p< hv7 Player: namarukai Game: DCSS 0.32 Server: clan Filename: 2025-04-24.13:28:16.ttyrec Time: (1745501296) Thu Apr 24 15:28:16 2025 s< hR [?1051l[?1052l[?1060l[?1061hs< h<V)0[?7h[?25l[?1cs< hs< h:s< hxWelcome, namarukai. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Octopodes are a species of amphibious cephalopods. They can wear eight rings, but almost no armour fits them. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Octopode Shapeshifterx< hx< hx< hM1Welcome, namarukai the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorx< hj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Fire Elementalist Zealotm - Warperv - Ice Elementalist f - Berserkern - Hexslingerw - Air Elementalist g - Cinder Acolyteo - Enchanterx - Earth Elementalist h - Chaos Knightp - Reaverx< hy - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Octopode Shapeshifter{< hF{< hGQ{< hTWelcome, namarukai the Mountain Dwarf Monk. You have a choice of weapons.  a - short sword{< hV(-2 apt)  b - mace (+2 apt)  c - hand axe (+2 apt)  d - spear (+0 apt)e - falchion(-1 apt)  f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Help|< hUK |< h |< h namarukai the ChopperMountain Dwarf **....Health: 19/19 ========================Magic: 1/1========================AC: 2Str: 13EV: 11Int: 10SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axeNothing quivered|< h ######..#...##..###....##..@.###..##....##....#######|< ha% |< hl* Welcome, namarukai the Mountain Dwarf Monk.The sublime Orb of Zot lies far below, as if waiting for you to find it.|< h Press ? for a list of commands and other information.|< h |< hN [ _Found a staircase leading out of the dungeon.}< h Q~< h%  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.2   3.4  +1   i - Spellcasting   0.0   1.4  -2           b - Maces & Flails   2.1   0.7  +2      c + Axes3.6   2.8  +2       d - Polearms   1.7   1.0   0       e - Unarmed Combat   0.0   1.0   0 [3~< h26m                      f - Armour   0.0   0.8  +1      g + Dodging2.1   5.0  -3       h - Stealth   0.0   1.4  -2                                 [~< h434m                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets< hSs g * Dodging   2.1< hp g - Dodging   2.1< h"> f + Armour 0.0< hUk < h} < h~ inamarukai the ChopperMountain Dwarf **....Health: 19/19 ========================####Magic: 1/1========================< h& ##..AC: 2Str: 13#...EV: 11Int: 10##..##SH: 0Dex: 12#....#XL:  1 Next:  0% Place: Dungeon:1#..@.#Noise: ---------  Time: 0.0 (0.0)##..##a) +0 hand axe....#Nothing quivered#....#######Welcome, namarukai the Mountain Dwarf Monk.The sublime Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.< hB < h < h < h < hzd  _< htf ,< hg < h8l < hJn < hn < ho < hr < hs < hu ,< h}w < hy ,< h{ < h| < h~ < hY < h < h < h < h# < h < h < h ,< h < hE < h ,< h < h < h< < h < h X< hd X< h X< h < h5 < h B< h < h < h, < h < hθ < h < h` ,< h < h B< h B< h < hz ,< h} B< h B< hl X< h X< hg B< h- < h_ ,< h X< h n< h < he < h, 4< h} B< hM < hP < h< h< hH< h9B< h< h U< h! #####.##################....^..@...............#49.0 (49.0)< h"[#.##.################.## #.# #.# #.##.. #..< h+ ##. #. < h0-50.0 (50< hn3< h;% _Found a leather armour.< h< h< h< h< h< h< h< hM,< h:< h{< h,< h̠< h< h< h< h< h8< h,< h۩< h|< ho,< h`< h< h͸< ho< h,< h*< h< h,< hc< h< h< ho< h< h< hK< h< h< hI< h< hA< h< h< h< h!< h< h< h`< h< h< h< h< h< hU< h #.......# #.#####.##.#####.############.....^............#.[#.##.############..#.##.# #.......# ##.#.##.#  < h#@.....#  ###.####  #.# #.#...### ######...< h##....< h-67.0 (17< hQ,8.0 (18< h< h[ _e - a scroll labelled LOYCHIS QALID< h<< hD3< hmb< hy< h|X< h< h#.[#.##.################.#..#.##.# #.#.......##.##.#.##.###......##.###.#### #.#.# .####.#######....###......>#92.0 (24##.###############.## ###### ###.# ##....####.#.## #......##..##.### ##..##..##..##..##....#..##..#####..<.#..####..##..##3.0 (25 _Found a stone staircase leading down.< h < h< h< hy< h(< h,< h#n< h$< h&< hO'< h'< hG*,< h*< hw+< h1< h03< h3< hG4< h7< h[9,< hx:< h*=< ho?< h< hN< h < h,< h"< h < h< h< h< h< hy< h.,< h < h< hx< h!< h< h,< h< h>< h,< hU< hr< hâ< h\< h'< hQ< h< hT< h< hު< hL< hҬ< ht< h< h< h< hF< h&n< h,< hw< hT< h,< h< h< h,< h/< h< h< ho< h< h6< h.< h< h+< h6< h.< h< h,< h < h < h,< h< h< h,< h< h,< h< h< h< h6,< he< hp< h< hn< h>< hv,< h< h< h< h,< h< h< hC< h< h< h< hD,< hF< h1< h,< h< h< h,< h< h< h<< h< hr< hb< h< h_< h%< h< h< h>< h< h< ht,< h< h< h(,< h< h,< ho< ho< hb< h< ho< h*< h! < h ,< h < h1 < h ,< h < h< hi,< h< h< h*< h< hX< h`< h,< h$< h< h< h,< h< h< h]< h< h< hB< h< h< hl ,< h!< h"< hK#< h#< h$< h}%< h%< h&< hl'< he(< h),< h*< h+< h,,< h -< h.< h.< h%/< h/< h0< h1< h2< h2< h3< hf4,< h5< h|6< h!7,< h28< h.9< h9,< hn;< hf<< h=< h}=< h>< h?< h?< h;@< h@< hB< hB< h(C< hC< hE< hE,< hF< hG< hH< hH< hI< hK< hK< huL< hHM< hN< hRO,< hP< hQ,< hR< hbT< h(V< hV< h0W< hX< hSZ< hZ< hE[< hv_< ha,< ha< hc< hd,< he< hGg< hGh< hh< hi< hk< hl,< hhm< hn< hYp< hp< h[q< hvb##.#.##.##.## #......# ####### #..#####.#### #.....# #...#.# #.....# ##.####.#######.....#< hw#..##............>.##.#.##.############### ###.#.## ###### ###### ####.#.# ##...@####....####....< hy#.## #......##......##.....##.####..##..##..##..##..###..##. #..#....#..##..###### #..#..<.#..##..# #..##..##..##..# #......##......# ##....####....######## ######< h|1168.0 (75.0)< hj|,9.0 (76< hO< h=d _f - 3 scrolls labelled USUBRO VENOCE< hU< h,< h< h< h,< hn< h< h,< hB< hy< h,< h< h< h ,< h < hz < hl < h < hm< h< h< h< h< hj< h< h< h< h>< h< h+< h< h< hM,< h< hy!< hS#,< h$< h&< hX(,< hd)< h+< hm-< h-< h.< h\0< h1< hu2< hV3< h38 ##.####..##..##..##.. ##..##..##..#....#.. ##########..##..#..<.#.. .....#####..##..##..##.. ............##......##.< h8 .#.......####....####. #.##.#### ###### ## ##.# #.@#< h;9/ #.## ... ###. ....#..< h9... < h<483.0 (14< h@=%4.0 (15< h?< hAZ _g - a fuming yellow potion< hJo < h^p < hq < hw < h{ ,< h < h < h˜ 0 ##..##..##..#....###########..##..#..<.# .....#####..##..##..## ............##......## .#.......###### #.##.#### ###### # ##.# #..# #@###......h####...h..# ..####.# ..# ..#..#hh 2 jackals (asleep) .... ...#< h 9 5.0)  < hA C2 jackals come into view.< h G  The jackal barks! You hear a bark!< h < hų B< h hh.h.hhh 3 jackals< h^ J====6.0 (2< h < ht Y _A jackal comes into view.< hM 4< hZ < hz` d _There are monsters nearby!< h9  < ### ... .#..... #.##.####   ##.# #..# #@## #...hh.h#  ###......#  ..####.#  ..# ..  #..# .... ...#< h=F < ### ... .#..... #.##.#### < h?  ##.# #..# #@## #...hh.h#  ###......#  ..####.# ..# .. #..# .... < h@7...# < hL4< h< hJd _There are monsters nearby!< h< < ### ... .#..... #.##.####   ##.# #..# #@## #...hh.h#  ###......#  ..####.#  ..# ..  #..# .... ...#< h < ### ... < h.#..... #.##.####   ##.# #..# #@## #...hh.h#  ###......#  ..####.# ..# .. #..# .... ...# < h< h< h< hd _There are monsters nearby!< hKn8  You hit the jackal.< h)p< hdq< hhh.h.=---7.1 (1.1< h0a _The jackal is moderately wounded.< h g   You hit the jackal.  You kill the jackal!  You hit the jackal. The jackal misses you.< hz |†h..h 2< h [16---8.2< h < h h _The jackal bites you but does no damage.  You hit the jackal.< h h.The jackal is severely wounded.< h (9.3< h= < h S _The jackal barely misses you.< hd  The jackal is severely wounded.The jackal barely misses you.almost dead.  You hit the jackal but do no damage. The jackal bites you. x2  The jackal bites you but does no damage.7---90.4< hgT _The jackal closely misses you.< h  You hit the jackal but do no damage.The jackal is almost dead.You hit the jackal.< hb8=--1.5< h< hA _The jackal bites you but does no damage. x2< hz.M_The jackal bites you but does no damage. x2  You hit the jackal but do no damage.  The jackal is almost dead.You hit the jackal.< h †   jackal  You kill the jackal!The jackal closely misses you.< h(M=332.6< hj,< h/> _The jackal bites you but does no damage.< hy8  You hit the jackal.< hF†< h1503.7< hP< h_ < h<_You kill the jackal!< hJ< hH _No target in view!< hj< h< h< h8H _No target in view!< h4< hZ ^ _No target in view!< hx _No target in view!< h7 _No target in view!< h7X4< h\< h]C _No target in view!< h?RQ< hn4< h\q< hs< h4< h< hj< h;fJ< h-h< h< h < h < hN< h9< h)< h< hZ< h4< hi< hB< hs< hfu< hhy< h0}< h< h6< hz< h]AUnknown command.< hp 3< h < h < h $ _< h' 9==< h 1 _HP restored.< h 3< h < h  Things that are here:  a jackal corpse; a jackal corpse< h/ 5 _< h < ha < hB ,< h < hz < hn P==< h < h ,< h@ < hQ < hm < h: ,< h < hJ < h < h% X< h) ,< hU- < hN. A _You now have 12 gold pieces.< h)4  ............##. .#.......### #.##.#### ## ###.##.#  ...#..# #  #.#.###.#  #..††...##< h:6 ############......##....@.......####.#-205.7 (12.0)#.....#####..# ..#...... #..##.....## .....#.....> ....########## ###.. #.## .#< hW; 7-< hH< %6.7 (13< hFA < hoD ; _Found a stone staircase leading down.< h{ Q< h 7  There is a stone staircase leading down here. _< h# n< hv < h < h!( ###.##.#...#..# # #.#.###.# #..††...## ############......# #............####.### #.....#####..# ..... #........##..##.....) #.....##.....@....... 10#.....>......####.### ############....!  #.#### #.< hM0 [# #.##.##.#7.7 (11< h"D : _Found a sling.< h~_< h/.#.###.##..††...##  ############......#  #............####.####.  #.....#####..# .......  #........##..##.....)(  #.....##.............  #.....>......####.###  ############...@!.# 20.7 (3.0) #.######  #.# #.##.##.##.#..1.7 (4 _Found 2 stones.< h1I< h1S#.#.###.# #..††...## #......# . #.####.####. #.....#####..# ..... #.##..##.....)( #.....##............. #.....>......####.### ##....@.# #.###### #.# 2.7 (13.7 (2< h4i _h - a golden potion< h3< hb< h< h̳n< h,< h< hB< h@< h/,< h< h< hQ,< h|< h< h< h< h< hc< h,< hb< h5 .#.......####....####....###.##.#### ###### ######  ###.##.####  ...#..##.#  #.#.###.#  #..††...## . #< h########......# ..# ..........####.####...## ...#####..###...@.......32.7 (9 ......##..##.....)(..... ...##................... ...>......####.####...## #########......# ...##.###### ..##.# .##.# .##.#< h%< hT _Key pressed, stopping explore.< hI< h< h~.#.####....####....## #.##.#### ###### ###### ###.##.#### ...#..##.# #.#.###.# ##..††...## .#......# ..# ####.####...######..###...0##..##.....)(.##.< hC.>......####.####...#.....#.###### ...##.# %.##.# ..# < hP A3.7 (1< h < h- _Found a beast talisman.< hBJ < hK < huL < hP < hQ ,< hX ,< hX ,< hZ < hg_ < hb ,< h;d < hg < hj ,< hn < hq < ht ,< hv < hy < h{ ,< h} < h < hʍ ......####....####....## ##.#### ###### ###### ##.#### ##### #..##.# #...# #.###.# #...# .††...## #... .......# #. ...####.####...#####...# ..........# ##.....)(.........#..#####.####...#####.# ......# # ... #.###### #...# #.#w   dart slug (asleep) #.# #.%.# ..w #.# #...# ## #.#< h 9.7 (6ww< h ,40.7 (7< h < h̟ \ _A dart slug comes into view.< hG :     ##### #...# #...# .††...## #...# .  #...# ... ##...#####...# .......@.....# (............. ...........#..# ##...#####.# #  #...# ...  #...# #.#  #.%.# ..w  #...# ## < h      ##### #...# #...#††...## #...# .  #...# ... ##...#####...# .......@.....# (............. ...........#..# ##...#####.# # #...# ... #...# #.#  #.%.# .. #...# ##< h- 4< hP < h3 ` _A dart slug is nearby!< h :     ##### #...# #...# .††...## #...# .  #...# ... ##...#####...# .......@.....# (............. ...........#..# ##...#####.# #  #...# ...  #...# #.#  #.%.# ..w  #...# ## < h*     ##### #...# #...#††...## #...# .  #...# ... ##...#####...# .......@.....# (............. ...........#..# ##...#####.# # #...# ... #...# #.#  #.%.# .. #...# ##< h.< h.< h=v _A dart slug is nearby!< h< ha3     ##### #...# #...# .††...## #...# .  #...# ... ##...#####...# .......@.....# (............. ...........#..# ##...#####.# #  #...# ...  #...# #.#  #.%.# ..w  #...# ## < hZOp     ##### #...# #...#††...## #...# .  #...# ... ##...#####...# < hP&.......@.....# (............. ...........#..# ##...#####.# # #...# ... #...# #.#  #.%.# .. #...# ##< h< hG< h6< h` _A dart slug is nearby!< hF    < h ##### #...# #...# .††...## #...# .  #...# ... ##...#####...# .......@.....# (............. ...........#..# < hp##...#####.# #  #...# ...  #...# #.#  #.%.# ..w  #...# ## < hA@     ##### #...# #...#††...## #...# .  #...# ... ##...#####...# .......@.....# (............. ...........#..# ##...#####.# # #...# ... #...# #.#  #.%.# .. #...# ## _A dart slug is nearby!< h#.#### ###### ###### .####  ..##.# #...# # . .###.# #...# .##.. ††...## #...# ..........# #...# .!... < h?.####.####...#####...# ###.................#..##.....)(.................#..######.####...#####.# # ....# #...# ... .###### #...# #.# .# #.%.# ..w .# #...# ##. .# .#< h< hMdw.1.7 (1< hl < h( [ _Found a fuming pink potion.< h .####  .##.# #...# .# ... ###.# #...# .##.. †...## #...# #..... .....# #...# .!.... ####.####...#####...# ###.................#... ##.....)(..........#..## ####.####...#####.# # ....# #...# ... ###### #...# ##.# # #.%.# .w. # #...# ## #   # ##< h= w.2< hq < hG ##.# #...# .# ... ##.# #...# .##... ...## #...# ##..... ....# #...# #.!.... ###.####...#####...# .................#... .....)(..... .........#..## ###.####...#####@# # ....# #...# #........ ##### #...# ###w#.#g# #.%.# ... #...# ## # g   goblin (asleep) < h)U  A goblin comes into view. It is wielding a +0 club.< hZ pg.g==3< hd > _The goblin shouts!< hӵ .# #...# .##... ..## #...# ##......## #...# #.!......# ##.####...#####...#....#< hض L.................#... .....)(............... ................#..## ##.####...#####.#..##g.# ...# #...# #.@...g..# #### #...# ###w#.#.## #.%.# ... #...# ###.# # < h g   hobgoblin (wandering)g   goblin< h k  A hobgoblin comes into view.< h < h .g.gg  The hobgoblin shouts!8--=4< h[ < h1 . _The dart slug bites you.< h;  You hit the dart slug.< hK< hS' g.g.  The dart slug is lightly wounded.--5.8 (1.1< h.< h2Z _The dart slug completely misses you.< h ;  You hit the dart slug.< h5< h(9 g.g. The dart slug is moderately wounded.7-----6.9< h&< h. _The dart slug bites you.< h2  You hit the dart slug.  The dart slug is moderately wounded.< hw  You hit the goblin. The goblin closely misses you.< h5g. 8=8.0 _The goblin hits you but does no damage.< h8  You hit the goblin.< hٳ )  You kill the goblin!You hit the dart slug. You hit the hobgoblin but do no damage.< hb5----669.1< h< hdo _The dart slug closely misses you. The hobgoblin hits you.< hV   You hit the dart slug.  The dart slug is almost dead.You hit the hobgoblin.  The dart slug launches a dart at you.< h< h7/19 --------------50.2< h< h[ _The slug dart hits you. The hobgoblin hits you.< hD< h< hv^ _You are too injured to fight recklessly!< h4< ht _You are too injured to fight recklessly!< hd|4< h< h^ _You are too injured to fight recklessly!< h< hX< h< h^ _You are too injured to fight recklessly!< hv< h`w< h< hփ^ _You are too injured to fight recklessly!< h4< h< hY _You are too injured to fight recklessly!< h/c4< h@l< hp< h0#4< h.< h}3< hr4< h< h< h 4< h< h~< hӐ4< h< h< h(< h< hH< h< h< h< hۨ< h<< hJ< hK< hQ< h%< hw< h < hR < h < h < hŋ < hj < h$ 4< h/ < h3 < h0m < h2o < hp < hw < h{ < h5 Q< hx Unknown command.< h<< hG< h)< hAUnknown command.< hB< hC< hK< h+OpUnknown command.You are too injured to fight recklessly!< h< h< h:< hpUnknown command.You are too injured to fight recklessly!< h{4< hO< hpUnknown command.You are too injured to fight recklessly!< h < h < h < h5 pUnknown command.You are too injured to fight recklessly!< h eYou are too injured to fight recklessly!  You hit the dart slug.< h z  You kill the dart slug!You hit the hobgoblin.< h_& †† #.# #...# .##...namarukai the Chopper ..## #...# ##......##Mountain Dwarf **.... ...# #...# #.!......#Health: 7/19========---------------- ##.####...#####...#....#Magic: 1/1======================== #.................#...AC: 2Str: 13 .....)(...............EV: 11Int: 10 ................#..##SH: 0Dex: 12 ##.####...#####.#†.##..#XL:  1 Next: 116% Place: < hU= [mDungeon:1 ...# #...# #.@).....#Noise: =--------  Time: 251.3 (1.1) #### #...# ###†#.#.##a) +0 hand axe#.%.#...Nothing quivered#...####.## _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You hit the dart slug.  You kill the dart slug!You hit the hobgoblin. _You kill the hobgoblin!  You hit the dart slug.  You kill the dart slug!  You hit the hobgoblin. _You kill the hobgoblin!Your Armour skill increases to level 1!You have reached level 2!  --more--< hms10/26=2/22< hQn 6% < hhzJ _< h 11==< h 2==3==4=< h/ 5=6==< hwS f7==8==< hw 19==20===1=< hk 2==3==4==< h5 5== - _You start resting.314.3 (63.0)6==-5.3 (64 _HP restored.< h/,#.# #...# .# ... ##.# #...# .##... # #...# ##......## ....# #...# #.!......# ###.####...#####...#....# ##.................#... #.....)(............... .................#..## ###.####...#####@#†.##..# ....# #...# #..).....# ##### #...# ###†#.#.## #.%.# ..#...####.##< hU8< h 916.3 (1.0)< h?< hB< h M## ####  ... ##.#  .##... ## #..#......# ....# #...# #.!..#.####...#####...#....# ##.......#.... #.....)(....... ................@#..## ###.####...#####.#†.##.. ......)..... ##### #...# ###†#.#.##....#7< h < hD-HM######### ###### #.. ...# ##.#  .##...# ## #..#......# ....# #...# #.!......#.####...#####...#....# ##......# #.....)(....... .................#..##.. ###.####...#####.#†.## ....# #...# #..).....##.... ###8< hpM...####....####....######### .### ###### #.. ##.#  .##...# ##......# ....# #...# #.!......#.####...#####...#....# ##......#.... #.....)(..... .................#..##.. ###.####...#####.#†.##..#...).#....#< h< hB=9< hq< h< h| M.##......##...... ...####....####....## ####### .### ###### #.. . ##.#  .##...# ##......# ....# #...# #.!......#.####...###### ##......#.... #.....)(....... .................#..##...#†....#.#< h Z20< hL.#..##..##..##..##..# ........# ..####....####....##  ###### ###### .### ##### ### #....# #...# #.# ...# #.# #...# #.##...# ## #...# ##......## ...# #...# #.@......# ####...#####...#....#............#....#)(....< hx...... ................#..##.. ##.####...#####.#†.##..# ...# #...# #..).....# #### #...# ###†#.#.##.%.# .... 12.3 (2< h)X _i - a fuming pink potion< h_ ..##..#..<.#..##..# ##..##..##..##..# ........# .####....####....##  ###### ###### .#### ##### ### #... .# #...# #.# ...# # #...# #.##...# ## #...# ### ..# #...# #........# ####...#####...#....# ............#....#)(.................. ...............#..##..## #.####...#####.#†.##[3< hh 7m..# ..# #...# #..).....# ### #...# ###†#.#.#3.3 (1< hn < h]##..#..<.#..##..# ##..##..##..##..# ##......##......# ####....####....## # ###### ###### .###  ##### ### ##... # #...# #.# ...# # #...# #.##...# ## #...# ##..@...## # #...# #.# .####...#####...#....# .....#....#)(.................#..##..##. .####...#####.#†.< h?`##..## #...# #..).....# < he< he&4< h%j< hk< h<=:##..#..<.#..##..# ##..##..##..##..# ##......##......# #....####....## .# < hj?j ###### ###### .###  ##### ######...  #...# #.##...#  #...# #.##...#  #...# ##...@..## # #...# #.# ####...#####...#....# ......#....< hSAJ#)(..#.. ####...#####.#†.##..# . # #...# #..).....# < h"M<5< hrh< hQ < hR < hW < h[ F _Unknown command.< h]3< h< h2< h< h$ _< hn< h< h$,< h< h< h< h< h< hZ< h< hO< h< hi< h,< h< hn< h< h^,`< h_< hcn< hgd< hgk< h l< h\}< h~< h #.#####.##.######## .......##........# ...###############.# ...# #.## ...## #..#  ....# ##.# ....# ####.####  ....# #.......#  ...... #@##.##.#  ##..##. #[##.##.#  ..# . #.##.##.#  # #.##.##.#  .#.## #.......#   # ####.####    #.##.#[< h+40m     #      ##.......##........ ...############### ...# #.## ...##. ....#####.####.......#..##.##.# ##..##. .. ....# ..  65.3 (40.0)6.3 (41 _You see here a +1 leather armour of cold resistance.< h< hp< h< hH< h< h$ _< h̘X< h< h< h,< h< h0< hŧ,< h< h4< h,< h< h< h,< h)< h< hP,< h< h̾< h˿< h< h< h@< h< hX< h< h< h< h< h[< h;< h.< h|< h< h< h< hU< h< h< h4,< h< h!< h< h< h< h< h< h=< h < h< hj< h< h< hV< h,< h< hW< h< h< h< h)< h< h]< h< h4.......#....##.......# #.......# ...................# #.##.##.# ....#..##..##.......# #[##.##.# ####.#†.##..##.......# #.##.##.#  #..).....##.......# #.##.##.#  ###†#.#.## ##.## #.......#  < h.... # ##.#.######.####  ###.# ##.###.## #.#  # ##.## #.# 86.3 (20 #.....#.##.###.#  ....#.[###.......#  ..######..#..####### #...# ##.# ### < hB7.3 (21< h< h?( _Found a ring mail.< h|< h < hv< h< h@< hJ< hY< hoB< h< hX< hƶX< h< h< h< hB< h< h-X< h< hY,< h< h< h,< h< hU< h,< h< hj< h < h < h < h)n< h:+< h+< h,< hu/< h1,< hk3< h+6< ht8,< hQ< hRV< hX< hY< h[< h"^< hhn< hi< h=k< hKm< h o< ho< hp< h/zX< h"|< hL~< h~< h< hہ< hO< hƄ< hÅ< h< h< hu< hy< hA  You see here a +0 ring mail.< hޖ< h՗ _< h< hc< h< h< h< h< hC< h< hӤ< hj< h3< h< h< h< hخ< hP< h< hS< h9< h< h*< h\< h< h< ht< hW< h< h< hD< h< hR< h< h< ho< hX< hI< h< h< h < hA,< h< h%  < h9@You see here a dart slug corpse.< hC5 _< hG< h< h< hA< h'< h< h},< h< h < hB< h9 < h < h] < h< h5< h< hi< h< h< h< hJ< h`< h#< hg####..###..........#....####..##.....)(.................. #.......................#..##..## ......####.####...#####.#†.##..## #####......# #...# #..).....## #.###### #...# ###†#.#.####.# #.%.# #.....# #.# #...# ####.###.# #.@.# ##.## ##.# ##.## #...####.#< hgj ... #.#...... ..... #...####....#. ######.##.J..J   endoplasm (asleep)#. .# .##. .. #446.3 (59< hnAJ.J< hq,7.3 (60< hB< hHG _An endoplasm comes into view. < hi_You see here a scroll labelled UKUYJU WIUNGIU.< hT(................#...#####.#†.##.. #...# #..).....   #...# ###†#.#.  #.# #.%.# #.....#  #.# #...# ####.##  #.# #.@.# ##.##  #.# ##.## #...  #.# ... #.#....  .. ..... #... #...J#. #####  #.##....  #. .# .#  #. .. # < h?w (................#...#####.#†.##.. #...# #..).....   #...# ###†#.#.  #.# #.%.# #.....#  #.# #...# ####.##  #.# #.@.# ##.##  #.# ##.## #...  #.# ... #.#....  .. ..... #... #...J#.  #.##....  #. .# .[3< hy 53m# #. .. #  _An endoplasm is nearby!< h < h| (....< hG ..< hѐ .........< hX .< hՑ #...#####.#†.##..< hS  #...# #..)..... < h < ht  #...# ###†#.#. < h & #.# #.%.# #.....# < h & #.# #...# ####.## < h! : #.# #.@.# ##.## < h $ #.# ##.## #... < hH ' #.# ... #.#.... < h֗ & .. ..... #...< h_  < h <#...J#. ##### < hp  < h #.##.... < h  < h #. .# .# < h  < h #. .. # < h < h4 < hWN (................#...#####.#†.##.. #...# #..).....   #...# ###†#.#.  #.# #.%.# #.....#  #.# #...# ####.##  #.# #.@.# ##.##  #.# ##.## #...  #.# ... #.#....  .. ..... #... #...J#.  #.##....  #. .# .[3< hi 53m# #. .. #  _An endoplasm is nearby!< h\ T(................#...#####.#†.##.. #...# #..).....   #...# ###†#.#.  #.# #.%.# #.....#  #.# #...# ####.##  #.# #.@.# ##.##  #.# ##.## #...  #.# ... #.#....  .. ..... #... #...J#. #####  #.##....  #. .# .#  #. .. # < h(................#...#####.#†.##.. #...# #..).....   #...# ###†#.#.  #.# #.%.# #.....#  #.# #...# ####.##  #.# #.@.# ##.##  #.# ##.## #...  #.# ... #.#....  .. ..... #... #...J#.  #.##....  #. .# .[3< h53m# #. .. #  _An endoplasm is nearby!< hhT(................#...#####.#†.##.. #...# #..).....   #...# ###†#.#.  #.# #.%.# #.....#  #.# #...# ####.##  #.# #.@.# ##.##  #.# ##.## #...  #.# ... #.#....  .. ..... #... #...J#. #####  #.##....  #. .# .#  #. .. # < hlT(................#...#####.#†.##.. #...# #..).....   #...# ###†#.#.  #.# #.%.# #.....# < hO6 #.# #...# ####.##  #.# #.@.# ##.##  #.# ##.## #...  #.# ... #.#....  .. ..... #... #...J#.  #.##....  #. .# .# #. .. # < h$< h$< h< h a _An endoplasm is nearby!< h j.......)(....... #..............#..##..## ......####.####...#####.#†.##.. #####......# #...# #..).....  #.#####.# ###†#.#.# #.%.# #.....# ..###.#?. ##.## ###@##...###......##...... ..........#..### #$##...J#..# ###### #.##...... .#..###.. .< h4 < h RJ.< h 18.3 (1.0)< h < h( * _Found 8 gold pieces.< hr&#..............#..##..## ......####.####...#####.#† #####......# #...# #..)...  #.#######†#.#.# #.%.# #.....# .###.##.?.# ####.####...###..@...##...... .......J....#..### .#$##....##### # #.##....... #. .#..###...# . .. . .####=9< hW _The endoplasm closely misses you.< hT  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm freezes you.2----50.4 (1.1< hL < h,< h_You are frozen.< hp  You hit the endoplasm..< heN----131.5< h< h?M _You kill the endoplasm!< h< hl< h< hH _No target in view!< hG< hG< h2Q< hTH _No target in view!< h< h̵< h8< hH _No target in view!< ho4< hux< hh{H _No target in view!< ho< h'< hE< hWH _No target in view!< h`:4< hfBY _No target in view!< hQ< hNZ< hZ< h_< ha< h4< hE< h < hY 4< h|d < h/f < hV 4< h < h < h= 4< hGE < hH < hP 4< h < hH < hB < h~C < hH < hJ < h  _3=< h < h h4==< hL < h 5==< h n< hp ,< h6 6==< hn < h4 B< h\ ,< h < h < h < h &###..###..#..##..##.....)(.................. #.................#..## ......####.####...#####.#†.##.. #####......# #...# #..).....##########†#.#.###< h6 #.%.# #.....#  #...# ####.##  #.@.# #.## #-#.# ###.#### #.# #......# #.#...... ............# #...###.#$##....#..# #####.##.......< h ..###..##. .. .#< hn v67.5 (16.0)-8.5 (17< h w _j - a scroll labelled UKUYJU WIUNGIU< hI< hq< h({=< h0X< hN2,< h14< hN7< h9,< h;< h9@< hLI...>......####.####...#####.#† #########......# #...# #..) #.###### #...# ###†#. #.# #.%.# #.... #.# #...# ####.< hNJ #.# #...# ##. #.# ###.#### #.. #.########......## #.# ........@........# #.. ####.#$##....#..# < hJ` #. #.##.......  .. #.. .#..### ... #.......< htM# .... #.......#r   quokka (asleep)....r .....######?#.# ###.## < hu 72.5 (4.0)  A quokka comes into view.rr.3.5 (5 _Found a scroll labelled WYMAEF FUIFFE.< h8l>† #...# #..)  #...# ###† #.# #.%.#  #.# #...#  #.# #...#  #.# ###.####  #.########......##  ........@........#  ####.#$##....#..#  #. #.##.......  .. #.. .#..###  ..r   ....   .....   ##?#.#  < h† #...# #..)  #...# ###† #.# #.%.#  #.# #...#  #.# #...#  #.# ###.####  < hE~#.########......##  ........@........#  ####.#$##....#..#  #. #.##.......  .. #.. .#. ..r  ....   .....  ##?#.#  < h† #...# #..)  #...# ###† #.# #.%.#  #.# #...#  #.# #...#  #.# ###.####  #.########......##  ........@........#  ####.#$##....#..#  #. #.##.......  .. #.. .#..###  ..r   ....  < hd .....   ##?#.#  < hr~>† #...# #..)  #...# ###† #.# #.%.#  #.# #...#  #.# #...#  #.# ###.####  #.########......##  ........@........#  ####.#$##....#..#  #. #.##.......  .. #.. .#. ..r  ....   .....  ##?#.#  < hn< h^< h< h] _A quokka is nearby!< hs>† #...# #..)  #...# ###† #.# #.%.#  #.# #...#  < h#.# #...#  #.# ###.####  #.########......##  ........@........#  ####.#$##....#..#  #. #.##.......  .. #.. .#..###  ..r   ....   .....   ##?#.#  < h{6 >† #...# #..)  #...# ###† #.# #.%.#  < hx8 l#.# #...#  #.# #...#  #.# ###.####  #.########......##  ........@........#  ####.#$##....#..#  #. #.##.......  .. #.. .#. ..r  ....   .....  < h1< ##?#.#  < hnH 4< h8S < hHZ ] _A quokka is nearby!< hP ^>† #...# #..)  #...# ###† #.# #.%.#  #.# #...#  #.# #...#  #.# ###.####  #.########......##  ........@........#  ####.#$##....#..#  < h #. #.##.......  .. #.. .#..###  ..r   ....   .....   ##?#.#  < h >† #...# #..)  #...# ###† #.# #.%.#  #.# #...#  #.# #...#  #.# ###.####  #.########......##  ........@........#  ####.#$##....#..#  #. #.##.......  .. #.. .#. ..r  ....   .....  ##?#.#  < h`  _A quokka is nearby!< h ##########......# #...# #..).. #.###### #...# ###†# #.# #.%.# #... #.# #...# #### #.# #...# ## #.###.####  #.########......## # .................# #. ####.#@##....#..# ## #.##.##.......  ..##.. .#..###r##.......#..##.#.J.....####J   endoplasm (asleep)##?#.#####.## < hC r   quokka ....  An endoplasm comes into view.< h r.J.J4.5 (1< h < h _The endoplasm quivers. _You see here 8 gold pieces.< hHM #.#######†# #.%.# #...### ###.####.#######......##................. ####.#$##....## #@##.##....... ..g....r##.. .#..###...##...##.......# ....J............####.##?#.#####.## # .... )g   goblin (asleep)  A goblin comes into view. It is wielding a +0 club.Found a spear.< hqSU .gJ.< hNUkg  The goblin shouts!===5< ha< hmS _The quokka barely misses you.< h  You hit the quokka.  The quokka is moderately wounded.< h.g.J. < hf3-----6.6 (1.1< h}A _The quokka bites you.< h  You barely miss the quokka.The quokka is moderately wounded.< h'  .   You hit the endoplasm. The quokka barely misses you.The endoplasm freezes you.< h(m1-------7.7< h}/< h2; _You are frozen. The quokka bites you.< hCW  You hit the endoplasm.  You kill the endoplasm!gr   quokkag   goblin< hv18-----208.8< h< hKg _You barely miss the quokka. The quokka bites you.< h|:  You hit the quokka.  The quokka is almost dead.You barely miss the goblin. The goblin hits you with a +0 club.< h <k7----9.9< hyB< hES _The quokka barely misses you.< hͯ   You barely miss the quokka.The quokka is almost dead.You hit the goblin. The goblin hits you but does no damage.< hj6--81.0< hw< h)b _The quokka bites you. The goblin misses you.< h '  You hit the quokka.  The quokka is almost dead.You hit the goblin but do no damage. The quokka barely misses you.7=2.1 _The quokka misses you. The goblin barely misses you.< h=X 8  You hit the quokka.< h)k †g   goblin  You kill the quokka!< h~  =73.2 _You hit the goblin but do no damage. The goblin closely misses you.< h6  _Your Axes skill increases to level 4!You hit the goblin but do no damage.The goblin is moderately wounded.4.3< h" < h5 S _The goblin barely misses you.< h 8  You hit the goblin.< h 2)< h < h *345.4< h5 ` _You kill the goblin!< hT# < hW$ < hm) < h+ H _No target in view!< he < h# < h < h H _No target in view!< h < h < h% < hx( H _No target in view!< h 4< hƝ < h H _No target in view!< hN 4< h ^ _No target in view!< hQ  _No target in view!< hk Q< h 4< h < hf < h+@4< h&H< hJ< hz< h4< h< hu< hw< h~< he< h4< h< h< hJ< hij< hr Q< hQ< hy4< hh< hPAUnknown command.< hI< h8= _< hB< h< h*< hg< hG< h>< h-k19==< h< h< h< h< hA< h^< h|< hT20==< h H=< hb!K1=< hJ"< h0(X< h&,,< h-< hS0< h9B< h:h2==< hA;< h=,< h>< hA< hA< hB< haE,< hoG< h J< hJh3==< hJL< hN,< hP< hR,< hU< hsX,< hZ< he]< hH^a4==< h_< ha,< hc< h+f,< hg< hj,< hm< h:p< hr~5==< h܎6==< hL _You now have 20 gold pieces (gained 8).< hr3< hs< hœe=< hF< h*b  You see here a quokka corpse.< ha _< h=,< h< h+< h< h< h< h8< hu< h< h< h1.# #.########......## ....................#  #..####.#.##....#..#  #..####.#.##.##....... < h #.......)†##.. .#..###  #....##...##.......#  #.........##.......# #...............#### ###.##@#.#####.## - #......#  ##).....#  #.#.##.# #$#.# .# #.#.# .# # #.# < hK ...< h1527.4 (42.0)< hF-8.4 (43< h< h8c _k - a scroll labelled WYMAEF FUIFFE< hy _< h| ,< h X< h$ < h3 =  You see here a +0 spear.< h < h  _< hF < hb < h ,< h™ < h: < h < h c _You now have 32 gold pieces (gained 12).< h, I< hɦ < h  #.........##.......# #........#### ###.##.#.#####.##  #......##  ##).....#  #.#.##.#  #.#.# .#  #.#.# .#  #@#.# 34.4 (6.0) #......# #.....## .......# ......... #.......#( ##.....####...##< h |5.4 (7 _Found 3 stones.< h < h < h < h < hr < h < h$ < h". X< h2 B< hz4 < h7 < h@9 ,< h: < hpC < hD ,< hE < hH < hJ ,< hL < hN < hXT #......## ##).....# #.#.##.# #.#.# .# #.#.# .# #.#.##.# < hW #......# ##.....## # #.....@.#.###43.4 (8#......>#.......#(##.###.....## ###...####### < h\ < hT] +4.4 (9< hd < he ; _Found a stone staircase leading down.< hc I< h5"h< h8< hBn< hU< hG`< h o4< hq,< ha< hp _k - 2 scrolls labelled WYMAEF FUIFFE (gained 1)< hR.............# #...######..#.. #.#.##....#..# ###### ##...# #.#.##.##....... ##.## ..)†##.. .#..### r### #...##.......# ....##.......# ..........#### .# .#.#####.## ###.# ...## #.@.# ....# #.### .##.# #.# .##.# #.# .##.# #.# .##.######## [< h/34m##.##r   rat (asleep) ....#......###.#.### ...##.####.##.###..# ....#.####.###.#.#.#87.4 (43.0).rr8.4 (44 _A rat comes into view.< h  ######  .# )†##..  .# ###  r# .# .# ###.# #.@.# #.### #.# #.# #.# ##.##.#..#.### .##.###..# ..#..#.#.# < hlx  ######  .# )†##..  .# ###  r# .# .# ###.# #.@.# #.### #.# #. #. ##.##.#..#..##.###...#..#.#.< h~< hw< hu< hZ _A rat is nearby!< h(p  ######  .# )†##..  .# ### < hV r# .# .# ###.# #.@.# #.### #.# #.# #.# ##.##.#..#.### .##.###..# ..#..#.#.# < h]S  ######  .# )†##..  .# ###  r# .# .# ###.# #.@.# #.### #.# #. #. ##.##.#..#..##.###...#.< hP.#.#.< hw< h< hі< hWZ _A rat is nearby!< h3J  ######  .# < h4)†##..  .# ###  r# .# .# ###.#< hU5 #.@.# #.### #.# #.# #.#< h6i ##.##.#..#.### .##.###..# ..#.< h60.#.#.# < hrG  ######  .# )†##..  .# ###  r# .# .# ###.# #.@.# #.### #.# #. #. ##.##.#..#..##.###...#..#.#. _A rat is nearby!< h]  ######  .# )†##..  .# ###  r# .# .# ###.# #.@.#< h` #.### #.# #.# #.# ##.##.#..#.### .##.###..# ..#..#.#.# < hs  ######  .# )†##..  .# ###  r#< h0 .# .# ###.# #.@.# #.### #.# #. #. ##.##.#..#..##.###...#..#.#.< h7 < h2 < h < h^ Z _A rat is nearby!< h|   ######  .# )†##..  .# ###  r# .# .# ###.# #.@.# #.### #.# #.# #.# ##.##.#..#.### .##.###..# ..#..#.#.# < h   ######  .# )†##..  .# ###  r# .# .# ###.# #.@.# #.### #.# #. #. ##.##.#..#..##.###...#..#.#.< hĴ J< h6 Z _A rat is nearby!< hg ####### #.#.....#.[## ............# #...######..# .#.##....#..# ####### ##.. .#.##.##.........# ##. .)†##.. .#..####.# #####.# #r# ##.......# #.# ........#### #.# #.#####.## ###@# ## #...# ..# #.### ##.# #.# ##.# #.# ##.# #.# ##.######## ##.##.#......###.#.#####.####.##.###..#< h} .r9.4 (1.0) _< h < hU ###.#### ..###.....#.## #######.....#.[###.. ............# #...######..#.....#..# ####### ##...## .#.##.##........##.## .)†##.. .#..######.##.......# #r .........#### #.#####.## #####... ..< h<#.###.# # < hҺ##.######## ##.##.#......###.#.##< h< h/=90< h< h/ _is nearby! _The rat bites you but does no damage.< h4Y1.5 (1.1< hm: _You hit the rat but do no damage. The rat closely misses you.< h*z  You hit the rat..< h[-72.6 _You kill the rat!< h 4< h < hu" H _No target in view!< hYL  _No target in view!< hJ _< h^< ha< h}b< hg< h~r< hu,< h|,< h .# ###.#### #...#  .# #.########......## #.#..  .........# #...##  #..####.#.##....#..##########  #..####.#.##.##.........#  #.......)†##....#..####.#  #....##...##.......# #.#  #.........##.......# #.#  #.......@.#### #.#-  ###.##.#.#####.## ###.#  #.....< h݅.## .... #...#  ##).....# ....J #.### #.#.##.#....# #.# #.#.##.##.....# #.#J   endoplasm (asleep) #.#.##.##.....# #.# #.#.##.######## ##.## #......#......###.#.###< hK 605.6 (13.0)  An endoplasm comes into view.< hɗJ.J-6.6 (14< h< h ^ _The endoplasm quivers.< h  #.#   .# ##......##  ........#  #....#..###  #.##.........#  )†##....#..####.#  #.......# #.#  ...##.......# #.#  .......@.#### #.#  #.#####.## ###.#   ...J #...#  ##) ..... #.###  #.....# #.#  #.....# #.#  #.....# #.#  ####### ##.##   < ho #.#   .# < hQp*##......##  ........#  #....#..###  #.##.........#  < hp)†##....#..####.#  #.......# #.#  < h7q...##.......# #.#  .......@.#### #.#  < hq#.#####.## ###.#   ...J #...#  ##) .....  < h$rR#.....#  #.....# #.#  #.....#  < hrN#######  < hw< hZx< h}< ha _An endoplasm is nearby!< h #.#   .# ##......##  ........#  #....#..###  < h[#.##.........#  )†##....#..####.#  #.......# #.#  ...##.......# #.#  .......@.#### #.#  #.#####.## ###.#   ...J #...#  ##) ..... #.###  #.....# #.#  #.....# #.# < h #.....# #.#  ####### ##.##   < h #.#   .# ##......##  ........#  #....#..###  #.##.........#  )†##....#..####.#  #.......# #.#  ...##.......# #.#  .......@.#### #.#  #.#####.## ###.#   ...J #...#  ##) .....  #.....# [14< hK;5H #.....# #.#  #.....#  #######  < h _An endoplasm is nearby!< hxY #.#   .# ##......##  < hy........#  #....#..###  #.##.........#  )†##....#..####.#  #.......# #.#  ...##.......# #.# < hz .......@.#### #.#  #.#####.## ###.#   ...J #...#  ##) ..... #.###  < h{#.....# #.#  #.....# #.#  #.....# #.#  ####### ##.##  < hI|* < hl  #.#   .# ##......##  ........#  #....#..###  #.##.........#  )†##....#..####.#  #.......# #.#  ...##.......# #.#  .......@.#### #.#  #.#####.## ###.#   ...J #...#  ##) .....  #.....# [14< h1 ;5H #.....# #.#  #.....#  #######   _An endoplasm is nearby!< h .# #.########......###.................#..### #..####.#.##....#..########## ##.........# .....)†##....#..######...##.......# #......##.......# #.......#### #.##.##.#.#####@## ###. #......###...J.# #..#).....##.....# #.## #.#.##.##.....######## ##.##.....#......###.#.######.####.##.###..=7.0)< h+ l _The endoplasm barely misses you.< hz]  You hit the endoplasm but do no damage.8.7 (1.1 _The endoplasm hits you but does no damage.< h';  You hit the endoplasm.< hF.< h1449.8< h< hM _You kill the endoplasm!< hw.J< h6H _No target in view!< hů< h< h< hH _No target in view!< h$P4< hR< hUH _No target in view!< hm4< hu$ < h:_No target in view!< hc _No target in view!< hz< h.< h< h2C _No target in view!< h < hWB < h)J < hL < h\ Q< h> 4< hHC < hF < h < h < hZ < h < h I< h) < h < hu $ _< hF ,< hG X< h ,< h < h < h X< h < h < h" < h$ < h% < h' < h2* < h8- < h- < hc1 < h(> n< hB B< h[E < hRQ < hI\ < ha X< hc B< hd < hl X< h=m < h o ,< hp < hr < hu ,< hv < hy < hʀ | #.....>......####.#### ############......# #.. ### #.###### #.. # .?# #.# #.% ##. #.# #.# #.. .... #.# #.# #.. ..$. #.# #.# ###.< h́  #..##.###.########... ..#...@................-28.8 (19.0) #.......#..####.#.##... ###.#####..####.#.##.## < hC .> #.......)†##... ## #....##...##... #.........##...  #..............  ###.##.#.#####.  #......###... < hU \-9.8 (20< hI < h 6 _Found an escape hatch in the floor.< hS _You now have 44 gold pieces (gained 12).< h< hX< h^X< h< hB< hC< h,< h< h< h< h < hH############......# #.#............####.####.#.....#####..###.......#........##..##.....)(...#.....##...............#.....>......####.####.############......# #..######### #.###### #......@# #.# #.%#####.#####.# #.# #.......###.# #.# #...#.....##.# #.# ###.#< h^#..#..##.###.########......#..........#.###.......#..####.#.##...# ###.#####..##.##..>.# #.......)†##.< hY44.8 (155.8 (16< hz _l - a scroll labelled OWNAER KUBUSHY< hN< hO< hZP< hlS< hTB< h[\< h ],< h]< h^< h_,< hP`< ha< hb,< h4c< hd< hJe< hf,< hHg< huh,< hh< hlX< hxm< h4oB< hp< h[q< hq,< hs< h>t< ht,< hv< hwB< h5y< hy< hYz< h {< h|< h,}< h},< h< hB< h< h< hB,< h< h< h,< h[X< hX< h< hB< h+< hݐ,< h(< h< he #.....>.  #. ###########  #. #########   #. #.......#   #. #####.#####.#   #[ #.......###.#  < hi  #. #.##.....##.#   #.####.##..#..##.##  #.@........#......67.8 (22  ######.###.......# #.#####.##### #.....>.# #. ## # #. #. ## < h؟B8.8 (23< hc< h$ _Found a cloak.< h3< hD< hb< hJ< h9=  You see here a +0 cloak.< h< h _< h< hn< h,< h< ho< h~< h< h< h B< h#< hY#< h(n< hf=< hp>< h_ _You now have 58 gold pieces (gained 14).< hsl #.# ## #.## #. ##.####. ##..##. ##########. ##### ..##. #######...# ........... #.......#.##.#...#....... #.#####.@....... #.##.### #.#.#####.##.### #.# ...#.. #.####### #.#.## #.......# #..††.. #.#####.############.....  #.##### #............####  #.....# #.....#####..###.  #...#.#.#........##< hmK..##.. < h=o-97.8 (29< ho,8.8 (30< ht< huc _m - a scroll labelled KAOLU ZASUFOD< h\ 3< h\ < h^ < h_ < h ` ,< he < hvf < hh < hh < hdm < hm < ho < hp ,< h=q < hv < hw ,< h x < hy < hy < h%z < hz < h{ < h| < h} < hn} < h~ < h_ < h < h2 < h3 < h < h < h < hӃ < h < h < h < hԆ < hg < h҇ < h< < h < h < hW < h < h < h < h < hc < h, < h < hu < hޏ < h < h < h < h^ < h$ < h < hh < hє < h < hŖ ,< h= < h3 < h < h < h < hƚ < hԛ < h? < h < h < h~ < h < hU < h7 < h9 < h < h < h < hȣ < h1 < h < h < h < h < h] < hߺ u ##########  ######.......####  #######...##.#........  #.......#.##.#...#....  #.#####.........##.##.#  #.# ######.#####.##.#   #.# ##..#   #.####### #######.#.##  < h)  #.....@.# #..††.722.8 (24   #.#####.############...   #.#####.#............##   #.....#.#.....#####..##   #...#.#.#........##..##   #.......#.....##..   #.#######.....>......   #.# ############..   #.# ######### #.##< h < h E _Done exploring.< hB < h 3< hܼ (.......#...............0.0) _Done exploring.< h < h < hk < h!  _Done exploring.< hW< h< he< h _Done exploring.< h ! _Done exploring.< hT#  _Done exploring.< hCEP[?25h[?0c  Search for what [? for help]? < h [?25l[?1c< h< h$10 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 cloakb - [D:1] a +0 club (1 further duplicate)  c - [D:1] a sling  d - [D:1] 2 stones (3 further duplicates in 1 pile)  e - [D:1] a +0 spear  f - [D:1] a leather armour  g - [D:1] a dispersal trap  h - [D:1] a beast talisman  i - [D:1] a +0 ring mail < hQ j - [D:1] a +1 leather armour of cold resistance< hLevel 1 of the Dungeon<>>>>(Press ? for help) #######...##.#............##......##......##.# ###### #.......#.##.#...#.......####....####....###.# #....#< h #.#####.........##.##.#### ###### ###### #.#####.##.######## #.# ######.#####.##.#### ##### ######.......##........# #.# #.......#..##.# #...# #.##...###############.# #.####### #######.#.###.# #...# #.##...##.## #.....@.# #..††...## #...# ##......########### #..# #.#####.############......# #...# #........##.......# ##.# #.#####.#............####.####...#####...#....##.......# ####.#### < h #.....#.#.....#####..###.................#....##.......# #.......# #...#.#.#........##..##.....)(.........................# #.##.##.# #.......#.....##.......................#..##..##.......# #[##.##.# #.#######.....>......####.####...#####.#†.##..##.......# #.##.##.# #.# ############......# #...# #..).....##.......# #.##.##.# #.########## #.###### #...# ###†#.#.########.## #.......# #.##.......# #.#< hg#.%.# #.....# ##.#.######.#### #.# #####.#####.# #.##...# ####.## ##.###.## #.##[# #.......###.# #.##...###.## ###.##.##.## #.##.# #.##.....##.# #.####.#### #...###.....#.##.###.##.####.##..#..##.###.########......## #.#.....#.[###.......##..........#........................# #...######..#..#############.###.......#..####.#.##....#..########## ##...###.#####.#####..####.#.##.##.........###.##< h9< h< hnamarukai the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================AC: 2Str: 13EV: 11Int: 10SH: 0Dex: 12XL:  2 Next: 44% Place: Dungeon:1Time: _Done exploring. _Done exploring. _Done exploring. < h_Done exploring. _Done exploring.  Search for what [? for help]? .< h< hY< h < hK< h< h>% _< h\< h< h,< h< h< h,< hǫ< h< h,< hs< h< h< h< h%,< h< h,< h&< h2< h< hU,< h< h< hA,< h< h< h;,< h< h,< h< h< h< h,< h< hr,< h< hw< h,< hK< h< h,< h< h< hQ< h< hS< h< h,< h'< h< h,< h/< h< hj,< h< hV< h,< h< h< hB< hf< h@,< hW< h< h,< h,< h.< h< hR< h< h < h < h < h < h< h< h,< h< h8< h,< h< h< hh,< h< h< h_,< h< h!< hM#,< hr$< h&< h(,< h*< ho,< h.,< h/< h 2< h3,< he5< h7< h9,< h;< h=< h?,< h@< hC< h|E,< hG< hHI< hK,< hHM< hO< hQ,< haS< hV< hW,< hY< h\< h ^,< h_< hb< h?d,< hf< hj< hxk,< hhm< ho< hq,< h/r< ht< h v,< hPw< h)y< hz,< hq{< h}< h~< h4< h< h< h< h< h>< hׅ< hކ< h]< hۇ< h[< h]< h݊< h[< h@< h1< h< h0< h@< h/< hӑ< hR< h9< h< h< h< hؕ< h< h=,< h]< h0< hř,< h< h< hl,< ho< h@< hמ,< hߟ< h< hf,< hg< h4< hɣ,< hҤ< h< h9,< h:< h < h,< h< hs< h ,< h,< h< h,< hw< hB< h֯,< h< h< hM,< hG< h< h,< h"< hV< h׷< h< h< hGB< h< h,< h< h< h< hu< h~< h< h,< hc< h< h,< h< h,< h< h< h,< hv< hN##.......##........# ...###############.# ...##.## ...########### #..# ....##.......# ##.# ....##.......# ####.####  ....##.......# #.......#  .............# #.##.##.#  ##..##.......# #@##.##.#   Noise: --------- 797.8 (75.0) ##..##.......# #.##.##.#   a) +0 hand axe ....##.......# #.##.##.#   Nothing quivered .#.########.## #.......#  ...# ##.#.######.####  #.## ##.###.## #.#   #.## ###.##.##.## #.# [3< hE9;49m  ...###.....#.##.###.#   .#.....#.[###.......#  < h< h _You see here a +1 leather armour of cold resistance.< h@G8.8 (1.0)< h< hɔ` _n - a +1 leather armour of cold resistance< hğ Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 3 scrolls labelled USUBRO VENOCE  j - a scroll labelled UKUYJU WIUNGIU  k - 2 scrolls labelled WYMAEF FUIFFE  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD Potions (go to first with !)c - a potion of ambrosia  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion< h[ dn - a +1 leather armour of cold resistance. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 'Of cold resistance': it protects its wearer from cold. < h It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would increase by 2.1 (2.1 -> 4.2). Your EV would decrease by 0.4 (11.4 -> 11.0). < h You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour “Nought can Deform the Human race < h I(w)ear, (d)rop, (=)adjust, or (i)nscribe.< h? < h* < h ##.......##........#  namarukai the Chopper ...###############.#  Mountain Dwarf **.... ...##.##  Health: 26/26 ======================== ...########### #..#  Magic: 2/2======================== ....##.......# ##.#  AC: 2Str: 13 ....##.......# ####.####   EV: 11Int: 10 ....##.......# #.......#   SH: 0Dex: 12 .............# #.##.##.#   XL:  2 Next: 44% Place: Dungeon:1 ##..##.......# #@##.##.#   Noise: --------- < h  Time: 798.8 (0.0) ##..##.......# #.##.##.#   a) +0 hand axe ....##.......# #.##.##.#   Nothing quivered .#.########.## #.......#  ...# ##.#.######.####  #.## ##.###.## #.#   #.## ###.##.##.## #.#   ...###.....#.##.###.#   .#.....#.[###.......#   _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? . _You see here a +1 leather armour of cold resistance. _n - a +1 leather armour of cold resistance< hH% A9.8 (1< h+ < h: Y800.8 (2< hA A1.8 (3< hF < hL < h*U +2.8 (4< hV < h#\ < h\ +3.8 (5< hYa < h)c 0 _You start removing your armour. You continue removing your +0 robe. x4< hf < hv   You finish removing your +0 robe.  You start putting on your armour.4.8 (65.8 (7< h m6.8 (8< hW 7.8 (98.8 (10.0) < h  40 _You continue putting on your +1 leather armour of cold resistance. x5  You finish putting on your +1 leather armour of cold resistance.< h < h Q _You feel resistant to cold.< hXF99< huL+.0) _< hN< huh _Unknown command.< hu[[?25h[?0c  Search for what [Enter for "."]? < h  [?25l[?1c< h< h9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 ring mailb - [D:1] a +0 club (1 further duplicate)  c - [D:1] a beast talisman  d - [D:1] 2 stones (3 further duplicates in 1 pile)  e - [D:1] a sling  f - [D:1] a dispersal trap  g - [D:1] a +0 spear  h - [D:1] a leather armour  i - [D:1] a +0 cloak< h Level 1 of the Dungeon<>>>>(Press ? for help) #.......# #..÷÷...## #...# ##......########### #..# #.#####.############......# #...# #........##.......# ##.# #.#####.#............####.####...#####...#....##.......# ####.####< h d  #.....#.#.....#####..###.................#....##.......# #.......#  #...#.#.#........##..##.....)(.........................# #.##.##.#  #.......#.....##.......................#..##..##.......# #@##.##.#  #.#######.....>......####.####...#####.#÷.##..##.......# #.##.##.#  #.# ############......# #...# #..).....##.......# #.##.##.#  #.# ######### #.###### #...# ###.#.#.########.## #.......# #.##.......# #.##.%.# #.....# ##.#.######.#### #.# #####.#####.# #.#< h9 #...# ####.## ##.###.## #.##[# #.......###.# #.##...###.## ###.##.##.## #.##.# #.##.....##.# #.####.#### #...###.....#.##.###.##.####.##..#..##.###.########......## #.#.....#.[###.......##..........#........................# #...######..#..#############.###.......#..####.#.##....#..########## ##...###.#####.#####..####.#.##.##.........###.###.....>.# #.......)†##....#..####.############# #....##...##.......# #.##.........##.......# #.##...............#### #.####.##.#.#####.### ###.##......###.....# #...#< h< h< hnamarukai the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================AC: 4Str: 13EV: 10Int: 10SH: 0Dex: 12XL:  2 Next: 44% Place: Dungeon:1Time:You start putting on your armour. _You continue putting on your +1 leather armour of cold resistance. x5  You finish putting on your +1 leather armour of cold resistance. _You feel resistant to cold. _Unknown command.Search for what [Enter for "."]? .< hf< hU _< hX< hϦ< hΧ< hU< h< hJ< h,< hz< h< hδ,< hǵ< hO< h,< h< h< h,< h{< h< h< hh< h< h< h< hZ< h< h< hX< h< h< hh< hV< h< h< h< hr< hK,< h< h < hM,< h!< h< h,< h< h< hJB< h n< hU< hv< hU<< hiBX< hN< hO< h$S< h!U,< hV< h@Z< hH\,< h^< h>a< hWc,< hd< hg< hKj,< hk< h"o< hp,< hr< hu< hw,< h*y< hZC  You see here a beast talisman.< hq< h _< hx< h\< h,< h$< hN< hَ,< hi< h< h< h< hn< h< h,< h< hm< h,< h< h< hA,< h< h,< h2n< h5< h,< hI< h5< h,< h< h< h,< h< h< hR,< h< h?< h,< h< h-< h,< hO< h< h< h,< h< h<< h< h*< h< h< h#< h< h< h< hy< h< h< hB< h< h< h< hc< h< h< h< ho< h < h < h < h < h < hE< h< h< h< h;< h< hm< h-< hw< h< h< h < hY< h< h< h< h2 < h < hK!< h"< h#< hX$< h$< h3&< h'< h(< h(< h)< h6+< h+< hQ,< h-< h.< hb/< hz0< hEG< hH< h{H< hR< hiYc #.....#.#.....#### #...#.#.#........# #.......#.....##.. #.#######.....>... < hU[#.# ########## #.########## #.##.......# #.# #####.#####.# #@# #.......###.# Noise: --------- 883.8 (74.0) #.# #.##.....##.# a) +0 hand axe #.####.##..#..##.# Nothing quivered #..........#...... ######.###.......# #.#####.#####  #.....>.# #  ######### #  #< h\[ < hG_< h`N _You see here a +0 cloak.< h 4.8 (1.0) _o - a +0 cloak< haInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)b - a +0 robe  o - a +0 cloak Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 3 scrolls labelled USUBRO VENOCE  j - a scroll labelled UKUYJU WIUNGIU  k - 2 scrolls labelled WYMAEF FUIFFE  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD Potions (go to first with !)c - a potion of ambrosia  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion< hßTo - a +0 cloak. A cloth cloak. < hBase armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.2 -> 5.2). Your EV would remain unchanged. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour “O Bell my wife, why dost thou flyte?  Now is now, and then was then:  Seek now all the world throughout,Thou kens not clowns from gentlemen: (w)ear, (d)rop, (=)adjust, or (i)nscribe.< h  #.....#.#.....#### namarukai the Chopper #...#.#.#........# Mountain Dwarf **.... #.......#.....##.. Health: 26/26 ======================== #.#######.....>... Magic: 2/2======================== #.# ########## AC: 4Str: 13 #.########## EV: 10Int: 10 #.##.......# SH: 0Dex: 12 #.# #####.#####.# XL:  2 Next: 44% Place: Dungeon:1 #@# #.......###.# Noise: ---------  Time: 884.8 (0.0) < h![40m#.# #.##.....##.# a) +0 hand axe #.####.##..#..##.# Nothing quivered #..........#...... ######.###.......# #.#####.#####  #.....>.# #  ######### #  #  _You feel resistant to cold. _Unknown command. _Search for what [Enter for "."]? . _You see here a beast talisman. _You see here a +0 cloak. _o - a +0 cloak< h$A5.8 (1< h.m6.8 (2< h3A7.8 (3< h3< h:< h:+8.8 (4< hr?< hE< h_F$9.8 (5< hJ< hM 5 _You start putting on your armour. You continue putting on your +0 cloak. x4< hqN< hCS< haUZ _You finish putting on your +0 cloak.< h < h Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +0 cloak (worn)b - a +0 robe Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 3 scrolls labelled USUBRO VENOCE  j - a scroll labelled UKUYJU WIUNGIU  k - 2 scrolls labelled WYMAEF FUIFFE  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD < h! Potions (go to first with !)c - a potion of ambrosia  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion< hb - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 2.1 (5.2 -> 3.2). Your EV would increase by 0.4 (11.0 -> 11.4). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me”-William Shakespeare, _Anthony & Cleopatra_, V, ii. ca. 1605. (w)ear, (d)rop, (=)adjust, or (i)nscribe.< hy #.....#.#.....#### namarukai the Chopper #...#.#.#........# Mountain Dwarf **.... #.......#.....##.. Health: 26/26 ======================== #.#######.....>... Magic: 2/2======================== #.# ########## AC: 5Str: 13 #.########## EV: 10Int: 10 #.##.......# SH: 0Dex: 12 #.# #####.#####.# XL:  2 Next: 44% Place: Dungeon:1 #@# #.......###.# Noise: ---------  Time: 889.8 (0.0) < hv[40m#.# #.##.....##.# a) +0 hand axe #.####.##..#..##.# Nothing quivered #..........#...... ######.###.......# #.#####.#####  #.....>.# #  ######### #  #  _Search for what [Enter for "."]? . _You see here a beast talisman. _You see here a +0 cloak. _o - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x4 _You finish putting on your +0 cloak.90.8 (1 _You drop a +0 robe.< h-p Inventory: 14/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +0 cloak (worn) Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 3 scrolls labelled USUBRO VENOCE  j - a scroll labelled UKUYJU WIUNGIU  k - 2 scrolls labelled WYMAEF FUIFFE  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD Potions (go to first with !)c - a potion of ambrosia  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion< hX < h < hj  #.....#.#.....#### namarukai the Chopper #...#.#.#........# Mountain Dwarf **.... #.......#.....##.. Health: 26/26 ======================== #.#######.....>... Magic: 2/2======================== #.# ########## AC: 5Str: 13 #.########## EV: 10Int: 10 #.##.......# SH: 0Dex: 12 #.# #####.#####.# XL:  2 Next: 44% Place: Dungeon:1 #@# #.......###.# Noise: ---------  Time: 890.8 (0.0) #[< h (43m.# #.##.....##.# a) +0 hand axe #.####.##..#..##.# Nothing quivered #..........#...... ######.###.......# #.#####.#####  #.....>.# #  ######### #  #  _You see here a beast talisman. _You see here a +0 cloak. _o - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x4 _You finish putting on your +0 cloak. _You drop a +0 robe.< h,[[?25h[?0c  Search for what [Enter for "."]? < h [?25l[?1c< h^ < h 9 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 robe Results elsewhere ([,] to cycle) < hq 5 b - [D:1] a +0 spearc - [D:1] a +0 club (1 further duplicate)  d - [D:1] 3 stones (2 further duplicates in 1 pile)  e - [D:1] a sling  f - [D:1] a beast talisman  g - [D:1] a leather armour  h - [D:1] a dispersal trap  i - [D:1] a +0 ring mail< h0Level 1 of the Dungeon<>>>>(Press ? for help) #.# #.......#..##.# #...# #.##...###############.# #.####### #######.#.###.# #...# #.##...##.## #.......# #..÷÷...## #...# ##......########### #..# #.#####.############......# #...# #........##.......# ##.# #.#####.#............####.####...#####...#....##.......# ####.####  #.....#.#.....#####..###.................#....##.......# #.......#  #...#.#.#........##..##.....)(.........................# #.##.##.#  #.......#.....##.......................#..#< hN#..##.......# #.##.##.#  #.#######.....>......####.####...#####.#÷.##..##.......# #.##.##.#  #.# ############......# #...# #..).....##.......# #.##.##.#  #.# ######### #.###### #...# ###.#.#.########.## #.......# #.##.......# #.##.%.# #.....# ##.#.######.#### #.# #####.#####.# #.##...# ####.## ##.###.## #.##@# #.......###.# #.##...###.## ###.##.##.## #.##.# #.##.....##.# #.####.#### #...###.....#.##.###.##.####.##..#..##.###.########...< ht5[...## #.#.....#.[###.......##..........#........................# #...######..#..#############.###.......#..####.#.##....#..########## ##...###.#####.#####..####.#.##.##.........###.###.....>.# #.......)÷##....#..####.############# #....##...##.......# #.##.........##.......# #.##...............#### #.#< h<< h>< hAnamarukai the ChopperMountain Dwarf **....Health: 26/26 ========================< hPBMagic: 2/2========================AC: 5Str: 13EV: 10< h&C'Int: 10SH: 0Dex: 12XL:  2 Next: 44% Place: Dungeon:1Time: < hC1_You see here a +0 cloak. _o - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x4 _You finish putting on your +0 cloak. < hF_You drop a +0 robe.  Search for what [Enter for "."]? .< hG< hkR< hT< hT% _< h[B< hz\,< h_< h`,< hRa< hxd< he< he< hf< hh< hi< hPj< hj< hm< hn,< hAo< hWr< hs< hs< ht< hv< hw,< h=y< h{< h|,< h}< h< h,< h< h< h,< hq< h< h< hv< h< hX< hF,< he< hȘ< h,< hњ< h < h~< h< hd< h< hˢ,< h< h< h,< h< h̪< h,< h< h< h,< hB< h]< h,< h < h< h< h< h< h-< h,< h< h< h,< h0< h< h< h<< h< h< ht< h < h< h(< h< h< h< h< h< h5< hH< h< hY,< h< h< h,< hw< hR< h< hY< hG< hG< h< hH< h< h< h,< h< h< h:,< h< h< h,< h< h< h9< h< h < h k#####......# #...# #........## ......####.####...#####...#....## ####..###.................#....## ..##..##.....)(.................. < h?#.......................#..##..## ......####.####...#####.#÷.##..## #####......# #...# #..).....## ### #.###### #...# ###.#.#.### ..# #.#< h#.@.# #.....#Noise: --------- 925.8 (35.0) #.# #.#< h#...# ####.##a) +0 hand axe #.# #.##...###.## # Nothing quivered < h#.# #.####.#### #...### #.###.########......## #.#.... .....................# #...### ..#..####.#.##....#..########## < hz###..####.#.##.##.........##.......)÷##....#..####.#< h< h< hT _You see here a beast talisman.< ho< h16.8 (1.0)< h@ _b - a beast talisman< hu< hHInventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +0 cloak (worn) Talismans (go to first with %)b - a beast talisman Scrolls (go to first with ?) < h0 e - a scroll labelled LOYCHIS QALID  f - 3 scrolls labelled USUBRO VENOCE  j - a scroll labelled UKUYJU WIUNGIU  k - 2 scrolls labelled WYMAEF FUIFFE  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD Potions (go to first with !)c - a potion of ambrosia  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion< h[b - a beast talisman. A large patch of fur around a shining, gold-glowing eye. Transforms the user into a monstrous, furry were-beast, limbs pulsing with murderous energy. Shapeshifting skill increases the killing power provided. While transformed, anygloves, cloaks, headgear and boots are melded. A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Minimum skill: 0 Maximum skill: 7 Your skill: 0.0 Offence: UC base dam.: 3 Slay: +0 (+4 at max skill) < h?You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman e(v)oke, (d)rop, (=)adjust, or (i)nscribe.< h Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +0 cloak (worn) Talismans (go to first with %)  b - a beast talisman Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 3 scrolls labelled USUBRO VENOCE  j - a scroll labelled UKUYJU WIUNGIU  k - 2 scrolls labelled WYMAEF FUIFFE  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD Potions (go to first with !)c - a potion of ambrosia  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion< hRT m - a scroll labelled KAOLU ZASUFOD. A disposable arcane formula inscribed on parchment by a professional scribe or sorcerer. Anyone can evoke the power of the arcane formula by reading it out loud, but the nature of that power is not a priori apparent. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: unidentified scroll “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.< h-Inventory: 15/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn) < h` o - a +0 cloak (worn) Talismans (go to first with %)  b - a beast talisman Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 3 scrolls labelled USUBRO VENOCE  j - a scroll labelled UKUYJU WIUNGIU  k - 2 scrolls labelled WYMAEF FUIFFE  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD Potions (go to first with !)c - a potion of ambrosia  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion< h+ < h5 < h< #####......# #...# #........## namarukai the Chopper < hq= ......####.####...#####...#....## Mountain Dwarf **.... ####..###.................#....## Health: 26/26 ======================== ..##..##.....)(.................. Magic: 2/2======================== #.......................#..##..## AC: 5Str: 13 ......####.####...#####.#÷.##..## EV: 10Int: 10 < h > #####......# #...# #..).....## SH: 0Dex: 12 ### #.###### #...# ###.#.#.### XL:  2 Next: 44% Place: Dungeon:1 ..# #.##.@.# #.....#Noise: ---------  Time: 926.8 (0.0) < h+@ #.# #.##...# ####.##a) +0 hand axe #.# #.##...###.## # Nothing quivered #.# #.####.#### #...### #.###.########......## #.#.... .....................# #...### ..#..####.#.##....#..########## ###..####.#.##.##.........##.......)÷##....#..####.# _You start putting on your armour. You continue putting on your +0 cloak. x4 _You finish putting on your +0 cloak. _You drop a +0 robe. _Search for what [Enter for "."]? . _You see here a beast talisman. _b - a beast talisman< hG < hH < hQ < hS < hM# < h$ < h) < h*, F _Unknown command.< hz< h}C  Skill  Level Cost  Apt Skill  Level Cost  Apt < h~a + Fighting3.6   3.4  +1   i - Spellcasting   0.0   1.4  -2           b - Maces & Flails   2.3   0.7  +2      c + Axes< hҀ{4.0   3.5  +2   j - Shapeshifting   0.0   1.4  -2   d - Polearms   1.9   1.0   0       e - Unarmed Combat   0.0   1.0   0                      f + Armour1.2   1.7  +1      < h g - Dodging   2.1   5.0  -3       h - Stealth   0.0   1.4  -2                                                      < hThe relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets< h> j + Shapeshifting 0.0< h8 #####......# #...# #........## namarukai the Chopper ......####.####...#####...#....## Mountain Dwarf **.... ####..###.................#....## Health: 26/26 ======================== ..##..##.....)(.................. Magic: 2/2======================== #.......................#..##..## AC: 5Str: 13 ......####.####...#####.#÷.