(B 10Int:(B 14#.(B÷.>.......(B..#(B #.#hÙSH:(B 0Dex:(B 9 ####.#..####.###(B.#(B #.#XL: (B 2 Next: (B41% Place: (BDungeon:1 .....#..#(B #.#(B #(B.#(B #.#Noise: --------- (B Time:(B 949.5 (0.0) ........#(B #(B.###(B.####(B.#m) +1 dagger (drain) ######.##(B #(B....@(B.....#Cast: Shock#.#(B #####(B.#######.##(B.##.#hq #(B.##.#########(B.##......†..(B..############## (B_You kill the rat! _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You see here a rat corpse(B. _(BDone exploring. _(BDone exploring. _(BDone exploring.  Search for what [Enter for "."]? (B.hß(BhQ (Bh(Bh_ _h(Bh ~8(B(Bh(BhނI _Unknown command.(Bh9h &(BInventory: 12/52 slots Hand Weapons (go to first with ))  m - a +1 dagger of draining (weapon) h(Missiles (go to first with ()(Bd - 3 poisoned darts Armour (go to first with [)  i - a +0 leather armour (worn)(Bl - a +0 ring mail Scrolls (go to first with ?)  e - a scroll labelled DAFAZAFOOL  f - a scroll labelled CIOMUY QISA  g - a scroll labelled QOLEROA HOUZI  h - a scroll labelled IXKECA VUGO  j - 2 scrolls labelled KUSESU UTHUMEH  k - a scroll labelled ZIUKLIT PUEKO Potions (go to first with !)  b - a potion of magic  c - 4 potions of curing(Bh\. ((B #.#.#######.####...##musstard the Gusty#.#.#######.#(B ##.##Revenant#........##.#(B #.#Health: (B20/20 ======================== #(B ###.####.##(B.#(B #.#Magic: (B5/5======================== #(B ##.####.##(B.##(B #.#AC:(B 3Str:(B 11 #(B ###.........(B..#(B #.#EV:(B 10Int:(B 14#.(B÷.>.......(B..#(B #.#SH:(B 0Dex:(B 9 ####.#..####.###(B.#(B #.#XL: (B 2 Next: (B41% Place: (BDungeon:1 .....#..#(B #.#(B #(B.#(B #.#Noise: --------- (B Time:(B 949.5 (0.0) ........#(B #(B.###(B.####(B.#m) +1 dagger (drain) ######.##(B #(B....@(B.....#Cast: Shock#.#(B #####(B.#######.##(B.##.##(B.##.#########(B.##......†..(B..############## _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You see here a rat corpse(B. _(BDone exploring. _(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B. _Unknown command.(B(B(B(Bhh((BLevel 1 of the Dungeon<>>>^∩h- (B(Press ?(B for help) ####.#(B #..........#########...>#######.# #.#(B ######.#.####...#.########.# #.##.#.####.#.#.##.......# #.#(B ###.#.#####...#...##.####### #.#(B #...#.##....#####.##.# #.#(B ##...#.##.##...#...##.# #.#(B ###......##.####.#.#)##.# #.###...#.#..##.#(B #...#.####(B #.# #.##.........##.#(B #####....##(B #.# #.#.......#..##.##.....####.# #............##############(B #.##..........# h2 ###.......#..#............#(B #.##...).###### ##.....##).#.##########.#(B #.########....## ##...##>....##.###........#.#.## ##.###...####......[...#.#.#.#### #.##....##..#######.#.#.#.###.## #.##..#.##..#(B #.#.#.#.########...## #.##..#.##..#(B #.#.#...............# #.##..#.#########(B #..#(B #.#.#######.####...## #...........(B)...#(B ##..#(B #.#.#######.#(B ##.## ##^.............###.#.##(B #........##.#(B #.# ######...########.#..##.###.##(B ###.####.##.#(B #.# h7! #......#......#(B #.#..#.##(B ##.#(B ##.####.##.##(B #.# #.####....###.#(B #.#..##.###.##(B ###...........#(B #.# #.#(B ##.#.###.###.#......#.##(B #.(B÷.>.........#(B #.# #.#(B #♣..##.#.##.#.####...######.#..####.###.#(B #.# #.#(B #...#.###.#.#...............#..#(B #.#(B #.#(B #.# #.#(B #∩.♣.##(B ##.....................#(B #.###.####.# #.#(B #####.###.#.######...########.##(B #....@.....# #.###.#.##..........##.#(B #####.###### #.###.###############.##.# #.###########.##.##.# #.............##.#########.# ################......†....# #############(Bh"$>h &+@(Bh h4 (B #.#.#######.####...##musstard the Gusty#.#.#######.#(B ##.##Revenant#........##.#(B #.#Health: (B20/20 ======================== #(B ###.####.##(B.#(B #.#Magic: (B5/5======================== #(B ##.####.##(B.##(B #.#AC:(B 3Str:(B 11 #(B ###.........(B..#(B #.#EV:(B 10Int:(B 14#.(B÷.>.......(B..#(B #.#SH:(B 0Dex:(B 9 ####.#..####.###(B.#(B #.#XL: (B 2 Next: (B41% Place: (BDungeon:1 .....#..#(B #.#(B #(B.#(B #.#Noise: --------- (B Time:(B 949.5 (0.0) ........#(B #(B.###(B.####(B.#m) +1 dagger (drain) ######.##(B #(B....@(B.....#Cast: Shock#.#(B #####(B.#######.##(B.##.##(B.##.#########(B.##......†..(B..############## _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You see here a rat corpse(B. _(BDone exploring. _(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B. _Unknown command.(B(B(B(B(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B7 w 49m(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B.....[...#.#.#.#(B ###.#.#.#.#.#(B ##.###(B #.#.#.#.########...# (B #..#(B #.#(B.#............... ##(B #..#(B #.#(B.#######.####...# .#(B ##..#(B #.#(B.#######.#(B ##.## .###.#.##(B #.(B.......##.#(B #.# .##.###.##(B ###(B.####.##.#(B #.# .#.##(B ##.#(B ##(B.####(B.##.##(B #.#(B60.5 (11.0)##.###.##(B ###(B...........#(B #.# .....(B #(B.÷.@....(B.....#(B #.# ####...######(B.#(B..####.###.#(B #.# ..............#(B..#(B #.#(B #.#(B #.# ..............(B...#(B #.###.####.# ####..##(B.##(B #..........# .......#(B #(B.#(B #####.###### ########(B #(B.#(B #.##(B.##.##.#########.##......†....##############(B(B(B _(BThere is a stone staircase leading down here.h(Bh (Bh(Bh@(Bhij:(B1.5 (1.0) _h (Bh h (B 2 #(B+#(B #@#(B #(B.#(B #(B.#(B ... ..#(B ##(B.#(B ... ... h (Bh (BhuZ /(B2.2 (1.7h_ (Bhd  hf z_You climb downwards. _(BThere is a stone staircase leading up here.h (B(B(B(B(B(B(Bh[9 (B_You open the door.h)O(B(B(Bhu h<(B There is an open door here.hv9(B (B_h(Bh`(B(B(B(BhB (B There is an open door here.hd (Bh!! (B_h"(Bh% h'L(B There is a stone staircase leading up here.h.1....##...#h0#...+#(B...##(B...##(B...##(B...##.(B..##'###(B7.2 (5.0<(B...[(B..#####(B ...hf6(Bh9-(B8.2 (6hv>(BhCA h(BhqA(BhOD(BhE0(B(BhqH(BhJ(BhQL(BhM(BhhO(BhQ(BhS(BhiT(BhtV(BhY(Bh[0(B(Bho](Bh`(Bha(Bhb(BhJd(Bh5g(Bhh(Bhi(Bhk(Bhn(Bh#p(Bhq(BhCs(Bh7v(Bhw(Bhy(Bhz(Bh|(Bhx~(Bh9(Bh(Bh0(B(BhN(Bh (Bhʋ(BhM(Bh֎(BhL(Bh(BhV0(B(Bhĕ(Bh(Bh0(B(BhD(Bh(Bhܞ0(B(Bh(Bh(BhZ0(B(Bh(Bh(Bh0(B(Bhѫ(Bh(Bh0(B(Bẖ(Bhv(Bh(Bh(Bh (Bh(Bhk(Bh(Bh(Bh.(Bh(Bh-(Bh(Bh(Bh(Bh(Bh(Bhp(Bh0(B(Bh(Bh(Bh(BhP(Bh(BhL(Bh(BhS(Bh(Bh(Bh6(Bhc (Bh (Bhb(Bh(BhH(Bh'(Bh'(Bh(BhE(Bh(Bh(h*g(B########(B.....######(B.........#####.#........###(B..####......##(B..#(B ####...###(B..hh,?##...##(B.#...##(BShock#(B.##...#####(B..#h-#......#(B...#(B ##......(B r(B  (B rat (asleep)(B...###....(B.....#h/####.(B.#(B.#(B..###(B...r(B..#.(Bh>hx@-(B1001.2 (33.0)h_DhE'(B2.2 (34h\K(BhYP hRI_A rat comes into view.(BhiBhwE/*(BhhG0*(Bh@*h(Bh/*:*(Bhvq:*(Bh=;*(Bh! s (Br(B  h *(BThe zap hits the rat.  The rat is severely wounded.(BhZ(Bhb((B.hZeP....r(B.hKi'(B4hkJ-----(B==3.2 (1.0) hr(Bhkx hz(_The rat squeaks loudly.h04*(Bh*h(Bh&:*(BhBy:*(Bh;*(BhY'< (B The zap hits the rat.hO.*h0*(B (Bhz;*(Bh[6(B...h ....h(t(B3----------(B4-h"=4Shock(Bh(Bh h[D_You kill the rat!(Bh5} (BhB :-(BhS (BhŒ  h| _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hǵ (Bhv (BhF (B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h5(Bh ! (Bh{'(B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h2(Bh9O(B(B(BhF?V (B_(B(BhN.(B.......(B....(B.hxQ.(B..(B-...(BShock........(B l(B  (B frilled lizard (wandering)(Bl(B  hQa((B5h>w-(B6.2 (2(B _A frilled lizard comes into view.(Bh[ 4*(Bh 6*(Bhu :*(BhN;*(Bh#;*(Bh' (B h  The zap hits the frilled lizard.hh*(B h3h'(BhIh;!3*(BhlhoO(B.......h<2----------(B8=7.2 (1Shock(B(B _You kill the frilled lizard!(Bht(B(B(B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h:P(B(B(Bh _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h@(Bhֽ (BhF(Bha h(_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hק (Bht (Bh (Bh+  h _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h?> (BhA 7(B(BhD (BhdG & (B_h9I (BhJ (Bh^ h9a 5(B-Shockw(B  (B ribbon worm (wandering)w(B  hr hEt ,(B8hmz hd| @-(B9.2 (2hB (Bhق  h> Q_A ribbon worm comes into view.(Bh7*h.:(Bh6h#0*(Bhh3*(Bh##*hN&(Bh(z;*(Bhh;*(BhK ) (BhO%G*(BThe zap hits the ribbon worm.h8o(Bhw'(B.h!{S....w(B.hF1----------h/(B=10.2 (1h(Bh hɓ,_The ribbon worm is lightly wounded.hη4*(Bh^h.0*(Bhb he 3*(Bh h/ 3*(BhX #*h[ (BhVC  hE }(B *(BThe zap hits the ribbon worm.h- ;*(Bh (Bh 8(B...h  (B. (B. (B. (B.(B0---------(B1Shock(Bh (Bh  hm Y_The ribbon worm is moderately wounded.(Bh (Bh (Bh (Bh  h H_(BYou are out of magic!hI (BhL (BhQ (BhU  hAX H_(BYou are out of magic!h(B(B(B _(BYou are out of magic!hSJ(B(B(B _(BYou are out of magic!hm7(B(Bhjr(Bhu(Bh~S(B  (B adder (wandering)(BShсp(B  h((B0hw(B  (B ribbon wormS(B  (B adder (wandering)h`w(B(B-2.2 (1h?(Bhߖ hИL_An adder comes into view.(Bh3)(Bh+:-(Bh|1(Bh8 h:H_(BYou are out of magic!hYk(B(B(B _(BYou are out of magic!h 78 (BM######(B #####(B #(B...###(B #(B.#........####......#(B ####...###...#(B #(B..##...##w(B .(B ..S.....(B(B1====(B3 _(Bh78 (BM#######(B #####(B h7#(B...###(B #(B.#........####......#(B ####...##(B..#(B ##...#(B.(B#.#..#(B hl(Bh @(B4(Bhh+%78 (BM#######(B #(B.....#####(B #(B...###(B #(B.#........####......#(B h'#(B..#(B ####...##....#(Bh)(Bh-w(B  (B ribbon wormw(BhW28(B5Shockh6(Bh'9hUu(BM######(B hY#(B.....#####(B .........###(B ##@#........####......#(B####...###...#(B #(B..#h^T#...##...#(B(Bhi wh2l!(B.hu((B6hh 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.......#.##(B#......(B  hwy(Bh((B9h (BhI '#.....#####h #...+(B #.........####...#(B ##.#.#...#(B #..#####(B #...#(B #..#(B ####(B...##...#(B #..#(B ##(B...#(B #...#(B #..#(B #(B...##(B #'###(B #.w#(B ##(B...####(B #<#(B #..#(B #(B......###.#(B ...#(B #(B.#(B.####.#.. ...#(B ##(B.........(B #(B  ####(B.[(B..####.#..(B #..#(B  ####(B.#(B...(B  ....(B ..........#.##(B#......(B  h (Bh )(B30hv (Bhp hl.....#####(B #...+(B h7:.###(B #...#(B .#.##(B #...#(B ..####...(B...#(B #...#(B ..#(B ####(B...##(B #...#(B ..#(B ##(B...#(B #...#(B ..#(B #(B...##(B #'###(B .w#(B ##(B...####(B #<#(B ..#(B #(B......###.#(B #(B ##(B.#(B.####.#..(B #(B ###(B. #(B ####(B.[(B..####.#..(B ..#(B ####(B.#(B ..(B..hO.....(B. h(Bhl"((B1h'(Bh(h1 k#####(B #...+(B h:###(B #...#(B .#.##(B #...#(B ####......#(B #...#(B #(B ####.(B..##(B #...#(B #(B ##(B...#(B #...#(B #(B #(B...##(B #'###(B w#(B ##(B...####(B #<#(B #(B #(B......###.#(B #(B ##(B.#(B.####.#..(B #(B ###(B. #(B ####(B.[(B..####.#..(Bh\#(B ####(B.#(B ....(B.......#(B.#(B#.....#.#(B h(Bh"((B2h)(Bh(,hh7#####(B #...+(B ###(B #...#(B #.##(B #...#(B ####......#(B #...#(B #(B ####...##(B #...#(B #(B ##.(B..#(B #...#(B #(B #.(B..##(B #'###(B #(B ##(B...####(B #<#(B #(B #(B......###.#(B #(B h'##(B.#(B.####(B.#..(B #(B ###(B. #(B ####(B.[(B..####(B.#..(B  .(B......(B....(B....(B.#(B.#(B#.....#(B.#(B#......(B .hո@(B(B3hJ(BhhZh#####(B #...+(B ###(B #...#(B .##(B #...#(B ......#(B #(B...#(B  ####...##(B #(B...#(B  ##...#(B #(B...#(B  #..(B.##(B #(B'###(B  ##.(B..####(B #<#(B  #.(B.....###(B.#(B  ##(B.hb#(B.####(B.#..(B  ###(B.  ####(B.[(B..####(B.#..(B  .(B...(B..(B.....(B...(B..#(B.#(B#...(B..#(B.#(B#...(B... .h(Bh((B4h(Bhgh# ##(B #...#(B #####(B #...+(B ###(B #...#(B .......##(B #(B...#(B ##......#(B #(B...#(B  ####...##(B #(B...#(B ##...#(B #(B...#(B #...##(B #(B'#####...####(B #<#(B #......###(B.#(B ##.......#@####.#..(B ###(B...............(B####(B.[(B..####(B.#(B..####(B.#(B....(B......(B..(B...#.#(B#.(B....#.#(B#......(B .(Bh( (Bh, ((B5h. (Bhe0 h) O78 (BM . h ##(B # .#####(B +###(B # .......#(B. ##......#(B .  ####...###...#(B #(B......##(B #(B'#####...####(B #<......###@#(B ##.......#(B.####.#..#.....(B.........####.[(B..####.#.#.....#(Bh (Bh ^(B3=====(B6h (Bh h78 (BM . ##(B h# .#####(B +###(B # .......#hC# ##......#(B h[.#####...#(B.##...#(B #(B......##(B #(B'#####...####(B #......###(B.##h*#....(Bh(Bh1"((B7h)(Bh- hP/^_(BThere is a stone staircase leading up here.hh(B(B(B(Bh /(B8 _h(Bh#......[...#.#.#.#####..#######.#.#.#.###.## (B #..#(B #.#.#.#.########...# (B #..#(B #.#(B.#............... ##(B #..h #.#(B.#######.####...# .#(B ##..#(B #.#(B.#######.#(B ##.## .###.#.##(B #.(B.......##.#(B #.# .##.######(B.####.##.#(B #.#(B1 .#.##(B ####(B.####(B.##.##(B #.# .##.###.##(B ###(B...........#(B #.# .....#.##(B #(B.÷.@(B.........#(B #.# ####...######(B.#(B..####(B.###.#(B #.# ........h#(B..#(B #.#(B #.#(B #.# ..............(B...#(B #.###.####.# ####...########(B.##(B #..........# .......#(B #(B.#(B #####.###### #########(B.#(B #.##(B.#(B #.#(B #.#########.#(B #......†....#(B #############(B=====(Bh(Bh /(B9.7 (2.5h(Bh h6z_You climb upwards. _(BThere is a stone staircase leading down here.hgho}(B  Skill (B Level(B Train (B Apt Skill (B Level(B Train (B Apt (Ba + FightinghZr0.0 (B  1% (B +1(B  (B h + Spellcasting 2.2 (B 25% (B -1(B  (B  (B  (B  (B  (Bb + Unarmed Combat 0.1 (B 10% (B +1(B  (B i + Conjurations 1.0 (B 16% (B -1(B   c + Throwing (B  0.0 (B  (B -1(B  (B j + Air Magic2.8 (B 33% (B -2(B  (B  (B  (B  (B   d + Short Blades (B  0.0 (B  (B -1(B  (B  (B  (B  (B  (B  (B  (Be + Armour0.0 (B  6% (B -1(B  (B  (B  hVuj(Bf + Dodging1.8 (B  6% (B -1(B  (B  (B  (Bg + Stealth2.3 (B  3% (B +2(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  hw(B  (B  (BThe percentage of incoming experience used to train each skill is in brown(B.  The species aptitude is in white(B.  [?(B] Help[=(B] set a skill target  h}[/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [!(B] training(B|cost(B|targets(Bh h * Spellcasting (B  2.2 (B 40 73he12844(Bh= (B #......[...#.#.#.####(B musstard the Gusty#..#######.#.#.#.###.##(B Revenant#..#(B #.#.#.#.########...#(B Health: (B20/20 ========================#..#(B #.#(B.#...............(B Magic: (B3/5==============---------- ##(B #..#(B #.#(B.#######.####...#(B AC:(B 3Str:(B 11 .#(B ##..#(B #.#(B.#######.#(B ##.##(B EV:(B 10Int:(B 14 .###.#.##(B #.(B.......##.#(B #.#(B SH:(B 0Dex:(B 9 .##.###.##(B ###(B.####.##.#(B #.#(B XL: (B 2 Next: (B48% Place: (BDungeon:1 .#.##(B ##.#(B ##(B.####(B.##.##(B #.#(B Noise: --------- (B Time:(B 1039.7 (0.0) .##.###.##(B ###(B...........#(B #.#(B m) +1 dagger (drain) .....#.##(B #(B.÷.@(B.........#(B #.#(B Cast: Shock ####...######(B.#(B..####(B.###.#(B #.# ..............#(B..#(B #.#(B #.#(B #.# ..............(B...#(B #.###.####.# ####...########(B.##(B #..........# .......##(B.#(B #####.###### #########(B.##.##(B.##.##.#########.##......†....############## _(BYou are out of magic! _(BYou are out of magic! _(BYou are out of magic! _An adder comes into view. _(BYou are out of magic! _You are out of magic! _There is a stone staircase leading up here. _You climb upwards. A _m_(BThere is a stone staircase leading down here.(BhD (BhGH (Bh J h P(B(B(Bhr  h) C_Unknown command.(Bh[(B(B(B(B(B(B(B(B(Bh`(B(B(B(BhH(B(B(Bh(Bh (Bh(B(B(B(B(B4h&F=====(B(Bht0(B(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh(Bh======(Bh(Bh'0(B(Bh(BhH(B(B(BhK(BhX0(B(Bh(Bh+0(B(Bh(Bh0(B(BhY(Bh0(B(Bh  h](B_You start resting.(Bh{2(B56.7 (17.0)hh](B5=====(B7.7 (18hA(Bh h0 _Magic restored.h\(Bhb (Bhd(Bh\j(Bhp3(B8.0)h7t(Bh06*(Bh=h ....#(B  ##(B #...#(B .#####(B #(B...+ .....##(B #(B...#(B ......##(B #(B...#(B ##......#(B #(B...#(B  ####..(B #(B...#(B 2  ##..(B #(B...#(B  #...##(B #(B'###(B hZA ##...####(B #@#(B #......###(B ##h:G0.#(B.####.#..(B ###.....(B..........(B ####.[(B..####.#..(B ####(B.#(B ....(B.(B......(B.....#.#(B#.....#.#(B#......(B .(B=====(BhR(Bhh\(B60.2 (2.5(B _You climb downwards. _(BThere is a stone staircase leading up here.h (Bh (Bh: 0(B(Bh3 n(B (B_(B(Bh `(B(B(B(Bh h (B.######...+ .....#### .......## ##......#.# (B ####...##.# (B ##...#.#(B #...##(B #(B'###(B ##..(B.####(B #<#(B  #..(B....###.#(B  ##.(B...w(B..#.####(B.#(B..#(B......@(B.......Cast: (BShock####(B.[(B..####(B.#(B.##w(B  (B ribbon worm....#(B....#(B......h .(B20hR h v(B.w(B(B3.2 (3h (Bh hH(B(B.w(B(B4.2 (1(Bh&( (B hc-You miscast Shock.  You are very lightly contaminated with residual magic.(B4-----(B5Contam (Bh>I(B _Nothing appears to happen.hC hJ +*(Bhf p (B*(BThe zap hits the ribbon worm.h ;*(Bh0 ;*(Bh | ;*(Bh ;*(Bh(Bh&P(B.....w(Bh.'(B3h,7M----------(B=6hpB(BhL h-Q4_The ribbon worm is lightly wounded.hsG (B You hit the ribbon worm.  hE#The ribbon worm is lightly wounded.ha'(B7h(Bh hg>_The ribbon worm bites you but does no damage.h[  Casting: Shock (B(safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh" (B Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 14% 1 (Bb - Static DischargeConjuration/Air21%2 Select a spell to cast[!(B]/[I(B] toggle spell headersh (B a + ShockConjuration/Air 14% 1  b - Static DischargeConjuration/Air 21% 2 (Bh"( h1 (B.######...+musstard the Gusty .....####...#Revenant .......###...#Health: (B20/20 ======================== ##......##(B...#Magic: (B3/5==============----------####...##(B #(B...#AC:(B 3Str:(B 11##...#(B #(B...#EV:(B 10Int:(B 14#...##(B #(B'###SH:(B 0Dex:(B 9##..(B.####(B #<#XL: (B 2 Next: (B48% Place: (BDungeon:2#..(B....###.#Noise: (B=-------- (B Time:(B 1067.2 (0.0)##.(B......#.####(B.#(B..m) +1 dagger (drain)###(B.....w@(B........Cast: (BShock####(B.[(B..####(B.#(B..Contam ####(B.#(B....w(B  (B ribbon worm.(B.......(B....#.##.(B....#.##(B...... .(BYou are very lightly contaminated with residual magic. _Nothing appears to happen.  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.  You hit the ribbon worm.  The ribbon worm is lightly wounded. _The ribbon worm bites you but does no damage.  Casting: Shock (B(safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B(B.######...+musstard the Gusty .....####...#Revenant .......###...#Health: (B20/20 ======================== ##......##(B...#Magic: (B3/5==============----------####...##(B #(B...#AC:(B 3Str:(B 11##...#(B #(B...#EV:(B 10Int:(B 14#...##(B #(B'###SH:(Br I 40m 0Dex:(B 9##..(B.####(B #<#XL: (B 2 Next: (B48% Place: (BDungeon:2#..(B....###.#Noise: (B=-------- (B Time:(B 1067.2 (0.0)##.(B......#.####(B.#(B..m) +1 dagger (drain)###(B.....w@(B........Cast: (BShock####(B.[(B..####(B.#(B..Contam ####(B.#(B....w(B  (B ribbon worm.(B.......(B....#.##.(B....#.##(B...... .(BYou are very lightly contaminated with residual magic. _Nothing appears to happen.  The zap hits the ribbon worm. _The ribbon worm is lightly wounded.  You hit the ribbon worm.  The ribbon worm is lightly wounded. _The ribbon worm bites you but does no damage.  Casting: Shock (B(safe; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B(B1----------(B8.2 (1(B _You miscast Static Discharge. Nothing appears to happen. The ribbon worm closely misses you.(BhT (Bh% NStatic Discharge(Bh (Bh hf  Casting: Static Discharge (B(safe; 21% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhk s (B Okay, then.(B(Bh (BhI  _h! (Bh] 7(B(Bh (Bha I _Unknown command.(Bh((Bhn/(BShockh (Bh; ) (Bh c(catching breath)  You hit the ribbon worm but do no damage.(Bh ' (B The ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage. 5 (B9Held (Bh[ (BhT / _You are caught in a web!hh(BhB(B10 -70h(Bhz h0%_The web tears apart.h * (Bh , drained)  You hit the ribbon worm but do no damage.(BYou drain the ribbon worm.  The ribbon worm is lightly wounded.(B16-----(B=1h (Bh=1 _The ribbon worm bites you.h (Bh? (BhSA (BhFD (BhE ======(Bh%G (BhJ (Bh L (BhM (BhP (BhQR (BhS (BhV (Bh/X (BhY (Bh\ (Bh^ (Bhq_ (Bhb (Bhqd (Bh9f (Bhv (Bh{ (Bh} (Bh (Bh% h (B3h .=====(Bh> (Bht (Bh (BhB (Bh (BhO (Bh8 (Bh+ (Bh (Bho (Bh% (Bh ======(Bhm (Bht (Bh (Bh (BhI (Bh) (Bhc (Bh (Bh (Bh (Bh7 (Bh (Bh` (BhB (Bh (Bh_ (Bh (Bh (Bh (Bh(Bh'(B4hHF=====(B(Bhz (Bh"(Bh(Bh(Bhq(Bh@(BhU(Bh3#(BhX'(Bhj*(Bhe.======(BhE0(Bh5(Bh70(B(Bh<(Bh@(BhB(BhjE(BhII(BhJ(BhM(BhO(BhwP(BhyS(BhT(Bh]V(Bh1X(BhY(BhZ(Bh](BhT_U(B5=====(Bh`(BhFc(Bhf(Bh;*(Bh2F;*(Bh0;*(Bh hW!(B h The zap hits the frilled lizard.hcV(B*(Bh3(Bh3(B....h"-†(Bh(B4-----(B8=2.2 (1.0)Shock(Bh(Bh hcO_You kill the frilled lizard!(Bhk(BhIy (Bh(Bh _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)ht(Bh (Bh(Bh hҪ_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hu (Bh| h% (Bh (Bh  hƈ _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h (Bh (Bh (Bhq (Bh & (B_h (Bh@ (Bh) 7(B.†h+ .(B..-.ShockS(B  (B adder (wandering)S(Bh6 ((B3h+= !-hs> &(B4.2 (2hC (Bh!G  hH L_An adder comes into view.(BhN4*(Bh.]:*(Bhޥ:*(Bh;*(BhI ;*(Bh ;*(BhR ;*(Bh:A b (B The zap misses the adder.(Bh"P K(B...ShVT q(B..S(B..hgg z(B3----------(B=5.2 (1hn (BhGr 0 _The adder hisses angrily.hS 4*(Bhj, :*(Bhx :*(Bh ;*(BhF ;*(Bh'k j (B*(BThe zap hits the adder.h ;*(Bh] (Bh ?(B....h; :S(B..h g2----------(B6h! (Bh%  h' ._The adder is lightly wounded.h 4*(BhE"*hvH(Bh:*(Bh;*(BhA< (B hA*(BThe zap hits the adder.h Y;*(Bh;*(Bh(Bh(Bh((B.hB.S(B...h x..1----------(B7hp(Bh hP_The adder is heavily wounded.(Bhv4*(BhahA3*(Bh5< (B*h7A (BThe zap hits the adder.h;*(Bh;*(Bh!(Bh},n(B.S(B. hQ/(B..0---------(B8Shock(Bhp<(Bh C hNEL_The adder is almost dead.(Bh(Bh (Bh!(Bh( h<H_(BYou are out of magic!h(Bh (Bh#(Bh hYH_(BYou are out of magic!h (Bh (Bh (Bh  h H_(BYou are out of magic!h(B ##...####(B #<#(B  #......###.#(B ..hi(B ##.......#.####.#..(B #(B ###.....(B......(B......(B ####.[(B..####(B.#..#(B #######†####(B.#..##(B ..(B........(B........(B ..(B.........(B #.##(B.....#(B.#.#..#(B #(B.....#(B.#(B.#(B..#(B #(B.....@(B........(B ##(B...S#(B.#(B..#(B.##(B #(B....#(B....(B... #(B....#(B.#(B..#†#(B #(B.....(B......#(B #(B....#(B.#(B .... #(B.....(B.. ..#(B ..... .. ...h(BhG\(B19--(B9h̦(Bh h%_The adder bites you.hqS (B You barely miss the adder.hpThe adder is severely wounded.(B(B20==(B80h4(Bh  h 8_The adder bites you but does no damage.h* (Bh7 (BYou hit the adder.  The adder is almost dead.(B(B16-----(B1hE(BhH he_The adder bites you. The adder closely misses you.(BhX  h[ (B You miss the adder.The adder is almost dead.(Bh] '(B5h_ y------1====(B2Shockhig (Bhk  hm %_The adder bites you.hD@ ( (B hB fYou barely miss the adder.The adder is almost dead.(Bh:D ((B3hlI (Bh7L  hM P_The adder closely misses you.(Bh(A (B You hit the adder.  hcThe adder is almost dead.(B(B4h(BhV hp_The adder closely misses you.(B The adder bites you but does no damage.h h~{(B You hit the adder but do no damage.(B You drain the adder.h h 0(B.h *(B h @##...####(B #<#musstard the Gusty#......###.#(B ..Revenant##.......#.####.#..(B #Health: (B16/20 ===================-----###.....(B......(B......Magic: 1(B/5====--------------------####.[(B..####(B.#..#AC:(B 3Str:(B 11#######†####(B.#..##EV:(B 10Int:(B 14..(B........(B........SH:(B 0Dex:(B 9..(B........(B........XL: (B 2 Next: (B110% Place: (BDungeon:2#.##(B.....#(B.#.#..#hA Noise: (B=-------- (B Time:(B 1185.2 (1.0)#(B.....#(B.#(B.#(B..#m) +1 dagger (drain)#(B.....@(B........Cast: (BShock##(B....#(B.#(B..#(B.###(B....#(B....(B...#(B....#(B.#(B..#†##(B.....(B......##(B....#(B.#(B ....#(B.....(B.. ..#(B..... .. ...  The adder is almost dead. (B_The adder bites you.  h You barely miss the adder.The adder is almost dead. (B_The adder closely misses you.(BYou hit the adder.  The adder is almost dead. (B_The adder closely misses you.(B The adder bites you but does no damage.  You hit the adder but do no damage.(B You drain the adder.h  h! (B_You kill the adder!You have reached level 3!(Bh!   --more--hS$ (Bh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (Bh[ (B20/26-(B663 5% ShockMemories (1) You feel clever.(B x2  You remember the bite of steel piercing you.  (You can now cast Kinetic Grapnel.)  Spell assigned to 'c'.(B _Your flames flicker hungrily.(BhP (B(B(B(B(B1= (B_(B(B(B(BhS (BhU 0(B(BhX (BhUZ (Bh[ (Bh^ (Bh_ \(B2==(Bhaa (Bhc (Bh'f (Bh!h (Bhj (Bh1l (Bhm (Bh_p (Bhq N2====(Bhs (Bhx (Bhz \(B3==(Bh| (Bh (Bh 0(B(Bh (Bh (Bhb (Bh (Bhi (Bh (BhX <====(Bh (Bh (Bh# (Bh8 h;< (B-972.0)ShockS(B  (B adder (wandering)S(BhHC hF 2-(BhP (BhAT  h\V P_An adder is nearby!(Bhh .*(Bhk*h*n(Bh:*(Bh h3*(Bh;*(Bhl#*h(Bh#*h (Bh-' (B h.1;The zap misses the adder.(Bh:8(B...hJ<xS(B..S(B.hgF(B4==1----(B=8hH .0)hOQ(BhW0 _The adder hisses angrily.ht4*(Bh6*(Bh0:*(Bh:*(Bh;*(Bh{ ;*(Bho;*(Bh (Bhv(B....S(B..hh!0hew--------(B9Shock(BhG(Bh hL_The zap misses the adder.(Bh#o(Bhr(Bhv(Bhy hH{H_(BYou are out of magic!h~P(BhS(BhZ(BhW_ hyaH_(BYou are out of magic!hYG (B(B(B _(BYou are out of magic!h (Bh (Bh (Bh  h H_(BYou are out of magic!hdS<(B  #'####...####(B #<#(B  ###.#(B ..(B .#(B.####.#..(B ####.....(B............(B ####.[(B..####.#..(B #######†####.#..##(B ..(B .(B.................#.##(B.....#.#.#..#(B #(B....@#.#.#..#(B #(B..............#(B....#(B.#(B..#(B.##(B #(B....#(B....(B...(B #(B....#.#(B..#†#(B #(B.......(B....#(B #(B.S(B..#.#(B ....(B #(B.......(B ..#.....(B ..(B ...(B(Bh] Sh`W(B..(B-200 _hi(Bhnh w(BM##...#(B #...h ...##(B #'#####...####(B #<(B ......###(B.#(B ..(B ##......(B.#(B.####.#..(B ####....(B.............###.[(B..####.#..#(B #######†####(B.#(B..##(B.......(B.................#.##.#.#..#(B ..............##..#.###(B....#(B...........#.......(B ..(Bh 0(B(Bhi =S(B.hh A-(B1h{ (Bh hXT](BM####...###...#(B #......##(B #'#####...####(B #<(B .....(B.###(B.#(B ..(B ##.....(B..#(B.####.#..(B ####....(B.............###.[(B..####.#..#(B #######†####(B.#(B..##.(B.......@(B.........#(B.#(B.#(B.#(B..#.#.#..#(B..............##(B....#.#..#.##..#...#....#.#(B ..(B(BS(B.(B5==(B2hV(BhXhh4(BM......#(B ####...###...#(B #......##(B #(B'#####...####(B #<(B ...(B...###(B.#(B ..(B ##..(B.....#(B.####.#..(B ####..(B...............###.[(B..####.#..#(B h#######†####(B.#(B..##.(B.................#(B.#(B.#(B.#(B..#(B.#.#..#(B #(B.......(B.......#(B....##.....h(Bhs(Bh"Sh(B.hf1====(B3ShockhX(Bh?h7(B(Bh((BhϺh) h 8.#(B #...#......(B #...####(B #...##...#(B #(B...#(B #...##(B #(B'####..(B.####(B #<#(B  ###(B.#(B ..(B .(B......#(B.####.#..(B ####(B.................(B ####(B.[(B..####.#..(B #######@####.#..##(B .(B ..................#(B.##(B.....#(B.#(B.#(B..#(B #(B.....#(B.#.#..#(B #(B....S(B..(B.......#(B....#.#(B..#.##(B #(B....#..(B.....(B #....#.#..#†#h (B #...........#(B #....#.#(B ....(Bh 0(B(Bh h- _S(B.(B4h (Bh  h z_(BYou see here a frilled lizard corpse(B.h h (BM###(B .......# ##......#(B  ####...###...#(B #(B......##(B #(B'#####..(B.####(B #<(B ..(B....###(B.#(B ..(B ##.(B......#(B.####(B.#(B..(B ####(B.................#(B.[(B. #######†####.#..##......(B.........h .....(B.............#.##(B...S(B.#(B.#.#..###....#....(BhW (Bh h 8S(B.h .(B5 _h (Bh h6w (B You miscast Shock.  You are very lightly contaminated with residual magic.h>BS(B.h(B6==0----(B6ShockContam (Bhؓ(Bhb h+_Nothing appears to happen.h(w(BM#####(B +h,###(B .......# ##......#(B  ####...###...#(B #(B......##(B #(B'#####..(B.####(B #<(B ..(B....###(B.#(B ..(B ##.(B......#(B.####(B.#(B..(B ####(B......@(B..........####(B.[(B..####(B.#(B..#(B #######†####.#..##.(B.S(B........(B.............(B....#.#.(B....#.##.##....#.#.h|/0(B(Bh*2(Bh9=S(B.hl<'(B7h#B(BhChy e(BM##(B hj # .#####(B +###(B .......#(B. ##......#(B  ####...###...#(B #(B......##(B #(B'#####...####(B #<(B ......###(B.#(B ..(B ##.......#@####.#..(B ####(B.................####(B.[(B.S####(B.#(B..#S(B  (B adder.(B...#......(Bh (Bhc =S(B.h '(B8h (BhY h:(BM . ##(B # .#####(B +###(B # .......#hV (B. ##......#(B .  ####...###...#(B #(B......##(B #(B'#####...####(B #<(B ......###@#(B ..(B ##.......#(B.####.#..(B ####.....(B.S(B..........#.[(B..##(B #######†####.#..##....#(Bh!(Bhn&h(_S(B.(B9h.(Bht1hW(BM . h-##(B # .#####(B +###(B # .......## ##......#(B .#####...#(B.##...#(B #(B......##(B #(B'#####...####(B  ......###(B.#(B ..(B ##.......#S####.#..(B ####.....(B............####.[(B..####.#..##....(Bh(Bh=S(B.h_=----(B=10h(Bh< _The adder closely misses you. _(BThere is a stone staircase leading up here.h;(Bh+='(B1hA(BhC hMEn_You miss the adder.(B The adder bites you but does no damage.hlg (B (B(very drained)  hYou hit the adder. You drain the adder.  The adder is moderately wounded.(B(B5-(B2h6(Bh̼ hL%_The adder bites you.hǩ* (Bh7 (BYou hit the adder. You drain the adder.  The adder is severely wounded.The adder closely misses you.(B1====(B3Shockhr(Bh hмF_Your magical contamination has completely faded away.hL (B You miss the adder.hVgThe adder is severely wounded.