hE  Player: raetorn Game: DCSS 0.32 Server: clan Filename: 2025-04-24.05:48:25.ttyrec Time: (1745473705) Thu Apr 24 07:48:25 2025  h# [?1051l[?1052l[?1060l[?1061h hV)0[?7h[?25l[?1c h h hzWelcome, raetorn. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinni  v - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire Elementalist hP! hܹ h raetorn the ApothecaryDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FoxfireFly  h#+###.###..###...###....####......######.....@.....+##......#######....####...###..###.##+#Welcome, raetorn the Djinni Fire Elementalist.Are you destined to find the wondrous Orb of Zot, or to die trying? hPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon. h:  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.1   0.6  +11          b - Unarmed Combat   0.0   1.0   0   g + Conjurations 3.1   0.6  +11     h + Hexes3.1   0.6  +11     i + Summonings3.1   0.6  +11  c - Armour   0.0   1.0   h> 0   j + Necromancy3.1   0.6  +11 d + Dodging2.1   2.5  +1   k + Translocations 3.1   0.6  +11 e + Stealth1.5   2.4  -1   l + Alchemy3.1   0.6  +11     m + Fire Magic3.1   0.6  +11     n + Ice Magic3.1   0.6  +11     o + Air Magic3.1   0.6  +11     p + Earth Magic3.1  [40 h7Zm 0.6  +11                                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h a + Fighting 0.0 f - Spellcasting   3.1 g - Conjurations   3.1 h - Hexes   3.1 h i - Summonings   3.1 j - Necromancy   3.1 d - Dodging   2.1 k - Translocations   3.1 e - Stealth   1.5 l - Alchemy   3.1 m - Fire Magic   3.1 n - Ice Magic   3.1 o - Air Magic   3.1 p - Earth Magic   3.1 hS a f + Spellcasting 3.1 g + Conjurations 3.1 h + Hexes 3.1 i + Summonings 3.1 j + Necromancy 3.1 k + Translocations 3.1 l + Alchemy 3.1 m + Fire Magic 3.1 n + Ice Magic 3.1 o + Air Magic 3.1 h ! p + Earth Magic 3.1 h f * Spellcasting   3.1 g * Conjurations   3.1 h * Hexes   3.1 i * Summonings   3.1 j * Necromancy   3.1 k * Translocations   3.1 l * Alchemy   3.1 m * Fire Magic   3.1 n * Ice Magic   3.1 o * Air Magic   3.1 p * Earth Magic   3.1 h  h  h craetorn the ApothecaryDjinni#+#Health: 15/15 ========================##.#AC: 2Str: 7##..#EV: 11Int: 16##...#SH: 0Dex: 13##....##XL:  1 Next:  0% Place: Dungeon:1##......#####Noise: ---------  Time: 0.0 (0.0)#.....@.....+-) Nothing wielded##......#####Cast: Foxfire##....##Fly  h1 ##...###..###.##+#Welcome, raetorn the Djinni Fire Elementalist.Are you destined to find the wondrous Orb of Zot, or to die trying?Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave. hؿ  hQ  h  hm  h  h=  h  h  h  h _ hm  hp , h  h  h+ , h  h  hR  h  h  h  h , h  h F _You reach down and open the door. h> 4 h  h @  There is an open door here. h  h _ h  h_  h8 , h'  hG  hn  h  h  h" ##..#..#.....##.....##.....#.... ... #######.### ..........# #######'#@#  ##.#.# ##..#.#  h{# 1##...#..##....##.##......######.....<.....+##......#######....## h& /10.0 (10.0) hr' ,1.0 (11 h *  hd, c _b - a scroll labelled COASUI ITUCWE h# h%4 h. h5X h7 hT9 h9 h< h1> hs@, hMB hNE hM#.... #... #######.### ..........# #######'#.# ##.#.# ##..#.## . ##...#..####...)6.0 (5.0)....##.@...!...##......######.##.#.....<.....+##......#######....### h:N ##..# ##.# #+# hR hR+7.0 (6 hiV hX& _Found a war axe. h,J h h , h h#B hV hLi#.... #... #.########.### #.# ###....# #.# ...########'#.# #.##...####.#.# #........##..#.## #.......##...#..####...)....##....##.....@...# ##......######.##...# #.....<.....+..# ####......######.###....## ..###...# .####..# .##.# #.  hQ+21.0 (4 h+2.0 (5 h h Q _c - a puce potion hE 4 hH  hL  h%U X hSa #.... #... #.# ######.### #.# #### .# #.# ...# ######'#.# #.##...### ##.#.# #..## ha ##..#.## #..[##...#..####...)....# 3.0 (1  ##....##.......@.#  hb ##......######.##...# #.....<.....+..# #### ##......######.#  ##....## ..###...# .####..# #.##.# #.  hc  hl  hzm +4.0 (2 hq  hs # _Found a robe. ho* h+ h, h. h2 h4 h ; h= hF@ hC h D h7F hI hL hM hhO h6R hT hU hW h2Z h] h] h_ hBb he he hAh hk hsw hy6.....#  h{5.....  h6|..... h}8 #.#  h}o.### #.######  h~....# #.##...#  hU#'#.# #.##...###  hQ#.#.# #........####.#. h% 30.0 (6  h-..#.##  h..@.[..... ..#..####...)....###.[## ..##.........#.### ...######.##... .<.....+..##### ...######.# ..## ..#  hST..# .##  h&;..# #. h h? h h$1.0 (7 h hW( _Found a ring mail. h4 h0 he hB h h#    #.# ## #.###### # #.##...# .# #.##...###  #..####.#.## #.## #.........@......l #..####...)....###.[## ##.. h#.### .#######.##...# #....+..############.# l   frilled lizard (asleep)  h*2.0 (1 h+3.0 (2 hl h _A frilled lizard comes into view. _You see here a +0 robe. h _A frilled lizard is nearby! hh  Cast which spell? (? or * to list)  h~v@v....l.llly t h}arget) hbb4--=4.0 (1 h h!/ _You conjure some foxfire! he  h :...#raetorn the Apothecary ...Djinni ..Health: 14/15 ======================-- . #.#AC: 2Str: 7 ### #.######EV: 11Int: 16 ..# #.##...#SH: 0Dex: 13 #.# #.##...###XL:  1 Next:  0% Place: Dungeon:1 #.# #........####.#.##Noise: =--------  Time: 34.0 (0.0) #.## #........v@v....l.-) Nothing wielded #..####...)....###.[####Cast: Foxfire  hJ ##.........#.### .#Fly .######.##...## .....+..###### .######.#l   frilled lizard (ally target) ## ..#  h$ # .## # #. _You see here a +0 robe. _A frilled lizard is nearby!Cast which spell? (? or * to list) _You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  ht  h^  hN _A frilled lizard is nearby! which spell? (? or * to list)   h E_You conjure some foxfire!  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! hy.#... #.# .### #.######.# #.##...# '#.# #.##...### .#.# #.####.#.## .#.## #..@[v....l. .#..####...)....###.[#### .##.#.### .#.######.##...# # <.....+..###### ..######.# .## ..# .# .## .# #.  Your foxfire dissipates!The foxfire hits the frilled lizard.§§§§v† h§§§§. hC11-5.0 (1 h1 j§§§§ hu R _You kill the frilled lizard! hP\.#... #.#  hlR#.### #.######.# #.##...# #'#.# #.##...### #.#.# #.####.#.## ..#.## # hS.[§§§§.†. ..#..####...)....###.[#### ..##.#.### .#.######.##.. hT.# # .<.....+..###### ...######.# ..## ..#  hUw..# .## ..# #. hd$.... he@-6 h`r hv h\V!#.....# #..... #.... #... #.# ##.### #.######.# #.##...# ##'#.# #.##...####.#.# #.####.#.## #..#.## #.[.....†..#..####...)....###.[####.##.#.### .#.######.##...# # ..<.....+..###### ....######.# ...## ..# ...# .## #..# #.5==7 hs c vvCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4-- hwt '=8 h~  hU / _You conjure some foxfire! hh h h# h h hj h6 hE h hw hM h h" h  h h*_Your foxfire dissipates! h"HP restored. hn hP h5 hM == h  h  h~  h  h#_Your foxfire dissipates! h5 h h~ h h h h{ h7 h. h! h$ hv% h( h+  hB, h,You see here a +0 robe. h/ h0 h0==  h1_ h3 hW5 h/8 h8 h; h= h6@ hA h;C h!G hyI hHJ h(L hnN hP h1R hS hV hX hY ht[ h] h_ h` h}b he  hf hgEYou see here a frilled lizard corpse. hj hl h}m_ hYo hq h t ht hw hz h| h} hb hN h  h hv  h h_You now have 9 gold pieces. hِ h h hƔ h˖ h hf h he h h  h# h§###.# h^(.# h h{..... h3#.# h hS3#.... .. hA #.#.# .# h# #.#.# ###.# .  h.### #.#.# #...###...  h...####.#.#####.#.!.....  hB-  h....[.....†.....@.......  hx##.[#########.......  hn### #..# g###... h}# #..# .# .  hd## #..# .# hR h"6#..# .. h۳Zg   goblin (asleep) h\ h?#..# .# hk h?.... ## h h# #.. h". h h(57 h 9.0) hs h(g h . h g hl  hs h- ht%8.0 (20 h h  h hQ_A goblin comes into view. It is wielding a +0 dagger. hw h9Bv vv(ally target)  hCDCasting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4--=9.0 (1.0) hI hLn _You conjure some foxfire! The goblin closely misses you. h:  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hD §v You conjure some foxfire! The foxfire hits the goblin. h h v#§v.  The goblin is severely wounded. h$B--60 h9§ hJS _The goblin barely misses you. h hV###.# .# ..... ##.# #.... #..  #.#.# #.# # # #.#.# ###.# ..# ### #.#.# #...###...#####.#.#####v#§!...[.....†....v.@.###.[#g. ### #..# #.###...# # #..# ..# ..# #..# ..# ##..# #... #..# #..#.... #.##  h* h h*  Your foxfire dissipates!The foxfire hits the goblin.§#§vv) h@ hA hC hF hI htW4v§ h%Ys§#.§§ h{/331 hq§§§§ hJ _You kill the goblin! h###.# .# ..... ##.# .#.... #.. ..  #.#.# #.# .#  #.#.# ###v# ..#  #.#.# #..§###...#####.#.#####§#.!.[.....†....§§.###.[#). #..#  h#.###...#  #..# ..#  #..# #..# .##..# #... ..#..# #..# #.... #.##  h hp h h h h'§§§..#§... hB.-2 h;§ h8N _Your foxfire dissipates! h/  h 4 h 5== h  h|  hХ , hZ  h} M###.#  . hw n#.# ...... .. #.# .#  ###.# ..# ## #.#.# #...###...##- .####.#.#####.#.[.....†........ .###.[#########)........ hV Fly ...#.#.# h# *5.0 (3 hĿ +6.0 (4 h]  h, R _d - an inky potion h h@l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting ht-0.1   1.0   0   f * Spellcasting   3.1   0.6  +11          b - Unarmed Combat   0.0   1.0   0   g * Conjurations   3.1   0.6  +11  hM     h * Hexes   3.1   0.6  +11      i * Summonings   3.1   0.6  +11  h)p c - Armour   0.0   1.0   0   j * Necromancy   3.1   0.6  +11  d - Dodging   2.1   2.5  +1   k * Translocations   3.1   0.6  +11  e - Stealth   1.5   2.4  -1   l * Alchemy   3.1   0.6  +11  h-     m * Fire Magic   3.1   0.6  +11      n * Ice Magic   3.1   0.6  +11      o * Air Magic   3.1   0.6  +11      p * Earth Magic   3.1   0.6  +11                           [ hu39;49m              The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  a * Fighting   0.1 h]o a - Fighting   0.1 hb2TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --   ht--  --  a-z] set h[-] clear selected targetcost|targets h <[?25h[?0c0  h1T [?25l[?1c hW10.0  +11 current training targets, if any.=] set aall targets hS  hx  h raetorn the ApothecaryDjinni###.#.#Health: 15/15 ========================..... ##.# .AC: 2Str: 7 h! #.... #.. ..EV: 11Int: 16#.#.# #.# .#SH: 0Dex: 13#.#.# ###.# ..#XL:  1 Next: 33% Place: Dungeon:1 ## #.#.# #...###...##Noise: ---------  Time: 66.0 (0.0)  h< .####.#.#####.#.@.......-) Nothing wielded ..[.....†...............Cast: Foxfire .###.[#########)........Fly ## #..##.###...###..# h. ,..# ...##..##..# ..##..##... ...#..##..# #.#....#.## _The goblin barely misses you.Your foxfire dissipates!The foxfire hits the goblin. _You kill the goblin! _Your foxfire dissipates! _d - an inky potion h Q h_  _Unknown command. h: _ h@.. ####.# .# .#.###..... ##.# #.#... #.... #.. ..... #.#.# #.# ...# #.#.# ###.# ...#  #.#.# #...###...###r ###.#.#####.#... [.....†... ##.[##)..  #..# #.###...###.  #..# #  #..# #..# ...# r   rat (asleep)  #..# #... .....  #..# #..# #.#.#  h$Q*7.0 (1 hQ+8.0 (2 h[ h^V _A rat comes into view. h .. #  ###.# .# .#.###  ..... ##.# #.#...  #.... #.. .....  h #.#.# #.# ...#  #.#.# ###.# ...#  #.#.# #...###...###r #...@....... [.....†................. [#########)..........  #..# #.###...###.  #..# #..# ...#  #..# #..# ...#  #..# #... .....  #..# #..# #.#.#  .... #.## hO? .. #  ###.# .# .#.###  ..... ##.# #.#...  hAu #.... #.. .....  #.#.# #.# ...#  #.#.# ###.# ...#  #.#.# #...###...###r #...@....... [.....†................. [#########)..........  #..# #.###...###.  #..# #..# ...#  #..# #..# ...#  #..# #... ....  #..# #..# #.#.#  hXB: ....  hM hgN hFW hZZ _A rat is nearby! h6r .. #  ###.# .# .#.###  ..... ##.# #.#...  #.... #.. .....  #.#.# #.# ...#  #.#.# ###.# ...#  #.#.# #...###...###r #...@....... [.....†................. [#########)..........  #..# #.###...###.  #..# #..# ...#  #..# #..# ...#  #..# #... .....  #..# #..# #.#.#  .... #.## h  .. #  ###.# .# .#.###  hZ U ..... ##.# #.#...  #.... #.. .....  #.#.# #.# ...#  #.#.# ###.# ...#  #.#.# #...###...###r #...@....... [.....†................. [#########)..........  #..# #.###...###.  #..# #..# ...#  #..# #..# ...#  #..# #... ....  #..# #..# #.#.#  ....  h  h  h  h Z _A rat is nearby! h "  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h .vrvrlly target) h 4==9.0 (1 h   h - _The rat squeaks loudly. h(v  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv hzw hfx hy hz h{ h| h} hC~ hp h h §@v.§vr. hv§§v§v§ h/64-- h(-70 h§@v.§§ h/ _You conjure some foxfire! h  §@v.§§ Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the rat. h| h} h~ h hV hQ h#  The rat is heavily wounded.The foxfire hits the rat. h§@§§vv.§§§§v§ hG# hr$ h& hw( hG* hu+ h- h;<v@§§.v§v.§.§§v. hLnMagician 3----44-1 hv§§.v§§.§§ h{G _You kill the rat! h h h h h hB h+ h^ h% h^ hj hH hW h h  h  h  h  h$, h h ` _Your foxfire dissipates! x2 hH hO h h  h# h$ h0' h( h/* h=, h,M4== hX. h1] _Your foxfire dissipates! h 4 h 6 h8 hK9 h: h(; h; hU?] _Your foxfire dissipates! h? h/A hB, hD hQF hF4== hG hI hJF5== hJ hM hN hO hP hQ hS h#T hT h}W hX, h3Z h[ h] h]4== h^ h` h&b hb h>c hd h(f hf hRg hi hZk, hl hm ho, h p hyq hTr hr hEs h+u hu hlv hv hcx hly hy h^z h{ h| h.} h} h h9 h h, h hŃ h@ h h h h h h` hv h h hd h| h h~ h h hR hϐ hӑ h h h  h h h h' hǗ h h h! h# hS h6 h hP hj, h h h} h% h h h h_ h h h9.J.##....  ........#  #.....#.#  ....#.###  .. ..#....#  ... ##...#.##### h]y...###..........- ..#..#...@# #.#  #....#...##...  .#.....##.##..  ..........##.. ....#...###.# # .## ##.## #.##.#J   endoplasm (asleep) #.##.####.#.. h#.........#.# #.#######.#.### h0103.0 (32.0) hF-4.0 (33 h< hz] _An endoplasm comes into view. hw vv, ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=5.0 (1.0) _You conjure some foxfire! h< n .J.##.... ........# hl> *#.....#.# ....#.###  .. ..#....#  ... ##...#.#####  ...###...v.......  ..#..#...@# #.#  #....#..v##...  .#.....##.##..  h`?  ..........##..  ....#...###.# #  .## ##.##   #.##.  hQ@ W#.........#.#  .#.###  hZ M .J.##.... ........# #.....#.# ....#.###  .. ..#....#  hN  ... ##...#.#####  ...###...v.......  ..#..#...@# #.#  #....#..v##...  .#.....##.##..  ..........# ....#...###.#  .## ##.##   #.##. #........ . h  h  ht  h` a _An endoplasm is nearby! h}  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h~ hu h hځ hƒ hք hڅ h h hivv§§§§§v§v hdM§§ hJU4--6 h̜§§§§§v§ hh/ _You conjure some foxfire! h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJ, he h hH vv§§ hv§v§§§J    You conjure some foxfire! The foxfire hits the endoplasm.  The endoplasm is moderately wounded. hvz v.§§#v§§§ The endoplasm quivers.The foxfire hits the endoplasm. hM ..J§§§§v§.#§...§.§vv.3----7§§§§v§§§.§ _The endoplasm is severely wounded. h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h`^  You conjure some foxfire! The foxfire hits the endoplasm. h.§v§§§§ hv§.§v§§ hr hs, h`u hu hv hMw h'x hq}.v...§.§#.§ h~§§vv.§§v§ hޢi2---668 hf\§§§§ h22§ hM _You kill the endoplasm! h;  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h h h\ h h} h h h hY h hN  You conjure some foxfire!§§...§..v§v.v§v§v§§1---9§§§§§ _Your foxfire dissipates! h/  hm  h  h  h  h  h  h  h  h  ho  h  h  h  h  hy  h  hW  h  hM  h$  h  h  h c2== h ] _Your foxfire dissipates! h  hu  hY  h[  h5  h  hO  h  hW!  h"  h#  h$  ho%  h &  h(   h( Z_Your foxfire dissipates! x3 h^) 4 h*  h, ] _Your foxfire dissipates! h,  hX-  ha.  h. j3=== h/  h0  h1  h(2  h2  h3  h44  h5  h5  hP6  h57  h7 := h8  h9  h}: M4== hB<  h=  h=  he>  hH?  h?  h@  hhA  hB  hgB  hC  hC k5==== hD  h&F  hG  huI , hI  hK , hvL  hN  h;O  hO  hP  hkQ  hR  hR ;== hS  h|U  h\ ## #.##....##.... ........# #.....#.# #....#.###  h)] .. #..#....# ... ##...#.#####.# ...###............# -..#..#....###@#.#....#...##......... h] .#.....##.##..#.#K.............##...... #.....#...###.## ###.##.##.## #.##.# K   kobold (asleep)#.##.####. h] #..#.........#.##.#######.#.### hd /278.0) he F-8.0 (19 hSi  h m z _A kobold comes into view. It is wielding a +0 short sword. h* o ## #.##. ...##.... ..# #.# #....#.###  .. #..#....#  ... ##...#.#####.#  ............#  .###@#.#.#  #.........  #..#.#K...  #...... #.  #.## ###   #.##.#  #.#.. ..#.#   h  ## #.##. ...##.... ..# h2#.# #....#.###  .. #..#....#  ... ##...#.#####.#  ............#  hƏ .###@#.#.#  #.........  #..#.#K...  #...... #.  #.## ###   #.##.#  #. ..  h h hS h] _A kobold is nearby! hÜ5 ## #.##. h]...##.... ..# #.# #....#.###  h .. #..#....#  ... ##...#.#####.#  ............#  .###@#.#.#  h #.........  #..#.#K...  #...... #.  hY #.## ###   #.##.#   hO#.#.. ..#.#   h hlSb ## #.##. ...##.... ..# #.# h] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top] h R  a + unknown magical staves h h  hM## #.##.raetorn the Magician...##....Djinni........#Health: 14/15 ======================--#.....#.#AC: 2Str: 7#....#.###EV: 11Int: 16.. #..#....#SH: 0Dex: 13 hK... ##...#.#####.#XL:  1 Next: 66% Place: Dungeon:1...###............#Noise: ---------  Time: 129.0 (0.0)..#..#....###@#.#.#-) Nothing wielded#....#...##.........Cast: Foxfire.#.....##.##..#.#K...Fly Contam ..........##...... #.....#...###.## ###.##.##.## #.##.#K   kobold (asleep)#.##.####.#..#.........#.##.#######.#.###Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire.  You are very lightly contaminated with residual magic. _Nothing appears to happen. _You are already empty-handed. he h h h h ...##........##.....#. #....#.### h.. #..#....#. ##...#.#####.####............##..#....###.#.#.#.. #....#...##.@........#.....##.##..#.#K h>w.........##...... # ....#...###.##S#####.##.## #.##. h##S   ball python (constriction, asleep)K   kobold (asleep)#.# ##......# hv h,30.0 (1 hк h^ _A ball python comes into view. h8  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h:v@..Kv.#.#.S.Slly target)K3--===1 h[^ _The kobold shouts! The ball python hisses angrily. h   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu  h' `  You conjure some foxfire! The foxfire hits the ball python. h4, §vv.K   kobold h  h  hJ  h̶ vv@.K.§v..(ally target) h S--88--2 h <§ h O _You kill the ball python! htk  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§#v§§§#v§ You conjure some foxfire! The foxfire hits the kobold. h8  The kobold is heavily wounded.The foxfire hits the kobold..)§ h hs hD hі§§#§.@v)vv§#.§ hJ h$...##....raetorn the Magician........#Djinni h#.....#.#Health: 12/15 ===================-----#....#.###AC: 2Str: 7.. #..#....# #EV: 11 hOInt: 16... ##...#.#####.#SH: 0Dex: 13...###........§...# hʥ\XL:  1 Next: 111% Place: Dungeon:1..#..#....###§#§#.#..Noise: =--------  Time: 133.0 (1.0)#....#...##.@v)v.... h@-) Nothing wielded.#.....##.##v§#.#....Cast: Foxfire hŦ%..........##..§... #.Fly Contam ....#...###.##.###.##.##.## #.##.##.##.####.#..# hVt#.........#.##.#######.#.#### ##......# _You kill the ball python!Casting: Foxfire (safe; 4% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the kobold.  The kobold is heavily wounded.The foxfire hits the kobold. h _You kill the kobold!You have reached level 2! h/  --more-- hRk 7/21-2 5% §#§ h 4 _ hV4 h hw h hf h  h hq hD hD h h hY h hB h] _Your foxfire dissipates! h hy  h  h h@ h h h? h hZ _Your magical contamination has completely faded away. h hM hg hh 4 h! h#` _Your foxfire dissipates! x2 h $L8= h$ hH& h& ha' h( hQ) h) h+ h+ h - h(. h.i9== ht/ h{1 h2 hn2 h%4, h4 h-6 h6 h7 h8 hm9:= hU: h@20= he h h h h= h h hXj1=== h h  h6 , hc  h  hV, hF h h#.....#.# ##....#.### .. .. #..#....# .# # ... ##...#.#####.# .# ...###............##.## ..#..#....###.#.#.#...#.  #....#...##...)........ .#.....##.##..#.#......(-529.0)  h..........##....@.##.#  ....#...###.##.###  .##.##.## #.##.# #.##.####.#..##.........#.##.#######.#.#### ##......# #.# #.#.#.#.# ... ##.#.#.#..... h hF-3.0 (20 h" h#% _Found 2 stones. h1K== h 7n h8 h: h=, h> hA hD, hE hH hJ, hL hN hP, hQ hT hV, h,X hPk hjm, hn h/p hq, hr ht hv, hPx hz h{, h} h~ hO hĀ h hk h h_ hd h hp, h[ h] hP h̍ h< h  h h, h h h^ h% hH h, hę hn h, h{ hȝ hd h۞ hX h h ho, h h h", h h h, hd h, h h hY . ###  .. ..#  ... #.#  .... #.#  ..... #.#  g.....###.#  .......@..#  h .....####.##### ##. #.....# ## #.##. #####.# ...##.... #.# ........# #.#g   goblin (asleep) #.....#.# hQ ####.#### #....#.### #.......#  .. #..#....# #.##.##.# h= 79.0 (26  A goblin comes into view. It is wielding a +0 club. hӾ;.gg hJ6==80.0 (27 h h( _The goblin shouts! h . ###  .. ..#  ... #.#  .... #.#  h:..... #.#  .g....###.#  .......@..#  .....####.#####  ##. #.....#  ## #.##. #####.#   #.#   h #.#   ####.####   #.......#  ..  .#  hj . ###  .. ..#  ... #.#  .... #.#  ..... #.#  .g....###.#  hk .......@..#  .....####.#####  ##. #.....#  ## #.##. #####.   hl #.   #.#   ####.  h+m #......  ..  . hsv h5w h* h>] _A goblin is nearby! hS . ###  .. ..#  ... #.#  .... #.#  ..... #.#  hkT.g....###.#  .......@..#  .....####.#####  ##. #.....#  ## #.##. #####.#   #.#   hU #.#   ####.####   #.......#  ..  .#  hgV hr . ###  .. ..#  ... #.#  .... #.#  ..... #.#  h6&.g....###.#  .......@..#  .....####.#####  ##. #.....#  ## #.##. #####.   #.   #.#   ####. h  #......  ..  . h  _A goblin is nearby! he   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h

..... #.#.# #.#.###.#.g...@.v.#.####.#####.##.. #.....# ## #.##. #####.# ...##.... #.# .# #.# #.....#.# ####.#### #....#.### #.......# .. #..#....# #.##.##.#  Your foxfire dissipates!.g..@v§--2§ _Found a stone staircase leading down. hw h.##. .... ### ..... ..# ..... #.# >..... #.# ......# #.# .###.#  h....g...@§.# ......####.##### .##.. #.....# ## #.##. #####.# .# #.#   h9  hB.g..@. h@-3 ht h=!N _Your foxfire dissipates! h,.##. .... ### ..... ..# ..... #.# >..... #.# ......# #.# . h`^###.# .....g...@.# ......####.##### .##.. #.....# ## #.##. #####.#  h4t.# #.#  h@  hj h .g.. h&4 h h hӄ .##. .... ### ..... ..# ..... #.# >..... #.# ......# #.# .###.# ......g...@# ......####.##### .##.. #.....# ## #.##. #####.#  .# #.# .g..5 h   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..gvv(ally target)0--=6 _You conjure some foxfire! hXA  The foxfire hits the goblin. h_C) hv§§§§ hw61-7 hkN§§§ h2(J _You kill the goblin! h 4 h  h  h  h  h  h  h X hR c1== h  h ] _Your foxfire dissipates! hg 4 hM  h  hb , h  hG |  Things that are here:  a +0 club; a goblin corpse h 6 _ h@  h  h] Q== h  h  h , h  h  h , hv  hZ  h 7## ### ##..##..## #........## ### ........... ..# .......... #.# #..>.....# #.# #........## #.# ..........###.#- hB 95.0 (8 [.$....@...)..# #........####.##### ##..##..## #.....# ####.##.# #####.# h ...##....# #.# ........## #.# #.....#.# ####.#### # hG ....#.### #.......# .. #..#....# #.##.##.# h,  h +6.0 (9 h  hC ) _Found a chain mail. hQ ` h  ## ### ##..##..###.#######. ..##. #.# #..>.....# #.#.#.## #.#..###.#0>[.$...@....)..#.#.####.##### ##..##..## #.....#  ####.##.# #####.# ...##....# #.# ..## #.# #.....#.# ####.#### #....#.### #.#  .. #..#....# #.##.##.# h  h +7.0 (1 hu  h ; _Found a stone staircase leading down. h4 hN h hX h, h h h hG  h h\ h, hQ h, hR hM _You now have 21 gold pieces (gained 12). h&"4 h# h& hF), h* h/B  You see here a +0 chain mail. h1 h2 _ h3 h5 h7, h8 h;R  There is a stone staircase leading down here. h= h,> _ h? hCA hC, hD hF hcG hG hH hGJ hK hiL h#M hP hR, hS hU heW, hX hZ h \ h\ hk] h_ ha ha hb hg h.j, hl h"s hSv hv hzy h h, h hL h, h hŽ hn, h8 h hr, h2 h h<, h] hƤR  There is a stone staircase leading down here. h% h _ hA hp h, h> hS hg, h h׹ h hu h h( h, h h hm, h2 h h, h> h h , hr h h hw h) h hK h h h h, h h hZ, h h hB hvX h0X h< h# _You now have 27 gold pieces (gained 6)......###########... #.................#.. #.......#.#######.#.. ........##....# #.... ....#.#.###.###>[.. # #.##..####.....#.. #.##..............##. #........########.### ####@##### #...# #.# ..... ... ##... ...## #.. ##...  .. #. #...  hL. ... # g   hobgoblin (asleep) .... ...### ...g. #..# #....240.0 (43.0)1.0 (44 h/ h2\ _A hobgoblin comes into view. hL vv, ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hh0--=2.0 (1.0) h h/ _You conjure some foxfire! hD  . #........#.. #.......#.#######.#. ........##....# #.. ....#.#.###.###>[.. # #.##..####..... #.##.......... #..vv....# ####@#####  #.#  ...  ...##  ##... ..  #... ...  ....  ...g.  h  . #........#.. #.......#.#######.#. ........##....# #.. ....#.#.###.###>[.. h # #.##..####..... #.##.......... #..vv....# ####@#####  #.#  ...  ...##  ##... ..  #... ...  ....  ...g.  h  h  h  h ` _A hobgoblin is nearby! h  . #........#.. #.......#.#######.#. ........##....# #.. ....#.#.###.###>[.. # #.##..####..... #.##.......... #..vv....# ####@#####  #.#  ...  ...##  ##... ..  #... ...  ....  h G...g.  h . #........#.. #.......#.#######.#. ........##....# #.. ....#.#.###.###>[.. ha# #.##..####..... #.##.......... #..vv....# ####@#####  #.#  ...  ...##  ##... ..  #... ...  ....  ...g.  h" h h  hT` _A hobgoblin is nearby! hO hrv§§.§§v§§§gg.=3 h{r§§§§ h + _The hobgoblin shouts! h2w   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§v§§.....§.vv§§§vg(ally target).19----4 hl} §§§§§§  h~  hφ !_You conjure some foxfire! hZ ..... #.#.....###########...................#.#...§...#.#######.#...v§...##....# #.... ..§.#.#.###.###>[# #.##..####.....#.##....§.........##.#...@v§§§########.######.######...##v#.. ... ##. ...## #.##.. #.#.g  .##.......#..#  hm§§§§§§§§§§§§§v Your foxfire dissipates! x3  The foxfire hits the hobgoblin. hq_K§.§...§...§§§§g.--5§§§§ _The hobgoblin is almost dead. hG; ##  ##.....###########.#................#..§....#.#######.#...§....##....# #.. ....#.#.###.###>[# #.##..####.#.##@.............##.....§...########.######§######...##§#.. .§. ##. ..§## #.##.g #.#  .## hLt.......g. hN20 hoP= hXR- hX56 hT ha&   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vvg.(ally target)19-=7 _You conjure some foxfire! h΀  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h| hL9You conjure some foxfire! The foxfire hits the hobgoblin. hY h6§ h§ h͊v h† hY h` hB h  h ho  hM h h" h$v h8&§ h'§ h)v hf+§v h9-§ h.. hM h8 h-- h2 h: 8 hY h§ h § h h  h| h2)_You kill the hobgoblin! h h? h4 h;! h+" h" h# h%B h' h(, hk*, h3,, h. h. h$9n hf;, h< h= h> hxB, hC hD h^Fb9= hH` _Your foxfire dissipates! x2 hI hJ4 hMs _Your foxfire dissipates! hUN4 hO hQB hR:= hVS hT hTM20= hMU h{A1===== h{ h###.......#.#######..##.........##....# #...........#.#.###.###>[ hƁ9.####.##.##..####.##..............###........########.#######.##### #...######.####### ...-679.0)#....@. ##..........####### #..###.##... .. #. h # #...#... #........###.........#..#....... #...###.>.####.... ...... hW hF-8.0 (20 h _Found a stone staircase leading down. _You see here a hobgoblin corpse. hw _ h# h$ h%, hA& h' h( hs), h,R  There is a stone staircase leading down here. h, h5.6 _ hu/ hT0 h1, hU3 h4 h5 h96 h7 h89 h9 h: h< hr>, h]? hdA hB hC h_D hvE hF hG hqH hYI hJ hK hrL hM hRO h(P hP hQ hS hS hT hZ_...........# ...###....###.......##.# ..#..#....###.......##.# #....#...#####.>.####.# #.#.....##.###...####.##.#.###..##....... ....#..#..#.....# .##.##.## #........# #.##.#### ..#.......##....@# #.....  h]....###### ##....# #.####### ....# ####.## # .... #.# ###.# #. ... #.. ..... ##. .. #.# #####.... #... .### #.###### #.#.# #.## ...# #.##...# #.#.# ###.# '#.# #.##...### #.#.# #...## h*_,85.0 (17 h_,6.0 (18 h'b h dg _e - a scroll labelled FUDICO REAXKEAPNY h  h 4 hZ  h  h8 , h n h n hѴ  h  h  h  h #....†....... ##.....#.# # ......####### #g..#....#.### #.##...# ###... #..#....# #.##...#######..... ##...#.### .........##........###.... ##.......##.##.#..#..#....###.#.#.......##.##.#.#....#...##...).###.>.####.##.#.#.....##.##..#.  #...####.##.#@.........##  #..##.............#...###.##.  #..#.....##....##.##.## #.##.#  #........#####.##.##.####.#...##.....# .##.........#.# ##### ##....# .##.#######.#.## g[ h 40m   goblin (asleep) ####.# .## ##...... #.# ###.# #.#.#.#. #.. ..... ##.#.#.#. h \94.0 (8.0)5.0 (9 h  h u _A goblin comes into view. It is wielding a +0 dagger. hbR vv, ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#cb0--=6.0 (1 hj hno/ _You conjure some foxfire! h!1  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h72 h3 h4 h6 h7 h'9 h9 h: h < h=Hv§§§§§vv§§§v hKa19---7 hT§§§§§§ hY  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! h %   h  hG [  The goblin shouts!  The foxfire hits the goblin. hj )v§§§v§§ h  h  h-  h  h5  h  hu  h , h  h6 , h_  h; .§...v#.§§ hʑ §#@v§v§v§.... hʬ P-3=8 hp §§§§§v§ hA _You kill the goblin! Your foxfire dissipates! hv  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h}y h{ h| hW~ h h2 h h h h h2 h h h h h h.vv§§§§§§#...§. h§§v...vv§v h!\8--9 ht§§§§§§ hM/ _You conjure some foxfire! h hš ha hU h9 h& hڨ ht h h h h h h h hp h̸ h4 h hz h' h4 h h% h he, h` _Your foxfire dissipates! x3 h h' hq h hx h h h h h8 h h h` _Your foxfire dissipates! x2 h8L9= h h hh hY hD, h h, h hf= hr20= h h1=== h#== h% h& h(, h) h+ h-, hV/ h2 h4 h5 h6 h7 h9, h: h= h?, hA hE~  Things that are here:  a +0 dagger; a goblin corpse hI h J _ h^\ h] hw_ h` h` hb hd h+e he hg h+i hi hmj hl hon ho ho hDr h,t, hu hzw h3y, hz hJ| hl} h} h~ h h; h hj h4 hY hޅ ha h h, h h: hM, h h h h; h h h h  h hY h[ h hm h hO, h hv h^, h] h} h}, h& h hJ, h hJ h, h hA  You see here a +0 ring mail. h h _ h h h, h` hv h , hM  h4  h , h h hh, h hI h, hA h h, h h9! h", h4# h$ h% h& h& hw( hE*B hN+ hj, h, h- ht. h/ h0 h0 h2, hO3 h[6L _You now have 31 gold pieces (gained 4). h74 h*8 h9 hc:, h ; h;< h= h= h> h? h1@ h@ hDA hmB hmC hC hD hUE hF h0G hG hH hJ hJ hK hN h8O, hO hiQ h$R, hS hmT hU hU hV hV hW hjX hX hY hZ hL[, h\ h] hP^ h^ h_ h` h)a ha hc hd, he h|h h}i, h~j hn hn, hp hfq hq, hr hkt ht, hu h%w hw h[x hx hy hz h?{ h{ h| h} hG~ h~ h hڀ h h h h h h h h h h h h hq h hċ h hB hύ h h6B hɑ h hF, h h h, h h h<, h h h4, h_ hM h, h$ h há, h h, h hw hY h, h h h, h h hI, hJ h3 h, hı h h, h h/ hض, h hø hp, h h h h\ h h hk, h h hG, h, hP h, h h h hj h h{ h+ hY, h, h h### #.#.# #...###...###.. ####.#.#####.#............ ...[.....÷.................. ..###.[##)..........# ### #..# ##.###...###.#  #..# #..# #...# .#  h~# #..# #..###...#  #..# #...$...... --40607.0) #####..##### #.@# ##.#.# ...........# ##.#####.# .####......# #........# .# #.####.###.########## #.# #............. ..###.## #.###.########  hB .......# #.# #.# ..###..# #.# #. .......# #.# #.#- hL hT _Key pressed, stopping explore. h^` hQ _ h h, h  h  h  h  h  h, hj hM _You now have 45 gold pieces (gained 14). hu4 h hP h, h h h h h_ h! h" hM# h# h$ h4& h& h' h( h) h*, h+ h, h-, h. hy/ hu0, hs1 h_2 h3, h4 h6, h;7 h8 h 9 h;B h< h<, h.> h:? h%@ h@ hG hH hpI, h(L hDM, h N hP hRR, hDS hU hSW, hiX hZ h\, h] h` h;b, hc h0f hg, hh h#k hil hm hm h^p hq hPr hs ht h>v hv hw hOy hz ht{ h%| h} h hB h h he h h݅ h h h) h` h4 h, hz h h, h> h` h, h hǠl  You see here a frilled lizard skeleton. h h _ h hڧ h, hU hh h, h9 h hش, hh hm h, h hs hW, h  hV<  You see here a +0 robe. h h _ h h h;, h h1 h,, hU h h, h h h, h h h, ha h h h hQ h hA h hR h h hy h hO h h  h h h, hP ht h1B h5 h, h* h h  h  h  h( h h h h] h h0 h hn h h[ h hk h h| h h h! h" h" h`$ h&, h& hF* h, h, h9- h"/ h0 hK1 h1 h4 h5 h6 h6 h8 hj: h: h|; h> h@ h@ h2A hC hF, hG hmOX h6P hR, hCT h/V h+X h#Y h.# #.####..### #...# #.@.......# #..## ######..#.# #..#. #..#.#####.... ##..#.......##. #.....######### #.....###### # #..........# #.....####.# #.....# #.# h:280.0 (74.0) h,1.0 (75 h hrf _f - a scroll labelled OTWIMU KESHRUULL h: h; h< h? hJ h@M hO, hP hT hV_% ####. .g. ##### ... ###....†. ... #. # #.# ### #.# #.#####.## h `L #.# #............ #.# #..# ###..... #@# #..# #..... #.# #..# ###.>#.####..### ##.........# #..#######..#.# #.. #..#.#####... g   hobgoblin (asleep) ##..#.......## #.....#### h)bW#### #.....###### hg04.0 (3.0) h6h+5.0 (4 hl ho\ _A hobgoblin comes into view. hB 9 .g.  ... † ... #.  #.# #.#  #.#  #.#  #.# #..#  #@# #..#  #.# #..# ###.> #.#  hWE y#..  ###    h  .g.  ... † ... #.  #.# #.#  #.#  hx #.#  #.# #..#  #@# #..#  #.# #..# ###.> #.#  #..  ###  h   h  h  hM  h ` _A hobgoblin is nearby! h"  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! hF.gvvglly target) h4c0--==6.0 (1 hY h+ _The hobgoblin shouts! h h h hȢ h hu h< vg h}S§§§§The foxfire hits the hobgoblin. h5( h50#. h0g§§§§ hm1/--7 h79§ hg;7 _The hobgoblin is lightly wounded. h^'  hs_...vCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_19---=-8 hf hk/ _You conjure some foxfire! hF hG, h+M v§§§ The foxfire hits the hobgoblin. h h h.g§§§ h*]20=-9 h9§ hbd _The hobgoblin is moderately wounded. hZ hed ...####....†.#. ........##g# #.# ###.##...§#........# ###.  hf##.>.####..### #...........######..# ####...g   hobgoblin#..........# hj hsR.g.. h!uA-90 h| h"N _Your foxfire dissipates! h Y###....†.#. ........##.# #.# ###.##...g#.# #.........# ### ##.>###..### #..........######..# ####...##..#.......##.....######.....#### h[  h &1 hL  h  ha #. ........##.# #.# ###.##...g#.# #.........# ### ##.>###..### #..........######..# #..#.#####... ha ##..#.......##.....###### .....####  hc  hg F.g hh &2 hl  h`n  h^6  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h>.gvv(ally target) h?]19-=3 h4F hx _You conjure some foxfire! vv§§ The foxfire hits the hobgoblin. h, h § The hobgoblin is severely wounded.The foxfire hits the hobgoblin. hz.g§§§20=-4§§ _The hobgoblin is almost dead. h   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h" .gvv(ally target) h# ]19-=5 h+  h0 / _You conjure some foxfire! hbD  The foxfire hits the hobgoblin. hfC. h h h h~ h] h  hX{§v§§§ h64-6 hn n§§§ h"M _You kill the hobgoblin! hoT _Your foxfire dissipates!20=1===== hj h! ##...... .# #.... #. ###....## .#. .###. ... .. ...........##. #.# .#...####.##.###.##.##.#..# #.##..#..........# #...-#...@..# ####.##.###......# #####.##..........# ###....†#####...###. .##.## #.# ###.##...#.# [34 hYm#.#####.##...# #.#... #.# #..# ###...... #.# #..# #......  h05148.0) hQ,5.0 (19 hP hh` _g - a scroll labelled ZENOREIZIK h hq h h h1 hv h, hV h? h, hH h h h{ h  hs h h h h h h h  h h h h  h h h h_ hT hw h, h h , h h h: h h h  h h, h h h^ h h h h, h hB h h, h h h h hU hI, h hM _You now have 57 gold pieces (gained 12). h7 h.4 h  h  h , h1  h h, h h hx, hz h             ##  ##.#################  #..@................ h ##.####..........##.  #. #.##..####.#..  #g #.##...  #. #.##.##.##.#.. . .##.##.#.. g   gnoll (asleep) . #.##.......  hh. #.###......#..  #.###......#.. h",38.0 (23 h#,9.0 (24 he' h+r _A gnoll comes into view. It is wielding a +0 club. h ## ##.######## #..@.......... h!  ##.####......... #. #.##..####.#.. #g .. #. . #. . #. .. #. . h/ - ## ##.######## #..@.......... ##.####......... #. #.##..####.#.. #g .. #. . #. . #. .. #. .  _A gnoll is nearby! h  vv, ally target)Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0--=40.0 (1.0) _You conjure some foxfire! hS hV hW h`t§§§vg h h hS§§§g.1==-1 h%9§ hBD _The foxfire hits the gnoll but does no damage. h6  h}=        ##  ##§# hL? j #.§.@...............# ##§####....##.# #g #.##..####.#... #. #.##... #. #.##.##.##.#. #. #.##.##.##.#..# #. #.##..........#  #. #.###......#..#  #.###......#..#  h'B  hI ..g.g   gnoll hK @-2 hQ  hT N _Your foxfire dissipates! h       ##  ##.#  #.#  ##g####.##.# ho #. #.##..####.#...# #. #.##... #. #.##.##.##.#...# #. #.##.##.##.#..#  h h<g. h&3 h hu hg       ##  ##.#  #..g.#  ##.####.##.# #. #.##..####.#...# #. #.##... #. #.##.##.##.#...# #. #.##.##.##.#..##  #. #.# #. #.# .g4 h*F        ho<##  ##.#  #...g.#  ##.####.##.# #. #.##..####.#...##.  hh4#. #.##.. #. #.##.##.##.#...# #. #.##.##.##.#..##  #. # h` #. # #.###......#..# # h  hH.g hWC==5 h-- hfo       ##  h  ##.# # #....g.# # ##.####.##.# #. #.##..####.#...##. #. #.##...... h>  #. #.##.##.##.#...# #. #.##.##.##.#..## # #. #.##.# # #. #.###......#..# # h0x #.###......#..# # h h)n.g6 h0 ha5 h-       #   ## #   ##.# #   #.....g.# #.   ##.####.##.#####.   #. #.##..####.#...##.   #. #.##.....   #. #.##.##.##.#...####.   #. #.##.##.##.#..## #.   #. #.##..........# #.   #. #.###......#..# #   #.###......#..# #7 h   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h} .gvv(ally target) h ]0--=8 h "  h1' / _You conjure some foxfire! h  hM  h^Casting: Foxfire (safe; 4% risk of failure)  hFConfirm with . or Enter, or press ? or * to list all spells. h h  h! hYv§ hKYou conjure some foxfire! The foxfire hits the gnoll. hy h h  h! h8v h; § hY  h:The gnoll is lightly wounded.  hĘThe foxfire hits the gnoll. hk.g@vv§§19---9§ _The gnoll is heavily wounded. h§§ The gnoll is lightly wounded.  hqzThe foxfire hits the gnoll. _The gnoll is heavily wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the gnoll. huw h* .vvThe gnoll is severely wounded. hb6----50 h* h8 _The gnoll hits you with a +0 club. h HThe gnoll is severely wounded. _The gnoll hits you with a +0 club.  Casting: Foxfire (safe; 4% risk of failure)  h Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the gnoll. h i) hX  hY G§@§ hY Pvv§§§ h_Z § h)[ § h[ v hW\  hg  hp $ hq   h`r 2raetorn the Magician  h!s   hs Djinni  ht   hfu Health: 15/21 =================-------  hv   hv -AC: 2 hw +Str: 7  hgx   h y -EV: 11 h,z ,Int: 16  hz   h{ H# SH: 0 h)| ,Dex: 13  h|   h} ## h~ # XL:  2 Next: 120% Place: Dungeon:1  h  ##.################## ## Noise: =--------  Time: 551.0 (1.0)  #.......§@§.........# #. -) Nothing wielded  ##.####vv§§§.....##.#####. Cast: Foxfire  #. #.##.§####.#...##... Fly  #. #.##..§.............   h #. #.##.##v##.#...####.  h_   h #. #.##.##.##.#..## #. hу -   h   hh #. #.##..........# #. h, -   h   h #. #.###......#..# ## h -   h5  h 4#.###......#..# ### hЊ .  h RYou conjure some foxfire! The foxfire hits the gnoll.  hҌ EThe gnoll is severely wounded. _The gnoll hits you with a +0 club.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h QYou conjure some foxfire! The foxfire hits the gnoll.  h  h e_You kill the gnoll!You have reached level 3! h   h^ --more-- hܜ  h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  hG 8/25-830%  You feel clever. x2  The power to cast Shock wells up from within.§§§§§§ _Spell assigned to 'f'. hS _  h_Your foxfire dissipates! x3 h9= hX h h20 h4\== hO h, h ho h@ h h hi h h h h<1 hO0== h h= h h hO h h h/ h h h h h hz2 h0== h h h  h hE h% h& hx h h h h hv h 3 h0== h3 hs h; h hQ h- h hD h  h h h ht h = h h h h hf4 h= h h h h h- h h h" h h h" hE  h  h 5 h* 0== h  h h  h h h h  h hYou see here a +0 club. h h h7_ hs h(  h! h" h$ h% h~' hc( h(= h) hI+ h, h. h/ h0 h^2 hL4 h%5 h6 hB8 h9 h: h< h= hx? hJ@ hA hD hG hG hWI hJ hL hOM hkN hP hQ hMR hS he _A frilled lizard is nearby! h؟ _A frilled lizard is nearby! _is nearby!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Foxfire.  You are very lightly contaminated with residual magic. h4-10.0 (1.0)Contam  h hԬ0 _Nothing appears to happen. hT\ #.######...##  h.# ##.## #.#.# #.# #.#####........####.###### #.# ...##.#.....# #.###......# #.....##...l.# ###### #...##  #.## # h? .# . #  h! h`&1 hY h hW \  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vv..l.llly target)3--=2 _You conjure some foxfire! he7^  h>J The foxfire hits the frilled lizard. hX@§ hA§vv† h{C hoK. hs hc h} h hY§§v§ hN*k4=2-3 h-m§§v§ hU0  h:L_You kill the frilled lizard! h  h Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hj h< h h§v#.§v..v hN3 h- h= h 4 hq h.§ h§ h h  h hL!_You conjure some foxfire! h| - _Your foxfire dissipates!  Your foxfire dissipates!  h, v_Your magical contamination has completely faded away.4= _Your foxfire dissipates!5== hI>  h/R B= hW X hY  hZ  h[\  h^  hA`  h|a  hb  hk n h> 4 h R h8  h4 i   #.##.....  ####.####.###......  #.......#.###......  #.#####.#........  #. #.######...##  #. #.# ##.##   #) #.# #.#   #.#####.# #.# -68.0 (5 hK 4.0)  #.@.....# #.#   #####.###### #.#  .##...## #.#  #.#.....# #.### #....†..# #. ###.....# ##### ##...##  ##.## # #.# #-9.0 (55 _Found a hand axe. hob   You see here a +0 hand axe. _ hBr  hx X hz  h<|  h}  hπ  h  h  h  h  h  h  h  h  h  h  h  h  h  h&  h  h  h  hޣ  hw  h  h|  h3  h  h  h6  h  hq  h  h  h>  hq  hټ  h  h:  hv  h  hv  hM  h|  h  ho  h&  h  h  h  hs  h  h  h  hd  h  h  ha  h  h`  he  h9  h  hd  h  h  hA  hE  h  h  h  h2  h  h^  h  h  h  h  h  h  hj h h h* h h) h h hn  h  h  hz  h  h hH h? hw$ h%v.# #.##.##.##.#...####.##.##..##  h&.# #.##.##.##.#..## #.##.  h(.# #.##..........# #........##  h;).####.###......#..# ####.#####  hb*....#.###......#..# #####.####  h+z###.#..........#..####....†......  h,z #.######...###...........######  h- #.# ##.## #.#####.##...#  h.706.0 (37  hZ0 #.# #.# #@#####.##...#####  h1###.# #.# #..............##.  h'3....# #.# #..#####.......##.  h^4#.###### #.# #..# #.......##.  h5#.##...## #.# #..# ###.>.####  h6#.#.....# #.####..### #...####.  h.8#....†..# #.........# #..##....  h ;8###.....# ######..#.# #..#.....  ##...## #..#.#####........ hcC hH  hOI hjJ7_Done exploring. h4 h h.. .. ..... ......0.0) h h` [ _Done exploring. h _Done exploring. hG  hK Where to? (? - help)  D - Dungeon  h  h .# #.##.##.##.#...####.##.##..## raetorn the Magician .# #.##.##.##.#..## #.##....... Djinni  hE .# #.##..........# #........## Health: 25/25 ======================== .####.###......#..# ####.##### AC: 2Str: 7 ....#.###......#..# #####.###### EV: 11Int: 18 ###.#..........#..####....†...... SH: 0Dex: 13#.######...###...........###### XL:  3 Next: 12% Place: Dungeon:1 h. #.# ##.## #.#####.##...#Noise: ---------  Time: 706.0 (0.0)#.# #.# #@#####.##...##### -) Nothing wielded ###.# #.# #..............##. Cast: Foxfire ....# #.# #..#####.......##. Fly #.###### #.# #..# #.......##. #.##...## #.# #..# ###.>.####. #.#.....# #.####..### #...####.   h #....†..# #.........# #..##....  ###.....# ######..#.# #..#..... ##...###..#.#####........  _Your foxfire dissipates! _Found a hand axe. _You see here a +0 hand axe. _Done exploring. _Done exploring. _Done exploring. h  hy  h  h _ h  h  hU  h  h{  h  h  h  hj  h9  hj  h=  h  h  h  h  hq  hX  h$  h  h  h  h9  h  h  h  h  h  hM  h.  h#  h  hG Z  There is a stone staircase leading down here. hH  h  h % _ h  h2  #  .##  ######...##. 17.8 (11.8) #...@.......  #.####...##.  .##  # _You fly downwards. _There is a stone staircase leading up here. h3 h4 h hX#.# #.## ######...##.#0.0)#...<#.####...##.#.## .#. hD#<.... h hA8.8 (1 h9 _Found a stone staircase leading up. h` h h h, h h" h, h h h, h h> h, h h[ h , h1 h, h h h h, h h0 h, h hC h, h hh h, h h h\, hB h hZ , h~  h  h , h  h h, h h hm h  h h/ h hm h^ h  h hI h  h h h h" h", h%L _You now have 60 gold pieces (gained 3). h2& h& hs' h=( h) hb*, h, h2#.##.####...##....#.# .# ##.## .###.##.## #.# ##.#...# ...#..# ###.#<#..# ..[..#..########.###.# .# ..............# 51.8 (33.0).#.#####.#@##  #.#.# #.#.# #.#.. hC3#.####.##.#  h&7 h7,2.8 (34 h: h<- _Found a leather armour. h5 h4 h hX h, h h9 h h`$#.# ##.## #.#######...##.#. #.##...<........# #.##.####...##....#.##.# ##.## .###.##.## #.# # #.#...## ...  #..# #.###b#< #..# #@.[..#.. h?(########.###.###.# ..............#.#.#####.#.###.#.##.#b   bat (wandering)#.#..#.####.# hI-04.8 (2.0) h6.+5.8 (3 hT4 h49V _A bat comes into view. hy    Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .bv.b  ally target)  You conjure some foxfire! The foxfire hits the bat. hn.b[.v4-=6.8 (1 _The bat is moderately wounded. h%  You conjure some foxfire! The foxfire hits the bat. _The bat is moderately wounded.  The foxfire hits the bat but does no damage. h'd hof  hHgg The bat is moderately wounded. hoiv.b. h:q`2---7 hw h6|' _The bat hits you. hlH   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hI  hZ X  You conjure some foxfire! The foxfire hits the bat. h^ T†v h n§[v--78§ _You kill the bat! hY  h] X ha , hhb  hg , hi  hl  hm  hn  h s  hNu  hv  h'x  hx  hy  hd| ] _Your foxfire dissipates! h} L3= hm~  h  h;  h  h n hW 4===5= _HP restored. h !=  You see here a bat corpse. _ h<   You see here a +0 leather armour. _ h7 t _You now have 70 gold pieces (gained 10). _f - 2 scrolls labelled OTWIMU KESHRUULL (gained 1) hc  h   #.