ÁAch)• Player: philipeq Game: DCSS trunk Server: clan Filename: 2025-07-01.02:02:41.ttyrec Time: (1751335361) Tue Jul 1 04:02:41 2025 ÃAch%˜ [?1051l[?1052l[?1060l[?1061hÃAch™V)0[?7h[?25l[?1cÃAchrÂÃAch¯Ð_Welcome, philipeq. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn MonkÉAch OÉAch0VÉAchþYñWelcome, philipeq the Demonspawn. Please select your background. WarriorAdventurerMage a - Fighteri - ArtificerÉAchdZ4q - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monk k - Wanderers - Summoner d - Hunterl - Delvert - Necromancer ÉAchµZìe - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist ÉAch[æf - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos KnightÉAcha[p - Reavery - Earth Elementalistz - Alchemist Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. ÉAchµ[Ø+ - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - HelpÉAch\- Tab - Demonspawn MonkÊAchUÊAch:]ÊAchÙ^úWelcome, philipeq the Demonspawn Fighter. You have a choice of weapons.  a - rapier(-1 apt)  b - flail (-1 apt) ÊAch._¢ c - war axe (-1 apt)  d - trident (-1 apt)  e - long sword(-1 apt)f - unarmed(-1 apt) ÊAch}_½+ - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpÌAch ÌAchúÌAchh¬Welcome, philipeq. Please select your species. SimpleIntermediateAdvanced ÌAchìa - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - RevenantÌAch ¯u - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid ÌAchÚ'f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - HelpÌAch,0 Tab - Demonspawn FighterÏAch z ÏAch¨‚ ÏAch8Š ¹Welcome, philipeq the Demonspawn. Please select your background. WarriorAdventurerMage ÏAch§Š £a - Fighter i - Artificerq - Hedge Wizard b - GladiatorÏAchíŠ ~j - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - HunterÏAchT‹ l - DelverÏAchÇ‹ {t - Necromancer e - BrigandWarrior-mageÏAch•Œ ¶u - Forgewright Zealotm - Warperv - Fire Elementalist f - BerserkerÏAchጠãn - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - ReaverÏAch& y - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their ÏAchk Îchoice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesÏAch³ ,Space - Change species ? - HelpÏAchø 0 Tab - Demonspawn FighterÑAch+½ÑAchoÅcWelcome, philipeq the Demonspawn Monk. You have a choice of weapons.  a - short sword(-1 apt)  b - mace (-1 apt)  c - hand axe (-1 apt)  d - spear (-1 apt)  e - falchion (-1 apt)f - unarmed(-1 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - HelpÒAch•ÒAch]±ÒAchNèrphilipeq the TrooperDemonspawn **....Health: 18/18 ========================Magic: 1/1========================AC: 2Str: 11EV: 11Int: 10SH: 0Dex: 15ÒAch¬è|XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hand axeNothing quiveredÒAchÜðš##### ###...###.#. ##..#...#.###.##..#.#.....#.....#...#.....#####.....#####.#...........#...#....@....#....#.........#..ÒAch¼ñ½.#...........#.#####.....#####.....#...#.!.........#.#...###.##....#.....####...#....ÒAchDùÒAchôû­Welcome, philipeq the Demonspawn Monk.Everyone else who sought the Orb of Zot has failed. Will you be different?ÒAchaÒAch|ÒPress ? for a list of commands and other information.  Found a clear potion.ÒAch€ÒAch‚[ _Found a staircase leading out of the dungeon.ÓAch+ÓAchÄ@@  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.0  34%   0   i + Spellcasting   0.0    -1      ÓAch¾AÊ     b + Maces & Flails   1.5    -1      c + Axes2.6  33%  -1      ÔAch¯Ü d + Polearms   1.5    -1       e + Unarmed Combat   0.0    -1                       f + Armour   0.0    -1      g + Dodging2.6  33%  -1       h + Stealth   0.0     0            ÔAchhd¾                                          The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets×AchS`×Ach÷`|28*20%2626×Achéy!34×Achõz­ b - Maces & Flails   1.5   3333×Ach†@ Ð26 c * Axes   2.6  5024×Ach+A ×Ach¿È ¥50 c - Axes   2.6   50×AchgÉ ×Ach¼z36*28%36ØAch÷Å50 d - Polearms   1.5   50ÙAchyÝ34 g * Dodging   2.6  66ÙAchÂ1 ª100% g - Dodging   2.6   ÚAch²­philipeq the Trooper##### #Demonspawn **....##...###.#Health: 18/18 ========================. ##..#...#.##Magic: 1/1========================#.##..#.#.....#AC: 2Str: 11.....#...#.....EV: 11Int: 10#####.....#####SH: 0Dex: 15.#...........#.XL:  1 Next:  0% Place: Dungeon:1..#....@....#..Noise: ---------  Time: 0.0 (0.0)..#.........#..a)ÚAch·° +0 hand axe.#...........#.Nothing quivered#####.....#####.....#...#.!.........#.#...###.##....#.....####...#....  Welcome, philipeq the Demonspawn Monk.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  Found a clear potion. _Found a staircase leading out of the dungeon.ÚAch>¬3ÚAchä­ÚAchÒ±ÚAchÙ´ÚAchºP _ÚAchÔ½,ÚAchÍ¿ÚAchØÂÚAchúÅ,ÚAchþÇÚAchCËÚAchÉÓ³#.##..#.#.....###.....#...#......:#####.....#####.#...........#..#.ÚAchÕ”..#....<....#.......#......#.#...........#....#####.....#####.....#@!...?......#.#...#####.##....#.....# ####...#..... #####...### ÚAchšÕ›..... l   frilled lizard (asleep) ...... ..lÚAch Ö%....ÚAch?Üu3.0 (3  A frilled lizard comes into view.ÚAchoÝÚAchjåå J   endoplasml..Jl   frilled lizardÚAchÏå*.  The frilled lizard hisses angrily.ÚAch,æ+4.0 (4ÚAchtëÚAchî] _An endoplasm comes into view.ÚAch9 4ÚAchr> ÚAch‘A d _There are monsters nearby!ÚAch* ×.....#...#......:#####.....#####.#.#...........#..#..#....<....#....ÚAchÛ* T.##...........#..#####.....#####.....#...#.!...?.#.#.@.#####.ÚAchz+ w##....#.....#  ####...#...... #####...###.. .....ÚAchÙ- ‰l..J......#...###.ÚAchf/ ÚAchz0 ÚAch9 Fl.J....ÚAch*: 25.0 (1 _ÚAch}A ÚAch1D ÛAchç.B#####.....#####.#.#...........#..#..#....<....#.....ÛAchÉ1 ##..#..#####.....#####........#...#.!...?...#.#...#####.##....#..@..#  ####...#.......h #####...###.. ..l.J.........#.#...###.#h   jackal (asleep)###...# .#l   frilled lizardÛAch¿8h  A jackal comes into view.ÛAch°;b  The jackal barks!ÛAch‚>BÛAch6G‚ h.hl.J...hh 2 jackals (1 wandering)  A jackal comes into view. x2==6ÛAchÅLI _The jackal moves out of view.ÛAch°¬ÛAch†­î.#...........#..#..#....<....#.....#..ÛAchþ­€#..#....#####.....#####........#...#.!...?ÛAchа¢.#.#...#######....#.....####h ####...#@....h.h #####l.J###.. ....... ........#...#...########...# .h 3 jackals (2 wandering)  ÛAch‘·ÛAchh¸ÛAch ¹ÛAch÷»6  The jackal barks!ÛAchµÄÐ.J..h.h.h1ÛAchÅ&7ÛAch ËÛAchçÍF _The frilled lizard bites you but does no damage.ÛAch8@  You hit the frilled lizard.ÛAchm;a  You kill the frilled lizard!ÛAch <ÛAch¸<ÛAchC¢  You hit the endoplasm but do no damage.The endoplasm freezes you.ÛAchvDÛAch˜LÛh...h....###hhÛAchpzm6---8-8.2 (1.2ÛAchÛAch…% _You are frozen.ÛAchÿº=  You slash the endoplasm!ÛAch’¼ÛAchö¼ÛAchn÷h...h.hhh 3 jackalsÛAchçA7=--ÛAchªçR25-9.4ÛAchÓóÛAch=÷M _You kill the endoplasm!ÛAch¡-8  You hit the jackal.ÛAchc/ÛAchî/ÛAch 8I† 2ÛAchå_T=4110.6 (1.2)ÛAchÜfÛAch‰iJ _You kill the jackal!ÛAchR˜.#.#..#. ..#....<....#..... ..#.ÛAchtš®#..#.. .#.#.... #####.....#####... .....#...#.!...?.. ......#.#...#####. .##....#.....####.####...#.@...hh.#####...###......... #...#....#...###.# ÛAch ›é######...# .##...# #ÛAchðœÛAch‘ÛAchä5hh.ÛAch6¥4-10ÛAchw«ÛAch,¯s _You see here a jackal corpse.ÛAch¹ .#.#..#. ..#....<....#..... ..#.#..#.. .#.ÛAch˜ .#.... #####.....#####... .....#...#.!...?.. ......#.#...#####. ÛAchV .##....#.....####..#####...#.†@.hh...######...###.......... #ÛAch1 "#....#..#....#...###.# #ÛAchí + ÛAchï ÛAch  ÛAch­+ Fhh.ÛAch‰, .=2ÛAch96 ÛAch«9 T _The jackal closely misses you.ÛAch­  ^  You hit the jackal.  The jackal is lightly wounded.ÛAchs¡ 68==ÛAch¢ &3.8 (1.2ÛAch—¨ ÛAch]¬ S _The jackal barely misses you.ÛAch¸ &  ÛAchn dYou completely miss the jackal.The jackal is lightly wounded.ÛAch/ (5.0ÛAchì" ÛAch' ’ _The jackal closely misses you. The jackal barely misses you.ÛAch´ î  You hit the jackal but do no damage. .hThe jackal is lightly wounded.5----6.1 (1.1 _The jackal bites you. The jackal closely misses you.ÛAch´  ÛAch  You hit the jackal but do no damage.The jackal is lightly wounded.  You closely miss the jackal. The jackal closely misses you.ÛAch— c4------7.3 (1.2ÛAch»% ÛAch«( + _The jackal bites you.ÛAch>µ ‡You closely miss the jackal. The jackal closely misses you.barely miss the jackal.bar  The jackal barely misses you. The jackal closely misses you.ÛAch¶ W5==8.5ÛAch²¼ ÛAch¶¿ S _The jackal barely misses you.ÛAchÚ# ö  You hit the jackal but do no damage.The jackal is lightly wounded.  You hit the jackal. The jackal misses you. The jackal bites you.ÛAch‰$ 73---ÛAch% !9.7ÛAch¾+ ÛAch1/ ‹ _The jackal closely misses you. The jackal misses you.ÛAchü­  You hit the jackal but do no damage.The jackal is heavily wounded.ÛAchë® ?20.9ÛAchO¶ ÛAchXº k _You hit the jackal. The jackal closely misses you. x2ÛAchœ [  You hit the jackal but do no damage.ÛAch ¿The jackal is heavily wounded.You hit the jackal but do no damage. The jackal bites you.12ÛAchá H----2.1ÛAchƦ ÛAchKÄ YThe jackal is heavily wounded.  ÛAch¢Å 7You hit the jackal but do no damage. The jackal bites you. _The jackal closely misses you. The jackal misses you. x2barely miss the jackal.  You hit the jackal.ÛAchHÎ … †   jackal  ÛAch×Î PYou kill the jackal!The jackal bites you.ÛAchlñ i0----58ÛAchò 3.3ÛAch2ù ÛAch–û > _The jackal bites you but does no damage.ÛAch–8  You hit the jackal.ÛAchêŸF.ÛAch»M---754.5ÛAchãÁÛAchÛÅJ _You kill the jackal!ÛAchUÒÛAchËÒÛAchO×ÛAchÝÙH _No target in view!ÛAch´ÛAchÛAch£ÛAchdH _No target in view!ÜAchjQÜAchìQÜAchXÜAch¥ZH _No target in view!ÜAchüùÜAchªúÜAchiýÜAchÜAchF W _ÜAchA L1=ÜAchf ÜAch§ÜAchâÜAchÇÜAch,ÜAchïÜAchßÜAch~!ÜAch°"ÜAchê$ÜAchƒ%9=ÜAchh&ÜAch(ÜAchu)T2==ÜAchR*ÜAcht,,ÜAchÑ-ÜAch0,ÜAchÔ1ÜAch4,ÜAchÌ5ÜAchË7ÜAch78l13===ÜAch|9ÜAchw;ÜAchä;ÜAchî<ÜAch?ÜAchn?ÜAchx@ÜAchÖBÜAchACÜAch[DÜAchdFÜAchëFj4==ÜAch*HÜAcheJÜAchÑJÜAchìKÜAchòMÜAch{NÜAchžOÜAchõQÜAchYRÜAchYSÜAch3UÜAch—U9=ÜAchWÜAch§XÜAch YL5==ÜAch=ZÜAch\ÜAch\ÜAch¾]ÜAchÝ_ÜAchB`ÜAchšaÜAch¯cÜAch4dÜAchdeÜAchŒgÜAch>hi6===ÜAch“iÜAch k,ÜAchXmÜAch¢o,ÜAch>qÜAchWs,ÜAchÐtÜAch¹vÜAch%wh7==ÜAchLxÜAch0zÜAch°zÜAchŽ{ÜAchƒ}ÜAchè}ÜAchß~ÜAch:ÜAchŸÜAchš‚ÜAchv„ÜAch÷„9=ÜAch†ÜAchi‰ÜAchΉL8==ÜAchU‹ÜAchý1 _HP restored.ÜAchiÜAch ‘ÜAch'’ÜAch|”ÜAchª–ÜAch.—ÜAch6˜ÜAchŽšÜAchéœÜAchŽÜAchÅžÜAchÓ¥ô #.##..#.#.....### .....#...#......:ÜAchF¦¨ #####.....#####.# # .#..#..#.# ..#....<....#.....# ..#.........#..#...ÜAchئ .#...........#..... #####.....#####.........#...#.@...?...-......#.#...#####.##....#.....####..#ÜAch_§####...#.†.†.....#####...###.... ......... .# #...........#..........#....#...###.#ÜAché¬060.5 (36.0)ÜAch‘­c==-1.5 (37ÜAch;²ÜAchz´R _e - a clear potionÜAch„½ÜAchϾÜAchç¿ÜAchÄÜAchÇÜAch¨ÇÜAch7ßÜAchÀàÜAchsê^#.##..#.#.....###  .....#ÜAchë&...:..  #####.....#####.#.#  .#....#..#.#  ..#....<....#.....## #  ..#.........#..#...#.#.#....#....#####.....#####....#.#.....#...#.....@....  ......#.#...#####....##ÜAch ì«.##....#.....####..### ####...#.†.†.....######...###...........#...........#........ÜAch²ì...# ÜAchiò15.5 (4.0)ÜAch/ó+6.5 (5ÜAchL÷ÜAch™ùe _f - a scroll labelled ZAGARUAN WIURPHÜAch{ö. ..#.## #.##..#.#.....####g .....#...#......:.. #####.....#####.#.# .#...........#..#.# ..#....<....#.....## # .#..#...#.#.# .#...........#.........# #####.....#####.@..#.#. .....#...#............. ......#.#...#####....### .##....#.....####..#######...#.†.†.....######...##ÜAchîùQ#.... g   goblin (asleep). #.###..##..........#ÜAch3û 0  A goblin comes into view. It is wielding a +0 dagger.ÜAchÊ@.ggÜAchÝ4==7.5 (1ÜAch¯> _The goblin shouts!ÜAchfr ™ .###.#  ..#.## . ##..#.#.....####. ....#...#......:.g ÜAchÙs ¿####.....#####.#.# #...........#..#.# #....<....#.....## # #..#...#.#.# ...........#...@.....# ÜAch˜v Y####.....#####....#.#.# #...#.............# ....#.#...#####....### ##....#.....####..#######...#.†.†.....# #####...###......#.###..#ÜAchw ÜAchÃ~ *.gÜAch¾ /--8ÜAch!‡ ÜAch≠ÝAch›äM #####  ##...###.# >#  ##..#...#.## ##..#.#.....#### ....#...#......:..###.....#####.#g #...........#..#.# <...## # .#..#..#.@.#.#.# #...........#........ ####.....#####....#.#.# ....#...#.............#....###g   goblin.#.#ÝAch9éÝAchŠô:.gÝAchwõA--9ÝAch<üÝAchñÿ; _Found a stone staircase leading down.ÝAchúMùM ##### # .. ##...###.# ># ÝAchmP¯ ##..#...#.## .###..#.#.....#### ....#...#......:..###.....#####.#. #...........#..#g# <....#....@## # .##..#...#.#.# #...........#.........# ####.....#####....#.#.#.......#g   goblin#....ÝAch®iÝAch‰k(=70ÝAch3pÝAchÁrL _The goblin misses you.ÝAchÃÑÝAch¹Ò-1.7 (1.2ÝAchy×ÝAchsÚy _You barely miss the goblin. The goblin hits you but does no damage.ÝAch\g8  You hit the goblin.ÝAch¤nC)ÝAchç1832.9ÝAch[–ÝAch>™J _You kill the goblin!ÝAch«äÝAch æÝAchìÝAchaïH _No target in view!ÝAchŒ’ _No target in view!ÝAchêã’ _No target in view!ÝAch«UÝAch©VÝAchuZÝAchL]H _No target in view!ÝAchÝAchÝAchÝAchd"H _No target in view!ÝAch]ÝAchó]ÝAchdÝAch9gC _No target in view!ÝAch— ÝAch  ÝAchU ÝAchÊ ÝAchÅ€ ÝAch  ÝAch’ˆ ÝAchã‹ ÝAch8 ÝAch ÝAch ÝAch ÝAch´ ÝAch5µ ÝAch™» ÝAch¥¾ ÝAchI ÝAch ÝAchH ÝAch ÝAchÃO ÝAchãP ÝAch7R ÝAchüU ÝAchÀX ÝAch}Y $ _ÝAchµ_ ÝAchFb = _ You see here a +0 dagger.ÝAche ÝAchòe  _ÝAchEg ÝAchši ÝAchl ,ÝAch n ÝAch_u  ÝAchv ‹ ### .. ##### # ..  ##...###.# ># # . ##..#...#.## .###.###..#.#.....####.....#....#...#......@...#- ÝAch´v û#####.....#####.#.#....# .#.#..#)# #.# ..#....<....#.....## ##.........#..#...#.#.# .ÝAchaw â#...........#.........####.....#####.....#.# .....#...#.............# ......#.##....###You pick up a book of Burglary and begin reading...ÝAch±{ ÝAchl| k5.9 (3.0-6.9 (4ÝAchá ÝAch4‚ p  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.ÝAchõ3ÝAchÝAch ÝAchÇnÝAch¹ÝAch©ÝAchxÝAcho,ÝAchÃÝAchø!ÝAch-$,ÝAch{%ÝAch‚'ÝAchI),ÝAch*ÝAch‚-R  There is a stone staircase leading down here.ÝAchè.ÝAchß/ _ÝAch ~######### ........####### ###............ #>###.###### #.###.# ÝAchÂ~ƒ[6d###.....########## ....#...........# .#.#....########.# #)##.#.# #@# ...##.#.# #..S..# #...#.#.# #.##### ......#..#.#.#.#S   ball python (constriction, asleep)....### ##..####ÝAch£‚ 101.9 (25.0)  A ball python comes into view.ÝAchdˆÕ .SS)  The ball python hisses angrily.  The ball python bites you but does no damage.ÝAch¸ú¤6--- 1 ==2.9 (26Constr ÝAch&ÿÝAch,z _The ball python grabs you. The ball python constricts you.ÞAch+~?.....  #>###.  #.###.#.....#### .....#...........##.#) #@# #...S.# #.#####ÞAchM€DÞAch ¯.....  #>###.  #.###.#.....####....#...........##.#) #@#ÞAch¿( #...S.# #.#####ÞAch3ÞAch'x _A ball python is nearby!ÞAchµ;+.....  #>###.  #.###.#.....#### .....#...........##.#) #@# #...S.# #.#####ÞAchq<XÞAch%Ïi.....  #>###.  #.###.#.....ÞAch±Ï>####....#...........##.#) #@# #...S.# #.#####ÞAch#Ð0ÞAch,Ô3ÞAchžÚÞAchüÝb _A ball python is nearby!ÞAch> ¿  You hit the ball python.  The ball python is moderately wounded.ÞAchf? u4-------4.0 (1.1)ÞAchF ÞAch·I z _The ball python bites you. The ball python constricts you.ßAch»¸ßAch“À^Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon) Armour (go to first with [) ßAchÂÐ b - a +0 robe (worn)  d - an orb of light (worn) Scrolls (go to first with ?)  f - a scroll labelled ZAGARUAN WIURPH Potions (go to first with !)c - a potion of ambrosia  e - a clear potionßAchDp  áAchŒáAch”áAchñ™p#########philipeq the Trooper áAch{šV........#######Demonspawn **.... ###............Health: 14/18 ==================------#>###.######Magic: 1/1========================#.###.#AC: 2Str: 11 áAch›e###.....##########EV:  1 Int: 10 .....#...........#SH: 0Dex: 15 .#.#....########.#XL:  1 Next: 83% Place: Dungeon:1 .#)##.#.##@#áAchŠ›°Noise: =--------  Time: 104.0 (0.0) ...##.#.# #...S.#a) +0 hand axe #...#.#.# #.#####Nothing quivered ........#Constr ....#.#.# ........#S   ball python (constriction) áAchKœ##....### ##..### ....# _The ball python grabs you. The ball python constricts you. _A ball python is nearby! _A ball python is nearby!You hit the ball python.  The ball python is moderately wounded. _The ball python bites you. The ball python constricts you.áAch¶œáAchw¢áAch&£áAch¦áAch¥¨áAchü áAch4ýò You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.áAchÅý%5.1 (1.1áAcháAch@_ _The ball python constricts you.âAch±q=  You hit the ball python.âAchvF†âAch+šJ11 916.3 (1.2âAchzâAchLŸO _You kill the ball python!âAchïà4âAch²ãâAchkåH _No target in view!âAch«]4âAch``âAch.bH _No target in view!âAchÕ4âAchß×âAchŸÙH _No target in view!âAchu 4âAcha’ âAch” H _No target in view!âAch( 4âAchW âAch H _No target in view!âAch} âAchG âAch– âAch+š C _No target in view!âAchH âAchÊ âAch» âAch3 âAchÀ… âAchÙ† âAchJ âAche‘ âAchPí âAchÔí âAch¦ñ âAchòó âAchŒg âAchh âAchNm âAchÒq âAch­ 4âAch{ âAchq âAch‡ âAch»‡ âAch¾Œ âAchä âAchtOâAchP,âAch!RâAch¡R$ _âAch^XÐ5==âAch•Y,âAch@ZâAchÜ[,âAch\âAchN^,âAchõ^âAchT`âAchaS6===âAchaâAchÞaâAch³bâAchcâAchkcâAchMdâAchªdâAcheâAchéeâAchPfâAchgâAch‚gâAchßg9=âAchDhâAchEiâAch¡iK7=âAchjâAchkâAchykâAchÔkâAchílâAchmm,âAchÀnâAch)o,âAch…pâAch¯q8===âAch“râAchˆsâAchåsâAchAtâAchMuâAch=vâAchšvâAchõvâAchyyf _ You see here a ball python corpse.âAchŽzâAchëz _âAchG{âAch}|âAchg}âAchÆ}:==âAch@~âAch#€âAch,âAch)‚âAchɃâAchØ„âAch5…âAchÛ…âAch ˆâAch‰,âAch—ŠâAchUŒâAchõ,âAch¼ŽâAchìâAch`’,âAch|“âAch •âAch–,âAchm—âAchü˜âAchƒšâAchóšâAch·›âAchÒâAch‘ŸâAch âAchë âAch5¨ã..#)##.#.# #####.#..##.#.# #...†.# âAchª¨}..#...#.#.# #.##### #.........####.#### ##....#.#.#.......# ..........#.......# âAch ©####....###.......###.# ####..###.............# †.....# #.#.....@.#####âAchi©- ###.......#.......# .## #.......#âAchÆ©Œ# ####.#### #. ###.# #. .# #. # # âAchZª âAch®034.3 (28.0)âAch`®F-5.3 (29âAch‹±âAch’³[ _g - a bubbling green potionãAch©)±ãAch”43..####..###.............# ãAchH5•†.†.....# #.#.......#####ãAchÐ5A##.......#.......# ãAchY6z......#.### #.......# ãAchæ6c........# ####.####ãAchm7\# #.# ãAchî7p..###.# #.# ãAchæ8..# .# #.# ãAchp9’..# # #@# ãAchð9 ãAchu:'#.ãAch;)# ãAchC< ãAchÆ<P#.####### ãAch?=ãAch¶=ãAch.>ãAch¨>ãAch#? ãAch@CãAch»C42.3 (7ãAch2D.0)ãAchEãAch…E$3.3 (8ãAchzHãAch #.#  ... #.#  $..#   #...   ##.r.##   .......##   ........#   ........# æAch´óF  #@#   #.#   #.#   #.#   #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#####.# æAch—†* #.#  ... #.#  $..#   #...   ##.r.##   .......## æAchL‡[  ........#   ........#   #@#   #.# æAchχ²  #.#   #.#  æAchPˆy#.# #. #.# #.#  #.# #. æAchõŠÌ#.# #. #.#####.æAchÏæAchtŽæAchØ”æAch"™] _A quokka is nearby!æAchùˆ  #.#  ... #.#  $..#   #...   ##.r.##   .......##  æAch—‰‘ ........#   ........#   #@#   #.#  æAchŠ} #.#   #.#   #.# #.#  #.# #.#  æAchœŠm#.# #.#  #.# #.#  #.#####.# æAchç L #.#  ... #.#  $..#   #...   æAch!ü##.r.##   .......##   ........#   ........#   #@#   æAchú!ß#.#   #.#   #.# æAch"‰ #.# #. #.# #.#  #.# #. æAchì"Ì#.# #. #.#####.æAch)4æAch5/æAchã1] _A quokka is nearby!æAch2– g #.### #.#....# #.# $..#. #.####### #... #.......###.r.##########.#J# #####.#æAchþ– é.# #.....#.......@.# #.....#).#...##.# #.....##.. #.# #.....### #.# #....æAchb™ Ñ.# #.# ###.### #.# #.#J   endoplasm (asleep) #.# #.#r   quokka #.# #.# #.# #.#æAchš£ ˆ  An endoplasm comes into view.Found a short sword.æAch?¦ æAch/° —..J...rJæAchذ 15.4 (1.0)æAchÖ¹ æAch“¾ ^ _The endoplasm quivers.çAchY` #.##. #. #.##.## #g #.#....#. #.# $..#. #.####### #... #.......#çAchP ê.##...##########.#J...r..## #####.##.# #.....##.........# #.....##).#...##.# #.....## #... #.# #.....###.# #.# #.....#çAchC!Ê#. #.# ###.####. #.# #.#.. #.# #.#g   hobgoblin (asleep)  #.# #.#çAch)*ˆ  A hobgoblin comes into view.The hobgoblin shouts!çAch]+çAch(3.g.JgçAch%4/==6çAch«:çAchØ=T _The quokka closely misses you.çAchO›ˆ  You hit the quokka.  The quokka is heavily wounded.çAch çAchV¨~.g.J çAchs©5-7.6 (1.2çAch¨¯çAchT²W _The quokka closely misses you. x2çAchàa  You closely miss the quokka.çAchœçAch>%¹ .g.J  The quokka is heavily wounded.çAchF&B-8.8çAchQ/çAch2L _The quokka misses you.çAchГ„  You hit the quokka.  The quokka is almost dead.çAchG•çAch—çAchá¡ .g.J The quokka misses you. The quokka closely misses you.çAch£*200.0çAchæªçAch1®V _The endoplasm barely misses you.çAchØ8  You hit the quokka.çAchn,¾ † g   hobgoblinçAch`-Û  You kill the quokka!You hit the endoplasm. You barely miss the hobgoblin. The endoplasm misses you.çAch–Oi2/25---101.1 (1.1çAchìTçAchW- _The hobgoblin hits you.çAchÉ…;  You hit the endoplasm.çAch"’Ë .g   hobgoblin  You kill the endoplasm!çAch®’çAchu¸Q---72.3 (1.2çAch¡¾çAch;Áf _You hit the hobgoblin. The hobgoblin misses you.çAchµ%Œ  You barely miss the hobgoblin.The hobgoblin is lightly wounded.çAch¨'V1-3.5çAchK-çAchò/- _The hobgoblin hits you.çAchfžm  You hit the hobgoblin.  çAchŸGThe hobgoblin is almost dead.çAchž£(4.7çAch0ªçAch­W _The hobgoblin closely misses you.çAchœ&  çAchevYou barely miss the hobgoblin.The hobgoblin is almost dead.çAch%(5.9çAchì#çAch\'O _The hobgoblin misses you.çAchF¶Þ  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.The hobgoblin barely misses you.çAchÿ¹V2=7.1çAchT¾V _The hobgoblin hits you but does no damage.çAch©   You completely miss the hobgoblin.The hobgoblin is almost dead.çAch‹(8.3çAchÓçAch  V _The hobgoblin barely misses you.çAchè¥;  You hit the hobgoblin.çAch°E†çAch8ÐM=249.5çAch:ÕçAch”×M _You kill the hobgoblin!çAchú4çAch~ÿçAch´H _No target in view!çAchƒ‚4çAchfŠçAch~H _No target in view!çAchF 4çAchkK çAch¬M H _No target in view!çAchÜ— 4çAche çAch   H _No target in view!çAchX 4çAch çAch H _No target in view!çAchR… 4çAchïŒ çAch5 C _No target in view!çAch* 4çAchq çAchS çAchU± 4çAchÀ· çAchŸº çAch- 4çAchö çAchk çAchއ 4çAchEŽ çAchÒ çAchè 4çAch” çAch çAch^Œ 4çAchu’ çAch(– çAchd4çAch¯çAchéçAchGŠ4çAchQ‘çAchU”çAch®4çAcháçAch¤èAchƒWèAch XèAchà]èAch­`èAch‘Í4èAch|ÕèAch¨×èAchµ]4èAchdèAch‡fèAchéÐ4èAchÆÖèAch«ÙèAchoó3èAchwõèAchSøèAchèø$ _èAchÃþ3=èAchµ,èAchèAchÍ,èAchèAchÿ,èAchèAch, ~4==èAch– èAch,èAchMèAch,èAch_èAch#,èAchtèAchG~5==èAch”èAchèAchÃ,èAchèAchi"a _ You see here a quokka corpse.èAch‡$èAchû$ _èAchL&èAch'(èAch*,èAch-,èAchÔ.èAchï0èAchX19=èAchv2èAch4èAch’5,èAchR6èAch8èAch"9èAchˆ9èAch0:èAchä<,èAchö=èAch|@L _You now have 19 gold pieces (gained 9).èAchýA3èAchCèAchOEèAchmF,èAch×FèAchˆHèAch·I,èAchJèAchKèAch°L,èAch.MèAchTNèAchDOèAch©OèAchPèAchQèAchRèAch€RèAchåRèAchTèAch UèAch†UèAchëUèAchþVèAch-XèAch”XèAchùXèAcho\èAchz],èAchB_èAch@`èAch˜a,èAchTbèAch•dèAchXf,èAch9gèAch÷hèAchTj,èAch@kèAch‡lèAchÁm,èAchŸnèAchæoèAchýp,èAchÀqèAch^uèAchv,èAch{wèAchÂzèAchè{,èAch¬|èAch~èAchL,èAch;€èAch#‚èAch„èAch‰„èAch…èAchAŠèAcht‹,èAch?ŒèAch½èAchêŽ,èAch‹èAch‘èAchú‘èAcha’èAchÈ’èAch4”èAch:•èAch¡•èAch–èAchj—èAch›˜èAchq™èAch#šèAchˆ›èAchМèAch7èAch¶èAch èAchÏ¡,èAch„¢èAch¤èAchg¥,èAchù¥èAch¼§èAch§¨èAch0©èAch—©èAchN«èAch:¬èAch ¬èAch­èAchR®èAchl¯èAchÔ¯èAch:°èAch3²èAchA´èAchª´èAch³µèAch-·èAchõ¸,èAch ºèAch/¼èAch­½èAch¾èAch¹¾èAchbÀèAch½Á,èAch­ÂèAchÄèAchXÅèAch¿ÅèAch>ÆèAch“ÇèAchLÉ,èAchãÉèAch2ËèAch‰ÌèAchïÌèAchxÍèAchÚÎèAch7ÐèAchžÐèAch'ÑèAchcÒèAch¼ÓèAch"ÔèAch¬ÔèAchWÛ[#####.....#####.. ......#...#....... .......#.#...##### #.##....#.....#### #.#####...#.÷.÷... #.# #####...###. èAchéÜ¿#.# #.......... #.# #.......... #@######..........- #.........#...###. ###########...# #. #...# #. ##.## #. #.# #. èAchqÝ9 #.# #.  #.# #.  èAchÜÝj#.####. èAchjã064.5 (55.0)èAchÕãF-5.5 (56èAchÐêèAchtìc _i - a scroll labelled EMONAM RANOGGèAch‹3èAch{ èAchP$èAch/šèAch¸1èAchí3,èAch×4èAchõ7èAchÊ9,èAch”:èAchG=èAchyF”##...#...........#..#.#..#....<....#........#.........#..#.èAchG`### ##..#...........#.... ..#####.....#####.#..#......#...##r........#.#...#####....#.....####èAchõGþ#####...#.÷.÷...# #####...###.# #.........#.# #.........#.######.......... r   quokka (asleep)#.........#...###.###########...##...# èAch T19.5 (4.0)èAch›T,70.5 (5èAchƒZèAch'\Y _A quokka comes into view.èAch}²f #...#...... .#..#....< ....#.....èAch³‘ ### ##..#...... .... ..#####... #..#......#.. #r........#. èAch{³c#@# #.#÷.÷ #.#  #.# èAchä³9 #.#  #.# #.. èAchM´<###  #...# èAchH Ý #...#...... .#..#....< ....#..... ### ##..#...... .... ..#####... #..#......#.. èAch#I #r........#. #@# #.#÷.÷ #.#  #.#  #.#  èAchõI Ú#.# #.. ###  #...# èAchBM èAch7N èAch…Q èAch\S ] _A quokka is nearby!èAchࢠ… #...#...... .#..#....< ....#..... ### ##..#...... èAchl£ Õ.... ..#####... #..#......#.. #r........#. #@# #.#÷.÷ #.#  #.# èAch×£ u #.#  #.# #.. ###  #...# èAch); * #...#...... .#..#....< ....#..... ### ##..#...... .... ..#####... èAchQ> ™#..#......#.. #r........#. #@# #.#÷.÷ #.#  #.#  #.#  #.# #.. ###  #...# èAch‡C 4èAch:K èAch§Y !  .....#...#...... .. #####.....#####.#.........# .#..#....<....#.. ....###### ##..#............... ..#####.....#####èAchZ  ..#..#......#r.@......#.#####.##....#.....### #.#####...#.÷.÷. #.