##..## EV: 10Int: 10 #####......# #...# #..).....## SH: 0Dex: 12 ### #.###### #...# ###.#.#.### XL:  2 Next: 44% Place: Dungeon:1 ..# #.##.@.#[3< hh I9;49m #.....#Noise: ---------  Time: 926.8 (0.0) #.# #.##...# ####.##a) +0 hand axe #.# #.##...###.## # Nothing quivered #.# #.####.#### #...### #.###.########......## #.#.... .....................# #...### ..#..####.#.##....#..########## ###..####.#.##.##.........##.......)÷##....#..####.# _You finish putting on your +0 cloak. _You drop a +0 robe. _Search for what [Enter for "."]? . _You see here a beast talisman. _b - a beast talisman _Unknown command.< hl 4< h < h < hY  _Unknown command.< h}< hWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon < h%< hs#Z[?25h[?0c#####......# #...# #........## namarukai the Chopper ......####.####...#####...#....## Mountain Dwarf **.... ####..###.................#....## Health: 26/26 ======================== < h1'..##..##.....)(.................. Magic: 2/2======================== #.......................#..##..## AC: 5Str: 13 ......####.####...#####.#÷.##..## EV: 10Int: 10 #####......# #...# #..).....## SH: 0Dex: 12 ### #.###### #...# ###.#.#.### XL:  2 Next: 44% Place: Dungeon:1 ..# #.##.@.# #.....#Noise: ---------  Time: 926.8 (0.0) #.# #.##...# ####.##a) +0 hand axe #.# #.##...###.## [3< h04m# Nothing quivered #.# #.####.#### #...### #.###.########......## #.#.... .....................# #...### ..#..####.#.##....#..########## ###..####.#.##.##.........##.......)÷##....#..####.# _Search for what [Enter for "."]? . _You see here a beast talisman. _b - a beast talisman _Unknown command. _Unknown command.What level of the Dungeon? (default 1, ? - help) < h; [?25l[?1c< hN42< hP< hW< h Z< h[/ _< hcn< hg< hj,< hl< hp< hr,< ht< hw< hy,< hE{< hm}< h,,< h8< h< h,< h< hq< h,< h< h< h2< h< h< hW< hƑ,< h< h۔< h],< h< hB< h,< h›< h< h0< h< hh< hà< hҡ< hN< h< h!< h=< h< h< h< h< h3< h< h֪< hث< hp< h%< h< h߮< hd< h< h< h< h2< h< h&_You see here a beast talisman. < h_b - a beast talisman _Unknown command.There is a stone staircase leading down here.< h< hն$ _< hT< hf2  ####### #....@# 47.5 (20.7) ......###  .....   .... .## _You climb downwards. _There is a stone staircase leading up here.< h < h|   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.6   3.4  +1   i - Spellcasting   0.0   1.4  -2  < hQ          b - Maces & Flails   2.3   0.7  +2      c + Axes4.0   3.5  +2   j + Shapeshifting 0.0   1.4  -2   d - Polearms   1.9   1.0   0       e - Unarmed Combat   0.0   1.0   0                      f + Armour1.2   1.7  +1[3< h 9;49m       g - Dodging   2.1   5.0  -3       h - Stealth   0.0   1.4  -2                                              < h w        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets< hGy  j * Shapeshifting   0.0< h]p j - Shapeshifting   0.0< h? {namarukai the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================AC: 5Str: 13EV: 10Int: 10SH: 0Dex: 12#######XL:  2 Next: 44% Place: Dungeon:2#....@#Noise: ---------  Time: 947.5 (0.0)......###a) +0 hand axe.....Nothing quivered.....## _Unknown command. _Unknown command. _What level of the Dungeon? (default 1, ? - help) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.< h6< h=[Inventory: 15/52 slots < hf>Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +0 cloak (worn) Talismans (go to first with %)b - a beast talisman Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 3 scrolls labelled USUBRO VENOCE  j - a scroll labelled UKUYJU WIUNGIU < h4? k - 2 scrolls labelled WYMAEF FUIFFE  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD Potions (go to first with !)c - a potion of ambrosia  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion< h&b - a beast talisman. A large patch of fur around a shining, gold-glowing eye. Transforms the user into a monstrous, furry were-beast, limbs pulsing with murderous energy. Shapeshifting skill increases the killing power provided. While transformed, anygloves, cloaks, headgear and boots are melded. A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. Minimum skill: 0 Maximum skill: 7 < hbYour skill: 0.0 Offence: UC base dam.: 3 Slay: +0 (+4 at max skill) You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman e(v)oke, (d)rop, (=)adjust, or (i)nscribe.< hK< h< hGnamarukai the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================AC: 5Str: 13EV: 10Int: 10SH: 0Dex: 12#######XL:  2 Next: 44% Place: Dungeon:2#....@#Noise: ---------  Time: 947.5 (0.0)......###a) +0 hand axe.....Nothing quivered....< hT.## _Unknown command. _Unknown command. _What level of the Dungeon? (default 1, ? - help) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.< hs < hHnq8.5 (1 _You drop a beast talisman.< h" mRead which item? Scrolls  e - a scroll labelled LOYCHIS QALID  f - 3 scrolls labelled USUBRO VENOCE  j - a scroll labelled UKUYJU WIUNGIU  k - 2 scrolls labelled WYMAEF FUIFFE  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD [!] read|quaff|evoke[?] describe selected< h < h < h (namarukai the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================AC: 5Str: 13EV: 10Int: 10SH: 0Dex: 12#######XL:  2 Next: 44% Place: Dungeon:2#....@#Noise: ---------  Time: 948.5 (0.0)......###a) +0 hand axe.....Nothing quivered.....## _Unknown command. _What level of the Dungeon? (default 1, ? - help) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You drop a beast talisman.< h3  §§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled USUBRO VENOCE, it crumbles to dust.< h +9.5 (1< ht < h 0 _It was a scroll of poison.< hQ= _Unknown command.< hJ< h fRead which item? Scrolls  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU  k - 2 scrolls labelled WYMAEF FUIFFE  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD [!] read|quaff|evoke[?] describe selected< h< h5< hnamarukai the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================AC: 5Str: 13EV: 10Int: 10SH: 0Dex: 12#######< h]XL:  2 Next: 44% Place: Dungeon:2#§§§§@#Noise: ---------  Time: 949.5 (0.0)§§§§§§###a) +0 hand axe§§§§§Nothing quivered§§§§§## _There is a stone staircase leading up here. _You drop a beast talisman.  The air fills with toxic fumes!  As you read the scroll labelled USUBRO VENOCE, it crumbles to dust. _It was a scroll of poison. _Unknown command.< h[  As you read the scroll labelled WYMAEF FUIFFE, it crumbles to dust.  It is a scroll of enchant armour.< hF/  --more--< hb < hf EEnchant which item? Armour  n - a +1 leather armour of cold resistance (worn)  o - a +0 cloak (worn)[?] describe selected< h < h < hF Inamarukai the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================AC: 5Str: 13EV: 10Int: 10SH: 0< h RDex: 12#######XL:  2 Next: 44% Place: Dungeon:2#§§§§@#Noise: ---------  Time: 949.5 (0.0)§§§§§§###a) +0 hand axe§§§§§Nothing quivered§§§§< hO f§##The air fills with toxic fumes!  As you read the scroll labelled USUBRO VENOCE, it crumbles to dust. _It was a scroll of poison. _Unknown command.As you read the scroll labelled WYMAEF FUIFFE, it crumbles to dust.  It is a scroll of enchant armour.< hM 650.5 (1 _Your +0 cloak glows green for a moment.< h< hRead which item? Scrolls  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIUk - a scroll of enchant armour  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD [!] read|quaff|evoke[?] describe selected< h/^namarukai the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================AC: 6Str: 13EV: 10Int: 10SH: 0Dex: 12#######XL:  2 Next: 44% Place: Dungeon:2#§§§§@#Noise: ---------  Time: 950.5 (0.0)§§§§§§###a) +0 hand axe§§§§§Nothing quivered§§§§§##As you read the scroll labelled USUBRO VENOCE, it crumbles to dust. _It was a scroll of poison. _Unknown command.As you read the scroll labelled WYMAEF FUIFFE, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 cloak glows green for a moment.Enchant which item? Armour  n - a +1 leather armour of cold resistance (worn)  o - a +1 cloak (worn)[?] describe selected< hnamarukai the ChopperMountain Dwarf **....Health: 26/26 ========================Magic: 2/2========================AC: 6Str: 13EV: 10Int: 10SH: 0Dex: 12#######XL:  2 Next: 44% Place: Dungeon:2#§§§§@#Noise: ---------  Time: 950.5 (0.0)§§§§§§###a) +0 hand axe§§§§§Nothing quivered§§§§§##As you read the scroll labelled USUBRO VENOCE, it crumbles to dust. _It was a scroll of poison. _Unknown command.As you read the scroll labelled WYMAEF FUIFFE, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 cloak glows green for a moment.  As you read the scroll of enchant armour, it crumbles to dust.71.5 (1 _Your +1 cloak glows green for a while.< hK < hn  .....°.........g....g   goblin (wandering) _You start waiting.676.0).8.5 (17 _A goblin comes into view. It is wielding a +3 dagger.< h>l - # #...@<#.###...g......###..# #..#..###< hw < h` ;.gg< h :==9.0)< hc < h3 ( _The goblin shouts!< hdK#######.####....<#.......@###.....#g..........#.###........## #........#< h4 #........# ######.#..r   rat (asleep) r#.#< h0F-  A rat comes into view..grr.70< hU- _The rat squeaks loudly.< ĥ#######..####....<#........###.#.....#g...####.## #.# #.# ######r#.. .#.# #g.r.--1< har.=-2.6 (1.1< hk)y _You barely miss the goblin. The goblin hits you but does no damage.< h/ < h < h\You hit the goblin.< hl< h# < hH"< h r< h.< h < h{l< hPfl   frilled lizard (wandering)< h*[r   rat< hThe goblin is severely wounded.A frilled lizard comes into view.3.7< h- < h< h/_The goblin hits you but does no damage.< h b  The frilled lizard hisses angrily.  You hit the goblin.< hC < hŏ < h < hO { $rl###...lll 2 frilled lizards (1 wandering).r   rat< hٙ T  You kill the goblin!< h@ 97/27514.8< h] < h a _A frilled lizard comes into view.< h a  The frilled lizard hisses angrily.  You slash the rat!< h~ ,< hr l...†.l.l< hS 055.9< h < hz G _You kill the rat!< hG# ##..####....<#.###.#..#< hfB.l...†......#.###.#.# #.#. #....l.#. ######.#.. .#.#< h? #< h< h}< hl.l.-60< h < hw  Things that are here: _4 gold pieces; a +3 dagger< hg< hl  You hit the frilled lizard.< h .l.gg   hobgoblin (wandering)< hl   frilled lizardYou kill the frilled lizard!< h=8=8.0 (1.1< hl < h&\ _A hobgoblin comes into view.< h#. ########..####....<# ..........###.#.$......#.†......#.....###........# ...# #..l.....# .. #....#. ######g# .#.# # l..g.g==90 _The hobgoblin shouts!< h3< h& 9g.< hJ 7--80.1 (1.1< h < h _You barely miss the frilled lizard. The frilled lizard misses you.< hb @  You hit the frilled lizard.< h < h@ x.g.< h Z62--1.2< h < h R _You kill the frilled lizard!< hV_#. ########..####....<# #..........###.#.< hW$......###..†...........###.@......# ...# #..g.....# < h\.. #........# . ######.# .#.## < h]< h\j: l< h kl   frilled lizard (wandering)A frilled lizard comes into view.2< hk 0< hq< hs@ _The hobgoblin hits you but does no damage.< h< hz|l.l< h]4---3.3 (1.1< h< hu _You hit the hobgoblin but do no damage. The hobgoblin hits you.< h&-;  You hit the hobgoblin.< h1< h;< h<>$...l< h>.< hv?el   frilled lizard < h@!< h8j< h4k---< hF{84.4 _You kill the hobgoblin!< h ##. ####### .#..####....<#.# .###.# .$......### .†......# .....###.# ...# #..$...l.# .. #.# . ######.#..#.## < htl.-50< h< h >## #. #######.. #..####....<#.# .< h ###.# .$......### .†......# .....###...@.l..# ...# #..$.....# .. #.< h" (# . ######.#..#.#.# ..< h& < h. Dl.< h/ f5=-6< h? < h  You closely miss the frilled lizard.The frilled lizard bites you but does no damage.< h 5=7.5 (1.1< h < h \ _The frilled lizard closely misses you.< hZ@  You hit the frilled lizard.< hcE.< h{M=728.6< h< h#R _You kill the frilled lizard!< hvJ< h) < hQ< hV:_No target in view!< hm _No target in view!< hb _No target in view!< h9 ###. #######.. #..####....<#.# ..........###.# $......### .........†......# .....###..# ...# #.# .. #........#  ######.#.... .#.### .# . . -90 _< h < h@ < h l6=-90.6 (2< hg < h = _You now have 67 gold pieces (gained 9).< h/ ## #. #######.. #..####....<#.# ....###.#  .......$......### .........†......# .....###.# ...# #.# .. #........# .######.#.... .#.####  ..1.6 (1< h` ## #. #######.. #..####....<#.# ....###.#  $......### ........@†......# .....###.# ...# #.# .. #........#.######.#.... .#.####  ..2< h< h^< h + ## #. #######.. #..####....<#.# ....###.#  ......### .........†......# .....###.# ...# #.# .. #........#.######.#.... .#.####  .3  You now have 71 gold pieces (gained 4).7==4.6 (2 _You see here a +3 dagger.< h < h < h < h n< hV < h ,< hy < hl e=< h6 < h < h < hW < h < h < h < hu < hξ < h ,< hn < h < hv < h < h ,< h < hf < h < h < h ,< hB < h < h9 < h < h < h2 < h < h ,< h < h ,< hi < hR ,< h < h ,< h < hG ,< h < hs < h < h < h < hi < h < h ,< h7 < hU < h < hy< h"v< h/%< h',< hz)< hx,< h<-< h .< ho2,< hN4< h7,< he9< h;,< hp>< haA,< hC< hIB< hK< h Sn< hYB< h[,< hbX< h/e< he< hf< hi,< hk< ho,< hp< ht,< hMu< hx< h)y< hz< hW|,< hY}< h,< hv< hɂ,< h˃< h,< h|< h< h< hъ< h< h< h< h,< h< hJ< hғ< hŔ< hr< hE< h3< h˙< hP< h< hH< hޝ< h< hߠ,< h< h< hx< h3< h[,< hO< h8< hɪ< ho< h,< hʮ< h< hD< h< hܳ< hl< h< h,< h»,< h]< h< h!,< hd< h,< h< h3,< hv< h,< h< h< hs< h < h < hMB< hB< h,< h8< h`< h< h,< hg< h < h< h< hJ< h$ < h < h#B< h$< h&< hQ'< h'< h*< h*< hF+< h~< 1093.6 (99.0) _You start waiting.4.6 (100.0)< h;?# _Done waiting.< h6Z ## #. #######..#..####....<#.##.###.##)......###.†......#.###.#.#. #..#. # #...#. ######.#..... .#.###  .#  .< h)F5.0) < h< h< hA##... ## #. #######.. ##..####....<#.# #.###.# #.)......###.†......#.###.#.#. #....#..#. #.....#.. #. ######.#...... #. .#.###... ## .#  .< h<6< h< hb . #. #.#< hMc  ... ## #.# #######.. ##..####....<#.# #.###.# #.)......###.†......#.###< hWe .#.#.# #.....#.#.# #.......#..#.# ######.#...... #.. .#.###.. ### .#  .< hWn < h@o &7< h$v < h9x < h  . #. #.## ... ##< h  #.# #######.. ##..####....<#.# #.###.# #.)......###.†......#.###.#< h r.#.# #.......#.#.# #........#.#.# ######.#......#.. .#.###..### .#  .< h <8< h < hۣ < h; . #. #.## ... ## #.## #######.. ##..####....<#.# #.###.# #.)......####.†......##.###.##.#.# #........##.#.# #.##.#.# ######.#....#.#.. .#.####.## .#  .< h< hr&9< h< h1< h .Y . #.< hc/ #.### ...# ## #.## #######.. ##..####....<#.# #.###.# #.)......### #< hN0o.†......# #.###.# #.......#.# #.# < hU1 #.#.# #.# #.#.# ######.# #.#.. .#. #< h3.### .#  .< h1;< hQ<(100< hXA< hC< h. #. #.### ...### #.## #######..#..####....<#.# #..........###.######)......####......†......# ####..# ##.# #.# #.#.# #.# #.#.# ######.#.. #.#.. .#.# #.### .# #.#  .  .< hw< he&1< h#< h_4< hܒ #. #.### ...### #.## #######..#..####....<#.# #..........###.######)......## #......†...... ####.. ##.# #. #.#.# #. #.#.# ######.#. #.#.. .# #.### .# #.#  .  #.# . 2< h< h- ### ...## #.## #######.. ##..####....<#.#..........#######)......##......†......###..#.# .#< hvj#####.#.......#########< h< h&3< hK< hc< hp  ...## #.## #######.. ##..####....<#.#..........#######)......##......†......###..#.# #####.#. .......< hR4< h< h  #.## #######.. ##..####....<#.#..........#######)......##......†......###..#.# #####.#. ## .......5< h ##..####....<#.#..........#######)......##.......†......###..#.# #####.#. ##   ........6< h M #.## #######..#..####....< #...###.# ####.)......##....†..###.......# ######...##.##.......#........< h < hw &7< hW < hE < h@M...# ## #.## #######..#..####....< #...###.# ####)......##....†..###.......< h# ######...#.......###.#.......< h]< h&8< h3< h< hQ#.###  ...# ##.## #######.. ##..####....<#.#  #...###.# #####)......####....†##..###.##.#.# #.##.#.# #........##.#.# ######.#.#.#.. .< h#.##.###.# #.......# .#########< h/ < h &9< h< h< h#. #.###  ...# ##.## #######.. ##..####....<#.#  #...###.# #####)......### #....†# #..###.# #.#.# #.# #.#.# #........# #.#.# ######.#...#.#.. .#.###.###.# #.......# .#########< hX Z10< h> S. #. #.###  ...# ##.## #######.. ##..####....<#.#  #...###.# #####)......### #....†# #..###..# #.#.# #.# #.#.# #........##.#.# ######.#....#.#.. .#.####.###.# #.......# .1< ho}. #. #.###  < h2~...# ##.## #######.. ##..####....<#.#  #...###.# #####)......### #....†# < h~#..###........# #.#.# #...#.#.# #........##.#.# ######.#....#.< h#.. .#.####.###.# < h?< h&2< h< h)< h .  #. #.### ...# ## #.## #######.. ##..####....<#.# #....###.#  #####)......### #......†......# #...###........# #.#.# #........# #.#.# #........# #.#.# ######.#.... #.#.. .#.### #.####< h8 < h &3< hj < h < hqC M.! ... < hSE #. #.## ...# ## #.## #######..##.@####....< ...###.# ####)......###.............†......##.........#.......#.. < hP < hP &4< hZY < h] _ _Found a fuming amethyst potion.< h6j.#!. < h #. #.### #...# ## #@## #######.. ##..####....<#.#< hI. #..........###.#  #####)......### #.............†......# #.........###.# #.......#.# #.#< h\ #.......#.# #........#  #.#.# ######.#...< hY5< hz..#!#.# .. #.  #.### #.@.# #####.## #######.. ##..####....<#.# #..........###.# #####.......)......### #.............†......# #.........###.# #.......#.# #.# #.#.# #........#6< hx ..!## ..# #.#  #@###  #...# #####.## #######.. ##..####....<#.# #..........###.# #####.......)......# #.............†...... #.........###. #.#.# #.< h Y7< hp 4< ht < hv < hLiM..... ..... .....# !..!# ...##. ###< h#r ...# #####.## #######....#. ....##8< h`{s _Found a smoky coppery potion.< hM .  .....# ..!..!# ..g....##.##.# ## #...###...g   goblin (asleep)........  A goblin comes into view. It is wielding a +0 dagger.< h(k.gg===9< h.< h( _The goblin shouts!< h> ........!..!....g..@##......#..#..... ##.# .... #.###.## #...# ###.## #######.. ##..####....<#.# #..........###. #####)......#.gJJ   endoplasmg   goblin---20 _An endoplasm comes into view.< hC a............< hE ....!.g..##.......#..#J.....##.#...... #.##..##### #...# .#.## #######. ##..####....<#. #....###.< hDM < h3X .J.< hX P=--1< h"b < hk _The goblin closely misses you. _You see here a fuming amethyst potion.< h[  You hit the goblin.  The goblin is moderately wounded.< h"Q.J < h#-2.7 (1.1< hv-< h2L _The goblin misses you.< h  You hit the goblin.  The goblin is severely wounded..J 3.8 _The goblin barely misses you.You hit the goblin.J).< hĪ94.9 _You kill the goblin!< h#< h .#...#.#.#.#.##< hv .!.@!##.J)..##.#..#.##.#.##.###.#######...#.. ###.## #.. ##..####....<# #.###< h  The endoplasm freezes you.5---50< h# G _You are frozen. You resist.< hXg S  You hit the endoplasm.  The endoplasm is severely wounded.=7.0 (1.1 _The endoplasm misses you.< h  You hit the endoplasm but do no damage.The endoplasm is severely wounded.< h$ a6=-8.1< h. < h V _The endoplasm barely misses you.< hZ  < h1\  < hx] 8You hit the endoplasm but do no damage.< h^ 6The endoplasm is severely wounded.< h_ < ha < hb !9.2< hh < hl  < hom < h,n 3_The endoplasm closely misses you.< hn < h ;  You hit the endoplasm.< h ?.< h 1< h9 N=8630.3< hD < hnO c _You kill the endoplasm!< hP < hIV < h^ ^ _No target in view!< hu_ < hd < hm ^ _No target in view!< hn < hs < h.v H _No target in view!< h < hy < h < hĿ H _No target in view!< hv < hw < h0 < h H _No target in view!< h6 < h < hh < h C _No target in view!< hi< hQj< hOq< hs< hW< h.< h< h< h"< h"< hU< hX< hN< h"< h< h< h@4< h< h< hQ< h;< hٴ< h;< h< h04< h8=< hT@< h< hߣ< h< hq< h!< h"< h$< hS),< h-< h{1]- _You start resting.< h=107=-2.3 (2< hP?< hB" _HP restored.< hz1 e.# .. .# .# .# .# .## .....!..@## .)..## .< ho3 #..# .##.#.##.###...#######...# ... ###.## #... ##..####....<#.#.< hi4 !###.< h5< < h< +3.3 (1< hB < h9L A4.3 (2< hR < hU \ _b - a fuming amethyst potion< h] .# .. .# .# .#< hw .# .## .....!.@.## .)..## .#..# .##.# .##.### ...#######...# ... ###.## # .. ##..####....<# #.###< h< h+5.3 (1< h < h< hK.#.< h+.#.#.#.#.##.!@..##.)..##< h/.#..#.##.#.##.###.#######...#. ###.## . ##..####....< #.< hq< h/B=6< hu< h< hWq.#...#.#.#.#< hqr.##.@...##.)..##.#..#......##.#.##.###.#######...#. ###.## .. ##..####.... #.< hfx<7< hA}< h+A8.3 (2< h < hZ _k - a smoky coppery potion< hQ#.#...##.##.#< hR#.#+.###.##.)..##.#..#.##.#< hDS-.##.###.#######...#. ###.## . ##..#### #.< h^W9.3 (1< h{`< h#.#.#..# #.# #.# #.# +.## #.##.)..##[.#..#.##.#.##.###.#######...#. ###.## . ##..#### #40< hd< h( _Found a ring mail.< h؉ ##.#.#.. .# #.# #.# #.# +.## #.##(.)..##.[< h.#..#..##.#.##.###.#######...#.# ###.## #.# ##..#### #< h<1< h"< h~- _Found 6 poisoned darts.< hc ##.#. ##. ..# #.# #.# #.# +.## #.##.(< hd.)..##.[.#..#...##.#.##.###.#######...#.# ###.## #.# ##..#### #< hj<2< h{o< h q< h \ ##.#. ##. ..# #.# #.# #.# +.## #.##.(.)..##.[.#..#.##.#< hւ !.##.###.#...#.# ###.## #.# ##.. #< hC R3< hV \ _Found a fizzy purple potion.< h·[##..........#.##... .# #.# #.# #.# +.##< ḧ######..##S..(.)..##..[..#..#..##.#!.##.###.#######...#.# ###.## S   ball python (constriction, asleep)< hdc####.# ##..## #...?...# #.....#####< hbm  A ball python comes into view.< h< h#..SS)4< h< h>e _Found a scroll labelled VIV DA LOLAM.< hZ... .# #.# #.# #.# +.##.######..##...S(.)..##...[..#..#..##.#!.##.###.#######...#.# ###.#######.# ##..#< h@\e #...?...# #.... #.......# ##### #...< h]< hpdF.S< hGe&5< hk< hZn< h  ##. ...# #.# #.# #.# +.###.######.##.S< h ".)..##.[.#..#.##.#.!.##.###.#######...#.# ###.#.# ##.. #...?...# # #.# ##### #< h: < h u(S6< h < h? < hY < h < hޘ+You closely miss the ball python.< h7< hߜ< hm=< hğ7.4 (1.1< h< ht < h< h5_The ball python bites you but does no damage.< h  You hit the ball python.  The ball python is heavily wounded.The ball python completely misses you. The ball python barely misses you.8.5 _The ball python misses you. The ball python closely misses you.< h%w ?  You slash the ball python!< ht o[< h͐ 1939.6< h < h O _You kill the ball python!< hz 4< h < h) H _No target in view!< hv 4< h < h H _No target in view!< h < he < hE < hn H _No target in view!< h< hĬ< hθ< h׼H _No target in view!< h.4< h9< h>H _No target in view!< hW4< h^< h>aC _No target in view!< hF4< hO< h`Q< hrb< h4K< h|\Q< h|d;< h=i< hq%< hr< hw< hVy< h ##. .....# #..< hK.# #..# #..# +.###.######.##.(.)..##..#..#.##.#.!.##..#....# ###.#< h^.# ## #...?...# # #.# ##### #< h< h8<-500 _< h< h[Q __You see here a +0 ring mail.< h>a V ###.##.........................# #..........# #..........# #.......... +..##.######.)..##[.#..#..##.!......##.#.#######.........##########.......# ##< hj M #...?...# ##.......# #####-1 _< hv j _You see here 6 poisoned darts.< hI < hИ {2Throw: 6 darts (poison)< h < h T _p - 6 poisoned darts< hw... #. #.#.. #.#... #..........#.> +....###.##.######...##.........< hȔ)..#[..#....##.!.##..#######..# ###########.#  #...?...#  #.......# ##### #...< h< h &3< h< hˮ; _Found a stone staircase leading down.< h,  #.. # #.# .... #.# ...#) #....# # .>. +...##.#.##.######..#...........)..)[..#...##!.##.#######.# ##########.# #...?...#  #.......# ### .... #... #4 _Found a glimmering mace and a whip.< hȱ .. # #.#..... #.# ...#) #.#. #..>. +.#..#.##.######.............).)[..#...#!.⌠< hy .####.# ⌠.#########.## #...?...# #.......# ### .... #.. # #< h* < h &5< h < h( < hOl.... #... ...#). #....#..>.. +...#.##.######............))[....!.⌠.####∩.# ⌠.#########.### #..?...# #.......# ## .... #. # # #< hXR6< hT . _Found Puri's Distillery.< h;  # #.# ...... #.#.. ...#). #.#...#..>.. +.#...#.##.######......)..)[#..#...!.....⌠######∩............# .⌠.#########.......####...?##.......# ###.... #.#.#.7< h(.. # #.# ...... #.# .. ...#). #...# ...#..>.. +..#...#.##.######.#.)...).[.#..#..#.⌠.< hqy#∩.# #.⌠.#...### #...?...##.......# #.... #.... #.#.< hژ< h&8< hO< hCA9.6 (2< hЬ< hY _q - a fizzy purple potion< h*.. # #.# ...... #....# .. ...#). #...# ...#..>.. +..## ...#.##.######.#.)..#..).< h [.#..##..##..⌠.#.∩.# #.⌠.#.# ### #...?...# ##.......# #..#...#.#.< h\< h,60.6 (1< h< h#< h}x.. # #.# ...... #...# .. ...#). #..# ...#..>.. +.## < h|...#.##.######.## .)..#..).[.#..#.##.#.##.#.⌠.#.∩.# #.⌠.#.# ### #...?...# #.#.# #####...#...#.#.< hR1< h< h;=...... #.# .. ...#). #..# ...#..>.. +..#...#.##.######................)..)[#..# .....< h2v##.# .##.#.⌠#######...∩..# ###.⌠.########## .## #...?...# #.. #.......# #####.#.# #.....#.# #.######### #.#.< h< h&2< h< hɷ< hB .. ...#). #.# ...#..>.. +.#...#.##.######................)..)[#..# .....##.# .##.###.⌠#######...∩..# ###.#.⌠.########## .## #...?...# #.. #.......# #####.#.# #.....#.# #.######### #. #.#.3< hMq ...#..>.. +.#...#.##.######................)..)[#..# ....< hr r.##.# .##.###.⌠< hv #######...# ∩..# ###.#.⌠.########## .## #...?...# #.. #.......# #####.#.# #.....#.# #.######### #.# #.##.##.#< hφ < h &4< h < hR...#.##.######................)..)[#..#  .......##.#  ....##.###.⌠#######...#  ∩..# ###.#.⌠.########## .## #.# #..... < h5#.......# #####.#.# #.....#.# #.< h,######### #.# #.#.#.#.#.#.#.#< h5< h6&5< h;< h< h+6.6 (2< h < hb _r - a scroll labelled VIV DA LOLAM< hp ...#..>.. + ...#.##.######. ...)..## ..)[...#..# ....##.#  .......##.### .⌠.#######... ∩...........## .⌠.#########.# ##..### #.# # #.# ##### #.# # #.......# #.######### #.# #.# #.# #.< hv< hYw+7.6 (1< h|< h< hEU S .. ...#). #. ...#..>.. + ...#.##.######. ...)..## ..)[.#..# .##.#  .......##.### .⌠.#######... ∩...........## .⌠.#########.# #### #.# # #.# ##### #.# # #.......# #.######### #. #. #.< h>w Y8< h k ...... #.# .. ...#). #. ...#..>.. + ...#.##.######. ...)..## ..)[.#..# .##.#  .< h 8......##.# .⌠.#######... ∩...........## .⌠.#########.# #### #.# # #.# ##### #.# # #.......# ########## # #< h < hJ &9< h < h < h  .. # #.# ...... #..# .. ...#). #..< h$U ...#..>.. + ...#.##.######. ...)..## ..)[.#..# .##. .......##.# .⌠.#######. ∩...........## .⌠.#########.# #### #.# # #.# ##### #.# # #.......# ########## #< h*< hX+'70< h1< h4< hLo ..# .. # #..........# ...... #....# .. ...#). #... ...#..>.. +. ...#.##.######. ...< hMI) ..)[.#.. .##. .......## .⌠.#######. ∩...........# .⌠.#########.# ### #.# # #.# ##### #.# #< hCNj #.......# #< h:V< hX&1< h[< hM]< hD##... ..# ... # #....# ...... #....# .. ...#). #.... ...#..>.. +.. ...#.##.######. ...) ..)[. < h.## .......## .⌠.##### ∩...........# .⌠.#########.# ## #.#  #.# #### #.# #< h< habb   bat (wandering)< h&2< h< hV _A bat comes into view.< h X ## ... .# ... ## #.# ...... #.# .. ...#). #.# ...#..>.. +... ...#.##.######.< h a ..b.) ..).[.# . . .⌠. ∩.# .⌠.#.# ## #...# #.......#  #.# #< h < h < h < hN =...bb< h &3< h( < h! < hrx  ## ... ## . ... ##.. #. .......# #. .. ...#). #. ...#..>.. +. ...#.##.###### .) ..)..b.@....[. . . .⌠. ∩....# .⌠.#.# ### #....# #.......#  #.# #< h f..b=4< h P _The bat hits you but does no damage.< hH ##..... ##. .... ##.. # .......# #... ...#).# #...#..>.. +< h.#.##.######..).[.b⌠.⌠..∩.....#⌠.⌠.#.## #......# #.......#  #.# #< ht< hXPb.< h &5< h@ < h9$= _The bat hits you but does no damage. x2< h˕< h~< h3< h-6.7 (1.1< h< h _You barely miss the bat. The bat closely misses you.< hH   You hit the bat.  The bat is moderately wounded.b@. 7.8 _The bat closely misses you.< h R 7  You slash the bat!.680 _You kill the bat!< hL  _No target in view!< hn  _No target in view!< h 4< h < h  < h& _No target in view! _No target in view!< ho 4< h y < h6| H _No target in view!< ho 4< h] < hR @ _No target in view!< hv 4< h < h < h( < h < h` < h < hh< hTi< hp< hr< h(< h< h< hQ< h*< h^+< hm2< h5< h< h< hX< hَ< h < hv< h< h< h4< ha< hB4< hH< hJ< h{4< hw< h< h< h< hM< ho< h5F ## ..... ##. . .... ##.. #.. .......# #... ...#).## #..#..>... +.#.##.######.).[S⌠.⌠.< h;I.∩......##⌠.⌠.#.#S   ball python (constriction, asleep)# #.......# #.# #.#< h~Q  A ball python comes into view.  Found a potion of ambrosia.< hR< h\wS!S)< h].-9< hg< hj5 _The ball python hisses angrily.< h  ##.........# ##. !..=....(##.. #..........# #< hñ.. ...#).## #..#..>... +.#.##.######.).[.S.!⌠.⌠..∩< h.##⌠.⌠.#.#  ##### #.# < h7 #.#  #.#< h6< hh.S-< hk 80< h< h _Found 5 poisoned darts, a small emerald ring and a fizzy purple potion.< h2  ##......# ##. .!..=....(##.. #........# #< h5 <.....#).## #.#..>... +.#.##.######.).[.S.!⌠.⌠..∩.##⌠.⌠.#.#  ##### #.#  #.#  #.#< h7 < h&B PS.)< hB &1< hM < h0P < h  You slash the ball python!†< h##....... namarukai the Chopper..........# ##. ........ Mountain Dwarf **.....!..=....(##.. #...... Health: 27/27 ========================.............# #...... Magic: 2/2========================..........#).## #...... AC: 7Str: 13.......#..>... +...... EV: 10Int: 10.......#.##.######...... SH: 0Dex: 12........................ XL:  2 Next: 100% Place: Dungeon:2......)< hֱ2@........[....... Noise: =--------  Time: 1182.9 (1.1)......†................. a) +0 hand axe........................ Throw: 6 darts (poison)..!⌠.⌠.................#....∩..................####⌠.⌠.#########.......# ######.......# #.......# #.......#  _No target in view!  A ball python comes into view.Found a potion of ambrosia. _The ball python hisses angrily. _Found 5 poisoned darts, a small emerald ring and a fizzy purple potion.  You slash the ball python! _You kill the ball python!You have reached level 3!< h/  --more--< h"  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? < h3 S33/333/3513 0% < h k _You feel stronger. x2< h) ##....# ##. .!..=....(##.. #.......# #....#).## #.#..>... +<.#.##.######..[.†.!⌠.⌠..∩.#⌠.⌠.#. ###### #. #. #.< h/7<< h4-30< h< h] _Found a stone staircase leading up. _You see here the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}.< hD< h@-4< h< h  _s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}< hؾ< haInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} Missiles (go to first with ()  p - 6 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn) < hcScrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD  r - a scroll labelled VIV DA LOLAM Potions (go to first with !)  b - a fuming amethyst potionc - a potion of ambrosia  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]< hC< hEZs - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}. < hF< hG$A short club with a metal head. < hIH< h;I>Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 < h@JKThis weapon's minimum attack delay (0.7) is reached at skill level 14. < h3K Your skill: 2.4; use (s) to set 14.0 as a target for Maces & Flails. < hL@ At 100% training you would reach 14.0 in about 6.1 XLs. < hL' Current attack delay: 1.2. < hMHDamage rating: 15 (Base 8 x 112% (Str) x 110% (Skill) + 5 (Ench)). < h[OwFreeze: It freezes victims, dealing an additional one-quarter of any damage that pierces defenders' armour. It may also slow down cold-blooded creatures. Str+7: It affects your strength (+7). rC+: It protects you from cold. Will-: It decreases your willpower. ^Fragile: It will be destroyed if unequipped. < hWIf you switch to wielding this weapon: Your EV would increase by 0.1 (11.0 -> 11.1). (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.< heInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} Missiles (go to first with ()  p - 6 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn) Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU < hg l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD  r - a scroll labelled VIV DA LOLAM Potions (go to first with !)  b - a fuming amethyst potion  c - a potion of ambrosia  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]< h < h < h` `##...... namarukai the Chopper...........# ##. ....... Mountain Dwarf **....< hj ..!..=....(##.. #..... Health: 33/33 ========================..............# #..... Magic: 3/3========================...........#).## #..... AC: 7Str: 15........#..>... +..... EV: 11Int: 10< hD D<.......#.##.######..... SH: 0Dex: 12........................ XL:  3 Next:  0% Place: Dungeon:2.......@.........[...... Noise: ---------  Time: 1184.9 (0.0)< h .......†................ a) +0 hand axe........................ Throw: 6 darts (poison)...!⌠.⌠......................∩..................####⌠.⌠.#########....... #######....... #....... #....... < hqaYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2 _Found a stone staircase leading up. _You see here the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}. _s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}< h< hx< h[$< h&  Increase (S)trength, (I)ntelligence, or (D)exterity?  _You feel stronger. x2 _Found a stone staircase leading up. < hR'V_You see here the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}. _s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} _Unknown command.< h_o _Welcome to Puri's Distillery! What would you like to do?  a -  33 gold a potion of attraction (unknown)b -  88 gold 2 potions of brilliance (unknown)  c -  44 gold a potion of brilliance (unknown)  d -  88 gold a potion of cancellation (unknown)  e -  11 gold a potion of degeneration (unknown)f -  55 gold a potion of enlightenment (unknown)  < h g -  44 gold a potion of might (unknown)  h -  88 gold a potion of mutation (unknown) You have 71 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list= ha $  After the purchase, you will have 38 gold pieces.[Enter] buy shopping list= h4b $  You are short 50 gold pieces for the purchase.= hI b -  After the purchase, you will have 38 gold pieces.= h1 d $  You are short 50 gold pieces for the purchase.= h of $ 105 gold pieces for the purchase.= h Pg $ 49= hd= h= h.............#).## #... namarukai the Chopper..........#..>... +... Mountain Dwarf **......<.......#.##.######... Health: 33/33 ========================= h?....................... Magic: 3/3========================...................[.... AC: 7Str: 15.........†.............. EV: 11Int: 10........................ SH: 0Dex: 12.....!⌠.⌠............... XL:  3 Next:  0% Place: Dungeon:2.......@................ Noise: ---------  Time: 1188.9 (4.0)######⌠.⌠.#########..... a) +0 hand axe#######..... Throw: 6 darts (poison)#.....#.....#.....###### _You feel stronger. x2 _Found a stone staircase leading up. _= h [40mYou see here the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}. _s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} _Unknown command.There is an entrance to Puri's Distillery here.= hq/ _Found a stone staircase leading up. _You see here the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}. _s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} _Unknown command.  There is an entrance to Puri's Distillery here. _You can access your shopping list by pressing '$'.= hHp= hp= hq= ht= h{% = hZ}....# #....#).## #..#..>... +>..<#.##.######?....[...†....!@.⌠0........∩..........#######⌠.⌠.############### # # # #....#####= h+9.9 (1 _Found an escape hatch in the floor. _There is a fountain of clear blue water here.= h3= h= hL= h= h$ _= h*,= h= h= hI _c - 2 potions of ambrosia (gained 1)= hi  ...!..=....(##.. #  .......# #  .....#).## #  ......#..>... +  = hw^.>..<#.##.######  $.?.  .[  †  = hh......@..  .⌠.⌠  ..........∩.........  #########⌠.⌠.#########  = hVa###### #   #h   Natasha (asleep)   #   #..  = h!###= h 91.9 (2  Natasha, Servant of Life and Death comes into view.= ho.hh= h)+2.9 (3= hw= h - _Natasha hisses angrily.= hc ...!..=....(##..  ...................#  ................#).##  .............#..>...  ..>..<.......#. .$.?........... ...............[ ............†.. .h.....@....... .........⌠.⌠... ..........∩.... #########⌠.⌠.## ###### = h;G ...!..=....(##..  ...................#  ................#).##  .............#..>...  ..>..<.......#. .$.?........... ...............[ ............†.. .h.....@....... .........⌠.⌠... ..........∩.... #########⌠.⌠.######## = hF4= h#r _Natasha is nearby!= hzRY  ...!..=....(##..  #.#  #= hbS.#).##  #.#..>...  #..>..<.#.##.  = hT#.$.? #.[ #.† = hT#.h #..⌠.⌠  #.∩= hU #⌠.⌠.#   ###### #  = hRV #   #   #   = h\= hdkB.h= hl23.9 (1 _= hxy= h= h  ...!..=....(##..  #.#  #.#).##  #.#..>...  #..>..<.#.##.= he4  #.$.?  #.  #.†  #..h  #.⌠.⌠  #.∩  #⌠.⌠.#  ###### #  #  #  #  = hP55   cerulean imp (polearm, summoned)4 _Natasha mumbles some strange words.= hn  ...........# ##.  #!..=....(##..  #....  #....#).##= hG  #......#..>...   #..>..<#.##.###  #.$.? = hM  #...5.  #..† = he #..h........  #⌠.⌠  #..........∩.......... ##########⌠.⌠.####### ######     = hd= hau *Natasha casts a spell at you.= hIop .The magic dart hits you.= hoa27-----=5= hx= h|C _The cerulean imp hits you but does no damage.= h'o  You hit the cerulean imp but do no damage.= h h.Natasha mewls in sadness.= h-7.0 (1.1= h}= h _Natasha claws you but does no damage. The cerulean imp barely misses you.= hm   You hit the cerulean imp.  The cerulean imp is moderately wounded.= h f4-------8.1= h = h׵ v _You hit Natasha. The cerulean imp misses you. Natasha claws you.= h  You hit the cerulean imp.  The cerulean imp is heavily wounded.You hit Natasha. The cerulean imp barely misses you.= hH  Natasha stares at you and mumbles some strange words.= h015---------9.2= ht:= h8?. _The magic dart hits you!= hR4= h*\= h_^ _You are too injured to fight recklessly!= hk= hE= h= hr^ _You are too injured to fight recklessly!= h4= hI#= h&^ _You are too injured to fight recklessly!= h = h = h = h ^ _You are too injured to fight recklessly!= hq) = hR* = h5 = h8 ^ _You are too injured to fight recklessly!= h4= h= h = h8_You are too injured to = hfight recklessly!= hŽ  You hit Natasha.  Natasha is almost dead.  You hit the cerulean imp. The cerulean imp barely misses you.= h*200.3= h= hkP _Natasha barely misses you.= h9 M55 2 cerulean imps (polearms, summoned) _Natasha barely misses you.  You hit Natasha.  Natasha is almost dead.You barely miss the cerulean imp. The cerulean imp misses you.= h: 0=1.4= h.F = hL c _Natasha mumbles some strange words.= h$N  You hit Natasha.  You kill Natasha!Natasha screams in fury as she dies!= he ,= hm §§.§†§= h 6=------64-2.5 _The cerulean imp disappears in a puff of smoke! x2= h = h; i _Your Fighting skill increases to level 4!= h  .# ##  #.!..=....(##..  #.#  #.#).  #.#..>...  #..>..<.#.##.  #.$.?§  #..§  #..§.†  #  #..§......⌠.⌠  #.∩  #⌠.⌠.  #####   ..§.§.--30 _ _You see here the felid corpse of Natasha[39;49= h.m.= h7=== h8=== hN= h,= hw9== h7 = h = h = hy = hI = h = h# = h = hr = h = h = ht 20= h == h = h1 = h& ,= h' = h[, = h.: W .h-.h   Natasha (wandering) _You start resting.= h{> e196.0)= h? -20.5 (17= h`G = hJ s _Natasha, Servant of Life and Death comes into view.= h[Y .# ##. #.!..=....(##..  #.#  #.#).# #.= h #..>...  #..>..<.#.##.# #.$.?. #.h. #...††. #. = h #.⌠.⌠. #.∩. #⌠.⌠.# ######   = h  = ht  Natasha howls an incantation.= h'9h.= h(11.0)= h0= h 4c _Natasha shimmers violently.= h[9 .# ##.  #.!..=....(##..  #.#  #.#).##  #.#..>...  = h;#..>..<.#.##.# #.$.?. #.h. #...†.†. #. #.⌠.⌠. #.∩. #⌠.⌠.# ###### # # # #= hO= hrUl  Natasha casts a spell at you.= h= hVg1==2= h= h62 _You resist with some effort.= hn<  .# ##. . #.!..=....(##..  #.#  #.#).##  #.#..>...  #..>..<.#.##.# #.$.?. #.h.[ #...†.†. #. #.⌠.⌠. #.∩. #⌠.⌠.#. ###### #. #. #. #.= h@ = hJ N.h= hK &3= h` = ho ; .# ##. .   #.!..=....(##.. #   #.# #   #.= h #).## #   #.#..>... +   #..>..<.#.##.#   #.$.?. #.[.   #...†...@h...†. #. #.⌠.⌠. #.∩. #⌠.⌠.#.   ###### #.   #.   = h [#.   #.= h = h f19--=4= hJ$ = h& ( _Natasha claws you.= h.20=-5.6 (1.1= h{9k _You closely miss Natasha. Natasha claws you but does no damage.= hg  You hit Natasha.  = hvaNatasha is moderately wounded.Natasha claws you.= h= h*= h= he  Natasha stares at you and mumbles some strange words.= h 8@= hΝ$19= hCh-6.7Slow = h= h2 _You feel yourself slow down.= h)4 = h4 You slash Natasha!  Natasha is severely wounded.= h5-8.3 (1.6= h;@= hB; _Natasha claws you but does no damage.= h-  You barely miss Natasha.  Natasha is severely wounded.= h. _20=9.9= h-X  _Natasha completely misses you. Natasha closely misses you.= hI%   You barely miss Natasha.  Natasha is severely wounded.31.4 (1.5 _Natasha claws you but does no damage.= h  You hit Natasha.  Natasha is almost dead.= hSC3.0 (1.6= h= hw _Natasha closely misses you. Natasha claws you but does no damage.= h6n  You hit Natasha.  You kill Natasha!= hFg†= h.K= hX ...........# ##. .. namarukai the Chopper  = hFd+#.......!..=....(##.. # Mountain Dwarf **.... = hej #...................# # Health: 21/33 ===============---------  #................#).## # Magic: 3/3========================  #.............#..>... + AC: 7Str: 15  #..>..<.......#.##.###### EV: 11Int: 10 = hg #.$.?.................... SH: 0Dex: 12  #......................[. XL:  3 Next: 126% Place: Dungeon:2  #...†...@†...†........... Noise: =--------  Time: 1234.7 (1.7) = h5jf #........................ a) +0 hand axe  #.........⌠.⌠............ Throw: 6 darts (poison)  #..........∩............. Slow  ##########⌠.⌠.#########..  #######..  = h;m1 #..   #..   #.. You hit Natasha.  Natasha is almost dead. _Natasha closely misses you. Natasha claws you but does no damage.  You hit Natasha.  You kill Natasha! _Natasha yowls pathetically as she dies!= hXo = h'p= hrqH_Natasha closely misses you. Natasha claws you but does no damage.  You hit Natasha.  You kill Natasha! _Natasha yowls pathetically as she dies!Your Armour skill increases to level 2!= h}=You have reached level 4!  = h~--more--= h= hi5/40=4/4645%  _You feel stronger.= hNv 46= hQ 7== h[ = h= = h^ = hn = h! 8= hʑ == h = hƔ = hݗ = h = h = h = h = he = h = h = hz 29= h == h- = hѬ = hL = hM = h = h׽ = h -= h  = h = h 49.7 (15.= h 0) = hF _You start resting.= h = h = h 30= hB /=== h -= h (51.2 (16.5= h( = hm = h  = h2 = h 7_You feel yourself speed up.= h\ = hw1=2== hZ3== h 4=5=== hG6=7=8== h 9== h= hp= h$B= hR-_ _You start resting.= h//89.2 (38.0= hp1y40==90.2 (39= hj6= hQ8" _HP restored.= h # ##   #..........# ##. .   #= h= !..=....(##..   #....#   #....#).##   #......#..>...  = h s #..>..<#.##.#####   #.$.?.   #......@.....[  #...†....†...†  #...  #⌠.⌠   #..........∩..........  ##########⌠.⌠.#########  ###### #   #   #= h G1.2 (1.0)= h = h7 = h[    ###########... #  #..........# ##.  #!..=....(##..  #....  #....#).##  #.....= h|\_.#..>...   #..>..<#.##.####  #.$.?.  #............  #...†....†...†  #...  #⌠.⌠  #..........∩.......... ##########⌠.⌠.######### ###### #  #= h3d= hd&2= hj= hl= h'   #...   #.# ##.  #.!..=....(##..  #.#  #.#).##  #.#..>...  #..>..<.#.##.  #.$.?  #  #...†....†...†  #  #.⌠.⌠  #.∩  #⌠.⌠.  ###### 3= h    #...  #.# ##  #= h.!..=....(##..  #.#  #.#).  #.#..>...  #..>..<.#.##.  #.$.  #= h  #...†....†...†  #  #.⌠.⌠  #.∩  #⌠.⌠.  #### = hX=4= h = h} A5.2 (2= h3 = hN b _t - 3 scrolls labelled YCIULE BOVI= ht L   #...  #.#   #.!..=....(##  #.  #.#).  #.#..>  #..>..<.#.##.  #.$  #  #...†....†...†  #  #.⌠.⌠  #.∩  #⌠.⌠.  ###### = h^z = hQ{ +6.2 (1= h = h = hL^   #...  #.#   #.!..=....(##  #  #.#)  #= hO.#..>  #..>..<.#.##.  #.  #  #...†....†...†  #  #.⌠.⌠  #.∩  #⌠.⌠.   ###### = h3Y= h)Z&7= hb= hl= hm+8.2 (2= ht= hLx= _You now have 80 gold pieces (gained 9).= h   ###########...  #.........#  #.!..=....(## #... #...#) #.......#..>. #..@..<#.##.# #. #.............. #...†....†...† #.... #.⌠.⌠ #..........∩........ ##########⌠.⌠.###### ######9.2 (1 _There is an escape hatch in the floor here.= hC    ###########...  #.........# ## #.!..=....(## #...# = h]{#...#).# #...@...#..>... #..>..<#.##.## #. #.............. #...†....†...† #....  #.⌠.⌠  #..........∩.........  ##########⌠.⌠.####### = h#= h%/300 _= h .= h0= h e     .  ###########...  #.........# ## #.!..=....(##..  #...# = h O #...#).## #.......#..>...  #..>..<#.##.### #. #.............. #...†....†...† #.... #.⌠.⌠ #..........∩..........= h4 = h &1= hu = hp = h       ..  ###########... # #.........# ## #.= h !..=....(##..  #...#  #...#).## #.......#..>...  #..>..<#.##.#### #. #.............. #...†....†...† #.... #.⌠.⌠= hG = hd &2= h| = hF  = h| o      .   ###########.... ## #.........# ##. . #.!..=....(##..  #...#  #...#).## #.......#..>... #..>..< = h#.##.##### #. #..............[ #...†....†...† #.... = h = h&3 = h = hw = hkw    # .. .. .#   #.##.   #.# ##. .   #...=....(##.. #   #.# #   #.#).## #   #.#..>... +   #..>..<.#.##.#   #. #.[.   #...†....†...†. #. = h| <4 = h-  = h A5.2 (2 = h { _q - 2 fizzy purple potions (gained 1) = h  .# r## ... .. ..##. #.##. #.# ##. . #.=....(##.. #. #.# #. #. = h #).## #. #.#..>... +. #..>..<.#.##.######. #..r   rat (asleep) #.[.. #...†....†...†. #. = h e  A rat comes into view. = h g.rr = h 4==6.2 (1 = h  = h - _The rat squeaks loudly.!= h!= hB...# != h...#!= hM N..r...#!= h+!.......#!= h"i......# ##.!= h ##!= h#h......# ##.!= h$ #.!= h%W# ##. .!= hy& #.!= he'=....(##.. #.!= hQ( #.!= h+-# #.!= h, #.!= h-#).## #.#.#..>... +.!= h/#..>..<.#.##.######.#...#........[.#...†....†...†....#.!= h 2!= ht5!= hVA!= hG.!= hHr!= h:I!= hJ!= hCK--!= hK 7!= hU!= hY!= h%#...# #...#### #......# #..r...# #......# ##.#......# ##.#.# ##. .#.....(##.. #.#.# #.#.#).## #.#.#..>... +.#..>..<.#.##.######.#..#..[.#...†....†...†....#.!= h!= hK.r!= hA--8!= h!= hV _You see here a ring of wizardry.!= h#...# #...#### #......# #......# #.r....# ##.#......# ##.#.# ##. .#.!= hi=@...(##.. #.#.# #.#.#).## #.#.#..>... +.#..>..<.#.##.######.#......#.........[.#...†....†...†.....#.!= h)!= hkL.r!= h2-9 _!= h!= h!= h  ###  #.. ##!= h f##########.r ##.@....# ##. ..=....(##.....# ...#).## #....!= h 5.>... +>..<#.##.######...........................[†....†...†!= h != h /=10!= hP != h P _The rat barely misses you.!= h5  You hit the rat.!= hg†!= hK61.3 (1.1!= hG _You kill the rat!"= h`"= hP"= hH"= hƱH _No target in view!"= h' _No target in view!"= h&"= hl'"= h2"= h4H _No target in view!"= h&? >#...# #...# #...#### #......# #......# #......# ##...###########.†....# #................# ##.  #"= h1A (##.. # #..........# # ##).## # ##..>... + #..>..<.#.##.###### #................ #.........[ #...†....†...†.. #............"= h>P "= h... +.#..>..<.#.##.######.#......#.........[.#...†....†...†.....#.4.3 (1#= h"#...# #...# #...#### #......# #......# #......# ##.#.†....# ##.#.# ##. .#.(##.. #.#.# #.#.#).## #.#.#..>... +.#..>..<.#.##.######.#.....#.........[.#...†....†...†......#.5#= h#...# #...# #...#### #......# #......# #......# ##.#.†....# ##.#.# ##. .#.(##.. #.#.# #.#.#).## #.#.#..>.... +.#..>..<.#.##.######.#.........#..........[.#...†....†...†........#.#= h1#= h&6#= h#= hI#= h w #...# #...# #...#### #......# #......# #......# ##.##= hx .†....# ##.#.# ##. .#.(##.. #.#.# #.#.#).## #.#.#..>..... +.#..>..<.#.##.######.#........#...........[.#...†....†...†.........#.#= h #= h &7#= hb #= h #= h7 l#...# #...# #...#### #......# #......# #......# ##. #.†....# ##. #.# ##. . #.##.. #. #.# #. #.#= h #).## #. #.#..>..... +. #..>..<.#.##.######. #......... #............[. #...†....†...†......... #.#= h #= h &8#= h #= hv 9.3 (211 darts (poison)#= ha #= he ` _p - 11 poisoned darts (gained 5)#= h #= h #= h #= h $= h5 $= h Inventory: 21/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} Missiles (go to first with () $= h< . p - 11 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn) Jewellery (go to first with "=)u - a ring of wizardry Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD  r - a scroll labelled VIV DA LOLAM  t - 3 scrolls labelled YCIULE BOVI Potions (go to first with !)  b - a fuming amethyst potionc - 2 potions of ambrosia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%= h E u - a ring of wizardry. %= h oA ring that increases the success rate of its wearer's magical spells. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  %= hv To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881. (p)ut on, (d)rop, (=)adjust, or (i)nscribe.&= h]#...#namarukai the Chopper#...#Mountain Dwarf **....#...####Health: 40/40 ========================#......#Magic: 4/4========================#......#AC: 7Str: 16#......# ##........ EV: 11Int: 10 ###########.†....# ##......... SH: 0Dex: 12 #................# ##. .......... XL:  4 Next: 16% Place: Dungeon:2 #...............@##.. #........ Noise: ---------  Time: 1319.3 (0.0) #...................# #........ a) +&= h/0 hand axe #................#).## #........ Throw: 11 darts (poison) #.............#..>..... +........ #..>..<.......#.##.######........ #................................  #......................[.........  #...†....†...†...................  #................................  _You kill the rat! _No target in view! _No target in view! _No target in view! _u - a ring of wizardry _p - 11 poisoned darts (gained 5)20.3 (1 _No target in view! _u - a ring of wizardry _p - 11 poisoned darts (gained 5) _You drop a ring of wizardry.&= h&= h&= h/&= hS&= h)(&= h4B&= hW8&= hc:&= h|=&= hPD&= hH&= hK&= hO&= hCeX&= hk&= hl,&= hn&= hq&= ht&= ht&= hCv&= hx&= h{,&= h)~&= h&= h,&= h&= h&= h,&= h&= hR&= h,&= h!&= h)&= h&= hT&= hX&= hΧB&= hB&= hګ&= hx,&= h&= h0&= h ,&= h&= hָ&= hL,&= h&= h#&= hz,&= hU&= hX&= h &= h*N_You open the door.&= h,&= h&= h&= h&&= h&= hD &= h &= h &= h &= h &= h &= h &= hB &= h &= h &= h &= h  &= h &= hn" &= h# &= h!% &= h' &= h* &= h1 &= h2 &= hH3 &= h3 &= h4 &= h 5  &= h5 ##&= ho6  &= h"7 ,.# &= h7 p.# ############ &= h8 8.# ##&= hn9 r.@..#.. &= h2: .# ####...............h &= h: .####..............#...# &= h; =##...###..........# ... &= h= ....### #..........# . .#).#####..........#h   Natasha (wandering) .>'..........###.######...........## .)..##&= hC &= hD 43.3 (2&= h:E 3.0)&= hLF &= hF %4.3 (24&= hhL &= hP  &= h+Q &= hQ O_Natasha, Servant of Life and Death comes into view.&= hlR '= h  # # # # ##..@.#.. # ####........h. ####..............#...# ##...###..........# ...### #....# #. #).#####...# . >......'..######. '= h '= h 1.'= h 15.3 (1.0)'= h '= hd (= h _No target in view!(= h_(= hߩ# .# ############ ..#(= h ##..........#.h.###  ####........##....#...###...#### ..... ..### #.# #..g ).#####.# ......'.##h   Natasha .######.#(= hUg   hobgoblin (asleep) ........)..[#..#(= hE 0  Natasha and a hobgoblin come into view.(= h:  The hobgoblin shouts!(= h(= hO(= h7.h....wgg.w   ribbon wormh   Natashagg 2 hobgoblins (1 wandering)(= hJ==6.3 (1(= h(= h_ _A hobgoblin comes into view. A ribbon worm comes into view.(= hE ####...#...#..?# ...# ##...# ##..#...#####.(= h7G h....w..#...# ...###.#....g.### #.####.g. .#####.# .'.## . ######..## .)..## (= hO (= hn ,(= h}  g.g..SgS   ball python (constriction, wandering)Found a scroll labelled NISOVO NAIMN. Natasha claws you!(= hw a33------7(= h (= h ^ _A ball python comes into view.)= hЎ )= hΐ )= hYou barely miss Natasha.)= h)= ha)= h  )= h )= h The ball python hisses angrily.)= h6)= h 4w.)= hg)= hm,g..S)= h"....)= hS)= hX))= h)= h_)= h/-)= h8)= h)= h )= hO)= h-_Natasha claws you but does no damage.)= hYB)= hÅ)= hjg.w.g...S.)= h-9.4 (1.1)= h*)= hp _You hit Natasha but do no damage. Natasha barely misses you.)= h g.w.g.S.  You closely miss Natasha. Natasha claws you but does no damage.1------50.5)= hg _The hobgoblin hits you. The hobgoblin misses you.)= hޙ "closely miss Natasha. Natasha claws you but does no damage. _The hobgoblin hits you. The hobgoblin misses you.  You slash Natasha!  Natasha is heavily wounded.  )= h̛ You completely miss the hobgoblin. You barely miss the hobgoblin.  Natasha mewls in sadness.)= h  Natasha claws you but does no damage. The hobgoblin barely misses you.)= hF S.w. )= h] ^2==1.6)= hH )= hż O _The hobgoblin misses you.*= hPi _The hobgoblin misses you.You closely miss Natasha.  Natasha is heavily wounded.  You hit the hobgoblin but do no damage. You hit the hobgoblin.  The hobgoblin hits you but does no damage.*= h0-2.7*= h*= h6W _The hobgoblin closely misses you.*= h   You hit Natasha.  Natasha is severely wounded.You hit the hobgoblin but do no damage. You hit the hobgoblin.*= hV .w*= h Natasha barely misses you. The hobgoblin barely misses you.-3.8*= h&*= h2)@ _The hobgoblin hits you but does no damage.*= h  You hit Natasha but do no damage.Natasha is severely wounded.You completely miss the hobgoblin. You hit the hobgoblin.*= h7\  You kill the hobgoblin!*= h *= hV .Sw.    hobgoblinNatasha barely misses you.The hobgoblin hits you but does no damage.*= h.h3=84.9*= h6*= h7*= hQ/  --more--+= h~R _Natasha closely misses you.+= h:You hit Natasha.  Natasha is severely wounded.You hit the ball python.You kill the ball python!w.   You hit the hobgoblin but do no damage. The hobgoblin barely misses you.27---950 _Natasha claws you.+= h    You hit the hobgoblin but do no damage. The hobgoblin barely misses you. _Natasha claws you.almost dead.hobgoblin. You hit the ribbon worm.  The hobgoblin hits you but does no damage.7.0 (1.1+= h_ += h _The ribbon worm completely misses you. Natasha misses you.+= h9  _Unknown command.+= h   You slash Natasha!  You kill Natasha! .g   hobgoblin  You feel Natasha's spirit has finally been put to rest.You hit the hobgoblin but do no damage. You hit the ribbon worm.+= h 8/41---5580+= h  += h += h v_The hobgoblin barely misses you. The ribbon worm closely misses you.+= h ,= hJn(catching breath)  You hit the hobgoblin but do no damage. You hit the ribbon worm. _The hobgoblin barely misses you. The ribbon worm closely misses you.You hit the hobgoblin but do no damage.The hobgoblin is almost dead.  The hobgoblin hits you but does no damage.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.,= h 5  0 9.1 (1.111 darts (poison)Held ,= h,= h,= h/  --more--,= hx}/ _You are caught in a web!,= h,= h,= h,= hF _You are caught in a web!,= hgv _You are caught in a web!,= h6 _You are caught in a web!,= h]  _You are caught in a web!,= h%  _You are caught in a web!-= h x _-= hk  You struggle to detach yourself from the web.9600 _The hobgoblin hits you but does no damage.-= hi ^  The web tears apart. The ribbon worm bites you.4--11  0 111 darts (poison)-= ho  -= hs -= hKt 3_The hobgoblin closely misses you.-= h u -= hj  You hit the ribbon worm.  The ribbon worm is heavily wounded.You hit the hobgoblin. -= hnl†  You kill the hobgoblin!-= hm-= h0-= hd(------= h.D72.2 (1.1-= h -= h-= h"_The ribbon worm bites you..= hZkE   You hit the ribbon worm.  The ribbon worm is heavily wounded.19---3.3 _The ribbon worm bites you..= hɸ  (catching breath)  You slash the ribbon worm!  .= h IThe ribbon worm is almost dead..= h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage..= hN .= hO S20 5  0 .= hP v4.411 darts (poison)Held .= hcu D _You are caught in a web!.= hbP 16--11  0 5011 darts (poison) _The web tears apart. The ribbon worm bites you./= hT<=  You hit the ribbon worm./= hHF†/= hmQ--626.5 (1.1/= hu/= hyO _You kill the ribbon worm!/= h4#####...# #...# #..?# #...# ############...# ##..........#†..##### ####.......... #..............#@..#### ..###..........#........ ### #..........#### #####..........# ...'..........# #####........... ..............).[...........#..#.##.#-70  Things that are here: _a ribbon worm corpse; a ball python corpse; a hobgoblin corpse/= h%/= hî17/= hi8=/= h/= h9==/= h/= h b20=/= hB/= hl,/= hFo1=2=3=/= h/= hJ,/= h/= h4==/= h/= h /= hi /= hDB/= hb/= hL/= h/= h,/= ha5=/= hL,/= hm/= h/= hB/= h ,/= h!/= h'&6=/= h7(,/= hu)/= h,/= h%-,/= h1X/= hN4a7=/= h;n/= h!=/= h?B/= heA0= hLi8=0= hnB0= hf0= h0= h B0= hG 0= h9=0= hX0= h`0= h0= h0= h0= hF$30=0= h&,0= h(0= h*1==0= h+0= h}-,0= hv.0= h1,0= hS30= h5=2=0= h?,0= h|FX0= hHa3=0= hJ0= hL,0= h>N0= hwP,0= hQ0= h T,0= hkU0= h|W0= h@XU4=0= hEY0= hO[0= h[0= h\0= h@_,0= h`0= hb,0= hDd0= hf950= hIg(=0= hh0= hl,0= hvm0= ho,0= hp0= hr,0= hFt0= hWv~6==0= htw0= h;y0= hy0= hz0= hx|0= h\}0= hx~0= h0= hU7=0= hg0= hX0= h0= h0= h0= h0= hׇ0= h0= h30= h0= h0= hK8=0= h0= h~0= h0= h֑0= hX9=0= hx40=0= hn0= h۰0= h0= h0= h0= h_ - _You start resting.0= h1459.5 (92.0)0= hx1==60.5 (930= h0= hy" _HP restored.0= hI\##### #...# #...# #..?#  #...# ##########...#  #†..########.......@...................#†..###### .###..........#........  #..........####..... ####.# ... ...'.## .... ####.## .....)..## .....[#..#1.5 (1.0)0= hq0= h0= h V##### #...# #...# #..?#  #...# ##########...#  ....#†.@###### ##..............#†..######.#....#........ #..........####..... ###.# ...... ..'.## ...... ###0= h .## .......)..## .....0= h 0= h &20= h 0= h 1= hMGM###.?  1= h5H2 ############..@#  ##....#†..###### ##............... .............#†..######...........1= hL1= hM&31= hr1= hZv1= h:M###.?  ############...#  ##..#†..###### ##..........................#†..##.....=41= hr1= h M###.  ############...#  ##..........#†..######.............1= h1= h&51= h1= h1= h9+6.5 (21= h& 1= h4#b _u - a scroll labelled NISOVO NAIMN1= h) 1= h Read which item? Scrolls  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD  r - a scroll labelled VIV DA LOLAM 1= h ) t - 3 scrolls labelled YCIULE BOVI  u - a scroll labelled NISOVO NAIMN [!] read|quaff[?] describe selected3= h_3= h 3= hnamarukai the ChopperMountain Dwarf **....Health: 41/41 ========================3= hMagic: 4/4========================AC: 7Str: 16#####EV: 11Int: 10#...#SH: 03= hzjDex: 12#...#XL:  4 Next: 62% Place: Dungeon:2#..@#Noise: ---------  Time: 1466.5 (0.0)#...#a) +0 hand axe############...#3= h]-Throw: 11 darts (poison)##..........#†..###### ##...................... .............#†..######. ###..........#........ # #..........####..... ###..........# ...... _You kill the ribbon worm!Things that are here: _a ribbon worm corpse; a ball python corpse; a hobgoblin corpse _You start resting. _HP restored. _u - a scroll labelled NISOVO NAIMN3= h*1n  Okay, then.3= h23= hX5. _3= h3= hInventory: 21/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} Missiles (go to first with () 3= h9 * p - 11 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn) 3= hq Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD  r - a scroll labelled VIV DA LOLAM 3= h ( t - 3 scrolls labelled YCIULE BOVI  u - a scroll labelled NISOVO NAIMN Potions (go to first with !)  b - a fuming amethyst potionc - 2 potions of ambrosia 3= h ' g - a fuming yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]5= hUnamarukai the ChopperMountain Dwarf **....Health: 41/41 ========================Magic: 4/4========================AC: 7Str: 16#####EV: 11Int: 10#...#SH: 0Dex: 12#...#XL:  4 Next: 62% Place: Dungeon:2#..@#Noise: ---------  Time: 1466.5 (0.0)#...#a) +0 hand axe############...#Throw: 11 darts (poison)##..........#†..###### ##...................... .............#†..######. ###..........#........ # #..........####..... ###..........# ......Things that are here: _a ribbon worm corpse; a ball python corps5= hYLe; a hobgoblin corpse _You start resting. _HP restored. _u - a scroll labelled NISOVO NAIMN _Okay, then.5= hZ5= h\5= hRead which item? Scrolls  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHY  m - a scroll labelled KAOLU ZASUFOD  r - a scroll labelled VIV DA LOLAM  t - 3 scrolls labelled YCIULE BOVI  u - a scroll labelled NISOVO NAIMN [!] read|quaff[?] describe selected6= hj namarukai the ChopperMountain Dwarf **....Health: 41/41 ========================Magic: 4/4========================AC: 7Str: 16#####EV: 11Int: 10#...#SH: 0Dex: 12#...#XL:  4 Next: 62% Place: Dungeon:2#..@#Noise: ---------  Time: 1466.5 (0.0)#...#a) +0 hand axe############...#Throw: 11 darts (poison)##..........#†..###### ##...................... .............#†..######. ###..........#........ # #..........####..... ###..........# ......Things that are here: _a ribbon worm corpse; a ball python corps6= hu *e; a hobgoblin corpse _You start resting. _HP restored. _u - a scroll labelled NISOVO NAIMN _Okay, then.  As you read the scroll labelled YCIULE BOVI, it crumbles to dust.  A wave of despondency washes over your surroundings.7.5 (1Will/2 6= hUz  6= h{ 6= h{ )_It was a scroll of vulnerability.7= hj? 47= hB 7= hHE F _Unknown command.8= h`y8= hz48= h8= h8= hĂ% _8= h8= h,8= h8= h######...##...##...#...############...##..........#†..######. ##..............@.......71.5 (4 .............#†..######. ###..........#........ # ###..... ## ......'.## .........## ...... .....)..##...... .[...#8= hצ8= hT _Key pressed, stopping explore.8= ha48= h8= hH _No target in view!8= hE8= h^8= h"8= h 8= h#8= h~,Q _8= hv-,8= h/8= h68= h8,8= h:8= h6=8= hp@,8= hA8= hC8= hE,8= hF8= h(K8= hOM,8= hN8= hCR8= h\#...##...# .l....#...# .....#...# .... ########...# ...# .......#†..######...###. .......................> .......#†..######...### .......#........8= h\I# ####......^....# .......# #...........# .......## #.........(.# ........###...........#....)..##...........#l   frilled lizard (asleep) .......#..#############8= h^e##.#......##.###8= he 7.5 (6  A frilled lizard comes into view.Found a stone staircase leading down.8= hpkj.ll8= hk+8.5 (78= hq8= hjt8 _The frilled lizard hisses angrily.9= h}_ #...# #...# ......  #...# .l...  #...# ....  ...# †...###. .......> †..######...### .......@.....# 9= h}##......^....#  #...........#  #.........(.# #...........# )..##...........# ############# ##9= h #...# #...# ......  #...# .l...  #...# ....  ...# †9= h...###. .......> †..######...### .......@.....# ##......^....#  #...........#  #.........(.# #...........#)..##...........# 9= hM#############9= h%9= h&9= hy19= hY6e _A frilled lizard is nearby!9= h%M #...