(B(B4h(Bh  hxw_The adder barely misses you.(B The adder bites you but does no damage.h,  hY H(B You hit the adder. You drain the adder.h H†(Bh3 l (B6=(B285h06 oShock (B_You kill the adder!(Bh!: (Bh<  h(> g_Your Air Magic skill increases to level 3!(Bh} S(B ....# ##hЀ # .#####+ .....####..### ##......# (B ####...##.#(B ##....(B #...##(B #(B'###...####(B #<#(B  #......##..#.......#(B.####.#..(B ###(B...##....#.#..#.##(Bh& (Bh 6(B-6 _h (Bhћ  h r_(BYou see here an adder corpse(B.hT-(Bh%0(BhM20(B(Bh3C==== (B_hb5(Bh 7(Bhf8(Bhq9(Bh;(Bh <9=(Bh=(Bh?(Bh@(BhA(BhC(BhD(BhE(BhWG(Bh[H(Bh>I(Bh;K(Bh2LN2====(Bh%M(BhP(BhgQ0(B(BhS(BhU(BhJV(BhW(BhX(BhY(Bh[(Bh\<====(Bh](Bhv_(Bhg`(BhBa(Bhd(Bh=e0(B(Bhg(Bhh(Bhi(BhTl(BhHm(BhGn(Bh p(Bhp(Bhq(Bh.t(Bh6uN3====(BhHv(Bhx(Bhy(Bhz(Bh|(Bh}(Bh~(Bh(Bh(Bh(Bh(Bh<====(Bh(Bh5(Bh9(Bhl(Bh (Bh/(Bh(Bh4(Bh(Bh(Bh(Bhw(Bhx(Bh(Bh(Bh(Bh(BhT(B4====(Bh(Bh(Bh(Bhң(Bh(Bh(Bh(Bh(Bh(Bhx(BhB(Bh%<====(Bh(Bh(Bh(Bh(Bhp(Bh(Bh(Bh(Bhֻ(BhҼ(Bh(Bh5(Bhf(Bh(Bh(Bhs(Bh(Bh5T(B5====(Bh?(Bhg(Bht(Bho(Bh(Bh(Bh(Bh1(Bhn(Bhx(Bh(Bh<====(Bh(Bh(Bh(Bh(Bh#(Bhd(Bhj(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh5T(B6====(BhV(Bh(Bhg(Bh(Bh(Bhr(Bh9(Bhs(Bh(Bh (Bh (Bh 0(B(Bh(Bh(Bh.<====(Bhj(Bh(Bh(Bh(Bh(Bh#(Bh(Bh(Bh(Bh!(Bhl$(Bhi%(Bh&(Bh)(Bh+(Bh,(Bh-(Bh/(BhA2(Bh3(Bh4(Bh7 h93(B_You open the door.h:7(B(Bh3<(BhAB (B There is an open door here.hVE(BhF! (B_hG(BhOI(BhIL0(B(BhM(BhvQ(BhUT0(B(BhyU(BhW(BhY(BhZ(Bh[(Bh\(Bh_(BhIa0(B(Bhb(BhlH....#(B  h|n[#...#......#(B  #...+......#(B  #...#......#(B.#(B  #...#......#(B.#(B  #...#(B......#(B.#(B  #...#(B......#(B.#(B  #...#(B......#(B.#(B #(B #'###(B...(B...#r#(B - ####(B #<#(B ##'#.(B.##(B.## ...###†#(B #.#(B...@(B..#(B Shock hup+.....#.####.#(B..##(B..#(B ............(B.....(B..... ###.[..####(B.#..##(B..##(B.#(B r(B  (B rat (wandering) ######†####.#..##(B... #(B ...........(B.... ...........(B..... .##.....#.#.#..##(B.....#(B#.....#.#.#..#(B ..(B hqhu2(B78.2 (62.0)h|@r(B.h~-(B9.2 (63h(Bh 7 _A rat comes into view.hu(Bhf 8*(BhFm 9*(Bh < (B The zap hits the rat.h E*(Bh# :*(Bhs :*(Bh A(B.....h1 (B5----(B30=80.2 (1.0)Shock(B(B _You kill the rat!(Bh (Bh{ (Bhh (Bh  h _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h$F(BhS(Bh](Bh8` ha_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h (Bhd(B(B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h\(BhNi(Bhp(Bhv hKz_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hTd(Bhg7(B(Bh=i(Bhkj& (B_hk(Bhm(BhMo0(B(Bhq(Bhs0(B(BhIw(Bh,y<----(Bh{(Bh|(Bhn~(BhK(Bh(Bhτ(Bh(Bh(Bh(Bhҋ(Bhd(BhA(Bh(Bh(BhWT(B6====(Bh(Bh*(Bh^(Bh(Bh(Bh(Bh(Bhآ(Bh(Bhʦ(Bhh(B#...+......##...#......#.#(B #...#......#.#(B #...#......#.#(B #...#......#.#(B #...#..(B....#(B.#(B #'###..(B....#(B.#(B #(B #<#(B ##'#(B..##(B.##(B ##†#(B #.#.(B...(B..#(B ?h(B- ..#.####.#(B..##.(B.####(B..........(B.......@(B......S(BShock[..####.#(B..##(B..##(B.#(B.### ###†####.#..##(B...(B # ............(B......S(B  (B adder (asleep)....(B........(B hL.....#.#.#(B..##(B.....#(B .....#.#.#(B..##(B......(B....(B........ #....#.#..#.##(B #....#(B #....#.#..#†#(Bh h+(B91.2 (11.0)  An adder comes into view.(BFound a scroll labelled ZIUKLIT PUEKO(B.(BhihS(B..S(B-(B2.2 (12h+(Bhw h*_The adder hisses angrily.h0*(BhB3*(Bh4*(Bh!5*(Bh/N (B* h0/(BThe zap hits the adder.hH;*(Bh;*(Bhq(Bh21(B...S(B...(B5----(B=3.0)(B _The adder is moderately wounded.(BhXhZ-*(Bhm3*(BhFh^/*(BhE) (BhIA*(BThe zap hits the adder.h=;*(Bh{;*(Bh3 ;*(Bh} (Bh Q(B..S(B....h j(B4--------(B4h (Bhf  h_ P_The adder is heavily wounded.(Bh h -*(Bh 3*(Bh` 4*(Bh 5*(Bh4 5*(Bh\ h` 0*(Bhg 8*(Bh (Bh} (Bh <S(B......h d3--------(B5hE (Bh  h L_The zap misses the adder.(BhE= < (B*h? A (BThe zap hits the adder.h #*h& (Bh #*h (BhG0 ;*(Bh ;*(Bh3 ;*(BhD&;*(Bhw (BS(B......  The adder is almost dead.hzYou hit the adder but do no damage.The adder is almost dead.(B2--------(B6ht~(Bh݀ h/G_The adder barely misses you.(Bh h8(B The zap hits the adder.hhR>*(Bh;*(Bh :;*(BhA;*(Bhލ;*(Bh);*(Bh:&;*(Bht/(B.......hz1--------(B537Shock(Bhb(BhZL _You kill the adder!(Bh(Bhš(Bh(Bhɨ h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hD(Bh^M(BhU(BhZ h[_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h.(Bh417(B(Bh4(Bhe6& (B_h8(Bh8=(BhA(Bh{D(BhH(BhJ(BhL(BhP(Bh&R<----(BhS(BhV(BhXN2====(BhZ(Bhn](Bh^(Bh`(Bh0c(Bh[d(Bhf(Bhh(Bh/j(Bhxk(Bhm(Bhn<====(Bhp(BhQs(Bht(Bhu(Bhx(Bhy(BhZ{(Bh+~(Bh(Bh(Bh@(Bh(Bh(Bh(Bhp(Bh(Bh(BhoN3====(Bhۏ(Bh2(Bh(Bh(Bh(Bh(Bhm(Bho(Bh)(Bhl(Bh(Bhۣ<====(Bh(BhN(Bh(Bhϩ(Bh̬(Bh (BhZ(Bh(Bh(Bh (Bh(Bh(Bh(Bhۻ(Bh(Bh[(Bh(BhT(B4====(BhN(Bh(Bh(Bhj(Bh)(Bh(Bh(Bh(BhD(Bh~(BhJ(BhX<====(Bh(Bh(Bh(Bh(Bh(Bh1(BhH(Bhy(Bh(Bh(Bhv(Bh(Bh(Bh(Bh(Bh(Bh(BhT(B5====(Bh(Bh(Bh(Bh(BhI(BhZ(Bh(Bh(Bh-(Bh(BhJ (Bh <====(Bh (Bh@ (Bh (Bh (Bh (Bht (Bh (Bhf (Bh (Bh (Bh (Bh (Bh' (Bh (Bhq (Bh" (Bh^$ (Bh% T(B6====(BhW' (Bh) (Bh, (Bh*. (Bh/ (Bh2 (Bh4 (Bh-6 (Bh7 (Bh9 (Bh; (BhT= (Bh> (BhA (BhC (Bh&E <====(BhF (BhH (BhT > .#......#(B hV 1.+......#(B .#......#.#(B .#......#.#(B ... .#......#.#(B ... .#......#.#(B .. .#......#.#(B ..#......#.#(B .# (B ##'#..##.##(B .##(B -346.2 (49.0) h!X  #.#......#(B ###(B.?##### ###.#..##..####(B.........(B.......(B.......>.#..##(B..##(B.#(B.#######(B. ###.#..##...#.#(B.#(B...(B..#(B........(B.hY b #.#.#..##....(B.#(B.#(B #.#.#..##...(B....#(B ................##..#.##(B...(BhO_ (Bhd G-(B7.2 (50hi (Bh*m  hn ._Found a stone staircase leading down.h29(Bhi=7(B(BhB(BhF(BhH(BhI(BhMM(Bh1^#(Bhq`.....#(B .....#(B .....#.#(B.#(B..... .....#.#<(B........(B .....#.#(B ........(B .....#.#(B #(B.....(B ......#.#(B #(B....(B ......#.#(B ...#(B 8.2 (1.0) h5bZ#'#..##.##(B #(B.##(B .#......#(B ###(B.@#####.(B #.#..##..####(B.. .........(B............>##.#..##..##(B.#(B.#######(B.# hc#.#..##...#.#(B.#(B #(B..#(B ...........(B....(B.##...(B..#.#(B #.#..##(B ..............##.##(Bh#k(Bhq,(B9.2 (2hhv(Bh} h~D(B_Found a stone staircase leading up.h-(B50.2 (3h(Bhx hb_k - 2 scrolls labelled ZIUKLIT PUEKO(B (gained 1)hĒ(Bh7(B(Bh(Bh(Bh(Bh(Bh9(Bh(Bh (BhU(Bh(Bh(Bh|(Bh(Bh(BhϹ(Bh[(Bh(BhѾ(Bh(BhQ(Bh(Bh(Bh(Bh(Bh_(BhR(Bh(Bh0(B(Bh(Bh(B(B(B(B(B(B(B(Bh0(B(Bh0(Bh(BhQ(Bh(Bh (Bh(BhB(Bh(Bh#(Bh^(Bh3(Bhn(Bh(Bh(Bh(Bhj0(B(Bh(Bh (Bh 0(B(Bh(Bh(Bh(Bh(Bh(Bh (Bh<(Bh1(Bh(Bhp(Bh(Bh(Bh(Bh(Bh (Bh!(Bh?#(Bh%(Bh3&(Bh&'(Bh>((Bh*(Bh3+(Bh6,(Bh-(Bh 0(Bh1(Bh2(Bh3(BhT5(Bhe6(Bhu7(Bh8(Bh:(Bh;(Bh<(Bh)>(Bh?(Bh@(BhA(Bh6C(Bh(E(BhF(BhG(BhI(BhK(Bh*M(BhvN(BhP(BhLR(BhS(BhT(Bh W(BhY(BhZ(Bh3\(Bh](Bh`(Bhb(BhOc(Bhe(Bh*h0(B(Bhi(Bhk(Bh}n(Bho(BhCq(Bhr(Bhnt(Bhu0(B(BhHw(Bh"y(Bhz0(B(BhX|(BhE~(Bh0(B(Bh(Bh(Bh|0(B(Bh߅(Bh4(Bh0(B(Bh(Bh(Bh0(B(Bhv(Bh-(Bh0(B(Bho(BhG(BhU(Bh_(Bh(Bhr(Bh}(Bh{(Bh(BhV(BhV(Bh{(Bh(BhY(Bhf(Bhb(Bh(Bh(Bh(Bh(Bh](BhoN ####+#####......## .h#................## .#..........###....### <...........#(B ###....####(B  #.........###(B ##......##(B  (B #.......#(B ##......#(B  (B ##......#(B ###....#(B  (B #...####(B ####.#(B  #(B ###.##(B ##.#(B  #hqL(B ###..#####(B.#########..##(B  ####.....(B.......@.........#(B  (BShock .........(B...>##(B.###########(B  ##.#.#######.##(B.  .#.#.#(B ##h(B  (B hh(B 2 jackals (asleep) .....#(B #(B.  (B .. #.#(B .h hͽ).....#(B #(B. .....#(B  (B  (B  (BhW h%(B94.2 (44.0)  2 jackals come into view.(BThe jackal barks! x2h(Bh!hh|(B.hhh(B.hU$====h&(B5.2 (45h(BhY hX_The jackal stops to sniff the ground.(Bh4*(BhK;) (BhE>B*(BThe zap hits the jackal.hɊ;*(Bh;*(Bh (BhO$ 0(B(Bh80  h2 *(Bh(B..h(B 3 jackals (1 wandering)hh(B.  The jackal is moderately wounded.(Bh]6 '(B5hV8 m----(B=---(B6.2 (1.0)h> (BhsC  huE L_A jackal comes into view.(BhRb  h/f e(B*(BThe zap hits the jackal.h  hk }(B The jackal is almost dead.(BThe zap hits the jackal.h @h(B 2h $(Bh-, ;*(Bha  h) o(B You kill the jackal!(B(Bh (Bhf (Bh* '(B.h/ ahhh(B..h J(B4--------hZ T(B7==-(B7h (Bh  h0 "_The jackal barks!h/ *h* (Bh  hs e(B*(BThe zap hits the jackal.h+M  hQ (B*The jackal is severely wounded.(BThe zap hits the jackal.h hh 3*(Bh (BhU (Bhn hHhh(B..h!3h L--------(B--8h>(Bh h+Q_The jackal is heavily wounded.(Bhh!.*(B h+' (B h0UThe zap misses the jackal.(B The zap hits the jackal. hɁ* (B hHm*The jackal is almost dead.(BThe zap hits the jackal. hS (B The jackal is almost dead. hC(BYou hit the jackal.(B h  h|(Bh(B.  (B jackalYou kill the jackal!(B hkx2--------(B60-- h_ (B9 h(B h  h Q_The jackal closely misses you.(B h/w (B You miscast Shock.  You are very lightly contaminated with residual magic. h6 h|91--------(B400Contam (B hB(B hG  hIk_Nothing appears to happen. The jackal barely misses you.(B h؅? (B The zap hits the jackal. h֎#* h(B h(B h<0;*(B hD†(B. h<0--------(B41Shock(B h(B hM _You kill the jackal!(B h(B h(B h(B h=  h@_(BYou are out of magic! h(B h(B hf(B _(BYou are out of magic! hh(B h:(B(B(B (B_(B h$#(B h0/........ h-G..###.......................(B-.(B..(B.......S(B  (B ball python (constriction, wandering)(BS (B (B2-(B3.2 (2(B _A ball python comes into view.(B h]C(B hYJ7(B(B hON _(BYou are out of magic! h_(B ha(B h}(B hK  hH_(BYou are out of magic! h>(B hB(B hP(B hT  hV@_(BYou are out of magic! h Z    <  h             #  ##.# # ####.#########..## .......@.........# ...>##†########### ###.##.  ##.  #.  S.  ..  h X #. (B h (B    <(B       hn B         ##.#(B  ####(B.#########(B..##(B .......@(B.........#(B ...>##†###########(B ###.##(B.  ##(B.  #(B.  S(B.  ..  #(B.  h[ " h (B ha (B h (B h [ _A ball python is nearby!(B h)#.#..........##(B #.####....###(B #<.#(B ###....####(B  h!#####(B ##......##(B  #.#(B ##......#(B #(B ##......#(B ###....#(B #(B #...####(B #(B ####.#(B ##(B ###.##(B #(B. ##.#(B .#(B ###..#####(B.#########..##(B .####....(B..................#(B .............>##@###########(B ##.#.#######.##(B.#(B ..#.#.#(B ##(B.#(B .....#(B #(B.#(B ..(B S(B.. #.#(B ... ...#(B #(B.#(B  h.#(B #(B.#(B    hr(B hI]SS)(B. h4(B=4.2 (1 hO(B h5 _The ball python hisses angrily.  hj_(BYou see here a jackal corpse(B. hm(B ###....### #<. hr(B ###....#### #####(B ##......## #(B #(B ##......#(B ###(B #...####(B #(B #### ##(B ###.##(B #(B. ..#####(B.#########..#####..........(B............ .............>##†########## .##.#.#######.##@#(B .#.#.#(B  hx...(B #S.(B...##(B.##(B..# (B h(B hyS h(B. hu1====(B-5Shock _ h(B hR hy* (B h7} (BYou hit the ball python.  The ball python is moderately wounded.The ball python closely misses you.(B The ball python barely misses you.(B The ball python closely misses you.The ball python barely misses you.(B(B=6 h'(B h-  hHF_Your magical contamination has completely faded away. h ( (B h6 You barely miss the ball python.The ball python is moderately wounded.(B(B4--(B7 h (B h   h +_The ball python bites you. hX3   hE6 (B You closely miss the ball python.The ball python is moderately wounded.(B(B8 h< (B hm@   hB U_The ball python barely misses you.(B h0Z (B You hit the ball python. You drain the ball python. hS(B. hk(B hWM====(B69 h~3Shock(B h(B h  hD_You kill the ball python!(B h(B h(B h(B h  h=_(BNo target in view! h}1(B h(B(B _(BNo target in view! h (B h9 O(B(B(B hP > (B_(B hZ (B h t(B5=-(B(B h (B h 0(B(B h (B h 0(B(B ht (B h 0(B(B h (B h (B6==2====(B h (B h (B hu 0(B(B h) (B h= (B hb (B h_ (B h[ (B hf (B h (B h N=====(B h (B h (B h (B h (B h (B h. (B h (B h (B h (B h (B h (B h (B h (B h~ (B h_ 0(B(B h (B h N3====(B h (B h (B h (B he (B hU (B h4 (B h% (B h  (B h (B h (B h" (B h <====(B h (B h! (B h" (B h# (B hh$ (B hI% 0(B(B h' (B h( 0(B(B h) (B h* (B h+ (B h, (B hb- 0(B(B h. (B h/ T(B4====(B h0 (B h1 (B h2 (B h3 (B h4 (B h5 0(B(B h07 (B h8 (B hE9 (B hx: T(B====(B h; (B h#= (B h+> 0(B(B h? (B h@ 0(B(B hEB (B hOC (B h(Bhv@(BhA(BhB(BhC(Bh_F(BhG(BhH(Bh%J(BhK(BhL(BhN(BhYO(BhP(Bh6R(BhPS(BhkU(Bh-W(BhzX0(B(BhTZ(Bh\(Bh]0(B(Bh$}(Bh%0(B(Bh(Bh.(BhU0(B(Bhz(Bh(Bh(Bh0(B(Bhϊ(BhŌ(Bh0(B(Bhя(Bhؑ(Bh(Bh(BhЖ(Bhl(Bh֙0(B(Bh(Bh(Bh(Bh(Bh(Bh(Bh0(B(BhV(Bh(Bh0(B(BhQ(Bh0(B(Bh(BhC(Bh(Bh0(B(Bh(Bh(Bhõ0(B(Bh9(Bh(Bh/0(B(Bh^(BhG(Bhb(Bhy(Bh(BhY(Bhc0(B(Bh(Bh!(Bh<0(B(Bh(Bh(Bh70(B(Bh(Bh(Bh8(Bh[(Bh(Bh(Bh(Bh(BhG(BhB(Bhj(Bh(Bh(Bh5(BhO(Bhc(Bh(Bhe(Bh(Bh(Bh(Bh(Bh(Bh(Bh&(Bh(Bh(Bh(Bh(Bh(Bh0(B(Bh~(BhX(Bh(Bh8(Bh(Bhv(Bhv(Bh(Bh(Bh(Bh0(B(Bh(BhN(BhN (BhT (Bhw (BhH(B(B(Bh(Bh(Bh(Bh(Bh(Bh (Bh(Bh(Bh(Bhk(Bh(Bh(Bhw (BhQ"(Bh#(Bh$(Bh%(Bh&(Bh'(Bh((BhO+(Bh,0(B(Bh/ h0I(B_You now have 36 gold pieces (gained 16).hE27(B(Bh3(Bh4(Bh6(Bh7(Bh9(Bh;(Bh<(Bh=(Bh>(Bhr@(Bh5B(BhJC(BhXD(BhE(BhF(BhG(BhI(Bh)J(BhK(BhM(Bh$N(BhO(BhwQ(BhR(BhS(BhT(BhSV(BhrW(BhX(BhZ(Bh[(Bh\0(B(Bh{^(Bh_(Bha0(B(Bhb(Bhd(Bhie0(B(Bh;g(Bhh(BhkH(B(B(Bh;l(BhoH(B(B(BhAqH(B(B(Bhr(Bht0(B(BhTu(Bhw(Bhx0(B(Bhy(Bh{(BhU}0(B(Bhl~(Bh9(Bh(Bĥ0(B(Bh(Bh@(Bhj0(B(Bh(Bhˉ(Bh0(B(Bh(Bh<(Bh[0(B(Bh(Bh֐(Bhё0(B(Bh(Bh(Bh0(B(Bh(Bh(Bh 0(B(Bh(Bhi(Bhy0(B(Bh(Bh_(Bhw0(B(Bh(Bh (Bh0(B(BhQ(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh5(Bh((BhB(BhY(BhL(Bhf  (B#..#(B ##..  (BhM$#..#(B #..  (B#.w#(B ##.  (B ...######(B..#(B #.  (B ........(B..#(B ##  (B ##(B.........#(B #  (B ..........#(B  (B ####(B....#(B.#..#(B ###(B  (B .................(B 573.2 (75  #(B....#(B.#(B..##..#  #..@(B..........#(B #.  hL#.##(B.##(B...##..#####.  ####.#(B )!#...(B..........  (B ######....#(B .##...##..#(B #..  (B #.........#(B ..#.......#(B #..(B ######.##.#####..###..#(B #..(B #................####..(B #.####..##..........#..(B #.#(B #.................(B ##.####[h{100m..##.............(B #.......................(Bh(Bh$j(B4.2 (76(B _Found a spear.h(BhC (Bh (Bh(Bh(Bh#(Bh2(Bh(Bh*!(Bh"(Bh$(Bh((BhV+(Bh,(Bh.(Bhi< (B #.w#(B ##.  (B h=S...######..#(B #.  (B #(B ..........#(B ##.  (B .##(B.........#(B h1?i###  (B .(B..........#(B   ####(B....#.#..#(B ###  (B ..(B................hh@.  (B  #(B....#.#..##..#(B .  (B #.(B............#(B #.##  (B #.##.##...##..#####.#  hqA>(B ####.#$)@#.............#(B  ######....##(B.##...##..#(B #..#(B hBG #.........#(B...#.......#(B #..##  (B ######.##.#####..###..#(B #..##  (B #................####..##  hC4(B #.####..##..........#..##  (B #.#(B #.................  (B ##.####..##.........  (B #.........hDQ...  (B #..########..##.  hE(B #..#(B #..####.########(BhM3(B7.2 (3.0)hS,(B8.2 (4h ](Bh` hlbC_o - a red potion(Bh (Bhr (Bha (Bh (Bh (Bh (BhT (BhM ? (B You see here a +0 spear.h (Bh ! (B_hW (BhQ (Bh (Bh+ (Bh O (B_You now have 49 gold pieces (gained 13).h (Bh (Bh (Bhs (Bh (Bh 0(B(Bh (Bht (Bh (Bh^ (Bh (BhT (Bh (BhB (Bh{ (Bh (Bh (Bh (BhH (Bh8 (Bh (Bh? (Bh (Bh (BhQ (Bh (Bh (Bhp 0(B(Bh8 (Bh (Bh (Bh (Bh (Bh (Bh# (Bh$ (Bh+& (Bh|( (Bh* (Bh^, (Bh- (Bh/ (Bh2 (Bhl3 (Bh4 (Bh7 (Bh9 (Bh/; (Bh< (BhY? (BhA (BhVC (BhD (BhF (BhSI (BhJ (BhK (BhM (Bh[P (BhQ (BhJS (BhUU (BhW (BhfY (BhZ (BhA\ (Bh^ (Bh)a (Bhb (Bhf 0(B(Bh|g (Bh†(B.hd '(B4hl --------(B878Shock(Bh0 (Bh=  h F_You kill the adder!(BhWk(Bh u(Bh}(Bh _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hP(Bh(Bhʻ(B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h'(Bh(Bh(Bh _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(Bho(B(B(B (B_(Bh(B(B(B(B(B(Bh(B----(B(B(B(Bhx(B(B(B(B(Bh(B(B(B(B5====(B(Bh0(B(Bh)0(B(Bh0(B(Bh0(B(Bh(Bh?(Bh2<====(Bh9(Bh/0(B(Bhu0(B(Bh 0(B(Bh 0(B(Bh (Bh (Bh 0(B(Bh>(Bh,0(B(Bh(BhT(B6====(Bh(Bh(Bh0(B(Bh(Bh h`(B You see here an adder corpse(B.hT(Bh[9 (B_(BhL(Bh.(Bh0(B(Bh (BhE!(Bhz"T====(B(Bh#(Bh$(Bh&0(B(Bh?'(Bhu((Bhi)0(B(Bh*(Bh+(Bh,0(B(Bh-(Bh2/(Bh[00(B(Bhk1(Bh2(Bh30(B(Bhb5(Bhi7(Bh90(B(Bh;(Bh =(Bh$>(Bh\?(BhT@(BhQG(B(B(B(B(B(BhH(BhJ(BhQK(BhM0(B(BhHO(BhP0(B(Bh9R(BhS(Bh(U(BhV(BhW(Bh.Y(Bh[(Bh\(Bh](Bho(B ....(B ..(B .......(B ####(B.##.#(B  ###+#(B.......(B  hs#....(B......(B  #.(B....#(B..#(B #(B - #.(B....#(B..##(B.##(B...  ##.(B.......@(B......!(B  #...######(B.......#(B  ###...####(B........ ###...####(B.##(B..#(B ##...#########(B ###...##.....#####(B ###.†.####.........###(B #...###(B ##.#..##(B ###...####..####......#(B ###...##..#(B ####...##(B ##...#..#(B ##...(BhV (BhY  hN\ _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hs (Bh (BhϜ (Bh  hө h_ _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(Bh7(B(Bh(Bh&> (B_(Bhc0(B(Bh(Bhj(Bh0(B(Bh(Bh<----(Bhp(Bh(Bh(Bh (Bh(BhN3====(Bh(Bh (Bh%(Bh"(Bh}(Bh(Bh(Bhr(Bh(Bh(Bh(Bh<====(Bh(Bh(Bh(Bh(Bh9(Bhn(Bh(Bh(Bh(Bh(Bh0(B(Bh(Bhr(Bhm(BhO(Bh(BhT(B4====(Bh(BhFH(B(B(Bh(Bh0(B(Bh<(Bh(Bh(Bh(Bh<====(Bh(Bh(Bh(Bhe(Bh(Bh(Bh((Bh(Bh(Bh (Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh[T(B5====(Bh (Bhm (Bh (Bh (Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh<====(Bh(Bh(Bh (Bh=(Bh(Bh!(Bh"(Bh#(Bh%(BhA&(Bh+((BhJ)(Bh]*(BhX,(Bhl-(Bhy.(Bhb0(Bhp5(B6====(B(B(Bh7(Bh8(Bh:(Bh<(BhwL(B)....#(B.... .. #(B.#(B......  .>(B.......  ........(B....).##(B # (B .........(B......(B ..(B-98.2 (37.0)  ####.##.##..##(B..#(B .#(B hN+#.......##..##(B.@###..##......(B........(B....... ...#..##.##(B......(B....... ...#..##.##(B....#(B.###(B.###(B...#(B.....(B...#######(BhU(BhT`G-(B9.2 (38h=f(Bh i hjD_Found a whip. Found a stone staircase leading down.h (Bh(Bhi(Bh(Bh(Bh1(BhN(Bh(Bh.,(B<(B... +.......#(B.#(B.###(B......)....#(B........h@0 #(B.#(B.......  .>(B....... 700.2 (1.0)  ......(B......).####(B.## (B .....(B.......@(B.......  ####.##.##(B..##(B..###(B..## +#.......##..##(B..###..## ..............(B..........##..(B...........#.#.###.............#.#(B .##..#.#.#(Bh6(Bh8KF====(B1.2 (2hS(Bhjw< _Found an escape hatch in the ceiling.h (Bh# (Bh (Bh H(B(B(Bhu (Bh (Bh# (Bhc$ (Bh% (BhJ) (Bh+ (Bhi- (Bh/ (Bh1 (Bh84 (Bh5 (Bh7 (Bh9 (Bh(= (Bh> (Bh*@ (BhiB (Bh'F (BhG (BhI (BhL (BhVO (BhP (Bh'R (BhU (BhW (Bh0Y (BhZ (Bh[ (Bht (B(B(B(B(B(B (B_You now have 59 gold pieces (gained 10).(B(B(B(B(B(B(B(B(B(B(B(Bh{v 0(B(Bhw (Bhy (Bht{ (Bh| (Bh} (Bh (Bh5 (Bh 0(B(Bh (Bh (Bht 0(B(BhZ (BhȌ (Bh (Bh (Bh  h 8(B You see here a +0 whip.h= (Bh ! (B_h (Bh% (Bh@ (Bh 0(B(Bh (Bh, (Bh (Bh (Bh (Bh ?###.##.#.####.#.#h (B #...#(B.#(B ######+##(B ###.#(B.###........(B #<....(B.+........(B ##.#.###........(B ###)(B....#........(B #(B #(B..(B..............(B221.0) #(B.##.#(B.#(B............(B #(B..@.(B.>(B.............(B ...............).####.##(B )(B.......................(B >####(B.##(B.##(B..##..###..##(B h "###+#..(B....(B.##.(B.##..###..##(B #.....(B.....(B.....(B...........(B #....(B.#(B..##(B.##...(B..........(B #...(B..#(B..##(B.##....#.###.###(B ##...........#(B ..(B #...######.......#.#.#(B ..(B ###...####.........#.#(B h( (Bh^ -(B3.2 (22h (Bh~  h D_Found a dagger. Found an escape hatch in the floor.hf (Bh3 (BhÝ (BhУ (Bhw H(B(B(BhB (Bh (Bh# (Bh (BhX (Bhb (BhC (Bh2 (Bh (Bh (Bh (Bh (Bh (BhG (Bh (Bhs (Bhl (Bh (Bhl (Bh (Bh* (Bh (Bh3 (Bhk (Bh (Bh (Bh$ 0(B(Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh"  h| 3(B_You open the door.h (BhV (Bh (Bh( (Bh (Bh (Bh (Bh-  h <(B There is an open door here.h (Bh ! (B_hT (Bh (Bh (BhC (Bhr (Bh' (Bh% (Bha (Bh (Bhk (Bh (Bh 0(B(BhS (Bh (Bh (Bh (Bh! (Bh" (Bh-$ 0(B(BhP' (Bh)) (Bh* 0(B(Bh, (Bh]. (Bh/ 0(B(Bh=2 (Bh3 (BhU5 0(B(BhB8  h9 3(B_You open the door.h: O(B(B(Bh=  h"? T(B There is an open door here.(Bht@ 9 (B_(BhB (Bh[C (BhoD 0(B(BhE (BhF (BhG 0(B(BhH (BhI 0(B(BhK (Bh%L (Bh7M 0(B(BhN (BhO 0(B(BhP 0(B(BhAR (BhfS (BhnT 0(B(BhU (BhV (BhW 0(B(BhX (BhZ (Bh[ (Bh+\ (Bhd (Bh?g (Bhh (Bhi (Bhl (Bhn (Bh6p (Bhq (Bh6t (Bhv (Bhiw (Bhx (Bh8{ (Bh?} (Bh~ (Bh (Bh] (BhR (Bh (Bh (Bh (Bhh (Bh{ (Bhь (Bh (Bh@ (Bht 0(B(Bh (Bh/ (Bhf 0(B(Bhi (Bh (Bh 0(B(Bh+ (Bhў (Bh (Bh, (Bh (Bh (Bh (BhO (Bh (Bh4 (Bh (Bh (Bh (Bh, (Bh (Bh (Bh (Bh (Bh (Bhӽ (Bh (Bh (Bhe (Bh (Bh (BhD (Bh (Bh (BhJ (Bh (Bh (Bh (Bh (Bh/ (Bh (Bh (Bh( (Bh (Bh (Bh> (Bh (Bh' (Bhx (Bh4 (Bh (Bh (Bh6 (Bh (Bhh (Bh (Bh (Bh_ (Bh-  h$ 8(B You see here a +0 whip.h  9(B (B_h (Bhe (Bh (Bh\ (Bh (Bh` (Bh (Bh (Bh5 (Bh (Bh7 (Bh (Bh (Bh (Bh" (Bh# (Bh]% (Bh( (Bh_+ (Bh, (Bha. (Bh2 9 (B_You open the door.h5 (BhN7 (Bh*9 (Bh< B (B There is an open door here.h? (BhA ! (B_hB (BhE (BhG (BhI (Bh^J (BhJL (BhN (BhO (BhQ (BhR (BhT (BhAV (BhW (Bh;Y (Bh[ (Bhq] (Bh^ (Bh_ (Bha (Bhc (Bh%d (Bh?f (Bh2h (Bhji (Bhvj (Bhm & (Bhn _You open the door.hp O(B(B(Bh)t B (B There is an open door here.h$v (Bhx 9 (B_(Bhy (Bh){ (Bh3| (Bh#} (Bhˉ 1(Bhϋ L #(B ######(B #(B #.##(B.. #(B #.#(B #(B.#(B #(B ###.#(B #(B.#######(B #(B #.#.#(B #@(B....... #(B ###.#.#(B #.#######(B ###...#.#(B ######'###(B .####.#.###......(B..#(B .#(B #<.....'....(B....#(B h .#(B ##.#.###...(B.....+(B .####)....#...(B..... .##..........(B......#(B .##.#.#(B .....>.........(B ..........(B).####.###.(B h /(B93.2 (70hc -(B4.2 (71hР (Bh  h 0_d - 7 poisoned darts (gained 4)h> (BhA (BhD 0(B(Bh^H `(B(B(B(BhJ 0(B(BhL (BhQN (BhO H(B(B(Bh\Q (BhR (BhPT 0(B(BhW (BhY (Bh\ (BhU^ (Bh_ (Bhoa (Bhb 0(B(Bhd (Bhf (Bhh 0(B(Bhi (BhNk (Bhl 0(B(Bhn (Bho (Bhp 0(B(Bhar (Bht (Bh=u 0(B(Bh+w (Bhx (Bhy (Bhz (BhL| (Bh} (Bh- (BhU (BhÁ (Bh (Bh (Bhͅ (Bh( (Bh؈ (Bh (Bh (Bh (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bh {#...........##.#######.###hϷ #.#######.#########.......(B...(B.......#.#######.(B........######'###(B #.(B........ ##........#(B #.(B........ .'........#####.(B........ ##........+..(B...(B......## .#........#.###(B..####.#(B ..........#(B #(B.@#(B .#(B Shock ..........#(B #(B..#(B ............(B #(B...).####.###.(B #(B.###(B l(B  (B frilled lizard (wandering) ..........(B ...(B #..###..##(B #(B..#(B #..###..##(B #(Bh .........(B ..l(B . ..........(B ..## .#.###.###(B #... ...#(B ..(B #...(Bhz /(B815.2 (2h -(B6.2 (22h@ (Bh[  h) T_A frilled lizard comes into view.(Bh84*(Bhփ6*(Bh*h(Bh{,6*(Bh)*h(BhL*h(BhZJG (B The zap hits the frilled lizard.haQ=hS*(BhK(B......hũ-†(Bh'(B5h----(B4=7.2 (1.0)Shock(Bh*(Bh h<O_You kill the frilled lizard!(Bh(Bh (Bh(Bhs h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h2)(Bh -(Bh 2(Bh=4 h5_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h0q(Bhw(BhO}(Bh׀ hh_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h (Bh (Bh (Bh  h _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h\ 7(B(Bh!a 0(B(Bhc & (B_hf (Bhg 0(B(Bhi (Bh1k (Bhl 0(B(Bhn (Bhp <----(Bhq (Bht 0(B(Bhu (Bh2w 0(B(Bhx (Bhxz 0(B(Bh{ (Bhy} (Bh 0(B(Bh* (Bhۂ T(B6====(Bh (BhR (Bh (Bh 0(B(Bhp (Bh (Bh; 0(B(Bh (Bh< S #(B #................. h? l#(B #.#......... #(B ######'###(B #......... ###........#(B #(B......... ..'........#####(B......... ###........+...(B........## ..#.#.###(B..####.# ...#(B #(B..#(B .# ...#(B #(B..####(B.#(B-28.2 (11.0)....(B #(B..(B.....#(B).####.###.(B #@#####.#(B.............)(B. ##..###..###(B.##(B..#####(B.# ##..###..##(B #(B... .(B ..†#. ...........(B .......# ..#.###.###(B +#####..h@ #(B ..(B  #.. #.#.#(B ..(B +.. ..#.#(B .(B # #.#.#(B ....#(B #.#(Bh֪ (Bh G-(B9.2 (12hk (BhQ  h _Found a sling.h(Bh7(B(Bh(Bh+ h Y(B #############'###(B ##........ ..'####(B.... ###+...(B.## ..#.###(B..####.#(B .#(B #(B..#(B #(B. #(B..####.(B.. #(B.......#(B).####.###(B.#(B.#.#####h @Cast: (BShockMemories (1) (B.S(B  (B ball python (constriction, asleep)(B.S(B#(B.#(B...#(B ######...#......#(B .(B ####+#(B h #hr' .(B0.0)h4 J====(B30.2 (1h7< (Bh?  h"A Q_A ball python comes into view.(Bh@  #     #... .... #..####.# hC# #..# .# #. #..####.# .. #.. )###.#.#.#####.# .......@.....). ###.##..#####.#  #... ..†#. .  ......S  #+#### .#  .. ..  .. .#  . ....#   . (BhK(B    h}   #(B... .... #(B..####.#(B #(B #(B..#(B .#(B #(B. #(B..####.#(B .. #(B.. )###(B.#(B.#.#####(B.#(B .......@(B.....)(B. ###(B.##(B..#####(B.#(B  #(B... ..†#(B. .(B  ......S(B  #(B+####(B .#(B hfX ..(B ..  ..(B .#(B  .(B ....#(B   .(B h(Bh(BhK(Bh[ _A ball python is nearby!(Bhm4*(Bhl:*(Bhh* 3*(BhyW (BS(B  )*h2Z(BThe zap hits the ball python.  The ball python is severely wounded.(Bh;*(Bh #*h(Bh< (BhG [(B..S(B.hJ ..hM hQ ](B5----(B=1hV (Bht[  h1^ 0_The ball python hisses angrily.h t 4*(Bh :*(Bh" D (B The zap hits the ball python.h* =*h- {(Bhr} ;*(Bh2 ;*(Bh ;*(Bhk ;*(BhN ,(B..h #.....hj (B4--------(B62Shock(Bhg (Bh  h L_You kill the ball python!(BhC (Bh (Bh (Bh  h _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(Bh(Bh$(Bh( h)_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h8(Bh[;(Bhl@(BhC hE_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hq(Bhx(Bh(Bh h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(BhЅ7(B(Bh(Bh& (B_hɊ(Bh(Bh#(Bh(Bh"(Bht0(B(Bh^(Bh<----(Bhɖ(Bh@(Bh(BhĚ(Bh (BhK(Bh(Bh(Bh (Bh[(Bh(BhڤT(B5====(Bh(Bh(Bh(Bh(Bh>(Bhp(Bh(Bh(BhH(Bh|(Bh(Bh<====(Bh'(Bh(Bhȷ(Bh(BhL(Bh(Bh(Bh(BhN(Bh~(Bh(Bh(Bh (Bhp(Bh(Bh(Bh((BhhT(B6====(Bh(Bh(Bh(Bhp(Bh(BhH(B(B(Bh(BhU(BhP(Bh0(B(Bh(Bh(Bh<====(Bh(Bh(Bh(Bh(Bh(Bhr(Bh4(Bh$(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BhY0(B(Bh(Bh 0(B(Bhz (BhU (Bh>0(B(Bh(Bhj .#######.........(B '###(B #.........(B ...#(B #.........(B .#####.........(B ...+....##(B .#.###..####.#(B #.(B #..#(B #.#(B #.#(B #..####.#(B #.#(B -62.2 (30.0)###.#.#.#####(B.########.(B.....).(B.> .###.##..#####.########(B. .###.##....#(B #.#......†#.###.........(B ..............######## #####+####..######+####........(B #...#(B #........ (B ..(B #.#.#(B +........ hx"|(B .(B #+#..#.......### (B ....#(B #.######... (B #...#......#(B .(B ####+#####....(Bh?%(Bh(G-(B3.2 (31hj.(Bh#1 h36_Found a stone staircase leading down. h(B h7(B(B h(B h0(B(B h> (B hI (B h (B h_ 0(B(B h>(B hA0(B(B hB(B hD(B hE(B hF(B hH(B hI(B h^K(B hL(B hM(B h)O(B hP(B hQ0(B(B h:S(B hT(B hU0(B(B hfZ  h)\N(B There is a stone staircase leading down here. h]9(B (B_ hi_(B h`(B h\b(B hc0(B(B h5f(B hXh(B hi(B hk(B h}(B hI(B h(B hh(B h(B h(B h(B h#(B h(B h(B h0(B(B h  hK(B_You open the door.(B h\7(B(B h(B h)(B h>(B hH(B ha  h<(B There is an open door here. hj(B h! (B_ h(B h(B hγ(B h%(B h|(B h(B h(B h߼(B h(B h/(B h(B h(B h(B h(B h (B h4(B h(B h(B h(B h(B h(B h(B h(B h(B h(B h(B h(B h(B h((B h!(B h(B h(B h(B h'(B h{(B h(B h(B h (B hc(B h(B h(B h(B hM0(B(B h(B h (B h{(B h0(B(B h(B h&(B hv0(B(B h(B hN(B h0(B(B h(B h(B hH0(B(B h9(B h. (B hs 0(B(B hr (B h (B hL0(B(B h(B h5(B h0(B(B h(B h(B h(B h5(B h((B h(B h! (B h$!(B h7&  h'3(B_You open the door. hi)(B h*0(B(B h.  h0<(B There is an open door here. h)29(B (B_ hi3(B hk5(B h07(B h98(B h<9(B h_;(B hnX .......#.......# ....(B).####.###.#.#.#####.########............)........##..###..###.##..#####.##########..###..###.##....#(B #.#......................†#.###........................................#.###(B.#####(B+####..######'#####(B .......$(B.##...#(B ###.####(B902.2 (39.#.#.#(B <(B........##.#.###......+#.#(B .......@(B.##+#.....#.#### ..#.#.#(B .........#......#...#(B # #######(B ######(B...#......#...#### #####(B #(B...'......#.#.#...###(B #(B...#(B......#.#.#... ......##(B #(B...#(B......#.#<. #......#(B #(B...#.(B.....#.## ####...##(B #(B...#.(B.....#.####(B ##...#(B #...#......#.#(B ##.#...##(B #'###......#.#(B ##...####(B #<#(B ##'#..##.##(B ##(B(B hs-(B3.2 (40 h |(B h  h*4_Found a stone staircase leading up.!h(B!hR7(B(B!h(B!hԎ(B!h(B!hu(B!hٕ(B!h(B!h(B!h.(B!hĝ(B!hc0(B(B!h !hH(B_You now have 67 gold pieces (gained 8).!h7(B(B!hM(B!h(B!h (B!h0(B(B!h !h3(B_You open the door.!h(B!h0(B(B!h$ !h<(B There is an open door here.!h9(B (B_!h(B!h(B!h(B!h(B!h(B!h(B!h(B!h(B!h (B!h(B!h2(B!h(B!h)(B!h(B!h(B!h(B!h(B!h'(B!h(B!h.(B!hF(B!h{(B!h(B!h(B!hS(B!hy(B!hA(B!hk(B!h(B!h(B!h(B!h0(B(B!h (B!h! (B!hi 0(B(B!hc(B!h(B!hQ0(B(B!h+(B!h(B!h0(B(B!h(B!h4(B!he(B!h(B!h(B!h (B!hA!(B!h]"(B!h$(B!h&(B!hS((B!h*(B!h+(B!h.(B!h9/(B!hu0(B!h2(B!h:5(B!h.7(B!h9(B!h:(B!h<(B!hu>(B!h @(B!hA(B!hC(B!hD(B!hTF(B!h W(B!hhY(B!hy[0(B(B!hc(B!hAe(B!h{f(B!hg(B!hn(B!hq(B!hr(B!hCt(B!hx(B!hz(B!h{(B!h-}(B!h(B!h+(B!h(B!h(B!hw(B!h(B!h`(B!h(B!hx(B!h-(B!h(B!h–(B!h(B!h(B!h(B!h(B!h(B!h(B!h(B!h(B!h(B!h2(B!ho(B!h(B!hŰ(B!hI(B!h0(B(B!hw(B!h(B!h(B!h,(B!h(B!he0(B(B!hϿ(B!h !h<(B There is an open door here.!h (B!hK9 (B_(B!h(B!h(B!hS0(B(B!h(B!h(B!h00(B(B!h(B!h(B!hT0(B(B!h(B!h(B!hT0(B(B!hb(B!h(B!h0(B(B!h(B!h(B!h 0(B(B!h(B!hS(B!hz0(B(B!hJ(B!h~(B!h0(B(B!h(B!hz(B!h(B!h(B!hA(B!h(B!h0(B(B!h(B!h:(B!hd(B!hU(B!h !h<(B There is an open door here.!h6(B!h}! (B_!h(B!h !hL(B There is a stone staircase leading up here.!h(B!h4! (B_!h(B!h !h$b(B You see here an adder skeleton(B.!hd9(B (B_!h(B!h(B!h!(B!h#(B!hH$(B!h&(B!h8)(B!h*(B!h+(B!hX/(B!hO2(B!h3(B!hC5(B!hG !hIj(B You see here a frilled lizard skeleton(B.!hJ(B!h!L! (B_!hM(B!hSH(B(B(B!hT(B!hHW(B!hY(B!hZ(B!h[(B!h&^(B!hY`(B!ha(B!h*c(B!hd(B!hf(B!hMh0(B(B!hj(B!h l(B!h{m(B!hn(B!hkq(B!hr(B!hct0(B(B!hu(B!h6w(B!hx0(B(B!h'z(B!h{(B!h|(B!hK~(B!h0(B(B!hր0(B(B!hu(B!h (B!h0(B(B!h6(B!h(B!hۊ0(B(B!h(B!hW(B!h0(B(B!hm(B!h̔0(B(B!hG(B!h(B!hŘH(B(B(B!h(B!hB0(B(B!h(B!h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B!h0(B(B!h|(B!h(B!h0(B(B!hŴ(B!h(B!h(B!h(B!h(B!h(B!h(B!h0(B(B!h(B!h(B!h(B!h(B!h(B!hC0(B(B!h\(B!hs(B!hH(B(B(B!h(B!h0(B(B!h4(B!h^(B!h0(B(B!h(B!h?