, h Player: raetorn Game: DCSS 0.32 Server: clan Filename: 2025-04-24.07:45:48.ttyrec Time: (1745480748) Thu Apr 24 09:45:48 2025 - hr[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c- hֱ- h- hl- h7zWelcome, raetorn. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinni  v - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire Elementalist0 hu0 hJ0 hraetorn the ApothecaryDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FoxfireFly 0 hnu######.####### ~#.......#~ ##~#.........#~###...........###.............##.............##.............#.......@.......#.............##.............##.............###...........###~#.........#~## ~#.......#~ #######.######0 h3Welcome, raetorn the Djinni Fire Elementalist.Everyone else who sought the Orb of Zot has failed. Will you be different?0 hV)0 hPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon.0 h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.1   0.6  +11          b - Unarmed Combat   0.0   1.0   0   g + Conjurations 3.1   0.6  +11     h + Hexes3.1   0.6  +11     i + Summonings3.1   0.6  +11  c - Armour   0.0   1.0   0[30 h#7m   j + Necromancy3.1   0.6  +11 d + Dodging2.1   2.5  +1   k + Translocations 3.1   0.6  +11 e + Stealth1.5   2.4  -1   l + Alchemy3.1   0.6  +11     m + Fire Magic3.1   0.6  +11     n + Ice Magic3.1   0.6  +11     o + Air Magic3.1   0.6  +11     p + Earth Magic3.1   0.6 0 hD[39;49m +11                                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h\  a + Fighting 0.0 f - Spellcasting   3.1 g - Conjurations   3.1 h - Hexes   3.1 i - Summonings   3.1 j - Necromancy   3.1 d - Dodging   2.1 k - Translocations   3.1 e - Stealth   1.5 l - Alchemy   3.1 m - Fire Magic   3.1 n - Ice Magic   3.1 o - Air Magic   3.1 p - Earth Magic   3.1 h f + Spellcasting 3.1 g + Conjurations 3.1 h + Hexes 3.1 i + Summonings 3.1 j + Necromancy 3.1 k + Translocations 3.1 h l + Alchemy 3.1 m + Fire Magic 3.1 n + Ice Magic 3.1 o + Air Magic 3.1 p + Earth Magic 3.1 h f * Spellcasting   3.1 g * Conjurations   3.1 h * Hexes   3.1 i * Summonings   3.1 j * Necromancy   3.1 k * Translocations   3.1 l * Alchemy   3.1 m * Fire Magic   3.1 n * Ice Magic   3.1 o * Air Magic   3.1 p * Earth Magic   3.1 h>  h  h Hraetorn the Apothecary######.######Djinni# ~#.......#~ #Health: 15/15 ========================#~#.........#~#AC: 2Str: 7##...........##EV: 11Int: 16#.............#SH: 0Dex: 13#.............#XL:  1 Next:  0% Place: Dungeon:1#.............#Noise: ---------  Time: 0.0 (0.0).......@....... h -) Nothing wielded#.............#Cast: Foxfire#.............#Fly #.............###...........###~#.........#~## ~#.......#~ #######.######Welcome, raetorn the Djinni Fire Elementalist.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave. h  h!  h(  h*  hn7J h8 h: h ;% _ hh?, h? hZ@ hJA h h(, h h h h h h h  h]  hH  h  h" h h# h h A.K. .#  #.. .# #.#.## .# # .... . . # .#  .....#..#..  ..#.#..  #...# #######@########~~#.......#~~##~#.........#~###...........##..........................K   kobold (missile, asleep) h....................<.......#.............# hN!*6.0 (6 h'_.KK) hz(+7.0 (7 h!. h2u _A kobold comes into view. It is wielding a +0 dagger. h4 hs _A kobold is nearby! hyon ... .# #.K .# ##.#.## .# #  #.... . . # .#  .....#..#..  ..#.#..  #...# #@#  #~~#.......#~~#  #~#.........#~#  ##...........##  #.............#  #.............#  #.............#  .......<.......    hE" ... .# #.K .# ##.#.## .# #  #.... . . # .#  .....#..#..  ..#.#..  #...# #@#  #~~#.......#~~#  #~#.........#~#  ##...........# #.............# #.............#  #.............# .......<.......  _A kobold is nearby! h! n ... .# #.K .# ##.#.## .# #  #.... . . # .#  .....#..#..  ..#.#..  #...# #@#  #~~#.......#~~#  #~#.........#~#  ##...........##  #.............#  #.............#  #.............#  .......<.......    hx~ b ... .# h  #.K .# ##.#.## .# #  #.... . . # .#  h҂ .....#..#..  ..#.#..  #...# #@#  #~~#.......#~~#  #~#.........#~#  ##...........# #.............# #.............#  #.............# .......<.......  h  h  h  h  h, ] _A kobold is nearby! hq h  Cast which spell? (? or * to list)  hz 4.K h{ ;vv h} b4--=8.0 (1 h7 E _You conjure some foxfire! hi... .####.#K## .# ##.... . . # .# .....#..#..  ..#.#..  h۔@ #.v.# #######.#######~~#..v@...#~~#.........##...........##.............#...< hs.#.# hM hܝ h h@ h h h ḩ h^ v§§§§§§ hu§§v , ally target)  The foxfire hits the kobold. hI6 hE7 h&< hH.K§§§§§ hI§§§§v) hK.-9 hW§§§§§§ h!\_ _The kobold is severely wounded. h7 ###.#.## .# #...K . . # . ..§..#..#..  h{9 .§#.#..  #§§.# #######.########~~#..§....#~~##..§.@....##..§..##..§..#§.v.#.............##.............# h:< h> h? h;A hB hId.......§§ hJc§§§ hKp5==-10.0 (1.0) hhQ`§§§§ hUN _Your foxfire dissipates! h{  ##.#.###...K . . # . ..§..#..#..  .§#.#..  #...# #######.########~~#.......#~~##..##..##..#§§§§#.............###...........## hdb.....1 h, h h ...K . . # . ..§..#..#..  .§#.#..  #...# #######.#######~~#.......#~~#..# h-#..##..###...........###~#.........#~# h<2 hۓ h   ..§..#..#..  .§#.#..  #...# #######.#######~~#.......#~~#..##..#...< h .~#.........#~#~~#.......#~~# h  hz qKK   kobold (missile) h &3 h2  h  h   Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h* .Kvv, ally target) h+ K===4 h2  h > / _You conjure some foxfire! h   .§#.#..  #...# #######K#######  #~~#.......#~~#  #~#.........#~#  ##...........##  #......v......#  #......@......#  #......v......#  .......<.......  #.............#  #.............#  #.............#  ##...........##  #~#.........#~#    h;   .§#.#..  #...# #######K#######  #~~#.......#~~#  #~#.........#~#  ##...........##  #......v......#  #......@......#  #......v......#  .......<.......  #.............# #.............# #.............#  ##...........## #~#.........#~  _A kobold is nearby! h{n n h~  h  The foxfire hits the kobold.)v§§v§§§§ h B hw v§§§§§§§ hK 722-5 h] l§§§§§ h` 4 _You kill the kobold! ha  he  hs _Your foxfire dissipates! h h) h7., h1 h1 h3 h:B  Things that are here:  hW;Fa +0 dagger; 4 stones; a kobold corpse he? h? _ h7A hO h hW h ht  h~  h  hX h h hK hX h5 A _You now have 14 gold pieces. h\" h" h$ hH& h]( h( hw* h, h. h"/ h:0 h3 h5 h36 hX7 h&9 h9; h; h= h> h)A hA hB hzD hzF hlG hG hJ hK h4L hCM hO hKQ hQ hR hU hX hX hZ h;] hd########## . .........# ##. .........# #.. .........# #.#  hhd##...###.# #.# ##.#.##..# #.# #....#...###.#  hd.......#..#..###.#..$-......#.#....@....?.......#...#..... h e#######)#######.....g#~~#.......#~~#......#~#.........#~# .#...##...........## .# .. hFgSg   hobgoblin (asleep)#.............# # #.............##.............# hLn~ 35.0 (20.0)  A hobgoblin comes into view. ho,6.0 (21 hs hv+ _Found 18 gold pieces. hR  .   ##.   #..  ..# #.#  .# #.#  .# #.#  ..###.#  #..#..###.#..$  #....@....?..  ...#...........  )#######.....g  .......  . .#...  . .# ..  . # #  .   hg  .   ##.   #..  ..# #.#  .# #.#  .# #.#  ..###.#  #..#..###.#..$   hj#....@....?..  ...#...........  )#######.....g  .......  . .#...  . .# ..  . # #  .   hu hv hy h=` _A hobgoblin is nearby! hqj R vv, ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h l 9=7.0 (1.0) h` _A hobgoblin is nearby! h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hvvg.(ally target)4---40 h h/ _You conjure some foxfire! h) h5 §§§§§§vv The foxfire hits the hobgoblin. h  The hobgoblin is almost dead.The foxfire hits the hobgoblin..† hB  hgJ §§§§§§.. hc Magician 5==44--1 hi §§§§§§ hm M _You kill the hobgoblin! h4 h5 h7 h"< hcX h1 h  h h  h), h< h  h hJ4== h% h h , h# h/######## .  .......# ##. #.#  .......# #.. #.#  .......# #.# #.###### ...###.# #.# #.#....# .#.##..# #.# #.#....# h1U ...#...###.# #.#....# .....#..#..###.#..$.#  - ....#.#.........@...#  ...#...#............#  #####)#######...†...#  ~#.......#~~#.......#  #.........#~#..#....#  ...........##..#....#    ......#..######    .... h2..##..    ....#    h5*6.0 (5 hj6+7.0 (6 h9 h;e _b - a scroll labelled MOMPYK RUV ONEA hi J h120..... h]; _Key pressed, stopping explore. h:G` hI; _ h Vn hpa h#n2  h't_You now have 32 gold pieces (gained 18). ht hu hw hhy h&z h@{ hL} h! h h h h h> hL h/ h h h hd h> hĕO....#...###.# #.#....# hE  hʖ~..#..###.#....# hO  h V#.#.............# h  hĚM#...#............# hK  hқ|#######)#######...†...# h #~~#.......#~~#.......# #~#.........#~#..#....# ##...........##..#....# 56.0 (9 #.............#.@###### #.............##..#  .............#.#..#  .......<........ #.......#. .... # h L...## ......  h# hl...# ....[  h## hM...## .....  h#~# h#~# h] hb hԨ7.0 (1 hC 0.0) h h# _Found a robe. h6......#..#..###.#....# #.#.............# #..........#  h######)#######...†...# ~~#.......#~~#.......# ~#..#..#....# ..#..#....# ..#..###### .##.@#  hvd.#. ......<.........#.........#.# ..... . hh....## ......r .....# .....[r   rat (asleep)...## ....... ~ hqy.#~# ..? ~#~~# he  A rat comes into view. h18.0) h hi _Found a scroll labelled RONYPY EMEXISIEM. h{#.#.............#  #.........#  #####)#######...†...#  ~#.......#~~#.......#  #..#..#....#  ..#..#....#  .#..######  ##..##  #. <.........#...# ......#.#....... ...##........r. ...#........[.. ..##.......... .#~#.....? #~~#.....##...# #####.######  r.r==9 h- _The rat squeaks loudly. hv  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vvr.(ally target)-60 h% hb+/ _You conjure some foxfire! h hbQ#..#   h_####)#######...†...#  #.......#~~#.......#  ..#..#....#  .#..#....#  #..######  ##..##  h #.#..### <..#v@.# ......#.#.....r...# ..##........... ..#..[ ##.. #~#.....?.....# #~~#.....##...## ####.#######..#### ####     h h/ h h~  Your foxfire dissipates!The foxfire hits the rat. h9 }§§§v† h_ hGO§§§. hwX55--1 h:§ hCG _You kill the rat! hO .@v hRv.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hT4--= h 2 h hI/ _You conjure some foxfire! h+h  h&i  hsm  hkq  ht  hv  hqx  hz  h0|  hl}  hC  h  h B hJ  h  h  h6  h<  h  h  hܢ  h}  h 1  HP restored. hة  h< M5== h  hL ] _Your foxfire dissipates! h7  h 4 hٵ  h ] _Your foxfire dissipates! h 4 hɼ  h1  h6 , h  h  h  h ;== h  h  h , h  h h........#..######  ..........##..##  ...#.#..####### <.........#...#...## #.#.....†...## ##...........#  h] #........[...# ##............# -....#~#.....@.....## #~~#.....##...##  h 0 ###.#######..#### ####   ....   h* ...   #.     h 0   h p9.0 (7-70.0 (8 h  h f _c - a scroll labelled RONYPY EMEXISIEM hթ4 h< h hX h<, h h h h7 h h h3 h h h h} h h hc h hh h h h* h hD hL h h1 hn h6 h, h h h, h h h #......#.#.....†...##  #......##...........#  # h.......#........[...#  ##...........##............#  #~#.........#~#...........##  #~~#.......#~~#.....##...##  ######.#######..#########  ..#.......#   #   #...###.###   ... #.#   #.# #.# #.# K   kobold (asleep)..K...  h} 80.0 (10.0)  A kobold comes into view. It is wielding a +0 dagger. h VKK. h 5==1.0 (11 h  h( _The kobold shouts! h †...##  #......  ........[...#  .......  ...........##   h?.....  ######..#  ..#.......#  #.....@..#  #...###.###  ... #.# #.# #.# #K# ... hS1... h< †...##  #......  ........[...#  .......   h...........##  .....  ######..#  ..#.......#  #.....@..#  h\W #...###.###  ... #.# #.# h#.# #K# ... ...  h h h h] _A kobold is nearby! h   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!vvK.B   giant cockroachK   kobold (ally target)B-2.0 (1.0) h b _A giant cockroach comes into view. hj hLA  The foxfire hits the kobold. hu-§§@§§vv) hE h h>Y  You kill the kobold! h՞ h ~  The giant cockroach waves its antennae. hЧ§§@§§§§v(ally target)B hr   rat (distracted)r hX66--3 h§@§§§ hVV _A rat comes into view. h   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the giant cockroach.§§@§§§§vr   rat†. h~ v..@v...§.r. h 6--88=4§ _You kill the giant cockroach! hte  hp §§@§§§vvr(ally target). h  h §§@§§§v) h .r. hn .-5 h J§§§ h B _The foxfire hits the rat but does no damage. hO h%->  The foxfire hits the rat. h5§§@§§§v.# hh h..@....). h h` #.............#.#.....†...##raetorn the Magician#.............##...........#Djinni#.............#........[...#Health: 15/16 ======================--##...........##............#AC: 2Str: 7#~#.........#~#...........##EV: 11Int: 16#~~#.......#~~#.....##...##SH: 0 hPDex: 13######.#######..#########XL:  1 Next: 100% Place: Dungeon:1..#.......#Noise: ---------  Time: 86.0 (1.0)#.....@..#-) Nothing wielded#...###.###Cast: Foxfire... #.#Fly #.##)##.#.†....  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the giant cockroach. _You kill the giant cockroach! _The foxfire hits the rat but does no damage.  The foxfire hits the rat. h _You kill the rat!You have reached level 2! h/  --more-- h- ;21/222 0%  h  hb 4 _ h; h=4 ht2== _ hMB h h" h $ hc% h& h( hf+, h, h/ h6== h7 hS8 h/< h,^ #.......#........[ ##...........##......... #~#.........#~#......... #~~#.......#~~##.. #######.#######..####### ....?#...#.......#  :..?..#.#........# .....#...###.###94.0 (8 #...@...# #.# ## #.# hgg^### #)# #.# .†. ... 5.0 (9 h$f _Found Maxwell's Memoranda. h] #.##. .......# #......## #.....#~#...... #~~#.......#~~#.....##.#######.#######..######.....?#...#.......#:..?..#.#........#.......@#...###.###..g##.......# #.#####.#### #.#### #)# #.# .†.g   hobgoblin (asleep)...06.0 (1 _A hobgoblin comes into view. h ... ... .. .. .#######.## .....?#...#  .:..?..#.#  .......@#  ..g##.......# #.#  ####.#### #.#  ### #)#  #.#  .†.  ...  h= ... ... .. .. .#######.## .....?#...#  .:..?..#.#  .......@#  ..g##.......# #.#  ####.#### #.#  ### #) #.# .†.  ...  _A hobgoblin is nearby! h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h' /You conjure some foxfire! hǴ g..v.##.vglly target) h[ _1--===7 h  hk C _The hobgoblin shouts! You hear an angry hiss. hFX hM vv§§§ The foxfire hits the hobgoblin. h h} h:  The hobgoblin is moderately wounded.The foxfire hits the hobgoblin. hF.v§ hn hCz..§§§§ hS--1---8 hqB§§ hM _You kill the hobgoblin! h´ hǵ h h۾ h!, h h,2==---..S..##....S   ball python (constriction, wandering) h19) h0100.0 (2.0) h h^ _A ball python comes into view. h+  ... ... .. .. .#######.## .....?#...#  .:..?..#.# hc '  .......@#  S..##.......# #.#  ####.#### #.#  ### #)#  #.#  .†.  ...  h{ 5 ... ... .. .. .#######.## .....?#...#  .:..?..#.#  .......@#  h% TS..##.......# #.#  ####.#### #.#  ### #) #.# .†.  ...  hq  hƺ  h}  h b _A ball python is nearby! h_g  ... ... .. .. .#######.## .....?#...#  .:..?..#.#  .......@#  S..##.......# #.#  ####.#### #.#  ### #)#  #.#  .†.  ...  h55 ... ... .. .. .#######.## .....?#...#  .:..?..#.#  .......@#  h TS..##.......# #.#  ####.#### #.#  ### #) #.# .†.  ...  h<4 hB hb _A ball python is nearby! h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hx hv hS hN. hv h, ally target)1--=1.0 (1 h h/ _You conjure some foxfire! h  The foxfire hits the ball python.§§§v†§v§§§§ h՛§§§.†v§§§§§ hƲX--2-2 h§ h;§§§ hu §§ h3 h  h he+_You kill the ball python! h h̢  _Your foxfire dissipates!2== <.........# #.............#.# #.............## #.............# ##...........##..... #~#.........#~#...... #~~#.......#~~#.....##..#######.#######..####-#.............##..:..?..#.#........##...†.....#...###.###.....##.......# #.##.... ####.#### #.##... ### #)#..# #.#[ h ,33m##.†....7.0 (58.0 (6 _d - a scroll labelled WIMOEMN LUHOE h[ 4 h\  h^  hUe g== hj  #......# #.# #. ## hk # #~#~##. #~~#~##..#######.#######..## #.......#...#.......#  #..:..@..#.# #...†.....#...###.###......##.......# #.# #.... ####.#### #.# #... ### #)#...## #.# h{l ## .†. ...  hq *9.0 (1 hr ,10.0 (2 hv  hx b _e - a scroll labelled UTASYHAESESI h_ hf  You see here a ball python corpse. _ hh hJk hn, hop hr hu, hGw h}y h| h| h ~ h h, h  h  hχ, h h_ h7, h  h_ h` #..#~~#.......# #..#######.##### ##...# h̕#. #..:.....#.##. ###...†.....#...#### #.#.##.......#....#....#....#####.# #....###....# ###  #.@...####  h& #.#####  #.  #. J. h ## J   endoplasm (asleep)  hѝ*9.0 (9 h,020.0 (10.0) h h`] _An endoplasm comes into view. hD v vv, ally target)  h Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h1--=1.0) h  h / _You conjure some foxfire! hkb §§vvJ    The foxfire hits the endoplasm.  The endoplasm is almost dead. h2  h  h2 9The endoplasm quivers. h 5The foxfire hits the endoplasm. h=  h § hH . h! h h h§ hΜ§ h§ h. h . hg h!2 h== h3 h- h 2 h hi§ h? h  h  h)_You kill the endoplasm! hD h == h8 D hz  h,  ....#~#.#.# #..#~~#...... #.# #..#######.## #.# #.......#...# #.# #..:.....#.#. #.####..b†.....#.....######.##......##..............#....#....#####.##-####..@.###....# #####....##.....#####..#####.######.## #.###.# ###.####..####...#b   bat (wandering)#.........####..############51.0 (29.0)b..2.0 (30 _A bat comes in h %to view. h': #.#  hF#.#  #.# #... #.# #..: #.####b..† ...######.##..... ........#....# ####..@.# ###  hh ##....##.....####  #..#####.#####  #.## #.# h##.# ###.# ###..####...# #.........###  #### h$ hl hp #.#  #.#  hq #.# #... #.# #..: #.####b..† ...######.##..... hr........#....# ####..@.# ###  ##....##.....####  #..#####.#####  hEt #.## #.# ##.# ###.# ###..####...# h`~ #.........###  #### h<4 hR  hf h6_A bat is nearby! h h, h6 h hK #.#  h h\ #.#  hҬ hj#.# #... h h}#.# #..: h h&#.####b..† h  h...######.##..... h h........#....# hQ h"####..@.# hw ###  h h##....##.....####  h< h#..#####.#####  h] hTn#.## #.# ##.# ###.# ###..####...# #.........### hD  #### hxO #.#  #.#  #.# #... #.# #..: #.####b..† ...######.##..... ........#....# ####..@.# ###  ##....##.....####  #..#####.#####  #.## #.# ##.# ###.# ###..####...# #.........###  #### h0 _A bat is nearby! hze U  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..v.bvbally target)1--=3.0 (1.0) hk   hm  hmn !_You conjure some foxfire! hn , hz >  The foxfire hits the bat. h pvv†§ hbU  hU  hV  hQW  h#] z§.§v ho 65-4 h L§§ h G _You kill the bat! h]a _Your foxfire dissipates!2==== hOo hbp2 #.#..## hp hq....#~# hq_. #.# #..#~~#. hrr?? #.# #..#### h+s^... #.# #...... hs|.... #.# #..:.. h]ti K.... #.####...† hu( g h|u,#####.##......##. hv- hvv.......@...#..†.#....### hlw....######....###....# hwh. ##....##.....#### hxH #..#####.##### #.## #.# ##.# ###.#g   goblin (wandering) h ###..####...#K   kobold (missile, asleep) #.........### #..########  hv}61.0 (7  A goblin and a kobold come into view. h{  h5  h . hdUK   kobold (missile, hasleep) h   hOFound a scroll labelled UMMYFOEDWI and a scroll labelled VAOTUXK MIRHIO. h h$2.0 (8 h h  hZ hҙ%_The goblin moves out of view. hF'  . #.#  ?? #.#  ... #.#  .... #.# #..: K.... † ......###### .......@...#..† ....######....#  . #..    #.## #.#  ##.# ###.#        h%[  . #.#  ?? #.#  ... #.#  .... #.# #..: K.... † ......###### .......@...#..† ....######....#  . #..   #.##  ##.# ###.#     h] _A kobold is nearby! h:   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hgA gv@vg   goblinK   kobold (missile, asleep, ally target)1--=3.0 (1 hHJ  hS / _You conjure some foxfire! hE hV #.#..##.... ....#~#... #.# #..#~~#.??.. #.# #.... #.# #.. #.# #..:.K....# #.####...†.g.....######.##......## h"Z.@.v..#..†.#.....######....###....#.. ##....##.....##### #..#####.#####  #.## #.# ##.# ###.# ###..####...#  #.###  #..# h?_ ha hmt.g....@v§ hn.-4 hv;§ h{N _Your foxfire dissipates! hM_Your foxfire dissipates!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h h .Kv.g..v@v.(ally target)K hJ--==5 h% hD*( _The kobold shouts! h  h  h  h  hh v§§v§§ The foxfire hits the goblin. h_u  h  The goblin is moderately wounded.The foxfire hits the goblin. hޚ ).K   kobold (missile, ally target) h h, .§§.§§You kill the goblin! h4m(((§(( h}..§§§@ h764-6 hc§§§§ hpm _The kobold throws a stone. The stone barely misses you. h'  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h) h 4>  You conjure some foxfire! hAS.K..v.vS   ball python (constriction)K   kobold (missile, ally target) hDf0--7 hW h6[^ _A ball python comes into view. h h h, h h v§§v§§@. The foxfire hits the kobold. hZ hs  The kobold is heavily wounded.The foxfire hits the kobold. h6}N). h h h.S.§§.§§@. ht165-8 h:j§§§ h>J _You kill the kobold! h0  #.#..##.. ....#~#.. #.# #..#~~.??..# #.# #.... #.# #$...... #.# #..:.S....## #.####...† h<2 Z.).§§######.##.......)..#..†.#.....######....###....#.. ##....##.....####### #..#####.#####  #.## #.# ##.# ###.#  ###..####...#  #.###  #..# h5  hKC .S...-9 hL  hO + _Found 10 gold pieces. h>  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.Svv, ally target) hI-=70 hj h2/ _You conjure some foxfire! h h3 h& hRF  The foxfire hits the ball python. h]T.vv§§§ h h hh h2 hv§§§§§§ h 60-1 _You kill the ball python! h§§ _Your Fighting skill increases to level 1! h0 J h2  h4  h5  h7  h9  hB B hD ] _Your foxfire dissipates! hfE  h#I  h-] 1= hGk =2== hv n ht{  h~ , h  hׂ  hS , hZ  hω  h  hٍ ;== hG  h  hS B h  ##......## ##........## #..........# #....# #.##....# #.##..........# ..#..........# #.# #.-##....?@..## #.# #.#..........# #.# #.#...$......# #.# #..?........## #.####.#.......)...######.##...#.......)........#..†.#. ##........######....###. ##[ h5 >39;49m......####....##..... ######## #..#####.#### 843.0)5.0 (14 h| v _f - a scroll labelled UMMYFOEDWI hr ` h% B hT  ##......## ##.## #.# #.# #.# #.# #.# #.#  #.# #.# # ##....@...## #.# # #..........# #.# # #...$......# #.# # #.?........## #.#### #.)...######.## #.)........#..†.# ##.######....### ##......####....## #[39 ht p;49m #..#####.6.0) hg +7.0 (2 h  hc d _g - a scroll labelled VAOTUXK MIRHIO h h} h h hX hB h h h hM _You now have 42 gold pieces (gained 10). h4 h  h& h+, h h, h- h % _g - 2 scrolls labelled VAOTUXK MIRHIO (gained 1) hG', h( h+ h, hJ- hf. h0 hj2 h3 h3 hf7 h9, hn; h= h?, hA hC h h hy  h)  hnm ..  .  .##  l.#   #####.##  ###  ### #......@...# #..........# #.#.#..........# #.#.#.... hrN# ...#..........# #.# ###........## #.# #. l   frilled lizard (asleep)#..........# #.# #.#..........# #.# #.#..........## #.####. h0200.0 (13.0) h,1.0 (14 hF h a _A frilled lizard comes into view. hd .. . .## l.# #####.## ##......##  ##........##  #......@...#  h|e #..........#  #..........#  #..........#  #..........# #.#  ##........## #.#  #..........# #.#  #..........