# #####...###èAchµ[  #.# # #.# # #.######........ #.........#...##############...# # _A quokka is nearby!èAch%] èAchee [.rrèAchûf 21.5 (1 _èAchk èAchl éAch•P8  You hit the quokka.éAch XY.éAch>YéAch=|>31=2.7 (1.2éAch.„éAch‰J _You kill the quokka!éAch8åéAch0æéAch‰ìéAchoðH _No target in view!éAchØ_4éAch i^ _No target in view!éAch–×4éAchOÞéAchGáH _No target in view!éAchRS4éAchYéAchå\H _No target in view!éAch3ÊéAchàÊéAch³ÏéAch‘ÑH _No target in view!éAch¯JéAch@KéAchOéAchîQC _No target in view!éAchðÇ4éAch ÎéAch«ÐéAch? 4éAchÍC éAchF éAchVÙ éAch9Ú éAchsà éAchÎã éAchkC éAchcD éAch”I éAch M éAchؽ éAchʾ éAchYÄ éAchÐÇ éAch™h éAchˆi éAchœn éAchr éAchq¼ éAchY½ éAchɾ éAch‰Â éAchRÅ éAcheÏ | _éAch:Ñ éAchÔ éAch× éAchÒ× éAch±Ø éAcheÛ éAchÞ éAchÑÞ éAch®ß éAchVâ éAch×ä éAch¦å éAch‚æ éAch²é éAch(ì éAchøì éAch î éAchñ éAch¬ò ,éAch½ó éAchiõ éAch-÷ ,éAchNø éAch ú éAchêû éAchpü éAch/ý éAchÿ éAchX éAchã éAchí éAchí éAchÓ éAchÏ ,éAchè éAchÍ éAch6 ,éAch¾ éAchõ éAch3 ,éAchª éAchr éAch“ ,éAchº éAch, = éAchÌ •#### # ##... ..###..# ##.##..#.# ##########......#.......#####....-éAchP" v$#######...#......... ##.#..#....<.g# ##.....#........ #######.##..#. ...........#####g   hobgoblin (asleep)....###..#......#...## ##.........#.# ####.##....#.éAch¾% |86.7 (14.0) _ A hobgoblin comes into view.éAchº( :  The hobgoblin shouts!éAchw+ ‚  A kobold comes into view. It is wielding a +0 club.éAch0 ægKK.gKK 2 kobolds (wandering)éAchº1 6===7.7 (15éAch½5 éAch®9 z _A kobold comes into view. It is wielding a +0 short sword.êAchacD êAch¢d¼#  ##########. #..@....... #$#######.. gK ##.< êAchJeVK.# ##. .. . . ...êAchðeO . ## ##...êAch÷üŠ #  êAchÈý##########. #..@....... #$#######.. êAchIþ&gK ##.< K.# ##. .. .êAch)ÿò . ... . ## ##...êAch[êAchÙêAchh êAchd d _There are monsters nearby!êAchHîD êAchÜî}#  ##########. #..@....... #$#######.. êAchVïgK ##.< K.# ##. .. . êAchUñc. ... . ## ##...êAch„†³ #  ##########. #..@....... #$#######.. gK ##.< K.# ##. .. . . ... . ## ##...êAch·ŽJêAchq˜d _There are monsters nearby!êAch–ý  # ## ..###..# ##.##..#. #......#êAch% #.@........##### #$#...# gK. ##.#..#....< K.### ##.....#êAch¡°. #.##..#. .....#####. ....###..#......#êAch¥ ## ##...#. ####.##....#êAch êAch‚ êAch0 êAch‡äK.g.K   koboldêAch1P====8.0)êAch€êAch·+ _The kobold shouts! x2ëAch'Ö®  You hit the kobold.  The kobold is moderately wounded.K.gK 2 kobolds=---9.9 (1.2ëAchšôv _The kobold misses you.You hit the kobold.ëAch*÷ëAch>øëAch+üY  You kill the kobold!ëAch ¾g..K   koboldëAchÜ2---4---91.0 (1.1ëAch.ëAchË'C _The hobgoblin hits you.ëAchR(c1----2.1ëAch®+ëAch5  _You hit the hobgoblin but do no damage. The hobgoblin hits you.  You hit the hobgoblin.  The hobgoblin is severely wounded.ëAch²5-3.3 (1.2ëAchZ9ëAch^M„ _The hobgoblin closely misses you.You hit the hobgoblin.ëAch.OëAchRÆK.K   koboldëAch6m_2=414.5ëAchqëAch{( ëAch¸{Ë _You kill the hobgoblin!You hit the kobold.  The kobold is moderately wounded.ëAcha|_18----5.6 (1.1ëAchøëAchw‰× _The kobold hits you with a +0 short sword.  You hit the kobold but do no damage.The kobold is moderately wounded.ëAch Šs16------6.8 (1.2ëAch°ëAch÷—šThe kobold hits you with a +0 short sword.  You hit the kobold but do no damage.ëAchŒ˜8/25 ----------8.0ëAchœëAchŸ¡È  You hit the kobold but do no damage.  The kobold is moderately wounded. _The kobold hits you with a +0 short sword.  You hit the kobold but do no damage.  The kobold is moderately wounded. _The kobold hits you with a +0 short sword. x2ëAch¢ëAchÔ¤ëAchÓ©| _You are too injured to fight recklessly!ëAch‹ªëAchM­ëAch·²’ _You are too injured to fight recklessly!ëAch¹µëAch[·^ _You are too injured to fight recklessly!ëAch5 4ëAch‹ëAch ëAchP_You are too injured to fight recklessly!ëAchíŒ4ëAchX’ëAch÷•^ _You are too injured to fight recklessly!ëAchü4ëAchb ëAcheY _You are too injured to fight recklessly!ìAchUGxìAchIìAchoO;ìAch"SìAchóY;ìAchô]ìAch@dìAch¯dìAchñgìAchÔm;ìAchÓpìAchv;ìAchƒyìAchç~;ìAchàìAch!‡;ìAch,ŠìAch ;ìAcht’ìAch˜ìAchü˜ìAchuìAchõ£;ìAch)¨ìAch°ìAch°ìAch`´ìAchF¼ìAchà¼ìAchÂìAchaËìAchüËìAch#ÑìAchÝÛ;ìAchÅàìAchÀç;ìAchÌêìAchÜï%ìAchBðìAch óìAch¨ôíAchH¾4íAch@äíAch¢èíAchré:Unknown command.íAchº„íAchÛ…#íAchÓ†,# ##.íAchÇ..###..#.íAch²ˆ##.##..#.#íAchž‰#íAch›Š/......#.íAch—‹;#.°íAch‹Œ#####.íAch´#K#íAch«Ž-...#.íAch(Ÿ... ##.#..#....<.íAchòc..### ##.....#.íAchÑ‘+... #íAch¶’.##..#.íAch¸“z.. .#####.. ....###..#......#.íAchÅ–|## ##.#.#####.##....#.íAch4œíAch_KíAch!ž$íAchÞíAchÑ íAchΡ9íAchÌ¢#=-------íAchÈ£-íAch:­,90 _íAchɯîAch~&«## ##...#..###..#.##.##..#.#.#......#...##K°.#####.#$#...#.... ##.#..#....<...### ##.....#.... #.##..#... .#####.. ....###..#......#...### ##.#.#.####.##....#...-300îAchÿ± b##### # ##...#..###..#.##.##..#.#.#......#...#.#K.#####.....##$#...#.... ##.#..#....<...### ##.....#.... #.##..#... .#####.....#. ....###..#......#...#.## ##.#.#.####.##....#...K 1ïAchð€T####### ## ##...#..###..#...###.##..#.#.#......#...#.#..K.ïAch°ª#####.....##$#...#.... ##.#..#....<...### ##.....#.... #.##..#... .#####.....#. ....###..#......#...#.## ##.ïAch¶‚6#.#.####.##....#.ïAchÖïAchˆ”D.KïAch;•&2ïAch–™ïAchÝ›ïAchs”Ù##.##### #.# ##...###...###..#...#.##.##..#.#.ïAchJ•a#......#...#.#...K..@...#####.....##$#...#.... ##.#..#....<....#ïAcho˜Ó..### ##.....#.#... #.##..#.... .#####.....#. ....###..#......#...#.## ##.#.#...#####.##....#.ïAchÈ™ïAch¸¡D.KïAch”¢‡10/25==3ïAch¯©ïAch¯¬ñAchIÒ!  # ##### # # ##...### ..###..#...# ##.##..#.# #......#...# #....K@....#####..... #$#...# ... ##.#..#....<.... ..### ##.....#. ... #.##..#. .. .#####..... . ....###..#......#...# ## ##.#.#... ####.##....#ñAchiÕñAch<Ö'=4ñAch¼ÞñAchä= _The kobold hits you but does no damage.ñAch¶H8  You hit the kobold.ñAchDMe)ñAch½qQ=45.1 (1.1ñAchlxñAch{J _You kill the kobold!ñAch|…— #####  # ##...ñAch† ..###..#... ##.##..#.# #......#...# #....@.....#####..... #$#...# ... ##.#..#....<ñAch"ˆ ..### ##.....# ... #.##..# .. .#####..... . ....###..#......#...# ## ##.#.# ####.##....#ñAchAŒñAchÁŒ4-60ñAchÜñAch¶•”  Things that are here: _a +0 short sword; a kobold corpseñAchCÑ å ##### # ##... ..###..# ##.##..#.#ñAchÍÑ Œ #......#...# #...@).....#####..... #$#...# ... ##.#..#....< ..### ##.....# ... ñAch6Ò ‚#.##..# .. .#####..... . ....###..#......#...# ## ##.#.# ####.##....#ñAch“Ù ñAchà m11=-7 ñAch“à _ñAchˆä ñAchæ ñAch25 Þ  # ##... ..###..# ##.##..#.# ñAch26 N#......#... #..@.).....##### #$#...# ... ##.#..#....< ..### ##.....#ñAch7 s ... #.##..# .. .##### . ....###..#......#... ## ##.#.#ñAchš: J ####.##....#ñAchj? ñAchD@ 8ñAch¬I ñAchpL òAch¬cÍòAchât:2==òAch…uòAchÉvòAch^w^3==òAchxòAchÍy,òAch¼zòAchg|,òAch2}òAchî~òAchmòAchÿòAch‚t4==òAchñ‚òAch©„òAch(…òAch¹…òAch>‡òAch¼‡òAchMˆòAchЉòAchPŠòAcháŠòAchQŒòAchîŒ9=òAchòAch2òAchÐS5=òAchxòAch ’òAchµ’òAchE“òAchÉ”òAchG•òAchØ•òAchY—òAchÙ—òAchi˜òAchÖ™òAchuš^6==òAch!›òAch°œòAch1òAchåòAchmŸòAchëŸòAch½ òAch ¢òAchx¢òAchô¢òAch¤òAch¥¤^7==òAch1¥òAchˆ¦òAchù¦òAchu§òAch²¨òAch©òAch™©òAchéªòAchl«òAchç«òAch%­òAchÒ­k18==òAchm®òAchίòAchÔ°òAchC±òAch[²òAchƲòAchA³òAchŽ´òAchú´òAch4Á9==20===1=2==3==4==[3òAchaÈæ9;49m5==### ##...### ##.##..###########......#. #....).....##### #@#######...#.67.1 (59.0)........# ##.#..#.>...#### ##.....#....... #######.##..# ... ...........##### .. ....###..#......# # ## #...# ####.##.... #.####8.1 (60 _Found an escape hatch in the floor.  You now have 37 gold pieces (gained 18).  Things that are here:=9.1 (61 _a +0 club; a hobgoblin corpseòAch/A 3òAchLC òAchmG òAchýR „òAchÃT òAchÈX òAchÈ[ ,òAch1^ òAch/a òAch*j # #. ..###. ##.#####.#############.....òAchþj ¸#.....##....).....#######.....##)#######..........@...# ##.#..#72.1 (3.0)##.>...#### ##.....#.......########.##..#>...................####..........###..#...#.##.##### ##.......... #. ####.##..# #.òAch­k g #.### #.#òAchr A3.1 (4òAch‰u òAch w ; _Found a stone staircase leading down.òAch”ä òAch%å òAchÛå òAch˜è òAchdï „òAch„ð òAch‡ó òAchö ,òAch+ø òAchgü òAch2ÿ ,òAchH òAchn òAch÷ ,òAchã òAch; òAch~ ,òAchH òAch_ òAch& ,òAchÒ òAch$ òAch† òAchJ òAchà òAchÔ òAch ,òAchÏ òAchj òAch ,òAch ! òAchi" òAch_# ,òAchÝ# òAch3& R  There is a stone staircase leading down here.òAch‰' òAchô'  _òAcho( òAch¿) òAchÝ* ,òAch_+ òAchõ, òAchÊ- òAch¤. ,òAch0 òAchÇ0 òAchE1 òAchÃ1 òAchy3 òAch84 òAch»4 òAch#5 òAchã5 òAchç6 òAchh7 ,òAch<9 òAch4: òAch¶: òAchD; òAch< òAch= òAch= òAch> òAch ? òAch#@ òAch@ òAch A òAchôA òAch!C òAchŠC òAchD òAchõD òAchF òAch„F òAchíF òAchG òAch²H òAch—I ,òAch8K òAch&L òAch¨L ,òAch%N òAch!O òAch¤O ,òAch´P òAch÷Q òAchžR ,òAchýT BòAch¢U òAchJV òAchVW ,òAchÚW òAchÆX òAchãY ,òAch£Z òAch¥] XòAch^ òAch‰_ òAch` ,òAch%a òAchqg °òAchkh òAchmo BòAch¡t Ò##.##.#.##.##.##.#.# ###.##.##.#.# .##.#.#..#.# .###.#.##.# .# #...#.#. #.# .# #####.# #.# ##.##  #.###...###.#  #....@......( 407.1 (34.0) #####....####  òAch3u ##...#  #..# ..# ..# .# .# òAch-y B8.1 (35òAchÏ| òAchÔ~ % _Found 5 stones.òAchYÀ3òAch¢ÁòAchèÃòAchäÉXòAchÄÊ,òAch5ÌòAchˆÎòAchúÓ[#.##.#.# ####.# #.##.#.# ..# #.# #.#..#.# #.# #.#####.#.##.# #.# #.....#.#. #.# #.# #######.# #.# ##.## # òAchdÕ| #.###...###.####...........(..#####..@.###### ##...# ##..# #..# .#..# # g   hobgoblin (asleep)#..##g..òAchªÙ€ 10.1 (2.0)  A hobgoblin comes into view.òAchnÞtgg.òAchëÞ4==1.1 (3òAch¤âòAchä+ _The hobgoblin shouts!óAchšíÜ...#####.... ##### #.# ##.## #  #.###...###.###óAch¨î #...........(..#####....###### ##.@.#  ## .#g ...##óAch ðóAchfó:g.óAchKô4--2.1 (1óAch@÷óAchWøóAchÐ t.#####.... ##### #.# ##.## #  #.###...###.####...........(..####....###### ##...#  ## .g#..#.óAchµÑ 7##...óAch±Ò óAchü× Ng.óAchôØ A--3óAch1Þ óAchhà óAchì ´#.... ##### #.# ##.## #  #.###...###.###..........(..óAchï Ù####....###### ##...#  ## g..# .###...###óAch… óAchv .=4óAch< óAcho W _The hobgoblin closely misses you.óAchq„ óAch† [4-5.3 (1.2óAchü óAchD’  óAchO“ g_You hit the hobgoblin but do no damage. The hobgoblin hits you.óAchëU ;  You hit the hobgoblin.óAch=_ F.óAchmy P-516.4 (1.1óAchÐ| óAchL M _You kill the hobgoblin!óAchä® 4óAch¾³ óAchê¶ H _No target in view!óAch#* 4óAchÎ1 óAch6 H _No target in view!óAchU¤ óAchO¥ óAchÌ´ óAchʸ H _No target in view!óAch 4óAchF# óAchP% H _No target in view!óAch   óAch¡ óAchÿ¥ óAchh© H _No target in view!óAchª'4óAchW-óAch©0C _No target in view!óAch5¼4óAchÂóAchëÅóAchd 4óAchÑóAch ôAchæRôAchµSôAch@XôAch[ôAchº×4ôAchÜôAchCÞôAchˆôAch†‰ôAchg’ôAchž–ôAchl±™ _ôAchѸ¹5=ôAch¼BôAch;¾ôAch?¿ôAch…À,ôAchJÂôAchžÄôAchtÇ,ôAchÍÈôAch‚ÊôAch\ÌôAch»ÍO=ôAchƒÐôAchÔÑ,ôAchMÓôAch~ÕôAch²Ö,ôAchØôAchJÙôAchˆÛ,ôAchÃÜôAch+ÞôAch%à,ôAchWáôAchÊâôAch‹ä,ôAchæôAchäçôAchCé,ôAchlëôAchîBôAchÊðôAch¼òôAch6õBôAchÇù„ #. #..#  #. #..#  ###.# #..#ôAchâúæ ....$###..####..### ##...##........$.#.##.....#.#####..###.)...........#.##.....####.###..@## #-##.##  #.  #.#.#.#...ôAchÿv31.4 (15.0)-2.4 (16ôAch>ôAchô) _j - an amulet of faithôAchšQ3ôAch”TôAch²XôAchý[ôAch§\ôAchcnôAcheôAchg,ôAch>hôAch¨jôAchmlôAchþlôAchmôAch?oôAchÖpôAchwqôAchrôAchµt,ôAchÍuôAchjxL _You now have 41 gold pieces (gained 4).ôAchÐz3ôAchŠ{ôAch´}ôAchr,ôAch1€ôAchãôAch<ƒôAchƃôAchW„ôAch.‰˜  ..###...#   #.# ##..#   #.# #..#   #.# #..#   #.###.## #..#   #......###..####..## ôAchŠD  #.###...##........$.   #.##.....#.#####..##   #.)@..........#  .##.....####.#  # ##...## #   ##.##   #.#   #.#   #.#   #..  #..ôAchG   ..###...# g. #.# ##..# #. #.# #..# #. #.# #..#  #.###.## #..# ôAch‘¯ #......###..####..  #.###...##.$  #.##.....#.#####..  #.@.....# ôAch«‘í #.##.....####.#  #. ##...## # #g ##.## #. #.# #. #.#gg 2 goblins (asleep) #ôAchÔ“¾. #.# #. #..   #..ôAch š} 41.4 (9.0)  2 goblins come into view.ôAch(›ôAch0£š.gg.ggôAchê£M====2.4 (10.0) ôAch_§ôAchî«“ _The goblin shouts! _You see here a +0 war axe of venom.ôAchÍP   .. #.# ##..#  #g #.# #..#  #. #.# #..#  #.###.## #..#  #......## #.###...##$ #.##.....# #.@...........#  ôAchÿ+#.##.....####.#  #g ##...## #  #. ##.##  #. #.#  #. #.#  #. #.#  #. #..  #.. ôAch-ž   .. #.# ##..#  #g #.# #..#  #. #.# #..#  #.###.## #..#  #......## #.###...##ôAchƒŸž$ #.##.....# #.@...........#  #.##.....####.#  #g ##...## #  #. ##.## #. #.# #. #.#  #. ôAch;¢^ #. ôAchå¦4ôAch9ªôAch<¬d _There are monsters nearby!ôAchU C .. #.# ##..#  #g# #.# #..#  #.# #.# #..#  #.###.## #..# ôAch  Ú #......###..####..  #.###...##........  #.##.....#.#####..  #.)...........#   #@##.....####.# ôAch¿   #g###...## #  #.# ##.##   #.# #.#  #.# #.#  #.# #.# ôAch°  #.# #..  #.# #..  ôAchs ôAchc% &.gôAchI& f=---3.0)ôAch. ôAchž1 T _The goblin closely misses you.õAch{œ„  You hit the goblin.  The goblin is almost dead.õAch\¦u.g---4.6 (1.2õAch€®õAchñ°L _The goblin misses you.õAch>1 õAch24 You slash the goblin!õAch83õAch_;3.g)õAchd<T   goblinõAchU555.7 (1.1õAchõ[õAch^J _You kill the goblin!õAchç’` ..###.... #.# # #.# .###.## #..# g.....###..######...##......##.....#.#####..)..........õAchG”g.##.....####.)###...## ###.####.# #..õAch‚•õAchË›:.gõAchËœ4-60õAch ¢õAch¦¤õAch> |#####....######..###.... #.# # #.# ###.## #..# ......###..####g###...##......##.....#.#####..)...........##.....####.)###...## ###.####õAchiD=7õAchýõAchFS _The goblin barely misses you.õAchκõAch-¼-8.9 (1.2õAchÁõAchÄz _You closely miss the goblin. The goblin hits you but does no damage.õAch,<8  You hit the goblin.õAchúBC)õAchq_z 850.0 (1.1 _You kill the goblin!õAch„eõAch‘hi _Your Fighting skill increases to level 4!õAch†°4õAch͸õAchî»H _No target in view!õAch64õAchÛ:õAch<=H _No target in view!õAch„¢õAchi£õAch7©õAchn¬H _No target in view!õAchc%4õAchÉ.õAch 2H _No target in view!õAchw…4õAchýŠõAchcŽH _No target in view!õAchJ/4õAchï5õAchê8#No target in view!õAch†4õAchËŒõAch1õAchVûõAchLüõAchz õAch õAchÔz õAch¬{ õAchí õAch¼„ õAchá 4õAch£ õAchZ õAch„ 4õAchÅ‹ õAch²Ž õAch¥ 4õAchí õAch– õAch’ 4õAch4˜ õAch±š õAch¿. 4õAchˆ4 õAch–6 õAchÚ˜ õAchMš õAchI  õAchý¢ õAch| 4õAchY õAch" õAch]— 4õAchÜ õAchË  öAchòJ ... ..###...# #.# ###.# #.# ##.##öAch¯óG.....###..####..)###...##.......##.....#.#####)...........# ##.....####)###...## .# ##.###.# #.# #..öAchÂÿöAch);-10 _öAchðöAchÊ öAchSP˜ ... ..###...#  ... #.# ##..#  #.# #.# #..#  öAchÇQ†#.# #.# #..#  #.###.## #..#  #......###..####..# #)###...##.$ #.##.....#.#####..# #.@.#  öAchÁSñ#.##.....####.#  #)###...## #  #.# ##.## #.# #.# #.# #.# #.# #.# #.# #.. öAch9[öAchÛ[@-2öAchzdöAchÆjx __You see here a +0 war axe of venom.÷Ach§ä<3÷Achuðe _k - a +0 war axe of venom÷Achïè÷Ach«ë=Inventory: 11/52 slots Hand Weapons (go to first with ))  a - a +0 hand axe (weapon)  k - a +0 war axe of venom Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn) Jewellery (go to first with "=)j - an amulet of faith Scrolls (go to first with ?)  f - a scroll labelled ZAGARUAN WIURPH  i - a scroll labelled EMONAM RANOGG ÷Ach ìPotions (go to first with !)c - a potion of ambrosia  e - a clear potion  g - a bubbling green potion  h - a lumpy clear potionøAch„ø Ãk - a +0 war axe of venom. A military axe with a long haft and a single-bladed head. Base accuracy: +0 Base damage: 11 Base attack delay: 1.5 øAchù $This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 2.6; use (s) to set 16.0 as a target for Axes.  At 100% training you would reach 16.0 in about 8.7 XLs.  Current attack delay: 1.3. øAchù ËDamage rating: 12 (Base 11 x 102% (Str) x 112% (Skill)). Venom: It poisons victims. This weapon falls into the 'Axes' category. It hits all enemies adjacent to the øAch÷û ¯wielder, dealing less damage to those not targeted. It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Axes} {one-handed} {venom} {melee weapon} Menu/colouring prefixes: identified ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.ùAchãšùAchH¡ùAché€ ... ..###...#philipeq the Trooper ... #.# ##..#Demonspawn **.... ùAch7ª~#.# #.# #..#Health: 25/25 ======================== #.# #.# #..#ùAch±ªMagic: 2/2======================== #.###.## #..#AC: 2ùAch«$Str: 11 #......###..####..# EV: 11Int: 10ùAch–«# #)###...##........$ SH: 0Dex: 15 ùAch¬³#.##.....#.#####..# XL:  2 Next: 58% Place: Dungeon:1 #.@...........#ùAchƒ¬YNoise: ---------  Time: 453.0 (0.0) #.##.....####.#k) +0 war axe (venom)ùAchí¬Ø #)###...## #Nothing quivered ùAchX­ú#.# ##.## #.# #.#ùAchÀ­Ö #.# #.# #.# #.#ùAch)®s #.# #.. ùAch£® #.# #.. _No target in view! _No target in view! _You see here a +0 war axe of venom. _k - a +0 war axe of venomùAch ±nYou unwield your +0 hand axe.  Your +0 war axe of venom begins to drip with poison!ùAch0µùAchøµ+4.0 (1ùAch4»ùAch¬½ __You see here a +0 war axe of venom. _k - a +0 war axe of venom  ùAch_¾ˆYou unwield your +0 hand axe.  Your +0 war axe of venom begins to drip with poison! _k - a +0 war axe of venom (weapon)ùAch9" 3ùAch'$ ùAchc( ùAch×2 XùAchT4 ùAch5 ùAch™6 ùAch0: ùAchŸ= ,ùAcho@ ùAchC ùAchF ,ùAch‚H ùAchhL ùAch6P ùAchØP ùAchâR ùAchNV ùAch¼Z ùAchƒ[ ùAch@] ùAchá^ ùAch¹` ùAch8a ùAchùa ùAchœc ùAch|e ùAchf ùAchÑf ùAch²h ùAch#k ùAchºk ùAchl ùAcho ùAchdq ùAchýq ùAchær ùAch+u ùAch½w ùAchVx ùAchy ùAchÛ| ùAch‹ƒ  #...........(..  #####....######  ... ..###...# ùAch½„  ... #.# ##..#  #.# #.# #..#####  #.# #.# #..# # .....  #.###.## #..# .# #####  #......###..####..###K  #)###...##....@...$... ùAch9† 9 #.##.....#.#####..####  #.............# .#  #.##.....####.# #  #)###...##   #.# ##.## K   kobold (missile, asleep)  #.  #.# #.# ùAchˆ U #.# #.#ùAch°‰ 065.0 (11.0)ùAch» l.KK)ùAch{ ,6.0 (12ùAchñ” ùAchÓ™ s _A kobold comes into view. It is wielding a +0 whip.ùAchùÖË (..    ...   ... #.# ##..#  #.# #.# #..#  #.# #.# #..# #  ùAchüØ} #..# .#  #..####..###.  #)#....@...$.K.  #.#####..####  #.............# .#   #  #) #  #.# ##.##  #.# #.#  #.# #.#  #.# #.#úAch£06 (..    ...   ... #.# ##..# úAch+3 #.# #.# #..#  #.# #.# #..# #   #..# .#  #..####..###.  #)#....@...$.K.  úAch»5v#.#####..####  #.............# .#   #  #)   #.# ##.##  #.#   #.#   #.# úAch×<úAchû=úAchFúAchmJ] _A kobold is nearby!úAchßH (..    ...   ... #.# ##..#  #.# #.# #..#  #.# #.# #..# #   #..# .#  #..####..###.  #)#....@...$.K.  #.#####..####  #.............# .#   #  #) #  #.# ##.##  #.# #.#  #.# #.#  #.# #.#úAch ›Y (..    ...   ... #.# ##..#  #.# #.# #..#  #.# #.# #..# #  úAchï #..# .#  #..####..###.  #)#....@...$.K.  #.#####..####  #.............# .#   #  #)   #.# ##.##  #.#  úAch©k #.#   #.# úAchd¤úAch¥úAch «úAch”®] _A kobold is nearby!úAch™O#.(.. #####....######  ... ..###...# ####... #.# ##..# #...  #.# #.# #..# ...#úAch@Qÿ#.# #.# #..# ..# .#.###.## #..# ..# ##......###..####..###.###)###...##.....@..$.K.###.##.....#.#####..###.............# ..#  #.##.....####.# .##  #)###...## # .##.# ##.## .##.# #.# .##.# #.# .# úAchØSúAchÊ_4K.úAchÔ`87.0) _úAch/húAchžjúAchÂH #.(.. ######....###### # ... ..###...# #### # ... #.# ##..# ##... # #.# #.# #..# #... # #.# #.# #..# #..# . #.###.## #..# #..# ######. #......###..####..###.# #. #)###...##.$K..# #. #.##.....#.#####..##### # #.#...# # #.##.....####.#..## # #)###...## #..# # #.# ##.## #..# # [úAchjI Ä15d#.# #.# #..# # #.# #.# #..# K.8úAch5® úAchN—#.(.. #.#####....###### #. ..###...# ##### #. #.# ##..# ##... #. .# #.# #..# #... ######. úAch'C!.# #.# #..# #..# . .###.## #..# #..# ######. ......###..####..###.# #. )###...##.K...# #. .##.....#.#####..##### ##. .#...# #. .##.....####.#..## #) )###...## #..# #. .# ##.## #..# #. .# #.# #..# #. .# #.# #..# =9 úAchÆa/_The kobold hits you but does no damage.úAchI|¨  , poisoned)You hit the kobold but do no damage. The kobold is poisoned.úAch]}.70.4 (1.4úAch¶†úAchöÇ¿ _The kobold barely misses you.You barely miss the kobold.The kobold is severely wounded.úAchãÈZ0-----1.8úAchÜôO _The kobold hits you with a +0 whip.ûAchÌx{  You hit the kobold.$ûAchwÞF-----623.1 (1.3 _You kill the kobold! _No target in view!ûAchÿ4ûAchË ûAchÈ H _No target in view!ûAchTW4ûAch(\ûAché^H _No target in view!ûAchoô4ûAchO÷ûAch§úH _No target in view!ûAchÎo4ûAchñsûAchZwH _No target in view!ûAchíûAchËíûAchÃñûAchiôC _No target in view!ûAchCK4ûAchªQûAchâTûAch4&ûAch 'ûAch].ûAchs2ûAchœ]4ûAchebûAch5dûAchWú4ûAchWûAchœûAchÁsûAch™tûAchÂzûAchA~ûAchýøûAchÕùûAch†ûAch¨ûAchÍs4ûAchxyûAch |ûAchæÅûAchÆûAchËûAcheÎûAchŒDûAchiEûAchŒJûAchdMûAchàõûAch°öûAch³ûAchüûAch¼tûAchNuûAchyûAch{ûAch¿òûAch”óûAchúûAchéüûAchoB 4ûAchGG ûAchkI ûAchî— 3ûAchš˜ ûAch9š ûAchÔš R1= _ûAché  „ûAchw¡ ûAchñ¢ ,ûAchv£ ûAchû¤ h2==ûAchQ¥ ûAch½¥ ûAch"§ ,ûAch§ ûAch© ûAchq© ûAchí© ûAch>« ûAch“« ûAch¬ ûAch<­ ûAch¤­ h3==ûAch¸® ûAchV° ûAchư ûAchw± ûAchˆ³ ûAchû³ ûAch¯´ ûAch|¶ ûAch· ûAchD¸ ûAchœº 94ûAch5» E==ûAch>¼ ûAchþ½ ,ûAch*¿ ûAch×À ,ûAchÁ ûAch¡Ã ,ûAch…Ä ûAch…Æ ~5==ûAch³Ç ûAchºÉ ûAchË ûAch¢Ë ûAchMÌ ûAch;Ò … _ You now have 54 gold pieces (gained 13).  Things that are here:ûAchÃÓ ûAchXØ 8 _a +0 whip; 2 stonesûAchAÚ 3ûAchlÛ ûAchâÜ ûAch\â W...(.. #.# ####....###### .##.# ###...# #####.# #.# #.# ##..# ##... .####.### #.# #..# #... ... ######... #.# #..# #..# .. ... ûAch„ã !#.## #..# #..# )# ######..#####..####..###.# #..## #...##........).@.# #...-93.1 (20.0)....#.#####..##### ##...#...# #... .....####.#..## #).#. #...## #..# #.. ##.## #..# #..##   #.# #..# #. #ûAchîã i   #.# #..# #   #.# . ûAchè 9=ûAch_è ?-4.1 (21ûAch„ì ûAchî * _Found a short sword.ûAchnŸ 3ûAch=¡ ûAch¥ ûAchí XûAch௠,ûAch³ ûAchŒ¸ ûAchD¼ ,ûAchL¾ ûAchlÆ C  You see here a +0 short sword.ûAchlÉ ûAch…Ê  _ûAchÌ ûAchMÎ ûAchÒ ,ûAch¯Ó ûAchìÕ ûAcheØ ,ûAchÚ ûAchÝ ûAchNà ûAch²à ûAchêá ûAch ä ûAch1æ ûAch”æ ûAchöç ûAchûé ûAchÅë ,ûAchëì ûAch?ó  ##.# #####...### # ### #.# #......... # ..# #.# #......... # #.# #.######......... #ûAchyô û #.# #.........#...### # #.# ###########...# # # ##.## ##...# # ###...###.######## ##.## # ..........(.....@# # # ###...####.# .# # .###...# #####.##.# # .# ##..# ##.....##### #.#### .# #..# #..........#######....# .# #..###................ .## #..#ûAchîô i#)###.######..##.. ..###..####..###.# # #..##.. ...##........)...##.....You pick up a book of Party Tricks and begin reading...ûAch¾ù 3503.1 (9.0)ûAchú .4.1 (10.0) ûAch…ý ûAchFÿ r  You add the spells Apportation, Jinxbite and Alistair's Intoxication to your _library.ûAch@ð3ûAchîñûAch£õûAchŸ÷ûAchøûAch¯ý,ûAch„þ,ûAchxûAch…ûAch¬ûAchûAchûAch$ûAch ûAch… ûAch© ûAchûAchñûAchÁûAchÝûAch¦ûAchY,ûAchÇûAchüûAch,ûAchâûAch)#ûAchí$,ûAch:&ûAch¼)ûAch~+,ûAch¯,ûAch–.ûAchb0,ûAch‘1ûAch4ûAch†5,ûAch¶6ûAchg8ûAch::,ûAchÌ;ûAcht=ûAchÅ>ûAch;?ûAchò?ûAch‡AüAchÒüAchGüAchÿüAchXüAch; Œ..# #..###................#.# ..# #..# #)###.######..##...# ..####..###.# #.# #..##...### #........)...# #.# #......††.# #.#####..##### #.# ##......... .....#...# #.# #......... #üAch× Z###.#..## #.# #).#...##. # #..# #.#..#...##. #..# ##..##.###. #..# #.#.#. #..# #. #. #.# .. #. ... #. ... #. K   kobold (missile, asleep) üAchLÒ... #. ..K.. #. ##üAch’ 18.1 (14  A kobold comes into view. It is wielding a +0 whip.üAch­L KK 2 kobolds (1 missile, 1 wandering)K.KThe kobold shouts!  A kobold comes into view. It is wielding a +0 dagger.üAch7!\((((((üAchÄ­^......üAch³®5==9.1 (15üAchž·üAchÔ¿W _The kobold throws a stone. The stone hits you but does no damage.üAchCa+ ...  #..# #)###.#  #.# )...# #.# †† #.#  #.#  #.# #) # #..# #.#  #..# #@#  #..# #.# #. #.#  #..# #.# #.  #.# ..  ...  ...  ...  K.K.. üAch÷øY ...  #..# #)###.#  #.# )...# #.# †† #.#  #.#  #.# #) #..# #.# üAchýû, #..# #@#  #..# #.# #. #.#  #..# #.# #.  #.# ..  ...  ...  ...  K.K.. üAchüAchüAchhüAchwd _There are monsters nearby!üAchÄD4 #)###.######..##..###..###.# #.# ##......)...# #.üAchSFÈ....††.#####..##### #.#......... .....#...# #.# ####.#..#.).#...## # #..# üAchÈH?.. .#.# #.#  #.  .... #...#K.K...#.# üAch0RüAch]]‰ KK).  The kobold shouts!üAchiea(((((((üAchë\.@..üAchì_...20.0)üAchéóüAchDöf _The kobold throws a stone. The stone misses you.üAch0ý ###..###.# #.# ##......)..üAchžþ .....††.#####..#####......... .....#...#  ####.#..#).#...## # #..# .üAch²ÿ µ #.# #.#  #.  üAchÁ ´.... .....##K..##üAchÎ Ñ..K..#.##.....^üAchb üAchÉ üAch, cK.K.üAch´ /--1üAch üAch üAchN‰ ñ......)......††.#####..#####......... .....#...#  ####.#..#üAch# ;).#...## # #..# . #.# #.#  #.  .#...# ...K...###.K.### ..... ..#....##.....^#######üAchr‘ üAch¾“ üAchZ NK.üAchΞ A--2üAchõ¦ üAch© üAchV£  You hit the kobold. The kobold is poisoned.  The kobold is moderately wounded.üAch” üAch— Y  You kill the kobold!üAch° üAchÆŠ )gg   hobgoblinK   kobold (missile)A bat comes into view. A hobgoblin comes into view.üAch.](((((((üAchÝ q .....@üAch²¡€)The kobold throws a stone. The stone closely misses you.üAch[Ã=5=3.5 (1.4üAch ËüAchÑ× #####..#####......... .....#...#  ####.#..#).#...## # #..# . #.# #.#  #.  ##.##.#.@.# .......K..g..J#üAchÎØ”######...###### ..... ..#....###.....