hx Player: paps Game: DCSS trunk Server: clan Filename: 2025-04-24.08:00:06.ttyrec Time: (1745481606) Thu Apr 24 10:00:06 2025  h- [?1051l[?1052l[?1060l[?1061h h/ V)0[?7h[?25l[?1c hU  h[  h$l Welcome, paps. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Formless ghosts who delight in hexing their enemies. They can equip many different hats, gloves, boots, or cloaks at once, but cannot wear body armour. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Poltergeist Enchanter hV hV h1paps the VexingPoltergeistHealth: 11/11 ========================Magic: 3/3========================AC: 2Str: 4EV: 11 h82Int: 17SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 dagger h2hNothing quiveredFly  h7P h+8 ♣♣♣♣♣♣♣♣♣ ♣@....... ht8t ♣...♣♣♣♣♣  h8♣....P♣ ♣.♣.....♣  h9♣.♣♣.⌠... ♣.♣ ....♣ hK9 ♣.♣ ..♣♣  h9m♣.♣ .♣♣ hT? hAWelcome, paps the Poltergeist Enchanter.A smirking vizier told you that the Orb of Zot is just within this dungeon. hE hAPress ? for a list of commands and other information. h" h[ _Found a staircase leading out of the dungeon. h(   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -1   g + Spellcasting 2.0  16%  -1           b + Unarmed Combat   0.0    -3   h + Hexes4.4  42%  +4          c + Short Blades 1.1   1%  +1       d + Long Blades   0.4     0  [ haO m            e + Dodging2.1  10%  +1      f + Stealth4.4  31%  +5                                                       h,o >                The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h1  h3 paps the Vexing  hr4Poltergeist Health: 11/11 ======================== Magic: 3/3 h5======================== AC: 2Str: 4  h5EV: 11Int: 17 SH: 0Dex: 14  h8O♣♣♣♣♣♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1 ♣@.......Noise: ---------  Time: 0.0 (0.0) ♣...♣♣♣♣♣a) +1 dagger ♣....P♣Nothing quivered ♣.♣.....♣Fly  ♣.♣♣.⌠... ♣.♣ ....♣  h9u♣.♣ ..♣♣ ♣.♣ .♣♣Welcome, paps the Poltergeist Enchanter.A smirking vizier told you that the Orb of Zot is just within this dungeon. hx:Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. h`? hE@ hD hF h hInventory: 3/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +1 cloak (haunted) Potions (go to first with !) hl3c - 2 potions of invisibility hk  h&s  hk{  paps the Vexing Poltergeist  h| /Health: 11/11 ======================== Magic: 3/3======================== AC: 2 he~ oStr: 4 EV: 11 h Int: 17 SH: 0Dex: 14  hA ♣♣♣♣♣♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1 ♣@.......Noise: ---------  Time: 0.0 (0.0) h߅  ♣...♣♣♣♣♣a) +1 dagger ♣....P♣Nothing quivered ♣.♣.....♣Fly  ♣.♣♣.⌠... ♣.♣ ....♣ ♣.♣ ..♣♣ hx  ♣.♣ .♣♣Welcome, paps the Poltergeist Enchanter.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. hڎ 4 hX  hB  hj~ hl  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -1   g + Spellcasting 2.0  16%  -1           b + Unarmed Combat   0.0    -3   h + Hexes h4.4  42%  +4          c + Short Blades 1.1   1%  +1       h d + Long Blades   0.4     0           hg    e + Dodging2.1  10%  +1      f + Stealth4.4  31%  +5           h#                                                            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all hp[39;49m skills [_] enhanced|base level  [!] training|cost|targets h*T g * Spellcasting   2.0  2837 c + Short Blades   1.1    926 hr  paps the Vexing Poltergeist Health: 11/11 ======================== Magic: 3/3======================== AC: 2Str: 4 EV: 11Int: 17 SH: 0Dex: 14 ♣♣♣♣♣♣♣♣♣XL:  1 Next:  0% Place: Dungeon:1 ♣@.......Noise: ---------  Time: 0.0 (0.0) ♣...♣♣♣♣♣a) +1 dagger ♣....P♣Nothing quivered ♣.♣.....♣Fly  ♣.♣♣.⌠... ♣.♣ ....♣ ♣.♣ ..♣♣ [16 h'v G♣.♣ .♣♣Welcome, paps the Poltergeist Enchanter.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. hO h4 h ha h _ h1X hp h" hCX h h hn h hy, h h h, h, hn h h;X hB huX h♣...♣♣♣♣♣ ♣♣....P♣P♣P♣♣.♣.....♣P♣♣.♣♣.⌠....♣♣.♣P....♣♣♣♣.♣♣P..♣♣♣.♣♣♣.♣♣♣.....♣ ♣♣♣♣♣ #+#    h`12.0 (12.0)'#.##..### h hM======3.0 (13 h h5 _As you open the door, it creaks loudly! h\4 h0^ h` hkThere is an open door here. hl6 _ hqo hjq, hqr hxt hv, h=x hz h{ h&}, hO h h1, h; hf h(, h- hF h , h@ hz h:, hُ h{ ♣.♣♣.⌠....♣  ♣.♣P....♣♣♣  ♣.♣♣P..♣♣  ♣.♣♣♣.♣♣  ♣.....♣  ♣.♣♣♣♣♣  #'#  #.##########.### #.......@......l------ ############....  .    h }l   frilled lizard (asleep) h 222.0 (9.0) hN------3.0 (10.0) h ha _A frilled lizard comes into view. h4 hM h!e _A frilled lizard is nearby! hm       ♣.♣♣♣♣♣ #'# #.##########.###  #.......@......l  ############....  .  h       ♣.♣♣♣♣♣ h  #'# #.##########.###  #.......@......l  ############.... .  h  h;  h  hҟ e _A frilled lizard is nearby! h  ♣.♣♣.⌠....♣  ♣.♣P....♣♣♣  ♣.♣♣P..♣♣  ♣.♣♣♣.♣♣  ♣.....♣  ♣.♣♣♣♣♣  #'#  #.#.# #........l. #. .. #   h  hߌ 84.0) _ h  h  h hkD♣.♣♣.⌠....♣  h<♣.♣P....♣♣♣  h:♣.♣♣P..♣♣  h;♣.♣♣♣.♣♣  h 2♣.....♣  h :♣.♣♣♣♣♣  h +#'#  h # h #.# hB.##.l.## h.....#..#+# h h5 h h  hO hLQD♣.♣♣.⌠....♣  hRH♣.♣P....♣♣♣ .# h.S>♣.♣♣P..♣♣ .. hSJ♣.♣♣♣.♣♣ .# hTB♣.....♣ .# hUJ♣.♣♣♣♣♣ .# haV+#'#  hr].# #.#.##### #.l.# #.....# ...##+##..#..## h^ h_6 hd h*g hA h`D♣.♣♣.⌠....♣  hi♣.♣P....♣♣♣#.#  h_♣.♣♣P..♣♣ #..  hY♣.♣♣♣.♣♣ #.#  hy♣.....♣ #.#  h♣.♣♣♣♣♣ #.#  h)#'#  hBJ#.#  h#.# h-.##### #.l.# #.....# #.#.##+##.S#.# .#.. S   ball python (constriction, asleep)### l   frilled lizard (asleep) h h h7 hq h.  h hA:_A ball python comes into view. h hR hSD♣.♣♣.⌠....♣  hmTi♣.♣P....♣♣♣#.#  hYU♣.♣♣P..♣♣ #..  h^V♣.♣♣♣.♣♣ #.#  hOWy♣.....♣ #.#  h=X♣.♣♣♣♣♣ #.#  h$Y)#'#  h2ZJ#.#  h[#.# h}\C.#####  hl]#. hV^Kl.#  h9_# h%`E.....#  h a'#. ha# hb#.##+##.S. hi#.# .#.. .###  hl hgm h?n8 hIs h|v h hD♣.♣♣.⌠....♣  hA?♣.♣P....♣♣♣#.#  h_♣.♣♣P..♣♣ #..  ha♣.♣♣♣.♣♣ #.#  h<Y♣.....♣ #.#  ha♣.♣♣♣♣♣ #.#  h)#'#  h4#.#  h#.# hC.#####  h #. hSKl.#  h# hE.....#  h'#. hX*#  h#.##+##.S.# hG#.# . hR#.. . h3###  hC. hB h   h  hol hS h. hS h") hl h   hFBThe frilled lizard hisses angrily. The ball python hisses angrily. hX h === h 9 h h  h h/8_The frilled lizard closely misses you. h hG  h,I hJYou hit the frilled lizard. h^L h@N hU hU† hV S hW. hlX  h{ h]!Sneak  h?1 h -- h 30 h ht  hX h=<♣.♣♣.⌠....♣  h?♣.♣P....♣♣♣#.#  h_♣.♣♣P..♣♣ #..  ha♣.♣♣♣.♣♣ #.#  hY♣.....♣ #.#  ha♣.♣♣♣♣♣ #.#  h)#'#  hK*#.#  h#.# hC.#####  h#..#  #....S# #..# #.##+##...# #.# ..#.. ..### ....# _You kill the frilled lizard! h hn h-- h1 h h  h  h4_The ball python closely misses you.  hac_You see here a frilled lizard corpse. hSP   hQ  hR You hit the ball python. hY  hZ † h[ ! h  h 2 h 2 h8  h   h  h +_You kill the ball python! h  h  h  h  h  h   h  h :_No target in view! h7  h5;  h|<  hD  h8J   hK  hL :_No target in view! hi  _No target in view! h/  _No target in view! hg  _No target in view! h, 4 h) Y _No target in view! ho Q h5q  hr  hv  hy  h  h  h  h  hX hY h_ hb h4 h h hT h h0 h h h h hː hp  h  h h> hJ h@ h _ _ You see here a ball python corpse. _ hE^♣♣P..♣♣ #.. ♣♣♣.♣♣ #.# .# ....♣ #.# .# ♣♣♣♣♣ #.# .# # #.# .. ##########.##### .# .............†.# .# ###....†##. #......-5.0 (3 #.##+##...##.# ........#.. #.........### #........( #.....#### #.....##......-6.0 (4 hS  h h_Found 2 stones. h h h: h h hI h+?..P♣P♣P♣  h2 \.....♣P♣ ###  h) ^♣.⌠....♣ ..#  h >P....♣♣♣#.# ...  h ~♣P..♣♣ #.. #..  h ♣♣.♣♣ #.# $.#  h*♣ #.# #.# ##  h!♣♣♣♣ #.# #.###.... hi#.# #@.....#  h#########.######.##...# ............†.##.# .w# #########....†##.# #........##.##+##...#  h<{w   dart slug (asleep)#.# #........#.. #.........### #........(. h. 40 h hu$1.0 (5 hq! h$  h% hq&8_A dart slug comes into view. h)' hu ho P♣P♣P♣ ♣P♣ ### .⌠....♣ ..# ....♣♣♣#.# ... P..♣♣ #.. ##.. .♣♣ #.# $.# ♣ #.# #.# ## #.# #.###.#.# #.@....# .######.##...# †.##.# ..w# ....†##.# ...#........# #..#.##+##...# .#.# #........#.. #.... h#E.....  h h%$2.0 (1 h h< h4@P♣P♣P♣ ♣P♣ ### ⌠....♣ ..# ♣♣♣#.# ... ..♣♣ #.. ##.. .♣♣ #.# $.# #♣ #.# #.# .###. #.# #.###.#.# #..@...# .######.##...# †.##.# ...w# ....†##.# ......##..# ...#.#.##+##...#.... .#.# #.......... ##.. #..........# 3 h ..♣P♣ ###.♣ ..# ..♣♣♣#.# ... ♣♣ #.. ##.. ♣♣ #.# $.# ### ♣ #.# #.# ..###.# ♣ #.# #.###......  #.# #......# ######.######.##@..# .........†.##.##...w ######....†##.##......# #........##...#....#.##+##...#.... #.# #.......... ##.. #..........#### #........(.# #.....##### h= hyw hy. huw h  h& <4 hH# h{ h>}5♣P♣  h}*###  h~)♣  hi*..#  h&M♣♣♣#.# ...#  h♣♣ #.. ##...# h #.# $.# .###  h܂ #.# #.# ...###.#  h߃ #.# #.###......  hÄv#.# #......#  hPt.######.##.@w#  h†.##.##....# ....†##.##......# #.##...#....##.##+##...#......#.# #..........##.#.. #..........# . h=u### #....  h h^5 h h h  h h 1You hit the dart slug but do no damage. h/  h  h = h 9 (0.9 h hh  h h3_The dart slug bites you but does no damage. he  h#" h  hc3You hit the dart slug.  h.8The dart slug is moderately wounded. h+ h[  h hޝ9The dart slug launches a dart at you. hҟ hK7/11 ---------6.8  h[=_The slug dart hits you.  You hit the dart slug.8==-------7.8 (1.0 _The dart slug is moderately wounded. hmr.  You hit the dart slug but do no damage.The dart slug is moderately wounded.6----8.7 (0.9  hy(_The dart slug bites you. h 6  h< You hit the dart slug.9.6 h?  h@ h;A>_The dart slug is severely wounded. hH hF  h  h You hit the dart slug. h h. h  h hL!Vexing h6 h 50.5 h h  h} h)_You kill the dart slug! h h2 h"5 h*6 hw; h?  h@ hRA:_No target in view! h h h h> hW  h hk:_No target in view! h+ h< h hq" h&  h2( hS):_No target in view! h h) h h h  hW hN:_No target in view! h h= h4  hn& h}*  h3, h3-:_No target in view! hΖ h h: h ho  hv=_No target in view! h hc h h h hD h h h h h h hU h  hq h| h~ hH h h h h& hT h  hS  hv  hy  hz  h  h^  hS3  h6  h8  hw?  h^K  h_  h  hj  h  h*  hm  h  h  h  h  h;   h: _ h  h  hi  he 7 h (==-- h  hM  h*  h^ ==8====9====10/11==1===== _HP restored. hb: ===♣♣♣♣♣♣♣ .... ♣♣ ♣ ..P♣P♣P♣ .....♣P♣ ##### ♣.⌠....♣ S..## P....♣♣♣#.# # ...## ♣P..♣♣ #.. #.##...# ♣♣.♣♣ #.# #..$@# .###-♣ #.# ####.# ...###.# ♣♣♣♣ #.# #.###....... #.# #......# #########.######.##...# ............†.##.#[3 h {4m#....#S   ball python (constriction, asleep) #########....†##.##......# #........##...#....##.##+##...#.........76.5 (26.0)-7.5 (27 _A ball python comes into view. h@ ♣ ##### S..## # ...##  #.. #.##...#  #.# #..$@# .###  #.# ####.#   #.# #.#  #.# #......# #.##...# †.##.# †##.#  ..#    h ♣ ##### S..## # ...##  #.. #.##...#  h #.# #..$@# .###  #.# ####.#   #.# #.#  #.# #......# #.##..†.##.# †##.# ..#  h4 h hwb _A ball python is nearby! h6 ♣♣♣♣♣♣♣ ....... ♣♣♣♣♣ P♣P .....♣P♣ .########  hD♣.⌠....♣ .>...S..## P....♣♣♣#.# #.....#P..♣♣ #.. #.##@..# ♣♣.♣♣..$.#..### ...####.# ...###.# ♣♣♣♣###....... #.# #......## #########.##### ............†.....# #########....†##....#.......##...#....# hG8.5 (1.0) h h; _Found a stone staircase leading down. h`' ♣♣♣♣♣♣♣♣ ........♣♣♣♣♣ ♣P♣P♣P♣ ....♣P♣#.###### ♣♣.⌠....♣#.>...S..♣♣♣#.# #..@..## hP..♣♣ #.. #.##...# ♣♣♣.♣♣ #.# #..$.#..### ....♣ #.# ####.# ...###.# ♣♣♣♣♣ #.# #.###....... # #.# #......## ##########.######.##...# .............†.##.##....# ##########....†##.##......# h h&9 hs h h_ z  The helpless ball python fails to defend itself.  You puncture the ball python! h 1. hE 6780.4 (0.9 hL  hP O _You kill the ball python! h 4 h  hN H _No target in view! h' 4 h  h H _No target in view! h` 4 h>  hr H _No target in view! h 4 h  ho H _No target in view! hń  h  h  h% H _No target in view! h 4 h~( Y _No target in view! h Q h\ Q hW Q h4 h h  hu4 h h h(4 h1# h' h;` h4C _ hE hF, hI> _You now have 15 gold pieces. hK hXL hM hN hTP hP hQ h S hT hpU h)V hX hZ he[ h%\ hP^ hd♣♣ ♣ P♣P♣ .♣P♣#.########♣#.>......## .♣♣♣#.# #.....## ♣♣ #.. #.##...## hqg& #.# #....#..  #.# ####.#....###.#.  #.# #.###@......J  #.# #......###... #####.######.##...# ....†.##.##....# #####....†##.##......#  #........##...#....# J   endoplasm (asleep)  #.##+##...#.........  #.# #..........##.  #.. #..........#  hwn-7.4 (7.0 hbo+8.4 (8 hr hu] _An endoplasm comes into view. h? ♣#####>......## #.....## #.. #.##...## #.# #....#..###  #.# ####.#....###.#.  #.# #.###@......J  #.# #......###... #.##...#†.##.##....# †##.##......#  #...#....#  #.........  #.# #..........##..  #..  .  h ♣#####>......## #.....## #.. #.##...## h\ #.# #....#..###  #.# ####.#....###.#.  #.# #.###@......J  #.# #......###... #.##...#†.##.##....# †##.##.....  #...#....#  #.......  #.# #..........##.  #..   h4 h4 hT  ♣ ♣P♣ ♣P♣#.## ♣#.>......## ♣♣♣#.# #.....##  #.. #.##...##  #.# #....#..### #.# ####.#....###.#.##.# #.###.J. hA#.# #......###..######.##...# #†.##.##....# ....†##.##......##.##...#....# #.##+##...#.........#.# #..........##.. _An endoplasm is nearby! h hV29.4 (1 _ h h hp  ♣ P♣ P♣#.######## ♣#.>......## #.# #.....##  #.. #.##...## #.# #....#..### #.# ####.#....###.#.#.#.# #.###.J.#.# #......###..######.##...# .#†.##.##....# ....†##.##......##.##...#....# #.##+##...#.........#.# #..........##.. 90 hR ♣ ♣ ♣#.######## ♣#.>......## #.# #.....##  #.. #.##...##  #.# #....#..### ##.# ####.#....###.#.#.  #.# #.###.J.  #.# #......###..######.##...# ..#†.##.##....# ##....†##.##......#  #.##...#....#  #.##+##...#...  #.# #........ 1 h  #.# #.>......## #.# #.....## +# #.. #.##...## .# #.# #....#..### .# #.# ####.#....###.#.#. #.# #.###.J. #.# #......###..######.##...# ...#†.##.##....# #### ....†##.## #.##...#....# 2 h2   h .# h   h ^.>......##  hz .# #.....## #+#  hq .. #.##...## #.#  hE .# #....#..### #.# # #  h *.# ####.#....###.#.#...# .# #.###.J. .# #......###.# .######.##...# ....# h †.##.##....#.#### ....†##.##......# .##...#....# .##+##...#......... .# #....##..  h  h h&3 h h hGQ.. #  hIL.. >......## .. # #.....## #+#.# #.##...## #.#.# # #....#..### #.#.# ## # ####.#....###.#.#...#. # #.###.J. # #......###. h6LF#. ######.##...##....##### †.##.##....#.#### ##...#....# ##+##...#......... # #....##..  h_S hT&4 hY h\ hʛ&  hOThe helpless endoplasm fails to defend itself.  You impale the endoplasm!! hޢ1. h.95 h hhM _You kill the endoplasm! h4 h h;H _No target in view! hP h^Q h hH _No target in view! hg h  h h3H _No target in view! hBL _No target in view! hI]| _No target in view! h h _No target in view! hr hJ hQ hA hş% h hU hu; h h% h hN h; h h; h h; h h; hf h+ h h% _ h h5, h h h h$ h h h h* h h^ hL h hi hF hv  hQ h h h h@ h h# h h  h h$ h h hU h>  h ! h0" h# hX$ h$ h' h) hI* h* h- h. hl/ hJ0 h1 h 7..#..### #.#.#.###.#.# .. #.#....###.#.#...#.#.#.... # hy7.###..................... ##.......#.#.#.#. #.##...##....#####.###.# #.##....#.#### #.......#.##......# #.#.....#  h7;..##..#.....#.# ...#......#....#110.4 (15.0) .........##.......#  hL8I.........###..###...######.....(.# #.. ##.##.##### # ...# ... ..... .#.. h84.(.  h< h9=,1.4 (16 hA hE; _Found 6 stones. hdE h^F hI hJ h,K hVPB hP hQ hS hU hU hV hX h_Z hZ h\ h7^ h` h~a hb hf hj hj hl ho h| h@} hg, hh h h, hs h##+##...#..............#....# # #..........##..............# . #. h0...###..###...###### # #........(.# #...###.##  #.....########........#  #.....##......###.#.....  ........###.# .#... h! .#..!.......# #.(. ######  .....####  h^.###.  #  h,20 h,2.4 (11 h֣ h u _d - a sedimented coppery potion h h& hF _Unknown command. h-7  h7  h9  h=  hHB  hB % _ haJ , hK  hK  hM  hQ  hET , hV  h7`  #........##...#....####.....#.#  #.##+##...#..............#....#  #.# #...##..............  h`  #.. #..........###..###...######## #........(.# #...###.## #.....########........# #.....##......###.#.....#.............###.# .#... hc ; .#..@.......# #.(. #......##### .......######.###.## #..### h&i 15.4 (3.0) hi +6.4 (4 hfp  hr Z _e - a viscous black potion h5` hd:n h: h; h= h+@, hA h E hMG, hH hJ hL, hN hP hvR, h5S h$V h X, hBY hm[ hg hh h!j hl ho hq h6s hu h ~ hL hv hm h h͈(#.....##......###.#..... hn h#... h2###.# .#... h^ h#.#... h@# #.( hP hR#.###.#......#####  h hFN#.........####  hR #####.###.#  h h<#.# #...  ####.####### #.....@....# #.....####.# #.....# #####  h h36.4 (1 hB 0.0) hQ h%7.4 (11 hj h{  h4 hߢ*_f - a ring of protection from cold h* h hd h!#.............###.# .#...  #.# #.(. #.###.#......#####  h#.........#### #####.###.# .# #... ####.####### #..........# #.....####@# #.....# #...w####### ####### w   dart slug (asleep) hw 41.4 (4.0)ww  hFA dart slug comes into view. hnx ```The dart slug launches a dart at you. h hǁ?@.. h3=2.4 (5 hZ hrO _The slug dart misses you. hu #.#...# #.(. #.###.#......##### #.........#### #####.###.#  #.# #... hW####.########..........# #.....####.###.##.....# #.@.w.######## #######  h;- h53.4 (1 h  hs h/#.#.# #.(. #.###.#......##### #.####  h1#####.###.# #.# #... ####.####### #....# ##.....####.###.# #.....# #..@w.# # #  h5 h 6.=4 h8 hd<W _The dart slug closely misses you. hu  h You hit the dart slug.  The dart slug is heavily wounded.5 h׫ hȭO _The dart slug misses you. h4  You hit the dart slug.6 h hC] _The dart slug is almost dead. hz  You hit the dart slug but do no damage.The dart slug is almost dead. hz-7.3 (0.9 h% hT _The dart slug barely misses you.You hit the dart slug. h/.  h hI#.#..........# #.(.paps the Vexing#.###.#......#####Poltergeist#.........####Health: 11/11 ========================#####.###.#Magic: 3/3========================#.# #...AC: 2Str: 4####.#######EV: 11Int: 17#..........# #SH: 0Dex: 14#.....####.###.#XL:  1 Next: 130% Place: Dungeon:1#.....# #..@..#Noise: =--------  Time: 148.2 (0.9)####### #######a) +1 dagger hm5Nothing quiveredFly You hit the dart slug. _The dart slug is almost dead.You hit the dart slug but do no damage.The dart slug is almost dead. _The dart slug barely misses you.You hit the dart slug. _You kill the dart slug!You have reached level 2! h=/  --more-- h 7/175/522%  _ hR hT= Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes8% 3  b - Tukima's DanceHexes8% 3c - Ensorcelled HibernationHexes/Ice11%2  d - Dazzling FlashHexes/Fire22% 3 5 spell levels left  hCU^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h_ h#.#..........# #.(.paps the Vexing#.###.#......#####Poltergeist#.........####Health: 17/17 ========================#####.###.#Magic: 5/5========================#.# #...AC: 2Str: 4####.#######EV: 11Int: 17#..........# #SH: 0Dex: 14#.....####.###.#XL:  2 Next: 12% Place: Dungeon:1#.....# #..@..#Noise: =--------  Time: 148.2 (0.0)####### #######a) +1 daggerNothing quiveredFly You hit the dart slug but do no damage.The dart slug is almost dead. _The dart slug barely misses you.You hit the dart slug. _You kill the dart slug! _You have reached level 2! h[39;49mMemorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - No h$#.#..........# #.(.paps the Vexing#.###.#......#####Poltergeist#.........####Health: 17/17 ========================#####.###.#Magic: 5/5========================#.# #...AC: 2Str: 4####.#######EV: 11Int: 17#..........# #SH: 0Dex: 14#.....####.###.#XL:  2 Next: 12% Place: Dungeon:1#.....# #..@..#Noise: =--------  Time: 148.2 (0.0)####### #######a) +1 daggerNothing quiveredFly You hit the dart slug but do no damage.The dart slug is almost dead. _The dart slug barely misses you.You hit the dart slug. _You kill the dart slug! _You have reached level 2! hj([9;45H-9.2 (1 _-50.2 (21.2 (3  h 8_You start memorising the spell. You continue memorising. x2  h?]_You finish memorising. Spell assigned to 'a'. hs O#.#.# #.(. #.###.#......##### #.#### ..#####.###.# .##.# #... r.####.####### .##...# .# #.....####.###.# #.....# #...@.# # # r   rat (asleep)02.2 (1 _A rat comes into view. hM#.............###.# .#...  h #.#....# #.(.#.###.#......######.........#####..  #####.###.# #.#  #.# #... gr. ####.####### #.# #..........# #.# #.....####.###@# #.....# #.....# ####### #######g   hobgoblin (asleep) h' h(&3 h/ h4\ _A hobgoblin comes into view. h؟ ##..... #.......###.# .#.. ....# #.(.###.#......#####.........#####..  #####.###.# ##.## #.# #... gr.###.######.....# ###.###.....# #..... h `####### ####### hd <4 hK  h  hj######........# ##..... #.......###.# .#.. ....# #.(.###.#......#####.........#####..  #####.###.#####.#####.# #.# #.....gr......####.######.....# ###.###.....# #.....####### ####### grgrThe hobgoblin shouts! The rat squeaks loudly.  The hobgoblin hits you. The rat bites you.12--------====5 hh' _You hear a shout! hS......###.#....... .#... #.#....# #.(#.####### ........#####.. ####.###.#####.#####.# hRV #.# #.....gr......#####.####### #.# ..........####.## #....###### ######  hY hZ h_`H.gr hLaE----6 hf hi- _You hear an angry hiss. h  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h? #.....##......###.#.....  paps the Vexing  h #.............###.# .#...  Poltergeist #.#..........# #.(.  Health: 12/17 ================--------  #.###.#......##### Magic: 3/5 hw ==============----------  #.........#####.. AC: 2Str: 4  h  #####.###.#####.#####.#  EV: 11Int: 17 #.# #......g......#  SH: 0 h mDex: 14  ####.####### #r# XL:  2 Next: 12% Place: Dungeon:1  #..........# #@# h  Noise: ---------  Time: 156.2 (0.0)  #.....####.###.# a) +1 dagger  #.....# #.....# h  Nothing quivered  ####### ####### Fly  h*   g   hobgoblin  r   rat h  _You hear an angry hiss.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h{ Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 62%) hQR#.....##......###.#.....paps the Vexing #.............###.# .#...Poltergeist#.#..........# #.(.Health: 12/17 ================--------#.###.#......#####Magic: 3/5==============----------#.........#####..AC: 2Str: 4  #####.###.#####.#####.#EV: 11Int: 17#.# #......g......#SH: 0Dex: 14####.####### #*#XL:  2 Next: 12% Place: Dungeon:1#..........# #@#Noise: ---------  Time: 156.2 (0.0)#.....####.###.#a) +1 dagger#.....# #.....#Nothing quivered####### #######Fly g  [ hW37m hobgoblinr   rat _You hear an angry hiss.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 62%) h h}r  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 62%)  The rat resists with significant effort.13===7.2 (1 h h+I _The rat misses you. h  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h&w #.....##......###.#.....  paps the Vexing #.............###.# .#...  Poltergeist #.#..........# #.(.  Health: 13/17 ==================------  #.###.#......##### Magic: 1/5====--------------------  #.........#####.. AC: 2Str: 4  #####.###.#####.#####.#  EV: 11Int: 17 #.# #......g......#  SH: 0Dex: 14  ####.####### #r# XL:  2 Next: 12% Place: Dungeon:1  #..........# #@# Noise: =--------  Time: 157.2 (0.0)  #.....####.###.# a) +1 dagger  hCx J #.....# #.....# Nothing quivered  ####### ####### Fly   g   hobgoblin  r   rat _The rat misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 62%) h;J#.....##......###.#.....paps the Vexing #.............###.# .#...Poltergeist#.#..........# #.(.Health: 13/17 ==================------#.###.#......#####Magic: 1/5====--------------------#.........#####..AC: 2Str: 4  #####.###.#####.#####.#EV: 11Int: 17#.# #......g......#SH: 0Dex: 14####.####### #*#XL:  2 Next: 12% Place: Dungeon:1#..........# #@# hNNoise: =--------  Time: 157.2 (0.0)#.....####.###.#a) +1 dagger#.....# #.....#Nothing quivered####### #######Fly g   hobgoblinr   rat _The rat misses you.Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (chance to affect: 62%) ha:or(asleep)  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (chance to affect: 62%)  The rat looks drowsy... hr 5 -8.2 (1 _You feel bolstered by spreading misfortune. h j  The helpless rat fails to defend itself.  You puncture the rat! h  h U.g  h| ]6-9.1 (0.9 h  h G _You kill the rat! h@  You hit the hobgoblin.  The hobgoblin is severely wounded.=60.0 _The hobgoblin hits you but does no damage. h  You closely miss the hobgoblin.The hobgoblin is severely wounded. h ^12--9 h  h - _The hobgoblin hits you. h7l  You hit the hobgoblin but do no damage. h9Z13==1.8 hg@ hCb _The hobgoblin is severely wounded. hQ  You hit the hobgoblin. hb g†g   goblinYou kill the hobgoblin! huG202.7 hIs _A goblin comes into view. It is wielding a +0 club. h"######........# ##..... #.......###.# .#.. ....# #.(.###.#......#####.........#####..  hH$$#####.###.#####.#####.# #.# #.......g.....####.######.....# ###.###.....# #.....####### ####### h/ h0-3.7 (1.0 h8 h?@ _The goblin hits you but does no damage. _You see here a hobgoblin corpse. h  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h|Z4 ha hee _You don't have enough magic to cast this spell. h  You hit the goblin.  The goblin is severely wounded. hZ-4.6 (0.9 h h= _The goblin hits you but does no damage. hj  You hit the goblin.  hPThe goblin is severely wounded. hoY12--5.5 hs h9 _The goblin hits you with a +0 club. h 8  You hit the goblin. h A)  h b13==56.4 hb  h J _You kill the goblin! hr4 hs h}vn2===== h{X h|, h~ h4=== h4 hbT===== hJ h hP h{ hG hԉ:4 h hK hL=3 h h h9M5== h h5G 2  h2 hs _You feel your existence waver again. h# h: h+h3===== h  h6=== h hP, h, h|, h\ hKT===== h hr hެ:= hq h) hF7== h hP h˳ h h, h h h hʺ h hr;== h hi h h h hR4===== h' hv, h he, h hI, h h~ h>===== h! hE, h hs h h h h6 h ha h h h, h( h, h h?f5===== h/ h 4 _Magic restored. hP h h h? h, h h|  Things that are here:  a +0 club; a goblin corpse h h _ h~ h hs...##......###.#..... ...........###.# .#....  #.#.# #.(. ###.#......##### .## ........#####.. ... ###.###.#####.#####.# # h"2 #.# #.......).....#..[ ###.#########†#......... ..........# #.#.@....##-204.4 (38.0) .....####.###.#.......#  h!.....# #.....#.......# ###### #######.##+##.# #?# #......#.. h;===== hh?-5.4 (39 hA _Found a ring mail.6.4 (40 _g - a scroll labelled BODENT REWA h4 h hw h X he, h h~ h, h h h0, hC h`......#####.. ... ####.###.#####.#####.# ## #.# #).....#..[#.#########†#......... #...# #.#......## #.....####.###.#.......# #.....# #.....#.......##### #######.##+##.# #@# # #..... høu#  #....#  #... #......# #.. ########...  h210.0) h+1.4 (5 h hb _h - a scroll labelled FYS QAAKLIXU hXJ h$ hZ#  _You now have 26 gold pieces (gained 11). hM(.# #...###.## #........## .....###.#..... . .....###.# .#.... .. .# #.(. ... .....##### #..## ... ..#####.. #...# ..# .#####.#####.#.##...# #.......).....#.@[...# 24.4 (13.0) #######†#....... ....# #.#......###...... ###.###.#.......# ...#.>#.....#[ h^40m.......# # ########.##+##.########.##....##...........####....#......#5.4 (14 _Found a stone staircase leading down. h  h٧ Drink which item? Potions  c - 2 potions of invisibility  d - a sedimented coppery potion  hڨ e - a viscous black potion [!] read|quaff[?] describe selected h͕ h" h?(.# #...###.##paps the Vexing #####........##Poltergeist .....###.#......Health: 17/17 ======================== .....###.# .#.... ..Magic: 5/5======================== .........# #.(. ...AC: 2Str: 4 .....##### #..## ...EV: 11Int: 17 ..#####.. #...# ..#SH: 0 h.Dex: 14 #.#####.#####.#.##...#XL:  2 Next: 25% Place: Dungeon:1 #.......).....#.@[...#Noise: ---------  Time: 225.4 (0.0) #######†#............#a) +1 dagger ....# #.#......###......Nothing quivered ###.###.#.......# ...#.>Fly #.....#.......# ### ########.##+##.########.##....##...........####....#......# _a +0 club; a goblin corpse _Found a ring mail. _g - a scroll labelled BODENT REWA _h - a scroll labelled FYS QAAKLIXU _You now have 26 gold pieces (gained 11). _Found a stone staircase leading down. hΧP  Okay, then. hk hC h. _ h\ h #Equip which item?  - - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +1 cloak (haunted) Jewellery (go to first with "=)f - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on h%y[tab] equip|unequip hb hi hFr(.# #...###.##paps the Vexing #####........##Poltergeist .....###.#......Health: 17/17 ======================== .....###.# .#.... ..Magic: 5/5======================== .........# #.(. ...AC: 2 hmsStr: 4 .....##### #..## ...EV: 11Int: 17 ..#####.. #...# ..#SH: 0Dex: 14 #.#####.#####.#.##...#XL:  2 Next: 25% Place: Dungeon:1 #.......).....#.@[...#Noise: ---------  Time: 225.4 (0.0)  hIt#######†#............#a) +1 dagger ....# #.#......###......Nothing quivered ###.###.#.......# ...#.>Fly #.....#.......# ### # hu#######.##+##.########.##....##...........####....#......# _Found a ring mail. _g - a scroll labelled BODENT REWA  hv_h - a scroll labelled FYS QAAKLIXU _You now have 26 gold pieces (gained 11). _Found a stone staircase leading down. _Okay, then. h΀P  Okay, then. h h h. _ h  h Put on which piece of jewellery? Jewellery (go to first with "=)  f - a ring of protection from cold hu c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ha hM h(.# #...###.##paps the Vexing #####........##Poltergeist .....###.#......Health: 17/17 ======================== .....###.# .#.... ..Magic: 5/5======================== .........# #.(. ...AC: 2 h`Str: 4 .....##### #..## ...EV: 11Int: 17 ..#####.. #...# ..#SH: 0Dex: 14 #.#####.#####.#.##...#XL:  2 Next: 25% Place: Dungeon:1 #.......).....#.@[...#Noise: ---------  Time: 225.4 (0.0) #######†#............#a) +1 dagger ....# #.#......###......Nothing quivered ###.###.#.......# ...#.>Fly #.....#.......# ### ########.##+##.########.##....##...........####....#......# _g - a scroll labelled BODENT REWA _h - a scroll labelled FYS QAAKLIXU  hb[m_You now have 26 gold pieces (gained 11). _Found a stone staircase leading down. _Okay, then. _Okay, then.9 (0.5 _f - a ring of protection from cold (worn) h h;Read which item? Scrolls  g - a scroll labelled BODENT REWA  h  h - a scroll labelled FYS QAAKLIXU [!] read|quaff[?] describe selected hG  hP  h[ (.# #...###.##paps the Vexing #####........##Poltergeist .....###.#......Health: 17/17 ======================== .....###.# .#.... ..Magic: 5/5 h\ ======================== .........# #.(. ...AC: 2Str: 4 .....##### #..## ...EV: 11Int: 17 ..#####.. #...# ..# h_ SH: 0Dex: 14 #.#####.#####.#.##...#XL:  2 Next: 25% Place: Dungeon:1 #.......).....#.@[...#Noise: ---------  Time: 225.9 (0.0) #######†#............#a) +1 dagger ....# #.#......###......Nothing quivered ###.###.#.......# ...#.>Fly #.....#.......# ### ########.##+##.########.##....##...........####....#......# _h - a scroll labelled FYS QAAKLIXU _You now have 26 gold pieces (gained 11). _Found a stone staircase leading down. _Okay, then. _Okay, then.  h` @_f - a ring of protection from cold (worn) hl  §§@§§..#§§§§..#.....#As you read the scroll labelled BODENT REWA, it dissolves into smoke. hl +6.9 (1 hKr  hmt - _It was a scroll of fog. h h}Read which item? Scrolls  h - a scroll labelled FYS QAAKLIXU [!] read|quaff[?] describe selected hY h  hf.i(.# #...###.##paps the Vexing #####........##Poltergeist .....###.#......Health: 17/17 ======================== .....###.# .#.... ..Magic: 5/5======================== .........# #.(. ...AC: 2Str: 4 .....##### #..## ...EV: 11 h{1Int: 17 ..#####.. #...# ..#SH: 0Dex: 14 #.#####.#####.#§##...#XL:  2 Next: 25% Place: Dungeon:1 #.......).....#§@§§..#Noise: ---------  Time: 226.9 (0.0) #######†#......§§§§..#a) +1 dagger ....# #.#......###......Nothing quivered ###.###.#.......# ...#.>Fly #.....#.......# ### ########.##+##.########.##....##...........####....#......# _Found a stone staircase leading down. _Okay, then. _Okay, then.  h2_f - a ring of protection from cold (worn)  As you read the scroll labelled BODENT REWA, it dissolves into smoke. _It was a scroll of fog. h5&  h5qAs you read the scroll labelled FYS QAAKLIXU, it crumbles to dust.  It is a scroll of enchant armour. hy@/  --more-- hAD Enchant which item? Armour  b - a +1 cloak (haunted)[?] describe selected h (.# #...###.##paps the Vexing #####........##Poltergeist .....###.#......Health: 17/17 ======================== .....###.# .#.... ..Magic: 5/5======================== .........# #.(. ...AC: 2Str: 4 .....##### #..## ...EV: 11Int: 17 ..#####.. #...# ..#SH: 0Dex: 14 #.#####.#####.#§##...#XL:  2 Next: 25% Place: Dungeon:1 #.......).....#§@§§..#Noise: ---------  Time: 226.9 (0.0) #######†#......§§§§..#a) +1 dagger ....#[39;49 h m #.#......###......Nothing quivered ###.###.#.......# ...#.>Fly #.....#.......# ### ########.##+##.########.##....##...........####....#......# _Okay, then. _f - a ring of protection from cold (worn)  As you read the scroll labelled BODENT REWA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled FYS QAAKLIXU, it crumbles to dust.  It is a scroll of enchant armour.§....####37.9 (1 _Your +1 cloak glows green for a while. h-  h Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Armour (go to first with [)  b - a +2 cloak (haunted) Jewellery (go to first with "=)  f - a ring of protection from cold (worn) Potions (go to first with !)c - 2 potions of invisibility  h k d - a sedimented coppery potion  e - a viscous black potion hp  h\  h1 (.# #...###.##paps the Vexing #####........##Poltergeist .....###.#......Health: 17/17 ======================== .....###.# .#.... ..Magic: 5/5======================== .........# #.(. ...AC: 3Str: 4 .....##### #..## ...EV: 11Int: 17 ..#####.. #...# ..#SH: 0Dex: 14 #.#####.#####.#§##...#XL:  2 Next: 25% Place: Dungeon:1 #.......).....#§@§§..#Noise: ---------  Time: 227.9 (0.0) #######†#......§§§§..#a) +1 dagger ....# h #.#......###§.....Nothing quivered ###.###.#.......# ...#.>Fly #.....#.......# ### ########.##+##.########.##....##...........####....#......# _f - a ring of protection from cold (worn)  As you read the scroll labelled BODENT REWA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled FYS QAAKLIXU, it crumbles to dust.  It is a scroll of enchant armour. _Your +1 cloak glows green for a while. h  h  h  hu  h~ h? Spells (Memorise)TypeFailure Level  h a - Confusing TouchHexes8% 3  b - Tukima's DanceHexes8% 3  hГ c - Dazzling FlashHexes/Fire22% 3 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h(.# #...###.##paps the Vexing #####........##Poltergeist .....###.#......Health: 17/17 ======================== .....###.# .#.... ..Magic: 5/5======================== .........# #.(. ...AC: 3Str: 4 .....##### #..## ...EV: 11Int: 17 ..#####.. #...# ..#SH: 0Dex: 14 #.#####.#####.#§##...#XL:  2 Next: 25% Place: Dungeon:1 #.......).....#§@§§..#Noise: ---------  Time: 227.9 (0.0) #######†#......§§§§..#a) +1 dagger ....#[39;49 hVJm #.#......###§.....Nothing quivered ###.###.#.......# ...#.>Fly #.....#.......# ### ########.##+##.########.##....##...........####....#......# _f - a ring of protection from cold (worn)  As you read the scroll labelled BODENT REWA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled FYS QAAKLIXU, it crumbles to dust.  It is a scroll of enchant armour. _Your +1 cloak glows green for a while.  Okay, then. h%D _ h hpaps the Vexing (Poltergeist Enchanter)Turns: 230, Time: 00:00:45 Health: 17/17AC:  3 Str:  4 XL: 2 Next: 25% Magic: 5/5EV: 11 Int: 17 God: Gold: 26SH:  0 Dex: 14 Spells: 3/5 levels left rFire . . .a - +1 dagger rCold + + . (no offhand) rNeg + + + b - +2 cloak rPois ∞ hF(no armour) rElec .(no armour) rCorr .(no armour) SInv .(no armour) Will .....(no armour) Stlth +++(no amulet) HPRegen 0.22/turn f - ring of protection from cold MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster hI hv(.# #...###.##paps the Vexing #####........##Poltergeist .....###.#......Health: 17/17 ======================== .....###.# .#.... ..Magic: 5/5======================== .........# #.(. ...AC: 3Str: 4 .....##### #..## ...EV: 11Int: 17 ..#####.. #...# ..#SH: 0Dex: 14 #.#####.#####.#§##...#XL:  2 Next: 25% Place: Dungeon:1 #.......).....#§@§§..# hx(Noise: ---------  Time: 227.9 (0.0) #######†#......§§§§..#a) +1 dagger ....# #.#......###§.....Nothing quivered ###.###.#.......# ...#.>Fly #.....#.......# ### ########.##+##.########.##....##...........####....#......#As you read the scroll labelled BODENT REWA, it dissolves into smoke. _It was a scroll of fog.  As you read the scroll labelled FYS QAAKLIXU, it crumbles to dust.  It is a scroll of enchant armour. _Your +1 cloak glows green for a while. _Okay, then. h,| h* h h _ h$  hd a  You see here a +0 ring mail. h^ hp _ h} hb h, h  hx hM!, h" hV*X hK, hj/ h/ h1 h4 h7, h9 h< hM huQ, h|WX hX hEY hY h[ hN] h^ h^ ha, hob heM _You now have 37 gold pieces (gained 11). hg4 hg hi hj, hck hrm ho, ho hbq h-r hr h s hs h(u hu hv hv hhx hx, h{B ho} h(~ h~ h} h h h_ h hT h  h h h h܆ h  hވ, hƉ h  h, h h h, h hC h, hҒ h& hՔ, h  hQ h, h h4 h, h hw h hc, hw h h, h h- hѫ, h0 hK h#, h hs h, h hg3#......§§§§..#.......# #......###...........##### #.......#....#.>....#....# #.......#.####.####.#.##.#### #.##+##.#. .... #...#.....# #.##....# ..#..# #########.#....### ...#.. #.# ......# ## #..###########.# ......# #..@...........# h ##.############# ...  .....  ....... ....... w   dart slug (asleep) ....... ....w..  hR 65.9 (38.0)wwA dart slug comes into view. hU ````` hfW`The dart slug launches a dart at you. h8......3------=6.9 (39 _The slug dart hits you. hB .#......###...........##### .#.......#....#.>....#....# .#.#.####.####.#.##.#### ##.##+##.#. ....# #...#.....# ##.##....# ..#..# #########.# .......### ...#..# #.# #......# ## #..###########.# #......# #..............#  hD 7######## ##@############# #.......# #..........##..........##....##....##....w.....############# hM  hsN 9-7.9 (1.0) hT  h~W  h&  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hB).#......###...........#####  paps the Vexing .#.......#....#.>....#....#  Poltergeist .#.......#.####.####.#.##.####  Health: 13/17 ==================------ ##.##+##.#. ....# #...#.....#  Magic: 3/5==============---------- ##.##....# ..#..# #########.#  AC: 3Str: 4 .......### ...#..# #.#  EV: 11Int: 17 #......# ## #..###########.#  SH: 0Dex: 14 #......# #..............#  XL:  2 Next: 25% Place: Dungeon:1 ######## ##@#############  Noise: ---------  Time: 267.9 (0.0) #..*....#  a)  h;[0;10;1m+1 dagger #.....*....#  Nothing quivered #.....*....#  Fly  #....*.....#  #....*.....#  w   dart slug #....w.....#  ############  _The slug dart hits you.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (chance to affect: 62%) h.#......###...........#####paps the Vexing .#.......#....#.>....#....#Poltergeist .#.......#.####.####.#.##.#### hHealth: 13/17 ==================------ ##.##+##.#. ....# #...#.....#Magic: 3/5==============---------- ##.##....# ..#..# #########.#AC: 3Str: 4 .......### ...#..##.#EV: 11 hInt: 17 #......# ## #..###########.#SH: 0Dex: 14 #......##..............#XL:  2 Next: 25% Place: Dungeon:1 ##########@#############Noise: ---------  Time: 267.9 (0.0)#.......#a) +1 dagger#..........#Nothing quivered#..........#Fly #..........##..........#w   dart slug#....*.....############# _The slug dart hits you.  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line h>Aim: a dart slug (chance to affect: 62%) htw(asleep)  Casting: Ensorcelled Hibernation (safe; 11% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 11% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (chance to affect: 62%)  The dart slug looks drowsy... h&9w h'R 6 8.9 (1 h, h/k _You feel bolstered by spreading misfortune. h .#....#.>....#....####.####.#.##.#### ##.##+##.#. ....# #...#.........# ..#..# ######### .......### . # h; t ## #..########## #............. ######## #.##.############ #...@...# #....w##########  h" <9 hf+  h-  h`I?####.####.#.##.#### ##.##+##.#. ....# #...#.........# ..#..# ######### .......### . # ## #..########## # #............. ######## #.##.############ hNJ..##.......# #....w##########  hQk4=70 hW hIY hd=##.##+##.#. ....# #...#.........# ..#..# ######### .......### ...#..# # ## #..########## #.#............. #######.##.############ ..##.......# #....w##########1 h#.##....# ..#..# #########.# ........### ...#..# #.# .#......# ##.#..###########.#  #......# #.#..............#  ########## #.##.############# ht ...##.......#  #...# #.# #.# #.# #....w.....# ############  h R2 h" h$A.........### ...#..# #.##......# ##.#..###########.# . #......# # #.#..............# ##########. #.##.############# ...##.......#  #...# #.# #.# #.# #....w.....# ############ h}HIww h2I.=3 hK hNt _The dart slug wakes up again. The dart slug barely misses you. h h5===54.8 (0.9 h h] _You hit the dart slug but do no damage. hHl  You hit the dart slug but do no damage. hFt  The dart slug launches a dart at you. h7  h39 (5.7 h?  h$C @ _The slug dart hits you but does no damage. h  h D46.6 h  hϷ T _You barely miss the dart slug. h&d  You hit the dart slug.  The dart slug is lightly wounded. hܡ `````The dart slug launches a dart at you. he3....@7.6 (1.0 h6O _The slug dart misses you. h5M _The slug dart misses you.  You hit the dart slug.  The dart slug is moderately wounded.You feel your existence waver again.  The dart slug launches a dart at you. h hS3---4===== 3 8.5 (0.9 h h- _The slug dart hits you. h  You hit the dart slug.4=--9.4 h`x _The dart slug is severely wounded. h:   hӌzYou hit the dart slug.  The dart slug is almost dead. ht  The dart slug launches a dart at you. h 10-----80.4 (1.0 h' h*- _The slug dart hits you. h ;  You hit the dart slug. h 0.  hu# 6371.3 (0.9 h'  h) M _You kill the dart slug! hM # ##.#..########## . # #.#.............  ##########. #.##.############ ...##.......#  #...########## h1 k=====-2.3 (1.0 h  h  hˊ 4 hA  h 1=---- h+ , h  h' , h  h# , h+  hT u2== hީ  h  hӫ  hʬ  h  h԰ P5===== h  hk , h  h P= h  h  hg P13== h  h.  h >===== hy  h"  h  hb  h  h , h=  hZ l4=== h  h , hH  h , h  h , h  h P= h`  h  h M5== hG  h  hQ  h  h  h  hL  h  he  h  h  h2 ;== h  h  h3 L6= h  he  h  h  h  hI  h  h  h%  h  h  h j7=== ha  ha  h&  h  h]  h  h:  h  hp  h  h=  h  hu  h  h/  h ;== h  h*  h  h7  h  h  hR , h  h5  h , h  h_  h  h , h  h` , h , h>  hA B hTC , hL  hS _You now have 39 gold pieces (gained 2). h4U , hW , hY B h^ X hn  hq X hs , hw , hz X h; X hf , h< , hX , h , h , h|  h  h. , h X  Things that are here:  hK :a +0 club; a goblin corpse hD L _ h  h , hB  h B hc  h , hS  h7  hF , h  h`  h , h  h  h0 , h  h  h , h,  h  h , h  h  h , hK  h  h , h  h&  h , h  h  h ##..#.#.#. #....#####.###.# #.#### #.......# ..## #.#.....# ....####.....#.# # ..........#....# .# .##..............#.... .. .###..###...######.#.##.# .# #...###.##...@..#....#- ####........##.##..#....####  hp ....###.#.......#..#.......# ....###.##.#....#.S........# ........#..#.(..#..........# ....######.#..###.....#.#S   ball python (constriction, wandering) .#####.....#...##...#.#.##### .#####.#####.#.##...#.......# .......).....#..§§..#.......# h 1364.3 (82.0) h kS.5.3 (83 h  h ^ _A ball python comes into view. hn ....#####.###.# .#### #.......# .## #.#.....# ## #.####.....#.# ...#.....#....# .#.# ##......#.... .. ###..###...######.#.##.# # #. ho ##......#....# ###........##.##@.#....#### ...###.#.......#S.#.......# ###.##.#....#....# ...#..#.(..#..........# ######.#..###.....#.#  hs #####.....#...##...#.#.##### #####.#####.#.##...#.......#.....).....#..[...#.....# #####†#......... h& SS)The ball python hisses angrily. h ;===6.3 (1.0) h  h& [ _The ball python barely misses you. x2 hwn  You hit the ball python but do no damage. h+x/--7 h hكY _The ball python closely misses you. h{U  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h"o....#####.###.# paps the Vexing .#### #.......# Poltergeist .## #.#.....# ## #  Health: 17/17 ======================== ...####.....#.# ...#  Magic: 3/5==============---------- .........#....# .#.#  AC: 3 h#Str: 4 ##..............#.... ..  EV: 11Int: 17 ###..###...######.#.##.#  SH: 0Dex: 14  hP$# #...###.##......#....#  XL:  2 Next: 37% Place: Dungeon:1 ###........##.##@.#....####  Noise: =--------  Time: 367.3 (0.0) ...###.#.......#S.#.......#  a) +1 dagger ...###.##.#....#..........#  Nothing quivered .......#..#.(..#..........#  Fly ...######.#..###.....#.# #####.....#...##...#.#.#####  S   ball python (constriction) #####.#####.#.##...#.......# ......).....#..[...#.......#  h&\#####†#.........§..#.......# _The ball python closely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 62%) h 8....#####.###.#paps the Vexing .#### #.......#Poltergeist .## #.#.....# ## #Health: 17/17 ======================== ...####.....#.# ...#Magic: 3/5 hm o==============---------- .........#....# .#.#AC: 3Str: 4 ##..............#.... ..EV: 11Int: 17 ###..###...######.#.##.#SH: 0Dex: 14  h # #...###.##......#....#XL:  2 Next: 37% Place: Dungeon:1 ###........##.##@.#....####Noise: =--------  Time: 367.3 (0.0) ...###.#.......#*.#.......#a) +1 dagger ...###.##.#....#..........#Nothing quivered  hk.......#..#.(..#..........#Fly ...######.#..###.....#.# #####.....#...##...#.#.#####S   ball python (constriction) #####.#####.#.##...#.......# ......).....#..[...#.......# #####†#.........§..#.......# _The ball python closely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 62%) h ht sS  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 62%)  The ball python resists with significant effort. hu +8.3 (1 h-  h Y _The ball python closely misses you. h*  You hit the ball python.  The ball python is severely wounded.9 h8 h@C _The ball python bites you but does no damage. h=  You closely miss the ball python.The ball python is severely wounded. h .70.2 (0.9 hs  h C _The ball python bites you but does no damage. h.   h 7 You hit the ball python. h2. h*1411.1 h. hz0O _You kill the ball python! h/ 4 h  h5 n h  h , h  h , h@  hR , h  h , h  hs  h. R4===== h  h& , h*  hy , hf  h , h  hs T===== h  h , h  hm , h  h  hL  h  h  h , h  h f5===== hK  h  hU , h/  h  h , hI  h6  hU o#.#...#.#.#.... ......... .>.......#.#.#.#. ...#.###.# .. #### #.......# ..  #.#.....# ###.# ..####.....#.# #...# ........#....# #.#.##.##......#@....... -91.1 (20.0)  hA *##..###...######.#.##.##  #...###.##......#....# ##........##.##..#....#### ###.#.......#..#.......# ..###.##.#....#..........# ......#..#.(..#..........#######.#..###.....#.#.....#...##...#.#.##### hq \-2.1 (21 hc  h. ; _Found a stone staircase leading down. h}4 hdž, hT===== hn h h*B h7 h, hϖ h h h h; h h####### #.# ... #.....# # #... .... #.###.#.#.#... #####......#.#.#.....##.....# ..................>....#.#.#.#. ...... #####.###.# #....#  ## #.@..#  #.#.....# ###.#..# ###.....#.# #...#b.... .....#....# #.#.##.#### ..........#.......###...######.#.##.## b   bat (asleep)###.##......#....#.....##.##..#....###...#..#.......#[ h=37m h17.1 (5.0) hv+8.1 (6 h hV _A bat comes into view. hAR< #.# ...  # #... .... .#... #####... .....##.....# .......>..  ......#  #....# #  #.@..#   ###.#..#  #...#b....  #.#.##.#### #........ #.#.##.## #....# #.   hf #.# ...  # #... .... .#... #####... .....##.....# .......>..  ......#  #....#   #.@..#   ###.#..#  #...#b....  #.#.##.#### #.......#.#.##.##  h#....##. hS4 h{ hZ _A bat is nearby! hw ###### #.#... .....# # #....... .###.#.#.#... #####... ...#.#.#.....##.....#  hy 8.................>.. #.#.#.#. # ####.###.# #....#  #.......# #....#  #.#.....# ###.#@.# ##.....#.# #...#b....# ....#....# #.#.##.####......#........ ###...######.#.##.####......#....# ....##.##..#....#### #.#.......#..#.......#.##.#....#... h  h 29.1 (1 _ h  hA  h  The helpless bat fails to defend itself.  You impale the bat!!. h 75400.0 (0.9 h  h9 G _You kill the bat! h)J hu, hH. hU/ h<< h?n hB hEX hF, hG hJB hWM, hsOB hR, hb h^e hg hk h4l hm hp hs ht hv h z h h! hi hIZ#. .# ### h  hɅ######. ^# ...# h| h7H...... .#....# h h_###.... .#....# h_ h#..S..!. .#....# h\ #.#.##....#.....# ..# # #...g.........# #.#.#.#... #####@...#.#.#.....##.....##.# ..........>.....# #.#.#.#. ......#..### #.###.# .#....##.#.....# #....##.g   goblin (asleep) # ###.#..##.# S   ball python (constriction, wandering) ....#.# #...#.....# .#....# #.#.##.### h/"# h h12.0 (12. hp 0) h  hJ hS h.. hS h .g h g hU hZ hV h%3.0 (13 h hV  h hF_A ball python and a goblin come into view. h? h. #####  #...# ### hJ/G######..^# ...# ........#....#####......#....# #.....!...#....# #### #.#.##.S..#.....# ...# # #....g...@....# hb0#.#.#.#...######....##.#.#.....##.....##.# ...............>.....# .#.#.#.#. ......#..### ##.###.# .#....##.#  h3#.......# #....##.##.....# ###.#..##.#....#.# #...#.....# h4 hK hSH.S.g.. hWT14.0) hIX hY hU  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hT+ h  paps the Vexing #####  Poltergeist #...# ###  Health: 17/17 ======================== ######..^# ...#  Magic: 3/5==============---------- ........#....#  AC: 3Str: 4 ####......#....#  EV: 11Int: 17 #.....!...#....#  SH: 0Dex: 14 #### #.#.##..S.#.....#  XL:  2 Next: 45% Place: Dungeon:1 ...# # #.....g..@....#  Noise: ---------  Time: 414.0 (0.0) [40 h m##.#.#.#...######....#  a) +1 dagger .#.#.#.....##.....##.#  Nothing quivered ...............>.....#  Fly .#.#.#.#. ......#..### ##.###.# .#....##.#  g   goblin .......# #....##.#  S   ball python (constriction, wandering) .#.....# ###.#..##.# .....#.# #...#.....# _A ball python and a goblin come into view.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, chance to affect: 62%) hpaps the Vexing#####Poltergeist#...# ###Health: 17/17 ========================######..^# ...#Magic: 3/5==============----------........#....#AC: 3Str: 4####......#....#EV: 11Int: 17#.....!...#....#SH: 0Dex: 14 #### #.#.##..*.#.....#XL:  2 Next: 45% Place: Dungeon:1 ...# # #.....g..@....#Noise: ---------  Time: 414.0 (0.0) ##.#.#.#...######....#a) +1 dagger .#.#.#.....##.....## h"[37m.#Nothing quivered ...............>.....#Fly .#.#.#.#. ......#..### ##.###.# .#....##.#g   goblin .......# #....##.#S   ball python (constriction, wandering) .#.....# ###.#..##.# .....#.# #...#.....# _A ball python and a goblin come into view.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, chance to affect: 62%) hSasleep)  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, chance to affect: 62%)  The ball python looks drowsy... ho*S.g 6 5.0 (1 _You feel bolstered by spreading misfortune. h7y  The helpless ball python fails to defend itself.  You impale the ball python!! h<C. h2S4509 (0.9 hX h[O _You kill the ball python! hw  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hV  paps the Vexing #####  Poltergeist #...# ###  Health: 17/17 ======================== ######..^# ...#  Magic: 1/5====-------------------- ........#....#  AC:  6  Str: 4 ####......#....#  EV: 11Int: 17 #.....!...#....#  SH: 0Dex: 14 #### #.#.##....#.....#  XL:  2 Next: 50% Place: Dungeon:1 ...# # #......g*@....#  hs- Noise: ---------  Time: 415.9 (0.0) ##.#.#.#...######....#  a) +1 dagger .#.#.#.....##.....##.#  Nothing quivered ...............>.....#  Fly .#.#.#.#. ......#..### ##.###.# .#....##.#  g   goblin .......# #....##.# .#.....# ###.#..##.# .....#.# #...#.....# _You kill the ball python!Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 62%) hpaps the Vexing#####Poltergeist#...# ###Health: 17/17 ========================######..^# ...#Magic: 1/5====--------------------........#....#AC:  6  Str: 4####......#....#EV: 11Int: 17 hz#.....!...#....#SH: 0Dex: 14 #### #.#.##....#.....#XL:  2 Next: 50% Place: Dungeon:1 ...# # #......*.@....#Noise: ---------  Time: 415.9 (0.0) ##.#.#.#...######....#a) +1 dagger .#.#.#.....##.....##.#Nothing quivered ...............>.....#Fly .#.#.#.#. ......#..### ##.###.# .#....##.#g   goblin .......# #....##.# .#.....# ###.#..##.# .....#.# #...#.....# _You kill the ball python!Casting: Ensorcelled Hibernation[ h40m (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 62%) h{Sg(asleep) h g76.9 (1 h  h  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. ha cAiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (chance to affect: 62%) _The goblin looks drowsy... h? ##### #...# ### ######..^# ...# ..#....# ####......#....# #.....!...#....## #.#.##....#.....#.# # #......g@.....##.#.#.#...######....#.#.#.#.....##.....##.# h.>.....# ..#.#.#.#. ......#..####.###.# .#....##.# #.# #....##.# #.#.....# ###.#..##.# #.....#.# #...#.....# h<7 h[ h{ ho  The helpless goblin fails to defend itself.  You impale the goblin!! hC) h.48 h hJ _You kill the goblin! hZ 4 h  h' n h !  h$ , hR'  hj* , h,  h/ , h92  h6 n2===== h9  h< P6 h?  hCC , heF  hVI P5 hK  hHO  hO F=====4 hrQ  hhU G 3  hV  hX _You feel your existence waver again. hcZ  h\ , hY]  h{_ , h`  h4b , hVc  h5e , hNf  hg R3===== hh  hi  hk , hm  hEo , hp  hir , hs  h}u T===== hv  hx , hy  hy{ , h|  hn~ , hv  h , h  h~ , h҅  hs , h  ha h4===== hȋ  hx , h  h , h͑  h , h̔  hr T===== hח  h , h՚  h , hҝ  h , h  hb , h̤  hW , hz  hi , hl  hZ , ha  h7 P5===== h  h  hγ  hw , h  h  hr , h  ha x #####  #...# #####..^# .. .........#... ####......#....# #.....@...#....# h Y## #.#.##....#.....#..# # #......)......#. ###.#.#.#...######....#Fly ..#.#.#.....##.....##.#.....#.#.# hz  h \60.9 (42.0)1.9 (43 h  h Q _g - a grey potion h4 h h h#===== h6%B hb' h(, h) ht/n hR0, h,1 h3 h4, h5 ha7 h8, hj9 h< h$@, h@ hB h1D, hD hF hbH, h=I hJ huL, h|M hQO h#Q hQ hmR hVU hW, h?X hY hz[, hY\ h:^ h_ hK` h3a hjb h d hd hVe hh h+np.....#.#.........#....# #+#.####### #.#.#.##....#.....# #.#.#.....# #.#......)......#. #.#.#.###.#.#.#...######....# #.#.#...#.#.#.....##.....##.# ......................>.....# #.......#.#.#.#........#..### ....#####.###.###.#....##.#  hFp.#### #.......#.@.#....##.# .## #.#.....#.###.#..##.#####.....#.#.#...#.....# .........#....#g#.#.##.#### ##..............#........ ###..###...######.#.##.##g   goblin (asleep) # #...###.##......#....#.......##.##..#....#### ...###.#.......#..#.......# htY77.9 (168.9 (17 hx hK{u _A goblin comes into view. It is wielding a +0 dagger. hc ... ..#..  #.#.#.#  #.#......) ...######....# ....##.....##.# .......> .... ###.#  #.@.#  #.### #. # h .. ## #     hʎ ... ..#..  #.#.#.#  #.#......) ...######....# ....##.....##.# .......> .... ###.#  #.@.#  #.### #. # ..##   _A goblin is nearby! ha{ ... ..#..  #.#.#.#  #.#......) ...######....# ....##.....##.# .......> .... ###.#  #.@.#  #.### #. # .. ht ## #     hFd  ... ..#..  #.#.#.#  #.#......) ...######....#  h}h N....##.....##.# .......> .... ###.#  #.@.#  #.### #. # ..##   hap  hq  hx  h ~ ] _A goblin is nearby! h> #+#.####### #.#.#.##....#.  #.#.#.....# #.#......)......#.  #.#.#.###.#.#.#...######....# ##.#.#...#.#.#.....##.....##.# .......................>.....# ###.#.#.#........#..########.###.###.#....##.# #.#### #.......#...#....##.# ..## #.#.....#@###.#..##.# ....####.....#.#.#...#.....#.......#....#g#.#.##.#### .##........#........ .###..###...######.#.##.## .# #...###.##......#.... ####........##.##..#....#### ....###.#.......#..#.......#.###.##.#....#...# h(F ^g.g hG P====9.0) hN  hR ( _The goblin shouts! hh  h 6--=---80.8 (0.9 h  h p _You miss the goblin. The goblin hits you with a +0 dagger. h[1  You hit the goblin.  The goblin is almost dead. h2I---1.8 (1.0 h/: h=S _The goblin barely misses you. h  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]G #+#.####### #.#.#.##....#.....#  paps the Vexing  #.#.#.....# #.#......)......#.  Poltergeist  #.#.#.###.#.#.#...######....#  Health: 16/17 ======================-- ##.#.#...#.#.#.....##.....##.#  Magic: 3/5==============---------- .......................>.....#  AC: 3 hg`Str: 4 ##.......#.#.#.#........#..###  EV: 11Int: 17 #....#####.###.###.#....##.#  SH: 0Dex: 14 #.#### #.......#...#....##.#  XL:  2 Next: 54% Place: Dungeon:1 ..## #.#.....#@###.#..##.#  Noise: =--------  Time: 481.8 (0.0) ....####.....#.#g#...#.....#  a) +1 dagger ..........#....#.#.#.##.####  Nothing quivered .##..............#........  Fly .###..###...######.#.##.## .# #...###.##......#....#  g   goblin ####........##.##..#....#### ....###.#.......#..#.......# ....###.##.#....#..........# _The goblin barely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:  hia7Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (almost dead, chance to affect: 62%) h@ #+#.####### #.#.#.##....#.....# paps the Vexing#.#.#.....# #.#......)......#.Poltergeist#.#.#.###.#.#.#...######....#Health: 16/17 ======================-- ##.#.#...#.#.#.....##.....##.#Magic: 3/5==============---------- .......................>.....#AC: 3Str: 4 ##.......#.#.#.#........#..###EV: 11 hLInt: 17 #....#####.###.###.#....##.#SH: 0Dex: 14 #.#### #.......#...#....##.#XL:  2 Next: 54% Place: Dungeon:1 ..## #.#.....#@###.#..##.#Noise: =--------  Time: 481.8 (0.0) ....####.....#.#*#...#.....#a) +1 dagger ..........#....#.#.#.##.####Nothing quivered .##..............#........Fly .###..###...######.#.##.## .# #...###.##......#....#g   goblin ####........##.##..#....#### ....###.#.......#..#.......# ....###.##.#....#..........# _The goblin barely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (almost d h61ead, chance to affect: 62%) hMv g(asleep)  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (almost dead, chance to affect: 62%)  The goblin looks drowsy... h 9g h  Z 6 -2.8 (1 h  h k _You feel bolstered by spreading misfortune. h     )  ### ##... ....> ... ###.#  #...#  #@# #g# #.# ..# ###  hЧU      h<     )  ### ##... ....> ... ###.#  h= #...#  #@# #g# #.# ..# ###   hDN- hJ hR _A goblin is nearby!The helpless goblin fails to defend itself.  You impale the goblin!! h[D) hud7==83.7 (0.9 hLz h<|J _You kill the goblin! h94 h h.n h h:, hB hQ== h hnP5 hi h  h:4 h[ h, h hG 3  h h _You feel your existence waver again.4===== h# h?, h hX, h h, h5 h' h>===== h h, h hs h' h h!, hs  h , h  h , hC  h , h  h f5===== h  h  hd , h  hi( X hR)  h* , ha,  h7.  h=0 >===== h1  h2  h)4  h5 , h7  h8  h : , hA;  h<  hB  #########..^# . ... #.....#.. ... ###.####......#.. ... ..#.#.........#..  #+#.#########.#.#.##....#.... # #.#.#.....#r#.#......)......# # hC v## #.#.#.###.#.#.#...######....# ..###.#.#...#.#.#.....##.....##.#..............@.........>.....####.......#.#.#.#........#..#####....#####.###.###.#....##.# ...#.#### #.......#...#....##.# .....## #.#.....#.###.#..##.# . h1D .#.#.....#.#)#...#.....#r   quokka (asleep) .....#....#.#.#.##.####.......#...###...######.#.##.## hI ^509.7 (26.0)10.7 (27 hQO  heQ Y _A quokka comes into view. h y ^#  ...  ... ###.#### ... ..#.#...  ###.#.#.## # #r#.#......) #.#.#...#...#.#.#.....##.......@.........>...#.#.#.#.....###.###.#.  .#.. h  .#. .#) .# ..   ht - ^#  ...  ... ###.#### ... ..#.#...  ###.#.#.##  h6w #r#.#......) #.#.#...#...#.#.#.....##.......@.........>...#.#.#.#.....###.###.#.  .#..  .#..#) .#.. h 4 h  h& ] _A quokka is nearby! h& ^#  ...  ... ###.#### ... ..#.#...  ###.#.#.## # #r#.#......) #.#.#...#...#.#.#.....##.......@.........>...#.#.#.#.....###.###.#.  .#..  .#. .#) .# ..   hBg ^#  ...  ... ###.#### ... ..#.#...  ###.#.#.## #r#.#......) #.#.#...#...#.#.#.....##.......@.........> hu...#.#.#.#.....###.###.#.  .#..  .#..#) .#.. hQ h h h] _A quokka is nearby! h4 #...#  #########..^#  ... #.....# ... ###.####......# ... ..#.#.........# #+#.#########.#.#.##....#... #.#.#.....#r#.#......)...... .### #.#.#.###.#.#.#...######....###.#.#...#.#@#.....##.....##. #.............>......###.......#.#.#.#........#..###....#####.###.###.#....##.##.#### #.......#...#....##.#....## #.#.....#.###.#..##.##....####.....#.#)#...#.....#..........#....#.#.#.##.####.##..............#.........rr hl681.7 (1.0) _ h0< h> hxM  You hit the quokka but do no damage. The quokka closely misses you.6--=2.6 (0.9 _The quokka bites you. h  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  #...#  paps the Vexing #########..^#  Poltergeist ... #...........#. Health: 16/17 ======================-- ... ###.####......#. Magic: 3/5==============---------- ... ..#.#.........#. AC: 3Str: 4  h߁ # #+#.#########.#.#.##....#... EV: 11Int: 17 ## #.#.#.....#.#.#......)...... SH: 0Dex: 14 .### #.#.#.###.#r#.#...######.... XL:  2 Next: 58% Place: Dungeon:1 ...###.#.#...#.#@#.....##.....##. Noise: =--------  Time: 512.6 (0.0) #..........................>..... a) +1 dagger ...###.......#.#.#.#........#..## Nothing quivered ...##....#####.###.###.#....##.#  Fly ....#.#### #.......#...#....##.# ......## #.#.....#.###.#..##.#  r   quokka ...#....####.....#.#)#...#.....# ..............#....#.#.#.##.#### .....##..............#.. hڂ #...... _The quokka bites you.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 62%) h2H #...# paps the Vexing#########..^# Poltergeist...#...........#. Health: 16/17 ======================--...###.####......#. Magic: 3/5==============----------.....#.#.........#. AC: 3Str: 4 # #+#.#########.#.#.##....#... EV: 11Int: 17  hJ ## #.#.#.....#.#.#......)...... SH: 0Dex: 14 .### #.#.#.###.#*#.#...######.... XL:  2 Next: 58% Place: Dungeon:1 ...###.#.#...#.#@#.....##.....##. Noise: =--------  Time: 512.6 (0.0) #..........................>..... a) +1 dagger ...###.......#.#.#.#........#..## Nothing quivered ...##....#####.###.###.#....##.# Fly ....#.#### #.......#...#....##.# ......## #.#.....#.###.#..##.# r   quokka ...#....####.....#.#)#...#.....# ............[40 hK Lm..#....#.#.#.##.#### .....##..............#........ _The quokka bites you.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 62%) hZpr(asleep)  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 62%)  The quokka looks drowsy... h:r h]Z 6 -3.6 (1 h1 hk _You feel bolstered by spreading misfortune. h(p  The helpless quokka fails to defend itself.  You puncture the quokka! h/1. hNW66-4 hCX haZJ _You kill the quokka! h 4 h  hR 7== h , h]  h` , h  h  h ;== h  h , hd  h  h  h  h  h  h  h  hA R4===== h  h  h  hj  h~  h$ :5 h  h  hp  h  h  h F=====4 hN  h  h 1 3  h2  h s _You feel your existence waver again. h  h/  hC  ho  h   h  h  h0  h"  h  h^  hQ  h  h  h  h; P5===== h  h  hZ , h  h+  hH  h  hs  hd  h\ , h  h  h|  h? T===== ho  h!  ho"  h#  h$  h)  #####  #...#  # #########..^#  ...)!. #.....# hS* <........#####.####......# ..........@.#.#.....39.6 (25.0)  #+#.#########.#.#.##....# # #.#.#.....#.#.#......)...... ### #.#.#.###.#.#.#...######....# h+ ###.#.#...#.#.#.....##.....##.#....................>.....####.......#.#.#.#........#..#####....#####.###.###.#....##.##.#### ##...#....##.# h. C40.6 (26 h2  hd4 % _Found a rapier. h h 4 h#H _No target in view! hi~ _ hS _g - 2 grey potions (gained 1) hE[ hm _You reach down and open the door. _You reach down and open the door.[ hm _You reach down and open the door.  There is an open door here. _[ h>39;49m h, hG h hH h h hI  h#  h  h{  h4  h  hx  h&  h  h  hG  h  h5  h  h<  h@  h  hh  h  h  hD  h  hd  hY  h  h  h  hP  h  hV"  h#  h#  h$  h%  h& , h'  h(  hG) , h,  hq- , h4.  h/  hA0 , hF1  h1  h2  hM3 , hd4  h5  h5 , hF7  h7 , h8  ha9  hU:  h: , h;  h<  hC= , hg?  h&@  h>A , hB  hB  hC , hD  heE  h F , hF  hG  h{H , hnI  hAJ  hJ , hK  hL  hM , hrN  hJO  hiP , hQ  hR  hQS , hWT  hU  hGV , hX  hX  hY , hZ  h[  h\ , h]  h^  h^_ , h e  h[f , hIg  hi  h.k , h2l  hn  hXp , hJq  hs  h!u , h v  h\x  hy  hFz  hz  hR}  h~ , h  h  h , hj  hk  h , h  hg  hَ , hԏ  h  h  h  hH  h  h  h  h*  hؙ  h  h  hB  h  hd  h  h  h  hj  h  h  h  h7  hا  h  h t..#.#.#.#........#..####.# ###.###.###.#....##.# #.# #.......#...#....##.# #.# #.#.....#.###.#..##.# #.# #.....#.#)#...#.....# #.# ...#....#.#.#.##.#######.# ..........#..............# ##...######.#.##.#########  hF ###.##......#...@#690.6 (150.0) .....##.##..#....#### .#.......#..#.......# .##.#....#..........# #..#.(..#..........# ###.#..###.....#.####..#...##...#.#.##### #####.#.##...#.......# ).....#..[...#.......# hü  hɾ E _Done exploring. h` 4 h  ht g.................................. hL -0.0) hl  h? E _Done exploring. he  You aren't carrying any scrolls. hQ hO h. _ h  hZ  hj$  h}' F _Unknown command. h hWhere to? (? - help)  D - Dungeon  h h[?25h[?0c..#.#.#.#........#..####.#paps the Vexing ###.###.###.#....##.# #.#Poltergeist #.......#...#....##.# #.#Health: 17/17 ======================== #.#.....#.###.#..##.# #.#Magic: 5/5======================== #.....#.#)#...#.....# #.#AC: 3Str: 4 ...#....#.#.#.##.#######.#EV: 11Int: 17 ..........#..............#SH: 0Dex: 14 ##...######.#.##.#########XL:  2 Next: 66% Place: Dungeon:1 ###.##......#...@#Noise: ---------  Time: 690.6 (0.0) .....##.##..#....####a) +1 dagger .#.......#..#.......#Nothing quivered .##.#....#. h.........#Fly .#..#.(..#..........# ###.#..###.....#.#### ....#...##...#.#.##### #####.#.##...#.......# ).....#..[...#.......# _There is an open door here. _Done exploring. _Done exploring. _You aren't carrying any scrolls. _Unknown command.What level of the Dungeon? (default 1, ? - help)  hG [?25l[?1c h9O52 h2P hU hW hW0 _ h\n h@^ h_, ho` ha hyc, hd hf hg, h@i h6l h}m ht hv h>x hz, h@| h\~ h, h h h, h hZ  There is a stone staircase leading down here. h[ hZ h% _ h h2 h h h, hci  hB ###########  .......@..#701.4 (10.8) .########.#  .. ## _You fly downwards. h h` hMa _There is a stone staircase leading up here. h4 h hi h״ h; _ h hg, h h h, ha h%, h hB h h hO h h  h h hS h h h hQ h h h h h ###########.......