# #.#  #...  h .. . .## hvl.# #####.## ##......##  ##........##  #......@...#  #..........#  h7#..........#  #..........#  #..........# #.#  ##........## #.#  #..........# #.#  #..........# #.#  h F #...  h.  h  h}  h e _A frilled lizard is nearby! hP   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!.lvvllly target) h ~1--=2.0) h 8 _The frilled lizard hisses angrily. h h߸ h hI  The foxfire hits the frilled lizard. hv.vv§§§ h8, h8 h9 hB§§v§§§§ hc65-3 h7hV§§ h6kR _You kill the frilled lizard! hJQ hCR h0S hwU h_B h` hl _Your foxfire dissipates!2== h8m hq ht, hav h'y hu{ h{ hx| h?~ hT h h h h h9;== h̅ h_ h hv h h_ h, h h hO, h  h h h h h h h- hǛ hK h h4 hП h h hr h h h hg h hE ..# #.# #.# #.# #.# #.## #######..########- #....@........... ########.########  #.##  #..# #####.## ##......## h" ##........## #..........# #....# h/174.0) h,8.0 (15 h hR _h - a black potion hv hw4 hz h|, hv h݈ h, h h hݎ h, h hO h, hV h ....)B. ....... .K..... ....... ..... ...##  #..#  #@#  #.# #.# #.##.#########..########B   giant cockroach (asleep)#................K   kobold (asleep)########.######## #.## h 24.0 (6.0)  A giant cockroach and a kobold come into view.5.0 (7 hp9 _Found a mace. hڮ  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.BvvB, ally target) hL3=6.0 (1 h8 h/ _You conjure some foxfire! hR hS h-U h V hnW hX hZ h\ hT^ hkX.v....K§..B§§§§§(ally target)K h m.=7 hvm§§§§§ hb|: _The kobold shouts! You hear a shout! h K...##).v......K§..B#...§§. #....§##.##.v§.# #.## ######..########K 2 kobolds (1 wandering, 1 ally target)................########.######## h 1 §§§K  A kobold comes into view. It is wielding a +0 whip.The kobold shouts! hmb  hc  hd  hIf  h>g  h+i  hk  h'  h  h& .K......K.v§.§§..KK 2 kobolds (1 8§§§ _The foxfire hits the kobold but does no damage. hz v§§§The foxfire hits the kobold. hV h X hY h\ hMkh.K..§.K.B..B   giant cockroachKK 2 kobolds hl/--9 hz9§ h^ _The kobold is heavily wounded. h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h} h.$L K.K..Kvv(ally target)K 3 kobolds  You conjure some foxfire! The giant cockroach bites you. hg%19----=-30 h(2 h:u _A kobold comes into view. It is wielding a +0 dagger. h  hG praetorn the Magician.....##Djinni....).KHealth: 19/22 ====================----.......AC: 2Str: 7...K...EV: 11Int: 16.......SH: 0Dex: 13#......XL:  2 Next: 65% Place: Dungeon:1 h 7#...KB##Noise: =--------  Time: 230.0 (0.0)#v@#-) Nothing wielded##v#Cast: Foxfire#.#Fly #.##.##.##B   giant cockroach (ally target)#######..########KKK 3 kobolds#................########.########Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The giant cockroach bites you. _A kobold comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  h  h WM Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The giant cockroach bites you. _A kobold comes into view. It is wielding a +0 dagger.asting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! h h+ h4raetorn the Magician h......## h!Djinni h.....).K hpmHealth: 19/22 ====================---- hS$....... h[-AC: 2 h,-Str: 7 h....K... h-EV: 11 h\.Int: 16 h$....... h-SH: 0 hc.Dex: 13 h&.#...... h]XL:  2 Next: 65% Place: Dungeon:1#...KB##Noise: =--------  Time: 230.0 (0.0)#v@#-) Nothing wielded##v# hCast: Foxfire#.#Fly #.##.##.##B   giant cockroach (ally target) h_#######..########KKK 3 kobolds#................########.######## _A kobold comes into view. It is wielding a +0 dagger.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h hS  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! h h.....##).K...K.#. h #...KB## #v.## #.########..########................#######.######## hI #.## h; _There is not enough space to conjure foxfire!asting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Your foxfire dissipates!  The foxfire hits the giant cockroach. hIp hp htw  The giant cockroach is severely wounded. h&v hw h݄..K..KB 2 hZ20=1.0 (1 hC hG _The giant cockroach bites you but does no damage. h*N).............K h(Oi#.... #.....## #KB##. ########..########................ hR#######.######## #.##. h{EK.K.KBK 3 kobolds-2 h+ ......K.....#....K #.....## #.K#B #.########..########................#######.######## #.##  h@ 8.#####.## h  h  h  h .K.K.B h @-3 hb  h5  h> ..K#...... #....K## #.K#. #B.########..########................#######.######## #.## .#########......##  The giant cockroach attacks as it pursues you!..K.K.B 2=4 _The giant cockroach barely misses you. h' h%  h#..... hP #.....## hM #K. hf#K h> #. hB h/. h# hw# h+Cast: Foxfire h . h_(Fly  h A###.### hE&#.##.#####.####......####..## h) h+ h(.  h. h/.The giant cockroach attacks as it pursues you! h0 h9 h}:K h:. hz;K h<. h<B hX=K h=3 kobolds h? hA1 hA/== h3B5 hK hO  hP h,Q1_The giant cockroach misses you. hQ hv(# #....K## #..#K .B.#########@.#########................########.######## #.##.#####.####......####........##.. h9.K.KB6 _The giant cockroach closely misses you. hp  Casting: Foxfire (safe; 4% risk of failure)  hwq\Confirm with . or Enter, or press ? or * to list all spells. hs hـ^.K.K hKOvv(ally target) hGW18---7 h hdN _You conjure some foxfire! The giant cockroach bites you. hH  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the giant cockroach. h,f.KKK 3 kobolds h h} h h v§§(1 ally target)  You kill the giant cockroach!The foxfire hits the kobold. h; h h h= hS*^.K.K h-_§vv§ h8Ui7----78 h] h?a_ _The kobold is severely wounded. h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h 2.K hQvv(1 ally target) hu@-9 h hn _You conjure some foxfire! The kobold closely misses you. h hd#......raetorn the Magician#.....##Djinni#..#Health: 17/22 ==================------##.#AC: 2Str: 7#.#EV: 11Int: 16#K#SH: 0Dex: 13#K#XL:  2 Next: 75% Place: Dungeon:1#K##Noise: =--------  Time: 239.0 (0.0)#######@v########-) Nothing wielded#.....vvv........Cast: Foxfire########.########Fly #.###..######.##KKK 3 kobolds (1 ally target)##......####........###..........# _The kobold is severely wounded.Casting: Foxfire  h(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The kobold closely misses you.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h"  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The kobold closely misses you.  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! hb >## #..# ##.# #.#  h_c #K# #K# #K########.v#########.....vv@........ ########.########  #.## #..######.# hc ##......###........#..........##.# #.# h{  Your foxfire dissipates!The foxfire hits the kobold.) 2 kobolds h  h)  h%  h  h  hx vv§§§(1 ally target)  hi4You kill the kobold! h §The foxfire hits the kobold but does no damage.  The foxfire hits the kobold. hr h h(.K§§§§ h<8-40.0 (1 h 9§ h a _The kobold is moderately wounded. h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h .K....@vv(1 ally target)6-=1 h h/ _You conjure some foxfire! hu  htv  hw  h A  The foxfire hits the kobold. hu )vv§@§§   kobold h  h  h U v§.  hW (ally target)  You kill the kobold!The foxfire hits the kobold. h .K§.§@§§ he -9-2§§ _The kobold is severely wounded. hU  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_)vKv@.. h_(ally target) h``>15- h`'=3 hh hm/ _You conjure some foxfire! h  The foxfire hits the kobold.) h/ h h, h h h hzR§§§ hۗb§@§v ha#.....##raetorn the Magician#..# h JDjinni##.#Health: 16/22 =================-------#.#AC: 2 hStr: 7#.#EV: 11Int: 16#.#SH: 0 hqDex: 13#§##XL:  2 Next: 100% Place: Dungeon:1#######§§########Noise: =--------  Time: 244.0 (1.0) h#......§@§v......-) Nothing wielded########.########Cast: Foxfire#.## h (Fly #..######.####......####........###..........##..........##.# The foxfire hits the kobold. _The kobold is severely wounded.Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the kobold. h.%  hf_You kill the kobold!You have reached level 3! hѭ/  --more-- h2  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h  19/27-83 0%  You feel clever. x2  The power to cast Shock wells up from within. h u§§@§ hA# L _Spell assigned to 'f'. h~ 20= _Your foxfire dissipates!1== hL +2===3= hr 4==5== h $6==7== h!;   Items here: )) ††. _=#.....#####.##....)......#..........#.......[.##.........#....... #.....## -80.0 (36.0) #@.#  ##.#  #.# #.# #.# #)#######.)########.........#######.######## hS -1.0 (37 _Found a ring mail. hk( h) h< h h h , h  hd, hJ h h, h h h# h# h% hc+ h/, h1 h3 h5, h7 h9 h;, hC= h4@ hTB, hC hE hG, hH h.L h&N, hP h+S hU, h W hZ hb_ ##  .?  .# #  .###.  #.#.# .####...####.#.............#..# #..@# #.... #.#.###....#. ##.## hWc9#.....#####.##....)......####..B..........#B   giant cockroach (wandering)#.......[.###.....#.........# #.....#.......## #.... h092.0 (11 .  A giant cockroach comes into view.3.0 (12 _The giant cockroach moves out of view. hm####? .) #. .###. #.#.# ####...####.# .......@......# ..####...###### #.... #.#.# #....#.###.## #.....#####.# #....)......###B   giant cockroach #...B.........# #.......[.##....#.....0.0)B.4.0 (1 _Found a runed flail. h9 ## ##  .? .)  .# #.  .###. #.#.# h; ..####...####.#  .......@......#  ..####...######  #.... #.#.##  .###.##  #.....#####.#  #.....###  #......#  #.......[.###.....     h# ## ##  h e.? .)  .# #.  .###. #.#.# h ..####...####.#  .......@......#  hn..####...######  h2#.... #.#.##  .###. h #.....#####. #.... h.###  #..... h#.......[.###.   h h h h-f _A giant cockroach is nearby! h;6  ## ##  .? .)  .# #.  .###. #.#.# ..####...####.#  .......@......#  hN7 ..####...######  #.... #.#.##  .###.##  #.....#####.#  #.....###  #......#  #.......[.###.....   h7 *   h  ## ##  .? .)  .# #.  .###. #.#.# ..####...####.#  .......@......#  h 9..####...######  #.... #.#.##  .###. #.....#####. #.....###  #..... #.......[.###.   h  h  h  h f _A giant cockroach is nearby! hi   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vvB)(ally target)=5 _You conjure some foxfire! hƖ  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hE h# h h  h h5 h˝ h h hv§§§vvB. hDT6-6 hzT§§ h   Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! h _You conjure some foxfire!asting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  ho_You conjure some foxfire!asting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h3  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure) h4onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the giant cockroach. h<|§v§. hӹ h h& hT h h h h h[ h\ h h h...v§v§§.v§ hg5--57 h`§§§ h _You kill the giant cockroach! Your foxfire dissipates! h,  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h1 h h hE h0 h%  hYou conjure some foxfire! h h h hs h" h h hs hP§.v h4§§..v@v.vv.#§ h8@4-- h8 h~:§§§ h § hdN _Your foxfire dissipates! h܌ 5= _Your foxfire dissipates! x2 h  _Your foxfire dissipates! _Your foxfire dissipates!6== h =7=###########.?..g...)# -..# ##@.#  #.###.#...#  #.#.####.#..####...####.#................####...###### g   hobgoblin (asleep)#.... #.#.###....#.###.###.....#####.#3113.0) h! ..gg=-2.0 (14 _A hobgoblin comes into view. hc@ h+########### #.?...g..)# ..# ##@.# #.###.#...#  #.#.####.#  hҖX...####.#  ........  ..####.. huZ  #.... #.#.## .###.##  h" hD hz########### #.?...g..)# ..# ##@.# h$%e#.###.#...#  #.#.####.#  ...####.# ........ ..####..  #.... #. .#  _A hobgoblin is nearby! hƮ ########### #.?...g..)# ..# ##@.# #.###.#...#  #.#.####.#  ...####.#  ........  ..####..  #.... #.#.## .###.##  h6 . ########### #.?...g..)# hBK..# ##@.# #.###.#...#  #.#.####.#  ...####.# ........ ..####..  #.... #. .#  h hn h" hO&` _A hobgoblin is nearby! hX ########### #.?...g..)# ..# ##@.# #.###.#...#  #.#.####.#  ...####.#  ........  ..####.. h|  #.... #.#.## .###.##  hD&@ ########### #.?...g..)# ..# ##@.# #.###.#...#  h(9#.#.####.#  ...####.# ........ ..####..  #.... #. .#  h24 h: h?` _A hobgoblin is nearby! h3  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hh h vg (ally target)  You conjure some foxfire! The foxfire hits the hobgoblin. h d ho.gv6-=3.0) h7x _The hobgoblin is severely wounded. hP  hR , hm\ h§§§ h)] .-4 h"e :§ hag  h v#v..(ally target)  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h8g5--=5 h hgi _You conjure some foxfire! The hobgoblin misses you. hM hN h\gD  The foxfire hits the hobgoblin. hlR.v§§ hL ho h h6..§§#§§v hJ"]6=106 hb* hJ.M _You kill the hobgoblin! hh, # #.?......)# ..# ##.@# #.###§#§..# #.#§####.# ..####..v####.#..............#..####..#.... #.#.###....#.###.##  hK0 P.#.. h1 .-7 h4  h(6  h h h h\n h֕ h7== hG8- h7M##########.?.......#####..# #.###.#...##.#.####.#.. h2.#. hȶV20.0 (31.0 (4 h` h| _You see here a +0 flail of protection. h6 _= h> h? hvA h]C, hD hG, hI hL _g - 3 scrolls labelled VAOTUXK MIRHIO (gained 1) h^~ ha, hd h[f h/g h.h hm hp hIq hr hu hx, hژ h hB h h© h, hҮ hZ h, h2 hE h, h hq h, h hg h hm h1 h h h h} h hh ##...##.#.####.#  #..####...####.#  #..............##..####...#######....##.#.###....#.###.###.....#####.##....)......#............###.......[.###..........#.........# ##......... h##.......## #........##.....## .....K#######..# ######## K   kobold (asleep) ##.# #. #.# .. #.# .. ho/47.0 (26.0) h:,8.0 (27 h has _A kobold comes into view. It is wielding a +0 club. hd ##..  #..  #..  #..  #...  #....  #.....#####.#  #....)......###  .......@#  ..[.###........  ....# ##.......   h` #......   .....K   ######  ##.# #.# #.# h@ ##..  #..  #..  #..  #... hD  #....  #.....#####.#  #....)......###  .......@#  ..[.###........  ....# ##.......   #......   .....K   ######  ##.# #.# #.# h hg h hM] _A kobold is nearby! h   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc vvK.Klly target) hv 9=9.0 (1.0) h  h / _You conjure some foxfire! hd h h h2 he h h h h< h §§§§.§§v§§§v The foxfire hits the kobold. hK, h§§§§.§§v§§§K. h/-50 hΩ§§§§.§§§§ h_ _The kobold is severely wounded. hMM§§.§§§§The foxfire hits the kobold. _The kobold is severely wounded.   but does no damage. h,f h~g hEnAvv.. hXo...K.....6-=1 hu hzy_ _The kobold is severely wounded. h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h), h h, h[  You conjure some foxfire! The foxfire hits the kobold. hV§§§vv) h  hY  h§§v§§v h+g5--52 h4§§§§ h7J _You kill the kobold! hq` h٘, h4 hۚ h  h h\ h h hx6= hު h h h3 h h h, h, h ` _Your foxfire dissipates! x2 h h h, hu hNP= h hb7= h* hb h , h h hP, h h h, hL h hPP= hJ h hi, h' h|  Things that are here:  a +0 club; a kobold corpse h> h _ h h h, h h h hs h" hI h hz h* ht h h h h hw h' h h  h ..###### #.## ##.## ###.#  h....### ......########### ########## [.###...........# .........# ## ..# ##...)......### .........# #.-697.0) .## ##.........@.# .........# #. ## #.........#.# ##...###.# #  h9.# ###########..###.#.##..# # .# #....#...### .##>.......#..#.. .#.......#.#.... .# .....#...#.. )## #######)##### .)######## #~~#.......#~ h hG-70.0 (18 hY h5; _Found a stone staircase leading down. hе4 h hi h h hS h, h  h hx, h h h, h h hyt### ...########### ########## ...........# .........# ##. #  ##...)......### .........# #.. #  ##...........# .........# #.# #  h*E #.........#.####...###.# #.# #  ###########..###.#.##..# #.#  ##..#....#...###.# # ##@.......#..#..### #...........#.#...... hk #..........#...#..... #..##..#######)#### ####### g.. #..#~~#.......#~~# ....... .. #..#~#.........#~#. g   goblin (asleep) ####### # ...##...........##. # ...#.............#. # #......# h}05.0 (5.0) h+6.0 (6 hP hk _A goblin comes into view. It is wielding a +0 club. _There is a stone staircase leading down here. h̰ 7.0 (1 _ h ###  .. .#2########.###### ....... #######.....###  #  ##.(_.. #....... >.....### .....## ##...#  h+8 (1.8 h hT _A goblin comes into view. It is wielding a +0 club. _There is a stone staircase leading down here. _You fly downwards.  8s. Found an iron altar hvof Okawaru.  Found a stone staircase leading down. _up hU5 _ hYa, hh, h_i hj hJl hn ho h#q hBs h0u htv hw hfy h{ h| h} h ht h. h hƈ  hъ h^+There is a stone staircase leading up here. h hݗ%  h/########## h%#......... hm/#.######## hڙ?########.####### hKa.......<........ hKV#######@....#### hK.[w... h  h7##.## h(Fly  h]. hʞ^w   dart slug (asleep) h6. h".... h{  h^  h԰85.8 (8.0  h=0A dart slug comes into view. h h h$6.8 (9 h hH  h h$_Found a robe. h ####  #..  #.#  ########.#######  .......<........  #@....####  #.[w........#  ##.####.(_..#  #........  >.....###  .....##  .##...#  ....  hc ####  #..  #.#  ########.#######  .......<........  #@....####  #.[w........#  ##.####.(_..#  #........ >.....### .....##  .##...# ....  _A dart slug is nearby! h<  vv, ally target)  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6-=7.8 (1 _You conjure some foxfire! h.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h§v§vv§v hU_5--8 h#e§§§ h(  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! hj ###########......... #.######## ########.####### .......§v....... #######.§...#### #.[w..vv@...# ##.####v(_..#  h^ #.........>.....####......###.##...# .. .....#.. ##..[# h , hE  h  hi  h , h @v§§§vvv§§w  onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  hE 9 Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Found a scale mail. The foxfire hits the dart slug. h^  h> §§§vwv§The dart slug is moderately wounded.The foxfire hits the dart slug. h  h  h0  The dart slug is heavily wounded.The foxfire hits the dart slug. h 5 §v§.† h  h0 v§<§..†§§§§ hX/ 9-2-9§<§§§§ _You kill the dart slug! hC###########......... #.######## ########.#######  h `....§v§<§....... #######.....#### #.[.†§§§....# ##.####§(@..#  #............>.....######.......####.### hχV#.. .....#.. ##..[## #...# h ho h5 h h...<.§.§...§. hg6=-90 hӤ;§ h _Your foxfire dissipates! _There is an iron altar of Okawaru here. h########## #......... #.######## ho########.###### ....§..<........ #######§.§..#### #.[.†...§...#  ##.####.(_..#### #.@........#..>.....##### hY#..  ##.##... #.. ..... #.. ##..[# # #...# .... hN*.... h#-1 _ h' h h{ & #......... #.################.###### ....§..<........ #######.....#### #.[.†.......#  ##.####.(_..#### #..#..........#..>@....##### #.. hD~ {  ##.##... #.. .....# #.. ##..[# #. #...# # .... #..## hވ  h &2 h0  h˕  hg #. #.## ########.# ....§..<........ #######.....#### #.[.†.......# ##.####.(_..#### #..#. #..@.....##### #.## ##.##...# #.. .....# #.. ##..[# #.. #...# #.. .....#.. #..##3 _There is a stone staircase leading down here. h,4 hو h7==4 hZ h        h5      3  #########   #@...?...   #########        _HP restored. hp:= hZ hK-5.5 (1.7 h h) _You fly downwards.  Found a scroll labelled UMMYFOEDWI. _There is a stone staircase leading up here. hM  h  hF  hL  h  h g _ h  h  h8  h , h  h  h$  h  h"  h! , h4#  h!% { _f - 2 scrolls labelled UMMYFOEDWI (gained 1) h&  h&  h\'  h(  h5* , h*  h\,  h-  h..  h.  h/  h1  h2  h2  h4  h5  h?6  h6  hA8  h9  hg:  h ;  h<  hk>  h>  hl?  haB  hI   #... #..# # #..# hI  #.#..# .#..# ...###### # #......r. #.##@####### hI B #........... ##########.###.... #<...............# ##########.#.#...# #.#... .# hK r   rat (asleep) #.# ##.. #.# .# ..# # hR 0407.5 (12.0) hS ,8.5 (13 hV  hRY V _A rat comes into view. h 6 #... #..# # #..# #.#..# .#..# ...######  # #......r.  #.##@#  #...........  ####.###....  #<...............#  #.#  #.#... .#  #.# ##..  #.# .#  ..# #  hs  #... #..# # #..# #.#..# .#..# ...######  # #......r.  #.##@#  #...........  ####.###....  #<...............# #.# #.#... .#  #.#  #.#  ..#  _A rat is nearby! hVe#.#.  ###.#..# #.....###### #@.....r.#.##.####### #...........#########.###....<............##########.#.#..... .###.. hz.#. ha h489.0) _ h hj hN vv, ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]6-=10 h h/ _You conjure some foxfire! h  The rat squeaks loudly.  The foxfire hits the rat.§§§v§†v§§ h޽'§§§v§†.§§7=7=1§§v§§§ _You kill the rat! h:.  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h!< hY>>  You conjure some foxfire! hJ.v....§§v.6--2§§ _Your foxfire dissipates! hEt4 hu hw hx hDy hy h{ h{ hu| h.} h} hmX h h h' h  h h7 ht h h hՑ h< h  h] _Your foxfire dissipates! h4 h h _Your foxfire dissipates!7= hM h1 _HP restored. h h h5 h h, h h ho h h8 hv h h := h h h h@ h h h h1 h h hm, h h h h\ h h+ h0 h h h/ h3q             ######### #####...>....--25 h(3.0) #....#@#  #.##.#.##  #.#.....#  #.#..#.. #.#..#..# #.#..#..# ##.#..#..# #.....#### hi #.##.....†.. h hgF-6.5 (14 h h; _Found a stone staircase leading down. h`/  h/0  h2  h3  h67  h#= B h>  h>  h@  hD  hG  hcH  hI  hL  hQ  hQ  hS  hAX  hi[  h[  h]  hZa  hc , hd  hd  h+f , hf  hh  h^i , hi  hj  hpl , hIm  hXn  ho , hJp  hq  hr  hAs  hs  hy n haz , hq{  h|  hD~ , hF  h/  h , h  h  h% , h-  h  h , h  h֍  hA , h  h  hJ , hA  h  h  hM  hЗ  h  hF  h  hQ  h`  h , h  h  h  ho  h  he  h , h  hר  h  hU  h  h  h'  h  h  h  h , hű  hp  h , h2  h  hS  h  h  h  h&  h  h  h  h  h  h  h  h@  h  h  h  h , h  h; F _You reach down and open the door. h 4 h  h @  There is an open door here. h  hm _ h6  h  h , h)  h  h , h  h  h , h  h  h , h`  hQ  h  h  h  hp  h  h/  h  h  h\  h  hL  hE , h  hd M _You now have 56 gold pieces (gained 14). h 4 hd  h2  hL , hR  h6  h , h  h  h , h  h  h , h1  h6  h* , hz  h  h , h  h  h , h&  h=  hE , h{  h  hu! , h"  h$  h& , hT(  h*  h, , ha.  hH1 , hg2  h5  _g - 4 scrolls labelled VAOTUXK MIRHIO (gained 1) h7 4 hc8  h:  h< , h=  h?  hA , hC  hD  hE , h:G  hH  hVJ , hK  hsN , hO  hQ m _h - 2 black potions (gained 1) hVS 4 hS  hU  h-W , hW  hY  h[ B hz\  h^ , h2_  h`  ha , hb  h(d  he  he  he  hg  hh , hRi  h]j  hsk  hk  h=l  hWm  hn  hfn  hn  ho  hp  h:q  hq  hr  hs  h!z , h{  hb} B h~  h  h  h[  h  hǂ  h7 , h  h  h  h}  hT  hR  h  h  h5  hv  h܋  h@  h-  h%  h  h  ht  h  h  ho  h  h  h  h(  h  h  h  hأ  h  h  h  hd  h  hܮ  h}  h=  h  h  h  h-  h  h  h  h  h  h  h> $  h "_You reach down and open the door. h4  h  h&  hu @  There is an open door here. h]  h7 _ h  h  h  h  h  h  h  h)  h  h  h  hZ  h  h  h  hq  hq  h  h  h.  h8  h  hi ..#####.............#. ####.......##########+#<  h [...........# #........ ...........# #........ ...........# #........  h #...........# ###....!... +###.......# #.......... .###.......# #.#....522.5 (96 ...........# #.