# #...# ......  #...# .l...  #...# ....  ...# †...###. .......> †..######...### .......@.....# ##......^....#  #...........#  #.........(.# #...........# )..##...........# ############# ##9= h  #...# #...# ......  #...# .l...  #...# ....  ...# †...###. .......> †..######...### .......@.....# ##......^....#  #...........#  #.........(.# #...........#)..##...........# ############# _A frilled lizard is nearby!9= hM #...# #...# ......  #...# .l...  #...# ....  ...# †...###. .......> †..######...### .......@.....# ##......^....#  #...........#  #.........(.# #...........# )..##...........# ############# ##9= h/]  #...# #...# ......  #...# .l...  #...# ....  ...# †...###. .......> †..######...### .......@.....# ##......^....#  #...........# 9= h.a  #.........(.# #...........#)..##...........# #############9= hi 49= hp 9= hK  ##### #...# ....w#...# ....#...# ..l #...# ..... #######...# #...# #†..######...###.#...............>##†..######@..### #........# ####......^....# # #..# ## #.(.#.###.# w   dart slug (wandering))..##...........# l   frilled lizard#..###############.# _A frilled lizard is nearby!9= h6    A dart slug comes into view. ``````The dart slug launches a dart at you.9= h" 9= h$ |...l...9= hi% 3=9.5 (19= h* 9= h. @ _The slug dart hits you but does no damage.:= hj#### ###########....w....<......... := hPr..l... #######...# #...# #†..######...###.:= hz..........@.....>#†..######...###.#..........:= hk###......^ #....## #..(..###.:= hw)..##.............#############:= h:= h4P.l:= hx/-80:= hH:= h; _Found an escape hatch in the ceiling.:= h6b#################......w....<........ ....... #######...# #l..# #†..######@..###.#................>†..######...###.#:= h..............####......^ #..........## #.........(..###...)..##...........:= h:= hiK.w:= h.=1:= h:= h\ _The frilled lizard closely misses you.:= h:= h .wYou closely miss the frilled lizard.:= h-2.6 (1.1:= h=:= hF _The frilled lizard bites you but does no damage.:= hbq  You hit the frilled lizard but do no damage.:= hmS.w:= hn(3.7:= hx:= he|F _The frilled lizard bites you but does no damage.:= hq  You hit the frilled lizard but do no damage.:= hV0-4.8:= h := h3 _The frilled lizard bites you.:= h[:= hg .wYou closely miss the frilled lizard.:= h}h,50:= hq:= hF _The frilled lizard bites you but does no damage.:= h2  You slash the dart slug!  The dart slug is almost dead.You barely miss the frilled lizard.:= h/<t  The dart slug launches a dart at you.:= hP:= hci37---=6:= h:= h4 _The slug dart hits you. The frilled lizard closely misses you.You hit the dart slug.:= h †l   frilled lizard  You kill the dart slug!:= hX--6-7.9 (1.1:= h!:= h8? _You completely miss the frilled lizard. The frilled lizard closely misses you.You hit the frilled lizard.:= hgFE.:= h]iX7-9.0:= h;n:= hWpR _You kill the frilled lizard!:= h~:= h:= hy:= hH _No target in view!:= h"V _No target in view!:= h4 _No target in view!:= h  _No target in view!:= h := hp := hf := h H _No target in view!:= h := h4 := h := h C _No target in view!:= hs := h)u := h{ := h~ := h* := h, := h3 := h6 := h := h := h := h := h? := hD := h& := h5 := h$ := hݛ := hO := h := h := hm := h := h~ := h := h := h( := he:= hY:= h- := h< := hт:= hR:= h:= h:= h,:= hk:= h5:= h;= hF;= h^H;= hT;= hY;= h;;= hT>;= h?;= h@;= hD;= hVJ ;= hNR_;= hP[8=;= h^S;= hPT;= hU;= hX;= hY;= hj[;= h];= h^;= h`;= hc;= hd;= he9;= h3f=;= hf;= hh;= h{k;= hrl;= h$n;= hp;= hjq;= hYs;= hu;= hv;= hx;= h{;= h|;= h|40;= hi}=;= h~;= h;= h;= hу;= hD;= h;= h;= h;= h';= h;= h;= h;= h;= hb1;= h0==;= h;= h;= h;= h;= h;= hҢ;= hɦ;= h;= h;= h;= hh;= h\ ;= h _;= h3You feel your willpower return.;= h_;= h;= h۶;= h;= h;= h;= h';= h2;= h=;= h;= hs;= hx  #...# ....... ####...# #.†.# ...#†.....###.# ...................># ...#†..######...###.# ...#..............# ...####......^....# ...# #...........# ## #.........@.# -#### )..##...........# #..###############.###.### #####...# ##  ###.## ######;= hG}~#.. ##..####....<#.#  v - a sedimented pink potion509.0 (20.0)-10.0 (21 _You see here 3 stones.;= h?3;= hN;= h;= hX;= h/,;= h;= h;= h ,;= h=;= hx;= hE,;= h;= h;= h_,;= h;= hJ;= hV,;= h;= hI;= hA  ###################  #...#............<#  #...#......##  #...#...............  #...#......S# #####...# #.†@# ;= hG†..######...###.#..................>#.#†..######...###.#.#..............#.####......^....#S   adder (asleep) ....# #...........# ....## #.........(.# .....###...........#;= h16.0 (6.0);= h | .  An adder comes into view.;= h +7.0 (7;= hO;= h>2 _The adder moves out of view.;= hO;= hP;= hQ;= hjV;= hm_M#################<# ##. ;= hL`u #...#.......@......# #####...######.†.###S..##†..######...###.# # ....................>#####...##.S   adder.........(.;= hb&0;= hNl@S.;= hm+8.0 (1;= hZu;= hw;= hE M  ###################  #...#............<#  #...#.............##  #...#...............  #...#.......@..S...# #####.†.###...# †#...###.# # ........># †..######...###.# ......# ..^....#  #...........#  (.# ;= h   ###################  #...#............<#  #...#.............##  #...#............... ;= h N #...#.......@..S...# #####.†.###...# †#...###.# # ........>†..######...#......# ..^...;= hJ u #.......... (;= h 4;= hT ;= h ] _An adder is nearby!;= h   ###################  #...#............<#  #...#.............##  #...#...............  #...#.......@..S...# #####.†.###...# †#...###.# # ........># †..######...###.# ......# ;= h u..^....#  #...........#  (.# ;= hrE  ################### ;= hF #...#............<#  #...#.............##  #...#...............  #...#.......@..S...# #####.†.###...# †#...###.# # ........>;= hH@†..######...#......# ..^... #..........;= hIC (;= hR;= hS;= h^;= hd] _An adder is nearby!<= h,  ###################  #...#............<#  #...#.............##  #...#...............  #...#.......@..S...# #####.†.###...# †#...###.# # ........># †..######...###.# ......# ..^....# <= h+Y #...........#  (.# <= hYa  ###################  #...#............<#  #...#.............##  #...#...............  #...#.......@..S...# #####.†.###...# †#...###.# # ........>†..######...#......# ..^... #.......... (<= h c<= hc<= h j<= hcl] _An adder is nearby!<= h4l# #...#.<# #...#.##.#...#.#...#.S...# ...######.†.###...# #†..######...###.### ........>##†..######...###.##.......# ####......^....## #...........# S.9 _<= h|D<= h \  You hit the adder.  The adder is lightly wounded.<= h f38--=20.1 (1.1<= h <= h g _The adder bites you. The adder barely misses you.<= hvU  You hit the adder.  The adder is heavily wounded.<= hV (1.2<= h_ <= hd = _The adder bites you but does no damage.<= h  You hit the adder but do no damage.The adder is heavily wounded.<= h3 W9--2.3<= h <= h z _The adder barely misses you. The adder bites you but does no damage.<= h I  You hit the adder but do no damage.The adder is heavily wounded.<= hlJ (3.4<= hR <= hU V _The adder completely misses you.<= h  You hit the adder but do no damage.The adder is heavily wounded.<= h ,40<= h^ <= h S _The adder closely misses you.<= h  You hit the adder.  The adder is severely wounded.<= h. &5<= h <= h̎ h _The adder closely misses you. The adder bites you.<= hM  You hit the adder.  The adder is severely wounded.<= h-6.5 (1.1<= hF<= h K _The adder misses you.<= h  You barely miss the adder.The adder is severely wounded.<= hɇ(7.6<= h<= h _The adder closely misses you. The adder barely misses you.<= hf  You hit the adder but do no damage.The adder is severely wounded.<= h(8.7<= hd<= h)R _The adder barely misses you.== hy9  You slash the adder!== hG†== h%&`40=809.8== h.== h;_ _You kill the adder!== h<== hA== hJ^ _No target in view!== hCK== h?Q== h6Z^ _No target in view!== hZ== ha== hk^ _No target in view!== hr4== hw^ _No target in view!== hx== hT|== h^ _No target in view!== h@== hG== hˋK _No target in view!== hr== hn== hQ== h1== h=== hZA== hD== hȹJ== hs== hBQ== h== hg,== hp== h>Q== h4== h== hY== h== h- Q== h J== h$ == hD == hRE == h>K == hM == h Q== hB == hC == hK == hM == h[ == h_ == h == h == hR == h T == hj\ == h_ == h= == h# == h == h AUnknown command.== h7== hH9== h/:== hb=== hP>$ _>= h>= h>= h->= hh1==>= h|>= h >= h ,>= hp >= h>= h>= h>= he>= h>= he>= h)>= h>= h>= h>= h9=>= h%>= h>= h&>= h>= hn>= h >= h-",>= h#>= h&>= h6),>= h)>= h.>= h 0>= h0>= hD1>= h2>= h64,>= h5>= h6>= h7>= h[8>= h8>= h:>= h;>= h+<>= h<>= h>>= h?>= h@>= h@>= hA>= hB>= hhC,>= hD>= h/F,>= hF>= hG>= h*I>= hI>= hHJ>= h1K>= h`L>= hL>= h}M>= hLP>= hJXT.........<##.# ..........##.# .............# ......†....#.# ##.†.###...#.# >= hX# ##...###.###.#  ........># #.#####  ##...###.# #.....#  .......#.# #####@#  - ..^....#.# #~~~..~.~S..~>= hYl ....# #..~..≈≈.~.≈. (.# #g~≈≈≈~~~~≈~. ....# #.≈≈≈≈≈≈≈≈≈≈~ >= h9Z....# ....~≈≈~~≈≈≈~.  g   goblin (asleep) ######## #.#.~~~≈♣.♣≈≈~.  S   ball python (constriction, asleep) ....≈~~≈♣_.≈≈~.   >= he 49.8 (20.0)  A ball python and a goblin come into view.Found a faded altar of an unknown god.>= hbg>= hh>= hntS~.g.g>= hko?S)>= ho7===50.8 (21>= hu>= hg}H _The ball python hisses angrily. The goblin shouts!>= hk;<##.#.......#.†....#.#†.#.#># #.#####  #.....#  #####@# ^ #~~~..~S~...~  #.g~..≈≈.~.≈. (.# #.~≈≈≈~~~~≈~.  #.~  ....~≈≈~~≈≈≈~.  #.#.~~~≈♣.♣≈≈~.  ....≈~~≈♣_.≈≈~.  >= h<##.#.......#.†....#.#†.#.#># #.#####  #.....#  #####@# ^ #~~~..~S~...~  #.g~..≈≈.~.≈. (.# #.~≈≈≈~~~~≈~.  #.~  ....~≈≈~~≈≈≈~.  #.#.~~~≈♣.♣≈≈~.  ....≈~~≈♣_.≈≈~.  _There are monsters near>= h by!>= ht;<##.#.......#.†....#.#†.#.#># #.#####  #.....#  #####@# ^ #~~~..~S~...~  #.g~..≈≈.~.≈. (.# #.~≈≈≈~~~~≈~.  #.~  ....~≈≈~~≈≈≈~.  #.#.~~~≈♣.♣≈≈~.  ....≈~~≈♣_.≈≈~.  >= hFr<##.#.......#.†....#.#†.#.#># #.#####  #.....#  #####@# ^ #~~~..~S~...~  #.g~..≈≈.~.≈. (.# #.~≈≈≈~~~~≈~.  #.~  ....~≈≈~~≈≈≈~.  #.#.~~~≈♣.♣≈≈~.  ....≈~~≈♣_.≈≈~. >= h  _There are monsters nearby!>= hѳ^<##.#.......#.†....#.#†.#.#># #.#####  #.....#  #####@# ^ #~~~..~S~...~  #.g~..≈≈.~.≈. >= h(.# #.~≈≈≈~~~~≈~.  #.~  ....~≈≈~~≈≈≈~.  #.#.~~~≈♣.♣≈≈~.  ....≈~~≈♣_.≈≈~.  >= ht` <##.#.......#.†....#.#†.#.#># #.#####  #.....#  #####@# ^ #~~~..~S~...~  #.g~..≈≈.~.≈. (.# #.~≈≈≈~~~~≈~.  #.~  ....~≈≈~~≈≈≈~.  #.#.~~~≈♣.♣≈≈~.  ....≈~~≈♣_.≈≈~. _>= h _ _There are monsters nearby!>= hR ;<##.#.......#.†....#.#†.#.#># #.#####  #.....#  #####@# ^ #~~~..~S~...~  #.g~..≈≈.~.≈. (.# #.~≈≈≈~~~~≈~.  #.~  ....~≈≈~~≈≈≈~.  #.#.~~~≈♣.♣≈≈~.  ....≈~~≈♣_.≈≈~.  >= h <##.#.......#.†....#.#†.#.#># #.#####  #.....#  #####@# ^ #~~~..~S~...~  #.g~..≈≈.~.≈. (.# #.~≈≈≈~~~~≈~.  #.~  ....~≈≈~~≈≈≈~.  #.#.~~~≈♣.♣≈≈~.  ....≈~~≈♣_.≈≈~. >= h] ##.#  ..#  >= hV y†....#.#  #.†.###...#.#  #...###.###.#  .......># #.##### #...###.# #.....#  ......#.# #####.########  .>= h ^....#.# #~~~..@S~...~.  ....# #.g~..≈≈.~.≈..  (.# #.~≈≈≈~~~~≈~. .# #.≈≈≈≈≈≈≈≈≈ # ....~≈≈~~≈≈≈~..  ####### #.#.~~~≈♣.♣≈≈~.  ....≈~~≈♣_.≈≈~.~  ##..~≈~ .~≈≈≈≈ ## _There are monsters nearby!>= h* k _There are monsters nearby! _There are monsters nearby!  You enter the shallow water.  Moving in this stuff is going to be slow..g--1.8 (1.0)Water _ _The ball python barely misses you. The ball python completely misses you.?= h _Your unstable footing causes you to fumble your attack.  The ball python bites you but does no damage.?= hH--2.9 (1.1?= h?= h4Y _The ball python closely misses you.?= hT2  Your unstable footing causes you to fumble your attack.  The ball python barely misses you. The ball python grabs you.?= h<?= h>Pg~_?= h@ 1 30Constr Water ?= hD?= hG_ _The ball python constricts you.?= h?  You slash the ball python!?= h?= hy.g@†_ ?= hH11 25.0 (1.1?= h?= h O _You kill the ball python!?= h2?= h3V0-6.1?= h9'_?= h<~ _You hit the goblin but do no damage. The goblin hits you with a +0 club.?= h  Your unstable footing causes you to fumble your attack.1=7.2?= h_?= h"| _The goblin closely misses you. The goblin hits you but does no damage.?= h8  You hit the goblin.?= h()_ ?= hL=38.3?= h:'_?= h _ _You kill the goblin!?= h?= h}'_?= h^ _No target in view!?= h?= hp9_?= h=H _No target in view!?= h3?= h?= hP?= hH _No target in view!?= hvO&_?= hP?= h^_ _No target in view!?= hp __ _No target in view!?= h  _No target in view!?= h@ ?= hA ?= h7I '_?= hN ;?= h{V 9_?= hX ?= h/ 4?= hy ?= h ?= h@ ?= hB ?= hH ?= hK ?= h 4?= h ?= h( ?= h9/ ?= h0 ?= h*6 ?= h8 ?= hy ?= hȬ ?= hV ?= h> ?= h@= h,@_@= h A@= hB@= h+U@= h\@= hQ_@= h@= h@= hԅ@= h'@= h@= h @= h+@= h> _@= hN @= h_@= hC You see here a ball python corpse.@= h@= hS @= h_@= h@= h@= h;@= hA@= h$@= hƳ@= h:@= h@@= h@= hٻ@= h$@= h@= h{@= h@= h@= h/@= h@= hC@= h@= hH@= hp@= h@= hD@= h@= hI@= h@= h@= h@= h@= h @= h9@= h@= h@= hC@= h@= h@= h)@= h/@= h@= h@= hG@= hq@= h&@= h@= h?@= hS@= h@= h@= h@= h(@= h@= h@= h@= h@= h @= h @= h @= h9@= ho @= h- @= hYou enter the shallow water.@= h@= hn"Water @= h@= h@= h @= hY@= h*_Moving in this stuff is going to be slow.@= h0@= h@= h @= hn"@= h%@= h'@= h(@= h)@= hQ+@= h-@= ho0@= hR1@= h1@= h3@= hg6@= h8@= h9@= h;@= h>>@= hA @= h}B @= h CYou enter the shallow water.@= h D@= hD"Water @= haE@= h,G@= hrJ @= h,K@= hK*_Moving in this stuff is going to be slow.@= hRN@= h>O@= hO@= hQ@= h%T@= hiV@= hKW@= hW@= h:Z@= h`@= ha######## #.#.~~~≈♣.♣≈≈~..# @= h]b @= hc....≈~~≈♣_.≈≈~.~# @= h>ek ##..~≈~..~≈≈≈≈.#  ###.?~~~~~≈≈≈≈~.#  #######.....≈~≈≈≈≈≈≈≈≈..# ##....<#.# #~~~~≈~≈~≈≈≈~.# .....###.# #.~.≈~~...~~..# )......###~..~.~..~~~.~# ...†......#####@######### - ###........##....# # #........##.#### # #........## # ######.#.... . .#.### @= he#@= hf"#@= hYg-.@= hh .@= hh @= hm@= han_@= ho 84.7 (26.@= ho 4)@= hp@= hxq-@= h5r%5.7 (27@= hpv@= h$w_@= hw@= h{ @= h|@= ht}=_w - a scroll labelled KESOLO CYVE@= h~@= h<  You enter the shallow water.Water @= hkC _Moving in this stuff is going to be slow.@= hD@= hF@= hJ  You enter the shallow water.Water @= hK@= hON _Moving in this stuff is going to be slow.@= h# #.##### @= h+#†..######...###.# #.....# @= h..............#.# #####.######## @= h####......^....#.# #~~~.)~†~...~. #@= hS #...........#@# #..~..≈≈.~.≈.. @= h## #.........(.#.# #.~≈≈≈~~~~≈~..@= h?#...........#.###.@= h{≈≈≈≈~.@= h0U...........#.#....~≈≈~~≈≈≈~.. @= hY#..#############.#.#.~~~≈♣.♣≈≈~.. @= h##.# #<......≈~~≈♣_.≈≈~.~@= hB-  @= h##.### ###.###..~≈~..~≈≈≈≈.@= h-  @= hs##...# #.###..~~~~~≈≈≈≈~.@= h-  @= h+s ###.## #######.....≈~≈≈≈≈≈≈≈≈..@= h/ @= h@= h @= h!@= hJ601@= h0  @= hNYou now have enough gold to buy a potion of cancellation on this level.  @= hQ2You can access your shopping list by pressing '$'.@= hy@= h$2.9 (9@= h^@= h @= h@= h/0_You now have 90 gold pieces (gained 10).@= h_@= h@= hn@= h|,@= hS@= hG@= h,@= h@= h@= hl ,@= h @= h# @= h,@= h=@= h\@= h@= h@= h@= hd@= h@= h@= h6@= h@= h@= hV@= h @= h!@= hx#@= hH$@= h%@= h&@= h(@= h5)@= h)@= h+@= h=-@= h-@= h.@= h0@= h1@= h2@= h$3@= h4@= h-6@= h6@= hi7@= h8@= h?:@= h:@= h;@= hz=@= h8?@= h?@= he@@= hXB@= hJ  #..###.# #.~.≈~~...~~.. ###.......)......###~..~.~..~~~.~ ............÷......#####.######## ........###........##....##.# #........##. ......#.# #........## ......#.# ######.#....# ......#.. #.#.#### ......### #@#.# 19.9 (17.0) ......# #...# @= hbK".....# ....# ####### .....# .###..# .. ..# ## ... (.#. @= hP@= hW-20.9 (18@= hZ@= hz\% _Found 5 stones.@= hJ3  ##)......###~..~.~..~~~.~ .....÷......#####.###########........##....# #.# #........##.###...## #####.#....#. #.#.#####.#  ..#0.0)#... ####### #>...#.#.###..@= hB #.####.#1.9 (1 _Found a stone staircase leading down.@= h! @= h" @= hb$ @= h1) @= h3 n@= hu4 @= h36 @= h9 @= h< ,@= h> @= hfA @= hC ,@= hE @= h2J @= hL ,@= hN @= hQ @= hS ,@= hU @= h{W @= hX ,@= hY @= h[ @= h\ ,@= h>] @= hl_ @= h` ,@= ha @= hb @= hc ,@= h0e @= hf @= hg @= hh @= hh @= h%j @= hIk @= hk @= h?l @= hn @= ho @= hyo @= hp @= hr @= h2s @= hs @= hZt @= hEv @= hhw @= hw @= hZx @= hy @= hz @= hS{ @= h{ @= hG} @= hW~ @= h~ @= hE @= h @= h @= h @= h @= hS @= h @= h @= h @= h @= hS @= h @= h @= hԋ @= h @= hK @= h׍ @= h; @= hU @= h @= hF @= h @= h ,@= h @= h @= h ,@= h @= hU @= h @= h @= hC @= h @= h۠ @= h= @= h֡ @= h @= h @= h! @= h¥ @= h> @= h @= h @= h @= h @= hL @= h @= hX @= hɮ @= h @= ho @= h @= h @= h& @= h @= h+ @= h @= h @= h< @= hָ @= h; @= hg @= hɻ @= hd @= h @= h޾ @= h? @= hݿ @= h @= h ,@= h @= h @= h @= h% @= h @= hg @= hM @= h @= hS @= h @= h& ,@= h @= h R  There is a stone staircase leading down here.@= h` @= h  _@= h @= hc @= h ,@= hL @= h5 @= h% @= h @= h @= h @= hB ,@= hj @= h @= h ,@= hC @= h @= h ,@= h @= h @= h ,@= hA @= h @= h/ @= h @= h; @= hu @= hx @= h @= h @= h @= hr ,@= hx @= h @= h ,@= h} @= h @= h ,@= h @= h! @= h% ,@= h& @= hv+ @= h, @= h- @= h. @= h7 X@= h9 @= h: ,@= h; @= h> @= h@ ,@= hGB @= hE @= h(G ,@= hiH @= h4K @= hL ,@= hM @= hP @= hhR ,@= hS @= hV @= hX ,@= h(Z @= h\ @= h,_ ,@= h7` @= hb @= hEd ,@= he @= h'h @= hi ,@= hj @= hm @= hUn ,@= ho @= hq @= h%s ,@= hht @= hw @= h@y ,@= hz @= h| @= h~ ,@= h @= h @= h ,@= hʅ @= hp @= h ,@= hW @= hA @= h ,@= hP @= h. @= h ,@= hT @= hX @= h ,@= hӝ @= h @= h\ ,@= h @= h¦ @= h ,@= hE @= ho @= hc ,@= h; @= hU @= h ,@= hi @= hh @= hp ,@= hI @= h @= h @= h, @= h @= h @= h @= h @= h @= h% @= h @= h5 @= h/ X@= h` @= h @= h@ @= h @= h @= h @= h{ @= h @= h* @= hO @= h @= hV @= h @= hA @= h2 @= h @= h @= h0 @= hJ @= h @= h @= hU E  You see here a ring of wizardry.@= h @= h  _@= hQ @= h- @= h @= h@= h@= h@= hu@= h@= h@= h5 @= hJ=#####  #...#  #...#  #...#### @= h #......#  #......####### @= h#..@...# ##.....709.9 (88.0)  ###########.÷....# ####...... @= h=  #..........####.........#...............=##...###.....#...................### #.....#................#).#####.....@= h #.............#..>......'..... #..>..<.......#.##.######..... #.............................@= hE @= hR@= h6@= hE _Done exploring.@= h0@= h@= h@= hF0.0).@= h.........=##......@= h"@= h@= hE _Done exploring.A= h${3A= h}A= hJA= hE _Done exploring.A= h9A= hA= h֥A= h%A= hA= hA= h A= h7_Done exploring.A= hr3A= hAtA= hJA= hߕE _Done exploring.B= h`B= h0B= h7B= hw _Done exploring.Unknown command.B= h[[?25h[?0c  Search for what [Enter for "."]? B= h{ g[?25l[?1c18 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a ring of wizardryb - [D:2] a whip  c - [D:2] a +0 ring mail  d - [D:2] 2 potions of brilliance (unknown) (88 gold)  e - [D:2] Puri's Distillery  f - [D:2] a potion of attraction (unknown) (33 gold)g - [D:2] a potion of brilliance (unknown) (44 gold)  h - [D:2] a potion of cancellation (unknown) (88 gold)  i - [D:2] a potion of enlightenment (unknown) (55 gold)  j - [D:2] a potion of might (unknown) (44 gold)  k - [D:2] a potion of mutation (unknown) (88 gold)l - [D:2] a +0 dagger  m - [D:2] a +3 daggern - [D:2] a teleport trap  o - [D:2] 3 stones (5 further duplicates in 1 pile)  p - [D:2] a beast talisman  q - [D:2] a +0 club  r - [D:2] a faded altar of an unknown godC= h C= hC= hT namarukai the ChopperMountain Dwarf **....#####Health: 41/41 ========================#...#Magic: 4/4========================#...#AC: 7Str: 16#...####EV: 11Int: 10#......#SH: 0Dex: 12#......####### XL:  4 Next: 83% Place: Dungeon:2#..@...# ##..... Noise: ---------  Time: 1709.9 (0.0)###########.÷....# ####...... a) +0 hand axe#................####......... Throw: 11 darts (poison)#...............=##...###.....#...................### #.C= h[ ....#................#).#####..... #.............#..>......'..... #..>..<.......#.##.######..... #.............................  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Unknown command.Search for what [Enter for "."]? . _C= hP C= h@ Inventory: 23/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} Missiles (go to first with ()  p - 11 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn) C= h Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHY  m - 2 scrolls labelled KAOLU ZASUFOD  r - a scroll labelled VIV DA LOLAM  t - 2 scrolls of vulnerability  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (go to first with !)  b - a fuming amethyst potionc - 2 potions of ambrosia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]D= h0DD= hID= hNnamarukai the ChopperMountain Dwarf **....#####Health: 41/41 ========================#...#Magic: 4/4========================#...#AC: 7Str: 16#...####EV: 11Int: 10#......#SH: 0Dex: 12#......#D= hO###### XL:  4 Next: 83% Place: Dungeon:2#..@...# ##..... Noise: ---------  Time: 1709.9 (0.0)###########.÷....# ####...... a) +0 hand axe#................####......... Throw: 11 darts (poison)#...............=##...###.....#...................### #.....#................#).#####..... #.............#..>......'.....D= hUQ #..>..<.......#.##.######..... #.............................  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Unknown command. _Search for what [Enter for "."]? .D= hXD= hXD= h._D= h9aD= ha Read which item? Scrolls  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHY  m - 2 scrolls labelled KAOLU ZASUFOD  r - a scroll labelled VIV DA LOLAM  t - 2 scrolls of vulnerability  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff[?] describe selectedF= hz@F= hJF= h U=namarukai the ChopperMountain Dwarf **....#####Health: 41/41 ========================#...#F= hUMagic: 4/4========================#...#AC: 7Str: 16F= hW#...####EV: 11Int: 10#......#SH: 0Dex: 12#......####### XL:  4 Next: 83% Place: Dungeon:2#..@...# ##..... Noise: ---------  Time: 1709.9 (0.0)###########.÷....# ####...... a) +0 hand axe#................####......... Throw: 11 darts (poison)F= h'Y#...............=##...###.....#...................### #.....#................#).#####..... #.............#..>......'..... #..>..<.......#.##.######..... #.............................  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Unknown command. _Search for what [Enter for "."]? .F= hqaP  Okay, then.F= hGbF= hiF= hk. _G= h`G= hhMInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} G= huMissiles (go to first with ()  p - 11 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn) Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHY  m - 2 scrolls labelled KAOLU ZASUFOD  r - a scroll labelled VIV DA LOLAM  t - 2 scrolls of vulnerability  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (go to first with !)  b - a fuming amethyst potionc - 2 potions of ambrosia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]I= h-M t - 2 scrolls of vulnerability. I= h.A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. I= h/Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll “To drift with every passion till my soul I= hm0 Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. I= hC3[(r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.I= hB I= h I= h Xnamarukai the ChopperMountain Dwarf **....#####Health: 41/41 ========================#...#Magic: 4/4========================#...#AC: 7Str: 16#...####EV: 11Int: 10#......#SH: 0Dex: 12#......####### XL:  4 Next: 83% Place: Dungeon:2#..@...# ##..... Noise: ---------  Time: 1709.9 (0.0)I= hR T###########.÷....# ####...... a) +0 hand axe#................####......... Throw: 11 darts (poison)#...............=##...###.....#...................### #.....#................#).#####..... #.............#..>......'..... #..>..<.......#.##.######..... #.............................  _Done exploring. _Done exploring. _Done exploring. _Unknown command. _Search for what [Enter for "."]? . _Okay, then.I= h )10.9 (1Unknown command. _Search for what [Enter for "."]? .Okay, then. _You drop 2 scrolls of vulnerability.J= h)J= hN+J= h.J= h4I&0J= hIJ= hPJ= hkQE _Done exploring.J= hIH IJ= h  _Done exploring.J= hX/ J= h71 J= h3 J= hY J= hc ,J= hf E _Done exploring.L= h[[?25h[?0c  Search for what [Enter for "."]? L= h [?25l[?1cL= h;L= h19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] L= htResults at your position ([,] to cycle)  a - [right here] 2 scrolls of vulnerability Results elsewhere ([,] to cycle)  b - [D:2] a ring of wizardryc - [D:2] a whip  d - [D:2] a +0 ring mail  e - [D:2] 2 potions of brilliance (unknown) (88 gold)  f - [D:2] Puri's Distillery  g - [D:2] a potion of attraction (unknown) (33 gold)h - [D:2] a potion of brilliance (unknown) (44 gold)  i - [D:2] a potion of cancellation (unknown) (88 gold)  L= htj - [D:2] a potion of enlightenment (unknown) (55 gold)  k - [D:2] a potion of might (unknown) (44 gold)  l - [D:2] a potion of mutation (unknown) (88 gold)m - [D:2] a +0 dagger  n - [D:2] a +3 daggero - [D:2] a teleport trap  p - [D:2] 3 stones (5 further duplicates in 1 pile)  q - [D:2] a beast talisman  r - [D:2] a +0 club  s - [D:2] a faded altar of an unknown godM= hinnamarukai the ChopperMountain Dwarf **....#####Health: 41/41 ========================#...#Magic: 4/4========================#...#AC: 7Str: 16#...####EV: 11Int: 10#......#SH: 0Dex: 12#......####### XL:  4 Next: 83% Place: Dungeon:2#..@...# ##..... Noise: ---------  Time: 1710.9 (0.0)###########.÷....# ####...... a) +0 hand axe#................####......... Throw: 11 darts (poison)#...............=##...###.....#...................### M= hr:#.....#................#).#####..... #.............#..>......'..... #..>..<.......#.##.######..... #.............................  _Okay, then. _You drop 2 scrolls of vulnerability. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? . _M= huInventory: 22/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} Missiles (go to first with ()  p - 11 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn) Scrolls (go to first with ?)  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHY  m - 2 scrolls labelled KAOLU ZASUFOD  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (go to first with !)  b - a fuming amethyst potionc - 2 potions of ambrosia  g - a fuming yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]M= h6 M= hnamarukai the ChopperMountain Dwarf **....#####Health: 41/41 ========================#...#Magic: 4/4========================#...#AC: 7Str: 16#...####EV: 11Int: 10#......#SH: 0Dex: 12#......####### XL:  4 Next: 83% Place: Dungeon:2#..@...# ##..... Noise: ---------  Time: 1710.9 (0.0)###########.÷....# ####...... a) +0 hand axe#................####......... Throw: 11 darts (poison)#...............=##...###.....#...................### #.M= h....#................#).#####..... #.............#..>......'..... #..>..<.......#.##.######..... #.............................  _Okay, then. _You drop 2 scrolls of vulnerability. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .h= hVh= h3h= h4h= hh= h| _h= hh= hh= h,h= hh= hE  You see here a ring of wizardry.h= h4h= h _h= hh= hh= hC,h= hh= hv<  You see here a +0 whip.h= hh= h: _h= hh= hY#......##......############..?...# ##......... ##########.÷....# ####.......... ................####............. ...............=##...###......... ...................### #......... ................#).#####......... ................'....6.9 (6 ..>..<.......#.##.######... ................. ......................[..... ...†....÷...÷............... ..................... .........⌠.⌠...........#### ..........∩..................#h= h[m #########⌠.⌠.########## _There is a stone staircase leading down here.l= h`l= hl= hl= h"l= h: _l= hf ,l= hu,l= h(l= hl= hl= hl= hl= h l= h?.Xl= h0,l= h:2l= h4l= h6,l= h8l= h8;l= h=,l= h9>l= h@l= hAl= h}Bl= hHCl= hFl= hG,l= hHl= hJl= hcL,l= hMl= hNl= hOl= hcPl= hPl= hQl= hRl= hS,l= hY..........[...........#..######## ÷.........l= huZ......##.# ......................##.### .................#######...# ......# ###.## ## .#########.......# ##..#### ## #.......# # #.......# #####)l= hC[T #......@# #...28.9 (12.0) #.......# #...### ######### ##.# # #.......#.# # l= h[#.......#.### #.......#....  #.......####.  #.......# #.  #.l= h\# #. l= h`l= hIbn= h ÷....#.# ..##.#######.... ###.## ## .#########.. ##..####. ## #.......... #....####).......###########.# ######### ## n= hn= h19.0)n= hQ&o= h_o= hJo= h#o= hq7Jo= hC#  Things that are here:  a +0 dagger; a goblin skeleton _o= h/Do= hFo= hH,o= hJo= hNo= hP,o= hYRo= h?Uo= hkW,o= hYo= h[o= h\,o= h]o= h`o= h9ao= hao= hbo= hdo= hf,o= hlXo= hmo= htoo= hpo= htqo= hXro= hso= hRuo= huo= hvo= hxo= h>yo= hyo= hHzo= h|o= h},o= h~o= hl,o= hƃBo= h,o= hυo= ho= h+o= ho= ho= hzo= h,o= h͍o= h'o= h_,o= hYo= hɒo= ho= h o= ho= h6o= hIo= ho= hMo= h# #.###..##....# # #.......#.# #........##.####  #.......#.# #........##  #.......#.########.#....#  #.......#....# #.#.####  #.......####.# #.#.# #.......# #.#####...# o= h`#.......# #..#......# ######### ##@.......# 60.9 (31.0) #.#.###..# #...# #..### #######....##.....(.#.##.#######.##.#######.##.........#####o= hho= hvo= h|c _There is a stone staircase leading down here.r= h 3r= h r= h r= hV r= hs _r= h r= h( ,r= hP r= h? r= h r= h0 r= h r= h r= h ,r= hO r= hd r= h4 ,r= h r= hy r= h r= h! r= h2 r= h r= h r= h ,r= h r= h& r= hw r= h ,r= hK nr= hi Jr= h ,r= h  r= h[ r= h ,r= h3 r= h m.......#.#....~≈≈~~≈≈≈~..#  ########.#.#.~~~≈♣.♣≈≈~..#   #<......≈~~≈♣_.≈≈~.~#   ###.###..~≈~..~≈≈≈≈.#   #.###..~~~~~≈≈≈≈~.#  #######.....≈~≈≈≈≈≈≈≈≈..#  ##....<#.###~~~~≈~≈~≈≈≈~.#  r= h" O.....###.# #.~.≈~~...~~..#  ..)......###~..~@~..~~~.~#  76.9 (16 ....÷......#####.#########  ###........##....#  # #........##.####  # #........##.# ########.#....#   ...# #.#.####   r= hr# H##.# #.#.#  #.#####...#  r= h~' r= h) s= h s= h 3s= h s= h  You enter the shallow water.Water  _Moving in this stuff is going to be slow.s= hTs= hs= hs= hs= h s= h s= h s= hs= h,s= hs= hs= hs= hbs= h:s= hYs= hE 7s= h"s= h$s= h%s= h`&s= h's= h+S  There is a faded altar of an unknown god here.s= h-5 _s= h.s= h5># #.#####  ...###.# #.....#  .....#.# #####.#########  s= h5^....#.# #~~~.)~÷~...~.#  .....#.# #..~..≈≈.~.≈..#  ...(.#.# #.~≈≈≈~~~~≈~..#  s= h6&.....#.###.≈≈≈≈≈≈≈≈≈≈~.#  .#....~≈≈~~≈≈≈~..#  ######.#.#.~~~≈♣@♣≈≈~..#  87.9 (11  #<s= h6C≈~~≈♣_.≈≈~.~#   ###.###..~≈~..~≈≈≈≈.#   #.###..~~~~~≈≈≈≈~.#  #s= h7<#####.....≈~≈≈≈≈≈≈≈≈..#  ....<#.###~~~~≈~≈~≈≈≈~.#  ##.# #.~.≈~~...~~..#  s= h 9s)......###~..~.~..~~~.~#  ..÷......#####.#########  s= hCv= h v= h@K  There is a faded altar of an unknown god here. _  You enter the shallow water.Water v= h]  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a faded altar of an unknown god here.  You enter the shallow water. _Moving in this stuff is going to be slow.v= h;v= h$J _Moving in this stuff is going to be slow. _There is a faded altar of an unknown god here.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water There is a faded altar of an unknown god here.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.v= hOv= hTnv= hMgv= hz} ################## #............<##.# #.............##.# #................#.........†....#@#809.3 (21.4 ######.†.###...#.# ######...###.###.# ............># #.########.# #.....#.......#.# #####.#########...^....#.# #~~~.)~÷~...~.# .....#.# #..~..≈≈.~.≈..#.(.#.# #.~≈≈≈~~~~≈~..#w= hw= hw= hw= hnw= hw= hw= h ###################### #...#............<##.# #...#.............##.# #...#................##.........÷....#.#######...###...#.# #÷..######...###.###.# ........@# #.#####14.3 (5.0)†..######...###.# #.....# #..............#.# #####.######## ####^....#.# #~~~.)~÷~...~. # #...........#.# #..~..≈≈.~.≈.. ## #..(.#.# #.~≈≈≈~~~~≈~..  .###...........#.###.≈≈≈≈≈≈≈≈≈≈~. ##....#.#....~≈≈~~≈≈≈~..w= h#  #..#############.#.#.~~~≈♣.♣≈≈~.. w= h%  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here.y= h3_ _y= hHy= h'Ky= hMy= hPy= hRy= h3Ty= h^y= h'_y= hV`y= hAay= hby= hby= hc y= hd###y= he<########### y= h g#y= hg%#.# y= hi 20.3 (6 y= h5j...#.............##.# y= hSk...#y= h mx..........# .......÷....#.# ...######...###...#.# ÷..######...###.###.# y= hXo..............># #.##### †..######...###.# #.....# ..............#.# #####.#########y= hpy= hwy= h{ y= h|y= h}U_There is an escape hatch in the ceiling here.{= h{= h{= h{= h= hA rock wall. A wall consisting of simple rock. It can be dug through. “I know not whether Laws be right,Or whether Laws be wrong;  All that we know who lie in gaolIs that the wall is strong;  And that each day is like a year,A year whose days are long.”-Oscar Wilde, “The Ballad of Reading Gaol”. 1898.= hnamarukai the ChopperMountain Dwarf **....Health: 41/41 ========================Magic: 4/4========================AC: 7Str: 16EV: 11Int: 10SH: 0Dex: 12 #####################XL:  4 Next: 83% Place: Dungeon:2 ...#............@##.#Noise: ---------  Time: 1820.3 (0.0) ...#.............##.#a) +0 hand axe ...#................#Throw: 11 darts (poison) ...#.........÷....#.# ...######...###...#.# ÷..######...###.###.# ...............># #.##### †.= hS.######...###.# #.....# ..............#.# #####.######### You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. _There is an escape hatch in the ceiling here.= hQ= h@ 3= hA = hI = hK = hN : _= h\ = h^ ,= h4b = hb = hc ,= he = hf = hg = hm = hn = hu ' ###################### #...#............<##.# #...#.............##.# #...#................# #...#.........÷....#.# = hv #...######...###...#.# #÷.....###.###.#. #.#####6.3 (6 #†..######...###.# #.....# #........#.# #####.######## ###.^....#.# #~~~.)~÷~...~. # #...........#.# #..~..≈≈.~.≈.. ## #.........(.#.# #.~≈≈≈~~~~≈~.. .###...........#.###.≈≈≈≈≈≈≈≈≈≈~. ..##...........#.#....~≈≈~~≈≈≈~.. #..#############.#.#.~~~≈♣.♣≈≈~..= hw = h} = hW~ c _There is a stone staircase leading down here.= h&Read which item? Scrolls  e - a scroll labelled LOYCHIS QALID  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHY  m - 2 scrolls labelled KAOLU ZASUFOD  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff[?] describe selected= h = hF = hj namarukai the Chopper ######################Mountain Dwarf **.... #...#............<##.#Health: 41/41 ======================== #...#.............##.#Magic: 4/4======================== #...#................#AC: 7Str: 16 #...#.........÷....#.#EV: 11Int: 10 #...######...###...#.#SH: 0Dex: 12 #÷..######...###.###.#XL:  4 Next: 83% Place: Dungeon:2 ................@# #.#####Noise: ---------  Time: 1826.3 (0.0) #†..######...###.# #.....#= he Oa) +0 hand axe #..............#.# #####.######## Throw: 11 darts (poison) ####......^....#.# #~~~.)~÷~...~. # #...........#.# #..~..≈≈.~.≈.. ## #.........(.#.# #.~≈≈≈~~~~≈~..  .###...........#.###.≈≈≈≈≈≈≈≈≈≈~.  ..##...........#.#....~≈≈~~≈≈≈~..  #..#############.#.#.~~~≈♣.♣≈≈~..  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. _There is an escape hatch in the ceiling here. _There is a stone staircase leading down here.= hM  As you read the scroll labelled KAOLU ZASUFOD, it crumbles to dust.  It is a scroll of identify.= h /  --more--= hi = h Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled LOYCHIS QALID  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE = h Potions (select first with !)  b - a fuming amethyst potion  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion  k - a smoky coppery potion  q - 2 fizzy purple potions  v - a sedimented pink potion[?] describe selected= hE = hcJ = hP namarukai the Chopper ######################Mountain Dwarf **.... #...#............<##.#Health: 41/41 ======================== #...#.............##.#Magic: 4/4======================== #...#................#AC: 7Str: 16 #...#.........÷....#.#EV: 11Int: 10 #...######...###...#.#= hR SH: 0Dex: 12 #÷..######...###.###.#XL:  4 Next: 83% Place: Dungeon:2 ................@# #.#####Noise: ---------  Time: 1826.3 (0.0) #†..######...###.# #.....#a) +0 hand axe #..............#.# #####.######## Throw: 11 darts (poison) ####......^....#.# #~~~.)~÷~...~. # #...........#.# #..~..≈≈.~.≈.. ## #.........(.#.# #.~≈≈≈~~~~≈~..  .###...........#.###.≈≈≈≈≈≈≈≈≈≈~.  ..##...........#.#....~≈≈~~≈≈≈~..  #..#############.#.#.~~~≈= hT .♣≈≈~..  _Moving in this stuff is going to be slow. _There is a stone staircase leading down here. _There is an escape hatch in the ceiling here. _There is a stone staircase leading down here.  As you read the scroll labelled KAOLU ZASUFOD, it crumbles to dust.  It is a scroll of identify.= hc\ = h\ +7.3 (1= h` = hb - _e - a scroll of amnesia= heoRead which item? Scrolls  e - a scroll of amnesia  f - 2 scrolls of poison  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHYm - a scroll of identify  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff[?] describe selected= h = h = h mnamarukai the Chopper ######################Mountain Dwarf **.... #...#............<##.#Health: 41/41 ======================== #...#.............##.#Magic: 4/4======================== #...#................#AC: 7Str: 16 = h\ #...#.........÷....#.#EV: 11Int: 10 #...######...###...#.#SH: 0Dex: 12 #÷..######...###.###.#XL:  4 Next: 83% Place: Dungeon:2 ................@# #.#####Noise: ---------  Time: 1827.3 (0.0) #†..######...###.# #.....#a) +0 hand axe #..............#.# #####.######## Throw: 11 darts (poison) ####......^....#.# #~~~.)~÷~...~. # #...........#.# #..~..≈≈.~.≈.. ## #.........(.#.# #.~≈≈≈~~~~≈~..[4= h 0m  .###...........#.###.≈≈≈≈≈≈≈≈≈≈~.  ..##...........#.#....~≈≈~~≈≈≈~..  #..#############.#.#.~~~≈♣.♣≈≈~..  _There is a stone staircase leading down here. _There is an escape hatch in the ceiling here. _There is a stone staircase leading down here.  As you read the scroll labelled KAOLU ZASUFOD, it crumbles to dust.  It is a scroll of identify. _e - a scroll of amnesia= h = h Identify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled UKUYJU WIUNGIU  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (select first with !)  b - a fuming amethyst potion  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion  k - a smoky coppery potion  q - 2 fizzy purple potions = h8 v - a sedimented pink potion[?] describe selected= h,= hy4= h<namarukai the Chopper ######################Mountain Dwarf **.... #...#............<##.#Health: 41/41 ======================== = h>#...#.............##.#Magic: 4/4======================== #...#................#AC: 7Str: 16 #...#.........÷....#.#EV: 11Int: 10 #...######...###...#.#SH: 0Dex: 12 #÷..######...###.###.#XL:  4 Next: 83% Place: Dungeon:2 ................@# #.#####Noise: ---------  Time: 1827.3 (0.0) = h@#†..######...###.# #.....#a) +0 hand axe #..............#.# #####.######## Throw: 11 darts (poison) ####......^....#.# #~~~.)~÷~...~. # #...........#.# #..~..≈≈.~.≈.. ## #.........(.#.# #.~≈≈≈~~~~≈~..  .###...........#.###.≈≈≈≈≈≈≈≈≈≈~.  ..##...........#.#....~≈≈~~≈≈≈~..  #..#############.#.#.~~~≈♣.♣≈≈~..  _There is a stone staircase leading down here. = hhC _There is an escape hatch in the ceiling here. _There is a stone staircase leading down here.  As you read the scroll labelled KAOLU ZASUFOD, it crumbles to dust.  It is a scroll of identify. _e - a scroll of amnesia= hK]  As you read the scroll of identify, it crumbles to dust.= hL+8.3 (1= hIQ= hsSP _j - a scroll of immolation= hWInventory: 21/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} Missiles (go to first with ()  p - 11 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn) Scrolls (go to first with ?)e - a scroll of amnesia  f - 2 scrolls of poison  j - a scroll of immolation  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (go to first with !)  b - a fuming amethyst potionc - 2 potions of ambrosia  g - a fuming yellow potion  h - a golden potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]= h  j - a scroll of immolation. A scroll that fills the creatures around the reader with an unstable and powerful inner flame. This fire is released any time the victims are hit, and explosively released upon their death. Giant creatures cause bigger explosions. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll = h" Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.= hPY= h,h= hm\namarukai the Chopper ######################Mountain Dwarf **.... #...#............<##.#= hznHealth: 41/41 ======================== #...#.............##.#Magic: 4/4======================== #...#................#AC: 7Str: 16 #...#.........÷....#.#EV: 11Int: 10 = hov#...######...###...#.#SH: 0Dex: 12 #÷..######...###.###.#XL:  4 Next: 83% Place: Dungeon:2 ................@# #.#####= hoeNoise: ---------  Time: 1828.3 (0.0) #†..######...###.# #.....#a) +0 hand axe #..............#.# #####.######## Throw: 11 darts (poison) = hlpP####......^....#.# #~~~.)~÷~...~. # #...........#.# #..~..≈≈.~.≈.. ## #.........(.#.# #.~≈≈≈~~~~≈~..  .###...........#.###.≈≈≈≈≈≈≈≈≈≈~.  ..##...........#.#....~≈≈~~≈≈≈~..= hms  #..#############.#.#.~~~≈♣.♣≈≈~..  _There is a stone staircase leading down here.  As you read the scroll labelled KAOLU ZASUFOD, it crumbles to dust.  It is a scroll of identify. _e - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _j - a scroll of immolation= h{= h|+9.3 (1= h= h  As you read the scroll labelled KAOLU ZASUFOD, it crumbles to dust.  It is a scroll of identify. _e - a scroll of amnesia = ha As you read the scroll of identify, it crumbles to dust. _j - a scroll of immolation _You drop a scroll of immolation.= hf[[?25h[?0c  Search for what [Enter for "."]? = h|,[?25l[?1c20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a scroll of immolation Results elsewhere ([,] to cycle)  b - [D:2] 3 stones (5 further duplicates in 1 pile)c - [D:2] a teleport trap  d - [D:2] a +0 club  e - [D:2] a faded altar of an unknown god  f - [D:2] a beast talisman  g - [D:2] a +3 daggerh - [D:2] a +0 dagger  i - [D:2] a +0 ring mail  j - [D:2] a +0 whip  k - [D:2] a ring of wizardry  l - [D:2] 2 scrolls of vulnerabilitym - [D:2] 2 potions of brilliance (unknown) (88 gold)  n - [D:2] Puri's Distillery  o - [D:2] a potion of attraction (unknown) (33 gold)p - [D:2] a potion of brilliance (unknown) (44 gold)  q - [D:2] a potion of cancellation (unknown) (88 gold)  r - [D:2] a potion of enlightenment (unknown) (55 gold)  s - [D:2] a potion of might (unknown) (44 gold)  t - [D:2] a potion of mutation (unknown) (88 gold)= hnamarukai the Chopper ######################Mountain Dwarf **.... #...#............<##.#Health: 41/41 ======================== #...#.............##.#Magic: 4/4======================== #...#................#AC: 7Str: 16 #...#.........÷....#.#EV: 11Int: 10 #...######...###...#.#SH: 0Dex: 12 #÷..######...###.###.#XL:  4 Next: 83% Place: Dungeon:2 ................@# #.#####Noise: ---------  Time: 1829.3 (0.0) #†..######...###.# #.....#[10;3= h8Ha) +0 hand axe #..............#.# #####.######## Throw: 11 darts (poison) ####......^....#.# #~~~.)~÷~...~. # #...........#.# #..~..≈≈.~.≈.. ## #.........(.#.# #.~≈≈≈~~~~≈~..  .###...........#.###.≈≈≈≈≈≈≈≈≈≈~.  ..##...........#.#....~≈≈~~≈≈≈~..  #..#############.#.#.~~~≈♣.♣≈≈~.. It is a scroll of identify. _e - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _j - a scroll of immolation _You drop a scroll of immolation.  Search for what [Enter for "."]? .= h]D _= hg 30.3 (1 _= h  # .. # ### ... #. #.. ... .. #.# ..  .####.#.#.#.###3 .......  = hf #####.#.......#  # #........  ##....#.. ....... #.....# ...... #..#.# = h = h -1.0 (1.7= h = h% } _You climb downwards. _There is a stone staircase leading up here.= hs= h4= h/F _Unknown command.= h = h `Read which item? Scrolls  e - a scroll of amnesia  f - 2 scrolls of poison  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff[?] describe selected= hҊ= hs= hr4namarukai the ChopperMountain Dwarf **....#Health: 41/41 ========================..Magic: 4/4========================# ### ...AC: 7Str: 16= hĝ#. #.. ...EV: 11Int: 10.. #.# ..SH: 0Dex: 12.####.#.#.#.###XL:  4 Next: 83% Place: Dungeon:3.......@.......Noise: ---------  Time: 1831.0 (0.0)= h#####.#.......#a) +0 hand axe# #........Throw: 11 darts (poison)##....#.........#.....#......#..#.# _j - a scroll of immolation _You drop a scroll of immolation. _Search for what [Enter for "."]? . _You climb downwards. _There is a stone staircase leading up here. _Unknown command.= hP  Okay, then.= h= h = h. _= h 3= h = h = h = h$ .# #.# .#.# #..h# ###.##...##. #...#... .. #.#... .####.#.#.#.###.= h % .<#####.#.#.# #.##....#...##.....#= h% h   jackal (wandering)......+#..#.#= hc/ _2.0 (1= h: Y _A jackal comes into view.= hC#.# #.# # #.# .### = hX#.# #..hh# ###.##...###. #...#...... .. #.#........####.#.#@#.###. = h߶v.......<.#####.#.#.## #.........#= hfF##....#..........h 2 jackals (wandering)##.....##.#......+= h.#..#.##= hh  A jackal comes into view.= hyh.hhh= h/==3= hJ= h' _The jackal barks!= hi #. #.# #.# # #.# .#### #.# #.h.hh# ###.##...####. #...# .. #.#.@........####.#.#.#.###.##.......<......... #####.#.......#.## #.........###....#.... h 3 jackals (1 wandering)..........##.....##..#......+= h = h = h = h| = h = h k.hh= h /--4= hA = h Y _A jackal comes into view.= h?+#. #.# ##.# .# #.# .#### #.# #.h.h. # ###.##...#= hO@W#. #...#.h.....#.. #.#..####.#.#.#.###.#.<......... #####.#.......#.## #.........###....#.... ...........###.. = hE= hF= hNu.h.h= h_OO=-5= hfU= hWS _The jackal barely misses you.= hB  You hit the jackal.  The jackal is severely wounded...hhh6 _The jackal bites you but does no damage. x2= hF 8  You hit the jackal.= h  You kill the jackal!You closely miss the jackal.= h †.h 2= hY.57= h= he> _The jackal bites you but does no damage.= h  You hit the jackal but do no damage. You closely miss the jackal.The jackal bites you but does no damage.= hV39--8= hҟ= h{+ _The jackal bites you.= h?z  You hit the jackal.  The jackal is severely wounded.= hY@)You hit the jackal.= h. .   jackalYou kill the jackal!= hF]8--79= h%= h{(i _The jackal barely misses you. The jackal bites you.= hfI  You closely miss the jackal.The jackal is severely wounded.40.1 (1.1= h L= h2O> _The jackal bites you but does no damage.= h{  You hit the jackal but do no damage.The jackal is severely wounded.= h0= h091.2= h= hA _The jackal bites you but does no damage. x2= hT8  You hit the jackal.= hKaE.= hwF92.3= hȄ = h= hd&_You kill the jackal!= he= hD _No target in view!= h?4= hF= hJH _No target in view!= h'4= h= hH _No target in view!= hw== hZ?= h+H= hNH _No target in view!= h¢= h= h= hH _No target in view!= hE9J= h>C _No target in view!= hQ= hJ= h= hQ= h@Q= hV4= h= h= hK= hM= h!Q= hS= h4= h= h= hUQ= hHJ= h= hl I= h = hn $ _= h X= h b40== h = h ,= h\ = h> ,= hE = h ,= h'! = h$ ~1=== hr% = hV( 1 _HP restored.= h6+ 3= h0, = h/ b  You see here a jackal corpse.= h1 = h2  _= h)3 = hE< n= hE  ### #. ..# #.# #.#  #.# #.# = hH  #.# #.###### #.####-50.0)# ###.##...####)#. #...#.†.....# .. #.#...........#.####.#.#.#.###.#####.......<..........#####.#.......#.#### #........##....#....= h9M x=-3.3 (11= hS = hU + _Found a quarterstaff.= h 3= hl = h- = hA X= h{ X= h' = h = h = h B= h = h = h ,= h% = hX = h ,= hS = hQ = hg ,= hE = h = h ,= h = h = h ,= hE = h = hq ,= h = h = ha ,= h! = h% = h( ,= h* = h7- = h0 ,= h1 = h5 = h> #.# #.##.# #.########.###.......## ###.##...####)##. #...#.†.....#.#= hA -.. #.#...........#.####.#.#.#.###.#######.......<..............  #####.#.......#@#####.#66.3 (13#.........#  ##....#....  ........... ###.....##... #......+.... ##..#.##....# .>.## ....# = hfH = hI ,7.3 (14= hQ = hR ; _Found a stone staircase leading down.= h3= h= h= h?= hX= hm= h= h= h,= h:= hk= h,= h= h= h',= h{= h= h,= h= h5= hq#.# #.########.###.......# ###.##...####)# #...#.†.....#.# . #.#...........# = hA #.#.#.#.###.####### ...<..............# #.#.......#.#####.# # #.........###.@.# 73.3 (6.0)##....#.......#.#.............#.####.....##....#[##......+....+.###..#.##....###= hX R..>.## #....##. #....#. #....#= h= h+4.3 (7= h= hP# _Found a robe.= hR_= h[X= h^= h`= h`= hd= hg= hh= hi= h?l= hSo,= hq= hIt= hv,= hx= h|7 _You open the door.= hT3= hą= h @  There is an open door here.= h= hR _= hx= h6= h8,= hm= h~= h,= h'= h~= h= hʩ= h= h,= h= h۸R  There is a stone staircase leading down here.= h= h. _= h= h= h,= h= h = h ,= h= h= h,= h)= h\= h0,= h%= h0= h(,= hH= h= h= h= h= h ...............# ###.....##....# #......'....+ = hY#######..#.##....# .......>.####....# ########.## #....# #........# #....# = h#........# #....# #.@......# #....# ####........####### = h%k#.###.##.# #.. .... .. #####.### . .# = h= h093.3 (19.0)= hz,4.3 (20= h%= hd _j - a scroll labelled JAICYU SAOTYOM= hg3#........# #....# #........### #....# ####........####### #.###.##.### #..........# #####.###..#  #.# . ###.###. #..@....... 904.3 (1#.#[0;= h~10;1m.####.## #.#.. # #..##...#....#.###.[.5.3 (11 _Found a leather armour.= h =A #####........###### #.###.##.### ..........####.### #.# ..###.###...#..........#.#@####.###.#......)g# #..#...## #... .####g   hobgoblin (asleep)...= h\ 0.0)  A hobgoblin comes into view.Found a club.= h^xg.g= hb4==6.3 (1= hc= hf+ _The hobgoblin shouts!= ht     ...  #.###.##.###  #..........#  #####.###..#  #.# ..  ###.###...#  #..........  #.#@#  #.#......g.  # #..#...##  #... .##  #.... #  #.####  = hMu F.[. ...= h 3    ...  #.###.##.###  #..........# = h  #####.###..#  #.# ..  ###.###...#  #.......... = h  #.#@#  #.#......g.  = h@ &# #..#...##  #... .## #.... # #.####  .[. ... = h = h = h& = h+ ` _A hobgoblin is nearby!= h M    ...  #.###.##.###  #..........#  #####.###..#  #.# ..  ###.###...#  #..........  #.#@#  #.#......g.  # #..#...##  #... .##  #.... #  #.####  .[. ...= h     ...  #.###.##.###  #..........#  #####.###..#  #.# ..  = h( ###.###...#  #..........  #.#@#  #.#......g.  = h &# #..#...##  #... .## #.... # #.####  .[. ... = h۴ = h0 = h = h ` _A hobgoblin is nearby!= hgx$ = hpyU   ...  #.###.##.### = hlzg #..........#  #####.###..#  #.# ..  = hb{o###.###...#  #..........  #.#@# = h^|[ #.#......g.  # #..#...##  = h}]#... .##  #.... #  #.####  = h|~F.[. ...= hM8    ...  #.###.##.###  #..........#  = h#####.###..#  #.# ..  ###.###...#  #..........  #.#@#  #.#......g.  = h&# #..#...##  #... .## #.... # #.####  .[. ... = h64= h= h` _A hobgoblin is nearby!= htz    ...  #.###.##.###  #..........#  #####.###..#  = h{|#.# ..  ###.###...#  #..........  #.#@#= h{l  #.#......g.  # #..#...##  = hi~#... .##  #.... #  #.####  .[. ...= h    ...  #.###.##.###  #..........#  #####.###..#  #.# ..  ###.###...#  #..........  #.#@#  #.#......g.  # #..#...##  = hk#... .## #.... # #.####  .[. ... = hX = h!= h*= h/` _A hobgoblin is nearby!= hv####..#######  #.###.##.### #..........# #####.###..#  #.# ..###.###...# #.......... #.#.####.###.#.@....g.g# #..#...### #... .## #.= hjt##.####.[. ... g   goblin (wandering) = h[.  A goblin comes into view. It is wielding a +0 dagger.= h0= hG9og)g.g= h9&7= h?= hB( _The goblin shouts!= hg F####.# = hX #.###.##.### #..........# #####.###..# #.# .. ###.###...# #.... = h #.#.####.##.##.#..@..g)g.= hl z# #..#...###.#.....## #....#= h ##.####.[. = hy 6.... = h[ = h = h2 = h: g.g.g 2 goblins (1 wandering)g= h9 /--8= h  _A goblin comes into view. It is wielding a +0 war axe.= hS ####.# #.###.##.### #.# = hAT A#####.###..# #.# .. ####.###...#.##.......... #.#.####.##.##.#...@g.g...#= h0U # #..#...###.#.....## = hU #....###.####.[. = hsV ....    goblin#..g= hY^ = h&k !g)= hl O=-9= hu = hw @ _The hobgoblin hits you but does no damage.= h  You hit the hobgoblin.  The hobgoblin is moderately wounded.= h k.g = h '10= h e _The hobgoblin misses you.= hv  You barely miss the hobgoblin.The hobgoblin is moderately wounded.You hit the goblin.= h : )= h T  You kill the goblin!= hn /911= h& = h @ _The hobgoblin hits you but does no damage.= hk =  You slash the hobgoblin!= hE.= hM=532.4 (1.1= huB= hDM _You kill the hobgoblin!= hG= h= h}= hH _No target in view!= h\4= h:= hwH _No target in view!= h1#= h#= h,= h/H _No target in view!= h% _No target in view!= h#= h$= h1+= h.H _No target in view!= h4= h= h!C _No target in view!= h,84= hB= h= h= h8= hÚ= h'Q= h= h= h= h= h)== h&>= hE= hrJ= hI= h= hȴ= h= hwQ= hU Q= hMQ= hI= h5 = h = h $ _= hn,= hZ#........### #....# ####........########.###.##.### #..........# #####.###..### .# #[... # ###.###...#.#.###...............#.#.####@##.## -3= h0#.#......)...# # #..#.).###....#.....## #.#....###.####..[.#....#..g= h%= h&E-4.4 (2= hX-= h/* _Found a pair of gloves.= h = hm = h = h = h 3#.# #....# #........### #....# ####........########.###.##.### #..........# #####.###..###  #.# #[... # ###.###...#.#.###........@......_0= h] 9#.#.####.##.####.#.#......)...# # #..#.).###....#.#.#....##.####..[.#....= h@ :_= h +5.4 (1= h :_= hF 7 _Found a radiant altar of Vehumet.= h 3= hn = hn = h B= h = h ,= h# = h* = h. ,= h2 = hY6 = h!9 ,= hJ = hDO = hP ,= hQ = hT = h$W ,= hVX = h\ N  There is a radiant altar of Vehumet here.= hc K _= hj X= hn = hr = hy = hL{ = hY} = h ,= hG = h7 = h ,= hb = h = hً ,= h = h = hN ,= hc = h = h = h ,= hm = h = hҹ = h ,= h5 ,= h = h = h n ###.###...#.#.##.#.# #..............._..# #.#.####.##.####.### = hB #.#......)...##..# # #..#.).###....## #.....## #..#.# #....## ##.### #.#.#########.# #..[.@........#37.4 (22.0) #....#.######## #....#.#  #....#.# #..#.... ..>.###.#.. #.. ##.# ### = h d_8.4 (23= h* = h ; _Found a stone staircase leading down.= h9I= h;= hGBB= hC= hvG,= h}I= hPF  You see here a +0 leather armour.= hT5 _= hV= hTZ= hu\,= h^= h^`= hc,= hd= hf= h8i,= hj= hil= hLn,= hio= h$q= hs,= ht= hTwR  There is a stone staircase leading down here.= hy= hZz _= ho{= h}= h,= hB= h_= ho,= h= h= h͉,= h= h,= hP= hN _You now have 101 gold pieces (gained 11).= h#3= h= hԓ= h,= h= h$= h/,= h_= h X= h= h.. #..#....#.# .. #..#....#.# #.#.#..#..#..... #.......>.###.## #.####....# #... ##.### ###. #...# # = h ###.####...(  #.@....... 55.4 (17= h  ##.#...###  .......# ##.#.#.## #...# ..= h #.. # ## #...= hRg #.#.= hB6.4 (18= h= h% _Found 6 stones.= hAI= hA= h!IX= hKK #.#.#..#..#.....#.......>.###.## #.####....# #... ##.### ###. = h;L#...# ## ###.####...( #......... ##.#...### ##7.0) ##.#.#. #...# .. #...# ## #...= hN_.. #.#.##. #.#.# > .#.#= hP= h=Q+8.4 (2= hS= h=W9 _Found an escape hatch in the floor.= h= h = hn= h(= hX= h#.####....# #...#  ##.### ###.#  #...# #.##.###.####...(= hT......... ##.#...### #.......# ##.#.#.## = hi#.@.# .. 9.4 (1#...# ## #..... = h#.#.##..#.#.# >.<#.#.# #.= h}#.#..#. ##= h= h,60.4 (2= h= h9 _Found a stone staircase leading up.= hI= h= hn= h  #...# #.##. ###.####...( #......... ##.#...### #.......# ##.#.#.### #...#... #...#.####.##....@.....##.#.##..#####.#.# .>.<##.#.# #.#...g#.#.. .# ####.### ## g   hobgoblin (asleep) 3.4 (3g.g[= h"39;49m4.4 (4 _A hobgoblin comes into view.= huJ  #...# #.##.  ##...(  #.........  ##.#...###  #.......# ##.#.#.### = hK f #...#... #...#.####.#  #....@.....#  #.#.##..####  #.#.# .>.<#  #.#.# #.#..g.  #.#.. .# ###  #.### ## = h  #...# #.##.  ##...(  #.........  ##.#...###  #.......# ##.#.#.###  #...#... #...#.####.#  #....@.....#  #.#.##..####  = h Y#.#.# .>.<#  #.#.# #.#..g. #.#.. .# ### #.### ## = hb = h2 = h = h ` _A hobgoblin is nearby!= hQU #...# #.##.  ##...(  #.........  ##.#...###  #.......# ##.#.#.###  #...#... #...#.####.#  #....@.....# = hR #.#.##..####  #.#.# .>.<#  #.#.# #.#..g.  #.#.. .# ###  #.### ## = h  #...# #.##.  ##...(  #.........  ##.#...###  #.......# ##.#.#.###  #...#... #...#.####.#  #....@.....#  = hM#.#.##..####  #.#.# .>.<#  #.#.# #.#..g. #.#.. .# ### #.### ## = h= h= h= h` _A hobgoblin is nearby!= h&@ #...# #.##.  ##...(  #.........  ##.#...###  #.......# ##.#.#.###  #...#... #...#.####.#  #....@.....#  #.#.##..####  #.#.# .>.<#  #.#.# #.#..g.  #.#.. .# ### = hoAT #.### ## = h #...# #.##.  ##...(  #.........  ##.#...###  #.......# ##.#.#.###  #...#... #...#.####.#  #....@.....#  #.#.##..####  #.#.# .>.<#  #.#.# #.#..g. #.#.. .# ### #.### ## [1= h6d _A hobgoblin is nearby!= h,Z###.####...(  #......... ##.#...### #.......# ##.#.#.###...#... ##...#.####.##..........# #.#.##@.#### #.#.#..>.<# #.#.###.#..g.##.#.. .# #####.### ##= hrg.5.4 (1 _= h #......... ##.#...### = h#.......# ##.#.#.###...#... ##...#.####.# #..........# #.#.##..#### #.#.#..@.<# #.#.###.#.g..##.#.. ..# #### #.####### = h= h9g.= h= h}6= h= hsa _There is an escape hatch in the floor here.= h o#. ##.#...### = h۹ $#.......# ##.#.#.### #...#... # #...#.####.# #..........# #.#.##..#### #.#.#..>@g# #.#.###.#....# #.#.....#.#### = h #.#######.#.###= h = h .=7= hh = h O _The hobgoblin misses you.= h  You hit the hobgoblin.  The hobgoblin is severely wounded.= h &8= h = h W _The hobgoblin closely misses you.= hؗ  You barely miss the hobgoblin.The hobgoblin is severely wounded.= h&9= h= hO _The hobgoblin misses you.= hN8  You barely miss the hobgoblin.The hobgoblin is severely wounded.= hT=.70.5 (1.1= h@= hDV _The hobgoblin barely misses you.= hC  You barely miss the hobgoblin.The hobgoblin is severely wounded.1.6 _The hobgoblin hits you but does no damage.= h  = h  = hs You hit the hobgoblin.= h = h <= h] != ht %5= h 2.7= hG = h  = h* 1_You kill the hobgoblin!= h = h 4= h  = h = h :_No target in view!= hp _No target in view!= h{[[?25h[?0c  Search for what [Enter for "."]? = h [?25l[?1c= hh 8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] 6 stonesb - [D:3] a +0 leather armour  c - [D:3] a +0 dagger  d - [D:3] a club  e - [D:3] a radiant altar of Vehumet  f - [D:3] a pair of gloves  g - [D:3] a robe  h - [D:3] a quarterstaff= h<Level 3 of the Dungeon<<>>>_(Press ? for help) #......'....+.#  #######..#.##....###  .......>.####....#= h ########.## #....# #........# #....# #........# #....# #........### #....# ####........########.###.##.####..........#= h >#####.###..############.# #[....#......####.###...#.#.##.#.##..............._..##.#.####.##.####.####.#......)...##..#= h#.#..#.).###....###.#.....## #..#.##.#....## ##.####.#.#########.#####..[..........#= h #  #..#....#.######## .. #..#....#.#= h-h namarukai the ChopperMountain Dwarf **....Health: 41/41 ========================Magic: 4/4========================AC: 7Str: 16EV: 11Int: 10SH: 0Dex: 12XL:  4 Next: 95% Place: Dungeon:3Time: _The hobgoblin hits you but does no damage.  You hit the hobgoblin. _You kill the hobgoblin! _No target in view! _No target in view!  Search for what [Enter for "."]? . _= h s n= ht ,= h~ n= h = h ,= hȂ = h = h ,= h = hH = h ,= hf = hk J _Found an escape hatch in the ceiling.= hs 4= h+ = h = hŚ ,= h = h = h ,= hx = h/ = h^ ,= hɧ = hq = h ,= h] = h = h% ,= h = hF = h = h B= h = h ,= hJ = h F  You see here a +0 leather armour.= h = h= _= h = h = h. ,= h = hl = h ,= hc = h = hf ,= hC = h = hv ,= he = h = h8 ,= ht = h} = h< ,= h, = hO = h\ ,= h = h3 ########.## #....##........# #....##........# #....##........### #....#####........########.###.##.####..........######.###..############.# #@....#......#Noise: --------- 1999.7 (27.0)###.###...#.#.##.#.#a) +0 hand axe#..............._..#Throw: 11 darts (poison)#.#.####.##.####.####.#......)...##..##.#..#.).###....###.#.....## #..#.##.#....## ##.####.#.#########.#-= h6 8_= h< W _You see here a +0 pair of gloves.= h:_= h42000.7 (1.0)= h8_= h^- _m - a +0 pair of gloves= hV = h8 Inventory: 22/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} Missiles (go to first with ()  p - 11 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn)= he m - a +0 pair of gloves Scrolls (go to first with ?)e - a scroll of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (go to first with !)  b - a fuming amethyst potionc - 2 potions of ambrosia  g - a fuming yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]= hm m - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (7.5 -> 8.6). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.= h = h = h  ########.## #....#namarukai the Chopper#........# #....#Mountain Dwarf **....#........# #....#Health: 41/41 ========================#........### #....#Magic: 4/4========================####........#######AC: 7Str: 16#.###.##.###EV: 11Int: 10= h* #..........#SH: 0Dex: 12#####.###..###########XL:  4 Next: 95% Place: Dungeon:3#.# #@....#......#Noise: ---------  Time: 2000.7 (0.0)###.###...#.#.##.#.#a) +0 hand axe#..............._..#Throw: 11 darts (poison)#.#.####.##.####.####.#......)...##..##.#..#.).###....###.#.....## #..#.##.#....## ##.####.#.#########.# _No target in view! _Search for what [Enter for "."]? . _Found an escape hatch in the ceiling. _You see here a +0 leather armour. _You see here a +0 pair of gloves. _m - a +0 pair of gloves= h ;_= hn +1.7 (1= h = h y_ _Search for what [Enter for "."]? . _Found an escape hatch in the ceiling. _You see here a +0 leather armour. _pair of gloves _m - a +0 pair of gloves  You start putting on your armour.= h) c2.7 (2_= h 8_= h +3.7 (3= h = h' A4.7 (4= h 8_= h 8_= hR +5.7 (5= h = h) 8 _You continue putting on your +0 pair of gloves. x4= h = hR 8_= h! c _You finish putting on your +0 pair of gloves.= h3= h= h`= h= hP _= h= he  There is a stone staircase leading down here. _= hjn= hzmX= hFu ####### #.....# #.###.# ## #.# #.# .. #.# #.#### #. ##### #.###..... #.####. #...###.##...### #......##.[0;10m#.#...#.†..... #^.@....#.#.........30.7 (25.0) #..####.#.#.#.###.## #..........<.......... #.#.#####.#.......#.## # #) #.#.........## #. #.##....#.....  . #.............  . = hu#####.....##..  #......'.. = hz= hz,1.7 (26= hI~= hm# _Found a club.= h(Z_= h[= h\= hdB= hAf= hf= hi= h}l= h6m= hn= hDp= hs= hs= ht= hv= hx= hy= h8z= h{= h~= h~,= hG= h4= h,= hۆ= h[= h(,= hY= hh= h",= h= h= h,= h= h= hߘ,= hq= h = hН,= h2= h= h,= h]= h= hʧ,= h\= h_= hU= h = h= h= hs= h= h۽= h= h2= h= h= h= h= hY= h2= h;  There is a shaft here.= h5 _= h= h4= h1= h= h= hX= h= hR= h= h= h= h= h= hK= h#<  You see here a +0 club.= hl= hE _= ha= h4= h= h= h^= h(= h = hj = h = h = h= h= hS= h2= h^#####^......#.#.........###..####.#.#.#.###.###..........<..........#.#.#####.#.......#.###.#)# #.#.........#.#.### #.##.... #.....# #.............#......#.# #####.....#####.####@# '........########..#.##..= h .....g............>.####...#.#############.## #.....# #........# #.. #........# #g   hobgoblin (asleep) #........#####.. ####....###.###.##.###= hT$-60.7 (29= hH,f.gg= hh-,1.7 (30= hu3= h7\ _A hobgoblin comes into view.= h, #####^.. ###. #...< #.#. #.#)#  #.#.###  #.....#  #.#  #@#  ........# ......g....> ...#.#######  ...#      = hb #####^.. ###. #...< #.#. #.#)#  #.#.###  #.....#  #.#  #@#  = h........# ......g....> ...#.#######  ...#     = h= h= h6= h ` _A hobgoblin is nearby!= h4 ] #####^.. ###. #...< #.#. #.#)#  #.#.###  #.....#  #.#  #@#  ........# ......g....> ...#.#######  ...# = h26 c     = h  #####^.. ###. #...< #.#. #.#)#  #.#.###  #.....#  #.#  #@#  = h ........# ......g....> ...#.#######  ...#     = hQ = hH = h = h ` _A hobgoblin is nearby!= h { #####^.. ###. #...< #.#. #.#)#  = h E#.#.###  #.....#  #.#  #@#  ........# ......g....> ...#.#######  ...#      = h?  #####^.. ###. #...<= hh  #.#. #.#)#  #.#.###  #.....#  #.#  #@#  ........# ......g....> ...#.#######  ...#    = h  = h, = hQ = hm = h ` _A hobgoblin is nearby!= h  #####^.. ###. #...< #.#. #.#)#  #.#.###  #.....#  #.#  #@#  ........# ......g....> ...#.#######  ...#      = h,AX #####^.. ###. #...< #.#. #.#)#  #.#.###  #.....#  #.#  #@#  ........# ......g....> ...#.#######  ...#      _A hobgoblin is nearby!= h #####^.. ###. #...< #.#. #.#)#  #.#.###  #.....#  #.#  #@#  ........# ......g....> ...#.#######  ...#      = hT #####^.. ###. #...< #.#. #.#)#  #.#.###  #.....#  #.#  #@#  = hU........# ......g....> ...#.#######  ...#     = hJ[= h \= ha= hn  ###..####.#.#.#.###.# #..........<......... #.#.#####.##.# #.#)# #.#... #.#.### #.##....#.... #.....# #.......#......#.# #####.....## ###.####.# #......' .......@.########..#.##= hmqh......g...........>.#### ...#.#############.## # ...# #........# # #.# # #.##### ####........### #.###.##. #..........# _A hobgoblin is nearby!= ht= h>zLg.= hy{82.7 (1.0) _= h= h= h7 _is nearby! _ You hit the hobgoblin.  The hobgoblin is moderately wounded.= h*9.=3= hA= hDW _The hobgoblin closely misses you.= h6  You hit the hobgoblin..= hH74 _You kill the hobgoblin!= h" = h = h = h H _No target in view!= h = h = h= hH _No target in view!= h$3= h%= h)= h+= hb,$ _= h3X= h4= h6= h ? #..........<...... #.#.#####.# #.#)# #.#....... #.#.### #.##....#.###.....# #...... #......#.# #####...###.####.# #..............########..#............>.##-= heAY .....#.#############.##  .....#! #........#  . #. #........##S #........###.. ####........ S   adder (asleep)## #.###.##. #........ #####.###= hQI 6.7 (2  An adder comes into view.= hMS.S= hNE-7.7 (3= hT= hHX^ _Found 2 smoky coppery potions.= h < #.#)#    ####  . #......#.#  ...###.####.#  ##..........### .......@............> .....#.########  .....#S   . #.   #. = h~S ..  ## = hR < #.#)#    ####  . #......#.#  ...###.####.#  ##..........### .......@............> .....#.########  .....#S   . #.  #.  ..  ## = h= h^= h= h] _An adder is nearby!= h; < #.#)#    ####  . #......#.#  ...###.####.#  ##..........### .......@............> .....#.########  .....#S   . #.   #.  ..  ## = h < #.#)#    ####  . #......#.#  ...###.####.#  ##..........### .......@............> .....#.########  .....#S   . #.  #.  ..  ##  _An adder is nearby!= h  < #.#)#    ####  . #......#.#  ...###.####.#  ##..........### .......@............> .....#.########  .....#S   . #.   #.  .. = h! ? ## = h < < #.#)#    ####  . #......#.#  ...###.####.#  ##..........### .......@............> = h\ .....#.########  .....#S   . #.  #.  ..  ## = h = h) = h = he ] _An adder is nearby!= h #.#.#####.# #.#)# #.# #.#.### #.##....#. ####.....# #.......#.# #......#.# ######...###.####.# ####..........########..#.............>.# .....#@############# .....#S# #........ . #.# #.# #.# #.## ..# ####....... ### #.###.## #...... #####.## #.#= h= hκ3=8.7 (1= hmS _The adder bites you but does no damage.= h8  You hit the adder.  The adder is moderately wounded.9.8 (1.1= hQ= hPR _The adder barely misses you.= h  You hit the adder.  The adder is severely wounded.700= h= h@ _The adder bites you but does no damage. x2= hj   You slash the adder!!#.#.#####.#...... namarukai the Chopper#.#)# #.#...... Mountain Dwarf **....#.#.### #.##....# Health: 41/41 ========================. ####.....# #........ Magic: 4/4========================#.# #......#.# #####.... AC: 8Str: 16#...###.####.# #.... EV: 11Int: 10###..........########..# SH: 0Dex: 12.....................>.# XL:  4 Next: 112% Place: = ho [40mDungeon:3.....#@#############.## Noise: =--------  Time: 2071.9 (1.1).....#!# #........# a) +0 hand axe. #.# #........# Throw: 11 darts (poison)#.# #........##..# ####.......####.###.###.......#####.###.# _The adder barely misses you.You hit the adder.  The adder is severely wounded. _The adder bites you but does no damage. x2  You slash the adder! _You kill the adder!  The adder is severely wounded. _The adder bites you but does no damage. x2  You slash the adder! _You kill the adder!Your Axes skill increases to level 5!You have reached level 5!  --more--= hvD7/475/55 6% = h= h4 _= ht= = hN> = h@ = hxC = hYG = hP | _= hkT u _k - 3 smoky coppery potions (gained 2)= hW 3= hX = h\ = h^ ,= h_ = h@b = h;e = hf = hf = hi = h!l ,= hl = hp = h6s ,= ht = hv = hx = h.y = hy = hm{ = h!} ,= h} = hM = h ,= h́ = h = h ,= h7 = hw = h = h = h = hj = h = h0 = h = h; = hߏ = h] = hӐ = hّ = h- = h = hs = h = h = h = h = h = h] = hޜ = h = hޞ = hw = h = hp = hk = h ,= h = h = h ,= hk = h = h ,= h = h = h ,= h = h = h& ,= h = h = h = h, ,= h = h| = h = hw = h = h = hx = h = h = h= ,= h = h = h ,= h = h = h ,= h. = h = ha = h = h] = h^ = hr = h = h| = h: = h{ = h = h = h = h = h ,= h = h = hw ,= h = h = h = h = h = h = h} = h = h = h = h_ = h = h = h = h = h4 = h = hu = h = h = h = h; = h ,= h6 = h J # # ###  #.# # #.########## #.........## ##########.#  #..#.#  #...@.........##.#.# -111.9 (40.0) #...######.......#= h Q ##.. ##...##.##.. ###....##.. ####.#.##>.  #.. #.. .##########. #$. .............. .#######...... = h \-2.9 (41= h = h ; _Found a stone staircase leading down.= h= h= h= hg= h!= h= h;= h#,= h= h= h> ,= h- = h= h/,= h= h= h-,= h= haR  There is a stone staircase leading down here.= h"= hu# _= h$= hm&= h'(,= h(= ht+,= h,,= h-N _You now have 112 gold pieces (gained 11).= h/3= h30= h1= hs3,= h3= h5= h6,= h}7= h8= hD:,= h:= hQ<= h== he= hC= h= h),= h= h= h,= h$ = h8 = h ,= hI = ho = h,= hU= h= hj#..##..##########.###.................#....###.#######....#.#### #....##.### #....#....# #......#.# ####.#.# ###.......w ########## = h| w   dart slug (asleep) = h2630.9 (18ww1.9 (19 _A dart slug comes into view.= h#9 #. ###. #... #.####  ##.###  #....#  #..#.#  #..#.#  #...@# #..........w  ############ = h6 #. ###. #... #.####  ##.###  #....#  #..#.#  #..#.#  #...@# #..........w  ############  = hx= h= hv _A dart slug is nearby!= hW #. ###. #... #.####  ##.###  #....#  #..#.#  #..#.#  #...@# #..........w  ############ = hZN= h #. ###. = hY#... #.####  ##.###  #....#  = h#..#.#  #..#.#  #...@# #..........w  = hfr############  = h֥= h= h= h(` _A dart slug is nearby!= hi #. ###. #... #.####  ##.###  #....#  #..#.#  #..#.#  #...@# #..........w  ############ = h  #. ###. #... #.####  ##.###  #....#  #..#.#  #..#.#  #...@# #..........w  ############   _A dart slug is nearby!= h ###.................#....###.########.#### #.##.### #.#....# #.#..#.# #####..#.#  ####....#######. #....@.....w.############.= h/ = h 4w.= h 82.0) _= h/# = h% = he ###.#....###.#.#.#### #.##.### #.#....# = h, #.#..#.# ####.#..#.# ##....#.##.w.#.= ht = hI 4w.= h &3= h# = h = hP ###.#....###.#......##.#### #......###.### #......##....# #......##..#.# ####.#..#.# ##....#.##.w....##.4= h###.#....###.#......#.#.#### #......#.##.### #......#.#....# #......#.#..#.# ####.#..#.# ##....#= h.## #.w....# #. .= h= h\6-=5= h0= h. _The dart slug bites you.= hrQd  You hit the dart slug.  The dart slug is lightly wounded.= h~S&6= hY= hN^W _The dart slug closely misses you.= h=  You slash the dart slug!= hC† = hf-8=7= hM _You kill the dart slug!= hqJ= h[wH _No target in view!= h  _No target in view!= h  _No target in view!= h*  _No target in view!= hvR = h S = h1W = hcY H _No target in view!= h = h = hz = h C _No target in view!= hzH = hJ = hZM = hO = h- = h = hA = h = h|D = hF = hI = hEL = h 4= h = h = hc> = h? = hC = hM = ho1= h23= h7= h8R7= _= h@n= h%Dd _ You see here a dart slug corpse.= hF= hQG _= hG= h@J= h0L,= hM= h-O= h5RO== hT= hOV= hY,= h [= h]= hn`,= ha= hd= hzg= hh= hh= hj= hl= hm= hGn= hEp= hr,= h)t= hv= hy,= hxz= h|= h,= h= h= h= h+= h= h= ho= h = h= hE= h= hb= h4= h= h,= h= h= hO,= h= hh....#######.### ........†....#### ###########....##  ##.#..##  #.##..#= h([  #.###.#  #.# #.#  #.# #.# = hΥ` #.# #@# -- #.# #.# #.. ###.= h!##.## #.#.. #. .. #. #.#.#. #..... = hr0547.0)= hG--5.9 (18= h= hX _t - a murky brown potion= h= h= h!= hV= hn= h= h= h= h = h= h4= hJg _e - 2 scrolls of amnesia (gained 1)= h~l`= ho= hwyB= hV{ #......#.# #........# #.  #......#.# #........#####.= h5} ####.....# ####........### .# ####### #.###.##.### .## #..........# ..### #####.###..# ....## #.# #... #.#..## ########## ###.###... #.##..# #...@....# #......... #.###.# #........# #.#.####.# #.# #.#### #........# #.#......) #.# #.#.. +........# #.#..#.). #.# #.#.# #........# #.#.....## #.# #.#.#####...###### #.#....## #......##.#.##.#.#########.##....#.#= h ####..[.....#.#####...# #..#....#.###77.9 (228.9 (23= hŌ= h1 _x - an amulet of reflection= hg= h _You open the door.= hϰ#.###.# #........# #.#.####.# #.# #.#######........# #.#......).# #.#.....'........# #.#..#.). #.# #.#.#####........# #.#..... #.# #.#.#####...###### #.#....##  #......##.#.# #.#.#####  ###.##....#.# ####..[... #.#####...### #..#....#.### #+#.@.# #..#....#.# .....####...#..#....#. ..... #.#.#..#..#.....# ...... #.......[39;4= h@9m>.###.## +##### #.####....# #... '# ##.### ###.# S   ball python (constriction, wandering) .. #...# ##.# S. ###.####... #........= h} 88.9 (10  A ball python comes into view.= hiS)S.= he,9.9 (11= h= hb = h= h9_The ball python hisses angrily. You hear a shout!= h #...  ... ) ... ) ..  #.#.#####...   #......##.#.#  ###.##....#.# [ #...###  #+# #...@.#  .....####...# ..... #.#.#  #.......>  #.####....#  '# ##.###  S. #...#  ..  = h #...  ... ) ... ) ..  #.#.#####...   #......##.#.#  ###.##....#.# [ #...###  #+# #...@.#  .....####...# ..... #.#.#  #.......>  #.####....#  '# ##.###  S. #...#  ..   _A ball python is nearby![3= ha7m= h6 #...  ... ) ... ) ..  #.#.#####...   #......##.#.#  ###.##....#.# [ #...###  #+# #...@.#  .....####...# ..... #.#.#  #.......>  #.####....#  '# ##.###  S. #...#  ..  = hd  #...  ... ) ... = hf ) ..  #.#.#####...   #......##.#.#  ###.##....#.# [ = hqh \#...###  #+# #...@.#  .....####...# ..... #.#.# = hmk  #.......>  #.####....#  '# ##.###  S. #...#  ..  = hEu = h~v = h?} = hW b _A ball python is nearby!= h T #...  ... ) = h ... ) ..  #.#.#####...   #......##.#.#  ###.##....#.# [ #...###  #+# #...@.#  .....####...# ..... #.#.#  #.......>  #.####....#  '# ##.###  S. #...#  ..  = h r  #...  ... ) ... ) ..  #.#.#####...   #......##.#.#  ###.##....#.# = h t [ #...###  #+# #...@.#  .....####...# ..... #.#.#  #.......>  #.####....#  '# ##.###  S. #...#  ..  = hD~ = h = hɌ = hݑ b _A ball python is nearby!= hO  #...  ... ) ... ) ..  #.#.#####...   #......##.#.#  ###.##....#.# [ #...###  = h #+# #...@.#  .....####...# ..... #.#.#  #.......>  #.####....#  '# ##.###  S. #...#  ..  = h߫G #...  ... ) ... ) ..  #.#.#####...   #......##.#.#  ###.##....#.# [ #...### = h #+# #...@.#  .....####...# ..... #.#.#  #.......>  #.####....#  '# ##.###  S. #...#  ..  = hq= h2= hԻ= hIb _A ball python is nearby!= h]) #...  ... ) ... ) ..  #.#.#####...   #......##.#.#  ###.##....#.# [ #...###  #+# #...@.#  .....####...# ..... #.#.#  #.......>  #.####....#  '# ##.###  S. #...# = hd*1 ..  = h[ #...  ... ) ... ) ..  #.#.#####...   #......##.#.#  ###.##....#.# [ #...###  #+# #...@.#  .....####...# ..... #.#.#  #.......>  #.####....#  '# ##.###  S. #...#  ..  = h4= hx _A ball python is nearby!= hë.# #.#######........# #.#......). .# #.#.....'........# #.#..#.).## .# #.#.#####........# #.#.....## .# #.#.#####...###### #.#....##  #......##.#.# #.#.##########.##....#.# ####..[....... #.#####...### #..#....#.#####+# #.....###..#....#.#... .....####@..#..#....#.#.# = h۬p..... #.#.#..#..#.....# ...... #.......>.###.### +##### #.####....# #...# #'# ##.### ###.#.S. #...# ##.#... ###.####...(... #......##.#...###= h= hsS.90.9 (1.0) _= hD= h{= hb .....'#.).#######...## #######  #......##.#.# #.#.#######= hH[##.##....#.# ####..[....... #.#####...### #..#....#.####+# #.....###... .....####...#  #@#.#..#..#...........>.###.##+##### #.####....# #...= hl #S# ##.### ###... #...# ####.####...( g   goblin (missile, wandering)= h #......... S   ball python (constriction).g... ##.#...###.......#= h'= h[= hz"vS')g.= h#/==1= h*= h`.~ _A ball python is nearby! _The goblin shouts!= h ######...## #######  #......##.#.# #.#.#########.##....#.# ####..[.......= hL! : #.#####...### #..#....#.####+# #.....##... .....####...#  #.#.#..#..#...........>.###.##+##### #S####....# #... #'# ##.### ###... #...# ####.####...(..g.. #.............. ##.#...###....... #.......##.#.#.###= h) = h]0 Vg.-2= h4 = h: \ _The ball python closely misses you. x2= h'  You barely miss the ball python.The ball python bites you but does no damage.= h}  The ball python closely misses you.The ball python bites you but does no damage.= h .g.= h1 G-4.0 (1.1= h = h X _The ball python barely misses you.= htHn  You hit the ball python but do no damage.= hI,50= hT= hY _The ball python barely misses you. The ball python closely misses you.= h= h-6.1 (1.1= h= hp _You barely miss the ball python. The ball python barely misses you.= h0=  You hit the ball python.= h= h= hf1g'= hW970 _You kill the ball python!= h8  You slash the goblin!)= h` 108 _You kill the goblin!= hՖ 4= h ^ _No target in view!= h P = h, = h :_No target in view!= hCT _No target in view!= h\3= hg_= h_= hgB= hnsY -b   bat (wandering)b ##.#.#.### _You start waiting.= hu&9= hx= hwAb.= hsG-200.1 (2= h= hV _A bat comes into view.= h #######  #......##.#.# #.#.#########.##...####..[.......= h  #.#####...### #..#....#.####+# #.....###... .....####...#..##  #.#.#..#..#...........>.###.##+##### #@####....# #... #'# ##.### ###= h -... #...# ##.##..... ###.####...(...b... #.................# ##.#...###l........# #.......# l   frilled lizard (wandering).(.# ##.#.#.### #...#....= h = h2 b  A frilled lizard comes into view.= h -Found 3 poisoned darts.= h= h= hk= h^ { b.b.  = h "The frilled lizard hisses angrily.= hW+1.1 (1= h[= h6 _The frilled lizard moves out of view.  Things that are here: _a +0 war axe; 6 stones; a ball python corpse= h5 fll   frilled lizard=2 _You closely miss the bat. The bat hits you but does no damage. x2= hJB= h\'bl.= h-3.2 (1.1= hP= hs _You barely miss the bat. The bat hits you but does no damage.= h\ #......##.#.# #.#.#########.##...####..[....... #.#####...### #..#....#.####+# #.....###... .....####...= h#  #.#.#..#..#...........>.###.##+##### #)####....# #... #@# ##.### ####..........##...# ##.###.....b....####.####...(#...l......# #.........= h+#....# ##.#...###'.........# #.(#.#.#.####.. #...#....###= hUl..b.40= h= ht _The bat closely misses you. _There is an open door here.= h = h/ ###.##....#.# ####..[...... #.#####...### #..#....#.### #+# #.....###..#....#.#.. .....####...#..#....#.#.# ..... #.#.#..#..#.....#. #.......>.###.### +##### #)####....# #...# #######'#####.### ###.##.....@....##...# ##.# #....l..b..####.####... #..........# #........ #.# ##.#...##.'.# #........#.(.#[39= hL7;49m ##.#.#.## #..# #...#... #.# #...#.## #.......b.5 _The bat hits you but does no damage. The frilled lizard barely misses you.= h˔@  You hit the frilled lizard.= hȗa  You kill the frilled lizard!= hg= h_†b. = hڵ-6.3 (1.1= hgp _You hit the bat. The bat misses you.= h   You barely miss the bat.The bat is moderately wounded.b.70 _The bat closely misses you.= h  You closely miss the bat.The bat is moderately wounded.= hd = hB = h B†b= h -8.4 (1.1= h% = hE Q _The bat closely misses you.= h7  #.#####...### #..#....#.###+# #.....###.. .....####...## #.#.#..#..#.....= h ......>.###.##+##### #)####....# #... #######'#####.### ###..........##...# †##.####...b #......#.#...##.'= h| .......#.(#.#.#.# #.. #...#...##= h -....#.##= h = h<.b= h,90= h = h _The bat completely misses you. The bat closely misses you.= h+# #.....##.. .....####...## #.#.#...........>.###.##+##### #)####....# #... #######'#####.### ###..........##...# †##.####.... #.....b#.#...##.'............#.(#.#.#.# #.. #...#...##....###########.##..>b..10= hP _The bat hits you but does no damage.= hjJ #+# #.....###..#....#.# .....####...#..#....#.#. ..... #.#.#..#..#..... ...... #.......>.###. +##### #)####....# #... #'#####.### ###. #.##...# ##. #....†.....####.#### #.# # #..b.# ##.#...#.'.# #.#.#.(.# ##.#.#.# #.# #...# #.# #...#. #.#[39;4= h{N9m # # #.#.## #.#.#..b..1 _The bat hits you but does no damage.= hL _The bat closely misses you. _The bat completely misses you. The bat closely misses you.The bat hits you but does no damage. _The bat hits you but does no damage.  You closely miss the bat.  The bat is moderately wounded.b. 2.5 (1.1 _The bat hits you but does no damage.= hf #+# #.....###..#....#.# .....####...#..#....#.# ..... #.#.#..#..# ...... #.......>.###. +##### #)####....# # #'#####.### ### #.##...# ## #..b.†.....####.#### #.# # #.# ##.#... #.'.# # #.#.(.# ##.#.#. # #.# #...# #.# #...#. #.#= hi # # #.#.## #.#.#= hj= hp5.b= hlq,30= hpv= hAyQ _The bat closely misses you.= hd2 5  You hit the bat.= h< k†= hnc 14 _You kill the bat!= h = h= h = h H _No target in view!= h-= h = h+"= h $H _No target in view!= h7 #.#####...### #..#....#.##+# #.....###..#....#.#......####...#..#....#.# #.#.#..#..#........... #.......>.###.##+##### #)####....# #...#######'#####.### ###.#..........##...# #...†####.#####.= hU # #.... #.# ##.#...##.'...# #......#.#.(# ##.#.#.## #.# #...#.#.# #...#.##..........# #......############ #.#.#= h = hK 5-5 _= h = h { _You see here a frilled lizard corpse.= h%n= ho###.##....#.# ####..[......#.#####...### #..#....#.####+# #.....###..#....#.#......####...#..#....#.#.# #.#.#..#..#........... #.......>.###.###+##### #)####....# #...########'#####.### ###.##.....@....##...# ##.##...††.....####.#####.# #........ #.# ##.#...###.'...# #......#.#.(= ho# ##.#.#.### #.# #...#...#.# #...#.###..........# #......= hv= hw= h)x@-6 _= hV~= h= hc#......##.#.# #.#.##########.##....#.# ####..[.......#.#####...### #..#....#.#####+# #.....###..#....#.#........####...#..#....#.#.#  #.#.#..#..#.....# ...... #.......>.###.### +##### #)####....# #...# #######@#####.### ###.# #..........##...# ##.###...††.....####.####...(#.# #......... #.# ##.#...###.'...# #.......# #.#.(# ##.#.#.#### #.# #...#....#.# = hdx#...#.###7= higQ _There is an open door here.= h~ #M.# #.#.#####...###### #.#....## ......## #.#.##########.##....#.# ####..[........#####...### #####+# #.....##..####...#..#....#.# #.#..#..#........... #.......>.###.##+##### ....# #..#######'#####.### ###.# #..........##...# ##.###...††.....####.####...(#..........##.. '.##..........#8 _  Things that are here: _a +0 war axe; 6 stones; a ball python corpse= hjPick up what? 24/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 war axe Missiles (select all with ()b - 6 stones Carrion a ball python corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]= h'  a + a +0 war axe[Enter] accept (1 chosen)= h@ = h.# #.#.#####...###### #.#....##namarukai the Chopper#......##.#.##.#.####### Mountain Dwarf **....###.##....#.# ####..[....... Health: 47/47 ========================#.#####...### #..#....#.#### Magic: 5/5========================#+# #.....###..#....#.#... AC: 8Str: 16.....####...#..#....#.#.# EV: 11Int: 10..... #.#.#..#..#.....# SH: 0Dex: 12...... #.......>.###.### XL:  5 Next: 11% Place: Dungeon:3+##### #@####....# #...# = hR[40mNoise: ---------  Time: 2218.5 (0.0)#######'#####.### ###.# a) +0 hand axe#..........##...# ##.## Throw: 11 darts (poison)#...††.....####.####...(#..........# #.........#..........# ##.#...### #.'..........# #.......# #.#.(........# ##.#.#.### # #..........# #...#....  _No target in view! _No target in view! _You see here a frilled lizard corpse. _There is an open door here.  Things that are here: _a +0 war axe; 6 stones; a ball python corpse= h[= h+9.5 (1= hn= h%& _y - a +0 war axe= h= h8Inventory: 25/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}y - a +0 war axe Missiles (go to first with ()  p - 11 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  m - a +0 pair of gloves (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn) Jewellery (go to first with "=)x - an amulet of reflection Scrolls (go to first with ?)e - 2 scrolls of amnesia  f - 2 scrolls of poison = h9? j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]= h@<y - a +0 war axe. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 5.0; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 4.6 XLs.  At current training (33%) you reach 16.0 in about 8.1 XLs.  Current attack delay: 1.2. Damage rating: 14 (Base 11 x 115% (Str) x 118% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a goblin on level 3 of the Dungeon. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon “‘God speed the kiss,’ said Max, and Katie sigh'd, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.= hP= h,= hA.# #.#.#####...###### #.#....##namarukai the Chopper#......##.#.##.#.####### Mountain Dwarf **....###.##....#.# ####..[....... Health: 47/47 ========================#.#####...### #..#....#.#### Magic: 5/5========================#+# #.....###..#....#.#... AC: 8Str: 16.....####...#..#....#.#.# EV: 11Int: 10..... #.#.#..#..#.....# SH: 0= hDex: 12...... #.......>.###.### XL:  5 Next: 11% Place: Dungeon:3+##### #@####....# #...# Noise: ---------  Time: 2219.5 (0.0)#######'#####.### ###.# y) +0 war axe#..........##...# ##.## Throw: 11 darts (poison)#...††.....####.####...(#..........# #.........#..........# ##.#...### #.'..........# #.......# #.#.(........# ##.#.#.### # #..........# #...#....  _No target in view! _You see here a frilled lizard corpse. _There is an open door here.  Thing= hps that are here: _a +0 war axe; 6 stones; a ball python corpse _y - a +0 war axe= hP= h}.20.0 (0.5= hH _You see here a frilled lizard corpse. _There is an open door here.  Things that are here: _a +0 war axe; 6 stones; a ball python corpse _y - a +0 war axe (weapon)= h= hInventory: 25/52 slots Hand Weapons (go to first with ))  y - a +0 war axe (weapon)a - a +0 hand axe  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} = h3Missiles (go to first with ()  p - 11 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  m - a +0 pair of gloves (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn) Jewellery (go to first with "=)x - an amulet of reflection Scrolls (go to first with ?)e - 2 scrolls of amnesia = h&g f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]= htca - a +0 hand axe. A small axe. Base accuracy: +3 Base damage: 7 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14.  Your skill: 5.0; use (s) to set 14.0 as a target for Axes.  At 100% training you would reach 14.0 in about 4.0 XLs.  At current training (33%) you reach 14.0 in about 6.9 XLs.  Current attack delay: 1.0. Damage rating: 9 (Base 7 x 115% (Str) x 118% (Skill)). This weapon falls into the 'Axes' category. It hits all enemies adjacent to the wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Axes} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon “Lizzie Borden took an axe  And gave her mother forty whacks. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.= h = h/ = h- .# #.#.#####...###### #.#....##namarukai the Chopper#......##.#.##.#.####### Mountain Dwarf **....###.##....#.# ####..[....... Health: 47/47 ========================#.#####...### #..#....#.#### Magic: 5/5========================= h #+# #.....###..#....#.#... AC: 8Str: 16.....####...#..#....#.#.# EV: 11Int: 10..... #.#.#..#..#.....# SH: 0Dex: 12...... #.......>.###.### XL:  5 Next: 11% Place: Dungeon:3+##### #@####....# #...# Noise: ---------  Time: 2220.0 (0.0)#######'#####.### ###.# y) +0 war axe#..........##...# ##.## Throw: 11 darts (poison)#...††.....####.####...(#..........# #......= h ...#..........# ##.#...### #.'..........# #.......# #.#.(........# ##.#.#.### # #..........# #...#....  _You see here a frilled lizard corpse. _There is an open door here.  Things that are here: _a +0 war axe; 6 stones; a ball python corpse _y - a +0 war axe _y - a +0 war axe (weapon)= h = h +1.0 (1= h' = hv  _There is an open door here.  Things that are here: _a +0 war axe; 6 stones; a ball python corpse _y - a +0 war axe (weapon) _You drop a +0 hand axe.= h= hRead which item? Scrolls  e - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE = h&[!] read|quaff[?] describe selected> h> h> hm.# #.#.#####...###### #.#....##namarukai the Chopper#......##.#.##.#.####### Mountain Dwarf **....###.##....#.# ####..[....... Health: 47/47 ========================#.#####...### #..#....#.#### Magic: 5/5========================> h#+# #.....###..#....#.#... AC: 8Str: 16.....####...#..#....#.#.# EV: 11Int: 10..... #.#.#..#..#.....# SH: 0Dex: 12...... #.......>.###.### XL:  5 Next: 11% Place: Dungeon:3+##### #@####....# #...# Noise: ---------  Time: 2221.0 (0.0)#######'#####.### ###.# y) +0 war axe#..........##...# ##.## Throw: 11 darts (poison)#...††.....####.####...(#..........# #......> hvp...#..........# ##.#...### #.'..........# #.......# #.#.(........# ##.#.#.### # #..........# #...#....  _There is an open door here.  Things that are here: _a +0 war axe; 6 stones; a ball python corpse _y - a +0 war axe _y - a +0 war axe (weapon) _You drop a +0 hand axe.> hP  Okay, then.> h> h> h. _> h 3> h > h > h > h $ _> h V  There is an open door here.> h̭ 5 _> ho > hֱ > h ,> hȵ > hN  You see here a frilled lizard corpse. _> h4 > h ,> hG > h > h3 > h_ > h > h > h ,> h > ha  ...... #.......>.### +##### #)####....#  #######'#####.### # #..........##...#  #...††.....####.### > h #..........# #.... ###..........# ##.#. #.'....# #.... #.#.@........# ##.#. # #..........# #... #..........# #...4 #..........# #... ############ #.# #.#. > h #.#. #.#. #.##> h( +8.0 (7> h +9.0 (8> h > hc ` _p - 14 poisoned darts (gained 3)> h.  There is an open door here. _> h-9> h;,> h<> h^=> hd>> h@> hD> h#F> hG> hJJ> hM> hEN> h P> hzR> hU> hV> h8X> h-[> h^> h_> h`> h2c> hSf> hg> hai> hll> hp> h3q> hr> h:u> hw> hx> h{> h}> hm> h> h> h> h> h֗> h > h#.#........ #l# #.#........ #.# #.#........ #.# # #.#........# #.#.# #.#######.##.#. #...#  .... #.#.#  #.########.#  #@.........# > hG ############ > h  > h> h) > h l   frilled lizard (wandering) > hܹ47.0 (> hk 18.0)> h%> h%8.0 (19> h> h" > h> h=_A frilled lizard comes into view.> h > h1h #.#.. #l# #. #.# #. #.# # #. # #.#.# #. #.##.#. #...#  > hi.... #.#.#  #.########.#  #@.........#  ############ > hp #.#.. #l# #. #.# #. #.# # #.> he # #.#.# #. #.##.#. #...#  .... #.#.#  #.########.#  #@.........#  ############   > h> h: > h > h> hve _A frilled lizard is nearby!> h_ #.#.. #l# #. #.# #. #.# # #. # #.#.# #. #.##.#. #...#  .... #.#.#  #.########.#  #@.........#  ############ > hP+ #.#.. #l# #. #.# #. #.# # #. # #.#.# #. #.##.#. #...#  .... #.#.#  #.########.#  #@.........#  ############    _A frilled lizard is nearby!> h+ #.#.. #l# #. #.# #. #.# # #. # #.#.# #. #.##.#. #...#  .... #.#.#  #.########.#  #@.........#  > hqo############ > hw #.#.. #l# #. #.# #. #.# # #. # #.#.# #. #.##.#. #...#  .... #.#.#  #.########.#  #@.........#  ############   > h5~> he _A frilled lizard is nearby!> h *  #.#.. #l# #. #.# #. #.# # #. # #.#.# #. #.##.#. #...#  .... #.#.#  #.########.#  #@.........#  ############ > hH  #.#.. #l# #. #.# #. #.# # #. > h z# #.#.# #. #.##.#. #...#  .... #.#.#  #.########.#  #@.........#  ############   > h~ > h > hE > hA e _A frilled lizard is nearby!> h .'.... #.l. #. #.# # #.#........# #.#.# #.##########.##.#.# #...#.....)# #.#.########..........############> h 4  Found a dagger.> h5C .ll9.0) _The frilled lizard hisses angrily.> h`####'..l#  #.# # #.#........# #.#.# #.#########> hb##.#.# #..#...@.)# #.####.########..........############> hd> hhF.l> hTi'50> h n> h`p> hb  #####'> h*..#  #l# # #.#........# #.#.# #.##########.##@#.# #.......)# #.> h####.########..........############> h> hvL.l> hz&1> h> hG> hs@  You hit the frilled lizard.> hyC. > h85=2.3 (1.3> hg> hʡR _You kill the frilled lizard!> hh> h:> hD> h > hb:_No target in view!> h#Q> hKR> hW> hZH _No target in view!> h4> h> hZH _No target in view!> hOY> hZ> hb> hdH _No target in view!> h> hf> h > h H _No target in view!> h> h> h > hC _No target in view!> h> h> h&> h > heuQ> hq> h> h> hD > h?v > hhw > h%} > h > hH > h > h > h/ > hOT > hXU > h[ > h^ > h 4> hp > h > h?e Q> h0 Q> hh > hn 3> h > hc" > h* | _> h&, > h/ > h1 ,> h3 > h5 > h9 B> h= > h> ,> h@ > hPC > hE > hF > hsG > hJ > hL > hcN ,> hP > hR > hR > hiS > h[ > h\ > h^ ,> h_ > h` > ha ,> hc > h4e > hm  .....###.. .b# .. ..... #.# #.#.. ...... .... #.#.# +##### #.#.. #.#.# ######.....##... ##........ #...††....J...# #..... #@# ###.....-> hm $ #.###### #.'..... #.##...# #.#......##.#.# #.#......##.#.# #.#.....#.##.#.# #.#..... J   endoplasm (asleep)#.##.#.# #.###### b   bat (asleep)#.##.#.# #...##.....)# #.#.#> hjv 64.3 (12.0) _ An endoplasm and a bat come into view.> hw > hvx > hy > h .b.JJb> h< F-5.3 (13> hυ > hd ^ _The endoplasm quivers.> h5Q .. ..# .. .....  #.# #.#..   .... #.#.#   #.#.. #b#.#  .....##...  #........ #...†† .....J..#  #@#  #.######  #.##...#  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.# #...#  #.....)# #.#.# > h7# .. ..# .. .....  #.# #.#..   .... #.#.#   #.#.. #b#.#  .....##...  #........ #...†† .....J..#  #@#  #.######  #.##...#  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.#  #.....)# > hS> hU> h-\> h^d _There are monsters nearby!> hQ .. ..# .. .....  #.# #.#..   .... #.#.#   #.#.. #b#.#  .....##...  #........ #...†† .....J..#  #@#  #.######  #.##...#  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.# #...#  #.....)# #.#.# > h}p .. ..# .. .....  #.# #.#..   .... #.#.#   #.#.. #b#.#  > h.....##...  #........ #...†† .....J..#  #@#  #.######  #.##...#  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.#  #.....)# > hU> hT> hȐ> h_d _There are monsters nearby!> h Q .. ..# .. .....  #.# #.#..   .... #.#.#   #.#.. #b#.#  .....##...  #........ #...†† .....J..#  #@#  #.######  #.##...#  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.# #...#  #.....)# #.#.# > h .. ..# .. .....  #.# #.#..   .... #.#.#  > hs #.#.. #b#.#  .....##...  #........ #...†† .....J..#  #@#  #.######  #.##...#  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.#  #.##.#.# > h@\ #.....)# > h4> h6> hd _There are monsters nearby!> h2}#+# #..## ## .. .....##... ..# .. .....##.## #.#.. ........... #.#.# +##### ##.#.. #b#.#### #####......##....... #....#.........#> hg #...†......J@.# #.#..####.# ### #.###### #.' #.##...# #.# #.##.#.# #.# #.##.#.# #.# #.##.#.# #.#.... #.##.#.# #.##### #.##.#.# #...#> h> h> h .b  The bat hits you but does no damage.> h9=6.0)> h> h@ _The endoplasm hits you but does no damage.> h   You hit the endoplasm.  The endoplasm is severely wounded.> h > h   You barely miss the bat. The bat closely misses you.> hDd.b > h-7.5 (1.2> hn> h"V _The endoplasm barely misses you.> h  You hit the endoplasm.  The endoplasm is almost dead.You hit the bat.> h †   You kill the bat!The endoplasm freezes you.> h[038.7> ha> hf1 _You are frozen. You resist.> hW;  You hit the endoplasm.> h\E.> h$049.9> h> hM _You kill the endoplasm!> h> h> h%> hH _No target in view!> h?<> h=> h9A> hCH _No target in view!> hl> h> h> hoH _No target in view!> hB> hC> hH> h]KH _No target in view!> h6> hn> h0^ _No target in view!> h')> hT*> h&/> h1C _No target in view!> hl> h> h˧> hW> h:J> hb;> h;> h> h> h> hqh> hsj> hiq> hu> hJ> h> hGM> hN> hT> h/W> h4> h> hA> hD 4> h#J > hRM > h > hA > hc > h > h 3> h | _> h{ ^ _ You see here a bat corpse.> h K _> hP > h ,> hr > h# > h5 `> hT9 B> hE #.# #.#######... #.# #.#.....'..... #.# #.#.#####..... #.# #.#.#####...## #......##.#.# ###.##....#.# #.####### #.#####...##.#####+# #.....## ###@...........####-... ..#............ ###.## #.#............ #..... #.#.#####+##### #)##.#.. #.#.#####.# #######'......##.........# #....... .#......†..#####.# #...†† .........### #.......[40> hG m .#..####.# ###....... 77.9 (8.0-8.9 (9> hJ > hL d _a - a scroll labelled EZUMUO OCIOWKA> hM > hsN 3> hQ > hW > hX > h5Y ,> hY > h\ > hN] > h] ,> h8` > h a > ha ,> hc > he > he ,> hf > hg > hFh ,> hi > hu > hu > hw ,> hx > h\{ > h} ,> hP > h > h > h > hT > h/ > h ,> h > hN > h > hD > h > h > h > h > h) > h: ,> hi > hў ,> h > h N _You now have 132 gold pieces (gained 20).> h 3> h > h > hЧ ,> h > h > h, ,> h} > h" > hh ,> h) > hE > hش ,> hӵ > hJ > hL ,> h# > hf > h ,> h > hq > h > h > h > hX > hv > h > hv > h > h# > h > h > h > h #........†....### ############....##  ##.#..## ### ##.##..# #..<#.###.# #..> hl #######.#.# #.#######..#.....# .#.# #.#.....'..#.....##########.#.# #.#.######.....##.......@.#.# #.#.#####.307.9 (29.0)  #.........########.# #......##.#> h `#......#..##.......# ###.##....##.........##.####### #.#####..#..................#####+# #..#.....######.#####............##  ####### ...#.....#............ ##.#####.#.......> h| d ..... #.#.#####+#####> h B8.9 (30> h0 > hs 9 _Found a stone staircase leading up.> ho> hp3> hr> hg,> hD> hX> hb> hc> h-> ht> h:> hĢ> h> h6n> hȭ> h?> hӯ> h> h> hh> h> h> hϷ> hk,> h> h'> h,> h> h> h,> h> h> h> h> h> hl,> h> h> h,> he> h> hc,> h> h<> h > h> h > h> h> h> h> h> h> hQ> h> h> h> h$> h> h> h,> h> h\> h,> h> h> hG> h> hr> h> h> hK> h> h> h> h,> h> h,> h> h> h,> h> h> h,> h[> h> h,> h> h> h ,> h > h > h ,> h> h> h,> h> h> h9,> h> h> hK> h> hd> h> h> hh> h> h^ > hl!> h!> h"> hP#> hL$> h$> h%> h'> h(,> hS)> h+> hD,,> h,> h.> ht/> h/> hp0> h~1> h2> h13> h3> h4> h5> h^6> h6> h7> h9> h9> hu:> hk;> ho<> h<> hr=> hf>> h?> h?> h@> hXA> h>B> hB> h8C> hC> hD> h\E> hE> hF> hxG> hG> h|H> hJ> hJ> hRK> hK> h~L> h^M> hM> hN> hPB> hQQ> h*T> hT> hHU> hU> h5W> hX> hY,> hKZ> h1[> h[> h5\> h]> h^> hL_> h_> h`> h b> hb> hc> hLd> he,> hf> hh> hPi> hi> hmj> hk> hl> hXm> hm> hKo> hsp> hp> hyq> hr> hs> hkt> ht> hv> h1w> hw> hx> hy> hz> h2{> h{> h|> h~,> hr> h> h> h> h> h> hv> h> hx> hc> hK> h> h> h> h> h> h> hl> hu> h> ho> hH> h%> h,> h0> hY,> h۔> h͖> h,> h3> hY7 _You open the door.> h3> h^> h@  There is an open door here.> h> h6 _> hP> h> h> hL,> h> h-> h> h2> h?> h> h<> h> h7 _You open the door.> h@3> hֲ> h+@  There is an open door here.> hƶ> hI _> hŷ> hV> h> h> h5> h> h6,> h> h> h+,> h> h> h> hB,> he> h9> hS,> h> h_> h,> h&> h> h,> h> h> h,> h> h> hD,> hx> hg> h,> hL> h,> h^> h> hw> h,> ht> hI> h,> h > h> h,> h> h> h5,> h> h,> h> hZ> h"> h,> h}> hS,> h> h>X> h> hv> h "`> h"> hp#> hc$> hH&> h&> h\'> hj(> h*> h*> h+> h+> h-> h.> h.> h.> h1> h1> hY2> h 3> h4> h5> h6,> hi8> h9> h:> h~:> h7<> h-=> h=,> h|?> h@> h A> hA> hB> hC> hxD> hD> h@F> h=G> hG> hRH> h&J> hK> hP> hQ> h T> h?V,> hW> hZ> h~\,> h^> hs`> hb> h,c> hxd> hf> hi,> hj> hl> hn> heo> h:p> hs> hv> hPw> h/y> h|> h,> h> hU> h,> h> hc.'........# #.#..#.).###....## ##........# #.#.....## #..#.# ##...###### #.#....## ##.### ##.#.##.#.#########.# > h...#.# ####..[..........# ##...### #..#....#.######## ##.....###..#....#.#... ..####...#..#....#.#.# ..# #.#.#..#..#@....# 435.9 (127.0) ..# #.......>.###.### ### #)####....# #...# ######'#####.### ###.# ..........##...# ##.##.# ...†÷.....####.####...(# ..........# #.........<# ..........# ##.#...###.# ..........#[39;> h~49m #.......# ....> hݚ> hT _Key pressed, stopping explore.> hS_> h)> h$ _> hX> h> h> h,> h!> hA> h,> he> hv> hd,> h> h> h> h> h> h> h,> h~> hN> h,> h(> h6> h,> h> h> h}> hX> h> hH > h{,> h> h2> h,> h> h> h,> h > hN"> hI#> h#> hH$> h%> h'> h'> hi(> h)> h*> hb+> h+> h.> h/,> h0> h2> h4,> h4> h6> hx7> h7> ht8> h9:> h;> h;> h<> h=> h>> hu?> h?> h}A> hB> hbC> hC> hmE> hF> h+G> hG> h{JR  There is an escape hatch in the ceiling here.> hK> hgL _> hSM> hP> hQ,> hR> heU> hV,> hX> hZ> h\,> hw]> h^> h_,> h`> hb> hc,> he> h%f> hf> hg> hh> hj,> h!k> hl> hm> ho,> ho> h>q> hgr> hr> hs> ht> hu> hhv> hv> h'x> hHy> hy> hQz> h_|> hs}> h}> h|~> h> h> h> h%> hl> h~,> hO> hֈ> h> h> h> h> hB> h9> h*> h> h9> h)> h > h> h,> h> h> hf> h> h> h> h> h> h8> hm> h> h> hp> hT> hמ> h^> h$ ....# #...#......# #.# .....# #...#.####.####.# .....# #..........#....# #### #.#.##..####.####  > h|#.#.#..>.<##.#  #.#.###.#....#  #.#.....#.#### #.#######.#  #......@..# 81.9 (46.0) ########### > h= > h`> h> hE _Done exploring.> hFI> h'N@........> h/OW.....0.0)> hXq _Done exploring.> h}I> hJ> h$E _Done exploring.> h#  _Done exploring.> h+ I> hÇ J> hV E _Done exploring.> h _Done exploring.Unknown command.> h| [[?25h[?0c  Search for what [Enter for "."]? > h [?25l[?1c> h> h?11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] 6 stones (6 further duplicates in 1 pile)b - [D:3] a +0 hand axe  c - [D:3] a +0 leather armour  d - [D:3] a +0 dagger  e - [D:3] a club  f - [D:3] a dagger  g - [D:3] a radiant altar of Vehumet  h - [D:3] a robe  i - [D:3] a +0 club  j - [D:3] a shaft  k - [D:3] a quarterstaff> h~ > h +.....# #...#......# #.#namarukai the Chopper .....# #...#.####.####.#Mountain Dwarf **.... .....# #..........#....#Health: 47/47 ======================== ###### #.#.##..####.####Magic: 5/5========================#.#.#..>.<##.#AC: 8> h IStr: 16#.#.###.#....#EV: 11Int: 10#.#.....#.####SH: 0Dex: 12#.#######.#XL:  5 Next: 14% Place: Dungeon:3#......@..#Noise: ---------  Time: 2481.9 (0.0)###########y) +0 war axeThrow: 14 darts (poison) _Done exploring. _Done exploring. _Done exploring. > h- _Done exploring. _Unknown command.Search for what [Enter for "."]? .> h > h > hE > hm . _> hh> hUoInventory: 25/52 slots Hand Weapons (go to first with ))  y - a +0 war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} Missiles (go to first with ()  p - 14 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  m - a +0 pair of gloves (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn) Jewellery (go to first with "=)x - an amulet of reflection > h>p<Scrolls (go to first with ?)  a - a scroll labelled EZUMUO OCIOWKAe - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] > hn  x - an amulet of reflection. An amulet which improves its wearer's ability to shield against attacks. If no shield is worn, the force the amulet emits can serve as a weak shield on its own. Regardless, any ranged attacks the wearer blocks will be reflected back toward the attacker. It affects your shielding (+5). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Reflect} {jewellery} Menu/colouring prefixes: identified jewellery “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. > ht.....# #...#......# #.#namarukai the Chopper .....# #...#.####.####.#Mountain Dwarf **.... .....# #..........#....#Health: 47/47 ======================== ###### #.#.##..####.####Magic: 5/5========================#.#.#..>.<##.#AC: 8Str: 16#.#.###.#....#EV: 11Int: 10#.#.....#.####SH: 0Dex: 12#.#######.#XL:  5 Next: 14% Place: Dungeon:3#......@..#Noise: ---------  Time: 2481.9 (0.0)###########y) +0 war axeThrow: 14 darts (poison) _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Unknown command. _Search for what [Enter for "." > h#(]? .Unknown command. _Search for what [Enter for "."]? .  You start putting on your amulet. > h32.9 (13.9 (2 > h > h > h$4.9 (3 > h > hO > h > hF$5.9 (4 > hn > h26.9 (5 5 _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _x - an amulet of reflection (around neck) > hInventory: 25/52 slots Hand Weapons (go to first with ))  y - a +0 war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} Missiles (go to first with ()  p - 14 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  m - a +0 pair of gloves (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn) Jewellery (go to first with "=)  x - an amulet of reflection (around neck) Scrolls (go to first with ?)  a - a scroll labelled EZUMUO OCIOWKAe - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]D> h]D> h.....# #...#......# #.#namarukai the Chopper .....# #...#.####.####.#Mountain Dwarf **.... .....# #..........#....#Health: 47/47 ======================== ###### #.#.##..####.####Magic: 5/5========================#.#.#..>.<##.#AC: 8Str: 16#.#.###.#....#EV: 11Int: 10#.#.....#.####SH: 5Dex: 12#.#######.#XL:  5 Next: 14% Place: Dungeon:3#......@..#Noise: ---------  Time: 2486.9 (0.0)###########y) +0 war axeThrow: 14 darts (poison) _Search for what [Enter for "."]? .  You start putting on your amulet. _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection. D> hj)[22d You feel a shielding aura gather around you. _x - an amulet of reflection (around neck)D> h< D> h> Read which item? Scrolls  a - a scroll labelled EZUMUO OCIOWKA  e - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN D> h w - a scroll labelled KESOLO CYVE [!] read|quaff[?] describe selectedF> h:F> hF> h\.....# #...#......# #.#namarukai the Chopper .....# #...#.####.####.#Mountain Dwarf **.... .....# #..........#....#Health: 47/47 ======================== ###### #.#.##..####.####Magic: 5/5========================#.#.#..>.<##.#AC: 8Str: 16#.#.###.#....#EV: 11Int: 10#.#.....#.####F> h$wSH: 5Dex: 12#.#######.#XL:  5 Next: 14% Place: Dungeon:3#......@..#Noise: ---------  Time: 2486.9 (0.0)###########y) +0 war axeThrow: 14 darts (poison) _Search for what [Enter for "."]? .  You start putting on your amulet. _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _x - an amulet of reflection (around neck)F> hl!n  Okay, then.F> h#F> h%. _G> h[[?25h[?0c  Search for what [Enter for "."]? G> h [?25l[?1cG> hO G> h ?11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] 6 stones (6 further duplicates in 1 pile)b - [D:3] a +0 hand axe  c - [D:3] a +0 leather armour  d - [D:3] a +0 dagger  e - [D:3] a club  f - [D:3] a dagger  g - [D:3] a radiant altar of Vehumet  h - [D:3] a robe  i - [D:3] a +0 club  j - [D:3] a shaft  k - [D:3] a quarterstaffH> h .....# #...#......# #.#namarukai the Chopper .....# #...#.####.####.#Mountain Dwarf **.... .....# #..........#....#Health: 47/47 ======================== ###### #.#.##..####.####Magic: 5/5========================#.#.#..>.<##.#AC: 8Str: 16#.#.###.#....#EV: 11Int: 10#.#.....#.####SH: 5Dex: 12#.#######.#XL:  5 Next: 14% Place: Dungeon:3#......@..#Noise: ---------  Time: 2486.9 (0.0)###########y) +0 war axeThrow: 14 darts (poison) _You continue putting on your amulet of reflection. x5  You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _x - an amulet of reflection (around neck) > h9 w2d_Okay, then.Search for what [Enter for "."]? .H> h H> h H> h . _I> hB I> hD Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon I> hI> h5[?25h[?0c.....# #...#......# #.#namarukai the Chopper .....# #...#.####.####.#I> h6Mountain Dwarf **.... .....# #..........#....#Health: 47/47 ======================== ###### #.#.##..####.####Magic: 5/5========================#.#.#..>.<##.#AC: 8Str: 16#.#.###.#....#EV: 11Int: 10#.#.....#.####SH: 5Dex: 12#.#######.#I> h:XL:  5 Next: 14% Place: Dungeon:3#......@..#Noise: ---------  Time: 2486.9 (0.0)###########y) +0 war axeThrow: 14 darts (poison)You finish putting on your amulet of reflection.  You feel a shielding aura gather around you. _x - an amulet of reflection (around neck) _Okay, then. _Search for what [Enter for "."]? .  What level of the Dungeon? (default 3, ? - help) J> hl [?25l[?1cJ> h )4 _J> hBJ> h}J> ht,J> h3J> h!J> hf,J> h8J> hϪJ> hʫJ> h,J> hJ> hJJ> hJ> ẖJ> hfJ> h´J> hMJ> h׵J> hJ> hJ> hJ> h9J> hJ> hzJ> hJ> hJ> hJ> h J> hJ> hcJ> hJ> h ,J> hZJ> hJ> h,J> heJ> hVJ> h,J> h~J> hJ> hJ> hAJ> hJ> hhJ> hJ> h>,J> hJ> h=J> hJ> hJ> h0J> hJ> h'J> hJ> hDJ> hJ> hEJ> hJ> h`_ You feel a shielding aura gather around you.x - an amulet of reflection (around neck)Okay, then. _Search for what [Enter for "."]? .  There is a stone staircase leading down here.J> hfJ> hJ> hk$ _J> hMK> hoK> hq4K> hrK> hsK> hߛ K> hX_What level of the Dungeon? (default 3, ? - help) K> h\_There is a stone staircase leading down here.  You climb downwards.  The shadow imp shouts, "Flee, thou fawning boodle-bothering zombie-fodder!"  The quasit gives a chilling moan. The hobgoblin shouts!  Something shouts, "Back with thee, thou impertinent sow-suckled bloater!"K> hrK> hWK> h$K> h K> he3namarukai the Chopper K> h K> h0##... ..K> hf@Mountain Dwarf **.... K> h  K> hP# ....##.K> hfcHealth: 47/47 ======================== K> h. K> hP#.#.?....K> h<0Magic: 5/5K> h1======================== K> h K> h0g........K> h-AC: 8K> h,Str: 16 K> hD K> hW. ......##K> h#EV: 11K> h@,Int: 10 K> h K> h\..∩ .....K> h95SH: 5K> h,Dex: 12 K> h K> h8.....#..####K> h}XL:  5 Next: 14% Place: Dungeon:4 K> h K> hO.5.$5..@...#K> h Noise: ====-----  Time: 2507.6 (20.7) K> hC #..........+y) +0 war axe  ####....##.#Throw: 14 darts (poison)  #....# #  #..###  #..5   quasit  #..5   shadow imp  ##.g   hobgoblin  You climb downwards.  The shadow imp shouts, "Flee, thou fawning boodle-bothering zombie-fodder!"  The quasit gives a chilling moan. The hobgoblin shouts!  Something shouts, "Back with thee, thou impertinent sow-suckled bloater!" _You hear a shout!  Found 10 gold pieces and a scroll of identify.K> h/  --more--L> hoN  There is a stone staircase leading up here.L> h9 _There are monsters nearby!L> h L> h L> h, L> h L> h _..5.5$.55   white imp5   shadow impL> h; P----8.6 (1.0)L> h] L> hv T _A white imp comes into view.N> h<N> h=N> h)?N> h@N> hCN> hMS@g.5.5..5@   Edmund5   quasit5   white imp5   shadow imp(…)N> hMNC----9N> hUN> hH` _Edmund the Younger comes into view. He is wielding a +2 flail of protection.N> h JN> h'7 The quasit closely misses you. The quasit misses you..@∩.5$5=10N> h] #####........# #.#.....## #..#.# #####...###### #.#....## ##.### ...##.#.# #.#.#########.# ##....#.# ####..[..........# #####...### #..#....#.########## #####.....###..#....#.#........# .....####...#..#....#.#.######.# .....# #.#.#..#.5#.....# #.#3 N> h \.....# #.......@.###.########.# ###### #(####....# #...##.....# # #######'#####.### ###.##.##### # #..........##...# ##.##.# # #...†÷.....####.####...(.# # #..........# #.........<#5   quasit ###..........# ##.#...###.###### #.'..........# #.......##....... #.#..........# ##.#.#.###..####. _The quasit claws you but does no damage.N> h7 N> h N> hs 5-2.1 (2.5N> hz N> h} } _You climb upwards. _There is a stone staircase leading down here.O> hh  You barely miss the quasit. The quasit closely misses you.The quasit claws you but does no damage. x2  The quasit bites you but does no damage.O> hi5=3.3 (1.2O> htO> hxA _The quasit claws you but does no damage. x2O> hf  You hit the quasit.  The quasit is moderately wounded.  The quasit bites you but does no damage.   The quasit barely misses you.  bite5--4.6 (1.3O> hcsb  --more--P> hg _The quasit barely misses you. The quasit claws you.P> hq!  You slash the quasit!  The quasit is almost dead.The quasit barely misses you. The quasit claws you.P> h# _4--=5.9P> h. P> h2 L _The quasit closely misses you.P> h+ P> hP, P> h3 P> h6 > _Unknown command.P> h 8  You hit the quasit.P> hI o.P> hs 538-7.1 (1.2 _You kill the quasit!P> h P> h g _Your Armour skill increases to level 3!P> hP> h8-P> hP> hdF _Unknown command.P> h92P> ht3Q> hG&Q> h(H _No target in view!Q> h4Q> h$Q> hRF _Unknown command.Q> h[Q> hlQ> hQ> hמH _No target in view!Q> hQ> hQ> h[Q> huF _Unknown command.Q> h6Q> hQ> hQ> h9Unknown command.No target in view!Unknown command.No target in view!Unknown command.No target in view!Q> hXQ> hʺQ> h"Q> hQ> ha6=Q> hoQ> h,Q> hQ> h,Q> hQ> hQ> hJQ> h{Q> h-No target in view!Unknown command.No target in view!Unknown command.No target in view! _You start resting.Q> h.23.1 (6.0Q> h[7==-4.1 (7Q> h:Q> h" _HP restored.R> hI...'.# #.#..#.).###....#........# #.#.....## #..#.# ####...###### #.#....## ##.### ..##.#.# #.#.#########.# ....#.# ####..[..........# ...### #..#....#.########## R> hK+####.....###..#....#.#........# ####...#..#....#.#.######.# # #.#.#..#.@#.....# #.# ....# #.......>.###.########.# #### #(####....# #...##.....#  #######'#####.### ###.##.#####  #..........##...# ##.##.#  #...†÷.....####.####...(.#  #.# #.........<# #.# ##.#...###.####### .'.# #.......##.......#R> hTR> hMV+5.1 (1R> h[R> hd]T> hd(#####.# #.#......)...##..# ....'.# #.#..#.).###....##T> he#........# #.#.....## #..#.# #####...###### #.#....## ##.### ...##.#.# #.#.#########.#....#.# ####..[..........# #...### #..#....#.########## #####.....###..#....#.#........#.####...#..#@...#.#.######.#.# #.#.#..#..#.....# #.# .....# #.......>.###.########.# ###### #(####....# #...##.....# # #######'#####.### ###.##.##### # #..........##...# ##.##.# # #...†÷.....####.####...(.# # #T> hf.# #.........<# ###.# ##.#...###.#####T> hpT> hq&6T> hKxT> h$*f...'.# #.#..#.).###....## ####.# #.#.....## #..#.# ...###### #.#....## ##.### ..##.#.# #.#.#########.# #....#.# ####..[..........# T> h,##...### #..#....#.##########.....###..#....#.#........# ....####...#..#....#.#.######.# # #.#.#..#.@#.....# #.# # #.......>.###.########.# ##### #(####....# #...##.....#  #######'#####.### ###.##.#####  #..........##...# ##.##.#  #...†÷.....####.####...(.#  #..........# #.........<# #.# ##.#...###.####### .'.# #.......##.......T> h7T> h8&7T> h:BT> h-DU> h;  ####...## #..#.# ####### ##.## ..##.#.# #.#.#########.# #...####..[......... ####...### #..#....#.##########..###.#........ ....####...#.#.#.###### #.#.#..#..#.....# U> h t......>@###.####### ##### #(####....# #...##....  #######'#####.### ###.##.####.# .#..........# ##.#.#.###..####.# U> hq U> h B=8U> h U> h V> h2#...###### #.# ##.### ...##.#.# #.#.#########.# ##....#.# ####..[..........# #####...### #..#....#.###########.....###..#....#.#........# .....####...#..#....#.#.######.#.# #.#.#..#..#.....# #.#.# #.......>.###.########.# ###### #(####..@.# #...##.....# #V> h3 #######'#####.### ###.##.##### # #..........##...# ##.##.# # #...†÷.....####.####...(.# # #..........# #.........<# ###.# ##.#...###.###### #.'.# #.......##....... #.#.# ##.#.#.###..####. #.#.# #...#......# #.V> hC:V> hFA&9V> h0JV> hfLV> h ....##.#.# #.#.#########.# ##....#.# ####..[..........# .#####...### #..#....#.########## '#####.....###..#....#.#........# ......####...#..#....#.#.######.#.# #.#.#..#..#.....# #.#.# #.......>.###.########.# '###### #(####....# #...##.....# .# #######'#####@### ###.##.##### .# #..........##...# ##.##.# .# #...†÷.....####.####...(.# .# #..........# #.........<# ####.# ##.#.V> h [34m..###.#####  #.'.# #.......##......  #.#.# ##.#.#.###..####  #.#.# #...#......# #  #.#.# #...#.####.####30W> h  ##...####..[.........###...### #..#....#.########## '..###.#........ ......####....#.#.###### #.#.#..#..#.....# ......>.###.####### '###### #(####....# #...##.... .# #######'#####.### ###.##.####..........##@..#  †÷##.####...(.. #.........<.#....#..##.#..........# #..........#... W> h5 W> h7 &1W> h!& W> h' X> hxM...## #.#.#########....#.# ####..[..........# .### #.######### '#####.....##.#.#.......X> hP###...#..#....#.#.######.#..#..#.....# ......# #.......>.###.######## '###### #(####....# #...##.....######'#####@### #####..X> h...# ##.##†÷###.####...(. X> h"Z.# #..........# #.........<#.#.... #.X> h).#X> h<2X> hX> h9 M#####...###### #.#....## ##.### ....## #.#.#########....#.# ####..[..........# .### #.######### '#####.....##.#.#.......###...#..#....#.#.######.#.#..#..#.....# ......# #.......>.###.######## '###### #(####.@..# #...##.....######'#####.### #####.....# ##.## .# #...†÷.....####.####...(.#.... ....#3X> h= #####........# #.#.#..#.# #####...###### #.#....## ##.### ...##.#.# #.#.#########.# ##....#.# ####..[..........# #####...### #..#....#.########## #####.....###..#....#.#........# ####...#..#....#.#.######.# # #.#.#..#..#.....# #.# .....# #.......@.###.########.# ###### #(####....# #...##.....# # #######'#####.### ###.##.##### # #..........##...#> h 7m ##.##.# # #...†÷.....####.####...(# #.# #.........<# ###.# ##.#...###.###### #.'.# #.......##....... #.#.# ##.#.#.###..####.4X> hF X> h c _There is a stone staircase leading down here.X> hQ...'.# #.#..#.).###....#........# #.#.....## #..#.# ####...###### #.#....## ##.### X> hqR..##.#.# #.#.#########.# ....#.# ####..[..........# ...### #..#....#.########## X> hS####.....###..#....#.#........# ####...#..#....#.#.######.# # #.#.#..#.@#.....# #.# X> hVi....# #.......>.###.########.# #### #(####....# #...##.....#  #######'#####.### ###.##.#####  #..........##...# ##.##.#  #...†÷.....####.####...(.#  #.# #.........<# #.# ##.#...###.####### .'.# #.......##.......#X> h`X> h=oJ5 _Y> hz* M####....)...##.. ...'#.).###....##......## #..#. 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[> hv#.#.####.##.####.### ####.#......)...##.. ..'........# #.#..#.).###....##.....####...[> h9_[> h~&6[> h[> h[> h M #........#####.... ...# ####........####### #######.##.##..........# #####.###..########## [> h +#.# #.....#.....######### ###@###...#.#.##.#.............._..  .#.####.##.####.### ###........# #.#......)...##..##.#..#..[.[> h:_[> h&7[> h";_[> h}$[> hƅ6M############.##. #........#####.... ...# ####........####### ####[> h###.##.##..........# #####.###..########## #@# #.....#.....######### ###.###...#.#.##.#[> hew#..............._..#........# #.#.####.##.####.###.#...#.###[> hԔ:_[> h&8[> hM8_[> h[> hEM...............>.###############.##....# #........#####.... ...# ####........####### #####.###.##.####..........# #####@###..########## #.# #.....#.....######### ###.###...#.#.##.##........# #..............._..#.#.###.#.#...[> h_9_[> hɣtM########..#.## ................>.###############.##......# #........#####.... ...# ####........####### #######.##.###....@.....# #####.###..########## #.# #.....#.....########## ###.###...#.#.##.#.#..._#.._50[> h[> h[> h)M##.####.# #......'....+.########..#.## ................>.###############.##............# #........#####.... ...# ####........####### #####.###@##.###[> h..........# #####.###..###########.# #.....#......#._#..[> h[> h{&1[> hb [> hp[> h{7M......#.# ######....#[ ##.####.# #......'....+.########..#.## .[> h|?...............>.###############.## #........#####.... [> h_}...# ####....@...####### #######.##.####..........# [> h~#####.###..###########.# #...._#..[> h:_[> h&2[> h/;_[> h[> hkM###.....# #...............#. ......#.# #####.....##....#[ ##.####.# #......'....+.########..#.## ................>.###############.## #.......@#####.... [> hD!...# ####........####### #####.###.##.###..........###.###..#.. # _..# #.# [> h-[> h&3[> h;_[> h-[> hhM #.#.### #.##....# ###.....# #...............#. ......#.# #####.....##....#[ ##.####.# #......'....+.########..#.[> h|J## ................>.###############.## #........#####.... ...# ####........####### #####.###.##.###........# ..#..._4[> h M)# #.#.........###..  #.#.### #.##....#.. ###.....# #...............#. ......#.# #####.....##....#[ ##.####.# #......'....+.########..#.## .[> h i...............>.###############.## #........#####.... ...# ####........#######.##.##.#[> hY <5[> ht [> h> [> hPM.#####.#####)# #.#.........###..  #.#.### #.##....#... ###.....# #...............#. [> h......#.# #####.....##....#[ ##.####.# #......'....+.########..#.## ................>.###############@## .#.# #........#####....#.....[> h5#.#[> hl[> h4&6[> hK[> hT\> h M.........<........#####.##.#####)# #.#.........###..  #.#.### #.##....#.... ###.....# #...............#. ......#.# #####.....##....#[ ##.####.# #......'....+.########..#.## ................@.###############.##...... .#.# #........# #....#........########.#7 _There is a stone staircase leading down here.]> h 8 _]> hX                 #######  4 ]> hR t#..@..#   #.###.#   .. #   ##           You climb downwards.]> h ]> h\6 9 (1.8 _Level annotation: Edmund _There is a stone staircase leading up here.m> hG3m> hHm> hIm> hKm> hpQ _m> h*SBm> hfXc      ####### #..<..#  #.###@#  61.9 (3.0.. #.#  ## #.#   ..# ###     m> hD[m> h\n> h{X n> hY 3n> hZ n> h\ n> ha n> hNc n> hd ,n> hCe n> hg ,n> hkh n> hl o   ####### n> hl #..<..# #.###.# .. #.# ###.###.#  #...@.# 5.9 (4 ###.###  #.  .#  n> hm .#  ##    n> h:p n> h p> hp> h3p> hp> h p> hvp> hEp> h#p> h,p> hp> hp> h,p> h'####### #..<..# ###.###.#  ... #.# ##.###.#  #.....#  ###.###p> h    #@#.# 9 #.###.# # ##    q> hH #..<..# ###.###.#  ... #.# ###.###.#  #.....#  ###.###  ##.#  .#.# ##.#  ##.# ##q> hJg  ..#  .## .# .. <. ..  q> hP8<q> h@R,70.9 (1q> hVq> h=Z9 _Found a stone staircase leading up.r> hr r> h 3r> h r> h'&  _Found a scroll of identify.r> h( Ir> h+ Xr> h0 ... #.#  ###.###.#  #.....#  #  ##.#  ##.#.##  #.# r> h\2 ##.#.##  #.@#  3.9 (3#.##  #.#  ...  ..<.  ##...#  #.?.#  #...#   r> h6 r> h= s> hL>s> hUn  There is a stone staircase leading up here.s> heW _ #.###.#  ##.#.##  #..#   #.##  ##.## ####... +....<. ####.. .@.# 80.9 (7..# ..# ###.#  .#  .#  .#  .#  s> hqZ _z - a scroll of identifyu> h:3u> hu> h̆u> hu> hu> hu> h,u> hWu> hu> hu> h,u> hu> hu> h}u> hTu> h} _You open the door.  Found a copper wand.u> h$u> h׶ _u> hu> hH ##.#  ##.#.##  #.###.# ##+# ##.#.## u> h#...# #..# .....# #.## ..../.# ##.## .......####...## .......@....<..# 6.9 (6.......####...## ......# #...# u> h.....# #...##...# #...###+# ###.# .# .#.#u> hu> hQ _There is an open door here.v> h3v> hv> hIv> hP _v> hVv> h# #.....# ###.### ##.# ##.#.## #.###.# ##+# ##.#.## ##...## #..# ##.....## #.## #.## ##.##90.9 (4#...####...##+.........'....<..##.........####...###.......## #...# ##.....## #...###...###...###+####.#  .#v> h_. _A - a wand of roots (12)x> h9x> h:x> h<x> hT>x> hAx> hBx> hKnx> hQ ## ##.#.## #.###.###+## ##.#.####...## #......## ....## ##.## ....####...## +x> hBTi...'....<..#2.9 (2 #.........####...## ##.......## #...# ## #...# ## #...# ##+## ###.# .# .#  .#x> hZx> h\> hbP> hWR> hcU> h X> h+> h.3> h1> h5,> h?n> h}A> hE,> hF> hI> h6N,> hP> hS> hVW,> h7X> h[T _You open the door.  Found 12 gold pieces.> h&^> h_5 _> hMd###.###.#...## ... #.... ## $.. ..... ... ###.### #.# ##. #.# .## #.# #.###.# ##@## ##.#.##8.9 (6 ##...## #..#  ##.....## #.#> hdu##.......## ##.##.........####...##+.........'....<..##.........####...####.......## #..##.....## #..> hg> h)h> hCkQ _There is an open door here.> h+M #..<.##.. ###.##...## ... #...# ###.###$........###.### ##.# #.#.# #@# .###.> h+ ##'## ##.#.## ##...## .##.....## #.###.......##.........#.....'.###.......##> ha^9.9 (1 _> h> hiZM##### # #..<.## ##.. .####.##.....###. ... .#...#. ###.###.$...........###.### ##.# #.#.# #.# .###. ##'## ##.#.####...## #..#.....................+..'#.........##> hMgT600> hs> hZMM. #.# ####### . #.. # #..<..##.##.. .####.##......###...... #.#...#..####.###> h@Pv..$.... #.....#...# ###.### ##.# #.#.# #.# .###.##'## ##.#.##...............> hT> hWU&1> h@Y> h\> hdM##  . #.# ####### #. #.. # #..<...##.##.. .####.##......###...... > hi#.#...#..####.####..$....# #.....#.@.# ###.#####.## ##.# #.#.##.##.###.#.....> h> h=&2> hB> h> h  .### #.#  . #.### #######> h S# #. #... # #..<..#..##.##.. .####.###.#......###...... #.# #.#...#..####.###.##..@....# #.....#> h ......#...### ###.######## ##.## ##.#  #.# ##.#.## #.# #.###.# ##'##.#.## ##... #..# ##.....## #.## ## ##> h > hS &3> hw > hq > h +4.9 (2> hL > ht ? _You now have 144 gold pieces (gained 12).> hQy?.### #.# . #.### #######.# #. #... # #..<..# .##.##.. .####.###.#  ......###...... #.# #.#...#..####.###.# #.......# #.....# ......#.@.### ###.### ##### ##.## ##.#  #.# ##.#.###.# #.###.###'## ##.#.#> hz###...#..###.....#.####.......## ##.###..##..> hA5.9 (1> h> h(> h} ## # . #.### #######.# #. #... # #..<.. ..##.##.. .####.### ......###......  #.#...#..####.###.......# #....> h6......#...### ###.####### ##@## ##.#  #.# ##.#.##.###......+.........'....<..#> h> hd&6> h> hZ> h =  . #.### #######.# #. #... # #..<.. ..##.##.. .####.### ......###......  #.#...#..####.###.......# #..........#...### ###.####### ##.## ##.#  #@# ##.#.##.###.##'###.#.#...> hc l............#.........####...##> h > h &7> h > h > h|8 y .# #. #... # #..<.. ..##.##.. .####.### ......###......  #.#...#..####.##.......# #....> hm; I......#...### ###.####### ##.## ##.#  #.# ##.#.##.###.##'###.#.###...## #..# .....................+..'#.........####.......## #...#> hFE > hF &8> hL > hP > h&M  ..##.##.. .####.### ......###......  #.#...#..####.##......# #..........#...### ###.####### ##.## ##.#  #.# ##.#.##.###.##@###.#.###...## #..# ##.....####.......###.###.......####.....## #...#9> hNQ _There is an open door here.> h  ......###......  #.#...#..####.##......# #..........#...### ###.####### ##.## ##.#  #.# ##.#.##.###.> hJ##'###.#.#> h)8##.@.## #..# ##.....#####.......## #.......##.....####...## #...#> hD10 _> h> hD  ......###...... #.# #.#...#..####.###.# #.......# #.....# ......#...### ###.###> h % ##### ##.## ##.# #.# ##.#.##> h0  #.# #.###.# ##'## ##.#.## ##@..## #..#> h  ##.....## #.## ##> h .## ##.## #..####...## > ht  +.'....<..# #.> h G##...##  ##> hJ .## #...#  ##.....## #...# > h n ##...## #...#> h > h &1> hQ > h2 > h4  #.#...#..####.###.# #.......# #.....#......#...### ###.### ##### ##.## ##.#  #.#> h e.## #.# #.###.##'## ##.#.##...## #..# > h1 ..## #.##..## ##.## > h ..####...## +.'....<..# #> h .####...## ## #... ## #...# ## #...# ##+ ###.#> h> h, &2> h/> h> h #.......# #...........#...### ###.# ##### ##.## ##.#  #.#.# #.# #.###.#'## ##....## #..# ..## #.##> hS..## ##.## ..####...## +.'....<..# #.####...## ## #...> hc ## #...# ## #...# ##+ ###.# .#> hR#> h=$&3> hj*> h4.> h \......#...### ###.# ##### ##.## ##. #.#. #.# #.###'## ##....## #...## #.##..## ##.## ..####...# +.'....<.. #.####. ## #... ## #...# ## #...#  ##+ ###.#  .#  .# > h1 R4> h> h-7......'...#......#.####> h)@> h@&5> hE> hI( _You open the door.> h ##### ##.## ##. #.# #.# #.###'## ##.#...## #.#...## ###.##.#..## ##.....S....####...> h........'....<.#...#..#.####.# .....## #...#.###. ## #... # #. ## #... #. ##+ ###. S   adder (asleep)...## . .> hw> h[.SS> h&6> he> h0 _An adder comes into view. _There is an open door here.> h= ##### ##.## #### #.# ##... #.# #.#. ##'## ##.> ha?0 #. ##...## ## #. ##.....## #.#.##.###.## ##..#.####> h?.S@'.'....<#...#..#> hrB.#### ##.....##.## # #.###.###.....## # # #.# ##...## # #.# ##+## ### ..# ### > hQ> hRT5--=> hT 7> hZ> h_g _The adder barely misses you. The adder bites you.> hNQ  You hit the adder.  The adder is moderately wounded.> hR -9.2 (1.3> hZ > h^ = _The adder bites you but does no damage.> h&P  You closely miss the adder.The adder is moderately wounded.6=-20.5> hcT> hGX _The adder closely misses you. The adder misses you.> h9  You slash the adder!> hE.> h(=45=1.7 (1.2 _You kill the adder!> hV ##### ##.##  ### #.# ## ..# #.# #. #.# ##'## ## #.# ##...## # # #.# ##.....## ##.##.###.......## ##.#.####.'.'....> h.##...#..#.#### ##.....##.......## # #.###.###.....## # # #.# ##...## # #.# ##+##  > hM..# ###> hWK--20> h޴> h> h= ##### ##.## #### #.# ##...# #.# #.##.# ##'## ##.> h= #.# ##...## #.# #.# ##.....## #.####.##.###.......## ##..#.####..> h> '.'....<.##...#..#.####.##.....##.......## #.> hb? y#.###.###.....## #.# #.# ##...## #.#.# ##+## #..##> h/@ "##> hI > hSJ 57=> h9K 2--3> hYQ > hU > hS##### ##.## ##.### #.# ##.#> h ..# #.# #.##.# ##'## ##.##.# ##...## #.# #.# ##.....## #.#####.##.###.> h!## ##.#.#.####...'....<..##...#..#.####.##.....##.## #.#.###.###.....## #.# #.# ##...## #.#.# ##+## ###. ..# . ### . . > h+> h0&4> hm6> hEQ _There is an open door here.> hi### #.# ##...# #.# #.###.# ##'###.#.#.# ##....# #.# ##..#.######.##.###..##.#.........#..##...> hk'.'....<.##...#..#####...# ##.....### #...##.###.### #...## #.# ##...## #...# #.# ##+## ###.#..#.#### .# .#.#> h>u> hv-5 _> h}> h> hS ..# #.# #.###.# ##'###.#.#.# ##.....# # #.# ##..#.## ####.##.###..##.## .........#..##...........'.'....<.##...#..#.####...## ##.....### #...# .###.### #...# # #.# ##...## #...#  #.# ##+## ###.#..#.#### .# .#.# 6> h8] > h] #.# ##'###.#.###.# ##.....# # #.# ##..#.## ####.##.###..##.## .........#..##.....'.'....<..# .##...#..#.####...##  ##.....### #...# .###.### #...# > h # #.# ##...## #...#  #.# ##+## ###.# ..#.### > h > h B=7> h| > hT > h1> h3~#.# ##.....# # #.# ##..#.## ####.##.###..##.## .........#..##...'.'....<..# > hE5E.##...#..#.####...##  ##.....### #...# .###.### #...# # #.# ##@..## #...# > h 7J #.# ##+## ###.# ..#.# ## > h-A> hhC> hrD8> hJ> hM> h'.....##.....##.....#> h> h@&9> h> h( _You open the door.> hg z# #.# ##..#.## ####.##.###..##.## .........#..##...'.'....<..# .##...#..#.####...##  ##.....### #...# .###.### #...# # #.# ##...## #...#  #.# ##@## ###.# ..# #.......$ .# ### #..###### .#  .... ...##.....#...###...30 > hx h_Found 10 gold pieces. _There is an open door here.> hj ####.##.###.......## #.........#..####...##..''....<..##...#..#####...# ##.....#### #...#  #.###.###.....##  #.# ##...##   ##'##########..# #@......$ ######## ..... #...#####...##...#1 _> hSV-####.##.###.## ##.##  ..#.........####...##  ..'.........'....<..#  .##...#..#.........####...## ##.....##.......## #...# #.###.###.....## #...# # #.# ##...## #...# #.# ##'#.# ..# #.$. .# ### #..#.# ...... .# ..#...#######...## 2> h'y####.##.###.## ##.## .#.........####...## .'.........'....<..# .##...#..#.........####...## ##.....##.......## #...# #.###.###.....## #...# # #.# ##...## #...# #.# ##'#.# ..# #.$.. .# ### #..#. .# ....... .# ...#...#####.....##...####......#3> h.##.###.## ##.## #.####...## '.'....<..# ##...#..#..####...##  ##.....##.......## #...# #.###.###.....## #...# # #.# ##...## #...# #.# ##'#.# ..# #.$..#.# ### #..#.#.# ....... .# ...#...###.....##...####......#4> hN.##.###.## ##.## #.####...## '.'....<..# ...#..#.####...## ##.....##.## #...#  #.###.###.....## #...#  # #.# ##...## #...# #.# ##'#.# ..# #.$..#.# ### #..#.#.# ....... .# ...#.###.....# > h> h)&5> h8> h> h^ .##.###.## ##.## #.####...## '.'....<..# ...#..#.####...## .....##.## #...# #.###.###.....## #...# # #.# ##...## #...# > h <#.# ##'#.# ..# #.$..#.# > h O### #..#.#.# ....... .# ... > h > h &6> h > h > hc .##.###.## ##.## #.####...## '.'....<..# #..#.####...## .....##.## #...# .###.###.....## #...#  #.# ##...## #...# #.# ##'#.# ..# #.$..#.# ### #..#> h e .#.# . .# > hh > h*i &7> hk > hm > h&S##.###.## ##.##  #.####...##  '.'....<..#  .#..#.####...##  > h2##.## #...#  ###.###.....## #...#  #.# ##...## #...#  #.# ##'#.#  ..# #...#.#  ### #..#> h .#.#  . #.#  ...#...### .#  ###.....  ##...##  > h ##...   ...#    > hD > h/> h"&8> ht#> hO*> h++9.7 (2> h.> hQ? _You now have 154 gold pieces (gained 10).> hR.###.## ##.##  #.####...##  '.'....<..#  #..#.####...##  ##.## #...#  .###.....## #...#  #.# ##...## #...#  #.# ##'#.#  ..# #.#.#  ### #..#.#.#  . .#.#  ...#...### .#.#  ###..... .# ##...## .# ##... .. ...# ##  40.7 (1> hL`..#..##.. '.'....<..#  #.####...##  ..### #...#  #.### #...#  #.# ##...## #...#  #.# ##'##########.#  ..# #..........#.#  ### #..#######@#.#   ....... #.#.#  ...#...### #.#.#  ###..... #.#   ##...## #.#   ...  ...# ###     1> hNR ''....<..#####...#### #...# #.###.....##  ##...##  ##'########## ..# #.......... #########  ....... ...#...######.....  .  2> h.C #####...#### #...# #.###.....##  ##...##  ##'########## ..# #.......... #########  ....... ...#...######.....   ##...##...  3> hشq### #...# #.###.....##  ##...##  ##'########## ..# #.......... #########  ....... ...#...######.....   ##...## ##... ... ...# #####4> h0 7#.###.....##  ##...##  ##'########## ..# #.......... #########  ....... ...#...######.....   ##...## ##............# ...###.#######5> h^.# ##...## #...#  .# ##'##########.#  .# #..........#.#  ## #..#######.#.#   ....... #.#.#  ...#...### #.#.#  ###..... #.#.#   ##...###.###.#.# .......@.# ...###.#######        6> h`> hOa> ht ###..#...#  # ##...## #...#  # ##'##########.#  # #..........#.#  # #..#######.#.#   ....... #.#.#  ...#...### #.#.#  ###..... #.#.#  ##...###.###.#@#  ##............#  ...###.#######    7> hu > hf b.......## ###.....####...## #..##'#########....... # #..######  ....... ...#...### ###..... > hf ##...###.###.###...............###.#######> hm > hn &8> hs > hUw > h-OM..####...##.......## ###.....####...## #..##'#########....... # #..######  ....... ...#...### ###..... ##...###.###.###............# #> he> h"&9> h> h > h`M''....<.. #..####...##.......## ###.....####...## #..##'#########....... # #..######  ....... ...#...### ###..... ##...###.###.#.# ..50> hM#####...# ''....<....####...##.......## #.##.....####...## #..##'#########....... > h]# #..######  ....... ...#...### ###..... #.#.# .> hR> hH&1> h> h> hNM### ##.## #####...# ''....<....####...##.......## #.##.....## #.##...## #..##'#########> hSOZ....... # #..######  ....... ...#...### #.#.# .> h V> hV&2> h\> h_> hh> h%M> h0D ##.....## #> h*X## ##.## #####...# ''....<....####...##> hK.......## ###.....## #.##...## #..##'#########....... # #..######....... #.#.# .###> h> h(<3> h> hD )M ##...## .  ##.....## #.## #### ##.## #####...# ''....<....####...##.......## ###.....####...## #..##'#########....... # #..#######.#.# ...#4> h M ##'## ##.#.## ##...## .  ##.....## #.## #### ##.## #####...# ''....<....####...##.......## ###.....####...## #..##'######### # #..........#.# .#.#5> h2M #.# .###. ##'## ##.#.## ##...## .  ##.....## #.## #### ##.## #####...## ''....<....####...##.......## ###.....####...## #.. # ##'##########.# .#.#6> hbM#.#.# #.# .###. ##'## ##.#.## ##...## .  ##.....## #.## #### ##.## #.####...## '.'....<..#..####..@##.......## ###.....## # ##...## #...# .#.#7> hDvM## ##.## ##.# #.#.# #.# .###. ##'## ##.#.## ##...## .  ##.....## #.## #### ##.## #####...# '.'....<@.#..####...##.......## ###.....## #...# ...#.#8> h M...#...### ###.### ## ##.## ##.# #.#.# #.# .###. ##'## ##.#.## ##...## .  ##.....## #.## #### ##.## #.####..@## ''....<....####...## ##.......## #...# ...#.#9> h  #.......# #.....# ....#...### ###.### ### ##.## ##.#  # #.# ##.#.## # #. #.###.# # ##'##.#.## # ## #..#  ## #.## ## ## .#..####...## .'..'....<..# ...####...## ...## #...# .###.....## #...# .# ##...## #...#[15> h j;29H .# ##'##########.# .# #..........#.# 60> hM#...#..####.###  #.......# #..... ....#...### ###.### ### ##.## ##.# #.#.## #.# .###.# ##'## ##.#.## ##...## .# ##.....## ##### ##.## #####...## .'.........'....<..# ###...###.#1> hM......###...... #...#..####.###  #.......# #..... ....#...### ###.### ### ##.## ##.# ##.#.# #.# .###.# ##'## ##.#.## ##...## .# ##.....## #.## ##### ##.## .#.........####...## ..<..##...## #...#2> hM.##.##.. .####.##......###...... #...#..####.###  #.......# #..... ....#...### ###.### ### ##.## ##.# ##.#.## #.# #.###. ##'## ##@#.## ##...## . ##.....## #.## ###.......## ##.## ...#...##...#3> h> h7> hQ> hc4> hwj? h> ? h? ? hC ? hOG ? hRead which item? Scrolls  a - a scroll labelled EZUMUO OCIOWKA  e - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVEz - a scroll of identify [!] read|quaff|evoke[?] describe selected? h0? h? hah.##.##.. .####.###.#  namarukai the Chopper......###...... #.#  Mountain Dwarf **....#.#...#..####.###.#  Health: 47/47 ========================#.......# #.....#  Magic: 5/5======================== ....#...### ###.###  AC: 8? h/Str: 16 ### ##.####.#  EV: 11Int: 10 # #.###.#.##  SH: 5Dex: 12 # #.##.###.#  XL:  5 Next: 45% Place: Dungeon:4 # ##'## ##@#.##  Noise: ---------  Time: 2663.7 (0.0) # ##...## #..#  y) +0 war axe # ##.....## #.##  Throw: 14 darts (poison) ###.......## ##.## .#.........####...## .'.........'....<..#   .#.........####...## ? h"  .##.......## #...#   .###.....## #...#   _You kill the adder! _There is an open door here. _You open the door. _Found 10 gold pieces. _There is an open door here. _You now have 154 gold pieces (gained 10).? h8Identify which item? (\ to view known items) Scrolls (select first with ?)  a - a scroll labelled EZUMUO OCIOWKA  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (select first with !)  b - a fuming amethyst potion  g - a fuming yellow potion  h - a golden potion  i - a fuming pink potion  k - 3 smoky coppery potions  q - 2 fizzy purple potions  t - a murky brown potion  v - a sedimented pink potion[?] describe selected? h ? h ? hA h.##.##.. .####.###.#  namarukai the Chopper......###...... #.#  Mountain Dwarf **....#.#...#..####.###.#  Health: 47/47 ========================#.......# #.....#  Magic: 5/5======================== ....#...### ###.###  AC: 8? h7 Str: 16 ### ##.####.#  EV: 11Int: 10 # #.###.#.##  SH: 5Dex: 12 # #.##.###.#  XL:  5 Next: 45% Place: Dungeon:4 # ##'## ##@#.##  Noise: ---------  Time: 2663.7 (0.0) # ##...## #..#  y) +0 war axe # ##.....## #.##  Throw: 14 darts (poison) ###.......## ##.## .#.........####...## .'.........'....<..#   .#.........####...##   .##.......## #.? h ..#   .###.....## #...#   _You kill the adder! _There is an open door here. _You open the door. _Found 10 gold pieces. _There is an open door here. _You now have 154 gold pieces (gained 10).? h ]  As you read the scroll of identify, it crumbles to dust.? h +4.7 (1? h ? h 4 _a - a scroll of enchant weapon@ h2"@ h"@ h%&@ h4F _Unknown command.@ hv_@ h@ h _@ h@ h,@ h-@ h@ h,@ h@ h@ h@ h @ h@ h@ h@ h@ h-@ h@ h@ h @ h@ ho@ h,@ h_@ h@ h~@ h@ hx@ h@ hd,@ h @ h @ h] ,@ h @ h, @ h ,@ h @ h @ h ,@ h @ h; @ h ,@ h @ hq @ h ,@ h @ h\ @ h` ,@ h @ h1 @ ho ,@ h  @ h8 @ h @ h2 ,@ h\ @ hC" @ h" ,@ h$ @ h& @ h' ,@ h) @ h. (@ h/  +$©#©...   .$#....   P#....   #...#   ...#   ..#   #.#  @ h@0  #@#  84.7 (20.0) #.#   ## #.#   . #.#### ####### .# #. #....## #..<..# @ h0 ..##.##..#..####.###.# ......###......# #.# #.#...#..####.###.# #.......## #.....#@ h&7 @ h7 ,5.7 (21@ h$; @ h1>  @ hM? _Found a transporter.@ hxe@ h8f@ hOg@ hkk@ hv,@ hD}@ h; _The orc priest shouts!@ h&3@ h{@ h@ h@ h*@ h"@ h @ h?@ hƨ@ hs@ hۮ@ h@ hԷ,@ hh@ h@ h,@ h@ h; _The shadow imp shouts!@ hM3@ h@ h@ h`,@ hk@ h"X@ hBB@ hH@ h\; _The orc priest shouts!@ h_d@ hd@ h@g@ h n@ hv,@ h:y@ h@ hj@ h6@ hX@ h @ h̩@ h|,@ h@ h@ h,@ h @ h @ h,@ h@ h@ hu@ h@ h@ h@ h,@ h@ h7 _You open the door.@ h3@ h!@ h@  There is an open door here.@ hG@ h" _@ h@ hJ@ h@ h,@ hp@ h-,@ h@ h@ hW@ h@ hs@ h@ h,@ h@ h@ h,@ h,@ h<,@ h @ h @ h^@ h@ hn@ h@ h@ hm@ h@ hW#@ h$$@ h$@ h '@ h7*@ h1+@ h,@ h[-@ hU0@ h*1@ h1@ h3@ h8@ h*:,@ hAB@ hC@ hD@ h[G@ h3H@ hI@ hJ@ hIP,@ hQ@ hX@ h@i#.#.##. #...... #.#.#.# #.#.#.##.#.#.#@ hk0#+###.#.#.###...###.#.#.## ##.....##......## ##.......####@#...####........ggg............'........g######.#...####........ #.##.## ##....... @ hvl#.##########.....# ... ...........## g   hobgoblin (asleep) ### #######.#+## ggg 3 goblins (asleep) #.. ..5#~ß#. ≈≈≈#.P#.#@ h6 722.7 (37  @ hSA hobgoblin and 3 goblins come into view.@ h4fgg.ggg@ hggg===3.7 (38@ h@ hm  The goblin shouts! The hobgoblin shouts! The goblin shouts! You hear a shout! _x4@ hk   #......  #.#.#.#  #.#.#.#  #.#.#.# #+##  #.#.#.#  #.#.#.##  #......## @ hTi ####@#.. gg.g...........'. g######.#...####.. #.##.## ##. #.####. ... . ### .#+##  #.. .#.#  .#.# @ h[4   #......  #.#.#.#  #.#.#.#  #.#.#.# #+##  #.#.#.#  #.#.#.##  #......##  ####@#.. gg.g...........'. @ h6g######.#...####.. #.##.## ##. #.####. ... . ### .#+##  #.. . .@ h=@ h>@ hE@ hWKd _There are monsters nearby!@ hYZh   #......  #.#.#.#  #.#.#.#  #.#.#.# #+##  #.#.#.#  #.#.#.##  #......##  ####@#.. gg.g...........'. g######.#...####.. #.##.## ##. #.####. ... . ### .#+##  #.. .#.#  .#.# @ h    #......  #.#.#.#  #.#.#.#  #.#.#.# #+##  #.#.#.#  #.#.#.##  #......##  ####@#.. gg.g...........'. g######.#...####.. #.##.## ##. #.####. ... . ### .#+##  #.. . .@ h8 v _There are monsters nearby!@ h ,   #......  #.#.#.#  #.#.#.#  #.#.#.# #+##  #.#.#.#  #.#.#.##  #......##  ####@#.. @ h? <gg.g...........'. g######.#...####.. #.##.## ##. #.####. ... . ### .#+##  #.. .#.#  .#.# @ h    #......  #.#.#.#  #.#.#.#  #.#.#.# #+##  #.#.#.#  #.#.#.##  #......##  ####@#.. gg.g...........'. g######.#...####.. #.##.## ##. #.####. ... . ### .#+##  #.. . .@ h v _There are monsters nearby!@ hf h   #......  #.#.#.#  #.#.#.#  #.#.#.# #+##  #.#.#.#  #.#.#.##  #......##  ####@#.. gg.g...........'. g######.#...####.. #.##.## ##. #.####. ... . ### .#+##  #.. .#.#  .#.# @ hW=   #......  #.#.#.#  #.#.#.#  #.#.#.# #+##  #.#.#.#  #.#.#.##  @ hm#......##  ####@#.. gg.g...........'. g######.#...####.. #.##.## ##. #.####. ... . ### .#+##  #.. . .@ h@ h@ h @ h)#d _There are monsters nearby!@ hJ #...... #.#.#.# #.#.#.# #.#.#.##+## #.#.#.#@ h##...# #.#.#.##.. #......##.########.#...##ggg.g..@........'gg######.#...#### #.##.## ## #.########## ... ....... ### #######.#+g   Robin (wandering) #... ..5#~ß#.#.g   hob ≈≈≈ ≈≈≈#.P#.#.# gggg 4 goblins (1 wandering) ~..#.$#...##@ h] q  Robin and a goblin come into view.@ h gggggRobin shouts! The goblin shouts!@ hF  gggggg..ggggg 5 goblins (1 wandering)Robin throws the goblin at you!-4.7 (1.0)@ hs _A goblin comes into view. It is wielding a +0 club.@ h  #...... #.#.#.# #.#.#.# #.#.#.# #+ #.#.#.# ##... #.#.#.## ## #......## ###.#...####ggg.'gg.######.#...#### #.##.## ## #.# ... . ### #.#+ #... ..5#~ß#.#.# ≈≈≈ ≈≈≈#.P#.#.#g 7 goblins (3 wandering) ~..#.$#...@ h3 gggggg2 goblins come into view.The goblin shouts! x3@ hE   Robin throws the goblin at you! The goblin barely misses you. .gggggg@g8(1 wandering)The goblin hits you but does no damage.====5@ hh qRobin throws the goblin at you! The goblin barely misses you.The goblin hits you but does no damage. _A goblin comes into view. It is wielding a +0 club.shouts!  You slash the goblin!@ hP  You kill the goblin!You barely miss the goblin.Robin roars a battlecry!@ h s  The goblins go into a battle-frenzy!@ hڬ ggggg.g.(strong)7strong)@ h j6==--6.9 (1.2@ h @ hS d--  --more--@ hP _The goblin misses you.You hit the hobgoblin.  The hobgoblin is severely wounded.You kill the goblin!  The hobgoblin misses you.A goblin comes into view. It is wielding a +0 club.gg@).g   hobgoblin (strong)ggggggg 7 goblins (strong)7-8.1@ h' a-  --more--@ h] X _The hobgoblin completely misses you.@ hf; 3You hit the hobgoblin.@ hM )ggggggg 7 goblins (1 launcher, strong)  You kill the hobgoblin!The goblin unwields a +0 club. The goblin wields a +0 sling.@ hU H(((((((@ h @ h y.ggggg)@)....g@ h 98==9.3@ h _The goblin shoots a sling bullet. The sling bullet barely misses you.@ hܕ@ hf@ hT _Unknown command.@ hʣ #...... #.#.#.# #.#.#.# #.#.#.# #+@ hܥ #.#.#.# ## #.#.#.## ## #......## ##.#.#...####.ggggg@.).'.gg######.#...##### #.##.## ## #.# ...  ### #.#+ #... ..5#~ß#.#. ≈≈≈ ≈≈≈#.P#.#. ~..#.$#...@ h The goblin unwields a +0 sling. The goblin wields a +0 club.@ hEf3-----300@ h7@ h _The goblin hits you with a +0 club.  Things that are here: _a +0 club; a goblin corpse@ h@ h9--@ h$@ h}*F _Unknown command.@ hs5@ h6A4=--@ hW7&1.5 (1.2@ hS _You hit the goblin but do no damage. The goblin hits you but does no damage.@ hK@ h@ h@ hF _Unknown command.@ hl @ h @ h@ h &F _Unknown command.@ hJ  You hit the goblin.  The goblin is heavily wounded.@ h-2.8 (1.3@ hA@ h= _The goblin hits you but does no damage.@ h@ hg@ h@ hMF _Unknown command.@ hM8  You hit the goblin.@ hs@ h@ h2@ h"< . 6@ hŵ?You kill the goblin!@ h2M=504.1@ h@ hFS _The goblin barely misses you.@ hn @ ho @ h @ h r _Unknown command.You slash the goblin!@ h @ h @ h% @ h @ hϭ @ h g.gg   Robinggggg 5 goblins (strong)@ h 8515.4@ h @ h J _You kill the goblin!@ h]} @ h} @ hF @ h> F _Unknown command.@ h0 >6.7@ hLE @ hM _You closely miss the goblin. The goblin misses you.@ hkk 4@ hr @ hx F _Unknown command.@ h N4@ hV@ htr _Unknown command.You slash the goblin!@ hބ| gg 4You kill the goblin!@ h`I@ hcX.g.gg@@ hc@ h6@ hω2@ he7.9 (1.2@ hE@ h @ h@ h:S_Robin throws the goblin at you! The goblin completely misses you.@ hȟ@ ht  You barely miss the goblin. You hit the goblin.@ h@ h gggg@). 3You kill the goblin!@ h2S6=3@ h33 9.1@ h>@ hC{ _The goblin barely misses you. The goblin hits you but does no damage.@ hqV@ hV@ h_@ hdF _Unknown command.@ h"@( _The goblin barely misses you. The goblin hits you but does no damage. _Unknown command.hit the goblin but do no damage.  The goblin no longer looks unusually strong.  Robin roars a battlecry!  The goblin goes into a battle-frenzy!==40.4 (1.3@ hL @ hUM@ hM/_The goblin hits you but does no damage.@ h;1  You slash the goblin! gg 2You kill the goblin!@ h ..g@@ h P =4--1.6 (1.2 _Robin throws the goblin at you!@ hi :  You slash the goblin!@ h( t  You kill the goblin!You hit the goblin.@ h$ @ hp3 9 gggggg   goblin (wandering, strong)You kill the goblin!A goblin comes into view. It is wielding a +0 dagger.@ hD @ h ..)@g.7=6--2.9 (1.3@ h; 5 _Robin throws the goblin at you!@ hl  #...... #.#.#.# #.#.#.# #.#.#.# # #.#.#.# ## #.#.#.## ## #......## ##.#.#...####.g..@)g).'.######.#...####$## #.##.## ## #.# ...  ### #.# #... ..5#~ß#.# ≈≈≈ ≈≈≈#.P#.# ~..#.$#@ h#( T  Found 12 gold pieces.  The goblin shouts!@ hbA g)gThe goblin no longer looks unusually strong.  @ hB BRobin roars a battlecry!@ hmC K====30@ hO @ h W _The goblin goes into a battle-frenzy! _Items here: ))))))) ††.@ h\ #...... #.#.#.# #.#.#.# #.#.#.#  #.#.#.# ## #.#.#.## ## #......## ##.#.#...####.g.@)g)).'.######.#...#####$### #.##.## ## #.# ...  ### #. #... ..5#~ß#. ≈≈≈ ≈≈≈#.P#. ~..#.$#@ hbp.g@g)@ hcL----4 _@ hr@ h@ hjx  You hit Robin but do no damage. You hit the goblin.@ hJ) _Items here: ))))))) ††.  You hit Robin but do no damage. You hit the@ h6 goblin.  You kill the goblin!  Robin says, "My goblins will feast on your bones."  Robin barely misses you.Robin flexes a bicep menacingly.@ h'|=7=---6.2 (1.3@ h@ h 8 _Robin hits you but does no damage.@ hWI  You hit Robin.  Robin is moderately wounded.@ hJ\5--7.4 (1.2@ hfV@ hr\6 _Robin hits you with a +0 dagger.@ h/  You completely miss Robin.  Robin is moderately wounded.8.7 (1.3 _Robin hits you but does no damage.@ h_  You barely miss Robin.  Robin is moderately wounded.@ h` f6=-9.9 (1.2@ hk @ hqq 8 _Robin hits you but does no damage.@ h!  You slash Robin!  Robin is almost dead.Robin's bangles clink loudly.@ ho 1=51.1@ h @ hb _Robin barely misses you. Robin closely misses you. @ hf05  You slash Robin! @ h}>e) @ heU=66-2.3 @ hEj @ hlE _You kill Robin! @ h  #...... #.#.#.# #.#.#.# #.#.#.# @ hb #.#.#.#  #.#.#.## ### #......## ###...#.#...#### @ h.@.)))).' @ hg.######.#...#####$###. #.##.## ###. #.##. ...  @ h.. ### #.. #... ..5#~ß# @ h2.. ≈≈≈ ≈≈≈#.P# ~..#.$# @ hP,7=--30  Things that are here: _a +0 dagger; a +0 animal skin; a +0 helmet @ hٿ ;Pick up what? 26/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Armour (select all with [)b - a +0 animal skin  c - a +0 helmet [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] @ h  c + a +0 helmet[Enter] accept (1 chosen) @ h  @ hE  @ h #......namarukai the Chopper#.#.#.#Mountain Dwarf **....#.#.#.#Health: 47/47 ========================#.#.#.#Magic: 5/5========================#.#.#.## AC: 8Str: 16#.#.#.## ## EV: 11Int: 10##......## ##. SH: 5Dex: 12 @ h #...#########.#...####.. XL:  5 Next: 66% Place: Dungeon:4.......@.))))........'.. Noise: ---------  Time: 2753.3 (0.0).......######.#...####.. y) +0 war axe##$###. #.##.## ##. Throw: 14 darts (poison)#. #.###########. ... ......... ### ####### .. #... ..5#~ß# ..≈≈≈ ≈≈≈#.P# ~..#.$# Robin's bangles clink loudly. _Robin barely misses you. Robin closely misses you.You slash Robin! _You kill Robin!Things that are here: _[3 @ hg 17ma +0 dagger; a +0 animal skin; a +0 helmet @ h$ A4.3 (1 @ h*  @ hB. % _z - a +0 helmet@ h>CInventory: 27/52 slots Hand Weapons (go to first with ))  y - a +0 war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} Missiles (go to first with ()  p - 14 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  m - a +0 pair of gloves (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn)z - a +0 helmet Jewellery (go to first with "=)  x - an amulet of reflection (around neck) Wands (go to first with /)A - a wand of roots (12) Scrolls (go to first with ?)a - a scroll of enchant weapon  e - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ h{? z - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (8.8 -> 9.9). Your EV would remain unchanged. @ h|8You took it off Robin on level 4 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.@ h #@ h+@ hqZ#......namarukai the Chopper#.#.#.#Mountain Dwarf **....#.#.#.#Health: 47/47 ========================#.#.#.#Magic: 5/5========================#.#.#.## AC: 8Str: 16#.#.#.## ## EV: 11Int: 10##......## ##. SH: 5Dex: 12#...#########.#...####.. XL:  5 Next: 66% Place: Dungeon:4.......@.))))........'.. Noise: ---------  Time: 2754.3 (0.0).......######.#...####.. y) +0 war axe##$###. #.##.## ##. Throw: 14 darts (poison)#.@ h\ #.###########. ... ......... ### ####### .. #... ..5#~ß# ..≈≈≈ ≈≈≈#.P# ~..#.$#  _Robin barely misses you. Robin closely misses you.You slash Robin! _You kill Robin!Things that are here: _a +0 dagger; a +0 animal skin; a +0 helmet _z - a +0 helmet@ h/_@ h_+5.3 (1@ h4f@ hn@ hotA6.3 (2@ h{@ h|+7.3 (3@ h@ h\@ h+8.3 (4@ h^@ h@ h+9.3 (5@ hb@ h9  You slash Robin! _You kill Robin!  Things that are here: _a +0 dagger; a +0 animal skin; a +0 helmet @ h _z - _You start putting on your armour. You continue putting on your +0 helmet. x4@ h@ h6@ h[ _You finish putting on your +0 helmet.@ hRead which item? Scrolls  a - a scroll of enchant weapon  e - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff|evoke[?] describe selected@ hgq #......namarukai the Chopper#.#.#.#Mountain Dwarf **....#.#.#.#Health: 47/47 ========================#.#.#.#Magic: 5/5========================#.#.#.## AC: 9Str: 16#.#.#.## ## EV: 11Int: 10##......## ##. SH: 5Dex: 12#...#########.#...####.. XL:  5 Next: 66% Place: Dungeon:4.......@.))))........'.. Noise: ---------  Time: 2759.3 (0.0).......######.#...####.. y) +0 war axe##$###. #.##.## ##. Throw: 14 darts (poison)#.@ h X #.###########. ... ......... ### ####### .. #... ..5#~ß# ..≈≈≈ ≈≈≈#.P# ~..#.$#  _You kill Robin!Things that are here: _a +0 dagger; a +0 animal skin; a +0 helmet _z - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x4 _You finish putting on your +0 helmet.Enchant which weapon? Inventory Items Hand Weapons  y - a +0 war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7} Floor Items ([,] to select) Hand Weaponsa +0 dagger[?] describe selected@ h@ h#@ h#......namarukai the Chopper#.#.#.#Mountain Dwarf **....#.#.#.#Health: 47/47 ========================#.#.#.#Magic: 5/5========================#.#.#.## AC: 9Str: 16#.#.#.## ## EV: 11Int: 10##......## ##. SH: 5Dex: 12#...#########.#...####.. XL:  5 Next: 66% Place: Dungeon:4.......@.))))........'.. Noise: ---------  Time: 2759.3 (0.0).......######.#...####.. y) +0 war axe##$###. #.##.## ##. Throw: 14 darts (poison)#.@ h& #.###########. ... ......... ### ####### .. #... ..5#~ß# ..≈≈≈ ≈≈≈#.P# ~..#.$#  _You kill Robin!Things that are here: _a +0 dagger; a +0 animal skin; a +0 helmet _z - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x4 _You finish putting on your +0 helmet.@ hc  As you read the scroll of enchant weapon, it crumbles to dust.@ hr_60.3 (11@ h @ h3= _Your +0 war axe glows red for a moment.@ hb @ h @ h@ hV N _You now have 166 gold pieces (gained 12).@ h3@ h@ h@ h#.... #.#.#.##... #.#.#.## ####.## #......## .#####...#########.#...# .++.........).))))...... .##.........######.#...# #.###.###.# #.##.## #.# #.# #.##### #@# #.# ... 8.3 (8 #.....# ### ## ####..# #... . ..# ≈≈≈ ≈≈ ... ~ ©# P. # ~. ≈≈ o5@ h49.3 (9 _Found a transporter.@ h@ h~@ hj,@ h@ h@ h,@ hO@ h@ h@ h!@ h@ hH@ h1B@ hA  There is a transporter here.@ hV@ hP _@ hP@ h$ @ hY,@ hB@ h@ hU,@ h,@ h ,@ h!@ h#@ h|%,@ hA&@ h(@ hO*,@ hZ+@ h,@ h.,@ hj/@ h3@ hX5,@ h7,@ h9,@ h9@ h:@ h<,@ h =@ h>@ hl@,@ h@@ hB@ hC,@ hD@ hE@ hKG,@ hH@ hI@ hL,@ hMM@ h/O@ hQ,@ h:R@ hS@ hV,@ h5W@ hX@ hZ,@ h[@ ha#. ####..#.#ßP# #..#.#P.# ## ####.######....#.. ... ..#..........©#©/+ .... #.# ######.#..#..# @ ham#...##.########.##.#P #..............##.#ßP#..##.###########.... #...@ ha........# #######.##### @ hf095.3 (26.0)@ h4g,6.3 (27@ hj@ hlb _a - a scroll labelled DIREAPTOEFUE@ hI@ h @ h9@ h@ h@ h81 ####.#####.######............#..........©### ......#.# ######.#.. ... #...##.########.##. #.. #..............##. #..##..##.###########.###......##.# #.............# #######@##### 801.3 (5.0) #  #.#.##.##.##.#)..@ h8@ h_F$2.3 (6@ hK@ hKN# _Found a mace.@ hġo@ hGB@ h,@ hA,@ h@ h,@ h@ h@ h,@ h#@ hL@ h,@ h@ h@ h@ h[,@ h@ h|@ h ,@ h@ h@ h{@ h@ h7 _You open the door.@ h3@ h@ h@  There is an open door here.@ h& @ h  _@ hs @ hg @ h ,@ h @ hd @ h} B@ hF @ h ,@ h}" @ h;  _q - 3 fizzy purple potions (gained 1)@ hsD X@ hE @ hI @ h#J @ hJ @ hL @ hRO @ hO @ hP @ hR @ h U @ hU @ hdV @ hiX @ h [ @ h}] @ h!^ @ h_ @ hb @ hg ##... ..# ...@##.#.#.?....#............ ##+## #.... . ......## ##...## #.... ..∩ ..... ##.....## #... ....5#.5#####.......## ##.##...$5..<...#.........####...#..........'@........+.......28.3 (26.0)####....##.#.........#.......#....## ##.......##.###.###..### ##...[4@ h 7m..## #.##.. ##...## #.###.. ##'###... 5   white imp (wandering)##. #.##### #.######.#####.###### _A white imp is nearby! ##... ..  #   #.#.?....   ##+## #....  .  ##...## #....  ..∩ ..... ##.....## #...  ....5#.5#####.......##  ...$5..<...#........  #..........'@.......  ####....##.#........ # ##.......  ##.....## #.#  #.. ##...##  #.. ##'##  ##. #.#  #.#  ####.@ h  ##... ..  #   #.#.?....   ##+## #....  .  ##...## #....  ..∩ ..... ##.....## #...  ....5#.5#####.......##  ...$5..<...#........  #..........'@.......  ####....##.#........ # ##.......  ##.....##  #.. ##..[4@ h< [0m.##  #.. ##'##  ##. #.#  #.#  ####. _A white imp is nearby!@ hj k ##... ..  #   #.#.?....   ##+## #....  .  ##...## #....  ..∩ ..... ##.....## #...  ....5#.5#####.......##  ...$5..<...#........  #..........'@.......  ####....##.#........ # ##.......  ##.....## #.#  #.. ##...##  #.. ##'##  ##. #.#  #.#  ####.@ h  ##... ..  #   #.#.?....  @ h ##+## #....  .  ##...## #....  ..∩ ..... ##.....## #...  ....5#.5#####.......##  ...$5..<...#........  #..........'@....... @ h+ ####....##.#........ # ##.......  ##.....## @ h #.. ##...##  #.. ##'##  ##. #.#  @ hY#.#  ####.@ hV4@ hv _A white imp is nearby!@ hKk ##... ..  #   #.#.?....   ##+## #....  .  ##...## #....  ..∩ ..... ##.....## #...  ....5#.5#####.......##  ...$5..<...#........  #..........'@.......  ####....##.#........ # ##.......  ##.....## #.#  #.. ##...##  #.. ##'##  ##. #.#  #.#  ####.@ hs= ##... ..  #   #.#.?....   ##+## #....  .  ##...## #.... @ ht ..∩ ..... ##.....## #...  ....5#.5#####.......##  ...$5..<...#........  #..........'@.......  ####....##.#........ # ##.......  ##.....##  #.. ##...##  #.. ##'##  ##. #.#  #.#  ####.@ h4@ h}v _A white imp is nearby!@ h ##... ..  #   #.#.?....   ##+## #....  .  ##...## #....  ..∩ ..... ##.....## #...  ....5#.5#####.......##  ...$5..<...#........  #..........'@.......  ####....##.#........ @ hG# ##.......  ##.....## #.#  #.. ##...##  #.. ##'##  ##. #.#  #.#  ####.@ h1 ##... ..  #   #.#.?....   ##+## #....  .  ##...## #....  ..∩ ..... ##.....## #...  ....5#.5#####.......##  ...$5..<...#........  #..........'@....... @ h4& ####....##.#........ # ##.......  ##.....##  #.. ##...##  #.. ##'##  ##. #.#  #.#  ####.@ hD4@ hG@ h$K` _A white imp is nearby!@ h ##... .. # ...@##. #.#.?.... # . ##+## #.... . ......## ##...## #.... ..∩ ..... ##.....## #... .....#.5#####.## ##.@ h ...$...<...#.####... #...5......@.........+ ####....##.#.........# #....##.##.......##.###. #..####. ##.....## #.#@ h #.. #. ##...## #. #.. .. ##'## # ##. ## #.# 5   shadow imp (wandering) #.# ####.#####.@ h{ _A white imp is nearby!  The white imp shouts!@ h@ h.5.555@ hy;===9.3 (1.0)@ h@ h  The shadow imp shouts, "Beg for mercy, thou pribbling earth-vexing slime _mould!" _There is an open door here.@ h;\ ##... .. # ...@##. #.#.?.... # ......... ##+## # . ......## ##...## # ..∩...... ##.....## # .....#..#####.## ##.@ h^% ...$...<5..#.#### #....5....@'.+ ####....##.#.# #....##.##.##.###. #..####.###.....## #. #.. #.# ##...## #. #.. ..# ##'## # ##. ### #.#  #.# ####.#####.@ h&d@ hd@ hzo..5..5@ hq8---30 _@ hz@ h~@ h =  You slash the white imp!@ h .5 The white imp is almost dead.  The white imp gestures at you.@ hV6-==-1.5 (1.2@ hgj _The puff of frost hits you. You resist.  You hit the white imp.@ hZl@ h.5.5   shadow imp@ hi-72-2.7@ hM _You kill the white imp!@ h ##... .. # ....##. #.#.?.... # ......... ##+## # . ......## ##...## # ..∩....g. ##.....## # .....#..#####.......## ## ...$...<...#.#### #.5@.'.+ ####....##.#.# #....##.##.......##.### #..####.###....@ h#.## # #.. #.# ##...## # #.. ..# ##'## # ##. ### #.# # g   hobgoblin (wandering)  #.# ####.#####.@ h$ .ggThe hobgoblin shouts! You hear a shout!@ h&K====30@ h1@ h5A _The shadow imp hits you but does no damage.@ h~<  You hit the shadow imp.@ hc .gThe shadow imp is lightly wounded.@ h67==---4.9 (1.2@ h@ h#A _The shadow imp hits you but does no damage.@ hx  The shadow imp is lightly wounded. _The shadow imp hits you but does no damage.  You barely miss the shadow imp.  The shadow imp is lightly wounded.  You hit the hobgoblin. The shadow imp hits you.  The hobgoblin barely misses you. The hobgoblin hits you.@ hDn  The shadow imp gestures at you.@ ho2------6.1 _You struggle to resist.@ h.  You slash the shadow imp!  You kill the shadow imp!You hit the hobgoblin...@ hhj---9=7.3@ h _You kill the hobgoblin! _No target in view!@ hi3@ h4@ h1:@ h=H _No target in view!@ hӾ@ h˿@ h@ hH _No target in view!@ hm;@ h<@ h?@ h BH _No target in view!@ h֬@ h@ h6^ _No target in view!@ h44@ h7@ hN;C _No target in view!@ h @ h@ h@ h@ hD@ hSE@ hI@ hL@ h2@ h@ h@ h@ h9E@ hE@ hTI@ hK@ hD@ h@ h @ h@ h74@ h$;@ h=@ h@ h@ h@ hQ@ h @ h|! @ h% @ h ( @ h!| X _3@ h@--40.3 (3.0@   Edmund-- __Edmund is nearby!@ hJ ##... .. # ....##. #.#.?.... ......... ##+##  . ......##   ..∩....@. ##.....##  .....#..#####.......##  ...$...<...#..... #........@.'..... ####....##.#..... #....##.##.... #..####.###.....##  #.. #.#   #.. ..# ##'##  ##. ### #.#  #.# @ h1 ##... .. # ....##. @ h2e#.#.?.... ......... ##+##  . ......##   @ hx3..∩....@. ##.....##  .....#..#####.......##  @ h 4...$...<...#..... @ h4#........@.'..... ####....##.#..... #....##.##....@ hm5T #..####.###.....##  #.. #.#  @ h6 #.. ..# ##'## @ hw8 ##. ### #.#  #.#@ h?@ h?@ hUs __Edmund is nearby!@ hBJ ##... .. # ....##. #.#.?.... ......... ##+##  . ......##   ..∩....@. ##.....##  .....#..#####.......##  ...$...<...#..... #........@.'..... ####....##.#..... #....##.##.... #..####.###.....##  #.. #.#   #.. ..# ##'##  ##. ### #.#  #.# @ h# ##... .. # ....##. #.#.?.... ......... ##+##  . ......##   ..∩....@. ##.....##  @ h8|.....#..#####.......##  ...$...<...#..... #........@.'..... ####....##.#..... #....##.##.... #..####.###.....##  #.. #.#   #.. ..# ##'##  ##. ### #.#  #.#@ hWJ@ h] __Edmund is nearby!@ hR ##... .. # ....##. #.#.?.... ......... ##+##  . ......##   ..∩....@. ##.....##  .....#..#####.......##  ...$...<...#..... #........@.'..... ####....##.#..... #....##.##.... @ hS#..####.###.....##  #.. #.#   #.. ..# ##'##  ##. ### #.#  #.# @ hG8 ##... .. # ....##. #.#.?.... ......... ##+##  . ......##   @ hrg..∩....@. ##.....##  .....#..#####.......##  ...$...<...#..... #........@.'..... ####....##.#..... #....##.##.... #..####.###.....##  #.. #.#   #.. ..# ##'##  ##. ### #.#  #.#@ hY@ h1@ h @ hL] __Edmund is nearby!@ hL*    ##... ..   #.....##.  @ hM #.#.?....#   ......... ##+## #   ........## ##.   ..∩....@. ##..  @ h?N .....#..#####... #  @ hNq ...$...<@..#.........####   #..........'.+  @ h|Qi####....##.#...#...   #....##.##.......##.#   #..####.###.....##   #.. #.# ##...##   #.. ..# ##'##  ##. ### #.#   #.#@ hZ@ h\iL.@@ hj21.3 (1 _@ hs@ hz@ h@ hc4==2.5 (1.2@ hW@ h __Edmund is nearby! _You hit Edmund but do no damage. Edmund barely misses you.@ h]C3.8 (1.3@ hb@ he _You hit Edmund but do no damage. Edmund closely misses you.@ hܷ@ h-5.0 (1.2@ h4@ h _You hit Edmund but do no damage. Edmund barely misses you.@ hfV  You hit Edmund.  Edmund is lightly wounded.@ hgZ37----6.2@ hGq@ huG _Edmund hits you with a +2 flail of protection. x2@ h   You hit Edmund but do no damage.Edmund is lightly wounded.7.4@ hf _Edmund closely misses you.@ hn~  You hit Edmund.  Edmund is lightly wounded.8.6@ ht@ hx9 _Edmund hits you but does no damage.@ h @ h  @ hM1You hit Edmund but do no damage.@ h0Edmund is lightly wounded.@ h@ h_8@ h =---@ h!9.8@ h@ hX 9 _Edmund hits you but does no damage.@ h PW _Edmund hits you but does no damage.  You hit Edmund but do no damage.  is lightly wounded. _Edmund hits you but does no damage.  You hit Edmund.  Edmund is moderately wounded.@ hRX5--51.0@ h)\@ h_D _Edmund hits you with a +2 flail of protection.@ h  You hit Edmund.  Edmund is moderately wounded.18----------=2.2@ hG _Edmund hits you with a +2 flail of protection! x2@ hC@ hD@ hO@ h\^ _You are too injured to fight recklessly!@ hٹ@ h@ h'@ h^ _You are too injured to fight recklessly!@ heJ@ h^y^ _You are too injured to fight recklessly!@ h%4@ ht _You are too injured to fight recklessly!@ h@ hA@ h@ h^ _You are too injured to fight recklessly!@ h(@ h@ hO@ hY _You are too injured to fight recklessly!@ hQ@ h4@ h2@ hwQ@ h4@ h@ h9p @ h!y ,@ h6 @ h, @ h @ hC @ hs @ hM @ hN @ hs_ @ h. @ h 4@ h @ ht @ h% Q@ h @ hI Q@ h Q@ h4@ h@ h@ hk@ hXl@ hDr@ hUu@ h4@ hv@ hB@ h9Q@ hQ@ h@ h^@ h:@ h`4@ hL%@ hS*@ hS4@ h@ h@ h[:Unknown command.@ hRead which item? Scrolls  a - a scroll labelled DIREAPTOEFUE  e - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff|evoke[?] describe selected@ hz namarukai the Chopper  ##... ..Mountain Dwarf **....  #.....##.Health: 18/47 =========---------------  #.#.?....#. Magic: 5/5========================  ......... ##+## #. AC: 9Str: 16  ........## ##...## #. EV: 11Int: 10  ..∩...... ##.....## # SH: 5Dex: 12  .....#.@#####.......## # XL:  5 Next: 79% Place: Dungeon:4  ...$...<@.@ h.#.........#### Noise: ==-------  Time: 2852.2 (0.0)  #..........'.........+... y) +1 war axe  ####....##.#.........#... Throw: 14 darts (poison)  #....##.##.......##.##  #..####.###.....##  #.. #.# ##...##@   Edmund  #.. ..# ##'##  ##. ### #.#  #.# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _Unknown command.@ hP  Okay, then.@ h@ h@ h . _@ h#F|Evoke which item? Wands  A - a wand of roots (12) [!] read|quaff|evoke[?] describe selected@ h @ h @ h  namarukai the Chopper  ##... ..Mountain Dwarf **.... @ h  #.....##.Health: 18/47 =========---------------  #.#.?....#. Magic: 5/5========================  ......... ##+## #. AC: 9Str: 16  ........## ##...## #. EV: 11Int: 10  ..∩...... ##.....## # SH: 5@ h? Dex: 12  .....#.@#####.......## # XL:  5 Next: 79% Place: Dungeon:4  ...$...<@..#.........#### Noise: ==-------  Time: 2852.2 (0.0)  #..........'.........+... y) +1 war axe  ####....##.#.........#... Throw: 14 darts (poison)  #....##.##.......##.##  #..####.###.....##  #.. #.# ##...##@   Edmund  #.. ..# ##'##  ##. ### @ hR  #.#  #.# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly! _Unknown command. _Okay, then.@ h* {  namarukai the Chopper ##... .. Mountain Dwarf **.... #.....##. Health: 18/47 =========--------------- #.#.?....#. Magic: 5/5========================@ h-  ......... ##+## #. AC: 9Str: 16 ........## ##...## #. EV: 11Int: 10 ..∩...... ##.....## # SH: 5Dex: 12 .....#*@#####.......## # XL:  5 Next: 79% Place: Dungeon:4 ...$.***@..#.........#### Noise: ==-------  Time: 2852.2 (0.0) #....***...'.........+... y) +1 war axe ####....##.#.........#... Throw: 14 darts (poison) #....##.##.......##.## #[39;4@ h. 9m..####.###.....##  #.. #.# ##...##  @   Edmund #.. ..# ##'##  ##. ### #.#  #.# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _Unknown command. _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight line@ h namarukai the Chopper  ##... ..Mountain Dwarf **....  #.....##.Health: 18/47 =========---------------  #.#.?....@ hh#. Magic: 5/5========================  ......... ##+## #. AC: 9Str: 16  ........## ##...## #. EV: 11Int: 10  ..∩...... ##.....## # SH: 5Dex: 12  .....##*#####.......## # XL:  5 Next: 79% Place: Dungeon:4  ...$.###@..#.........#### Noise: ==-------  Time: 2852.2 (0.0)  #....###...'.........+... y) +1 war axe  @ h,####....##.#.........#... Throw: 14 darts (poison)  #....##.##.......##.##  #..####.###.....##  #.. #.# ##...##@   Edmund  #.. ..# ##'##  ##. ### #.#  #.# _You are too injured to fight recklessly! _You are too injured to fight recklessly! _Unknown command. _Okay, then.Aiming: FastrootPress: ? - help, Shift-Dir - straight line@ h  (rooted)You are too injured to fight recklessly! _Unknown command. _Okay, then.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineThe roots erupt in riotous growth!@ h@ hج .@..<@ h...Roots grab Edmund.The grasping roots constrict Edmund.=======3.2 (1@ h@ h D _Edmund hits you with a +2 flail of protection.@ hR  _Unknown command.@ hm ##... .. #.....##.  #.#.?.... #.. ......... ##+## #. @ h2........## ##...## #. ..∩...... ##... .....#.@#####....# ...$...<...#.....##. @ h#........@.'.........+.... ####....##.#.#. #....##.##.##.### #..####.###.....##  #.. #.# ##...## #@ h #.. ..# ##'## # ##. ### #.# #  ####.#####.###@ h I  The grasping roots constrict Edmund!@ h, F-------4@ h @ h > _Edmund struggles to escape constriction.@ hHy ##... .. #.....##. #.#.?.... #.......... ##+## #.@ h-z ........## ##...## #...∩...... ##.....## #......#.@#####.......## ##....$...<...#.####.#.'.+.####....##.#.#.@ hٚ #....##.##.......##.###.#..####.###.....## #.#.. #.# ##...## #.#.. ..# ##'## #.##. ### #.# # ####.#####.#  The grasping roots constrict Edmund..@-------5 _You grasping roots sink back into the ground. @ h{z##... .. #.....##. #.#.?.... #.......... ##+## #. @ h|7........## ##...## #...∩...... ##.....## #......#..#####.## ##.#...$...<@..#.####.#..+. @ h}####....##.#.#.#....##.##.##.###.##..####.###.....## #.# @ h~%#.. #.# ##...## #.##.. ..# ##'## #.##. ### #.# # @ ha#.#####.#####.# @ h @ hK.@ @ h&6 @ hN @ hQ _There is an open door here. @ h##... .. #.....##. #.#.?.... #.. ##+## #....  @ h)........## ##...## #.... ..∩...... ##.....## #... .....#..#####.## ##.#...$...<...#.####...##.@.'+. @ h]####....##.#.#.#....##.##.##.###.##..####.###.....# @ hc#.. #.# ##...## #.##.. ..# ##'## #.##. ### #.# ##.# #####.#####.# @ h3 @ hD.@ @ hUG97 _ @ hξ @ h'@ h #.....##. #.#.?.... #.............. ##+## #.... .## ##...## #.... ..∩...... ##.. .....#..#####..##.##...$...<...#..##..#.........@'.+........####....##.#.#. #....##.###.###.####..####.#'@ hG ## #.# #.. #.# ##...## #.####.. ..# ##'## #....##. ### #.# #### #.#  #.####.#####.######.#........#.........@8'@ hj #.#.?.... #.............. ##+## #.... .## ##...## #.... ..∩ ##.. .....#..#####..##.##'@ hl L...$...<...#..##...####..........@.+.........####....##.#.#. #....##.###.###.####..####.### #.# #.#.. #.# ##...## #.###.#.. ..# ##'## #.....##. ### #.# #### #.#  #.####.#####.######.#........#........######......#.# ######.#'@ hs '@ hф p'@9'@ h '@ h (@ hc ......... ##+## #....  .## ##...## #....  ..∩ ##..  .....#..#####..##.##...$...<...#..###...#####..........'.+.........)####....##.#@#.# #....##.##.##.###.###.##..####.### #.# #.##.. #.# ##...## #.###.##.. ..# ##'## #.....###. ### #.# ####..# #.#  #..#####.#####.######.#........#........######......#.# ######.##......#...##.########.#(@ h (@ hy P.@(@ h5 '60(@ h (@ hE )@ hs.## ##...## #.... ..∩ ##.. .....#..#####..##.## ...$...<...#..###...##### #..........'.+.........). ####....##.#.#.## #....##.##@)@ hv.##.###.###.# #..####.###.....## #.# #.##.. #.# ##.@.## #.###.#.#.. ..# ##'## #.....#.##. ### #.# ####..#. #.#  #..#.####.#####.######....#........#..........©######......#.# ######.##......#...##.########.##.###..##..............##.)@ hy)@ hP.@)@ hi[20=1)@ hɆ)@ h*@ h∩...... ##.....## #...#..#####.......## ##.##$...<...#..####...##### #..........'+.........). ####....##.####  ####.###.###.# ####.###@....## #.# #.## #.# ##...## ##.#...# ##@## ...#. ### #.# ###  ####.#####.######...........#..........©######.# ######.#........#...##.######..##............. ##.#########.@2 _Edmund *@ hOrgrinds his teeth, and then sighs. _There is an open door here.,@ h?  You hit Edmund but do no damage.Edmund is heavily wounded.,@ hdC5=3.4 (1.2,@ hK,@ hPP _Edmund closely misses you.,@ h?  You hit Edmund but do no damage.Edmund is heavily wounded.,@ hA K15---4.6,@ hU Z _Edmund hits you with a +2 flail of protection.-@ h4-@ h-@ hjF _Unknown command..@ h.@ hhxEvoke which item? Wands  A - a wand of roots (11) [!] read|quaff|evoke[?] describe selected.@ hɸ .@ h .@ h1 ..∩...... ##.....## #...namarukai the Chopper .....#..#####.......## ##.##Mountain Dwarf **.... ...$...<...#.........####...##### Health: 15/47 =======----------------- #..........'.........+.........). Magic: 5/5.@ h2 ======================== ####....##.#.........#.........## AC: 9Str: 16#....##.##.......##.###.###.# EV: 11Int: 10#..####.###.....## #.# #.## SH: 5Dex: 12#.. #.# ##@..## #.###.#. XL:  5 Next: 79% Place: Dungeon:4#.. ..# ##@###.....#. Noise: =--------  Time: 2864.6 (0.0)##. ### #.#####..#. y) +1 war axe#.##..#. Throw: 14 darts (poison)####.#####.######....#........#..........©[0.@ h ;10m######......#.# ######.#.. @   Edmund#......#...##.########.##.#.###..##..............##.#..##..##.###########.Edmund is heavily wounded. _Edmund closely misses you.You hit Edmund but do no damage.Edmund is heavily wounded. _Edmund hits you with a +2 flail of protection. _Unknown command..@ h ..∩...... ##.....## #...  namarukai the Chopper .....#..#####.......## ##.##  Mountain Dwarf **.... ...$...<...#.........####...##### Health: 15/47 =======----------------- #..........'.........+.........). Magic: 5/5======================== .@ h ####....##.#.........#.........## AC: 9Str: 16  #....##.##..***..##.###.###.#  EV: 11Int: 10  #..####.###.***.## #.# #.## SH: 5Dex: 12  #.. #.# ##@**## #.###.#. XL:  5 Next: 79% Place: Dungeon:4  #.. ..# ##@## #.....#. Noise: =--------  Time: 2864.6 (0.0)  ##. ### #.# ####..#. y) +1 war axe #.# #..#. Throw: 14 darts (poison) ####.#####.######.... #........#..........© ######......#.# ######.#.. @   Edmund #......#...##.########.#.@ h #. #.###..##..............##. #..##..##.###########.You hit Edmund but do no damage.Edmund is heavily wounded. _Edmund hits you with a +2 flail of protection. _Unknown command.Aiming: FastrootPress: ? - help, Shift-Dir - straight line/@ hH..∩...... ##.....## #...namarukai the Chopper .....#..#####.......## ##.##Mountain Dwarf **.... ...$...<...#.........####...##### Health: 15/47 =======----------------- #..........'.........+.........). Magic: 5/5======================== /@ h####....##.#.........#.........## AC: 9Str: 16#....##.##..###..##.###.###.# EV: 11Int: 10#..####.###.###.## #.# #.## SH: 5Dex: 12#.. #.# ##*#### #.###.#. XL:  5 Next: 79% Place: Dungeon:4#.. ..# ##@###.....#. Noise: =--------  Time: 2864.6 (0.0)##. ### #.#####..#. y) +1 war axe#.##..#. Throw: 14 darts (poison)####.#####.######....#........#..........©[0;/@ hR10m######......#.# ######.#.. @   Edmund#......#...##.########.##.#.###..##..............##.#..##..##.###########.You hit Edmund but do no damage.Edmund is heavily wounded. _Edmund hits you with a +2 flail of protection. _Unknown command.Aiming: FastrootPress: ? - help, Shift-Dir - straight line/@ h5 (rooted)  Edmund is heavily wounded. _Edmund hits you with a +2 flail of protection. _Unknown command.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineThe roots erupt in riotous growth!/@ h# /@ h  ∩  #... ####.......## ##.## $...<...#.........#.'.........+)#.........#  #..###..#  #.###.## #.#  #.. #.# ##*####  #.. ..# ##@## /@ h  ##. ### #.#  #.#  ####.# #.....© ....#.#   ... ##...Roots grab Edmund.The grasping roots constrict Edmund./@ h ?∩  #... ####.......## ##.## $...<...#.........#.'.........+)#.........#  #..###..#  #.###.## #.# /@ h  #.. #.# ##*####  #.. ..# ##@##  ##. ### #.#  #.#  ####.# #.....© ....#.#  ... ##.../@ h ......@..Edmund hits you with a +2 flail of protection./@ hU \1--=======5.6 (1/@ h /@ h /@ h T _* * * LOW HITPOINT WARNING * * */@ hJ 4/@ h /@ h > _Unknown command.0@ h` _Unknown command.0@ h .....#### #.... ∩...... ## #... .#..###### ##.## ..$...<...#.####...###### ..........'.+.).) ###....##.#...........####....##.##...###.###.# #..####.###...#.# #.####.. #.# ##@.#.###.#.#.. ..# ##'##.....#.###. ### #.# ####..#.# #.# #..#.#####.#####.######....# #........#..........©#######......#.# .#..##......#...##.########.##.##.###..##..............##.#0@ hn 0@ h .@-------60@ h 0@ h B _The grasping roots constrict Edmund. Edmund escapes!1@ h ##+## #.... # ......#### #.... # ∩...... ## #... #.#..###### ##.## $...<...#.####...####### .........'.+.).)) ##....##.#...........#####....##.##...###.###.#  #..####.###....#.# #.#####.. #.# ##.@.#.###.#...#.. ..# ##'##.....#.###. ### #.# ####..#.#ß #.# #..#.#P####.#####.######....#. #........#..........©#©######......#.# .#..#.#......#...##.########.##.#P1@ hWD@.-------72@ h 2@ h̠ rEvoke which item? Wands 2@ h  A - a wand of roots (10) [!] read|quaff|evoke[?] describe selected3@ h3@ h3@ h....... ##+## #....# namarukai the Chopper ......## ##...## #....# Mountain Dwarf **.... ∩...... ##.....## #...# Health: 11/47 =====------------------- 3@ h...#..#####.......## ##.## # Magic: 5/5======================== .$...<...#.........####...####### AC: 9Str: 16 .........'.........+.........).)) EV: 11Int: 10 ##....##.#.........#.........#### SH: 5Dex: 12  #....##.##.......##.###.###.#XL:  5 Next: 79% Place: Dungeon:4  #..####.###...@@## #.# #.#### Noise: ---------  Time: 2867.6 (0.0)  #.. #.# ##...## #.###.#... y) +1 war axe#.. ..# ##'3@ hVr###.....#.## Throw: 14 darts (poison)##. ### #.#####..#.#ß#.##..#.#P####.#####.######....#. @   Edmund#........#..........©#©######......#.# ######.#..#.#......#...##.########.##.#P _* * * LOW HITPOINT WARNING * * * _Unknown command. _Unknown command. _The grasping roots constrict Edmund. Edmund escapes!3@ hO....... ##+## #.... # namarukai the Chopper ......## ##...## #.... # Mountain Dwarf **.... ∩...... ##.....## #... # Health: 11/47 =====------------------- ...#..#####.......## ##.## # Magic: 5/5======================== .$...<...#.........####...####### AC: 9Str: 16 .........'.........+.........).)) EV: 11Int: 10 ##....##.#.........#.........#### SH: 5Dex: 12  #....##.##.......##.###.###.#  XL:  5 Next: 79% Place: Dungeon:4  #..####.###.**@@## #.# #.#### Noise: ---------  Time: 2867.6 (0.0) 3@ h #.. #.# ##***## #.###.#... y) +1 war axe  #.. ..# ##*## #.....#.## Throw: 14 darts (poison)  ##. ### #.# ####..#.#ß #.# #..#.#P ####.#####.######....#. @   Edmund #........#..........©#© ######......#.# ######.#..#. #......#...##.########.##.#P _* * * LOW HITPOINT WARNING * * * _Unknown command. _Unknown command. _The grasping roots constrict Edmund. Edmund escapes!  Aiming: FastrootPress: ? - help, Shift-Dir - straight line4@ h}....... ##+## #....# namarukai the Chopper ......## ##...## #....# Mountain Dwarf **.... ∩...... ##.....## #...# Health: 11/47 =====------------------- ...#..#####.......## ##.## # Magic: 5/5======================== .$...<...#.........####...####### AC: 9Str: 16 .........'.........+.........).)) EV: 11Int: 10 ##....##.#.........#.........#### SH: 5Dex: 12  #....##.##.......##.###.###.#XL:  5 Next: 79% Place: [4@ h539;49mDungeon:4  #..####.###.##*@## #.# #.#### Noise: ---------  Time: 2867.6 (0.0)  #.. #.# ####### #.###.#... y) +1 war axe#.. ..# ######.....#.## Throw: 14 darts (poison)##. ### #.#####..#.#ß#.##..#.#P####.#####.######....#. @   Edmund#........#..........©#©######......#.# ######.#..#.#......#...##.########.##.#P _* * * LOW HITPOINT WARNING * * * _Unknown command. _Unknown command. _The grasping roots constrict Edmund. Edmund escapes!  Aiming: FastrootPress: ? - help, Shift-Dir - straight line4@ h (rooted)The roots erupt in riotous growth!4@ h4@ h0"  ##+## #....  ##...## #.... ∩ ##.....## #... ##.......## ##.## .$...<...#.........#'.........+4@ h3N).))#.........#  #.......#  #.##*@## #.#  #.. #.# #######  #.. ..# #####  ##. ### #.#  #.#  ©  Roots grab Edmund.The grasping roots constrict Edmund.4@ h ##+## #....  ##...## #.... ∩ ##.....## #... ##.......## ##.## $...<...#.........#'.........+).))#.........#  #.......#4@ h  #.##*@## #.#  #.. #.# #######  #.. ..# #####  ##. ### #.#  #.#  ©  4@ h  ..@...'  Edmund hits you with a +2 flail of protection.4@ h S0=======8.6 (14@ h4@ h 4@ hT _* * * LOW HITPOINT WARNING * * *4@ h4@ h4@ h4@ h> _Unknown command.4@ h 4@ h^ 4@ hX 4@ h@ > _Unknown command.4@ h4@ hA4@ h4@ h> _Unknown command.5@ h!?....#.#. ##+## #.... #. .....#### #.... #.... ## #... #. ..#..###### ##.## #. $...<...#.####...######## ........'.+.).))) #....##.#...........##### #....##.##......@##.###.###.# #..####.###...@5@ h#.# #.##### #.. #.# ##...#.###.#.... #.. ..# ##'##.....#.### ##. ### #.# ####..#.#ß #.# #..#.#P####.#####.######....#.. #..#..........©#©/######......#.# .#..#..5@ hzAThe grasping roots constrict Edmund!5@ h:c)5@ h5@ h.?....#..... #. namarukai the Chopper ...... ##+## #....#. Mountain Dwarf **.... .....## ##...## #....#. Health: 10/48 =====------------------- ...... ##.....## #...#. Magic: 5/5======================== ..#..#####.......## ##.## #. AC: 10Str: 16 5@ h$...<...#.........####...######## EV: 11Int: 10 ........'.........+.........).))) SH: 5Dex: 12 #....##.#.........#.........##### XL:  5 Next: 172% Place: Dungeon:4 #....##.##......@##.###.###.#Noise: ---------  Time: 2869.6 (1.0) #..####.###...).## #.# #.##### y) +1 war axe #.. #.# ##...## #.###.#.... Throw: 14 darts (poison) #.. ..# ##'###.....#.### ##. ### #.#####..#.#ßP#.##..#.#P.[5@ h37m ####.#####.######....#.. #........#..........©#©/ ######......#.# ######.#..#..  _* * * LOW HITPOINT WARNING * * * _Unknown command. _Unknown command. _Unknown command.The grasping roots constrict Edmund! _You kill Edmund! -------Your Fighting skill increases to level 5!You have reached level 6!5@ h/  --more--6@ h&bV2/566/6637% 6@ h;m6@ hr4 _6@ h$ 6@ h]& 6@ h0. 6@ h2 F _Unknown command.7@ hQ37@ hR7@ hU7@ h[37@ h\7@ h]7@ h;^7@ hL`7@ h`7@ ha7@ hc7@ h|d7@ he7@ hf7@ h~gI4=7@ h+h7@ hzj7@ hlk7@ hm,7@ hDn7@ h`o7@ h>q7@ hqS5=7@ hr7@ ht7@ hu7@ hIv7@ hx7@ h:y7@ hy7@ h{7@ h|7@ h$}7@ hg7@ h767@ h7@ h݂7@ h7@ hJ7@ hw7@ h7@ h7@ h߉7@ hI7=7@ h97@ h7@ h7@ hN7@ h7@ h7@ h*7@ hn7@ h 7@ h7@ h7@ h.S8=7@ hܘ7@ h 7@ h7@ hC7@ hm7@ h7@ h7@ h7@ hڢI9=7@ h7@ h7@ hJ7@ h7@ h77@ h7@ h7@ h7@ h­7@ h7@ hŰ7@ hJT20=7@ h7@ h,7@ h 7@ h,7@ h7@ h_1=7@ hJ7@ h,7@ h7@ h,7@ hN7@ hli2=7@ h7@ h,7@ h7@ h,7@ h7@ h\7@ h,7@ h7@ h~P237@ h7@ h;,7@ hx7@ h,7@ h7@ hHi4=7@ hr7@ h,7@ h97@ hf,7@ h7@ h,7@ h7@ h7@ ha5=7@ h,7@ hm7@ h0,7@ h7@ hi6=7@ h7@ h'7@ h7@ hm7@ h7@ hw7@ h*7@ hb7@ h7@ h7@ h 7@ h K7=7@ h 7@ h 7@ h 7@ h7@ h7@ h@7@ h7@ hrS8=7@ h7@ h7@ h,7@ h=7@ h,7@ h7@ h7@ h7@ hU 7@ hG"a9=7@ hN#7@ h%,7@ h&7@ h3),7@ h*7@ h,7@ hf-:307@ h4.7@ h0,7@ h117@ h3,7@ h47@ h8,7@ h97@ hr;7@ h8<S1=7@ h=7@ hM@,7@ h2CB7@ hM,7@ hx2=7@ h)3=7@ hV;4=5=6=7@ hԭ78=9=40=1=2=3=7@ h45=6=7=8=9=50=1[39;7@ h,49m2=3=4=5= _You start resting.7@ hs30150.0)6=201 _HP restored.7@ hJ=7@ h7@ h%7@ h&27@ h?7@ hBB7@ hLn7@ hN7@ hNR,7@ h^7@ h>e7@ hMkX7@ hk7@ hl7@ h o7@ ho7@ hPp7@ hr7@ hMs7@ hs7@ h,v,7@ h8w7@ h{B7@ h}7@ h~7@ hl7@ h,7@ hނ7@ h7@ hۅ7@ hz7@ h0,7@ h*7@ hˌ,7@ h7@ h_,7@ h7@ h_,7@ hr7@ hB7@ hX7@ hx7@ h7@ h&,7@ hΦ7@ h\,7@ hު7@ h߬,7@ h7@ h,7@ h47@ h,7@ h;7@ h`,7@ hp7@ h/,7@ he7@ h,7@ h7@ h,7@ h 7@ h,7@ h7@ h,7@ h7@ h,7@ h7@ hD,7@ hz7@ hg7@ h7@ h7@ h,7@ h7@ h3,7@ h>7@ h,7@ h7@ h,7@ h7@ h,7@ h7@ h7@ h77@ h7@ h,7@ h/7@ h',7@ h@7@ h,7@ h7@ h=,7@ h7@ hj,7@ h7@ h,7@ h7@ h,7@ h7@ h,7@ h7@ h ,7@ h 7@ hL ,7@ h0 7@ h9,7@ hH7@ hH,7@ h7@ h,7@ h7@ h,7@ h17@ h,7@ hN7@ h<,7@ hz 7@ hM#,7@ h$7@ h&,7@ h(7@ h*,7@ hY+7@ h.B7@ h07@ h~17@ h427@ h5,7@ h67@ hQ8,7@ h]97@ h;,7@ h!=7@ hO?,7@ h@7@ hoGn7@ hH7@ h_J7@ hJ7@ hL7@ hM,7@ hN7@ hWn 119.6 (99.0) _You start waiting.7@ h X.20.6 (100.0)7@ h\7@ h^# _Done waiting.7@ hl/ ...... ##+## # ### ##...## #.... # ∩........## #... ##..###..## ##.## # .$...<...7@ h0 1..####...####### .........'.+.........).)) ##....##.#.#.####  #....##.###.###.###.#  #..####.###...)@## #.# #.####  #.. #.# ##.. #.###.#... 7@ h2  #.. ..# ##' #.....#.##  ##. ### #. ####..#.#ß #.# #..#.#####.#####.######....# #........#..........©#©#######.# ######.#..#. #......#...##.##.##.#P7@ h> 7@ h? 11.0)7@ hH 7@ hK 8@ h. ##+## #.... .## ##...## #.... .∩...... ##.....## #... .#..#####.## ##.## .$...<...#.####....'.+.).)#....##.#.#. #....##.##.##.###.###.# #..####.###...@.## #.# #. #.. #.# ##...## #.###.# #.. ..# ##'## #.....#. ##. ### #.# ####..#.# #8@ h7[39;49m.# #..#.# ####.#####.######....# #........#.©# ######......#.# ######.#..# #......#...##.#.##.#2  Things that are here: _a +2 flail of protection; a +0 chain mail<@ h<@ h jPick up what? 27/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 flail of protection Armour (select all with [)<@ hb - a +0 chain mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]>@ h  a + a +2 flail of protection[Enter] accept (1 chosen)>@ h1b  a + a +2 flail of protection  b + a +0 chain mail2?@ hý?@ h:?@ hW........ ##+## #....namarukai the Chopper .......## ##...## #....Mountain Dwarf **.... .∩...... ##.....## #...Health: 56/56 ======================== ....#..#####.......## ##.##Magic: 6/6======================== ..$...<...#.........####...###### AC: 10Str: 16 ..........'.........+.........).) EV: 11Int: 10 ###....##.#.........#.........### SH: 5Dex: 12#....##.##.......##.###.###.#XL:  6 Next: 37% Place: Dungeon:4#..####.###...@.?@ h[0;10m## #.# #.### Noise: ---------  Time: 3122.6 (0.0)#.. #.# ##...## #.###.#.. y) +1 war axe#.. ..# ##'###.....#.# Throw: 14 darts (poison)##. ### #.#####..#.##.##..#.#####.#####.######....# #........#..........©# ######......#.# ######.#..# #......#...##.########.##.#  _You start resting. _HP restored. _You start waiting. _Done waiting.  Things that are here: _a +2 flail of protection; a +0 chain mail?@ h A3.6 (1?@ h/} _B - a +2 flail of protection; C - a +0 chain mail?@ ht ?@ h0 Inventory: 29/52 slots Hand Weapons (go to first with ))  y - a +1 war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}  B - a +2 flail of protection Missiles (go to first with ()  p - 14 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  m - a +0 pair of gloves (worn)  n - a +1 leather armour of cold resistance (worn)  o - a +2 cloak (worn)  z - a +0 helmet (worn)C - a +0 chain mail Jewellery (go to first with "=)  x - an amulet of reflection (around neck) Wands (go to first with /)A - a wand of roots (9) Scrolls (go to first with ?)  a - a scroll labelled DIREAPTOEFUEe - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]B@ hޟ  C - a +0 chain mail. A suit of armour made entirely out of tiny metal rings. Base armour rating: 8 Encumbrance rating: 14 It can be maximally enchanted to +8. If you switch to wearing this armour: B@ hQ Your AC would increase by 4.9 (10.0 -> 14.9). Your EV would decrease by 3.9 (11.1 -> 7.2). You took it off Edmund on level 4 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.E@ h........ ##+## #....namarukai the Chopper .......## ##...## #....Mountain Dwarf **.... .∩...... ##.....## #...Health: 56/56 ======================== ....#..#####.......## ##.##Magic: 6/6======================== ..$...<...#.........####...###### AC: 10Str: 16 ..........'.........+.........).) EV: 11Int: 10 ###....##.#.........#.........### SH: 5Dex: 12#....##.##.......##.###.###.#XL:  6 Next: 37% Place: Dungeon:4#..####.###...@E@ hp!.## #.# #.### Noise: ---------  Time: 3123.6 (0.0)#.. #.# ##...## #.###.#.. y) +1 war axe#.. ..# ##'###.....#.# Throw: 14 darts (poison)##. ### #.#E@ hXl####..#.##.##..#.#####.#####.######....# #........#..........©# ######......#.# ######.#..# #......#...##.########.##.#  _HP restored. _You start waiting. _Done waiting.  Things that are here: _a +2 flail of protection; a +0 chain mail _B - a +2 flail of protection; C - a +0 chain mail4.6 (1You start waiting.Done waiting.  Things that are here: _a +2 flail of protection; a +0 chain mail _B - a +2 flail of protection; C - a +0 chain mail  You start removing your armour.5.6 (2E@ hj6.6 (37.6 (4E@ hMtE@ ḧ́W8.6 (5E@ h6  5 _You continue removing your +1 leather armour of cold resistance. x4  You finish removing your +1 leather armour of cold resistance.  You feel less resistant to cold.  