# #.#   #.######.#   ## #........#   #) #.######.#   #. #.##.....#   #. #.##.#####   #. #.##.#   #?#####.##.#-822.8 (64.0)   #.@.....##.#   #.#####.##.#  [3 h 9;49m #. #.##.#   #. #.##.#   #. #.##.#   #. #..#.#   ## #..#.#   #..#.#####   #........#-3.8 (65 _Found a war axe. h  #.# #.#   #.######.#   ### #........#   #). #.######.#   #.# #.##.....#   #.# #.##.#####   #.# #.##.#   #?#####.##.#   #@......##.#   #.#####.##.#   #.# #.##.#   #.# #.##.#   #.# #.##.#   #.r #..#.#r   rat (asleep)   ### #..#.#   #..#.#####   #........#[ hRK39;49m0.0)r.r4.8 (1 _A rat comes into view. he, #.# #.#    ###   #).   #.#   #.#   #.#   #?#####.##.#  #@......##.#  #.#####.##.#  #.#   #.#   #r#   #..   ###       h%#.# #.#   ###   #).   #.#   #.#   #.#   #?#####.##.#  #@......##.#  #.#####.##.#  #.#   #.#  #r#  #..   ###  h! h hm hC haZ _A rat is nearby! h), #.# #.#    ###   #).   #.#   #.#   #.#   #?#####.##.#  #@......##.#  #.#####.##.#  #.#   #.#   #r#   #..   ###       h9PE#.# #.#   ###   #).   #.#   #.#   #.#   #?#####.##.#  #@......##.#  #.#####.##.#  #.#   #.#  #r#  #..   ###  _A rat is nearby! h&  hCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hvvvr.(ally target) h.=5 h hD/ _You conjure some foxfire! h   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS X  You conjure some foxfire! The foxfire hits the rat. h S§v. hu +v§..4-206 _You kill the rat! h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h h) h h% h h h§§v?§§v§v h_3--7 h§§§v§ h\/ _You conjure some foxfire! h6J h8 h/9 h: h_; hO= h@ hE, hUH hK h,M hcO hQ hS hT hU hW hkY hZL4= h[ h$_` _Your foxfire dissipates! x2 ha hb hd hf hh hh hi hn, ho hq, hr ht5== hv hw hAy hy hz hEM####  #.######## #.......).####......####.# #.#-#####.#......####.#  #.# #.##.# h\+34.8 (7 hE-5.8 (8 h hc _h - a scroll labelled PIDAES EB GAT h\- vvCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ha4-=6.8 (1 h/ h׊/ _You conjure some foxfire! h14 h1 hT5= h _Your foxfire dissipates! x2=  You see here a +0 war axe. _ h|" hg*X ho h~ h ########.###.###.# #............## #.# ##.#.#####.#.## #.# #.. ..#.#.# ##.# #.. #.#.#.####..# #.. #.#..## #.. #.#.######.# #..#####.#.# #.#- #..@.....#.######.# #..#####.#........# #..#)..#.#.######.# #..#.#.#.#.##.....# #S.#.#.#.#.##.##### #..#.#...#.##.#S   ball python (constriction, asleep) #..#.#####.##.# #..#.......##.# #.#####.##.# 548.0)  A ball python comes into view.S hb.S)=5.8 (19 _The ball python hisses angrily. h' #.  ##.  #..   #..  #..  #..   #..#####.#.# #.#  #..@.....#  #..#####.#  #..#)..#.  #S.#.#.#.  #..#.#.#.  #..#.#..  #..#.  #.. h<    hL3   #.  ##.  #..   #..  #..  #..   #..#####.#.# #.#  #..@.....#  #..#####.# h~4 +  #..#)..#.  #S.#.#.#. #..#.#.#. #..#.#..  #..#. #..  h6;  h;  hRC  hYH b _A ball python is nearby! h&  hCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h FvvS h^5., ally target) hQ4-6 hy.0) h; h  h|!_You conjure some foxfire! hi  #.###.###.  #...## #.  ##.#.#####.#.## #.  h = #..# ..#.#.# ##.  #..# #.#.#.####..  #..# #.#.#......  #..# #.#.######.#  #.v#####.#.# #.#  #.@.v....#.######.#  #.S#####.#.#  h #..#)..#.#.######.#  #..#.#.#.#.##.....#  #..#.#.#.#.##.#####  #..#.#...#.##.#  #..#.#####.##.#  #..#.##.#   #.#####.##.# h hX hfF  The foxfire hits the ball python! hl§v@v§. hp;v§§§@.§§57§§@.§ _You kill the ball python! h+  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h- h|/ h=1 h3>  You conjure some foxfire! h,>§§§§§.v.@..v h?@-8 hG]§§§§ h`KN _Your foxfire dissipates! haq  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h;s h)t ht hv hv hw hx h.v....§§vv§§§§v hT3-9 hƅy§§§§§ h;/ _You conjure some foxfire! h hB h _Your foxfire dissipates! x44= h75== h h h4 h h h( h h& h h hf h ho h h h:= h h2 ht h h h h h h h/ hZ h h^ h[ he h hj h  h$  h  h#  h.  h  hu h h3 hs h h h h0 h h: h| h h h7 hJ h h h hh! h", h# h% h&, hD' h( h* h* hD+ hh, h{- h- h{. h0/ hF0 h0 hB1 h2 h3, h4 h;5 h6 h7 h7 h 9 hm: h: hz; h< h#> h> h2? hh@ hA h h h hQ h hq h h% h h7 h!  hs  h  h  h  h9 h hL h h h| h hy h h h> h h` h hv h h1 h hE  hr! h # h' hZ) h, hh. h/ h/ h 1 h2, h3 h4 h.6 h6, h8 h9 h: h: h; h< hs= h= h> hX@ h@ hZA hPB hC h+D hD hF h^G hH hH hI hJ hhK hK hL hM h=N hN hRO hP h:Q hQ haR hS hT hT hU hV hW h-X hFY h~Z h[ h[ h\ hI^ hw_, h&` h;a ha hSb hc hOl #..#)..#.#.######.#  #..#.#.#.#.##.....#  #..#.#.#.#.##.#####  #..#.#...#.##.#  #..#.#####.##.#  #..#.......##.#  #..#.#####.##.#  #..#.#)..#.##.# -915.8 (56.0) #..#.# #@#.##.#  hn#..#.# #.#.##.#  #..#§§ #.#..#.#  #..#####.#..#.# #........#.. #..#####.#........# #..# #.#..#.###.# #..# #.##.# #..# #. hr hBsF-6.8 (57 h[w hy% _Found a dagger. h4 hw hW h/X h, h` hM h h  h h hA h hG hc h h) hW h5 h h h h+ h hW h h. h h$ h h hL h he hP h h0 h h h hm h h h h#  h  h%  hd  h  hd  h{  h h) h, h hp h h hk h hn h h% h h& h h h, h hf h hT  h  ht! h" h^# h# h$ hH& h& hU' hi( h) h,* h* h+ h, hI- h- h. h/ h0, hv1 h2 h3 h3 h~4 h5 h!6 h6 h!7 h38 h8 h,9 h9 h: hm; h; h< h= h4> h> hj? h@ hA hA h]B hC h:D hD hDE hbF hF hdG hLH hI hJ hJ hYK hL hM hM hNN hO hP hP h}R h{X.#.#...#.##.# .#.#####.##.# .#.......##..  #.#####.### #.#...#  #.#.#.#  #.#.#.#  #...#.#  #####@#  ....r...#  ..#####.#  #.# hZ#.# #.# r   rat (asleep) ..# ###  h_,51.8 (35 hK`,2.8 (36 hc hfV _A rat comes into view. h h hc#..#.#... h  hƥ hs #..#. h'  h֧ h #..#. hv3  #.#####.####  hH_ #.#...# #.#.#.# #.#.#.# #...#.# #####@# ....r...# ..#####.# #.# #.# #.# ..# ### hsE #..#.#...  #..#.  #..#.  #.#####.####  #.#...# #.#.#.# #.#.#.# hF#...#.# #####@# ....r...# ..#####.# #.# hG #.# #.# ..# hhH6###  h1P hQ hY h/^Z _A rat is nearby! hh"  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h.rvvrlly target) h~4-====3.8 (1.0) h hE _The rat squeaks loudly. You hear an angry hiss. h$% hA-.####.......##.. #.#####.####.#...#  h-'.#.#.#.#....#...#####......rv#####. hq.9.##  hM~  Your foxfire dissipates!The foxfire hits the rat. hQC. hz=.. h!5=7----4 hY hG _You kill the rat! hf vvCasting: Foxfire (safe; 3% risk of failure)  h,\Confirm with . or Enter, or press ? or * to list all spells. h4-=---5 h h\/ _You conjure some foxfire! hP hQ hS hW hY h[ h\ h^ h_ hea hb hd hg h7j, hoB hr h t hJv hx h.y hy hQz h:}] _Your foxfire dissipates! h}L5= h~ hi h, h˂ h h, h' h~ h, h^ h h: hŎ:= h, h͒ hW h h# hԖ hw h hј h he hϚ h h h, h hH he h՟ h? h h+ h h h h8 h h  h h h+ h hY h h h h h@  #...#.#   ..#####.#   ........#   hR ..#####.#   #...#.#   #.#.#.#   #.#.#.#   #.#...#-   #@#####   h' #...........  #.......K...  ############     K   kobold (wandering)      ht/716.0) h9K. h(F-2.8 (17 h h s _A kobold comes into view. It is wielding a +0 mace. hX     h.#  ..#####.#  #...#.#  #.#.#.#  #.#.#.#  h#.#...#  #@#####  #...........  #......K....  hD`############  h|g E     .#  ..#####.#  #...#.#  #.#.#.#  #.#.#.#  #.#...#  #@#####  #...........  #......K....  ############ _A kobold is nearby! hs      .#  ..#####.#  #...#.#  #.#.#.#  #.#.#.#  #.#...#  #@#####  #...........  #......K....  ############  h E     .#  ..#####.#  #...#.#  #.#.#.#  #.#.#.#  #.#...#  #@#####  #...........  #......K....  ############ _A kobold is nearby! hy% _A kobold comes into view. It is wielding a +0 mace. _A kobold is nearby! _A kobold is nearby!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! h&vv..K.Kally target)4-====3.0) h> _The kobold shouts! ht..####.....#####. #...#. hu9#.#.# #.#.#.#. #v#...#..#.#####.##..v@.K.........########### hUy hz hz h{ h>e §v§§@v hD The foxfire hits the kobold. h h, h h h   The kobold is heavily wounded.The foxfire hits the kobold! h^§$v hɍ hϑf§§§§@$. hd32=---4 hWL§§ hJ _You kill the kobold! h4x] ...vv hny.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.----5 h} h/ _You conjure some foxfire! hv  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hx h}§#v§v h>~T3-6 h;§ h  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! ha 4 h  h  h  hy  h0  h7  h  h  h  h  h. B hF  hM  h n hu  h$  h!  hg#  h$  h&  h$(  h)  h+  h-  hr/  h0  h2  h>3  h4  h?8 onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Your foxfire dissipates! h9  h%;  h; L4= h1<  h? ` _Your foxfire dissipates! x2 hH 1S.#.-§..S   adder (wandering) hI *9.8 (3 hCN BS.. hN F-80.8 (4 hR  hU Y _An adder comes into view. h*     ..#####.#  #S..#.#  #.#.#.#  # #.#.#.#  #. #.#...#  #..#.#####.#  #...@$......  #...........  ############  hV     ..#####.#  #S..#.#  #.#.#.#  # #.#.#.#  #. #.#...#  h  #..#.#####.#  #...@$......  #...........  ############  hq h hc h] _An adder is nearby! hw     ..#####.#  #S..#.#  #.#.#.#  # #.#.#.#  #. #.#...#  #..#.#####.#  #...@$......  #...........  ############  hgdf     ..#####.#  #S..#.#  #.#.#.#  # #.#.#.#  #. #.#...#  #..#.#####.#  hf0 #...@$......  #...........  ############  hm hn hPu hz] _An adder is nearby! h"  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! hS%.SvvSally target) h)&a3-=1.8 (1 h, h./ _The adder hisses angrily. h;  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h( h h h h vv§§§ You conjure some foxfire! The foxfire hits the adder. h[ h h .S The adder is heavily wounded.The foxfire hits the adder. h hɧ.S§§v@§§v hB_2--2 hѮT§§§ h%Y _The adder is almost dead. hϿ   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  ha  he , hP  ht  h?  h Z  You conjure some foxfire! The foxfire hits the adder. h .v§#§v@v§§ h4b  hc  hi ..§#v§@vv.§ hE -653  Your Necromancy skill increases to level 4!Your Translocations skill increases to level 4!  Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!  Your Air Magic skill increases to level 4!  Your Earth Magic skill increases to level 4! h A§§ h h _Your Alchemy skill increases to level 4! h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§.#§v@§§vvv§v1-4§§ _You conjure some foxfire! h{4 hy h h hP h h h h  h hS hC h^ h h h h= h h h h' hz h h h, h] _Your foxfire dissipates! h h hl h? h$ h  h h hb h h h h]  hW ` _Your foxfire dissipates! x2 h} h hL2= h hv` _Your foxfire dissipates! x2 h5 h  h h h{ h{ h: h h hi3== h  h" h# hp$ hd& h' h' h) h* hW+ hN- h.:= h0/ h\2b4= hT3 hi5 h.6 h7 huBX hC hD hF hGi5== hH hJ hL heM h=N hSM  You now have 91 gold pieces (gained 21). hS hU hX< _You see here a +0 mace. h Z hZ h[ h] h_ h`:= hBb h!d huf h3g hh hj hl h@m h@n hp hq hr hs hu hw hMx hy h]{ h} h<~ h. hd h hI hD h h, h  h h4 h h) h h% h h h h hX h< hg h hs hj hw hܩ h h hĭ h- hѰ hƱ h h h h h<  You see here a +0 mace. h hY _ h hv h h h h, hN h h h hd h/ h- h h% h h h h h h hk hh h  h h  h h^ h h h hE h h? h h hM h~ hT hA, hX hJn h.4..#.#.#.# ..#...#.# .[# ..#####.#.# ... ........#.## ..#####.#.## ..#...#.#..## #.# ..#.#.#.#...# #.# ..#.#.#.#.#.# #.# -1031.8 (47.0) ..#.#...#.#.# #@# ..#†#####.#.####.####### ....)................... ...........############# ############ -2.8 (48 _Found a ring mail. h٘ h h h h h, h h.##.(.#.#.# # hwQ#...#.# .[. ..........#.# .#####.#.## .#...#.#..#3.8 (1.0).#.#.#.#.. ..#.#.#.#.#.# #.# ..#.#...#.#.# #.#Fly ..#†#####.#.####.#######..)............##### hA4.8 (2 hi h% _Found 5 stones. ha  h  hd  h  h , hO X hż  hQ B h  h5  hU , h;  h  h B h3  h  hk  h  h  h , h  hK  hA  h6  h  h}  hY , h{  h  h .#.#..#.###.# .#.#.#.##.# ####.#.#.##.# # ..#...#.##.###. .. # h# +#####.##.##... . .###...... .#.#>######.#####...# #....#...# #..#.#..#43.8 (9 h I#.#.# #.(# .#.#.# #..#.#.# #.[# ####.#.# #..... h 4.#.# ##.#### ####.#.## #.# ...#.#..## #.#  hm .#.#.#...# #.# .#.#.#.#.# #.# h5  h /4.8 (10.0) h  h ; _Found a stone staircase leading down. h7Q hQ hS hV ht[ hbB hf hf hi hm hr hs hv h%{ hX} h} h! h h, hՄ h h h', hY h3 hС, h h h8, ho hl h, hӭ h h, h hҳ hG h h hV hJ h$, hD hU, h  h hx h h\ h h h  h h h h  h h h h hl hM hD h h. h h, hr h h, hC h h, h< h h h h h h hY h h h h1 h h h h  h h h, h h h , h , h%###.##.# .#.##.#  #.#.##.#  #.#.##.# #.#..#.# # #.#..#.# #. # .#.. hj#..#####.# #.#........#..<.....#73.8 (29 #.#..#.###.# #.#.##.# # ##.########## #.#.##.# # #. #...........# ..#.##.###.#.##...#######.# ###.##.##..........## #.# ....##...... hf.#..#.#>#####.# ###.#####...###...........# ..# #..#.#..#.#.####..# #.# #.(##.##...## #..# h h,4.8 (30 h hZ9 _Found a stone staircase leading up. h h  h h>! hF*n h+ h+ hd. h+0, hP1 hs3 hZ5, h6 h9 h0;, h; h_= h>, h+? h@ hDA hA hIB hIC hPD hD hVE hEG hH, hH hLJ hZK, hK hTM h8N hN hBO hP h+Q hQ h/R hlS hwT hT hU hzV hW hYB hxZ hZ h[ ha\ hv] h] h}^ h}_ h` ha ha hb hc h?d hd hf h4g hg hh hi hj hj hok hQl hKm hm h1n ho ho hsp hp hq hr hfs hs hu hu hav hv hw h$y h~, ht h, hE h h  h h h h h h h؈ h, h ha h, h  h h, h hȓ hl h hS he h., h h h h h h hz h h h% h, h& h h, h hY hU, h< h h, hm h h, hP h@ h, h h hF, h hS h, h h h, hR h h, h h h, h hV h h hl hy h, h hf hj.#####...###...........# .# #..#.#..#.#.####..# .# #.(##.##...## #..# .# #..##.###.## #..# .# #.[##.# #.# #..# .#.# #.....# #.# #..# .#.# ##.#### #.# #..# .#.## #.# #.# ....122.8 (48 .#..## #.# ....  h6.#...# #.# #....ß.ß. .#.#.# #.# ####..∩.. #.#.# #.# ß.ß..#.####.####### .#....... # ...######## #####  h@ h,3.8 (49 h hS4 _Found Houlead's General Store. h  h  h  h  h n h! , h$  h& , h5(  h*  h,  h-  h.  h1  h2 , h3  h[6  h8 , h:  hB  hrI kWelcome to Houlead's General Store! What would you like to do?  a -  305 gold a +3 chain mail of poison resistance  b -  608 gold a +8 halberd of venom  c -  39 gold a potion of attraction (unknown)d -  52 gold a +0 ring mail  e -  13 gold a scroll of noise (unknown)  f -  39 gold a scroll of teleportation (unknown)  g - 1123 gold the +11 sling "Impbane" {drain, rPois rC+ Str+5}h -  45 gold a +0 war axe  hK  i -  780 gold the +7 whip of the Tent {vamp, rPois Str+3} You have 91 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list h r  a -  305 gold a +3 chain mail of poison resistance  f +  39 gold a scroll of teleportation (unknown) After the purchase, you will have 52 gold pieces.[Enter] buy marked items h"X Purchase items for 39 gold? (y/N) hu  f - 1123 gold the +11 sling "Impbane" {drain, rPois rC+ Str+5}  g -  45 gold a +0 war axe  h -  780 gold the +7 whip of the Tent {vamp, rPois Str+3}  hvhH hu hD #.(##.##...## #..#raetorn the Magician#..##.###.## #..#Djinni#.[##.# #.# #..#Health: 25/25 ========================#.....# #.# #..#AC: 2Str: 7##.#### #.# ###..##EV: 11Int: 18#.# #.# ##.....#SH: 0Dex: 13 # #.# #.###......##.XL:  3 Next: 65% Place: Dungeon:2 # #.# #....ß.ß.....?Noise: ---------  Time: 1129.8 (6.0) # #.# ####..@.......[9;38 h|H-) Nothing wielded # #.###ß.ß..####Cast: Foxfire ####.####### ##.#.##Fly ............ ..### ############ ### _Found a ring mail. _Found 5 stones. _Found a stone staircase leading down. _Found a stone staircase leading up. _Found Houlead's General Store.  There is an entrance to Houlead's General Store here.5s.down.a stone staircase leading up. _Found Houlead's General Store.  There is an entrance to Houlead's General Store here.  f - 3 scrolls of teleportation (gained 1) _Thank you for shopping at Houlead's General Store! hh4 h _ hX hK h hx, h h ha, hU h h h!, h[#, hm$ h&~ _h - 2 scrolls labelled PIDAES EB GAT (gained 1) h#(4 h( h[+ h,, h- h0, h0 h3L _You now have 60 gold pieces (gained 8). hA44 h5 h6 hk7, h8 h9 h): h: h.; h< hC= h= hJ> h0? hA, hA hB hC, h-D hwE h;F hF h0G hH hH hgI hI hJ hK h,L hL hUM hIN hN hQO h P hP hkQ hQ hR hS hT hT h^U hFV hV h3W hX hX h_Y hY hZ h[ h\ h\ hs] hc^ h^ h^_ h` ha ha ha hb hc hBd hd he hf hf hlg h1h h)i hi hj hj hk h\l hl hm hBo, ho hp hq hr hr hJs h=t ht h'u hv hw hw hw hx hy hp{, h{ h| h } h} he~ hI h h5 h h hk h h h h0 h hr hm h h_ hV h h ht hF hV h܍ hV h> hC h h5 h h h h h h hh hݖ h h h+ h h h h  h h0 h1, hƟ h h, hu h" h, h+ h0 hDz     Z   hP   .PP♣♣♣♣   P..PPPP♣♣   ♣PP.....♣#   #♣ ♣P..P..#   #. ♣♣♣♣♣@.#    hEA#. #......#   #. #.######   #.##.#   #....#  ##.### h  h   Natasha (asleep)#.#  Z   quokka simulacrum (dormant)#.# #.#  h/81.8 (52.0) h .  A quokka simulacrum and Natasha come into view. h3,2.8 (53 h h> _The quokka simulacrum moves out of view. h/ .  hP  .PP♣♣♣♣  P..PPPP♣♣  ♣PP.....♣#   h0#♣ ♣P..P..#  #. ♣♣♣♣♣@.#  #. #......#  #. #.######  #.##.#  #....#  ##.###  h1d #.#  #.#  #.#  h- .  hP  .PP♣♣♣♣  P..PPPP♣♣  ♣PP.....♣#  hE: #♣ ♣P..P..#  #. ♣♣♣♣♣@.#  #. #......#  #. #.######   h-;#.##.#  #....#  ##.###  #.#   h#.#  #.#  hh hC hn h\ _Natasha is nearby! hC .  hP  .PP♣♣♣♣  P..PPPP♣♣  ♣PP.....♣#  #♣ ♣P..P..#  #. ♣♣♣♣♣@.#  #. #......#   hT#. #.######  #.##.#  #....#  ##.###  #.#  #.#  #.#  hF = .  hP  .PP♣♣♣♣  P..PPPP♣♣  hyH : ♣PP.....♣#  #♣ ♣P..P..#  #. ♣♣♣♣♣@.#  #. #......#  #. #.######  #.##.#  #....#  hK 9 ##.###  #.#  #.#  #.#  hP 4 hT  hvW \ _Natasha is nearby! h hvvhwandering, ally target) _Natasha is nearby! _Natasha is nearby!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! Something bites the withered plant.  The withered plant begins to crumble. The withered plant begins to die.=3.8 (1.0) hV h; _Something freezes the withered plant. hUThe withered plant begins to crumble. The withered plant begins to die. _Something freezes the withered plant.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h<  Natasha hisses angrily. hV h6 h 5ZZZvvZ   quokka simulacrumZZ 2 adder zombies (1 distracted) h!T4-4 h-* hC.c _An adder zombie comes into view. x2 hA,The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please. hB hk~!  raetorn the Magician  Djinni Z Health: 21/25 ====================---- ZP AC: 2 h[Str: 7 ZPP♣♣♣♣ EV: 11Int: 18 P..PPPP♣♣ SH: 0Dex: 13 ♣PP.....♣# XL:  3 Next: 65% Place: Dungeon:2 #♣ ♣P..Pv.# Noise: =--------  Time: 1184.8 (0.0) #. ♣♣♣♣♣@v# -) Nothing wielded #. #....vv# Cast: Foxfire #. #.###### Fly  #.##.# #....# ##.### Z   quokka simulacrum #.# ZZ 2 adder zombies (1 distracted) #.# #.# _An adder zombie comes into view. x2  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame h7 (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target, f - adder zombieAim: an adder zombie (not watching you, chance to affect: 84%) hc  raetorn the Magician  DjinniZ  Health: 21/25 ====================----ZP  AC: 2Str: 7*PP♣♣♣♣  EV: 11Int: 18P..PPPP♣♣   SH: 0Dex: 13♣PP.....♣#   XL:  3 Next: 65% Place: Dungeon:2#♣ ♣P..Pv.#   Noise: =--------  Time: 1184.8 (0.0)#. ♣♣♣♣♣@v#   -) Nothing wielded#. #....vv#  [39 hTg;49m Cast: Foxfire#. #.######   Fly #.##.# #....# ##.###  Z   quokka simulacrum#.#  ZZ 2 adder zombies (1 distracted)#.# #.# _An adder zombie comes into view. x2  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target, f - adder zombieAim: an adder zombie (not watching you, chance to affect: 84%) h.<OZinner flame) h h h h h ho h| h6 hT h/ h, h_ h h h% h  Press: ? - help, Dir - move target, f - adder zombieAim: an adder zombie (not watching you, chance to affect: 84%)  The adder zombie is filled with an inner flame.  A ball python skeleton comes into view.  The quokka simulacrum bites the withered plant.  The withered plant begins to crumble. The withered plant begins to die. h.ZZv§v§§§.v§v§.Z   adder zombie (inner flame, ally target)Z   ball python skeleton (constriction) ha3=5.8 (1 hodZ§§Z h*G _The quokka simulacrum freezes the withered plant. h R    .  ZP  ZPP♣♣♣♣  PZvPPPP♣♣  ♣PP§v§§.♣#  #♣ ♣P..P§@#  #. ♣♣♣♣♣..#   h #. #.v§v§.#  #. #.######  #.##.#  #....#  Z   adder zombie (inner flame, ally target)##.### #.#   #.#   h hL v§§§§§The foxfire hits the adder zombie. Flame seeps out of the adder zombie. hۖ h' hZ h h} v§§§§§§§v§Z  The adder zombie is lightly damaged.  The foxfire hits the adder zombie. Flame seeps out of the adder zombie. h) h*, h-v  The adder zombie is moderately damaged. h@######§§§§§§v§is lightly damaged hC2.  The fiery explosion engulfs the withered plant!!withered plant begins to crumble. The withered plant begins to dwithered plant is lightly damaged.iery explosion engulfs the withered plant!!!  The withered plant begins to crumble. The withered plant begins to die. hv hyPP○§PP.....v... h e82=====6 h  h < _The withered plant is lightly damaged. h =    Z  hP  ZPP♣♣♣♣  P○§PPPP♣♣  .PP.....♣#  #♣ ♣P..P@.#  #. ♣♣♣♣♣v.#  #. #.v....#  #. #.######  #.##.#  #....# h   Natasha ##.### Z   adder zombie #.# Z   giant cockroach zombie (wandering) #.#  h x  A giant cockroach zombie comes into view. h]f  The withered plant crumbles away. h hoY  The withered plant is engulfed in blazing flames. x4 h hj h h hj.Zh.Z§.§ hkt2=-----7 hL C§§ hWN _Your foxfire dissipates! hc hkf hm hrThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please. h@  hT `  raetorn the Magician  Djinni  Health: 19/25 ==================------ . AC: 2Str: 7 Zh EV: 11Int: 18 .PP♣♣♣♣ SH: 0Dex: 13 PZ§PPPP♣♣ XL:  3 Next: 82% Place: Dungeon:2 .PP.....♣# Noise: ---------  Time: 1187.8 (0.0) #♣ ♣P..P@.# -) Nothing wielded #. ♣♣♣♣♣..# Cast: Foxfire #. #.v.§..# Fly  #. #.###### #.##.# #....# h   Natasha ##.### hX  Z   adder zombie #.# Z   giant cockroach zombie #.# _Your foxfire dissipates!Casting: Inner Flame (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target, f - giant cockroach zombieAim: a giant cockroach zombie (flame, chance to affect: 85%) h' PZ  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target, f - withered plant: a withered plant (flame, moderately damaged, crumbling away, infinite  will)  The withered plant has infinite will and cannot be affected. hs hPNatashaNatasha (chance to affect: 73%) hw %hPwithered planta withered plant (flame, moderately damaged, crumbling away, infinite  will)  The withered plant has infinite will and cannot be affected. h4  h:PZgiant cockroach zombiegiant cockroach zombie (flame, chance to affect: 85%) hT  raetorn the Magician  Djinni  Health: 19/25 ==================------.  AC: 2Str: 7Zh  EV: 11Int: 18.PP♣♣♣♣  SH: 0Dex: 13P*§PPPP♣♣   XL:  3 Next: 82% Place: Dungeon:2.PP.....♣#   Noise: ---------  Time: 1187.8 (0.0)#♣ ♣P..P@.#   -) Nothing wielded#. ♣♣♣♣♣..#   Cast: Foxfire#. #.v.§.. hU#   Fly #. #.######  #.##.# #....#  h   Natasha##.###  Z   adder zombie#.#  Z   giant cockroach zombie#.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target, f - giant cockroach zombieAim: a giant cockroach zombie (flame, chance to affect: 85%) h`! h"§ hj0 hX h@The giant cockroach zombie barely resists. h| h hJThe withered plant is engulfed in blazing flames. x4 h hZ hCZ hb*.Z h{. htZ   quokka simulacrum hjadder zombieZ   giant cockroach zombie hs h== h8.8 (1 h h  hu hA_The giant cockroach zombie is engulfed in blazing flames. hG^ hhPThe withered plant is engulfed in blazing flames. x4 _The giant cockroach zombie is engulfed in blazing flames.  Casting: Inner Flame (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The withered plant is engulfed in blazing flames. x4 h3q  Natasha claws the withered plant.  The giant cockroach zombie is engulfed in blazing flames. hYr h ZZZ§v h!vZ   ball python skeleton (constriction)You destroy the giant cockroach zombie! hd8-5-9 h;§ hvg _A ball python skeleton comes into view. h   The withered plant is engulfed in blazing flames.  The withered plant crumbles away.The withered plant is engulfed in blazing flames.  The withered plant crumbles away. x2  The withered plant is engulfed in blazing flames.  The withered plant crumbles away.  h! h. h .Z§ h  .ZZ h §Pv§§§§ h)  § h$  v h   h(ally target)  The withered plant is engulfed in blazing flames.  The foxfire hits the adder zombie. h h} h..Z§.ZZ§P.§§§§§v--90 h^§ hCF§§§§ h§ h޸ hP  h; hC_The adder zombie is moderately damaged. h h  hThe spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  hB\ N - No [Y]es or [N]o only, please. h:  h + h   h N raetorn the Magician h   h ; Djinni hf   h  Health: 15/25 ==============---------- h   h0 . h G AC: 2 hV ,Str: 7 h   h{ ".h h G EV: 11 h -Int: 18 h3   h <.Z§♣♣♣♣ hZ G SH: 0 h -Dex: 13 h   h I.ZZPPPP♣♣ h  XL:  3 Next: 85% Place: Dungeon:2 hF   h .§P.§§§§♣# hs  Noise: ---------  Time: 1190.8 (0.0) h   h #♣ ♣P..P@.# hb S -) Nothing wielded h   h ##. ♣♣♣♣♣§.# hV N Cast: Foxfire h   h >#. #.v.v..# hB A Fly  h   h #. #.###### h'   h #.##.# hh   h #....# h=  h   Natasha ##.### Z   quokka simulacrum #.# Z   adder zombie (ally target) #.# Z   ball python skeleton (constriction)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target, f - adder zombieAim: an adder zombie (flame, moderately damaged, ally target, chance to affect:84%) h  raetorn the Magician  Djinni  Health: 15/25 ==============----------.  AC: 2Str: 7.h  EV: 11Int: 18.Z§♣♣♣♣  SH: 0Dex: 13.Z*PPPP♣♣   XL:  3 Next: 85% Place: Dungeon:2.§P.§§§§♣#   Noise: ---------  Time: 1190.8 (0.0)#♣ ♣P..P@.#   -) Nothing wielded#. ♣♣♣♣♣§.#   Cast: Foxfire[ hӪx11;9H#. #.v.v..#   Fly #. #.######  #.##.# #....#  h   Natasha##.###  Z   quokka simulacrum#.#  Z   adder zombie (ally target)#.#  Z   ball python skeleton (constriction)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target, f - adder zombieAim: an adder zombie (flame, moderately damaged, ally target, chance to affect:84%) huuR§§§§ h Aiming: Inner Flame (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target, f - adder zombie: an adder zombie (flame, moderately damaged, ally target, chance to affect:84%)  The adder zombie barely resists.  The withered plant is engulfed in blazing flames. h  The withered plant crumbles away.The adder zombie is engulfed in blazing flames.  You destroy the adder zombie!The ball python skeleton is engulfed in blazing flames.☼.§§Z.......  raetorn the Magician  Djinni  Health: 16/25 ===============---------.  AC: 2Str: 7.h  EV: 11Int: 18.☼§♣♣♣♣  SH: 0Dex: 13..§PPPP♣♣   XL:  3 Next: 100% Place: Dungeon:2.§Z.....♣#   Noise: ==-------  Time: h^ 1191.8 (1.0)#♣ ♣P..P@.#   -) Nothing wielded#. ♣♣♣♣♣..#   Cast: Foxfire#. #.v....#   Fly #. #.######  #.##.# #....#  h   Natasha##.###  Z   quokka simulacrum#.# #.# The adder zombie barely resists.  The withered plant is engulfed in blazing flames.  The withered plant crumbles away.The adder zombie is engulfed in blazing flames.  You destroy the adder zombie!The ball python skeleton is engulfed in blazing flames. _You destroy the ball python skeleton! Your foxfire dissipates!You have reached level 4!  --more-- hh~9/31-94 0%  hkT☼§ hNoP _You feel clever. h B _You feel clever.  Casting: Inner Flame (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  Natasha mewls in sadness.  The quokka simulacrum is engulfed in blazing flames. h `○vv h: P-1-2 hE § _The quokka simulacrum vaporises! hT  hU   hVCasting: Foxfire (safe; 2% risk of failure)   hWFConfirm with . or Enter, or press ? or * to list all spells. hX h [ hf] hw_ ha hb hd h§ hv§ h'v§ h0(ally target)5   cerulean imp (polearm, summoned)8--3 h h~§ h'§ hԎ hS  h hȖ2_Natasha casts a spell. ht hx  h4 6. h ○§♣♣♣♣ ..5PPPP♣♣  h  .§○...v@♣#♣♣♣P..P.§♣♣♣♣♣v§v.v§. #.########5   cerulean imp (polearm, summoned)....##.### h  h  h)  h  hǕ  h  h/  h  h  h[  h  hS $ v§v§§§v§§§ , ally…)Your foxfire dissipates!The foxfire hits the cerulean imp. h!  hO"  h$ s  The cerulean imp is heavily wounded. hm%  hB  Your foxfire dissipates! x2  The cerulean imp is engulfed in blazing flames.  You kill the cerulean imp! hC  hJ ○☼§§°.§§§§..... hK C h3L .-4 hRP §°.§§§§ hR e _The cerulean imp disappears in a puff of smoke! h ..h○☼♣♣♣♣.§PPPP♣♣.§°.§§§.♣##♣♣♣P..P@.#. ♣♣♣♣♣.Fly #h   Natasha#.#  h]°☼§..... h@-5 hC§§ h" h,  .○§....vv(ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-=6 h/ C§§ hq5 / _You conjure some foxfire! hg h h" h$The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please. hG hh hE+ hLb  raetorn the Magician h W  Djinni hM!  Health: 18/31 =============----------- h". h"[  AC: 2 h#-Str: 7 h$.h h|%[  EV: 11 hC&.Int: 19 h'<..○♣♣♣♣ h'[  SH: 0 h(.Dex: 13 h)..§PPPP♣♣   XL:  4 Next:  1% Place: Dungeon:2 hx*Q.§....v.♣#   Noise: =--------  Time: 1196.8 (0.0) hY+#♣♣♣P..P@.#   -) Nothing wielded h.[#. ♣♣♣♣♣.v#   Cast: Foxfire#. #.v....#   Fly #. #.######  #.##.# #....#  h   Natasha (ally target)##.### #.# #.# Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. h7 h8§ h9 § h[: h< h< hC hC§ hC § haD hG  hH_ hH hl   Casting: Inner Flame (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h X h\   h   h You conjure some foxfire!   h 4Natasha wildly gestures. h  h5  h   h ! h5 . h h h: v h §§§§ hE § h §v hl FNatasha's front paws start to glow. h /The foxfire hits Natasha. h5c  hn  ho . hp h○ hq § hpr §§§§ h]s v hBt v§ hu §v h0v  hIx  h)y 7 h'z == h{ $7.8 (1 h  h o§.§§§§ h § hƇ § h  h=   h?  h #_Natasha is lightly wounded. h_  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..°h☼☼.....v§§vv6-8☼§§ _You conjure some foxfire! h}   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .hv§§§§§ You conjure some foxfire! The foxfire hits Natasha. h ..☼☼h.§§§§vv h  5--9§§§§ _Natasha is heavily wounded. hH. . .♣♣♣♣ ..☼PPPP♣♣  .☼h.§§§@♣#♣♣♣P..P.♣♣♣♣♣vvv.vv. #.########....##.### h h h hK h h, h-, hYX hAX hB h .vh§vv§§§v§ Your foxfire dissipates!The foxfire hits Natasha. h# h h hdž ○○..hv.v§v§§§ hf6=-200 hQ<§ h\ _Natasha is severely wounded. h"  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h §§§§Your foxfire dissipates!The foxfire hits Natasha but does no damage. h h hs hˌ○○..h.v.v.... hd5-=1 h h\ _Natasha is severely wounded. hH  h_Found a book of Death. hsU  h-W  h+X  hE^  he  hp  h w  hw = hx  hyz  h}  hp  hE  h؄  h  hB  h  h  h  hj  h2  h  h  h   h4  h  h$  ♣♣ h֡ !  hr 6 ♣P♣♣♣ h !  h K ♣♣P:.♣♣ h* !  h u ♣..ß..♣  hN  h ♣..)..♣  h ♣♣P.@.♣♣  h! ♣......♣♣♣♣♣  h w ♣♣PP...PPPP♣♣  hJ ♣♣♣........♣#  h #♣♣♣P..P..#  h~ #. ♣♣♣♣♣..#  h [ #. #.v....#  h [ #. #.######  hH : #.##.#  h<  h߰   ht   h   h  h0 0 ♣♣  h   hX . ♣P♣ h   h} K ♣♣P:.♣♣ h   h ^ ♣..ß..♣ h+   h ] ♣..@..♣ h:   hҸ ♣♣P...♣♣  h`  h l ♣......♣♣♣ h   h fPP...PPPP♣♣  h ♣♣♣........♣#  hD r #♣♣♣P..P..#  h v #. ♣♣♣♣♣..#  ha #. #.v....#  #. #.######  h  h 71.8 (4 h< .0) ht  h $2.8 (5 h  h   hv  h _You see here the +7 dagger of Circularity {pain, ^Contam rN+ SInv}. hB _ h` hn hB hW, h h, h7 h ht h h h, h h h h h he h, h h hX, h h h, h> h  h hW h hQ h  h h hg hH h hd hx hp h h h h h! h h h h4 h h h, h h hA h, h h0 h h h h  h h h hX h h= hK hn h h[ hT h h6 h hw h{ h hf h h h h h h h h hM hI h h3  h  h  h  h  h  h  h[ h h{ h h hu h- hU h h= h h h h h h h% h hZ h h ht h h hB h h  h! h! hr" h?# hW$ h$ h/% h!& h_', h( h6) hQ* h* hK+ hH, h- hM. h/ h/ h0 h1 h1 h2 h3, hc4 h5 h6 h'7 h7 h8 h9 h*: h: hV; h<, h= h> h?, h@ h B, h, hJ hB h h9, h h, hw , h  h  h;  h  hp ha, h. h? h8, h hB h h h) h h1 h= h, hA h= h h h h  h! h!, h# h-#♣♣PP...PPPP♣.# ♣♣♣.........# #♣♣♣P..P..# #.#♣♣♣♣♣. ### B# #.##..... ..# .# #.##.#### #.# .# #.##.# #.# #############.# #....# #.# #...........@.# ##.### ..# #.############# #.# ..# #.# #.# ..# #.# #.# ..# #.# #.# ..# #.# #.#[39;4 h.<9m B   giant cockroach (asleep) ..# #.# #########.# ..###.# #.........# ...##.# #.### hL30339.8 (67.0) h3-40.8 (68 h7 h:b _A giant cockroach comes into view. h+q. .# .... .# . .# .B# #.##.....# #.##..# #.##.#  #############.# #....#  #...........@.# ##.###  #.############# #.#  #.##.#  #.##.#  #.##.#  #.##.#  #.# .# .# #.........# .# #.  hB. .# .... hP .# . .# .B# #.##.....# #.##. h .# #.##.#  #############.# #....#  #...........@.# ##.###  h #.############# #.#  #.##.#  #.##. #.# h#. #.##.#  #.# . h .# #.........# #. h h  h  h2f _A giant cockroach is nearby! h  ♣♣PP...PPPP♣#.# ♣♣♣........♣#.# #♣♣♣P..P.. h #.# #.#♣♣♣♣♣.. #B# #.##..... .# #.# #.##.# .# #.# #.##.# .# #.# #....#  h .# #............@# ##.### # #.# #.# # #.# #.# # #.# #.## #.# #.# hK # #.# #.# # #.# #.####.# #.........###.# #. h  h 81.8 (1.0) _ h;&  h*  hL vv, ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0-=2 hE _You conjure some foxfire!! hf9! h:! h<! h>! hIrvv§§B! h! h}! h! h! h vB§ The foxfire hits the giant cockroach but does no damage.  The foxfire hits the giant cockroach.! hV! h^.B§§§! h_! h`.-3! hhU§§! h mh _The giant cockroach is severely wounded.! h9R w .vv(ally target)! h/S Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! hT H-=4! hJX ! h[ / _You conjure some foxfire!! hu ,! h J  The foxfire hits the giant cockroach!! h8 W.vv§! h,! h,! hd§v§§! h;65-5! hiA§§§ _You kill the giant cockroach!" hS\" h]" hL`" hc" he" hg" h7i" hk" hn" hy" h\ _Your foxfire dissipates!1=" h~" h[" h," h͉" h" h?" h9," h[" hȒ" hM" h:=" h" h" h%," h" h" h," h" hJ" h," h" h" h" h|" h " h" ho" hl" hB" ha" h," h " h" hyB" hp" h.S.... ♣♣  #. ♣P♣♣♣  #. ♣♣P:.♣♣  " h#. ♣..ß..♣ ######## #.#### ♣..)..♣- ........ #.@..# ♣♣P...♣♣###### ####.# ♣......♣♣♣♣ ## #.# ♣♣PP...PPPP #.# ♣♣♣....... #.# #♣♣♣P..P #.# #.#♣♣♣♣♣ S   ball python (constriction, asleep) #### " hi_ #.# #.##.... ...#  #.# #.##.### ##.#  #.# .##.#" h 594.0)  A ball python comes into view." hX .  The ball python hisses angrily." h-60.8 (15" h)" h8 _The ball python moves out of view." hz" h4" hD" h( ... ..S ... ♣♣ #.# ♣P♣♣♣ #.# ♣♣P:.♣♣ #.# ♣..ß..♣# #.#### ♣..)..♣ " hN*+#. #@...# ♣♣P...♣♣ ..# ####.# ♣......# #.# ♣♣PP... #.# ♣♣♣ #.# #♣♣♣P.. #.# #.#S   ball python (constriction)# #.# #.##.# #.# #.##.#.# #.# #.##.#" h.+0.0)" h0" h;w.S1.8 (1" hC" hE" h  ... ... ... ♣♣  #S# ♣P♣♣♣  #.# ♣♣P:.♣♣  #.#   #.#### ♣..)..♣  #@...#   ####.# #.#  #.#  #.#  #.#  #.# " h T #.#  #.#  " hB - " hE ... ... ... ♣♣  #S# ♣P♣♣♣  #.# ♣♣P:.♣♣  #.#   #.#### ♣..)..♣  #@...#   ####.# #.#  #.#  #.#  #.#  #.#  #.#  #.# " hN " hO " hOX " ho\ b _A ball python is nearby!# hQ  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# h .Svv, ally target)# h|\0-=2# hC# h/ _You conjure some foxfire!# ha># h@# h]F  The foxfire hits the ball python.# hc_.vv§# h"# h# h# h# h{v§§§§# hf68-3# hL§§# h O _You kill the ball python!$ hraetorn the Magician...Djinni...Health: 30/31 =======================-...♣♣AC: 2Str: 7#v#♣P♣♣♣EV: 11Int: 19#§# ♣♣P:.♣♣SH: 0Dex: 13#§# ♣..ß..♣XL:  4 Next: 58% Place: Dungeon:2 ##########§#### ♣..)..♣Noise: ---------  Time: 1363.8 (0.0) #........#@§..# ♣♣P...♣♣-) Nothing wielded ..###########.# ♣......♣♣♣ Cast: Foxfire ####.# ♣♣PP...PPP Fly #.# ♣♣♣......#.# $ hS R[40m#♣♣♣P..#.# #.#♣♣♣♣ ######.# #.##... ....##.# #.##.## ###.##.# #.##.#Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the ball python. _You kill the ball python!Press: ? - help, v - describe, . - travelThe floor.$ he§§#@A rock wall.$ h § §#  You can't see that place.% h:§§#  §§% h \§#  % hCt  §§% h\ v§  §% h §# ♣§[a tree.]% hT\ r♣.§§the floor.]% h §§..§% hl§§.§.§& hrE  §§§.), g - get item[Stash: the +7 dagger of Circularity {pain, ^Contam rN+ SInv}]& hPThe +7 dagger of Circularity {pain, ^Contam rN+ SInv}. A double-edged fighting knife with a sharp point. Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0  At 100% training you would reach 10.0 in about 4.8 XLs. Damage rating: 11 (Base 4 x 107% (Dex) x 100% (Skill) + 7 (Ench)). Pain:In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rN+:It protects you from negative energy. SInv:It lets you see invisible. ^Contam: It causes magical contamination when unequipped. This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. This ancient artefact cannot be changed by magic or mundane means. You found it on level 2 of the Dungeon. (g)o to location.' h"Q+' hR4raetorn the Magician' hbS ...' hET!Djinni' hU ...' h1VwHealth: 30/31 =======================-' hV...' hW♣♣' h{W-AC: 2' hW-Str: 7' h^X8#v#' hX♣P♣♣♣' h;Y-EV: 11' hY.Int: 19' h(Z#§# ♣♣P:.♣♣' hZ-SH: 0' h[.Dex: 13' h[#§# ♣..ß..♣XL:  4 Next: 58% Place: Dungeon:2 ' hf\##########§#### ♣..)..♣Noise: ---------  Time: 1363.8 (0.0) #........#@§..# ♣♣P...♣♣-) Nothing wielded ' h9]..###########.# ♣......♣♣♣ Cast: Foxfire ####.# ♣♣PP...PPP Fly #.# ♣♣♣......#.# #♣♣♣P..' h]#.# #.#♣♣♣♣ ######.# #.##... ....##.# #.##.## ###.##.# #.##.#' hh0The foxfire hits the ball python. _You kill the ball python!Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: the +7 dagger of Circularity {pain, ^Contam rN+ SInv}]  [the floor.]' h+' h4raetorn the Magician' hǡ ...' h!Djinni' hU ...' h,wHealth: 30/31 =======================-' h...' h♣♣AC: 2Str: 7#v#' hpO♣P♣♣♣EV: 11Int: 19#§# ♣♣P:.♣♣SH: 0Dex: 13' h#§# ♣..ß..♣XL:  4 Next: 58% Place: Dungeon:2 ##########§#### ♣..)..♣Noise: ---------  Time: 1363.8 (0.0) ' hO#........#@§..# ♣♣P...♣♣-) Nothing wielded ..###########.# ♣......♣♣♣ Cast: Foxfire ' h####.# ♣♣PP...PPP Fly #.# ♣♣♣......#.# #♣♣♣P..#.# #.#♣♣♣♣ ######.# #.##... ' h!....##.# #.##.## ###.##.# #.##.#The foxfire hits the ball python. _You kill the ball python!Press: ? - help, . - travel, g - get itemYou can't see that place.  [Stash: the +7 dagger of Circularity {pain, ^Contam rN+ SInv}]  ' h[the floor.]' hY' hδ§' h=§' h§' h§' hx' h ' h_' hs' hT' §§§' h:) §' h) §' hu-  ' h~. ' h/ "_Unknown command.' h/ ( hraetorn the Magician...Djinni...Health: 30/31 =======================-...♣♣AC: 2Str: 7#v#♣P♣♣♣EV: 11Int: 19#§# ♣♣P:.♣♣SH: 0Dex: 13#§# ♣..ß..♣XL:  4 Next: 58% Place: Dungeon:2 ##########§#### ♣..)..♣Noise: ---------  Time: 1363.8 (0.0) #........#@§..# ♣♣P...♣♣-) Nothing wielded ..###########.# ♣......♣♣♣ Cast: Foxfire ####.# ♣♣PP...PPP Fly #.# ♣♣♣......#.# ( hL[40m#♣♣♣P..#.# #.#♣♣♣♣ ######.# #.##... ....##.# #.##.## ###.##.# #.##.#You can't see that place.  [Stash: the +7 dagger of Circularity {pain, ^Contam rN+ SInv}] _[the floor.] _Unknown command.Press: ? - help, v - describe, . - travelThe floor.( hraetorn the Magician...Djinni...Health: 30/31 =======================-...♣♣AC: 2Str: 7#v#♣P♣♣♣EV: 11Int: 19#§# ♣♣P:.♣♣SH: 0Dex: 13#§# ♣..ß..♣XL:  4 Next: 58% Place: Dungeon:2 ##########§#### ♣..)..♣Noise: ---------  Time: 1363.8 (0.0) #........#@§..# ♣♣P...♣♣-) Nothing wielded ..###########.# ♣......♣♣♣ Cast: Foxfire ####.# ♣♣PP...PPP Fly #.# ♣♣♣......#.# ( h#♣♣♣P..#.# #.#♣♣♣♣ ######.# #.##... ....##.# #.##.## ###.##.# #.##.#You can't see that place.  [Stash: the +7 dagger of Circularity {pain, ^Contam rN+ SInv}] _[the floor.] _Unknown command.Press: ? - help, v - describe, . - travelThe floor.§§§ _( hPe y1= _( hx  _Your foxfire dissipates!( hB{ ,( h1| ( h} ( h ( h 3# ..( hY r# ###.##.( h .. ....... ( h :.. ..... # ( h >##.##...##.# ( hT ........... ( h  #......# ♣♣ 7.8 (4 #@# ♣P♣♣♣  #.# ♣♣P:.♣♣  #.# ♣..ß..♣ ##########.#### ♣..)..♣ #........( h #....# ♣♣P...♣♣ ( h ..#######( h' J####.# ♣......( h . ( hF  ( h، ♣♣PP...PPP( h[ / ( hݍ  ( h ♣♣♣......  ♣♣♣P.. ( h ,( h ( hC =( hӗ $8.8 (5( hV ( hF  ( h ( h -_Found a stone staircase leading down.( h ( hg # ... ..# #. ..# ..## #.###.##.... ........ .. [..... # >##.##...##.#......# 9.8 (1#.....♣♣ #.#.#.#P♣♣♣ # #.# ♣♣P:.♣♣  #.# ♣..ß..♣####### #.#### ♣..)♣...... #....# ♣♣P...♣♣ .###########.# ♣......♣♣♣♣ ###.# ♣♣PP...PPPP#.# ♣♣♣.....[39;( h 49m( h% ( hw ,70.8 (2( hT ( hj ) _Found a scale mail.) h9) hN) hi& ..w.# ...# ...# # #.......# #. ...##..# ###.###.##..## ............. ...[# >##.##...## ............ ##......#### ♣♣ #.#.#.## ♣P♣♣♣ # #.# ♣♣P:.♣♣ #.# ♣..ß..♣ w   dart slug (asleep) ##### #.#### ♣..)..♣ .....#....# ♣♣P...♣♣ #########.# ♣......♣♣♣♣♣4.8 () h645.8 (5 _A dart slug comes into view.) hQ wvvwlly t) hS arget)  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!) hqZG ````) hA[c```The dart slug launches a dart at you.) hti......@) h3=6.8 (1) h) hZO _The slug dart misses you.) h Z  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h ,) h ) h ) h ) hT .wv§v§§§§§§§You conjure some foxfire!) h? ) h6O .w.§v§§§§v§§v) h)Q T0-7) hw^ f§§§) h@e H _The foxfire hits the dart slug but does no damage.* h* h{.* h??w## .... ...##..w #...... #. ...##§.# ###.###.##v.#######.........§§....>... ...[....§§>##.##..§##..........§§v# ##......####♣♣#.#.#.## ♣P♣♣♣#♣P:.♣ #.# ♣..ß ######### ♣..)♣ .........# ♣♣P...♣♣ * ha@ * h A"Your foxfire dissipates!* hB* hC* hcE* h;U * hn4v§§§§§v§§§ Found a stone staircase leading down. The foxfire hits the dart slug.* hE..v......##§.§-8§§* hd _The dart slug is moderately wounded.* h   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* h v§§You conjure some foxfire!  The foxfire hits the dart slug but does no damage.* hJ* hSa .§vv§The dart slug is moderately wounded.* hlB ```* hXm`§§The dart slug launches a dart at you.* h)..* h....* hC27----* h'=9* h>* h- _The slug dart hits you.* hG6  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the dart slug!.vv§§§§* hLI* hkv§§§§§v§v* hL---6480* h§§§§§ _You kill the dart slug!+ hK+ hWhere to? (Tab - D:2, ? - help)  D - Dungeon + h + hf raetorn the Magician##...#Djinni....#Health: 27/31 ====================----...##..v#AC: 2Str: 7# #......§#EV: 11Int: 19#. ...##.§#SH: 0Dex: 13+ h# ###.###.##§§#######XL:  4 Next: 64% Place: Dungeon:2..........§v...>...Noise: =--------  Time: 1380.8 (0.0)...[.....§@#-) Nothing wielded>##.##...##v#Cast: Foxfire.........§..#Fly ##......#### ♣♣#.#.#.## ♣P♣♣♣# #.# ♣♣P:.♣♣#.# ♣..ß..♣ ######.#### ♣..)..♣ .....#....# ♣♣P...♣♣The dart slug launches a dart at you. _The slug dart hits you.  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ ho You conjure some foxfire! The foxfire hits the dart slug! _You kill the dart slug!+ h + h7 + hd + h ]  Your foxfire dissipates!+ hS + h + h2 + h + hS + h + h? + h J+ h c _Found a blue potion.+ hx + h/ + h + hN + h + h 4+ h + ho# + h$ + h& + h& + h5' + hr) ] _Your foxfire dissipates!+ h+ b8=+ hZ, + h- + hE/ ,+ hQ0 + h1 Z  There is a stone staircase leading down here.+ h2 + hC4 + h5 % _+ hK6 + h V-Foxfire+ h -You fly downwards.  You hear the sound of rushing water.+ h /  --more--, h4}             3 #########   .....?.@#   #########                    =, hCy7.6 (6.8Foxfire  You fly downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a scroll labelled VUMOFA TEORCHI. _There is a stone staircase leading up here.- h- ha4- h- h- h[ S9= _- h%X- hz&- h,0       ## ..@.<# ##        - hT/,9.6 (2.0- h/,90.6 (3- h2- h!4d _i - a scroll labelled VUMOFA TEORCHI- h- hͨ4- h)- h30==- h- h,- h{- h - hZ,- h;- h- h- h- hr- hr- h- hn1==- h1 _HP restored.- hH4- h- h- h,- h|- h- hI #########  #.@..........<# .......############# ....... ....... ....... ....... - h>J   endoplasm (wandering)....... S   ball python (constriction, asleep)J.S....    - hh*8.6 (8- h8 S   ball python (constriction, asleep).  - h.XAn endoplasm and a ball python come into view.- h+9.6 (9- hp- h6 _The endoplasm moves out of view.- h/ A ###############  #.@..........<#  .......#############  ....... ....... ....... ....... ....... - hv0 I..S....- h ) ###############  #.@..........<#  - h .......#############  ....... ....... ....... ....... ....... ..S....- h - h - h - h b _A ball python is nearby!- hh$) ###############  #.@..........<#  .......#############  ....... ....... ....... ....... - h$a....... ..S..... hx ###############  . hxI#.@..........<#  .......#############  ....... ....... ....... ....... ....... . h'y?..S..... h. h,. h. hb _A ball python is nearby!. h ###############  #.@..........<#  .......#############  ....... ....... ....... ....... ....... ..S..... h/, ###############  #.@..........<#  .......#############  ....... ....... ....... ....... ....... ..S..... h\6. h7. h<. hAb _A ball python is nearby!. hK      ############### #######............<# .......@############# .#.# .# .# J.#. h   J   endoplasm (wandering)#..S....#   S   ball python (constriction, asleep)#.......#  . hŢ. h:.S   ball python (constriction, asleep). h=P=400.6 (1 _. h. h. h I vv, al…)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. h \0-=1. h` . h~ / _You conjure some foxfire!. h;3  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. h5. h7. h:. h?>`  You conjure some foxfire! The foxfire hits the ball python./ h§§§§v. / hJ)/ hv§v§§§..29--72§§§ _You kill the ball python!