(B!hz0(B(B!ht(B!h(B!h0(B(B!h(B!h(B!h0(B(B!h(B!h(B!hH(B(B(B!h:(B!hX0(B(B!hW(B!hn(B!hhH(B(B(B!hH(B!h2(B!h50(B(B!h/(B!h'0(B(B!h(B!h (B!hH(B(B(B!h(B!h(B!h_(B!h(B!h:(B!h0(B(B!h(B!h(B!h9(B!h\0(B(B!h(B!h(B!h(0(B(B!hj(B!hi (B!h (B!h (B!h (B!h(B!h(B!h(B!h(B!h|(B!h(B!h(B!hN(B!h(B!h(B!h(B!h(B!h!(B!h"(B!h#(B!h%(B!h'(B!h((B!h)(B!h+(B!h-(B!h1/(B!h1(B!hY3(B!h`5(B!h6(B!h8(B!h89(B!hT;(B!hi<(B!h_=(B!h?(B!hA(B!hB(B!h D(B!hE(B!h H(B!hHI(B!hJ(B!h%L(B!hN(B!heO(B!hP(B!hQ(B!hS(B!hU(B!hWV(B!hc(B!hze(B!hf(B!h=h(B!ho(B!hq(B!hr(B!h:t(B!h{(B!h}(B!h-(B!h(B!h(B!h(B!hԊ(B!h'(B!h(B!hz(B!hG0(B(B!h9(B!h(B!h0(B(B!h(B!h(B!h0(B(B!h(B!h(B!h 0(B(B!h(B!h(B!h0(B(B!h[(B!h(B!h 0(B(B!h(B!h0(B(B!h.(B!h(B!hI(B!h(B!h(B!h(B!h#0(B(B!h(B!h(B!h0(B(B!h5(B!h(B!hu0(B(B!h(B!ha(B!h0(B(B!hy(B!h(B!h0(B(B!h(B!h@(B!h70(B(B!h(B!hK(B!h (B!hp 0(B(B!h(B!h(B!h0(B(B!h(B!h(B!h0(B(B!h (B!h (B!h!0(B(B!h%(B!h7'0(B(B!h((B!h,(B!h:-(B!hg.0(B(B!h1(B!ht30(B(B!h4(B!h7(B!h8(B!h90(B(B!h=(B!h>0(B(B!h@(B!hB(B!hTD(B!hwE(B!hF(B!hH(B!h!J(B!hqK0(B(B!hN(B!hO(B!hZQ0(B(B!hS(B!hDU(B!hV0(B(B!hY(B!h[(B!h`\0(B(B!h^(B!hg`(B!ha0(B(B!hkd(B!he(B!h2g0(B(B!hj(B!hk(B!hl0(B(B!ho(B!hp(B!hq0(B(B!hGt(B!hu(B!hv0(B(B!hy(B!hNz(B!hq{0(B(B!h}(B!h (B!hR0(B(B!h(B!h)(B!ha0(B(B!h(B!h(B!hX0(B(B!hĉ(B!h (B!h80(B(B!h(B!h0(B!hc0(B(B!hX(B!hԓ(B!h(B!h:(B!hp(B!h(B!h(B!hC(B!hz(B!h(B!hڞ(B!h(B!hW(B!h~(B!h0(B(B!h(B!hΦ(B!h0(B(B!h(B!h۪(B!h 0(B(B!hq(B!h(B!h˯0(B(B!h;(B!hk(B!h0(B(B!h(B!h5(B!hY0(B(B!hԸ(B!h(B!hG0(B(B!hм(B!h(B!h\0(B(B!h (B!h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B!h(B!h(B!h 0(B(B!hF(B!h(B!hG(B!hl(B!h(B!h(B!h(B!hM(B!hv(B!h(B!hH(B(B(B!h(B!h50(B(B!hn(B!h(B!hH(B(B(B!h (B!h:0(B(B!hc(B!h(B!h0(B(B!h(B!h6!h >##†###########(B  .#######.##.#(B  .#(B #.##.#(B  .#######.##.######(B  .............(B..#(B  .####(B..#(B  .#(B #.##.##.####(B.#(B  .#(B #.##..#.#(B #(B.#(B  .####.##....#(B #(B.#(B  (B2087.2 (184.0).##.##..#.#(B #(B.#(B  ........#(B #@#(B  .#.##.###.#.#(B #.#(B  .......##.#.#(B #.#(B  ....#..##...####.#(B  .................######(B  .####.....######.(B.....#(B  .!h........(B...#####(B  ...............(B.....#(B  .####.###.###########(B  .#(B #.###.#(B .#(B #.....#(B (B!ha(B!h:(B!h !ht!:_(BDone exploring."hw(B"h7(B(B"hNC(B0.0)... "hH...............(B...."h4(B"h8(B"h "hB_(BDone exploring."hz 7(B(B"h (B"h (B"h (B"h (B"h˯  "hڱ B_(BDone exploring.#h [?12l[?25h#hIR  Search for what [Enter for "."]? (B#h .$hl[?25l$h$h+'(B$h 414 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [D:2] a stone staircase leading down(Bb - [D:2] a stone staircase leading up  c - [D:2] a sling  d - [D:2] a stone staircase leading down  e - [D:2] a stone staircase leading up  f - [D:2] a robe  g - [D:2] a stone staircase leading up  h - [D:2] a +0 club  i - [D:2] a +0 whip  j - [D:2] a stone staircase leading down  k - [D:2] an escape hatch in the ceiling  l - [D:2] a +0 spear  m - [D:2] a dagger  $h &n - [D:2] an escape hatch in the floor$hu$hB$h(B........>##†###########(B  (B musstard the Gusty .#######.##.#$hb (B Revenant .#(B #.##.# (B Health: (B26/26 ======================== .#######.##.###### (B Magic: (B6/6======================== ...............(B..# (B AC:(B 3Str:(B 11 .####..........(B..# (B EV:(B 10Int:(B 16 .#(B #.##.##.####(B.# (B SH:(B 0Dex:(B 9 .#(B #.##..#.#(B #(B.#$ho (B XL: (B 3 Next: (B96% Place: (BDungeon:2 .####.##....#(B #(B.# (B Noise: --------- (B Time:(B 2087.2 (0.0) ...##.##..#.#(B #(B.# (B m) +1 dagger (drain) ............#(B #@# (B Cast: Shock .#.##.###.#.#(B #(B.# (B Memories (1) .......##.#.#(B #(B.# ....#..##...####(B.# (B  ...............(B..######(B  (B  .####.....######(B......#(B  (B  ...............(B...#####(B  $hP(B  ...............(B.....#(B  (B  .####.###.###########(B  (B  .#(B #.###.# (B  .#(B #.....# (B  (B_There is an open door here. _There is an open door here. _There is a stone staircase leading up here. _You see here an adder skeleton(B. _You see here a frilled lizard skeleton(B. _(BDone exploring. _(BDone exploring. _(BDone exploring.  Search for what [Enter for "."]? (B.$h(B14 matches(B: travel(B [toggle: !(B], by name(B [/(B], hide(B useless & duplicates [=(B]  a - [D:2] a +0 club(Bb - [D:2] a +0 spear  c - [D:2] a +0 whip  d - [D:2] a stone staircase leading down  e - [D:2] a stone staircase leading down  f - [D:2] a stone staircase leading down  g - [D:2] a stone staircase leading up  h - [D:2] a stone staircase leading up  i - [D:2] a stone staircase leading up  j - [D:2] an escape hatch in the ceiling  k - [D:2] an escape hatch in the floor  l - [D:2] a dagger  m - [D:2] a robe  n - [D:2] a sling&h:&hv(B........>##†###########(B  (B musstard the Gusty .#######.##.# (B Revenant .#(B #.##.# (B Health: (B26/26 ======================== .#######.##.###### (B Magic: (B6/6======================== ...............(B..# (B AC:(B 3Str:(B 11 .####..........(B..# (B EV:(B 10Int:(B 16 .#(B #.##.##.####(B.# (B SH:(B 0Dex:(B 9 .#(B #.##..#.#(B #(B.# (B XL: (B 3 Next: (B96% Place: (BDungeon:2 .####.##....#(B #(B.# (B Noise: --------- (B Time:(B 2087.2 (0.0) ...##.##..#.#(B #(B.# (B m) +1 dagger (drain) ............#(B #@# (B Cast: Shock .#.##.###.#.#(B #(B.# (B Memories (1) .......##.#.#(B #(B.# ....#..##...####(B.# (B  ...............(B..######(B  (B  .####.....######(B......#(B  (B  ...............(B...#####(B  (B  ...............(B.....#(B  (B  .####.###.###########(B  (B  .#(B #.###.# (B  .#(B #.....# (B  (B_There is an open door here. _There is an open door here. _There is a stone staircase leading up here. _You see here an adder skeleton(B. _You see here a frilled lizard skeleton(B. _(BDone exploring. _(&hz(BDone exploring. _(BDone exploring.  Search for what [Enter for "."]? (B.(B(B(B _(B&hi &hz (BLevel 2 of the Dungeon<<<<>>>>(B(Press ?(B for help)&h} ###...####.##..#.#.#(B #.........#......#...#(B #.######...#####...#############(B #######...#......#...####+#####......#####...##.....######...'......#.#.#................#####.†.####.........####...#......#.#.#..........###....####...###(B ##.#........###...#......#.#<...........#(B ###....#######...####..####......##...#......#.##.........###(B ##......#####...##..#(B ####...##(B #...#......#.####.......###......###...#..#(B ##...#(B #...#......#.#(B ##......####....####...##..#&h #...##(B #'###......#.#(B #...####(B ###(B ####.####...####..###...####(B #<#(B ##'#..##.##(B ###.##(B #.###.###...######..##......###(B÷#(B #.#......#(B ###..#####.#########..###.#..........###.......#.####.#..##..####......................######.##.........####...............................>##†############................#&h ####.[..####.#..##..##.#.#######.##.###.######....#.#..##################(B÷####.#..##...#.#.#(B #.##.##.....................................................#######.##.###############....#.#..##..####............................................##.............#(B ##.##.##.....#.#.#..##.....#.####............##.##.##...##..#####.##.##.....#.#.#..##.......#(B #.##.##.####.#####.#.).#.............##.##.....................#(B #.##..#.#(B #.#&h ######....##.##...##..####..##.###....#.#..#.##.......####.##....#(B #.##.........#...#.......#(B #..##.#(B #....#.........#.......##.##..#.#(B #.#######.##.#####..###..#(B #..##.#(B #....#.#..#(B÷##.##...............#(B #@##................####..##.#(B #...........##.##....#.##.###.#.#(B #.##.####..##..........#..##.#(B #....#.#...................##.#.#(B #.##.#(B #....................###...........##.##.......#..##...####.#&h ##.####..##.......................................................#######................................#.###.#.##.###.#.####.....######......##..########..##....................................................######..########..####.########.####....###...............................##.................##.#(B ######(B ###.########.####.###.############.##########.####.##.##.##.#(B #.###.#&h [#.##.#(B #.##.##.##.#(B #.....##.####(B #.##.#######(B #.###.#############(B ###(B&hϭO>@(B'hg'h;'h(B........>##†###########(B  (B musstard the Gusty 'h.#######.##.# (B Revenant .#(B #.##.# (B Health: (B26/26 ======================== .#######.##.###### (B Magic: (B6/6======================== ...............(B..# (B AC:(B 3Str:(B 11 .####..........(B..# (B EV:(B 10Int:(B 16 .#(B #.##.##.####(B.# (B SH:(B 0Dex:(B 9 .#(B #.##..#.#(B #(B.# (B XL: (B 3 Next: (B96% Place: (BDungeon:2 .####.##....#(B #(B.# (B Noise: --------- (B Time:(B 2087.2 (0.0) ...##.##..#.#(B #(B.# (B m) +1 dagger (drain) ............#(B #@# (B Cast: Shock .#.##.###.#.#(B #(B.# (B Memories (1) 'h ;.......##.#.#(B #(B.# ....#..##...####(B.# (B  ...............(B..######(B  (B  .####.....######(B......#(B  (B  ...............(B...#####(B  (B  ...............(B.....#(B  (B  .####.###.###########(B  (B  .#(B #.###.# (B  .#(B #.....# (B  (B_There is an open door here. _There is an open door here. 'hi_There is a stone staircase leading up here. _You see here an adder skeleton(B. _You see here a frilled lizard skeleton(B. _(BDone exploring. _(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B.(B(B'h(B'hN(B'h5> (B_(B'h(B'h_0(B(B'h~(B'h(B'h(B'h90(B(B'hl(B'h(B'h(B'h(B'h'(B'hY(B'hr(B'h}(B'h(B'h(B'h (B'h#(B'h4(B'h(B'h(B'h(B'h&(B'h(B'h(B'h(B'h (B'h (B'h (B'h (B'h (B'h{(B'h(B'h(B'h(B'h(B'h(B'h(B'h(B'h(B'h\(B'h(B'h(B'h (B'h^"0(B(B'h#(B'h)%(B'hR2(B(B(B(B(B(B'h5 #.#.#................##(B .#.#..........###....###(B .#<...........#(B ###....####(B 'hQ7.##.........###(B ##......##(B #.#####(B ##......#(B .#(B ###(B ###....#(B .#(B #...####(B ###(B ####.#(B ##.##(B ###.##(B #(B.#(B ##.#(B ...#(B ###(B..#####(B.#########..##(B 102.2 (15.0) ##..####.(B.....................#(B .......@##(B÷###########(B 'h!9##..##.#.#######.##.#(B ##...#.#.#(B #.##.#(B.....#######.##.######(B........#(B ##.....#.####..(B....#(B ###(B #.##(B.##.####.#(B#(B #.##(B..#.#(B #.#(B ##.......####.##....#(B #.#(B..#.......##.##..#.#(B #.#(B ##.#'h:..........#(B #.#(B 'h?(B'hnE(B'haH 'hJ`_(BThere is a stone staircase leading down here.(h* (B(h/ (B(h4 (B(h9 (B(h> 9(B3.0) _(h C (B(h%h (B ........((B.  .........##(B  ..........##(B ##(B  (hj ..........^(B .?(B  ..........#(B.#(B 3 ........?(B...#(B  $(B.#(B  ..#(B  .....<(B...##(B  ###(B...$#(B.#(B ####(B. .#(B ##(B .#(B .#(B #(B. . (hk (B(h%q (B(h ,(B9 (1.7(h (B(h  (hl __You climb downwards.  Found 18 gold pieces, a scroll labelled ZOMYTO MOJUYSI(B, a scroll labelled KUSESU UTHUMEH(B and 3 poisoned darts.  Found an escape hatch in the ceiling. _(BThere is a stone staircase leading up here.*h(B(B(B(B(B (B_(B(B(B(B(B*h(B ###(B #######(B.. .*h((B. .##(B .#####.(B.^(B..?.#.(B.#.(B........$(B.##.(B......<(B..##.(B....<(B...####(B...$(B.#(B####(B...#(B##(B..#(B..#(B*hQ5..#..(B*h /(B5.9 (2.0*h,(B6.9 (3*h6(B*h[] _r - a scroll labelled ZOMYTO MOJUYSI(B+hk(B+hm7(B(B+h-p(B+hr(B+hnt(B+hu(B+hx(B+h z(B+hs{(B+h~ +h%H(B_You now have 75 gold pieces (gained 8).+h(B+h2(B+hp(B+h(B+hG(B+h(B+h (B+hɍ(B+h;(B+h(B+h(B+h'(B+h(B+h(B+h2 +hI(B_You now have 85 gold pieces (gained 10).+hj(B+h(B+h;(B+h (B+h(B+h"(B+hv(B+h(B+h(B+h(B+h(B+h(B+h (B+h5(B+hT(B+h(B+hŸ(B+h"0(B(B+h(B+hK(B+h(B+hǿ(B+h(B+h(B+h(B+h(B+h(B+h$(B+h+(B+h(B+hd(B+h0(B(B+h& (B+hAk_j - 3 scrolls labelled KUSESU UTHUMEH(B (gained 1)(B+hc7(B(B+h$0(B(B+hZ(B+h +h51(B_s - 2 boomerangs+h=7(B(B+h*(B+hU(B+h^(B+hV0(B(B+h(B+hv(B+h0(B(B+h(B+hL(B+hp0(B(B+h(B+h(B+h0(B(B+h(B+h(B+h(B+h(B+h(B+h(B .>(B.. .... ... ###(B.. #######(B... ((B. +h1u29.9 (23.0)##(B #.########...#.(B.^....(B......#.(B...#.###(B...#.##..(B........(B...#(B .###..(B.........(B.##(B .#..(B......<.(B.##(B .#..(B....<(B..(B.##(B .####(B....#.#####...#(B ####..#...#(B+h(B+ha.(B30.9 (24+hZ(B+h +h56_Found a stone staircase leading down.+h 7(B(B,hsv(B(B(BM#####(B .>(B...... ...... ###(B...... #######(B...((B....0.0)((B.......  ##(B ########..(B.........^(B..........#(B.#(B.###.(B......##(B..##....#.#(B(B(B1.9 (1(B _Found 5 stones.,hac(B,hmO(B(B(B,hq(B,ht(B,hv(B,h (BM#####(B .>.,h(B  ###(B.. #######(B...((B.......  #######(B ..(B.........########...#.##....<...##(B,h((B2,h,(B3.9 (2,hT(B,h ,hީ1_d - 10 poisoned darts (gained 3).hY (B.hu[ (B.hM` 0(B(B.hcf `(B(B(B(B.hs ((B.hu @##########(B..>(B....<#(B....4.9 (1 .#######(B..@(...(B......... .#########(B #(B...########...#(B....^...........hw #(B....#.###...#.##.......#(B .##......##(B .#(B..<..##(B .#(B......<...##(B###....#.#(B .#(B.h&~ (B.hΆ ,(B5.9 (2.hw (B.h;  .hߒ 4_Found a stone staircase leading up./hö(B/h7(B(B/h(B/hg##(B..>(B....<##(B.#(B.</h(B0###(B.#######(B...@(B..(B..#(B. #(B..(B..(B...(B.....(B...(B........(B /h(B/h*,(B6.9 (1/h(B/hc9 _Found a stone staircase leading up. /hIA_(BYou see here 5 stones./h(B/hO(B(B(B/hD#(B #(B..>(B....<##(B.#(B./h<>(B0###(B.#######(B...(..#(B.. #(B.(B..(B.......(B/h Y.(B /h(B/h',(B7.9 (1/h-(B/hK2< _Found a stone staircase leading down.0h= (B0h (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B0h 0(B(B0h 0(B(B0h (B0hw (B0h (B0h (B0h" (B0h# (B0h% (B0h ' (B0h( (B0h* (B0h+ (B0h, (B0h?. (B0hO/ (B0hT0 (B0hb1 (B0hc2 (B0h4 (B0hf5 0(B(B0h6 (B0h`8 (B0hf9 (B0hT: (B0h; (B0h= (B0h)> 0(B(B0h? (B0h=A (B0hTB 0(B(B0hD (B0hF 0(B(B0hG (B0h$I (B0h&J (B0h$K (B0hL (B0hM (B0hN (B0hN 0(B(B0hO (B0h Q (B0hR 0(B(B0h#S (B0hT (B0hvU 0(B(B0hrV (B0hW (B0hX 0(B(B0hY (B0hZ (B0h[ 0(B(B0h"] (B0h.^ (B0h_ 0(B(B0hP` (B0hi  0h&k ............#(B #.###.# ...........##(B #.###.# .......<..##(B #.##..# .....<...##(B #.##.## ###....#.#(B ..##.#####...#(B ###..#(B ##..#(B #..##(B ...#(B #.##(B ...#.(B #.#(B 64.9 (27.0)...#.#(B #.#(B  .#.#(B #@#(B  .##(B  0htl s........ ........#(B ........#(B ........#(B ........#(B ......>(B.#(B 0ho (B0hTt -(B5.9 (280hw (B0hy  0h`{ 6_Found a stone staircase leading down.1hW(B1hY7(B(B1hT[(B1h\0(B(B1h](B1h^(B1ho`(B1ha0(B(B1hd(B1hr<..##(B #.##..#<...##(B #.##.## (B ###....#.#(B ..##. 1h,t(B ####...#(B ###(B..(B ##..#(B #(B..##(B ...#(B #(B.#(B ...#.(B #(B.#(B .#(B #(B.#(B .#(B.######.#(B .#(B........#(B .......@(B.#(BShock .#(B.#(B.#r(B  (B rat (asleep)#(B.##>(B.##(B.##(B...r(B....#(B1h3(B7.0)1h,(B8.9 (31h(B1h 1hA_A rat comes into view.(B2h#4*(B2hU6*(B2h*2h(B2hR2h3*(B2h<:*(B2hˍ;*(B2h 2h(Br(B  *(BThe zap hits the rat.  The rat is severely wounded.(B2h8(B2h@((B.2hDR.....r(B.2h'Q<(B5----2hSS.(B==9.9 (12hY(B2h"^ 2h`(_The rat squeaks loudly.2hЁ4*(B2hI6*(B2h 2h0*(B2hUY:*(B2h:*(B2h< (B The zap hits the rat.2h0V(B*(B2ho;*(B2h=(B....2h<.†(B.2h(B4--------(B8-70Shock(B2h(B2h: 2h,D_You kill the rat!(B2hV(B2hn9-(B2h(B2h 2h|_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)2h9 (B2hW@ 2hA (B2hF (B2hJ  2hsK _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)2hp (B2h~ (B2h+ (B2h#  2h _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)2hè(B2hS(B2hѿ(B2he 2h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)3hb(B(B(B(B (B_(B(B(B(B(B(B(B(B----(B(B(B(B(B(B3h0(B(B3h#0(B(B3h#(B3h(B3hT(B5====(B3hb(B3h3(B3h5(B3h3(B3h[(B3h(B3h(B3h~(B3h(B3h(B3hv(B3h<====(B3hݬ(B3hٮ(B3h(B3h(B3h(B3h(B3h(B3h(B3h(B3h2(B3h(B3h(B3h3(B3h(B3h(B3h(B3h(B3hT(B6====(B3h(B3h 3h0(B_Magic restored.3hV(B3hp(B3hx(B3h(B3h(B3h(B3he(B3h(B3h(B3h (B3h(B3h (B3h9(B3hX<====(B3h(B3h(B3h(B3h(B3h(B3h 3h-N(B There is a stone staircase leading down here.3h1(B3h 3h~ (B_3hb(B3h(B3h(B3h(B3h(B3h(B3h(B3h(B3h(B3h(B3h (B3h.(B3h6(B3h(B3h(B3hd (B3h (B3h (B3hv(B3h(B3h(B3h_(B3h@(B3hJ(B3h@(B3h&(B3h (B3h(B3h(B3h(B3h8!(B3hD"(B3hE#(B3h$(B3h&(B3h'(B3h((B3h|+(B3h2(B #........#(B  #......>.#(B 3h4 #....†..(B #.(B......(B ###(B.#..#(B #(B...##(B  ##(B..#(B  #(B..#(B  #(B..#######(B- ##..(B.....#3hA66(B #@#####.#(BShock #(B........#(B ....#####(B.#(B  B(B  (B giant cockroach (asleep)(B #(B #(B.......3h7 ####(B...#(B #(B.#B(B3h!;3h<,(B203.9 (33.0)3hAgBB(B.3h;C3hD@-(B4.9 (343hlH(B3hL[ _A giant cockroach comes into view.(B3h 4*(B3h( 6*(B3hw *3h~ (B3h 6*(B3h 6*(B3h|' (B 3h!!The zap hits the giant cockroach.3hV(B*(B3h3h3*(B4h4hEK(B.......4h 4h$.(B4h)#........#musstard the Gusty#......>.#Revenant#....†...#Health: (B26/26 ========================#.(B.......#Magic: (B5/6====================----###(B.#..###AC:(B 3Str:(B 11#(B...##4h.EV:(B 10Int:(B 16##(B..#SH:(B 0Dex:(B 9#(B..#XL: (B 3 Next: (B100% Place: (BDungeon:3#(B..#######Noise: (B=-------- (B Time:(B 2205.9 (1.0)4h3d##..(B.....#m) +1 dagger (drain)#@#####.#Cast: (BShock#(B........#Memories (1) (B....#####(B.#(B.......#(B......##(B.......####(B...##(B.#(B.. _You kill the rat! _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) 4h7Z_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _Magic restored. _There is a stone staircase leading down here. _A giant cockroach comes into view.(BThe zap hits the giant cockroach.4h< 4h?!(B4hvC/_You kill the giant cockroach!4hF*You have reached level 4!4hI(B4hT  4hX--more--4h[(B5hts(B33/337-------(B45hD|? 0% Shock(B5h@(B5h 5hǚ5h_5hڤ(B5h (B(B(B(B (B_(B(B(B(B(B(B(B(B---(B(B(B(B(B(B(B(B(B(B(B(B5h 0(B(B5h (B(B6===(B(B5h H(B(B(B5h +(B(B(B(B(B(B(B===(B(B(B(B5h (B(B(B(B(B(B5h `(B(B(B(B5hB H(B(B(B5h (B(B7====(B(B5h (B5h 5h[ (B >†.....##(B.#(B..##(B #(B...##(B #(B..#(B  #(B..#(B..########(B.......#(B-249.0)##.######(B.@(B......#[(B.......#########(B.#(B.#(B5h9 (B5hF G-(B5.9 (205h (B5hv  5h[ (_Found a leather armour.6h|(B6hO(B(B(B6h'`(B(B(B(B6huH(B(B(B6h(B6h.(B6h<====(B6h-(B6h (B6h(B6hq(B6hܞ(B6hȡ(B6h&(B6h$(B6h(B6h̪(B6hH(B6h(B6h(B6h(B6h˴(B6h:(B6h(B6h(B6hۺ(B6h(B6h#(B6hAp#(B #######..#####.6h*..####........#[.......#####.###............##.(B.....#####.#(B #.(B...........#(B ####(B...#####(B.#(B #.#(B...@(B...#(B  #.#(B.#####(B.#(B  #.#..(B#(B ...(B #####(B 6h4(B33.9 (8.0)6h,(B4.9 (96hl(B6h= 6hkC_t - a fuming dark potion(B7hd 7hV- L(BInventory: 20/52 slots 7h6 Hand Weapons (go to first with ))  m - a +1 dagger of draining (weapon) Missiles (go to first with ()(Bd - 10 poisoned darts  s - 2 boomerangs Armour (go to first with [)  i - a +0 leather armour (worn)(Bl - a +0 ring mail Jewellery (go to first with "=)(Bn - an amulet of guardian spirit Scrolls (go to first with ?)  a - a scroll labelled LAPSIFF JODDU  e - a scroll labelled DAFAZAFOOL  f - a scroll labelled CIOMUY QISA  g - a scroll labelled QOLEROA HOUZI  h - a scroll labelled IXKECA VUGO  j - 3 scrolls labelled KUSESU UTHUMEH  k - 2 scrolls labelled ZIUKLIT PUEKO  p - a scroll labelled JETEOKL NAROJI  r - a scroll labelled ZOMYTO MOJUYSI Potions (go to first with !)  b - a potion of magic  c - 6 potions of curing  o - a red potion  q - a coppery potion  t - a fuming dark potion(B8h= 8hF 8hK 8hTV (B#..#musstard the Gusty#..#######Revenant8hY ##.......#Health: (B33/33 ========================.(B ##.#####.#Magic: (B7/7========================..####........#AC:(B 3Str:(B 11[.......#####.#EV:(B 10Int:(B 16##............#SH:(B 0Dex:(B 9#.(B.....#####.#XL: (B 4 Next: (B 0% Place: (BDungeon:3#.(B...........#8h[ 'Noise: --------- (B Time:(B 2234.9 (0.0)####(B...#####(B.#m) +1 dagger (drain)#.#(B...@(B...#Cast: Shock#.#(B.#####(B.#Memories (1) #.#..#(B ...##### (B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.) _Magic restored. 8hr^ _There is a stone staircase leading down here. _A giant cockroach comes into view.(BThe zap hits the giant cockroach. _You kill the giant cockroach! (B_You have reached level 4! (B_Found a leather armour. _t - a fuming dark potion(B8hti (B8h m (B8h (B8h) 8h (B8h 7(B(B8h^ 0(B(B8h 0(B(B8h (B8h  (B8hU 0(B(B8hb (B8hX! (B8hw# 0(B(B8h% (B8h' (B8h) 0(B(B8h+ (B8he. (B8h0 0(B(B8h2 (B8hI4 0(B(B8h5 (B8h/8 (B8h9 (B8h; 0(B(B8h< (B8h> (B8h2@ 0(B(B8h2B (B8hRD (B8hE (B8hF (B8hG (B8hI (B8hJ (B8hK (B8hM (B8hP (B8hcQ (B8hPS (B8hT (B8h>X 0(B(B8hY (B8h\ (B8h] (B8hn_ (B8h` (B8hb (B8hce (B8hf (B8hqh (B8hxj (B8h.w 8hy (B #........#(B ###.#..###(B #...##(B .... ##..#(B .... #..#(B ..... #..#######(B S(B.... ##.(B......#(B ...... ##(B.#####.#(B ......####(B........#(B ....[(B.......#####.#(B ##(B.@(B..........#(BShock #(B...(B...#####.#(B #(B....(B........#(B ####(B..(B.#####.#S(B  (B adder (asleep) #(B.#.(B......#8h{ #(B.#.#####.##.#.......##....(B...############(B8h 2(B48.9 (14.0)8h' -(B9.9 (158h" (B8h? R _An adder comes into view.(B9h  9h q(B You miscast Shock.  You are very lightly contaminated with residual magic.9hE (B6----(B50.0)Contam (B9h (B9hƚ 1 _Nothing appears to happen.9h(B9h(B5-------(B1(B _You miscast Shock. Nothing appears to happen.:h4*(B:h8*(B:h8:*(B:h:*(B:h:*(B:h:*(B:h'go (B*S(B  :hYi9(B  The zap hits the adder.:h9(B:h̴](B.S(B.....:hq(B4-------(B=2:h%(B:h :hYS_The adder is moderately wounded.(B:h4*(B:h&8*(B:hq:*(B:h$:*(B:h :*(B:h\:*(B:h:*(B:h(B:hi(B:h%5(B.....S[(B..3-------(B3(B _The zap misses the adder.(B:h+,*(B:hv6**(B:h9*(B:h5:*(B:hd:*(B:h:*(B:h":*(B:hzL(B:hUR(B....S(B..:hZc2-------(B4:h9b(B:hfR _The zap misses the adder.(B:hz(B:hD[S(B:hk1-------(B-5:h(B:hD _You miscast Shock. Nothing appears to happen.:hU 4*(B:hkh 8*(B:h :*(B:h_ :*(B:hR :*(B:h :*(B:h0 :*(B:h]- (B:h 8 \(B.......S(B:h: 0------(B=6Shock(B:h#C (B:hF  :h{H L_The zap misses the adder.(B:h1Z (B:h\ (B:hb (B:h&f  :hg H_(BYou are out of magic!:h-(B:hb(B:h׏(B:h :hH_(BYou are out of magic!;h(B;h(B;h(B;h* ;hQH_(BYou are out of magic!;h[ (B You hit the adder but do no damage.The adder is moderately wounded.(B;h Y(B2-(B7;h (B;h %  ;h{' M_The adder bites you but does no damage. The adder bites you.;h. W (B You completely miss the adder.;ht2 The adder is moderately wounded.(B(B0---(B8;h; (B;h@@  ;hB %_The adder bites you.;hP (B You barely miss the adder.The adder is moderately wounded.(B;h(B27----1===(B9Shock;h(B;hV ;h_The adder bites you.hlE (B#........#musstard the Gusty###.#..###Revenant#...##Health: (B28/33 ====================----(B.... ##..#Magic: 1(B/7===---------------------(B.... #..#AC:(B 3Str:(B 11..... #..#######EV:(B 10Int:(B 16..... ##.(B......#SH:(B 0Dex:(B 9...... ##(B.#####.#XL: (B 4 Next: (B 0% Place: (BDungeon:3......####(B........#Noise: (B=-------- (B Time:(B 2264.9 (0.0)....[(B.......#####.#m) +1 dagger (drain)##S@(B..........#Cast: (BShock#(B...(B...#####.#Memories (1) Contam #(B....(B........#####(B..(B.#####.#S(B  (B adder (very drained)#(B.#.(B......##(B.#.#####.##.#.......##....(B...############The adder is severely wounded. (B_The adder barely misses you.(B The adder bites you but does no damage.  You hit the adder.  The adder is almost dead. (B_The adder barely misses you.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? Okay, then.(B(B(B(B _(B>hǀ(B>h](B>ha(B _Unknown command.(B>h  >h  Casting: Shock (B(safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B?h (B Okay, then.(B(B(B _(B?hb~(B?h(B?hx(B?h ?hmC_Unknown command.(B?hu9 (B You hit the adder.?hH†(B?hv(B9=(B125.9 (1Shock(B?hg(B?h| ?hKF_You kill the adder!(B?hF 9(B #.#?h"J `(B ###.#..###(B #...##(B... ##..#(B... #..#(B.. #..#######P(B...... ##.......#(B. ##(B.#####.#P(B......####.#(B.[(B.#####.#(B ##.#(B #(B......#####.#(B #(B.......#(B ####(B...###.#(B #(B.#(B.......#(B #.#.#####.#(B #.#.......#(B #.......### (B #(B?h_Q (B?h)Z /(B-6?h2_ (B?hfb  ?hc r_(BYou see here an adder corpse(B.@hd(B@hv7(B(B@h(B@h@& (B_@h(B@ho(B@h;===(B@h(B@hs(B@hx(B30=2===(B@h(B@hr(B@h*(B@h(B@hj @hu(B_Your magical contamination has completely faded away.(B@h(B@h9(B@h(B@h(B@h(B@he(B1====(B@h(B@h(B@h(B@h"(B@h3(B@hq(B@h(B@h(B@hf(B@h(B@h(B@h:\(B2==(B@h\(B@hy(B@h(B@hp(B@h(B@hcN3====(B@h(B@hr(B@h(B@h(B@h(B@h\(B3==(B@h(B@hh& (B@h,_HP restored.(B@h(B@h (B@h <====(B@h (B@h(B@h(B@h(B@h6(B@h9=(B@h(B@h(B@hh(B@h(B@h(B@h(B@h(B@h"(B@hy$0(B(B@h&(B@h7(S(B4===(B@hn)(B@h ,(B@hP-(B@h.(B@h0(B@h1(B@h03(B@hA5(B@hk6(B@h7(B@h!:(B@hT;;===(B@h>(B@h@(B@h4 (BBh.5 (BBhJ8 (BBh; (BBh< (BBh3> (BBh@ (BBhD (BBhF 0(B(BBhI (BBh"K (BBhtL 0(B(BBh;N (BBhGP (BBhQ (BBhR (BBhuT (BBhV (BBhW (BBhX (BBh\Z (BBh\ (BBh,] (BBhF^ (BBh_ (BBha (BBhb (BBhc (BBh!f (BBhQh (BBhi (BBhj (BBhl (BBhn (BBhp (BBhq (BBhs (BBh'v (BBhw (BBhx (BBhz (BBh| (BBh} (BBh (BBh: (BBhy (BBh (BBh (BBh (BBh (BBh5 (BBhF (BBhl (BBh (BBh̑ (BBh (BBh̔ (BBhy (BBh (BBhb (BBh; (BBh\ 0(B(BBh  Bh H(B_You now have 93 gold pieces (gained 8).Bh1 7(B(BBhW (BBhm (BBh (BBh 0(B(BBh (BBh4 (BBh< (BBh (BBh^ (BBh (BBh (BBhد (BBh (BBhd (BBha (BBh9 (BBhI (BBh (BBh÷ (BBh (BBh (BBh޻ (BBh (BBh" (BBh[ (BBh (BBh (BBh (BBh. (BBh (BBh (BBh (BBh (BBh (BBh (BBh (BBh (BBhh (BBh[ (BBh3 (BBh4 (BBhA (BBh (BBh  Bh I(B_You now have 102 gold pieces (gained 9).Bh 7(B(BBh (BBh (BBh2 (BBh= (BBh& (BBh (BBh (BBh (BBh (BBh (BBh (BBhE (BBh (BBh (BBh (BBh (BBh (BBh] (BBh 0(B(BBh (BBh} (BBh 0(B(BBh  Bhf s(B_r - 2 scrolls labelled ZOMYTO MOJUYSI(B (gained 1)Bho (BBh (BBh (BBhd (BBhb (BBh (BBh (BBh (BBh (BBh (BBh (BBh (BBh (BBh (BBh (BBh# (BBh+ (BBhI (BBhS (BBh (BBh (BBh (BBh (BBh2 (BBh2  Bh3 (B #........(B #####.........#####.##(B #....(B g(B......(B....#(B #....(B ......(B....#(B #....(B #(B....(B.....#(B ##....(B ##(B #(B....(B..... ###...##(B .. #(B.##(B...#####...###(B #(B.#(B............##(B- #(B..........#####(B  ##(B..@#...#..#(B ####(BShock #(B.#(B.#...##.#(B ....#(B #(B..####(B ..#(B ....Bh5 b.(B...#(B #..#(B ....(B g(B  (B goblin (wandering)..(B.... #...(B .....(B...##(B. ###......(B...#(B . P.P.(B....#(B . ._..(B P.P.(B ....###j - 4 scrolls labelled KUSESU UTHUMEH(B (gained 1)BhnD 2(B96.9 (73.0)BhO G-(B7.9 (74BhT (BBhZ n _A goblin comes into view. It is wielding a +0 dagger.(BCh. 4*(BChlw 5*(BCh 5*(BCh 9*(BCh{Z9*(BCh:*(BCh Ch(B*(Bg  (BThe zap hits the goblin.  The goblin is heavily wounded.(BDh7(BDh $(B.Dh......Dh+(BDh]c(B6----(B==8.9 (1DhA.0)Shock(BDh$(BDh( Dh*#_The goblin shouts!Dh (BDhU(BDh-(BDh Dh:_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Dh(BDh(BDhT(BDh Dh_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Dhh(BDh(BDh(BDh; Dh6_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Dh $(BDhA0(BDh7(BDh= Dh:@_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)DhIN (BDhiT (BDhWX (BDhZ  Dh\ _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Dh@ (BDh 7(B(BDh\ (BDh; (BDh & (B_Dh (BDh! (BDh (BDh} Y........(BgDhm b.......(B.....(B--9......Shockg  (B goblin(B Dh! :--(BDhH (BDh  Dh P_A goblin is nearby!(BEh 4*(BEh: 5*(BEh 5*(BEh 9*(BEh[ Eh 3*(BEh?e  Ehsg 9(B The zap hits the goblin.Ehji Ehj *(BEh :*(BEh8 Eh f(B.$(B.....Ehj= I(B5-------Eh2@ f(B5=400Shock(BEhE (BEhJ  EhzL G_You kill the goblin!(BFh(BFh+(BFh(BFh FhU_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Fhc(BFh[(BFh>(BFh _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Fh(B(B(B(B (B_(B(B(B(B(B(B(B(B---(B(BFh5(BFh(BFh(BFh_(BFhY(BFh(BFh:k(B(B6===(BFh(BFhW(BFhƨ(BFh(BFh (BFh(BFh(BFhT(BFh(BFh(BFh(BFh;===(BFh(BFh(BFh(BFh(BFh(BFh(BFh  (BFh (BFhF (BFh (BFh (BFhn (BFh (BFh} (BFh (BFhp (BFhL (BFh T(B7====(BFh (BFh (BFh" (BFhV$ (BFh% (BFh@( (BFh\* (BFh+ (BFh- (BFh/ (BFh1 (BFh3 (BFh4 (BFh8 (BFh G FhH 2(B ####(B .#(B #(B...#(B.)(B. ....######(B...... #...#(B........ . #####(B........#####(B.##(B #...FhI f(B...........#(B #...(B .$#(B #...(B-20.9 (20.0) #(B.#(B ##...Fh3K ##(B #(B.@(B....... ###...#(B.....#.##(B...#####...########.#.(B....(B.......###(BFhL #.(B..(B......(B.#####(B ##(B...#(B...#..#(B ###(B #(B.#(B.#(B...##.#(B  #(B.#(B..####(B ..#(B ..Fh N (B ...(B..#(B #..#(B ........(B #...(B .......##.(B ###......#(B .#P.P(BFhS (BFh9\ Fh] U====-(B1.9 (21FhIb (BFhue  Fhf _Found a dagger.Gh7(B(BGhr0(B(BGh0(B(BGhH(BGh(BGh(BGh(BGh(BGh(BGh(BGhq(BGh(BGh] Ghh(B You now have 105 gold pieces (gained 3).(BGh(BGh Gh; :(B_You see here a +0 dagger.Gh (BGh= (BGh(BGh(BGh(BGh(BGha(BGh!(BGh(BGh(BGhV(BGh^"(BGh$(BGh$&(BGhg'(BGh((BGh*(BGhv,(BGh.(BGh0(BGh]3(BGhJ5(BGh@7(BGh#9(BGh:(BGhH<(BGh>(BGhB@(BGh@B(BGhC(BGh3E(BGhF(BGh"H(BGhiI(BGhJ(BGhK(BGh M(BGhON0(B(BGhO(BGhKQ(BGhR0(B(BGhS(BGhpU(BGhV0(B(BGhY(BGh[(BGhR\0(B(BGh](BGhp_(BGh`(BGha(BGhc(BGhke(BGhf0(B(BGhch(BGhi(BGh8k(BGhLl(BGh~m(BGhn(BGho(BGhp(BGhs(BGhEu(BGhkv0(B(BGhx(BGhOz(BGh{0(B(BGh=~(BGhM(BGhr(BGh|(BGh(BGht(BGhR(BGh(BGh(BGhڌ(BGh*(BGh(BGhH(BGh(BGh(BGhX(BGh(BGh(BGh(BGh,(BGh˟(BGh%(BGh ###(B ...  ..##(B ...  ...#(B ...((B  ###(B..#(B...!(B.  .#(B..#(B....(B..(B  #(B.......#(B 49.9 (28#(B.)....#####(B ####(B #...####.###..(B........ .(B ##.......(B.......#####.##(B#..(B...................#(B##.######(B...).(B........#(B##......(B..###.(B........#(B #(B#..####..####(B..(B.......(B ###(BGhX#.##(B ##(B.....#(B.##(B...#####..(B#.#(B #####.#............#(B#.#(B #..........#####(B#.#(B ##...#...#..#(B Gh=(BGh.(B50.9 (29Gh(BGh GhK _Found 2 stones.Hhd(BHh(BHh(BHh(BHh9p#(B. S(B..#Hh;(B.###(B ...#(B...##(B ..... ...#(B ...(####(B..#(B...!(B.#(B #(B.#(B..#(B...... ##(B.........#(B .#(B  #(B..@#.)...#(B ....###(BShock ###(B ####(B #....####.###(B...#(B  ######.....#####.##(B #(B S(B  (B ball python (constriction, asleep)#...(B..................#(B ###.######(B...)(B.........#(B ##......(B..###(B...#(B #..####(B..####(B.........(B ####.##(B ##.....#.##...#####...#.#(B #####.#...#.#(B #..........#####(BHhP.(B0.0)HhX%(B.HhZJSS)(BHh`,(B1.9 (1HhSi(BHhhl HhnQ_A ball python comes into view.(BHhs<8*(BIhE:*(BIh"*Ih(BIh:*(BIhW):*(BIhV Ih>(B The zap hits the ball python.IhE*(BIh:*(BIh&&(B.Ih(+......IhH<'(B6IhX=y----(B6=2Shock(BIhiD(BIh"G IhHL_You kill the ball python!(BIhB(BIhK(BIhU(BIhZ _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Ihi(BIhԙ(BIhh(BIhJ _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)IhR(BIh\_(BIhcj(BIhTm Ih.o_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Ih (BIh (BIh (BIhB  Ih _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Ih}(BIh5(BIhx(BIh(BIhB& (B_Ih,(BIh(BIh(BIhb(BIh(BIh(BIhJ(BIh(BIh <----(BIh(BIh=(BIh(BIh(BIh(BIh(BIh(BIh(BIh:(BIhW(BIh(BIh(BIhE(BIhH(BIhjT(B7====(BIh(BIh(BIhA(BIhu(BIh(BIh(BIhy(BIh(BIh(BIh(BIh (BIh7 (BIhW (BIh (BIh(BIh<====(BIh(BIhB(BIhb(BIh(BIh(BIhe(BIh~(BIh(BIh# IhE%d(B_b - 2 potions of magic(B (gained 1)Ih&(BIh((BIhd)(BIh.= (B You see here 2 stones.IhR0(BIh1! (B_Ih3(BIh5(BIh8(BIha9(BIh:(BIh<(BIh>(BIh?(BIh A(BJh(BJh(BJh8(BJh5(BJhC(BJhR (BJh (BJh (BJh (BJh(BJh(BJh(BJh(BJh(BJh(BJh(BJh(BJh,(BJhq(BJh#P (B_You now have 116 gold pieces (gained 11).Jh%(BJhB'7(B(BJhE)(BJh+(BJh,(BJh-(BJh.(BJh0(BJh2(BJh<3(BJh4(BJh_6(BJh7(BJh8(BJh;(BJh<=(BJh>0(B(BJh@(BJhB(BJhC(BJhD(BJh&d(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BJhg(BJhVi0(B(BJh\k0(B(BJhl0(B(BJhEn(BJho(BJhp(BJhr(BJh&v(BJhw(BJhey(BJhz(BJh|(BJh(BJh(BJh (BJh(BJh(BJh(BJh(BJh;(BJh(BJh (BJh#(BJhp(BJh(BJhv(BJh (BJhW(BJh(BJh(BJhm(BJhɠ(BJh((BJh(BJh(BJhH(BJh(BJh8(BJh(BJh(BJh(BJh0(B(BJh(BJh(BJh 0(B(BJhŶ(BJh_(BJh_(BJh}(BJhu(BJhۼ(BJhֽ(BJh(BJh(BJh2(BJhT(BJhZ(BJh(BJh (BJh/(BJh0(BJh(BJhF(BJhZ(BJho(BJh(BJh(BJh(BJhG(BJh(BJh(BJh0(BJh(BJh(BJh(BJh#(BJhm(BJhc(BJhp(BJh0(B(BJh(BJhB(BJh0(B(BJh(BJh(BJhD0(B(BJh(BJh(BJhG0(B(BJh"(BJh(BJh0(B(BJh&(BJh(BJh 0(B(BJh (BJh (BJh 0(B(BJh(BJhe(BJhn(BJh(BJh(BJh(BJh(BJh,(BJh$(BJh(BJh}(BJh(BJh(BJh(BJh (BJh!(BJh)"(BJhJ,p #.....................#(B #..... Jh-o##.######...).........#(B #..... ##........###.........#(B ##..... #..####..####(B....(B...(B..#(B ###...### #.##(B ##...(B..#(B.##(B...#####...### #.#(B #####(B.#(B...(B.........### #.##.(B....(B.....#####(B # #.###.(B..#(B...#..#(B ####### #.##.#(B.#...##.##(B #......(B- #.#####(B.#(B..#####..###...... #.#(B.......@#(B ##..##......(BShockJh/ ..........#(B ##.....(B .......##(B.#(B ####......(B .......#(B .#(B #.P.P..(B w(B  (B ribbon worm (asleep) #(B . #.._...(B ....... .. #.P.P..(B ....... .#(B #......(B ...w(B... .. ####### (BJh43(B519.9 (67.0)Jh*:Tw(BwJh?;!(B.JhBH-(B20.9 (68JhH(BJhJ JhiLQ_A ribbon worm comes into view.(BJhU N...# )...# ...# ###.........#  ##.....#.##...##  #####.#.......  #..........#####  ##...#...#..#  #.#.#...##.##  ####.#..#####.. .......@# ##..JhZ  ..........# ##.... .......##.#  .......# .#  .......# . #.._ ....... ..  ...w... .#  ....... .. (BJh K...#(B Jh )...#(B ...#(B ###(B....(B...(B..#(B  ##...(B..#(B.##(B...##(B  #####(B.#(B...(B....(B  #.(B....(B.....#####(B  ##.(B..#(B...#..#(B  #.#(B.#...##.##(B  ####(B.#(B..#####..(B .......@#(B ##..(B ..........#(B ##....(B .......##(B.#(B  .......#(B .#(B  .......#(B . #.._(B ....... ..  ...w(B... .#(B  ....... .. Jh (BJh Jh (BJh(BJh  Jh2U_A ribbon worm is nearby!(BKhKh.*(BKhU<Kh@0*(BKhKhw3*(BKhvKh3*(BKhKhZ3*(BKhdKhh3*(BKh;*(BKhV(BKh Khs(B....w(B...KhW$o(B6----(B=1.9 (1.0)Kh*(BKh- Khi/R_The zap misses the ribbon worm.(BKh9^*Kh_(BKh :*(BKhKh3*(BKh^^;*(BKh9;*(BKh;*(BKhC;*(BKh"(BKhKhq(B...w(B...KhI(B5-------Kh͙ (B2Kh(BKh< Kh?R_The zap misses the ribbon worm.(BKhn4*(BKh"6*(BKh L:*(BKh) (BKh9G*(BThe zap hits the ribbon worm.Kh^;*(BKh%;*(BKh.n;*(BKh̲(BKhd'(B.KhR.w(B....Kh'(B4KhB-------(B3Kh(BKh Kh4_The ribbon worm is lightly wounded.Kh *KhA(BKh[$Kh%0*(BKhm Kh`n}(B* (BThe zap hits the ribbon worm.Kh;*(BKh5;*(BKh+D ;*(BKh ;*(BKh '(B.Kh/ Q.w(B....Kh !3Kh B-------(B4Kh (BKh  Kh Y_The ribbon worm is moderately wounded.(BKh 4*(BKhS 6*(BKh̛ :*(BKh Kh 3*(BKh3+ KhU, 3*(BKhr #*Khw (BKh ;*(BKhE 8 (B..Kh[M w (B(catching breath)....  The zap misses the ribbon worm.(B`(BKh ;`(BKh  Kh $(BKh ..  The ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage.Kh; Kh 2------- 5 (B5Held (BKh. (BKh6  KhR; )_You are caught in a web!KhW KhH^ .*(BKhc Kh 0*(BKh Kh}(B* (BThe zap hits the ribbon worm.KhKh3*(BKhKh3*(BLh=;*(BLh ;*(BLh (B The ribbon worm is heavily wounded.(B(B.wLh?(B.....Lhx1-------(B10 6Lh(BLh Lh_The web tears apart.Lh4*(BLhZ6*(BLh:*(BLh:*(BLhD;*(BLh;*(BLhLhC3*(BLhi1(BLhO=Lh?(B.w(B......LhAB0------LhCT(B7Shock(BLhK(BLh'P LhQR_The zap misses the ribbon worm.(BLh 7(B(BLh (BLh  Lh H_(BYou are out of magic!MhA(BMh[(BMh(BMh MhRH_(BYou are out of magic!Nh* (BNh(catching breath)  You barely miss the ribbon worm.The ribbon worm is moderately wounded.(BNhKn (B The ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage. 5 (B8Held (B(B _You are caught in a web!Nh~(BNhdA(B10 -9NhC(B _The web tears apart.NhJ$1 (BdrainedNh9+)  You hit the ribbon worm. You drain the ribbon worm.  The ribbon worm is severely wounded.(B1===(B=30ShockNh1(BNh4 Nh6N_The ribbon worm misses you.(BNhUQ  NhV (B (Bcatching breath, very drained)  You hit the ribbon worm. You drain the ribbon worm.  The ribbon worm is severely wounded.(BNhZ  NhQ] !(B The ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage. 5 (B1Held (BNhca (BNhc  Nhf )_You are caught in a web!Oh| Ohq(B The web tears apart.(B10 2Oh7(B Ohx>_The ribbon worm bites you but does no damage.Oh}X Oh`](B (BYou hit the ribbon worm.  The ribbon worm is almost dead.(B(B3Ohas(B _The ribbon worm barely misses you.(BOh' (B OhTYou hit the ribbon worm.OhH†(BOh#M===(B204Oh%3Shock(BOhV*(BOh6- Oh.L_You kill the ribbon worm!(BOhV Z(B #.######...)OhK^ ........###.# #..####..#...#(B ###...#####(B ##.....#(B.##(B...#####...###(B  #####.#(B...(B.........###(B  #.(B....(B.....#####(B ##.(B..#(B...#..#(B ######(B #.#(B.#(B...##.##(B #......####(B.#(B..#####..##(B........###(B ##..(B ..#(B ##...##(B.#(B ####......#..(B....[(B..Oh9e (BOh /(B-5Oh (BOh  OhN _Found a tower shield. _(BYou see here a ribbon worm corpse(B.OhD (BOhR Oh Z 2-(BOh] (BOhj` Ph(BPh(BPh5n(B(B (B_(BPh(B(B(B(B(B(BPh0(B(BPh$(BPh(BPhM2===(BPhT(BPh$(BPhG(BPhG(BPh(BPh(BPh(BPh(BPh-(BPh4(BPhi(BPh;===(BPh(BPh$(BPhi(BPh(BPh(BPh(BPh(BPh{(BPh(BPh(BPh.(BPhR(BPhq(BPh(BPh(BPh(BPhW(BPhpN3====(BPh(BPh (BPh (BPh' (BPh(BPh%(BPh>(BPhe(BPhs(BPh(BPh(BPh<====(BPh(BPh.(BPh6(BPht(BPhN!(BPhq"(BPh#(BPh$0(B(BPh%(BPhn'(BPhw((BPho)(BPh+(BPh,0(B(BPhB.(BPh/S(B4===(BPh0(BPh10(B(BPh2(BPh74(BPh=5(BPhA6(BPh87(BPh18(BPh09(BPh%:S(B===(BPhV(B(B(B(B(B(B(B(B(BPhH(B(B(BPh(BPh(BPh(BPh(BPh (BPh&T(B5====(BPh(BPh(BPh(BPh`(BPh0(B(BPh(BPh(BPh(BPh(BPh(BPh<====(BPh(BPhʸ0(B(BPh߹(BPhZ(BPhb(BPh#(BPhg(BPh(BPh(BPh (BPh@(BPhE(BPh(BPh(BPh(BPhf(BPhS(B6===(BPh(BPhs(BPhw(BPh|(BPh(BPh(BPh(BPhz(BPh(BPh(BPh5(BPhU;===(BPhR(BPhK(BPhr(BPh(BPh(BPh(BPh(BPh(BPh(BPh(BPh(BPh(BPh(BPh(BPh(BPh(BPhz(BPhT(B7====(BPh(BPh(BPh(BPh~(BPh(BPhW(BPh#(BPh0(B(BPh`(BPh0(B(BPhr(BPh(BPh (BPh T====(B(BPhz (BPh 0(B(BPh(BPh0(B(BPhx0(B(BPh(BPhd(BPh0(B(BPhc(BPh(BPhC(BPh(BPh (BPhJ"(BPh#0(B(BPh6%(BPh&(BPh(0(B(BPh)(BPh+H(B(B(BPh-(BPh/H(B(B(BPh&1(BPh20(B(BPh-4(BPh5(BPh60(B(BPhw8(BPh9(BPh;(BPh<(BPh>(BPh?(BPhB(BPh/C(BPh=D(BPhF(BPhqH(BPhI(BPhJ(BPhL(BPh-Q(BPhrR(BPhS(BPhSV(BPhW(BPhY(BPh=Z(BPh\(BPht^(BPh_(BPh`(BPh b(BPhc(BPhd(BPhf(BPhi(BPh/k(BPhIl(BPhkm(BPhn(BPhp(BPhq(BPhs(BPhIt(BPhou(BPhv0(B(BPhvx(BPhy(BPh@{(BPh|(BPh~(BPhH(B(B(BPh(BPh](BPh0(B(BPh(BPh'(BPh0(B(BPh(BPh0(B(BPh*0(B(BPhH(B(B(BPh1(BPhҗ$(B PhQ#.#(B #..(B #.#(B ##...#(B #.#(B #.#.#..(B #(B.#(B #######.#..##(B #(B.#(B #..........##(B #(B. #.........†..(B #(B. #.........##.(B #((B #.........##.(B ##(B. #.........##.(B620.9 (85.0) #(B..#####(B.........###(B #(B..@.............#(B #(B #######(B..........###Phw(B ##..(B....[....#(B ###########..(B ###(B #(B #(BPh'(BPh=-(B1.9 (86PhM(BPh& _Found 7 stones.Rh: [?12l[?25h RhL Search for what [Enter for "."]? (BRhb[?25lRhRh8(B14 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [D:3] 7 stones (7 further duplicates in 2 piles)(Bb - [D:3] a tower shield  c - [D:3] a +0 dagger  d - [D:3] a dagger  e - [D:3] a blossoming altar of Fedhas  f - [D:3] an escape hatch in the ceiling  g - [D:3] a leather armour  h - [D:3] a stone staircase leading up  i - [D:3] a teleport trap  j - [D:3] a stone staircase leading down  k - [D:3] a stone staircase leading down  l - [D:3] a stone staircase leading up  m - [D:3] a stone staircase leading up  n - [D:3] a stone staircase leading downSha| (B a - [D:3] 7 stones (7 further duplicates in 2 piles)  b - [D:3] a tower shield (BShLevel 3 of the Dungeon<<<<>>>_(B(Press ?(B for help) Sh*#...##........###..#.......<...##(B  #.##.## (B  ....#....(####(B #.#######....#.#(B  ..##.# (B ###..#.....###(B ##.#(B ####...#(B  ###..# (B #.#..#.......###..#(B #########..#(B #..## (B  #.........#...#.##(B #..........# (B #.## (B #...#.)...###....###.........#.. (B #.# (B ###(B ###........###..#.............#.# (B #.# (B ####.###..........##..######.........#.######.# (B #..............#####.##(B #.........#........# (B #.....................#(B #..................# (B ##.######...).........#(B #..................# (B ##........###.........#(B ##..................# (B #..####..####.........#(B ###...######..........# (B #.##(B ##.....#.##...#####...###(B #..#........# #.#(B #####.#............###(B #.##......>.# #.##..........#####(B ###.##....†...# #.###...#...h`qm#..#(B #######...##........# #.##.#.#...##.##(B #..........###.#..### #.#(B #######.#..#####..###..........#(B #...## #.#(B #..........###(B ##..##..........#(B ##..# #. (B #.........†..#(B ##.............#(B #..# #. (B #.........##.#(B ####..........#(B #..####### #( (B #.........##.##(B #.P.P......#(B ##.......# ##. (B #.........##..##(B #.._.......#(B ##.#####.# #..#####.........###..#(B #.P.P......####........# #..@.............#(B ##.####(B #........[.......#####.# #######..........###.....#(B ###########†...........# ##......[....#.....##......#####.# ###########.......##............# ###.....#####...#####.# #.....##.#.......# #.....##.#.#####.# ########.#.......# #.......### #########  (BShPn Shr T(Bmusstard the GustyRevenantHealth: (B33/33 ========================Magic: (B7/7========================AC:(B 3Sh7t Str:(B 11EV:(B 10Int:(B 16SH:(B 0Dex:(B 9XL: (B 4 Next: (B20% Place: (BDungeon:3Time:Memories (1) (BYou hit the ribbon worm.  The ribbon worm is almost dead. (B_The ribbon worm barely misses you.(BYou hit the ribbon worm. _You kill the ribbon worm! (B_Found a tower shield. _You see here a ribbon worm corpse(B. _Found 7 stones.  Search for what [Enter for "."]? (BSh"v (BShw 7(B(BShv~ (BShE (BSh & (B_Sh (BShK (BSh 0(B(BSh (BSh (BSh (BSh (BSh< (BShj (BShÔ (BSh (BSh (BSh- (BSh1 (BSh (BSh (BSh (BSh3 (BSh (BSh (BSh (BSh (BSh] (BSh (BSh[ (BShk (BSh (BSh (BSh (BSh (BShj (BSh (BSh9 (BSh (BSh" (BShU (BShm (BSh (BSh (BSha (BShn #.##.#.#...##.##(B #...#.#(B #######.#..#####..###...Sh N#.#(B #..........###(B ##..##...#.(B #(B.........†..#(B ##......#.(B #(B.........##.#(B ####...#((B #(B.........##.##(B #.P.##.(B #(B.........##..##(B #.._#..#####(B.........###..#(B #.P.#......(B..........#(B ##.####(B #...(B Noise: --------- (B2632.9 (11.0)#######.(B.........###.....#(B ####(B m) +1 dagger (drain)##......@(B....#.....#Cast: Shock###########(B.......####.(B....##.....#ShY 6#.....########(BSh (BSh p(B _(BYou see here a +0 tower shield.Thv~(BTh62(B3.9 (1.0)Th՚(BTh Th&_u - a +0 tower shieldTh 7(B(BTh (BTh= (BTh (BTh (BTh (BTh (BTh# (BTh/ (BTh1 (BTh. (BTh (BTh (BTh (BTh (BTh (BTh (BTh (BTh (BThw (BThZ (BThR (BTh (BTh' (BTh (BTh (BTh3 (BTh (BTh (BTh (BTh (BTh (BTh (BTh (BTh (BTh (BTh 0(B(BThN (BTh (BTh (BTh (BTh (BThj (BThb (BTh^ (BThS (BTh} (BTh (BThM (BTh (BTh[(BTh0(B(BTh(BTh(BTh(BTh(BTh (BThr (BTh (BTh (BTh= (B You see here 7 stones.Th(BTh79 (B_(BTh(BTh(BTh((BTh (BTh/(BThp(BTh(BTh (BTh"(BTh+$(BTh8%(BThU&(BThY)(BTh+(BThx,0(B(BTh*/(BTh0(BTh1(BTh43(BTh5(BTh-7(BThN8(BTh9(BThr;(BTh<(BTh=(BTh>(BTh@(BThFB(BThFC(BThD(BTh!F(BThG(BThH(BThI(BTh9K(BThM(BTh.N0(B(BThP(BThR(BThuS0(B(BThU(BThW(BTh_X0(B(BThY(BTh[(BThf\0(B(BTh^(BTh`(BTh4b(BThxc(BThe(BThg(BThh(BThj(BThKl(BThsn(BTho(BTh.q(BThs(BThu(BThv(BTh x(BThz(BTh-|(BThT}(BThk~(BTh(BTh@(BTh(BThՆ(BTh(BThΊ(BTh(BTh=(BThv(BTho(BTh(BTh(BThٔ(BTh(BTh(BTh(BTh(BTh(BThh0(B(BTh(BTh(BTh(BTh(BTh(BThި(BTh(BThЪ(BTh(BTh(BTh(BThw(BTh~(BTh(BTh(BTh(BTh(BTh$(BTh(BTh"(BTh(BTh(BTh(BTh(BTh(BTh(BTh(BTh(BTh Thf(B .(B #######(B  #.(B #.....##(B #.####.....##(B #...##......(B ....#....(##(B ###(B ###..#.....##(B ##.###.#..#....(B ThX#.#.#.#.........#.(B #@#.#.#...#.)...##(B #(B.###.###........######.###..........###..............#####(B #...................Th(B ##.######...).......(B ##........###.......(B #..####..####.......(B #.##(B ##.....#.##...(B #.#(B #####.#......(B #.##........(B Th](BYou pick up a book of Geomancy and begin reading...Th&(B79.9 (4Thw 6.0)Th.(B80.9 (47Th^(BThr^ _You add the spells Sandblast, Stone Arrow and Passwall to your library.Uhpvg(B(B(B(BUhzH(B(B(BUh|(BUh~0(B(BUhB(BUh_(BUh0(B(BUhɂ(BUh(BUh(BUh00(B(BUh߇(BUh((BUh}0(B(BUhՋ(BUhT(BUh0(B(BUh(BUh0(B(BUh(BUh!(BUhZ(BUh(BUh(BUh(BUhۙ(BUh(BUh(BUh(BUh>(BUhL(BUh_(BUhs(BUhĢ(BUhܣ0(B(BUhw(BUh(BUhȧ0(B(BUhg(BUh(BUhǫ(BUh߬(BUh(BUh (BUh0(B(BUh(BUh(BUhγ0(B(BUh,(BUh}(BUh0(B(BUhr(BUh(BUhǻ0(B(BUhP(BUh(BUhF(BUhe(BUh(BUh(BUh0(B(BUh(BUh(BUh30(B(BUh(BUh(BUh0(B(BUh~(BUh(BUh(BUh(BUh(BUhp(BUh(BUh(BUh(BUh!(BUh>(BUhQ(BUh^(BUh(BUh(BUh(BUh (BUh0(B(BUh(BUh(BUh'0(B(BUh6(BUh7(BUh;(BUh>0(B(BUhf(BUh(BUh0(B(BUh(BUh(BUh(BUh(BUh(BUh0(B(BUh (BUh(BUh(BUh(BUh(BUh(BUhf(BUhn(BUhr(BUh(BUh(BUh)(BUh@(BUht/(BUh1(BVh(BVh(BVhT(BVh(BVh(BVh+ (BVh (BVh(BVh"(BVh(BVh(BVh(BVh(BVh)(BVh(BVh(BVh(BVh(BVh&(BVh((BVh)(BVh*(BVh-(BVh/(BVh0(BVh2(BVhT(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(BVhV(BVh6X(BVhY0(B(BVhZ(BVh](BVh_(BVh`(BVhb(BVh'e(BVhyg(BVhh(BVhj(BVh3n(BVhq(BVh:s(BVhw(BVhEz(BVh}(BVh~(BVh(BVh(BVhn(BVh(BVh (BVhŊ(BVh (BVhP(BVh(BVh7(BVh(BVh(BVh(BVh(BVhߛ(BVh;(BVh(BVhM(BVh(BVh<(B(B(B(B(B(B(B(B(BVh(BVh(BVhR0(B(BVhx(BVh(BVhN(BVh(BVhɸ(BVh(BVh(BVh(BVhQ(BVh(BVh0(B(BVhp(BVh(BVh(BVh0(B(BVh(BVh(BVh20(B(BVh(BVh(BVh0(B(BVh(BVh(BVh(BVh(BVhA(BVh,(BVh^(BVhf(BVh (BVh(BVh(BVh(BVh (BVh(BVh0(B(BVh (BVh(BVh:0(B(BVh!(BVh(BVh(BVh(BVhS(BVh(BVh (BVh(BVh(BVh(BVh(BVhw(BVh (BVh(BVh (BVh (BVh (BVh#..............^..........##..............#.###...#.## Vh` ###................#(B #.###.#(B .........(B.....(B....##(B #.###.#(B ###.......(B....<(B..##(B #.##..#(B ##..#......(B.<(B...##(B ###.##.##(B  #.#######...(B.#(B.###(B. ..##.#(B ##.#(B ####.(B..#(B.. ###..#(B #..#(B #########.(B.#>#(B #..##(B 754.9 (74 #.##(B #...(B.......#(B.#(B #.##(B ...###.........#@(B.#(B #.#(B .#.............#(B.##(B #.#(B ######.........#(B.######.#(B #(B #.........#(B........#(B #(B #.........(B...#(B #(B #.........(B.........#(B Vh#(B ##.........(B.........#(B #(B ###...######(B..........#(B ###...###(B #..#........#(B ....###(B #.##......>.#(B #####(B ###.##....†...#(B Vh!(BVh(-(B5.9 (75Vh.(BVh1 Vh\34_Found an escape hatch in the floor.Vh{l 7(B(BVhJq x(B(B(B(B(BVh v `(B(B(B(BVhdz (B There is an escape hatch in the floor here.(B (B_(BVhn~ (B(B(B(B(B(B(BVh` (BVh ##....Vh& .#(B #......######(B ........########...#(B ..............^..........#(B ........#.###...#.##(B ................#(B #.###.#(B ...............##(B #.###.#(B ...........<..##(B #.##..#(B .#.......<...######(B.##.##(B 60.9 (5.0)######....#.###(B....##.#(B #(B ####...#..@####..#(B #(B #########..#>###(B #..##(B  #...#.#(B #.##(B##...#..#(B #.#(B ......#.##(B #.#(B##...#.######.#(B  #...#...(B  #..................#(B  #..........Vh2 (B  ##..................#(B...######..........#(BVhޔ (BVh (BVh  VhK B_(BDone exploring.Wh (BWh 7(B(BWh= B(B0..>Wh 3..(BWh (BWh (BWhM  Whx B_(BDone exploring.Xh!^[?12l[?25h  Search for what [Enter for "."]? (BXhb.Xh6[?25lXha@XhGg(B14 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [D:3] an escape hatch in the floor(Bb - [D:3] a stone staircase leading up  c - [D:3] a teleport trap  d - [D:3] an escape hatch in the ceiling  e - [D:3] 5 stones (9 further duplicates in 2 piles)  XhJaf - [D:3] a stone staircase leading down  g - [D:3] a stone staircase leading down  h - [D:3] a stone staircase leading up  i - [D:3] a stone staircase leading down  j - [D:3] a stone staircase leading up  k - [D:3] a blossoming altar of Fedhas  l - [D:3] a leather armour  m - [D:3] a dagger  n - [D:3] a +0 daggerXh Xh? Xh Xh R(B##.......................#Xh 2musstard the Gusty #............#########...#Revenant ..............########...#Health: (B33/33 ======================== ..............^..........#Magic: (B7/7======================== ..............#.###...#.##AC:(B 3Str:(B 11 ................#(B #.###.#EV:(B 10Int:(B 16 ...............##(B #.###.#SH:(B 0XhL Dex:(B 9 ...........<..##(B #.##..#XL: (B 4 Next: (B20% Place: (BDungeon:3 .#.......<...######(B.##.##Noise: --------- (B Time:(B 2760.9 (0.0) #######....#.###(B....##.#m) +1 dagger (drain) #(B ####...#(B..@####..#Cast: Shock #(B #########..#>###(B #..##Memories (1) #(B #..........#.#(B #.## ###.........#..#(B #.# Xh ............#.##(B #.# ###.........#.######.##.........#........##..................##..................###..................# ##...######..........# (B_u - a +0 tower shield _You see here 7 stones.  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _(BDone exploring. _(BDone exploring.  Search for what [Enter for "."]? (B.Xh Xhh '(BXh ^14 matches(B: travel(B [toggle: !(B], by name(B [/(B], hide(B useless & duplicates [=(B]  a - [D:3] a +0 dagger(Bb - [D:3] a blossoming altar of Fedhas  c - [D:3] a stone staircase leading down  d - [D:3] a stone staircase leading down  e - [D:3] a stone staircase leading down  f - [D:3] a stone staircase leading up  Xh g - [D:3] a stone staircase leading up  h - [D:3] a stone staircase leading up  i - [D:3] a teleport trap  j - [D:3] an escape hatch in the ceiling  k - [D:3] an escape hatch in the floor  l - [D:3] a dagger  m - [D:3] a leather armour  Xh 4n - [D:3] 5 stones (9 further duplicates in 2 piles)Yhk` (B a - [D:3] a +0 dagger  b - [D:3] a blossoming altar of Fedhas (BYh+O(B b - [D:3] a blossoming altar of Fedhas  c - [D:3] a stone staircase leading down (BYh(B c - [D:3] a stone staircase leading down  d - [D:3] a stone staircase leading down (BYhO YhS (B d - [D:3] a stone staircase leading down  e - [D:3] a stone staircase leading down (BYhYh(B e - [D:3] a stone staircase leading down  f - [D:3] a stone staircase leading up (B^h^h ^h(B##.......................#musstard the Gusty #............#########...#Revenant ^hҟ..............########...#Health: (B33/33 ======================== ..............^..........#Magic: (B7/7======================== ..............#.###...#.##AC:(B 3Str:(B 11 ................#(B #.###.#EV:(B 10Int:(B 16 ...............##(B #.###.#SH:(B 0Dex:(B 9 ...........<..##(B #.##..#XL: (B 4 Next: (B20% Place: (BDungeon:3 .#.......<...######(B.##.##Noise: --------- (B Time:(B 2760.9 (0.0) #######....#.###(B....##.#m) +1 dagger (drain) ^hơ#(B ####...#(B..@####..#Cast: Shock #(B #########..#>###(B #..##Memories (1) #(B #..........#.#(B #.## ###.........#..#(B #.# ............#.##(B #.# ###.........#.######.##.........#........##..................##..................###..................# ##...######..........# (B_u - a +0 tower shield _You see here 7 stones.  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _(BDone exploring. _(BDone exploring.  ^h£DSearch for what [Enter for "."]? (B.^hۧ(B^hk(B^h(B^h`1 _(B^h ^h %(BLevel 3 of the Dungeon<<<<>>>>_(B(Press ?(B for help) ##########  ########^h #..>....<####  #......##...........#  #......##........<>.#  #......####...........#  #......############...(.........#  #......###.......................#  #......###............#########...#  #......##..............########...#  #......##..............^..........#  #......##..............#.###...#.##  #......#(B #######(B #####................#(B #.###.#  #####.##(B #.....###...................##(B #.###.#  #.####.....##..###...........<..##(B #.##..#  ################...##........###..#.......<...######.##.##  ##...................#....(####(B #.#######....#.###....##.#  #..########.###.###..#.....###(B ##.#(B ####...#..@####..#  #.###.###.###.###.#..#.......###..#(B #########..#>###(B #..##  #..#.#.#.#.#.#.#.#.........#...#.##(B #..........#.#(B #.##  #..#.#.#.#.#.#.#.#...#.)...###....###.........#..#(B #.#  ###.###.###.###.###........###..#.............#.##(B #.#  ###(B #######[^h 34m.###..........##..######.........#.######.#  #..............#####.##(B #.........#........#  #.....................#(B #..................#  ##.######...).........#(B #..................#  ##........###.........#(B ##..................#  #..####..####.........#(B ###...######..........#  #.##(B ##.....#.##...#####...###(B #..#........#  #.#(B #####.#............###(B #.##......>.#  #.##..........#####(B ###.##....†...#  #.###...#...#..#(B #######...##........#  #.##.#.#...##.##(B #..........###.#..###  #.#(B #######.#..#####..###..........#(B #...##  #.#(B #..........###(B ##..##..........#(B ##..#  #.#(B #.........†..#(B ##.............#(B #..#  #.#(B #.........##.#(B ####..........#(B #..#######(B_h?@>(B_h _h (B##.......................#musstard the Gusty #............#########...#Revenant ..............########...#_h Health: (B33/33 ======================== ..............^..........#Magic: (B7/7======================== ..............#.###...#.##AC:(B 3Str:(B 11 ................#(B #.###.#EV:(B 10Int:(B 16 ...............##(B #.###.#SH:(B 0Dex:(B 9 ...........<..##(B #.##..#XL: (B 4 Next: (B20% Place: (BDungeon:3 .#.......<...######(B.##.##Noise: --------- (B Time:(B 2760.9 (0.0) #######....#.###(B....##.#m) +1 dagger (drain) #(B ####...#(B..@####..#Cast: Shock #(B #########..#>###(B #..##Memories (1) #(B #..........#.#(B #.## ###.........#..#(B #.# ............#.##(B #.# ###.........#.######.##.........#........#_h #..................##..................###..................# ##...######..........# (B_u - a +0 tower shield _You see here 7 stones.  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B.(B(B_h' (B_h (B_h > (B_(B_h (B_h 0(B(B_h (B_h (B ###########...# (B #...##...# (B #..^..........# _h (B #..#.###...#.## ##....#(B #.###.#.##(B #.###.# ##<..##(B #.##..# #..#<...######(B.##.## #.#######....#.###(B....##.#(B2.9 (2.#(B ####...#(B...####..# ..#(B #########..#@###(B #..## .##(B #..........#(B.#(B #.## ..###.#(B..#(B .# #....#(B.##(B #.# #####..#(B.######.# (B #..#(B........#(B #..(B.........#(B #_ht (B.........#(B ##..##...######..#(B #..#..#(B_h (B_h (B_hY  _h ^_(BThere is an escape hatch in the floor here.`hO `h` (BLevel 3 of the Dungeon<<<<>>>>_(B(Press ?(B for help) `he ##########  #########..>....<####  #......##...........#  #......##........<>.#  #......####...........#  #......############...(.........#  #......###.......................#  #......###............#########...#  #......##..............########...#  #......##..............^..........#  #......##..............#.###...#.##  #......#(B #######(B #####................#(B #.###.#  #####.##(B #.....###...................##(B #.###.#  #.####.....##..###...........<..##(B #.##..#  ################...##........###..#.......<...######.##.##  ##...................#....(####(B #.#######....#.###....##.#  #..########.###.###..#.....###(B ##.#(B ####...#...####..#  #.###.###.###.###.#..#.......###..#(B #########..#@###(B #..##  #..#.#.#.#.#.#.#.#.........#...#.##(B #..........#.#(B #.##  #..#.#.#.#.#.#.#.#...#.)...###....###.........#..#(B #.#  ###.###.###.###.###........###..#.............#.##(B #.#  ###(B`h{g [39;49m #######.###..........##..######.........#.######.#  #..............#####.##(B #.........#........#  #.....................#(B #..................#  ##.######...).........#(B #..................#  ##........###.........#(B ##..................#  #..####..####.........#(B ###...######..........#  #.##(B ##.....#.##...#####...###(B #..#........#  #.#(B #####.#............###(B #.##......>.#  #.##..........#####(B ###.##....†...#  #.###...#...#..#(B #######...##........#  #.##.#.#...##.##(B #..........###.#..###  #.#(B #######.#..#####..###..........#(B #...##  #.#(B #..........###(B ##..##..........#(B ##..#  #.#(B #.........†..#(B ##.............#(B #..#  #.#(B #.........##.#(B ####..........#(B #..#######(B`h@`hf>(Bahahűah((B ah; ##............#########...#musstard the Gusty#..............########...#Revenant#..............^..........#Health: (B33/33 ========================#..............#.###...#.##Magic: (B7/7======================== ##................#(B #.###.#AC:(B 3Str:(B 11 .................##(B #.###.#EV:(B 10Int:(B 16 ##...........<..##(B #.##..#SH:(B 0Dex:(B 9 #..#.......<...######(B.##.##XL: (B 4 Next: (B20% Place: (BDungeon:3 #.#######....#.###(B....##.#Noise: --------- (B Time:(B 2762.9 (0.0) #.#(B ####...#(B...####..#m) +1 dagger (drain) ..#(B #########..#@###(B #..##Cast: Shock .##(B #..........#(B.#(B #.##Memories (1) ..###.........#(B..#(B #.# #.............#(B.##(B #.# #####.........#(B.######.##.........#(B........##.........(B.........##.........(B.........###..................####...######..........# ##...###(B #..#........# (B_You see here 7 stones.  You pick up a book of Geomancy and begin reading... _You add the spells Sandblast, Stone Arrow and Passwall to your library. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _(BDone exploring. _(BDone exploring. _Search for what [Enter for "."]? (B. _(BThere is an escape hatch in the floor here.(B(Bah(Bahn(B (B_(B(Bah`(B(B(B(BahI`(B(B(B(Bah`(B(B(B(Bah)0(B(Bahv(Bah(Bah(Bah(Bah(Bah(Bah|(Bahi(BahU(Bah(Bah(Bah (Bah&(Bah4(Bahs(Bahm(Bahm(Bahe(Bah(Bah(Bah'(Bah9(Bah1(BahN0(B(Bah. ...#.#(B #.##(B ..ah#..#(B #.#(B ..#.##(B #.#(B ..#.######(B.#(B ..#(B..(B......#(B ....(B.....#(B ..(B.....(B....#(B .........(B......(B...#(B ..(B.......(B..#(B 73.9 (11.0)##(B #..#(B.......(B.#(B #(B #.##(B......@(B.#(B  ###.##(B....÷...#(B ####(B........#(B .###(B.#(B..###(B ah..........#(B #.(B..##(B .........#(B ##(B..#(B .........#(B #(B..#(B .........#(B #(B..#######(B P.P......#(B ##(B ._.......#(B ##.#####.#(B P.P......###(BahN(Bahq(Bah{ ah`_(BThere is a stone staircase leading down here.bh(Bbh(Bbh(Bbh(Bbh$(B4.9 (bh1.0) _bhU(Bbh@}(B  (B  bhF (B  (B  (B  (B  (B  (B  (B4  (B #####(B  bh2H (B #(B..@#(B  (B #(B.###(B  (B #(B  (B  (B (B  (B (B  (B (B  (B (B  (B (B  (B (B  (B (B  (B (B(BbhJ(BbhG.(B5.7 (1.8bh(Bbh _You climb downwards. _(BThere is a stone staircase leading up here.ch(Bch O(B(B(BchT1(B   ch[e      0.0 #####(B  #(B.@<#(B  #(B.