h Player: niknal Game: DCSS trunk Server: clan Filename: 2025-04-24.10:18:20.ttyrec Time: (1745489911) Thu Apr 24 12:18:31 2025  ht v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c h&  hZ Uniknal the CallerGargoyleHealth: 15/15 ========================Magic: 3/5==============---------- h AC: 4Str: 11EV: 11Int: 15SH: 0Dex: 10XL:  2 Next: 58% Place: Dungeon:1Noise: ---------  Time: 615.1 (0.0) h |i) +0 spearCast: Summon Small Mammal h #.##### .....# # ###.. ......+ #.#.# #.....# #.#.#.# #.....# #...# #g# #.....# #### h ... #.# #.....# #.......##r###.....######.........@......................#.#.....................#.#.......#####'##....! #.#....########.##..... #.....## ###...... hf .... #....## ##........ g   hobgoblin#### #....# ##....##### r   rat (summoned)#.#..# #...#######...#.####..##...... h~  hq dWelcome back, niknal the Gargoyle Summoner. hu  hЧ  h֬  h _Press ? for a list of commands and other information. h hn h h> _Unknown command. hA  hB  hE  hH > _Unknown command. hC .g(ally target)6.1 (1 _Your rat barely misses the hobgoblin. hLLUThe hobgoblin closely misses your rat. hZM.=7 hU hXF _Your rat bites the hobgoblin but does no damage. hu w  The hobgoblin hits your rat.  Your rat dies! h% .8 _Your rat's corpse disappears in a puff of smoke! h\ #.## niknal the Caller ### .....# # ## Gargoyle #.. ......+ #. Health: 15/15 ======================== h؆a #.# #.....# #.#. Magic: 2/5=========--------------- #.# #.....# #... AC: 4Str: 11 hQm # #.# #.....# #### EV: 11Int: 15 ... #g# #.....# #.. SH: 0Dex: 10  h.....##*###.....######.. XL:  2 Next: 58% Place: Dungeon:1 .....**@**.............. Noise: =--------  Time: 618.1 (0.0)  h.....*#*#*.............. i) +0 spear ......#*#.......#####'## Cast: Summon Small Mammal ....! #.#....########.##  h9..... #.....## ###...... .... #....## ##........ g   hobgoblin #### #....# ##....#####  h#.#..# #...####### ...#.####..##......The hobgoblin hits your rat.  Your rat dies! _Your rat's corpse disappears in a puff of smoke! hֈCasting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h  #.## niknal the Caller ### .....# # ## Gargoyle #.. ......+ #. Health: 15/15 ======================== #.# #.....# #.#. Magic: 2/5=========--------------- #.# #.....# #... AC: 4Str: 11 # #.# #.....# #### EV: 11Int: 15 ... #g# #.....# #.. SH: 0 hHDex: 10 .....##.###.....######.. XL:  2 Next: 58% Place: Dungeon:1 .......@................ Noise: =--------  Time: 618.1 (0.0) ......#.#............... i) +0 spear ......#.#.......#####'## Cast: Summon Small Mammal ....! #.#....########.## ..... #.....## ###...... .... #....## ##........ g   hobgoblin #### #....# ##....##### #.#..# #...####### ...#.####..##......Your rat dies! _Your rat's corpse disappears in a puff of smoke!Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke. hP( hf ###  #  #..   #.#   #.#   # #.#   ... #.# #.....#   hb}.....##g###.... .......@....... .....b#.#...... ......#.#...... ....! #.#....## ..... #.....##   hq.... #....## (ally target) #### #....# b   bat (summoned) #.#..# 3=====9.1 (1 _ h+ hg  h #.## niknal the Caller ### .....# # ## Gargoyle #.. ......+ #. Health: 15/15 ======================== #.# #.....# #.#. Magic: 2/5=========--------------- #.# #.....# #... AC: 4Str: 11 # #.# #.....# #### EV: 11Int: 15 ... #*# #.....# #.. SH: 0Dex: 10 .....##g###.....######.. XL:  2 Next: 58% Place: Dungeon:1 .....**@**.............. Noise: =--------  Time: 619.1 (0.0) .....b#*#*.............. i) +0 spear ......#*#.......#####'## Cast: Summon Small Mammal ....! #.#....########.## ..... #.....## ###...... ..  hUH.. #....## ##........ g   hobgoblin (ally target) #### #....# ##....##### b   bat (summoned) #.#..# #...####### ...#.####..##......Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  h{ #.## niknal the Caller ### .....# # ## Gargoyle #.. ......+ #. Health: 15/15 ======================== #.# #.....# #.#. Magic: 2/5=========--------------- #.# #.....# #... AC: 4Str: 11 # #.# #.....# #### EV: 11Int: 15 ... #.# #.....# #.. SH: 0Dex: 10 .....##g###.....######.. XL:  2 Next: 58% Place: Dungeon:1 .......@................ Noise: =--------  Time: 619.1 (0.0) .....b#.#............... i) +0 spear ......#.#.......#####'## Cast: Summon Small Mammal ....! #.#....########.##  h|[1K ..... #.....## ###...... .... #....## ##........ g   hobgoblin (ally target) #### #....# ##....##### b   bat (summoned) #.#..# #...####### ...#.####..##......Dir - look around, f - activate _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.  h^ ###  #  #..   #.#   #.#   # #.#   ... #r# #.....#  .....##g###.... .......@.......  h.....b#.#...... ......#.#...... ....! #.#....## ..... #.....##  .... #....##  #### #....#   hu #.#..# r   rat (summoned)  h[4--20.1 (1  h  hw _A bat appears in a puff of smoke.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rat appears in a puff of smoke. _Your bat closely misses the hobgoblin. The hobgoblin hits you.  h}  You hit the hobgoblin but do no damage. b.  Your bat hits the hobgoblin but does no damage.5==1.2 (1.1 _The hobgoblin completely misses you. Your rat barely misses the hobgoblin.  h^ ,  hwf  .bYou barely miss the hobgoblin. The hobgoblin barely misses you.  hl >2.3  hn [ _Your rat barely misses the hobgoblin.! hyO;  You hit the hobgoblin.! hY[+.rb   bat (summoned)r   r! hڈ 663.4 _You kill the hobgoblin! _Your Summonings skill increases to level 4!! h3.##... #.## .....# # ##. ......+ # ...# ..# ####... #.# #.....# .....##@###.....######br..#.#...........#.#.......#####'.! #.#....########.##... #.....## ###....## ##........#### #....# ##.... #.#..# #...#######-40 _You swap places.! h #.#### .....# #  #...+  #.# #.....# #.# #.# #.....# #.#### #.# #.....# ####.... #.# #.....# #.#.....##b###.....######.......@r..............#.#.#.#.......#####'#!.#.#....########....#.....## ###.......#....## ##.######.#....##### ###.#..# #...#...#.####..##.....! h6==-5 _You swap places." hEX### .....# #  #...+  #.# #.....# #. #.# #.....# #.####+# #.# #.....# ## #..... #.# #.....# #.....##b###.....######...r............." hX#.#.....#.#.......#####'#.....!.#.#....########.#.......#.....## ###.....#..#######.#....### ###.#..# #...# ...#.####..##...." hGYn### #.# #...#..~~" hZ" hV[" h[" h{`Y.br." hwb&6" hd" hf" h! #...+  #.# #.....# # #.# #.....# #####+###.# #.....# # #.....##.# #.....# #.....##.###.....####.br................#.#....#.#######.....!.#.#....######## #.......#. ###....#.########.#....## ###.#..# #...# ...#.####..##...### #.# #...#..~~ #.# #..##..br7" hU#" h| # #.....# #####+###.#.....##. ##.########............................br#.#...#####.#### ..#.....## ###.....## ##..######## ##....## ###.#..# #...## ...#.####..##...### #.# #...#..~~ ##.~~." h " hz z..br8" h " h A9.4 (2" h " hv Q _j - a puce potion" hFI" h<}3=====" h" h=====" h " h*Y4=====" hT2 _Your rat disappears in a puff of smoke!# h'Y===== _Your bat disappears in a puff of smoke!5===== _Magic restored.# hL# hU# hV# hY# hd####+###.# #.....# #.....##.# #.....#  ##.....##.###.....##. ##.........................#...... ..#.#### .#.......#.#....#######.......#.....## ###.>...# ##...534.0)..########.#....# ##. ###.#..# #...## ...#.####..##. ### #.# #...#.. #.# #..##.~ #.# #..##. #.# #..##.~  #.# #...#.. # hqB4.4 (25# hxQ _Found a stone staircase leading down.$ h M ===== ####+###.# #....###### #.....##.# #.......$.. ##.....##.###.........##...........#........#.#g..............#.#.............#.......#.#........#.......#.....## ....>..@.......#....## #....########.#....# ##..... ###.#..# #.###. ...#.### ### #.#  #.# #.. g   hobgoblin (asleep) #.# $ h #.. #.# #.. #.# 7.4 (3.0)8.4 (4 _A hobgoblin comes into view.& h Read which item? Scrolls  c - a scroll of identify  d - a scroll labelled FUM HYSUCIAHEE  e - a scroll labelled LUNETY ZACAh - a scroll of brand weapon [!] read|quaff[?] describe selected) h) h) hk####+###.# #.... niknal the Caller###### #.....##.# #.... Gargoyle...$.. ##.....##.###.... Health: 15/15 ========================......##................ Magic: 5/5========================) hJ......#........#.#...... AC: 4Str: 11g..............#.#...... EV: 11Int: 15.......#.......#.#....## SH: 0Dex: 10.......#.......#.....## XL:  2 Next: 66% Place: Dungeon:1) hc....>..@.......#....## # Noise: ---------  Time: 658.4 (0.0)......########.#....# ## i) +0 spear.....###.#..# #. Cast: Summon Small Mammal###....#.####.#### #.# #..#.# #.. g   hobgoblin (asleep)#.# #..#.# #..#.# #.. _j - a puce potion _Your rat disappears in a puff of smoke! _Your bat disappears in a puff of smoke! _Magic restored. _Found a stone staircase leading down. _A hobgoblin comes into view.) h5) hvIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled FUM HYSUCIAHEE ) h)/ e - a scroll labelled LUNETY ZACA Potions (select first with !)  j - a puce potion[?] describe selected* hA####+###.# #.... niknal the Caller###### #.....##.# #.... Gargoyle...$.. ##.....##.###.... Health: 15/15 ========================......##................ Magic: 5/5========================......#........#.#...... AC: 4Str: 11g..............#.#...... EV: 11Int: 15.......#.......#.#....## SH: 0Dex: 10.......#.......#.....## XL:  2 Next: 66% Place: Dungeon:1....>..@.......#....## # Noise: ---------  Time: 658.4 (0.0)......##* hE######.#....# ## i) +0 spear.....###.#..# #. Cast: Summon Small Mammal###....#.####.#### #.# #..#.# #.. g   hobgoblin (asleep)#.# #..#.# #..#.# #.. _j - a puce potion _Your rat disappears in a puff of smoke! _Your bat disappears in a puff of smoke! _Magic restored. _Found a stone staircase leading down. _A hobgoblin comes into view.  As you read the scroll of identify, it crumbles to dust.9.4 (1 _j - a potion of curing+ hl7Drink which item? Potions  b - a potion of magic  j - a potion of curing [!] read|quaff[?] describe selected, h*, h, h9####+###.# #.... niknal the Caller###### #.....##.# #.... Gargoyle, h%...$.. ##.....##.###.... Health: 15/15 ========================......##................ Magic: 5/5========================......#........#.#...... AC: 4Str: 11g..............#.#...... EV: 11Int: 15.......#.......#.#....## SH: 0Dex: 10.......#.......#.....## XL:  2 Next: 66% Place: Dungeon:1....>..@.......#....## # Noise: ---------  Time: 659.4 (0.0)......########.#....# ## i) +0 spear.....###.#..# #. Cast: Summon Small Mammal###....#, h̑%.####.#### #.# #..#.# #.. g   hobgoblin (asleep)#.# #..#.# #..#.# #.. _Your bat disappears in a puff of smoke! _Magic restored. _Found a stone staircase leading down. _A hobgoblin comes into view.As you read the scroll of identify, it crumbles to dust. _j - a potion of curing, hP  Okay, then., h, h, hz. _- h:D w #.# # ####+###.# ######## #.....##.# #$.. ##.....##.###.##..........#........#.#g..............#.#......#.......#.#....#...@#.......#.....#>..........#....## ..########.#....# #.......###.#..# #####... ...#.#####...### #.# ##... #.# ##... #.# # #.# #- hV f60.4 (1 _. h #.# # #.# # ####+###.# ########## #.....##.# #$..###.....##.###.##..........#........#.#g..............#.#.....#.#.#........#.......#.....#>..........#....#.########.#....#........####.#..######.... ...#.### #...#### #.# # #...# #.# ##... #.# # .gbgb   bat (wandering)The hobgoblin shouts!===. hn|1 _A bat comes into view.. h . h> L #.# # #.# # ####+###.# ## #.....##.# #.$..###.....##.###.##.#.#.#.#.#.g..@..#.#.#.b.#.#......>..........#.....########.#....#.# ###.#..##.... ...#. #...# ### #.#  #...# #.# #... #.#. h ,. h ,. hy b.g.---2. h . h) / h= #.# # #.# # ####+###.# ## #.....##.# #.$..###.....##.###.##.#.#.#.b.#.#.g@...#.#.#.#.#.>..........#.....########.#.....# ###.#..#.... ...#. #...## ### #.#  #...# #.#  #... #.#.b=--3 _The hobgoblin hits you but does no damage./ h<2  You hit the hobgoblin. b.b   bat  You kill the hobgoblin!/ h F754.5 (1.1 _The bat barely misses you.0 hb.†5.60 h _You miss the bat. The bat hits you but does no damage.0 h &#.# #.#.# #.####+###.# #.# #.....##.# #..$..###.....##.###..##..#.0 h= ^#.#..#.#.....b.†.@..#.#.#..#.#..>..........#....#.########.#....#.# ###.#..##.... ...#.##...## 0 h9 ,0 h 0 h t..†b-600 hQ 0 h[ 1 hY4--=7.7 (1.1 _You closely miss the bat. The bat closely misses you. The bat hits you.1 hOh  You hit the bat.†1 h9) _5==98.81 h{. 1 hQ1 G _You kill the bat!2 h #..  #.# # 2 hz#.# # ####+###.# # ########### #.....##.# # $..###.....##.### .##......... #.#.# .......@...........#.# ††...#.......#.# ....#.......#.... >..........#.... .########.#.... ..........####.#.. #######.... ...#.#  #...## ### #.#2 hu  #...# #.# 2 hz2 h4-902 h62 h3 hM## . . ####+############  $..###.....##.####..........#..........3 h#††...#...#...........#.......#....#...##3 h3 h A-703 h7 3 hN3 hM## . . 3 h"####+############  $..###.....##.####...#...................††...#.......#.#...... ########....3 hٮ3 hA&13 h 3 h3 hm2 M## . . ####+############  #.....##.####...#.....................#.#..............#==23.8 (2 _You now have 46 gold pieces (gained 11).7 h 7 h n7 h  7 h^ ,7 h 7 h/   You see here a hobgoblin corpse. _  There is a stone staircase leading down here.7 h F  _#..........###.....##.###..#..........##..............#..........#........#.#....#...................#.#...#......††...#.......#.#....#...........#.......#.....#........>..........#....##..........########.#....# #..# ###.#..# ########........g. ...#.### #...########## #.# # #...# #.# # #.... #.# # #.... #.# # g   hobgoblin (asleep) ##.#. #.# # #[377 h[ am. .# ##.### #...#81.8 (82.8 (9 _A hobgoblin comes into view.8 hU :#....##.............#..........#........#.##.............#.#.#......††...#.#.#....##.....#.#.....###.>....#....## #..########.#....# #.8 hW ##########.#..# #########...@....g.....#.#### #...########## #.# #.#...# #.# #.#.... #.# #.#.... #.# #.##.#. #.# #.. .###.####. #...# #...# #8 h[ 8 h` jg.g8 ha 5===3.8 (18 hf 8 hh + _The hobgoblin shouts!9 h#.##.#..........#.#.#.#...........#.#.#......††...#.#.#....##.....#.#.....## #.>..#....## ##..#9 hN I.#....# ##.#.#..# #.##.g......#.####.#...# #.# #.#...# #.# #.#.... 9 h( #.# #.#.... #.# #.##.#. #.# #.#. .# ##.####.#. #...# #.#...# #9 h 9 h 3g.9 h0---49 h:9 h9 h#.##.#.#.#.#.#......#.#.#......††...#.#.#....##...........#.9 h1#.....## ##........>.#....## ##...#.#....# ##.#.#.#..# #.##.....@g.#.####.9 h&#...# #.# #.#...# #.# #..##.... #.# #..##.... #.# #..###.#. #.# #.9 hD#. .# ##.####.#. #...# #.#...# ##.9 h9 h1-------=--59 h9 h- _The hobgoblin hits you.9 hc-------6.9 (1.19 h 9 h"l _You barely miss the hobgoblin. The hobgoblin hits you.9 h  You hit the hobgoblin but do no damage. The hobgoblin hits you.9/15 ---8.09 h 9 h @ _The hobgoblin hits you but does no damage.9 h 10/15==-9.19 ht  _You closely miss the hobgoblin. The hobgoblin barely misses you.: hm    You hit the hobgoblin.  The hobgoblin is severely wounded.9/15 --: h7 "90.2: hC _The hobgoblin hits you.: h  You barely miss the hobgoblin.The hobgoblin is severely wounded.: hkq10/15==1.3: ho: h W _The hobgoblin closely misses you.: hg;  You hit the hobgoblin.: h e.: h%12=====872.4: h): h1M _You kill the hobgoblin!: h #.##.#.#.#.#.#.#.#.##......††...#.#.#....##.#.#.....## ##........>.#....## ##.#....#.#....# ##.#.#.#..# #.##..#.####..##...##.# #...##...# : h S#.# #..##.... #.# #..##.... #.# #..###.#. #.# #...##. .# ##.####..##. #...# #.#...# ##.: ho : h* 3====-30: hl : h ; h4===5==== _HP restored.; h`Z==; hv; h_ #...############.# #...#..~ #...## ###### #.# #..##.~~ #....# #....# #.# #..##.~~ #....###....# #.# #..##.~~ ##.#.#......# #.# #...#..~ #.#.#......# ##.####..##. #.#........# #...# #...### #.##.......# #...# ##....# #. #.....@.# #...## ##....-#..........###....## ###..[11;; hR8H#..................######.......?...#.#.......###...........#.#.................####...#.....#............. #...#####.#.###......... #...##..###.#7129.0)3.4 (20 _c - a scroll of identify< hd #...##  #.# #..## #....# #....# #.# #..##. #....###....# #.# #..##. ##.#.#......# #.# #...#.. #.#.#......# ##.####..##. #.#..# #...# #...## #.##.# #...# ##.... #.##.......# #...## ##... #.......@..###....## ### #.........###### #?...#.#....... #.....#.#..........####...#.....#[< h i37m ...... #...#####.#.### ...... #...# #...# # .. ...# ##..###.# #......4.4 (1.0)< h: .# #......###.#.#...#.. #.#.##.####..##....# #...#####.....## ##..##....## ###........######?...#.#...........#.#..........###..#... < hAR5< hW< h, ##.#.#...#.. ##.####..##....# #...#####.....## ##..##....## ###........#######.#...........#.#..........####...#.....#...####>##... < h4< h&6< h < h< A7.4 (2< h} < hh ` _k - a scroll labelled TOLOGGIDAC> hNRead which item? Scrolls  c - a scroll of identify  d - a scroll labelled FUM HYSUCIAHEE  e - a scroll labelled LUNETY ZACAh - a scroll of brand weapon  k - a scroll labelled TOLOGGIDAC [!] read|quaff[?] describe selected> h > h #....###....# #.# #..##.~ niknal the Caller##.#.#......# #.# #...#.. Gargoyle#.#.#......# ##.####..##. Health: 15/15 ========================#.#........# #...# #...## Magic: 5/5========================#.##.......# #...# ##.... AC: 4Str: 11#.##.......# #...## ##... EV: 11Int: 15#..........###....## ###. SH: 0Dex: 10#..................###### XL:  2 Next: 87% Place: Dungeon:1#> hA [37m.......@...#.#.......### Noise: ---------  Time: 717.4 (0.0)#...........#.#.......... i) +0 spear......####...#.....#...... Cast: Summon Small Mammal...... #...#####.#.###........ #...# #...# #.......# ##..###.# ...# #....... .### ##..#... #>##...  _The hobgoblin closely misses you.You hit the hobgoblin. _You kill the hobgoblin! _HP restored. _c - a scroll of identify _k - a scroll labelled TOLOGGIDACIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled FUM HYSUCIAHEE  e - a scroll > h labelled LUNETY ZACA  k - a scroll labelled TOLOGGIDAC[?] describe selected@ h2@ h:@ h%P#....###....# #.# #..##.~ niknal the Caller##.#.#......# #.# #...#.. Gargoyle#.#.#......# ##.####..##. Health: 15/15 ========================#.#........# #...# #...## Magic: 5/5========================#.##.......# #...# ##.... AC: 4Str: 11#.##.......# #...## ##... EV: 11Int: 15#..........###....## ###. SH: 0Dex: 10#..................###### XL:  2 Next: 87% Place: Dungeon:1#@ hg[37m.......@...#.#.......### Noise: ---------  Time: 717.4 (0.0)#...........#.#.......... i) +0 spear......####...#.....#...... Cast: Summon Small Mammal...... #...#####.#.###........ #...# #...# #.......# ##..###.# ...# #....... .### ##..#... #>##...  _The hobgoblin closely misses you.You hit the hobgoblin. _You kill the hobgoblin! _HP restored. _c - a scroll of identify _k - a scroll labelled TOLOGGIDAC  As you read the scroll of identify, it crumbles to dust.8.4 (1 _e - a scroll of vulnerabilityB h* Inventory: 10/52 slots Hand Weapons (go to first with ))  i - a +0 spear (weapon) Missiles (go to first with ()  g - a throwing net Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (worn) Scrolls (go to first with ?)  d - a scroll labelled FUM HYSUCIAHEE  e - a scroll of vulnerabilityh - a scroll of brand weapon  k - a scroll labelled TOLOGGIDAC Potions (go to first with !)  b - a potion of magic  j - a potion of curingC hse - a scroll of vulnerability. A scroll that briefly halves the willpower of the reader and any nearby beings, rendering them vulnerable to many magical effects. The scroll cannot affect those fully immune to such effects. It is an uncommon scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified dangerous_item scroll _________________ “To drift with every passion till my soul  Is a stringed lute on which all winds can play,  Is it for this that I have given away  Mine ancient wisdom, and austere control?  Methinks my life is a twice-written scroll  Scrawled over on some boyish holiday.”  -Oscar Wilde, _Helas_. 1881. (r)ead, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.C hN2 #....###....# #.# #..##.~ niknal the Caller##.#.#......# #.# #...#.. Gargoyle#.#.#......# ##.####..##. Health: 15/15 ========================#.#........# #...# #...## Magic: 5/5========================#.##.......# #...# ##.... AC: 4Str: 11#.##.......# #...## ##... EV: 11Int: 15#..........###....## ###. SH: 0Dex: 10#..................###### XL:  2 Next: 87% Place: Dungeon:1#C h5 M[m.......@...#.#.......### Noise: ---------  Time: 718.4 (0.0)#...........#.#.......... i) +0 spear......####...#.....#...... Cast: Summon Small Mammal...... #...#####.#.###........ #...# #...# #.......# ##..###.# ...# #....... .### ##..#... #>##...  _You kill the hobgoblin! _HP restored. _c - a scroll of identify _k - a scroll labelled TOLOGGIDACAs you read the scroll of identify, it crumbles to dust. _e - a scroll of vulnerability9.4 (1C h7 9 _You drop a scroll of vulnerability.D hsD hRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c - amulets of regeneration  d + unknown rings  e - rings of poison resistance Wands (select all with /)f + unknown wands Scrolls (select all with ?)g + unknown scrolls  h + scrolls of brand weapon (rare)  i + scrolls of identify (very common)  j + scrolls of vulnerability (uncommon) Potions (select all with !)k + unknown potions  l + potions of curing (very common)  m + potions of magic (rare) Missiles (select all with ()n - boomerangs  o - darts [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]F h5 `  j - scrolls of vulnerability (uncommon)H hBH h(%H hk4#....###....# #.# #..##.~ niknal the Caller##.#.#......# #.# #...#.. Gargoyle#.#.#......# ##.####..##. Health: 15/15 ========================#.#........# #...# #...## Magic: 5/5========================#.##.......# #...# ##.... AC: 4Str: 11#.##.......# #...## ##... EV: 11Int: 15#..........###....## ###. SH: 0Dex: 10#..................###### XL:  2 Next: 87% Place: Dungeon:1#H hY8 [37m.......@...#.#.......### Noise: ---------  Time: 719.4 (0.0)#...........#.#.......... i) +0 spear......####...#.....#...... Cast: Summon Small Mammal...... #...#####.#.###........ #...# #...# #.......# ##..###.# ...# #....... .### ##..#... #>##...  _HP restored. _c - a scroll of identify _k - a scroll labelled TOLOGGIDACAs you read the scroll of identify, it crumbles to dust. _e - a scroll of vulnerability _You drop a scroll of vulnerability.H h=H hAI hcwI h^ ......####...#.....#.. ........# #...#####.#.# ........# #...# #...# g.$.....####...# ##.. ...I h .....# # .....### ## ##...# #># #$.........# ##. #....@.....# #.. #..# # #..........# ####### #................... #..........######## #...######## #.. g   goblin (asleep)#####.. #.# #.#I hs210.0)30.4 (11I h( _A goblin comes into view. It is wielding a +0 dagger. _You see here a scroll of identify.L hp #...........#.#....####...#.....#.?.# #...#####.#..........# #...# #...g.$.....####...# ##.......# ......### ##. ##.........# #> #$..@......# ## #....?.....# # #.# # ## ####### #......... #..........######### #...######## ##### #. #.1.4 (1.0) _Found a scroll labelled SOWAEWNENE.L h$  #?...#.##...........#.#.....####...#.....#?.# #...#####.#.........# #...# g.$.....####...# ##.....# #....### ## ##.#  #$.........# # #....?.....# # #.# # ## ####### #......... #..........######### #...######## ##### #L h1 L h2 &2L h< L h{I L hT\  #.......###...#.......?...#.##...........#.#.....####...#.....?.# #...#####.........# #...# g.$.....####...# ##.....# #....########.#  #$.........#  #....?.....# #.# ## ###### #......... #..........####### #...#######L h_ 7#L hm .gg3L hp L h!r M h #### #...#.............####...#.......?...#.##...........#.#..####...#...?.# #...#####........# #...# g$.....####...#......# ####....########.# #$.........# #....?.....# #..#  #.# ##### #......... #..........#######.g4M h"} 2-----=5.5 (1.1 _You closely miss the goblin. The goblin hits you with a +0 dagger.N hJ  You hit the goblin.  The goblin is heavily wounded.3=----6.6N hZPN hEQS _The goblin barely misses you.N hc  You completely miss the goblin.The goblin is moderately wounded.N h_fV2-7.7N hmN hHp; _The goblin hits you with a +0 dagger.P hR #..........###... niknal the Caller #...#................ Gargoyle ####...#.......?...#.#.. Health: 12/15 ===================----- .......#...........#.#.. Magic: 4/5===================----- ............####...#.... AC: 4Str: 11 ...?........# #...##### EV: 11Int: 15 .....*****..# #...# # SH: 0Dex: 10 .....*****..####...# # XL:  2 Next: 87% Place: Dungeon:1 .....*g@**.........#  Noise: =--------  Time: 737.7 (0.0) ####.*****.......###  i) +0 spear #####**.......#  Cast: Summon Small Mammal #$.........#  #....?.....#  #..........#  g    h~T34mgoblin #..........# ##### #................. #..........#######You completely miss the goblin.The goblin is moderately wounded. _The goblin hits you with a +0 dagger.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateP hc#..........###... niknal the Caller#...#................ Gargoyle####...#.......?...#.#.. Health: 12/15 ===================-----.......#...........#.#.. Magic: 4/5===================-----............####...#.... AC: 4Str: 11...?........# #...##### EV: 11Int: 15............# #...# # SH: 0Dex: 10P hf......$.b...####...# # XL:  2 Next: 87% Place: Dungeon:1......g@...........#Noise: =--------  Time: 737.7 (0.0)####.............###i) +0 spear#####.........#Cast: Summon Small Mammal#$.........##....?.....##..........#g   goblin (ally target)#..........# ##### b   bat (summoned)#.................#..........#######The goblin is moderately wounded. _The goblin hits you with a +0 dagger.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA bat appears in a puff of smoke.3=8.7 (1P hoP h>sD _The goblin hits you with a +0 dagger.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A bat appears in a puff of smoke. _The goblin hits you but does no damage.P h*/ T #..........###... niknal the Caller #...#................ Gargoyle ####...#.......?...#.#.. Health: 13/15 ====================---- .......#...........#.#.. Magic: 3/5==============---------- ............####...#.... AC: 4Str: 11 ...?........# #...##### EV: 11Int: 15 .....*****..# #...# # SH: 0Dex: 10 .....***b*..####...# # XL:  2 Next: 87% Place: Dungeon:1 .....*g@**.........#  Noise: =--------  Time: 738.7 (0.0) P h:0 ####.*****.......###  i) +0 spear #####**.......#  Cast: Summon Small Mammal #$.........#  #....?.....#  #..........#  g   goblin (ally target) #..........# ##### b   bat (summoned) #................. #..........#######Dir - look around, f - activateA bat appears in a puff of smoke. _The goblin hits you but does no damage.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateQ h:+Q h #..........###... niknal the Caller #...#................ Gargoyle ####...#.......?...#.#.. Health: 13/15 ====================---- .......#...........#.#.. Magic: 3/5==============---------- ............####...#.... AC: 4Q hܓAStr: 11 ...?........# #...##### EV: 11Int: 15 ............# #...# # SH: 0Dex: 10 ......$.b...####...# # XL:  2 Next: 87% Place: Dungeon:1 ......g@...........#  Noise: =--------  Time: 738.7 (0.0) ####.............###  i) +0 spear #####.........#  Cast: Summon Small Mammal #$.........#  Q h#....?.....#  #..........#  g   goblin (ally target) #..........# ##### b   bat (summoned) #................. #..........#######A bat appears in a puff of smoke. _The goblin hits you but does no damage.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA rat appears in a puff of smoke.Q hSQ h2 #...#....... ####...#.......? .......#...... ............# ...?........#  .......b....# #...#  ......$..r..####...#  ......g@...........#  ####.............###  Q hťe#####.........#  #$....... #....?... #..........#  #..........#  #........r   rat (summoned)Q h_Z4==9.7 (1Q h _The goblin hits you but does no damage.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A rat appears in a puff of smoke. _Your bat barely misses the goblin. The goblin misses you.R hd  You hit the goblin.R hU.b..)@rb   bat (summoned)r   rR h5====9140.8 (1.1 _You kill the goblin!R h #.### #...##...#.?...#.#.#...........#.#.####...#.?.# #....# #...# .$b....####...# .@.r.##.### #####.# #$...# #....?.....# #...# #....#  #... #.r.-10R h  Things that are here: _a +0 dagger; a goblin corpseS hg## ###### .......#####?#...........#.#.###...#...?###......# b....####.......)r..#####....#######$.......?. .# ####......S h]-2 _S h)S hYA3.8 (2S hAT _You now have 57 gold pieces (gained 11).S h~#####....###.#...#....#####...#.?...#.#........#...........#.#......####...#.......?# #...#####......# #...# .rb....####...# #.)@...........# #####.....###  ######  #$...##....?.....##..........# #...# ######.........#.#######S h S hYH==4.8 (1S hPS h& _You swap places.S hNl O#...#....#####...#.......?...#.#........#...........#.#......####...#...S hQn ....?# #...#####......# #...# #..rb....####...# #.)............# #####....### # ######  #$.# #....?.....##..........##..S hoq # #######.........#..#########...#S hs S h} S h~ t..rb5S h S h S hږ #####...#.?...#.#........#...........#.#......####...#.....#....?# #...#####.#......S h # #...# #..####...# #.)rb..........# #.#####......### # ######  #$.# #S h Y#....?.....# ##..........# ##.# ########.S h ........#.##########...######## #### S hN . #S hA S ho S h4 T..rbS h &6S hE S h S h+u........#....#.#......####...#.....#....?# #...#####.#.......# #...# #....####...# #.)......# #.#####....rb### # #####...# #>S h/] #$.# ##....?.....# #.#..........# #.#.# #######.#..........#.##########...######## #.#### #. #.S h/0S hi6T..rbS h 7&7S h<S h>T h.....####...#.....#....?# #...#####.#.#......# #...# #...#.####...# ##..#.)......# #.#####....### #T h #####.rb# #># #$.........# ##.#..# #..#..........# #.#.# #######.#..........#.##########...######## #.#### #.T hP #.##.#T hT h̰T h I..rb4=====89.8 (2 _c - a scroll of identifyT h  .####...#.....# ....?.# #...#####.#. .# #...# #... .####...# ##.. .......).# # #####...### ## #####.# #> #$..rb.....# ## #.# # #.# # #.# # # #.# #...# # #### # #. #.50.8 (1T h5  .####...#.....# ....?.# #...#####.# ......# #...# # .......####...# ## .......).# # #####...T h _.### ## #####.# # #$..rb.....#  #.# # #.# # #.# # # #.# #...# # ##### # #T hŞ U #T h G.bT h &1T hߩ T hy U h7 .####...#..... ....?..# #...#####. .............# #...# # .............####...# ## .).# # #####....###  #####.#  #$..r......#  #.@.b......#  #.#  #.#  # #. #...#  ##### r.b.=====2U hEU h` .####...# ....?........# #...##### .......# #...# # .......####...#  .)..#  #####.....###  #####.# #$.r.# #@.b.#U hWy #.# #.#  # #. #...# #####U h,U h[r.b.U h'C3U h*U h U hgU ht #...........#.#.###...#....?###U hu  ......#####.......)..#####....#######.rU hv b # #####..............#######...#############U hq <4U h U h U ha +5.8 (2U hC T _You now have 69 gold pieces (gained 12).V hQV hWT#Read which item? Scrolls  c - a scroll of identify  d - a scroll labelled FUM HYSUCIAHEEh - a scroll of brand weapon  k - a scroll labelled TOLOGGIDAC [!] read|quaff[?] describe selectedX hQnX hOsX hy........#...........#.#.. niknal the Caller.............####...#.... Gargoyle....?........# #...##### Health: 15/15 ========================.............# #...# # Magic: 4/5===================-----.............####...# # AC: 4Str: 11.......)............#EV: 11Int: 15#####.............###SH: 0Dex: 10#####.........#XL:  2 Next: 91% Place: Dungeon:1#@r........#Noise: ---------  Time: 755.8 (0.0)#.b........#i) +0 spear#..........#X h|qCast: Summon Small Mammal#..........# ######.................#..........####### b   bat (summoned)#...########r   rat (summoned)#####Things that are here: _a +0 dagger; a goblin corpse _You now have 57 gold pieces (gained 11). _You swap places. _c - a scroll of identify _You now have 69 gold pieces (gained 12).X h}Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled FUM HYSUCIAHEE  k - a scroll labelled TOLOGGIDAC[?] describe selectedX h#B X hj ........#...........#.#.. niknal the Caller.............####...#.... Gargoyle....?........# #...##### Health: 15/15 ========================.............# #...# # Magic: 4/5===================-----.............####...# # AC: 4Str: 11.......)............#EV: 11Int: 15#####.............###SH: 0Dex: 10#####.........#XL:  2 Next: 91% Place: Dungeon:1#@r........#Noise: ---------  Time: 755.8 (0.0)#.b........#i) +0 spear#..........# hox 3mCast: Summon Small Mammal#..........# ######.................#..........####### b   bat (summoned)#...########r   rat (summoned)#####Things that are here: _a +0 dagger; a goblin corpse _You now have 57 gold pieces (gained 11). _You swap places. _c - a scroll of identify _You now have 69 gold pieces (gained 12).  Okay, then. _X hDX ha{Recognised items. (Select to toggle autopickup)X hLb(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)X h] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]Z hZ hDZ hP........#...........#.#.. niknal the Caller.............####...#.... Gargoyle....?........# #...##### Health: 15/15 ========================.............# #...# # Magic: 4/5===================-----Z hN.............####...# # AC: 4Str: 11.......)............#EV: 11Int: 15#####.............###SH: 0Dex: 10#####.........#XL:  2 Next: 91% Place: Dungeon:1#@r........#Noise: ---------  Time: 755.8 (0.0)#.b........#i) +0 spear#..........#Cast: Summon Small Mammal#..........# #####Z hJM#.................#..........####### b   bat (summoned)#...########r   rat (summoned)##### _a +0 dagger; a goblin corpse _You now have 57 gold pieces (gained 11). Z h_You swap places. _c - a scroll of identify _You now have 69 gold pieces (gained 12). _Okay, then.Z h.#Z h#Z hO)Z h*Z h 'Read which item? Scrolls  c - a scroll of identify  d - a scroll labelled FUM HYSUCIAHEEh - a scroll of brand weapon  k - a scroll labelled TOLOGGIDAC [!] read|quaff[?] describe selected[ hl [ hr [ hSx P........#...........#.#.. niknal the Caller.............####...#.... Gargoyle....?........# #...##### Health: 15/15 ========================.............# #...# # Magic: 4/5===================-----[ hx .............####...# # AC: 4Str: 11.......)............#EV: 11Int: 15#####.............###SH: 0Dex: 10#####.........#XL:  2 Next: 91% Place: Dungeon:1[ hy #@r........#Noise: ---------  Time: 755.8 (0.0)#.b........#i) +0 spear#..........#Cast: Summon Small Mammal#..........# ######.................#..........####### b   bat (summoned)#...########r   rat (summoned)##### [ h{ '_a +0 dagger; a goblin corpse _You now have 57 gold pieces (gained 11). _You swap places. _c - a scroll of identify _You now have 69 gold pieces (gained 12). _Okay, then.[ h} Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled FUM HYSUCIAHEE  k - a scroll labelled TOLOGGIDAC[?] describe selected\ h\ hֈ\ hu........#...........#.#.. niknal the Caller.............####...#.... Gargoyle....?........# #...##### Health: 15/15 ========================.............# #...# # Magic: 4/5===================-----.............####...# # AC: 4Str: 11.......)............#EV: 11Int: 15#####.............###SH: 0Dex: 10#####.........#XL:  2 Next: 91% Place: Dungeon:1#@r........#Noise: ---------  Time: 755.8 (0.0)#.b........#i) +0 spear#..........#[\ h40mCast: Summon Small Mammal#..........# ######.................#..........####### b   bat (summoned)#...########r   rat (summoned)##### _a +0 dagger; a goblin corpse _You now have 57 gold pieces (gained 11). _You swap places. _c - a scroll of identify _You now have 69 gold pieces (gained 12). _Okay, then.  As you read the scroll of identify, it crumbles to dust.6.8 (1\ hB _k - a scroll of poison\ h\ hk\ hb\ h\ hc\ h\ h\ h\ hL\ h;e5=====\ h\ h'\ h_\ h"(X\ h;\ h?] h=] hM] h*] h] h ] h ] h] hB] h~  Things that are here:  a +0 dagger; a goblin corpse] h8)] h+] hD===== _Your rat disappears in a puff of smoke!] hZa  #.#........#   #.##.......#   #.##.......#   #####..........#   #...#............   ########...#.......?...#   #..........#...........#  #.......####...#  #......@b# #...#  #........# #...#  #.........####...#  #.........)......  ########....###   #####.........#   #b.........#   #..........#  #..........#65.8 (96.8 (10.0)  _c - a scroll labelled SOWAEWNENE] hd[m] hp}] h  Things that are here:  a +0 dagger; a goblin corpse _Your bat disappears in a puff of smoke!] hk`] h J] hiX] h!] h#B] h<] hN] hjk`] hY] hصh] h] h _You open the door.] h  There is an open door here. _] h] h<n] h ] h V ### #.########## ### #...@......) ....825.8 (59 #.#########. ##### #.# #..... #.# .##.. #.##. #.# ### .....# # # #.# #.. ......+ #  #.# #.# #.....# #.#  #.# #.# #.....# #.. ] hD X6.8 (60] hh# % _Found a dagger.^ h(3^ h)^ h+^ h1^ h2^ hH4^ h4^ hC5^ h6^ h7^ h8^ h8^ h9^ h;,^ h;^ h1=^ h?B^ hA^ hDB^ hL  You see here a +0 dagger. _^ hR^ hT^ hyU^ hW,^ hY^ h7\^ h*^,^ h_^ hqa^ hc,^ he^ hh^ h kB^ h|m^ hn,^ ho^ hr^ hRu,^ hw^ h-}_ #### #.########### ####### #..........)# ....... #.#########.# ##########.##.# #........#.##.##.#.##.....^ h)#.# ###....# #.###.#.# #####.....## # ###.#.# #..@......+ ##.# #.###.....# #.#...#.# #.# #.....#####'###.# #.....# ###### ##### #.....##.# #.....# #.... ....###.....##.###.....######.... ....##........................... ....#........#.#................. .............#.#.......#####'####^ hMY42.8 (163.8 (17^ hx _e - a scroll labelled HOTSEA OHEWN` h` h` hB` h=` h` hW` h` h@` h,` h` hC` h` h,` h` h ` h,` h` h` h,` h` h### ### #.############.# ########..........)##.. ........###..#.#########.##.#########.##..P#.# #.##.#.........#§#.# #.##.#.##......#.PP#.# ###....# #.###.##..P#.# #####....@## # ###....P#.# #.........+ #...†....P#.# #.###.....# #.#....#.# #.# #.....# #........#..'###.# #.....# ######.#.## #.....##.# #.....# #.....#.## #.....##.###.....######.....#.†........#.#................` h51.8 (8.0)'..####======2.8 (9 _As you open the door, it creaks loudly!` h $3` h/%` h/)B` h.l  There is an open door here.` h/ _` h0` hTA;  There is an open door here. _` hB` hC,` hGD` h5N` h&P` hQ,` h9R` hT` hhU,` hCV` hW` h]Y,` hX[` h\` h^,` h_` hoa` hb,` hd` hf@  There is an open door here.` hh` hi _` h0j` hk` hVm,` hm` ho` hp` h q` hq` hr` ht` hu` hu` hv` hx,` hy` hz` h|,` h[}` h~` h` hU` h` h0` hV,` hɆ` h` ha,` h܊` h)` hw,` h ` h` hG,` hV` hڗ` h` h` h,` h` h#.##.#.........#.....PP..# #.##.#.##......#......P..## #....#.##.###.##..P.ß..P..# ....##.##.###....P.....P..# ....'..##.#...÷.....PP....# ....#####.#.........PP....# ` h]....# #........#.....#.## ....# ######.#.##....#.## ....# #.....#@##.......# ------ ....######.....#.÷.....#..####### .....................b.......>..[ ......................#...###.### ....#####'#####...........###.# # ` h.########.########....#...#...# # b   bat (wandering) ## ###.......### ##...#...#.#.### # ##....## ##..#  ##....#####....## #..#...#.#.###` h081.8 (29.0)` h8` hE` h :b.` h> K------2.8 (30` hl _A bat comes into view.b h/.##.#.##......#...# ....#.##.###.##..P.ß ...##.##.###....P.....P..# '..##.#...÷.....PP....# #####.#.........PP....# # #........#.....#.## # ######.#.##....#.## # #.....#.##.......# ######.....#.@.....#..########...............b........>..[.............#...###.###.#####'#####...###.# #. ########.########....#...#...# #. # ###.......### ##...#...#.#.###.  ##....#........... ##....#####b h [m..#...#.#.### #...#########...# ..#...#...#...b..b=3.8 (1.0) _The bat closely misses you. _You see here a ball python skeleton.c hr~.##.#.##......#......P..##  niknal the Caller ....#.##.###.##..P.ß..P..#  Gargoyle ...##.##.###....P.....P..#  Health: 15/15 ======================== ...'..##.#...÷.....PP....#  Magic: 4/5===================----- ...#####.#.........PP....#  AC: 4Str: 11 ...# #........#.....#.##  EV: 11Int: 15 ...# ######.#*##....#.##  SH: 0Dex: 10 ...# #.....#*##*......#  XL:  2 Next: 91% Place: Dungeon:1 ...######.....#*@**...#..