#@.......  h9 ###........# #.#.###....  #.######## #.#.# .  #....#######.#.###  h  ####.#.....#.....# #.##.##.###'#.# #....##.......# hp  #######.......# #.......# h  h; ,3.5 (97 h  h 9 _Found a stone staircase leading up. h'  h)  h*  h'/  hn3 , h: , h; , hW?  h F  hJ  h9K  hL  hP  hR , hS  hX  #...########### .......#. #. '............... . ###. hY .....#. .# # ...##########+#<#.#..# #......... .......# #.........# #........# ###.... .......# #.......... .......# #.#........... .......# #.#........##..  h\ }.......# #.#.###....# # ######## #.#.# #...... ...#######.#.###...##.. ##.#.....#.....#...# ###.##.##.###'#.#  h^ 07.5 (4.0) h_ +8.5 (5 hfb  hLd T _i - an orange potion h¥ Where to? (? - help)  D - Dungeon  h  #...###########raetorn the Magician ###.............#. #.Djinni ..'............... .Health: 27/27 ======================== ###.............#. .# #AC: 2Str: 7 .......##########+#<#.#.EV: 11Int: 18 .......# #............SH: 0Dex: 13 .......# #............XL:  3 Next: 27% Place: Dungeon:3 .......# #............Noise: ---------  Time: 528.5 (0.0) .......# ###....@.......-) Nothing wielded .......# #..............Cast: Foxfire .......# #.#............[ h i11;38HFly .......# #.#........##.. .......# #.#.###....# # ######## #.#.# #...... ...#######.#.###...##.. ##.#.....#.....#...# ###.##.##.###'#.# ..# _g - 4 scrolls labelled VAOTUXK MIRHIO (gained 1) _h - 2 black potions (gained 1) _You reach down and open the door. _There is an open door here. _Found a stone staircase leading up. _i - an orange potion h  h  h  h  h  hT   h#  h "_You reach down and open the door. h  h  h  h  h   hp  h/ There is an open door here. h  h 6 _ h  h  h  h  h  h  h  h  h.  h!  h!  h#  h%  hd'  hQ(  ht)  h8,  h-  h.  h0  hs2  hf4  hl5  h6  h9  h;  h;  h=  h?  h?A  h/B  hgC  hE  hG  hH  hI  hmL  hAN  h;O  hxP  hR  hTU  hW  hY  h[  hw]  hi^  h_  ha  hd  h e  hLf  hh  h}j  hkk  hl  hn  hp  hxq  hr  hu   hiv  hw There is an open door here. hx  h"z  hz _ h |  h6~  h  hi  h  hڄ  h  h  h6  hr  hE  h=  h\  h  h  h  h.  h  h  hm  h  h  ho  h]  h  hߤ  h  h  h<  hi  h2  h#  hT  h  h~  ho  h  h%  h  h  h7  h  h+ hYU  There is a stone staircase leading down here. _ h:~4 h/r~  # ....####### 75.3 (46.8) .......@..#  ...... ##..#####....$ ## ##### _You fly downwards.  Found 5 gold pieces. hs hv hxa _There is a stone staircase leading up here. h84 hp: h< h? hD} _ hE hbG hI, hJ hL h5N, hO hqP hR, hS hU hV, hW h+[ h[, h@_L _You now have 61 gold pieces (gained 5). hkb4 hc hUe hg, hh h?j hYk, h> h,?, h@ hBB, hC hD hG, heH hI hHL, h'M hP h}S h}T hU hAX hZ, h[ h{] hD_, h` ha hc, hd hf hRh ho h1p hq hs, ht hDx, hx hT{} _e - 2 scrolls labelled UTASYHAESESI (gained 1) h|4 h} h~ h, hЀ h h,, hڃ h h^, h h h, h hj h h, h h8 h, hh hgB hp h4n h>B h, h, h h h, h@ h# h hY h, h h h, h hH hT, hL h h h h& h hYB hY     #..  ##..#####   ...   hB #.####  ......###...#######.### ....##.#.##.....@.....# ##..###..##########...# #.............# .# .#...##........#  ###..###.####..#  .#...# ### ##    #.#..#    ....##    #.###  632.3 (463.3 (47 h}  h a _j - a scroll labelled RUCVEQ LAUX h\&  h,V.##.#.##...........# .###..##########...# ...........# ##..# ..##........# #..# ..###.####..# #..# # ### ## #..# ..# ##..# .## #...#  ## #@.##   #........#   g.h.....##   #.......#  ...##...#  .. #.#.# h    hv$hound (wandering) # #.#.# g   hobgoblin (asleep) #.#.# 44.3 (11.g..hg5.3 (12 _A hobgoblin and a hound come into view. hI......# ..#  ##..#  #..#  #..#  ### ## #..#  ##..#  #...#  #@.##  #........#  .g......##  #...h...#  ...##...#  .. #.#.#  # #.#.#  #.#.#  hy......# ..#  ##..#  #..#  #..#  ### ## #..#  ##..#  #...#  #@.##  #........#  h .g......##  #...h...#  ...##...#  .. #.#.#  # #.#.#  #.#.#  h  h' h h8d _There are monsters nearby! h$( "  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h/  h3 vg...v....h.hally target) h-5 ~6-====6.0) h>  hD & _The hound barks! hQM_The hound barks!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the hound. h h* h h vv.g..h.  The hound is lightly wounded. hd5--=---7 h hS _The hound closely misses you. h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.g.hvv h!l1--------8 hS& hX*D _You conjure some foxfire! The hound bites you. hT* combustible, ally target)Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The hound bites you.  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the hound.  The hound is heavily wounded. hy  The hound's fire resistance burns away. The foxfire hits the hound.  The hound is burned terribly! h)3H v§vv§v The hound is severely wounded.The foxfire hits the hound. h h  The hound is almost dead.The foxfire hits the hound. The hound is burned terribly! h. h Xg   hobgoblin hG  h^t  h_! h`v h a§ ha§ h b.g*§ hb . hc*(ally target)  hc$You kill the hound! hnk5The foxfire hits the hobgoblin. hv§§§.g†§§..##.#.##...........#  raetorn the Magician .###..##########...#  Djinni ...........# ##..#  Health: 20/28 =================------- ..##........# #..#  AC: 2Str: 7 ..###.####..# #..#  EV: 11Int: 18 ..# ### ## #..#  SH: 0Dex: 13 ..###v.#  XL:  3 Next: 140% Place: Dungeon:4 .###§§.# [ hÄ*39;49m Noise: ====-----  Time: 649.3 (1.0) ###@§##  -) Nothing wielded#....g†§§#  Cast: Foxfire........##  Fly #.......# ...##...# .. #.#.#  g   hobgoblin# #.#.# #.#.#  The hound is severely wounded.The foxfire hits the hound.  The hound is almost dead.The foxfire hits the hound. The hound is burned terribly!  You kill the hound!The foxfire hits the hobgoblin. _The hobgoblin is lightly wounded.  You have reached level 4!  --more-- h^\4/33-4422% §§§§§hobgoblin _You feel agile. h'You have reached level 4! _You feel agile.  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire.  You are very lightly contaminated with residual magic. hJB hG h_  Nothing appears to happen. The foxfire hits the hobgoblin. hy§§§§.†v hi1 h h§....†.. h-23-5=---50Contam  _You kill the hobgoblin! h;  .vvCasting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.----1  h. !_You conjure some foxfire! hra  hd  h-g  hi  h m  hIw , h|  h  h0  h  h"  h  h  h  hؑ  h  h  h5  h^  h  h  hi  h  h5  h  h7  h~   h  h <_Your foxfire dissipates! x2 h  h 24 h = h*  hF  h  hl  h ! h  hH   h  hp 6_Your magical contamination has completely faded away. hF  h  hԵ  h@  h  h!  hD  h  h 5 h8 0== h , h  h  hz  hs  h:  hV  hQ  h5  h-  h  h  h 6 h = h  h  h  hJ  hk  hU  h.  h&  h  h  h  h  h  h 7 h = h*  hm  h  h  h  h0  h  h  h  h  h  hq  ho  h 8 h 0== hD  hF  h  h , h^  h  hC  h hO hR h hg hz9 h0== h h  hp  h-  hV  h3 h, h h^ h&30= h1j1= h>2 h 4, h4 h'6, h6 h82== h9 h:, hA; h=, h= h$? h? h5@ hA hBi3== h C hE1 _HP restored. hFF hF hXG h,H hI h;J hJ hMa  You see here a hound corpse. hS#..###..##########...# ............# ##..# #...##........# #..# ##..###.####..# #..# #...# ### ## #..# #..# # ##..# .## ... #...# # .....####..## -93.3 (4 hU2.0) .#....@†..# .#_.........## .##.......# .#.....##...# .#.# #.#.# .##### #.#.#  #.#.#  ....#   hY7- hY%4.3 (43 hI\ h2^@ _Found a shimmering blue altar of Sif Muna. h=###..###..###...#  #...# ##..# #.#...##........# #..# .###..###.####..# #..#  #.#...# ### ## #..# ###.#..# ####### ##..# ...## .......## #...# ###.### (.......####..## 6.3 (2.0)  #.# #.@...†..#  #.# ..._...##  #.# .#...#.......#  #.#....##...#  #.#....###.#.#  #.###### #.#. hĭ'[33m#  #.#.#  ....#  7.3 (3 _Found 4 stones. hl 4 hz  h:  h X h  h  hT  hJ  h , h  h  h7  h  hV  h=  h  h|  h  hS  h , h[  h  h  hZ  hp  h  h  hY  h=  h  h  h  h  h  hl  h*  h  hS  h  h  hf  h  h8  h0  hA  h , h  h  h  h , h  h  h , hO  h  h{ , h  h  h  hR  h  h  h} , ho!  h]"  h# , h8$  hK%  h% , h*(  h( , h|)  h>*  he+  h , , hW-  h.  hR/ , hD0  hG1  h1 , h2  h3  h4 , h5  h6  h7 , h8  h9  h}: , h;  h<  he= , hk>  h?  hN@ , h4A  h!B  hB , hC  hD  hmE , hOF  hlG  hH , hI  hJ  hJ , h^L  hHM  hM , hO  h/P  hP , hQ  hR  hmS , hT  hU  hV , hW  hY  hY  hDZ  hZ  hU\  h\  h]  h0^  h|_  h `  h`  ha  hb  h@c  hc  hd  he  hf  hg  h"h  hi , hsj  hk  hl  hbm  hm  ho  hq , h r M _You now have 73 gold pieces (gained 12). h*s  hs  h.t  hu  h!v  hv  h'w  hw  hy  hwy  hz  h{  h&|  h|  h+}  h~  hޅ  #. #. #. #. #. #. #. ##. #. ..  h2 w#. .#####. ##### #. .#######...# #. K......@.........# #. .#############...######. ##......... ##########  K   kobold (asleep)  h 0747.3 (50.0) h ,8.3 (51 h'  hz z _A kobold comes into view. It is wielding a +0 short sword. h  #. #.#. #.#. #.#. ##.#. ..#. .#####. ##### #. .......#######...# #. K......@.........# #. .#############... ##......... h# 3 hWR #. #.#. #.#. #.#. ##.#. ..#. .#####. ##### #. .......#######...# #. hXqK......@.........# #. .#############... ##.........   h` ha hr hg}  h~ h9_A kobold is nearby! h% h>= #. #.#. #.#. #.#. ##.#. ..#. .#####. ##### #. .......#######...# #. K......@.........# #. .#############... ##......... hs& #. #.#. #.#. h4#.#. ##.#. ..#. .#####. ##### #. .......#######...# #. K......@.........# #. h*.#############... ##.........   h h h1 h] _A kobold is nearby! h7 vv, ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h}2-=9.3 (1.0) h  h / _You conjure some foxfire! h  # #.# # #.# # #.# # ##.# # ... #.#####.# ##### #.v#...# #.K.....@..........# #.#...###### ##........  h ]  Your foxfire dissipates! h , h  h  h %  h $The kobold shouts! You hear a shout! h  h  h 9 S h §§vK§§§S   adderK   kobold (ally target)An adder comes into view. hs 2The foxfire hits the kobold. hD  hM S§§.K§§§ hzN + h;O /=50 htV d§§§§ h[ _ _The kobold is severely wounded. h z  The foxfire hits the kobold. _The kobold is severely wounded. hf ?Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire.  You are very lightly contaminated with residual magic. h  h Y..S.... hp ... hT I---1 h, /Contam  h;  h 0 _Nothing appears to happen. h  h=0 Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hF{.S.v.K..v(ally target)1-=-2 hOS/ _You conjure some foxfire! hx:   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h;  h@ v§v§ You conjure some foxfire! The foxfire hits the adder! hA  h  The adder is severely wounded.The foxfire hits the adder. h | †. hSR  hT  h[ X  You kill the adder! he 0.§vK...K.§@vK 2 kobolds (1 missile) h 0--443  Your Necromancy skill increases to level 4!Your Translocations skill increases to level 4!  Your Fire Magic skill increases to level 4!  Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4! h §§ _Your Alchemy skill increases to level 4! hPb  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#c  hf  h:v v.K...Kv, 1 ally target) hx U29-4 hۆ  h / _You conjure some foxfire! hw he# raetorn the Magician#.## Djinni#.## Health: 29/33 =====================---#.## AC: 2Str: 7##.# hi# EV: 11Int: 18...# SH: 0Dex: 14..#####.# ##### # XL:  4 Next: 44% Place: Dungeon:4....†.vv#######...# # Noise: =--------  Time: 754.3 (0.0).K...Kv@v.........# # -) Nothing wielded..#############...###### Cast: Foxfire##........ Fly Contam #########KK 2 kobolds (1 missile, 1 ally target) _Your Alchemy skill increases to level 4!Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  hg_You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h2 h h1  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! h`  h d# raetorn the Magician#.## Djinni#.## Health: 29/33 =====================---#.## AC: 2 hZ Str: 7##.## EV: 11Int: 18...# SH: 0Dex: 14..#####.# ##### # XL:  4 Next: 44% Place: Dungeon:4 h <....†.vv#######...# # Noise: =--------  Time: 754.3 (0.0).K...Kv@v.........# # -) Nothing wielded..#############...###### Cast: Foxfire##........ Fly Contam  h- #########KK 2 kobolds (1 missile, 1 ally target) _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h0  h  h  h_  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  h ~_There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! honfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  The foxfire hits the kobold. hA#)   kobold (missile) hd h/, h֕ hN h h) h h5 hʙ h_ h! h h< v§§§§§v§§v§@§ , ally target)You kill the kobold!The foxfire hits the kobold. h h hy! h )v§§§§§.K§v§§@§ h@D307-5.3 (1 hD§§§§§§v§§@§ hXHa _The kobold is moderately wounded. hK?  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hD §§§§§v§§You conjure some foxfire!  The foxfire hits the kobold but does no damage. h ho  The kobold is moderately wounded.The foxfire hits the kobold..§§§§§$v§§§@§  hf hr..†.v...)v@. h@2950=6 hP hJ _You kill the kobold! h*M hN hO hR hS hT hFV hqW h/Y h}Z hcvv§§§§§§§§ hYe9-7 hm§§§§§§§§ hqK _Your magical contamination has completely faded away. hX 4 hf  h  hS  hE  h>  h  hI  h7  hi  h  h  h  h  _Your foxfire dissipates! x230 ht  h  h  h~  h  hF  h  h  h  h  h  hc L1= hK  h   h , h  h  h b2== hb , h  h  h4 , h  h , h  h 3== h  h\  h:  h  hV  h  h  h!  h"  h%  Things that are here:  a +0 short sword; a kobold corpse h4'  h' _ h(  h&*  h+ P= h-  h.  hL0 , h,1  h:  ..## #.# #... #.# ...## #.# # .# .... ##.##.# #..##.. .... .....#####.# #### #.......†...#######...- hC;  #.....@..).................#####....###.## ###  You now have 86 gold pieces (gained 13).  k - a ring of see invisible  Things that are here: hX@ /769.0) h@ ,7.3 (20 hMD  hE 0 _a +0 short sword; 3 stones hB  h<  h9  h  h X h/ , h  h  h , h!  hb  h5 , hw  h  h , h  hQ  h , h  h  h , hB  h  hV , hD  h  h , h  h  hv , h , h , h  h  h  hO  h  h  h^  h  hW  h  h  h+  h  h  h:  h  hF  h  h9  h  h  h  h B h2  h{  h  hp  h  h , he  hY  h  h'  h  h  h X h  h<  h L _You now have 94 gold pieces (gained 8). h 4 hk  h  h  hS , h!  hp" , h#  h{$  h%  hg&  h&  h'  h(  h)  h)  h+  h2 : #.#  #.#  ## #.#  .>#.# ## .#.## .#..# ... ...# .#  #.# #...#... 804.3 (27 h2 ? #@###......#  #.##..#.#..##.  #....#...#....  ##...........####....#...#.....###.##..#.#..##... h3 w#####..........### ##...#.......† ##...#.....)..  h7  h8 ,5.3 (28 h;  hp= ; _Found a stone staircase leading down. hs4 ht hu hdw, h|n h} hc~ h~ h ht h{ h hZ h2 h, hz hR  There is a stone staircase leading down here. hu6 _ h h h, hu h  h, ha h  hϕ hP hG hŗ h h0, h hӛ hN hǜ h h h hu h h h] hã h h h: hç hm h h hg h h hH hۮ h h, h hų hڴ hi h h7 hB h h  h h$ h  h h, h h , h h h h  h h h, hE h hN h, h8 h hf h h hB h h, h5 h hb#.# ##.........##.#.# ##.......###.#.# ######### #. # #######. # ........ # . .#.####. # ... #. ############....( #.33 # #######.......@.....# ## ###..#..#.###########.# ...#...#..######## ####...#..........  h9###......######### ##..#.#..##. #.# ...#...#.... #.# ...........### #.# # ...#...#.....## ##.##.# h h,4.3 (29 h\ h% _Found 6 stones. h$m  h6n  hVo  hr  h|  h~  h  h  h  h  hB  hg , h  h1  h , hl  h  h , h  h  h , hy  h  h , hE  h  h , h  h!  h , hί  h0  h , h^  h  h  h  h  h-  he  h  h  h  hS  hھ  hm  h  h  h}  h  hN  h  h , ha  h , h  hV  h , h  h  hG , hj  h  hv , h  h  h  hj  h  h  h  hv  h  h  h  h  hP  h  hv  h  h  hT  h , h  h  hC , h  h5  hZ  h  h  h  h  hJ  h  h  h*  h  hy  h?  h  h_  hU  h  h  h  h{  h  h , h  h  h' , h  h'  h , h>  h  h{" , h#  hB%  h&  h+'  h'  h)  hL*  h*  hj+  hJ,  hN-  h-  hb.  h1/  h:0  h0  hL1  h42  hQ3  h3  hA4  h5  h> ##...........### ##....#...#.....######.##..#.#..##....... #####..........##### ##...#.......† ##...#.....)..) #..#.......##### h....###.###  .......@.....###.#  .....# #######  h   jackal (asleep)  hA ,74.3 (40 hB  h H i..hh hH ,5.3 (41 hM  hO Y _A jackal comes into view. h .###  .... .##....... .. ##...#† ##...#.....)..) #..#... .########....#  ..h....@.....###.#  .###########.....#    ha+ .###  .... .##....... .. ##...#† ##...#.....)..) #..#... .########....#  ..h....@.....###.#  .###########.....#     h|4 h h}] _A jackal is nearby! h. .###  .... .##....... .. ##...#† ##...#.....)..) #..#... .########....#  ..h....@.....###.#  .###########.....#    h޻ .###  .... .##....... .. ##...#† hW ##...#.....)..) #..#... .########....#  ..h....@.....###.#  .###########.....#     h h" h h] _A jackal is nearby! h   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hX.h..v@v(ally target) hCg2-=6.3 (1.0) h[$ h'/ _You conjure some foxfire! h.  h c##.### #.#....#...#.....#####.#.##..#.#..##........#####..........#####.##...#.......†.##...#.....)..).#..#.#.#....###.### ...h..v.@....###.# .# h .....# #######  hZ  hm  h ^ v§§Your foxfire dissipates! h  hV  h  h .h§§ h .-7 h| O§§ h E _The foxfire hits the jackal but does no damage. h###. h0### #.# h =#....#...#.....#####.# h#.##..#.#..##.#####..........#####.###...#.......†...###...#.....)..).#..#.#.#....###.### ....h§§..@...###.# .#.....# #######  h h(..h h? hB hL- h8 h hj h,P  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v.h.@v(ally target)-=9 _You conjure some foxfire! h2  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §vvh You conjure some foxfire! The foxfire hits the jackal. h), huvv§.h hU1-80 hu9§ h_ _The jackal is severely wounded. h  h 0 h M h :_The jackal is severely wounded.  h  Casting: Foxfire (safe; 2% risk of failure)  h MConfirm with . or Enter, or press ? or * to list all spells. h$ LYou conjure some foxfire! The foxfire hits the jackal. h  h § h †  hs ! hF  h  hN  h2  h v h 3.§ h8 *§v§ ht 4§v@§ h  h  hW 0 hr -- h 2 h 1 h)  h D§v§ h H§v@§ h  hm   hC  h: &_You kill the jackal! h  hKU _Your foxfire dissipates!1= _Your foxfire dissipates!2== h3==  You see here a jackal corpse. _ ##...###  #....#...#.....### #.##..#.#..## #####..........### ##...#.......†. ##...#.....)..) #..#....... #.########....###.###- h......@.†....###.# #.###.....# #######h   jackal (asleep) h932.0)-4.3 (13 _A jackal comes into view. h"Z2   † )..) #..#.. #.########....#  h......@.†....###.#  #.###########.....#    hjkN h5   † )..) #..#.. #.########....#  h......@.†....###.#  h #.###########.....#     hB  he h h] _A jackal is nearby! hUHM   † )..) #..#.. #.########....#  h......@.†....###.#  #.###########.....#    h8J3 hF    † )..) #..#.. #.########....#  h ph......@.†....###.#  #.###########.....#     h  hY  h  hB ] _A jackal is nearby! h o v@v, ally target)Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h} U==5.0) h  h / _You conjure some foxfire! h  hB h  h! h.%B h ' h$-v§§§§§@§§§v hb/.-6 h=7§§§§§@§§ h: h\  §§§§§@§§§§vh  The foxfire hits the jackal.  The jackal is almost dead. h  h)  ho  h  h  h^  hB §v§.h.....@.†.§§ h E==7 h 9§ h; ' _The jackal barks! h-@##.### ##....#...#.....##.##..#.#..##.#####..........###...#.†.##...#.....)..).#..#.§.....##.#..v§###.### .h.†.§§.###.# #.#.....# #  h.  Your foxfire dissipates! .§§...h..  A jackal comes into view.--8§ h3 _The jackal moves out of view. hU##.### #.#....#...#.....#####.#.##..#.#..##.#####..........#####.##...#.......†.##...#.....)..).#..#.##.#.§§.###.###  hOWL...h.....@....###.# #.#.....# #######  hX hDcM...h hkA--9 ht h{s _You see here a jackal corpse. h##.### #.##....#...#.....#####.##.##..#.#..##.#####..........#####.###...#.......†...###...#.....)..).#..#.##.#....###.### ....h....†@...###.# #.# h.....# #######  h h"C..h hU$/900 _ h , h/ h   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hH  h vh...h.vh 2 jackals (1 distracted, 1 ally target) h \2-=1 h  hX / _You conjure some foxfire! h;w  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h|y hі[  You conjure some foxfire! The foxfire hits the jackal. h8§.vv   jackal h[ h`5 h_;B h= hv  h(§v ha.hv§§§§@v h'(ally target) h h:g1--52 hA hA §§ hB hI  hTD_You kill the jackal! hh  hbj§§§§§  hr2The foxfire hits the jackal. h^  The jackal is almost dead.The foxfire hits the jackal.§§..§vv§@§  h.§..†.v†@§ h2=8-3§§ _You kill the jackal! h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hb, h6 hj h.§§vv@v h!\1-=4 h(=§§ h,/ _You conjure some foxfire! h  h  hS  h h h ho h hJ h h h+ hc h$v§#.v§.#§§#.§§..§†..§@§§ h}&.-5 h^,§§.#§§#.§§..§ hI-g§@§§ h/N _Your foxfire dissipates! h  hA  h  h  h@  h  h  h  hg  hp  hi  h  h.  h.  h  _Your foxfire dissipates!2= h  h  h  hW  h , ht  h8 3==  You see here a jackal corpse. _= h< b  You see here a jackal corpse. he>  h'? _ h?  hOA  hB , hC  h2E  hF , hG  hgH  h{I  hJ , h'K  hL  hWM  hN  hO  hQ  h[R  hS  h=T  hEV  hW  hW  hX  h|Z  ha * #.###......# #.##..#.#..# #....#...# # # ##........... h^b Sh#. #....#...#....# #.##..#.#..### #####........ #.# ##...#§..- #@# ##...#... #.# #..#..... hb ##.########....###.#......†..†....###.##.###########.....######### h   jackal (wandering) h$e /227.0) hk J.h h`l ,3.3 (18 hq  hs Y _A jackal comes into view. h J # #  h ".#.  #h#  #.#  #.#  #@#  #.#  ##.# #......†..†. ##.# ###  h)% hs2 h8 # #  .#.  #h#  #.#  #.#  #@#  h=(#.#  ##.# #......†..†. h3 ##.# ###  h?  hi h h'  hz hu9_A jackal is nearby! h  h3  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hp/You conjure some foxfire! hy3.h hsvvhally target) h=~2-====4.0) hW1= _The jackal barks! h4E9   hG2The foxfire hits the jackal. hK h h, . hZhThe jackal is heavily wounded. h[=---5 h| h\S _The jackal barely misses you. h c  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the jackal.* h  h , h †§§v§ h$0---61====6 h:§ hJ _You kill the jackal! hx hN1=- _Your foxfire dissipates!S----§§.....†..†.S   ball python (constriction, wandering) h8.3 (2..----9.3 (3 _A ball python comes into view. h*E # #  h( S#.  #.#  #.#  #†#  #@#  #.#  ##.# #......†..† ##.# ###  h|^  # #  S#.  #.#  h` #.#  #†#  #@#  #.#  ##.# #......†..† ##.# ###  hj  hj  hs  hx b _A ball python is nearby! h6I  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. he7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hA...#.#...#...#...# # ##........S#. #....#...##.# #.##..#.#..######........†# ##...#§....#..##.########....###......†..†##.###########.... ### ######.S30.3 (1 _ h...#...#...# # ##.........#. #....#...##.# #.##..#.#..##S# #####........†# ##...#§....#..##@########....####......†..† h(##.###########.... ### ######  h h<.SS h+) h.y2===1 h hn5 _The ball python hisses angrily. hU # # ##.........#. #....#...##.# #.##..#.#..######........S# ##...#§....#..##.########....####.@....†..† h~V #.###########.... ### ######  hY  ha D†S hc .