###(B  #%(B #(B. #(B. #(B. #(B. #(B.    chchz!3%(Bch-$,(B6.7 (1chG)(Bch. chz/H_Found a maw talisman(B.chǾ (B(B(B(B(B(B(B(B(B(Bch 0(B(Bch (Bch 0(B(Bchm ' (B ch9 >You see here a maw talisman(B.chE (Bch ! (B_ch (Bchv (BchR (Bch 0(B(Bch (Bch (Bchl 0(B(Bch (Bch (Bch 0(B(BchX (BchQ (Bch; 0(B(Bch (Bch (Bch` 0(B(Bch (Bch (Bch 0(B(Bch (Bch& (Bch 0(B(Bch (Bch  (Bch 0(B(Bch (Bch 0(B(Bch  ch I(B_You now have 122 gold pieces (gained 6).ch  (BchF 7(B(BchJ! (Bch"$ (Bchp% 0(B(Bch& (Bchv* (Bch+ 0(B(Bch. (Bch1 (Bch3 0(B(Bch4 (Bch7 (BchS9 0(B(Bch; (BchC chvE #.#(B #.#(B #.#(B #.#(B #.#(B #.#(B ####.#(B #....#(B #.####(B .###(B .@(B.#(B Shock##?#(B  .#(B  .#(B rr(B 2 quokkas (asleep)(B .#(B  r#(B chF .#(B  r#(B     chL chON C(B948.0)(BchO 0(B(BchNV chW lrrrr(B.chdY chZ &(B5.7 (19ch^ (Bcha  ch c L_2 quokkas come into view.(Beh\ ehɰ(B You miscast Shock.  You are very lightly contaminated with residual magic.(Br(B.r(B.(B6----(B6.0)Contam (Beh(Beh] eh~+_Nothing appears to happen.eh *eh> (Behm ehq 2*(Beh, eh 2*(Beh  ehl q(B*The zap misses the quokka.(BehV (Beh`Y (Beh&b ehzd jr(B.r(B.ehf q(B5-------(B=7eh{l (Behq  ehs <_The zap hits the quokka but does no damage.eh eh 0*(Beh  eh v(B The zap misses the quokka.(B The zap hits the quokka.ehIh eh-k 3*(Beh  eh9 (B The quokka is heavily wounded.You closely miss the quokka.(B(Behn eh> \r?r(B.ehy eh# b(B4-------(B8eh (Beh4  eh Q_The quokka is heavily wounded.(Bfh(Br(B.3-------(B9(Bfh fhZw_You miscast Shock. Nothing appears to happen. The quokka misses you.(Bfh fhe(B*(BThe zap hits the quokka.fh fh(B The quokka is severely wounded.(BThe zap hits the quokka.fhx(B  (B quokka(BfhQ fhT(B* You kill the quokka!(BThe zap hits the quokka.fh3fhƠ3*(Bfh@ fhv(B.r(B.  The quokka is severely wounded.You closely miss the quokka.The quokka is severely wounded.(BfhfhGf2-------(B2800fh$(BfhO) fhK+_The quokka barely misses you.(B The quokka closely misses you.(BfhcL fh*O9(B The zap hits the quokka.fhSfhYU*(Bfhn(Bfhwfh3*(Bfh/fh1;?(B.fhPfhR1-------(B41Shock(BfhU(BfhX fhZG_You kill the quokka!(Bfhȕ 7(B(BfhD (BfhG _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)fh (B(B(B _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)gh(BghO(B(B(Bgh> (B_(BghH(B(B(Bgh,0(B(Bgh(Bgh(Bgh8M2===(Bgh(Bgh^(Bgh0(B(Bghr (Bgh (Bgh(Bgh&(Bgh|0(B(Bgh*(BghS===(B(Bgh(Bgh,B(B(BghY! gh"u(B_Your magical contamination has completely faded away.(Bgh#(Bghd%(Bghe&0(B(Bgh((Bgh)0(B(Bgh_,(Bgh-0(B(Bgh/(Bgh0f3====(B(Bghs3(Bgh40(B(Bgh37(Bgh80(B(Bgh%;(Bgh(<0(B(Bgh>(Bgh?T====(B(Bgh'B(BghZC0(B(BghE(Bgh#G0(B(BghI(BghJ0(B(BghN(Bgh0O0(B(Bgh2R(BghS0(B(BghU(BghVk(B4===(B(BghY(BghZ0(B(Bgh\(Bgh]0(B(Bgh:`(Bgha0(B(Bghd(BghkeS===(B(Bghh(Bghi0(B(Bghk(BghZm0(B(Bgh]p(Bghq0(B(BghHt(Bghu0(B(Bghx(Bgh[z0(B(Bgh3}(Bgh~l(B5====(B(Bghہ(Bgh0(B(Bgh (BghW0(B(Bgh(Bghي0(B(Bgh8(BghN<====(Bgh(Bgh(Bgh10(B(Bgh(Bgh0(B(Bgh (Bght0(B(Bgh#(Bgh+(Bgh!(Bgh(Bgh(Bgh(Bgh,(BghCS(B6===(Bgh7(BghW(Bghz0(B(Bghl(Bgh^(Bghv(Bghɮ(Bghʯ(Bgh(Bgh(Bgh;===(Bgh(Bgh(Bgh(Bgh(Bgh~(Bgh(Bghq(Bgh(Bgh(Bghj(Bgh(Bgh90(B(Bgh(Bgh0(B(Bgh(BghT(B7====(Bgh(Bgh gh0(B_Magic restored.gh*(Bgh7(B(Bgh(Bgh(Bgh(Bgh(Bgh gh!(B#.#(B  #.#(B  #.#(B  #.#(B  #.#(B  ####.#(B  #....#(B  #(B.####(B  #(B.###(B  (B-#(B...#(B  ###@#(B  (B #(B.#(B  #(B.#(B  #(B.#(B  #(B.#(B  #(B.#(B  #(B.#(B  (B...     v - a scroll labelled VUCAUPHILAE(Bgh gh(B57.7 (5ghK 6.0)ghgh@@-(B8.7 (57ghG(Bgh ghK P_You see here a quokka corpse(B.hh)(Bhh0O(B(B(Bhh6(B====(B(B(Bhh7<H(B(B(Bhh>(BhhaA(BhhCC0(B(BhhD(BhhI(BhhJ0(B(BhhKL(BhhP(BhhQ0(B(BhhAS(Bhh*X(BhhY0(B(BhhS[(Bhh7`(Bhh&b0(B(Bhhc(Bhhh(Bhh j0(B(Bhhl(Bhhp(Bhhq(Bhh0s(Bhhvt(Bhhx(Bhh#z0(B(Bhhz{(Bhh(Bhh0(B(Bhh(Bhh(BhhA(Bhho(Bhh(Bhh(Bhhn0(B(Bhh(Bhh(B(B (B_You now have 138 gold pieces (gained 16).(B(B(B(B(B(B(B(B(B(B(B(B#.#(B  #####.###(B  #.......#(B  #.###.#.#(B  #.....#.#(B  #..####.#(B  #.(B #.#(B  #(B #.#(B  (B #.#(B  (B75.7 (1 #.#(B  (B        ((B     (B(B(B6.7 (18(B _Found 5 stones.ih(Bih7(B(Bih0(B(Bih&H(B(B(Bih0(B(BihX(Bih(Bih(Bih!(Bih(Bih(Bih(Bih0(B(Bih(Bih|(Bih[0(B(Bih!(BihK(Bih0(B(Bih(Bih(Bih 0(B(Bih(Bih(Bih0(B(Bih:(Bihk(Bih0(B(Bih(Bih(Bih>0(B(BihY(Bih(Bih`0(B(Bih(Bih(Bih 0(B(Bih (Bih (Bih 0(B(Bih(Bih(Bih%0(B(Bih6(Bihy(Bih0(B(Bih (Bih(Bih0(B(Bih(Bih|(Bih0(B(Bih(BihF'$(B ih(L#(B #.#(B  #.#(B  #.#(B  #.#(B  #.#(B  #(B#.#(B .#<(B#.#(B .... #.#(B .... #.#(B 93.7 (17...#(B..############.##(B .......@...........(#(B ####(B..###############(B ih<*|##(Bihg.(Bih1-(B4.7 (18ih#5(BihC8 ih:4_Found a stone staircase leading up.jh*(BjhO(B(B(Bjh=(Bjh(Bjh(Bjh(Bjh(B #(B #.#(B  #.#(B jhUz #.#(B !#(B. #.#(B #(B ..########(B #.#(B #(B. #(B........ #.#(B #(B..#<(B...... #.#(B .(B........ #.#(B ....(B..... #.#(B 5.0)#(B....#(B..##.##(B ...........(#(B ##(B..##(B  ##(B....>#(B#(B.###(B#(B.#(B.#(B. jhKjh!(Bjh+jh-%(B6.7 (2jh3(BjhO8 jh96_Found a stone staircase leading down.jhQ 7(B(Bjhi 0(B(Bjhn u(B #.(B #.##(B #.#(B #.#(B..#o(B #.#(B !#(B. jhY  #.#(B #(B ..#########(B #.#(B #(B. #(B.... #.##(B..#<(B......... #.#(B............ #.#(B............... #.(B #....#@(B.############.##(BShock.........(B.............(########(B..#################(B..o(B  (B orc wizard (asleep)(B .(B.>#(B #.###(B #.(B #.#.jh (Bjh ((B0jh ,(B7.7 (1jh (BjhQ  jh^ m_An orc wizard comes into view. It is wielding a +0 dagger.(BkhB*khب(Bkhg5*(Bkh= 5*(Bkhڌ 5*(Bkh 9*(Bkh4 kh!# 3*(Bkhv ) (Bkh|y *o(BThe zap hits the orc wizard.  The orc wizard is lightly wounded.kh (Bkh (BkhQ ( (Bkhu go(B.....g  (B goblin(BThe orc wizard shouts! You hear a shout! x2kh '(B6kh >----(B==8kh (Bkh  khr h_A goblin comes into view. It is wielding a +0 dagger.(Bkhl 4*(Bkh0 5*(BkhH 5*(BkhPV 9*(BkhY 9*(Bkh ; (B*khC F (BThe zap hits the orc wizard.khQ (BkhX (Bkhle %(B.kh!h Igo(B....khPx '(B5khHz J-------(B-9kh (Bkh  kh P_The orc wizard is moderately wounded.(BkhQ w (B You miscast Shock.  You are very lightly contaminated with residual magic.kh (Bkh A (B Nothing appears to happen.kho Vo(B.gokh o(B  (B orc (polearm)g  (B goblin(Bkh2 (B4-------(B--(B900Contam (Bkh (Bkh m _An orc comes into view. It is wielding a +0 trident.(Blh lh 0*(Blh%_5*(Blh9*(Blh\+9*(Blh}:*(Blh(Blh_H( (Blh?K.o<(B..  The zap misses the orc wizard.(BlhM lhN(B The orc wizard points at you and mumbles some strange words.(BlhQ(BlhM[lhR]T(B.o(B.glhc!3lhFfJ-------(B=1lhFn(Blh8t lhv%_You resist with some effort.lh$4*(Blhx5*(Blh*9*(Blh( (Blh~Y* (BThe zap hits the orc wizard.lh:*(Blh;(Blh(Blh(Blh(Blh&(B.lhv.o(B..<o(Bg..lhE!2lhB-------(B2lh(Blh2 lh>V_The orc wizard is severely wounded.(Blh'4*(Blhlh\0*(Blh1 lh{(B* (BThe zap hits the orc wizard.lhD:*(BlhN (B* lh\The orc wizard is almost dead.(BThe zap hits the orc.lhu lha(B The orc is moderately wounded.(BlhL\ lh3_"(Blh`olhbK(B.o(B.lhSc.  lhd!The zap misses the orc.lhe(BlhllhLv*lhkx(BlhWG  lhJ q(B The orc wizard gestures at you while chanting.(Blh:M (BlhY lh_ (B.lha Jo(B.g@lhc (Blh8f lh1h [1-------(B3lhok Shocklhn >Conf Memories (1) Contam lhYp (Blh (Blh  lh ,_You are confused.lh2 (BlhD (Blhv (Blh (Blh_  lh V_(BYou're too confused to cast spells.lh (Blh (Blh@ (Blh  lht V_(BYou're too confused to cast spells.lh (Blh (Blh(Blh lhV_(BYou're too confused to cast spells.mh(Bmh(Bmh'(Bmh mhCV_(BYou're too confused to cast spells.mhTG(BmhQK(BmhY(Bmh##(B.###(B #(B. #(B.#(B. (B(B(Bmhs mhŐ \(B.oo(B.gmh '(B-mh 4 _mh2 (Bmh* nhv (Bnhz A-(B5nhj (Bnh6  nh -_You bump into the rock wall.oh#(B #.#(B #.#(B ..#.(B #.#(B !#(B. #.#(B #(B ..#########(B #.#(B #(B. #(B..........(B #.#(B .#(B..#<o(B........(B #.#(B ..(B....o(B........(B #.#(B ..(B..(B....g......(B #.#(B #(B....#(B..#.##(B .(#(B #(B..#(B ##(B..(B..>#(B #(B.###(B #(B. (B(Bohm$(B.ohJ4o(B.gohoh3*(Boh oh(B{o(B  (B orc (polearm)g  (B goblin(B  The orc wizard gestures wildly while chanting.(BThe orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.(Boh@<(B===6oh(BohR ohF_Your magical contamination has completely faded away.phbR #(B #.#(B  #.#(B  ..#.(B #.#(B  !#.(B #.#(B  #(B ..#########(B #.#(B  #.(B #..........(B #.#(B  .#.(B.#<.........(B #.#(B  ...(B...{o.......(B #.#(B  ....(B...........(B #.#(B  #.(B...#(B.g#.##(B  .(#(B  #(B..#(B  ##..(B  ..>#(B  (B g  (B goblin#.###(B  (B#.(B  #.(B  #.(B     (B(B(B(B(B..o(B.go(B  (B orc (polearm)g  (B goblin(B2===(B---7phj(BphZqqh (BqhP(B.o(Bqh>S(B=--(B8qh(BqhL\ _You bump into the rock wall. The goblin closely misses you.qhm(BqhX #(B #.#(B  #.#(B  ..#.(B qh[ #.#(B  !#.(B #.#(B  #(B ..#(B #.#(B  #.(B #.(B #.#(B  .#..#<.(B #.#(B  ....(B....(B #.#(B  ....(B.....(B #.#(B  #..(B..#(B.o#.##(B  .(Bg.(#(B  #(B..#(B  ##..(B  ..>#(B  #.###(B  #.(B  #.(B  #.(B  qh^ G   (B(Bqhb  qhd r(B You feel less confused.(B(Bqho R(B.o(Bgqhq v(B1--(B9Shockqhz (Bqh}  qh \_The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.rh#(B #.#(B  #.#(B  ..#.(B rh!#.#(B  !#.(B #.#(B  #(B ..#(B #.#(B  #.(B #.(B #.#(B  .#..#<.(B #.#(B  ......(B #.#(B  ........(B #.#(B  rh#...(B.#(B..#.##(B  .o(Bg.(#(B  #(B..#(B  ##..(B  ..>#(B  #.###(B  #.(B  #.(B  #.(B     (Brh(B(B(B(B.o(Bg(B10rhc(Brh rho_The goblin attacks as it pursues you! The goblin misses you.(Bshպm#(B #.#(B  #.#(B  ..#.(B #.#(B  !#.(B #.#(B  sh`#(B ..#(B #.#(B  #.(B #.(B #.#(B  .#..#<.(B #.#(B  .(B #.#(B  .(B #.#(B  #....#(B..#.##(B  .o(Bg.(#(B  #(B..#(B  ##..(B  ..>#(B  #.###(B  #.(B  #.(B  #.(B     (B(B(B(Bsh@(B.o(Bgsh/K===(B-1sh(Bshfth%7q#(B #.#(B  thW=M#.#(B  ..#.(B #.#(B  !#.(B #.#(B  #(B ..#(B #.#(B  #.(B #.(B #.#(B  .#..#<.(B #.#(B  .(B #.#(B  .(B #.#(B  #....#(B..#(B.##(B  .o(Bg.(#(B  #(B..#(B  ##..(B  ..>#(B  #.###(B  #.(B  #.(B  #.(B     (B(B(Bth|B (B The goblin attacks as it pursues you! The goblin hits you but does no damage. The orc attacks as it pursues you!th/KN(B.o(Bgth:Mn(B29---(B=2th$T(BthcX th Z>_The orc hits you from afar with a +0 trident.th  th x(B* (BThe zap hits the goblin.th% < (B*th \The goblin is heavily wounded.(BThe zap hits the orc.th] ;*(Bth T (B The orc is heavily wounded.thо /(BThe zap hits something.th] ) (BthY L*Reactivating autopickup.(Bthe ;*(Bth\ ;*(Bth ;*(Bth [ (B You feel a bit more experienced. You hit the goblin.th E (B You kill the goblin!th* (Bth (Bo(B...)(B.o)o(B  (B orc wizardthM o(B  (B orc (polearm)  The orc closely misses you.(Bthe< (B30-1---(B603thB (Bth\K s _An orc wizard comes into view. It is wielding a +0 dagger.(BuhF,*(Buh < (B The zap hits the orc.uh/ F*(Buhe ;*(BuhB ;*(Buh ;*(BuhV ;*(Buh' ;*(Buh4 (Buh# (B..o(B.)(B.))(Buh k0------(B34uh 3Shock(Buh( (Buh. J _You kill the orc!(Bwh!wh4h#(B #.#(B  #.#(B  ..#.(B #.#(B  !#.(B #.#(B  #(B ..#(B #.#(B  #.(B #.(B #.#(B  .#..#<.(B #.#(B  .(B #.#(B  .(B #.#(B  #....#.(B.#(B.##(B  .o(B.)(B.))(B.(#(B  #.(B.#(B  ##..(B  ..>#(B  #.###(B  #.(B  #.(B  #.(B     (B(B(B.o(B(B-5wh)O(BwhUwh2whf ;#(B #.#(B  #.#(B  ..#.(B #.#(B  !#.(B #.#(B  #(B ..#(B #.#(B  #.(B #.(B #.#(B  .#..#<.(B #.#(B  .(B #.#(B  .(B #.#(B  #....#..#(B.##(B  .o)(B.))(B.(#(B  #..#(B  ##..(B  ..>#(B  #.###(B  #.(B  #.(B  #.(B     (B(B(B.o(B-(B6(BwhP#(B #.#(B  #.#(B  ..#.(B #.#(B  !#.(B #.#(B  #(B ..#(B #.#(B  #.(B #.(B #.#(B  #..#<.(B #.#(B  (B #.#(B  (B #.#(B  #....#..#(B.##(B  o(B.))(B.(#(B  ..#(B  ##..(B  ..>#(B  #.###(B  #.(B  #.(B  #.(B     (B(B)o(B(B1=1===(B7Shock(BxhM#(B #.#(B  #.#(B  ..#.(B #.#(B  !#.(B #.#(B  (B ..#(B #.#(B  .(B #.(B #.#(B  ..#<.(B #.#(B  (B #.#(B  (B #.#(B  ....#..#(B.##(B  )o))(B.(#(B  ..#(B  ##..(B  ..>#(B  #.###(B  #.(B  #.(B  #.(B     (B(Bxhxhh(B.o(B(B8xh(Bxh=xh,*(Byhyh,**(ByhLZyh\-***(ByhyhI.****(Byhf4*****(ByhRS5*(ByhOyho0*(ByhV(Byh&P(B.)o(B....yh0---(B=9Shock(Byh^(Byh yh4@_The zap hits the orc wizard but does no damage.yh6 yhI #(B #.#(B  #.#(B  .#.(B #.#(B  !#.(B #.#(B  ..#(B #.#(B  (B #.(B #.#(B  .#<.(B #.#(B  (B #.#(B  yh (B #.#(B  #..#(B.##(B  ).)o(B.(#(B  ..#(B  ##..(B  ..>#(B yh  #.###(B  #.(B  #.(B  #.(B     (Byh (Byh ()oyh H(B(B-20yh (Byh zh#(B #.#(B  #.#(B  zhy!U#.(B #.#(B  #.(B #(B.#(B  ..#(B #(B.#(B  #.(B #(B.#(B  #<.(B #(B.#(B  (B #(B.#(B  (B #(B.#(B  #..#(B.##(B  ).))o(B.(#(B  ..#zh#(B  ##..(B  ..>#(B  #.###(B  #.(B  #.(B  #.(B     (Bzh'(BzhJ9F(B.o(BzhH<v(B2==-(B1zh$F(BzhIzh8l #.(B #.#(B  #(B #.#(B  (B zhp K#.#(B  .(B #(B.#(B  .(B#(B.#(B  .#########(B #(B.#(B  ..(B #(B.#(B  <(B #(B.#(B  (B #(B.#(B  ........(B #(B.#(B  .#..############@##(B  .....).))(B.o(B......(#(B  ##..###############(B  ##..(B  ..>#(B  #.### #.(B  #.(B  #.   (Bzhu (Bzhڇ L(B.o(Bzh2 '(B2zh7 (Bzh {h:F(BM.###.#(B ######### .<.........(B #@#(B #..############(B.## .....).))..o...(B..(#(B  #####(B (B (B{hL[(B---(B3{hQ(B{hS|h+&(B|ht('(B4|h`+(B|h -}hD0 (B}ho2 d(B3==(B5}h4 (B}h6 h(Bhr!oo(B  (B orc wizard(Bh$ (B6h0/(Bh2hOhR(B    .######### .......... <.#..############@## .....).))(B......o(B.(# ##..############### (B ##..(B (Bh_(Bhd(B1--1===(B=7Shockh j(Bhn hp:_The orc wizard hits you with a +0 dagger.hk (B* (BThe zap hits the orc wizard.h (B The orc wizard is moderately wounded.(BThe zap hits the orc wizard.hv;*(Bh @* (BhBL.oThe orc wizard is heavily wounded.You hit the orc wizard but do no damage.The orc wizard is heavily wounded.(B0---(B8Shock(BhI(BhM hO<_The orc wizard hits you but does no damage.h hr(B (very drained)(BYou hit the orc wizard. You drain the orc wizard.  The orc wizard is almost dead.(Bh$ h(B The orc wizard points at you and mumbles some strange words.(B23--------(B=9hܘ(BhA h,_The puff of flame hits you!h a (B You hit the orc wizard but do no damage.h @The orc wizard is almost dead.(Bh (B The orc wizard points at you and mumbles some strange words.(Bh j15------------(B30h (BhK  h ,_The puff of flame hits you!h@X (B You barely miss the orc wizard.hThe orc wizard is almost dead.(B(B-1(B _The orc wizard hits you but does no damage.h3  h 7 8(B You hit the orc wizard.hfC e)hE hG 3(BhNk ? (B------hm ---(B98-(B2 _You kill the orc wizard!(Bhw (Bh}  h! j_Your Spellcasting skill increases to level 3!(Bhh |(B #(B #.#(B  ho [#.#(B #.(B #.#(B #.(B #(B.#(B .#########(B #(B.#(B #..........(B #(B.#(B #<.(B #(B.#(B ..(B #(B.#(B .(B #(B.#(B #..############(B.##(B .....).))(B......@(B.(#(B ###..###############(B  ##..(B  ..>#(B #.###(B  #.(B   #.(B  #.(B   h} (Bh S6=(B-hR 3 _hш (Bhf   hc \Things that are here: _(Ba +0 dagger; a +0 robehC (B(B(B(B (B_(B(B(B(Bh> H(B(B(Bh (B7==1===(Bh6 0(B(Bh 0(B(Bh (Bhw (Bh (Bh# (Bh (Bh (Bh (Bh$ j8=====(Bh (Bh (Bh (Bh. (Bh (Bh2 ;(B(B(B(B(B(B9=(B(B(B(B(Bhn4 e(B2===(Bh5 (Bh9 (BhK; (Bhj< (Bhm@ (Bh3B L20=(BhC (BhG (BhI (Bh%K (BhM (Bh;O ;===(Bh+Q (Bh^U (BhV (Bh5X (Bh_ (B1==(B(B(Bh` (Bhb (Bhde (Bhf (BhEh (Bhk (Bhl (Bhn (Bh q (Bhtr }2==3====(Bhs (Bhx (Bhz (Bh{ (Bh (Bh (Bh< (Bhp (Bh (Bh (Bh" (Bh `3=====(Bh (Bh> (Bh (Bh (Bh (Bh^ (Bh (Bh (Bhy (Bh (Bh (Bh R(B24=(Bh (Bh (Bh (BhV (Bhȭ (BhQ S(B4===(Bh (BhԳ (Bh; (Bh (Bha (Bh \(B5==(Bhx (Bha (Bh (BhP (Bh (BhS ;===(Bh+ (Bh (Bh (Bh (Bh@ (Bh Q(B6=(Bhg (Bh (Bh (Bh (Bh (Bh@ (Bh (Bh (Bh (Bh (Bh (Bh (B7=(B5====(Bh{ (Bh (Bh (Bh (BhF (Bhg (Bh (Bh (Bh7 (BhK (Bh (Bh q(B8======(BhC (Bh (Bh (Bh, (Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh \(B9==(Bh (Bh (Bh (Bh8! (Bh# (Bh$ S(B6===(Bh% (Bh}) (Bh* (Bh, (Bh/ (Bh#0 R(B30=(Bh1 (Bh4 (Bh5 (Bh7 (Bh: (Bh:; ;===(Bh< (Bh? (BhA (BhLB (BhE (BhF Q(B1=(BhH (BhK (Bh M (BhN (BhQ (BhS (Bh\T (BhW (BhY (BhUZ (Bhh] (Bh}^ (B2==(B7====(Bh_ (Bhb (Bhe (Bhg (Bhpk (Bhl (BhIn (Bh"r (Bh$s (Bht (Bhz (Bh{ q(B3======(BhQ} (Bhz 3 (B_HP restored.h (Bh$ (Bh (Bh (Bh (Bhё (Bh/ (BhU (Bh 0(B(BhȜ (Bh (Bh (Bh 9=(Bh (BhM (BhI (Bh® (Bh (Bh] (BhQ (Bh (Bh9 (Bh (Bh (Bh (Bh (Bhq  h |(B Things that are here:  a +0 dagger; a goblin corpse(Bh (BhJ ! (B_h (Bh  h {(B Things that are here:  a +0 trident; an orc corpse(Bh (Bhy  h (B_h (Bh (Bh (Bh (Bh (Bh#  h T(B Things that are here:  a +0 dagger; a +0 robeh (Bh/ ! (B_hU (Bh (Bh (Bh (Bh (Bhm (Bh (Bh0 (Bh (Bhy (Bh< (Bh (Bh (Bhs (Bh9 (Bh (Bh# (BhS$  h% L(B There is a stone staircase leading up here.h) (Bh* ! (B_hO- (Bh0 (Bh 4 (Bh5 (Bhc7 (Bh: (Bh> (BhM@ (BhA (BhD (BhS 5(B #.hU V(B #####.(B #.....(B #(B.####(B .#(B #.###.(B O(B #(B....#(B ..#(B #.....(B .##(B....###(B..(B #..###(B . ..........#(B #.(B  ..##(B........(B #(B  ...........(B -(B ........#.#(B  h~W n#(B.@#.#(B Shock #(B....#########.(B  #(B..#.(B..........(B #.#(B..#<(B..........(B O(B  (B ogre (asleep)(B ...(B......(B........#(B ..(B......(B..(B........(B ..###(B....#(B..###########(B .(B ..(B......(B...).))......(BhEY ########..###########(B##..(B..>#(B h]k 1 (B3019.7 (8h)m l6.0)  An ogre comes into view. It is wielding a +0 giant spiked club.(Bht .(B20.7 (87hz (Bh _Found a scroll labelled LAPSIFF JODDU(B. _(BYou see here a potion of curing(B.h_ 4*(Bho*(B*(B*(B*(B*(B (B*O(BThe zap hits the ogre.  The ogre is lightly wounded.(B?O(B.....(B6----(B==1.7 (1.0)(B _The ogre shouts!hz4*(Bh>09*(Bh}:*(Bh!:*(Bh :*(Bhs"*h}(Bhg:*(Bh(Bh%hm?(B.O(B....hq(B5-------(B-2hk(Bhp hK_The zap misses the ogre.(Bh$ 4*(Bh 9*(Bhc :*(Bhl :*(Bhf  hw b(B*(BThe zap hits the ogre.hoJ:*(Bh7:*(Bh(BhC (B The ogre is lightly wounded.h(Bhk?(B..O(B.hq h(B......h(B  (B hound (wandering)(BhG&(B4--------(B3(B _A hound comes into view.(Bhb{A (B You miscast Shock.  hBWYou are very lightly contaminated with residual magic.  Nothing appears to happen.h(BhH(B.O(B.hh(Bh3-------(B=4Contam (Bh(Bhg h!_The hound barks!hE4*(Bh9*(Bh3 h5u(B* (BThe zap hits the ogre.h}"*h(Bh7:*(Bh(Bh@(Bhd+c(B...O(B......h/v2-------(B-5h9(Bh? hkBR_The ogre is moderately wounded.(Bh\4*(Bh9*(Bh<:*(BhuK:*(Bhn:*(Bh[(Bh(BhLi(B....h(B.Ohh(B  (B hound(B1--------(B6hh(Bh  h K_The zap misses the ogre.(Bh:  Casting: Shock (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BhUh{Y(B Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 9% (1%) 1  b - Static DischargeConjuration/Air (B12% (1%) 2 (Bc - Kinetic GrapnelForgecraftho[24% (4%)(B 1 Select a spell to cast[!(B]/[I(B] toggle spell headershw(B#.(B musstard the Gusty#####.(B Revenant#.....(B Health: (B33/33 ========================#(B.####(B .#(B #.###.(B Magic: 1(B/7===---------------------?(B #(B....#(B ..#(B #.....(B AC:(B 3Str:(B 11.##(B....###(B..(B #..###(B EV:(B 10Int:(B 16. ..........#(B #.SH:(B 0Dex:(B 9..##(B........#XL: (B 4 Next: (B98% Place: (BDungeon:4...........Noise: (B=-------- (B Time:(B 3026.7 (0.0)....h(B.O(B.#.#m) +1 dagger (drain)#(B.@#.#Cast: (BShock#(B....#########.Memories (1) Contam #(B..#.(B..........#.#(B..#<(B..........O(B  (B ogre...(B......(B........#h(B  (B hound..(B......(B..(B..........###(B....#(B..###########.(B ..(B......(B...).))......########..#############....>#(BYou miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _The hound barks!  The zap hits the ogre. _The ogre is moderately wounded. (B_The zap misses the ogre.Casting: Shock (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BhW(B#.(B musstard the Gusty#####.(B Revenanth\#.....(B Health: (B33/33 ========================#(B.####(B .#(B #.###.(B Magic: 1(B/7===---------------------?(B #(B....#(B ..#(B #.....(B AC:(B 3Str:(B 11.##(B....###(B..(B #..###(B EV:(B 10Int:(B 16. ..........#(B #.SH:(B 0Dex:(B 9..##(B........#XL: (B 4 Next: (B98% Place: (BDungeon:4...........Noise: (B=-------- (B Time:(B 3026.7 (0.0)....h(B.O(B.#.#hd,m) +1 dagger (drain)#(B.@#.#Cast: (BShock#(B....#########.Memories (1) Contam #(B..#.(B..........#.#(B..#<(B..........O(B  (B ogre...(B......(B........#h(B  (B hound..(B......(B..(B..........###(B....#(B..###########.(B ..(B......(B...).))......########..#############....>#(BYou miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen. _The hound barks!  The zap hits the ogre. h6_The ogre is moderately wounded. (B_The zap misses the ogre.Casting: Shock (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhە h˗N(B Okay, then.(Bh(Bh@(Bh9 hF+_(Bh77(B(Bhc (BhX  hC_Unknown command.(Bh v  Casting: Shock (B(safe; 9% risk of failure)  hK ^Confirm with . or Enter, or press ? or * to list all spells.(BhZ h O(B Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 9% (1%) 1  b - Static DischargeConjuration/Air (B12% (1%) 2 (Bc - Kinetic GrapnelForgecraft24% (4%)(B 1 Select a spell to cast[!(B]/[I(B] toggle spell headershД (B a + ShockConjuration/Air 9% (1%)(B 1  b - Static DischargehΝ `Conjuration/Air 12% (1%) 2 (Bhs  b - Static DischargeConjuration/Air (B12% (1%) 2  c - Kinetic GrapnelForgecraft24% (4%) 1 hx (BhV h=] hd hn (B#.(B musstard the Gusty#####.(B Revenanth`q U#.....(B Health: (B33/33 ========================#(B.####(B .#(B #.###.(B Magic: 1(B/7===---------------------?(B #(B....#(B ..#(B #.....(B AC:(B 3Str:(B 11.##(B....###(B..(B #..###(B EV:(B 10Int:(B 16. ..........#(B #.SH:(B 0Dex:(B 9..##(B........#XL: (B 4 Next: (B98% Place: (BDungeon:4...........ht FNoise: (B=-------- (B Time:(B 3026.7 (0.0)....h(B.O(B.#.#m) +1 dagger (drain)#(B.@#.#Cast: (BShock#(B....#########.Memories (1) Contam #(B..#.(B..........#.#(B..#<(B..........O(B  (B ogre...(B......(B........#h(B  (B hound..(B......(B..(B..........###(B....#(B..###########.(B ..(B......(B...).))......########..###########hw ##....>#(BThe zap hits the ogre. _The ogre is moderately wounded. (B_The zap misses the ogre.Casting: Shock (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Shock (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhy hDž ~(B#.(B musstard the Gustyhd 6#####.(B Revenant#.....(B Health: (B33/33 ========================#(B.####(B .#(B #.###.(B Magic: 1(B/7===---------------------?(B #(B....#(B ..#(B #.....(B AC:(B 3Str:(B 11.##(B....###(B..(B #..###(B EV:(B 10Int:(B 16. ..........#(B #.SH:(B 0Dex:(B 9..##(B........#XL: (B 4 Next: (B98% Place: (BDungeon:4...........Noise: (B=-------- (B Time:(B 3026.7 (0.0)hŠ ....h(B.O(B.#.#m) +1 dagger (drain)#(B.@#.#Cast: (BShock#(B....#########.Memories (1) Contam #(B..#.(B..........#.#(B..#<(B..........O(B  (B ogre...(B......(B........#h(B  (B hound..(B......(B..(B..........###(B....#(B..###########.(B ..(B......(B...).))......########..###########h݌ ##....>#(BThe zap hits the ogre. _The ogre is moderately wounded. (B_The zap misses the ogre.Casting: Shock (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.Casting: Shock (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhk  hN N(B Okay, then.(Bh4 (Bh\ (Bh 1 _(BhB (Bh (Bh (Bh4  h ;_Unknown command.(Bh0* (B Casting: Shock (B(safe; 9% risk of failure)h3onfirm with . or Enter, or press ? or * to list all spells. _Okay, then.(BUnknown command. (B Casting: Shock (B(safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _Okay, thenhr.(BUnknown command. (B The zap hits the ogre.h :*(BhV :*(Bh :*(BhH :*(Bh? ( (B hB nThe ogre is heavily wounded.(BYou hit the ogre.(BhP N (B......OhS hThe ogre is heavily wounded.(B0---(B7.7 (1Shock(BhN] (Bha  hdc O_The ogre closely misses you.(Bh (B You hit the ogre.  The ogre is severely wounded.(Bh] h(Bg g(B  (B hobgoblin (wandering)(BThe hound bites you.h_S(B1--(B8h(Bh  h"O_A hobgoblin comes into view.(Bh hއ(B The hobgoblin shouts!  You hit the ogre but do no damage.(B You drain the ogre.  The ogre is severely wounded.(Bhp(B.g(drained)g(Bh--(B=9(B _The hound closely misses you.(B The ogre completely misses you.(B The hound bites you.h( (B hT`You hit the ogre. You drain the ogre.  You kill the ogre!(Bh h`(B You devour the vestiges of the ogre's existence in your flames.h! (B.g(B...)h(B  (B houndg(B  (B hobgoblinh`(B  The hound barely misses you.(Bhqh;V(B#.(B musstard the Gusty#####.(B Revenant#.....(B Health: (B32/34 ======================--h\p #(B.####(B .#(B #.###.(B Magic: 1(B/8===---------------------?(B #(B....#(B ..#(B #.....(B AC:(B 3Str:(B 11.##(B....###(B..(B #..###(B EV:(B 10Int:(B 16. ..........#(B #.SH:(B 0Dex:(B 9..##(B........#XL: (B 4 Next: (B218% Place: (BDungeon:4...........Noise: (B=-------- (B Time:(B 3030.7 (1.0)..g(B...).#.#m) +1 dagger (drain)#h@#.#Cast: Shock#(B....#########.Memories (2) #(B..#.(B..........#.#(B..#<(B..........h(B  (B hound...(B......(B........#g(B  (B hobgoblin..(B......(B..(B..........###(B....#(B..###########.(B ..(B......(B...).))......########..#############....>#You hit the ogre but do no damage.(B You drain the ogre.  The ogre is severely wounded. hg(B_The hound closely misses you.(B The ogre completely misses you.(B The hound bites you.  You hit the ogre. You drain the ogre.  You kill the ogre!(BYou devour the vestiges of the ogre's existence in your flames.  The hound barely misses you. (B_Your magical contamination has completely faded away.  Your Armour skill increases to level 1!(B (B- h(B_The hound closely misses you.(B The ogre completely misses you.(B The hound bites you.hit the ogre. You drain the ogre.  You kill the ogre!(B  You devour the vestiges of the ogre's existence in your flames.  The hound barely misses you.(B _Your magical contamination has completely faded away.  Your Armour skill increases to level 1!Your Conjurations skill increases to level 2!You have reached level 5!(Bh  hL*--more--(BhQ(B7/399==-(B2563% Shockhm(B _You feel stronger.(BhE8'#####.#hI:#.....#.####(B .#(B #.###.#?(B #(B....#(B ..#(B #.....#(B.##(B....###(B.. #..####.(B .......(B...#(B #.(B .(B.##(B.....(B... #(B #.(B........(B..  #..g(B...).#(B.#(B #h=(B #h!#(B.#(B ##(B..@(B.#########.(B ##(B..#(B...........(B ##.#(B..#<(B..........(B #..(B.....(B..#(B #.(B......(B... #(B..###(B...(B.#(B..############(B. ..(B....(B.....).))......)(B ########(B..############(B ##..(B..>##.###(B(Bh(B.h(B(B61(B _The hound bites you.hCN(B #.#(B #####.##(B #.......(B #(B.####(B ..#(B #.###.#.hF?(B #(B....#(B ..#(B #.....#.##.(B...###(B.. #..####..(B ....(B......#(B #.(B #...##...(B...#(B #.........(B... #...g...(B).#(B.#(B #.#.!#@#(B #.#(B.h(B..#########.(B #.(B #(B..#(B...........(B #.#.#(B..#<(B..........(B #...(B....(B...........#(B #..(B.....(B............(B #..(B.###..(B..#(B..############..(B ....(B.......).))......).########..###############..(B..>#(Bh0J(BhZF(B.h(Bh^/(B-2hj(Bhmha(BM #.#(B ####.##(B .....(B #(B.######heu?(B #(B....#(B ..#...(B .##(B....###(B...###(B ..........##(B #.##(B.........#(B #(B...........#..g...(B).#.!#(B.#(B #..h(B.#########(B #.(B.#(B...#.#(B..#<(B..........(B #.......##.......(Bhh(Bh_xh{gh(B.(B=3h~(BhN _The hound misses you.(BhF7 : (B hV: (very drained)You hit the hound but do no damage.(B You drain the hound.  The hound is moderately wounded.(B(B7-(B4hB (Bh~F N _The hound misses you.(BhA (B You miscast Shock.  hYou are very lightly contaminated with residual magic.0--(B5ShockContam (Bho(Bh  h _Nothing appears to happen. The hound closely misses you.(B The hound barely misses you.(BhT( (B hWYou hit the hound but do no damage.(B You drain the hound.  The hound is moderately wounded.(Bhigg(B  (B hobgoblin(B(B6(Bh]m hnO_The hound barely misses you.(Bh<  hF z(B You hit the hound.  The hound is heavily wounded.(Bh L(B.g(Bh /(B67h (Bh S _The hound bites you but does no damage. The hound bites you.h;* (Bh#> (BYou hit the hound.  The hound is severely wounded.(B(B8hH(BhM hvO%_The hound bites you.hS (B You hit the hound but do no damage.(B You drain the hound.  h!V The hound is severely wounded.(B(B5-1==(B9.6 (0.9Shockha (Bh f  hh %_The hound bites you.h h(B (BYou hit the hound.  The hound is almost dead.(B(B4--(B40.6 (1.0h(Bh hd_The hound bites you. The hound barely misses you.(Bhs( (B h/You barely miss the hound.The hound is almost dead.(BThe hound bites you but does no damage.(B1h*(Bh/ h2F_Your magical contamination has completely faded away.h:y> (B The zap hits the hound.h*g(B  (B hobgoblinh؂#(Bho` (B*You kill the hound!h&3(BThe zap hits the hobgoblin.h);*(Bh{;*(Bh1;*(Bhy;*(Bhq;*(Bh (Bh@g(B.hG.<(B...h. (Magicianh70 (B5=0--(B862Shock(Bh6 (BhR:  h< 2_The hobgoblin is lightly wounded.hr` (B You hit the hobgoblin but do no damage.h.g(BThe hobgoblin is lightly wounded.(B3.5 (0.9h (B[mh h;_The hobgoblin hits you but does no damage.h\  h^ (B You closely miss the hobgoblin.(BThe hobgoblin is lightly wounded.(B4.5 (1.0h(e (Bhh  hj ;_The hobgoblin hits you but does no damage.h( (B hYou barely miss the hobgoblin.