######## Noise: =--------  Time: 883.8 (0.0) ..............***b*.........>..[. i) +0 spear ..............*****..#...###.###. Cast: Summon Small Mammal ...#####'#####...........###.# #. ########.########....#c h{...#...# #. # ###.......### ##...#...#.#.###. b   bat  ##...........## ##..#........... ##....#####....## #..#...#.#.###. #...#########...# ..#...#...#... _A bat comes into view. _The bat closely misses you. _You see here a ball python skeleton.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatec h> .##.#.##......#......P..##  niknal the Caller ....#.##.###.##..P.ß..P..#  Gargoyle ...##.##.###....P.....P..#  Health: 15/15 ======================== ...'..##.#...÷.....PP....#  Magic: 4/5===================----- ...#####.#.........PP....#  AC: 4Str: 11 ...# #........#.....#.##  EV: 11Int: 15 ...# ######.#.##....#.##  SH: 0Dex: 10 ...# #.....#.##.......#  XL:  2 Next: 91% Place: Dungeon:1 ...######.....#.@.....#..######## Noise: =--------  Time: 883.8 (0.0) .................b..........>..[. i) +0 spear .....................#...###.###. Cast: Summon Small Mammal ...####c hHD #'#####...........###.# #. ########.########....#...#...# #. # ###.......### ##...#...#.#.###. b   bat  ##...........## ##..#........... ##....#####....## #..#...#.#.###. #...#########...# ..#...#...#... _The bat closely misses you. _You see here a ball python skeleton.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA quokka appears in a puff of smoke. #.##. #......# .÷.....# ......PP....#  ..#.....#.##  ...#.## c hM  r......# @.....#...................>..[............#..#####....b..... ####....#..   ##...#..(ally target)   ##..#r   quokka (summoned) #..# 4.8 (1c hS  c ha _You see here a ball python skeleton.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a puff of smoke. _The bat completely misses you.c h~%5.##.#.##......#......P..##  niknal the Caller ....#.##.###.##..P.ß..P..#  Gargoyle ...##.##.###....P.....P..#  Health: 15/15 ======================== ...'..##.#...÷.....PP....#  Magic: 3/5c h&;==============---------- ...#####.#.........PP....#  AC: 4Str: 11 ...# #........#.....#.##  EV: 11Int: 15 ...# ######.#*##....#.##  SH: 0Dex: 10 c h&...# #.....#*##r......#  XL:  2 Next: 91% Place: Dungeon:1 ...######.....#*@**...#..######## Noise: =--------  Time: 884.8 (0.0) ..............*****.........>..[. i) +0 spear ..............*****..#...###.###. Cast: Summon Small Mammal ...#####'#####....b......###.# #. c h#'########.########....#...#...# #. # ###.......### ##...#...#.#.###. b   bat (ally target)  ##...........## ##..#........... r   quokka (summoned) ##....#####....## #..#...#.#.###. #...#########...# ..#...#...#...Dir - look around, f - activatec h)A quokka appears in a puff of smoke. _The bat completely misses you.Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated hax.##.#.##......#......P..##  niknal the Caller ....#.##.###.##..P.ß..P..#  Gargoyle ...##.##.###....P.....P..#  Health: 15/15 ======================== ...'..##.#...÷.....PP....#  Magic: 3/5==============---------- d ha8...#####.#.........PP....#  AC: 4Str: 11 ...# #........#.....#.##  EV: 11Int: 15 ...# ######.#.##....#.##  SH: 0Dex: 10 ...# #.....#.##r......#  XL:  2 Next: 91% Place: Dungeon:1 ...######.....#.@.....#..######## Noise: =--------  Time: 884.8 (0.0) d h/b............................>..[. i) +0 spear .....................#...###.###. Cast: Summon Small Mammal ...#####'#####....b......###.# #. ########.########....#...#...# #. # ###.......### ##...#...#.#.###. b   bat (ally target)  ##...........## ##..#........... r   quokka (summoned) d hb"##....#####....## #..#...#.#.###. #...#########...# ..#...#...#...A quokka appears in a puff of smoke. _The bat completely misses you.Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycled hc`Dir - look around, f - activateA quokka appears in a puff of smoke.d h!e,d h' #.##. #......# .÷.....# ......PP....#  ..#.....#.##  ...#.##  .......# @rr...#.......b...........>..[............#..#####.......... ####....#..   ##...#..   ##..#r 2 quokkas (summoned) #..# 5.8 (1 _The bat completely misses you.  Casting: Summon Small Mammal (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A quokka appears in a pud h<ff of smoke. _The bat hits you but does no damage hm?  You closely miss the bat. The bat barely misses you.The bat closely misses your quokka.The bat hits your quokka but does no damage.e hCEX.re hE-6.9 (1.1e hKe hNQ _Your quokka misses the bat.e hx E  You closely miss the bat. The bat closely misses you.br.8.0e h{ e h  : _The bat hits you but does no damage.f h2f hNBf hf h+vbr.@.f h(9.1f hf, _You miss the bat. The bat misses you.g h_..#.##.###.##..P.ß ##.##.###....P.....P..# '..##.#...÷.....PP....# #####.#.........PP....# # #........#.....#.## g h?# ######.#b##....#.## # #.....#r##.......# ######.....#.÷.....#..#########............r.....>..[.....#...###.###.######'#####...###.# #.# #######.########....#...#...# #.#  ###.......### ##...#...#.#.###.# ##....#........... #....#####..#...#.#.###.# ...#########...# ..#...#...#...# ..##.......##..## #.#..####.#...#g hQ  The bat hits your quokka but does no damage.g h] r.  g hThe bat closely misses your quokka. Your quokka misses the bat.-900g h%g hY _The bat closely misses your quokka.h h}  The bat closely misses your quokka.The bat hits your quokka but does no damage.  Your quokka barely misses the bat.-1 _The bat hits your quokka but does no damage.h hP  The bat closely misses your quokka. The bat hits your quokka.h h˧&2h h,h hs _Your quokka bites the bat. The bat barely misses your quokka.i h^  The bat hits your quokka but does no damage.  The bat closely misses your quokka. Your quokka closely misses the bat.3 _The bat hits your quokka but does no damage.i h   The bat closely misses your quokka. The bat misses your quokka.Your quokka misses the bat.The bat hits your quokka but does no damage.4 _Your quokka misses the bat.j h  The bat barely misses your quokka. x2; Your quokka closely misses the bat.j h<;4=====j h5j hj hB _The bat hits your quokka but does no damage.l hl  The bat barely misses your quokka.The bat hits your quokka but does no damage.6 _Your quokka misses the bat. The bat closely misses your quokka.m h  The bat closely misses your quokka. The bat barely misses your quokka.Your quokka bites the bat.7m hm h1B _The bat hits your quokka but does no damage.m hK`   The bat barely misses your quokka. The bat hits your quokka.  Your quokka bites the bat.†.rrr 2 quokkas (summoned)=====58 _The bat dies!o h#Read which item? Scrolls  c - a scroll labelled SOWAEWNENE  d - a scroll labelled FUM HYSUCIAHEE  e - a scroll labelled HOTSEA OHEWNh - a scroll of brand weapon  k - a scroll of poison [!] read|quaff[?] describe selectedp hZmp hsp h-z...#.##.###.##..P.ß..P..#niknal the Caller ..##.##.###....P.....P..#p h.{Gargoyle ..'..##.#...÷.....PP....#Health: 15/15 ======================== ..#####.#.........PP....#Magic: 4/5p h{'===================----- ..# #........#.....#.##AC: 4Str: 11 ..# ######.#†##....#.##EV: 11p h|?Int: 15 ..# #.....#r##.......#SH: 0Dex: 10 p h..######.....#.÷.....#..######### XL:  2 Next: 95% Place: Dungeon:1 ...............r@..........>..[.# Noise: ---------  Time: 898.1 (0.0) ....................#...###.###.# i) +0 spear ..#####'#####...........###.# #.# Cast: Summon Small Mammal #######.########....#...#...# #.####.......### ##...#...#.#.###.# ##...........## ##..#............ rr 2 quokkas (summoned) #....#####....## #..#...#.#.###.# ...#########...# ..#...#...#...# ..##.......##..## #.#..####.#...#The bat closely misses your quokka. The bat barely misses your quokka.Your quokka bites the bat.  h20d_The bat hits your quokka but does no damage.  The bat barely misses your quokka. The bat hits your quokka.  Your quokka bites the bat. _The bat dies!  Okay, then. _p h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 2.6   3.6  -1           b - Polearms   0.0   1.2  -1   i + Summonings4.0   5.9  -1   c - Unarmed Combat   0.0   1.0   0       d - Throwing   0.0   1.2  -1           hm             e - Armour   0.0   0.8  +1       f - Dodging   1.5   2.8  -2       g - Stealth   2.1   2.1  +2                                           h:m                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsq hq hq hc...#.##.###.##..P.ß..P..#niknal the Caller ..##.##.###....P.....P..#Gargoyle ..'..##.#...÷.....PP....#Health: 15/15 ======================== ..#####.#.........PP....#Magic: 4/5===================----- ..# #........#.....#.##AC: 4Str: 11 ..# ######.#†##....#.##EV: 11Int: 15 ..# #.....#r##.......#SH: 0Dex: 10 ..######.....#.÷.....#..######### XL:  2 Next: 95% Place: Dungeon:1 ...............r@..........>..[.#q h Noise: ---------  Time: 898.1 (0.0) ....................#...###.###.# i) +0 spear ..#####'#####...........###.# #.# Cast: Summon Small Mammal #######.########....#...#...# #.####.......### ##...#...#.#.###.# ##...........## ##..#............ rr 2 quokkas (summoned) #....#####....## #..#...#.#.###.# ...#########...# ..#...#...#...# ..##.......##..## #.#..####.#...#Your quokka bites the bat. _The bat hits your quokka but does no damage.  The bat barely misses your quokka. The bat hits your quokka.  Your quokka bites the bat. _The bat dies! _Okay, then.q hq hcq h-q hf r har hc Spells (Memorise)TypeFailure Level  a - Call ImpSummoningr he6% 2  b - Call Canine Familiar Summoning12% 3  c - Eringya's Surprising Crocodile Summoning36% 4  d - Summon Seismosaurus Egg Summoning/Earth 65% 4 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exits hxs hs h׉...#.##.###.##..P.ß..P..#niknal the Caller ..##.##.###....P.....P..#Gargoyle ..'..##.#...÷.....PP....#Health: 15/15 ======================== ..#####.#.........PP....#Magic: 4/5===================----- ..# #........#.....#.##AC: 4Str: 11 s hY..# ######.#†##....#.##EV: 11Int: 15 ..# #.....#r##.......#SH: 0Dex: 10 ..######.....#.÷.....#..######### XL:  2 Next: 95% Place: Dungeon:1 s h...............r@..........>..[.# Noise: ---------  Time: 898.1 (0.0) ....................#...###.###.# i) +0 spear ..#####'#####...........###.# #.# Cast: Summon Small Mammal #######.########....#...#...# #.#s h`###.......### ##...#...#.#.###.# ##...........## ##..#............ rr 2 quokkas (summoned) #....#####....## #..#...#.#.###.# ...#########...# ..#...#...#...# s h..##.......##..## #.#..####.#...#Your quokka bites the bat. _The bat hits your quokka but does no damage.  The bat barely misses your quokka. The bat hits your quokka.  Your quokka bites the bat. _The bat dies! _Okay, then.s hؗs hoMemorise Call Imp, consuming 2 spell levels and leaving 3? Y - Yes  N - Nos hs h...#.##.###.##..P.ß..P..#niknal the Caller ..##.##.###....P.....P..#Gargoyle ..'..##.#...÷.....PP....#Health: 15/15 ======================== ..#####.#.........PP....#Magic: 4/5===================----- ..# #........#.....#.##AC: 4Str: 11 ..# ######.#†##....#.##EV: 11Int: 15 ..# #.....#r##.......#SH: 0Dex: 10 ..######.....#.÷.....#..######### XL:  2 Next: 95% Place: Dungeon:1 ...............r@..........>..[.#s h$ Noise: ---------  Time: 898.1 (0.0) ....................#...###.###.# i) +0 spear ..#####'#####...........###.# #.# Cast: Summon Small Mammal #######.########....#...#...# #.####.......### ##...#...#.#.###.# ##...........## ##..#............ rr 2 quokkas (summoned) #....#####....## #..#...#.#.###.# ...#########...# ..#...#...#...# ..##.......##..## #.#..####.#...#Your quokka bites the bat. _The bat hits your quokka but does no damage.  The bat barely misses your quokka. The bat hits your quokka.  Your quokka bites the bat. _The bat dies! _Okay, then.s hU.rs h29.1 (1 _s hqs h900.1 (21.1 (3s hs hJ _You start memorising the spell. You continue memorising. x2s h y _You finish memorising. Spell assigned to 'b'.s hQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: throwing net Spells ([,] to cycle)  b - Cast: Summon Small Mammal  c - Cast: Call Imp [*/%] inventory [&] all spells[!] focus mode: off|onw h w h+ c...#.##.###.##..P.ß..P..#niknal the Caller ..##.##.###....P.....P..#Gargoyle ..'..##.#...÷.....PP....#Health: 15/15 ======================== ..#####.#.........PP....#w h, Magic: 4/5===================----- ..# #........#.....#.##AC: 4Str: 11 ..# ######.#†##....#.##EV: 11Int: 15 ..# #.....#.##.......#SH: 0Dex: 10 ..######.....#.r.....#..######### XL:  2 Next: 95% Place: Dungeon:1 ...............r@..........>..[.# Noise: ---------  Time: 901.1 (0.0) ....................#...###.###.# i) +0 spear ..#####'#####...........###.# #.# Cast: Call Imp w h/ #######.########....#...#...# #.####.......### ##...#...#.#.###.# ##...........## ##..#............ rr 2 quokkas (summoned) #....#####....## #..#...#.#.###.# ...#########...# ..#...#...#...# ..##.......##..## #.#..####.#...#The bat barely misses your quokka. The bat hits your quokka.  Your quokka bites the bat. _The bat dies! _Okay, then. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.w h4 w h)6 x h  _5=====x h ,x h x h x hC x h x hB ,x h x h/ '..##.#...÷.....PP....# #####.#.........PP....# # #........#.....#.## # ######.#†##....#.## # #.....#.##.......# ######.....#.÷.....#..#########.......................>..[.#x hG .............r..#...###.###.# #####'########.# #.# 8.1 (7 #####.########....#...#...# #.# ##.......### ##...#...#.#.###.## ...........## ##..#.............. ...#####....## #..#...#.#.###.## .#########...# #..#...#...#...# ##.......##..####.#..####.#... #..~~.~~..#...# #.#.....#.#...# #.~~...~~.##..# #.#.#.....#...#x h [ _Done exploring.~ h] 3~ hN ~ h D.0~ h [ _Done exploring. hg..##.#...÷.....PP....# .#.........PP....#  #..#.....#.##  ######.#†##....#.##  #.....#.##.......# .....#.÷.....#..## ......>..[.# r..#...###.###.# '#####....r.@....###.# #.# .########....#...#...# #.# .### ##...#...#.#.###.### ##..#.....#####....## #..#...#.#.###.# #...# #..[33 hpm#...#...#...#. #.##..####.#..####.#...#.# ..~~.~~..#...# # ..rr9.1 (1 _ h ##.#...÷.....PP....# .#.........PP....# #.#.....#.## ######.#†##....#.## #.....#.##.......#  h0 .....#.÷.....#..# .......>..[.# #...###.###.# '#####.....r.@...###.# #.# .#..r.#...#...# #.# .### ##...#...#.#.###.### ##..#...... .#####....## #..#...#.#.###.#...# #..#...#...#...#. .##..####.#..####.#...#.# .~~.~~..#...# #.#...  hG , hF z.r.r h G=====10 h  h  hX*##.#...÷.....PP....# .#.........PP....#  #.#.....#.##  ######.#†##....#.## #.....#.##.......# .....#.÷.....#..######### ........>..[.#  hQ,i#...###.###.# '#####......r.@..###.# #.# .#...r#...#...# #.# ### ##...#...#.#.###.### ##..#...... #####....## #..#...#.#.###.#####....# #..#...#...#...#.##..####.#..####.#...#.# ~~.~~..#...# #.#.....#.#  h4`r.1 hp8 h9 h*.#...÷.....PP....# .#.........PP....# #.#.....#.## ######.#†##....#.##  #.....#.##.......# .....#.÷.....#..#########  h.........>..[.# #...###.###.# '#####......rr.@.###.# #.# .#....#...#...# #.# ### ##...#...#.#.###.### ##..#..........## #..#...#.#.###.#####.#...# #..#...#...#...#.....# hH##..####.#..####.#...#.#  hn h hCF.rr h¿&2 h hK h].###....P.....P..# .#...÷.....PP....# .#..PP....# ........#.....#.## #####.#†##....#.## .....#.##.......# #.....#.÷.....#..######### ......>..[.# .............#..@###.###.# '#####.......rr..###.# #.# ########....#...#...# #.# ### ##...#...#.#.###.######## ......## ##..#.....................## #..#...#.#.###.#####.# #####...# # h@..#...#...#...#.....# ....##..####.#..####.#...#.##### .~~..#...# #.#.....#rr..3 h}###.##..P.ß..P..# ###....P.....P..# #...÷.....PP....# #..PP....# .......#.....#.## ###.#†##....#.## .....#.##.......# #.÷.....#..######### .......@..>..[.# ......#rr.###.###.# #####...........###.# #.# ########....#...#...# #.#### ##...#...#.#.###.######## .....## ##..#..................# ....## [40 h9m#..#...#.#.###.#####.# ####...# #..#...#...#...#.....#..##..####.#..####.#...#.#####rr..4 h].##..P.ß..P..# ....P.....P..# ...÷.....PP....# .PP....# #.....#.## .#†##....#.## #.##.......# #.÷.....#..# rr.@.>..[.# #...###.###.# . hh.###.# #.# ....#...### ##...#...## ##..#....# ....## #..#......# #..#...  h\ h) hL.......§§r..   quokka h5 h h"` _Your quokka disappears in a puff of smoke! h.##..P.ß..P..#  #....P.....P..#  ÷.....PP....#  PP....#  #.....#.##  .#†##....#.##  #.##.......#  #.÷.....#..#   hN§§r.@>..[.#  #...###.###.#  ...###.# #.#  ....#...#...# #.#  .### ##...#...#.#.###.#  ## ##..#........ h5#  ....## #..#...#.#.###.#####.##  ...# #..#...#...#...#.....#  .##..####.#..####.#...#.#####   h h......#§§....§.r. h&6 hF h h .##..P.ß..P..#  ....P.....P..#  .÷.....PP....#  PP....#  #.....#.##  #.#†##....#.##  #.##.#  #.÷.....#§§#  §.r.@..[.#  #...###.###.#  ....###.# #.#  ....#...#...# #.#  ### ##...#...#.#.###.#  ## ##..#.........#  ## #..#...#.#.###.#####.##  #...# #..#...#...#...#.....#  ##..####.#..####.#...#.#####   hG h.....r7 h'c _There is a stone staircase leading down here. h4 ho8 _ h h? #  #.###  2 #..@#   #####    hC h+9 (1.8 ha h _You climb downwards. Your summoned ally is left behind. _There is a stone staircase leading up here. h˘+ _########.....##.###.##..<#.####.#####.#g......@..####.#######g   hobgoblin (asleep)20.0)9.9 (11 h _A hobgoblin comes into view. _You see here a scroll labelled HOTSEA OHEWN. h # #.....# #.###.# #..<#.#.###.#####.#.g?..##.# hQ h 930.9 (1.0) _ hQ h h< ? # #.....# #.###.## #..<#.#.###.#####.#.g....@.?..##.## hA  hB &1 hD  hF  h!#.#.#.##.#.....##.#.###.# #.#..<#.#.###.#####.#.g...@..?..#.#####.# #.#...##2 h>$ #.# #.# #.####### #.#.....# #.#.###.#. #.#..<#.#.###.#####.##...g..@...?..##.#####.# #.# #.# h?l ..# ### h;@ h-DV.gg h&E&3 hH h]J hO  niknal the Caller #.# Gargoyle  h5C#.# Health: 15/15 ======================== #.#######  Magic: 3/5==============---------- #.#.....#  AC: 4Str: 11 #.#.###.#  EV: 11Int: 15 . #*#..<#.#  SH: 0Dex: 10  hE....###*#####.#  XL:  2 Next: 95% Place: Dungeon:2 #....g*@**.?..#  Noise: ---------  Time: 933.9 (0.0) #.#####*#######  i) +0 spear #*# Cast: Call Imp #.# ..# hG' ### g   hobgoblin _There is a stone staircase leading up here. _A hobgoblin comes into view. _You see here a scroll labelled HOTSEA OHEWN.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h   niknal the Caller #.# Gargoyle #.# Health: 15/15 ======================== #.#######  Magic: 3/5==============---------- #.#.....#  AC: 4Str: 11 #.#.###.#  EV: 11Int: 15 . #.#..<#.#  SH: 0 h$ Dex: 10 ....###.#####.#  XL:  2 Next: 95% Place: Dungeon:2 #....g.@...?..#  Noise: ---------  Time: 933.9 (0.0) #.#####.#######  i) +0 spear #.# Cast: Call Imp #.# ..# ### g   hobgoblin _A hobgoblin comes into view.  hS '_You see here a scroll labelled HOTSEA OHEWN.  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. h*  #.# #.# #.#  #.#  #.#  . #5#..<#.#  ....###.#####.#  #.....g@...?..#  #.#####.#######  #.# #.# ..# ###(ally target) 5   cerulean imp (polearm, summoned)  h+ ;==4.9 (1 _ h2  hg8  hj  You hit the hobgoblin but do no damage. The hobgoblin hits you.2------6.0 (1.1 _Your cerulean imp hits the hobgoblin from afar with a -3 spear. h݀   You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.Your cerulean imp hits the hobgoblin from afar with a -3 spear.3=-----7.1 _The hobgoblin hits you but does no damage. h ;  You hit the hobgoblin. h5  h .5.5   cerulean imp (polearm, summoned)  hI  h niknal the Caller#.#Gargoyle#.#Health: 14/15 ======================--#.####### hF Magic: 3/5==============----------#.#.....#AC: 4Str: 11 hx #.#.###.#EV: 11Int: 15. #.#..<#.#SH: 0Dex: 10....###5#####.#XL:  2 Next: 104% Place: Dungeon:2#......@...?..#Noise: =--------  Time: 938.2 (1.1)#.#####.#######i) +0 spear#.#Cast: Call Imp#.#..####5   cerulean imp (polearm, summoned) _Your cerulean imp hits the hobgoblin from afar with a -3 spear.  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded. h  Your cerulean imp hits the hobgoblin from afar with a -3 spear. _The hobgoblin hits you but does no damage.  You hit the hobgoblin. hj _You kill the hobgoblin!You have reached level 3! hh /  --more-- h^  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h?u8/19==3/6--23 2%  _You feel agile. x2 hu #.# #.# #.####### #.#.....# #.#.###.# . #.#..<#.# ....###5#####.# #.......@..?..# #.#####.# #.# #.#..####  hZ9==-90 _ h h޹#.# #.# #.# #.#.....# #.#.###.# . #.#..<#.# ....###5#####.# #........@.?..# #.#####.# #.# #.#..#### .5-40 h\0#.# #.# #.# #.#.....# #.#.###.# . #.#..<#.# ....###.#####.# #.......5.@?..# #.#####.# #.# ### .51 h #.# #.# #.# #.#.....# #.#.###.# . #.#..<#.# ....###.#####.# #........5.@..# #.#####.# #.# ### . h D.5 hw A--2 h<  h  hg H==3.2 (2 h{  hv! n _e - 2 scrolls labelled HOTSEA OHEWN (gained 1) hQ  h;R  hR  hY  h'_ 4==== ha  h+b , hb  hd  he <==== he  hKg , h h  hw  h:x , hx  hz u _Your cerulean imp disappears in a puff of smoke! h {  h{  h_| , h|  h~ , h  h  h0 P5==== h  h , h  h , h  h , h<  h  h R==== h , h%  h , h6  hB , h  h , h  h+ , h^  hҔ d6==== h  hG 4 _Magic restored. hV  hҘ 3 h'  h' , h̛  h  h , hӞ  h  h!  h <==== h  hV  hk , h  hR  h , h8  hB  hL , h  h  h , h  h  h  hn  hs  h , hb  h]  h޹ , h  h  hr , h  h  h , h!  h!  h , h  h  h& , h,  h'  h , h  h  h , h  h  h} , h  h  h9 , h*  hE  h  h@  h0  hM  h  hH  hn  h  hU  h  h  hv  h  hs  h  h2  h  h_  h  h  h  h  h  h  hz  h  h  h  h  h M _You now have 86 gold pieces (gained 17). hH  h  h  h  h< , h  h  h  .g+ .. ..# #.# ..# #.# ..# #.# #.# ..# #.# #.# ..# #.####### ##.###.## #.#.....#  h #....@..# #.#.###.# #.......# #.#..<#.##.......###.#####.######.............# #.#####.####### #.# #.#g   goblin (asleep)###.#####.# h% #...#.....##.#####.### h8094.2 (51.0) h,5.2 (52 h h u _A goblin comes into view. It is wielding a +0 dagger. h)p #....#  #...g+ ..#....# #.#....# #.#....# #.# #.#....# #.# #.#....# #.####### ##.###@## #.#.....# #.......# #.#.###.# #.......# #.#..<#.# #.......###.##### h>q .######.............##.#####.####### #.# #.####.#####.##...#.....# h  h `.gg hې :==6.2 (1.0) h > _The goblin shouts! h^### #....+..#..g   #.#..@.# #.########.###.#...#.......# #.#.###.......# #.#..<#.......###.##########.............#####.####### #.# ##.##### h` h e&.g h>f/--7 h]j hk h%3 #...### #....+..#...g.#   #.#....# #.#######.###.## #.#........# #.#.##.....# #.#..<.......###.##########.............#####.####### #.# .g--8 hG  niknal the Caller #... Gargoyle ###..# Health: 19/19 ======================== #....# Magic: 4/6================-------- #....+ AC: 5Str: 11 ..#....# EV: 11Int: 15 #.#****# SH: 0Dex: 12 #.#**g*# #.#  XL:  3 Next:  2% Place: Dungeon:2 #.#**@*# #.#  Noise: ---------  Time: 998.2 (0.0) #.#****# #.#######  i) +0 spear ##.###*## #.#.....#  Cast: Call Imp #.......# #.#.###.#  #.......# #.#..<#.#  #.......###.#####.#  g   [34 hPHmgoblin #####.............#  #.#####.#######  #.# #.# _You now have 86 gold pieces (gained 17). _A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts!  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hniknal the Caller#...Gargoyle###..#Health: 19/19 ========================#....#Magic: 4/6================--------#....+AC: 5Str: 11..#....#EV: 11Int: 15#.#.5..#SH: 0Dex: 12#.#..g.# #.#XL:  3 Next:  2% Place: Dungeon:2#.#..@.# #.#Noise: ---------  Time: 998.2 (0.0)#.#....# #.#######i) +0 spear##.###.## #.#.....#Cast: Call Imp#.......# #.#.###.##.......# #.#..<#.##... hR....###.#####.#g   goblin (ally target)#####.............#5   cerulean imp (polearm, summoned)#.#####.########.# #.# _A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts!  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==9.2 (1 hn h _The goblin shouts!  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The goblin hits you but does no damage. h   You hit the goblin.  The goblin is moderately wounded.The goblin barely misses you.-1000.3 (1.1)  _Your cerulean imp hits the goblin with a -3 spear. h- The goblin barely misses you. _Your cerulean imp hits the goblin with a -3 spear.  You barely miss the goblin.heavicompletely misses you.  )5   cerulean imp (polearm, summoned) h 4-1.4 _The goblin dies! h ...# #...### #....+..#.. hVL5..#   #.#....# #.#######.###.## #.#....##....# #.#..<.......###.##########.............####.####### h h™4-20 hƜ hu  Things that are here: _a +0 dagger; a goblin corpse h  _ h n hC  h , h)  h , h  h_  h P5==== h  h , ha  hV , h  h% , h  h$  h <==== h  h~ , h  h , h  h  hV  h  h , hh  h  h  hu  h  hS N6==== hw  ha  h  h` , h  h  h! , hj"  h:$  h?&  h' , h6)  h+  h.  ht/ <==== h0  h7 #.# . .. . .##.  h8  ...#  #...  ###..# # . #....#.#.... #...@'>...#-22.4 (20.0)..#...5###.###.#....# .#..).# #.##....# #.# hN9 #....# #.####### ##.###.## #.#.....##.......# #.#.###.##.......# #.#..<#.# _You open the door. h < [ _Found a stone staircase leading down. h 3 h  h  h  h $ _ hR   There is an open door here. _ h=  h  hs , hb  hJ  h#"  h#  h?$  h$  hk'  hP)  h+  h+  h~,  h.  h0  h 2 , h3  h4  h:p  hr , h_s  h9w u _Your cerulean imp disappears in a puff of smoke! hy 3 h&{  h|  h3~ , h~  he  h , h  hm  h , hQ  h  hW , h  h  h . ... >.. .. .. .# .#  ###.###### #.@.......38.4 (16 #.#.###### #.#..#########....##.# ........#..##.....######....##.##......#.##.#...#####......###....###..........9.4 (17 _Found a stone staircase leading down. hza hl _You now have 99 gold pieces (gained 13).#..w.......##..........##..........##..........##..........##..........#####..........# .....>....@...# #..........# #..........# ##.######### #.# ###.#######w   dart slug (asleep) #.......... #.#.####### #.#..#50.4 (111.4 (12 _A dart slug comes into view. hn hn hYr ht` _A dart slug is nearby! h`./ #..h# #..w.# #.# #.# #.# #.# #.# ####..#.....>........##...# #..........##.######### #.#  ###.#######h   jackal (asleep) #.......... #.#.#######2.0)  _A jackal comes into view. h:E #h.... #..h# #..w.# #.# #.# #.# #.# #.# ####..#.....>.####.# #..........##.######### #.# h 2 jackals (asleep) ###.####### #.......... hW  A jackal comes into view.  The jackal barks! hhh.hw...h.....wwandering)hhh 3 jackals (2 wandering)==3 hssY _A jackal comes into view. h  #..........# #......h.h.. #.w...h....# #.# #.# #.# #.# # h  .# #.# ####..#.....>.####.# #..........##.######### #.# ###.####### h  h  h  h% Z.h.w.....hhwh14 _The jackal barks! h x#..........# #h... #.w.....h..# #.....h....# #..........# #.# #.# #.# #.#####.# .....>.# ####..# #.# ##.######### #.# ###.####### #..................hw...hh--5 h.h.#w..........hh...### hp......>#####.. #.######## #.# ###.####### h.X..........#.####### hH h h+ ......hw.....hh--6 h  h  h,g #hw........hh..####......>#####.. #.######## #.####.#######..........#.#######.# hi  hi  hj  hk  hJp .h..hh hp &7 h!u  hw  hE e #.# #..w...h...# #..........# #.# #....hh....# #..........#######.#.......>.# #####..# #.# ##.######### #.####.####### #.......... #.#.####### #.#.. hRH u#########....# hI  hTQ y.h.h h.U I ```` hU c```The dart slug launches a dart at you. h , h  ho ........h...>@ hQ .=8 h  h O _The slug dart misses you. hw w...hhh.######............> #####.. h #.######## #.# ###.#######.............  #.# ........#..## h, h3;.w..hhw   dart slughhh 3 jackals (1 wandering) h.-9 h h hJ w.hhh.######.............> #####.. ##@######## #.# ###.#######..........#.#######..#.....######....#.w..hh.hw   dart slughhh 3 jackals (1 wandering)-60 h0Mn _The jackal pauses to sniff the ground. h4s w..h...#####.... ht.......>h.h.... #####......... #.........##.######## #@# ###.#######...........#.########.#..##..##.##......#.##.# hw hw hx hA}.h...hh 2 h1~&1 h h h!j #.w........#  niknal the Caller #..........#  Gargoyle #..........#  Health: 19/19 ======================== ######....h.....#  Magic: 4/6================-------- .......>........#  AC: 5Str: 11 #####.h........#  EV: 11Int: 15 #***.......#  SH: 0Dex: 12 ##*#########  XL:  3 Next:  4% Place: Dungeon:2  h##@# Noise: ---------  Time: 1061.4 (0.0) ###*#######  i) +0 spear #.***......  Cast: Call Imp #.#.#######  #.#..# ########....# hh 2 jackals (1 wandering)  #.# ........#..##  .....######....#  #.##......#.##.#The dart slug launches a dart at you. _The slug dart misses you. _The jackal pauses to sniff the ground.Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hN #.w........#  niknal the Caller #..........#  Gargoyle #..........#  Health: 19/19 ======================== ######....h.....#  Magic: 4/6================-------- .......>........#  AC: 5Str: 11 #####.h........#  EV: 11Int: 15 #..........#  SH: 0Dex: 12 ##.#########  XL:  3 Next:  4% Place: Dungeon:2 #@# Noise: ---------  Time: 1061.4 (0.0) ###.#######  i) +0 spear #..........  Cast: Call Imp  h#.#.#######  #.#..# ########....# hh 2 jackals (1 wandering)  #.# ........#..##  .....######....#  #.##......#.##.#Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The jackal barks! hM, h #..  #..w.......#  #..........#  ######..........#  .......>.hh  #####....    h_G ##h  #@#     #.#.## h} #.#.. #....#w   dart slug  #.# ..## h hhh 3 jackals  ..#  ===2.4 (1Contam _ h h\# w......######..............>.hh. #####..... #....#h######## #.# ###@########..........#.#.####### h\\#.#..# ########..# 2##.#...#####......## hp^ h^ h_ hj` hQd.w.h.h hdw   dart slughh 2 jackals he0---3 hi hj h #..........#  niknal the Caller #..w.......#  Gargoyle ######..........#  Health: 19/19 ======================== .......>..h.....#  Magic: 2/6========---------------- #####..........#  AC: 5Str: 11 #..h.......#  EV: 11Int: 15 ##*#########  SH: 0Dex: 12 #h# XL:  3 Next:  4% Place: Dungeon:2 ###@#######  Noise: ---------  Time: 1063.4 (0.0) #*****.....  i) +0 spear #*#*#######  Cast: Call Imp #.#..# Contam  ########....#[ hk14X  #.# ........#..## w   dart slug  .....######....# hh 2 jackals  #.##......#.##.#  ...#####......##You are very lightly contaminated with residual magic.  Nothing appears to happen. _The jackal barks!  Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hW #..........#  niknal the Caller #..w.......#  Gargoyle ######..........#  Health: 19/19 ======================== .......>..h.....#  Magic: 2/6========---------------- #####..........#  AC: 5Str: 11 #..h.......#  EV: 11Int: 15 ##.#########  SH: 0Dex: 12 #h# XL:  3 Next:  4% Place: Dungeon:2 ###@#######  Noise: ---------  Time: 1063.4 (0.0) #..........  i) +0 spear #.#.#######  Cast: Call Imp #.#..# Contam [ h$\1K ########....#  #.# ........#..## w   dart slug  .....######....# hh 2 jackals  #.##......#.##.#  ...#####......##Casting: Call Imp (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "I bow to your service, O illustrious and rosy-lippedvoivode!"   #..w..  ######....  .......>..  #####...  #..  ##h  #h# ###@  #5.........  #.#.#######  #.#..# #....  [ h]40m#.# ..##  ..#h 3 jackals (1 ally target)  ##.#5   cerulean imp (polearm, summoned)    Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your cerulean imp says, "I bow to your service, O illustrious and rosy-lippedvoivode!"  The jackal bites you but does no damage. h^d7---==4.4 (1 hf hl+ _The jackal bites you. h , h  hw  h .wh..5 hS r5-------5.5 (1.1 h|  h g _You barely miss the jackal. The jackal bites you. h  You miss the jackal.The jackal bites you but does no damage. hF].w7===-6.6 _Your cerulean imp misses the jackal. The jackal misses you. hB  You hit the jackal.  The jackal is heavily wounded.Your cerulean imp closely misses the jackal. h.$. h0w hbn8====7.7 h hrT _The jackal closely misses you. h  _The jackal closely misses you.  You miss the jackal.  The jackal is heavily wounded.The jackal bites you but does no damage.  The jackal bites you.6--8.8 hg a _Your magical contamination has completely faded away. h  You barely miss the jackal.The jackal is heavily wounded. hT  hv .wYour cerulean imp closely misses the jackal. ht a7=-9.9 h[  h T _The jackal closely misses you. hg4Your cerulean imp closely misses the jackal.The jackal closely misses you.  The jackal closely misses you.  Your cerulean imp closely misses the jackal.8==3====71.0 _The jackal barely misses you. hebbar  You hit the jackal.  The jackal is almost dead.  Your cerulean imp misses the jackal.The jackal bites you but does no damage.  Your cerulean imp hits the jackal from afar with a -3 spear. hpi† 2 h=9===7==--82.1 hF _The jackal dies! he ... #.......######.............>...#####.....hw.......##h######### #@# ###.########.5........#.#.####### h  #.# ########....##.# ........#..##.....######...#.##......#.##.# h  h6 <5. h ,30 hg  h _The jackal closely misses you. x2 _You see here a jackal corpse. hK%v  You barely miss the jackal. The jackal bites you. h%\8--4.2 (1.1 h* h+R _Your cerulean imp hits the jackal from afar with a -3 spear. h_8  You hit the jackal. h` h-cY  You kill the jackal! hhw.   jackal ( h9==--125.3 _Your cerulean imp barely misses the jackal. h   You kill the jackal! _Your cerulean imp barely misses the jackal.  You hit the jackal.  The jackal is severely wounded.The jackal bites you but does no damage.  Your cerulean imp hits the jackal from afar with a -3 spear. h= W8--6.4 h  h + _The jackal bites you. hC0  You barely miss the jackal.The jackal is almost dead.The jackal bites you but does no damage.9==7.5 hS4 h97b _Your cerulean imp closely misses the jackal. h8  You hit the jackal. hs hoT .w (ally target)5   cerulean imp (polearm, summoned)  You kill the jackal! h068.6 hW hU _Your cerulean imp hits the dart slug from afar with a -3 spear. h*  You hit the dart slug.  The dart slug is severely wounded. h;t  The dart slug launches a dart at you. hK  The slug dart hits you.  Your cerulean imp hits the dart slug from afar with a -3 spear.†5   cerulean imp (polearm, summoned) hAb6----259.7 h hI _The dart slug dies! h; ... ...######................>.......#####.........#..........##@######### hF< 9 #†# ##5#######..........#.#.####### #.# ########....  #.# ........#..##.....######... hA>  hE <5. h]F g7=----80 hF 0 hL  hN  Things that are here: _a dart slug corpse; a jackal corpse; a jackal corpse hBI h0C hCp8==4 hMI=== _9=== hKN _HP restored. hM hjO, hO hQQ=== h........#-.B######..........# #..........# ##†######### #†# ###.#######B   giant cockroach (asleep) #.......... #.#.####### #.#..# hB h]113.7 (33.0)4.7 (34 h hb _A giant cockroach comes into view. h, #.# #..........# #..........# #..........# #....# #...# #..#.######.#.>.#.B######.# #..# h[ ##†##### #†# ###.# #.... #.#.#  #.#..# hY h( h9zB.B hO====5.7 (1.0)  h h h} #.# #.# #..........# #..........# #..........# #..........#. #...# h?~.######.#.B..@...>.#.######.#. #...# ##†########  #†# ###.#  h~ #.  #.#.#  #.#..# h` hq>.B h&6 hW h hTze #.# #.# #.# #.# #.#. #..........#.. #....#.######.#.B@....>.#.######.#.> #....#. ##†###  #†# ###.#  #.  #.#.#  #.#..# h| h(.=7 h h܆ _Found an escape hatch in the floor. The giant cockroach barely misses you. h  #..........#  niknal the Caller #..........#  Gargoyle #..........#  Health: 19/19 ======================== #..........#  Magic: 5/7=================------- #..........#  AC: 5Str: 11 . #..........#  EV: 11Int: 15 ... #..........#  SH: 0Dex: 12 .....######..........#  XL:  3 Next: 25% Place: Dungeon:2 .....*B@**..>........#  Noise: =--------  Time: 1117.7 (0.0) .....######..........#  i) +0 spear ..> #..........#  Cast: Call Imp . ##†#########  #†#  ###.#######  B   giant cockroach #..........  h #.#.#######  #.#..# _Your cerulean imp disappears in a puff of smoke! _A giant cockroach comes into view. _Found an escape hatch in the floor. The giant cockroach barely misses you.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h#..........#niknal the Caller#..........#Gargoyle#..........#Health: 19/19 ========================#..........#Magic: 5/7=================-------#..........#AC: 5 hStr: 11.#..........#EV: 11Int: 15...#..........#SH: 0Dex: 12.....######..........#XL:  3 Next: 25% Place: Dungeon:2.....5B@....>........#Noise: =--------  Time: 1117.7 (0.0).....######..........# hL i) +0 spear..>#..........#Cast: Call Imp.##†##########†####.#######B   giant cockroach (ally target)#..........5   cerulean imp (polearm, summoned)#.#.########.#..# _A giant cockroach comes into view. _Found an escape hatch in the floor. The giant cockroach barely misses you.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.=8.7 (1 h hP _Found an escape hatch in the floor. The giant cockroach barely misses you.  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The giant cockroach misses you. hF  A tiny devil pulls itself out of the air. _The giant cockroach misses you.  You hit the giant cockroach but do no damage.  The giant cockroach misses you.The giant cockroach completely misses you.  Your cerulean imp hits the giant cockroach with a -3 spear. hA# w....5†w   ribbon worm  The giant cockroach dies! ha=7-9.8 (1.1 h h^ _A ribbon worm comes into view. hJt #.# #.# #.### #.#... #.#... #.#.. #....#.######.#.w....5@.....>.#.######.#.>. #....#... ##†#### #†# ###.# #.  #.#.#  #.#..# hHw h25.(ally target)--200 _You see here a giant cockroach corpse. hG  #.# #.# #.# h"H##### #.#...[ #.#... #.#.. #.#.###### h.#.w...5@†.....>.#.######.#.>.. #.#.. h. ##†##### #†# ###.# #.  h #.#.#  #.#..# hI h? ht.w.5. h;@-1 h" h%( _Found a ring mail. h { #. #. #.## #..[# #..# #..# #..######..w.5@.†.....>..######..>..# #..# ##†.## #†# ###.# #.  #.#.#  #.#..#.w2 _Your cerulean imp hits the ribbon worm but does no damage. hr # ########### #........[# #..# #.# #.######w5..†.....>..@.######.>..# #....# ##†############### #†# hs.# ###.####### #.......... #.#.####### #.#..#########....# h~  Your cerulean imp completely misses the ribbon worm.=3 h hZC _The ribbon worm bites you but does no damage. h( catching breath, ally ta…)You barely miss the ribbon worm.Your cerulean imp hits the ribbon worm but does no damage. h  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h} hov 5 4.9 (1.1Held  h h . _You are caught in a web! h` 9  The web tears apart. h11 50 hAf  h....######>..# #................# ##†######...######## #†#.# ###.###### #......... #.#.###### #.#..# hk--50 ha h#.#.#. #.########### #..[# #..# #..# #...######.... hq5..†.....>...######..>..# #...................# ##†#######...######## #†# .####.########..........#.#.####### h h@-6 h! hd# h6 #.#.#.#. #.########### #..[# #..# #..# #...######....5..†.....>...######.. hW8 >..# #....................# ##†########...######## #†#.####.########.......... h:  hw= <5. hS> W7====7 hCC  hE  hϮ##########[.# 5######...†.....>...#####>.................# ##† hE########..######## #†#.###.####### h  h<5. hEC==8 hr h޿ h^##########.5# ######...†.....>...#####>.................# ##†########..######## #†#5.9 _You see here a +0 ring mail. hP4 3 h5  h8  h.;  hA< $ _ h4A B h>E R==== hG  h,I  h[K  hL , h4N  h6P  hV 7#......#...... ############## #g..........[# #............# #............# # .........5..###### .....†.....> .....###### hW  .>..# # ....# ##†#### .#...######## #†# #.#. ###.#### g   goblin (asleep) #.# #5   cerulean imp (polearm, summoned) .#.#. #.#..# hZ ,42.6 (3 h[  h1a x5., ally target) ha +3.6 (4 hf  hj u _A goblin comes into view. It is wielding a +0 dagger. h1 y # # # ############### ##g..[# # h?3 #......# ##5....# ########.+..†.....>#....#######>..# #.....#............# ##†###..#...######## #†# # #.#. hO4 ###.### #.#. #....... #.#.### h6  h]7  h_@ .g5.g hwA +4.6 (1 hI  hqL  h  # # # #  h # ############## # #.g[# # #............# # #5.....# # #######. +..†.....> #....###### #>..# #.... #............# ##†##...#...######## #†# ##.#.#. ###.## #.#. #..... h  h> , h Y.g.5. h &5 hS  h  h+` # # # # h:bL # # # #.[# # #..g.5.# # #.# # #.###### +.†.....> #.###### h2c #.>..# # #.# ##† ...#...# #†# ##.#.#.# ###. hdl #.#. # he hJm!.g hZn.