-2 h~h  hol  h~  Casting: Scorch (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hy.Svv, ally target)1-=3 h hK/ _You conjure some foxfire! hL"F  The foxfire hits the ball python! h )C†  h hI h h h hv§§§§ h' -4-4 _You kill the ball python! hUZ§§§ hqi _Your Fighting skill increases to level 2! h 4 hf  h-  h  h  h  h , h_ 2= _ h ] _Your foxfire dissipates! hN  hݮ  h  h>  h  h  h i3== h:  hY  h% , h  hz  ho  h , hɻ g  You see here a ball python corpse. hɼ  h_ _ h  h  hϿ  h := h  h5 b  You see here a jackal corpse. hS  h _ hz  hg  h_  h  h  hV  h  h  h'  h  h  hf , hh  h;  h , h  h  h_ , hj  h|  h" , h>  h(  h  h  h  h  h  h  h  h  hG  h  hp  hR  h , h  h  hz , h  h  h& , h4  h  h , h  h  h\ , hW  hB  h , h  h  ht , h  h^  h , h  h  h , h  h  h , h  hT  h, B h  hh , h[  h(  h , h  h  hA , hJ  h`  h , h  h  h| , h9  h  h , h  h  h> , h6  h  h , h  h  h( , hG  h  h , h  h  hP , h  hj  h  , hA  h$  h , h  h  h , h  hr  h! , h1"  h#  h# , h$  h%  h& , h'  h(  h1) , h**  h+  h+ , h-  h.  h.  h"/  h/  h0  h1 , h2  h3  h4 , h5  h6  hw7 , h>9  h? #[#  . ##.##.#####...# #.# .........# #.# -87.3 (53.0).# #.#  h@ .## #.# .###########.# #..........>#.# ##########.#########.#.###.#.........##......# #.######.#####.#### #.# ### ### #.###. #.###.## #.##..  hD B8.3 (54 hI  hTK # _Found a robe. h  hk  h  h:  h- n h  h  h  h , h5  hA  hP , h  hc  h , h  h}  h^ , h  h$  hQ , h  h  h , hr  h  ha , hS  h  h  h  h(  h  h5  h  h  hg  h , h  h  h  h?  hX h hr h, h/ h hU  h  h! h0$ h &, hs' hi) h3+, h, hO. h/ h]0 h1 h2 h4 h5 h5 h6 h88 h8 hY9 h: h; hI< h< h> h @, h@ hB hC hD hD hE h~F h+G, h1H hH hI, hJ hK h:L, h$M hM hN h$O htP hXQ hQ hfR hKU hV, hW hMY hZ, he[ h\ h4^ h^ hX_ h` ha hCb hyc hd he hVf hf h$h h\i hi hsj hk hl h\m hn hpo hp hq hq hs ht hIu hu hv hw h_x hy hy hz hz h{ hx| h  .# ..# .: .. ###.# #..   #.#  1028.3 (40.0) #@#   #.#   # ###  ##.###.# h! ##.#.##.#.###.#.#.....# hoB9.3 (41 h hnP _Found a book of Scorching. hs h2u hev hz hȄ h6 h  hBp## ###...#.... #!..# ##...##.## ..:.. ....###.#.##.###31.3 (2.0)#.@........#.#.#.##.. h]#.#.##.#.# #.#)# #.#.# ### #.#.# ##.###.#.##.#.##.# h h)+2.3 (3 hq h$ _Found a sling. hj 4 hVl  hn  h.u X hb} )##..#####...#....>....# ## ####.........##.#......... #.#....!..# # #. h} #?......##.##.#......:...##.......# . 3.3 (1###@#.##.#####......... hy~ #.#.#.##..~#.#.#$##.#.# ##.#)# #.#.## #.#.###.#.# h4  h +4.3 (2 hn  h ; _Found a stone staircase leading down. h&4 h hv  hj #....>....# ## ######.........# #..#......... #.!..# # h #.#?......##.# #. #......:... #. #.......# .  ###.#.##.### ##.# h 0#...@........ #.#.#.##..~≈ #.#.#$# ≈#.#.#.##.#)#.. h #.#.#.(### #.#.#.####.###.#.#.###.#.##.# hr# A5.3 (1 h$  h=' - _Found 6 poisoned darts. hH2  h2  hs5  h)9  h7B B hB  hD  hE  hI B hpR c _You now have 103 gold pieces (gained 9). hvV 4 hY  h\  hG` , hc  ho n hr  hvr  hs  hBv  hUx  hx  h6z  hQ|  h  ....#######  #..<...>..........<..## #.........................###..#####.....>....# ## #####.........# #.#.........# ##....!..# # #.43.3 (8#?##.## ##......:.....#.#.......##.##.#####.#.##.###. ##. #............ . #.#.#.##..~≈ #.#.#.# .~≈ #.#[3 h 9;49m.#.# ~ #.#)#..4.3 (9 h  hc \ _Found a stone staircase leading down and a stone staircase leading up. h  hfRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown jewellery  c - rings of see invisible Wands (select all with /)d + unknown wands  hScrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potions Missiles (select all with ()g - boomerangs  h - darts  i - javelins  j - large rocksk - stones  l + throwing nets Miscellaneous (select all with })m + Gell's gravitambourines  n + boxes of beasts [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top] hR  a + unknown magical staves h&  h+  h1 ....####### raetorn the Magician#..<...>..........<..## Djinni#...................... Health: 33/33 ========================#.........###..#####... AC: 2Str: 7#....>....# ## #### EV: 11 h2 Int: 18#.........##. SH: 0Dex: 14#.........##. XL:  4 Next: 64% Place: Dungeon:4#....!..# ##. Noise: ---------  Time: 1044.3 (0.0) h2 #?...@..##.###. -) Nothing wielded#......:.....#. Cast: Foxfire#.......##.##. Fly #####.#.##.###. ##.#............ .#.#.#.##..~≈ h4 #.#.#.# .~≈#.#.#.# ~#.#)#.. _Found a book of Scorching. _Found a sling. _Found a stone staircase leading down. _Found 6 poisoned darts. _You now have 103 gold pieces (gained 9). _Found a stone staircase leading down and a stone staircase leading up. h8  hC9  h>  h`?  h5cPut on which piece of jewellery? Jewellery (go to first with "=)  k - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h hE~....####### raetorn the Magician#..<...>..........<..## Djinni#...................... Health: 33/33 ========================#.........###..#####... AC: 2Str: 7#....>....# ## #### EV: 11Int: 18#.........# hЕ#. SH: 0Dex: 14#.........##. XL:  4 Next: 64% Place: Dungeon:4#....!..# ##. Noise: ---------  Time: 1044.3 (0.0)#?...@..##.## h?h#. -) Nothing wielded#......:.....#. Cast: Foxfire#.......##.##. Fly #####.#.##.###. ##.#............ .#.#.#.##..~≈#.#.#.# .~≈#.#.#.# ~#.#)#.. _Found a book of Scorching. _Found a sling. _Found a stone staircase leading down. _Found 6 poisoned darts. _You now have 103 gold pieces (gained 9). _Found a stone staircase leading down and a stone staircase leading up. h h_+8 (0.5 hR h= _k - a ring of see invisible (left hand) h8M## ............####### <...>....<..##...............###..#####...>## #####.........# . # ?......##.##..:.....#.#.......##.##..#.##.#...#.#5.8 (1.06.8 (2 _l - a cyan potion h4 h h h2 h, h} hOB hv h, h` h< hx, h h, h' hV _g - 5 scrolls labelled VAOTUXK MIRHIO (gained 1) h4 h+  hQ  h{ #).. ##  #..............## #..<...>..< #............... #.........###.. #....>....# ##  #.........# 52.8 (6 hb #.@.......#  ##.......# #  #.......##.##  #......:..... #.......##.## #####.#.##.###. #............ h #.#.#.##..~≈ #.#.#.# .~≈ hd h+3.8 (7 h hB+ _Found a quarterstaff. h 4 hY  h  h X h! , hR#  h&  h( , hN*  h-  h 0 , hj1  h3  h5 , h7  h:  h; , h=  hA  hA , h~D  hI R  There is a stone staircase leading down here. hL  hM _ h O  hQ  hT , h&V  hv` X ha  had , hf  hi  hm  hm  hlo  hr  hu  hv  hx  h:{  h'~ , h  h  ha , h  h  hK , h  h  hT , h|  h  hw , h/  h  h$  h  h  hė  hݘ  hF  hҙ  h  h , hϝ  h  h3  h , h>  h1  h  h&  ho  h  h  h  hw  h .........###..#####............. ....>....####.##########.####### .........#.......# #.......# .........#.##.##.# #..#..#.# #.......## ##.##.# #..#..#<##### #.......##.##.##.# #. #........ #......:......##.####..#.##.###.#  h} l#.......##.#####..##.###.# #####.#.##.###..@####.#.###.##...#..........................#..##.#.#.##..~≈~≈~.~~~~...........#.#.#.##..~≈≈≈~.≈≈~~g.######... h #.#.#.###.~≈≈≈~.≈≈~~.. #.###.#)#.. #.~~≈≈~.~≈≈~.. #.# g   hobgoblin (asleep)#.#.#.(.........~≈~~.. #.## # #.#.#.###.~~~~........ #.## ###.#.#.# #.# hY ~ 77.8 (24.0)  A hobgoblin comes into view. h  h g.gK   koboldK h =The hobgoblin shouts! You hear a shout! h 5==8.8 (25 hq  h s _A kobold comes into view. It is wielding a +0 club. he  hy Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h havv....g.(ally target)K. h9-9.8 (1.0) h h/ _You conjure some foxfire! h7}#....>....####.##########.####### #.........#.......# #.......# #...#.##.##.# #..#..#.# ### ##.##.# #..#..#<####  #.##.##.##.# #. #........  #:......##.####..#.##.###.  #.......##.#####.v.......##.###.  #####.#.##.###...####.#.###.##..  h89 #............@v....g.......# #.#.#.##..~≈~≈~.~~~~.... #.#.#.##..~≈≈≈~.≈≈~~..###### #.#.#.###.~≈≈≈~.≈≈~~.. #.# #.#)#.. #.~~≈≈~.~≈≈~.. #. #.#.#.(.........~≈~~.. #.# ## #.#.#.###.~~~~.....K.. #. .###.#.#.# #.~≈≈~.~~~~~ #. #.##.# ..# #.# ht< h< h= h4> h> h? h@ hDA hB hB hH v§§§§§§§§gv The foxfire hits the hobgoblin. hG h h h§§§§§§§§§g.K. h/P--80 h§§§§§§§ hb _The hobgoblin is severely wounded. h` #.........#.......# #.......#  #.#.##.##§# #..#..#.#  ### ##.##§# #..#..#<###  #.##.##.##§# #. #....... #:......##§####..#.##.### #.......##.#####.§.......##.### #####.#.##.###...####.#.###. h #.............§§§§g........# #.#.#.##..~≈@≈~.~~~~. #.#.#.##..~≈≈≈~.≈≈~~..###### #.#.#.###.~≈≈≈~.≈≈~~.. # #.#)#.. #.~~≈≈~.~≈≈~.. #. #.#.#.(.........~≈~~.. #. ### #.#.#.###.~~~~....K... #. #.###.#.#.# #.~≈≈~.~~~~~ #..##.# ..# #.~≈≈~.~≈≈≈~ #. ###.#.# ... #. h hb.......K. hjx-1Water  h h h\  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ho hv.....g.vK. (ally target) h\2-=2 hE _You conjure some foxfire! hM   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h-  h  h;  hs  h §....g.§§§v§Kv(ally target) You conjure some foxfire! The foxfire hits the kobold. ha , h`m §v...g.§§v§ hm b§vK. ho @-3 hx e§§§ hY| _ _The kobold is severely wounded. h- §§§You conjure some foxfire! The foxfire hits the kobold. _The kobold is severely wounded. h. O  The foxfire hits the kobold but does no damage. hZ  h  hv  hȵ  h  h  hE  h `  The kobold is severely wounded. h] 2The foxfire hits the kobold. hq §§§.§v§§ h v§§§§§§v) hJ ! h h hCn9 § hn^§§§.  h%oZYou kill the kobold!The foxfire hits the hobgoblin. h: h h§.§v§g.~≈@v hb§≈§≈§~. hm\1-74 h§§v§§§ h b _The hobgoblin is severely wounded. h*Q        # <  .# #.  : hQg.###  #.#####...  .##.###.§.####.  #...........§v§g....  #..~≈@v~.~~~~  #..~§≈≈~.≈≈~~  ##.~≈§≈~.≈≈~~..   #.~~≈§~.~≈≈~..  (........)~≈~~..  ###.~~~~........  h)Tn #.~≈≈~.~~~~~.  ..# #.~≈≈~.~≈≈≈~  ... h=        # <  .# #.  :.###  #.#####...   h-.##.###.§.####.  #...........§v§g....  #..~≈@v~.~~~~  #..~§≈≈~.≈≈~~   h8##.~≈§≈~.≈≈~~..   #.~~≈§~.~≈≈~..  (........)~≈~~..  h ###.~~~~........  #.~≈≈~.~~~~~.  ..# #.~≈≈~.~≈≈≈~  hb0 ... h§§v§§§v§§§§ _A hobgoblin is nearby! hB  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h# §§v§v§§You conjure some foxfire!  The foxfire hits the hobgoblin but does no damage. hH]  hOd 9 §§§§§§§ The hobgoblin is severely wounded.The foxfire hits the hobgoblin. hW  h  hO 0.v.§g.§~≈≈v≈≈ h _0--5 h ;§ h ] _The hobgoblin is almost dead. h/        # <  .# #.  :.###  #.#####...  .##.###...####.  #..........v.§g.....  #..~≈@§~.~~~~   h7+#..~≈≈v~.≈≈~~  ##.~≈≈≈~.≈≈~~..   #.~~≈≈~.~≈≈~..  (........)~≈~~..  ###.~~~~........  #.~≈≈~.~~~~~.  ..# #.~≈≈~.~≈≈≈~  ... h         # <  .# #.  :.###  #.#####...  .##.###...####.  #..........v.§g.....  #..~≈@§~.~~~~  #..~≈≈v~.≈≈~~  ##.~≈≈≈~.≈≈~~..   #.~~≈≈~.~≈≈~..  (........)~≈~~..  ###.~~~~........  #.~≈≈~.~~~~~.  ..# #.~≈≈~.~ hh≈≈≈~  ... ha";§§ h# h*);§ h+` _A hobgoblin is nearby! h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^  You conjure some foxfire! The foxfire hits the hobgoblin. hR'v§.§.§v§ hH h h hp h/ h§.v§v.§≈~v§ h^29-706 h s§§§ hM _You kill the hobgoblin! h 4 h  h  h  h  h  h4  h  h  h3  h&  h  h5  h\  h{  hD  h  h S30 h ] _Your foxfire dissipates! h  h  h "  h"  h|%  h6(  h*  h+  h,  h^. 4 h0  h2 ` _Your foxfire dissipates! x2 hZ3  h4  h 7 , h8  h: b1= ha=  h? , h@A  hD , hF  hH , hJ  hL 2== hN  h  h  h  h  hL  h-  h  h'  h  h  h9 , h#  h  h , hr  h  h , hf  h  h , h&  h  hC , h  hf  h  he  hK  h  h  h  h  h  hv  h  h  h  h  h<  hc  hF  h  h<  h(  h  h  h  h  h  h9  h  h  h h hz hM h1 h h& h# h  h h h h h[  h  h , hf  h  h  h hj h hA hV h hL h h h2 h h h , h\  h" h#, h$ h& h', h( h,* hj+, hv, h30 h1, h2 h4 hG6, hk7 h^9 h: h: h; h? hIA, hB h'D hE, hF hG hI, hJ hL hXM hM hN hDP hQ h1R hS hT hU, hV h1X hNY hY h^Z h[ h\ hc] h^ ht_ h` ha ha hc hd, he hm hn, ho h s hYt, hu hx hy, h { h~ h, hW h h, h h h, hO hՍ h, h h7 hN, h hȖ h, ho h h7, h h h, hX hJ h<, h h h, h( h h, hk h h, h h6 hN, hڶ h\ hX, h h> h, h h hl, h h h, h" hw hi, h h h, h< h ho, h h1 h, h h hU, h h h, h h_ h, h h1 h, h hS h, h hx h, h h h, h h h, h h  h , h  h  h, hV h h, h h hN, h hS& #....>....####.##########.### #...#.......# #....... #.........#.##.##.# #..#..#. hw' ##.......##.##.##.# #..#..#< #.......##.##.##.# #..#.... #......:......##.####..#.##. #.......##.#####........ #####.#.##.###...####.#.##-25165.0) #........@................ #.#.#.##..~≈~≈~.~~~~...... #.#.#.##..~≈≈≈~.≈≈~~..#### #.#.#.###.~≈≈≈~.≈≈~~..# #.#)#..##.~~≈≈~.~≈≈~..# #.#.#.(........)~≈~~..#   hc)3### #.#.#.###.~~~~........#  ##.###.#.#.# #.~≈≈~.~~~~~..#  #.#...###.~≈≈~.~≈≈≈~..#- hY. h/T _Key pressed, stopping explore. hJ h0.0)................~....≈.~........... hD hH hE _Done exploring. hS Where to? (Tab - D:4, ? - help)  D - Dungeon  hO  hm ` #....>....####.##########.### raetorn the Magician#.........#.......# #....... Djinni#.........#.##.##.# #..#..#. Health: 33/33 ========================##.......##.##.##.# #..#..#< AC: 2Str: 7#.......##.##.##.# #..#.... EV: 11Int: 18 hq #......:......##.####..#.##. SH: 0Dex: 14#.......##.#####.........##. XL:  4 Next: 70% Place: Dungeon:4#####.#.##.###...####.#.###. Noise: ---------  Time: 1251.8 (0.0)#........@................ -) Nothing wielded#.#.#.##..~≈~≈~.~~~~...... Cast: Foxfire#.#.#.##..~≈≈≈~.≈≈~~..#### Fly #.#.#.###.~≈≈≈~.≈≈~~..##.#)#..##.~~≈≈~.~≈≈~..##.#.#.(........)~≈~~..#### #.#.#.###.~~~~ hZr ........###.###.#.#.# #.~≈≈~.~~~~~..###.#.##.#...###.~≈≈~.~≈≈≈~..#You conjure some foxfire! The foxfire hits the hobgoblin. _You kill the hobgoblin! _Your foxfire dissipates! _Your foxfire dissipates! x2 _Key pressed, stopping explore. _Done exploring. h8v  hE  h  hԆ % _ h , h , hˏ  hΑ  h , h  hҖ  h , h  h  h , hd  h  hx , h  h  h , h  hL  h? , h  hղ  h , h׶  h Z  There is a stone staircase leading down here. h  h  h, % _ h  h5 h h, ha h~  #.# #.# #  #.# .#  #.# .#  #.#..###  hF #.#....  #...##### 62.5 (10.7) #@..[....  #........  #........  ......... .#....... .# ....... h>~# ....... ....... _You fly downwards.  Found a robe. h h ha _There is a stone staircase leading up here. hi hAj h{k h| _ h, ht h  hS h h%, h hS h, h h he, h~ h h, ht hb h, hͪ h h, h h h h  h޵ h h, hR h\ h#.# .#...........#.# .#:..........#.##.#...........#.#..###...........#.#...............#...#####...........#<..[...............#........73.5 (11.0.......@.###...............#.##................#.#..#..............#...##.........######..## ....... hi. #..# ....... ....# #######....###.##### h. h,4.5 (12 h  h P _Found a book of Armaments. h2J h9 h8C...........#.# .##:.#.##.#..#.#..####.#.#....#.#...######.#<..[....#.#..........###.#.##...#.#..#.o.#...##.######..## . #..# .o....# #######o   orc wizard (asleep)..## o   orc (asleep)#.##### . h M+0.0) h`.oo5.5 (1 hkh _An orc and an orc wizard come into view. h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h͝vv.o(ally target) h\2-=6 hA h / _You conjure some foxfire! h;p  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h §§§.§v.§v§You conjure some foxfire! hBj h"u .The foxfire hits the orc wizard but does no damage.  The foxfire hits the orc wizard. h' hD h§§v§.§o.§v..§ h+ _1--7 h§§§.§§§ h8 _The orc wizard is lightly wounded. h h9 h h(The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  hɼ\ N - No [Y]es or [N]o only, please. ha  h\  h C...........#.# .#raetorn the Magician#:..........#.##.#Djinni............#.#..###Health: 31/33 ======================--#...........#.#....AC: 2Str: 7#...........#...#####EV: 11Int: 18#...........#<..[....SH: 0Dex: 14#...........#........ h yXL:  4 Next: 70% Place: Dungeon:5.....§§v..###........Noise: =--------  Time: 1277.5 (0.0)....§.§@#.##.........-) Nothing wielded...o.§v.#.#..#.......Cast: Foxfire....§...#...##.......Fly ...######..## .........#..# .......o....# #######o   orc wizard (ally target)....##o   orc (asleep)#.#####.The foxfire hits the orc wizard but does no damage.  The foxfire hits the orc wizard. _The orc wizard is lightly wounded.  h Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. h h§.§ h  hv §§.§§ h@ . _ h77  Casting: Inner Flame (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h7 h8 h29 hN@§v§§v§§§ o _Okay, then.asting: Inner Flame (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The orc shouts! You hear a shout!  The foxfire hits the orc wizard. h{ h| hQ| §§v.§ hۆ.§ The orc wizard is moderately wounded.The foxfire hits the orc wizard. h h hL  hr  The orc wizard is severely wounded. he h §.v§..v.o.§o....oo.oo 3 orcs  An orc comes into view. It is wielding a +0 short sword. h~0=-=8.5 (1 hL)^§§§ hf2u _An orc comes into view. It is wielding a +0 hand axe. hx  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h §§v§vYou conjure some foxfire! The foxfire hits the orc wizard. h{ h<  . The orc wizard is severely wounded.The foxfire hits the orc wizard. h h h} h hp h] hb" .§vo§..v.o.oooo   orc priesto   orc wizard (ally target) h0zooo 3 orcs  The orc wizard is almost dead. h H--9 hL§§ hJ _An orc priest comes into view. It is wielding a +0 short sword. hk C  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc wizard. hv §)ooo 3 orcs h  hD  h  h  h  h  h  h  h  h l §§§§o.§....ov.ooo 3 orcs (1 ally target)  You kill the orc wizard! h6~  h  hމ  h\ ?.§v§.o.§..v.oo... hw  h 9...........#.# .#raetorn the Magician#:..........#.##.#Djinni............#.#..###Health: 29/33 =====================---#...........#.#....AC: 2Str: 7#...........#...#####EV: 11Int: 18#...........#<..[....SH: 0Dex: 14#...........#........ h zXL:  4 Next: 121% Place: Dungeon:5.......§v.###........Noise: =--------  Time: 1280.5 (1.0).....§.@#.##.........-) Nothing wielded..o.§..v#.#..#.......Cast: Foxfire..oo....#...##.......Fly ...######..## .........#..# ............# ####### h9 yooo 3 orcs....###.#####.The orc wizard is almost dead. _An orc priest comes into view. It is wielding a +0 short sword.Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc wizard.  You kill the orc wizard! hU   hϜ _The foxfire hits the orc but does no damage.  You have reached level 5! hx /  --more-- hx h 33/38-51%  The power to cast Jinxbite wells up from within.§§3 orcs _Spell assigned to 'g'. h!  #.# .# ..#.# .# #:#.##.# ..#.#..####.#.#.... #.#...##### #.#<..[.... #....#. .......§@.# .....§..#.##... ..o.§..v#.#..#. ..oo....#.....######..#.#..# ....... ...# ####### ....###.##### h# §§..§v§§(1 ally target)Your foxfire dissipates!The foxfire hits the orc. h|  hq  ḩ  h  hq .)o...§.o.§§oo   orc priestooo 3 orcs4=-1 h* E§§ h H _The orc is moderately wounded. hK  ha1#.# #.# .# ..#.# .# #: hDq#.##.# ..#.#..####.#.#.... #.#...##### #.#<..[.... # h|.#. ..........### .....)..#.##... ..oo...§#.#.....o.§§.#...##..o######..## . .#..# ....... ....# ####### .... h h  h h> h$oo......o.o... h%@-2 h_/ h3 h J hd  h..........#.# .#.#:#....####.. ..#####<..[.........###oo)..#.##......#.#..#o.o...#...#.######..##  #..#  ....# ####### ....###.##### h} hv ha.oo.3 h hWJZ .#:#....####.. ..######<..[.....#.....###.o.o..#@##....o..#.#..#o.....#...#.######.o)o   orc4 hM h9Y hL6 #:#.....####...#.#.... ...#...#####..........#<..[..............#..........o...##.o.)..#.##...o..#@#..#o.....#...#.######..##  #..#  ....# #######5==5 h hS...#.#..####..#.#.... #. h..#...######...#<..[.... #...#........  h:......o...###........  h ...o.)..#.##......... .....o..#.#..# ..o.....#.@.##. ...######..## . hZ .. #..# . . ....# ####### hh ....###.#####.  h  h hoo   orc hg&6 hC h h,D y#:#.##.# ............#.#..####...........#.#.... #...........#...##### #.....#<..[.... #.....#. ......o.o.#....  huF L...o.)..#.##......... .....o..#.#@.#. ..o.....#...##. ...######..## . .#..# ........# ####### ....#.#####. hM  hM &7 hR  hT  h4..#.# .# #:#.##.# .. h#.#..####.#.#.... #.#...##### #.#<..[.... #.....#.  h. ......o.o.# ...o.)..#.##@........ .....o..#.#..#....... ..o.....#...##....... ...######..## ........#..# ........# ####### ....##.#####. h h8 h  h" h#.# .# ..#.# .# #: h&M#.##.# ..#.#..####.#.#.... #.#...##### #.#<..[.... #.....#. ......o.o.# ...o.)..#.##... .....o..#.#..#....... ..o.....#...##..........######..## ........ h #..# .........# ####### ....##.##### h h^6=9 h h h5M #.#   . #:#.# .####.... ...#####<..[#..............o.o.###o.)..#.##.......o..#.#..#........#...90 hM #.#  . . #:#.# .####.... ...#####[ h#..............o.o.###...o.)..#.##.............#.....# ####### h-  h &1 h  h a _There is a stone staircase leading up here. hO d vvCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5=2 h/  h# / _You conjure some foxfire! h  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  h h h hC$;vv§§o..§§v§o   orc (ally target) hD%&3 h+t§§§§§ h/  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! hq < _You conjure some foxfire!asting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  h  h  h  h[  h)  h$  h §§v§.§vvv§.§§§§  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  h| Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! hn  h  h  h= §§.v§§§§ h  h  h#  ht |§ov.§ h  ht  hg .§§vv§ov....§..§§. h T4-4 hv \§§§ hU E _The foxfire hits the orc but does no damage. x3 h#4M§§§§§ _The foxfire hits the orc but does no damage. x3  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h h{§§§.§§ h hG hQ §.§§ The foxfire hits the orc but does no damage. x2  The foxfire hits the orc. h h hvv.....o... hko 2 orcs (1 ally target) h_3--5 h3 h[ _The orc is heavily wounded. h   Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#  h §§vYou conjure some foxfire!  The foxfire hits the orc but does no damage. h   h  h  h,  ha  hg3  The orc is heavily wounded.The foxfire hits the orc. h> `).voo hG  h §v§..oo(1 ally target) h \2-36 h ] _You kill the orc! hz1raetorn the Magician#.#Djinni..........#.# .#Health: 29/38 ==================------...........#.# .#AC: 2Str: 7#:..........#.##.#EV: 11Int: 18............#.#..###SH: 0Dex: 14#...........#.#....XL:  5 Next: 13% Place: Dungeon:5#...........#v§.#####Noise: =--------  Time: 1296.5 (0.0)#...........#@v§[....-) Nothing wielded#...........#).......Cast: Foxfire......o.o.###........Fly ...o.)..#.##o*.......[3 hdO4m.....o..#.#..#.........o.....#...##.......oo 2 orcs (1 ally target)...######..## .........#..# ............# ####### _You kill the orc!Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 hand axe (ally target, chance to affect: 86%) ht§§o1 inner flame, 1 ally target) hL hN, hP hbZ!§§§vvo  Casting: Foxfire (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target, f - orc  Aim: an orc, wielding a +0 hand axe (ally target, chance to affect: 86%)  The orc is filled with an inner flame. h$n h §§ooo   orc priest hoo 2 orcs (1 inner flame, 1 ally target)The foxfire hits the orc but does no damage.  