<..#.########.#########...............#.#.####.########<....).@....#10#.#...####..#..... #..##.## #..##...####.##.##.. h&,2.4 (11 h* h-9 _Found a stone staircase leading up. h& h4*4 h- h0 h 8 h? h@  hgA# h}B  hHC*.<..# hDD .########. hEJ# #........#.#.#.####.########.<....)@.....#.#.#...####..# hF.. #..##.##.. #..# # ... ...###.. ###.##.# #.# hLO.. #.. hM  hN# h]O# h!P*.<..# hPN#.########. hQ# hS.. #...#.#.#.#.####.########.<....@......##.#.#...####..# .......# #..# h [$ ##.##..# #..# # .... ...# ##... ###.# #.#. #.# .. .# #.. h\3.4 ( h\1.0) hA^ h_$4.4 (2 hc hj  hk hl_You see here the +1 sling "Zeoru" {flame, rC+ Dex+3}. h& _ h8n h9 h: h= h @ h@ hrB hF  hF hIJAThere is a stone staircase leading up here. h`K h L_ hM hO hR hJT hU hW h\ h]9############ hT^ h)_Q#.......<..# h_ h`U###.########.### h'a hSbA#.....#......... h c #####.#.#.#.####.### hc #.....<....)......# hod{ #.#@#.#.#...####..# h*e.J......#.......# #..# hei......#####.##..# #..# hfI###### #...........# h:g hg ### hh#...####.# hEi hi#.#.# #.# J   endoplasm (asleep) hj h8k:..#.# #..  hn! h,q h8r%21.4 (7 h-s hs$2.4 (8 hw hL{  h"| h|9_An endoplasm comes into view. h} h ############ #.......<..####.########.## h 4 #.....#........#####.#.#.#.####.## #.....<....)......######.#.#.#.#...####..#).J....@.#.......# #..#......#####.##..# #..######## #...........# ####...####.# #.#.# #.# ..#.# #..  h  h +3.4 (1 hp  h # _Found a club. hπf #### #.......<..# ###.##. #.....# #####.#.#.#.####. #.....<....)......#.#.#.#.#...####...).J...@..#.# #...#####.##..# #..## #. ####...####. #.#.# #. ..#.# #4 hI  #.......<.. ###.#. #.....# #####.#.#.#.####. #.....<....) hK#.#.#.#.#...####.).J..@...#.# #.#####.##..# #.# # ####...#### #.#.# # ..#.# # h^T hfU&5 h[ hn^ h   #.< ###.# #.....# #####.#.#.#.#### #.....<....)#.#.#.#.#...#####..).J.@....#.# #.#####.##..# ##.# # ####... #.#.# ..#.#  h K.JJ h &6 h  h\ ^ _The endoplasm quivers. hH K=7.3 (0.9 h  h` ] _You hit the endoplasm but do no damage. h;  h;Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hYx  paps the Vexing hy:########## Poltergeist #.......<. Health: 17/17 ======================== ###.######## Magic: 3/5==============---------- #.....#..... AC: 3Str: 4 hzi#####.#.#.#.#### EV: 11Int: 17 #.....<....).... SH: 0Dex: 14 #########.#.#.#.#...#### XL:  2 Next: 66% Place: Dungeon:2 h{x #..)..J@....#.......# # Noise: =--------  Time: 727.3 (0.0) ..........#####.##..# # a) +1 dagger #.######### #......... Nothing quivered h|####...### Fly  #.#.#  ..#.#  J   endoplasm  h}4_You hit the endoplasm but do no damage.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 62%) h0epaps the Vexing########## Poltergeist#.......<. Health: 17/17 ========================###.######## Magic: 3/5==============----------#.....#..... AC: 3Str: 4#####.#.#.#.#### EV: 11 hfInt: 17#.....<....).... SH: 0Dex: 14#########.#.#.#.#...#### XL:  2 Next: 66% Place: Dungeon:2#..)..*@....#.......# # Noise: =--------  Time: 727.3 (0.0)..........#####.##..# # a) +1 dagger#.######### #......... Nothing quivered hVi####...### Fly #.#.#..#.#J   endoplasm _You hit the endoplasm but do no damage.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 62%) h<uJ(asleep)  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 62%)  The endoplasm looks drowsy... hIJ 6 -8.3 (1 h hk _You feel bolstered by spreading misfortune. hq v  The helpless endoplasm fails to defend itself.  You puncture the endoplasm! h 1. h/ ^70-9.2 (0.9 h2  h4 M _You kill the endoplasm! hV)4 h=* h 2 h2 hj4, h35 h6P5 h8 h9, h: hw<, h== h?P4 hxA h@B hCe4===== 3  hC hEs _You feel your existence waver again. hF hAG hH hI hvJ hK hL hgM hwN hAO>===== hO h1Q hQ hR hS hxT h.U hJV hW hW hX hY hsZ hl5===== _Magic restored. hkm hgn h4o, hp hcv###### #..... ###.#### #.....#.####.#.#.# #.....<....)#########.#.#.#.#..)........#...........@......#####.##..52.2 (23.0)#.###.######### #..... .< ####..# #.#. ..#. h~| ho}J=====3.2 (24 hW hA9 _Found a stone staircase leading up. h2 #####.#.#.#.#.....<....)#########.#.#.#.#...#####..)........#.......##.............#####.##..##.###.######### #......#.<.## ####..###.######### #.##. ##.@....... ..#9.2 (6.0)#. ##.####..# # #...  #.###  >## ..#.60.2 (7 _Found a stone staircase leading down. hm4 hp hu h_X hƉn hɋ, h| h, h h— h, h h h-, h^ hr hz, h` h* h h, hƪ h_ h h< h֮ hI hв h^ h hu#########.#.#.#.#...####..# ####..)........#.......# #..# .............#####.##..# #..# .###.######### #.....#  #.<.## ####...####.# ..###.############ #.#.# #.# . ##........... ..#.# #.. ##.####..######.........@.# ho#.####..###.......#>## #..# ##+#####.. #..# ..#. #..##..#. ....  ... .. ......#.###### h070.2 (10.0) h,1.2 (11 h hQV _h - a fizzy red potion h hQ4 h hR h h h, h h h], h h#..)........#.......# #..# ..........#####.##..# #..# #.######### #...........# <.## ####...####.# ##.############ #.#.# #.#  ##........... ..#.# #..  h ##.####..##### #.# #...........###...####.####..###..@.......#>## #..# ###'########.. #..# ... ..#. #..# g.... ..#. .... #.....# . .. ......#.....#g   goblin (asleep) #######.#.#.# ..#.#.. hzZ 5.2 (4.0)  You reach down and open the door. hN  h:6.2 (5 h  h .o_A goblin comes into view. It is wielding a +0 dagger. hon....#####.## #.######### #......... <.## ####...#### ##.############ #.#.#  ##........... ..#.# #.. ho  ##.####..##### J#.#  #...........###...#######..###..........#>## #..# ###@########.. .....# ..##g....#.... #.....# .. ...... #######.#.# hpJ   endoplasm (asleep) ..#.#..g   goblin (asleep).###.###. hKxl  An endoplasm comes into view. h{~@.JJ hi+7.2 (1 h hLJ _The endoplasm quivers. _There is an open door here. hZ##.######### #...........# .<.## ####...####.# ###.############ #.#.# #.#  ##........... ..#.# #.. ##.####..##### .#.#  #...........###J..### #.####..###..........>## #..# ###'#######.. #..# #.@...#  ..#. #..# #g....# #..#. .... #.....# ....#.....# #######.##.# ..#.#...###.###. .......... h hm,.J h-8 _ h h* h  The helpless goblin fails to defend itself.  You impale the goblin!!.J) h.59 h h($J _You kill the goblin! h   Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ht"##.######### #...........#  paps the Vexing .<.## ####...####.#  Poltergeist ###.############ #.#.# #.#  Health: 17/17 ========================  ##........... ..#.# #..  Magic: 3/5==============----------  ##.####..##### .#.#  AC: 3Str: 4  #...........###...###  EV: 11 hUInt: 17  #.####..###..........  SH: 0Dex: 14  #>## #..# ###J#######  XL:  2 Next: 75% Place: Dungeon:2  #.. #..# #.@...#  Noise: ---------  Time: 779.2 (0.0)  ..#. #..# #)....#  a) +1 dagger #..#. .... #.....#  Nothing quivered .. .. ......#.....#  Fly . #######.#.#.#  ..#.#..  J   endoplasm hh<.###.###.  ..........  _You kill the goblin!Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 62%) h6b}##.######### #...........#paps the Vexing .<.######...####.#Poltergeist ###.############ #.#.# #.# hc0Health: 17/17 ========================##........... ..#.# #..Magic: 3/5==============----------##.####..##### .#.#AC: 3Str: 4#...........###...###EV: 11Int: 17#.####..###..........SH: 0 hdDex: 14#>## #..# ###J#######XL:  2 Next: 75% Place: Dungeon:2#.. #..# #.@...#Noise: ---------  Time: 779.2 (0.0)  ..#. #..# #)....#a) +1 dagger #..#. .... #.....# hgNNothing quivered .. .. ......#.....#Fly .#######.#.#.#..#.#..J   endoplasm.###.###...........  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 62%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.  The endoplasm freezes you.80.2 (1Contam  hqh  Aim: an endoplasm (chance to affect: 62%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic.  Nothing appears to happen.  The endoplasm freezes you. _You are frozen. You resist. h  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h# ##.######### #...........#  paps the Vexing .<.## ####...####.#  Poltergeist ###.############ #.#.# #.#  Health: 17/17 ========================  ##........... ..#.# #..  Magic: 1/5====--------------------  ##.####..##### .#.#  AC: 3Str: 4  #...........###...###  EV: 11Int: 17  #.####..###..........  SH: 0Dex: 14  #>## #..# ###J#######  XL:  2 Next: 75% Place: Dungeon:2  #.. #..# #.@...#  Noise: ---------  Time: 780.2 (0.0)  h ..#. #..# #)....#  a) +1 dagger #..#. .... #.....#  Nothing quivered .. .. ......#.....#  Fly Contam . #######.#.#.#  ..#.#..  J   endoplasm .###.###.  ..........  _You are frozen. You resist.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 62%) hl##.######### #...........#paps the Vexing .<.######...####.#Poltergeist ###.############ #.#.# #.#Health: 17/17 ========================##........... ..#.# #..Magic: 1/5====--------------------##.####..##### .#.#AC: 3Str: 4#...........###...###EV: 11Int: 17#.####..###..........SH: 0Dex: 14#>## #..# ###*#######XL:  2 Next: 75% Place: Dungeon:2#.. #..# #.@...#Noise: ---------  Time: 780.2 (0.0)  ..#. #..# #)....#a)  hSS[40m+1 dagger #..#. .... #.....#Nothing quivered .. .. ......#.....#Fly Contam .#######.#.#.#..#.#..J   endoplasm.###.###........... _You are frozen. You resist.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 62%) hZUJ(asleep)  Casting: Ensorcelled Hibernation (safe; 10% risk of failure) hVonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 62%)  The endoplasm looks drowsy... h8J hER 6 1.2 (1 h _You feel bolstered by spreading misfortune. h  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!' h 6832.1 (0.9 h9  h M _You kill the endoplasm! hݗ  h.  hM  h , h X h  hF  hd  h ? h}  hճ Z _Your magical contamination has completely faded away. h(  hO  hθ , hl  h , h  h , hk  h2 2=====5 h0  h , h  hf  h  h  hG  h  h  h*  h >===== h  h1  h  hc  hF P4 h3  h , h"  hu G 3  h'  h _You feel your existence waver again. h  h  h  h<  hW  h R3===== h  h  h  hJ  h  hQ  h  h  hX  h  hc  h* >===== h  he  h/  h  hf  h"  h  hj h5 h h h hQ h h hZ h  h  hC  h% h4===== h= hA h h hD h h h8 h h h+ h>===== h hM h h h' h h  h", h# h(% h% hy& h' h_( h ) hA* h* h+ h, hx-P5===== h. hT1 hF3, h3 he6@  There is an open door here. h86 _ h99 h: h;, h< h@> hx? h/@>===== h@ hC hE, hE hH hI, hJ hL hN, hO hS h+U, hU hW hY, hY h[ h\, h] h_ ha ha hb hc hd h@e, h_f hcg hg, hi hi hj, hk hp...#.......# #..# #####.##..####..#  #...........#  ####...####.# #########.#.# #.#  hq..........#.# #.. ..#######.#.# # ......###...######.# ..###...........@..# 838.1 (56.0) ..# ###'#########..# ..# #.....# ..# # #)....# ..# .. #.....# #.. ....#.....# #  hfs#####.#.#.# .>#..#.#.. ....###.###. h uB9.1 (57 hw hy; _Found a stone staircase leading down. h hr4 hn h h h, h h hF  hAB h} hB h h|, h9 hc&1#.#.#.#.####.######## ..<....)......# .#.#...####..# #.......# #..# .##..####..###  #...........#..  ####...####.#.#  h'}######.#.# #.#.### .....#.# #...@.# 45.1 (6.0) ######.#.# ###.#.# .###...######.#.# ##..............#[#  ###'#########..#.#  #.....# #..#.  #)....# ...#.#  #.....# ..#...# .#.....# #.###.. h;-A6.1 (7 h1 h3H _Found a ring mail. h?J hC hM hO h S hU, hW hZ h], h_ hb h^e, hf hi hk hk htn hp hq hr h9s ht hcu h v hv hw hx hy h:z h{ hu| h} hL _You now have 48 gold pieces (gained 9). hр h h hN h h hc h! hb h  h h{ h؊ h h+ h h hR h~ hU hВ h{ h  h hC h h h h h hQ hK hi, h h3 h h>, h4 hA h, hG hī.# #..######### ...#.......# #.#.#####.#  #.#.### #.# ####.....# #.# ..####.#.# #.# #.#.#.# #.#####.#######[# #......@.....#67.1 (21.0) h<~..#.# #######.####.#  #..#.# #.#  ...#.# #.#  ..#...# #.# #.###.. (.# ## .> ###  ... #.#. hB8.1 (22 hj h1% _Found 2 stones. h4 hS h h  h  hc  h, h h/ h, h| h0 hD, h h hU, hB hi h?, h h h$, h h  h" h", h# h$ h~%, h& h' h@(, h<) h* h++, h, h- h-, h/ h0 h_1, h5 h6, h7 h9 h:, ho; hP< h= h@>, hN? h@ hIA, hiB hCD, hD hE hF, hG hH hI, hfJ h6K hoL h!M, hN h O hO, h>Q h'T, hZU h?V hW, hX hoZ h\, hY] h^ hE`, h?a hc hd hi hWj hk hm, hGn hp h,q, hq hs ht, hVu hw hx, hz hv{ h|, h} h] hj h2 h hR h h- h h hi h h͉ h hO h h hԎ h, h% h  h, hg hI hϛ, h h h, h h@ hۣ, h h  h9 h, h h0 h, h h, h h h, h_ hH h4 hд, hڵ h h, h h #.#  #.#  #.# h   #.#  ####.######  #.........#  #.##.####.#  # #.##   hQ #.@#  916.1 (48 ##.#         h #   ...   >.#      hrB7.1 (49 h h9 _Found an escape hatch in the floor. h}X[?25h[?0c  Search for what [? for help]?  hU[?25l[?1c1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] b - a +2 cloak (haunted) h  hP  h #.#  paps the Vexing#.#  Poltergeist#.#  Health: 17/17 ========================#.# h   Magic: 5/5========================####.######  AC: 3Str: 4#.........#  EV: 11Int: 17#.##.####.#  SH: 0Dex: 14# #.## hG   XL:  2 Next: 83% Place: Dungeon:2#.@#  Noise: ---------  Time: 917.1 (0.0)##.#  a) +1 dagger#.#  Nothing quivered#.#  Fly #.# #.#  ...  >.#     _Found a stone staircase leading down. _Found a ring mail. _You now have 48 gold pieces (gained 9). _Found 2 stones. _Found an escape hatch in the floor.  Search for what [? for help]? armo h 4 h"  h . _ h4 h h/ h" h* _ h+ h., hj/ hV2 h4, h5 ht8 h$:, h; h~= hd@, h0B hC hD, hE hH, hZI hMM _You now have 64 gold pieces (gained 16). hyS+ #.#  #.#  #.#  #.#  ####.######  #.........#  #.##.####.#  #.##.##  #@##..# 25.1 (8 #.###.# hKV #.# #.# #.##.##.. ...).. >.#  hWA6.1 (9 h[ h\* _Found a great sword. hDj4 hk h1o hwz h| h~, hu h hP, ha hZx#.##.###.##..##.###.##.# #.# #.# #.#  #.# #.#  #.###.###.###.........#.@...>.#####.########. #. #.#. r   quokka (asleep)#. g   hobgoblin (asleep)rg34.1 (85.1 (9 _A hobgoblin and a quokka come into view. _You see here a +0 great sword. h    #.##..#  #.###.#  #.# #.#  #.# #.#  #.# #.#  #.###.###.  ###.........  #.@...>.####  #.#######  #. #. h(#. #. #. rg h":   #.##..#  #.###.#  #.# #.#  #.# #.#  #.# #.#  #.###.###.  ###.........  #.@...>.####  h;#.#######  #. #. #. #. #. rg  hC4 hK hOd _There are monsters nearby! hOv #.##..# #.###.# #.# #.# #.# #.# #.# #.# #.###.###.###......... #.)...>.#### #@#######  #.#  hQ #.# #.# #.# #.# rg# ### h6Z h[26.1 (1 _ hb he h# #.###.###.###.........)...>.###########  rg##  h hr.r h&7 h hIi _The quokka twitches its whiskers. h[ ###.###.###.........)...>.###########  r.g hX5## h h] hDr. h&8 h6 hU h{  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  #.# #.#  paps the Vexing #.# #.#  Poltergeist #.# #.#  Health: 17/17 ======================== #.###.###.  Magic: 3/5==============---------- ###.........  AC: 3Str: 4 #.)...>.####  EV: 11Int: 17 #.#######  SH: 0Dex: 14 #.# XL:  2 Next: 83% Place: Dungeon:2 #@# Noise: ---------  Time: 938.1 (0.0) #r# a) +1 dagger #.# Nothing quivered h v #.# Fly  .g# ### r   quokka  g   hobgoblin (asleep) _The quokka twitches its whiskers.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 62%) h)#.# #.#paps the Vexing#.# #.#Poltergeist#.# #.#Health: 17/17 ========================#.###.###.Magic: 3/5==============----------###.........AC: 3Str: 4#.)...>.####EV: 11Int: 17#.#######SH: 0Dex: 14#.#XL:  2 Next: 83% Place: Dungeon:2#@# h+Noise: ---------  Time: 938.1 (0.0)#*#a) +1 dagger#.#Nothing quivered#.#Fly .g####r   quokkag   hobgoblin (asleep) _The quokka twitches its whiskers.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 62%) h0 h(Evr  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 62%)  The quokka resists with significant effort. hI3=9.1 (1 h6N hQT _The quokka closely misses you. h  hZCasting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hE8  #.# #.#  paps the Vexing #.# #.#  Poltergeist #.# #.#  Health: 17/17 ======================== #.###.###.  Magic: 1/5====-------------------- ###.........  AC: 3Str: 4 h;  #.)...>.####  EV: 11Int: 17 #.#######  SH: 0Dex: 14 #.# XL:  2 Next: 83% Place: Dungeon:2 #@# Noise: =--------  Time: 939.1 (0.0) #r# a) +1 dagger #.# Nothing quivered #.# Fly  .g# ### r   quokka  g   hobgoblin (asleep) _The quokka closely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to lis h< t all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 62%) h@ -#.# #.#paps the Vexing#.# #.#Poltergeist#.# #.#Health: 17/17 ========================#.###.###.Magic: 1/5====--------------------###.........AC: 3Str: 4#.)...>.#### hv |EV: 11Int: 17#.#######SH: 0Dex: 14#.#XL:  2 Next: 83% Place: Dungeon:2#@#Noise: =--------  Time: 939.1 (0.0)#*#a) +1 dagger#.#Nothing quivered#.#Fly .g####r   quokkag   hobgoblin (asleep) _The quokka closely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (chance to affect: 62%) h^ pr(asleep)  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a quokka (chance to affect: 62%)  The quokka looks drowsy... h ;r hq [ 6 -40.1 (1 h.  hn k _You feel bolstered by spreading misfortune. h7o  The helpless quokka fails to defend itself.  You impale the quokka!! hy@.g   hobgoblin (asleep)  hh^91-1.0 (0.9 hqn hSsJ _You kill the quokka! h< @##.###.###.........)...>.###########  .g## hS  hn -2.0 (1.0 hA  h  h##.###.###.........)...>.###########  .g###  h  h# h%&3 hA hU##.###.###.........)...>.###########  .....[.g######## gg  Found a pair of gloves.  The hobgoblin shouts!====4 _The hobgoblin barely misses you. hG  You hit the hobgoblin.  The hobgoblin is moderately wounded. hI`=---9 (0.9 hO h~SZ _The hobgoblin completely misses you. hGo  You hit the hobgoblin.  The hobgoblin is severely wounded.---5.9 (1.0 _The hobgoblin closely misses you. hd&  You hit the hobgoblin.† #.###.###.paps the Vexing###.........Poltergeist#.)...>.####Health: 17/17 ========================#.#######Magic: 1/5====--------------------#.#AC:  5  Str: 4#.#EV: 11Int: 17#.#SH: 0Dex: 14#.#XL:  2 Next: 100% Place: Dungeon:2#@#Noise: =--------  Time: 946.8 (0.9).....[.†#a) +1 dagger#########Nothing quiveredFly The hobgoblin is moderately wounded. _The hobgoblin completely misses you.You hit the hobgoblin.  The hobgoblin is severely wounded. _ h,The hobgoblin closely misses you.You hit the hobgoblin. _You kill the hobgoblin!You have reached level 3!  --more-- h(  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h21/21663 0%  _You feel stronger. x2 h###......... #.)...>.#### #.#######  #.#  #.# #.# #.#########.#......[@†########## h@ hX4-7.8 (1.0 _ h h h- { ###. #.)...>.#### #.# #.# #.# #.# #.#.#.##......@.†##.# h8  h~: g2====-8 h@  hG W _You see here a +0 pair of gloves. hh h+kWear which item? Inventory Items Armour (go to first with [)  b - a +2 cloak (haunted) Floor Items ([,] to select) Armour h2l~a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h  hk###.........paps the Vexing#.)...>.####Poltergeist#.#######Health: 21/21 ========================#.#Magic: 2/6========----------------#.#AC:  4  Str: 6#.#EV: 11Int: 17#.#SH: 0 hDex: 14.########.#XL:  3 Next:  0% Place: Dungeon:2#......@.†#Noise: ---------  Time: 948.8 (0.0)#.#########a) +1 daggerNothing quiveredFly _You kill the hobgoblin!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x2 _You see here a +0 pair of gloves. h h _ h, h4d  You start haunting your armour. hP+9.8 (1 h  h  h ,50.8 (2 h hu _You continue haunting your +0 pair of gloves. x3 h0> 3 1.8 (3 h hs _You feel your existence waver again. h6+2.8 (4 h hj"A3.8 (5 hU% h& 4 _You continue haunting your +0 pair of gloves. x2 h^' h) h+a _You finish haunting your +0 pair of gloves. hЭ h hԱ hZ hP% _ hX h| h hO hl h h h hxW3==== h h" h' hW h, h hM h` h hDS==== hp h: h  h  h~ hb hf hg, hk hB hB hH hfQ4==== hq hB h , h B h==== h6 h[ hv%5==== h|,==== h03 h: h\A6==== hI hU==== hse hyh hHZ hd6 hWater  _You now have 77 gold pieces (gained 13). hr###.. ## ....# ... .... #.# #.###S.. #.# #...... #.###.##... #.##~.## #...####.##~..# #...@......~≈.# hK #.#.####.###~≈########.###.....≈........#......###~.#############.# #~≈#########.# #~≈##S   ball python (constriction, wandering)#........# #.~~###.######.###.≈~≈##...#.#~## 1056.8 (103.0)  A ball python comes into view..SS)=74 _The ball python hisses angrily. hi ###.. ##  ....# ...  .... #.# #.  ###... #.# #.  ..S..   #...   #...####.##~..#  #...@......~≈.#  #.#.####.### #.###.....≈........ #......###~. ######.# #~≈#  .# #~≈##  ..# #.~~##  hV .###.≈~≈#  #...#.#~##  hI y ###.. ##  ....# ...  .... #.# #.  ###... #.# #.  ..S..   #...   #...####.##~..#  #...@......~≈.#  hK #.#.####.### #.###.....≈........ #......###~. ######.# #~≈ .# #~≈##  ..# #. .###. #...#. huP 4 hT  hW b _A ball python is nearby! h)^  ###.. ##  ....# ...  .... #.# #.  ###... #.# #.  ..S..   #...   #...####.##~..#  #...@......~≈.#  #.#.####.### #.###.....≈........ #......###~. ######.# #~≈#  .# #~≈##  ha q..# #.~~##  .###.≈~≈#  #...#.#~##  h> y ###.. ##  ....# ...  .... #.# #.  ###... #.# #.  ..S..   #...   #...####.##~..#  #...@......~≈.#  h7 #.#.####.### #.###.....≈........ #......###~. ######.# #~≈ .# #~≈##  ..# #. .###. #...#. h) 4 h  h^ b _A ball python is nearby! h  ###.. ##  ....# ...  .... #.# #.  ###... #.# #.  ..S..   #...   #...####.##~..#  #...@......~≈.#  #.#.####.### #.###.....≈........ #......###~. ######.# #~≈#  .# #~≈##  h q..# #.~~##  .###.≈~≈#  #...#.#~##  h ###.. ##  ....# ...  .... #.# #.  ###... #.# #.  ..S..   h#...   #...####.##~..#  #...@......~≈.#  #.#.####.### #.###.....≈........ #......###~. ######.# #~≈ .# #~≈##  ..# #. .###. #...#. h}4 h hb _A ball python is nearby! h ... ###.. #### ...  ....# #.# #.####...# #.# #....S..# #.###. #...# #.##~.## #..@####.##~..# #..........~≈.# #.#.####.###~≈#######.#.###.....≈.......# #......###~.###### ######.# #~≈ ########.# #~≈ #........# #.~~###.######.###.≈~≈# h hq#F.S hL$@-8.0) _ h0 h  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hUn  paps the Vexing ... Poltergeist ###.. ##  Health: 21/21 ======================== ....## ...  Magic: 4/6================-------- ....# #.# #.  AC: 4Str: 6 ####...# #.# #.  EV: 11Int: 17 ......# #.###.#  SH: 0Dex: 14 #.S.# #.##~.##  XL:  3 Next:  0% Place: Dungeon:2 #..@####.##~..#  Noise: ---------  Time: 1058.8 (0.0) #..........~≈.#  a) +1 dagger # hs%.#.####.###~≈###### Nothing quivered #.#.###.....≈....... Fly  # #......###~.###### ######.# #~≈#  S   ball python (constriction) ########.# #~≈##  #........# #.~~##  #.######.###.≈~≈# _A ball python is nearby!Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 62%) hpaps the Vexing...Poltergeist###.. ##Health: 21/21 ========================....## ...Magic: 4/6================--------....# #.# #.AC: 4Str: 6####...# #.# #.EV: 11Int: 17......# #.###.#SH: 0Dex: 14#.*.# #.##~.##XL:  3 Next:  0% Place: Dungeon:2#..@####.##~..#Noise: ---------  Time: 1058.8 (0.0)#..........~≈.#a) +1 dagger#.#.####.###~≈###### Nothing quivered#.#.###.....≈....... hFly # #......###~.############.# #~≈#S   ball python (constriction)########.# #~≈###........# #.~~###.######.###.≈~≈# _A ball python is nearby!Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (chance to affect: 62%) hP hTS  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  hjPress: ? - help, Shift-Dir - straight line  Aim: a ball python (chance to affect: 62%)  The ball python resists with significant effort.=9.8 (1 h hX _The ball python barely misses you. h`  You hit the ball python.  The ball python is moderately wounded. hz D60.7 (0.9 h%  hڠ X _The ball python barely misses you. hڈ  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h"   paps the Vexing ... Poltergeist h&&###.. ##  Health: 21/21 ======================== ....## ...  Magic: 2/6========---------------- ....# #.# #.  AC: 4Str: 6 ####...# #.# #.  EV: 11Int: 17 ......# #.###.#  SH: 0Dex: 14 #.S.# #.##~.##  XL:  3 Next:  0% Place: Dungeon:2 hS #..@####.##~..#  Noise: =--------  Time: 1060.7 (0.0) #..........~≈.#  a) +1 dagger #.#.####.###~≈###### Nothing quivered #.#.###.....≈....... Fly  # #......###~.###### ######.# #~≈#  S   ball python (constriction) ########.# #~≈##  #........# #.~~##  #.######.###.≈~≈# _The ball python barely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, chance to affect: 62%) h=paps the Vexing...Poltergeist###.. ##Health: 21/21 ========================....## ...Magic: 2/6========----------------....# #.# #.AC: 4Str: 6####...# #.# #.EV: 11Int: 17......# #.###.#SH: 0Dex: 14#.*.# #.##~.##XL:  3 Next:  0% Place: Dungeon:2#..@####.##~..#Noise: =--------  Time: 1060.7 (0.0)#..........~≈.#a) +1 dagger#.#.####.###~≈###### Nothing quivered#.#.# h}[34m##.....≈....... Fly # #......###~.############.# #~≈#S   ball python (constriction)########.# #~≈###........# #.~~###.######.###.≈~≈# _The ball python barely misses you.Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, chance to affect: 62%) hΚ hS  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (moderately wounded, chance to affect: 62%)  The ball python resists with significant effort.  The ball python bites you but does no damage. h p0--1.7 (1 h 0 _The ball python bites you. h"  You hit the ball python.  The ball python is severely wounded. h- -2.6 (0.9 h  h C _The ball python bites you but does no damage. h*S  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hf  paps the Vexing h... Poltergeist ###.. ##  Health: 20/21 ======================-- ....## ...  Magic: 0/6------------------------ ....# #.# #.  AC: 4Str: 6 ####...# #.# #.  EV: 11Int: 17 ......# #.###.#  SH: 0Dex: 14 #.S.# #.##~.##  XL:  3 Next:  0% Place: Dungeon:2 hG#..@####.##~..#  Noise: =--------  Time: 1062.6 (0.0) #..........~≈.#  a) +1 dagger #.#.####.###~≈###### Nothing quivered #.#.###.....≈....... Fly  hW# #......###~.###### ######.# #~≈#  S   ball python (constriction) ########.# #~≈##  #........# #.~~##  #.######.###.≈~≈# _The ball python bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, chance to affect: 62%) hQpaps the Vexing...Poltergeist###.. ##Health: 20/21 ======================--....## ...Magic: 0/6------------------------....# #.# #.AC: 4Str: 6 hS####...# #.# #.EV: 11Int: 17......# #.###.#SH: 0Dex: 14#.*.# #.##~.##XL:  3 Next:  0% Place: Dungeon:2#..@####.##~..#Noise: =--------  Time: 1062.6 (0.0)#..........~≈.#a) +1 dagger hT4#.#.####.###~≈###### Nothing quivered#.#.###.....≈....... Fly # #......###~.############.# #~≈#S   ball python (constriction)########.# #~≈###........# #.~~###.######.###.≈~≈#  h Uf_The ball python bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, chance to affect: 62%) h-' h|S  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (severely wounded, chance to affect: 62%)  The ball python resists with significant effort.3.6 (1 ho _The ball python closely misses you. h.  You closely miss the ball python.The ball python is severely wounded. h0\1==4.5 (0.9 h 7 hG:X _The ball python barely misses you. h>  h>7 You hit the ball python. h1. h h2 h 5.4 hi h  h h+_You kill the ball python! hm h _No target in view! h h., h hf% _ hԙ== hV hM1==== h hΟ h[, h, h h, h h^ h===== h h^ h h: ht h9, h+, h hS h, h, h¼ h hʾW2==== h h hn hX h, h hS==== h h, h hg h, h, h/ h h, h, h h h{W3==== h h hd, h h;, he h, h: h===== h h) h h hF, h he, h  h h|, h , h h h2Q4==== h h hI, h, h h h, h h===== hS h h hr h' h, h* h, h< h, hr  h( , h  h Q5==== h6  h   h , h   h , h1  h , hC  h ===== h  h  h: , h  ha , hC , h  h  h , h*  h= , hH  h O6==== h  h  h  hY , h  h  h|  h}!  h="  h"  h# , h5%  hI&  h& ===== h'  h](  hc)  h * , h+  h,  h\- , h.  h/  h0 , h1  h2  hl3 , h4  h5  h6 , h7  h9  h9 , h:  h;  hu< , h?  hD ... .. ......#.. #.....## #######.# hE ...#.##..# ......# .### ....g!. .... ......#  ##.....##  #........  #@# -.##.#####.#  h8F X..........#.##.####..# ## ..........## ...##........# #.# #. g   goblin (asleep)########...# #.# #............# #.###.#########...# #.##~.## hwL 130.4 (65.0)  A goblin comes into view. It is wielding a +0 club. hHM F-1.4 (66 hQ  hT U _Found 2 grey potions. hD a ... ..  #.....##  ...#.##  h ......#  ....g!.  ......#  ##.....##  #........  #@# #.# ...# h  #..# ##  ...## ...  ##........# #.# #.  ##...# #.# #.  ....#   ..#   h  ... ..  #.....##  ...#.##  hV  ......#  ....g!.  ......#  ##.....##  #........  #@# h͈  #.# ...# #..# ##  ...##  h  ##........# #.# #.  ##...# #.#  ....#  h I..#  h  h  hd  h ] _A goblin is nearby! hy ... ..  #.....##  ...#.##  ......#  hJ....g!.  ......#  ##.....##  #........  #@# #.# ...# #..# ##  ...## ...  ##........# #.# #.  hw ##...# #.# #.  ....#   ..#   h ... ..  #.....##  ...#.##  ......#  ....g!.  hmQ......#  ##.....##  #........  #@# #.# ...# #..# ##   h...##  ##........# #.# #.  ##...# #.#  ....#  hN ..#  h4 h# h%] _A goblin is nearby! hx#..#.  #........ ......#...#.....## #######.#.#....#.## .#.##.......## .###......g!.. ....... #####.@......> #.##.#####.##.#####.# #..........# .##.####..# ##..........## ... ........########...# #.# #............# #.###.# h032.4 (1.0) _Found a stone staircase leading down. h~..#. #..# #)###..#.#  #........ ......#...#.....## #######.#.#....#.## ..#.###.### .###.##......g!..# ......#.. #### #........># #.##.######.##.#####.# .#..........# .#.##.####..# .# ## ..........##.............###########...# #.# #.3 hI#.. #..# #.. ...#.# #..# #)###..#.#  #........ ......#.....#.....## #######.#.#.....#.## ..#.#.#.### .###.###......g!..# .......#.. ####  h#........>#  #.##.######.##.#####.##.#..........##.# .##.####..##.# ##..........##.............### h. h~&4 h hW ht #.. #..# #.....#...#.# #..# #)....#####..#.# .... #.....#........ ......#.....# h d#.....## #.#.#.##....#.## ..#.#.##.### .###.##......g!..# .#.# ##.....### #.># #.##.###### .##.#####.##.#..##.# .##.####..##.# ##.##.....  h <5 h  h  ho  The helpless goblin fails to defend itself.  You impale the goblin!! h1) hi.46 h& h)J _You kill the goblin! h4 h, h", h  You see here a +0 club. _ hX hY _g - 4 grey potions (gained 2) h8 hO h hl h4 h4 ho #.............### #.###.#########  #.<.##  #..###.########## ##. ##........... #. ##.####..### ####. #.......... #.[..## ##.####..### #@## ##>## #..# #559.0) ##.###..# #..# # ##...#.# ###..### #####..#.###......# ...................# #####.....##########  #....#.##.  ##.......### .#  #......).[34 hm..# .. 6.4 (20 hH _Found a ring mail. h 4 h  h  ho X hp" , h#  h!&  h' , hy)  hx,  h20 , h\1  hB4  h5 , hD7  h.;  h= , hO>  h7@  hA , hC  hD  h{F , hG  hII  hJ  hK , hM  hsR ;  #####..).......   #.............#   #.###.#########   #.#.<.##   #..###.########   ##.## ##........   #.## ##.####   ####.# #.......   hS g#.@..## ##.####..65.4 (9.0)  #.###.## ##>## #..  #. ##.###..# #..  #< ##...#.# ###..   #. #####..#.###....   ...................  #.#####.....#######  #. #....#.##   ##.......### hV E6.4 (10.0) hY  h%^ _Found an escape hatch in the ceiling. _You see here a +0 ring mail. ht 4 h  h  h  h % _ h n h  h , h!  hW$  h& , h'  h, R  There is an escape hatch in the ceiling here. h.  h/ _ h1  h3  h5  h6  h7  h:  h< , h@>  h?  hcA , hB  hD  hXE , hyF  hG  hH  hI , hp  #.###.## ##>## # #.# ##.###..# #. #<# ##...#.# ###. ####.######..#.###... #.................... #.##.#####.....###### # #.# #....#.##   #.# ##.......###   #@# #......)...#   #.# ##.......###   #.# ##.....###   #.# #........>#   #.# #.##.###### .##.#####.##.# ..........##.#[39 hZt $;49m .##.####..##.# ## ..........##.....77.4 (11 hw  hx Q _j - a ruby potion hw4 h  h  h h, h3 h6 hY9 h; h|> hA hC h E hsG hI hK hL hO hR hVT h#V h Y h[] h^ hZ` hd hf hh hi h=m ho hgq hr hu hw h{B h| h8B h h hʓ ha, h% h] h, h h|B hE h3 h h hH h h] h# h hҶ h, h h h h h{ h h hF h hB h h hh, h h, h1 h h, h h h  h h h h hv h h4 h2 h hh h: h1 h4B h4 h5, h6 hz7 h%8 hB9, h4: h<, h< h= hy>, ho? h@ hA, hA h\C hlD hxE, h3F h)G hG, hH hI hJ, hK hL, hM hPB hP hQ hR, hS hET h[ h\, h\ h] hP^, h3_ h` h`, ha hpb hc, hd hd he, hf hg hLh, hbi hj h{, h&} h~, hK h h h, h' h, h hV hn hH, hQ hA h, h hU hq, h h, hŔ hޗ h|, h h+ hǞ h hf h¡ h[ h. h h hM h` h- h hխ, h h h" h hó h; h hз h h4 #.# #.# h~#.# #.# #.# ##.## ##...##  ##.....######  #....@.......  h ##.....######  ##...##  ##.## ###  h    h*-248.4 (7 h,9.4 (72 h h` _k - a scroll labelled LELEXKOJEO h h, h9 h h, hn hgB h h h, h, hf hn, h~ h h, h~  h! h", h$ hC& hM', h( h\* hd+, h - he. h00, h0 h1 h[2, h23 h4 h4, h5 hh6, h 7 h7 hw8 h9, h/: h; h;, h< h= hH> hy? h(@ h@, huA hB hB hC, h|D hZE hF, hG hG hH, huI hPJ hJ, hL hL hM, hkN hO hBP, hHQ h#R hR, hS hT h@U, hV hV hW, h]X hZX h[ hW\, h1] h ^ h>_, hX` h/a ha, hb hc hdd, h=e hf hf, hg hh h### .# #.##.######.# .#####.##.# #.# .......##.# #.# # .####..##.######.##.# .......##.......)...# ........####.# #@######. #####...# #.# #........ ........# #.###.####### #####...# #.##~.###...####.##~..#########..........~≈.##......#.#.####.###~≈#########.######.#.###.....≈...........# #####.#......###~.########### hC.MM......)...# ..........##.......####.....### .......>### #### .##### ......##.# #.# # .####..##.######.####.......@...# ........####.###.######. ##### #........ .....#.####### #####...# #.##~.##..≈..309.4 (6010.4 (61 _You see here a +1 dagger of venom. h/ h04 h4 h8; _ hv>, h? hF@ h@ hC hE, hxF h I hK, h]L hN hQ, hR h+Z #....#.## ..#.#.. .  ##.......### .###.###.#  #......)...# ..........  ##.......###  ##.....###  #........>######  #.##.######.##.# ###.##.# #.##.# #.##.# #.##@# #. ##..##.######.##.# #. ....##.......)...#  h7[#.####.###.######. #....# #.# #........#. .....# #.###.####### #.  ##...# #.##~.##  #. #...####.##~..# #########. #..........~≈.# #.........  hLa15.4 (5.0) h1b+6.4 (6 hg hia _l - a scroll labelled RURPHU RURA h  h 4 h-  hm  h  h  h  hm  h1  h , hů  ho  hs  hI  h  h  h9  h  h  h  h0  h  h  h  h  hz  h$  h  h  h , h"  h #.....###   ........>######  .##.######.##.# .##.# #.##.##..# .##.# #.##.##..# .##.######.##.# #..# .##.......)...# +##..# ..####.###.######.#####) #..# # #.# #......@......? #..##25.4 (9  h ..# #.###.############# #...## #.##~.## #...#####.##~..# #########.#.# .........~≈.# #.........#.# #.####.###~≈##.#########.# #.###.....≈...........##.# #......###~.########### #.# ######.# #~≈#  #.# h E6.4 (10.0) h  h $ _Found a flail. h 4 h.  hs  h X h , h  h4  h , h  h  h0 , h  h3  hf , h  h^  h! , hy  h  hG  h  h  h| # >###### ### ###.##.# #.#  #.##.# #.# #..#  #.##.# #.# #..# ###.##.# #.# #..# ..)...# #+# #.# #..#  h ###.######.#####)# #..# # #........# #..## ###.####### #...# ##~.## #...# ##~..# #########.#.# ##~≈#########.###.# ...≈...........# #.# ##~.########### #.#  #~≈# #.#  hN233.4 (7.0) h+4.4 (8 h hf _m - a scroll labelled IBBIDE OLLISTRON h` h h, hk h hԻ, h h h hZ, h h h h h h, hI hF _You reach down and open the door. h4 h h@  There is an open door here. h6 _ h h h.###......#.....# ..#...# ...........#.....# #.###.. ..##########.#.#.###### .># .#.## ....#.#......# ... ....### ...###.###....# #.#. ..)...# ..............# .### ..###.###..[.# ...### ....#.#......# .....>######.#.#@# ### 46.4 (12.0) .######.##.#.....# #.#[40 h/m .# #.##.#.....# #.# #..# .# #.##.#.....# #.# #..# .######.##.#.....# #.# #..# .......)...###'### #.# #..# ###.###.######.#####)# #..#  #.# #..............# #..##  #.###.############## #...#7.4 (13 _Found a helmet. h!.# ###..###)....# .#.# ####.....# ..#...# h"........#.....# #.###.. #########.#.#.###### .># #.## ....#.#......# ... .### ...###.###....# #.#. .)...# ..............# ..###.###..[.# ### ....#.#.@....#...>######.#.#.###### ######.##.#.....# #.#  hm'# #.##.#.....# #.# #..# # #.##.#.....# ######.##.#.....# ......)...###'### #. ##.###.######.#####)# #..#  #.# #..............# #..## h1 hc218.0) h? hA h # ###..###)....# ...#.# ###......#.....# ..#...# #.....# #.###.. # hV .#.#.###### .># .## ....#.#......# ... ### ...###.###....# #.#. )...# .# ### ..###.###..[.# ### ....#.#..@...# >######.#.#.######  h .##.#.....# #.#  #.##.#.....# #.# #..#  #.##.#......##.#.....)...###'##.###.######.  h  h &9 h  hA  ha: h; ###..###)....# ...#.#  h/=......#.....# ..#...#  hl>y#.....# #.###..  h?.#.#.###### .>#  hA## ....#.#......# ...  hLB### ...###.###....# #.#.  hwC7...# . hE# ### ..###.###..[.# ### ....#.#...@..# >######.#.#.######  h~O.##.#.....# #.# #.##.#.....# #.# #..# #.##.#...##.#.)...#  h7Q hdR 50 hY h\ h #..# #.....# #..#.# ##..###)....# .#.# # ##.....# ..#...## .......#.....# #.###.. (######.#.#.###### .># # # ....#.#......# ... ### ...###.###....# #.#. ..# ..............# ..###.###..@.# ## ....#.#......# .>######.#.#.###### ###.##.#.....# #.# #.##.#..   [34 hm###.##.#.......)...###'### #. ###.######.#####)# #..#1 _You see here a +0 helmet. h˾?Wear which item? Inventory Items Armour (go to first with [)  b - a +2 cloak (haunted)  i - a +0 pair of gloves (haunted) Floor Items ([,] to select) Armoura +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h #..# #.....# #..#.## paps the Vexing ###..###)....# ...#.## Poltergeist #......#.....# ..#...## Health: 21/21 ======================== .......#.....# #.###..( Magic: 6/6======================== ########.#.#.###### .>## AC: 4Str: 6 # ....#.#......# ...EV: 11Int: 17 ### ...###.###....# #.#.SH: 0Dex: 14 ..# ..............#XL:  3 Next:  4% Place: Dungeon:2  h0### ..###.###..@.#Noise: ---------  Time: 1351.4 (0.0) ## ....#.#......#a) +1 dagger .>######.#.#.######Nothing quivered ###.##.#.....# #.#Fly #.##.#.....# #.# #..##.##.#.....# #.# #..# ###.##.#.....# #.# #..# ...)...###'### #.# #..# ###.######.#####)# #..# _Found a flail. _m - a scroll labelled IBBIDE OLLISTRON _You reach down and open the door. _There is an open door here. _Found a helmet. _You see here a +0 helmet. _2.4 (13.4 (24.4 (3[39 ht;49m5.4 (46.4 (5 5 _You start haunting your armour. You continue haunting your +0 helmet. x5 _You finish haunting your +0 helmet. h hRead which item? Scrolls  k - a scroll labelled LELEXKOJEO  l - a scroll labelled RURPHU RURA  h# m - a scroll labelled IBBIDE OLLISTRON [!] read|quaff[?] describe selected h( h_ hA #..# #.....# #..#.## paps the Vexing ###..###)....# ...#.## Poltergeist #......#.....# ..#...## Health: 21/21 ======================== .......#.....# #.###..( Magic: 6/6 h'======================== ########.#.#.###### .>## AC: 5Str: 6 # ....#.#......# ...EV: 11Int: 17 ### ...###.###....# #.#.SH: 0Dex: 14 ..# ..............# hVXL:  3 Next:  4% Place: Dungeon:2 ### ..###.###..@.#Noise: ---------  Time: 1356.4 (0.0) ## ....#.#......#a) +1 dagger .>######.#.#.######Nothing quivered ###.##.#.....# #.#Fly #.##.#.....# #.# #..##.##.#.....# #.# #..# ###.##.#.....# #.# #..# ...)...###'### #.# #..# ###.######.#####)# #..# _You reach down and open the door. _There is an open door here. _Found a helmet. _You see here a +0 helmet. _You start haunting your armour. You continue haunting your +0 helmet. x5 _You finish haunting your +0 helmet. h  As you read the scroll labelled LELEXKOJEO, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. hM=========7.4 (1 h h- _You hear an angry hiss. h4 h hF _Unknown command. hR _ h)(v h: hQ` hRh h..........#####.##..####..###### #.######### #...........#...... <.## ####...####.#.#### ##.###############.#.# #.#.### #  ##................#.# #.....#  ##.####..#######.#.# ###.#.# #  #...........###...######.#.# #  ##.####..###........l.....#[# #  ##>## #..# ###@#########..#.# #---------..# #..# #.....# #..#.# ..#.# ###..###)....# ...#.# ..#.###......#.....# ..#...# .............# hǕ.....# #.###.. ....##########.#.#.###### .>#l   frilled lizard (wandering) ...#.## #......#.#..........###....###.###..#.#. ....)...#.............758.0)l.---------6.4 (19 _A frilled lizard comes into view. _There is an open door here. hPY  <.##    #.#   ..#######.#.#   ....###...###  #.......l......#[#  h[ 9 ##>## #..# ###@#  #..# #.....#   #)....#  #.....#  #.....#  #.#.#.###### .>#  #......#.#......# ... .###.###....# #.#. ).  h  <.##    #.#   ..#######.#.#   ....###...###  #.......l......#[#  ##>## #..# ###@#  #..# #.....#  h   #)....#  #.....#  #.....# #.#.#.###### .>#  #......#.#......# .###.###....# ). h 4 h  hF e _A frilled lizard is nearby! h9).#.......# #..# .........#####.##..####..######## .######### #...........#....... .## ####...####.#.#####. #.###############.#.# #.#.### #. ##................#.# #.....# #.##.####..#######.#.# ###.#.# #............###...######.#.# #..####..###...@...l......#[# #. h0=>## #..# ###'#########..#.# ## #..# #..# #.....# #..#.# #.# ###..###)....# .#.# #.####.....# ..#...#........#.....# #.###.. #########.#.#.###### .>##.## #......#.#......# ....###....###.###....# #.#. h(AB.l hC87.0) _ h;J hL h  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h..)........#.......# #..#  paps the Vexing .........#####.##..####..######## Poltergeist .######### #...........#....... Health: 21/21 ======================== .## ####...####.#.#####. Magic: 4/6================-------- #.###############.#.# #.#.### #. AC: 5Str: 6 ##................#.# #.....# #. EV: 11Int: 17  ##.####..#######.#.# ###.#.# #. SH: 0Dex: 14  #...........###...######.#.# #. XL:  3 Next:  4% Place: Dungeon:2  ##.####..###...@****l.....#[# #. Noise: ---------  Time: 1377.4 (0.0) ##>## #..# ###[39 hU<X;49m'#########..#.# ## a) +1 dagger #..# #..# #.....# #..#.#  Nothing quivered .#.# ###..###)....# ...#.#  Fly .#.###......#.....# ..#...# ............#.....# #.###..  l   frilled lizard (wandering) ...##########.#.#.###### .># ..#.## #......#.#......# ... .....###....###.###....# #.#. _A frilled lizard is nearby!Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, chance to affect: 62%) h#..)........#.......# #..#  paps the Vexing .........#####.##..####..######## Poltergeist .######### #...........#....... Health: 21/21 ======================== .## ####...####.#.#####. Magic: 4/6================-------- #.###############.#.# #.#.### #. AC: 5Str: 6 ##................#.# #.....# #. EV: 11Int: 17  ##.####..#######.#.# ###.#.# #. SH: 0Dex: 14  #...........###...######.#.# #. XL:  3 Next:  4% Place: Dungeon:2  ##.####..###...@....l.....#[# #. Noise: ---------  Time: 1377.4 (0.0) ##>## #..# ###' h[32m#########..#.# ## a) +1 dagger #..# #..# #.....# #..#.#  Nothing quivered .#.# ###..###)....# ...#.#  Fly .#.###......#.....# ..#...# ............#.....# #.###..  l   frilled lizard (wandering) ...##########.#.#.###### .># ..#.## #......#.#......# ... .....###....###.###....# #.#. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, chance to affect: 62%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.) #..#             l.[# >## #..#   #..#         l[ hw37m .>   8.4 (1Contam   Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (wandering, hasn't noticed you, chance to affect: 62%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic.  Nothing appears to happen. _The frilled lizard hisses angrily. hJ  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hG..)........#.......# #..#  paps the Vexing .........#####.##..####..######## Poltergeist .######### #...........#....... Health: 21/21 ======================== .## ####...####.#.#####. Magic: 2/6========---------------- #.###############.#.# #.#.### #. AC: 5Str: 6 ##................#.# #.....# #. EV: 11Int: 17  ##.####..#######.#.# ###.#.# #. SH: 0Dex: 14  #...........###...######.#.# #. XL:  3 Next:  4% Place: Dungeon:2  ##.####..###...@***l......#[# #. Noise: ---------  Time: 1378.4 (0.0) ##>## #..#  hU3[32m###'#########..#.# ## a) +1 dagger #..# #..# #.....# #..#.#  Nothing quivered .#.# ###..###)....# ...#.#  Fly Contam .#.###......#.....# ..#...# ............#.....# #.###..  l   frilled lizard ...##########.#.#.###### .># ..#.## #......#.#......# ... .....###....###.###....# #.#. _The frilled lizard hisses angrily.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 62%) hll>..)........#.......# #..#paps the Vexing .........#####.##..####..######## Poltergeist .######### #...........#....... Health: 21/21 ======================== .######...####.#.#####. Magic: 2/6========---------------- #.###############.#.# #.#.### #. AC: 5Str: 6 ##................#.# #.....# #. EV: 11Int: 17  ho##.####..#######.#.# ###.#.# #. SH: 0Dex: 14#...........###...######.#.# #. XL:  3 Next:  4% Place: Dungeon:2  ##.####..###...@...*......#[# #. Noise: ---------  Time: 1378.4 (0.0) ##>## #..# ###'#########..#.# ## a) +1 dagger #..# #..# #.....# #..#.#Nothing quivered .#.# ###..###)....# ...#.#Fly Contam .#.###......#.....# ..#...# ............#.....# #.###..l   frilled l hqizard ...##########.#.#.###### .># ..#.## #......#.#......# ... .....###....###.###....# #.#. _The frilled lizard hisses angrily.  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 62%) hGl(asleep)  Casting: Ensorcelled Hibernation (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 62%)  The frilled lizard looks drowsy... h8l hXR 8 9.4 (1 h hik _You feel bolstered by spreading misfortune. hw/ ).#.# #..# #####.##..####..# # #...........#.# ## ####...####.#.#####.# .# h0 #.#.# #.#.### #.# #...#.# #.....# #.# ##.####..#######.#.# ###.#.# #.##.###...######.#.# #.# ##.####..###.l......#[# #. #>## #..# ###'#########..#.# # ..# #..# #.....# #..#.# #.# ###..###)....# ...#.# #.###......#...#.....# #.###.. #.#.#.## #......#.  h:  h; '80 h@  hB  h ).#.# #..# #####.##..####..#  #...........#.#  ####...####.#.#####.# ###.#.# #.#.### #.# ...#.# #.....# #.# .####..#######.#.# ###.#.# #.# #.###...######.#.# #.# #.####..###.l......#[# #. >## #..# ###'#########..#.# # .# #..# #.....# #..#.# .# ###..###)....# ...#.# .###......#[40 h" lm#.....# #.###..  h@, <1 h1  hf3.#.# #..# ######.##..####..# # #...........#.# # ####...####.#.#####.# # h5###.#.# #.#.### #.# #...#.# #.....# #.# # .####..#######.#.# ###.#.# #.# # .###...######.#.# #.# .####..###.l......#[# #. ## #..# ###'#########..#.# # # #..# #.....# #..#.# # ###..###)....# ...#.# #.....# #.###..  ho7 h?g.llwandering) hA&2 hG hJ8 _The frilled lizard wakes up again. h/,B#.# #..# #.#####.##..####..# #. #...........#.# #.####...####.#.#####.# #.###.#.# #.#.### #.# #....#.# #.....# #.# #.  h.q####..#######.#.# ###.#.# #.# ####...######.#.# #.# ####..###.l.....#[# #. # #..# ###'#########..#.# #  #..# #.....# #..#.#  ###..###)....# ...#.# #.....# #.###..  h5 hj8>.l h9&3 h5A h2C h #.# #..# #.######.##..####..# #.# #...........#.# #.#####...####.#.#####.# #.####.#.# #.#.### #.# #.#...#.# #.....# #.# #. h ..#######.#.# ###.#.# #.# ####...######.#.# #.#..###.l....#[# #.  #..# ###'#########..#.# ##..# #.....# #..#.# # ###..###)....# ...#.# # #......#.....# ..#...# ##.....# #.###.. (.#.#.###### .># #  h * h llThe frilled lizard hisses angrily.===4 h  hX F _The frilled lizard bites you but does no damage. h/`@  You hit the frilled lizard. haf †  You kill the frilled lizard! h{I6--5.3 (0.9 hת hK _Your magical contamination has completely faded away. h\ ha9-- h hH _No target in view! hvL hN hS hTH _No target in view! h4 h hH _No target in view! hG? h@ h{D hFH _No target in view! h hɻ h hFH _No target in view! hGJ _No target in view! hұ h h h h+7 h9 h: h< hߴ h! hǸ h hL _3========764==== 5  h> _You feel your existence waver again.====5========6====  You see here a frilled lizard corpse. _==== huZ hGw hz _You now have 86 gold pieces (gained 9). hqX hև, h h M _You now have 97 gold pieces (gained 11). h h hl h h, h hΕ hB h h h h h h h h  hR  There is a stone staircase leading down here. h h2 _ h h h9, h^ hR  There is a stone staircase leading down here. h h _ hH h5 h, h h h3 h  h hq h h h h hv hH h h h, h, hu h h{ he h hW hN hA h- h h h h ` h X h#  hX , h ~ h# X hY)  hT5  h47 B h9  h:  h; , h=  hP?  h@ , hB  hD  hRE , hG  hH  hJ , huL  h1N  hXO , hQ  hS , hT  h V  hW  hX , hVZ  hr] B h[_  h`e  hg  hh  hi , hj  hk  hl , hm  hn  ho , hu  hv  hw  hx , hy  hz  h{ , h@}  h~  h , h  h  h , h  h  hu , hE  h  h , h  hވ  h , h  h  hQ  h+  h  hv  h{  h\  h  hЙ  h  h  h  h  h , hV  hb  h<  h  h  h  hg , h  h  h , hϬ B h  hڮ  h  h , h  h+  h , h4  hL  h , hb  h  h\  h  h  h , h  h C  You see here a +0 great sword. h  h _ hk  hY  h , h  hO  h  hj  h  h^  hQ  h  h  h  h  h  hf  h  h , h  h  hL  h+ , h  h  h^ , h3  h  h , h  #.##.####.#   #.##.## #.#   #.##..# #.#   h #.###.# #.#   #.# #.# #.#   #.# #.# #.#   #.# #.# #.#   #.###.###.#   ###........@#  -513.3 (128.0) #.)...>.#####   #.######   #.# h   #.#  #.#   #.#   ######.#   ......÷# h   - h  hW E _Done exploring. hD ........0.0))...... ...... _Done exploring. h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   2%  -1   g * Spellcasting   2.4  30%  -1           b + Unarmed Combat   0.0    -3   h + Hexes4.9  18%  +4      i + Ice Magic0.5  14%  +1  c + Short Blades 1.6   7%  +1       d + Long Blades  [40 hEm 0.7     0              e + Dodging2.2   5%  +1      f + Stealth4.6  24%  +5                                                h                       The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets h a * Fighting   0.0  182553630 h,6322 c * Short Blades   1.6  14419 hxj h.#####  a) +1 dagger#.#######  Nothing quivered#.#  Fly #.# #.#  #.#   ######.#   ......÷#   _You now have 97 gold pieces (gained 11). _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You see here a +0 great sword. _Done exploring. _Done exploring. h hә h hX4 hR hE _Done exploring. h 4 h# hHC _Done exploring. hP J hd  _Done exploring. hX Spells (Memorise)TypeFailure Level  a - Confusing TouchHexes8% 3b - Tukima's DanceHexes8% 3  c - Dazzling FlashHexes/Fire21% 3 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hx h{ h)#.##.####.#  paps the Vexing#.##.## #.#  Poltergeist#.##..# #.#  Health: 21/21 ========================#.###.# #.#  Magic: 6/6========================#.# #.# #.#  AC: 5Str: 6 h#.# #.# #.#  EV: 11Int: 17#.# #.# #.#  SH: 0Dex: 14#.###.###.#  XL:  3 Next:  6% Place: Dungeon:2###........@#  Noise: ---------  Time: 1513.3 (0.0)#.)...>.#####  a) +1 dagger#.#######  Nothing quivered#.#  Fly #.# #.#  #.#   ######.#   ......÷#   _You see here a +0 great sword. _Done exploring. _Done exploring. _Done exploring. _Done exp h=loring. _Done exploring. h hGMemorise Confusing Touch, consuming 3 spell levels and leaving 1? Y - Yes  N - No h  h  h Memorise Confusing Touch, consuming 3 spell levels and leaving 1? Y - Yes  h \ N - No [Y]es or [N]o only, please. hi h#.##.####.#  paps the Vexing#.##.## #.#  Poltergeist#.##..# #.#  Health: 21/21 ========================#.###.# #.#  Magic: 6/6========================#.# #.# #.#  AC: 5 hStr: 6#.# #.# #.#  EV: 11Int: 17#.# #.# #.#  SH: 0Dex: 14#.###.###.#  XL:  3 Next:  6% Place: Dungeon:2###........@#  Noise: ---------  Time: 1513.3 (0.0)#.)...>.#####  a) +1 dagger#.#######  Nothing quivered#.#  Fly #.# #.#  #.#   ######.#   ......÷#   _You see here a +0 great sword. _Done exploring. _Done exploring. _Done exploring. [ hK22d_Done exploring. _Done exploring.4.3 (1 h  h 7_Done exploring hG .  h\;_This spell is quite dangerous to cast! hu h² h[P5.3 (2 h2 hB$6.3 (3 h h{ h hn$7.3 (4 hP hx  h h_You start memorising the spell. You continue memorising. x3 h h h" hM  h hU_You finish memorising. Spell assigned to 'b'. hS #.##.####.#  #.##.## #.#  #.##..# #.#  #.###.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #.###.###.#  ###.#  #.)...>.#####  #.#######  #.#  #.#  #.#  #.# #.# .÷#  hVH8.3 (1 _ h] hi> #.##.####.#  #.##.## #.#  #.##..# #.# # #.###.# #.# # #.# #.# #.# # #.# #.# #.# # #.# #.# #.# # #.###.###.# # ###.# # #.)...>.##### # #.####### # #.# # #.# # #.# # #.# #.# .÷#  hD<9 h-L hWN hQ# #.##.####.# # #.##.## #.# # #.##..# #.# # #.###.# #.# .# #.# #.# #.# .# #.# #.# #.# .# hK #.# #.# #.# .# #.###.###.# .# ###.# .# #.)...>.##### .# #.####### .# #.# .# #.# .# #.# .# #.# .#.# #.÷#  h h+'20 h> h h"2 .# #.##.## #.# .# #.##..# #.# .## #.###.# #.# ..# #.# #.# #.# .# #.# #.# #.# #.# #.# #.# #.# #.# #.###.###.# #.####.........# #.# #.)...>@##### #.# #.#######  #.# #.#  #.# #.# #.# #.# #.# #.#[39 hP A;49m .########.# ##........÷# #.######### 1 h\-.# #.##.## #.# .# #.##..# #.# .## #.###.# #.# .# #.# #.# #.# .# #.# #.# #.# .#.# #.# #.# #.# .#.# #.###.###.# #.# ###.#  #.# #.)...@.#####  #.# #.#  #.# #.#  #.# #.#  #.# #.##.#  h15[40m#.#.#.##.÷##.#2 hN8a _There is an escape hatch in the floor here. hƣ4 h hu hw-3 _ h h .....# .<...# .....# ...).# .....# ##.....#. #..3 #@#  #.#  #.# #.# #.#  h4#.# #.# #.#  h8< h,-4.0 (1.7 hg0 h#4 _You fly downwards. The hatch slams shut behind you. _Found a spear. Found a stone staircase leading up. h{  h(~ 4 h  hT  h % _ hr n h|  h֗ , h  h  hס , h  h=  hE , h  hU  h , h#  h  h , hڿ  h  hF ###+###.# #.....#h. #.<...#h# #.....#.# #...).#.# #.....#.# ##.....#.###.# #......@...?.##.##.###.######.##.# .##.#..# .##.#.## .##.#. .#hh 2 jackals (asleep)#.#. .# h h#.#. .##.#. h .31.0 (7.0 hl +2.0 (8 h  h Y _2 jackals come into view. h h  h$Kg.#  h.[###+###.#  h^E#.....#h.  hc#.<...#h#  hY[#.....#.#  ho#...).#.#  h^#.....#.#  h]##.....#@###.# #..........?.# #.##.###.##### h#.##.# #.# #.#..# #.##.#.## #.# #.#. #.# g   hobgoblin (asleep)#.#. #.##.#. .#  hU  h0A hobgoblin comes into view. h h' h)g h+h hG,. h&/h h20 hh h1 h1g h2 h3 h@5 h6 === h63.0 (1 h> h%B  h C hC@_The jackal barks! You hear a bark! The hobgoblin shouts! hN g# g##+###.#....#h.<...#...#h)  #.....#.###.#..........?.###.######.###  A jackal comes into view. hhW .ghh 3 jackals18----4 h\   h]  h_ _The jackal bites you. hh  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hQ]  paps the Vexing #.# Poltergeist ..# Health: 18/21 ====================---- ###+###g# Magic: 4/6================-------- #.....#h. AC: 5Str: 6 #.<...#.# EV: 11Int: 17 #.....#h# SH: 0Dex: 14 #...).#h# XL:  3 Next:  6% Place: Dungeon:3 #.....#@# Noise: ===------  Time: 1534.0 (0.0) ##.....#.###.#  a) +1 dagger #..........?.#  Nothi hIang quivered #.##.###.#####  Fly  #.##.# #.# #.#..# #.# hhh 3 jackals #.#.## #.# g   hobgoblin #.#. #.# #.#. #.# _The jackal bites you.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 62%) hpaps the Vexing#.#Poltergeist..#Health: 18/21 ====================----###+###g#Magic: 4/6================--------#.....#h.AC: 5Str: 6#.<...#.#EV: 11Int: 17#.....#h#SH: 0Dex: 14#...).#*#XL:  3 Next:  6% Place: Dungeon:3#.....#@#Noise: ===------  Time: 1534.0 (0.0)##.....#.###.#a) +1 dagger#..........?.#Nothing quivered#.##.###.#####Fly #.##.# #.##.#..# #.#hhh 3 jackals#.#.## #.#g  [ h39;49m hobgoblin#.#. #.##.#. #.# _The jackal bites you.  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 62%) h\xh(1 asleep)  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 62%)  The jackal looks drowsy... h, h hx. hSg h+h hh h h h' 8  h --- h5.0 (1 h  h  h h|G_You feel bolstered by spreading misfortune. hM hLN   The helpless jackal fails to defend itself.  You impale the jackal!!.hhh 2 jackals h| 10---9 (0.9 _You kill the jackal! hn  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h+ h  hg paps the Vexing #.# Poltergeist ..# Health: 18/21 ====================---- ###+###.# Magic: 2/6========---------------- #.....#g. AC:  8  Str: 6 #.<...#h# EV: 11Int: 17 #.....#.# SH: 0Dex: 14 #...).#h# h| XL:  3 Next: 10% Place: Dungeon:3 #.....#@# Noise: ---------  Time: 1535.9 (0.0) ##.....#.###.#  a) +1 dagger #..........?.#  Nothing quivered #.##.###.#####  Fly  #.##.# #.# #.#..# #.# hh 2 jackals #.#.## #.# g   hobgoblin #.#. #.#  h0#.#. #.# _You kill the jackal!Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 62%) h+ ht/paps the Vexing h<#.# hx&Poltergeist h*..# hmHealth: 18/21 ====================---- h:###+###.# hĝ:Magic: 2/6 hQE========---------------- h0#.....#g. hoAC:  8  Str: 6 h8#.<...#h# hj#EV: 11 h.Int: 17 hhD#.....#.# h#SH: 0 hnDex: 14#...).#*#XL:  3 Next: 10% Place: Dungeon:3#.....#@#Noise: ---------  Time: 1535.9 (0.0)##.....#.###.#a) +1 dagger#..........?.#Nothing quivered#.##.###.#####Fly #.##.# #.##.#..# #.#hh 2 jackals#.#.## #.# h|g   hobgoblin#.#. #.##.#. #.# _You kill the jackal!Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 62%) h hh h2(1 asleep) h.ghh96.9 (1 h$  h%& Casting: Ensorcelled Hibernation (safe; 9% risk of failure) h}1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 62%) _The jackal looks drowsy... hr '  The helpless jackal fails to defend itself.  You puncture the jackal!.hh   jackal h 9=47.8 (0.9 _You kill the jackal! h  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4  paps the Vexing #.# Poltergeist  hC..# Health: 19/21 =====================--- ###+###.# Magic: 0/6------------------------ #.....#.. AC:  9  Str: 6 #.<...#g# EV: 11Int: 17 #.....#.# SH: 0Dex: 14 hQ #...).#h# XL:  3 Next: 14% Place: Dungeon:3 #.....#@# Noise: ---------  Time: 1537.8 (0.0) ##.....#.###.#  a) +1 dagger #..........?.#  Nothing quivered #.##.###.#####  Fly  h\  #.##.# #.# #.#..# #.# h   jackal #.#.## #.# g   hobgoblin #.#. #.# #.#. #.# _You kill the jackal! h#Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (chance to affect: 62%) hz,  paps the Vexing #.# Poltergeist ..# Health: 19/21 =====================--- ###+###.# Magic: 0/6------------------------ #.....#.. AC:  9  Str: 6 #.<...#g# EV: 11 hInt: 17 #.....#.# SH: 0Dex: 14 #...).#h# XL:  3 Next: 14% Place: Dungeon:3 #.....#@# Noise: ---------  Time: 1537.8 (0.0) ##.....#.###.#  a) +1 dagger #..........?.#  Nothing quivered #.##.###.#####  Fly  #.##.# #.# #.#..# #.# h   jackal #.#.## #.# g   hobgoblin #.#. #.# #.#. #.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [ h;37ma jackal (chance to affect: 62%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic. hX #.# ..#   #.<...#.# g# #...).#h#   h6  ?.#       #.#  #.# #.#.  #.#. =8.8 (1Contam  h# h&  Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (chance to affect: 62%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic. _Nothing appears to happen. The jackal barely misses you. h9MC9.7 (0.9 h$X h] _You closely miss the jackal. The jackal closely misses you. hR_  You barely miss the jackal.The jackal bites you but does no damage. hsa)40.6 hh hnL _The jackal misses you. hi  You hit the jackal but do no damage. h-1.6 (1.0 h h> _The jackal bites you but does no damage. h `  You barely miss the jackal. hH \20=2.5 (0.9 h  h > _The jackal bites you but does no damage. h  You barely miss the jackal. The jackal misses you.1 hȆ;====3.5 (1.0 h h֐S _The jackal barely misses you. h|/4 _You hit the jackal but do no damage. The jackal barely misses you. h  You hit the jackal but do no damage. The jackal bites you. hi17---5.4 (0.9 h h&K _Your magical contamination has completely faded away. h d  You hit the jackal.  The jackal is severely wounded.The jackal closely misses you. hWfD86.3 hk hWp> _The jackal bites you but does no damage. hC  You barely miss the jackal.The jackal is heavily wounded. hF 8=--====77.2 hM  hR T _The jackal closely misses you. h G  You barely miss the jackal.The jackal is heavily wounded.68.1 _The jackal barely misses you. h  You hit the jackal.  The jackal is severely wounded. h-9.1 (1.0 hU h V _The jackal barely misses you. x2 h  You barely miss the jackal.The jackal is severely wounded. h.50.0 (0.9 h hT _The jackal closely misses you. h!  You closely miss the jackal.The jackal is severely wounded. hS%B=9 h+ h 1T _The jackal closely misses you. h _The jackal closely misses you.You closely miss the jackal.  The jackal is severely wounded. _The jackal closely misses you.You closely miss the jackal.  The jackal is severely wounded. h(1.8 h hD  You closely miss the jackal.  The jackal is severely wounded. _The jackal closely misses you.  You closely miss the jackal.  The jackal is severely wounded. _The jackal barely misses you. The jackal bites you. hBB  You hit the jackal but do no damage.The jackal is severely wounded. hC (2.7 hH  hK > _The jackal bites you but does no damage. h  You hit the jackal..gg   hobgoblin h@ 2====83.6 _You kill the jackal! h x14----4.5 hP hp _You completely miss the hobgoblin. The hobgoblin hits you. hH  You hit the hobgoblin but do no damage.You feel your existence waver again. h%y15=--- 5 5.4 h hCV _The hobgoblin barely misses you. h  You hit the hobgoblin.  The hobgoblin is severely wounded. h(6.3 h: hTZ _The hobgoblin completely misses you. h)  You barely miss the hobgoblin.The hobgoblin is severely wounded. h, G====7.2 h2  h 8 W _The hobgoblin closely misses you. h  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h   paps the Vexing #.# Poltergeist ..# Health: 15/21 =================------- ###+###.# Magic: 0/6------------------------ #.....#.. AC: 5Str: 6 #.<...#.# EV: 11Int: 17 #.....#.# SH: 0Dex: 14 #...).#g# XL:  3 Next: 18% Place: Dungeon:3 #.....#@# Noise: =--------  Time: 1557.2 (0.0) ##.....#.###.#  a) +1 dagger #..........?.#  h`   Nothing quivered #.##.###.#####  Fly  #.##.# #.# #.#..# #.# g   hobgoblin #.#.## #.# #.#. #.# #.#. #.# _The hobgoblin closely misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, chance to affect: 62%) hp paps the Vexing#.#Poltergeist..#Health: 15/21 =================-------###+###.#Magic: 0/6------------------------#.....#..AC: 5Str: 6#.<...#.#EV: 11Int: 17#.....#.#SH: 0Dex: 14#...).#*#XL:  3 Next: 18% Place: Dungeon:3#.....#@#Noise: =--------  Time: 1557.2 (0.0)##.....#.###.#a) +1 dagger#..........?.#Nothing quivered#.##.###.#####Fly #.##.# #.##.#..# #.#g   hobgoblin#.#.## h * #.##.#. #.##.#. #.# _The hobgoblin closely misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (severely wounded, chance to affect: 62%) h#<g(asleep)  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (severely wounded, chance to affect: 62%)  The hobgoblin looks drowsy... h8g hZ 8 -8.2 (1 hr hk _You feel bolstered by spreading misfortune. h  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!† h P 22-9 _You kill the hobgoblin! _Your Hexes skill increases to level 5! hȌ 6=1====7======= h 8= hK  h^  h֢  hL  hP 9 h ==2==== h<  h  h|  hb  h  h I7 h*  h  h 6 h , h  h 20 h /== h  h9   h]  h6 76 hP 7.0)  h' _You start resting. h3  h  h ==== h ) 5  h %7.2 (18 h   h  h @_You feel your existence waver again. h  h4 h h, h$X h%P= h' hs) h:+ hv, h8/ h80M1== h1 h4$  h5d_HP restored.3==== h7 h9, hZ; h=, h? h-B h-C;== hD hF hG===== hJK, hL hM hO, hQ hT, h8V hW hN^ hZ_ ha, hb h9d;4 hBeB==== hg, hi h~k, hl hn, ho hq hr===== hs hu hOv hhw hx hy hNz h{ hb| hk} h~ h hT h ht h? h{g5==== hn h+ h  h hÎ, h3 h, h hU h36==== h h h h h< h h h, h^ hߨn hܩ h hO6==== hխ h$  h _Magic restored. he h> hk hʵ h hC h hp h  h˼ h hϾ h h===== hU h ..####+###.# .##.....#.. .##.<...#.# .##.....#.# .# h0#...).#†# .##.....#.# .###.....#.###.##..........@.##.##.###.##### #.##.# #.# #.#..# #.# #.#.## #.##.#. #.##.#. #.##.#. #.##.#. h.617.2 (40 h,8.2 (41 hO h6c _k - a scroll labelled ITUUNO DIQATI hC  h Read which item? Scrolls  k - a scroll labelled ITUUNO DIQATI  l - a scroll labelled RURPHU RURA  h=!  m - a scroll labelled IBBIDE OLLISTRON [!] read|quaff[?] describe selected h'..#paps the Vexing###+###.# .#Poltergeist#.....#.. .#Health: 21/21 ========================#.<...#.# .#Magic: 6/6========================#.....#.# .#AC: 5Str: 6#...).#†# .#EV: 11Int: 17#.....#.# .#SH: 0Dex: 14##.....#.###.#XL:  3 Next: 22% Place: Dungeon:3#..........@.#Noise: ---------  Time: 1618.2 (0.0)#.##.###.#####a) +1 dagger#.##.# #.#Nothing quivered#.#..# #.#Fly #.#.## #.##.#. #.##.#. #.##.#. #.# h#.#. _Your Hexes skill increases to level 5! _You start resting. _You feel your existence waver again. _HP restored. _Magic restored. _k - a scroll labelled ITUUNO DIQATI  Okay, then.  hU(_ h _ h}n h h h h h{ h h h0 hJ hg h h h0 hj h h hR hp h h  hA h^ h h hE ha h h% h` h~ h hg h h h h h  h) h h h  h  h  h,  h  h  h b #.#P. P.#..... h M .#..##.#P..... h  h 4............. h  h 3.... ....... hm  h[ 0... ..... h3  h! b#.# o.. h  h #.##.###.#$ h  h =#..@....... h  #.######### #.# #.# ..# #.# h# /###+###.# #.##.....#.. #.#o   orc (asleep)#.<...#.# #.##.....#.# #.##...).#†# #.#  he) 31.2 (13.0)  An orc comes into view. It is wielding a +0 war axe and wearing a +0 scale mailof poison resistance.2.2 (14 h0   h1  h2 _Found 9 gold pieces. hל  h՞  h]  h #.#P. P.#.....  hz  h  h #P.....  h  h R.......  .... .......  ... .....  #.# o..  #.##.###.#$  #..@.......  #.#########  #.# #.# ..# #.#   h #.#   #.#  #.< #.#   #.#  #...).#†# #.# hw #.#P. P.#.....  #P.....  .......  .... .......  ... .....  #.# o..  #.##.###.#$  #..@.......  #.#########  #.# #.# ..# #.#   #.   #.#  #.< #.   #.  #...).#†# #. _An orc is nearby!! hp .. .. ....%##.#P. .P.#.....#.#..##.#P.....#.......#........................##.##o..>....#.##@###.#$ #........... #.###########.# #.#  ..# #.####+###.# #.# #.....#.. #.##.<...#.# #.##.....#.# #.#! h G3.0)! hq! ht _Found an inkwell talisman. Found an escape hatch in the floor.! hEj  The helpless orc fails to defend itself.  You puncture the orc!! h QC)! h"x.94! h! hFG _You kill the orc!" h"4" h%" h)" h3X" h5," h16" h8" h:," h3<" h>" hA," hAC" hE" h*H" h,I" h6J" hL" hT.. ...