^. J   endoplasm (wandering)########g   hobgoblin K   kobold (missile) _The bat moves out of view.üAchÞl  An endoplasm comes into view.üAch~ßüAchýßüAchxàüAchòàüAcháèà g..J.J  The endoplasm quivers.üAch'ë\2---40üAchþïüAch ó¹ _The kobold hits you with a +0 whip.  Things that are here: _a +0 dagger; a kobold corpseüAch8  You hit the kobold.üAch~p  The kobold is moderately wounded.üAchj!2g....g   hobgoblinK   kobold (missile) üAch!"u17--------5.9 (1.4üAchd&üAch©(9 _The kobold hits you with a +0 whip.ýAch—  You completely miss the kobold.The kobold is moderately wounded.You hit the hobgoblin.  You kill the hobgoblin!.JJ   endoplasmýAchÉ 3---------727.2 (1.3 _The kobold closely misses you. The kobold hits you with a +0 whip.ýAchJèÔ  You hit the kobold but do no damage. The kobold is poisoned.  The kobold is moderately wounded.ýAchÿèýAch éýAchKêýAchèñÛJ)..bb   bat (wandering)ýAchPs4=---58.5ýAch_ýAchžJ _You kill the kobold!ýAchv=  You slash the endoplasm!ýAchÖwýAch…xýAchòz\  You kill the endoplasm!ýAch¬‚Î.b.b   batýAchqŸM=829.8ýAch¤ýAch*¦: _The bat hits you but does no damage.ýAch>Ôš  You hit the bat. The bat is poisoned.  The bat is moderately wounded.ýAchEØF.ýAchWð6631.2 (1.4ýAch<ôýAch8öG _You kill the bat!ýAch×;ýAch0=ýAchÙ?ýAch›AH _No target in view!ýAch¾­4ýAchtµýAchB¹H _No target in view!ýAchlb4ýAch/jýAch¡mH _No target in view!ýAchüÌýAchùÍýAch£ÔýAchbØH _No target in view!ýAchû9ýAchA;ýAchc?ýAch–AH _No target in view!ýAchr¥4ýAchªýAch¬@ _No target in view!ýAchZ4ýAchÜfýAchphýAchRá4ýAch}çýAchÛéýAch;UýAchVýAch£ZýAchë\ýAchÕ÷ýAchìøýAchËÿýAchHýAchaýAch býAchiýAchÑlýAch8åýAchiæýAch&ìýAchËîýAchBh4ýAch¶oýAch.sýAch4È4ýAchúÎýAchTÒýAch3E 4ýAch÷J ýAch´M ýAchhÊ ýAchpË ýAchÔ ýAch÷Ö ýAchªA ýAch½B ýAchI ýAchL ýAchŸç ýAchÓè ýAchâí ýAch±ð ýAchhO 4ýAchOT ýAch_V ýAchËÎ ýAchËÏ ýAchÙ ýAchÑÚ ýAchaé IýAchì ýAch í Z5= _ýAchBó XýAch‘õ ,ýAch(÷ ýAch~ù ,ýAchû ýAch«ý ýAch“þ ^6==ýAchU ýAch} ýAch ýAch ýAch˜ ,ýAchð ýAchÑ ýAch| ýAch¹ ýAch% ýAch° ^7==ýAchè ýAchE ýAchµ ýAchf ýAch ýAch… ýAchð ýAch“ ,ýAchâ ýAchª 18==ýAch& ýAch— ,ýAchw! ýAchW# ,ýAch:$ ýAchÙ% ýAchI& ýAchö& ýAchˆ( ýAch) 9=ýAchÝ) ýAch¾+ ýAch@, K9=ýAch- ýAchÐ. ,ýAchá/ ýAchƒ1 ýAchò1 ýAchŸ2 ýAchE4 ýAch³4 ýAchc5 ýAchò6 ýAch‡7 i20==ýAch[8 ýAch: ýAcht: ýAch=; ýAch= ýAchs= ýAchÃ> ýAch/@ ýAch@ ýAchXA ýAchðB ýAch‚C h1==ýAch`D ýAchF ýAchF ýAch4G ýAchÛH ýAchII ýAchþI ýAchL ,ýAch"M ýAchµN ýAchOO h2==ýAch!P ýAchÑQ ýAchDR ýAch÷R ýAchêT ýAchYU ýAch&V ýAchéW ýAchXX ýAch;Y ýAch@[ ýAchê[ h3==ýAchð\ ýAchÖ^ ýAchJ_ ýAch` ýAch®a ýAch!b ýAchÕb ýAchƒd ýAchòd ýAch¨e ýAch8g ýAchËg h4==ýAch«h ýAchvj ýAchk ýAchÇk ýAch¹m ,ýAch‰n ýAch8p ýAchÝp ýAchq ýAchór ýAch¨s 9=ýAchVt ýAchþu ýAch‘v K5=ýAchy ýAchë{ ýAch±} ,ýAch  ýAchï€ ýAch–‚ ,ýAchЃ ýAchņ ýAchjˆ ,ýAchHŠ ýAchY‹ ýAchp O=ýAchèŽ ýAchô‘ ýAch“ ,ýAchÜ” ýAch– ýAch0˜ ,ýAchb™ ýAch¡œ ýAch2ž ,ýAch‡Ÿ ýAchp¡ ýAchs£ ,ýAchö¤ ýAch § ýAch¡¨ ,ýAchª ýAchØ« ýAch­ ýAchp­ ýAchû­ ýAch¯ ýAch° ýAchˆ° ýAch(± ýAch@´ ýAch©µ ,ýAchʶ ýAch¸ ýAchº ,ýAchéº ýAch4½ ýAchS¾ ýAch¿¾ ýAchZ¿ ýAchÁ ýAchE ýAch¯Â ýAchÇÄ ýAch Æ ýAch”Ç ýAchÈ ýAch¸È ýAchEÊ ýAchÌ ýAchÌ ýAch)Í ýAch¿Î ýAchNÐ ýAch¹Ð ýAchlÑ ýAch Ó ýAch Ô ýAch Õ ýAchÁÕ ýAchq× ýAchÙ ýAchkÙ ýAch+Ú ýAchQÜ ýAchÔÝ ýAchCÞ ýAchçÞ ýAch^à ýAchÎá ýAch9â ýAchÔâ ýAchTä ýAch·å ýAch3æ ýAchÇæ ýAch8è ýAchãé ýAchZê ýAchÖê ýAch¦í ýAchúî ,ýAchð ýAch²ñ ýAchó ,ýAchãó ýAchIõ ýAchûõ ýAch|ö ýAchÿö ýAchÈ÷ ýAchÉø ýAchþù ,ýAch¹ú ýAchÅû ýAchrü ,ýAch5ÿ ýAchF ,ýAchñ ýAch= ýAch ýAch· ,ýAch8 ýAchò ýAchv ýAchõ ýAchä ýAch¿ ýAch¿ ,ýAch" ýAchC ,ýAchÎ ,ýAchì ,ýAch• ýAchh ýAchÈ nýAch@ ,ýAch| ýAchL ýAch& ýAchg ýAchY" ýAch%$ ýAchô$ ýAchU& ýAchš+ ýAch.- ýAchá- ýAchy/ ýAchØ1 ýAchÁ3 ýAch½4 ýAch6 ýAch8 ýAch: ýAch±: ýAchß; ýAch> ýAchÕ? ýAch‚@ ýAchÛA ýAchíC ýAchòE ýAchÂF ýAchDH ýAch_J ýAch4L ýAchëL ýAchN ýAchR ýAchT ýAchU ýAch®V ýAchAY ýAch6[ ýAch\ ýAch™] ýAchª_ ýAchÌa ýAchëb ýAch×d ýAchg ýAchi ýAchåi ýAch{k ýAchœm ýAch¨o ýAch~p ýAchr ýAch^t ýAch{v ýAchdw ýAch×x ýAchöz ýAchô| ýAchÙ} ýAcho ýAch ýAch‰ƒ ýAcht„ ýAch† ýAchù‡ ýAchª‰ ýAchŠ ýAchò‹ ýAchØ ýAch£ ýAch ýAchö‘ ýAch” ýAchØ• ýAch·– ýAch˜ ýAch³š ýAchxœ ýAch[ ýAch¹ž ýAchx  ýAchó¡ ýAch¶¢ ýAchÑ£ ýAch…¥ ýAch§ ýAchµ§ ýAchÖ¨ ýAchpª ýAchü« ýAch¬ ýAchÕ­ ýAchC± ýAch+³ ýAch´ ýAch ¶ ýAchjÀ ýAchÄ ýAch Å ýAchzÆ ýAchóÉ ýAch"Ì ýAch¢Ì ýAch2Í ýAchÐ ýAch\Ò ýAchßÒ ýAchoÓ ýAchùÕ ýAchá× ýAch~Ø ýAchøØ ýAcheÛ ýAchÝ ýAchÞ ýAchÞ ýAch9á ýAchmã ,ýAch¿ä ýAchÏæ ýAchQè ýAch=é ,ýAch‡ë ýAchí ýAch¡í ýAchî ýAchCð ýAchüñ ýAchƒò ýAch*ó ýAchbõ ýAch÷ ýAchŸ÷ ýAchFø ýAch`ú ýAch1ü ýAch½ü ýAchbý ýAchbÿ ýAchnýAchüýAch§ýAchÿýAchôýAchƒýAch;ýAch ýAch( ,ýAch¶ýAchrýAchE,ýAchäýAchóýAchù,ýAcheýAchÐýAchÅ,ýAch!ýAchö"ýAchš$,ýAch¾%ýAch¹'ýAch›),ýAchk+ýAch²,ýAchz.ýAchö.ýAchº/ýAch·5÷ #.##.>...#### ## #........########.##..# ýAchÿ6g#>...................## #####.............###..#.. #...#.#.##.###### ##.... #.#.....##. ####.# #...#.#.##. #.###.##.#.##.#  #.##.##.#.##@####.#ýAchˆ7-#.##.#.##...# #.##.#..#.####.# ýAch8é#.##.#.##.# #.##.#.#.##.# #.#ýAch›8û##.#.##.# ##.## ##.#.##.###...###.#########.#.##...........(......#ýAchÐ:K#....#####....#########.#ýAch«<2655.2 (124.0)ýAch]==-6ýAchÑ= 5ýAch·@ýAch'CO _l - a white potionýAchdÙýAcheÚýAchÊÛýAchoãýAchÐäýAch›åýAchˆînýAch ïýAch¼ð,ýAchòýAchôýAchö,ýAch‚÷ýAchÆùýAchü,ýAchõýýAchsýAch»,ýAchýAcháýAch ,ýAch ýAch}ýAch¦,ýAchiýAch—ýAch•,ýAch%ýAch†ýAch Þ#.# ##.##..####.#############......#..#.....##....).....#####...####.....##)#######...#...ýAchë ˆ#...........# ##.#..#....<#.##.>...#### ##.....#.....#........########.##..#......#>...................#####... #####...........@.###..#......#.. ýAchE!*#...#.#.##.######.# ##.........#. #.#.....##.# .# ####.##... #...#.#.##.# .# #.#### ##.##.#.##.# .# #.#ýAch! #.##.#.##.### S# #.# #. S   ball python (constriction, asleep)#.##.#.##...# .# #.# #.#.#..#.####.# .# #.######.ýAchö!~#.#.##.# #.# #........ýAchj%‚ 65.2 (9.0)  A ball python comes into view.ýAch'ýAch¬*S.S)ýAch+.6.2 (10.0) ýAchQ/ýAch15 _The ball python hisses angrily.þAchèFô #.#  )  )  #..... <  #.##.>...####  #........########.##  #>.........................@.##.######.# .# .# .# S# .# .# #.#  .### .# #.#   .# #.#   .#   #.# þAch²êz #.#  ) þAchÅë( )  #..... <  #.##.>...####  #........########.##  #>..................þAchŸì).......@.##.######.# .# .# .# S# .# .# #.#  þAchXí].### .# #.#   .# #.#   .#   #.# þAch¡ø4þAchüþAchúb _A ball python is nearby!þAchÓ2 #.# þAchüÓK )  )  #..... < þAcháÔ  #.##.>...####  #........########.##  #>.........................@.##.######.# .# .# .# S# .# .# #.#  .### .# #.# þAchÓÕn  .# #.#   .#   #.# þAchlj #.#  þAch¢l$)  )  #..... <  #.##.>...#### þAchmÍ #........########.##  #>.........................@.##.######.# þAchânÍ.# .# .# S# .# .# #.#  .### .# #.#   .# #.#   .#   #.# þAchísþAch^tþAch¯yþAchT|b _A ball python is nearby!þAch¥k###.#############......#..#.....##....).....#####..þAchN¦x####.....##)#######...#....#...........# ##.#<#.##.>...#### ##.....#......#........########.##..#..#>þAchö¦Ç...........##### ####..###..#...... ...#.#.##.######@# ##...# þAchΧ.#.....##.# #.# ####.## ...#.#.##.# #S# #.#####...þAchu¨~##.#.##.# #.# #.# #### #.##.#.##.### #.# #.# #.. #.##.#.##...# #.# #.# #. #.#..#.####.# #.# #.######. þAch©##.#.##.# #.# #.# #........ #.#.##.# #.# ##########þAch:«þAch ³NS.þAch„´/7.0) þAch0µ _þAchy½þAchÀÿAch^6ª  You hit the ball python.  The ball python is moderately wounded.The ball python misses you. The ball python grabs you. 1 =8.6 (1.4Constr ÿAch:_ _The ball python constricts you.ÿAchÉ¿=  You hit the ball python.ÿAchÊÇh†ÿAchãéE11 970.0ÿAch>ñÿAchåóO _You kill the ball python!ÿAchsÿAch ÿAchÄ%ÿAch÷'H _No target in view!ÿAch±•ÿAchY–ÿAchœ›ÿAchžH _No target in view!ÿAch¢M’ _No target in view!ÿAch0£4ÿAch¬ÿAchl®H _No target in view!ÿAchm*4ÿAch’0ÿAchÊ3H _No target in view!ÿAchÁ 4ÿAchý¨ÿAchb¬C _No target in view!ÿAchA"ÿAchê"ÿAchh'ÿAch)ÿAchßÿAchTàÿAchêåÿAchÍèÿAch4ÿAchçÿAchÿAch­©4ÿAch®ÿAch°ÿAchp½IÿAchP¿ÿAchÝÀÿAchZÁ$ _ÿAchØÆ’ _ You see here a ball python corpse.ÿAchÇ _ÿAchhÈÿAchXÍÿAchÏÎ,ÿAchÐÿAchÔg  You see here a ball python corpse.ÿAchÞÖÿAch@× _ÿAch¼ØÿAch„ÚÿAchÐÛ,ÿAchÝÿAchßÿAchRà,ÿAchpáÿAchdãÿAchØäÿAch@åÿAch7æÿAchÎèÿAchXê,ÿAch´ëÿAch‰íÿAch;ï,ÿAch“ðÿAchòÿAch—óÿAch÷óÿAch!õÿAchqöÿAchÃ÷ÿAch"øÿAcháøÿAchkúÿAch×ûÿAch5üÿAchýÿAch"ÿAch¯,ÿAchÖÿAch ÿAch| R #.#.# #.#.# ###### #.#.# #.... ÿAchÙ …#.#(# ##### #.#### #.#.# ##...###.# #.# ..###..#...#.## .# ###.##..#.#.....### #.#############.@....#...#.......-83.0 (13.0)...##....).....#####.....#####.#.##)#######...#...........#..# .......# ##.#..#....<....#.... >...#### ##.....#.........#..# ....########.##..#...........#. ................#####..... ÿAch9 .........###..#......#...######.# ##.........#.#...ÿAchz7-ÿAchÛ%4.0 (14ÿAchNÿAchón _You see here a ball python corpse. _Found 4 stones.ÿAchì„ÿAch±…ÿAch„‹ÿAch‚’ÿAchü•ÿAch©–ÿAchÕžBÿAchŒŸÿAchª¡ÿAchâ§ÿAch‡ªÿAch«ÿAch‘¬ÿAch¿¯ÿAchö²ÿAchæ³ÿAchNµÿAchضÿAch ¸ÿAch{¸ÿAch?¹ÿAch»ÿAchÏÀv ## .# ÿAch4Á‰.. #.#  #. #.#  #.##. #.#  #.##[ #.# ### ÿAcheÂÝ #.##. #.# #..  #.# #.##.####(# ##### #.  #.# #....@....# ##...###.#9.0 (5.0)  #.# ####......###..#...  #.# ######.##..#.#.....  ###.#############......#  #.....##....).....#####.....#### ##.....##)#######...#...........#.# ##.#..#....<....# ##.>...#### ##.....#.........# .......########.##..#...........ÿAch%ÇÿAchŽÇ,90.0 (6ÿAchÌÿAch¾Í# _Found a robe.ÿAch² 3ÿAch| ÿAchU ÿAchr" ,ÿAchÇ) ÿAchž+ ÿAchÓ. ,ÿAch¨1 ÿAchŽ6 ÿAchâ: ,ÿAch¿= ÿAch›A ÿAchâC ,ÿAch^E ÿAchÜF ÿAch^H ,ÿAch«I ÿAchRL ÿAchÂM ,ÿAch O ÿAch›P ÿAchR ,ÿAchàR ÿAch‚T ÿAchWU ÿAch¸U ÿAchEV ÿAchÑW ÿAch¹X ÿAchY ÿAch°Y ÿAch[ ÿAchW\ ÿAch·\ ÿAchT] ÿAch–^ ÿAch»_ ÿAch` ÿAchò` ÿAchd ÿAchGf ,ÿAchXg ÿAchi ÿAchaj ,ÿAchk ÿAchÙl ÿAchn ÿAch–n ÿAch0o ÿAchÞq ÿAch@s ÿAch¡s ÿAchat ÿAchÛu ÿAch„w ÿAchäw ÿAch˜x ÿAchÛy ÿAch{ ÿAchx{ ÿAch<| ÿAch%~ ÿAch€ ÿAch`€ ÿAchy ÿAché‰ ÿAch‹ ,ÿAch,Œ ÿAch ÿAchN ,ÿAchB‘ ÿAchL” ÿAch$• ,ÿAch– ÿAch(™ ÿAchÆš ÿAchyž ÿAch¼  ÿAchð£ ÿAchW¥ ,ÿAch˜¦ ÿAch© ÿAchˆª ,ÿAchΫ ÿAch®® ÿAchF° ,ÿAchÿ± ÿAchâ´ ÿAchŸ¶ ,ÿAch¸ ÿAchẠÿAchh¼ ,ÿAchê½ ÿAchgÁ ÿAchVà ,ÿAchÄÄ ÿAchoÇ ÿAchãÈ ,ÿAch9Ê ÿAchãÌ ÿAch…Î ,ÿAchUÐ ÿAch²Ó ÿAchÄÕ ,ÿAcht× ÿAchÞÚ ÿAchñÜ ,ÿAchÕÞ ÿAchàá ÿAchôã ,ÿAch…å ÿAchvè ÿAchMê ,ÿAchàë ÿAchÆî ÿAchÈð ,ÿAchò ÿAch§ô ÿAch[ö ,ÿAch¿÷ ÿAchTú ÿAchü ,ÿAchŒý ÿAch ÿAchð ,ÿAchÆ ÿAch ÿAch ,ÿAchà ÿAchÀ ÿAch5 ,ÿAchï ÿAchµ ÿAch7 ,ÿAchv ÿAchw ÿAchó ,ÿAchL ÿAch. ÿAchf ÿAchð ÿAchØ ÿAchJ ÿAch! ,ÿAchB" ÿAch$ ÿAch~% ,ÿAchÏ& ÿAchi( ÿAchÇ) ÿAch6* ÿAch+ ÿAchÍ, ÿAch. ÿAch¡. ÿAchX/ ÿAchÆ0 ÿAch=2 ÿAchœ2 ÿAchZ3 ÿAchÇ4 ÿAch6 ÿAchx6 ÿAch27 ÿAch¬8 ÿAch: ÿAchv: ÿAch8; ÿAch¨< ÿAch> ,ÿAchî> ÿAcha@ ÿAch—A ÿAch÷A ÿAch¡B ÿAchùC ÿAch$E ÿAch…E ÿAch'F ÿAchXG ÿAch†H ÿAchçH ÿAch‰I ÿAch K ÿAch&L ÿAch‡L ÿAch)M ÿAchãN ÿAchP ÿAchzP ÿAchQ ÿAchhR ÿAch¤S ÿAchT ÿAchœT ÿAchSV ÿAchEW ÿAch§W ÿAchX ÿAchY ÿAchíY ÿAch…Z ,ÿAch´[ ÿAch\ ÿAch÷\ ÿAchz] ÿAchÝ^ ÿAch"` ÿAch‚` ÿAch a ÿAch†b ÿAch®c ÿAchd ÿAch–d ÿAch f ÿAch(g ÿAchˆg ÿAchh ÿAch_i ÿAch½j ÿAchk ÿAch°k ÿAch™m ÿAch’n ÿAchòn ÿAchyo ÿAchq ÿAchr ÿAchs ÿAchps ÿAch÷s ÿAchNu ÿAchyv ÿAchÚv ÿAchfw ÿAchÒy ,ÿAchØz ÿAchš} M _You now have 66 gold pieces (gained 12).ÿAch‘~ 3ÿAchö~ ÿAchu€ ÿAchû€ ÿAch] ÿAch¿ ÿAchý‚ ÿAchŽƒ ÿAchîƒ ÿAchO„ ÿAchÂ… ÿAchQ† ÿAch²† ÿAch‡ ÿAchªˆ ÿAch‡‰ ÿAchè‰ ÿAchHŠ ÿAch‹ ÿAchÚ ¸       ÿAchC û ###   ##.##   ÿAch¦ ######...##  ### #.........#  ..########.####.@.##  763.0 (7ÿAch’ ê3.0) ...........# ##.##  #.########## #.#  #.# #.#  ..########## #.#  ...........# #.#  ########.# #.#  #.# #####.# >.#  #.# #...†.# ÿAchò” ÿAch• ,4.0 (74ÿAch\˜ ÿAchRš ; _Found a stone staircase leading down.ÿAchXõ ÿAchÖõ ÿAchAö ÿAchÉ÷ ÿAchæø ÿAchQù ÿAchôý „ÿAchÿ ,ÿAch¢ÿ ÿAch ÿAchêÿAchRÿAch»ÿAch'ÿAchÿAchxÿAchòÿAchØÿAch> a######...## ####.........# ÿAchª a..########.####...## ...........# ##.## #.########## #. #.# #.# ÿAchù..########## #.# ...........# #.# .# #@# 9.0 (5.0) #.# #####.##..>.# ÿAch€Q.# #...†.##)###.# #.###### ..####.#### #.## ÿAchð£.......# ##.......###.# ............#ÿAchøÿAchi,70.0 (6ÿAch‰ÿAchk# _Found a club.BchÔ©BchrªBch®Bchö°H _No target in view!Bchmˆ4BchÝŽBch³‘H _No target in view!Bch—þBchRÿBch˜ Bch· H _No target in view!Bch¯| Bcha} Bch¿‚ Bch|… H _No target in view!Bch™û Bch©ü Bch> Bchð H _No target in view!Bchpx Bch$y Bchæ| Bch @ _No target in view!Bch>é 4Bch—í Bcháï Bchm BchÃm Bchºs Bch"v BchTî 4Bchwó BchØõ BchQp Bchq BchÊv Bchÿy Bch™í Bchiî Bch@ô Bch‚÷ Bch0g Bch×g Bch´l Bchýn Bch= _Bchg€ Bche‡ | _Bch ˆ BchŒ Q _ There is a stone staircase leading down here.BchØ BcheŽ  _BchÀ Bchè‘ Bchs“ Bchÿ“ BchË” Bch:§ ›###### #.........# .....########.####...## ............# ##.## >###.########## #.# Bcḩ f.###.# #.# .....########## #.# ...........# #.# #....########.#####.#Bch5¨ m ##.#.# #####.##@.>.# 4.0 (4#.#.# #...†.##)#### Bch ¨ ð.#.#.# #.######. .....####.#### #.# #.#.#.......# #.# .....#.......# #.#Bchè© F .###.......###.# .###.......# .###.###### Bch³¬ Bch^® E _Done exploring.BchëBchëBchvìBch3 h..>.0Bchê BchØ[ _Done exploring.Bch;oBch¾oBchlpBchš„Bch…Bch‰[ _Done exploring.BchuBchüBchrBchz0Bchî0Bch/6 BchÊ6?_Done exploring.Bch|=BchQ>Bch½ABch}D _There is a stone staircase leading down here. _Done exploring.No target in view!BchÕ; #.#  #.####...##  # ##.##  ###.# #.#  ###.# #.#  # #.#  .#.Bch>o# #.#  ....#.#####.#  #.#.# #####.##.@>.#  #.#.# #...†.##)####  #.#.# #.######.#  ####.#### #.#  #.#.#.# #.#  #.# #.#  ###.###.#  ###...#  ###.#.#####  BchöEH5.0 (1 _Bch%JBchR  #.#  #.####...##  # ##.##  .# #.#  .# #.#  # #.#  #.# #.#  #.#####.#  .#.# #####.##..@.#  .#.# #...†.##)####  .#.# #.######.#  ####.#### #.#  .#.#.# #.#  #.# #.#  .###.###.#  ..#  .#.#####  6 _There is a stone staircBch;!ase leading down here.Bch¹¹ Bchzº BchJ¿ Bch1Å Bch–Ë C7 _Bch.³¼ .   #.   . #.#   ..#.. .  ...#.. #..  ..(...#####...#  #?............. 2 .......@.......  ...S...........  ...............  #.......?...... ............... .)............. S   adder (asleep) ............... ............... Bch3¾YSSBchò+7 (1.7BchŒùBch ý• _You climb downwards.  Found four items. _There is a stone staircase leading up here.BchC&Ž . #. . #.# ..#.. .  ...#.. #..  ..(...#####...#  #?.............  .......@.......  ...S...........  ............... BchÞ&Ô #.......?......  ...............  .).............  ...............  ............... Bch½k . #. . #.# ..#.. .  ...#.. #..  ..(...#####...#  #?.............  .......@.......  ...S...........  Bchw¾v...............  #.......?...... ............... .).............  ............... ............... Bch‘Å4Bch#ÍBchÖª  . #. . #.# ..#.. .  ...#.. #..  ..(...#####...#  #?.............  .......@.......  ...S...........  ...............  BchCØý#.......?......  ...............  .).............  ...............  ...............  _An adder is nearby!Bch+p . #. . #.# ..#.. .  ...#.. #..  ..(...#####...#  Bch%rÃ#?.............  .......@.......  ...S...........  ...............  #.......?...... ............... .).............  ............... ............... Bch¯4BchZŒBch •§  . #. . #.# ..#.. .  ...#.. #..  ..(...#####...#  #?.............  .......@.......  ...S...........  ...............  #.......?......  ...............  .).............  ...............  ...............  _An adder is nearby!Bch8+ . #. . #.# ..#.. .  ...#.. #..  Bch,5..(...#####...#  #?.............  .......@.......  ...S...........  ............... Bch ,í #.......?...... ............... .).............  Bchc-@............... ............... Bchh74BchõABchïF] _An adder is nearby!Bch€@Í ..... #.#.. #.#..#... .#...#.. #...(...#####...#.#?.<.#...SBchÇB"..#.?......#..)...BchHBchÕ\FS.Bch*^380 _BchÅmBchØoBch=Î ].. ....... #.#....#.#...#...# ..#...#..# #...(...#####...#Bch£Ð ».#?.r.....S@.<..#..#.?.. #...).#.r   rat (asleep).BchíÙ e  A rat comes into view.BchÌæ b.rrBchè ]3--=9Bch ï BchTñ * _The adder bites you.Bch!ˆ   You hit the adder but do no damage. The adder is poisoned.Bch r.r(very poisoned)Bch‡ .81.1 (1.4Bchn— Bch¯™ ˆ _The adder barely misses you. The adder misses you.Bch~ ®  You slash the adder! The adder looks as sick as possible!  The adder is severely wounded.Bch¹.‰.r extremely poisoned)Bchö/d0-----2.5Bch7Bch 9- _The adder bites you. x2Bch㟕  You closely miss the adder.The adder is almost dead.BchÈ¡Bch™£Bch}¯ê..r†r   ratBch°Bch[¶#philipeq the Trooper.. .....Demonspawn **....... #.#..Health: 21/26 ===================-----....#.#..Magic: 2/2========================....#...#.AC: 2Str: 11.#...#..# #..EV: 11Int: 10Bchͬ....(...#####...#SH: 0Dex: 15..#?.............XL:  2 Next: 134% Place: Dungeon:2Bch2·.....r†@.<.......Noise: =--------  Time: 783.9 (1.4).#...............k) +0 war axe (venom)Bch—·—.................Nothing quivered###.......?......#..................).............Bch¸Pr   rat#................................. _The adder barely misses you. The adder misses you.Bchf¸You slash the adder! The adder looks as sick as possible!  The adder is severely wounded. _The adder bites you. x2  You closely miss the adder.The adder is almost dead.BchʸBchò¹Š _You kill the adder!You have reached level 3!BchÔÀ/  --more--BchD³˜  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? Bchj¶Bchœ†U 5/313/3337%  BchZ‡†You feel stronger. x2; Your demonic ancestry asserts itself...BchšBchéžv _You feel the presence of a demonic guardian. Bchg'F.. ....... #.#...#.#...#...# . Bch?(M.#...#..# #...(...#####...#.#?..r@..<.#.#. Bchð(ì.#.?... #... ...). Bchë)–<#... ... Bch 7"< Bchä7B40 Bchá@ BchOFÄ _Found a stone staircase leading up. The rat bites you but does no damage. _You see here an adder corpse. BchÖ %  BchÏÖ You hit the rat. Bchpà Gâ—‹ Bchú S6=9 Bch• 6.3 (1.4 Bch€  Bch G _You kill the rat! BchÖH  Bch°I  BchŸO  BchxR H _No target in view! BchŸÁ  Bch‹Â  BchÁÈ  Bch‘Ë H _No target in view! Bch : BchV; BchéA BchE  BchóEB_No target in view! BchN Bch= Bchp Bch?H _No target in view! Bchç Bchà Bch BchÍ"H _No target in view! Bch”ª BchA« BchR³ Bchã¶@ _No target in view! Bché4 BchÊ Bch¨  Bch  BchÔ Bch´“ BchÆ– Bch\Œ Bch BchÍ’ Bch ­X Bch-4 Bcha9 Bchr= Bch•« Bch° Bchu³ Bch¯¶ BchN4 Bch`5 Bchæ5 Bchk< Bchr? Bch¾² Bch2´ BchJµ Bchµ¾ Bch>à BchšA BchC BchõC BchfM Bch†R Bchå» Bch¼½ Bchô¾ BchõÈ BchßÌ BchÑ9 Bchq; Bch< BchäE Bch^J BchaÅ BchÉ BchiÊ BchØÓ BchGØ Bchd0 Bch°1 Bchm2 Bch½9 Bchú= Bchð¹ Bch» Bcho¼ Bch¸Æ Bch%Ë Bchû/  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting4.3  97%   0   i + Spellcasting   0.0    -1           b - Maces & Flails   1.5    -1       c - Axes   2.6    -1       d - Polearms   1.5    -1       e + Unarmed Combat   0.0    -1   Bch1ÿ                     f + Armour   0.0    -1       g - Dodging   2.6    -1      h + Stealth0.0   3%   0                                   [ Bch5’40m                   The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets Bch%9¦46 c + Axes 2.6  52%2 Bch„f å31 c * Axes   2.6  681Bch”º97 c - Axes   2.6   3Bchì‡46 c + Axes 2.6  52%BchÌÃ2Bchj Bchë“ Bch š *philipeq the Trooper.... ......Demonspawn **........ #.#..Health: 26/31 ====================----.....#.#..Bch•š éMagic: 3/3========================.....#...#.AC: 2Str: 13..#...#..# #..EV: 11Int: 10.....(...#####...#SH: 0Dex: 15...#?.............XL:  3 Next: 19% Place: Dungeon:2Bch› ü......â—‹@..<.......Noise: =--------  Time: 786.3 (0.0)#.#...............k) +0 war axe (venom)..................Nothing quivered####.......?......#..................).............<#................................. Bchƒ› F_No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _No target in view!BchÞŸ BchN  BchÂ¥ Bch˜§ Bch˜s BchWx l  Skill  Level Train  Apt Skill  Level Train  Apt a + FightingBchêy D4.3  46%   0   i + Spellcasting   0.0    -1           b - Maces & Flails   1.5    -1      c + Axes2.6  52%  -1       d - Polearms   1.5    -1       e + Unarmed Combat   0.0    -1          BchÏ|              f + Armour   0.0    -1       g - Dodging   2.6    -1      h + Stealth0.0   2%   0                                          [37Bch‘} àm            The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsBch§rä374 h * Stealth   0.0  21Bch%ã°4654 h - Stealth   0.0   Bch…ž Bch7§ Bch°´ §philipeq the Trooper.... ......Bch—µ ¢Demonspawn **........ #.#..Health: 26/31 ====================----.....#.#..Magic: 3/3========================.....#...#.AC: 2Str: 13..#...#..# #..EV: 11Int: 10Bchq¶ ¾.....(...#####...#SH: 0Dex: 15...#?.............XL:  3 Next: 19% Place: Dungeon:2......â—‹@..<.......Noise: =--------  Time: 786.3 (0.0)#.#...............k) +0 war axe (venom)Bch“· â..................Nothing quivered####.......?......#..................).............<#................................. _No target in view! _No target in view! _No target in view! _No target in view! Bch6º l_No target in view! _No target in view!BchÓÀ Bch’Á Bch)É BchÆÊ Bch£Õ Bch¡Ö BchbÚ BchÜß Bchxç : _Bch"ë ,Bch¦î Bch½ó Bch}ô Bch ÷ BchPý Bchîý %7BchC Bch‚ Bch Bch­ Bch( BchŽ Bchî Bchí BchS Bch­ Bch_ BchÍ K8=BchÇ Bch ,BchW Bch! Bchk! BchÒ" Bch& Bchm& BchÝ' Bchg+ Bchú+ h9==BchÖ- Bch41 Bchœ1 Bch63 Bch´6 Bch7 Bch!9 Bchâ; BchI< Bch±= Bch“@ Bch#A i30==Bch°B BchâE ,Bch=J BchRM Bch¹M BchO Bch;R Bch¢R BchûS BchåW BchyX h1==BchôY Bchƒ] 1 _HP restored.BchÃd #. ...... ........#.#...>.....#.#.. Bch²e ì.....#...# .#..#...#..# #.....(...#####...# ...#?.@....-8020.0)........†..<.#.#. ...........####?Bch²g O.... #..... ...)....<#.....................BchÇl \-7.3 (21BchÍq BchÖs ; _Found a stone staircase leading down.BchÇäBch†åBch‘çBchîBch¤üO.#.S .#................#.#.....>.....#.#.........#...# .Bch©þ #..#...#..# #...(...#####...# ...#?@...†..<..#.#.......# ####.?..... #.S   adder (wandering) ...)..... <#.....  .BchŒw 0.0)  An adder comes into view.BchÏ >  The adder hisses angrily.Bch  Bch “  An adder comes into view.8.3 (1BchºBchä2 _The adder moves out of view.Bch\ÃÉ... .# #.S .#.............#....>.....#.#... .......#.. ##..#...#..# #.........@...#####...#Bch ÆZ#?.............†..<..#.# ......######? #.. ...)<#Bch%ÈBchºÈBcheÉBch|Õg.SSBch$Ö&9Bch9ßBchJäL _You see here 5 stones.Bch L «### ##. ..... .# b#.. .#.................>....S#.#..... .......#. ##..#..@#..# #....(...#####...#..#?..............†..<..#.#.......######?b   bat (asleep)Bch÷L ‚ #.. ...)Bch^S Bch,T Bch×\ jS.SS 2 addersBchÈ] C=10BchÅe Bch2i V _A bat comes into view.BchÇÌ Bch Ï BchnÒ BchÉÕ BchBä Â..bSbBchPå W27----=Bchöå 1.7 (1.4BchUñ BchÒõ £ _You barely miss the adder. The adder closely misses you. The adder bites you.Bch3C N  You hit the adder. The adder is poisoned.Bch.D BchéD Bchµg ›The adder is moderately wounded.  The bat barely misses you. Bchoh ÿ The adder is engulfed in blazing flames.  The adder bites you. A demonic guardian appears!  The adder bites you but does no damage. The bat closely misses you.  The adder is engulfed in blazing flames.Bch¤r §5#..â—‹#bSBch%s ò   adder(ally target)5   ufetubus (summoned)BchΉ BchzŠ g4------423.1Bch­ Bchj“ I _You kill the adder!Bch~Ú ¶  You hit the adder. The adder is poisoned.  The adder is heavily wounded.You slash the bat!BchÞ Bch¢÷ †  You kill the bat!The adder is engulfed in blazing flames.Bch• z.°#5°BchW Ÿ5   ufetubus (summoned)Bch$ o5=-674.4 (1.3Bchí* Bch:. I _You kill the adder!Bch¨X BchŸY Bch` BchŒc H _No target in view!Bch{Ù BchÅÚ BchOæ Bchþê H _No target in view!BchGSBchkTBch±\Bch7` Bch‚a:_No target in view!BchÑ4BchÀÛBch“àH _No target in view!Bch´'4Bch/^ _No target in view!Bchø­4BchѵBchÙ¸C _No target in view!Bch`14Bch:Bch¨<BchJ˜4Bchú BchÕ£Bchµ;Bch=BcheDBch[KBchþ4Bchá¥Bchš¨Bchã3Bchµ4Bch£PBcháTBch,½4Bch[ÆBchµÈBchg4Bch\BchxBchµ²4BchÔ¹Bch½Bchë:4Bch„DBch®HBchâb3BchÎdBchlP _Bchn,BchæoBchšr,BchbtBchÀw~6==Bch›yBchZ},Bch³BchăBch„BchH†Bch»Š,BchÛŒBchÚk7=Bch“Bch5—Bch°—BchR™Bch{,Bch–ŸBchó¢,Bchk¥Bch‚ªa8=Bchá¬Bch'±,BchÚ³Bch‡¸,Bch_ºBchK½,Bch ¿BchlÂ~9==BchÜÄBchûÇ,BchÜÉBch<Î,BchÌÐBch ×,BchÙBch4ÜBch Üi30==BchÞBchýà,Bch8ãBchç,Bch¹èBchÀë,BchkíBchûBchwþ~1==BchÕBchun _Your ufetubus disappears in a puff of smoke!Bch“3Bchƒ Bchl Bch<,BchLBchÛ ..........# ......#..#.#..........................#.#.....>.....#.#.........#...# .BchG¡##..#.†.#..# #....(...#####...#......#@.............-...†..<.......#.#.................######?...... #. ...).............<#....... ...Bch¸.Bch½ Q40.4 (26.0)-Bch,!%1.4 (27Bchx&Bch<(a _m - a scroll labelled MUSUGE DOFIBchr¡ 3Bchò¥ BchE¯ Bch6¼ e=Bch¸¾ BchÏÁ ,BchÉà BchWÇ Bch¿Ó û........#.#..... ..>.....#.#..... ........#...# ..##..#.†.#..# #..........(...#####...#BchHÔ Å......#.............. ..........†..<....... ...#.#............... .......... .######BchºÕ ò.?......  #... ....)...<#..........r..... r   quokka (asleep).#..#.....