(BThe hobgoblin is lightly wounded.(B4-(B5h(Bhr h(_The hobgoblin hits you.hdj h9m(B You closely miss the hobgoblin.(BThe hobgoblin is lightly wounded.(B3---(B6hTy(BhM} h~(_The hobgoblin hits you.hlK  hN (B You closely miss the hobgoblin.(BThe hobgoblin is lightly wounded.(B7hV (Bh[  ha] T_The hobgoblin closely misses you.(BhE( (B h-IqYou hit the hobgoblin but do no damage.(BThe hobgoblin is lightly wounded.h'Ld1==(B8ShockhT(BhY h+\S_The hobgoblin barely misses you.(Bh- h1(B You closely miss the hobgoblin.(BThe hobgoblin is lightly wounded.(B9h>;(BhlA hCS_The hobgoblin barely misses you.(BhW (B You hit the hobgoblin but do no damage.(BThe hobgoblin is lightly wounded.h0(B450h(BhZ _The hobgoblin closely misses you.(Bhx  h7 (B You barely miss the hobgoblin.(BThe hobgoblin is lightly wounded.(B1h (Bh  h T_The hobgoblin closely misses you.(Bh_ (B You closely miss the hobgoblin.(BThe hobgoblin is lightly wounded.h!I==(B2.4 (0.9h(Bh#: _The hobgoblin misses you.h%(BhGr( (B huYou hit the hobgoblin but do no damage.(BThe hobgoblin is lightly wounded.(B3.3h1~(BhN hL_The hobgoblin misses you.(Bh( (B h%iYou closely miss the hobgoblin.(BThe hobgoblin is lightly wounded.h6(B34.3 (1.0h:((Bh-. _The hobgoblin hits you.hN  hKP P(B You hit the hobgoblin. You drain the hobgoblin.h[ h] @†(Bhr '(B7hs C5.2 (0.9Shock(Bh@{ (Bh~  h J_You kill the hobgoblin!(Bh h (B #####.###...#(B #.......#######.#?(B #(B.......(B .##.(B...###(B.. ###.(B ....(B......##(B .##...(B......#(B #(B ......(B.....#(B g...(B).#(B.#(B  #.!h }#(B....#########.#(B.#(B..#<(B........##(B.........>#(Bh (Bh h /(B-6.2 (1.0hG(Bh  hu_(BYou see here a hobgoblin corpse(B.h}V(B #####.###.h ..#(B #.......#######.#?(B #..(B..#(B ..#...(B .##...(B.###(B..(B ###.(B .....(B.....##(B .##(B....(B.....(B ......(B....(B g(B...).#(B.#(B  #(B.!#†#(B...@#########.#(B...........#<(B........(B......(B...##.(B.#######(B..###.###(Bh(BhH-(B7 _ht(BhthY(B #...#(B #.......#######.#hq?(B #.......(B .##(B...(B.###(B..(B ###.(B ......(B....##(B .##(B....(B.....(B ..... g.(B..).#(B.#(B  #(B.!#†(B...#########.#..#@(B.........#.#..#<......(B..###(B...###(B..#.(Bh%(Bh l(B42===(B8h(Bhh (Bh (BhP (Bh (Bh/ (BhL (Bh (Bh (Bhp (Bh_ (Bha Q(B5=(Bhn (BhT (Bh ;===(Bh (Bh (Bh (Bh (Bh (Bh (Bh (Bh= (Bh \(B6==(Bh (BhJ# (Bh$ (Bh& (BhE+ (Bh, M3===(BhP. (Bh3 (Bh4 (Bh/7 (Bhj; (Bh< Q(B7=(Bh ? (Bh%C (BhD (BhF (BhK (BhL ;===(BhO (BhR (BhmT (Bh,V (Bh/Z (Bh^[ Q(B8=(Bhi] (Bh4c (Bhd (Bhg (Bhk (Bhm (BhTo (Bhs (Bh{u L4==(Bhw (Bh| (BhP} \(B9==(Bh (Bh (Bh_ (Bhކ (Bh' 0(B(Bh (Bhܑ (Bh; :==(Bhy (Bh (Bh 9=(Bh (Bh (Bh (Bh2 (Bh (Bh (Bhծ (Bh~ (Bh (Bh (Bh (Bhl S(B5===(Bh (Bh (BhG (Bh (Bhx (Bh (Bh (Bhj (Bh (Bh (Bh (Bh ;===(Bh (Bh (Bhn (Bh (Bh (Bhf (Bh (Bh. (Bh (Bh{ (Bh (Bho(Bh(Bh(Bh#S(B6===(Bh(Bh(Bh0(Bh(Bh!(Bh"(Bh=%(Bh*(Bh",(Bh.(Bh4(Bh7;===(Bh:(BhA(BhB(BhE(BhMK(BhjL(BhO(BheU(BhV(BhY(Bh_(Bh{`(Bhb(BhOf(BhgR(B7==(BhGi(Bhm(Bh5o(Bh]q(Bhu(Bh w(Bhx(Bh}(Bh~(Bh(Bh(Bh:==(Bh(Bh0(B(Bh(Bh(Bh2(Bh(Bh}0(B(Bh(Bh(Bh(BhĨ(BhL(BhS(B8===(Bh>(Bh(Bh(Bh@(BhL(Bh(BhS(Bh8(Bh(Bh&(Bh#(Bh;===(Bh(BhK(Bh(Bh(Bh(Bh(Bh(Bhe(Bh(Bh1(Bh2(Bh(Bh (Bh(BhJS(B9===(Bh(Bh (Bh(BhI(Bh(Bh(Bh(BhK (Bh"(Bh((Bhz*(Bh+(Bh/ h0e(B_c - 7 potions of curing(B (gained 1)ho4(Bh5;===(Bh=7(BhK< hq=g(B You see here a +0 giant spiked club(B.h hi (B #(B. ####(B #(B. ..#(B #..(B ##(B #(B.####(B ..#(B #.##(B ..?(B #(B....#(B .(B.#(B #..(B ..##(B....###(B...(B #..##..(B ..........##(B #.(B #(B...##(B.........#(B #(B #(B......#(B Shock#(B.......)(B.#(B.#(B.#(B h-#(B......#(B..#†#(B#(B......#(B...(B.#########.(B K(B  (B kobold (missile, wandering)(B #(B......#(B..#.(B..........(B #(B....#(B.#(B..#<(B.....(B#(B.......(B....(B.........#(B...K(B....(B.....(B...........###....h#..#########.(B ...........).))....########..#########(Bh3(B125.2 (67.0)h$V (Bh&(B.A kobold comes into view. It is wielding a +0 club.(Bh1I(B6.2 (68Shockh3(Bh:(BhC hD&_The kobold moves out of view.hc)(BhU-0(B(Bh3(Bh=(Bh@(BhB(BhF(BhK(BhM(Bh9O(Bh Q(Bh%W(BhX(BhZZ(Bh\(Bh`(Bhb(Bhd(Bhe(Bhi(BhWk(Bhl(BhDn(Bhs(BhMu(Bhv(Bh|(BhY~0(B(Bhv& (BhJR_a - 2 scrolls labelled LAPSIFF JODDU(B (gained 1)h(BhQ`(B #(B.#(B  #(B.#(B #(B.#(B ####(B.##(B .#(B ####(B.....##.#(B ........##.#(B h|.....##.#(B ......###@#(B #.####(B ..#(BShock..###....#(B ..#(B.....#(B..(B.##....###...(B.... #(B.............##(B K(B  (B kobold (wandering)K(B.. #(B...##..#(B.. #(B..............#(B. #(B.......(B).#.#.#(B #(B......#..#†#(B #....(B ##..#........(B....#.#..#<.......(B hv#h{4(B33.2 (7.0)hԢ,(B4.2 (8h(Bhn _A kobold comes into view. It is wielding a +0 dagger.(Bh34*(Bh{8*(Bh*;*(Bha;*(Bhqhs3*(Bhй;*(Bh ? (B The zap hits the kobold.hp `*hFk(BhBrhBua(B......)(Bh(B8---(B8=5.2 (1Shock(Bhy(BhϤ hUG_You kill the kobold!(Bh ? (BhLO (Bh[ (Bhd  hf _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hb7(B(Bh?(Bhk(BhF& (B_h(Bh(Bh0(B(Bhu0(B(Bh(Bh"(Bh#;---(Bh$(Bh&(Bh((Bh)(Bhx+(Bh,0(B(Bh/(BhO2(Bh3(BhL50(B(Bh(Bh1S(B-42.2 (7Shock..hy...K(B  (B kobold (missile, wandering).(B.(BK(B hC9-(Bh/(Bh hMP_A kobold is nearby!(BhH*h.(Bh6*(BhG0:*(Bhz<:*(Bh:*(Bh;*(Bhw3 (BK(B  )*(BThe zap hits the kobold.  The kobold is severely wounded.(Bh(Bh-(B..hlH...K(B..h5(B==3.2 (1h9(Bh| h#_The kobold shouts!hw4*(Bh[6*(Bh6*(Bhh:*(Bh:*(Bhx ;*(BhW ;*(Bhѣ (Bhi 8(B....h| 9K(B..h c(B7---(B-4hd (Bh  h M_The zap misses the kobold.(Bhh/*(Bh=6*(Bh:*(BhE:*(Bh$~ (B*(BThe zap hits the kobold but does no damage.hu;*(Bh;*(Bh) (Bh0....K(B..  The kobold is severely wounded.(Bh#;((Bh p;((Bh^;((Bh;((BhPk=(B....h@|o(B6------(B5h=(BhɌX _The kobold throws a stone. The stone hits you but does no damage.hpv 4*(Bh 6*(Bh :*(Bha :*(Bh ? (B The zap hits the kobold.h `*h k(Bhn ;*(Bho ;*(BhE h0 k(B....)(B..hT G(B5-----h T(B6Shock(Bhi(Bh ha G_You kill the kobold!(Bh;7(B(Bh(Bh(Bh(Bh(Bh(Bh(Bh(Bh2(Bh(Bh(Bh^(Bhb;---(Bh(Bh&(Bh(Bh(Bh](Bh S(B6===(Bh(Bh)(Bh(Bh'(Bh/(BhN(BhZ(Bh(Bh(BhT(BhO(Bh~;===(Bh (Bh(Bh(BhE(Bhc(Bh(Bh(Bh[(Bh(Bh(Bhc(Bh(Bh (Bh#(BhO$R(B7==(Bh]%(Bh'(Bh((Bh*(Bh,(BhW-(Bh`.(Bh0(Bh1(Bh 3(Bh_6(Bh7:==(Bh8(Bh;(Bh =(BhF>(Bh|@(BhA(BhB(Bh\E(BhuF(BhvG(BhI(BhJ(BhK(BhN(BhO(BhP(BhU(BhVS(B8===(BhX(Bh ^(BhB_(Bh`(BhXf0(B(Bhh(Bhk(Bhl(Bhn(Bhp(Bhxr;===(BhMt(Bhlv(Bhw(Bhx(BhQ|(Bht}(Bh~(Bh(B(B(B(B(B(B(B(B9===(B(Bh (Bh}(Bhӗ(Bh(Bhۜ(BhD(Bh(Bh(Bh(Bh(Bhߨ(Bh(Bh(BhN(Bh ;===(Bhv(Bh(Bh<##+#h3#.##.#(B #.#####.##(B .#(B. ####.....##.#(B.. #(B........##.#(B...#(B.......(B.##.#(B ..#(B.###.###.####(B ..#(B-...(B.###....#(B ..#(B.......@#...##....###...(BShock.............##)(B....#...##.........#(B....#..)....#(B S(B  (B ball python (constriction, asleep)h$(B........#.......(B).#.#.#(B.....##......#..#†(B...... #......#....####(B.S(B.$(B... #......#..#.....(B #....#.#..#<....(B #.......(B .........(B h; (B84.2 (38.0)  h\A ball python comes into view.(BFound 16 gold pieces.hJS)Sh!(B.h#G-(B5.2 (39h3(Bh6 _The ball python hisses angrily.hV4*(Bhm:*(Bh;*(BhX;*(Bh`;*(Bh hխ}(B *(BThe zap hits the ball python.h[;*(Bh9(BhU(Bh`J(B...ShZb1(B...hcn(B8---(B=6.2 (1.0)hi(Bhl h4nY_The ball python is moderately wounded.(Bh 4*(Bhz8 :*(Bh ;*(Bhh D (B The zap hits the ball python.h *(B hB K(BhD ;*(Bh ;*(Bh ;*(Bh5 0(B..h7 M.†(B...h^N (B7------(B97Shock(BhW (Bh[  h] D_You kill the ball python!(Bh8(Bhm?(Bh(Bh h _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h@(BhrH(BhQ(BhU h"W_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(Bh (B(B(B (B_(B(B(B(B(B(B(B(B---(B(B(B(B(B(B(B(B(B(B8===(B(B(B(B(B(B(B(B(B(B(B(B===(Bh (Bh (Bh (Bh۝ (Bhġ (Bhԣ (Bh (Bh 0(B(Bh (Bht (Bhٱ (BhB (Bh (Bh S(B9===(Bhq (Bh (Bh2 (Bha (Bh (Bh (Bh (BhF (Bhn (Bh (Bh (Bh) (Bh\ (Bh (Bhx (Bh ;===(Bh^ (Bh  h< e(B You see here a ball python corpse(B.h* (BhI ! (B_h (Bh (Bh (BhO 0(B(Bh: (BhS (Bhb (BhP (Bh (Bh (Bh (BhT  h` J(B_You now have 154 gold pieces (gained 16).ho (Bh (Bhi (Bh (Bh (Bh  0(B(BhG (Bhf" (B(B(B(B(B(B(Bh% (Bh' (Bh( (Bh * (Bh+ (Bh. (Bh/ (Bh@1 (Bh=3 (BhH U(B #+#(B hI w#.#(B #.##$(B .g(B #.##(B.####(B.#(B ####.##(B .#(B #(B......####(B.....##.#(B #(B......#.(B.......##.#(B #(B......#(B........##.#(B  #(B..........###.###.#(B- #(B..............###...(B #@(B.......#...(BShock #.(B......(B.#..(B #.(B..)(B..(B..#...##...(B #.(B....(B...#..).....(B g(B  (B goblin (asleep)(B #.(B..†(B....#.......(B) h|K #(B..(B..(B...##......#.(B #(B....(B...##......#.(B #(B....(B...##......#.(B#.......##....#.#.(B##########(B  h` 0 (B217.2 (3h b `0.0)  A goblin comes into view. It is wielding a +0 club.(Bhl G-(B8.2 (31hr (Bhy  h{ &_Found 10 gold pieces.h8*(Bhv9*(Bhh2*(Bha:*(Bh|:*(Bh:*(BhO f (B*(Bg  hR (BThe zap hits the goblin.  The goblin is severely wounded.(Bhd (Bh 2(B.g.h ....hP a(B8---(B==9.2 (h 1.0)hI (Bh  hA #_The goblin shouts!h} 8*(Bh 9*(Bh 9*(Bhe :*(Bhl :*(Bh5 ? (B The zap hits the goblin.hw d*hM S(Bhj :*(BhG O(B.).....h (B7------(B-20Shock(Bh (Bhy  h] G_You kill the goblin!(Bh6 (Bh 9-(Bh (Bh(  h _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h-(Bh`6(Bh=(BhA h C_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)h(Bh~!7(B(Bh$(Bh?&& (B_h_'(Bh*(Bh$,(Bh-(Bh(?(B(B(B(B---(B(B(B(B(BhqA(BhB(BhD(BhF(BhHS(B8===(Bh I(BhL(BhM(BhN(BhTp(Bhs(Bh*w(Bhg~(Bh(BhE(Bh(Bhb;===(Bh(Bh(Bh(Bh(Bh(Bh(Bh$(Bh(Bh(Bh(Bh(Bhr(Bh(Bh(Bhy'(B9h%,===(Bh\(Bh(BhZ h d(BM+(B..hB_hT$(B .. #.#(B h}####(B)#(B ####.##(B h4t###.#(B........##.#(B h[*-366.0)###.###.###(B.......##(B....#...###(B. #(B........#........#(B. #(B...)(B.. (B.. #(B....... #(B...†#(B.....#.......#(B(Bh-,!-h-&(B7.2 (17h1(Bh4 hD6A_Found a glowing golden altar of the Shining One.hޖ(BhK(Bh(Bh(Bhϫ(Bhԭ(Bh(Bh(BhM(Bh>(Bh(Bh(Bh(Bhu;===(Bh(BhC(Bh(Bh(Bh (Bh(Bh(BhSH(B(B(Bh0(B(Bh0(Bh(BhM(Bh{(Bho hJ(B_You now have 164 gold pieces (gained 10).hhV#(B #+#(B 44.2 (7.0) ####(B ...(B #.#(B  #(B.@#(B .._.(B #.#(B ......#.#(B ...(B #.#(B ≈≈≈≈≈(B #.####(B)#(B ####.##(B≈≈≈(B. #.(B.....####.....##(B..(B.....#........##_.(B....#..##(B.........###.###...........####........#...###........#....hG#...#...)....#...##(Bh(Bh,,(B5.2 (8h6"_hb(Bh  hJ7_Found a hide-covered altar of Uskayaw.hnZ(Bh\7(B(Bhj_(Bhc(Bhe0(B(Bhg(Bhj(Bhl(BhXn(Bhq(Bh9w(Bhy(Bhz(Bh}(BhƄ(Bh(Bh(Bh(Bhn(Bh(Bh(BhИ(Bh(Bh(Bh(Bh(Bh(Bh(Bh(BhtU (B There is a hide-covered altar of Uskayaw here.hX(Bh~! (B_hE(Bh(BhJ(Bh?0(B(Bh(Bh(Bh;(Bhb(Bh~(Bh(Bh0(B(Bh(Bh(Bh0(B(Bh&(Bh0(B(Bh hs(B_j - 5 scrolls labelled KUSESU UTHUMEH(B (gained 1)h(Bh(Bh(Bh(Bh>(BhT0(B(Bh(Bh@(Bh10(B(Bho(Bh(Bh+0(B(Bh(Bh_(Bhz0(B(Bh(Bh(Bh0(B(Bh(Bh(BhA0(B(Bh(Bh(Bh0(B(Bhl (Bh (Bh(Bh(Bh(Bh(Bh0(B(Bh(Bh(Bh(Bh(Bhe(Bh\(Bh(Bh (Bh!(Bh$(Bh%(BhA'(Bh((Bhl+(Bh,0(B(Bh.(Bh 1(BhX20(B(Bh3(Bh6(Bhh70(B(Bh9(Bh{;(Bh<0(B(BhF>(BhB@(BhA0(B(BhB(Bh3E(BhtF0(B(BhG(BhtJ(BhK0(B(BhoM(BhO(BhP0(B(BhjR(BhT(BhV0(B(BhW(BhY(BhM[0(B(Bh\(Bh0_(Bh`0(B(Bhb(Bhd(BhMf0(B(Bhh(Bhp#(B.......o#(B........#(B......##(B......#(B.hrU#(B........#(B.....#(B .....#(B .@(B....#(B Shock #.######(B  #.#(B ####.#(Bo(B  (B orc priest (asleep)(B #....#(B #.####(B ####(B ...(B #.#########..#(B .._.(BhsF##.........#.#(B ...(B#.≈≈≈≈≈≈≈.#.####(B)#(B #≈..≈≈≈..≈#......####(B#≈.≈...≈.≈#......#...(B h{: (B83.2 (38.0)  hC}ZAn orc priest comes into view. It is wielding a +0 club.(Bho(B.oo(Bh6(B==4.2 (39h(Bhs- _The orc priest shouts!h*8*(Bhu:*(BhG:*(Bhl:*(Bh f:*(Bh:*(Bh>:*(BhO(BhrRg (B The zap misses the orc priest.(Bhf[Po(B.oh](B....o(B  (B orc (missile, wandering)(Bh5_n(B8---(B-5.2 (1.0)h d(Bhll _An orc comes into view. It is wielding a +0 dagger.(Bhש8*(Bh:*(Bh@:*(Bhv:*(Bh:*(Bh+:*(Bhx} (B*o(B  )(BThe zap hits the orc priest but does no damage.  The zap hits the orc.h(Bh [ (B26--------(B7-------The orc is severely wounded.The orc priest calls down the wrath of Beogh upon you.(BBeogh smites you!  The orc priest shouts, "Surrender to Beogh and we'll let you live!"(B(press Y(B on the a(Bbility menu to convert to Beogh)  --more--(Bh H(B.ooh 7(B....hl b (B6Beogh (B_h (Bh h8*(Bh":*(Bh'p:*(Bh-:*(Bh'n (B*(BThe zap hits the orc priest.h`t (B*(BThe orc priest is lightly wounded.h:*(Bh` (B The zap misses the orc.(Bh+8 (B You hear a shout!h0(B(Bh)D (Boohoo(B....oo(B 3 orcs (1 missile, 1 wandering)An orc comes into view. It is wielding a +0 short sword.(Bhg(B6-----(B7h9 (BhY&j _An orc comes into view. It is wielding a +0 club.(Bh 8*(Bh:*(BhV:*(Bhu:*(Bh:*(Bh ; (B*hh The zap misses the orc.(B The zap hits the orc priest.h`: (B*h,cDThe orc priest is heavily wounded.(BhBH (B The zap misses the orc.h0(B(Bh(B..oooo(B....o)(B7--------(B5-----(B=8(Bh: h _The orc shouts!hpj8*(Bh:*(Bh| :*(Bh X"*h~Z(Bh< (B The zap hits the orc.ho*(B 2 orcs(Bh  h (B*You kill the orc!(BThe zap hits the orc priest but does no damage.hl :*(Bh (Bh 0(B(Bh o(B....oo(B.h7 ...h s4------(B91-9h (Bhc  h^ U_The orc priest is heavily wounded.(BhH8*(Bh:*(Bh5:*(Bhx;:*(BhH (B* (BThe zap hits the orc priest.h:*(Bh/:*(Bh|(BhK(Bh(Bh\d(B..o(B.)hLoo(B...hj3------(B90h1(Bh h͝V_The orc priest is severely wounded.(Bh w (B You miscast Shock.  You are very lightly contaminated with residual magic.h (Bh~%  (B.o(B.o(BNothing appears to happen.  The orc priest calls down the wrath of Beogh upon you.(BBeogh smites you!hG( 1------2-----(B1Contam Beogh (Bh. (Bh1  hD3 _You hear a shout! x2hA(BhD(BhS(BhXa _(BYou are too injured to fight recklessly!h\ (Bh:` (Bhe (Bh(j  hk [_(BYou are too injured to fight recklessly!hx h@{ Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhw(B (B musstard the Magician (B Revenanthaz  (B Health: 17(B/39 ==========-------------- #(B........ (B Magic: 1(B/9==---------------------- #(B........ (B AC:(B 3Str:(B 12 #(B.....o# (B EV:(B 10Int:(B 16 #(B....o(B.#(B. (B SH:(B 0Dex:(B 9 #(B..o*(B.... (B XL: (B 5 Next: (B91% Place: (BDungeon:4 #(B..*(B..# (B Noise: (B=-------- (B Time:(B 3291.2 (0.0) ##(B.*(B...# (B m) +1 dagger (drain) #.@(B....# (B Cast: (BShock #.###### (B Memories (2) Contam Beogh  #.# ####.#h|(B o(B  (B orc priest #....#(B oo(B 2 orcs #.#### #### ...  #.#########..# .._.  ##.........#.# ...  #.≈≈≈≈≈≈≈.#.####)# # #≈..≈≈≈..≈#......#### #≈.≈...≈.≈#......#...(BBeogh smites you! _You hear a shout! x2 _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!  Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 7% risk of failure)  h2~Press: ? - help, Shift-Dir - straight lineAim: (Ban orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded(B, 68% to hit)hk} G(Bmusstard the MagicianRevenantHealth: 17(B/39 ==========--------------#(B........Magic: 1(B/9h^ ==----------------------#(B........AC:(B 3Str:(B 12#(B.....o#EV:(B 10Int:(B 16#(B....o(B.#(B.SH:(B 0Dex:(B 9#(B..o(B.....XL: (B 5 Next: (B91% Place: (BDungeon:4#(B.....#Noise: (B=-------- (B Time:(B 3291.2 (0.0)##(B.*(B...#m) +1 dagger (drain)#.@(B....#Cast: (BShock#.######Memories (2) Contam Beogh #.#####.#h o(B  (B orc priest#....#oo(B 2 orcs#.####(B ####(B ...#.#########..#(B .._.##.........#.#(B ...#.≈≈≈≈≈≈≈.#.####(B)#(B ##≈..≈≈≈..≈#......#####≈.≈...≈.≈#......#...h́ (BBeogh smites you! _You hear a shout! x2 _(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!  Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded(B, 68% to hit)h ;*(Bhc ;*(Bh_m : (B* h?p %_(BYou are too injured to fight recklessly! _(BYou are too injured to fight recklessly!  Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B  Aiming: Shock (B(safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded(B, 68% to hit)  The zap hits the orc priest.  The orc priest is severely wounded.(Bh  hv (B*The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!"(BThe zap hits the orc.h" :*(Bhd :*(Bhm  h" _(B The orc is severely wounded.(Bhk 8 (B You hear a shout!h (Bhm (BhW (Bh  hL (Bo(B.oo)(B..oo(B..oo(B ho k 4 orcsAn orc comes into view. It is wielding a +0 club.(Bhe !8h 7=(B2.2 (1h (Bh j _An orc comes into view. It is wielding a +0 mace.(Bh h  Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh3wd(B (B musstard the Magician (B Revenant (B Health: 18(B/39 ===========-------------hJz& #(B.......o (B Magic: 0(B/9------------------------ #(B.......o (B AC:(B 3Str:(B 12 #(B....o)# (B EV:(B 10Int:(B 16 #(B......#(B. (B SH:(B 0Dex:(B 9 #(B...o(B.... (B XL: (B 5 Next: (B91% Place: (BDungeon:4 #(B.o*(B..# (B Noise: (B=-------- (B Time:(B 3292.2 (0.0) ##(B.*(B...# (B m) +1 dagger (drain) #.@(B....# (B Cast: (BShock #.###### (B Memories (2) Contam Beogh  #.#hG|P ####.#(B o(B  (B orc priest #....#(B oooo(B 4 orcs #.#### #### ...  #.#########..# .._.  ##.........#.# ...  #.≈≈≈≈≈≈≈.#.####)# # #≈..≈≈≈..≈#......#### #≈.≈...≈.≈#......#...hL~The orc is severely wounded.(BYou hear a shout!  An orc comes into view. It is wielding a +0 club. (B_An orc comes into view. It is wielding a +0 mace.Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded(B, 68% to hit)ho(B (B musstard the Magician (B Revenanths (B Health: 18(B/39 ===========------------- #(B.......o (B Magic: 0(B/9------------------------ #(B.......o (B AC:(B 3Str:(B 12 #(B....o)# (B EV:(B 10Int:(B 16 #(B......#(B. (B SH:(B 0Dex:(B 9 #(B...o(B.... (B XL: (B 5 Next: (B91% Place: (BDungeon:4 #(B.o(B...# (B Noise: (B=-------- (B Time:(B 3292.2 (0.0) ##(B.....# (B m) +1 dagger (drain)hu #.@(B....# (B Cast: (BShock #.###### (B Memories (2) Contam Beogh  #.# ####.#(B o(B  (B orc priest #....#(B oooo(B 4 orcs #.#### #### ...  #.#########..# .._.  ##.........#.# ...  #.≈≈≈≈≈≈≈.#.####)# # h&w1#≈..≈≈≈..≈#......#### #≈.≈...≈.≈#......#...The orc is severely wounded.(BYou hear a shout!  An orc comes into view. It is wielding a +0 club. (B_An orc comes into view. It is wielding a +0 mace.Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded(B, 68% to hit)hx(Bhy(Bhz(Bh |(Bh'(Bh .  o(B.  #(B.....)#(B  #(B...o(B..#(B.  #(B........  #(B..o(B..#(B  ##o(B....#(B      hq#.#(B  #....#(B 3 orcs(B #.####(B ####(B  #...#(B .._(B ##..#.#(B  #..(B)#(B  hÉ#≈..≈≈≈..(B #≈.≈...(BhR!1h@==(B-3.2 (1h~(Bh h:( You hear a shout!  An orc comes into view. It is wielding a +0 club.(B _An orc comes into view. It is wielding a +0 mace.Casting: Shock (B(safe; 7% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.(B  Aiming: Shock (B(safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc priest, wielding a +0 club and wearing a +0 leather armour (severely wounded(B, 68% to hit) _You miscast Shock. Nothing appears to happen.h{)#........hs(B #o.(B #(B.....)#(B #(B...o(B..#.(B #(B........(B #(B..o(B..#(B #o(B....#(B #(B......#(B #@######(B #(B.#(B ####(B.#(B #..(B..#(B #.####(B ####(B ...(B #.#########..#h._.(B ##.........#.#(B ..(B #.≈≈≈≈≈≈≈.#.####(B)#(B #≈..≈≈≈..≈#......##(B #≈.≈...≈.≈#......#..(B #≈.≈._.≈.≈#......#(Bh(BhG(BhX(Bhf(Bh(Bh!oh(B.o(B..ooo(B 4 orcs(Bh@A-(B4he:_(Bhhh" (B #........oo#(B h% .#.o(B....(B...#(B ##(B.o...#o(B.....#(B.######(B ###..(B.####(B ####(B ...########..#(B .._(B 3 orcs#≈.≈...≈.≈#.........h( (Bh+ (Bh- (Bh/1 (Bh2 (Bh.4 (Bh(@ .(B.o(B..oh-B _o_(B6hC ;--(B=5hH (Bh0L  hM L_The orc attacks as it pursues you! The orc hits you with a +0 club.h(Bh"(BhĦk (Bo(B.oho(B 4 orcsYou closely miss the orc.(B The orc barely misses you.(BhwM*_(Bhy (B The orc priest calls upon Beogh to heal the orc.(Bh)o(B 3 orcs(Bhg7=-(B==6h:_(BhN hŤ2_The orc's wounds heal themselves!h (Bh0(B(Bh(Bh o(B.o(B._(BhK==(B--7hM%(Bh* h,_You closely miss the orc.(B The orc completely misses you.(Bh hj(B You hit the orc but do no damage.(B You drain the orc.(Bh¬ hZa(B The orc is moderately wounded.(Bh(B.ooo(B 4 orcs (1 very drained)_h(Bh!6hL---(B8.1 (0.9h{(Bh h 1_The orc hits you with a +0 club.h; h2@!(B hjBCYou hit the orc but do no damage.(BhK hbM(B     #.....)#  #......#.  #...o....  hNs#.....#  ##.o...#  #hP+  #o######  #@# ####.# #....# #.#### #### hQy  .._  ...  )#  #≈.≈._hRKThe orc is moderately wounded.(BhR*(B     #(B.....)#(B  #(B......#.(B  #(B...o....(B  #(B.....#(B  ##(B.o...#(B  #(B  #o######(B  #@#(B ####(B.#(B #..(B..#(B #.####(B ####(B   .._(B   ) #≈.≈._(B (B.o_(BThe orc hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *(BhVhrWF*_(Bh4 h*7s(B The orc priest calls upon Beogh to heal the orc.(BhBhDx(B.o(B 3_hE(BhNHhJ[11----(B==9.0hThV2_(Bh \ hf]2_The orc's wounds heal themselves!h  (B You hit the orc but do no damage.(B You drain the orc. (B     #.....)#  #......#.  #........  #.....#  ##.....#  #  #o######  #@# ####.# #....# #.#### ####   .._(B 2  ...  )#  #≈.≈._The orc is moderately wounded.(Bh h *(B     #(B.....)#(B  #(B......#.(B  h c#(B........(B  #(B.....#(B  ##(B.....#(B  #(B  h #o######(B  #@#(B ####(B.#(B #..(B..#(B #.####(B ####(B  hE  .._(B   )hb X #≈.≈._(Bh  h A(B The orc hits you with a +0 club.h h o(B.o(B 3 orcs (1 very drained)_(Bh h N---(B--300.0 (1.0h h 2_(Bh  h S_* * * LOW HITPOINT WARNING * * *(BhL' (B hVYou hit the orc but do no damage.(B You drain the orc.hΉe (B The orc is severely wounded.(BhV(B.ooo(B h\4 orcs (1 very drained)_(B--(B1h:_(Bh T _The orc closely misses you.(Bh ( (B hThe orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!"You hit the orc but do no damage.(Bhx (B     #.....)#  #......#.  #........  #.....#  ##.o...#  h#  #o######  #@# ####.# #....# #.#### ####   .._(B 3  ...  )#  #≈.≈._The orc is severely wounded.h (Bh`(B    h. #(B.....)#(B  #(B......#.(B  #(B........(B  #(B.....#(B  ##.o...#(B  #(B  #o######(B  #@#(B ####(B.#(B #..(B..#(B #.####(B ####(B   .._(B   )ha #≈.≈._(Bh hA(B The orc hits you with a +0 club.hhD_o(B._(Bh8(B/39 --2===(B2h(Bh! h)h-3_* * * LOW HITPOINT WARNING * * *h11(Bh v  Casting: Shock (B(safe; 7% risk of failure)  h" ^Confirm with . or Enter, or press ? or * to list all spells.(Bh=(B h(B musstard the Magician #........ (B Revenant #........ (B Health: 8(B/39h58====-------------------- hQB#(B.....)# (B Magic: 1(B/9==---------------------- #(B......#. (B AC:(B 3Str:(B 12 #(B........ (B EV:(B 10Int:(B 16hx #(B.....# (B SH:(B 0Dex:(B 9 ##o(B....# (B XL: (B 5 Next: (B91% Place: (BDungeon:4 #oo....# (B Noise: (B=-------- (B Time:(B 3302.0 (0.0) h#o###### (B m) +1 dagger (drain) #@#(B Cast: (BShock ####(B.#(B Memories (2) Contam Beogh  #..(B..# #.#### #### ...(B o(B  (B orc priesthf #.#########..# .._.(B ooo(B 3 orcs (1 very drained) ##.........#.# ...  #.≈≈≈≈≈≈≈.#.####)#  #≈..≈≈≈..≈#......### #≈.≈...≈.≈#......#.. #≈.≈._.≈.≈#......#.. h#≈.≈...≈.≈#.........The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!"You hit the orc but do no damage.The orc is severely wounded.(BThe orc hits you with a +0 club. _* * * LOW HITPOINT WARNING * * *Casting: Shock (B(safe; 7% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line(Bh+ h (Bmusstard the Magician#........Revenant#........Health: 8(B/39hT ====--------------------#(B.....)#Magic: 2(B/9=====-------------------#(B......#.AC:(B 3Str:(B 12#(B........EV:(B 10Int:(B 16#(B.....#SH:(B 0Dex:(B 9##o(B....#XL: (B 5 Next: (B91% Place: (BDungeon:4#oo....#Noise: (B=-------- (B Time:(B 3302.0 (0.0)#o######m) +1 dagger (drain)#@#Cast: (BShock####(B.#Memories (2) Contam Beogh #..(B..##.####(B ####(B ...(B o(B  (B orc priest#.#########..#(B .._.(B ooo(B 3 orcs (1 very drained)##.........#.#(B ...#.≈≈≈≈≈≈≈.#.####(B)##≈..≈≈≈..≈#......####≈.≈...≈.≈#......#..#≈.≈._.≈.≈#......#..#≈.≈...≈.≈#.........You hit the orc but do no damage.The orc is severely wounded.(BThe orc hits you with a +0 club. _* * * LOW HITPOINT WARNING * * *Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.(Bhv (Bh (Bh( (Bh+  h- +_(Bh ;_(Bh (Bh (Bh * h DThe orc is severely wounded.(B  The orc hits you with a +0 club. _* * * LOW HITPOINT WARNING * * *(B  Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line _Unknown command.(Bhw  h {  Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh3h$:(B Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 7% (1%) 1 (Bb - Static DischargeConjuration/Air10% (1%)(B 2  c - Kinetic GrapnelForgecraft22% (3%)(B 1 Select a spell to cast[!(B]/[I(B] toggle spell headersha (B a + ShockConjuration/Air 7% (1%)(B 1  b - Static DischargeConjuration/Air 10% (1%) 2 (Bh:h?hMG.(BhHamusstard the Magician#........Revenant#........Health: 8(B/39====--------------------#(B.....)#Magic: 2(B/9=====-------------------#(B......#.AC:(B 3Str:(B 12#(B........EV:(B 10Int:(B 16#(B.....#SH:(B 0Dex:(B 9##o(B....#XL: (B 5 Next: (B91% Place: (BDungeon:4#oo....#hJNoise: (B=-------- (B Time:(B 3302.0 (0.0)#o######m) +1 dagger (drain)#@#Cast: (BShock####(B.#Memories (2) Contam Beogh #..(B..##.####(B ####(B ...(B o(B  (B orc priest#.#########..#(B .._.(B ooo(B 3 orcs (1 very drained)##.........#.#(B ...#.≈≈≈≈≈≈≈.#.####(B)##≈..≈≈≈..≈#......####≈.≈...≈.≈#......#..#≈.≈._.≈.≈#......#..#≈.≈...≈.≈#......... (B_* * * LOW HITPOINT WARNING * * *Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hKAiming: Shock (B(safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. _Unknown command.Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BhSs(Bmusstard the Magician#........h;URevenant#........Health: 8(B/39====--------------------#(B.....)#Magic: 2(B/9=====-------------------#(B......#.AC:(B 3Str:(B 12#(B........EV:(B 10Int:(B 16#(B.....#SH:(B 0Dex:(B 9##o(B....#XL: (B 5 Next: (B91% Place: (BDungeon:4#oo....#Noise: (B=-------- (B Time:(B 3302.0 (0.0)#o######m) +1 dagger (drain)#@#Cast: (BShock####(B.#hV4Memories (2) Contam Beogh #..(B..##.####(B ####(B ...(B o(B  (B orc priest#.#########..#(B .._.(B ooo(B 3 orcs (1 very drained)##.........#.#(B ...#.≈≈≈≈≈≈≈.#.####(B)##≈..≈≈≈..≈#......####≈.≈...≈.≈#......#..#≈.≈._.≈.≈#......#..#≈.≈...≈.≈#......... (B_* * * LOW HITPOINT WARNING * * *Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line _Okay, then. _Unknown command.hWCasting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh[h\F*_(Bht hQvJ(B The orc is struck by an arc of lightning.hF"*hM(B 2 orcs(BhF h=H(B*_hcYou kill the orc!(BThe orc is struck by an arc of lightning.h{* (BhdzR _The orc is severely wounded.h9O(BThe orc priest is struck by an arc of lightning.  hƻThe orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you the true path!"(Bh| h(B The orc priest is almost dead.(BThe orc is struck by an arc of lightning.h h< You kill the orc!(Bho(Bhq(Bht(BhVy h{;(B The lightning grounds out.hq!oh2(B.oohoh|co(B 3 orcs (1 wandering)(Bh!0h>-----(B4=hٱ3.0 (1h3Shock(Bh\(BhH hhc_An orc comes into view. It is wielding a +0 short sword.(Bh* hB"(B h9You hit the orc priest but do no damage.h1(BYou drain the orc priest.h(Bh~(Bhma (B You kill the orc priest!(Bh1p (B)o)oh0po(B  (B orc wizard (wandering)h'(B 2 orcsAn orc wizard comes into view. It is wielding a +0 dagger.(Bhhվ(Bmusstard the Magician#........Revenant#........Health: 9(B/39=====-------------------#(B.....)#Magic: 0(B/9h*------------------------#(B....o.#.AC:(B 3Str:(B 12#(B........EV:(B 10Int:(B 16#(B.....#SH:(B 0Dex:(B 9##(B.....#XL: (B 5 Next: (B117% Place: (BDungeon:4#o)....#Noise: (B=-------- (B Time:(B 3304.0 (1.0)#o######m) +1 dagger (drain)#@#hCast: Shock####(B.#Memories (2) #..(B..##.####(B ####(B ...(B o(B  (B orc wizard (wandering)#.#########..#(B .._.(B oo(B 2 orcs##.........#.#(B ...#.≈≈≈≈≈≈≈.#.####(B)##≈..≈≈≈..≈#......####≈.≈...≈.≈#......#..#≈.≈._.≈.≈#......#..#≈.≈...≈.≈#.........The orc priest is almost dead.hm(BThe orc is struck by an arc of lightning.  You kill the orc!(BThe lightning grounds out. _An orc comes into view. It is wielding a +0 short sword.You hit the orc priest but do no damage.(BYou drain the orc priest.  You kill the orc priest!An orc wizard comes into view. It is wielding a +0 dagger.(Bh (B- (B_Your magical contamination has completely faded away.  You have reached level 6!(Bh1  --more--(Bh10(B/46=(B106 9% (Bh| h`+_(BhL (B #........)#(B .o.#.........#(B ##(B...o).#####(B.#(B ####(B...#(B.####(B ####(B ...##≈..≈≈≈..≈#.........(BhR 0(B(Bh Y L(B.o(Bh^ P1(B-5 _hc B_(BhΗ8(B #.h>(B #.....)#(B #....o.#.(B #(B........(B #(B.....#(B #(B.....#(B #(B.)....#(B #o######(B #o#(B ####(B.#(B #(B..@(B.#(B #(B.####(B ####(B ..(B #.#########..#(B .._(B ##.........#.#(B ..(B #.≈≈≈≈≈≈≈.#.####(B)#(B #≈..≈≈≈..≈#......##(B #≈.≈...≈.≈#......#.(B #≈.≈._.≈.≈#......#(B #≈.≈...≈.≈#......(B #≈..≈≈≈..≈#(B #.≈≈≈≈≈≈≈.#..#(B(Bhޥ(Bhܫ3)ohl_(B-(B6h<(Bh+h֯ 8(B #.hf Y(B #.....)