#....%# . #.#P. .P.#.....# . . .#..##.#P.....#.#.# .............#.#.# ......... " hU...........#.####.##)..>.......>.##.##.###.#@#.### 9.2 (5#..............# #.###### #.# #.# " h]" h&^,40.2 (6" h@c" hhu _Found a stone staircase leading down.1.2 (7" hl" hn> _You now have 106 gold pieces (gained 9)." hM J" h+X " h2^ " hk " hEu " h{ ," hG} " h " h| " hG " h " hg   .. #.   >.. .   ....#.### .#   #.....#.#.. .#   #.......#.#..# .. ...#....%#.#.#..#  #P. .P.#.....##  #..##.#P.....#.#@#  6.2 (5 .............#.#.#  ................#  ...........#.###.# #.##)..>.......>.#  #.##.###.#.#.#####    #..............#    #.##############   #[40" h m #.#   7.2 (6 _Found a stone staircase leading down.# h6# h;4# hB# hDX# h̦# hE# h# hV# h,# h"# h# h,# h# h# h,# h# hW# h# h# h# h# h# h# hH# h,# h# hN _You now have 120 gold pieces (gained 14).# hn# h_4# hF# hh,# hj# h# hf,# hS# h~# h,# h# hP# hR,# h# h              ###.#######   #......@..#  #.#.#####.#  .. #.#.....#.#  >.....  ....#.####.##  #.....#.#....#   #.#.#.. ...#....%#.#.#..  .P.#.....#......# # ht \60.2 (13.0)1.2 (14# h # h> c _o - a scroll labelled CUPALO LOAFFA# h# hr4# h9X# hAn$ h!,$ hC$ h$ hw$ h$ h$ h $ h, #.# #.# #.# #.# #.# ######.####### $ h , #..........[..  ###@####### 5.2 (4.0) #.........#  #.#.#####.#  .. #.#.....#.#  >............#  ....#.####.###  #.....#.#....#  #.......#.#..# . ...#....%#.#.#..# $ hm$ hp+6.2 (5$ hF$ h I _Found a chain mail.$ h$ h24$ h6$ hR,$ h$ hB$ h$ h$ h,$ h$ h8$ he,$ h$ h$ h?,$ h$ h#.#  #.#  #.#  #.#  #.#$ hF$ #####.#######  #..........[..  #.####.#######  #@##.........# 72.2 (6.........#.#.#####.# P##P#....#.#.....#.#  .P.>............#  ..#.....#.####.###?...#.....#.#....# l   frilled lizard (asleep) .l. #.......#.#..#.. P...#....%#.#.#..#  #.#P. .P.#.....#......#$ h F  Found a scroll of enchant armour.$ h`ll.$ h+3.2 (7$ h$ h8 _The frilled lizard hisses angrily.% hF4% h}M% hyQR _No reachable target in view!& h######.#######..........[...####.##############.##................@.#.#.#####P##P#....& h  ..P.>...............#.....#.####.##?.l.#....#... ..#.#.. P...#....%#.#.#P. .P.#.... .#..##.#P#.#.#& h& h@l.& h24.2 (1 _& h`& h& h######.#######..........[..& h####.##############.##..................#.#.#####P##P#.......P.>..............l#.....#.####.##?....#....# ... ..#.#& h.. P...#....%#.#.#P. .P.#.... .#..##.#P.#.#.# ........#& h& hz&5& h& hR _The frilled lizard bites the plant. The plant begins to die.& h ######.#######..........[..####.##############.##..................#.#.#####P##P#....#.#.....P...P.>@..........& hP ...l#.....#.####.##?....#....# ... ..#.#.. P...#....%#.##.#P. .P.#.... .#..##.#P.#.#.# ........#.## ...& h & h ;l.& hԣ &6& hE & h' & ho i######.#######..........[..####.##############.##..................#.#.#####P##P#....#.#.......lP.>...............#..@..#.####.##?....#....# ... ..#.#.. P...#....%#.##.#P. .P.#.... .#..##.#P.#.#.# ........#.# .........# #.##& h" e.7& h ' h ######.#######..........[..####.##############.##..................#.#.#####P##P#....#.#.....P...P.>...............#.....#.####.##?....# ... ..#.#.. P...#....%#Fly .#.........#.#.##)..>.......>.#8' h ' h' ht"_Something bites the plant.' hÓy ..........[..####.##############.##..................#.#.#####P##P#........P.>...............#.....#.####.##?.#....# ... ..#.#.. P...#....%##.#P. .P.#....##' hFly ....##)..>......#.##.###.#.#.#####' h%' h' hTll   frilled lizard' h&9' h' hmV _A nearby plant withers and dies.' h(####.##############.##..................#.#.#####P##P#....' hv...l.>...............#.....#.####.##?.#....# ... ..#.#' h2<.. P...#..@.%#.##.#P. .P.#.... .#..##.#P' h#.#.# ........  .......' hA ..#.###.##)..>.......>.##.###.#.#.####' hʣ..............#' h' hJ.l' hϵ'80' h' h ' h 3 #######.##.........# .........#.#.#####.# P##P#....#.#.....#.# P.....>............# ....#l....#.####.### ?...#.....#.#....#  ... #.......#.#..#.. P...#....%#.#.#..##.#P. .P.#.@...#......# .#..##.#P.....#.#.#.## .............#.#.#. ........#.# #.###.# #.##)..>.......>.# #.##.###.#.#.#####' h8 9[40m #..............# #.##############.l1' h+A ' huG ' hi- v .........#.#.#####.# P##P#....#.#.....#.#. P.....>............#......#.....#.####.###..?...#l....#.#....# ..... #.......#.#..#...P...#....%#.#.#..##.#P...P.#.....#......# .#..##.#P@....#.#.#.## .............#.#.#. .......#.# ' h- #.###.##.##)..>.......>.# #.##.###.#.#.#####' h / C #..............# #.###############.# #.#' h0 ' h7 F.l' hD8 &2' hR ( h:)  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hV-p .........#.#.#####.#  paps the Vexing P##P#....#.#.....#.#  Poltergeist ( h-. P.....>............#  Health: 21/21 ======================== ......#.....#.####.###  Magic: 4/6================-------- ..?...#.....#.#....#  AC: 5( hn.4Str: 6 ..... #l......#.#..#  EV: 11Int: 17 ( h.....P...#*...%#.#.#..#  SH: 0Dex: 14 ( h/{#.#P...P.#*....#......#  XL:  3 Next: 29% Place: Dungeon:3 .#..##.#P@....#.#.#.##  Noise: ---------  Time: 1682.2 (0.0) .............#.#.#.#  a) +1 dagger ................#.#  Nothing quivered( h0n ............#.###.#  Fly  .#.##)..>.......>.#  ( h3U#.##.###.#.#.#####  l   frilled lizard #..............#  #.##############  #.# #.# _A nearby plant withers and dies.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 62%)( h.........#.#.#####.#paps the VexingP##P#....#.#.....#.#Poltergeist. P.....>............#( hFHealth: 21/21 ========================......#.....#.####.###Magic: 4/6================--------..?...#.....#.#....#AC: 5Str: 6( hb..... #*......#.#..#EV: 11Int: 17...P...#....%#.#.#..#SH: 0Dex: 14( h b#.#P...P.#.....#......#XL:  3 Next: 29% Place: Dungeon:3.#..##.#P@....#.#.#.##Noise: ---------  Time: 1682.2 (0.0).............#.#.#.#( ha) +1 dagger................#.#Nothing quivered............#.###.#Fly .#.##)..>.......>.##.##.###.#.#.#####( hsl   frilled lizard#..............##.###############.# #.# _A nearby plant withers and dies.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (chance to affect: 62%)( hl(asleep)  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  ( hPress: ? - help, Shift-Dir - straight line  Aim: a frilled lizard (chance to affect: 62%)  The frilled lizard looks drowsy...( h............( hY ....####.###..?...#.....#.#.. ..... #l......# ...P...#....%#.#.##.#P...P.#......#..##.#P#( hZ .....#.#.................#.###.#.##)..>.......>.( hF[ #.##.###.#.#.######.............. ##############( hh ( hi &4( ht ( hZx ) h #.####.#############.##..............####) h# P##P#....#.#.....# P.....>..............####.###?...#.....#.#.. ..... #l......# ...P..%#.#.##.#P...P.#......#..##.#P) ha#......#.#....................#.###.#.##)..>.......>..##.###.#.#.##) h5###.............) h:) h&5) h) h) h  The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!!) hf 1.) hF46316.1 (0.9) hO:) h =R _You kill the frilled lizard!* h4* hv* h?B* h,* h* hs,* h* h * h* h* hO* h* hR* h]P7* hj* h;;5* h,====* hI * h ,* h* h,* h* hN,* hM* h[====6* h* h-",* h$* h&,* h(* h+,* h).* h1G 5 * h2* h5 _You feel your existence waver again.* h7* h:e6====* h;* h]?* hA,* hYC* hyE* htG,* hH* hJ* haM,* hN* hQ* h}TS====* haV* hX* h [,* hf]* h9`* hg ######.###### #.[. #.####.####### ##########.##.........#. ...........#.#.#####.#.P##P##P#....#.#.....#. #..P.....>............ #......#.....#.####.## +..?.@.#.....#.#....#708.1 (22.0)* hh .........#.......#.#..# #....P...#....%#.#.#..# #.#P...P.#.....#......##.#..##.#P.....#.#.#.## ..............#.#.#.#...................#.##.(............#.###.# .#.##)..>....>.#* hnB9.1 (23* hyt* hv% _Found 6 stones.+ hV4+ h+ hJ+ hB+ h]+ h,+ h+ h% ######. #. #.####. ############.## #.............#.#.#### #.P##P##P#....#.#.... #..P.....>.+ h #......#.....#.####. +..@...#.....#.#....#..#.......#.#..#....P...#....%#.#.#.. #.#P...P.#.....#...... #.#..##.#P.....# ..............#  ...................#.#  #.(............#.###.#  .#.##)..>.......>.# + h11.0)2.1 (3 _p - a scroll of enchant armour+ hOz+ h2Read which item? Scrolls  k - a scroll labelled ITUUNO DIQATI  l - a scroll labelled RURPHU RURA  m - a scroll labelled IBBIDE OLLISTRON  o - a scroll labelled CUPALO LOAFFAp - a scroll of enchant armour [!] read|quaff[?] describe selected, h_, hd, hiD######.#### paps the Vexing#.......... Poltergeist#.####.#### Health: 21/21 ========================############.##....... Magic: 6/6========================#.............#.#.#### AC: 5Str: 6#.P##P##P#....#.#..... EV: 11Int: 17#..P.....>.......... SH: 0Dex: 14#......#.....#.####. XL:  3 Next: 31% Place: Dungeon:3+..@...#.....#.#.... Noise: ---------  Time: 1712.1 (0.0), hk#..........#.......#.#.. a) +1 dagger#.#....P...#....%#.#.#.. Nothing quivered#.#P...P.#.....#...... Fly #.#..##.#P.....#.#.#.#..............#.#.#.# ...................#.# #.(............#.###.# .#.##)..>.......>.# The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!! _You kill the frilled lizard! _You feel your existence waver again. _Found 6 stones. _p - a scroll of enchant armour, h, hX9Enchant which item? Armour  i - a +0 pair of gloves (haunted)  n - a +0 helmet (haunted)[?] describe selected- hp######.#### paps the Vexing#.......... Poltergeist#.####.#### Health: 21/21 ========================############.##....... Magic: 6/6========================#.............#.#.#### AC: 5Str: 6#.P##P##P#....#.#..... EV: 11Int: 17#..P.....>.......... SH: 0Dex: 14#......#.....#.####. XL:  3 Next: 31% Place: Dungeon:3+..@...#.....#.#.... Noise: ---------  Time: 1712.1 (0.0)#..........#.......#.#.. a) +1 dagger#- h?t.#....P...#....%#.#.#.. Nothing quivered#.#P...P.#.....#...... Fly #.#..##.#P.....#.#.#.#..............#.#.#.# ...................#.# #.(............#.###.# .#.##)..>.......>.# The helpless frilled lizard fails to defend itself.  You impale the frilled lizard!! _You kill the frilled lizard! _You feel your existence waver again. _Found 6 stones. _p - a scroll of enchant armour- hx{c  As you read the scroll of enchant armour, it crumbles to dust.- h|363.1 (1- h- hGF _Your +0 pair of gloves glows green for a moment./ h 4/ h!/ hp&/ hu-B/ h./ h0,/ h2/ h4/ hn7,/ hU9/ h</ h?,/ h@/ hB/ hD,/ hiF/ hH/ hJ,/ h L/ hM/ h]O,/ h P/ hQ/ hS,/ hcT/ hV,/ hW/ h]N _You now have 139 gold pieces (gained 19)./ ha4/ h^c/ hf/ hSh,/ hh/ hj/ hp#.#..P.....>...###.#......##...+......#..... #..........# #.#....P...#....% #.#.#P...P #.#.#..##.#PS..#####.#....................@...............#######.(.......... / hq....#.##)..>. #.#.##.###.# .#.......... #.######### S   adder (asleep) #.# #.# ..# #.####+###.# #.#/ hx\24.1 (11.0)5.1 (12/ h~|/ h~Y _An adder comes into view./ h  #.#..P.....> ###.#......# #...+......# #..........# #.#....P...#.... #.#.#P...P.#. #.#.#..##.#P.S..#####.#..#.(# ....#.##)..> #.#.##.###.# .# #. / h #.# #.#  ..# #.#  ###+###.# #.#/ h/ h16.0)/ h / h!%0 h h #.#..P.....> ###.#......# #...+......# #.# #.#....P...#. #.#.#P...P.#.. #.#.#..##.#P.S..#####.#.#.(#. ....#.##)..> #.#.##.###. .# #.  #.# #.#  ..# #.#  ###+###.# #.#0 hyR70 h0 hYE #.#..P.....> ###.#......# #...+......# #.## #.#....P...#.. #.#.#P...P.#.# #.#.#..##.#P.S..#####.#.#.(#.. ....#.##)..>#. #.#.##.####0 hJZr .# #.  #.# #.#  ..# #.#  ###+###.# #.#0 h_<80 hc0 h;e0 hO #.#..P..... ###.#......# #...+......# #.### #.#....P...#. #.#.#P...P.#.## #.#.#..##.#P.S..#####.#.#.(+###... ....#.##).. #... #.#.##. #... .##### #. 0 hT #.# #.#  ..# #.#  ###+###.# #.#0 hW\0 h]&90 hDd0 hh0 h  #.#..P ###.#......## #...+......##S #.#.###. #.#....P...#.. #.#.#P...P.#(.....### #.#.#..##.#P.S..#####.#.#.(#+###.... ....#.##) #....# #.#.##. #....# .# ####.. #.S 2 adders (asleep)## #.# #.#  ..# #.#  ###+###.# #.#  An adder comes into view.30 _Found a stone.0 hj #.#..P#.. ###.#...... #.. #...+....... #S. #..###.. #.#....P.... #.#.#P...P..(.....### #.#.#..##.#.S..#####.##.#.(#+###..... ....#.##)0 hn #....## #.#.##. #....# .# ####.. #. ### #.# #.#  ..# #.#  ###+###.# #.#0 hPw0 hx&10 h;0 h݃1 hL 1 hN  1 h'P1The helpless adder fails to defend itself.  1 h\You impale the adder!!1 hg^†1 h|_R   adder1 h` 1 ha1 h y1 hz2/221 h{ 581 h|2.0 (0.91 h1 hV 1 h1 h=%_You kill the adder!1 h1 h1 h 0 #.P##P##1 h y #.....# #.#..P1 h v #.....# ###.#1 h* v #.....# #...+1 h n #S.... #......1 hf E###.... #.#....P.1 h  >........ #.#.#P...P1 h f(.....### #.#.#..##1 h ######.#1 h .1 h> .........1 h ~.#........#######.(.....1 h 0##+###..... ....#.## #....## #.#.## #....#1 h #.#...####.. #.##### #.# #.# ..# #.#1 h+ 1 h/ -3.0 (1.01 h~4 1 hj8  1 h-9 1 h9 e_You see here an adder corpse.1 h 1 h ......1 h #####1 h' P##P##1 h / #.#..P1 h  1 h 1 hc ##.#1 h Q. #.....#1 h +1 hZ . #S....# #.......1 h 8###.....#1 h ...P..1 hC .........#P...P(....@### #.#.#..##†..#####.#...........#........#######.(.....##+###..... ...# #.#.##....#1 hF .#...####.. ##### #1 hg C4 _1 hMj 1 h1 h #######1 ho 1 h5#.......1 h#####1 h hP##P## #.#..P 1 h$H##.#. #.+.. #S......###...P.......@...#P...P(.....#### #.#.#..##†..#####.#...........#........#######.(.....##+###..... ...1 h)# #.#.##....#.#...####.. ##2 hLY52 h####### #.......#####P##P## #.#..P ##.# #.+.. #S.........###...P...........P...P(.....#### #.#.#..##†..#####.#............#........#######.(.....##+###..... ...## #.#.##....#.#...62 h2 ht  The helpless adder fails to defend itself.  You impale the adder!!2 h..2 h2 h2 h))2 h2 2 h#852 hU9 (0.92 h2 h 2 h+2 h%_You kill the adder!2 h3 h]&3 h ####... #......####### #.P#...) #.....# #.#.#... #.....# ###.##...## #.....# #...+ #..... #.....# # #.....###.....# #.# #.....@.......# #.#.#P9.9 (3.0(.....#### #.#.#..........†..#####.#............#........#######.(#######+###.....  #....## #. #....# . ####..3 h3 h3 hU%40.9 (43 h3 h 3 h3 h_Found a spear.3 hX3 hAZ3 h~[3 h`3 hd,3 hm,3 hn,3 h$q3 hv3 haz,3 h}3 h 3 hq,3 hʇ3 h3 h,3 h3 h3 hݏ3 hv3 h3 ho3 hI3 h3 h|3 h3 hw3 h3 h͚3 h3 hr3 h,3 h3 h3 hP3 h3 h>N _You now have 153 gold pieces (gained 14).3 h3 hͧ3 h3 hZ3 h,3 h 3 h3 h3 h3 hc3 h3 hȶ,3 h63 h3 h޻,3 h3 h3 h3 h^3 h$3 hw3 h3 h3 hK3 h3 h3 hc3 h+3 h3 h3 h3 h3 hD3 hO,3 h3 h3 h,3 hl3 hP3 h3 h3 h3 h$3 h,3 h3 h3 h ,3 h3 h3 hR,3 h(3 hE3 h,3 h3 h\3 h,3 h3 hA3 h_3 h3 h3 hA 3 h6 ,3 hN 3 h  F _You reach down and open the door.3 h J3 h @  There is an open door here.3 h`  3 h! 5_3 h 3 h ,3 hP 3 h 3 hP 3 h ,3 h 3 h ,3 h 3 h 3 h4 3 h ,3 h 3 h 3 h ,3 h 3 h 3 h ,3 h- 3 h, 3 hm! ,3 h" 3 hQ# ,3 h$ 3 h$ 3 h% 3 h& ,3 h' 3 h( 3 hd) ,3 hN* 3 ha+ 3 h , ,3 h, 3 h- 3 h. ,3 hy/ 3 h1 3 h1 ,3 h2 3 h7  ## #.############## 3 h8  #.@............#  #.############.#  #. #.#  #. ###'#### #w #......# #. #......# w   ribbon worm (asleep)#. #......#.. #......# 3 h9 D#...####3 hZ= 084.9 (44.0)3 hC> ,5.9 (453 h@ 3 h9C ^ _A ribbon worm comes into view.3 h  ## #.########  #.@............#  #.############.#  #. #.#  #. ###' #w #... #. #... #. #... .. #... #..3 h@ ## #.########  #.@............#  #.############.#  #. #.#  #. ###' #w #...3 hӣa #. #... #. #... .. #... #..3 hz3 hM3 h3 h b _A ribbon worm is nearby!4 h7### #.############## #..............# #@############.# #.# #.# #.####'### #w# #...... #.# #...... #.# #...... ... #...... ... #...##..######.....4 hw4 h86.9 (1.0) _4 hg4 h4 h###.##############.............############ ###'###w..........###..######...........4 h4 hk&74 h4 h#4 h] ###.##############.............############ ###'###w..........###..######..................#.######...)4 he 4 hf &84 hm 4 h2q 4 h y  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!!4 hG j.4 hd6939.8 (0.94 hM4 h O _You kill the ribbon worm!5 hpJ5 hs5 hv5 h*5 h,5 h5 hf5 h,5 h5 h5 hB #.############## #..............##.############.##.#####.##.#).# ###'#####.#.(# #......##.#..# #......#####.#..# #......##$...@..# #......93.8 (4.0#.......# #...#####........######.....# #...................# ####+#.#.######...).# .#.# ###...#  .# # #...# .# #..... #.....5 h5 h-+4.8 (55 hB5 hE0 _Found 2 stones and a whip.5 h `5 h3 X5 hm ,5 h 5 h 5 h ,5 h 5 h 5 hd ,5 h 5 h ,5 h 5 h M _You now have 161 gold pieces (gained 8).5 h 45 ha 5 h/ 5 h ,5 h| 5 h 5 h 5 h 5 h 5 h+ 5 h1 ,5 h> 5 h 5 hc 5 h 5 h 5 hl 5 h! #.#).# ###'#####.#.(# #......##.#..# #......#####.#..# #......##.......# #......# #.......## #...#### #........######.....# #...................# ####+#@#.######...).#  #.#.# ###...#  ..# # #...### ...# #.....#5 h"  g.#.# #.....###.#.# ####...... g   hobgoblin (asleep)..#.# #.......(.## #.# #....#....5 h?( 1804.8 (10.0)5 h( ,5.8 (115 h, 5 h4/ \ _A hobgoblin comes into view.6 h> #.#).#   #.#.(#   #.#..#   ####.#..#   #.......#   #.......##   #........#####  #.............  ####+#@#).#  #.#.#   ..# #  ...#  g.#.#  ##.#.#  ..#.# ( ## #.# 6 hwh* #.#).#   #.#.(#   #.#..#   ####.#..#   #.......#   #.......##   #........#####  #.............  ####+#@#).#  #.#.#   ..# #  ...#  g.#.#  ##.#.#  ..#.# ( ## #.# 6 hvJ6 hx` _A hobgoblin is nearby!6 hRn:.(.......####.....#.......######........######.....# #..............####+#.#.######...) #@#.# ###..........# # #...###........# ..6 ho7....g.#########. ........(## . #6 h%z6 hx{86.8 (1.0) _6 h6 h6 hҦ  #.#..# #......#####.#..# #......# #.......# #......# #.......## #...#### #........######..... #...................# ####+#.#.######...).#######.#.#.# ###...#.......@.# # #...##.#  #.....6 h? g.#.# #.....######.#.# ####..... ..#.# #.......(####.# #. #.# # .# ## #########6 h 6 h &76 h 6 h 6 hu j####.#..# #...... #.......# #...... #.......## #...## #........######..... #...................# ####+#.#.######...).########.#.#.# ###...#..........# # #...##.#  #....#.....g.#.#6 h^ V ########.#.# #### ..#.# #..####.# #. #.# # .# ## ######## 6 h 6 h &86 h3 6 h{ 7 h%u  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!7 hK7 hK†7 hL!7 hBe 7 he 7 hf77 hg9.7 (0.9 7 h`h*_You kill the hobgoblin!7 hh7 hm7 hq 7 hTr7 hsI_Your Short Blades skill increases to level 2!7 hs7 h _.......#####..######..............###+#.#.)#######.#.#.# ###..........# # #...........# #....#.....†.#.# .#######@#.# ###10.7 (1.0....<...#.# #.....#######.#... #7 hz1.7 (2 _Found a stone staircase leading up.7 h   There is a stone staircase leading up here. _7 hZ0 7 h1 7 h3 7 h5 7 h7 7 h}8 7 h9 7 hp< 7 h3= 7 hA> 7 h@  7 hnA 7 hA M_h - 2 fizzy red potions (gained 1)7 hC 7 hD 7 h&E 7 h3F 7 hPI 7 hK 7 hK 7 hL 7 hN 7 hHP 7 h8Q 7 h;R 7 hS 7 hU 7 hZV 7 hUW 7 hX 7 haZ 7 h4[ 7 h'\ 7 hU^  7 h^  7 ha AThere is a stone staircase leading up here.7 hb  7 hb _7 hc 7 h&e 7 hf 7 hg 7 hh 7 h4j 7 hl 7 hm 7 hn 7 hp 7 hCr 7 h's 7 h$t 7 hu 7 hw 7 hSx 7 hWy 7 h{ 7 h| 7 h|} 7 hs~ 7 h4 7 hÁ 7 h' 7 h 7 h 7 h: 7 h 7 h 7 h 7 h 7 h 7 hڍ 7 hu 7 h 7 h 7 h 7 hv 7 h 7 h 7 hؘ 7 h 7 h+ 7 h 7 h 7 h 7 hU 7 h 7 h 7 h% 7 hǦ 7 h 7 h 7 h 7 hЫ 7 h 7 h 7 hF 7 h 7 hױ 7 h 7 h> 7 h 7 h 7 h 7 hn 7 h 7 h #.....# #.# #.........7 h3 x#.....# #.# #......#..7 h x#.....# #.# #########+7 hm d#.....# #.#7 h o####### #.#7 h  7 hL @#.# 7 h 7 hn  7 h @#.# 7 h 7 h  7 h @#.# 7 hG 7 h  7 hz D#@#7 h  7 h :#........ 7 hD  7 h Z#....[... 7 hs ......... 7 h& g###+##gg.7 h g. g   hobgoblin (asleep)7 h_ .7 hK agg 2 goblins (asleep)7 h  7 hd 7 h 42.7 (37 h 1.0)  7 h =A hobgoblin and 2 goblins come into view.7 h 7 h 7 hh %3.7 (327 h 7 hz  7 h 7 h ?_Found a leather armour.9 h .#######..........#...#########+......#######...# ......#....[............###+##gg.g..4.7 (1.0): h( M..<...(#####.......#..#########+.....######## ...#....[....##5; h!M##.##########.......<...(#####.......#..#########+.....########.#Fly .; h)56; h.; hM #.#.....† ###.##########.......<...(#####.......#..#########+.....########.####+7; hM... #.#.....† ###.##########.......<...(#####.......#..#########+.....########.#...8< h% †.####.##########........<.........(######. #########+ ##### ...###+##gg.9< h< h{ < h  ###.##########........<.........(######. #< h ########+ ########+g.< h < h 50< h < h" < h  .......<.........(######. #########+ #####Fly ..< hQ < h 1< h < h = h= h[% = h######= h4.= h" = hT#= h########+= h}& = hA#####= h"= hj.........[.= h?##= h= h^2= hU= hH%= h<  #########+ #####.........[............gg.g.g   hobgoblin (asleep).gg 2 goblins (asleep)3= hu.#########+ ######S#####.......[......####+##gg g = ho/US   adder (asleep) g   hobgoblingg 2 goblins (asleep)= hb@h  An adder comes into view.= hA= hFg  The goblin shouts! You hear a shout! x3; The adder hisses angrily.= hH  A goblin comes into view. It is wielding a +0 club.= h9J= hOM  Robin of the Strong Arm comes into view. They are wielding a +0 club.= hU\# .Sggg.ggg   Robin (wandering)S   adderg   hobgoblin (wandering)ggg 3 goblins (1 wandering)A goblin comes into view. It is wielding a +0 club.The adder barely misses you.==4= h^= h5c' _You hear a shout!> hn.......#..#########+.....#######  # #.#####S...#....[ .........####+##ggg.gg> hz> h0|> hD  Robin shouts! You hear a shout!> h> hLK ggggg.g.gggg 4 goblins (1 wandering)A goblin comes into view. It is wielding a +0 dagger.> hI> h8K> h_ S..g.g.g.gggggg 5 goblins (1 wandering)Robin throws the goblin at you! The adder bites you.> h`X19----5> hk> hcu( _The goblin shouts!> h8) #####.......#..#########+.....#######  # .#.#####gS......#....[... .....g.g.####+##.g.S   adderggg   goblin> h* *g > h5 > h@9 9  You hear a shout! x2> hq< > hqM  gS..g.g 2 goblinsThe goblin attacks as it pursues you! The goblin hits you but does no damage.> hN E====6> hIX > h[ ' _You hear a shout!? h..<...(#####.......#..#########+.....####### .# # g#.#####S....#....[.. ....g.####+##.g.   goblingg? h? h:? hYgS.? hR[==--7? h!? h? h  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? hu~ #.......<...#.# #.......(. paps the Vexing  #.....#######.# #......... Poltergeist  #.....# #.# #......... Health: 19/22 ====================----  #.....# #.# #......#.. Magic: 4/6================--------  #.....# #.# #########+ AC: 6Str: 6  #.....# #.# EV: 11Int: 17  ####### #.# SH: 0Dex: 14 #.# XL:  3 Next: 97% Place: Dungeon:3 #@# Noise: ==-------  Time: 1857.7 (0.0) ? h#g# #  a) +1 dagger #S#.#####  Nothing quivered #........  Fly  #....[...  ....g..g.  S   adder ####+##.g.  g   goblin gg  g _You hear a shout!  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 63%)? h 8 #.......<...#.# #.......(. paps the Vexing#.....#######.# #......... Poltergeist#.....# #.# #......... Health: 19/22 ====================----#.....# #.# #......#.. Magic: 4/6================--------#.....# #.# #########+ AC: 6Str: 6#.....# #.#EV: 11? h nInt: 17####### #.#SH: 0Dex: 14#.#XL:  3 Next: 97% Place: Dungeon:3#@#Noise: ==-------  Time: 1857.7 (0.0)#*# #a) +1 dagger#S#.#####Nothing quivered#........Fly #....[.......g..g.S   adder####+##.g.g   goblinggg _You hear a shout!  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 63%)? h3 ? h lg  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (chance to affect: 63%)  The goblin resists with significant effort.? h 3-8.7 (1? h) ? h. L _The goblin misses you.@ h@ h:gg 2 goblins-9.6 (0.9@ hI@ h$ _You barely miss the goblin. The goblin closely misses you.@ h8  You hit the goblin.@ h?@ h@ hCSg.   goblin@ h@ h #.......<...#.# #.......(. paps the Vexing#.....#######.# #......... Poltergeist#.....# #.# #......... Health: 20/22 =====================---#.....# #.# #......#.. Magic: 4/6================--------#.....# #.# #########+ AC: 6Str: 6#.....# #.#EV: 11Int: 17####### #.#SH: 0Dex: 14#.#XL:  3 Next: 100% Place: Dungeon:3#@#Noise: =--------  Time: 1860.5 (0.9)@ h+(#S# #a) +1 dagger#g#.#####Nothing quivered#........Fly #....[.......g..g.S   adder####+##.g.g   goblingggPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (chance to affect: 63%)  The goblin resists with significant effort. _The goblin misses you. _You barely miss the goblin. The goblin closely misses you.You hit the goblin. _You kill the goblin!You have reached level 4!@ h/  --more--A hڀ4/27=7---4 0% A h=.adderA h4 _A hj  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A hi  #.......<...#.# #.......(. paps the Vexing  #.....#######.# #......... Poltergeist  #.....# #.# #......... Health: 24/27 =====================---  #.....# #.# #......#.. Magic: 2/7======------------------  #.....# #.# #########+ AC: 6Str: 6  #.....# #.# EV: 11Int: 17  ####### #.# SH: 0Dex: 14 #.# XL:  4 Next:  0% Place: Dungeon:3 #@# Noise: =--------  Time: 1860.5 (0.0)A h  #S# #  a) +1 dagger #g#.#####  Nothing quivered #........  Fly  #....[...  ....g..g.  S   adder ####+##.g.  g   goblin gg  g _You have reached level 4!Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)A hd  #.......<...#.# #.......(. paps the Vexing#.....#######.# #......... Poltergeist#.....# #.# #......... Health: 24/27 =====================---#.....# #.# #......#.. Magic: 2/7======------------------#.....# #.# #########+ AC: 6A hB Str: 6#.....# #.#EV: 11Int: 17####### #.#SH: 0Dex: 14#.#XL:  4 Next:  0% Place: Dungeon:3#@#Noise: =--------  Time: 1860.5 (0.0)#*# #a) +1 dagger#g#.#####Nothing quivered#........Fly #....[.......g..g.S   adder####+##.g.g   goblinggg _You have reached level 4!Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)A h6 A hJ3 kS  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 54%)  The adder resists with significant effort.A h4 +1.5 (1A h/> A hC h _The adder closely misses you. The adder bites you.B h,Y2.4 (0.9B hx _You barely miss the adder. The adder bites you but does no damage.B hpB h\ rr   quokka (wandering)g   goblinYou closely miss the adder.A quokka comes into view.B h(3.3B hUB hz= _The adder bites you but does no damage.C h##.##########.......<...(#####.......#..#########+.....#######.# S# # g#.#####.#....[.. ...rg.g   goblin####+##.g.gC hMC hC h[CSg.C h5-4.3 (1.0C hC hC h #.#.....† ###.##########.......<...(#####.......#..#########+.....#######.S# g# # #.#####C h.#....[.. ...rg.####+##.g.C hH C h1%C h/Sg)-5C h9C h=C h... #.#.....† ###.##########.......<...(#####.......#..#########+.....#######.Sg# )# #C h #.#####.#....[.. ...rg.C h C hc C h& C h< Sg.gg 2 goblinsC ht \5==6C h1! C hh& = _The adder bites you but does no damage.C h .###... #.#.....† ###.##########.......<...(#####.......#..#########+......#######Sg.#C h! )# # #.#####g...#....[..C h% C h^' C hb2 RSg.g.C h3 g3====-7C h[> C h@ C h-" ########.#.#.# ###...# .###... #.#.....† ###.##########.......<...(#####.......#...#########+.....S#######g.# )# # g#.#####.C h*C h=7Sg.g.=8C h; C hL<C h<._The adder barely misses you.C hg=D h< ####+#.#.######...)########.#.#.# ###...# .###... #.#.....† ###.##########.......<...(#####........#..S#########+.....g#######.# g# ##.#####Sg.g)-9D hUD hm.................. ####+#.#.######...)########.#.#.# ###...# .###... #.#.....† ###.##########.......<...(#####..S......#..g#########+.....#######.g#)# #Sg.g.6==-70D hm######.................. ####+#.#.######...)########.#.#.# ###...# .###... #.#.....† ###.##########.......<...(######.S.g......#..#########+.....#######.g.#D h D h!D hHFSg.gD hJ[.  The adder attacks as it pursues you! The adder bites you but does no damage.D h\=====1D h D hDD h._The adder barely misses you.D hAD h2 ## #...##########.................. ####+#.#.######...)########.#.#.# ###...# ....# ###... #.#.....† ###.##########.......<...#.(######Sg.......#..#########+.....D h h.#######gD h` D h D hA D h+ SD h  gD h .D h gD h .D h D h -D h0" 2D h' E hE h E hG...E h5## #...####E hQ ######E h9..................E hP E h####+#.#.######...)E h|########.#.#.# ###...# E h^..........# #E h ##E h1#.......E h( #.#.....†E h8 E h#E hB2##.#######.#.E h###.....E hNB..<...#SE h(E hV9######gE h.E hX......#..E h.E h#########+E h .....E hgE h"#######E hE hE h4E hE hE hSE hgE h.E hgE h.E hE h-E h 3E hE h;%E hB ####.#..# #......# #.......# #......# #.......## #...#### #........######.....# #...................# ####+#.#.######...).# #########.#.#.# ###...#  #..# # #...# #.#.......@.# #..... #.#.....†.#.# # ###.#######.#S# ####.... #.......<...#g# #( #.....#######.# # #.....# #.#E hnf [39;49m #...... #.....# #.# #......#. #.....# #g# ######### #.....# #.#Sg.g.7==4E hH  #.......# #...... #.......## #...## #........######..... #...................# ####+#.#.######...).##########.#.#.# ###...# #...........# # #...# #.#.#  #.... #.#.....†@#S# ####.#######.#g# #### #.......<...#.# #.. #.....#######.# #. #.....# #.# # #.....# #g# ## #.....# #.# ######## #.....# #E hJ .# ####### #.#E hxY S.S   adderE hwZ .=5E h` E hc S _The adder closely misses you.F h  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F hD #.......# #...... paps the Vexing #.......## #...### Poltergeist #........######.....# Health: 27/27 ========================F hG #...................# Magic: 1/7===--------------------- ####+#.#.######...).# AC: 6Str: 6 #########.#.#.# ###...# EV: 11Int: 17 #...........# # #...# SH: 0Dex: 14 #.#.......S.# #.... XL:  4 Next:  0% Place: Dungeon:3 #.#.....†@#.# #.... Noise: =--------  Time: 1875.3 (0.0) ###.#######.#g# ####.... a) +1 dagger #.......<...#.# #....... Nothing quivered #.....#######.# #....... Fly  #.....# #.# #....... #.....# #g# #......#  hH0;1mS   adder #.....# #.# ######## #.....# #.#  ####### #.# _The adder closely misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)F h7#.......# #...... paps the Vexing#.......## #...### Poltergeist#........######.....# Health: 27/27 ========================#...................# Magic: 1/7F hy===---------------------####+#.#.######...).# AC: 6Str: 6#########.#.#.# ###...# EV: 11Int: 17#...........# ##...# SH: 0Dex: 14#.#.......*.##.... XL:  4 Next:  0% Place: Dungeon:3#.#.....†@#.##.... Noise: =--------  Time: 1875.3 (0.0)###.#######.#g# ####.... a) +1 dagger#.......<...#.# #....... Nothing quivered#.....#######.# #....... Fly F h:#.....# #.# #.......#.....# #g# #......# S   adder#.....# #.# #########.....# #.######## #.# _The adder closely misses you.Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (chance to affect: 54%)F hmS(asleep)  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (chance to affect: 54%)  The adder looks drowsy...F hQF h~]Sgg   goblin 9 -6.3 (1F h sk _You feel bolstered by spreading misfortune.F hG m  The helpless adder fails to defend itself.  You impale the adder!!F h F ha g.g   goblinF hý 2/8===15-7.2 (0.9F h F h I _You kill the adder!G h\=8.1G hJR _You closely miss the goblin.G h >9.0G h 2 G h7  G h8 G h9 d_You miss the goblin. The goblin hits you but does no damage.G h&8  You hit the goblin.G hs)G h2H hW.69H hH hJ _You kill the goblin!H h]===80.8H hH hQ _You barely miss the goblin.H h0  You hit the goblin.  The goblin is moderately wounded.H h6(1.7H hH h&T _The goblin closely misses you.H h/  You hit the goblin but do no damage.The goblin is moderately wounded.H h1 V6-2.6H hn4 H hO9 ; _The goblin hits you with a +0 dagger.I h$ I h'  I h),You barely miss the goblin.I hX*5The goblin is moderately wounded.I h+I h]-I hk.!3.5I h6I h< I h=I h>/_The goblin hits you but does no damage.I hK/  You barely miss the goblin.The goblin is moderately wounded.4.4 _The goblin closely misses you.I hvE  You hit the goblin.  The goblin is severely wounded.5.3 _The goblin closely misses you.I h# ,  You completely miss the goblin.The goblin is severely wounded.-3===6.2I h)  I h+ I h2 E_The goblin barely misses you.I h  You barely miss the goblin.The goblin is severely wounded.7=7.1I hF I hI h7 /_The goblin hits you but does no damage.J h)  You miss the goblin.The goblin is severely wounded.8.0 _The goblin completely misses you.J h  You miss the goblin.The goblin is severely wounded.J h9 _The goblin barely misses you.J h ?  You hit the goblin.J h <)J h J hT ]===89.8J ho  J hP J h &_You kill the goblin!J h J h ####.#..# #......##.......# #......#.......## #...####........######.....# #...................#  ####+#.#.######...).# #########.#.#.# ###...# #....# ##...###.#.......@.# #. #.#.....†.#.# #.###.#######.#.# #####.......<...#.# #.(#.....#######g# #.#.....# #.# #.. g   Robin (wandering)#.....# #.# #......#.#.J h] ....# #.# ##########.....J h @g.J h R=-90.8 (1.0J hWJ h   Things that are here: _a +0 dagger; a +0 dagger; a goblin corpseK h7 #.......# #......# #.......## #...#### #........######.....# #...................# ####+#.#.######...).# #########.#.#.# ###...# #...........# # #...####.#).# #.....#.#.....†.#@# #.....####.#######.#.# ####.#.......<...#g# #.......(#.....#######.# #..#.....# #.# #.#.....# #.# #......##.....# #.# #########+#.....# #.####### h SHg.K h G-1 _K h K h K hO  Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K h=: K h#.......# #......#  paps the Vexing #.......## #...####  Poltergeist #........######.....#  Health: 27/27 ======================== #...................#  Magic: 1/8===--------------------- ####+#.#.######...).#  AC:  9  Str: 6 #########.#.#.# ###...#  EV: 11Int: 17 #...........# # #...### SH: 0Dex: 14 #.#.......).# #.....# XL:  4 Next: 18% Place: Dungeon:3 #.#.....†.#@# #.....# Noise: ---------  Time: 1891.8 (0.0)  ###.#######.#g# ####...... a)  hj!m+1 dagger  #.......<...#.# #.......(. Nothing quivered  #.....#######.# #......... Fly  #.....# #.# #.........  #.....# #.# #......#.. g   Robin (wandering)  #.....# #.# #########+  #.....# #.#  ####### #.#Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (wandering, hasn't noticed you, chance to affect: 54%)L h#.......# #......# paps the Vexing#.......## #...#### Poltergeist#........######.....#Health: 27/27 ========================#...................#Magic: 1/8===---------------------####+#.#.######...).#AC:  9  Str: 6#########.#.#.# ###...#EV: 11L h̻Int: 17#...........# ##...### SH: 0Dex: 14#.#.......).##.....# XL:  4 Next: 18% Place: Dungeon:3#.#.....†.#@##.....# Noise: ---------  Time: 1891.8 (0.0)###.#######.#*# ####...... a) +1 dagger#.......<...#.# #.......(. Nothing quivered#.....#######.# #......... Fly #.....# #.# #.........#.....# #.# #......#.. g   Robin (wandering)#.....# #.# #########+#.....# #.######## hy[0m #.#Casting: Ensorcelled Hibernation (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (wandering, hasn't noticed you, chance to affect: 54%)L hMgasleep)L h77gg   goblin (wandering)gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (wandering, hasn't noticed you, chance to affect: 54%)  Robin looks drowsy...102.8 (1L h: _A goblin comes into view. It is wielding a +1 dagger of protection.L h L  The helpless Robin fails to defend themself.  You impale Robin!!)g   goblin (wandering)g.L hg u 363.7 (0.9 _You kill Robin!L h L h h _Your Stealth skill increases to level 5!N hFN hN hN hTF _Unknown command.N h2V####.######.....# N h......###+#.#.######...)#########.#.#.# ###.............# # #...###N h#.......).# ......†.####.##########N h........<...#........(######. N h#g########+ gg 2 goblins (wandering).#N hH#####gN hN hN h;g.N h /g.N h-4.7 (1.0N hN h _A goblin comes into view. It is wielding a +0 dagger. _Items here: ) [[ †.N hc[.######.....# ......N h###+#.#.######...)#########.#.#.# ###.............# # #...####.).# ..N h†.####.#######.#)###........<.........(N hf######. g#.########+g #####.N hN hN h)g.N hlg.g1 wandering)N h;T2=======N h$5N hQ> _The goblin shouts!O hc## #...##########.................. ####+#.#.######...)########.#.#.# ###...# ....# ###..) #.#.....†.#. ###.##########.......<...(######.g........#..g#########+.....#######g.g.----6 _Items here: ) [[ †.O hD P ...## #...##########.................. ####+#.#.######...)O hE ########.#.#.# ###...# ..........# ###......) #.#.....† #O hF ##.#######.#)###.......<...#.(######g..gO hG \......#..#########+.....#######O hK O h3N O hY Vg.g.O h[ J----7 _O h:h O hk O hG7g.g.g===8O h@P h( _The goblin shouts!P hRItems here: ) [[ †. _The goblin shouts! _ Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P h( #.......# #......#  paps the Vexing #.......## #...####  PoltergeistP h8 #........######.....#  Health: 27/27 ======================== #...................#  Magic: 0/8------------------------ ####+#.#.######...).#  AC: 10  Str: 6 P h#########.#.#.# ###...#  EV: 11Int: 17 #...........# # #...### SH: 0Dex: 14 #.#.......).# #.....# XL:  4 Next: 36% Place: Dungeon:3 #.#.....†.#@# #.....# Noise: ===------  Time: 1898.7 (0.0)  ###.#######.#g# ####...... a) +1 dagger  #.......<...#.# #.......(. Nothing quivered  #.....#######g# #......... Fly  #.....# #.# #.........  #.....# #.# #......#.. gg 2 goblins  #.....# #.# #########+  #.....# #.#  ####### #.# _The goblin shouts!  Casting: Ensorcelled Hibernation  hB%40m(safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +1 dagger of protection (chance to affect: 63%)P h#.......# #......# paps the Vexing#.......## #...#### Poltergeist#........######.....#Health: 27/27 ========================#...................#Magic: 0/8------------------------####+#.#.######...).#AC: 10  Str: 6#########.#.#.# ###...#EV: 11Int: 17#...........# ##...### SH: 0Dex: 14#.#.......).##.....# XL:  4 Next: 36% Place: Dungeon:3#.#.....†.#@##.....# Noise: ===------  Time: 1898.7 (0.0)###.#######.#* hx40m# ####...... a) +1 dagger#.......<...#.# #.......(. Nothing quivered#.....#######g# #......... Fly #.....# #.# #.........#.....# #.# #......#.. gg 2 goblins#.....# #.# #########+#.....# #.######## #.# _The goblin shouts!  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +1 dagger of protection (chance to affect: 63%)P heP hgg.  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +1 dagger of protection (chance to affect: 63%)  The goblin resists with significant effort.--9.7 (1P h= _The goblin hits you but does no damage.P h  You hit the goblin.  The goblin is heavily wounded.P h۾ J--900.6 (0.9P h) P h T _The goblin closely misses you.Q h  You hit the goblin but do no damage.The goblin is heavily wounded.Q h(1.5Q hQ h>= _The goblin hits you but does no damage.Q h 4  You hit the goblin but do no damage.The goblin is heavily wounded.2.4 _The goblin barely misses you.Q hD  You hit the goblin.  The goblin is severely wounded.Q h (3.3Q hQ h= _The goblin hits you but does no damage.R h_+  You hit the goblin..   goblin1=== 974.2 _You kill the goblin!R h8 R h# (5.1R hc R h? _You hit the goblin but do no damage. The goblin hits you but does no damage.S hX|  You hit the goblin.)S hg086.0S hkS hnJ _You kill the goblin!S h ####.######.....# ......S hK###+#.#.######...)#########.#.#.# ###.............# # #...####.......).# ......†.####.##########S h........<...#........(######.S hX Fly #.##.#S h> S h gg   goblin (wandering)S h| S h 5-7.0 (1.0S h S h% _Items here: ))) [[ †.T hpDrop what?15/52 slots (_ for help) Hand Weapons (select all with ))  a - a +1 dagger (weapon) Armour (select all with [)  b - a +2 cloak (haunted)  i - a +1 pair of gloves (haunted)  n - a +0 helmet (haunted) Jewellery (select all with "=)  f - a ring of protection from cold (worn) Scrolls (select all with ?)  k - a scroll labelled ITUUNO DIQATI  l - a scroll labelled RURPHU RURA  m - a scroll labelled IBBIDE OLLISTRON  o - a scroll labelled CUPALO LOAFFA Potions (select all with !)c - 2 potions of invisibility  d - a sedimented coppery potion  e - a viscous black potion  g - 4 grey potions  h - 2 fizzy red potions  j - a ruby potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]U h5(1+ turn)+[Enter] accept (1 chosen)U h#tU hq#.......## #...#### paps the Vexing#........######.....#Poltergeist#......g............#Health: 27/27 ========================####+#.#.######...).#Magic: 1/8===---------------------U hp#########.#.#.# ###...#AC:  9  Str: 6#...........# ##...### EV: 11Int: 17#.#.......).##.....# SH: 0Dex: 14#.#.....†.#.##.....# XL:  4 Next: 38% Place: Dungeon:3###.#######.#@# ####...... Noise: ---------  Time: 1907.0 (0.0)#.......<...#.# #.......(. a) +1 dagger#.....#######.# #......... Nothing quiveredU h##.....# #.# #......... Fly #.....# #.# #......#..#.....# #.# #########+ g   goblin (wandering)#.....# #.######## #.##.#You hit the goblin. _You kill the goblin! _You hit the goblin but do no damage. The goblin hits you but does no damage.  You hit the goblin. _You kill the goblin! _Items here: ))) [[ †.5 (0.5-) Nothing wieldedU hU h,U hH _You unwield your +1 dagger.U h:  You drop a +1 dagger.U ha.ggU h4==8.5 (1U h=U h( _The goblin shouts!U h Wield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons  a - a +1 dagger of protectionb - a +0 club  c - a +0 dagger  d - a +1 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip W h W hH W hk3 #.......## #...#### paps the Vexing#........######.....#Poltergeist#...................#Health: 27/27 ========================####+#g#.######...).#Magic: 1/8W h3 ===---------------------#########.#.#.# ###...#AC:  9  Str: 6#...........# ##...### EV: 11W hE4 Int: 17#.#.......).##.....# SH: 0W h4 >Dex: 14#.#.....†.#.##.....# XL:  4 Next: 38% Place: Dungeon:3W h5 ###.#######.#@# ####...... Noise: ==-------  Time: 1908.5 (0.0)#.......<...#.# #.......(. -) Nothing wieldedW he5 l#.....#######.# #......... Nothing quivered#.....# #.# #......... Fly W h5 #.....# #.# #......#..#.....# #.# #########+ g   goblin#.....# #.#W h-6 ####### #.##.#You hit the goblin. _You kill the goblin! W h6 _Items here: ))) [[ †. _You unwield your +1 dagger.  You drop a +1 dagger. _The goblin shouts!W h9 V  Your +1 dagger of protection hums with potential!W h: W hC g.gg   hobgoblinW hC g   goblina - a +1 dagger of protection (weapon)W hD --9.0 (0.5a) +1 dagger (protect)W hYI W h|L \ _A hobgoblin comes into view.Y hz ...## #...####..######......g........... ####+#.#.######...)########.#g#.# ###...# ..........# ###......) #.#.....† ###.#######.#)###.......<...(#####.......#..#########+.....#######.g.g8--10.0 (1.0Z h$= ####.######.....# ......###+#g#.######...)#########.#.#.# ###............g# # #...####.......).# ......†.####.##########........<...#........(######. #########+ ##### _Unknown command..g.g1 _Z hHZ htVm _Items here: ))) [[ †.Z h Z h -2 _Z h Z h [ h[ h[ h3 R.g.g[ hD &3[ h [ hw [ h [ hF.g[ ha2====9 (0.9[ h[ hX"r _You miss the goblin. The goblin hits you but does no damage.\ hY  You hit the goblin.  Your weapon exudes an aura of protection.  \ hkThe goblin is severely wounded.154.8\ h\ hS _The goblin barely misses you.\ hb  You closely miss the goblin.The goblin is severely wounded.\ hx (5.7\ h \ h S _The goblin barely misses you.] h?8  You hit the goblin.] h?B] h7IW.g] hc]N===96.6] hh] hnmJ _You kill the goblin!] h  You hit the hobgoblin.  The hobgoblin is almost dead.] h"(7.5] h] h@ _The hobgoblin hits you but does no damage.] h\  You closely miss the hobgoblin.The hobgoblin is almost dead.] h](8.4] he] h2j@ _The hobgoblin hits you but does no damage.] h _The hobgoblin hits you but does no damage.  You closely miss the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.  You closely miss the hobgoblin.  The hobgoblin is almost dead.] hL(9.3] h9] hj  You closely miss the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.  You closely miss the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.] hMmThe hobgoblin is almost dead. _The hobgoblin hits you but does no damage.  You closely miss the hobgoblin.  The hobgoblin is almost dead. _The hobgoblin hits you but does no damage.  You hit the hobgoblin.] hYC)] hw24220.2] h }] hXM _You kill the hobgoblin!] h4] h] hH _No target in view!] hX _No target in view!] hg _No target in view!] h4] h^ _No target in view!] h4] h] hjH _No target in view!] h2N ] hO ] hW ] h!\ C _No target in view!] hG 4] hj ] h ] hs 4] hz ] h} ] h ] h ] h ] h{ ] h@ ] hAB ] hH ] hBM ] h ] hA ] h ] h ] h@ ] hA ] hI ] hO ^ h,^ ha^ hf5===^ h׺^ h@^ h^ hJ^ h,^ h^ h,^ h=^ h|R===^ h^ h,^ h^ h,^ h^ hd,^ h^ hE,^ h^ hAf6===^ h^ h ,^ hD^ h,^ h^ h,^ h@^ hR===^ h^ h,^ h)^ h<,^ h:^ h,^ h^ h,^ hk^ hd7===^ h^ h,^ h^ h,^ h^ h+,^ h^ hR===^ h^ h' ,^ h] ^ hL ,^ h%^ hl,^ h^ h,^ hD^ hd8===^ h^ hl^ hz,^ h ^ h|$  Things that are here:  a +0 club; a hobgoblin corpse^ h&6 _^ hb(^ h#*^ hR,,^ hy-^ hG/^ h|1R===^ h2^ h4^ h7,^ hn9^ h;^ hl>,^ h.@^ hB^ hD,^ h)F^ htG^ hdI^ hEK,^ hL^ hM^ h3 #.#.(# #......#  #.#..# #......# ####.#..# ## #.......# #......#  #.......## #...####  ######.....#  #.............#  ####+#.#.######...).# ######.#.###...# #-76.2 (56.0).... #...### ##.......). #.....# ##.....†.#) #.....######.#######.#)####......#.......<...#.#.......(... g   hobgoblin (wandering)#.....#######.#...........#.....# #.#g# #...........#.....# #.# [34^ h"m#......#....- _A hobgoblin is nearby!_ hXR.####..........#####....######.....# .........####+#.#.######...)#########.#.#.# ###............. #...####)...†.#)####.#######.#)###..........<...#........(######._ hR #.#g.#########+##_ hS_ hug.7.2 (1.0) __ h| 5###.......#####...######.....# ......####+#.#.######...)_ h 9#########.#.#.# ###............ #...####)..†.#)####.#######.#)_ h 4###..........<...#........(#######.#g. #.#.#########+##_ h _ h :g._ h &8_ h _ h _ hd .......#####.######.....# ......####+#.#.######...)#########.#.#.# ###............ #...####)_ h D..†.#)####.#######.#)###..........<...#.#g# #.......(#######.#._ h . #########+#######_ h _ h6 `g.9_ h _ h _ h gg   _a +0 club; a hobgoblin corpseA hobgoblin is nearby!  The hobgoblin shouts!  You hit the hobgoblin.  Your weapon exudes an aura of protection.  The hobgoblin is heavily wounded._ h4 j13 ====80.1 (0.9_ h~ _ h @ _The hobgoblin hits you but does no damage._ hZ  You hit the hobgoblin.  The hobgoblin is almost dead._ hs ]=---1.0_ h _ h V _The hobgoblin barely misses you._ h1 g  You completely miss the hobgoblin._ h B---9_ hQ _ h ] _The hobgoblin is almost dead._ h ;  You hit the hobgoblin._ h2._ h042.8_ h_ h c _You kill the hobgoblin!_ h!_ h(_ h4^ _No target in view!_ h6_ h =_ h,?H _No target in view!` hME` hF` h]J` hLH _No target in view!` h4` h` hH _No target in view!` h<4` hB` hFH _No target in view!` hϽ4` hR` h/C _No target in view!` h3M4` h|T` h0X` hD` h` h4` h` hL@4` hH` hL` h4` h` h` h94` hB` hF` h4` h` h` h"^4` he` hka h@P4a hRa hZa h^a h^% _a hdna h{fa hia hna hoa hqa h&t,a hua hwa hJ{G 6 a h}a ha h,a hsa h#a h,a haa h_a h,a h #.......# #......# #.......## #...#### #..######.....# #...#  ####+#.#.######...).#  #########.#.#.# ###...#  #...........#.# #...## #.#.......).#.# #..... #.#.....†.#@#.# #.....-92.8 (10.0)  ###.#######.#)#.# #### #.......<...#.#.# #.......( #.....#######.#.# # #.....# #. h40m#.# # #.....# #.#.# #......# #.....# #.#.# ##+ #.....# #.#.#  ####### #.# _ Things that are here:-a ha hǰs _a +0 club; a hobgoblin corpseb h4 3.0) _p - a +0 clubd hd h8&4d hd h) _You drop a +0 club.e h^3 ####.######.....# ......###+#.#.######...)#########.#.#.# ###.............#.# #...####.......).#.......†.#)#.###.#######.#@#.# ###........<...#........(######.Fly #.##.#e h25 _Items here: ))) [[ †.e h e hM8 $e h^9 1Wear which item? e hD: Inventory Items e hH; hArmour (go to first with [) e h=  b - a +2 cloak (haunted)  i - a +1 pair of gloves (haunted)  n - a +0 helmet (haunted) Floor Items ([,] to select) Armoure hEF va +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip g h0 #.......## #...#### paps the Vexing#........######.....#Poltergeist#...................#Health: 27/27 ========================####+#.#.######...).#Magic: 8/8========================#########.#.#.# ###...#AC: 6Str: 6#...........#.##...### EV: 11Int: 17#.#.......).#.##.....# SH: 0Dex: 14#.#.....†.#)#.##.....# XL:  4 Next: 44% Place: Dungeon:3###.#######.#@#.# ####...... Noise: ---------  Time: 1995.8 (0.0)#.......<...#.#.# #...g h4 ....(. a) +1 dagger (protect)#.....#######.#.# #......... Nothing quivered#.....# #.#.# #......... Fly #.....# #.#.# #......#..#.....# #.#.# #########+#.....# #.#.######## #.##.# _No target in view!  Things that are here: _a +0 club; a hobgoblin corpse _p - a +0 club _You drop a +0 club. _Items here: ))) [[ †. _6.8 (17.8 (2g hc: g hD g h6E +8.8 (3g huM g h j h j h' j h+ H _No target in view!j hp j h$ j h j h9 H _No target in view!j h j hw j hy j hs H _No target in view!j h j h5 j hژ j h H _No target in view!j hj huj h,j hH _No target in view!j h4j hj hwC _No target in view!j hj hj hj h k hMk hBNk hTk hXk h^4k hbk h. k hg{k h5|k hTk h k hQk h4k hk hk h4k hGk h k h% _k hIk hk hgk h0k h,k hkk h+k hi7==k hzk hk hG 7 k hIk hk h,k hk h]k hHI#####...........g# #................#......#....#.....##########+###.....# ######## #.#.k h.#.#.# #.#.# #)#@# - #.#.####### #..........#...)[.....k h.............<.#######'##.....g   goblin (wandering)..# .....### ....k ha"....k he-6.1 (6.0k h7L.gk hE-7.1 (7k hXk h8  __A goblin comes into view. It is wielding a +0 club. _You see here a scroll labelled MEIRIP FAAK.k h ..<...(#####..g# #......#....#########+##k h .....#######.)#?# #.#######..... #...)[.................<k hv #######'##.....# ....###k h k hQ F.gk h N=8.1 (1 _k h k h_# l h@xl hy.##.#######.#)l hy###.....l hz!..<...l hz(l hV{v#####..# #......#....l hD|Wg# #########+##.....#######.#.)#?# #.#######..l hR #...)[.................<#######'##..# .l hl hو.l hgl hbl hl h9l h-l hl hCl hS #.#.....†.#)l ho l h###l h##.#######.#)l h@###.....l h!..<...l h>(l h#####l hI.l h5......#....l hW.# #########+##l h .....l h}gl h/#######l h+.#.l hX)#?# l haE#.#######l h*..l hj #...)[....l h@.............<l hL#######'##l hl hl hgl h gl hVl hl h@l h4l h---l h|=l h) 30l hkl h l hyl h*+_The goblin hits you with a +0 club.l hL l hM"l hN l hO0You hit the goblin.  l hP0Your weapon exudes an aura of protection.  l hQ5The goblin is moderately wounded.l hRl hGTl h(U'14 l hV&1.0 (0.9l hJ`l hd l hGel he/_The goblin hits you but does no damage.l h l hQ l h_%You barely miss the goblin.l h1l hl h9l hl h% l h~l hc=_The goblin is moderately wounded.l h4l hi l h΍ l hYou hit the goblin.l hxl h>)l h!l h+l h5l hF=--l h)92.8l hwl h l hl hG&_You kill the goblin!l hl h$l hl hpl h l hl hj:_No target in view!l hB1l h32l h2l hP9l hp= l h9>l h?:_No target in view!l hj  _No target in view!l h̎  _No target in view!l ho  _No target in view!l hp  _No target in view!l hle  _6== 7 7==l hA #.....#######.#................# #....# #. ########+##)######.# #.#.# #.#. #)-######..........Fly .......####'##....# .....### ........43.8 (11.0)=-4.8 (12 _q - a scroll labelled MEIRIP FAAKm hm hm hm hm h m hBm hKm hUm h m h0 m h m h m h5 m h m h m h m hM  #.....# #.#.# #########+ #.....# #.#)#  ####### #.#.#  #.#.#  #.#.# #)#.# #.#.####### #.......... #@..)[.....7.8 (3.0)g..............<.#########'##..... ..# ..... ### .... ....g   goblin (wandering) ... m h Gm h s _A goblin is nearby!m h /  #.#.#   #.#)#   #.#.#  #.#.#  #.#.#  #)#.#  #.#.#######  #..........  #@..)[.....  g..............<.  #########'##.....  ..# .....  ### ....  ....  ... m hP  #.#.#   #.#)#   #.#.#  #.#.#  #.#.#  #)#.#  m hQ#.#.#######  #..........  #@..)[.....  g..............<.  #########'##.....  ..# .....  ###  ....  m hT>... m hW4m h\m h_] _A goblin is nearby!n h^* #.....# #.#)#  ####### #.#.# #.#.# #.#.# #)#.#n hAS #.#.####### #..........########...)[.....'g.....@........<.##########'##..... ..# ..... ### .... .... ... n hn hB.gn hN28.8 (1 _n h7n hn h. { #.....# #.#)# # #.#.# #.#.# #.#.# #)#.#n hބ & #.#.# #...#...)[......'.g.<..#'##..... ..# .....n h  ### ....  .... ...n h n hu A.gn h &9n h n h n h $ #.....# #.#)# # #.#.# #.#.# #.#.#n hD ] #)#.# #.#.####### #....#...)[......'..gn h d.<..#'##..... ..# ..... ### ....  ....n hR A ...n hb .g50n h  ggYou closely miss the goblin.The goblin shouts! You hear an angry hiss.====1.7 (0.9n h = _The goblin hits you but does no damage.n h i  You hit the goblin.  Your weapon exudes an aura of protection.n h 1)n hs 14 50=---2.6n h! n h$ J _You kill the goblin!n hc n hd :---n hk n ho H _No target in view!n h n hw n h n h  n h, :_No target in view!n hf 4n hv ^ _No target in view!n h n h n h' n hx H _No target in view!n hbX n hY n h\ n h _ H _No target in view!n h54n hsn hC _No target in view!n h4n hn hn h4n h"n hO%o hcVJo heo ho h o ho ho ho h$o h;Read which item? Scrolls  k - a scroll labelled ITUUNO DIQATI  l - a scroll labelled RURPHU RURA  m - a scroll labelled IBBIDE OLLISTRON  o - a scroll labelled CUPALO LOAFFA  q - a scroll labelled MEIRIP FAAK [!] read|quaff[?] describe selectedp hp hp ho#.....# #.#)#paps the Vexing####### #.#.#Poltergeist#.#.#Health: 27/27 ========================#.#.#Magic: 8/8========================#)#.#AC: 14  Str: 6#.#.#######p hMEV: 11Int: 17#..........SH: 0Dex: 14..########...)[.....XL:  4 Next: 50% Place: Dungeon:3..'...)@..........<.Noise: =--------  Time: 2052.6 (0.0)..##########'##.....p ha) +1 dagger (protect)..# .....Nothing quivered### ....Fly ....... _No target in view! _No target in view! _No target in view! p h _No target in view! _No target in view! _No target in view!p h  As you read the scroll labelled ITUUNO DIQATI, it crumbles to dust.  It is a scroll of identify.p h/  --more--q hq h^Identify which item? (\ to view known items) Scrolls (select first with ?)  l - a scroll labelled RURPHU RURA  m - a scroll labelled IBBIDE OLLISTRON  o - a scroll labelled CUPALO LOAFFA  q - a scroll labelled MEIRIP FAAK Potions (select first with !)  d - a sedimented coppery potion  e - a viscous black potion q h g - 4 grey potions  h - 2 fizzy red potions  j - a ruby potion[?] describe selectedr hl r h r h #.....# #.#)#paps the Vexing####### #.#.#Poltergeist#.#.#Health: 27/27 ========================#.#.#Magic: 8/8========================#)#.#AC: 14  Str: 6#.#.#######EV: 11Int: 17#..........SH: 0Dex: 14..########...)[.....XL:  4 Next: 50% Place: Dungeon:3..'...)@..........<.Noise: =--------  Time: 2052.6 (0.0)..##########'##.....a) +1 dagger (protect)..# .....Nothing quivered### ....Fly r h} g....... _No target in view! _No target in view! _No target in view! _No target in view!  As you read the scroll labelled ITUUNO DIQATI, it crumbles to dust.  It is a scroll of identify.r h; I-3.6 (1r h r h P _d - a potion of attractionr hlr h,n Read which item? Scrolls  l - a scroll labelled RURPHU RURA  m - a scroll labelled IBBIDE OLLISTRON  o - a scroll labelled CUPALO LOAFFA  q - a scroll labelled MEIRIP FAAK [!] read|quaff[?] describe selectedt h t h t h #.....# #.#)#paps the Vexing####### #.#.#Poltergeist#.#.#Health: 27/27 ========================#.#.#Magic: 8/8========================#)#.#AC: 14  Str: 6#.#.#######EV: 11Int: 17#..........SH: 0t h) Dex: 14..########...)[.....XL:  4 Next: 50% Place: Dungeon:3..'...)@..........<.Noise: ---------  Time: 2053.6 (0.0)..##########'##.....a) +1 dagger (protect)..# .....Nothing quivered### ....Fly ....... _No target in view! _No target in view! _No target in view!  As you read the scroll labelled ITUUNO DIQATI, it crumbles to dust.  It is a scroll of identify. _d - a potion of attractiont he- y rr@Kbr   quokka (summoned)b   bat (summoned)K   kobold (summoned)r   rat (summoned)As you read the scroll labelled RURPHU RURA, it crumbles to dust.t hW. +4.6 (1t h8 t h= W _Wisps of shadow whirl around you... It was a scroll of summoning.u h u hRead which item? Scrolls  m - a scroll labelled IBBIDE OLLISTRON  o - a scroll labelled CUPALO LOAFFA  q - a scroll labelled MEIRIP FAAK [!] read|quaff[?] describe selectedv hSv hv h^#.....# #.#)#paps the Vexing####### #.#.#Poltergeist#.#.#Health: 27/27 ========================#.#.#Magic: 8/8========================#)#.#v h AC: 14  Str: 6#.#.#######EV: 11Int: 17#..........SH: 0Dex: 14..########...)[.....XL:  4 Next: 50% Place: Dungeon:3..'..rr@Kb........<.Noise: ---------  Time: 2054.6 (0.0)..##########'##.....a) +1 dagger (protect)..# .....Nothing quivered### ....v hkFly .......r   quokka (summoned)b   bat (summoned)K   kobold (summoned)r   rat (summoned) _No target in view!  As you read the scroll labelled ITUUNO DIQATI, it crumbles to dust.  It is a scroll of identify. _d - a potion of attractionAs you read the scroll labelled RURPHU RURA, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.v hj §§§§§§§§§§§§§§§rr@Kb§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled IBBIDE OLLISTRON, it crumbles to dust.v h+5.6 (1v hv h0 _It was a scroll of poison.x hKx hRRead which item? Scrolls  o - a scroll labelled CUPALO LOAFFA  q - a scroll labelled MEIRIP FAAK [!] read|quaff[?] describe selectedy hy hy h#.....# #.#)#paps the Vexing####### #.#.#Poltergeist#.#.#Health: 27/27 ========================#.#.#Magic: 8/8========================#)#.#AC: 14  Str: 6#.#.#######EV: 11Int: 17#..§§§.....SH: 0y hDex: 14§§########§§§§§.....XL:  4 Next: 50% Place: Dungeon:3§§§§§rr@Kb§§§§§...<.Noise: ---------  Time: 2055.6 (0.0)§§##########§##.....a) +1 dagger (protect)..# .....Nothing quivered### ....Fly .......r   quokka (summoned)b   bat (summoned)K   kobold (summoned)r   rat (summoned) _d - a potion of attractionAs you read the scroll labelled RURPHU RURA, it crumbles to dust. _Wisps of shadow whirl around you... It was a scroll of summoning.  The air fills with toxic fumes!  As you read the scroll labelled IBBIDE OLLISTRON, it crumbles to dust. _It was a scroll of poison.y hθh  As you read the scroll labelled CUPALO LOAFFA, it crumbles to dust.y hi 7 6.6 (1Tele Fly y hy h~ _You feel strangely unstable. It was a scroll of teleportation.y hZ y h ] |Read which item? Scrolls  q - a scroll labelled MEIRIP FAAK [!] read|quaff[?] describe selectedz h%z hMMz hZ(z h\V#.....# #.#)#z h].paps the Vexingz h^J####### #.#.#z hAPoltergeist#.#.#Health: 27/27 ========================#.#.#Magic: 8/8========================#)#.#AC: 7Str: 6#.#.#######EV: 11Int: 17#..§§§.....SH: 0Dex: 14§§########§§§§§.....XL:  4 Next: 50% Place: Dungeon:3§§§§§rr@Kb§§§§§...<.Noise: ---------  Time: 2056.6 (0.0)§§##########§##.....a) +1 dagger (protect)..# .....Nothing quivered### ....Tele Fly .......r   quokka (summoned)b   bat (summoned)K   kobold (summoned) hV2mr   rat (summoned) _Wisps of shadow whirl around you... It was a scroll of summoning.  The air fills with toxic fumes!  As you read the scroll labelled IBBIDE OLLISTRON, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled CUPALO LOAFFA, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. rr@Kbr, inner flame)b, inner flame)K, inner flame)r, inner flame)As you read the scroll labelled MEIRIP FAAK, it crumbles to dust.  The creatures around you are filled with an inner flame!7.6 (1r@Kbrbz h4 _It was a scroll of immolation.{ h6M #.....# #.#)# # #.#.# #.#.# #.#.# #)#.# #.#.####### #..§§§.....S§§#§§§§§......§§§§§r@rKb§§§§§...<..§§#§##..... ..# ..... ### ....  .......S   adder (wandering) rb(…){ h85  You swap places.{ hW@0 .§..[b§§§§....K{ hAr   rat (summoned, inner flame)An adder comes into view.8| hr@rKrK| h=q _The adder moves out of view. _You see here a +0 club.| hG  #.....# #.#)#   # #.#.#   #.#.#   #.#.#   #)#.#   #.#.#  . #...§......  .§§#§§§§[.....  .§§§§§@rrKb§§§§....<.  .§§#§##.....  . ..# .....   ### ....   ....   ...  b  K  r.)☼§☼§§@rrKb§§§.rKr9rrKbrKr _You swap places.| hv  #.....# #.#)#   # #.#.#   #.#.#   #.#.#   #)#.#  # #.#.#  #.. #.  #..§§#§§§)[.....  #..☼§☼§@.rrKb§§§.....<.  #..§§#§##.....  #.. ..# .....  # ### ....   ....   ... r b K rrKbbr   #.   #.   ..   | hw#.   #.   #.   #.#####...   #.@.......   .#.             | h~   | h)| h| h 60| hAFly | hm| h | h| h2_Your surroundings suddenly seem different.| hy | hz  | hx{ 5 #.#| h@|  | h} 5 #.#| h}  | h~ ...| hR  | h 5 #.#| h  | h 5 #.#| hr  | h7 5 #.#| h  | hτ v #.#####... | hÅ  #| h -. | h\  | hV X#.#. | h#  | h   | h 3    | hk | h4 1| h | h | hjQ} hi_ } h!  ..#.# #.#.. #.#.# #.#.. #.#g# #.#.# #######.#.#  ........@.#  #######.###  #.# #.# #.#####...  #.........  g   goblin (asleep)#######.#.   } h0 V6.6 (57.6 (6} h } hԱ s _A goblin comes into view. It is wielding a +0 club.~ h/ ..#.#  #.#..  #.#.#  #.#..  #.#g#  #.#.#  #######.#.#  ........@.#  #######.###  #.#  #.#  #.  #.  ## ~ hB ..#.#  #.#..  ~ hC#.#.#  #.#..  #.#g#  #.#.# ~ hCh #######.#.#  ........@.#  #######.### ~ hD #.#  #.#  #.~ hzF  #.  ## ~ hqL~ h:M~ hS~ hX] _A goblin is nearby!~ hr ..#.#  #.#..  #.#.# ~ h #.#..  #.#g#  #.#.#  #######.#.#  ........@.#  #######.###  ~ h #.#  #.#  #.  #.  ## ~ h ..#.#  #.#..  #.#.#  #.#..  #.#g#  #.#.#  ~ h#######.#.#  ........@.#  #######.###  #.#  #.#  #.  #.  ## ~ h~ hb~ h~ hIV   #.#  ..#.#  #.#..  #.#.#  #.#..  #.#g#   ~ h"#.#.#  #######.#@#  ..........#  #######.### #.#  #.#  #.#####...  #.........  #######.#.   _A goblin is nearby!~ h~ h28.6 (1 _~ hH~ h~ h  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ h ~ h ~ h ~ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~ h=%~ h&~ h*~ h.F _Unknown command. hg, hl-  h.>..#.# h.. hY/## h0.. h0g hI1! h1$#######.# h21.......... h|3#######.###.#.# #####........ hA==#######.#. h ? h?9  hf@ _ hD hH h  The helpless goblin fails to defend itself.  You impale the goblin!!  Your weapon exudes an aura of protection. h9i) hm\14 170.5 (0.9 h h J _You kill the goblin! hu 4 h  hr  h ~  You see here a +0 club. h  h _ h  h;  hA  hʾ * 7  h"  hU  hv , h{  h  h  h;  hE  h  hk , hT  h  h , h  h6  h , h  hN  hC , h!  hs  h , h  h h, h h h], h h h, hx# h)$ h% h(, h) h* h+-, h9. h4/ hA2, h3 hX4 hs6, h7 hR;###########      #.#   #.#   #.#   hG=] #.#     ♣♣ #.#   #.# #.#   #.# #.#  #.# #.#  #.# #.#  #.# #.#  ..#.####.#  #.#......#   h@@787.5 (17.0) h@%8.5 (18 hC h EW _k - a murky dark potion h'p  hq  hr  hv  h3|  hU}  h , hL  h_  hW  hA  h  hx  h  h  h.  h  hQ  hD  hף  h  h^  h  h  h  hΫ  hۭ  h  h9  hذ  h  h  ho  h  hW  h0  h , h)  hb  h%  h  h}  hl }.....#.#....# #.......#.#..# #[ #....%#.#.#..#  h: #.....#......# P.....#.#.#.## ......#.#.#.# ..........#.# ......#.###.# ..>.......>.#9 h 0 ###.#.#.##### ..........# ###########   h 7 # hg  h ,9.5 (11 h\  h' M _Found a leather armour. h@4 h@ h.... hh#....######.#.#.##.###.#.# #....######.#.#........... ####.. ...#.#.#.########## ### #.#.#.#.#  #@..#.#.#  ###+###.#.#.#  hGi8 #.....#...#.#  #.<...#.###.# #.....#.# #.##...).#÷# #.##.....#.# #.###.....#.###.# hi9#............# hm.146.5 (47 hNn,7.5 (48 hq h*t^ _l - 3 scrolls of teleportation h 4 h , h B78 M(.....#### #.#.#..##.#P†..#####.#.#................ ..#........#######.(............# ####+###.............#.##)..>....####.#.#.##.###.#.#.S..######.#.#...........####......#.#.#.############# #@#.# #..##+###.#.....#...##.<...#.###.#S   adder (wandering)0.0) ht .S8.5 (1 hv)  h/q ..........# #.#.#P...P.#.....(.....#### #.#.#..##.#P.....†..#####.#...........  h3rw...#........#######.(........ #####+###.............#.##)..>... #....######.#.#.##.###.# #....######.#.#..........####S...@.#.#.#.###############.#.#.#.# #...#.#.# hr ###+###.#.#.# #.....#...#.# #.<...#.###.# #.....#.# #.# #...).#÷# #.# hsl #.....#.# #.# hu h΁K.S h&9 h hw h1 #.# #.#.#P...P.#.(.....#### #.#.#..##.#P.†..#####.#.# h .#.(#+###.#.##)..> #....######.#.#.##.###.# #....######.#.# ####.S.@..#.#.#. ######.#.#.#.# #...#.#.# h | ###+###.#.#.# #.....#...#.# #.<...#.###.#  #.....#.# #.#  #...).#÷# #.#  #.....#.# #.# h D.S h~ '50 h&  hR(  h  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hV_#.............# #.#.#P...P.#.... paps the Vexing .....(.....#### #.#.#..##.#P.... Poltergeist ..........†..#####.#............. Health: 27/27 ========================  h?`................................. Magic: 6/8==================------ ....#........#######.(........... AC: 7Str: 6 ######+###.............#.##)..>.. EV: 11Int: 17 hpa#....######.#.#.##.###.# SH: 0Dex: 14 #....######.#.#......... XL:  4 Next: 51% Place: Dungeon:3 ####..S@..#.#.#.######## Noise: ---------  Time: 2150.5 (0.0) ######.#.#.#.#  a) +1 dagger (protect) h(b` #...#.#.#  Nothing quivered ###+###.#.#.#  Fly  #.....#...#.#  hb#.<...#.###.#  S   adder (wandering) #.....#.# #.#  #...).#÷# #.#  #.....#.# #.#  hfV_l - 3 scrolls of teleportationCasting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, chance to affect: 54%) h#.............# #.#.#P...P.#.... paps the Vexing .....(.....#### #.#.#..##.#P.... Poltergeist ..........†..#####.#............. Health: 27/27 ======================== ................................. Magic: 6/8==================------ ....#........#######.(........... AC: 7Str: 6  h######+###.............#.##)..>.. EV: 11Int: 17#....######.#.#.##.###.# SH: 0Dex: 14#....######.#.#......... XL:  4 Next: 51% Place: Dungeon:3####..*@..#.#.#.######## Noise: ---------  Time: 2150.5 (0.0)######.#.#.#.#a) +1 dagger (protect)#...#.#.#Nothing quivered###+###.#.#.#Fly #.....#...#.##.<...#.###.#S   adder (wandering) h#.....#.# #.##...).#÷# #.##.....#.# #.