=6 hat hRwZ _Your cerulean imp misses the goblin. h  You closely miss the goblin. The goblin hits you but does no damage. h^-7.7 (1.1 h hxa _Your cerulean imp barely misses the goblin. h0  You closely miss the goblin. The goblin hits you but does no damage. h (8.8 hV  h a _Your cerulean imp barely misses the goblin. h%'  You closely miss the goblin. The goblin hits you but does no damage. barely misses the goblin.  Your cerulean imp hits the goblin but does no damage.9.9 h- h.= _The goblin hits you but does no damage. hNX8  You hit the goblin. h_)5   cerulean imp (polearm, summoned) ht1751.0 h ~ hKJ _You kill the goblin! h` # # # # # # # #.[# # #....5.# # #....# # #.###### +.†.....> #.###### #.>..# # # h.# ##† ...#...# #† ##.#.#.# ###. #.#. # h h4-20 h  h  Things that are here: _a +0 dagger; a goblin corpse h I ho h= h h% _Your cerulean imp disappears in a puff of smoke! hV(3 h+ h, h,/ h0 h0 h5 hH8, hX< hz>7 _You open the door. h(A hB h h @  There is an open door here. h[##### ############## #.(.. #...........[# #.... #............# ###.... #...)........# .......##............###.......@'.............† h-###....##.....####.$.. #..>..# ###.# #............# .. ...#...########... ##.#.#.# J   endoplasm (asleep)... #.#.#...J... #...####  h$z 7.0 (5  An endoplasm comes into view. h+8.0 (6 h{ h!% _Found 7 stones. h ) ############# #.(..##...........[# #....##.....#.###....##...).#.##....'..†.###....##. #.$..##...>..# ###.###.....# .. ...#...# ht & ... ##.#.#.# ..." #.#.#... J.... #...#### h  h +9.0 (1 h  h ] _Found a twisted pearl amulet. h&>#################### h' #.(..##...........[#. #....##......#..###....##...).#........##....#..'.. .###..@.##....# #.$..##.........>.. ###.###............# ......#...########...###.#.#.#..."# #.#.#... h*J....# #...#### #########  h2 h3 h4 60 hc; hy@ hod#################### #.(..##...........[.. #....##.......###....##...). .........##.... ..........'.... .###....##... #.@..##>.. ###.###.... ......#...######...###.#.#.#.."# #.#.#...J....# #...#### #####   ####.# ...12.0 (2  hl9_You now have 110 gold pieces (gained 11). hnO(##################### #.(..##...........[.. #....##.#...###....##...)#.........##.....#...'....###....##..# #....##.>..####@###...# hQZ............#...########...$....###.#.#.# ......."# #.#.#......J....# #...############# J   endoplasm (asleep) #####.# .........### hxW hX+3.0 (1 h\ h_+ _Found 15 gold pieces. h1# #.(..##...........[ .. #....##.. ...###....##...). .........##.... ..........'. .###....## #....##>..########.###...................@.....#...######$....###.#.#.# ....."# #.#.#...J....# #...############## ####.# ... .....## #.##... h<4 h! h# h!  .. #....##. ...###....##...) .........##... ....' .###....## #....##>#########.###...b.............#...######$.@..###.#.#.# ....."# #.#.#...J....# #...############### ###.# .. h;  .....# b   bat (asleep) #.##.. ...## h| e  A bat comes into view. hJ  hѷ  h$  h ...b..J.Jb hľ &5 h  hM ^ _The endoplasm quivers. h3 .. #....##........... niknal the Caller ...###....##...)....... Gargoyle .........##........... Health: 19/19 ======================== ..........'........... Magic: 5/7=================------- .###....##........... AC: 5Str: 11 #....##.........>. EV: 11Int: 15 #########*###........... SH: 0Dex: 12 .....*****....#...###### XL:  3 Next: 37% Place: Dungeon:2 ...b.**@**###.#.#.#  Noise: ---------  Time: 1165.0 (0.0) .....*J***# #.#.#...  i) +0 spear .....*****# #...####  Cast: Call Imp ###########  ## #.# .. J   end h;oplasm .....# b   bat #.##.. ...## _Found 15 gold pieces.  A bat comes into view. _The endoplasm quivers.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h .. #....##........... niknal the Caller ...###....##...)....... Gargoyle .........##........... Health: 19/19 ======================== ..........'........... Magic: 5/7=================------- .###....##........... AC: 5Str: 11 #....##.........>. EV: 11Int: 15 #########.###........... SH: 0Dex: 12 ..............#...###### XL:  3 Next: 37% Place: Dungeon:2 ...b.$.@..###.#.#.#  Noise: ---------  Time: 1165.0 (0.0) ......J.."# #.#.#...  i) +0 spear ..........# #...####  Cast: Call Imp  h###########  ## #.# .. J   endoplasm .....# b   bat #.##.. ...##A bat comes into view. _The endoplasm quivers.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle heDir - look around, f - activateA tiny devil pulls itself out of the air. h h h ..  ) ## .. h7O .# #....#> #########.###.. .........5....#  h.....$b@..#  ......J.."#   ..........#   ########### #.# (ally target) 5   cerulean imp (polearm, summoned) _The endoplasm quivers.  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The endoplasm freezes you. h.e6----==6.0 (1 h h% _You are frozen. hQ h5R hdS  You hit the endoplasm but do no damage. The bat closely misses you. hYW.5 h~Zp7=----7.1 (1.1 h_ h5b@ _The endoplasm hits you but does no damage. hԃx  You hit the endoplasm.  The endoplasm is almost dead. b. The bat hits you but does no damage. The bat barely misses you.Your cerulean imp hits the endoplasm but does no damage.8==-8.2 _The endoplasm barely misses you. hN &  You hit the endoplasm.  You kill the endoplasm!5b@..b   bat5   cerulean imp (polearm, summoned) h 9===99.3 _The bat hits you but does no damage. hů hRx  You hit the bat but do no damage. The bat hits you. h} b.  Your cerulean imp closely misses the bat. hX8--70.4 h hb _Your cerulean imp completely misses the bat. h5  You hit the bat. h.5   cerulean imp (polearm, summoned) hU9==41 h} 1.5 h hG _You kill the bat! hm .. #....## ...###....##...) .## ...' .###....## #....##.>#.###..5......#....$@...###.#.#.#."# #.#.#....# #...#####  #.#  ..... #.## ...-20 h* .. #....## ...###....##...) .## .' .###....## #....##.#.###..5......#....@....###.#.#.#."# #.#.#....# #...#####  #.#   #.## ... hQ.5 h-@-3 h h  h[6===4.5 (2 h h?? _You now have 125 gold pieces (gained 15). hl.. #....##....###....##...)..##..'..###....##.#....##.>#.###....#...#.5@...###.#.#.# ."# #.#.#... .# #...#### ###.# ..#.##....# h_v==5.5 (1 _You swap places. hM .. #....##....###....##...)..##.. hO }..'..###....##.#....##.>.#.###....#...#.5.@..###.#.#.# ."# #.#.#... .# #...#### ####.# ......##.##....# hR  hW D.5 h`X &6 hw\  h]  hm h...###....##...)......##.........'.###....##. #....##.>###########.###..................#...#######.5...###.#.#.# ..@"# #.#.#....# #...####  h #############  ####.# ........###.##......####.... hϜ  h K.5 h &7 hͦ  h  h%...###....##...).#.........##.#..........'..###....##.##....##.>..##.###.#.........#...#.###.#.#.# . h5.@# #.#.#... .# #...#### # ##.# ......##.##....##....# h hvD.5 hqD===8 h\ h! h+9.5 (2 h- h2 _l - an amulet of the acrobat h@ Inventory: 12/52 slots Hand Weapons (go to first with ))  i - a +0 spear (weapon) Missiles (go to first with ()  g - a throwing net Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (worn)l - an amulet of the acrobat Scrolls (go to first with ?)  c - a scroll labelled SOWAEWNENE  d - a scroll labelled FUM HYSUCIAHEE  e - 2 scrolls labelled HOTSEA OHEWNh - a scroll of brand weapon  k - a scroll of poison Potions (go to first with !)  b - a potion of magic  j - a potion of curing hD l - an amulet of the acrobat. An amulet that allows the user to tumble and roll to evade the blows of their enemies, but only while moving and waiting. While taking other actions (including climbing stairs) the amulet conveys no benefits. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Acrobat} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Gringoire put out his hand for the little bag, but she drew back. ‘Do not  touch it! It is an amulet, and either you will do mischief to the charm, or it  will hurt you.’”  -Victor Marie Hugo, _Notre Dame de Paris_, Book II, chapter VII “A Wedding Night”. 1831. (p)ut on, (d)rop, (=)adjust, or (i)nscribe. h:...###....##...)........# niknal the Caller.........##............# Gargoyle..........'............. Health: 19/19 ========================.###....##............# Magic: 6/7====================----#....##.........>..# AC: 5Str: 11###########.###............# EV: 11Int: 15................#...######## SH: 0Dex: 12............###.#.#.#XL:  3 Next: 41% Place: Dungeon:2..........5@# #.#.#...Noise: ---------  Time: 1179.5 (0.0)............# #...####i) +0 spear############# h?Cast: Call Imp#####.# .........### 5   cerulean imp (polearm, summoned)#.##.......#####....## _Your cerulean imp completely misses the bat.You hit the bat. _You kill the bat! _You now have 125 gold pieces (gained 15). _You swap places. _l - an amulet of the acrobat80.5 (1 _You drop an amulet of the acrobat. hk hW2Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c - amulets of regeneration   h2zd + amulets of the acrobat  e + unknown rings  f - rings of poison resistance Wands (select all with /)g + unknown wands Scrolls (select all with ?)h + unknown scrolls   hK3i + scrolls of brand weapon (rare)  j + scrolls of identify (very common)  k + scrolls of poison (uncommon)  l - scrolls of vulnerability (uncommon) Potions (select all with !)m + unknown potions  n + potions of curing (very common)  o + potions of magic (rare)  h59Missiles (select all with () [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top] hR  d - amulets of the acrobat hX  c + amulets of regeneration  d - amulets of the acrobat h` 9- h hY...###....##...)........# niknal the Caller.........##............# Gargoyle..........'............. Health: 19/19 ========================.###....##............# Magic: 6/7====================----#....##.........>..# AC: 5Str: 11###########.###............# EV: 11Int: 15................#...######## SH: 0Dex: 12............###.#.#.#XL:  3 Next: 41% Place: Dungeon:2..........5@# #.#.#...Noise: ---------  Time: 1180.5 (0.0)............# #...####i) +0 spear#############Cast: [ h,mCall Imp#####.# .........### 5   cerulean imp (polearm, summoned)#.##.......#####....##You hit the bat. _You kill the bat! _You now have 125 gold pieces (gained 15). _You swap places. _l - an amulet of the acrobat _You drop an amulet of the acrobat. h 7==== h4 _Your cerulean imp disappears in a puff of smoke!==== hlYD hdn hv hĎv hB hy hY ho h, h) h3 hڛ, h h  h, h h) h֡, h h hg, hq h h8, h h9.#..# ....# #..## ...# ##.# ...####### .........#########   h? .................###  .........#######@..#  .....##### #...#..#  .....# J...... ..# .....# ##K.#.. ..# ###### #.# .#. ..#  K #... ..#   J   endoplasm (asleep) ###. .# ..#   KK 2 kobolds (1 missile, asleep) ..##. . ..#  #.#   h61226.5 (46.0) h,7.5 (47 h  h(j _An endoplasm and 2 kobolds come into view. hJQ#.#.####### #.#..# ..# #..## ....# ##.#  ....#######  .....#########  .......@.### .....#######...# .##### #...#..# .# J...... ..# ......# ##K.#.. ..# ####### #.# .#. ..#  K #... ..#  #### . .# ..#   ...##. . ..#   h F8.5 (1.0)  h  h  h #.#.#  #.#..# #....# .#..## #....# #.##.# .# .# .### .#...# .##### #...#..# .# J...... ..# .# ##K.#.. ..# # #.# .#. ..#  K #... ..# # . .# ..# .# #. . ..# 9 h$R  #.#.#  #.#..# #....# .#..## #....# .#.##.# .# .# .### .#...# #.##### #...#..# #.# J...... ..# #.# ##K.#.. ..# # #.# .#. ..#  K #... ..# # . .# ..# .# #. . ..# 30 h  #.#.#  #.#..# #....# .#..## #....# .#.##.# #......####### #.# .### .#...# .#.##### #...#..# #.# J...... ..##.# ##K.#.. ..## #.# .#. ..# # K #... ..## . .# ..# #.....# #. . ..#1 h| #.#.# #.#..##....#.#..###....#.#.##.# ##......####### ##.#.###.#...# . h..#.##### #...#..# .##.# J...... ..# .##.# ##K.#.. ..# .# #.# .#. ..# .# K #... ..# .# . .# ..# .#.....# #. . ..# hռ hؽ&2 h h hz}C #.#.# #.#..##....#.#..###....#.#.##.##......########.# #.### #.#...#.#.##### #...#..# #.##.# J...... ..# #.##.# ##K.#.. ..# #.# #.# .#. ..# #.# h6~ K #... ..# #.# . .# ..# #.#.....# #. . ..# hځ hl&3 h hט hf0 #.#. h&g# #.#..##....#.#..###....#.#.##.##......####### .###.# .#.### .#.#...# >...#.##### #...#..# # hg #.##.......# J...... ..#  #.##.# ##K.#.. ..#  #.# #.# .#. ..#  #.# K #... ..#  #.# . .# ..#  #.#.....# h+h #. . ..# h$k hk&4 h...#.##### #...#..##.##.......# J...... ..# # #.##.......# ##K.#.. ..# # #.# #.# .#. ..# # #.# K #... ..# # #.# . .# ..# # #.#.....# #. . ..# hC5 h X# #.#.# # #.#..##....#.#..## ..######....# #......#.##.# .#####......#.###.# .#.#.### .#.#.#...# .'>...#.##### #...#..# .###.##.......# J...... ..# .# #.##.......# ##K.#.. ..# .# #.########## #.# .#. ..# .# #.# K #... ..# .# #.# . .# ..# ## #.#.....# #. . ..#6 h9.# h #.#..# .#########....# ..........#..########.... ##......#.##.# ..#####......#######...###............##########.#..........### ..#.########...# ..'>...###### #...#..# ..###.##.# J...... ..# ..# #.## h.# ##K.#.. ..# ).# #.########## #.# #. ..# ..# #.# K #... ..# ..# #.####### . # ..## #.#.....##. . ..# ..# #.#.### hn".# h h) h7 hT h h6#.# #.#..# #.#....# #.#..## h.######....# .##......#.##.#.#####......# #....###.# #..#.#.###.#.#.#######...#.'>...#.##### #...#..# h+m.###.##.......# J...... ..#.# #.##.......# ##K.#.. ..# .).# #.########## #.# .#. ..# ...# #.# K #... ..# ...# #.# . .# ..# #.## #.#.....# h #. . ..# ...# #.#.###.# h h h8 h hf hC .#.# #.#..# .#.#....# .#.#..##.######....# #.##......#.##.# #...#####......##....###.# ##..#.#.###.#.#.#######...#.'>...#.##### #...#..#.###.##.# J...... ..#.# #.##.# ##K.#.. ..# ..).# #.## #.# .#. ..# ....# #.# K #... ..# ....# #.# . .# ..# ##.## #.#.....# #. . ..# ....# #.#.###.#9 h? 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 h@ &6 hC  hlE  hw  h  h   h  h& 4 h  h  h Q hx  h  h  h  h  h+ hY, h3 hS4 h....#...######## #†# ###.#.#.#### ###.####### # #.#.#....# #.......... # #...####.# #.#.####### # ###....#.# #.#..##.#.#.#########....# #.#.#..........#..## #.......######....#####.##....@.#.##.#  #...############  ##....####### ###..#.#....... #....#.#.......#### #....'>...#.##### # ..#....###.##.# J... #.#....# #.##.......# ##K. #.#..).# #.########## #.#7 h .#...# #†# .###.#.#.#### ###.# "# #.#.#....# #. .# #...####.# #.#.# ## ###....#.# #.#..# ##.#.#.#....# #.#.#..#..## #.######....# ####.##...@..#.##.# #...#####......# ##....###.. ###..#.#.... #....#.#...... #....'>...#.......##### ..#....###.##.......# J..  #.#....# #.##.......# ##K  #.#..).# #.# #.# 8 h .#...# #†# ..###.#.#.#### ###.# ."# #.#.#....# #. ..# #...####.# #.#.## ###....#.# #.#..# ##.#.#.#....# #.#.#...#..## #.######....# ####.##..@...#.##.# #...#####......# ##....###... ###..#.#...... #....#.#........ #....'>...#.......##### ..#....###.##.......# J #.#....# #.##.# ## #.#..).# #.# #. hۣ Y9 h6q(.#...# #†#.###.#.#.#### ###.# .."# #.#.#....# #..# #...####.# #.#.## ###....#.# #.#..# ##.#.#.###....# #.#.#....#..## #.######....# ####.##.@....#.##.# h'r6 #...#####......# ##....###.... ###..#.#...... #....#.#. #....'>...#.##### ..#....###.##.# J #.#....# #.##.#  #.#..).# #.# # hv hw'50 hz h{ h.#...# #†#.###.#.#.#### ###.."# #.#.#....# #.# #...####.# #.#.# ###....#.# #.#..# ##.#.#.#########....# #.#.#..........#..## #.######....# ####.##@.....#.##.# #...#####...... ##....###.... ###..#.# #....#.#. #....'>...#.#### ..#....###.##.# #.#....# #.##.# #.#..).# #.# h <1 h5 h hb hҷ hl hm hJr ht h####.###............# ##†#####.....#...######## #†# ..###.#.#.#### ###.#####"# #.#.#....# #........  hއ1.....# #...####.# #.#.##### ###### ###....#.# #.#..###.#.#.#########....# #.#.#..........#..## #.....@.######....#####.##......#.##.#  #...#####......##### ##....### ###..#.# #....#.#...... #....'>...#.### ..#....###.##.# #.#....# #.##.......# hk hT&2 h< h] h &#.###.# ##†.#...# #†#.###.#.#.#### ###.."# #.#.#....# #.# #...####.# #.#.# ###....#.# #.#..# ##.#.#.#....# #.#.#.#..## #.######....# ####.##......#.##.# #...#####...... ##....### ###..#.# #....#.# #....'>...#.  ..#....###.##.#  #.#....# #.##.#3 hP:#.###.# ##†.#...# #†#.###.#.#.#### ###.."# #.#.#....# #.# #...####.# #.#.# ###....#.# #.#..# ##.#.#.#....# #.#.#.#..## #.######....# hV( ####.##......#.##.# #...#####...... ##....### ###..#.# #....#.#  #....'>...#.#  ..#....###.##.#  #.#....# #.##.# 4 h@Z h[ h#.###.# ##†.#...# #†#.###.#.#.#### ###.."# #.#.#....# #.# #...####.# #.#.# ###....#.# #.#..# ##.#.#.#....# #.#.#.#..## #.######....# ####.##......#.##.# #...#####...... ##....### ###..#.# #....#.# #....'>...#. ..#....###.##. #.#....# #.##.5 hW<#.###.# ##†..#...# #†#.###.#.#.#### ###.."# #.#.#....# # h5.# #...####.# #.#.# ###....#.# #.#.. ##.#.#.##.... #.#.#.#.. #.######....# ####.##......#.##.# h C #...#####...... ##....### ###..#.# #....#.# #....'>...# ..#....###.## #.#....# #.## hن h&6 h h h#.###.# ##†...#... h~# #†.###.#.#.#### ###.."# #.#.#....# #.# #...####.# #.#.# ###....#.# #.# ##.#.#.### #.#.#.#.. # hz.######.... ####.##......#.##. #...#####...... ##....### ###..#.# #....#.# #....'>...# ..#....###.## #.#....# #.## h&Y7 h D ho  ################## ## #.(..##........ ... #....##.......... ....###....##...).................##........S...........'..###@...##...........##.........>###########.###...................[ ht 30m..#...######............###.#.#.####..........."# #.#.#....# S   ball python (constriction, asleep)............# #...####.############## ###....#.# ##.#.#.###68.5 (11.0)9.5 (12 _A ball python comes into view. h #################### #.(..## #....##...###....##...).##.S.....@.....'.^....###....##.. ### #....##> ###########.###.......... .....#...##### ..###.#.#.#### "# #.#.#....# ............# #...####.############## ###....#.#70.0)  hs+p ######## #.(..##.. #....##.###....##...).##.S.'.^....###....#### #....##. ###.### ......#... .###.#.#.####  ."# #.#.#....#  .# #...####.#  # ###....#.#1 h:  ######## #.(..##. #....##.###....##...).##.S.'.^....###....#### #....## #.### .....#... .###.#.#. ."# #.#.#.... .# #...####. # ###....#. h[D , hpR ..SS)=2 _The ball python hisses angrily. hs  ####### #.(..###.# #....###.###....##...)> hv <.##.S.'#..^....###....#### #....## #.### .#... .###.#.#. ."# #.#.# .# #...#### # ###....# h~   Found a stone staircase leading down.  The ball python bites you but does no damage. h &3 h  h   h R_The ball python barely misses you. hz   niknal the Caller  Gargoyle  Health: 19/19 ======================== ############## Magic: 5/7=================------- ######### #.(..##....... AC: 5Str: 11 #.......# #....##....... EV: 11Int: 15 #....***###....##...)... SH: 0Dex: 12 >....*****.....##....... XL:  3 Next: 41% Place: Dungeon:2 .....*S@**......'....... Noise: =--------  Time: 1273.5 (0.0) #..^.***###....##....... i) +0 spear ######### #....##....... Cast: Call Imp ###########.###....... ................#...## ............###.#.#.## S   ball python (con h striction) ..........."# #.#.#... ............# #...#### ############# ###....#Found a stone staircase leading down.  The ball python bites you but does no damage. _The ball python barely misses you.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hniknal the CallerGargoyleHealth: 19/19 ========================############## Magic: 5/7=================-------######### #.(..##....... AC: 5Str: 11#.......# #....##....... EV: 11Int: 15#......5###....##...)... SH: 0Dex: 12>..............##....... XL:  3 Next: 41% Place: Dungeon:2......S@........'....... Noise: =--------  Time: 1273.5 (0.0)#..^....###....##....... i) +0 spear######### #....##....... Cast: Call Imp[ hz40m###########.###.......................#...##............###.#.#.## S   ball python (constriction, ally target)..........."# #.#.#... 5   cerulean imp (polearm, summoned)............# #...################# ###....#The ball python bites you but does no damage. _The ball python barely misses you.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.=4.5 (1 _The ball python barely misses you.  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The ball python closely misses you. The ball python barely misses you. h m=  You hit the ball python. hzn ht.5†5   cerulean imp (polearm, summoned) hi=3-5.6 (1.1 h'e _You kill the ball python! h_   # #.(..## #.# #....###.###....##...).>......5.###.......'#..^....###....## # #....## #.### .#... .###.#.#. ."# #.#.# .# #...  h` P# ###.... hh  h/j L--6 hj 0 hr  _You see here a ball python corpse. hk  # #.(..## #.# #....##.##.###....##...).>......5.## #†.' ##..^....###....## # #....## #.### h\ .#... .###.#.#. ."# #.#.# .# #... # ### h h h/Q.5 hvG-7 _ h h hU ########### ######### #.(..## #.# #....##...#.#####....##...)#..>...@.#####......5.........'..^....###....########### #....## ###########.###. .....#. ..###.#.# "# #.#. ............# #...#5†8 h\  # #.(..## #.# #....## #.##.###....##... #..>..@.5.## ###......†.' ##..^....###....##  h# #....## #.### .# .###.#. ."# #.#. .# #... h h25. h-&9 h h h>3 h h, hX h, h`  hT"c6=== hu# hd%, h& h&(, h( h*, hn+ h-Q=== hq. h0 h0 h91 hA3, h4 h5 h&6 h6 h8 h%9 h9 h=; h; h.< h= hf>N7==== h ? hrA hB h>D hD h1E hF hH hI hI h J h1K hL hM h^N hN hTQR  There is a stone staircase leading down here. hR hS hmTC==== _ hU h>V hW hX h_Y hY hZ hp\ h] h] hj^ h_ h` ha ha hb hc hd he hf hf hg hh hpi hi hj hSy hz, hz hC}u _Your cerulean imp disappears in a puff of smoke! h h3 hQ h, hg h] hh, h h h h, h h] h0, h' h   #####  #...####  #.#.#### #.(  ####.#§##.......# #   h%d#....#.##...#   #....#..>.........   #...@###......†...   #....# ##..^....###  ....# ######### #  #..... ###########  #...## ........  #...# .. K   kobold (missile, asleep)   h#... ..........  #.K. ..........   ########### h 308.6 (29.0)  A kobold comes into view. It is wielding a +0 club. hjK)K. h[5==9.6 (30 h6 h( _The kobold shouts! hg  #####  #...###  #.#.########## #. ####.#§##.......# #.  #....#.##.###  #....#..>...  #....###......†  #..@.# ##..^....###  #....# ######### #  #...... ####  #...#### ..........  #...#   #..K#   #....   #.... ##########  h:K. h:--10.6 (1.0)  hQ hw hS$l#####...###.########## #.####.#§##...........#.#.>... h'##......† ##..^....### ######### ....########.#..........K# ..########## h,:K. h-A--1 h4 h$7 h" #####  niknal the Caller #...# ## Gargoyle #.#.########## #. Health: 19/19 ======================== ####.#§##.......# #. Magic: 5/7=================------- #....#.##.......###. AC: 5Str: 11 #....#..>........... EV: 11Int: 15 #****###......†..... SH: 0Dex: 12 #****# ##..^....###. XL:  3 Next: 43% Place: Dungeon:2 #**@*# ######### #. Noise: ---------  Time: 1311.6 (0.0) #*****...########### i) +0 spear #**K####.#.......... Cast: Call Imp #...# .......... #...# .......... #.... .......... K   h[40m kobold (missile) #.... ########## #.... _Your cerulean imp disappears in a puff of smoke!A kobold comes into view. It is wielding a +0 club. _The kobold shouts!  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h  #####  niknal the Caller #...# ## Gargoyle #.#.########## #. Health: 19/19 ======================== ####.#§##.......# #. Magic: 5/7=================------- #....#.##.......###. AC: 5Str: 11 #....#..>........... EV: 11Int: 15 #....###......†..... SH: 0Dex: 12 #....# ##..^....###. XL:  3 Next: 43% Place: Dungeon:2 #..@.# ######### #. Noise: ---------  Time: 1311.6 (0.0) #........########### i) +0 spear #..K####.#.......... Cast: Call Imp #...# .......... #...# .......... #.... .......... K h#    kobold (missile) #.... ########## #....A kobold comes into view. It is wielding a +0 club. _The kobold shouts!  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. #####  #...#  #.#  ####.#  #....# #....#..> #† #....# ##..^ #.5@.#   #..K.....# #...####.# #...#  # h ...#  #.... , ally target) #.... 5   cerulean imp (polearm, summoned) #....==2.6 (1 _ h  h  h*8  You hit the kobold. h9)5   cerulean imp (polearm, summoned) h=5-3.7 (1.1 h hJ _You kill the kobold! hX...###.########## #.####.#§##...........#.#.>...##......† ##..^....###5..############ .@.....####.####.#.......... .###########.#.#--40  Things that are here: _a +0 club; 5 stones h{- 8 _6=== hrJ === h_d 7==== hg  hh , h{i  h'p ==== h ~ h B h  h. 4 h X h  h  h  h]  h  hy  h u _Your cerulean imp disappears in a puff of smoke! h% 3 h  h  h  h , h  h  hM , h  h}  h% , h  h  h , h  h(  h , h  h  h , h  h  h , h  h  h/  h  h  h c#. ...#....# #####.#.####  #.........#  #.##.####.#  #..#........  ##.#######.##  h= ; #.# ..  #.##.# ..  #@...# ... -#......## #.......# #.......##........r#.......... h r   quokka (asleep)#...........#........... h` 063.7 (49.0) h ,4.7 (50 h.  hk Y _A quokka comes into view. h  #####.#.####  #.........#  #.##.####.#  #..#........ ##.#######.## #.# .# ..   h #.##.# ####....# . #....@.##  #.  #.#  #.r #.. #.. #. #....$.######  h9  h 05.7 (1.0)  h  h] * _Found 6 gold pieces. h} #.........#  #.##.####.#  #..#........ ##.#######.## #.# .# ..  #.##.#  ####....# . #......##  #.  #.#  #.r #... #... #. #....$.####### #....<.#  hR6 h<; _Found an escape hatch in the ceiling. h  #.........#  niknal the Caller #.##.####.#  Gargoyle #..#........  Health: 19/19 ======================== ##.#######.##  Magic: 5/7=================------- #.# .# ..  AC: 5Str: 11 #.##.# ..  EV: 11Int: 15 h 9 ####****# ...  SH: 0Dex: 12 #...***## XL:  3 Next: 45% Place: Dungeon:2 #...**@*# Noise: ---------  Time: 1366.7 (0.0) #...****# i) +0 spear #...*****r  Cast: Call Imp #...........  #.............  #.............  r   quokka (asleep) #....$.#######  #....<.# _A quokka comes into view. _Found 6 gold pieces. _Found an escape hatch in the ceiling.  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h`v #.........#niknal the Caller  #.##.####.#Gargoyle  #..#........Health: 19/19 ========================  ##.#######.##Magic: 5/7=================-------  #.# .# ..AC: 5Str: 11  #.##.# ..EV: 11Int: 15  ####....# ...SH: 0Dex: 12  #...5..##XL:  3 Next: 45% Place: Dungeon:2  #.....@.#Noise: ---------  Time: 1366.7 (0.0)  #.......#i) +0 spear  #........rCast: Call Imp [40 h| m #...........  #.............  #.............r   quokka (asleep, ally target)  #....$.#######5   cerulean imp (polearm, summoned)  #....<.#  _Found 6 gold pieces. _Found an escape hatch in the ceiling.  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==7.7 (1 _ hB h #.##.####.#  #..#........   ##.#######.##   #.# .# ..  #.##.#  ####....# .   #...5..##  #.......#  #.#  #.r..... #...... #... #. #....$.######## #....<.#  #......  h, hE.5r.r h .-8 h  h > _The quokka bites you but does no damage. hDX i  You hit the quokka but do no damage. h1] U.5 h] G-9.8 (1.1 hKa  hic > _The quokka bites you but does no damage. h  You barely miss the quokka.Your cerulean imp closely misses the quokka. h)70.9 h hN> _The quokka bites you but does no damage. h%.  You closely miss the quokka. The quokka barely misses you.Your cerulean imp closely misses the quokka.5------2.0 h~ h+ _The quokka bites you. h  You hit the quokka but do no damage.Your cerulean imp hits the quokka but does no damage.  The quokka closely misses you. h e6==----3.1 h-  h` a _Your cerulean imp barely misses the quokka. hَ   hݏ  You hit the quokka but do no damage. The quokka completely misses you.7 h| Q===4.2 hړ  hG b _Your cerulean imp closely misses the quokka. h2d  You barely miss the quokka. The quokka barely misses you.8==5.3 _Your cerulean imp hits the quokka from afar with a -3 spear. hv  You hit the quokka but do no damage.The quokka is moderately wounded.The quokka bites you. Your cerulean imp misses the quokka. hr94----- hBQ6===6.4 h'A _The quokka bites you. h  You closely miss the quokka.The quokka is moderately wounded.The quokka barely misses you. hd5=----7.5 h` h}K _Your cerulean imp hits the quokka but does no damage. hv 8  You hit the quokka. h%| .5   cerulean imp (polearm, summoned) h 6======508.6 hך ` _You kill the quokka! h; @ #..#........ ##.#######.## #.# .# ..   h, #.##.#  ####....# . #......##  #.....5.#   h #.......######## #........ #.  h #.? #. #....$.######### h  #....<.#  #......   hi  h] P.5 h 7===-90 h ~ _Found a scroll labelled QIPLAPEN RYPUTZ. hÚT  ##.#######.##   #.# .# ..   #.##.# ..  ####....# ...   #......##   h; #.......#   #5########   #...............   #.   #?   #..   #....$.#########   #....<.#   #......   #......  #......   h hP.5 hg8==-80 h~ h h_N  #.# .# ..   #.##.# ..  ####....# ...   #......##   #.......#  #.########   #5........   h`i #.......   #?  #..   #....$.#########   #....<.  #......#  hb8 #......#  #......#  #[.....#  hd hkT.5 hlr9===1 hp hs- _Found a leather armour. h   #.##.# .. ####....# ...  #......##   #.......#  #.########  #.........  #.....5 hX .  #.....?  #..  #....$.#########  #....<.#   #......#   #......#  #......#  #[.....#  ########  h  h T.5 hF &2 h8  h  hA '####... hV .......## .#######........5?..#########<.# .[###### hW  h . h@ V53 h  h  h +4.6 (2 h  h. > _You now have 131 gold pieces (gained 6). hiE3 hF hM==7==== hoO hhJ h7==== h #.# .# ..#.#.  #.##.# .. #.#.  ####....# ... #.#.  #......####.##  #.......##....  #.......########## #....  #..........# #....  #................# #####  #.............5@.# #  #...............#  #......#############  #....<.# #..  #......# #.#  #......# #..  #......# ###  #[.....#  ########[ h39;49m h96.6 (12.0)7.6 (13 _l - a scroll labelled QIPLAPEN RYPUTZ hOo h _Your cerulean imp disappears in a puff of smoke! h[ hv h  #. ...#....#   #####.#.####   #.........#   #.##.####.#   #..#........   ##.#######.##   #.#<.# ..   #.##.# ..   ####...@# ... 400   #......##    #.......#    #.......##########   #................#   #................#   #.. h_R..............#   #................#   #......###########8.6 (11 hl hv9 _Found a stone staircase leading up. hOL I hM  hS X hU  hU  hoV  h^  h_  hS` , ha  ha  h:c , h&d  hd  hAp ` hq B ht  hu , hv  hx  hy  hz  hz  h*|  hf} , h ~  h  h#  h , h  h  h , hن  h  h؈ , h-  h\  h , h5  h6  h , hM  ha  h , hl  he  hL , h]  hh  h , h  h  hޚ , h  h  h , hמ  h9  h$ , h  hԣ  he  h7  h  hէ , h} N _You now have 146 gold pieces (gained 15). h  hB 3 hX  hK  h3 , h  h  h L h  h= X h l#.#.# #...#####.. ....# ##....###.. .#### ###..#.#.... ...# #....#.#.... ##.######.# #....'>...#. ..........# ..#....###.##. ###.####### #####.#....# #.##. ........... #..<#.#..).# #.### .##...##### #@# #.#....# #.#51.6 (43 .##....... #.# #.#....# #.### .###############.###.###.## #.#.. .................##.......# #.#.# ###################.......# #.#.. ........# #....... h( ###.### ........# #####.......... ........# #.#####.### ........# #.# #.# h B2.6 (44 hX  h. 9 _Found a stone staircase leading up. h3 h h h> h h  h h, h h hc, h h hr, h h hg, h h h4, hO hg h, h2 h% h, h h h, h  h2/ h...#....# ##....# ##.#.####### ###..#.# .......#... #....#.# #.####.######.# .. #....'>.............# .r ..#....### #######.####### .######.#....# # #<.#........... .##..<#.#..).# # ##.#.##...#######.##.###.#....# ...#.##.........@.##.# #.#....# # ..##.############### h.###.###.## ...#.................##.......# # ...####################.......# ............# #.......###....# #####...... r   quokka (asleep)....# #.#####....# #.# ########### ###.##### h&?M85.6 (33.rr6.6 (34 _A quokka comes into view. h$####.#.# #...### ..#....# . ....# #.#.###.### ###..#.#. ......# ..#....#.# .####.######.# #.. #....'>.. .............# #.. ..#....###. ######.####### #r######.#....# #. <.#........... #.##..<#.#..).# #. #.#.##...#######@##.###.#....# #..##...........##.# #.#....# #. .##.###############.###.###.## #.#.................##.# #.####################.# #.# #.......#### #####.......# #.#####..........#  #.# #. h hX.r hZ07.6 (1.0)  h h; h ####.#.##...#### niknal the Caller ..#....# . ##....## Gargoyle #.#.#### .### ###..#.#. Health: 19/19 ======================== ......# .... #....#.#. Magic: 5/7=================------- .####.######.# #.. #....'>.. AC: 5Str: 11 .............# #.. ..#....###. EV: 11Int: 15 ######.####### #*######.#....# #. SH: 0Dex: 12 <.#........... #r##..<#.#..).# #. XL:  3 Next: 50% Place: Dungeon:2 #.#.##...#######@##.###.#....# #. Noise: ---------  Time: 1487.6 (0.0) ..#.##........***##.# #.#....# #. i) +0 spear .##.###############.###.###.## #. Cast: Call Imp ..#.................##.......# #. ..####################.......# #. ...........# #.......###.[39; h ,49m r   quokka ...........# #####....... ...........# #.#####. ...........# #.# #. _You now have 146 gold pieces (gained 15). _Found a stone staircase leading up. _A quokka comes into view.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h B####.#.##...#### niknal the Caller ..#....#.##....## Gargoyle #.#.####.### ###..#.#. Health: 19/19 ======================== ......#.... #....#.#. Magic: 5/7=================------- .####.######.# #..#....'>.. AC: 5Str: 11 .............# #.. ..#....###. EV: 11Int: 15 ######.####### #.######.#....# #. SH: 0Dex: 12 <.#........... #r##..<#.#..).# #. XL:  3 Next: 50% Place: Dungeon:2  h #.#.##...#######@##.###.#....# #. Noise: ---------  Time: 1487.6 (0.0) ..#.##..........5##.# #.#....# #. i) +0 spear .##.###############.###.###.## #. Cast: Call Imp ..#.................##.......# #. ..####################.......# #. ...........##.......###. r   quokka (ally target) ...........######....... 5   cerulean imp (polearm, summoned) ...........##.#####. ...........##.# #. _Found a stone staircase leading up. _A quokka comes into view.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==8.6 (1 h  hM C _A quokka comes into view.  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The quokka bites you but does no damage. h  You closely miss the quokka. The quokka closely misses you.The quokka bites you but does no damage.-9.7 (1.1 hb _Your cerulean imp closely misses the quokka. hr  You hit the quokka.  The quokka is heavily wounded.The quokka barely misses you. hsC-90.8 hv h yK _Your cerulean imp hits the quokka but does no damage. hN  You barely miss the quokka.The quokka is heavily wounded.The quokka barely misses you. h (1.9 h  h: a _Your cerulean imp barely misses the quokka. h Your cerulean imp barely misses the quokka.closely misses you.  Your cerulean imp hits the quokka but does no damage. hɝ (3.0 h  h; T _The quokka closely misses you. hE  You hit the quokka.†5   cerulean imp (polearm, summoned) h<44.1 _You kill the quokka! h|...####.##.... ####.#....## ..#.... ##....## #.#.######## ### ......# ....#.# .####.####### #....'>. .............# #.. .# ######.####### #.######.#... <.#........... #@##..<#.#..)  h}########.##.## ..#.##..........5##.# #.#.... .##.###############.###.###.#.................################### .......########......### h~ hː5.-50 _You see here a quokka corpse. hF........### #....####.##.... ####.#....## ..#...... ##....## #.#.######## ### ......# ....#.# .####.#############....'>. .............# #........#  h######.####### #@######.#... <.#........... #†##..<#.#..) ########5##.## ..#.##...........##.# #.#.... .##.###############.###.###.#.................################### .......########...... hy h5.-6 _ h h h_ #.#.##.#...... .#.........### #......####.##.... ####.#.....## ..#....... # ##....## #.#.####..####.# ### ......# ..... #....#.# .####.#############....'>. .............# #@....... hz # ######.####### #.######.#... <.#........... #5##..<#.#..) ########.##.## ..#.##...........##.# #.#.... .##.###############.###.###.#.................################### .......### hv  h v5†7 h.  h  hv3 hZ he6=== h7, h h, h hQ=== ho h+, hc h8, h h, hb h h h= h, hǷ h۹d7==== hJ h{ _Your cerulean imp disappears in a puff of smoke! hVh==== h h, hw hpX h h hH h h h hn h h8 h h h>  h  h  h9 h h? h h~ h h ha h, h h= h hX hX h  h , h  h B h h, h%, hU h, hAB hn hmX hVB h?!, hX", h$, h: h;, h @n hK h[N hYn h[B hsg hjj hk, hl ho hq, hr hu hw, h+x h5{ h|, h} h h, h h8 hӈ, hʼn h h , hD h ha h hڧ h h h hhB hv h[< h#, hw h+ X hT  You see here a ball python skeleton. _  There is an open door here. _ hH hwF hZ[ h1m.#..#   ..#   .##   ...#[39 h;49m   ##.# ...####### ......#########  .................###  #######@..#  .....##### #...#..#  .....# J...... ..#  .....# ##K.#.. ..#  ###### #.# .#. ..#   K #... ..#   J   endoplasm (asleep) ### . .# ..#   KK 2 kobolds (1 missile, asleep) #. . ..#  #.#   66164.0)[ h<39;49m25 h #....# #..## .... ##.# ....####### ........######### ...............### ......#######...# ##### #..@#..# .# #J.........# .# B##K.#.....# ####### #.# .#....#  #K #......# #### # ...#...# ...##. . ...# B   giant cockroach ( ##.# ..#. ...# KK 2 kobolds (1 missile, asleep) <#.# 3.0) h ~[11d  _A giant cockroach comes into view. hȨI..#..## #.... #.##.# ....####### .......######### .........### #######...# ######.#...#..# .# #J....@....#  h.# .B##K.#.....# ######## #.# .#....#  #K #......# ##### # ...#...# ....# #... ...# ###.# ..#. ...# .<#.##.# #..# ###.#  h hz hɵBJ.JB h&4 h h4^ _The endoplasm quivers. h;8 #....#  .#..# ....#  .##.#  #######  #########  .......###  ...#######...#  ######.#..@#..#  # #BJ........#  ......# ..##K.#.....#  ####### #.# .#....#   #K #......#  #### # ...#...#  ...# #... ...#  ##.# ..#. ...#  <#.# #.# #..# .B  ho9   giant cockroachKK 2 kobolds (1 missile, asleep)5 hњ.#..#  ....#  #..# ...#  ##.#  #######  #########  ........###  ...#######@..#  ######.#...#..#  # #B.........#  .....# ..##K.#.....#  ###### #.# .#....#   #K #......#  ### # ...#...#  ..# #... ...#  #.# ..#. ...# [17; h30H .B.JJ   endoplasmB   giant cockroachKK 2 kobolds (1 missile, asleep)6 h0 hP^#.#.########### #.#..# hv ..# #..## ....# ##.#   hb#######  #########  .......@.### .....#######...# .######.#...#..# h"  .# #.B.J......# ......# ..##K.#.....# ####### #.# .#....# h   #K #......#  h5"D #### # ...#...#  ...# #... ...#   h1 h2&7 h7 h9 h8#  #.#.#  #.#..# #....# .#..## #....# #.##.# .# .# .### .#...# .######.#...#..# .# #.B.J......# .# ..##K.#.....# # #.# .#....#  #K #......# # # ...#...# .# #... ...# 8 hQ  #.#.#  #.#..# #....# h& k .#..## #....# .#.##.# .# .# .### . hm a#...# #.######.#...#..# #.# #.B.J......# #.# ..##K.#.....# # #.# .#....#  #K #......# # # ...#...# .# #... ...#  h  h &9 h  h  h #.#.#  #.#..# #....# .#..## #....# .#.##.# #......####### #.# .### .#...# .#.######.#...#..# #.# #.B.J......##.# ..##K.#.....## #.# .#....# # #K #......## # ...#...# #.....# #... ...# h~JJ   endoplasm h'70 h h?  h #.#.# #.#..##....#.#..###....# hC.#.##.# ##......####### ##.#.###.#J..# ..#.######.#...#..# .##.# #.B.J......# .##.# ..##K.#.....# .# #.# .#....# .# #K #......# .# # ...#...# .#.....# #... ...# h h)J. h&1 h! h# hP #.#.########### niknal the Caller  #.#..# Gargoyle #####....# Health: 19/19 ======================== .....#..## Magic: 5/7=================------- ####....# AC: 5Str: 11 ...#.##.# EV: 11Int: 15 ##......####### SH: 0 h0Dex: 12 ##............#########  XL:  3 Next: 54% Place: Dungeon:2 ..............**@**.J.###  Noise: ---------  Time: 1671.1 (0.0) ..............#######...#  i) +0 spear ..#.......######.#...#..#  Cast: Call Imp .##.......# #.B.J......# .##.......# ..##K.#.....# .########## #.# .#....#  J   endoplasm .# #K #......# .####### # ...#...# .#.....# #... ...# _There is an open door here.  h_A giant cockroach comes into view. _The endoplasm quivers.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h  #.#.########### niknal the Caller  #.#..# Gargoyle #####....# Health: 19/19 ======================== .....#..## Magic: 5/7=================------- ####....# AC: 5Str: 11 ...#.##.# EV: 11Int: 15 ##......####### SH: 0Dex: 12 ##............#########  XL:  3 Next: 54% Place: Dungeon:2 ................@...J.###  Noise: ---------  Time: 1671.1 (0.0)  h ..............#######...#  i) +0 spear ..#.......######.#...#..#  Cast: Call Imp .##.......# #.B.J......# .##.......# ..##K.#.....# .########## #.# .#....#  J   endoplasm .# #K #......# .####### # ...#...# .#.....# #... ...# _A giant cockroach comes into view. _The endoplasm quivers.Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. h  hA \    h? ######.....######### .......@5.J..### .....#######B..# .##    #.#  (ally target) #K  B   giant cockroach #  5   cerulean imp (polearm, summoned) #...  