############ Bchß 13.0)Bch„ß +4.4 (3Bch?å Bch¸ç Y _A quokka comes into view.BchK² `   ..>.....#.#.....  Bch<³ ½........#...# .  .##..#.†.#..# #..  ........(...#####...#  ......#..............  ..........†..<....... Bch:´ ‰ ...#.#...............  ..........@..........  .######.......?...... Bchµ º #...............  ....).............  <#................  .r.................  Bch¼µ c.#..#..........  ..############ Bch—PÐ   ..>.....#.#.....  ........#...# .  .##..#.†.#..# #..  BchçQÛ........(...#####...#  ......#..............  ..........†..<.......  ...#.#...............  ..........@..........  .######.......?......  #...............  BchÒS½....).......... <#............. .r.................  .#..#.......... ..############ Bch0\4BchœdBch•g] _A quokka is nearby!BchÞ¯ ..>.....#.#..... ........#...# . .##..#.†.#..# #.. ........(...#####...#Bchöé #.............. ..........†..<. ...#.#........ .......... .######?...... .Bch±Ä£......).#<#.......r.... #.#..#BchÜÅw  ..##############BchYÉBchÓ.rrBch Ô25.4 (1 _BchZÜBchßBch'ƒ P ........#...# . .##..#.†.#..# #..Bch<„ ! ........(...#####...# ......#.............. ..........†..<. ...#.#........ ...... .######?...... ........).#<#... ..r..... #.#..#Bch0… Ý..?. ..################BchLj Bch’ Jr.Bch!“ &6Bch7š Bch6 e _Found a scroll labelled KINKI QYEBRI.Bch†ù  .##..#.†.#..# #.. ........(...#####...#Bch®ú N ......#.............. ..........†..<. ...#.#........ ....... .######?...... #.#.........#.#<#r.Bch ü 3. ....#.#.#..#...?. ..#############. .## # ## BchQ Bch Lr.Bch{ &7BchÛ Bche S _You see here a +0 long sword.Bch>s %  Bchñs °You closely miss the quokka. The quokka closely misses you.=8.8 (1.4BchJz BchÉ| S _The quokka barely misses you.BchV 8  You hit the quokka.BchL O†Bch9 77150.1 (1.3Bch{A Bch÷D J _You kill the quokka!BchÓŒ 4Bch!– BchU™ H _No target in view!Bch  Bchó Bchè Bch& H _No target in view!Bch„Ž 4Bchó— Bchy› H _No target in view!Bchåþ 4Bchü BchØ H _No target in view!Bch BchÇ Bch1™ BchÞ› H _No target in view!BchK5Bch7BchBBch‘EC _No target in view!Bchc˜Bch™Bchú§Bcha¬Bch5!BchÜ"BchI*Bch[.BchD.Bchõ.Bch59Bch=BchE¯Bchæ¯Bché¸Bch-»Bch5&Bch'Bchî0Bch÷4Bch4ÊBchËBch€ÖBchÛÙBchè+Bch·,Bchš4Bch 9Bch BchÁ Bch­Bch.Bch‡Y4BchidBchhBchd¬Bch0­Bchç±Bch/´Bch”!Bch°"BchV%BchÛ*BchÖ/BchÇ0$ _Bch³8,BchÅ:,Bch›=BchABch`C,BchEBchGBchRI,BchäJBchªMBchéP,Bch£RBchUBchNW,BchØXBchB`G #....#.#............ #................... .###..######.?...BchÖ`N ..#.#.#.##..... .........†)... ##.#.#<#.......Bchoa #.................##.#.#.#..#.... #.....@....############- ####.#.#.### Bchùa # ##### Bch4g-6.1 (6.0BchÀgE-7.1 (7BchYlBchãnI _n - a scroll labelled KINKI QYEBRIBchioBch®C3BchEBchåIBchM,Bch7SnBchúUBch,X,BchôXBchÎ[Bch¿b^ #....#.#.. # #.###..######.... ##...#.#.#.##BchocË. b...........†)/. #..##.#.#<##.#..#.... #...##.#.#.#..# #.@........ ####.#.#.###Bchíe #######b   bat (asleep)Bchi^ 60.1 (3  A bat comes into view.BchÂiBchdjBch€kBch®q_.bbBchrr+1.1 (4Bch^wBch‚y\ _Found a crooked copper wand.Bch‡ I ..  #.##BchË Í ##...# . ............†) /. #..##.#.#< #.#..#.... #..b##.#.#.# #.@....... Bch¦ n####.#.#.###  ####### Bchm Bch&­ w ..  #.##Bch/® ª ##...# . ............†) /. #..##.#.#< Bch|¯ ’#.#..#.... #..b##.#.#.# #.@....... ####.#.#.### Bch[° † #######  Bch· 4Bch½ Bch_À Z _A bat is nearby!BchãÅ I ..  #.##BchÇ È ##...# . ............†) /. #..##.#.#< #.#..#.... #..b##.#.#.# #.@.......BchÈ _ ####.#.#.###  ####### BchÄË *Bch¾aw ..  #.##BchÆb ##...# . ............†) /. #..##.#.#<Bch‡c #.#..#.... #..b##.#.#.# #.@....... BchWd####.#.#.###  #######  Bch%e BchPnBchoBch©sBchÃuZ _A bat is nearby!BchRК  You closely miss the bat. The bat closely misses you.Bch*ØVb.Bch&Ù5=2.4 (1.3Bch]ßBchŸâu _The bat hits you but does no damage. The bat barely misses you.BchbŽ] . ..........† .. #....#.# .. #....... #.###..###### ##...#.#.#.##.. ............†)/. #..##.#.#<##.b#.........#..@##.#.#.#..#...........#..........############ ####.#.#.##########30 Bchþ›4_The bat hits you but does no damage.Bchh¸BchÓ¹BchG¿ BchÀ Bch‘ÀSYou hit the bat but do no damage. The bat hits you.Bch‹ÁBch#Â0Bch»Â-BchHÃ&4.8 (1.4BchIÇBchñÉ BchqÌ4_The bat hits you but does no damage.Bch–Y Bch±Z Bchc[You hit the bat.Bch%bBchc. BchÙc!BchÆè)1=36.2 _You kill the bat! _No target in view! _No target in view!Bch×ò| _No target in view!BcháôBch×'§ _No target in view! _No target in view! _No target in view!BchJ*4Bchr-Bch3%Bch3Bchª6Bch<;Bch?Bch²D;BchªHBch†RBch]SBch¶\BchåfBch­gBch kBchço;Bch/sBch!x;Bchh{BchC€;BchƒBchæˆ;Bch(ŒBchì;Bch8”Bch½™;BchBchÆ¡;Bchg¥Bch%¨:Bch©Bch«Bch•­ BchP²J_BchƲ,Bch^´Bchb¶Bche¸,Bch¹BchV»BchÁ' ..(.. ......#[.. . ... ..# #....#.#Bch˜Á†..# #..# #... #.###.#.###..###### #!$.##...#.#.#.## #..$†)/@##..##.#.#<#-9.2 (3.0BchÍá #.###.#..#........... ##...##.#.#.#..#.#.......#..........###############.#.#.##########BchÞÇBchQÈb=-70.2 (4Bch1ÌBchÛÍ% _Found a ring mail.BchBch”Bchæ$Bch´(F _Unknown command.Bch|4Bch‰•Bch´—H _No target in view!Bch+D4BchSMBchúZ^ _No target in view!Bch\BchÏdBchæk^ _No target in view!BchklBch÷pBchërH _No target in view!Bch…ª4BchL¯Bch±H _No target in view!BchWò3Bch­õBch¨ùBch|þBch~ÿ$ _BchÑ BchÏ Bch¨ Bche BchÆ bNo target in view! _You now have 73 gold pieces (gained 7).BchK 3Bch¼ Bchp ¥.. . ...##. ......#BchR  [.... . .... ..# #....#.# ..# #..# # #.###.#.###..###### #!$.##...#.#.#.## #...#Bch 6.†) #.@.##..##.#.#<# #.###.#..#.. ##...##.#.#.#..###.......#..Bch# ­. #####.#.#.###  #Bch‚' +3.2 (3Bch( +4.2 (4Bch3+ Bch§. . _o - a wand of flame (24)Bch 3Bchð Bch5 Bchg ,BchÜ ,Bchf Bch× Bchè Bchv L  You now have 82 gold pieces (gained 9).Bchç BchÐ! Bch"$ ~ _i - 2 scrolls labelled EMONAM RANOGG (gained 1)Bch& 3BchQ' Bch‘) ,Bchž* BchQ- m _e - 2 clear potions (gained 1)BchI/ 3Bchù/ Bch_2 Bch4 ,BchA5 BchÀ7 Bch< Ó ........ ..... #......# ..> #......# ....#.....^# .##..#Bch= °#......# .. .....#......######.. ....#[............. ......#....@......# #....#.##....##b##..# ##...#.###.#.###..####Bchˆ= 5...##...##...#.#.####. #...#............#. #...##..##.#.#<#. b   bat (asleep)#.#.###.#..#........#..# ##...##.#.#.#.##.......#..........Bch‘@ ,81.2 (7Bch¤B e  A bat comes into view.BchÍF Šb.bBch@G 3=2.2 (8Bch®K Bch©M P _The bat barely misses you.Bch4ó{ ........  #......# ..> #......# Bch;ôÄ #.....^#  #......# ..  #......######..  #[...b.........  #....@......#  Bch õi#....##.##..#  #...#.### #...##.. ###. #.. #. #..BcháõF< #..# BchJ\Ö ........  #......# ..> #......#  #.....^#  #......# ..  #......######..  #[...b.........  #....@......#  #....##.##..#  BchB]&#...#.### #...##.. ###. #.. #. #..< #..# Bch¦a4Bch­eBch´gZ _A bat is nearby!Bch>Žî ........  #......# ..> #......#  #.....^#  #......# ..  #......######..  #[...b.........  #....@......#  #....##.##..#  #...#.### #...##.. ###. #.. #. #..< #..# Bch¬$Ö ........  #......# ..> #......#  #.....^#  #......# ..  #......######..  #[...b.........  #....@......#  #....##.##..#  Bchƒ%&#...#.### #...##.. ###. #.. #. #..< #..# Bch,Bch¢,Bch;3BchÙ6Z _A bat is nearby!BchméBch5õÒ .b  You closely miss the bat. The bat closely misses you.BchÇõ-3.5 (1.3Bch¼üBchi: _The bat hits you but does no damage.BchîF7  You slash the bat!BchUXo.Bch³qv 54.9 (1.4 _You kill the bat!BchpvBchæwe _Your Axes skill increases to level 3!Bch_¦4Bch‚«BchÖ­H _No target in view!BchBchÐBcho"Bch%H _No target in view!BchªšBchŽ›Bcho BchO£H _No target in view!BchÁ 4BchBchH _No target in view!Bch!‰4BchèŽBch9’H _No target in view!BchÙ 4Bch·à BchŸì WNo target in view!Bchô Bch¾þ ;Bch§ Bchk ;Bch‘ Bchè ;Bch) Bchå ;Bch Bchþ ;Bch# Bch×' ;Bch<+ Bchi0 ;Bch†3 BchE8 ;Bchw; BchP@ ;BchwC BchKH ;BchL BchQ ;BchFT Bch°U Bch•– 4Bch;š Bchú› BchÎ BchZ Bch Bchì BchI‘ Bch9“ BchÖœ BchÓŸ Bch“´ “  .  #......# ..> #......#  #.....^# .##..Bch†·  #......# ..  #......######..  #[.  #.# #....#. #....##.##..# # #...#.###.#.###.. #...##...##...#.#.#. ###. #...# #. #...##..##.#.#<# #.#.###.#..# #..# ##...##.#.#.# ##.#Bch¾ Bch‘¿ ;-50 _BchÑÅ Bch9È BchúÖ%  .  #......# ..> #......#  #.....^# .## #......# .. Bch¹× #......######..  #[.  #.# #....# #....##.##..# # #...#.###.#.###.. #...##...##...#.#.#. ###.S#...# #.##...##..##.#.#< S   adder (asleep) #.#.###.#..#Bch9Ø #..# ##...##.#.#. ##.#BchŠàV-6BchèåBchÊèV _An adder comes into view.Bch`‘  .  #......# ..> #......#  #.....^# .##Bch%  #......# ..  #......######..  #[.  #.# #.... #....##.##..# # #...#.###.#.###.. #...##...##...#.#.# ###.S#...#BchÅ Î #.##...##..##.#.# #.#.###.#..# #..# ##...##.#.# ##.#Bchl*<7Bch°1BchÅ4Bch `r  .  #......# .. #......#  #.....^# .Bch bi #......# ..  #......######..  #[.  #.# # #....##.##..# # #...#.###.#.###.. #...##...##...#.#. ###.S#...# #.##...##..##.#. #.#.###.#..# #..# ##...##.#. ##Bchc.#BchfBch§n¤S.S8BchruBchïwBch. fMl....Bch±/ ....^ .# ......######... ......##.##..# #...#...#.###.#.###..#...S   adder.Bchm0 l   frilled lizard (asleep)..BchÍ8 Bch‹9 Bch®: Bchý@ ¬.lS.lBchŽA &9BchìG BchEL — _A frilled lizard comes into view. _You see here a +0 ring mail.BchºÜ @......l.....^ .# ######[... BchfÝ V........S..##.##..# #....###.#.###..#...##...##...#.####..#...#.......#...##..##.##.###.#..#...Bchß Bch›ß Bchþã x.lS.Bchå .90 _Bché Bchyê BchÛ p.........#...l..# ..^#... ..#####......S# #.....##.###.###.#.###..##...##...#.#.##..#...#....... #.##...##..##.#.###.#..#....# ##...##.#.l=1BchïÛ Bchèõ _The adder bites you but does no damage. _You see here a +0 ring mail.Bch³çBchøðK.lBchêñ-3.2 (1.3BchµùBchtý Bchïý¶_You barely miss the adder. The adder misses you. The adder closely misses you.Bchi↠ You hit the adder.  The adder is heavily wounded.Bchìf.l Bchëì(4.5BchþúŸ _The adder misses you. The adder closely misses you.Bch+Á9  You slash the adder!BchÄÄBchÞÎ[ .lBchòÏß.l   frilled lizard  You kill the adder!Bch\ñ6965.9 (1.4Bchó÷Bch@ûF _The frilled lizard bites you but does no damage.Bch=©.## ^#.BchNª-.. ..l....######[...........# #.##.###.###.#.###..##...##...#.#.##..#...#.......Bch%«÷ #.##...##..##.#.###.#..#....# ##...##.##.......#.....Bch ®Bch¸¶ž .lThe frilled lizard attacks as it pursues you!Bch`·729--Bchþ·%60Bchù»Bchž¾3 _The frilled lizard bites you.Bchov ~## ^#.Bch\w €.. ..#####l............# #.##.###.###.#.###..##...##...#.#.Bch)x ¡##..#...#....... #.##...##..##.#.###.#..#.....# ##...##.##.......#..... ############.#BchP{ Bch”ƒ @ [Bch„ dlThe frilled lizard attacks as it pursues you!Bch€… Y30=-7BchéŠ Bchø _ _The frilled lizard completely misses you.Bch·@  You hit the frilled lizard.Bch"½f°BchÔQ=89.3 (1.4Bch`ØBch_ÚR _You kill the frilled lizard!Bch\fBchLgBch+lBchÞoH _No target in view!Bchræ4BchrêBch°ìH _No target in view!Bch6A Bch B Bch,G BchLJ H _No target in view!Bch¾ Bch¿ Bch…Ä BchÎÇ H _No target in view!Bchpv Bchjw Bch| Bchn H _No target in view!Bchú± ;M.Bch¾² X....^ .# ......######[... .....Bcho³ Ö.##.##..# #....###.#.###..##...##...##...#.#...#.....Bch>º Bch» =-9000 _Bch]¿ BchÁ Bch± CM..Bchþ± B....^ .# ......######... °........Bch³ ….##.##..# #...#...#.###.#.###..#.... ...Bch“º 4.Bchc» @-1BchšÀ BchfÅ _No target in view! __You see here a +0 ring mail.BchGBch»GT1=2BchüIBch¡K( _p - a +0 ring mailBchªý Bch8 kInventory: 16/52 slots Hand Weapons (go to first with ))  k - a +0 war axe of venom (weapon)a - a +0 hand axe Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)p - a +0 ring mail Jewellery (go to first with "=)Bchõ j - an amulet of faith Wands (go to first with /)o - a wand of flame (24) Scrolls (go to first with ?)  f - a scroll labelled ZAGARUAN WIURPH  i - 2 scrolls labelled EMONAM RANOGG  m - a scroll labelled MUSUGE DOFI  n - a scroll labelled KINKI QYEBRI Potions (go to first with !)c - a potion of ambrosia  e - 2 clear potions  g - a bubbling green potion  h - a lumpy clear potion  l - a white potion Bch¼%p - a +0 ring mail. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7  Bch 'wIt can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 1.5 (11.9 -> 10.4). You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour  Bchì'(_________________ “Nought can Deform the Human race  Like to the Armours iron brace† -William Blake, “Auguries of Innocenceâ€, 99-100. 1803. (w)ear, (d)rop, (=)adjust, or (i)nscribe.!Bch/#!BchK(!Bchc,P........... philipeq the Trooper........... Demonspawn **............... Health: 31/31 ========================#......#.. Magic: 3/3========================#......#.. AC: 2Str: 13#.....^#.# EV: 11Int: 10#......# .. .. SH: 0Dex: 15#......######.. .. XL:  3 Next: 98% Place: Dungeon:2!Bchù,t#@............. .. Noise: ---------  Time: 902.3 (0.0)#...........# #... k) +0 war axe (venom)#....##.##..# #... Nothing quivered#...#.###.#.###..##...##...##...#.#.###..#...#........ #.##...##..##.#.!Bch±. #.#.###.#..#.... #..# ##...##.#.  _No target in view! _No target in view! _No target in view! _No target in view! _You see here a +0 ring mail. _p - a +0 ring mail!Bchš1!Bch%2!Bch*5!Bch;:!Bch‘?:3.3 (1!Bch¹A!Bch_B$4.3 (2!Bch4E!BchJA5.3 (3!BchM!BchLR!BchôR+6.3 (4!Bch9V!BchKZA7.3 (5!Bch¬]!Bch,_+0 _!Bch¨_î_You see here a +0 ring mail. _p - a +0 ring mail _You start removing your armour. You continue removing your +0 robe. x5!BchK`!Bch-c!Bch•h  You finish removing your +0 robe.  You start putting on your armour.!Bchoj+8.3 (6!BchÞk!Bchsp!Bchq+9.3 (7!Bch²s!Bch^xB10.3 (8!Bch`|!Bchó~A1.3 (9!BchŽ!Bch²…D2.3 (10.0) !Bchψ!BchÒ‰‰ 50 _You continue putting on your +0 ring mail. x5!BchþŠ!Bch{!Bch¬Ž^ _You finish putting on your +0 ring mail.!BchL[ 3!Bch] !Bcha !Bch­e !Bch’f $ _!BchÀn n!Bchˆr !Bchsu !Bch;v !Bchåv !Bch5z !BchÙ} !Bch‡~ !Bch1 !Bch•‚ !Bch¼„ !Bch ˆ !Bch㈠!Bch‘Š !BchEŒ !BchØŒ !Bchh !Bch !Bchב !BchÅ’ !BchP“ !BchG• !Bch— !Bch“— !Bch˜ !Bchä™ !Bch–› !Bchœ !Bch¥œ !Bchcž !Bch3  !Bch¹  !Bch:¡ !BchQ£ !Bch ¥ !Bch‘¥ !Bch¦ !Bch±§ !Bch2© !Bch¸© !Bch9ª !Bch@­ !Bch"¯ ,!BchR° !Bch”² !Bch›´ ,!Bchݵ !Bch¸ !Bch$º ,!Bch» !Bch½ !BchÛ¾ !Bch]¿ !Bchÿ¿ !Bchr !Bch2Ä ,!BchÅ !BchœÇ !BchìÈ ,!Bch·É !BchoÌ !BchØÍ ,!BchÚÎ !BchÌÒ !Bch)Ô ,!BchØÔ !BchëØ !BchÔÚ ,!BchfÛ !Bch®Ý !Bch_ß !Bchßß !Bch'á !Bch"ã !BchÔä !BchLå !BchÛå !BchŠç !Bché !Bch˜é !Bch.ê !BchAì !Bchôí !Bchnî !Bch;ï !BchEñ !Bch ó !Bch‚ó !Bch@ô !Bchßõ !BchŒø ,!BchËù !Bchý !Bchüþ !Bch‚  ....  ..# ...  #########...####.. !Bch î #................  ###...........##.. b .............. #.# ... .............###.##..... ................!BchÔ ¢# . .................#..#.#..... ............................ ....................#.#..... ...##..#......>.....#.#..... ...###..............#...# . b   bat (wandering) ..^# ##...##.##..#.†.#..# #.. ...# ###..#........(...#####...# ...######.........#..............39.3 (27!Bch" Q .!Bch» wA bat comes into view.40.3 (28!BchÁ !Bcht 0 _The bat moves out of view.!BchŽ{!Bch}|!Bch[~!BchE…!BchÆ!Bchˆ!BchŒ,!Bch?“,!BchÓ¬..# ...#########...####.......  #................ ..... ##...........##.. ...... ....... #.# .....< ......###.##..................# . ........#..#.#..... ............. 1.3 (1.0).......#.#..... ##..#......>.....#.#..... ###.......#...# . .^# ##...##.##..#.†.#..# #..# ###..#........([!Bch»637m...#####...#######.........#................................†..<...........###....#.#..bb   bat (wandering)2.3 (2 _Found a stone staircase leading up."Bchlö] ..# ...  ###.......  .... ..... ....##.. ....b. .... #.# .....< ...###.##...... ............# . .......#..#.#..... .......@.......... ..........#.#..... ....>.....# ..........#...# . .^# ##...##.##..#.†.#..# #..  ###..#........(. .....#.... ..........†..<  "Bch)‰e ..# ...  ###.......  .... ..... ....##.. ....b. .... #.# .....< ...###.##...... ............# . .......#..#.#..... .......@.......... ..........#.#..... "Bch ]....>.....# ..........#...# ^# ##...##.##..#.†.#..#  ###..#........(. .....#..............†..< "Bchü–4"Bchéœp _A bat is nearby!"BchôÑ . ..# ... #########...####.................. #...##.. ....b..... #.# .....<###.##....... .....# . ......#@.#.#..... "Bch<Óî....... ..........#.#..... ##..#>.....#.#.....###..............#...# . ^# ##...##.##..#.†.#..# #.. # ###..#..(...#####...########....................†..<"BchÕ"Bch£Õ"BchAÖ"BchÍÝ^.bb"BchˆÞ23.3 (1 _"Bch×å"Bchç"Bch'‹ ("BchSŒ ï ...# ..# ?..########...####..# ......##............ #.##.....<###.##.b...... .......@..# . #..#.#..... ............. ................#.#.."BchÛŒ ß... ##..#>.....#.#..... ###..............#...### . # ##...##.##..#.†.#..# #.. # ###..#.(...#####...# #######......."BchýŽ "Bch0 "Bch”” "Bch• b..b=4"BchÓ™ "Bch«œ  "Bch |_Found a scroll labelled KINKI QYEBRI. The bat hits you but does no damage."Bchñ &.."Bch ¨# ..# ?.# ...####.#..##... #.##.....<..####.##...b.# . #..#.#..... .............. "Bchú J......#.#.......#......>.....#.#.......#...##.  ##...##.##..#.†.#..  ###..#........(...# "Bch  "BchÖ "BchÛ "BchË &5"Bchh "Bchî# P _The bat barely misses you."Bch2‰ %."Bch9Š 8# ..# ?.# ...####.#..##... #.##.....<..####.##...b.# . #..#.#..... "Bch%‹ ê.............. ..#.#..... ..#......>.....#.#..........#...#### . ##...##.##..#.†.  ###..#........ "Bch` "Bch>Ž "BchÑ– "BchÁ— &6"Bch.ž "Bch‡¡ P _The bat barely misses you."Bch7  You slash the bat!"BchÔ"E."Bchl#"Bch·(¯philipeq the Trooper..........#Demonspawn **......# ?........#Health: 31/31 ======================== ######...####........###Magic: 3/3======================== ........................AC: 5"Bch*Str: 13 .........##.............EV: 10Int: 10 ......... #.##.....<..##SH: 0Dex: 15 ........###.##..........XL:  3 Next: 100% Place: Dungeon:2 ................@# .Noise: =--------  Time: 947.6 (1.3) ............#..#.#.....k) +0 war axe (venom) .......................Nothing quivered ...............#.#..... ..#......>.....#.#..... #..............#...#### . ##...##.##..#"Bchä+8.†.#..# #..###..#........(...#####...# ####.........#.............. _Found a stone staircase leading up. _A bat is nearby! _Found a scroll labelled KINKI QYEBRI. The bat hits you but does no damage. _The bat barely misses you. _The bat barely misses you.You slash the bat! _You kill the bat!You have reached level 4!"Bchš2/  --more--#Bch² L8/384/414 0% #BchPº #Bch¾ P _You feel clever.%Bch26 _ .....>...... #... .. ..# ?# ########...#######....................##..... #.##@....<..##-80.###.##...................#..........#..#.#.................. .........#.#.....#......>.....#.#..... ###..............#...#### . # ##...##.##..#.†.#..# #..[%Bch>ñm-9.6 (2 _Found an escape hatch in the floor.%Bch&@%BchóA%BchþB%BchEH,%BchûH,%BchÐI%Bch´K%BchšM,%Bch©N%BchÊP%BchÀV #....r .###.. .... .....>...... # ## ..# #.@........  #########...#######  #%Bch£W ............. ####............. #.##.....<..#####.##..........r   quokka (asleep) ...............#..... .......#..#.#..... ...........................%BchZ,52.6 (3%Bchü]„.rr%Bch^+3.6 (4%Bch\b%Bch'i   #.........  .....r.....  ###..........  ............  .....>......  #...........  #..........#  ..# #.@........#  ###........###  ........... ...........  #.##.....<..## .......... %BchÒi ...#..... .#.#.....  _A quokka comes into view. _You see here a scroll labelled KINKI QYEBRI.%Bch—Þ #.........  .....r.....  ###..........  ............  .....>......  #...........  #..........#  %BchÊ1..# #.@........#  ###........###  ........... ....... #.##.....<.......... ...#...#.#..%Bch} 4%Bch@%BchÛ] _A quokka is nearby!%Bchå*C #.........  .....r.....  ###..........  ............  .....>......  #...........  #..........#  ..# #.@........#  ###........###  ........... ...........  #.##.....<..## .......... ...#..... .#.#.....  %Bch¾ Þ #.........  .....r.....  ###..........  ............  .....>......  #...........  #..........#  %BchØ¿ 1..# #.@........#  ###........###  ........... ....... #.##.....<.......... ...#...#.#..%Bch•Ç 4%BchHÑ %BchEÕ ] _A quokka is nearby!%Bch}ì ê#####..........  .....r..... ##### ............... #......> #.  #.%Bch®í ›#  ..# #.?..# #########...####..### ......... ###............. #.##.....<..## ###.##............#.....#..#.#.....%Bchï %Bchƒó ].r%Bch6ô 24.6 (1 _%Bch=ø %Bchòù &BchFWh ..#### ........&BchúX›#####....r.......... #......> #.  #...#  ..# #.?.# #######...####### ......##.............  #.##.....<..#####.##........&BchœY&Bch,Z&Bchû^P.r&Bch‡_&5&Bchrc&Bchðd&Bchâà:  You slash the quokka!&Bch1æD°&Bch½=2=7.0 (1.4&Bchh &BchJ _You kill the quokka!&Bch3Z&Bch,[&Bch>a&BchDeH _No target in view!&BchšÙ&BchmÚ&BchsÞ&Bchðà &BchíáB_No target in view!&Bchåa&Bch¶b&Bchf&BchügH _No target in view!&BchEò&Bchbó&Bch‰ø&Bch¥û &Bch¤ü:_No target in view!&BchÜa&BchÓb&Bch¸k&BchènH _No target in view!&Bch4  _No target in view!&Bch†&Bch˜‡&Bch ‘&BchM•&BchÑ&BchçÑ&Bch@Ö&Bch¯Ø&Bch¾ƒ&Bch£„&Bch ‰&Bch Œ&Bchu&Bch±&Bch¦ &Bch¨&BchÉ@&Bch¿A&BchmG&Bch«I&Bch<É&Bch!Ê&BchÏÏ&BchÓ&BchH &BchI &BchÏM &BchéP &Bchâ 4&Bchd &Bch &BchÀŒ &BchH &Bchç“ &Bch‚— &Bch¯Ï &BchŒÐ &Bch•Ö &BchÙ &BchoV 4&BchÊ[ &Bchn^ &Bchn _&Bchçp : _&Bchfw X&BchNx &BchA{ ,&Bch| &Bchö z _n - 2 scrolls labelled KINKI QYEBRI (gained 1)&Bch‹ 3&Bch±‚ &BchI„ &BchÇ… ,&Bch£† &Bchdˆ &BchŠ ,&BchõŠ &BchzŒ &Bch Ž ,&BchîŽ &BchÉ‘ &Bch@“ &Bchì“ &Bch‡” &Bch• &BchÞ– ,&Bchº— &BchLš &BchÈ› ,&Bchˆœ &Bch7ž &BchEŸ &Bch  ,&Bcha¡ &BchÞ¢ ,&Bchx£ &Bch4¤ &BchD¥ ,&BchÖ¥ &BchL¨ &Bch#© ,&BchÀ© &BchZ« &Bch[¬ ,&Bch­ &BchQ® &Bch ¯ &Bch»¯ ,&Bchþ² &Bch¯³ &Bch@´ ,&Bch¨µ &BchL¶ ,&Bchâ¶ &Bch¸ &Bchĸ ,&BchV¹ &Bchxº &Bch/» &BchÒ» ,&Bch½ &Bchý ,&Bchg¾ &BchK¿ &Bch/À &BchÉÀ ,&BchÐÁ &Bch÷ ,&Bch†Ã &BchêÄ &BchIÉ #... ......... ###........ ###........... ........ ..... ##########...... ...... ......................##########.....†>........@# ##.#......-80.0 (23.0)&BchòË á.....>#.#######..#...... ..... #.......#.##...... #############...####.... #...................  ##########...........##......   #..............##.##...   #...................###.##...   #.............. &BchÖÍ \-1.0 (24&BchÅÐ &Bch¢Ò ; _Found a stone staircase leading down.&BchX&BchnŽ3&BchÑ‘&Bch‹š&Bch–›„&BchùžR  There is a stone staircase leading down here.&BchB¡&Bch@¢ _&BchG£&Bch’¥&Bch™­€##.._..# # ###......  #........ ### #....... ### #.......  #......############&Bch±¯E #..................... ##########.....†4.0 (3.0) #........# ##.#. #.....>#.#######..# #......#.......#.##############...#### #.. ##########..##. #...##.## ####.##&BchÇ´&Bch¶+5.0 (4&Bch}º&Bch¸½9 _Found a blossoming altar of Fedhas.'Bch{ÿ'Bch•'Bchµ'Bch{'BchÏ'Bch›n'BchÛ'Bch:'Bchç'BchÙ'Bch'Bch-/'Bch—3'Bch]5'Bch68'BchÌ<'Bch¿?'Bch-A'BchcC'Bch¥H'Bch¢K'BchËL'BchLN'BchhQ'Bch²S'BchÖT'BchdV'BchEY'Bchÿ['Bch]'Bch‰^'Bch+a'Bch=c'BchBd'Bch±e'Bch^h'Bchàj'Bchãk'BchFm'Bchp'Bchyr'Bch°s'Bch9u'Bchx'BchËy'Bchöz'Bch|'Bch ~'Bch×'Bch«€'BchÙ'Bchâƒ'Bch¿…'Bch–†'Bchˆ'BchnŠ'Bch‡Œ'Bch`'BchÑŽ'Bch_‘'Bchå“'BchÅ”'Bch$–'BchH™'Bchœ'Bchêœ'Bch˜ž'Bchü 'Bchk£'Bch9¤'BchÇ¥'Bch©'Bch„«'BchL¬'Bchí'Bchì¯'Bch²'BchͲ'BchA´'BchͶ'Bch]½'Bch#¾6....r'BchÕ¾ 'Bch¿ 'BchJÀ#'BchÁ  'BchÂÁ #'BchYÂ#'BchÃ" 'BchªÃ9 #......#'BchRÄ$ 'BchõÄ? #......#'Bch5Æ! 'BchÞÆŒ##### #......# 'Bch“Ç #...## #...!..# 'BchmȽ.....# #...@..###### 'Bch&ÉÃ.._..###### ####.#....... 'Bchãɯ..........# #.......... 'Bch‘Ê’..........# ###.......'Bch3Ë+.. 'BchÛËb..........#####.........'Bch}Ì+.. 'Bch8Í.......................... r   quokka (asleep) 'Bch×Í"...###'Bch‚ÎD.........'Bch!Ï  'BchÉÏ-.......'BchiÐ!......'BchÑ  'Bch½Ñg...##########.....†>'BchiÒ!'Bch«Õ'BchTÖ1005.0 ('BchðÖ 20.0)'Bch½Û'BchfÜ.'BchÝ%r'Bch­Ý r'Bch\Þ'Bch÷Þ'Bchîß'Bch”à%6.0 (21'BchÈä'Bch è 'BchÃè'Bchhé5_A quokka comes into view.'Bch ê'Bch”¶'Bchê·'Bchè¸ 'Bch=º#......# 'BchK» 'BchcÍJ#....r.# 'BchÙÎ 'Bch'Ð#......# 'BchNÑ 'BchŠÒ#......# 'Bch±Ó 'BchïÔ#......# 'Bch"Ö" #......# 'Bch.Øø #...!..#  #...@..###### _ ####.#.......  #..........  ###......... ........... ....................... 'BchHçv.......... .......... .†> 'Bchw„£ #......#  #....r.#  #......#  #......#  #......#  #......#  #...!..#  #...@..###### _ ####.#.......  #..........  ###....................................... ................†>'Bch‚‡] _A quokka is nearby!'Bch”A#.'BchëB®r#### . #...# ...# #......######_..###### ####.#.......  #.... ###...........#####.......................############...................'Bch|E'Bch­L\.r'BchÙM"7.0 ('BchºN1.0) _'Bch¾T'Bch%Y| _You see here a clear potion.(Bchç©H.r#### #...#!..# ...# #......######_..###### ####.#....... #........ ########.................############(BchA¬(Bchï°P.r(Bch§±-8 _(Bchè¶(Bchx¸(Bchª¨######.r#### (Bch. #...#!..# ...# #......######_..###### ####.#....... #........ ###.......#####.............(BchÇ$;=(Bche% 9(BchÕ((Bch×*S _The quokka barely misses you.(BchѬ&  (BchÙ­{You hit the quokka. The quokka is poisoned.  