# _l - 3 scrolls of teleportationCasting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, chance to affect: 54%) h|hS  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  hiPress: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, chance to affect: 54%)  The adder resists with significant effort. hx SThe adder hisses angrily. h.===1.5 (1 h huS _The adder closely misses you. hz  You hit the adder.  Your weapon exudes an aura of protection.  The adder is moderately wounded.14  h/--2.4 (0.9 h\ h = _The adder bites you but does no damage. h 1  You barely miss the adder.The adder is moderately wounded.--3.3 _The adder bites you but does no damage. h@  You closely miss the adder.The adder is moderately wounded. h\A(4.2 hG hzJ= _The adder bites you but does no damage. h  You hit the adder.  The adder is heavily wounded.5.1 _The adder bites you but does no damage. x2 h;  You hit the adder.  The adder is almost dead. h=(6.0 h`E hbJ= _The adder bites you but does no damage. hФ  You miss the adder.The adder is almost dead. h+8 (0.8 h' hR _The adder barely misses you. h67  You hit the adder. h@G† hk6677.7 (0.9 h[p hsI _You kill the adder! h4 h hH _No target in view! hv4 h hH _No target in view! h84 h hH _No target in view! h4 h h/H _No target in view! h h hR hxH _No target in view! hi* 4 h2  h6 C _No target in view! hy 4 h  h  hG  hAI  hO  hFS  h 4 h  hX  hd< 4 hC  h.G  h Q h J hP  hA % _ h, G7=== 7 === h.  hg0 B h 2  h2  h3  hi5 d8=== h6  h;  hE= , h>  hB a _ You see here an adder corpse. hN  _ hP  hR R=== hS  hDU  hV , hfW  h]Y  h[ , h\  h^  h_  hW`  ha  hnb  hc  hd  he  hf  hh  hh  hi  hk  h+m  hm  hn  hp F _You reach down and open the door. h]r  h!s  hs  hVw  hy , hlz  h} @  There is an open door here. h~  hk _ h.  h  h  h B h n h n hO X h , h2 X h B hS  h B hz  hc , h* , h B h< B h X hV n h  _You reach down and open the door. h   There is an open door here. _ h J ht R h(  hG ( hf F h  ##.....#.###.# ♣♣  #............# #.#  #.##.###.###### #.#  #.##.# #.#....# #.#  #.#..# #.#.##.# #.#  #.#.## #.#.##.# #.# #.#.# #.#.##.# ..#.##.#.# #.#.##.# #.##.#.####.#.##@# #.#.-#.#......#.##......w# #.#...#.########.########## #.#)###..........# h  #.#.############# #######.#.# ..........# w   dart slug (asleep) #######.### #.# #.#252.7 (95.0)-3.7 (96 _A dart slug comes into view. h/#............# #.##.##.###.######.# #.##.# #.#....# #.# #.#..# #.#.##.# #.# #.#.## #.#.##.# #.# #.#.# #.#.##.# ..#.### h8#.#.# #.#.##.# #.#....#.#.####.#.##.#####... #.#.####.#......#.##.@....w# #.#....#.########.########## #.#)####..........# #.#.# ############ #######.#.#  ..........########.###  #.# #.##### hVIww h ``````The dart slug launches a dart at you. h.@....=4.7 (1.0) hբ hNO _The slug dart misses you. hǶY#.# #.# ##.##.###.###### #.# ##.##.# #.#....# #.# ##.#..# #.#.##.# #.# ##.#.## #.#.##.# #.# ##.#.# #.#.##.# ..#.##.#.# #.#.##.# # #.#. hh#.#.####.#.##.#####.... #.#.##.#......#.##..@...w# #.#.#.#.## #.#)###.#.# #.#.#  # #.#.# #.### #.#####. h h ``````The dart slug launches a dart at you. h"K..@... hp.-5 h  h{": #.# #.# #. #.##.###.###### #.# #. #.##.# #.#....#  h##.# #. #.#..# #.#.##.# #.# #. #.#.## #.#.##.# #.# #. #.#.# #.#.##.# ..#.####. #.#.# #.#.##.# ####.#. #.#.####.#.##.#####.....#.#.# #.#......#.##...@..w# #.#. #.#.## #.#)###. #.# #.#.# # # h&.#.# #.### #.#####. _The slug dart misses you. h-sw.-6 h9 hcK.# #.# #.# .##.###.###### #.# #.# .##.# #.#....# #.# #.# .#..# #.#.##.# #.# #.# .#.## #.#.##.# #.# #.# .#.# #.#.##.# ..#.####.# .#.# #.#.##.# #####.#......# .#.####.#.##.#####.....#.#.# .#......#.##....@w.# #.#......# .# h)e.## #.#)###. .#  h% #.#.# . #.#.# #.### #.#####. hӍ h7 h" h% h\The slug dart misses you.  The dart slug launches a dart at you. _The slug dart misses you.  You hit the dart slug.  Your weapon exudes an aura of protection.  The dart slug is lightly wounded. h\14 =8.6 (0.9 hv hSA _The dart slug bites you but does no damage. hg  You hit the dart slug but do no damage.9.5  hs1_The dart slug is lightly wounded. hF  h" h  h3You hit the dart slug.  hThe dart slug is moderately wounded.4---60.4 h1. _The dart slug bites you. h^+  You barely miss the dart slug.The dart slug is moderately wounded.  The dart slug launches a dart at you. hh3----1.2 (0.8 _The slug dart hits you. h[  h; You hit the dart slug.4=2.1 (0.9 h  h  h| =_The dart slug is heavily wounded. h[  hO  hR" hT  hU3You hit the dart slug.  hV6The dart slug is severely wounded. hW hY hL[!3.0 h` he  hf hh3_The dart slug closely misses you. hi h  h" h  h63You hit the dart slug.  h1The dart slug is almost dead. hp h9 h hT  ho;_The dart slug bites you but does no damage. h  h/ h6You hit the dart slug. h5 h. hͬ hܭ h hE  hZ h h872 h 4.8 h@ h  hG_You kill the dart slug! h h h  h h"  h# h$:_No target in view! hA hނ h h  hُ  h` h:_No target in view! h5 h/ h@ h~  h-  hH h:_No target in view! hM hN hO hP hkS hE[ h\5 h\.==  hq]_ h;_ hla hb hc hKf hNg hh hj hl hUm ho hp hq6 hrr/== ht@ 7  hxu hv hw hOy hz hf{ h} h} h h h h= h h\ h h h}7 hW= h h& h3 h h h h h] h9 h0 hs hۢ h hg hL h h h= h h hZ h h hկ hw h0 hܳ h h h  hN h hA h] h h& h h] h  h$ h hk h h  h h hv h h h hl h h h h h h h h h h hO h6 h= h h hh hp h  h he hi h hu h; hh hH h hF h" h h h hd h h h h  h  ht  h  h h h h h h hY h h h h h hm h h< h h h! hZ" h# h# hX% h& hV' h,( h) h&+ h+ h!- h+/ h0 h1 h2 hN5 h-8 h8 h9 hu; hH= h> h? h:A hB hgC h?D hE hG hG hH hJ h_K hL hL h@N hO hFP h!Q hj hk hrl hl hm hn ho hpo hp h#q hq hr hr hs h/t ht h7u hHv hv h,w hw h y hy, hz hA| h|, h} h(, h h h h, h+ hw h, h h= h, h  h  h", h$ h8 h, h h #................#   #.######.###   #.### #.#   hl#...# #.#   ###.## #.#####...   #ß.ß# #.........   ##.## #######.#.   h##.##########   #ß.ß#.....@.#  - ##.###.####.#   ##.###.# .#   #ß.ß##.# .#  ##.###.# .#  #.....# .#   r   rat (asleep)####### .#  .r     h{w323.8 (59.0)-4.8 (60 h& hV _A rat comes into view. h`M 1 #.  #.  #.### #.#  #...# #.#  ###.##   #ß.ß#   ##.##   ##.##########  hN #ß.ß#.....@.#  ##.###.####.#  ##.###.# .#  #ß.ß##.# .#  ##.###.# .#  #.....# .#   .#  hO I.r  h, & #.  #.  #.### #.#  #...# #.#  ###.##   #ß.ß#   ##.##   ##.##########  #ß.ß#.....@.#  ##.###.####.#  ##.###.# .#  #ß.ß##.# .#  ##.###.# .#  #.....# .#   .#  .r  hv p _A rat is nearby! h#.############.###  #.### #.#  #...# #.#  ###.##.#####...  ß.ß# #.........  ##.## #######.#.  ##.##########  #ß.ß#.......#  ##.###.####@#  ##.###.# #.#  #ß.ß##.# #.#  ##.###.# #.#  .....# #.#  ####### #.#   #.r  #?#    h.s  Found a scroll labelled MOCUNEOKHLE. h5]rr. h6:==5.8 (1.0) h; h=[ _The rat squeaks loudly. You hear a shout! x4; You hear an angry hiss. hN  #.# ..##.######... #ß.ß.....#.#######.######### ß.ß#.......#.###.#### ß.ß#.# #....###### #r #..?## h )r.oo   orc priestr   rat h /--6 hDZ  _An orc priest comes into view. It is wielding a +0 whip. hNc ..##.######... #ß.ß.....#.#######.######### ß.ß#.......#.###.#### ß.ß#.# #.....# #r###### #. #.o?## hTf  h}g  hn hr.o. ho A--7 hpv  hy  h f  You hit the rat.  Your weapon exudes an aura of protection. h  h `.o. h c14 3=8.6 (0.8 h  h G _You kill the rat! h4 ##.######... #ß.ß.....#.#######.######### ß.ß#.......#.###.#### ß.ß#.# #.....# #o###### #. #..?## hAB  h|G oo   orc (wandering)  An orc comes into view. It is wielding a +0 short sword. h5H -9.6 (1.0 h9N  h#W A _The orc priest hits you but does no damage. h+  The orc shouts!  You hit the orc priest but do no damage. hl W oooo 2 orcs (1 polearm)  You hear a shout!  An orc comes into view. It is wielding a +0 trident.====30.5 (0.9 h A _The orc priest hits you but does no damage. h%  h0 o.=---1.4 h6  _You closely miss the orc priest. The orc priest barely misses you. h m  You hit the orc priest but do no damage. h oo 3 orcs (1 polearm)  The orc priest barely misses you.---2.3 h  h~ s _An orc comes into view. It is wielding a +0 dagger. hj?  You hit the orc priest but do no damage.4---3.2 _The orc priest hits you with a +0 whip. h.f  You hit the orc priest.  The orc priest is lightly wounded. hzd2-----4.1 h+ h= _The orc priest hits you with a +0 whip. hP/  You hit the orc priest.  The orc priest is heavily wounded. h11(5.0 h7 he<A _The orc priest hits you but does no damage. h\<  You hit the orc priest. h1]&9 h>a hycb _The orc priest is heavily wounded. h~m    #ß.ß#   ##.##   ###  ..#  #.#   #.#   #.#   #@#   h} #o#   #o#  #oo  #?#  ###   h8'9    #ß.ß#   ##.##   ###  ..#  #.#   #.#   #.#   #@#   #o#   #o#  #oo  #?#  ###  _There are monsters nearby! hb  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ho  ###.## #.#####...  paps the Vexing #ß.ß# #.........  Poltergeist ##.## #######.#.  Health: 22/27 ===================----- ##.########## Magic: 6/8==================------ #ß.ß#.......# AC: 14  Str: 6 ##.###.####.# EV: 11Int: 17 ##.###.# #.# SH: 0 h] Dex: 14 #ß.ß##.# #.# XL:  4 Next: 73% Place: Dungeon:3 ##.###.# #@# Noise: =--------  Time: 2335.9 (0.0) #.....# #o# a) +1 dagger (protect) ####### #o# Nothing quivered #oo Fly  #?# ### o   orc priest  ooo 3 orcs (1 polearm) _There are monsters nearby!Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip (heavily wounded, c h hance to affect: 46%) h 3 ###.###.#####...   paps the Vexing#ß.ß##.........   Poltergeist##.#########.#.   Health: 22/27 ===================-----##.##########  Magic: 6/8==================------#ß.ß#.......#  AC: 14  Str: 6##.###.####.#  EV: 11Int: 17##.###.# #.#  SH: 0 h8 Dex: 14#ß.ß##.# #.#  XL:  4 Next: 73% Place: Dungeon:3##.###.# #@#  Noise: =--------  Time: 2335.9 (0.0)#.....# #*#  a) +1 dagger (protect)####### #o#  Nothing quivered#oo  Fly #?# ###  o   orc priest  ooo 3 orcs (1 polearm)  _There are monsters nearby!Casting: Ensorcelled Hibernation (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 whip ( h H[40mheavily wounded, chance to affect: 46%) h˚ o(asleep)  Casting: Ensorcelled Hibernation (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 whip (heavily wounded, chance to affect: 46%)The orc priest looks drowsy... h) 9o h* }3=7-6.9 (1 h2  h"7 k _You feel bolstered by spreading misfortune. h  The helpless orc priest fails to defend itself.  You impale the orc priest!! hp ooooo 4 orcs (1 polearm)  You kill the orc priest! h h ###.###.#####...   paps the Sneak#ß.ß##.........   Poltergeist##.#########.#.   Health: 24/28 ====================----##.##########  Magic: 6/8==================------#ß.ß#.......#  AC: 17  Str: 6 h##.###.####.#  EV: 11Int: 17##.###.# #.#  SH: 0Dex: 14#ß.ß##.# #.#  XL:  4 Next: 122% Place: Dungeon:3##.###.# #@#  Noise: ---------  Time: 2337.8 (0.9)#.....# #o#  a) +1 dagger (protect)####### #o#  Nothing quivered#oo  Fly #?# ###  oooo 4 orcs (1 polearm)   _You feel bolstered by spreading misfortune.The helpless orc priest fails to defend itself.  You impale the orc priest!!  You kill the orc priest! _An orc comes into view. It is wielding a +2 vampiric hand h& axe.Your Fighting skill increases to level 1!  You impale the orc priest!!  You kill the orc priest! _An orc comes into view. It is wielding a +2 vampiric hand axe.Your Fighting skill increases to level 1!  Your Ice Magic skill increases to level 1! have reached level 5! h'/  --more-- h~8/339--85% 4 orcs (1 polearm) _You feel clever. h  You hit the orc.  The orc is heavily wounded.The orc hits you but does no damage. hΖ^7-=8.7 hY _The orc hits you from afar with a +0 trident. hB  You closely miss the orc.The orc is heavily wounded. h* -9.5 (0.8 hF  h< _The orc barely misses you. The orc completely misses you. hb  You hit the orc.  The orc is heavily wounded.8=40.4 (0.9 _The orc misses you. The orc hits you but does no damage. h=~  You hit the orc.  The orc is almost dead. h|C--1.3 hq hS _The orc barely misses you. x2 hb  You hit the orc but do no damage.The orc is almost dead. hc(2.2 hg h]jv _The orc closely misses you. The orc hits you but does no damage. h 5  You hit the orc. hu ) 3You kill the orc! h {6--643.1 hH  h C _The orc hits you from afar with a +0 trident. h #ß.ß.....#.#######.######### ß.ß#.......#.###.#### ß.ß#.# #....###### #o h#oo?### h*V7=- h&4.1 (1.0 h*  h! _The orc closely misses you.Things that are here: _a +0 short sword; a +0 whip h͓  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hd #ß.ß# #.........  paps the Sneak ##.## #######.#.  Poltergeist ##.########## Health: 27/33 ===================----- #ß.ß#.......# Magic: 4/9 hh==========-------------- ##.###.####.# AC: 16  Str: 6 ##.###.# #.# EV: 11Int: 18 #ß.ß##.# #.# SH: 0Dex: 14 ##.###.# #.# XL:  5 Next: 14% Place: Dungeon:3 #.....# #@# Noise: =--------  Time: 2344.1 (0.0) ####### #o# a) +1 dagger (protect) #oo Nothing quivered #?## Fly  ### hMi  ooo 3 orcs (1 polearm) _a +0 short sword; a +0 whip  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident (chance to affect: 65%) hw#ß.ß##.........   paps the Sneak##.#########.#.   Poltergeist##.##########  Health: 27/33 ===================-----#ß.ß#.......#  Magic: 4/9==========--------------##.###.####.#  AC: 16  Str: 6##.###.# #.#  EV: 11Int: 18#ß.ß##.# #.#  SH: 0Dex: 14##.###.# #.#  XL:  5 Next: 14% Place: Dungeon:3#.....# #@#  Noise: =--------  Time: 2344.1 (0.0)####### #*#[10 h<Y;32H  a) +1 dagger (protect)#oo  Nothing quivered#?##  Fly ###   ooo 3 orcs (1 polearm)  _a +0 short sword; a +0 whip  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident (chance to affect: 65%) h]`o, 1 asleep) hb;o hd5===7-5.1 (1 hl hqA  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident (chance to affect: 65%) _The orc looks drowsy... h_ i  The helpless orc fails to defend itself.  You impale the orc!! h.  hK  hƛ o.oo 2 orcs h ]6-6.0 (0.9 h  h G _You kill the orc! h   Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hn #ß.ß# #.........  paps the Sneak ##.## #######.#.  Poltergeist ##.########## Health: 27/33 ===================----- #ß.ß#.......# Magic: 3/9========---------------- ##.###.####.# AC: 17  Str: 6 ##.###.# #.# EV: 11Int: 18 #ß.ß##.# #.# SH: 0Dex: 14 hU ##.###.# #.# XL:  5 Next: 16% Place: Dungeon:3 #.....# #@# Noise: ---------  Time: 2346.0 (0.0) ####### #o# a) +1 dagger (protect) #o. Nothing quivered #?## Fly  ###  oo 2 orcs _You kill the orc!Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (chance to affect: 65%) h}.#ß.ß##.........   paps the Sneak##.#########.#.   Poltergeist##.##########  Health: 27/33 ===================-----#ß.ß#.......#  Magic: 3/9========----------------##.###.####.# hT  AC: 17  Str: 6##.###.# #.#  EV: 11Int: 18#ß.ß##.# #.#  SH: 0Dex: 14##.###.# #.#  XL:  5 Next: 16% Place: Dungeon:3#.....# #@#  Noise: ---------  Time: 2346.0 (0.0)####### #*#  a) +1 dagger (protect)#o.  Nothing quivered#?##  Fly ###   oo 2 orcs  _You kill the orc!Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to hX' list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (chance to affect: 65%) hx  h ;o hb 3=7.0 (1 h  h y  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (chance to affect: 65%) _The orc struggles to resist. The orc misses you. hi8=9 (0.9 hxN _You barely miss the orc. hA  You hit the orc.  The orc is moderately wounded. h(8.8 h h: _The orc hits you but does no damage. hg  You closely miss the orc.The orc is moderately wounded. hi(9.7 h*p hztI _The orc misses you. hu  You hit the orc.  The orc is severely wounded. hy )50.6 h~  ha I _The orc misses you. h` 5  You hit the orc. h  hp x.   orc hh L=71.5 hd  h G _You kill the orc! h  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h #ß.ß# #.........  paps the Sneak hD##.## #######.#.  Poltergeist ##.########## Health: 28/33 ====================---- #ß.ß#.......# Magic: 1/9==---------------------- h ##.###.####.# AC: 17  Str: 6 ##.###.# #.# EV: 11Int: 18 h. #ß.ß##.# #.# SH: 0Dex: 14 ##.###.# #.# ha XL:  5 Next: 17% Place: Dungeon:3 #.....# #@# Noise: =--------  Time: 2351.5 (0.0) ####### #o# h 8 a) +1 dagger (protect) #.. Nothing quivered #?## hQ  Fly  ###  o   orc  h _You kill the orc!Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  hRPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 vampiric hand axe (chance to affect: 65%) hXp#ß.ß##.........   paps the Sneak##.#########.#.   Poltergeist##.########## h/Z  Health: 28/33 ====================----#ß.ß#.......#  Magic: 1/9==----------------------##.###.####.#  AC: 17  Str: 6##.###.# #.#  EV: 11Int: 18#ß.ß##.# #.#  SH: 0 ho[EDex: 14##.###.# #.#  XL:  5 Next: 17% Place: Dungeon:3#.....# #@#  Noise: =--------  Time: 2351.5 (0.0) h\####### #*#  a) +1 dagger (protect)#..  Nothing quivered#?##  Fly ### h<^   o   orc  _You kill the orc! h_Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 vampiric hand axe (chance to affect: 65%) h87  h3 ;o h u9=62.5 (1 h  h  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hc Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +2 vampiric hand axe (chance to affect: 65%) _The orc struggles to resist. The orc completely misses you. h  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h˥4 hʪ hce _You don't have enough magic to cast this spell. h9  _Unknown command. h  You hit the orc.  The orc is almost dead. hm w8-53.4 (0.9 h  h C _The orc hits you with a +2 vampiric hand axe. hc  You barely miss the orc.The orc is almost dead.You feel your existence waver again. hwd r2===44.3 hk  ho P _The orc barely misses you. h`  h" You hit the orc.) h85.2 _You kill the orc! hNX#.#######.######### ß.ß#.......#.###.#### ß.ß#.# #.....# #) hP##### #.....#?#######  h>V hWc9=-6.2 (1.0 h[ h~d _Items here: ))) ††. h_######## ß.ß#.......#.###.#### ß.ß#.# #.....# #)###### #)###.# #@....#?######  h7 h` hAG-7 _ h h] h;` ß.ß#.......#.###.#### ß.ß#.# #.....# #)###### #)###.# #....#######  h4d 7 hj  h?k D===8 hq  h| A9.2 (2 h  h| a _m - a scroll labelled MOCUNEOKHLE hH  h Read which item? Scrolls  l - 3 scrolls of teleportation  m - a scroll labelled MOCUNEOKHLE [!] read|quaff[?] describe selected hґ #ß.ß#.......#  paps the Sneak##.###.####.#  Poltergeist##.###.# #.#  Health: 29/33 =====================---#ß.ß##.# #.#  Magic: 2/9=====-------------------##.###.# #.#  AC: 14  Str: 6#.....# #)#  EV: 11Int: 18####### #)###.#  SH: 0Dex: 14#.....#  XL:  5 Next: 18% Place: Dungeon:3#@#####  Noise: ---------  Time: 2359.2 (0.0)###  a) [ hE 0;10;1m+1 dagger (protect)  Nothing quivered  Fly         You feel your existence waver again. _The orc barely misses you.You hit the orc. _You kill the orc! _Items here: ))) ††. _m - a scroll labelled MOCUNEOKHLE  As you read the scroll labelled MOCUNEOKHLE, it crumbles to dust.  It is a scroll of enchant weapon.  --more-- h>3!Enchant which weapon? Hand Weapons  a - a +1 dagger of protection (weapon)[?] describe selected h,< hd hj#ß.ß#.......#  paps the Sneak##.###.####.#  Poltergeist##.###.# #.#  Health: 29/33 =====================---#ß.ß##.# #.#  Magic: 2/9=====-------------------##.###.# #.#  AC: 14  Str: 6#.....# #)#  EV: 11Int: 18####### #)###.#  SH: 0Dex: 14#.....#  XL:  5 Next: 18% Place: Dungeon:3#@#####  Noise: ---------  Time: 2359.2 (0.0)### hkg  a) +1 dagger (protect)  Nothing quivered  Fly         You hit the orc. _You kill the orc! _Items here: ))) ††. _m - a scroll labelled MOCUNEOKHLEAs you read the scroll labelled MOCUNEOKHLE, it crumbles to dust.  It is a scroll of enchant weapon. hbt h&u{30 7 60.2 (12 hx h {J _Your +1 dagger of protection glows red for a moment. h~ 4 hX  h  h^ l3=== h6  h b1= h  h , hӔ  h@ , hk  hG  h <=== hf  hQ 2== hأ  hp , hը  h , h  hȰ , hӲ  h  hy 3==4== hK  h , hû  h  h  h>  h6 , hc  h  h M=== hz  h  h  hN  h  hz  h  h{  hf  h  h' , h{  h. f5=== h  h , h  h , h  h , hm  h R=== h)  h , h  h , h  h , h  h , h  h  h P6=== h  h  hN  h  h" , h  h  h  h  h  h. <=== h  h  h  h^  h5  h  h  h(  h  h  h6  h  h  hN  h> O7== h  h  hk  hO  h  h  h   h~  h  h  h&  h ;== hn  h  h{  hf  h  h!  hQ"  h$  h$  h%  hA'  h'  h(  h*  h* N8=== hf+  h,  h-  h&.  hw/  h0  h0  hT2  h%3  h3  hX5  h5 <=== h6  h38  h8  h~9  h:  h{;  h9<  h=  hp>  h_@  h B  hB  hC  hE  hF N9=== hJH  hJ  h L , h3M  hN  hP , hFQ  hR  hU , hV  hSX  h(Z R=== hu[  h\  hW^  h_  h_  hb  hd , hf  hg  hi , hp  hr  htt , hv  h*x  h%z , h{  hu}  hH , h  h _#.############.## #.### #.#  #...# #.#  ###.## #.#####...   h :#ß.ß# #.........  ##.## #######.#.  ##.### #..  #ß.ß#.......# #.#  ##.###.####.# #@#  ##.###.# #.# #. #ß.ß##.# #.# #.#  hB ##.###.# #.# #.#  #.....# #)# #.#  ####### #)###.#  #.....#  #.#####  h 8###  h ]427.2 (67.0)8.2 (68 h  hۭ Y _m - 2 fizzy clear potions h& h *Read which item? Scrolls  l - 3 scrolls of teleportation [!] read|quaff[?] describe selected h h h#.############.###  paps the Sneak #.####.#  Poltergeist #...##.#  Health: 33/33 ======================== ###.###.#####...   Magic: 9/9========================#ß.ß##.........   AC: 7Str: 6  ##.#########.#.   EV: 11Int: 18  ##.########## #..  SH: 0Dex: 14  #ß.ß#.......# #.#  XL:  5 Next: 18% Place: Dungeon:3  ##.###.####.# #@#  Noise: ---------  Time: 2428.2 (0.0)  ##.###.# #.# #.#  a) +2 dagger (protect)#ß.ß##.#[ h ;39;49m #.# #.#  Nothing quivered##.###.# #.# #.#  Fly #.....# #)# #.# ####### #)###.#  #.....#  #.#####  ###   _Items here: ))) ††. _m - a scroll labelled MOCUNEOKHLEAs you read the scroll labelled MOCUNEOKHLE, it crumbles to dust.  It is a scroll of enchant weapon. _Your +1 dagger of protection glows red for a moment. _m - 2 fizzy clear potions  Okay, then. _ h54 hK7 hj; hqDg _ h$JB hL hO, hQ h*T hYX hEZ, h[ h\ h], hh_ hz` hb, hb hc he hf hf hTh hi hMj hj hnl hn, ho h/r, hs huM _You now have 167 gold pieces (gained 6). hJw4 h\x hy h{ h~{ h{ h} h~ h' h h hT h߂ h` h h, h hЊ h, hZ h h, hԑ h h{ h h h hQ hҘ hX hݚ h#####.#.#)###....#  .......#.#.# #...##  ########.#.# #...#  ...........# #...#  ########.### #...#   #.# #...#   #.# #...#   #.#####...#   hǡY#........@#   #######.#.#  ######## #.....#.#  .......# #.#####.#  #.####.# #.# #.#  #.# #.# #.# #.#  B   bombardier beetle (asleep) #.# #.# #.# #. #.# #.# #.# #B ..# #)# #.#  h0420.0) h,9.2 (21 h hd _A bombardier beetle comes into view. hQ)  #...##  #...#  #...#  #...#  #.# #...#  #.# #...#  #.#####...#  #........@#  #######.#.#  #.....#.#  #.#####.#  #.# #.#  #.# #.# #.#  hu #.# #.# #.#  #.# #.# #B#  #)# #.#  h[ )  #...##  #...#  #...#  #...#  #.# #...#  #.# #...#  #.#####...#  #........@#  h_] #######.#.#  #.....#.#  #.#####.#  #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #B#  #)# #.#  hd 4 hk  hq h _A bombardier beetle is nearby! h Q)  #...##  #...#  #...#  #...#  #.# #...#  #.# #...#  #.#####...#  #........@#  #######.#.#  #.....#.#  #.#####.#  #.# #.#  #.# #.# #.#  h u #.# #.# #.#  #.# #.# #B#  #)# #.#  hw )  #...##  #...#  #...#  #...#  #.# #...#  #.# #...#  #.#####...#  h z #........@#  #######.#.#  #.....#.#  #.#####.#  #.# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #B#  #)# #.#  h 4 hk  h h _A bombardier beetle is nearby! h%)1.......#.#.# #...# ####### ........... ########.### #... #.# #....#####...........######.# ######## #..... .......# #.####  h,[#.####.# #.#  #.# #.B ..# #). ### #)## h3 h*5950.2 (1.0) _ h; hX? hz####### .......... ########.## #.# ####......######.# ######## #.... .......# #.#### #.####  B ..# #). ### #)## #.... h4<1 h h>.......... ########.## #.# ######.......######.# ######## #.... .......# #.#### #.####  B ..# #). ### #)## h7#....#### hi h&2 h h hDp########.## #.# #.####......######.# ######## #.... .......# #.#### #.####  B ..# #). ### #)## #....######  hc h&&3 h> h h + #.# .###.....######.# ######## #.... .......# #.#### #.####  B ..# #). ### #)## #....#### h T## ## h@ <4 h  h|19###.....######.# ######## #.... .......# #.#### #.####  B ..# #). ### #)## #....###### ## h5 h6&5 hU9 h; h:  The helpless bombardier beetle fails to defend itself.  You impale the bombardier beetle!!  Your weapon exudes an aura of protection. h?Dj. hd]14 496.0 (0.8 h-l hqU _You kill the bombardier beetle! hT 7  h#.##.......###.#.#......### #.########h#)###....# ..#.....#.#.# #...## ###.#####.#.# #...#  #................# #...#  #.######### #...#  #.### #...#  #...# #...#  ###.## ####...#  #ß.ß# #.........#  ##.## #######.#.#  ##.########## #.....#.# #ß.ß#.......# #.#####.# ##.###.####.# #.# #[4 h;u4m.# h   Natasha (wandering)##.###.# #.# #.# #.#  #ß.ß##.# #.# #.# #.#  ##.###.# #.# #.# #.#  68.0 (12.0) hL.h hň,9.0 (13 h hs _Natasha, Servant of Life and Death comes into view. h%*#####.....#.#.###### .............## #.############.#.#)###.... ..#............#.# ###.############h#...............#########.#####...#  ###.######..ß.ß......... #######.#.#.########## #.....#.ß.ß#......####.## h=.#.#.ß.ß h hF.h h270.0) hf h h #######.#......#####.....#.#.###### .............## #.############.#.#)###.... ..#............#.#.## ###.############.#............h...#########.#####...#   h1###.######ß.ß........ ########.########## #.....ß.ß#......######.# h hhNatasha hisses angrily. ha& *Natasha stares at you and mumbles some strange words. h]U.==1 h hA _The magic dart hits you but does no damage. h'5 ..#.#### #######.#......#####.....#.#.###### .............## #.############.#.#)###.... ..#............#.#.## ###.############.#.#...........h...##########@#####...#  ###.######ß.ß........ ########.########## #.....ß.ß#......#####  Natasha stares at you and mumbles some strange words. h29----2 _The magic dart hits you. h   You hit Natasha but do no damage.Your weapon exudes an aura of protection. hl  Natasha casts a spell at you. h14 -9 (0.9 h hA _The magic dart hits you but does no damage. hM  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h7 #.##.# ..#.####.#  paps the Sneak #.##.# #######.#......#  Poltergeist #.##.#####.....#.#.######  Health: 29/33 =====================--- #.##.......###.#.#......###  Magic: 7/9==================------ #.############.#.#)###....#  AC: 14  Str: 6 ..#............#.#.# #...##  EV: 11Int: 18 ###.############.#.# #...#  SH: 0 hp!Dex: 14  #............h...# #...#  XL:  5 Next: 49% Place: Dungeon:3  #.############@### #...#  Noise: =--------  Time: 2472.9 (0.0)  #.### #.# #...#  a) +2 dagger (protect)  #...# #.# #...#  Nothing quivered  ###.## #.#####...#  Fly  #ß.ß# #.........#  ##.## #######.#.#  h   Natasha  ##.########## #.....#.#  #ß.ß#.......# #.#####.#  ##.###.####.# #.# #.# _The magic dart hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (chance to affect: 48%) h#.##.#..#.####.#   paps the Sneak #.##.# #######.#......#   Poltergeist #.##.#####.....#.#.######   Health: 29/33 =====================--- #.##.......###.#.#......###   Magic: 7/9==================------ #.############.#.#)###....#   AC: 14  Str: 6 ..#............#.#.# #...##   EV: 11Int: 18 ###.############.#.# #...#   SH: 0Dex: 14#............*...# #...#   h: XL:  5 Next: 49% Place: Dungeon:3#.############@### #...#   Noise: =--------  Time: 2472.9 (0.0)#.####.# #...#   a) +2 dagger (protect)#...##.# #...#   Nothing quivered###.###.#####...#   Fly #ß.ß##.........#  ##.#########.#.#   h   Natasha##.########## #.....#.#  #ß.ß#.......# #.#####.#  ##.###.####.# #.# #.#  _The magic dart hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or h * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (chance to affect: 48%) hi h*dh3.9 (1  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (chance to affect: 48%) _Natasha resists with some effort. Natasha barely misses you. hj  Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAS #.##.# ..#.####.#  paps the Sneak #.##.# #######.#......#  Poltergeist #.##.#####.....#.#.######  Health: 29/33 =====================--- #.##.......###.#.#......###  Magic: 5/9=============-----------  hW #.############.#.#)###....#  AC: 14  Str: 6 ..#............#.#.# #...##  EV: 11Int: 18 ###.############.#.# #...#  SH: 0Dex: 14  #............h...# #...#  XL:  5 Next: 49% Place: Dungeon:3  #.############@### #...#  Noise: =--------  Time: 2473.9 (0.0)  #.### #.# #...#  a) +2 dagger (protect)  #...# #.# #...#  Nothing quivered  ###.## #.#####...#  Fly  #ß.ß# #.........#  ##.## #######.#.#  h   N hX atasha  ##.########## #.....#.#  #ß.ß#.......# #.#####.#  ##.###.####.# #.# #.# _Natasha resists with some effort. Natasha barely misses you.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (chance to affect: 48%) h #.##.#..#.####.#   paps the Sneak #.##.# #######.#......#   Poltergeist #.##.#####.....#.#.######   Health: 29/33 =====================--- #.##.......###.#.#......###   Magic: 5/9=============----------- #.############.#.#)###....#   AC: 14  Str: 6 ..#............#.#.# #...##   EV: 11Int: 18 ###.############.#.# #...#   SH: 0 h Dex: 14#............*...# #...#   XL:  5 Next: 49% Place: Dungeon:3#.############@### #...#   Noise: =--------  Time: 2473.9 (0.0)#.####.# #...#   a) +2 dagger (protect)#...##.# #...#   Nothing quivered###.###.#####...#   Fly #ß.ß##.........#  ##.#########.#.#   h   Natasha##.########## #.....#.#  #ß.ß#.......# #.#####.#  ##.###.####.# #.# #.#  _Natash h a resists with some effort. Natasha barely misses you.Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (chance to affect: 48%) h/ Oh(asleep)Casting: Ensorcelled Hibernation (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line  hU hAim: Natasha (chance to affect: 48%)  Natasha looks drowsy... h( h7-4.9 (1 hi*  h- k _You feel bolstered by spreading misfortune. h  The helpless Natasha fails to defend herself.  You impale Natasha!!  You kill Natasha! hg† h 71-5.7 (0.8 _Natasha screams in fury as she dies! h hm _Your Spellcasting skill increases to level 3! h %(30 _ h<@01=6=== 982===== h]3== 7  _You feel your existence waver again.7===== h8======9=== h === hU _e - 2 viscous black potions (gained 1) hE###.#.#.##.###.#.#.##### #.# ###.#.#..............# #.# ...#.#.#.############## #.# #.#.#.#.##..#.# .#...#.#.##.##.# '###.#.#.##.# # #.# ...#...#.##.# #.♣♣ #.# ...#.###.##.# ####...PP #.# ...#.# #.##.# #@....P.. #.# 540.7 (65.0) .).#÷# #.##.####.###♣P_♣ #.# ...#.# #.##......# #.# ...#.###.##......# ♣♣ #.# .........##......#[40 h;6lm #.# #.# .###.######......# #.# #.# .# #.#....#......# #.# #.# .# #.#.##.#......# #.# #.# ## #.#.##.#.###########.# #.#PP1.7 (66PP _Found a faded altar of an unknown god. hG .#.#.##.###.#.#.##### #.# .#.#.# #.# #.#.#.# #.# .#.#.#.##.. #.# #...#.#.##.# #.# ###.#.#.##.# # #.# #...#.##.# #.♣♣. #.#  h<"#.###.##.# ####...PP. #.# #.# #.##.# #.@...P..P #.# ).#÷# #.##.####.###♣P_♣P #.# #.# #.##......# #.# #.###.##......# ♣♣ #.# ##......# ###.######......# # #.#....#......# # #.#.##.#......# #.#.##.#. h(}P..P_ h(12.7 (1.0) h.|PP..P_ hL+ .#.#.##.###.#.#.##### #.#  .#.#.# #.#  .#.#.#.# #.#  .#.#.#.##.. #.#  ...#.#.##.# #.#  .#.#.##.# # #.#  .#...#.##.# ##.♣♣.# #.#  .#.###.##.# ####...PP.. #.#  .#.# #.##.# #..@..P..P. #.#   h- .#÷# #.##.####.###♣P_♣P. #.#  .#.# #.##......# P.. #.#  .#.###.##......# ♣♣ # #.#  ##......# #.# #.#  .######......# #.# #.#     #.#....#......# #.# #.#     #.#.##.#......# #.# #.#     #.#.##.#.#.# #.#    h@ PPP..P_P3P h.#.#.##.###.#.#.##### #.#  #.#.#.# #.#  #.#.#.# #.#  #.#.#.##.. #.#  #.#.##.# #.#  #.#.#.##.# ## #.#  #...#.##.# ###.♣♣.###.#  #.###.##.# ####...PP..##.#  #.# #.##.# #...@.P..P.##.#  #÷# #.##.####.###♣P_♣P.##.#  #.# #.##......# PP.. #.#  #.###.##......# ♣♣.###.#  ##......# #.## #.#  #.######......# #.# #.#  [1 h5d#.#....#......# #.# #.#  #.#.##.#......# #.# #.#  #.#.##.#.#.# #.#   hT'aPP_ hP(&4 h-PP_P h71 h9.#.#.##.###.#.#.##### #.#  .#.#.# #.#  .#.#.# #.#  .#.#.##.. #.#  .#.#.##.# #.#  .#.#.##.# ## # #.#  ...#.##.# ###.♣♣.###.#  .###.##.# ####...PP..##.#  .# #.##.# #....@P..P.##.#  ÷# #.##.####.###♣P_♣P.##.#  .# #.##......# .PP.. #.#  .###.##......# .♣♣.###.#  ##......# ##.## #.#  .######......# #.#[ h37m #.#  .#....#......# #.# #.#  .#.##.#......# #.# #.#  .#.##.#.#.# #.#  PPPP5P h.#.##)..>.......>.# #.#  #.#.##.###.#.#.##### #.#  #.#..............# #.#  #.#.############## #.#  #.#.##.. #.#  #.#.##.#  #.#  #.#.##.# ### # #.#  ..#.##.# ###.♣♣.###.#  ###.##.# ####..@PP..##.#  # #.##.# #.....P..P.##.#  # #.##.####.###♣P_♣P.##.#  # #.##......# ..PP..##.#  ###.##......# #.♣♣.###.#  ....##......#[40 hzm ###.## #.#  ######......# #.# #.#  #....#......# #.# #.#  #.##.#......# #.# #.#  PP_♣P6P_♣P hV T#.##.###.#.#.##### #.#  .#..............# #.#  .#.############## #.#  .#.##..#.#  .#.##.# #.#  .#.##.# ### ## #.#  .#.##.# ###.♣♣.###.#   h ##.##.# ####...PP..##.#   #.##.# #.....P@.P.##.#   #.##.####.###♣P_♣P.##.#   #.##......# #..PP..##.#  ##.##......# ##.♣♣.###.#  ...##......# ###.## #.#  #####......# #.# #.#  ....#......# #.# #.#  .##.#......# #.# #.#  .##.#.###########.# #.#   h PP_P h &7 h6! aPPP h%  h9 .............# #############.. #### #####.♣♣.## #####...PP..  .....P..P###.###♣P@♣P.# h.....# #..PP. ##.♣♣.#Fly  .##.#...........#.####.#    h.PPPP h&8 hR ~PP..P hd _There is a faded altar of an unknown god here. h, _Found a faded altar of an unknown god. _There is a faded altar of an unknown god here.  This altar belongs to (a) Trog, (b) Fedhas or (c) Makhleb, but you can't tell  which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel. h' PP..PPOkay, then.PP _ hgn J hp  hu  hDv % _ h} , h9 , h/  h  hއ , hƉ  h  h , h  h+  h6 , h  h  hߙ , h  h  h  h!  h  h  hu  h֢  h6  hH  hI  h  h  h'  h , h  hE  h , h  h  hc , h_  h  h , h  h^  h@ , h  h  he , h  hN  h  h  h  h  h , h!  h  h( , h  hG  h , h  hp  h , h  h  hp , hj  h  h , h  h5  h& , h(  h_+  h, , h.  hH1  h2 , hz3  h6  hp8 , h9  h<  h > , h>  hA  hgC , h?D  hYG  hH , hI  hM  h{N  hxU  hU  hY  hN[ , hi\  h_  hya , hb  h"f  hg , h=i  h`l  hm , hYn  hq  hs , hs  hQw  hx , hy  h|  h~ , h~  h6  he , h  h  hN , hՉ  hÌ  h , hw  h  hŒ , h8  hO  hw , hO  h)  hH , h  h  h , h  hm  h , hU  h  h̪ , hi  h9  hn , h  h  h , h  h:  h , hŻ  h  h) , h=  hU  h , h  h1  h , h  h  hX , ho  h{  h , h  h  h , h  hB f  You see here a +0 leather armour. he  h _ h  h  h , h_  h  h- , hk  h  h\ , h  h  h| , h  h  h` , h  h  h , hy  h  h? , h]  hC  h , h  h  h5 , h1  h0! b  You see here a +0 chain mail. h"  hC# _ h$  hk'  h( , h)  h,  hk. , hr/  h2  h~4 , h5  h8  h: , h;  h>  h@ , h^B  hE  hG , hH  hW  hM[ , h]  hb  hmg , hji  h}n  hq  h2r  h6t  hy  h}}  h~  h  hޅ  h , hT  h R  There is a stone staircase leading down here. h  h _ hÙ  ho  h , hh  h  h:  h  h  h  h˽ , hL  h  h , h  hl  h , h  h  hW  h  h  hS  h  h|  h  h6  h  h  h  hs  h7  h  hh  h  hZ  h  ht  h  hZ  h  h.  h  h  h  h  h  hG"  h"  h0$  hU(  h*  h+  h,  hE/  hf1  h1  h2  h5  h7  h98  h'9  h;  h=  h6>  h>  hA  hC  h/D  h=E  hG  hI  hrJ  hK  hO  hQ  h-R  hbS  hQV  hX  hSY  hZ  h'^  ha  ha  h!c  hf  hh  h#i  hj  h n  hkp  hp  h^r  h,u  hw  h x  hy  h}  h  h&  h  h`  hȆ  hO  h  he  h)  h  h  h  hߔ  hZ  h  hL  hϛ  hx  hӝ  hȠ  hA  hǣ  h*  h  h  h«  hj  hr  hQ , h  h|  h6 , h  h&  h , h  h  h , hv  h  hy , h  h  hM  h  h  h  h  h  h  h  h  h  h  h  h , h  h  h , hI  h  h  ha  h  h  h  hB  h  hg  h5  h , hi  h  h  hT  h_  hR  h  h  h  h , h2  h  hC , h  h ~  Things that are here:  a +0 club; a goblin skeleton h  h n #.#.....†.#)#.# #.....###  ###..#)#.# ####........  #.......<...#.#.# #.......(...  #.....#######.#.# #...........  #.....# #.#.# #...........  #.....# #.#.# #......#....  #.....# #.#.# #########'## h ....# #.#)# #.# ###### #.#@# #.#  #.#.# #.#  #.#.# #.## #)#.# #...  # #.#.####### ####  #.. #.......... h   Natasha (wandering)  #....########...h[.....  #....'...rrKb........<.  #....##########'##..... hp! 267527.0) h! ,68 hV)  h+ s _Natasha, Servant of Life and Death comes into view. h,9 ###.#######.#)#.# ####...............<...#.#.# #.......(...#######.#.. #.#..#.# #########'##)# #.# #####.#) h< ..#.#.##########.............########...h['...rrKb........<##########'##.... ..#  h]>  hWI ?h) hJ 17.0) hT  hfX  h#.......<...#........(######. #########'##)# #.# #####.#)..#.#.##########........... ..########..h)['...rrKb........<##########'##.... ..#  ###  hh.h h% q=8 _Natasha hisses angrily. h*$######. #########'##)# #.# #####.#)..#.#.##########...h.......  h+..########...)['...rrK.........<##########'##.... ..# ... ### ... h6 h6&9 hF< h>V _Natasha casts a spell. h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hh #.....#######.#.# #........... paps the Sneak  #.....# #.#.# #........... Poltergeist  #.....# #.#.# #......#.... Health: 33/33 ========================  #.....# #.#.# #########'## Magic: 7/9==================------  #.....# #.#)# #.#  AC: 7Str: 6  ####### #.#.# #.#  EV: 11Int: 18 #.#.# #.#  SH: 0Dex: 14 #.#.# #.## XL:  5 Next: 71% Place: Dungeon:3 h6kW#)#@# #... Noise: =--------  Time: 2679.7 (0.0)  # #.#*####### #### a) +2 dagger (protect)  #.. #..h.......  Nothing quivered  #....########...)[.....  Fly  #....'...rrK.........<.  #....##########'##.....  h   Natasha  #.. ..# .....  # ### ....  .... _Natasha casts a spell.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (chance to affect: 48%) h  #.....#######.#.# #........... paps the Sneak#.....# #.#.# #........... Poltergeist#.....# #.#.# #......#.... Health: 33/33 ========================#.....# #.#.# #########'## Magic: 7/9==================------#.....# #.#)##.# AC: 7Str: 6  ####### #.#.##.# EV: 11Int: 18#.#.##.# SH: 0Dex: 14#.#.##.## XL:  5 Next: 71% Place: Dungeon:3#)#@##... Noise: =-------- hN  Time: 2679.7 (0.0)  ##.#.####### #### a) +2 dagger (protect)#..#..*.......Nothing quivered#....########...)[.....Fly #....'...rrK.........<.#....##########'##.....h   Natasha#....# .....#### ........ _Natasha casts a spell.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (chance to affect: 48%) hy|h(asleep)  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (chance to affect: 48%)  Natasha looks drowsy... hGg hit5h5   cerulean imp (polearm, summoned) hhu[10 -80.7 (1 hф hOk _You feel bolstered by spreading misfortune. hT  #########'##)# #.# #####.#)..#.#@##########.. h 1#.5h....... ..########...)[.....'...rr..........<.##########'##..... ..# ..... ### .... ....  h D=1 h  h C _The cerulean imp hits you but does no damage. h?  h@N_The cerulean imp hits you but does no damage.  h4A4The helpless Natasha fails to defend herself.  hAYou impale Natasha!!  hMBYour weapon exudes an hBaura of protection.  hqC; You kill Natasha!  h DZ Natasha screams in fury as she dies! hD h+M hN§† hN. h>O hO  hz  hz  h{7 h>|94 h|- h}2.5 (0.8  h=~B_The cerulean imp disappears in a puff of smoke! h~ h% h`  h* h̋I_Your Short Blades skill increases to level 3! hy hh - _Unknown command. h-5 _ h,=f0 hr> hA h>E hE hF8 h'G=== hG hI hL hXM huQ hT hU hW hZ h[ h ^ h)b h+c hc=== hd hf hj hyk hm ht hCv hz h h h0 h h hp 9 hD hӑ h h h9 hs=== h  h h? hz h h h hP h@ h8 h hŸ h]  h hAYou see here a +0 leather armour. hY hU h_ h h| hk hD h=== hy h; hh h h} h1 h h hT h h ho h4 7  _You feel your existence waver again.There is an open door here. _ h8 h>B h@ hB, hC hE hG, h'I h`K hgM, hN hKP hQR, hS hT hV, hW h9[ hv], h^ h?` hnb, hc hpe h,g, hh hi hk, hm h/o hDq hq hr hat hUv, hw ho{@  There is an open door here. hr} h~ _ h/ h h , h hm h h# h h h, hI h h h h h  h hI h֑ h h, h[ h h< hF, h, h' hzN _You now have 184 gold pieces (gained 17). h14 h h h, h hGF _You reach down and open the door. h4 h h@  There is an open door here. h h _ h h h h h hA h h- h h͵ h  .#'##### ##  .......#   .......#   .......#   '#####  .  . h#&  .#.   #.#....S$+   #.########     S   ball python (constriction, asleep)    h 736.5 (54.0)  A ball python comes into view.Found 12 gold pieces. hyS.S) h(4=7.5 (55 he h5 _The ball python hisses angrily. h? ) #.......#   #.......#  #.......#  #.#'#####  #.#.#  #.#.#   h, #.#.#  #.#.###### #.#.@.S.$+ #.########          h2  h 0S. h" 9-8.5 (1.0) h  h  hn  You hit the ball python.  Your weapon exudes an aura of protection. hˆE† h\14 =9.3 (0.8 hp hQO _You kill the ball python! h$4 h% h' h.  You see here a ball python corpse. h0 h0 _ h1 h4 h6G 7  h-8 h9 h<, h= h@, hB hEN _You now have 196 gold pieces (gained 12). hH4 hI hSR  #.......#  #.......#  #.......# . #.#'##### .. #.#.# ... #.#.# .... hTj #.#.# ..... #.#.######...... #.#..†..@'......-45.3 (6.0 #.########...>.. #+### _You reach down and open the door. hW[ _Found a stone staircase leading down. h { 4 h|  hu  h܋  #.#  #.# #.... #.# g... h T #.#'##### ##... #.#.# .... #.#.# ......# #.#.# ......# #.#.######......# #.#..†...@. h - #.#...>. ##+###.  g   goblin (asleep)  h$  hY 0  A goblin comes into view. It is wielding a +0 dagger. hݤ `.gg h J==6.3 (1 h } _The goblin shouts! You hear a shout! _There is an open door here. hI<:#.#'##### #########.# ....##.# #....##.......# .....+#.#'########g....##.#.# #.#.#.# #......# #.#.# #......# #.#.####### #.#..†...'.....#.########...>...###+###.## h]I hZ~.g--7 _ hO #.#.# #......# #.#'##### ##############. hLQ ## ....# #.# #....# #.......# .....+ #.#'########.....# #.#.# #..g#.#.# #......# #.#.# #.@....# #.#.######......#  hR \#.#..†...'.....#.########...>.....###+###.#.# heV  h+_ *.g h#` A--8 hGg  hi  hV  You hit the goblin.  Your weapon exudes an aura of protection.  The goblin is severely wounded. h \14 =9.1 (0.8 h  hy = _The goblin hits you but does no damage. h֣  You hit the goblin.)550.0 (0.9 _You kill the goblin! h J hH _No target in view! h] _No target in view! h^4 h h1H _No target in view! hC4 h~H hjH _No target in view! hV h` h hH _No target in view! h84 hb< h>C _No target in view! h4 hɬ hUg _ hֹ, h˿#.#'##############.......# #.#.# ##......# #.#.# #......##.#'##### ##############.# # #.......# # #.......# #.....+ #.#'########.#.#.# #.- hp#.#.# #.)....#.S.#.#.# #......# #.#.######......# #.#..†...'.........#.########...>......S   adder (wandering)###+###.#...#..# h-1.0 (1.0 h<S. hE-2.0 (2 h hV _An adder comes into view. hD hF  hH  hJ$ #.#.#   hL` #.#.#    #####   ....#   ##....#   #.....+  ###.....#  #.#.# #..@....#  #.#.# #.)....#S..  hO #.#.# #......#  #......#  #.#..†...'.........  ##...>......  ###+###.#..  .#..  #  h   #.#.#   #.#.#    #####   ....#   ##....#   #.....+  ###.....#  #.#.# #..@....#  #.#.# #.)....#S..  #.#.# #......#  #......#  #.#..†...'........  ##...>......  ###+###.#.. .#.. #  hk #.#'#.# #.#.# ##......# #.#.# #......# #.#'##### ####### #.# #....# #.# ##....#  hR#. hRG# #.....+  hGc#.#'########.....#  hP#.#.# #. h)#  h&#.#.# #.)....#S. h|#.#.# #......# . h c#.#.######......#  h F#.#..†...'. h! . h"Z.#.########...>...... ###+###.#..  hf&# _An adder is nearby! h- h /S h/. hV1 h<2"3.0 (1  h3 _ h; h.@ h#.#'#.# #.#.# ##......# #.#.# #......# #.#'##### ####### #.# #....# #.# ##....# #.# #.....+ #.#'########.....# #.#.# #....@.S# #.#.# #.)....#....##.#.# #......# ..#.#.######......# .  #.########...>...... ###+###.#...#..#S.gg   hobgoblin4 hA h\ _A hobgoblin comes into view. h&"   h$  h% 1You strike the helpless adder from behind!  h& You impale the adder!! hD0  h1 † h2 jg   hobgoblin h3 ! h6  h_> & h8? +#.#'##############.......# h@ -paps the Sneak h@ #.#.# h}A ##......# h9B %Poltergeist hB #.#.# hC #......# h\D dHealth: 33/33 ======================== hE ]#.#'##### ############## hE 0Magic: 9/9 hF 2======================== hG k#.......# #....# hxH ~AC: 14  Str: 6 h2I c#.......# ##....# hJ #EV: 11 hK -Int: 18 hK Y#.......# #.....+ hL -SH: 0 hM -Dex: 14 hN y#.#'########...†.# h^O ~XL:  5 Next: 103% Place: Dungeon:3 hQ >#.#.# #....@..#Noise: ---------  Time: 2754.9 (0.9)#.#.# #.)....#....#a) +2 dagger (protect)#.#.# #......# ...Nothing quivered#.#.######......# gFly #.#..†...'.........#.########...>......g   hobgoblin###+###.#...#..# _No target in view! _An adder comes into view. _An adder is nearby! _A hobgoblin comes into view.You strike the helpless adder from behind!  You impale the adder!! hLS   h1T  hT %_You kill the adder! hU *You have reached level 6! hV  h0_   h'a --more-- ha  h8/3810/106 2%  _ hau#.#'#.#  #.#.#  hN##......#  #.#.# #......#  #.#'##### #######  #.# #....#  #.# ##....#  #.# #.....+  #.#'########...†.#  #.#.# #. hy#  #.#.# #.)....#....#  #.#.# #......# ..  #.#.######......# ..g.  #.#..†...'... ####.# h&...>...... ###+###.#.. # h hE(>g. h^,45.9 (1.0 _ h1 h4 hes#.#'#.# #.#.# ##......# #.#.# #......# #.#'##### ####### #. h p# #....# #.# ##....# #.# #.....+ #.#'########...†.# #.#.# #.# #.#.# #.)....#....# #.#.# #......#...g. #.#.######......#... #.#..†...'..........# #.#...>.......###+###.#..## hX.#...# h hQ>g. h&6 h h. h .#.# # .#.# ......#  h .#'##### ############## .......# #....# .# ##....# .# #.....+ .#'########...†.# .#.# #.......###.# .#.# #.)....#@.g.# .#.# #......#........ .#.######......#. .#..†...'..........##### .########...>....... ###+###.#..## h-#.#...#.##.##  h  hVg.7 hn  hg# h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  h \Confirm with . or Enter, or press ? or * to list all spells. h; #.#.# ##......#  paps the Sneak .#.# #......#  Poltergeist .#'##### ##############  Health: 38/38 ======================== .......# #....# h<  Magic: 8/10===================----- .......# ##....# AC: 14  Str: 6 .......# #.....+ EV: 11 h< 2Int: 18 .#'########...†.# SH: 0Dex: 14 .#.# #.......###.#  XL:  6 Next:  2% Place: Dungeon:3  hu= P.#.# #.)....#@g..#  Noise: ---------  Time: 2757.9 (0.0) .#.# #......#........  a) +2 dagger (protect) .#.######......#........  Nothing quivered  h= ?.#..†...'..........#####  Fly .########...>.......  ###+###.#..##  g   hobgoblin #.#...  hq> W #.##.##  _You have reached level 6!Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  h> RConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 65%) h".#.###......#paps the Sneak .#.##......#Poltergeist .#'##### ##############Health: 38/38 ========================  hf#.......# #....#Magic: 8/10===================----- .......# ##....#AC: 14  Str: 6 .......# #.....+ h$EV: 11Int: 18 .#'########...†.#SH: 0Dex: 14 .#.# #.......###.# h$XL:  6 Next:  2% Place: Dungeon:3 .#.# #.)....#@*..#Noise: ---------  Time: 2757.9 (0.0) .#.# #......#........a) +2 dagger (protect) .#.######......#........ hu%Nothing quivered .#..†...'..........#####Fly .########...>.......###+###.#..##g   hobgoblin h &#.#...#.##.## _You have reached level 6!Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h&Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (chance to affect: 65%) h.g(asleep)  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hNAiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (chance to affect: 65%)  The hobgoblin looks drowsy... hN8g hOG18.9 (1 hX h \k _You feel bolstered by spreading misfortune. hk  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!  Your weapon exudes an aura of protection.$89.8 (0.9 _You kill the hobgoblin! h$[ J ha]  h7^  hf X h)h P1 hi  hm , hn  hp , hv X hw  hwx i9==0 hy  h/| , hl}  h , h/  hp , h  hŋ == h  h̏  hX 4 9 h  h , h˕  h  h K10/10=== hU  h  h , hϞ  hG M  You now have 200 gold pieces (gained 4). h  h  h/ e _You see here a hobgoblin corpse. h  hٮ  hO  hܰ  hO Z===8 h;  hR  hy G 7  hC  h s _You feel your existence waver again. h 4 h  h  h7 , h  h  h , hP  h;  h  h  h$ , h  h  h  h  hO  h  hU  h  h  h}  h  hV  hW , h~  hY  h% , h  h  h  hi , h  h  h s #.......###.# # #.)....#.†..######### #......#............# .######......#............#†...'..........########## #######...>.............. ###+###.#..######## #.#.......# #.##@####.#91.8 (32.0) #....<.#  ########   hm  h ,2.8 (33 h3  hX 9 _Found a stone staircase leading up. h93 h79 Spells (Memorise)TypeFailure Level  a - Tukima's DanceHexes5% 3b - Dazzling FlashHexes/Fire h816% 3 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h! h h`.# #.......###.## paps the Sneak .# #.)....#.†..######### Poltergeist .# #......#............ h# Health: 38/38 ======================== .######......#............# Magic: 10/10 ======================== ..†...'..........########## AC: 7Str: 6 #######...>..............EV: 11Int: 18###+###.#..########SH: 0Dex: 14#.#.......#XL:  6 Next:  2% Place: Dungeon:3#.##@####.#Noise: ---------  Time: 2792.8 (0.0)#....<.#a) +2 dagger (protect)########Nothing quiveredFly Your weapon exudes an aura of protection. _You kill the hobgoblin!You now have 200 gold pieces (gained 4). _You see here a hobgoblin corpse. _You feel your existence waver again. _Found a stone hstaircase leading up. hn! h#Memorise Tukima's Dance, consuming 3 spell levels and leaving 3? Y - Yes  N - No h.# #.......###.## paps the Sneak .# #.)....#.†..######### Poltergeist .# #......#............# Health: 38/38 ======================== .######......#............# Magic: 10/10 ======================== ..†...'..........########## AC: 7Str: 6 #######...>..............EV: 11Int: 18###+###.#..########SH: 0Dex: 14#.#.......#XL:  6 Next:  2% Place: Dungeon:3#.##@####.#Noise: ---------  Time: 2792. hJ8 (0.0)#....<.#a) +2 dagger (protect)########Nothing quiveredFly Your weapon exudes an aura of protection. _You kill the hobgoblin!You now have 200 gold pieces (gained 4). _You see here a hobgoblin corpse. _You feel your existence waver again. _Found a stone staircase leading up.3.8 (1 h7 h _This spell is dangerous to cast!4.8 (25.8 (36.8 (4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. hq$ w _ h7 X h9  h:  h <  h=  h'@  h>C B hD  hE  hF  hXH  h*J  hK  hK  hXM  hN  hO  hP  hR  h4T  h U  hU  hW  hdY  hNZ  h'[  h]  hc  h.e 0######......#............ he #. . hf ,†...'..........## hsg , #  hi ######...>..............   ###+###.#..########   #.#.......#   #.##.####.#  h j  hj ]#.##....<.#  hQk 2#.########### hll _#....@......w hl G#.########### hSn 4###  h o ww   ribbon worm (asleep) ho  hG|  hJ} 807.8 (1 h} 1.0) h~  hP %8.8 (12 h߂  h   hn  h :_A ribbon worm comes into view. h  h4......#. #. †...'.# #...>..... ###+###.#..# #.#.......# #.##.####.# #.##....<.# #.##.....w.#.#### ..w.w9.0) h;H......#. #. ...'.# #...>. ###+###.#..# #.#.# #.##.####.# #.##....<.# #.##.w.#.#### w.10 h ......#. #.'.# #...>. ###+###.#..# #.#.# #.##.####.# #.##....<.# #.##.w.#.#### 1 h @......#. #. .'.# #...>.  ###+###.#..# #.#.# #.##.####.# #.##....<.# #.##.w.#.#### (catching breath)  The ribbon worm expels a string of sticky webbing. ho X2  h  hR :_The stream of webbing hits you but does no damage. hT  h  hkYou hit the ribbon worm.  h^0Your weapon exudes an aura of protection.  h#The ribbon worm is lightly wounded. h8 h'14  h= h3.6 (0.8 h# h  h h5_The ribbon worm bites you but does no damage. hw,  You hit the ribbon worm.  The ribbon worm is moderately wounded.4.4 _The ribbon worm closely misses you. hy   You hit the ribbon worm.5.3 (0.9 _The ribbon worm is moderately wounded. h   You hit the ribbon worm.  The ribbon worm is moderately wounded.6.1 (0.8 _The ribbon worm bites you but does no damage. h ([ You hit the ribbon worm but do no damage.The ribbon worm is moderately wounded.7.0 (0.9 _The ribbon worm completely misses you. h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h@##......#............ #..... paps the Sneak .'..........######### ###### Poltergeist ##...>..............  Health: 38/38 ========================  ###+###.#..########  Magic: 8/10===================----- #.#.......# AC: 14  Str: 6 #.##.####.# EV: 11Int: 18 #.##....<.# SH: 0Dex: 14 #.###############  XL:  6 Next:  2% Place: Dungeon:3 #........@w......  Noise: =--------  Time: 2817.0 (0.0) #.###############  a) +2 dagger (protect) ### Nothing quivered  Fly    h[40mw   ribbon worm _The ribbon worm completely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, chance to affect: 56%) h##......#............#..... paps the Sneak .'..........############### Poltergeist ##...>..............Health: 38/38 ========================###+###.#..########Magic: 8/10===================-----#.#.......#AC: 14  Str: 6#.##.####.#EV: 11Int: 18#.##....<.#SH: 0Dex: 14#.###############XL:  6 Next:  2% Place: Dungeon:3#........@w......Noise: =--------  Time: 2817.0 (0.0)#.###############a) +2 dagger (protect)###Nothing quiveredFly w   ribbon wormConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon wor hvm (moderately wounded, chance to affect: 56%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.8.0 (1Contam   Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, chance to affect: 56%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic. _Nothing appears to happen. The ribbon worm barely misses you. h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h##......#............ #..... paps the Sneak .'..........######### ###### Poltergeist  hRI##...>..............  Health: 38/38 ========================  ###+###.#..########  Magic: 6/10==============---------- #.#.......# AC: 14  Str: 6 hQ4#.##.####.# EV: 11Int: 18 #.##....<.# SH: 0Dex: 14 h#.###############  XL:  6 Next:  2% Place: Dungeon:3 #........@w......  Noise: =--------  Time: 2818.0 (0.0) #.###############  a) +2 dagger (protect) ### Nothing quivered  Fly Contam   w   ribbon worm _Nothing appears to happen. The ribbon worm barely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, chance to affect: 56%) h##......#............#..... paps the Sneak .'..........############### Poltergeist ##...>..............Health: 38/38 ========================###+###.#..########Magic: 6/10==============----------#.#.......#AC: 14  Str: 6#.##.####.#EV: 11Int: 18#.##....<.#SH: 0Dex: 14#.###############XL:  6 Next:  2% Place: Dungeon:3#........@*......Noise: =--------  Time: 2818.0 (0.0)#.###############a) +2 dagger (protect)###Nothing quiveredFly Contam w   ribbon worm _Nothing appears to happen. The ribbon worm barely misses you.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or p h_dress ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (moderately wounded, chance to affect: 56%) h8;w(asleep)  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h9Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, chance to affect: 56%)  The ribbon worm looks drowsy... hz:w hx{O8-9.0 (1 h' h+k _You feel bolstered by spreading misfortune. h  y  The helpless ribbon worm fails to defend itself.  You impale the ribbon worm!! h /.  h@ [4-8 (0.8 hE  hlJ O _You kill the ribbon worm! h +17==0 _Your magical contamination has completely faded away.== h; , h Q 9 hz  h) 8===8 h  h G 7  h  h _You feel your existence waver again. h  h4 , h  h  h <=== h'  h3 B h99====10/10=== hB h h  h2! h" h$R=== h% h& h6(, h( h* h+ h/, h, h- h/ hY0 h0 h+2 h^3 h3 hG4 h5 h7 h7 hg8 hL9 h: h6; h; h< h> h9? h? h@ h*B hB hC hdD hE hUF hF h\H hI hTJ hJ hsL h}N hN hXO hSP hbR hR hFS h,T hcU hU h>V hW h:Y hY hZ h$[ h]B hn_ ha hb hb h'd h*f, hf h2h hi h"j hj h&l h-n hn h2o hnq hs, ht h7v hx, hy h{ h| hׁ hn hf h, hX hՋ h0 h h h` hّ, h| hړ h, h hU h", h h h@ h˜ h@ h\ h, h1 h hl, h h hf hɩ h> h hI h hB h hf, hb h h, hJ h3 h, h h h h h  h h, h h h h h h} h* h h* h h hg h h h1 h hJ h h h6 h h hb hd....# ##....###.#  # ....# #.....+...#  #.######...†.###.#  ho#. # #.......###.# #. # #.)....#.†h.#########. # #......#............ h#. ######......#............#. .†...'..........######### ######...> hcH................###+###.#..######### #.#.......##.##.####.# h#.##....<.##.#################### h   Natasha (wandering)#.....................#.####################### h097.8 (78.0) h,8.8 (79 h h s _Natasha, Servant of Life and Death comes into view. h' .# #....# #.# #.# ##....###.# # .....# #.....+...# # '########...†.###.# # .# #.......###.#  #  hY .# #.)....#.†h.######## # .# #......#............ # .#######............ ..†...'...################ #######...>......................###'###.#..################ #.#.......# #.##.####.# #.##....<.#  #.################### #.................... #.################### h  h] F.h h 19.8 (1.0) h  h  h~  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hR&'.....# #....# #.# # paps the Sneak .....# ##....###.# # Poltergeist .....# #.....+...# # Health: 38/38 ======================== '########...†.###.# # Magic: 8/10===================----- .# #.......###.# # AC: 7 h)Str: 6 .# #.)....#.†..######## # EV: 11Int: 18 .# #......#.h.......... # SH: 0Dex: 14 .######......#.*.......... # XL:  6 Next:  4% Place: Dungeon:3 ..†...'.........@################ Noise: ---------  Time: 2899.8 (0.0) #######...>...................... a) +2 dagger (protect) ###'###.#..################ Nothing quivered #.#.......#  Fly  #.##.####.#  #.##....<.#  h   Natasha (wandering) #.## h*################# #.................... #.################### _Natasha, Servant of Life and Death comes into view.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (wandering, hasn't noticed you, chance to affect: 48%) h'.....# #....# #.## paps the Sneak .....# ##....###.## Poltergeist .....# #.....+...## Health: 38/38 ======================== '########...†.###.## Magic: 8/10 h$===================----- .# #.......###.## AC: 7Str: 6 .# #.)....#.†..######### EV: 11Int: 18 .# #......#.*..........# SH: 0Dex: 14 .######......#............# XL:  6 Next:  4% Place: Dungeon:3 ..†...'.........@################ Noise: ---------  Time: 2899.8 (0.0) #######...>...................... a) +2 dagger (protect)###'###.#..################ Nothing quivered#.#.......#Fly #.##[ h40m.####.##.##....<.#h   Natasha (wandering)#.####################....................#.################### _Natasha, Servant of Life and Death comes into view.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Natasha (wandering, hasn't noticed you, chance to affect: 48%) h hasleep)  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Natasha (wandering, hasn't noticed you, chance to affect: 48%)  Natasha looks drowsy... h h11 900.8 (1 _You feel bolstered by spreading misfortune. h '##### ############## #....# #....### .....# #.....+.. '########...†.###......###.# )....#.†..######## #......#.h######......#..@......... ..†...'....################  h1 #######...>......................###'###.#..#################.#......#.##.####....<.####################................... h  h &1 h+  hB  h SNatasha looks drowsy... _You feel bolstered by spreading misfortune.  The helpless Natasha fails to defend herself.  You impale Natasha!!  Your weapon exudes an aura of protection.  You kill Natasha! h g† hɹ R8152.6 (0.8 hƿ  hW  _You feel Natasha's spirit has finally been put to rest. h? 4 h3A  hMI  h`J , h/L  hOM :1 hM  hP c9== hQ  hS , hU  hV , h.W  hY , hY  h[  hC\ C==0 h%]  hI_ , h `  hb , hd B he  h2g  hg R10/10=== hh  hl  hu } 9 hu  hv :8 hx  hz  h~  h| 1 7  hH  hЂ s _You feel your existence waver again. h R=== hV  h  h , h  hZ  hE , hґ  h R  There is a stone staircase leading down here. h  h _ h  hf  hƝ , h'  h @  There is an open door here. h  h _ h#  h  h , h  hD  hȭ , h  h # #.#.# #.......###.#  #.#.# #.)....#.†..###### #.#.# #......#.†......... #.#.######......#........... #.#..†...'..........####### #.########...>.............. ###'###.#..####### ####.###.# #.#.......#  .......@.# #.##.####.#  .###.##### #.##....<.#  #.########### #............ #.########### ###  h\  h 026.6 (24.0) h ,7.6 (25 h  h 4 _o - a scroll of enchant armour h hX h h h h hn h h h h h hn h hg h h h h  h h h  #.#'########...†.###.#   #.#.# #.......###.#   #.#.# #.)....#.†..####   #.#.# #......#.†   #.#.######......#........   #.#..†...'..........#####  #.########...>...........  ...J....###'###.#..#####   h. #####@###.# #.#.......   #.........# #.##.####.  #.###.##### #.##....<.  #.# #.########  #.# #.........  #.# #.######## J   endoplasm (asleep)  #.# ###  h \ ...  #.# h%  hV32.6 (5.0)3.6 (6 h h;] _An endoplasm comes into view. hȭ L †  #.#.#   #.#.# #.)† #.#.# † #.#..† #.########...> ...J....# #####@###.#  #.........#  #.###.#####  h < #.#  #.#  #.#  #.# ###  ... #.# hG †  #.#.#   #.#.# #.)† #.#.# †  #.#..† #.########...> ...J....# #####@###.#  hI #.........#  #.###.##### <#.# #.# #.# #.# ... hO4 hV hEZa _An endoplasm is nearby! h  #.......# #.....'...#   #.#'########...†.###.#   #.#.# #.......###.#   #.#.# #.)....#.†..###   #.#.# #......#.†  #.#.#######.......   #.#..†...'...####  #.########...>..........  #...J..@.###'###.#..####  ########.###.# #.#.....   #.........# #.##.####  #.###.##### #.##....<  #.# #.#######   #.# #........   #.# #.#######   #.# ###   ... h7X[37m4.6 (1 _ hr  h!  h%  #.# #.....'...#  #.#'#...†.###.#  #.#.# #.###.#  #.#.# #.)....#.†..  #.#.# #......#.†  #.#.######......#  #.#..†...'.  #.#...>  #...J.@..###'###.#..  #.###.# #.#  #.........# #.##.  hA(' #.###.##### #.##....  #.# #.  #.# #  #.# #.  #.# ###   ... he4 h:&5 hN h$q  #.# #.....'...#  #.#'#...†.###.#  #.#.# #.###.#  #.#.# #.)....#.†..  #.#.# #......#.†  #.#.######......#  #.#..†...'.  #.#...>  h% #...J@...###'###.#..  #.###.# #.#  #.........# #.##.  #.###.##### #.##  #.# #.  #.# #  #.# #.   #.# ###   ... h+<6 h/ h_1 hd~  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!  Your weapon exudes an aura of protection. hN 1. h [14 67.5 (0.9 hu  h M _You kill the endoplasm! hg4 hy h| h  h  hB h hG h hr hՒ hM h< h h h* 7  h h h hܠ h h\ h h h` h h̭ h h6 h h h h h˸ h h h h h| hd h h h h h h hi h2 h) h h4 h) h, h h h h h h h h h h< h4 h. h h ha h] h h h h ho h h h h hO h h h hK hQ hB h4 h  h  h  h3  h h h h h' hI h h hk h h  h" h.' h]) h+ h. hM1 hy2 h4 h6 h9 hD: h; h= h? h@ hA h/D heF h%G hH hI h%K h L hL hN h6P hP hQ hnS hBU hU hV heX hY hZ h[ hW] h^ h_ h` hUb hd hMe h=f hg hDi hj h k hl h n hn ho hQq hr hz h{ hS} h~ h h h> h h h  h hҊ h h. hv h h/ h\ h h  h hi hݟ hn hh h h hب h hԪ h hŮ hȯ h hB h  hԵ hζ h h5 h h h- hM h h h h h h h h hm h h h h h  h h> h h h@  There is an open door here. h h _ h hrR  There is a stone staircase leading down here. h h _ h h h hx h h h hq hm h h  h  h  h hC, h  hA h, h h$ h, hq  h" hL#, h# h% h-& h& hF' h8@### ############## #.# ..# #....# #.# #.#. ..# ##....## #.#. ..# #.....'.. #.#. ######...÷.### #.#  #.......###.# #.#  #.)....#.÷..######### #.#.  hBF #......#.†..........# #.## ####......#.....@......# #...3001.5 (64.0) ...'..........################### ####...>................ ...###'###.#..################### ##.###.# #.#.......# .......# #.##.####.# ##.##### #.##....<.#  #.# #.######################   #.# #.......................  hE hGE _Done exploring. h924 hT3 h`.....0.0)...> ...###'.###. ......... hf hgE _Done exploring. h) h.Put on which piece of jewellery? Jewellery (go to first with "=)  h80 f - a ring of protection from cold (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hـ  hh  h ### ###############.## paps the Sneak ..# #....# #.##.#. Poltergeist ..# ##....###.##.#. Health: 38/38 ======================== ..# #.....'...##.#. Magic: 10/10 ======================== ######...÷.###.##.#. AC: 7Str: 6 h^ #.......###.##.#. EV: 11Int: 18#.)....#.÷..######### #.#. SH: 0Dex: 14#......#.†..........# #.## XL:  6 Next: 16% Place: Dungeon:3 ####......#.....@......# #... Noise: ---------  Time: 3001.5 (0.0) ...'..........################### a) +2 dagger (protect) ####...>......................... Nothing quivered ...###'###.#..################### Fly ##.###.# #.#.......# .......# #.##.####.# ##.##### #.##....<.##.# #.###################### #.# #....................... Your weapon exudes an aura of h protection. _You kill the endoplasm! _There is an open door here. _There is a stone staircase leading down here. _Done exploring. _Done exploring. h P  Okay, then. hv  h  h . _ hw h Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon  h h ][?25h[?0c### ###############.## paps the Sneak ..# #....# #.##.#. Poltergeist  hp..# ##....###.##.#. Health: 38/38 ======================== ..# #.....'...##.#. Magic: 10/10 ======================== ######...÷.###.##.#. AC: 7Str: 6#.......###.##.#. EV: 11Int: 18#.)....#.÷..######### #.#. SH: 0Dex: 14#......#.†..........# #.## XL:  6 Next: 16% Place: Dungeon:3 ####......#.....@......# #... Noise: ---------  Time: 3001.5 (0.0) ...'..........################### a) +2 dagger (protect) ####...>......................... Nothing quivered h!z...###'###.#..################### Fly ##.###.# #.#.......# .......# #.##.####.# ##.##### #.##....<.##.# #.###################### #.# #.......................  _There is an open door here. _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Okay, then.What level of the Dungeon? (default 3, ? - help)  hb [?25l[?1c hч54 h hP h hN0 _ htn h hɝ, h0 h hb, h h: h, h% h hf h{, h h h hز hO h h hd hL hܻ, h+ hZ  There is a stone staircase leading down here. h hp h% _ h h7 4 h  h, h h\RWhat level of the Dungeon? (default 3, ? - help) _There is a stone staircase leading down here. _You fly downwards.  Found 5 stones and 2 metallic grey potions.  Found a stone staircase leading down.  up h     ##...........