#(B #....o.#.(B #..(B #.....#(B ##.....#(B #.)....#(B #)######(B #o#(B ####o#(B #(B.@(B..#(B #(B.####(B ####(B  #(B.#..#(B ..(B ##.#.#(B   (B orc (B #.≈.#.####(B)#(B #≈..≈≈≈..≈#......(B #≈.≈...≈.≈#......#(B #≈.≈._.≈.≈#......#(B #≈.≈...≈.≈#(B #≈..≈≈≈..≈#(B #.≈.#..#(B(BhҼ q   )#    h       #.)....#  #)  #o#  ####.#  #.@o.#  #.#### ####  #.  ##  h h) #≈.≈._(BhG=(B   hҜE)#(B          #.)....#(B  #)(B  hgT#o#(B  ####.#(B  #(B.@o(B.#(B  #(B.####(B ####(B  #(B.  ##(B  ) h\#≈.≈._(Bhǣ hd(B The orc attacks as it pursues you! The orc hits you with a +0 club.h;.ooho(B 2 orcs_(B0(B=7hо(Bh hOS_* * * LOW HITPOINT WARNING * * *(Bh-(B #.....)#(B #....o.#.(B #........(B #.....#(B #.....#(B #.)....#(B #)######(B #.#(B hk####o#(B #(B..o(B.#(B #@####(B ####(B #(B.#########..#(B ##(B.........#.#(B  #(B.≈≈≈≈≈≈≈.#.####(B) #≈(B..≈≈≈..≈#......(B #≈(B.≈(B...≈.≈#......(B #≈(B.≈(B._.≈.≈#......(B #≈(B.≈(B...≈.≈#......(B #≈..≈≈≈..≈#(B #.≈≈≈≈≈≈≈.#..##.........#..#(B(B(BhQf(B.o_(Bh'(B8h(Bhu h+p_The orc attacks as it pursues you! The orc barely misses you.(Bh@6(B hBo.#....#(B #.))#####.#(B ####.#(B.oo.#####(B #########..#(B .#(B.........#(B #(B.≈≈≈≈≈≈≈.#.####(B)≈(B..≈≈≈(B..≈#......(B o(B  (B orc(B..≈(B.≈hUE≈≈(B..≈≈≈(B.#.#########...#...(BhkI(BhUP(B.o(BhWI1(B-9h_:_(Bh bhB#........(B h9#.....#(B ##.....#(B #.)....#(B #)######(B #.#(B ####.#(B #(B..o.#(B #o####(B ####(B .#(B.#########..#(B ..##@(B........#.#(B .(B.≈≈≈≈≈≈≈.#.####(B)##≈(B..≈≈≈(B..≈#......##≈(B.≈(B...≈(B.≈#......##≈(B.≈(B._(B.≈(B.≈#......##≈(B.≈(B...≈(B.≈#.#≈(B..≈≈≈(B..≈#.#(B.≈≈≈≈≈≈≈.#..###.........#..#.#.#########...#...)#...##........#.(Bh˜(Bh4(B.ohZ(B-(B10hK(Bhh8 (BhE ~oo(B 2 orcs_(Bhg q1==(B=9 (0.9Shockh :_(Bh _You hit the orc but do no damage.(B The orc closely misses you.(BhNV (B   hT    #.)....#  #)  #.#  ####.#  #..o.#  #o#### ####  #o#########..#  ##@........#.#  #.≈≈≈≈≈≈≈) #≈..≈≈≈.. #≈.≈...≈. #≈.≈._.≈. #≈.≈...≈. #≈..≈≈≈.. #.≈≈≈≈≈≈≈ )(BYou hit the orc.  The orc is heavily wounded.(Bh+( q(B       h4 #.)....#(B  #)(B  #.#(B  ####.#(B  #(B..o.#(B  #o####(B ####(B  #o#########..#(B  ##@(B........#.#(B  #(B.≈≈≈≈≈≈≈(B) #≈(B..≈≈≈(B.. #≈(B.≈(B...≈(B. #≈(B.≈(B._(B.≈(B. #≈(B.≈(B...≈(B. #≈(B..≈≈≈(B.. #(B.≈≈≈≈≈≈≈(B )(Bh>B  hC A(B The orc hits you with a +0 club.hE C0(B1.8h4Q (BhU  h`W K_* * * LOW HITPOINT WARNING * * *(Bh?| (Bh (Bh (Bh  h^ [_(BYou are too injured to fight recklessly!h`   hc Casting: Static Discharge (B(safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh%h(Q(B Your spells (cast)TypeFailure Level (Ba - ShockConjuration/Air7% (1%)(B1  b + Static DischargeConjuration/Air 10% (1%) 2 (Bc - Kinetic GrapnelForgecraft22% (3%)(B 1 Select a spell to cast[!(B]/[I(B] toggle spell headersh9 .  a - Shockh; Conjuration/Air 7% (1%) 1  b + Static DischargeConjuration/Air (B10% (1%) 2 (Bh[ h^ h+i h| (B#........musstard the Magician#.....#h~ Revenant##.....#Health: 10(B/46 =====-------------------#.)....#Magic: 1(B/10==----------------------#)######AC:(B 3Str:(B 12#.#EV:(B 10Int:(B 16####.#SH:(B 0Dex:(B 9#(B..o.#h} XL: (B 6 Next: (B 9% Place: (BDungeon:4#o####(B ####(B .(B Noise: (B=-------- (B Time:(B 3311.8 (0.0)#o#########..#(B ..(B m) +1 dagger (drain)##@(B........#.#(B ..(B Cast: (BShock#(B.≈≈≈≈≈≈≈.#.####(B)#(B Memories (2) #≈(B..≈≈≈(B..≈#......##≈(B.≈(B...≈(B.≈#......#(B oo(B 2 orcs#≈(B.≈(B._(B.≈(B.≈#......#hN V#≈(B.≈(B...≈(B.≈#.......#≈(B..≈≈≈(B..≈#.......#(B.≈≈≈≈≈≈≈.#..#....##.........#..#....#.#########...#...)#...##........#.... (B_The orc attacks as it pursues you! The orc barely misses you. (B_You hit the orc but do no damage.(B The orc closely misses you.(BYou hit the orc.  The orc is heavily wounded.(BThe orc hits you with a +0 club. _* * * LOW HITPOINT WARNING * * * _(BYou are too injured to fight recklessly!  Casting: Static Discharge (B(safe; 10% risk of failure)  h\ bConfirm with . or Enter, or press ? or * to list all spells.(Bh (B#........musstard the Magician#.....#Revenanth' Y##.....#Health: 10(B/46 =====-------------------#.)....#Magic: 1(B/10==----------------------#)######AC:(B 3Str:(B 12#.#EV:(B 10Int:(B 16####.#SH:(B 0Dex:(B 9#(B..o.#XL: (B 6 Next: (B 9% Place: (BDungeon:4h #o####(B ####(B .(B Noise: (B=-------- (B Time:(B 3311.8 (0.0)#o#########..#(B ..(B m) +1 dagger (drain)##@(B........#.#(B ..(B Cast: (BShock#(B.≈≈≈≈≈≈≈.#.####(B)#(B Memories (2) #≈(B..≈≈≈(B..≈#......##≈(B.≈(B...≈(B.≈#......#(B oo(B 2 orcs#≈(B.≈(B._(B.≈(B.≈#......##≈(B.≈(B...≈(B.≈#.......#≈(B..≈≈≈(B..≈#.......#(B.≈≈≈≈≈≈≈.#..#....hZ ##.........#..#....#.#########...#...)#...##........#.... (B_The orc attacks as it pursues you! The orc barely misses you. (B_You hit the orc but do no damage.(B The orc closely misses you.(BYou hit the orc.  The orc is heavily wounded.(BThe orc hits you with a +0 club. _* * * LOW HITPOINT WARNING * * * h "_(BYou are too injured to fight recklessly!  Casting: Static Discharge (B(safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh .(Bhô  #........ (B musstard the Magician #.....# (B Revenant ##.....# (B Health: 10(B/46 =====------------------- #.)....# (B Magic: 0(B/10------------------------ #)###### (B AC:(B 3Str:(B 12 #.# (B EV:(B 10Int:(B 16 ####.# (B SH:(B 0Dex:(B 9 #(B..o.# (B XL: (B 6 Next: (B 9% Place: (BDungeon:4 #o#### #### .(B Noise: (B=-------- (B Time:(B 3311.8 (0.0) h` @#o#########..# ..(B m) +1 dagger (drain) ##@(B........#.# ..(B Cast: (BShock #(B.≈≈≈≈≈≈≈.#.####)#(B Memories (2)  #≈(B..≈≈≈(B..≈#......# #≈(B.≈(B...≈(B.≈#......#(B oo(B 2 orcs #≈(B.≈(B._(B.≈(B.≈#......# #≈(B.≈(B...≈(B.≈#....... #≈(B..≈≈≈(B..≈#....... hƷ #(B.≈≈≈≈≈≈≈.#..#.... ##.........#..#.... #.#########...#...) #...##........#....(BYou hit the orc.  The orc is heavily wounded.(BThe orc hits you with a +0 club. _* * * LOW HITPOINT WARNING * * * _(BYou are too injured to fight recklessly!  Casting: Static Discharge (B(safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 7% risk of failure)  h" TPress: ? - help, Shift-Dir - straight line(BhS (B #........ (B musstard the Magician #.....# (B Revenant hZ B ##.....# (B Health: 10(B/46 =====------------------- #.)....# (B Magic: 0(B/10------------------------ #)###### (B AC:(B 3Str:(B 12 #.# (B EV:(B 10Int:(B 16 ####.# (B SH:(B 0Dex:(B 9 #..o.# (B XL: (B 6 Next: (B 9% Place: (BDungeon:4 #o#### #### .(B Noise: (B=-------- (B Time:(B 3311.8 (0.0) #o#########..# ..(B m) +1 dagger (drain) ##@........#.# ..(B Cast: (BShock #.≈≈≈≈≈≈≈.#.####)#(B Memories (2)  #≈..≈≈≈..≈#......# #≈.≈...≈.≈#......#(B oo(B 2 orcs #≈.≈._.≈.≈#......# #≈.≈...≈.≈#....... #≈..≈≈≈..≈#....... #.≈≈≈≈≈≈≈.#..#.... ##.........#..#.... #.#########...#...) #...##........#....(BThe orc hits you with a +0 club. _* * * LOW HITPOINT WARNING * * * _(BYou are too injured to fight recklessly!  Casting: Static Discharge (B(safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line(BYou miscast Shock.  You are very lightly contaminated with residual magic.h1 Q(B    h;    #.)....#(B  #)(B  #.#(B  ####.#(B  #(B..o.#(B  #o####(B ####(B  #o#########..#(B  ##@(B........#.#(B  #(B.≈≈≈≈≈≈≈(B) #≈(B..≈≈≈(B.. #≈(B.≈(B...≈(B. #≈(B.≈(B._(B.≈(B. #≈(B.≈(B...≈(B. #≈(B..≈≈≈(B.. #(B.≈≈≈≈≈≈≈(B )(BhJ (B_* * * LOW HITPOINT WARNING * * *(B _(BYou are too injured to fight recklessly!  hQ Casting: Static Discharge (B(safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (B(safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line(BYou miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen. The orc hits you with a +0 club.9(B/46 -(B2.8 (1ShockContam (BhW :_(BhZ  h\ K_* * * LOW HITPOINT WARNING * * *(BhJ (B You hit the orc. You drain the orc.h,(Bh-((B.h;U  (B orc(Bh?'(B3h:_(Bh hiD_You kill the orc!(BhH (B _(BYou hit the orc.  The orc is heavily wounded.(Bh.(B4.7 (0.9h:_(BhS hM_The orc barely misses you.(Bh 7 (B You hit the orc.he M)h k(Bh z (B105.7 (1.0 _You kill the orc!(Bh :_(Bh  h; j_Your Spellcasting skill increases to level 4!(Bhs#.(B #.....#(B ##.....#(B #.)....#(B hD#)######(B #.#(B ####.#(B #..o.#(B #.####(B ####(B .#)#..#(B .._##(B.#.#(B .#(B.≈(B.#.####(B)#(B #≈(B..≈≈≈(B..≈#......##≈(B.≈(B...≈(B.≈#......#.#≈(B.≈(B._(B.≈(B.≈#......#.#≈(B.≈(B...≈(B.≈#.#≈(B..≈≈≈(B..≈#.#(B.≈(B.#..#.##.#..#.#.#...#...).#...##.#.(B(B10(B/46=(B-6 __(Bh<h,>#.(B #.....#(B ##.....#(B #.)....#(B h A8#)######(B #.#(B ####.#(B #..o.#(B #.####(B ####(B .#)#(B..#(B .._.##(B.#.#(B ...(B #(B.≈(B.#.####(B)#(B #≈(B..≈≈≈(B..≈#......##≈(B.≈(B...≈(B.≈#......#.#≈(B.≈(B._(B.≈(B.≈#......#.#≈(B.≈(B...≈(B.≈#.#≈(B..≈≈≈(B..≈#.#(B.≈(B.#..#.##.#..#.#.#...#...).#...##.#.(BhK;_(BhMA-(B7h$S(Bh.Uhq\#.(B #.....#(B ##.....#(B #.)....#(B #)######(B #.#(B h:####.#(B #..o.#(B #.####(B ####(B ...(B #)#(B..#(B .._.(B ##(B.#.#(B ...(B #(B.≈(B.#.####(B)#(B ##≈(B..≈≈≈(B..≈#......##≈(B.≈(B...≈(B.≈#......#.#≈(B.≈(B._(B.≈(B.≈#......#.#≈(B.≈(B...≈(B.≈#.#≈(B..≈≈≈(B..≈#.#(B.≈(B.#..#.##.#..#.#.#...#...).#...##.#.(Bh(Bhãoo(B  (B orc(BhdD ho1==(B8Shockh:_(BhK hF_Your magical contamination has completely faded away.h#.(B #.....#(B ##.....#(B hj#.)....#(B #)######(B #.#(B ####.#(B #..o.#(B #.####(B ####(B ...(B #o#(B..#(B .._.(B ##(B.#.#(B ...(B #(B.≈(B.#.####(B)#(B ##≈(B..≈≈≈(B..≈#......####.#≈(B.≈(B...≈(B.≈#......#.#≈(B.≈(B._(B.≈(B.≈#......#.#≈(B.≈(B...≈(B.≈#.##≈(B..≈≈≈(B..≈#.#(B.≈(B.#..#.##.h2!k#..#.#.#...#...).#...##.#.(Bh%(Bh1H)o(Bh4S1=(B9hB:_(BhDh(#.(B #.....#(B ##.....#(B #.)....#(B #)######(B #.#(B ####.#(B h#..o.#(B #.####(B ####(B ...(B #)#(B..#(B .._.(B ##o(B.#.#(B ...(B #(B.≈(B.#.####(B)#(B ##≈(B..≈≈≈(B..≈#......####.#≈(B.≈(B...≈(B.≈#......#.#≈(B.≈(B._(B.≈(B.≈#......#.#≈(B.≈(B...≈(B.≈#.##≈(B..≈≈≈(B..≈#.#(B.≈(B.#..#.#h##.#..#.##.#...#...)....##...##.#.#(Bh(BhAhA(B.o(Bh((B20h:_(Bhhv V #.(B #.....#(B ##.....#(B #.)....#(B #)######(B #.#(B ####.#(B #..o.#(B ##.####(B ####(B ...(B ##)#(B..#(B .._.(B ###(B.o(B.#.#(B ...(B ##(B.≈(B.#.####(B)#(B ##≈(B..≈≈≈(B..≈#......####.#≈(B.≈(B...≈(B.≈#......#.#≈(B.≈(B._(B.≈(B.≈#......#.#≈(B.≈(B...≈(B.≈#.##≈(B..≈≈≈(B..≈#.#(B.≈(B.#..#.#.##.#..#.#.#.#...#...)....#.#...##.#.#.(B(B(B.o(B(B1h (Bh h-` #.(B #.....#(B ##.....#(B #.)....#(B #)######(B #.#(B ####.#(B #..o.#(B #+#.####(B ####(B ...(B #.#)#(B..#(B .._.(B #.##(B..o(B....@(B.#.#(B ...(B #.#(B.≈(B.#.####(B)#(B ####.#≈(B..≈≈≈(B..≈#......####.#≈(B.≈(B...≈(B.≈#......#.#≈(B.≈(B._(B.≈(B.≈#......#.#≈(B.≈(B...≈(B.≈#.###.#≈(B..≈≈≈(B..≈#.#(B.≈(B.#..#.#.##.#..#.#.#.#...#...)....#.#...##.#.#.(B(B(B.o(B==(B2(Bhh; #.hl@(B #.....#(B ##.....#(B #.)....#(B #)######(B #.#(B ####.#(B #..o.#(B #+##.####(B ####(B ...(B #.##)#(B..#(B .._.(B #.###.(B..o(B....@#.#(B ...(B #.##.≈(B.#.####(B)#(B ####.##≈(B..≈≈≈(B..≈#......####.#≈(B.≈(B...≈(B.≈#......#.#≈(B.≈(B._(B.≈(B.≈#......#.#≈(B.≈(B...≈(B.≈#.###.#hCe#≈(B..≈≈≈(B..≈#.##.≈(B.#..#.#.##.#..#.#.#.#...#...)....#.#...##.#.#..)(Bh]E(BhR/(B.ohU~_(B2=(B3h_"_hDb(Bhdhӄ #....o.#.(B #.............#(B ##.....#(B #.)....#(B #)######(B #.#(B ####.#(B  #..o.#(Bh a#+#(B #.####(B ####(B ...(B #.#(B #)#########@(B.#(B .._.(B #.#(B ##..(B..o(B....#(B.#(B ...(B #.#(B #.≈≈≈≈≈≈≈(B.#(B.####(B)#(B ####.###≈.(B.≈≈≈(B..≈#(B......####.....##≈.≈(B...≈(B.≈#(B......#.##≈.≈(B._(B.≈(B.≈#(B......#.......#≈.≈(B...≈(B.≈#(B..........###.##≈.(B.≈≈≈(B..≈#(B........##.≈≈≈≈≈≈≈.#..#.#...###.........#..#........#.#.#########...#...)....#...#(Bh (Bh h k(B.o(B(B4h :_(Bhh hl#........(B #.....#(B ##.....#(B h#.)....#(B #)######(B #.#(B ####.#(B #..o.#(B #+##.####(B ####(B ...(B #.#(B #)#########(B..#(B .._.(B #.#(B ##.....o...#@#(B ...(B #.#(B .≈≈≈≈≈≈≈.#(B.####(B)#(B ####.##≈..≈≈≈..≈#(B......####....#≈.≈...≈.≈#(B......#........##≈.≈._.≈.≈#(B......#.##hu(B #≈.≈...≈.≈#(B....###.###(B #≈..≈≈≈..≈#(B....###(B #.≈≈≈≈≈≈≈.#(B..##(B ##.........#..#.#.....(B #.#########...#...)....#...##(B #...##........#........#..)..(B h;(Bh[;_(Bh[(B5Shock(Bhۦ(BhAhȲ (Bh '(B6hx (Bh hw;_(Bhqzx3=2==(B7h (BhQh (Bh roo(B  (B orch` _(B h 7(B8Shockht$ :_(Bh#' h֖  hZ  Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhv h `(B Your spells (cast)Typeh Failure Level  a + ShockConjuration/Air 7% (1%) 1 (Bb - Static DischargeConjuration/Air10% (1%)(B 2  c - Kinetic GrapnelForgecraft22% (3%)(B 1 Select a spell to cast[!(B]/[I(B] toggle spell headersh  (B a + ShockConjuration/Air 7% (1%)(B 1  b - Static Dischargeh`Conjuration/Air 10% (1%) 2 (BhZh\hbhl(B#........musstard the Magician#.....#Revenant##.....#hnjHealth: 13(B/46 ======------------------#.)....#Magic: 2(B/10====--------------------#)######AC:(B 3Str:(B 12#.#EV:(B 10Int:(B 16####.#SH:(B 0Dex:(B 9#..o.##+#XL: (B 6 Next: (B10% Place: (BDungeon:4#.####(B ####(B ...(B #.#Noise: --------- (B Time:(B 3328.7 (0.0)#)#########o(B.#(B .._.(B #.#m) +1 dagger (drain)##.....o...#@#(B ...(B #.#Cast: (BShock#.≈≈≈≈≈≈≈.#(B.####(B)#(B ####.##(B Memories (2) #≈..≈≈≈..≈#(B......####.....###≈.≈...≈.≈#(B......#........##(B o(B  (B orc#≈.≈._.≈.≈#(B......#........##hp$#≈.≈...≈.≈#(B..........###.####≈..≈≈≈..≈#(B..............####.≈≈≈≈≈≈≈.#(B..#(B........#...####.........#..#........#.....#.#########...#...)....#...###...##........#........#..)..(BYou hit the orc.  The orc is heavily wounded. (B_The orc barely misses you.(BYou hit the orc. _You kill the orc! (B_Your Spellcasting skill increases to level 4! (B_Your magical contamination has completely faded away.  Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhz(B#........musstard the Magician#.....#hz{Revenant##.....#Health: 13(B/46 ======------------------#.)....#Magic: 2(B/10====--------------------#)######AC:(B 3Str:(B 12#.#EV:(B 10Int:(B 16####.#SH:(B 0Dex:(B 9#..o.##+#XL: (B 6 Next: (B10% Place: (BDungeon:4#.####(B ####(B ...(B #.#h|YNoise: --------- (B Time:(B 3328.7 (0.0)#)#########o(B.#(B .._.(B #.#m) +1 dagger (drain)##.....o...#@#(B ...(B #.#Cast: (BShock#.≈≈≈≈≈≈≈.#(B.####(B)#(B ####.##(B Memories (2) #≈..≈≈≈..≈#(B......####.....###≈.≈...≈.≈#(B......#........##(B o(B  (B orch}r#≈.≈._.≈.≈#(B......#........###≈.≈...≈.≈#(B..........###.####≈..≈≈≈..≈#(B..............####.≈≈≈≈≈≈≈.#(B..#(B........#...####.........#..#........#.....#.#########...#...)....#...###...##........#........#..)..(BYou hit the orc.  The orc is heavily wounded. (B_The orc barely misses you.(BYou hit the orc. _You kill the orc! (B_Your Spellcasting skill increases to level 4! h(B_Your magical contamination has completely faded away.  Casting: Shock (B(safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BhN*_(BhP (B The orc is struck by an arc of lightning.hh*(BhWM (B  hq  #.)....# #) #.#    #+#   #### ... #.#  #)#*.# .._. #.#  #*# ... #.#  #.####)#   #.. #... #≈.≈._.≈.≈#.... #..... h@#...... #..#....   )  )You kill the orc!(Bh f(B    h #.)....#(B #)(B #.#(B    #+#(B   ####(B ...(B #.#(B  #)#*(B.#(B .._.(B #.#(B  #*#(B ...(B #.#(B  #(B.####(B)#(B   #(B.. #(B... #≈.≈._.≈.≈#(B.... #(B..... #(B...... #(B..#(B....   ) (B hK +)(Bh" 5  You are struck by an arc of lightning.h/ K)@(BhR f20----(B1==h(U A9.7 (1Shock(Bh|_ "_ha (Bhe  hg K_* * * LOW HITPOINT WARNING * * *(Bh 0(B(B(B(B3(B(B(B(B(B(B(BhA (Bh (Bh <----(BhC (Bh (Bh5 K4=(Bh (Bh, (Bh L1==(Bhe (Bhp (Bhb 0(B(Bhd (Bh (Bh! (Bh"% (Bh' K5=(Bhu, (Bh0 (Bh!2 :==(Bh/4 (BhM7 (Bh8 (Bh: (BhB (BhD (BhI (BhO (BhP K6=(BhU (BhD\ (Bh] L2==(Bha (Bhh (BhNi (Bhm (Bhs (Bhu K7=(Bh | (Bhт (Bhw (Bh\ (Bh (Bh\ :==(BhQ (Bh 0(B(Bh8 (Bh| 9(B8h3 *=(BhS (Bhr (Bhȶ (Bh޻ (Bh (Bhq (Bh (Bh (Bh1 M3===(Bh' (BhY (Bh L19=(Bh> (Bh (Bh (BhV (Bh (BhP (Bh (Bh (Bh `20====(BhO (Bhs (Bh (Bh (Bh< (Bh (Bh (BhR (Bh (Bh (Bh (Bh p1=4==(Bh (Bh! (Bh 0(B(Bhp 0(B(Bh (Bh2 (Bh 0(B(Bh (Bh` ^2===(Bh (Bh 0(B(Bhd (Bh 0(B(Bht (Bh (Bh V3==(Bh (Bh (Bh e5===(B(Bh 0(B(Bh. (Bh# 0(B(Bhp% (BhG( (Bh) K4=(Bh* (Bh. (Bh/ ;===(Bh}1 (Bh4 (Bhs6 0(B(Bh: (Bhw< 0(B(Bh@ (BhB K5=(BhD (Bh>G (BhH (BhI (Bh4M (BhO R(B6==(BhP (BhR (BhS (BhU (Bh{W (BhX K6=(BhY (Bh\ (Bh^ (BhT_ (Bh^a (Bhb :==(Bh_e (Bhh (BhZj K7=(Bhk (Bhm (Bho (Bh?p (Bhr (Bh t (Bhu (Bhqw (Bhx R(B7==(Bhy (Bh~ (BhE K8=(Bhׁ (Bh (Bh (Bh{ (Bh 0(B(BhD (Bhя (Bh :==(Bh (Bh (Bhv K9=(Bh (Bh (Bh (Bh (Bh= (Bh (Bh (Bhl (Bhm 30=(B8===(Bh (BhY (Bh 0(B(Bhc (Bh' (Bhϻ (Bhc (Bh3 (Bh (Bh (Bh !1h ;====(Bhu (Bh (Bh (Bh; (Bh (Bh (Bh (Bh (Bh (BhM (Bh (Bh K2=(Bh^ (Bh (Bh R(B9==(BhV (Bh (Bh (Bhd (Bh (Bh>(Bh(Bh(BhnR(B33=(Bh(BhK (Bh :==(Bh (Bh0(B(Bh(Bhi(B(B4=(Bhp (Bh&(BhQ(0(B(Bh3 h5(B--_ (B_You start resting.(BhO@^(B409.7 (80.0)_(BhD?(B10/10===h=F:--(B10.7 (81hM:_(BhpY h[_Magic restored.h (Bh (Bh (Bh 0(B(Bh& (Bh (Bh Q(B5=(BhB (Bh" (Bh (Bh~ (Bhz (Bh ;===(Bh (Bh (Bh (Bh (Bh! (Bh Q(B6=(Bh (Bh (Bh (Bh (Bhw (Bh (Bh (Bh (Bh Q(B7=(Bh (Bhz (Bh (Bh (Bht 0(B(BhN (Bh (Bh (Bh (Bhh (Bh Q(B8=(Bh (Bh@ (Bh (Bh (Bh^ 0(B(Bh5 (Bh (Bh 0(B(Bh (BhU Q(B9=(Bh (Bh (Bh< (Bh (Bh (Bh (BhJ (Bh:# (Bh$ R(B40=(Bh7& (Bh) (Bhs* (Bh+ (Bh/ (Bh0 (Bh2 (Bhz5 (Bh6 (Bh;8 (Bh; (Bh= Q(B1=(Bh> (Bh'C (BhD (Bh$F (BhJ (BhK (BhL (BhP (BhZR (BhS (Bh+W (BhX Q(B2=(BhY (Bh] (Bh^ (Bhh` (Bhc (BhLe (Bhf (Bhj (Bhk (Bhl (Bho (Bhxq Q(B3=(Bhu (Bhx (BhWz (Bh{ (Bh~ (BhL (Bhҁ (Bh (Bhg Q(B4=(Bh (BhL (Bh (BhM (BhD (B(B(B(B(B(Bh> (Bhʜ Q(B5=(Bh- (Bh (Bh (Bh8 (Bh (Bh (BhN (Bh (BhY (Bh (Bhh (Bhܵ \(B6==(Bh+ (Bh̼  h+ -(B_HP restored.hw 7(B(Bh (Bh (Bh (Bh& (Bh (Bhn (Bh (Bh_ (Bh (Bh (BhM (Bh 9=(Bh (Bh (Bh (Bh4 (Bh (Bh (Bh (Bhq (BhW (Bh (Bh (Bh (Bh (Bh> (B You see here a +0 club.h(BhR! (B_h" (Bh (Bh/(Bh0(B(Bhb(Bh(Bh00(B(Bh h[Y(B There is a glowing golden altar of the Shining One here.hE!(Bh"! (B_hq$(Bh=&(Bh2*(Bh,0(B(Bh.(Bh\2(Bh3(BhD5(Bhx6(Bhf:(Bh;(Bh<(Bhl@(BhE(Bh7G(BhH(BhLJ(Bh6O(BhQ0(B(BhT(BhZ(Bh[(Bh&](Bh b(Bhs$(B#........(B #...(B...(B.........#...o(B.)#(B.......huu#....(B..#(B......#(B #.....(B........#(B #.....##!(B.....#(B #.....##(B......#(B .)....##(B......#(B )######(B  Shock#.#(B #.#(B  ####.#(B #.######(B  #..o.#(B #..##..#(B #+#(B o(B  (B orc priest (wandering)#.####(B ######.....#(B #.#(B  #)#########).#(B #(B..._.#(B #.#(B  ##.....o...#.#(B #(B.....#(B #.#(B#.≈≈≈≈≈≈≈.#.####)#..####.##(B hxwQ#≈..≈≈≈..≈#......####.....##.#(B#≈.≈...≈.≈#......#........##.#(B#≈.≈._.≈.≈#......#.##.#(B hNc (Bo(B70.7 (60hoAn orc priest comes into view. It is wielding a +0 short sword.(BThe orc priest shouts! You hear a shout! x2hrk (B The orc priest miscasts a cantrip.(Bh~6(B==1.7 (61h9_(Bhm _You hear a shout! _(BThere is an open door here.hI*_(BhhhjE*_(Bhh3*(BhKhE*_(BhOhSE*_(BhТ:*(Bh h/h(B*(BThe zap hits the orc priest.hB(BhD(BhHV hjYU(Bo(B.o(B..!(B..o(B  (B orc (missile)(BThe orc priest is lightly wounded.h1\_(B9/10 ---(B-hy^2.7 (1.0)hh(Bhp hq_An orc comes into view. It is wielding a +0 flail and wearing a +1 chain mail of cold resistance.(BhBVhYE*_(Bh!*h(Bhr:*(BhE:*(Bhj"*h m(BhL*_(Bh :*(BhgcW (B The zap misses the orc priest.h'gVThe orc priest invokes the aid of Beogh against you.(BhTx6(B..oh{o(B..!(B.._(Bh}(B35------(B8------(B3h(Bhˍ h"_Beogh smites you!hV34*(Bhˁ9*(Bh:*(Bh hh! 3*(BhDm "*hYo (Bh`  h {(B* (BThe zap hits the orc priest.h^ :*(BhWH (BhL (Bh] h` (B..o(B.o(B..!(B.._(Bh@c g(B7-----(B4hp (Bhev  hXx X_The orc priest is moderately wounded.(BhDA (B You miscast Shock.  hG6You are very lightly contaminated with residual magic.hpI(BhWhYd)oo_(Bh[h](B6------(B6-----(B-5Contam (Bhej(Bho hTq+_Nothing appears to happen.h} h. E*_(Bh< hY? E*_(Bh h 3*(Bh(  h h(B*(BThe zap hits the orc priest.h- h.(B*_The orc priest is heavily wounded.(Bhp}h3*(Bhh3*(Bh(Bh-(Bh,hO.E(B...oohX0'(B..h3!5hR5G----(B=6h=9_(BhBP _The zap misses the orc.(BhDhR0*(Bh1K*_(Bh; (B*hF (BThe zap hits the orc priest.h: (B*hW_The orc priest is severely wounded.(Bh?4*_hqB(BhL*_(Bh:*(Bh' (Bh) (Bh6 $(B.h8 ...o!o(B._(Bh: !4h< @-----(B7h;F (BhJ  hL J_The zap misses the orc.(Bh4*(Bhj; (B*h,m ho4(BThe zap hits the orc priest.hh1E*_(Bhm :*(Bh%a:*(Bh:*(BhdL*_(BhK(BhR(B (B The orc priest is almost dead.(BhOc>(B...ohe(B....o(B.oo(B 2 orcs (1 missile)_(Bhh!3hk@-----(B8hfx(Bh+ h'f_An orc comes into view. It is wielding a +0 dagger.(Bh*  Casting: Shock (B(safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh&h.:(B Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 6% (1%) 1 (Bb - Static DischargeConjuration/Air10% (1%)(B 2  c - Kinetic GrapnelForgecraft22% (3%)(B 1 Select a spell to cast[!(B]/[I(B] toggle spell headersh  (B a + ShockConjuration/Air 6% (1%)(B 1  b - Static DischargeConjuration/Air 10% (1%) 2 (Bh hpg(Bmusstard the MagicianRevenanth"O#........Health: (B36/46 ==================------#...(B...o(B........Magic: 3(B/10=======-----------------#...(B..)#(B.......AC:(B 3Str:(B 12#....(B..#(B......#EV:(B 10Int:(B 16#.....(B........#SH:(B 0Dex:(B 9ht #.....##o(B.....#XL: (B 6 Next: (B11% Place: (BDungeon:4##.....##(B......#Noise: (B=-------- (B Time:(B 3478.7 (0.0)#.)....##(B..o(B...#m) +1 dagger (drain)#)######(B #@#Cast: (BShock#.##.#Memories (2) Contam ####.##.#######..o.##..##..#(B #+#o(B  (B orc priest#.####(B ######.....#(B #.#oo(B 2 orcs (1 missile)#)#########).#(B #(B..._.#(B #.###.....o...#.#(B #(B.....#(B #.##.≈≈≈≈≈≈≈.#.####)#..####.##(B .##≈..≈≈≈..≈#......####.....##.##≈.≈...≈.≈#......#........##.##≈.≈._.≈.≈#......#........##.# (B_The zap misses the orc.(BThe zap hits the orc priest.  The orc priest is severely wounded. (B_The zap misses the orc.(BThe zap hits the orc priest.  The orc priest is almost dead. (B_An orc comes into view. It is wielding a +0 dagger.Casting: Shock (B(safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh(Bmusstard the MagicianRevenant#........hHealth: (B36/46 ==================------#...(B...o(B........Magic: 3(B/10=======-----------------#...(B..)#(B.......AC:(B 3Str:(B 12#....(B..#(B......#EV:(B 10Int:(B 16#.....(B........#SH:(B 0Dex:(B 9#.....##o(B.....#XL: (B 6 Next: (B11% Place: (BDungeon:4##.....##(B......#Noise: (B=-------- (B Time:(B 3478.7 (0.0)#.)....##(B..o(B...#m) +1 dagger (drain)#)######(B #@#Cast: (BShock#.##.#Memories (2) Contam h9d####.##.#######..o.##..##..#(B #+#o(B  (B orc priest#.####(B ######.....#(B #.#oo(B 2 orcs (1 missile)#)#########).#(B #(B..._.#(B #.###.....o...#.#(B #(B.....#(B #.##.≈≈≈≈≈≈≈.#.####)#..####.##(B .##≈..≈≈≈..≈#......####.....##.##≈.≈...≈.≈#......#........##.##≈.≈._.≈.≈#......#........##.# (B_The zap misses the orc.(BThe zap hits the orc priest.  The orc priest is severely wounded. (B_The zap misses the orc.(BThe zap hits the orc priest.  The orc priest is almost dead. (B_An orc comes into view. It is wielding a +0 dagger.hCasting: Shock (B(safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BhM*_(BhW (B The orc priest is struck by an arc of lightning.h?#*hsoo(B 2 orcs (1 missile)(B_(Bhs hC You kill the orc priest!(Bh4m(Bho(Bh=4(B.ohal!o)@_(Bh^2---(B22=h§ 9.7 (1hE(Bh1 hR_You are struck by an arc of lightning. The lightning grounds out.hh˦E*_(Bh: (B*h-(BThe zap hits the orc.h0O L*_(Bhk L*_(Bh "*h~ (BhB hF E*_(Bh[ "*h6 (Bh (Bh (Bh h (B..)#(B..#o(B.h j!(B.o_(Bhz j1-----(B-80h 9_(Bh  hg N_The orc is heavily wounded.(Bhl) (Bh[sR*(BThe zap hits the orc but does no damage.hh3*(Bhh'3*(Bh<~htE*_(Bh"h&3*(Bh:ShXE*_(Bh]hi3*(Bh  h(B The orc is heavily wounded.You barely miss the orc.The orc is heavily wounded.(Bh& h#,(B...#(B...o!(B.oh2(BThe orc hits you with a +0 flail.(B4-0-----h7_(B1Shock(BhC(Bh4J hNF_Your magical contamination has completely faded away.hZ(B #...............h0.(B.)#(B ..(B.#..(B..oh##!(B.##.(B.....#.)....##..o(B...#)######(B #(B'#(B .#(B  ###(B.######..o(B..##..h#(B #+#####(B ######(B...h .hc,(B._hT.#(B #(B....hx.####(B)#(B......(B.####_#≈.≈...≈.≈#..........###.###.##(Bhk(Bh(Bh5h(B.hhoh)h; =o_(Bhr!hy"Z(B5=(B-2h+(Bh 1h 5(B h[ m#...............)#(B ..##...(B.....###!(B.o(B...##..(B....#.).)(B...)######(B #o#(B .#(B #(B.  ########..o(B.##..#(B #+#####(B ######(B....h I)#########).#(B #(B..._(B..##(B.#_#≈..≈≈≈..≈#..............###...(Bh (Bhn (Bh h (B.h @o(B'oh5 +_(Bh A-(B3h !_h (Bh hK hKO!(B hRVYou hit the orc but do no damage.(B You drain the orc.hlhn)(B  (B orc_(BhZh0(B3=4hܒ(Bh h`D_You kill the orc!(BhdhE(BM ...(B.)#(B..#(B......#.(B.......#(B h[!(B.....##.(B.o(B....)....##..)(B...#)######(B #(B'  h4 #########(B .o.#(B #(B..##+.####(B ######(B.....h#)#########).#(B #(B..._.#(B #.#.##.#(Bh(Bh hF(B.o(BhJ--(B-5hX(Bh6 h~_(BItems here: ( ) [ †(B.hwQ hT (BM ...(B....)(B...#(B... #!(B.....##.....##(B......#.)....##(B..)o(B..#hV )######(B )#(B ########h0X #(B.o.#(B #(B..##+hY #.####(B ######(B.....#(B #.#.hZ 7.....####(Bhr (Bhu hv B=(B=6hg (Bh  h x_The orc hits you with a +0 dagger. _(BThere is an open door here.hCc (B (B orc (very drained)_(BYou hit the orc. You drain the orc.  The orc is severely wounded.(B(B3-(B7.6 (0.9hwh2_(Bh hU3_The orc hits you with a +0 dagger.h( (B hYou hit the orc but do no damage.The orc is severely wounded.(B1==(B8.6 (1.0Shockh@(Bhg hFM_The orc barely misses you.(Bhv (B You hit the orc but do no damage.(B You drain the orc.)(Bh c(B49Shock(Bh (Bh  hj D_You kill the orc!(Bh hFo(BM..(B...###(B.......(B....)(B....#(B... !#.(B...)....##(B..)@(B..#)##########(B'####.##)#.#(B)#(B(Bjj(B  (B gnoll (polearm, wandering)(B4-(B-90Shock(B _A gnoll comes into view. It is wielding a +0 spear.(BThings that are here: _(Ba +0 dagger; a +0 leather armour; an orc corpse(Bh^t ...###.....  #...............  #...j.)#.......  #......#......#  ........#  #!.....#  #......#  #.)....##..)@..#  #)####'###  #.# #)#   #.######   #..##..# #+#   ######.....# #.#  #)).# #..._.# #.#   #.....# #.#  ) .#     (Bh C(B h)...###(B.....  #...(B...(B.........  #...j(B.)#(B.......  #...(B...#(B......#(B  ........#(B  #!(B.....#(B  #(B......#(B  #.)....##(B..)@(B..#(B  #)h####(B'###(B  #.#(B #)#(B   #(B.######(B   #(B..##..#(B    ######(B.....#(B h[k  #)).#(B #(B..._.#(B    #(B.....#(B   )     h h (Bh)9-(Bhx5(BhB: h<O_A gnoll is nearby!(Bhh:d(B #........###.....(B...(B......... j(B.)#(B .(B..#..(B..##!#(B..))))##########@###.#(B #)#(B  ###(B.######..o(B.##..#(B #+#(B.hb"#(B)##≈.≈._.≈.≈#......#........##.#(Bh$(Bh;h>:j(B.h4K.(B1 _hU9_(Bh&Z hi\N_(BThere is an open door here.h (B #........###.....j..........(B .(B.)#h (B ..(B.#..(B.##!##.(B.....#.)....##..))(B..#)##########(B'###.#(B #@#(B  ###(B.######..o(B.##..#(B #+#(B.(B.(B..(B.. (B.####(B _h7 (B #≈.≈...≈.≈#..........###.###.##(B (Bhl (Bh| }==(B2Shock (B_h !_h (BhG  h Y(B s - 5 boomerangs (gained 3)  Things that are here:hD ,(B3.6 (2h 9_(BhJ  h _a +0 flail; a +1 chain mail of cold resistance(B; an orc corpse(Bh (B #........###.....j..........(B .)#(B ..##h8 '...(B.....###!(B.....##..(B....#.).))(B..)##########(B'##.#(B #)#(B  ########..o(B.##..#(B #+#(B...##(B.##≈..≈≈≈..≈#..............###...(Bh (Bh ^(B5=(B4.6 (1hN 9_(BhP h^#....j..........(B #.....)#(B ha#......#......#(B #..(B.....#(B #.....##!(B.....#(B ##.....##..(B....#(B #.)....##..))..#(B #)##########(B'###(B #.#(B #)#(B ####.#(B #(B.###### #..o.#(B #(B.@##..#(B #+# #.####(B ######(B.....#(B #.#(B #)#########).#(B #(B..._(B.#(B #.#(B ##.....o...#.#(B #(B.....#(B #.#(B .≈≈≈≈≈≈≈.#.####(B)#(B..####.##(B .#hYd0#≈..≈≈≈..≈#.....(B.####.....##.#(B  #≈.≈...≈.≈#.....(B.#........##.#(B  #≈.≈._.≈.≈#.....(B.#.##.#(B  #≈.≈...≈.≈#....###.###.####≈..≈≈≈..≈#....###....#.≈≈≈≈≈≈≈.#..##...##.(Bhu(Bh z'(B5h9_(Bhuhd(Bhf(Bhj(Bhn(BhoL2==(Bh#q(Bhlt(BhJx(Bh{Q(B6=(Bh~(BhJo(BShocko(B  (B orc wizard (wandering)(Bh4d h (B   )    hv.....#  !..o..#  ....#  #.)))..#  #)#'###  #.# #)#(B7.6 (2 #.######  #.@##..# #+#  ######.....# #.# #)).# #..._.# #.#  #.....# #.#  ##)#..# .#  .####  .#  #≈.≈._.#    (B_You start resting.(Bhp7(B   )(B    .....#(B  !(B..o..#(B  ....#(B  #.)h9))..#(B  #)#(B'###(B  #.#(B #)#(B #(B.######(B  #(B.@##..#(B #+#(B  ######(B.....#(B #.#(B )).#(B #(B..._(B.#(B  #(B.....#(B #.#(B  ##(B)#(B..#(B   .####(B  .#(B  #≈.≈._(B.#(B    h E(Bh+M9_(BhP hQU_An orc wizard is nearby!(Bhђ(B .)#(B .#.##!(B..o#h^..(B...))))##########(B'##.#(B #)#(B ###(B.######..o(B.##(B..#(B #+#####(B ######@(B....#(B #. #)#########).#(B #(B..._#.....o...#(B.  #.≈≈≈≈≈≈≈.#.####(B)#(B..####.##(B .#(B.. ##.........#..#........#.........(Bh(Bh 8o(B.hl(B8.6 (1 __(BhlhD #......#......#(B #.......#(B #.....##!.o...#(B hH ##.....