/ hK~############### ########v...........<# .......v.############# .@v#.§.# l......§.# .#....###.# l   frilled lizard (asleep) #.# #.###.#.# / h/ hy/ h / h|/ h2/ h7 / h / h / h/ h+/ h/ h/ h^G§§§§§§§...§v.v§§.., ally target)/ h.-3/ h; §§§§§§...§§§/ h%a _A frilled lizard comes into view./ h########################§...........<#......§§§##############..v# #...§§.@.§#l.v.v§§..#..........#.####.# #/ h+.# #.####.# #. #.#.#/ h  The frilled lizard hisses angrily.  The foxfire hits the frilled lizard./ hZ§§§§v§§§§†v§v§§/ hV/ h9X,/ hE[a  You kill the frilled lizard!/ h\,/ h\/ h]/ h_/ h`e  A bat comes into view./ hVa/ h~hN ....§.§§.v..@..J†.§§§..§§J   endoplasm (ally target)Your foxfire dissipates!/ hޏ30=8-4/ hޖ§§§§§§/ h0 _The bat moves out of view./ hC ########################............<# #.........############# #....§.§§.# #...v.....#.J†.§§§@...#>..§.......#§.####/ h2 #.# #.# #.###.#.#J 2 endoplasms (1 asleep, 1 ally target) #. #.#.# #. J#.#/ h! l  An endoplasm comes into view./ hƳ / h@ J  Found a stone staircase leading down./ h / h ....§.J§.....)/ h &5/ hu D§§/ h N _Your foxfire dissipates!0 hZw  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells....v†J...@v, 1 ally target)29-=6 _You conjure some foxfire!0 h[9P  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! §§.§v§JThe endoplasm quivers.0 h,0 hS0 h^§§v§.J§vJ.0 h]_8--70 h>§§v§§0 hH _The foxfire hits the endoplasm but does no damage.0 h,  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h<,0 h\0 h0 h0 h+$ §v§§§v.@§v§You conjure some foxfire! The foxfire hits the endoplasm.0 h0 h"  The endoplasm is almost dead.The foxfire hits the endoplasm.0 h7.§§§.   endoplasm0 hS0 hoU0 hP`\  You kill the endoplasm!0 ha0 hgT§..v§...v@§§§§vJ(ally target).0 hzI-7180 h#b§§§§0 h^ _The endoplasm jiggles.1 h(  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§§@§v§§§.v§v You conjure some foxfire! The foxfire hits the endoplasm.1 hm/  The endoplasm is almost dead.The foxfire hits the endoplasm!§§§§§.§§§§.v#.#1 h;h.§v§§@.§v.§..§§§§.§v7-49§§§§..§§§§ _You kill the endoplasm!1 h ##### #....< #.# #.##....§v...#1 h.†..§@....#.>....§v....#.§..§..#+####..§§§..# #....§..#  #.###v#.#  #. #.#.# #. .#.#1 h1 hN1 hߨ1 h1 hԬ1 h/1 h1 hS1 h,1 hU1 h1 h*1 h31 h1 h].§.@.§.§.§.§.....§vv§1 h/-101 h)§§§.§§1 hN _Your foxfire dissipates!1 h9  ## #.... #1 h .# #.##.....§...#.†..@..§..#.>.....§.§..#.§....##+####.#  #..§vv..# #.###§#.# 1 h4  #. #.#.#  #. .#.#1 hܕ 1 h 1 h 1 hY 1 h˟ 1 h& 1 h 1 h 1 h© 1 hӫ 1 h s......§§§1 h ..§.-11 h a§§§1 h Q _Your foxfire dissipates! x21 h  ## # #.# #.##.##....†.#+..>.#1 h, b.§...##+####..§§...#  #....§..# #.###.#.#b   bat (wandering) #.# #.#.# #.# .#.#1 ht 1 h 1 h 1 h I.....1 hw! T8=21 h"+ 1 h7 2 hp ## # #. #.# #####.# #....†.# +..>.#b.##+####.# #.# #.###.#.#2 hb   bat (wandering) #.# #.#.# #.# .#.#2 h,2 h...b32 h`  # #. #.# #####.#2 h_ #.....# +..>.#.b.##+####.# #.# #.###.#.# #.# #.#.# #.# .#.#2 h2 hm2 h!2 hAG...b2 h&42 h*2 h{ _You see here a frilled lizard corpse.2 h#  ## #. #2 hg.# #####.# #...@†.# +..>.#.b.#.####+####..# #..# #.###.#.# #.# #.#.#  #.# .#.#2 h2 h 2 h2 hp-5 _2 h2 h2 hFo#################....... #.........###### #.# #####.# #....†2 hF;.# +..@..#.........b.#####+####.# #.......#2 heG  #.####.# #.# #.#.# #.# .#.# 2 hJ2 hO(b.2 heP0b2 hPp9===2 h:Q 62 hV2 h?\ _The bat barely misses you. The bat hits you but does no damage. _There is a stone staircase leading down here.2 hDz &  2 h{ Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 h~ 2 hϒ lbv@.2 hݓ Zv(ally target)2 hc 67--2 hD 72 h} 2 h A _You conjure some foxfire! The bat hits you.3 hQ3 hw################...... #.........##### #.# #####.#### #...b†.#.....+.v>..##.......#g..####+####.# #.......# #.###.#.# #.# #.#.# #.# .#.#g   goblin (asleep) b   bat (ally target)3 h]  Your foxfire dissipates!3 h:'  A goblin comes into view. It is wielding a +0 dagger.The foxfire hits the bat.v.§ 3 h3 huZ..§3 h67-83 h'3 h9G _You kill the bat!3 h8§'..........#+#..3 h:#..# #..##..# #..##... ...#3 hAF.3 h.H@-93 hkQ3 hFW7 _You reach down and open the door.4 hSM vv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.--=204 hV4 h\/ _You conjure some foxfire!4 h]u   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4 hfv 4 hw 4 hOx 4 hx 4 hy 4 hz 4 hx{ 4 hj| 4 h u§v§.v.§§§§.@§§v§####v4 hJ .614 hd 0§§.v.§§§§.@§§§4 h   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!4 hN 4 hsY > ################...............#####. # ########< #....†§v.....+§.v.§..4 hZ #..§§§..§§.gv§####@####... #.......#...#.......#.###.##..#+#..#.# #..# #..#.# #... ...#4 hT` onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Your foxfire dissipates!4 hb 4 h|d 4 htf 4 hg 4 hi 4 hj 4 hl 4 hm 4 huo 4 hx g<.§§.§§...§..v...v§§4 h.z .-24 h[ §§§§§4 hχ | _Found a stone staircase leading up. _There is an open door here.5 h_ #########...............#####.........# # #####.....###< #....†.§§......+.§§...§..#....v...v§§...gv§####'####... #...@...####.#Fly #### ####.>-3 _5 h! .........#####... # #####...###< #....†.§§.....+..>...§.#....v...v§§.gv§####'#### #.......###.##+#..#.#   5 h Z745 h5 h2n'_#..#5 h3_5 h&55 h5 h _You reach down and open the door. _Found a faded altar of an unknown god.6 hT  # ########< #....†.§§.....+..>...§.#....v...v§§.gv§####'#### #.......###.#6 h@#@#..#.# _ Fly 6 h' _6 h-6 _6 hP 6 hJQ _There is an open door here.6 h # #######< #....†.§§.....+..>...§.#....v...v§§.gv§####'#### #.......###.##'#..#.#  ##..# ...6 h6 h-7 _6 h6 hd _There is a faded altar of an unknown god here.6 h  _There is an open door here. _ faded altar of an unknown god here.  This altar belongs to (a) Cheibriados, (b) Dithmenos or (c) Xom, but you can't  tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.8 h# #####.........#raetorn the Magician###< #....†.§§.....#Djinni.....+..>...§......#Health: 27/31 ====================----#....v...v§§.......#AC: 2Str: 7gv§####'####.......#EV: 11Int: 19#.......#.......#SH: 0Dex: 13#.......#.###.#.#XL:  4 Next: 77% Place: Dungeon:3#..#'#..#.# #.#.#Noise: ---------  Time: 1427.6 (0.0)#..#@#..#.# .#.#-) Nothing wielded#..###..#Cast: Foxfire#.......#Fly #.......########## _There is an open door here. _There is a faded altar of an unknown god here.  This alta8 hr belongs to (a) Cheibriados, (b) Dithmenos or (c) Xom, but you can'ttell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.  Dithmenos accepts your prayer!Dithmenos welcomes you!  --more--8 hA8 h of Dithmenos *.....8=8.6 (18 h_8 hٶf _Dithmenos quiets all noise in your surroundings.9 hfU  Unknown command.9 hg9 hZm9 hp _Press < or > to pray at altars.9 hM # #####....###< #....†.§§.....+..>...§#....v...v§§gv§####'###..........#.##9 h?#_#..#.# .#.#####.......#9 h9 h-9 _9 hF9_9 hQ _There is an open door here.9 h> M#### # # #####....###< #....†.§§.....+..>...§#....v...v§§gv§####'###9 hş O......@...#.##'#_#..#.# .#.##..###..#9 h 3_9 hۦ .30 _9 hܪ 9 h 9 h 'M########.........#### #...9 h'3 # #####....###< #....†.§§.....+..>...§9 hT(u#....v...v§§gv§####'###.....9 h(`.....#.##'#9 hg)#..#_#..#.# .#.#9 h39 h85&19 hC<9_9 hh@: h?fM ###############...............##### #..... # #####.....###< #....†.........+..>......#..............gv§####@####...........#.##: hf#..#'#..#.# #.#.##########: hl3_: hmq9==2: hs: hwQ _There is an open door here.: hM ###############.......#### # # #####.###< #....†.....+..>#......@.......g..####'####...#.......#......#.......#.###.#.###_g   goblin (asleep)#.......#: h: h-3 _: hH9_: ha : h2zN vv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: h#{\8-=4: h6: hR/ _You conjure some foxfire!: h   ######### #... #..# # #####.##< #....†.#.+.v>.# #.#.g..####v####.#: h . #.......#.# #.......#.###.#.# #..#'#..#.# #.#.# #..#_#..#.# .#.# #..###..# #.......#  #.#: h : h : h : hB : h` : h : h : h : h : h §§§§§v####§§§v: hV .-5: h+ :§: h ; h8G  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the goblin.§§§§)v§§§v; h',; h); h*; h,; h09E.v...@v.§####'.§v#§§; hXQ-80=6; h__§§§; hcdJ _You kill the goblin!; h~[#'§§§_#.§; ha  You reach down and open the door.  You hear the slow rusting of a very distant drain.; hZe; hg; hh; h#j; hk; h_m; hn; hp; h {<§§§v§§§v§..§#._#..; ht|.-7; h §§§§§v§§; hzN _Your foxfire dissipates!; h  ##### #########.... #.........### #...# # #####.######<##§§§v†.#...§>..####......§§v§.#.)..####'####.......#.... #..§....#.......#... #.......#.#; h] ##.#.#.. #..#§#..#.##.#.#. #..#_#..#.# .#.# #..###..#  #.#; hױ ; hO ; hR ; h ; h ; h4 ; h ; h ; h B§§...§†v.....§§§v_; hP @-8; h7 §§§§; h Q _There is an open door here.; hS   # #. #§..# ## #####§.##<##...§†v.#:'..>.##.##..)..####§####.#+.....#..§§...#.##.... #....§v.#.###.#.##.... #..#§#..#.# #.#.##... #..#_#..#.# .#.##.?. #..###..#  #.#; h%  Found a book of the Senses and a scroll labelled VUMOFA TEORCHI.; h ; h ..†.'§; hĠ &9; hd ; h Q _Your foxfire dissipates! x2; hr@!  # #. #§.# ########.#.######<##....†.#.:.'..>.#.####.# #..)..####'####.#  +.....#..§§...#.# #.....#....§§.#.###.#.# #.....#..#§#..#.# #.#.#; hAb #.....#..#_#..#.# .#.# #.?...#..###..#  #.#< h 8_< hA U9=40< h< h< h< h< hT< h,< hX< hL< h < h8< h< hzj30==< h< hy,< hw< h< h< hB < hT,< h_< h< hi1==< ha< h< h!,< h"< h$< h&,< h(< h:+< h24#########.......#§......########.......######<##....†........:.......'..>..####........ #..)..####'####..... +..@..#..§§...#..... #....§§.#.###. #.....#..#§#..#.# #. #.....#..#_#..#.# . #.?...#..###..#< h6 #.....#.......# B   giant cockroach (asleep) #.....#.......# B.....######### < h:.50.0)< hx?eBB.< h@,1.6 (11< hE< h{Hb _A giant cockroach comes into view.< h. ###### ##<##....† ..:.......'..> .####..... #..)..# +..@..# #.....# #.....#  #.....#  #.?...#  #.....#  #B....#  ......# < h  ###### ##<##....† < h K..:.......'..> .####..... #..)..# +..@..# #.....# #.....#  #.....#  #.?...# #.....#  #B....# ......# < h < h < hf < hJ f _A giant cockroach is nearby!= hEEI  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vv_B(ally target).==2.6 (1.0) _You conjure some foxfire!= hZ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h §§§§§vv_ You conjure some foxfire! The foxfire hits the giant cockroach.= h6= h   The giant cockroach is almost dead.The foxfire hits the giant cockroach.= hk%_.?= hz= hv§v§§§§..= h\0-23= hZ§§§= hS _You kill the giant cockroach!= h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.= h= h= h= hY= h. = hq = ha= h`= h"Wv)§.§v...§v.#..#_§§v= hu$h29---4= h>*r§§§= h-/ _You conjure some foxfire!= h4= h= h= h= h= h= h= h= hq= h= h= h= h= h= h= hQ= h= h`= hB= h"= hK,= h] _Your foxfire dissipates!= h= h = hz = h = h. = h1 = h = h = h = h c30== h = h\ ` _Your foxfire dissipates! x2= h = h 4= h = hK { _Your foxfire dissipates!= hQ = hv" ,= h# = h6& 1=== h' = h]* = h, ,= h. = h0 = hZ2 ,= h3 = h"6 = h5> ########........######<##....†..:.......'..>..####........ #..)..####'####= h*?  +.....#..§§...# #.....#....§§.#.### #.....#..#§#..#.# #-62.6 (8 #.@...#..#_#..#.#  #.?...#..###..#  #.....#.......#  #.....#.......# ......#############... .##. [# ..= h>E = hE +3.6 (9= h=J = h\L - _Found a leather armour.= hw J= h| = hV = hy == h  _i - 2 scrolls labelled VUMOFA TEORCHI (gained 1)= hA = h ,= h, = h = h ,= h = h\ = h, ,= h\ = h = h ,= h = h = hg ,= h = hf = h = hl = h = h? = h +.....#..§§...#.......# #.....#....§§.#.###.#.# #.....#..#§#..#.# #.#.# #.....#..#_#..#.# .#.# #.....#..###..# #.....#.......# #.####.....#.......# #..........######### 73.6 (10.0)#########...@....... #.##......#$ #[#<........ #.##......##..##........####........####..... .....= h = h ,4.6 (11= h 8_= h 9 _Found a stone staircase leading up.> h> h> h> h> h.X> h,> h> h> h,> h> h> h;> h> h> hO> h,> hT> h > h ,> h> h> h,> h> h%,> hE> hL _You now have 62 gold pieces (gained 2).> hL4> h,> h> h; ,> h > h"> h#> h&$> h$> hZ&> he'> h'> hj(> h)> h(+> h+> h,,> h2A.######<##....†........# .:.......'..>..........# .####..................#  #..)..####'####.......#  +.....#..§§...#.....#.....#....§§.#.###.##.....#..#§#..#.# #.##.....#..#_#..#.## .#.##.....#..###..#@.##.#  #.....#.......#.....# > h5##.....#.......#.###.# .......#########.# # #####............##.##......#.#######[#<...............#.##......#########..##..........> h8} 87.6 (13  j - a bubbling sapphire potion> hH9,8.6 (14> h\_ _You hear the slow rusting of a distant drain.> h= > hB > h > h > h > h > h ,> h > h > h ,> hb > h_ > h > h{ > h< > h7 > h ,> h > h > hP ,> h > h > hn ,> h= > h > h< ,> h > h > h0 ,> h > h > h > h9 > hY > h9 > hZ > h > h > h > ho ,> h > h s #.##......#.######  #[#<............... #.##......######## ..##...........#  ####...........#  ####........#  ###........#  ...........#  .......@...#  .......######  ......$  ...... ... ##### > h -501.6 (13> hE ,2.6 (14> h! > h# X _k - a fuming cyan potion? hB? hC? hD? hH? hO #.##......#.###### #[#<....... #.##......######### ..##...........# ####...........# ####........##........#.....#....# .###### ......$.......####.B   giant cockroach (asleep)#~#B? h+0.0)? hA3.6 (1? hb _A giant cockroach comes into view.? hC   #[#<......  #.##......#########  ..##...........#  ####...........#  ####........#  ####........#  ............#  .......@....#  .......######  ......$ ....... ....... ######. ? hEX#~ #B? h([   #[#<......  #.##......#########  ..##...........#  ####...........#  ####........#  ####........#  ............#  .......@....#  ? hf.......######  ......$ ....... ....... ######. #~ #B ? h? h? hp? h f _A giant cockroach is nearby!? hd5   #[#<......  #.##......#########  ..##...........#  ####...........#  ####........#  ####........#  ............#  .......@....#  .......######  ......$ ....... ....... ######. #~ ? hy6D#B? h    #[#<......  #.##......#########  ..##...........#  ####...........#  ####........#  ####........#  ............#  .......@....#  .......###### ? h ' ......$ ....... ....... ######. #~ #B ? h ? hD ? h@ ? hO f _A giant cockroach is nearby!? hL O vv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? h|N &4? h] ? h/a / _You conjure some foxfire!@ h| #[#<............... #.##......######### ..##...........#  ####...# ####.######.#.......v.....#...v...#######$........................#######...##### #~rr#rr 2 quokkas (asleep) #B~~#@ hBB 2 giant cockroaches (asleep, 1 ally t…) #B~~#@ h@ h@ h@ h@ hJ@ h@ h׶@ h@ hn@ h"@ htJ§§...§§...§§§.§v§)@ h2&5@ hn§§§@ ho _2 quokkas and a giant cockroach come into view.@ h^   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ h` @ hb @ hn ...............§vv....§§v, 1 ally target)@ ho \0-=6@ hzy O§§@ h~ / _You conjure some foxfire!@ h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ hM@ h@ h>  You conjure some foxfire!@ h@ h@ h@ h@ h@ hZ@ h  Your foxfire dissipates!The foxfire hits the quokka.@ h?n§§§§§§§.§§..§v.§v†   quokka (asleep)@ h֜@ hK@ h§.§§v.....§§§v§§..§§.§v.§, ally target)@ hh29--57@ h§§§§§§§@ hJ _You kill the quokka!A hCe  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§§v§§§§.§§v§§vrB1 asleep, 1 ally…)You conjure some foxfire! The foxfire hits the quokka.A h\=z §§§§v§§v§ The quokka is lightly wounded.  The foxfire hits the quokka.A h<  The quokka is severely wounded.The quokka is engulfed in a cloud of scalding steam....§v...§v.§...§.v.§§BB 2 giant cockroaches (1 asleep, 1 ally…)B~#~-8-8§§§ _You kill the quokka!A hܺ   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A h A hx A hg A h2 A h C §§v§§§§v§vBally target)You conjure some foxfire! The foxfire hits the giant cockroach.A htF A hG A hI A hJ A hK A h4^  The giant cockroach is severely wounded.The giant cockroach is engulfed in a cloud of scalding steam.A hT_ A hq  You kill the giant cockroach!The foxfire hits the giant cockroach.A hv §§§†A hT A h 6v.§§.§v.§v.~§§A h%8-94-9A hn.B§§A hF4S _You kill the giant cockroach!A h5J .###########..##...........# ####..# ####.#####..#.............#v.§....#§.#######.@v......A hf8§.v#~~~#A h:A h<A hG>A h?A hAB hB hB h[B hB hOB hB h B hP B h B h B h§...§@§§§.§§§v§§v§~#~#B h'10B h/§@§§§§B h#] _Your foxfire dissipates!B h$B h%B h&B h'B h')B h*B h+B hx,M  You now have 77 gold pieces (gained 15).B h1k..@...v.....§§..§§.§†~~#B h3+1.6 (2B h6t§§§B h9N _Your foxfire dissipates!B hc  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!v..§v.........~††~#-=2.6 (1§ _Your foxfire dissipates!B hi4  ......# ####....# ####........####..............#######v..§.....Fly #~∩~#§§..§§§§v§†v-3§B h[8 , _Found a glowing drain.B h- ## ####......#####...............#######§§.....§§§.Cast: FoxfireB hFly #~~~#B hB h;B hB h`B hB hZB hB hB hB hB h..v§....§@..~~§-4§§§ _Your foxfire dissipates!C h  #########..........#######.......v§..§#######@..##### #~††# ~†~§#~~~#§..~5§ _Your foxfire dissipates!C hAqE...vv _Your foxfire dissipates! _Found a glowing drain. _Your foxfire dissipates!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 _You conjure some foxfire!C h> #####.# .............# ......# .########........... .......v....... #######...#####  #v@†# #~†~# #~~~# #~~~##~∩~##~~~##~~~# v§§§...§§..v§§.§§§7Water C h> J§...§C hC §§.§§§ C hD C hE e_You see here a quokka corpse.C ht o ......v.....§.....§.########.....§...§....#.....§..v§.... ....§.§....#######.§.##### #§††# ~@~~~~r   quokka (asleep)B   giant cockroach (asleep)#~rB#C h C h C hQ C hհ C h C h" %  C hԷ XA quokka and a giant cockroach come into view.C hf )..C h! .....§.§§§.....C h t~BB~C hb &8C h6 9§C h _Your foxfire dissipates! _You see here a giant cockroach corpse.D h`.......########D hG.............§.§§§..... .......#######...#####D h #~††# ~†~~~D hl g~∩~~~~BD hZ!Hr~...D h$<(.....D h ?-9 _D hGD hKD hnU########..................... .......#######...##### #~††# ~†~~~~∩~~~~Br~...#.#.B~9=20D hz  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D hrvvB~(ally target)D hD hT8-1D h D hs / _You conjure some foxfire!D h3   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D hʧ D h( D h c §§§@vvD hA g You conjure some foxfire! The foxfire hits the giant cockroach.D h8 D h: D h &  The giant cockroach is moderately wounded.The foxfire hits the giant cockroach.§~∩v§D h §§v§@§~v~§, ally target)7--72§@§D h, S _You kill the giant cockroach!D h  Casting: Foxfire (safe; 1% risk of failure)  D h\Confirm with . or Enter, or press ? or * to list all spells.D hD hED hD hKD hD h%  D h*6You conjure some foxfire! The foxfire hits the quokka.D hB§§§§§§D hc§v§v~~#E h{:E h<E hg>E hL~v§~@~v§§E hPe~§§v§E h%^C........########raetorn the Magician...............#Djinni of Dithmenos *....................E h^Health: 26/31 ====================----...............AC: 2Str: 7E h_&#######...#####EV: 11Int: 19#~††#SH: 0E h_Dex: 13#~†~#XL:  4 Next: 100% Place: Dungeon:3E h`J#~v§#Noise: =--------  Time: 1523.6 (1.0)#~@~#-) Nothing wieldedE hx`#v§§#Cast: Foxfire#~~§#Fly Water E h`#~§~##~v~#E hXa#~§~##...###.#.  E haThe giant cockroach is moderately wounded.The foxfire hits the giant cockroach. _You kill the giant cockroach!E h@bCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the quokka.E h _You kill the quokka!You have reached level 5!E hѝ/  --more--E h 30/355 0%  The power to cast Ensorcelled Hibernation wells up from within.E h} §§§§E h+ L _Spell assigned to 'g'.F h| ................. #######...##### #~††# ~†~v§~~~v@§~~§§~#...F hчnF hXF h<dv§~§§@~§§~~§-4F h7z§§§§§F h~ _Your foxfire dissipates! _There is a glowing drain here.F h+ I§§§§§F h F h 8-F h] <§§F h *§F h F h F h F h\ F h@ F h% F hF" F h# F h& F h' F hl/ bv§§§F h/ §~~§~@§F hJ0 r~~§~~F h6 \5§§F hJ7 V§§§F h= §§§§F h Z F h) ######a Sewer#....##.@∩.##....####..# ..#F h ~~~ .~.. ##~##F h ~# _Your foxfire dissipates!The world spins around you as you enter the gateway.F h F h F h?M -6.3 (1.7F h Q F hS _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.G h0.1= _2=3=4==G h\5== _HP restored.=Water ##############....#..h...##.∩∩.#......K#....#.h....####..#....#####...#...#####~~~~~~@~~~~~~~####..~....########~#####~##.#... hh 2 jackals (asleep).~~ K   kobold (asleep).~..47.3 (21.0)8.3 (22 h13;38H _A kobold and 2 jackals come into view.G hp #############  #....#..h...#  #.∩∩.#......K  #....#.h....#  ###..#....#  ####...#...####  #~~~~~~@~~~~~~~ G hv ####..~....####  ####~####  #~# #.# G h4\... .~~ .~..G h1  #############  #....#..h...#  #.∩∩.#......K  #....#.h....#  ###..#....# G h  ####...#...####  #~~~~~~@~~~~~~~  ####..~....####  ####~####  #~# #.# G h̎ ... .~~ .~.. G h. G hƜ G h G h_ d _There are monsters nearby!G h_  #############  #....#..h...#  #.∩∩.#......K  #....#.h....#  ###..#....#  ####...#...####  #~~~~~~@~~~~~~~  ####..~....####  ####~####  #~# #.# ... .~~G hD` 7 .~..G h  #############  #....#..h...#  G h 2#.∩∩.#......K  #....#.h....#  G h ###..#....#  ####...#...####  G hA #~~~~~~@~~~~~~~  ####..~....####  ####~####  #~# #.# ... .~~ G h a.~.. G h G h G h G h d _There are monsters nearby!H h7 vv, 1 ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4-9.3 (1.0)H h;H h?/ _You conjure some foxfire!H h*  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§§§#vv§§~§v@v§3--50H h§H hE§~§H h/H h H h :  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!H hq##############....#..h...###.∩∩.#......K #....#.h....# ###..#....# ####§§§#v..######v§§~§v~v~~~~~~####..§.@..####  ####~####  #~# #.#....~~ ..~...~~H h!H h!H h #H h/$H h$H h/v§§§#vv§v§~§§§§§h1 asleep, 1 ally target)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)H h3onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the jackal but does no damage.H hH h,H h v§§§#§§§§The jackal barks!  The foxfire hits the jackal.I h I h!I hM"I hH#I h2  The jackal is almost dead.The foxfire hits the jackal.I h7v†.§§§§v~§§h   jackal (asleep)I hvI h'I hI hgh.....#§§I h§~~§v~§§~hwandering)I hEd4=1=1I h I h;§§§~~§v~§§I hJ _You kill the jackal!I hAF. _You kill the jackal!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I hF]You conjure some foxfire!  The jackal barks! The kobold shouts!I hGI hWI h.`.h....K..~~~~§~~vvhally targI haQet)Klly target)I ha53-I hb2I h+j9§I h>nN _Your foxfire dissipates!I hX .  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I h*BI h8O  You conjure some foxfire! The foxfire hits the jackal!†v.v§§§§§§K   koboldI hϷI h- .§You kill the jackal!I h CI hfDI hN..K.§§§§~~v§§I hIOFvI huo2--3-3I h|t§§§§I hɀE _The foxfire hits the kobold but does no damage.J hyo #############  #....#......##  J h#.∩∩.#..†....  #....#....K.#  ###..#†.§§#  ####...#.§§#####  #~~~~~~v§§~~~~~#  ####..~v@..#### J hb ####~####  #~# #.# ...J hb .~~ ..~.. .~~J hFj #############  #....#......##  #.∩∩.#..†....  #....#....K.#  ###..#†.§§#  ####...#.§§#####  #~~~~~~v§§~~~~~#  ####..~v@..####  ####~####  #~# #.# ... .~~ ..~.. .~~ §§-§§§§ _A kobold is nearby!J hoX  Casting: Foxfire (safe; 1% risk of failure)  J hY\Confirm with . or Enter, or press ? or * to list all spells.J hYJ h#ZJ h\XJ h`]J h k[  You conjure some foxfire! The foxfire hits the kobold.J h o§v)§v§§§§§§J h6J hJ h§v§..§..§v~§vJ hT1-4J ho§§§§J h!J _You kill the kobold!J h".  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.J h,(XJ h.J h$4>  You conjure some foxfire!J h7v.§§§..§..§v§§J h7v§§§§vJ h9&5J h9?§§§§§§§J hBN _Your foxfire dissipates!J hW^J hp_J hbJ hhJ hiJ hkJ hlJ hmJ hnJ hpJ hqJ hrJ h-tJ huJ hvJ hwJ hyJ hRzJ h{J h|J h~J hJ hXJ hJ hJ h$ J hQ9_Your foxfire dissipates!J h{J hJ h<J hJ hJ h}J hКJ h9J hJ h` _Your foxfire dissipates! x2J h"J hHJ h.<2J hJ h¥,J hJ h,J hJ hNJ hJ hJ h,J hL3=J hJ hfJ h%J hJ h,J hJ hvJ hݷJ hǸJ h^J hi4==J hػJ hzJ hܽJ hJ hUJ hJ hJ hbJ h&J h(J hJ h.i5==J hJ h!J h@Water J h'J h J hJ h=?J hJ hJ h,J h,J hJ hSJ h3=J hJ huJ h,J hbJ hcJ h5,J hJ h<J h,J hJ hAJ h J huJ hJ hJ hJ hHJ h6J h,J hJ hnx _f - 4 scrolls of teleportation (gained 1)J hB 4J h J h1 ############# #....#......##### #.∩∩.#..†.......# J h 5#....#....).#.@.# ###..#†...####### ####...#...##### #~~~~~~~~~~~~~~# ####..~....#########~####J h #~##.#...J h /82.3 (27.0)J h ,3.3 (28J h J h Y _l - a fuming black potionJ h hJ h- BJ h f  Things that are here:  a +0 whip; a kobold corpseJ hg J h J hD _J hw J h3 J h J hw J h J h J hJ J h @Water J h} J h= J h  J h )J h0 J h J h @Water J h J h J h J h6 J h J hl J h J h~ J h )J h J h J h. J h J h! J h"" J h/# J h# J h$$ J h& J h& J h[' @Water J h' J hU) J hi* J h* )J h]+ J h, J h- J h3 J h4 J h6 J h8 J ht9 J h9 J h< J h= J h> J h(? J h!A J hGB J hB J hUC J hE J hG J hH @Water J hH J hBK J hAM ,J hIN J hO J htQ ?J h.R J hT J hV ,J h:W J hY J hf[ ,J h\ J h|^ J h` ,J h` J hb J hc J hGd @Water J hAf ,J hg J h!h )J hh J hj J hkk J hk J h[l J ho J hv #...#~..##.~###.~###.~. #.~.##~.# ##.~##.. #..#J h_w @ #. #..# ##~~# #...# #@.## #...# J hw \....## #~~~.~# ##~..## #..~l   crocodile (drag, asleep)J h3x  ~#~# [!#l J h v 611  A crocodile comes into view.J h ,2.3 (29J h J hy o _Found a fuming coppery potion and a scale mail.K h1O vv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.K h`_4-3.3 (1.0)K hK h6 / _You conjure some foxfire!K h#...#~..#raetorn the Magician#.~###.~##Djinni of Dithmenos *.....#.~. #.~.#Health: 31/35 =====================---#~.# ##.~#AC: 2Str: 7#.. #..#EV: 11Int: 19#. #..#SH: 0Dex: 13##~~#XL:  5 Next:  3% Place: a Sewer#v..#Noise: ---------  Time: 1613.3 (0.0)#@.##-) Nothing wielded#v..#Cast: Foxfire....##K hFly #~~~.~###~..###..~l   crocodile (drag, asleep, ally target)~#~#[!#* _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target, f - crocodileAim: a crocodile (asleep, ally target, chance to affect: 78%)L hvelinner flame, ally ta…)L hL hL h!L hL h<L hL hSL hJL h7L h{~v§§§§§§§§vll  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangeL hMrous; 6% risk of failure)  Press: ? - help, Dir - move target, f - crocodile: a crocodile (asleep, ally target, chance to affect: 78%)  The crocodile is filled with an inner flame.  The foxfire hits the crocodile. Flame seeps out of the crocodile.L h,L hz  The crocodile is lightly wounded.  The crocodile is engulfed in blazing flames.L hЪ§§§§§§§§§l )○.L hE4==4.3 (1L hv§§§§lL h.7 _Flame seeps out of the crocodile.L hm2_  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h{=H...~.vv..~l.l, ally ta…)°L h1?/--5L hNGRllL hK/ _You conjure some foxfire!L h*g   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L h=h L hi L hj ,L hl L hEt  §§§vvllYou conjure some foxfire! The foxfire hits the crocodile.  Flame seeps out of the crocodile.L h L hO  The crocodile is heavily wounded.The crocodile is engulfed in blazing flames.L hx L h N.○L h L h ########Flame seeps out of the crocodile. The foxfire hits the crocodile.L h Av§§v§§.§§§§○§~L ha+ M0-95====6  Your Necromancy skill increases to level 5!  Your Translocations skill increases to level 5!  Your Fire Magic skill increases to level 5!Your Ice Magic skill increases to level 5!Your Air Magic skill increases to level 5!  Your Earth Magic skill increases to level 5!L h10 §§§§§L h2 h _Your Alchemy skill increases to level 5!L hkE   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.L hF L h~G L hH L hhI L hJ L hyK L hL L hM L hS |§v§§v.v§.§§§.§§§§°L hT 29------7L h%Z §§§§§§§L h\ / _You conjure some foxfire!M h.4M hM h%M hM h/M hM hsM hM hM h4M hcM h'M h@M hqM hVBM hvM hM h'M hvM hM h M hj M h M h|M hM hM hM hM30=M hM h] _Your foxfire dissipates!M h M h."M h#M h$M hj%M h;(~ _Your foxfire dissipates! x2M h)M hJ,,M h-M h/M hd0i1==M h1M h 4,M hV5M h7,M h;M h<M hy=M h?>M h?M h@V2=M h8AM h CM hCM hoDM htFM h*GM hGM hnIM h\JM h/KM hLM hKML3=M h NM hOM hPM hpQM h'SM hSM hTM hlVM h4WM hWM hGYM hZi4==M hZM hW\M h]M h]M hG_M h_M h`M hobM hcM hcM heM h|fi5==M hCgM hDiM hjM hkM h}lM hgnM hvy~. #.~.#~.# ##.~# #.. #..# #. #..# #. ##~~# #.~ #...##.~ ##..###...#..----40.3 (23.0)#...#~~~.~##~. #..~ ~#~#~[!#. )## #M hhw# # M h{M h|,1.3 (24M hM h}* _Found a morningstar.M hi M hGk M hk M hyp M h| ~.# ##.~#.. #..#. .. ##~~~~ #...# #.~###..##..#...#  #.....##0.0)~~~@~# #~..# #..~# M h* )~#~#~#[!#. )## ## ## M hΏ A2.3 (1M hF M h. + _Found a quarterstaff.N hU=Water N h #.~~ #...# #.~###..## #...#...# #.....## #~~~.~# ##~..## ###..~# #)~#~#~?# #[@#.#)?# ######### 6.3 (47.3 (5N hq _m - a fuming coppery potionN hjWater Water N h _e - 2 scrolls labelled FUDICO REAXKEAPNY (gained 1)N h= _g - 2 scrolls labelled ZENOREIZIK (gained 1)Water Water Water N hZWater  #~#  ##.##  #...#  ##.~~## #..~..###.~~~.## #...#~..##.~###.~##70.3 (23.0).@.# #.~.#~.## ##.~##..# #..##.~# #..##..## ##~~##.~~# #...###.~###..###...#...###.....## _Done exploring.N hN h4N hj0.0)....~....N h[ _Done exploring.O hO hu4O hRO h E _Done exploring.O hHnO ho4O hڂRO hE _Done exploring.O hO hA sewer∩∩(Press ? for help) O h#~~~~~~~~~~~~~~#  ####..~....#####  ####~####  #~#  ##.##  #...#  ##.~~##  #..~..#  ##.~~~.##  #...#~..#  ##.~###.~##  #.@.# #.~.#  #~.## ##.~#  #..# #..#  O h#.~# #..#  #..## ##~~#  #.~~# #...#  ##.~###..##  #...#...#  O hk##.....##  #~~~.~#  ##~..##  ###..~###O h O@#P hѮ^  #############  #....#......#####  #.∩∩.#..†.......#  #....#....).#...#  ###..#†...#######  ####...#...#####Q hQ h#~#raetorn the Magician##.##Djinni of Dithmenos *.....#...#Health: 35/35 ========================##.~~##AC: 2Str: 7#..~..#EV: 11Int: 19##.~~~.##SH: 0Dex: 13#...#~..#XL:  5 Next: 95% Place: a Sewer##.~###.~##Noise: ---------  Time: 1670.3 (0.0)#.@.# #.~.#Q h7-) Nothing wielded#~.## ##.~#Cast: Foxfire#..# #..#Fly Water #.~# #..##..## ##~~##.~~# #...###.~###..###...#...###.....## _e - 2 scrolls labelled FUDICO REAXKEAPNY (gained 1) _g - 2 scrolls labelled ZENOREIZIK (gained 1) _Done exploring. _Done exploring. _Done exploring. _Done exploring.Q h1Q hQ hG\ _Q h Q h Q h@ ,Q h Q hQ hQ h',Q hXQ h"Q hQ hYQ hZQ hn!Q h`%Q h&@Water Q hDQ hFQ hH,Q hJQ h"LQ hENQ hO)Q hOQ hHQQ hSVWater Q hTQ hVQ hBXQ hY)Q h ZQ h[Q h\Q hb]Q h(^Q h2_Q h`Q h]aQ hxbQ hmcQ h eQ heQ hzfQ hl##############....#......#####85.3 (15.0)#.∩@.#..†.......##....#....).#...####..#†...###########...#...######~~~~~~~~~~~~~~#####..~....#######~#### #~# ##.##Q hnQ htQ hv _gZENOREIZIK _Done exploring. __There is a gate leading back out of this place here.Q he44Q h5Q h;Q h<86.0) _Q htAQ h~...............#..............................#######...######~††##~†~#Q h #~~~# Dungeon:3 #~~~#  #~@~#  #~~~#  #~~~#  #~~~# #~~~# #...###.#.#... Q h Q hNU -7.0 (1.7Q hY Q hT] } _Welcome back to the Dungeon! _There is a collapsed entrance here.Q h Q h 4Q hË Q h Q h# GWater _Q h; nQ h Q hף Q hn ,Q hE Q h+ Q h ,Q hЯ Q h Q hų ?Q h Q hZ Q h ,Q h Q h Q h9 ,Q h Q h Q h ,Q hO Q h Q hZ ,Q h Q h Q h ,Q h Q h Q h ,Q h Q h Q h ,Q h Q h Q h ,Q h Q h ,Q hv Q hN Q h Q h ,Q h Q h Q h ,Q h~ Q h^ Q hl ,Q hI Q h: Q hn ,Q hi Q h Q h ,Q h~ Q h ,Q h Q h Q h ,Q h Q h Q h Q h ,Q h Q h' Q h BQ hw Q h Q h~ Q hp Q h Q h Q h Q h Q h Q hG Q h Q h Q h Q hz Q h Q h Q h Q h Q h Q h Q h Q hp Q h Q h Q h Q h{ Q h Q h Q h Q h^ Q h Q h Q h Q h Q h" Q h Q hE Q h Q h Q h Q h Q h Q hw Q h7 Q h& Q h Q h Q h Q h Q hQ! Q h! Q h" Q h# Q h# Q hq$ Q h'% Q h=& Q h& Q h3' Q h( Q h) Q h(* Q h* Q hf+ Q hY, Q h, Q hO- Q h. Q h. Q h/ Q h/ Q h0 Q h1 Q h32 Q h2 Q hJ3 Q h64 Q h4 Q hM5 Q h5 Q h6 Q hs7 Q h7 Q h8 Q h9 Q hn: Q h: Q h; Q h< Q h.= Q h= Q hA Q hA Q hWB ,Q hjD Q hE Q hE Q hF Q hG Q hH Q hI Q hI Q hK Q hK Q h7L Q hL Q h N Q hN Q hKO Q hO Q hP Q hQ Q h=R Q hR Q hS Q hT Q hTU Q hFW ,Q haX Q hX ,Q h.Z Q h0[ Q h[ Q h.\ Q hC] Q hb^ Q h^ Q ha_ Q h}` Q ha Q hb Q hb Q hc Q hd Q h*e Q he Q hf Q h[h ,Q hh Q hi Q hj Q h\k Q hk Q hl Q hm Q h#n ,Q hDo Q h:p Q hp Q hAq Q hr Q hs Q hs Q h#t Q hbu Q hYv Q hXw Q hw Q hx Q hy Q hGz Q hz Q ho{ Q hd| Q h| Q hl} Q h ~ Q h Q h Q h Q hY Q h ,Q hC Q hG Q h1 Q hʅ Q h Q hS Q hO Q h Q hX Q h Q h Q h Q h Q h Q h Q h{ Q h Q h Q h Q hA ,Q h= Q h# Q h Q h- Q hܔ Q h Q h ,Q h Q hǘ Q hc ,Q he Q hI Q h ,Q hΜ Q h Q hK ,Q hX Q h6 Q hР ,Q hߡ Q hڢ Q h| ,Q h} Q hD Q h] Q hЦ Q h Q hr Q h ,Q h, Q h Q h ,Q hҬ Q h Q hV ,Q hy Q h) BQ h> Q h- Q hɳ ,Q hӴ Q hA Q h޶ ,Q h Q hڸ Q hu Q h Q h Q h Q h! Q h Q h$ Q hq ,Q h Q h Q ho Q h ,Q h Q h Q ho ,Q h Q hn Q h Q h Q h Q h Q h Q h, Q h Q h= Q hU Q h5 Q h Q h Q h Q h8 Q hG Q h{ Q h Q h Q h Q h Q h Q h- Q h. Q h Q h9 Q h Q h Q h Q h Q h Q h Q h Q h Q hr Q h Q h Q hy Q hV Q h Q h Q h Q h+ Q h Q h Q hZ Q h Q h Q h4 Q h Q hQ h_Q hzQ hQ hQ hfQ hQ hn Q h Q h Q h,Q hAQ h Q h,Q hWQ hQ h,Q hQ hQ h9Q hQ hQ hN!Q h$Q h)Q h*Q h,Q hW.,Q h~/Q hT1Q hN3,Q he4Q h8Q hRD ###### #..... ##..... .. ########........ ..######<##....÷..........:.......'..>............####....................#..)..####'####.....o...'@....#.......#...Q hFE......#.....#.......#.##..o.. #.....#..#'#..#.###+# #.....#..#_#..#.## #.....#..###..#..# #.....#.......#... o   orc wizard (asleep)#.####.....#.......#.## o   orc (asleep)#..........#########.##########............#Q hK[ 801.0 (114.0)  You reach down and open the door.Q hUo.ooQ hU,25Q h]9_Q hch _An orc and an orc wizard come into view.Q hH1 # .. ### ... <##....÷ ......:.......'..> ......####.............. ......#..)..# ...o..'@....# ......#.....# ..o.. #.....#  ##+# #.....#..#_ #.....# #.....#.. #.####.....#. #..........#.#  .# R h2 # .. ### ... <##....÷ ......:.......'..> ......####.............. ......#..)..# ...o..'@....# ......#.....#R h5 ..o.. #.....#  ##+# #.....#..#_ #.....# #.....#.. #.####.....#. #..........#. .R huE8_R hFR hSR h*Wd _There are monsters nearby!R hk # .. ### ... <##....÷ ......:.......'..> ......####.............. R hmt......#..)..# ...o..'@....# ......#.....# ..o.. #.....#  ##+# #.....# #.....# #.....#.. #.####.....#. #..........#.#  .# R hM # .. ### ... <##....÷ ......:.......'..> ......####.............. R h......#..)..# ...o..'@....# ......#.....# ..o.. #.....#  ##+# #.....# #.....# #.....#.. #.####.....#. #..........#. .R h R hR hR hd _There are monsters nearby!R h4  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R hf>.o.vv_(ally target)R h ?9=3.0)R hF9_R hJ/ _You conjure some foxfire!R h'"8###### raetorn the Magician#..... Djinni of Dithmenos *.....##..... Health: 32/35 =====================---..########..... AC: 2Str: 7... ..######<##....÷.... EV: 11Int: 19......:.......'..>...... SH: 0Dex: 13R h$......####.............. XL:  5 Next: 95% Place: Dungeon:3......#..)..####'####... Noise: =--------  Time: 1803.0 (0.0)....*.v@....#.......#... -) Nothing wielded......#.v...#.......#.## Cast: Foxfire..o.. #.....#..#'#..#.# Fly ##+# #.....#..#_#..#.###.....#..###..#..##.....#.......#... o   orc wizard (ally target)#.####.....#.......#.## o   orc (asleep)#..........#########.##########............#Casting: Foxfire (safe; 1% riskR hz% of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 79%)R hR hxR hzR h+{R hvv§§_onfirm with . or Enter, or press ? or * to list all spells.R h_Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - orc wizard  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 79%)  The orc wizard barely resists.R h R h R h §_ The foxfire hits the orc wizard but does no damage.  The foxfire hits the orc wizard.R h R h R h {.o§§§R h 3=4.0 (1R h <§R hH e _The orc wizard is moderately wounded.S h[*§§ (combustible)The foxfire hits the orc wizard. _The orc wizard is moderately wounded.S h#Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash  The orc wizard is almost dead.S h o§§§o_owandering)The orc wizard's fire resistance burns away. §§_The orc wizard gestures at you while chanting.S hl, 'o.o#..._oo 2 orcs (1 missile)You resist with some effort.  An orc comes into view. It is wielding a +0 short sword.0-5S h0^_ _The orc shouts!S hM'  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc.*   orcS hS hoS ho.o..)S h h28--76S h& 9_S hO+ G _You kill the orc!S hM_You kill the orc!  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc wizard. The orc wizard is burned terribly!S hl *o   orcS h$S hd.o)S hS hs###### raetorn the Magician#..... Djinni of Dithmenos *.....##..... Health: 27/35 ==================------..########..... AC: 2Str: 7S h^... ..######<##....÷.... EV: 11Int: 19......:.......'..>...... SH: 0Dex: 13......####.............. XL:  5 Next: 124% Place: Dungeon:3......#..)..####'####... Noise: ===------  Time: 1807.0 (1.0).....o)@....#.......#... -) Nothing wielded.....)#.....#.......#.## Cast: Foxfire..... #.....#..#'#..#.# Fly ##+# #.....#..#_#..#.###.....#..###..#..#S hOf#.....#.......#... o   orc#.####.....#.......#.###..........#########.##########............#Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc. _You kill the orc!Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc wizard. The orc wizard is burned terribly!S h` _You kill the orc wizard!You have reached level 6!S h/  --more--T h 30/40-6%  _U h  Casting: Scorch (safe; 1% risk of failure)  U h\Confirm with . or Enter, or press ? or * to list all spells.U hiv.ov_(ally target)U h=0---8U h9_U h?/ _You conjure some foxfire!U hP  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc.U hQU h`,  The orc is moderately wounded.The foxfire hits the orc!U h6T.)U h U h.vv._U h29-4=--9U h%9_U h"G _You kill the orc!U h?.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U hEXU hWLd§§v§§v@§vv§_28--10U h=T§§§§§U h\/ _You conjure some foxfire!U h & U h& U h<, U h^2 U h4 U h56 U h(8 U h5; U h< U hi> U h? U hA U hC U hD U hF U h]H U hI U h6K U h|L U hM U hO U hP U hkY {29=U hw^ U h_ U ha U hd U hg U hj U hk U hm U h"p U hr U hu U hIv U hhx U hz U hK{ U ha} U h ` _Your foxfire dissipates! x3U h 4U h U h ] _Your foxfire dissipates!U hf U hT U h 30==U ha U h ,U h U h U h U hԖ U h ,U hϚ U hS l1=U h| U h ,U h U hڧ U h U h U h9 ,U h U hV U hŲ L2=U h U h϶ ,U hڸ U h# ,U h# U hR ,U h' U h U h V3=U h U hC ,U h> U h ,U h| U h ,U h U hn b4=U h U h ,U h U hK ,U hR U h ,U h U h& U h i5==U hc U h ,U h U hR ,U hl U h U h. V6=U h# U hO ,U h U hX ,U h U hK ,U h: U h b7=U h U h U hR U h U hm U h; U h U h ,U h% 8=U h( ,U h-+ U h|/ U h/ U h2 U h6 U h>7 U h9 U h= U h> E9=U h@ U hD U hE U hG U hK ,U hO U h`U ,U h[X U h@\ j40==U h\ U hz_ U hBj 1 _HP restored.U hm 4U hPq U h-| ~  There is an open door here.  Items here: )) [[ †.U hx U h _U h' U h _  Things that are here:  a +0 short sword; a boomerangU hy 6 _U h U h U h U h :=U h  _You reach down and open the door.U h, 4U h U h U h ,U h U hi @  There is an open door here.U h U h _U h^ U h U hj ,U h U h U h ,U h U hR U h ,U h U h U h U h U h U ho U hd U h U h U hC F _You reach down and open the door.U h U h U h U h U h U h/ U h U h @  There is an open door here.U h U h _U h U h U h| ,U h U h> U h, U h U h U h. U h U h ,U h U h U h U h U hm U hT U h U hG U h U h U h ,U h U h U h ,U h U h  ######## #....... ############....-77.0 (67.0) #.@........'.... #.##########....... U h #> #....... #. #......... #......... #.......  ... ##+###' U h  .?. #.....#  #####.# U h U h F-8.0 (68U h U h ; _Found a stone staircase leading down.U h0 U hr1 U h2 U h5 U h> nU hN? U h3@ U hpB U hD ,U hLF U hZJ R  There is a stone staircase leading down here.U hL U hnM _U hN U hQ U hTS ,U hT U hW U hZ ,U hz\ U h^ U ha ,U h]c U hf U h^n ############.....#..........'.....#.##########.....#>##.....########.##..............# #..............# #.........# ##+###.......@.# #.........# #####.........# #.........# #U hp ####+#.#.# ##$ .# r   quokka (asleep) #. .# #. r# U hv 185.0 (7.0)U hv +6.0 (8U h%{ U h _A quokka comes into view. _You see here a scroll labelled NYLUILL HOIP.V h~ #.. #.# #>#  ########.#  .........#  .........#  .........#  .......@.#  .........#  .........#  .........#  ####+#.#.#  #$ .# #. .# #. r#V h@a #.. #.# #>#  ########.#  .........#  .........#  .........#  .......@.#  .........#  .........#  .........# V h ####+#.#.#  #$ .# #. .# #. r# V hŽV hV hV h:] _A quokka is nearby!V ho #.. #.# #>#  ########.#  .........#  .........#  .........#  .......@.#  .........#  .........#  .........#  ####+#.#.#  #$ .# #. .# #. r#V hпV hS #.. #.# #>#  ########.#  .........# V hU .........#  .........#  .......@.#  .........#  .........#  .........# V h5V ####+#.#.#  #$ .# #. .# #. r# V h`V hWaV hjV h'p] _A quokka is nearby!V h`  vv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.39-7.0 (1 _You conjure some foxfire!V hЏ D  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V h ,V hO V hi V h V h V h S§§v§V h՛ §§§v§v§§§vV h @-8V h; G§§§V hԢ X§§§V hԦ   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!V hc> & _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V h`? V h2@ V hA V hA V hlB V h#E =  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the quokka!V hI §§§v§v§§§§§v§#V h§V h>§V hd?§V h?§V h@W h W h5W h!_You conjure some foxfire!W hY  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!.v.§...§v..v@§v§§§.§...§....†6-1W h§W hxU§§§ W h&W hC_Your foxfire dissipates! x3W hUW hTW hW hW hW hƙW hؚW hW hKW hXW hsW htW h4W h"W hW h̤W hL7=W h7v _Your foxfire dissipates! x2W hW hW hW h,W hW hW hظW hU _Your foxfire dissipates! x2 _Your foxfire dissipates!8=W hVW hW hW hxL9=W h W hW hW h\W hRW hW h}W h",W h/W hW hj40==W h]W h[z...>.........W hZ.........@............W hY09043.0)W h,5.0 (14W h2 W h b _n - a scroll labelled NYLUILL HOIPW hOJW hQBW hXnW hZW h0` #># ##########.# ##.........# ##.........# #.........# ##+##W h`T#..# ##...# #####...# #W ha.# #####+#.#.#  W haJ#$#.#  #.#.# #.#†#W hic #.. B   giant cockroach (asleep) ... .B.W hi07.0 (2.0)W hjG=8.0 (3W hoW h;sb _A giant cockroach comes into view.W hb  #>#  #########.#  #.........#  #.........#  #.........#  W h #.........#  #.........#  #.........#  #......@..#  #####+#.#.#  #$#.#  W hX #.#.#  #.#†#  #.. ... .B.W h !W h  #>#  #########.#  #.........#  #.........#  #.........#  #.........#  #.........#  #.........#  W h #......@..#  #####+#.#.#  #$#.#  #.#.# W h #.#†# #.. ... .B. W h W h W h W h f _A giant cockroach is nearby!W h  vv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.39-9.0 (1W h W h / _You conjure some foxfire!X h:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X h%=BX h8>X h1Dv§§§§§vvX hDh8--=10X hIQ§§§X hWM X hw Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. X h?_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!X hV& _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X hX hX hX hlX h}X hX hX hDX hJX h[X h{X hX h]X hTX h X h X h X hf§§§v....§..vv§§§X hp§§v§vX hH--1X h:§§§§§§§X h<#  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!X h/ X h onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the giant cockroach.X h §§§§§§v..X hHp X h8q X hr X hgs X hhu X hOv X hx X hdy X hz X hx{ X h{| X h} X h~ X h X h׀ X h X h X h X h X hD X hΐ =.....§vv.§§§.§§§§§...$X h s...§§X h V5-2X hZ §§§§§§X hf _You kill the giant cockroach! Your foxfire dissipates!Y hAY h$Y hY hpY hyY hY hY hY hNY h4Y hJY hY hY h§§§.....§§§§.....§.....§....§.....Y hf&3Y h*§§.....§§§§§Y hQ _Your foxfire dissipates! x4Y hA..................Y h94..4Y hַY h޺Y hRY hY hY hDY hL9=Y hDY hNY hGY hY hY hEY hj40==Y hNY hY hp #########.........#+## #....###. #####+#@#.# Y hF#$#.#.#.#J   endoplasm (asleep).?J.Y h}z 9.0 (5  An endoplasm comes into view.Y he,20.0 (6Y hY h g _Found a scroll labelled VUMOFA TEORCHI.Y h 1   #.........#  #.........#  #.........#  #.........#  #.........#  #.........#  #.........#  #@#.#  #$#.#  #.#.#  #.#†#  #.. ... ... .?J.Y h    #.........#  #.........#  #.........#  #.........#  #.........#  #.........#  #.........#  #@#.#  #$#.#  #.#.#  #.#†# #.. ... Y h@ f... .?J. Y h Y h Y h Y h0 a _An endoplasm is nearby!Y h[    #.........#  #.........#  #.........#  #.........#  #.........#  #.........#  #.........#  #@#.#  #$#.#  #.#.# Y h[  #.#†#  #.. ... ... .?J.Y hB    #.........