hK X==2.1 (1 _ h  h , h KJB#. h /--3 h>  hP d _Your cerulean imp barely misses the endoplasm. h5N  The endoplasm barely misses your cerulean imp.=-4 hBPK _Your cerulean imp hits the endoplasm with a -3 spear. h;   The endoplasm hits your cerulean imp.  Your cerulean imp hits the endoplasm with a -3 spear..B   giant cockroach (ally target)5   cerulean imp (polearm, summoned)85 hE _ _The endoplasm dies! hs h_B.  hޕ.-6 hޝg _Your cerulean imp hits the giant cockroach with a -3 spear. h  The giant cockroach barely misses your cerulean imp.=7 h¿  h Q _Your cerulean imp hits the giant cockroach with a -3 spear. h^  The giant cockroach completely misses your cerulean imp.Your cerulean imp closely misses the giant cockroach. hR&8 hs hUU _The giant cockroach bites your cerulean imp but does no damage. huQ  The giant cockroach bites your cerulean imp. hv&9 h#z h1|T _Your cerulean imp hits the giant cockroach but does no damage. hDr  The giant cockroach misses your cerulean imp. h.'80 h# hȚk _Your cerulean imp closely misses the giant cockroach. h*xr  The giant cockroach misses your cerulean imp. hyV6===1 hG| h}n _Your cerulean imp completely misses the giant cockroach. hZ z  The giant cockroach closely misses your cerulean imp. h[ &2 hb  hbf T _Your cerulean imp hits the giant cockroach but does no damage. hP  The giant cockroach bites your cerulean imp but does no damage.  Your cerulean imp hits the giant cockroach but does no damage.3 _The giant cockroach barely misses your cerulean imp. h^ y  The giant cockroach barely misses your cerulean imp. h{ &4 hU  h| j _Your cerulean imp barely misses the giant cockroach. hT, z  The giant cockroach closely misses your cerulean imp. hP- D===5 hq0  hW2 T _Your cerulean imp hits the giant cockroach but does no damage. h  The giant cockroach closely misses your cerulean imp.Your cerulean imp hits the giant cockroach with a -3 spear. h߯.5   cerulean imp (polearm, summoned) h/626 h hO _The giant cockroach dies! h& #.#.# #.#..# ....# #..## ....# #.##.# ......####### .# 5@....### #...# #.######.#...#..#  hG) # #.# .#....#  h+  h, .-7 h/  h1 & _You swap places. h~ h h{ h h{ h^X h`, h֬ h h N7==== h h5 h hA h h߸ h h~ hE h  h h h h h hl h h$.#..#  ....#  #..##  #  .#  h .####### ...######### ...5..###  #######@..#  -######.#...#..#  .....# #..........#  .....# ..##K.#.....#  #### #.# .#....#   #K #......#   KK 2 kobolds (1 missile, asleep) # h## # ...#...#   5   cerulean imp (polearm, summoned) ..# #... ...#  # ..#. ...#   hA,94.1 (7 hqt.5, 1 ally …) hJ====5.1 (8 h h h#....# #..## .... ##.# ....####### .......######### .......5.### .#######...# ######.#..@#..# .# #..........# .# ..##K.#.....# ####### #.# .#....#  #K #......# #### # ...#...# ) ...# #... ...#  ##.# ..#. ...# <#.##.# #..# .5 hnK.K.KK1 ally target)5   cerulean imp (polearm, summoned)===6.1 (1 h&@ _The kobold shouts! You hear an angry hiss. hO..#..## #.... #.##.# ....####### .......######### .........### #######5..# ######.#...#..#  h^d.# #...K.@....# .# ..##..#.....# ######## #K# .#....#  #. #......# ##### # ...#...# ....# #... ...# S   adder (wandering) ###.# ..#. ...# KK 2 kobolds (1 missile, 1 ally target) .<#.##S# #..# 5   cerulean imp (polearm, summoned) ###.#   .5.KK.S hg.  An adder comes into view.--7 _Your cerulean imp closely misses the kobold. h 8  You hit the kobold. hw h h hZ#5.K)..S.   kobold ( h=^4--8.2 (1.1 hB hDJ _You kill the kobold! h%.#..## h #....# .#.##.# .# .## ..### .#######...# #.######.#.5.#..# #.# #...K@.....# #.##..##..#.....# # #.#..#....#  h'U #. .#......# # # .....#...# .####.S. ...#   K   kobold (ally target) .###.# ..#. ...#   5   cerulean imp (polearm, summoned).<#.# #.# #..# #.#  h*  h Your cerulean imp hits the kobold but does no damage.90 h( h _The kobold closely misses you.Things that are here: _a +0 dagger; 2 stones; a kobold corpse hQz  You hit the kobold.)5   cerulean imp (polearm, summoned) hȇ6700.3 (1.1 _You kill the kobold! h.#..## #....# .#.##.# #......# #.# .### .#######...# .#.######.#.5.#..# #.# #...@).....# #.##..##..#.....# # #.#.S#....# # #.#.#......## ##.....#...# #.....# ###.......# S   adder #.###.# . h.#.....# 5   cerulean imp (polearm, summoned) #..<#.# #.# ..#..##.#S.(ally target)10 _Your cerulean imp barely misses the adder. _You see here a +0 dagger. hUU _Your cerulean imp barely misses the adder. _You see here a +0 dagger.adder.  The adder is lightly wounded.  The adder bites you.  Your cerulean imp completely misses the adder.8 h9--2.4 (1.1 hk hR _The adder barely misses you. ho  You hit the adder.  The adder is severely wounded. h .   Your cerulean imp disappears in a puff of smoke! hΑW9==3.5 h hܘS _The adder closely misses you. hY  You barely miss the adder.The adder is severely wounded.7---4.6 _The adder bites you but does no damage. The adder bites you. hRA ....#..## niknal the Caller ###....# Gargoyle  hCB ..#.##.# Health: 17/19 =====================--- #......####### Magic: 5/7=================------- #............#########  AC: 5Str: 11 .....................###  EV: 11Int: 15 .............#######...#  SH: 0Dex: 12 .#.......######*#**.#..#  XL:  3 Next: 66% Place: Dungeon:2 ##.......# #.**@**....#  Noise: =--------  Time: 1704.6 (0.0) ##.......##..##*S#*....#  i) +0 spear ########## #*#**#....#  Cast: Call Imp # #.#.#......# ####### ##.....#...# #.....# ###.......#  S   adder  hhC #.###.# ..#.....# #..<#.# #.# ..#..# #####.#You barely miss the adder.The adder is severely wounded. _The adder bites you but does no damage. The adder bites you.  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hY {....#..##niknal the Caller ###....#Gargoyle ..#.##.#Health: 17/19 =====================--- #......#######Magic: 5/7=================------- #............#########AC: 5Str: 11 .....................###EV: 11Int: 15 .............#######...#SH: 0Dex: 12  h$ .#.......######.#...#..#XL:  3 Next: 66% Place: Dungeon:2 ##.......# #...@5.....#Noise: =--------  Time: 1704.6 (0.0) ##.......##..##.S#.....#i) +0 spear ########## #.#..#....#Cast: Call Imp ##.#.#......# ####### ##.....#...# #.....####.......#S   adder (ally target) #.###.#..#.....#5   cerulean imp (polearm, summoned) #..<#.##.# ..#..# #####.#The adder is severely wounded. [ h$ h39;49m_The adder bites you but does no damage. The adder bites you.  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.8==5.6 (1 h,  h1 Q _The adder bites you but does no damage. The adder bites you.  Casting: Call Imp (safe; 5% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The adder closely misses you. hJ  You hit the adder.  The adder is almost dead.The adder bites you.7--6.7 (1.1 _Your cerulean imp closely misses the adder. h!mThe adder bites you. _Your cerulean imp closely misses the adder.You miss the adder.  but does no damage. The adder bites you.  Your cerulean imp hits the adder with a -3 spear. hr.5   cerulean imp (polearm, summoned) hi -93- hW7.8 _The adder dies! hJ h^m _Your Spellcasting skill increases to level 3! hő ###....# ..#.## #......#######......######### .........##########...# .#######.#...# # #...)5...#..##.@#.....######### #.#..#....# # #.#.#......# ########.....#...# #..... ###....### ..#....<#.# ..#.### #.... ..... h  h\  hk b8=-80 _ hݥ  h  h3 h h 9=== h h, h@ h, h he:== h\6=== h h h h#, h)% h', h) h+ hT,4=== h, hv0, h1 h84, h5 h7, h>9 h;, h= h @, hDA hC hDG7==== h G hI hK heM, h&O h)Q h?S hT hU hU hnW hDY hZ h[ hD\ h_ h@a hc hc<==== hd h4 h h..#.......######.#...#..# .##.......# #...)).....#  hSi.##.......##..##..#.....# .########## ##.#..#....# .# #.#.#......# .####### ###.5...#...## #.###.......# .#.###.# #....#.....# .#..<#.# ###@#...#..#-  h.#####.# #.#..#....# .......# [.# ....... .# ### .......# .#  hxb ##.#...# .#  .. ..S   ball python (constriction, wandering) .#  .. .  .S  h6! hW 30.8 (22.0)  A ball python comes into view. hl2. h˼,1.8 (23 h hKK _Found a ring mail. The ball python moves out of view. h T#.##.# #...)).....# #.##.##..##..#.....# #.########## ##.#..#....# #.# #.#.#......# #.####### ###.5...#...# #.#.....# #.###.......# #.#.###.# #....#.....# #.#..<#.# ###.#...#..# #.#####.# #@#..#....# ........# #[.#........  h #.####### ##...# #.####.#.# #.# ..... ..# .... ### .. ## h= F2.8 (1.0)  h  hp  hW(b #.##.##..##..#.....#  #.########## ##.#..#....#  #.# #.#.#......#  hF) #.####### ###.5...#...#  #.#.....# #.###.......#  #.#.###.# #....#.....#  #.#..<#.# ###.#...#..# ##.#####.# ##....# .........# #[@#........ ##.####### ##.#  #.# ####.#...# ##.# ..... ...# .... .### .. .##  h=- h-&3 h0 hm2 h8 h39 hC: h= hZ@, hG hI hL hL hM hP hR hS hbT hV hY hZ h[ hU^ h` ha hb h7e hk #.#.#......#  ##### ###.....#...#   h%n4....# #.###.......#  ###.# #....#.....#  .<#.# ###.#...#..#  ###.# ###.#..#....#  ....# #[.#........#  ### ###.........#   #####@#...#   #.........#   #[S#........#   #.#..#....#   ho # .#. .#..#   ...# ....#   S   adder (asleep) ## . .. ##  .. #..   hawv 8.8 (5  An adder comes into view. h{x+9.8 (6 hC _Found a leather armour. hh###### ###.....#...# .....# #.###.......# ###.# #....#.....# ..<#.# ###.#...#..# ####.# ###.#..#....# .....# #[.#........# ###### ###.........#  #####.#...#  #...@.....# #[S#.#  h #.#..#....#  # .#...#..#  ...#.....# ###. ....##  .. .#..   r   quokka (asleep) .# .r .#   hh  A quokka comes into view. hZ hvS.S h<4=40.8 (1 h h/ _The adder hisses angrily. hh8 # ###.....#...# #.....# #.###.......# #.###.# #....#.....# #..<#.# ###.#...#..# #.# ###.#..#....# .# #[.#........# # ###.........# # #####.#...# # #.S.# # #[.#.# ## #.#..#....#  ##.#...#..# ...#.....# ###. ....##[40 h:? m  .. .#..#  .# .r..# rr. h? &1 hRD  hSF = _The adder bites you but does no damage. hb####### ###.....#...#  niknal the Caller #.....# #.###.......#  Gargoyle #.###.# #....#.....#  Health: 19/19 ======================== #..<#.# ###.#...#..#  Magic: 5/7=================------- #####.# ###.#..#....#  AC: 5Str: 11 ......# #[.#........#  EV: 11Int: 15 ####### ###.........#  SH: 0Dex: 12 # #####*#...#  XL:  3 Next: 93% Place: Dungeon:2 # #*S@**....#  Noise: =--------  Time: 1741.8 (0.0) # #[.#****....#  i) +0 spear # # #*#**#....#  Cast: Call Imp ##.#...#..#  ...#.....#  ###. ....## [39;49 h m S   adder .. r#..#  r   quokka .# ....# A quokka comes into view. _The adder hisses angrily. _The adder bites you but does no damage.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hI####### ###.....#...#  niknal the Caller #.....# #.###.......#  Gargoyle #.###.# #....#.....#  Health: 19/19 ======================== #..<#.# ###.#...#..#  Magic: 5/7=================------- #####.# ###.#..#....#  AC: 5Str: 11 ......# #[.#........#  EV: 11Int: 15 ####### ###.........#  SH: 0Dex: 12 # #####.#...#  XL:  3 Next: 93% Place: Dungeon:2 # #.S@......#  Noise: =--------  Time: 1741.8 (0.0) # #[.#........#  i) +0 spear # # #.#..#....#  Cast: Call Imp ##.#...#..#  hL  ...#.....#  ###. ....##  S   adder .. r#..#  r   quokka .# ....# Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateYou miscast Call Imp.  You are very lightly contaminated with residual magic.  Nothing appears to happen.     # <#.# .#  hS ..#  #[...#  ....#  #####.#...#  #.S@......#  #[.#........#  # #.#..#....#  ##.#...#..# ...#.....# ###. r...##  .. .#..#  .# ....# 2.8 (1Contam  hmV  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  You miscast Call Imp.are very lightly contaminated with residual magic.  Nothing appears to happen hqW9. _The adder bites you but does no damage. h#ed####### ###.....#...#  niknal the Caller #.....# #.###.......#  Gargoyle #.###.# #....#.....#  Health: 19/19 ======================== #..<#.# ###.#...#..#  Magic: 3/7==========-------------- #####.# ###.#..#....#  AC: 5Str: 11 ......# #[.#........#  EV: 11Int: 15 ####### ###.........#  SH: 0Dex: 12  hg# #####*#...#  XL:  3 Next: 93% Place: Dungeon:2 # #*S@**....#  Noise: =--------  Time: 1742.8 (0.0) # #[.#****....#  i) +0 spear # # #*#**#....#  Cast: Call Imp ##.#...#..#  Contam  ...#.....#  ###. r...##  S   adder .. .#..#  r   quokka .# ....# You are very lightly contaminated with residual magic.  Nothing appears to happen. _The adder bites you but does no damage.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate h(####### ###.....#...#  niknal the Caller #.....# #.###.......#  Gargoyle #.###.# #....#.....#  Health: 19/19 ======================== #..<#.# ###.#...#..#  Magic: 3/7==========-------------- #####.# ###.#..#....#  AC: 5 h-LStr: 11 ......# #[.#........#  EV: 11Int: 15 ####### ###.........#  SH: 0Dex: 12 # #####.#...#  XL:  3 Next: 93% Place: Dungeon:2 # #.S@......#  Noise: =--------  Time: 1742.8 (0.0) # #[.#........#  i) +0 spear # # #.#..#....#  Cast: Call Imp ##.#...#..#  Contam  ...#.....#  ###. r...##  S   adder h7 .. .#..#  r   quokka .# ....#  _The adder bites you but does no damage.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's sow mayhem!" h     # <#.# .#  ho ..#  #[...#  ....#  #####5#...#  #.S@......#  #[.#........#  h p # #.#..#....#  ##.#...#..#  ...#r....# ###. ....## (ally target) .. .#..#  h]_ .# ....#5   cerulean imp (polearm, summoned) 7---=3.8 (1 h  hdaMCasting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's sow mayhem!" _The adder bites you. x2 h3  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  Your spells (cast)TypeFailure Level a - Summon Small MammalSummoning3%1  b + Call ImpSummoning4% 2 Select a spell to cast[!]/[I] toggle spell headers hh####### ###.....#...#niknal the Caller #.....# #.###.......#Gargoyle #.###.# #....#.....#Health: 17/19 =====================--- #..<#.# ###.#...#..#Magic: 3/7==========-------------- #####.# ###.#..#....#AC: 5Str: 11 ......# #[.#........#EV: 11Int: 15 ####### ###.........#SH: 0Dex: 12 ######5#...#XL:  3 Next: 93% Place: Dungeon:2 ##.S@......#Noise: ==-------  Time: 1743.8 (0.0) ##[.#........#i) +0 spear ## hR #.#..#....#Cast: Call Imp##.#...#..#Contam ...#r....####. ....##S   adder (ally target).. .#..#r   quokka.# ....#5   cerulean imp (polearm, summoned)Dir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's sow mayhem!" _The adder bites you. x2  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.####### ###.....#...#niknal the Caller #.....# #.###.......#Gargoyle #.###.# #....#.....#Health: 17/19 =====================--- #..[40 hbm<#.# ###.#...#..#Magic: 3/7==========-------------- #####.# ###.#..#....#AC: 5Str: 11 ......# #[.#........#EV: 11Int: 15 ####### ###.........#SH: 0Dex: 12 ######5#...#XL:  3 Next: 93% Place: Dungeon:2 ##.S@......#Noise: ==-------  Time: 1743.8 (0.0) ##[.#........#i) +0 spear ## #.#..#....#Cast: Call Imp##.#...#..#Contam ...#r....# h\###. ....##S   adder (ally target).. .#..#r   quokka.# ....#5   cerulean imp (polearm, summoned)Dir - look around, f - activateA tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's sow mayhem!" _The adder bites you. x2  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h3.5b#rSS   ball python (constriction, wandering)5   cerulean imp (polearm, summoned) (…) h8=2-----4.8 (1 h h̰t _A bat appears in a puff of smoke. The adder barely misses you. h  Casting: Summon Small Mammal (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hP  A quokka appears in a puff of smoke.  The ball python hisses angrily.  Your bat hits the adder. The adder bites you but does no damage. h br.#.rS. h (ally target)S)Your cerulean imp barely misses the adder. h| 9===1--------5Call Imp h  hܩ Q _Your bat misses the quokka. h"You closely miss the quokka. Your bat misses the quokka. x2  The ball python closely misses your quokka.The ball python barely misses your quokka.The adder bites you. The quokka bites you. Your cerulean imp misses the adder.quokka misses the quokka. Your bat hits the quokka.  The ball python closely misses your quokka. h#^6----6.9 (1.1 hJ( hA*S _The adder closely misses you. hC8  You hit the quokka. hGY  You kill the quokka! hI h^ ..bS   ball python (constriction, ally target)5   cerulean imp (polearm, summoned)r   quokka (summoned)Your bat closely misses the adder. Your quokka bites the ball python.  The adder closely misses you. The ball python bites your quokka.  The ball python grabs your quokka. The ball python constricts your quokka. hpu7=------78.0 h{ hi~J _Your cerulean imp hits the adder but does no damage. h]X  You miss the adder. hbYou miss the adder.  The adder is lightly wounded.  Your bat closely misses the adder.  Your quokka completely misses the ball python.  The adder bites you.  The ball python completely misses your quokka. h h@, hFB hFD, hE h Hc8=== hI hM hN, hP hR5 _You swap places. hZT hV3 hW h@l h{o hq, hs hv hy hM|;=== h| hB~ h h h}, h} h, h h^M _You now have 154 gold pieces (gained 8). h_ h h/ h  h h h h h h± h hh hj h6  Things that are here:  a +0 short sword; a kobold corpse h h h _ h h hs h  h h hbu _Your cerulean imp disappears in a puff of smoke! h 3 h+ h ha, h hY;  You see here 2 stones. hK _ h hi, h h h, h hdX h  Things that are here:  a +0 short sword; a kobold corpse h h? _ ho h h, h  h  hx , h+ h h7B h h, h! h% hc), h,, hD/ h1, h4 hU7 h: hl: h<< h? hoB hB hD hI h L hsL hON hQ hYX h`Z, h[ h] hL_, h` hb hd, he hh hj, hXl hn hDr, ht h...#.......######.#...#..# ###.##.......# #...)).....# # #.##.......##..##..#.....# # #.########## ##.#..#....# # #.# #.#.#......# # #.####### ###.....#...# # #.#.....# #@###.......#-98.1 (48.0) # #.#.###.# #)#....#.....# # #.#..<#.# #####.#...#..# ###.#####.# ###.#..#....# ..........# #[.#........# ###.####### ###.........##.######.#...# ###.####.†.......# ....##[.#........# h,9.1 (49 h' h.% _Found a dagger. h.#.########...# .'>...#######.#...#..# .###.##.# #...)).....# .# #.##.##..##..#.....# .# #.########## ##.#..#....# .# #.# #.#.#......# .# #.####### ###.....#...# ## #.#.....# ##.###.......# .# #.#.###.#....#.....# .# #.#..<#.# #####.#...#..# .###.#####.# ###.#..#....# ...........# #[.#........# ####.####### ###.........#  #.# #####.#...# ####.####.†.......# .....# #[.#........# ##.### ###.#..#....# h:2900.1 (1.0)  hS hO _You see here a +0 dagger. h: h; h[ _ hcB h^l h)m ho hfp h;r hu hw hx hy hw| h~ hz hD hՃ h, h h h h h h h hk h hL h hn h hɥ h h hҪ h h h h h  h$ h h ht hq h ht h ##......#.##.#.##### ...#.....######### .#.#...............### . h.#.#..............#######...# ..'>...#.......######.#...#..# ..###.##.......####...)).....# ..# #.##.......##..##..#.....# ).# #.##########@###.#..#....# ..# #.# .#.#......# ..# #.####### ###.....#...# .## #.#.....# ##.###.......#  h ..# #.#.###.# #)#...#.....# ..# #.#..<#.# #####.#...#..# ..###.#####.# ###.#..#....#.......# #[.#.####.####### ###.........# hM0144.0) h(,5.1 (15 h hwT _m - an orange potion h} h>~ hu hϤ....##..0.0)...###. hX7)#... h} h h%E _Done exploring. h hWhere to? (? - help)  D - Dungeon  he  hё [?25h[?0c##......#.##.#niknal the Caller ..#####......#######Gargoyle ....###............#########Health: 24/24 ======================== ..#.#......................###Magic: 8/8======================== ..#.#..............#######...#AC: 5Str: 11 ..'>...#.......######.#...#..#EV: 11Int: 16 ..###.##.......####...)).....#SH: 0 h. Dex: 12 ..# #.##.......##..##..#.....#XL:  4 Next: 18% Place: Dungeon:2 ).# #.##########@###.#..#....#Noise: ---------  Time: 1915.1 (0.0) ..# #.#####.#.#......#i) +0 spear ..# #.####### ###.....#...#Cast: Call Imp .## #.#.....# ##.###.......# ..# #.#.###.# #)#....#.....# ..# #.#..<#.# #####.#...#..# ..###.#####.# ###.#..#....# ............# #[.#........# #####.####### ###.........# _a +0 short sword; a kobold corpse _Found a dagger. _You see here a +0 dagger. _m - an orange potion _Done exploring.  What level of the Dungeon? (default 1, ? - help)  hߦ [?25l[?1c h3 _ hp hX h h =_Found a _You see here a +0 dagger. _m - an orange potion _Done exploring.  You see here a +0 dagger. _ hxn h, hX h h  h} , h" h$ hp& h' h' h* h-, h. h1 h3, h5 hl8 h:, h= h? hA h7B h*C hE hG, hM, hN, h/P hQ hR hS, hU hV, h$X hZ hm\, hf] h n hAp hp, hz hG| h3~ hT, hǀ h\ h hK hه h h1, hQ hY  There is a stone staircase leading down here. h  hȐ hx$ _ hԒ h|;3 h, h h/  hH # .. ###  ≈≈≈ ...  ..≈.######.##   h#.≈.........#  #.≈.........#  #.≈....@...># 49.9 (34.8) #.≈.........#  #.≈.........#  ..≈.........#  h≈≈≈.........# ............# ............# ############# _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here. h| _.......# ......# .>...#  ....#  ...#  ..### # ###...#### ..#####..@.....#58.9 (9.0) ≈≈≈#......# .§§.######.###.# #.≈.........########### #.≈.........# #.≈....<...># #.≈.........# hg[m #.≈.........# ..≈.........# hЩ-9.9 (10.0)  h hl; _Found a stone staircase leading down. h3 hY h h]M#..#....#...>#....#...[...#  #.......###  h$#  ###@..####0.0) .. #####... ≈≈≈ #.... .§§.######.###........#...< h h,60.9 (1 h=; _Found a helmet. h g #..#.#..# #.......# #...>...# #.......# #...[...#   h #.....@.###  # #######...####  .. #####........#  ≈≈≈ #............#  .§§.######.###........#  #.≈.###########  #.≈.........#  #.≈....<>#  #.≈.# h\  h &1 h h+  h=#.#.#.#.# .# #.# #...>...# #.# #...[...# #.### #  h> #...#### .. #####........# ≈≈≈ #............# .§§.######.###........# #.≈.###########  #.≈.#  #.≈....<...>#  #.≈.#  hC  h`D&2  hG  h#I  h  . ?#. #.#..#.#.#..# #.......# #...>...# #.......# #.#  #.......###  # #######...#### .. #####.# ≈≈≈ #....# .§§.######.###........# #.≈.########### #.≈.........# #.≈....<>#3 _Found a scroll labelled QIPIDW WAAK. _You see here a +0 helmet.! h 6.6). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.# h@niknal the Caller. ?.......#.Gargoyle#.#........Health: 24/24 ========================#.#.......#Magic: 8/8========================.........#AC: 5Str: 11#.......#EV: 11Int: 16#...>...#SH: 0Dex: 12#.......#XL:  4 Next: 18% Place: Dungeon:3#...@...#Noise: ---------  Time: 1964.9 (0.0)#.......###i) +0 spear########...####Cast: Call Imp..#####........#≈≈≈#............#.§§.######.###........##.≈.........############.≈.........##.≈....# h@t[32m<...># _There is a stone staircase leading up here. _Found a stone staircase leading down. _Found a helmet. _Found a scroll labelled QIPIDW WAAK. _You see here a +0 helmet. _n - a +0 helmet5.9 (16.9 (2# hG# hSA7.9 (3# hc\# h]# hg:8.9 (4# hl# hn# hxo$9.9 (5# hs# hu # hwv # hw6 # hw_You start putting on your armour. You continue putting on your +0 helmet. x5# hx# hMy# h|# hf # h# hM_You finish putting on your +0 helmet.# h bInventory: 14/52 slots Hand Weapons (go to first with ))  i - a +0 spear (weapon) Missiles (go to first with ()  g - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 helmet (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (worn) Scrolls (go to first with ?)  c - a scroll labelled SOWAEWNENE  d - a scroll labelled FUM HYSUCIAHEE  e - 2 scrolls labelled HOTSEA OHEWNh - a scroll of brand weapon  k - a scroll of poison  l - a scroll labelled QIPLAPEN RYPUTZ Potions (go to first with !)  b - a potion of magic  j - 2 potions of curing  m - an orange potion% h~ % hniknal the Caller. ?.......#.Gargoyle#.#........Health: 24/24 ========================#.#.......#Magic: 8/8========================.........#AC: 6Str: 11#.......#EV: 11Int: 16#...>...#SH: 0Dex: 12#.......#XL:  4 Next: 18% Place: Dungeon:3% h##...@...#Noise: ---------  Time: 1969.9 (0.0)#.......###i) +0 spear########...####Cast: Call Imp..#####........#≈≈≈#............#.§§.######.###........##.≈.........############.≈.........##.≈....<...># _Found a helmet. _Found a scroll labelled QIPIDW WAAK. _You see here a +0 helmet. _n - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.% h% h% hH% h!& h3& hr& hV& hT: _& h,& hq,& hT& hT& hv,& hh& h& h ,& h& hB& h & h& h`,& h & h & h,& h& hz #.# # . . #.# ..#. .#.# #.#!# ......  #.#.#  #...########.. #....#.. ##.#......... & hPd#####.#.......#  ..............# #######.......# #...>...# #.......# #.......# #.......###& h8%,76.9 (7& h8&+7.9 (8& h+& h.a _o - a scroll labelled QIPIDW WAAK' h:. #.. .# . ...#.## . ..#.#...#...#.#...#.#!###....... #.#.#  #.@.########.. #...#.. ##.#... #####.#.# .........########.......# #...>.# #.......# #.#8.9 (1' hN .. ..# ..##..#.# .....#.# .# ....#.# ...#...#.# S...#.#!########............#.#@# #...########.. #..........# ##.#.........#####.#.......#..............# S   ball python (constriction, asleep)#######.......##...>...# ' h+ ' h &9' hQ ' h* ^ _A ball python comes into view.' h ' .... .##. .....#........#...#.# S...#.#!########....@.......###.#.######. ...########.....#.. ##.#.........#####.#................#######......>80( hL## ..... ...## ....#.......#...#.# S...#.#@#######...........###.#.######. #...#######...#.. ##.#.........#####.#............#######....( hBQ( h%R&1( hT( hYA2.9 (2( h\( h^b _j - 3 potions of curing (gained 1)( h6M ### ... .## .#.....#...#@# S...#.#.########............###.#.######.#.....3.9 (1( hCs  ###.....###..#...#..# S...#.#@####### #............###.#.######.#.....#######.......#4) hX##... #........ #g...#...##..#.#.......#.#.#.....#.# ...#...#.# #S...#.#.####### #...@........ ###.#.######. #...########.. #..........#.. ##.#.......#####.#.......#g   hobgoblin (asleep) ..............#S   ball python (constriction, asleep) #######.......# #...>...#) h\[39;49m5 _A hobgoblin comes into view.) h ##. .. #..... ... #g...# ...##..#.#.......#.#.#.....#.#.#...#.# #S...#.#.# #. ###.#.######. #...##.. #....#..) h ##.#. #####.#.# ..............# #######.....#  #...>...#) h) hRe.SS)) h&6) h() h0) h ##... #..... ... #g...#. ...##..#.##........#.#.#.....#.#.#...#.# #.S..#.#.# #. ###.#.######. #...#.. #..........#..) hC ##.#......... #####.#.......#S   ball python (constriction) ..............#  #######.......#  #...>...#) h֝) hJ) h2E.S) hТ&7) h) hn* hE l ##.  niknal the Caller .... #.....  Gargoyle ... #g...#  Health: 24/24 ======================== . ...##..#.#  Magic: 6/8==================------ #........#.#  AC: 6Str: 11 ...#.....#.#  EV: 11Int: 16 .....#*.*#.#  SH: 0Dex: 12 #..**#*#.#######  XL:  4 Next: 18% Place: Dungeon:3 #S@**........  Noise: ---------  Time: 1987.9 (0.0) * hF ###*#.######.  i) +0 spear #**.########..  Cast: Call Imp #..........#..  ##.#.........  #####.#.......#  S   ball python (constriction) ..............#  #######.......#  #...>...# _A ball python comes into view. _j - 3 potions of curing (gained 1) _A hobgoblin comes into view.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate* hY ##.niknal the Caller.... #.....Gargoyle... #g...#Health: 24/24 ========================. ...##..#.#Magic: 6/8==================------* h l#........#.#AC: 6Str: 11...#.....#.#EV: 11Int: 16.....#...#.#SH: 0Dex: 12#....#.#.#######XL:  4 Next: 18% Place: Dungeon:3#S@..........Noise: ---------  Time: 1987.9 (0.0)###5#.######.i) +0 spear#...########..Cast: Call Imp#..........#..##.#.........#####.#.......#* h &S   ball python (constriction, ally target)..............#5   cerulean imp (polearm, summoned)#######.......##...>...# _A hobgoblin comes into view.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  The ball python bites you but does no damage.* hD  1 ==8.9 (1Constr * h * h [  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air.  The ball python bites you but does no damage. _grabs you. The ball python constricts you.+ hq=  You hit the ball python.+ h6†5   cerulean imp (polearm, summoned)+ hP11 9-90.0 (1.1+ h+ hO _You kill the ball python!+ h(  ##.#.... #.....# .... #g...#. ...##..#.#.#........#.#.#.....#.#.#...#.# #....#.#.# #. ###5#.######. #...#.. #.+ h .........#.. ##.#...... #####.#.......#g   hobgoblin (asleep) ..............#5   cerulean imp (polearm, summoned) #######.......#  #...>...#+ hu + h t5., ally target)+ ht U--10+ h + h x _You see here a ball python corpse., hta  #.... ..##. #.... #....., hb # .... #g.... ...###........##...........#...#.# #...@#.#.########.##†.5........###.#.######. , hdb +...#######..........#.. ##.#...#####.#............, hb 2#######...., h)d , hXe , hi =5., h k G-2 _, h3o , hdp , hx ##. ##..... ..##. #.... #.....##.... #g.......##.#........#..........#@5.#.# ...#.#.########.##†..........# ###.#.#....#######..........#.. ##.#.........#####.#..........5.3- h! #.. . ##... ... ###..... ..##... #.... #.....##.... #g.........###.......#..@5......#...#.# ...#....#.#.#######. #.##†..........# ###.#....#######...#.. ##.#...#####.#- h-'- h(- h-.g5.g- h.E====4- h3- h5C _The hobgoblin shouts! You hear an angry hiss.- hFx #.. . ##... ... ###..... ..##... #.....#- hEGQ##.... #....#......##g#.....@5#.......#...#.# ..#....#.#.#######.. #.##†........... #. ###.#.######. - hSI#..#######.....#.. ..- hSt  Your cerulean imp closely misses the hobgoblin.- hT[=---5- hZV _The hobgoblin hits you but does no damage.- h.   You barely miss the hobgoblin.Your cerulean imp hits the hobgoblin with a -3 spear.  The hobgoblin barely misses you.---6.1 (1.1 _Your cerulean imp hits the hobgoblin with a -3 spear.. hf  You barely miss the hobgoblin.The hobgoblin is heavily wounded.The hobgoblin closely misses you.7===7.2 _Your cerulean imp hits the hobgoblin but does no damage.. hmM_Your cerulean imp hits the hobgoblin but does no damage.  You barely miss the hobgoblin.  The hobgoblin is heavily wounded.The hobgoblin closely misses you.8.3 _Your cerulean imp hits the hobgoblin but does no damage.. h&   You closely miss the hobgoblin.The hobgoblin is heavily wounded. SS   ball python (constriction)5   cerulean imp (polearm, summoned)The hobgoblin closely misses you.A ball python comes into view.9.4 _Your cerulean imp barely misses the hobgoblin.. h+  You hit the hobgoblin..S5.S   ball python (constriction, ally target)5   cerulean imp (polearm, summoned). h===212000.5 _You kill the hobgoblin!/ h ..... #.. ..... ##... .... ##..... #S.##... #.... #.....# ##.... #....# ......##5.#.# .#.#.# ....#.....#.# ......#...#.# ...#.... #.##†.. #. ###.#.######. # #...##.. #.   Your cerulean imp hits the ball python from afar with a -3 spear..5   cerulean imp (polearm, summoned)[8;5/ hT 2H2-10 _The ball python dies!0 h3.......  ...... .. ...... ##... .... ####..... #..##....... #.....###.... #....# ......##5@#.# .#........#.# ....#.....#.# ......#...#.#...#....#.#.#######.. #.##†........... . #. ###.#.#.# #...########..#....#0 hV-20 h0 h 0 h7 #.#........ ....... #.. ...... ##... .... #####..... #..##..... .###.... #.@..#.....##5.#.##....#..#......#..#.#....#.#.#######. #.##†........... #. ###.#.########31 h3##.#.# ..........# #.......... ##... ..... #####..... #..##..... .###.... #....##1 hB.....##5.#.#........#.#.#.....#.#....#...#.# .#....#.#.#######. #.##†........... #. ###.#.1 hƸ1 hP5†1 h&&41 h1 hA1 h5 #.# #.# #.##.# ...# #..........#  ##..........#####..... #@.##..... #.... #.....# ##.... #.5..## ......##1 h†.#.# .#........#.# ....#.....#.# ......#...#.# ...#....#.#.####### .. #.##†...........1 h،1 h5.51 h31 h 8=== _Magic restored.1 hI1 h1 h,1 h1 h1 h 1 h"Q===1 h#1 h>%1 h4(1 h<01 h51 h:..#. #..........#.#. #........#....###........#%#....#........# .....#........# ......# #..........# #####.@........#####12.5 (7.........5.#..##..... ....##....##.....# # .## ##....##....## #.......##†.#.# #..#........#.# #.....#.....#.# .........#...#.# ......#....#.#.#######1 h. 2 h/ ,2 h-1 2 h2 2 h75 ,2 hv6 2 h7 2 h9 2 ha< ,2 h|= 2 h+@ 2 h]O 2 hQ ,2 hQR 2 hT u _Your cerulean imp disappears in a puff of smoke!2 h]V 32 hvW 2 hX 2 hZ ,2 h[ 2 h^ 2 h_ ,2 h` 2 hGb 2 hc ,2 hd 2 hWf 2 hg ,2 hh 2 hyk 2 h"m 2 hm 2 h0n 2 ho 2 hcq 2 hq 2 hr 2 hs 2 hmu 2 hu 2 h|v 2 hw 2 hy 2 h[z 2 h { 2 h| 2 h<~ 2 h~ 2 h, 2 h 2 h 2 h 2 h 2 hP 2 h ,2 h 2 hg 2 hB ,2 h 2 h 2 h 2 h% 2 h 2 h% 2 h ,2 hc 2 h 2 h ,2 h/ 2 h 2 h\ ,2 h2 2 h 2 h3 2 h 2 h 2 hu 2 h٨ ###### #....# #....#### #########.......###......##....##.....#...###########.............2 hU ' ##@.##.##......  #...#..##......... ###.#.#.###........# ........###........#2 h˩  ....%#....#........# ..........#........# S   ball python (constriction, asleep)S....##.............# K   kobold (missile, asleep)K..... ####..........# .. #####.........2 h !.##2 h ? 38.5 (25.0)  A kobold and a ball python come into view.9.5 (26 _The kobold is wielding a +1 dagger of holy wrath.3 hI ###### #....# #....#### ######## #.......###......# #....##.....#...#### #######............. ##..##.##...... #@..#..##.........###.#.#.#### ........###.# ....%#....#.# ..........#.#S....##......#K.....#####...#.......#####..# . ...........#..##.40.5 (1.0) 3 he4 hW?%%4 hTq######....#### ########...###......##.....#...########......... ##..##.##...#....###@#.#.##............#........%#....#..............#...S....##.......K.....#####...##....##...........#..##. ##....##.... %S.KSwandering)K)The kobold shouts!((..%((4 hz>....%..2--===1% _The kobold throws a stone. The stone hits you.4 hYX #....# #....#### ######## #.......###......# #....##.....#...#### #######............. ##..##.##...... #...#..##........##..####.#.#.###.......@.....###.%#....#........#.S.....##......K.....#####........#####..#....##...........#..# ..... ....##....##... .## ##....##4 h_? %S.S)The ball python hisses angrily.(((((((4 h4 h...@S...%...4 h;h3=---24 h;%4 h<m _The kobold throws a stone. The stone barely misses you.5 h #....#### ######## #.......###......# #....##.....#...####. #######...............# ##..##.##......#... #...#..##........##..####.#.#.###..............###S@..%#....#...........###....K.....#####.......#####5 h#.#....##.....#..# ..... ....##....##.... .##.##....## #.......##†.#5 hL%K.=--35 h S _The ball python bites you. The ball python barely misses you.6 hO #....#### ########  niknal the Caller #.......###......#  Gargoyle #....##.....#...####  Health: 23/24 =======================-6 hPw . #######.............  Magic: 6/8==================------ ..# ##..##.##......  AC: 6Str: 11 #... #...#..##....... EV: 11Int: 16 .##..####*#.#.###....... SH: 0Dex: 12 .....*****....###....... XL:  4 Next: 22% Place: Dungeon:36 hsQ .....*S@**%#....#....... Noise: =--------  Time: 2043.5 (0.0) .....*****......#....... i) +0 spear 6 hyR.....K****##............ Cast: Call Imp ..........#####......... ..........#####......... #.#....##...........#..# S   ball python (constriction) 6 hUL. ..... ....##....##... K   kobold (missile) ...... .##.##....##... #.......##†.#The ball python hisses angrily. _The kobold throws a stone. The stone barely misses you. _The ball python bites you. The ball python barely misses you.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate6 hI#....#### ########niknal the Caller#.......###......#Gargoyle#....##.....#...#### Health: 23/24 =======================-. #######............. Magic: 6/86 h==================------..# ##..##.##...... AC: 6Str: 11#... #...#..##....... EV: 11Int: 16.##..####.#.#.###....... SH: 0Dex: 12..............###....... XL:  4 Next: 22% Place: Dungeon:3.....5S@..%#....#....... Noise: =--------  Time: 2043.5 (0.0)................#....... i) +0 spear.....K....##............ Cast: Call Imp..........#####...................#####.........#.#....##...........#..# S   [406 hmball python (constriction, ally target). ..... ....##....##... K   kobold (missile)...... .##.##....##... 5   cerulean imp (polearm, summoned)#.......##†.# _The kobold throws a stone. The stone barely misses you. _The ball python bites you. The ball python barely misses you.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.6 h U%(6 h.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Dir - look around, f - activate  A tiny devil pulls itself out of the air.  The kobold throws a stone. The stone hits you but does no damage.  The ball python closely misses you. The ball python grabs you.2- 1 =4.5 (1Constr  _The ball python constricts you.7 hJ %You hit the ball python but do no damage.7 hU%(7 h/: %7 h6z. The kobold throws a stone. The stone hits you but does no damage.  The ball python bites you but does no damage.  The ball python constricts you.1---5.6 (1.17 h>:%7 h@M _Your cerulean imp hits the ball python with a -3 spear.7 h-6E  You hit the ball python. †@..%K.K   kobold (missile5   cerulean imp (polearm, summoned)  You kill the ball python!7 hVL2=11 4-6.77 hQ:%7 hnK _Your cerulean imp hits the kobold but does no damage.7 hx 7 h)z F #....#### 7 h| # #.###......## #....##.....#...####. #.....#..## ##..##.##...... #...# #...#..##.##..####.#.#.####.####.....5@...%#....#.K.##.###.#####.#####7 h} .#.#....##..7 h~ .#..7 h =........ ....##....##7 h^ ##......# .##.##....##7 h _ #.##†.7 h  7 hv 7 hs %7 hS =The kobold hits you but does no damage.7 h͚ 7 h 37 h֜ /==7 h 77 h 07 hަ 7 hg  7 h 7 h5 <_Your cerulean imp barely misses the kobold. 7 hQ `_You see here a ball python corpse.8 hn  You closely miss the kobold. The kobold closely misses you.8 hx4==8.8 (1.18 h58 hlK _Your cerulean imp hits the kobold but does no damage.8 h  You closely miss the kobold. The kobold closely misses you. _Your cerulean imp hits the kobold but does no damage.  You hit the kobold. 8 h The kobold is heavily wounded.  The kobold hits you but does no damage.  with a -3 spear.8 h%)5   cerulean imp (polearm, summoned)8 h059.98 h:%8 hF _The kobold dies!8 h...###......####.....#...####..# #######.............#..## ##..##.###...# #...#...##..####.#.#.##.............8 hA5†...%#...........@.......#....##.....####.#.#....##...........#........ ....##....#### .##.# #....#.. #...†#.......8 h9%8 h5-5008 hJ8%8 h  Things that are here: _a +1 dagger of holy wrath; 5 stones; h; hPick up what? 15/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger of holy wrath Missiles (select all with ()b - 5 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]= h_  a + a +1 dagger of holy wrath[Enter] accept (1 chosen)> hEM#.......###......#niknal the Caller## #....##.....#...#### Gargoyle..# #######............. Health: 24/24 ========================#..## ##..##.##...... Magic: 6/8==================------##...# #...#..##...... AC: 6Str: 11..##..####.#.#.###...... EV: 11Int: 16#..............###...... SH: 0Dex: 12#.....5†...%#....#...... XL:  4 Next: 25% Place: Dungeon:3.......@.........#...... Noise: -------> hw--  Time: 2050.9 (0.0)#..........##........... i) +0 spear#..........#####........ Cast: Call Imp...........#####.........#.#....##...........#........... ....##....##.. 5   cerulean imp (polearm, summoned)##......# .##.##....##..#....#.. #.......##†.#..#........The kobold is heavily wounded.The kobold hits you but does no damage.  Your cerulean imp hits the kobold with a -3 spear. _The kobold dies!Things that are here: _a +1 dagger of holy wrath; 5 stones1.9 (1% _p - a +1 dagger of holy wrath? h/ ? h_ Inventory: 16/52 slots Hand Weapons (go to first with ))  i - a +0 spear (weapon)  p - a +1 dagger of holy wrath Missiles (go to first with ()  g - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 helmet (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (worn) Scrolls (go to first with ?)  c - a scroll labelled SOWAEWNENE  d - a scroll labelled FUM HYSUCIAHEE  e - 2 scrolls labelled HOTSEA OHEWNh - a scroll of brand weapon  k - a scroll of poison  l - a scroll labelled QIPLAPEN RYPUTZ  o - a scroll labelled QIPIDW WAAK Potions (go to first with !)  b - a potion of magic  j - 3 potions of curing  m - an orange potionA h p - a +1 dagger of holy wrath. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.9 XLs. Damage rating: 5 (Base 4 x 105% (Dex) x 100% (Skill) + 1 (Ench)). Holy: It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {holy} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.A h* #.......###......#niknal the Caller## #....##.....#...#### Gargoyle..# #######............. Health: 24/24 ========================#..## ##..##.##...... Magic: 6/8==================------##...# #...#..##...... AC: 6Str: 11..##..####.#.#.