##..(B....#(B #.)....##..))..#(B #)##########(B'###(B #.#(B #)#(B ###.#(B #(B.###### ..o.#(B #(B..##(B..#(B #+# .####(B ######(B.....#(B #.#(B )#########).#(B #(B.@(B._(B.#(B #.#(B .....o...#.#(B #(B.....#(B #.#(B .≈≈≈≈≈≈≈.#.####(B)#(B..####.##(B .# #≈..≈≈≈..≈#....(B..####.....##.#(B  #≈.≈...≈.≈#....(B..#........##.# #≈.≈._.≈.≈#...(B...#.##.# #≈.≈...≈.≈#...(B.......###.###.####(B  #≈..≈≈≈..≈#..(B............###....#(B  #.≈≈≈≈≈≈≈.#..##...##....#(B  #.........#..#.#..........(B  .#########...#...)....#...##(B (BhS :_(BhO ((B9h 3Shock(Bh 9_(Bh hf(B .##!.oh$#....))))##########(B'##.#(B #)#(B ##(B.###### ..o#(B..##(B..#(B #+# .####(B ######(B.... )#########).#(B #(B..._ #.....o...#(B.Memories (2) #(B......#(B..#(B.... ...##........#........#..).......(Bh:_(BhD==(B500h(BhJhWg(B ##!.o#hP....))))##########(B'##.#(B #)#(B ##(B.###### ..o#(B..##(B..#(B #+# .####(B ######(B.... )#########).#(B #(B..._ #.....o...#(B.≈≈≈≈≈≈≈.#.####@#..####.##(B .##(B......####Memories (2) #(B..._.≈.≈#(B..#(B.##(B..#(B..... ##...........#...†....#.......(B).#h(Bh"_hi(Bh&'(B7hT2=(B1h  (Bh P _(BYou see here a +0 club.hu#.....##......#(B #.)....##..))..#(B #)##########'###(B #.#(B #)#(B ####.#h(B #.######..o.#(B #..##(B..#(B #+# #.####(B ######.(B....#(B #.# #)#########).#(B #.(B.._(B.#(B #.# ##.....o...#.#(B #.(B....#(B #.# (B #.≈≈≈≈≈≈≈.#(B.####(B)#..####.##(B .# (B #≈..≈≈≈..≈#(B....@(B.####.....##.# (B #≈.≈...≈.≈#(B......#........##.# (B #≈.≈._.≈.≈#(B......#.##.# (B #≈.≈...≈.≈#(B..........###.###.### (B #≈..≈≈≈..≈#(B........###.... (B #.≈≈≈≈≈≈≈.#(B..#(B........#...##.... ##.........#(B..#(B........#.........#########(B...#(B...)(B....#...## #...##........#........#..). ###...#...†....#.......(B)  #############.......###..(Bht:_(Bhh'(B2 _h!_h| (Bh+8 ?(B ##.....##......#h; (B #.)....##..))..#(B #)#'###(B #.#(B #)# (B ####.#(B #.###### (B #..o.#(B #..##..#(B #+# (B #.####(B ######....(B.#(B #.# (B #)#).#(B #..._(B.#(B #.# (B ##.....o...#.#(B #..(B...#(B #.#(B #.≈.#(B.####(B)#..####.##(B .#(B #≈..≈≈≈..≈#(B...@(B..####.....##.#(B #≈.≈...≈.≈#(B......#.##.#(B #≈.≈._.≈.≈#(B......#.##.#h? (B #≈.≈...≈.≈#(B....###.###.(B #≈..≈≈≈..≈#(B.......###(B #.≈.#(B..#(B........#...## (B ##.#(B..#(B..# (B #.#(B...#(B...)(B....#...## (B #...##.#.#..) (B ###.#...†....#.(B) #.##......#(BhbO (BhTW hY (B3h` (Bhfc hP(B(B(B(B(Bh~ (Bh0 (Bh w(B8=3===(Bh(BhH(BhY(Bh(BhN(Bh (Bh(BhE#(BhW%Q(B9=(Bh&(Bh)(Bhf+;===(Bh,(Bhy1(Bh 3(BhV4(Bh7(Bhj9(Bh:(Bh >@(B(B40hN?*=(Bhp@(BhmD(BhEL4==(Bh"G(BhK(BhM(BhhN(BhP(BhQ(BhR(BhzY(BhZQ(B1=(BhN\(Bh^(Bh"`:==(Bha(Bhe(Bhf(Bh.h(Bh*l(BhmQ(B2=(Bhn(Bh9s(Bht(Bhu(Bhw(BhxM5===(Bhz(Bh~0(B(Bh(Bh(Bh܄Q(B3=(BhZ(Bhq(Bh(Bh (BhS(B===(Bh(Bhؓ(Bh&(Bh(BhV(BhQ(B4=(Bh(Bh-(Bh(Bhq(Bh0(B(Bh(Bh&(BhR(B6==(Bh(Bh߱(BhDQ(B5=(BhE(Bhθ(Bh/(BhS(Bhɽ(Bhھ(Bh(BhF (B_ (B_You start resting.(Bh\(B33.6 (30.0)_(Bh*}(B6====(B4.6 (31h9_(Bh# _HP restored.h{ (Bh O(B(B(Bhҟ `(B(B(B(Bh{ H(B(B(Bh (B(B=(B7==(Bhܭ (Bh (Bh (Bhl (Bh۴ (Bh (Bh' (Bh (Bh (Bh (Bh (Bh :==(BhP (Bh (Bh (BhT (Bh 0(B(Bhe (Bh (Bh\ (Bh (Bh (Bh S(B8===(Bh (Bh (Bh (Bh (Bh* (Bh\ (Bhe (Bhg (Bh (Bh. (Bh. (Bh ;===(Bh? (Bh (Bh, (Bh (Bh (Bht (Bh (Bhg (Bh (Bh9# (Bh& (Bhl( (Bhv* (Bh. (Bh/ R(B9==(Bh1 (Bh4 (Bh6 (Bh7 (Bh: (BhE< (Bh= (Bh@ (Bh8B (BhC (Bh?G (BhH :==(BhL (BhtO (BhQ (BhR (BhU (BhW (Bh4Y (Bh[ (Bh] (Bh"_ (Bh)b (Bhd W(B10/10===(Bhe (Bhl  hm 0(B_Magic restored.hVp (Bh/r (Bhs (Bh+v (Bh y (Bhj| (Bh~ (Bh (Bh  h 8(B You see here a +0 club.h(BhT'[#.....##!.o...#(B hy)##.....##......#(B #.)....##..))..#(B #)##########o##(B #.#(B #)#(B ###.#(B #(B.######(B ..o.#(B #(B..##(B..#(B #+#(B .####(B ######(B.....#(B #.#(B )#########).#(B #(B..._(B.#(B #.#(B 65 #.....o...#.#(B #(B.....#(B #.#(B #.≈≈≈≈≈≈≈.#.####@#..####.##(B .#(B Shock hW+#≈..≈≈≈..≈#(B.....(B.####.....##.#(B #≈.≈..(B #≈.≈._.≈.≈#(B......#........##.#(B o(B  (B orc wizard (wandering) #≈.≈...≈.≈#(B..........###.###.####(B #≈..≈≈≈..≈#(B..............###....#(B #.≈≈≈≈≈≈≈.#(B..#(B........#...##....#(B #.........#(B..#(B........#..........(B .#########...#...)....#...##(B ...###........#..).(B ##...........#...†....#.......(B).#(B h(-#h*6(Bh?9_(Bh h}U_An orc wizard is nearby!(Bh^H*_(Bh+J*_(Bh2h0E*_(BhIJ*_(Bhhȝ3*(Bh:*(Bh8L*_(BhD h#(Bo)(B....._oThe zap misses the orc wizard.(BThe orc wizard shouts! You hear a shout!h~L*_(BhgN (B{_hҘThe orc wizard gestures wildly while chanting.(BThe orc wizard flickers and vanishes!h(B9/10 ---(B==6.6 (1.0)Shock(Bh(Bh? hw_Deactivating autopickup; reactivate with Ctrl-A.(Bh (Bh (Bh (Bh8 _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)hw #.....##......#(B #.)....##..))..#(B #)##########{###h N (B #.#(B #)#(B ####.#(B #.######..o.#(B #..##(B..#(B #+# #.####(B ######.(B....#(B #.# #)#########).#(B #.(B.._(B.#(B #.# ##.....o...#.#(B #.(B....#(B #.# (B #.≈≈≈≈≈≈≈.#(B.####(B)#..####.##(B .# (B #≈..≈≈≈..≈#(B....@(B.####.....##.# (B #≈.≈...≈.≈#(B......#........##.# (B #≈.≈._.≈.≈#(B......#.##.# (B #≈.≈...≈.≈#(B..........###.###.### (B #≈..≈≈≈..≈#(B........###.... (B #.≈≈≈≈≈≈≈.#(B..#(B........#...##.... ##.........#(B..#(B........#.........#########(B...#(B...)(B....#...## #...##........#........#..). ###...#...†....#.......(B)  #############.......###..(Bh :_(Bh ((B--h 7 _h 9_(Bh# h6o (Bh+w B--(B8h~ 9_(Bh˂ hg,(Bh5'(B9hX@9_(Bh7Ch  (Bh`# L{_(Bh. D---(B70h< 9_(Bh? hwc(BhohssK(B._(Bhz'(B1h(9{(Bh"h/2(BhER(B._(BhP'(B2h<\(Bhht (Bh (Bh} _(B10/10===(B3hA (Bh hr huf(B You hit something but do no damage.(Bh* (Bh{(BYou hear some strange, mumbled words.  A magic dart appears from out of thin air!hNJ^(B38-----(B=hn4h$(Bh ht)_The magic dart hits you!h;  Casting: Shock (B(safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhh|W(B Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 6% (1%) 1  b - Static DischargeConjuration/Air (B10% (1%) 2 h@ c - Kinetic GrapnelForgecraft(B22% (3%) 1 (BSelect a spell to cast[!(B]/[I(B] toggle spell headershޓ   a + ShockConjuration/Air (B6% (1%) 1  b - Static DischargeConjuration/Air 10% (1%) 2 (Bh h h (B ##.....##......#musstard the Magician#.)....##..))..#Revenanth- #)##########{###Health: (B38/46 ===================-----#.##)#Magic: (B10/10 ======================== ####.##.######AC:(B 3Str:(B 12 #..o.##..##(B..#(B #+#EV:(B 10Int:(B 16 #.####(B ######.(B....#(B #.#SH:(B 0Dex:(B 9 #)#########).#(B #.(B.._(B.#(B #.#XL: (B 6 Next: (B24% Place: (BDungeon:4 ##.....o...#.#(B #.(B....#(B #.#Noise: (B=-------- (B Time:(B 3574.6 (0.0)  #.≈≈≈≈≈≈≈.#(B.####{#..####.##(B .#m) +1 dagger (drain)#≈..≈≈≈..≈#(B....@(B.####.....##.#Cast: Shock#≈.≈...≈.≈#(B......#........##.#Memories (2) #≈.≈._.≈.≈#(B......#........##.##≈.≈...≈.≈#(B..........###.###.###(B #≈..≈≈≈..≈#(B..............###....(B #.≈≈≈≈≈≈≈.#(B..#(B........#...##....(B  ##.........#(B..#(B........#.........(B  #.#########(B...#(B...)(B....#...##....(B  #...##........#........#..)......(B  ###...........#...†....#.......(B).(B #############.......##......#..(B (BThe orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. (B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.)  You hit something but do no damage.(BYou hear some strange, mumbled words.  A magic dart appears from out of thin air! _The magic dart hits you!  Casting: Shock (B(safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh( (B ##.....##......#musstard the Magician#.)....##..))..#Revenanth y#)##########{###Health: (B38/46 ===================-----#.##)#Magic: (B10/10 ======================== ####.##.######AC:(B 3Str:(B 12 #..o.##..##(B..#(B #+#EV:(B 10Int:(B 16 #.####(B ######.(B....#(B #.#SH:(B 0Dex:(B 9 #)#########).#(B #.(B.._(B.#(B #.#XL: (B 6 Next: (B24% Place: (BDungeon:4 ##.....o...#.#(B #.(B....#(B #.#Noise: (B=-------- (B Time:(B 3574.6 (0.0)  #.≈≈≈≈≈≈≈.#(B.####{#..####.##(B .#m) +1 dagger (drain)#≈..≈≈≈..≈#(B....@(B.####.....##.#hK ~Cast: Shock#≈.≈...≈.≈#(B......#........##.#Memories (2) #≈.≈._.≈.≈#(B......#........##.##≈.≈...≈.≈#(B..........###.###.###(B #≈..≈≈≈..≈#(B..............###....(B #.≈≈≈≈≈≈≈.#(B..#(B........#...##....(B  ##.........#(B..#(B........#.........(B  hT! #.#########(B...#(B...)(B....#...##....(B  #...##........#........#..)......(B  ###...........#...†....#.......(B).(B #############.......##......#..(B hv" ^(BThe orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. (B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.)  You hit something but do no damage.(BYou hear some strange, mumbled words.  A magic dart appears from out of thin air! _The magic dart hits you!  Casting: Shock (B(safe; 6% risk of failure)  h# ^Confirm with . or Enter, or press ? or * to list all spells.(Bh) M*_(Bh; M*_(BhK } (B_(BSomething is struck by an arc of lightning.hE*_(Bhp hn(B You kill the gnoll!(B(Bhg hШ(B.........)j)(B  (B gnoll (polearm)  The gnoll shouts!hhpw(B4---(B7==40hh2_(Bh h>_The gnoll hits you from afar with a +0 spear.hq 4*(Bh ; (B*h A (BThe zap hits the gnoll.hl :*(Bh h= *h +_(BhP! :*(Bh.q :*(Bh, hC E*_(Bh" (Bh)  h+ (B....j)j)j(B 2 gnolls (1 polearm)h%- Q_The gnoll is heavily wounded.(Bh. V(B1--5h0 ;--(B-1h> h3@ 2_(BhYD  hE >_The gnoll hits you from afar with a +0 spear.hh(BM###........(B.)#(B..#(B......#.(B.......#(B j(B.....##.(B......)....##..j)(B..)##########j###(B  #########(B .o.#(B #(B..##+.####(B ######(B.....j(B 3 gnolls (2 polearms)  #)#########).#(B #(B..._.#(B #.#.##.#(B(B(B!j)j(B(B0---(B2h h_h(Bh$ hu hb_The gnoll hits you with a +0 spear.  Things that are here: _(Ba +0 flail; a +1 chain mail of cold resistance(B; an orc corpse(Bh  Casting: Shock (B(safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BhK>(B Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 6% (1%) 1 (Bb - Static DischargeConjuration/Air10% (1%)(B 2  c - Kinetic GrapnelForgecraft22% (3%)(B 1 Select a spell to cast[!(B]/[I(B] toggle spell headersh h.(Bh9musstard the Magician#........###.....Revenant#...............Health: (B40/46 ====================----#....(B.)#(B.......Magic: 5(B/10============------------#.....(B.#(B......#AC:(B 3Str:(B 12#......(B.......#EV:(B 10Int:(B 16#.....##!(B.....#SH:(B 0Dex:(B 9##.....##.j(B....#XL: (B 6 Next: (B37% Place: (BDungeon:4#.)....##..)j(B..#Noise: (B=-------- (B Time:(B 3642.6 (0.0)#)##########j###m) +1 dagger (drain)#.##@#Cast: (BShock  ####.##(B.######Memories (2) #..o.##(B..##..#(B #+##.####(B ######(B.....#(B #.#hOjjj(B 3 gnolls (2 polearms)  #)#########).#(B #(B..._.#(B #.###.....o...#.#(B #(B.....#(B #.##.≈≈≈≈≈≈≈.#.####)#(B..####.##(B .##≈..≈≈≈..≈#.....(B.####.....##.##≈.≈...≈.≈#......#........##.##≈.≈._.≈.≈#......#........##.##≈.≈...≈.≈#..........###.###.## (B_The gnoll hits you from afar with a +0 spear.  The zap hits the gnoll.  The gnoll is heavily wounded. (B_The gnoll hits you from afar with a +0 spear. _The gnoll hits you with a +0 spear.  Things that are here: _(Ba +0 flail; a +1 chain mail of cold resistance(B; an orc corpseCasting: Shock (B(safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh.(Bhdmusstard the Magician#........###.....Revenant#...............htfHealth: (B40/46 ====================----h#....(B.)#(B.......Magic: 5(B/10h2============------------hݫ#.....(B.#(B......#AC:(B 3Str:(B 12htB#......(B.......#hEV:(B 10Int:(B 16#.....##!(B.....#hT%SH:(B 0h{Dex:(B 9##.....##.j(B....#h/XL: (B 6 Next: (B37% Place: (BDungeon:4hg#.)....##..)j(B..#Noise: (B=-------- (B Time:(B 3642.6 (0.0)h^#)##########j###h@rm) +1 dagger (drain)#.##@#hBCast: (BShock  ####.#h|#(B.######Memories (2) #..o.#hb#(B..##..#(B #+#h#.####(B ######(B.....#(B #.#jjj(B 3 gnolls (2 polearms)  hi#)#########).#(B #(B..._.#(B #.###.....o...#.#(B #(B.....#(B #.##.≈≈≈≈≈≈≈.#.####)#(B..####.##(B .##≈..≈≈≈..≈#.....(B.####.....##.##≈.≈...≈.≈#......#........##.#h n#≈.≈._.≈.≈#......#........##.##≈.≈...≈.≈#..........###.###.## h/*(B_The gnoll hits you from afar with a +0 spear.  The zap hits the gnoll.  The gnoll is heavily wounded. (B_The gnoll hits you from afar with a +0 spear. _The gnoll hits you with a +0 spear.  Things that are here: hwW_(Ba +0 flail; a +1 chain mail of cold resistance(B; an orc corpseCasting: Shock (B(safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhr#*h(Bh h5(B*h_hC(BThe gnoll is struck by an arc of lightning.hO  The gnoll is severely wounded.(Bh hg(B You are struck by an arc of lightning. The lightning grounds out. You hit the gnoll. You drain the gnoll.h(Bhܙ(Bhh5(B.hj)h+jh@@(B 2 gnolls (1 polearmh)_hE(Bh~((B37h-h(3-----h!(B41h=3.6 (1h(Bh hF_You kill the gnoll!(Bh1U  Casting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bhr3;*(BhER) (BhhVU*(BThe gnoll is struck by an arc of lightning.hdg (B The gnoll is severely wounded.(BhLt hw(B*_(BYou are struck by an arc of lightning.  The gnoll is struck by an arc of lightning.h܄ h The gnoll is almost dead.(BThe gnoll is struck by an arc of lightning.  The gnoll is heavily wounded.(Bh( = (BhM, *     #.....)#.......  .#......#  .......#  !.....#  .....#  #.))..#  #)#*###  #.# #*#  hs0  #.######   #..##..# #+#   ######.....# #.#  #)).# #..._.# #.#   #.....# #.#  #)#.. .#  .####    #≈.≈._  (BThe lightning grounds out. You hit the gnoll but do no damage.The gnoll is almost dead.(BThe gnoll hits you with a +2 flail of draining!hi h (B     #....(B.)#(B.......  .#(B......#(B  .......#(B  !(B.....#(B  .....#(B  #.))(B..#(B  #)#*###(B  #.#(B #*#(B   #(B.######(B   #(B..##..#(B    ######(B.....#(B #.#(B  #)).#(B #(B..._.#(B    #(B.....#(B   #)#(B..   .####(B    #≈.≈._h\ +(B  h 8 (Bjh. rj@_(BThe gnoll hits you from afar with a +0 halberd!h 11---------------1----------(B=4h, (Bh82  h4 S_* * * LOW HITPOINT WARNING * * *(BhM h( Casting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bh :_(BhR (Bh(Bh hb_(BYou don't have enough magic to cast this spell.hV h 8(B #........###............(B )#(B ..##...(B.....###!(B.....##..(B....#.).j)(B..)##########j##.#(B #)#(B  ########..o(B.##..#(B #+#####(B ######(B....)#########).#(B #(B..._(B..##(B.#_#≈..≈≈≈..≈#..............###...(B(B(B)j_(B2=-------------(B--5(B _The gnoll barely misses you.(Bh (B#........###.....musstard the Magician#...............Revenant#.....)#.......h ^Health: 12(B/46 ======------------------#......#(B......#Magic: 1(B/10==----------------------#........(B.....#AC:(B 3Str:(B 12#.....##!(B.....#EV:(B 10Int:(B 16##.....##..(B....#SH:(B 0Dex:(B 9#.)....##..))(B..#XL: (B 6 Next: (B41% Place: (BDungeon:4#)##########j###Noise: (B=-------- (B Time:(B 3645.6 (0.0)#.##j#m) +1 dagger (drain)####.#h$ #(B@######Cast: (BShock  #..o.##(B..##..#(B #+#Memories (2) #.####(B ######(B.....#(B #.##)#########).#(B #(B..._(B.#(B #.#jj(B 2 gnolls (1 polearm)  ##.....o...#.#(B #(B.....#(B #.##.≈≈≈≈≈≈≈.#.####)#(B..####.##(B .##≈..≈≈≈..≈#.....(B.####.....##.##≈.≈...≈.≈#.....(B.#........##.##≈.≈._.≈.≈#......#........##.##≈.≈...≈.≈#..........###.###.###≈..≈≈≈..≈#..............###...(BThe gnoll hits you with a +2 flail of draining!  The gnoll hits you from afar with a +0 halberd! _* * * LOW HITPOINT WARNING * * *Casting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _(BYou don't have enough magic to cast this spell. _The gnoll barely misses you.Press: ? - help, v - describe, . - travel(BThe floor.h! h$(Bj@_ (B_* * * LOW HITPOINT WARNING * * *(B  Casting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _(BYou don't have enough magic to cast this spell. _The gnoll barely misses you.Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba gnoll, wielding a +2 flail of draining (almost dead(B)  Items here: (B a +0 flail; a +1 chain mail of cold resistance(B; an orc corpse(B.  The floor.h1jj(B0 halberd (heavily wounded(B)hR here:(B a +0 spear.  An open door.h T(B#........###.....musstard the Magician#...............Revenant#.....)#.......Health: 12(B/46 ======------------------h! 3#......#(B......#Magic: 1(B/10==----------------------#........(B.....#AC:(B 3Str:(B 12h# C#.....##!(B.....#EV:(B 10Int:(B 16##.....##..(B....#SH:(B 0Dex:(B 9#.)....##..))(B..#XL: (B 6 Next: (B41% Place: (BDungeon:4h/% ##)##########j###Noise: (B=-------- (B Time:(B 3645.6 (0.0)#.##j#m) +1 dagger (drain)####.##@######Cast: (BShock  #..o.##(B..##..#(B #+#Memories (2) #.####(B ######(B.....#(B #.#hR& #)#########).#(B #(B..._(B.#(B #.#jj(B 2 gnolls (1 polearm)  ##.....o...#.#(B #(B.....#(B #.##.≈≈≈≈≈≈≈.#.####)#(B..####.##(B .##≈..≈≈≈..≈#.....(B.####.....##.#h*' #≈.≈...≈.≈#.....(B.#........##.##≈.≈._.≈.≈#......#........##.##≈.≈...≈.≈#..........###.###.###≈..≈≈≈..≈#..............###... h ( (B_* * * LOW HITPOINT WARNING * * *Casting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h( _(BYou don't have enough magic to cast this spell. _The gnoll barely misses you.Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba gnoll, wielding a +0 halberd (heavily wounded(B)  Item here:(B a +0 spear.  An open door.h+ h , (BhE: (Bh=  h? +_(Bh\ h_ R_(B(BhGm (Bhr  h*u C_Unknown command.(B h  Casting: Static Discharge (B(safe; 9% risk of failure)  h1^Confirm with . or Enter, or press ? or * to list all spells.(B hڷ  h ((B h uYour spells (cast)TypeFailure Level (Ba - ShockConjuration/Air6% (1%)(B1  b + Static DischargeConjuration/Air 9% (1%) 2 (Bc - Kinetic GrapnelForgecraft hy 22% (3%)(B 1 Select a spell to cast[!(B]/[I(B] toggle spell headers!hW !hq +(B!h #........###.....musstard the Magician#...............Revenant#.....)#.......Health: 12(B/46 ======------------------#......#(B......#Magic: 1(B/10==----------------------#........(B.....#AC:(B 3Str:(B 12#.....##!(B.....#EV:(B 10Int:(B 16##.....##..(B....#SH:(B 0Dex:(B 9#.)....##..))(B..#XL: (B 6 Next: (B41% Place: (BDungeon:4#)##########j###Noise: (B=-------- (B Time:(B 3645.6 (0.0)#.##j#m) +1 dagger (drain)####.#!h #@######Cast: (BShock  #..o.##(B..##..#(B #+#Memories (2) #.####(B ######(B.....#(B #.##)#########).#(B #(B..._(B.#(B #.#jj(B 2 gnolls (1 polearm)  ##.....o...#.#(B #(B.....#(B #.##.≈≈≈≈≈≈≈.#.####)#(B..####.##(B .##≈..≈≈≈..≈#.....(B.####.....##.##≈.≈...≈.≈#.....(B.#........##.#!h #≈.≈._.≈.≈#......#........##.##≈.≈...≈.≈#..........###.###.###≈..≈≈≈..≈#..............###... _(BYou don't have enough magic to cast this spell. _The gnoll barely misses you.Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba gnoll, wielding a +0 halberd (heavily wounded(B)  Item here:(B a +0 spear. _(BAn open door. _Unknown command.Casting: Static Discharge (B(safe; 9% risk of failure)  !h! bConfirm with . or Enter, or press ? or * to list all spells.(B!h- +(B!h/ \#........###.....musstard the Magician#...............Revenant#.....)#.......Health: 12(B/46 ======------------------#......#(B......#Magic: 1(B/10==----------------------#........(B.....#AC:(B 3Str:(B 12!h1 P#.....##!(B.....#EV:(B 10Int:(B 16##.....##..(B....#SH:(B 0Dex:(B 9#.)....##..))(B..#XL: (B 6 Next: (B41% Place: (BDungeon:4#)##########j###Noise: (B=-------- (B Time:(B 3645.6 (0.0)#.#!h=3 #j#m) +1 dagger (drain)####.##@######Cast: (BShock  #..o.##(B..##..#(B #+#Memories (2) #.####(B ######(B.....#(B #.##)#########).#(B #(B..._(B.#(B #.#!h4 jj(B 2 gnolls (1 polearm)  ##.....o...#.#(B #(B.....#(B #.##.≈≈≈≈≈≈≈.#.####)#(B..####.##(B .##≈..≈≈≈..≈#.....(B.####.....##.#!h5 E#≈.≈...≈.≈#.....(B.#........##.##≈.≈._.≈.≈#......#........##.##≈.≈...≈.≈#..........###.###.###≈..≈≈≈..≈#..............###... _(BYou don't have enough magic to cast this spell. !h7 :_The gnoll barely misses you.Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba gnoll, wielding a +0 halberd (heavily wounded(B)  Item here:(B a +0 spear. _(BAn open door. _Unknown command.Casting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!h8 (B!hhG  !hI N(B Okay, then.(B!hK (B!hU (B!h6Y  !h^[ +_(B!h (B!hR (B!h (B!h  !h C_Unknown command.(B"h(BDrink which item? Potions  b - 2 potions of magic  c - 7 potions of curing  o - a red potion  q - a coppery potion  t - a fuming dark potion (B[!(B] read|quaff(B[?(B] describe selected#hGv  b - 2 potions of magic  c - 7 potions of curing(B#hv  b - 2 potions of magic  c - 7 potions of curing(B$h (B#........###.....musstard the Magician#...............Revenant#.....)#.......Health: 12(B/46 ======------------------#......#(B......#Magic: 1(B/10==----------------------#........(B.....#AC:(B 3Str:(B 12#.....##!(B.....#EV:(B 10Int:(B 16##.....##..(B....#SH:(B 0Dex:(B 9#.)....##..))(B..#XL: (B 6 Next: (B41% Place: (BDungeon:4#)##########j###Noise: (B=-------- (B Time:(B 3645.6 (0.0)#.##j#m) +1 dagger (drain)####.##@######Cast: (BShock  #..o.##(B..##..#(B #+#Memories (2) #.####(B ######(B.....#(B #.##)#########).#(B #(B..._(B.#(B #.#jj(B 2 gnolls (1 polearm)  ##.....o...#.#(B #(B.....#(B #.##.≈≈≈≈≈≈≈.#.####)#(B..####.##(B .##≈..≈≈≈..≈#.....(B.####.....##.##≈.≈...≈.≈#.....(B.#........##.##≈.≈._.≈.≈#......#........##.##≈.≈...≈.≈#..........###.###.###≈..≈≈≈..≈#..............###...Press: ? - help, v - describe, . - travel, g - get itemHere: (Ba gnoll, wielding a +0 halberd (heavily wounded(B)  Item here:(B a +0 spear. _(BAn open door. _Unknown command.Casting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command.(B$h $ha(B_Okay, then.(B$h(B$h(B$h $hK+_(B$h$hR_(B(B$h(B$h $h[C_Unknown command.(B%h>(BDrink which item? Potions  b - 2 potions of magic  c - 7 potions of curing  o - a red potion  q - a coppery potion  t - a fuming dark potion (B[!(B] read|quaff(B[?(B] describe selected%h}Z (B#........###.....musstard the Magician#...............Revenant%h] #.....)#.......Health: 12(B/46 ======------------------#......#(B......#Magic: 1(B/10==----------------------#........(B.....#AC:(B 3Str:(B 12#.....##!(B.....#EV:(B 10Int:(B 16##.....##..(B....#SH:(B 0Dex:(B 9#.)....##..))(B..#XL: (B 6 Next: (B41% Place: (BDungeon:4#)##########j###Noise: (B=-------- (B Time:(B 3645.6 (0.0)#.##j#m) +1 dagger (drain)####.##@######Cast: (BShock  #..o.##(B..##..#(B #+#Memories (2) #.####(B ######(B.....#(B #.##)#########).#(B #(B..._(B.#(B #.#jj(B 2 gnolls (1 polearm)  ##.....o...#.#(B #(B.....#(B #.##.≈≈≈≈≈≈≈.#.####)#(B..####.##(B .##≈..≈≈≈..≈#.....(B.####.....##.##≈.≈...≈.≈#.....(B.#........##.##≈.≈._.≈.≈#......#........##.##≈.≈...≈.≈#..........###.###.##%h_ #≈..≈≈≈..≈#..............###...Item here:(B a +0 spear. _(BAn open door. _Unknown command.Casting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Okay, then. _Unknown command.(B%hm (B%hn %ho n(B10/10======================(B6.6 (1%hz %hB| 2_(B%h~  %h t_Magic courses through your body. The gnoll closely misses you.(B x2&h9T &h Casting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B&h U(B Your spells (cast)TypeFailure Level (Ba - ShockConjuration/Air6% (1%)(B1  b + Static DischargeConjuration/Air 9% (1%) 2 (Bc - Kinetic GrapnelForgecraft22% (3%)(B 1 Select a spell to cast[!(B]/[I(B] toggle spell headers'hW 'hp +(B'h #........###.....musstard the Magician#...............Revenant#.....)#.......Health: 12(B/46 ======------------------#......#(B......#Magic: (B10/10 ========================#........(B.....#AC:(B 3Str:(B 12#.....##!(B.....#EV:(B 10Int:(B 16'h' }##.....##..(B....#SH:(B 0Dex:(B 9#.)....##..))(B..#XL: (B 6 Next: (B41% Place: (BDungeon:4#)##########j###Noise: (B=-------- (B Time:(B 3646.6 (0.0)#.##j#m) +1 dagger (drain)####.##@######Cast: (BShock  'h  #..o.##(B..##..#(B #+#Memories (2) #.####(B ######(B.....#(B #.##)#########).#(B #(B..._(B.#(B #.#jj(B 2 gnolls (1 polearm)  ##.....o...#.#(B #(B.....#(B #.#'h #.≈≈≈≈≈≈≈.#.####)#(B..####.##(B .##≈..≈≈≈..≈#.....(B.####.....##.##≈.≈...≈.≈#.....(B.#........##.##≈.≈._.≈.≈#......#........##.##≈.≈...≈.≈#..........###.###.###≈..≈≈≈..≈#..............###...Casting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 'h< _Okay, then. _Unknown command. _Okay, then. _Unknown command. (B_Magic courses through your body. The gnoll closely misses you.(B x2  Casting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B'h 'h +(B'h1 #........###.....musstard the Magician#...............Revenant#.....)#.......Health: 12(B/46 ======------------------#......#(B......#Magic: (B10/10 ========================#........(B.....#'h AC:(B 3Str:(B 12#.....##!(B.....#EV:(B 10Int:(B 16##.....##..(B....#SH:(B 0Dex:(B 9'h #.)....##..))(B..#XL: (B 6 Next: (B41% Place: (BDungeon:4#)##########j###Noise: (B=-------- (B Time:(B 3646.6 (0.0)#.#'h< #j#m) +1 dagger (drain)####.##@######Cast: (BShock  #..o.##(B..##..#(B #+#Memories (2) #.####(B ######(B.....#(B #.#'h{ #)#########).#(B #(B..._(B.#(B #.#jj(B 2 gnolls (1 polearm)  ##.....o...#.#(B #(B.....#(B #.##.≈≈≈≈≈≈≈.#.####)#(B..####.##(B .##≈..≈≈≈..≈#.....(B.####.....##.#'h #≈.≈...≈.≈#.....(B.#........##.##≈.≈._.≈.≈#......#........##.##≈.≈...≈.≈#..........###.###.###≈..≈≈≈..≈#..............###...'h ACasting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Unknown command. _Okay, then. _Unknown command. 'h R(B_Magic courses through your body. The gnoll closely misses you.(B x2  Casting: Static Discharge (B(safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B'ha)  'h* g(B    'h+  )  ......#  .....#  'h, !.....#  ....#  #.)))..#  #)#j### 'h- #.# #j#   #@###### 'h.  #..##..# #+#   ######.....# #.#  #)).# #..._.# #.#  'h0 #.....# #.#  #)#..# .#  .####  .#'h0 4  #≈.≈._  'h1 (BYou miscast Static Discharge.  You are very lightly contaminated with residual magic.  Nothing appears to happen.'h, 'h! (B     )(B  ......#(B  .....#(B  !(B.....#(B  ....#(B  #.)))(B..#(B  #)#j###(B  #.#(B #j#(B   #@######(B 'h   #(B..##..#(B #+#(B   ######(B.....#(B   #)).#(B #(B..._(B.#(B #.#(B   #(B.....#(B   #)#(B..#(B 'h;   .####(B  .#(B  #≈.≈._(B 'h6   'h}(  'hP+ (B The gnoll hits you with a +2 flail of draining.  * * * LOW HITPOINT WARNING * * *(BThe gnoll hits you from afar with a +0 halberd!  You die...'h 'hެ z-8------(B8/10 -----(B'hm   'h *--more--(B(h (BInventory: 22/52 slots Hand Weapons (go to first with ))  m - a +1 dagger of draining (weapon) Missiles (go to first with ()(h (Bd - 10 poisoned darts  s - 5 boomerangs Armour (go to first with [)  i - a +0 leather armour (worn)(Bl - a +0 ring mail  u - a +0 tower shield Jewellery (go to first with "=)(Bn - an amulet of guardian spirit Scrolls (go to first with ?)  a - 2 scrolls of blinking {unknown}(Be - a scroll of poison {unknown}  f - a scroll of butterflies {unknown}  g - a scroll of silence {unknown}  h - a scroll of vulnerability {unknown}(Bj - 5 scrolls of identify {unknown}  k - 2 scrolls of teleportation {unknown}(Bp - a scroll of revelation {unknown}  r - 2 scrolls of immolation {unknown}(Bv - a scroll of amnesia {unknown} Potions (go to first with !)  b - a potion of magic  c - 7 potions of curing(Bo - a potion of might {unknown}  q - a potion of heal wounds {unknown} (h4 G t - a potion of attraction {unknown}(B)h2;(B*h=(BGoodbye, musstard.368 musstard the Magician (level 6, -8/46 HPs)Began as a Revenant Air Elementalist on Sept 3, 2025.Mangled by a gnoll... wielding a +0 halberd(16 damage)... on level 4 of the Dungeon.The game lasted 00:07:29 (3649 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orb5.56104178 RepoMan TrFi-27 escaped with the Orb6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb  12.30032968 RepoMan ReAl-27 escaped with the Orb  13.29697527 sentinel GnRe-27 escaped with the Orb  14.28001477 puimuR OnDe-27 escaped with the Orb  15.22733062 RepoMan TrFi-27 escaped with the Orb  16.22311546 RepoMan TrFi-27 escaped with the Orb  17.21620769 EnegeticOc VSFi-27 escaped with the Orb  18.20672145 achylon FeHW-27 escaped with the Orb  19.20426000 knorpule30 VSFi-27 escaped with the Orb  20.19685091 BnniBaAl-27 escaped with the Orb  21.19159856 bignoob VSBe-27 escaped with the Orb  22.17910792 glosham ReAE-27 escaped with the Orb  23.17491541 kuniqs TeFE-27 escaped with the Orb  24.17392094 Tinttamiau MDMo-27 escaped with the Orb  25.17235462 TomBombadi MiFi-27 escaped with the Orb*hlt D [?12l[?25h[?1049l [?1l>*hx [?1051l[?1052l[?1060l[?1061l