#  #.........#  #.........#  #.........#  #.........#  #.........#  #.........#  #@#.#  #$#.#  #.#.#  #.#†# #.. ... Y h f... .?J. Y h! Y h Y hf Y h a _An endoplasm is nearby!Z h9 Z h9Hvv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z h:b39-=1.0 (1Z h&CZ hG/ _You conjure some foxfire!Z h#########.##.... raetorn the Magician#.........##.... Djinni of Dithmenos *.....#.........##.... Health: 36/40 =====================---#.........###+## AC: 2Str: 7#.........##... EV: 11Int: 19#.........##### SH: 0Dex: 13#.........#XL:  6 Next: 15% Place: Dungeon:3#......v..#Noise: =--------  Time: 1921.0 (0.0)#####+#@#.#-) Nothing wielded#v#.#Cast: Foxfire#.#.#Fly #.#†##.. h414;16H...J   endoplasm (asleep, ally target)....?*. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - endoplasmAim: an endoplasm (asleep, ally target, chance to affect: 91%)Z ha Jinner flame, ally target)Casting: Foxfire (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - endoplasmAim: an endoplasm (asleep, ally target, chance to affect: 91%)  The endoplasm is filled with an inner flame.Z h.Z hXZ hrZ hHXZ h(v v§§§§§§§§§vJ  JThe endoplasm quivers.The foxfire hits the endoplasm. Flame seeps out of the endoplasm.Z hZ hSv§§Z h[§§§§§§§Z h^s.JJ.Z h3=2.0 (1Z h~Z§§JZ h^d _The endoplasm is moderately wounded.Z hP; &  Z h(< 9Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z h|= Z h? Z h@ Z hqD >  You conjure some foxfire!Z hM J §§§§Z hPN v§§######Z hN L###The endoplasm is engulfed in blazing flames.Z h Z hڵ §....v.vZ h $...§§§.°.§§§Z h^ Z hD .63Z h7 <§Z h _The endoplasm explodes! Your foxfire dissipates![ hM #>########.§....##+##...####...#.....v@v.######+#.#.#$#.##.#.#§§§§..§v§§@§v§§..?.--4§§§§§§§[ h1MM.######### #>########....##+##.....§v.####§.@.[ hP.....§.§#####+#v#.##§#.#§#.#§§§...[ hP[ hQ[ h S[ hS[ hT[ hU[ hV[ hW[ hX[ h.Z[ hbU§§§v§[ hEc..§..§..@§.§..$.[ hc)§[ heA--5[ hjo§§§..§[ h`k=§§§§[ hzoN _Your foxfire dissipates![ hv.[ hn/[ h1[ h6[ hT8,[ hvA _Your foxfire dissipates!7=[ hC[ h}G,[ hI[ hL[ hM[ h0O[ hS,[ hT[ h[W[ hWV8=[ hY[ hT\[ h\[ h][ h`,[ hb[ h^d,[ h2e[ hf[ h]gE9=[ hg[ hUi[ hi[ hfj[ hk[ hAl[ hl[ h[n[ hnT40==[ hMo[ ho[ hMq[ hr[ hOs[ hs[ hvu[ h*w[ hw[ hlx[ hy[ h{[ h"|[ h|[ h[ ht:=[ hR[ h9M _You now have 92 gold pieces (gained 15).[ h4[ h$[ h[ h7,[ h>[ h^[ h ,[ hё[ h[ h|#.........# #####.........# #.........# #####+#.#.#  [ h#.#.#  #.#.#  #.#†## [ ha@####+#....# 45.0 (20.0)..##...#?.....?..##........[ hd..##..........##..........##....P.P...##....._....# [ hݢB6.0 (21[ hh[ hl: _Found a basalt altar of Yredelemnul.[ h÷[ h[ hһ[ h}[ h,[ h9[ h[ h,[ h[ h,[ h[ h _i - 3 scrolls labelled VUMOFA TEORCHI (gained 1)[ hQ4[ h[ h [ hJ,[ h [ h[ h,[ h[ h_[ h [ h [ h [ ht [ h [ h [ h [ h [ h ,[ h [ h   #.........#   #####+#.#.#   #.#.#   #.#.#   #.#†## [ h2  ####+#....#  .........##   #.........#   #@........#   #..........#   #..........#   #..........#   #....P.P...#   #....._....#   ###..P.P.+##   ##......  [ h 55.0 (9.0)_6.0 (10.0)[ hq 9_[ h" ` _o - a scroll labelled YBBEQOOKHO[ h [ hސ [ h/ [ h5 [ h [ h5 X[ h [ h@ [ h [ h [ hb [ h [ hX [ hw ,[ h [ h? [ h [ hc [ h [ h^ F _You reach down and open the door.[ h [ h [ hI [ h [ h [ h [ h\ [ h[ [ h; ,[ h [ h0 [ h ,[ h [ h [ h ,[ h& [ hU [ h [ hS [ hB [ h [ h  #####'#....#  #.........##  #.........#  #.........##  [ h #..........#  #..........#  #..........#  #....P.P...# 67.0 (11 #....._.@..#  ###..P.P.+##  ##......  ##.#...# #.### #. ... ... ..). [ h [ h! ,8.0 (12[ h 8_[ h $ _Found a sling.[ hXx v_Pv[ h,YCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ hZ9=9.0)[ hb[ hg/ _You conjure some foxfire!\ h `u _Your foxfire dissipates!\ hhf\ hi#.........## #..........# #..........##..........# #....P.P...# #....._....# ###..P.P.+##  ##......# -71.0 (2 ##.#..@#  #.###..:..... #. #.....#.. #.....# ...)..# ##......##..... .....\ hp[-2.0 (3\ hKt8_\ hvQ _Found a book of the Senses.\ hX \ h \ h \ h \ h  .P.P._.\ h ##..P.P.+## + ##......# ... ##.#...##...S. #.###@.:..... #.....#Fly S   ball python (constriction, asleep)#####\ h %0\ h} \ h [_.SS\ h +)\ hl +3.0 (1\ h \ h% ^ _A ball python comes into view.\ h P  #..........# \ h; t#..........# #....P.P...# #....._....# ###..P.P.+## + \ h  ##......# ...  ##.#...##.....  #.###@.:.S... \ hQ a #. #.....#..  #.....#  ...)..# \ h W ##......  ##.....  ..... \ hb : ##### \ hi  #..........# #..........#\ hC #....P.P...# #....._....# ###..P.P.+## +  ##......# ...  ##.#...##.....  #.###@.:.S...  #. #.....#..  #.....#  ...)..# ##...... ##.....  ..... ##### \ h;\ h\ h\ hb _A ball python is nearby!] hil  #..........# #..........# ] hi|#....P.P...# #....._....# ###..P.P.+## +  ##......# ... ] hVj ##.#...##.....  #.###@.:.S...  #. #.....#.. ] hjb #.....#  ...)..#  ##......  ] hkm##.....  .....  ##### ] h(  #..........# #..........# #....P.P...# #....._....# ###..P.P.+## +  ##......# ...  ##.#...##.....  #.###@.:.S...  #. #.....#..  #.....#  ...)..# ##...... ##.....  ..... #####  _A ball python is nearby!] h&&  ] h'Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] h96s_v:S.] h6[v, ally target)] hn8U39-4] hE] hK/ _You conjure some foxfire!] h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] h&`  You conjure some foxfire! The foxfire hits the ball python.] hQ§v.§v] h&] h'] h),] h+] h5_vv§:§.§§§.§#v] hOg8--=5] hV_§:§.§] h\O _You kill the ball python!] h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.] h ] hٗ ] h ] h ] h ] hڝ ] h ] h ] h٢ ] h ] h ] h >  You conjure some foxfire!] hϮ vPv§_§§P§§§§§##.§§v:...§] h$ pv....#§§] h T7-6] h/ T§_§§§§§§##.§§§§§] h N _Your foxfire dissipates!] h ] hg ] h ] h' ] hu) ] h, ] hD. ] hJ0 ] hE2 ] hl3 ] hw5 ] h6 ] h)8 ] h9 ] h; ] h1= ] h? ] h@ ] hA ] hGC ] hVD ] hI ] hO <8] hR ] hpR ] hT ] h.W ] hxY ] h^\ ] h^ ] h` ] he ] hh ] hmj ] hl ,] ho ] hts ` _Your foxfire dissipates! x2] ht ] ht ] hv 4] hx ] h{ ` _Your foxfire dissipates! x2] h| ] hH~ ] hk 99] h/ )=] hM ] hg ,] ht ] h ,] h֏ ] h ,] h ] hו :40] h1 F==] h ] hݚ ] h ,] hf ] h ] h ,] h8 ] h g  You see here a book of the Senses.] hƪ ] h, _] h ] h ] h] ] h 3=] hJ ] h ] h ,] h ] hȺ ] h ,] h ] h ] h ,] h ] h ] h ,] h ] h^ ] h0 ,] h ] h ] h ,] h ] h ] h ,] h ] h F _You reach down and open the door.] h 4] h+ ] h" @  There is an open door here.] h# ] h _] h ] h ] h ] hy ] h ] h ] h #.#.#.# #.#.#†## #####'#....## ###.........##.###.## ...#.........#ß.#.#.ß ....#.........##...o. #....] h p#..........# $.. .....#..........# #.###.....-#..........#.#@#.......#....P.P...#...........#....._....####..#.....###..P.P.+######'## ###] h &##......##......###.#...##......####o   orc (asleep)#.###..:.........##. #.....#......##.....#.......#] hM ] h" W99.0 (23.0)_] h I-2000.0 (24] h 8_] hQ s _An orc comes into view. It is wielding a +0 dagger.] hBO  #.#.#†##  ] hN## ##  ##.###.## ...  ß.#.#.ß ....  ...o. #....   $.. ..... ] h  #.#  #@#  #...........  _....####..#.....  #'## ###  ..#  ......####  #.###..:.........#  #. ......#   ^ hvn  #.#.#†##  ## ##  ##.###.## ...  ß.#.#.ß ....  ...o. #....   $.. .....   #.#  #@#  #...........  ####..#.....  #'## ##  .. ......####  #.###..:....... #. ..... __^ hs ^ ht^ hMuM_An orc is nearby!^ h  #.#.#†##  ## ##  ##.###.## ...  ^ h#ß.#.#.ß ....  ...o. #....   $.. .....   #.#  #@#  #...........  ####..#.....  #'## ###  ..#  ......####  #.###..:.........#  #. ......#   ^ hg  #.#.#†##  ## ##  ##.###.## ...  ß.#.#.ß ....  ...o. #....  ^ hj/ $.. .....   #.#  #@#  #...........  _....####..#.....  #'## ##  .. ......####  #.###..:....... #. ..... ^ hJv7_^ h'w^ h8_^ h[ _An orc is nearby!^ hOW vv_, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ hOh39-=1.0 (1.0)^ hT^ hW/ _You conjure some foxfire!^ h "  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!^ h\ ^ h ^ h v§§v_oThe orc shouts!  The foxfire hits the orc.^ h} ,^ h ^ h" ^ hT) @  The orc is lightly wounded.^ hj* ^ h8 /o..o.§§vv_o 2 orcs (1 missile, 1 ally target)^ hK: g8--=2^ hG V§_^ hT q _An orc comes into view. It is wielding a +0 mace.^ h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ h^ h^ h^ hV^ h" ^ hY!^ h / ^ h0 ^ h03You conjure some foxfire! The foxfire hits the orc!^ hV8^ h :.^ h;;ov^ hz< §^ h?§§vv   orc (missile)_ h_ h_ h`_ h._ h1o._ h)_ h2vv§_ h , ally target)_ h_ hx_ ho7_ h -_ h8_ h:-_ h 3_ h_ hD__ h_ h _ h_ hu#_You kill the orc!_ h!_ hĽ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vo§v§ You conjure some foxfire! The foxfire hits the orc._ h[ $ovvv--4_ _The orc is moderately wounded._ h /†#######'#....## ##.........##.###.## ...#ß.#.#.ß .#..... #....# $.. ....# #o###....#§#.#......P.P...#.v@v......._....####..###..P.P.+######'## ### ##......##......# ##.#.#### #.###..:......... #.....#..... .......#.....)  Your foxfire dissipates!The foxfire hits the orc!)v#v§@§_ h i§.#v#§.@§__ hO 9-5§§§ _You kill the orc!_ hK   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ h _ h _ h # _ hB8 Y§v).#.v_v6-=6_ h; 8__ h> / _You conjure some foxfire!` hr"~` h/ _Your foxfire dissipates!` hCQ7= _Your foxfire dissipates! x2` hR` hbX8=` hX` hZ,` h\` h\^,` h_` h{a` hbE9=` hb` he,` h9g` hi,` hsk` htm,` h o` hp` hTqc40==` h4r` ht` hv,` h7x` hy` h{,` hB}` hZ  Items here: ( )) †.` hr` h _` hم` h` h` h3=` h,` h` h#` hN _You now have 104 gold pieces (gained 12).` h?4` h` hZ  Items here: ( )) †.` h ` h#_` h` h` hz,` h` h` hˤ` hK` h` h` hG,` h` hɯ@  There is an open door here.` h` hz _` h` h3` h;,` h` hV` h,` hP` h` h@,` h` h` h` h ` h` h` h` h` h` h=` h,` h` hE` h,` h` hY` ht` h` h` h,` h` h4M _You now have 110 gold pieces (gained 6).` h4` h` hN` h`,` h` h` h` h-` h` h` h;` h` h,` hF _You reach down and open the door.` h` h` h` h}@  There is an open door here.` hD#.....#.......#......## ...)..#.......#......## ##..........# ####` h##........# # ###........# # ##########........# # #........# ` hF# ###'###### #-44.0 (38.0) #.@.#  ` h###.# ##### .# ..... >. ..... ### ##### ` h` hF-5.0 (39` h` h; _Found a stone staircase leading down.` h` h` hǽ` h` h` h` h~` hS,` hk` h,` h` hT` h` hR  There is a stone staircase leading down here.` h'` h _` h` h` hn,` h`` h` hR,` h` h#` h` h,` h)` h` ht,` h.` h+..............# #~~~# #..##........# ### #~~~# #. ....##..# .#.. #~~~# #. ######........# #...# #~~~# #.` h  #........# #S.. #...###. ###'###### #... ##.#.##.#...# ..# #...##.###.######.# ########.##.#.#....@.# .........##.#>......................######################## ` hS   adder (asleep)` h154.0 (9.0)` h/5.0 (10.0)` h~` h&Y _An adder comes into view.` h #~~~#  ### #~~~#  .#.. #~~~#  #...# #~~~#   #S..   #...  #...# ..#  ###.######.#  #.#....@.#  #>............. ###############` hL  #~~~#  ### #~~~#  .#.. #~~~#  #...# #~~~#   #S..   #...  #...# ..#  ###.######.#  #.#....@.#  #>............. ###############   _An adder is nearby!` hU  vv, ally target)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.39-6.0)` h]  ` h` )_You conjure some foxfire!a h$a hg ..............#a h t#~~~# #. raetorn the Magician a h<&....##........#a h### #~~~# #. Djinni of Dithmenos *..... a h"....##........# .#.. #~~~# #. Health: 36/40 =====================--- a hA######........# #...# #~~~# #. AC: 2a hۖ,Str: 7a hz#........# #*.. #...###. EV: 11a h-Int: 19a h###'###### #... ##.#.##. SH: 0a hR-Dex: 13a hP#...# ..#a h#...##. XL:  6 Next: 19% Place: Dungeon:3a h>###.######.# ########.##. Noise: ---------  Time: 2056.0 (0.0)a hv#.#....@.# .........##. -) Nothing wielded#>....vv................ Cast: Foxfire######################## Fly S   adder (asleep, ally target) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - adderAim: an adder (asleep, ally target, chance to affect: 86%)a h S  Casting: Foxfire (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - adderAim: an adder (asleep, ally target, chance to affect: 86%)  The adder barely resists.a ha h,a h,a ha ha ha ha hK Sv§v§@§§§ The adder hisses angrily.  The foxfire hits the adder!a h-.S.v§§@§§§==7.0 (1§§§ _The adder is almost dead.a h(   Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder.*§§ a h a h a h a hl a h a h §§...@...a h 75248a h M§§a h _You kill the adder! Your foxfire dissipates!b h64b hl8,b hO9,b h3?6b h@b h@b hA,b h|C,b hVDb hHEb7=b h Fb hFb hG,b hI,b hIb hJb hK,b htLb haMl8=b hNb hvO,b hPb hQ,b hR,b hSb h\Tb hMUb9=b h^Vb h5W,b h2Xb h Y,b hZb hZ,b h[b h\40==b hQ^b hK_b h`,b hab heb,b h7cb hdb h eb he,b hfb hgb hshP=b hrib h_jb h7k,b hlb hlb hm,b h.ob h6pb hq,b hrb hsb ht,b hub hvb hw,b hxb hyb hz,b hl{b hU|b h6},b hj~b hPb h,b hāb hb h,b hvb h^b h5,b hb hb h,b hXb hb hb hŽ,b hb h,b hԑb hb hgb h@,b hb hb hԖ,b hb hb hm,b h;b h b hʠb hb hb hܦb h,b hb h,b hrb hb h,,b hb hb h ,b hƳb hϴb h Bb hٷb h,b hb h\b hb h,b hb h,b hb h+b hD,b h;b hsb hb hQ,b h,b h  There is an open door here.b hB6 _b hohb h+b hx  There is an open door here. _ #.#.#†##  ####'#....## ## ...<.. ......##.###.##...... ## .........#ß.#.#.ß#...... .........##.....##...... ..........#.....#.....$. ..........###)###....... ..........#.#.#......... -- ....P.P...#.....@......r ....._....####..# ##..P.P.+######'#  ##......##......###.#...##......############ ##.###..:.........##......# # r   rat (asleep)#. #.....# h~[49m......##......# ##.....#.......#......#.....)..#.......#......# 133.0 (75.0)_A rat comes into view.--4.0 (76_ _Found an escape hatch in the ceiling.b h #.#.#†### ## ...<.. ...... ...... #...... .....$. b hn)###....... #.#.#......... #.....@......r _....####..#....... ##'########  ...#  ...  :.....  #. #.....#...  #.....#....  .b h! b h~% #.#.#†## ## ...<.. ...... ...... #...... .....$. )###....... b hX'%#.#.#......... #.....@......r _....####..#....... ##'########  ..  ...  :.....  #. #.....#...  #.....#.... .b h07_b h>1b h 9b h<Z _A rat is nearby!b h #.#.#†### ## ...<.. ...... ...... #...... .....$. )###....... #.#.#......... b hR#.....@......r ####..#....... ##'########  ...#  ...  :.....  #. #.....#...  #.....#....  . b hݣ #.#.#†## ## ...<.. ...... ...... #...... .....$. )###....... #.#.#......... b h#.....@......r ####..#....... ##'########  ..  ...  :.....  #. #.....#...  #.....#.... .b hlb hFb hѽ8_b hZ _A rat is nearby!b hc vv, ally target)Casting: Scorch (safe; 1% risk of failure)  b he Confirm with . or Enter, or press ? or * to list all spells.5.0 (1.0)b hWm 8_b hq / _You conjure some foxfire!b h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§###§§§§§#.§v...vv.@v_§39-6b h +§§§b h §b h! _b h" §b h% b h'  b hs( b h) !_You conjure some foxfire!c h"h _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c hf-  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. c hz5Y_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the rat!c hc6+§§§c hV7§#v§§...§c hF8^§.@§§v..v.c h9_c h:vc h:!c hc hc hc h;c hK.v..c h.#§v§§..§c h.v@§§§§§v.c hS.#v§§c hqc hP8--7§v§§..§§§§§§_§§ _You kill the rat!c hE  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c hGj  You conjure some foxfire!c h,c hWc hw,c hJuc hBgv§§§§.§.§v.§§.§§@v...v§§§.#§..§-8c hU§v.§c h§c hA§.#§§ c h8c hC_Your foxfire dissipates! x3c hnc hs,c hYuc hwc hzc h|c h<c hc hI,c hc hhc hrc hKc hRc h c hc h #_Your foxfire dissipates!c hc hʢc hc hc hc hȬc hc hc h4c hc h5c hc hyc h c hc h#_Your foxfire dissipates!c hc hgc hc hc hc hc hFc h c hc h<_Your foxfire dissipates! x2c hc h9c h=c hBc h~c hfc hc hc hc hc hc hc hc hYc hc40c hX0==c h9c h4c hc hmc hc hc h-c hc hc hc h{ c hz c hc h/c htc hFc h|c hV=c h5c hdc h{c h!c h#c h$c hK'c hP/c h08.#.# c h1#########...... c h2e.#.# ########## #.##.. .c hr3#.# ####........# #[#<.... .c ha4#†## ##.....$.....# #.##....c h4## ##....<.......+ ..##....c hw5d##.###.##...........# ####....c h6f#ß.#.#.ß#...........# ####.c h6e##.....##...........# #####.c h751c h7 3.0)c h8#.....#.....@......# ......c h8M###§###.......c h9...... c h9g....#.#.#............... ...... c h?:gP...#................... ...... c h:g....####..#............. ...... c hI;kP.+######'########.....> ......c h;-  c hP<a...##......# ###### ######c h@=-  c h=A...##......############ #######c h^>-  c h>U##..:.........##......# #......c hc?/ c h?c hEc hFc hF%2.0 (14c hQNc h4T c hTc hIU$_Found an escape hatch in the floor.c hBVc hV%3.0 (15c h[c h^ c he_c h_0_You now have 115 gold pieces (gained 5).c h &c h c h c h c h c h c h c hA  c h c h\ *_You now have 131 gold pieces (gained 16).c hW c h c h c h c hy c h c h c hB c h c h c h c h c h c h0 c h% c h c hX c h c hZ c h c hj c h c h] c h( c h c h c h c h c h c h c h c h6 c h c h c h c h  c h c h) *_You now have 141 gold pieces (gained 10).c h c h c h" c h$ c h0' c h( c h) c h* c h- c hM/ c h0 c h+1 c h 3 c h4 c hd5 c h9 c h? c hG c huV Bc h6 c hݫ Xc h c h Xc h \ _You reach down and open the door.c h vc h~ Xc h c h` nc hl( c h) c h4* c h* c h, c hs. c h. c h/ c h$1 c h2 c h;3 c h3 c h5 c h6 c hs7 c h8 c h9 c h6; c h; c h< c h > c h? c h?@ c h'A c hB c hE c hE c hXF c hG c hI c h7J c h K c hL c hN c hN c hO c hkQ c hR c hZ c h[ c h[_ Z  Items here: ( )) †.c h8a 6 _c hb c haf c hn |#.........# #. #####+#.#.# #_# #########  #.#.#.# )ß ########## #  #.#.#.# o. ####........# #  #.#.#†## . ##...........### #####'#....## .##....<.......' #.........##.###.##...........### #....ß.#.#.ß#...........# #.........##....@##...........# c hp #..........#.....#............### #..........###)###..............# #..........#.#.#................# #....P.P...#..................... #....._....####..#.........o   orc priest (asleep) ###..P.P.+######'########.....>..  ##......##......# ##  ##.#...##......############c h| 5 200.0 (47  An orc priest comes into view. It is wielding a +0 hand axe.Found the +7 staff of the Meek {protect, meekguard} and a human corpse.c hq} ,1.0 (48c hj 8_c h[ : _Found a roughly hewn altar of Beogh.c hT   #_#   )ß    o.   #.#.#†## . . .##....<.......###.##...........#ß.#.#.ß#...........# #....@#......# #.....#............###)###........#...............##>     c h C  #_#   )ß    o.   #.#.#†## . . .##....<.......###.##...........#ß.#.#.ß#...........# c h* N#....@#......# #.....#............###)###........#...............##>    c h 7_c h c hJ8_c hb _An orc priest is nearby!d h #.........##........ raetorn the Magician #####+#.#.# #_########## Djinni of Dithmenos *.....#.#.#.# )ß ########## # Health: 37/40 ======================--#.#.#.# *. ####........# # AC: 2Str: 7#.#.#†## . ##...........### EV: 11Int: 19 #####'#....## .##....<.......'.. SH: 0Dex: 13 #.........##.###.##...........### XL:  6 Next: 24% Place: Dungeon:3 #.........#ß.#.#.ß#...........#Noise: ---------  Time:d h  2201.0 (0.0) #.........##....@##...........#-) Nothing wielded #..........#.....#............### Cast: Foxfire #..........###)###..............# Fly #..........#.#.#................# #....P.P...#..................... #....._....####..#............... o   orc priest (asleep) ###..P.P.+######'########.....>..##......##......# ###########.#...##......############ _An orc priest is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orc priestAim: an orc priest, wielding a +0 hand axe (asleep, chance to affect: 81%)d h oinner flame)  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orc priest  Aim: an orc priest, wielding a +0 hand axe (asleep, chance to affect: 81%)  The orc priest is filled with an inner flame.d hd ooThe orc priest shouts! You hear a shout!d htm ~_o*_d h8I oThe orc priest invokes the aid of Beogh against you.d hkC oo@_oo   orc (wandering)Pain shoots through your body!d hr24--------==2.0 (1d ha_ood hq _An orc comes into view. It is wielding a +0 club.e h  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!e h4  The orc shouts!e he h_o..ovvoomissile)e hv3----------3e hce hru _An orc comes into view. It is wielding a +0 hand axe.e h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e h^J)ooo§#§#v§§§§v§.§vo, ally target)o 2 orcs (1 missile)---4_§§§§§§.§_ _You conjure some foxfire!e hQ #.........##........ raetorn the Magician #####+#.#.# #_########## Djinni of Dithmenos *.....#.#.#.# )ß ########## # Health: 20/40 ============------------#.#.#.# .o ####........# # AC: 2Str: 7e hŚ ;#.#.#†## * ##...........### EV: 11Int: 19 #####'#....## o##....<.......'.. SH: 0Dex: 13 #.........##.###.##...........### XL:  6 Next: 24% Place: Dungeon:3 #.........#ß§#§#vß#...........#Noise: ---------  Time: 2204.0 (0.0) #.........##§§§§@##...........#-) Nothing wielded e h #..........#v§.§v#............### Cast: Foxfire #..........###)###..............# Fly #..........#.#.#................# #....P.P...#..................... #....._....####..#............... o   orc priest (inner flame, ally target) e h@ ###..P.P.+######'########.....>.. oo 2 orcs (1 missile)##......##......# ###########.#...##......############ _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orc, p - orc priestAim: an orc, wielding a +0 club (chance to affect: 91%)e hp [o§#§§§§§§.§_ooe, 1 inner flame)e h e h e h e h e h e he v§#§#v§§§§§.§§vo  o  Confirm with . or Enter, or press ? or * to list all spells.e h0 Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orc, p - orc priest: an orc, wielding a +0 club (chance to affect: 91%)  The orc is filled with an inner flame. The foxfire hits the orc priest.  Flame seeps out of the orc priest.e hŽe he h_e he hI _o§#§#§v§§§ The orc priest is moderately wounded.The foxfire hits the orc priest. Flame seeps out of the orc priest.e h8,e h<r  The orc priest is severely wounded.e h$' ###§#§§§§e hJ(o   orc (missile)  The orc priest is engulfed in blazing flames.  The orc priest explodes!f hutF  You feel a bit more experienced.  You hear an explosion!  The fiery explosion engulfs the orc!#§#§§§§_f hf h6§.○####§.#.#§f h.v..§...§§_f h?k43======5.0 (1f h^_§§§...§§f h#G _You kill the orc!f hD  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!f hxM_°.§.v...v.)_f h@N19-=-----6f hSh§§_f htVN _Your foxfire dissipates!f h!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)v#v§.§§§v§v_8-------7_§§§.§ _You conjure some foxfire!f hq f h\ f h( f h! f h) f ht ,f h f h f h f h f h f hP f hJ f h f h] f hK f h 9=f h= f h f h f h^ f h$ f h~ f h f hj f ha f hi f h f h  ,f h f h ` _Your foxfire dissipates! x3f h f h f h( v20==f h f h6! ,f h_# f h% ,f h"( f h* f hm+ f h, f hw/ f h/ L1=f h1 f h3 ,f h6 f hۄ 2=3=4=5==f h b6=f h# f h f h T7=f h; f hV ,f h f hu ,f h3 f h^ ,f h! f hG b8=f hC f h٦ ,f h f h ,f h f h ,f he f h e29=f h f h6 ,f hq f h0 ,f hп f h0 30==f h ,f h7 f ho f h f h f hz l1=f hG f hy ,f h] f h| ,f h; f h ,f h f hD b2=f h~ f h ,f h f h ,f hg f hC l3=f h f h# ,f h f h ,f h f h,f hf hb4=f hf h ,f h f h,f h&f h,f hf h5==f hf h,f hf h,f hg f h"f h#f h%f hF'l6=f h)f h+,f h-f hY0,f h2f h4,f hv6f h8b7=f h:f h<,f hm>f hFBf hBf hVDf huF,f hHf hOJf hJV8=f h-Lf hN,f h7Pf hR,f hTf hV,f h@Xf hpZb9=f h>\f h^,f h?`f h{b,f h.df hrf40==f h;hf hjlf h,f hf hf hB,f h f hPf h5 #.##.....# #  #.........# #####.# #..#.........# #.####..#.........# ## #.......#####+#.#.####_### ##### f hM#.#.#.##.ß)ß.## ##########  #.#.#.#ß...).ß####........#  #.#.#†##....)##...........##-90.0 (83.0)  #####'#....##..@##....<.......'.  ###.###.##...........  ##ß.#.#.ß#...........#  ##.....##....#  #..........#.....#....f h##  #..........###)###   #..........#.#.#................ #....P.P...#.................... #....._....####..#.............. f hm8_f hoF-1.0 (84f hf hUi _Found a +0 club. _You see here a +0 hand axe.g h64g h9g hs<g h>g h??A= _g hC,g h3F,g hlHg hO #.#....# #.#+###'#### #.##.....# # #.# #####.# # #.........#  #.####.#.........# ### #......#####+#.#.####_### #######g hKP #.#.#.##.ß)ß.## ######## #.#.#.#ß..@).ß####.# #.#.#†##....)##. #####'#....##..)##....<.' #.##.###.##.# #ß.#.#.ß#. ###.....### #.#.....## #..........###)### #..........#.#.#.g hV78 M).........##+###'###....#####.#  ####.........# ### ......#####+#.#.####_### ##.ß@ß.## #########.#ß...).ß#####.#.#†##....)##...........# Fly g h{WR##.....g h]J_3.0 (2.0)g h|^+4.0 (3g hc8_g h9g _You see here the +7 staff of the Meek {protect, meekguard}.g h g h g hg hg h!Q _g h&\  Things that are here:  a +0 hand axe; a boomerangg hc)g h * _g h8,g h 0g h2,g h 5g ha9@  You see here a +0 hand axe.g h<g h< _g h ?g h\Bg hEg h1Jg hOLg h#Og h9R,g hTg hXg h[,g h^g hag hdg heg hhg h{qY  Items here: ( )) ÷.g htg hu _g hwg hzg hy},g hg hׂg h,g hg hdg h,g hg h@  There is an open door here.g hg hq _g hcg hg h<,g h<g hؠg hAg hg h g hg hC,g h>g hg hU,g hg hg h*,g hCg hg h:,g hg hg h,g hg hg h,g hg hg hx,g h1g heg h,g h~g h`g h,g hbg hg h@,g hg hg h,g hg hbg hB,g h8g h&g h%,g h g h g hE,g hg h^g  You see here a book of the Senses.g h`6 _g h0g hg h,g h !g h$g h&,g he(g h,g hZ.,g h:0g h{3g hm5,g h7g h:@  There is an open door here.g h<g hp= _g h>g h`Bg h-D,g hEg hHg hK,g hMg hPg hQ,g hISg hUg hdW,g hXg h[g h],g h_g hag hc,g h1dg hpfg hg,g hhg hjg hhl,g h!mg hog hrBg htg h=u,g hbvg hmxg hyg hyg hhzg h|g h ~g h~g h~g hUBg hTg hg hi,g h g hg hg hg hWg hg h&g hg hg hg hg hTg hԒg htg hg hg h{g h"g hVg həg hag hg h,g hdg hg hWg hҡg hwg hg h g h.g hl,g h~g h$g h},g hg hSg hBg hg hFg h....###.##......###########.# ....'...##...........# #.# ....######...........# #.# ....# ####........# #.# ....# ######........# #.# ....####.............# ......##.............## ......##........######## #.# 355.0 (6g h1.0) ................@......# #.# .......................# #.# ....>..................# #.# ###############...###### #.# #### ########~÷÷##### #.# ...# #......#~~~#...# #.# ...# ##.#####~~~###.#####.# ...# #.# #.#~~~#.# ...# #.# #.#~.~###.#######g hg hdE _Done exploring.h h/h hh hh h`0.0) ................h hE _Done exploring.h hZ4h h*]h h؈Rh hE _Done exploring.h h^ X[?25h[?0c  Search for what [? for help]? i h [?25l[?1ci h i h$01 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] the +7 staff of the Meek {protect, meekguard}k h3_xLevel 3 of the Dungeon <<<<>>>>___(Press ? for help) #.##########.........####..................#k ha#>##.........#..)..####'####.......##########.##.........).....#.......#.......##.........##........)#.....#.......#.###.#.##.........##.........#.....#..#'#..#.# #.#.##.........###+###'####.....#..#_#..#.###.#.##.........##.....# #.....#..###..#..##.#.# ###### #.........######.# #.....#.......#.....#.#####....# #.........##.####.....#.......#.###.#.......##.# #.........# ####..........#########.# #.##########.# #####+#.#.####_############............# #............# #.#.#.##.ß)ß.## ########## #.##......#.################# #.#.#.#ß...).ß####........# #[#<..................##.#.#†##....)##...........###.##......###########.######'#....##..)##....<.......'...##...........# #.##.........##.###.##...........######...........# #.##.........#ß.#.#.ß#...........# ####........# #.#k h4b#.........##.....##...........# ######........# #.##..........#.....#............####.............# #.##..........###)###..............##.............# #.##..........#.#.#................##........######## #.##....P.P...#..............................@......# #.##....._....####..#...............................# #.#k hk hۑk hcraetorn the MagicianDjinni of Dithmenos *.....Health: 40/40 ========================AC: 2Str: 7EV: 11Int: 19k hϕSH: 0Dex: 13XL:  6 Next: 43% Place: Dungeon:3Time:Fly _You see here a book of the Senses. _There is an open door here. _Done exploring. k hx_Done exploring. _Done exploring.  Search for what [? for help]? meekk h]k h(k hӨk h% _k h,k h,k hɳk h2k h,k hk hk hS,k hSk hk hR,k hik hk h,k hk hk h+,k h)k hjk h,k hk hk h,k hk hk h,k hk hk h,k hk h k hk,k htk hQk h,k hk hXk h,k hk h]k h,k hk h|k h[,k hZk hk hD,k hak hk h=,k hk hk hA,k hLk hak h,k hNk hek h,k h k h k h ,k hk hIk h,k h:k hk h>,k hk hk h,k h[k h%!k h",k h`$k h'&k h',k hr)k h+k h-,k h6/k hk1k hz3,k hZ5k h9Y  Items here: ( )) ÷.k h<k hf= _k h?k hBk hID,k h@Fk hrHk hJ,k hLk h#Ok h`Q,k hTk hVk h;Y,k h[k hr^@  You see here a +0 hand axe.k h`k hJa _k hbk h*ek hpg,k hik hkk h%n,k hok hw=#.........##........)#.#.........##.........#.#.........###+###'####.#.........##.....# #.#.........######.# #.#.........##.####.k hgxY#.........# ####......#####+#.#.####_########## Noise: --------- 2392.0 (37.0)k hx#.#.#.##.ß@ß.## ########## -) Nothing wielded#.#.#.#ß...).ß####........# Cast: Foxfire#.#.#†##....)##...........######'#....##..)##....<.......'#.........##.###.##...........##.........#ß.#.#.ß#...........# k h>y#.........##.....##...........# #..........#.....#............# #..........###)###............. k h.zk h)8_k h _You see here the +7 staff of the Meek {protect, meekguard}.k h* k h. Wield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons k h.  a - the +7 staff of the Meek {protect, meekguard} [*] show all[?] describe selected [!] equip|wield|wear[tab] equip|unequip k hl hE< #.........##........)#. raetorn the Magician#.........##.........#. Djinni of Dithmenos *.....#.........###+###'####. Health: 40/40 ========================#.........##.....# #. AC: 2Str: 7#.........######.# #. EV: 11Int: 19#.........##.####. SH: 0Dex: 13#.........# ####...... XL:  6 Next: 43% Place: Dungeon:3#####+#.#.####_########## Noise: ---------  Time: 2392.0 (0.0)#.#.#.##.ß@ß.## ########## -) Nothing wielded#.#.#.#ß...).ß####........# Cast: Foxfirel hr=[11;7H#.#.#†##....)##...........# Fly #####'#....##..)##....<.......'#.........##.###.##...........##.........#ß.#.#.ß#...........# #.........##.....##...........# #..........#.....#............# #..........###)###.............  _Done exploring. _Done exploring. _Search for what [? for help]? meek _Items here: ( )) ÷. _You see here a +0 hand axe. _You see here the +7 staff of the Meek {protect, meekguard}. _The +7 staff of the Meek {protect, meekguard} hums with potential!5 (0.5p) +7 staff of the Meek {protect, meekguarl hAl hCP _p - the +7 staff of the Meek (weapon) {protect, meekguard}l h l h l h{ l hb 0..)....l h l h 8_l hM E _Done exploring.l hM l hN l hXQ l h; <l h 8_l h@ E _Done exploring.l h4l hl hQ<l hl hE _Done exploring.m h/m hWhere to? (Tab - D:3 @ (x,y), ? - help)  D - Dungeon m hjm h= #.........##........)#. raetorn the Magician#.........##.........#. Djinni of Dithmenos *.....#.........###+###'####. Health: 40/40 ========================#.........##.....# #. AC: 2Str: 7#.........######.# #. EV: 11Int: 19#.........##.####. SH: 0Dex: 13#.........# ####...... XL:  6 Next: 43% Place: Dungeon:3m h#####+#.#.####_########## Noise: ---------  Time: 2392.5 (0.0)#.#.#.##.ß@ß.## ########## p) +7 staff of the Meek {protect, meekguar#.#.#.#ß...).ß####........# Cast: Foxfire#.#.#†##....)##...........# Fly #####'#....##..)##....<.......'#.........##.###.##...........##.........#ß.#.#.ß#...........# #.........##.....##...........# #..........#.....#............# #..........###)###.............  _You see here the +7 staff of the Meek {protect, meekguard}.  The +7 staff of the Meek {protect, meekguard} hums with potential! _p - the +7 staff of the Meek (weapon) {protect, meekguarm hAd} _Done exploring. _Done exploring. _Done exploring.m hWm h m hm h; _m h\  Things that are here:  a +0 hand axe; a boomerangm h6 _m hOm hm h!,m h"m h&@  You see here a +0 hand axe.m h(m hM) _m h*m h.m hF0,m h/2m h5m h7m hr>m h?m hBm hC,m hqEm hGm h J,m hKm hPY  Items here: ( )) ÷.m hR6 _m hTm hVm hX,m h([m h~]m h_,m hPam hcm he,m h/hm hk@  There is an open door here.m hn6 _m hpm hsm hu,m hwm hBzm hl|,m hh~m hm h,m hm hm hm hom hm hm h,m hԊm hUm h,m hҏm h`m h,m hjm h<m hm hem hm hm h,m hm hBm hg,m hTm hQm h@m hm hm hn@  There is an open door here.m h6 _m hm h*m h|,m hm hm hm hm hum h m h3m h,m hp  There is a stone staircase leading down here.m hRm h°; _m h ~4m h   ###  422.2 (29.7) #@# #.# #.# #.# #$# #.# #+# _You fly downwards.  Found 13 gold pieces.m h a _There is a stone staircase leading up here.m h; `m h> g _m hI m hQ  _You now have 154 gold pieces (gained 13).m h%T i ### #<# #.##.##.#.+m hT - m hJX h8.2 (6.0)'...#...##....#....##.....##+#.#.m hR\ m h 5===9.2 (7m h m hx = _As you open the door, it creaks loudly!m hM m hZ 4m h m hV   There is an open door here.m h m h _m h m h m h6 ,m hf m h m h ,m h m h m h ,m h m h} m h ,m hT m h m h1 ,m h m h m h ,m h] m h m h m h m h m h7 m hu#.##.##.# #.# ##'############...##.......##...##.########............#---38.2 (9#....#@#######m h3K#..........<.###+#.#.###.###..............##.........+..#......#.##.......m h`m h=K---9.2 (10.0)m h m hq 9 _Found a stone staircase leading up.n hn h4n hn hn hn hXn h n hG!n h "n h(%n h',n h(n h3-n h'8*##'############...##.......##...##.########............##....#.####### #..........<.# ##+#.#.###.### ............# #.......@#### ...'S.....#......####.##..........n h9 ###.....##S   ball python (constriction, asleep) ....... ....####n h[D[ 43.2 (4.0)  You reach down and open the door.n hE+4.2 (5n hIn hL^ _A ball python comes into view.n h~J vv, al…)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n hb39-=5.2 (1n hsn h/ _You conjure some foxfire!n hN+n h##'###########n h"4raetorn the Magiciann hq#...##.......#n h5Djinni of Dithmenos *.....n h{#...##.#######n hwHealth: 36/40 =====================---n h__#............#n h-AC: 2n hU-Str: 7n h}#....#.#######n h#EV: 11n h .Int: 19n hb!#..........<.#n h "-SH: 0n h#.Dex: 13n h###+#.#.###.###n hB$XL:  6 Next: 43% Place: Dungeon:4n h$z.......v....#n hu%Noise: =--------  Time: 2445.2 (0.0)n h&R#.......@####n h&Op) +7 staff of the Meek {protect, meekguarn h;(A.........v*....#Cast: Foxfire..#......#######Fly .##................###.....##S   ball python (constriction, asleep, al…)n h,...........#### _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - ball pythonAim: a ball python (asleep, ally target, chance to affect: 91%)o h Sinner flamCasting: Foxfire (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - ball pythonAim: a ball python (asleep, ally target, chance to affect: 91%)  The ball python is filled with an inner flame.o hzND  The ball python hisses angrily.o hR)o ho hr ###The foxfire hits the ball python.o hEc§§§..§§.§...##v.o h{7=4====6.2 (1§§§..§§§ _The ball python explodes!o h}I  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o hbQ6§§§o hRo hTo h\f§§..§o h ^ §o hc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)o ht  #...##.......# #...##.#######o hu  #............# #....#.####### #..........<.####+#.#.###.###.......§....# o hw  #......§.#####. §@.§§....# ..#..§...#######o h/x 8 .##.v......  .............####.....##### ..........####o h| :###.o h, o h) o h߄ o h o h 9..o h .@.§v..§§§§§o hP o hg C----7 o hf _o h K§§§o h 6§§o hK o h3 w _Your foxfire dissipates!8=9=o hR i40== _HP restored.=o hf Xo h o h .........'.....# ..#......####### .##...........# ..............# ####.....###### ..........# .....####.# .###..r.#.####..---- ## #..@.......  ##.#####...  #.  ##  r   quokka (asleep) 658.0)6.2 (19o h9  o h o h 5_A quokka comes into view.o hB p h2 .  .  .  .  .######  ..........# .....####.# .###..r.#.####...  ## #..@.......  ##.#####...  #. ##p hA6B .  .  .  .  .######  ..........# .....####.# .###..r.#.####...  ## #..@.......  ##.#####...  #. ##   _A quokka is nearby!p h}XM .  .p hZe  .  .  p h"].######  ..........# .....####.# .###..r.#.####...  ## #..@.......  p hS_s##.#####...  #. ##p hop hp h p h.  .  .  .  .######  ..........#p h p h~.....####.#p h p h).###..r.#.####... p h p h ## #..@....... p h  p h##.#####...  #. ##  p hp h)p ha!p hE( p h)p h*9_A quokka is nearby!p h+p hX *r  combustible) _A quokka is nearby! _A quokka is nearby!  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the quokka.  The quokka is severely wounded.p hk H..r38--==7.0) _The quokka's fire resistance burns away.q ho$ .  .  .  .  .######  ..........# .....####.# .###....#.####...  ## #.r@.......  ##.#####...  #. ##q h߽< .  .  .  .  .######  ..........# .....####.# .###....#.####...  ## #.r@.......  ##.#####...  #. ##   _A quokka is nearby!q h >  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the quokka. The quokka is burned terribly!q h2A* q hq&.q h6---=8 _You kill the quokka!q h 7=8=9=40==q hF=q h Iq hIq hAKq hTMq hyOq haPq hQq hTq hWq hWq h`Yq h[q h_q h`q haq h dq hHfq h gq hbhq hmjq hlq hkmq hnq hpq h@sq htq hyuq hjxq h~q h) q h2#...#.+......q hU q h\###...#......q h q h5K###..#q hʂ q hbX#....##q h q hB#.....#q h? q h؅O####...#.#q h܆ q hye#......#..#q h #####......##.#q h ---q h.93.2 (2q h߉ 5.0)q hq .....q h6# .#q ha#####.....## ..q h8)...........q h͌...............q hcA#####.....#####q h/......#q h0.......#q h4[..).....#q h,q h\q hxq h ---q h%4.2 (26q hq h q hBq hП_Found a falchion.q h q h!q h#ng   hobgoblin (wandering)q hƨgq ha>You now have 163 gold pieces (gained 9).q h{q h%5.2 (27q hq hI q h q h8_A hobgoblin comes into view.q h6q h o #...  ###...#......  ###..#  #....##  #.....#  ####...#.#  #......#..#  #####......##.#  .......@...# .#  #####.....## ..  ...........  ...............  #####.....#####  ......#  .......#  ..g.....# q hY  #...  ###...#......  ###..#  #....##  #.....#  ####...#.#  #......#..#  #####......##.#  .......@...# .#  #####.....## ..  ...........  ............... #####.....##### ......#  .......# ..g.....#  _A hobgoblin is nearby!r hC  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!vvgally target)g)=6.2 (1.0) _The hobgoblin shouts!r hL r h  r hVCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r hr h}r h r hi r h r hi r h) r h  r he  r h 9You conjure some foxfire! The foxfire hits the hobgoblin!r h$ r h$ §r h>% §r h% §r h\& §r h& §§r hy' vr h( vr h( !r h) †r h) r h. v§v@§§§§§v.r hG .39-57§§§§§ _You kill the hobgoblin!r h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r h8 r hk r h r h r h r h r h r h r h r h r h r h >  You conjure some foxfire!r h r h Y§.v§§@.§§v§...v§§r h g8---8r h7 §§§§§§r h N _Your foxfire dissipates!r hr hUr h}r hQBr hk,r h,r ha,r h _Your foxfire dissipates!r hBr hBr ho9=r hc _Your foxfire dissipates!r hH _Your foxfire dissipates!r h40==r hr h,r h~r h?r h',r h:r hpr hr h:=r hwr hr h,r hr hr h###..# #....## #.....# ####...#.## #......#..# #####......##.# ...........##.### #####.....###...#####-............@.......................#....#####.....#####.# .........# ...r h..†.....# .......).....# .....h   jackal (asleep)....###### ....... h...r h| 509.2 (11.0)  A jackal comes into view.r h H  The jackal barks! You hear a shout!r h r h r h,r hr h ho   orchhh 2 jackals (wandering)oA jackal comes into view. x2  An orc comes into view. It is wielding a +0 dagger.r hJ5=10.2 (12r h r h&3 _The jackal moves out of view.s h r  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!vvhhh 2 jackalsh....1.0) _The jackal barks! x2s h ###..#raetorn the Magician#....##Djinni of Dithmenos *.....#.....#Health: 37/40 ======================--####...#.##AC: 2Str: 7#......#..#EV: 11Int: 19#####......##.#SH: 0Dex: 13...........##.###XL:  6 Next: 45% Place: Dungeon:4#####.....###...#####Noise: =--------  Time: 2511.2 (0.0)...........v@.......p) +7 staff of the Meek {protect, meekguar............v...#....Cast: Foxfire#####.....#####.# .Fly ........# ..... h$0m†.....# .......).....# *....hh 2 jackals....######h.......... _The jackal barks! x2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - jackalAim: a jackal (chance to affect: 91%)t hHrZh(1 inner flame)t h t h t hE t ht hrt hqt ht ht ht ht ht hOt ht h,!t hE#t h-§v§§§hhhoo   orc.hhh 3 jackals (1 inner flame, 1 ally tar…)t h03=2.2 (1t hJ;t h@` asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - jackalAim: a jackal (chance to affect: 91%) _The jackal is filled with an inner flame.u h_  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u h;u hu hqu hu h u h u h9u §§§§vhvu hxhhhhYou conjure some foxfire! The foxfire hits the jackal.u hJu hu h_  The jackal is almost dead.The foxfire hits the jackal.u h§§...hh 2 jackals (1 inner flame)u hDu h%P....@v§....hh.u hqe6-6--3u hMU§hhu hJ _You kill the jackal!v h\,###..#raetorn the Magician#....##Djinni of Dithmenos *.....#.....#Health: 33/40 ===================-----####...#.##AC: 2Str: 7v h]#......#..#EV: 11Int: 19#####......##.#SH: 0Dex: 13...........##.###XL:  6 Next: 46% Place: Dungeon:4#####.....###...#####Noise: ---------  Time: 2513.2 (0.0)............@v......v ha`Fp) +7 staff of the Meek {protect, meekguar...........§....#....Cast: Foxfire#####.....#####.# .Fly ........# *....†.....# h......).....# .....hh 2 jackals (1 inner flame)....######........... _You kill the jackal!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - jackal, p - jackalAim: a jackal (chance to affect: 91%)v h8thhv hdv hWv h$§§vhhh, 1 ally target)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - jackal, p - jackalv h: a jackal (chance to affect: 91%)  The jackal is filled with an inner flame.  The foxfire hits the jackal. Flame seeps out of the jackal.v hNv hNv h0X§....§.hh.h)v hY3=4.2 (1v h`p§§hhv hd_ _The jackal is severely wounded.v hs  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!v hx  The jackal is engulfed in blazing flames.  The jackal explodes!You feel a bit more experienced.v h@Y§####v h$ §§##The fiery explosion engulfs the jackal!!v hi> v@.v...§°§§§§v ha c9====5v hf C§§v h#i J _The jackal explodes!w hw hw h$ w hL%w hs&w h(w h)w h+w h,w h.w h4/w h:Xw h;w h=w h?w hBw hE,w hGw hJw hLw hzMw h]Nw hQ] _Your foxfire dissipates!w hRL4=w h Tw h\V,w hDWw hX,w hYw h{Z,w h[w h\5==w h\]w h^,w h_w h`,w haw hbw hcw h dw heew heV6=w hfw hgw h1hw hhw hiw hDjw hjw hkw htlL7=w hlw h0nw hnw hCow hGpw hpw hiqw hsrw hrw hu,w hsuV8=w huw hvw hvww hww hyw hyw hzw h{w h{w h(|w h+}w h}L9=w hJ~w hlw hw h{w hw h7w hw hDw h҄w hYw hgw hj40==w hw hw hw h%w hw hw hv#....## #.....# ####...#.## #......#..#  #####......##.#  ...........##.#######.....###...######.......................----43.2 (28.0)  .......@#....  w hi"#####.....#####.# . ........# )... ..†.....# ..........).....# #............###### #............ #......... #.........w hȘ_----4.2 (29w hȜw hS( _Found a +0 dagger.w h w h w h9 w h3 w hl" Xw h % w h & :=w h' w h- :*w h+6 C####...##......# #####......##.# ...........##.###. #####.....###...######............... ................#...... #####.....#####.#w h9 6.0)  .# #.).@.......  ..†.....# #..........#...).....# #..........#....###### #........... #..... #.... ....#......#####.w h@ A7.2 (3w hE w hF m _Your shadow now sometimes tangibly mimics your actions.x h\4x h]x hax hogBx hIBx hx h~x h,x hWx hșx h###..# #....##  #.....# . ####...#.## .......#..# .[ ###.# ##.### .....###...######50 ........ ............#..# x h #.....#####.#.# ......# #.)..# †.....# #....#### ).....# #....# .###### #.... .#.......#.............x hwx hJx hZ+1.2 (4x hx h# _Found a robe.x h,x h,x h].x h2x h:<#....##.....# ....... ###...#.#...... ......#..# ....[ ......##.# ...... ......##.### ......e###...######.. x h=)....................#....@....## #####.#...# .....# #.)....# # #..........#### .....# #.# ###### #..e   Duvessa (asleep) #.. #...$x hI%0x hJ+2.2 (1x hr _Duvessa, Sister of Dowan comes into view. She is wielding a +0 rapier.z hj Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% [?] toggle between ability selection and description.{ hY { he- #....##raetorn the Magician#.....#.......Djinni of Dithmenos **.... ###...#.##.......{ hfHealth: 40/40 ======================== ......#..#....[..AC: 2Str: 7 ......##.#.......EV: 11Int: 19 ......##.### ......e{ htgSH: 0Dex: 13 .....###...######.......XL:  6 Next: 49% Place: Dungeon:4 ........................Noise: ---------  Time: 2552.2 (0.0) ...........#....@....