###...... EV: 11Int: 16#..............###...... SH: 0Dex: 12#.....5†...%#....#...... XL:  4 Next: 25% Place: Dungeon:3.......@.........#...... Noise: -------A h --  Time: 2051.9 (0.0)#..........##........... p) +1 dagger (holy)#..........#####........ Cast: Call Imp...........#####.........#.#....##...........#........... ....##....##.. 5   cerulean imp (polearm, summoned)##......# .##.##....##..#....#.. #.......##†.#..#........ _The kobold dies!Things that are here: _a +1 dagger of holy wrath; 5 stones _p - a +1 dagger of holy wrathYou unwield your +0 spear.  Your +1 dagger of holy wrath softly glows with a divine radiance!%7===2.9 (1%  Things that are here: _a +1 dagger of holy wrath; 5 stones _p - a +1 dagger of holy wrath  You unwield your +0 spear.r +1 dagger of A h fholy wrath softly glows with a divine radiance! _p - a +1 dagger of holy wrath (weapon)B hInventory: 16/52 slots Hand Weapons (go to first with ))  p - a +1 dagger of holy wrath (weapon)i - a +0 spear Missiles (go to first with ()  g - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 helmet (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (worn) Scrolls (go to first with ?)  c - a scroll labelled SOWAEWNENE  d - a scroll labelled FUM HYSUCIAHEE  e - 2 scrolls labelled HOTSEA OHEWNh - a scroll of brand weapon  k - a scroll of poison  l - a scroll labelled QIPLAPEN RYPUTZ  o - a scroll labelled QIPIDW WAAK Potions (go to first with !)  b - a potion of magic  j - 3 potions of curing  m - an orange potionC h i - a +0 spear. A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end. Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.  Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.  At 100% training you would reach 12.0 in about 5.8 XLs. Damage rating: 6 (Base 6 x 102% (Str) x 100% (Skill)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “The halberd is inferior to the spear on the battlefield. With the spear you (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.C hC hC hS#.......###......#niknal the Caller## #....##.....#...#### Gargoyle..# #######............. Health: 24/24 ========================#..## ##..##.##...... Magic: 7/8=====================---##...# #...#..##...... AC: 6Str: 11..##..####.#.#.###...... EV: 11Int: 16#..............###...... SH: 0Dex: 12C h#.....5†...%#....#...... XL:  4 Next: 25% Place: Dungeon:3.......@.........#...... Noise: ---------  Time: 2052.9 (0.0)#..........##........... p) +1 dagger (holy)#..........#####........ Cast: Call Imp...........#####.........#.#....##...........#........... ....##....##.. 5   cerulean imp (polearm, summoned)##......# .##.##....##..#....#.. #.......##†.#..#........C hĸYThings that are here: _a +1 dagger of holy wrath; 5 stones _p - a +1 dagger of holy wrathYou unwield your +0 spear.  Your +1 dagger of holy wrath softly glows with a divine radiance! _p - a +1 dagger of holy wrath (weapon)C h2:%C h+3.9 (1C h:%C h  _a +1 dagger of holy wrath; 5 stones _p - a +1 dagger of holy wrath  You unwield your +0 spear.r +1 dagger of holy wrath softly glows with a divine radiance! C hHO_p - a +1 dagger of holy wrath (weapon) _You drop a +0 spear.D hL8===D hJ _You swap places.D h/G===D hzD h _Your cerulean imp disappears in a puff of smoke! #### #.... #..#### #.... #.....####### ##..#..###  ##########.##...##  #............##..### #.##..... #.........##......† #..@..............) #...## #...#  h1"0m#..... ######......#.#....# ######......... ##......# #....#. 84.9 (31.0)5.9 (32 _i - a scroll of identifyE h(E h,$E h,Read which item? Scrolls  c - a scroll labelled SOWAEWNENE  d - a scroll labelled FUM HYSUCIAHEE  e - 2 scrolls labelled HOTSEA OHEWNh - a scroll of brand weapon  i - a scroll of identify  k - a scroll of poison  l - a scroll labelled QIPLAPEN RYPUTZ  o - a scroll labelled QIPIDW WAAK [!] read|quaff[?] describe selectedF h F h: F hl +F h #### #.... niknal the Caller#..#### #.... Gargoyle#.....####### Health: 24/24 ========================##..#..###Magic: 8/8========================##########.##...##AC: 6Str: 11#............##..### EV: 11Int: 16F h #.........##........ SH: 0Dex: 12#.........##......†. XL:  4 Next: 25% Place: Dungeon:3#..@..............). Noise: ---------  Time: 2085.9 (0.0)#.........##........ p) +1 dagger (holy)#.........##........ Cast: Call Imp#...................######......#.#....#######.........##......#F h ;#....#..Your +1 dagger of holy wrath softly glows with a divine radiance! _p - a +1 dagger of holy wrath (weapon) _You drop a +0 spear. _You swap places. _Your cerulean imp disappears in a puff of smoke! _i - a scroll of identifyF h F h $F hJ Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled SOWAEWNENE  d - a scroll labelled FUM HYSUCIAHEE  e - 2 scrolls labelled HOTSEA OHEWN  l - a scroll labelled QIPLAPEN RYPUTZ  o - a scroll labelled QIPIDW WAAK Potions (select first with !)  m - an orange potion[?] describe selectedI h{I hB I h #### #.... niknal the Caller#..#### #.... Gargoyle#.....####### Health: 24/24 ========================##..#..###Magic: 8/8========================##########.##...##AC: 6Str: 11#............##..### EV: 11Int: 16#.........##........ SH: 0Dex: 12I h z#.........##......†. XL:  4 Next: 25% Place: Dungeon:3#..@..............). Noise: ---------  Time: 2085.9 (0.0)#.........##........ p) +1 dagger (holy)#.........##........ Cast: Call Imp#...................######......#.#....#######.........##......##....#..Your +1 dagger of holy wrath softly glows with a divine radiance! _p - a +1 dagger of holy wrath (weapon) _You drop a +0 spear. _You swap places. _Your cerulean imp disappears in a puff of smoke! _i - a scroll of identifyI h  As you read the scroll of identify, it crumbles to dust.6.9 (1I h I h& U _e - 2 scrolls of fearJ h3J hJ hJ hU,J ho nJ h J h J hq J h J hJ h,J hJ hJ hJ hvJ hnJ hhJ h,J hJ h J h,J h J h#J hY%,J h+&J hU(J h*,J h+J h-J h/,J h0J h3J h9,#.................).........##.........##..........##..#.........##..........#####...#.....................#####...######......#.#....##.........######........##...###......# .##.## #....#... #.....J ho: #@.#.# #..#..#..# #.....##..# #..# ##..:....... .....#.J h:#.........## . #. J   endoplasm (asleep)#.........# ##J........#J h?D\97.9 (11.0)8.9 (12J hIJ hK] _An endoplasm comes into view.K hz: #..##..........##.... #.........##..##### #.............##### ######......#.#....##..... ######..............## #### .##.## #....#... #..#####..#.# #..##...@....# #.. #.# ....... #.# # #..:........ .....# #..## . # #. # #J.# #..K hAK hB09.0) K h6JK hiLK h\Y+ #.##.##### #.......##### #######.#....##..... ######..............## ###......# .##.## #....#... #..#####..#.# #..# #........# #.. #.# . #.#  #..:........ ..... #..##  #. #J.#  #..  #.K h^K h_(100K hZfK hhK hƫ " #...##### #######.#....##..... ######..............## K h ###......# .##.## #....#... #..#####..#.# #..# #........# #.. #.# . #.#  #..:........  #..## .  #. #J.# #.. #. #K h K h <1K h[ K hS######.#....##...... K h######..............## ###......# .## #....#... #...#####..#.# #..#K h..........:........ .## .  K hJ.. ##.##...#K hK h&2K hK hjL h ######..............## ###......# .## #....#... #...#####..#.# #..#..........:........ .## .  J.. ##.##...# .# ..#L hcL h3&3L h͵L hL h #### .## #....#... #...#####..#.# #..#..........:........ .## .  J.. ##.##...# .# ..#. ##L h6L h&4L hL hL h  The helpless endoplasm fails to defend itself.  You hit the endoplasm..L h .75L h L h; M _You kill the endoplasm!M hw######........##.###......# .##.## #....#... #....#####..#.# #..##.# ##.# .#........#. ..#..:. .....#.#.#.# #.# #.#.#......###.##.#.# .... ##6M h$ :M######......#.#....##......######.......###......# .##.## #....#... #...####..## # ......#. ... .....# .#.........##.# ..##M h) M hV. &7M h 2 M hr7 [  You pick up a There-And-Back Book and begin reading...M h7 +8.9 (2M h: M h< m  You add the spells Teleport Other, Gell's Gavotte and Dispersal to your _library.M hw M...............###########......#.#....##......######.............###......# .##.## #....#... #...####..## # #. ... .....# .#.........####.##...##9.9 (1N hF;3N h;N h>N h@N hRFnN hGN hNnN h n......#####........ ###......#.#....##...........#..#######..............##....##..###......##.##.##....##..#....#....##.......##†.######..#.#.#..##..#........##........#....##.....#.....##........##......#...##........#...#....#.#16.9 (7#...........#.(.....#.##†#.........### ..... #. ###.##.........# .... # #..#.........# ...#..#........... ##. #..........## hBom . #####. #.........## ...... ###.##...## ###### 7.9 (8N h+rN h.t- _Found 6 poisoned darts.O hv 3O h/w O hz O h/ 9#####.......#.#....##....#..#######..............##....##.###......##.##.##....##.#....#....##.##†.#.#####..#.#.#..##..#.#.#.#....##.....#.....#.#.##.#...#.#........#..#....#.#.0#...........#.(.....#.##†.#.###......##. ###.#.#..# ......## #.#...# <...#.#........... ......$ ##.##..........##....... #####.##.........## ......# .###.##...## #O h܉ O he +8.9 (1O h O hɐ 9 _Found a stone staircase leading up.P h"P h#P h~%P h*P h-P hJ5BP hn:BP h=P hEBP h~GP h*K,P hMP h[PP hIT,P hhVP h~_BP hM`P hcP hEf,P hgP hk,P h:mP hpM _You now have 160 gold pieces (gained 6).P hfs3P htP hvP h/y,P hzP h~P h,P h|P hP hW,P hKP hŋP h,P hP hP h,P hP hP hϚP h_P hP h)P h,P hP hP hBP hP h˭,P h(P hP hq,P hP hP h6,P h2P hIP h ####<......#.# #  #.....................# ##.#. #..........##.........#####.##.........###......##.....###.##...## #......######### #.# ..## #..#####  .. ## ##..#  ####..##  #....@# 38.9 (20.0) #..###.# # ## P hc... ... .. ## ## ..§≈≈ ≈≈≈ # ..$≈... .§§.###### ....§.#.# #.≈........ ..... .#.. #.≈........ ...... .# _.#.≈....< #.≈........P h§§§§. §. .#P h,9.9 (21P hP h= _Found a white marble altar of Elyvilon.Q hZ............# ##.###.........######......##........##.##...## #......########## #.# ..## #..#####  .. ## ##..#  Q h[j####..#.....# #..#####...........§.§.##.....§≈≈≈≈≈≈≈≈. #....§§§......§.######....§§.#.###.≈.......Q h ]E#..... §#.....# _.<###### ..#.Q he§§.......≈.#40.9 (1.0) Q hfQ hX  ###.#####.# #####....... ###.##...## #......########## #.# ..## #..##### # .. ## ##..#  # ####..## ##.....# #..#..###.###### #.......@§....... ##.....≈≈≈≈≈≈≈≈≈  #....§§§......§.###### #....§≈.#.###.≈...... #.....≈§#...#.≈.......≈.# _.#.≈....<####### ≈. ..#.≈.... hX H ≈.# #.≈ ..≈Q hZ §.§§.§§§≈.≈.≈.#Q h[ &1Q h^ Q h` R h R h  ###........##.##...## ######## #.# ..## #..#####  .. ## ##..#  ####..###.....# ..#..###§######R h...............##....@≈≈§≈≈≈≈≈≈ #...§§§§......§.#####Cast: Call Imp.#≈≈≈....... R hRx.######§§§§≈≈§≈≈R hX.$≈§§≈.#.##.≈.#....≈.# _.#R h?.≈.##.§.##..§.R h7R h2R hRR hXR hE ##.##...## ######## #.# ..## #..#####  .. ## ##..#  ####..## ##.....# ..#..###.######R h[F.......§§§.....##.....≈§≈≈§≈≈≈≈ §.....§.#####.≈.#.###.≈.........#.R hF#.≈≈≈§.......... R hK#...§≈.≈R hQL&3R hoOR hbO#####§§.§...§≈≈§§4.9 (2 _You now have 164 gold pieces (gained 4).S h_S hBS h4S hS h BS hS h,S h9S hS h . ####..##  .#.##.....# S h ...#..###.######  .............§..  S hZ0.##.....≈≈≈≈§§≈≈≈ #### #.....≈.§.§§..§. .... #.....≈.#.###.≈. ##..###.....≈.#...#.≈.S h......§.# _.#.≈.r....########.≈.# ..#.≈... #.≈.# #.≈# #..... ..≈S h! #.≈≈≈≈≈ ≈≈≈ ...... r   quokka (asleep)S h< #...  #### S h≈9.9 (550.9 (6S hY _A quokka comes into view.T hq . ####..###.#.##.....##...#..###.#######........§..##..##.....≈≈≈≈§§≈≈≈T h^. ####.. #.....≈.§.§§..§ ..... #.....≈.#.###.≈ ##..###.....≈.#...#.≈ #...@.......≈.# _.#.≈T h.r....#.≈.# ..#.≈..T h #.≈.# #.≈### #..... ..≈T h #.≈≈≈≈≈ ≈≈≈ ......  #...  T hT h+1.9 (1T hkT hZT h59 . ####..## #.#.##.....# #...#..###.###### #...§.. ##..##.....≈≈≈≈§§ ####..# #.....≈.§.§§.. .....# #.....≈.#.###. ##..###.....≈.#...#. #.≈.# _.#..r....#.≈.# ..#..# #.≈.# #.## #..... .. #.≈≈≈≈≈  ......  #...  .rr2T h! . ####..## #.#.##.....# #...#..###.###### #....§ ##..##.....≈≈≈≈§§ ####..# #.....≈.§.§§ .....# #.....≈.#.### ##..###.....≈.#...# #.≈.# _.##...r...#.≈.# ..##......## #.≈.# ## #.....  #.≈≈≈≈≈ T h6"d ......  #...  T hg#T h&X.rT h'&3T h+T h:T hJ^ #.#.##..... #...#..###.##### #..............§#..##.....≈≈≈≈§§####..# #.....≈.§.§§ .....# #.....≈.#.### ##..###.....≈.#...##..##...........≈.# _.#....r@.########.≈.# .. #......## #.≈.#  ###### #..... T h^  #.≈≈≈≈≈ ...... #... T hg D=4T hal T hn T _The quokka closely misses you.U h  #.#.##.....#  niknal the Caller #...#..###.##### Gargoyle #..............§ Health: 24/24 ======================== ##..##.....≈≈≈≈§§ Magic: 6/8==================------ ####..# #.....≈.§.§§ AC: 6Str: 11 .....# #.....≈.#.## EV: 11Int: 16 # ##**###.....≈.#... SH: 0Dex: 12 ##..##***........≈.# _. XL:  4 Next: 27% Place: Dungeon:3 #...*r@*########.≈.# .. Noise: =--------  Time: 2154.9 (0.0) #...***## #.≈.#  p) +1 dagger (holy) ######## #.....  Cast: Call Imp #.≈≈≈≈≈  ......  #...  rU h    quokka _You now have 164 gold pieces (gained 4). _A quokka comes into view. _The quokka closely misses you.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateU hw#.#.##.....#niknal the Caller#...#..###.##### Gargoyle#..............§ Health: 24/24 ========================##..##.....≈≈≈≈§§ Magic: 6/8==================------####..# #.....≈.§.§§ AC: 6Str: 11.....# #.....≈.#.## EV: 11Int: 16# ##..###.....≈.#... SH: 0Dex: 12##..##..5........≈.# _. XL:  4 Next: 27% Place: Dungeon:3#....r@.########.≈.# .. Noise: =--------  Time: hyo40m 2154.9 (0.0)#......###.≈.#p) +1 dagger (holy)#########.....Cast: Call Imp#.≈≈≈≈≈......#... r   quokka (ally target)5   cerulean imp (polearm, summoned) _A quokka comes into view. _The quokka closely misses you.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.=5.9 (1 _The quokka closely misses you.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The quokka closely misses you. The quokka misses you.V h  You hit the quokka.  The quokka is severely wounded.V hr.5 V h.-6V hV hT _The quokka closely misses you.V h+   You closely miss the quokka.The quokka is severely wounded.The quokka closely misses you.-7V h& V h b _Your cerulean imp closely misses the quokka.V h 8  You hit the quokka.V h †5   cerulean imp (polearm, summoned) V heC 308 _You kill the quokka!W h  _Your cerulean imp jumps up and down with excitement.7===W h W hW h J===W h`W h ,W h#BW hf'W h(W h(W h78===W h <XW hBx  You see here a quokka corpse.W hBW h"C _W hCW hEW hRGW hHW hIW h&KW hMW hPW h(Q;===W hSRW hETW hcVW h@X,W hcYW hc\W h]W h `,W haW hQcW heW hg,W hhW hjW h9mW huW hbvW hxW hyW h{,W hF|W h~W h,W hɁW h|W hW hI,W hW hYW h]W hы,W hߌW h2W hW h1W hW hBW hW h,W h|W h5 _You swap places.W hΞW hB3W h W hբW hW h$,W hW hLW hW hf,W h4W hu _Your cerulean imp disappears in a puff of smoke!W h\3W hW hW hG,W hW hW h+W hW h.W hCW hW h$W hW h:W hW hZW h#W hW hW hW hW hgW h?,W hW h/W hW hW hW hW hYW hW hVW hSW hW h+W hW hW hKW hW h}W hW hW h_W hW hOW h,W h W hW hW,W hW hW hzBW hlW hZBW hW h9W hW hW h2W h W hR W h W hW,W hW h|W hD,W hW hW hGW hW hW h W h,W hoW hoW h!,W h!W h#W h%,W h&W h)W h,,W h-W h0W h2W hW3W h)4W h7W h9,W hv;W hb>W hQW hTW hiV,W hWW hZW h[,W h]W h_W hb,W hBdW hfW hh,W hjW hmW hv>#..........##.........#####.#...W h'&#.........###......##...........W hΊF###.##...## #......##########...W hsd#.#...## #..##### #...W h<#....## ##..# #...#....#####..## #...##.#.##.....# #...#..###.######### #####.........§§@....... ####-##..##.....§§§§≈≈≈≈≈o #... ####..###.....§§§.....≈.######.## #.....# #.....≈.#.###.≈.........# ..##..###.....≈.#...#.≈...# .##...........≈.#._.#.≈....<...># o   orc (asleep) W hۍ.5†..########.§.#...#.≈.........# W hd ....##W hs#.≈.###.#.≈.........# W h #####W h3#.........≈.........#W hW h\ W h W h225.9 (6W hu 7.0)  W hLAn orc comes into view. It is wielding a +0 short sword.W h|..##.....§.o.....§≈§≈≈§≈§≈...........≈......≈......≈.o####.≈.#.≈.==6.9 (68W h% _The orc shouts!X hEm #.##.#####.#. #.###......##. ###.##...## #......#X h_n .#.#...## #..##### #...>#....## ##..# #.#....#####..## #.##.#.##.....# #.#...#..###.#X h1o u##.........§..@....o.# ###..##.....§≈§≈≈§≈§≈.# #...###.....§§§.....≈.######.# .....# #.....≈.#.###.≈.# .##..###.....≈.#...#.≈..X hq  ##...≈.#._.#.≈....<...># 5†..########.≈.#...#.≈..## #.≈.###.# #......X hr X hnx ##.§.@§..o§.#§≈§≈≈≈§§≈§.#≈§....§.≈.#≈X h2y \..§§§§§§#.≈#.X hz 9--7.9 (1.0) X h~ X hG X h4 .##.#####.#. .###......##..##...## #......#X h}5 5.#.#...## #..##### #...>.#....## ##..# #.#....#####..## #.X h6 U##.#.##.....# #.#...#..###.## ##..........§.§@..o§.# #####.X h6 N##..##....§≈§≈≈≈§§≈§.# #...###.....≈§....§§§.######.###.X h68 # #.....≈.#.###.≈.# ##..###....§§§#...#.≈...§§§#._.#.≈....<...># †..#.≈.#...#.≈..## #.≈.###.X hU  #§§@.o.≈§§§§...≈§§§§...≈.#.#..§§§#...§§§#.##.≈.#.##--8Z hL..........##.........#####.#..... niknal the Caller .........###......##............. Gargoyle ##.##...## #......##########..... Health: 24/24 ========================  #.#...## #..##### #...>. Magic: 6/8==================------  #....## ##..# #..... AC: 6Str: 11  #....#####..## #..... EV: 11Int: 16  ##.#.##.....# #..... SH: 0Dex: 12  #...#..###.########## ###### XL:  4 Next: 30% Place: Dungeon:3  #..........§**@*o.§.# #####. Noise: ---------  Time: 2228.9 (0.0)  ##..##....§≈§*****≈§.# #..... p) +1 dagger (holy) ##..###.....≈§*****§§.######.###. Cast: Call Imp ....# #.....≈.#.###.≈.........### ##..###....§§§#...#.≈.........# #..........§§§#._.#.≈....<...>#   hMA0;10;1mo   orc †..########.≈.#...#.≈.........# ..## #.≈.###.#.≈.........# ### #.........≈.........# _Your cerulean imp disappears in a puff of smoke!An orc comes into view. It is wielding a +0 short sword. _The orc shouts!  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateZ hk..........##.........#####.#..... niknal the Caller .........###......##............. Gargoyle ##.##...## #......##########..... Health: 24/24 ========================  #.#...## #..##### #...>. Magic: 6/8==================------  #....## ##..# #..... AC: 6Str: 11  #....#####..## #..... EV: 11Int: 16  ##.#.##.....# #..... SH: 0Dex: 12  #...#..###.########## ###### XL:  4 Next: 30% Place: Dungeon:3  #..........§§§@.o.§.# #####. Noise: ---------  Time: 2228.9 (0.0)  ##..##....§≈§§§§§§≈§.# #..... p) +1 dagger (holy) ##..###.....≈§§§§.§§§.######.###. Cast: Call Imp ....# #.....≈.#.###.≈.........### ##..###....§§§#...#.≈.........# #..........§§§#._.#.≈....<...>#  Z hN o   orc †..########.≈.#...#.≈.........# ..## #.≈.###.#.≈.........# ### #.........≈.........# An orc comes into view. It is wielding a +0 short sword. _The orc shouts!  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.    #...>   ##..#      ###.##########  .....§.@o.§..#  ...≈≈§5§≈§§§.# ...≈.§§§§..≈. #.....≈.#.###.≈......≈...._.#.≈....<...># (ally target) Z hD l†... 5   cerulean imp (polearm, summoned) ... ==9.9 (1 _[ h [ hk &###.#.....§§@o.....≈≈§5≈§≈≈...≈.§§§...≈.#...≈.#§#...§.You closely miss the orc.Your cerulean imp barely misses the orc.[ h> b19------30[ h[ hk= _The orc hits you with a +0 short sword.[ h{p #§.§§5≈≈§.≈...§§§.§§.#.###.§..§.#...#§§§..§§§#._.#.≈§. ##.≈.#...#.≈§..#.≈.##..You closely miss the orc.Your cerulean imp hits the orc from afar with a -3 spear.20=-----1[ hFw[ hzP _The orc barely misses you.[ h z ###...........≈≈≈5§...§.......≈§..§≈..≈. #You closely miss the orc.The orc is heavily wounded.Your cerulean imp hits the orc from afar with a -3 spear.[ h U19-2[ hU! [ hT# = _The orc hits you with a +0 short sword.[ hO  You hit the orc.  The orc is almost dead.Your cerulean imp hits the orc from afar with a -3 spear.[ hU )≈≈≈≈≈≈......§≈§§§≈.≈5   cerulean imp (polearm, summoned)[ h0p ]20=33[ ht [ hFw C _The orc dies!\ hM##.#####.#.###......##. #.##...## #......#. #.#...## #..##### #...>. #....## ##..# #. #....#####..## #. ##.#.##.....# #.#...#..###.# ##.....# #####. \ hO<##..##.....≈≈≈5≈≈≈≈≈.# #. #..###.....≈......§≈§######.###.# #.....§.#.###§≈§.# #..###.....≈.#...#§§§... .≈§#._.#.≈§...<...># ..#.≈.#...#.≈§...## #.≈.## \ hR\ hV/5≈.≈.≈.§≈.§§§§........\ hWy1==-4\ hT[\ h^T _You see here a +0 short sword.\ hH4 \ hN6 \ h)7 \ h; \ h; o2== _\ h$A \ hA \ hB h3==\ hD \ hZI \ hJ 4==7===\ hK \ hP N _HP restored.\ hR \ hX ,\ hY \ h] ,\ h_ \ h^d \ hGe M====\ h6g \ hk ,\ hm \ hq ,\ hs \ hx ,\ hz \ h`~ ,\ h[ \ h@ \ hG F8===\ h \ h \ h5 \ hZ ,\ h \ h \ h \ h+ ,\ h \ h% \ h \ hܰ ,\ h \ hK \ h \ h \ h ;===\ hܾ \ h \ h ,\ h{ \ h \ h \ h ,\ h7 \ h \ h \ h ,\ h \ h \ h \ h ,\ h \ hg u _Your cerulean imp disappears in a puff of smoke!\ h; 3\ h \ h \ h ,\ hu \ h\ h-,\ h\ he\ h\ h,\ hM \ h \ h^ ,\ h \ h"\ h,\ h\ h,\ h\ h\ h\ h,\ h\ h\ h,\ h\ h\ h&,\ h"\ hd$,\ h;%\ hq&\ h(,\ h(\ hy*\ h+\ h,,\ h].\ h0,\ h0\ h12\ h4,\ h4\ h5\ h7\ h8,\ h9\ h;\ h~<,\ hh>\ h@,\ hA\ hC\ hJ[#.##.....#.# ...#...#.# #### ...#.#.####### #...## \ hK##†........... #.....# ####.#.######. g...... .# #...########....... #.# #..........#....... ..# ##.#.@......# - ..#####.#.......#....... .............#..$.... #########.......#$...... #...>...##.....# #.......# #...## g   hobgoblin (asleep) #.......# #### #.......###\ hMs## #######...####\ hQ 72.9 (38.0)  A hobgoblin comes into view.Found 13 gold pieces.\ hVj.gg\ hMXK====3.9 (39\ h[\ h]+ _The hobgoblin shouts!] hZ*##†.#.# .....#.# #.....#.#  ..#...#.# #### ....#.#.####### #...## .##†...........##.....## .####.#.######.........# .# #...########g## #..........## ##.#........## .#####.##.......# .........#..$....# ########.......#$.#...>...##..#.......# #...#.......# #### #.......###=---4.9 (1.0)  _The hobgoblin hits you but does no damage.^ h@ ..##†.#.# niknal the Caller ......#.# Gargoyle #.....#.# Health: 24/24 ======================== ..#...#.# ####  Magic: 6/8==================------ ....#.#.####### #...##  AC: 6Str: 11 .##†...........##.....##  EV: 11Int: 16 .####.#.######.****....#  SH: 0Dex: 12 .# #...########g**....#  XL:  4 Next: 33% Place: Dungeon:3 .# #..........#@**....#  Noise: =--------  Time: 2274.9 (0.0) .# ##.#......*****...##  p) +1 dagger (holy) .#####.#......*#***....#  Cast: Call Imp ...............#..$....# ########.......#$......#  #...>...##.....## ^ h9C  g   hobgoblin #.......# #...##  #.......# ####  #.......###Found 13 gold pieces. _The hobgoblin shouts! _The hobgoblin hits you but does no damage.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate^ h~ ..##†.#.#niknal the Caller ......#.#Gargoyle #.....#.#^ h Health: 24/24 ======================== ..#...#.#####Magic: 6/8==================------ ....#.#.####### #...##AC: 6Str: 11 .##†...........##.....##EV: 11Int: 16 .####.#.######.........#SH: 0Dex: 12 .# #...########g......#XL:  4 Next: 33% Place: Dungeon:3 .# #..........#@......#Noise: =--------  Time: 2274.9 (0.0) .# ##.#..............##^ h܀ wp) +1 dagger (holy) .#####.#.......#5......#Cast: Call Imp ...............#..$....# ########.......#$......##...>...##.....##g   hobgoblin (ally target)#.......# #...##^ h" 5   cerulean imp (polearm, summoned)#.......# #####.......### _The hobgoblin shouts! _The hobgoblin hits you but does no damage.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.^ h 3=5.9 (1^ hS ^ h hits you but does no damage.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activat^ h e  A tiny devil pulls itself out of the air. _The hobgoblin barely misses you._ h`k;  You hit the hobgoblin._ hq 5. The hobgoblin is heavily wounded._ hr.-6_ hw_ hRy@ _The hobgoblin hits you but does no damage._ h//   You closely miss the hobgoblin.The hobgoblin is heavily wounded.Your cerulean imp hits the hobgoblin but does no damage.-7_ h 7_ hM<@ _The hobgoblin hits you but does no damage._ hB0 UMYour cerulean imp hits the hobgoblin but does no damage.from afar with a -3 spear..5   cerulean imp (polearm, summoned)_ h|C .68_ hH _ hI I _The hobgoblin dies!_ hQ @....####† .#.. #...#.# #### ...#.#.####### #...## †...........##.....####.##...#######..........#....... ##.#........5.....######.#.......#... ...............#..$ ########.......#$........>...##.....##.#...### ####_ hj5.-9_ h_ h` hc.# #....####† .#.. #...#.# #### ...#.#.####### #...## †...........##.....####.##..########....#5...... ..#` h(#####.#.......#... ...............#..$ ########.......#$.......>...##.....###...##` h1` h"<5.` hA-80` hо` h` hI` hn` h*` hJc7===` hg` hA,` h` he,` h` h` h` h` h` h;===` ha` h` h,` h+` h` h>` h` h` hM8===` h#` h` h` h ,` h===` h0N  You now have 174 gold pieces (gained 10).` h23` h4` h6u _Your cerulean imp disappears in a puff of smoke!` h83` h9` h;` h=,` h(?` h?B,` hRC` hFN _You now have 187 gold pieces (gained 13).` hG3` hI` hK` hL,` h*N` hP` hS,` hfT` hKV` hX,` hY` hv[` h],` h^` ha` h-c` hag` hh` hi` hfk,` hql` hp` h/r,` hs` h,u` hv,` hw` hx` hzB` h` h,` h],` hZ` h.... .#....# .###........#.#........#<. ...#........#............# . ##..........# .# ##..######..# ......#..##....@..# 325.9 (45.0) ##....##.....####### ##....##....## .....##÷.#.#........#.##.....#.# ......#...#.# ##### ...#....#.#.##########...## ...#.##÷...........##.....##6.9 (46 _Found a stone staircase leading up.a h)#...... #................ #........# ............ #........# ...J....... #........# ......<. ## ...... ..# ...# ..# ##.# ..######.@# ....#..##.......## ...##.....#########....##..##÷.#.#...#.# J   endoplasm (asleep) .#.....#.##.# ## #....#.#.##########...##a h]9.9 (3.0)30.9 (4a ha hU] _An endoplasm comes into view.a hN[ S.............  ............  ...J.......  ......<.  ......  ...# ##.##.@#.......##.#######a h)\ i÷.#.# #####  a h! .............  ............  ...J.......  ......<.  ......  ...# ##.##.@#.......##.#######÷.#.#a h " a h a h a h a h4 a _An endoplasm is nearby!b h< . ......#.............#....J........#........<.. ##........#.....# ##.....######..b hf6.#..##.......##.#######....####÷.#..# ...#...#.# #####b hb h321.9 (1 _b hb hf b hv#### . ...J........#.<.... ##..........>.#...@.# ####.##.....######...#..##.......##.#######b hph....####÷.#..#b hb h+&2b h:b h; _Found a stone staircase leading down.b h.# #### ###.$ . ...J....#.<... ##....@.....>.##.....##.... ####.## #.....######...#..##.......##.#######....####÷.b h9  Found 9 gold pieces.b hM_.JJb h&3b hb hI^ _The endoplasm quivers.c h  You hit the endoplasm.  The endoplasm is heavily wounded.=4c hc hH V _The endoplasm barely misses you.d hH....# niknal the Caller ...#### ###.$..........  Gargoyle ....... ...............  Health: 24/24 ======================== #...... ...............  Magic: 6/8==================------ #.......................  AC: 6Str: 11 #........##.............  EV: 11Int: 16 #........##...*****.....  SH: 0Dex: 12 #........##...**J**<....  XL:  4 Next: 36% Place: Dungeon:3 d h#........# #..**@**...>.  Noise: =--------  Time: 2334.9 (0.0) .........# ##.****##....  p) +1 dagger (holy) .........# ####*## #  Cast: Call Imp .........######..# ....#..##.......## ...##.....####### J   endoplasm ...##....## ...##÷.#.# .......#.#You hit the endoplasm.  The endoplasm is heavily wounded. _The endoplasm barely misses you.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activated h\W....#niknal the Caller ...#### ###.$..........Gargoyle ....... ...............Health: 24/24 ======================== #...... ...............Magic: 6/8==================------ #.......................AC: 6Str: 11 #........##.............EV: 11Int: 16 #........##.............SH: 0Dex: 12 #........##.....J.5<....XL:  4 Next: 36% Place: Dungeon:3 #........# #....@.....>.Noise: =--------  Time: 2334.9 (0.0) .........# ##.....##....p) +1 dagger (holy) .........# ####.## #Cast:  hZ9mCall Imp .........######..# ....#..##.......## ...##.....#######J   endoplasm (ally target) ...##....##5   cerulean imp (polearm, summoned) ...##÷.#.# .......#.# _The endoplasm barely misses you.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  The endoplasm freezes you.19-----=5.9 (1d h]d hRfs  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatd h|ge  A tiny devil pulls itself out of the air.  The endoplasm freezes you. _You are frozen.d h?  You hit the endoplasm.  The endoplasm is almost dead.Your cerulean imp hits the endoplasm from afar with a -3 spear.d hnE&.d hE5   cerulean imp (polearm, summoned)d hAZd hZl20=----8-6d had h4cI _The endoplasm dies!e h####e hB.# ##......##### ###.$ . ....#.5<... ###..........>##.....##.... ###### ###.....######..e ht.#..##.......##.#######....####÷e he he h{5.1==e hmH--7e he hH1 #### ############.# ##......##### ###.$ e hݹf. ...........5.<... ###..........>##.....##....e h ###### ###.....######...#..##.......##.#######....##e hÿe hg2==-8e he h2B3==4==7=======e h8===e hkK ### ############# ###.... .#...#########.$.. ... .##)... .##....535.0)##..##............. ###..##.....5.......#..#...<....#..###..........>...# ##.....##.... #..........# ####.## ### #..........######..#...#..##.......##e h5.4.9 (16 _Found a club.f hƩf hӯ,f h5f h}f h;===f hf hf hZf h,f hf hsu _Your cerulean imp disappears in a puff of smoke!f h f hf hM _You now have 196 gold pieces (gained 9).f h3f h,f h&f hKf h2Bf hf hf hf hf h.f h;,f hf hP  There is a stone staircase leading up here.f h#f h _f hf hf hBf hY############## ##......#.....## #######..............## ......................#  ).............#  ................#  ##.#  ....##........#  ....##<#  66.9 (12 ....###..........>...## f htC ....# ##.....##.....##  ..# ####.#########  ..######..#  ###   .....#######   ....##   ÷.#.#  f hf h#f hw%E _Done exploring.h hqq...........<0.0).h h[ _Done exploring.h hJ ##......#..... ######... .......  .)#  .#  ###  ##.#  ##.<#  #..@...##  # ##.....##  # ####.#########  ######..#  .##.......##  ..#######  ##  .#.#  .#.#  7.9 (1 _ _There is a stone staircase leading down here.k h`k h C8 _k hC   #. .....#   . .....   .##.#..   .....#   .....##   k h##   ##......#  4 #.@....#   ##   #......#   #......#   #..#S.##   ##.####  S   adder (asleep) ###  k hk h k h/--9.6 (1.7k h'7 _You climb downwards. _There is a stone staircase leading up here.l h^RI#. .....#  #. #.....  .##.#..  ......#  .....##  # ##.  l hjTC#.<....#  #..@.###  #......#  #......#  #..#S.##  ##.####  #      l hXl hX4700 _l h[l hl]l h#. #.....  #.##.#..  ......#  ##  ##  ##......#  #.<....#  #....###  #...@..#  #......#  #..#S.##  ##.####  ##       1l h##.#..  ......# ##.....####.......<....# ...###..l h#S.##.####  ### l h SS  The adder hisses angrily.===2l h_ _The adder barely misses you. The adder bites you but does no damage.l h --3 _You miss the adder. The adder closely misses you.m hH\  You hit the adder.  The adder is lightly wounded.m hHA--4m hnLm hlNR _The adder barely misses you.m hlh #.##.#.. niknal the Caller ......# Gargoyle .....##  Health: 24/24 ======================== #.....##  Magic: 6/8==================------ ##......#  AC: 6Str: 11 #.<....#  EV: 11m hm"Int: 16 #.***###  SH: 0Dex: 12 #.*****#  XL:  4 Next: 38% Place: Dungeon:4 #.**@**#  Noise: =--------  Time: 2374.6 (0.0) #.*#S*##  p) +1 dagger (holy) ##.#### Cast: Call Imp ###m hm  S   adderYou hit the adder.  The adder is lightly wounded. _The adder barely misses you.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activaten h#.##.#..   niknal the Caller......#   Gargoyle.....##   Health: 24/24 ========================#.....##   Magic: 6/8==================------##......#   AC: 6n hStr: 11#.<....#   EV: 11Int: 16#....###   SH: 0Dex: 12#......#   XL:  4 Next: 38% Place: Dungeon:4#...@..#   Noise: =--------  Time: 2374.6 (0.0)#..#S5##   p) +1 dagger (holy)##.####   Cast: Call Imp###    S   adder (ally target)  5   cerulean imp (polearm, summoned)  The adder is lightly wounded. _The adder barely misses you.Casting: Call Imp h6m (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.=5.6 (1n hn h? _The adder barely misses you.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The adder misses you. The adder closely misses you.n h W  You barely miss the adder.The adder is lightly wounded.  The adder bites you but does no damage.-6 _Your cerulean imp closely misses the adder.n h  You hit the adder but do no damage.The adder is lightly wounded.  The adder barely misses you.n h @-7n h n h a _Your cerulean imp closely misses the adder.o h<  You hit the adder but do no damage.The adder is lightly wounded.o h=&8o h@o hC _The adder barely misses you. Your cerulean imp misses the adder.o h   You closely miss the adder.The adder is lightly wounded.  o hThe adder closely misses you. The adder bites you but does no damage.9o ho hJ _Your cerulean imp hits the adder but does no damage.o h  You hit the adder.  The adder is moderately wounded.The adder bites you but does no damage.o hS'80o ho ha _Your cerulean imp closely misses the adder.o hdu  You miss the adder.The adder is moderately wounded.The adder bites you but does no damage.o h9v &1o h{ ` _Your cerulean imp hits the adder but does no damage.p hQ  You barely miss the adder.p hThe adder is moderately wounded.The adder barely misses you. The adder bites you but does no damage.p h2p h=p h( p hD_Your cerulean imp hits the adder but does no damage.p h  You hit the adder but do no damage.The adder is moderately wounded.p hDV7===3p h _The adder barely misses you. Your cerulean imp misses the adder.p h Y  You hit the adder.  The adder is heavily wounded.The adder closely misses you.4 _Your cerulean imp closely misses the adder.q h"M _Your cerulean imp closely misses the adder.  You hit the adder.  The adder is almost dead.The adder closely misses you. The adder bites you but does no damage.q hZ&5q hq h` _Your cerulean imp barely misses the adder.q hN SSdistracted, ally target)  You closely miss the adder.The adder is almost dead.The adder closely misses you.6q hq hޖJ _Your cerulean imp hits the adder but does no damage.q hB MSS _Your cerulean imp hits the adder but does no damage.  You closely miss the adder.  The adder is almost dead.The adder barely misses you.q h D===7q h, q hG ` _Your cerulean imp barely misses the adder.r hsM_Your cerulean imp barely misses the adder.  You closely mis  The adder is almost dead.The adder bites you but does no damage.8r h r hC a _Your cerulean imp closely misses the adder.r hޙ7  You hit the adder.r h.5   cerulean imp (polearm, summoned)r h/549r h_ _You kill the adder!r hu  ......# ##.....##r hqv b##.......<....# ...###..#..#@5####.#### r hkw : ### r h7} r h} /-90r h r hx s h Is h,s h@8===s h4 _Magic restored.s hs hs hs h,s hXs h'===s h01s hZ _Your cerulean imp disappears in a puff of smoke!s hv] ##.. S ... ..# .. .....#. .....#.##### #.....#..## #...@....# -#..#.....# ##.##.#...# .......§### .........## .....#..§..## S   ball python (constriction, asleep)....##......# ...#.<....## #. #....### s hl4033.0)..4.6 (14 _A ball python comes into view.s h#   ......  ..... . ##.... S .... # ... .#.# ......#.##### #..## #........#  #..#.....#  ##.##.#...#  ........###  .........##  .....#.....## ....##......#  ...#.<....## 5.0) t hC .. ........ . .. ....... . .##..... .S #...... .#..... ..#.# .#.#####  #..@..#..##  ##.#  #..#.....#  ##.##.#...#  ........###  .........##  .....#.....##  ....##......#  ...#.<....## t h&6t hʇt h[dr ... .. ........ .. .. ....... .. .##..... .S.#...... .#..... .#.# .#.#####  #.@...#..##  ##.#  #..#.....#  ##.##.#...#  ........###  .........##  .....#.....##  ....##......#  ...#.<....## t hggt hki.SS)t ho.=7t h4st hEu5 _The ball python hisses angrily.t hM .... ........ .... ....... ...##..... .#...... .S#..... .#.# .#.#####  #@....#..##  ##.#  #..#.....#  ##.##.#...#  ........###  .........##  .....#.....##  ....##......#  ...#.<....## t h| ,t h H..St h .-8t h t h u h@%   niknal the Caller ....... ........  Gargoyle ....... .......  Health: 24/24 ======================== .......##.....  Magic: 6/8==================------ ......#......  AC: 6Str: 11 ......#.....  EV: 11Int: 16 .....****#.#  SH: 0Dex: 12 .....**S*#.#####  XL:  4 Next: 54% Place: Dungeon:4 #@**..#..##  Noise: ---------  Time: 2408.6 (0.0) ##**......#  p) +1 dagger (holy) u h) /#**#.....#  Cast: Call Imp ##.##.#...#  ........###  .........##  S   ball python (constriction) .....#.....##  ....##......#  ...#.<....## _Your cerulean imp disappears in a puff of smoke! _A ball python comes into view. _The ball python hisses angrily.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activatev h  niknal the Caller....... ........   Gargoyle....... .......   Health: 24/24 ========================.......##.....v h  Magic: 6/8==================------......#......  AC: 6Str: 11......#.....  EV: 11Int: 16.........#.#  SH: 0v h$Dex: 12.......S.#.#####   XL:  4 Next: 54% Place: Dungeon:4#@5...#..##   Noise: ---------  Time: 2408.6 (0.0)##........#   p) +1 dagger (holy)#..#.....#   Cast: Call Imp##.##.#...#  ........###  .........##   S   ball python (constriction, ally target).....#.....##   5   cerulean imp (polearm, summoned)....##......#  ...#.<....##  _A ball python comes iv hnto view. _The ball python hisses angrily.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.v h4==9.6 (1v hIv h _The ball python hisses angrily.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. v hT_The ball python closely misses you. The ball python misses you.v h=  You hit the ball python.v h†5   cerulean imp (polearm, summoned)v hh9--5-10v hv hO _You kill the ball python!v h  .. ...... ...... .........##.........#.......#.# .......@.#.##### ......#.5...#..#...#. ##.... # #..#..##.##.#... ### .........## .#....##......--1 _You see here a ball python corpse.w hj8w h9w he:w h=w h>$ _w hDBw hFw hJw hJ8--w hKw hPPw hQw hNRw hU,w hmWw h[w h[G7==w h]w ha,w hbw hew hfw hgw hk,w hmw hqP==w h[sw h:w,w hxw h{w h|w hw h,w h2w hƇw hw hw hw hM8===w hPw h%,w hޔw hV,w h'w ho,w h&w h4w h=;===w h_w h,w hw hBw hz,w hXw hw hM9===w hRw hw h5 .... ...... .... ........ ... ....... w h...##...... .#......# .#..... .#.# †.#.##### -#......#.5...#..## K...#..##.# .. ##. #..#.....# . ..##.##.#...# ..........### K   kobold (missile, asleep)...........## 5   cerulean imp (polearm, summoned)......#.....##  ....##......# w hF35.6 (24.0)w hy5., ally target)w h,6.6 (25w hVw h u _A kobold comes into view. It is wielding a +0 dagger.w h+C #..# ...... .. ........ .. ....... ..##...... .#......# #.#.....# #.5..#.# #.†.#.##### w hVD-#......#.....#..## .K...#..##.# . ##.##..#.....# .. ..##.##.#...# .. ....### . .....##  ......#.....##  ....##......# w hGw hJ55.w h.K07.6 (1.0) w hOw hQx h2O #.# ...... .#........ x hP......... ?.##...... #.#......#  #.#.....# x hqQ7 #......5...#.#  #.†.#.#####  ##......#.....#..## .K...#..##..# .###.##..#.....# .. ..##.##.#...# .. ...x h-R#.### .. .....## ... ......#.....##  ....##......# x hTx h,Vx hi5..8 _Found a scroll of poison.x h>W##........# ...... ..#........ #.. ?##......  ##......#  #.#  #....5.....#.  #........†.#.#####  ##x h#.....#..## $..K...#..##........# ....###.##..#.....# . ..##.##.#...# ..........###. ...........## . ......#.....## x h. ....##......# ...#.<....##x hx h 65.x h D===9x hx hW* _Found 7 gold pieces.x hR ..#.. #. .?##...... ##......# #.# #...5......# #........†.#.#####...###.....#..##.$..K..@#..##........#.......###.##..#.....#. ..##.##.#...#. ..........###.. ...... ......#.....##... ....##......#... ...#.<## #. #....#x hh .)40x hv | _Your cerulean imp disappears in a puff of smoke!y hF #.#. #.. .?.##...... #.#......# #.#.....#y hHG #.#.#. #.†.#.#####.##......#.....#..##.$..K.@.#..##y hG.#.###.##..#.....#.. ..##.##.#...#....###y hIb.....##........#.....##.......##......#.......#.<....##  #. #....###y hnT KK)The kobold shouts!y hW8(y h&.y hE====1y hy hW _The kobold throws a stone. The stone hits you but does no damage.y hB #.#. #.. .?.##...... #.#......# #.#.....# #.#.##.# #.†.#.#####.##......#.....#..###..$..K@..#..##.#.###.##..#.....##.#..##.##.#...#y h...###...##....#.....##..##......#.#.<....##  #. #....