The foxfire hits the orc. Flame seeps out of the orc. hRk hl h:§.§.§o.ooo) h;30=7.5 (1 hn~§§§oo hMW _The orc is almost dead. h9The foxfire hits the orc. Flame seeps out of the orc. _The orc is almost dead.  Casting: Inner Flame (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Scorch hA.  You are very lightly contaminated with residual magic. h h)..)o..oo 2 orcs (1 inner flame) hQ028---8Contam  h8>oo h<0 _Nothing appears to happen. h  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h*o   orc hT(  Flames lash the orc.  The orc explodes!The fiery explosion engulfs the orc! h.Y####### h h_)§)§§§§o hyo   orc priest h426--8=======9§§ _You kill the orc! h   h* vv§§(ally target)Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-=------300 hg § h §§ hb  h  h h>!_You conjure some foxfire! h{Draetorn the Magician#.#Djinni..........#.# .#Health: 23/38 ==============----------...........#.# .#AC: 2Str: 7#:..........#.##.#EV: 11Int: 18 h%............#.#..###SH: 0Dex: 14#...........#.#....XL:  5 Next: 18% Place: Dungeon:5#...........#v..#####Noise: =--------  Time: 1300.5 (0.0)#...........#@..[....-) Nothing wielded#...........#v§...... hFCast: Foxfire......o.o.###)§......Fly Contam Beogh ...o.)..#.##§§§...........o..#.#.*#.........o.....#...##....... hRo   orc priest (ally target)...######..## .........#..# ............# ####### hRpCasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target, f - orc priestAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (ally target, chance to affect: 74%) hRfoinner flame, ally target) h h h hB  h  h8§§§v hvoAiming: Inner Flame (dangerous; 8% risk of failure)  Press: ? - help, Dir - move target, f - orc priest: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  hm(ally target, chance to affect: 74%)  The orc priest is filled with an inner flame.  The foxfire hits the orc priest but does no damage. hc9 § The orc priest shouts, "Surrender to Beogh and we'll let you live!"The foxfire hits the orc priest. Flame seeps out of the orc priest. h$GThe orc priest shouts, "Surrender to Beogh and we'll let you live!"  The foxfire hits the orc priest. Flame seeps out of the orc priest.  The orc priest is moderately wounded.  The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)  --more-- h §§§§§§§§oo) =1.5 (1 _§§§§o h  #.# #.# .#  #.# .#  #:#.##.#  #.#..###  #.#....  h q #§..#####  #@§.[....  #§§......  #§§......  ...o.)§§§......  #.......   hF {.##.......  o  , ally target)  ## .......  .. #..# .......  . ....#   h% 4Casting: Inner Flame (dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  The orc priest is engulfed in blazing flames.  Flame seeps out of the orc priest.  The orc priest mumbles some strange prayers to Beogh against you. h  #.# #.# .#   h0 #.# .#  #:#.##.#  #.#..###   hޏ #.#....  #§..#####  #@§.[....  #§§......   he N#§§......  ...o.)§§§......  o#.......  .##.......  h  ## .......  .. #..# .......  . ....#  h: .v.v§)§ hӟ D§Beogh smites you! h |8/38 ----------2 h §§§§oo h V _* * * LOW HITPOINT WARNING * * * hX hf hsl§§§v§v° hp h  ####The foxfire hits the orc priest. h§§§§§§§§v§ hv9/39---------50======3 hn§§§§§§§§ _The orc priest explodes! h+  h,  hG2  h7  h.8  h':  h#<  hcJ §§§§§§§ hK ` 0  You start resting. hT ..§))§§§Your foxfire dissipates! hY W------4.5 (1 h[ C§§ hv] K _Your magical contamination has completely faded away. h4 hC h@B h, h+ h z10/39= h; h, hO hC, h hv, hw hW71 h3= h hκ, h  h, h2 h!, hG h hJ2= h h, hL h1B hP h h h73 h@F== h h  h  h  hX, h h*, h h%j4= h! h%, h}( hG,, h/ h3, h5 h9`5= h< h?, h#B hjE, hG h)i16=7= h k hWsB h+u, hw h{, hz h  h_8== h hg, h h" hD ------..)...)hh   hound (wandering) _You start resting.39.5 (35.0) h¤@h. hD-40.5 (36 h h߮X _A hound comes into view. h  #.# #.# .#  #.# .#  #:#.##.#  #.#..###  #.#....   hҫ #...#####  #@..[....  #).......  #))......  ...o.).........  #.......  .##.......  ## .......  .. #..# .......  . ....#   hF + #.# #.# .#  #.# .#  #:#.##.#   h%I &#.#..###  #.#....  #...#####  #@..[....  #).......  #))......  ...o.).........  #.......  .##.......  ## .......  .. #..# .......  . ....#  h#X  huY  hi  hjl \ _A hound is nearby! hx  h{  h>}Casting: Foxfire (safe; 2% risk of failure)  h~MConfirm with . or Enter, or press ? or * to list all spells. h/You conjure some foxfire! hO hv hv hlh h\) h=h h ally targ h et) h h h7 h- ho === hA1.5 (1 h.0) h hگ  h̰ h_The hound barks! h΍ raetorn the Magician#.#Djinni..........#.# .#Health: 14/39 ========---------------- h W...........#.# .#AC: 2Str: 7#:..........#.##.#EV: 11Int: 18............#.#..###SH: 0Dex: 14#...........#.#....XL:  5 Next: 50% Place: Dungeon:5#...........#v..#####Noise: ===------  Time: 1341.5 (0.0)#...........#@..[....-) Nothing wielded#...........#v.......Cast: Foxfire......o.o.###))......Fly ...o.)..#.##.*....... h _.....o..#.#.)#.........o.....#...##.......h   hound (ally target)...######..## .........#..# ............# ####### _The hound barks!  Casting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target, f - houndAim: a hound (ally target, chance to affect: 81%) hQg fhinner flame, ally target) hU  hD , h O §§vv h xasting: Foxfire (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target, f - hound  Aim: a hound (ally target, chance to affect: 81%)  The hound is filled with an inner flame. h, h hX h §hhThe foxfire hits the hound but does no damage.  The foxfire hits the hound. Flame seeps out of the hound. h h4$§§§h.)5=-2.5 (1 h-Z§§h hK13 _The hound is lightly wounded. h§*h  e, combustible)The foxfire hits the hound. Flame seeps out of the hound. _The hound is lightly wounded.  Casting: Inner Flame (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash  The hound is severely wounded. hQ   The hound's fire resistance burns away. §§#######  The hound is engulfed in blazing flames. h=" %.#..)§..°§§§§......... hT 3-83=======3 hZ d§§§§§ h] I _The hound explodes! h@4 h h_. hV<, hF hI hN hU hW hoX4 hLY- h'Z ha^ hf hg hk h8q h9r hu hz h{ h~ hς h׃ h5 h== h h h( h0 hۏ hȓ h” hs h| h hT16 h = hڞ hx hc h h h׭ h5 hԱ hs hp h h h h7 h= hQ h! hY h  h  h------- h<. h ))..°JJ   jelly (wandering) _You start resting. h h57 h 4.0) h^. h hH ------- h%8.5 (15 h) h  h h4_A jelly comes into view. h hg;  raetorn the Magician #.# Djinni ..........#.# .#  Health: 14/39 ========----------------  ...........#.# .#  AC: 2Str: 7  #:..........#.##.#  EV: 11Int: 18  ............#.#..###  SH: 0Dex: 14  h< #...........#.#....  XL:  5 Next: 83% Place: Dungeon:5  #...........#...#####  Noise: ---------  Time: 1358.5 (0.0)  #...........#@..[....  -) Nothing wielded  #...........#).......  Cast: Foxfire  ......o.o.###))......  Fly  ...o.)..#.##.........  .....o..#.#.)#.......  ..o.....#..J##.......  J   jelly (wandering)  ...######..## .......  .. #..# .......  . ....# ####### Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target, f - jellyAim: a jelly (wandering, hasn't noticed you, chance to affect: 81%)  You miscast Inner Flame.  You are very lightly contaminated with residual magic.  Heat runs through your body. You resist. hr #.# #.# .#  #.# .#  #:#.##.#  #.#..###  #.#....   hF#...#####  #@..[....  #).......  #))......  ...o.).........  )#.......  .##.......  ## .......  .. #..# .......  . ....# 2-9.5 (1Contam  h  h   Press: ? - help, Dir - move target, f - jelly  Aim: a jelly (wandering, hasn't noticed you, chance to affect: 81%)  You miscast Inner Flame.are very lightly contaminated with residual magic.  Heat runs through your body. You resist. _The jelly quivers. h]C  #.# #.# .#  #.# .#  #:#.##.#  hy_ #.#..###  #.#....  ...#####  #@..[....  #).......  #))......  ...o.).........  )#.......  .##.......    ## ....... hz`   .. #..# .......    . ....#   Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h: #.# #.# .#  #.# .#  #: hh>#.##.#  #.#..###  #.#....  ...#####  #@..[....  #).......  #))......  ...o.).........  )#.......  .##.......  ## .......  .. #..# .......  . ....#  hL>  You conjure some foxfire! hdTvvJJ   jelly h)V\1--=60 hb heV _* * * LOW HITPOINT WARNING * * * h* (combustible)You conjure some foxfire! _* * * LOW HITPOINT WARNING * * * hFoxfire (safe; 2%  Flames lash the jelly.  The jelly is almost dead. hQ~b #.# #.# .#  #.# .#  #:#.##.#  #.#..###  #.#....  ..#####  #@..[....  #v.......  #))......  ...o.)........  )#.......  .##....... , ally target)  ## .......  .. #..# .......  . ....#   h\ #.# #.# .#  #.# .#  #:#.##.#  #.#..###  #.#....  ..#####  #@..[....  #v.......  #))......  ...o.)........  )#.......  .##.......  ## .......  .. #..# .......  . ....#   The jelly's fire resistance burns away.  * * * LOW HITPOINT WARNING * * *The foxfire hits the jelly. The jelly is burned terribly! hBvY§§vv hq h{ hb h hF§§§ hw§..§v h  hl raetorn the Magician#.#Djinni..........#.# .#Health: 10/39 ======------------------...........#.# .# hc ;AC: 2Str: 7#:..........#.##.#EV: 11Int: 18............#.#..###SH: 0Dex: 14#...........#.#....XL:  5 Next: 113% Place: Dungeon:5#...........#§..#####Noise: ====-----  Time: 1361.5 (1.0)#...........#@§.[.... hb /-) Nothing wielded#...........#§.......Cast: Foxfire......o.o.###§)......Fly Contam ...o.)..#.##..§...........o..#.#.)#.v.......o.....#...##..........######..## .........#..# ............# #######Confirm with . or Enter, or press ? or * to list all spells.Flames lash the jelly.  The jelly is almost dead.The jelly's fire resistance burns away.  * * * LOW HITPOINT WARNING * * * h OThe foxfire hits the jelly. The jelly is burned terribly! h7 _You kill the jelly!You have reached level 6! h /  --more-- ht1/45-6 7%  hӲV§§ h4 _ h\  h-  hT  h[  h  h:  h  h? ^§§§§ h! ;§§ h# ` 0  You start resting. h/ g..)). h|0 M§§ hs8 J----2.5 (1 h: C§§ h= N _Your foxfire dissipates! hۢ4 hc hv2= h, h hW, h hͻ, h h2j3= h h, h h , h\ hn4=----.. hdf 70.5 (8 _You start resting. h) h hK _Your magical contamination has completely faded away. h  h  h)  h B h , h#  h' P= h*  h. `5= h1  h27 , h?  hA  hqB  hGF  hI , h-L  h'Q  hQ T6= hS  hxW , hY  hY] , h_  hc `7= he  h!i , hok  h9o , hq  hu , hx  h{ j8= h,~  hV , h  hֈ , h:  h , h=  h7 k19= h×  h , h  hG , hӤ  h- c20= h  h , h  h , h  h? , h  h j1= h?  hR , h  h,  h)  hj  h , h.  h b2= h  h , h  h^ , h  h , h  h j3= h_  hN , hI  h , h  h b4= h  hf , h  h9 , hv  h{" , h%  h )  h|) T5= h+  hD0 , h2  h6 , h*9  h< , h>  h?B b6= hD  hG , hI  hM , h~O  hR j7= hU  h+X , hZ  h?^ , ha  hd , h?g  h~j b8= hm  hp , hr  h:w , hzy  h| , h   h j9= hw  h , h  hU , h9  h  h `30== h  h , h3  h) , hp  hغ , h^  h  h L1= hR  hU , h  h , hu  h , h  h e32= h  h , h  h , h  h4 , h|  hD n3= h  h , hR  h7 , hK  h b4= hc  h , h  hX , h  h , h  h" l5= h$  h(( , h*  h. , hc0  h3 , h5  h9 b6= h;  h@ , hA  h!E , hG  h&V l7= hW  hD] , h`^  ha  h\b  hg  hu B hv  hRw L8= hvz  h  , hC  h? , h  h , h  h l9= h  hy , h,  h , h  hZ , h  h c40= h  h۷ , h  hL , h  h l1= h  hg , h  h , h  hF , h  h9 /473.5 (103.0) h  h6  hV T _Key pressed, stopping explore. h 4 h  h  h\ S2= _ h  h, h- h, h_  h , h hOl3= h h], h h, hM" h%b4= h ( hI+ h+ h- h(1, h3 h)7, hl9 h<5== h[? h_ _HP restored.#. ( #.# . #.# .# ..#.# .# #:#.##.# ..#.#..######.#.#.......85.5 (12.0)#.#.@.##### #.#<..[.#.....#).........o.o.###)).......o.)..#.##...........o..#.#.)#. h`$..o.....#...##....######..###........#..# ....... hag hv hx,6.5 (13 hA h- _Found 5 poisoned darts. h4 h6 h hn hz! ...g  ....  #. #.(  #.##.. ..#.##.#  .#.##.# #:.#.##.# ...#.#.@## #.. h$#.#.... #..#...######## #.....#<..[..... #...........#)........ ......o.o.###))....... g   gnoll (wandering) ...o.)..#.##.......... .....o..#.#.)#........ ..o.....#...##. h-07.0) h.+8.5 (2 h8 hu@r _A gnoll comes into view. It is wielding a +0 club. hqJ !  Casting: Scorch (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! hlW l.vv hX P===9.5 (1 hb  hf ' _The gnoll shouts! hU&  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h8 h& hB h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v§vv§§§v4--90§§§ _You conjure some foxfire! hl  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hpX h q h4r hs hs h*u hu hv hIw h.x hx h2z hz ha{ hD| h} hu hv§g§§§v§.v.§.§§§§§§§§§g   gnoll hHvv§§ hBg3---1 h§§§§§§§§§§§§§ h  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! h:& raetorn the Magician....Djinniv...Health: 40/45 =====================---#. #§(AC: 2Str: 7#.##.*EV: 11Int: 18..........#.##§#SH: 0Dex: 14  ...........#.##§#XL:  6 Next:  7% Place: Dungeon:5 #:..........#.##§#Noise: =--------  Time: 1491.5 (0.0) ............#.#v@######-) Nothing wielded #...........#.#§.v......Cast: Foxfire #...........#.§.########Fly #...........#§§§[..... #...........#§§§...... ......o.o.###§§§......[40 hC mg   gnoll ...o.)..#.##vv§....... .....o..#.#.)#§....... ..o.....#...##........Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 club and wearing a +0 ring mail (wisps of flame,  chance to affect: 83%) h §§§§§§§§g(inner flame)§ hf  h/h  hi  hJk  hXl  hn Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target, f - gnoll  Aim: a gnoll, wielding a +0 club and wearing a +0 ring mail (wisps of flame,  chance to affect: 83%)  The gnoll is filled with an inner flame. hp  hsr  h~ p §v§v h §§§§v§§§§§§g h , ally target)§§v#§Your foxfire dissipates!The foxfire hits the gnoll. Flame seeps out of the gnoll. h|  h   h  h.  h  h  hJ t §v§§§§ h $§§§v §§#§The gnoll is lightly wounded.  The foxfire hits the gnoll. Flame seeps out of the gnoll. h  h  h  hʨ o  The gnoll is moderately wounded. h{  hl §..g..§.v§. hC '<..)..)).g§§.§#. hھ :1=2.5 (1 h §g§§§§ h N _Your foxfire dissipates! hF_  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h..gvvv..) hJ50-3 h8g h / _You conjure some foxfire! h:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vggYou conjure some foxfire! The foxfire hits the gnoll.  Flame seeps out of the gnoll. hY<  hH .gvg39--4 hEP 8g hkZ ] _The gnoll is heavily wounded. h h.... ....#. #.( #.##............#.##.#.#.##.##:.#.##g#  h" ..#.#v.######  #.#.#@vv......  #.#...########  #.#<..[.....  #.#)........  o.o.###)).......  ...o.)..#.##..........g  .....o..#.#.)#........  ..o.....#...##........  ...######..###. h6 hʧ gv§g  Your foxfire dissipates!The foxfire hits the gnoll. Flame seeps out of the gnoll. h' h)m  The gnoll is severely wounded. h0L○. hl hvw ####The foxfire hits the gnoll. h h h hK h v§°§§§§The gnoll explodes! hw-12=======5 hG§§§ h)$* _You hear a shout! x2 hT 4 h[  h`  hm y40= hYt ] _Your foxfire dissipates! ht  hz  h  h  ht  h> , h  h!  h 1=g.)§-------.. hY g   gnoll bouda (wandering) h; §9.5 (4-------500.5 (5 h  _A gnoll bouda comes into view. It is wielding a +0 whip. h....raetorn the Magician....Djinni#. #.(Health: 38/45 ====================---- h?#.##.*AC: 2Str: 7..........#.##.#EV: 11Int: 18...........#.##§#SH: 0Dex: 14  #:..........#.##)#XL:  6 Next: 12% Place: Dungeon:5  ............#.#§§######Noise: ---------  Time: 1500.5 (0.0)  hf#...........#.#@........-) Nothing wielded  #...........#...########Cast: Foxfire  #...........#<..[..... hFly #...........#)..............o.o.###))..........o.)..#.##..........g   gnoll bouda hs.....o..#.#.)#..........o.....#...##........  ...######..###........Casting: Foxfire (safe; 1% risk of failure)  h+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target, f - gnoll boudaAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (chance  to affect: 76%) h{bg(inner flame) h< h X.g§ h s§§g==1.5 (1 h}Igg hPSonfirm with . or Enter, or press ? or * to list all spells. hAiming: Inner Flame (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target, f - gnoll boudaAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (chance  to affect: 76%) _The gnoll bouda is filled with an inner flame. h I  Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hvg§§g hox helg§§§g h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h:J §vv, ally target)Casting: Inner Flame (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7--2g§§g _You conjure some foxfire! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hV gv§☼You conjure some foxfire! The foxfire hits the gnoll bouda.  Flame seeps out of the gnoll bouda. hv hAyH  The gnoll bouda is lightly wounded. h ####  The gnoll bouda is engulfed in blazing flames. h ...○§#§§☼vvThe gnoll bouda explodes! 6-28======3 _You hear a shout! h §§§ _Your Fighting skill increases to level 3! h  h[  h , h  h}  hV  hR  h(  hc  h  h  h  h  h' °v)§○§§.§§§..§v)...v§ hҳ l8------4 _ h §§§§§§..§§ h9  h4 h h1 h* h h h h hS hq h h h8 h h h hB hT] _Your foxfire dissipates! h h4 hg h@~ _Your foxfire dissipates! x2 hd hb9= h h h hK h5 , he  h hg)°○.------...[....)).....g   gnoll (polearm, missile, wandering) h+10.5 (6 hA+d g.°gg 2 gnolls (polearms, 1 missile, 1 wand…)A gnoll comes into view. It is wielding a +0 spear and quivering 2 throwingnets. hy,+1.5 (7 h5 h^:s _A gnoll comes into view. It is wielding a +0 spear. h= { ....  ...g  #. #.( #.##.g  )#  .#  #:##)#  #°.######  #@........  #...########  #<..[.....  #)........  #)).......  ...o.)..........  .)#........  ..##........    h 2 ....  ...g  #. #.( #.##.g  )#  .#  #: h ##)#  #°.######  #@........  #...########  #<..[.....  #)....  #))....  ...o.)..........  .)#.......  ..##........   h/  h  h  h d _There are monsters nearby! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hі h h..g.vv   gnoll (polearm, ally target hI ) hO==2.5 (1 h9 hݺ/ _You conjure some foxfire! h....raetorn the Magician....Djinni#. #.(Health: 36/46 ==================------#.##..AC: 2Str: 7..........#.##*#EV: 11Int: 18...........#.##.#SH: 0Dex: 14  #:..........#.##)#XL:  6 Next: 28% Place: Dungeon:5  ............#.#.v######Noise: =--------  Time: 1512.5 (0.0)  #...........#.#@v.......-) Nothing wielded  #...........#...########Cast: Foxfire  #...........#<..[.....Fly #...........#)..............o.o.###))..........o.)..#.##[3 h7m..........g   gnoll (polearm, ally target)  .....o..#.#.)#..........o.....#...##........  ...######..###........ _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 spear (ally target, chance to affect: 84%) h[rZginner flame, ally tar…) h h h h h vv§§  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dange hp rous; 5% risk of failure)  Press: ? - help, Dir - move target, f - gnoll: a gnoll, wielding a +0 spear (ally target, chance to affect: 84%)  The gnoll is filled with an inner flame.  The foxfire hits the gnoll. Flame seeps out of the gnoll. h §gThe gnoll is moderately wounded.The foxfire hits the gnoll. Flame seeps out of the gnoll. h   The gnoll is heavily wounded. h9E ####  The gnoll is engulfed in blazing flames. h-t  hm g§§○#§#§§ h §g   gnoll (polearm, missile) h k34======3.5 (1 h} p§§§§ h s§ _The gnoll explodes! h ....raetorn the Magician....Djinni#. #.*Health: 33/46 =================-------#.##§§AC: 2 hStr: 7..........#.##○#EV: 11Int: 18...........#.##§#SH: 0Dex: 14  #:..........#.##§#XL:  6 Next: 34% Place: Dungeon:5  ............#.#.§###### hPNoise: ======---  Time: 1513.5 (0.0)  #...........#.#@§.......-) Nothing wielded  #...........#...########Cast: Foxfire   hk#...........#<..[.....Fly #...........#)..............o.o.###))....... h=...o.)..#.##..........g   gnoll (polearm, missile).....o..#.#.)#..........o.....#...##........  ...######..###........ hCasting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)   hPress: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 spear and quivering 2 throwing nets (chance to  affect: 84%) h§§ge, inner flame) h{ h8og(§°) haL..g hb==----4.5 (1 hR§g honfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target, f - gnoll   hAim: a gnoll, wielding a +0 spear and quivering 2 throwing nets (chance to  affect: 84%) _The gnoll is filled with an inner flame. h  g§§vv,…)Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. g(((((((You conjure some foxfire! The gnoll throws a throwing net. h$T g§§)§).@g-----5g§§g _The throwing net barely misses you. hF  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hX h~ h h h[§§vv§ hg§§§§g h.)v hL o32--6 h^§§§§§§g h/ _You conjure some foxfire! hs  hc  h"  h"  h %  h&  h'(  h)  h*  h,  h{.  h0  h1  h3  h.5  h> J vv§v h? E§§§§§§§v h@ q§§g   h@ d§§The foxfire hits the gnoll. Flame seeps out of the gnoll. h  h l  The gnoll is heavily wounded. hr  h ]  Your foxfire dissipates! h X ######v hQ k§§§§§ h H  The gnoll is engulfed in blazing flames. h#9§§○§§§vv§§§§. h:.))§§.§§§ hs3-40======7  Your Necromancy skill increases to level 5!  Your Translocations skill increases to level 5!Your Fire Magic skill increases to level 5!  Your Ice Magic skill increases to level 5!Your Air Magic skill increases to level 5!Your Earth Magic skill increases to level 5! hh<§§§§§§§§§§ hAh _Your Alchemy skill increases to level 5! hX hPY h` hf hh hDk hm hp hr hlt huv hy h h% _ h+ h( h hՓ he33= h~ h` _Your foxfire dissipates! x2 h\ h h, h h, h8 hn4= h h, h hg, h h5 hL5= hR h h, h hx, h h6= h h, h h , h# h', h* h0b7= h3 hQ7, h: h=, h@ hE, hH hLl8= hhP hT, hX h\, h_ h$db9= h,g hj, hn hq, hPu hy, h } h m40= h h, h_ h3, h; hז, h hߝb1= h h, h h, h! hٵl2= h׸ hA, hQ h!, h! h, h hx hT..g)(3=..).)..------.).. hg   gnoll (wandering).) h)/55.5 (38.0) hK------6.5 (39 h hs _A gnoll comes into view. It is wielding a +0 flail. h5  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hI.vv2-=7.5 (1.0) hZ h\/ _You conjure some foxfire! hL  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  hB  h  h  hh  h  h+  h gv§§#@§ hb §§g   gnoll (ally target) hE 5-8 _ h! V§§ h{  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h} h v§§§§§§  h‹KYou conjure some foxfire! The foxfire hits the gnoll. h hb h.g§§.v.v h\1-=9 h(;§ h+` _The gnoll is moderately wounded. hN ....raetorn the Magician....Djinni#. #)(Health: 38/46 ===================-----#.##..AC: 2Str: 7..........#.##*#EV: 11Int: 18...........#.##§#SH: 0Dex: 14  #:..........#.##§#XL:  6 Next: 40% Place: Dungeon:5  ............