The quokka is severely wounded.(Bchñ³O†(BchžÒ6410.4 (1.4(Bch0×(Bch’ÙJ _You kill the quokka!(BchÌ(Bchº(Bch!(Bch]$H _No target in view!(Bch¢Ñ(BchbÚ,(Bch’ÛH _No target in view!(Bch`#(Bch£$(Bchâ*(Bch8. (Bch2/B_No target in view!(Bch ž(Bch'Ÿ(Bch°£(Bch ¦H _No target in view!(Bchí(Bch(Bch‘!(Bchp$H _No target in view!(BchDÑ(Bch†Ò(Bchò×(BchâÛC _No target in view!(BchóH(BchÉI(Bch¯L(Bch¡N(BchǸ(Bchþ¹(Bch¡¾(Bch«Á(Bch$?4(Bch A(BchZD(Bch¹(Bch{º(BchW¿(Bch¬Â(Bch¸>4(BchãB(BchðD(Bchÿÿ4(Bch!(Bchi(Bch¿A4(Bch»G(BchNJ(Bchì4(Bchyó(Bch´ö(BchxL (BchðM (BchT (BchQW (BchŸÝ (Bch¾Þ (Bch=ã (Bch_æ (Bch1÷ I(Bch5ø (BchÍú (Bch!ü $ _(BchÛ X(Bch© (Bchà ,(Bchä (Bch½ j _e - 3 clear potions (gained 1)(Bch (BchÓ (Bchƒ (Bch³ (Bchˆ (Bch„ (BchP (BchÎ (Bch_ (Bch (Bchý (BchÙ (Bcha (Bchð (Bch– (Bchº (Bch (Bch!# (BchÞ# (Bch(% (Bchœ& (BchP' (Bch( (Bchë( (BchX* ,(Bch`+ (Bch. (Bchb/ (Bchç/ (Bchp0 (Bchû1 (Bche3 ,(Bch/4 (Bchž5 (BchÇ6 (Bchh7 (Bch8 (BchF9 (Bchr: ,(BchB; (Bch›< (BchÊ= (Bch\> (Bchå> (Bchë? (BchA (BchªA (Bch3B (BchDC (Bch^D (Bch!E ,(Bch_G (BchvH (Bch"I ,(BcháJ (BchÜK (Bch^L (BchçL (BchØM (BchåQ k...# ...########### (Bch{R ".#...........# .............# #............# .............# .............##### .............#...####### (Bch«S ç................@.......-29.4 (19.0) ..†>.........###.....#.# .............# #.....#....##### >...###.......# #.#.# #### #.#.#.. #...#.. ...## ##.....<..##(BchƒW (BchAX G-30.4 (20(BchÅZ (BchË\ ; _Found a stone staircase leading down.(Bch­ 3(Bch (BchÖ (Bch| ,(Bch[ n(Bchk! (Bch²# ,(Bch¢$ (Bch•& (BchÆ' (Bch5) ,(BchP. R  There is a stone staircase leading down here.(Bch·0 (Bchz1  _(Bch*2 (Bchi4 (Bchb6 ,(Bch07 (Bch9 (Bchó9 (Bchƒ: (Bch; (BchÙ; (Bch= (Bch£= (Bch>> (BchË@ (BchB ,(Bch¡B (BchKD (BchÐE ,(BchF (BchøG (BchÉH (BchpI ,(BchZL (Bch#S #..............#...####### .......................... ....†>.........###.....#.# #.......###.....#(BchÖS ,..#####.>...### #.# #...#.#.# ###.###.###.#.#...###...# #..## (BchšU #.##.....<..#####....... #.##.......... ..###..#..... .##..#.#..... .) ..... .JJ   endoplasm (asleep)#.#..... ...#.#..... .. .....#...#### .(BchÛY Ï 41.4 (11  An endoplasm comes into view.Found a shimmering sling.(Bch_ aJ.J(Bch´_ ,2.4 (12(Bchkd (Bch’f ^ _The endoplasm quivers.)BchÒœ" . †>. .....# >...###  #...#.#.# ..###.###.#.# ......###...# .......@...## <..#####.......  ..###..  ...#  J)#  ..#  ...  ..#  .)Bch -' . †>. .....# >...###  #...#.#.# ..###.###.#.# ......###...# .......@...## <..#####.......  ..###..  ...# J)# ..#  ... ..# . _An endoplasm is nearby!)BchæO" . †>. .....# >...###  #...#.#.# ..###.###.#.# ......###...# .......@...## <..#####.......  ..###..  ...#  J)#  ..#  ...  ..#  .)Bchtß\ . †>. .....# >...###  #...#.#.# ..###.###.#.# ......###...# .......@...## )BchBá <..#####.......  ..###..  ...# J)# ..#  ... ..# .)Bchžè)Bch»é)Bchï)Bchòa _An endoplasm is nearby!)Bch¶VP........... †>###.....#.# ..###.....# .#####.>...### .# #...#.#.# )BchbX«#.###.###.#.# ......###...# .....##.<$ .##.....<..#####@....... .##...............### ......#...........# #..#.#.........J)#................##.#............ #.#...........##...####?##..###.†.#..# #..)Bchõ\‰  Found 6 gold pieces and a scroll labelled BIQISCH NANEAKA.)BchØhXJ.)Bchõi03.0) )BchXt)Bchøw; _Found an escape hatch in the ceiling.)Bch]&)Bchn(?†>###.....#.#.....# #####.>...## #...#.#.# ####.## .......###...# ...........##.<$##.....<..#####................@.###... ......#J.# #..#.)......)Bch)Æ.#.#.##..####?##..##.†.#..# #. #...(...#####...#)Bch+7)BchD8.=4)BchB)BchEO _The endoplasm misses you.)Bchô— )BchÛ˜ô(very poisoned)You hit the endoplasm but do no damage. The endoplasm is poisoned.7-5.8 (1.4)Bch ž)Bch` g _The endoplasm hits you. The endoplasm misses you.)Bch7)( )Bchœ+¸ You hit the endoplasm.  The endoplasm is heavily wounded.7.2)Bch“1)BchÁ4V _The endoplasm barely misses you.*Bch,’Ï  You slash the endoplasm!.58.6 *Bch+™G_You kill the endoplasm!*BchþÛ*BchÒÜ*Bchéá*BchPäH _No target in view!*Bcho\*Bch“]*Bch£e*Bch²hH _No target in view!*BchéÒ*BchÎÓ*Bch>Ù*Bch›ÛH _No target in view!*BchÌS*BchÙT*Bch&]*Bch÷_H _No target in view!*Bch÷ä*Bchæ*Bchxí*BchBðH _No target in view!*BchH*Bch3I*BchV*Bch{YC _No target in view!*Bchß4*BchÝ*Bch#*BchŠe4*Bch¢k*BchVn*Bchµ4*Bchµ»*Bch×¾*BchãB*BchàC*BchKJ*BchM*Bch`º*BchZ»*Bch Á*Bch„Ä*BchGY*BchZ*Bchë_*Bch™b*BchS²*Bch>³*Bch5¹*Bch»*Bch”*Bchž‚*BchPŠ*BchÑ*Bch¬ò*BchÊó*Bch]ü*Bchjÿ*Bch6}4*Bchø„*Bch ‡*BchØð*Bchµñ*BchAø*Bchbú*BchRU *BchXV *Bch×^ *Bchäa *BchDq I*Bch¥s *Bchrt R8= _*Bchlz ,*Bchr| *Bch‹} *Bch‚~ *Bch\„ t..###.....# #####.>...### # #...#.#.# #*Bché„ á###.###.#.# .....###...# .....##.<$ ##.....<..#####........ ##...............###... ....## - *Bchä† #..#.#.)# ......# #.##.#.###...####?##..## #.†.#..# #. #..#..(...#####...##..............*BchzŠ ƒ #####.>...## #...#.#.# ###.###.#.# .*Bch.‹ ‹....###...# ......##.<$ ##.....<..#####..................### .....#..# #..# .......#.#.*Bcht‹ X....##.#.... *BchÜ‹ t.....†..<.......*BchÐ’ .50.6 (2.0*Bch“ E-1.6 (3*Bchü– *Bchª› µ __You see here the +5 sling of the Tired Xeniums {heavy, *Slow rF+++ rC+ Int+2}.*Bch°_ *BchD` *Bch b *Bch–h *Bch>m *BchÕm $ _*Bch®u ,*BchCx *BchÂx 2=*Bch{ *Bch( *Bch ,*Bch… *Bch‰ *Bch! ,*BchÌŽ *BchÕ *Bch­’ ,*Bch:” *BchK– *BchG˜ ,*Bch4š *Bchd¡ ##...................##.<$##.##.....<..#####........ .###.##...............###...#...........##..#.#..........)# .. *BchÏ¡ ......................#.... ..#.#.............#>.....#.#.....### ........#...####@##..## .*Bch¢ @##..#.†.#..# #..#..#.....(...#####...##...#..............#*Bcha¢ Ú.......†..<.......# ...#.#...............#..........*Bch¥¢ Õ........######.......?......# #.#.##........*Bch¸¨ 27.6 (6*Bch© $8.6 (7*Bch_® *Bchú¯ e _q - a scroll labelled BIQISCH NANEAKA*Bchß*Bch}ß*Bch-á*Bch+å*BchNç,*Bchíì*Bchâ*Bch*,*Bchê *Bch4#*Bch%,+Bchü+BchK +BchZ+BchH+Bchù+Bch*+BchQ,+Bchœ+BchN!+Bchä#,+Bch©&+Bch*+Bch…,,+Bch¨.+Bchú1,+Bchð3+Bch…7} _n - 3 scrolls labelled KINKI QYEBRI (gained 1)+BchÏ:+BchŽ;+Bch”=+Bch”@+BchÖB+Bch›C+BchxE+Bch}H+Bch²J,+BchzL+BchóN+BchêP,+Bch“R+BchºT+Bch²V,+BchSX+BchãZ+Bch­[+Bché\+Bch¶aL _You now have 88 gold pieces (gained 6).+Bch6g+Bch™I+Bch(Ž+BchwŽ+BchÛŽ+Bche+BchL‘+Bch®‘+Bch“+Bchh“+Bch§”,+Bch/•+Bch˜–+Bchr—+Bch—+BchG˜+Bchk™+BchÜš+Bch-›+Bch‹›+Bchu+Bch@ž+Bch£ž+Bch,Ÿ+Bch» +Bchø¡+Bch}¢+Bch£+Bchb¤+Bch¯¥+Bchú¥+Bchw¦+Bch·§+BchÕ¨+Bch'©+Bch§©+Bchͪ+Bchç«+Bch8¬+Bch¶¬+Bch¯,+Bchk¯+Bch>±| _m - 2 scrolls labelled MUSUGE DOFI (gained 1)+Bch%²3+Bch®²+Bch´+Bchµ,+Bch~µ+Bch+¶+Bchý¶,+Bchd·+Bch?¸+Bch7¹,+Bch®¹+Bch%»+Bch¸»+Bch¼+Bchk¼+Bch4½+Bch¾+Bchd¾+Bchƾ+Bchç¿+Bch¯À+BchÁ+BchbÁ+Bch`Â+Bch/Ã+Bch’Ã+BchâÃ+BchýÄ+BchÍÅ+Bch7Æ+BchŽÆ+BchJÇ+Bch È+BchÈ+BchÝÈ+Bch±É+BchÊ+Bch Ë,+BchÌ+BchîÌ+BchAÍ+Bch¯Í+Bch\Î+Bch6Ï+Bch‰Ï+BchøÏ+BchÜÐ+BchØÑ+Bch<Ò+BchŽÒ+BchoÓ+Bch—Ô+BchûÔ+BchLÕ+BchÖ+Bch÷Ö+BchJ×+Bch®×+BchgØ+BchGÙ+Bch½Ù+Bch Ú+Bch5Û+BchlÜ+BchÌÜ+Bch,Ý+BchKÞ+BchLß+Bch›ß+Bchà+BchKá+Bch]â,+Bchÿâ+BchMä+BchFå+Bch—å+Bchùå+Bch-ç+Bch*è+Bch‹è+Bchôè+Bch6ê+BchJë+Bchë+Bchì+Bchší+BchÎî+Bch/ï+BchÃï+BchÀñ+Bch“ó+Bchâó+Bch7õ+Bchf÷+Bchùø,+BchVú+BchHü+BchÔý,+Bch)ÿ+BchJ+Bch—+Bchd+BchNL _You now have 94 gold pieces (gained 6).+Bchí3+Bch'+Bch2 ,+Bch +Bchœ N _You now have 105 gold pieces (gained 11).+Bch+BchR+BchZ+Bch+Bch‘+BchÞ+Bch¸+BchO+Bch­+Bchø+BchÕ+Bchi+Bch»+Bch+Bchß+Bch>+BchS#+Bch0$+BchŽ(M _You now have 113 gold pieces (gained 8).+Bch»*3+BchÀ,+BchZ.+Bch›/,+Bché0+Bch3+Bchö4,+Bchž6+BchŠ8+Bch:,+BchP;+Bch•<+BchÊ>+Bch?+Bch*@+Bch„B+Bch»C+BchD+Bch×D+BchXF+BchG+BchèG+Bch¯H+Bch!J+BchRK+Bch›K+BchXL+BchmM+Bch_N+BchµN+BchüN+Bch P+BchÓP+BchLQ+Bch£Q+BchÌR+Bch½S+BchT+BchT+BchŒU+BchyV+BchÌV+Bch8W+Bch[`+BchŒa,+Bchib+Bchºf+BchÉg,+Bchøh+Bchƒl+BchŸm+Bchõm+Bchˆn+Bchs+Bch"t,+Bchêt+Bchàx+Bchöy,+BchØz+BchÁ~+BchÝ,+Bch+Bch/„+Bch1…,+BchÏ…+BchÖˆ+BchΉ,+BchhŠ+Bch“ŽR  There is a stone staircase leading down here.+Bch}+Bchá _+Bch’+Bch•+Bch\–,+Bch[—+Bch¤š+Bch¨›,+BchÒœ+Bch‚ +Bchí¡,+Bch£+Bchå¦+Bcht¨,+BchΩ+Bchm­+Bchì¯,+Bch]±+Bch„´+Bchóµ,+Bch·+BchLº+Bchú»,+Bchq½+BchÈÀ+BchJÂ,+BchÃ+Bch€Æ+BchÈ,+BchfÉ+BchjÌ+Bch9Î,+BchÏ+BchFÒ+BchâÓ,+Bch5Õ+BchÑ×+BchaÙ,+Bch¬Ú+BchcÝ+BchõÞ,+BchJà+Bch7ã+Bch²ä+Bchå+Bchæ+BchÈè+BchÛê,+Bch[ì+BchSï+BchSñ,+Bchó+Bch¾õ+Bch ÷,+BchUù+BchÉû+Bch”ý,+Bch=ÿ+Bch.+Bchƒ+BchÕ+BchÆ+Bchl+Bch«+Bch+Bch˜+Bch +Bch` +Bch³ +Bch< +Bch` +Bchƒ,+Bchˆ+Bchó+Bch,+Bch°+Bch[+Bch+Bchm+Bchî+Bchƒ+Bchn,+Bchè+Bch*+Bch+BchX+Bch¼+Bch+Bchö+BchG+Bch¸+Bch®+Bch +BchÎ +Bch$!+Bch’.ï ####....#.#.... #....##.##..# #........... +Bchï.ƒ#...#.###.#.###..######... #...##...##...#.#.#.##.... ###..#...#............÷)..+BchB/G #.##...##..##.#.#<#..... #.#.###.#..#............ +Bch“/’#..##.##...##.#.#.#..#.. ##.....@.#..........####168.6 (110.0) +Bchå/############.#.#.### ####### +Bch60+Bchˆ0+Bch¶3+Bch5E _Done exploring.+Bch#œ3+Bch£œ+Bchଡ.........0.0) +Bchp­+Bch”² +Bch;³?_Done exploring.+BchžI+Bch  _Done exploring.+BchˆŽ ’ _No target in view!,Bch[ê4,Bch”ð,BchsóH _No target in view!,Bch•4,Bch~š,Bch‚Y _Done exploring.No target in view!,Bch %4,Bchò),Bch-, No target in view!,Bchðj4,Bch"p,Bch´r No target in view!,Bch¢ó4,Bch~ù,Bch@ü No target in view!,Bchèp4,Bchpv,BchÕx,BchŽ—,Bch9˜,Bch¸˜,Bchz³jDone exploring.,Bch°ì ,Bcháí 3,Bch„ jDone exploring.-BchS-BchÅ$-BchŠ6Where to? (? - help) -Bch~  D - Dungeon -BchQ-Bchžy[?25h[?0c#...........###....#.#.... philipeq the Trooper#....##.##..# #........... Demonspawn **....#...#.###.#.###..######... Health: 38/38 ========================#...##...##...#.#.#.##.... Magic: 4/4========================###..#...#............÷).. AC: 5Str: 13#.##...##..##.#.#<#..... EV: 10Int: 11#.#.###.#..#............ SH: 0Dex: 15#..##.##...##.#.#.#..#.. XL:  4 Next:  5% Place: Dungeon:2##.....@.#..........#### Noise: ---------  Time:[39;-Bch¬z%49m 1168.6 (0.0)############.#.#.###k) +0 war axe (venom)#######Nothing quivered _No target in view! _No target in view! _No target in view! _Done exploring. _Done exploring.  What level of the Dungeon? (default 1, ? - help) .BchÙ%‡[?25l[?1c3 .Bch€6­_.BchÖ8.Bchç9.Bch¥;.Bch-@.BchB.Bch¶B.Bch¥C.Bch½E.Bch!G.BchµG.Bch­H.BchÁJ.BchAL.Bch×L.Bch×M.BchtP.BchžR.BchXS.Bch U.BchŸW.Bch„Y.Bch*Z.Bch™[.Bch^.Bch`.Bch a.Bch¦b.Bch"e.BchHg.Bchág.Bchi.Bchík.Bch$n.Bch½n.BchUp.Bchs.Bch—u.Bch>v.Bchx.Bchzz.Bch¾|.Bchµ}.Bchy.Bch$‚.Bch„.Bch§„.Bch†.Bch8ˆ.Bch,Š.BchÝŠ.BchJŒ.BcheŽ.BchïŽ(.BchÈ .BchINo target in view! .BchÛ7_Done exploring.  .BchJ‘4There is a stone staircase leading down here..BchÆ’.Bchµ”.Bch‰• .Bchö•_.Bchí—.BchÃ.BchôÃ3.BchÅ.BchëÅ.BchRÇ.BchúÈ.BchÏÉ.BchƒÏ .Bch(Ð .Bch¯Ð.Bch4Ñ.Bch¸Ñ.Bch<Ò.BchÃÒ.BchBÓ .BchÃÓ .BchIÔ3.# .BchÕ .Bch–Õm####...# .BchÖ .Bch Öw#@.....# .Bch× 85.4 (16..Bch«× 8).BchWØ .BchéØW#####..# .BchyÙ  .Bch$Ú_You climb downwards..Bch&Û.BchÞÝ.BchÆâ .Bch½ã.Bch–ëS_There is a stone staircase leading up here..Bch–¾_.Bch3ÂS~$_.~~.....# ####...# #<@....# 0.0)#####..# ...#.Bch@Ë.Bch†c6.4 (1_.BchÚ< _Found a faded altar of an unknown god..Bch°³ .Bch­´ .Bchgµ .Bchœ¸ .BchÀ .#......#..~~....$_~.g..~.Bchý k..... ...# ####...# #<.@...# #####..# .... ###g   goblin (asleep).BchnÏ w 0  A goblin comes into view. It is wielding a +0 dagger..BchÐ .Bch_à O_.gg.Bchñà +.Bchè m===7.4 (1_.Bchð = _The goblin shouts! You hear a shout! x3.Bch1„ x .#.....  .#..~~~  ....$_~ .Bch0… Î ....~~~  .g...  ...#  ####...#  #<.@...#  .Bchí… a#####..#  ....  #### .Bch¦† 3.Bchïi .#.....  .Bch× «.#..~~~  ....$_~  ....~~~  .g...  ...# .Bchr!ð ####...#  #<.@...#  .Bchœ"î#####..#  ....  ####  .Bch<#.Bch)7_.BchÚ).Bchµ/.BchŠ5] _A goblin is nearby!/BchÎá/Bch‘" /Bch˜p.#.....  .#..~~~  ....$_~  ....~~~  /Bch÷É.g...  ...#  ####...#  #<.@...#  #####..# /Bch7N ....  #### /Bchå*/BchYž/Bch…Ÿ!/Bchm  /BchY¡7.#..... /Bch;¢ /Bch'£W.#..~~~ /Bch ¤ 0BchUH ....$_~  ....~~~  .g...  ...#  ####...#  #<.@...#  #####..#  ....  ####   #.#.###.##.#......#.#..~~~......$_~.#....~~~.#.g.... #...# ####@..# #<.....# #####..# ......#####..0Bch‰Õ E..... _A goblin is nearby!_.g-8 __1Bchs/ _o   orcg   goblinoYou barely miss the goblin.An orc comes into view. It is wielding a +0 dagger.--9.7 (1.31Bch>3T _The goblin closely misses you.1Bch?1BchsFZ_o.1BchíFC-91.01BchÊv_ _You barely miss the goblin. The goblin hits you but does no damage.  You hit the goblin. The goblin is poisoned.  The goblin is moderately wounded. oo 2 orcs (1 missile)(very poisoned)The goblin hits you but does no damage.2.3 _An orc comes into view. It is wielding a +0 club.You slash the goblin!1Bchx1Bchwy1Bch_~o  You kill the goblin!1BchË~1BchÙ1Bch†á )oo..  An orc comes into view. It is wielding a +0 short sword.1Bch^%61Bch;ž3.7 (1.41Bchê¢1Bch–°& 1Bch±ž#.#.###.#.....~~~.....$_#....~~~... )..# ####.#<..#### o....#####... _The orc moves out of view.1Bchž²1Bchɳ1Bchµ1Bch(½"_1BchÛ½™o..o-401BchÂ1BchlÏ 1BchЫ_An orc comes into view. It is wielding a +0 falchion.You hit the orc. The orc is poisoned.1BchÅÐ 1Bch$Ñe The orc is severely wounded.1Bch0Ø1Bch£ØÈoo.o 3 orcs (1 missile, 1 very poisoned)=6.0 (1.31BchƒÝ1BchEî 1BchÆîq_The orc barely misses you.You hit the orc.1Bch³ð1Bcheñ1BchùŒ_)o. 2 orcs (1 missile)1Bchr%81Bch  7.31BchÌ1Bchh*r #.#...... #.#..~~~. .....$_~. #....~~~. 1Bchö*;#...... #)..# ####...# #<.....# #####@.#  #o.....#.o######......................#...... _You kill the orc!1Bchˆ-1Bch`/1BchC7³o.o 3 orcs (1 missile, 1 wandering)o1Bch…9,801Bch6?1BchU‡  _You kill the orc!  Things that are here: 1Bch¢U…_a +0 dagger; a +0 chain mail; an orc corpseYou slash the orc!1Bch{YV  You kill the orc!1Bchu[J  You hit the orc. The orc is poisoned.1Bch¡_€  An orc comes into view. It is wielding a +0 club.1BchG`1Bchbiƒ)ooopoisoned).1Bchb„h1-----119.7 (1.41BchL‹1Bchªžd _The orc hits you with a +0 falchion. x2  You hit the orc.1Bchÿ 1Bchê¡1Bch´§È_o$..   orc (missile)1BchBÐP-----4201.11BchrØ8_1Bch äƒ _You kill the orc!You hit the orc. The orc is poisoned.1BchØìm  The orc is moderately wounded.1Bch.öioo 2 orcs (1 missile, 1 very poisoned)1Bch#÷]27--2.4 (1.31Bch¸þ1Bch²À _The orc barely misses you. The orc hits you with a +0 club.  You barely miss the orc.1Bch° ‘ o.The orc is severely wounded.1Bch: W8--3.71Bchü8_1BchÉ _ _The orc closely misses you.1Bch31Bch~1Bch= F _Unknown command.2Bcho 2Bchö 2Bch¦ 2Bchê!  2BchR" @_Unknown command.3Bch+D%###.#3Bch]E}#......#.#..~~~3Bch„sV.....$_~~~.3Bch-tÔ...... #)####<...#####).# #oo....# ..###### . .....  ....... ..#.........3Bchƒ3Bch †3Bch«‹=_o3BchŒl)$   orc3Bch·µ3Bchs¶73Bchî¶-3Bcho·43Bchï· 03BchC¾3Bch¸Â 3BchyÃ3Bch?Ä#_You kill the orc!3BchõÄ4Bch/$| #.#.###.# #.#...... #.#..~~~. .....$_~. #....~~~. #...... #)..# ####...# #<..@..# #####o.# #)$....# ..###### .... ..... ....... ........  #.4Bch(4BchÛ(_4Bch)4Bchž*4Bch5+=4BchÐ+ 54Bch<24BchPG 4Bch-H4Bch¸H,_The orc hits you but does no damage.4BchÐF  #.#.###.# #.#...... #.#..~~~. .....$_~. #....~~~. #...... #)..# ####...# #<.@...# #####o.# #)$....# ..###### .... ..... ....... ........  #.4Bch›I4BchÖR4Bch×So4BchÓT)4BchþU4BchµW4BchîX-4Bch‹Y 64Bch _4BchÄ__4BchX`4Bchd4BchÖˆ #.#.###.# #.#...... #.#..~~~. .....$_~. #....~~~. #...... #)..# ####...# #<@.o..# #####).# #)$....# ..#####  .... .....  .  .  #._o.4Bch\Š4Bch‹94Bch9Œ=4BchÞŒ=4Bch‰ 74Bch‘”4Bchš 4Bchc›4BchœO_The orc attacks as it pursues you! The orc hits you but does no damage.4Bchœ { #.#.###.# #.#...... #.#..~~~. .....$_~. #....~~~. #...... #)..# ####...# #@.o...# #####).# #)$....# ..######  .... .....  .  .  #.4BchÔŸ 4Bch¨ 4BchÁ¨ #o.4Bchn© 4Bch« 4Bch¹« -4Bch“¬ 84Bch,³ 4Bchø  4Bch̹ 4Bchõº S_There is a stone staircase leading up here.4Bch2ð W (very poisoned)  You hit the orc but do no damage. The orc is poisoned.  The orc grunts loudly.=10.1 (1.4_ 4Bchýø N_The orc completely misses you.5Bch@ 5Bch!A  5BchØA:You hit the orc. The orc looks as sick as possible!  5Bch¿B+The orc is almost dead.5BcheC5BchýL5BchÁM)5BchÌN!5Bchág5BchÍh305Bch{i=5Bch%j205BchÑj 1.55BchXq5Bchr_5Bchžr5Bchw 5Bch·w5Bch[x#_You kill the orc!5Bch÷x5Bchîù5BchNû5Bchà8_5BchÅH _No target in view!5BchRe7_5Bchf5Bch2j5Bch¨mH _No target in view!5Bch˜æ5Bchqç5Bch¬ì5Bch1ñH _No target in view!5Bchü15Bchi35Bch[85BchÑ<H _No target in view!5Bchf´7_5Bchµµ5BchM»8_5BchíÁ 5BchïÂB_No target in view!5BchK.7_5Bch~/5Bch85Bch ?@ _No target in view!5Bch’ð7_5Bchªñ5Bch÷5BchÅø1_5Bchíü5Bchm5Bch÷m5BchVt8_5BchTy5Bch³ò5BchÁóN_5Bchrø5Bchü5BchWJ 5BchK N_5Bch‚N 5Bch³Q 5Bch«Ð 5BchuÑ 5BchÖ 5BchÚ 5BchMN 5Bch|S 5BchÿT 5Bch»U 1_5BchIZ 5BchÿÎ U_5BchÔ 8_5Bch*Ö 5BchET 7_5Bch›U 5Bch…_ 5Bchd 5Bchõ 45Bch.ú 5Bchý 5Bch S 45Bch`Y 5BchT^ 5Bch'æ 5BchXç 5Bchxé 5Bch3ð 5Bch ñ $ _5Bchâù 5Bchñú ,5Bchê 5Bchð ,5Bchê 5Bch³ a1=5Bchk 5BchP ,5Bch  5Bch¹ ,5Bch{ 5BchT ,5Bch$ 5Bch¿" 925Bch@# E==5Bch¿$ 5Bch7) ,5Bchô* 5Bch. ,5Bchæ/ 5Bcht4 935Bchó4 2=5Bch7 5BchÜ: 5Bchã> 5Bch?A 5BchnI ,5Bch=L 5Bch­Q ,5Bch6T 5BchÂ[ 5Bch ] K4=5Bch_ 5Bchôe 5Bch£f 5Bch²h 5Bchm 5Bchµm 5Bch‘o 5Bch:t 5Bchu 5Bch7w 5Bch} 5BchÈ} h5==5BchA 5BchŠ„ ,5Bchm† 5Bchf‰ ,5BchñŠ 5Bchv ,5BchÿŽ 5BchÒ‘ k6=5Bch¤“ 5Bch¨— ,5Bch6™ 5Bch¦œ ,5Bchež 5BchO¡ ,5Bchæ¢ 5Bchý¥ a7=5Bch™§ 5BchOª ,5Bch« 5Bch‰® ,5Bch° 5Bch'´ ,5Bch"¶ 5Bch-¹ ~8==5Bchµº 5Bch¾ 1 _HP restored.5BchUÁ 35Bchà 5BchÈ g  Things that are here:  a +0 short sword; a +0 leather armour5Bch‘Ë 5BchÌ  _5Bch—Í 5BchŸÏ 5BchVÓ ,5BchwÕ 5BchÂ× 5BchcÛ O=5BchŒÝ 5Bchâ  Things that are here:  a +0 dagger; a +0 chain mail; an orc corpse5Bch1é =#.#..~~~. .....$_~. #....~~~. #...... #)..# ####...# #<)....# #####).###.# #)@....# -46.5 (35.0)...>...###### ........ 5BchÏé ‡#.......#........+........#.........#...... 5Bch­ï \-7.5 (365BchHö 8_5Bchûþ y _Found an escape hatch in the floor.  You now have 126 gold pieces (gained 13).5Bchqÿ ,8.5 (375Bch78_5Bch&1 _You see here a +0 falchion.6Bchã¡I6Bch(§6Bch©6BchS°“M...##.#..~~.....$_~~~....... #)####.#<)....# #####)@###.# #)).......>...######...........o6Bch0²¦o   orc wizard (wandering)#......6Bchš¸F_0.0)6Bchÿ¾+9.5 (16BchëÁ8_6BchÀËz _An orc wizard comes into view. It is wielding a +0 dagger.6Bch1   ##.#..~~~.  .....$_~.  #....~~~.  #......  #)..# ####...# #<)....# 6Bch37#####)@###.#  #))....#  ...>...######  ........ #....... #.....o.. +........ #......... 6Bch¥Ëí   ##.#..~~~.  .....$_~.  #....~~~.  #......  #)..# ####...# #<)....# #####)@###.#  #))....#  ...>...######  ....... #...... #.....o.. +...... #...... 6BchEÑ46Bch—Ö6Bch¹Ùb _An orc wizard is nearby!6Bch¤²   ##.#..~~~.  .....$_~.  #....~~~.  #......  #)..# ####...# #<)....# #####)@###.#  #))....#  ...>...######  ........ #....... 6Bch2"Š#.....o.. +........ #......... 6Bch0¸   ##.#..~~~.  .....$_~. 6Bch »Ó #....~~~.  #......  #)..# ####...# #<)....# #####)@###.#  #))....#  ...>...######  ....... #...... #.....o.. +...... #...... 6BchLÈ6Bch‰É6BchZÕ6Bch Ûb _An orc wizard is nearby!6Bch ¤ î##.#..~~~ .....$_#....~~.. )..# ####.#<).#####).###.# #)@....#...>...#####........ #.o..+......#... 6BchP¬ 6Bch©µ V  The orc wizard shouts! You hear a shout! x2_o.oo   orco6Bchn¿ G===506Bch¾É § _An orc comes into view. It is wielding a +0 flail. _You see here a +0 falchion.7BchG^7BchZ_F .....$_~.7BchaJ #....~~~. #......  #)..# ####...# #<)....# #####).###.#7Bch­a}..#####))....#7BchRbp....>..@######7BchùbT............7Bchc‡##.....o.......7Bch’ ....7BchÍ’o7BchX“")7BchÞ“S7Bchf”)7Bché”7Bch–7Bchç–====7Bch|—17Bch0¢7Bch£_7Bch—£7Bch4¨ 7Bch ©7Bch•©7_The ball python hisses angrily. The orc shouts!8Bch Û8BchPÜ!##.#..~~8BchEÝ7.....$_8BchUÞ~~~.8Bch>ß-......8BchXà6 #)8BchBá###8Bch7âl<)....# 8Bch)ãW #####).###8Bchär..#####@)....#8BchwåO>...###### 8Bch˜æc.......o.......8Bchˆç#8BchÂè4o.....8Bch¥é#8Bchœê-.....8BchDïY+........o....o.S....##....#+...^........'8Bchòò8BchÀô8Bchßö8Bcháø8BchÍù8Bch8Bchy_8Bchóo8Bchk%.o8Bchß.8BchdGS.o8BchÚ"o...8BchI ...8BchC8Bch¶----8Bch,28BchI 8Bchà _8Bch?8BchÔ 8Bche8Bch__Items here: ( )) [ †.8Bch¸ì 8BchÓí :##.#..~~~. 8BchÎî E.....$_~. 8BchÆï Q#....~~~. 8Bch½ð O#...... 8Bch¿ñ W#)..# 8BchÁò `####...# 8BchÄó j#<)....# 8Bchèô #####).###.# 8Bchëõ ~..#####)@....# 8BchÊö †....>..o###### 8Bch\÷ .8Bchè÷ %o...... 8Bchvø Z##........8Bchù &.....8BchÇù >#.....S.o.8Bch«ú %....8Bchùû S+.....o....... 8Bch´ü W#............# 8BchAý 1   orc8BchÏý U#............# 8BchWþ 8Bch“ 8BchR 8Bchß _8Bchh .8Bché 8Bchý  8Bchž  8BchB BThe orc wizard gestures at you while chanting.8Bchà 8Bch¹ Ö_o..(missile)6--=---3_ _The magic dart hits you. _You see here a +0 falchion.8Bch å##.#..~~~. .....$_~. #....~~~. #...... #)..# ####...# #<)....# #####).###.# ..#####))@...# ....>..o###### .o. ##......#......+....... #............##...... 8BchÁ¡ 7_8BchÀ¨ ± _**The orc wizard points at you and mumbles some strange words.8Bch, 8Bchª2 Ï)@o.o   orc (missile)8Bch+3 .=48Bch39 8BchÜ< S _The puff of flame misses you.8Bch‹+8Bch&-:##.#..~~~. 8BchN.E.....$_~. 8Bch/1#....~~~. 8Bchø//#...... 8Bchã0@#)..# 8BchÇ1Y####...# 8Bchº2Œ#<)....# #8Bch·3“#####).###.# 8Bch²4 ..#####)).@..# 8Bch³5œ....>.oo###### 8Bch—67........8Bch 7 8Bchv80##....8Bch 9!8Bchw:#...8BchZ;!8Bch‰<+...8Bchp= 8BchG>#..8Bchi?# 8Bch>@ 8Bch2A 9BchË9BchÇ9Bch×9Bch©_9Bch/o9Bch¶3.o9Bch)9Bch9Bch•--9BchJ 59BchP9Bchõ_9Bchk9Bchæ!9Bch¥9Bch­¦:##.#..~~~. 9Bch€§E.....$_~..9BchP¨;#....~~~..9Bch‚©0#........9Bchmªm#)..# $.9BchJ«l####...# .#9Bch/¬£#<)....# ?# 9Bch­“#####).###.# 9Bchý­ ..#####)o..@.# 9Bchä®|....>..o###### 9Bch°¯9.......9Bch° 9BchD±##..9Bch²  9Bchß² 9Bch¤³+.9Bchu´ 9Bch?µ#.9BchN¶# 9Bch· 9Bchâ· 9Bchg½9BchdÀ9BchAÍ9BchÎ_9Bch§Î0)o9Bch%ÏS9BchºÏhS   ball python (constriction)9BchZÐ9BchzÑ9BchÒ--9Bch›Ò69BchàÛ9BchÍÜ_9BchIÝ9Bchûá 9Bch‡â9Bchãh_Found a scroll labelled FIDIMAUCRE and 13 gold pieces.9Bch¶]9Bch_2 ##.#..~~~.9Bch»_F .....$_~..9BchS`2 #....~~~..9Bchê`1 #........9Bch—a€ #)..# $.9Bch7b} ####...# .#9Bchßb¿ #<)....# ?#9Bch‡c“ #####).###.#9Bch.d  ..#####))o@..#9BchØdœ ....>.So######9BchleE ......9Bchf.9Bch“f$ ##.9Bch$g.9Bchßg. 9Bchrh9Bchi' #9Bchži.o.....9Bch/j* +9BchÅj.9Bch_The orc hits you but does no damage.  You slash the orc!9Bch1D9 )9BchÂDw   orc  You kill the orc!9BchWI8 _9BchãIV*The orc wizard casts a spell at you.9BchÈ9BchÝÈ9BchnÊ9Bch¡Ë9BchöÒ;oS9BchqÓ;o 2 orcs9Bch_ñZ---3--1.5 (1.39Bchwü9Bch_ _The magic dart hits you.  You slash the ball python!9Bch¢9BchÓ9Bch&k_)oo:BchóY4--2.8:Bch2 8_:BchÛv _You kill the ball python!You hit the orc.:BchÂ:Bch–V  You kill the orc!:Bch³:BchÅ:Bchò'Æ_.Soo   orc:Bch¾(‰S   ball python (constriction):Bch F064.1:Bch÷N8_:BchF[_ _A ball python comes into view.:Bch \rYou hit the orc wizard. The orc wizard is poisoned.  The orc wizard is lightly wounded.:BchÎduS), very poisoned):Bchópl2=5.4:BchÇ– extremely pois…) The orc wizard is lightly wounded. _The orc wizard hits you but does no damage.  You slash the orc wizard!  The orc wizard looks as sick as possible!  The orc wizard is heavily wounded.  The orc wizard completely misses you.0--6.7:Bch¶šÓ _The orc wizard hits you with a +0 dagger.  You barely miss the orc wizard.The orc wizard is severely wounded.:Bchl›:Bch‘¥R _.:Bchô¥So   orcS   ball python (constriction)  You kill the orc wizard!The ball python barely misses you. The ball python grabs you.:BchËÅU-- 0 61:Bch5ÆH8.1 (1.4Constr :Bch©Ì:Bch†Ï_ _The ball python constricts you.:Bch4n=  You hit the ball python.:BchVwGâ—‹:BchûŠw1=10 29.4 (1.3:Bch“:Bch¡B  ##.#..~~~.:Bch¢Á .....$_~.. #....~~~.. #........ #)..# $. ####...# .# #<)....# ?#:Bchk¢» #####).###.# ..#####)o@...# ....>...######:Bch@¤ ........ ##..... #.......o..... +... #..#  #.#  +...^.' _You kill the ball python!:BchÚ¬:BchE­-700:Bchì³:Bch.Ä _The orc barely misses you. _Items here: ( ))) [ ††.  You barely miss the orc. The orc hits you but does no damage.:BchÄ-1.8 (1.4:BchÊ:Bch'ÍQ _The orc closely misses you.:BchTC’ _(very poisoned)  You hit the orc. The orc is poisoned.  :Bch(DThe orc is lightly wounded.:BchàDs2==3.2:BchQ:BchWP _The orc barely misses you.:Bchö¡  You hit the orc. The orc looks as sick as possible!  The orc is almost dead.:Bch]C):Bchk Q=44.5 (1.3:Bchú'8_:Bch+G _You kill the orc!:Bch I´_ _No target in view!:BchÏu7_:Bch)w:BchW„:Bche’$ :Bch“B_No target in view!:Bch¥“:Bch¤™:Bch»H _No target in view!:Bch³¶:Bchµ·:BchV¿8_:BchGÃH _No target in view!:Bch†‰:BchvŠ:Bch•8_:BchèšH _No target in view!:Bch¶:Bch·:Bchw¼:BchÑ¿@ _No target in view!:Bch-:Bch­-:Bchc78_:Bch=:Bch‚»7_:Bchy½:Bch)Ã:Bch€È:Bch)H7_:BchªI:BchFS:Bch¡W:BchÃ:BchâÃ:BchçÑ8_:BchmØ:Bch5×7_:Bch÷×:BchÇæ8_:Bch û:Bch‘û:Bchå :Bch’ :Bch”Q :Bch/R :BchbY 8_:Bch^ :BchÅy J:Bchª :Bch4ƒ :Bch> :BchM‘ :Bch¥· :Bch4¸ 0_:Bchô¸ :BchF¿ 8_:BchÄà :Bch¦N 7_:Bch.O :Bchÿ\ 8_:Bch¦d :Bch*Ñ 7_:BchÍÑ :Bch§à 8_:Bch]æ :Bch2T 7_:BchðT :Bch¼_ :Bche :BchFÛ 7_:BchðÛ :Bch^ä 8_:Bchïé :Bchn :BchÛn :Bchz :BchÄ} ;Bchä$;Bchû%;Bchö*;Bcht2;Bch:3$ _;Bchb;;BchuC;BchD%3;Bch˜I;Bch»O,;Bch`T;BchDY;Bch`Ó_-BB   giant cockroach (wandering);BchìlÄ_7.5 (3.0-8.5 (4_;BchÐ_ _A giant cockroach comes into view.;Bch9gš   .....