You start putting on your armour.9.6 (6E@ h30.6 (71.6 (82.6 (9E@ hӶ[3.6 (10.0)E@ h 14 7 _You continue putting on your +0 chain mail. x5E@ hb  --more--F@ h+] _You finish putting on your +0 chain mail.F@ hy _Unknown command.F@ hl)JF@ h:4> _Unknown command.F@ hD F@ h Inventory: 29/52 slots Hand Weapons (go to first with ))  y - a +1 war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}  B - a +2 flail of protection Missiles (go to first with ()  p - 14 poisoned darts (quivered) Armour (go to first with [) F@ h f d - an orb of light (worn)  m - a +0 pair of gloves (worn)  o - a +2 cloak (worn)  z - a +0 helmet (worn)  C - a +0 chain mail (worn)  n - a +1 leather armour of cold resistance Jewellery (go to first with "=)  x - an amulet of reflection (around neck) Wands (go to first with /)A - a wand of roots (9) Scrolls (go to first with ?)  a - a scroll labelled DIREAPTOEFUEe - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]H@ hVqn - a +1 leather armour of cold resistance. A suit made from layers of tanned animal hide. It provides basic protection withalmost no hindrance to spellcasting or stealthy movement. Base armour rating: 3 Encumbrance rating: 4 'Of cold resistance': it protects its wearer from cold. It can be maximally enchanted to +3. If you switch to wearing this armour: Your AC would decrease by 4.9 (14.9 -> 10.0). Your EV would increase by 3.9 (7.2 -> 11.1). You found it on level 1 of the Dungeon. H@ hXAStash search prefixes: {inventory} {ego} {branded} {rC+} {body armour} {body armor} {resist cold} {cold resistance} Menu/colouring prefixes: identified enchanted ego armour “Nought can Deform the Human race (w)ear, (d)rop, (=)adjust, or (i)nscribe.H@ h%H@ h-H@ h5$H@ h6l........ ##+## #....H@ h73namarukai the Chopper H@ hV8.......## ##...## #....H@ hn;Mountain Dwarf **.... .∩...... ##.....## #...Health: 56/56 ======================== ....#..#####.......## ##.##Magic: 6/6======================== ..$...<...#.........####...###### AC: 14Str: 16 ..........'.........+.........).) EV: 7Int: 10 ###....##.#.........#.........### SH: 5H@ h:=Dex: 12#....##.##.......##.###.###.#XL:  6 Next: 37% Place: Dungeon:4#..####.###...@.## #.# #.### Noise: ---------  Time: 3133.6 (0.0)#.. #.# ##...## #.###.#.. y) +1 war axeH@ hC7#.. ..# ##'###.....#.# Throw: 14 darts (poison)##. ### #.#####..#.##.##..#.#####.#####.######....# #........#..........©# ######......#.# ######.#..# #......#...##.########.##.#  _You finish putting on your +0 chain mail. _Unknown command. _Unknown command.H@ hIH@ hiKH@ hGL$4.6 (1H@ hUQH@ hsT H@ hU8_You drop a +1 leather armour of cold resistance.H@ h Read which item? Scrolls  a - a scroll labelled DIREAPTOEFUE  e - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff|evoke[?] describe selectedI@ h........ ##+## #....namarukai the Chopper .......## ##...## #....Mountain Dwarf **.... .∩...... ##.....## #...Health: 56/56 ======================== ....#..#####.......## ##.##Magic: 6/6======================== ..$...<...#.........####...###### AC: 14Str: 16 ..........'.........+.........).) EV: 7Int: 10 ###....##.#.........#.........### SH: 5Dex: 12#....##.##.......##.###.###.#XL:  6 Next: 37% Place: Dungeon:4#..####.###...@I@ hc'.## #.# #.### Noise: ---------  Time: 3134.6 (0.0)#.. #.# ##...## #.###.#.. y) +1 war axe#.. ..# ##'###.....#.# Throw: 14 darts (poison)##. ### #.#####..#.##.##..#.#####.#####.######....# #........#..........©# ######......#.# ######.#..# #......#...##.########.##.#  _You finish putting on your +0 chain mail. _Unknown command. _Unknown command. _You drop a +1 leather armour of cold resistance.Okay, then.I@ h3. _I@ h?uInventory: 28/52 slots Hand Weapons (go to first with ))  y - a +1 war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}  B - a +2 flail of protection Missiles (go to first with ()  p - 14 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  m - a +0 pair of gloves (worn)  o - a +2 cloak (worn)  z - a +0 helmet (worn)  C - a +0 chain mail (worn) Jewellery (go to first with "=)  x - an amulet of reflection (around neck) Wands (go to first with /)A - a wand of roots (9) Scrolls (go to first with ?)  a - a scroll labelled DIREAPTOEFUEe - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHY [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]J@ h8J@ hAJ@ h*K~........ ##+## #....namarukai the Chopper .......## ##...## #....Mountain Dwarf **.... .∩...... ##.....## #...Health: 56/56 ======================== ....#..#####.......## ##.##Magic: 6/6======================== J@ hM..$...<...#.........####...###### AC: 14Str: 16 ..........'.........+.........).) EV: 7Int: 10 ###....##.#.........#.........### SH: 5Dex: 12#....##.##.......##.###.###.#XL:  6 Next: 37% Place: Dungeon:4#..####.###...@.## #.# #.### Noise: ---------  Time: 3134.6 (0.0)#.. #.# ##...## #.###.#.. y) +1 war axe#.. ..# ##'###.....#.# Throw: 14 darts (poison)##. ### #.@ hQ/m#####..#.##.##..#.#####.#####.######....# #........#..........©# ######......#.# ######.#..# #......#...##.########.##.#  _You finish putting on your +0 chain mail. _Unknown command. _Unknown command. _You drop a +1 leather armour of cold resistance. _Okay, then.J@ hlaQJ@ hv J@ hw J@ h\y J@ h| J@ hy J@ hU $ _J@ h nJ@ h J@ h J@ hy J@ h_ J@ h' J@ hš ,J@ h| J@ h J@ hǟ ,J@ h J@ h J@ h@ ,J@ h J@ h 8There is an open door here.J@ h J@ hq  _J@ h, J@ h J@ h J@ h˴ J@ hʶ J@ h J@ h ,J@ h J@ hB J@ h ,J@ h J@ h P  There is a stone staircase leading up here.J@ h J@ h  _J@ hf J@ h J@ hI ,J@ h J@ h5 J@ h ,J@ h? J@ h; J@ h ,J@ h J@ h ,J@ hZ J@ h N _You now have 176 gold pieces (gained 10).J@ h 3J@ h{ J@ h J@ h ,J@ h J@ h J@ h J@ h4 J@ h J@ h J@ h J@ h J@ h J@ h J@ h ,J@ h J@ h    ####...   ##.......   #......#   #...#..#   ##......#.   ###.........   #.....##.#..  J@ h  ##.#.@.......   #.........#.# ##+##   #........##.# ##...##   #..∩........###.....# #.....#..#####...... #.......<...#......... ##..........'.........  ####....##.#.........  #....##.##......J@ h) 0520.0)J@ h ,5.6 (21J@ h J@ h  . _n - a scroll of identifyJ@ hDJ@ hGJ@ hJ@ hJ@ hqnJ@ hxJ@ hJ@ hJ@ h+,J@ hJ@ h#J@ h,J@ hJ@ hJ@ h,J@ hfJ@ hJ@ h,J@ h1J@ hJ@ h,J@ heJ@ hJ@ h ,J@ h J@ h J@ hl,J@ hJ@ hJ@ h,J@ hJ@ haJ@ hXJ@ h,J@ h{J@ h+J@ h7,J@ hbJ@ hJ@ hoJ@ h7J@ hJ@ h: J@ h ,J@ h!J@ hN#J@ h*$,J@ hK%J@ h&J@ h',J@ h(J@ hF*J@ h%+,J@ h,J@ h-J@ h~.,J@ h0J@ h1J@ h2,J@ h3J@ h5,J@ h6J@ h7J@ h/9,J@ h6:J@ h;J@ h<,J@ h=J@ h>J@ h|@K@ h # ..  ### ##.#  ##########.##...# #####...........@.# #.......####.#.##...# ......#.# #...## ##.# . ...#..#.##.....# .S #. ......#.###...## ## # ........# ##.###S   ball python (constriction, wandering) ..##.#..# #.##.# ........# #.# #..... #.# .....#.## ##+## #.... #.#K@ h!K@ h -77.6 (22K@ h ,8.6 (23K@ hUK@ h^ _A ball python comes into view.K@ h ##  ..  ### ##.#  ##########.##...# ...........@.# #.......####.#.##...# .. #...## ##.# .......# .S ..##...## ## .. ##.## .. #.# . #.#   ##+## #.... K@ h ##  ..  ### ##.#  ##########.##...# ...........@.#.......####.#.##...# . #...## ##.# ......# .S .##...## ## .K@ h/i ##.##. #.# . #.#   ##+## #.... K@ h4K@ hK@ hb _A ball python is nearby!K@ h!ZA ##  K@ hZ..  ### ##.#  ##########.##...# ...........@.# #.......####.#.##...# .. #...## ##.# ..K@ h:\.....# .S ..##...## ## .. ##.## .. #.# . #.#   ##+## #.... K@ hz ##  ..  ### ##.#  ##########.##...# ...........@.#.......####.#.##...# . #...## ##.# ......# .S .##...## ## . ##.##. #.# . #.#   ##+## #.... K@ hx _A ball python is nearby!K@ h, ##  ..  ### ##.#  ##########.##...# ...........@.# #.......####.#.##...# .. #...## ##.# .......# .S ..##...## ## .. ##.## .. #.# . #.#   ##+## #.... K@ hqF ##  ..  ### ##.#  ##########.##...# ...........@.#.......####.#.##...# . #...## ##.# ......# .S .##...## ## . ##.##. #.# . #.#   ##+## #.... K@ hxxK@ hyK@ hK@ h7b _A ball python is nearby!K@ hդ ##  ..  ### ##.#  ##########.##...# ...........@.# #.......####.#.##...# .. #...## ##.# .......# .S ..##...## ## .. ##.## .. #.# . #.#   ##+## #.... K@ h9 ~ ##  ..  K@ h: R### ##.#  ##########.##...# ...........@.#.......####.#.##...# . #...## ##.# .K@ h; .....# .S .##...## ## . ##.##. #.# .K@ h>  #.#   ##+## #.... K@ hrC K@ h,D K@ hpJ K@ hN b _A ball python is nearby!K@ h ###... K@ h" &######.# ##########.##...# ####.............### .......####.#.##@..# .....#.# #...#####.# .# ..#..#.##.....# .S#.# .....#.###...## ###.#. .K@ h o......# ##.## #... .##.#..# #.# #.# .......# #.# #..... #.#. ....#.## ##+## #.... #.#.##.# ##...## #.... #.#.K@ hs K@ h. xS.S)K@ h 9=9.6 (1.0)K@ h> K@ h 5 _The ball python hisses angrily.K@ h ### ... ######.# #K@ h- .##...# .### ####.#.##.@.# #.# #...#####.# .#. .#..#.##.....# .S. #.#.##.###...## #.## K@ ho #.#.## ##.## .##. ##.#..# #.# ..#.#.## #.# #..... #.#.##.## ##+## #.... #.#.###.# ##...## #.... #.#.#K@ ho K@ h RS.K@ h '80K@ hk  _The ball python barely misses you. The ball python closely misses you.L@ h5?  You slash the ball python!L@ hh†L@ hJ81.9 (1.3 _You kill the ball python!L@ htL@ huL@ hxL@ hYH _No target in view!L@ h) _No target in view!L@ h L@ hb L@ hH L@ hq H _No target in view!L@ h{` 3L@ hb ,L@ hf P _L@ hm XL@ h | b  You see here a ball python corpse. _L@ ha vL@ h L@ h. L@ h- L@ hZ ,L@ h L@ h L@ h ,L@ hB L@ hb L@ h~ ,L@ h' L@ h L@ h L@ h ,L@ hy L@ hQ ,L@ h L@ h L@ hJ ,L@ hO `L@ h L@ h5 nL@ h ,L@ hD ,L@ h L@ h ,L@ ht L@ h XL@ h$ XL@ h BL@ h L@ hm ,L@ h L@ h L@ h ,L@ h L@ hM 7 _You open the door.L@ h  3L@ h L@ hy @  There is an open door here.L@ hH L@ h  _L@ h| L@ hs" L@ hG$ ,L@ h$ L@ h& L@ h( ,L@ hZ) L@ h)+ L@ h, L@ hx- L@ h . L@ h/ L@ h1 ,L@ hv2 L@ h4 7 _You open the door.L@ h6 3L@ h7 L@ h9 @  There is an open door here.L@ h; L@ h0<  _L@ h< L@ h7> L@ h? ,L@ h@ L@ hG L@ hI ,L@ h[J L@ hL L@ hjM L@ hKN ,L@ h;Q @  There is an open door here.L@ hS 5 _L@ hT L@ hV L@ hHX ,L@ hlY L@ hZ L@ hf\ ,L@ h] L@ h^ L@ hh L@ hi open the door. _There is an open door here. _You open the door. _There is an open door here.  L@ hk L@ hl 5 _L@ hm L@ huo ,L@ hq ,L@ hr ,L@ hqs L@ ht L@ hz  #........##.# ##...## #... #..∩........###.....## ##..#.....#..#####.......## ##.#.......<...#.........####..L@ hu{ ##..........'.........'.....####....##.#.........#..... #....##.##.......##.###. #..####.###...[.###.# #. #..# #@# ##...## #.# #.-234.9 (53.0) #...<...# ##'## #.#  ##.###### #.# #.# # L@ hs| o#.##.# ####.#####.#### #........#..... ######......#.##### #......#...##.##### #.###..##...........L@ h \-5.9 (54L@ h܆ L@ h _There is an open door here. _You open the door. _There is an open door here. _Found an escape hatch in the ceiling.L@ h_L@ h L@ h\BL@ hR  There is an escape hatch in the ceiling here.L@ h' _L@ h24L@ hE5L@ h67,L@ h7L@ hu:L@ h=BL@ h&?L@ hA,M@ hM@ hBM@ hM@ hM@ hgM@ hF M@ h M@ hIM@ h,M@ hM@ h?M@ hM@ hc,M@ hM@ hO,M@ h;M@ h4M@ hp"M@ h&#,M@ h%M@ h',M@ h(M@ h*M@ h.BM@ h0M@ h,3,M@ h3M@ hC6M@ hj8M@ h#9M@ h9M@ h;M@ hY>M@ h'?M@ hAM@ hBM@ h>EM@ h FM@ hGM@ hIM@ hVM@ hYM@ h/d#...#.###..##..............##.#.....# #..##..##.###########.#...#.###......##.# #.#####.............# ## #########.#####  #.# #.# #.# #@# #.# #.#).........55   shadow imp (asleep) ##.#. #.#.. M@ hk-61.9 (26M@ h ng5.5M@ ho,2.9 (27M@ hDtM@ h_w] _A shadow imp comes into view.M@ hjM@ h #...  #.....# #..##..  #...#....##.#  ............#  #.#####  #.# #.# #.# #@# #.# #.# ).. ..5 ..... ##.#. #.#.. M@ hN9 #...  #.....# #..##..  #...#....##.#  ............#  #.#####  #.# #.# #.# #@# #.# #.# ).. ..5 ..... ##.#. #.#..  _A shadow imp is nearby!M@ hP #...  #.....# #..##..  #...#....##.#  ............#  #.#####  #.# #.# #.# #@# #.# #.# ).. ..5 ..... ##.#. #.#.. M@ hS #...  #.....# #..##..  #...#....##.#  ............#  #.#####  #.# #.# #.# #@# #.# #.# ).. ..5 ..... ##.#. #.#..  _A shadow imp is nearby!M@ h\| #...  #.....# #..##..  #...#....##.#  ............#  #.#####  #.# #.# #.# #@# #.# #.# ).. ..5 ..... ##.#. #.#.. M@ h| #...  #.....# #..##..  #...#....##.#  ............#  M@ h#.#####  #.# #.# #.# #@# #.# #.# ).. ..5 ..... ##.#. #.#.. M@ hM@ hM@ hM@ ha _A shadow imp is nearby!M@ hU #...  #.....# #..##..  #...#....##.#  ............#  #.#####  #.# #.# #.# #@# M@ h#.# #.# ).. ..5 ..... ##.#. #.#.. M@ h>{  #...  #.....# #..##..  #...#....##.#  ............#  #.#####  #.# #.# #.# M@ h} ]#@# #.# #.# ).. ..5 ..... ##.#. #.#.. M@ hU M@ h M@ h M@ h a _A shadow imp is nearby!M@ hu v #...  #.....# #..##..  #...#....##.#  ............#  #.#####  #.# #.# #.# #@# #.# #.# ).. ..5 M@ h g..... ##.#. #.#.. M@ hCG  #...  #.....# #..##..  #...#....##.#  ............#  #.#####  #.# #.# #.# #@# #.# #.# ).. ..5 ..... M@ hH ##.#. #.#.. M@ h3M M@ h;N M@ hcR M@ hU a _A shadow imp is nearby!M@ h ...# ##.##########.###.... ####......# #########.####  #.# ...).....5........####.#..55   quasit (asleep) #.#....55 2 shadow imps (1 asleep)M@ hd h...$5M@ h  _is nearby!  and a quasit come into view.  Found 7 gold pieces.  The shadow imp shouts, "Fly, thou cockered dirt-delving clam!"M@ h M@ h M@ h 5.5.555.M@ h ;===3.9 (1.0)M@ h@ M@ h 7 _The quasit gives a chilling moan.O@ hn#.###.... ####......# #########.####  #.# #)5..##.....#>......5..####.#...... #.#...5.#....$.55   white imp (wandering)'#.....#55 2 shadow impsO@ h  A white imp comes into view.Found an escape hatch in the floor.O@ hO@ hdO@ hb 5.5.5.5  The white imp shouts, "Out, out, thou odious dirt-delving nert!"-4O@ hO@ h) _The shadow imp hits you but does no damage.O@ h*d  You barely miss the shadow imp.O@ h-O@ h"7555.O@ h8V--6.1 (1.2O@ hi?O@ haRt _The shadow imp hits you but does no damage. x3  You slash the shadow imp!O@ hU]  You kill the shadow imp!O@ hkVO@ hlWO@ hL^.555.   shadow impO@ h-941=7.3O@ h,O@ h _You slash the shadow imp!  You barely miss the quasit.The quasit bites you but does no damage.O@ hO@ h5.5.-8.5O@ hѿv  You barely miss the quasit.  The quasit bites you but does no damage. _The quasit claws you but does no damage. x2  You closely miss the quasit.The quasit bites you but does no damage.  The quasit closely misses you.O@ hQO@ h* .5.  The quasit claws you but does no damage.  The quasit bites you but does no damage.  The quasit barely misses you.O@ hB-9.7O@ hsO@ h&O@ h/  --more--O@ hq> j _The quasit claws you but does no damage.  You hit the quasit.O@ h? O@ hQ 555. 5   shadow imp  The quasit is moderately wounded.The quasit bites you but does no damage.  The quasit barely misses you.O@ hR )70.9O@ h] O@ hM{  You closely miss the quasit.You hit the white imp.  The quasit bites you but does no damage.  The quasit claws you but does no damage. x2O@ h m  The white imp gestures at you.O@ h O@ hE O@ h/  --more--P@ h| P@ hd.  The puff of frost hits you but does no damage.  The quasit barely misses you. The quasit claws you.  The quasit claws you but does no damage.The white imp gestures at you.P@ h{P@ ho55   shadow impP@ h^5-=2.1P@ hP@ hm! _You barely miss the white imp.  The white imp is severely wounded.  You closely miss the quasit.  P@ hOZThe quasit bites you but does no damage.  The quasit claws you but does no damage. x2P@ hum  The white imp gestures at you.P@ hMP@ hSF.P@ hU-3.4 (1.3P@ hX[P@ h\P@ he/  --more--P@ hsu _The puff of frost hits you but does no damage.  You slash the white imp!P@ hwYou kill the white imp!You barely miss the quasit.The quasit bites you but does no damage.P@ h2z%  P@ hzwThe quasit claws you but does no damage. x2  The quasit closely misses you.P@ h/  --more--P@ h .555   shadow imp  The quasit claws you but does no damage.P@ hW-4-4.6 (1.2P@ hP@ h# _The quasit barely misses you.You hit the quasit.  The quasit is moderately wounded.The quasit barely misses you.The quasit claws you but does no damage..6=-5.8The quasit barely misses you.  The quasit claws you but does no damage. _The quasit closely misses you.You miss the quasit.  The quasit is moderately wounded.The quasit barely misses you. The quasit closely misses you. 55   shadow imp  The quasit claws you but does no damage.  The quasit bites you but does no damage.7.0 _The quasit claws you but does no damage. x2  You slash the quasit! 5.5   shadow imp  You kill the quasit!P@ h =556=8.3 (1.3 _The shadow imp hits you but does no damage.  _Your Armour skill increases to level 4!You hit the shadow imp.  The shadow imp is almost dead.-9.5 (1.2 _The shadow imp barely misses you.You barely miss the shadow imp.The shadow imp is almost dead.4--80.7 _The shadow imp hits you.  You hit the shadow imp but do no damage.The shadow imp is almost dead.5-1.9P@ hi  You hit the shadow imp but do no damage.The shadow imp is almost dead. _The shadow imp hits you but does no damage.  You hit the shadow imp but do no damage.The shadow imp is almost dead.  The shadow imp completely misses you.3.1MThe shadow imp completely misses you. _The shadow imp hits you but does no damage.  You completely miss the shadow imp.The shadow imp is almost dead.*P@ hn  The shadow imp gestures at you.P@ h/78@P@ h8[42-----4.3P@ h@P@ hK _Pain shoots through your body!  You completely miss the shadow imp.The shadow imp is almost dead.P@ h)Op3-----5.5P@ h[RP@ hgr _The shadow imp hits you but does no damage.  You barely miss the shadow imp.The shadow imp is almost dead.  The shadow imp shouts, "Out, out, thou peeagling idle-headed joithead!"6.7P@ hlP@ hu{o _The shadow imp hits you but does no damage.  You hit the shadow imp.P@ hNF.P@ h1607.9P@ hP@ hS _You kill the shadow imp!P@ hP@ h^ _No target in view!P@ haP@ hnP@ h^ _No target in view!P@ hjP@ h|P@ h&H _No target in view!P@ h4P@ h&P@ h^ _No target in view!P@ hHP@ hdP@ hF _Unknown command.P@ h  _No target in view!P@ h] Unknown command.No target in view!Unknown command.P@ hw JP@ hz Unknown command.No target in view!Unknown command.No target in view!P@ h) JP@ h{ Unknown command.No target in view!Unknown command.No target in view!Unknown command.P@ hUP@ h*P@ h /P@ h:Q@ hUnknown command.No target in view!Unknown command.No target in view!Unknown command.No target in view!Q@ hHJNo target in view!Unknown command.No target in view!Unknown command.No target in view!Unknown command.Q@ huJUnknown command.No target in view!Unknown command.No target in view!Unknown command.No target in view!Q@ h54 _Q@ h)Q@ hw5=Q@ hlQ@ h U6=Q@ h Q@ h ,Q@ hLQ@ h,Q@ hQ@ h?,7=Q@ h-,Q@ h0,Q@ h1Q@ h3Q@ h4N8=Q@ h85Q@ h7Q@ hv8Q@ hP9Q@ h;,Q@ hA=Q@ h?,Q@ hBQ@ hWDQ@ h%ED9=Q@ hEQ@ hGQ@ hBHQ@ hIQ@ hJ,Q@ hKQ@ h5Pl50=Q@ hPQ@ hR,Q@ hTQ@ hU,Q@ hIWQ@ hmY,Q@ hiZQ@ h\Q@ hq]%1Q@ h6^Q@ h`,Q@ haQ@ hd,Q@ hFeQ@ hgQ@ hhK2=Q@ hRiQ@ honQ@ h"pQ@ h"rQ@ hrN3=Q@ hPsQ@ hnuQ@ h$vQ@ hvQ@ hxQ@ h7yQ@ hyQ@ h{Q@ h|Q@ hH}Q@ h0Q@ hK4=Q@ h#Q@ h҂Q@ hxQ@ h&Q@ hQ@ h1Q@ hQ@ hak5=Q@ hwQ@ h,Q@ hQ@ h,Q@ hQ@ hQ@ hQ@ h6=Q@ hJNo target in view!Unknown command.No target in view!Unknown command. _No target in view! _HP restored.Q@ hQ@ hQ@ hTQ@ hQ@ hQ@ hrQ@ hvQ@ hQ@ hvQ@ hK9=Q@ hQ@ hQ@ hQ@ hQ@ h'Q@ h_Q@ hQ@ hQ@ hJQ@ hQ@ hQ@ h3 _You now have 183 gold pieces (gained 7). #.########  ##.#.......   ##)...##..# ..#.....##..#..>..........##..####.#.....# [#.. #.#.....#.#. #.#.......##'#..@..###-337.9 (50.0)#...#.####......# .......# #....!... ...... ....... @ hn2m........Q@ h*7-Q@ hs-%8.9 (51Q@ h2Q@ h5) _Found a scale mail.Q@ hsE3Q@ h>GQ@ hIQ@ hT#.#.......##)...##..#..#.....##..#>..........##..####.#.....# [# .. #.#.....#. . #.#.......# Q@ hVV#'#.....###...#@#### 0.0)...# .....#....!..........##.####..>..##Q@ h_Q@ hTgA9.9 (1Q@ hj; _Found a stone staircase leading down.Q@ hQ@ h,Q@ hFQ@ hQ@ h1,Q@ h,Q@ h)Q@ h,Q@ hOQ@ hQ@ hn _h - 3 golden potions (gained 2)Q@ h3Q@ hGQ@ h.Q@ hD,Q@ hQ@ huQ@ hXQ@ hnBQ@ h@  There is an open door here.Q@ hQ@ h _Q@ hQ@ hQ@ hQ@ hQ@ hQ@ hQ@ h",Q@ hZQ@ h~ Q@ h\ ,Q@ h Q@ hA Q@ h ,Q@ h Q@ h Q@ h ,Q@ h Q@ hr Q@ h ####.#.....# [# ####.#.....#.# .# ####.#.......# .# ..###'#.....### .# Q@ hm #.###...#.#### .# #.# ##......# ### .# # #.# #.......## ##.##.# ####.##.# .........####...#.######......... .........'......@......J......... .........####...#.######.##...#.. #.......## ##.#...###..... ##..>..## #......##.###.##...## #.##...## #.##'## #. #####. J   endoplasm (asleep)#. #. .... #. Q@ h~ *##Q@ h # - 53Q@ h# R4.0)  An endoplasm comes into view.Q@ h) EJ.JQ@ h* Q@ hi+ ,4.9 (15Q@ h/ Q@ h3 ^ _The endoplasm quivers.Q@ hD  [#   .#   .#   .#  .#### .# ..# ### .# # ...## ##.##.# ....####...#.######...'......@.....J.####...#.###### ##.#...# >..## #......#   #.##...# # Q@ h z ##'## #. ####  #. #.  .. #.Q@ hX 2 [#   .#   .#   .#  .#### .# ..# ### .# # ...## ##.##.# ....####...#.######...'......@.....J.####...#.###### ##.#...# >..## #......#  Q@ h(  #.##...# #  ##'## #. ####  #. #.  .. #. Q@ h 4Q@ hk Q@ hn a _An endoplasm is nearby!Q@ h@ ) [#   .#   .#   .#  .#### .# ..# ### .# # ...## ##.##.# ....####...#.######...'......@.....J.####...#.###### ##.#...# >..## #......#   #.##...# #  ##'## #. ####  #. #.  .. #.Q@ h [#   .#   .#   .#  .#### .# ..# ### .# # ...## ##.##.# ....####...#.######...'......@.....J.####...#.###### ##.#...# >..## #......#   #.##...# #  ##'## #. ####  #. #.  .. #.@ h9;49m  _An endoplasm is nearby!R@ ho) [#   .#   .#   .#  .#### .# ..# ### .# # ...## ##.##.# ....####...#.######...'......@.....J.####...#.###### ##.#...# >..## #......#   #.##...# #  ##'## #. ####  #. #.  .. #.R@ h [#   .#   .#   .#  .#### .# ..# ### .# # ...## ##.##.# ....####...#.######...'......@.....J.####...#.###### ##.#...# >..## #......#   #.##...# #  ##'## #. ####  #. #.  .. #.@ hnf9;49m  _An endoplasm is nearby!R@ hթ) [#   .#   .#   .#  .#### .# ..# ### .# # ...## ##.##.# ....####...#.######...'......@.....J.####...#.###### ##.#...# >..## #......#   #.##...# #  ##'## #. ####  #. #.  .. #.R@ hM [#   .#   .#   .#  .#### .# ..# ### .# # ...## ##.##.# ....####...#.######...'......@.....J.####...#.###### ##.#...# >..## #......#   #.##...# #  ##'## #. ####  #. #.  .. #.@ hrZ9;49m  _An endoplasm is nearby!R@ h .#.....# [# ##.#.....#.# #.# ### #.#.# #.# ..#  ##'#.....### #.# #.# ##...#.#### #.# #.# ......# ####.# # #.# .......## ##.##.# ####.##.#...####...#.######.#..'.......@....J.'####...#.######.##...#..# .## ##.#...# ##.....# #..>..## #......#@ h m #.###.# ##...## #.##...# # #.###'## #. ##### #.##. #. ..#.. #. #J.5.0) _S@ hS.#.....# [# ##.#.....#.# #.# ###  #.#.# #.# ..# ##'#.....### #.# #.# ...#.#### #.# #.# ......# ####.# # #.# ### ##.##.# ####.##.#####...#.######.#.'.J.'.####...#.######.##...#..#.## ##.#...# ##.....# ..>..## #......# #.###.# #...## #.##...#@ hu39;49m ##'## #. ##### #.# J.6S@ h.#.....# [# # #.#.....#.# #.# ### #.#.# #.# ..# '#.....### #.# #.# ...#.#### #.# #.# ## ####.# # #.# ### ##.##.# ####.##.###.####...#.######.#.'.J.'.####...#.######.##...#..#.## ##.#...# ##.....##. .>..## #......# #.###.# ...## #.##...# # #.# # #'## #. ##### #.# @ hE1P.=7 _The endoplasm barely misses you.S@ hB@  You hit the endoplasm.  The endoplasm is almost dead.The endoplasm hits you but does no damage.5-9.1 (1.2S@ hQS@ hT- _The endoplasm hits you.S@ h S@ h7 You slash the endoplasm!S@ ho.S@ hS' 60.3 _You kill the endoplasm! _Your Axes skill increases to level 6!S@ hv _No target in view!S@ hF _No target in view!S@ hٲ _No target in view!S@ hS@ hS@ hS@ hZH _No target in view!S@ h9s 4S@ h~ S@ h H _No target in view!S@ hA S@ h4 S@ h S@ h #No target in view!S@ hwM S@ hN S@ hQ S@ hT S@ h S@ h S@ hx S@ h S@ hIL 4S@ hS S@ hV S@ h S@ h S@ hd S@ h S@ hK QS@ h 4S@ h. S@ h S@ h| QS@ h QS@ hS@ h3S@ h6= _S@ hS@ hxS@ h,S@ hS@ hS@ hz,S@ h$S@ hS@ h}=.# ......#... .# [#########.## .#.# #.# ### # ...# #.# ..# .### #.# #.# ##'## ## #.# #.# ##...##  ####.# # ##.# ##.....## S@ hB ##.##.# #####.##.###.......# ###...#.######..#.-7.3 (7.0.................'....... ###...#.######.##...#..#........  ##.#...# #.###.....##.......  #......# #.# #.###.###.....#  #.##...# #.# #># #.# ##...##  #. ##### #.# # #.# ##'####  #. #.. ..# #.....#.### ### #..###S@ hS@ h[-8.3 (8S@ h 8 _Found a stone staircase leading down.T@ h<T@ hCT@ hTT@ hU,T@ hUT@ hWT@ hYZ,T@ hZT@ h\T@ hG^,T@ h_T@ hbR  There is a stone staircase leading down here.T@ h+dT@ hd5 _T@ hfT@ hh,T@ hhiT@ hT@ hXT@ h,T@ hBT@ hiT@ hBT@ h$T@ h T@ h,T@ hT@ hңT@ hz,T@ hT@ h/T@ hT@ h1,T@ hrT@ hT@ h,T@ h,T@ hT@ h,T@ hT@ h,T@ hT@ huT@ h,T@ hT@ hT@ h,T@ h`T@ hT@ h,T@ hCT@ hT@ h,T@ hwT@ h T@ hy,T@ h-T@ hT@ hoT@ h+T@ hT@ hT@ hpT@ hT@ hT@ h/T@ hT@ hT@ hUT@ h  There is an open door here. _T@ h XT@ h  There is an open door here.T@ hK _T@ h/XT@ h6T@ h,T@ hT@ hT@ h BT@ hT@ hTBT@ h+ XT@ h T@ hhBT@ h,T@ hBT@ h nT@ hr%BT@ h)BT@ h+T@ h.BT@ h3T@ h> #.#  #.#  ### #.#  ... #.#### # ###.#.##. #....## ## #.#.....##.##..#..## . #...♣.#.#.........###... #.P..5......##.#...#..# #@# #.##  #.#......#...###  [# #.#########.## .# #.# #.#### #.# .# #.# #....# # ## #.# ####.# ##'##@ hpA?7m 5   ufetubus (asleep) #.# #.# ##...##  ####.# ####.# ##.....## ##.##.# #####.##.###.......##T@ hJ 426.3 (58.0)  An ufetubus comes into view.T@ hU♣P...55====7.3 (59T@ h`V♣PT@ hd< _The ufetubus shouts! You hear a shout!T@ h\c #.#  #.#  ### #.#  ...   # ###.#.##.   ## #.#.....##. . #...♣.#.#...... #.P...5.....# #@#   #.#  [# #.#  #.# #.#### #.#  #.# #....# #.#  #.# ####.# ##'##  #.# #.#    ####.#   #####.##. T@ h% #.#  #.#  ### #.#  ...   T@ h`# ###.#.##.   ## #.#.....##. #...♣.#.#...... #.P...5.....# #@#   #.#  [# #.#  #.# #.####  #.# #....#  #.# ####.# ##'##  #.# #.#  T@ h  ####.#  #####.##.T@ hM♣PT@ h T@ hV♣PT@ h` _An ufetubus is nearby!T@ hj #.#  #.#  ### #.#  ...   # ###.#.##.   ## #.#.....##. . #...♣.#.#...... #.P...5.....# #@#   #.#  [# #.#T@ h  #.# #.#### #.#  #.# #....# #.#  #.# ####.# ##'##  #.# #.#    ####.#   #####.##. T@ h #.#  #.#  ### #.#  ...   # ###.#.##.   ## #.#.....##. #...♣.#.#...... #.P...5.....# #@#   #.#  [# #.#  #.# #.####  #.# #....#  #.# ####.# ##'##  #.# #.#    ####.#  #####.##.♣PT@ hA[37m♣P _An ufetubus is nearby!T@ h& c #.#  #.#  ### #.#  ...   # ###.#.##.   ## #.#.....##. . #...♣.#.#...... #.P...5.....# #@#   #.#  [# #.#  #.# #.#### #.#  #.# #....# #.#  #.# ####.# ##'##  #.# #.#    ####.#   #####.##. T@ h  #.#  #.#  ### #.#  ...   T@ h@ # ###.#.##.   ## #.#.....##. #...♣.#.#...... #.P...5.....# #@#   #.#  [# #.#  #.# #.####  #.# #....# T@ hȻ  #.# ####.# ##'##  #.# #.#    ####.#  #####.##.T@ h U♣PT@ h T@ h V♣PT@ h3 ` _An ufetubus is nearby!T@ h!;b  You barely miss the ufetubus.T@ h;<T@ hB♣P...55   white impT@ hCf=---8.5 (1.2)T@ hHZ♣PT@ h?N _The ufetubus hits you but does no damage. x2 _A white imp comes into view.U@ h=  You slash the white imp!U@ hU@ h\? ♣P...55   ufetubus  You kill the white imp!The ufetubus hits you but does no damage.U@ h*5-3=--9.7U@ hrL♣PU@ hf!, _The ufetubus hits you.U@ hmo ♣PYou barely miss the ufetubus.The ufetubus hits you but does no damage.6=-30.9♣PU@ h9U _The ufetubus barely misses you.U@ h\ ♣PYou barely miss the ufetubus.The ufetubus hits you but does no damage. x2-2.1♣P _The ufetubus closely misses you. The ufetubus barely misses you.U@ hu  You slash the ufetubus!♣P....U@ h=5=3.3♣P _You kill the ufetubus!U@ h#L ♣P♣P _No target in view!U@ hcX k♣PU@ hY V♣PU@ hc H _No target in view!U@ he M♣PU@ he U@ hи D♣PU@ h H _No target in view!U@ h{> U@ hM@ ♣U@ h B PU@ hpC U@ h>E U@ h8F U@ hKL U@ hXM ♣U@ hnN PU@ hfO U@ hS  U@ hT U@ hU :_No target in view!U@ hΪ U@ hB ♣U@ h4 PU@ h, U@ h' U@ h_ U@ h U@ ha ♣U@ h PU@ hʼ U@ h]  U@ h U@ h :_No target in view!U@ hC U@ hE ♣U@ hxG PU@ hH U@ hZK U@ hL U@ hU U@ hrW ♣U@ hX PU@ hwZ U@ hd  U@ hf =_No target in view!U@ ho ♣P♣PU@ h U@ hd U@ hi ^♣PU@ hs U@ huu ♣U@ hbv %PU@ h@w U@ hz U@ h U@ h ♣U@ h PU@ h U@ h U@ hD U@ h U@ h ♣U@ hQ PU@ h U@ h/ U@ hS U@ hV ♣U@ hW PU@ h[ U@ h$^ U@ h&` U@ hg U@ hh PU@ hh U@ h%o U@ h ♣P♣PU@ hR5♣PU@ h6T4U@ h5\V♣PU@ hgU@ h%♣U@ h0PU@ hU@ h]:PU@ h#V@ hpK♣PV@ hV@ h$ L♣PV@ hV@ hT♣P♣PV@ hpU♣PV@ hV@ hN♣PV@ hV@ hV@ h 3V@ h$V@ hu(V@ hY)$ _V@ h/BV@ hB0V@ h1V@ h=3V@ h[5,V@ h6V@ h8V@ h;,V@ h5<V@ h>V@ h@V@ hUAV@ hBV@ h1E,V@ hFV@ hIK _You now have 194 gold pieces (gained 11).V@ hKV@ hCLV@ hMV@ hNV@ hUQ,V@ hRV@ hSV@ hU,V@ hVV@ hIXV@ hZV@ hBV@ hV@ hw....##.#ßP#... o5o#~ß#...######## ######.####### #######...# #........ ..........# ######### #########.#  #.#  #.#  #############.#  #..>.##.#### #.###@#.##. #....## #--40.0)#####.#.....##.##..#..#### #...♣.#.#.........###..... #.P.........##.#...#..#### #.....#.#.####.......## # ......⌠.#.#......#...### #  # #########.#########.## #.# @ h!mm#.#### #.# #   #.# #....# #.# # V@ hbV@ h/G--4.3 (11V@ hSV@ h; _Found a stone staircase leading down.V@ h<}V@ hSV@ hXV@ hV@ hXV@ hiV@ h,V@ h,V@ hV@ hV@ h7,V@ h0V@ hLV@ hV@ hV@ hܩV@ hV@ hY,V@ hV@ hV@ h,V@ h3V@ hG  There is a fountain of blood here.V@ hԷV@ hs _V@ hV@ hͺV@ hz,V@ h-V@ hоV@ h,V@ hV@ hV@ h,V@ hV@ hrV@ h,V@ hV@ hV@ h,V@ hV@ hV@ h,V@ hV@ hV@ hV@ hUV@ hV@ hhV@ h4V@ hV@ hoV@ hV@ hV@ hV@ hV@ hV@ hV@ h#V@ hV@ hV@ h,V@ hV@ hV@ h,V@ hXV@ h5V@ hV@ h,V@ hV@ hV@ h,V@ hV@ h V@ h V@ h V@ hQ V@ hdV@ hKV@ hV@ hV@ hV@ hV@ h,V@ hV@ hrV@ h,V@ hV@ hV@ h ,V@ h!V@ hn$V@ h, #.# #.#  #.#  V@ h,#.# #.############.#........## ##)...##..##.#....#.....##..##.#######..>...@......##........ #..####.#.....#.[###. .. #.#.....#.## #.# V@ h-3 . #.#.......# #.# ##'#.....### #.# ##...#.#### #.# g   goblin (wandering) ##......# ####.# V@ h0##....g..## ##.##.# #.........####...#.###V@ h4 72.3 (28  A goblin comes into view. It is wielding a +0 club.V@ h{:agg.V@ h$;5==3.3 (29V@ hH@V@ hKH( _The goblin shouts!V@ hF #.# #.# V@ hB#.# #.# #.##########  ##.#...  # ##)...#  ....#.....##..#V@ h` #..>...@......##........ #..####.#.....#.[ .. #.#.....#.## #.#  . #.#.......# #.#  ##'#.....### #.#  ##...#.#### #.# V@ h ##..g...#   ##.......##  V@ h: #.# #.# #.# #.# #.##########  ##.#...  # ##)...#  ....#.....##..# #..>...@......##........ #..####.#.....#.[ .. #.#.....#.## #.#  . #.#.......#  ##'#.....###  ##...#.#### #.#V@ h[40m  ##..g...#  ##.......##  _A goblin is nearby!V@ hA #.# #.# #.# #.# #.##########  ##.#...  # ##)...#  ....#.....##..# #..>...@......##........ #..####.#.....#.[ .. #.#.....#.## #.#  . #.#.......# #.#  ##'#.....### #.#  ##...#.#### #.#  ##..g...#   ##.......##  V@ h"H  #.# #.# #.# #.# #.##########  ##.#...  # ##)...#  ....#.....##..# #..>...@......##........ #..####.#.....#.[ .. #.#.....#.## #.#  . #.#.......#  ##'#.....###  ##...#.#### #.#V@ hMN [40m  ##..g...#  ##.......## V@ hW s _A goblin is nearby!V@ h  #.# #.# #.# #.# #.##########  ##.#...  # ##)...#  ....#.....##..# #..>...@......##........ #..####.#.....#.[ .. #.#.....#.## #.#  . #.#.......# #.#  ##'#.....### #.#  ##...#.#### #.#  ##..g...# V@ h2 L  ##.......##  V@ h 0  #.# #.# #.# #.# #.########## V@ h4 ( ##.#...  # ##)...#  ....#.....##..# #..>...@......##........ #..####.#.....#.[ .. #.#.....#.## #.#  . #.#.......#  ##'#.....###  ##...#.#### #.#  ##..g...#  ##.......## V@ h? V@ h@ V@ hI V@ h.P ] _A goblin is nearby!V@ hI  #.# #.# #.# #.# #.##########  ##.#...  # ##)...#  V@ hܻ w....#.....##..# #..>...@......##........ #..####.#.....#.[ .. #.#.....#.## #.#  . #.#.......# #.#  ##'#.....### #.#  ##...#.#### #.#  ##..g...#   ##.......##  V@ hRW #.# #.# #.# #.# #.##########  ##.#...  # ##)...#  ....#.....##..# #..>...@......##........ #..####.#.....#.[ V@ hX.. #.#.....#.## #.#  . #.#.......#  ##'#.....###  ##...#.#### #.#  ##..g...#  ##.......## V@ hq^V@ hW_V@ hdV@ hhg] _A goblin is nearby!W@ hrA #.# #.# #.# #.# #.##########  ##.#...  # ##)...#  ....#.....##..# #..>...@......##........ #..####.#.....#.[ .. #.#.....#.## #.#  . #.#.......# #.#  ##'#.....### #.#  ##...#.#### #.#  ##..g...#   ##.......##  W@ h  #.# #.# #.# #.# #.##########  ##.#...  # ##)...#  ....#.....##..# #..>...@......##........ W@ hB#..####.#.....#.[ .. #.#.....#.## #.#  . #.#.......#  ##'#.....###  ##...#.#### #.#  ##..g...#  ##.......## W@ hW@ hW@ hW@ hC] _A goblin is nearby!W@ h9-###########.#........#. ##)...##..##....#.....##..##.########..>..........##........W@ h#..####@#.....#.[###.###.. #.#.....#.## #.#  ......#  ##'#.....####...#.#### ##..g...# #####.......## ##..........####...#.###.''...........W@ hW@ h4(g.W@ huA--4.3 (1.0) _W@ hW@ hW@ h z###########.#........#. ##)...##..##....#.....########..>..........##........#..####.#.....#.[###.###.. ## #.#  ..#  ##'####.g.#.#### W@ h* i##......# #####.......## ##..........####...#.###.'.........'...........######...#.###W@ h W@ h Rg.W@ h1 A--5W@ hm W@ h W@ h- D###########.#........#. ##)...##..##....#.....########..>..........##........####.#.[###.###.. ## #.#  ..#  ##g####...#.#### W@ h ##......# #####.......## ##..........####...#.###.'.........'...........##..####...#.### #### ##.#...#W@ h: W@ hS .=6W@ h: W@ h! _A goblin is nearby! _The goblin hits you but does no damage.W@ h W@ hà -7.5 (1.2W@ hI W@ h } _You completely miss the goblin. The goblin hits you but does no damage.W@ h  You hit the goblin.  The goblin is severely wounded.W@ h8 (8.7W@ h W@ h = _The goblin hits you but does no damage.W@ h  You barely miss the goblin.The goblin is severely wounded.W@ h (9.9W@ h W@ hߍ = _The goblin hits you but does no damage.W@ huK  You completely miss the goblin.The goblin is severely wounded.W@ hL )81.1W@ h'S W@ hW { _The goblin barely misses you. The goblin hits you but does no damage.W@ h :  You slash the goblin!W@ h׻ D)W@ h\ 062.3W@ h W@ h J _You kill the goblin!W@ h=(W@ h*W@ h0W@ h@4H _No target in view!W@ hRW@ hZW@ hW@ hHH _No target in view!W@ h4W@ hc!W@ h$H _No target in view!X@ hАX@ h2X@ h/X@ hH _No target in view!X@ h4X@ htX@ hGH _No target in view!X@ hRX@ hTX@ hZX@ hS]C _No target in view!X@ hX@ hUX@ hX@ hX@ h2g4X@ hImX@ hpX@ hX@ hX@ h|X@ h!X@ hOFX@ hWHX@ h]X@ hX@ h X@ hX@ hCX@ hGX@ h&IX@ h\LX@ hOX@ hX@ h X@ h0&X@ h.)X@ hX@ hX@ h)X@ hX@ h4X@ h}X@ he4X@ hkX@ h%nX@ h6X@ h:X@ h<X@ hJEX@ hJX@ hL$ _X@ hYBX@ h[X@ h]X@ h%bX@ heX@ hfX@ h(hX@ hjX@ hYr #.# #.#  #.# ## #.# ... #.########## X@ h4u ... ##.#........# ###.. ##)...##..##.# ......#.....##..##.##### #..>.@........##......-5.3 (3.0#..####.#.....#.[###.#.... #.#.....#.## #.#) . #.#.......# #.# ##)#.....### #.# ##...#.#### #.#  ##......# ####.#  ##.......## ##.##.#  #...####...#.# X@ h|X@ h}E-6.3 (4X@ hsX@ h# _Found a club.X@ hG X@ hQ X@ h X@ h X@ h XX@ h ,X@ h X@ h X@ h ,X@ h X@ h X@ h ,X@ h X@ hs X@ h ,X@ hi  _v - 2 sedimented pink potions (gained 1)X@ h X@ h X@ hH XX@ h ,X@ h X@ h X@ h` ,X@ h/ X@ h X@ h ,X@ h X@ h" X@ h% ,X@ h& X@ h( X@ hl) X@ h!* X@ hi, I _n - 2 scrolls of identify (gained 1)X@ h. 3X@ h/ X@ hJ3 X@ hF4 X@ h5 ,X@ h6 X@ hJ8 X@ h,9 X@ h9 X@ ha; X@ hR< X@ h= X@ h= X@ h> X@ hm@ X@ h1A X@ hDC X@ hD X@ hwb X@ hi  #..##......#.....## #..##.##..>........ #..##.##..####.#...  #.........# #.#...  ##...)....# #.#...  ####.##### ##)#...  #....# ##...#.#  ####.#### ##......  #...@...# ##.......#  #.......# #.........  #.##.......'.........  #. #....####......... # #....# ##...... ##.#.# ##..>..##  .#.# ##...##@ hj 49m  ...# ##'## #. 512.3 (26.0)  A malevolent force fills the Dungeon...X@ h( /  --more--Y@ hk S  You fall into a shaft and drop 1 floor!Y@ hbs /  --more--Z@ hY  #######+#5 #.....@.# #.......# +.......# #.......# ##.##.### #. #. # .. .. Z@ h< {3.0 (26.7 _The shaft crumbles and collapses.[@ hg[@ h[@ h [@ h F _Unknown command.[@ h) [@ h- URead which item? [@ h,. yScrolls  a - a scroll labelled DIREAPTOEFUE  e - 2 scrolls of amnesia  f - 2 scrolls of poison  j - a scroll labelled JAICYU SAOTYOM  l - a scroll labelled OWNAER KUBUSHYn - 2 scrolls of identify  r - a scroll labelled VIV DA LOLAM [@ h// . u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff|evoke[?] describe selected]@ h]@ h]@ h namarukai the ChopperMountain Dwarf **....Health: 56/56 ========================Magic: 6/6========================AC: 15Str: 16EV: 7Int: 10SH: 5Dex: 12#######+#XL:  6 Next: 66% Place: Dungeon:5#.....@.#Noise: ---------  Time: 3513.0 (0.0)#.......#y) +1 war axe+.......#]@ hGThrow: 14 darts (poison)#.......###.##.####. #.# .... _v - 2 sedimented pink potions (gained 1) _n - 2 scrolls of identify (gained 1)  A malevolent force fills the Dungeon...You fall into a shaft and drop 1 floor! _The shaft crumbles and collapses. _Unknown command.]@ h{i  As you read the scroll labelled JAICYU SAOTYOM, it crumbles to dust.]@ h m29------------4.0 (1]@ hN]@ hQ _Your body is wracked with pain! It was a scroll of torment._@ h3_@ h_@ h~_@ hKu30------------_@ h_@ h@,_@ h7_@ h,_@ h_@ hRi1=_@ hH_@ h=,_@ h9_@ hO_@ h@,_@ h1,_@ h_@ hɮ_@ ha2=_@ h,_@ h_@ hZ,_@ h_@ hRi3=_@ h _@ h,_@ h_@ h,_@ h_@ h,_@ h_@ h_@ ha4=_@ h_@ h,_@ h'_@ h},_@ hZ_@ h+i5=_@ h,_@ h_@ h_@ h,_@ hk_@ hA,_@ h_@ ha6=_@ h_@ h,_@ h_@ hU,_@ h_@ hiO7_@ h_@ h,_@ hB_@ hs_@ hS8=_@ hA_@ h_@ h,_@ hU_@ h ,_@ hv_@ hf,_@ h_@ ha9=_@ h'_@ h,_@ h:_@ h,_@ h6_@ hd40=_@ h_@ h,_@ h_@ hr,_@ h_@ h,_@ h@_@ hm1=_@ ha_@ h$,_@ hJ_@ h ,_@ h_@ hga2=_@ h_@ h,_@ hE_@ h,_@ he _@ hY ,_@ h _@ h k3=_@ h_@ h,_@ hV_@ h",_@ h_@ h[;4_@ h_@ h,_@ hL_@ h,_@ h}_@ hI,_@ h_@ hpa5=_@ h"_@ h,_@ h. _@ h ,_@ hH"_@ h*#k6=_@ hD%,_@ h%_@ h!'_@ h',_@ hB)_@ h),_@ h+_@ hf,a7=_@ h;._@ hj5 S   adder (wandering)S _You start resting._@ h#:076.0 (62.0)_@ h:,7.0 (63_@ ht>_@ htAY _An adder comes into view.`@ hY #######+# #.....@.# #.......# +.......# #.......# ##.##.### #. #. # .. S.`@ hT #######+# #.....@.# `@ h#.......# +.......# #.......# ##.##.### #. #. # .. S. `@ h `@ h`@ hN'`@ h, `@ h.`@ h39O_An adder is nearby!`@ h? #######+# #.....@.# #.......# +.......# #.......# ##.##.### #. #. # .. S.`@ hyW #######+# #.....@.# #.......# +.......# #.......# ##.##.### #. #. # .. S.  _An adder is nearby!`@ hU $#######+# #.......# #.# +.# #.# ##.##.### #. #.# # ..# S.# ..#SS.8.0 (1.0)`@ h `@ h / _The adder hisses angrily.`@ h#######+#.......+##.##.## #. ## S .....`@ h`@ h;`@ h<S.`@ h^8=9`@ h;`@ hTa@ hT#######+#.......+##.##S## #. #.# # .  ......=80 _The adder barely misses you.a@ hfni  You hit the adder.  a@ hotThe adder is heavily wounded.1.2 (1.2a@ hva@ hn{R _The adder barely misses you.a@ h׬  You barely miss the adder.The adder is heavily wounded.a@ hWV9=2.4a@ ha@ hݴz _The adder bites you but does no damage. The adder barely misses you.a@ h 7  You hit the adder.a@ h| F.a@ h L=93.6a@ h" a@ h$ I _You kill the adder!a@ h  a@ hJ a@ hJ a@ h7 H _No target in view!a@ ha@ h?a@ ha@ huH _No target in view!b@ h@8 _No target in view!b@ h3 b@ h9 Read which item? Scrolls  a - a scroll labelled DIREAPTOEFUE  e - 2 scrolls of amnesia b@ h4:  f - 2 scrolls of poison  l - a scroll labelled OWNAER KUBUSHYn - 2 scrolls of identify  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN b@ hX;  w - a scroll labelled KESOLO CYVE [!] read|quaff|evoke[?] describe selectedc@ hW0 namarukai the ChopperMountain Dwarf **....Health: 49/56 =====================---Magic: 6/6========================#######+#AC: 15Str: 16#.......#EV: 7Int: 10c@ h(8 #.......#SH: 5Dex: 12+.......#XL:  6 Next: 69% Place: Dungeon:5#....@..#Noise: =--------  Time: 3583.6 (0.0)##.##.###y) +1 war axe#. #.#Throw: 14 darts (poison)# ..#..#...#......... _The adder bites you but does no damage. The adder barely misses you.You hit the adder. _You kill the adder! _No target in view! _No target in view! _No target in view!c@ ht Identify which item? (\ to view known items) Scrolls (select first with ?)  a - a scroll labelled DIREAPTOEFUE  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (select first with !)  b - a fuming amethyst potion  g - a fuming yellow potion  h - 3 golden potions  i - a fuming pink potion  k - 3 smoky coppery potions  q - 3 fizzy purple potions  t - a murky brown potion  v - 2 sedimented pink potions[?] describe selectedd@ h namarukai the ChopperMountain Dwarf **....Health: 49/56 =====================---Magic: 6/6========================#######+#AC: 15Str: 16#.......#EV: 7Int: 10#.......#SH: 5Dex: 12+.......#XL:  6 Next: 69% Place: Dungeon:5d@ h i#....@..#Noise: =--------  Time: 3583.6 (0.0)##.##.###y) +1 war axe#. #.#Throw: 14 darts (poison)# ..#..#...#......... _The adder bites you but does no damage. The adder barely misses you.You hit the adder. _You kill the adder! _No target in view! _No target in view! _No target in view!d@ h  As you read the scroll of identify, it crumbles to dust.-4.6 (1 _a - a scroll of acquiremente@ hFe@ hRead which item? Scrolls  a - a scroll of acquirement  e - 2 scrolls of amnesia  f - 2 scrolls of poison  l - a scroll labelled OWNAER KUBUSHYn - a scroll of identify  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff|evoke[?] describe selectede@ h namarukai the ChopperMountain Dwarf **....Health: 49/56 =====================---Magic: 6/6========================#######+#AC: 15Str: 16#.......#EV: 7Int: 10#.......#SH: 5Dex: 12+.......#XL:  6 Next: 69% Place: Dungeon:5#....@..#Noise: ---------  Time: 3584.6 (0.0)##.##.###y) +1 war axe#. #.#Throw: 14 darts (poison)# ..#..#...#......... _You kill the adder! _No target in view! _No target in view! _No target in view!  As you read the scroll of identie@ hl fy, it crumbles to dust. _a - a scroll of acquirementIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled OWNAER KUBUSHY  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (select first with !)  b - a fuming amethyst potion  g - a fuming yellow potion  h - 3 golden potions  i - a fuming pink potion  k - 3 smoky coppery potions  q - 3 fizzy purple potions  t - a murky brown potion  v - 2 sedimented pink potions[?] describe selectedg@ h g@ h/ namarukai the ChopperMountain Dwarf **....Health: 49/56 =====================---Magic: 6/6========================#######+#AC: 15Str: 16#.......#EV: 7Int: 10#.......#SH: 5Dex: 12+.......#XL:  6 Next: 69% Place: Dungeon:5#....@..#Noise: ---------  Time: 3584.6 (0.0)##.##.###y) +1 war axe#. #.#Throw: 14 darts (poison)# ..#..#...#......... _You kill the adder! _No target in view! _No target in view! _No target in view!  As you read the scroll of identify, it cg@ h: +rumbles to dust. _a - a scroll of acquirement  As you read the scroll of identify, it crumbles to dust.505.6 (1 _l - a scroll of brand weaponh@ hl Read which item? Scrolls  a - a scroll of acquirement  e - 2 scrolls of amnesia  f - 2 scrolls of poisonl - a scroll of brand weapon  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff|evoke[?] describe selectedi@ hU i@ h i@ h Inamarukai the ChopperMountain Dwarf **....Health: 50/56 =====================---Magic: 6/6========================#######+#AC: 15Str: 16#.......#EV: 7Int: 10#.......#SH: 5Dex: 12i@ ha +.......#XL:  6 Next: 69% Place: Dungeon:5#....@..#Noise: ---------  Time: 3585.6 (0.0)##.##.###y) +1 war axe#. #.#Throw: 14 darts (poison)# ..#..#...#......... _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _a - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _l - a scroll of brand weaponi@ h  i@ ho Choose an item to acquire.  a - a +2 lajatang of painb - a manual of Armour  c - a scarf of resistanced - 557 gold pieces (you have 194 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitm@ hdr+ Acquire a manual of Armour? (y/N)p@ hUB- q@ h0 r+ Acquire a manual of Armour? (y/N)r@ h=r@ hNnamarukai the ChopperMountain Dwarf **....Health: 50/56 =====================---Magic: 6/6========================#######+#AC: 15Str: 16#.......#EV: 7Int: 10r@ hO5#.......#SH: 5Dex: 12+.......#XL:  6 Next: 69% Place: Dungeon:5#....@..#Noise: ---------  Time: 3585.6 (0.0)##.##.###y) +1 war axe#. #.#Throw: 14 darts (poison)# ..#..#...#r@ hS......... _No target in view! _No target in view!  As you read the scroll of identify, it crumbles to dust. _a - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _l - a scroll of brand weapon6.6 (1r@ h@Vr@ hXV _You see here a manual of Armour. Something appears at your feet!s@ hs@ h &7s@ h"s@ h7%H _You pick up a manual of Armour and begin studying.s@ h3 s@ hB Inventory: 26/52 slots Hand Weapons (go to first with ))  y - a +1 war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}  B - a +2 flail of protection Missiles (go to first with ()  p - 14 poisoned darts (quivered) s@ hF Armour (go to first with [)  d - an orb of light (worn)  m - a +0 pair of gloves (worn)  o - a +2 cloak (worn)  z - a +0 helmet (worn)  C - a +0 chain mail (worn) Jewellery (go to first with "=)  x - an amulet of reflection (around neck) Wands (go to first with /)A - a wand of roots (9) Scrolls (go to first with ?)e - 2 scrolls of amnesia  f - 2 scrolls of poisonl - a scroll of brand weapon  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]u@ h< u@ hNC u@ hI Qnamarukai the ChopperMountain Dwarf **....Health: 50/56 =====================---Magic: 6/6========================#######+#AC: 15Str: 16#.......#u@ hL EV: 7Int: 10#.......#SH: 5Dex: 12+.......#XL:  6 Next: 69% Place: Dungeon:5#....@..#Noise: ---------  Time: 3587.6 (0.0)##.##.###y) +1 war axe#. #.#Throw: 14 darts (poison)# ..#..#...#.........  As you read the scroll of identify, it crumbles to dust. _a - a scroll of acquirementAs you read the scroll of identify, it crumbles to dust. _l - a scroll of brand weapon _You see here a manual of Armour. Something appears at your feet! _You pick up a manual of Armour and begin studying.u@ h}V Ju@ hX v@ hbv@ huRead which item? Scrolls  e - 2 scrolls of amnesia  f - 2 scrolls of poisonl - a scroll of brand weapon  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff|evoke[?] describe selectedw@ h<w@ hAw@ hVtnamarukai the ChopperMountain Dwarf **....Health: 50/56 =====================---Magic: 6/6========================#######+#AC: 15Str: 16#.......#EV: 7w@ hUYInt: 10#.......#SH: 5Dex: 12+.......#XL:  6 Next: 69% Place: Dungeon:5#....@..#Noise: ---------  Time: 3587.6 (0.0)##.##.###y) +1 war axe#. #.#Throw: 14 darts (poison)# ..#..#...#.........  As you read the scroll of identify, it crumbles to dust. _a - a scroll of acquirementw@ hK\As you read the scroll of identify, it crumbles to dust. _l - a scroll of brand weapon _You see here a manual of Armour. Something appears at your feet! _You pick up a manual of Armour and begin studying.w@ h]w@ h_Brand which weapon? Hand Weapons  y - a +1 war axe (weapon) w@ hX3=4=z@ hwz@ h_k5=z@ h,z@ htz@ h,z@ hQz@ hIa6=z@ hcz@ hI1 _HP restored.z@ h3z@ hz@ hcz@ h,z@ h,z@ h,z@ h*z@ hEz@ htO=z@ hfz@ hz@ hz@ h,z@ hNz@ h,z@ hz@ hz@ h,z@ hDz@ h0z@ hz@ h,z@ hz@ h,z@ hHz@ h}z@ hz@ h,z@ hz@ h/z@ h ,z@ hz@ hz@ hz@ hz@ hz@ hz@ h,z@ hsz@ h<z@ hz@ hz@ hz@ h,z@ hz@ hBz@ hz@ h&z@ h Bz@ h z@ h,z@ hz@ h z@ hz@ hz@ hmz@ hz@ hz@ h,z@ h"z@ hz@ h z@ h",z@ h$z@ h8%z@ h3&z@ h(z@ h,,z@ h.z@ h/z@ h2z@ h%4z@ hJ5z@ h> _You now have 204 gold pieces (gained 10).z@ hAz@ hBz@ hNMz@ hNz@ hOz@ hPz@ hrQz@ hS7 _You open the door.z@ h Uz@ hU3z@ hWz@ hYz@ hYz@ hZz@ h\z@ h^^Bz@ hb#+#####+##...z@ hFc##+# ............#...# .............'...#...............##+##.....#######+#...........#.......#...........#.......#...........+.......#...........#.......#...........z@ h g###+###.......'638.6 (50.0)z@ hjz@ h,q ll   iguanaAs you open the door, it creaks loudly! You hear an angry hiss.z@ h+rM======9.6 (51z@ h]vz@ hyZ _An iguana comes into view.z@ hJ ###+##  #.... ... #+#####'###  z@ h_l......@..###+# ..  ..........#...# ...  ..........'..  ..........##+#  #######+#..  ...  ....  .....  #.......#... z@ hzl) ###+##  #.... ... #+#####'###  l......@..###+# ..  ..........#...# ... z@ h\o ..........'..  ..........##+# #######+#.. ...  .... ..... #.......#...z@ huz@ h wz@ h|z@ hA^ _An iguana is nearby!z@ hZY= ###+##  #.... ... #+#####'###  l......@..###+# ..  ..........#...# ...  ..........'..  ..........##+#z@ h_[  #######+#..  ...  ....  .....  #.......#... z@ hi. ###+##  #.... ... #+#####'###  l......@..###+# ..  ..........#...# ...  z@ h..........'..  ..........##+# #######+#.. ...  .... ..... #.......#...z@ hz@ h z@ hHz@ h=^ _An iguana is nearby!z@ ho ###+##  #.... ...z@ hX #+#####'###  l......@..###+# ..  ..........#...# ...  ..........'..  ..........##+#  #######+#..  ...  ....  .....  #.......#... z@ h1 \ ###+##  #.... ... #+#####'###  l......@..###+# ..  ..........#...# ...  ..........'..  ..........##+# #######+#.. ...  .... ..... #.......#... _An iguana is nearby!z@ h  ###+##  #.... ... #+#####'###  l......@..###+# ..  ..........#...# ...  ..........'..  ..........##+#  #######+#..  ...  ....  .....  #.......#... z@ hJ  ###+##  #.... ... #+#####'###  l......@..###+# ..  ..........#...# ...  ..........'..  ..........##+# #######+#.. ...  .... ..... #.......#...z@ hh ^ _An iguana is nearby!z@ h,)  ###+### #.....+ ...$.#+#####'###.l.###+# ......#...# ......'...#.......##+##......#+#.... #.#..... #.#........... +.#........... #.......#....l------40.6 (1.0)z@ h5 * _Found 8 gold pieces.z@ hgb, ###+### #.....+ ...$.#+#####'###.l.###+# ...#...# ....'...#......##+##.......#+#..... #.#..... #.#.. +.#...  #.#.z@ h\dz@ hjA.lz@ hkE------1z@ ht{@ h ###+### #.....+ ...$+..#+#####'####....l.###+# ..#.#...# ...#.'...#.....#.##+##........#+#..... #.#... #.#... +.#....  #.#..l2{@ hN ((   +1 spectral war axeYou hit the iguana.  {@ hRThe iguana is lightly wounded.  Your +1 spectral war axe hits the iguana but does no damage.=3.8 (1.2{@ h{Y{@ h^S _The iguana barely misses you.{@ h  Your +1 spectral war axe hits the iguana but does no damage. _The iguana barely misses you.You hit the iguana but do no damage.  {@ h}|5.0 _The iguana bites you but does no damage.{@ hr R{@ h  The iguana barely misses you. _The iguana bites you but does no damage.  You hit the iguana but do no damage.  is lightly wounded.  Your +1 spectral war axe hits the iguana.{@ ht 6.2 _The iguana closely misses you.{@ h*' :  You slash the iguana!{@ h( Y  You kill the iguana!{@ hv. T..{@ hk 80=7.4 _Your +1 spectral war axe disappears.{@ hw _No target in view!|@ hm3e _ |@ hA There is an open door here. _|@ hD|@ h2F|@ hG|@ hJ |@ hK|@ h|L)_You now have 212 gold pieces (gained 8).|@ hN|@ hO|@ hP|@ hS,|@ hV|@ hEW|@ hX|@ h[ |@ h\|@ hf]_You open the door.|@ h_|@ h`|@ ha|@ hb|@ h9f |@ h!g |@ hgThere is an open door here.|@ h"j|@ h_k |@ h.l_|@ hum|@ ho|@ hq|@ hCs|@ ht|@ hv|@ hx|@ hPz|@ h{|@ hY~|@ hu|@ hy=..©|@ hL2#..|@ h*7###..#|@ hJ+....# |@ h؇p#....# |@ h]#...#  #...######### #... --59.4 (12.0) +............  #....#....#..  ###'### #.....+....# +.....#....++..#+#####'####....##............###+#....#............#...#....|@ hp|@ h1--|@ h&60.4 (13|@ hL|@ h |@ h˗|@ h_Found a transporter.|@ hB|@ h ...#.Z ...#. ... ..©#W.... #..# ... ###..#..# +....#..### #....#.....  #.@.# 1.0) #...######### #............ +............ #....#....#.. ###'###....#W   ChadusMaximus's ghost (dormant) #.....+....#Z   centaur skeleton (dormant) +.....#....+ +..#+#####'####....#|@ h4  Found 2 stones.|@ h|@ h|@ hC.Z(ZZ   water moccasin zombie (wanderi|@ hrng)Z2.4 (2|@ h|@ h _ChadusMaximus's ghost turns its malevolent gaze towards you.|@ h _|@ h3 V ..#..# ...#..#ß ...#Z.... ..©#(Z... #..#W... ###..#..#  +....#..###.#..Z..0|@ h #...#©...  #...######### #............ +............ #....#....#..W   ChadusMaximus's ghost ###'###....#Z   water moccasin zombie (wandering) #.....+....#Z   centaur skeleton +.....#....+Z   howler monkey skeleton|@ h |@ h ,|@ h |@ h^ .Z..Z.Z   water moccasin zombie|@ hS zZ   centaur skeleton|@ h A3.4 (1|@ h * _Found a transporter.|@ hI I|@ hN |@ hKQ |@ hS B|@ hT ,|@ h![ ,|@ hP_ B|@ h>g t  ..#..# ...#..#ß ...#..... ..©#(....#### #..#....#<...###..#..# #....'@...#..###5.4 (2+....#....#Z....#... ##...#©... ### #...######### #. +............ #....#....#.. ###'###..# #.....+....# _You open the door.|@ hl Y _Found a stone staircase leading up.|@ h3|@ hZ|@ h|@ h,|@ h|@ h$ _|@ hyV  There is an open door here.|@ h5 _|@ h|@ h|@ hm,|@ h|@ hk|@ hѶ,|@ hv|@ h|@ h9,|@ h|@ h|@ h<B|@ h 7 _You open the door.|@ h3|@ h|@ h-@  There is an open door here.|@ h.|@ h5 _|@ h0|@ h|@ h&,|@ hb|@ hR|@ h|@ hg|@ h"#########. #.....o ..#..#..... ...#..... #.... ...#...... ... ..©#(......##'######### #..#...@...#<...###..#..#.........#....'....#Z.|@ h'......'....#....#W..........#....##...#©.#.........#######...####.........# #...... o   orc (missile, asleep)#.........# +......##+###+#..# #....#. #..# ###'###.|@ h 76.4 (11.0)  You open the door.  An orc comes into view. It is wielding a +0 war axe.|@ h)A.o|@ h=o)|@ h6===7.4 (12|@ h|@ h% _The orc shouts!}@ h ##  #######.  #......  #....o  ... #....  .... ... ..©#( }@ hB.....##'#########  #.....@...#< #.........#....'. #.........'.... #.........#...© #.........####}@ h#k #.........#  #.........#  ##+###+#..#  #..# }@ h}@ h: ##  #######.  #......  #....o  ... #....  }@ hU.... ... ..©#( .....##'#########  #.....@...#< #.........#....'. #.........'.... #.........#...© #.........#### #.........#  #.........#  ##+###+#..#  #..# }@ h/J}@ h0[ _An orc is nearby!}@ hG6 ##  #######.  #......  #....o  ... #....  .... ... ..©#( .....##'#########  #.....@...#< #.........#....'. #.........'.... #.........#...© #.........#### #.........#  #.........#  ##+###+#..#  #..# }@ hT ##  #######.  #......  #....o  ... #....  .... ... ..©#( .....##'#########  #.....@...#< #.........#....'. #.........'.... #.........#...© #.........#### #.........#  #.........#  ##+###+#..#  #..# }@ hd\}@ h _}@ hbd}@ hth[ _An orc is nearby!}@ h6 ##  #######.  #......  #....o  ... #....  .... ... ..©#( .....##'#########  #.....@...#< #.........#....'. #.........'.... #.........#...© #.........#### #.........#  #.........#  ##+###+#..#  #..# }@ hVv ##  #######.  #......  #....o  ... #....  .... ... ..©#( }@ h#>.....##'#########  #.....@...#< #.........#....'. #.........'.... #.........#...© #.........#### #.........#  #.........#  ##+###+#..#  #..# }@ hF4}@ h}@ h$[ _An orc is nearby!}@ hyL6 ##  #######.  #......  #....o  ... #....  .... ... ..©#( .....##'#########  #.....@...#< #.........#....'. #.........'.... #.........#...© #.........#### #.........#  #.........#  ##+###+#..#  #..# }@ h/  ##  #######.  #......  #....o  ... #....  .... ... ..©#( .....##'#########  #.....@...#< #.........#....'. #.........'.... #.........#...© #.........#### #.........#  #.........#  ##+###+#..#  #..#  }@ h  Y[18d_An orc is nearby!}@ hN  #########... .....  #....o....... #......... ...#..... #......... ..©#(.....##@######### ...#<...###..#...#....'....#Z.'....#....#W....©.######...####.......}@ hO j+.....##+###+ #....}@ hU }@ h^ J.o}@ hӺ ---8.0) _ _There is an open door here.~@ h ########### #.#..# #........#..#... #...o...#...... #..@....... ..©#(.....##'######### #..#.#.........#<...###..#..##.........#....'....#Z.##.........'....#....#W.#.........#....##...#©..#.........#######...#####.........# #.#.........# +......=--9~@ h]~@ hP _The orc barely misses you.~@ h  You hit the orc.  The orc is moderately wounded.Your +1 spectral war axe hits the orc!~@ h()(   +1 spectral war axe~@ h~@ h6180.6 (1.2~@ hW~@ hG _You kill the orc!~@ hM4~@ h~@ h7H _No target in view!~@ hAe~@ hf~@ hJm~@ h8qH _No target in view!~@ hd _No target in view!~@ ha _No target in view!~@ hz~@ h{~@ h~@ hH _No target in view!~@ hGQ _No target in view!~@ h~@ h~@ h~~@ h~@ hV~@ hW~@ h[~@ hz^~@ h8~@ h~@ h ~@ h~@ hP ~@ hQ ~@ hV ~@ hY ~@ h| ~@ he ~@ h ~@ h] ~@ hO@ ~@ hA ~@ hF ~@ hI ~@ hQ ~@ hH ~@ h ~@ h^ ~@ hC ~@ hG ~@ hQ ~@ hV ~@ h ~@ h ~@ h ~@ h Q~@ h Q~@ hq~@ hr~@ hs~@ hz~@ h}~@ h,~@ h~@ h~ _Your +1 spectral war axe disappears.  Things that are here:  a +0 war axe; 2 boomerangs~@ h~@ hҍ _~@ h0~@ hE~@ h,~@ h,~@ h ~@ h~@ h~@ h~@ h~@ h~@ hǨ~@ h{~@ h~@ h̭,~@ h8~@ h~@ h~@ h[~@ h^~@ h,~@ hX~@ h~@ hH~@ h~@ hm~@ hv,~@ h~@ h   The shadow imp shouts, "Repent, thou villainous cabbage-coddling _canker-blossom!"[....###....  ...  ..# ### ####### ..#...? #######.....##..# #............@..#..# -9.6 (9.0#...............#..#ß . #...)...........#..... .. #..............©#Z.... ...##'###########..#.... .........#<...###..#W.#ß W   ChadusMaximus's ghost .....~@ h....#....'....#..### Z   howler monkey skeleton .........'....#....#W.... .........#....##...#©...~@ h5ZW.5   shadow impZ   water moccasin zombieZ   howler monkey skeleton~@ heJ-90.6 (10.0)~@ hg"~@ hF&# _Found a robe.@ h&>3@ h@@ hG@ h%J@ hJ@ hK,@ hPSB@ h+V@ hZ@ h]@ h_@ hOb,@ hd@ hu@ hy@ hz|,@ h~@ h@ hׅ@ hL@ hz@ h,@ hɎ@ h@ h,@ hn@ h@ h @ h:@ h@ hQ@ hå,@ hҧ@ hvn@ h @ h@ h@ h@ hy,@ h@ h@ h,@ hQ@ h@ h,@ h@ h]@ h@ h;@ h@ h @ h . ..##### ...#...# ....#[..# ..... #..#######.....g #.....g #........ @ h#..#############  ########..#5..?. ##.....##..#Z........#..###. gg 2 gnolls (1 missile, asleep)..#WZ#ß..#......©#W....@ h 703.6 (13  2 gnolls come into view.A gnoll is wielding a +0 club and quivering a throwing net.@ h g.g.gg)==4.6 (14@ h#' _The gnoll shouts!@ hW .  ..  ##### ...  #...# ....  #[..# .....  #..#######....g.  #.......@.....g.  #...............  @ h#..#############  .#5..?.....©@ hy .  ..  ##### ...  #...# ....  #[..# .....  #..#######....g.  @ h{#.......@.....g.  #...............  #..#############  .#5..?...©@ hl@ h@ hݗ@ hd _There are monsters nearby!@ h{ .  ..  ##### ...  #...# ....  #[..# .....  #..#######....g.  #.......@.....g.  #...............  #..#############  .#5..?....@ hM.©@ h .  ..  ##### ...  #...# ....  @ h#[..# .....  #..#######....g.  #.......@.....g.  #...............  #..#############  .#5..?...©@ h@ h @ h@ hd _There are monsters nearby!@ h]K .  ..  ##### ...  #...# ....  @ hM#[..# .....  #..#######....g.  #.......@.....g.  #...............  #..#############  .#5..?.....©@ h } .  ..  ##### ...  #...# ....  #[..# .....  #..#######....g.  #.......@.....g.  #...............  #..#############  .#5..?...© _There are monsters nearby!@ h ? .  ..  ##### ...  #...# ....  #[..# .....  #..#######....g.  #.......@.....g.  #...............  #..#############  .#5..?.....©@ hC } .  ..  ##### ...  #...# ....  #[..# .....  #..#######....g.  #.......@.....g.  #...............  #..#############  .#5..?...© _There are monsters nearby!@ h _..................##### ....#...# ...#[..# ..#..#....g.#........@....g.g#....#..#. #.......##...#..###. gg 3 gnolls (1 missile, 1 wandering)   A gnoll comes into view. It is wielding a +0 whip of pain. g.g.ggg   gnoll sergeant (polearm)ggg 3 gnolls (1 missile)The gnoll shouts! You hear a shout!5.0) _A gnoll sergeant comes into view. It is wielding a +0 spear.@ h(..+..#..###### #.##...# #.##[..# #.##..#...g...##.@ hg.gg.#.g#..#. #..###. #WZ#ß g 4 gnolls (1 missile, 1 wandering) @ h gg)A gnoll comes into view. It is wielding a +0 club.The gnoll shouts!@ ht>(((((((@ hS@ hU@ hW@ h\Y@ hRj....@.gggg.g.gggg 4 gnolls@ hk&6@ h^z@ h >.+ .# .# ##### #.# #...# #.# #[..# #.# #..#.##.....(....@gggg.#.g.#..#...#5..?. . #..###. #WZ#ß _The gnoll throws a throwing net. The throwing net barely misses you.@ hR@ h-@ h@ h@ hml.gggg...@ h.-7@ h5@ hWThe gnoll shouts! _throws a throwing net. The throwing net barely misses you.Found a stone staircase leading down. The gnoll barely misses you.You hit the gnoll.  The gnoll is moderately wounded.  You hit the gnoll.@ h -Your +1 spectral war axe hits the gnoll.  Your +1 spectral war axe barely misses the gnoll.Your +1 spectral war axe closely misses the gnoll.@ h/  --more--@ h7  The gnoll shouts!@ h)@ h*@ h@ h(hggg..(g.g(   +1 spectral war axe====8.8 (1.2@ h6@ h<I _The gnoll hits your +1 spectral war axe but does no damage.@ hD/You hit the gnoll.@ hO  You kill the gnoll!You slash the gnoll! You barely miss the gnoll.Your +1 spectral war axe hits the gnoll.  Your +1 spectral war axe hits the gnoll but does no damage.  Your +1 spectral war axe hits the gnoll.@ hѺ@ h6/  --more--@ h7HV  Your +1 spectral war axe hits the gnoll.@ hZi))g. 2@ h}s7/5788=---9.9 (1.1@ h҉@ h5z _The gnoll hits you but does no damage. The gnoll sergeant barely misses you.@ h@  You hit the gnoll but do no damage.The gnoll is severely wounded.Your +1 spectral war axe hits the gnoll.  The gnoll hits you but does no damage.@ hR g.The gnoll sergeant hits you but does no damage.  The gnoll hits you with a +0 club. The gnoll hits you but does no damage.@ h9Tr0------11.1 (1.2@ h[@ h]@ he/  --more--@ hnJ _The gnoll sergeant hits you from afar with a +0 spear.@ hH1You slash the gnoll!@ hvYou kill the gnoll!You hit the gnoll but do no damage.@ h.(   gnoll  Your +1 spectral war axe hits the gnoll.  The gnoll sergeant hits you from afar with a +0 spear.@ h n47-----922.3@ hi@ h8 _The gnoll hits you with a +0 club.@ h@ hܥ@ h@ hPF _Unknown command.@ he  You slash the gnoll!  The gnoll is almost dead.Your +1 spectral war axe hits the gnoll.@ hj X  You kill the gnoll!@ h} & ()(   +1 spectral war axe  Your +1 spectral war axe hits the gnoll sergeant but does no damage.@ h* S--6=3.5@ hx @ h! L _The gnoll sergeant hits you from afar with a +0 spear.@ hF @ h@ @ hp @ h F _Unknown command.@ h[ .>.+ ..# .# ##### #.# #...# #.# #[..# #.# #..#.).....##+#.....(....(@g.#.).#..#...#5..?. ..##..#Z..... ##..###. #WZ#ß   You swap places. .  Your +1 spectral war axe disappears.-40 _The gnoll sergeant hits you but does no damage.  Things that are here: _a +0 club; a +0 whip of pain; a gnoll corpse@ h/N ( (   +1 spectral war axeYou hit the gnoll sergeant.  The gnoll sergeant is lightly wounded.  Your +1 spectral war axe hits the gnoll sergeant!@ hq0m5--5.7 (1.2@ hN=@ hAB _The gnoll sergeant hits you with a +0 spear.@ hU4@ hg\@ hX`F _Unknown command.@ h@ hb@ h\ _Unknown command.