#   ##............!   #..............   #.(............   #..............   #..............   #..g.   #..>. 12.3 (10.8)  ##.....#.....#   ####### #####    g   Ijyb (wand, asleep)    _Ijyb is nearby! h"   ##.#  ##.!  #.  #.(.  #.  #.  #..g.  #..>.@<.  ##.....#.....#  # #####       hQ h P83.3 (1.0) _ hV hX h@s    ##.#  ##.!  # hst .  #.(.  #.  #.  #..g.  #..>@.< hQu .  ##.....#.....#  # #####   hCv 3     h  h &4 h  h֏  h   ##.#  ##.!  # hJ.  #.(.  #.  #.  #..g. hfk  #..@..<.  ##.....#.....#  # #####    h<,    hq h &5 h  hc _There is a stone staircase leading down here. h  The helpless Ijyb fails to defend herself.  You impale Ijyb!!  Your weapon exudes an aura of protection..) h<]14 276.1 (0.8 h hD _You kill Ijyb! hO   ######..#   ##.#  ##!  #..  #.(.  #.  #...  #..@....  hP^>..<....... .....#.....#  ####### #####      hLVC7.1 (1.0 hY h.b  hbT q - a wand of flame (31)  Things that are here: hc+8.1 (2 hf hh  hiC_a +0 dagger; a +0 ring mail hWJ hY h0], h d, h fG 7  hg hSj hpB hps h h h h, hՉ h hԏ, hp h h, hҗ h h, h h0 h, h h hѨ, h  h.e #..  .. .# ##.# ##..  ######..#####  ##...........##  ##............@#  #................#  #.(.............##  ẖ #...............#  #...............#  #..)............#  ##..>..<.......#..  ##.....#.....##..  ############# hu029.1 (11.0) h-30.1 (12 h h[ _r - 2 metallic grey potions hu/  h[1 Read which item? Scrolls  l - 3 scrolls of teleportationo - a scroll of enchant armour [!] read|quaff|evoke[?] describe selected h paps the Sneak#..Poltergeist..Health: 38/38 ========================.#Magic: 10/10 ========================##.#AC: 7Str: 6##..EV: 11Int: 18######..#####SH: 0Dex: 14##...........##XL:  6 Next: 27% Place: Dungeon:4##............@#Noise: ---------  Time: 3030.1 (0.0)#................#a) +2 dagger (protect)#.(.............##Nothing quivered#...............#Fly #...............##..)............###..>..<.......#..##.....#.....##.[ h] \40m.#############Your weapon exudes an aura of protection. _You kill Ijyb!q - a wand of flame (31)  Things that are here: _a +0 dagger; a +0 ring mail _r - 2 metallic grey potions h  h XEnchant which item? Armour  i - a +1 pair of gloves (haunted)  n - a +0 helmet (haunted)  p - a +0 helmet (haunted)[?] describe selected h6 hr  hXwpaps the Sneak#..Poltergeist..Health: 38/38 ========================.#Magic: 10/10 ========================##.#AC: 7Str: 6##..EV: 11Int: 18######..#####SH: 0Dex: 14##...........## hXL:  6 Next: 27% Place: Dungeon:4##............@#Noise: ---------  Time: 3030.1 (0.0)#................#a) +2 dagger (protect)#.(.............##Nothing quivered#...............#Fly #...............##..)............###..>..<.......#..##.....#.....##..#############Your weapon exudes an aura of protection. _You kill Ijyb!q - a wand of flame (31)  Things that are here: _a +0 dagger; a +0 ring mail _r - 2 metallic grey potions hc  As you read the scroll of enchant armour, it crumbles to dust. h 381.1 (1 h% hH)> _Your +0 helmet glows green for a moment. hi" 4 h#  h)  h5 q #.... ######.. .#######..##### (.##...........## .###..#.#.......@..# h17 0(.....#..... .######### .. hJ W2.1 (1 hN % _Found 6 stones. hz4 h{ h~ h#.. .. .# ##.# ### ##.. #..# ######..##### #r(. ##.##..#  ##.#.#  #. ha.@.#  #.(.##  #.#  #.#  #..)....  h##..>..<.#.. r   quokka (asleep)##.....#.....##..############# .. hޑ&0 hj+3.1 (1 h hY _A quokka comes into view. h*#..  .#  #.###  ##.. #..#####..#######r(......##. #......#@# #... #.(# #.# #....# #..).....# ##..>..<... hf+.  ##.....#.....##..############# .. h\5<4 hY; hB= h4w #...   ##.# ## ##.. #..# ######..#######r(.#  ####@.##......#.##.........(.......##............. #..)............# ##..>..<.......###.....#.....## h Y5 h  The helpless quokka fails to defend itself.  You impale the quokka!!  Your weapon exudes an aura of protection. hn1. hk[15 86.0 (0.9 hX hJ _You kill the quokka! hd he h5g hH#.. .. .#  ##.# ####  ##.. ##..# ######..#######..##..#. .#.##.# ......# .S (...## ### ......# S   ball python (constriction, asleep) ..............# .)............# ..>..<.......#.. h-8.0 (2.0 hN+9.0 (3 h h _A ball python comes into view. _You see here 6 stones. hcE #.... .# ##.# #### hE -##.. ##..# #####..#######.(.# ...........##..#@# ..##.# .##.S .###### ...#....# )....#>..<.......#.....#.....# hwH ##.. hL  hiM F 8 40.0 (1 _ hQ  hR  hFz#.... #########.. ##.. #####..#######.( ...........##..#.#.#..##.S......########### ).>..<#.. .....#.....# ############  hwQ<1 hbX hZ hR  The helpless ball python fails to defend itself.  You impale the ball python!!  Your weapon exudes an aura of protection. h2. h2R15 8 (0.8 h: h=O _You kill the ball python! h8>  8  h_ #### ##..# ####.(.# .##..#.# ..#.##.##########.##...........###.J..#############@....## # # #.##.## # ... ...#.. .## .... .##.. .. #..J   endoplasm (wandering) ## .. .#.. .#  h| 52.8 (11.0)J.3.8 (12 _An endoplasm comes into view. hY#### ##..# .(.# ##..#.# ##.##.## ..##...........###J.##.@...# # #.....# #  hZs#.##.## # ... ... #.. ..## .... ##.. #.. ##../ .. ..# ....#  h[ .. hs] h}dH.J he14.0) h'k hm1 _Found a wand of flame (12). h\####  ##..# .(.# ..#.# ##  hz#.##.### #.##.###.##..@.J# # #.....# # #.##.## # .... ... #.. #..## ....... #.. ###../  .. ..# ...  hh h/.J5 h h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hP *  paps the Sneak  Poltergeist  #### Health: 38/38 ========================  ##..# Magic: 8/10===================-----  hQ =##.(.# AC: 8Str: 6 #..#.####  EV: 11Int: 18  haR #.##.########### #....  SH: 0Dex: 14 ..##...........###......  XL:  6 Next: 28% Place: Dungeon:4 .#############..@..#  Noise: ---------  Time: 3055.8 (0.0) .# #...*J#  a) +2 dagger (protect)  hS .# #.##.##  Nothing quivered .# .... ...  Fly #.. #..## .....  hU #.. #.. ###../  J   endoplasm (wandering)  .. ..# ...  ..# ..  _Found a wand of flame (12).  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, chance to affect: 66%) hGpaps the SneakPoltergeist####Health: 38/38 ========================##..#Magic: 8/10===================----- ##.(.#AC: 8Str: 6 #..#.####EV: 11Int: 18 #.##.########### #....SH: 0Dex: 14 ..##...........###......XL:  6 Next: 28% Place: Dungeon:4 .#############..@..#Noise: ---------  Time: 3055.8 (0.0) .##....*#a) +2 dagger (protect) .##.##.## hNothing quivered .#.... ...Fly #..#..## ..... #..#.. ###../J   endoplasm (wandering)....#.....#.. _Found a wand of flame (12).  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (wandering, hasn't noticed you, chance to affect: 66%) hJ  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (wandering, hasn't noticed you, chance to affect: 66%)  The endoplasm struggles to resist. hm/ h+O hPJ hQ . hS hU$6.8 (1 h|[ hm^  h_ h_:_The endoplasm quivers. hM` h.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4:O  paps the Sneak  Poltergeist  #### Health: 38/38 ========================  ##..# Magic: 6/10==============---------- ##.(.# AC: 8Str: 6 #..#.####  EV: 11Int: 18 #.##.########### #....  SH: 0Dex: 14 ..##...........###......  XL:  6 Next: 28% Place: Dungeon:4  h<a.#############..@J.#  Noise: ---------  Time: 3056.8 (0.0) .# #.....#  a) +2 dagger (protect) .# #.##.##  Nothing quivered .# .... ...  Fly #.. #..## ..... #.. #.. ###../  J   endoplasm  .. ..# ...  ..# ..  _The endoplasm quivers.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line ha@FAim: an endoplasm (chance to affect: 66%) h paps the SneakPoltergeist####Health: 38/38 ========================##..#Magic: 6/10==============---------- ##.(.#AC: 8Str: 6 #..#.####EV: 11Int: 18 #.##.########### #....SH: 0Dex: 14 ..##...........###......XL:  6 Next: 28% Place: Dungeon:4 .#############..@*.#Noise: ---------  Time: 3056.8 (0.0) .##.....#a) +2 dagger (protect) .##.##.##Nothing quivered .#.... ...Fly #..#..## ..... #..#.. ###../J   endoplasm..[ h37m..#.....#.. _The endoplasm quivers.Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an endoplasm (chance to affect: 66%) h }J(asleep)  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an endoplasm (chance to affect: 66%)  The endoplasm looks drowsy... hCL 8J hM R12 7.8 (1 hS  hIV k _You feel bolstered by spreading misfortune. hi 4 hn  hq n _Sorry, you're not good enough to have a special ability. h  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!  Your weapon exudes an aura of protection. h]1. h Q998.7 (0.9 h h  h?_You kill the endoplasm! hL J h h, h hP2 h h", h$ hE(7==1 h* h., hX/ hg2, h'4 h"7, h%9 h;Q== h< h?P0 hH@ hGBQ 9 hC hfE, hwF hIy8=== 8  hK hM _You feel your existence waver again. h'P hQ, hqR hU hZ hQ[ h]R=== h_ h+a, ha h]d, h9e hg, hh hukc9== hl ho, h7p hhr, hs hu, hv hLyQ== hz h|, h} h, h h, h h1, hS hh10/10=== hY h4 _Magic restored. h4 h h  h, h h h, h h؟ h R=== hR hB hV.# .####### .########### .#.... ...........###...... #########.....#.# #.....# ###... ###.##.####.. .... hުm .#..##....@.......93.7 (35.0) #.....###../..... ..#### #........ ha..# ##...$... #.....> ##..#. #... .#. hެ hֲ gg   hobgoblin (missile, wandering)Found a stone staircase leading down. h,4.7 (36 h hĹ\ _A hobgoblin comes into view. hV# ###### ########### .#.... #.........###...... .# #########.....# #.# #.....# ###....###.##.####..................#..##....#.....###.@/ hB*..#### #......# ##...$ ##.....>#..#g. #.....#.##.# h߻ hM.g h&15.7 (1.0) h h h 7######### .#.... # .........###...... .# ########.....# #.##. #.....# ####.....###.##.####..................#..##.#.....###../..#### #..@. h-"..# ##...$ ##.....>#..#..# #..g.#.###.# . h6% h-?g. h.&6 h4 h7 hm|M........###...... .# #######.....# #.##.. #.....# ####.....####.##.####........#..............#..##..#.....###../..#### #......# ##..@$ hy##.....>..##..#g.## #.......#.###.#.# # .# h2 h ?g. h&7 h/ h h J###...... .# .....# #.##.. #.....# ####.....# ###.##.####.#.#.#..##...#.....###../...#### #...# ##...@......###.....g..####..#..## ##....#.###..#.# ## .##g>8 _You see here 15 gold pieces. hW  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hyW5.......###...... .#  paps the Sneak ######.....# #.##..  Poltergeist #.....# ####.....#  Health: 38/38 ========================  h[ ###.##.####........##  Magic: 8/10===================-----  .....................#  AC: 8Str: 6  .#..##................  EV: 11Int: 18  #.....###../.........  SH: 0Dex: 14  ..#### #............  XL:  6 Next: 29% Place: Dungeon:4  ..# ##...@**g...#  Noise: ---------  Time: 3098.7 (0.0) ##.....>..##  a) +2 dagger (protect) ###..#..##  Nothing quivered ##.......  Fly [4 hi_0m .#.###.  .#.#  g   hobgoblin (missile, wandering) ## .  ## Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, quivering stones (wandering, hasn't noticed you, chance to  affect: 66%) h.......###...... .#paps the Sneak ######.....# #.##..Poltergeist#.....# ####.....#Health: 38/38 ======================== h:###.##.####........##Magic: 8/10===================-----.....................#AC: 8Str: 6.#..##................EV: 11Int: 18#.....###../.........SH: 0Dex: 14..#### #............XL:  6 Next: 29% Place: Dungeon:4..###...@..*...#Noise: ---------  Time: 3098.7 (0.0)##.....>..##a) +2 dagger (protect)###..#..##Nothing quivered##.......Fly .#.###..#.#g   hobgoblin (missile, wandering)## .##Casting: Ensorcelled Hibernation[3 h6m (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin, quivering stones (wandering, hasn't noticed you, chance to  affect: 66%) h1`gasleep)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  hbPress: ? - help, Shift-Dir - straight line  Aim: a hobgoblin, quivering stones (wandering, hasn't noticed you, chance to  affect: 66%)  The hobgoblin looks drowsy... hg12 9.7 (1 ha hk _You feel bolstered by spreading misfortune. h9 ###...... .# .....# ##.##.. #.....# ####.....# ###.##.####.##  .#.#..##.##.....###../.#..#### #.# h ..# ##...$@.g...# ##.....>..## ###..#..## ##....... #.#.###...#.# #.## .# ## h  >100 hJ  h  h9###...... .# .....# ##.##.. #.....# ####.....#  ###.##.####.## .## .#..##.#  #.....###../.#  ..#### #.# ..# ##...$.@g...# ##.....>..## ###..#..## ##....... #.#.###....#.# # .##..## ### he= h>&1 hD hFF hM  The helpless hobgoblin fails to defend itself.  You impale the hobgoblin!!  Your weapon exudes an aura of protection. hSC( hoI92.6 (0.9 ht h`wM _You kill the hobgoblin! h h h hL hCX h*29== h9- h0 h1:1 h3 h78 h#9:0 h+; h? h{@; 9 hB hG h"H;== hJ hoN hO1 8  h X _You feel your existence waver again. hY h[, hv] h_, hJa hdh10/10=== h6f hh hk, hl hn hp, h r hXv, hw hzN _You now have 215 gold pieces (gained 15). h}R=== hd h hʄ, hօ hψ, h  hQ _q - a wand of flame (43) (gained 12 charges) h4 h h  h/, hZ hH h8, h{ h9 h, h h h;, h hh hߩ, h# h h, h h h, h hY hټ ...( ...  ...  ..  .#  ##.#  #?.#  ######@# 29.6 (27.0)  h ######## ..#.....### .......###.........# ###.# ######.....#######.##.....#.....# ####.....####.##.####........##.....................##.#..##................##.....###............# h&~30.6 (28 _Found 3 stones. htdM...(.... # #@.# ######.## ######## ..#.....### .......###.........# ###.#Fly ..#######.....................1.6 (1.0)2.6 (2 _o - a scroll of identify hCRead which item? Scrolls  l - 3 scrolls of teleportationo - a scroll of identify [!] read|quaff|evoke[?] describe selected h` hg hOqFpaps the Sneak......Poltergeist...(.Health: 38/38 ========================....Magic: 10/10 ========================...AC: 8Str: 6..EV: 11Int: 18.#SH: 0Dex: 14##.# hsXL:  6 Next: 29% Place: Dungeon:4#@.#Noise: ---------  Time: 3132.6 (0.0)######.##a) +2 dagger (protect) ######## ..#.....###Nothing quivered .......###.........# ###.#Fly ######.....#######.##.....#.....# ####.....####.##.####........##.....................##.#..##................# _You kill the hobgoblin! _You feel your existence waver again. _You now have 215 gold pieces (gained 15). _q - a wand of flame (43) (gained 12 charges) _Found 3 stones. _o - a scroll of identify hbw hl}Identify which item? (\ to view known items) Potions (select first with !)  e - 2 viscous black potions  g - 4 grey potions  h - 2 fizzy red potions  j - a ruby potion  k - a murky dark potion  m - 2 fizzy clear potions  r - 2 metallic grey potions h~][?] describe selected hM h h=paps the Sneak......Poltergeist...(.Health: 38/38 ========================....Magic: 10/10 ========================...AC: 8Str: 6..EV: 11Int: 18.#SH: 0Dex: 14##.#XL:  6 Next: 29% Place: Dungeon:4#@.# hI Noise: ---------  Time: 3132.6 (0.0)######.##a) +2 dagger (protect) ######## ..#.....###Nothing quivered .......###.........# ###.#Fly ######.....#######.##.....#.....# ####.....####.##.####........##.....................##.#..##................# _You kill the hobgoblin! _You feel your existence waver again. _You now have 215 gold pieces (gained 15). _q - a wand of flame (43) (gained 12 charges) _Found 3 stones. _o - a scroll of identify hd]  As you read the scroll of identify, it crumbles to dust. h+3.6 (1 hT hW _e - 2 potions of curing ht{ G..<.....g............(....#.. .# ##@#  #..#  ######.## ####### ..#.....### ......###.........# ###.# #####.....#######.##.....g   goblin (asleep) #.....# ########.##.####  .......##  h 4  A goblin comes into view. It is wielding a +0 dagger.5.6 (2 h   h  h +_Found a stone staircase leading up. h?#...........#..<.....g..#.................(..........S..........#...# ##. #.. ######.## ####### ..#.....### ......###.........# ###.# ##########.##.....S   ball python (constriction, asleep) #.....# #####  ###.##.####6.6 (1 hOF  hXG hH:_A ball python comes into view. hI h? '#.####..........#..<.....g#..#......(..#.......S...##.........##.@..##.##..###.# ...# #..# #..# ######.## ?# ###### ..#.....### # .....###.........# ###.# ####.....#######.##..... #.....# #####7 h1g   h]| +_Found a scroll of identify. h6L########### #.#####..........#..<.....g...W#..#......(......#.S...##.....@...#####....###.##..# ##.# #...#  #..# ##..# ######.## #?# W   phantom (dormant) ##### ..#.....### .# g   goblin ( ....###.........# ###.# S   ball python (constriction, asleep) ###.....#######.##......WW[3 hi7m8 _A phantom comes into view. hQ # #.##.#..<.....g. hT~#.W.#......(......>#.S...# #.# ####....### #.##..# ##.###...# #..# ##..#######.## #?#  ..#.....### .# ###.........# ###.#  hGW h]L.W h^&9 h9d hbf; _Found a stone staircase leading down. hlI  The helpless ball python fails to defend itself.  You impale the ball python!!  Your weapon exudes an aura of protection. g.glauncher)  You kill the ball python!The goblin shouts!  The goblin unwields a +0 dagger. The goblin wields a +0 sling. (((The goblin shoots a sling bullet. h' hC. hH+..W. h< . h hy!9/39 h'15  h30 hR === h40.4 (0.8 h-! hy$  h(% h%5_The sling bullet hits you but does no damage. h\ @###########.........#####.....<.....g.......(..W...>.....# # ####...@### #.##..# ##.###...#..# ##..#######.## #?# #### ..#.....### .# ...###.........# ###. ##.....#######.##.....   ####.....#.W---1.4 (1.0 h۩ {#.........######........ #..<.....g..... #.............. #......(......> #..W..# #...# ####....###  #.##.@# ##.###...##..# ###..#######.## #?# ### ..#.....#.# ..###.........# ###.# #.....#######.##..........# ####.....# #.##.####........#---2 h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv WW   phantom7/10 --------==3Touch Fly  _Your tendrils begin to glow red. h  h gg   goblin (launcher) hZ H 8 -4.2 (0.8 h  h S _You closely miss the phantom. h  You hit the phantom but do no damage.You feel bolstered by spreading misfortune. h(W.W(confused) h70 ((((The phantom appears confused. The goblin shoots a sling bullet. hKX..@. h12 =5.0Fly  h$ hZ _The sling bullet closely misses you. h$ #.##### #........ #..<........... #........ #......(......> #......g....# #...# ####..W.### #.##@.# ##.###...# #..# ###..# ######.## #?## ..#.....### .#.###.# ###.# ##.....#.##.....  #.....# ####.....# ##.##.####.##.Wg.--6.0 (1.0 h>k K########## #####...<...........(......>......##.....Wg..#####...@### #.##..# #.###...#  #..# ###.. ######.## #? #### ..#.....### .# ...###.........# ###.# # hk ######.##.....  #.....# ##### hat   hu The phantom hits you. The phantom hits itself. The goblin unwields a +0 sling. hv 8---------=-7 hZz  h~| \ _The goblin wields a +0 dagger. The goblin hits you but does no damage. h~:M  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h'( ###########  paps the Sneak #.........#####  Poltergeist #..............  Health: 38/39 =======================- h(#..<...........  Magic: 5/10============------------ #..............  AC: 12  Str: 6 #......(......>  EV: 11Int: 18 h)#...........#  SH: 0Dex: 14 #.....Wg..#  XL:  6 Next: 30% Place: Dungeon:4 ####...@###  Noise: =--------  Time: 3147.0 (0.0) #.##..# a) +2 dagger (protect) h* ##.###...#  Nothing quivered #..# ###..#  Fly  ######.## #?#  hT+#### ..#.....### .#  W   phantom (confused) ...###.........# ###.#  g   goblin ##.....#######.##.....  #.....# ####.....#  h,_The goblin wields a +0 dagger. The goblin hits you but does no damage.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  h'/Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 66%) hY###########paps the Sneak#.........#####Poltergeist#..............Health: 38/39 =======================-#..<...........Magic: 5/10============------------#.............. hbAC: 12  Str: 6#......(......>EV: 11Int: 18#...........#SH: 0Dex: 14#.....W*..#XL:  6 Next: 30% Place: Dungeon:4####...@###Noise: =--------  Time: 3147.0 (0.0)#.##..# hEa) +2 dagger (protect)##.###...#Nothing quivered#..# ###..#Fly ######.## #?# #### ..#.....### .#W   phantom (confused) ...###.........# ###.# hfg   goblin ##.....#######.##.....#.....# ####.....# _The goblin wields a +0 dagger. The goblin hits you but does no damage.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line hQAim: a goblin, wielding a +0 dagger (chance to affect: 66%) hm h&g h}Y9=8.0 (1 hj  hO   Casting: Confusing Touch (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  h& Aim: a goblin, wielding a +0 dagger (chance to affect: 66%) _The goblin struggles to resist. The goblin hits you but does no damage. h  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h: ###########  paps the Sneak #.........#####  Poltergeist #..............  Health: 39/39 ======================== #..<...........  Magic: 3/10=======----------------- #..............  AC: 12  Str: 6 #......(......>  EV: 11Int: 18 #...........#  SH: 0Dex: 14 #.....Wg..#  XL:  6 Next: 30% Place: Dungeon:4 ####...@###  Noise: =--------   h<[40mTime: 3148.0 (0.0) #.##..# a) +2 dagger (protect) ##.###...#  Nothing quivered #..# ###..#  Fly  ######.## #?# #### ..#.....### .#  W   phantom (confused) ...###.........# ###.#  g   goblin ##.....#######.##.....  #.....# ####.....# _The goblin struggles to resist. The goblin hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 66%) h###########paps the Sneak#.........#####Poltergeist#..............Health: 39/39 ========================#..<........... h_Magic: 3/10=======-----------------#.............. hȦ\AC: 12  Str: 6#......(......>EV: 11Int: 18#...........#SH: 0Dex: 14#.....W*..#XL:  6 Next: 30% Place: Dungeon:4####...@###Noise: =--------  Time: 3148.0 (0.0)#.##..#a) +2 dagger (protect) h9##.###...#Nothing quivered#..# ###..#Fly ######.## #?# #### ..#.....### .#W   phantom (confused) ...###.........# ###.# hg   goblin ##.....#######.##.....#.....# ####.....# _The goblin struggles to resist. The goblin hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (chance to affect: 66%) h{Sg(asleep) h %gCasting: Ensorcelled Hibernation (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  hN  Aiming: Ensorcelled Hibernation (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (chance to affect: 66%)  The goblin looks drowsy... h G39.0 (1 h h> _The phantom hits you but does no damage. h  The helpless goblin fails to defend itself.  You impale the goblin!!  Your weapon exudes an aura of protection. h  h R.W hC 4==20-8 (0.8 h^J  hL J _You kill the goblin! h ###########  ###### #... #..<. #........ #(......> #...........# #.....@W..#####....### #.##..#  ##.###...# #..# ###..# ######.#?#  h6##### ..#.....### .# ....###.........# ###.# ###.....#######.##..... h h36=50.8 (1.0 hɷ hT _The phantom barely misses you. h?  You hit the phantom but do no damage.The phantom is lightly damaged. hA-1.6 (0.8 hJ hNn _The phantom closely misses you. The phantom hits itself! h- y  You catch the helpless phantom completely off-guard!  You impale the phantom!! h"C) h # ==65-2.5 (0.9 _You destroy the phantom! h( h*h _Your Stealth skill increases to level 6! heN- hi hkH _No target in view! h" _No target in view! _No target in view! _No target in view! h4 h^ _No target in view! h4 h+ h#No target in view! hA4 hJ hM hm4 hl hf h ht h% h( h4 h[ hʢ hF4 hYL hN h>4 h@ h hB4 hJ hM h h h h( h^E4 hL hO hu hB h h hʶ% _ h>B h hA, h h, h{ h h^;13 hp h5===2 h  h, h6 h h] h hIP1 h hR=== hP h, hj hQ, hJ h, h he6== h hY , h.  h, h h, h hQ== h h, h h, h  h0#P0 h$ hC( h4/ h0 h_3e7== h5 h8Q 9 hT: h|=, h? hPC, hsE h*IQ== hkK h,OG 8  h$Q hrT _You feel your existence waver again. hV h~Y, h[ h^f8=== h ` h/c, h`f hj, hk h7n, ho h"rR=== h6t hv, hx hz, h| h~, h h5c9== h hW, h hL, h h, h, hQ== hh h, h" h, h6 h, h hץ, hʧ hh10/10=== ho h8 hi, hy h h, hD h h, hſ h hHR=== h h h, h h h, hF h h, h5 h h, hL h#..............#......(......> #...........# #......)..# ####....### #.##..### ##.###...## #..# ###..# ######.## ##@#  ..#.....### #.#  h[##.........# ###.# ...#######.##..... ...# ####.....##.. #.####........###.# ...............##.#............#.# .###............# h'! h4]208.5 (56.0)9.5 (57 h h. _o - a scroll of identify h, Read which item? Scrolls  l - 3 scrolls of teleportationo - a scroll of identify [!] read|quaff|evoke[?] describe selected h(  h,  hE1 #..............paps the Sneak#......(......>Poltergeist#...........#Health: 39/39 ========================#......)..#Magic: 10/10 ========================####....### h1 7AC: 8Str: 6#.##..###EV: 11Int: 18##.###...##SH: 0Dex: 14#..# ###..#XL:  6 Next: 65% Place: Dungeon:4######.## ##@#Noise: ---------  Time: 3209.5 (0.0)  hM2 ~..#.....### #.#a) +2 dagger (protect) ##.........# ###.#Nothing quivered ...#######.##.....Fly ...# ####.....##.. #.####........###.# ...............##.#  h2 ................#.# .###............# _No target in view! _No target in view! _No target in view! _No target in view! _You feel your existence waver again. _o - a scroll of identify h}N  hQ Identify which item? (\ to view known items) Potions (select first with !)  g - 4 grey potions  h - 2 fizzy red potions  j - a ruby potion  k - a murky dark potion  m - 2 fizzy clear potions  r - 2 metallic grey potions[?] describe selected h h" hv,#..............paps the Sneak#......(......>Poltergeist#...........#Health: 39/39 ========================#......)..#Magic: 10/10 ========================####....###AC: 8Str: 6 h.#.##..###EV: 11Int: 18##.###...##SH: 0Dex: 14#..# ###..#XL:  6 Next: 65% Place: Dungeon:4######.## ##@#Noise: ---------  Time: 3209.5 (0.0)  ..#.....### #.#a) +2 dagger (protect) ##.........# ###.#Nothing quivered ...#######.##.....Fly ...# ####.....##.. #.####........###.# ...............##.# ................#.# .###............# _No target in view! _No target in view! _No target in view! _No target in view! _You feel your existence waver again.  h//_o - a scroll of identify hA]  As you read the scroll of identify, it crumbles to dust. hB,10.5 (1 hI hL4 _g - 4 potions of enlightenment h 4 hu  h*  h  h  hM  h/$ , h%  hk'  h+ , h,  h1  h5 B h7  h; B h2=  hp@ , h,B  h?D  hF  h,G  hG  h.I  hK , hL  hR  hT , hU  hRW  h.Z , h[  h]  h_ , h`  h}b  he  hGf  hf  hh  hk , hFl  hm  hp  hq  h5 V######.##.........#  ####.....##..###.# ##........###.##..# ...........##.##.## ............#.##.# ............#..#.# ............##.#. #......(...###... ##.....>..## ##.  ###..#..## #.  ##. #  #.#.###.. ..#  ..#.# # .$#  .##.. #..# S   adder (asleep)  ## ### #.$# #.S.  h 255.0)  An adder comes into view.6.5 (16 _Found a scroll of identify. hy  ####.....##..###. ##...#.##.. ...##.##.# h .#.##.# #..#.##.#. #(...###...#.....>..## ##.  ###..#..##  ##....... ## #.#.###.. ...#.# # #.$##.. #..## ###$ #.S.## h2 RSS? hz 17.0) h  h / _The adder hisses angrily. hp ##...#.##. ...#.#.##.# #..# #(...###..#.....>..## ##  ###..#..##  ##....... ## #.#.###.. #...#.# # #.$Fly S   adder..S$8 hu...#.#.##.# #..# #(...###..#.....>..## ##  ###..#..## # ##....... ## #.#.###.. #...#.# # #.S##.. #..## ###$ #.?.##..=9 _The adder barely misses you. h30.4 (0.9 _You barely miss the adder. The adder closely misses you. hW1.2 (0.8 _You miss the adder. The adder bites you but does no damage. h. h(2.0 h _You closely miss the adder. The adder bites you but does no damage. hgCd  You hit the adder.  Your weapon exudes an aura of protection.  The adder is moderately wounded.7--15 9 (0.9 hOh _The adder bites you. The adder bites you but does no damage. h  You hit the adder but do no damage.The adder is moderately wounded. h-3.7 (0.8 hS h۾= _The adder bites you but does no damage. hW<  You barely miss the adder.The adder is moderately wounded. hJ=(4.5 hB h?FS _The adder closely misses you. hy  You hit the adder.  The adder is heavily wounded. hrg5---5.4 (0.9 hʻ h}* _The adder bites you. h4  You barely miss the adder.The adder is heavily wounded. h6V6=6.3 h< h|?S _The adder closely misses you. h  You completely miss the adder.The adder is heavily wounded. hv-7.1 (0.8 hp h$= _The adder bites you but does no damage. hA7  You hit the adder. h JF$ hl.99 hp hrI _You kill the adder! hk4 h hH _No target in view! hya4 hh hjH _No target in view! h h  h hH _No target in view! hc 4 hi  hwl H _No target in view! h# 4 h  h H _No target in view! hW 4 h{\  hP_ C _No target in view! hq 4 hk  h  hK  hIL  hR  hU  hDrop what?17/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 dagger of protection (weapon) Armour (select all with [)  b - a +2 cloak (haunted)  i - a +1 pair of gloves (haunted)  n - a +1 helmet (haunted)  p - a +0 helmet (haunted) Jewellery (select all with "=)  f - a ring of protection from cold (worn) Wands (select all with /)q - a wand of flame (43) Scrolls (select all with ?)  h l - 3 scrolls of teleportation Potions (select all with !)c - 2 potions of invisibility  d - a potion of attraction  e - 2 potions of curingg - 4 potions of enlightenment  h - 2 fizzy red potions  hÚ j - a ruby potion  k - a murky dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] h{...........##.##.##paps the Sneak ............#.##.#Poltergeist ............#..#.#Health: 36/39 ======================-- ............##.#.#Magic: 10/10 ======================== #......(...###...#AC: 15  Str: 6 ##.....>..## ##..#EV: 11Int: 18  ###..#..## #..#SH: 0Dex: 14##....... ##.#XL:  6 Next: 69% Place: Dungeon:4#.#.###.. #.@#Noise: =--------  Time: 3237.9 (0.0)..#.# # #.$#a) +2 dagger (protect).##..  hD#..#Nothing quivered## ### #.$#Fly #.?.#.##.... _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!  Okay, then. _ h@4 hB hHan _ hv7 hw hx h{ hT| h|* 8  h4~ h h h8 h= h h h h hԉ he h% hj h h h& hk h hA9 hț0== h, h  h- h _HP restored. h hĤ h? h hլ, h h  h, h*_You now have 226 gold pieces (gained 11). hn h hŽ h h: h h5.##.#.#  h-# h8(...###..  hi##.....>..## ##.  hU ###..#..## #.  h? ##....... ##  hPw #.#.###.. #.. h ..#.# # #.. ht .##.. #.. hQ## ###  h- h50.9 (1 hx 3.0) h h8#.?..# h h@#.##..# .. #.#... .###.. #..( h", h hd= h- h%1.9 (14 h hc  h hq_Found 7 stones. h< h%2.9 (15 h hQ  h h0_You now have 235 gold pieces (gained 9). h  #(...###.. ##.....>..## ##  ###..#..##  ##....... ## #.#.###.. #...#.# # #..##.. #..## ##### #.@..###..#... ##... .#####3.0)4.9 (2 h   h  (_o - a scroll of identify hRead which item? Scrolls  l - 3 scrolls of teleportationo - a scroll of identify [!] read|quaff|evoke[?] describe selected ht#......(...###...#paps the Sneak ##.....>..## ##..#Poltergeist###..#..## #..#Health: 39/39 ========================##....... ##.#Magic: 10/10 ========================#.#.###.. #..#AC: 8Str: 6..#.# # #..#EV: 11Int: 18.##.. #..#SH: 0Dex: 14## ### #..###XL:  6 Next: 69% Place: Dungeon:4#.@..#Noise: ---------  Time: 3254.9 (0.0)#.##..#a) +2 dagger (protect)... #.#Nothing quivered#[37 h^)m... .#Fly ##.. #....(..#### _Okay, then. _HP restored. _You now have 226 gold pieces (gained 11). _Found 7 stones. _You now have 235 gold pieces (gained 9). _o - a scroll of identifyIdentify which item? (\ to view known items) Potions (select first with !)  h - 2 fizzy red potions  j - a ruby potion  k - a murky dark potion  m - 2 fizzy clear potions  r - 2 metallic grey potions[?] describe selected h;  h`@#......(...###...#paps the Sneak ##.....>..## ##..#Poltergeist###..#..## #..#Health: 39/39 ========================##....... ##.#Magic: 10/10 ======================== hfC#.#.###.. #..#AC: 8Str: 6..#.# # #..#EV: 11Int: 18.##.. #..#SH: 0Dex: 14## ### #..###XL:  6 Next: 69% Place: Dungeon:4#.@..#Noise: ---------  Time: 3254.9 (0.0)#.##..#a) +2 dagger (protect)... #.#Nothing quivered#... .#Fly ##.. #....(..#### _Okay, then. _HP restored. _You now have 226 gold pieces (gained 11).  hC^_Found 7 stones. _You now have 235 gold pieces (gained 9). _o - a scroll of identify h5T]  As you read the scroll of identify, it crumbles to dust. hT+5.9 (1 h\ h`, _h - 2 potions of might hN> hY ###..#..## #..# ##.......####.# #.#.###...#..# ..#.# #.#..# .##... #S#..# ## ###.##.#..### #...<#....# #..#.##..##..@..##.###.......# ##..###.# .... .. .(...# #######..S   adder (asleep) ##. ## 8.9 (3  An adder comes into view. huw[37m9.9 (4 _Found a stone staircase leading up. h|@ w.....>..## ##..####..#..## #..##.......####.# #.#.###...#..# ..#.# #.#..# .##... #S#..# ## ###.##.#..####...<#.. hA r #.@#.##..# ##.#.....###..###.# .... .. .(...# #######.##.## hwM  hN ,60.9 (1 hQ  hR  hhB##......(...###.##.....>..## ####..#..## #.##.......#####.#.###...#.# #. .##... #S#..# ## ###.##.#..###...@#....#  hE*###..#.##......##.###.......###..###.# .... ..  .(...# #######..##. hN hiO&1 hV h'[a _There is a stone staircase leading up here. hF......##.###......(...###.##.....>..## ####..#..## #.##.......#####.#.###...#.# #. .##... #S#..# ## ###.##@#..##...<#....# ###..#.##......####......##..###.#  .... .. .(...# #######.. h`2 _ hq  The helpless adder fails to defend itself.  You spit the adder like a pig!!!  Your weapon exudes an aura of protection. h}G† h$]15 733.7 (0.8 hb+ hb.I _You kill the adder! hn ` h , h   You see here an adder corpse. _ h$ , h& G 8  h - B h8.  h0  h2  hB3  h+6  h7  h;  h;  h+=  h?  hJ X hL B hO  hR  hrV  hX  hZ  h ^  h^  h2`  ha  hd  hd  he  hah  hYj  hj  hrk  h1m  ho  hFp  hp  hIr  ht , hv  hFy B h:z  h{  h} , h~  h  hׄ X h^ , ho , hf B he  h]  hɏ  h , h_ , h  h  h  h  h  h  hA , h  h  h  hM  h , hG  hç  h , h{  h  hg , h߬  h  hT , h  h*  h  h*  h  h  h  h  h  h  h?  h>  h  h  h  h  h  h}  h.  h  h8  h  h  h  h  h  h , h  h  h  h  h|  h  h" , h  h9 ;  You see here 7 stones. h  hn _ h@  h  h  h  h  h)  h  hP  hD  h>  h  h  hx  h  h , h  h[  h , h  hq  hP , h)  h  h , h  hY  h , h  hT  h , h  h  h , h  h  h5 , h  h  h , h  h  h , hQ  h`  hj , h2!  h#  h$  hT%  h&  h'  h~)  ha*  h+  h,  h;.  h.  h/  h2  h4 , h5  h7  h8 , hV9  h;  h= , h^>  h?  hA , h.B  hC  hD  hAE  hE  hF  hH , hJ  hJ  hpL  hL  h]M  hM  h,O  hO , hP  h R  hR , hS  h U  hU  hU  hV  hX  hX  h7Y  hXZ  hp[  h[  hf\  h]  hN_  h_  ha , hb  h^c  hc  hd  he  hf  hg  hh  hFo  #.#...##....##†# #.#.#######.##.# #...# #...<# ##..##### ###..# ##......### #... o. #..####...####.. ....#####.#######...###. ........................ hp  ...###@.###########..(. #.## ##### #.#  ... .......... o   orc (asleep)#######  hu ]334.7 (71.0)5.7 (72 hby  hT} q _An orc comes into view. It is wielding a +0 club. h׵  #.###..#.#####. #.#...##....##† #.#.#######.##. #...# #...< ##..##### ###.  ##......### o. #..####...######.#######...###.......@.....................###..###########..(... #.######. #.# hX... .. ......####### h h,16.7 (1.0) hC h hRB A #.###..#.##### #.#...##....## #.#.#.#### #...# #...... ##..##### ###... ##......### #.o.. #..####...####.#####.#....###..#.... #.## ... #.#... ..... ....# ...... ####### hyL  h[M &7 hS  hW  hh #.###..#. #.#...##.... #.#.#.##### #...# ##...... ##..##### ####...... ##......### ##..o... #..####...#......#####.#...##......###..#.. #.## #...... #.##...... ...#...... ....######......  # hm hLn&8 hEs hu hAw .. ##.#. #.###..#.## #.#...##.... #.#.####### ######## #...# #. #......# ##..##### # #......# ##......###  #..o...# #..####...# ######.####### hNx  #..................... #......###..#########..# #.####......# #.# #....... ... hG #....... hy#######......####### hê<9 h( hK2 .. ##.#. #.###..#. #.#...## #.#.# # #...# # #......# ##..#####  #......# ##......### #..o...# #..####... #....@.#####.# # #......###...# #.## ###......# #.# #. ...  #..... #......  # h h '40 h h ho .. ##.#. #.###..#. #.#...## #.#. # #...#  #......# ##..#####  #......# ##...... #..o...# #..####... #...@..#####.# # #......###.. ..# #.##  ###......# #.# #. ... #..... #......  #1 h h  The helpless orc fails to defend itself.  You impale the orc!!  Your weapon exudes an aura of protection.) hu 15 42.5 (0.8 _You kill the orc! h h h h h h" h  he h] h hG1 8  hy h h) h h h hM hֿ h h h h# h h h hH h h hN h h h h h h5 h h hM hk h h, h h" h h h h  h h) hp h hX h hn h}> h?, hY ht[, ha hb h3d he, hEf h5i hk, hl h2n ho hp hq hr ht hy h({ hc| h'~ h~ h~ hk h% h h hm h h h7 h~ h' h4, h hϏ hA hʐ hڒ h<......####.##.####...... ......# ######.................. .....#.. .......#..##.......... ....##.. .......#.....###........ ##### .. o........#### #...............# ##......( hۛO.....# ##.....> #..###### ###..# #.@.....##### ##..#...$#####.....# ##.##.### #####.###..#. # #.#...##. #.#.##### ######## #...#o   orc (polearm, wandering) h>h #......# ##..##### #......# ##......##..)...# #..####.. h)077.5 (35.0) hAo. hs,8.5 (36 h ht _An orc comes into view. It is wielding a +0 trident. h .# #.....# ####.# #####.##.####..# #######.......#..........#..##... .....##....o.....#.....### ###### ......#### ..........#....s.....# ##.... #@.###### ###..# #.......##### ##. #...$#####.....# ##.# #.#### #####.###..## #.#... #.#.#### s   scorpion (asleep) ######## #...# o   orc (polearm, wandering) #......# ##..###  h= m[34m#......# ##.... h  hi .o.ss hf 19.5 (1.0) hb  h [ _A scorpion comes into view. hr.#############.....#######.# #.....# ####.# #####.##.####..#########...... hvt..#..........#..##... #.....##.....o....#.....### ####### ...#### ......#.....s.@..# ##.....#######..###### # hu #.......##### ##. #...$#####.....# ##. #.#### #####.###..# #.#... h@z #.#.### ######## #...# #......# ##..### h} hco..s h~/=80 h1 hA _The scorpion stings you but does no damage. h1c  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ........#############.....####### paps the Sneak ........# #.....# ####. Poltergeist ........# #####.##.####.... Health: 39/39 ======================== ........#########................ Magic: 8/10===================----- .......#..........#..##.......... AC: 8Str: 6 #.....##....o.....#.....###...... EV: 11Int: 18 ####### ............#### #...... SH: 0Dex: 14 hu ..........# ##..... XL:  6 Next: 74% Place: Dungeon:4 ......s@..# ##.... Noise: =--------  Time: 3380.5 (0.0) .#######..###### ###.. a) +2 dagger (protect) #.......##### ##. Nothing quivered #...$#####.....# ##. Fly  #.#### #####.###.. # #.#...# s   scorpion #.#.### o   orc (polearm, wandering) ######## #...#  #......# ##..### _The scorpion stings you but does no damage.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 49%) h3b........#############.....####### paps the Sneak ........##.....# ####. Poltergeist ........# hH6#####.##.####.... Health: 39/39 ======================== ........#########................ Magic: 8/10===================----- .......#..........#..##.......... AC: 8Str: 6 #.....##....o.....#.....###...... EV: 11Int: 18 ####### ............#### #...... SH: 0Dex: 14..........###..... XL:  6 Next: 74% Place: Dungeon:4......*@..###.... Noise: =--------  Time: 3380.5 (0.0).#######..###### ###.. a) +2 dagger (protect)#.......##### ##. Nothing quivered#. h7..$#####.....# ##. Fly #.#### #####.###..##.#...# s   scorpion#.#.### o   orc (polearm, wandering)######## #...##......# ##..### _The scorpion stings you but does no damage.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 49%) h hPr  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a scorpion (chance to affect: 49%)  The scorpion resists with some effort.  The orc shouts! hV.oso) hWc6--==1.5 (1 h6] hb. _The scorpion stings you. h!  h{%Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hf........#############.....####### paps the Sneak  hh........# #.....# ####. Poltergeist ........# #####.##.####.... Health: 36/39 ======================-- ........#########................ Magic: 6/10==============---------- .......#..........#..##.......... AC: 8Str: 6 #.....##.....o....#.....###...... EV: 11Int: 18 ####### ............#### #...... SH: 0 hiYDex: 14 ..........# ##..... XL:  6 Next: 74% Place: Dungeon:4 ......s@..# ##.... Noise: ===------  Time: 3381.5 (0.0) hj.#######..###### ###.. a) +2 dagger (protect) #.......##### ##. Nothing quivered #...$#####.....# ##. Fly  #.#### #####.###.. hk # #.#...# s   scorpion #.#.### o   orc (polearm) ######## #...#  #......# ##..###  hl_The scorpion stings you.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  hmPress: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 49%) hɫb........#############.....####### paps the Sneak ........##.....# ####. Poltergeist ........# h#####.##.####.... Health: 36/39 ======================-- ........#########................ Magic: 6/10==============---------- .......#..........#..##.......... AC: 8Str: 6 #.....##.....o....#.....###...... EV: 11Int: 18 ####### ............#### #...... SH: 0Dex: 14..........###..... XL:  6 Next: 74% Place: Dungeon:4......*@..###.... Noise: ===------  Time: 3381.5 (0.0).#######..###### ###.. a) +2 dagger (protect)#.......##### ##. Nothing quivered#. h..$#####.....# ##. Fly #.#### #####.###..##.#...# s   scorpion#.#.### o   orc (polearm)######## #...##......# ##..### _The scorpion stings you.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 49%) h%  hU  hp d.os h <7--2.5 (1 h  hw$  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hd( Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 49%) _The scorpion resists with some effort. The scorpion barely misses you. hDJ  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h1........#############.....####### paps the Sneak ........# #.....# ####. Poltergeist ........# #####.##.####.... Health: 37/39 ======================-- ........#########................ Magic: 4/10=========--------------- .......#..........#..##.......... AC: 8Str: 6 #.....##..........#.....###...... EV: 11Int: 18 ####### ......o.....#### #...... SH: 0Dex: 14 ..........# ##..... XL:  6 Next: 74% Place: Dungeon:4 h 6' ......s@..# ##.... Noise: =--------  Time: 3382.5 (0.0) .#######..###### ###.. a) +2 dagger (protect) #.......##### ##. Nothing quivered #...$#####.....# ##. Fly  #.#### #####.###.. # #.#...# s   scorpion #.#.### o   orc (polearm) ######## #...#  #......# ##..### _The scorpion resists with some effort. The scorpion barely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 49%) hn........#############.....####### paps the Sneak ........##.....# ####. Poltergeist ........######.##.####.... Health: 37/39 ======================-- ........#########................ Magic: 4/10=========--------------- .......#..........#..##.......... AC: 8Str: 6 #.....##..........#.....###...... EV: 11Int: 18 ####### ......o.....#### #...... SH: 0Dex: 14..........###..... XL:  6 Next: 74% Place: Dungeon:4......*@..###.... Noise: =--------  Time:[39;49 h~m 3382.5 (0.0).#######..###### ###.. a) +2 dagger (protect)#.......##### ##. Nothing quivered#...$#####.....# ##. Fly #.#### #####.###..##.#...# s   scorpion#.#.### o   orc (polearm)######## #...##......# ##..### _The scorpion resists with some effort. The scorpion barely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 49%) h  h ,MsConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 49%)  The scorpion resists with some effort.  The scorpion stings you but does no damage.3.5 (1 _The orc hits you but does no damage. h  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ........#############.....####### paps the Sneak ........# #.....# ####. Poltergeist ........# #####.##.####.... Health: 37/39 ======================-- ........#########................ Magic: 2/10====-------------------- .......#..........#..##.......... AC: 8Str: 6 #.....##..........#.....###...... EV: 11Int: 18 ####### ......o.....#### #...... SH: 0Dex: 14 h ..........# ##..... XL:  6 Next: 74% Place: Dungeon:4 ......s@..# ##.... Noise: =--------  Time: 3383.5 (0.0) .#######..###### ###.. a) +2 dagger (protect) #.......##### ##. Nothing quivered #...$#####.....# ##. Fly  #.#### #####.###.. # #.#...# s   scorpion #.#.### o   orc (polearm) ######## #...#  #......# ##..### _The orc hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 49%) h2........#############.....####### paps the Sneak ........##.....# ####. Poltergeist ........######.##.####.... Health: 37/39 ======================-- ........#########................ Magic: 2/10====-------------------- .......#..........#..##.......... AC: 8Str: 6 #.....##..........#.....###...... EV: 11Int: 18 ####### ......o.....#### #...... SH: 0Dex: 14 hq..........###..... XL:  6 Next: 74% Place: Dungeon:4......*@..###.... Noise: =--------  Time: 3383.5 (0.0).#######..###### ###.. a) +2 dagger (protect)#.......##### ##. Nothing quivered#...$#####.....# ##. Fly #.#### #####.###..##.#...# s   scorpion#.#.### o   orc (polearm)######## #...##......# ##..### _The orc hits you but does no damage.  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion ( hchance to affect: 49%) hK h*sConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 49%)  The scorpion resists with some effort.  The scorpion stings you but does no damage. hK+4.5 (1 h hQ _The orc closely misses you. h  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. he ........#############.....####### paps the Sneak ........# #.....# ####. Poltergeist ........# #####.##.####.... Health: 37/39 ======================-- ........#########................ Magic: 0/10------------------------  hg .......#..........#..##.......... AC: 8Str: 6 #.....##..........#.....###...... EV: 11Int: 18 ####### ......o.....#### #...... SH: 0Dex: 14 ..........# ##..... XL:  6 Next: 74% Place: Dungeon:4 h'i  ......s@..# ##.... Noise: =--------  Time: 3384.5 (0.0) .#######..###### ###.. a) +2 dagger (protect) #.......##### ##. Nothing quivered #...$#####.....# ##. Fly  #.#### #####.###.. # #.#...# s   scorpion #.#.### o   orc (polearm) ######## #...#  #......# ##..### _The orc closely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hl Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 49%) h '........#############.....####### paps the Sneak ........##.....# ####. Poltergeist ........######.##.####.... Health: 37/39 ======================-- ........#########................ Magic: 0/10------------------------  h .......#..........#..##.......... AC: 8Str: 6 #.....##..........#.....###...... EV: 11Int: 18 ####### ......o.....#### #...... SH: 0Dex: 14..........###..... XL:  6 Next: 74% Place: Dungeon:4......*@..# h f##.... Noise: =--------  Time: 3384.5 (0.0).#######..###### ###.. a) +2 dagger (protect)#.......##### ##. Nothing quivered#...$#####.....# ##. Fly #.#### #####.###..##.#...# s   scorpion#.#.### o   orc (polearm) h ######## #...##......# ##..### _The orc closely misses you.Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 49%) h 0s(asleep)  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. h LAiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 49%)  The scorpion looks drowsy... h sYou feel bolstered by spreading misfortune. h R12 5.5 (1 hn  h : _The orc hits you but does no damage. hu  The helpless scorpion fails to defend itself.  You impale the scorpion!!  Your weapon exudes an aura of protection. .o   orc (polearm)  You kill the scorpion!........#############.....####### paps the Sneak ........##.....# ####. Poltergeist ........######.##.####.... Health: 38/39 =======================- ........#########................ Magic: 0/11------------------------ .......#..........#..##.......... AC: 19  Str: 6 #.....##..........#.....###...... EV: 11Int: 18 ####### ......o.....#### #...... SH: 0Dex: 14..........# h##..... XL:  6 Next: 102% Place: Dungeon:4.......@..###.... Noise: =--------  Time: 3386.3 (0.8).#######..###### ###.. a) +2 dagger (protect)#.......##### ##. Nothing quivered#...$#####.....# ##. Fly #.#### #####.###..##.#...# o   orc (polearm)#.#.########### #...##......# ##..### _The orc hits you but does no damage.  The helpless scorpion fails to defend itself.  You impale the scorpion!!  Your weapon exudes an aura of protection.  You kill the scorpion! _The orc hits you but does no damage.  You impale the scorpion!!  Your weapon exudes an aura of protection.  You kill the scorpion! _The orc hits you but does no damage.  Your Fighting skill increases to level 2!You have reached level 7!  --more-- hj44/45=27 1%  _ h ..##...........###........#############.....######.# #.....# ####.# #####.##.####..#########..... <.......#.#..##... .#.....##..........#.....### ########o.....#### [.#..........# ##...#######..###### # #.......##### ## #...$#####.....# ## #.#### #####.###.# #.#... #.#.## ######## #...# h C7.3 (1.0 h1  h ~ _Found a robe. The orc barely misses you. h2  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hU hV h^ hae _You don't have enough magic to cast this spell. h4 h h F _Unknown command. h  h Z1==8.2 (0.9 h  h4 W _You hit the orc but do no damage. h C9.0 (0.8 h  hJ t _You closely miss the orc. The orc hits you but does no damage. hX  You hit the orc.  The orc is lightly wounded. hZ&8 h h: _The orc hits you but does no damage. hX  You hit the orc.  The orc is heavily wounded. hW5=90.6 h hQ _The orc closely misses you. h6  You hit the orc.  The orc is severely wounded.==81.4 h= h: _The orc hits you but does no damage. h ]  You barely miss the orc. h D72.2 hj  hX \ _The orc is severely wounded. h  You barely miss the orc.The orc is severely wounded. h: (3.0 h  hM : _The orc hits you but does no damage. h  You closely miss the orc.The orc is severely wounded. h{T=68 h hqI _The orc misses you. h5i  You hit the orc.  The orc is almost dead.You feel your existence waver again. hiD54.6 hWp h0sQ _The orc closely misses you. hA#    h$ Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJ 4 hVS  h V e _You don't have enough magic to cast this spell. hZ 4 h~  hO F _Unknown command. hv5  You hit the orc. h4~C) hE(5.4 h hG _You kill the orc! h _No target in view! hx ` h 2== _ h  hF , h8  h , h<  hՖ  hח N== 8  h:  hU , h  hǞ , h  h> a3== hͣ  h , h  h , hW  hخ , hW  h  h 4== hy  h5 , h޹  h , h  h , h  h 94 hu 2== hi  h , h  h , hf  hr , h  hV  h 4== h  hy , h  h5  h  h  h* , h  h; 95 h 2== h  h , h  h , he  h'  h  h  hk g== hQ , h  h , hU  hR , h  h 96 h0 2== h  h , h  h , hB  h , h  h ;== h  h  h , h  h+ , h  h ;7 h *== h-  hE , h!  h# , h&  h+ , hM1  h"6  h6 ;== h8  h< , h?  hC , h~  hj , h  h  h  h  h3 Q== hJ B hۑ  h_ , hՕ  h =10/12 h] *== h  h , h  h!  h  hn  hw , h  h ;== hd  h  h , h{  hӯ , h`  hW , ho  h 91 h *== h:  hE , h  h , h  h , hr  hg ;== h  h  h;  h  h  h , hE  hi , h  h M2== h~  h  h  h , h+  h  hX , hw  h  hx  h  h  h+  h$  h ;== hm  h , h&  h N _You now have 247 gold pieces (gained 12). h 4 h  hk  h\ , h  h  h , hp  hi  hr , h  h  h  hn  h  he  h  , h  h  h , h  h[!  h"  hH#  h#  h!%  h&  h&  h~'  h(  h*  h*  h+  h,  hH. , h.  h/  h0  hI1  h1  h2  h3  hE4  h4  h5  h6  h;7  h7  hl8  h9  h:  ha:  h;  h<  h#=  h >  h>  h@  he@  h@  hA  hC  h~C  hC  hD  h%F  hF  hF  hG  h,I  hI  hI  h K  hxL  hVM  hM  hdQ  hR , hBS  h)U  htV , hV  hX  hY , hZ  h[  h\  hN]  h]  h^  h)`  h`  h`  hb  h7c  hc  hc  hIe  hf  hg  hg  hh  hj  hj  hk  hom  hn  h4o  ho  h7q  hr  h s  hs  h|u  hGw  hw  hx  h`z  h0} , h~  h,  h0 , h  hq  h\ , hp  h  hb  hČ  h}  h  h , h  hx  ht  hٕ  h  h  h  hL  h  hӜ  hg  hȞ  h  h  h , hҥ  h  hF , h^  h  h , h  h;  h³  h(  h"  h<  h  h  hw  hf  h  hs  hػ  hȼ  h  h  h  h  h  h  h  h  h , h_  h  h B h+  hc , h  h!  hV , h  h  hV , h  h  h , h  h  h&  h , h  hA  h  h  h  h*  h  h  h  h  h5  h  h  h  h)  h  h{  h  h|  h  h  h[  h  h)  hj  h  he  h  h:  h  h$  h  h  hu  h  hr  h  hy  h  hk  h  h , h  h  h , h  hH  h , h  h4  h< , h  hv  hV , h  h+  h  h6  h  hS  h=  #...  #... #.... #.... #..... #.....###.#  -#.####### #...o. #.......#### ..or. #######....## .### ####..######.# #### ##....# oo 2 orcs (wandering)##..#..#####.# r   quokka (asleep) ######..#######.(.# #.# #...........##..#.# #.###549.4 (154.0)o..roo h J 1 wandering)-505 _A quokka and 2 orcs come into view. h###### #..... #..... #..... #..... #.....#.....####.##......#.####### #..o...#.......#### ...ro..#######....## .###### ####..#### ##.# #### ##....# htT ##.. ##..# ####.#  ######..#.(.# #.# ##.##..#.# #. h5& 1 launcher, 1 wandering)The orc unwields a +0 hand axe. The orc wields a +0 sling. h+M(((( h h .@..or.o)rThe orc shoots a sling bullet. The sling bullet closely misses you. ha:==1.0) h h% _The orc shouts! h6~ X###### #.....# #.....# #.....# #.....# #.....##.....### ...# ##.####### #..o.o.#.......####.r...#######....###.####### ####..######.# #### ##... h .#...# ####.#######..#######.(.# #.#...........##..#.# #.#..#.##.###########.. hH  h> Hr... h s4-====2 h.  h 6 _The orc hits you with a +0 club. h̼ or..5==---3.2 (0.8 hd _You barely miss the orc. hk  hg  hM .oYou closely miss the quokka. h D---4.0 ho  h' > _The quokka bites you but does no damage. h|m  _The quokka bites you but does no damage.  You hit the quokka.  Your weapon exudes an aura of protection.  The quokka is heavily wounded.The orc hits you but does no damage. The orc unwields a +0 sling.  The orc wields a +0 hand axe. The orc hits you with a +0 hand axe. hp }1---15 8 hr  hgt > _The quokka bites you but does no damage. h8 8  You hit the quokka. h m .  You kill the quokka! h 025.6 h+  h P _The orc barely misses you. h\  You hit the orc.  The orc is heavily wounded. h] (6.4 hb  he u _The orc hits you but does no damage. The orc barely misses you. h4 5  You hit the orc. h )   orc heb2=--7.2 h  hG _You kill the orc! h^  You hit the orc.  The orc is moderately wounded. h_(8.0 hEj himI _The orc misses you. h*  You hit the orc.  The orc is severely wounded. h hD58 h:  h hr-_The orc closely misses you. h h?  You hit the orc.  The orc is almost dead.9.6  hD4_The orc hits you but does no damage. h_  h  h*You closely miss the orc. h+The orc is almost dead. hT hى h3 h= hq"60.4 h he  ht hc,_The orc hits you but does no damage. h>  h= hYou hit the orc. h  h) h h hD h  h h < h<2 h=3 hQ> 1.2 hD h,H  hI hI#_You kill the orc! hJ hr hs ht hy h5}  h} h~:_No target in view! h; _No target in view! h{ _No target in view! h _No target in view! hJ h  h h(:_No target in view! h. h< hMA hE  hFH:_No target in view! hT hD hk h: h h;/ h)1 hE2 h; h> hL hǰ h3 hx _-oo   orc (wandering)2.2 (1.0-3.2 (2 _An orc comes into view. It is wielding a +0 dagger. h _  #.....# #.....# hr p #.....# #.....# #.....# ##.....###  hA #........#  #.....@#  #....))#  #.......# h  #o#######  ##.# ####  ##.. ##..#  h K (.#    hH? '  #.....# #.....# #.....# #.....# #.....# ##.....###  #........#  #.....@#  #....))#  #.......#  #o#######  ##.# ####  ##.. ##..#  (.#    _An orc is nearby! hܴ ,  #.....# #.....# #.....# #.....# #.....# ##.....###  #........#  #.....@#  #....))#  #.......#  #o#######  ##.# ####  ##.. ##..#  (.#    hCd  #.....# #.....# #.....# #.....# #.....# ##.....###  #........#  #.....@#  #....))#  #.......#  #o#######  ##.# ####  ##.. ##..#  (.#     #.....# #.....# #.....# #.....# #.....##.....### ...# ##.####### hk#....@)#.......####...#######....## #o####### ####..#####.# #### ##....#....# ####.######..#######.(.# #............##..#.# #...#.##.###########.  ...##...........## _An orc is nearby! hlo h&m. hmo hn ho hAp hp4 h}q= hr === hr4.2 (1 hxx h}  hQ~  h~)_The orc shouts! You hear a shout!  hThings that are here:  hJZ_a +0 hand axe; a +0 sling; an orc corpse h h, #.....# #.....# #.....# #.....# #.....# ##.....### #.# #......#.# #...@))#.#### #.o.....#######....## #.# ####.. ##.# #### ## ##.. ##..# #### ######..#.(.# # ##.##..#.# # ##.#.##.# #.##.o.---5 _ h  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. he #.....#  paps the Sneak #.....#  Poltergeist #.....#  Health: 44/45 =======================- #.....#  Magic: 10/12 ====================---- #.....#  AC: 15  Str: 6 ##.....###  EV: 12Int: 18 #........#  SH: 0Dex: 14 #......#.#######  XL:  7 Next:  3% Place: Dungeon:4 #.o*@))#.......####  Noise: ---------  Time: 3565.2 (0.0) #....... h[33m#######....##  a) +2 dagger (protect) #.####### ####..## Nothing quivered ##.# #### ##... Fly  ##.. ##..# ####  ######..#######.(.# # o   orc  ##...........##..#.# #  ##.............#.##.###########  #................##...........#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to  affect: 67%) h?#.....#paps the Sneak#.....#Poltergeist#.....#Health: 44/45 =======================-#.....# hMagic: 10/12 ====================----#.....#AC: 15  Str: 6##.....###EV: 12Int: 18#........#SH: 0Dex: 14#......#.#######XL:  7 Next:  3% Place: Dungeon:4 h#.*.@))#.......####Noise: ---------  Time: 3565.2 (0.0)#.......#######....## a) +2 dagger (protect)#.####### ####..## Nothing quivered##.# #### ##... Fly ##.. ##..###########..#######.(.## o   orc##...........##..#.####.............#.##.############................##...........#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to  affect: 67%) h> h[[  hgd Q.o h!e > 8 6.2 (1 hl  ho onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to  hRp 9affect: 67%) _The orc struggles to resist. h=  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h-* #.....#  paps the Sneak #.....#  Poltergeist #.....#  Health: 44/45 =======================- hB#.....#  Magic: 8/12================-------- #.....#  AC: 8Str: 6 ##.....###  EV: 12 haInt: 18 #........#  SH: 0Dex: 14 #......#.#######  XL:  7 Next:  3% Place: Dungeon:4 #..o@))#.......####  Noise: ---------  Time: 3566.2 (0.0) #.......#######....##  a) +2 dagger (protect) #.####### ####..## Nothing quivered ##.# #### ##... Fly  ##.. ##..# ####  ######..#######.(.# # o   orc  ##...........##..#.# #  ##.............#.##.###########  #................##...........#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a + h50 leather armour (chance to  affect: 67%) h#.....#paps the Sneak#.....#Poltergeist#.....#Health: 44/45 =======================-#.....# hsMagic: 8/12================--------#.....#AC: 8Str: 6##.....###EV: 12Int: 18#........#SH: 0Dex: 14#......#.#######XL:  7 Next:  3% Place: Dungeon:4 h#..*@))#.......####Noise: ---------  Time: 3566.2 (0.0)#.......#######....## a) +2 dagger (protect)#.####### ####..## Nothing quivered##.# #### ##... Fly  hj##.. ##..###########..#######.(.## o   orc##...........##..#.####.............#.##.############................##...........#Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to  affect: 67%) ho(asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  hßAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (chance to  affect: 67%)  The orc looks drowsy... hV6o12 7.2 (1 h> hA  h6B hBG_You feel bolstered by spreading misfortune. h[C h   The helpless orc fails to defend itself.  You skewer the orc like a kebab!!!  Your weapon exudes an aura of protection. )oo   orc priestYou kill the orc! hr 5=98.0 (0.8 _An orc priest comes into view. It is wielding a +0 dagger. h35   #.....#  #.....#  #.....#  #.....#  ##.....###  #........#  #......#  #..)@))#  #.......#  #o#######  ##.# ####  ##.. ##..#  (.#      hU   #.....#  #.....#  #.....#  #.....#  ##.....###  #........#  #......#  #..)@))#  #.......#  #o#######  ##.# ####  ##.. ##..#  (.#      h> h _An orc priest is nearby! hyM S #.....# #.....# #.....# #.....##.....### hN ( ...# ##.########..).))#.......####.@...#######....## #o####### ####..###.# #### ##.. hO &#....# #########..#######.(.#...........##..#.# ..#.##.######### ...##........... hP i #.(###########. h)S  h_ :o. h` 49.0 (1.0 _ hk  hn  h  #.....#   #.....#   #.....#   #.....#   ##.....###   #.#   #......#.#   ##..).))# h.####   #.o@....#######....   #.# ####..   ##.# #### ##   ##.. ##..#   ######..#.(.#   ##.##..#.#   ##.#.##.   #.##   #.(.# h  The orc priest mumbles some strange prayers to Beogh against you.34 hoA------===70 h  h"' _Beogh smites you! hAP  Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h# #.....#  paps the Sneak #.....#  Poltergeist #.....#  Health: 34/45 ==================------ #.....#  Magic: 6/12============------------ ##.....###  AC: 19  Str: 6 #........#  EV: 12Int: 18 #......#.#######  SH: 0Dex: 14 ##..).))#.......#### XL:  7 Next:  3% Place: Dungeon:4 #.o@....#######....# Noise: ===------  Time: 3570.0 (0.0)[34 h/m #.####### ####.. a) +2 dagger (protect) ##.# #### ##. Nothing quivered ##.. ##..# ## Fly  ######..#######.(.#  ##...........##..#.#  o   orc priest  ##.............#.##.#########  #................##..........  #.(.............#############Casting: Ensorcelled Hibernation (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to  affect: 50%) h$ h  h#.....# hc,paps the Sneak  h  hɭ8#.....# h$Poltergeist  h5  h8#.....# hkHealth: 34/45 ==================------  hT  h 8#.....# hò;Magic: 6/12 hC============------------  ha  h;##.....### h}AC: 19  Str: 6  hҶ  h;#........# h:#EV: 12 h,Int: 18  h  hfI#......#.####### h-SH: 0 hmDex: 14  ##..).))#.......#### XL:  7 Next:  3% Place: Dungeon:4   h8#.*@....#######....# Noise: ===------  Time: 3570.0 (0.0)  #.####### ####.. a) +2 dagger (protect)  ##.# #### ##. Nothing quivered  ##.. ##..### Fly  h  ######..#######.(.#   ##...........##..#.#o   orc priest   ##.............#.##.#########   #................##..........   #.(.............#############Casting: Ensorcelled Hibernation (safe; 5% risk of failure)   hDConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to  affect: 50%) h]o(asleep) hp~o3---1.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 dagger and wearing a +0 ring mail (chance to  affect: 50%) _The orc priest looks drowsy... hDB  The helpless orc priest fails to defend itself.  You spit the orc priest like a pig!!!  Your weapon exudes an aura of protection. hG hH) hMC hJ  h.L , h N  h/P  hR , hhS  hV  hX , hZ  ho  ###########  #.........#######  hop 2 #........#  #..<......#  #...............#   hp #......(..@...>.# 678.8 (107.0) #...........#####  #......)..###  hr m### ####....###  ..# #.##..### #.# ##.###...## #.# #..# ###..# #.#######.## ##.# #...#.....### #.#  hv  hw E _Done exploring. h-{Put on which piece of jewellery? Jewellery (go to first with "=)  f - a ring of protection from cold (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hrpaps the SneakPoltergeistHealth: 45/45 ========================###########Magic: 12/12 ========================#.........#######AC: 8Str: 6#...............#EV: 12Int: 18#..<............#SH: 0Dex: 14#...............#XL:  7 Next: 10% Place: Dungeon:4#......(..@...>.#Noise: ---------  Time: 3678.8 (0.0)#...........#####a) +2 dagger (protect)#......)..###Nothing quivered ### ####....###Fly ..##.##..### #.# ##.###...## #.# [34 h2m#..# ###..# #.#######.## ##.# #...#.....### #.# ####Things that are here: _a +0 dagger; a +0 ring mail; an orc corpseThings that are here: _a +0 dagger; a +0 ring mail; an orc corpse _You see here a +0 robe. _Done exploring.  Okay, then.  h(_ h+## #.# #.# #..<.# #.# #......(...@..>.# #.....##### #......)..###  ####....### # #.##..### .# ##.## .# #.. .#. ...#.... hH9.8 (1 _ h' h$## #.# #.# #..<.# #.# #......(....@.>.# #.##### #......)..###  ####....### # #. 80 h` ## #.# #.# #..<.#  h W#.# #......(.....@>.# #.##### #......)..###  ####....###  #.#   h  h <1 h  h0  hw ### #.# #.# #..<. hw # #.# #......(..# #.##### #......)..### ####....### #.##..###  h}  hY~ &2 h  h c _There is a stone staircase leading down here. h  h h] hZ hɨC3 _ h4......#....# #....# +.... # # #5 # #+  h%4.6 (1.8 _You fly downwards. _There is a stone staircase leading up here. h|m[?25h[?0c  Search for what [Enter for "armo", or ? for help]?  h; [?25l[?1c hp h>$ hذ4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] b - a +2 cloak (haunted)  b - [carried] i - a +1 pair of gloves (haunted)  c - [carried] n - a +1 helmet (haunted)  d - [carried] p - a +0 helmet (haunted) h^paps the Sneak......Poltergeist#....#Health: 45/45 ========================#....#Magic: 12/12 ========================+....#AC: 8Str: 6#....#EV: 12Int: 18#....#SH: 0Dex: 14#....#XL:  7 Next: 10% Place: Dungeon:5#..@.#Noise: ---------  Time: 3684.6 (0.0)#+####a) +2 dagger (protect)Nothing quiveredFly _Done exploring. _Okay, then. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.  Search for what [Enter for "armo", or ? for help]? armo _ hoZ _ h/\ h] h] he6  ...... #....# #....# +....# #....# h g #....# #....# #.@<.#6.6 (2 #'####........#.....#.....#...?.#..... _You reach down and open the door. hjn _Found a scroll of noise. h I _  There is an open door here. ht W#....# #....## +....##. #....##f. #....# h6 x#.(. #....##.... #..<.##.....#'#####....@.# #..........##......###.##......# h  #...?..# #......#f   sleepcap (dormant) #......# ######## h s 8  A sleepcap comes into view. h= +9.6 (3 h@  h, - _Found 3 poisoned darts. hb #....##.....#....# #.....+....# #.....#....# #f....#....# #.(...#....# #.....#..<.# #.....#'#### #...@..# #.# #......###.# #......#  #...?..# #......#  #......#  # he h6mn.ff hm,90.6 (1 hs h'v h!  ...... .###+##....# #.....#....# #.....+....# #.....#....# #.f...#....# #.(...#....# #.....#..<.##....@#'########  #..........# #......###.# #......# #...?..#  #......# #......