$_~..  #...  #........ ;Bchh‰ #)..# $.  ####...# .#  #<)....# ?#  #####).###.# ;BchÀhd #))@...#  ....>...######  ;Bchjik.....B.  ##....  #...;BchjZ  +..  #.  ;Bch¸jT  +...^ ;Bch} ¿   .....$_~..  #...;Bch,  #........  #)..# $.  ####...# .#  #<)....# ?#  #####).###.#  #))@...#  ....>...######  .....B.  ##.... #... ;Bch¿+..  #. ;BchxF +...^;Bch7_;BchÅ;BchÙ(8_;Bch30x    .....$_~..  #...  #........  #)..# $.  ####...# .#  #<)....# ?#  #####).###.#  #))@...#  ;Bch˜0‘....>...######  .....B.  ##....  #...;Bch÷0b  +..  #.  ;BchQ1ƒ  +...^ _A giant cockroach is nearby!;Bch÷Ç ¿   .....$_~..  #...;Bch¯È ¬  #........  #)..# $.  ####...# .# ;BchNÉ w #<)....# ?#  #####).###.#  ;BchéÉ d#))@...#  ....>...######  .....B.;BchQÍ x  ##.... #... +..  #.  +...^;BchžÜ ;BchGÝ ;BchDè 8_;BchÝí f _A giant cockroach is nearby!;Bchªø ¼   .....$_~..  #...  #........  #)..# $.  ####...# .#  #<)....# ?#  #####).###.#  #))@...#  ....>...######  .....B. ;BchEù o ##....  #...  +..  ;Bch¨ù _#.    +...^ ;Bchú ;Bchp Ñ   .....$_~..  #... ;Bch š #........  #)..# $.  ####...# .# ;Bch | #<)....# ?#  #####).###.#  ;Bch'‘ _#))@...#  ....>...######  .....B.;Bch¯‘ ¥  ##.... #... ;Bchm’ +..  #. ;Bch÷’ F +...^;Bchfž 7_;BchŸ ;Bchª ;Bchö· F  ##.#..~~~. .....$_~.. #....~~~.. #........ #)..# $. ####...# .#;BchŠº  #<)....# ?# #####).###.# ..#####)@)...# ....>...###### .....B... ##....... #.......o..... +....... #............# #............#  +...^.' _A giant cockroach is nearby!;Bchc¼ ;Bch‘ –_B.B;Bchà 29.5 (1 _;Bch†É ;Bch;Í l  Things that are here: _a +0 flail; a +0 falchion.B.###### ........ ##............. #............. +............. #............# #............#  +...^.'=80.†.######...............##.............=BchQÀ©#.............+.............#............#=Bch6Ç1306.9 (25.0)=Bch¹ÇF-7.9 (26=BchôÌ=BchúÏ` _r - a scroll labelled FIDIMAUCRE=Bch6n3=Bch}p=Bch(t=Bchßx,=Bch ,=Bchù„,=BchRˆ=Bch¹Ž=Bchn=BchÍ’=Bch†™N _You now have 139 gold pieces (gained 13).=Bch¥œ=Bch=BchãŸ=Bch2£=Bchˆ¨A  You enter the shallow water.=Bch©?Water =Bch¬=Bcht¯N _Moving in this stuff is going to be slow.=Bch¤²>=Bch÷´=Bch޹M  You now have 140 gold pieces (gained 1).=Bchº=Bcht½=BchÆS _There is a faded altar of an unknown god here.=Bch\ÎA  You enter the shallow water.=BchÚÎ?Water =BchkÒ=BchiÙN _Moving in this stuff is going to be slow.=BchßÙ=BchÝ=BchéM _You now have 141 gold pieces (gained 1).=Bch…ì>=Bch4î=Bchð=BchSò3=Bch³ó=Bchîù=Bchtû,=Bchšü=BchZþ=Bchæÿ,=Bchê=Bchå=Bchý=Bch_=Bchí=Bch”=Bch ,=Bcht=BchZ=Bch` =BchÄ =Bch% =Bchà =BchÛ =Bch? =Bch  =BchŒ=BchÀ=Bch$=Bch…=Bchq=Bch5,=Bch¯=Bch=Bch’=Bch=Bch†=BchÅ =Bchö!,=Bchz"=Bch$=BchR%,=Bch?&=Bch_'=Bch¶(=Bch$)=Bch)=Bch¡*=Bch,=Bch‹,=Bchø,=BchT.=Bch«/=Bch0=Bch„0=Bch¾1=Bch3=Bch3=Bchù3=Bch5=Bch-F ##### #.#.#################.#......... ........#.........# h......@..#.#####.# #######.###.# #.# #.# #.# #.# #.###.#.# #.#...#.#h   jackal (asleep) #.#.###.# #.#.# #.# # #.#.###.## .#=BchLz 37.1 (29.2  A jackal comes into view.=BchòNG  The jackal barks! You hear a bark!=BchNUKo.h=BchïUÝo   orc (wandering)h   jackal=BchdV5==8.1 (30=Bchv[=Bch{eu _An orc comes into view. It is wielding a +0 falchion.=Bch@1 =BchýÜ#####  #.#.########  #########.#.........  o.......#.........#  .h.....@..#.=Bch™t  #######.###.#  #.# #.#  #.# #.#  =Bch6]#.###.#.#  #.#...#.#  #.#.###.#  =BchÏM#.#.# #.# #  #.#. .# =Bch¸¨7 #####  #.#.########  #########.#.........  =Bch9©ôo.......#.........#  .h.....@..#.  #######.###.#  =BchŸ©Œ#.# #.#  #.# #. #.###.=Bchª #.#...#.#  #.#.###.#  #.#.# #.#  =BchoªD#.#. =Bch'®4=Bcẖ=Bch¡´d _There are monsters nearby!=Bchº¡ H ##### =BchE¢ ö #.#.########  #########.#.........  o.......#.........#  .h.....@..#.  #######.###.# =Bch΢ | #.# #.#  #.# #.#  #.###.#.#  #.#...#.# =Bch5£ q #.#.###.#  #.#.# #.# #  #.#. .# =Bchž7» #####  #.#.######## =Bch]:o #########.#.........  o.......#.........#  .h.....@..#.  #######.###.#  #.# #.#  #.# #. #.###. #.#...#.# =Bch;) #.#.###.#  #.#.# #.#  #.#.=Bch%<' >BchÝ>Bchš>Bchd>Bch³Ç  ##### #.#.###.#..o>Bch.?.#.........#.h....@...#.#####.##.###.# #.# #.# #.# #.#>Bch£Ù #.###.#.# #.#...#.# #.#.###.# #.#.# #.# # #.#>Bch}.###.## .# _There are monsters nearby!>BchM>Bchp4  The orc shouts!>Bchí>Bch >Bch !>Bch¢&îho..hoh 2 jackals>Bch|'09.1 (1.0) >Bchå+>Bch//Y _A jackal comes into view.>Bch¯Œ ##### #.#.###.#..>Bch5° .ho......#.#.h.@....#.#####.##.###.# #.# #.# #.# #.# #.###.#.# #.#...#.# #.#.###.#>Bch+ î #.#.# #.# #  #.#.###.## .#.ho.h--40>BchªÔ   You hit the jackal.  The jackal is almost dead.  The jackal bites you...ho6--=-1.5 (1.4>Bch"Ý B  The jackal is almost dead.jackal bites you. _The jackal bites you but does no damage.  You barely miss the jackal.You hit the orc. The orc is poisoned.>Bch°Ý >BchÄâ & >Bch¹ã Å.°hhh 2 jackals  You kill the orc!>BchŸô 65-->Bchõ .82.8 (1.3>Bcháø >Bchã U _The jackal bites you.  You hit the jackal.>Bchð &  >BchÈ PYou kill the jackal!You slash the jackal!>Bch$ `†.>Bch ? 1724.1>BchÀC >Bch‘I  >BchZJ Z_You kill the jackal!>BchÃJ >Bch©M >Bch$S ^ _No target in view!>BchùS >Bch½W >Bchz^ ^ _No target in view!>Bchø^ >Bchéb >Bchèi ^ _No target in view!>Bchgj >Bchòm >Bch§u ^ _No target in view!>Bch(v >Bchãy >BchÑ‚ ^ _No target in view!>BchGƒ >Bch† >BchH‹ K _No target in view!>Bch >BchÒŽ >Bch~” %>Bchê” >Bchu— >Bch«œ %>Bch >BchÛŸ >Bch4¥ %>Bchš¥ >Bch¨ >Bch­ %>Bch~­ >BchJ° >Bch÷µ ;>Bch ¹ >Bch׿ >BchQÀ >Bch‡Ã >BchÊÈ %>Bch/É >BchªË >BchÑ %>BchmÑ >BchéÓ >Bch1Ö >Bchå7 >Bchª8 >Bchò? >BchˆG >Bchy³ >BchZ´ >BchP» >BchKÀ >Bch 4 >Bchã4 >Bchï; >BchìA >Bch8¯ >Bché¯ >Bchw¶ >Bchî¼ >Bch„0>Bchh1>Bch.7>Bch*;>BchÚ¥>Bcha¦>Bchn©>Bchü«>Bchò=4>Bch A?BchE?BchÖ^?Bch_?Bchd?Bch¡r?Bchqæ?Bchç?BchJë?BchÏï?Bchbe?Bchçe?Bch m?Bchs?Bch`é?Bchÿé?Bch¤í?Bch.ñ?Bchúe?Bchèf?Bch(o?BchAu?Bchâ4?BchIç?Bchì?Bch«p?Bch–q?BchIt?BchKw?Bch[?Bch?Bch¿?Bch´ ?BchWo?Bch,p?Bch•u?BchHz?Bch›ñ?Bchdò?Bch‘ö?Bchaû?Bch‡v4?BchŽ{?Bch$€?BchŽ?Bchd?Bchv?Bch" ?BchNš?Bch$›?Bch£?Bch`§?BchOú?Bchû?Bchd?Bchd?Bch!y?BchMz?Bchéz?Bch ?BchÒ…‹ _6?Bch‰,?Bchê‹?BchFŽ?BchÝŽ?Bch´?BchD’?BchÊ’?Bch˜“?BchZ–?Bchç–K7=?Bch˜?Bch£š?Bch,›?Bchæ›?Bchž?Bch‹ž?BchVŸ?Bchy¡?Bchï¡?Bch›¢?Bch·¤?BchB¥h8==?BchB¦?Bchwª?Bch¬?Bch­?BchÑ­?Bchl¯?Bchœ±?Bch²?Bchá²?BchL´?Bch²¶,?Bch¸?Bch€¹?Bchy»?Bchï»9=?Bch¼?Bchd¾?Bch$À?BchŠÅ• ##### #.#.##########.#......?BchÆ€.....)†..#........b.........#.#####-#####.###.# #.# #.#?Bch¨Æ% #.# #.# #.###.#.# #.#...#.#b   bat (wandering)?Bch*ÇØ #.#.###.# #.#.# #. #.#.###.##?BchÈ058.1 (14.0)?BchÞÈ?BchÝÌ?BchFÍF-9.1 (15?Bch›Ð?BchwÓS _A bat comes into view.?Bch‰‘ K ##### ?Bche’ £ ############### ...........)†.. b......@....... ##############.###.#  ?Bch.“ ^#.# #.#  #.# #.#      ?BchÅ” U  #.#.# #.#   ?BchÛ) t #####  ?Bch* ############### ...........)†.. b......@....... ##############.###.#  #.# #.#  #.# ?Bch, ¤     #.#.#  ?Bch0 ?Bch…0 ?BchÈ3 ?Bch­6 Z _A bat is nearby!?Bch@ P #####  ?BchA É############### ...........)†.. b......@....... ##############.###.#  #.# #.#  #.# #.# ?Bch{A ]       #.#.# #.# ?BchëA +  ?Bch•ëÓ #####  ############### ...........)†.. b......@....... ##############.###.#  #.# #.#  #.#      #.#.#   _A bat is nearby!@Bchˤ1 @Bch”¦í#####  ############### ...........)†.. b......@....... ##############.###.#  #.# #.#  #.# #.#  @BchÀ§ƒ      #.#.# #.#   @Bch'?5 @BchƒAV#####  ############### ...........)†.. b......@....... ##############.###.#  #.# #.#  #.# @BchcC     #.#.# @BchmD @BchOK@BchZL@Bch‹R@BchÊXZ _A bat is nearby!@Bch‘È` ##### #.#.@BchÃÉ#.#.)†..#.b..........#.#.###.#@Bch¶Ìî #.# #.#  #.# #.#  #.###.#.# #.#...#.#  #.#.###.#  #.#.# #.#  #.#.###.##@Bch³Ð@BchÁÒ@BchÔ@BchåÙ-...bb@Bch¬Ú*@BchËÛ060.0) @Bch•Ü _@Bch>â@Bchmæ@Bch’‘ ` ##### #.#.@Bchp“ ÿ#.#.)†..#.b......#.#.###.# #.# #.# @Bch–” À #.# #.#  #.###.#.# #.#...#.# @BchÁ• Ø #.#.###.#  #.#.# #.# #.#.###.@Bch˜ @Bchw£ ..b@Bch¬¤ .=1@Bch9¬ @Bchϲ S _The bat barely misses you. x2@Bch“ @Bch\ @BchÉ ƒ  You closely miss the bat. The bat hits you but does no damage.@Bchp -2.4 (1.3@Bch.% @Bch{) P _The bat barely misses you.@BchÀ¡ 7  You slash the bat!@Bch!© >.@Bché 1@Bch 033.7@Bch´Å @Bch`É G _You kill the bat!@Bchøÿ @Bchµ @BchÛ @Bch H _No target in view!@Bch¼ @Bch¹‚ @Bch‡ˆ @Bch1 H _No target in view!@Bch@Bchm@BchN @BchÓH _No target in view!@Bch°€@Bch|@BchÅ…@Bchý‰H _No target in view!@Bchÿ@BchØ@BchÓ@Bch$ @Bch%@Bchþ%:_No target in view!ABch%ABch­&ABch¯+ABchÐ0@ _No target in view!ABch‰ª4ABch_­ABchj°ABch $ABchà$ABchß(ABchÀ,ABchÓ ABch½¡ABchU¦ABchѪABch%,ABchå,ABchv1ABchá6ABch# ABch¡ABchÔ¥ABch«ABchÖ-ABchŸ.ABch¤3ABchÕ9ABch€µABchs¶ABch¥»ABcháÁABchQú3ABchƒûABchãýABchýÿABch $ _ABch „ABch; ,ABch ABch,ABchvABch,ABch†ABchwABchABchåABch¼ABchyABch6ABchOABchŸABch®!ABchƒ",ABch¼$ABch”-Ø#  #.###### #........)† #.@................-70.7 (7.0 ABchæ.Ú#.#########< ##. ##. #. #. #. ABchw37-ABchÝ3$1.7 (8ABchR6ABchÉ88 _Found an escape hatch in the ceiling.ABchèABchéABchõéABchIìABch}ABch…šABchÈ ,ABchÙ ABch>ABch¼€ # #. #.###################..@........)†#r#.................# #.############### #<# #.# #.# r   rat (asleep) #.# #.##.#ABch& ABchžM4.7 (3  A rat comes into view.ABch}"!rABchR#ª.r====5.7 (4ABch¢'ABch/,- _The rat squeaks loudly.ABch¢ ABch}£ þ # #. #.######### #.r@.......)† #.#........ # #.####### #<# #.# ABchI¤ d#.# #.# #.# #.#ABchÜ8 Å # #. #.######### #.r@.......)† #.#........ # #.####### #<#ABchÓ9 € #.# #.# #.# #.# #.#ABchR> ABchà> ABch‚C ABchDG Z _A rat is nearby!ABch¬ì 5  You hit the rat.ABch2ò E†ABch… j4=---7.0 (1.3ABch1 ABchw G _You kill the rat!BBch·kBBch“l:---BBchÔpBBchvH _No target in view!BBchéBBch&êBBch¡îBBchþóH _No target in view!BBch¶kBBchplBBchèoBBchãsH _No target in view!BBch`œBBchtBBchkžBBch BBch#¢BBcha¨¯ _  You see here a rat corpse.BBch!© _BBchË©BBchN«BBch­BBchö­,BBchµ¯BBchA±BBch²BBch“²BBch‚³BBchíµ,BBch”¶BBch“¸BBchEº,BBchíºBBch¨¼BBchñ¾,BBch ¿BBch@ÁBBch›ÂBBchaÃ,BBchíÄBBch´ÆBBchWÇBBchÈBBchÉBBchÓÊBBchvËBBchÌBBchªÍBBchoÏBBch Ð,BBchÑBBch*ÒBBchÀÒ,BBchÕÓBBchÕBBch‚Õ,BBchÖBBchÄ×BBchjØ,BBchmÙBBch³ÚBBchQÛ,BBch€ÜBBchíÝBBchtÞ,BBchƒßBBchËàBBch]áBBchÈáBBch£âBBch¶ãBBchFä,BBch¨åBBchÎæBBchaç,BBchèBBch°éBBch>ê,BBchTëBBchˆìBBchí,BBch,îBBchïBBchð,BBchñBBchiòBBchøò,BBchÞóBBcháôBBchnõ,BBchñ÷BBchñù,BBchwûBBchñ  #.............#<#  #.#############.# BBch× #.# #.#  #.##.#  #.##.#   #.##.#   #.##.#   #.#   #@#-402.0 (25.0)   #'#   ...  .....  ...[..#  .......#  #.......#  BBchÁ#...[..?.   _You open the door.BBchþ_ _Found a leather armour and a kite shield.BBchV BBchôV BBchñX BBch_ BBchtc BBchQd $ _BBchl V  There is an open door here.BBchTq BBch*r  _BBch§t BBch| BBchÁ‡ ¥ #.# #.#  #.#.# #.#  #.#S##.#  #.#.##.#  #.#.#  BBchÛ‰ ö#.#.#  #####'#.#  #.......# #.....@.#- #....[..# #.......# #.......# #...[..? #..S   ball python (constriction, asleep) BBchÍŠ ±#... #.......### BBchà 14.0)BBch[“ k.SS)BBchË“ +5.0 (3BBchÄ— BBchÊš ^ _A ball python comes into view.BBchþ ® #.# #.#  #.#.# #.#  #.#.# #.#  #.#S# #.#  BBchÎþ #.#.# #.#.# #####'#.# #.......# #.....@.# #....[..# #.......# #.......# #...[..?. #.........  BBch´ÿ b#..........  #.......### BBchÈ– È #.# #.#  #.#.# #.#  #.#.# #.# BBchÊ— N #.#S# #.#  #.#.# #.#.# #####'#.# #.......# #.....@.# #....[..# #.......#BBch˜ ã #.......# #...[..?. #.........  #......... #.......###BBch¨  BBch€¡ BBchå¨ BBch­ b _A ball python is nearby!BBchHê5.SBBchûƒ#.#. #.#####'#.[....#[..?. ....#.......###.S6.0 (1 _BBchâBBchfCBchGACBchÃBb #.#############.#  #.#.. #.#  #.#.# #.#  #.#.# #.#  #.#.# #.#  CBchñC˜#.#.# #.# #.#.#   #.#S#  #####'#@#  CBch Eh#.#  #.......#  #....[..# CBchLF #.......#  #...[..? # CBchGG3#...CBch:T CBch UT The ball python bites you. The ball python grabs you.CBchÏU›7- 0 =7Constr CBch ]CBchZb_ _The ball python constricts you.CBchù CBch Ù, very poiso…)You hit the ball python but do no damage.The ball python is poisoned.  The ball python bites you but does no damage.CBchË F-8.3 (1.3CBchCBch _ _The ball python constricts you.CBchx@ CBch8A You hit the ball python.  The ball python is severely wounded.CBchÍG$†CBchŒH!CBch`CBchÏ`=10 59.6CBch§gCBch‹lO _You kill the ball python!CBch ÀCBchÁCBchÉCBchÀÌH _No target in view!CBch] page down [PgUp|<] page up [Esc] exit[top]HBch»ås - a +0 kite shield. A piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 8 Encumbrance rating: 10 Max blocks/turn: 3 It can be maximally enchanted to +5. If you switch to wearing this armour: Your EV would decrease by 2.2 (10.4 -> 8.2). Your SH would increase by 7.7 (0.0 -> 7.7). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.HBchÓ| ® #.#.#philipeq the Trooper #.#†#Demonspawn **.... #####'#.#Health: 38/38 ======================== #.......#Magic: 4/4======================== HBchd~ :#.......#HBch[ #AC: 5HBch € -Str: 13HBch±€  HBchS HBch‚ f#....[..#HBch£‚ #EV: 10HBchPƒ -Int: 11HBchóƒ  HBch¡„ HBchK… f#.......# .HBchò… -SH: 0HBch¢† -Dex: 15HBchI‡  HBchî‡ HBch ˆ †#.......#+#....HBchZ‰ ˆXL:  4 Next: 75% Place: Dungeon:3HBchŠ  HBch§Š HBchZ‹ x#...@.......#HBchAŒ Noise: ---------  Time: 1420.6 (0.0)HBch  HBchÔ HBchûŽ S#...........#HBchü ?k) +0 war axe (venom)HBch®  HBchT‘ HBch’ U#.............#HBchÄ’ Nothing quiveredHBchk“  HBch” HBchË” d#.......#####%#HBchr•  HBch– HBchЖ €#####+#.# #HBch¢— - #..HBchÕ˜ ‘ #### _No target in view! _No target in view! HBchØ› Ô_Found a maw talisman. _m - 3 scrolls labelled MUSUGE DOFI (gained 1) _You see here a +0 kite shield. _s - a +0 kite shieldHBchå  HBchÁ¡ HBch1¢ HBchî¥ HBch–« HBche¬ % HBch߬ _HBchW­ Found a maw talisman. _HBchV® ]m - 3 scrolls labelled MUSUGE DOFI (gained 1) HBchõ® H_You see here a +0 kite shield. HBchh¯ _s - a +0 kite shield HBchÖ¯ * You start removing your armour.HBchL° HBch[µ HBch™¶ $1.6 (1HBchuº HBchÇ¿ HBch_À %HBchðÀ HBchäÁ HBch„ $2.6 (2HBch‚Æ HBchsË HBchîË %HBchZÌ HBch=Í HBch»Í $3.6 (3HBchOÑ HBchÇÑ %HBch3Ò HBchZØ HBchÓØ %HBch>Ù HBch:Ú HBch±Ú $4.6 (4HBchéÞ HBch]ã HBch×ã %HBchBä HBchÿä HBchvå $5.6 (5HBchûè HBch¢é %HBchê HBchßë  HBchì HBchúì T_You continue removing your orb of light. x5HBch´í HBch î HBchŸñ HBchò D....[..HBch†ò .......HBchôò .......HBchfó /...@...HBchØó .......HBchFô .......HBchÖô .......HBchtû  HBchŒü  HBchý -You finish removing your orb of light.  HBchwý +You start putting on your armour.HBchãý HBch¡þ HBchÿ $6.6 (6HBch¡ HBchD HBch½ %HBch* HBch HBch‰ $7.6 (7HBch9 HBch‚ HBchø %HBchb HBch HBchŽ $8.6 (8HBchë HBchF HBchÿ HBchs $9.6 (9HBchÙ HBchC% HBch·% %HBch & HBchx+ HBchç+ 30.6 (1HBchW, 0.0) HBch»/ HBche1  HBchÝ1 HBche2  8HBchÜ2 7 HBchM3 X_You continue putting on your +0 kite shield. x5HBch4 HBchs4 HBchù7 HBch«;  HBch'< HBch˜< R_You finish putting on your +0 kite shield.IBch¾ÑÅ _IBchöÒIBch†ÓIBchUÕIBchcØIBch]Û,IBchkÝIBch’àIBchÃä,IBchdæIBchXéIBch ìIBchƒìIBchçíIBch¼ðIBch(ô,IBchtõIBch†÷IBchú,IBchGûIBch$ýIBchYÿIBch²ÿIBch IBch IBchq IBchä IBcha IBch¼ IBchì IBchn IBchÚ IBch IBchÄ ¤ #.......# #######  #.......# #......  #....[..# #......  #.......# #.....  #.......#+#....  #...........# IBch_ á #...........###  #.............#  #.......#####@# 4  #####+#.# #.#  #.. ... IBch  #### ##.## #.. ##. # IBchœ !IBchq IBchà R _You see here a maw talisman.JBch­AJBch6B01.0) KBchKBch½( _t - a maw talismanLBch~ LBchË[Inventory: 20/52 slots LBchÒHand Weapons (go to first with ))  k - a +0 war axe of venom (weapon)a - a +0 hand axe Armour (go to first with [)  p - a +0 ring mail (worn)  s - a +0 kite shield (worn)b - a +0 robe  d - an orb of light LBch5 Jewellery (go to first with "=)j - an amulet of faith Wands (go to first with /)o - a wand of flame (24) Scrolls (go to first with ?)  f - a scroll labelled ZAGARUAN WIURPH  i - 2 scrolls labelled EMONAM RANOGG  m - 3 scrolls labelled MUSUGE DOFI LBchèI n - 3 scrolls labelled KINKI QYEBRI  q - a scroll labelled BIQISCH NANEAKA  r - a scroll labelled FIDIMAUCRE Potions (go to first with !)c - a potion of ambrosia  e - 3 clear potions LBchTò[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]PBchô #.......# #######philipeq the Trooper#.......# #......Demonspawn **....#....[..# #......Health: 38/38 ========================#.......# #.....Magic: 4/4========================#.......#+#....AC: 5Str: 13#...........#EV: 8Int: 11#...........###SH: 7Dex: 15#.............#XL:  4 Next: 75% Place: Dungeon:3#.......#####@#Noise: ---------  Time: 1441.6 (0.0)#####+#.# #.#k) +0 war axe (venom)#.. ...Nothing quivered#### ##.###..##.#You finish removing your orb of light. Bch‹ôÃ19d You start putting on your armour. _You continue putting on your +0 kite shield. x5 _You finish putting on your +0 kite shield. _You see here a maw talisman. _t - a maw talismanPBchú¥ _Unknown command.PBchPBchvP _PBchq,PBch PBchI PBchï ,PBch#PBchPBch},PBch›PBchPBchhPBchºPBchÊPBchPBchaPBch¼PBch+PBchPBch¯,PBch PBchLPBch|PBchÑPBch# PBchH!PBchB"PBch”"PBchå"PBchè#PBchñ$PBchC%PBch§%PBchÐ&PBch(PBchd(PBchµ(PBchI*PBchz+PBchñ+PBchF,PBchk-PBchƒ.PBchÖ.PBch>/PBch90PBch81PBchŠ1PBchÚ1PBch3PBchu5,PBche6PBchä7PBch4:,PBchº:PBchd<PBch=PBch‹=PBchß=PBchÂAú #..## P.P #... ##..# #.# #... ##.###.# +...PBchBc #...#.#  ###.#.# #.#.# PBch…Bö#.... ##..###.... ##@....... PBchøBð#+##..### .# # PBchäF‰58.6 (17.0)'.....!.........PBch:G¶#.................#..##...####PBch¹O]  As you open the door, it creaks loudly! You hear a bark!PBch¥UÖ h   jackalhYou hear an angry hiss. You hear a bark!PBch&VM======9.6 (18PBch@ZPBch{`Ž  #..## P.P  ##..# #.#  ##.###.# PBchî`‹ #...#.# ###.#.# #.#.# #...# .  ##..###....  PBchÕbó##@.......  #'##..###  ... .#  ..!.. #  .......  #........  .........#  ..##.h.####  _A jackal comes into view. _Found a bubbling green potion.PBch¾ù( #..## P.P  ##..# #.#  PBchGús##.###.#  #...#.# ###.#.# PBchÑúÔ#.#.# #...# .  PBch,ûG##..###....  ##@.......  #'##..###  PBch‡û¤... .#  ..!..  ....... PBchÛûú#........  .........# ..##.h.#### PBchQPBchèPBchPBchþ ¥  #..## P.P  ##..# #.#  ##.###.#  #...#.#PBchÙ C ###.#.# #.#.# #...# .  ##..###....  ##@.......  #'##..###  ... .#  ..!.. #  .......  #........ PBch6 ¦ .........#  ..##.h.####  _A jackal is nearby!PBchm¡¯ #..## P.P  ##..# #.#  ##.###.#  PBch4¢V#...#.# ###.#.# #.#.# PBchå¢2#...# .  ##..###....  ##@.......  PBch™¥#'##..###  ... .#  ..!..  ....... #........  .........# ..##.h.#### PBchì¬PBchŠ­PBch´PBchº] _A jackal is nearby!QBchCr QBchµs QBch™y QBch{~  QBch' QBchæ 8_Unknown command.RBchÿJRBchÜRBchm é#..# #.# ##.##+ #...RBch¬‘ ë ##. #.#....##..###...RBchæ“ º ##.... #@##..####........# +...!....#.........##...#.#..RBchñ” È..##.h.#### .... #...#RBch˜ RBch-ž :h.RBch¦Ÿ E------60RBchJ  .0) _RBchL¥ RBchFª Q _There is an open door here.SBch~üœ ##.##+ #... ##SBchVý- ##....#..###... ##.....####'##..####...@....# +...!#.........#SBchéý^.#.....h....#.....##...#### h 2 jackals (1 wandering).... SBchzþ<... ...h.SBch†¾  A jackal comes into view.Found a scroll labelled QOUGAL WEYH.SBchœ SBch& SBchg˜h.h?SBchQS==----1SBchØSBchí' _The jackal barks!SBchfT #... SBch‚æ##. #.#...l#..###....SBchÇ‚~ ##.......####'##..###........# +#.........#h......#SBcheƒ¤..........#......##..h#### .... #...#  ...?.l   frilled lizard (wandering)SBch$„$ ....SBchàŒp  A frilled lizard comes into view.SBchýŽSBchõ‘G  The frilled lizard hisses angrily.SBch ›H.lhSBch<œw.h.SBch.-2SBch1¦SBch _The jackal bites you but does no damage. _You see here a bubbling green potion.SBchýP  You hit the jackal. The jackal is poisoned.SBchp  The jackal is moderately wounded.SBchË SBch¼¡l.h.(1 very poisoned)SBchÓG-4.1 (1.5SBch(SBch”7 _You block the jackal's attack. x2SBch"Ž8  You hit the jackal.SBchï‘p  You kill the jackal!You barely miss the jackal.SBchm’SBch)œ¶ ..   jackal  SBch«œ(The jackal bites you but does no damage.SBchz»S7-7SBchý» 5.6SBchÕÀSBch!Ä+ _The jackal bites you.SBch$óSBch>üî ll   frilled lizardYou barely miss the jackal. The jackal barely misses you.SBch»ý>7.1SBchLSBch¥ T _The jackal closely misses you.SBchªrSBchtŸ  You closely miss the jackal. The jackal barely misses you.SBch¾wc  The jackal closely misses you.SBch».lw   ribbon worm (wandering)h   jackalSBch,€¢wl   frilled lizardSBch˜€(8.6SBchW‡SBch‹^ _A ribbon worm comes into view.SBchg   You closely miss the jackal. You slash the frilled lizard!SBch; a  You kill the frilled lizard!SBchÉ( ¢.ww..SBchéO _8=870.1SBchT SBch@W A _The jackal bites you but does no damage. x2SBch ß  You hit the jackal but do no damage. The jackal is poisoned.SBch5á SBchSë p w? SBchuì ’(very poisoned)You block the jackal's attack. The jackal barely misses you.SBchí (1.6SBch:ô SBchÐþ É _The jackal bites you but does no damage.  You barely miss the jackal.The jackal is heavily wounded.SBchá ° w. The jackal bites you but does no damage.SBchæ (3.1SBchE SBchN S _The jackal barely misses you.SBchÿÌ œ  You closely miss the jackal.The jackal is severely wounded.SBchEÎ SBchÞ× i.w.SBchù 6804.7 (1.6SBch„þ SBchª ² ## ###..# ...SBch ¼#..###.. ##........####'##..###........# +...!....###SBch [.#w......#............#......##...#### .. . ...?.. .... #.....# _You kill the jackal!SBch] 6(catching breath)SBch- »  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.SBch¯ ¤= 4  0 -50Held  _You are caught in a web! _There is a web, spattered with blood here.-SBch³± SBchÚ´ N _You are caught in a web!SBch SBch< SBch/ SBchT N _You are caught in a web!SBchj¤ SBch$¥ SBchÇ© SBchH­ N _You are caught in a web!SBch, SBchQ- SBchë1 SBch‚5 N _You are caught in a web!SBch† SBchdž SBch^‹ SBch¤Ž N _You are caught in a web!SBch )SBch)SBch"-SBch0)You are caught in a web!SBch?«SBchˆ¬SBch³SBch;·SBchçATBch[TBchßTBchâTBchÁoPTBch=.TBch²/TBchÃ7TBch‘=TBch{[3TBchK`TBch®cTBchëæ3TBch4ìTBch oTBchpTBchZxTBchs}TBch°åTBch¤æTBchDîTBchwóTBchÃqTBch2sTBchŸ{TBchKTBch­í3TBch—öTBch?üTBchK<3TBchwCTBchHTBchÀ3TBch6ÇTBchcÌTBch¢K3TBchUVTBch \TBch‹È3TBch«ÏTBch›ÔTBchã~TBchÝ€TBchýTBchóŠTBchö‘TBchBÇTBch¦ÈTBch`ÉTBchÐTBch ÕTBchæfT  #.#.# ###  TBch±g#...# ...  ##..###....  ##........  ####'##..###  #........#  +...!....##  #...@.....#  #...w......#  ............#..  ....##...#### .  .... #...# ... ...?. .. ..... #.....# TBch ¸  #.#.# ###  #...# ...  ##..###....  ##........  ####'##..###  #........#  +...!....##  #...@.....#  #...w......#  ............#.. TBchF û ....##...#### .  .... #...# ... ...?. .. ..... #.....# TBchB TBch= TBch½ TBchß PA ribbon worm is nearby!TBch½Š h  #.#.# ###  #...# ...  ##..###....  ##........  ####'##..###  #........#  +...!....##  #...@.....#  #...w......#  ............#..  ....##...#### .  .... #...# ... ...?. .. ..... #.....# TBchÌ    #.#.# ###  #...# ...  ##..###....  ##........  ####'##..###  TBchj$ #........#  +...!....##  #...@.....#  #...w......#  ............#..  ....##...#### .  .... #...# ... ...?. .. ..... #.....# TBch¾* TBch, TBchj1 TBch 7 PA ribbon worm is nearby!TBchU{ TBch| TBchÆ TBch‘‚ |A ribbon worm is nearby!Unknown command.UBch5UBchSŽU 8  7 =6UBchÅ•UBchŸœN _The web tears apart. You block the ribbon worm's attack.UBchÍ{ { 5very poisoned, ally targ…)5   ufetubus (summoned)You hit the ribbon worm but do no damage.The ribbon worm is poisoned. The ribbon worm bites you!UBchá| _1-----8.2 (1.5UBch2ƒ UBch"ˆ 1 _A demonic guardian appears!UBchÊ· ¸5.  The ribbon worm is lightly wounded.  Your ufetubus completely misses the ribbon worm.  Your ufetubus barely misses the ribbon worm.  The ribbon worm bites you.  Your ufetubus slips past the ribbon worm!  Your ufetubus hits the ribbon worm.UBchl¹ f29------9.7UBch‘À UBch†Æ f _Your ufetubus completely misses the ribbon worm.VBch'˜Ä  You hit the ribbon worm.  The ribbon worm looks as sick as possible!  The ribbon worm is severely wounded.VBch–Ÿ´†5   ufetubus (summoned)VBchç¸e30-381.3 (1.6VBchнVBch%ÁO _You kill the ribbon worm!VBch_rs ###..# ....#..###. ##........####'##..###........# +...!....###....5....##......#............#..##...#### .VBchsH. .. ...?... #.....# #.....#VBchszVBchâz4-20VBchAVBchyƒx _You see here a ribbon worm corpse.VBch³~Ù..# ....#..###.... ##........####'##..###........# VBchs€ï+...!....###....5....##...#...†..........#..##...#### .... #...# ... ...?... #.....# VBchˆƒVBchߌT.5VBch0ŽG-3 _VBch•VBch%™VBchÄ÷ #..### ##.......####'##..###........# +...!....##. #.........##VBchùŠ...#...5...............#......##.@.#### .... #...# ... #...?.# #.....# VBchkúVBch F†5VBch T1=4VBchD VBch WBchF×i2==WBchvÜ3=WBchÆß,WBch?