@ hF_The gnoll sergeant hits you with a +0 spear. _Unknown command. _Unknown command.The gnoll sergeant is heavily wounded.Your +1 spectral war axe barely misses the gnoll sergeant.@ h\V6=6.9@ h@ hE _The gnoll sergeant hits you but does no damage.@ h`  Your +1 spectral war axe barely misses the gnoll sergeant. _The gnoll sergeant hits you but does no damage.slash the gnoll sergeant!  The gnoll sergeant is almost dead.  The gnoll sergeant blocks your +1 spectral war axe's attack.  The gnoll sergeant barely misses you.@ h5j37----=8.1@ h@ h B _The gnoll sergeant hits you with a +0 spear!@ hr*@ h+@ h2@ h=F _Unknown command.@ h{  The gnoll sergeant blocks your attack.  The gnoll sergeant is almost dead.The gnoll sergeant blocks your +1 spectral war axe's attack.@ h}i6-----9.3@ h*@ h&B _The gnoll sergeant hits you with a +0 spear.@ h  You barely miss the gnoll sergeant.The gnoll sergeant is almost dead.Your +1 spectral war axe hits the gnoll sergeant!@ h @ h .((   +1 spectral war axe@ h @ h namarukai the Chopper.>........+Mountain Dwarf **.............#Health: 37/57 ===============---------........#@ h5 Magic: 6/6========================##### #.......#AC: 15Str: 16#...# #.......#EV: 7Int: 10#[..# #.......#SH: 5Dex: 12#..#######.).....##+XL:  6 Next: 121% Place: Dungeon:5#.....(.....@(......Noise: =--------  Time: 3720.5 (1.2)#...........).......y) +1 war axe (spect)#..#############....Throw: 14 darts (poison) #####..#5..?.... ...##..#Z.....# .......#..###.(   +1 spectral war axe .......#WZ#ß .......#..... ......©#W....@ h [18;2HThe gnoll sergeant is almost dead.The gnoll sergeant blocks your +1 spectral war axe's attack. _The gnoll sergeant hits you with a +0 spear.  You barely miss the gnoll sergeant.The gnoll sergeant is almost dead.Your +1 spectral war axe hits the gnoll sergeant! _You kill the gnoll sergeant!You have reached level 7!@ h /  --more--@ hC Z40/627/770% @ hO @ hR 4 _@ h* @ h] @ h @ h" F _Unknown command.@ h?| J@ h H _No target in view!@ hc@ hdf@ hNn@ hsH _No target in view!@ h@ h@ h[40m@ h6F _Unknown command.@ hd _No target in view!@ h3@ hU@ h@ h~B@ h[Unknown command.No target in view!Unknown command.No target in view! _Your +1 spectral war axe disappears.@ hL91@ h*@ h,@ h@ hE,@ h@ h+,@ h@ hi2=@ h@ hB,@ h@ h1,@ h@ h93@ hD(=@ h:@ h,@ h@ hn,@ h@ hi4=@ h@ h ,@ h @ h,@ h@ h,@ h@ hn45=@ h@ h ,@ hf#@ hW&,@ h$)@ h[-@ h?v6@ h!C,@ hJE@ hKa7=@ hM@ hO,@ hR@ hW,@ hZ@ h_,@ hc@ h!i@ hiN8=@ hl@ hr@ h,x@ h{@ h&@ h@ h6@ hX@ h\%9@ hz@ h,@ h@ hCB@ hU@ h)L50=@ h@ h~,@ hߴ@ h=,@ hI@ hd,@ h̿@ hk1=@ h&@ h,@ h)@ hM,@ h@ h@ hK2=@ h@ h=,@ h@ h,@ h@ hk3=@ hD@ hL,@ h1@ hi,@ h@ h,@ h|@ h;4@ h@ h,@ h@ h(,@ h @ h @ h K5=@ h@ hP,@ h2@ h,@ h@ h!k6=@ h #@ hh&,@ h(@ h/,@ hI1@ hY4,@ hn6@ h9a7=@ h]<@ hZ?,@ hA@ hD,@ h3G@ h>Jk8=@ hL@ hP,@ hR@ hCU,@ hW@ h\;9@ h_@ hb,@ hd@ h h,@ hdj@ ho,@ hq@ htb60=@ h)v@ hRy,@ h{@ h~,@ hȀ@ hk1=@ h@ h,@ h6@ h@,@ hs@ h(a2=@ h@ hl@ h,@ h@ h@ h,@ h@ h@ h,@ h@ hV@ h}O=@ h@ h@ h,@ h@ h9@ h[,@ h@ h1@ h@ h; _a - a throwing net@ h,@ h@ hB@ hg@ h@ hw,@ hn@ hQ@ h,@ h@ h< @ hc#.# ## ###.####. .......# .....>..+ .......# .>............# ##### #@......#-805.5 (85.0) #...# #.#@ h4 #[..# #.......# #..#######.).....##+ #...........))...... #...........)....... #..#############.... #######..#5..?.....##..#Z.....#@ h@ hZF-6.5 (86@ h$"@ h<$9 _Found an escape hatch in the floor.@ h2(#.......##.# .####.####.........# .....>+ .......# .>...# ##### ## #...# #.# #[..# #.......# #..#######.).....##+#...........))......#...........).......#..#############.... ######..#5..?. .... ....##..#Z....##...#..###.7.5 (1.0)@ h#.# .####.####.. ....@ hn...# .....>+ .......# .>...# ##### ## #...# #.# #[..# #.# @ h-#..#######.).....##+#...........))...... #...........)..#..#############.... #####..#5..?. .... ...##..#Z....##...#..###. ##WZ#ß@ h9@ h^&8@ h@ h@ ht###.####.. .......# .....>+ .......# .># ##### ## #...# #.# #[..# #.# #..#######.).@...##+#...........)).......#...........)..#..############# ####..#5..?. . ..##..#Z....###...#..###. ##WZ#ß#.....9@ h.......# .....>+ .......# .># ##### ## #...# #.# #[..# #.# @ hI#..#######.).....##+###...........))@.......#.)..#..############# ###..#5..?. . .##..#Z....###...#..###. .##WZ#ß #.....©#W....@ h_@ h-'10@ hC@ h@ h 5 .# .....>.+ ......# .>.....# ##### #.# #...# #.# #[..# #.# #..#.).....##+## #.). #@ hŒ d.). #..#......#..#5..?. ...... ..##..#Z..... .###..#..###. .#.#WZ#ß # ......#..... .....©#W....@ h[ @ hX &1@ h @ h   Things that are here: _a +0 spear; a +0 ring mail; a +0 kite shield@ h@ hhPick up what? 26/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 spear Armour (select all with [)@ hb - a +0 kite shield  c - a +0 ring mail [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]@ h^  b + a +0 kite shield[Enter] accept (1 chosen)@ h @ hЫ @ h۵ ..............#namarukai the Chopper.....>........+Mountain Dwarf **..................#Health: 62/62 ========================.>............#Magic: 7/7========================##### #.......#AC: 15@ h Str: 16#...# #.......#EV: 7Int: 10#[..# #.......#SH: 5Dex: 12#..#######.).....##+##XL:  7 Next: 10% Place: Dungeon:5#...........)@........Noise: ---------  Time: 3811.5 (0.0)#...........).........y) +1 war axe (spect)#..#############......Throw: 14 darts (poison) ####..#5..?....... ..##..#Z......###. ......#..###..# ......#WZ#ß# ......#..... .....©#W.... _No target in view! _Your +1 spectral war axe disappears. _a - a throwing net _Found an escape hatch in the floor.  Things that are here: _a +0 spear; a +0 ring mail; a +0 kite shield@ hv 2.5 (1 _j - a +0 kite shield@ hInventory: 27/52 slots Hand Weapons (go to first with ))  y - a +1 spectral war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}  B - a +2 flail of protection Missiles (go to first with ()  a - a throwing net  p - 14 poisoned darts (quivered) Armour (go to first with [)  d - an orb of light (worn)  m - a +0 pair of gloves (worn)  o - a +2 cloak (worn)  z - a +0 helmet (worn)  C - a +0 chain mail (worn)j - a +0 kite shield Jewellery (go to first with "=)  x - an amulet of reflection (around neck) Wands (go to first with /)A - a wand of roots (9) Scrolls (go to first with ?)e - 2 scrolls of amnesia  f - 2 scrolls of poison  r - a scroll labelled VIV DA LOLAM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ h0hj - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. @ h"5Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 1.9 (7.2 -> 5.3). Your SH would increase by 7.1 (5.0 -> 12.1). You took it off a gnoll sergeant on level 5 of the Dungeon. Stash search prefixes: {inventory} {shield armour} {shield armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour “...for the shield may be as important for victory, as the sword or spear.” (w)ear, (d)rop, (=)adjust, or (i)nscribe.@ h~o@ h{@ hG-..............#namarukai the Chopper.....>........+Mountain Dwarf **....@ hj..............#Health: 62/62 ========================.>............#Magic: 7/7========================##### #.......#AC: 15Str: 16#...# #.......#EV: 7Int: 10#[..# #.......#SH: 5Dex: 12#..#######.).....##+##XL:  7 Next: 10% Place: Dungeon:5#...........)@........Noise: ---------  Time: 3812.5 (0.0)#...........).........@ h8Hy) +1 war axe (spect)#..#############......Throw: 14 darts (poison) ####..#5..?....... ..##..#Z......###. ......#..###..# ......#WZ#ß# ......#..... .....©#W.... _Your +1 spectral war axe disappears. _a - a throwing net _Found an escape hatch in the floor.  Things that are here: _a +0 spear; a +0 ring mail; a +0 kite shield _j - a +0 kite shield@ hy@ h+3.5 (1@ h\@ hU7a - a throwing net _Found an escape hatch in the floor.  Things that are here: _a +0 spear; a +0 ring mail; a +0 kite shield _j -  You start removing your armour.@ h+4.5 (2@ h@ h@ h+5.5 (3@ h@ hy@ h+6.5 (4@ h=@ h@ h"+7.5 (5@ hp@ hx _You continue removing your orb of light. x4@ hB@ h...............).......)@.....).....@ hG  You finish removing your orb of light.  You start putting on your armour.@ hj+8.5 (6@ h @ h @ h +9.5 (7@ h @ h @ hW %20.5 (8@ h @ h$ A1.5 (9@ h* @ h1 @ hP2 /2.5 (10.0)@ h6 @ hh8 512 _You continue putting on your +0 kite shield. x5@ h9 @ h> @ h B ` _You finish putting on your +0 kite shield.@ h{4@ hN@ hF _Unknown command.@ hN@ h[Inventory: 27/52 slots Hand Weapons (go to first with ))  y - a +1 spectral war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}  B - a +2 flail of protection Missiles (go to first with ()  a - a throwing net  p - 14 poisoned darts (quivered) Armour (go to first with [)  j - a +0 kite shield (worn)  m - a +0 pair of gloves (worn)  o - a +2 cloak (worn)  z - a +0 helmet (worn)  C - a +0 chain mail (worn)  d - an orb of light Jewellery (go to first with "=)  x - an amulet of reflection (around neck) Wands (go to first with /)A - a wand of roots (9) Scrolls (go to first with ?)e - 2 scrolls of amnesia  f - 2 scrolls of poison  r - a scroll labelled VIV DA LOLAM [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ hx(Ld - an orb of light. A sphere of crystal, carried in place of a shield. Magic scintillates within itsinterior. 'Of light': it surrounds the wearer with a glowing halo, revealing invisible creatures, increasing accuracy against all within it other than the wearer, and reducing the wearer's stealth. If you switch to wearing this armour: Your EV would increase by 1.9 (5.3 -> 7.2). Your SH would decrease by 7.1 (12.1 -> 5.0). Stash search prefixes: {inventory} {ego} {branded} {light} {shield armour} {shield armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified ego armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.@ hUt..............#namarukai the Chopper.....>........+Mountain Dwarf **..................#Health: 62/62 ========================.>............#Magic: 7/7========================##### #.......#AC: 15Str: 16#...# #.......#EV: 5Int: 10#[..# #.......#SH: 12Dex: 12#..#######.).....##+##XL:  7 Next: 10% Place: Dungeon:5#...........)@........Noise: ---------  Time: 3822.5 (0.0)#...........).........y) +1 war axe (spect)#..#############......Throw: 14 darts (poison) ####..#5..?..[40@ hPxam..... ..##..#Z......###. ......#..###..# ......#WZ#ß# ......#..... .....©#W.... _You continue removing your orb of light. x4  You finish removing your orb of light.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield. _Unknown command.3.5 (1  You finish removing your orb of light.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield.Unknown command. _You drop an orb of light.@ h֨@ hٰ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.8   5.0  +1   k - Spellcasting   0.0   1.4  -2           b - Maces & Flails   3.8   0.7  +2      c + Axes@ h<6.3   4.9  +2   l - Evocations   0.0   0.8  +1   d - Polearms   3.1   1.0   0       e - Unarmed Combat   0.0   1.0   0       f - Throwing   0.0   1.4  -2                       g + Armour   4.8   2.1  +1 +4    [12;@ h2H h - Dodging   2.1   5.0  -3       i - Shields   0.0   0.8  +1       j - Stealth   0.0   1.4  -2                                      Skills enhanced by cross-training are in green. Bonus from skill manuals is in  red.  [?] Help[=] set a skill target  [/] @ hJauto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets@ h > i + Shields 0.0@ h< i * Shields   0.0@ h% a * Fighting   5.8@ hc[ c * Axes   6.3@ hT @ h..............#namarukai the Chopper.....>........+Mountain Dwarf **..................#Health: 62/62 ========================.>............#Magic: 7/7========================##### #.......#AC: 15Str: 16#...# #.......#EV: 5@ hInt: 10#[..# #.......#SH: 12Dex: 12#..#######.).....##+##XL:  7 Next: 10% Place: Dungeon:5#...........)@........Noise: ---------  Time: 3823.5 (0.0)#...........).........y) +1 war axe (spect)#..#############......Throw: 14 darts (poison) ####..#5..?....... ..##..#Z......###. ......#..###..# ......#WZ#ß# ......#..... .....©#W....You finish removing your orb of light.  You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield. _Unknown command. _You drop an orb of light.@ h@ hy@ h@ hJ@ h 7I@ hiC@ hI@ hO@ h,T@ hX@ hq^@ h`@ h*e@ hj@ hͦ@ hQ@ h@ hح@ h@ h@ hִ@ h@ h&@ h@ h@ hn@ h@ h+@ h@ h@ hV@ h@ hH@ h}@ ho@ hs@ hS@ h0 @ h@ h}_You open the door.@ h4 @ hG @ h @ hf@ h1 @ h @ hThere is an open door here.@ hU@ h @ h_@ h@ hJ@ h @ h"@ hh#@ h%@ h-@ h.b.......# .# @ h/Z.......####..... @ h0o...........#.... # @ h1..>........+.... .# @ h2o...........#...# ..# @ h3r...........#...####..###@ h48.......#.@ ht5 ....@ h6n.....#...........s @ h7B..#....@ h8 @ h9####.).....##'###...##.# @ h:......)[........###+# @ h_;n......).........# @ hp<O##########......#@ hR=g?. #......# @ h6>}s   scorpion (asleep)@ h?N .#..###.... @ h@*###. @ h/A;.#..# .... @ hB)#ß #.@ h C4.#..# .....@ hC@ hBK @ hL @ hjM34.5 (1@ hVN 1.0)  @ h8O/A scorpion comes into view.@ hP@ hR@ h,[@ hz\?@ hh]s@ hD^ s@ h _ @ h_@ ha@ hrb%5.5 (12@ hi@ h n @ hn@ hoY_Found a scroll labelled FYSKAM SEXINKI.@ hwT .#.....#.... # >+.... .# #...# ..# #...####..###  #............  #...........?  #....@....s.. ).....##'###...##.# )[........###+# ).........#. .?.    ....  ..... @ hy8  .#.....#.... # >+.... .# #...# ..# #...####..###  #............  #...........?  #....@....s.. ).....##'###...##.# )[........###+# )......?.       _A scorpion is nearby!@ hG @ h)I " .#@ hFJ .....@ hTK #.... # @ hZL >@ hdM +.... .# @ hsN #...# ..# @ hO #...####..### @ hP @ hQ #............ @ hZ } #...........?  #....@....s.. ).....##'###...##.# )[........###+# ).........#. .?.    ....  ..... @ h 8 .#.....#.... # >+.... .# #...# ..# #...####..###  #............  #...........?  #....@....s.. ).....##'###...##.# )[........###+# ).....@ h .?.      @ h @ h @ h @ h  @ hx _A scorpion is nearby! .#.....#.... # >+.... .# #...# ..# #...####..###  #............  #...........?  #....@....s.. ).....##'###...##.# )[........###+# ).........#. .?.    ....  ..... @ h n .#.....#.... # >+.... .# #...# ..# #...####..###  #............  #...........?  #....@....s.. ).....##'###...##.# @ h )[........###+# )......?.      @ h @ h< @ h @ hb _ _A scorpion is nearby!@ h > .#.....#.... # >+.... .# #...# ..# #...####..###  #............  #...........?  #....@....s.. ).....##'###...##.# )[........###+# ).........#. .?.    ....  ..... @ h @ hՂ .#.....#.... # >+.... .# #...# ..# #...####..###  #............  #...........?  #....@....s.. ).....##'###...##.# )[........###+# )......?.       _A scorpion is nearby! .#.....#.... # >+.... .# #...# ..# #...####..###  #............  #...........?  #....@....s.. )..@ h[...##'###...##.# )[........###+# ).........#. .?.    ....  ..... @ h: .#.....#.... # >+.... .# #...# ..# #...####..###  #............  #...........?  #....@....s.. ).....##'###...##.# )[........###+# )......?.       _A scorpion is nearby!@ h# .# ####..... .##.... .# >.+.... ..# #...# ..# #...####..##.#.#.#.?.#.#.....@...s..).....##'###...##.#)[........###+# ).........#. ?. #......# @ h6s.@ h86.0) _@ h@ h@ ht # .# ####..... ..# #.... ..# >.+.... ..# #...# ..# #...####..##.#.  #.@ h@w z#.?.  #.#.s..).....##'###...##.##.)[.###+# . #......# @ hm{ @ h߃ 2s.@ hi &7@ h\ @ hh @ h ((   +1 spectral war axe _A scorpion is nearby! _ You barely miss the scorpion. @ h  Your +1 spectral war axe hits the scorpion but does no damage.  The scorpion stings you but does no damage.=8.8 (1.3@ hu @ h 6 _You block the scorpion's attack.@ h} !  You hit the scorpion but do no damage.Your +1 spectral war axe barely misses the scorpion.40.2 (1.4 _You block the scorpion's attack.@ hs  You closely miss the scorpion.Your +1 spectral war axe barely misses the scorpion.You block the scorpion's attack.1.5 (1.3@ h" @ h A _The scorpion stings you but does no damage.@ hMB  You block the scorpion's attack. _The scorpion stings you but does no damage.  You slash the scorpion!  @ hE The scorpion is severely wounded.r +1 spectral war axe hits the scorpion.  =2.9 (1.4@ hQ @ hW Y _The scorpion completely misses you.@ h <  You slash the scorpion!@ h [  You kill the scorpion!@ h& k.†@ h m 22-4.3 _Your +1 spectral war axe disappears.@ h @ hQ _Your Armour skill increases to level 5!@ h@ hlN-@ h%q@ hDuH _No target in view!@ h _No target in view!@ h7 _No target in view!@ hj4@ h!r@ hTuH _No target in view!@ he _No target in view!@ hRmNo target in view!@ hJ@ hj ;@ h @ h*X@ hǃ@ hY@ hv@ h@ h4@ h@ h́J@ hx@ h@ h@ h@ h@ hmm@ ho@ hrx@ h}@ h@ h@ h@ hE@ h##  # .# #####  ####..... ...# @ hz .#.... ...#  +.... ...#  #...# #..#  ..#...####..###### #.#.. @ h#.#....? #.......#.......†......W #.).....##'###...##.##.. )[###+# # ...).........#  #######......#   W   phantom (dormant) #......#  . .#..###....  . ..#..# ....  @ hZ(0.0@ hW.W@ h%3-5.3 (1@ h-@ hR _A phantom comes into view.@ h_  .# #####  ...#  ...#  ...# ...# #..# ...####..###### ............... .......@...?.W. .......†....... )#'###...##.##.. )[###+# # ) @ h` T .  .  ....@ h 5 .# #####  ...#  ...#  ...# @ h Y...# #..# ...####..###### ............... .......@...?.W. .......†....... )#'###...##.##.. )[###+# # )  @ hL :  ....@ hb @ h 8-@ h4 @ hB ^ _A phantom is nearby!@ h"C  .# #####  ...#  ...#  ...# ...# #..# @ hD W...####..###### ............... .......@...?.W. .......†....... )#'###...##.##.. )[###+# # )  .  .  ....@ h 5 .# #####  ...#  ...#  ...# @ h M...# #..# ...####..###### ............... .......@...?.W. .......†....... )#'###...##.##.. )[###+# # )  @ h/ F  ....@ h @ hn @ h@ h ^ _A phantom is nearby!@ h .# #####  ...#  ...#  ...# ...# #..# @ h...####..###### ............... .......@...?.W. .......†....... )#'###...##.##.. )[###+# # )  . @ h< .  ....@ hxj .# #####  ...#  ...#  ...# ...# #..# ...####..###### ............... .......@...?.W. .......†....... )#'###...##.##.. )[###+# # ) @ hz^   ....@ hR _A phantom is nearby!@ hJ#  # .# +#####  ####..... ....#  #.... ....#  +.... ...#  #...# #..#  #...####..# .#.# .#.?.W.# .#.†.+ .).....##'###...##.##..# )[.###+# ## # ).#  ......#  #......#   .#..###....   ..#..# ....  @ hf@ hjaW.6 _@ hc@ h{? N#  # .# #+#####  ####..........#  @ h)A #.... ....#  +.... ...#  #...# #..#  #...####..#  #.#  #.?W..#  #.†.@ hB b+  ).....##'###...##.##..#  .)[.###+# ## ##  .).#  ......#  #......# @ hC  .#..###....  ..#..# ....  @ hH @ hP 3W.@ hQ &7@ hlX @ h[ @ hO H#  .@ h. F# .# #+#####  .####..........#  #.........#  +.... ....#  #...# #..#  #...####..#  #.#  #.W...#  #.†.+  .....##'###...##.##..#  )[.###+#### ##  ).#  ......#  #......#  .#..###....  ..#..# ....  @ h< @ h .=8@ h( j _The phantom barely misses you.@ hq N ( @ hs (   +1 spectral war axeYou miss the phantom.Your +1 spectral war axe hits the phantom.@ hv -9.6 (1.3@ h| @ h 5 _You block the phantom's attack.@ h  You closely miss the phantom.The phantom is moderately damaged.Your +1 spectral war axe barely misses the phantom.@ h .51.0 (1.4@ h> @ h A _The phantom hits you but does no damage. x2@ ht m  You slash the phantom!  @ hNv The phantom is almost destroyed.Your +1 spectral war axe completely misses the phantom.==2.4@ h~ @ h U _The phantom closely misses you.@ h  You closely miss the phantom.The phantom is almost destroyed.Your +1 spectral war axe closely misses the phantom.@ h d0---3.7 (1.3@ h @ h + _The phantom hits you.@ hq_ 9  You hit the phantom.@ h}b ]  You destroy the phantom!@ hi o?.@ hDk @ hɒ  1/63-36--5.1 (1.4 _Your +1 spectral war axe disappears.  Your Fighting skill increases to level 6! _Your Shields skill increases to level 1!@ h @ hd @ h @ h H _No target in view!@ hrT 4@ h] @ ha H _No target in view!@ h @ h @ h1 @ h H _No target in view!@ hD@ hE@ hI@ h)LH _No target in view!@ h _No target in view!@ hA4@ ht@ h#No target in view!@ h@ h@ h@ h@ haQ@ hQ@ h{1@ hm@ h@ h @ hM@ hz4@ h4 @ h'@ h)@ h.@ h6@ h7@ hB=@ hD@ hE@ hI@ hM@ hdN@ h4O@ hQ@ hR,2 _@ hXX@ hY,@ h$[@ hg]@ h&^D3=@ h^@ h`@ hb@ hic@ h#d@ h)ih#  # .# #+#####  ####..........#  #.........# @ h$j# +.... ....#  #...# #..#  #...####..#  #.#  #..@...#  -#.@ hl†.+  ##'###...##.##..#  [.###+#### ###  .#  ......#  #......#  .#..###....  ..#..# ....  @ hCr.60.1 (5.0@ hsE-1.1 (6@ h)y@ h,|a _d - a scroll labelled FYSKAM SEXINKI@ hc@ hF3@ h @ h@ hB ,@ h{=@ h@ hG,@ h@ h%@ h[,@ h@ h"7 _You open the door.@ h&(I@ hR,@  There is an open door here.@ h2  #+##### .......#  .........# ......#  @ h4.....# ......#   ....# .....#  # #..# >....#  ####..#######....#  ...........# ...........# 6.1 (5...†.......'....#  #'###...##.##..#....#  ....###+#############  #  ....# @ h4 ....#  ###....  # ....  @ h:@ h ;+7.1 (6@ hAQ _Found a stone staircase leading down.@ h| @ hp} 3@ hK @ hI @ hъ B@ h ,@ hw @ h @ h0 ,@ hޗ @ hå  There is a stone staircase leading down here. _@ h @ h @ hy @ hj @ hZ @ h @ h B@ h* @ h? ,@ h= @ h @ h @ hv @ hj @ h @ h @ h ,@ h @ he @ h1 @ h\ @ h" @ h B@ h| @ h @ h ,@ hO @ h B@ h @ hf @ hu @ h @ h @ h ,@ h @ h @ h @ h ,@ hX @ h ,@ h6 @ h @ hS ,@ h. @ h @ hq B@ hg @ h @ h ,@ h{ @ h @ h @ hr @ hT @ h @ h @ h 7 _You open the door.@ h @ h ,@ h %  @ h There is an open door here.@ h) @ h  _@ h @ h @ he @ h, @ h @ h& @ h/! B@ h3# @ h# @ h$ @ h% @ h& @ hO( @ h) @ h) @ h+ @ hR- @ h. ,@ h-0 @ h(2 @ h2 @ h3 @ hV5 @ h6 @ h7 ,@ h; d  You see here a scorpion corpse.@ h< @ h=  _@ hW> @ h? @ h C ,@ hID @ heE $ @ h.F _You open the door.@ hG @ hG @ hH @ hM @  There is an open door here.@ hP @ h8Q 5 _@ hMS @ hT ,@ hU @ h{W @ hVY ,@ h9Z @ hP\ @ h] @ hG^ ,@ h&` @ hb @ h|c ,@ hq X@ hns @ hw _ChadusMaximus's ghost turns its malevolent gaze towards you.There is an open door here.@ hz @ h| @ h[}  _@ h~ @ h @ h߂ @ h ,@ h_ @ h @ h ,@ hf @ h @ h& ,@ h @ h @ hG ,@ h @ h @ h ,@ ha @ hɛ @ h ,@ h @ hs @ hڣ ,@ h @ h @ h ,@ h @ h @ h3 ,@ h~ @ hó @ h$ #####......#....#  #......############# @ h U .#..###........  ..#..# #.......[  #..#..# #..............  .. #..# #.............  #©.###......  #...............+  .......... 919.1 (5@ hr 2.0) .............?.#  ...........#####  ..###......+ # #..^...#  #......#  #......+ . #...... @ h @ hM -20.1 (53@ hM @ h 4 _Found a helmet.@ h ,1.1 (54@ h @ h ? _You now have 225 gold pieces (gained 13).@ h @ h @ h @ h @ h~ ,@ hc ,@ h @ h @ h" @ h 3 #......############# .#..###..............  ..#..# #....[  @ hL ..#..# #......  . #..# #.......  . #©.###..........#   #...............+   .....#  ....@.#  @ h ..#####  ..###......+   #..^...#   #......#   #......+ @ hp   #......     @ hP 13.1 (2.0)@ h +4.1 (3@ h @ h . _l - a scroll of identify@ h@ hx@ h @ hH@ h",@ h[,,@ h.,@ hn0@ h?4@ h7@ h9@ h=@ h7 _You open the door.@ h3@ h@ h1 @  There is an open door here.@ hq @ h4  _@ h @ h@ h,@ h@ h5......###  ..###..............   #.............[   #..............  ..# #.............  ©.###..........#######  @ h9E.........'.....#  ..............#.....#  .........#@#####  .....#####.#  ..###......+ ... #..^...# ....# #......# .....# #......+......# #......#......#@ h #..##.##  @ h' ,30.1 (6@ hg!+1.1 (7@ hp%@ h},4 _n - a ring of resist corrosion@ h #©.###..........#######  #.........'.....#  ........#.....#  ........#.#####  ...#####.##  ..###......+......#  #..^...#......#  #......#......#  #......+@.....#  #......#......#  #..##.##  #####.#  ...  ... [1@ hh5;21H ...  . ............^..............'7.1 (6.......<...##..#.+======8.1 (7 _As you open the door, it creaks loudly! _Found an escape hatch in the ceiling.@ h@ h%3@ h@ hn. #©.###.# @ h, . #...............'.....#  ..............#.....#  .........#.#####  ....#####.##  ..###......+......# # #..^...#......# . #......#......# .@ h! #.......# 0 . #......#......# #.<....#..##.## #....#####.#  #.... ...  +..). ... .#.... ... .#....@ hB%: . @ h+@ h.L------9.1 (1@ h9@ h>n _Found a quarterstaff. _There is an open door here.@ h`I@ hb@ he@ hk _@ hm@ h8p,@ h`q@ hu@ hw,@ hy@ h |7 _You open the door.@ h~3@ h@ h@  There is an open door here.@ h@ hO5 _@ h@ h,@ h@ h@ hB@ h@ hו,@ h@ hn@ h,@ h@ h@ hH@ hR,@ h@ h,@ hp@ h@ he,@ h0@ h @ h,@ hͶ@ h@ hi@ hE,@ hX@ hӿ@ h,@ h@ h,@ h@ h@ h,@ h@ hH@ h,@ h@ h@ h@ hc@ hm@ hE@ h,@ hC@ he@ h,@ h@ h7 _You open the door.@ h3@ h@ h@  There is an open door here.@ h@ hq _@ hy@ h@ h2@ h,@ h@ h@ h,@ h@ h6@ h @ h@ h@ h,@ h}@ hF@ h @ h ,@ h @ hO @ h:,@ h@ hU@ h?,@ hU@ h;,@ hEThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _l - 2 scrolls of identify (gained 1)@ h@ h3@ h@ h7@ h*,@ hS@ h @ h!,@ h"@ h,$@ h%@ hU&@ h_'@ h(@ hv)@ h*@ hZ+@ h,@ h-,@ h./@ h0@ h2,@ h3@ h06@ h=7,@ h?8@ h#:,@ h7;@ hN<@ h+>,@ hC?@ hE@ hF,@ hH@ h`I@ hyJ,@ hK@ hM@ hM,@ hO@ hHP@ h.Q,@ hS@ hT@ hU,@ h~W7 _You open the door.@ hY@ h^Z3@ h[@ hB]@ h3^,@ h`@  There is an open door here.@ hb@ hnc _@ hd@ hf@ hgB@ hi@ hk@ hl,@ hq  #....#..##.....#  . #....#..########  . #....##'##.....#  . #....#.........#  @ h s. ###....#..##.....#  . .......#..########  ........'.........#  .......#.........#  .......#@###.....#  ------93.1 (54.0)########'# #######   ...   .....   <......   .........   .##+####...   ## ....   @ ht1_You open the door.@ hvY _Found a stone staircase leading up.@ hp@ hk3@ h2@ hb..########....##'##.........#....###....#..##............#..#######.'.........#........###....########@# ###### ............... ..............r....<...................#..##+####.....@ hFr   quokka (asleep)### .....  ..... @ h,0.0)@ h r.r@ h+4.1 (1@ h@ h _A quokka comes into view. _There is an open door here.@ h? B  . #....##'# . #....#... . #..# . #..## . '... . #.. . #.# . #@#   @ hB ".............r.  ...............  ....<..........  ...............  #..##+####.....  ### .....  ..... @ ho    #....##'#  #....#...  #..#  #..##@ h y  '...  #..  #.#  #@#   .............r.  ...............  ....<..........  ...............  #..##+####.....  @ hf \### .....  ..... @ h( @ h @ h @ hh ] _A quokka is nearby!@ h   . #....##'# . #....#... . #..# . #..## . '... . #..@ ha  . #.# . #@#   .............r.  ...............  ....<..........  ...............  #..##+####.....  ### .....  ..... @ h@ h& @ h8 @ h!K #....##'#@ h" @ hr$ #....#...  #..#  #..##  '...  #..  #.#@ hS&  #@#   .............r.  ...............  ....<..........  ...............  #..##+####.....  ### ..... @ h-6 ..... @ h/@ h0@ h8@ h^] _A quokka is nearby!@ hld  . #....##'# . #....#... . #..# . #..## . '... . #.. . #.# . #@#   .............r.  ...............  ....<..........  ...............  #..##+####.....  ### .....  ..... @ htL   #....##'#  #....#...  #..#  #..##  '...  #..  #.#  #@#   .............r.  ...............  ....<..........  ...............  #..##+####.....  ### .....  .....  _A quokka is nearby!@ h?d  . #....##'# . #....#... . #..# . #..## . '... . #.. . #.# . #@#   .............r.  ...............  ....<..........  ...............  #..##+####.....  ### .....  ..... @ h9   #....##'#  #....#...  #..#  #..##  '...  #..  #.#  #@#   @ hH.............r.  ...............  ....<..........  ...............  #..##+####.....  ### .....  ..... @ hf@ h@ hk@ h  #....##'##.....#   #....#.........#   ###....#..##.....#  @ h" .......#..########   .'.........#   .#.........#   .#.###.....#   ########'#########   ........@....r..  ...  ....<>  ...... #..##+#### ### .  .@ h .  _A quokka is nearby!@ hJ  Found a stone staircase leading down.@ hCr.@ h&5@ h@ hti _The quokka twitches its whiskers.@ h- #....##'##.....#  #....#..#  ###....#..##.....#  .#..#  .'..@ h #  .#..#  .#.###.....#  #'#  .r...#  .#  @ h z....<.>#  .#  #..##+####......#  ### ......#  ......#  ......#  @ h  @ hڍ @ h =r.@ h &6@ h @ h9 @ h  #....##'##.....#  #....#.#  ###....#..##.....#  .#..#  .'.@ h> #  .#.#  .#.###.....#  #'#  .r....#  .#  ....<.@ h a>#  .#  #..##+####......#  ### #......#  .......#  .......#   @ hY @ h .=7@ hF @ h" S _The quokka barely misses you.@ h Z  You hit the quokka but do no damage.Your +1 spectral war axe hits the quokka.†((   +1 spectral war axe@ hҾ 578.5 (1.4@ h @ h J _You kill the quokka!@ ho @ h{ @ h @ h H _No target in view!@ h4p @ hq @ h?v @ h, H _No target in view!@ h @ h @ h @ hH _No target in view!@ h|@ h~@ h6@ hH _No target in view!@ hO@ h@ h@ hH _No target in view!@ h \4@ h.d@ hgC _No target in view!@ h@ h@ h@ h@ hQ@ hTQ@ hy4@ h{@ h@ hQ@ huQ@ h @ h@ h@ hZ@ hu;@ h=@ hD@ hpH@ h@ h@ h @ h@ hz.@ h 0@ h5@ h:@ h@ h"@ h@ h@@ h0,@ h-@ h4@ hqB@ hS[?25h[?0c  Search for what [Enter for "."]? @ h [?25l[?1c@ h @ hغ 15 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a quarterstaffb - [D:5] a shaft  c - [D:5] 2 stones  d - [D:5] a transporter  e - [D:5] a helmet  f - [D:5] a transporter  g - [D:5] a scroll of poisonh - [D:5] a +0 club (2 further duplicates)  i - [D:5] a +0 ring mail  j - [D:5] a +0 spear  k - [D:5] a +0 whip of pain  l - [D:5] an orb of lightm - [D:5] a robe  n - [D:5] 2 boomerangs  @ h» o - [D:5] a +0 war axe@ hLevel 5 of the Dungeon <<<>>>>^(Press ? for help)  ..............#...####..#.....>....#   .>............#...####..#######....#  ##### #.......#...............#....# @ h^ #...# #.......#...............#....#  #[..# #.......#.......†.......'....#  #..#######.).....##'###...##.##..#....#  #...........)[........###'#############  #...........).........#....# #..#############......#....# ########..#5..?.   #......##############@ h   #######.....##..#Z.....   .#..###..............   #...............#..###.   ..#..# #.............[     #...............#WZ#ß #..#..# #..............    ... #...)...........#..... .. #..# #.............    .... #..............©#W.... ... #©.###..........#######  .....##'###########..#......... #...............'.....#  #.........#<...###..#..#ß#.   ..............#.....# #.........#....'....#..###   ...............#.##### #.........'....#....#.....   ...........#####.##..# #.........#....##...#©...   ..###......+......#..# #.........#######...#########    #..^...#......#..# #.........#  #............ #......#......#..# #.........@ h)#  +............ #......'......#..# @ h @ h@ hNnamarukai the ChopperMountain Dwarf **....Health: 63/63 ========================Magic: 7/7========================AC: 15Str: 16EV: 5Int: 10SH: 12Dex: 12XL:  7 Next: 37% Place: Dungeon:5Time: _No target in view! @ hY'_No target in view! _No target in view! _No target in view! _No target in view!  Search for what [Enter for "."]? .@ hJ@ hE@ h @ h#,@ h-@ h+  Search for what [Enter for "."]? . _Your +1 spectral war axe disappears.@ hA@ h@ h,@ h@ h@  There is an open door here.@ h@ h6 _@ h@ h] ,@ h, @ h @ hc,@ h@ hq@ h,@ h'@ h@ h,@ h@ h@ h1@ h2 @ h!@ hEB  There is an open door here. _@ h E,@ hF@ h;I,@ hK,@ hOB@ h!R@ hTB@ h|W@ hZB@ h]@ h_B@ h{a@ hdB@ hMf@ hg@ h8i,@ hj@ hl,@ hn@ hp@ hq@ hr@ h&t@ hu@ hv@ hw@ hy@ hz@ h{@ h|@ hO~@ h@  There is an open door here.@ h66 _@ h@ hֆ@ h,@ h@ h@ h+,@ h@ h:@ h],@ hX@ hJ@ h@ h@ h9@ hH...............#....#  .......†.......'....#  #'###...##.##..#....#  ....###'#############  ....#....# ....#....# ....#################  ###.................#  # #.............@...#   Noise: --------- 4029.5 (31.0) # #.................#   y) +1 war axe (spect) # #.................#   Throw: 14 darts (poison) ###..........########  .............'.....#  .............#.....#    .............#.#####    .........#####.##..#@ hs     ###......+......#..#   -@ h @ hLO _You see here a +0 helmet.@ h: @ h^ 230.5 (1.0)@ h @ h=$ % _D - a +0 helmet@ h+Inventory: 30/52 slots Hand Weapons (go to first with ))  y - a +1 spectral war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}  B - a +2 flail of protection Missiles (go to first with ()  a - a throwing net  p - 14 poisoned darts (quivered) Armour (go to first with [)  j - a +0 kite shield (worn)  m - a +0 pair of gloves (worn)  o - a +2 cloak (worn)  z - a +0 helmet (worn)  C - a +0 chain mail (worn)D - a +0 helmet Jewellery (go to first with "=)  x - an amulet of reflection (around neck)n - a ring of resist corrosion Wands (go to first with /)A - a wand of roots (9) Scrolls (go to first with ?)  d - a scroll labelled FYSKAM SEXINKIe - 2 scrolls of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ h@e D - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.@ h ...............#....#   namarukai the Chopper .......†.......'....#   Mountain Dwarf **.... #'###...##.##..#....#   Health: 63/63 ======================== ....###'#############   Magic: 7/7======================== ....#....#  AC: 15Str: 16 ....#....#  EV: 5Int: 10 ....#################   SH: 12Dex: 12 ###.................#   XL:  7 Next: 37% Place: Dungeon:5 # #.............@...#   Noise: ---------  Time: 4030.5 (0.0) # #.................#[39;@ h 49m   y) +1 war axe (spect) # #.................#   Throw: 14 darts (poison) ###..........########  .............'.....#  .............#.....#    .............#.#####    .........#####.##..#    ###......+......#..#    _Your +1 spectral war axe disappears. _There is an open door here. _There is an open door here. _There is an open door here. _You see here a +0 helmet. _D - a +0 helmet1.5 (1@ h W2.5 (2@ h W3.5 (3@ hC A4.5 (4@ hd @ hf @ hP +5.5 (5@ h @ h 64 _There is an open door here. _You see here a +0 helmet. _D - a +0 helmet _You start removing your armour. You continue removing your +0 helmet. x4@ h @ hn @ hn 7  You finish removing your +0 helmet.6.5 (67.5 (78.5 (8@ h A9.5 (9@ h ,@ h 040.5 (10.0)@ hA @ h 5 _You start putting on your armour. You continue putting on your +0 helmet. x5@ h @ h\ @ h [ _You finish putting on your +0 helmet.@ h _Unknown command.@ h~#@ h>EInventory: 30/52 slots Hand Weapons (go to first with ))  y - a +1 spectral war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}  B - a +2 flail of protection Missiles (go to first with ()  a - a throwing net  p - 14 poisoned darts (quivered) @ h@qArmour (go to first with [)  j - a +0 kite shield (worn)  m - a +0 pair of gloves (worn)  o - a +2 cloak (worn)  C - a +0 chain mail (worn)  D - a +0 helmet (worn)z - a +0 helmet Jewellery (go to first with "=)  x - an amulet of reflection (around neck)n - a ring of resist corrosion Wands (go to first with /)A - a wand of roots (9) Scrolls (go to first with ?)  d - a scroll labelled FYSKAM SEXINKIe - 2 scrolls of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ h'Tn z - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You took it off Robin on level 4 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.@ h& )...............#....#   namarukai the Chopper .......†.......'....#   Mountain Dwarf **.... #'###...##.##..#....#   Health: 63/63 ======================== ....###'#############   Magic: 7/7======================== ....#....#  AC: 15Str: 16 ....#....#  EV: 5Int: 10 ....#################   SH: 12Dex: 12 @ h ###.................#   XL:  7 Next: 37% Place: Dungeon:5 # #.............@...#   Noise: ---------  Time: 4040.5 (0.0) # #.................#   y) +1 war axe (spect) # #.................#   Throw: 14 darts (poison) ###..........########  .............'.....#  .............#.....#    .............#.#####    .........#####.##..#    ###......+......#..#    _D - a +0 helmet _You start removing your armour.@ h  You continue removing your +0 helmet. x4  You finish removing your +0 helmet. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Unknown command.@ h @ h 21.5 (1 _@ hl @ h W2.5 (2@ h @ h +3.5 (3@ h @ h0 @ hN +4.5 (4@ h @ h @ h +5.5 (5@ h) @ h) 4 _You start removing your armour. You continue removing your +0 helmet. x4@ h3 @ h< @ hz H  You finish removing your +0 helmet.@ hk +6.5 (6@ h @ ht A7.5 (7@ hx @ h @ hy +8.5 (8@ h% @ hH! A9.5 (9@ hK$ @ hl) F50.5 (10.0)@ h=, @ h. 5 _You start putting on your armour. You continue putting on your +0 helmet. x5@ h. @ hn1 @ hQ3 [ _You finish putting on your +0 helmet.@ h@ h@ h:@ hxF _Unknown command.@ hv @ h Inventory: 30/52 slots Hand Weapons (go to first with ))  y - a +1 spectral war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}  B - a +2 flail of protection Missiles (go to first with ()  a - a throwing net  p - 14 poisoned darts (quivered) Armour (go to first with [)  j - a +0 kite shield (worn)  m - a +0 pair of gloves (worn)  o - a +2 cloak (worn)  z - a +0 helmet (worn)  C - a +0 chain mail (worn)D - a +0 helmet Jewellery (go to first with "=)  x - an amulet of reflection (around neck)n - a ring of resist corrosion Wands (go to first with /)A - a wand of roots (9) Scrolls (go to first with ?)  d - a scroll labelled FYSKAM SEXINKIe - 2 scrolls of amnesia [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ hf D - a +0 helmet. A piece of metal headgear. Base armour rating: 1 @ hCiIt can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would remain unchanged. Your EV would remain unchanged. You found it on level 5 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.@ hC@ hL@ h9TU...............#....#   namarukai the Chopper .......†.......'....#   Mountain Dwarf **.... #'###...##.##..#....#   Health: 63/63 ======================== ....###'#############   Magic: 7/7======================== ....#....#  AC: 15Str: 16 ....#....#  EV: 5Int: 10 @ hV....#################   SH: 12Dex: 12 ###.................#   XL:  7 Next: 37% Place: Dungeon:5 # #.............@...#   Noise: ---------  Time: 4050.5 (0.0) # #.................#   y) +1 war axe (spect) # #.................#   Throw: 14 darts (poison) ###..........########  .............'.....#  .............#.....#    .............#.#####    .........#####.##..#    ###......+....@ h)Z[44m..#..#    _Unknown command. _You start removing your armour. You continue removing your +0 helmet. x4  You finish removing your +0 helmet. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Unknown command.@ h^@ he+1.5 (1@ hi@ hwm _You start removing your armour. You continue removing your +0 helmet. x4  You finish removing your +0 helmet. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.Unknown command. _You drop a +0 helmet.@ hc @ he Read which item? Scrolls  d - a scroll labelled FYSKAM SEXINKI  e - 2 scrolls of amnesia  f - 2 scrolls of poisonl - 2 scrolls of identify  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN @ hf  w - a scroll labelled KESOLO CYVE [!] read|quaff|evoke[?] describe selected@ h@ h@ h...............#....#   namarukai the Chopper .......†.......'....#   Mountain Dwarf **.... #'###...##.##..#....#   Health: 63/63 ======================== ....###'#############   Magic: 7/7======================== ....#....#  AC: 15Str: 16 ....#....#  EV: 5Int: 10 ....#################   SH: 12@ hDex: 12 ###.................#   XL:  7 Next: 37% Place: Dungeon:5 # #.............@...#   Noise: ---------  Time: 4051.5 (0.0) # #.................#   y) +1 war axe (spect) # #.................#   Throw: 14 darts (poison) ###..........########  .............'.....#  .............#.....#    .............#.#####    .........#####.##..#    ###......+......#..#    _You start rem@ htoving your armour. You continue removing your +0 helmet. x4  You finish removing your +0 helmet. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Unknown command. _You drop a +0 helmet.@ h @ hy$Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled FYSKAM SEXINKI  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (select first with !)  b - a fuming amethyst potion  g - a fuming yellow potion  h - 3 golden potions  i - a fuming pink potion  k - 3 smoky coppery potions  q - 3 fizzy purple potions  t - a murky brown potion @ h' v - 2 sedimented pink potions[?] describe selected@ ho@ h.@ h[7...............#....#   namarukai the Chopper .......†.......'....#   Mountain Dwarf **.... #'###...##.##..#....#   Health: 63/63 ======================== ....###'#############   Magic: 7/7======================== ....#....#  AC: 15Str: 16 ....#....#  EV: 5Int: 10 ....#################   SH: 12Dex: 12 @ h:###.................#   XL:  7 Next: 37% Place: Dungeon:5 # #.............@...#   Noise: ---------  Time: 4051.5 (0.0) # #.................#   y) +1 war axe (spect) # #.................#   Throw: 14 darts (poison) ###..........########  .............'.....#  .............#.....#    .............#.#####    .........#####.##..#    ###......+......#..#    _You start removing your armour. [3@ h >4mYou continue removing your +0 helmet. x4  You finish removing your +0 helmet. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Unknown command. _You drop a +0 helmet.@ h0I]  As you read the scroll of identify, it crumbles to dust.@ hJ+2.5 (1@ hgN@ hP- _d - a scroll of silence@ hI @ h Read which item? Scrolls  d - a scroll of silence  e - 2 scrolls of amnesia  f - 2 scrolls of poisonl - a scroll of identify  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff|evoke[?] describe selected@ hl^@ hkf@ hCmO...............#....#   namarukai the Chopper .......†.......'....#   Mountain Dwarf **.... #'###...##.##..#....#   Health: 63/63 ======================== @ h)n....###'#############   Magic: 7/7======================== ....#....#  AC: 15Str: 16 ....#....#  EV: 5Int: 10 ....#################   SH: 12Dex: 12 @ hq###.................#   XL:  7 Next: 37% Place: Dungeon:5 # #.............@...#   Noise: ---------  Time: 4052.5 (0.0) # #.................#   y) +1 war axe (spect) # #.................#   Throw: 14 darts (poison) ###..........########  .............'.....#  .............#.....#    .............#.#####    .........#####.##..#    ###......+......#..#    _You start putting on your armour. @ hqE[34mYou continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Unknown command. _You drop a +0 helmet.  As you read the scroll of identify, it crumbles to dust. _d - a scroll of silence@ hv@ h|MIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - a scroll labelled VIV DA LOLAM  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE Potions (select first with !)  b - a fuming amethyst potion  g - a fuming yellow potion  h - 3 golden potions  i - a fuming pink potion  k - 3 smoky coppery potions  q - 3 fizzy purple potions  t - a murky brown potion  v - 2 sedimented pink potions[?] describe selected@ hż@ hm@ hlU...............#....#   namarukai the Chopper .......†.......'....#   Mountain Dwarf **.... #'###...##.##..#....#   Health: 63/63 ======================== ....###'#############   Magic: 7/7======================== ....#....#  AC: 15Str: 16 ....#....#  EV: 5Int: 10 @ h....#################   SH: 12Dex: 12 ###.................#   XL:  7 Next: 37% Place: Dungeon:5 # #.............@...#   Noise: ---------  Time: 4052.5 (0.0) # #.................#   y) +1 war axe (spect) # #.................#   Throw: 14 darts (poison) ###..........########  .............'.....#  .............#.....#    .............#.#####    .........#####.##..#    ###......+....@ h [44m..#..#    _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet. _Unknown command. _You drop a +0 helmet.  As you read the scroll of identify, it crumbles to dust. _d - a scroll of silence@ h]  As you read the scroll of identify, it crumbles to dust.@ h+3.5 (1@ h@ h0 _r - a scroll of revelation@ hF @ h2 Inventory: 28/52 slots Hand Weapons (go to first with ))  y - a +1 spectral war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}  B - a +2 flail of protection Missiles (go to first with ()  a - a throwing net  p - 14 poisoned darts (quivered) Armour (go to first with [)  j - a +0 kite shield (worn)  m - a +0 pair of gloves (worn)  o - a +2 cloak (worn)  z - a +0 helmet (worn)  C - a +0 chain mail (worn) Jewellery (go to first with "=)  x - an amulet of reflection (around neck)n - a ring of resist corrosion Wands (go to first with /)A - a wand of roots (9) Scrolls (go to first with ?)d - a scroll of silence  e - 2 scrolls of amnesia  f - 2 scrolls of poison @ h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ hv& @ h;*)...............#....#   namarukai the Chopper .......†.......'....#   Mountain Dwarf **.... #'###...##.##..#....#   Health: 63/63 ======================== ....###'#############   Magic: 7/7======================== ....#....#  AC: 15Str: 16 ....#....#  EV: 5Int: 10 ....#################   SH: 12Dex: 12 ###.................#   XL:  7 Next: 37% Place: Dungeon:5 @ h+# #.............@...#   Noise: ---------  Time: 4053.5 (0.0) # #.................#   y) +1 war axe (spect) # #.................#   Throw: 14 darts (poison) ###..........########  .............'.....#  .............#.....#    .............#.#####    .........#####.##..#    ###......+......#..#    _Unknown command. _You drop a +0 helmet.  As you read the scroll of identify, it crumbles to dust. _d - a scroll of silence  As you read the scroll of identify, it crumbles to dust. _r - a scroll of revelation@ h@NQ@ h6@ hHRead which item? Scrolls  d - a scroll of silence @ h e - 2 scrolls of amnesia  f - 2 scrolls of poisonr - a scroll of revelation  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff|evoke[?] describe selected@ h:...............#....#   namarukai the Chopper .......†.......'....#   Mountain Dwarf **.... #'###...##.##..#....#   Health: 63/63 ======================== ....###'#############   Magic: 7/7======================== ....#....#  AC: 15Str: 16 ....#....#  EV: 5Int: 10 ....#################   SH: 12Dex: 12 ###.................#   XL:  7 Next: 37% Place: Dungeon:5 # #.............@...#   Noise: ---------  Time: 4053.5 (0.0) # #.................#[39;@ h=49m   y) +1 war axe (spect) # #.................#   Throw: 14 darts (poison) ###..........########  .............'.....#  .............#.....#    .............#.#####    .........#####.##..#    ###......+......#..#    _Unknown command. _You drop a +0 helmet.  As you read the scroll of identify, it crumbles to dust. _d - a scroll of silence  As you read the scroll of identify, it crumbles to dust. _r - a scroll of revelation@ h?P  Okay, then.@ hA@ hG@ hJ. _@ hqp@ hvInventory: 28/52 slots Hand Weapons (go to first with ))  y - a +1 spectral war axe (weapon)  s - the +5 mace "Sovutaynn" {freeze, ^Fragile rC+ Will- Str+7}  B - a +2 flail of protection @ hz&Missiles (go to first with ()  a - a throwing net  p - 14 poisoned darts (quivered) Armour (go to first with [)  j - a +0 kite shield (worn)  m - a +0 pair of gloves (worn)  o - a +2 cloak (worn)  z - a +0 helmet (worn)  C - a +0 chain mail (worn) Jewellery (go to first with "=)  x - an amulet of reflection (around neck)n - a ring of resist corrosion Wands (go to first with /)A - a wand of roots (9) Scrolls (go to first with ?)d - a scroll of silence  e - 2 scrolls of amnesia  f - 2 scrolls of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ h+ e - 2 scrolls of amnesia. A scroll that allows its reader to selectively erase one spell from memory to recapture the magical energy bound up with it. Reading this right now will have no effect: you have no spells to forget. @ hK9It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified scroll “But revenge is hollow. I'd prefer amnesia.”  -Tera Lynn Childs (q)uiver, (d)rop, (=)adjust, or (i)nscribe.@ h@ h+ @ h...............#....#   namarukai the Chopper .......†.......'....#   Mountain Dwarf **.... @ h5#'###...##.##..#....#   Health: 63/63 ======================== ....###'#############   Magic: 7/7======================== ....#....#  AC: 15Str: 16 ....#....#  EV: 5Int: 10 @ hH....#################   SH: 12Dex: 12 ###.................#   XL:  7 Next: 37% Place: Dungeon:5 # #.............@...#   Noise: ---------  Time: 4053.5 (0.0) # #.................#   y) +1 war axe (spect) @ hy# #.................#   Throw: 14 darts (poison) ###..........########  .............'.....#  .............#.....#    .............#.#####    .........#####.##..#    ###......+......#..#    _You drop a +0 helmet.  As you read the scroll of identify, it crumbles to dust. _d - a scroll of silence  As you read the scroll of identify, it crumbles to dust. _r - a scroll of revelation _Okay, then.@ h!@ h#+4.5 (1@ hR(@ h +  As you read the scroll of identify, it crumbles to dust. _d - a scroll of silence  As you read the scroll of identify, it crumbles to dust. @ hM,_r - a scroll of revelation _Okay, then. _You drop 2 scrolls of amnesia.@ h@ h53@ hk@ hX@ h @ h ,@ h@ h#,@ hm@ h@ h@ h,@ h@ h}!,@ hl"@ h~$@ h&,@ h'@ h)@ h+,@ h,@ h.@ h0@ h1@ h2@ h3@ h5@ h+8,@ h_<B@ h>@ hs?@ hF@ hG@ hI@ hQ)..#....# ###########......#....# ..?. #......################. .#..###................. .###. ..#..# #.............?... Z#ß #..#..# #................. ...#..# #................. @ hJS.... ...$#©.###..........####### ........ [#.....@.........'.....#662.0) .#ß#. .#...............#.....# .### #.........#.##### .... .#...........#####.##..# .#..###......+......#..# ####### #.. #..^...#......#..# ... #......#......#..# .. #......'......#..# ....#.. #......#......#..#@ hX@ hY,7.5 (13@ h]@ h6`- _Found a leather armour.@ h @ h @ hE @ h @ hf X@ h ,@ h @ h} @ h ,@ h @ h, @ h @ h ,@ h @ h @ h @ h ,@ h6 @ h @ h ,@ h @ h @ h! ,@ h # @ h% @ h' ,@ h( @ h%+ @ hO- ,@ h`. @ h/ @ h1 @ h3 ,@ hJ5 @ h:6 @ h37 @ h8 @ hj9 @ h@; @ hD< ,@ h? @ hEB ,@ h)C @ hE 7 _You open the door.@ hG 3@ hH @ h+L @  There is an open door here.@ hN 5 _@ hO @ hQ @ hS ,@ hyT @ hU @ hW ,@ hX @ hY @ h=\ @ h.] ,@ h}_ @ ha @ hb ,@ hc @ he @ hf ,@ hj 7 _You open the door.@ htm 3@ h\n @ hfq @ hns ,@ hWt @ h[u @ hw ,@ hx @ hy @ h{ ,@ h| @ h} @ h @ h ,@ hʁ @ h! @ h ,@ h 7 _You open the door.@ hn @ hh 3@ he @ h ,@ h @ hȏ @  There is an open door here.@ h ###+#.....#........#....#...... ..#...#.....'..##....#....#..##..'...#.....#..##....#....#..##+##.....#........#....##'## #...........#........#....#... #...........#..#######....#..## #...........#..#..#### #...........#..'.'...... #....#..#@.........#......95.5 (28 #...........#######.. ....####+#.. ..##########'# ...# ...........†..# ....# ....... @ h ....# .[...# ....<........# ......# .......# .......# #..##+####... #####  ### #...@ h @ h ,6.5 (29@ hf @ h - _Found a leather armour.@ h׏ 3@ hD @ h @ h. B@ h @ h ,@ h @ h` @ hn ,@ ht @ h @ h[ ,@ h- @ h @ h ,@ h @ h @ h| ,@ h @ ho @ h` @ hL @ hn @ h< ##......#........#....#.......#..#######....#.......#................#..'..........' ......#...........#..#..........# .##.###...........####..........# .##.#.....####+..###### ....#.....# #.......# . @ h ....#.....# +@......# . ....#.....# #...[...# ....<......# #.......# .............# #.......# #..##+######### ######### ### ##### @ h #####....#.s..'103.5 (7.0)#....#...###s   scorpion (wandering)@ h L  As you open the door, it creaks loudly!@ h; e.ss@ hI L======4.5 (8@ hL @ h [ _A scorpion comes into view.@ h.....#....#....#...#..#.....####..####+#.......##....#.......# #..s.'@......# #....#...[...# ....<#... #.......# ### #.......#  ######### ### @ hB?.....#....#....#...#..#.....####..####+#.......##....#.......# #..s.'@......# #....#...[...# ....<#... #.......# ### #.......#  #########  @ hI@ hK@ hS@ hW_ _A scorpion is nearby!@ h.....#....#....#...#..#.....####..####+#.......##....#.......# #..s.'@......# #....#...[...# ....<#... #.......# ### #.......#  ######### ### @ hUo.....#....#....#...#..#.....####..####+#.......##....#.......# #..s.'@......# #....#...[...# ....<#... #.......# ### #.......#  #########   _A scorpion is nearby!@ h.....#....#....#...#..#.....####..####+#.......##....#.......# #..s.'@......# #....#...[...# ....<#... #.......# ### #.......#  ######### ### @ h.....#....#....#...#..#.....####..####+#.......##....#.......# #..s.'@......# #....#...[...# ....<#... #.......# ### #.......#  #########  @ h.4@ hu _A scorpion is nearby!@ h.....#....#....#...#..#.....####..####+#.......##....#.......# #..s.'@......# #....#...[...# ....<#... #.......# ### #.......#  ######### ### @ h0s.....#....#....#...#..#.....####..####+#.......##....#.......# #..s.'@......# #....#...[...# ....<@ h^2S#... #.......# ### #.......#  #########  @ h <4@ hC@ h6U #+#.#.#.....#...........#..#.....#.....#..#..#.....#..'..#....#..#.. #.##.###....####. #.##.#.....####+#....... #....#.....#....#.......# #....#.....#..s.@.......# #....#.....#....#...[...# ....< #.#....#.# #.######.# #..##+ #...# ## ###.# .....## _A scorpion is nearby!@ hY@ haD.s@ hcS------5.5 (1 _@ hqg _There is an open door here.@ h  @ h !@ h (@ h @ hk(   +1 spectral war axe@ hY2You hit the scorpion.  @ h>The scorpion is moderately wounded.@ hFYour +1 spectral war axe barely misses the scorpion.@ h @ h@ h`-=-----@ h`&6.9 (1.4@ hl,O _You block the scorpion's attack. x2@ hs  You hit the scorpion.  The scorpion is heavily wounded.Your +1 spectral war axe hits the scorpion.@ hcu(8.3@ h|@ h9 _You block the scorpion's attack. x2@ hGQ  You closely miss the scorpion.The scorpion is severely wounded.Your +1 spectral war axe hits the scorpion.9.7 _The scorpion stings you but does no damage.@ h  You slash the scorpion!  You kill the scorpion!.†@ h=4911.1 _Your +1 spectral war axe disappears.@ h@ _No target in view!@ h _No target in view!@ h+ _No target in view!@ hؗ _No target in view!@ h_ _No target in view!@ h _No target in view!@ hn J@ h@ hv@ h@ h&3@ h%Q@ hRQ@ h@ h#@ h_$@ h)@ h>,@ hW@ hR@ h@ h@ h 3@ h| @ h @ h @ hI $ _@ h. @ h# ]..........##+##.....#.# #######+#...#........# #@ h% `.#...#..####### #.#...#..# +.#...#..'......#...#..# ##.##.###...........####.........  #.##.#.....####+#.......########  #....#.....#...@#.......# -  #....#.....#...†'.......# .... @ ho&  #....#.....#....#...[...# ....<  #.#....#.# .....  #..........######.......# #..## ##...######## ######### ### #.....# #.....# #######@ h- ..........#.........#........#............@ h3. ...'20@ h3 @ h4 L======3.1 (2@ h8 @ h: : _As you open the door, it creaks loudly!@ h| @ h 3@ h% @ hM @ h l  There is an open door here.@ h1 @ h  _@ h @ h @ hԦ ,@ ht @ hګ @ h ,@ h @ h @ h ,@ h @ h @ hr @ hM @ h' @ hp @ hͼ ,@ h @ hN @ h( @ h @ h @ h @ hZ @ h- ,@ h @ h @ h ,@ h @ hx @ hj ,@ h @ hR @ h% ,@ h @  There is an open door here.@ h6 @ h  _@ h @ hh @ h @ h ,@ h $ @ hx _You open the door.@ h @ hz 3@ h @  There is an open door here.@ h @ h 5 _@ hm @ h ,@ h| @ hW @ h @ hX ,@ h @ h @ h ,@ h   #.........'....#....#..... .Z  #.........#....##...#©...  #.........#######...###  #.........#. @ hz H #.........#.....+...  ##+###+#..#....##....#....# #..#....###'###....# #..+....#.....+....#.. #..#.@..'.....#....+------32.1 (19.0) +..#'#####'####....##+ #............###+#.... #............#...#@ hO  #............'...#.... #............##+##....  ...#######+#..........  <...#.......#..........  . #.......#..........  _You open the door.@ h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a stone staircase leading up.@ hx  _  There is an open door here. _@ h; @ h{ @ h @ hq @ h1 @ h @ hv@ h{@ h,@ h/ @ h @ h ,@ h@ h,@ h@ hC7 _You open the door.@ h@ h3@ h+@  There is an open door here.@ hO e #.........#.....+...... @ h4!##+###+#..#....##....# #. ..#..#....###'###. .♣♣♣.#..+....#.....+ ....#..#....'.....# _..+..#'#####'#### ..#............####.♣♣♣.#........#....@#............'------41.1 (9.0)@ h "Q.#+###'#........#..........######.....<...#....#.........#....#.........+.......#.........#.......##.........##.##.######+##.....#.##.#.....#@ h%@ h&/2.1 (10.0)@ hL)@ h+6 _Found an opulent altar of Gozag.@ h]  There is an opulent altar of Gozag here. _@ hY _You open the door.@ hI@ h;@  There is an open door here.@ h&@ h[a _@ h,@ h,@ h9@ h#@ hW @ h@ h_@ ha@ h@ h@ h@ h@ h!@ h *@ hY+ @ hL,:#.♣♣♣.#..+....#@ h<-Q ###.....#..#....'..@ h,.e #.'.._..+..#'#####'#@ hA/c #.#.....#..........@ h50R#.#.♣♣♣.#..........@ h%1V#.#.....#..........@ h2#.#+###'#..@ h3...@ h3} #..........#######+#@ h5& ##.@...<...#.......#57.1 (15 #.........#.......# #.........+.......# #.........#.......# #.........##.##.### ###+##.....#.##.# #.....#....# @ hT;.). #....# #....#..@ h<@ h=%8.1 (16@ hA@ hD @ hE@ hF_Found a hand axe.@ hi_@ h@ h@ h@ hJ,@ h<@ hi@ h,@ h@ h,  _You open the door.  There is an open door here. _ _You open the door.  There is an open door here. _@ hY,@ h@ h@ h7 _You open the door.@ h3@ h@ h You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door@ h!&.  There is an open door here.@ h#@ h$ _@ h%@ h'@ h),@ h*@ hV-@ h/,@ hV1@ h:4@ h5@ hw6@ hK7@ h78@ hW:,@ h,;@ h<@ h>@ h?@ hW@@ h`A@ hZC@ h/D@ hE@ hHThere is an open door here. _You open the door. _There is an open door here. _You open the door. _@ hdI7There is an open door here. _You open the door.@ hK3@ hK@ hSYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open @ hT door here.@ hU@ hV _@ h~W@ hoZ@ h=\,@ h]@ h`@ hb,@ hc@ hfgThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.@ hi3@ hj@ hfoYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door@ hr&.  There is an open door here.@ hr5 _@ ht@ hwThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open @ hxdoor here.  @ h2z@ h{ _@ h{@ h~@ h؀,@ h@ hn@ h<,@ hh@ h]@ h5@ h @ hݎ@ h@ h,@ h@ hЗ@ h7,@ h@ h@ hc,@ h̡@ hX@ hr,@ h{@ h3@ h,@ h@ h@ h{,@ hQ@ h@ h@ h@ h@ h@ h@ h,@ h@ hh@ h],@ h@ h@ h,@ h,@ h,@ h@ h@ h,@ hR@ h@ h,@ h/@ h@ h,@ h@ hW,@ hx@ h@ h,@ hB@ hr@ h@ hd@ h9@ h@ h@ h@ ht@ hH@ h7@ h,@ h@ h@ hr,@ h@ h@ h,@ h @ hj@ h2,@ h'@ h@ hI # .... # ...  #####$. #)#####..... ########@ h!....:.....#######.....##..........#..............#....................@..#...)..213.1 (55..........#................##'#################.........#<...## #.........#....'.. #.........'...#....##.........########.........#.....#@ hQ&@ h/',4.1 (56@ h:,@ hU. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a trident.@ h@ h@ h@ h@ h*p ..  .... @ h .... # #####$... )#####.....O ######....:.....#######.....##.##.#...#.#...)#..#............@ h..........##'###############...#<...## #.........#....'. O   ogre (asleep) #.........'....#. #.........#....## #.........#######@ h$' 0@ hVo.0)  An ogre comes into view. It is wielding a +0 giant club.@ h(~O.O@ h)5===5.1 (1@ hj2@ h.:& _The ogre shouts!@ h ..  ....  ....  # #####$...  .)#####....O.  #....:.....# #..........# #......@...# #..........#...) #..........# #..........# ########.........#< #...... #....... #.......@ h6  ..  ....  ....  # #####$...  .)#####....O.  #....:.....# #..........# #......@...# @ h8 N#..........#...) #..........# #..........# ########.........#< #...... #....... #.......@ h@ @ hB @ h-I @ hL \ _An ogre is nearby!@ hb l ..  ....  .... @ hd G # #####$...  .)#####....O.  #....:.....# #..........# #......@...# #..........#...) #..........# #..........# ########.........#< #...... #....... @ hf 1#.......@ h  ..  ....  ....  # #####$...  .)#####....O.  #....:.....# #..........# #......@...# #..........#...) #..........# #..........# ########.........#< #...... #....... #.......@ h 4@ h0 @ h  \ _An ogre is nearby!@ h T ..  .... @ h  ....  # #####$...  .)#####....O.  #....:.....# #..........# #......@...# #..........#...) #..........# #..........# ########.........#< #...... #....... #.......@ h= ..  ....  ....  # #####$...  .)#####....O.  #....:.....# #..........# #......@...# #..........#...) #..........# #..........# ########.........#< #...... #....... #....... _An ogre is nearby!@ h ..  ....  ....  # #####$...  .)#####....O.  #....:.....# #..........# #......@...# #..........#...) #..........# #..........# ########.........#< #...... #....... #.......@ hg` ..  ....  ....  # #####$...  .)#####....O.  #....:.....# #..........# #......@...# #..........#...) #..........# #..........# ########.........#< #...... #....... #....... @ hWmU##+## #.# ..## #####$.... @ hRp.)#####....O.. ########....:.....#######.....###.#.#...#.....#.#...)#.#.............#..........##'#################.........#<...####.........#....'.@ hw#.........'....#..#.#....##. _An ogre is nearby!@ h}@ hL.O@ hW.---6 @ h _@ h@ hv@ h #.##+##[..#...#..#.# #####$.... #..)#####....... #.#....:....O#######.....##.#.#.@ h #.#.#.#...).#.#.#.##'#.#.........#<...###.#.........#....'.#.........'....#.#.#....##.@ h f=--7@ h0 g _The ogre barely misses you.@ h: ((   +1 spectral war axeYou hit the ogre.  The ogre is lightly wounded.@ h2< -8.4 (1.3@ hD @ hI f _Your +1 spectral war axe barely misses the ogre.@ h &  @ h \You barely miss the ogre.The ogre is lightly wounded.@ h? 9 g@ h +g   gnoll (polearm, wandering)(   +1 spectral war axeYour +1 spectral war axe hits the ogre. You block the ogre's attack.@ h !9.7@ h @ h u _A gnoll comes into view. It is wielding a +3 halberd.@ h1, _A gnoll comes into view. It is wielding a +3 halberd.  The gnoll shouts!  @ h=. You hit the ogre.  The ogre is moderately wounded.  You hear a shout!@ h 1 @ h; B.g@ h(=  g)=@ he> 21.1 (1.4@ hF @ hJ 2 _You block the ogre's attack.@ h{  You barely miss the ogre.The ogre is heavily wounded.@ h dg. @ h| 955----@ h !2.5@ h @ h e _Your +1 spectral war axe hits the ogre! The ogre hits you with a +0 giant club!@ h! &  @ hw# ZYou hit the ogre.  The ogre is almost dead.@ hX1 dg. @ h3 5-3.7 (1.2@ hA @ h K Z _Your +1 spectral war axe hits the ogre. You block the ogre's attack.@ h 8  You slash the ogre!@ h3" %  @ h# 2You kill the ogre!@ h% @ h* I  Your +1 spectral war axe disappears.@ h9 B g@ h%; .g).gg 2 gnolls (polearms)  The gnoll hits you from afar with a +3 halberd.