#.#..######Noise: =--------  Time: 1559.5 (0.0)  #...........#§#@v.......-) Nothing wielded  #...........#.v(########Cast: Foxfire  #...........#<..[.....Fly #...........#)..............o.o.###))...... h J....o.)..#.##..........g   gnoll (ally target)  .....o..#.#.)#..........o.....#...##........  ...######..###........Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 flail (moderately wounded, ally target, chance to  affect: 84%) h \§inner flame, ally target) hj  h v§v§§§g  Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - gnoll: a gnoll, wielding a +0 flail (moderately wounded, ally target, chance to  affect: 84%)  The gnoll is filled with an inner flame.  The foxfire hits the gnoll. Flame seeps out of the gnoll. h   The gnoll is severely wounded. ####§  The gnoll is engulfed in blazing flames.  The gnoll explodes!The fiery explosion engulfs your foxfire. h_  h` §.○v)#§#§§§# h u  hu 9=5======60.5 (1 h Q§§§ hH 6 _Your foxfire completely resists. h  h h h hR h  h" h$% h/B h4] _Your foxfire dissipates! h5 h9 h>m40= hB hV, h_Y h3], h` hd, hg hlb1= hOp hy, h~ h, h h, hl hl2= h h, h h h h hQ, hɶ h+b3= hھ h, hg h, h h hkO4= h h^, h h, h h, h h h E5= h h(, h; h}, hR h, h  h9i6== h h h h, hC" h&, h* h1a _m - a throwing net h54 hm9 h< hH@ hzm  m - 2 throwing nets (gained 1) hz h| hA= _You see here a +0 spear. h4 h h h h hJ h h, h$ h5 h, he h h, h h, hv h} _e - 3 scrolls labelled UTASYHAESESI (gained 1) h  h h h h, h h h h h hB hv h_ hF, h h ho, h h hw h hc h h hi h h1 h|, h h' h hk h h hT, h h h hf h h| h, h h h, hp h8 hw, h h\  hy , h  h  h, h h h       hs       ############# hm  ...........>#  ------619.5 (59.0) ####### ..##@#   hUP#.....# #.##.#  #.....# #.#..#  #.....# #####...####.#  #.....# #.....#......#  h #.....###.###.#.######    #.............#.#     h/#.....#...#####..    ##)(....### ###    hY hL------20.5 (60 h  h"; _Found a stone staircase leading down. h4 h hW  hx  h# h5B h h h\ h% hj'R  There is a stone staircase leading down here. h$) h) _ h@* hU,, h, h- hQ. h90, h1 hb2 hI5, h5 h6 h8 h8 h9 h@: hA<, h< h}> h3? h@ h@ hJA hB hYC hC h%K hK hL hsM hM hN hP h1Q, hhR hgT hT, hU h8W hW hOX hX hZ hZ h[ h[ h\ h] h] h^ h_ h`, ha h+c hBd, hd h4f hf hIg hg hh hii hi hj hk h1l hl h5m h!n hn hHo hyu hVv hv, hx hOz, hz h| h~, h] hV h h h h h" h h- hӉ h& h h1 h h h h̑ h h, h hf h-, hU h hm, h h h&, h hԷ h, h h h, h h h, h h h", h h h, h  hs h, h, hg<  You see here a +0 robe. h hC _ h h h , h  h h_, h h h, h; h  h{#, h% h' h*, h+ h., hs0 h9 _g - 7 scrolls labelled VAOTUXK MIRHIO (gained 2) h<4 h= h)A hxC, hvE hH hK, hjN hQ hS, h@V hcY h\, h_ hb he, hdh hmk hp, ht hv h{, h| h h, h h hǏB hg  Things that are here:  a +0 short sword; a +0 leather armour hs h _ h_ hG h, h hX h, hY h hǵ hF h h h, h hn h, hw h< h#...........#)...............o...###))...........o.)..#.##................o..#.#.)#...........o.....#...##............######..###............ ###..# #.........####....# ##########87.5 (67 #.....@...##  #####.#####  ...  h4  #.... #.... ##... #... hO .>..  hc h,8.5 (68 h_ hV; _Found a stone staircase leading down. h!** v@vCasting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=9.5 (1.0) _You conjure some foxfire! h4 hQ h h hQ  #.#)... ......o...###))....... ...o.)..#.##......... .....o..#.#.)# hh ..o.....#...##. ...######..###... ###..# #.####....# 0 #....@.v..## #####.##### .... h #...... #....[.. ##....... #...###.. . hc>... ...  Your foxfire dissipates! h/, h h h hTj§v§§§ h h4-90.5 (1 h%V§§ h) _Found a chain mail. h h he hB h] _Your foxfire dissipates! hP4 h h hK  h7. .....o..#.#.)#......o.....#...##........######..#.... ###..# #.......####....# ############.....§...## #####.#######  #..........# -#.....@....#  ht#....[........##......../...#...###........>... ............. ......O   ogre (wandering)...... ..... hu7..... ....O h"U2.5 (23.5 (3 hr" h'x _An ogre comes into view. It is wielding a +0 giant club. hFz  hz Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hvvOally target)O. ha5-=4.5 (1 hxE _You conjure some foxfire! h7. .....o..#.#.)#.......... raetorn the Magician....o.....#...##.......... Djinni.....######..###.......... Health: 42/46 =====================---.... ###..# #.......... AC: 2Str: 7.....####....# ########### EV: 11Int: 18#.....§...##SH: 0Dex: 14#####.#######XL:  6 Next: 45% Place: Dungeon:5#....v.....#Noise: =--------  Time: 1694.5 (0.0)#.....@....#-) Nothing wielded#....[.v......Cast: Foxfire##......../... hi:yFly #...###........>... ............. ......O   ogre (ally target)...... ...*...... ..... _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - ogreAim: an ogre, wielding a +0 giant club (ally target, chance to affect: 78%) h fOinner flame, ally target) h h h h h) h hՔ h  h|§§§§v§§v  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)   h9-Press: ? - help, Dir - move target, f - ogre: an ogre, wielding a +0 giant club (ally target, chance to affect: 78%)  The ogre is filled with an inner flame. The foxfire hits the ogre.  Flame seeps out of the ogre. h" h# ho'A  The ogre is lightly wounded. h4§§§§§v§OO  ○ h63=5.5 (1 hAS§§§§O hFZ _The ogre is engulfed in blazing flames. Flame seeps out of the ogre. hC _  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h) §§§§§§ h*vOOYou conjure some foxfire! The foxfire hits the ogre.  Flame seeps out of the ogre. hW  The ogre is heavily wounded. h  h9§§§§######.###The ogre is engulfed in blazing flames. h 20v.v@.....§§§○§§§° hBPn194======6 hxVf§§§§ h^H _The ogre explodes! h4 h h h h h=  h  hf" h(# ha$ h<& h.R2 h82 h5 h+9 h; hW> h9A hD hG hJ hL hN h"U hnW hbZ] _Your foxfire dissipates! h^ h?_ hb hiG _Your foxfire dissipates! h]j hj hn h>t htL3= hx h3B h}, hڄ h4 hV4= hۊ h-, h h, h٘ h, ho hɟ h6E5= h h, hf hĩ, h h2, h7 h߲ hKb6== h h h, hX h h@ h hD h hG, hn h h hq3= hh h 8.....######..###....# .... ###..# #....# .....####....# ############  h#.....§...#######.########..........# #..........#### #....[........# ------##........@...#  h#...###......# ..>...# .......#....)..#...... #.......#..... #.......#. #.......# h}W #.......# h0716.5 (20.0) hK------7.5 (21 hs h~1 _n - a wand of paralysis (7) h) 4 hO  h@  hA* t .... ###..# #.# .....####....# ############ #.....§...##  hI+ u #####.####### #..........# #.#### #....[........# ##............#0.0) #...###.@....# hH, ..>.....#.....#....)..#  #.......# ..... # h- .# . #.# #.# # h- P[......# h8  h: +8.5 (1 hFA  hwC # _Found a robe. hC hjD h6G h~ h hE h , he hy h] h hş .....####....# ########### #.....§...##  #####.####### #..........# #..........#### #....[........# ##............# ###...###......# ...>...@.......# . hӡ#....)..# .......#.......# .......#.......# ....S..#.......####.####.......#S   adder (wandering).. #[......### #.......# h+20.5 (2 hAS. h+1.5 (3 h hY _An adder comes into view. hfN     hx^  #  #.####  hf#....[........#  ##............#  ###...###......#  ...>...@.......#  hO.......#....)..#  .......#.......#  ....S..#.......#  .......#.......#  h3 ###.####.......#  .. #[......#  ## #.......#  h        #  #.####  h; v #....[........#  ##............#  ###...###......#  ...>...@.......#  .......#....)..#  .......#.......#  ....S..#....... .......#....... ###.####.......#  h .. #[...... ## #.......  hެ  h  h7  h ] _An adder is nearby! h"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h h h Sv.Sally target)  The adder hisses angrily.  The foxfire hits the adder. hOvS..5-==2.5 (1 hW3 _The adder is lightly wounded. h* combustible, ally target)  The foxfire hits the adder. _The adder is lightly wounded.  hhFlames lash the adder.  The adder is severely wounded. hcX hd hm~§S#v ho~4--====3 h^w9§ hz= _The adder's fire resistance burns away. hOu(       #  #.####  #....[........#  ##............#  ###...###......#  ...>...@§......#  ......S#v...)..#  .......#.......#  .......#.......#  .......#.......#  ###.####.......#  hua.. #[......#  ## #.......#  hq       #  #.####  #....[........#  ##............#  ###...###......#  hb...>...@§......#  ......S#v...)..#  .......#.......#  .......#....... .......#....... ###.####.......#  .. #[...... ## #.......  h/§ hD h' h,] _An adder is nearby! h+u <  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the adder. The adder is burned terribly! hx D* hG  hH  hfJ  h K  h֨ ..#..v§§§2--94§ _You kill the adder! hTJ h>c hGe hNj, hm] _Your foxfire dissipates! hnL3= h9r hgyB h|, h h hx h- h hO4= h h!, hk h_ h hq hK hޛ h` hz h L5= h{ hݼ hs h hb6== hn h hJ, h> h h&, hR hN h, h  h h% h:= hV h h, h% h# hI h h h# h, h h] hx h h\ h h ha h h9 h+, h h. ht, h", h h hp h  hO , h  h  h hg h hm hC h h/ hu h h  h h h h h h1 hK h h( h h h  h ! h#, h#, h$ h& h&, h' h( h) h| h& h h hZ  h  h0 hA hz h h h h2 h hM h` h h=" h% h& h( h/ h=0 h0C#.# h1 hV2A#.#  h3 h3B#.#  he4 hA5B#.#  h5 h6E#.#  hZ7 h8E#.#  h8 h9E#.#  h: hG;E#.#######  h;---- h<65.5 ( hD= 41.0) h= h><#@.......  hI? h?2#########  h@   hLA hA  hB hOC hD hD hEz    h*G hKJ---- hO  hP h:QF_Key pressed, stopping explore. hv h& _ hB hr h h h h h hM h h h, hE hR h; h h" h h h h h h h h' h  h h h hk h h h h  h  h} h h h ht h h h h/ h h h h5 h hi h, hl h/ h* h h h h;, h h h h, h h, h h  hl, hK h> hq, h h& h, h h h, h  h  hr , h  h h|, h h h, h< h h , h! h# hh%, h& h( h*, h+ h, h. hy/ h/ hz1 hQ3, hv4 hH6 h8 h`; h< h= h?, h@ h7B hHD, h E h4G hH, hI hK hHM, hN hO hP, hNQ h[R hRS hS hOT h>U hV, hW hX h]#......# #................###.##### #.#.........#######.# #.#.##########.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #.#.#800#.# #.#.<#.#######.##.........############  hS^ h-a ha,6.5 (41 hd hf9 _Found a stone staircase leading up. hQ4 h hA h#B h- h/ h0, hi6 h7, ha8 hd: hM; h;, hD> h  h8  You see here a +0 robe. _ hU h h" h h h}, h h hѪ h hõ, h5, h hM hu, hW h h, h hm h@, h| h h|, h9 h hG hz h` h%  hi-There is a stone staircase leading down here. ho hJ _ h hc h h hU hK hJ h h) h hE h  h6 hq h h hP h h9 h h  h  h  h h hq h h h. h hT h h hT hc h h h! h# hP$ hS% h' h( h) h* ht, hk. h/ h/ h(3 h34 h4 h5 h99 hD #.... ?.......o...# hE.....o.)..#.# . ........o..#.# .. #####.....o.....#.. .. #..........######.. #. #......... ###.. #..#....@.....####.... hH #...@# #.........# ####.## #####.##### #..## #......... ######..# #.........#.......## #....[....#........## ##........ @   Sigmund (polearm, wandering)#......#..####...###..#......##.....>.......#......####.......#... hMN 40  Sigmund the Dreaded comes into view. He is wielding a +0 scythe. hmU?@. hU,7.5 (41 h\ hbh _Found a scroll labelled MOMPYK RUV ONEA. hQV#.......... raetorn the Magician?.......o...# Djinni.....o.)..#.# Health: 43/46 ======================--.........o..#.# AC: 2Str: 7.. #####.....o.....#.. EV: 11Int: 18.. #..........######.. SH: 0Dex: 14#. #.....*... ###.. XL:  6 Next: 99% Place: Dungeon:5 h m#..#..........####.... Noise: ---------  Time: 1847.5 (0.0)#...@# #.........# -) Nothing wielded####.## #####.##### Cast: Foxfire#..## #......... Fly ######..# #.........#.......## #....[....#........## ##........ @   Sigmund (polearm, wandering)#......#..####...###.. h& #......##.....>.......#......####.......#...Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - SigmundAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  noticed you, chance to affect: 84%) hɓs@inner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)   hՔPress: ? - help, Dir - move target, f - Sigmund  Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  noticed you, chance to affect: 84%)  Sigmund is filled with an inner flame. h( h4j.@@ hO65===8.5 (1 hN@Q@@ hE% _Sigmund shouts! h6  Casting: Inner Flame (dangerous; 4% risk of failure)   hg\Confirm with . or Enter, or press ? or * to list all spells. hv.@.v, ally t…) h/--9 h9"4@ h'/ _You conjure some foxfire! h....... #......####.......#... Sigmund is burned terribly! Flame seeps out of Sigmund.  Sigmund is severely wounded.The foxfire hits Sigmund. Sigmund is burned terribly!  Flame seeps out of Sigmund.  Sigmund is almost dead.Sigmund is engulfed in blazing flames. _Sigmund explodes!You have reached level 7! h/  --more-- h& 5/51-745%  The power to cast Ozocubu's Armour wells up from within. hZ0w§§§§§§ h`4L _Spell assigned to 'h'. hj hl hm hr ht-6 _ hX h&, hօ hb7= h\ ȟ, ho hG, h hq, h h hCV8= h hn, h h, hg h% hL9= h he, hU h, h hȴ, hͶ h%m50= h h, h h, h  h*b1= h hW h;, h h h, h h  h, hS h+ h0P= h> h hO, h h h, h5 h hL, he h h, h h[, h@ h _b - 2 scrolls labelled MOMPYK RUV ONEA (gained 1) h%4 h! h hO , h[  hN h ...$..# ...........#.....# #:.......... #.....< ............ #.....# #......... #.....# #..............# #.........###.?...#####.......-------79.5 (29.0).......@..........o...####.....#........)..#.. #######...........#.#.. #####...........#.. #..........######..# h1{#. #..........# ###..##..#...)......####....#.######.........#####.## #####.###### h hM-------80.5 (30 h  h"9 _Found a stone staircase leading up. hUJ hj_X heX hh h/k, h$m h;q, hr hGv~ _d - 2 scrolls labelled WIMOEMN LUHOE (gained 1) hx hy hy hE| h~ he h h hބ hq h  h[ h!, h h hҐ h h3 hʓ h, h h, h hCN _You now have 114 gold pieces (gained 11). h4 hZ h, hO hM _You now have 123 gold pieces (gained 9). h_4 h~ h hz hw h, h6 h   h@_You reach down and open the door. h  hl h h  There is an open door here. hT, hh- _ h. h/ h2, h3 h5 h}7, h8 h; h?, hB h h, hE hX h|##########.......##.......##.......##.$.....# #.......# ?.  #$$...@.###...#  #..............  #.###....  #.# .. hD #.# #.# ######'########..........##..###.........###### h-912.5 (32 h,3.5 (33 h# h&Q _o - a ruby potion hV` hDY, h^X h^ h` ha hJb h"c had he hTf hf hPi, h(j hlN _You now have 133 gold pieces (gained 10). h n hn ho h$q hq hr htN _You now have 151 gold pieces (gained 18). hu hPv hv hx hy hMz hz hE}, h~ hM _You now have 154 gold pieces (gained 3). h h1 h h  h\, hB hֈ h, hu h{ h hu h> h h h2 h h h h4 h h hٝ hn h9 h  h h{ h8 h h "############.......# .##.......# ?:##.......# ..## hv#.......# .....#.......# ###?.##.......###...#### 31.5 (18#..........@.....# #######.###......#  #.# #......# #.# #......# h#.# ##############'#########.............##..###.........######....... hl ..  h h,2.5 (19 h: hO _Found a book of Burglary. hX h h  h_ hX h  h  h" he' h+ h, h- h3, h4 h7 _g - 8 scrolls labelled VAOTUXK MIRHIO (gained 1) h94 h; h= h ?, hM@ hA hC, hD hK######### ###### #.......# #....#  hK+#.......# #..@:# #.......# #....#######.......# #..........#.......# ###..########.......###...#####................########.###......# hL #.# #......##.# ## hO09.5 (7.0) hvP,40.5 (8 h|S hUe _p - a scroll labelled LATTIPN UHIYRCH hD h F hF hK hL, hjTB hTU hV hX h(Z, hZ hz\ hh], hk^ h_ h` hza hb hd hg, hi hj hl, hl hn h_p, hAq hnr hs h h6? h? hc@ h A hA hEB hBV7= hC h_D h E hE h2F hF hcG hH hH hgI h-J hJL8= hpK hEL hDM hM hN hPO, hP h3QV9= hQ hR hKS hS hvT hU hU hIV hV hoW h{X hYM50= hY h|Z h)[ h[ h\, ha] ht^ h_ h_ h` hGaV1= ha hb hRc hc hd hf, hf hgL2= hh hh hi hj hk hl h;m hm, hn ho hop, hpq hZr hr:= hs h-t hu hu, hv h#x hx hDy hOz h{, h| h} h~ h h" h h h h? h h7 hƅ h[ h5 h? hψ hf hF h h* hŒ h h h) h h4 hߑ, hN _You now have 167 gold pieces (gained 13). hv h4 h0 h h h h hΛ hr, ha hG h, h h h, h h h^, hH hK h, h h h h h  h' hʬ hR h h; hѴ, h/ hC h߷, h h h, h h hi, hf hP h, h h h, h h ht, h h h, h> h3 h, h h9 h, h  h5 h hd h hE h h h h h, h hP h, h h h, h h h, hv h! h, hG h h~ h hj hB h hA h h h h0 h hf h h ht h h h h< hI h^ h h#....#################.##########............................... ###..##################.######### #...####........# #.... .......#.######## #.... #......# h.#.... #......#.#.... #......# #.####S# #....------- ######## #@.....# #. #........ #. .....# #........ #.##)(. .....###### #........ #.##..# ..........# #..........#.##) ..........# ...........#.##.# S   adder (wandering)####.....#####:..........#.##) hM  #.....<...............#.#..###.....#####...........#.#.... h%2206906.0) h(-707 h/ h4Y _An adder comes into view. h .  ..........########. #........#  #.#  #.#  #.#  #.####S#  #@.....#  #........  #........ #.##)( #........  #........) ......... h^ :........)#  <.............   h6 .  ..........########. #........#  #.#  #.#  #.#  #.####S#  #@.....#  #........  #........ #.##)( #........  #........) ......... :........)  <.............   h? h@ h>M hQ] _An adder is nearby! hY .  ..........########. #........#  #.#  #.#  #.#  #.####S#  #@.....#  #........  #........ #.##)( #........  #........) ......... hZ^ :........)#  <.............   h .  ..........########. #........#  #.#  #.#  #.#  #.####S#  #@.....#  #........  #........ #.##)( #........  h& #........) ......... :........)  <.............   hP  h  h@  hc ] _An adder is nearby! h  #....#################.######### raetorn the Magician#............................... Djinni ###..##################.######### Health: 49/52 ======================-- #...#####........# #.... AC: 2Str: 7 .......##.######## #.... EV: 11Int: 18 #......##.##.... SH: 0Dex: 14 #......# hW #.##.... XL:  7 Next: 76% Place: Dungeon:5 #......##.####*# #.... Noise: ---------  Time: 2070.5 (0.0) #########@.....# #.... -) Nothing wielded #######........ #.... Cast: Foxfire .....##........ #.##)(. Fly .....###### #........ #.##..#  h (..........# #..........#.##)## ..........# ...........#.##.# S   adder (wandering) #####.....#####:..........#.##)##.....<...............#.#..###.....#####...........#.#.... _An adder is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h jAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - adderAim: an adder (wandering, hasn't noticed you, chance to affect: 86%) h ESinner flame)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - adder   h`Aim: an adder (wandering, hasn't noticed you, chance to affect: 86%)  The adder is filled with an inner flame. h8 hLM.S h4==1.5 (1 h&QSS hI)/ _The adder hisses angrily. h_  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hvS..vS, ally target) h58-2 hBQSS h!/ _You conjure some foxfire! hm%SS  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the adder.  Flame seeps out of the adder. h< h"L .SSThe adder is moderately wounded.The foxfire hits the adder. Flame seeps out of the adder. h ho  The adder is moderately wounded. hq ######The adder is engulfed in blazing flames. h@Av§○§.v§§§. h$i8=======3  Your Necromancy skill increases to level 6!  Your Translocations skill increases to level 6!Your Fire Magic skill increases to level 6!Your Ice Magic skill increases to level 6!  Your Air Magic skill increases to level 6!Your Earth Magic skill increases to level 6!§○§§§ _Your Alchemy skill increases to level 6! hǔ h|, h h hɜ hߝ h! hڢ h% _ hu, h hy h  hظ h hA h h he h, h h+~ _Your foxfire dissipates! x2 h h)<9 hX h, h< h2, hZ hc50= hm h, h h, h h h hA h h)V1= h  hk h h h h hC h h+L2= h h h, h" h h8, hJ h h, h h h^ h:= h h h h he h h, h% h h , h  h  h* h h+ h hr h h hj h h h B hj" hh# h% h& h' h( h* h+ h,, hz. hR0 h0 h2 h3 h5 h'6 h>8 h; h=, h @ hB hC hOD hD hF hG h]H hI hW hmY, h [ hJ^ hS`, ha hd hWf, hg hj hj hsk hl hn hfp, hq h/t hu, htv hx hLz, h{ h~ h, hڀ h* hR h΄ h h‡ h;, h hN h h  hĎ h h h hN h#f  You see here a book of Armaments. h: h _ h h@B h h4 h, hð h he, h h h h. h hP  There is a stone staircase leading up here. hK h _ ho h h h9 hZ hI h, h h h, h; h h, h h h h) h h h hP h h h h h h h, h( h h", h h h', h h h, h, h)B he  h` h#*` h+ h!4 #.# #......#   h4#.# ########   ######'########   #.............#   ##..###.........######  hH5  >. #..............#   #. #..............#   #..###########.....##-------146.5 (73.0)  h5p  #...@....# #.....<.   ##.......# #.....##   ######..# #.....#   hq6y#....# #.....#  #.#.######.....  #................  h 7  #######.###.....#.  #........########.  #..####### h7 h> h-?L-------7.5 (74 h\C hfF; _Found a stone staircase leading down. hu4 hRv hw hx h<~ hLB hU hU h, h3 h`, h hܙ h_, h, hz h h, h hС h, hã hͤ h, h h h6, hI hM h), h h h, hˮ h@, h( h h, h hƴ h۵ h, h> h h hw hB hY h h h hÿ hV h hf ##.......# ##### ######..# #.....# # #....# #.....# # #.#.######.....##### #................... #######.###.....#.... #........########.... #.........#######....67.5 (20 #...@......##........ hFC #........#.##........ #........#..#...).... #........##....###### #........##  #........# #..## #........######..# ##########.......## #........## h? h hE _Done exploring. hx  h  h hGc........... hYH,0.0)  hL hME _Done exploring. h8q heWhere to? (Tab - D:5, ? - help)  h6 D - Dungeon  h h##.......# #.....##### raetorn the Magician######..# #.....# # Djinni#....# #.....# # Health: 52/52 ========================#.#.######.....##### AC: 2Str: 7 h#................... EV: 11Int: 18#######.###.....#.... SH: 0Dex: 14#........########.... XL:  7 Next: 78% Place: Dungeon:5#.........#######.... Noise: ---------  Time: 2167.5 (0.0)#...@......##........ -) Nothing wielded#........#.##........ Cast: Foxfire#........#..#...).... Fly #........##....#######........#####.## ##........# #..###........######..###########.......###........## _Your foxfire dissipates! x2 _You see here a book of Armaments. _There is a stone staircase leading up here.  h_Found a stone staircase leading down. _Done exploring. _Done exploring. h h hW% _ hKn h hQ, hw h h) h h h h h hB  hF  h  h]  h  h hs h%, h h h{ h* h hF h h h| h h` hr hA hu h  h h h  hO! h! hw" h# h$ h$ h'% h& h& h' h' h)B h* h^+ h+ hm, h-%   hW.KThere is a stone staircase leading down here. h/ hI0% _ h0 hO6 hQ4 hQ, h1X  ### #.. hX #.# #.#85.2 (17.7) #@# #........  ....##.##  .....# # hYb##...... _You fly downwards. h\Z h^ hx  h}[_There is a stone staircase leading up here. h{ , ###..#<####.##0.0).................##.##>###.Fly #........ hj z6.2 (1 _Found an escape hatch in the floor. h hu h  h* h, h~#X hY% h* h3####...# # hc3<####.###.######........#..........##.##8.2 (2#>###...@..#  # h3p ..Fly ## h4...#.##..##.#.#. .[# h9 hX:+9.2 (3 h> h  h?  hR?  h A  hF  h-I  hqJ , hJ  hGL  hN , h}O  h0Q  h*S , hT  hU  hdW  hY , hZ  h\ , h]  h_  h"b , hc  hd  hf , hg  hi  hlk , h?l  h.n  hq , h,r  h/t  hz ## ###.