âWBchæ,WBchèWBchë,WBch‰íWBchwÿWBch{WBchæD4=WBch=WBch±q _Your ufetubus disappears in a puff of smoke!WBchWBchõ WBchå ,WBch³WBch–,WBch+WBchWWBchÈh5==WBchIWBchB,WBchµWBch¿,WBchàWBch !,WBch¤"WBchœ$WBch %U6=WBchG&WBch0(WBchœ(WBch—)WBch+WBchû+WBchø,WBch/WBch†/WBchD1WBch!4a7=WBchØ5WBch18,WBch :WBch;<,WBch>WBch_B~8==WBchBEWBch‘IWBchûL,WBchÑOWBch2RWBchÁS,WBchOUWBchVZŽ####'##..### #........# +...!....## . #.........##...#...†......#............#.. ....##...#### . ....##...## ... #...@.# .. #.. #.....#   WBchÕZe#.....# WBch×^]513.3 (29.0)4.3 (30WBch`bWBch©da _u - a scroll labelled QOUGAL WEYHWBchÞ’WBch·¤®=WBch­XWBch±WBchè´,WBch¾¶WBchºWBch6¾,WBchÀWBchæÄg  You see here a ribbon worm corpse.WBchÆWBchÇ _WBchGÈWBch$ÊWBch£Ë,WBch³ÌWBchÏWBchuÏWBchÐWBchÓv _g - 2 bubbling green potions (gained 1)WBch•Ô3WBchsÕWBch×WBchnÙ,WBch¤ÚWBchSÜWBch0Þ,WBchnßWBcháWBcháâ,WBchäWBchÈåWBch)ç,WBchäèWBchïêWBch»ì,WBchËíWBchðWBchúñ,WBchÏòWBchšôWBch8ö,WBch ÷WBchaùWBchçú,WBchNüWBch‡ÿ,WBchçWBch˜N _You now have 155 gold pieces (gained 14).WBch^3WBch× WBch WBch·......P.P #............ #.####P.P ..)P.+............ #..## P.P PPPP##............ ##..# #.# ##....#............##.###.# #.....+...^........#...#.# #.....# WBch{³###.#.# #.....# #.#.# #####....$##...# #.....@...#32.3 (18##..###.........###.............#####'##..WBchìr###.....##........# #.....#+........###.....# . #.........##.####.. ...#...†......#.# ... WBch\i............#...# ..WBchWBch,3.3 (19WBchWBchJ&5 _Found a trident.WBchÔ&,4.3 (20WBch+WBch.R _v - a black potionWBch'—3WBchêšWBchÍ WBchd±BWBch@²WBchù·WBch‡½WBch›ÀWBch%ÄWBch«Ç,WBch«ÊWBchbÐ,WBchAÒWBchÄØM _You now have 162 gold pieces (gained 7).WBchRß3WBch…áWBchäWBché,WBchéìWBchLïWBchàñ,WBchØóWBchpû+ ..#####)))...#  ....>.†.######  .PP P P. ..... P... P.P. ##... WBchýù...P.P PPP.P.P##....... ###P.P ....)P.+............. ## P.P PPPPP##............# .# #.# ##....#............# .###.# #....@+...^........' ...#.# #.....# ##.#.# #.....#  #.#.# #####.....#  #...# #.........#  ##..###....  ##............. ####'##..###.....# #..# #.....#WBchõð.....................'...^..41.3 (7.0)...............###WBch©b======2.3 (8WBch>"WBchÝ$= _As you open the door, it creaks loudly!WBch½l WBch+m WBchún WBchât WBch:w ,WBch{ WBchª| @  There is an open door here.WBch0 5 _WBch' WBchs‡ WBchd‰ ,WBchñŠ WBch] WBchg ,WBch‚ WBchÓ’ WBchÞ” ,WBchx– WBch]˜ WBch­™ ,WBch–š WBcheœ WBch)ž WBchˆž WBch$Ÿ WBch¶  WBch"¢ WBch¢ WBch,£ WBchž¤ WBch¦ WBcha¦ WBch§ WBchP­ WBchê® ,WBch÷¯ WBch~± WBchÛ² ,WBch³ WBchmµ WBch· ,WBch²· WBchæ¸ WBch0º ,WBchE» WBch\Á WBch¨Â ,WBchXà WBchùÄ WBch7Æ ,WBcháÆ WBchTÈ WBch7É WBch’É WBch?Ê WBchïË WBch Í WBch|Í WBch$Î WBch4Ï WBchŒÐ WBchæÐ WBchjÑ WBchÿ× @  There is an open door here.WBchÚ WBch{Ú  _WBchPÜ WBchÁß WBch0â ,WBchñã WBch)æ WBch&è ,WBchê WBch”ì WBchâî ,WBch`ð WBch÷ WBch/ù WBch ù WBchîú WBch¿ü WBchþ WBchnþ WBch>ÿ WBchJ WBch< ´####...#...#.#  #<)....#.#.#.#  #####).###.# # .#####)))...#>...############### . .....................#.. ......................b #.................WBch  a +...............@....... ------ #............####............#####. '...^........'...'.. #............#####...... #............#### ..b   bat (asleep) #...............# .#######.....# WBch> 066.3 (24.0)WBch< WBch™ WBch‰ ¥b...b------7.3 (25WBchâ WBchj V _A bat comes into view.WBchyP” #)..#.....# ####...#...#.# #<)....#.#.#.# #####).###.# # #####)))...# >...############### .# .#..# .b ..... WBchtR=....... ...#####.. ............#####... ...^........'...'.... ....#####..... ...#### ......? ...............# .......########WBchiUWBch)VWBchja(.bWBchüa8=8.3 (1.0) WBch.lWBchrˆ _Found a scroll labelled XETAEFYITZ. The bat hits you but does no damage.XBch÷É7  You slash the bat!XBch‹Ø3†XBch)ó549.8 (1.5XBchCøXBchûG _You kill the bat!XBchù+4XBch¦4XBch:9H _No target in view!XBchIÃXBchÄXBchÄÎXBchÓH _No target in view!XBch­ 4XBchZXBch0H _No target in view!XBchÔÀ4XBchvÉXBch?ÍH _No target in view!XBchW: 4XBch¼A XBch´E H _No target in view!XBchðº XBchš» XBchÌ XBchׯ @ _No target in view!XBch73 4XBch < XBchC@ XBch XBchÜ XBchË XBchAÐ XBchÉ? 4XBchgI XBch{M XBch¿‘ XBchª’ XBch>™ XBch XBch$ XBch XBchú% XBchú) XBchK¢ XBch£ XBchy° XBchJµ XBch‰$ XBchR% XBch. XBch¸2 XBchñ™ 3XBchœ XBch=  XBch;£ XBch« P _XBch\­ ,XBchB¯ XBch޲ XBch,¶ ,XBch¸ XBchˆ» XBch“¾ ,XBchÀÀ XBch!Å XBch߯ ,XBch}È XBch(Ê XBch«Ë ,XBch—Ì XBch|Î XBchÈÏ XBch,Ð XBchÛÐ XBchÖ h..........##### ....................# ..........†.........# ....................# .....#####..........#...#####..........# '...'.... XBch‡Ö #####..........# #####......@...# -### ###.....######+######  #.....#  #.....+ XBchõÖ ¤ #.....#  +.....#  #.....#  XBchaÚ s76.8 (7.0-7.8 (8XBchxÝ XBchOà ] _w - a scroll labelled XETAEFYITZYBchU(3YBch_)YBch¯,YBchj-YBchñ-YBch3,YBch„3,YBch4YBch]:¸ ........#†.#...######.#.#####..#.'...'...#.#####....#.#####..........#....##.....@....#9.8 (2 YBchÁ:y####.....######'######  #.....# ..0  #.....+ ..### #.....### +.....# #.....# YBch;‘ #.....#  #.....# _You open the door.YBchã=K _Found 2 flux baubles.YBchå3YBchzçYBch\ìYBch¤ðYBch~ñ$ _YBchÝùBYBch™úYBchùûYBch–@  There is an open door here.YBch„YBch% _YBchòYBch¶ YBchYBch*YBchÙYBch"YBch`,YBchYBchæYBchHYBch½YBch{YBch$YBchC%,YBchí%YBchŸ'YBchÒ(,YBch…)YBch‹+YBch†,,YBch¯-YBchA17 _You open the door.YBchS8q######..........# #..#####..........# '...^.'...'..........# #............#####..........# #............#####..........# #...............##..........# ############'###### # ###...0# # ...#### #YBch×8 #.....##### # +.....# # #.....# .. #.....# ... #.....#B   bombardier beetle (asleep).. ?.....B YBch<9B[...... YBchE½ 88.8 (9BBA bombardier beetle comes into view.YBch E-9.8 (10.0) YBchyKYBchEO· _Found a scroll labelled JORERA ZOXI and a ring mail. _There is an open door here.YBchá¶» .. ^....... .... ....### .............# #.....######'###### #YBchr·Û #.....###...0# # #.....@...#### # #.....##### # +.....# # #.....# #.....#YBchñ·• #.....#  .. ?.....B [......YBchwM¦ .. ^....... .... ....### .............# #.....######'######  #.....###...0#  #.....@...#### YBchÄN" #.....#####  +.....# #..... #..... #.....#  .. ?..... [...... YBch‰W4YBchæ\YBchæ_h _A bombardier beetle is nearby!YBchÚ^ » .. ^....... .... ....### .............# #.....######'###### #YBch{_ 6 #.....###...0# # #.....@...#### # #.....##### # +.....# # #.....# #.....# #.....#  .. ?.....BYBchí_ : [......YBchSù  .. ^....... .... ....### .............# YBchËù o#.....######'######  #.....###...0#  #.....@...####  #.....#####  +.....# #.....YBch*ú ÿ #..... #.....#  .. ?..... YBchˆú D[...... YBch> 4YBch/ YBch† h _A bombardier beetle is nearby!YBchù+ .#.#####.# .'...^........'...'.# .#.....#####.# .#.#####.# YBch²,Ü.#........##.# .###########.....######'###### .# #.....###...0# .# #.....'...#### .#YBchÿ.÷ #....@##### .# +.....# .# #.....#.. #.....#  ... #.....#  ..?.....B. #[..........YBchá1YBchÀ;<B.YBché<990.0) _YBchF43/435/556% \Bch×E\Bch1I4 _]Bch¨3]Bch¦]BchA ]Bch]BchI$ _]Bch,]Bch¢,]Bch†]Bch ]Bch`,]BchL]Bch«!]Bchx#,]Bchë$]BchÖ&]Bch¤(,]Bch*]Bchô+]BchÈ-,]Bch2/]Bch™5â......###########.....######'### .......# #.....###...0# .......# #.....'...#### ##.....# ###.....#####  #.....# #.+.....# ##.....# #.#.....# ]Bch6ë##.####.. #.#.....#.# ... #####.#.....#### ...# ...........#-# ....###[.........#. ................# ####.######...... #.# ......]Bch6^ #.# ...... #.# .... #.#]BchN;/605.2 (6.0]Bchô;E-6.2 (7]Bch,@]Bch¸Ba _x - a scroll labelled JORERA ZOXI]Bch°ê]BchOë]Bch{ì]Bch£ð]Bch™ò]BchôùB]BchÐ..##.....######'..# #.....###...0#..# #.....'...#### ]BchÔ™.###.....# ###.....##### .# #.....# #.+.....# .###.....# #.#.....# ..##.####.. #.#.....# ...#.# ... #####.#.....#### .#...# .. #..@.....#]BchW§7.2 (1##..#..###[..# ... ............ .# ...) ####.######......... #.# ........ #.# ....... #.# ....]BchßC #.#]BchÁ ]Bch5 +8.2 (2]Bchå]BchÜ% _Found a glaive.]BchSm ]BchGn ]Bch”p ]BchSv ]BchÞy ]BchÇ„ B]Bch­ ß##..# #.....###.....# #.....'...# #..###.....###.....##### ..# #.....# #.+.....# ..###.....# #.#.....# .]Bch+Ž e...##.####.. #.#.....#...#.# #... #####.#.....####..# #....#..............# #####..# #.....@###[.........#9.2 (1 ...]Bch­Ž ........ .# .# ##...)#####.######...... .# #..... #.# ...... .#]Bch q>.... #.# ...... .##... #.# .... .# #.. #.# .#]Bchš V### .#]Bch— ]Bch‹— ,10.2 (2]Bchwœ ]BchŸ ; _Found a stone staircase leading down.]Bch>Æ 3]Bch’È ]BchœÍ ]Bch× X]Bch$Ù ,]BchwÛ ]BchDá ]Bchää ]BchOå ]Bch£æ ]BchŒè ]BchAê ,]Bchmë ]Bch6í ]Bchïî ,]Bchð ]BchÒñ ]Bchæó ]BchHô ]Bcheõ ]Bchú ]BchDü ]Bch®ü ]Bch þ ]Bchú]BchW]Bch¿]Bch÷]Bch©]Bch2 ,]Bcha ]Bch7 ]Bch,]Bchi]BchþR  There is a stone staircase leading down here.]Bch¿]Bch _]BchX]Bch$]Bchº,]Bch ]Bch]BchP]BchÒ]Bch ]Bch‚$]Bchä%,]Bch'']Bch°(]BchU*,]BchÍ+]BchÈ-]Bchû.]Bch{/]Bch`0]Bch2]Bch{3]BchÙ3]BchÇ4]BchÛ6]Bchá7]BchA8]Bchü8]Bch^:]Bchº;]Bch<]Bchú<]BchÔ>]Bch-@]Bch‘@]BchNA]BchnD]BchOE,]BchùE]Bch‰G]BchÎH,]BchnI]Bch)K]BchŠL,]Bch@M]BchÕN]BchBP,]BchúP]Bch‰R]BchT]BchkT]BchìT]BchUV]Bch¥W]Bch X]BchˆX]BchìY]BchU[]Bchî[]Bchp\]Bch½^]Bch`]Bch€`]Bcha]Bch·b]Bchd]Bchˆf]Bchöf]Bch™h]Bchùi]Bchˆj]Bch*k]Bch…l]Bchím]Bcho,]Bchæp]Bch*r]Bch©r]Bchs]BchÚt]Bch)v]Bch¹v]Bch4w]BchUx]Bch™y]Bchz]Bch|z]Bch |]Bchl}]Bchë}]Bchg~]BchÎ]Bch>]Bch§]Bch&‚]Bchªƒ]Bchÿ„]Bchh…]Bchì…]BchI‡]Bchšˆ]Bch‰]Bch†‰]Bch˜Ž]BchØ,]BchB]Bch’’]BchZ“,]Bch@”]Bchû•]Bchþ–,]Bch«—]BchÊ™]Bch|š]Bcháš]Bcha›]BchÁ]BchƒŸ,]BchÓ ]Bch)£]Bch–¤,]BchÛ¥]Bchä§]Bch€©,]Bchíª]Bchý¬]Bch/®]Bch–®]Bch¿¯]Bch ²]Bch´]Bch~´]Bchȵ]BchK¸]Bchë¹,]BchN»]Bchy½]Bch3¿,]BchöÀ]BchÄ]Bch¿Å,]Bch-Ç]Bch)É]BchàÊ,]BchšÌ]Bch}Î]BchÀÏ]Bch&Ð]BchÑ]BchéÒ]Bch[Ô]BchÁÔ]Bch¨Õ]Bchm×]BchÙ]BchxÙ]Bch`Ú]BchoÜ]Bch¸Þ]Bchß]Bch1à]BchŸâ]Bchñä,]Bch·æ]Bch.é]BchÈïò #.....'...#### # ###.....##### ]Bch4ðo #.+.....# ##### #.#.....# .# #.#.....# ]Bch›ð|###.#.....#### .#..............# ....###[.........##### ]Bch‚ò5................@....... ...)#####.###### ...# #.# #........ ...# #.# #...........# #.# #...........# #.# #........ J   endoplasm (asleep) ##### #.# #......?. #.# #.......J #.#]BchÍöi 66.2 (56.0)  An endoplasm comes into view.]Bch3÷]BchšüaJJ.]Bch¨ý,7.2 (57]BchÃ]Bchó^ _The endoplasm quivers.^BchQŸ ###.....#####  #.+.....# ### #.#.....# ...# #.#.....# #####.#.....#####..............# ..###[######............. ..)#####.######. ...# #.# #.^Bch;R‹# #.# #.# #.# #.# #.# #. #### #.# #......Jo   orc (asleep) #.# #..J   endoplasm#.# #.....o#.#^Bch$p‡  An orc comes into view. It is wielding a +0 short sword.^Bchür^Bché{¨J?oo.^Bch}9==8.2 (1.0) ^Bchˆ…^Bchkˆ% _The orc shouts!^Bch H#.+.....# ### #.#.....# ..# #.#.....# #####.#.....#####..............# .###[#######............)#####.####### #.# #.# #.# #.# #.# #.# #.# #.....J ^Bch] Ü### #.# #......? #.# #.....o..#.# #.......#.# #. ^BchÕ ^Bchz ^BchÎ# dJ.o.^Bch % /--9^Bch,+ ^Bchä- ^Bch‹ Ô## #.#.....# .# #.#.....# ^BchPŒ k#####.#.....#### .#..............# .###[########............. )#####.######## #.# #.## #.# #.## #.# #....J.....## #.# #..........# ^Bch׌ ¥## #.# #....o.?...# #.# #..........##.# #.##.# #.##.# #.# ^Bch°Ž ^Bch÷– <o.^Bchž— P=-70^Bch] ^Bch¡ 7 _You block the endoplasm's attack.^Bchø ^BchP ß o.  You barely miss the endoplasm. The endoplasm barely misses you.^Bch_ [2-1.7 (1.5^Bch‚ ^BchË I _You block the orc's attack. The endoplasm hits you.^Bch;› Ð  You hit the orc. The orc is poisoned.  The orc is severely wounded.You hit the endoplasm. The endoplasm is poisoned.^Bch³¥ Î .  orc (very poisoned)  You kill the endoplasm!^Bch)Ì 073.2^Bch~Ò ^BchµÕ : _The orc hits you but does no damage.^Bch2 5  You hit the orc.^Bch¥ D)^BchÁ/ ^3=94.7^Bchm4 ^Bch 7 G _You kill the orc!^Bch_y 4^BchK€ ^BchÉ‚ H _No target in view!^Bch—ý ^BchŒþ ^Bch^Bch† H _No target in view!^BchH·4^BchG¿^BchçÄH _No target in view!_Bch»_BchÒ_Bchi"_Bch!7H _No target in view!_Bchø°’ _No target in view!_BchGò_Bchó_Bchwù_Bch™ý@ _No target in view!_Bchûi_Bchk_BchÓq_Bch”u_BchÁ½_Bchu¿_BchnÄ_BchÅÇ_Bchfl_Bchùl_Bch6r_Bchbu_BchDö_Bch ÷_Bchü_Bch,ÿ_Bchp_BchÑp_BchÇx_Bch±|_Bchí_Bchuî_Bchkù_Bchý_BchýL_BchN_BchyZ_Bch^_Bchûï_Bch„ð_Bch°ô_BchA÷_Bch¾U_Bch]V_BchŠ__BchÓd_Bch‡_Bch7_Bch„"_Bch-&_BchZˆ_Bchÿˆ_BchƒŽ_Bch’’_Bch:Ñ_BchæÑ_Bch¬Ø_BchiÜ_Bch‹ëI_BchNð_BchFó_Bchÿó$ __BchÕù,_Bch¶ü,_Bchøþ_Bcho_Bch=,_Bch¸_BchéO=_Bchv _Bchvy _x - 2 scrolls labelled JORERA ZOXI (gained 1)_Bch@3_Bchµ_Bch_Bch³,_Bch# _Bchb#_Bch%_Bch¦%_Bch&_Bchá)_Bch±+_Bch?,_Bch;-_Bchq0_Bchþ1_Bcha2_Bchh3_BchÓ7_Bch:_Bch}:_BchÉ;_BchI?_BchA_BchwA_BchŸB_Bch©E_BchqG_BchÕG_BchÿH_BchëK_Bch%N_Bch·N_Bch¾O_BchvR_Bch-T,_BchŠU_Bch$X_Bch¹Y_BchZ_Bch[_Bch¿]_Bch;__Bchž__Bch‰`_BchÝb_BchTd_Bch·d_Bchže_Bchàg_Bchzi_BchÞi_BchÃj_Bchm_Bch@n_Bchªn_BchZo_BchŠq_Bchór_Bch[s_Bcht_Bchv_Bchxw_Bchów_BchÄx_Bch-{_BchF|_BchÁ|_Bch}_Bchv_Bchò€_BchY_Bch2‚_Bchn„_Bchõ…,_BchE‡_Bchö‰_BchÿŒ,_BchÓŽ_Bch‘_Bch-•,_Bchi—_Bchôš_BchÊž,_Bchh¡_Bch%¥_BchY­,_Bch‡°_Bch{´_Bch½_Bch‚½_Bch…À_Bch±Ä_BchÍ,_BchÑ_Bch-Õ_Bch_Ü,_Bchà_Bchìã_Bch¾é,_Bch=í_Bchüõ_Bch*þ,_Bchý_Bch©_BchQ ,_Bchû_BchK_Bch$,_BchÍ_BchF#_Bch-_Bchw-_Bch1_Bchñ5_Bch>,_Bch•B_Bch²G_BchëL,_BchQ_Bch6V_BchŽ[,_Bch˜__Bchµj_Bch¤p,_Bch‚u_Bchkz_Bch€,_Bch0„_BchŽˆ_BchRŒ,_BchÖ_Bchí“_BchÍ—,_Bchòš_Bch½ž_Bch®¤_Bch¥_BchB¨_Bch-¬_Bch°,_BchW´_Bchޏ_Bch´¼,_Bch‚À_BchëÄ_BchZÈ,_Bch•Ë_BchØÎ_BchØÑ,_Bch³Õ_BchÎÛ_Bch­á,_Bch_æ_Bchoì_Bch‹ò,_BchÕö_Bch‡ú_BchJþ,_Bch4 _Bch5 _BchË ,_Bch _Bch _Bchˆ ,_Bchö _Bch» 7 _You open the door._Bch  _BchŸ _BchÐ _BchÍ# @  There is an open door here._Bch;& _BchÑ&  __BchE( _BchŽ* _Bch³2 ú #.#############.#  #.#.. .. #.#........  #.#.# .. #.#.........  #.#.# # #< #.#.........  #.#.# #.##.##.#......... _Bch$3 5 #.#.# .....#.#.........  #.#.# ...#.#.........  #.#†# ######.#.#......... # ###'#.# .....$.@.'......... ..-729.7 (55.0)_Bchˆ3 p.....# #######+#+#......... ## ......# #...........############ ...[..# #.......PPP.PPPPPPPPP..# ......# #.......P.........P.P..## ......#+#.......PPPPP.PPP.P.P..#<_Bchî3 ü  ..........# ###.......P...P....##  ..........### #.PPPPPPP.PPP.P..##  ............# #.P..$..P.....P...._BchQ4 E _Bch¨8 ]-30.7 (56_Bch«< _BchÖ? 9 _Found a stone staircase leading up._Bchn% _Bchï% _BchV& _Bch-( _Bchµ) _Bch * _Bch¶. ,_BchT2 ; #.##.#_BchÅ2 ¢ #.#.. .. #.#.. #.#.# .. #.#.. #.#.# # #< #.#_Bch<3 ”.. #.#.# #.##.##.#.. #.#.# .....#.#......... #.#.# ...#.#........._Bch94 u #.#†#.#######.#.#.. ##'#.#.......@...'.. 1.7 (1.0) #.......#>#######+#+#.. #.......# #...##_Bch¬4 ×# #....[..# #.......PPP.PP.. #.......# #.......P.........P.P.. #.......#+#.......PPPPP.PPP.P.P.. #_Bch'5 ..# ###.......P...P.... #..### #.PPPPPPP.PPP.P.. #..# #.P..$..P.....P_BchÒ: _BchC; +2.7 (2_BchŸ> _BchOC J _Found a stone staircase leading down._BchµC +3.7 (3_Bch9G _Bch“I > _You now have 168 gold pieces (gained 6)._BchÓÉ _BchÛÊ _BchqË _BchÒÎ _BchÐÐ ,_BchøÖ ,_Bch…Ý ^#.#.#############_Bch%Þ @............#<# ############.# . ..##  ...## #<S##.##.#.# #.#.....#.#... _BchºÞ ^ #.#.# #.#.#...  #.#†#..#.#... #####'#.#...........'......... _BchOß “#.......#>#######+#+#......... #.......# #...........###########S   ball python (constriction, asleep)_BchÖå & _Bchnæ U4.7 (1  A ball python comes into view._Bchöç _Bchöî @.SS_BchŒï ,)_Bch!ð 4==5.7 (2_Bch÷ _Bchãú 5 _The ball python hisses angrily.`Bch&è  <#  ####.#  #.#.. ..##  #.#.# ...  #.#.# # #<.  #.#.# #.##.##  #.#.# #.#...S.#  #.#.# #.....@.#  #.#†#.#######.# .... >+#+#  [..#   `Bch»z  <#  ####.#  #.#.. ..##  #.#.# ...  #.#.# # #<.  #.#.# #.##.##  #.#.# #.#...S.#  #.#.# #.....@.#  #.#†#.#######.# .... >+#+# [..#   `BchßÄ4`Bch?Íx _A ball python is nearby!`BchOÚš  <#  ####.#  #.#.. ..##  #.#.# ...`BchîÚ÷  #.#.# # #<.  #.#.# #.##.##  #.#.# #.#...S.#  #.#.# #.....@.#  #.#†#.#######.# .... `BchoÛW>+#+#  [..#   `Bch¹tZ  <#  ####.#  #.#.. ..##  #.#.# ... `Bch}u’ #.#.# # #<.  #.#.# #.##.##  #.#.# #.#...S.#  #.#.# #.....@.# `Bch6v} #.#†#.#######.# .... >+#+# [..# `BchNx  `BchV}`Bch\~`Bch.„`BchŠˆb _A ball python is nearby!`Bch÷= `BchÊ>7 You hit the ball python.`BchßG$†`BchšHC`Bch i5-7.3 (1.6`Bcho`BchãsO _You kill the ball python!`Bch˜Ó `Bch\Ô 8-`BchhÙ `Bch›Ü H _No target in view!`Bch\>4`BchC`BchEH _No target in view!`Bch©ñ’ _No target in view!aBch›aBchq aBchs!aBch¯)aBch. aBch–/aBchO0:_No target in view!aBchµ²’ _No target in view!aBch‡6 _No target in view!aBchTaBchçTaBchaUaBch_VaBch XaBch?ZaBchÁ_: _aBchÍaaBch;caBchëcaBchãdaBchkfaBchögaBch¤haBch•iaBchýkaBchÝmaBchtaBchtuaBchðwaBch¦yaBch\zaBch”{aBch¤}aBch;aBch€aBchaBchWƒaBchü„aBchÙ…aBchÁ†aBch1ˆaBch‰aBchCŠaBch-‹aBchÔŒaBchPŽaBchaBchEaBch’aBchá“aBch¿”aBchï•aBchF™aBch¬šaBchk›aBch·œaBch·žaBch™ aBchd¡aBchy¢aBchR¦aBch~¨aBch^©aBchZ´aBch¦¹aBchX½aBch'ÀaBch7Å,aBchGÇaBch=ÎaBch†ØBaBch)åšaBch×ìH aBch¿_ There is a stone staircase leading down here. _ _You open the door.  There is an open door here. _aBch!aBch¹!aBch2#aBch\&aBch*(aBchÿ(aBchq*aBch -aBch/aBchß/aBchZ1aBch3aBchŒ>,aBchu?aBch×AaBchûB,aBch}DaBch*FaBchlHBaBcheN¹  #.......#>+#+#..   #.......#.#...........#   #....[..#.#.......PPP.P   #.......#.#.......P....   #.......#'#.......PPPPP   #...........#####......   #...........### #.PPPPP   #.............# #.P..$.   .#####.# # P.PPP-   #####+#.#####.###.P...P   #....P.P P   #######.####P.P..  #..## P.PPP  aBchõOu##..# #.#  ##.###.#  #...#.#  ###.#.#aBchõTŠ67.3 (30.0)'#.#.aBchÿX¥#.#.#.#.aBchSZc======8.3 (31aBch—baBchg= _As you open the door, it creaks loudly!aBch¢^aBch“_aBchábaBchLfaBchnBaBcho@  There is an open door here.aBchÇpaBch2q _aBch·raBch²uaBchœx,aBch|zaBch’€aBchÿ,aBch‚aBchr„aBchâ…,aBch˜†aBchtˆaBch²‰aBchsŠaBch‹aBch®ŒaBch$ŽaBch´ŽaBch?aBch¨aBch ’aBch’aBch)“aBch™”aBchï•aBch~–aBch —aBchÝ™aBch›,aBch›aBchaBch:ž,aBch¸žaBchèŸaBch˜ aBch+¡,aBchƒ¢aBchE£aBchè£aBch^¤aBch!¥aBch&¦aBchʦaBch9§aBchâ§aBch̨aBchq©aBchªaBch;«aBch:¬aBch[­aBch®aBchµ¯aBchɰaBchˆ±aBch²aBch³aBch<´aBchá´aBch„µaBch„¶aBch±·aBchn¸,aBchYºaBchU»aBch¼aBch†¼aBch³ÏaBchÐ,aBchÑaBch2Ó7 _You open the door.aBchŒÔ3aBch ÕaBch¤Ø@  There is an open door here.aBch?ÚaBchÈÚ _aBchvÝaBch ÞaBchÃß,aBchmàaBchmâaBch:ê0 #.# #...##.#.# #### #.# #...##...# #...... #.# #...###..###...... #.# #...# ##...... #.# #...####'##..###.. #.######...#........# # #......'...+........###.. ########...#.........##.# #@..#...†......#.#------ #............#...# aBch~ëÚ#....##...#####..# #....##...## ##. #....#.....# #...# #....#...... w   dart slug (asleep) #....#.....# #.... #.w..#.....# ...# #.....# #####aBchoóÕ92.3 (24ww------3.3 (25aBcheøaBchû\ _A dart slug comes into view.aBch¼éÐ #.#   #.# #...##...#  #.# #...# #.# #...#  #.# #...# #.######...#  #......'...+ aBchRê #...# #@..#...† #........ #....##.. #....#  #....#  aBchÆê‚#....#  #....#  #.w..#   aBch°‚9 #.#   #.# #...##...#  #.# #...# #.# #...#  #.# #...# #.######...#  #......'...+ #...# #@..#...†aBchM…‘ #........ #....##.. #....#  #....#  #....#  #....#  #.w..#   aBch‰4aBchiŒaBchÿŽ` _A dart slug is nearby!aBchœœ Õ #.#   #.# #...##...#  #.# #...# #.# #...#  #.# #...# #.######...#  #......'...+ aBchyž #...# #@..#...† #........ #....##.. #....#  #....#  #....#  #....#  #.w..#   aBchÄ: y #.#   #.# #...##...#  #.# #...# #.# #...#  #.# #...# #.######...#  #......'...+ aBchN= Q#...# #@..#...† #........ #....##.. #....#  #....#  #....#  #....#  #.w..#   aBch_F 4aBchMN aBchãS ` _A dart slug is nearby!bBch=ßR #.#   #.# #...##...#  #.# #...# #.# #...#  #.# #...# #.######...#  #......'...+ #...# #@..#...† #........ #....##.. #....# bBch}à  #....#  #....#  #....#  #.w..#   bBch÷zy #.#   #.# #...##...#  #.# #...# #.# #...#  #.# #...# #.######...#  #......'...+ bBch•{õ#...# #@..#...† #........ #....##.. #....#  #....#bBch|O  #....#  #....#  #.w..#  bBchn|  bBch4bBchå…bBchÚ7 ...# #.....#..##. ##.....###'##..###.######...#........# ......'...+########...#.........##.# #...#...................#..##...######...## ##........# #...#.bBch ’áw#.### _A dart slug is nearby!bBch&—?w.bBchä—84.3 (1.0) _bBchÇœbBchÈ¥2 #.#   #.# #...# #.# #...#  #.# #...# #...#  '...+ #...#.... #...#.... #@....... #....##.. #....# bBch)§¾ #....#  #....#  #.w..#  #....#  #....#   bBch>8 #.#   #.# #...# #.# #...#  #.# #...# #...#  '...+ bBchÃ>#...#.... #...#.... #@....... #....##.. #....#  #....#  bBchE?&#....#  #.w..#  #....# bBchÆ?m #....#  bBchD4bBchØHbBchL` _A dart slug is nearby!bBch{ Æ#..## ##....###'##..########...#........# .....'...+........#########...#.........##.# bBchâ •#...#...........#..##...######...## ##........# #...#.w.####bBchr bBch) >w.bBchl -5 _bBchä bBchB bBchZž ­ ##....###'##..########...#........# .....'...+........#########...#.........##.# #...#...........#..##...##### ##...bBchŸ ·.....# #...#w..####bBchA¢ bBchR¨ :w.bBchû¨ &6bBch® bBch± bBch+ B _A dart slug is nearby! _is nearby! __ You slash the dart slug! The dart slug is poisoned.  The dart slug is almost dead.bBchÐ1 F†dBch|??21==7.8 (1.5dBchZFdBchLM _You kill the dart slug!dBch;c4dBchéidBch9r| _No target in view!dBchudBchvz^ _No target in view!dBch÷zdBch ~dBch@ƒ^ _No target in view!dBchªƒdBchw†dBch Œ^ _No target in view!dBchuŒdBch•dBch4•| _No target in view!dBchS˜dBchXži _No target in view!dBchy¡dBchƦdBch4§dBchó©dBch`¯;dBchs²dBch··;dBch»dBch¿ÀdBchMÁdBchüÃdBch[ÉdBchÙÉdBch¨ÌdBchÒdBch“ÒdBchÁÕdBch„Û;dBchpÞdBchä;dBchïèdBch½î;dBch-òdBch^õ:dBchòõdBch+ødBch.þP _dBch’ÿd _ You see here a dart slug corpse.dBchÞdBchL _dBchÈdBch½dBch0,dBchÁdBchËdBchÍdBchL dBchÅ dBch dBch dBch„ dBchþ dBchidBch‘dBch dBch†dBchôdBch(dBch¤dBchdBch|dBchÈdBchEdBchÀdBchdBchºdBch6dBch¯dBchÄ@  There is an open door here.dBchëdBchk  _dBch!dBch¹"dBchè#dBchd$dBchã$dBchU&dBchÎ(,dBcha*dBchë+dBchü-,dBch?/dBchï0dBch2,dBch3dBch5dBchH6,dBch„7dBchš9dBch1;,dBchŸ<dBchJ?dBchfA,dBchGCdBch»EdBch+H,dBchSJdBch[MdBch7P,dBch¿RdBchþUdBchY,dBch7\dBchö_dBchGc,dBchXfdBchujdBchÌm,dBchÎpdBchatdBchÍw,dBcházdBch~dBch7‚,dBch—…dBchGŠ,dBch}dBch™N _You now have 183 gold pieces (gained 15).dBchkœ3dBchøždBch!£dBché¦,dBch•©dBchÁ­dBchý°,dBch׳dBch¬·dBchwº,dBchü¼dBchlÀdBch”Ã,dBchéÅdBchóÈdBch Ë,dBchðÌdBch›ÏdBchšÑ,dBchâÓdBchðÕdBchi×,dBch˜ØdBch.Þ.........### #.PPPPPPP.PPP.P..### ...........# #.P.....P.....P....> .....#####.# #.P.PPP.PPPPP.P... ##'#.#####.###.P...P...P.P.P##.#.#...........P.PPP.PPP.P.P##...#.#######.####P.P........)P.+...#.# #..###P.PPPPPPPPPPP##...#.# ##..###.## ##....#...#.###.###@# #.....'--830.8 (33.dBch Þ›0)  #.##...#.# #.....#...#.# ######.#.# #.....##.# #...##.#.# #####.....##.# #...##...# #.........####.# #...###..###.........#  dBch ß}#.# #...# ##.............##.# #...####'##..###.....##.######...#........# #.....#dBch$à9--dBchädBchÇè‡ _Key pressed, stopping explore.dBch+êdBch’ðÕ........0.0)......'.dBch9ñdBch÷dBchœûj _Key pressed, stopping explore.dBchüdBchýdBch¡JdBch’ j _Key pressed, stopping explore.dBch dBch*dBchS4dBchdBchzT _Key pressed, stopping explore.dBchÝ44dBch8dBchF:F _Unknown command.dBchS… 4dBchþŠ dBch³ H _No target in view!eBchñYeBch•ZeBchš[eBchàgeBch‰ieBch)j$ _eBchõoXeBch:qeBchˆseBchÿt,eBchveBchÅweBchy,eBchÇyeBch©{eBch¤|eBch}eBch¬}eBch‡eBchs€eBcheBcheBchƒeBchs„eBchâ„eBch”…eBchvˆ@  There is an open door here.eBch7ŠeBch©Š _eBch+‹eBchþŒeBchQŽ,eBch-eBch‘eBchÇ’,eBchä“eBchŠ•eBchð–eBch“™eBchOšeBchœeBchj,eBch<žeBch•ŸeBch,¡,eBchå¡eBch|£eBch®¤eBch¥eBchœ¥eBchì¦eBch¨eBch‚¨eBchî¨eBch]ªeBch‚«eBchî«eBch]¬eBchÁ­eBchß®eBchK¯eBch°eBch¡¿eBchµÀ,eBchÍÁeBch¦ÒÆeBchãÓ,eBch ÕeBchÙeBchyÚ,eBchÛeBch[ßeBchÌà,eBch6âeBchnåeBchíæeBch\çeBch4èeBchÆëeBch í,eBchQîeBchÿñeBchBóeBch¯óeBch.ôeBch÷eBchù,eBchQúeBchXýeBch§þeBchÿeBch\eBchËeBchg,eBchêeBch² eBchû ,eBcheBchþeBchZ,eBch€eBchòeBch,eBcha!eBch %eBch¾(,eBchX+eBch9/eBchB2,eBchç4eBch9eBchÁ;,eBch—>eBchÛAeBch»D,eBch,GeBchK@  There is an open door here.eBchôNeBch›O _eBch&ReBchÕVeBch%ZeBchÉZeBchˆ]eBch6beBch¬h,eBchøleBchxqeBchnu,eBchÌxeBchG}eBchK,eBchž„eBch°ˆeBch™ŒeBchKeBchÚeBch ”eBch˜eBch©˜eBchÒ›eBch+ eBch†£eBch=¤eBchý¦eBch°[  Items here: ( )) [ ÷.eBch2³eBchü³ _eBchñ¶eBchF¾  Things that are here:  a +0 dagger; a +0 chain mail; an orc skeletoneBch9ÁeBchòÁ _eBch+ÄeBchÇeBch Ê,eBchÌeBchoÏeBchRÒeBchêÒeBchÕeBchcÙ>  You see here a +0 dagger.eBchªÜeBchPÝ _eBch«ßeBch/ãeBch¶æeBchRçeBchÆéeBchõìeBch¨ïeBch<ðeBchFòeBchPûeBchÔý,eBch÷ÿeBch´eBcheBch·eBcheBch4 eBch eBch¶eBch¿eBchPeBch¯eBch[eBchZeBcheBchÅ,eBch eBchd"eBch $,eBchs&eBchß(eBchM+,eBch,eBch›-eBch/eBcht/eBch70eBch6eBchš7,eBchÒ8eBch§?eBchÛ@,eBchyAeBchOJeBch²K,eBchæLeBchÖNeBchBP,eBch%QeBchZSeBch’TeBchUeBchýUeBch†XeBch2Z,eBch\eBchƒ^eBch¯`,eBch·beBchZeeBchVg,eBchžjeBchymeBch p,eBch'reBchÍteBchLw,eBch zeBch|eBch eBch¡eBchšƒeBchL†eBch_‰eBch%ŠeBchÍ‹eBchŽeBch‘,eBch*“eBchu–eBch”™,eBch&œeBch+ŸeBchN¢,eBcha¥eBch®¨eBch„«,eBch¦­eBch°eBchƒ²,eBchÛ´eBch7·eBchÿº,eBchݼeBch-¿eBchrÁ,eBchmÃeBch9ÆeBchPÈ,eBchúÉeBchÌeBch$Î,eBchóÏeBch ÒeBchNÔ,eBchÖeBch‘ØeBch‘Ú,eBchÜeBchìÝeBchšß,eBchÒàeBchhã,eBchåeBch[ìN _You now have 197 gold pieces (gained 14).eBchmí3eBchwîeBchžïeBchâð,eBchÉñeBch‹òeBch}óeBchCô,eBch3õeBchöeBch¸ö,eBch øeBchýøeBch»ù,eBchÉúeBchXü,eBchúüeBchüýeBchEÿ,eBcheBcheBchi,eBcheBchPeBchÎ {#.