######### hB*  h+ . h, f h-  h'/  h/ 1 h6  h9  hC  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h4 h" h@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h hUF _Unknown command. h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ha hųK.f h۴9/12 ------==2Touch Fly  h;L _Your tendrils begin to glow red. h ff(confused)You hit the sleepcap but do no damage.You feel bolstered by spreading misfortune. h12 -3.5 (0.9Fly  h1 ho4 _The sleepcap appears confused. h h Y  You hit the sleepcap.  Your weapon exudes an aura of protection.f.9-4.3 (0.8 _The sleepcap is lightly damaged. h׎R.. .......###+##+....(..f#.....<......#'#######......# .....###.#.?...... h hhf.-5.3 (1.0 h# h) hk  You hit the sleepcap but do no damage. h\?f. hT------=6.1 (0.8 hn h6 _The sleepcap is lightly damaged. hI.. ... ........###+##+....f(...<......#'#######......# ......###.# hJw...#?..# h~K hP8f. hQ5-7.1 (1.0 hxV hRX h9. ... ........###+##.+f.(...<......#'######..#.......###.# hS...? h h 3f. h~@-8 h hZ hCb  You hit the sleepcap.  The sleepcap is lightly damaged. hD3=9 (0.8 hH hEKU _The sleepcap barely misses you. hѺb  You hit the sleepcap.  The sleepcap is lightly damaged. h[10/12==9.7 h| h%  You hit the sleepcap.  The sleepcap is lightly damaged. _The sleepcap barely misses you.  You hit the sleepcap.  The sleepcap is lightly damaged. _The sleepcap barely misses you. h=4The sleepcap is lightly damaged. _The sleepcap barely misses you.  You hit the sleepcap.  The sleepcap is lightly damaged. _The sleepcap barely misses you.  You hit the sleepcap. hA*700.5 hxE hI% _The sleepcap barely misses you.  You hit the sleepcap.  The sleepcap is lightly damaged. _The sleepcap barely misses you.  You hit the sleepcap. _The sleepcap is lightly damaged. h:  You hit the sleepcap. h?ff.  h(1.3 h h(c _The sleepcap is moderately damaged. h4  .... ........###+##....# #.....#....# #..f..+....# #...@.#....# #.....#....# #.(...#....# h%7 #.....#..<.# #.....#'#######......#  #..........# #..###.# #......# h9 hVC8f. hDQ8-2.3 (1.0 hI hWL h. .. .... ..........###+#f.#+.(...<......#'###### he..#.....##.# ha===3 h h-M _The sleepcap releases spores at you but does no damage. h`k  You hit the sleepcap but do no damage. heG.f hsf-4.1 (0.8 hj hlc _The sleepcap is moderately damaged. hG  You hit the sleepcap but do no damage.The sleepcap is moderately damaged. hI75.0 (0.9 h h3M _The sleepcap releases spores at you but does no damage. hMb  You catch the helpless sleepcap completely off-guard!  You impale the sleepcap!!  The sleepcap is almost destroyed. hWcG68 (0.8 hmh hkV _The sleepcap closely misses you. h?:  You hit the sleepcap. h 1. h$ y 76.6 _You destroy the sleepcap! h5 ~ _Your Dodging skill increases to level 3! hl  _No target in view! hR  _No target in view! hr{  _No target in view! h 4 h~  h H _No target in view! hQ 4 hX  h[ H _No target in view! h 4 h"  h #No target in view! hO  h Q  hV  hZ  h) Q h=  hD?  hF  h J  hM  h  h h hx hy h} hl h h hV h h؝ 1==5 _You feel your existence waver again.== 8 2== _Magic restored.78 M. ... ... ..........###+##-..+.#.(...#....##.... h c##########.......#..............'15.6 (9.0======6.6 (10.0) _As you open the door, it creaks loudly! hž4 h h hQ h  There is an open door here.== _ hq h;, hV h| h9, h hb h{, h h  h, h hb h4 h<  There is an open door here. _ h&v hF  There is an open door here. _ ha hb hd h%f, hf hh hi hj hj hvl hn, hn hq hv hx hny hz, hg{ hm} h~, h{ hX h hW, h߉ hd hٌ he h h0 h h- h h h h h hx h, hU h h h h h hՠ ht h h h h h h h hƨ, hT h, h5 h hu#......#.#####.#########...# #.....###.# #.........# #.....###### #...........# #......##...# #.###### .# #.@....# ------ #......... #......... #......... #......... #........h hɿh   hound (wandering) ##.....### ......#  h-60.6 (44 h::h. hK------1.6 (45 hA hX _A hound comes into view. h b########...# .....###.# #.........# #.....######...........#......##...# #.###### .# #......#### #....#.#.#.#.h#####......#  h!  h"  h) h.h h* ;===2.6 (1.0) h1  hU4 & _The hound barks! h`M  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h ########...#  paps the Sneak #.....###.#  Poltergeist #.........#  Health: 45/45 ======================== #.....######  Magic: 10/12 ====================---- #...........#  AC: 8Str: 6 #......##...#  EV: 12Int: 18 #.###### .#  SH: 0Dex: 14 #......####  XL:  7 Next: 17% Place: Dungeon:5 #..@.......  Noise: ===------  Time: 3762.6 (0.0)  h;#...**.....  a) +2 dagger (protect) #.....h....  Nothing quivered #..........  Fly  #..........  ##.....####  h   hound ......#  ......#  _The hound barks!  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 58%) h########...#paps the Sneak#.....###.#Poltergeist#.........#Health: 45/45 ========================#.....######Magic: 10/12 ====================----#...........#AC: 8Str: 6#......##...#EV: 12Int: 18#.###### .#SH: 0Dex: 14#......####XL:  7 Next: 17% Place: Dungeon:5#..@.......Noise: ===------  Time: 3762.6 (0.0)#..........a) +2 dagger (protect)#.....*....Nothing quivered#..........Fly #..........##.....####h   hound......#......# [39 hN;49m_The hound barks!  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (chance to affect: 58%) hVh(asleep)  Casting: Confusing Touch (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (chance to affect: 58%)  The hound looks drowsy... h;h h\12 ---3.6 (1 h  hCk _You feel bolstered by spreading misfortune. hC T.....###.# #.........# #.....######...........#......##...# #.###### .# #......##### #.....#.#.....h#.......#.######......# ... hP X---4 hT  hX  hzB#.....###.#  h#. h#  h4#.....######  hɄ#. h]#  h?#......##...#  hu#.###### .#  h9#......# h #. hE)#. h}Z#.....h. h^#.#.##.....#......#  hP hџ h4h h. hh hXwander h0 ing) h h h5 h6 h  h h!_The hound wakes up again. hJ~hh=6.4 (0.8 h hYy _You closely miss the hound. The hound bites you but does no damage. h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h7/12 ------=7.4 (1.0Touch Fly  h h!v _Your tendrils begin to glow red. The hound barely misses you. x2 hG  hv 5-8.2 (0.8 h  h _You hit the hound but do no damage. The hound bites you but does no damage.! hR-9.0 _You barely miss the hound. The hound bites you but does no damage.! h.hh(confused)39 (0.9Fly  _You hit the hound but do no damage. The hound appears confused.! hg*#.....###.# #.# #.....###### #.# #......##...# #.###### .# #......##.##.....@h.....##.##.##.###.....#.......# . ! h+%.h! hb-! hL1z8==-----70.9 (1.0! h3! hJ! hb#.....###.# #.# #.....###### #.# #......##...# #.###### .# #......# #.# #.h....# #.# #.# #.# .# .#.#! hwrh.-1! hf! h! h,! h%#.....###.# #.# #.....###### #.# #......##...# ! h#.###### .# #......# #.h...# #.# #.# ! hZ#.# #.# #.# ....! h"! h{)D=2! h, ! h-! hc.W_The hound bites you but does no damage. The hound closely misses you.! h/! h|! h! hƘ0h.! h! h&3.8 (0.9! h! hp ! hŪ! h-_You closely miss the hound.! h"! hm  ! h  ! hx -You hit the hound but do no damage.! hO ! h ! h *.h! h ! hf ! hW ==! hC 20! h, &4.6 (0.8! h( ! h/  ! h1 ! h2 1_Your weapon exudes an aura of protection.! hy ! h ! h ).h! hl ! h ! h &5.5 (0.9! hO ! hϥ  ! h ! hr r_You hit the hound but do no damage. The hound barely misses you.! h/ ! h ! h' :#.....###.# ! hV #.! h # ! hr8 D#.....###### #.# #......##...# #.###### .# #......# #.h..# #.# #.# #.# #.# ##.# ..#..! hYg #6.5 (1.0 _The hound bites you but does no damage.! h` L  You hit the hound.  The hound is moderately wounded.7.4 (0.9 _The hound closely misses you. x2! h   You hit the hound.  The hound is heavily wounded.9==8.2 (0.8 _The hound misses you.You hit the hound but do no damage.The hound is heavily wounded.199.0 _The hound barely misses you. The hound barely misses itself.! h@ `  You closely miss the hound.! h@ &8! hE ! hG ] _The hound is heavily wounded.! hz 7  You hit the hound.! hT b h. ! h HThe hound is severely wounded.! h )80.6! h ! h c _The hound misses you. The hound bites itself.! hH 7  You hit the hound.! h~O 1.! h k N==241.4! ho ! hr I _You kill the hound!! hӲ ! h ! hw ! h H _No target in view!! h-! h.! h42! hT4H _No target in view!! h%! h! h! hH _No target in view!! h+! h,! h1! h4H _No target in view!" hj" hk" ho" h\sH _No target in view!" h44" h" hC _No target in view!" ha" hb" h?f" hWi" hN" h?" h" h" h+Q" hQ" hU" hX" h" hv" hs" hP" h" h" h\" h" h" h" h " hF" h{G" hH" hiJ" h!KA8 _" hQ" hR" hLT" hTm10/12==7" hU" hW" hX; 9" hNY" h[," h\" h^," h_" hc" hcN== 8 " h2d" hLgp _You feel your existence waver again." hg" hwh" hj," hm" h~n," hSo" hp" h_qF1==" hq" hHs" hs" hPt" hzu" hu" hv" hw" hLx" hx" hz" hz;==" hf{" hH}" h}," hF" h" hN" h" h@" hÂ" h" hM2==" hG" hQ" h" h" h" h" h," hr" h" hӒ" hY" h" h" h" h,4==" h" hߜ" h)" h" h`" h" h" h" hΣ" hL" h" h7" h" h" hʬ," h" h" hT," h" hX" h," h" hPk _d - 3 potions of attraction (gained 2)" h-4" h" h[" h," h/" h\" h" ha" h" h)" h," hC" h4" h," hS" h0" h" h0" hL" h" h{" h" h" hW" h" hO" h" h! #.###### .#  #......######  #............  " h#............  #............  #............  #............   ##########.....###### " h  #..|@..........#-   #..............#   #..............#   #........#   #..............#   #.............#   #....####..##..#   #....# #..##..#  #.... .........#" h_  #.###### .  #......  #  #.." hq  #..  #.......  #......  #.....  #..@...#  #.......#  #........# " h #..............#  #......#  #.....#  #....####.." h-##..#  #....# #..##..#   #.... .#" h8820.4 (39.0)" h ?-1.4 (40" h" hpz _You see here a staff of conjuration." h, 4" h " h" " h " h) % _" hR n" h " h ," h " h " h " hX " hX " h " h ," hs " hO " h ," h " h " h ," h " h " h( ," h " h " hT ," h\ " hz " h " hh " h " h& " hT ," h " h " h ," h| " h " h " hf " h " h " hQ " h " hT " h " h ," hF " h " ha ," h " h " hg " h " h " h " hv ," h " h " h " h " hn! " hD# " h$ " h% " ho& " h)) " h* ," h1, " h- " hw/ ," h0 " h1 " h2 " ho3 " h3 " h6 " h7 ," hJ8 " h9 " h; ," h; " h!= " h= " hr> " h> " h@ " hA " hA " h B " h-D " h E " hE " hF " hqG " hQH " hH " hII " hJ " hK " hGL " hL " hN $ " haO "_You reach down and open the door." hcP " hP " h7S " hU %  " hU There is an open door here." hV " hW _" hQX " h#[ " h\ ," hP] " h^ " h` " h` " h a " hzb " h}c " hd " hd " h{f " h`g " hg " hXh " hj $ " hj "_You reach down and open the door." hk " hl " hl " ho @  There is an open door here." hop " hp _" h~q " hr " hs " hot " ht " hCv " hv " h| " hR} " h~ " h ," hn " h F _You reach down and open the door." h ..##....##...#.......... ..############.......... ...# #.......... " h2 ...# #.......... ...# ###'####### ...# #.....# ...# #.....# ...# " h։ 2.....# #### ###@###  #..h.....#  #........#  #........#  " hv #........# #........# h   howler monkey (asleep) #.... #.... " hƌ -64.4 (43" hT p.hh" h ,5.4 (44" h " hG _There is an open door here. _A howler monkey comes into view. _There is an open door here.# h ..############. ....# #...........# #...........## h: ###'#######.# #.....# .# #.....#.# #.....# ##### #######'### #...h.@..## hX #........# #.# #.#  #.# #.#  ## h-.#  #.## h"# hkD.h# h786.4 (1.0) _# h# h# hI M  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# hW O...############..........  paps the Sneak ....# #..........  Poltergeist ....# #..........  Health: 45/45 ======================== ....# ###'#######  Magic: 10/12 ====================---- ....# #.....#  AC: 8Str: 6 ....# #.....#  EV: 12Int: 18 ....# #.....#  SH: 0Dex: 14 ##### #######'###  XL:  7 Next: 24% Place: Dungeon:5 #....h@..#  Noise: ---------  Time: 3866.4 (0.0)# h[ m #........#  a) +2 dagger (protect) #........#  Nothing quivered #........#  Fly  #........#  #........#  h   howler monkey #........#  #........#  _There is an open door here.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 58%)# h >...############..........paps the Sneak ....##..........Poltergeist ....##..........# h1 !Health: 45/45 ======================== ....####'#######Magic: 10/12 ====================---- ....##.....#AC: 8Str: 6 ....##.....#EV: 12# h Int: 18 ....##.....#SH: 0Dex: 14 ##### #######'###XL:  7 Next: 24% Place: Dungeon:5#....*@..#Noise: ---------  Time: 3866.4 (0.0)#........#a) +2 dagger (protect)#........#Nothing quivered#........#Fly #........##........#h   howler monkey#........##........# _There is an open door here.  Casting: Confusing Touch (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (chance to affect: 58%)# hH h(asleep)  Casting: Confusing Touch (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.# h SAiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (chance to affect: 58%)  The howler monkey looks drowsy...# hv*:h# h+R12 7.4 (1# h`1# hG4k _You feel bolstered by spreading misfortune.$ h  The helpless howler monkey fails to defend itself.  You spit the howler monkey like a pig!!!  Your weapon exudes an aura of protection.$ hxC.$ hCR9338.2 (0.8$ hZ $ h< Q _You kill the howler monkey!$ h.$ h4$ h$ h$ h2$ hz,$ h$ h,$ h5$ h$$ hF1==$ h$ h$ h:1$ h*$ h}$ h$ h$ h$ hs:0$ h $ h_$ hD== 9$ h$ h$ h$ hr$ hV$ h1 8 $ h$ hs _You feel your existence waver again.$ hmM2==$ h$ h$ h:,$ h$ h$ h,$ hX$ h/$ h],$ hM$ hZ @  There is an open door here.$ h $ h B== _$ hO $ h: $ hF $ h $ ht $ hb $ hz $ h $ h $ h $ h $ hv $ h $ hS @  There is an open door here.$ h $ hN _$ h $ hc $ h ,$ h6 $ h $ h $ hz $ h $ h4 $ hf $ h $ h $ h $ h! $ h" $ h" $ h# $ h$ $ hj% $ h% $ h& $ h' $ h( $ h() $ h* $ h+ $ hg, $ h, $ h". $ hD/ $ h/ $ h0 $ h#2 $ h7 #.........# #.........#+### [# ##............###.## #............#....# #............#....#'............#....#$ ha: #............#....#............#....##............@....#97.2 (29.0)#..............#.#####'############ #.....# #.....##.....# ######'### ........# ........#$ hNA B8.2 (30$ hD $ hF I _Found a scale mail.$ h 4$ hK $ h $ hW $ h $ h $ h ,$ hm $ hr $ h ,$ h) $ h $ h+! ,$ hQ" $ h5$ $ h#& $ h& $ h( $ h) $ hu+ $ h, $ h, $ h. $ h0 $ hD1 $ h72 $ hr5 $ h8 ,$ h9 $ h{A b  You see here a +0 scale mail.$ hC $ hD _$ hWF $ hI $ hJ ,$ h9L $ hM $ hO ,$ hP $ hV ..# ..#.....#.....#.... #####... #+##+######.. $ hW  #...#  #...# ....... #.......@..# ........#..........# ........#..........+ $ hY ........#+#####[#..# ............###.#### ............#....# ............#....#.......#....#.......#....#$ hF\ .910.2 (12$ h\ ,1.2 (13$ h_ $ ha a _o - a scroll labelled NAPSY BOALA% h4% h&% h6*H _No target in view!% h/ % h/ % h3 % h6 % h< g _% h.C ### # ..o.# ....% hC # ... ..# ....... ..#....... ###.......#+##+######....[.. #..#  #....#  #..........# % hTD $#..........# #..........+#+#####[#..#o   orc (asleep)###.#####....##....#% hK 2.0)  An orc comes into view. It is wielding a +0 short sword.% hL +3.2 (2% hQ % hX I _Found a scale mail.% h % h ..o.... ....... ....... ....... ....... .......  #+##+######....[..  #.........@# #..........# #..........#........#........+####[#..##.####...#% hWO..o.... ....... ....... ....... ....... .......  #+##+######....[..  #.........@# #..........# #..........#........#........+####[#..##.####...# _An orc is nearby!% h7 ## ...........# .........o# ......o.# ........# ........ .# ........ ## .............#+##+######@...[..≈#..#....≈≈≈ #...#..≈≈≈≈≈ #.#.≈≈≈≈≈≈#.#.≈≈≈≈≈≈#..........+.≈≈≈≈≈≈o 2 orcs (asleep)#+#####[#..#.≈≈≈≈≈≈###.####..≈≈≈≈≈ % h 4.2 (1 _An orc comes into view. It is wielding a +0 dagger.% ht& hzi  ########## #....oo & hj .## .......@.......+##+######....[.........#.... #..........#.. #..............#& hk ..........+#+#####[#..#.≈##.####..≈≈≈≈≈& h+{ & h]| &5& h; & hU & hgM ..o ########## #....oo .## ...............+##+######....[....#.... ...#.. & h..o 3 orcs (asleep).....#..........+#+#####[#..#.≈& h5  An orc comes into view. It is wielding a +0 falchion and wearing a +0 chainmail of cold resistance.& h*& h& h.ooo...ooo2 wandering)& h/==6& h & h"% _The orc shouts!' hR ... ##########..o #...oo .## ...............+##+######....[..#.... ..#.. ....#..........+' hW' h1Y' hZ' hgo..o.ooo' h*i/--7' hr' h3v( he. .. ( h|##########.o #...oo .## ...............+##+######....[..#.... . ..#( h{( h( hĢ( ho...oo( hA--8( h=( h) hZ. . .... ..o ########## # ... # .oo # . # . # ) hb]. # . # ................#+##+######....[..#..#....  #..#. ) h^) h^) hlfo.o..ooo) hg&9) hn) ho) h  The orc shouts! x2  You hit the orc but do no damage.) h>) h .o.oooYour weapon exudes an aura of protection.) hj15 ====20.0 (0.8) hk) hT: _The orc hits you but does no damage.) h5  You hit the orc.) hf .oThe orc is heavily wounded.) hl[=---8) h) hu _The orc barely misses you. The orc hits you but does no damage.) h*K  You hit the orc.) h02 .o) 2 orcsYou kill the orc!* h; D---1.6* hU* h=: _The orc hits you but does no damage.* h~N* hO(2.4* hV* hZW _You hit the orc but do no damage.* h+5  You hit the orc.* h .oThe orc is moderately wounded.* h(3.2* h* hP _The orc barely misses you.* hT  You hit the orc but do no damage.The orc is moderately wounded.* hUX0---4.0* h]* han _The orc misses you. The orc hits you with a +0 falchion.* hx  You barely miss the orc.The orc is moderately wounded.* ht&8* h* h _The orc misses you. The orc closely misses you.* hm@  You hit the orc but do no damage.The orc is moderately wounded.* hGA(5.6* hG* hK _The orc misses you. The orc closely misses you.* h5  You hit the orc.* h(6.4* h* h^ _The orc is moderately wounded.* hou  You hit the orc.  The orc is severely wounded.* hvd39----7.2* h}* hb _The orc hits you with a +0 short sword. The orc hits you with a +0 falchion.* h%  You barely miss the orc.The orc is severely wounded.* hWb5---8.0* hS* h\v _The orc closely misses you. The orc hits you with a +0 falchion.* h$u5  You hit the orc.* hڃ )   orcYou kill the orc!* h| 48 _The orc completely misses you.* h* hm _Your Short Blades skill increases to level 4!* h>9.6* h* h% _You hit the orc but do no damage. The orc barely misses you.* h4c?30.4* h5j* hlW _You hit the orc but do no damage.* h* ha6=-1.2* h* h _You closely miss the orc. The orc completely misses you.* hk* h~l(2.0* hw* h {| _You hit the orc but do no damage. The orc hits you but does no damage.* h  You hit the orc.  The orc is severely wounded.* hP&8* hf* hQP _The orc barely misses you.* h8g  You hit the orc but do no damage.The orc is severely wounded.* hh>3.6* ht* h {: _The orc hits you but does no damage.* h^]  You barely miss the orc.* hlD=4.4* hb* hn\ _The orc is severely wounded.* hP  You hit the orc but do no damage.The orc is severely wounded.* hP075.2* hX* h[P _The orc barely misses you.* h5  You hit the orc.* hC)* h (6.0* h * h G _You kill the orc!* hH 4* hS * hV H _No target in view!* h2 * h- * h * h H _No target in view!* hA 4* hI * h^L H _No target in view!* h 4* h7" * h(  * h7+ * hA, :_No target in view!* hY * hx * h * h H _No target in view!* h  _No target in view!* h Q* hY0 Q* h 4* h * h * h 4* h * h * h|* h}* h* hp* h* h* h,+ h2+ h6 + h('+ h*+ hN  _8+ h9r = 8 9=+ hz ,+ h} + h ,+ h + h؉ c40=+ h̋ + h~ ,+ hf + h ,+ h + hf ,+ h2 + h + h* V1=+ hɝ + h) ,+ h + h2 ,+ h + hR b2=+ hc + hM ,+ hL + h߱ ,+ h + hB ,+ h( + h 93+ h8 3=+ hռ + hM ,+ h + h + h + h + hZ ,+ hJ + h b4=+ h + h ,+ h + h ,+ h + h_ ,+ hn + h + h b5==+ h* + h 1 _HP restored.+ ha 4+ hp + hD ]  Items here: )) [ ††.+ hG + h _+ h + h + hE ,+ h* + h + h :=+ h + h + h A ........##### #.......#..... #.......#..... #.......#+ hg q .....>#.......+ ## '.......# ##########@......#-69.0 (33.0) + h ...# ..)# ...)#+ h  ..+ .................# .................# ..................  #+##+######....[..≈≈≈≈ _You reach down and open the door.+ h [ _Found a stone staircase leading down., hE4, hH, hQ, hW, hX% _, ha, hf@  There is an open door here., hj, hsk _, hCn, hx, hB|,, h~, ha, h,, hҍ,, hX, hfo.....o.  .....  ......... #.# ....... ..# ............ #.# ...........########'##.......# .......@.#.......#- #.......# ..>#.......+ # .........#.......# # '.......# # ##########.......#o   orc priest (asleep) ## .................# .# .........).......# .# .........).......#, h 74.0 (5.0)  You reach down and open the door.5.0 (6, h, h _An orc priest comes into view. It is wielding a +0 short sword., h1 ...........o.  ...........  .........  .......  .....  ...  #######'##  .......@.#  .........# , h4 ........># # .........# # .........' # ##########.  .  )..  ) , hz ...........o.  ...........  .........  .......  .....  ...  #######'##  .......@.#  .........#  ........>#, h}  .........#  .........' ##########.  . ).. ), h4, h, hچb _An orc priest is nearby!- he......o........ ........ #...!........... .................. #.#- h...............#######@##...# >+#.........'. # ##########. #...- hv&30--------  Found 2 yellow potions.  The orc priest mumbles some strange prayers to Beogh against you.  Beogh smites you!  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!"  (press Y on the ability menu to convert to Beogh)- h6/  --more--. hT `oo. h v 6.0 (1Beogh _. h . h Q _There is an open door here./ h &....................o.. ........ ........ .#...!........... .# ................. .# .................# / ha #######'##.......# ........@#.# .#.# .>#.+ .#.#  .' ##########.#.......... .) / h  / h 87 _/ ha / h / h 4/ h& / h 1--------/ h / h5 ,/ h / h / h/ hY/ h/ hoo   orc priest/ hy s    ........  ........  ........  ...!....  .......  ........  #######'##  ........@# / h81.0 (4 .........#  ........>#  .........#  .........'  ########## #  # ) # ) _You start resting.0 h7a   ........  ........0 hbv  ........  ...!....  .......  ........  #######'##  ........@#  .........#  ........>#  .........#  0 hc).........' ##########   ) )0 hd0 hDk0 hyn 0 hoT_An orc priest is nearby!0 h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hcs ...............  paps the Sneak ............o..  Poltergeist ...............  Health: 31/45 ================-------- 0 htK...............  Magic: 10/12 ====================---- .# ...!...........  AC: 8Str: 6 .# .......o.........  EV: 12Int: 18 .# .......*.........#  SH: 0Dex: 14 #######*##.......#  XL:  7 Next: 34% Place: Dungeon:5 ........@#.......#  Noise: ---------  Time: 3981.0 (0.0)0 hxuJ .........#.......#  a) +2 dagger (protect) ........>#.......+  Nothing quivered .........#.......#  Fly  .........'.......#  0 hhvR##########.......#  o   orc priest # .................# # .........).......# # .........).......# _An orc priest is nearby!Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hWw"Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (chance to affect: 50%)0 h...............paps the Sneak............o..Poltergeist...............Health: 31/45 ================--------...............Magic: 10/12 ====================---- .#...!...........AC: 8Str: 6 .#.......*.........EV: 12Int: 18 .#0 h[{.................#SH: 0Dex: 14#######'##.......#XL:  7 Next: 34% Place: Dungeon:5........@#.......#Noise: ---------  Time: 3981.0 (0.0).........#.......#a) +2 dagger (protect)........>#.......+Nothing quivered.........#.......#Fly .........'.......###########.......#o   orc priest #.................# #.........).......# #.........).......# _An orc priest is nearby!Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (chance to affect: 50%)0 h"0 h`M 0 hV 1.0 hW +2.0 (10 h] 0 hq`   Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  0 h;a Aim: an orc priest, wielding a +0 short sword (chance to affect: 50%) _The orc priest resists with some effort.1 hq1 hs1 hw1 hz1 h1 hO32=1 h1 hXoo   orc priest1 h    ........  ........  1 h(........  ...!....  .......  ........  #######'##  ........@# 3 .........#  ........>#  .........#  .........'  ########## #  # ) # ) 1 hI_You start resting.1 h9"   ........  ........  ........  ...!....  .......  ........  #######'##  ........@#  .........#  ........>#  .........#  1 h:G.........' ##########   ) )1 hu?1 hAb _An orc priest is nearby!1 h3  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 h'  ...............  paps the Sneak ............o..  Poltergeist ...............  Health: 32/45 =================------- ...............  Magic: 8/12================-------- .# ...!...........  AC: 8Str: 6 .# .......o.........  EV: 12Int: 18 .# .......*.........#  SH: 0Dex: 14 #######*##.......#  XL:  7 Next: 34% Place: Dungeon:5 ........@#.......#  Noise: ---------  Time: 3983.0 (0.0) .........#.......#  a) +2 dagger (protect)[11;81 h^H ........>#.......+  Nothing quivered .........#.......#  Fly  .........'.......#  ##########.......#  o   orc priest # .................# # .........).......# # .........).......# _An orc priest is nearby!Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (chance to affect: 50%)1 hwD...............paps the Sneak............o..Poltergeist...............Health: 32/45 =================-------...............Magic: 8/12================-------- .#...!...........AC: 8Str: 6 .#.......*.........EV: 12Int: 18 .#.................#SH: 0Dex: 14#######'##.......#XL:  7 Next: 34% Place: Dungeon:5........@#.......#Noise: ---------  Time: 3983.0 (0.0).........#.......#a) +2 dagger (protect)........>#.......+Nothing quivered.........#.......#Fly .........'.......###########.......#[1 hoG614;38Ho   orc priest #.................# #.........).......# #.........).......# _An orc priest is nearby!Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (chance to affect: 50%)1 h.2 heG.2 hg+4.0 (12 hp2 hlt]  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword (chance to affect: 50%) _The orc priest resists with some effort.2 h 42 hI 2 h 2 h B2 hU oo   orc priest2 ht     ........  ........  ........  ...!....  ........  ........  #######o##  ........@# 2 h" 5 .........#  ........>#  .........#  .........'  ########## #  # ) # ) _You start resting.2 h$    ........  ........  ........  ...!....  ........  ........  #######o##  ........@#  .........#  ........>#  .........#  .........' ##########   ) ) _An orc priest is nearby!3 h#|  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 hZ ...............  paps the Sneak ............o..  Poltergeist ...............  Health: 32/45 =================------- ...............  Magic: 6/12============------------ 3 h%\[.# ...!...........  AC: 8Str: 6 .# .................  EV: 12Int: 18 .# .................#  SH: 0Dex: 14 #######o##.......#  XL:  7 Next: 34% Place: Dungeon:5 3 h(_........@#.......#  Noise: ---------  Time: 3985.0 (0.0) .........#.......#  a) +2 dagger (protect) ........>#.......+  Nothing quivered .........#.......#  Fly  .........'.......#  ##########.......#  o   orc priest # .................# # .........).......# # .........).......# _An orc priest is nearby!Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (chance to affect: 50%)3 h0...............paps the Sneak............o..Poltergeist...............Health: 32/45 =================-------...............Magic: 6/12============------------ .#...!...........AC: 8Str: 6 .#.................EV: 12Int: 18 .#3 h#.................#SH: 0Dex: 14#######*##.......#XL:  7 Next: 34% Place: Dungeon:5........@#.......#Noise: ---------  Time: 3985.0 (0.0).........#.......#a) +2 dagger (protect)........>#.......+Nothing quivered.........#.......#Fly .........'.......#3 h^##########.......#o   orc priest #.................# #.........).......# #.........).......# _An orc priest is nearby!Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword (chance to affect: 50%)3 hZo(asleep)  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 short sword (chance to affect: 50%)  The orc priest looks drowsy...3 h98o3 hR12 6.0 (13 h(3 hk _You feel bolstered by spreading misfortune.3 h  The helpless orc priest fails to defend itself.  You perforate the orc priest like a sieve!!!  Your weapon exudes an aura of protection.)3 h 6 39418 (0.8 _You kill the orc priest! _Your Ice Magic skill increases to level 2!4 h4 h~4 h4 ht4 h"4 h {7==4 h4 h"4 h#4 h$4 h(4 h)h4=24 h,4 h04 hD14 h34 h94 hrD oo   orc (wandering) _You start resting.4 h$X91.8 (5.0==2.8 (6 _An orc comes into view. It is wielding a +0 war axe.5 h ........ ........ ........ ............... #.# ...!...o....... .# ................. #.# ...........o.....#5 h8 #######@##.# .#.# ..#.# >#.+ # .#.# #5 hur .........'.#o 2 orcs (wandering) ##########.# ## ..# .# .).#5 h   An orc comes into view. It is wielding a +0 club.5 hL5 h.oo.o1 wandering)5 hBm5====3.8 (15 h5 h  _The orc shouts!  There is an open door, spattered with blood here. _You see here a +0 short sword.5 h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 h   paps the Sneak ...............  Poltergeist ...............  Health: 35/45 ==================------ ...............  Magic: 5/12==========-------------- ...............  AC: 12  Str: 6 #.# ...!....o......  EV: 12Int: 18 ..# ........*........  SH: 0Dex: 14 #.# .......*..o......#  XL:  7 Next: 41% Place: Dungeon:5 #######@##.......#  Noise: ===------  Time: 3993.8 (0.0) 5 hh .........#.......#  a) +2 dagger (protect) .........#.......#  Nothing quivered ........>#.......+  Fly # .........#.......# # .........'.......#  oo 2 orcs (1 wandering) # ##########.......# ## .................# .# .........).......# Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 67%)5 hG lpaps the Sneak...............Poltergeist...............Health: 35/45 ==================------...............Magic: 5/12==========--------------...............AC: 12  Str: 6 #.#...!....*......EV: 125 hXL Int: 18 ..#.................SH: 0Dex: 14 #.#..........o......#XL:  7 Next: 41% Place: Dungeon:5#######@##.......#Noise: ===------  Time: 3993.8 (0.0).........#.......#a) +2 dagger (protect).........#.......#Nothing quivered........>#.......+Fly #.........#.......# #.........'.......#oo 2 orcs (1 wandering) ###########.......# ##.................# .#.........).......#Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 67%)5 h(_oasleep)5 hoo.3---4.8 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (wandering,  hasn't noticed you, chance to affect: 67%) _The orc looks drowsy...6 h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 hH  paps the Sneak ...............  Poltergeist ...............  Health: 35/45 ==================------ ...............  Magic: 3/12======------------------ ...............  AC: 13  Str: 6 #.# ...!....o......  EV: 12Int: 18 ..# .................  SH: 0Dex: 14 #.# ........*o.......#  XL:  7 Next: 41% Place: Dungeon:56 h #######@##.......#  Noise: ---------  Time: 3994.8 (0.0) .........#.......#  a) +2 dagger (protect) .........#.......#  Nothing quivered ........>#.......+  Fly # .........#.......# # .........'.......#  oo 2 orcs (1 asleep) # ##########.......# ## .................# .# .........).......# Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 67%)6 hwpaps the Sneak...............Poltergeist...............Health: 35/45 ==================------...............Magic: 3/12======------------------...............AC: 13  Str: 6 #.#...!....o......EV: 12Int: 18 ..#.................SH: 0Dex: 14 #.#.........*.......#XL:  7 Next: 41% Place: Dungeon:5#######@##.......#Noise: ---------  Time: 3994.8 (0.0).........#.......#a) +2 dagger (protect).........#.......#Nothing quivered........>#.......+Fly #.........#.......# #.........'.......#[36 hd1moo 2 orcs (1 asleep) ###########.......# ##.................# .#.........).......#Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 67%)6 hS(Yo7 huo45.8 (17 h07 h}Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 leather armour (chance to  affect: 67%) _The orc looks drowsy...8 h #######.....###... ..........# ...!....o .# .. .#........@o.......# #######)##.......# .........#.......# .........#.......#  .>#.......+ ..#.......#  .........'.......# ########## # ..oo1 asleep)4==6 _The orc wakes up again.8 h  The helpless orc fails to defend itself.  You perforate the orc like a sieve!!!  Your weapon exudes an aura of protection.8 h )o   orcYou kill the orc!8 h 8 h 6=212=7.6 (0.88 h 8 h Q _The orc closely misses you.9 h  You hit the orc.8.4 _The orc is moderately wounded.9 hX  You hit the orc but do no damage.The orc is moderately wounded.9 hgY(9.29 hd9 hVhP _The orc barely misses you.9 h5  You hit the orc but do no damage.The orc is moderately wounded.9 hY729----==4000.09 hB9 hF9 _The orc hits you with a +0 war axe!9 hJ O  You barely miss the orc.9 h nThe orc is moderately wounded.89 h 9 h` : _The orc hits you but does no damage.9 h; T  You closely miss the orc.The orc is moderately wounded.30=---1.6 _The orc hits you but does no damage.: h/f  You hit the orc but do no damage.: h(2.4: h2: h^ _The orc is moderately wounded.: h  You closely miss the orc.The orc is moderately wounded.3.2: h0: hQ _The orc closely misses you.: h_l  You hit the orc.  The orc is moderately wounded.: hPmD04.0: hv: hyQ _The orc closely misses you.: hS=  You hit the orc but do no damage.The orc is moderately wounded.: h1? v28--5==: hA 8: hJ : hN 9 _The orc hits you with a +0 war axe.: h`1 5  You hit the orc.: hy: C): h ] (5.6: h d : hf G _You kill the orc!: h6vM #!....#  #######.....### ....!..... . .#.........)#######)##.......#...........#.......#.............#######-6.6 (1.0 _Found a potion of invisibility.  Things that are here: _a +0 war axe; a +0 leather armour; hBM. #!....#  #######.....### ....! ). .#.........); h5 #######)##.......#Fly ...........'......; hN; h:G-7 _; h; h.< hZ9=-==192< hg30==6==1< h < hy< h< h%< h,< h< h!< h$< h &< hM+< h,#1< h/<===< h81< hv7< h8< h<< h}B< hD< h3H< hLN< hP< hgSy32=7==< h.V< hw\< h\]< h`< hef< hVg< hj< ho< ho< hr< hYx< hiy< hz3< hz=< h,==< h< h< h< hʊ< h`< h;< h< hu< h|< he< h0< h< h< hΠ< h< hj4< h=< h8< hY==< h< hY< h_< h<< h< hc< h=< h< h< h< hN 9< h< hT< h< h< hE5< h=< h==< h4< h< h< hy< h< hh< hM< h* 8 < h< h < h< h}9_You feel your existence waver again.< h< h&< h6< h=< h,< h< h< h< hL9< h==< h< h < hV< hd< h< h< h< h< h< h< h7< hm=< h < hb< hw< h\< h==< h< h < hZ< h4< h< h< hj< h< h< h< hl8< h=< h- 10/12< h==< hp< h!< h %< h%< hH(< h+< hu,< h.< h2< h2< h39< h<3=< hI=< hcBQ==< hD< hH,< h=K< hTB< hUZc40=< h_< hdc1==< hl< hr,< h v< hS{,< h~}< h"l1=< h< h*Q==< h< hى,< h< h< h9< h)< hb2=< hd< h\c2==< hx< h&R _Magic restored.< hĦ< hl3=< h< hѰ,< h1< h8Q==< h< hB,< h< h b4=< h|< h,< h< h,< h< h,< hG< h5==< h< hX1 _HP restored.< h4< hw< h-< h,< h< h< h,< ht< hH< hP=< h< hu< h,< h"< h## #.....# # #!....# #+##+########.....### ### ..... ..# ..... #.# ..... ..# ..... #####.# .......@............ ......# < hZ.....)........ #####.# .....).......# ..# ..#########)##.......# #.# . .........#.......# ..# .........#.......# #### ........>#.......+ ....# .........#.......# #...# .........'.......#< h\73.6 (66.0)4.6 (67< h< h\T _s - 2 yellow potions= hSRead which item? Scrolls  l - 3 scrolls of teleportation  o - a scroll labelled NAPSY BOALA [!] read|quaff|evoke[?] describe selected= hj#paps the Sneak ##.....#Poltergeist ##!....#Health: 45/45 ======================== #+##+########.....###Magic: 12/12 ======================== ###....................AC: 8Str: 6 ..#....................EV: 12Int: 18 #.#....................SH: 0Dex: 14 ..#....................XL:  7 Next: 42% Place: Dungeon:5 #####.# .......@............Noise: ---------  Time: 4074.6 (0.0) ......# ............)........a) +2 dagger (protect) #####.# .............).......#Nothing quivered ..#..#########)##.......#[40= homFly #.#. .........#.......# ..#.........#.......# ####........>#.......+ ....#.........#.......# #...#.........'.......#Things that are here: _a +0 war axe; a +0 leather armour _You feel your existence waver again. _Magic restored. _HP restored. _s - 2 yellow potions  Okay, then. = hq_= h&s= hp  _= h X= h = h = h = h = h = h = hx = h = hҩ = h X= hv n= h M _c - 3 potions of invisibility (gained 1)= ho 4= hP = h = h ,= h = h = h_ B= h = hg ,= h = h = h ,= hF = h^= h,= h!= h= h= hK= h= h= hx = h = h = h F _You reach down and open the door.= h= h= h,= hC= hH= h = h= h@  There is an open door here.= h9= h _= h_= hn= h,= hy= h!= h#,= h(%= hu*= he,,= h.= h0= hL3,= h4= h6= h8,= h:= h;= h== h== hZ>= hv@= hB= hB= h/C= hE= hOG,= hH= hKF _You reach down and open the door.= hL4= h2N= h|L  There is an open door here. _= h}= ho= h = hZ= h,= hA= h9= h........#...#....# ........'...#....# ).......#...#....# .......#...##...# .......#...##...# #.......#........# ......+.# #.......#.# '.......## 113.6 (39.0) #.......#...##...# ........#+####....# ).......# ......# ).......# .......#......+.(......## ........#........#....#+####...# .........4.6 (40 _Found 4 boomerangs.> h, Read which item? Scrolls  l - 3 scrolls of teleportation  o - a scroll labelled NAPSY BOALA [!] read|quaff|evoke[?] describe selected> h ........#...#....#paps the Sneak ........'...#....#Poltergeist ).......#...#....#Health: 45/45 ======================== #.......#...##...#Magic: 12/12 ======================== #.......#...##...#AC: 8Str: 6 #.......#........#EV: 12Int: 18 #.......+........#SH: 0Dex: 14 #.......#........#XL:  7 Next: 42% Place: Dungeon:5 '.......#.......@#Noise: ---------  Time: 4114.6 (0.0) #.......#...##...#a) +2 dagger (protect) ........#+####....#Nothing quivered ).......# ......#Fly ).......#> h  .......# ........+.(......## ........#........# ........#+####...# ......... _c - 3 potions of invisibility (gained 1) _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found 4 boomerangs.  As you read the scroll labelled NAPSY BOALA, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.5.6 (1> h> > hb . _It was a scroll of fear.? hW ? h[ ? h` )##.......#...##...# .#.......#...##...# .#.#........# >#.+........# ? ha .#.#........# .'.#........##.#...##...## ..#+####....# .).#..#7.6 (2 ? h8b .).#.........#.+.(......## ..#.. ..#+####.. ....[..≈≈≈≈ ......? hx ≈≈≈≈≈ .)....≈≈≈≈≈≈8.6 (3 _Found a mace.? hض R? h ? h+ ..#? hQ .#........# .? ha .'.#........# ###.#...##...## ...#+####....#? h .).#.........#.).#.........# ...+.(......##.#.......? h ..#+####21..[..≈≈≈≈≈..# #....≈≈≈≈≈≈≈≈≈.)....# #..≈≈≈≈≈≈≈≈≈≈≈≈≈....# #.≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈.?# ? h M#.≈≈≈≈≈≈ ..≈≈≈≈≈≈...# +.≈≈≈≈≈≈ >.≈≈≈≈≈≈...# #? h ? h ? h+ {2.6 (4 _Found a staircase to the Ecumenical Temple.@ h,.....#...# .....+.(......## .......#........# #+####...# ........## [..≈≈≈≈≈........# ≈≈≈≈≈≈≈≈≈.)....# ≈≈≈≈≈≈≈≈≈≈≈≈≈....# ≈≈≈≈≈ ≈≈≈≈≈≈≈≈..@# ≈≈≈≈≈ ..≈≈≈≈≈≈...# ≈≈≈≈≈ >.≈≈≈≈≈≈...# ≈≈≈≈≈ .### ≈≈≈≈≈ [4@ hq0m~~≈≈≈.. ≈~.... ...... ..... 7.6 (58.6 (6 _o - a scroll of identify@ hP4@ hZR@ hV@ h_X@ hxgn..#.#..#+####...#...........##[..≈≈≈≈≈........#≈≈≈≈≈≈≈≈≈.)....#.≈≈≈≈≈≈≈≈≈≈≈≈≈....#≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈...# .@ h.≈≈≈≈≈≈@..#9.6 (1 .≈≈≈≈≈≈ .≈≈≈≈≈≈.### ..≈≈≈≈≈ ≈~~≈≈≈... ≈≈≈~...... ≈≈.....................#........##.....<..#@ hCpB30.6 (2@ hv@ hdy9 _Found a stone staircase leading up.@ h @ h Read which item? Scrolls  l - 3 scrolls of teleportationo - a scroll of identify [!] read|quaff|evoke[?] describe selectedA h\A haA h0k.........#........#paps the Sneak .........#+####...#Poltergeist ..................##Health: 45/45 ======================== ...[..≈≈≈≈≈........#Magic: 12/12 ======================== ....≈≈≈≈≈≈≈≈≈.)....#AC: 8Str: 6 ..≈≈≈≈≈≈≈≈≈≈≈≈≈....#EV: 12A hm$Int: 18 .≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈...#SH: 0Dex: 14 .≈≈≈≈≈≈ ..≈≈≈≈≈≈...#XL:  7 Next: 42% Place: Dungeon:5 .≈≈≈≈≈≈ >.≈≈≈≈≈≈@..#Noise: ---------  Time: 4130.6 (0.0) .≈≈≈≈≈≈ .≈≈≈≈≈≈.###a) +2 dagger (protect) ..≈≈≈≈≈ ≈~~≈≈≈...Nothing quivered≈≈≈~......Fly ≈≈........................#........#...#.....<..#You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. _Found a mace. _Found a staircase to the Ecumenical Temple. _o - a scroll of identify _Found a stone staircase leading up.A hA hݥIdentify which item? (\ to view known items) Potions (select first with !)  j - a ruby potion  k - a murky dark potion  m - 2 fizzy clear potions  r - 2 metallic grey potions  s - 2 yellow potions[?] describe selectedB hR B h[ B h g .........#........#paps the Sneak .........#+####...#Poltergeist ..................##Health: 45/45 ======================== ...[..≈≈≈≈≈........#Magic: 12/12 ======================== ....≈≈≈≈≈≈≈≈≈.)....#AC: 8B hAh Str: 6 ..≈≈≈≈≈≈≈≈≈≈≈≈≈....#EV: 12Int: 18 .≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈...#SH: 0Dex: 14 .≈≈≈≈≈≈ ..≈≈≈≈≈≈...#XL:  7 Next: 42% Place: Dungeon:5 .≈≈≈≈≈≈ >.≈≈≈≈≈≈@..#B hk 3Noise: ---------  Time: 4130.6 (0.0) .≈≈≈≈≈≈ .≈≈≈≈≈≈.###a) +2 dagger (protect) ..≈≈≈≈≈ ≈~~≈≈≈...Nothing quivered≈≈≈~......Fly ≈≈........................#........#...#.....<..#You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear. _Found a mace. _Found a staircase to the Ecumenical Temple. _o - a scroll of identify _Found a stone staircase leading up.B h~ ]  As you read the scroll of identify, it crumbles to dust.B hq +1.6 (1B h B hQ . _j - a potion of ambrosiaD hCH .#.#.#+####...#.##.[..≈≈≈≈≈.# #....≈.)....# #..≈....# #.≈≈≈≈≈≈ D hI ≈...# #.≈≈≈≈≈≈ ..≈≈≈≈≈≈...# +.≈≈≈≈≈≈ >..# #.≈≈≈≈≈≈ ..≈≈≈≈≈≈.### #..≈≈≈≈≈ ≈≈~~≈≈≈....≈~........≈..#.#....#.#....#.....<..#D hbS D hbT T2Water D h3Y D h[ E h.#.#.#+####...#.## #....[..≈≈≈≈≈.# .#....≈.)....# .#..≈....# .#.≈≈≈≈≈≈≈...# .#.≈≈≈≈≈≈...≈≈≈≈≈≈...# .+.≈≈≈≈≈≈.>.≈≈≈≈@≈...# .#.≈≈≈≈≈≈...≈≈≈≈≈≈.####..≈≈≈≈≈≈≈≈~~≈≈≈....$≈~.#≈≈≈≈.#.#.....#.#.....#.....<..#E h}3 _Found 16 gold pieces.E h?>.#.#.#+####...#.###....[..≈≈≈≈≈.#.#....≈.)....#.#..≈....#.#.≈...#.#.≈≈≈≈≈≈...≈≈≈≈≈≈...#.+.≈≈≈≈≈≈.>.≈≈≈@≈≈...#.#.≈≈≈≈≈≈...≈≈≈≈≈≈.####..≈~~≈≈≈....$. #≈~.# #≈.# #.# #.#.# #.#.....<..# #4E h.#.#.#+####...#.###....[..≈≈≈≈≈.#.#....≈.)....#.#..≈....#.#.≈...#.#.≈≈≈≈≈≈...≈≈≈≈≈≈...#.+.≈≈≈≈≈≈.>.≈≈@≈≈≈...# #..#.≈≈≈≈≈≈...≈≈≈≈≈≈.####..≈~~≈≈≈....$. .#≈~.# .#.≈≈≈≈≈.# .#.# .#.#.# .#.#.....<.# .#E h<5E hE hE hO.#.#.#+####...#.###....[..≈≈≈≈≈.#.#....≈.)....#.#..≈....#.#.≈...#.#.≈≈≈≈≈≈...≈≈≈≈≈≈...#.+.≈≈≈≈≈≈.>.≈@≈≈≈≈...# [#..#.≈≈≈≈≈≈...≈≈≈≈≈≈.### .####..≈~~≈≈≈....$. ..#≈~.# ..#.≈≈≈≈≈..# ..#..# ..##.#..# ..##.#.....<..# ..#E h%X<6E h^E haE h\.#.#.#+####...#.###....[..≈≈≈≈≈.#.#....≈.)....#.#..≈....#.#.≈...#.#.≈≈≈≈≈≈...≈≈≈≈≈≈...#E h:}.+.≈≈≈≈≈≈.>.@≈≈≈≈≈...# #[#..#.≈≈≈≈≈≈...≈≈≈≈≈≈.### #.####..≈~~≈≈≈....$..# .≈~.#.#.≈≈≈≈≈...#.#...#.##.#...# ...# #.#.....<..# ...#E hE h~&7E hE h!E h`R.#.#.#+####...#.###....[..≈≈≈≈≈.#.#....≈.)....#.#..≈....#.#.≈...#.#.≈≈≈≈≈≈...≈≈≈≈≈≈...#.+.≈≈≈≈≈≈.>≈...# ##[#..#.≈≈≈≈≈≈...≈≈≈≈≈≈.### ##.####..≈~~≈≈≈....$..# ..≈~.#.#.≈≈≈≈≈....#.#....#.##.#....#.# #.#.<..# ....#8E h[E h+.#.#.#+####...#.## +######....[..≈≈≈≈≈.#.#....≈.)....#.#..≈....#.#.≈...#.#.≈≈≈≈≈≈...≈≈≈≈≈≈...#.+.≈≈≈≈≈≈.@.≈≈≈≈≈≈...##[#..#.≈≈≈≈≈≈...≈≈≈≈≈≈.###E h[#.####..≈~~≈≈≈....$. #....# ...≈~.# #....#.≈≈≈≈≈.....# #....#.....# #....##.#.....# #....# #.#..<..# .....#E hE h&9E h _There is a staircase to the Ecumenical Temple here.E h JE h+ Z40 _E h%  _..##.....##.#...#.##.....##.._.##.....###._.###.....##..... ########.....##...##.....######## .......##.....##.##.....##......._..##.....###.....##.._.......##.....#.....##......... ############.........############....##.......##...........Temple.._..##..@..##.._......... ...........##.......##...........#########.........############ .........##.....#.....##......... ....._..##.....###.....##.._..... .......##.....##.##.....##.......  ########.....##...##.....########  .....##.....###._.###.....##.....  ._..##.....##.#...#.##.....##.._. You fly downwards. Welcome to the Ecumenical Temple!_ h& .;10m_E hn -1.4 (1.8E hs ____ ._E hu _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.H h:4H hfH hH hH h|% _H hnnH hdH hy,H hH hH hj,H hfH h H h ,H h H hH h,H hH hH hDH h,H h"H hH h,H hH hH h`H hH h H h"BH h #H h $H h$H h%H h&H h'H ht(H h)H h#*H h4+H h+H h,H h-H h.H h/,H hD1H hF2H h8H h,9H h:H h;H hW<,H h=H h>H h?H hV@H hAH hBH hzC,H h)EH h"FH hG,H hQHH h]IH h2J,H hKH hLH hM,H hNH hOH hP,H hSH hSH hTH hZUH hWn _You reach down and open the gate.  Found an opulent altar of Gozag.H h`YH hZ _H hZH h-]@  There is an open gate here.H hu^H hQ_6 _H h aH hbH hb,H hedH hbeH h'f,H hvgH hhH hbi,H hjH hkH hl,H h"nH hoH ho,H h't: #........................ #.................... #...#+++#'''#+++#+++#+++#. #...#...#...#...#...#...# #...#._.#...#...#...#._.# ########...#...#...#...#...#...# #H hXu..........##..#...#...#...#..##. #..##.#...#...#...#.## #....###@_.#...#._.###71.4 (30.0) #...#####.....##...#...#...## #...+...##.....##..#...#..##..... #...+._..##.....##.#...#.##.....# #...+.....##.....###._.###.....## #...#########.....##...##.....### #...+.......##.....##.##.....##.. #...+....._..##.....###.....##.._ #...+.........##......H hxg___H h?yI h@3#.#.............#...#+++#'''#+++#+++#+++#.#...#...#...#...#...#...#.#...#._.#...#...#...#._.#....#...#...#...#...#...#. .##..#...#...#...#..##. ..##.#...#...#...#.##. .I h5..###.@.#...#._.###. ...#####.....##...#...#...##. ...+...##.....##..#...#..##.....# ...+._..##.....##.#...#.##.....# ...+.....##.....###._.###.....##. ...#.....##...##.....# ...+.##.....##.##.....##. ...+....._..##.....###.....##.._. ...+.##.....#.....##.I h<L__I hK>12.4 (1.0)I huCU__I hG^ _There is an opulent altar of Gozag here.I hY  You hover solemnly before the altar of Gozag.I h0/  --more--I h6 I hS {Gozag Ym Sagoz the Greedy Gozag Ym Sagoz the Greedy teaches that the world belongs to the rich. Those accepting this principle may exchange their gold for divine assistance. Followers of Gozag do not earn piety; the only way to impress this god is by amassing a fortune, and worshippers may request as much assistance as they can afford. Fortunately, Gozag's worshippers are said to have the touch of gold. Favour - Gozag is neutral towards you. Granted powers:(Cost)I h Gozag turns your defeated foes' bodies to gold. Your enemies may become distracted by gold. You can petition Gozag for potion effects.(400 Gold)You can fund merchants seeking to open stores in the dungeon. (800 Gold)You can bribe branches to halt enemies' attacks and recruit allies. (3000 Gold)[!]: Overview|Powers|Wrath [J/Enter]: join religion (77 gold; you have 247)I hi I hq I hz #.......................... paps the Sneak#.......................... Poltergeist#...#+++#'''#+++#+++#+++#.. Health: 45/45 ========================#...#...#...#...#...#...#.. Magic: 12/12 ========================I h~ #...#._.#...#...#...#._.#.. AC: 8Str: 6 #######...#...#...#...#...#...#.. EV: 12Int: 18 ..........##..#...#...#...#..##.. SH: 0Dex: 14 ...........##.#...#...#...#.##... XL:  7 Next: 42% Place: Temple ............###.@.#...#._.###.... Noise: ---------  Time: 4172.4 (0.0) ...#####.....##...#...#...##..... a) +2 dagger (protect) ...+...##.....##..#...#..##.....# Nothing quivered ...+._..##.....##.#...#.##.....## Fly ...+.....##.....###._.###.....##. ...#########.....##...##.....####  ...+.......##.....##.##.....##...  ...+....._..##.....###.....##.._.  ...+I ho .........##.....#.....##.....  _There is a staircase back to the Dungeon here. _You reach down and open the gate. _Found an opulent altar of Gozag. _There is an open gate here. _There is an opulent altar of Gozag here.  You hover solemnly before the altar of Gozag.  Gozag welcomes you!I h /  --more--J h j_ of Gozag  Gold: 1703.4 (1__ _You pay a service fee of 77 gold.K hv 4K h K h̶ K h ,K h nK h D  There is an open gate here. _K h BK h K hJ `K h7 K h ,K h/ K h K h K hs ,K hK hK h`,K hK hZK h,K hK h K hx ,K h K h K h ,K haK hK hL,K h9K h5K hK hK hK hK h,K hK hK h,K h1K h;K h,K h K h!K h"K h3#K h$K h"%K h%K h&K h'K h8)K h)K h*K h+K h%-K h-K h.K h/K h1K hM2K h2K hu8._..##.....##.#...#.##.....##.._ .....##.....###._.###.....## ########.....##...##.....######## .......##.....##.##.....##..... ....._..##.....###.....##.._... .........##.....#.....##....... ############.........#############.......##........_..##..@..##.._.....202.4 (29.0)........##.......##...... K h:############.........###########......##.....#.....##..........._..##.....###.....##.._........##.....##.##.....##....... ########.....##...##.....########..##.....###._.###.....##.... ._..##.....##.#...#.##.....##.._K hA=R__K hG?d _There is a staircase back to the Dungeon here.K h _____K h!K h7$A__K h (w____K h(83.4 (1.0) _K hm.T__L h n................#........# ............#+####...# ..........................## +######....[..≈≈≈≈≈........# ..#....≈≈≈≈≈≈≈≈≈.)....# #..≈≈≈≈≈≈≈≈≈≈≈≈≈....# .......#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...# #.≈≈≈≈≈≈...≈≈≈≈≈≈...# Dungeon:5+.≈≈≈≈≈≈.@.≈≈≈≈≈≈...# ###[#..#.≈≈≈≈≈≈...≈≈≈≈≈≈.### L h; .####..≈≈≈≈≈≈≈≈~~≈≈≈....$. #....# ...≈≈≈≈≈≈≈≈~........# #....# .....≈≈≈≈≈..........# #....# ....................#....# ####.......#........# #....# #.......#.....<..#....#L h|L hs-4.9 (2.5L hIzL h<} _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.M hM hyM h2M h$ M h#+####...# ........# ######....[..≈≈≈≈≈ M h%......#....≈≈≈≈≈≈≈≈≈.)....# #..≈≈≈≈....# #.≈≈# #.≈≈≈≈≈≈......# +.≈≈≈≈≈≈.>.≈≈≈≈≈≈...# ##[#..#.≈≈≈≈≈≈..@≈≈≈≈≈≈.### .####.≈≈~~≈≈≈....$. ....# ...≈~........# ....# .....≈≈≈≈≈...# ....# ...........M h#....# ....# ###### s   scorpion (asleep) ....# #.#.....<..# ....# #.# s#.##M h_*(0.0M h7Rss.M h$8+5.9 (1M hCM hBH[ _A scorpion comes into view.M hB ........# #####....[..≈≈≈≈≈ .....#....≈≈≈≈≈≈≈≈≈.)....# #..≈≈≈≈....# #.≈≈# #.≈≈≈≈≈≈......# +.≈≈≈≈≈≈.>.≈≈≈≈≈≈...# #[#..#.≈≈≈≈≈≈...≈≈≈≈≈≈.### .####.≈≈@~≈≈≈....$. ...# ...M h ≈~........## .....≈≈≈≈≈...# # ...........# # #####...## #.#s....<..# # #.# .... #.## ######### . ###M h M h s.6Water M h/ M h N h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.N h=$N h>q........................##  paps the Sneak N h>#####....[..≈≈≈≈≈........#  Poltergeist of Gozag  Gold: 170 N h?.....#....≈≈≈≈≈≈≈≈≈.)....#  Health: 45/45 ======================== N h@.....#..≈≈≈≈≈≈≈≈≈≈≈≈≈....#  Magic: 10/12 ====================---- N hWA.....#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...#  AC: 8N h B+Str: 6 N hB.....#.≈≈≈≈≈≈...≈≈≈≈≈≈...#  EV: 12N hC,Int: 18 N hDD.....+.≈≈≈≈≈≈.>.≈≈≈≈≈≈...#  SH: 0N hD,Dex: 14 N hE.#[#..#.≈≈≈≈≈≈...≈≈≈≈≈≈.###  XL:  7 Next: 42% Place: Dungeon:5 N hzF#.####..≈≈≈≈≈≈≈≈@~≈≈≈....$.  Noise: ---------  Time: 4206.9 (0.0) N h.≈≈≈≈≈≈...#SH: 0Dex: 14 N h#[#..#.≈≈≈≈≈≈...≈≈≈≈≈≈.###XL:  7 Next: 42% Place: Dungeon:5 #.####..≈≈≈≈≈≈≈≈@~≈≈≈....$.Noise: ---------  Time: 4206.9 (0.0) ...# ...≈≈≈≈≈≈≈≈~........#a) +2 dagger (protect) ...# .....≈≈≈≈≈..........#Nothing quivered ...# ....................#Fly Water N hj...# ####.......#*.......# ...##.......#.....<..#s   scorpion ...##.......# .... #.########### .... ### _A scorpion comes into view.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 50%)N h N h^1 m.sN h2 +7.9 (1N hB< N h@ @  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 50%) _The scorpion resists with some effort.N hq####....[..≈≈≈≈≈ ....#....≈≈≈≈≈≈≈≈≈.)....# #..≈≈≈≈....# #.≈≈# #.≈≈≈≈≈≈......# +.≈≈≈≈≈≈.>.≈≈≈≈≈≈...# [#..#.≈≈≈≈≈≈...≈≈≈≈≈≈.### .####.≈≈~~≈≈≈....$. ..# ...........## .....≈≈≈≈≈...# # ...........# # ###### # #.#.s...<..## #.#...... ## ######### .#  ## N hwN h}V.sN hT8Water N hN hO hfQ...#....≈≈≈≈≈≈≈≈≈.)....# #..≈≈≈≈....# #.≈≈# #.≈≈≈≈≈≈......# +.≈≈≈≈≈≈.>.≈≈≈≈≈≈...# #..#.≈≈≈≈≈≈...≈≈≈≈≈≈.### ####.≈≈~~≈≈≈....$. ...≈~........# .# .....≈≈≈≈≈.@.# # ...........# # ###### # #.#.....<..# # #.#....... ## #########..s #  ###. .s. h}iJ65H9O he#..≈≈≈≈....# #.≈≈# #.≈≈≈≈≈≈...O h1gm...# +.≈≈≈≈≈≈.>.≈≈≈≈≈≈...# #.≈≈≈≈≈≈...≈≈≈≈≈≈.######.≈≈~~≈≈≈....$. ...≈~........# # .....≈≈≈≈≈...# # ...........# # ####O h/hg## # #.......#.....<..# # #.......#..s..... # #########.... #### O h%i....)O hkO h v@s.O hw'10O hO h$# _Found a whip.O hW  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O hi ..#..≈≈≈≈≈≈≈≈≈≈≈≈≈....#  paps the Sneak ..#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...#  Poltergeist of Gozag  Gold: 170 ..#.≈≈≈≈≈≈...≈≈≈≈≈≈...#  Health: 45/45 ======================== ..+.≈≈≈≈≈≈.>.≈≈≈≈≈≈...#  Magic: 8/12================-------- ..#.≈≈≈≈≈≈...≈≈≈≈≈≈.####  AC: 8Str: 6 ###..≈≈≈≈≈≈≈≈~~≈≈≈....$.  EV: 12Int: 18 # ...≈≈≈≈≈≈≈≈~........#  SH: 0Dex: 14 # .....≈≈≈≈≈..........#  XL:  7 Next: 42% Place: Dungeon:5 # ........O hk M....@.......#  Noise: ---------  Time: 4210.9 (0.0) # ####.......#.*......#  a) +2 dagger (protect) # #.......#.s...<..#  Nothing quivered # #.......#........  Fly # #########........  ####.....  s   scorpion .....  ...).  _Found a whip.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 50%)O h&C ..#..≈≈≈≈≈≈≈≈≈≈≈≈≈....#paps the Sneak ..#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...#Poltergeist of Gozag  Gold: 170 ..#.≈≈≈≈≈≈...≈≈≈≈≈≈...#O h#G Health: 45/45 ======================== ..+.≈≈≈≈≈≈.>.≈≈≈≈≈≈...#Magic: 8/12================-------- ..#.≈≈≈≈≈≈...≈≈≈≈≈≈.####AC: 8Str: 6 ###..≈≈≈≈≈≈≈≈~~≈≈≈....$.EV: 12Int: 18 # ...≈≈≈≈≈≈≈≈~........#SH: 0Dex: 14 # .....≈≈≈≈≈..........#XL:  7 Next: 42% Place: Dungeon:5 # ............@.......#Noise: ---------  Time: 4210.9 (0.0) # ####.......#........#a) +2 dagger (protect) ##.......#.*...<..#Nothing quivered ##.......# hPJ `40m........Fly ##########........####.....s   scorpion........). _Found a whip.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 50%)O h<O h[O hkAs.O h+1.9 (1O hKO h{5Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 50%) _The scorpion resists with some effort.P hX   Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P hg..#..≈≈≈≈≈≈≈≈≈≈≈≈≈....#  paps the Sneak ..#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...#  Poltergeist of Gozag  Gold: 170 ..#.≈≈≈≈≈≈...≈≈≈≈≈≈...#  Health: 45/45 ======================== ..+.≈≈≈≈≈≈.>.≈≈≈≈≈≈...#  Magic: 6/12============------------ ..#.≈≈≈≈≈≈...≈≈≈≈≈≈.####  AC: 8Str: 6 P h)###..≈≈≈≈≈≈≈≈~~≈≈≈....$.  EV: 12Int: 18 # ...≈≈≈≈≈≈≈≈~........#  SH: 0Dex: 14 # .....≈≈≈≈≈..........#  XL:  7 Next: 42% Place: Dungeon:5 # ............@.......#  Noise: ---------  Time: 4211.9 (0.0) # ####.......#s.......#  a) +2 dagger (protect) # #.......#.....<..#  Nothing quivered # #.......#........  Fly # #########........  ####.....  s   scorpion .....  ...).  h2d _The scorpion resists with some effort.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 50%)P h<..#..≈≈≈≈≈≈≈≈≈≈≈≈≈....#paps the Sneak ..#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...#Poltergeist of Gozag  Gold: 170 ..#.≈≈≈≈≈≈...≈≈≈≈≈≈...#Health: 45/45 ======================== ..+.≈≈≈≈≈≈.>.≈≈≈≈≈≈...#Magic: 6/12============------------ ..#.≈≈≈≈≈≈...≈≈≈≈≈≈.####AC: 8Str: 6 ###..≈≈≈≈≈≈≈≈~~≈≈≈....$.EV: 12Int: 18 P h]# ...≈≈≈≈≈≈≈≈~........#SH: 0Dex: 14 # .....≈≈≈≈≈..........#XL:  7 Next: 42% Place: Dungeon:5 # ............@.......#Noise: ---------  Time: 4211.9 (0.0) # ####.......#*.......#a) +2 dagger (protect) ##.......#.....<..#Nothing quivered ##.......#........Fly ##########........####.....s   scorpion........). _The scorpion resists with some effort.  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim:  h)7ma scorpion (chance to affect: 50%)P h P hn ;sP h| 3=2.9 (1P h! P h& Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 50%) _The scorpion resists with some effort. The scorpion misses you.Q h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q h ..#..≈≈≈≈≈≈≈≈≈≈≈≈≈....#  paps the Sneak ..#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...#  Poltergeist of Gozag  Gold: 170 ..#.≈≈≈≈≈≈...≈≈≈≈≈≈...#  Health: 45/45 ======================== ..+.≈≈≈≈≈≈.>.≈≈≈≈≈≈...#  Magic: 4/12========---------------- ..#.≈≈≈≈≈≈...≈≈≈≈≈≈.####  AC: 8Str: 6 ###..≈≈≈≈≈≈≈≈~~≈≈≈....$.  EV: 12Int: 18 # ...≈≈≈≈≈≈≈≈~........#  SH: 0Dex: 14 # .....≈≈≈≈≈..........#  XL:  7 Next: 42% Place: Dungeon:5 # .....Q h5s[39;49m.......@.......#  Noise: =--------  Time: 4212.9 (0.0) # ####.......#s.......#  a) +2 dagger (protect) # #.......#.....<..#  Nothing quivered # #.......#........  Fly # #########........  ####.....  s   scorpion .....  ...).  _The scorpion resists with some effort. The scorpion misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 50%)Q h/..#..≈≈≈≈≈≈≈≈≈≈≈≈≈....#paps the Sneak ..#.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...#Poltergeist of Gozag  Gold: 170 ..#.≈≈≈≈≈≈...≈≈≈≈≈≈...#Health: 45/45 ======================== ..+.≈≈≈≈≈≈.>.≈≈≈≈≈≈...#Magic: 4/12========---------------- ..#.≈≈≈≈≈≈...≈≈≈≈≈≈.####AC: 8Str: 6 ###..≈≈≈≈≈≈≈≈~~≈≈≈....$.EV: 12Int: 18 # ...≈≈≈≈≈≈≈≈~........#SH: 0Dex: 14 # .....≈≈≈≈≈..........#XL:  7 Next: 42% Place: Dungeon:5 # ............@.......#Noise: =--------  Q h[40mTime: 4212.9 (0.0) # ####.......#*.......#a) +2 dagger (protect) ##.......#.....<..#Nothing quivered ##.......#........Fly ##########........####.....s   scorpion........). _The scorpion resists with some effort. The scorpion misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (chance to affect: 50%)Q hs(asleep)Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (chance to affect: 50%)  The scorpion looks drowsy...Q h/s5==12 -3.9 (1Q h)2k _You feel bolstered by spreading misfortune.Q hm  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q hN-Q h#Q h<P _You don't know that spell.R h]  The helpless scorpion fails to defend itself.  You spit the scorpion like a pig!!!  Your weapon exudes an aura of protection.R hخF$R hV170 ==9574.7 (0.8 _You kill the scorpion!R hz 4R h R h H _No target in view!R h  _2R hT )16==R hj P0R h R h ,R h R h Q==R h! R h'# R h% ,R h' R h- 1707== 9R h. G 8 R ho0 R h3 _You feel your existence waver again.R h4 R h7 ,R h8 R h: Q==R h< R h> ,R h? R hA R hB R hJC R hE R hF R hhG R hI R hzJ O8==R hK R hPM R h N R hN R hQ ,R hR R hU R hU R hV R hY Q==R hd[ R h#] ,R h^ R h` ,R h(b R h0d R hd H9==R he R hh ,R hk R h+m ,R hcn R hp ,R hr R hFu Q==R h3w R h\y ,R hz R h| ,R hR~ R hP ,R h R h g10/12==R h R h ,R h R h R hh R h& R hp ,R h R h> R h* ;==R hS R hb ,R hܜ R hԞ ,R h! R hB ,R h R hT R h M1==R h§ R h ,R hq R hg ,R h1 R h ,R h R h Q==R h< R h( ,R h R h ,R h R h c2==R hw R h 4 _Magic restored.R h 4R hM R h( <5R h R h1 M _You now have 175 gold pieces (gained 5).R h 4R hg R h R h Q==R hJ R h R h ,R h R h R h ,R hB R hT R h R h R hv R h] R h R h R hZ R h[ =91R h R h _You now have 191 gold pieces (gained 16).R hR hR h,R hR h R h ,R h R hpR h,R hR h)R h,R hR hR hK,R hR hsR hF ,R h!R h#R h'&,R h'R h*R h1.≈≈~........# ...≈≈≈≈≈..........# ..................# ####.......#........#  #.......#.....<..#  #.......#........#  #########........#  ####.....#  #.@...#  #...).#  #.....#  R h4#.....#  ###..... ...... S   water moccasin (asleep)..?5   white imp (asleep)5.....SR h? 84.7 (70.0)  A white imp and a water moccasin come into view.R h?@\The white imp shouts, "Away with thee, thou horrid earth-vexing lout!"R h AR h5BR hFSS55.......R hG5==5.7 (71R hKR hM8 _The water moccasin hisses angrily.S h .≈≈≈≈≈..........# ..............# ####........#  #.#.....<..# #.S h {#........# #########........#  ####.....#  #.....# #..@).# #.....# #.....# ###..... #....S+5.?.....#....#.S h S h S h hS5.....S h :--6.7 (1.0)S h S h4 U h..... ####  #.....<#......########.. #### ).##...S.. #5.......+..?.....#...U hU h#S. **The white imp gestures at you.V h\...V h]4-==7V h+V h0 V h1V h3/_The puff of frost hits you. You resist.V hR ####   #.#.....<..#  #.V h #........#  #########.#   ####.....#   #.....#  #...).#  #.....#  #...@S#  ###........#  #5.#V h { +..?.....# #........# #.# #.# #.#V h! /  V h$ V h)1 5.  The water moccasin completely misses you.V h2 .-8V hm; V hF? [ _The water moccasin barely misses you.W hq`  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W hj##.......#........# paps the Sneak  #.......#.....<..# Poltergeist of Gozag  Gold: 191  #.......#........# Health: 44/45 =======================-  #########........# Magic: 10/12 ====================---- ####.....# AC: 8Str: 6 #.....# EV: 12Int: 18 #...).# SH: 0Dex: 14 #.....# XL:  7 Next: 57% Place: Dungeon:5 #...@S# Noise: =--------  Time: 4288.7 (0.0) ###. h/;1m5......#  a) +2 dagger (protect) #........#  Nothing quivered +..?.....#  Fly  #........#  #........#  S   water moccasin #........#  5   white imp #........#  _The water moccasin barely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 50%)W hT##.......#........#  paps the Sneak#.......#.....<..#  Poltergeist of Gozag  Gold: 191  #.......#........#  Health: 44/45 =======================-#########........#  Magic: 10/12 ====================----####.....#  AC: 8Str: 6#.....#  EV: 12Int: 18#...).#  SH: 0Dex: 14#.....#  XL:  7 Next: 57% Place: Dungeon:5#...@*#  Noise: =--------  Time: 4288.7 (0.0)###.5......#W h^  a) +2 dagger (protect)#........#  Nothing quivered+..?.....#  Fly #........# #........#  S   water moccasin#........#  5   white imp#........#  _The water moccasin barely misses you.Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (chance to affect: 50%)W hBS(asleep)  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (chance to affect: 50%)  The water moccasin looks drowsy...W hQ5 SYou feel bolstered by spreading misfortune.12 9.7 (1 _The white imp hits you but does no damage.W h4  The helpless water moccasin fails to defend itself.  You spit the water moccasin like a pig!!!  Your weapon exudes an aura of protection.W hA  $#........# You kill the water moccasin!W h's ! 191 5=3--98390.5 (0.8 _The white imp hits you but does no damage.  Your Stealth skill increases to level 7!Your Spellcasting skill increases to level 4! _Your Hexes skill increases to level 6!X h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X hj _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X h7 _Unknown command.X h  Casting: Ensorcelled Hibernation (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y hmz   Your tendrils begin to glow red.7/13 --------=1.5 (1.0Touch Fly Y h Y h@ _The white imp hits you but does no damage.Y hR55(confused)Y h20-2.2 (0.7Fly Y heY h"} _You hit the white imp but do no damage. The white imp appears confused.Y h~ Y h: 65.Y h G-3.0 (0.8Y h; Y h ] _You hit the white imp but do no damage.Z hv  , unaware)  You hit the white imp.  The white imp is moderately wounded.=8Z hxZ hzO _The white imp is distracted by your dazzling golden aura.Z h+ )  The white imp is moderately wounded. _The white imp is distracted by your dazzling golden aura.  The white imp shouts, "Tremble, thou gorbellied boil-brained pimple!"  The white imp is no longer distracted by gold.  The white imp is severely wounded.------====4.6Z h _The white imp barely misses you. The white imp barely misses itself.[ h'e  You hit the white imp.[ h8(]=---5.4[ h-[ hR/] _The white imp is almost dead.[ hKl  You hit the white imp but do no damage.[ hʐD---6.2[ hF[ hЬ [ h[ hK9_The white imp is almost dead.[ h[ h(  You hit the white imp.$[ h[d8==59 (0.7[ h[ h4c _You kill the white imp![ h֕[ h[ hȞH _No target in view![ haU _No target in view![ hi4[ h][ hH _No target in view![ h[ h[ hF[ h=H _No target in view![ h<[ h[ h[ hyH _No target in view![ h _No target in view![ h 2Q[ hC[ h[ h[ h[ h[ h[ hh[ h[ hN[ h[ hyB[ hRC[ hI[ hL[ hy[ hO[ h[ hb[ h*[ hx+[ hU2[ h&8[ h[ h[ h[ hv[ h([ ht)[ h#8[ h;\ hA_4\ ha\ he\ ho} _\ hs,\ hu\ h2z\ hz\191==\ h|\ h\ h;12\ h\ h&,\ hՈ\ h`\ h31\ h׎\ h1\ hO9==\ h\ h,\ hv\ hc,\ hy\ h!,\ h-\ hw\ hȧ;==\ h\ h\ hL:0\ h\ h,\ ha\ hιi10/13==\ hȻ\ h,\ h\ hy,\ h\ h,\ h\ hQ==\ h\ hQ 9\ h&\ h,\ h\ h2G 8 \ h]\ h _You feel your existence waver again.1==\ hk\ hd,\ h\ h,\ h\ h<,\ h}\ h-Q==\ h\ hy,\ h\ h,\ h'\ h,\ hF\ hc2==\ h\ hy,\ h\ h,\ hJ\ h,,\ h\ h\ hP;==\ h}\ h ,\ h \ h ,\ h\ hK\ hM3==\ h\ h%\ h:,\ h\ h{\ h&9\ h:\ h!M _You now have 199 gold pieces (gained 8).\ hF$4\ h%\ h'\ h)\ h3*;==\ hF+\ hZ.\ h.(205\ h1\ hq5M _You now have 205 gold pieces (gained 6).\ h74\ h!9\ h;\ h<,\ h>\ h@\ hlA\ hA\ hC\ hkIm#######.#   ####.....#   #.....#   #...).#   #.....#  #.....###### ###........#  #........#  +..@.....# - #.# \ h5J& #.#  #........#  #.#  #.#  ##########     \ hMw342.9 (46.0)-3.9 (47\ h4Q\ h S4 _o - a scroll of enchant weapon] h ] h Read which item? Scrolls  l - 3 scrolls of teleportationo - a scroll of enchant weapon ] h [!] read|quaff|evoke[?] describe selected^ hV^ h^^ h,g#########........#  paps the Sneak####.....#  Poltergeist of Gozag  Gold: 205#.....#  Health: 45/45 ========================#...).#  Magic: 13/13 ========================#.....#  AC: 8Str: 6#.....######^ hg   EV: 12Int: 18###........#  SH: 0Dex: 14#........#  XL:  7 Next: 85% Place: Dungeon:5+..@.....#  Noise: ---------  Time: 4343.9 (0.0)#........#  a) +2 dagger (protect)#........#  Nothing quivered#........#  Fly ^ hchY#........# #........