##{ hhp) +7 staff of the Meek {protect, meekguar .....#####.#.........#Cast: Foxfire .....# #.)...........#Fly .....# #..........#### .....# #..........# ###### #............{ hQke   Duvessa (asleep)#.............#.........................$ _The jackal explodes! _Your foxfire dissipates! _Found a +0 dagger. _Your shadow now sometimes tangibly mimics your actions. _Found a robe. _Duvessa, Sister of Dowan comes into view. She is wielding a +0 rapier.{ hwP  Okay, then.{ hx{ h{ h<. _{ h  _Unknown command.| hI7 | h9  | h9Casting: Foxfire (safe; 1% risk of failure)  | hj:MConfirm with . or Enter, or press ? or * to list all spells.| h;/You conjure some foxfire!| h@ | h@ | hADuvessa shouts!| hP| hQe| hbR.| hRe| hSv| h$T v| hTe| hUlly t| hVarget)| hVpe   Dowan| h4W| hX| hY39| hY-| h:Z$3.2 (1| ha| hXh | hh| hib_Dowan, Brother of Duvessa comes into view. He is wielding a +0 dagger.| h j| h #....##raetorn the Magician#.....#.......Djinni of Dithmenos **.... ###...#.##.......Health: 36/40 =====================--- ......#..#....[..| hAC: 2Str: 7 ......##.#......eEV: 11Int: 19 ......##.### .......SH: 0Dex: 13 .....###...######.....*.| hVXL:  6 Next: 49% Place: Dungeon:4 ...............v........Noise: ---------  Time: 2553.2 (0.0) ...........#....@....##p) +7 staff of the Meek {protect, meekguar .....#####.#.....v...#Cast: Foxfire .....# #.)...........#| hMFly .....# #..........#### .....# #..........# ###### #............e   Duvessa (ally target)#.............e   Dowan#.........................$Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - DuvessaAim: Duvessa, wielding a +0 rapier and wearing a +0 ring mail (ally target,  chance to affect: 67%)| h | hcv e@(ally target)| hVe@   shadowConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  | hfPress: ? - help, Dir - move target, f - Duvessa  Aim: Duvessa, wielding a +0 rapier and wearing a +0 ring mail (ally target,  chance to affect: 67%)  Duvessa struggles to resist.| hGl8*| hM C *| hO pslow, ally target)Your shadow gestures at Dowan while chanting.| hf; Lslow, ally target)| h  §§v§§....v§§§§Duvessa seems to slow down. Dowan seems to slow down. The foxfire hits Duvessa.| hf e§§§v.e§§.....§§§§ 7==4.2 (1| h §§§§ _Duvessa is lightly wounded.~ h_  #....##raetorn the Magician#.....#.......Djinni of Dithmenos **.... ###...#.##.......Health: 34/40 ====================---- ......#..#....[..AC: 2Str: 7 ......##.#......eEV: 11Int: 19 ......##.### .......SH: 0Dex: 13 .....###...######§§§v.*.XL:  6 Next: 49% Place: Dungeon:4 ...............§§.......Noise: =--------  Time: 2554.2 (0.0) ...........#....@...§##p) +7 staff of the Meek {protect, meekguar .....#####.#.....§§§.#Cast: Foxfire .....# #.).........@.#[39;~ h 749mFly .....# #..........#### .....# #..........# ###### #............e   Duvessa (slow, ally target)#.............e   Dowan (slow, ally target)#.............@   shadow............$Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - DuvessaAim: Duvessa, wielding a +0 rapier and wearing a +0 ring mail (lightly wounded,slow, ally target, chance to affect: 67%)~ hI §§§§§§§~ h. ~ hh> §§§§v§§§§§Aim~ hy? t  Press: ? - help, Dir - move target, f/p - Duvessa: Duvessa, wielding a +0 rapier and wearing a +0 ring mail (lightly wounded,slow, ally target, chance to affect: 67%)  Duvessa struggles to resist.  The foxfire hits Duvessa but does no damage.~ h ~ hY ~ h ~ hf e....§e.......~ hN 6)~ h+ +5.2 (1~ h ~ hI 1 _Duvessa is lightly wounded. hK&  hL#....## heM3raetorn the Magician h N #.....# hO$....... hKP3Djinni of Dithmenos **....  hP!###...#.## hQ$....... hcRuHealth: 31/40 ==================------  h4S......#..# hSD....[.. h_T-AC: 2 hT+Str: 7  hU......##.# hVD.....e. hV-EV: 11 hEW,Int: 19  hW?......##.### ....... hkX-SH: 0 hY,Dex: 13  hY.....###...######...§*.. hI\XL:  6 Next: 49% Place: Dungeon:4 ........................Noise: =--------  Time: 2555.2 (0.0) ...........#....@....##p) +7 staff of the Meek {protect, meekguar .....#####.#.........#Cast: Foxfire .....# #.).........@.#Fly .....# #..........#### .....# #..........# ###### #............e   Duvessa (slow)#.............e   Dowan (slow, ally target)#.............@   shadow............$Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [39;4 h\9mInner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - DuvessaAim: Duvessa, wielding a +0 rapier and wearing a +0 ring mail (lightly wounded,slow, chance to affect: 67%) h; h=§ h(> h  h h} h1e. h*e. h h= h6.2 (1 h h h hjMConfirm with . or Enter, or press ? or * to list all spells. h,Aiming: Inner Flame (dangerous; 3% risk of failure)   h[Press: ? - help, Dir - move target, f/p - Duvessa   hvAim: Duvessa, wielding a +0 rapier and wearing a +0 ring mail (lightly wounded, hV slow, chance to affect: 67% h  )  h $_Duvessa struggles to resist. hɇ vvally target)Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.--7 h0 hI  h hE_You conjure some foxfire! Duvessa is no longer moving slowly. h  #....##raetorn the Magician#.....#.......Djinni of Dithmenos **.... ###...#.##.......Health: 28/40 ================-------- ......#..# h ....[..AC: 2Str: 7 ......##.#....e..EV: 11Int: 19 ......##.### .......SH: 0Dex: 13  h .....###...######...*...XL:  6 Next: 49% Place: Dungeon:4 .................v......Noise: ---------  Time: 2557.2 (0.0) ...........#....@....## h p) +7 staff of the Meek {protect, meekguar .....#####.#....v....#Cast: Foxfire .....# #.).........@.#Fly .....# #..........#### .....# #..........# ###### #............ h e   Duvessa (ally target)#.............e   Dowan (slow, ally target)#.............@   shadow............$Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - DuvessaAim: Duvessa, wielding a +0 rapier and wearing a +0 ring mail (lightly wounded,ally target, chance to affect: 67%) h~ h h1e@.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - Duvessa  Aim: Duvessa, wielding a +0 rapier and wearing a +0 ring mail (lightly wounded,ally target, chance to affect: 67%)  Duvessa struggles to resist. h)78* h  *edistracted, slow, ally target)Your shadow casts a spell at Dowan. h@ hrn hko hp hp hq h1 §v§.v§§§e  Duvessa seems to slow down. Dowan seems to slow down. The foxfire hits Duvessa. h h.Duvessa is moderately wounded.The foxfire hits Duvessa. hԛ h h he.§e.§.. hor§§§) h4==8.2 (1 hs§§§§ h5^ _Duvessa is moderately wounded. h  #....##raetorn the Magician#.....#.......Djinni of Dithmenos **.... ###...#.##.......Health: 25/40 ===============--------- ......#..#....[.. h IAC: 2Str: 7 ......##.#...e...EV: 11Int: 19 ......##.### .......SH: 0Dex: 13 .....###...######.§*....XL:  6 Next: 49% Place: Dungeon:4 .................§...... h Noise: ==-------  Time: 2558.2 (0.0) ...........#....@.§..##p) +7 staff of the Meek {protect, meekguar .....#####.#....§§...#Cast: Foxfire .....# #.)........@..#Fly .....# #..........#### .....# #..........# ###### #............e   Duvessa (slow)#.............e   Dowan (slow, ally target)#.............@   shadow............$Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; [0;10; h 41m3% risk of failure)  Press: ? - help, Dir - move target, f/p - DuvessaAim: Duvessa, wielding a +0 rapier and wearing a +0 ring mail (moderatelywounded, slow, chance to affect: 67%) h) m§§§ h§e§onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - Duvessa  Aim: Duvessa, wielding a +0 rapier and wearing a +0 ring mail (moderatelywounded, slow, chance to affect: 67%)  Duvessa struggles to resist. h§§*.§§§ h( §§§Dowan casts a spell at you. ho h[...e@....-9.2 (1 h5OCorona Fly  h; h0 _You are outlined in light. h. z*, combustible)Dowan casts a spell at you. _You are outlined in light.  Casting: Inner Flame (dangerous; 3% h! risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Duvessa.  Duvessa is heavily wounded. h  h @e., ally targ…))Duvessa's fire resistance burns away. h  #########e  distracted, slow, combustiblYour shadow gestures at Duvessa while chanting. h  h\|..@.e.... haeslow, combustible, ally targ hf3--=60 h hƝU _The flickering shadows explode! The shadowball engulfs Duvessa! hcm/ *Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Duvessa. h= h? hP{.e.e h`R]2--1 hPa hg\ _Duvessa is severely wounded. ha9  #....## #.....# .......#...#.## ....... #......#..# ....[.. #......##.# ........##.### ..e.... #.....###...######..@.......#...@.e...## #.....#####.# h:< .#.# #.).# †.....# #.#### ).....# #.# .###### #.. . #... #..  .$ hw_ combustible, ally target)Duvessa is no longer moving slowly. Dowan is no longer moving slowly. he :* h@ fast, combustible, ally targ…)Dowan gestures at Duvessa while chanting. h  hl e.  Duvessa seems to speed up. Duvessa attacks as she pursues you! h V13-------2 h  h 8 _Duvessa hits you with a +0 rapier! hI #....## #.....# .......  ####...#.## .......  #......#..# ....[.. ##......##.# ........##.### ..e.... ##.....###...######..@......#..@.e....## ##.....#####.#.#.# #.).# .†.....# #.#### .).....# #.#.###### #.. .. #.. #.  .$ hAL hL hc]e.e. hdO--3 ho hr hu^ * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash Duvessa. Duvessa is burned terribly! h,Mn       .......   ....[.. #.# ....... #.### .e..... #...######..@.... ................. #..@*.....## #.........#  #.)...........# .† hNJ #..........#### .) #..........#  #............  #.............  #.............  $  h&8       .......   ....[.. #.# ....... #.### .e..... #...######..@.... .................  h*#..@*.....## #.........#  #.)...........# † #..........####) #..........# #............  #.............  #.............  $ h9        .......   ....[.. #.# ....... #.### .e..... #...######..@.... ................. #..@*.....##  h;#.........#  #.)...........# .† #..........#### .) #..........#  #............  #.............  #.............  $ Duvessa is almost dead.* * * LOW HITPOINT WARNING * * * h       .......   ....[.. #.# ....... #.### .e..... #...######..@.... ................. #..@*.....## #.........#  #.)...........# † #..........####) #..........# #............  #.............  #.............  $ h5G  Duvessa hits you with a +0 rapier. h~ .e@   shadow  * * * LOW HITPOINT WARNING * * * h5/40 ----------===4 h# h&P _Duvessa barely misses you. ha #....## #.....# h՚ . ####...#.## ....... #......#..# ....[..#......##.# ........##.### .......#.....###...######..@.... hți..#.@.e.....###.....#####.#.#.# #.).# ..†.....# #.#### ..).....# #.#.###### # hz... #..  #.  .$ h h޶ h  hLi Your shadow disappears in a puff of smoke! he..e.) he   Dowan6------5 h h^ _Duvessa attacks as she pursues you! Duvessa hits you but does no damage. ht  _Duvessa attacks as she pursues you! Duvessa hits you but does no damage.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash Duvessa. Duvessa is burned terribly!  You kill Duvessa!  Dowan screams, "No! No!" hC*e   Dowan (fast) h<         ....[.. #.# ....... #.### ....... ##...######e...... .................. #.@*......##  h #.........#  #.)...........# † #..........#### ) #..........#  #............  #.............  #.............  $  hx         ....[.. #.# ....... #.### ....... ##...######e...... .................. #.@*......## #.........#  #.)...........# † h2z #..........###) #..........# #............  #............. #............. $ hR  Dowan seems to find hidden reserves of power! hx_.e) h? h~#....##raetorn the Magician#.....#.......Djinni of Dithmenos **....####...#.##.......Health: 4/40==----------------------#......#..#....[..AC: 2Str: 7 ###......##.#.......EV: 11Int: 19 .........##.### .......SH: 0Dex: 13 ###.....###...######.......XL:  6 Next: 108% Place: Dungeon:4  h...................e.......Noise: ===------  Time: 2566.2 (1.0) ..............#.@)......##p) +7 staff of the Meek {protect, meekguar ###.....#####.#.........#Cast: Foxfire ........# #.)...........#Corona Fly ..†.....# #..........#### ..).....# #..........# ...###### #............e   Dowan (fast) ...#.............#.........................$Your Necromancy skill increases to level 6!Your Translocations skill increases to level 6!Your Fire Magic skill increases to level 6!Your Ice Magic skill increases to level 6!Your Air Magic skill increases to level 6!Your Earth Magic skill increases to level 6! h!Fire MagicIce MagicAirEarth Magic skill increases to level 6!lchemy have reached level 7! h/  --more-- he 5-7 4%  The power to cast Lesser Beckoning wells up from within. h hL _Spell assigned to 'h'. h v  You aren't carrying any items that you can evoke. h  h  h . _ hS hU h` hfF _Unknown command. h$ Read which item? Scrolls  b - a scroll labelled COASUI ITUCWE  e - 2 scrolls labelled FUDICO REAXKEAPNY  f - 4 scrolls of teleportation  g - 2 scrolls labelled ZENOREIZIK  h - 2 scrolls labelled PIDAES EB GAT  i - 3 scrolls labelled VUMOFA TEORCHI  n - a scroll labelled NYLUILL HOIP  o - a scroll labelled YBBEQOOKHO [!] read|quaff[?] describe selected h hK h#....##raetorn the Magician#.....#.......Djinni of Dithmenos **....####...#.##.......Health: 4/45==----------------------#......#..#....[..AC: 2 hStr: 7 ###......##.#.......EV: 11Int: 19 .........##.### .......SH: 0Dex: 13 ###.....###...######.......XL:  7 Next:  4% Place: Dungeon:4 ...................e.......Noise: ===------  Time: 2566.2 (0.0) ..............#.@)......##p) +7 staff of the Meek {protect, meekguar ###.....#####.#.........#Cast: Foxfire ........# #.)...........#Corona Fly ..†.....# #..........#### ..).....# #..........# ...###### #............e   Dowan (fast) ...#...... h.......#.........................$Your Alchemy skill increases to level 6!You have reached level 7!The power to cast Lesser Beckoning wells up from within. _Spell assigned to 'h'. _You aren't carrying any items that you can evoke. _Unknown command. hoP  Okay, then. h_ hr h. _ h Read which item? Scrolls  b - a scroll labelled COASUI ITUCWE  e - 2 scrolls labelled FUDICO REAXKEAPNY  f - 4 scrolls of teleportation  g - 2 scrolls labelled ZENOREIZIK  h - 2 scrolls labelled PIDAES EB GAT  i - 3 scrolls labelled VUMOFA TEORCHI  n - a scroll labelled NYLUILL HOIP  o - a scroll labelled YBBEQOOKHO [!] read|quaff[?] describe selected hې  h  h #....##raetorn the Magician#.....#.......Djinni of Dithmenos **....####...#.##.......Health: 4/45==----------------------#......#..#....[..AC: 2Str: 7  h ###......##.#.......EV: 11Int: 19 .........##.### .......SH: 0Dex: 13 ###.....###...######.......XL:  7 Next:  4% Place: Dungeon:4  hɶ ...................e.......Noise: ===------  Time: 2566.2 (0.0) ..............#.@)......##p) +7 staff of the Meek {protect, meekguar ###.....#####.#.........#Cast: Foxfire ........# #.)...........#Corona Fly ..†.....# #..........#### ..).....# #..........# ...###### #............e   Dowan (fast) ...#.............#.........................$ h^ \You have reached level 7!The power to cast Lesser Beckoning wells up from within. _Spell assigned to 'h'. _You aren't carrying any items that you can evoke. _Unknown command. _Okay, then. hv b  As you read the scroll of teleportation, it crumbles to dust. h  You feel strangely unstable.Dowan says, "How can I live without her?"Dowan casts a spell. h8 _.§e h 5---7.2 (1Tele Corona Fly  h  hU # _Dowan blinks! h5 ###.. #....##  #..... . ####...#.## .......  #......#..# ....[.. ####......##.# .......  h,..........##.### ....... ####.....###...######........@........... ...............#..)§.....## ####.....#####.#.........#  ........# #.).....e.....#  ..†.....# #... hc.####).....# #..#.###### #..... #.. #... h! h- hKe).. hB---8 h hs hv#J ###..# #....## #.....# . ####...#.## . #......#..# h% ....[..#......##.# ..##.### .#.....###...######.  ..#.e)......###.....#####.#.# .# #.)....# ..†.....# #..........###  hz( ...).....# #..........#  ....###### #..... ... #......  #. hg7 h< ####.....###### .. ..........# . .....####.#  #. .###....#.####... ###.###### #........... #!.....# ##.#####.... #......# #...#.+.... h>#......# ###...#.... ## ###..# #......# #....## #......# #.....# #......# ####...#.## ........# #......#..# #.#.#...#####......##.# ...................##.##  #.#.#.#######.....###...   h>U.......  hCO  Your surroundings suddenly seem different. h I hI/9 hM hOa _Found a bubbling sapphire potion. h .. ..........#   .. .....####.#   #. .###....#.####...  ###.###### #..........   h; #!.....# ##.#####   #......# #...#.+   #......# ###...#   #......# ###..#   #....@.# #....##   #......# #.....#   #......# ####...#.##  ...# #......#..#  #.#.#...#####......##.#  ............. h\#.##.#  #.#.#.########..  ....... ...........   hJ  h '70 h hG hg 6= hw \7= h  6.2 (6 _You start resting.7.2 (7Fly  h p _You are no longer glowing. h h h݌ h<8= hj9= h h`, hB hs, hѺ h hd10/45= hھ h, h h, h h, hf h h\T1= h h, h h, h1 h, h hB hJ2= h h3, hy h, h h~j3= h h, hX h h  hD h h hR h hrJ4= hM h hv h+ h  h  h  h , h  h }5== h  h4 , hI  h , hn  h  h  hn  h j6= h"  h$ , h%  h' , h(  h* `7= h+  h .  h.  hT/  h91  h2 , h4  h5  hQ6  h7  h8 T8= h19  h:  hM;  h<  hp> , h$?  hVA  hA  hB  hBD  h6J 19= hfK , hL  h6N  hN M20= hO  h R , hXS  hCU , hgV  hRX , hPY  ho[ j1= hy]  hI^  h^  h_  hja  hb  hb  hqd  he  he  hlg  hh L2= hh  hlj  hk  hk  hm  hJn  hn  hq , hs  h"u j3= hov  h-x , hPy  h{ , h9}  h~  h L4= h  hC  h  h  h-  hӅ  hu  hD  h  h  h"  hP T5= h  hK , hL  h  h  h3  h  h  hI  h֗  h L6= h%  hϚ  h}  h"  h  hw , hj  h T7= hȢ  h  h5  h  h  h=  hܨ  ho  h  h  h  hޮ L8= h  h , h  hж , h  h , h  h̼ j9= h  h , h  h , h  h  h0 `30== h  h  hG  h  h  hn  h  h  hw  h  h  h L1= h  h  hZ  h  h  h*  h  h  hG  h  h e32= h  h , hj  h , hL  hw , h@  h n3= h  h% , h  h , h  h0 b4= h  h , h}  hM , h  hf , hB  h$  h V5= h  h , hw  h;  h  h  hQ  h  h  h x6= h , h  h , h!  h# l7= ht$  h& , h(  h}; , h<  hCE X hF L8= h&H  hK  hL  hlM  hJP  hQ  hQ  h>U  h V  hW  h [  h[ V9= h]  h`  ha  hb  he  hf  hGh  hk  h6l M40= hm  hp  hq  hcr  hu  hz  h|  hk~ , h(  h<  hƁ O1= hm  ht , h  h| , hJ  h , h/  h  h E2= h%  h , h  h , h  h  h  h  h  h' V3= h[  h , h  h , hN  h  h_ L4= h  h& , h  h , h  h , h  h9  hڻ i5== h  h 1 _HP restored. h  hK  h  h  h , h  h  h , h  h  h  h := h  h , h}  h8 y _j - 2 bubbling sapphire potions (gained 1) h 4 h~  h?  h , hT  h  h )  #####.#   #..........'.....#   #...#......#######   h'  # #..##....#   #. #...............#   #.##.####.....######   #...............#   #>.........####.# 722.2 (145.0)  h  #@..###....#.####.   ###.###### #........   #......# ##.#####.   #......# #...#.+.   #......# ###...#.   #......# ###.   #......# #....#   #......# #  #......# ####...# h  h ,36 hE  h& ; _Found a stone staircase leading down. hN h h hu hX h, hU h h , h h hd, h  h$ h h, h h hM, h! h , hN  hB h: h h, h he h h, h h5 h hV h h^, h hF _You reach down and open the door. hR 4 h  h"%  hS#There is an open door here. h/$ h$ _ ha% h]' h( h<) h) h5+ h, hK- h- h. h0 h1 h1 h\4 hb5 h5 h6 hT8 h9 h: h; h< hsC h-D hE h*G hG h?H hZK h M, h1N hO hpQ, hDR hT hU htV hW hHX hAZ hZ h`[ h\ h^ h,_ h_ h a hrb hb h{c he%  h f1There is an open door, spattered with blood here. hg hg _ hh hi hk hk h$l hl h.n hn h8o ho hDq hq hOr hr h2t ht h[u hSx hy h0z, h| h}, h, h. h, h hɊ hV  There is an open door, spattered with blood here. hb h _ h h h, hi hϔ h h hU h\ h hT h h, h, hП h h, h hڣ h, h hK h, h hY h, h0 h\ h}, h@ hg h, hX h hY, h ha h, hݹ h h, h h h,, hl h~ h+, h h hn, ha h h, h h h, hf hz h(, h hR h, hr h h0 h hJ h h hZ h h h% h hO h h h h# h hg h h/ h hZ h h h hQ h h h h, h hg, hqM _You now have 169 gold pieces (gained 6). h h h4 hR h h. h h h, h h8 h hC  h  h  h  hR  h  hH h h h, h h h h h= h, hX h%! h", h# h& hU) h) h* h+ h]., h/ h2 h.7 h7 hk8 h_; h ? h? hb@ hCE hE hF h0KN _You now have 180 gold pieces (gained 11). hN hTO hP hS hGU, hNV hX, hdY h\y _j - 3 bubbling sapphire potions (gained 1) h^4 h/` hb h!d, h e hf h1i, hBj hl h7n hn ho hr ht, h@v hz h{, hd} hn h0, h1 h hi h h h h/ h h} h h, h< hF _You reach down and open the door. hŗ4 h h@  There is an open door here. hԞ h^ _ h_ h h, hP h h,[m h4 hl h, h hx h, hW hؼ h, hB h h, h h h, h hC h, h h h@, h  h h,, h h  h, ha hz hn.....##.##..... .....##.###.......# ....###...######..........#  hW ..........................# ..........#..)......####### ....#####.#.........# ....# #.)...........# ....# #..........#### 831.2 (108 ....# #.........@# ##### #.................  hs#.................  #................. ............$..... #......#####....... ... ....... hpg.. ....>##  hP h,29 h7 hI; _Found a stone staircase leading down. h h h hW h  hB h, hb h hH h h% h h , h  h , h hN _You now have 190 gold pieces (gained 10). h4 hO h h, hY h  h", hP# hV% hC& h& h' hR( h*, h* h+ h.X h0, h;1 h2 h)4 h4 hX5 h5 h7, h]8 h9 h: h9;, h< h= hO>, h@@ hZF .................... #......#####......... . ... #......... .. .. #....>#### htGO ... #.#####  ...( #.# ..... #.# #####.#48.2 (16.0) ....# ###+##.######  hH #.  #. #. ##  hN hAO,9.2 (17 h R h%T- _Found 3 poisoned darts. h h hn h h%X ht, h_ h? h , hz  h  h, h h; h, h hz....###### #...... #........... ##........... #.................... #......#####......... hO #......# #......... #......# #....>#### #......# #.##### #...(.@# #.# #......# #.# h!#......#####.##............#####+##.###### #.##.##..### hm%154.2 (5.0) h&+5.2 (6 h3* hr,R _q - a black potion h, h- h. h5 hS?X h!HX hI, h`K hAN hDP, hR h8UF _You reach down and open the door. h X4 hY hO^@  There is an open door here. ha ha _ h[d hf hVi, hj hl hdo h/p hq h{s hu, hvv h)y h #......# #.#  #......#####.#  #....#  ####'##.######  h#.##.#  #.##.#  #.##..  #.####  #@#  hm#.......w ######.##  w   ribbon worm (asleep)  h+64.2 (9 h/5.2 (10.0) hQ h9^ _A ribbon worm comes into view. h#......# #.#raetorn the Magician#......#####.#Djinni of Dithmenos **....#............#Health: 42/45 ======================--####'##.######AC: 2Str: 7 h#.##.#EV: 11Int: 19#.##.#SH: 0Dex: 13#.##..XL:  7 Next:  4% Place: Dungeon:4#.####Noise: ---------  Time: 2865.2 (0.0)#@#p) +7 staff of the Meek {protect, meekguar#.......*Cast: Foxfire######.##Fly  h0w   ribbon worm (asleep) _A ribbon worm comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - ribbon wormAim: a ribbon worm (asleep, chance to affect: 88%) hWwinner flame) h hN&ow.w h'3=6.2 (1 h/@ww h5<  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - ribbon wormAim: a ribbon worm (asleep, chance to affect: 88%)  h69_The ribbon worm is filled with an inner flame. h^m..####........###'##.##### #.##.# ..##...#### h:a.####.##.....w.#####.## hg hNqaw.w hs63-7 h/|Iww hY hH6  vv...ww, ally target)Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hM7 62=8 hH; 8w h:? / _You conjure some foxfire! hv h y h{ hM~ h? h h46 § h#§§vvw hfcwThe foxfire hits the ribbon worm. Flame seeps out of the ribbon worm. h#^  The ribbon worm is lightly wounded. h( #####The ribbon worm is engulfed in blazing flames. hD h7n§####§§§§v○§§ h65=9 h§####§§§ hO _The ribbon worm explodes! hB  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hD hE hG hLI hN>  You conjure some foxfire! hWiv####§v.v§°§rr   quokka (ally target)  hX^1---70 h`n§°§§ heY _A quokka comes into view. hN hP hQ hR hES hCT hAU hXV hgYB h2d§####§§§§§vv§ heg2=--1 hm}§§§§ hsN _Your foxfire dissipates! h/    #.....  ####'#  #.##.#  #.##.#  #.##..  #.####  ha  #§####§##  #@§§§§vvr  ######§##  hS N   #.....  ####'#  #.##.#  h #.##.#  #.##..  #.####  #§####§##  #@§§§§vvr  ######§##  h 9   h §####§§§ h?  h e§§§§ h^ ] _A quokka is nearby! h&#......#####.#raetorn the Magician#............#Djinni of Dithmenos **....####'##.######Health: 39/45 ====================----#.##.#AC: 2Str: 7#.##.#EV: 11 hc Int: 19#.##..SH: 0Dex: 13#.####XL:  7 Next:  5% Place: Dungeon:4#§####§##Noise: ---------  Time: 2871.2 (0.0)#@§§§§vv*p) +7 staff of the Meek {protect, meekguar######§##Cast: FoxfireFly r   quokka (ally target) _A quokka is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  hPress: ? - help, Dir - move target, f - quokkaAim: a quokka (ally target, chance to affect: 93%) h{§§§rinner flame, ally target) h  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - quokka  Aim: a quokka (ally target, chance to affect: 93%)  The quokka is filled with an inner flame. hf§ h{ h §§§§§v##The foxfire hits the quokka. h> h h h h h\.####§...§§§§§ h4==2.2 (1 ha§§§§§§ h _The quokka explodes! Your foxfire dissipates! h-  vv..§.§.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hҲ 58-3 hn §.§§ h / _You conjure some foxfire! h h hD) h*, h2~9 h4 hw5 h7 hF9 h; h< h= h>> hA h;B hC hD hE hF hG, hJ~ _Your foxfire dissipates! x2 hJ hK hLc40= h-N hN, hWP hQ, h4R hR, hIT hUl1= h^V hW, hY hY, hZ h[b2= h] h], h_ h_, h` ha, hb hrcV3= h6d h=e, he hgB hi, hi hkb4= hk hl hRm, hn h>o, hp hmqi5== hq hs ht, hu h[x, h[~, h hq, h# h" hn h:= h hh h, hA h hō hώ h hK h4, h} h  h, h h h, h h, h֬ hԭ h h h, hm hr, h h h , hE h h h h hN h h hI hX hR hN, h hf, h h h+, hH h, hQ, h hH h, hN h hI, h h hB h hB hH h;B h h, h; h h, h h(  h B h hB hB h, hfB h h'"B h%B h', h{*B h-B h/, h.1, h3, h4, h5 h6 h7 h18, h9 h: hC;, h< h= hx> h1? h(@ hA, hB hD hfE hF hF hK hbL, hWM h'O hP, hQ hS hLT, h6U hV h X, hX h;\ h], hT^ h_ hfa, ha hqc hLd hd, hg ho8# #..........# ######..........# ................# #..)......####### #.........# ..........# .......#### ♣♣ .......###########♣...♣ -- ................@'..B.♣  hp.................#♣...♣ ................## ♣♣ ................# ..#####.........# ..# #.........#B   bombardier beetle (asleep) ..# #....>##### ..# #.##### ..# #.# heyZ 944.2 (71.0)  You reach down and open the door. hzF-5.2 (72 h h` _A bombardier beetle comes into view. _Found an ornate altar of the Wu Jian Council. h,# # #..........#raetorn the Magician ######..........#Djinni of Dithmenos **.... ................#Health: 42/45 ======================-- #..)......#######AC: 2Str: 7 #.........#EV: 11Int: 19 ..........# h#$ sSH: 0Dex: 13 .......####♣♣XL:  7 Next:  5% Place: Dungeon:4 .......###########♣...♣Noise: ---------  Time: 2945.2 (0.0) ................@'..*.♣p) +7 staff of the Meek {protect, meekguar .................#♣...♣Cast: Foxfire ................## ♣♣Fly ................# ..#####.........#  h$ Q..# #.........#B   bombardier beetle (asleep) ..# #....>##### ..# #.##### ..# #.# _Found an ornate altar of the Wu Jian Council.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - bombardier beetle h% NAim: a bombardier beetle (asleep, chance to affect: 83%) h\ PB hv hMB_ h3=6.2 (1 h҆:_ hq^MCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dange hfNrous; 2% risk of failure)  Press: ? - help, Dir - move target, f - bombardier beetle: a bombardier beetle (asleep, chance to affect: 83%) _The bombardier beetle barely resists. h_  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv@vB.(ally target) h#\1--7 h^E _You conjure some foxfire! h|# #..........#raetorn the Magician ######..........#Djinni of Dithmenos **.... ................#Health: 38/45 ====================---- #..)......#######AC: 2Str: 7 #.........#EV: 11Int: 19 ..........#SH: 0 hDex: 13 .......####♣♣XL:  7 Next:  5% Place: Dungeon:4 .......###########♣...♣Noise: ---------  Time: 2947.2 (0.0) ...............v@v*._.♣p) +7 staff of the Meek {protect, meekguar .................#♣...♣ h-Cast: Foxfire ................## ♣♣Fly ................# ..#####.........# ..# #.........# hB   bombardier beetle (ally target) ..# #....>##### ..# #.##### ..# #.# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f/p - bombardier beetleAim: a bombardier beetle (ally target, chance to affect: 83%) hk<YBinner flame, ally …) h_  Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f/p - bombardier beetleAim: a bombardier beetle (ally target, chance to affect: 83%)  hThe bombardier beetle is filled with an inner flame.  The foxfire hits the bombardier beetle.  Flame seeps out of the bombardier beetle. hr hs ht h}B §@v§B  The bombardier beetle is moderately wounded.The foxfire hits the bombardier beetle.  Flame seeps out of the bombardier beetle. h5§@'B§B)9==8.2 (1 h{7_§ _The bombardier beetle is severely wounded. hq?_  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hq@*._§ h  #####_§###Flames lash the bombardier beetle.  The bombardier beetle explodes! hz♣♣§§.@§°§.#§§♣♣ hz07-14====9§§°§§ _The tree burns like a torch!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h n§_§ h h§§°§_§§ hV _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h+  hS  hQ  hq } _ hU = _The forest fire spreads! h L8= h  hZ  h  h  h , h  hb , h;  h  hѸ V9= h  h = _The forest fire spreads! h 4 h , h  hP c40= h  hW , h  h , h\  h , h  hO l1= h~  h , h  h , h  h  h  hK  h-  h L2= h  h , h  hl , h}  h , h  h%  h V3= hM  h  hh  h  hK , h;  h  h: E4= h  h^ , hZ  h? , h]  h , h  he 5== hv  h  h , h  h/ @  There is an open door here. h  h 6 _ h ###..# ......# )####### ........# .# ######### #○○.♣♣ h U###########§○..♣ ........○○○_.♣ ----80.2 (31.0)......#@...♣ .....##♣♣♣♣♣ .....# #####.........# # #.........#  hr |# #....>##### # #.##### # #.# # #.# h ;---- h_ :_ h@! _ _Partly explored, can't reach some places. h h4 h:q.○○○_0.0) hx( h- hb/_ _Partly explored, can't reach some places. hj#°°#######§°......+°°_1.2 (1  h2_You reach down and close the door. hj ######......'°°_§_=2_ _You reach down and open the door. h  #.# #####.# .........#)......#######.# ....# #####.#### #°°.♣♣###########§°..♣.......@°°_.♣.......#....♣......##♣♣♣♣♣ ...............# .#####.........# .# #.........# .# #....>##### .# #.##### .# #.#....3_ _There is an open door here. hͰ# #.##.#.# #..)......# #.#.# #####.#### #°..♣♣.#§...♣°.._.♣.#....♣.##♣♣♣♣♣.# ..#####..# ..# #..# ..# #....>##### ..# #.##### ..# #.#.°.°°°_4 _ hZA_ h(` hTX h! h" hY$ hG) h+ h, hl- h/ hg1 h>2 h&3 hm5 h]7 h18 h9 h$< he> h)? h.@ hB hD hE hF hI hK hoN, hcP hR hS hT hW h;Z hZ h>\ h^ ha ha hc he hi hi hsk hn hp hq h)s hu hx h~ h hD hO h h[ ht h h hߓ hXX hʟ h8B hn hv h h  h h h< h hw hO hh h h h h< h h h8 hU h h hN h h h h. h hw hW h h h h h% h  h  h  h h h h h h` h h h ! h2# h% h& h' h) h6, h- h~. h0 hm2 h 5, h(6 hL8 hH9 h: h; h= h> h? hWA hD, hE h-H h1J, hK hsM h0PB h,R hS hgT hU hU h!X, hX h,Z hc[ h;\, h|] h^ h_ h` h8a hb hc hGd h&e h,g hg hh hi hj hk hvl h.m ho ho hp hcr ht ht hu h wF _You reach down and open the door. hx hy hmz h|@  There is an open door here. h~ hN _ h h4 h͂ h, h h h, h hA h, h h ###### ### .....# ..###### #####.# ## #..##.#.##### ###### #..##.#.....g<.# #..+......... ##.#####+###..##@# ##.#.......##.# #####.#.......##.#.. '.....#.......'..#.# ##.....##.#.# ho...##.......####.###g   goblin (asleep)...##.....#........# ###########.#......#.# #.#........#... h13038.2 (54.0) h>,9.2 (55 h hs _A goblin comes into view. It is wielding a +0 club. h ### ..# #####.# #  #..##.#.#####  #..##.#.....g <.# #..+......... #@##.##.#.. .'..#.# .##.#.# ..####.### . hd .  #.  h=  ### ..# #####.# #  #..##.#.#####  #..##.#.....g <.# #..+......... #@# h @ U#.##.#.. .'..#.##.#..####.### .. #. h!H  hI  hQ  h+W ] _A goblin is nearby! hr v.v, ally target)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^h4-=40.2 (1.0) h{ h/ _You conjure some foxfire! h"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h h h h h h  h h hwk §#.§§v..§.§§v..gg  The goblin shouts!  The foxfire hits the goblin. hW h`_§#.§§...§v§§v..gv h`@-1 hf§§§§ hk_ _The goblin is severely wounded. h!n b.# .# ##### ###># ....# ..#.# ##### #####.#.# ....# #..##.#.######  h=p ##### #..##§#.§§... ..<.# #..+§v@§v..g.. #.#####+###..##.#....... ..##.#.##v#....... ####.#.##.#....... .....#.'..#.###### ######.......##.#.# ##.......####.### ....##.....#........# ##########.#......#.# hwu  h{v  hdw  h! e  Found an escape hatch in the floor. The foxfire hits the goblin. h §§§v@§§§v)v§ h  h;  h! .#....v@.§§.§v h=I .-2 hP ;§ hU J _You kill the goblin! h ht h h} hJB hB h h25= _Your foxfire dissipates! hC9 h< hP=P= hz> h? hA, hB hD hE, hF hWH hjJ hJ hK hM hN hJO hO h:Q hR h[S hS h%U hV h$W hW hX hzZ h[ h\ h_P  There is an escape hatch in the floor here. hg #########  hgm #.l..r..# - #@# ### #######># .# #.....#.#  #####.#.# h\h# #..##.#.####### #..##.#........l   iguana (asleep)<.# #..+.......)...r   quokka (asleep) .#####+###..##.#........ .##.#.......##.#........ hr/564.0) hr,7.2 (15 h)w hzf _A quokka and an iguana come into view. hÀ ######### #.l..r..# #@# #># #.# #####.#.# #..##.#.#  #..##.#.. .<.# .....)... #..   hD1 ######### #.l..r..# h#@# #># #.# #####.#.# #..##.#.# #..##.#.. <.# .....)...  h:#.. h'" hT# h(- h2d _There are monsters nearby! h3(raetorn the MagicianDjinni of Dithmenos **....Health: 42/45 ======================--AC: 2Str: 7EV: 11Int: 19SH: 0Dex: 13#########XL:  7 Next: 14% Place: Dungeon:4#.l..*..#Noise: ---------  Time: 3057.2 (0.0)#@#p) +7 staff of the Meek {protect, meekguar #### #######>#Cast: Foxfire ...# #.....#.#Fly  h4#### #####.#.# ...# #..##.#.####### #### #..##.#........l   iguana (asleep) .<.# #..+.......)...r   quokka (asleep) .#####+###..##.#........ .##.#.......##.#........ _There are monsters nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - quokkaAim: a quokka (asleep, chance to affect: 93%) harinner flame) h haQ.r hǫ4==8.2 (1 hZSrr h  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - quokka  Aim: a quokka (asleep, chance to affect: 93%) _The quokka is filled with an inner flame. h_  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h C* h  ####Flames lash the quokka.  The quokka explodes! hqK  The fiery explosion engulfs you! You resist.  You are engulfed in blazing flames. You resist. hW#######..l.§§§@l hq25---------5====9 hy=§§ hu{0 _The iguana hisses angrily. h~ ##########..l.§§§ #§ #### ###### ........#. #######.#. .....##.#.####### ###.#.........#... ###.#.......##.#........ hg.§§§ hF----60 h;§§ ha _There is an escape hatch in the floor here. h'Q #########..l..§§ #§ #### #######> ... h ..... #######Fly .#.... ....#.......'..#.####### hȾ hJ----1 _ h`§§§ h hm  #########..l..§§ #§  hp #### #######> ........#. ####### .....######Fly ......#.###### #####.......##.#.# hy I§§§ h{ &2 h- h§§§ hȄ  h-C - #########..l..§§ #§ #### #######>  hD ........#. ####### .....###### ###........)...Fly  hiE .#........#....#.. hE w##.# ...##.......####.### hJO N§§ hcP d6---------3 h U j§§§ hW  hh #########..l..§§ #§  hK#### #######> ........#. ####### ..... h###### ###....... .<.+.......)## hFly #.# ...##.....#........# hI t§§4 h*B§ hs*4 h3- h9n h: h> h=?M7= hwA hE h[F hH hK, h!M h6O, hyP hRb8= hT hU hOV hW hY, hZ h6] h]T9= h^ ha, hwb hmd, he hh hJk, han h^vl..l   iguana h<{  ### .# #.# #># #.# #.# #.####### 773.0) #@....... .<.# #..+.......)... ##.#........  h{#.#........ #.#........ #.####### #.##.###  _You start resting. h} ###  h.# #.# #># #.#  h#.# #.#######  #@.......  ho<.# #..+.......)... ##.#........ #.#........#.#........ h#.####### #.##.### h  hL h$ hp*^ _An iguana is nearby! h #########..l..l. # #### #######> ........#. ####### .....##.#.####### #####.#........ .<.+...@...)#####+###..##.#......#.......##. ##. ...'..#.####### ######.#.# ...##.####........ ######### h4 # h ^.l h 30==8.0) _The iguana hisses menacingly. h#########raetorn the Magician#..l....#Djinni of Dithmenos **....#*#Health: 27/45 ==============---------- #### #######>#AC: 2Str: 7 ...# #.....#.#EV: 11Int: 19 #### #####.#.#SH: 0Dex: 13 ...# #..##.#.#######XL:  7 Next: 15% Place: Dungeon:4 #### #..##.#........Noise: ---------  Time: 3078.2 (0.0) .<.# #..+...@...)...p) +7 staff of the Meek {protect, meekguar .#####+###..##.#........Cast: Foxfire .##.#.......##.#........Fly ###.#.......##.#.. hg?...... ....#.......'..#.####### #####.......##.#.#l   iguana ...##.......####.### ...##.....#........# #########.#......#.# _The iguana hisses menacingly.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - iguanaAim: an iguana (chance to affect: 88%) hI`Zl(inner flame) h hC.ll==9.2 (1 hH=ll h   Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - iguana  Aim: an iguana (chance to affect: 88%) _The iguana is filled with an inner flame. h{{_  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h>lvvl, ally target) hJe6--80 h?ll h/ _You conjure some foxfire! h_  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ha ha hb hc hm v§§#v§ You conjure some foxfire! The foxfire hits the iguana.  Flame seeps out of the iguana. h, hAp  The iguana is moderately wounded. h ###v§  The iguana is engulfed in blazing flames. h@a  hk /§#○#v#§§#§v§@v.. hě n5-22==1 h1 ~§§§#§ h J _The iguana explodes! h4 h hZ h6 hd h _Your foxfire dissipates! hv h@ h[4 hd h` _Your foxfire dissipates! x2 hT7= h h, hZ h~, h h0, h h@b8= h h/, h h, ht h, hC hT9= h4 h h  h h h  h  h  h v30== hJ h[, h X hf#B hQ& h&L1= h( h1,, h6. h0, h2 h%7 h7 h[9 h< hO=O32= h? hB hB hZD hF, h\H hJ, hK hM hZNX3= hO hQ, hR hAU, hV hXb4= h0Z h$\, hQ] hd_ h_ ha hpc, hxd hkf hfV5= hxh h(k, hl h!n hn hp hr, h^s h{ub6= hw hx hx hy h{, h} h> hgV7= h hރ, h: h0, h& h, hE h hL8= hJ h, h h8, h h, h hV9= h h hӟ, h. h, hP h/, ha hC:40 h)= h hU, h h, h h0l1= h7, hB hι, h h^ h. h  hL2= h h h h hJ h ht h h h0 h h_V3= hC h  h, h, hl hdb4= h, hN, h} h h h h h hU hi5== h* h 1 _HP restored. h4 h h, hI, h h hjB h|= hX h  There is an escape hatch in the floor here. _ h h#  There is an escape hatch in the floor here. _ h$ h(& h', hv( h1* h+, h+- hz. h1, h1 hM3 h5, h6 h8 h#:, h: hI= h/?, h? hB hJ######### #.......#  #######.#  #######>#  #.....#.#  #####.#.# .  #..##.#.########...[---168.2 (87.0)  #..##.#.....@....  #..+.......) #+###..##.#....... .......##.#........ hK...##.#............. .......'..#.########........##.#.# .###....####.### # .....#........# hP hXQH---9.2 (88 hU hV# _Found a robe. h  h  hE  h  h X hJ  h  h! , h$  h(  hX  h ## #.......# #######.# #######># #.....#.# #########.#.# ....#..##.#.##...[e.71.2 (2 hi .0)#..##.#.....#..+.......)..##..##.#..##.#....##.#.....'..#.##..e   Dowan (wandering, fast)##.#.# .####.####.### .#  h  h Z _Dowan is nearby! hXraetorn the Magician#########Djinni of Dithmenos **....#.......#Health: 42/45 ======================--#######.#AC: 2Str: 7#######>#EV: 11Int: 19#.....#.#####SH: 0Dex: 13#####.#.#.....XL:  7 Next: 22% Place: Dungeon:4#..##.#.########...[*.Noise: ---------  Time: 3171.2 (0.0)#..##.#.......@....... hzp) +7 staff of the Meek {protect, meekguar#..+.......)..........Cast: Foxfire ###..##.#...............Fly .....##.#............... .....##.#............... .....'..#.########......e   Dowan (wandering, fast) .....##.#.#.####. .....####.### .# ...#........#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - DowanAim: Dowan, wielding a +0 dagger and wearing a +0 robe (wandering, fast, hasn'tnoticed you, chance to affect: 84%) h} efast, inner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - Dowan  Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (wandering, fast, hasn'tnoticed you, chance to affect: 84%)  Dowan is filled with an inner flame. h  Dowan shouts!  Dowan gestures wildly while chanting. hK# V§e hV% 4==2.2 (1 hH2 Ree hT6 # _Dowan blinks! h!;Dowan gestures wildly while chanting. _Dowan blinks!  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  Dowan mumbles some strange words. h*vv.§ee, ally target)1--3 h3Ree h<# _Dowan blinks! h]   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  h  h  h4  h  hX  §§§.§§v§§§veYou conjure some foxfire! The foxfire hits Dowan. Flame seeps out of Dowan. hZi  hZk >  Dowan is lightly wounded. hwq e○ Dowan is engulfed in blazing flames. Flame seeps out of Dowan.  The foxfire hits Dowan. Flame seeps out of Dowan. h$  hM 8.v@§§§v§§.§§§e○e h\ i---4 h §§§§§§e hY _Dowan is heavily wounded. h  h  hڽCasting: Foxfire (safe; 1% risk of failure)  hFConfirm with . or Enter, or press ? or * to list all spells. hS hE  h֖ *§§ h § h >§§§ h e hv  h  hٞ - h  h  h § hE H§v§§ hȰ 3§§e hA  hE   hԵ  hZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h"H  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§§§vee  You conjure some foxfire! The foxfire hits Dowan! Flame seeps out of Dowan. hJ  Dowan is almost dead. §###§§######  Dowan is engulfed in blazing flames. h% ..vv§..§....°° h"W.§§Dowan explodes! hA035===5 hM§§ h] ' _You hear a shout! h 4 h  hJ  h)  h , h  h  h;  h  hB  h  hN  h.  h  h  h& B h+  h 0  hQ2  h4  h)7  h9  h<  h|>  h@  h'C  hE  hH  hwI  hYK  hL  hM , hO  hR ` _Your foxfire dissipates! x2 h"T  h\ T 1§---§.....§..§.....§§§§§§§.§§§K   kobold (wandering)K hx\ @Your foxfire dissipates! h*b z.7.2 (2....§......§....$.§. hb G---8.2 (3 hh Z§§§ hn z _A kobold comes into view. It is wielding a +0 short sword. hy  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h:§ h hP§§ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hraetorn the Magician#########Djinni of Dithmenos **....#.......#Health: 38/45 ====================----#######.#AC: 2Str: 7#######># hDEV: 11Int: 19#.....#.#####SH: 0Dex: 13#####.#.#.....XL:  7 Next: 35% Place: Dungeon:4#..##.#.########...[..Noise: ---------  Time: 3178.2 (0.0)#..##.#.......@.......p) +7 staff of the Meek {protect, meekguar h|#..+.......§......§...Cast: Foxfire ###..##.#...........$...Fly .....##.#...........§§.. .....##.#............... .....'..#.########......K   kobold .....##.#.#*####. .....####.### .# ...#........# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 short sword (chance to affect: 93%) hv§K(inner flame) hQ  hI_ f)§§K. h` 3=9.2 (1 hl ]§§§K hdr  Casting: Foxfire (safe; 1%  Confirm with . or Enter, or press ? or * to list all spells. hs ing: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 short sword (chance to affect: 93%) _The kobold is filled with an inner flame. h. _  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/ vv..§§K h .K, ally target)7--80 h J§§K h / _You conjure some foxfire! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§§§§§vv) hpI ########You conjure some foxfire! The foxfire hits the kobold.  The kobold explodes!The fiery explosion engulfs your foxfire. h h h[v@§v.§§.§§§v§.☼§§§§§. hf6-6===1 h1§§.§§§§.☼§§ h 6 _Your foxfire completely resists. hJ# h$ h' h`* h+ h%, h - hk. h/ h/ h0 h1 h2 h3 h4 h6 h7 h~8 h; h@<7 hC] _Your foxfire dissipates! hF hI hmL hLO hR hT hW hX hlY h.[4 h] h_` _Your foxfire dissipates! x2 h` ha hpd heE8= hf hi, hj h4m, h#o hq hKr hs hv hye9= h{, hf} h, hׁ h., h- hv hF40= h hi, h6 h, hz h91 h3= h h, h h h hަ h., h h~ hEL2= hI h, hR h, hR h, h9 hl3= hl h, h" hy, h h, h h hE4= h h, h h@, h0 h95 hF== h h h-, h h h , h hX h , h  h h h'3= h hYk  You now have 209 gold pieces (gained 19).  Things that are here: h h h!; _a +0 dagger; a +0 robe h$4 hX& h,) h+, h- hU0 h2, h4 h7 h{9, h= h@ hB, h-D hFF hH, h}I hK h~M, hN hYQ hOS, hT hV h`X, hY h\ hn^, h` hc hi#.........).........# #...........### #.# #.####........ #.### ...# #.....###  hqj....# ....# #.....# ..#.# .....####.....# ....#.... #........# ....##.#####........# --- ##.###.#..@####  #.# #.#.##.......#  #.# #.#.##.#  #.# #.#.## h+k.#  #.# #.#.#......... ##.###'#.#.......!## r   quokka (asleep)....#........#....#......r.# hmo0226.2 (45.0) hp huqrr. hTvH---7.2 (46 h{ hS~Y _A quokka comes into view. hJ).... ......###  #.####........  ...# #.....###  ....# #.....#  .....####.....#  #........# ###........# .......@####  h #.# #.#.##.......#  #.# #.#.##.......#  #.# #.#.##.......#  #.# #.#.#.........#......r!## #........##........# hDb ]).... ......###  #.####........  ...# #.....###  ....# #.....#  h\e  .....####.....#  #........# ###........# .......@####  #.# #.#.##.......