@ hp^ , 4@ hu` ----66-5.0 (1.3 _A gnoll comes into view. It is wielding a +0 halberd.@ hk @ h~v h _Your Shields skill increases to level 2!@ hʓ n### #..###+####[.#........#. .....g.#.@ h! # #####$...... #..)#####....g.....########.#....:....@#######.....###...#.#.#.....#.#...)#.#..............©#..........##'###########.########.........#<...####.........#....'.#.'....#..@ h @ h @ hs  g.gg 3 gnolls (2 polearms, 1 wandering)  A gnoll comes into view. It is wielding a +0 club.@ hr B60@ h} @ h _You block the gnoll's attack.  Things that are here: _a +0 giant club; an ogre corpse@ hy  Things that are here:a +0 giant club; an ogre corpse  The gnoll shouts!  You slash!  @ h#wThe gnoll is severely wounded.  Your +1 spectral war axe hits the gnoll.@ hO@ h@ h3g.g.() 2 gnolls (1 polearm)@ h(   +1 spectral war axe@ h:k6=8=7.4 (1.4@ hkH@ haI _You kill the gnoll!@ hl .#### #..####+###+ #[........[ #..##.....g#. +.....#.# #####$..g.... #..#.)#####...(@.....########..##....:....)#######.....##..##...#.##.#.....##.#...)##.#..............©##..........##'###########..#########.........#<...###..##.#....'....#  Found a robe.@ hś@ h'@ hͷg...@.g--80@ hp@ hV _Your +1 spectral war axe disappears.  Things that are here: @ hn_a +3 halberd; a gnoll corpse@ h'.>##...######+###+# #[..#@ h.[. #..##....g.#.+.#.# #####$.#..#.)#####....)@g...##..#5#....:....)#.....##..#Z#...#.#.#...#.#W#....#...).#.#..........#.©#W#..........##'#..#.########.........#<...###..#.#.#....'....#.@ h3@ h@ hl g.gg 3 gnolls (1 polear@ hm, 1 wandering)  A gnoll comes into view. It is wielding a +0 club.=-9@ hT @ hk3 _You block the gnoll's attack.@ hz  The gnoll shouts!  You slash the gnoll!  The gnoll is severely wounded.@ h@ h @ h4V g.(ggg 4 gnolls (2 polearms, 1 distrac@ hWted)(   +1 spectral war axeYour +1 spectral war axe hits the gnoll.  A gnoll comes into view. It is wielding a +0 spear.@ h{Xn7==30.6 (1.2@ hg@ heq3 _You block the gnoll's attack.@ hMcA gnoll comes into view. It is wielding a +0 spear. _You block's attack.  You closely miss the gnoll.  The gnoll is almost dead.  You hit the gnoll.  Your +1 spectral war axe hits the gnoll.@ h  You kill the gnoll!Your +1 spectral war axe hits the gnoll.@ h/  --more--@ h\ K  Your +1 spectral war axe hits the gnoll!@ h_ @ hrb @ hd @ he @ hi @ h [.gg.g.(g1, 1 missile)  You block the gnoll's attack.  A gnoll comes into view. It is wielding a +0 club and quivering a throwing net.@ hj >70-2.0 (1.4@ h @ hi + _You block the gnoll's attack.@ hI/You hit the gnoll.@ hBYou kill the gnoll!@ hp @ h .g))g 3  Your +1 spectral war axe disappears.@ h& ((((((The gnoll throws a throwing net. The throwing net hits you.@ h`@ hg..g....)g)@ h8 2  0 2-3.3 (1.314 darts (poison)@ hH-Held @ h@ h6 _You become entangled in the net!@ h@ h5@ h @ hmF _Unknown command.@ hKt _You are held in a net!@ hK4@ h@ hL _You are held in a net!@ h@ h@ h,@ hF _Unknown command.@ hd3@ h4@ h>@ hgBL _You are held in a net!@ hQ4@ h@ h- _Unknown command.You are held in a net!Unknown command.You are held in a net!@ h94@ h@ hfYou are held in a net!Unknown command.You are held in a net!Unknown command.@ h @ h @ h35 @ hD= Unknown command.You are held in a net!Unknown command.@ h[ @ hF] @ ho @ hs Unknown command.You are held in a net!Unknown command.You are held in a net!@ h6 @ h 9 @ hO @ hV You are held in a net!Unknown command.You are held in a net!Unknown command.@ hM @ h @ h@ h'Unknown command.You are held in a net!Unknown command.You are held in a net!@ h&4@ hHUnknown command.You are held in a net!Unknown command.You are held in a net!@ h_ ....gg-40@ hl @ hnq You are held in a net!Unknown command.You are held in a net! _You struggle against the net.@ h @ h @ h @ h ....gg-5@ h&@ h You are held in a net!Unknown command.You are held in a net! _You struggle against the net.@ h _You are held in a net!@ hYou are held in a net! _You struggle against the net. _You are held in a net!@ hF g. _You struggle against the net. _You are held in a net!  You rip the net and break free! The gnoll hits you with a +0 club.6 5 12 =614 darts (poison) _You block the gnoll's attack.@ h ,  You closely miss the gnoll.Your +1 spectral war axe hits the gnoll.()g..g(   +1 spectral war axe7.6 (1.3 _The gnoll hits you but does no damage. You block the gnoll's attack.@ h  You hit the gnoll.  The gnoll is moderately wounded.Your +1 spectral war axe hits the gnoll!@ hu+;g.@ h,(8.9@ hlE@ hJ? _The gnoll hits you but does no damage. x2@ ha7  You hit the gnoll.@ h=X  You kill the gnoll!@ h@ h .. 2  Your +1 spectral war axe disappears.  The gnoll hits you from afar with a +0 spear.@ h, 3--440.1 (1.2 _You block the gnoll's attack. The gnoll hits you with a +0 club.@ h; @ h@ e _Your Axes skill increases to level 7!@ hy 4 ((   +1 spectral war axeYou barely miss the gnoll.Your +1 spectral war axe hits the gnoll. x2  The gnoll hits you but does no damage.@ h# \2--1.5 (1.4@ h @ ho Y _The gnoll hits you from afar with a +0 spear.@ h @ h @ h  F _Unknown command.@ h$N  You hit the gnoll.  The gnoll is heavily wounded.Your +1 spectral war axe hits the gnoll!@ hfTX  You kill the gnoll!@ hb )(   gnoll (  Your +1 spectral war axe hits the gnoll.@ h8362.9@ hy@ h < _The gnoll hits you but does no damage.@ h .>.##### #...# #####+###+#. #[..# .[.. #..##.#.+.#.# #####$.)g.#..#.)#####....)(@...##..#5.#....:....)#.....##..#Z.#...#.#.#..........#.#WZ#..........#...).#.#..........#.©#W.#..........##'#..#.#.#<...###..#.#.#....'....#. _Unknown command.  You swap places. .  Your +1 spectral war axe disappears.30 _You block the gnoll's attack. _Items here: ))) †.@ hVYou block the gnoll's attack.Items here: ))) †. _Unknown command. hit the gnoll.  The gnoll is severely wounded.  Your +1 spectral war axe hits the gnoll!()(   +1 spectral war axe95.2 (1.3@ h # _You kill the gnoll! _Unknown command.@ h' \ _Unknown command.@ h; @ h @ h& ^ _No target in view!@ h' @ h. @ h8 \ _Unknown command.@ h9 @ h=@ @ h%I ^ _No target in view!@ h"J @ hP @ hqR _Unknown command.No target in view!Unknown command.No target in view!Unknown command.@ hF @ hH @ hXS @ hV sNo target in view!Unknown command.No target in view!@ hW SUnknown command.No target in view!@ h4 @ h[ @ h @ h No target in view!Unknown command.No target in view!Unknown command.No target in view!@ h @ h @ h' Unknown command.No target in view!Unknown command.No target in view!Unknown command.@ h@ hj@ h@ hsNo target in view!Unknown command.No target in view!@ hSUnknown command.No target in view!@ h4@ ha@ hUnknown command.No target in view!Unknown command.No target in view!Unknown command.@ h'4@ h@No target in view!Unknown command.No target in view!Unknown command.No target in view!@ h3@ hW6@ hC@ hGUnknown command.No target in view!Unknown command.No target in view!@ h$ @ hW @ h @ h6 Unknown command.No target in view!Unknown command.No target in view!  You start resting.@ h @ h K4=@ h @ h ,@ h @ h. @ h @ h/ @ h@ @ h @ h6 @ ho @ h U5=@ h @ hl @ h @ h/ @ h @ h8 @ h @ h @ h' K6=@ h @ hx @ h! @ h/' @ hF+ ,@ h. @ h1 @ h2 U7=@ h4 @ hO9 ,@ hl; @ h)J ,@ hL @ htX B@ hZ ;8@ h] @ h` ,@ hf @ hj ,@ h/m @ h-p @ hq D9=@ hDs @ h^w ,@ hy @ h| ,@ h @ hX @ hC O60=@ hI @ h ,@ h @ h ,@ hz @ h ,@ hY @ hj @ h 1@ hh @ h^ ,@ h @ h @ h @ hU @ h8 @ h K2=@ hJ @ h ,@ h @ h6 @ h] @ h @ h 3=@ hM ,@ hf @ h/ @ h, @ h @ h B@ he( )- @ h* C_Your +1 spectral war axe disappears.@ h5 079.2 (34.0)@ h7 m4=-80.2 (35@ hxB @ hLE " _HP restored.@ h  . .> ##### #...######+###+#. #[.. @ he [.. #..## #. # +.... #.... # #####$@))...... #..## .)#####....).)...########..#5 #....:....)#######.....##..#Z #..........#.#. #..........#....#W #..........#...)..#@ h E #..........#..............©#W #..........##'###########..#########.#<...###..#@ h @ h11.2 (1.0)@ h @ h@ hx  .  #... #####+###+#. #[.. .[.. #.. #. # +. # # #####@.))...... #.. .)#####....).)...@ h^#..# #....:....)#.....##..# #...#.# #..#.# #..#...).# #...#.©# #...##'#..# #.#<...###..#@ h23.2 (2 _You now have 235 gold pieces (gained 10).@ hN ####...#####+###+#. #[ ........[.. #..##..+# #####..))#.)#####....@.)...########....:....)#######...........#.............####...#.........#....'....# @ h]=4.2 (1@ hE@ h  Things that are here: _a +3 halberd; a gnoll corpse@ hN### #..#####+###+#. #[ ........[.. # #.... #.. +. ## #####..))...... # .)#####....).)...########.. #....:....@#######.....##.. #..........#............... #...#. #.#...)@ hO9. #.#...© #.##'###########.. ########.........#<...###.. #.........#....'.... #.'....#....@ h5 _  Things that are here: _a +0 giant club; an ogre corpse@ hn  # #####+###+#. #[@ h2o ........[.. # #.. #@ hoT +. #@ hmpk # #####..))...... # .)#####....).)...@ hp# #....:...@)#######.....## #@ hAq...# #.# #@ hq.#...) #.#@ hrr. #.##'@ hfr$# @ hr#.........#<...### #.........#....' #@ h4s$.'....#@ h@ hԆ-6 _@ hʕ@ h@ hE> q  # #####+###+#. # ........[.. # #... # +.. # # #####..))...... # .)#####....).)...# #....:..@.)#######.....## #...# #.# #.#...) #.# #.##'# #.........#<...### #.........#....' #.'....#7@ h  #####+###+#.  ........[..  #....  +..  # #####..))......  .)#####....).)... #....:.@..)#######..... #...# #.# #.#...) #.# #.##' #.........#<... #.........#....' #.'....#@ h &8@ h @ h @ h  #####+###+#. .[.. #.... +... # #####..)).......)#####....).)... #....:@...)#######..... #...# #.# #.#...) #.# #.##' #.........#<... #.........#....' #.'....#@ h @ hN &9@ h @ hn @ hr  #####+###+#. .[.. #. +..@ h!.# # #####..)).......)#####....).)... #....@....)####### #@ h! ...# #.# #.#...)@ h " #.# #.##' @ h"#.........#<... #.........#.... #.'....@ h.@ h/'90@ h?5@ hA@Y  You pick up a book of Armaments and begin reading...@ hA+1.2 (2@ h   You add the spells Stone Arrow, Animate Armour, Hellfire Mortar and Lehudib's _Crystal Spear to your library.@ h؈t #####+###+#. .[.. #. +..### #####..)).......)#####....).)... #.)####### #...# #.# #.#...) #.# #.##' #.#< #.# #.'2.2 (1@ hF@ h@ h-O #####+###+# .[ # +.### #####..)).)#####....).)... #.)# #@ h.....# #.# #.#...) #.# #.##' #.#< #.#@ h0I #.'@ h7@ hn8&3@ h >@ h@@@ h_qO #####+###+ .[ #. +s..#### #####..))@ hr?.....)#####....).)... #.)# #...# #.# #.#...) #.# #.##'s   scorpion (asleep) #.#< #.#. #.'.@ h{j  A scorpion comes into view.@ hme.ss@ h1&4@ h@ hS _Found a scroll of immolation.@ h #####+### . ##. +#.s.##### #####..))#?.....)#####....).)... #.)# #...# #.# #.#...) #.# #.##' #.# #..# #.'.s5@ h@ hG\ :     #####+##      #   #.+...  @ hO] S #...##### #####..))..  #?.s..@)#####....).)...  #######)######   #.#   #.#...   #@ h^ .#...)   #.#.....   #..........##'##  ########.  @ h^ H #.@ hb @ he @ hp F..s@ hs &6@ h@} @ h @ hbb  You hit the scorpion.  The scorpion is lightly wounded.@ hV5=7.5 (1.3@ h?@ h76 _You block the scorpion's attack.@ h  You slash the scorpion!  The scorpion is severely wounded.@ h0=8.8@ hc@ hǫ9 _You block the scorpion's attack. x2@ h$:  You hit the scorpion.@ hi.@ hqH391-300.0 (1.2@ h @ h;L _You kill the scorpion!@ hC      #####+  #  #. #   #.. +   #...##### #####..))  #?...@.)#####....).)  #.)  #..#   #...#   #....#...)  #..........#   #..........##'   ########   #@ hK k--10@ hN @ hP @ hZ   #... #... #... #####+ @ h}  #...   #... #  #... +  #...##### #####..))  #?..@..)#####....).)  #@ hV .)  #...#  #..........#  #..........#... @ h  #..........#  #..........##'  #  #@ h @ h @-2@ hz @ h @ hs(   #.....  #....  #.... #####@ hۈ  #....   #...# #  #...+ +  #...##### #####..)  #?.@...)#####....).)  #.)  #....#  #..........#  #.#  #.#  #.##'  #  #@ hY3@ hֈ   #......  #.....  #.....   #....   #...# #  #...+ +  #...##### #####..  #?@....)#####....).  #.)  #....#  #.#  #.#  #.#  #.##  #  #4@ h   #......  #.....# @ hy #.....   #....   #...# #  #...+@ hC/ +  #...##### #####  #@.....)#####....)  #.)  #.#  #.#  #.#  #.#  #.  #  #@ h@ h &5@ h'@ h22@ h2+6.0 (2@ h9@ h<P _e - a scroll of immolation@ h` '  #......# #......  #.....#  #.#### #.... .. #...# #. #...+ +. #.@.##### #####.. #......)#####....). #######...)# #...#. #.#. #.#. #.#. #..........## ########.7.0 (1@ h   #......+  #......# #......  #.....#  #.##### #.... .. #...# #. #..@+ +. #...##### #####..) #......)#####....).) #######.........)### #.#. #.#. #.#. #.#.. #..........##'8@ h####..'....._####..9@ hd _You open the door. _Found an iron altar of Okawaru.@ hV  #......+  #......#  #......  #.....#  #..... #####+@ hW #.... . #...#####.#. #...@....._. +. #...#####...#####..)) #......)#####....).). @ h#X#######.)# #.#. #.#. #.@ hX#. #.#. #.##'#@ h_@ h`.10 _@ he@ hhQ _There is an open door here.@ hd  #......+  #......#  #......  #.....#  #..... #####+# @ h#.... # . #...#####...# #. #...'@...._.. +. #...#####...#####..)). #......)#####....).). #######.)# #.#. #.#. #.#...) #.#. #.##'#@ hY @ hb -1 _@ hn@ h@ h >  #......+  #......#  #......  #.....#  #..... #####+#   #.... ## .   #...#####...## #.   #...'.@..._... +.   #...#####...#####..)).   #......)#####....).).   #######.)#   #.#.   #.#.   #.#...).   #.#.   #.##'#@ h R2@ h) @ hv' " #......+  #......#  #......  #.....#  #..... #####+# #.... ### . #...#####...### #. #...'..@.._.... +. #...#####...#####..)). #......)#####....).)...# #.)# #.#. #.#. #.#...). #.#. #.##'#3@ h1 @ h:#......+ #......# #...... #.....# #..... #####+###+#.... #### .[#...#####...#####.#...'...@._.....+.#...#####...#####..)).#......)#####....).)...##.)#.#.#.#.#.#.#...).#.#.#.##'#@ ha@ ht@ h4@ h@ h@ hS#......+ #......# #...... #.....# #..... #####+###+##.... ##### .[.#...#####...#####.#...'....@_.....+.#...#####...#####..)).#......)#####....).)...##.)#.#.#.#.#.#.#...).#.#.#.##'#@ h:X@ hX&5@ hd_@ h`@ h#......+ #......# #...... #.....# #..... #####+###+#.#.... ##### .[.#...#####...#####.#...'.....@.....+.#...#####...#####..)).#......)#####....).)...##.)#.#.#.#.#.#.#...).#.#.#.##'#@ h%<6@ h0(@ hT+] _There is an iron altar of Okawaru here.@ hw#......+ #......# #...... #.....# #..... #####+###+#. #.... ##### .[.. #...#####...#####. #...'....._@....+. #...#####...#####..))...... #......)#####....).)...##.)#.#.#.#.#.#.#...).#.#.#.##'#@ hz@ h{-7 _@ h%@ h΄@ h<[q#......+ #......# #...... #.....# #..... #####+###+#. #.... ##### .[.. #...#####...#####. #...'....._.@...+. #...#####...#####..))...... @ hW]5#......)#####....).)...##.)#.#.#.#.#.#.#...).#.#.#.##'#@ he@ hg&8@ h;n@ h)p@ hzE #......+ #......# #...... #.....# #..... #####+###+#. #.... ##### .[.. #...#####...#####. #...'....._..@..+. #...#####...#####..))...... #......)#####....).)...##.)#.....##.#.#.#.#.#...).#.#.#.##'#@ hY Y9@ h #......+ #......# #...... ##.....# ##..... #####+###+#. ##.... ##### .[.. ##...#####...#####. ##...'....._...@.+. #@ hվ #...#####...#####..))...... ##......)#####....).)...##.)#.....##.#.#.#.#.#...).#.#.#.##'#@ h @ h '20@ hx @ h @ h#......+  #......#  #...... ##.....# #.#..... @ h:#####+###+#. #[#.... ##### .[.. #.#...#####...#####. #.#...'....._....@+. #.#...#####...#####..))...... #.#......)#####....).)...#.#.)#.....##.#.#.#.#.#.@ h'h#...).#.#.#.##'#.@ h@ h&1@ hR@ h+@ hrf#+##.....@ h......'........))...)...####@ hF<2@ hm> _You open the door.@ hp #......+ #......# #...... # #.....# #. #..... #####+###+#. #[. #.... ##### ........[.. #. #...#####...#####. #. #...'....._.....@. #. #...#####...#####..))...... #. #......)#####....).)...#. #.)#######.....##.#.#.#.#.#.#...).#.#.©#.##'#.@ h@ h &3@ h@ hQ _There is an open door here.@ hD. ......+ @ hW. ......# . ...... # .....# #. ..... #####+###+#. #[. .... ##### ..[.. #..# ...#####...#####. #. @ h...'....._.....' #. ...#####...#####..))...... #..# ......)#####....).)...#..#..)#.....##..#@ hG[#....#.##..........#.##..........#...).##..........#.©#@ hQ6#.##'#..#@ h`@ h$4 @ h _@ h@ h@ hr.+ .# ..> ..## ...#...# ..#####+###+#. #[..# ##### ..[.. #..######...#####.@ hu #.'....._.....'. #.#####...#####..))...... #..#)#####....).)...#..#5.........)#.....##..#Z#..........#.#.#..........#.#W#..........#...).#.#..........#.©#W#.##'#..#.@ h}@ h~&5@ h@ h@ hf H.+ .# . .>. .. ##### # ... #...#  ...#####+###+#. #[..#  ##### ..[.. #..# .#####...#####. #. .'....._.....'. #. .#####...#####..))...... #..#)#####....).)...#..#5..........)#.....##..#Z.#...#.#.#..#.#WZ#...#...).#.#...#.©#W.#.##'#..#.6@ hj @ h>69.+ .# . .>. .. ##### # ... . #...#  ...#####+###+#.. #[..#  #####..[... #..# #####...#####.#. '....._.....'.#. #####...#####..)).#..#)#####....).)...#..#5..)#.....##..#Z.#...#.#..##...#.#WZ##....#...).#.#..........#.©#W.#.##'#..#.7@ h@;@ h~b. .+ ...# .  .>... ..  ##### # ... .. #...#  ...#####+###+#... #[..#  #####.....[.... #..##### ####...#####.#. ....._.....'.....#....... ####...#####..))........ #..##### ..)#####....).)...########..#5..? ##.)#######.....##..#Z...#...#.#..##.#.....#WZ#ß#.#...)#..#.#..............©#W8@ hg@ h k@ h M###+ .# .  .>... ..  #### .# ... .. #. . ...#####+###+#... #[..#  #####....[##### ####...##### ....._.....'......... ####...#####..))........ #..#####...9@ h)v###..#....#....#....#.......'@ h@ h'30@ h@ h( _You open the door.@ hX###.###.. .#.... .....>+ #.... . .# . #.... .>. . .. #.... ##### # ... ... ...#...#  @ h...#####'###+#....#[..# #####.[.....#..#...#####.#._.....'.#....#####..)).#..# .)#####....).)...#..#5..?. #.)#.....##..#Z. #...#.#..# #...#.#WZ#ß #.#...).#.@ h@ h&1@ h@ h@ h###.###.. .#.... .....>. + #.... . # . #.... .>. @ h .. #.... ##### #  ... ... ...#...# #...#####'###+#....#[..# ######.[.....#..#...#####.#._.....'.#....#####..)).#..# )#####....).)...# .)#######.....##..#Z..... ..#.#..###. .#.#WZ#ß .#...).#.....@ h̷ @ h@ h_&2@ h'@ h[@ h n.#.#.+.#.#.#'3 _You open the door.@ h  #. ##... ######..#...# ....... #....#...# .....> #....#...+ .... #....#...# .>......@ h !.. #....#...# ##### #.... ...#...# ...#...# #. ...#####'###@#....#[..# #.###.....[.....#..####### #...#####.#. .._.....'.....#.......... #...#####..)).........#..######## #####....).)...########..#5..?.)#######.....##..#Z.....#.#..###.#.....#WZ#ß4@ h5 @ h Q _There is an open door here.@ huM   ##...@ h}#####.#> +.  .>..... #. ####... ...#..@# ...#.  ...#####'###'#....#[..# ####...........[.....#..####### #...#####.............#................#...#.##@ h!C5 _@ h@ h@ hfM   ##...#####.#> +.  .>..... #. ####... ...#...# ...#.  ...#####'###'#....#[..# #####...........[.....#..#######......................#######6@ hE@ hzj +M.    ##...#####.#> +.  .>..... #. ####... ...#...# ...#....#####'###'#....#[..# #........#####@ hl @ hBm &7@ hr @ hs @ h M#. .   ##...#####.@ h #> +.  .>..... #.@ h 4 ####... ...#...# ...#...# #...... @ h @ hO @ h &8@ h @ hb @ hMn@ ho@ hw@ hz@ ho####...........'...............##..#.##@ h#@ h&9@ h1@ h _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.@ hx #....# #....##....##.#....##.##....#########.###..#...#........#....#...#......>.#....#...@... #....#...#..>... #....#...#....##### #.... ...#...#....#...# #....#####'###'#....#[..# #...[.....#..#.) ...#####.............#. ._.....'.............#. ...#####..)).#..#@ h =40@ h @ h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.@ hE >#....# #....# #....# #.#....# #.##....#.###..#...#.#....#...#.>.#....#...'  . #....#...#.>... #....#...#....##### #.... ...#...#....#...# #....#####'###'#....#[..# #..[.....#..#.).#####.......#.) _.....'.......#.)#####..)).#..#@ hЫ J1 _@ h #....# #....# #....# #.##....# #.###....#.####..#...#.#....#...#.>.#....#...'. @ h . #....#...#.>. .. #....#...#....##### #. ... ...#...#....#...# #....#####'###'#....#[..# #..[.....#..#.). .#####......#.)[ .....'.......#.). .#####..)).#..#@ h8 @ hɟ &2@ h~ @ hP @ h#....# #....# #....# #.# #....# #.# ##....#.####..#...#.#....#...#.@ hԍ >.#....#...'.  #....#...#.>. #....#...#....##. ...#...#....#...# #. ...#####'###'#....#[..# #. #.[.....#..#.). #####.......#.)[.'.............#.). #####..)).#..#@ h?@ h<3@ h,@ h@ hRead which item? Scrolls  d - a scroll of silence  e - a scroll of immolation  f - 2 scrolls of poison@ hqvr - a scroll of revelation  u - a scroll labelled NISOVO NAIMN  w - a scroll labelled KESOLO CYVE [!] read|quaff|evoke[?] describe selected@ hIe @ h7w namarukai the Chopper#....#Mountain Dwarf **....#....#Health: 64/64 ========================#....##.......# Magic: 7/7========================#....##.......# AC: 15Str: 16##....#########.......## EV: 5Int: 10###..#...#................... SH: 13Dex: 12#....#...#............>...... XL:  7 Next: 91% Place: Dungeon:5#....#...'..@................ Noise: ---------  Time: 4343.0 (0.0)#....#...#........>.......... y) +1 war axe (spect) . @ h $#....#...#....###### #..... Throw: 14 darts (poison) .. ...#...#....#...# #..... ...#####'###'#....#[..# #..... #...........[.....#..#######.)...  #####.............#...........)[.  ....'.............#...........)..  #####..)).........#..############  _There is an open door here. _You open the door. _You open the door. _There is an open door here. _You open the door. _There is an open door here.You open the door. _There is an open door here. _You open the door. _There is an open door here.  Okay, then. _@ hlL@ hM@ hiQ@ hY^@ h_c@ hn: _@ hV@ h,@ h@ h?@ hЖ,@ h@ hx@ h,@ h@ h@ h%,@ h3@ h@ hE,@ h2@ hF@ h,@ hc@ h@ h,@ hI@ h@ h1,@ h@ h@ h@ h.@ hu@ htP  There is an escape hatch in the floor here.@ h~K _@ h@ hB@ h?@ hX'@ h(@ ht+,@ h-@ h&1@ h4,@ h6@ h';@ hI?,@ hA@ hE@ hAK@ hK@ hN@ hT@ hX,@ hi[@ hj_@ hc,@ h$f@ hj@ h6n,@ h#q@ h2u@ h:y,@ h{@ hk@ h2,@ h@ h@ hv,@ hP@ h<  You see here a +0 robe.@ h5 _@ hO@ h@ h,@ h@ hU@ hѻ,@ h@ hd@ h,@ hT@ h@  There is an open door here.@ h4@ h _@ h@ h@ hO,@ h @ h@ h@ hB@ h@ h,@ h8@ h @ h&,@ h@ h@ h,@ h!@ h)$@ h&,@ hZ(@ h)@ hx+,@ h,@ hb.@ h0,@ h0@ hg2@ h4,@ h4@ h76@ h7,@ hJ8@ hk;@ h<@ h>,@ h@@ h@@ h7A@ hA@ hD@ hmF,@ hG@ hXH@ hI,@ hJ@ hK@ hAM,@ hN@ hX _You open the door.  There is an open door here. _@ h{Y@ hZ@ h8\,@ h]@ h^@ h`@ h`,@ hlb@ hc@ h*d@ hd@ he@ h2g@ hg@ hYh@ h`i@ hj@ h*k@ hk@ h(m@ hn@ h/o@ ho@ hWq@ hr@ has@ hs@ h.v7 _You open the door.@ h*x3@ hx@ hG}@  There is an open door here.@ h~@ h _@ h@ h"@ h,@ hv@ h@ hf@ h̆@ h@@ h@ h,@ h%@ h@ hN,@ hס@ hب@ h@ ho@ h@ h(@ hK,@ h@ h׾@ hT,@ h@ hf@ h,@ h2@ hO@ h@ h@ h@ h3@ h- #......#........#...   #......'........#...   #......#........#...   #......#........#...   #.....##........#...   #.....#........###   #.......#####.......   #...#####...#####   #..@'....._.....'412.0 (69.0)   #...#####...#####..)   #......)#####....).) @ h  #######.........)###  #..........#  #..........#  ##.  ##  #..........##'@ h}@ h _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.@ hGI@ h!P _@ hL&@ h_(@ h*,@ hq+@ h@1@ h2,@ h|3@ h~9@ h;,@ h<@ hA@ hvC,@ hD@ h?J@ h=L,@ h/M@ hS@ hU,@ hW@ h]@ hN_,@ h`@ hf@ hi,@ hj@ hp@ hs,@ hv@ h}@ h,@ hS@ hz@ hO@ h=@ h[@ h@ hȚ,@ hǜ@ h=@ h",@ h]@ h@ h,@ h/@ h@ h,@ h@ h@ h¼,@ h@ h@ hc,@ h@ h@ hZ,@ h@ h@ h,@ h-@ h@ h,@ hZ@ hk7 _You open the door.@ h3@ h@ h@  There is an open door here.@ h@ h _@ h@ hM@ hc,@ h'@ hz  There is an open door here. _@ h@ h ,@ h @ h@ h,@ h@ h@ ho,@ h@ hw!@ h",@ h#@ h'@ h(,@ ha)@ h,@ hK.,@ h/@ h2@ hX4,@ h05@ hZ8@ h:,@ h:@ h=@ h?,@ h|@@ hC@ hsE,@ hF@ hI@ hK,@ hL@ hO@ h2R,@ hS@ hV@ hX,@ hgZ@ hK]@ hP_,@ h`@ h@{@ h|,@ hX@ h@ hچ@ hʈ,@ h@ h@ hÍ,@ h@ h@ hǓ@ h@ h{@ h@ h,@ h֞@ h|@ hO,@ h@ h@ hx,@ h@ h@ h4@ h@ hm@ h߰@ h@ hR@ hݳ@ h@ hR@ hܷ@ h^@ h@ h@ h0@ h@ h@ hc@ h@ hy@ h@ h@ hl@ h@ h@ h@ h@ h@ h@  There is an open door here.@ h@ h _@ h@ h@ h8,@ h@ h@ hZ  There is an open door here. _  There is a stone staircase leading up here. _@ h4,@ hB@ h.....#..#..........#..######## .....#..'..........'.... .....#..#..........#.........# .....####..........#.###.....# #'#.......##########'######### ..#.......#.............÷....# @ h..'.......#..................# ..#...[...#......<..........># ..#.......#.....@............# 78.0 (66 ###.......#.##..##+####......#  ######### #### #......#  # # @ hz@ hz@ hMT _Key pressed, stopping explore.@ h _@ h X@ he!@ h#,@ h#@ h%7 _You open the door.@ h'3@ h7(@ h*@  There is an open door here.@ h,@ h^- _@ h-@ h1@ h]3,@ h&4@ h]6@ h8,@ h9@ h;@ h=,@ h>@ h@@ hB,@ hED@ hG@ hI,@ hOK@ hFM@ hO,@ hP@ htR@ hT,@ h^U@ hTW@ hY@ hZ@ h[@ h^@  There is an open door here.@ h;a@ ha _@ hHc@ hLe@ hg,@ hh@ h(k@ hl@ hDm@ hm@ h.r@ htB@ hc@ h.....#..#..........#..######.....#..'..........'.............#..#..........#........ ..........####..........#.###.... ..####'#.......##########'########.......#.............÷...#....'.......#........#...[...#......<..........@ h$#.......#@................98.0 (20 ..######.......#.##..##'####..... ### ################...##.....#...........#...........############@ hɳ@ h] _Partly explored, unvisited transporter.@ h@ h@ hJ@ hVU.......0.0)'...@ h+......@ h,@ h] _Partly explored, unvisited transporter.@ hO @ hHP @ hP @ ht 4@ hu @ hRy ] _Partly explored, unvisited transporter.@ h @ h @ h @ h J@ h w _There is an open door here. _Partly explored, unvisited transporter.@ h@ h@ h@ hjJ@ hU _Partly explored, unvisited transporter.@ h@ h@ hG@ h _Partly explored, unvisited transporter.Unknown command.@ h[[?25h[?0c  Search for what [Enter for "."]? @ h [?25l[?1c@ h,@ h/$@ h0V25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a leather armour (1 further duplicate)b - [D:5] a quarterstaff  c - [D:5] a shaft  d - [D:5] a transporter  @ h1ne - [D:5] 16 gold pieces  f - [D:5] 2 stones  g - [D:5] a hand axe  h - [D:5] a transporter  @ h1i - [D:5] 2 boomerangs  j - [D:5] a +0 war axe  k - [D:5] 2 scrolls of amnesia  l - [D:5] a +0 helmet  m - [D:5] an opulent altar of Gozag  @ hC2n - [D:5] a +0 club (5 further duplicates)  o - [D:5] a +0 halberd  p - [D:5] a +3 halberd  q - [D:5] a scroll of poison@ h4r - [D:5] a +0 spear (1 further duplicate)  s - [D:5] a +0 ring mail  t - [D:5] a +0 whip of pain  u - [D:5] an orb of lightv - [D:5] a +0 robe [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ hj9 Level 5 of the Dungeon <<<<>>>>^__(Press ? for help) #......#........#....#...#....##########.......#...............#....#  #.....##........#....#...#....#...# #.......#...............#....#  #.....#........#####'###'#....#[..# #.......#.......†.......'....#  #.......#####...........[.....#..#######.).....##'###...##.##..#....#  #...#####...#####.............#...........)[........###'#############  #...'....._.....'.............#...........).........#....# #...#####...#####..)).........#..#############......#....# #......)#####....).)...########..#5..?. #......#################  #######.........)#######.....##..#Z..... ...#..###.................#  #..........#...............#..###. #..#..# #.............[30@ he m?...#  #..........#...............#WZ#ß ß#..#..# #.................#  #..........#...)...........#..... .....#..# #.................#  #..........#..............©#W.... ....$#©.###..........########  #..........##'###########..#..........[#...............'.....#  ########.........#<...###..#..#ß#. #..#...............#.....#  #.........#....'....#..### ###..#...............#.#####  #.........'....#....#..... .Z...#...........#####.##..#  #.........#....##...#©... .....#..###......+......#..#  #.........#######...#############....#..^...#......#..#  #.........#.....#....................#......#......#..#  #.........#.....+....................#......'......#..#  ##+###+#..#....##....#....#..........#......#......#..# [39;49@ ht m #.....#..#....###'###....#......##..#.<....#..##.##..# @ hj@ h@ hnamarukai the ChopperMountain Dwarf **....Health: 64/64 ========================@ hjMagic: 7/7========================AC: 15Str: 16EV: 5Int: 10SH: 13Dex: 12@ h:XL:  7 Next: 91% Place: Dungeon:5Time: _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _Unknown command.Search for what [Enter for "."]? .@ hr4@ h@ h-@ h/@ hq8Q _@ h:,@ h<@ h$@ hK@ h,@ hu @ h @ h ,@ hF@ h!,@ h@ h|@ ha,@ hC @ h&@ h(,@ h)@ hH/@ h0,@ h1@ h7@ h[9,@ hH:@ h$A@  There is an open door here.@ hB@ h7C _@ hC@ hI@ h@K,@ hK@ hR@ hvT,@ hU@ h\@  There is an open door here.@ h]@ h_^ _@ h_@ he@ hHg,@ hh@ hn@ hAp,@ hnq@ hv@ hx,@ hy@ h@ h,@ h@ hv@ h`,@ h*@ hz@ hA,@ hs@ h@ h0,@ he@ h7 _You open the door.@ hn4@ h@ h@  There is an open door here.@ hO@ hѬ _@ hȭ@ hV@ hE,@ h@ h~@ h*,@ h@ h@ h,@ ht@ h@ h[,@ h@ hT@ hZ J@ h@ h7,@ h,@ h\@ h@ h)@ h@ h",@ h$@ h)@ hX,,@ h-@ h0@ h3,@ h>4@ h:7@ h9,@ h;@ h=@ h?,@ h@@ hC@ hD,@ hE@ hH@ hI,@ hJ@ hL@ hN,@ hXO@ h=R@ hCU@ hV@ hDX@ hZ,@ hy[@ h`@ hi  ChadusMaximus's ghost turns its malevolent gaze towards you.@ hk@ hm@ hp@ hq4@ hs@ h1x; _The shadow imp shouts!@ h2{@ hP}@ h~4@ hO@ h0@ hH@ hD@ hЊ@ ha,@ h@ h@ h,@ h|@ hU@ hơ,@ h@ hs _ChadusMaximus's ghost wails.@ h[4@ hC@ h _ChadusMaximus's ghost whispers, "Death doesn't hurt. What you feel is life."@ h4@ h4@ h@ h@ h>@ h~@ h,@ h$@ h>,@ h@ h@ h@ h@ h&@ h)@ hm/B@ h0@ h2@ h5,@ h7@ h?Cf ...#####...........[.....#..##### ####...#####.............#....... ....._.....'.............#....... ####...#####..)).........#..##### ..)#####....).)...########..#...? ##.........)#######.....##..#....#..........#...............#..###..........#...............#..#ß#..........#...@...........#5... Noise: --------- 4554.0 (56.0)  @ hcE#..........#..............©#Z... y) +1 war axe (spect)#..........##'###########..#W... Throw: 14 darts (poison)########.........#<...###..#..#ß#.........#....'....#..###.........'....#....#.... #.........#....##...#©... #.........#######...##### #.........#.....#........ Things that are here:@ hK@ hMP _a +0 war axe; 2 boomerangs@ hx @ hr jPick up what? 28/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 war axe Missiles (select all with ()@ h b - 2 boomerangs [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]@ h  b + 2 boomerangs[Enter] accept (1 chosen)@ h@ h@ h...#####...........[.....#..##### namarukai the Chopper ####...#####.............#....... Mountain Dwarf **.... ....._.....'.............#....... Health: 64/64 ======================== @ h:####...#####..)).........#..##### Magic: 7/7======================== ..)#####....).)...########..#...? AC: 15Str: 16 ##.........)#######.....##..#.... EV: 5Int: 10  #..........#...............#..## SH: 13@ hDex: 12  #..........#...............#..#ß XL:  7 Next: 91% Place: Dungeon:5  #..........#...@...........#5... Noise: ---------  Time: 4554.0 (0.0)  #..........#..............©#Z... y) +1 war axe (spect)#..........##'###########..#W... Throw: 14 darts (poison)########.........#<...###..#..#ß#.........#....'....#..###.........'....#....#.... #.........#....##...#©... #.........#######...##### #.........#.....#........ @ hChadusMaximus's ghost turns its malevolent gaze towards you. _The shadow imp shouts! _ChadusMaximus's ghost wails. _ChadusMaximus's ghost whispers, "Death doesn't hurt. What you feel is life."Things that are here: _a +0 war axe; 2 boomerangs@ h;@ hS=@ h=$5.0 (1@ hJ@ hPM @ hM@ hN_l - 2 boomerangs@ hjr[[?25h[?0c  Search for what [Enter for "."]? @ h [?25l[?1c@ hJ @ h" 24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] a +0 war axe Results elsewhere ([,] to cycle)  b - [D:5] a +0 club (5 further duplicates)c - [D:5] a +0 halberd  d - [D:5] a +3 halberde - [D:5] a +0 spear (1 further duplicate)  f - [D:5] a +0 robe  g - [D:5] a robe  @ h h - [D:5] a transporter  i - [D:5] an iron altar of Okawaru  j - [D:5] 2 stones  k - [D:5] a transporter  l - [D:5] a trident  m - [D:5] an opulent altar of Gozag  n - [D:5] a scroll of poison  o - [D:5] a +0 whip of painp - [D:5] a +0 ring mail  q - [D:5] an orb of lightr - [D:5] 16 gold pieces  s - [D:5] a leather armour (1 further duplicate)  t - [D:5] a hand axe [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ hQelsewhere  b - [D:5] a +0 club (5 further duplicates)  c - [D:5] a +0 halberd  d - [D:5] a +3 halberd  espear (1 further duplicate)  f - [D:5] a +0 robe  grobe  h - [D:5] a transporterin iron altar of Okawaru  j2 stones  k transporter  l@ ha trident  mn opulent altar of Gozag  n - [D:5] a scroll of poison  o - [D:5] a +0 whip of pain  p - [D:5] a +0 ring mailqn orb of light  r16 gold pieces  s - [D:5] a leather armour (1 further duplicate)  ta hand axe  ushaft  vquarterstaff50%@ hז h - [D:5] a transporter  l - [D:5] a tridentw - [D:5] 2 scrolls of amnesia  x - [D:5] a +0 helmetbot@ h  l - [D:5] a trident  m - [D:5] an opulent altar of Gozag@ hD@ hQ@ hGU...#####...........[.....#..##### namarukai the Chopper ####...#####.............#....... Mountain Dwarf **.... ....._.....'.............#....... Health: 64/64 ======================== ####...#####..)).........#..##### Magic: 7/7======================== ..)#####....).)...########..#...? AC: 15@ hWStr: 16 ##.........)#######.....##..#.... EV: 5Int: 10  #..........#...............#..## SH: 13Dex: 12  #..........#...............#..#ß XL:  7 Next: 91% Place: Dungeon:5  #..........#...@...........#5... Noise: ---------  Time: 4555.0 (0.0)  #..........#..............©#Z... y) +1 war axe (spect)#..........##'###########..#W... Throw: 14 darts (poison)########.........#<...###..#..#ß#.........#....'....#..###.........'....#....#.... #.........#....##...#©... #.........#######...##### #....@ h^.....#.....#........  _ChadusMaximus's ghost wails. _ChadusMaximus's ghost whispers, "Death doesn't hurt. What you feel is life."Things that are here: _a +0 war axe; 2 boomerangs _l - 2 boomerangs  Search for what [Enter for "."]? .@ ha4@ h`yD _@ h4@ h߉@ h @ h@ h"_Unknown command.@ h@ h  _Unknown command.@ h[[?25h[?0c  Search for what [Enter for "."]? @ hZ [?25l[?1c@ h@ h Y24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) @ h9" a - [right here] a +0 war axe Results elsewhere ([,] to cycle)  b - [D:5] a +0 club (5 further duplicates)c - [D:5] a +0 halberd  d - [D:5] a +3 halberde - [D:5] a +0 spear (1 further duplicate)  f - [D:5] a +0 robe  g - [D:5] a robe  h - [D:5] a transporter  i - [D:5] an iron altar of Okawaru  j - [D:5] 2 stones  k - [D:5] a transporter  l - [D:5] a trident  m - [D:5] an opulent altar of Gozag  n - [D:5] a scroll of poison  o - [D:5] a +0 whip of painp - [D:5] a +0 ring mail  q - [D:5] an orb of lightr - [D:5] 16 gold pieces  s - [D:5] a leather armour (1 further duplicate)  t - [D:5] a hand axe [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]@ h% @ hp...#####...........[.....#..##### namarukai the Chopper ####...#####.............#....... Mountain Dwarf **.... ....._.....'.............#....... Health: 64/64 ======================== ####...#####..)).........#..##### Magic: 7/7======================== ..)#####....).)...########..#...? AC: 15Str: 16 ##.........)#######.....##..#.... EV: 5Int: 10  #..........#...............#..## SH: 13Dex: 12  #..........#...............#..#ß XL:  7 Next: 91% Place: Dungeon:5  #..........#...@...........#5... Noise: ---------  Time: 4555.0 (0.0)  #..........#..............©#Z... @ hn[33my) +1 war axe (spect)#..........##'###########..#W... Throw: 14 darts (poison)########.........#<...###..#..#ß#.........#....'....#..###.........'....#....#.... #.........#....##...#©... #.........#######...##### #.........#.....#........  _a +0 war axe; 2 boomerangs _l - 2 boomerangs _Search for what [Enter for "."]? . _Unknown command. _Unknown command.Search for what [Enter for "."]? . _@ hC4@ hJ@ hMF _Unknown command.@ h@ h@ hJ@ h _Search for what [Enter for "."]? .Unknown command.Search for what [Enter for "."]? .Unknown command.@ h3@ h@ h@ ho@ hP _@ h,@ h@ h2@ h@ h~X@ h ,@ h@ hs,@ h@ h_9@ hC@ hG@ hH@ hM@ h W@ hf@ hg@ hrk@ hv@ h@ h@ hŐ@ h@ h,@ hc@ h@ h,@ h@ h4Unknown command.Search for what [Enter for "."]? .Unknown command. _ChadusMaximus's ghost says, "I am made of steel!"@ h@ h@ h`@ hR@ h)#.......#...........)[..... '.............#....) #..)).........#..############# .).)...########..#...?. #... )##@ hK....##..#...... ...#..# .........#..###. #..#..# .........#5.#ß#. ß#..#.. .#...)...........#.#..# @ hT.#..............@#Z....©....$#©.#66.0 (11.0) .##'###########..#W...[# .......#<...###..#..#ß#. #..# .......#....'....#..### ###..#... @ h&.......'....#....#..... .Z...#... .......#....##...#©.... .....#..# W   ChadusMaximus's ghost .......#######...#############5   shadow imp @ hc@.......#.....#................... 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.#5..........#...............@#(....©....$#©.# .##'###########..#..........[<...###..#..#ß#.#ß#....'....#..###.###'....#....#..........##...#©..........#..#######...############## ......+..........@ h;C@ hD@ hT.W.5@ hT'20@ hh _There is a transporter here.@ hD.#.....)[........###' .#.....)...# .......#..#############...... ########..#...?.......#### #.....##..#...........#..###..... ...#..###.###..#..# #..... ..#..#ß#.#ß#..#..# #..... ..........#.W......Z..#..# #..... ..©#(5...@....$#©.###..... ########..#..........[#....... #<...###..#..#ß#.#ß#..#....... #....'....#..###.###..#....... '....#....#...........#. #....##...#©..........#..###..... #######...#############....#..^ #.....#...........#Z   water @ hFymoccasin zombie #.....+.......#1@ hO@ h4Q @ hQ>_You enter the transporter and appear at another place.@ hf##.)[.###'##.).#.@ h$#..#############......#...#...?.......#......# .....##..#...........#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#.W......Z..#..# #.©#(5...©@...$#©.###...#.@ h2'H[#. <...###..#..#ß#.#ß#..#. ....'....#..###.###..#. ....#....#...........#. ....##...#©..........#..###....#############....#..^. .....#.#. .....+.#.@ h,@ h-@ h.@ h9.5.......W..©@Z@ h9&2@ hC@ hF@ h$}  You slash the water moccasin zombie!  The water moccasin zombie is moderately damaged.Your +1 spectral war axe closely misses the water moccasin zombie. Z.5...(.W Z   centaur skeleton(…)You block the water moccasin zombie's attack.==3.4 (1.4 _The water moccasin zombie bites you but does no damage.@ h|  You hit the water moccasin zombie.  The water moccasin zombie is moderately damaged.  Your +1 spectral war axe completely misses the water moccasin zombie.@ hw.@ h$Z@ h(.5@ h<.W@ hNZ@ hZ 2 skeletons @ h@ h-@ h &4.7 (1.3@ h. @ h @ hB_The water moccasin zombie completely misses you.@ h@ h ?  You slash the water moccasin zombie!  The water moccasin zombie is severely damaged.Your +1 spectral war axe hits the water moccasin zombie.@ hB ,@ hG ' -The water moccasin zombie barely misses your +1 spectral war axe.You block the water moccasin zombie's attack.  The centaur skeleton misses your +1 spectral war axe.@ hM /  --more--@ hj  The centaur skeleton kicks your +1 spectral war axe but does no damage.@ hU..5.(Z.WZ.@ hZ ==6.0@ h4@ hd;7 _You block ChadusMaximus's ghost's attack.@ hgYou closely miss the water moccasin zombie.The water moccasin zombie is almost destroyed.You closely miss the shadow imp. You hit ChadusMaximus's ghost.  Your +1 spectral war axe completely misses the water moccasin zombie.@ h  Your +1 spectral war axe hits the centaur skeleton.  Your +1 spectral war axe hits ChadusMaximus's ghost.@ h/  --more--@ h  Your +1 spectral war axe hits the water moccasin zombie.  Your +1 spectral war axe hits the shadow imp.  Your +1 spectral war axe barely misses the shadow imp.Your +1 spectral war axe barely misses the water moccasin zombie.The shadow imp hits you but does no damage.@ h/  --more--@ hr  The water moccasin zombie barely misses you.@ h +(Z.Z.  ChadusMaximus's ghost hits you but does no damage.@ h,6--7.2 (1.2@ hH?@ h9D0 _You block the shadow imp's attack.@ h' O--@ h< T _Unknown command.@ h' AYou slash the water moccasin zombie!@ h  You destroy the water moccasin zombie!You barely miss the shadow imp. You hit ChadusMaximus's ghost.@ hW  You hit the centaur skeleton. You slash the howler monkey skeleton!  Your +1 spectral war axe hits the howler monkey skeleton.  Your +1 spectral war axe hits the centaur skeleton.@ h /  --more--@ h̡ A  Your +1 spectral war axe hits the centaur skeleton!You destroy the centaur skeleton!Your +1 spectral war axe hits the howler monkey skeleton.  Your +1 spectral war axe closely misses ChadusMaximus's ghost.@ h Your +1 spectral war axe hits the howler monkey skeleton.  Your +1 spectral war axe hits the shadow imp.@ hŭ /  --more--@ huv  .. Z   howler monkey skeleton(   +1 spectral war axeChadusMaximus's ghost but does no damage.  You block ChadusMaximus's ghost's attack.  The howler monkey skeleton hits you but does no damage.@ h]x @ h2 ......#...........)[........###'# namarukai the Chopper @ h Q......#...........).........#.... Mountain Dwarf **.... ......#..#############......#.... Health: 64/64 ======================== #######..#...?.......#......##### Magic: 7/7======================== .....##..#...........#..###...... AC: 15@ h' Str: 16 .........#..###.###..#..# #...... EV: 5Int: 10 .........#..#ß#.#ß#..#..# #...... SH: 13Dex: 12 @ hŏ ).........#.....5(....#..# #...... XL:  7 Next: 107% Place: Dungeon:5 ........©#(....W@...$#©.###...... Noise: ==-------  Time: 4628.5 (1.3) @ hc 9#######..#.......Z..[#........... y) +1 war axe (spect) <...###..#..#ß#.#ß#..#........... Throw: 14 darts (poison) ....'....#..###.###..#........... ....#....#...........#........... @ h '....##...#©..........#..###...... W   ChadusMaximus's ghost ######...#############....#..^... 5   shadow imp .....#....................#...... Z   howler monkey skeleton .....+....................#...... (   +1 spectral war axeYour +1 spectral war axe hits ChadusMaximus's ghost but does no damage.  You block ChadusMaximus's ghost's attack.  The howler monkey skeleton hits you but does no damage.@ h _The shadow imp hits you but does no damage.  You have reached level 8!@ h /  --more--@ h=M71/718/818 4% @ h#Qhowler monkey skeleton@ hkN _You feel clever.@ h.You have reached level 8! _You feel clever.  You hit the shadow imp but do no damage.  The shadow imp is almost dead.  You hit the howler monkey skeleton. You hit ChadusMaximus's ghost.  Your +1 spectral war axe hits the shadow imp.@ h  You kill the shadow imp!Your +1 spectral war axe hits ChadusMaximus's ghost.@ hߴ@ h'/  --more--@ h[)  Your +1 spectral war axe misses ChadusMaximus's ghost.  Your +1 spectral war axe hits the howler monkey skeleton!..(.(   +1 spectral war axe  You destroy the howler monkey skeleton!ChadusMaximus's ghost hits you but does no damage.@ hIk0-5-9.9 (1.4@ hvQ@ hT- _ChadusMaximus's ghost hits you.@ h@ h8-@ h|@ h> _Unknown command.@ ht  You hit ChadusMaximus's ghost but do no damage.@ h!! .(ChadusMaximus's ghost is moderately damaged.Your +1 spectral war axe hits ChadusMaximus's ghost but does no damage.@ h".31.2 (1.3@ h*@ h=-H _ChadusMaximus's ghost hits you but does no damage.@ h7@ h@ h($@ h.)F _Unknown command.@ h  Your +1 spectral war axe hits ChadusMaximus's ghost but does no damage. _ChadusMaximus's ghost hits you but does no damage. _Unknown command. closely miss ChadusMaximus's ghost@ hÁ.  ChadusMaximus's ghost is moderately damaged.  Your +1 spectral war axe hits ChadusMaximus's ghost!1==2.5@ h@ hč? _You block ChadusMaximus's ghost's attack.@ h@ h@ h@ h F _Unknown command.@ hM  You barely miss ChadusMaximus's ghost.  ChadusMaximus's ghost is heavily damaged.Your +1 spectral war axe hits ChadusMaximus's ghost but does no damage.@ h0-3.8@ h@ hH _ChadusMaximus's ghost hits you but does no damage.@ h] N-@ h \ _Unknown command.@ h? fM _ChadusMaximus's ghost hits you but does no damage.  You hit ChadusMaximus's ghost but do no damage.!  .65---=5.1@ hǗ @ ho ? _You block ChadusMaximus's ghost's attack.@ h? 4@ h# @ h% F _Unknown command.@ h; @ h @ h6 @ hE  _You block ChadusMaximus's ghost's attack. _Unknown command. _Unknown command.  You closely miss ChadusMaximus's ghost.  ChadusMaximus's ghost is severely damaged.  Your +1 spectral war axe closely misses ChadusMaximus's ghost.@ h j6=---6.4@ hs @ h H _ChadusMaximus's ghost hits you but does no damage.@ h`N-@ hݺ\ _Unknown command.@ h.  You slash ChadusMaximus's ghost!  You destroy ChadusMaximus's ghost!©.@ hyq =61=@ hӠ7.8 (1.4 _Your +1 spectral war axe disappears.  Your Armour skill increases to level 6!@ hA@ hh _Your Shields skill increases to level 3!@ h@ hk!@ hB*@ h+F _Unknown command.@ h?@ h@ h@ h<H _No target in view!@ h@ h;@ h@ hdF _Unknown command.@ hc@ he@ hMp@ hsH _No target in view!@ h)(.#.)[.###'.#.).#.#..#############......##..#...?.......#...... #.....##..#...........#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#.#..# #@ h.©#(....@....$#©.####..#.[# #<...###..#..#ß#.#ß#..# #....'....#..###.###..# '....#....#...........# #....##...#©..........#..####...#############....#..^ #.....#.# #.....+.#@ hl@ hf<--80 _@ h!@ h_ _There is a transporter landing site here.@ h~.#.)[.###.#.).#.#..#############......# .#..#...?.......#...... ##.....##..#...........#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#.#..# #.©#(...@©....$#©.####..#.[# .#<...###..#..#ß#.#ß#..# .#....'....#..###.###..# .'....#....#...........# .#....##...#©..........#..### .#...#############....@ he#..^ .#.....#.# .#.....+.#@ h\t7--9 _@ h@ h@ h .#.)[..#..).#.#..#############......# ..#..#...?.......#......#.....##..#...........#..###...#..###.###..#..# #@ h{ .#..#ß#.#ß#..#..# # ).#.#..# #.©#(..@.©....$#©.####..#.[# ..#<...###..#..#ß#.#ß#..# ..#....'....#..###.###..# ..'....#....#...........# ..#....##...#©..........#..### ..#...#############....#..^.#.....#...# ..#.....+.#@ hp @ h '40@ h @ h.#.)[..#..).# ).#..#############......#.#..#...?.......#......#.....##..#...........#..###...#..###.###..#..# #.#..#ß#.#ß#..#..# # .).#.#..# #.©#(.@..©....$#©.####..#.[#.#<...###..#..#ß#.#ß#..#@ h,8.#....'....#..###.###..#.'....#....#...........#.#....##...#©..........#..###.#...#############....#...#.....#...#.#.....+.#@ h@ ht&1@ h@ h{@ h.#.)[..#..). )).#..#####...... )...#..#...?.#......#.....##..#....#..###..#..###.###..#..# #.#..#ß#.#ß#..#..# # ..).#.#..# #.©#(@...©....$#©.### '#..#.[#.#<...###..#..#ß#.#ß#..#.#....'....#..###.###..#.'....#....#....#.#....##...#©...#..###.#...#####....#.#.....#...#.#.....+.#82@ h$[11;76H@ hMM[#######.).....##'###)[ ..#...........)...).........#..############ )...########..#...?... #####.....##..#.........#..#..###.###.@ hN#..#ß#.#ß#).#.@.........#..# .............©#(....©....$#©.### '###########..#..........[ ....#<...###..#..#ß#.#ß#..#......'....#. ...#....@ h/W@ hW&3@ hz_@ h`@ h' M#'###'#....#[..# #......[.....#..#######.).....##'##.)[ ..#...........)...).........#..############ )...########..#...?... #####.....##..#.........#.....#..###.###......#.@#ß#.#ß#).#...........#..# .............©#(....©....$#©.### '###########..#..........[#....... ...#...####@ h <4@ h @ h -M..#.... #'###'#....#[..# #......[.....#..#######.).....##'###.)[ ..@ h ...........)...).........#..############ )...########..#...?.......#..... #####.....##..#.........###.##.@ hl .....#..#ß#.#ß#).....#...........#..# .............©#(....©....$#©.###.#@ h |....#ß# .##....@ h d##...#©.......@ h @ h T9=5@ h @ hM @ h#...#....##########.#. .#...#....#...# #.#. '###'#....#[..# #.......#.....[.....#..#######.).....##'####.)[# ..#...........).........# ).........#..#############......# ...########..#...?#......# ####.....##..#..@........#..###.....#..###.###..#..# #......#..#ß#.#ß#..#..# #. .)..#...........#..# #. ............©#(....©....$#©.### ###########..#..........[#.#<...###..#..#ß#.#ß#..#.#....'....#..###.###..#.'....#....#..#......@ h@ h&6@ h@ h@ hͱ~#...#........>......#...### #...#....##########.#. #...#....#...# #.#. ###'#....#[..# #.......#......[.....#..#######.).....##'###.#.)[@ hU# .#...........).........#.......#..#############......#. ..########..#.#......## ###.....##..#...........#..###...#..###.###..#..# #. .....#..#ß#.#ß#..#..# #. )#...........#..# #. ...........©#(....©....$#©.### ##########..#..........[#.#<...###..#..#ß#.#ß#..#.#....'....#..###.###..#.@ h<7@ hA@ hl@ hd70=8.8 (2@ h@ huX _f - 3 scrolls of poison (gained 1)@ h2 ...#.>.#...# ...#....#.#. ...#....#...# #.#.'#....#[..# #.#.[.....#..#.).....##'###.#.)[.##.).#.#..#......#. .#..#.#......#.....##..#.#..###.#..###.###..#..# #...#..#ß#.#ß#..#..# #. ..#...........#..# #..©#(....©....$#©.###...#..........[#. .#<...###..#..#ß#.#ß#..#. .#....'....#..###.###..#.@ h5 @ h6 +9.8 (1@ h@ @ hB @ h/f#.>.#...####.#....#.#.@ h0/#....#...# #.#. #'#....#[..# #.#.†[.....#..#.).....##'###.#.)[.@ h1###'#.).#.#..#......#. #@ hQ2+..#.#......# #.....##..#.#..###.#..###.###..#..# #.@ h26#..#ß#.#ß#..#..# #.#...........#..# #.©#(....©....$#©.###...#..........[#. #<...###..#..#ß#.#ß#..#. @ h35#....'....#..###.###..#.@ hA@ hB'50@ hI@ h]K@ h+(#.>.#...####. .#....#.#. .#....#...# #.#. '#....#[..# #.#.†. [.....#..#.).....##'###...##.)[.###'##.).#.#..#......#...#.#......# .....##..#.#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#...........#..# #.©#(....©....$#©.###...#..........[#.. <...###..#..#ß#.#ß#..#. ....'....#..###.###..#.@ h&1@ h/@ h@ hs#.>.#...####..# #....#.#. #....#...# #.#. #....#[..# #.#.†. .....#..#.).....##'###...##.)[.###'##.).#....##..#......#....#..#.#......###..#.#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#...........#..# #.©#(....©....$#©.###...#..........[#.. ...###..#..#ß#.#ß#..#...'....#..###.###..#.@ hj1=2@ h@ h@ hl.>.#...####..# ....#.#. ....#...# #.#. ....#[..# #.#.†.#..#.).....##'###...##.#.)[.###'##.).#....# #..#......#....# ..#.#......###..#.#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#...........#..# #.©#(....©....$#©.###...#..........[#....###..#..#ß#.#ß#..#....'....#..###.###..#.3@ hQ>.#...####..##.#.#...# #.#.#[..# #.#.†.#..#.).....##'###...##.##.@ h2)[.###'##.).#....# #..#......#....# ..#.#......###..#.#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#....#..# #.©#(....©....$#©.###...#...[#... .###..#..#ß#.#ß#..#.... .'....#..###.###..#.@ h<4@ h@ h' >.#...####..##.#.#...# #.#.#[..# #.#.†.#..#@ hy .).....##'###...##.##.)[.###'##.).#....# #..#......#....# ..#.#......# .##..#.#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#....#..# #.©#(....©....$#©.###...#....[#... ###..#..#ß#.#ß#..#.... '....#..###.###..#.@ h] @ h] &5@ h[ @ h @ h( 4@ h @ h% @ h@ hD@ h@ hA  ##########.............# [†..#######.)#'###...##.##.........)[........###'###).........#....# #############...... ###..#...........#......######### .#..###.......... .....#..###.###..#..# ß#.#ß#..#...#....[#......#.###..#.. #....#...........#...........#### @ h] n=6@ hs @ h ...# [......†..#######.)#'###...##.##.........)[........###'###).........#....# #############.. ###..#...........#.######## .#..###.......... .@ h^....#..###.###.@#..# ß#.#ß#..#..#.........#..#.....#...........#..... ##...#©..........#..###......+... @ h @ h &7@ h!@ hK$@ hr [†..#######.)@ h8 #'###...##.##.........)[........###'###).........#....# @ h͓#############...... ###..#...........#......######### .@ h^........#..###.......... .....#..###.###..#..# ß#.#ß@ h^.........#..#@ h%©#(....©....$#©.##......@ hR....@ h...#..###. ##...#############....#..^...#... @ ha@ h&8@ hr@ hε@ hEW ..#######.)#'###...##.##.........)[........###'###).........#....# #############... ###..#...........#......######### .......#..###.......... .....#..###.###..#..# ß#.#ß#..#..#........@#..#©#(....©....$#©.## ###..#..........[#.......#####... .#....................#......#... @ h@ h&9@ h@ hi9 .........)[........###'###).........#....# #############.... ###..#...........#......######### .....#..###.......... .....#..###.###..#..# ß#.#ß#..#..........#©#(....©....@#©.## ###..#..........[#......#ß#.#ß#..##.##.@ h0.... .+....................#......'... @ h@ h3'60@ h@ h A1.8 (2@ h[@ hK? _You now have 251 gold pieces (gained 16).@ hC.#.)[.###'.#.).........#....#.#..######......#....##..#.....#...... ..##..#....#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#.#..# #@ h.©#(....©...@.#©.####..#.[# .###..#..#ß#.#ß#..# .'....#..###.###..#. .#....#....#... .##...#©..........#..###......+#...######....#..^...# ..#..#......# ..+.#......'@ h@ hE+2.8 (1@ h@ h @ hPG.#.)[.###'.#.).........#....#.#..#####......#....##..#....#.......##..#....#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#.#..# #.©#(....©..@..#©.####..#@ h.[#.###..#..#ß#.#ß#..#.'....#..###.###..#. ..#....#....#.... ..##...#©....#..###......+#...#####....#..^...#.#....#......#.+.#......'@ h9@ h(&3@ h@ hD@ h;.#.)[.###'.#.).........#....#.#..#############......#....##..#...........#.......##..#...........#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#.#..# #@ h<.©#(....©.@...#©.####..#.[#.###..#..#ß#.#ß#..#.'....#..###.###..#...#....#...........#.....##...#©..........#..###......+#...#############....#..^...#.#....#......#.+.#......'@ hC@ hD&4@ hH@ h(J@ hw .#.)[.###'.#.).........#.....#..#############......#....#..#...........#.......##..#...........#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#.#..# #.©#(....©@....#©.####..#.[# <...###..#..#ß#.#ß#..#.'....#..###.###..#...#....#...........#...##...#©..........#..###......#...#############....#..^....#....#.......+.#......[@ h Pm5@ hr @ h .#.)[.###'.#.).#.#..#############......##..#...........#...... #.....##..#...........#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #.#.#..# #.©#(....@.....#©.####..#.[# #<...###..#..#ß#.#ß#..# #....'....#..###.###..# '....#....#...........# #....##...#©..........#..####...#############....#..^ #.....#.# #.....+.#@ hr @ h &6@ h @ hU _ _There is a transporter landing site here.@ h!.#@ hD.)[.###.#.).#.#..#############......# .#..#...........#...... ##.....##..#...........#..###.#..###.###..#..# #.#..#ß#.#ß#..#..# #@ h>.#.#..# #.©#(...@©.....#©.####..#.[# .#<...###..#..#ß#.#ß#..# .#....'....#..###.###..# @ h.'....#....#...........# .#....##...#©..........#..### .#...#############....#..^ .#.....#.# .#.....+.#@ hn@ hK@ h&7 _@ h@ h@ hSt.#.)[..#..).#.#..#############......# ..#..#...........#......#.....##..#...........#..###...#..###.###..#..# #.#..#ß#.#ß#..#..# # ).#.#..# #@ h4uV.©#(..@.©.....#©.####..#.[# ..#<...###..#..#ß#.#ß#..# ..#....'....#..###.###..# ..'....#....#...........# ..#....##...#©..........#..### ..#...#############....#..^.#.....#...# ..#.....+.#@ h}@ h~&8@ h4@ h,@ hm.#.)[..#..).# ).#..#############......#.#..#...........#......#.....##..#...........#..###...#..###.###..#..# #@ h.#..#ß#.#ß#..#..# # .).#.#..# #.©#(.@..©.....#©.####..#.[#.#<...###..#..#ß#.#ß#..#.#....'....#..###.###..#@ hy.'....#....#...........#.#....##...#©..........#..###.#...#############....#...#.....#...#.#.....+.#@ h@ h\&9@ hz@ h@ h.#.). )).#..#############...... )...########..#...........#...... #####.....##..#....#..###. ..............#..###.###..#..# #..#..#ß#.#ß#..#..# #)@ h.#...........#..# # ..©#(....©.....#©.### '###########..#.@........[#.... ....#<...###..#..#ß#.#ß#..#.#....'....#..###.###..#.'....#....#...........#.#....##...#©...#..###.#######...#############....#.#.....#....................#.#.....+...# +#..#....##....#....#.#@ h=70@ hZ@ h@ h< )).#..############# .)...########..#...........# ######.....##..#....#..### ...............#..###.###..#..# #.#..#ß#.#ß#..#..# #).#...........#..# #.©#(....©.....#©.### @ h ^#'###########..#..........[#.... .....#<...###..#@.#ß#.#ß#..#.#....'....#..###.###..#.'....#....#...........#.#....##...#©..........#..###.#######...#############....#.#.....#....................#.#.....+...# #+#..#....##....#....#.# ..#..#....###'###....###..#@ h <1@ hu @ h @ h9 4@ h> @ h? @ hu ...########..#........... ######.....##..#.### ...............#..###.### ...ß#.#ß)...........#....................©#(....©.....#©.## #'###########..#..........[#..... .....#<...###..#..#ß#.#ß#......'..##.##'....#....#.........#....##...#©.......####.##@ hv## ♣.#..'....#.....+....#......##'## @ h@ h&2@ hو@ h^@ h}\ ######.....### ...............#..###.### ....#..#ß#.#ß)...#...........©#(....©.....#©.## #'###########..#..........[#..... .....#<...###..#..#ß#.#ß#......'....#..###.##'....#....#@........#....##...#©#########...#############.......#.## ..#..#....'.....#....+........... @ h<3@ h@ hi@ h ...............#..###.### .....#..#ß#.#ß)....#............©#(....©©.## #'###########..#..........[#..... .....#<...###..#..#ß#.#ß#......'....#..###.##'....#....#.........#....##...##########...#############.........#................+ ..+..#'#####'####....##+##....... @ h7@ h&4@ h@ hLR _There is a transporter here.@ hj#)[........###'###### #..).........#....# #..#############......#....# #..#.....#......######## #..#...........#..###.......#..###.###..#..# #.......#..#ß#.#ß#..#..# #.......#.......# #.......©#(....©.....#@.###.......... #..#..........[#...............'. #..#..#ß#.#ß#..#........#.#..###.###..#........#. ...#...........#...........#####..#©..........#..###......+..... ...#############....#..^...#.......................#......#..................#......'5 _You en@ h8 7ter the transporter and appear at another place.@ h[[?25h[?0c  Search for what [Enter for "."]? @ hޑ [?25l[?1c22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a leather armour (1 further duplicate)b - [D:5] a +0 club (5 further duplicates)  c - [D:5] a shaft  d - [D:5] a +0 ring mail  e - [D:5] a +0 spear (1 further duplicate)  f - [D:5] a +0 whip of pain  g - [D:5] an orb of lighth - [D:5] 2 stones  i - [D:5] a transporter  j - [D:5] a quarterstaff  k - [D:5] a transporter  l - [D:5] a robe  m - [D:5] 2 scrolls of amnesia  n - [D:5] a +0 helmet  o - [D:5] a +0 robe  p - [D:5] a +0 war axe  q - [D:5] a hand axe  r - [D:5] a +0 halberd  s - [D:5] a +3 halberdt - [D:5] an opulent altar of Gozag  u - [D:5] an iron altar of Okawaru  v - [D:5] a trident@ hP @ h]Y @ h\ #...........)[........###'####### namarukai the Chopper #...........).........#....#Mountain Dwarf **.... #..#############......#....#Health: 71/71 ======================== #..#...........#......########### Magic: 8/8======================== #..#...........#..###............ AC: 16Str: 16 ...#..###.###..#..# #............ EV: 5Int: 11 ...#..#ß#.#ß#..#..# #............ SH: 13Dex: 12 ...#...........#..# #............ XL:  8 Next: 15% Place: Dungeon:5 ..©#(....©.....#@.###..........##[39;4@ h] 9m Noise: ---------  Time: 4675.8 (0.0) #..#..........[#...............'. y) +1 war axe (spect) #..#..#ß#.#ß#..#...............#. Throw: 14 darts (poison) ...#..###.###..#...............#. ...#...........#...........#####. ...#©..........#..###......+.....  ...#############....#..^...#.....  ....................#......#.....  ....................#......'.....  _f - 3 scrolls of poison (gained 1) _You now have 251 gold pieces (gained 16). _There is a transporter landing site here. _There is a transporter here. _You enter the transporter and appear at another place.  Search for what [Enter for "."]? .@ hj x _@ h @ h Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon @ hzI@ h!^[?25h[?0c#...........)[........###'####### namarukai the Chopper #...........).........#....#Mountain Dwarf **.... #..#############......#....#Health: 71/71 ======================== #..#...........#......########### Magic: 8/8======================== @ h`_#..#...........#..###............ AC: 16Str: 16 ...#..###.###..#..# #............ EV: 5Int: 11 ...#..#ß#.#ß#..#..# #............ SH: 13Dex: 12 ...#...........#..# #............ XL:  8 Next: 15% Place: Dungeon:5 ..©#(....©.....#@.###..........## Noise: ---------  Time: 4675.8 (0.0) #..#..........[#...............'. y) +1 war axe (spect) #..#..#ß#.#ß#..#...............#. Throw: 14 darts (poison) @ hYb...#..###.###..#...............#. ...#...........#...........#####. ...#©..........#..###......+.....  ...#############....#..^...#.....  ....................#......#.....  ....................#......'.....  _You now have 251 gold pieces (gained 16). _There is a transporter landing site here. _There is a transporter here. _You enter the transporter and appear at another place. _Search for what [Enter for "."]? .  What level of the Dungeon? (default 5, ? - help) @ h' [?25l[?1c@ h%( 46@ h|+ @ h5 @ h; [ _@ hE n@ hQ @ h?] X@ hBc X@ hg B@ hm X@ ho @ hmw X@ h]} B@ h @ h ,@ h @ h @ h` ,@ h @ h @ h) ,@ h @ h] @ h ,@ h @ hҗ @ h ,@ h˛ @ h۝ l_ landing site here. _There is a transporter here. _You enter the transporter and appear at another place. _Search for what [Enter for "."]? .  There is a stone staircase leading down here.@ h؟ @ h : _@ h A hx6  You climb downwards. _The orc shouts!  There is a stone staircase leading up here. #. #.....  #.. #....#  #..##....##  ........#  .......#  #.....#  #.....#  #..@..# ====92.5 (16.7) #....o#  #.....#  #.....# #.....# #.....#o   orc ......# #......#  _A h3An orc is nearby!A h #. #..... #.. #....# #..##....## ..# .# #.....# #.....# #..<@.# #....o# #.....# #.....# A hA h{f=---3.5 (1.0)A h@A h1 _You block the orc's attack.A hy  ( (   +1 spectral war axeYou hit the orc but do no damage. Your +1 spectral war axe hits the orc!A h3 I---4.8 (1.3A h! A hL 1 _You block the orc's attack.A hr  You slash the orc!  You kill the orc!A hx j.)A h (6.1A hΜ A h : _Your +1 spectral war axe disappears.A hǃ4A hA hH _No target in view!A hA hA hjA hH _No target in view!A hJA h8H _No target in view!A h _No target in view!A hA hA h]D [?25h[?0c [?1051l[?1052l[?1060l[?1061l