#  ##########     ^ hhG  _No target in view! _No target in view! _You feel your existence waver again. _You now have 199 gold pieces (gained 8). _You now have 205 gold pieces (gained 6). _o - a scroll of enchant weapon^ h qP  Okay, then.^ hq^ hw^ hy. _^ h~W ^ hX ^ h|Z ^ hv_ ^ hb ^ hc % _^ hl X^ hn ^ hr ^ hu ,^ hw ^ h| F _You reach down and open the door.^ h= 4^ hF ^ h @  There is an open door here.^ hk ^ h _^ h ^ h: ^ h/ ,^ h ^ h8 ^ h ^ hk ^ h[ ^ h ^ h[ ,^ h ^ h՛ ^ h ,^ h ^ h ^ h3 ,^ hD ^ h# ^ h ^ hP ^ hԭ ^ hܯ ^ h$ ,^ ẖ ^ h ^ hJ ,^ h ^ h ^ h ,^ h! ^ h ^ h{ ^ h ^ h^ ^ hȾ ^ h ,^ hz ^ h ^ hH ,^ h ^ h[ ^ h ,^ hL ^ h ^ h ^ hu ^ h ^ hJ ^ h ,^ h ^ h ^ h ^ hW ^ h ^ h ^ h ^ hQ ^ h ^ h ^ h ^ h ^ h} ^ h ^ h ^ h4 ^ h ^ hA F _You reach down and open the door.^ h? 4^ h ^ h @  There is an open door here.^ h ^ h _^ h ^ h ^ h ,^ hq ^ h ^ h( ,^ h ^ h ^ h ,^ h ^ h @  There is an open door here.^ h( ^ h _^ h( ^ h ^ h ,^ h ^ h* ^ hF ,^ h ^ h ^ h1 ,^ h9 ^ h ^ h ,^ hm ^ h! ^ h" ,^ h@$ ^ h( ^ h) ,^ h+ ^ h/ ^ h,1 ,^ h2 ^ h%6 ^ h7 ,^ h8 ^ h< ^ h> ,^ h? ^ hB ^ h?D ,^ hyE ^ hI You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  ^ h?K ^ hK _^ hL ^ hO ^ hpQ ,^ hR ^ hU ^ hW ,^ h\X ^ h/[ ^ h\ ,^ h] ^ hu` ^ ha ,^ hc ^ he ^ hEg ,^ hvh ^ hl ^ hyn ,^ ho ^ hr ^ hjt ,^ hu ^ h7x ^ hy ,^ hz ^ hM} ^ h~ ,^ h ^ hJ ^ h ,^ h5 ^ h ^ hv ,^ hՊ ^ hތ ^ hI ,^ h ^ h9 ^ h ,^ h ^ hw ^ h ,^ h ^ h ^ hŚ ^ h? ^ hɛ ^ h ^ h ^ h\ ^ h ^ h ^ hآ ^ hR ^ hݣ ^ h ^ h ,^ h ^ h ^ h TWater ^ h9 ^ hж ^ h ,^ h ^ hk ^ hJ ,^ hӿ ^ h< ^ h" ,^ h ^ h ^ h ?^ hy ^ h ^ h% ,^ h ^ hg There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.^ h 4^ hU ^ h% You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.^ h ^ h _^ hQ ^ h ^ h ,^ h= ^ ho ^ hB ,^ h ^ h ^ h ,^ h) ^ h ^ h ,^ h] ^ h ^ h ,^ hE ^ h ^ h0 ,^ h ^ h There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.^ hb 4^ hM ^ h You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.^ h ^ h _^ h% X^ h' ^ hI( ^ h,* ,^ hz+ ^ h4- ^ h4 ~......##...# .........'... .###### .#......############... ......#######.................... ............#................)... ............#................)... ............#.................... ............#.............. ............#.................... #.....#######...@................420.9 (77.0) ......# .......#+##'######....[. ......# .......#..........#....≈ ^ h#5 ......# ......<#..........#..≈≈≈ ......# ........#..........#.≈≈≈≈ ......#.........#..........#.≈≈≈≈ ......#.........#..........'.≈≈≈≈ ^ h5 ..##..#.........#+#####[#..#.≈≈≈≈ ..##..##............###.####..≈≈≈^ h0; B1.9 (78^ h!@ ^ huB _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _Found a stone staircase leading up.^ h 4^ h ^ h ^ hi ^ h ^ h ^ h ,^ h ^ h ^ hh ,^ h/ ^ h7 ^ h ,^ h ^ h ^ h ,^ h ^ h` ^ h ,^ hg ^ h^ ^ h ,^ hl ^ h8 ^ hN ,^ h ^ h ^ h ^ hz ^ h ^ h ^ h0 ^ h ^ h! ^ h ^ h ^ hU ,^ h ^ hm^ h ^ ho^ h"^ h^ h,^ h^ h^ h0^ h^ h^ h,^ h] ^ hW ^ h1 ^ h ^ h$ ^ h ^ h ^ ha,^ hJ^ he^ h^ hX^ hF^ h^ h!^ h^ hB^ h ^ h,^ h^ h`^ h,^ hy^ hR^ h^ hG^ h"^ h^ h^ h^ h^ h ^ he!^ h!^ h)#^ h$^ h$^ h %^ h '^ h'^ hk(^ h(^ h*^ h3+^ h+^ h,^ h-^ h.^ h/^ h0^ h2F _You reach down and open the door.^ h3^ h 4^ h4^ h8@  There is an open door here.^ h,:^ h: _^ h};^ h=^ h?B^ hkA^ hB^ hF^ hG^ hIF _You reach down and open the door.^ haK^ hK^ hL^ hR@  There is an open door here.^ h>T^ h4U _^ hU^ h@W^ h^^ hT`@  There is an open door here.^ hb^ hb _^ hc^ hd^ h5e^ he^ h'f^ hg^ hg^ hlh^ hh^ hi^ hj^ h7k^ hk^ hl^ hm^ hvn^ h o^ h8p^ hq^ h1r^ hr^ h>^ h^ h^ h^ hӅ^ h,^ h^ hk^ h,^ hY^ h4^ hw,^ h ^ h^ h,^ h^ hQYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  ^ h^ h _^ h^ h^ h ,^ h^ hF^ h,^ hԨ^ ht^ h,^ hN^ h^ h޳,^ h^ h^ h4,^ h!^ h=^ h,^ h7^ hx^ h,^ h^ h^ ha,^ h^ hH^ h`,^ hV^ h^ h<,^ h^ haThere is an open door here.  , spattered with blood here.  You see here a +0 short sword.^ h6 _^ h^ hB^ h ^ hg|  There is an open door, spattered with blood here.  You see here a +0 short sword.^ h\^ h _^ h^ h^ h,^ h^ h"^ h$,^ h[+^ h0^ h4,^ h6^ h:^ h=,^ hz?^ hB_ h,_ h_ h!_ h5,_ h _ hc _ h0,_ h_ h_ hd,_ h_ h_ h_ h_ h_ h  , spattered with blood here. _You see here a +0 short sword.  There is an open door, spattered with blood here. _You see here a +0 short sword.  There is an open door here_ h._ h._ h __ h_ hL_ h ,_ h!_ hK"_ hd#_ h#_ h'$_ h6_ h8_ h9_ hi:_ h@=  , spattered with blood here. _You see here a +0 short sword.  There is an open door, spattered with blood here. _You see here a +0 short sword. _There is an open door here. _You reach down and open the door._ hS?_ h?_ h@_ hqK@  There is an open door here._ h*M_ hM __ hN_ hPQ_ hR_ htS_ hVT_ hV_ hX_ hUY_ hQZ_ h\_ h^_ h__ h5`_ hh@  There is an open door here._ hj_ hl6 __ hn_ hCq_ hq_ hVs_ hw_ hlz_ hz_ hp}_ hހ_ hl_ h _ h_ h_ h*_ h_ hw_ h_ hI_ h_ hw_ h4_ h_ h._ h5_ h_ hš_ h_ hE_ h%_ hq_ h_ h=_ h_ h_ h_ hc_ h_ h^_ h_ h_ h&_ h_ h8_ hָ_ h`_ h_ h^_ h_ h_ h0_ h_ hz_ h+_ h@_ h_ h_ h_ h_ h)_ h_ hF_ h_ hf_ h _ hm_ h%_ h_ h_ h5F _You reach down and open the door._ h4_ h _ h.There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here._ hM ######## #......#########  #......'  #......#@.......  _ h#......#.!.....h  #......#........ #### #......#........ ## #......######...# #.....##...# .. h   black bear (asleep)# #.....#....## +..# #.....'.....#..# #.....#_ h#!_ hA.520.9 (99_ h01.9 (100.0)_ h_ hN] _A black bear comes into view._ h ######## #......#########  #......'........  .#@.......  .#.!.....h  .#........  .#........  .######...  #..... ..  #..... +  #.....  #..... _ hp ######## _ h*#......#########  #......'........  .#@.......  .#.!.....h  .#........  .#........  .######... #..... ..  #..... + #..... #..... _A black bear is nearby!_ h4 ######## #......#########  #......'........  .#@.......  .#.!.....h  .#........  .#........  .######...  #..... ..  #..... +  #.....  #..... _ h5` ######## #......#########  #......'........  .#@.......  .#.!.....h  .#........  _ h .#........  .######... #..... ..  #..... + #..... #....._ hC4_ h_ hka _A black bear is nearby!_ h^ h######## #......##......'.#......#.#......#.!.....h.#......#.> #......#.## #......######._ hq # #.....##...# ...(# #.....#....## #+## #.....# #....._ h _ h 12.0)_ h= _ hF S _Found 2 poisoned darts. Found a stone staircase leading down._ hr######## #......##......'._ hy #......#.#......#.!.....h.#......#.>. #......#.### #......######....## #.....##...# ...(## #.....#....## #+# _ hpY3` h%q######## #......##......'.##......#.##......#.!.....h..##......#.>.# #......#.# # #.....##...# ...(# # #.....#....###` hW#+## ` h <4` h` h` hj######## #......# #......'.# #......#.# #......#.!.....h..# #......#.>.#  #......#.## # #.....##...# ...(# 5` h # #......# #......'.# #......#.# #......#.!.....h..# #......#.>.# #......#.## ` h  #.....##...##...(#  #.....#....####+## ` h ` h h.h` h! E====6` h/ ` hX 4 _The black bear growls angrily.` hʲ  You hit the black bear.  Your weapon exudes an aura of protection.  The black bear is lightly wounded.` h 15 =---7.6 (0.7` h ` h Z _The black bear barely misses you. x3a hM  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a h\  paps the Sneak  Poltergeist of Gozag  Gold: 205  Health: 45/45 ========================  Magic: 11/13 ====================----  AC: 15  Str: 6  ######## EV: 12Int: 18  #......############  SH: 0Dex: 14  #......'..........#  XL:  7 Next: 85% Place: Dungeon:5  #......#.....@h...#  Noise: =--------  Time: 4527.6 (0.0)  #......#.!........#  a) +2 dagger (protect)  #......#........>.#   h:g4mNothing quivered  #......#.........##  Fly  #......######....#  #.....##...##...(#  h   black bear  #.....#....####+##  #.....'.....#  #.....#.....# _The black bear barely misses you. x3  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, chance to affect: 50%)a h,  paps the Sneak  Poltergeist of Gozag  Gold: 205  Health: 45/45 ========================Magic: 11/13 ====================----AC: 15  Str: 6########EV: 12Int: 18#......############SH: 0Dex: 14#......'..........#XL:  7 Next: 85% Place: Dungeon:5#......#.....@*...#Noise: =--------  Time: 4527.6 (0.0)#......#.!........#a) +2 dagger (protect)#......#........>.#Nothing quivered#......#.........##Fly #......######....##.....##...##...(#ha hkP[39;49m   black bear#.....#....####+###.....'.....##.....#.....# _The black bear barely misses you. x3  Casting: Confusing Touch (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, chance to affect: 50%)a hUh(asleep)  Casting: Confusing Touch (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (lightly wounded, chance to affect: 50%)  The black bear looks drowsy...a h@t8ha h vO9-8.6 (1a h}a hsk _You feel bolstered by spreading misfortune.a huo  The helpless black bear fails to defend itself.  You stick the black bear like a pincushion!!!a hۇ.$  paps the Sneak  Poltergeist of Gozag  Gold: 205   Health: 45/45 ========================Magic: 11/13 ====================----AC: 19  Str: 6########EV: 12Int: 18#......############SH: 0Dex: 14#......'..........#XL:  7 Next: 107% Place: Dungeon:5#......#.....@$...#Noise: ---------  Time: 4529.4 (0.8)#......#.!........#a) +2 dagger (protect)#......#........>.#Nothing quivered#......#.........##Fly #......######.... hm##.....##...##...(##.....#....####+###.....'.....##.....#.....#Press: ? - help, Shift-Dir - straight lineAim: a black bear (lightly wounded, chance to affect: 50%)  The black bear looks drowsy... _You feel bolstered by spreading misfortune.The helpless black bear fails to defend itself.  You stick the black bear like a pincushion!!! _You kill the black bear!You have reached level 8!a hm/  --more--b h h51/514--8 3% b h) b h 4 _c h8 _--c h/22==205c h,c h%N==3==1c h(,c hAI==04==14c hH _You now have 214 gold pieces (gained 9).c hKc h MQ==c hwNc hPc hQc hUWc hXc hZc h\,c h]c h_c hac ha; 9c hbc h e,c hQfc hbiM _c - 4 potions of invisibility (gained 1)c h kc hkc hblc hfnc hoc hSpc hrc htc hKv,c hVwc hyc hs{c h"|1 8 c h|c h(s _You feel your existence waver again.c hc hjc hc hc h5c hc h܆c hc hۊ,c hc hYF _You reach down and open the door.c h 4c hc h@  There is an open door here.c hec h _c hȗc hlc h,c hc hLc h,c h}c h ......'..........# ......#..........# ......#..........# . ......#........>.# .. ......#.........## ... c hx8......######....# >... .....##...##...(# ..... .....#....####'###...... .....'.....#....@'......68.4 (39.0) .....#.....#.....#...... .....#.....#.....# ..... .....#######.##.## ..(. .........########## ... .......#....# .. ....#....# . .........#...'....# ......#....# _You reach down and open the door. _Found 4 boomerangs. Found a stone staircase leading down.c ho _  There is an open door here. _#....#.......# #........>.#.......# #.........##.......#  ######....##..>....#  .##...##...(##.......#  .##'###.......#  .'.....#.....'.......#  .#.....#.....#.......#  .#.....#.....#..@....#  .#######.##.####..(..#  ##########.....#  ...#....#c huG[39;49m......#  #...#....#......#  #...'....#......#   O   ogre (asleep)#.#......#  '.##O....# #.#  73.4 (5.0)4.4 (6 _An ogre comes into view. It is wielding a +0 giant club.c h >.#.......# #.......# #..>....# (##.......# #'###.......# ..'.......# #.......# #..@....# ###..(..# #.....# ......# ......# #......# #......# ##O....# c h+ # >.#.......# #.......# #..>....# (##.......# c h, 8#'###.......# ..'.......# #.......# #..@....# ###..(..# #.....# ......# ......# #......# #......# ##O....# c h5 4c h> c h}@ \ _An ogre is nearby!c h  >.#.......# #.......# #..>....# (##.......# #'###.......# ..'.......# #.......# #..@....# c h ###..(..# #.....# ......# ......# #......# #......# ##O....# c h} r >.#.......# #.......# #..>....# (##.......# #'###.......# ..'.......# #.......# #..@....# ###..(..# c h #.....# ......# ......# #......# #......# ##O....# c h 4c hm c h \ _An ogre is nearby!d hl>.######>##...##...(##.......####'##'.....#.....'.#..#...######.##.####@.(....###########......#....#.#'....##'d h&mq#O#########d hpd huOO.==5.4 (1d h~d h& _The ogre shouts!d hI.######>##...##...(##.......####'##'.....#.....'#.##.######.##.####..(....#######....#....#.#'#O'#.#########...# O.--6d hd hd h3Q#####>##...##...(##.......####'### .'.....#.....' .##..######.##.####..(....###########......#....#.'O#.'##########...# ..O.--7d hd hnL  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d h3 V..######....##..>....#  paps the Sneak .##...##...(##.......#  Poltergeist of Gozag  Gold: 214 .#....####'###.......#  Health: 51/51 ======================== d h 5 m.'.....#.....'.......#  Magic: 12/14 ====================---- .#.....#.....#.......#  AC: 8Str: 6 .#.....#.....#.......#  EV: 12Int: 18 .#######.##.####..(..#  SH: 0Dex: 14 d h6 .....###########.....#  XL:  8 Next:  3% Place: Dungeon:5 .....#...#....#.@....#  Noise: ---------  Time: 4577.4 (0.0) .....#...#....#.O....#  a) +2 dagger (protect) .....#...'....#......#  Nothing quivered .....#...#....#......#  Fly .....'...#....##.....# .....#...#....########  O   ogre .....#...##...# .....#...##...# .....#........# _The ogre shouts!  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.d hx9 Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 51%)d h ..######....##..>....#  paps the Sneak .##...##...(##.......#  Poltergeist of Gozag  Gold: 214 .#....####'###.......#  Health: 51/51 ======================== .'.....#.....'.......#d h ]  Magic: 12/14 ====================---- .#.....#.....#.......#  AC: 8Str: 6 .#.....#.....#.......#  EV: 12Int: 18 .#######.##.####..(..#  SH: 0Dex: 14 .....###########.....#d h C  XL:  8 Next:  3% Place: Dungeon:5 .....#...#....#.@....#  Noise: ---------  Time: 4577.4 (0.0) .....#...#....#.*....#  a) +2 dagger (protect) .....#...'....#......#  Nothing quivered d h A.....#...#....#......#  Fly .....'...#....##.....# .....#...#....########  O   ogre .....#...##...# .....#...##...# .....#........# _The ogre shouts!  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (chance to affect: 51%)d h. O(asleep)  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (chance to affect: 51%)  The ogre looks drowsy...d h 9Od hP R12 8.4 (1d h d h k _You feel bolstered by spreading misfortune.e h  The helpless ogre fails to defend itself.  You stick the ogre like a pincushion!!!  Your weapon exudes an aura of protection.e h.$.e h^214 919.2 (0.8e h%^ _You kill the ogre!e h 4e h e h ne h/ e h ,e hٙ e h P2e h e hj 3==1e h e h P0e hB e h ,e hʵ e h ,e hG e h9 Q==e h־ e h ,e h e h A214e h7 e h Q 9e h e h c4==e h" e h e hY ,e h e hk  You now have 225 gold pieces (gained 11).  You see here a +0 giant club.e h :25 8 e h e h s _You feel your existence waver again.e h 4e h^ e hy e h Q==e h2 e h e h ,e h e h e h ,e h e h e h) ,e h e h e h ,e h e h\ e h< ,e h e hi e hf ,e hZ e h( e h= ,e h! e h( e h* ,e hc, e hV6 e h>7 e h7 e hH> e h}A @  There is an open door here.e hC 6 _e hF e h+L e hM ,e hpO e hU e hW ,e h$Y e h_ @  There is an open door here.e hQa 6 _e hb e hfh e hi ,e hj e hp e hdr ,e hs e h:y e hz ,e h{ e h e h ,e hx e hÉ e h= ,e h_ e h e h0 ,e h7 e hN e h ,e hE e h @  There is an open door here.e hQ 6 _e h e h9 e h( ,e h e h e h ,e h e hd e h ,e ho e h e h2 ,e hI e h e hQ ,e h e h e h7 ,e h e h e h ,e hy e h e h ,e h{ e h e h ,e h e h e h ,e hk e h e hR ,e h e h e h ,e h e h e hA ,e h e h e h| ,e h e h e h ,e h e h e h! ,e h e h e h ,e hv e h:# e h$ ,e h% e hm( e h) ,e h* e h'- e hx. ,e h/ e hc2 e h3 ,e h4 e h6 e h8 ,e h8 e h7; e ht< ,e hR= e h? e h@ ,e hA e hC e h*E ,e hE e hG e hzH ,e hLI e htK e hBL ,e h%M e hO e h(P ,e hQ e hR e hS ,e hT e hIV e h?W e hW e h%X e hY e hZ e hS[ e h[ e h] e h#_ ,e h ` e ha e hb ,e hc e h7e e hof e hf e hsg e h?v e hjw ,e hkx e h{ e h1} ,e h~ e h e h e h e h e h e h ,e h e hu e hf ,e h e hM e h ,e h e h e h ,e h6 e h e h ,e h e hO e h ,e h e hݨ e hO ,e hv e h e hֳ e h e h1 ,e h e h e h ,e hK e h) e hȼ ,e hA e h e h` e h e h" e hN e h# e h e h e h e h e h2 e h e h^ e h ,e ho e h e h ,e h e hq e hq e h e ha e h e h e hF e h e h5 e h+ Xe h e h' e h? e h" e h ,e hJ e h e h e h e h e h% e hE e h# e h e h ,e h+ e h0 e h ,e h e ha e hO e h e hQ e h e h e hJ e h e h V #......#...#...#........... #...?..#.#####.#........... #......#.......#........... #......#.#####.#........... ########...#...#....####### e h  [##.#.###....#...... #.........#........#...... #.....#########....#...... #........@..#......#......683.2 (104.0)e h  #......##...#......#...... #.#######...#......####### #......#######............ e h x#............#............ #............#............ #............#............ #............#............ #e hw E......#............e h e h e h E _Done exploring.e h4e he hѵS.........#####.#..........#...#.....#.###.......#...........@..#...0.0)....e hvM............e he h:[ _Done exploring.f h^4f h(f h)Rf h*e _There is an open door here. _Done exploring.f hо f hq wPut on which piece of jewellery? Jewellery (go to first with "=)  f - a ring of protection from cold (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip g h+ g h]#......#...#...#........... paps the Sneak#...?..#.#####.#........... Poltergeist of Gozag  Gold: 225#......#.......#........... Health: 51/51 ========================#......#.#####.#........... Magic: 14/14 ========================########...#...#....####### AC: 8Str: 6#.....###.#.###....#...... EV: 12Int: 18#.........#........#...... SH: 0Dex: 14#.....#########....#...... XL:  8 Next: 13% Place: Dungeon:5#........@..#......#...... Noise: ---------  Time: 4683.2 (0.0)#......##...#......#...... a) +2 dagger (protect)#.#######...#......####### Nothing quiveg hbred#......#######............ Fly #............#............#............#............ #............#............ #............#............ #............#............  _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Okay, then. _g h> g h Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple g hMW g hZl [?25h[?0c#......#...#...#........... paps the Sneak#...?..#.#####.#........... Poltergeist of Gozag  Gold: 225#......#.......#........... Health: 51/51 ========================g hsp #......#.#####.#........... Magic: 14/14 ========================########...#...#....####### AC: 8Str: 6#.....###.#.###....#...... EV: 12Int: 18#.........#........#...... SH: 0Dex: 14#.....#########....#...... XL:  8 Next: 13% Place: Dungeon:5#........@..#......#...... Noise: ---------  Time: 4683.2 (0.0)#......##...#......#...... a) +2 dagger (protect)#.#######...#......####### Nothing quivered#......#######............ Fly #............#............#............#............ #............#............ #............#............ #............#............  _There is an open door here.  hy 9d_Done exploring. _Done exploring. _Done exploring. _Okay, then.What level of the Dungeon? (default 1, ? - help) h h [?25l[?1ch h# 6h h h hm h hw h h h h' F _h hh h hj h h h hY h h h hJ h h h hR h h h h h hf h h h h h h ,h h` h h h h h h\ h h h h& h h' h hQ( h h( h h, h h. ,h h/ h hH3 h h5 h hy5 ,h h9 h h: h h ; h h; h hN? h h@ ,h h_A h hE h hF h hG h hG h hS h h*V h hV h hW ,h hZ h h[ ,h h:\ h h} hh h8 h h h h΍ h h h hO h he ,h h h hە h hj ,h h h h h h ,h h h h h h? ,h h h h6 h hF ,h h% h h[ h h ,h hܱ h h h h ,h h h h h hϼ ,h hw h h h h ,h h h h |  There is an open door, spattered with blood here.  You see here a +0 short sword.h h h hm _h h h h h hR ,h h h h7 h hS ,h h9 h h Z  There is a stone staircase leading down here.h h h h% ; _h h4 h hq 6h hr h hGv ,h hwx h hԁ 7  .#  #.# ♣  #..# .#  ♣♣# ...#.##  ..#.......  h h ........!  ..~♣###........  ..~..... 723.0 (39.8) .......#.......  .....#. .#.....  .... .. ## ....  ... ..# ... .. ... .. . .... . ..... _You fly downwards.  Found a fizzy clear potion.h hv h h܋ a _There is a stone staircase leading up here.i hei hInventory: 19/52 slots Hand Weapons (go to first with ))  a - a +2 dagger of protection (weapon) Armour (go to first with [)  b - a +2 cloak (haunted)  i - a +1 pair of gloves (haunted)  n - a +1 helmet (haunted)  p - a +0 helmet (haunted) Jewellery (go to first with "=)  f - a ring of protection from cold (worn) Wands (go to first with /)i hGq - a wand of flame (43) Scrolls (go to first with ?)  l - 3 scrolls of teleportationo - a scroll of enchant weapon Potions (go to first with !)c - 4 potions of invisibility  d - 3 potions of attraction  e - 2 potions of curingg - 4 potions of enlightenment  h - 2 potions of might  j - a potion of ambrosia  k - a murky dark potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]k hk hXk h ^paps the Sneak.#Poltergeist of Gozag  Gold: 225#.# ♣Health: 51/51 ========================#..# .#Magic: 14/14 ========================♣♣# ...#.##AC: 8Str: 6..#.......k hEV: 12Int: 18........!SH: 0Dex: 14..~♣###........XL:  8 Next: 13% Place: Dungeon:6..~....@.......Noise: ---------  Time: 4723.0 (0.0).......#.......a) +2 dagger (protect).....#. .#.....Nothing quivered.... .. ## ....Fly ... ..# ..... ...... ..........  There is an open door, spattered with blood here. _You see here a +0 short sword. _There is a stone staircase leading down here. _You fly downwards.  Found a fizzy clear potion. _There is a stone staircase leading up here.k hk hk hHk h1k ha k h k h k h k h !♣.. .o .. .# .. #.# ♣  .#..# .# ♣♣#....#.###♣..#. #..!..~♣###..~....<.k hg .......#........#...#...... ..###...... ..# ....o   orc (asleep).. ... .... . .... ..........k hC k h9 k hk k hnl $4.0 (1k h+r k hhx  k hy k hy M_An orc comes into view. It is wielding a +0 whip.k h3z l hg ♣.. .o  .. .#  .. #.# ♣  .#..# .#  ♣♣#....#.###  ♣..#........  #........!.  #.@.......  ..~....<........  .......#........  .....#...#......  .... ..###......  ... ..# ......  .. ... .....  . .... .....  .....l hle ♣.. .o  .. .#  .. #.# ♣  .#..# .#  ♣♣#....#.###  ♣..#........  #........!.  #.@.......  ..~....<........  .......#........  .....#...#......  .... ..###...... ... ..# ......  .. ... ..... . .... ..... ..... _An orc is nearby!l h...< #♣ ♣... .o ♣... .# ♣...#.# ♣ ..#..# .# ♣♣#....#.###♣♣..#.# #..!..~♣###..#..~....<.#.......#........#.....#...#......#.###......#... ..# ......#.. ... ......# . .... .....l hZ<5l h9O _Found a stone staircase leading up.l h K.... ...<##♣ ♣...#.o ♣.....# l h ♣...#.# ♣ ..#..# .# ♣♣#....#.###♣ ♣..#.#  #..!.....~♣###..l h #..~....<.# .......#.....#...#......# .... ..###l hn ... ..# #.. ... ......#l h l ho &6l h8 l h l hW ..!. ~.... ♣...<##♣...#.o....# ...#.# ♣ ♣..#..# .# ♣#...@#.###♣♣..#..#  #.l h !...♣###.#~....<....#...#.......##. ..# #l h) l h &7l h l hZ V _Found a yellow potion.m h h .#..!..~.... ♣...<##♣..#.o.....# .#.# ♣m h,' ♣..#.@# .# ♣♣#....#.###♣♣..#........#  ♣#..!...♣###...##m h~....<.#....#..#..#.......##m hWR8m h,m h.#~≈≈.#. ~~~..!P~~.... ~~♣...<##♣P.#.o..# .#@# ♣ ♣..#..# .# m h4♣♣#....#.###♣♣..#........#  ♣#........!...♣###.........##~....<...........#........##...m h$ m h,m h?-&9m h5m h8m hM ≈≈≈≈##. ~≈≈≈#. ~~~≈~..!.. P~~~~~.... ~~~~~~♣...<##♣P~~~~~m h#.o~o~~♣♣....@# ♣...#.# ♣ ♣..#..# .# ♣#....#.###♣♣..#........#♣#o   orc wizard (asleep)m h9...#......m hDm h'30m h[m hz _An orc wizard comes into view. It is wielding a +0 dagger.m h  The helpless orc fails to defend itself.  You stick the orc like a pincushion!!!  Your weapon exudes an aura of protection.m h C$m h! f225 15 48 (0.8m h>+ m h=1 G _You kill the orc!n hs:≈ ≈≈.##. P~≈≈≈≈..#. ~~~≈..!.. ♣P~.... ~~♣...<##♣P~~~~~~♣...#.@~o~~♣n h;t♣.....#♣♣♣o~~P♣...#.# ♣ ~♣..#..# .# ♣♣#....#.###♣♣..#........#  ♣#........!... o   orc (asleep)..~♣###.........#..~....o h>,_The orc hits you but does no damage.o h} o h} o h~You hit the orc.o ho ho hb/S~o h0S~o hЋ o ho hύo h&7.5 (0.8o ho h o ho h8_The orc is severely wounded.o ho hS:n  You hit the orc.  You kill the orc!o h<o hLD S~$  You hear a splash. x2 ***The electric eel shoots out a bolt of lightning at you!o hKP~~@o h`_0-==8.3o hlko hu  ♣♣~≈≈P #♣~~P≈  .~P~≈≈≈≈≈≈~~ .##. ~~P~≈≈≈≈≈P ..#. ~~~~≈~S~~~ ..!.. ♣♣P~~S~~P♣ ~.... ♣~~ ♣...<##♣P~@~~~~~~♣o hI ♣...#.$~$$~♣~~P~♣ ♣.....#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~.  ..#..# .#P~♣P♣.# ♣♣#....#.###♣.♣# # ♣..#.#.#  ♣#..!.... ..~♣###..# _The bolt of electricity hits you.o h}o hD **o h****The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.o h!~~S~@~43----9.3 (1.0 _The electric eel completely resists. The bolt of electricity hits you!  You hit the electric eel.  The electric eel is moderately wounded.k~Sk   wyvern (wandering)SS 2 electric eels225--40.1 (0.8 _A wyvern comes into view.The wyvern hisses angrily.  You hit the electric eel.≈ko hzk--8 (0.7 _The electric eel is heavily wounded.You hit the electric eel. ≈k~SThe electric eel is severely wounded. **The electric eel shoots out a bolt of lightning at you!o h@$37------==1.6 (0.8 _The bolt of electricity hits you!  You closely miss the electric eel. ≈kThe electric eel is severely wounded. **The electric eel shoots out a bolt of lightning at you!o h7C2 @$The bolt of electricity misses you. *****The electric eel shoots out a bolt of lightning at you!o ho h≈k@~$~$o hn30------2.4o ho h _The bolt of electricity hits you!  You miss the electric eel.o h ~kThe electric eel is severely wounded.o hM **The electric eel shoots out a bolt of lightning at you!o hmG @$The bolt of electricity hits you!o hqL *****The electric eel shoots out a bolt of lightning at you!o h o h l@~$~$o h k20--------3.2o h!  o h o h 5_The bolt of electricity misses you.o hM o ho o h o h< o h!  o h" o h# P_You are too injured to fight recklessly!o h$ o hu% o h- o hkC  o h-D o hD P_You are too injured to fight recklessly!o hE o h-F o hL o hzX  o hY o hY P_You are too injured to fight recklessly!o hZ o h[ o hPa o hl  o hm o h/n P_You are too injured to fight recklessly!o ho o ho o h8v o h  o h… o hL P_You are too injured to fight recklessly!o h) o h o h o h>  o hڑ P_You are too injured to fight recklessly!o h o hӫ o hY o h o hy o h  o h! o hm" o h, o hE0 o hr o h: o hY o h o h o h o h o h o h$ o h( o h= o hC o h& o h o hx o hf o h o h o h o h o hP o ha o h o h o hY o ho ho ho ho h o ho hIo ho ho hەp hWUnknown command.p hE  ♣♣~≈P  #♣~~P≈~  .~P~≈≈≈≈≈≈~~  .##. ~~P~≈≈≈≈≈P~  ..#. ~~~~≈~~~~~  ..!.. ♣♣P~~k~~P♣~  ~.... ♣~~~SS~~~~~  ♣...<##♣P~♣  ♣...#.$~$$~♣~~P~♣  ♣.....#♣♣♣~~~P♣~♣  ♣...#.# ♣P~~~~.  ♣..#..# .#P~♣P♣.# ♣♣#....#.###♣.♣#  hH m34m#  ♣..#.#.#  ♣#.!.... ..~♣###.##p h*Q mk~~~SSp hR >---4.2 (1.0 _p h?Z p h ] q h0r♣♣~≈≈≈≈≈≈≈≈P#♣~~P≈~ .~P~~q hse.##. ~~P~≈≈≈≈≈P~ ..#. ~~~~≈~~~~~ ..!.. ♣♣P~k~~~P♣~ ~.... ♣~~~~~~~~~~ ♣...<##♣P~SS~~~~~♣ ♣...#.$@$$~♣~~P~♣q hs; ♣.....#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~. ♣..#..# .#P~♣P♣.#♣#....#.###♣.♣# #q h`w( ♣..#........#.#  ♣#.!......~♣###...## ..~....<.q hmyq hrR~kq hg    #♣~~P≈≈≈≈≈≈≈~ q h" .~P~≈≈≈≈≈≈~~  .##. ~~P~≈≈≈≈≈P~  ..#. ~~~~≈~~~~~  ..!.. ♣♣P~~~~~P♣~ q hȒ ~.... ♣~~~~~~~~~~  ♣...<##♣PkSS~~~~~♣  ♣...#.$@*$~♣~~P~♣  q h♣.....#♣♣♣~~~P♣~♣  ♣...#.# ♣P~~~~.  ♣..#..# ♣.#  ♣♣q h%f #    !....  q hߔ  < The electric eel shoots out a bolt of lightning at you!q h o   #♣~~P≈≈≈≈≈≈≈~  .~P~≈≈≈≈≈≈~~ q hvp] .##. ~~P~≈≈≈≈≈P~  ..#. ~~~~≈~~~~~  ..!.. ♣♣P~~~~~P♣~  ~.... ♣~~~~~~~~~~  q hnq♣...<##♣PkSS~~~~~♣  ♣...#.$@*$~♣~~P~♣  ♣.....#♣♣♣~~~P♣~♣  ♣...#.# ♣P~~~~. q h^r ♣..#..# ♣.#  ♣♣  q hu  !....    <q h}{ ***The bolt of electricity hits you!q h6q h~.$@$Sq h08/51 -----------===5q hq h$V _* * * LOW HITPOINT WARNING * * *q hv ♣♣~≈P #♣~~P≈~ .~P~≈≈≈≈≈≈~~q hwT .##. ~~P~≈≈≈≈≈P~ ..#. ~~~~≈~~~~~ ..!.. ♣♣P~~~~~P♣~ ~.... ♣~ ♣...<##♣PkS~~~~~~♣ ♣...#.@~$S~♣~~P~♣q hJx ♣.....#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~. ♣..#..# .#P~♣P♣.# ♣♣#....#.###♣.♣# # ♣..#........#.# ♣#........!.... ..~♣###...q hx}......##  ..~....<.#q h{q h}q hi~q hċS~kS$q hqB 8 --6q h q hq hI? _The wyvern bites you but does no damage.  q h[Things that are here: _8 gold pieces; a +0 whipq hN #♣~~P≈~ .~P~~.##. ~~P~≈≈≈≈≈P~ ..#. ~~~~≈~~~~~ ..!.. ♣♣P~~~~~P♣~ ~.... ♣~~~~~~~~~~q h ♣...<##♣PS♣ ♣...#.$kS$~♣~~P~♣ ♣....@#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~. ♣..#..# .#P~♣P♣.#♣♣#....#.###♣.♣# # ♣..#........#.# ♣#........!......~♣###.........## ..~....<........ .......#.#q hq h q h)q hP^~kSq hW---7 _q h(q h++r hјj #♣~~P≈~.# #.#. .~P~≈≈≈≈≈≈~~.##.#. ~~P~≈≈≈≈≈P~r hIu.#... ~~~~≈~~~~~♣..!... ♣♣P~~~~~P♣~♣~..... ♣~~ ♣...<##♣P~♣ ♣...#.kSS$~♣~~P~♣ ♣...@.#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~. ♣..#..# .#P~♣P♣.# ♣♣#....#.###♣.♣# # ♣..#.r h.......#.# ♣#........!.... ..~♣###.........## ..~....<........#  .#.#r hCr hM$kr h.=8r hr h> _The wyvern bites you but does no damage.r h ♣♣~≈P. ..###♣~~P≈≈≈≈≈≈≈~ #.#...≈~~♣..##.#.# ~~P~≈≈≈≈≈P~~...#...# ~~~~≈~~~~~ ♣..!...##♣♣P~~~~~P♣~♣~...... ♣~~~~~~~~~~<##♣P~~~~~~~~♣ ♣..@#.$SS$~♣~~P~♣ ♣....k#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~. ♣..#..# .#P~♣P♣.# ♣♣#....#.###♣.♣# # ♣..#........#.# ♣#........!.... ..~♣### h M4H.## ..~....<.#k.9=------9r hk ### ♣♣~≈P. ..###♣~~P≈..# #.#...~P~≈≈≈≈≈≈~♣..##.#.# ~~P~≈≈≈≈≈P~...#...# ~~~~≈~~~~..!...##♣♣P~~~~~P♣♣~.......♣~~♣...@##♣P~~~~~~~♣♣...#.$SS$~♣~~Pk.#♣♣♣~~~P♣~♣.#.# ♣P~~~~.  ♣..#..# .#P~♣P♣.♣#....#.###♣.♣# #..#........#.# ♣#........!....♣###.##r hs  ###   .. ..### r hot ..# #.#..  ♣..##.#.#   ~...#...#   r ht♣..!...##♣  ♣~.......♣  ♣...@#  r hmu♣♣..k#.$SS$  ♣....  ♣...#.#   r hu♣..#..#   ♣♣#....# #  ♣..#.. r hjv ♣#........!....   The wyvern attacks as it pursues you!  The wyvern bites you but does no damage.s h# ###   .. ..###  ..# #.#..  ♣..##.#.#   ~...#...#   ♣..!...##♣  ♣~.......♣  ♣...@#  ♣♣..k#.$SS$  ♣....  ♣...#.#   ♣..#..#  ♣♣#....# #  ♣..#.. ♣#........!  k h/';49m.  The wyvern bites you.8-=50s h+ s h}, s h -1_* * * LOW HITPOINT WARNING * * * s h-S_There is a stone staircase leading up here.t hp  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t hb  paps the Sneak ### ♣♣~≈≈≈≈≈≈≈≈P  Poltergeist of Gozag  Gold: 225 .. ..###♣~~P≈≈≈≈≈≈≈~  Health: 8/51===--------------------- ..# #.#...~P~≈≈≈≈≈≈~~  Magic: 12/14 ====================---- ♣..##.#.# ~~P~≈≈≈≈≈P~  AC: 8Str: 6t hcA ~...#...# ~~~~≈~~~~~  EV: 12Int: 18 ♣..!...##♣♣P~~~~~P♣~  SH: 0Dex: 14 ♣~.......♣~~~~~~~~~~  XL:  8 Next: 17% Place: Dungeon:6 ♣...@##♣P~~~~~~~~♣  Noise: =--------  Time: 4750.2 (0.0) t hof♣♣..k#.$SS$~♣~~P~♣  a) +2 dagger (protect) ♣.....#♣♣♣~~~P♣~♣  Nothing quivered ♣...#.# ♣P~~~~.  Fly  ♣..#..# .#P~♣P♣.#  ♣♣#....#.###♣.♣# #  k   wyvern ♣..#........#.#  ♣#........!....  ..~♣###.........## _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 52%)t hVpaps the Sneak### ♣♣~≈≈≈≈≈≈≈≈PPoltergeist of Gozag  Gold: 225.. ..###♣~~P≈≈≈≈≈≈≈~Health: 8/51===---------------------..# #.#...~P~≈≈≈≈≈≈~~Magic: 12/14 ====================----♣..##.#.# ~~P~≈≈≈≈≈P~AC: 8Str: 6~...#...# ~~~~≈~~~~~EV: 12Int: 18♣..!...##♣♣P~~~~~P♣~SH: 0Dex: 14♣~.......♣~~~~~~~~~~XL:  8 Next: 17% Place: Dungeon:6♣...@##♣P~~~~~~~~♣Noise: =--------  Time: 4750.2 (0.0)♣♣ h7m..*#.$SS$~♣~~P~♣a) +2 dagger (protect)♣.....#♣♣♣~~~P♣~♣Nothing quivered♣...#.# ♣P~~~~.Fly ♣..#..# .#P~♣P♣.#♣♣#....#.###♣.♣# #k   wyvern♣..#........#.#♣#........!......~♣###.........## _There is a stone staircase leading up here.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 52%)t ht hRk  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (chance to affect: 52%)  The wyvern resists with significant effort.1.2 (1 _The wyvern barely misses you.u h,  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u h{  paps the Sneak ### ♣♣~≈≈≈≈≈≈≈≈P  Poltergeist of Gozag  Gold: 225 .. ..###♣~~P≈≈≈≈≈≈≈~  Health: 8/51===--------------------- ..# #.#...~P~≈≈≈≈≈≈~~  Magic: 10/14 =================------- ♣..##.#.# ~~P~≈≈≈≈≈P~  AC: 8Str: 6 ~...#...# ~~~~≈~~~~~  EV: 12Int: 18 ♣..!...##♣♣P~~~~~P♣~  SH: 0Dex: 14 ♣~.......♣~~~~~~~~~~  XL:  8 Next: 17% Place: Dungeon:6 ♣ h|9m...@##♣P~~~~~~~~♣  Noise: =--------  Time: 4751.2 (0.0) ♣♣..k#.$SS$~♣~~P~♣  a) +2 dagger (protect) ♣.....#♣♣♣~~~P♣~♣  Nothing quivered ♣...#.# ♣P~~~~.  Fly  ♣..#..# .#P~♣P♣.#  ♣♣#....#.###♣.♣# #  k   wyvern ♣..#........#.#  ♣#........!....  ..~♣###.........## _The wyvern barely misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 52%)u h.paps the Sneak### ♣♣~≈≈≈≈≈≈≈≈PPoltergeist of Gozag  Gold: 225.. ..###♣~~P≈≈≈≈≈≈≈~Health: 8/51===---------------------..# #.#...~P~≈≈≈≈≈≈~~Magic: 10/14 =================-------♣..##.#.# ~~P~≈≈≈≈≈P~AC: 8Str: 6~...#...# ~~~~≈~~~~~EV: 12Int: 18♣..!...##♣♣P~~~~~P♣~SH: 0Dex: 14♣~.......♣~~~~~~~~~~XL:  8 Next: 17% Place: Dungeon:6♣...@##♣P~~~~~~~~♣Noise: =--------  Time: 4751.2 (0.0)♣♣ hN7m..*#.$SS$~♣~~P~♣a) +2 dagger (protect)♣.....#♣♣♣~~~P♣~♣Nothing quivered♣...#.# ♣P~~~~.Fly ♣..#..# .#P~♣P♣.#♣♣#....#.###♣.♣# #k   wyvern♣..#........#.#♣#........!......~♣###.........## _The wyvern barely misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  u hqHConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 52%)u hfu hwlkCasting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 52%)  The wyvern resists with significant effort.u hW9=2.2 (1u h` u h  _The wyvern barely misses you. The wyvern misses you.u h  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u h   paps the Sneak ### ♣♣~≈≈≈≈≈≈≈≈P  Poltergeist of Gozag  Gold: 225 .. ..###♣~~P≈≈≈≈≈≈≈~  Health: 9/51====-------------------- ..# #.#...~P~≈≈≈≈≈≈~~  Magic: 8/14=============----------- ♣..##.#.# ~~P~≈≈≈≈≈P~  AC: 8Str: 6 ~...#...# ~~~~≈~~~~~  EV: 12Int: 18 ♣..!...##♣♣P~~~~~P♣~  SH: 0Dex: 14 ♣~.......♣~~~~~~~~~~  XL:  8 Next: 17% Place: Dungeon:6 ♣ h m...@##♣P~~~~~~~~♣  Noise: =--------  Time: 4752.2 (0.0) ♣♣..k#.$SS$~♣~~P~♣  a) +2 dagger (protect) ♣.....#♣♣♣~~~P♣~♣  Nothing quivered ♣...#.# ♣P~~~~.  Fly  ♣..#..# .#P~♣P♣.#  ♣♣#....#.###♣.♣# #  k   wyvern ♣..#........#.#  ♣#........!....  ..~♣###.........## _The wyvern barely misses you. The wyvern misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 52%) hx0;17Hu ho}paps the Sneak### ♣♣~≈≈≈≈≈≈≈≈PPoltergeist of Gozag  Gold: 225.. ..###♣~~P≈≈≈≈≈≈≈~Health: 9/51====--------------------..# #.#...~P~≈≈≈≈≈≈~~Magic: 8/14=============-----------♣..##.#.# ~~P~≈≈≈≈≈P~AC: 8Str: 6~...#...# ~~~~≈~~~~~EV: 12Int: 18u h1~♣..!...##♣♣P~~~~~P♣~SH: 0Dex: 14♣~.......♣~~~~~~~~~~XL:  8 Next: 17% Place: Dungeon:6♣...@##♣P~~~~~~~~♣Noise: =--------  Time: 4752.2 (0.0)♣♣..*#.$SS$~♣~~P~♣a) +2 dagger (protect)♣.....#♣♣♣~~~P♣~♣Nothing quivered♣...#.# ♣P~~~~.Fly u h| ♣..#..# .#P~♣P♣.#♣♣#....#.###♣.♣# #k   wyvern♣..#........#.#♣#........!......~♣###.........## _The wyvern barely misses you. The wyvern misses you.Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 52%)v h ;xk(asleep)  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a wyvern (chance to affect: 52%)  The wyvern looks drowsy...v h}k12 -3.2 (1v hv h8k _You feel bolstered by spreading misfortune.v h  The helpless wyvern fails to defend itself.  You spit the wyvern like a pig!!!  Your weapon exudes an aura of protection.$. 225 2935-4.0 (0.8 _You kill the wyvern! _Your Fighting skill increases to level 3!w hb4w hw hh10/52w h7,w hw h w h k9==2w hw h,w hw hw hJ1=w h w h$,w hj&w hd)Q==w h*w h-w hJ.o2252=w hQ/w h&2,w h4w h6w h7o10/14==1w h8w h:,w h4<w h>`3=w hq@w hB,w hXDw hFQ==w hHw hK,w hcMw h9P|4=0w hbRw hTb1=w h'Vw hvXQ 9w hZw hq\N5w h ^w hydw h6kj 73.0 (19.0) _You start resting.w hk? 8 4.0 (20w hpw hrd _You feel your existence waver again.w hl w hu w hn w h( c=5.0 (1.0)w h w h ; ### ..####################  ..'..........#.......#  ..#..........#.......#  ..#..........#.......#  ..#........>.#.......#  ..#.........##.......#  5 ..######....##..@....#  .##...##...(##.......#  .#....####'###.......#  .'.....#.....'.......#  w h< d.#.....#.....#.......#  .#.....#.....#.......#    .#######.##.####..(..#    .....###########.....#    .....#...#....#   w h w hdo Y6=6.5 (2.5w h|v w hx { _You fly upwards. _There is a stone staircase leading down here.x h4x htx h2==x hx h ,x hx hj7=x hix h,x hx hQ==x hx hx hJ8=x hx h,x hx hc3==x hx h:,x h x hj9=x hx ha,x hmx hN;==x hx hx h7820x h)=x hx h,x hcx h _ _You start resting.x h791.5 (15.0)x hT4==2.5 (16x hx hX% _Magic restored.x hՃ1===22=x hB3=4=5=6=x ho7=8x hY 9=30=1=x h4 >2=3=4=x hhO 5=6=x hjQ ,x hR x hT ,x h\V x h*X x h] O37=x h` x hb ,x hGd x hFh ,x hVj x hl ,x hr 8=x hs x hjt x hnu x hw ,x hx x hz x h{ L9=x h| x h_~ x h~ x h` x h x h x h x hq x h x h x h x h W40=x h x h x h x h@ x he ,x hȔ x h <1x h% x h ,x hK x h x h x h x h x h x h x h x h- L2=x hb x h$ x h x h x hQ x h x h x h x h% x hj x h x h' V3=x hS x h x h x h x hf x h۸ x h x he b4=x h! x h$ ,x h x hy ,x h x h ,x h x h x h V5=x h x hv x hK x h) x h x ht x hv x h5 L6=x h x h x h ,x h x h ,x hT x hT ,x h x hb x h V7=x h x h x hV x hu x hV x h x h x h x h L8=x h x h x h x h x h x hY x ha x hB x h x h x h l9=x hh x h- ,x h x ho ,x h x h ,x h x hz c50=x h% x h ,x h x h ,x h x h l1=x hC x h x h| x h x h x hB x hC x h" x hz" x h# x h) _ _You start resting.x hW/ g904.5 (112.0)2=x h/ %53x h3 x h5 " _HP restored.y h4y hy h]6.0)y hg ### ♣♣~≈≈≈≈≈≈≈≈P  .. ..###♣~~P≈≈≈≈≈≈≈~  ..# #.#...~P~≈≈≈≈≈≈~~  ♣..##.#.# ~~P~≈≈≈≈≈P~  y h`~...#...# ~~~~≈~~~~~  ♣..!...##♣♣P~~~~~P♣~  ♣~.......♣~~~~~~~~~~ 6 ♣...@##♣P~~~~~~~~♣  y h}♣♣..$#.$SS$~♣~~P~♣  ♣.....#♣♣♣~~~P♣~♣  ♣...#.# ♣P~~~~. y hb~ ♣..#..# .#P~♣P♣.# ♣♣#....#.###♣.♣# # y hBm♣..#........#.# ♣#........!.... ..~♣##...##y h":=y h y h3b-8.0 (2.5y h2iy hl{ _You fly downwards. _There is a stone staircase leading up here.y h   ### ♣♣~≈≈≈≈≈≈≈≈P.. ..###♣~~P~y hs .# #.#...~P~~♣..##.#.# ~~P~≈≈≈≈≈P~...#...# ~~~~≈~~~~ ♣..!...##♣♣P~~~~~P♣~.......♣~~~~~~~~~ ♣...<##♣P♣♣♣..@#.$SS$~♣~~Py ha  ♣.....#♣♣♣~~~P♣#.# ♣P~~~~. Fly .##.......~....<........#y h(' y hb( +9.0 (1.0 y h( _y h/ y h6 y hM7 54110.0 (2y h< y h? ? _You now have 241 gold pieces (gained 16).z h.. ..###♣~~P~ ..# #.#...~P~≈≈≈≈≈≈~~ ♣..##.#.# ~P~ z h@~...#...# ~~~~≈~~~~~ ♣..!...##♣♣P~~~~~P♣~ ♣~.......♣~~S~~~~~~~  ♣...<##♣P~~~~~~~~♣ z hɠ♣♣...#.$~$S~♣~~P~♣ ♣...@.#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~. z hP♣..#..# .#P~♣P♣.#♣♣#....#.###♣.♣# # ♣..#........#.#z hס♣#........!.... SS 2 electric eels (wandering)..~♣###.........##z h..~....<#.......#z h|z hkS~z h *******The electric eel shoots out a bolt of lightning at you!z hJy$~$..@.z hYK5===1.0 (1z hSz hFYY _The bolt of electricity misses you.z hfa .. ..###♣~~P≈~ ..# #.#...~P~≈≈≈≈≈≈~~ ♣..##.#.# ~~P~≈≈≈≈≈P~ ~...#...# ~~~~≈~~~~~ ♣..!...##♣♣P~~~~~P♣~ ♣~.......♣~S~ ♣...<##♣P~♣ ♣♣...#.$~$S~♣~~P~♣ ♣....@#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~. ♣..#..# .#P~♣P♣.# ♣♣#....#.###♣.♣# # ♣..#..♣#........!.... ..~♣###z hmo .........##..~....<.. S~ *******The electric eel shoots out a bolt of lightning at you!z hE $~$...@z h: X45----2z h z hr 7 _The bolt of electricity hits you!{ h4 .. ..###♣~~P≈~ ..# #.#...~P~≈≈≈≈≈≈~~ ♣..##.#.# ~~P~≈≈≈≈≈P~ ~...#...# ~~~~≈~~~~~ ♣..!...##♣♣P~~~~~P♣~ ♣~.......♣S~ ♣...<##♣P~♣ ♣♣...#.$~$S~♣~~P~♣ ♣...@.#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~. ♣..#..# .#P~♣P♣.# ♣♣#....#.###♣.♣# # ♣..#..{ h......#.# ♣#........!....   electric eel ..~♣###.........## ..~....<........#  .#.#S$---3{ h?{ h{ hnd  ### ♣♣~≈P .. ..###♣~~P≈≈≈≈≈≈≈~ ..# #.#...≈~~ ♣..##.#.# ~~P~≈≈≈≈≈P~~...#...# ~~~~≈~~~~~ ♣..!...##♣♣P~~~~~P♣~♣~.......♣S~~~~~~~~~ ♣...<##♣P~~~~~~~~♣♣♣..@#.$~S$~♣~~P~♣ ♣.....#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~. ♣..#..# .#P~♣P♣.# ♣♣#....#.###♣.♣# # ♣..#........#.# ♣#...{ h*h .....!.... ..~♣###.## ..~....<.#{ ho { hRp B---4{ hv { hy | h| h| ho| hΚB| ho6=---| h| h| h8| h | hh| h| h| h,,| hV| hl7=| h6| hR,| hc| h־,| h0| h98| h.)=| h| hy,| hn| h),| h| h| h| h6| h!| h V9=| h| h| hd,| hv| h| ht| h+| hM50=| h| hM,| hC| h,,| h| hlB| h4#1=| h5 _You start resting.36.0 (22.0)2=7.0 (23| hw7" _HP restored.| h$ D.. ..###♣~~P~ ..# #.#...~P~≈≈≈≈≈≈~~ ♣..##.#.# ~P~ ~...#...# ~~~~≈~~~~~ ♣..!...##♣♣P~~~~~P♣~ | h% ♣~.......♣S~~~~~~~~~  ♣...<##♣P~~~~~~~~♣ ♣♣...#.$S$$~♣~~P~♣ ♣...@.#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~. ♣..#..# .#P~♣P♣.#| h& U♣♣#....#.###♣.♣# # ♣..#........#.#♣#........!.... S   electric eel| h4' ..~♣###.........##..~....<#.......#| hB | hK ******The electric eel shoots out a bolt of lightning at you!| h& $@....40------===8.0 (1.0)| hO | h 7 _The bolt of electricity hits you!} hq ### ♣♣~≈≈P .. ..###♣~~P≈ ..# #.#...~P~≈≈≈≈≈≈~~ ♣..##.#.# ~~P~≈≈≈≈≈P~ ~...#...# ~~~~≈~~~~~ ♣..!...##♣♣P~~~~~P♣~ ♣~.......♣S~ ♣...<##♣P~~~~~~~~♣ ♣♣...#@$S$$~♣~~P~♣ ♣.....#♣♣♣~~~P♣~♣♣...#.# ♣P~~~~. ♣..#..# .#P~♣P♣.# } h1♣♣#....#.###♣.♣# #♣..#........#.#  ♣#........!......~♣###.........#..~....<} h} h/~SS 2 electric eels} h8 *****The electric eel shoots out a bolt of lightning at you!} hY@$...} hq30-----------9} h} h{ _The bolt of electricity misses you. The bolt of electricity hits you!} h ?### ♣♣~≈P .. ..###♣~~P≈~ ..# #.#...~P~≈≈≈≈≈≈~~ ♣..##.#.# ~~P~≈≈≈≈≈P~ ~...#...# ~~~~≈~~~~~ } h ♣..!...##♣♣P~~~~~P♣~ ♣~.♣~~ ♣...<##♣PS~♣ ♣♣...#.@S$$~♣~~P~♣ ♣.....#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~. ♣..#..# .#P~♣P♣.# ♣♣#....#♣..#........#.# ♣#........~♣###..... } h } hW M~S} h *****The electric eel shoots out a bolt of lightning at you!} h].@...} h݉o22--------40} h} h  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you. The bolt of electricity hits you!  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  Things that are here: _8 gold pieces; a +0 whip~ h\  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ hMV ### ♣♣~≈≈≈≈≈≈≈≈P  paps the Sneak .. ..###♣~~P≈≈≈≈≈≈≈~  Poltergeist of Gozag  Gold: 241 ..# #.#...~P~≈≈≈≈≈≈~~  Health: 22/52 ==========-------------- ~ hO♣..##.#.# ~~P~≈≈≈≈≈P~  Magic: 12/14 ====================---- ~...#...# ~~~~≈~~~~~  AC: 8Str: 6 ♣..!...##♣♣P~~~~~P♣~  EV: 12Int: 18 ♣~.......♣~~~~~~~~~~  SH: 0Dex: 14 ♣...<##♣P~~~~~~~~♣  XL:  8 Next: 35% Place: Dungeon:6 ♣♣...#.@SS$~♣~~P~♣  Noise: ===------  Time: 4940.0 (0.0) ♣.....#♣♣♣~~~P♣~♣  a) +2 dagger (protect) ~ hQ♣...#.# ♣P~~~~.  Nothing quivered ♣..#..# .#P~♣P♣.#  Fly  ♣♣#....#.###♣.♣# #  ♣..#........#.#  SS 2 electric eels ♣#........!....  ..~♣###.........##  ..~....<........# _8 gold pieces; a +0 whip  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (chance to affect: 62%)~ h=### ♣♣~≈≈≈≈≈≈≈≈Ppaps the Sneak.. ..###♣~~P≈≈≈≈≈≈≈~Poltergeist of Gozag  Gold: 241..# #.#...~P~≈≈≈≈≈≈~~Health: 22/52 ==========--------------♣..##.#.# ~~P~≈≈≈≈≈P~Magic: 12/14 ====================----~...#...# ~~~~≈~~~~~AC: 8Str: 6♣..!...##♣♣P~~~~~P♣~EV: 12~ hInt: 18♣~.......♣~~~~~~~~~~SH: 0Dex: 14♣...<##♣P~~~~~~~~♣XL:  8 Next: 35% Place: Dungeon:6♣♣...#.@*S$~♣~~P~♣Noise: ===------  Time: 4940.0 (0.0)♣.....#♣♣♣~~~P♣~♣a) +2 dagger (protect)♣...#.# ♣P~~~~.Nothing quivered♣..#..# .#P~♣P♣.#Fly ♣♣#....#.###♣.♣# #♣..#........#.#SS 2 electric eels♣#........!......~♣###.........##..~....<........# _8 gold pieces; a +0 whip  Casting: Ensorcelled Hibernation (safe; 3%~ hg risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (chance to affect: 62%)~ hS(1 asleep)  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (chance to affect: 62%)  The electric eel looks drowsy...~ hpp:S~ hqn312 ---1.0 (1~ h7z~ h}k _You feel bolstered by spreading misfortune.~ hThe electric eel looks drowsy... _You feel bolstered by spreading misfortune.  The helpless electric eel fails to defend itself.  You perforate the electric eel like a sieve!!!  Your weapon exudes an aura of protection.  You kill the electric eel!~ h $S   electric eelYou hear a splash.~ h *****The electric eel shoots out a bolt of lightning at you! h=b.@$.. h]241 20-940===8 (0.8 h}`7 _The bolt of electricity hits you. h˵   h/Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hW ### ♣♣~≈≈≈≈≈≈≈≈P  paps the Sneak h .. ..###♣~~P≈≈≈≈≈≈≈~  Poltergeist of Gozag  Gold: 241  ..# #.#...~P~≈≈≈≈≈≈~~  Health: 20/52 =========---------------  h#♣..##.#.# ~~P~≈≈≈≈≈P~  Magic: 10/14 =================------- ~...#...# ~~~~≈~~~~~  AC: 19  Str: 6  hJi♣..!...##♣♣P~~~~~P♣~  EV: 12Int: 18 ♣~.......♣~~~~~~~~~~  SH: 0Dex: 14 heN ♣...<##♣P~~~~~~~~♣  XL:  8 Next: 40% Place: Dungeon:6 ♣♣...#.@*S$~♣~~P~♣  Noise: ===------  Time: 4941.8 (0.0) h_ ♣.....#♣♣♣~~~P♣~♣  a) +2 dagger (protect) ♣...#.# ♣P~~~~.  Nothing quivered ♣..#..# .#P~♣P♣.#  Fly  ♣♣#....#.###♣.♣# #  ♣..#........#.#  S   electric eel ♣#........!....  ..~♣###.........##  ..~....<........# _The bolt of electricity hits you.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)   hPress: ? - help, Shift-Dir - straight lineAim: an electric eel (chance to affect: 62%) ho### ♣♣~≈≈≈≈≈≈≈≈Ppaps the Sneak hp$.. ..###♣~~P≈≈≈≈≈≈≈~Poltergeist of Gozag  Gold: 241 ..# #.#...~P~≈≈≈≈≈≈~~Health: 20/52 =========---------------♣..##.#.# ~~P~≈≈≈≈≈P~ hqMagic: 10/14 =================-------~...#...# ~~~~≈~~~~~AC: 19  Str: 6♣..!...##♣♣P~~~~~P♣~EV: 12 hrInt: 18♣~.......♣~~~~~~~~~~SH: 0Dex: 14♣...<##♣P~~~~~~~~♣XL:  8 Next: 40% Place: Dungeon:6 hs♣♣...#.@$*$~♣~~P~♣Noise: ===------  Time: 4941.8 (0.0)♣.....#♣♣♣~~~P♣~♣a) +2 dagger (protect) hv♣...#.# ♣P~~~~.Nothing quivered♣..#..# .#P~♣P♣.#Fly ♣♣#....#.###♣.♣# #♣..#........#.#S   electric eel♣#........!......~♣###.........##..~....<........# _The bolt of electricity hits you.  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (chance to affect: 62%) h US(asleep) h S20---2.8 (1  Casting: Ensorcelled Hibernation (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (chance to affect: 62%) _The electric eel looks drowsy... he### ♣♣~≈P .. ..###♣~~P≈~ ..# #.#...~P~≈≈≈≈≈≈~~ ♣..##.#.# ~~P~≈≈≈≈≈P~ ~...#...# ~~~~≈~~~~~ ♣..!...##♣♣P~~~~~P♣~  h♣~.♣~ ♣...<##♣P~♣ ♣♣...#.$@S$~♣~~P~♣ ♣.....#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~. ♣..#..# .#P~♣P♣.# ♣♣#....♣..#........#.# ♣#.......~♣###....  h hz---3Water  h hMQ _You see here 6 gold pieces. hu  The helpless electric eel fails to defend itself.  You spit the electric eel like a pig!!!  You kill the electric eel! h}C$ hO144.5 (0.7 h hJ( _You hear a splash. hw$ _Unknown command. h3 _ h, hc h hL1= h h6 hk22=13 h he h>+241 h hU, hx h h^3== h hU, h h, h h4 hF2== h h hp4=2 h?  h , hK h?, hB h< h_5=== h h, h  h5#, hK% hb( h)i3==1 hP- hW0j6= hP2 h4, h6 h8, h: h> h>X7=== h8@ hB, hD hF, hH hK hLM4== h N hHQ4 _Magic restored. hQ:8 hqS hJVP0 hIX h[, hl] h`Q== hb he99 hfN= 9 h6h h2k, hm ho, hq hrt h)uF30= hv hyG 8  h{ h[s _You feel your existence waver again. h h h†, h h} hT1= h h, hu hQ, h& hߜ92 hy)= h؞ h:, h  h|, hX hʩ, h h hM3= h h, hش h, h} h694 hۼ)= h h, h h  h hW h, h>5= h h~ hU h , h hC, h h996 h=)= h h, h h=, h' h h$H37= h h", h h5, h h hg h h  h= Q8= h  h., h hf, h hG huE9= h h:, h h!, he# h.&, hz( hV+ h+P40= hm- h0, h2 h6, h 8 h:<1 h< hj?, hFA hD, hE hH, hJ hh ..# #### ♣♣~≈≈≈≈≈≈≈≈P .... ..###♣~~P≈≈≈≈≈≈≈~ .#..# #.#...~P~≈≈≈≈≈≈~~ .~♣..##.#.# ~~P~≈≈≈≈≈P~ .~~...#...# ~~~~≈~~~~~ ♣..!...##♣♣P~~~~~P♣~ ♣~..@....♣~~~~~~~~~~.~~~♣♣...<##♣P~~~~~~~~♣. ♣♣...#.)~[[~♣~~P~♣ ♣.....#♣♣♣~~~P♣~♣ ♣...#.# ♣P~~~~.# ♣..#..# [4 hv 0m.#P~♣P♣.# h   howler monkey (asleep) ♣♣#....#.###♣.♣# # ♣..#........#.# ♣#........!.... 5070.5 (126.0)  A howler monkey comes into view.17 h ; _Found a stone staircase leading down. h..>h# #### ♣♣~≈P .... ..###♣~~P≈≈≈≈≈≈≈~.#..# #.#...≈~~.~♣..##.#.# ~~P~≈≈≈≈≈P~..~~...#...# ~~~~≈~~~~~ ♣ h##♣♣P~~~~~P♣~ ♣~.......♣~~ .~~~♣♣...<##♣P~~~~~~~~♣..~~ ♣♣...#.)~[[~♣~~P~♣... ♣.....#♣♣♣~~~P♣~♣.. ♣...#.# ♣P~~~~.#. ♣..#..# .#P~♣P♣.# ♣♣#....#.###♣.♣# # ♣..#........#.# h% hX&12.0) h. h4} _You see here a yellow potion. h h/3 _s - 3 yellow potions (gained 1) h3W.. .>h P ...# #### ♣♣~≈≈P .... ..###♣~~P≈ ..#..# #.#...~P~≈≈≈≈≈≈~~ ..~♣..##.#.# ~~P~≈≈≈≈≈P~ ..~~...#@..# ~~~~≈~~~~~ ♣......##♣♣P~~~~~P♣~  ♣~.......♣~~ .~~~♣♣...<##♣P~~~~~~~~♣ ..~~ ♣♣...#.)~[[~♣~~P~♣.♣.....#♣♣♣~~~P♣~♣.♣...#.# ♣P~~~~.#.♣..# h%][m..# .#P~♣P♣.#♣♣#....#.###♣.♣# #4 h{_ hb h~iM.  h >h P ...# #### ♣♣~≈P .... ..###♣~~P≈#..# #.#...~P~≈≈≈≈≈≈~♣..##@#.# ~~P~≈≈≈≈≈P..~~...#...# ~~~~≈~~~~♣......##♣♣P~~~~~P♣♣~.......♣~~~~~~~~~~ Fly ~~ hX.~~...♣..#..# h h^  h &5 h  h#  hy qM.   he >h P ...#.##### ♣♣~≈P ........###♣~~P≈#..# #@#...~P~≈≈≈≈≈≈~♣..##.#.# ~~P~≈≈≈≈≈P..~~...#...# ~~~~≈~~~~ hV ......##♣♣P~~~~~P♣♣~.......♣~~~~~~~~~~♣♣♣...#. h  h &6 h  h  hq ..  .>h P #.##### ♣♣~≈P .......@.###♣~~P≈≈≈≈≈≈≈~ ..#..###.#...≈~~ ..~♣..##.#.# ~~P~≈≈≈≈≈P~..~~...#...# ~~~~≈~~~~~ ♣......##♣♣P~~~~~P♣~ ♣~.......♣~~  .~~~♣♣...<##♣P~~~~~~~~♣  ..~~ ♣♣...#.)~[[~♣~~P~♣  ... ♣.....#♣♣♣~~~P♣~♣ 7 h ....>h# P.#.##### ♣♣~≈.###♣~~P≈.#..###.#...~P~≈≈≈≈≈≈ ..~♣..##.#.# ~~P~≈≈≈≈≈P..~~...#...# ~~~~≈♣ ♣......##♣♣P~~~~~P♣ ♣~.......♣ .~~~♣♣...<##♣P~ ..~~ ♣♣...#.)~[[~♣~~P~ ... ♣.....#♣♣♣~~~P♣~ h<8 h h hRe_................... .. ....>h#. P.#.##### ♣♣~ h#gK.###♣~~P.#..###.#...~P~≈≈≈≈≈≈. ..~♣..##.#.# ~~P~≈≈≈≈≈.~~...#...# ~~~~≈♣. ~♣♣......##♣♣P~~~~~P~. .~ ♣~.♣~ ~.~~~♣♣...<##♣P...~~ ♣♣...#.)~[[~♣~~P ... ♣.....#♣♣♣~~~P♣ ho ho&9 hy h~ h Q .......... ......... ......... ........ ....>h#.# P.#.##### ♣♣~.###♣~~P h .#..###.#...~P~....~♣..##.#.# ~~P~#....~~...#...# ~~~~≈ ♣♣..~♣♣......##♣♣P~~~~~ ~...~ ♣~.......♣~~~.~~~♣♣...<##♣P~~...~~ ♣♣...#.)~[[~♣~~ ... ♣.....#♣♣♣~~~P hm  h '80 h[  h!8......................#.........#.......[.......>h#.# P.#.##### ♣♣~.###♣~~P.#..###.#...~P~...~♣..##.#.# ~~P~#....~~...#...# ~~~~≈#♣♣..~♣♣......##♣♣P ~...~ ♣~.......♣h   howler monkey (asleep) ~~~~.~~~♣♣...<##♣P ~~...~~ ♣♣...#.)~[[~♣~[39 h4I;49m ... ♣.....#♣♣♣~~~1 _Found a ring mail. hd I....?###......#.....#.....#....[#.......... >h#.# P #.##### ♣♣~........###♣~~P..#..###.#..........~♣..##.#.# ~~P~≈≈###....~~...#...# ~~~~≈#♣♣..~♣♣##♣♣P ~...~ ♣~.......♣ ~~~~.~~~♣♣...<##♣P~~~~~...~~ ♣♣...#.)~[[~♣ hC/2 _Found a scroll of identify. h  The helpless howler monkey fails to defend itself.  You spit the howler monkey like a pig!!!  Your weapon exudes an aura of protection. h1 .$ hz 272 15 93.2 (0.7 _You kill the howler monkey! h K  hK  h1M  hDP  hV  h_ |8 hqc  h.e M _You now have 278 gold pieces (gained 6). hQg  hg  hEi  hhq ] 8  hq  ht  hz  hz  h_|  h  h , hY  h  h d # ..##. .....##### #..#.....# #.##.#......# .....?#####.. #.........♣ #....###..O♣ ......# ♣ ...........[##...........#......>.#.### P O   ogre (asleep)........#.##### ♣♣~≈≈≈≈≈≈≈≈..............###♣~~P≈≈≈≈≈≈≈.......#..###.#...~P~≈≈≈≈≈≈~ h -9.2 (6.0 ht ,90.2 (7 h,  hǡ  _An ogre comes into view. It is wielding a +0 giant spiked club. hL* # ##. .....#### #..##.##.#......# .#####.........#..###..O...# ♣♣.....[#........... >.#.### P.#.##### ♣♣~≈ h5.......###♣~~P≈ h h~+1.2 (1 h h,X _You see here a scroll of identify. h̶<2 h  h. _t - a scroll of identify hl; hE?Read which item? Scrolls  l - 3 scrolls of teleportationo - a scroll of enchant weapon  h@t - a scroll of identify [!] read|quaff|evoke[?] describe selected hr hTf paps the SneakPoltergeist of Gozag  Gold: 278 Health: 52/52 ========================#Magic: 14/14 ========================..##.AC: 8Str: 6.....#####EV: 12Int: 18#..#.....#SH: 0Dex: 14#.##.#......#XL:  8 Next: 49% Place: Dungeon:6...........@#####..Noise: ---------  Time: 5092.2 (0.0)#.................♣a) +2 dagger (protect)#...........###..O♣Nothing quivered............# ♣♣Fly ...........[##...........#O   ogre (asleep)....[ hVi 37m..>.#.###P........#.##### ♣♣~≈≈≈≈≈≈≈≈..............###♣~~P≈≈≈≈≈≈≈Your weapon exudes an aura of protection. _You kill the howler monkey! _You now have 278 gold pieces (gained 6). _An ogre comes into view. It is wielding a +0 giant spiked club. _You see here a scroll of identify. _t - a scroll of identifyIdentify which item? (\ to view known items) Potions (select first with !)  k - a murky dark potion  m - 2 fizzy clear potions  r - 2 metallic grey potions  s - 3 yellow potions[?] describe selected hS h hVpaps the SneakPoltergeist of Gozag  Gold: 278 Health: 52/52 ========================#Magic: 14/14 ========================..##.AC: 8Str: 6.....#####EV: 12Int: 18#..#.....#SH: 0Dex: 14#.##.#......#XL:  8 Next: 49% Place: Dungeon:6...........@#####..Noise: ---------  Time: 5092.2 (0.0)#.................♣a) +2 dagger (protect)#...........###..O♣Nothing quivered............# ♣♣Fly ...........[##...........#O   ogre (asleep).... hx[40m..>.#.###P........#.##### ♣♣~≈≈≈≈≈≈≈≈..............###♣~~P≈≈≈≈≈≈≈Your weapon exudes an aura of protection. _You kill the howler monkey! _You now have 278 gold pieces (gained 6). _An ogre comes into view. It is wielding a +0 giant spiked club. _You see here a scroll of identify. _t - a scroll of identify h.]  As you read the scroll of identify, it crumbles to dust. h/+3.2 (1 h3 h60 _k - a potion of brilliance hZ #..##......######..#.....# #.##.#......# ............#####..♣#.....♣ #.###..O♣ ..# ♣♣ .[# #.....#......>.#.### P..#.##### ♣♣~≈≈≈≈≈≈≈≈P........###♣~~P~.#..###.#...~P~≈≈≈≈≈≈~~4 h]  h`  hF## ..##. .....##### #..#.....#  hG#.##.#......# .#####..♣ #. h0H♣ #.###..O♣ . hH.# .♣♣ ..[# .~ h[I.#...........# P~......>.#.### ~P  hIh..#...........  hJ  ha h%b&5 h4l hp h# ..##. .....##### #..#.....# P#.##.#......# ~~~.#####..♣ #.♣ #.###..O♣ ...# #.♣♣ ....[# ..~ #...........# ♣P~......>.#.### ~~P≈..#.##### ♣♣~ h\r.###♣~~P  h h hq6 h h hd # ..##. .....##### ~#..#.....# ~P~#.##.#......# ♣~~~  .#####..♣  #.♣  #.###..O♣  ....# ##.♣♣  ....[# ..~  #.# .♣P~  ......>.#.### ..~~P≈  .#.##### #♣  hd P.###♣~~  hEi  ht y55   ufetubus (wandering) h~u 32787 h~  h[ \ _An ufetubus comes into view. h _# P..##. ~♣.....##### ~~#..#.....# #♣ 5P~ #.##.#......# .♣~~~ .#####..♣ #.♣ #.###..O♣ ....# ##.♣♣ .[# #..~ #.# #.♣P~ ......>.#.### #..~~P≈ .#.#######♣♣~≈P .###♣~~P ~8 h  The helpless ogre fails to defend itself.  You skewer the ogre like a kebab!!!  Your weapon exudes an aura of protection. h9D$ h  Covert278 5--15 59 (0.7 _You kill the ogre! h  h h _Your Stealth skill increases to level 8! h|#~P..##.~~♣ .....#####♣~~~ #..#.....# ##♣~~P~~ .##.#......# #.♣~~~ ...........#####..♣ .....♣ ...###..@♣ . h..# ##.♣♣ [# #..~ # #.♣P .....>.#.### #..~~P≈.#.#######♣♣~≈≈≈≈≈≈≈≈P.....###♣~~P~#..###.#...~P~≈≈≈≈≈≈~~~♣..##.#.# ~P~ hJ hy55   ufetubus (wandering) hs49.9 (1.0 _ h h  Things that are here: _13 gold pieces; a +0 giant spiked club h hMTPick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 giant spiked club Gold (select all with $) hb - 13 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h h hpaps the Covert#~PPoltergeist of Gozag  Gold: 278 ..##.~~♣Health: 52/52 ========================.....#####♣~~~ hMagic: 14/15 ======================--#..#.....# ##♣~5P~~AC: 15  Str: 6 .##.#......# #.♣~~~EV: 12Int: 18 ...........#####..♣SH: 0Dex: 14 .................♣XL:  8 Next: 59% Place: Dungeon:6  ht...........###..@♣Noise: ---------  Time: 5099.9 (0.0) ...........# ##.♣♣a) +2 dagger (protect) ..........[# #..~Nothing quivered ...........# #.♣P~ hFly .....>.#.### #..~~P≈ .......#.#######♣♣~≈≈≈≈≈≈≈≈P5   ufetubus (wandering) .............###♣~~P≈≈≈≈≈≈≈~ ......#..###.#...~P~≈≈≈≈≈≈~~  h......~♣..##.#.# ~~P~≈≈≈≈≈P~Your weapon exudes an aura of protection. _You kill the ogre! _Your Stealth skill increases to level 8!Things that are here: _13 gold pieces; a +0 giant spiked club h+Okay, then. h hi h h. _ hy h"}Pick up what? 19/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 giant spiked club Gold (select all with $)b - 13 gold pieces [Up|Down] select h} [Esc] exit Letters toggle [.|Space] toggle selected[top] hw  b + 13 gold pieces[Enter] accept (1 chosen) h- h hZpaps the Covert#~PPoltergeist of Gozag  Gold: 278 ..##.~~♣Health: 52/52 ========================.....#####♣~~~Magic: 14/15 ======================--#..#.....# ##♣~5P~~ hmAC: 15  Str: 6 .##.#......# #.♣~~~EV: 12Int: 18 ...........#####..♣SH: 0Dex: 14 .................♣XL:  8 Next: 59% Place: Dungeon:6 ...........###..@♣Noise: ---------  Time: 5099.9 (0.0) ...........# ##.♣♣a) +2 dagger (protect) ..........[# #..~Nothing quivered ...........# #.♣P~Fly .....>.#.### #..~~P≈ .......#.#######♣♣~≈≈≈≈≈≈≈≈P5   ufetubus (wandering) .............###♣~~P≈≈≈≈≈≈≈~ ......#..###.#...~P~≈≈≈≈≈≈~~ ......~♣..##.#.# ~~P~≈≈≈≈≈P~Your weapon exudes an aura of protection. _You kill the ogre! [2 h0d_Your Stealth skill increases to level 8!Things that are here: _13 gold pieces; a +0 giant spiked club _Okay, then. hC~ h&J91100.9 (1 hp htq_You kill the ogre! _Your Stealth skill increases to level 8!  Things that are here: _13 gold pieces; a +0 giant spiked club _You now have 291 gold pieces (gained 13). hOM ~♣ #  ~P~##.  ~~♣5.....##### ♣~~~~  #..##♣~~P~~ .##.#......# #.♣~~~#####..♣.......###..).# ##.♣♣[# #..~ ...........# #.♣P~5   ufetubus (wandering) h= hY55 2 ufetubi (wandering) h&1 hG h\ _An ufetubus comes into view. h,Tr.. ~~  .. ~♣P # .~ ~P~~..##. .♣~~♣5 hV@.....##### ~♣~~~~~  #.# ##♣~~P5~~~ ##.#......# #.♣~~~~≈≈≈.#####.....♣~~~≈≈≈≈.###..)♣~~≈≈≈≈≈# ##.♣♣~~≈≈≈≈≈[# #..~~≈≈≈≈≈≈.....# #.♣P~~≈≈≈≈≈>.#.### #..~~P#.#######♣♣~≈≈P......###♣~~P≈~ hnp hr hAy~5~555 hyC 8 ===2 h~ h=- _The ufetubus shouts! x2 hP##.# ♣♣#.. ~~ ♣ #.. ~~♣P # #.~ ~P~ ..##. #.♣~~♣~~♣ .....##### #~♣~~5.# ##♣~~P~~~~P #.## #.♣@~5~≈≈≈~#####..♣~~≈ h$......♣~###..)♣~~≈# ##.♣♣[# #..~~≈≈.....# #.♣P~~≈>.#.### #..~~P#.#######♣♣~≈≈P h  h h!~5~5 h!h---3Water  h1' h( h1  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hf--- h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h hhF _Unknown command. h  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h-  Your tendrils begin to glow red. The ufetubus closely misses you. h& ~5S   electric eel (wandering)55 2 ufetubiSThe ufetubus barely misses you.1-----==4Touch Fly Water  hB h_` _An electric eel comes into view. h##.# ♣♣~ #.. ~~ ♣ #.. ~~♣P~# #.~ ~P~~~..##. #.♣~~♣~~♣  .....##### #~♣~~~~~~  #..#.....# ##♣~~P~~~~P ##.# #.♣~~5~≈≈≈~ ....#####.@♣5~≈≈≈≈≈.......♣~~~≈≈≈≈≈.###..)♣≈.# ##.♣♣~~≈≈≈≈≈≈[# #..≈..# #.♣P~~≈≈≈≈≈≈>.#.### #..~~P≈≈S≈≈≈   ufetubus...#.#######♣♣~≈≈≈≈ hY#≈≈≈≈P.......###♣~~P≈~  The ufetubus attacks as it pursues you!  The ufetubus hits you but does no damage.55~~≈5 2 ufetubiS2==----5 hxl _The ufetubus closely misses you. hn #.. ~~ ♣ #.. ~~♣P~# #.~ ~P~~~..##. #.♣~~♣~~♣ .....##### #~♣~~~~~~ #..#.....# ##♣~~P~~~~P  h'.##.# #.♣55~~≈≈≈~ ...........#####..♣~~≈≈≈≈≈.......@♣~~~≈≈≈≈≈###..)♣~~≈≈≈≈≈≈..# ##.♣♣~~≈≈≈≈≈≈ h5[# #..~~≈..# #.♣P~~≈≈≈≈≈≈>.#.### #..~~P≈≈≈≈≈≈55 2 ufetubi hٌ...#.#######♣♣~≈≈S≈≈≈≈≈P.......###♣~~P≈≈≈≈≈≈≈~#..###.#...~P~~~ h ht ~555 hO-(1 unaware)  The ufetubus is distracted by your dazzling golden aura.  The ufetubus attacks as it pursues you! The ufetubus closely misses you.The ufetubus hits you. The ufetubus closely misses you. hCG0-- h6 h h0? _The ufetubus hits you but does no damage. hZ  #.. ~~ ♣ #.. ~~♣P~ # #.~ ~P~~~ ..##. h<  #.♣~~♣~~♣ .....##### #~♣~~~~~~ #..#.....# ##♣~~P~~~~P #.##.#......# #.♣~5~~≈≈≈~.#####.5♣~~≈≈≈≈≈ #.♣~~~≈≈≈≈≈ # h% 2.###..)♣~~≈≈≈≈≈≈.# ##.♣♣~~≈≈≈≈≈≈.[# #..~~≈ #.# #.♣P~~≈≈≈≈≈≈.>.#.### #..~~P≈≈≈≈≈≈.#.#######♣♣~≈≈S≈≈≈≈≈P .###♣~~P≈~ .#..###.#...~P~≈≈≈≈≈≈~~ h  h\ Q.5 h .-7 h  h  hs #.. ~~ ♣ #.. ~~♣P~ # #.~ ~P~~~ ..##. #.♣~~♣~~♣ .....##### #~♣~~~~~~ #..#.....# ##♣~~P~~~~P  #.##.#......# #.♣~5~~≈≈≈~  .#####..♣~~≈≈≈≈≈  #.5♣~~~≈≈≈≈≈  #.###..)♣~~≈≈≈≈≈≈  ....# ##.♣♣~~≈≈≈≈≈≈  .[# #..~~≈  #.# #.♣P~~≈≈≈≈≈≈  ......>.#.### #..~~P≈≈≈≈≈≈  .#.####### h[32m♣♣~≈≈S≈≈≈≈≈P  .###♣~~P≈~  .#..###.#...~P~≈≈≈≈≈≈~~5.S   electric eel (wandering)55 2 ufetubi (1 unaware)S1--8 hs #.. ~~ ♣ #.. ~~♣P~ # #.~ ~P~~~ ..##. #.♣~~♣~~♣ .....##### #~♣~~~~~~ #..#.....# ##♣~~P~~~~P #.##.#......# #.♣~5~~≈≈≈~ .#####..♣~~≈≈≈≈≈ #.5.♣~~~≈≈≈≈≈ #.###..)♣~~≈≈≈≈≈≈ ....# ##.♣♣~~≈≈≈≈≈≈ ....[# #..~~≈ #.# #.♣P~~≈≈≈≈≈≈ ......>.#.### #..~~P≈≈≈≈≈≈ .#.#######♣♣[ hKv@36m~≈≈S≈≈≈≈≈P .###♣~~PS≈≈≈≈≈≈~  .#..###.#...~P~≈≈≈≈≈≈~~ h5.S≈ hہK===9 hڊ hr _The ufetubus closely misses you. The ufetubus misses you. h hp #.. ~~ ♣ #.. ~~♣P~ # #.~ ~P~~~ ..##. #.♣~~♣~~♣ .....##### #~♣~~~~~~ #..#.....# ##♣~~P~~~~P #.##.#......# #.♣~5~~≈≈≈~  h_j.#####..♣~~≈≈≈≈≈ #.5..♣~~~≈≈≈≈≈ #.###..)♣~~≈≈≈≈≈≈ ...# ##.♣♣~~≈≈≈≈≈≈ ....[# #..~~≈ #...........# #.♣P~~≈≈≈≈≈≈ ......>.#.### #..~~P≈≈≈≈≈≈5   ufetubus ..#.#♣♣~≈SS≈≈≈≈≈P .###♣~~P≈~  .#..###.#...~P~≈≈≈≈≈≈~~ hm h 5.5(unaware)-10 _The ufetubus is distracted by your dazzling golden aura. h6\ M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hR< 55  Your tendrils begin to glow brighter.2=9/15 -----====1 h$T hb< _The ufetubus shouts! You hear a shout! h}[ ]  You hit the ufetubus but do no damage. h] The ufetubus is no longer distracted by gold.  The ufetubus slips past you! The ufetubus barely misses you. h K55@.5 2 ufetubi=---2.6 (0.7 _The ufetubus hits you but does no damage. h  You closely miss the ufetubus. The ufetubus closely misses you. h0W.5 h|29110/15==------3.4 (0.8 h' h? _The ufetubus hits you but does no damage. hZn  h You hit the ufetubus but do no damage.You feel bolstered by spreading misfortune. h> h h<5 hn.@..5. hz5(1 confused)12 4.2Fly  h_  h' hƱ&_The ufetubus appears confused. h?M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h!~5.=7/15 -----=5.2 (1.0Touch Fly  _Your tendrils begin to glow red. hׅD#.. ~~ ♣ #.. ~~♣P~ # #.~ ~P~~~ ..##. #.♣~~♣~~♣ .....##### #~♣~~~~~~ #..#.....# ##♣~~P~~~~P #.##.#......# #.♣~~~~≈≈≈~  hІj.5.#####..♣~~≈≈≈≈≈ #.5..♣~~~≈≈≈≈≈ #.###..)♣~~≈≈≈≈≈≈ ...# ##.♣♣~~≈≈≈≈≈≈ . h...[# #..~~≈ #...........# #.♣......>.#.### #..~~P≈≈≈≈≈≈ ..#.# hu♣♣~≈.###♣~~P  hN  The ufetubus hits you but does no damage. hא h V..5 h.-6 h h٫ _The ufetubus barely misses you. The ufetubus closely misses you. x2 h@=  5@.  You barely miss the ufetubus. The ufetubus slips past you!  The ufetubus barely misses you. The ufetubus completely misses you.The ufetubus closely misses the ufetubus. h? E-9 (0.7 h D  hQ ^ _The ufetubus barely misses the ufetubus. h6 55  You hit the ufetubus but do no damage. The ufetubus appears confused.  The ufetubus hits the ufetubus. x2; The ufetubus hits itself. hpI37.7 (0.8 hAFly  h h\ _The ufetubus completely misses itself. hk  You hit the ufetubus.  Your weapon exudes an aura of protection. h"q$   ufetubus h]F291 -----20608.5 hM hPL _You kill the ufetubus! hc  #.. ~~ ♣ #.. ~~♣P~ # #.~ ~P~~~ ..##. hJ i #.♣~~♣~~♣ .....##### #~♣~~~~~~ #..#.....# ##♣~~P~~~~P #.##.#......# #.♣~~~~≈≈≈~ .#####..♣~~≈≈≈≈≈ # h% .5@....♣~~~≈≈≈≈≈ #.###..)♣~~≈≈≈≈≈≈ ...# ##.♣♣~~≈≈≈≈≈≈ h  ....[# #..~~≈ #...........# #.♣P~~≈≈≈≈≈≈ h R ......>.#.### #..~~P≈≈≈≈≈≈ ..#.#♣♣~≈≈S≈≈≈≈≈P .###♣~~P hF r≈~  .#..###.#...~P~≈≈≈≈≈≈~~ h.  h 55. h 5-9.5 (1.0 h  hr Q _You see here 6 gold pieces. hG #.. ~~ ♣ #.. ~~♣P~ # #.~ ~P~~~ ..##. #.♣~~♣~~♣ .....##### #~♣~~~~~~ #..#.....# ##♣~~P~~~~P #.##.#......# #.♣~~~~≈≈≈~ .5#####..♣~~≈≈≈≈≈ #$....♣~~~≈≈≈≈≈ #.###..)♣~~≈≈≈≈≈≈ ..# ##.♣♣~~≈≈≈≈≈≈ ..[# #..~~≈ #...........# #.♣P~~≈≈≈≈≈≈ ......>.#.### #..~~P≈≈≈≈≈≈ ..#.[34 hM5m#♣♣~≈≈S≈≈≈≈≈P ..............###♣~~P≈~  .#..###.#...~P~≈≈≈≈≈≈~~  The ufetubus closely misses you.8==20 _The ufetubus hits you but does no damage. h {  You catch the helpless ufetubus completely off-guard!  You impale the ufetubus!! h+F$ h9,) hGY=1-1.2 (0.7 hL hlOL _You kill the ufetubus! hX~ hU hʄ, h h[Q13 hn h h] h h]e9== h h2, h¢ h, h h, h] h^ h;== hn h, h h., hϷ h, h hϽ hK`29110/15== hZ h, h> h h32 h h, h hy hC==1 hT h, h& hb, h hd1= h h, h h, hf h, h; hP= h h:0 h  h@ h, h3 h hM2== h h hI h\ h hB; 9 h h[ h h  h  ho N== 8  h hs _You feel your existence waver again. h# hz hw, h h93 h9)= h h, h8  h\", h# h`', h) h, h,3= h- h0, h^2 h4, hy6 h9c4== h: ht=, h-? hA, h4C hE, hgG hI hzJ;== hK h1N, hO hlR, h]T hV h_WF5== hVY hl[ hv], h_ ha hGb&7 hc hfM _You now have 297 gold pieces (gained 6). hzi4 h:k hPm h_o;== ho h*q hs h.#.### h7 1206.2 (85.0) h ,7.2 (86 h!  h \ _An ufetubus comes into view. h% ######## ######......# #.. #.......## ######....##.#### +...#....##.... #..........######.#.#####.##.##..#.....# .......@.##.##.#......#..............####..............##.....## h........###.#.[# 5... #..#..#[.... ..>.#.### ........#.#### h> h18.2 (1.0) h`! h$, _Found a pair of boots. hBa M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h2-----==9Touch Fly  h!L _Your tendrils begin to glow red. hW N######## #####......# #. #.# ######....##.#### +...#....##....# #..........#####..#.#####.##.##..#..............##.##.#........###...##...#.......##.#....[# h' 5... #..#.....# 55 2 ufetubi (asleep)[.... ........>.#.###.5.... ..........#.### ...... hP  h 0--10 h  h\ \ _An ufetubus comes into view. h6o###......#  #.# ######....##.####. # +...#....##...... #. #..........####...#.#####.##.##..#..............##.##.........##....##........##.#...[5...##..#....[..... ..>.#.# ho .5..... ..........#........ ..... #..## h"yW--1 hŁ h h  #.# ## #. #####....##.##... #. +...#....##.......#. #..........###..#.#####.##.##..#.............##.##.......##.#.###....##.#5...##..#..[..... ........>.#.#.5................#. h........ ...........$..... .......#..# .