#  #.# #.#.##.......#  #.# #.#.##.......#  #.# #.#.#.........#......r!## #........##........# hl 4 hv  hz ] _A quokka is nearby! hb).... ......###  #.####........  ...# #.....###  ....# #.....#  .....####.....#  #........# ###........# .......@####  #.# #.#.##.......#  #.# #.#.##.......#  #.# #.#.##.......#  #.# #.#.#.........#......r!## #........##........# h$).... ......###  #.####........  ...# #.....###  ....# #.....#  .....####.....#  #........# ###........# .......@####  h@ #.# #.#.##.......#  #.# #.#.##.......#  #.# #.#.##.......#  #.# #.#.#.........#......r!## #........##........# h h h hq] _A quokka is nearby! h @vv(ally target)@   shadowCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! hU  Your shadow gestures at the quokka while chanting.The ray of shadow hits the quokka! hƔ*******@   shadow h......† h<g4-=8.2 (1.0) hD hIJ _You kill the quokka! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h h h  hצ hB§v§v.§v§v§§ hh_3--9 hf§§§§ h/ _You conjure some foxfire! h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hf  hї  h  h  h)  h  h  h+  h  h  h  h  h.  h  hѨ  h-  h  h  h  hC U.§.§v.§§.§§§.v.§§.§§§vv§vv§-30 h 3§§§§.§§§.§§§vv§ h5   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  h  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! h" 4 h%  h>+  h,  h.  h/  h1  h2  h4  h|5  h8  h9: , h;  h=  hJ?  h@  h$B  hC  hlE  hF  hEH  hDI  hcJ  hbK  hL  hU B hzY onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _Your foxfire dissipates! x4 h<\  hz^  h`  hb  hie  hg  hi  hj  hk  hm  hm  hn  hdr ` _Your foxfire dissipates! x2 hs  ht  h~  h b4= hT  h o _Your shadow disappears in a puff of smoke! h^  h1  h , h  hĊ 5== hۋ  h)  h , h  h  hh  h+ , h  hs  h%  hқ  hf  h  hp := h  hġ  h`  h  h  h\ , h@  h s _k - 2 fuming cyan potions (gained 1) hc 4 h  h  h , h5  he  hQ  h: , h)  h  h| , h9  h.  h , h޹  h̺  h , h+  h  h , h  h  h , h  h  hc , h  h  hk , h  h  hc , h  h}  ha , h?  h  h , h  h<  h , h)  h  h , h  h  h , h  h\  h , hA  hh  h,  h  h  h+  h  h  h  h'  h , h{  h  hU , h  h  hV , hX  hT  h. , h'  h#  hh , h(  h8 , h  h#  h  h , h  h  h , h h h, h hp h<, h h h|, h  h  h , h  h@ h h h  h: h. h h" hL h h h h h, h h"....#........# #.# ....#........# ##.#.# ....#........###....# ....#.#########...### .# #...#.# ..#.# #####.###.# # #.......#.#####<.###.......#.......-78.2 (48.0)###...........@.......  ###.........#######.  h?$ #######....#  #...♣♣#....# ######....♣#....# .....'.._.♣#....##....♣#....###♣♣♣♣♣#....## ###### h ':_ h'F-9.2 (49 hl*:_ h,~ _Found an escape hatch in the ceiling. _There is an open door here. h h h0 h hO hQ _ hB h  h  hu  h  hy  h hL h h$ hz h h h h\ h hf h! h h h h| h h< h hF! h" h# h# h&R  There is an escape hatch in the ceiling here. h( h=) _ h) hB+ h,, h=- h. hO/ h/ hL0 hF1 h2 h2 h3 h3 h4 h5, hk6 h7 hS8, h59 h: h:, h; h< hC=, ho> h? h? h@ h@ hA hG h@H hNI h J hJ, hK hL hcM, hN h;O hO h=P hP hQ h]R hR hS hrT hU htU hV hW hWX hX h|Y hZ h+[ h[ h\ h] h=^ h^ h_ h` h:a ha hmb hc hFd, hfe huf hg, h?h h;i hi, hk hl hmB hn ho h!p h q hr hr hYs h=t hEu h6v, hdw hmx h'y hy hz h{ hj|, h} h~ hn h hр h݁ h, h΃ hل hڅ, h h h h h h:#....#  #...[#  .#####  ......... .>  ).......# #.  .......# #.  . hC).........# #.  #..........####.#############  320.2 (41.####..........@...........#  ..# #.....######.###  ..# #.....# #. #.#  ..####.....# #. #.#   #........# #. #.#  ###........# #. #.#   ...#### #. #.#    ##.......# ##.#    ##.......# .#.#    hB1.2 (42 h= h; _Found a stone staircase leading down. h! 4 h<  h  h  he  h , hJ  h  hG  hH  h!  h  h0 , h9  h  h , hr  h?  h  h , h  h  h+ , h  h , h[  h  h5  h , h  h  h  h  h  h  h , h  h  h+ , h R  There is a stone staircase leading down here. h  hb 6 _ h  h  h , h'  h  h , h   h  h[ , h4  h!  h , h  h  ho , h}  hh  h , h  h  h , h  h  hS , h  h  hl , hq  hV  h , h  h  h{ , h  h  h2 , hw  hQ!  h " , h"#  h#  h$ , h%  h&  h]' , hV(  h;)  h) , h*  h+  hq, , h-  hf.  h / , h0  h0  h1 , h2  hb4 B h5  h^6  h7 , h7  h8  hc9 , hS:  h";  h; , h<  hx=  h> , h?  h?  h@ , hB  hC  h[D  hD  h/F  hrG  hH  h0I  hJ  hK  hoL  hM  hO  hP  hrQ  h0R  h^T  hU  h0V  hV  hX  hZ  hZ  ha[  h ]  h^  h@_  h_  ha  hc  hd  hd  h_f  hg  hvh  h.i  hj  hRl  hl  hn  ho  hq  hAr  hs  h*u  hlv  hw  hw  hx  hz  hz  h@{  hu|  h}  hL~  h~  h  h  hQ , h!  hk , h  h؄  h  h\ , hS  h/  hو , hM  h , hR  h  h , hē  h+  h , h  h9  h , ht  hȠ  h, , hZ  h3  h , hЬ  h  hA , h  h  h/ , h\  hM  h  h  h  h  h} , h  h  h% , h  h  hA , hv  h  h , h2  h C  You see here a +0 short sword. h]  h _ hh  h=  h , h  h#  h , h  hB  h , h  hf  h , h+  h  he , h  hz  h6  h#  hQ%  h&(  hv* , h,  h0  h2 , h&5  h7  h : , h2<  h@ <  You see here a +0 club. hB  hC _ hBE  hG  hI , hK  hDN  hO , hqQ  hUS  hT  hoU  h`V  h?X  hY  hZ  h[  he]  hW_  h_  h`  h2b  hc  hId  he  hg  hh , hRj  hpl F _You reach down and open the door. h`n  ho  ho  hq @  There is an open door here. h.s  hs _ hft  hu  h[w  hw  hx  hz  h{  ho|  hw}  h~  h  h  hV  h  hl  h  h  hV  h# # #######.# '###########≈._ #######># ##.#≈.. #.....#.# ##.#######~.. #####.#.# ..#~g. #..##.#.########.#######~.. #..##.#........ .. h <.##.. #..'.......)... #+#.#.###.#####'###..##.#........ ..........##.#.##.#.............#####.#.......##.#.............'.....#.......'..#.####### #......#######.......##.#.# #### #...##.......####.####... ....##.....#........##... g   goblin (asleep) ##.....###########.#......#.##... .. #.#........#.... ....####.# ######.#........##.## hQ W 415.2 (94  You reach down and open the door. h ,6.2 (95 hܝ  hd _A goblin comes into view. It is wielding a +0 club. _Found a hazy altar of Hepliaklqana. h #≈._ ># #≈..  #~..  #~g. #~.. #..##.<.##.. #..'.......).##'###..#.#..@....#.#.......##.......'..#.......##.#.# #.......##.....#...#####.#.... #.#....  h_ hc #≈._ ># #≈..  #~..  #~g. #~.. #..##.<.##.. #..'.......).##'###..#.#..@....#.#.......##.......'..#.......##.#.# #.......##.....#...#####.#.... #.#....  h] _A goblin is nearby! h|m[?25h[?0c  Search for what [Enter for "meek", or ? for help]?  h [?25l[?1c h hC11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn) Results elsewhere ([,] to cycle)  b - [D:4] a robe (1 further duplicate) hsc - [D:4] a +0 robe (2 further duplicates)  d - [D:4] a +0 ring mail (1 further duplicate)  e - [D:4] a +0 leather armour (2 further duplicates)  f - [D:3] a leather armour  g - [D:2] a +0 ring mail (52 gold)  h - [D:2] a +3 chain mail of poison resistance (305 gold)i - [D:2] a ring mail  j - [D:2] a scale mail  k - [D:1] a +0 chain mail h( h h #.########.#raetorn the Magician #'###########≈._ #######>#Djinni of Dithmenos **.... ...##.......#≈.. #.....#.#Health: 45/45 ======================== ...##.#######~.. #####.#.#AC: 2Str: 7 ............#~g. #..##.#.####### EV: 11Int: 19 ....#.#######~.. #..##.#........ SH: 0Dex: 13 ..........<.##.. #..'.......)... XL:  7 Next: 36% Place: Dungeon:4 #+#.#.###.#####'###..##.#........ Noise: ---------  Time: 3416.2 (0.0)  hO..........##.#..@....##.#........ p) +7 staff of the Meek {protect, meekguar .......#####.#.......##.#........ Cast: Foxfire .......'.....#.......'..#.####### Fly #......#######.......##.#.# #### #...........##.......####.####... ............##.....#........##... g   goblin (asleep) ##.....###########.#......#.##... .........##.#........#.... ....####.# ######.#........##.## _There is an open door here.  You reach down and open the door. _A goblin comes into view. It is wielding a +0 club. _Found a hazy altar of Hepliaklqana. _A goblin is nearby!Search for what [Enter for "meek", or ? for help]? armo h: h h h. _ h#'###########≈._ #># #...##.......#≈...~#.....#.# #...##.#######~...~#####.#.# #............#~g.Z≈#..##.#.###### #....#.#######~... #..##.#....... #..........<.##... #..'.......) ##+#.#.###.#####'###..##.#..... ...........##.#.......##.#......#####.#.@.....##.#..'.....#.'..#.###### .#......#######.##.#.# #...........##.####.####.. ..##.....#........## ###.....###########.#......#.##Z   spectral goblin (dormant) ..........# #.#........g   goblin (asleep)####.# ######.#........##.# .###....#.####......#.#####.###. h h+7.2 (1 h hb _A spectral goblin comes into view. hb   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ho .ZvvZ, ally target) h]q \4-=8 hA}  hƀ / _You conjure some foxfire! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc hx h h hG! hJ" hh# hw% h7   You conjure some foxfire! The foxfire hits the goblin.)v..§Z§§§§(ally target) h| hT...§Z§v§§v.§ h@-9§§§§ _You kill the goblin! h/M§vv@@   shadow _You kill the goblin!  h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h  Your shadow casts a spell at the spectral goblin.The flickering shadows explode!  The shadowball engulfs the spectral goblin! h`#######***@   shadow h ;§ hE}  h~  h݀  h+  hc  h  h  h  h  h ..§..§'§. h ..§.v.§§§v ho e3-7-20 h `§§§ h> V _You destroy the spectral goblin! h4   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h=  h  h  h9  h  h  h  h  he  h!  ho#  h$  h- v§§.§. h*. M§§.v.§§vv§...§..§§ hj/ \2-=1 h'7 §.v.§§§§§§ h9; / _You conjure some foxfire! h` hWhere to? (Tab - D:4, ? - help)  D - Dungeon  h h[##'###########≈._ #######>#raetorn the Magician #...##.......#≈...~#.....#.#Djinni of Dithmenos **.... #...##.#######~.v.~#####.#.#Health: 42/45 ======================-- #............#~§..≈#..##.#.###### AC: 2Str: 7  h#....#.#######~.§. #..##.#....... EV: 11Int: 19 #..........<.##.§. #..'.......).. SH: 0Dex: 13 ##+#.#.###.#####§###..##.#....... XL:  7 Next: 37% Place: Dungeon:4 ...........##.#§.v.§§v##.#....... Noise: =--------  Time: 3421.2 (0.0) ........#####.#.@v§...##.#....... p) +7 staff of the Meek {protect, meekguar ........'.....#..v....'..#.###### Cast: Foxfire .#......#######...§@..##.#.# ### Fly ##...........##....§ hM§.####.####.. .............##.....#........##.. ###.....###########.#......#.##.. @   shadow ..........##.#........#... .....####.# ######.#........##.# .###....#.####......#.#####.###.#The flickering shadows explode!  The shadowball engulfs the spectral goblin! _You destroy the spectral goblin!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! h h h h h h h h h h h h h\ h hP h  h h  hZ  hc  h  h  huR3 hz` _Your foxfire dissipates! x2 h/ hN h h! h# h& h( hQ* h`+ h+ h .4 h/ hq3` _Your foxfire dissipates! x3 h54 h7 hS: he<, hz= h@ hJ hkK hKL4= hL hOo _Your shadow disappears in a puff of smoke! hQ4 hQ hS hU, hU hW hX, hY h[ h\ h|]i5== h] h` h` hNa ha hc hd he he hg hVh hh h)k, hxl hm:= hm ho hp hp hq hr hws hs ht hu hv hLw hw h3y h-z hz h<{ h| h} h|~, hQ h h h h  h h h h h h hQ hb h h, h* hQ h׎ h\ h h h@ hŒ h h h h h" hd h hr hv hʛ hP hȜ h h hs h h h% h h h h  h h h h h h  hZ  There is a stone staircase leading down here. h h h"% _ h h5@  hWB 5 hC  hE  hZR  hT  hV  h]   h]  hd^ _You fly downwards.  h _ iFound 14 gold pieces, a robe and an encrusted opal ring.  h_ +There is a stone staircase leading up here. h/  h# o # . ho$ 8## #. #  .. #. .#  ###.#.####s#  .....=.[...#.##  h^(  #...$........ -54.0 (32.8) #....@..#  .............#  ###.#.#.###..#  .. #.#..  # # #.# #.#s   scorpion (asleep) #.# #.#  h-) 8- h3  h8 _ _A scorpion is nearby! hM  # . ## #. #  .. #. .#  ###.#.####s#  h)N  .....=.[...#.##  #...$........  #....@..#  .............#  ###.#.#.###..#  .. #.#.. .#  # # #.# hN [#.# #.# #.# hA  # . ## #. #  hM % .. #. .#  ###.#.####s#  .....=.[...#.##  #...$........  h*  #....@..#  .............#  ###.#.#.###..#  h .. #.#.. .# # # #.# #.# #.# #.#  hX  h>  h  h _ _A scorpion is nearby! hh K # . hi ## #. #  .. #. .#  ###.#.####s#  .....=.[...#.##  #...$........  h{j #....@..#  .............#  ###.#.#.###..#  .. #.#.. .#  hLk v# # #.# #.# #.# #.# h # . ## #. #  h.. #. .#  ###.#.####s#  .....=.[...#.##  #...$........  #....@..#  h .............#  ###.#.#.###..#  .. #.#.. .# hb # # #.# #.# #.# #.#  h:   h hD h3 h _ _A scorpion is nearby! h)v@...v, ally target)@   shadow _A scorpion is nearby!  h_A scorpion is nearby! _A scorpion is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! hP ##*##* h**s  distracted, ally target)Your shadow gestures at the scorpion while chanting. h hU ...s....s hu _4-5.0 (1.0) h}  hh Z _The flickering shadows explode! The shadowball engulfs the scorpion. h HM* h gcombustible, ally target)  Your shadow gestures at the scorpion while chanting. _The flickering shadows explode! The shadowball engulfs the scorpion.  Flames lash the scorpion.  The scorpion is heavily wounded. h  h  h  h  h &  h pThe scorpion's fire resistance burns away.  The foxfire hits the scorpion! The scorpion is burned terribly! hs H §v h5 §..v§§#.# h$[ X he §§§§...§v§ h 3--53==6§§§§ _You kill the scorpion! h] h h h # h$ hu& h( hP+ hc., h3 h8] _Your foxfire dissipates! h9 h~< hK h Q, hcS hXo _Your shadow disappears in a puff of smoke! hhYL4= hd[ h'^, h_ hb, hmd hg h+hb5== hi hl1 _HP restored. ho4 hq ht, hv hrzN _You now have 223 gold pieces (gained 14). h>}4 h~ h ###  ..#  ## #.# # .. #.# .#  hՄ1..###.#.####.# --...[.†.#.###..#............ #....<..##.# h!#.............# ####.#.#.###..#...#.#.. .######.#.#. . hk.#.##.#.# . h.60.0) hc=--7.0 (11 h h9/ _r - a +6 ring of strength haPut on which piece of jewellery? Jewellery (go to first with "=)  r - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hF h+ h#raetorn the MagicianDjinni of Dithmenos **....Health: 45/45 ========================###AC: 2Str: 7..#EV: 11Int: 19## #.# #SH: 0Dex: 13 hy#q.. #.# .#XL:  7 Next: 53% Place: Dungeon:5..###.#.####.#Noise: ---------  Time: 3467.0 (0.0).......@.[.†.#.## h%p) +7 staff of the Meek {protect, meekguar.#..#............Cast: Foxfire#....<..##.#Fly #.............#####.#.#.###..#...#.#.. .######.#.#. .#.#.#.##.#.# . _You kill the scorpion! _Your foxfire dissipates! _Your shadow disappears in a puff of smoke! _HP restored. _You now have 223 gold pieces (gained 14). _r - a +6 ring of strength h-P  Okay, then. h. h5 h~8. _ h  h +8.0 (1 h  h 5 _You drop a +6 ring of strength. ha h:b h e hi h]vX h%z, h| h hF ###  ..# .#####.# #70.0 (2#.# .)#..###.#.####.#..........=.[.†.#.###.#.#..#............ #..#....<##.# #.......... h>z...# ####.#.#.###..#...#.#.. .######.#.#. . h" hr+1.0 (3 hK hY% _Found a dagger. h* hE###..##.# #.# ######.######### +.@....... ######.#########  #.......#  #######.# #.##.# #....########.#######..............##....##.#####.# #91.0 (20.0)2.0 (21 _r - a bubbling purple potion hY  hQ  h  hW  h , h1 X h&  hM  h^ , hE  h  h$ , h}  hv  hh  h  h'  h  h  h\  h  h7  h , hM  h"  h , h`  h  h , h8  h  hk , h  h9  hr , h(  hq  hu , h3  hW  h> , h  hm  h3  h  h  hs  h , hk  h  h  h  h_  h  h , hs  hx  hM  h  hH  h[  hn  h  hX  h_!  h-# , h#  h%  h& , h'  h(  h* , h+  h,  h@. , hq/  h0  h32 , h2  h3  h5 , h[6  hf7  h.9 , h9  h:  hJ<  h<  h:=  h=>  h?  h~@  h@  hB  hC  htD  hD  hE  h%G  hG  hH  hH  hN  ################## #................. #.################ #.# #.# #522.0 (30 #@# + #.# # #.#  #.##..#.. hN  #.. .>..  hP  hV * B   bombardier beetle (wandering)BFound a stone staircase leading down.3.0 (31 h-Z  h%] d _A bombardier beetle comes into view. h? ### #................. #.# #.# #.# #@# #.# #.# #.# #.. #.. #.. .>B. h'w ### #................. #.# #.# #.# #@# #.# #.# #.# #.. #.. #.. .>B.  _A bombardier beetle is nearby! hJ ### #................. #.# #.# #.# #@# h[L#.# #.# #.# #.. #.. #.. .>B. hm ### #................. #.# #.# #.# #@# #.# #.# #.# #.. #.. #.. hX .>B.  h4 h hh _A bombardier beetle is nearby! h   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vvBally target)B.4-=4.0 (1.0) h/ _You conjure some foxfire! h h(raetorn the MagicianDjinni of Dithmenos **....Health: 44/45 =======================-################## AC: 2Str: 7#................. EV: 11Int: 19#.################ SH: 0 h*Dex: 13#.#XL:  7 Next: 53% Place: Dungeon:5#v## Noise: =--------  Time: 3524.0 (0.0)#@#+ p) +7 staff of the Meek {protect, meekguar#v## Cast: Foxfire#.#Fly #.##..#..B   bombardier beetle (ally target)#B..>.. _A bombardier beetle is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  h+\Confirm with . or Enter, or press ? or * to list all spells. h3 h 5 hq< hD0  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! h(X h.S§§§§v h h§§§§. hm3-5.0 (1 hh§§§ hFP _The foxfire hits the bombardier beetle but does no damage. hx  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h~v...B. h.=6 h h/ _You conjure some foxfire! hb  hd , he  hn .§§§v The foxfire hits the bombardier beetle. ht  h .§§§. h\ .-7 h <§ h l _The bombardier beetle is moderately wounded. hc  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^vv..B.(ally target) h\3-=8 h hY/ _You conjure some foxfire! hJ hK hS §§vThe foxfire hits the bombardier beetle. hd h §§.  The bombardier beetle is moderately wounded. h ***The bombardier beetle sprays incendiary fluid at you.The burning spray hits you. hw]§§. hx{=9Fire Fly  hD§§ h_ _You are covered in liquid fire! h(] v.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! hǕ^2---30 hÚ h%Z _The liquid fire burns you! hV  hW  hX^ §§vThe liquid fire burns you!The foxfire hits the bombardier beetle. h^  h{  h% n§§B. h g1---1 h_  h i _The bombardier beetle is heavily wounded. h"a h/g`#################..................################. #.+§#§B##...>.. hs ..  Your foxfire dissipates!You shake off some of the fire as you move.2 hmu hxZ _The liquid fire burns you! hW#################................############### #+#.B##.. hP  You shake off some of the fire as you move. htBB. h&3 h  hZ _The liquid fire burns you! h#################................############### #+.#B#  You shake off the liquid fire. *****The bombardier beetle sprays incendiary fluid at you. hPT@.... hQ2===4Fly  hg h9o §§§vvBThe foxfire hits the bombardier beetle but does no damage. ha=4 B.BThe bombardier beetle is moderately wounded.The foxfire hits the bombardier beetle.  Flame seeps out of the bombardier beetle. hao§§§§B.B)--8§§§ _The bombardier beetle is heavily wounded. h d vv@, ally …)@   shadowCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  Your shadow gestures at the bombardier beetle while chanting.The flickering shadows explode!§###@   shadow hF  hԝ §###The shadowball engulfs the bombardier beetle! hY+|.@°§ h7@86===9 h"<§ ha%U _The bombardier beetle explodes! h 3B hq9V§v. h7:1---40 h><§ hmA hC9 _Your foxfire dissipates! x2 _Your shadow disappears in a puff of smoke!40=1=2= h03=4=5===[3 hj9;49m h҉ h hލ h hE hX hܒ, h h h, hQ h hq, h" hӜ h, h6 h# h, h h h3, hƪ h- h', h  h^ h, h h hº, h  hX h, hC h, h h~ _b - 2 scrolls labelled COASUI ITUCWE (gained 1) h4 h h h, h h- h, hC hu h, hr hL h\, h h hS, h h h, h h1, h hN _You now have 243 gold pieces (gained 20). h4 h hh hZ, h$ h hj h h h hU, h^ h h hI h hB  hH, h h h, hT h, h h|N _You now have 259 gold pieces (gained 16). h)!4 h" h$ h', hu) h, hs., h 0 h1 h4, hW6 h9, h3; h=M _You now have 265 gold pieces (gained 6). h@4 hA hH. #......# #.#.#.#  #######.# #.#.# . ......#.####.#.#.....................#.#######.#.$.....#...........#########..#######..............# ---#..@....# #..............# .................#§§§§§.....####..### h!J##+#≈...... #....+.?....## ##.####≈.....# #.#≈≈.....# #.  hO632.0 (92.0)≈.§§§§ hO,3.0 (93 hU hXQ _s - a blue potion h h h` h h h hF, h6  h  hL  h  hJ h h^ h1 h h h h? h! h" h/$ h( h) hj* h. _i - 4 scrolls labelled VUMOFA TEORCHI (gained 1) h7y #########..###### #..............# #..............#####..............# h9####§§...............#..≈≈.§≈.....####..####..§#+#≈........#...... +......##.##.### ## ##....≈≈.≈≈.....# #. ≈.# #.....................#............### SS 2 adders (asleep)≈............#.....S.....S.# hB{ 9.0 (6.0)  2 adders come into view. hJS1 asleep)S. hLY40.0 (7Lava  hQ hV/ _The adder hisses angrily. h4 #.......  #.......  ####.......  ........  ≈.....##  ..§#+#≈.......  .. +......#  #@.....# ##.#  ...≈≈.≈≈.....# #.  ≈............#  h" #............#  ...............  #............###  ≈....S.......#  ...........S.#  hv A #.......  #.......  ####.......  ........  ≈.....##  ..§#+#≈.......  .. +......#  #@.....# ##.#  h{  ...≈≈.≈≈.....# #.  ≈............#  #............# ............... #............###  ≈....S.......# ...........S.#  h:  h  hc  h d _There are monsters nearby! h#########..###### raetorn the Magician#..............# Djinni of Dithmenos **....#..............# Health: 42/45 ======================--####..............# AC: 2Str: 7####§§...............# EV: 11Int: 19..≈≈.§≈.....####..#### SH: 0Dex: 13..§#+#≈........#....XL:  7 Next: 63% Place: Dungeon:5.. +......##.##.###Noise: ---------  Time: 3640.0 (0.0)#@.....# ##.#p) +7 staff of the Meek {protect, meekguar...≈≈.≈≈.....# #.Cast: Foxfi h4hre≈............#Fly Lava #............#...............#............###SS 2 adders (1 asleep)≈....*.......#...........S.# _There are monsters nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - adderAim: an adder (chance to affect: 90%) h|[S1 inner flame, 1 asleep) h3  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - adder  Aim: an adder (chance to affect: 90%)  The adder is filled with an inner flame. h h h##§§§S   adder.....S. h;3=1.0 (1 h h/ _The adder hisses angrily. hɫ#########..###### raetorn the Magician#..............# Djinni of Dithmenos **....#..............# Health: 40/45 =====================---####..............# AC: 2Str: 7####§§§..............# EV: 11Int: 19..≈≈.§≈.....####..#### SH: 0Dex: 13..§#+#§........#....XL:  7 Next: 63% Place: Dungeon:5.. +......##.##.###Noise: =--------  Time: 3641.0 (0.0)#@.....# ##.#p) +7 staff of the Meek {protect, meekguar...≈≈.≈≈.....# #. hYCast: Foxfire§............#Fly Lava #............#...............#............###S   adder≈.........*..#.............# _The adder hisses angrily.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - adderAim: an adder (chance to affect: 90%) h2PS(inner flame) h h  h≈§§. h3=2.0 (1 h hMCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target, f - adder: an adder (chance to affect: 90%) _The adder is filled with an inner flame. h]h#++_' h0b h/m'###..§§S   adder (inner flame)≈§.§..S hn/--3 h[uASS h{ _You reach down and open the door. _Found a glowing golden altar of the Shining One. hwL $.....#......... #########..##### #...# #..# ####.# ####§................# ..≈≈.≈≈.....####..#### ..§#+#§........#...... +_@......##.##.### hN#+#≈§....# ##.# ...≈≈.§§.....# #. §............# #......# ............... #............### ≈§...........#.§..S........# h[%. h)]S--4 _ hc hDhQ _There is an open door here. h $.....# #########.. #..... #.... ####... ####§.... ..≈≈.≈≈.....####.. ..§#+#§.#.... .. +@'......##.##.### h #+#≈.....# ##.# ...≈≈.§§.....# #. §............# #............# ....... #............### ≈§...........#  .§..S.# hvE≈§ h515 _ h: _There is a glowing golden altar of the Shining One here. hd####..§§§≈§§'≈§...≈≈§§§.≈≈.### hg.#........≈..≈ h&6 h> h7 _You reach down and open the door. h5( '§§...§§...S.......S   adder (inner flame)#......≈....... h,  h8 .≈...§.§#§#§§≈..S§......§§......#......≈....... h : &7 hA  hD 7 _You reach down and open the door. hN<  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Sv.S   adder (inner flame)  You conjure some foxfire! The foxfire hits the adder.  Flame seeps out of the adder. h: hD..'@v≈#S#≈§...≈§.....................SS 2 adders (1 wandering, inner flame, 1…)#.......S..≈........... haH60=8 hMVSS hP3 _The adder is lightly wounded. hu 'Minner flame, 1 ally target)SFlame seeps out of the adder. _The adder is lightly wounded.Foxfir! h ]§v@'§..≈≈≈§SS.9 h JSS h ^ _The adder is severely wounded. h##....####.##...≈.§'SS○SS   adder (inner flame) h49 #######SSYou reach down and open the door. The foxfire hits the adder.  The adder explodes! hsc hr.........§.§§§§§....§@'§§§..§#°..§≈§§≈≈§§..§§ h%s`###S.S h29------6====50 h=I§SS hVB _The fiery explosion engulfs you! You resist. h.#######$.....#........########..####..... #..... ####.... ######..................#...≈≈.§≈§....####..###...≈#@#§§.......#.... ....§§'.#.##.### h§..§#°#≈##.#§§..§§§§≈≈.#.≈§§..§§.....###......S.....# ...............#..###≈.... h h##§.§§≈§§≈.§§§#'.§.§§§≈§§§.###........## hE----1 hH§§ h^Q _There is an open door here. h QM..........#######$.....#........########..####.. #. ####..... ######§.§...............#...≈≈@≈####..###≈#'#≈§.......#.... §....§§'.#.##.### h §≈.§§§#'#≈.....# ##.#§§.§§§≈≈..§...........##............ h  h  h[ ...§.≈§....§§..≈≈.§.≈§§.###... h ~30=---------2 _ hS U§§ h  h)3+......#.####.#.#......... ......#.#######$.....#.........#########..######.# #.# ###########.@................#...≈≈.§§.....####..####§§...≈#'#≈........#.... ≈§....§§'......##.##.###§§..§§#'#≈S....# ##.#≈≈.§.≈§§≈≈.....# #.S   adder (inner flame)§§§..§§........####............#... h!K≈§§§'S≈..§≈#'#≈.§§S..3S§§S h......#.####.#.# . ......#.#.#$.....#.#########..##...# #..# ####.# ######.# .#...≈≈.≈§.....####..#### §§...≈#'#§.#....  h܈≈§....§§'S.....##§≈...≈#'#≈≈≈...≈§§≈≈.....# #.§§≈..§....###.......  h] hS.≈.S   adder (inner flame) h5&4 h\S§S h  h( ......#.####.#.# . ......#.#. $.....# #########.. #...# #..# ####.# ######.# hVA .#...≈≈.≈§.....####..#### §....≈#'#§S.#.... ≈.....§§'......#.##.### §§...≈#'#≈.....# ##.# ≈≈...≈≈.≈≈.....# #. §≈≈..§........# ###...........#  . h) hf hS.☼≈S h&5 h!TS☼S h- h ............... #.####### $.....#....... #########..#### #.............. #.####.######..S..#...≈≈@≈§.....####..## .....≈#'#§........#....  §.....☼§'......##.##.### §≈...≈#'#≈.....# ##.# ≈≈...≈≈.≈≈.....# #. ≈≈≈..§.........#  ###............# .........[4 h)&0m......#####S.≈≈.....☼§≈§§S1=6S§S hAk !* e, combustible) _The fiery explosion engulfs you! You resist. _There is an open door here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the adder. Flame seeps out of the adder.  The adder is severely wounded. hB L  The adder's fire resistance burns away. hL ######  The adder is engulfed in blazing flames.  The adder explodes! h‡ hu4§○§ h~#@≈≈ hw!○§ hl§ hU hA h25 h`--- h8 hɫ==== h{7 h hI§○§ h§ hb h  hi h&4_The fiery explosion engulfs you. You resist. h h}  h7 ......#. hK $.....# h3 #########.. h, #... hQ* #. h 6 #### ho ######§○§ h .#...≈@§≈≈.....####.. hst≈.....≈#'#≈ h3.#.... h≈.....○§'......##.##. h≈§...§#'#≈... hs0.# ##.# h9≈§...≈≈.≈≈.... h9.# #. hq≈≈........... hJ.####............# ...............  ##.### hI h hu° h4§ h'§ h h) h---- h8 heLava  h$ h3 h'§ h § h hD hN  ......#. $.....# #.. #... #.. #### ######§°§ .#...@≈§≈§.....####..≈.....≈#'#≈.#≈.....'§'......##.##.≈§...§#'#≈.....# ##.#≈§...≈≈.≈≈..# #.≈..........##...........# ...............  ##.###§.§§§..._≈≈----9§ hug 6--- h2h  hri  hn  hn  h8p  ht  hQu T7= h+w  h{  h&|  h}  h  hJ  hŃ  ha  h  hʊ  hO  h L8= h  h  h  h  hǖ  h  hg  hě  hN  hI  h  h T9= h  hq  h  h%  h4  h  h  hU  h `30== h'  hԱ  hX  hJ  h,  h  h(  h  hm  hS  ha  h L1= hL  h  h  h  h  h  h"  h  h3  h5  h  h O32= h  h&  h  h  h  h  h 3= h  h  h  h  hS  h?  h  hT L4= h  h  h  h!  h:$  h$  hD&  h(  hI)  h7*  h,  hY- V5= h.  h0  h1  h2  h5  h6  h.7  h9  hV:  hj;  h>  h? L6= h @  h2C  h2H  hVI  hK  h}L  hM  hlP  h3Q V7= hR  hU  hDV  hSW  hY  hZ  h[  hE^  h^  h_  hb  h6c L8= he  hg  hDh  hNi  h l  hl  hm  hNp  heq  hq  hku  hv V9= h{w  hz  h{  hp|  h  h  h  h7  h M40= hT  hc  h  hߍ  h  h+  h  h  h9  hu  hQ  h V1= h  h  h2  ha  hr  h  h  hi  h  h  h  h* L2= h\  hD  hO  hw  h  h  h  h  h  h  h5  h; V3= h  h4  h  h  h  h  h  hj  hd L4= hi  h  h|  h  h  h  h  h  hL  hH  h  h i5== h  h  h  h ) h5  hB  hI  h  h  h  h  h;  hB  h7  h  h* := h:  h  h  h&  h  h  h/  h  h  h  h  h/  hm  h   ha  h  h  h  h  h_  h{  h  h  h%  hR!  h^#  h?&  h&  h'  h*  h,  h\-  hi.  hO1  h7 8. hY8 .[ ... ....  h*: ]...........######### ###742.0 (83.0)......?@...§§.########..#####...≈≈≈§≈§..#...§§.≈ #...##≈≈§§§≈....§§#' #..## #####≈≈≈.....'_' #.≈ #§≈§≈...≈#'# #.. #§≈§≈...≈≈.≈  #. #≈§≈≈≈...... #. ######......  .......  hB 7§ h!C ,3.0 (84 h%G  hsI ) _Found a scale mail. h8 _e - 3 scrolls labelled FUDICO REAXKEAPNY (gained 1)#.####..[..#.......#.......#....$#....#$..[....#..#  8.0 (5.0).@#........#........######### ................###############...≈§≈≈≈§..#...§§ #...##§≈≈≈≈≈....§§# #..##.#####' #.≈ #. #§≈§≈...≈##..≈ #. #§≈§≈...≈≈ hz[39;49m9.0 (6 _Found a ring mail. hh h hɣ  _You now have 275 gold pieces (gained 10).#....#########....# #....###### ###..#. #.......... ##... #.......... #... ##......... #.#. #......... #.#. #......... #.#. #####.=......) #.#.58.0 (9 #....... #.#. #............. #.#####..[..########  ..#........#........#....... hS .#$..[....#........#9.0 (10.0) _Found a quarterstaff. hlc  h M>............##...########....###....###### ###..###..# #...#####)...#............. #.## Fly .......[....60.0)1.0 (2 _t - a +6 ring of strength h1 hR2 h3 h8 h@BB hC h2G, hYI hL h!Q, hT h^A  You see here a +0 ring mail. hb h[c _ hme hh hl, ho hq ht, hv hy h|, h~ h  hŃ, h h, hW h<N _You now have 285 gold pieces (gained 10). hC4 h hi hx, h! h1 h, h hɥ h, h2 hƫ h, h hg h, h hӴ h˶, hU h hо ##.  #. #....  #. #...  #. #####..  #. #.....  #. #.......  #( ####..[..###  #.######........# 77.0 (16.0) h  #.@.............#   ########........#   #........#   #...[....#  #........#  #........#  #........#  #........###   #...........  h hO,8.0 (17 h h% _Found 6 stones. hD#4 h$ h& he-n h. h. hF1 hA3, h4 h6;  You see here 6 stones. h8 h9 _ h: h; h=, h)> h? hA, hhB hF hH, hI hK h$M, hM hN hQ, hQ hR hYU, hW, hZX h[, h\ hef  #.#    #.#    #.##   #.   #   # #.>..  ### #....  #@+ #....  #.# #....  #.# #....  #.# ##...  #.# #...  #.# #...  #.# #####...  #.# #.......  #.# # h k 90.0 (12  As you open the door, it creaks loudly!  Nemelex Xobeh says: Care for a little wager, mortal?"Beware! This is a limited time offer!" hy/  --more-- h& h|'..©O.....⌠▓▓▓▓▓.....§'...._©.....§▓▓▓▓▓...⌠!...©O   two-headed ogre (asleep). h+ h]1 h2.O§§O hi7y===1.0 (13§§ h_>  Nemelex Xobeh says: Care for a little wager, mortal?  "Beware! This is a limited time offer!"The two-headed ogre shouts in stereo!  h>Found 2 murky puce potions.  Found a sparkling altar of Nemelex Xobeh. _Found a transporter. h&  #.#  ..⌠▓ #.#  ...▓ #.# .Y.©▓ #. ....▓ #. ⌠O..⌠▓ #. ▓▓▓▓▓▓▓ #.>. ###.....§# #....# #.@...._©# #....# #.#.....§# #. #.#▓▓▓▓▓▓▓ #. #.# ⌠...⌠▓ ##. #.# :!..▓ #. #.#[39;4 h 9m [ß.©▓ #. #.# .$.▓#####.Y   yak (wandering) #.# ..⌠▓#. #.# #..YO...§§---2.0)§§ _Found a book of Sloth, a runed scale mail and 10 gold pieces. _There is an open door here. h7% #.#  ⌠...⌠▓ #.#  .....▓ #.# ....©▓ #....# ..Y..▓ #....# O...⌠▓ #. #▓▓▓▓▓▓▓ #.>. ###.....§# #....# #.'@..._©# #....# #.#.....§# #. #.#▓▓▓▓▓▓▓ #. #.# ⌠...⌠▓ ##. #.# .:!..▓ #. #.# .[ h%.©▓ #. #.# ...$.▓#####. #.# ⌠...⌠▓#. #.# #..Y§§---3 _ h&§ h)4§ hX+ h  #.#  ▓⌠...⌠▓ #.#  ▓.....▓ #.####  ▓....©▓ #....#  ▓.....▓ #....# ▓O..Y⌠▓ #. #▓▓▓▓▓▓▓ #.>. ###.....§# #....# #.'.@.._©# #....# #.#.....§# #. #.#▓▓▓▓▓▓▓ #. #.#▓⌠...⌠▓ ##. #.#▓.:!..▓ [ h L34m#. #.#▓.[ß.©▓ #. #.#▓...$.▓#####. #.#▓⌠...⌠▓#. #.# #.§§4§§ hU6 #.# # ▓⌠...⌠▓ #.# # ▓.....▓ #.#### # ▓....©▓ #....# # ▓.....▓ #....# ▓O..Y⌠▓ #. #▓▓▓▓▓▓▓ #.>. ###.....§# #....# #.'..@._©# #....# #.#.....§# #. #.#▓▓▓▓▓▓▓ #. #.#▓⌠...⌠▓ ##. #.#▓[39 hO;49m.:!..▓ #. #.#▓.[ß.©▓ #. #.#▓...$.▓#####. #.#▓⌠...⌠▓#. #.# #.⌠OY.Y5 _The yak bellows! h&▓▓▓▓▓⌠...⌠ .###© .....### ▓⌠OY.⌠▓ #. #▓▓▓▓▓▓▓ #.>......###..@..§'...._©#####.#.....§##.#▓▓▓▓▓▓▓ #.⌠...⌠▓ #:!..[ß.©▓ ...$.▓#####▓⌠...⌠▓§§6 hd+ h▓▓▓▓▓▓▓⌠...⌠.....###©....#⌠OY.⌠...#▓▓▓▓▓▓▓ #.>###.....§# #....#####.'..@._©#.....§....#.#▓▓▓▓▓▓▓#.#▓⌠...⌠▓ ##.:!..▓ [ß.©..$.▓####⌠...⌠▓#.... §§7§ hIRead which item? Scrolls  b - 2 scrolls labelled COASUI ITUCWE  e - 3 scrolls labelled FUDICO REAXKEAPNY  f - 3 scrolls of teleportation  g - 2 scrolls labelled ZENOREIZIK  h - 2 scrolls labelled PIDAES EB GAT  i - 4 scrolls labelled VUMOFA TEORCHI  n - a scroll labelled NYLUILL HOIP  o - a scroll labelled YBBEQOOKHO [!] read|quaff[?] describe selected hpI hS h]* h^H  ▓▓▓▓▓▓▓ #.# # raetorn the Magician  ▓⌠...⌠▓ #.# # Djinni of Dithmenos **....  ▓.....▓ #.#### # Health: 45/45 ======================== h`  ▓....©▓ #....# # AC: 2Str: 7  ▓.....▓ #....### EV: 11Int: 19  ▓⌠OY.⌠▓ #....... SH: 0Dex: 13  #▓▓▓▓▓▓▓ #.>...... XL:  7 Next: 68% Place: Dungeon:5 h`l ###.....§# #....#### Noise: ---------  Time: 3797.0 (0.0)  #.'..@._©# #....#### p) +7 staff of the Meek {protect, meekguar  #.#.....§# #........ Cast: Foxfire  #.#▓▓▓▓▓▓▓ #........ Fly  hb  #.#▓⌠...⌠▓ ##.......  #.#▓.:!..▓ #.......  #.#▓.[ß.©▓ #....... O   two-headed ogre  #.#▓...$.▓#####....... Y   yak  #.#▓⌠...⌠▓#........... hd #.##...........Found 2 murky puce potions.  Found a sparkling altar of Nemelex Xobeh. _Found a transporter. _Found a book of Sloth, a runed scale mail and 10 gold pieces. _There is an open door here. _The yak bellows! hm  hnJ Okay, then. hto hx hyN§§ h|. _ hp  ▓ #.# #. ▓⌠...⌠▓ #.# #. ▓.....▓ #.#### #. ▓....©▓ #....# #. ▓.....▓ #....###. ▓⌠OY.⌠▓ #. #▓▓▓▓▓▓▓ #.>. ###.....§# #....# #.'...@_©# #....# #.#.....§# #. #.#▓▓▓▓▓▓▓ #. #.#▓⌠...⌠▓ ##.[3 h 9;49m #.#▓.:!..▓ #. #.#▓.[ß.©▓ #. #.#▓...$.▓#####. #.#▓⌠...⌠▓#. #.# #. hn 8§ h 28.0 (1 _ h <§ h  hy  ▓ #.# #. ▓⌠...⌠▓ #.# #.# ▓.....▓ #.#### #.# ▓....©▓ #....# #.# ▓.....▓ #....###.# ▓⌠OY.⌠▓ #.# #▓▓▓▓▓▓▓ #.>. ###.....§# #....# #.'....@©# #....# #.#.....§# #. #.#▓▓▓▓▓▓▓ #. #.#▓⌠...⌠▓ ##.[3 hm7 9;49m #.#▓.:!..▓ #. #.#▓.[ß.©▓ #. #.#▓...$.▓#####.) #.#▓⌠...⌠▓#. #.# #..OY§9§§ _There is a sparkling altar of Nemelex Xobeh here. h) ▓ #.# #..  ▓⌠...⌠▓ #.# #.#  ▓.....▓ #.#### #.#  ▓....©▓ #....# #.#  ▓.....▓ #....###.#  ▓⌠.OY⌠▓ #. h-# #▓▓▓▓▓▓▓ #.>. ###.....§# #....# #.'...._@# #....######  #.#.....§# #.  #.#▓▓▓▓▓▓▓ #.  #.#▓.[ß.©▓ #.  #.#▓...$.▓#####.)  h;1 h2 hX@q.OY§ hAB/800 _ hM<§ hRR _There is a transporter here. hN_  Nemelex Xobeh says: You lose!A transporter appears. h` hvh ......... ########   #  # ##.▓▓▓▓▓# #..  hi ▓⌠...⌠▓ #.# #.#  ▓.....▓ #.#### #.#  ▓©...@▓ #....# #. ▓...OY▓ #....###.# ▓⌠...⌠▓ ### #▓▓▓▓▓▓▓ #.>.##.....§# #....#######.'...._§# #....######.#.....§# #..#▓▓▓▓▓▓▓ #▓⌠...⌠▓ ## h~l&1 h}s<§ hmxL _You enter the transporter and appear at another place. h hRead which item? Scrolls  b - 2 scrolls labelled COASUI ITUCWE  e - 3 scrolls labelled FUDICO REAXKEAPNY  f - 3 scrolls of teleportation  g - 2 scrolls labelled ZENOREIZIK  h - 2 scrolls labelled PIDAES EB GAT  i - 4 scrolls labelled VUMOFA TEORCHI  n - a scroll labelled NYLUILL HOIP  h o - a scroll labelled YBBEQOOKHO [!] read|quaff[?] describe selected hE hL hW #.......... raetorn the Magician #.######### Djinni of Dithmenos **.... #.#Health: 45/45 ========================  hEY]#.## AC: 2Str: 7 #.# ##. EV: 11Int: 19  ▓▓▓▓▓▓▓ #.# #.. SH: 0Dex: 13  ▓⌠...⌠▓ #.# #.# XL:  7 Next: 68% Place: Dungeon:5  ▓.....▓ #.#### #.# Noise: ---------  Time: 3801.0 (0.0)  ▓©...@▓ #....# #.# p) +7 staff of the Meek {protect, meekguar h] ▓...OY▓ #....###.# Cast: Foxfire  ▓⌠...⌠▓ #........## Fly   #▓▓▓▓▓▓▓ #.>.........  ###.....§# #....#######  #.'...._§# #....###### O   two-headed ogre  #.#.....§# #.......... Y   yak  #.#▓▓▓▓▓▓▓ #..........  #.#▓⌠...⌠▓ ##......... _Okay, then. _There is a sparkling altar of Nemelex Xobeh here. _There is a transporter here.  Nemelex Xobeh h_says: You lose!A transporter appears. _You enter the transporter and appear at another place. hp #.#  #.# #  #.# ##.  ▓▓▓▓▓▓▓ #.# #..  ▓⌠...⌠▓ #.# #.#  ▓.....▓  #.#  ▓©...@▓  #.#  ▓...OY▓   h]s▓⌠...⌠▓  #▓▓▓▓▓▓▓ #.> ###.....§#  #.'...._§#   #.#.....§#   #.#▓▓▓▓▓▓▓      A transporter appears. _You enter the transporter and appear at another place.  As you read the scroll of teleportation, it crumbles to dust.  You feel strangely unstable. The yak misses you.The two-headed ogre hits you with a +0 giant club!!  Ouch! That really hurt! h#.# #.# # #.# ##.  ▓▓▓▓▓▓▓ #.# #..  ▓⌠...⌠▓ #.# #.#  ▓.....▓  #.#  ▓©...@▓  #.#  ▓...OY▓   ▓⌠...⌠▓  #▓▓▓▓▓▓▓ #.> ###.....§#  #.'...._§#   #.#.....§#   #.#▓▓▓▓▓▓▓   h  hf §The two-headed ogre hits you with a +0 giant spiked club! h_4/45 ----------------------==2.0 (1Tele Fly  hV§§ hV _* * * LOW HITPOINT WARNING * * * hU##########.........########  # #▓▓▓▓▓.⌠...⌠ .###©...© ...OY###.#  ▓⌠...⌠▓ #.## #▓▓▓▓▓▓▓ #.>.........##..... h&X1#'...._§######.#.....§#▓▓▓▓▓▓ #. hk ht h}uY h#v. hv§ hpw© hx§ hy hz hx{-- hp| 3 hR hU§ h h( hsU ##########.........########  # #▓▓▓▓▓.⌠ .....###©...Y ...O.###.# ▓⌠...⌠▓ #.## #▓▓▓▓▓▓▓ #.>.........##.....§#.'...._©######.....§# h6§ h.≈ #. #§≈§≈...≈#'#§.....# ##. .≈ #. #§≈§≈...≈≈.≈≈.....# #. ≈§ ## #≈§≈≈§............# ≈≈ ######............#  ............... ######............###  #≈≈≈≈§............#  #≈≈§≈.............#  #≈≈≈≈..@.......  #≈≈≈..#.#######  ≈≈≈.. ..# ≈:.. .### ... .. .. ## h,<#  hO  Your surroundings suddenly seem different. h h٤5------------------------4Fly  h hɫM _Found a book of Flames. h4 h h hB h> h h h$, h h`6= hy h, hM h, hU h j7= h} hF, h hw, h h h h h "`8= hi# h&, h' h2+, hl, h/, h 1 h<4j9= h5 h8, h: h=, h> hA, h h[z10/45= h h, hN  h , h hZ hT1= h) h8, h h, h  h, h}  h]$`2= h% h*, ht, hF1 h1 h*3 h~8 h9 h: hv? h@T3= hA hG, hH hM h!N hO hT h3UJ4= hV h\, h] hfB h[j, hk h~o}5== hq ht, h!v h%z, h{ h? h h h8 h"T6= h h, h h, h hß, h, hK77 h)= h  hP, h hr, h hdj8= h hӻ, hY he, hf h, hX hk19= h h, hn h, h h, hb hs hM20= h) h, h h, h hj1= hB h0, h hg, h h, h hDb2= h h, hE h, h h , h  hzj3= h h0, h h, h hvb4= h hS#, h% h(, h`) h,, h- h 1j5= h2 h 6, hf7 he:, h; h>, h6@ hvCb6= hD hG, h1I h , h>  hq@  hB , hC  hF  hH  h;I  hI  hK  hN , hiO  hoQ  hT , h=U  h+W  h^ #..##.#####≈≈≈.....'_'..§#.≈ #. .#§≈§≈...≈#'#§#..≈ #. w#§≈§≈...≈≈.≈≈#.≈§ ##.#≈§≈≈≈..#.≈≈ .######....#§§≈ .. ..........#.§≈ .######§........#.≈§ #####.#§§≈≈§§§.......#..≈ #...@.#§§§§.§........ hN_ 9#.≈ ##..#.#≈≈≈§..........#..##.#.###≈≈≈..#.########...####≈≈≈§.....####..§§≈§≈≈:§§#.####....§§..§......#w   ribbon worm (asleep)#.#######....#####.........############### hg ,83.0 (18 h_h ,4.0 (19 hl  ho ^ _A ribbon worm comes into view. h h׷ h h_ h hQ#.≈ #. .# h h:#..≈ #. w# h) h#.≈§ ##.# hW h#.≈≈ .## h h#§§≈ ..  h hG#.§≈ .# h h\#.≈§ #####.# #..≈ #...@.# #.≈ ##..#.# h^ #..##.#.### #...###  ###.:  hr#....§§..  #..  #.........####   hHt _ #.≈ #. .# #..≈ #. w# #.≈§ ##.# #.≈≈ .## #§§≈ ..  #.§≈ .# #.≈§ #####.# #..≈ #...@.# #.≈ ##..#.# #..##.#.### #...### ###.: #....§§..  #.. #........  _A ribbon worm is nearby! hG _ #.≈ #. .# #..≈ #. w# #.≈§ ##.# #.≈≈ .## #§§≈ ..  #.§≈ .# #.≈§ #####.# #..≈ #...@.# #.≈ ##..#.# #..##.#.### #...###  ###.:  #....§§..  #..  #.........####   he _ #.≈ #. .# #..≈ #. w# #.≈§ ##.# #.≈≈ .## #§§≈ ..  #.§≈ .# #.≈§ #####.# #..≈ #...@.# #.≈ ##..#.# #..##.#.### #...### ###.: #....§§..  #.. #........  _A ribbon worm is nearby! h  h! hv h v h', ally target) hCasting: Scorch (safe; 1% risk of failure)  hFConfirm with . or Enter, or press ? or * to list all spells. h h h4 h- h= h5 h.0) he h  h h#!_You conjure some foxfire! h$fB#..##.#####≈≈≈.....'_'..§ raetorn the Magician#.≈ #. .#§≈§≈...≈#'#§.. Djinni of Dithmenos **....#..≈ #. *#§≈§≈...≈≈.≈≈.. Health: 41/45 =====================---#.≈§ ##.#≈§≈≈≈......... AC: 2Str: 7#.≈≈.######......... EV: 11 hUgInt: 19#§§≈.. .......... SH: 0Dex: 13#.§≈.######§........ XL:  7 Next: 68% Place: Dungeon:5#.≈§ #####.#§§≈≈§§§....... Noise: =--------  Time: 3985.0 (0.0)#..≈ #...@v#§§§§.§........ p) +7 staff of the Meek {protect, meekguar#.≈ ##..#v#≈≈≈§.......... Cast: Foxfire#..##.#.###≈≈≈..#.####### Fly #...####≈≈≈§.....####..§§≈§≈≈:§§#.####....§§..§......#w   ribbon worm (asleep, ally target)#.#######....#####.........#### hi'########### _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - ribbon wormAim: a ribbon worm (asleep, ally target, chance to affect: 90%) ho>dwinner flame, ally target) h h, h&wvv§§§§w   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - ribbon worm: a ribbon worm (asleep, ally target, chance to affect: 90%)  The ribbon worm is filled with an inner flame.  The foxfire hits the ribbon worm. Flame seeps out of the ribbon worm. hU hKX hfM.wv h]hM§§§§ hi;§w hl52= hgn$6.0 (1 hyjw§§§ h|w h\P _The ribbon worm is moderately wounded. h. h'S#..##.#####≈≈≈.....'_'..§.#.≈ #. #.#§≈§≈...≈#'#§.#..≈ #...#§≈§≈...≈≈.≈≈.#.≈§ ##w#≈§≈≈≈.#.≈≈ #v######.#§§≈ #§. .#.§≈ #§######§.#.≈§ #####§#§§≈≈§§§.#..≈ #....@#§§§§.§.#.≈ ##..#§#≈≈≈§. #..##.#.###≈≈≈..#.# #...######.#....§§..§......# #.#.#.........####  w§§w  The foxfire hits the ribbon worm! Flame seeps out of the ribbon worm. h) hn  The ribbon worm is almost dead. h ####§§  The ribbon worm is engulfed in blazing flames. hL §§°..... h: 69=7 h? ;§ hB O _The ribbon worm explodes! hi ^ §.vvCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hk \1--8 hq ;§ h,t / _You conjure some foxfire! h؅ h hĈ h h hݓ h  h1 h+ h@ h hǨx2= h6 h hs h h4 h hj h h  h  h h hM h- h h, h h` _Your foxfire dissipates! x2 h h? h hV3= h~ h^, h; h, h h5, hd h4= h[5== h+ h/f= h0 h3, h4 h6 h9, h: h< h?, h@ hB h)E, hF h H hJ, hEL hN hP, hQ hJS hU, hV h#X hZ, h[ hK] h_, h ` hJb hd, hDe hf hi, hi hl hnSLava  ho hZq hFs, hs hy hw|, h} h h, hn h h, h h} h? h hÏ h, h h h, h h hY, h: h hSLava  h hi hv, h h̬ h7, h] h h, h* hk h, h h hk, h h hL, h h h", h\ hh h, h h h ? hZ hc h, h: h4 h, hQ h5 h , hb h% ho, hZ h5 h, h h h, h hq h, hG h h<, hT h h , h  hg hr, h  h h., h h hq, h! h h1, hH$ h& h*, hA, h/ hi4, h5 h8 h5;, h"< h? hC, hE hG hK, h;M hEP h\2###.................# .§§.≈≈.....####..#### §§#'#≈........#.... ..'_'......##.##.### .§#§#≈.....##.##.#  h^.≈§.≈≈.....##.##.## ...§.......##.##..###.## ...........##........... -- ................@......l ...........######.###.#. ...........# ..# ...........# #... ...........# .>## .########### #.# l   iguana (asleep) .#.# ##.#  hk~ 4052.0 (64.0)  An iguana comes into view. hlF-3.0 (65 hs h!x; _Found a stone staircase leading down. h4! ..#### ...._#.### #.##.##.###.##..###.## ..##........... .......@......l ..######.###.#. ..# ..# ...# #... ...........# .>##  #.# .# .#  ho ..#### ...._#.### #.##.##.###.##..###.## ..##........... .......@......l ..######.###.#. ..# ..# ...# #... ...........# .>## #.#  hJn.#.#  h h hp h^ _An iguana is nearby! h ..#### ...._#.### #.##.##.###.##..###.## ..##........... .......@......l ..######.###.#. ..# ..# ...# #... ...........# .>##  #.#  hW.# .#  h ..#### ...._#.### #.##.##.###.##..###.## ..##........... .......@......l ..######.###.#.  h/..# ..# ...# #... ...........# .>## #.# .#.#  h h hm hp^ _An iguana is nearby! h H vv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h g4-=4.0 (1.0) h  h / _You conjure some foxfire! h-###.................#raetorn the Magician .§§.≈≈.....####..####Djinni of Dithmenos **.... §§#'#≈........#....Health: 41/45 =====================--- ..'_'......##.##.###AC: 2Str: 7 .§#§#≈.....##.##.#EV: 11Int: 19 .≈§.≈≈.....##.##.##SH: 0Dex: 13  h6.S...§.......##.##..###.##XL:  7 Next: 69% Place: Dungeon:5 ...........##...vv......Noise: =--------  Time: 4054.0 (0.0) ................@......*p) +7 staff of the Meek {protect, meekguar ...........######.###.#.Cast: Foxfire ...........# ..#Fly  h/...........# #... ...........#.>## .############.#l   iguana (asleep, ally target) .#.# ##.# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  h/VConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - iguanaAim: an iguana (asleep, ally target, chance to affect: 90%) hNI linner flame, ally target)Casting: Foxfir  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - iguanaAim: an iguana (asleep, ally target, chance to affect: 90%)  The iguana is filled with an inner flame. h h, h h h  h hA, hE hg h h §§§§§v§§§§§l The iguana hisses angrily.  