###y hy h/ [=---2y h&y h (L _The kobold misses you.y hG X---3y h  _You barely miss the kobold. The kobold closely misses you.{ hM #..........#........  niknal the Caller #..................  Gargoyle .?.........##......  Health: 24/24 ======================== #........#......#  Magic: 7/9==================------ #.......#.....#  AC: 6Str: 11 #..........#.#  EV: 11Int: 16 #.# #****....†.#.#####  SH: 0Dex: 12 .....##***...#.....#..## XL:  4 Next: 55% Place: Dungeon:4 #..$.*K@**#..##........# Noise: =--------  Time: 2443.6 (0.0) .....****###.##..#.....# p) +1 dagger (holy) #....*****#..##.##.#...# Cast: Call Imp .....................### .....................##  ................#.....## K[39;{ h_E49m   kobold (missile) ...............##......# ...............#.<....## #. #....### _The kobold throws a stone. The stone hits you but does no damage. _The kobold misses you. _You barely miss the kobold. The kobold closely misses you.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate{ haV#..........#........ niknal the Caller#..................Gargoyle.?.........##......{ hHealth: 24/24 ========================#........#......#Magic: 7/9==================------#.......#.....#AC: 6Str: 11#..........#.#EV: 11Int: 16#.# #........†.#.##### SH: 0Dex: 12.....##.5....#.....#..## XL:  4 Next: 55% Place: Dungeon:4#..$..K@..#..##........# Noise: =--------  Time: 2443.6 (0.0).........###.##..#.....# p) +1 dagger (holy)#.........#..##.##.#...# Cast: Call Imp.....................###.....................##................#.....## K  { h kobold (missile, ally target)...............##......# 5   cerulean imp (polearm, summoned)...............#.<....###. #....### _The kobold misses you. _You barely miss the kobold. The kobold closely misses you.Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.=4.6 (1 _You barely miss the kobold. The kobold closely misses you.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The kobold hits you but does no damage.{ hlI y  You hit the kobold.  The kobold is moderately wounded.Your cerulean imp hits the kobold from afar with a -3 spear.-5 _The kobold hits you but does no damage.{ hm/  You barely miss the kobold.The kobold is severely wounded.The kobold hits you with a +0 dagger.1----6{ ha _Your cerulean imp hits the kobold but does no damage. hA8  You hit the kobold. hI)5   cerulean imp (polearm, summoned) hF`h2=--67 hg hajJ _You kill the kobold! h L  #.#. #.... .?...##...... #........#......# #.......#.....# #..#.##.## #..†.#.#####.##.5....#.....#.. #..$..@...#..##.#.###.##..#.....#.#..##.##.#...#.....###.#.....#.##.......#.<....  #. #....###.53==-8 h]P  Things that are here: _a +0 dagger; 5 stones; a kobold corpse h{  #.# #.......... .?.........##...... #........#......# #.......#.....## #....#.##.####........†.#..##......#.....#.. #..$.@)5..#..## #.###.##..# ##.#..##.##.# #.....# h/.#..... #.## .#.<.... #. #....5.4==-9 _ h@d #.# # .?...## #........#......# #.......#.....# # #..........#.#.###.####........†.#..##......#.....# #..$@.5...#..## #.###.##..# ##.#..##.##.# #. .#.#.#. #.## .#.< #. #....5)50 h& #.# # .?.## #.#......# #.#.....# #. #..........#.#.###.####........†.#. hÍg.##......#.....# #..@.5)...#..## #.###.##..# ##.#..##.##.# #  #.#.##.##.##.. .#.< #. #.... hUn5.1 h hH h[8===2.6 (2 hU h$> _You now have 203 gold pieces (gained 7). hD n ##.# .. ##.. #.... .?..## #..#..... #. ##..... #. #..........#.#..###.####........†.#.......@..##..........##...5.)...#..##... ##.##..#. ###..##.## # .. #.#..# #.##.##.. ................#.< hUF  hvO :5. hQ G=3.6 (1 h0Z  h[  h .# ##.#  ..##.# ...#... ....?..## #..#.# #..# ##.... #..# #...#. #..###@###..†.#.....5.##..........##.....)...#..##....## ###.##..# ###..##.## # ... #.#..# #.##.## h?}5.4 h....# .. ...# ##. ...##..##.......?.###.#... #@.# . #..###.####..†.#........5..##......#......##.....)...#..##.....## #.........###.##..#.........#..##.## #.. .... #.. hf hc<5. h?&5 h. h h4 ........ .#......# ... .....# ##... ....##..........#....#.........?.###.#... #..# . #..###5####..†.#......##......#....##.....)...#..##.....## #.........###.##..#.........#..##.## #........ .. h7 4. h: <5. h; D===6 hk@  hA  h<< . # ........ .##.......# .... .......# ### .J.....##..........#........#......................?.........###.@##..#.#..# #.#.... #5.# #..#.##..###.####..†.#.#...........##......#.......##.....)...#..##.... J   endoplasm (asleep)..## #.........###.##..#. 5   cerulean imp (polearm, summoned)##.........#..##.###5., ally target)7 _An endoplasm comes into view. h#  ....... # ........ .###.......# ....# .......# ### .J.....##.#.#............@?.........##:..##5.##........#.#..# #.......#.... #..# #......#.##..###.####........†.#.##...........##......#.....#.....##.....)...#..##......## #...###.##..#.##..##.##.# ht5..8 h+%- _Found a book of Storms. hP%...# ....... ## ........ ..###  h.......# ....#.......####.# ..J.....##.#..#......5...@.##.:..##..##.#......##..# #.#.....# #..# #......#..###.####........†.#.#. h+....##......#.....#. 5   cerulean imp (polearm, summoned).....##.....)...#..##...## #.........###.##..#.##.#..##.##.#. h. h! hJ..5 hg&9 hs h hQ.5 hz,60.6 (2 h[ hC8 _k - 2 scrolls of poison (gained 1) hg ...# ....... ## ........ ..### .......# ....## hy% .......####.#  .J.....##.# .#  hTzj.@5.## :..##..##.#...... #..# #.#.....# #..# #......#.# #..###.####........†.#.  hz.....##......#.....# J   endoplasm (asleep) .....##.....)...#..##5   cerulean imp (polearm, summoned) hp{ ..## #.........###.##..# ##.#..##.##.# h~ h hE, ally target) hV[9===1.6 (1 h hb& _You swap places. hj.##. ....... ## ........ ..### .......# ....## .####.#  .J.....##..# F.# .5.##.:..##..##.## #..# #.......#..... #..# #.........#.# #..###.####........†.#. ...........##......#..... F   sky beast (wandering) .....##.....)...#..##J   endoplasm (asleep, ally target) ..## #...###.##..#. 5   cerulean imp (polearm, summoned) ##.#..##.##. hJ.F5.distracted)2 _A sky beast comes into view. hR/.##.... ##.. ..###.# ....##.####........# .J.....##...##.F......#.5.##.:..##..##.##. #..# #.......# #..# #....#. #..###.####.†.#. ...........##......# .....##.....)...#..## ..## #.........###.##..# ##.#..##.## h.F5.F3 h7 h/ ~.##.... ##. ..###.# ....##.####........# .J.....##... h* w.#.#..F.....#.5.##.:..##..##.#.##.. #..# #.......##. #..# #.# #..###.####.†.# ...........##......# .....##.....)...#..## ..## #.........###.##.. ##.#..##. h  h  h  h޻ ...5F.@.. h &4 h  hs  h......##... . ## . ..### .# ....## .####........# ....J.....##....#..#.....5..#......F.##....:..##..##.#. h.##.. #..# #.......#.#. #..# #.#.#..###.####.†.#............##......#......##.....)...#..##...## #.........###.##..###.#..##.# h  h, h?.J.5..FJ hgD===5 h7 hp^ _The endoplasm quivers. h>r ......##... .. ## .. ..### .# ....## .####........# .....J.5..##...#..#.#.......F.##....:..##..##.#..##.. #..# #.......#.#. #..# #....#.##..###.####.†.#.#...........##......#......##.....)...#..##...## #.........###.##..#.##.#..##.##. h~ f.J6 hr  h/ N _Your cerulean imp hits the endoplasm but does no damage. hŨ......##... .... ## ... ..### ..# ....## .####.# .......5..##..#..#...J....#.......F.##....:..##..##.#..##.. #..# #.......#.....##. #..# #.....#..###.####........†.#.#...........##......#.....#.....##.....)...#..##...## #...###.##..#.##.#..##.##.# h.J.F7 _Your cerulean imp hits the endoplasm but does no damage. hӄ......##... .......... ## .......... ..### ...# ....## . h8R.####.# .......5..##.#..#....J...#..F.##....:..##..##.#......#.##.. #..# #.#.....# #. #..# #......#..###.####........†.#.#.....##......#.....#......##.....)...#..##. h..## #.........###.##..#.##.#..##.##.#. hj h hzI.JF hy&8 h hK _Your cerulean imp hits the endoplasm with a -3 spear. h......##... .r.......... .## .......... ..### .........# ....#.........####.# .......5..##.#..#.#..JF.##....:..##..##.#......#  h.##.. #..###.#.....# #. #..# #.#..###.####..†.#.#.##......#.....#......##.....)...#..##...## #...###.##..#.r   quokka (asleep)##.#..##.##.#.. 5   cerulean imp (polearm, summoned) h hxh  A quokka comes into view. hq [.JF  h7!&9 h' h*U _Your cerulean imp hits the endoplasm from afar with a -3 spear. h ......##... .r.... ..##. ...###.# .....####.........####........# ............5..##...#...#........#.. ........JF..## ...:..##..###......# .##.. #..##.....#  h  #. #..# #...#.# #..###.####.†.#.#####...........###.....#.......##.....)...#..#...## #.........###.##..# #...#..##.##.#5   cerulean imp (polearm, summoned)#............## hi  h`  hG  hX' ...F5   cerulean imp (polearm, summoned)70 h .  hP1 N _Your cerulean imp hits the endoplasm but does no damage. huJ.... ..##. ...###.# .....#####...####........# ............5..##...#...#........#.. ...........F## ...:..##..##.#......# .##.. #..##.....#  #. #..# #...#.# #..###.####.†.#.#####...........##.....#.......##.....)...#..##........## #.........###.##..#.....# #....#..##.##.#...##.....................###.. hyB hG.5.F(ally target)5   cerulean imp (polearm, summoned)1 h[ h h. ...###.# .....#####.####........# ....... h##...#...#5.#..  ............##  ...:..##..##F h/+#......#  .##.. #..###.#.....#  #. #..# #...#.# #..###.####.†.#.#####...........##.....#.......##.....)...#..##........#..## #.........###.##..# ##.........#..##.##.#...# #.....................### .............###.## h h  h§.F h&2 h h#f _Your cerulean imp disappears in a puff of smoke! hb . ...### .# .....##### .####.# ...... .##.#. .#......§.#....... .J.##...... ...:..##..##.#......# .##.. #..###F......#.....# #. #..# #.#.# #..###.####.†.#.#####  .##......#.....#..##  .....##.....)...#..##..  ..## #..... h%d ##.........#..##.##.#...# #...............### J   endoplasm..........  hf  hg  hs O.J.F ht &3 h ~  h  hD ...### # .....##### ..####.##...... ##.#........ #......§.#....... 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.....##....##.....####### #.#### ..##... h./ !÷.#.# #..........#.........#######....#.#@##########...## #.(##÷...........##.....##.....##.####.#.######......... h/ #..... #......##########.......#.......#  h6  h7 &6 h;;  h(=  hz.........#..##.......## ....##....##.....####### ##.##....##....## .##.......##÷.#.# ##..#........#.# ##.....#.....#.# ........#...#.# ######....#.#.##########... .(.....#.##÷....@......##.. ......##.####.#.######.... ......##.# #...######### <.# #.......... ...# ##.#........#######.#.......# ......##...............#.# ......##########.......#.# ..##### #...>...###[39;49 hNm7 h>f4 hf hh hm4 h h h ##....##.....##### #.##.##....##....## .##.......##÷.#.#.##..#........#.#.##.....#.....#.#..........#...#.# hN W######....#.#.##########...## #.(.....#.##÷...........##.....## #.#.####.#@######.........# #......##.# #...########.# #<......#.# #..........#.# . h ...# ##.#.......## #.#####.#.......#.......# ###...............#.# #......##########.......#.#  hq #..##### #...>...#### #..#  #.......### h  h &8 h  h  h k #.####  hU e..##.......##÷.#.# #..........#...........#...##### h #....#.#.##########...## #.(.##÷...........##.....## h .....##.####.#.######......... #..## #<.............  hd ....# ##.#........#.......# h .......... ..###.......# ##### hY9 hY ..##...÷.#.# #..........#.............#..######....#.#.##########...## #.(##÷...........##.....##.....##.####.#.######......... #...######## #<............. ....# ##.#.# #####.##........ ..##.......### hZ20 h+ hے##..#........#.# ##.....#.....#.# ........#...#.# ######....#.#.##########... .(.....#.##÷...........##.. ......##.####.#.######.... h ......##.# #...######### <.# #..........#.# ...# ##.# hY......## #####.#.# ......##.........#.# ......##########.# ..##### #...>...### ..# #.......#...## .## #.# ###### #.############# #######...#### he hf h1 hT h h ' ##.....#.....#.# ........#...#.# ######....#.#.##########... (.....#.##÷...........##.. .....##.####.#.######.... ##.# #...######### .# #..........#.# ..# ##.#......## #####.#.#. ##.........#.# ###########.# ##### #...>...##.....### #.......###...## ## #.# ##### # #.### ########## #######...#### ....)....# h&( F #####........# hB Y2 h" \........#...#.# ######....#.#.##########...#.##÷...........##.. ....##.####.#.######.... hF%  ##.# #...########.......# .# #..........#.......# .# ##.#......## #####.#.#.. ##.........#.# ###########.# ##### #...>...##.....## # #.......###...## #  h& y#.# ##### h& ; #.########### #######...#### ...)....# #####........ h@' # ≈§≈≈≈§≈.# #.... hr.  h...##.....##  #.......###...##  #.# ##### #.### ######## #######...#### ..)....# #####........# §≈≈≈§≈.# #............# ....§§§######.### hwY4 hS&  ##÷...........##.....####.####.#.######......... #...########.............#.....# ##.# h'E.......#####.#.......##........######## #### #.....# #.......###...##  ##### ........... .###.≈.........########### h9/ h@=5 _There is a stone staircase leading down here. h_x4 h{ h_ hPC6 _ h|Dl ## .....  ##.# ..$0  #...##...#  #. .  ###. #..  ###....  ........ 4  h:F5....w... ..###.... .... .... #........... ##.......... w   ribbon worm (asleep) ##......### #...####  hF hL h՚+9 (1.8 hΞ hG climb upwards. _There is a stone staircase leading down here.down here.downwards.  Found 11 gold pieces and 2 flux baubles. _up hg ## ...... ##.# ...$0 #...##...# .#.. .###. #. h(h #.##....#.#.<@..w...###.#.##.# hh #.###.###......#  h:n  ho 370 _ h)s  ht  h/d   niknal the Caller ## ......  Gargoyle ##.# ...$0  Health: 24/24 ======================== #...##...# .  Magic: 7/9 hd ==================------ #........ ..  AC: 6Str: 11 ###....... #...  EV: 11Int: 16 #.....***##....#  SH: 0Dex: 12 ......*****....#  XL:  4 Next: 56% Place: Dungeon:4 ......**@**w....  Noise: ---------  Time: 2527.9 (0.0) hif  ..###.*****.....  p) +1 dagger (holy) #..*****....#  Cast: Call Imp #...........#  #...........#  ##..........#  w   ribbon worm (asleep) ##......####  #...####  _You climb downwards.  Found 11 gold pieces and 2 flux baubles. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hj+ h niknal the Caller## ......Gargoyle##.# ...$0Health: 24/24 ========================#...##...# .Magic: 7/9==================------#........ ..AC: 6Str: 11 hl###....... #...EV: 11Int: 16#........##....#SH: 0Dex: 12 h"...............#XL:  4 Next: 56% Place: Dungeon:4.......<@..w....Noise: ---------  Time: 2527.9 (0.0) hu..###.....5.....p) +1 dagger (holy)#...........# hpCast: Call Imp#...........##...........###..........#w   ribbon worm (asleep, ally target)##......####5   cerulean imp (polearm, summoned)#...####Found 11 gold pieces and 2 flux baubles. _There is a stone staircase leading up here.  Casting: Call Imp (safe; 4% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. h٘;==8.9 (1 _ h h## ...... ##.# ...$0 .#...##...# .#........ # .###....... .#.#.##....# . hq#..<.@.w...###.....5.#.#  hT##.# ##......####  hwwdistracted, ally target)--9 h hFP _Your cerulean imp hits the ribbon worm but does no damage. hB ## ...... ..##.# ...$0 #.#...##...# #.#........###.###....... .#.#.##....# .#..<..@w...###.....5......##.# ##.# ##......#### wwcatching breath, ally ta…)  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. hI% =  You are caught in a web! h%  5 =-30Held  h.*  h- _Your cerulean imp completely misses the ribbon worm. _There is a web here. hx  The web tears apart. The ribbon worm closely misses you.11 1 _Your cerulean imp hits the ribbon worm but does no damage. h ww  distracted, catching bre  You hit the ribbon worm.  The ribbon worm is moderately wounded.2 _Your cerulean imp hits the ribbon worm with a -3 spear. h1Y wwcatching breath, ally ta  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.The ribbon worm bites you.2--3 _Your cerulean imp hits the ribbon worm with a -3 spear. hA  You hit the ribbon worm.  The ribbon worm is severely wounded.The ribbon worm barely misses you.3=-4 _Your cerulean imp hits the ribbon worm with a -3 spear. hg ally target)  The ribbon worm is severely wounded.  The ribbon worm barely misses you. _Your cerulean imp hits the ribbon worm with a -3 spear.  You barely miss the ribbon worm.  The ribbon worm is severely wounded.  The ribbon worm barely misses you.4==5 _Your cerulean imp hits the ribbon worm with a -3 spear. heThe ribbon worm is severely wounded.  The ribbon worm barely misses you. _Your cerulean imp hits the ribbon worm with a -3 spear.  You hit the ribbon worm.  The ribbon worm is severely wounded.   h†5   cerulean imp (polearm, summoned) h28===616 _The ribbon worm dies! hH## ...... .##.# ...$0 #.#...##...# #.#........###.###.........#..... #.##....# .#..<...@...###.....5......#.#.### ####.# -7 h hx _You see here a ribbon worm corpse. hc ## ...... ... ##.# ...$0 #... #...##...# #.... #........###..... ###.........#..... #.##....# .#... .<..@†. ..###.....5......#. #.### #.# #.# ##.#  ##......####  #...####-8 _ hmr  ## ...... ... ##.# ...$0 #... #...##...# #.... #........###..... ###.........#..... #.##....# .#... .<.@.†. ..###.....5......#. #.###  #.#  #.# ##.#  ##......####  ht f #...#### h} X=9 h  hc  ## ...... ... ##.# ...$0 #... #...##...# #.... #........###..... ###.........#..... #.##....# .#... .<@..†. ..###.....5......#. #.###  #.#  #.# ##.#  ##......####  #...####5.===40 h ## ...... ... ##.# ...$0 #... #...##...# #.... #..###..... ###...#..... #.##....# .#... .@.5.†. ..###.#. #.### #.# #.# ##.# ##......####  #...####5.1 hσ hXa _There is a stone staircase leading up here. h  ## ...... ... ##.# ...$0 #... #...##...# #.... #.###..... ###...#.....#.##....##.#...<5..† h ..###.#. #.### #.# #.# ##.# ##......##  #...####5.2 _ hy h ## ....... ... ##.#....$0. #... #...##...# #.... #.###..... ###..#..... ##.##....##.#...#.5...†.#...###.#.# #.### #..# #..# ##.# ##......### #...####5<3 hn  ###....... ... ##.#....$0. #... #...##...# #.... #.###..... ###..#..... ##.##....# ##.#... #.5<...†. #...###.#. ## #..### #....# #....# ##.# ##......#### #...#### h{ u5.4 hk` ###....... ... ##.#....$0. #... #...##...# #.... #.###..... ###.#..... ##.##....# ##.#... hOl #....@.5.<...†. #...###.#. ##. #...#### #.......# #........# ##..........# ##.... hlS.#### #...#### hn h)s25. h'tV9===5 hw hx h7L ###....... ... ##.#....$0. #... #...##...# #.... #.###..... ###.#..... ##.##....# ##.#... #...@.5..<...†. #...###.#. ##.. #....### #.# #..........### #...........# ##..........# ##......####  #...#### h2 h{*X5.6 h2 h5 hLq ###.......  ##.#....$0. # #...##...# # #.### ###.#..... ##.##....# ##.# #..@.5...<...† #...###.# ##..##.....### #.###...........#  ## #.# ##.#  ##......####  #...####5.7 h hz###....... .#.#....$0. # #...##...# #........#####...##....# .......#. #...5....<...†... #.@.###...... ##..##....# #.###.....#  ### # h.# ##.# ###### #  hI hUQ.5 h&8 h h h 4 h  h-  h`3 hc h h& h=== hW h h, hP h= h h, h h hS ha, h h h X hl ht, h hu _Your cerulean imp disappears in a puff of smoke! hG3 h h" h)w.. #..##...M. ...#........# ..#.....#..## #...#........ #.#... #.... ###..... ##.#...@$0.# #... #...##...####....  h+#........###..... ###..§......##........##....###...............#... M   Menkaure (dormant)#........<...†.......#...###............#.##..##...........### h1556.9 (8. h<3+7.9 (9 h6 hc9i _Menkaure, Prince of Dust comes into view. h .. #..##...M. ...#........# ..#.....#..## #...#........ h<"z #.#.. #..###....#....$0.# #... #...##@..####.... #........###.....###.........#........##....#.............#... #........<...†....... #...###...........#. ##..##...........### #.###.# h& h'+8.9 (1 h+ h2- ht .#........# #..###...#........#..#..### h..##.#....$0.# ##...##...####.#......##.#..... ##..##....# ........#........### #...........# hn h&9 h  hg  hK  #..###...#........ h^L#.#..#..###......##.#....$0.# #...##...####......###.## hL9.#..... ##..##....# ##.......#... hL.†............#.. h=Mh#...........##..........# hcV=60 hdZ h7\ hO  #...#........#......###....... h ##.#....$0.# #...##...####......###.##.#..... ##.. h ##....# ##.......#....<...†.... hC z....#..#.## h h##..........###......#### h͇  h &1 h  h  hk #....###......##.#....$0.# #...##...####......###..##..#..... ##.. h##....# ##.......#....<...†....###............###......#####...#### h˺<2 h} hQ h #... ###.............##.#....$0.# #... #...##...####.... #........###..... ###.........#..... ##........##....# ##.......#...#..<.@.†....... #...###............#. ##..##..### .###.####  ######  hc <3 h?  h@  ###..##.#....$0.# #....##...####......###.##.#..... ##..##....# ##.......#....<...†....###....@.......##..##.###  #.# #### hE  hF &4 hJ  h"L  h[;##.#....$0.# #... #...##...####.... #........###..... ###.........#..... ##........##....# . ##.......#...#..<...†....... #...###............#. ##..##..### .###.# ### #.#  ## h3=p########  hE hF&5 hGN hcP h.k##.#....$0.# #... #...##...####.... #........###..... ###.........#......##.##....# .##.#... #.<...†. #...###.#. ##..##.### #.###.# ### #.# #  h Y6 h#............. ##.#....$0.# #... #...##...####....  #........## #.........#......##....# #.......##........<...†..#...#.#.##..##.####.###.# ### #.##....###......#####...########7 h ###. ##.#....$0.# #... #...##...####.... .#........###.......###.........#.......##.##....# .  ##.#.  #.<...†.)#...###.#.  ##..##.### #.###.# ### #..##.####### hO <8 hT @ _Found a short sword. h) ###. ##.#....$0.# #......#...##...####......#........###......###.........#......  ##.##....#.. ##.#. #.<...†.). #...###.#. ##..##.###  #.###.#  ### #...##..##.#.####9 h###. ##.#....$0.# #...#...##...####....#........###....  ###.........#..... ##.##....#..#. .<...†.). ...###.#. ..##.### #.###.# ### #.###.###......#####...########70 h/ hq###. ##.#....$0.#.#.#...##...####..#.###... ###.........#.....##....#. .#. hQ#<...†.).###.#. ..##.### .###..#  #...###. h@...###......#####...####  h h&1 h h hj !.. #...........  ##.#....$0.#.##...##...####.  hl  #..###..#..#....##....#.........#.......##....<...†..)....#.#.....##.###......##.# .....##  hm 7# #..# #..#####....# #####......#####...######## hPw  hlx &2 h  h  hU#.  ###.. ##.#....$0.#.#. #...##...####. #.###...#...##....#.#.#<...†.)....# ###.#.....# ##.###......# ..# .  #....# #  ##.......##......####  h<3 h h h#. ###...#....$0.#.#. ...##...####. .###. .#.. h##....#.#.### <...†.)....# .#.....### . h]>###......# .. #....## ##.# ####  h h&4 hF  h1  h{ 2#. .. .#....$0.#.#.##...####. hb| Y###.#..##....#.. #.### <...†. h| ....# .#.....### ..###......#  hM} e...##  h} / #### h  h &5 h,  h T _You see here a +0 short sword. hG #........... .#....$0.#.#.##...####.....#...##....#.. ......### <...†........).... #............#..@..### ...##.# ..##......# hXNC6 _ hP hbR h  .#....$0.#.# ..##...####........#.... hR "##....#... ......### <...†........)....  h #............#.....### .##.# #......# h E##..###  h  hg &7 h!  hN"  h0#........... #....$0.#. ##...# ###. ..#....##....#...........#.......### ..<...†........)....# .#...@.#### ##...... .####..### ....# #### #......#### #...#### ####8 h hz. . ..............$0.#. ##...# ## ..#....##....#...........#.......### <...†........).@..# ..#.....#### ##......####..### ...# #### ......#### ...#### ###9 h' .M#)......... ....$0.#.#... ###...####........#.........##......#........#......@### .<...†........)......### .........###......##80 _Found a glowing rapier. h8?M..# ###.)...... ....$0.#.#. ### h####...#....##......# h........#.......###.###<...†........)....# ...........#.....#### h hE&1 h  hy  h...#..## .# #####..)...... ...$0.#.. #...######..#....##....#.............#.......###.### <...†..)....# #.#.....###.###......######..###..# ####2 h"#........ #.....#..## #. ###. ###.)........ ....$0.#.#... ##...#### h###.#....#....###....#.......## .........#.......###.###<...†........)....# #...#.....###.###......#.##......##.####..### h<3 h hJ. #..##...M. .#........# #.....#..## . ...#. ###. .###.). #.......... #....$0.#.#... .##...#######.#....#....###....#.......## ..........#.......###.###<...†........)....# #...####.###......#.##......##4 hTK #..##...M. S.#.#........# #.....#..## .  hZUe#...#. ###. #.### hU$.) hV. ##..............$0.#.#... hTVA##...####### hVL.#....#....# hW##....#.......##.........#.......###.### h^WcS   adder (asleep) hW<...†........)....# # #....####.###..... h X.# he hf&5 hq huY _An adder comes into view. h( .. ........ ##.# #..##...M.S.#... ...#  ..#.....#..## . ..#. ######..) ##..........#....$0.#.#..##...########...#....##..........##........#.......###.### ...<...†........)....#.# #..### h00 <6 hA4  h5  hM#.## .. ........ ##.# #..##...M.S.#... ...# . ..#.....#..## . ..#.. ######.. ##..........#....$0.#.#.. ..##...####..............##......)....#.#7 _You see here a +2 rapier of speed. h1<8 h]b hle  he@_i - a +2 rapier of speed h;  h`@ Inventory: 16/52 slots Hand Weapons (go to first with ))  p - a +1 dagger of holy wrath (weapon)  i - a +2 rapier of speed Missiles (go to first with ()  g - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 helmet (worn) Jewellery (go to first with "=)  h:A  f - an amulet of regeneration (worn) Scrolls (go to first with ?)  c - a scroll labelled SOWAEWNENE  d - a scroll labelled FUM HYSUCIAHEE  e - 2 scrolls of fearh - a scroll of brand weapon  k - 2 scrolls of poison  l - a scroll labelled QIPLAPEN RYPUTZ  o - a scroll labelled QIPIDW WAAK Potions (go to first with !)  b - a potion of magic  j - 3 potions of curing  m - an orange potion h"3  h3 ai - a +2 rapier of speed. A slender, sharply pointed sword, with an uncommonly elegant design. Base accuracy: +4 Base damage: 7 Base attack delay: 1.2 This weapon's minimum attack delay (0.3) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Short Blades.  At 100% training you would reach 14.0 in about 6.2 XLs. Damage rating: 9 (Base 7 x 105% (Dex) x 100% (Skill) + 2 (Ench)). Speed: Attacks with this weapon are significantly faster. This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 4 of the Dungeon.  hT4 3Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {speed} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. hD #.##....... niknal the Caller.. ........ Gargoyle##.#.Health: 24/24 ======================== . #..##...M.S.#...Magic: 9/9======================== ..#........#.......AC: 6Str: 11 ..#.....#..## .........EV: 11Int: 16 #...#......... ###.........SH: 0Dex: 12 #.#...........##...........XL:  4 Next: 61% Place: Dungeon:4 #...............@..........Noise: ---------  Time: 2588.9 (0.0) ##.........................i) +2 rapier (speed) .#....$0.# h]K r[39;49m.#...............Cast: Call Imp ..##...####..............## .......###................# ........#.................# .....##....#.............## ...........#.......###.### ...<...†........)....#.# _An adder comes into view. _You see here a +2 rapier of speed. _i - a +2 rapier of speedYou unwield your +1 dagger of holy wrath.  Your +1 dagger of holy wrath stops glowing.  Your hands tingle!9.9 (1 hO  hQ  _You see here a +2 rapier of speed. _i - a +2 rapier of speed  You unwield your +1 dagger of holy wrath.r +1 dagger of holy wrath stops glowi h:R Ing.hands tingle! _i - a +2 rapier of speed (weapon) hi hr'Inventory: 16/52 slots Hand Weapons (go to first with ))  i - a +2 rapier of speed (weapon)  p - a +1 dagger of holy wrath Missiles (go to first with ()  g - a throwing net Armour (go to first with [)  hK# a - a +0 robe (worn)  n - a +0 helmet (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (worn) Scrolls (go to first with ?)  c - a scroll labelled SOWAEWNENE  d - a scroll labelled FUM HYSUCIAHEE  e - 2 scrolls of fearh - a scroll of brand weapon   h?qk - 2 scrolls of poison  l - a scroll labelled QIPLAPEN RYPUTZ  o - a scroll labelled QIPIDW WAAK Potions (go to first with !)  b - a potion of magic  j - 3 potions of curing  m - an orange potion h+;p - a +1 dagger of holy wrath. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.5 XLs. Damage rating: 5 (Base 4 x 105% (Dex) x 100% (Skill) + 1 (Ench)). Holy: It has been blessed by the Shining One, dealing an additional three-quarters of any damage that pierces undead and demons' armour. Undead and demons cannot use this. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a kobold on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Short Blades} {one-handed} {holy} {melee weapon} (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. hD #.##....... niknal the Caller.. ........ Gargoyle##.#.Health: 24/24 ======================== . #..##...M.S.#...Magic: 9/9======================== ..#........#.......AC: 6Str: 11 ..#.....#..## .........EV: 11Int: 16 #...#......... ###.........SH: 0Dex: 12 #.#...........##...........XL:  4 Next: 61% Place: Dungeon:4 #...............@..........Noise: ---------  Time: 2589.9 (0.0) ##.........................i) +2 rapier (speed) .#....$0.# h3 f[39;49m.#...............Cast: Call Imp ..##...####..............## .......###................# ........#.................# .....##....#.............## ...........#.......###.### ...<...†........)....#.# _You see here a +2 rapier of speed. _i - a +2 rapier of speedYou unwield your +1 dagger of holy wrath.  Your +1 dagger of holy wrath stops glowing.  Your hands tingle! _i - a +2 rapier of speed (weapon)90.9 (1 _i - a +2 rapier of speed  You unwield your +1 dagger of holy wrath.r +1 dagger of holy wrath stops glowing.hands tingle! _i - a +2 rapier of speed (weapon) _You drop a +1 dagger of holy wrath. hRy   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 3.3   4.8  -1           b - Unarmed Combat   0.0   1.0   0   i + Summonings4.5   5.9  -1   c - Throwing   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1  [37 h|| m             e - Armour   0.0   0.8  +1       f - Dodging   1.5   2.8  -2       g - Stealth   2.1   2.1  +2                                          [39;49 h m                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h=#.##....... niknal the Caller.. ........ Gargoyle##.#.Health: 24/24 ======================== . #..##...M.S.#...Magic: 9/9======================== ..#........#.......AC: 6Str: 11 ..#.....#..## .........EV: 11Int: 16 #...#......... ###.........SH: 0Dex: 12 #.#...........##...........XL:  4 Next: 61% Place: Dungeon:4 #...............@..........Noise: ---------  Time: 2590.9 (0.0) ##.........................i) +2 rapier (speed) .#....$0.# h/[39;49m.#...............Cast: Call Imp ..##...####..............## .......###................# ........#.................# .....##....#.............## ...........#.......###.### ...<...†........)....#.# _i - a +2 rapier of speedYou unwield your +1 dagger of holy wrath.  Your +1 dagger of holy wrath stops glowing.  Your hands tingle! _i - a +2 rapier of speed (weapon) _You drop a +1 dagger of holy wrath. h "... #.##.. ............ .##.#  #..##...M. S.#.... #........# . .#.....#..## .. ...#......... ### .#....## ..) #........... #....$0.#..##...###### S   adder (asleep)..#....###....#.............#.......###.###1.9 (1 hocQ hX T...... ... #.#..... ... #.##....###.. ............. ......#.##.#. #..##...M.......S.#.  hwY #........###..... #.....#..##...... .# ### #...##.. ......) ...............$0.#.. ##...###  hZ ###..#....###....#...... h[  h\  hab f.SS h c &2 h2g  hh  h[ h5=3.7 (0.8 h hq _You miss the adder. The adder bites you but does no damage. h  You hit the adder.  The adder is heavily wounded. h̀ V3-4.5 h#  h * _The adder bites you. hj  You barely miss the adder.The adder is heavily wounded. hrmV4=5.3 h-i _The adder closely misses you. h'  You hit the adder.  The adder is almost dead.6.1 _The adder bites you but does no damage. h h ..#.##.#.... ..##...M.........#........###....... ##..##...... #......... ###....##....).$0.#.# #...####.## ... ..........#.....#######.#600 h0.##...M...#...... ......###........###..##...... #......... ###...##....).$0.#.######..## ...###.. ..# ##....###.....#.###.###†........)....#.# .........#.....########......###......## h<7 h98&1 h = h? h. E.....###.## #..##...... ..... ###.. .##...#.).$0.#.## ####..## ###.. ..# ##....### .....#.###.###†........)....#.#.....#.....########......###......######..### hN  h &2 h  hS  h?[#..##.. ..... ###.. ##...#.)...  h#@N$0.#.## ####..## ###.. ..# #....### .....#.###.### †........)....#. h@{#.....#.....########......###......######..#### #### hG hG&3 hK hM h^M...### ###..##....... ###.###.#).. ......... $0.#.#..###### ..#.... #......## .....#.......###.###..4 h hg h M#...M...# ...##...###.....###..##....... ###.###.#) ......... $0.#.#..#### .### ..#.... #....#.............##. h .. h  ha &5 h~  hM  hO  ......#.##.#.... ....#.M.........#...###..###......## .#..##....... #####..#) ........# 0.#..# ### ### .#....##. h P ........#.......###.### †..)....#.#.#.....###### hbP !# h\ <6 ha  h'c  h......#.##.#.... ....#.#M.#....### ###.## #..##....... ###.#.##. h=~#.).# .#.#.# .### .# #.#.....#..... .)....#.##....  h h&7 h h h;......#.##.#.... ....#.# .M.#. ...### ####. h<.. ## # ..##.........[ h<# ###.#.###. h>;#.).# #.#.# .### ..# ..##.###.###.###).  hH hI&8 hQ hS) _Found a scale mail. ho......#.##.#.... ....#.##. M.#.......### #. .###..... ## #. .##........[.#. ###.#.###.#.#).## .#.# .### ...# ...##....###.###.###)....#.##.....##### 9 h 4 h  h!  hl,....###.. ....................#.< ......#.##.#.....##. >.##. .........#.......### #. #.....## #. ##.........[#.. #####.##..###)..#...# h8.#.########.# #...... #.......###.###..)....#.#.#.....##### h hS'10 hc hU; _Found a stone staircase leading down. h  h) X h7 n hC;  h=  h>  h?  hC  hPF  hF  h/H  h5Q B  You see here a +0 scale mail. hS  hT  _ hV  hpX  hZ  hC[  h\  ha  h~d  he  huf  hki  hvo , h}  h  h  h  h , h  h-  hu  hK  hȶ  h  h  h  h  h  h  h2  hy  h  h  h  h  h  h_  h  h  h  h  hU  hE  h[  .#......§.#...  .....................##....  ...:..##..##.......J#......#  .##.. #..###.......#.....#  #. #..# #..........#.#  #..###.####........†.#.#### #.#.....#.. .....##.....(...#..##....... ..## #.###.##..#....266.0) ##.........#..##.##.#.. #.....................# .......................#  ... #.#................#F....  ... #.##...............##..... J  h+ |  endoplasm (wandering) ###.. ....................#.<....#.##.#.....##..>.....#.##....##...#................#####...... _An endoplasm is nearby! h;}...##.#.#§.#.................. .....................##.........:..##..##.......J#..##.. #..###.......#....#. #..# #...#.# #..###.####..†.#.#####...........##......#.....#..#.....#..##......## #.........###.##..#...#..#..##.##.#...#.....# ........##... #.#......#F....#  ... #.##....##.. ##.. ....................#.<.... .#.##.#.....##..>.....#.##....###.J h87.0) _ h h+  Things that are here:  hn_5 stones; a +0 dagger; a kobold corpse hD.##### ...##.F..#.#§.#.... h8E....... ...............#.........:..##..##........#..##.. #..###.....J.#....#. #..# #...#.# #..###.####..†.#.##### ...........##@.....#.....#..##.....# hN(...#..##........#..## #..###.##..#.....###..##.##.#...#....# ............## F   sky beast (wandering) ... #.#....#F....## J   endoplasm (wandering) ... #.##.##.. #.. ....................#.<.... hV.F.JF h)X-8 _ ha hc h)_ .##.... .#§.#..F. ........##...... ...:..##..##........# .##.. #..###.......# #. #..# #....J.....# h[+ #..###.####........†.#.#####...........###.....#..# .....##.....@...#..##........ ..## ....###.##..#..... ##..#..##.##.#... ............#......... #.#.....#F....# J   endoplasm (wandering)  ... #.##...##...... ##.. ......#.<  h+t.#.##.#.....##..>.....#.##....# h- h. h27T.F.JF   sky beastJ   endoplasm (wandering) hE8&9 h1? hD  Things that are here: _5 stones; a +0 dagger; a kobold corpse hu.#§.#.. ........F## ...:..##..##........#......# .##.. #..###.......#.....#  #. #..# #....#.# #..###.####...J....†.#.#####...........##......#.....#.......##.....(...#..##........## #..###.##..#.....# #..##.##.#...##............###..... ... #.##F ... #.##.##.. #.. ......#.<....## #.##.#.....##..>.....#.##....###..#................#####......# h", h].FJ.30 _ h# hE......##  ...:..##..##..F.....#......#  .##.. #..###.......#.....#  hs} #. #..# #....J.....#.# #..###.####........†.#.#####...........##......#.....#.......##.....(...#..#...# ..## #.........###.##..#.....#  #..##.##.#...# #............### ..........## .. #.##F #.##.##......# ...... h~#.<....## .##.#.....##..>.....#.##....### ..#................#####......#.###  h h h s.F.J h&1 h h_ h@ ...:..##..###......# .##.. #..###..F....#.....#  #. #..# #.....J....#.# #..###.####........†.#.#####...........##......#.....#.......##.....(...#..#...#  ..## #.........###.##..#.....#  #..##.##.#...# #............### ...## . #.##F . #.##.##......# ......#.<....## ##.#.....##..>.....#.##....### ................#####......#........### [...# #..#..## h W .F2 h ##.. #..##.....#  #. #..# #..F..J....#.#  #..###.####........†.#.##### ...........##......#.....#.. .....##.....(...#..#...# ..## #.........###.##..#.....#  #..##.##.#...# #............### ...## #.##  #.##. h ##......#  ......#.<....## #.#.....##..>.....#.##....###................#####......#.### [...# #..#..###.....## ##.#### h JJ   endoplasm (wandering)3 hO  h>rI.. #..###.#.....#  #. #..# #..F..J.J..#.#   hr#..###.####........†.#.#####  ##......#.....#..##  ##.....(...#..##.#  .## #.###.##..#.....#  ##. hs#..##.##.#...#  #.###  .##  #.#.#.....##  #.##. h+t##......#  .#.<....##  .#.....##..>.....#.##....###  .#####......#   hYv### #......#  [...# #..#..##  #.....## ##.####   h{R. h| hh}&4 h  hɃ hԝ .. #..###.#.....#  . #..# #..F.......#.#  h ..###.####........†.#.#####  ##......#.....#..##  ##.....(...#..##........#  ## #.###.##..#.....#  ##. h8$#..##.##.#...#  #.###  .##  #.#. h#.....##  #.##.##......#  #.<....##  #.....##..>.....#.##....###   h#####......#  ### #......#  [...# #..#..##  #.....## ##.####   h h&5 h/ hӭ h.g #..###.#.....#   h #..# #..F.......#.#  .###.####........†.#.#####  ##......#.....#..##  ##.....(...#..##........#  # #. h4l###.##..#.....#  ##.#..##.##.#...#  #.###  .##  #.#.#.....##  .##.##......#  #.<....##  .....##..>.....#.##....###  #####......#  ### #......#  [...# #..#..##  #.....## ##.####   h hFF   sky beast h&6 h hh h  #..###.#.....#  #..# #..........#.#  ###.####........†.#.#####  ##......#.....#..##  .##.....(...#..##........#   #.F###.##..#.....#  ##.#..##.##.#...#  #.###  .##  .#.#.....##  ##.##......#  #.<....##  ##..>.....#.##....###  #####......#  ### #......#  [3 h 9;49m [...# #..#..##   #.....## ##.####    h .FF   sky beast7 hm #..###.#.....#  #..# #..........#.#  .####........†.#.#####  ##......#.....#..##  ##.....(...#..##........#  #..###.##..#.....#  ##.F#..##.##.#...#  #.###  ##  #.#.....##  #.##......#  #.<....##  ##..>.....#.##....###  #####......#  ### #......#  [...# #..#..##[ h,q m  #.....## ##.####   hu J.F hv &8 hz  h|  h h#..###.#.....#  #..# #....#.#  #.####.†.#.#####  ##......#.....#..##  #.....(...#..##........#  .###.##..#.....#  #.#..##.##.#...#  .F.###  ##  .#.....##  . hf##......#  #.<....##  ##..>.....#.##....###  #####......#  ### #......#  [...# #..#..##  #.....## ##.####   h hF.F h3&9 h- h h/}..# #...#.#  .####. h1†.#.#####  ....#.....#..##  (...#..##........#  ........###.##..#.....#  #..##.##.#...#  .F.........###  .##  ......# .....##.  .....#.<....##  .##..>.....#.##....###  ........#####......#  ### #......#  [...# #..#..##  #.....## ##.####  .#.....## #   h3 h)7S÷.F h78'40 h}; h= h[ ###÷.#.##### ....###.....#..##.(...#..##...........###.##..#.#..##.##.#...#...........##..F...# ......#.....###.##.<....###..>.....#.##....### .........###..#### .####  ......##   hY1 h  ...###.....#..##.(...#..##...........###.##..#.....#.#..##.##.#...#...........##F...# ....#.....###.#.@....## .##..>.....#.##....### .........###.. ...####   h <2 h w _There is a stone staircase leading up here. h 3 _ h! e ##......#.....## ######..............