~♣.. h:  Found 10 gold pieces. hl h/ h5.5.55====2 hC _The ufetubus shouts! x2 h8^  You hit the ufetubus but do no damage.You feel bolstered by spreading misfortune. h-d  The ufetubus appears confused. The ufetubus barely misses you. hRr55.5(1 confused) hVs-----12 =---3.0 (0.8Fly  h| hV _The ufetubus closely misses you. hok  You hit the ufetubus.  Your weapon exudes an aura of protection. h h4S55. h^9---8 h hc _The ufetubus is moderately wounded. hsW 5. _The ufetubus is moderately wounded.The ufetubus is heavily wounded.  The ufetubus closely misses the ufetubus. x2  The ufetubus slips past you!  The ufetubus hits you but does no damage. x24.6 _The ufetubus completely misses you. The ufetubus barely misses you. h _The ufetubus completely misses you. The ufetubus barely misses you.You hit the ufetubus.  The ufetubus is severely wounded.hits you. The ufetubus completely misses you.The ufetubus misses you. The ufetubus closely misses you.  h3 The ufetubus hits itself. h{$5   ufetubus hLt303 48--3 h'3=5.4 h$ h)M _The ufetubus is killed! hQ  You hit the ufetubus.  The ufetubus is heavily wounded. hQ@The ufetubus misses you. huR-6.1 (0.7 hW hZ? _The ufetubus hits you but does no damage. h  You hit the ufetubus.  The ufetubus is almost dead.The ufetubus hits you but does no damage. h +9 (0.8 h hU _The ufetubus barely misses you. hL:  You hit the ufetubus. hXo$ h}K--27.7 ĥ hL _You kill the ufetubus! h4 hk  hH _No target in view! h| h} hԅ h H _No target in view! h| h{ hP hH _No target in view! h4 h hQH _No target in view! h' h h h h`  hB_No target in view! hlJ hq  hr=_No target in view! h h h  ha h  hd  he  hf  hn  hIt  h  h  h  h0  h  h]  h_  h`  hi  h>p  h  h  h(  hQ  h  hX  hZ  h[  hUe  hm  hQ  h3  h  h  h  he[  h4]  h^  h#f  hk  hp  h  h  h  h  h8  h  =  h _ h  h  hc  h7 9 h 8 h  hj#  h'  h(  h) 7 h*  hh-  hz1  hI3  h26  h}:  h;  h< 50 h = = h= 4 h)> == h>  9 h>?  hA  h0F  hG  hI  hL  hM  hOO  hR  hR  hT  hW  hX  h8Y 1 hY = hWZ == hZ  h\  h_  h`  hAa * 8  hc  h-f   h:g _ hg 8You feel your existence waver again. hSh  h/k +303 hk  hn  ho  h'p 2 hp = hFq 5 hq == hZr  h6t  hv  hiy  h1z  h{  h~  h  hc 7 h  h   h  h )_You now have 307 gold pieces (gained 4). h  h‰  hX  h  hT  hI  h 15 ht = h == h  he  hK   h  hv )_You now have 315 gold pieces (gained 8). h  h  hy  h&  h  h  h  h{  h  h  h}  h6  h  h  h  hڷ  h  hV  h  h  h  hV  h  hG  h  h  h  hw  h  hf  h 2 hw  h   h  h *_You now have 325 gold pieces (gained 10). h  hl  h  h  h  h  h  h  h  h  h  ho  h,  h  h M.....#. #........ h i ......#.#####.##.##.. h _ #.............##.##.# h0 4## ........... h ... hP x .............##. h ' # hk 7.....# h -$# h. h9"> hR.......##.# hS. hF......##..# hh- h 44.7 (27. ht 0) h. h@.[.. hps##......... h ...........................?.....#...........#.#################.#♣♣.#. ~ h9  h h- h7%5.7 (28 h h  h h-_Found a stone staircase leading down. hI hJ hM hS hbB hc h.i hp hr hu hy, h{ h0 h'39 h hN _You now have 339 gold pieces (gained 14). h4 h h h, h, hʗ hҚ, h hA h, hU h h, h? h  h, hC h h#.........#...#.........#.........#....>.............##. #............## #.............[.. ######..##........ #........... #................ #..#..... #...#.########### ####.....##.#  #..##.# #  ... .. ..## #.# ... . .... .. 56.7 (11 f   sleepcap (wandering)ft - a scroll of identify7.7 (12 h[ _A sleepcap comes into view. hRead which item? Scrolls  l - 3 scrolls of teleportationo - a scroll of enchant weapon  t - a scroll of identify [!] read|quaff|evoke[?] describe selected h?#.........#........... paps the Covert#.........#........... Poltergeist of Gozag  Gold: 339#....>.............##. Health: 52/52 ========================#..................##. Magic: 15/15 ========================#.............[....... AC: 8Str: 6######..##............. EV: 12Int: 18#...................... SH: 0Dex: 14#...................... XL:  8 Next: 62% Place: Dungeon:6#.....@.....#.......... Noise: [ h%C34m---------  Time: 5257.7 (0.0)#.........#.########### a) +2 dagger (protect)####.....##.#Nothing quivered#..##.# #Fly ... ....## #.#f   sleepcap (wandering)... .#f... .. _You now have 315 gold pieces (gained 8). _You now have 325 gold pieces (gained 10). _Found a stone staircase leading down. _You now have 339 gold pieces (gained 14).  t - a scroll of identify _A sleepcap comes into view.Identify which item? (\ to view known items) Potions (select first with !)  m - 2 fizzy clear potions  r - 2 metallic grey potions  s - 3 yellow potions[?] describe selected h` h; hf+ hi#.........#........... paps the Covert h#.........#........... Poltergeist of Gozag  Gold: 339 ht #....>.............##. Health: 52/52 ========================#..................##. Magic: 15/15 ========================#.............[....... AC: 8Str: 6######..##............. EV: 12Int: 18#...................... SH: 0Dex: 14#...................... XL:  8 Next: 62% Place: Dungeon:6#.....@.....#.......... Noise: ---------  Time: 5257.7 (0.0)#.........#.########### a) +2 dagger (protect)####.....##.# h DNothing quivered#..##.# #Fly ... ....## #.# h `f   sleepcap (wandering) hC ... .# h 1f... ..  hy/_You now have 315 gold pieces (gained 8).  h0_You now have 325 gold pieces (gained 10).  h,_Found a stone staircase leading down.  h?1_You now have 339 gold pieces (gained 14).  ht - a scroll of identify  ho0_A sleepcap comes into view. h h  h h8As you read the scroll of identify, it crumbles to dust. h  hn!! h$" . hv# h+$$8.7 (1 h`l _m - 2 potions of haste hK4 h h H _No target in view! hy hl hw h h, #.# #....>....## #...........## #.............[.....######..##..... #........ #..... #...........# ##.########## #### hBW#.#  #..##.# # ...# ..# ### #.#. .#f   sleepcap (wandering). ..f.. h{&0 hQ?f. hH9.7 (1 _ hʿ hZO #....>....# #..... #....[..... hVP######..##..... #........ # ## #.........#.######### #####.#  haQ #..##.# # ...# ..# ### #.#. .#f... ........ h T hZ\1. h3]'60 hc hg h.......[.....######..##...............##.##..#.#############.....##.#  #@.##.# #.....# ..# .......### #.).[... ..f...!. f   sleepcap (wandering)h.h   hound (asleep)###### 0  A hound comes into view. h!Cf.f1.7 (1 _Found a cloak, an iridescent quarterstaff and a potion of brilliance. hM  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h=  h ]f[ h[ X2-----== hS W2Touch Fly  h=  h 6 _Your tendrils begin to glow red. hl #[....#####..##..... #........ #... #...# #...#.######## ####.....##.#  ####..##.# ##..@..# ..#  h.....f..### #.#).[...# .#.......# ..!.....#h.......#######.. ... h hC8f. h/--3 h-  h  hx  You hit the sleepcap but do no damage.You feel bolstered by spreading misfortune. hz4The sleepcap appears confused. h f.hf(confused) hMhThe hound barks! hY12 ==4.5 (0.8Fly  h h4Y _The sleepcap completely misses you. h(  You hit the sleepcap but do no damage. h;0Dh. h1L9-5.3 h7 h:? _Your weapon exudes an aura of protection. h9d  You catch the helpless sleepcap completely off-guard!  You impale the sleepcap!!  heKThe sleepcap is severely damaged. hqlh.  hrS------6.0 (0.7 h1~ hM _The sleepcap releases spores at you but does no damage. hw&o  You hit the sleepcap. h.  The sleepcap is severely damaged.7 _The sleepcap releases spores at you but does no damage. h”r _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is severely damaged. _The sleepcap releases spores at you but does no damage.  You hit the sleepcap.  The sleepcap is almost destroyed.48--7.5 (0.8 _The hound bites you. The sleepcap barely misses you. hJ  You hit the sleepcap but do no damage.The sleepcap is almost destroyed.7---8.3 _The hound bites you. hv  You catch the helpless sleepcap completely off-guard!  You puncture the sleepcap! $h   hound  You destroy the sleepcap! hl339 8=3=59.1 _The hound completely misses you. hi  You hit the hound.  hJThe hound is moderately wounded. hh&9 h) h.@ _The hound bites you but does no damage. x2 h&  hyYou barely miss the hound.The hound is moderately wounded.70.6 (0.7 h h= _The hound bites you but does no damage. h"  You hit the hound but do no damage.The hound is moderately wounded. h#Z81.3 h+ hi/S _The hound closely misses you. hM  You hit the hound.  The hound is heavily wounded. FF   Jeremiah (polearm, wandering)h   houndThe hound barely misses you.==2.0 hj  Jeremiah, Barachi Dreamer comes into view. They are wielding a +3 trident of _draining and wearing an orb of energy. h FF)You barely miss the hound. hzThe hound is heavily wounded.98 (0.8 h  h)= _The hound bites you but does no damage. h{  You hit the hound.  The hound is heavily wounded. h=b.Fb hI73.5 (0.7 hғTbb hǗS _The hound closely misses you. h7  You hit the hound. h ht .bFb. The hound is severely wounded. h:D64.2 h.;b hR _The hound barely misses you. hp  You hit the hound.  The hound is almost dead. hq h^t h h֐ b..Fbb h|` You feel your existence waver again. hI55.0 (0.8 hDbb hS _The hound closely misses you. hb7  You hit the hound. h n h h$bFbb!bbb hf)397 (0.7 h/bbb!bbb hK0 h3I _You kill the hound! hs#####..##..... #........ #..... #....# #.........#.####### hot ####.....##.#  ####..##.# #######.$...# ..# .......@.### #.#b.).[...# .#...Fb....# ..b!b....#  hZu..bb.....########... .... .... h/w hw hx, hy h%z hz h{ hC| h| h} h~ h hb.Fbb..b!bb hmJ..b h$50=4==-6.7 (1.0 hKb.Fbb..bb!bbb hƖ _The butterfly is distracted by your dazzling golden aura. _You see here 4 gold pieces. h! ######..## #........ #....... #...........# #.........#. ####.....##.# ####..##.# # h#.$...# ..#$.### #.#.b.Fb[...# .#.b..b....# ...b!bb...#.b....#... ..... ..... h h, h+ h h?, h h h , h h" h, h5 h h;b..b.b..F.......b.bbbb.. h@-7 h)b..b.bbbbb h O _The butterfly is distracted by your dazzling golden aura. hO #........ # ## ##.##### hW #####.#  ####..##.# #########.$...# ..# ..b..b.b.$.### #.##....F.@...# .##........b.# ..#....bbb...#  h  #....b.......##########..... ......  ..... .... h h hÜ, hS  The butterfly is no longer distracted by gold. h>, hݟ h hز hY  The butterfly is distracted by your dazzling golden aura.  Jeremiah wails, "It wants to be free! It wants to enslave everyone!" h h h  h....b.b.Fb@.bb...!bbb.bb hB.=8 h+#b.Fb@.bbbb.bb h6{ _Jeremiah hits you but does no damage. _You see here a +0 cloak. hbb.Fb@.bbbbb h hb.Fb@.bbbbb.bb h-T _Failed to move towards target. hځ  hӃ b h <b.Fb@.bbbbb.bb h  h b h= b.Fb@.b h b h &bb h b h  hS   h  hЫ F_Failed to move towards target. ht  h: b h b.Fb@.b h b h 0bb h Zb.bb h  h  hZ b h b.Fb@.b h #b h bbb.bb  hZ  h F_Failed to move towards target. h^  h b hr b.Fb@.b hߥ b h (bb hW Fb.bb h۩  h8  h  hIJ  h} $b h8 b.Fb@.b h .bb hǵ (bb ho  h   hS  h F_Failed to move towards target. hplbb.Fb@.bbbbb.bb h(xbb.Fb@.bbbbb.bb _Unknown command. h######..###.#..#..#.....#.....##########.....##.#  ####..##.# #########.$...# ..# ......b.@$.### #.# #..b.Fb[.b.# .#  h#.....b....# ..#....!bb...# #....b.bb....##########..... ............... hM, h, h h), h;, hZ hFB hB h^F..bb[b.bb.bbbbb.b.b h.-9 h?bb[bb.bbbbb.bb hR _The butterfly is distracted by your dazzling golden aura. x2 hOkv.............[######..###.#..#..#......#.....###########.....##.#  ####..##.# #########.@...# ..# ......F..$.### #.# #....bb[b.b# .# #...b.b....# ..#....bbb...##....b.b..... ##########b............... hy hz hz h,{ hB|t  The butterfly disappears in a burst of colours! h|, h}, h=, h^  The butterfly is distracted by your dazzling golden aura. hv h h, hT3  Jeremiah hops! hqbbbb.[b...bb!bb..bF..bbb.1=== 8 -80 hIbbbb.[bbbbb..bbbb h _The butterfly is distracted by your dazzling golden aura. _You see here 5 gold pieces. h 9#.[.######..##.#.........#........#...........#.#.........#.#####.....##.# ####..##.# # ##.$@..# ..# .....bbb.$.### #.#  h:8#....b.[b..# .# #....bb....# .. #....!bb..b##.F..bbb.....###......  h< hz=, h>, h?, h?, hc@, hA h{B, hC hD, hD, hLb.bb.[b.b.bF.!.bb....bbbbF   Jeremiah (polearm)b h N33391 hU}b.bb.[bb.bbbbbbb h...........# #.............[#####..### hq #..#....#........#.........#.#########...##. ####..##.# #########b$...# . h....b.b..$.### #.b.[bb#..b..b!.....#...Fb.b.....##########.b h h, h, h h hx h h h h4b.b..bF   Jeremiah (polearm) hPb.F.. h2=5==3 h xb..bb hOD _The butterfly is no longer distracted by gold. h   #.........#. #....>..... #............. h/j #.............[ ######..## # #. #...#....... #..@......#.######## ####.....##.# hN4####..##.# # ########b$...# ..# b..$.####.# #....b.[b..# .# h1 #.....bb..b# .. #...b!...b.# #....F....... hw6 h 9&4 h<= h J h9/ #.# #....>. #..... #.............[ ######..## # # #.# #.#. ####.....##.# ####..##.# # #b$...# ..# ....b.b..$.### #.#  #....b.[b..# .#  #.....bb..b# ..  #...b!...b.#  #....F.5 hL ho hx hMX hL=== hҪ h[, h5 h, h8 h', h h6, h h#, h hc, h h hP hg h2 hFF   Jeremiah (polearm) hf  #....>... ... hj#........ ######..## #......... #......... #......... #.@.......94.7 (9 h####F....##.#  ####..##.# #  $...# ..#  $.### #.#  h[b..# .#   ..  #...b!  _You start waiting. hz, #....>... ... #........ ######..## h{ #......... #......... #......... #.@....... ####F....##.#  ####..##.# #  h}~$...# ..#  $.###  [b..# .#    #...b!  h~ h= h͍] _Jeremiah is nearby! hz #.#.#....>..#......#.............[.######..##.#.#.#.#.#.#.#####F....##.# ####..##.# # # hJ b$...# ..# ....b.b..$.### #.##....b.[b..# .#  h  bbJeremiah gazes at their orb, transfixed.4-----==5.7 (1 hF Sbb h F _Jeremiah hits you with a +3 trident of draining! h&T M  Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h6B #.........#........ paps the Covert #....>............. Poltergeist of Gozag  Gold: 339 #.................. Health: 42/52 ===================----- hc#.............[.... Magic: 13/15 ====================---- ######..##.......... AC: 8Str: 6 #................... EV: 12Int: 18 #................... SH: 0Dex: 14 #...........#....... XL:  8 Next: 69% Place: Dungeon:6 #..@b.....#.######## Noise: ==-------  Time: 5295.7 (0.0) h####F....##.#  a) +2 dagger (protect) ####b.##.# #  Nothing quivered ########b$...# ..#  Fly  ....b.b..$.### #.#  #....b.[b..# .#  F   Jeremiah (polearm) #.....bb..b# ..  #...b!...b.# #....F.......Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of energy (chance to affect: 37%) h+#.........#........ paps the Covert#....>............. Poltergeist of Gozag  Gold: 339#.................. Health: 42/52 ===================-----#.............[.... Magic: 13/15 ====================----######..##.......... AC: 8Str: 6#................... EV: 12Int: 18#................... SH: 0Dex: 14#...........#....... XL:  8 Next: 69% Place: Dungeon:6#..@b.....#.######## Noise: ==-------  Time: 5295.7 (0.0)####*....##.#a) +2 dagger (protect)####[0 h|;10;1mb.##.# #Nothing quivered########b$...# ..#Fly ....b.b..$.### #.##....b.[b..# .#F   Jeremiah (polearm)#.....bb..b# ..#...b!...b.##....F.......Casting: Confusing Touch (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of energy (chance to affect: 37%) hSbb hGbbFbb-6.7 (1 h[bbbonfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of energy (chance to affect: 37%) _Jeremiah easily resists. Jeremiah closely misses you. h\  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h #.........#........ paps the Covert #....>............. Poltergeist of Gozag  Gold: 339 #.................. Health: 42/52 ===================----- #.............[.... Magic: 11/15 =================------- ######..##.......... AC: 8Str: 6 #................... EV: 12Int: 18 #................... SH: 0Dex: 14 #....b......#....... XL:  8 Next: 69% Place: Dungeon:6 #..@b.....#.######## Noise: =--------  Time: 5296.7 (0.0) ####F....[4 h?e0m##.#  a) +2 dagger (protect) ####bb##.# #  Nothing quivered ########b$...# ..#  Fly  ....b.b..$.### #.#  #....b.[b..# .#  F   Jeremiah (polearm) #.....bb..b# ..  #...b!...b.# #....F.......Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of energy (chance to affect: 37%) hP5#.........#........ paps the Covert#....>............. Poltergeist of Gozag  Gold: 339#.................. Health: 42/52 ===================-----#.............[.... Magic: 11/15 =================-------######..##.......... AC: 8Str: 6#................... EV: 12Int: 18#................... SH: 0Dex: 14#....b......#....... XL:  8 Next: 69% Place: Dungeon:6#..@b.....#.######## Noise: =--------  Time: 5296.7 (0.0)####*....##.#a) +2 dagger (protec hk6~t)####bb##.# #Nothing quivered########b$...# ..#Fly ....b.b..$.### #.##....b.[b..# .#F   Jeremiah (polearm)#.....bb..b# ..#...b!...b.##....F.......Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of energy (chance to affect: 37%) hD bbbbF, asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Jeremiah, wielding a +3 trident of draining, wearing a +0 robe and wearingan orb of energy (chance to affect: 37% h\ &)  Jeremiah looks drowsy... hB hEB h~, h h hbb..bFb. hHx312 -7.7 (1 h@sbbbb hk _You feel bolstered by spreading misfortune. he fJeremiah looks drowsy... _You feel bolstered by spreading misfortune.The helpless Jeremiah fails to defend themself.  You skewer Jeremiah like a kebab!!!  Your weapon exudes an aura of protection.  You kill Jeremiah! hw  hC  h7 , hV k...$. h  h w#.........#........ paps the Covert#....>............. Poltergeist of Gozag  Gold: 339 #.................. Health: 44/53 ===================-----#.............[.... Magic: 11/15 =================-------######..##.......... AC: 19  Str: 6#................... EV: 12Int: 18#................... SH: 0Dex: 14#...........#....... XL:  8 Next: 103% Place: Dungeon:6#..@......#.######## Noise: ---------  Time: 5298.5 (0.8) h ####$....##.#a) +2 dagger (protect)####..##.# #Nothing quivered########b$...# ..#Fly ....b.b..$.### #.##....b.[b..# .##.....bb..b# ..#...b!...b.##....F.......Your weapon exudes an aura of protection.  You kill Jeremiah! _The butterfly disappears in a burst of colours! x4  Your Short Blades skill increases to level 5!Your Spellcasting skill increases to level 5!Your Hexes skill increases to level 7! _The butterfly disappears in a burst of colours! x4  Your Short Blades skill increases to level 5!  Your Spellcasting skill increases to level 5!Hexes skill increases to level 7!Ice Magic skill increases to level 3! have reached level 9!  --more-- hY"  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h p7/576-89 1%  h  h% U _You feel stronger. x2 hF#....>......##..........##.............[######..##.......#..........#.#.##.#.#############@....##.# ####..##.# #  h########b$...# ..# ....b.b..$.### #.# #[...# .##.....b....# ..#...b!.....##............##########.b... h hB49.5 (1.0 _ he h#j  You now have 345 gold pieces (gained 6).  Things that are here: hJ45300.5 (2 h  hb _a +3 trident of draining; a +0 robe; an orb of energy hu4 hx h{ h|L8= h h 2==2 hm h, h h hV9= h) h, hv hN h;== h h50=1 hk h, h h~3=0 hl h, h h hc3451= h6 h , h hP= hr h<2 h hkc4== h h8Q 9 h h\, h6 hb3= h hd== 8  h h _You feel your existence waver again. h hl4= h hb5= h h$, h h, h h*b5= h h h := h  h , h hl6= h hNc6== h h'R _Magic restored. h hU, h! hA7= _HP restored.== hF hGY50= h!I hLM _You now have 350 gold pieces (gained 5). hN4 hP hd+4 _You now have 354 gold pieces (gained 4). he hlS  You see here a +0 cloak. h m _ hn hv #.. #..... #...........# #.........#.#### ####)....##.#  ####..##.# #  hw5#########.....# ..# ......### #.# #....)@[...# .##..........# .. #....!.....#  #............. ##########..... ....... ...... ......  h # # #.# #.........#. ####)....##.# ####..##.# ##.....# ..#...### #.# #....@.[...# .# #.# .. #....!.....# #. #.. ....... ...... ......41.5 (41.0)2.5 (42 _You see here the +10 quarterstaff "Gela" {heavy, rPois rCorr Int-3 SInv}. h?m[?25h[?0c  Search for what [Enter for "armo", or ? for help]?  h) [?25l[?1c hă6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +2 dagger of protection (weapon) Results elsewhere ([,] to cycle)  b - [D:6] a +0 dagger (13 further duplicates)c - [D:5] a +0 short sword (2 further duplicates)  d - [D:3] a +1 dagger  e - [D:2] a +1 dagger of venomf - [D:1] a rapier hk#.............. paps the Covert#.............. Poltergeist of Gozag  Gold: 354#...........#.. Health: 57/57 ========================#.........#.### Magic: 16/16 ========================####)....##.#AC: 8Str: 8####..##.# #EV: 12Int: 18##########.....# ..#SH: 0Dex: 14.............### #.#XL:  9 Next:  1% Place: Dungeon:6#....@.[...# .#Noise: ---------  Time: 5342.5 (0.0)#..........# ..a) +2 dagger (protect)#....!.....#Nothing quivered#........ h .....Fly ##########........................ _HP restored. _You now have 350 gold pieces (gained 5). _You now have 354 gold pieces (gained 4). _You see here a +0 cloak. _You see here the +10 quarterstaff "Gela" {heavy, rPois rCorr Int-3 SInv}.  Search for what [Enter for "armo", or ? for help]? short _ hXn[?25h[?0c  Search for what [Enter for "short", or ? for help]?  hl [?25l[?1c h h7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  h0MResults at your position ([,] to cycle)  a - [carried] b - a +2 cloak (haunted)  b - [carried] i - a +1 pair of gloves (haunted)  c - [carried] n - a +1 helmet (haunted)  d - [carried] p - a +0 helmet (haunted) Results elsewhere ([,] to cycle)  e - [D:6] a +0 cloak  f - [D:6] an orb of energyg - [D:6] a pair of boots h #Level 6 of the Dungeon<<>>(Press ? for help) #..................##..#...........# #.♣P~~≈≈≈≈≈≈  #.............[..............>.#.### #..~~P≈≈≈≈≈≈  ######..##......................#.#######♣♣~≈≈S≈≈≈≈≈P  #.....................................###♣~~P≈≈≈≈≈≈≈~  h #..............................#..###.#...~P~≈≈≈≈≈≈~~  #...........#..................~♣..##.#.# ~~P~≈≈≈≈≈P~  #.........#.###############....~~...#...# ~~~~≈~~~~~  ####)....##.##♣♣..~♣♣......##♣♣P~~~~~P♣~  ####..##.# # ~...~ ♣~.......♣~~~~~~~~~~  ##########.....# ..# ~~~~.~~~♣♣...<##♣P~~~~~~~~♣  .............### #.# h  ~~...~~ ♣♣...#.)~[[~♣~~P~♣ #....@.[...#  .#  ...  ♣.....#♣♣♣~~~P♣~♣#..........#  ..  ..  ♣...#.# ♣P~~~~.##....!.....#  .  ♣..#..# .#P~♣P♣.##.............   ♣♣#....#.###♣.♣# ###########.....  hJ ♣..#........#.#  .......  ♣#........!....  ......  ..~♣###.........#### ......  ..~....<........#  .......#........# .....#...#......# .......###......# ... ..#  #......# h h hpaps the CovertPoltergeist of Gozag  Gold: 354Health: 57/57 ========================Magic: 16/16 ========================AC: 8Str: 8EV: 12 hS#GInt: 18SH: 0Dex: 14XL:  9 Next:  1% Place: Dungeon:6Time:Fly _You now have 350 gold pieces (gained 5). _You now have 354 gold pieces (gained 4). _You see here a +0 cloak. _You see here the +10 quarterstaff "Gela" {heavy, rPois rCorr Int-3 SInv}. _Search for what [Enter for "armo", or ? for help]? short  Search for what [Enter for "short", or ? for help]? armou h'4 hN, h48 hs? h3^ _ hXh'#................#................#...........#....#.........#.#########)....##.#####..##.# ###########.....# ..#.............### #.# hi#....).@...# .#Noise: --------- 5344.5 (2.0)#..........# ..a) +2 dagger (protect)#....!.....#Nothing quivered#.............##########........................ hzo hq htN _You see here a +0 cloak. hr }Wear which item? Inventory Items Armour (go to first with [)  b - a +2 cloak (haunted)  i - a +1 pair of gloves (haunted)  n - a +1 helmet (haunted)  p - a +0 helmet (haunted) Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h  h  hy f#................ paps the Covert#................ Poltergeist of Gozag  Gold: 354#...........#.... Health: 57/57 ========================#.........#.##### Magic: 16/16 ========================####)....##.#AC: 8Str: 8####..##.# #EV: 12Int: 18##########.....# ..#SH: 0Dex: 14.............### #.# h9 XL:  9 Next:  1% Place: Dungeon:6#....).@...# .#Noise: ---------  Time: 5344.5 (0.0)#..........# ..a) +2 dagger (protect)#....!.....#Nothing quivered#.............Fly ##########........................ _You now have 354 gold pieces (gained 4). _You see here a +0 cloak. _You see here the +10 quarterstaff "Gela" {heavy, rPois rCorr Int-3 SInv}. _Search for what [Enter for "armo", or ? for help]? short _Search for what [Enter for "short", or ? for help]? armou _You see here a +0 cloak. h=  h _ h  hO( A5.5 (1 h)  hf1 A6.5 (2 h66  h\; A7.5 (3 h?  hE  hEF +8.5 (4 h7J  hO  hP +9.5 (5 h]W  hY 9 _You start haunting your armour. You continue haunting your +0 cloak. x5 hY  h]  hY` X _You finish haunting your +0 cloak. hD hF hH hP hT hV% _ h$^, hL_ h ` ha hlW # # #...........# #.........#. ####)....##.# ####..##.# # ##.....# ..# ..### #.# #....@.....# .#51.5 (2 #..# .. #....!.....# #... ##..... ..... ...... ... hm?... hq hs _You see here the +10 quarterstaff "Gela" {heavy, rPois rCorr Int-3 SInv}. h 4 h  h8  hc  hP % _ hr X hE  hZ B#.##.........#.########)....##.# ####..##.# #  hP ##########.....# ..# .............### #.#  #....).....# .#  #..........# .. #....!@....# 3#... ##########..... ....... .......  h  h  h  hB #.# #.........#. ####)....##.# ####..##.# # #.....# ..# .### #.# #....).....# .# #..........# .. h #....@.....# #. #..... ....... ......  ...... h͙ hd+4.5 (1 h hA5.5 (2 h hH< _k - 2 potions of brilliance (gained 1) h1n[?25h[?0c  Search for what [Enter for "armou", or ? for help]?  hq?[?25l[?1c h@%7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +2 cloak (haunted)  b - [carried] i - a +1 pair of gloves (haunted)  c - [carried] n - a +1 helmet (haunted)  d - [carried] p - a +0 helmet (haunted)  e - [carried] t - a +0 cloak (haunted) Results elsewhere ([,] to cycle)  f - [D:6] an orb of energyg - [D:6] a pair of boots h FLevel 6 of the Dungeon<<>>(Press ? for help)  ## #.   #####....##.####.....##.~ ~P~~~  h$  ......#.   +...#....##..........##.♣~~♣~~♣   ......#.#  #..........###########~♣~~~~~~   ......#.#####.##.##..#.....# ##♣~~P~~~~P     #.............##.##.#......# #.♣~~~~≈≈≈~   .#########..........................#####..♣~~≈≈≈≈≈   .......................##.................♣~~~≈≈≈≈≈   #.........#...........##...........###..)♣~~≈≈≈≈≈≈  #.........#........................# ##.♣♣~~≈≈≈≈≈≈ #....>.............##.#...........[# #..~~≈≈≈≈≈≈≈ #..................##..#...........# #.♣P~~≈≈≈≈≈≈ #.............[..............>.#.### #..~~P≈≈≈≈≈≈ ######..##......................#.#######♣♣~≈≈S≈≈≈≈≈P #.....................................###♣~~P≈≈≈≈≈≈≈~ #..............................#..###.#...~P~≈≈≈≈≈≈~~ h%#...........#..................~♣..##.#.# ~~P~≈≈≈≈≈P~ #.........#.###############....~~...#...# ~~~~≈~~~~~ ####)....##.##♣♣..~♣♣......##♣♣P~~~~~P♣~ ####..##.# # ~...~ ♣~.......♣~~~~~~~~~~  ##########.....# ..# ~~~~.~~~♣♣...<##♣P~~~~~~~~♣  h& .............### #.# ~~...~~ ♣♣...#.)~[[~♣~~P~♣ #....).....#  .#  ...  ♣.....#♣♣♣~~~P♣~♣#..........#  ..  ..  ♣...#.# ♣P~~~~.# h  hpaps the CovertPoltergeist of Gozag  Gold: 354Health: 57/57 ========================Magic: 16/16 ========================AC: 9Str: 8EV: 12Int: 18SH: 0Dex: 14XL:  9 Next:  1% Place: Dungeon:6Time:Fly _You see here a +0 cloak. _You start haunting your armour. You continue haunting your +0 cloak. x5 _You finish haunting your +0 cloak. _You see here the +10 quarterstaff "Gela" {heavy, rPois rCorr Int-3 SInv}. _k - 2 potions of brilliance (gained 1)  Search for what [Enter for "armou", or ? for help]?  h} _ h]1 h^T#.........#...........#....>.............##.#..................##.#.............[.......######..##.............#......................#......................#...........#..........#.....@...#.########### Noise: --------- ####)....##.#a) +2 dagger (protect)####..##.# #Nothing quivered##########.....# ..#.............### #.##....).....# .#f   sleepcap (dormant)#..........# ..h   hound (asleep)#..........# hYfh#.............5362.5 (7.0) .  A sleepcap and a hound come into view.3.5 (8 _The hound moves out of view. hbp#....>......##.##...........##.#.............[.......######..##.......#..........#.#.#..#.#.############ hd####)..@.##.# ####..##.# # ##########.....# ..# .............### #.#  #....).....# .##..........# .. #..........# f#............. ..########## hip hq+4.5 (1 hsy hP} hX, #......##.#.............[.......######..##.......#...............#.....#..#...#.#.#################)....##.# ####..##@# #  hS/ u#########.....##..# ............#####.#  #....).....# .#  #..........# ..  #....# #f#....... ..  ##########. .. h5  h&@ sf.f hA &5 hK  h2P  hvk#.[..........######..##.......#..............#......#....##.........#.##################)....##.# ####..##.## # ########.....##.@#  hŕ...........#####.# #....).....# #.# #..........# #.f #.# ##.. #... .. ##########... .. ...  hܘ h:f. h&6 ho h) hfu  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hK@f. h3-----==7Touch Fly  hŹ hz6 _Your tendrils begin to glow red. h/ ff(confused)  You hit the sleepcap but do no damage.You feel bolstered by spreading misfortune. h<113 -8.2 (0.7Fly  h9 h8>4 _The sleepcap appears confused. hh k  You hit the sleepcap but do no damage. h/ khh   hound h d20-9.0 (0.8 h  h ? _Your weapon exudes an aura of protection. hR7.h8 _You hit the sleepcap but do no damage. The sleepcap misses you. h1t:  You hit the sleepcap. h w h.h.f  hL-----70.5 (0.7 h, hԗc _The sleepcap is moderately damaged. hXb  Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h%V #.............[.......... paps the Covert ######..##................ Poltergeist of Gozag  Gold: 354 #......................... Health: 57/57 ======================== #......................... Magic: 11/16 ================-------- #...........#............. AC: 20  Str: 8 #.........#.############## EV: 12Int: 18 ####)....##.#  SH: 0Dex: 14 h}X####..##h## #  XL:  9 Next:  1% Place: Dungeon:6 ########.....##.@# Noise: =--------  Time: 5370.5 (0.0) ...........#####.# a) +2 dagger (protect) #....).....# #f# Nothing quivered #..........# #.. Fly #..........# ##.. #............. .. f   sleepcap (confused) ##########..... ...  h   hound ....... ...  ...... _The sleepcap is moderately damaged.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [39;49 h;Y1ma hound (chance to affect: 64%) h [ .h h,)x.hAim: a hound (chance to affect: 64%) h #.............[.......... paps the Covert######..##................ Poltergeist of Gozag  Gold: 354#......................... Health: 57/57 ========================#......................... Magic: 11/16 ================--------#...........#............. AC: 20  Str: 8#.........#.############## EV: 12 h Int: 18####)....##.#SH: 0Dex: 14####..##*## #XL:  9 Next:  1% Place: Dungeon:6 ########.....##.@#Noise: =--------  Time: 5370.5 (0.0) ...........#####.#a) +2 dagger (protect) #....).....# #f#Nothing quivered #..........# #..Fly #..........# ##.. #............. ..f   sleepcap (confused) ##########..... ...h   hound....... ......... _The sleepcap is moderately damaged.Casting: Confusing Touch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - hel h ]p, Shift-Dir - straight lineAim: a hound (chance to affect: 64%) h Kh(asleep) hU  h6^ Yhf. h!_ O1-1.5 (1 h/g  hk / _The hound looks drowsy... h&~  The helpless hound fails to defend itself.  You perforate the hound like a sieve!!! h#CE$ hyc~354 3-2.2 (0.7 hl hJnI _You kill the hound! h?  You hit the sleepcap but do no damage.The sleepcap is moderately damaged.The sleepcap releases spores at you but does no damage. hA f2===3.0 (0.8 hJ  hMO = _The sleepcap releases spores at itself. he  You hit the sleepcap.7 (0.7 hװ hT` _The sleepcap is heavily damaged. h'  You hit the sleepcap but do no damage.The sleepcap is heavily damaged. h(C4.5 (0.8 h1 h6V _The sleepcap closely misses you. h{  You catch the helpless sleepcap completely off-guard!  You impale the sleepcap!! hF$ hV=5-5.2 (0.7 h~ hO _You destroy the sleepcap! hX hY8- h*^ haH _No target in view! h h hy h H _No target in view! hK hL hDS hjWH _No target in view! hJ h hr hH _No target in view! hQ hR h]Y h]H _No target in view! h* hh h hC _No target in view! h>;  h<  h F  hDJ  h Q h= Q h? J hF  hG  hM  hQ  h  h,  h  h  hL  hM  hS  h}W  h n######..##.................... h #........#.#################)....##.# ..##$## ########.....##..# ...........##### #....) #.. hʲ .#..... ...#########......... ....... ..... ...... h  h Q==6.2 (1.0 _ hB  h  h_ G87.2 (2 hA  hm ; _You now have 358 gold pieces (gained 4). hyM #.............[#####..##................#......................#.##############)....##. hR|####..##$## # ########.....##. ......###)#.. #..........# ##............. hR h+8.2 (1 h5 h hr= #......##..# #.............[ ######..##.... # h7u..... #.... #...........#............ #.........#.############# ####)....##.# ####..##@## # #########.....##..# ............#####.#  #....).....# #.#  #.# #..  ## ##..  #........ ..  ########## ....  h| he~p3=09 h h! hxR631380.2 (2 h hc> _You now have 363 gold pieces (gained 5). h&jM>#.......##..# #.............[#####..##...............#.....................#.##############)...@##. h####..##.## # #########.....##..# ............######....).....# #.#.... h  h83631.2 (1 h h# h} M.....#.......>#.......##..# #.............[#####..##........#...................@.#.################)....##. ####..##.## # #########.....##..#Fly ..#.....2 h 3#.#.###.........#....#....>....##.#..#..................##..#.............[######..###.#.....#..#.............#.........#.##################)....##.#  ####..##.## # ########.....##..# ...........#####.# #....).....# #.# #.# #.. #.# ##.. hy  h B=3 h  h+  hUk....##.#.........#.###.........#....#....>....##.#..#..................##..#.............[######..###.#......#. h*l.#..............#.........#.###################)....##.# # ####..##.##.# #######.....##..#.#~ ..........#####.#.#~ ....).....# #.#<# .# #.. hr8< hsB24 h{ h=~9 _Found a stone staircase leading up. hgn.#########...............##.#.........#.###.........#....#....>...##.#..#........ hrn....##..#.............[######..###.#..#..#...............#.........#.###############.####)....##.# #♣ ####..##.##.# ######.....##..#.# ~.....#####.#.# ~~).....# #.#<# hy} h~&5 h. hm hZ #.##.##.#########..... hh"....##.#.#.###.........#....#....>##.#.. hq#...........##..#.............[######..###.#..#. hN=.#...............#.........#.###############..####)....##.# #♣♣   ####..##.##.# . hBT  #####.....##..#.# ~~~ .....#####.#.# ~~.  hP hU4==6 hF h h[) 6#.##.##.#.#...##.#.#.##.#.#.#....>.##.#.#. h* ##..#.#.[.######..##.#.#.#.#.#.#.##.####)....##.# #♣♣.####..##.##.# ~......##..#.# ~#####.#.# ~~. h6  h7 &7 h3A  hB  h #.##.##.#..##.....##.#.#.##.#. hq r#.#....>.##.#.#.##..#.#.[.>######..##.#.#.#.#.#.#.#.####)....##.# #♣♣.####..##.##.# ~......##..#.# ~~~~.#####.#.# ~~. h  h &8 h  h  h@7......#.#####.##.##. #.##.##.#.#########...........##.#..#. hC###.........#....#....>##.#..#.....##..#..........>######..###.#..##..#..................~#.........#.###############....~####)....##.# #♣♣..~  ####..##.##.# ...~ ##.....##..#.# ~~~~.~ heR hYTB19 h] h8fV _You see here a +0 pair of boots. ho hw Wear which item? Inventory Items Armour (go to first with [)  b - a +2 cloak (haunted)  h#z i - a +1 pair of gloves (haunted)  n - a +1 helmet (haunted)  p - a +0 helmet (haunted)  t - a +0 cloak (haunted) Floor Items ([,] to select) Armoura +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h- h2 h7......#.#####.##.##..#. paps the Covert#.............##.##.#.. Poltergeist of Gozag  Gold: 363  .#########...................... Health: 57/57 ========================.......................##....... Magic: 14/16 =====================---#.........#...........##....... AC: 11  Str: 8#.........#.................... EV: 12Int: 18#....>.............##.#........ SH: 0 h9kDex: 14#..................##..#....... XL:  9 Next:  5% Place: Dungeon:6#.............@..............>. Noise: ---------  Time: 5389.2 (0.0)  ######..##...................... a) +2 dagger (protect)#............................... Nothing quivered#..............................# Fly #...........#..................~#.........#.###############....~ ####)....##.##♣♣..~ ####..##.##.#~...~  ##.....##..#.#~~~~.~  _No target in view! _No target in view! _You now have 358 gold pieces (gained 4). _You now have 363 gold pieces (gained 5). _Found a stone staircase leading up. _You see here a +0 pair of boots. h> hT? _ h hd  You start haunting your armour. hF)X90.2 (1 hI01.2 (22.2 (3 hQ  hR hSP_You continue haunting your +0 pair of boots. x4 h#U hV5 hW= hX) 9  hiY3.2 (4 h] hb  hc hd9_You feel your existence waver again. h5e h;f hf$4.2 (5 hj hl  hm  hZn10  ho?_You continue haunting your +0 pair of boots. ho hp hSq huu hax  h=y hyR_You finish haunting your +0 pair of boots. h  _=6== h h== ## .... .## #. ...##..#. . ##### ###.# +...# #.# # #.#####.##.## #.......##.## .#########..... ##.. #.........#.## ##. #....>.......##.#.... #............##..#... #.......................... ######..##.................. #............... h|............ #........................... h 403.2 (9  A malevolent force fills the Dungeon...  --more-- hkY  You are sucked into a shaft and drop 1 floor! h/  --more-- h84  #..   #.# #.# #.# #.#####.####.#  +..# 7 #@# #.# #.# #.# ... #.# #.# #.#  h x9 (9.7 _The shaft crumbles and collapses. h=4 h h hs h h>, h^ h h#, h  h h, h hD h, h˽ he hk, h h h, hq hP h, h hN h, hU h  h, h4 h3 h, h hb hZ, h hT h, ho h h, h2 h hR, h h h, h h+ h^, h h h h?, h& h h, h ho h#, h h hX, h h h, h h h, h  h  hv , h h, hE h; h, h hM h, hH h  h", hp# h% h', hn( hr* h+ h, hE- h. hn1, h3 h4 h6, hF7 h9 h;, h; h{A^#......# #......# .#......##.#........#......# #......# #....^.## ##########...... ........................ ########.....###.#.#..#.#.###.# #.#.# ##.# #.# #.# ##.# #.##.# #.. . hB..# ### ##..# hxE037.9 (34.0) hJK,8.9 (35 hM hOT _v - a scroll of fear h(4 h h h'X hx(, ht) h+ hF., hR/ hB3 h8, h< h ? h@B, hC h)F hH, h#J h:L hN, hO hQ hWT, hU h)W h*Y, hY hi[ h], h] hj_ ha, h,b he, hzf hohF _h - 3 potions of might (gained 1) h4j4 hj h l hmB ho h&q, hq hs hv, hw hy hz, h{ h_} h, h h h$, h! h h, h h h, h hd h%, h h h^, hY hӚ#####.......#.#..#.###### .......................... ###.....###.#.#..#.########.###.# #.#.#..#.##.# #.# #.#.#..#..#.# #.# #.#.#..#####.# #.. ..#.#.....#..# ### ###.#.###.#  ..# #.#.@.# #  ..# ###.#  hp.#  .#  .# ##  h Y61.9 (232.9 (24 h? h, _w - a wand of acid (8) h h4 h h  h, h h  hq hb, hz h<, hK hV" h) #.# #.# #.#.#..#..  #.# #.# #.#.#..####  h* #.# #.. ..#.#.....#  ..# ### ###.#.###.# ..# #.#...# # ..# ###.#  #.#  ####.#  h.{#.@..# 8.9 (6.0) #.#####. #. #..[## hr3 hi4+9.9 (7 h8 hC<M _Found a leather armour. h#4 h& h>E4 hQX hS, hV hY hK[ h@] ho  hr htAYou see here a +0 leather armour. h h2 hم_ h( h5 h, h  hQ h h h h hܖ h hԚ h" h h h hr h; h| h̨ h hY h ha h h h} hZ h6 hw h hʾ h h h h h h; h` h? h h h h h h h7 h& h; h~ h h h h h h h hC h9 h  h$ h h h[ hu h( h h h h h  h h h hM h* hB  h  h  h] h h+ h h h h} h h h h hR  h.! h9" h# hk& hG' hP( h=* hz, hV- h`. h$0 h2 h3 he5 hX7 h9 hw: hs; h< h"? h? h@ hB hE hF hG hzI hK hcL hdM hO h/Q h R h S hU hpY hZ h=\ h^ hb hEd h#f hh h2l hm ho hr hv h#x hy h} h" hk h  hЄ hT_l - 4 scrolls of teleportation (gained 1) h hʼn h hԋ h h hؓ h h- h› h- h hu h' h#.# #.#.#..#......#  h#.# #.#.#..######.#  hw#.. ..#.#.....# #.#  h8### ###.#.###.###.#  h9 #.#...#.#...#  ###.#.#.###.#.#.# ####.#.#.# #....#.#@# 515.9 (46.0)#.####.#.....%##.# #.####!..##.# #.# #.###.####.###.[.....########## h h h%6.9 (47 hɼ h  hV hB_Found an inkwell talisman. h(4 h, h 1 h:?X hB, hE huH hLO, h S hU hW, hX h%Z hJ\, h@] h`, hla hcN _g - 5 potions of enlightenment (gained 1) hf4 hg hh hj h*k hk h(v hjw h6y hy hLz h{ h} hd~ hS h h<, h h@ h, h  hÏ hˑ, h  h h, hɗ h h, h h? #.# #.#.##.#.# ##.####.#......# hס #.[.....#.#.#### #########... #####..####.....## .........# hؤ> .........# .......@.# #######+##   hԨ33.9 (1'#.##.# ha#.##.##.##.. hd hF======4.9 (18 hص hٷO _As you open the door, it creaks loudly! You hear a shout! h, 4 h  h  hr, h  There is an open door here. _ h, h, he h h h# hn$ h% h(, h( h* h1 .........#  .........#  .........#  '##  #.#  #.#  #.#  #.#  #@# ------ #..............###.........#j........##..........#j   gnoll (wandering)...........#.....######.# h8 9.9 (5.0)  A gnoll comes into view. It is wielding a +0 flail. h>K .  The gnoll shouts! h?Y===---40.9 (6 h\B hR2 _The gnoll moves out of view. h6 h:$ hKRead which item? Scrolls  l - 4 scrolls of teleportationo - a scroll of enchant weapon  v - a scroll of fear [!] read|quaff|evoke[?] describe selected h+  hh hF+ h..........# h/paps the Covert hC.........# hpPoltergeist of Gozag  Gold: 363 h[.........# h^eHealth: 57/57 ======================== hK#######'## heMagic: 16/16 ======================== h 0#.# h!AC: 10Str: 8#.#EV: 12Int: 18 h]##.#SH: 0Dex: 14#.#XL:  9 Next:  5% Place: Dungeon:7#@#Noise: ===------  Time: 5540.9 (0.0)#........ h$a) +2 dagger (protect)......###Nothing quivered.........#Fly .........##..........#...........#.....######.# _g - 5 potions of enlightenment (gained 1) _As you open the door, it creaks loudly! You hear a shout! _There is an open door here.  A gnoll comes into view. It is wielding a +0 flail. h5*PThe gnoll shouts! _The gnoll moves out of view.  h5+ h+Okay, then. h, h . h. h3 h6  h6_ h7 h+~ #######'# #.# ...######.......#.......###..j...#..j.##...##..j   gnoll sergeant (polearm, wandering)#.....######j   gnoll#..... j..j h J---1.9 (1  h |_A gnoll sergeant comes into view. It is wielding a +6 heavy spear. hu  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hFi .........# paps the Covert .........# Poltergeist of Gozag  Gold: 363 #######'## Health: 57/57 ======================== #.# Magic: 14/16 =====================--- #.# AC: 10Str: 8 #.# EV: 12Int: 18 #.# SH: 0Dex: 14 #.#######  XL:  9 Next:  5% Place: Dungeon:7 #@.......  Noise: ---------  Time: 5541.9 (0.0) #j*.....###  a) [0;1 hj0;1m+2 dagger (protect) ............#  Nothing quivered #...j........##  Fly  #............#  #............#  j   gnoll sergeant (polearm, wandering) #.....######.#  j   gnoll #..... .#  _A gnoll sergeant comes into view. It is wielding a +6 heavy spear.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 64%) h; + h? .........# hA /paps the Covert hC C.........# hH Poltergeist of Gozag  Gold: 363#######'##Health: 57/57 ========================#.#Magic: 14/16 =====================---#.#AC: 10Str: 8#.#EV: 12 hL ZInt: 18#.#SH: 0Dex: 14#.#######XL:  9 Next:  5% Place: Dungeon:7#@.......Noise: ---------  Time: 5541.9 (0.0)#*......###a) +2 dagger (protect)............#Nothing quivered#...j........## h O ,Fly #............##............#j   gnoll sergeant (polearm, wandering)#.....######.#j   gnoll#......#  hY h_A gnoll sergeant comes into view. It is wielding a +6 heavy spear.Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (chance to affect: 64%) h&  hc( j h) $(asleep)  hq+ Casting: Ensorcelled Hibernation (safe; 2% risk of failure) h, Lonfirm with . or Enter, or press ? or * to list all spells. h. Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  h:0 TPress: ? - help, Shift-Dir - straight line  h1 `Aim: a gnoll, wielding a +0 flail (chance to affect: 64%)  h@ The gnoll looks drowsy... h  h j h j.j)14 2.9 (1 h k _You feel bolstered by spreading misfortune. h  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hϞ .........# paps the Covert .........# Poltergeist of Gozag  Gold: 363 #######'## Health: 57/57 ======================== #.# Magic: 12/16 ==================------ #.# AC: 14  Str: 8 #.# EV: 12Int: 18 #.# SH: 0Dex: 14 #.#######  XL:  9 Next:  5% Place: Dungeon:7 #@.......  Noise: ---------  Time: 5542.9 (0.0) #j*.....### h֡  a) +2 dagger (protect) ...j........#  Nothing quivered #............##  Fly  #............#  #............#  j   gnoll sergeant (polearm) #.....######.#  j   gnoll (asleep) #..... .# Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%) h.........#paps the Covert.........#Poltergeist of Gozag  Gold: 363#######'##Health: 57/57 ========================#.#Magic: 12/16 ==================------#.# h AC: 14  Str: 8#.#EV: 12Int: 18#.#SH: 0Dex: 14#.#######XL:  9 Next:  5% Place: Dungeon:7#@.......Noise: ---------  Time: 5542.9 (0.0)#j......###a) +2 dagger (protect)...*........#Nothing quivered#............##Fly #............##............#j   gnoll sergeant (polearm)#.....######.#j   gnoll (asleep)#......#Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim:  h wa gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%) h  hi jConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  hk Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%)  The gnoll sergeant resists with significant effort. hl g46-----==3.9 (1 h_t  hy R _The gnoll sergeant hits you from afar with a +6 heavy spear! h!  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h. .........# paps the Covert .........# Poltergeist of Gozag  Gold: 363 #######'## Health: 46/57 ===================----- #.# Magic: 10/16 ===============--------- #.# AC: 14  Str: 8 #.# EV: 12Int: 18 #.# SH: 0Dex: 14 #.#######  XL:  9 Next:  5% Place: Dungeon:7 #@.......  Noise: ==-------  Time: 5543.9 (0.0) #j*.....[ hÃ40m###  a) +2 dagger (protect) ...j........#  Nothing quivered #............##  Fly  #............#  #............#  j   gnoll sergeant (polearm) #.....######.#  j   gnoll (asleep) #..... .# Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%) h#H.........#paps the Covert.........#Poltergeist of Gozag  Gold: 363#######'##Health: 46/57 ===================----- hK#.#Magic: 10/16 ===============---------#.#AC: 14  Str: 8#.#EV: 12Int: 18#.#SH: 0Dex: 14#.#######XL:  9 Next:  5% Place: Dungeon:7#@.......Noise: ==-------  Time: 5543.9 (0.0)#j......###a) +2 dagger (protect)...*........#Nothing quivered#............##Fly #............##............#j   gnoll sergeant (polearm)#.....######.#j   gnoll (asleep)#......#Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or pres hLbs ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%) h6  h hDjjj 2 gnolls (1 polearm, 1 asleep)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%)  The gnoll sergeant resists with significant effort. h4--4.9 (1 h hDs _A gnoll comes into view. It is wielding a +0 spear. h.z  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h@ .........# paps the Covert .........# hA Poltergeist of Gozag  Gold: 363 #######'## Health: 46/57 ===================----- #.# Magic: 8/16============------------ #.# AC: 14  Str: 8 #.# EV: 12Int: 18 #.# SH: 0Dex: 14 hlBb #.#######  XL:  9 Next:  5% Place: Dungeon:7 #@.......  Noise: ---------  Time: 5544.9 (0.0) #j*.....###  a) +2 dagger (protect) ...j........#  Nothing quivered hC#.j..........##  Fly  #............#  #............#  j   gnoll sergeant (polearm) #.....######.#  jj 2 gnolls (1 polearm, 1 asleep) #..... .#  hC/Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%) ho (.........#paps the Covert.........#Poltergeist of Gozag  Gold: 363 h!e#######'##Health: 46/57 ===================-----#.#Magic: 8/16============------------#.#AC: 14  Str: 8#.#EV: 12Int: 18#.#SH: 0Dex: 14#.####### h"XL:  9 Next:  5% Place: Dungeon:7#@.......Noise: ---------  Time: 5544.9 (0.0)#j......###a) +2 dagger (protect)...*........#Nothing quivered#.j..........##Fly  h##............##............#j   gnoll sergeant (polearm)#.....######.#jj 2 gnolls (1 polearm, 1 asleep)#......#Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h%?Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%) hU h6MPress: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%)  The gnoll sergeant resists with significant effort.  hMThe gnoll wakes up again.  The gnoll shouts! h .jj.j.j hٔ)  The gnoll sergeant closely misses you.7====5.9 (1 h? h* _You hear a shout! x2 hih  You hit the gnoll.  Your weapon exudes an aura of protection. h21==--6.6 (0.7 h< h` _The gnoll is moderately wounded. hk 7  You hit the gnoll. h`  The gnoll is heavily wounded.A gnoll comes into view. It is wielding a +0 whip. h j.jj 3 gnolls (1 polearm) h R---7.3 h  hc _The gnoll sergeant barely misses you. The gnoll barely misses you. h$  You hit the gnoll.  The gnoll is severely wounded.j.j.1---8.0 _The gnoll hits you with a +0 flail. h B  You hit the gnoll.  The gnoll is almost dead.33------9==7  h  hwD_The gnoll sergeant hits you from afar with a +6 heavy spear! hdh  You hit the gnoll but do no damage.  The gnoll is almost dead. .j.jjj 4 gnolls (1 polearm)  The gnoll closely misses you.4=----9.4  hool_A gnoll comes into view. It is wielding a +0 whip. h$   You closely miss the gnoll.  The gnoll is almost dead.The gnoll sergeant completely misses you.The gnoll hits you from afar with a +0 spear...j.j0--0-50.1 _The gnoll closely misses you. h$  You barely miss the gnoll.8 _The gnoll is almost dead. h .........#######'##.# ####### #........ #j.j....## ...j.#..j.j###..#........... 2 gnolls#.....#######......#j.j..jjj 3 gnolls (1 polearm)=19-1.8 (1.0 h  h ###.....#.........#######'## .####### #j....... #.jj....### ............#j..##...#...........######j.jj   gnoll sergeant (polearm)jjj 3 gnolls (1 polearm)1=-=2 _The gnoll attacks as it pursues you! The gnoll barely misses you. hu #####..#####.....##.........#######'##.# ####### #j....... #.j.....## ....j.......j.........##...#......j.j.jjjj 4 gnolls (1 polearm)23 _The gnoll hits you but does no damage. h)4  You hit the gnoll.  Your weapon exudes an aura of protection.jjj   gnoll sergeant (polearm)jjjj 4 gnolls (1 polearm)84.5 (0.7 _The gnoll is almost dead. h{s y  You hit the gnoll. h .j. 3363 2/58=10/16==5.2 _You kill the gnoll! h`  You closely miss the gnoll. h j.  You feel your existence waver again. h"B79 h h\ _The gnoll completely misses you. The gnoll misses you. h  h -6.7 (0.8 h  h= Y _You hit the gnoll but do no damage. hU  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ho #####..##  paps the Covert ###.....## Poltergeist of Gozag  Gold: 363  .........# Health: 32/58 =============----------- .........# Magic: 8/16============------------ .........# AC: 17  Str: 8 #######'## EV: 12Int: 18 #.# SH: 0 h&Dex: 14 #.# XL:  9 Next:  5% Place: Dungeon:7 #@# Noise: =--------  Time: 5556.7 (0.0) #j# a) +2 dagger (protect) #j#######  Nothing quivered #jj......  Fly  #.......###  ............#  j   gnoll sergeant (polearm) h2#..j.........##  jjj 3 gnolls (1 polearm) #............#  #............# Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%) h#####..##paps the Covert###.....##Poltergeist of Gozag  Gold: 363 .........# h?Health: 32/58 =============-----------.........#Magic: 8/16============------------.........#AC: 17  Str: 8#######'##EV: 12Int: 18#.#SH: 0Dex: 14#.#XL:  9 Next:  5% Place: Dungeon:7 hAl#@#Noise: =--------  Time: 5556.7 (0.0)#*#a) +2 dagger (protect)#j#######Nothing quivered#jj......Fly #.......###............# hZj   gnoll sergeant (polearm)#..j.........##jjj 3 gnolls (1 polearm)#............##............#Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%) h h+;j hG37.7 (1 h; hb/onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  hnAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%) _The gnoll struggles to resist. The gnoll hits you but does no damage. x2 h7u  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  #####..##  paps the Covert ###.....## Poltergeist of Gozag  Gold: 363  .........# Health: 33/58 =============----------- .........# Magic: 6/16=========--------------- .........# AC: 17  Str: 8 #######'## EV: 12Int: 18 #.# SH: 0Dex: 14 #.# XL:  9 Next:  5% Place: Dungeon:7 #@# Noise: =--------  Time: 5557.7 (0.0) #j# ht [15X a) +2 dagger (protect) #j#######  Nothing quivered #jj......  Fly  #.......###  ............#  j   gnoll sergeant (polearm) #..j.........##  jjj 3 gnolls (1 polearm) #............#  #............# Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%) h#####..##paps the Covert###.....##Poltergeist of Gozag  Gold: 363 .........#Health: 33/58 =============-----------.........#Magic: 6/16=========---------------.........#AC: 17  Str: 8#######'##EV: 12Int: 18#.#SH: 0Dex: 14#.#XL:  9 Next:  5% Place: Dungeon:7#@#Noise: =--------  Time: 5557.7 (0.0)#*#a) +2 dagger (protect)#j#######Nothing quivered#jj......Fly #.......###............#j   hO gnoll sergeant (polearm)#..j.........##jjj 3 gnolls (1 polearm)#............##............#Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%) h# hZjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%)  The gnoll struggles to resist. The gnoll hits you but does no damage. h+8.7 (1 ḫ hS _The gnoll closely misses you. hE####. #####..#####.....## hFo....#.........#######'##. j####### #jj...... #.......## ............j.........## hSB hUbj.9 hew _The gnoll attacks as it pursues you! The gnoll hits you but does no damage. h&  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hE #########...#  paps the Covert #####..##  Poltergeist of Gozag  Gold: 363  ###.....## Health: 33/58 =============----------- .........# Magic: 4/16======------------------ .........# AC: 17  Str: 8 .........# EV: 12Int: 18 #######'## SH: 0Dex: 14 #.# XL:  9 Next:  5% Place: Dungeon:7 #@# Noise: =--------  Time: 5559.7 (0.0) #j#[1 hH5X a) +2 dagger (protect) #j# Nothing quivered #j#######  Fly  #j.......  #.......###  j   gnoll sergeant (polearm) ............#  jjj 3 gnolls (1 polearm) #..j.........##  #............# Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (chance to affect: 55%) h jj, wielding a +0 whip (chance to affect: 64%) h tjjspear (chance to affect: 64%) hg_jjwhip h#########...#paps the Covert#####..##Poltergeist of Gozag  Gold: 363 ###.....##Health: 33/58 =============-----------.........#Magic: 4/16======------------------.........#AC: 17  Str: 8.........#EV: 12 hInt: 18#######'##SH: 0Dex: 14#.#XL:  9 Next:  5% Place: Dungeon:7#@#Noise: =--------  Time: 5559.7 (0.0)#*#a) +2 dagger (protect)#j#Nothing quivered#j#######Fly #j.......#.......### hF Nj   gnoll sergeant (polearm)............#jjj 3 gnolls (1 polearm)#..j.........###............#Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (chance to affect: 64%) hSfj, 1 asleep)  The gnoll looks drowsy... h_u jYou feel bolstered by spreading misfortune. h~v 4=2160.7 (1 h  hX < _The gnoll hits you but does no damage. h 4  The helpless gnoll fails to defend itself.  You skewer the gnoll like a kebab!!! $jj 2 gnolls (1 polearm)  You kill the gnoll! h6'k3-61.5 (0.8 h- h21C _The gnoll hits you from afar with a +0 spear. h  ####.....## .........#....########'# #.# j######j.......#.......###............#..j.........#........# h  h c5=2.5 (1.0 hk  h _The gnoll hits you but does no damage.  Things that are here: _8 gold pieces; a +0 whip h|  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hb_ #####..##  paps the Covert ###.....## Poltergeist of Gozag  Gold: 363  .........# Health: 33/58 =============----------- .........# Magic: 3/16====-------------------- .........# AC: 21  Str: 8 #######'## EV: 12Int: 18 #.# SH: 0Dex: 14 #.# XL:  9 Next:  6% Place: Dungeon:7 #@# Noise: =--------  Time: 5562.5 (0.0) #j#[10;3 hAd4H a) +2 dagger (protect) #j#######  Nothing quivered #j.......  Fly  #.......###  ............#  j   gnoll sergeant (polearm) #..j.........##  jj 2 gnolls (1 polearm) #............#  #............# _8 gold pieces; a +0 whip  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 64%) hF#####..##paps the Covert###.....##Poltergeist of Gozag  Gold: 363 .........#Health: 33/58 =============-----------.........#Magic: 3/16====--------------------.........#AC: 21  Str: 8#######'## h֌}EV: 12Int: 18#.#SH: 0Dex: 14#.#XL:  9 Next:  6% Place: Dungeon:7#@#Noise: =--------  Time: 5562.5 (0.0)#*#a) +2 dagger (protect)#j#######Nothing quivered#j.......Fly #.......###............#j   gnoll sergeant (polearm)#..j.........##jj 2 gnolls (1 polearm)#............##............# _8 gold pieces; a +0 whip  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (chance to affect: 64%) haNj, 1 asleep) h;j h\O2-3.5 (1 hX  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (chance to affect: 64%) _The gnoll looks drowsy... h~  The helpless gnoll fails to defend itself.  You perforate the gnoll like a sieve!!! hN hj.j   gnoll hu4=-4.2 (0.7 h h/I _You kill the gnoll! h ~  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hm #####..##  paps the Covert ###.....## Poltergeist of Gozag  Gold: 363  .........# hnF Health: 34/58 ==============---------- .........# Magic: 1/16=----------------------- .........# AC: 22  Str: 8 #######'## EV: 12Int: 18 #.# SH: 0Dex: 14 #.# ho XL:  9 Next:  6% Place: Dungeon:7 #@# Noise: ---------  Time: 5564.2 (0.0) #j# a) +2 dagger (protect) #.#######  Nothing quivered  hp#j.......  Fly  #.......###  ............#  j   gnoll sergeant (polearm) #..j.........##  j   gnoll #............#  #............#  hq._You kill the gnoll!Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (chance to affect: 64%) h#####..##paps the Covert###.....##Poltergeist of Gozag  Gold: 363 .........# hYHealth: 34/58 ==============----------.........#Magic: 1/16=-----------------------.........#AC: 22  Str: 8#######'##EV: 12Int: 18#.#SH: 0Dex: 14#.# hz'XL:  9 Next:  6% Place: Dungeon:7#@#Noise: ---------  Time: 5564.2 (0.0)#*#a) +2 dagger (protect)#.#######Nothing quivered#j....... hCPFly #.......###............#j   gnoll sergeant (polearm)#..j.........##j   gnoll#............##............# _You kill the gnoll! hmCasting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (chance to affect: 64%) hdKj(asleep) hC h)M[jj. hNG35.2 (1 hU hZA  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (chance to affect: 64%) _The gnoll looks drowsy... h) {  The helpless gnoll fails to defend itself.  You skewer the gnoll like a kebab!!! hD7 $  You kill the gnoll! htW =7=6.0 (0.8 hC^  ha E _The gnoll sergeant hits you but does no damage. h|A###.....## .........########'# #.# $j#######........#.......###............#..j.........#..........#...#######26----=7.0 (1.0 h hą _The gnoll sergeant hits you with a +6 heavy spear! _Items here: $ ))). h  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^4 h% hU)e _You don't have enough magic to cast this spell. hvo4 hu hxF _Unknown command. h_  You hit the gnoll sergeant.7=----7 (0.7 _The gnoll sergeant is moderately wounded. h  You hit the gnoll sergeant but do no damage.The gnoll sergeant is moderately wounded. h3B-8.4 h hE _The gnoll sergeant hits you but does no damage. hq  You hit the gnoll sergeant but do no damage. h+p3632==9.1 hR h"i _The gnoll sergeant is moderately wounded. hy q  You hit the gnoll sergeant but do no damage. hG{ &8 h  h i _The gnoll sergeant is moderately wounded. hg You hit the gnoll sergeant but do no damage.The gnoll sergeant is moderately wounded.  You hit the gnoll sergeant.   hh `4--70.5 h(o  hr H _The gnoll sergeant hits you with a +6 heavy spear. h  You hit the gnoll sergeant but do no damage.5=-1.2 h~i _The gnoll sergeant is moderately wounded. h/  You hit the gnoll sergeant.  The gnoll sergeant is moderately wounded. hK==29 hJ  h;\ _The gnoll sergeant closely misses you. h&s  You barely miss the gnoll sergeant.2.6 h{  h{ ;_The gnoll sergeant closely misses you.You barely miss the gnoll sergeant.The gnoll sergeant is moderately wounded.You hit the gnoll sergeant.  The gnoll sergeant is moderately wounded.22-3.3 _The gnoll sergeant hits you with a +6 heavy spear.  You hit the gnoll sergeant but do no damage.4.1 (0.8 _The gnoll sergeant is moderately wounded. h   ...# ...# ...#  ht #'## #.# #.# #$# #@# #j#  #..  #.......###  ............#  #..j.........##  #............#  #............#   You hit the gnoll sergeant but do no damage.The gnoll sergeant is moderately wounded. hw  ...# ...# ...# #'## #.# #.# #$# #@# #j#  #..  #.......###  ......... #..j.........##  #............ #............#  h4  The gnoll sergeant hits you with a +6 heavy spear.17---19 _* * * LOW HITPOINT WARNING * * * hQqq  You hit the gnoll sergeant but do no damage. h9sY3=5.6 (0.7 h5u hwi _The gnoll sergeant is moderately wounded. hqg  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hA  ###.....## paps the Covert .........# Poltergeist of Gozag  Gold: 363 .........# Health: 17/58 =======----------------- .........# Magic: 1/16=----------------------- #######'## AC: 21  Str: 8 #.# EV: 12Int: 18 #.# SH: 0Dex: 14 #$# XL:  9 Next:  7% Place: Dungeon:7 #@# hD  Noise: =--------  Time: 5575.6 (0.0) #j#######  a) +2 dagger (protect) #........  Nothing quivered #.......###  Fly  ............#  #..j.........##  j   gnoll sergeant (polearm) #............#  #............#  #.....######.# Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (moderately wounded, chance to affect: 55%) ht ###.....##paps the Covert.........#Poltergeist of Gozag  Gold: 363.........#Health: 17/58 =======-----------------.........#Magic: 1/16=-----------------------#######'##AC: 21  Str: 8#.#EV: 12Int: 18#.#SH: 0Dex: 14#$# h2 eXL:  9 Next:  7% Place: Dungeon:7#@#Noise: =--------  Time: 5575.6 (0.0)#*#######a) +2 dagger (protect)#........Nothing quivered#.......###Fly ............##..j.........##j   gnoll sergeant (polearm)#............##............##.....######.#Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (moderately wounded, chance to affect: 55%) hU  h<   ...# ...# ...# #'## #.# #.# #$# #@# #*#   hJ> #..  #.......###  ............#  #..j.........##  #............#  #............#   onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll sergeant, wielding a +6 heavy spear and wearing a +0 ring mail  (moderately wounded, chance to affect: 55%)  The gnoll sergeant resists with significant effort. h"$   ...# ...# ...# #'## #.# #.# #$# #@# #*#  #..  #.......###  ......... #..j.........##  #............ #............#  jThe gnoll sergeant hits you with a +6 heavy spear.4--6.6 (1 h4,  h 0 V _* * * LOW HITPOINT WARNING * * * hb >  You hit the gnoll sergeant but do no damage.The gnoll sergeant is moderately wounded.7.4 (0.8 _The gnoll sergeant hits you but does no damage. hN/ g  You barely miss the gnoll sergeant.5=-08.1 (0.7 _The gnoll sergeant is moderately wounded. h3  You hit the gnoll sergeant but do no damage.198 _The gnoll sergeant is moderately wounded. h y   ...# ...# ...# #'## #.# #.# #$# h i#@# #j#  #..  #.......###  ............#  #..j.........##  #............#  #............#   You hit the gnoll sergeant.  The gnoll sergeant is heavily wounded. h   ...# ...# ...# #'## #.# #.# #$# #@# #j#  #..  #.......###  ......... #..j.........##  #............ #............#  h W  The gnoll sergeant hits you with a +6 heavy spear! h 5/58 ----8=9.5 h  hl V _* * * LOW HITPOINT WARNING * * * h]Q  You hit the gnoll sergeant but do no damage.-80.2 hV hYf _The gnoll sergeant is heavily wounded. h  Casting: Ensorcelled Hibernation (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. he N- hWl  hp e _You don't have enough magic to cast this spell. h4 h5 h(F _Unknown command. h%&@ #####..#####.....##.........#######'##.$#  h(j####### #........ #.......## ............j.........##...#...... htM _You don't have enough magic to cast this spell. _Unknown command.  You feel your existence waver again.  The gnoll sergeant hits you from afar with a +6 heavy spear!  You die...  Your body crumbles into a pile of gold. h -5/58 ------7 h /  --more-- hc hInventory: 23/52 slots Hand Weapons (go to first with ))  a - a +2 dagger of protection (weapon) Armour (go to first with [)  b - a +2 cloak (haunted)  i - a +1 pair of gloves (haunted)  n - a +1 helmet (haunted)  p - a +0 helmet (haunted)  t - a +0 cloak (haunted)  u - a +0 pair of boots (haunted) Jewellery (go to first with "=)  f - a ring of protection from cold (worn) Wands (go to first with /)q - a wand of flame (43)  w - a wand of acid (8) Scrolls (go to first with ?)  l - 4 scrolls of teleportationo - a scroll of enchant weapon  v - a scroll of fear Potions (go to first with !)c - 4 potions of invisibility  d - 3 potions of attraction  e - 2 potions of curing [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h 8 h hP$hGoodbye, paps.1767 paps the Covert (level 9, -5/58 HPs) h%Began as a Poltergeist Enchanter on Apr 24, 2025.Was an Initiate of Gozag.Slain by a gnoll sergeant... wielding a +6 heavy spear(10 damage)... on level 7 of the Dungeon.The game lasted 00:10:46 (5650 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb h&4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb heK [?25h[?0c [?1051l[?1052l[?1060l[?1061l