The foxfire hits the iguana! Flame seeps out of the iguana. h2C h8L§§§§§v§§§§§l.l hM3=5.0 (1 h]Uj§§§§§§§ hFY^ _The iguana is heavily wounded. hw§§§§§§§§ll  The foxfire hits the iguana! Flame seeps out of the iguana. _The iguana is heavily wounded.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits  Flame seeps out of the iguana. h_ hBv......v@.....l hQ/--6 ha2l h_ _The iguana is severely wounded. hj  vv@@   shadowCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h!l w  Your shadow casts a spell at the iguana. ho *****@   shadow h~ #########The ray of shadow hits the iguana! h+N  hkO  h Q  hR  hT  h#V  h(X  hY  hf v§§v##§§.§vv...§§§§§§@.@..§.§§#§ h* @077==7 h[ §§§§§§§§§ hӔ ` _The iguana explodes! h  h;  hF §§§§.§§0..§§§@.@..§.§.§.. ........ h  h@ §§§§§§§§ h T _Key pressed, stopping explore. hO J hN  hd  h  h5  h  h  h  h  h  h  h  h  h-  h  h  h  h  h?  h_  h  h ; _ h  h  h  h  hZ  h  h  h%  h  hi  hl  h  h/  h  h=  h  h) ` _Your foxfire dissipates! x4 h &1 hf  h  h , h  hy o _Your shadow disappears in a puff of smoke! h  hE  h b2= hw  h , hw  h , h  h , h  h] l3= h  h , h  h , h  h , h!  h# b4= h$  h' , h(  ho+ , h,  hl. 5== h /  h1  h3 , h3  h4  h7 , h7  h9  h';  h; , h<  h>  hO? := h?  hA  hB  h6C  hC  hF R  There is a stone staircase leading down here. hH  hHI _ hI  hK  hL , h^M  hN  hP  h)Q  hQ  hR  h=U , hU  hW  h4Y , hY  hV[  hY] , h]  h_  h{a , ha  h@c  he , hf  hh  hj , hk  h-m  ho , ho  hq  hs , hkt  h.v  hx , hWy  h{  h| , h}  hB  hv L..#.#######.#. .#...........# .>. #####..######.. .....#..# ...###......... .###........ ...#.#...... #..........####..######.#.#.....#--92.0 (35.0) h #.... ..#..@.......##.##.####.###..########.##.# #.# #....###.##.## #.# #....###.##..###.###....#.##.............................#... ..######.###.#.#... ..# #..##.#.#....# h  h{ G--3.0 (36 hS  h A _Found a staircase to the Ecumenical Temple. h. vvCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_4-4.0 (1.0) h3$ h'/ _You conjure some foxfire! hJb hb hc h jX hj hlk hl hn, huX h^w hx hPz h| h~ h o _Your foxfire dissipates!5= hS] _Your foxfire dissipates! h h+E h F hG hJ, hJ h%L hTN, hN h*Q hS hT:= h6U hdW hZ, h[ h(^ hVb, hc h`f h\j, hk hp hrt, hu hfx h|, h} h h, ht h hb, h h h8, h h h, h h h, hp h hK, h hԢ h, h h h], h h hѲ, h h h, hI h h, ht hv h, h h h#.#.. .=.[.†.#.## ............ #....<..##.# ######  ##.#..# #.#.#.###..###.....# #.#...#..##.....####.# ###.#.#.#.....#...118.0 (24.0)  #.#.#.#.......@#####.  hE #.#.#......#.#....!.< ###.#.#....###.#..####.#.......###...##... ######.#........#..##.......##..>..##..######..#........#.....##..##...###........##...#.## h h,9.0 (25 hU h19 _Found a stone staircase leading up. h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hC  h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h hC hX h$3g _ h B hBD hD hE h*J, hJ hN$  hOH_d - 2 inky potions (gained 1) hQ hfR hS h)U h#W hW h}|  There is a stone staircase leading up here. h~ _ hA h; hB h h, hǐ h hƖ, h! h h؜, h hXB h] h\ hB hե h h hB hج h), h h h, h h hB h7 h, h h h, h ho h h, hx h)..#........#...# ##...###.....# ...#.###....#..# ...#.#......#..#  #.#..#  ....###..#   h#..............#  .#########.#########  40.0 (21 # #....# #..@......<  # #....# ###########  ...# #  ..#....#  #.#....#    #.#....#    #.#....#   #.#....#    h h,1.0 (22 h h9 _Found a stone staircase leading up. hMr hs4 hw huB h̅ hʼn, h# hx h, h hܖ h hm, h: h1, hĠ h h, h hݥ hȧ, hV hT hʫ, h\ h h, hu hα h, hO h hK, h h h@, hٻ hl hE hҿ h` h( h: h hF h h hB h hv h h^P  There is a stone staircase leading up here. h* hq6 _ hg hd h h hQ h? h h hK h, hh h h, hA hi h9, h h h, hu h h, h hW h, h h hu, h h h, hn hV h3 .>#  #.#  #.#  #.#  #.#  #.#  #.# 68.0 (27 #@#  # #.#  .#  h3e#.# ##.#.. #.# †.#.## #.# ....... #.# ..##.# ###### #.# .....# ##.#..# #.# ##..###.....# #.#  h hf,9.0 (28 h h; _Found a stone staircase leading down. h4 h h h} h h h=, hw, hb h., h hn , h.  h  h , h h  h_, h h R  There is a stone staircase leading down here. h ho _ h( hg h ' ########### 77.0 (8.0).......@.>#  .......##.#  ....... #.#  .....[. #.#  ####### #.#  #.# # h'"#.# ##.#  # #.#  h- h.+8.0 (9 h2 h 5- _Found a leather armour. h) h*Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple h` hCt  raetorn the Magician  Djinni of Dithmenos **....  Health: 45/45 ========================  AC: 2Str: 7  EV: 11Int: 19  SH: 0Dex: 13  XL:  7 Next: 77% Place: Dungeon:5###########  Noise: ---------  Time: 4178.0 (0.0).......@.># hu  p) +7 staff of the Meek {protect, meekguar.......##.#  Cast: Foxfire....... #.#  Fly .....[. #.# ####### #.# #.#   ##.#   ##.#   # ##.#   _There is a stone staircase leading up here. _Found a stone staircase leading up. _There is a stone staircase leading up here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a leather armour. hɊ4 hόn hO  There is a stone staircase leading down here. _ hNZ6 hy[ hJ\, h] h3c # .####.####.# 81.8 (3.8...# ####.######  #   hcY _You fly downwards. hf h5ia _There is a stone staircase leading up here. h' hF)4 h-:* h4###.. #..####.####.#0.0<...#.####.###### #...### h> hA2.8 (1 hv _You can now mislead enemies by swapping places with your shadow. hڲ hD4 h hX h-, hX h h, h h? h, h[, h h, h hN, h h h, h h h h h# h h, h h h, h h h, h h  h , h  h  h5 , h  h  hj , h  h  h+  h  h  h  h , h_  hO  h , h~  hV  h! , h"  h'#  h% , hO&  h5'  hP) , h)  h*  h- , ht.  h/  h!2 , h2  h3  h&6 , h6  h7  hH: , h:  hJ<  ht> , h ?  h`@  hEC , hD  h:E  hG , hvH  hI  hBL , hL  hnO  h]W g.##..# #.# ... #.# #.#  #@#  #.#  #.# #.# #.# ######## hX ##.#####......# g   gnoll (wandering) #........####.# #..####..####.####. #..............<... h}\ 0210.8 (28.0) h6a .A gnoll comes into view. It is wielding a +0 club. ha ,1.8 (29 hd  h`k 2 _The gnoll moves out of view. h ` h Mg ## #..#.###.#.....#.#..g   gnoll bouda (wandering)......#.......####.#..####..####. h 0.0).g2.8 (1 h  _A gnoll bouda comes into view. It is wielding a +0 club. hraetorn the Magician..Djinni of Dithmenos ***...*Health: 42/45 ======================--.## #AC: 2Str: 7..#.#EV: 11Int: 19##.#.SH: 0Dex: 13...XL:  7 Next: 77% Place: Dungeon:6#.#Noise: ---------  Time: 4212.8 (0.0)#@#p) +7 staff of the Meek {protect, meekguar#.# hfCast: Foxfire#.#Fly #.##.##.# ########g   gnoll bouda (wandering)##.#####......##........####.##..####..####.####.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll boudaAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (wandering, hasn't noticed you, chance to affect: 85%) hgonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll boudaAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour  (wandering, hasn't noticed you, chance to affect: 85%)  The gnoll bouda barely resists. hkN h9U<  The gnoll bouda shouts! hzw  A gnoll comes into view. It is wielding a +0 club. h~gg.ggg 2 gnolls (wandering) h`4==3.8 (1 h hr _A gnoll comes into view. It is wielding a +0 whip. h' &  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h  h  h  The gnoll shouts! x2  The gnoll bouda gazes fiercely through you! h .gg.gvv(ally target)gg h {-4Weak Fly  hU  hu" b _You feel your attacks grow feeble. hPKraetorn the Magician.gDjinni of Dithmenos ***...gHealth: 39/45 ====================----.## #AC: 2Str: 7.*#.#EV: 11 hQuInt: 19##.#.SH: 0Dex: 13...XL:  7 Next: 77% Place: Dungeon:6#v#Noise: =--------  Time: 4214.8 (0.0)#@#p) +7 staff of the Meek {protect, meekguar#v#Cast: Foxfire#.#Weak Fly  hSU#.##.##.# ########g   gnoll bouda (ally target)##.#####......#gg 2 gnolls#........####.##..####..####.####.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - gnoll boudaAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (ally  target, chance to affect: 85%) hV,\ginner flame, ally target) hp h h&v§§Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - gnoll bouda: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (ally  target, chance to affect: 85%)  The gnoll bouda is filled with an inner flame.  The foxfire hits the gnoll bouda. Flame seeps out of the gnoll bouda. hxB h݂..gg.§§g     gnoll (swift)  hjThe gnoll bouda is filled with an inner flame.  The foxfire hits the gnoll bouda. Flame seeps out of the gnoll bouda.  The gnoll bouda is lightly wounded.  The gnoll bouda is engulfed in blazing flames.  Flame seeps out of the gnoll bouda.  The gnoll bouda barks out a call to the hunt! h#+5.8 (1 h;§ h\ _The gnoll picks up the pace! hc  hd  hdCasting: Inner Flame (safe; 1% risk of failure)  heFConfirm with . or Enter, or press ? or * to list all spells. hf hh hj hp  h~ You conjure some foxfire!  A shadow imp comes into view. he  h  h5The gnoll bouda is engulfed in blazing flames.  h*The gnoll bouda explodes! hv=The fiery explosion engulfs the gnoll!! h h]5 hg h# hG## h5# h§ h § hDJg   gnoll hP5   shadow imp ( hdistracted) hT h5 hg h§ hS i§°#§..v hF_(ally target)5 hr= h>8 h@8 hA == h B6  hCUYour Necromancy skill increases to level 7!  hD@Your Translocations skill increases to level 7! hE2Your Fire Magic skill increases to level 7! hFJYour Ice Magic skill increases to level 7!  hG;Your Air Magic skill increases to level 7! h H4Your Earth Magic skill increases to level 7! hH hS hT§ hT h[  h\ h]D_Your Alchemy skill increases to level 7! hr^ h+ h4raetorn the Magician h).5 h&5Djinni of Dithmenos ***... h* h_wHealth: 35/45 ==================------ hS§## # h#AC: 2 h6-Str: 7 hՕT§°#.# hl#EV: 11 h .Int: 19 hA##§#. hA-SH: 0 hۘ.Dex: 13 hq... hXL:  7 Next: 87% Place: Dungeon:6 h:#v# hKNoise: ===------  Time: 4216.8 (0.0) h(#@# hFp) +7 staff of the Meek {protect, meekguar hIC#v# h+Cast: Foxfire h5#.# h47Weak Fly  h=#.# h+#.# hPV#.# ######## hig   gnoll (ally target) hO##.#####......#5   shadow imp#........####.##..####..####.####. _Your Alchemy skill increases to level 7!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 club (ally target, chance to affect: 91%) h~<Zginner flame, ally target) h h h9 h h hU h. hv hn§ h§ h§ h § hg h  hF Casting: Foxfire (safe; 1% risk of failure) hLonfirm with . or Enter, or press ? or * to list all spells. h|Aiming: Inner Flame (safe; 1% risk of failure)  h/WPress: ? - help, Dir - move target, f - gnoll  hlAim: a gnoll, wielding a +0 club (ally target, chance to affect: 91%)  hc+The gnoll is filled with an inner flame. h(f hr h5t. hxg hy§ hy$§) hz§ h{§ h|§ h~ g h h΂- h7.8 (1 h4 hg ho§ h\§ hg h h  h >_The foxfire hits the gnoll but does no damage. h h=. hm.. h#g §##  h# §)#.##.##§#.##...§..#.v  #.# ####### h#.#####......... h h h 5 h} § he § h7 . h v h § h g h ]5   shadow imp h%  h 6 h = h *--- hE &8 h § h § h § h g hP  h  hL##..5#g  #§## ## §)#.##§##...@..#####.###v§  #.# ########.#####..... h. hg h Lv§§§ h}§.g h --9Fly  hʷ§ hn§ hg h h۽  h h0B_Your attacks no longer feel as feeble. hʿ h| g§§§gCasting: Inner Flame (safe; 1% risk of failure)  h|Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h3 h5 h§ ha☼ h:v@v h !. hI" . h#g h$V5   shadow imp h( h*5 h}+- h=,= h, 20 h4 h5☼ h6g hz7 hA=  h> h>6_The foxfire hits the gnoll but does no damage. hY + h_ 4raetorn the Magician h8` <##. h` 5Djinni of Dithmenos ***... hna .. hb wHealth: 32/45 =================------- hb 3.* hFc 5AC: 2 hc -Str: 7 h{d '#g he 5EV: 11 he .Int: 19 hTf ^#§## # hf -SH: 0 hg .Dex: 13 h-j # §)#.#XL:  7 Next: 87% Place: Dungeon:6#.##☼#.#Noise: =--------  Time: 4220.8 (0.0)#..v@v.#p) +7 staff of the Meek {protect, meekguar####.###Cast: Foxfire#.#Fly #.##.##.#g   gnoll (inner flame, ally target)#.#5   shadow imp#.# ##########.#####......# _The foxfire hits the gnoll but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - shadow imp, p - gnollAim: a shadow imp (chance to affect: 91%) h/F  hG g h8I 5 hJ +(inner flame) h  hV  h  h  h  h  h   h ! hm g h v h § h` v h #§§@§ hL?g   h5 h.UConfirm with . or Enter, or press ? or * to list all spells. h|Aiming: Inner Flame (safe; 1% risk of failure)  hNPress: ? - help, Dir - move target, f - shadow imp, p - gnoll hFAim: a shadow imp (chance to affect: 91%)  h94The shadow imp is filled with an inner flame.  h9The foxfire hits the gnoll. Flame seeps out of the gnoll. hR h hӒ h  hu  h8The gnoll is heavily wounded. h7<A gnoll comes into view. It is wielding a +0 whip. hi h  hW  h/The gnoll is engulfed in blazing flames.  h$The gnoll explodes! h>The fiery explosion engulfs the gnoll!!! ho  ht h/You kill the gnoll! h hG h## h# h# h]v h4☼ h| ##The fiery explosion engulfs the shadow imp!!! hW §§§§○v§☼#§§@§ hD95==1.8 (1 hA§§ hB3§@§ h< h,  h h*_The shadow imp explodes! h h3w ` hy , hK|  h  hf  hҌ  h 3 hȐ  h  _Your foxfire dissipates!4= hTS r5=6=7=8= h 9=40=1= h 2=3=4=5== _HP restored.  You see here a +0 whip. _ h|  h8  ..# ### ..#. #.. ..g##.##......  )..  #)# ---69.8 (48.0) h  #@## # # #))#.##.##.#.##......#####.### #.#g   gnoll #.# #.# #.# h:--- h h \ _A gnoll is nearby! h" ..  # ### ..  #. #.. ..  g##.##.  ..... ).. #)# #@## #  # #))#.#  #.##.#.#  #......#  ####.###  #.# #.# #.# #.# hRiK ..  # ### ..  #. #.. ..  g##.##.  ..... ).. #)# h7l6#@## #  # #))#.#  #.##.#.#  #..... ####.## #.# #.# #.# #.# hp hGq hr _A gnoll is nearby! hĸ" ..  # ### ..  #. #.. ..  g##.##.  ..... ).. #)# #@## #  # #))#.#  #.##.#.#  #......#  ####.###  #.# #.# #.# #.# h}e' ..  # ### ..  #. #.. ..  g##.##.  ..... ).. #)# #@## #  # #))#.#  #.##.#.#  #..... ####.## #.# #.# #.# #.# _A gnoll is nearby! h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h".gvv(ally target) h%N=70.8 (1.0) h- hD3/ _You conjure some foxfire! h: raetorn the Magician..Djinni of Dithmenos ***...# ### ..Health: 42/45 ======================--#. #.. ..AC: 2Str: 7.##.##.EV: 11Int: 19*....SH: 0Dex: 13)..XL:  7 Next: 95% Place: Dungeon:6#v#Noise: ---------  Time: 4270.8 (0.0)#@## #p) +7 staff of the Meek {protect, meekguar# #v)#.#Cast: Foxfire#.##.#.#Fly #......#####.####.#g   gnoll (ally target)#.##[40 h >m.##.# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 club (ally target, chance to affect: 91%) h> ?inner flame, ally target) h? h c v§  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 club (ally target, chance to affect: 91%)  The gnoll is filled with an inner flame. h7 h( h hڔ h.g§§g h3=1.8 (1 h]?gg h׮D _The foxfire hits the gnoll but does no damage. h ..# ### .. #. #.. .. .##.##. .... g.. #§# #.## ## #v@#.# #.##.#.# #......# ####.### #.##.# g# h.##.#  h  h  h gv§§g  The foxfire hits the gnoll. Flame seeps out of the gnoll. hM hPo  The gnoll is moderately wounded. hX ######  The gnoll is engulfed in blazing flames. h<.§§.○§)§) hWc8====2 h-U§§§ h _The gnoll explodes!Things that are here: _a +0 club; a +0 leather armour hhf# ### .. #. #.. ..  .##.##.  §§...  ○§. #)#§## # hgO# #))#..###......#####.### ######## hm§§°§. hnL----3 _ hlt9§ hv h<  . #.. ..  .##.##.  §§...  °§. #)#.## # h # #))#.##.##.#.##...@..####.##Fly #.###.#####......# hp F.) hs Y3----4 h 9§ h  h v h. 4= h 5== h  hP ,= hw  hS  h  h , h  hv  h , hw"  h`$  hn' , hC)  h,  h.  h./  h0  hz; n h< , hP>  h@  hB  hH  hI  h>K  hL , hM  hKO  hP , hR  hS  h!V , hW  hY  hZ  hZ  h[  h^ , h._  hYb N _You now have 311 gold pieces (gained 10). h3d 4 hd  h+f  hg  hg  hvh  hj  h3l , hl  h_n  ho  h:p  hp  hrs  hmu , hv  hw  hy , hz  h{  h} , h<~  h  h%  h  h  h  h , h  h[ F _You reach down and open the door. h 4 h  h^ @  There is an open door here. h#  h EWater _ hX  h  h , hR  h  h8 , h  hԛ  h  h ) h  h  h  h  hJ  h2  h٣  h?  h  h  h  hi  hϨ  h  h  h  hU  hn  h  h  h  h  hʲ  h , h  hض , hL  h  h , h!  h  h' , h  hS  h e#... .. #...####.###......#.................. .>...... ..#####...325.8 (51.0)##...@.......#.....#####.###...###.## h( ####### #.#..##.###.##.#...##.# # ####......#.### #. #.........#.+.# h~  h ,6.8 (52 h  h ; _Found a stone staircase leading down. hzM hq]Put on which piece of jewellery? Jewellery (go to first with "=)  t - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h+H  hL  hR raetorn the Magician#...Djinni of Dithmenos ***..... #...###Health: 45/45 ========================#.###......AC: 2Str: 7#.........EV: 11Int: 19.........SH: 0Dex: 13.>......XL:  7 Next: 98% Place: Dungeon:6#...#####...Noise: ---------  Time: 4326.8 (0.0)##...@.......p) +7 staff of the Meek {protect, meekguar#.....#####.#Cast: Foxfire##...##Fly ##.######### #.#..##.###.##.#...##.# # ####......#.### #. # h[ .........#.+.#Things that are here: _a +0 club; a +0 leather armour _You now have 311 gold pieces (gained 10). _You reach down and open the door. _There is an open door here. _Found a stone staircase leading down.  Okay, then. _ h hj h h  h# h)Q _ hc* h* h+ h. h2, h3 h6 h: h; h< hf? h:C, h E hG hJ h)K hL hBP hR, h>T hU hW, hX hZ h\, h] h-` hd, hIe hf hh, hi ho#...##...# . #...########## .###.........##.. ...........#.##.# #  hq..............#.# .# .>.........#..#.##.# .###...#####.......##.###............#.....#####.#.##.##.###...## #.#.# ###.## #.#. ### #.# #.... #.###.# ###.# ...##.# #.# ....#.### #.. ....#.+.# h!u/37.8 (11.0) hu,8.8 (12 hex h[z` _v - a scroll labelled ZOUPEWYINA hM hN4 hkQ hXX hSY, hZ h[ h ^ ht^ h_ h.a hc, hc hOf hls##.........##....# .........#.##.##.#...........#.##.#........#..#.##.# # ##...#####.......##.#... ## h6m{...............# #.....#####.#.##.##.#### ##...## #.#.##.#  ##.## #.#.##@#  hmA# #.# #...........o. ###.# ###.###.##...< .##.# #.# !# .. ..#.##. .. ..#.+ hSqE .##o   orc (wandering)#≈ .##≈#.# ..#≈#.# hs 42.8 (4.0)  An orc comes into view. It is wielding a +0 whip. hx<o. h3y+3.8 (5 hS} h9 _Found a stone staircase leading up. h%9#.##.###.# # ..# .... #.#  #.#.##.#  ##.## #.#.##@# # #.# #..........o..  h' ###.###.##...<  #.# !# ..  #.. .. .##  .# .. h#.##.###.# # ..# .... #.# h}(  #.#.##.#  ##.## #.#.##@# #.# #..........o..  ###.###.##...<  h4P #.# !# .. #.. .. .##  .# .. hf hc h h[ _An orc is nearby! h J  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!vv....o.oally target) hif4.8 (1 _The orc shouts! hF..#.##.##...## ##...#####.......##.#..............# #.....#####.#.##.##.### ##...## v#  ##.## #.#.##.######. # #.# #....v@...o...###.###.##...< . #.# !# ...#.### #.. ..+. .##≈# .####.' hs_ §§§§@v§ov..oo   orc priesto   orc (ally target)An orc priest comes into view. It is wielding a +0 hand axe.The foxfire hits the orc. h hR§§§§@v§o...o h&5 h§§§§@v§ h.[ _The orc is heavily wounded. h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hfX  You conjure some foxfire! The foxfire hits the orc! h]§§§@§v) hH h hV  You kill the orc! h@..vov@..)..o.o   orc (wandering) h\4-96 h h*s _An orc comes into view. It is wielding a +0 dagger. h.........#.##.##.#raetorn the Magician ............#.##.#Djinni of Dithmenos ***... .........#..#.##.# #Health: 41/45 =====================--- ##...#####.......##.#...AC: 2Str: 7 ##.....................#EV: 11Int: 19 #.....#####.#.##.##.####SH: 0Dex: 13 ##...## #.#.##.#XL:  7 Next: 99% Place: Dungeon:6  ##.## #.#.##v######oNoise: ---------  Time: 4346.8 (0.0) # #.# #....v@..)..*.p) +7 staff of the Meek {protect, meekguar ###.# ###.###.##...<[ h33mCast: Foxfire .##.##.# !# ..Fly ..#.### #.. .. ..#.+.#.## ..#≈#.#.#o   orc priest ..#≈#.#..o   orc (wandering) ..#≈#.### .##.'.# _An orc comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc priestAim: an orc priest, wielding a +0 hand axe (chance to affect: 86%) hZo(inner flame) hZ2  The orc priest is filled with an inner flame. h R §.§@§§vvo*oo  , ally target)oThe orc shouts!  The foxfire hits the orc priest. Flame seeps out of the orc priest. hC§.§@§§v.o.oo==7.8 (1§§o _The orc priest is moderately wounded. h!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h §§@§§§vYou conjure some foxfire!  The foxfire hits the orc priest but does no damage. h5\ h\] h_t  The orc priest is moderately wounded. hl  The orc priest is engulfed in blazing flames.  The orc priest explodes!The fiery explosion engulfs the orc!!! h^p§§@§§§###.### hvv@..).°§.§§§ h h.........#.##.##.#raetorn the Magician ............#.##.#Djinni of Dithmenos ***... .........#..#.##.# #Health: 41/45 =====================--- ##...#####.......##.#...AC: 2Str: 7 ##.....................#EV: 11Int: 19 #.....#####.#.##.##.####SH: 0Dex: 13 ##...## #.#.##.#XL:  7 Next: 108% Place: Dungeon:6  ##.## #.#.##v######. hWNoise: ==-------  Time: 4348.8 (1.0) # #.# #....v@..).°§.p) +7 staff of the Meek {protect, meekguar ###.# ###.###.##§§§<Cast: Foxfire .##.##.# !# ..Fly ..#.### #.. .. ..#.+.#.## ..#≈#.#.# ..#≈#.#.. ..#≈#.### .##.'.#You conjure some foxfire!  The foxfire hits the orc priest but does no damage.  The orc priest is moderately wounded.The orc priest is engulfed in blazing flames.  The orc priest explodes!The fiery explosion engulfs the orc!!! h _You kill the orc!You have reached level 8! h/  --more-- hoC5/50208 4%  hwJ§§§ hT|P _You feel clever. h w hw hz h~ hE6= _ hݨn hީ h$ h h8, hҳ h] _Your foxfire dissipates! h h4 h h] _Your foxfire dissipates! h@7= h@8= hX h, h h hc hw h]l9= h h0 h h hw, h h, h hEc50= h h = _q - 2 black potions (gained 1) hj*  h04 #.............######.#.##.##.#### #...## #.#.##.# #### #.#.##.######...  #.# #........).)).##.# ###.###.##...<.# #.###.##.#..# .#.# #........# #--70.8 (22.0) .#.+.# ....###@#### .#≈#.# ........# ≈#.# .(#.##... #≈#.# #.### ##.'.# #.#.####. ##.##.#....#....#--1.8 (23 h'D ; _Found 5 stones. hl h h4  h  ho  #.....#####.#.##.##.####  ##...## #.#.##.# ##  ##.## #.#.##.######... #.# #........).)).# .###.# ###.###.##...<. ..##.# #.###.##.#..# ...#.### #####........# # ...#.+.# ......###.#### # ...#≈#.# #.....@..####.... ...#≈#.# #.(#.##.......# . h ..#≈#.# .. #.####### ..##.'.# #o# #. ...#.####?. #.# #.##.##.## ..#o   orc (asleep) #.......# ### ##.....##  #.....# h 6.8 (5.0)  An orc comes into view. It is wielding a +0 whip. hc +7.8 (6 hC  h" c _Found a scroll labelled ZOUPEWYINA. h .     ##  ##.##   #.# ).)).#  ..<.  #.#..#  #####........# #  ......###.#### #  #.....@..#  #.(#.##.......#  .. #.#######  #o# #.#?. #.## ..# ###   h5     ##  ##.##   #.# ).)).#  ..<.  #.#..#  #####........# #  ......###.#### #  #.....@..#  #.(#.##.......#  .. #.#######  #o# #.#?. #.## ..# ###   h8[ _An orc is nearby! h_6 #.....#####.#.##.##.####raetorn the Magician##...## #.#.##.###Djinni of Dithmenos ***...##.## #.#.##.######...Health: 47/50 ======================-- ## #.# #........).)).#AC: 2Str: 7 .###.# ###.###.##...<.EV: 11Int: 20 ..##.##.###.##.#..#SH: 0Dex: 13 ...#.### #####........# #XL:  8 Next:  4% Place: Dungeon:6 ...#.+.# ......###.#### #Noise: ---------  Time: 4377.8 (0.0) ...#≈#.# #.....@..####....p) +7 staff of the Meek {protect, meekguar ...#≈#.# #.(#.##... h@[40m....#Cast: Foxfire ...#≈#.# .. #.#######Fly ..##.'.# #*# #.# ...#.####?. #.# #.##.##.##..#o   orc (asleep) #.......#### ##.....###.....#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 whip and wearing a +0 ring mail (asleep, chance to  affect: 95%) h oinner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  hUPress: ? - help, Dir - move target, f - orc  Aim: an orc, wielding a +0 whip and wearing a +0 ring mail (asleep, chance to  affect: 95%)  The orc is filled with an inner flame. h h  h` ooo   orc wizardo   orc (inner flame) hiThe orc shouts! You hear a shout!  An orc wizard comes into view. It is wielding a +0 dagger. hhc8====8.8 (1 h 6o h, _The orc wizard shouts! h   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h)%  h6 vvoo., ally target) h8 ]7---9 hG Boo hN / _You conjure some foxfire! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h §voo  You conjure some foxfire! The foxfire hits the orc. Flame seeps out of the orc. h  The orc is heavily wounded. hp  The orc is engulfed in blazing flames.  The orc explodes!The fiery explosion engulfs the orc wizard! #####  You kill the orc wizard! h @#...##....§@v§#§§○#.# hn g6-12==80 hu" D§§ h& 6 _You feel a bit more experienced. hz #.....#####.#.##.##.#### ##...## #.#.##.# ## ##.## #.#.##.######... h@/# #.# #........).)).# #.###.# ###.###.##...<..##.# #.###.##.#..#.#.#########........# #.#.+.#.......###.#### #.#≈#.# #....@.v.####.....#≈#.# #.§#§##v......# #...#≈#.# # §○. #.# #..##.'.# #.##) #.# #...#.####?. .o #.# ##.##.##.## .. ..# h^o   orc (wandering)  #.# ##. ###  ##.....## #.  #.....# h[  An orc comes into view. It is wielding a +0 short sword.Found a dagger. hb h h_ h h] h  hCv§§##.§§v§°o h[J. h67--1 h8§§#§##.§§ h% _The orc shouts! hf) #.....#####.#.##.##.#### ##...## #.#.##.# ## ##.## #.#.##.######...# #.# #........).)).# ##.###.# ###.###.##...<. #...##.# #.###.##.#..#.#.###........# #.#.+.#.......###.#### #.#≈#.# #...@.v§.####.... #....#≈#.# #.§#§##.§§v§..# ##...#≈#.# #.§°.##.####### ##..##.'.# #.##o##.# ##...#.####?. ..##.##.##.##.## hs6[40m .....# # #.# ##.#### # ##.....## #.# # #.....#  The foxfire hits the orc!§§§v§§##.§§§§v) heo§§..§§#§##......).---2 h§§..§§ _You kill the orc! Your foxfire dissipates! h  h#  h  h` B hU , he  h  h L8= h\  h  h  h  hP$  h%  h(  hV+  hz,  h/  h3  h)4 V9= h7  hF:  h8;  h5=  hH@  hhA  hC  hF  hH M50= hL  h.Q  hT , hzX  h/]  hb , hf  h+k  ho , h|s  hIw  h|  h} := h  hփ  hM  h  hƒ  hO  h , h  h  h , h3  h  h , h  h , hU  h { _v - 2 scrolls labelled ZOUPEWYINA (gained 1) h 4 h  h  hB , h  h  hX  h  h  h  h  hf  h  he  h , h  h  h  hu  hl  hN  h , h  h  h , h  h$  h , hh  h  hr , h  ht  hI , h  h X h n hv  h!  h1/  h;  hI  hP n hR , hT  h W  h_ ## #.#.##.# ## # #.#.##.######...  #........).)).##  ###.###.##...<.  #.###.##.#..# #######........#..# #.......###.####..##### ##.#........####......c  h f r- .##.#.)#.##.....@.# .##.#..).##.####### .##.#.##)##.##......##.#.###.......# ..# ####.#### c   centaur (asleep) .## #.# .# ####. .# #.... hm c426.8 (44.0)clauncher)A centaur comes into view.The centaur shouts! hv ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow. h ......37-------=7.8 (45 h  hj ) _The arrow hits you! hH.## #.#.##.# ## ## #.#.##.######... # #.).)).## # ###.###.##...<. # #.###.##.#..##.#..# +.#.###.####..#####  h#.##.#........####......c #.##.#.)#.##....@..# #.##.#..).##.# '.##.#.##)##.##......##.# ##.###.......#.# ####.####.## #.# ..# ####.# ..# #....# h h hZc..c   centaur (launcher) hw8=-------8.8 (1.0) h, h0 h.## #.#.##.# ## .## #.#.##.######... .# #.).)).## .# ###.###.##...<. .# #.###.##.#..# .#.#..# .+.#.###.####..##### ≈#.##.#.####....c.. ≈#.##.#.)#.##.# ≈#.##.#..).##.# .'.##.#.##)##.# .####......##.# .##.###.#.# ####.#### ...## #.# ...# ####.# ...# #....# h9C(((((( hBY......25------=9  h|d@_The centaur shoots an arrow. The arrow hits you! h.## #.#.##.# ## #.## #.#.##.######... #.# #........).)).## #.# ###.###.##...<. #.# #.###.##.#..# #.##........#..# #.+.#.......###.####..##### #≈#.##.#.####....c.. #≈#.##.#.)#.##.# #≈#.##.#..).##.# #.'.##.#.##)##.# #.####......##.# #.##.###.#.# ####.#### ....## #.# ....# ####.# ....# #....#c.c   centaur (launcher)  ##  .#  ...).)).##  #.##...<.  #.###. .. ..###.#### h  .......####(((c... )#.##..@(((.# ).##.####### )##.#  #.#   hi   ##  .#   h\j ...).)).##  #.##...<.  #.###. .. ..###.####  hj .......#### )#.##..@(((.# ).##.####### )##.# hk J     h>v U  The centaur shoots an arrow. The arrow hits you! hc 2...... hu @11------------- h# (=30 h  hb V _* * * LOW HITPOINT WARNING * * * h7..#####.#.##.##.#### ..## #.#.##.# ## ##.## #.#.##.######...  h #.# #........).)).## ##.# ###.###.##...<. ##.# #.###.##.#..# .#.#########........#..# .#.+.#.......###.####..##### .#≈#.##.#.......@####...c... .#≈#.##.#.)#.##.......#  h.#≈#.##.#..).##.########.'.##.#.##)##.# .#.####......##.# ##.##.###.......#..# ####.#### hx.## #.#.# ####.# h: hX2--------- h 1 h  h6 hQM#..................... .....#####.#.##.##.#### ...### ## ##.###.##.######...   hRr........).)).#####.###.##...<. ##.# #.###.##.##########........#..# .+.#.......########........####...c... .#≈#.##.#.)#.##.......#Fly #### h_ h`A--2 hh hk h ...#######.#... ................# ....#####.#.##.##.#### ..#.#.##.# ## #.## #.#.##.######... .# #........).)).## #.# ###.###.##...<. #.# #.###.##.#..# #.#########.....@..#..# #.+.#.......###.####..#####  hr #≈#.##.#........####...c... #≈#.##.#.)#.##.......#≈#.##.#..).##.####### #.'.##.#.##)##.#.####......##.# #.##.###.......# ####.#### h`'  hf( &3 h /  h0  h#####.##.#... .......# #####.#.##.##.#### ## #.#.##.# ## .## #.#.##.######... .# #........).)).## .# ###.###.##...<. .# #.###.##.#..# .# h #.#..# .+.#.......###.####..##### ≈#.##.#........####...c... ≈#.##.#.)#.##.. ≈#.##.#..).##.# .'.##.#.##)##.# .####......##.# .##.###.......#  h h&4 h h hY...#..#.##.# # #######.#... ................# ###.#.##.##.#### #.#.##.# #### ## #.#.##.######... # #........).)).#### # ###.###.##...<...# # #.###.##@#..# #########........#..# +.#.......###.####..##### #.##.#........####...c... #.##.#.)#.##.......# #.##.#..).##.####### '.##.#.##)##.# ####......##.# ##.###.......#3=5 h_4 h8..#.##.# ...#..#.##.# # #######.#... ................# ###.#.##.##.#### #.#.##.# ######.#.##.######....  #........).)).####  ###.###.##.@.<...# #.###.##.#..##>.. ########........#..#  h .#.......###.####..##### .##.#........####...c... .##.#.)#.##.......### .##.#..).##.####### .##.#.##)##.##......##.#cc   centaur (launcher)6 hd; _Found a stone staircase leading down. hZ h\C#..#.##.# #  h]####.......##.#...  h^ ..... h`".....#  h9a8#####.#.##.##.####  hbo# #.#.##.# #####  h d #.#.##.######....  hg #........).)).#######.###.##...<...#  #.###.##.#@.##>.. #######........#..# .......###c####..##### ##.#........####...c... ##.#.)#.##.......### ##.#..).##.####### ##.#.##)##.# ##......##.#  hh.###...... hi".# hu hw hqx7 h h4 h|..#.##.# ..#..#.##.# # #####.#... ................# ###.#.##.##.#### #.#.##.# #######.#.##.######.... #........).)).####  h###.###.##...@...#  #.###.##.#..##>....#####........#..# #.# .......###c####..#####.#........####...c... #.#.)#.##.......### # h.#..).##.####### #.#.##)##.# #......##.# hܱ hcc   centaur (launcher) h~&8 h ha _There is a stone staircase leading up here. h h hU h h<W #   hb ######  .######....  ...).)).####  #.((@...#  #c#..##>....  h,#..# #.# #..##### #...c... )..###)###)##.# h^ # hxc   ######  .######....  ...).)).####  #.((@...#  #c#..##>....  h#..# #.# #..##...)..###)## hB)##.# hU  The centaur shoots an arrow. The arrow hits you! h>H'.. hhJu5/50 ----=9 h[ hV §#≈.....##.##.# #.# #....# # . hvX≈≈.....##.##.## #.# #....# # §.......##.##..###.###....###................# .....................#....# ........######.###.#.#....# ........# #..##.#.#....#5 ........# ##....#.#....# ........# #.@###.#....# ######### ##.# #.#....# #.# #.#....# #.# #. #.# #.# hZY#.# #.. ### _* * * LOW HITPOINT WARNING * * * hZ;---- h` h=6-41.3 (2.5 h( hw{ _You fly upwards. _There is a stone staircase leading down here. h4 h h6 h h#7= hF8= h9= hS h, h h, h h10/50= h hA, h h, h[ h, hs h`1= h h, hN h^ h, h92= h, h hB h!, h h`3= h; h, h) h, h hwj4= h(  hd95=6=7=8= h;B h= h>J9= h? h@ hA hB h_ h hm hc h ht hv h U20= h h  h , h", h h.k21= h h, h hB h, h , h! h>$b2= h$ h?', h' hu*, h+ h- hL.T3= h. h1, h1 h4, h4 hs7, h8 h:94 hP;)= h; h=, hz> h$A, hA hD, hD h{ h| h2}5 h}= hC~ hC h+ hJ hY h3 hB h hv6 h= h h hG h hK hE h( hD h hۜ h h h h7 h? h[ h h h h h h h h h>8 h߳= hx h hg h h; h h־ h h h h h hQ h9 hW= h h h h h h h h  h h h 30 h= h h hx hC hB h h h hs h9 h. h hh h1 hw= h h h_ h  h h h h h" h h h> h h2 h= h h hc h' h1 h h hw h  h~  h 3 h = h  h  h\ h6 h/ hE h  h hC h h h4 h h4 h= h h h" hd# hi$ h& h' h) hs+ h, hQ-5 h-= ho. h/ h1 h2 h3 hI6 h7 h 8 ho: h5; h1< hh> hf? h?36 h@= hA h=B hD hNE hIF hH hGI hCJ h^L h4M hM7 hdN= hN hO hR htS hcT hV hW htX hQ[ h\ h] h_ hl` ha8 ha= ha hb hbe hf hg hi hwj hfk hn hn ho h_r h+s hs9 h1t= ht hu hw hx hy h{ h| h} hx hS h40 hp= h h h† h hr h hl hc hَ h h h1 h h1 h= h h h h h h` h% h hJ h ht2 h= hĸ h h h hg h h h# h~ h| h h h h3 h== h h hM h hm hY h, h h h4 h= h h h h h hb h5= h 6= h", hJ# h'l7= h( h-, hO. hZ2, h2 h6, hD7 h4<b8= h/= h@, hqA hE, hF hxJl9= hK hN, hO hT hZ h[ h_, hL` hh - _You start resting. hDn1599.3 (158.0) hn]50=6009 h r ht" _HP restored. ha  hb  h i  hz ]1.0) hc ^.....#.##.#.#..#.##.# # ###.......##.#... ........# ####.#.##.##.####  #.#.##.# ######  #.#.##.######.... 6  #........).)[.####  ###.###.##...@...#  h e #.###.##.#..##>.... ######........#..# #.# .......###c####..#### #.#........####...c... #.#.)#.##.......### #.#..).##.####### #.#.##)##.# #......##.# hf := h9h  hq cc   centaur (launcher) h/x C(( h% r ..  You fly downwards. The centaur shoots an arrow. The arrow hits you! h* C(( h| '.. h 38------=2.8 (2.5 _The centaur shoots an arrow. The arrow hits you. _There is a stone staircase leading up here. h.....#.##.#raetorn the Magician ..#..#.##.# #Djinni of Dithmenos ***... ###.......##.#...Health: 35/50 ================-------- ................#AC: 2Str: 7 ####.#.##.##.####EV: 11Int: 20#.#.##.# ######SH: 0Dex: 13#.#.##.######....XL:  8 Next: 12% Place: Dungeon:6 hE#........).)[.####Noise: =--------  Time: 4602.8 (0.0)###.###.##...@...#p) +7 staff of the Meek {protect, meekguar#.###.##*#..##>....Cast: Foxfire ######........#..# #.#Fly .......###c####..##### #.#........####...c... #.#.)#.##.......###c   centaur (launcher) #.#..).##.####### #.#.##)##.# #......##.# _There is a stone staircase leading up here.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - centaur hRAim: a centaur, wielding a +0 orcbow (chance to affect: 87%) h[c, inner flame) hd ccc  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - centaurAim: a centaur, wielding a +0 orcbow (chance to affect: 87%)  The centaur is filled with an inner flame. hW(((c hs..@cc h\36=3.8 (1 hǯRcc hip _The centaur shoots an arrow. The arrow closely misses you. h֔ ~*c  , combu…)The centaur is filled with an inner flame. _The centaur shoots an arrow. The arrow closely misses you.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the centaur. Flame seeps out of the centaur.  The centaur is moderately wounded. h,p N  The centaur's fire resistance burns away. hy ###  The centaur is engulfed in blazing flames. h ##..)[.#§§○# h o34-24==4 h' hoK _The centaur explodes! h hX h( hB hj5- h h hR h h{, h3 h~, h h  hy O36= h h, h hU, h8 h~, h! h$n7= h"' h), h+ h1., h0 h2b8= h4 h8, h: hi=, h=? hA, hC h@Fl9= h+H hJ, huL hN, hP hSc40= hU hW, hY ha\, h@^ hUa, hc hufl1= hph hj, hl ho, hq htb2= hFx hz, h| h, h hM, h h|l3= h hʋ, h h-, hu h, h$ hb4= h h', h hV, h hxl5= h h, h hԱ, h h, h hb6= h hF, h h, h~ hl7= h h>, h h`, h@ h, h hb8= h* h, h h, h hl9= h h}, h hI, h) h, h h ---..) _You start resting. h/59.8 (55.0) hZ p50=---60.8 (56 he hQ" _HP restored. hw h2x hz hl hB h h, h@ h hH, h hM h #.##.# .....##.#... ......# #.#.##.##.#### .#.##.# ###### #.#.##.######.... #........).)[.#### ###.###.##...<...##.##o##.###.##)#..##@......# ###........#..#####.#### ....###c####..##### # .####...c...  h.)#.##.......### ..).##.####### o   orc (asleep) .##)##.# ....##.# ..# hx03.8 (3.0) h\G=4.8 (4 h h _An orc comes into view. It is wielding a +0 hand axe. _There is a stone staircase leading down here. hS A # ####....).)[.#####...<...##.##o#  #@......# ####.####  #  .) h \))##.# h  # ####....).)[.#####...<...##.##o#  #@......# ####.####  h # )))##.# h  h  h  h [ _An orc is nearby! hv  # ####....).)[.#####...<...##.##o#  #@......# ####.####  #  .)))##.# h # ####....).)[.#####...<...##.##o#  #@......# ####.####  # )))##.# h h h h[ _An orc is nearby! hG vv, ally target)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h{ Z49-5.8 (1 h hv/ _You conjure some foxfire! h.g..#.##.# #raetorn the Magician .......##.#...Djinni of Dithmenos ***... .............#Health: 46/50 ======================-- #.#.##.##.####AC: 2Str: 7  hgd#.#.##.# ######EV: 11Int: 20 #.#.##.######....SH: 0Dex: 13 #........).)[.####XL:  8 Next: 24% Place: Dungeon:6 ###.###.##...<.vv##.##*#Noise: ---------  Time: 4665.8 (0.0) hh#.###.##)#..##@......#p) +7 staff of the Meek {protect, meekguar ###........#..#####.####Cast: Foxfire ....###c####..##### #Fly ........####...c... .)#.##.......### ..).##.#######o   orc (asleep, ally target) .##)##.#  hic....##.# .......#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  hdkPress: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 hand axe (asleep, ally target, chance to affect:  96%) hFoinner flame, ally target)onfirm with . or Enter, or press ? or * to list all spells. h4HwAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc  Aim: an orc, wielding a +0 hand axe (asleep, ally target, chance to affect:  96%)  The orc is filled with an inner flame. h h h h2 h h= hq§v§##.##.v...o hQ3=6.8 (1 h&:o hy% _The orc shouts! hb  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hP h h hx §v§§§§v ho  You conjure some foxfire! The foxfire hits the orc. Flame seeps out of the orc. hf  hh e The orc is almost dead. hl §v§##.######  The orc is engulfed in blazing flames. h .vv##.##§§§§.○§# h  h /==7 h u§§§.○§ he G _The orc explodes! h  h& < hP  _Your foxfire dissipates! x278= ho{ 9=50= h =  You see here a +0 hand axe. _ h  h x h           ##   ..   J..##.##########  --- #.....@.......#   #.##.##.##.##.#   .. #.##.##.#   #.# #.##.##.#   # #.##.# h'*#.#   #.......#   J   jelly (asleep)  #.# ####.####  ###.. ####.## # #.....# 722.8 (55.0)---3.8 (56 _A jelly comes into view. h:l[ ## h;m.. J..##.##########  #.....@.......#  #.##.##.##.##.#  .. #.#  hLn #.# #.#  h# #.#  #.......#  #.# ####.####  ####.##  #.....#  h* ## .. J..##.##########  #.....@.......#  #.##.##.##.##.#  .. #.#  #.# #.#  # #.# h+  #.......#  #.# ####.####  ####.##  #.....#  h2 hg3 h: h$@\ _A jelly is nearby! h   raetorn the Magician  Djinni of Dithmenos ***...  Health: 47/50 ======================--  AC: 2Str: 7  EV: 11Int: 20##  SH: 0Dex: 13..  XL:  8 Next: 24% Place: Dungeon:6*..##.##########   Noise: ---------  Time: 4723.8 (0.0)#.....@.......#   p) +7 staff of the Meek {protect, meekguar#.##.##.##.##.#   Cast: Foxfire.. #.##.##.#   Fly  hq #.# #.##.##.#  # #.##.##.#  #.......#   J   jelly (asleep)#.#####.####  ###..####.## ....##.....# _A jelly is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - jellyAim: a jelly (asleep, chance to affect: 93%) h xJinner flame)  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - jelly  Aim: a jelly (asleep, chance to affect: 93%)  The jelly is filled with an inner flame. hH  hO l.JJ hiP a8==4.8 (1 hbU ?JJ h-Y Z _The jelly quivers. h˰   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Jv@v, ally target)7--5JJ _You conjure some foxfire! h hS1     hF ##  ..  ..J##.#  #....v.@......#  #.##.##.##.##.#  .. #.##.##.#  #.# #.##.##.#  # #.##.##.#  #.......#  J#.# ####.####  ..  hh####.##  # #.....#   h1 h h h5 J##§v§.§J  Your foxfire dissipates!The foxfire hits the jelly. Flame seeps out of the jelly. hkg hjo  The jelly is moderately wounded. hr ####The jelly is engulfed in blazing flames.  The jelly explodes! h§○##§.§§.§ h833==6 h§§§.§ hx 6 _You feel a bit more experienced. h! §°##.....@vvCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hm$]6---7 h2'V§§ hI*/ _You conjure some foxfire! h 4 hR  h  h*  h  h  h  h  h  h~  h  h?  h h7 h  h9  h~  h  h?  h  h&  h  hZ  h  h  h  hu ~ _Your foxfire dissipates! x2 h  h b8= h  h , h   hf , h  hr , h  h  h V9= h  hD  h  hJ  hc  h  hc  ho  h  h  h  hh M50= h  h  h5  h  h4  h  h  h  h  h  h  hb  h  h  h  h/ := h  h  h  hq  hV  h+  h/!  h!  h4"  h#  h$  h$  h%  h%  h&  h_'  h'  h(  h0* , h*  h+  h- B h.  h/  ho0  h0  h1  h2  h 3  h3  hI4  hf5  h5  hf6  h<7  hC8  h8  hD9  h:  h~;  h;  h<  h=  h@?  h?  hH@  h A  hB  hB  h#C  hD  h1E  hE  h4F  h G  h'H  hH  h,I  hI  h&K  hK  h)L  h0M  h&O , hO  hP  hQ  hYR  hR  hwS  hT  h U  hU  hLV  hnW  hW  hrX  h*Y  hoZ  hZ  ho[  h]  h3_ , h_  h!a  h/b , hb  hd  hd  hte  he  hg  hg  huh  hh  hi  hk  hk  hl  hm  hn  hIo  ho  hq  hs  h%t  hCu  hw  h%y  h~ , h~  hg  h  h  hщ  h , hЎ  h  h , h  hQ  h5  h  h  hW  h , hĦ  h  h , h^  h˯  h , h  h  h*B z  You see here a +0 whip. _  You see here a +0 whip. _ h #.#.#o####.#.#.#......#.#.##.####.##.##.## #...##.##... #...##.#####. #...####......--#.###...@.....##....####.#...........#.##.##.####................#.##.##... h #.>.........#..#.##.##.#..###...#####.......##.#.##.................... o   orc (asleep) #.....#####.#.##.##.## ##...## #.#.##.#### ##.## #.#.##.##### 807.8 (80.0)  An orc comes into view. It is wielding a +0 club..oo8.8 (81 _The orc shouts! h  #. ####. #o #...... #. #. ##.# #. #...# #. #...# #. .. #...###########...... #.###...@.....#. #...........#.#. ...............#.. #.>.........#..#. .###...#####.......##. ##.......... #.... h\. ##...## .####  ##.## . hA #. ####. #o #...... #. #. ##.# #. #...# #. #...# #. hC.. #...###########...... #.###...@.....#. #...........#.#. ...............#.. #.>.........#..#. .###...#####.......##. ##.......... #..... ##...## . ##.## . hM hN hW h^[ _An orc is nearby! h!'m #. ####. #o #...... #. #. ##.# #. #...# #. #...# #. .. #...###########...... #.###...@.....#. #...........#.# h<*. ...............#.. #.>.........#..#. .###...#####.......##. ##.......... #..... ##...## .####  ##.## . hp #. ####. #o #...... #. #. ##.# #. #...# #. #...# #. h.. #...###########...... #.###...@.....#. #...........#.#. ...............#.. #.>.........#..#. .###...#####.......##. ##.......... #..... ##...## . h| ##.## . h( hQ h h[ _An orc is nearby! h=  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hs.ovv(ally target) hF`49-9.8 (1.0) hRE _You conjure some foxfire! h p#.#. raetorn the Magician#.####.#. Djinni of Dithmenos ***...#.#...... Health: 46/50 ======================--#*#.##.## AC: 2Str: 7##.##.##.## EV: 11Int: 20#...##.##... SH: 0Dex: 13#...##.##### XL:  8 Next: 33% Place: Dungeon:6.. #...###########...... Noise: ---------  Time: 4809.8 (0.0)#.###...@v....##....####. p) +7 staff of the Meek {protect, meekguar h }#........v..#.##.##.####. Cast: Foxfire...............#.##.##... Fly #.>.........#..#.##.##.#..###...#####.......##.#.##.................... o   orc (ally target)#.....#####.#.##.##.####...## #.#.##.######.## #.#.##.##### _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 club (ally target, chance to affect: 96%) h noinner flame, ally target) hx<  h>  hG@  hrB  hC  h#G  h6H  hdJ  hK  hbW .ov§§§§§§o h*Y <7=10.8 (1 h` \§§o hSd   Casting: Foxfir  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 club (ally target, chance to affect: 96%) _The orc is filled with an inner flame. h[Y#.####.# #. #.... #. #.##.##o## #.##. #.v.# #.##.. #.§.# #.####.. #.§.###########..... #.###..§.v....##....#### #......@§§..#.##.##.#### ...§....#.##.##.. #.>...#..#.##.##.# #.###...#####.......##.# ##.................. #.....#####.#.##.##.# ##...## #.#.##.## ##.## #.#.##.###########[3 hY7m #.# #........). hb §§§o  The foxfire hits the orc. Flame seeps out of the orc. hj h h~ h h} hm  The orc is moderately wounded. h{ #####§§§§§§§§ hThe orc is engulfed in blazing flames.  The orc explodes!The fiery explosion engulfs your foxfire. h-U h|.v§§...§.§.... h/==1 h;§ h6 _Your foxfire completely resists. hG #. #.... #.# #.###v## #.##. #§§.# hHl #.##. #...# #.###.. #..§###########.... #.###...§.....##....####...........#.##.##......#.##.##.##.>#..#.##.## #.###...#####.......##. . ##........... #.....#####.#.##.## ##...## #.#.##.## ##.## #.#.##.####### #.# #........) ..##.###.# ###.###.## h)a°.§..