## .............# )............#  h <............#  h b##................#  h, 2##........... h   h ##........<.......#  h 3 h ###..........@...##  h s..# ##.....##. h   hk m# ####.#########  hr Z######..###.......##..#######..##   #.#  #.#   h  hk  h  h$ -5.4 (2.5 hu  hC} _You climb upwards. _There is a stone staircase leading down here. hO hr Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning9% 3b - Eringya's Surprising Crocodile Summoning26% 4  c - Teleport OtherTranslocation47% 3  d - Summon Seismosaurus EggSummoning/Earth56% 4  e - DispersalTranslocation 100% 6  f - Gell's Gavotte h͕Translocation 100% 6 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hֳ##......#.....##  niknal the Caller ######..............##  Gargoyle .....................#  Health: 24/24 ======================== .)...................#  Magic: 9/9======================== .....................#  AC: 6Str: 11 ...##................#  EV: 11Int: 16 ...##................#  SH: 0Dex: 12 ...##........<.......#  XL:  4 Next: 75% Place: Dungeon:3 ...###..........@...##  Noise: ---------  Time: 2645.4 (0.0) ...# ##.....##.....##[10 hd;32H  i) +2 rapier (speed) ...# ####.#########  Cast: Call Imp ...######..# .##.......## ....#######   ...##   .#.#   .#.#   _5 stones; a +0 dagger; a kobold corpseThings that are here: _5 stones; a +0 dagger; a kobold corpse _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. hjMemorise Call Canine Familiar, consuming 3 spell levels and leaving 3? Y - Yes  N - No h h h Memorise Call Canine Familiar, consuming 3 spell levels and leaving 3? Y - Yes  N - No [Y]es or [N]o only, please. hJc h}##......#.....##  niknal the Caller ######..............##  Gargoyle .....................#  Health: 24/24 ======================== .)...................#  Magic: 9/9======================== .....................#  AC: 6Str: 11 ...##................#  EV: 11Int: 16 ...##................#  SH: 0Dex: 12 ...##........<.......#  XL:  4 Next: 75% Place: Dungeon:3 ...###..........@...##  Noise: ---------  Time: 2645.4 (0.0) ...# ##.....##.....##[4 h!~0m  i) +2 rapier (speed) ...# ####.#########  Cast: Call Imp ...######..# .##.......## ....#######   ...##   .#.#   .#.#   _5 stones; a +0 dagger; a kobold corpseThings that are here: _5 stones; a +0 dagger; a kobold corpse _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.6.4 (1 h hم  hJo_This spell is quite dangerous to cast! hA7.4 (2 h! h+8.4 (3 h[ h& hՕ+9.4 (4 h hf  h_You start memorising the spell. You continue memorising. x3 h hơc _You finish memorising. Spell assigned to 'c'. hA h[Cl Spells (Memorise)TypeFailure Level  a - Teleport OtherTranslocation 47% 3  b - Eringya's Surprising Crocodile Summoning26% 4  c - Summon Seismosaurus Egg Summoning/Earth 56% 4  d - DispersalTranslocation 100% 6  e - Gell's GavotteTranslocation 100% 6  hC3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hB8DescribMemorise|Describe hHide) Describe|Hide h@  a - Eringya's Surprising Crocodile Summoning264Summon Seismosaurus Egg /Earth5DispersalTranslocation 100% 6Gell's Gavotte 1 spell hidden h##......#.....##  niknal the Caller ######..............##  Gargoyle .....................#  Health: 24/24 ======================== .)...................#  Magic: 9/9======================== .....................#  AC: 6Str: 11 ...##................#  EV: 11Int: 16 ...##................#  SH: 0Dex: 12 ...##........<.......#  XL:  4 Next: 75% Place: Dungeon:3 ...###..........@...##  Noise: ---------  Time: 2649.4 (0.0) ...# ##.....##.....##[10 hc;32H  i) +2 rapier (speed) ...# ####.#########  Cast: Call Imp ...######..# .##.......## ....#######   ...##   .#.#   .#.#   _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.  Okay, then. _ h-S hT hV hZ h`[350.4 (1 _ hc hn- ....##......#.....#..##  .....(...#..##........#  ###.##..#.....#  ..#..##.##.#...#  ......F....###  ........F........##  ............##  ...........##......#  4...........#.@....##  .##..>.....#.###  .......#####......#  .....### #......#  . ht/....[...# #..#..##  #.....## ##.####  F   sky beast....#####.....## ...####  You climb downwards. hB0 h0 h5K.F h1.9 (2.5 _Level annotation: Menkaure _There is a stone staircase leading up here. h  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h Your spells (cast)TypeFailure Level a - Summon Small MammalSummoning2%1  b + Call ImpSummoning hK4% 2 c - Call Canine FamiliarSummoning9%3 Select a spell to cast h[!]/[I] toggle spell headers h) ....##......#.....#..##   niknal the Caller .....(...#..##........#   Gargoyle ........###.##..#.....#   Health: 24/24 ======================== .........#..##.##.#...#   Magic: 9/9======================== ....................###   AC: 6Str: 11 ...........F........##   EV: 11Int: 16 ...............#F....##   SH: 0Dex: 12 ..............##......#   XL:  4 Next: 75% Place: Dungeon:4 ..............#.[ h 30m@....##   Noise: ---------  Time: 2651.9 (0.0) .##..>.....#.##....###   i) +2 rapier (speed) ..........#####......#   Cast: Call Imp ........### #......#  .....[...# #..#..##  ..#.....## ##.####   F   sky beast .#.....##### ......## ...#### _Okay, then.You climb downwards. _Level annotation: Menkaure _There is a stone staircase leading up here.  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.....##......#.....#..##  [39;49 h m niknal the Caller .....(...#..##........#   Gargoyle ........###.##..#.....#   Health: 24/24 ======================== .........#..##.##.#...#   Magic: 9/9======================== ....................###   AC: 6Str: 11 ...........F........##   EV: 11Int: 16 ...............#F....##   SH: 0Dex: 12 ..............##......#   XL:  4 Next: 75% Place: Dungeon:4 ..............#.@....##   [40 h[ mNoise: ---------  Time: 2651.9 (0.0) .##..>.....#.##....###   i) +2 rapier (speed) ..........#####......#   Cast: Call Imp ........### #......#  .....[...# #..#..##  ..#.....## ##.####   F   sky beast .#.....##### ......## ...#### _Okay, then.You climb downwards. _Level annotation: Menkaure _There is a stone staircase leading up here.  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No hY ....##......#.....#..##   niknal the Caller .....(...#..##........#   Gargoyle ........###.##..#.....#   Health: 24/24 ======================== .........#..##.##.#...#   Magic: 6/9================-------- ....................###   AC: 6Str: 11 ...........F........##   EV: 11Int: 16 ...............#F....##   SH: 0Dex: 12 ..............##......#   XL:  4 Next: 75% Place: Dungeon:4 ..............#[ h 40m.@....##   Noise: ---------  Time: 2651.9 (0.0) .##..>.....#.##....###   i) +2 rapier (speed) ..........#####......#   Cast: Call Imp ........### #......#  .....[...# #..#..##  ..#.....## ##.####   F   sky beast .#.....##### ......## ...#### _Okay, then.You climb downwards. _Level annotation: Menkaure _There is a stone staircase leading up here.  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Fh(ally target)[0;10 h mh   inugami (summoned)--------==2.9 (1Dog  h  h S _You call for your canine familiar and it appears with a howl! h X  Casting: Call Canine Familiar (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hK Your spells (cast)TypeFailure Level a - Summon Small MammalSummoning2%1  b - Call ImpSummoning4%2  c + Call Canine Familiar Summoning ht9% 3 Select a spell to cast[!]/[I] toggle spell headers h  hG....##......#.....#..##   niknal the Caller .....(...#..##........#   Gargoyle ........###.##..#.....#   Health: 24/24 ======================== .........#..##.##.#...#   Magic: 6/9================--------  hk....................###   AC: 6Str: 11 ...........F........##   EV: 11Int: 16 ...............#.....##   SH: 0Dex: 12 ..............##F.....#   XL:  4 Next: 75% Place: Dungeon:4 ..............#.@....##   Noise: ==-------  Time: 2652.9 (0.0) .##..>.....#.##....###   i) +2 rapier (speed) ..........#####...h..#   Cast: Call Imp ........### #......#   Dog .....[. h..# #..#..##  ..#.....## ##.####   F   sky beast (ally target) .#.....#####  h   inugami (summoned) ......## ...#### _There is a stone staircase leading up here.  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h`$ h͜....##......#.....#..##   niknal the Caller .....(...#..##........#   Gargoyle ........###.##..#.....#   Health: 24/24 ======================== .........#..##.##.#...#   Magic: 6/9================-------- ....................###   AC: 6Str: 11 ...........F........##   EV: 11Int: 16 ...............#.....##   SH: 0Dex: 12 ..............##F.....#   XL:  4 Next: 75% Place: Dungeon:4 ..............#.@....#[ hf34m#   Noise: ==-------  Time: 2652.9 (0.0)  h.##..>.....#.##....###   i) +2 rapier (speed) ..........#####...h..#   Cast: Call Imp ........### #......#   Dog .....[...# #..#..##  ..#.....## ##.####   F   sky beast (ally target) .#.....#####  h   inugami (summoned) ......## ...#### _There is a stone staircase leading up here.  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You call for your canine familiar and it appears with a howl!  Casting: Call Canine Familiar (quite dangerous; 9% ri h՟qsk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^ h 5h.5   cerulean imp (polearm, summoned) hh   inugami (summoned)A tiny devil pulls itself out of the air.4------3.9 (1 h hV _The sky beast barely misses you. hiY  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Your spells (cast)TypeFailure Level a - Summon Small MammalSummoning2%1  b + Call ImpSummoning4% 2 c - Call Canine FamiliarSummoning9% hk3 Select a spell to cast[!]/[I] toggle spell headers h: h] h $ h ....##......#.....#..##   niknal the Caller .....(...#..##........#   Gargoyle ........###.##..#.....#   Health: 24/24 ======================== .........#..##.##.#...#   Magic: 4/9==========-------------- ....................###   AC: 6 h Str: 11 ...........F........##   EV: 11Int: 16 ...............#.....##   SH: 0Dex: 12 ..............##F.5...#   XL:  4 Next: 75% Place: Dungeon:4 ..............#.@....##   Noise: ==-------  Time: 2653.9 (0.0) .##..>.....#.##..h.###   i) +2 rapier (speed) ..........#####......#   Cast: Call Imp ........### #......#   Dog .....[...# #..#..##[3 h U7m  ..#.....## ##.####   F   sky beast (ally target) .#.....## h###  5   cerulean imp (polearm, summoned) ......##  h   inugami (summoned) ...#### Casting: Call Canine Familiar (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A tiny devil pulls itself out of the air. _The sky beast barely misses you.Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h$ h....##......#.....#..##   niknal the Caller .....(...#..##........#   Gargoyle ........###.##..#.....#   Health: 24/24 ======================== .........#..##.##.#...#   Magic: 4/9==========-------------- ....................###   AC: 6Str: 11  hw...........F........##   EV: 11Int: 16 ...............#.....##   SH: 0Dex: 12 ..............##F.5...#   XL:  4 Next: 75% Place: Dungeon:4 ..............#.@....##   Noise: ==-------  Time: 2653.9 (0.0) .##..>.....#.##..h.###   i) +2 rapier (speed)  h..........#####......#   Cast: Call Imp ........### #......#   Dog .....[...# #..#..##  ..#.....## ##.####   F   sky beast (ally target) .#.....#####  5   cerulean imp (polearm, summoned) ......## h9>  h   inugami (summoned) ...#### Casting: Call Canine Familiar (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A tiny devil pulls itself out of the air. _The sky beast barely misses you.Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h A  hAB4h.rr   rat (summoned)A rat appears in a puff of smoke. The sky beast hits you.  The air twists around and strikes you! h(C15---------3---4.9 (1 hI h(MU _Your cerulean imp hits the sky beast from afar with a -3 spear. hd  You closely miss the sky beast. h h.-5.7 (0.8 h' hm+7 _The sky beast is lightly wounded. h -  You hit the sky beast but do no damage.The sky beast is lightly wounded. r.  Your inugami hits the sky beast. Your cerulean imp misses the sky beast.6=--------6.5 _The sky beast barely misses you. h^ _The sky beast barely misses you.  You closely miss the sky beast.  The sky beast is lightly wounded.  Your inugami misses the sky beast.rat bites the sky beast but does no damage.   hGi7==7.3 h h|N _Your cerulean imp hits the sky beast but does no damage. hAc  _Your cerulean imp hits the sky beast but does no damage.  You hit the sky beast.  The sky beast is moderately wounded.inugami hits the sky beast but does no damage.  Your rat bites the sky beast but does no damage.  from afar with a -3 spear.2-------8.1 hv j _The sky beast hits you. The air twists around and strikes you. h ` (#........# ..#.....# .##.#...# .....### .....## #.....##  h ]##Fh5...# #.@r...## >#....### #......#  #......# [...# #..#..##  ##.####  ### Your cerulean imp hits the sky beast from afar with a -3 spear. _The sky beast hits you. The air twists around and strikes you.heavi  Your inugami barely misses the sky beast.  Your cerulean imp misses the sky beast. Your rat bites the sky beast. h ] (#........# ..#.....# .##.#...# .....### .....## #.....## ##Fh5...# #.@r...## >#....### #......#  #......#  h k[...# #..#..##  ##.####  ###  h c  The sky beast hits you. The air twists around and strikes you. hj 7/24 ----------9 hb  h V _* * * LOW HITPOINT WARNING * * * hA >(...#..#...#  ..###.##..#.....#  ..##.##.#...#  ..........###  F........##  ...# ##Fh5...#  #.<r...##  ##..>.....#.##..@.###  . h&D Y........#####......#  ### #......#  [...# #..#..##  .#.....## ##.####  #.....## #  .....##   ####  .##   hS fYour inugami closely misses the sky beast.Your inugami hits the sky beast.cerulean imp completely misses the sky beast.The sky beast hits your rat.air twists around and strikes your rat!  Your rat dies! hX D§ hY g8=----9.9 (1.0 h]  hZ` f _Your rat's corpse disappears in a puff of smoke! h  Casting: Summon Small Mammal (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hd  A quokka appears in a puff of smoke.  Your inugami hits the sky beast but does no damage. hɧP.Fr r   quokkah   inugami (summoned) hרn9==60 h hBU _Your cerulean imp hits the sky beast from afar with a -3 spear. h\p  hAr ##......#.....#..##  (...#..##........#  ###.##..#.....#  #..##.##.#...#  ........###  F........##  .....##  ##.h5...#  ............#.<F@..##  #..>.##..r.###  .#####......#  ..### #......#  ...[...# #..#.. ##.####  ### .. ##  hg{   hl| d You swap places. Your inugami misses the sky beast.Your quokka bites the sky beast. The sky beast barely misses you.10/24==1 h  h N _Your cerulean imp hits the sky beast but does no damage. h/##..÷.#.#####  .##......#.....#..##  (...#..##........#  ###.##..#.....#  #..##.##.#...#  ........###  F........##  .....##  ##.h5@..#  ...........#.<F...##  > hz0.##..r.###  .#####......#  ..### #......#  ..[...# #..#..##  ##.####  ### ...  h;@Your quokka bites the sky beast. The sky beast barely misses you. _Your cerulean imp hits the sky beast but does no damage.  Your inugami hits the sky beast but does no damage.  Your quokka closely h{;inugami hit but does no damage.  The sky beast completely misses your cerulean imp. h<g1==2 hUC hFe _Your cerulean imp closely misses the sky beast. h4 ]  Your quokka barely misses the sky beast.Your inugami hits the sky beast but does no damage.  The sky beast misses your cerulean imp.2==3 h d _Your cerulean imp hits the sky beast but does no damage. h5   _Your cerulean imp hits the sky beast but does no damage.  Your inugami completely misses the sky beast.  The sky beast hits your cerulean imp.  The air twists around and strikes your cerulean imp!3==4 h  h N _Your cerulean imp hits the sky beast but does no damage. h: h;  The sky beast hits your cerulean imp.  The air twists around and strikes your cerulean imp! _Your cerulean imp hits the sky beast but does no damage.  Your quokka barely misses the sky beast.Your inugami hits the sky beast! The sky beast misses your cerulean imp.  Your quokka misses the sky beast. hf<g4==5 hA h.....#.##..r.###   Cast: Call Imp .......#####......#   Dog .....### #......#  ..[...# #..#..##   5   cerulean imp (polearm, summoned) .....## ##.####   r   quokka (summoned) ....#####  h   [ hf 140minugami (summoned) ...## Your quokka misses the sky beast. _Your cerulean imp closely misses the sky beast.Your inugami barely misses the sky beast.Your quokka bites the sky beast. _The sky beast dies!Your Spellcasting skill increases to level 4!-inugami barely misses the sky beast.  Your quokka bites the sky beast. _The sky beast dies!  Your Spellcasting skill increases to level 4!  Your Summonings skill increases to level 5! have reached level 5! h /  --more-- h 8/28=1--570%  _ hHM..###.....#..## ..(...#..##........# ....###.##..#.....# ..#..##.##.#...# ............###  hMF........## .....#.....## #..5h..# .#.<.@..##  hOPe#..>.....#.##..r.### .####......# ### #......# [...# #..#..## #.....## ##.####  ###   ##  hWr9=7 hS[ h}]& _You swap places. hm..(...#..##........# ....###.##..#.....# ..#..##.##.#...# ............### F........## .....#.....## #..5h..# .#.<.r..## ##..>.....#.##..@.### ....####......# ### #......# [...# #..#..## #.....## ##.##  ###   ##   ..5rh[37 hnzm20==8 har hu& _You swap places. h^.(...#..##.# .###.##..#.....# .#..##.##.#...# .......### .F........## .#.....## .##......# .#.<5rh.##  h.##..>.....#.##.@..### .#####......# .### #......# .[...# #..#..## .#.....## ##.#### .#.....## ### .## .#### #.##  h% h hQ hӦ h:5h..r  h1==4==9 h h> hS}##......#.....#..#(...#..##........####.##..#.....#..##.##.#....##F........##  h]~.##......#.............#.@h...## .##..>.....#.##.5r.##..####...###.... h]...[.....#..##.#.....## ##.#####.....#####...## ...#### hy h_2=70 h hΕy _You swap places. _There is a stone staircase leading up here. hj hll hs hN h[3=1 _ h҉ hf hw, hqY ##......#.....## ######..............## .............# )............# ............# ##................# ##........... ##........<.......# 3###..........@...## ..# ##.....##.....## # ####.######### ######..###.......##..####### ...##    .#.#   h[ .#.#   ===7 h^ hG[4=3.4 (2.5 h hŴ _You climb upwards. Your summoned allies are left behind. _There is a stone staircase leading down here. h I hw  hs h5== h >6==7== h : _You start resting.6.4 (3.08==7.4 (4 _HP restored. h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 4.0   5.9  -1           b - Unarmed Combat   0.0   1.0   0   i + Summonings5.0   7.1  -1   c - Throwing   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1  [37 hm             e - Armour   0.0   0.8  +1       f - Dodging   1.5   2.8  -2       g - Stealth   2.1   2.1  +2                                          [39;49 hm                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hG  h  h y##......#.....##  niknal the Caller ######..............##  Gargoyle .....................# h o  Health: 28/28 ======================== .)...................#  Magic: 4/11========---------------- .....................#  AC: 7Str: 11 ...##................#  EV: 11Int: 16 ...##................# h%   SH: 0Dex: 12 ...##........<.......#  XL:  5 Next: 70% Place: Dungeon:3 ...###..........@...##  Noise: ---------  Time: 2677.4 (0.0) ...# ##.....##.....##  i) +2 rapier (speed) ...# ####.#########  Cast: Call Imp ...######..# .##.......## ....#######   ...##   .#.#   .#.#   _You swap places. _There is a stone staircase leading up here. _You climb upwards. Your summoned allies are left behind. _There is a stone staircase leading down here. _You start resting. _HP restored. h 4 h8  h9  hB3 hD hiGj5== hMX h1Sn hX|== h]B h^ h_ h` hb, hc hee6=== hg hsi, hj h_m, hho hq, hr h,u hu;=== hv hEy, hz h}, h8 h, h hr, h h[ hʼnN7== hT h, h hY, h h, h h@P== h h9, h8 h, h@ h, h| hd8== h h-, hԦ hZ, h h, hy h& hԲ:== h= hδ, h h, h he, h hڻb9== h h3, hԾ h- h h h h hd h hb:== h  hp h hR h hB h hb, h h; h h h hP10/11== h h, h h6 h h hm h hN h h":== h h, h hv, h h, h8 h ' _You start resting.7250.0)1===8.4 (51 _Magic restored. h Spells (Memorise)TypeFailure Level  a - Eringya's Surprising Crocodile Summoning22% 4b - Summon Seismosaurus EggSummoning/Earth52% 4  c - DispersalTranslocation 100% 6  d - Gell's GavotteTranslocation 100% 6 6 spell levels left 1 spell hidden [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h hu hm##......#.....##  niknal the Caller ######..............##  Gargoyle .....................#  Health: 28/28 ======================== .)...................#  Magic: 11/11 ======================== .....................#  AC: 7Str: 11 ...##................#  EV: 11Int: 16 ...##................#  SH: 0Dex: 12 ...##........<.......#  XL:  5 Next: 70% Place: Dungeon:3 ...###..........@...##  Noise: ---------  Time: 2728.4 (0.0) ...# ##.....##.....## h  i) +2 rapier (speed) ...# ####.#########  Cast: Call Imp ...######..# .##.......## ....#######   ...##   .#.#   .#.#   _You climb upwards. Your summoned allies are left behind. _There is a stone staircase leading down here. _You start resting. _HP restored. _You start resting. _Magic restored. h h5Memorise Eringya's Surprising Crocodile, consuming 4 spell levels and leaving 2? Y - Yes  N - No hE  h: T##......#.....##  niknal the Caller ######..............##  Gargoyle .....................#  Health: 28/28 ======================== .)...................#  Magic: 11/11 ======================== .....................#  AC: 7Str: 11 ...##................#  EV: 11Int: 16 ...##................#  SH: 0Dex: 12  h N...##........<.......#  XL:  5 Next: 70% Place: Dungeon:3 ...###..........@...##  Noise: ---------  Time: 2728.4 (0.0) ...# ##.....##.....##  i) +2 rapier (speed) ...# ####.#########  Cast: Call Imp ...######..# .##.......## ....#######   ...##  h v  .#.#   .#.#  h   _You climb upwards. Your summoned allies are left behind. _There is a stone staircase leading down here.  h` _You start resting. _HP restored. _You start resting. _Magic restored. h +9.4 (1 h  h y _This spell is extremely dangerous to cast! h ,30.4 (2 h!  h'  h) +1.4 (3 h8.  h4  h]5 +2.4 (4 h ;  hTA  hA +3.4 (5 hG  hbJ _You start memorising the spell. You continue memorising. x4 hJ  hO  h^R c _You finish memorising. Spell assigned to 'd'. hkG hL  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 4.0   5.9  -1           h M b - Unarmed Combat   0.0   1.0   0   i + Summonings5.0   7.1  -1   hM c - Throwing   0.0   1.2  -1               hM d - Short Blades   0.0   1.2  -1           hsN     e - Armour   0.0   0.8  +1       hN f - Dodging   1.5   2.8  -2       g - Stealth   2.1   2.1  +2   hP!                                             hAQ             hQ    The relative cost of raising each skill is in cyan.  The species aptitude is in white.   h"R[?] Help[=] set a skill target   hR[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h h  hy##......#.....##  niknal the Caller ######..............##  Gargoyle .....................# h  Health: 28/28 ======================== .)...................#  Magic: 11/11 ======================== .....................#  AC: 7Str: 11 ...##................#  EV: 11Int: 16 ...##................#  SH: 0Dex: 12  h...##........<.......#  XL:  5 Next: 70% Place: Dungeon:3 ...###..........@...##  Noise: ---------  Time: 2733.4 (0.0) ...# ##.....##.....##  i) +2 rapier (speed) ...# ####.#########  Cast: Call Imp ...######..# .##.......## ....#######   ...##   .#.#   .#.#   _HP restored. _You start resting. _Magic restored. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. h h h hE h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   h + Spellcasting 4.0   5.9  -1           b - Unarmed Combat   0.0   1.0   0   i + Summonings5.0   7.1  -1   c - Throwing   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1  [37 hvm             e - Armour   0.0   0.8  +1       f - Dodging   1.5   2.8  -2       g - Stealth   2.1   2.1  +2                                          [39;49 hm                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  h  hJ ##......#.....##  niknal the Caller ######..............##  Gargoyle .....................#  Health: 28/28 ========================  h &.)...................#  Magic: 11/11 ======================== .....................#  AC: 7Str: 11 ...##................#  EV: 11Int: 16 ...##................#  SH: 0 h! Dex: 12 ...##........<.......#  XL:  5 Next: 70% Place: Dungeon:3 ...###..........@...##  Noise: ---------  Time: 2733.4 (0.0) ...# ##.....##.....##  i) +2 rapier (speed) ...# ####.#########  Cast: Call Imp ...######..# .##.......## ....#######   ...##   .#.#   .#.#   _HP restored. _You start resting. _Magic restored. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'. hN 4 hP  hxR  h%  Casting: Summon Small Mammal (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hP  Your spells (cast)TypeFailure Level  a + Summon Small Mammal Summoning2% 1 b - Call ImpSummoning3%2  c - Call Canine FamiliarSummoning6%3  d - Eringya's Surprising Crocodile Summoning22% 4 Select a spell to cast[!]/[I] toggle spell headers  h  h3  h##......#.....##  niknal the Caller ######..............##  Gargoyle .....................#  Health: 28/28 ======================== .)...................#  Magic: 11/11 ======================== .....................#  AC: 7Str: 11 ...##................#  EV: 11Int: 16 ...##................#  SH: 0Dex: 12 ...##........<.......#  h  XL:  5 Next: 70% Place: Dungeon:3 ...###..........@...##  Noise: ---------  Time: 2733.4 (0.0) ...# ##.....##.....##  i) +2 rapier (speed) ...# ####.#########  Cast: Call Imp ...######..# .##.......## ....#######   ...##   .#.#   .#.#   _Magic restored. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h##......#.....##  niknal the Caller ######..............##  Gargoyle .....................#  Health: 28/28 ======================== .)...................#  Magic: 11/11 ======================== .....................#  AC: 7Str: 11 ...##................#  EV: 11Int: 16 ...##................#  SH: 0Dex: 12 ...##........<.......#  XL:  5 Next: 70% Place: Dungeon:3 ...###..........@...##  Noise: ---------  Time: 2733.4 (0.0) ...# ##.....##.....##  h =[40m  i) +2 rapier (speed) ...# ####.#########  Cast: Call Imp ...######..# .##.......## ....#######   ...##   .#.#   .#.#   _Magic restored. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'd'.  Casting: Summon Small Mammal (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _ hZ` hj+H4.4 (1 _ h ....##......#.....#..##  .....(...#..##........#  ###.##..#.....#  ..#..##.##.#...#  ...........###  ........F........##  ............##  ...........##......#  4...........#.@....##  .##..>.....#.###  .......#####......#  .....### #......#  .....[...# #..#..##  #.....## ##.####  .#.....##### ......## ...#### You climb downwards. hH h=-5.9 (2.5 hQB hDD _Level annotation: Menkaure  heE[_There is a stone staircase leading up here. h9I h| _ h hߩ hn hB hx h, h(V ...### # .....######..J.##..#####........##........###....#.........# §.#............. ..##...... ###......# ####.....# # #.#@# 45.9 (10.0)##........÷.#.#######......#.....#..##(...#..##........#...###.##..#.....#.......#..##.##.#...#J   endoplasm (wandering) ....................###..............##............#.....## hg\, h_a _An endoplasm is nearby! hC## . ...### ##..## ## .....######..J.####........## .#...#.# §.#.......#...........##......#..## hz#...@.#.# #..........#.## ####........÷.#.##### ##......#.....#..#(...#..##......###.##..#....#..##.##.#...........###.....##  h h.J6.0) _ h h&e. .r ## #.## . ...### ##..## ## .....######....####........##..J .#....#.# §.#......#...........##......#..###.......#.....##.# ..#.## ####..÷.#.##### ##......#.....#..#(...#..##.....###.##..#..#..##.##.#...# hlp.J7 hHn hn h {... .r niknal the Caller .. ..## #.## Gargoyle .. ...### ##..## ###  Health: 28/28 ======================== .# .....######....##..#  Magic: 9/11===================----- .####........##........#  AC: 7Str: 11 .##..........#...J.....#  EV: 11Int: 16 §.#...........*****...#  SH: 0Dex: 12 .............##****..#  XL:  5 Next: 70% Place: Dungeon:4 ..##........#.**@**#  Noise: ---------  Time: 2747.9 (0.0) ..###.......#.****##  i) +2 rapier (speed) ..# #.........*#*## Cast: Call Imp .####........÷.#.##### ....##......#.....#..## .....(...#..##........ h+^#  J   endoplasm (wandering) ........###.##..#.....# .........#..##.##.#...# ....................### _Level annotation: Menkaure _There is a stone staircase leading up here. _An endoplasm is nearby!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate hNi... .r niknal the Caller .. ..## #.## Gargoyle .. ...### ##..## ###  Health: 28/28 ======================== .# .....######....##..#  Magic: 9/11===================----- .####........##........#  AC: 7Str: 11 .##..........#...J.....#  EV: 11Int: 16  hj§.#...................#  SH: 0Dex: 12 .............##......#  XL:  5 Next: 70% Place: Dungeon:4 ..##........#...@..#  Noise: ---------  Time: 2747.9 (0.0) ..###.......#.....##  i) +2 rapier (speed) ..# #..........#.## Cast: Call Imp .####........÷.#.##### ....##......#.....#..## .....(...#..##........#  J   endoplasm (wandering) ........###.##..#.....# .........#..##.##.#...# ....................### _An endoplasm is nearby! hm Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.  The endoplasm quivers. hr .r ..## #.##   ##..## ###  .....######....##..# ....##........# ..#.........# .......J.....# ....##......# #...@5.# #.....##  #..........#.## ....÷.#.##### ...#.....#..## (...#..##........# Jally target)##.##..#.....# 5   cerulean imp (polearm, summoned).##.#...#  == hw8.9 (1 _ hy h| h.. .r ## ## #.## . ...### ##..## ## .....######....####........## .#...#.........# §.#...J.....#...##.@....#.5.#####.......#.....##.# #..........#.## ####..÷.#.##### ##......#.....#..#(...#..##...###.##..#..#..##.##.#...  The endoplasm hits you but does no damage.-9 _Your cerulean imp hits the endoplasm from afar with a -3 spear. h;  You hit the endoplasm. h.5   cerulean imp (polearm, summoned) hA^2-50.7 (0.8 hy hM _You kill the endoplasm! h5[ . .r ## ## #.## . ...### ##..## ## h%]  .....######....####........## .##.# §.#.......#...........##......##........#....5.####.#.....##.# #..........#.## ####........÷.#.##### ##......#.....#..#(...#..##...###.##..#.. hy_  hd <5. hwe 5-1.7 (1.0 hj  hDv  ht3 hu h| hF, hہ h1, h h hI10/11== hڌ h h h# h, h hך, h) hP== h h, hE hK, hb h>, hh hc1=== h h4 _Magic restored. h h3 h hD h޸ h), h hi h0 h h> h[ h h hA;=== h h h% ha h hu h hs, h= h hp h, h hO h|, h h h h h h hu _Your cerulean imp disappears in a puff of smoke! hW3 h h hd, h h` h , h h hn, h5 h h, h  h+  hq, h h h, h h h[, h h  h #, h2% h' h*, h+ h$. h0, h1 hE4 h(;......##....!.r###  ..............###.##  ...............### ##..####  .........# #.....######....##.  .........####........##.......  ..##..#........  .#..........  .......##......#-  h< ...:..##..##........#......###  .##.. #..###.......#.....##  #. #..# #..........#.## #..###.####........÷.#.#####  ...........##......#.....#..# r   quokka (asleep)  .....##.....(...#..##........  ..## #.........###.##..#..... ##.........#..##.##.#... hGB084.7 (33.0) hB,5.7 (34 hH hSJ h, X ..... ##....!.r ## ...## #.## ......### ##..#### #.....######....##....#####..............##...... h #........#..@....................##........:..##..##..###.##.. #..###.....## #..# ..#. hO ## #..###.####..÷.#.####......##......#.....#..# h ...##.....(...#..##.....## #.###.##..#.. h<  h!  h R.rr h 2 h 06.7 (1.0)  h  h  h........# ..... ##....!.. ## ....## #.## ....r.### ##..#### #.....#########.###........#.............##........:..##..##..###.##.. #..###.....## #..# ..#.##  #..###.####..÷.#.####......##......#.....#..#...##.....(...#..##....r7 hDU  niknal the Caller .......# Gargoyle ....... Health: 28/28 ========================  ......##....!.. ###  Magic: 9/11===================-----  h ..............## #.##  AC: 7Str: 11  ...............### ##..#### EV: 11Int: 16  .........# #*r**.######....##. SH: 0Dex: 12  .........####***.....##....... XL:  5 Next: 72% Place: Dungeon:4  .........##**@**.....#........ Noise: ---------  Time: 2787.7 (0.0)  .#........#*****.............. i) +2 rapier (speed)  ...........*****.....##......# Cast: Call Imp  ...:..##..##........#......###  .##.. #..###.......#.....##  #. #..# #..........#.##  r   quokka #..###.####........÷.#.#####  ...........##......#.....#..#  .....##.....(...#..##........ _You kill the endoplasm! _Magic restored. _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select act hion, ( or ) - cycleDir - look around, f - activate hW0K  niknal the Caller .......# Gargoyle ....... Health: 28/28 ========================  ......##....!.. ###  Magic: 9/11===================-----  ..............## #.##  AC: 7Str: 11  ...............### ##..#### EV: 11Int: 16  .........# #.r...######....##. SH: 0 h0Dex: 12  .........####........##....... XL:  5 Next: 72% Place: Dungeon:4  .........##..@.......#........ Noise: ---------  Time: 2787.7 (0.0)  .#........#................... i) +2 rapier (speed)  .....................##......# Cast: Call Imp  ...:..##..##........#......###  .##.. #..###.......#.....##   h33=#. #..# #..........#.##  r   quokka #..###.####........÷.#.#####  ...........##......#.....#..#  .....##.....(...#..##........ _Magic restored. _Your cerulean imp disappears in a puff of smoke!Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air. h8 .......# .......  ...!.. ###  ....## #.##  ....###   #...5.####  ###r.......  #..@.......  #..........  hH9B .............  ...:..##..##........#  .##.. #..###.......# #. #..# #........ (ally target)  h9b#........÷5   cerulean imp (polearm, summoned)  ##......#  ( h=;;==8.7 (1 _ hm@ hD h\  You hit the quokka.  The quokka is moderately wounded. h] 5-9.5 (0.8 hYc  he T _The quokka closely misses you. hޑ8  You hit the quokka. hP hv.†55   cerulean imp (polearm, summoned) hY3-90.3 h h J _You kill the quokka! hM......###.# #..... ##....!.. ## ......## #.##  h......### ##..#### #.....#########@5#.###..#............ hG.##........:..##..##..###.##.. #..###.....## #..# ..#.## #..###.####..÷.#.####......##......#.....#..# h7& h&5-1.3 (1.0 h8+ h-s _You see here a quokka corpse. h1 ......###.## #..... ##....!.. ## ........## #.## .........### ##..#### #.@...#########†5#.##.##.#.............##........:..##..##..###.##.. #..###.....## #..# ..#.## #..###.####..÷.#.#### hz-2 _ hf3 h hJn hq h, h  hjf10/11== h1 h, h hB, h h h7 h; hgP== hC hd, h h&, h h, h hc1=== hZ h h hj, h h h K.#### . .......### #.......##  #.......##  ##....!...# ###  hw ............@.## #.##  ...............### ##..### .........###.5...######....## .........####†## .........##.... hc .#........#...... K   kobold (missile, asleep) ...............##...... 5   cerulean imp (polearm, summoned)...:..##..##.#......##.##.. #..####..... hi### h#18053.0) hd05., ally target)6.3 (14 _A kobold comes into view. It is wielding a +0 short sword. hK.. K.### # .......### #.##  #.......# .##..### ..### #.##  hB....5.### ##..#.###.....######...####†.......##........###........#............##........:..##..##.......## h hu@§§.§#§........)....... hK07.0)  h h _Your cerulean imp disappears in a puff of smoke! _You see here a bubbling red potion. hQ[...#.§..............===8 _p - a bubbling red potion hh###... #.K.#####..  h"..# ##  ......##........# # ## #.##  .......### ## ..###..§..######....# ...####†.......## .........##..# .#........#.... ........... h&..##..... hL.9 h1 h h(H #. hk* ## hu+  #...  #.K.########..#..# h- ###  ......##........# # ......## # ...............### ## .###.....###### ..####†.## . hT1..##..# .##.. hP: hC hI610 h_L hHO ## #. ##.. #...  #.K.####  ##### #..#..###... # ###  ......##........# # .......## # ...............### ## .........###.....###### .........####†.## .##.KK)====1 _The kobold shouts!  h2  niknal the Caller ## Gargoyle #. Health: 28/28 ======================== ##.. Magic: 9/11===================----- #... AC: 7  h3uStr: 11 #...#### EV: 11Int: 16 ##..K***###  SH: 0Dex: 12 #...*****.#  XL:  5 Next: 73% Place: Dungeon:4  hd5#...**@**###  Noise: ====-----  Time: 2811.3 (0.0) #...#*****..##  i) +2 rapier (speed) # ##****...##  Cast: Call Imp ......##........# ### ..............### #.# ...............### ##.. K   kobold (missile) .........###.....######... .........####†.......##... .........##..........#.... _You see here a bubbling red potion. _p - a bubbling red potion _The kobold shouts!  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  hniknal the Caller##Gargoyle#.Health: 28/28 ========================##..Magic: 9/11===================-----#...AC: 7Str: 11#...####EV: 11Int: 16##..K...###SH: 0Dex: 12#....5....#XL:  5 Next: 73% Place: Dungeon:4#.....@..###Noise: ====-----  Time: 2811.3 (0.0)#...#.......##i) +2 rapier (speed)# ##.......##Cast: Call Imp......##........####..............####.#...............### ##.. K  h0   kobold (missile, ally target).........###.....######... 5   cerulean imp (polearm, summoned).........####†.......##............##..........#.... _p - a bubbling red potion _The kobold shouts!  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.==--2.3 (1 _The kobold shouts!  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  A tiny devil pulls itself out of the air. _The kobold misses your cerulean imp." hh ### #.. ##.. #...  #...####  ##..K...### #..# #.....5..# #... #.. ### ......##........# # .......## # ...............### ## .........###.....###### .####†.##  You swap places. The kobold hits you but does no damage.---3 _Your cerulean imp hits the kobold from afar with a -3 spear." hd  You completely miss the kobold.The kobold is moderately wounded." hgG-4.1 (0.8" h" hS _The kobold barely misses you." h,  You hit the kobold.)5   cerulean imp (polearm, summoned)49" h ` _You kill the kobold!" h ## #.## ###...# #..... ##.... #....  #...#### " h1 c ##### #.........# #.....5..# #... #...#### ......##........# # ........ # ...............### ## .###.....######" h " h8 @5." h 5-5.9 (1.0" h " h# m  Things that are here: _a +0 short sword; 2 stones" h   #.## ###...# #.....#" h6b ##....# #....#  #.@.####  ##..)...### #....5....# #..# #... #...###  ......##........# ........## .......### #" h V5." hYG-6 _" h." h# h!O#  #.## ###...# .##..@.# #...#### ##..5...### #.........##........####...#.......##  #...##.......##......##........# #.### 5)7# h #  ##.## ###...# .## h #....## #..5#### ##..)...####.........##........### #...#.......## #...##.......##......##.# ## h # h <5.# h~ &8# h # hk # hc #  ##.## ###...# # hd #.##....#...5## #...######..)...#### hBf #.........# #........####... #...##.### hg # hm <5.# hn Y10/11==9# hr # ht $ h#  ##.## ###..@# #.....# ##...5$ hY#.##...######..)...### #....##........####...$ h<5.$ h'20$ h$ h$ h,3$ h-$ h6$ h7P==$ h9$ hH;,$ hO<$ hD$ hGc1===$ h0I$ hfK$ h!M,$ h4N$ hP$ hR$ hS,$ h0U$ hW$ hY$ hZ$ h[$ ha\$ h^$ hn`$ hb$ h6dQ===$ hi$ hGj$ hUl,$ hl$ hn$ hp$ h s$ hs$ h^t$ hw$ hx,$ hz$ h(|$ h~$ h,$ h$ h$ hۈ$ hbn$ h$ h1~#...####.. ##..)...###...## #.........#...#.###........###.....#...#.......####..#...##.......###....5..##........#.##...............###.......@...........###388.0)#............###.....####............####†......##...........##..............#........#.................................$ h.......:..##..##..........##.##..(##..###....... #. #..# #........59.9 (19 _Found 6 stones.% h<.. ##..)...###...## #............#.###........### .....#...#.......## ##..#...##.......##.......##.........##....5....##........#######.....######†......#........#.#..:..##..##% hd##.##..(##..### .. #...##..# .###.###% hB% hvP.5% h140.0) % hF% h% hc% h2eH.## #.........% hfy..#.