#.# #.# .# #.#.###.## .#.#.# #.#......# ..#.#.#.#..~~~.##...<#.## .....~_~ ... eBch |#....~~~..#... ... #.........# #.# #)..#.....# #.# #...#...#.#  922.8 (92.0) ....#.#.#.# #. ##).###.#.######.# .# ##)))...#........#..# ...###############..# .................#..##### ............. ..............†.... .............eBchEeBchÞ,3.8 (93eBch eBchî9 _Found a stone staircase leading up.eBchåY3eBchºZeBch\eBch©bÜM#  #.# #..# eBchéd¿###.## ..#....# ..#.#.# #.#..~~~.##...<#.### .....~_~..........>....~~~..#... ........... #)..0.0) #...#...#. ....#.#.#.# #.# ##).###.#.######.# .#........... .eBchðrP_4.8 (1eBch•v7_eBchz; _Found a stone staircase leading down.eBch‹& eBchf' 3eBchw) eBchã* ,eBcho0 XeBch³1 eBchÁ3 eBchî5 ,eBch»7 eBchÑ: eBch6= ,eBchÍ> eBchNB ,eBch€C eBchG € _q - 2 scrolls labelled BIQISCH NANEAKA (gained 1)eBch¬H 3eBchÁI eBch“K eBch3M ,eBch^N eBchsP eBchÔQ ,eBchæR eBch–X eBch2Z ,eBch[ eBchI^ P  There is a stone staircase leading up here.eBchC` eBcha  _eBchûa eBchác eBch3e ,eBch1f eBchðg eBchei ,eBchyj eBchîk eBch$m eBch´m eBchJn eBch˜p eBch{q ,eBch%r eBch¨s eBch´t ,eBchZu eBchpv eBch™w ,eBch\x eBchYz eBch±{ eBch € ,eBch¹ eBch©‚ ,eBchtƒ eBchØ„ eBchÃ… eBchE† eBch½† eBch~ˆ eBch¦‰ ,eBch5Š eBch¾‹ eBchËŒ ,eBch“ eBchþŽ eBchÑ eBchT eBchÍ eBchƒ‘ eBchx’ eBch“ eBch€“ eBchu¦ eBch ¨ ,eBch«¨ eBch!° eBch’± ,eBchL² eBch,¸ eBch!¹ ,eBch๠eBchj¾ eBch¿ eBchcÀ eBchùÀ eBch*Å eBchkÆ eBch#Ç eBchºÇ eBchŒË eBchŠÌ eBchEÍ eBcháÍ eBchCÑ eBch;Ò eBch¦Ó ,eBch.Ö eBch†× ,eBch!Ø eBchzÛ eBch«Ü eBch1Ý ,eBch]à eBchŽá ,eBch â eBchûå eBch®ç ,eBché eBchÙì eBchÚî ,eBch“ð eBch ô eBchTö ,eBchø eBchtü eBch!ÿ ,eBchS eBch“ eBchÈ ,eBchÆ eBch eBch# eBch¨ eBch  eBch  eBch— ,eBch^ eBch| eBch” ,eBchV eBchß! eBchâ# ,eBch«% eBchb( eBch½* ,eBchÏ, eBchf3 ^  Items here: ( ))) [ ÷÷.eBchÖ5 eBcho6  _eBchr8 eBchs= &  eBchó= 5Things that are here:  a +0 flail; a +0 falchioneBch@ eBch¢@  _eBchƒB eBchÚF eBch€J ,eBchåL eBchýO eBchÉR eBchaS eBchV eBchÍZ eBchM^ eBchÑ^ eBchKa eBch¹f  eBchDg J There is an escape hatch in the floor here.eBch3k eBchÉk  _eBchšp eBch²u eBchj{ eBch| eBch8 eBch† eBch2‹ eBchÆ‹ eBch€ eBche” eBchMš ,eBch0Ÿ eBchP¤ eBch,« ,eBchN¯ eBchA´ eBchï¹ ,eBchh¾ eBch¤Ã eBch(É ,eBch~Ì eBchãÐ eBchUÕ ,eBchsÙ eBchÝÝ eBchšá ,eBchiå eBchøè eBchì ,eBchÜî eBchý eBchž ,eBch0 eBchV eBchz ,eBch> eBch eBchû$ eBchz% eBchŠ( eBch»9 eBchç= ,eBchA eBch¬\ .#.......P.........P.P..####...#. '#.......PPPPP.PPP.P.P..#<)....#. ...#####.......P...P....#####).## ...### #.PPPPPPP.PPP.P..#####))). .....# #.P.....P.....P....>...### ####.# #.P.PPP.PPPPP.P........... ####.###.P...P...P.P.P##......... .P.PPP.PPP.P.P##......... ####.####P.P....@...)P.+.........86.8 (62.0) eBch*] f #..###P.PPPPPPPPPPP##.........  ##..###.########....#.........  ##.###.# #.....'...^..... #...#.# #.....#.........  ######.#.# #.....#.........  #...##.#.# #####.....#.........  #...##...# ##eBch°] _#########  #...###..###eBch#^ eBch-f eBch8h E _Done exploring.eBch½u 3eBchØ{ eBchì§ °...P....P....>.........0.0) eBchÙ¨ eBch‚² eBchÈ´ E _Done exploring.fBch±·IfBch£Â4fBch†ÈfBchÝËE _Done exploring.fBchsÚ3fBch×ßfBchÆ4fBchCfBch E _Done exploring.fBchÔ—fBchÿ˜fBchlfBchœË4fBchúÏfBchŸÓE _Done exploring.gBchLgBchN£Where to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon gBch;ÐgBchåó[?25h[?0c.#.......P.........P.P..####...#. philipeq the Trooper '#.......PPPPP.PPP.P.P..#<)....#. Demonspawn **.... ...#####.......P...P....#####).## Health: 43/43 ======================== ...### #.PPPPPPP.PPP.P..#####))). Magic: 5/5======================== gBchÖæ.....# #.P.....P.....P....>...### AC: 5Str: 13 ####.# #.P.PPP.PPPPP.P........... EV: 8Int: 11 ####.###.P...P...P.P.P##......... SH: 7Dex: 15 .........P.PPP.PPP.P.P##......... XL:  5 Next: 21% Place: Dungeon:3 ####.####P.P....@...)P.+......... Noise: ---------  Time: 1986.8 (0.0)#..###P.PPPPPPPPPPP##......... k) +0 war axe (venom)##..###.########....#......... Nothing quivered##.###.# #.....'...^.....#...#.#gBchÀçå #.....#.........######.#.# #.....#.........#...##.#.# #####.....#.........#...##...# #.........###########...###..###.........# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 3, ? - help) hBcheÈ [?25l[?1chBch§á4hBchWâhBchæhBchõhBchÔùhBchŠÿE _hBchòhBchš hBch hBchä hBchçhBch!hBch¼hBchÏhBchE"hBch‡%hBch&hBch²(hBch¸-hBchØ1hBcha2hBch)5hBch?:hBchl>hBchü>hBch‘BhBchðHhBchzM,hBchQhBchÏVhBch[,hBch _hBch€dhBchÄh,hBchólhBch§rhBchòv,hBchòzhBch>hBch®…,hBch%ŠhBch hBchç“hBch[”hBchµ—hBchãœhBchf ,hBch=£hBch‰§hBchM«,hBch¦®hBch³hBch¢¶,hBch–ºhBchпhBchOÄ,hBchÈhBch1ÍhBch Ð,hBch¹ÓhBchì×hBchŽÛ,hBchPÞhBch±áhBchâä,hBchäæhBch÷î¶#.#.#.#.#.....#.#.........# # #.#.#.#.#..#<.#.#.........# # #.#.#.#.#.##.##.#.........# #.#.#.#.#...†.#.#.........# # hBchˆïÕ#.#.#.#.......#.#.........# .#†#.#######.#.#.........####### #'#.#...........'.......#>#######+#+#.........####### ....#.#.....############ # .[..#.#.......PPP.PPPPPPPPP..# # ....#.#.......P.........P.P..#### ....#'#.......PPPPP.PPP.P.P..#<) hBchðã........#####.......P...P....#### ........### #.PPPPPPP.PPP.P..####  ..........# #.P.....P.....P....>  ....#####.# #.P.PPP.PPPPP.P......  #'#.#####.###.P...P...P.P.P##.... hBchRøhBchâøG#..##.##...÷.#....#.#.#....'2005.8 (19.0)hBch^hBch_M======6.8 (20hBchêhBch( = _As you open the door, it creaks loudly!hBch2 hBch3 hBch›7 hBch«f hBchsg £0.0)..............hBch;o ,hBchAs  hBchõs ?_Done exploring.iBch+iBchKiBchiiBch¦aiBch;e,iBchN[[ _Done exploring.iBchë3iBch¢îiBch4iBchä!iBch%E _Done exploring.kBchô#kBchù$›Where to? (Tab - D:4, ? - help)  D - Dungeon mBchgmBch¯~ó[?25h[?0c#.#.#.#.#.....#.#.........# # philipeq the Trooper #.#.#.#.#..#<.#.#.........# # Demonspawn **.... #.#.#.#.#.##.##.#.........# # Health: 43/43 ======================== mBchu}#.#.#.#.#...÷.#.#.........# # Magic: 5/5======================== #.#.#.#.......#.#.........# # AC: 5Str: 13 #.#†#.#######.#.#.........####### EV: 8Int: 11 mBchs‚#'#.#...........'................ SH: 7Dex: 15 ....#>#######+#'#.........####### XL:  5 Next: 21% Place: Dungeon:3 ....#.#.........@.############ # Noise: ======---  Time: 2006.8 (0.0) .[..#.#.......PPP.PPPPPPPPP..# # k) +0 war axe (venom) ....#.#.......P.........P.P..#### Nothing quivered ....#'#.......PPPPP.PPP.P.P..#<). ........#####.......P...P....#### ........### #.PPPPPPP.PPP.P..####  ..........# #.P.....P.....P....>.  ....#####.# #.P.PPP.PPPPP.P...... mBch7ƒñ #'#.#####.###.P...P...P.P.P##....  _What level of the Dungeon? (default 3, ? - help) _As you open the door, it creaks loudly! _Done exploring. _Done exploring. _Done exploring.  What level of the Dungeon? (default 4, ? - help) mBchnŠ [?25l[?1cmBch÷¬ 44mBch˲ mBch!½ mBch¼¿ mBchrÀ / _mBch0È mBchýÉ @  There is an open door here.mBchhÌ mBchÍ  _mBchÏ mBchvÑ mBchVÓ ,mBchåÔ mBch¶Ö mBch Ø ,mBch¾Ù mBch Û mBch±Ü ,mBchÎÝ mBch—ß mBch(á ,mBchCâ mBch8ä mBch…å ,mBch—æ mBchåè mBch‰ê ,mBchì mBch î mBcháï ,mBchŽñ mBchÌó mBchÒõ ,mBch‰÷ mBch£ù mBchêû mBch•ü mBchªý mBchgY  There is a stone staircase leading down here.mBchâmBchmBchÑ$ _mBchænBchÝ4nBchÊnBchµ,nBch7nBch´¦  ####### ##.....+ #------19.6 (12.8) ##.....#nBch|  #.....# #.....+ #(....# #.....# #.....# ......# _You climb downwards.  Found 3 javelins.nBch7!=------nBch2&nBchÙ)a _There is a stone staircase leading up here.oBchè‚3oBchI„oBchV†oBchðˆoBch|Ž| _oBchÌoBchê‘7 _You open the door.oBchõ“3oBch\•oBch÷˜@  There is an open door here.oBch ›oBch› _oBchÜoBchRŸoBchD¡,oBch˜¢oBch™¤oBchx§oBch/¨oBchi©oBchv«oBch÷¬oBch®,oBchü¯oBch+³,oBchƒ´oBch¶oBch0¸,oBchv¹oBch™»oBch4¾oBch³¾oBchfÀoBch/ÃoBch=ÈoBch»ÉoBchøÊoBchEÒoBchÀÙÿ##.....'....##....<.#....###.....#....##.....#....##.....+....##(....#....#oBch^Û*#.....#....##+##.....#..............#@......................#.............................O.................~~~P........O   ogre (asleep).~~~PP~#####...~P~P~~P ...oBch«é™ 30.6 (11.0  An ogre comes into view. It is wielding a +0 giant club.oBch‡óm.OOoBchO5==1.6 (12oBch5UoBch„[& _The ogre shouts!oBchà÷i .'....#  #....<.#....#  oBch¢ø¦#....#  #....#  +....#  #(....#....#  #....##+#  oBch9ù¡#........  #@.......  ...............  #..............  oBchÆù¤...............  .O.............  ...~~~P........  .~~~PP~#####...  oBchUú?~P~P~~P ... oBch#4 .'....#  #....<.#....#  #....#  #....#  +....#  oBchí6#(....#....#  #....##+#  #........  #@.......  ...............  #..............  ............... oBch\.O............. ...~~~P........  .~~~PP~#####... ~P~P~~P ... oBch>–oBchË–oBch˜œoBchïŸ\ _An ogre is nearby!oBch3ði .'....#  #....<.#....#  oBch)ñ¡#....#  #....#  +....#  #(....#....#  #....##+# oBchïñ¡ #........  #@.......  ...............  #.............. oBchäò€ ...............  .O.............  ...~~~P........ oBch§óh .~~~PP~#####...  ~P~P~~P ... oBch¿Š Í .'....#  #....<.#....#  #....#  #....# oBch†‹ Ê +....#  #(....#....#  #....##+#  #........  oBchŒ #@.......  ...............  #..............  ............... .O.............oBchÜ # ...~~~P........  .~~~PP~#####... ~P~P~~P ... oBch “ oBchª“ oBch¬™ oBch‡ \ _An ogre is nearby!oBchã ­ .'....#  #....<.#....#  #....#  #....#  oBchÎã ß+....#  #(....#....#  #....##+#  #........  #@.......  ...............  oBch]ä È#..............  ...............  .O.............  ...~~~P........  .~~~PP~#####...  oBch5å ?~P~P~~P ... oBchÂ} Ò .'....#  #....<.#....#  #....#  #....#  oBch¤€ ô+....#  #(....#....#  #....##+#  #........  #@.......  ...............  #..............  ............... .O............. ...~~~P........  .~~~PP~#####... ~P~P~~P ... oBch… oBch1† oBchCŽ oBchw” \ _An ogre is nearby!qBch ª· #######.#.....'.....<.#.#qBchÕªe.#......+.(....#....# ....##+##......#......#....qBchV«6.....O........~~~P......~~~PP~#####~P~P~~P ...qBchKµqBch¶8--2.0) qBch¼¶ _qBchQ¾qBch]ÂqBchw™2M ########.....'....<##.....+( qBchršÌ##+###....................~~~~PP~#####...qBch¸¡qBchd¢A--3qBchˆ¦qBchm©qBchAp <M♣ ########.....'....<##.....+(qBchq ¹ ##+##......#.........~~P........qBch.w qBch_x &4qBchÊ~ qBchh‚ qBch* üM♣♣ ########.....'....<#qBchA ü#.....+( ##+##.....#..................qBcha qBch< &5qBchñ qBchÄ qBchb«5M♣♣♣ ♣♣ ########.....'....<##qBch\¬ä.....+( #.....#....##+#..........qBch~®qBchÀ³¤O   ogreOqBchT´&6qBchã¸qBch¼rBchaZ¥♣♣ ♣♣♣ ♣♣rBchÙ[I ########.....'....<##.....+(##+##..rBchÚ]k#........O.#rBchŠ`rBchøi`O.7rBchprBchCtrBch¡;♣♣ ♣♣♣ ♣♣ ########.....'....<rBchÒ¡2##.....+(##+##......#O.......rBchW£rBchç¨<O.rBch¥©&8rBch¶®rBchF²rBchU Ä♣♣ ♣♣♣ ♣♣ ########.....'....<.##....#.....#rBch_ *#.....+#( #....##+##O.....#rBch  rBchc% bO.9rBch™- rBchŽ2 rBch9ž  #♣♣ #.♣♣♣ #...♣♣ #....♣ #....# #....# ##.....@....# #....<.#....#rBch Ÿ 4 ##.....#....# #.....#....# #.....+....# #(....#....# #.....#O...##+# #.....#........  ......#.rBchä¡ rBchœ¨ ?O.rBch7© '40rBchÖ® rBchv³   An ogre comes into view. It is wielding a +0 giant club. _The ogre shouts! _An ogre is nearby! __There is an open door here.sBch(þ“ #♣♣ #.♣♣♣ #...♣♣ #....♣ #....# #....#sBchËþ ##....@'....# #....<.#....# ##.....#....# #.....#....# #.....+....# #(....#O...# #.....#....##+# #.....#........ sBchKÿS ......#.sBchh%'sBchû sBchî &1sBchÅsBch 6 _Something unseen opens the door.sBch›xsBchÞy/ #♣♣sBch­z3 #.♣♣♣sBch«|# #...♣♣ #....♣ #....# #....# ##...@.'....# #....<.#....#sBch°}€ ##.....#....#sBch“~U #.....#...sBch„.#sBchK€U #.....'....#sBchi #(....#O...#sBchÿgO   ogresBch*ƒH #.....#sBchB„0....##+#sBch=…K #.....#sBch,†-....... sBch‡sBchü‡- ......#sBchèˆ.sBch‰sBchîŒsBch–sBch‡˜E....#sBch‡šsBch‘›2sBch,¢sBch§sBcháºsBchr¼% sBchä½#♣♣sBchϾ.♣♣♣sBchÀ..♣♣sBchKÁ,..♣sBch[Â+...#sBch³Ã&#######..sBchSÄ/##.....'sBchóÄi#....@.#....#sBchŽÅH#.....#....#sBchÆ sBchÄÆ..#sBch_Ç.sBchðÇ .sBchŽÈ=......#....sBch!É ...............sBch¬ÉsBchÅÌsBchÙÔsBchÍÕOsBchÖ\O   ogresBchg×sBchߨsBch‡Ù3sBchúßsBch¯ä sBch1åsBchŸåS_There is a stone staircase leading up here.tBch 4tBch7UtBch_tBchÉatBch’r‚O'4 _tBch}[l#.#..........##.#.....#.#.#.#.#.....#.#.....#.#.#.#.#..#<.#.#.....#.#.#.#.#.##.##.#.....#.#.#.#.#...÷.#.#.....#.#.#.#.......#.#.....#.#†#.#######.#.#.....#####'#.#...........'.....3#.......#@#######+#'#.....#.......#.#...........####tBchò\ê#....[..#.#.......PPP.PPPP#.......#.#.......P.......#.......#'#.......PPPPP.PP#...........#####.......P.#...........### #.PPPPPPP. #.............# #.P.....P. #.......#####.# #.P.PPP.PP tBchŽ]tBchctBchà½-6.1 (2.5tBchíÂtBchªÆ} _You climb upwards. _There is a stone staircase leading down here.vBch™èvBchévBchÎïvBchBôvBch¤° vBch± vBcho² vBchº vBchÒ» vBchêÁ | _vBchX vBchzÄ vBchÆ ,vBch!Ç vBch%É vBchèÊ ,vBchüË vBch:Ï @  There is an open door here.vBch7Ñ vBchÐÑ  _vBchãÒ vBch“Õ vBch^× ,vBchÙ vBchPÛ vBch–Ý ,vBch,ß vBchdá vBchÿã ,vBch&å vBchüæ vBchhé ,vBch½ê vBch(í vBch|ñ ,vBchó vBchöõ vBchÈú ,vBchùü vBch> vBch* ,vBchs vBchŽ vBchî ,vBch‚ vBch vBch ,vBchå vBchi$ Q#.#.#.#.......#.#...#  #.#†#.#######.#.#.........###### ##'#.#...........'.......... .....#>#######+#'#.........###### .....#.#...........############ ..[..#.#.......PPP.PPPPPPPPP..# .....#.#.......P.........P.P..### vBchÄ% „.....#'#.......PPPPP.PPP.P.P..#<) .........#####..@....P...P....###60.1 (14.0) .........### #.PPPPPPP.PPP.P.. ...........# #.P.....P.....P....> .....#####.# #.P.PPP.PPPPP.P ##'#.#####.###.P...P...P.P.P##...#.#....P.PPP.PPP.P.P##..#.#######.####P.P........)P.+..#.# #..###P.PPPPPPPPPPP##..#.# ##..###.########....#...vBch%& vBch6/ vBch2 yBchÌ yBchÔ yBch yBch yBch· yBch˜ yBchV" yBchX& yBch,, ,yBchð. yBch 3 yBch7 ,yBch: yBchg= yBchð? ,yBchB yBchóD yBch¸G ,yBch–I yBchŠL yBchÍN ,yBchP yBchÏR yBchwT ,yBchÖU yBchÛW yBch?Y ,yBchÕZ yBch€\ yBchn] yBchÙ] yBcho^ yBch»_ yBch¡` yBcha yBchga yBch…b yBchxc yBchÞc yBchNd yBchXe yBchÅf yBch/g yBch™g yBch±h yBchj ,yBch°k ,yBch±l yBchm yBchtm yBch…n yBchto yBchÒo yBch4p yBch}q yBchºr yBchs yBch§s yBchu yBch%w ,yBchx yBchz yBch²{ ,yBchæ| yBchp~ yBchæ ,yBch yBch‡ ‰...........# #.P.....P.....P....> .....#####.# #.P.PPP.PPPPP.P.....####.###.P...P...P.P.P##  #.#...........P.PPP.PPP.P.P##...  #.#######.####P.P........)P.+... yBchˆ e #.# #..###P.PPPPPPPPPPP##...  #.# ##..###.########....#...  #.# ##.###.# #.....'...  #.# #...#@# #.....#...79.1 (19  #.# ######.#.# #.....#...  #.# #...##.#.# #####.....#...  #.# #...##...# #.........####  #.# #...###..###.........# #...# ##.............#  #...####'##..###.....# #####...#........# #.....# .....'...+........###.....####yBch·ˆ yBch6 yBchB zBch§F 3zBch÷G zBchN zBchƒT „zBch)U zBchúV zBch'X ,zBchÐX zBch¯Z zBch[ zBchä[ zBchv\ zBch.^ zBch` BzBch•a zBchµb zBch8c zBch«c zBchxf @  There is an open door here.zBchàg 5 _zBchi zBchXj zBch–k ,zBch¹l zBch n zBchCo ,zBch¼o zBch®q zBchfr zBchKs zBch®s zBchäx ¿ #...##.#.# #####.....#.......  #...##...# #.........########  #...###..###.........#  #...# ##.............#  #...####'##..###.....# #####...#........# #.....# ....'...+........###.....##### #####...#.........##.####....#  #...#.......@..#.# #....####80  zBchÔy ¸ #............#...# # #....##...#####..####......## #....##...## ##........ #†...#.....# #...####...)#### #....#.....# #....##  #....#.....# #.....>  #....#.....# #...##.#  #....#.....# ######.#zBch>z zBch¯} zBch!€ {Bch_¿ {BchÀ {Bch‚À {BchuÈ {BchbÏ š{BchÐ {BchfÑ ,{BchJÒ {BchºÓ {Bch=Õ ,{BchéÖ {BchX× {BchuØ {BchüØ {BchvÙ {BchnÛ {Bch“Ü {BchúÜ {Bch›Ý {Bchß {Bch^à {BchÅà {Bchtá {Bchòâ {Bchmä {BchÖä {Bch†å {Bch ì e.+........###.....##### #.# .#.........##.####....# #.#.... .#..........#.# #....#####.#.... ..........#...# #....#.......... ..##...#####..####......###[..... ..##...## ##.....................#.....# #...####...)#####.##### ..#.....# #....##.....# #.# {Bch í W..#.....# #.....@.....# #.# 97.1 (8.0) ..#.....# #...##.#....# #.# ..#.....# ######.#....# #.# ..#.....# #.###### #.# ..#.....# #.# #.# ###.....# #.# #.##.....# #.# #.######## #.# #.# #.# #.#{Bch’í {BchJò {Bch#õ c _There is a stone staircase leading down here.†Bch0-†Bchç:;‡BchóÔ‡Bch Õ‡BchÛ‡Bch[à‡BchµèH8.1 (1 _‡BchØÌÕ   #..   ##..   #...   #...   ‡BchbÏF#... #   #.. .##..   ##+##..##......  4 #........   #......##+###..   #..##..   # ##+                ‡BchÃЇBch®Õ‡Bch—. +9 (1.8‡BchE2 ‡Bchû6 Ñdown here. _There is an open door here.n open door stone staircase leading down here. _You climb downwards. _upˆBchx—3ˆBch;·ˆBch ¹ˆBch»ˆBch À| _ˆBchÂ,ˆBchtÃ,ˆBch£ÄˆBch¹ÅˆBchÃÆ,ˆBch¤ÇˆBch1ɈBchŠÊ,ˆBch™ËˆBchÆÌˆBch€Î,ˆBch ψBchvшBch~Ò,ˆBchaÓˆBchúÔˆBch‘Ö,ˆBch?׈BchíØˆBchoÚˆBch$ÛˆBchÛÛˆBch>݈BchøÞˆBch†ßˆBch@àˆBch^áˆBch‰ã,ˆBchPäˆBch`öˆBch#ùˆBchCúˆBch»ûˆBchÕýˆBchÕÿˆBchÛˆBchˆBchˆBch ˆBchýˆBch€ˆBch ˆBchÀ ˆBch‹ˆBchˈBchÓˆBch ˆBchˆBchIˆBch.ˆBch¿ˆBchªˆBchˆBchÔˆBch"ˆBch#ˆBchr$ˆBchí&ˆBchº+ˆBch§,ˆBchÉ-ˆBch0ˆBchÕ2ˆBchÕ3ˆBchM5ˆBch˜7ˆBchŠ9ˆBch=>ˆBchF?ˆBchÿ@ˆBchfC,ˆBchÁDˆBch³FˆBchIˆBchòIˆBchÿJˆBchµLˆBchõOˆBchŒSˆBchãSˆBch%XˆBch#Z,ˆBche\,ˆBchð^BˆBch›aBˆBch¸uˆBch1wˆBchpyˆBchÜyˆBch~zˆBch¹|ˆBch,~ˆBch¬~ˆBch@ˆBchΈBchµƒˆBch:„ˆBchÍ„ˆBch¥‡7 _You open the door.ˆBch׉ˆBchTŠˆBch¹ŠˆBchAŽ@  There is an open door here.ˆBch¥ˆBch‘ _ˆBch·‘ˆBchQ”ˆBchj–,ˆBch"—ˆBchŽ˜ˆBch5š,ˆBch!›ˆBch·œˆBch¹ž,ˆBchŠŸˆBch¡ˆBche£,ˆBch¤ˆBchÆ¥ˆBch(§,ˆBch¸§ˆBchð¨ˆBchdªˆBchèª,ˆBchù«ˆBch‹­,ˆBch ®ˆBch ¯ˆBch|°ˆBch±,ˆBch7µ‰#............#  ##..##..###..#  #..###'######  ....#........#  ˆBchºµ“.....#........#  ......#######^.#  ..#### #..#   ˆBch·O#..#   +@.#   #..#   ####         ˆBch`»#####.r..#.....ˆBchÞ»ö#.....'138.9 (40.0)#.....#####r   quokka (asleep)ˆBchL¼.ˆBch!ÀL  As you open the door, it creaks loudly!ˆBch¼Äƒ.rrˆBchÅM======9.9 (41ˆBch9ȈBch<ËY _A quokka comes into view.ˆBch™o #......  .  '######  ˆBch9šb......#  .....#  #######^.#  #.... #..#  ˆBchËš¡#..r..#..#  #.....'@.#  #.....#..#  ##### #### ˆBchX›8ˆBchÕ›ˆBchq/ì #......  .  '######  ˆBchB0?......#  .....#  #######^.# ˆBchê0> #.... #..#  #..r..#..#  ˆBch’1ò#.....'@.#  #.....#..#  ˆBch;2w##### #### ˆBchÓ2ˆBch|6ˆBch{7ˆBchu;ˆBch@] _A quokka is nearby!ˆBchŦU #......  .  ˆBchV§ï'######  ......#  .....#  #######^.#  #.... #..#  #..r..#..#  #.....'@.#  ˆBch|¨|#.....#..#  ##### #### ˆBch]: ­ #......  .  '######  ......#  .....# ˆBch@; ® #######^.#  #.... #..#  #..r..#..#  #.....'@.#  #.....#..#  ˆBch×; ‹##### #### ˆBch¡@ 4ˆBch÷D ˆBchGJ ] _A quokka is nearby!ˆBchŽ– ÿ #......#  ##..##..###..#  #..###'######  ....#........#  .....#........#  ......#######^.# ˆBch— n ..#####.....#..#  #..r..#..#  #.....@..#  #.....#..#  ##########   ˆBch—     ˆBchœ™ ˆBch“Ÿ W.rˆBchr¡ Z------40.9 (1.0) _ˆBchS§ ˆBch3¬ Q _There is an open door here.‰BchŽ4÷ #.#  ##..##..###..#  #..###'######  ....#........# ‰Bch5 .....#........#  ......#######^.#  ..#####.....#..#  #.....#..#  #...r@'..#  #.....#..#  ##########  ‰Bch”6$     ‰Bchñ:‰Bchc@S=-----1‰BchßB‰BcheE> _The quokka bites you but does no damage.‰Bché³B (poisoned)‰Bch´RYou hit the quokka but do no damage. The quokka is poisoned.‰BchHµ-3.5 (1.6‰Bch¢º‰Bch ¿s _You block the quokka's attack. The quokka closely misses you.‰Bch‰-v  You barely miss the quokka. The quokka bites you.‰Bchn.61--‰BchØ.&5.0 (1.5‰BchË2‰Bch 74 _You block the quokka's attack.‰Bch2Ç:  You slash the quokka!‰BchçËe.‰Bchî(6.5‰Bchªñ‰Bch¤õJ _You kill the quokka!‰Bch…7‰Bch8‰BchY;‰Bch­?H _No target in view!‰Bch~©4‰Bch'­‰Bch°H _No target in view!‰Bchµ0‰Bch51‰Bch±4‰BchÜ8 ‰Bchˆ9:_No target in view!‰Bch3¸‰Bchò¸‰Bcht¼‰BchÁH _No target in view!‰Bchò4 ‰Bchg5 ‰Bch88 ‰Bchq; H _No target in view!‰BchÚ• 4‰Bchš ‰BchŸ C _No target in view!‰Bch”= 4‰BchxA ‰Bch[E ‰BchnŠ 4‰BchCŽ ‰Bch[’ ‰BchÜ 4‰BchO ‰Bchò ‰Bchïk ‰Bch~l ‰Bch ########## ......‰BchåÙ ‰Bch:Ú F-8.5 (22‰BchÝ ‰Bchèß ; _Found a stone staircase leading down.‰Bch±U‰Bch$V‰Bch»V‰BchY‰Bchp`X‰Bch¸b‰BchBc‰Bch?d‰BchNf‰Bchi,‰Bchwj‰Bchim‰Bchèp‰BchTq‰Bchìs‰Bch/z‰BchŒ},‰Bch͉Bch‚‰Bch„,‰BchP…‰Bchò†‰BchÔˆ,‰Bchlj‰Bch\‹‰Bch±¬ù'....# .. +.....#........# #....# ..# ###.....#........# #....##+##..ß #ß......#######^.# #............#+#...#####.....#..# #.................## #..#.........#......# #.....'..#....... #......# #.....#..#....... #.....># ####....... #....@.# P........ ######## ~#####... P ... 77.5 (9.0)8.5 (10.0)  _y - a scroll labelled BIHALL IMIGUŠBchÁ°ŠBch…±ŠBch<²ŠBch›µŠBch¿XŠBch8ÀŠBchöÀŠBch‘ÁŠBchÛÊBch#ÆŠBchÉÈŠBch€ÉŠBchèÊŠBch8ΊBch?cŠBchÌn¼.<.#....#  #...#.. ...#....#.. ß..##..##..## ..O#....#..## #.##..###'## ...'....# .... +.....#...... ...#....# ...## ###.....#......#....##+##..ß #ß......#######............#+#...#####...#.....O...........## #..........#.@....# #.....'81.5 (3.0) .... #......# #.....# ............ #.....># ####### ............ #......# ~~~P........ ######## ~PP~#####...O   ogre (wandering) P~~P ...ŠBch=rŠBchˆv\ _An ogre is nearby!ŠBch¿>6< .. ..## #.## .... +... ...## ###...#+##..ß #ß...........#+#...#...........## #.@....#  #......#  #.....>#  #......# ŠBchë?h ########  ...ŠBchhÙ< .. ..## #.## .... +... ...## ###...#+##..ß #ß...........#+#...#...........## #.@....# ŠBchŠÚë #......#  #.....>#  #......# ########  ŠBch§âŠBch{ãŠBch ëŠBch®ï\ _An ogre is nearby!ŠBchêSâ.<.#....# #...#.#....#.. #. ß..##..##...O#....#..##. #.##..###'.'....# .... +.....#.#....# ...### ###.....#.#....##+##..ß# #ß.......#.#+#...#####......#.....O.## #......#@.....# #...... #......# #.....ŠBchùU–. #.....># . #......# .~~~P. #~PP~#####... ~P~~P ...ŠBch¬ZŠBchº^k.OOŠBch__4==2.5 (1ŠBchycŠBchúe& _The ogre shouts!‹Bch1]...'....#.....#<.#....#. .. #...#..........#....#.. #. ß..##..##..O#....#..##. #.##..###'#‹Bch%&.'....# .... +.....# (....#....# ...### ###.....#.....#....##+##..ß# #ß......#####.#......#+#...#####‹BchÈ…#......O....## #.......#......# #.......#......# #....‹Bchi’.......#.....># ##### O...............#......# ..~~~P..........########~~PP~#####..... ‹BchTP~P~~P #.....‹BchM‹BchÒ'A.O‹Bchr(/--3‹Bch¶0‹Bch-6ŒBchü°£#.....'....# .....#.<.#....#. ... #...# ŒBch§³æ#.....#....#.. #.. ß..##..##.. #....O#....#..##.# #.##..###' #.....'....# ....+ +.....# #(....#....# ...### ###.....# #.....#....##+##..ß# #ß...... #.....#.#+#...#####.#.O.## #.#......# # #.#......# #.#.....># .O.#......#.~~~P.######## .~~~PP~ŒBchC´†#...... ~P~P~~P #......ŒBchN·ŒBchÌÀ:.OŒBchœÁA--4ŒBch+ÈŒBch_ÌŒBchð Z  You hit the ogre.  The ogre is lightly wounded.ŒBch¡ 5=6.0 (1.5ŒBchäŒBche2 _You block the ogre's attack.ŒBchÕ6  5(ally target)5   shadow imp (summoned)  The ogre is lightly wounded. _ŒBch®7 ‰You block the ogre's attack.  The ogre hits you with a +0 giant club!!  Ouch! That really hurt!ŒBch68 y15----------------====7.5ŒBchX> ŒBchÆB 1 _A demonic guardian appears!Bcha3Bch#4Bch»:Bch[^ _You are too injured to fight recklessly!Bchf-BchX.BchH4Bch;^ _You are too injured to fight recklessly!ŽBchxáR.....'....# .....#.<.#....#. ... #...#. .....#....#.. #.. ß..##..##..# ....O#....#..##.# #.##..###'# .....'....# ....+ +.....#. (....#....# ...### ###.....#. .....#....##+##..ß# #ß......# .....#.5.#+#...#####.#.O.## #.#......# #. .#......# #.#.....># # O.#......#~~~P.######## ~~~PP~#####...... P~P~~P #......ŽBchÙç¢.O _You are too injured to fight recklessly! ŽBché_You are too injured to fight recklessly!attacks as it pursues you!  You die...ŽBch1›a-7------------------------ŽBchˆ²/  --more--—Bch$°—BchjÇ¿Inventory: 25/52 slots Hand Weapons (go to first with ))  k - a +0 war axe of venom (weapon)a - a +0 hand axe Armour (go to first with [)  p - a +0 ring mail (worn) —BchÈq s - a +0 kite shield (worn)b - a +0 robe  d - an orb of light Jewellery (go to first with "=)j - an amulet of faith Wands (go to first with /)o - a wand of flame (24) Scrolls (go to first with ?)f - a scroll of amnesia {unknown}  i - 2 scrolls of fog {unknown} —Bch‹È“ m - 3 scrolls of immolation {unknown}n - 3 scrolls of identify {unknown}  q - 2 scrolls of teleportation {unknown}  r - a scroll of fear {unknown}  u - a scroll of vulnerability {unknown}  w - a scroll of poison {unknown}x - 2 scrolls of enchant weapon {unknown} —BchÉÜ[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]˜BchãÚ 8˜Bchñ ˜Bch¢ô >Goodbye, philipeq.165 philipeq the Trooper (level 5, -7/43 HPs)Began as a Demonspawn Monk on July 1, 2025.Mangled by an ogre... wielding a +0 giant club(23 damage)... on level 4 of the Dungeon.The game lasted 00:03:07 (2143 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb˜Bchrõ Ä5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb™Bch8‹™Bch“–™Bch¬? [?25h[?0c [?1051l[?1052l[?1060l[?1061l