---2 hd;§ hgN _Your foxfire dissipates! hk )§..vvCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hX6=--3 h;§ h\/ _You conjure some foxfire! h 4 h  h? <7 hϥ , h|  h n h̶  h  h3 , h{  hI  h  hD  h  hF , h  h ` _Your foxfire dissipates! x2 hE L8= h%  hz , h  ha , h  h , h  h l9= h  h  h  h  h> , ho  hj c50= h  h  h , h  h+  h _ #.# #.# ##)## #.#( #...# #.#.## #...# #.#... #...###########.. #.###.........##....#..##...##.##.............#.##.-252.0) ##.>.@.#..#.##.# hZ  #.###...#####.......# . ##......... #.....#####.#.##.# ##...## #.#.##.# ##.## #.#.##.####### #.# #....... ..##.###.# ###.###. #.#...##.# #.###. h  h' F-6.8 (13 h*  ht % _Found 5 stones. hp  h  h   h  h B h  h&  #.#  ##)##  ( #...#  .### #...# . ... #...##... #.###..##.....##..#.##.#...#.# hD( & ##.@.........#..#.# #.###...#####...... ..5 ##..#### #.....#####.#.# ##...## #.#.# ##.## #.#.## 5   shadow imp (asleep) ####### #.# # ..##.###.# ###.## #.#...##.# #.## h-6 7.0)  A shadow imp comes into view. h: t5.5 h; P===8.8 (2 hD@  h>C _The shadow imp shouts, "Fly, thou erky rump-fed pissant!" _There is a stone staircase leading down here. h:  #.#  ##)##  ( #...#  .### #...#  . ... #...## ... #.###..... ....##......... ............... ##.@....... #5###...## ... ##..... #### #   ##.##   #.#      h #.#  ##)##  ( #...#  .### #...#  . ... #...## ... #.###..... ....##......... ............... ##.@....... #5###...##  h;F... ##..... #### #   ##.##   #.#      h~ hU h@ ha _A shadow imp is nearby! h2 J* (combustible) _There is a stone staircase leading down here. _A shadow imp is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the shadow imp.  The shadow imp is heavily wounded. h { 5The shadow imp's fire resistance burns away. h b48-=9.8 (1 h  h% W _The shadow imp barely misses you. hF  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the shadow imp. The shadow imp is burned terribly! hf* hu'. h~6--430 hN _You kill the shadow imp! hb  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hi6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hW hV h hw hS7- _ h{X h, hɮ hհ, h h  hL8= h hd, h= h, hL h, ht h hV9= h h, h hV, h h hlM50= h he hh #.#  ##)## . ( #...# .. .#### #...# F.. ...# #.... #.###.##.## h.#.##..#.--- ##@>..#..#. #.###...##### ...###... ######.....#####.#. ##...## #.#. h; ##.## #.#.# F   Jeremiah (polearm, asleep) # #.# #.... ..##.###.# ###.# #.#...##.# #.# h  422.0)  Jeremiah, Barachi Dreamer comes into view. They are wielding a +2 trident ofdraining and wearing an orb of guile. hb.FbF) hH---3.8 (13 hu:b hz& _Jeremiah shouts! h #.#  ##)##  . ( #...#  .b .#### #...#  .F. ...# #...# hm .b.. #.###.... .....##........ ............... ##@>...... #.###...# ...###.... #####  hv  ##.##   #.#      h# h #.#  ##)##  . ( #...#  h́< .b .#### #...#  .F. ...# #...# .b.. #.###.... .....##........  h=............... ##@>...... #.###...# ...###....  h#####   ##.##   #.#  hۄ5     hTIbb h hdHbb h] _Jeremiah is nearby! h5z K #.#  ##)##  h{  . ( #...#  .b .#### #...#  .F. ...# #...# .b.. #.###.... h#| ` .....##........ ............... ##@>...... h| h #.###...# ...###.... #####   ##.##  h} f  #.#      h1 [ #.#   h& 7##)##  . ( #...#  .b .#### #...#  .F. ...# #...#  h .b.. #.###.... .....##........ ............... ##@>...... #.###...# h  ...###.... #####    h ##.##   #.#      h?1 obb h4 @bb hh9 ] _Jeremiah is nearby! hcF#.#raetorn the Magician##)##Djinni of Dithmenos ***.... (#...#Health: 47/50 ======================--.b .#### #...#AC: 2Str: 7.*. ...# #...########## EV: 11Int: 20 h G;.b.. #.###.........##.. SH: 0Dex: 13.....##...........#.##.# XL:  8 Next: 34% Place: Dungeon:6.....................#.# Noise: ---------  Time: 4843.8 (0.0)##@>.........#..#.# p) +7 staff of the Meek {protect, meekguar#.###...#####..... Cast: Foxfire...###............. Fly ######.....#####.#.###...## #.#.# hG##.## #.#.# F   Jeremiah (polearm)####### #.# #......##.###.# ###.##.#...##.##.#Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)   hGPress: ? - help, Dir - move target, f - JeremiahAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearingan orb of guile (chance to affect: 96%) h3bbF, inner flame) h/ h' h h h  hvb.b.bb h^K h74==4.8 (1 hrbbbb h|onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - JeremiahAim: Jeremiah, wielding a +2 trident of draining, wearing a +0 robe and wearing hp_an orb of guile (chance to affect: 96%) _Jeremiah is filled with an inner flame. hٛ #. #.# # ##)## #. ( #...# #.b .#### #...# ..b ...# #...###########..b. #.###.##....b...###.##.#........@...#.##..###.>.........#..#.###.###...#####...###..............######.....#####.#.###...## #.#.# ##.## #.#.######### #.# #.......##.###.# ###.# h'B hHF.b hĦ/--5 hK:b h hl*  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h+ h6.b...##vv h7A--6 hjC:b hH/ _You conjure some foxfire! hPI #. #.#.# #.###)## #.. .b #...# #..b .#### #...# #...b ...# #...#..... #.###.##..b...##v.#.##.##..#.##.#..###.>v.#..#.##.#.###...#####....###..######.....#####.#.##.##...## #.#.##.##.## #.#.##.# #.# #...##.###.# ###.# hqN , hrT  h U ( hU § hAV vv§ hV `b###.§§§ hiW  hX  hY 7 h]  h^ § h,_ § h_ sb###.§§ hR`  h'c  hV #. #.#.# #.## ##)## #.#. .( #...# #.#.b ..#### #...# #.#..b ...# #...#..... #.###.##....#.b...##§.#.##.##.#......vv§.#.##.##.b###.§§§.#..#.##.##.###...#####.#...###.......######.....#####.#.##.###...## #.#.##.###.## #.#.##.## #.# #...##.###.# ###.###. h`_ &   h` ]The foxfire hits the butterfly!  You kill the butterfly! hif Z§vv§§§ hg m.###.§§ h  h  hF  hi  hP  h j bvF§§§§ h GF   Jeremiah (polearm, inner flame)  The butterfly disappears in a burst of colours!The foxfire hits Jeremiah. Flame seeps out of Jeremiah. h.b.F##.§§....###.>..8F§ _Jeremiah is lightly wounded. hx bF##...v§@>v h1z F, ally …)@   shadowCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h= b**§** h b Your shadow casts a spell at Jeremiah. h  h>% ..Fbb.  hL& The ray of shadow hits Jeremiah! Flame seeps out of Jeremiah.  Jeremiah is engulfed in blazing flames. Flame seeps out of Jeremiah. h4' &9 h5 lFbbF hG: _Jeremiah whispers, "Once you die, everything will be fine. It promises." h1  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h #. #.. raetorn the Magician #.# #.# Djinni of Dithmenos ***... # ##)## #.# Health: 44/50 =====================--- . .( #...# #.# AC: 2Str: 7 .b ..#### #...# #.# EV: 11 hInt: 20 ..b ...# #...###########.. SH: 0Dex: 13 .... #.###.........##....# XL:  8 Next: 34% Place: Dungeon:6 .b..F##...v.......#.##.##.# Noise: ---------  Time: 4849.8 (0.0) hH....bb....@..........#.##.# p) +7 staff of the Meek {protect, meekguar #..###@>v........#..#.##.# Cast: Foxfire #.###...#####.......# Fly  ...###................ h ######.....#####.#.##.# ##...## #.#.##.# F   Jeremiah (polearm, inner flame, ally …) ##.## #.#.##.# @   shadow ####### #.# #....... ..##.###.# ###.###.  hT_Jeremiah whispers, "Once you die, everything will be fine. It promises."Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - you, p - JeremiahYou can't see anything there. h^  h` F ha [bb....@ hb F h3d ! hY( Fbb....F h hbb...F hqabb.. hFbb.F, f - butterfly, p - JeremiahAim: a butterfly (summoned, chance to affect: 96%) hh D#.#.. raetorn the Magician#.##.# Djinni of Dithmenos ***...###)###.# Health: 44/50 =====================---. .( hgi #...##.# AC: 2Str: 7.b ..#### #...##.# EV: 11Int: 20..b ...# #...###########.. SH: 0Dex: 13.... #.###.........##....# XL:  8 Next: 34% Place: Dungeon:6.b..F##...v.......#.##.##.# Noise: ---------  Time: 4849.8 (0.0) hi R....b*....@..........#.##.# p) +7 staff of the Meek {protect, meekguar#..###@>v........#..#.##.# Cast: Foxfire#.###...#####.......# Fly ...###................######.....#####.#.##.###...## #.#.##.# F   Jeremiah (polearm, inner flame, ally …) hCl ##.## #.#.##.# @   shadow####### #.# #.........##.###.# ###.###. _Jeremiah whispers, "Once you die, everything will be fine. It promises."Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - butterfly, p - JeremiahAim: a butterfly (summoned, chance to affect: 96%) h B RFb hL  h , h  h  h  h  h^ x  The butterfly is filled with an inner flame.  The foxfire hits the butterfly. h bF##.§§§.*vv§§ hPa  hp  The butterfly disappears in a burst of colours!The butterfly explodes!The fiery explosion engulfs Jeremiah! hq  hu .####@   shadow h > ## h OThe butterfly disappears in a burst of colours! hY, hq§)##.§§§§§v§§§§ h@<Thaumaturge70===50.8 (1  Your Necromancy skill increases to level 8!  Your Translocations skill increases to level 8!Your Fire Magic skill increases to level 8!  Your Ice Magic skill increases to level 8!Your Air Magic skill increases to level 8!Your Earth Magic skill increases to level 8! hH§§§§§v§§ _Your Alchemy skill increases to level 8! ha4 hf hj hl hm hn hq ht|B h!] _Your foxfire dissipates! h h; h0<5 h hA h, h ho _Your shadow disappears in a puff of smoke! hU h hhb6= h h, hG hz h  h hX, h hgl7= h; hn, h hv, h9 h, h_ hb8= hx h, h h, h: hl9= h h h45.)##....---.......>.5   white imp (wandering) h!/677.0) hH---8.8 (18 h hS\ _A white imp comes into view. h #.#.. raetorn the Thaumaturge#*##.# Djinni of Dithmenos ***...###)###.# Health: 46/50 ======================-- h . .(#...##.# AC: 2Str: 7.b ..#### #...##.# EV: 11Int: 20..b ...# #...###########.. SH: 0Dex: 13.... #.###.........##....# XL:  8 Next: 70% Place: Dungeon:6.b..)##...........#.##.##.# Noise: ---------  Time: 4868.8 (0.0)..........@..........#.##.# p) +7 staff of the Meek {protect, meekguar#..###.>.........#..#.##.# Cast: Foxfire#.###...#####.......# Fly ...###................### hf ###.....#####.#.##.###...## #.#.##.# 5   white imp (wandering)##.## #.#.##.######## #.# #.........##.###.# ###.###. _A white imp comes into view.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - white impAim: a white imp (wandering, hasn't noticed you, chance to affect: 94%) h/O5inner flame) h] hhV.5 hi3=9.8 (1 hrQ55 hx  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hxXAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - white impAim: a white imp (wandering, hasn't noticed you, chance to affect: 94%) _The white imp is filled with an inner flame. h  Casting: Inner Flame (safe; 1% risk of failure)  hC\Confirm with . or Enter, or press ? or * to list all spells. hY)5vv h',, ally target) h]5--70 h45 h/ _You conjure some foxfire! h9   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hZ  h  h3  hr  h  h 5vv§§§§ hM 5  You conjure some foxfire! The foxfire hits the white imp.  The white imp is burned terribly! Flame seeps out of the white imp. hvb  h)c p  The white imp is heavily wounded. hg #####The white imp is engulfed in blazing flames. hL  hU ")○§v§§§§v@§v§ h) Q-1==1 h W§§ h M _The white imp explodes! hTV h b" #. # #.# #. # ##)## #. . .( #○§.# #. hb( .b ..#### #v§.# #. ..b ...# #§..# .... #.###§.##.... .b..)##....§......#.##.##. .@.§.#.##. #..###.>v§.#..#.##. h)f #.###...#####. ...###...... ######.....#####.#.##. ##...## #.#.##. ##.## #.#.##. # #.# # ..##.###.# ###.### h:g hh hj hk h m hvm.§§. hw v###.§....§§.@..§§. hx/--2 hr§§§§ hN _Your foxfire dissipates! h" #. # #.# # # ##)## # . .( #.§.# # .b ..#### #v§.# h# # ..b ...# #...# .... #v###.## ....)##§.#.##.## ......§§.#.## hU$ #..###.§§.#..#.## #.###...##### ...###. ######.....#####.#.## ##...## #.#.## ##.## #.#.## h& # #.# # ..##.###.# ###. h( hv* hP, h- hh/ h6\..§§§ hw7]...>. h8A--3 h?S§§ hCCN _Your foxfire dissipates! h  #.  #.#  # ##)##  . .( #...#  .b ..#### #v..# h   ..b §§.# #... .... #§###.## ....)##.#.##. .#. hr D.#..###.>.#..#. #.###...##### ...###. ######.....#####.#. ##...## #.#. hT @ ##.## #.#. # #.# # ..##.###.# ###. h) &.. hO T6=4 h  ht  h  #. #.## # ##)###. .( #...#... ..#### #v..# h #... §..# #..... #.###.###....)##.#.##.#.#.#.#..###.>.#..#. hn # #.###...##### ...###.. ######.....#####.#. ##...## #.#. ##.## #.#. # #.# # ..##.###.# ###. hv  h &5 h  h  h( #.#. #.# #.#### ##)###...(. #...#....#### #v..##.....§..# #..... #.###.## #....)##.#.## # h).# #.#..###.>.#..# #? #.###...#####.. ...###..#. ######.....#####.## ##...## #.# ##.## #.#  h*# #.# # ..##.###.# ### h2 h4&6 h58 h6:` _Found a scroll of teleportation. h #.  #. #. #. #.##### ##)#####...(.# #...#........#### #v..# ###........# #...#####........##.###......... h- #....@##.....# #............#.#..###.>.........## #?. #.###...##### .... ...###.......... #.#########.....#####.#...## #.# ##.## ######## #.# #. h# h$&7 h7. h7  Things that are here: _a +2 trident of draining; a +0 robe; an orb of guile hJ hPick up what? 22/52 slots (_ for help) Hand Weapons (select all with ))  a - a +2 trident of draining Armour (select all with [)  b - an orb of guile hcc - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h  b + an orb of guile[Enter] accept (1 chosen) h-X  ht  h "#.raetorn the Thaumaturge.#.Djinni of Dithmenos ***...#.#.#Health: 46/50 ======================--#.##### ##)##AC: 2Str: 7###...(.# #...#EV: 11 hm Int: 20........#### #v..#SH: 0Dex: 13###........# #...####### XL:  8 Next: 71% Place: Dungeon:6........##.###.........# Noise: ---------  Time: 4877.8 (0.0)#....@##...........#.# p) +7 staff of the Meek {protect, meekguar#..................... Cast: Foxfire#.#..###.>.........#.. Fly # #?. #.###...#####...... ...###..........#.#########.....#####. #.##...## #. ###.## #. hm l ####### #.# #.  _The white imp explodes! _Your foxfire dissipates! _Your foxfire dissipates! _Found a scroll of teleportation.  Things that are here: _a +2 trident of draining; a +0 robe; an orb of guile h  h 378.8 (1 h  h3 I _w - an orb of guile h4 h h h h, h h h h hf8 h= h h h\ hy hd hy hb hU h  h  h  h h hA9 h= h h h h h h, h, h+ hE" h.# h% h( h) h~*50 h += h+ h. hy3 h5 h7 h]9 h; hs> h? hA hD hfF h9G hI hM hPO hO= hP h(R hU  heV hWT_f - 3 scrolls of teleportation (gained 1) hX hY heZ h[ h] hT` h(a hb hf hh hh h@j hml hn h[o hp h\u hw h~ hn ĥ h  h h h h4 h hu h hܕ h h˘ h h+ h7 hX hK h_ h* hD hI h hݲ h h ha h] h h@ h\ hBE#........##....)##...... h ]#........##............. h#........##.#..###.>.... hQ#.....##.##.#..###.###.. hcS#..................###.. h[#.#####.###.#########... h  h^w#.# #.# ##.. h  hw#.# #.# ##. hP #@# #.# ####### #. h* # h##.### h$.5......##.#####.#...## h].#########.#####......# h_  h7#. #. h # h)  hD#.##.##......#≈ 5   ufetubus (asleep) #.......#....#≈ ##.)....##...#≈ #.#)##.##..##. h.  h  he905.8 (2 h  7.0)   h0An ufetubus comes into view. h5 hM h hY h(55 h455 2 ufetubi (1 wan h(dering) hO h%6.8 (28 h h  h0  h_The ufetubus shouts!   hn6An ufetubus comes into view.  h-_You see here 3 scrolls labelled VUMOFA TEORCHI. h8 h9  h: h;) h<  h= h> .##.... h(@  h$A h0B.##.#..###.> hC ##.##.#. hE ........ #.###. #.# #.#  #.# #.#  #@# #.#    hG#........... .55.....##.#### .#########.# #.  ##.) hO& #.#) h|^ ) .##.... .##.#..###.> ##.##.#. ........ #.###. #.# #.#  #.# #.#  #@# #.#   #........... .55.....##.#### .#########.# #.  ##.) #.#)  ha ha@_There are monsters nearby! ht hC  h   hNCasting: Foxfire (safe; 1% risk of failure)   hMConfirm with . or Enter, or press ? or * to list all spells. h/You conjure some foxfire! h ho h)v h v h}5 h" 5 hally targ h et) h ht49 h*- hW*7.8 (1.0) h h  h hC_The ufetubus shouts! hp+#........##....)##...... raetorn the Thaumaturge#........##............. Djinni of Dithmenos ***...#........##.#..###.>.... Health: 46/50 ======================--#.....##.##.#..###.###.. AC: 2Str: 7#..................###.. EV: 11Int: 20#.#####.###.#########... SH: 0Dex: 13#.# #.###.. XL:  8 Next: 71% Place: Dungeon:6#v# #.###. Noise: ---------  Time: 4907.8 (0.0)#@# #.# ####### #. p) +7 staff of the Meek {protect, meekguar#..[31 h~mv..........##.###. Cast: Foxfire.5*.....##.#####.#...##. Fly .#########.#####......#.#. #.........#.#.##.##......#≈ 55 2 ufetubi (1 ally target)#.......#....#≈##.)....##...#≈#.#)##.##..##. _The ufetubus shouts!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - ufetubusAim: an ufetubus (chance to affect: 94%) h_5inner flame, 1 ally targ…) hn hso hp hr h0s ht hu h v§§§§§.*v§5   ufetubus (inner flame, ally target)asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h-Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - ufetubusAim: an ufetubus (chance to affect: 94%)  The ufetubus is filled with an inner flame. h h_ he h hmv§§§§§§.55§5 2 ufetubi (1 inner flame) h4==8.8 (1 h u§§§55 h%G _The foxfire hits the ufetubus but does no damage. hmJ#.##........#.##.#..###.>#.....##v##.#..###.####.......§..........###.#.#####§###.#########.. #§# #.# #§# #.# ##.##?###.######### #.##.§§.@........##.###.#..55§...##.#####.#...##.#.#########.#####......#.# #. #.........#.+#.##.## h.K#≈##.......#....#≈# 5##.)....##...#≈#.#)##.##..##.'# #.##.##...#.# hM hRO hg...5...5....--955 hY #........##.............. raetorn the Thaumaturge#........##.#..###.>..... Djinni of Dithmenos ***...#.....##v##.#..###.###... Health: 43/50 ====================----#.......§..........###... AC: 2Str: 7#.#####.###.#########.... EV: 11Int: 20 hy\ #.# #.###... SH: 0Dex: 13#.# #.###.# XL:  8 Next: 71% Place: Dungeon:6#.##?###.######### #.# Noise: ---------  Time: 4909.8 (0.0)#5...@........##.###.# p) +7 staff of the Meek {protect, meekguar...*....##.#####.#...##.# Cast: Foxfire.#########.#####......#.# Fly #. #.........#.+#.##.##......#≈##.......#....#≈# 55 2 ufetubi (1 inner flame)##.)....##...#≈##.#)##.##..##.'# #.##.##...#.# _The foxfire hits the ufetubus but does no damage.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list  h] all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - ufetubus, p - ufetubusAim: an ufetubus (chance to affect: 94%) h2Z55 h h hB h h.55.55 hec4===10.8 (1 h1A555MCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target, f - ufetubus, p - ufetubus: an ufetubus (chance to affect: 94%) _The ufetubus is filled with an inner flame. h/   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*5   ufetubus h! F  Flames lash the ufetubus. The ufetubus is burned terribly!  The ufetubus explodes!The fiery explosion engulfs the ufetubus!!####### h7 { ###The ufetubus is burned terribly! h§##§§§§§§.§§ h2-3====1 hN§##§§§§§.§§ hL _The ufetubus explodes! h3 h4 h6 hi3-4= h\~B hF5=6= h7= h>8= h9= h50= h hB hB h  _i - 7 scrolls labelled VUMOFA TEORCHI (gained 3) h` h|= hX h$, h9 he h, h h h, h hr h-, h h h"B hR h., h hF .  #.  #.#####  #####...(.#  #.........### #######.###.......---- #..@..#.........  h*#........##....)##.. #........#...#........##.#..###.>#.....##.##.#..###.#..................##.#####.###.######## h(#. #.# .. #.#  h /50.8 (39.0) h@ I----1.8 (40 hH  hca _x - a scroll labelled GUODODILOSS h{ h hQ hQ h h hn h h h h hU h h"  h*  h9  h hB h h( h hS h h h{ h; h h h h h h} h! h! h" h$ h.j#.....#.........#. #........##....).. #........##......> #........##.#..##. #.....##.##.#..## #. #...............#.##. #.#####.#####....##.#####.# #.# 60.8 (9 hM04.0)#.....@.....##.# #.# .......#..##.##.###.######..#.##..##...#.... #........##.#####.## #.#########.##### #.# #. #...  ..# #.##.##  ### #......  ##.)...  h8 h9/1.8 (10.0) h@ hD; _Found a stone staircase leading down. h1  h0 4 h  h  hi , h , h  hq , h+  h  hA  h  h  h  h, hl h hc h h hL  hM, h h hr, hT h h> #.##.##. # #.##.##.#####.### #.##....##.#####.# #  hU!#.#...........##.#  #.......#..##.##.##  ###..#.##..##  #....##........##.  #.#####.#########.70.8 (9.0)  #@# #.# #.  #..<....# #.  ######### #  h0#x   #      #  # h01.8 (10.0) _Found a stone staircase leading up. hů hu hB h h h v h  hi _You now have 323 gold pieces (gained 12). hy ha hgh h?X h hw he< h h h  h h@  h , h  h' he, h h h, hX h h@, he hV h, h h h  h!", h$ hb&, h%( h$) hI+, h, h/ hW1, h2 h+4 h"6 h6 ho8 hP: h<, h> hAB heD h3GB hL, hOB hSB haX, h$]X hmb hgX hm hesB hy  You see here a +0 club. _ hX h h,< ##### #.  ##/./# ..  ....##.##. ## ........@  #.....# ###### ### .....#.# #... ####.#.# #.#  h* #.##### ##)###.##. ####...(.# #...##.##. .........#### #...##.### @   Maggie (polearm, asleep) .###........# #...###########.... .........##.###.........##....### ..##....)##...........#.##.##.### h 150721.0) hϖ,32 hD h  Maggie the Vainglorious comes into view. She is wielding a +2 glaive of _draining.O hTh ##### #.###/./# ..  .....##.##.#O hzQ#........@ #@....# #####.######## ....... O h####.# #.#  #.#####)# ####...(.# #... .........#### #...# #.### .O h###........# #...###########...........##.###..##...O h.O h14.0)O h O hO h !  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!O h3  Maggie shouts!O h"ZOv.....@.v@lly target)O   ogre (distracted)O h%]49-=5O h/O h6x _An ogre comes into view. It is wielding a +0 giant club.P hraetorn the ThaumaturgeDjinni of Dithmenos ***...Health: 46/50 ======================--AC: 2Str: 7##### #.EV: 11Int: 20###/./# ..SH: 0Dex: 13.....##.##O## XL:  8 Next: 73% Place: Dungeon:6#.v.....*.#. Noise: =--------  Time: 5075.8 (0.0)#@....##. p) +7 staff of the Meek {protect, meekguar #######v#########. Cast: Foxfire .....##.##.... Fly ####.##.##.##.#.##### ##)###.##. ####...P h[33m(.# #...##.##. @   Maggie (polearm, ally target) .........#### #...##.### O   ogre (distracted) .###........# #...###########.... .........##.###.........##....###Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - MaggieAim: Maggie, wielding a +2 glaive of draining and wearing +2 swamp dragon  scales (ally target, chance to affect: 90%)P hRinner flame, ally ta…)P h$P hU&P h'P h(P h)P h+P h-P hE.P h1P h3P hA .§§§§v@*O§§§v§@OConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - Maggie  P hBAim: Maggie, wielding a +2 glaive of draining and wearing +2 swamp dragon  scales (ally target, chance to affect: 90%)  Maggie is filled with an inner flame.P hP hU.@P hhKP hY.§§§§.@.O§§§.§@)P h[3=6.8 (1P hh§§§§§@P hoD _The foxfire hits Maggie but does no damage. x2P hX   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P h[ P hh v...@.O....v@, ally ta…)P hj ]5---7P h"u ?@@P hy / _You conjure some foxfire!S hT  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S hK,S ḫ §§§v@@You conjure some foxfire! The foxfire hits Maggie! Flame seeps out of Maggie.S h3,S h>  Maggie is lightly wounded.  Maggie is engulfed in blazing flames. Flame seeps out of Maggie.S hSv§§§.○O.v.@@  S h^i-=-8S h[dT§§@S hsm _Maggie gives herself a magical halo, but it quickly sputters out.S h §§§*S h @Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S hA S h S h S hI §vvv§Flames lash Maggie but do no damage. The foxfire hits Maggie.  Flame seeps out of Maggie.S h S h S h S h S hҕ X §§v§@S h yMaggie is moderately wounded.The foxfire hits Maggie but does no damage.S h S h% 9 .S h& yMaggie is moderately wounded.The foxfire hits Maggie but does no damage.S h S h  ##### #.  ###/./# .. S h  .....##.##.  #§§§§.○O..  #@§.*.#  #§#####  #.#  #.#   ##)## (.# #...# ) #...#  #...The foxfire hits Maggie but does no damage.  Maggie is moderately wounded.The foxfire hits Maggie but does no damage.  Maggie is moderately wounded.  Maggie is engulfed in blazing flames. Flame seeps out of Maggie.  Maggie mumbles some strange words.S h. S hT  ##### #.  S h ###/./# ..  .....##.##.  #§....°...  #@§.@O# S h $ #§#####  #.#  #.#   ##)## (.# #...# @S h  #...#  #...3S hb 9-=9S h §§.@§@S h W _Maggie attempts to bespell you! You resist with almost no effort.T hZj§* , combust…)Maggie mumbles some strange words. _Maggie attempts to bespell you! You resist with almost no effort.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash Maggie. Flame seeps out of Maggie.  Maggie is severely wounded.T h<T hT  Maggie's fire resistance burns away. Maggie is engulfed in blazing flames.  Flame seeps out of Maggie.....O..@°..@1--80T hBu@ _Maggie says, "Did Master Lance send you?"U hU h*U hd @U h @U h U h((combustible)U hv9Flame seeps out of Maggie. U h;f_Maggie says, "Did Master Lance send you?"  U hCasting: Scorch (safe; 1% risk of failure)  U h‡fConfirm with . or Enter, or press ? or * to list all spells.U hjs lash the ogrU h( e. U hM The ogre is moderately wounded.U h`U hl} U hH U h(O.U hi@U hЄ@U h/<The ogre's fire resistance burns away.U h U h U hb**U h:Maggie gestures at you while chanting.U hU h,'U h(T@.@.U h8W@U hWU hYU hfg36U hGh---U hh1U h1qU hq@U hrU hv U hzwU hx._The bolt of fire hits you. You resist.U hl   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*O   ogre (combustible)U hl]  U h%_ U h` )U ha @U hDc *, ally target)U he f@   shadowU hrf DFlames lash Maggie. Maggie is burned terribly!U hl  U hMm U hm #U hn ###U h4o ###U ho *U h~p  U h q RYour shadow points at the ogre and mumbles some strange words.U hq V hdV h'  The flickering shadows explode! The shadowball engulfs the ogre!  Maggie explodes!The fiery explosion engulfs the ogre!!! The ogre is burned terribly!V h.######@   shadowV h'.§§§§)..V h(V haraetorn the ThaumaturgeDjinni of Dithmenos ***...Health: 34/50 ================--------AC: 2Str: 7##### #.EV: 11Int: 20###/./# ..SH: 0Dex: 13.....##.##.## XL:  8 Next: 123% Place: Dungeon:6#..§§§....#. Noise: ====-----  Time: 5082.8 (1.0)V hp#@§)..##. p) +7 staff of the Meek {protect, meekguar #######.#########. Cast: Foxfire .....##@##.... Fly ####.##.##.##.#.##### ##)###.##. ####...(.# #...#V hW#.##. @   shadow .........#### #...##.### .###........# #...###########.... .........##.###.........##....###Your Necromancy skill increases to level 9!Your Translocations skill increases to level 9!Your Fire Magic skill increases to level 9!V hYour Ice Magic skill increases to level 9!Your Air Magic skill increases to level 9!Your Earth Magic skill increases to level 9!V haFire MagicIce MagicAirV h3Earth Magic skill increases to level 9!lchemy have reachedV h/  --more--V hhW  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? W h/  7/55-291%  You feel clever. x2  The power to cast Frozen Ramparts wells up from within.W h B§§W h L _Spell assigned to 'i'.X h\X heX hX h"X hl$A8 _X h{/X hO3,X hJX h$P,X hSX hbgX h9j,X hlX hoo _Your shadow disappears in a puff of smoke!X hpT9=X hrX hu,X h}xX hQ{,X h}X hY40=X hUX hX h,X hX hh,X hX h,X hX hcX h#&1X h:X h,X h=X h,X hX hb2=X hZX hX hǵX hX hy,X hFX hξ,X hX h5l3=X h#X h,X hX h ,X hX hwb4=X hX h,X hJX h,X hX hQ,X hX hl5=X hkX h,X hX h,X htX hVL6=X hX hX hi,X hrX h,X hX h,X h X hl7=X h X h ,X hX hV,X h8X ho<8X hX h5,X hX hC ,X h"X h%b9=X h%'X h"+,X h,X h.,X h0X h2,X h5X hg7m50=X h69X h;,X hr=X h?,X hAX hXDb1=X h:FX hH,X hJX hM,X hOX hR,X hTX h!Wl2=X hYX hj[,X h]X ha,X hdX hTfb3=X hgX h(j,X hkX h6n,X hoX hr,X h6tX hvl4=X hxX h{,X h|X hH,X hX hqb5=X h̆X h=X h,X h]X h###### #.#####/./# .. #......##.##.###...).....##.----#.@)..# #.# #.##### ####.## #.# #..# #.# X h#.##.##.##### ##)## #.##.#...(.# #...# #.##.#### #...# #.####  ###.# #...#..... ##.###.##....#### X h"# ##### ##.# ####/./# ... ##......##.##.# ###.#...).....# #.#..@..# #.#. #.##### ####.#.# #.# #..# #.# #.##.##.##### ##)## #.##.#...(.# #...# #.##.#### #...# #.#.# #...#.##.###.##....####.143.8 (61.0)----4.8 (62  Things that are here: _a +2 glaive of draining; +2 swamp dragon scalesX htJX he _=X hXX h~ #  ##### ##.# ####/.@# ... # #......##.##.# ### ...##...).....# # # ##..)..#### #. ##### #.##### ####. ....# #. #.. ###.# #. #.##.  #.##### ##)## #.##.# ###...(.# #...# #.##.7.8 (3.0)8.8 (4X h. _y - a wand of roots (10)X he 4X hL X h X h XX hw ,X h X h  # ##### ##.# ####@..# ...  #......##.##.#  #...##...).....# # ### ##..)..#### ## #.##### ###..# #.# ###.# #.# #.# #.##### ##)##X h(  #.###...(.# #...# #.##X h V50.8 (21.8 (3X h" X hy- 1 _z - a wand of polymorph (8)X h 4X hy X h X hw XX hœ X hϝ X hǟ X h X h` X h X h! X h X he ,X h X hе X h ,X hw X h X h ,X h X h2 X h ,X h X hw X h$ X h ,X h X h X h ,X h X h X hE ,X h X hz X h) ,X h2 X h X h ,X h X h X hn ,X hk X hV X h ,X h X h2 X h ,X h X h ,X hK X h~ X h ,X h X hX X h1 X h ,X h X h X h ,X h X h X hu ,X h X h X hd X hS X h X h X hE X h X h X h X h ,X hz X h X h X h X hn X hz X h ,X h\ X hg X h ,X h= X h5 X h ,X h X h X h ,X h X h X h? ,X hn X hb X h ,X h X h X h ,X h X h X hv ,X h X hl X h! ,X h X h X h ,X h X h X hH ,X h X ho G########.....##.###.# #.# #.# ##.###@# #...##...h..#  #...#########  #...# #.### X h #.#  h   hound (asleep) #.# #.# #.#####X hy [865.0)7.8 (36X h&$ X h& X _A hound comes into view.Y hraetorn the ThaumaturgeDjinni of Dithmenos ***...Y hdJHealth: 52/55 ======================--AC: 2Str: 7#######EV: 11Int: 22#.....#SH: 0Dex: 13#.###.#XL:  9 Next: 11% Place: Dungeon:6#.# #.#Noise: ---------  Time: 5187.8 (0.0)##.###@#p) +7 staff of the Meek {protect, meekguar#...##...*..#Cast: Foxfire#...#########Fly #...#Y h$#.####.#h   hound (asleep)#.##.##.##### _A hound comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - houndAim: a hound (asleep, chance to affect: 96%)Z hkhinner flame)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - hound  Aim: a hound (asleep, chance to affect: 96%)  The hound is filled with an inner flame.Z h @hh, ally target)@   shadowThe hound barks!Z h% ### Your shadow gestures at the hound while chanting.The flickering shadows explode! The shadowball engulfs the hound!Z h9hZ hB  Flame seeps out of the hound.Z h ###@   shadow  The hound is engulfed in blazing flames.Z hX\@○§Z hh3====8.8 (1Z hr:§Z hI _The hound explodes!Z hO  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z hf$§ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z h U _3=Z h/ Z h g4= _Your shadow disappears in a puff of smoke!Z h# 5=Z h Z hq Z hk ,Z h Z hH Z hF ,Z h Z h) Z h^ :=Z h/ Z h Z hE Z h ,Z hD Z h Z h ,Z h Z h Z h ,Z h Z h Z hr ,Z h Z h Z hv Z hF Z h Z h Z h Z h Z h Z h Z h  Z h Z h Z hs" Z hf# Z h9$ Z h*& Z h' Z h( Z hX Z h8[ Z h\ Z h] ,Z hM` Z ha Z hb ,Z h'e Z hf Z hg ,Z hi Z h7k Z hFl ,Z hn Z ho Z hp ,Z hnr Z h)v BZ huw Z hx ,Z hy Z hz Z h:} BZ h~ Z h Z h ,Z h XZ h Z h ,Z h Z hû Z h; Z hS ,Z h Z h Z h Z h Z h Z h1 Z h, Z h Z hQ Z h Z h Z h Z h Z hz ,Z h Z hZ hIZ hOZ hZ h Z hZ hIZ hb  You see here a +0 giant club.Z hťZ h _Z heZ hZ hZ hZ h=Z hgZ h{Z hZ hLZ hZ hTZ hZ hǺZ hLZ hZ h@Z hZ hZ h,Z hZ hnZ hoZ hZ hZ hZ h,Z hgZ hJZ h,Z hZ hZ h.# ##.#.#(#.. !# ####..## .## Z hu...#... ..# ##.#..####..#----241.8 (53.0)  #.# #.##.@..##.# #.##.##.#  #.# ######.##.##.#  #.####...##.......# #########.#......##.##.#### ###.......#...##...).....##......##.Z hd;#######..)..#####.#.##.... #.#########.#.##.##. #.# #............ Z h+Z hI----2.8 (54Z hZ h% _Found 7 stones.[ hږ4[ h^[ h[ h[ hʜ[ hz[ h,[ hN[ h&[ hN[ h;[ h [ h[ h,[ h[ h ,[ hq[ hl _s - 2 blue potions (gained 1)[ h J[ h;  You see here 7 stones.[ h[ h _[ h[ h[ hR,[ h[ h[ h ,[ hC[ h[ h,[ h[ h[ h4B[ h[ h0[ h,[ h*[ hn,[ h[ hi[ h,[ h[ h[ hB[ h[ h,[ hR[ h[ h[ hy[ h"[ h?[ h,[ h8[ h,[ h,[ h[ hV[ h5[ h[ h[ h,[ h,[ h,[ h[ hj[ hfB[ h [ h ,[ hB[ h;  You see here 7 stones.[ h6 _[ h[ h[ h[ hz,[ h3[ h[ h[ h]([ h5+,[ h,[ h.[ h7 #...##########.#  #...# #.##.### ####### #.##.# ....... #.##.# .....S. #(#  #........ #.#  #.##### .......#####.## [ hH9 #.....# ..............#####.# .......@####..# #.# #######.##....# #.# #.##.##.# #.# ######.##.##.#  #.####...##.......# #### #.#......##.##.#### ###... S   adder (asleep)  #...##...).....# #.....#######..)..#### #.#.## ## #.##### ####.#.##[ hJL76.8 (37.8 (35 _An adder comes into view.[ h*  #...##########.#raetorn the Thaumaturge#...##.#Djinni of Dithmenos ***...#.### ####### #.#Health: 52/55 ======================--#.# ....... #.#AC: 2Str: 7  #.# .....*. #(#EV: 11Int: 22  #.# ....... #.#SH: 0Dex: 13  #.##### .......#####.##XL:  9 Next: 13% Place: Dungeon:6  #.....# ..............#Noise: ---------  Time: 5277.8 (0.0)  #####.# .......@####..#p) +7 staff of the Meek {protect, meekguar#.# #######.##....#Cast: Foxfire#.##.##.##.#Fly [ h3 #.# ######.##.##.##.####...##.......# #####.#......##.##.#### ###... S   adder (asleep)#...##...).....##.....#######..)..#####.#.## ###.#########.#.## _An adder comes into view.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - adderAim: an adder (asleep, chance to affect: 96%)[ h pSinner flame)  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - adder  Aim: an adder (asleep, chance to affect: 96%)  The adder is filled with an inner flame.[ ht [ h{ p.SS[ h{ 4==8.8 (1[ hK [ h / _The adder hisses angrily.\ hjGk  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*\ h  \ hl$o######Flames lash the adder.\ h.§§...§§§.\ h.0-4====9§§ _The adder explodes!\ hߡ1=2=3=4=5=\ h #...##......# #.# #...######### #.# #...##.# #.### ######### #.# #.# #.......# #.# #.# #.....°.# #(# #.# #.......# #.# #.###########.##----956.0)  #.....##......@.......######.##........####..# #.#########.##....# #.# #.##.##.# #.# ######.##.##.# #.####...##.......# ### #.#......##.##.#### ###[\ hm #...##...).....# #.... #######..)..#### #.#.---- _Done exploring.\ hH 4\ hՌ \ h f0.0).\ h; E _Done exploring.\ ht R\ hv \ h{ \ h| \ hI \ h  \ he \ h 7_Done exploring.] h Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple ] h . ] h #...##......#] hE #.#] h 6raetorn the Thaumaturge] h! $#...#########] hx #.#] h6 4Djinni of Dithmenos ***...] h #...#] h #.#] hP dHealth: 55/55 ========================] h o#.### ######### #.#] h -AC: 2] hN ,Str: 7] h #.# #.......# #.#] h -EV: 11] hM -Int: 22] h #.# #.....°.# #(#] h -SH: 0] h Dex: 13#.# #.......# #.#XL:  9 Next: 14% Place: Dungeon:6#.######.......#####.##Noise: ---------  Time: 5295.8 (0.0)#.....##......@.......#p) +7 staff of the Meek {protect, meekguar] h ######.##........####..#Cast: Foxfire#.#########.##....#Fly #.##.##.##.##.# ######.##.##.##.####...##.......# ### #.#......##.##.#### ###.. ] h +#...##...).....##.... #######..)..#####.#.# Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder. _The adder explodes! _Done exploring. _Done exploring. _Done exploring.] hB] hq ] h| ] h`_] hz] h] hL] h5] h] h] h ] hu(] h*] h-] hS0] h61] hW3] h#6] h8] h9] hU;] h>] h@] hnA] hC] hRF] hH] hI] hL] hO] hR] hS] hU] h[ ] h\  ] hJ]Things that are here:  ] h1^Ya +2 glaive of draining; +2 swamp dragon scales] h^] ha] hIc ] hd_] hTf] hi] hl] hm] ho] hr] h^u] hdv] hmx] h|] h] h!] h] h] h;] h] h] hЎ ] h ] hYou see here a +0 club.] h)] hB ] h_] h] h] hל] h] h] hF] hӥ] h] h] hڪ] h2] h] h] h] h] h~] h] h] h] h] h] h ] h`] h] h] h; ] h ] h5There is a stone staircase leading down here.] h] hd] h ] h*_] h^ hޭ^ h7^ h^ hİ^ hV^ h˳^ h^ h ^ h ^ h׿ ^ h ^ h ^ h ^ h ^ hvQ# ## ^ h ^ h ^ h1#... ^ hd ^ hD ^ h&0.#. ^ h  ^ h ^ h4#. .. ^ h ^ h ^ hwT#...##. ^ hW ^ hg ^ hF.^ h+.## ^ h ^ h; 317.6 (21.^ h 8)^ h ^ hC#@# ^ h ^ h ^ hO#.# ^ h{ ^ hn ^ hSO#.# ^ h3 ^ h ^ hO#.# ^ h ^ h ^ h/#.. ^ h ^ h3 ^ hD###  ^ h ^ h3 ^ h ^ h ^ h( ^ h ^ h1_You fly downwards.^ h^ hJ^ h^ h ^ h^ h9S_There is a stone staircase leading up here.^ hi  _^ hZ ^ h ^ h ,^ hL ^ h ^ h ,^ h ^ h ^ hn ,^ h ^ h ^ h ,^ h@ ^ h ^ h$ ^ hɢ ,^ h ^ h ^ ha ,^ h| ^ hx ^ h/ ,^ hB ^ h ^ hn ,^ hk ^ h[ ^ h ,^ h ^ hѴ ^ h ,^ h ^ hܸ ,^ ho ^ h ^ h ,^ h ^ h> ^ h + #########  #..(..... 31.6 (14.0 .##### .....# ##.#...#^ ha .###.##.....##.#...##. #...###^ hs ^ h| ,2.6 (15^ h ^ h % _Found 3 stones._ h _ h 4_ h _ h X_ h( ,_ h _ h9 _ hB ,_ h _ h ;  You see here 3 stones._ h6 _ h* __ h) _ h _ hp ,_ h _ h _ h" ,_ hs _ h _ h ,_ h _ h _ ha _ hQ _ hA _ h _ h ,_ h _ h _ h[ ,_ h _ h _ hu ,_ h _ h _ hD _ h _ h _ h7 _ hK _ h _ h _ h _ h _ h+ _ h _ h _ h _ hn _ h _ h _ h _ hm _ h _ h _ h@ _ h _ h _ h _ h ,_ h _ h _ h ,_ hP _ h  _ h ,_ h _ h _ hb _ h _ h _ h _ h _ hK _ h _ h _ h" _ hP# _ h# _ h% _ h' _ h?( _ h( _ he* _ h~- ,_ h*. _ hM3 -#.###.#.# #.....#.# #.#...#.# #. #...###.# ##...##.# #.# .........###.# ...#..###<##.#  ## #. #.##.#  # #.# _ hm4 #.##.#  #....#  ######                _ h 8 +57.6 (2_ h8 ,8.6 (26_ h: _ h{B 8 _A - a ring of protection from cold` h<)` hF*4` h+` h53` h4` h5,` h6` h~7` hY9,` h :` h:` hA=` h%>,` h>` hpA,` h%B` hB` h(E,` hE` hGP  There is a stone staircase leading up here.` hoI` h J _` hJ` hv` hFi #.....#...#  #.###.#.### # #.....#.#  #. #.###.#.#  ..h #.....#.#  h.. #.#...#.#  #..#...###.#  ###...##.# #.#  .......@.###.# ...#..###<##.# ## #. #.##.# # #.##.##.##.##....#hh 2 howler monkeys (asleep)######  ` h66.6 (8.0)  2 howler monkeys come into view.` h˗` h=` h%.` h..h` h֡ h` h hh` hv` hE` hȥ` h$7.6 (9` h` h ` h` he#_The howler monkey howls! x2a hPut on which piece of jewellery? Jewellery (go to first with "=)  t - a +6 ring of strengthA - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip a hR #.....#...#raetorn the Thaumaturge#.###.#.###Djinni of Dithmenos ***...# #.....#.#Health: 55/55 ========================#. #.###.#.#AC: 2Str: 7... #.....#.#EV: 11Int: 22..h #.#...#.#SH: 0Dex: 13#h.#...###.#XL:  9 Next: 14% Place: Dungeon:7###...##.# #.#Noise: ---------  Time: 5367.6 (0.0).......@.###.#p) +7 staff of the Meek {protect, meekguar...#..###<##.#Cast: Foxfire## #. #.##.#Fly #a h  #.##.##.##.##....#hh 2 howler monkeys###### _Found 3 stones. _You see here 3 stones. _A - a ring of protection from cold _There is a stone staircase leading up here.  2 howler monkeys come into view. _The howler monkey howls! x28.1 (0.5 a h_ a hx 6_A - a ring of protection from cold (left hand)b hw,  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.b hb hb hb h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b hX r#.....#...#raetorn the Thaumaturge#.###.#.###Djinni of Dithmenos ***...# #.....#.#b hY &Health: 52/55 ======================--#. #.###.#.#AC: 2Str: 7... #.....#.#EV: 11Int: 22..h #.#...#.#SH: 0Dex: 13#*.#...###.#XL:  9 Next: 14% Place: Dungeon:7###...##.# #.#Noise: ---------  Time: 5368.1 (0.0).......@.###.#p) +7 staff of the Meek {protect, meekguarb h\ ...#..###<##.#Cast: Foxfire## #. #.##.#Fly # #.##.##.##.##....#hh 2 howler monkeys###### _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - howler monkeyAim: a howler monkey (chance to affect: 96%)b h1 \h(1 inner flame)b h b h b h ..h   howler monkey (b h/ 4==9.1 (1b h =hhb h]   Casting: Scorch  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (safe; 1% risk of failub hE re)  Press: ? - help, Dir - move target, f - howler monkeyAim: a howler monkey (chance to affect: 96%) _The howler monkey is filled with an inner flame.c hw* , combustib…)Aim: a howler monkey (chance to affect: 96%) _The howler monkey is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the howler monkey. Flame seeps out of the howler monkey.  The howler monkey is heavily wounded.c h,z  The howler monkey's fire resistance burns away.  The howler monkey is engulfed in blazing flames.  The howler monkey explodes!The fiery explosion engulfs the howler monkey!!########c h§§§○.§§§c h 120=70§ _You kill the howler monkey!d h+Drop what?27/52 slots (_ for help) Hand Weapons (select all with ))  p - the +7 staff of the Meek (weapon) {protect, meekguard} Armour (select all with [)  a - a +0 robe (worn)  w - an orb of guile Jewellery (select all with "=)  A - a ring of protection from cold (left hand)t - a +6 ring of strength Wands (select all with /)y - a wand of roots (10)  z - a wand of polymorph (8) Scrolls (select all with ?)  b - 2 scrolls labelled COASUI ITUCWE  e - 3 scrolls labelled FUDICO REAXKEAPNY  f - 3 scrolls of teleportation  g - 2 scrolls labelled ZENOREIZIK  h - 2 scrolls labelled PIDAES EB GAT  i - 7 scrolls labelled VUMOFA TEORCHI  n - a scroll labelled NYLUILL HOIP  o - a scroll labelled YBBEQOOKHO  u - a scroll labelled RUPRIR NAMP [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[d h-[40mtop]e h  (1 turn)  p - the +7 staff of the Meek (weapon) {protect, meekguard}  t + a +6 ring of strength[Enter] accept (1 chosen)f hH#.....#...#raetorn the Thaumaturge#.###.#.###Djinni of Dithmenos ***...# #.....#.#Health: 51/55 ======================--#. #.###.#.#AC: 2Str: 7... #.....#.#EV: 11Int: 22... #.#...#.#SH: 0Dex: 13#§§#...###.#XL:  9 Next: 20% Place: Dungeon:7###§°.##.# #.#Noise: ===------  Time: 5370.1 (0.0)...§§§.@.###.#p) +7 staff of the Meek {protect, meekguar...#..###<##.#Cast: Foxfire## #. #.##.#Flf hVy # #.##.##.##.##....#######The howler monkey is heavily wounded.The howler monkey's fire resistance burns away.  The howler monkey is engulfed in blazing flames.  The howler monkey explodes!The fiery explosion engulfs the howler monkey!! _You kill the howler monkey!---1.1 (1§§§§ _You drop a +6 ring of strength.f hd2f h 3=f hU f hA f hff hf hf h4f hX=f hf hG,f h1f hXf hf h f h,f h"f h#f h$5f h(E= f h)f hJ* _HP restored.f ho/f hU03 #.....#...#f h1A# #.###.#.###f h1V #. #.....#.#f hx2_#.## #.###.#.#f hD33.. #.....#.#f h3? ...<#.#...#.#f h4~ #○.#...###.#f hc5}#...##.# #.#f h 6 ---f h684f hd7 3.0)f h 8#...○.°@=.###.#f h8#...#..###<##.#f h9k### #.. #.##.#f h@:J #.. #.##f h: .#f h;3#.. #.##f hM< .#f h<(... #..f h@..###.# #######.f hBf hmC°f hD#○..f hLEf hE%5.1 (14f hAIf hK f hLf h^M+_Found a stone staircase leading up.f hr #.....#...# # #.###.#.### #. #.....#.# ##.####.###.#.# .....>#.....#.# ...<#.#...#.# #°.#...###.# ####...##.# #.#0.0) #...○.@.=.###.# #...#..###<##.# ### #..# #.##.# #..# #.##.# #..# #.##.# ...# #....# ##.## ######   h~40m#..°6.1 (1f h< f hV5_Found a stone staircase leading down.g h^g hkg h#mg hn=g hog hrg hvg hzg h}|g hg hҁg hg hg h͆g hIg hg h/g hg hEg hg hg hg hg hg hۚg hg hg hg h g hƥg hѩg hg h±g hNg h!g hg hg hg hzg hjg hg h`g hg h g hg hg h g hg h,g htg h3g hg hg hcg heg h(Xg h56g h :g h<;g h<g h>g h Bg hACg hdDg h^Fg hIg hKg hLg hNg hMRg hSg hTg hWg hj]g h5^g h^g h_ g hY` g ha1### g ha g hbC..# ###g hKc| #.# #..g hd{ #.# #.#g hdh ##.##############.#g he408.1 (2g h3f 2.0)g hfs###.#.@...............#g hgJ........................g hh<)####################### g hii!g hj g h\k#g h l g hl#g hjm g h"n#g hsZ #g htg hzu%9.1 (23g hxg h{ g h|g h}_Found a trident.g hR%Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple h hraetorn the ThaumaturgeDjinni of Dithmenos ***...Health: 55/55 ========================###AC: 2Str: 7..#### EV: 11Int: 22#.##.. SH: 0Dex: 13#.##.# XL:  9 Next: 20% Place: Dungeon:7##.##############.# Noise: ---------  Time: 5409.1 (0.0)###.#.@...............# p) +7 staff of the Meek {protect, meekguar........................ Cast: Foxfire)####################### Fly #### _You kill the howler monkey! _You drop a +6 ring of strength. _HP restored. _Found a stone staircase leading up. _Found a stone staircase leading down. _Found a trident.h h"[40mh h/nh hh hh hUh hh h{h hh hRh hh hh hh hh h h hh h h hh h( h h h h' h hh hUh hCh hfh h h h~h hkh hh h"h hh hyh hh h]!h h0$h h,%h hW&h h(h hT*h he+h h-h h.h hR1h hR2h hn3h h[5h h7h h8h h9h h;h hd>h h@,h hCh hEh hFh h Hh hIh hLh hMh hOh h] page down [PgUp|<] page up [Esc] exit[top]y h y hh ,y h y h Goodbye, raetorn.2088 raetorn the Thaumaturge (level 9, -1/55 HPs)Began as a Djinni Fire Elementalist on Apr 24, 2025.Was a Priest of Dithmenos.Killed by an exploding wolf (4 damage)y h 6... ignited by their inner flame... on level 8 of the Dungeon.The game lasted 00:07:12 (5470 turns). Best Crawlers -1.52678567 RepoMan TrFi-27 escaped with the Orb2.49915215 P0WERM0DE CoCK-27 escaped with the Orb3.49736764 RepoMan MiAr-27 escaped with the Orb4.49438812 RiderzOfBr MDEE-27 escaped with the Orb5.45459148 iamserjio BaFE-27 escaped with the Orb6.41022717 puimuR MDHW-27 escaped with the Orb7.36967439 puimuR TrAl-27 escaped with the Orb8.34793363 RepoMan TeAE-27 escaped with the Orb9.32354872 RepoMan FeEn-27 escaped with the Orb  10.30924851 RepoMan GhGl-27 escaped with the Orb  11.29903510 glosham DjEE-27 escaped with the Orb  12.25133899 RepoMan SpRe-27 escaped with the Orbz hz hz h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l