###........###% hyg .....#...#.......##% h h( ##% hh;#.......##% hiE.......##.% hrj.% hk).#% hk..% hl##......5.####......###.....###% h }#†......#........#.#.......:..##..####.##..(##..###. .. #...##..#  .###.###...........##% h§1 _Your cerulean imp disappears in a puff of smoke!% h E .##### .....#...#.......## ###.......##.......##...#..##......§.####......###.....####†......##........#.#.......#.... ..........##.....(...#.. ..§.§§§2% h  .....#...#.......## ##..#...##.......##.......##..#..##.....§.§.####§.....###.....###..#†......###........#.#......:..##..##.##.##..(##..###.... #...##..#  .... #..###.###% h "#... ...........##... ##.....(...### #.........###% h ,.....% h &3% h % h & h& hg  ###.##.......##..#..##...#######.....####.#†......#..#........#& h$........:..##..####.##..(##..###..... #...##..# .... #..###.###....####& h\##.........#.. & h/& h&4& h& h& h 9 ......#..##...####..###.....###.#†......##...#........#...##..##& h%##.##..(##..###..... #...##..# ...#..#..#............. & h& h&5& h& hV  You pick up a book of Storms and begin reading...& h| +6.9 (2& h&& h(v  You add the spells Static Discharge, Airstrike and Forge Lightning Spire to _your library.& h? .#..##........####...###.....###.#†......#..#........#....##..##..##.##@.(#..... #...##..# ###.###.... ............... 7.9 (1' h _' h˝ ,' h ,' h X' hέ X' h5 g #.####†..... ##.....##........ .....#.............................' h ...........##..###..##.##..(##..####..... #...##..# ##.....##..###.#### #.....@.........##' hٴ +50.9 (3...........##.....(...#........####.........###........# ##.........#' h# ........# .............. .......<.......##..' h ....#......#.##....###.. ..' h| ' hк $1.9 (4' h ' h 9 _Found a stone staircase leading up.( h,  #..### #............####†.. ##...........##.#.....#........#............................##..## #..##.##..(##..### #......#...##..# # #....@##..###.#### #S#...............##.. #.....##.....(... #..####.#..# ##.# #S   adder (asleep) ....  ...<.......##[4( hB 0m.# ....#......#.## 3.9 (2  An adder comes into view.S.S4.9 (3 _The adder hisses angrily.) h-  #.####. #............####†#..###...........###..#.....#........#........ .............##..## #..##.##..(##..### #......#...##..# # #.S.@.##..###.#### #.#......## #.##.....( #.####. ) h ;.# ##.# #.  ...<.##.# ....#......#.##) h! ) hh& D.S) h& +5.9 (1) h+ ) h, ) h0  You puncture the adder!  The adder is almost dead.==6.7 (0.8) h2= _The adder bites you but does no damage.* h:<  You puncture the adder!* h(q†* hO81-7.5* hbiI _You kill the adder!* hh #.### #. #............####† #..###...........## #..#.....#........# ............ .............##..## #..##.##..(##..###* h #......#...##..# # #..@..##..###.#### #.#.## #* hf.##.....( #.#### .# ## .# #. * h.<.##.# ....#......#.##* hsF--* hޣ&8.5 (1.0* hҧ* hs _You see here an adder corpse.* hK* #.### #.# #............####† #..###...........## #..#.....#..# ............. .............##..## #..##.##..(##..### #......#...##..# # #.@†..##..###.#### #.#.## #..##.....( #.#### ..# ## ..# # ... ....<.##.# ....#......#.##-9 _* h 1 ... .. #............###. #.# #............#### #..###....# #..#.....##* h #..........................##.. #..##.##..(##..### #@.....#...##..# # #..†..##..###.##* h \ #.#.......# #...........## #........##* hS  ..........# ## .....# #* h  ...............<.##.#* h =60* hg * h + h!PM##... ...... .# #.###..###....#+ hM"##..#.....#..##....................#...............##.##..(##..##....#...##..#  #..†..##..###.####.#...............##...........+ h"+ h (+ hy(&1+ h,+ h-+ hsM ##... .##... ........ .# #.## #..###....##..#.....##......#....@..............###..##.##..(##..##.....#...##..# #..†..##..###.####.#.........#+ h<2+ h"+ h W##..#...##. #.##... .##.... ........ #..###..#.# #..####†..###.....##.##..#.....###....... #..............##..##......###..##.##..(##..###... #......#...##..# #.#..†..##..###.####.#.#...............###...........(#........####..# #+ h + h &3+ hI + h܊ + hrM.....#...#.......###..#...##. ## #.##... #.###... ........ #..###...#.# #..####†#..###.....##.##..#..@..#........##....... #..............##..##......###..##.##..(##..###.+ hlN... #......#...##..# #.#..†..##..###.####..#.#...............##.#...........(#####..+ hS+ hAT&4+ hX+ hY, h...#.###........### .....#...#.......##. ##..#...##.# .. ## #.##.... .#.####... ........#.. #., h+%###...#.# #..####†..###.@.........##.##..#.....###........... #..............##..##......###..##.##..(##..###.... #......#...##..# #.#..†..##..###.####..#.#...............##.#...(, h@#<5, h[, h4...## #. ...#.###........###  .....#...#.......## . ##..#...##.## .. ## #.##, h:......#.####............##.. #.###...#.# #..####†..###.....##.##..#.....#........#, h #........ #..............##..##......###..##.##..(##..###.... #......#...##..# #., h#..†..##..###.####..#.#.....##., h , h&6, h, hy, hr 3M ##..)...#### #.........# ...#.###........###  ....##  ##..#...##, h # .. ## ##.......#.###............##.. ..# #.##†, h  #..###....###..#.....#........#......... #.#..†..##..##, h. Y7, h M #...####  ##..)...#### #..# ...#.###........###  ....##  ##..#...### .. ## ##.......#.###............##..##..# #.##†#..###...........##........ ..###......#...#8- h@!M.##  #...####  ##..)...#### #...# ...#.###........###  .....#...#.- h@##  ##..#...### .. ## ##.......#.###............##..##..#.# #............####†...##..##.##..(#- hE- hwF&9- hPJ- hK- hQM#....##....## ... #...#### .. ##..)...##..### #.........# ...#.###........###  .....#...#.##  ##..#...### .. ## ##.......#.###............##..###............###................##- h- h- h 70- hl"- h#- hIM #.......>#....##.... .## w.. #...#### ..... ##..)...##......### .# - hu......#.###........###  .........#...#.##  ##@.#...## .. ## ##.......#.###........................###w   dart slug (asleep)- hQ............- hk  A dart slug comes into view.- h&1- h- h; _Found a stone staircase leading down.- h0Z..>.##....## .... #....## w....#...##..... ##..)...###......### #.........# ......#.###........##.........#...#.. ##..#...#.. ## #..@....##. .....#.##........### ....###..###.....#.# #.####†#..####....... ##..#.....#. #............ #.##..## - hB3- h3&2- h7- hd9. hw..>. ##....## .... #....## w.... #...#### ..... ##..)...### ......### #...# ......#.###........### .........#...#.## . ##..#...##.## .. ## #.##.# .....#.##.### ......### ..###.###.....##.# #.####†.#..###.##.##..#.....#.#.. h~x#...........#.##..##.3. h.... #....## w#...##..... ##..)...###......### #.........# ......#.###........##.........#...#........ ##..#...##.. ## #.......##... .....#.##........### ....######.....####.# #.####†......#..####....##..#.....#.#............#.....##..##....###..##.##..(##..#4. h ..>. #.... #....## w.... ...#### ..... ##..)...### ......### #. ......#.###........### ........#...#.......## . ##..#...##.......##  .. ## #.##........# .....#.##### ............### ..###.###.....#####.# #..####†..###.....##.##..#.....##.#....... #..............##..##..#5. h> . hG  #.....# ..>. ##.... #....## w.... ...#### ..... ##..)...### ......### #. ......#.###........### ........#...#.......## . ##..#..@##.##  .. ## #.##........#  .....#.##.......### ..............###..###.###.....######.# #..####†#..###.....##.###..#.....##.#........ hM &6. hTQ . hS / hKnQ/ hM## #.....>#....##.... .## w #...####  ##..)...#### #.........# #.###........###  ........##  ##..## .. ## #.##.......#.##...............###.. .##...#........7/ h)U M ##.###...# #.....>#....##.... .## w #...####  ##..)...#### .# #.###.@......###  ..............##  ##..#...##.......#.. ## #.......##........##........###............8/ h M ###  ##.###...# / h s#.....#>#....##.... .## w #...####  ##..)...#### .# #.###........###  ........## . ##..#...##.......##........##........../ hE / h &9/ h / h 0 h ### ##.## ###...# #.....# ..>. ##....## .... #....## w.... #...#### ..... ##..)...### ......### #.# ......#.###.### .#...#.##0 hP . ##..#...##...## .. ## #.......##.....# .....#.##...............### ................### ..###......###..... #.# #.####†.0 hޕ0 hǖ'800 h{0 h0 hC ##.#####.......>.##....##.....## w....####.##..)...###.### #..........#####...#...#.......##. ##..#...##.......##......................#..###...........##.......... 0 h0 hH&10 h0 h0 hs/###...# #.....#..>.#....## .... # w.... #...#### .....#..)...### ......### #.........# ......#.##### .........#@..#.......## ##..#...##.......## .. ## #.......##........#.....#.##.........### ........0 hC........### ..###..###.....### #.# #..####†...... #..###.##..#..#.....#..#0 h0 hc&20 h.0 h0 h0 h0 h0 h1 h4bJ1 hRc1 h W ....>.##....#1 hW.....## w....####.##..)...###1 h&X.### #..........###........###...#...#.......##. ###1 hY.##. ## #..........#.##...............##1 hY......#..##.1 hMZ#....#........#............................ 1 h`1 ha&31 hg1 hi1 h *..>.#....## .... # w.... #...#### .....#..)...### ......### #.........# ......#.###........### .........#...#.......## ##..#...##.......## .. ## #...@...##1 h ..#.....#.##.........### ..............### ..######.....## #.# #.####†..... #..###.##..#..#.....#..# #.......... ###..##1 hۻ <41 h 1 h 1 h  .....## w....####..... ##..)...###..### #.............#.###........###.......#...#.......##. ##..#...##.##. ## #.......##.............#.#1 hB ........## .........### ..######.....##.............##......###..##.##..(##..###...... 1 h <51 h 1 h 2 h|  w.... #...#### .....#..)...### ......### #.........# ......#.##### .........#...#.......## ##..#...##.......## .. ## #.......##........#.....#.##..### .........### ..###2 h###.....# #.# #.####†.... #..###.##..#..#.....#..# #........... #.....##..##....###..##.##..(##..### ... #......#...##..# #2 h2 h׽&62 h_2 h2 h#dm  #.... w.... #...####  ..... ##..)...### ......### #......... ......#.###........# .........#...# . ##..#...### .. ## ###........#..#.##..........# ..###2 hd.###. #.# .####† #..###...# ##..#.....## #................... #..............##.. ....###..##.##..(##..###2 hkj2 hj&72 hn2 hup2 hW M>#....##.... .## w.... #...#### .. ##..)...##..### #.........# .#.###........###  .........#...#.##  ##..#...### .. ## ##.......#.###............##..###............###................##83 h#FM #.......>#....##.... .## w.. #...#### ..... ##..)...##......### .# ......#.###........###  .........#...#.##  ##@.#...## .. ## ##.......#.###........................###w   dart slug (asleep)............93 hhn$ ###...#... #.....#>. ##....##...... #....w.... #...####  ##..)...###.### #..#.###..# .......@..#... ..###.##..#...## .. ## #.......##........#.##...............# ..###....###.3 h*x? #.# #....####† #..###...# ##..#.....##3 hgy3 hy 903 h3 h3 hU G ###...#.. #.....#.>.. ##....##. #....##.w.... #...####.## ##..)...###.### #.#.#.###.###.#...#..###.##..#...##. .. ####.......## .....#.##.... ..... ..###............### #.# #............####† #..###...........## ##..#.....#.#13 hX f ##.##..#. ###...#...... #.....#>.... ##....##....... #....w..... #...#### B# ##..)...####.### #..##.###..##...........#.......###.##..#...## .... ######...........#.##......B   bombardier beetle (asleep) ..###.###.. w   dart slug (asleep) #.# .####† #..###...#23 hV d _A bombardier beetle comes into view.5 h{ ##.##  niknal the Caller5 h$/ .........#. ###...#  Gargoyle .......... #.....#  Health: 28/28 ======================== .....>.... ##....##  Magic: 9/11===================----- ......... #....##  AC: 7Str: 11 ...w..... #...####  EV: 11Int: 16 5 hB....***## ##..)...### SH: 0Dex: 12 #....****### #.........# XL:  5 Next: 81% Place: Dungeon:4 #....**@*#.###........## Noise: ---------  Time: 2892.5 (0.0) #....*****..#...#....... i) +2 rapier (speed) ....###*##..#...##...... Cast: Call Imp .... ####.......##......5 h6F .....#.##............... ....................... B   bombardier beetle (asleep) ..###............###.. w   dart slug (asleep) #.# #............####† #..###...........##...A dart slug comes into view. _Found a stone staircase leading down. 5 h_A bombardier beetle comes into view.Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate5 hׄ ##.##  niknal the Caller .........#. ###...#  Gargoyle .......... #.....#  Health: 28/28 ======================== .....>.... ##....##  Magic: 9/115 hm0===================----- ......... #....##  AC: 7Str: 11 ...w..... #...####  EV: 11Int: 16 B.......## ##..)...### SH: 05 hDex: 12 #........### #.........# XL:  5 Next: 81% Place: Dungeon:4 #......@.#.###........## Noise: ---------  Time: 2892.5 (0.0) #...........#...#....... i) +2 rapier (speed) 5 hN....###.##..#...##...... Cast: Call Imp .... ####.......##...... .....#.##............... ....................... B   bombardier beetle (asleep)5 h7 ..###............###.. w   dart slug (asleep) #.# #............####† #..###...........##... _Found a stone staircase leading down. 5 h_A bombardier beetle comes into view.Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.5 h ##.##  .........#.   ..........   5 hh.....>....   .........   ...w.....   ........## ##..) #B...  5 h=#....5.@ #...........# ....###.##..# .... ####...... .... ..5 hяB ., ally target) #.# † 5   cerulean imp (polearm, summoned)5 h;==3.5 (1 _5 h5 h 7 h  Casting: Call Imp (safe; 3% risk of failure)  7 hV\Confirm with . or Enter, or press ? or * to list all spells.7 hy7 hThe spell is quite dangerous to miscast (6% risk of failure)! Continue anyway?  Y - Yes  N - No8 h8 h(##.##niknal the Caller.........#. ###...#Gargoyle.......... #.....#Health: 28/28 ========================.....>.... ##....##Magic: 6/11=============-----------......... #....##AC: 7Str: 11...w..... #...####EV: 11Int: 16........## ##..)...### SH: 0Dex: 12#B.......### #.........# XL:  5 Next: 81% Place: Dungeon:4#....5.@.#.###........## Noise: ==-------  Time: 2893.5 (0.0)#...........#...#....... i) +2 rapier (speed)....###.##..#8 hU*...##...... Cast: Call Imp.... ####.......##...........#.##...................................... B   bombardier beetle..###............###.. w   dart slug (asleep, ally target)#.# #............####† 5   cerulean imp (polearm, summoned)#..###...........##...Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate _A tiny devil pulls itself out of the air.  Casting: Call Imp (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 h1h5.h   inugami (summoned)8 h1------4.5 (1Dog 8 h98 h>S _You call for your canine familiar and it appears with a howl!8 hU X  Casting: Call Canine Familiar (quite dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9 h(?9 hBu  Your cerulean imp disappears in a puff of smoke!9 h!D9 h5Jh..B.§.59 hJ`4-----59 hO9 hV? _A tiny devil pulls itself out of the air.: hp  Casting: Call Imp (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: hl ,: hFs h...r5.(…): ht t3--------6: hPy : h| 7 _A rat appears in a puff of smoke.; h  Casting: Summon Small Mammal (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; hĎ   A quokka appears in a puff of smoke. Your inugami hits the dart slug!wr.r.B5...w  r   quokka (summoned) 2-----7; hv n _The dart slug misses your inugami.< h8A ##### ##.###.### ###...#.........# #.....#>.....[ ##....##......... #....wh....# #...#### ......r.r## ##..)...# #..B5.@..### #.. ##.###..# #...........#.....###.##..#...##.... ######< h ......#.##...............###.###. #.# .####< hS  Found a robe. Your inugami hits the dart slug!< hX  The dart slug dies!< h< h †.h.rr. (ally target)5   cerulean imp (polearm, summoned)r   quokka (< h hh   inugami (summoned)Your cerulean imp hits the bombardier beetle with a -3 spear. , burn…)The bombardier beetle sprays incendiary fluid at you.< h< h}9r.< hQ--4=8< h(< h? _The burning spray hits your cerulean imp.> hD0 ###.#.....#### ##.###.#.### ###...#.# #.....#.>.....[. ##....###. #....##.†.....# #...####.hr.r.## ##..)... #..B5@...### # #.#.###. #.#...#.###.##..#...##. ####.......##...#.##......#.....###.### #.# #.> h  Your cerulean imp burns!  Your cerulean imp hits the bombardier beetle but does no damage.> h  r. Your inugami barely misses the bombardier beetle.> h/--9> h> h\ _Your rat misses the bombardier beetle.? hf....#.....####.###..........#.### ###.........# #.....#>.....[. ####............ ......†.....# #...###.hrr..## ##..)... #..B5....### #....... #...@....#.### #....#...#.......###.##..#...##. ####.......##..#.##.................#.....##### ##..#.# #. #..###.? hh|  Your cerulean imp burns!  Your cerulean imp dies!? hl ? hm ? hn:Your cerulean imp disappears in a puff of smoke!? hn? hx ? h[y!? hz§? hzr? hS{3§@§? h{hr   quokka (summoned? h| )? h*}Th   inugam? h}i (summoned)? hy~fr   rat (summoned)? hXYour inugami hits the bombardier beetle but does no damage.  ? h3The bombardier beetle bites you but does no damage.? h? h3? h[==? h)=-? h!900? h? h ? hʍ? hf-_Your rat bites the bombardier beetle.? hD   You hit the bombardier beetle.  The bombardier beetle is severely wounded.Your inugami barely misses the bombardier beetle.1.3 (0.8 _Your quokka completely misses the bombardier beetle.@ h§§.§..§Br.§.@. _Your quokka completely misses the bombardier beetle.  You hit the bombardier beetle but do no damage.The bombardier beetle is severely wounded.Your inugami hits the bombardier beetle.rat clos  los@ hY(2.1@ h@ hI _The bombardier beetle bites you but does no damage.@ hQ  You hit the bombardier beetle.  The bombardier beetle is almost dead.Your inugami hits the bombardier beetle.@ hQR @ hY †.....rr..§r   quokka (summoned)h   inugami (summoned)r   rat@ hZ @ h>a 9....#.....#### ##.# niknal the Caller##..........#.### ###... Gargoyle................# #..... Health: 28/28 ========================#.......>.....[. ##....# Magic: 3/11======------------------##............ #....## AC: 7Str: 11......†.....# #...### EV: 11Int: 16@ ha ......h....## ##..)... SH: 0Dex: 12#.§rr....### #....... XL:  5 Next: 114% Place: Dungeon:4#.§.@....#.###....... Noise: =--------  Time: 2902.9 (0.8)#...........#...#.... i) +2 rapier (speed).......###.##..#...##... Cast: Call Imp....... ####.......##... Dog ........#.##............@ hc ........................ r   quokka (summoned).#.....###............## h   inugami (summoned)##..#.# #............## r   rat (summoned)#..###...........##Your rat closely misses the bombardier beetle.Your quokka closely misses the bombardier beetle. _The bombardier beetle bites you but does no damage.  You hit the bombardier beetle.  The bombardier beetle is almost dead.Your inugami hits the bombardier beetle. _The bombardier beetle dies!You have reached level 6!@ h\d @ hlk /  --more--A hnx 32/323/126 7%  _B hOT  ### ....#.....#### ##.#####.### ###...#.........# #.#.......>.....[. ###............ #....## ......†.....# #...####......h....## ##..)...##.§rr@...### #.#.§#.###.... #...........#...#...###.##..#...##.. ####.......##..#.##..................#.....###.###..#.# #..#rr.†h.-3.9 (1.0 _B hZZ B h ...### # ....#.....#### ##.## ###.### ###...# .........# #.....# #.......>.....[.####............. #....## ......†.....# #...#### ......rr.@.## ##..)...##.#..†h....### #.#.#.###........# #...........#...#...###.##..#...##.. ####.......##........#.##..........................#.....###.###. hu 9;49mr..r.h-4C hQ #...   .......### ###  ....#.....#### ##.####.### ###.........# #......>.....[.###....####.............# #....## C h †r.@..# #...#### ........r..## ##..)...##.#..†.h...### .#.###........# #...........#...#.###.##..#.. ####.......##..#.##.................C hԪ C h C hm h.rh.C h &5C hR D h# ####..#...   .......### ###  ....#.....#### ##.####.### ###.........# #......>.....[.###....####.......@.....# #....## †.r...#### #...#### ........rh.## ##..)...##.#..†.....### .#.###........# #...........###.##..# ####.......###.##D h$,D h,\h.rD h.&6D h3D h05D hG ########.#...   .......### ###  ....#.....#### ##.###D ht#.### ###.........# #......>@....[.###....####.............###....## †.rh..#### #...#### .........r.## ##..)...##.#..†.....### .#.###........# #................###.##..# ####D hD h,,D h{rh..r.D h &7D hD hD h` #########...   .......### ###  ....#.....#### ##.####.### ###..@......# #......>.....[.###....####.......rh....###....## D h!_†...r.#### #...#### ...........## ##..)...##.#..†.....### .#.###........# #...........###.##..#D h,D h7D h-khrr..D h#]4==8D h|D hE h`4E hȽE hE hE h,E hYE h8Q==E hE hC,E hE h,E h4E h,E hE h k5==E hE h,E hsE h`,E hE h@E h,E h;==E hp,E hk,E hE h,E hlE hE hU6==E hE h ,E h( E hw,E hE h==E hE h,E h E ho#,E h<%E hT(,E h)E h -e7==E h.E h1,E h4E hfRE hiYBE hgfo _Your quokka disappears in a puff of smoke!E hci4E hZkE hwol _Your rat disappears in a puff of smoke!E hBp;==E hqE h u,E hvE hy,E hzE h|,E h1~E h;8E h*==E h݂E h,E h,E h,E hE hY,E hE hّQ==E hE hЕ,E h`E h,E h?E hٝ;9E h*==E hgE h,E h¥E hx,E hE hU,E hE hj;==E hE h`E h,E hE hX,E hE hRE h!E hE hE hyJ10/12==E h`E hE hE hnE h,E hE h E hE hE hJE h&4==E hE hM,E hE h nE hE h'c1==E hE hp,E hiE hE hE h;==E h\,E hE hpE hE hVE hE hf92E h`*==E hwE hxE h E h ,E hE h;E h%E hV,E h/E hJE hE hS,E h$,E h#+}==E h$,E h,,E h.E h/E h7nE h8E h9E hg:E h/;E h<E hj>E h?E hy@E h>AE hBE hCE hDE hTEE hEE hGE hIE hjJE hUK,E hLE h]E h^E h_!E h#`E h0bp _Your inugami disappears in a puff of smoke!E hc3E hxdE h`eE hf,E hhE hjE hЈE h,E hE hd#############..###....##....#...##.....##........### ####...##....#.....###E hÛ###.#.....##..........#.#.......#..§............ ##....#####.......>..... ###......##............ ##..†#E h~ #....[........ #....####.#..†.....## #..... ###........#. #...... #.......... ....##........###.##. w   ribbon worm (asleep) #.$.## ........ ####.. .w.. .........#.##.. .........E h\85.9 (77.0)6.9 (78E hE hZ^ _A ribbon worm comes into view.F hiKq##....##....#...# #.....##........#######...##....#.....#######.#.........#.#.......#..§............##....#####.......>.....[##......##........ ##...........†.....####......## #....####.#..†##..... ###........#.#...... #..#....##........###.###.$.## .. ####..#.w.. ..#.##.#...# .......#.....###7.9 (1.0)  _You see here a +2 buckler.H h.H hiww.H hh&8H hH h H h8_q - a +2 bucklerH h #.....##........#######...##....#.....######.#.....##..........#. #.......#..§... ##....#####.......> ###......##............ ##...........†.....## .  #...@####.#..†.....##H hC #......####........#. #.........#...##........###.## #w$.## ........ ##.... .........#.##H hĮa #...# ........... #... .#.....### ##..#.# #H heH(catching breath)H h 8 ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.... 5 9Held  _You are caught in a web! _There is a web here.I h]90 _You struggle to detach yourself from the web.I hPI heBw.I hۺ811 1I hI h* _The web tears apart.I hj ###...##....#.....#####.#.....##.......... #.......#..§. ##....#####.......> ###......##...... ##...........†.....# ...... #....####.#..†.....# #..@...####........ #.........#.w..##........###.##I hk  #.$.## .. ##... .........#.## #...# ........... #... .#.....### #... ##..#.# # #..###I h!m I hq >w..I hrr &2I hv I hCx J hW-  ####...##....#.....## niknal the Caller ###.#.....##..........# Gargoyle #.......#..§........... Health: 32/32 ======================== ##....#####.......>.... Magic: 10/12 ====================---- ###......##........... AC: 7Str: 11 ##...........†.....# EV: 11Int: 16 #*****............## SH: 0Dex: 12 #****####.#..†.....# XL:  6 Next:  7% Place: Dungeon:4 #**@**.####........# Noise: ---------  Time: 2992.9 (0.0) #*w***....#......... i) +2 rapier (speed) #.***##........###.## Cast: Call Imp #.$.## ........ ####. #.... .........#.##. #...# ............. wJ h50    ribbon worm #... .#.....###... #... ##..#.# #... #..###.. _There is a web here. _You struggle to detach yourself from the web. _The web tears apart.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateK h4%####...##....#.....## niknal the Caller###.#.....##..........# Gargoyle#.......#..§........... Health: 32/32 ========================##....#####.......>.... Magic: 10/12 ====================----###......##........... AC: 7Str: 11##...........†.....# EV: 11Int: 16#.................## SH: 0Dex: 12#....####.#..†.....# XL:  6 Next:  7% Place: Dungeon:4#..@...####........# Noise: ---------  Time: 2992.9 (0.0)#.w..5K h(/....#......... i) +2 rapier (speed)#....##........###.## Cast: Call Imp#.$.## ........ ####.#.... .........#.##.#...# ............. w   ribbon worm (catching breath, ally ta…)#... .#.....###... 5   cerulean imp (polearm, summoned)#...##..#.# #...#..###.. _You struggle to detach yourself from the web. _The web tears apart.  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activateA tiny devil pulls itself out of the air.K h?+  Casting: Call Imp (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleDir - look around, f - activate  K h-A tiny devil pulls itself out of the air.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.K hhK hs 5 ==3.9 (1Held K hK h'. _You are caught in a web!K h7 5.0--11 =-4K hA  K hMB ?_The web tears apart. The ribbon worm bites you.K h{  You hit the ribbon worm.  The ribbon worm is moderately wounded.K h| n1=--5.7 (0.8K h K hh g _Your cerulean imp closely misses the ribbon worm.L h{  You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.6.5L hY _The ribbon worm bites you but does no damage.L hk  ally target)You hit the ribbon worm.  The ribbon worm is moderately wounded.Your cerulean imp hits the ribbon worm from afar with a -2 spear.2==7.3L h7pL hrC _The ribbon worm bites you but does no damage.L hM  You barely miss the ribbon worm.The ribbon worm is moderately wounded.8.1L hBL h(W _Your cerulean imp hits the ribbon worm from afar with a -2 spear.L h  You hit the ribbon worm.  The ribbon worm is heavily wounded.The ribbon worm bites you but does no damage.9L h L h W _Your cerulean imp hits the ribbon worm from afar with a -2 spear.L hSiMheavi  The ribbon worm bites you but does no damage.  The ribbon worm misses you.L h:j(9.7L hWqL hrtP _Your cerulean imp hits the ribbon worm but does no damage.M hR M hSf You puncture the ribbon worm!M hTG=3000.5M hP[M h^_ _The ribbon worm is almost dead.M h} catching breath, ally ta…)You barely miss the ribbon worm.The ribbon worm is almost dead.Your cerulean imp hits the ribbon worm but does no damage.M h!  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.M h1== 5 1.3M h-Held M h4M hw. _You are caught in a web!M h  ally target)The web tears apart.  Your cerulean imp hits the ribbon worm but does no damage.M h ?11 2.3 (1.0M h M h[ C _The ribbon worm bites you but does no damage.N h   You hit the ribbon worm..5   cerulean imp (polearm, summoned)==83.1 (0.8 _You kill the ribbon worm!N hfB###.#.....##.......... #.......#..§. ##....#####> ###......##...... ##...........† ...... #....####.#..†..... #......####........N hC #.@.5.....#..##........###.# #.$.## ........ ##...# .........#.## #...## ........... #... .#.....###g   hobgoblin (asleep) #... ##..#.# #N hD5   cerulean imp (polearm, summoned) ..g. #..####..#.N hGN hHN h"O~.5, ally target)N hS5-4.1 (1.0N hnYN h.\\ _A hobgoblin comes into view.N hE6 #.......#..§ ##....#####> ###......##...... ##...........† . #....####.#..†.... #......####..#.........###........###N hf9{ #.$5## ........ ##...# .........#. #...## .... #...# .#.....### #.... ##..#.# # ..g.. #..###....#..#. #...N h=V.5N hF>@-5N hBN hnDO ht#....#####.> ###......##. ##...........†.............####.#..†..####...#.......##........#####  ####..5.# .#..## ... .#.....###. ##..#.# ..g #..###....##..#........ .5g.gThe hobgoblin shouts! You hear a shout!===6O h  _Your cerulean imp barely misses the hobgoblin. _You see here 6 gold pieces.P hJWM  You now have 209 gold pieces (gained 6).P hWP h_ g.K   kobold (missile)K5   cerulean imp (polearm, summoned)Your cerulean imp closely misses the hobgoblin.P ha0---7P hYvP hzu _A kobold comes into view. It is wielding a +0 dagger.Q hcz ###......##. ##...........†.......####.#..†..####...#........##........#####...##  ####..@.# .#.5.## ....g# .#.....###.. ##..#.# . #..###.......##..#.....K........###...........###Q hxg.K ..---8Q hK _Your cerulean imp hits the hobgoblin with a -2 spear.Q h-l  You hit the hobgoblin but do no damage.Q h-b2===9 (0.8Q h3Q hC5] _The hobgoblin is almost dead.Q hX  You barely miss the hobgoblin.The hobgoblin is almost dead.Your cerulean imp hits the hobgoblin with a -2 spear.Q h Q h( W†K.K   kobold (missile)5   cerulean imp (polearm, summoned)Q hb M==99.7Q h Q h[ I _The hobgoblin dies!Q h? ##...........†.......####.#..†..####...##.............##........#####...##  ###....# .#.5@## .....# .#.....###. ##..#.# #...K.. #..###.........##..#...........###Q h:... .....>..... ....### .5K., ally target)-10.7 (1.0Q hQ h˚ _Found a stone staircase leading down. _You see here a hobgoblin corpse.R hz..####.#..†..####...##.............##........#####...##  ###....# .#.5## ... .#.....###K......##..#.# #..........# #..###....... ##..#........ #.....###... .....>..........#####..............   You swap places.  Your cerulean imp closely misses the kobold.=1 _The kobold closely misses you.R hp=  You puncture the kobold!R hrR huY  You kill the kobold!R h{†5)Kwandering, ally target)KR h-2.5 (0.8R hR hE _A kobold comes into view. It is wielding a +0 short sword of venom.S h ####.#..†..####...##.............##........#####...##  ###....# .........#.†## ......5.##....#.....###.@......##..#.# #.... #..###..... ##..#........### .....>....#####K....  #...#  #.#S h8H.5KK.-3.5 (1.0  Things that are here: _a +0 dagger; 2 stonesS h ..####...##.............##........#####...## ........ ###....# .........#.†## .......##....#.....#####5.)......##..#.# #.. #..###..... ##..#......### #..K..>....#####.....  #...# .... ##.#.S hV S hp S h q.5K..S h G-4 _S h S h S h #.........# #....##........####...## . ##S h X #....# ..#. #..†##... #...##....#.....###S h 6#..)......##..#.# ###..#.5..# #..##S h ~#....... ##..#.. #...###.K. # #.....>..........### ##.... # #...# # ....##......#.. #..## #. #S hr S h S h o.5K.S h .=5S h S hK _Your cerulean imp hits the kobold but does no damage.T h  You hit the kobold.  The kobold is heavily wounded.6.3 (0.8T h T h[ _The kobold barely misses you. Your cerulean imp misses the kobold.T h  You hit the kobold but do no damage.The kobold is heavily wounded.T h- (7.1T hf T h T _The kobold closely misses you.v h~  v h 2 You hit the kobold.v h )5   cerulean imp (polearm, summoned)v h v h 10v hM 9v h v h  v hB v h &_You kill the kobold!v h w h....##........#####...## .. ....# ...#.†##....##....#.....####. ##..)......##..#.# ##..#.... #..#.....5. ##..#............###... #.....>....####.....  #...# ....###.#...... #..## .. #.# ..w hKa-8.9 (1.0w hh  Things that are here: _a +0 short sword of venom; a kobold corpsex h0 ##.........#..... #....##.. ##...## . # #....# .# #..†##............ #...##....#.....# #. ##..)......##..#.#  ##..#.# #..# #. ##..#......5. #...###.... #.... #.....>..####....... # #....  ....##...... # ...... #..## #....... #.# # h0mx hV-9x hwx h- & _You swap places.x hG  ####.........#..... #....####...## . ..# ..#†##............ #...##....#.....## #. ##..)#..#.# ##..##  #.#..#.....5..###..... #.....# #.....>.####.......#...#. # ....##...... #..##x h x h u5)20x h y h y h By h?.  ##...##  #....# #### #..†##.....y h/ ##.#. ### #...##....y h/ # #.... #.###..)y hy0 #.##... ##..#..y h1 #y h1 .......##...............y hc2 }.........5.....)........y h 3 j.......@..###...........y h3 x........####.....>......y hR4 ##y h4 4. ##.......y h5 | #...#.... #...#...y h7 f ###....... ....##......#..... #..## O   ogre (asleep)........ #.# 5   cerulean imp (polearm, summoned)#O....... y h<  y hE= y h= 7.9 (7  y hn> LAn ogre comes into view. It is wielding a +0 giant club.y h ? y hB y hRQ y hXR .y hwT 5y h$U Oy h?X lly ty h@Y arget)y hZ Oy h [ .y h\ y hQe -==8.9 (8y hj y ho & _The ogre shouts!| h6  Casting: Call Imp (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.| hS P.5hO.h   inugami (summoned)9/12 ------9.9 (1Dog  _You call for your canine familiar and it appears with a howl!} hk9 R  Casting: Call Canine Familiar (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ hGP  Okay, then.~ hG~ h~ h}. _ h1....# .####†##.##.#. ### #...## #.... #.###..).. h2.##... ##..#...........##...............)..###...####.....>##.....5h# ##..... #...#....# #...###.......#....## ###.O......... #..## #........... #.# .. #....#... h$K hL h\0§.hO.h   inugami (--30 hSc h gf _Your cerulean imp disappears in a puff of smoke! h rR  Casting: Call Canine Familiar (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hn  55   cerulean imp (polearm, summoned)h   inugami (summoned)A tiny devil pulls itself out of the air.  The ogre completely misses your inugami.7----------==1 h G _Your inugami hits the ogre. h7  hD .5.--2 h  hq _Your inugami barely misses the ogre. The ogre barely misses your inugami. h hk.5  hA--3 h  h;v _Your inugami hits the ogre. Your inugami barely misses the ogre. h]  The ogre barely misses your inugami.Your cerulean imp barely misses the ogre.4 hHe t _Your inugami completely misses the ogre. hL  Your inugami hits the ogre.  Your cerulean imp hits the ogre but does no damage. h|K----=5 h hF _The ogre hits your inugami with a +0 giant club! hn] {  Your inugami hits the ogre.  Your cerulean imp hits the ogre from afar with a -2 spear.8==-6 _Your inugami barely misses the ogre. h8  The ogre misses your inugami.Your cerulean imp hits the ogre but does no damage.-7 _Your inugami hits the ogre! h @  Your inugami hits the ogre. h /)5   cerulean imp (polearm, summoned)h   inugami ( h) K==58 h/  h1 D _The ogre dies! hZK h h;j 9==== h{ X h( }10/12== h _Your cerulean imp says, "The Orb is all yours." hI  h , hJ  hؽ  h g== h _Your cerulean imp disappears in a puff of smoke! h  h! B h B h c1== h  h , h  h& B h? B h+ g== h , h  hJ 2== h n h> B hn , hg , hf  hi  h  h= ;== h  h"!  h$  hb& , h)  h,  h2/  h1 , hI3  h5  h!8  h: , h<  h>  hA , hB  hD  hF  hH , hJ  hK  hN  h2P , hQ  hbU  hOW  hX , hZ  hd]  h_  h`  hMa  hb  hd  he  hf  hDg  hg  h j  hj  hl , h(m  ho  h>q , h r  hRt  h}v  hy , h#{  h}  h   h , hȁ  hڃ  hC  h  h  hՇ  h  hÌ  h , h4  h  hn #.##...###.### ..$. ....<.#.........### ..! ....##...#.....### #.. ......###..### #...#...###.. .........##....##..##..##...M.#..###....#........###### #....h#.....#..## h: #...#...#......... ####....#.#@..........###....#...............)###.###...........###.#....$0.#.#..#...##...####.........#........###.......... 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or * to list all spells. h} Your spells (cast)TypeFailure Level a - Summon Small MammalSummoning1%1  b + Call ImpSummoning2% 2 c - Call Canine FamiliarSummoning4%3  d - Eringya's Surprising Crocodile Summoning17% 4 Select a spell to cast[!]/[I] toggle spell headers hB hH hKf niknal the Caller Gargoyle Health: 32/32 ======================== # hLMagic: 12/12 ======================== .#AC: 7Str: 11 #.##EV: 11Int: 16  hOM ## #...###SH: 0Dex: 12  #.#.......XL:  6 Next: 50% Place: Dungeon:5  h9 h ed, confused)You hear some strange, mumbled words. h*o lYour crocodile appears confused. h hK  The orc priest looks encouraged for a moment.o)(ally target)==3.2 (0.8 _The orc wizard hits you but does no damage. h  You hit the orc wizard.  The orc wizard is heavily wounded. {Your crocodile closely misses the orc wizard.The orc priest hits you but does no damage.  The orc wizard gestures at you while chanting. h_b==4.0 hk hn2 _You resist with some effort. hp4 h hbF _Unknown command. hM34 h$6 ho9F _Unknown command. hA hB hW\ _Unknown command. h  hӻ  h)  h F _Unknown command. h _Unknown command. _Unknown command.  You closely miss the orc wizard.  The orc wizard is heavily wounded.  h Your crocodile is engulfed in a cloud of scalding steam.  Your crocodile bites the orc wizard! hVY  The orc wizard dies! hIQ o~{...o# #)) o 2 orcs #.#    ##.## #....The orc priest barely misses you. hp h85 h=- h 8 h% h,  h- h.N_An orc comes into view. It is wielding a +0 flail. h6/ h{c  Casting: Eringya's Surprising Crocodile (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h+ hes  A tiny devil pulls itself out of the air.  Your crocodile bites the orc! hUR  The orc dies! h)5l~)..o.(ally target)   orc5   cerulean imp (polearm, summoned) h54----6=5.8 (1.0 h B  hB hjC3_The orc priest hits you but does no damage. h-A  You hit the orc priest but do no damage.o.22--------5==--6.6 (0.8 _Your crocodile bites you! The orc priest barely misses you. h4 h hF _Unknown command. h hl h hF _Unknown command. hEW. _Your crocodile bites you! The orc priest barely misses you. _Unknown command. _Unknown command.  You hit the orc priest but do no damage.  Your cerulean imp hits the orc priest from afar with a -2 spear.  Something hits you but does no damage.23=--------7.4 hK] h`^ _Your crocodile misses your cerulean imp. ht k  You barely miss the orc priest.The orc priest is lightly wounded. o.  The orc priest closely misses you.Your cerulean imp hits the orc priest but does no damage.22--8.2{ _Something hits you. hcM Your cerulean imp hits the orc priest but does no damage. _Something hits you.You hit the orc priest.  Your crocodile barely misses something.  The orc priest mumbles some strange prayers to Beogh against you.10----------rocodile barely misses something.  The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!  Your cerulean imp hits the orc priest but does no damage.  The orc priest shouts, "Surrender to Beogh and we'll let you live!"(press Y on the ability menu to convert to Beogh) h/  --more-- h]o. ==9.0Beogh _ hYf hi h h h hsF _Unknown command. h  .#...  #. #?  #.## ##..#  #..###...#  #...  #.......#  #....o..######[  #.###....{.o.......  #......@5l~)....#   #####...###..####  #..## ##..#   #..# #5.#  #..# ##{#  #.## #))  #.# #...  h  ##.## #....  ####...#####...#.. h  h * §5   cerulean imp (polearm, summoned)  Your crocodile disappears in a puff of smoke! h/ :* h You hear some strange, mumbled words. hn , hy .o{..5§o h/z (ally target)Your cerulean imp easily resists.1=--------==-90.0 (1.0 h`  h O _Your cerulean imp hits the orc priest but does no damage. hX  #. #?  #.## ##..#  #..###...#  #... h4  #.......#  #.######[  #.###...o{.........  #.......5§o)....#   #####.@.###..####  #..## ##..#   #..# #5.#  #..# ##{#  #.## #))  #.# #... h 4  ##.## #....  ####...#####...#..  #.#................ h0>jYour cerulean imp hits the orc priest but does no damage.  Something hits your cerulean imp.The orc priest mumbles some strange prayers to Beogh against you.Beogh smites you!  Ouch! That really hurt!  You die... h>1-4-------- h)$- h +/  --more-- h jInventory: 18/52 slots Hand Weapons (go to first with ))  i - a +2 rapier of speed (weapon) Missiles (go to first with ()  h% ( g - a throwing net Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 helmet (worn)  q - a +2 bucklerr - a +0 pair of gloves Jewellery (go to first with "=)  f - an amulet of regeneration (worn) Scrolls (go to first with ?)  c - a scroll of teleportation {unknown}  d - a scroll of blinking {unknown}  e - 2 scrolls of fearh - a scroll of brand weapon  k - 2 scrolls of poison  l - a scroll of enchant armour {unknown}  o - a scroll of immolation {unknown} Potions (go to first with !)  b - a potion of magic  j - 3 potions of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hԳ 8 hZ Goodbye, niknal.403 niknal the Caller (level 6, -4/32 HPs)Began as a Gargoyle Summoner on Apr 24, 2025.Killed by divine providence... invoked by an orc priest(16 damage)... on level 5 of the Dungeon.The game lasted 00:14:09 (3189 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb   h 312.61031518 Yermak TrCj-27 escaped with the Orb h:A hF hI? [?25h[?0c [?1051l[?1052l[?1060l[?1061l