# ##. .#.#..#. #.#... #.###.#####.# #........# ###.#########.##.# ..............##.# .##.############.#####.# .##.# #..@......# h{ ##.# #.#.......# ....# #.#..###.## .#### # #..# .. .# #..# .. ...#5   ufetubus (asleep) ..# ...#[# #$5. h|  h { 16.2 (11  An ufetubus comes into view. hT ,7.2 (12 ho  h + _Found 18 gold pieces. h 1 ## ## #.# . #.#  ..#. #.#  ... ###  #.# #........#.##.#....##.####.#####.#  #..@......#  #.#.......#  #.#..###.##  # #..# ..  #..# ...# ...# .[# #$5. h ?A ## ## #.# . #.#  ..#. #.#  ... ###  #.# #........#.##.#....##.####.#####.#  #..@......#  #.#.......#  hAw #.#..###.##  # #..#  #..# ...# ...#[# #$5. h0J hK h)T h@Y` _An ufetubus is nearby! h"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h hs'vv55 h(h1-==8.0) h1 h8 _The ufetubus shouts! _An ufetubus comes into view. h( ## ###.#raetorn the Magician ##. .#.#Djinni hC)..#.#.#Health: 48/52 ======================--... #.###.####AC: 2Str: 7#.# #........#EV: 11Int: 18  h)###.#########.##.#SH: 0Dex: 14 ..............##.#XL:  7 Next: 78% Place: Dungeon:6 .##.############.#####.# h)Noise: ==-------  Time: 2218.2 (0.0) .##.##..@v.....#-) Nothing wielded .##.##.#.v.....# h8,bCast: Foxfire ....##.#..###.##Fly .##### #..# .. .##..# .....#5   ufetubus ..#...# .[##$*. ..# _An ufetubus comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - ufetubusAim: an ufetubus (chance to affect: 87%) hP5(inner flame) h} h8~ h h h hX hh h0 hą hQ h h h§§§§§§§§§vv55 2 ufetubi (1 inner flame, 1 ally targ…)55  h* Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - ufetubusAim: an ufetubus (chance to affect: 87%)  The ufetubus is filled with an inner flame.  The foxfire hits the ufetubus. The ufetubus is burned terribly!  Flame seeps out of the ufetubus. h  h+ D§§§§§§§§§v.555. hP. +9.2 (1 h8 §§§§§55 ht? c _The ufetubus is moderately wounded. hp Y§§§§§§ally target)5Flame seeps out of the ufetubus. _The ufetubus is moderately wounded.   hs Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  The foxfire hits the ufetubus but does no damage. h  hZ r  The ufetubus is moderately wounded. h s  The foxfire hits the ufetubus but does no damage.  The ufetubus is moderately wounded.  The ufetubus is engulfed in blazing flames.  The ufetubus explodes!iery explosion engulfs the ufetubus!!  The ufetubus is burned terribly! h §§§§§§### hv 4##### h{vv@.........§.§°§§§ hFg82======20 h%R§§§§ hVL _You kill the ufetubus! h  h  h  hH h hp hr h h h^ hG h, h $B h % h' hr) hf+ hk- h+/ h1 h3 h4 h5 he< _Your foxfire dissipates! x2 h6D9.....##.....##..------.§§s§§s   scorpion (wandering)§ hD2§ h O2.2 (2...§.§ hOJ------3.2 (3 hSZ§§§ huV[ _A scorpion comes into view. hM & ## ## #.# . #.#  ..#. #.#  ... ###  #.# ..##.##.####.#####.#  #..@......#  #.#.......#  hN #.#..###.##  # #..# ..  #..# s§.# .§.# .[# #§§§ hZ  ## ## #.# . #.#  ..#. #.#  ... ###  #.#  ht 1..##.##.####.#####.#  #..@......#  #.#.......#  #.#..###.##  # #..#  #..# s§.# h3  .§.#[# #§§§ h h§§§§ h  hX §§§ _A scorpion is nearby! h=%  h>4## ## h? #.# h@2raetorn the Magician  h1A<##. . hA #.# hB Djinni hC..#. h!D #.# hDvHealth: 46/52 =====================--- h/EA... #.###.#### hE#AC: 2 h4F,Str: 7 hFa#.# #........# hRG#EV: 11 hG,Int: 18  hZHM###.#########.##.# hH#SH: 0 h]I,Dex: 14  hIM..............##.# hnJ}XL:  7 Next: 82% Place: Dungeon:6  hLZ.##.############.#####.#Noise: ---------  Time: 2223.2 (0.0) .##.##..@......#-) Nothing wielded .##.##.#.......#Cast: Foxfire ....##.#..###.##Fly .##### #..# .. .##..# ..*§.#s   scorpion (wandering) ..#.§.# .[##§§§ ..# _A scorpion is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h`MAiming: Inner Flame (dangerous; 3% risk of failure)   hNAPress: ? - help, Dir - move target, f - scorpion hN\Aim: a scorpion (wandering, hasn't noticed you, chance to affect: 82%) hOOsinner flame) h høs.§§§§ h4==4.2 (1 hn"s hM§§ h  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - scorpion  Aim: a scorpion (wandering, hasn't noticed you, chance to affect: 82%) _The scorpion is filled with an inner flame. hI  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hNss§§§§s§§§§§ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h^4 _  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h6  hi@ vvs., ally target)§☼§ hA \5--5 hI ]§§☼§ hfO / _You conjure some foxfire! hH*s  combustible, a…)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the scorpion. Flame seeps out of the scorpion.  The scorpion is moderately wounded. h hc  §vsThe scorpion's fire resistance burns away.  The foxfire hits the scorpion. The scorpion is burned terribly!  Flame seeps out of the scorpion. hԙ h .sThe scorpion is moderately wounded.The foxfire hits the scorpion but does no damage. h( h[+r  The scorpion is moderately wounded. h0 ######  The scorpion is engulfed in blazing flames. h§§§○..§§§§☼ h h ## ###.#raetorn the Magician ##. .#.#Djinni..#.#.#Health: 43/52 ===================-----... #.###.####AC: 2Str: 7#.# #........# h (EV: 11Int: 18 ###.#########.##.#SH: 0Dex: 14 ..............##.#XL:  7 Next: 100% Place: Dungeon:6 .##.############.#####.# h^Noise: =======--  Time: 2226.2 (1.0) .##.##..@§.....#-) Nothing wielded .##.##.#§§.....#Cast: Foxfire ....##.#○.###.##Fly .##### #.§# .. .##..# ...§.# ..#.§.# .[##§☼§ ..#The foxfire hits the scorpion. The scorpion is burned terribly!  Flame seeps out of the scorpion.  The scorpion is moderately wounded.The foxfire hits the scorpion but does no damage.  The scorpion is moderately wounded.The scorpion is engulfed in blazing flames. h _The scorpion explodes!You have reached level 8! he/  --more-- hh8/58-58 0%  h){§§§§§ hO _You feel agile. h; h< hl= h@ hH9= _ hI, h~J hL hMW50= hRN hP, hR hET hT hU h]X, hPY h^\ h]L1= h] h\`, hga hc, hd hqf hgV2= hg hj, hik hm, hn hq, hq ht<3 ht hv, h1w hx hOy hy h4{ h{L4= hn| h} h@~ h~ ht h h h$, hك h] hV5= hw h h2 h h# h h5 hT h݌L6= hp hҎ h[ hԏ h` hڑ hْ h< hڔV7= hW h hD hԗ h  h h hR hқ hG h/ hL8= hw hr1 _HP restored. h hf h h h h h h˨ h ... #.###.####  #.# #........# ###.#########.##.# ..............##.# .##.############.#####.#  h!.##.# #.........# .##.# #.#.......# ....# #.#..###.##-------60.2 (34.0)## #@.# ..  #..#   ...# .#  ....[#..#$..##>.....#.......# ##. ....#  hzb-------1.2 (35 hж h; _Found a stone staircase leading down. hOC  hD  hD  h"H  hVR = hT  hV  h/Y  hY  hZ  hv]  h6a , hb  h9g  hh  hh  h=m N _You now have 185 gold pieces (gained 18). hq 4 h#r  hs  hHu , hu  hiw  hx , huy  hz  h|  h|  h-}  h~  h  h , hS  h  h  h  h  h  hy  h  h  h  h  h  h#  h$  h  h'  h  h  h) , h  hI  hד  hS  h  hؕ  hx , h  h  h4  hʚ  h1  h  h"  hŞ  h  hd , h  h  h , h  hN  h6 , h  h  h B h  h , h͸  hZ  h  h{  h/  h  h , h  h  h  hz  h  h@  h  hk  h  h  h  h  h  h  h B he  hN  h  hY  h  h  hs  h  h  hE  h;  h  hs  h  h  h , hj  hn  h  h  h8  h , h  h  ho , h  h  h , h  h  hV  h  h  h  h.  h  , h9  hr  h1 , h  h$ A #>###......##.# #. #......##.# #h #.........# #. #......#### #.###......### #.#.... #.....#.##..#  h3& #.#.#.#.##.[# #.@.....##..# #### #.#.#...##..# #... #...........####.## ###.##............. #.#######.######. #.#######.# #. h   black bear (asleep) #.........# ## ########### h+ } 304.2 (43  A black bear comes into view. h1 t.hh hs2 5==5.2 (44 h7  h`: 4 _The black bear growls angrily. h  #>  #. #......##.#  #. #.........#  #h #......####  #.###......###  #.#..........  #.....  #.#.#.#.##.[#  #.@.....##..#  #.#.#...##..#  #......... ###.##............. #.#######.. #.#.# #.  hH T#.........#  ###  h =  #>  #. #......##.#  #. #.........#  #h #......####  #.###......###  #.#..........  #.....  #.#.#.#.##.[#  #.@.....##..#  #.#.#...##..#  #......... ###.##............. #.#######.. #.#.# #. #.........# [16;1 hQ 6H ###  _A black bear is nearby! hk  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hY.hvv(ally target) h9-6.2 (1.0) h< h/ _You conjure some foxfire! ha #>###......##.#raetorn the Magician#. #......##.# h Djinni#. #.........#Health: 55/58 ======================--#. #......####AC: 2Str: 7#*###......###EV: 11Int: 18#.#..........SH: 0Dex: 15#.....#.##..#XL:  8 Next:  0% Place: Dungeon:6#v#.#.#.##.[# h Noise: =--------  Time: 2306.2 (0.0)#.@.....##..# #### -) Nothing wielded#.#v#...##..# #... Cast: Foxfire#...........####.## Fly ###.##.............#.#######.######.#.#######.# #. h   black bear (ally target)#.........# ############# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - black bea h TrAim: a black bear (ally target, chance to affect: 82%) hc fhinner flame, ally target) h , hU , h  h v§§#§§§h   h/ f Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - black bear: a black bear (ally target, chance to affect: 82%)  The black bear is filled with an inner flame.  The foxfire hits the black bear! Flame seeps out of the black bear. h   The black bear is moderately wounded.The black bear is engulfed in blazing flames.○h§§§#§§§ )=7.2 (1§§#§§§h _Flame seeps out of the black bear. hLw_  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h|*§§§ hP ###§#§Flames lash the black bear. h°...#... h3-13=======8 h hN _The black bear explodes! hVY hm[4 he4= hvg, hh hl, hWm h{pl5= hTr hNu, hv hy, hz hG~ hL6= h hh, h# hu, hK h, h h hV7= hW hg h h h h8 hx8= h! h; hl h&, hZ h h_ h h h h h' hÞ hΟ hg:= h hj h, h h h[ h, h2 hw hW, h[ h hE   There is an escape hatch in the floor here. _ h hO h, h h^ h, hj h h, hj h h~ h; h h h, hT h\ h, hg h h) h, h? h  h , h  h    5(..(  .....   h2 ...   .....   .....   #.#.#   #.#.# -------   #@#.#   #.#.#   #.#.## ##   #....# #####. .   h  0###.## #.. ..#.   #.# #.# ... 5   shadow imp (asleep)   #.# #.# #.#   #.# <####.##  #.######........ h 41.2 (33.0)  A shadow imp comes into view.Found 5 stones and 5 poisoned darts. h% `.55 h& Z==-----2.2 (34 hD*  h, c _The shadow imp shouts, "Flee, thou plume-plucked tickle-brained cross-patch!" hr] r #.(..(  .5...  hb_ #.... .....  .....  #.#.#  #.#.#  #@#.#  #.#.#  #.#.## ##  #....#  .   h` ###.## #.. ..#.  #.# #.# ...  #.# #.# #.#  #.# #< #. h4 1 #.(..(  .5... #.... h  .....  .....  #.#.#  #.#.#  #@#.#  #.#.#  #.#.## ##  #....#   ###.## #.. #.# #.# ... #.# #.#  hH #.# #<#. h  h?  h<  h a _A shadow imp is nearby! h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ha>  You conjure some foxfire! h h,.S5vvS   adder5   shadow imp (ally target) hY7--3.2 (1 h.0) h hQY _An adder comes into view. h  raetorn the Magician  #.(..(Djinni  ..S..Health: 54/58 ======================--  h8 k #*...AC: 2Str: 7  .....EV: 11Int: 18  .....SH: 0Dex: 15  #.#.#XL:  8 Next: 13% Place: Dungeon:6  #v#.#Noise: =--------  Time: 2343.2 (0.0)  #@#.#-) Nothing wielded  #v#.#Cast: Foxfire  #.#.#### ## Fly   h #....# #####. .  ###.## #.. ..#.  #.# #.# ... S   adder  #.# #.# #.# 5   shadow imp (ally target)  #.# #<####.##  #.######........ _An adder comes into view. h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  h Press: ? - help, Dir - move target, f - shadow impAim: a shadow imp (ally target, chance to affect: 88%) h~ \5inner flame, ally target) hD v§§§ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - shadow imp  Aim: a shadow imp (ally target, chance to affect: 88%)  The shadow imp is filled with an inner flame.  The foxfire hits the shadow imp. Flame seeps out of the shadow imp. h<  The shadow imp is moderately wounded.  The shadow imp is engulfed in blazing flames.  The shadow imp explodes!The fiery explosion engulfs the adder!!##### hM##! h..§○§§§§§§! hA55======4.2 (1§§§§§! hTI _You kill the adder!! h!%  °§§..vCasting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4=-----5§§ ! hU )_You conjure some foxfire!" h" h M!.......#.(..(....§....#°§...#§§.........  #v#.#Fly .... ..." ha]  Your foxfire dissipates!" hB" h" h,§.§.§v§" hS------6" h§§§§§§" hvZ _Found a smoky cyan potion." hM..##!.......^##.(..(..#..§.....##.§.......#§§.....###.........  #.#.#§§" hS0" h]" h" h" h" h'" hd§§§§§§§.§." h@-7" h/E§§§" hN _Your foxfire dissipates!" hۈ J" h " hד h5" he " h " h} " hr " h b6=" h B" hV B" h " hB " h V7=" h " h " h " h3 " hP " h " h " h " h " h " h/ " h L8=" h " hw " h! " h " h " he " h " h " h " hL " h " h " hy " h " h " h :=" h- " h. " h " h! " hi " h " h " h] " h? " h"    ..#   #.##   #...   #..#.# .#  #..#.#..# #.###..#!#.." h&# 4 #...## .......^ #.###.(..(..#" h#  #.$.........## #####.†....... ......## ........" h $ '. .#.#### #.#.# " h$ &#.#.#" h) /647.0)" hI* ,5.2 (18" h$/ " h0 W _r - a smoky cyan potion" h_c " hr   ## .# ..# <. #.##.# #.....  #..#.# .#   #..#.#..#  #.###..#!#..# 6.0) #......@....##  #.###........^. #.###.(..(..###  #.$.........## #####.†.. #.......### #......... ##.#.##### " hz A7.2 (2" h3}  " h~ " h~ +_Found a stone staircase leading up.# hd~   #.#  ## #.#  ..##<.  #.##.#  #.....  #..#.# .#   #..#.#..#  #.###..#@#..#  #...........##  #.###........^.. #.###.(..(..#### #.$.........## #####.†. #.###   #......... ##.#.###### h f*8.2 (1# hh+9.2 (2# hSm# h+oW _s - a lumpy inky potion# hK!# h!# h3$# h)# hN5X# h9# ha:# h<# h@# hxD# hE# hH# hL# h$P,# hQ# hS# hU,# hV# hX# hZ,# h[# h^,# h_# hbM _You now have 194 gold pieces (gained 9).# hBd4# hNe# hf# h/h,# hi# hj# hk# h-l# hl# hn# h6p# hp# hAq# h-u# hv,# hw# hx# hoz,# h{# h|# h}# ho~# h# h# h# h2# h˂# hτ# h  o.  #...  #..#  #..##  #...  #..# #.#  #..#####.#  #@....##<.  #.###.##.#  #.# #.....  #.# #..#.# .#  #.# #..#.#..#  #.###..#.#..#o   orc (asleep)  #...........### hĮW  #.###........^..  #.##.(..(..##### h 84.2 (15.0)  An orc comes into view. It is wielding a +0 whip.# h<4  The orc shouts!# h>.oooo 2 orcs (1 wandering)# h5==5.2 (16# hB# h|q _An orc comes into view. It is wielding a +0 whip.# hY X #..o #.o. #..# #..##  #... #..# #.#  #..#####.#  #@....##<.  #.###.##.#  #.#   #.#  .#  #.#   #.###..#.#..#  #.......  #.###..^..  #.###.(..( # h  #..o #.o. #..# #..##  #... #..# #.#  #..#####.#  #@....##<.  #.###.##.#  #.# # h   #.#   #.#  #.###..#.#..#  #....... #.###..^ #.###.(..(# h # hR # h # hy d _There are monsters nearby!# h X #..o #.o. #..# #..##  #... #..# #.#  #..#####.#  #@....##<.  #.###.##.#  #.#   #.#  .#  #.#   #.###..#.#..#  #.......  #.###..^..  #.###.(..( # hU #..o #.o. #..# #..##  #... #..# #.#  #..#####.#  #@....##<.  #.###.##.#  #.#   #.#   #.#  #.###..#.#..#  #....... #.###..^ #.###.(..( _There are monsters nearby!$ hF&  $ hKHCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!$ hI$ hzP@..o$ h.Qnovvoally target)$ h_R57-$ hS*6.0)$ hY$ h\% _The orc shouts!$ hŸ($ h $ ho$ h3raetorn the Magician$ h $ h=$ h +#...$ h Djinni$ hI $ h֥$ h?#..o$ h&~Health: 54/58 ======================--$ h $ ho$ hQ#.*#$ h#AC: 2$ hV,Str: 7$ h $ h$ h6#..##$ hۮEV: 11Int: 18 #...SH: 0Dex: 15 #..# #.#XL:  8 Next: 15% Place: Dungeon:6 #.v#####.#Noise: ==-------  Time: 2386.2 (0.0) #@v...##<.-) Nothing wielded #.###.##.#Cast: Foxfire #.# #.....Fly  #.# #..#.# .# #.# #..#.#..# $ ho$ h%Q#.###..#.#..#$ hXoo 2 orcs (1 ally target)$ hm $ h$ h]#...........##$ hk $ h$ hy#.###........^..$ hi $ h$ hv#.###.(..(..#### $ hL-_The orc shouts!  $ h-Casting: Foxfire (safe; 1% risk of failure)  $ hɸMConfirm with . or Enter, or press ? or * to list all spells.$ hAiming: Inner Flame (dangerous; 2% risk of failure)  $ h!<Press: ? - help, Dir - move target, f - orc$ hԺZAim: an orc, wielding a +0 whip (ally target, chance to affect: 92%)$ hJ$ hjo1 inner flame, 1 ally target)$ hD"$ h$$ h%$ h.&$ h*$ hR+$ h=/$ h7=vv§§§$ h9|o   orc$ h$ h  Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 whip (ally target, chance to affect: 92%)  $ hThe orc is filled with an inner flame. The foxfire hits the orc!  The orc explodes!  The fiery explosion engulfs the orc!!$ hV#######$ h2 $ ha4 $ hC §§§§§§v$ h'D §§§§§You kill the orc!$ hq j6======7.2 (1$ hv k§§§§$ hew 4§$ hy ' _You hear a croak.$ h _  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hL $ h? $ h[ $ hC $ h  You conjure some foxfire!  An orc warrior comes into view. It is wielding a +0 battleaxe.$ h bo§§§$ h) §...v..§vo   orc warrior$ hբ $ h[ 3-=-----8$ h f§§§§$ h N _Your foxfire dissipates!$ hR  raetorn the Magician #.*.Djinni #§§§Health: 50/58 ====================---- #§§#AC: 2Str: 7 #§§##EV: 11Int: 18 #...SH: 0Dex: 15 #..# #.#XL:  8 Next: 16% Place: Dungeon:6 #v.#####.#Noise: =--------  Time: 2388.2 (0.0) #@.§..##<.-) Nothing wielded #v###.##.#Cast: Foxfire #.# #.....Fly  #.# $ hE[34m#..#.# .# #.# #..#.#..# #.###..#.#..#o   orc warrior #...........## #.###........^.. #.###.(..(..####Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - orc warriorAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (chance to affect: 83%)$ hժ% h.o.v§§§§§§§.§§v(ally target)1==9.2 (1§§§  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - orc warrior  Aim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (chance to affect: 83%) _The orc warrior barely resists.% h  §§§§Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!% hn % h % hf % h% hc% h% hY  The foxfire hits the orc warrior but does no damage.% h](go§§§§% h(R§..vvv% h)§§§o   orc% h*]0--90% h8§§§§% hYE _An orc comes into view. It is wielding a +1 vampiric short sword.% hK/b #o.o #§§§ #§§# #§§##  #... #..# #.#  #v.#####.#  #@....##<.  #v###.##.#  #v#   #§#  .#  #§#   #§###..#.#..#  #.......  #.###..^..  #.###.(..( % hX #o.o #§§§ #§§#% hb #§§##  #... #..# #.#  #v.#####.#  #@....##<.  #v###.##.#  #v#   #§#   #§# % h #§###..#.#..#  #.......  #.###..^ #.###.(..(% hMV§§§§§% h@'§% hQ8-% h§§§§§§% h% hd _There are monsters nearby!% h7   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h~ % h\ % h % h % h % h % hދ  % h 8 You conjure some foxfire!% h % h o.v☼§§§% hך §§§§§vv§...% h % h U49-1% hۦ .§§§% h §§§§§§% h˭ N _Your foxfire dissipates!% h d raetorn the Magician #*o.Djinni #v☼§% h Health: 46/58 ===================----- #§§#AC: 2Str: 7 #§§##EV: 11Int: 18 #§..SH: 0Dex: 15 #§.# #.#XL:  8 Next: 16% Place: Dungeon:6 #§v#####.#Noise: =--------  Time: 2391.2 (0.0) % h #@v...##<.-) Nothing wielded #v###.##.#Cast: Foxfire #§# #.....Fly  #.# #..#.# .# #.# #..#.#..# #.###..#.#..#o   orc warrior (ally target) #...........##o   orc #.###........^.. #.###.(..(..####Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f/p - orc warriorAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (ally target, chan% h> ce to affect: 83%)% h ;§% h|` §v§§Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f/p - orc warriorAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (ally target, chance to affect: 83%)  The orc warrior barely resists.% hB% h% hB% heB% h|o☼§v§.§.§.§§§.§§§v7=% h2.2 (1% hT§§§§§§§% hJ _The foxfire hits the orc warrior but does no damage.& h͹ raetorn the Magician #*o.Djinni #v☼§Health: 44/58 ==================------ #§v#AC: 2Str: 7 #§§##EV: 11Int: 18& ht #.§.SH: 0Dex: 15 #.§# #.#XL:  8 Next: 16% Place: Dungeon:6 #.§#####.#Noise: ==-------  Time: 2392.2 (0.0) & hl#@§...##<.-) Nothing wielded #§###.##.#Cast: Foxfire #.# #.....Fly  #§# #..#.# .# #§# #..#.#..# & h#§###..#.#..#o   orc warrior (ally target) #v..........##o   orc & h|<#.###........^.. #.###.(..(..####Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f/p - orc warrior& hAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (ally target, chance to affect: 83%)& hy§§§§inner flame, ally target)& h& h}6>§§§§§§oAim  Press: ? - help, Dir - move target, f/p - orc warrior: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (ally target, chance to affect: 83%)  The orc warrior is filled with an inner flame.  The foxfire hits the orc warrior. Flame seeps out of the orc warrior.& h v§§§§§o§v§The orc warrior is lightly wounded.  The foxfire hits the orc warrior but does no damage.& hV  The orc warrior is lightly wounded.  Your foxfire dissipates!The orc warrior is engulfed in blazing flames.& h"Y○o○§§§§...& hQZ..... )§§§& hZ+3.2 (1& hao○§§§§§o§§§& hf9 _Flame seeps out of the orc warrior.& h R raetorn the Magician #○*.Djinni #o○§& h Health: 41/58 ================-------- #§§#AC: 2Str: 7 #§§##EV: 11Int: 18 #...SH: 0Dex: 15 #..# #.#XL:  8 Next: 16% Place: Dungeon:6 #..#####.#Noise: ==-------  Time: 2393.2 (0.0) #@....##<.-) Nothing wielded & h #.###.##.#Cast: Foxfire #.# #.....Fly  #.# #..#.# .# #.# #..#.#..# #.###..#.#..#o   orc warrior (inner flame) #§§.........##o   orc #§###........^.. #.###.(..(..#### _Flame seeps out of the orc warrior.  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - orc, p - orc warriorAim: an orc, wielding a +1 vampiric short sword (chance to affect: 92%)& h" mo§§& hE   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target, f - orc, p - orc warrior: an orc, wielding a +1 vampiric short sword (chance to affect: 92%)  The orc barely resists.  The orc warrior is engulfed in blazing flames.& hW °o§○o§§§o& hY Z...& hZ +4.2 (1& hZg n§oo& hk 9 _Flame seeps out of the orc warrior.' hq  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!' h2 ######  orc  The orc warrior is engulfed in blazing flames.' h' h+ .oo§°§§§§vvo 2 orcs (1 ally target)The orc warrior explodes!An orc comes into view. It is wielding a +0 dagger.' hQ029======5' hd^§°§§§§' hi' _You hear a croak.' hO @ raetorn the Magician #.*oDjinni #§°§Health: 37/58 ===============--------- #§§#AC: 2Str: 7 #§§##EV: 11Int: 18 #...SH: 0Dex: 15 #..# #.#' hx XL:  8 Next: 29% Place: Dungeon:6 #v.#####.#Noise: ======---  Time: 2395.2 (0.0) #@....##<.-) Nothing wielded #v###.##.#Cast: Foxfire #.# #.....Fly  #.# #..#.# .# #.# #..#.#..# #.###..#.#..#oo 2 orcs (1 ally target) #...........## #.###........^.. #.###.(..(..####Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2%[39;' hp 49m risk of failure)  Press: ? - help, Dir - move target, f/p - orcAim: an orc, wielding a +1 vampiric short sword (ally target, chance to affect:93%)' h ' h; ' h= ' h> ' h2? ' hA@ ' hhA ' hKB ' hC ' hD ' hF ' hG ' huR o..v☼§v§§' h;S §§§§   orc (' hT ~8==----6.2 (1' h(c §v§☼§§§§§§' hg !onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f/p - orc  Aim: an orc, wielding a +1 vampiric short sword (ally target, chance to affect:93%) _The orc barely resists.' hm §§§§§§ Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc.( h{1  The orc is moderately wounded.The foxfire hits the orc.)v.§☼§§§§§( hN2 F§.☼§☼☼.§..v..vF   bullfrogYou kill the orc!( hG730-----7§☼☼§ _A bullfrog comes into view.( h)  raetorn the Magician #).*Djinni ( h #§.§Health: 34/58 ==============---------- #☼§#AC: 2Str: 7 ( hg T#☼☼##EV: 11Int: 18 #.§.SH: 0Dex: 15( h d #..# #.#XL:  8 Next: 30% Place: Dungeon:6 #v.#####.#( h Noise: =--------  Time: 2397.2 (0.0) #@....##<.-) Nothing wielded #v###.##.#Cast: Foxfire( h  #.# #.....Fly  #.# #..#.# .# #.# #..#.#..# ( hE #.###..#.#..#F   bullfrog #...........## #.###........^.. #.###.(..(..#### _A bullfrog comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - bullfrogAim: a bullfrog (chance to affect: 83%)( h c§F(inner flame)( hK ( h2O ( hP ( h:S ( hT ( h7V ( hX ( hc <Fv☼§§( h e 6§v§§ , ally target)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dange( he |rous; 2% risk of failure)  Press: ? - help, Dir - move target, f - bullfrog: a bullfrog (chance to affect: 83%)  The bullfrog is filled with an inner flame.  The foxfire hits the bullfrog! Flame seeps out of the bullfrog.( h ( h ( hD .( h §F§( h ☼☼( h$ ○☼( h .( h §( h2 &§v( h §( h §( h\ F( h ( h ( h =( h 8.2 (1( h^ §F§☼§§§F( h! c _The bullfrog is moderately wounded.( hy  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  The bullfrog is engulfed in blazing flames. ○Fv§§§( hA*§§ Flame seeps out of the bullfrog. The foxfire hits the bullfrog.  Flame seeps out of the bullfrog.) h-  The bullfrog is severely wounded. o#######§§o   orcThe bullfrog is engulfed in blazing flames.) h̤wo☼°§○☼○○§.§v§.v(ally target)) he9======9) h'[§§§) hL _The bullfrog explodes!) hq9 [ raetorn the Magician #).*Djinni #☼°§) h; Health: 31/58 ============------------ #○☼#AC: 2Str: 7 #○○##EV: 11Int: 18 #.§.SH: 0Dex: 15 #.§# #.#XL:  8 Next: 39% Place: Dungeon:6 #v§#####.#) h< Noise: ======---  Time: 2399.2 (0.0) ) h> #@....##<.-) Nothing wielded) h? 3 #v###.##.#Cast: Foxfire #.# #.....Fly  #.# #..#.# .# #.# #..#.#..# ) hB #.###..#.#..#o   orc (ally target) #...........## #.###........^.. #.###.(..(..####Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 dagger and wearing a +0 leather armour (ally target,chance to affect: 93%)) hM 3§§) h3 f§oinner flame, ally target)) hŜ ) hs ) h ) h ) hA ) hX ) h ) hH ) hŨ ) hک ) h ) h= o.☼.v○○) h °v.§§.§.§§o) hK d==----400.2 (1) h zo§§§o) h; @onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - orc  Aim: an orc, wielding a +0 dagger and wearing a +0 leather armour (ally target,chance to affect: 93%) _The orc is filled with an inner flame.) hG  o§§§Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!) hb ) h ,) h Q  The foxfire hits the orc but does no damage.) h7 )v☼○○§§) h[) hpeQ ######§§) hMfL§The foxfire hits the orc.* hWR§§§○§☼#°○.°...vv.* ha0=====-1* hC§§* hG _The orc explodes!* h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* h6* ho* h.* h%* h* h* h* h* hj○§○)v.§§§§v§v* hy29=----2* h§§§§§§ _You conjure some foxfire!* h:* h$* h* h* h-* h* h* h* h`* hD* h* h* he* h* h* h* hN* h* h* h* h* hKg30* h ] _Your foxfire dissipates!* hh* hj* h* h* h1* h* hY* h* h* h* hX4* h * hR ] _Your foxfire dissipates!* h * h4* h* hO` _Your foxfire dissipates! x2* h:1* hh* h0,* h* hF ,* h!* h2$,* h%* hW(j2=* hR** h,,* h.* hW1,* h)3* h5b3=* h7* h:* h:* h/=* h"@,* h,B* hDj4=* huF* hH,* hJ* hjM,* hP* hR,* hT* hWb5=* hY* hf[,* h7]* h_,* hha* hcP6* he* h%h,* h%j* h\l,* h[n* hp,* hr* huj7=* hfx* hz,* h\}* h,* hz* hǃb8=* h* h-,* h* hv,* h.* h,* hK* hЖj9=* h՘* h,* h_* h,* h* hգc40=* hϥ* h,* h* h׭,* h* hb,* hL* hP1* h* hs,* h* h,* h* h3e42=* h** hW* h* h* h>,* h* hn,* hA* hn3=* h|* h,* h* h,* h* hb4=* hN* h,* h1* h,* hp* hl5=* h* hP,* h.* ho,* h(* h^,* h* hb6=* h|* h * h7 * h * h',* h* hl7=* hn* h6&* h0'* h&** h/* hx1* h5* hO:* hA* h E* hI* h)J* hJ8* hM* h$Q* hR* hU* h[* h\* h^* ha* hc* hc9* hud=* he* hg* hk* hk* h n* h q* hq* h@t* hw* hx* hz* h~* h* h50* h<=* hĀ* h* h* h* h* h* hŐ* h* h* h* hL1* h=* hw* h"* h* hJ* h* h&* h * h* h* h* h* h* hɱ* hX2* h=* hc* h* hٺ* h* h* hV* h4* h(* hK* h!* h3* h* h[* h#* h* h* h* hH* h* h* h4* h =* h* h2* h8* h* h* h* hQ* h* h* hx* h* h* h* h 5* h=* h* h* h* h* h* h * h * hW * hi * hy * h 6* h =* hm * h * h B* hP * h * hz * h" * h# * h% * h,* * h* V7=* h6. * h3 ,* h6 * h; * hB * hD * h*G b8=* hI * h-N * hP ,* hS * h+U * haW ,* h=Y * h\ * h_ ,* ha * hfc * he P=* hg * hzi * hk ,* hm * hr c  Things that are here:  a +0 battleaxe; a +0 plate armour* hu * h-v _* hx * hÔ U   ### .. .# .##.###.. )).....# -----.)....# #))#....# .#####. ........#####.#.#####.#...##<.###.##.#.# #.....M ###..  .# .##.###..).#..)#))#....# #..#####.#.##50503.0)-64* h } _You see here a +1 vampiric short sword.* h * h * h * h * h * h ; _* h; b  Things that are here:  a +0 dagger; a +0 leather armour* h# * h _* h * h * hm ,* h * hE * h ,* h * hx * h ,* h * h * h ,* h * ht * h ,* h * h * h/ ,* h * h * hQ * h * h * h6 * h! * ha" * h% * h. * h|0 ,* h2 * hM6 * h6 ,* h9 * h: * h< ,* hu= * hC B* hD * hG * hH ,* htI * hM * hVN ,* hQO * hR * h!S ,* hS * hU * hqV B* h1\ * hc ' ### #.. #.# #.#  ######.# ###  #......###.#####  #.###..##.#....#  ###.###....###...# 24.2 (18.0)  #)).....#.## #.@.#  #..)....##.# ###......<  #))#....# ## .#####  #..#####.#  * had u #........# >#  #..#####.# ..  #..#####.# ..  #.....##<. ## * hh * h.i ,5.2 (19* hxo * hq a _Found an escape hatch in the ceiling. Found a stone staircase leading down.* hh * hNj * hk * hm * hOy * hz * hk} * h5 ,* h * hs * h ,* hE * h* ,* h * hi N _You now have 205 gold pieces (gained 11).* hɕ 4* h * h * ha ,* h * h; * h * hu * h * ho * h ,* h * h * h< ,* h * h * hE ,* hŭ * h * h, * h * h * h * h * hz * h * h * h * h * h * h * h * h * h * h * h" #.###..##.#....# #.###....###...# ).....#.## #...####### .)....##.# ###......<. )#....#.## ##..####### .#####.#.###...# .......##.#.#.>### .#####.###.##....####### .#####.# #......@....... ....##<. ####.##.######h ###.##.# #.##.# * h # #..... #.##.# # #..#.# .# #....# # #..#.#..# ###..# h   hound (asleep) ###..#.#...# ..........## #..# ###........^..* h w 40.2 (15  A hound comes into view.* hw * h h.h* h 5==1.2 (16* h * h- & _The hound barks!+ hX#.###..##.#....#raetorn the Magician #.###....###...#Djinni ).....#.## #...#######Health: 55/58 ======================-- .)....##.# ###......<.AC: 2Str: 7 )#....#.## ##..#######EV: 11Int: 18 .#####.#.###...#SH: 0Dex: 15 .......##.#.#.>###XL:  8 Next: 39% Place: Dungeon:6 .#####.###.##....#######Noise: ==-------  Time: 2541.2 (0.0) .#####.# #......@....*..-) Nothing wielded ....##<. ####.##.######.Cast: Foxfire ###.##.# [4+ h[0m#.##.#Fly # #..... #.##.# # #..#.# .# #....# # #..#.#..# ###..#h   hound ###..#.#..# ..# ..........## #..# ###........^.. _The hound barks!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - houndAim: a hound (chance to affect: 89%)+ h= bh(inner flame)+ h + h + hJ 4h.+ h: + h $2.2 (1+ hy + he h+ h, h+ h + h  + h# Casting: Foxfire (safe; 1% risk of failure)+ hK onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - hound  Aim: a hound (chance to affect: 89%) _The hound is filled with an inner flame.+ h? I  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ hT ?hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.), hn  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vv@.h..h, ally target)4-3hh _You conjure some foxfire!, h- *h  combustible, ally…)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the hound. Flame seeps out of the hound.  The hound is heavily wounded., h \ §§@vvh  The hound's fire resistance burns away. The foxfire hits the hound!  The hound is burned terribly! Flame seeps out of the hound., hK  §hThe hound is almost dead.The foxfire hits the hound but does no damage., h   The hound is almost dead. ###  The hound is engulfed in blazing flames., h3§§@§○.§, h03-43=======4§§§ _The hound explodes!- h,z4=- h5=- h- h6=- hֈ,- h_- h,- h#- h,- h!- h- hV7=- h- h- h|- h- h<- h- h%- h- h L8=- h- h- h&,- h- hT- h,- h=- hY- h5- hݪ- hl- h- h- h- h- h.- hδ- h߶- h- hɺ- h- h- h,- h- h0- h- h- h- ht- h- h- h- h- h- h2- h- h- hu- h- hr- h - h- hM _You now have 213 gold pieces (gained 8).- hB- h- h~- h- h<B- h - h2###.###.####### #- hqo###.# #.............. ..##<. ####.##. #.##.# #.##.# #..... #.##.# - h#..#.# .# #.... #..#.#..# ###..######.# #..#.#..# #..#....=[# -------78.2 (34.0)- h.......#####..#@########## #........^................. #.(..(..#####..#.########## ........## #..- h.†....... ....#.......######.#......... ..# ##.#.##### ###  #.#.# .#.- hD!#..- h- hL-------9.2 (35- h=- h# _Found a robe.- h- h\X- h - hB- hc  You see here a ring of flight.- hF- h _- h- h)<  You see here a +0 robe.- h`,- h, _- h.- hH4c  You see here a ring of flight.- hS9- h9 _- h;- h=- h?- h,@- hkA- hC- hE,- h- h>- h4@- hSA- hA- h6B- h~C- hD- hFE- hE- hF- hH- h0I- hI- hJ- hK- hML- hL- h)N- h+O- hO- h P- h!Q- hR- hR- hR- hS- hU- hU- hU- hV- hX,- hX- hMZ- h7\- h\- hV]- h^- h`- h`- h7a- hb- hc- hd- he- h1h- hi,- hj- hgl- hn,- h0o- hp- h;r- hr- h6s- hy0 #.#.......#  #.#..###.## ##  #.#..# .. .# - hy#####.#..# .# ..........# # .#####.....###.###.#  #..#.......... ####>.....#####.# ...# #@# - hF{+####......# #.# .# #......# #.# ####.#....#####. ......####.......###### ######## - h}-651.2 (72- h4~,2.2 (73- hπ- hr4 _t - a ring of resist corrosion. hU Put on which piece of jewellery? Jewellery (go to first with "=)  k - a ring of see invisible (left hand)t - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip / h5 / h;x#.#.......#raetorn the Magician#.#..###.## ##Djinni#.#..# .. .#Health: 58/58 ======================== ######.#..#.#AC: 2Str: 7 ..........# # .#EV: 11Int: 18 #####.....###.###.#SH: 0Dex: 15#..#..........XL:  8 Next: 43% Place: Dungeon:6 #####>.....#####.#Noise: ---------  Time: 2652.2 (0.0) / h<...........# #@#-) Nothing wielded #####......# #.#Cast: Foxfire .# #......# #.#Fly .####.#....#####.# ......####.......# ####### ######### _You now have 213 gold pieces (gained 8). _Found a robe. _You see here a ring of flight. _You see here a +0 robe. _You see here a ring of flight. _t - a ring of resist corrosion/ hBD/ hlE+7 (0.5/ hJ/ hMA _t - a ring of resist corrosion (right hand)/ hVG/ h}H4/ h0M/ h P,/ h}X,/ hrY/ hZ/ h&\/ hp_/ hSc/ h3d/ he/ hzm/ hLr/ hr/ hs/ hv/ h / hB? / h? / h@ / hFB / hB / hSC / h#D / h=E / hE / hYF / hG / hH / hoI / hJ / hK / hL / hL / hCM / hM / hO / hO / hP / hP / hR ,/ h6S / htT / hmU / hV ,/ h:W / hZX / hX / hyY / hZ / h[ / h[ / h7\ / h\ / h*^ / h^ / hM_ / hQ` / ha / h[b ,/ hjc / hd / h0e ,/ hf / h"g / hh ,/ hLi / hi / hj ,/ hk / hl / hrm / hm / hn / ho / hZp / hYq / hq / hr / hws / ht / hu / h{z ##...#....#####.#.#.#........# # #.....#####.##  ###<### #.# # #.# #.# # #.# #.# #.# #.# #.# #.#####.###759.7 (75/ h`{ #.# #..@..$...> #.# #######.########.# .......# ######.# #.# #.# #.# #.#/ h~ C60.7 (76/ h / h~ ; _Found a stone staircase leading down.0 h 0 hT0 hB0 h0 h#0 h8,0 h-0 h00 h10 h20 hZ60 hS70 h780 hZ;N _You now have 228 gold pieces (gained 15).0 h=0 h>0 h?0 hB0 h~D0 hE0 hF0 hH0 hJ0 hL,0 h*O0 h Y...#####.# ........# ### ..#####.## #.. 0 hZK## #.# #.#  #.# #.#  #.# #.# # #.# #.# # #.#####.##### # #.........@.# # #######.###.#  #.# S# # #.# .# #.# .# 0 ha]# #.. ..S   water moccasin (wandering) # ### .# # .# #0 ha 7.0)  A water moccasin comes into view.0 hf S.SThe water moccasin hisses angrily.0 hhc4--==8.7 (80 h_n0 h-t _The water moccasin bites you. _There is a stone staircase leading down here.0 h@ ### #.. #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.#####.##### # #.........@.# # #######.###S# # #.# .# # #.# .# # #.# .# #0 h4Qy #.. .. # ### .# #.# #0 hW) ### #.. #.# #.# #.# #.# #.# #.# #.# #.# #.#####.##### #.........@.# #######.###S# #.# .# #.# .# #.# .# #.. .. ### .#.#0 h0 hN0 he _A water moccasin is nearby!0 hBu3 ###0 hv #.. #.# #.# # #.# #.# # #.# #.# # #.# #.# # #.#####.##### # #.........@.# # #######.###S# #0 hw #.# .# # #.# .# # #.# .# # #.. .. # ### .# #.# #0 hx"0 h  ### #.. #.# #.# #.# #.# #.# #.# #.# #.# #.#####.##### #.........@.# #######.###S# #.# .# #.# .# #.# .# #.. .. ### .#.#0 h&J0 hS*e _A water moccasin is nearby!0 h1j* (combustible) _is nearby! _A water moccasin is nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the water moccasin.  The water moccasin is moderately wounded.1 h_ SThe water moccasin's fire resistance burns away.2---====9.7 (1 _The water moccasin bites you but does no damage.1 h|...#####.#raetorn the Magician #........# ###Djinni ..#####.## #..Health: 49/58 ====================---- ### #.# #.#AC: 2Str: 7 # #.# #.#EV: 11Int: 18 1 h}h# #.# #.#SH: 0Dex: 15 # #.# #.#XL:  8 Next: 43% Place: Dungeon:6 # #.#####.#####Noise: ====-----  Time: 2769.7 (0.0) # #.........@.#-) Nothing wielded # #######.###*#Cast: Foxfire ##.# .#Fly #1 h #.# .# ##.# .# ##.. ..S   water moccasin (combustible) #### .# #.# #Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - water moccasinAim: a water moccasin (moderately wounded, more vulnerable to fire, chance to  affect: 84%)1 hS1 hi9S1 h7-==--70.7 (11 h1 h[V _The water moccasin barely resists. The water moccasin bites you.1 h g *Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the water moccasin. The water moccasin is burned terribly!1 h SThe water moccasin is heavily wounded.1 h 39----====11 h 1 hK r _The water moccasin bites you! The water moccasin misses you.2 hu * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the water moccasin. The water moccasin is burned terribly!2 h-` SThe water moccasin is almost dead.2 h`i7----22 hd2 hg[ _The water moccasin barely misses you.2 h?FThe water moccasin is almost dead. _The water moccasin barely misses you.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the water moccasin. The water moccasin is burned terribly!*2 h'.2 h: 6/59--583 _You kill the water moccasin!2 hM?2 h~Bi _Your Fighting skill increases to level 5!2 hG  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 h 2 h 2 h 2 hP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2 hܙ 2 hݚ 42 h 2 hĝ % _2 h 7=2 h ,2 h ,2 hn 2 hX 2 h% b8=2 h` ,2 hX 2 hj ,2 h4 2 h 2 h 2 h+ 2 h 2 h :92 h 2 h 2 h 2 h; 2 h 2 h 2 h 2 h 2 h U40=2 hU 2 h^ 2 hA 2 h 2 h 2 h 2 hC 2 h 2 h 2 h) 2 h 2 h~ L1=2 h 2 h 2 h 2 h) 2 h 2 h 2 h 2 hY e42=2 h 2 h 2 h 2 h6 2 h3 B2 h 2 h 2 h 2 h 2 h X3=2 hQ 2 h 2 h ,2 h ,2 h 2 h_ 2 h &42 h 2 h; 2 h 2 hb 2 h 2 h 2 h 2 h 2 h+ 2 h 2 h' 2 h L5=2 hL 2 h 2 h ,2 h ,2 h 2 hA 2 h V6=2 h 2 h. 2 h ,2 h- ,2 h 2 h" b7=2 h 2 hv 2 h ,2 hG ,2 h 2 h 2 hE ,2 h= 2 h V8=2 hd 2 h 2 h 2 h 2 h 2 h4 2 h 2 hY 2 h &[3;47H92 hn 2 h 2 h 2 h 2 h 2 hi 2 h 2 h 2 h 2 hD 2 h 2 h M50=2 h+ 2 h 2 h 2 h 2 h 2 h ,2 h 2 hB V1=2 h 2 h 2 hi 2 h 2 h 2 hK ,2 h^ 2 h8 2 h 2 h 2 hO L2=2 h 2 h 2 h^ ,2 h} 2 h ,2 hK 2 h V3=2 h X2 h 2 h ,2 h 2 hB ,2 h< 2 h &42 h 2 h\! 2 h" ,2 h" 2 h# ,2 h$ 2 h-% L5=2 h% 2 hW& 2 h& ,2 h' 2 h( ,2 h) 2 h(* V6=2 h* 2 h~+ 2 h", ,2 h- 2 h- ,2 h. 2 hE/ ,2 h0 2 hi1 L7=2 h1 2 h2 2 h'3 ,2 h#4 2 h4 ,2 h5 2 hX6 V8=2 h6 2 h7 2 h28 ,2 hB9 2 h9 2 hx: 2 hD; 2 h; ,2 h< 2 h= L9=2 h> 2 h> 2 h? 2 h@ ,2 hA 2 hB ,2 h9C 2 h8D 2 hE 2 hE ,2 hF 2 hG 2 hGH :=2 hH 2 hI 2 hhJ 2 hK 2 hK 2 hPL 2 hHM 2 hM 2 hpN 2 hjO 2 h:P 2 hP 2 hQQ 2 hQ 2 hR 2 hS ,2 hrT 2 hAU 2 hU ,2 hV 2 hW 2 hPX ,2 h`Y 2 h9Z 2 hZ ,2 h[ 2 h\ 2 hz] ,2 h^ 2 h_ 2 h?` ,2 hLa 2 hb B2 hc 2 hd 2 hWe ,2 hlf 2 hCg 2 hg ,2 h*i 2 hj 2 hj ,2 hk 2 hl 2 hXm ,2 hn 2 h{o 2 h p ,2 hq 2 hq 2 hpr ,2 h|s 2 h\t 2 ht ,2 h v 2 hv 2 hw ,2 hx 2 hy 2 hxz ,2 h{ 2 h]| 2 h| ,2 hm~ 2 h> 2 h ,2 hπ 2 h 2 hR ,2 hȃ 2 hX 2 h ,2 h 2 hӆ 2 hq ,2 he 2 hT 2 h ,2 h 2 h 2 hT ,2 h9 2 h 2 h: ,2 h 2 h 2 h ,2 h} 2 hU 2 h ,2 hٔ 2 h 2 hJ ,2 h# 2 h 2 h ,2 h 2 h 2 h$ 2 h 2 hA 2 h ,2 h; 2 h 2 h 2 h ,2 h 2 hj 2 h ,2 h 2 hФ 2 hp ,2 hv 2 hG 2 h ,2 h 2 hک 2 h| ,2 hi 2 h8 2 h] ,2 h} 2 hR 2 h ,2 h 2 h 2 h 2 h. 2 h 2 h 2 hx ,2 h 2 h; B2 h\ 2 h 2 h, ,2 h1 2 h 2 h ,2 h 2 ht 2 h ,2 h 2 h 2 h ,2 h 2 hZ 2 h( 2 h 2 hy 2 hW 2 h ,2 h 2 h^ 2 h ,2 h 2 hu 2 h" ,2 hN 2 h 2 hv 2 h0 2 h 2 hi 2 h ,2 h 2 h 2 h` ,2 hF 2 h 2 h ,2 h 2 h] 2 h ,2 hG 2 h 2 h ,2 he 2 hS 2 h 2 h 2 h 2 h 2 hT ,2 h 2 h 2 h< ,2 h 2 hz 2 h ,2 h 2 h 2 hy ,2 h 2 h 2 h ,2 h 2 h 2 h ,2 h 2 h 2 h 2 h 2 h? 2 h& 2 h 2 h@ 2 hN 2 h 2 hR ,2 h 2 hW ,2 h 2 h 2 hR ,2 h 2 h 2 h 2 ht ,2 h 2 h 2 h; ,2 h 2 h 2 hl 2 h 2 h 2 h 2 h 2 h9 2 hJ 2 h 2 h ,2 h 2 h 2 h,! B2 h" 2 h" ,2 h# 2 h$ 2 h:% ,2 h\& 2 h4' 2 h' ,2 h( 2 h,* 2 h* ,2 hr+ 2 hD, 2 h, 2 hf- 2 h- 2 h. 2 hV/ ,2 h[0 2 hS1 2 h1 ,2 h2 2 h3 2 hN4 2 h4 2 h5 2 h6 2 h!7 2 h7 2 h%8 2 h9 2 h&: 2 h: 2 h*; 2 h < 2 h< 2 h#= 2 h= 2 h> 2 h6? 2 h? 2 hZ@ 2 h'A 2 hA ,2 h-C 2 hC 2 hfD ,2 h\E 2 h1F 2 hF ,2 hG 2 hH 2 hI ,2 hJ 2 hK 2 h(L ,2 hN 2 hO 2 hP ,2 hQ 2 hVR 2 hR ,2 hT 2 h,U 2 hU ,2 hYW 2 hW 2 hX ,2 h:Z 2 hZ 2 h[ 2 h\ 2 h\ 2 h!^ ,2 h^ 2 h'` 2 ha 2 ha 2 h$b 2 hMc 2 hd 2 he 2 he 2 hf 2 hg 2 hh 2 hTi 2 hsj 2 hk 2 hl 2 hl 2 hm 2 hn 2 h\o 2 ho 2 hq 2 h'r 2 hr 2 h@s 2 ht 2 hu 2 h2v 2 hv 2 hw 2 hx 2 hry 2 h z 2 hz 2 h| B2 h} 2 h~ 2 hW 2 h 2 h 2 h 2 h% 2 h 2 hi 2 h 2 h 2 h 2 h 2 h 2 h5 2 hƈ 2 h 2 h 2 h- 2 h 2 hl 2 hi 2 h 2 h 2 hB 2 h) 2 hѐ 2 hN 2 h 2 h' 2 h ,2 h 2 h 2 hC ,2 h 2 h 2 h! ,2 h8 2 h 2 h ,2 hݜ 2 h 2 he ,2 hv 2 hb 2 h1 ,2 h 2 h 2 h- 2 h 2 h 2 h 2 h[ ,2 h 2 h 2 hG ,2 ho 2 hg 2 h 2 h 2 h/ 2 h 2 h 2 h> 2 h 2 h± 2 h ,2 h 2 hH ,2 h 2 h0 2 h 2 h ,2 h 2 ht X2 h> ,2 h 2 h 2 h ,2 h 2 h 2 h ,2 hH 2 h 2 hx 2 h2 2 h 2 h 2 h 2 h 2 hr 2 h 2 h 2 h 2 ht 2 h_ 2 h 2 hA 2 h 2 h 2 hL 2 h 2 h l _o - 2 ruby potions (gained 1)2 h 2 h 42 hQ 2 h ,2 h 2 h 2 h 2 hh 2 h 2 h3",2 h#,2 h$2 h3/2 h/,2 hs02 h12 hP22 h2,2 h42 h52 hu6,2 hm82 h92 h :2 h:2 h<2 hU>2 h>2 h?2 hB2 h5E,2 hG2 hI2 hL,2 hVO2 hdR2 hT,2 hV2 h1Y2 h[,2 h]2 h_2 hqb,2 hc2 he2 h?i,2 hj2 hk2 hm,2 h~2 h_2 h*2 h?2 h.2 hk2 hQ2 hܑ2 h22 hL2 h2 h2 hd2 hF2 h  ######.# ### ##.## 2 hk  #......###.####### 2 hs  #.###..##.#....# 2 h%}  ###.###....###...# 2 h:  #)).....#.## #...########   #..)....##.# ###......<..   #))#....#.## ##..########   #..#####.#.###...#----3025.7 (252.0)   #.......@##.#.#.>### 2 hp  #..#####.###.##....###### 2 h 2 hնi#..#####.# #............. 2 h 2 hWS#.....##<. ####.##.###### 2 hu 2 h#.###.##.# #.##.# # 2 h 2 hpy#.# #..... #.##.# #2 h˿-  2 h 2 h#.# #..#.# .# #....# #2 h-  2 hP 2 h#.# #..#.#..# ###..######2 h-  2 h" 2 hl#.###..#.#..# #..#....= 2 hO4----2 h2 h(T _Key pressed, stopping explore.2 h2 h2 h2 hl2 h2 h% _2 h2 hC2 h,2 hJ2 h2 h,2 h2 h P  There is a stone staircase leading up here.2 hZ2 h _2 h2 h2 h,2 h2 h2 hu2 h2 h2 h,2 h2 h5  #))#....#.## ##..########## #..#####.#.###...#  2 h6#........##.#.#.>## #..#####.###.##....######## #..#####.###.............. #.....##<..####.##.######.# #.###.##.#.## #.##.# #. 2 h59%#.# #.......# #.###.#32.7 (7.0) #.# #..#.#@.# #....# #.# #.# #..#.#..# ###..######. #.###..#.#..# #..#....=[# #...........#####.. #.###........^............. #.###.(..(..#####..#.###### #...........#####..#.# #####.†............#.# #.......######.#.# _You now have 239 gold pieces (gained 11).2 h>2 h@E _Done exploring.3 h*...<..0 _Done exploring.4 hwrWhere to? (Tab - D:6, ? - help)  D - Dungeon 4 h1#))#....#.## ##..########## raetorn the Magician#..#####.#.###...#Djinni#........##.#.#.>###Health: 59/59 ========================#..#####.###.##....######## AC: 2Str: 7#..#####.###..............# EV: 11Int: 18#.....##<..####.##.######.# SH: 0Dex: 15#.###.##.#.## #.##.# #.# XL:  8 Next: 58% Place: Dungeon:6#.# #.......# #.##.# #.# Noise: ---------  Time: 3032.7 (0.0)#.# #..#.#@.# #....# #.# -) Nothing wielded#.#[39;494 h^vm #..#.#..# ###..######.# Cast: Foxfire#.###..#.#..# #..#....=[# Fly #...........#####..#.#######.###........^.............#.###.(..(..#####..#.#######...........#####..#.######.†............#.##.......######.#.# _o - 2 ruby potions (gained 1) _Key pressed, stopping explore. _There is a stone staircase leading up here. _You now have 239 gold pieces (gained 11). _Done exploring. _Done exploring. _4 hA4 hmB4 hB4 hf  There is a stone staircase leading up here.4 h _4 hT,4 h,4 h4 hZ4 hMB4 hX4 h{4 h|,4 hr4 hZ,4 h4 h4 h4 h,4 h4 hlB4 h]X4 h  There is a stone staircase leading down here.4 hg _4 hAFoxfire4 h  You fly downwards.  You hear the roar of battle.4 h/  --more--5 hz ##.###  ....#  ....## 5 hz ....#  .... ######..#7 ##  .......@..#  ..........$....  ............### 5 h{O .....!......# ...........## ..........## .........## ........## 5 h|5 h05 h B49.5 (16.8)Foxfire5 h5 hw  You fly downwards.  You hear the roar of battle.  n entrance to a bailey on this level. Hurry and find it before the _portal closes forever!  Found 12 gold pie5 hces and a ruby potion. _There is a stone staircase leading up here. hV hX hZ ho^ ha hhQ _ herX hw hx hfy h;, h hN _You now have 251 gold pieces (gained 12). h4 h h hJ, h hZ h, h9 h hb, hנ h hԥ, h> h«, h[ hl _o - 3 ruby potions (gained 1) h4 h hR h, h hV hƻ, h hV hj, h h h#.# ..# ## ..##.### >.....# #.#....## #... #....#... #.....63.5 (14.0######.@# ####.## #..<..###### h.................#..............###..§..................##....##...........## h( h,4.5 (15 h h; _Found a stone staircase leading down. hm= 4 h>  h[@  hIF X hF , hG  hI  h*L , hL  h+N  hO , h|P  h R  hS , h[  h[ , h\  h^  he_  h_  h`  h9b  hb  hYc  hc  hoe  hf , hg  hi , hj  hl  hn , hn  ho  hXq  hr , hs  ht  hRu  hu  hv  hx  hNy , h{  h}  h} , h~  h  h[ , h  h  h , hׅ  hQ  h , h%  h7  h , h  h֎  h , h  hA  h , h  h  h , h  h) ### # ##.# # ###..### ####......##### .#...####.....#### ..#### #####....##### #######.....#87.5 (23 ## #@####... .###### #..# ......# #.## ...###..§ .#  hѝ ...# ≈. ..## .≈. .## .≈≈ ## _.≈≈ # h3 ;_ hǡ ,8.5 (24 hL  h 7 _Found a radiant altar of Vehumet. h]  h4  h  hY  h/  hr n hZ , h , h  h  hD , h>  hq  h , h8  h  h SLava  hq  h  h' , hJ  hP  h E#....####......######....#...####.....####  #.....#### #####....##### ####..### ####.....# ......## ##.####... . h9 ...<..###### #..# ...........§#########.## .........###.§≈§≈≈≈..##95.5 (7.0) .........# #§≈..@..≈.# .......## #$≈§≈≈≈.≈.#.## #.≈§§..≈≈.#...## #.≈ h P§§_.≈≈.#..## #.§≈...≈≈.#.### #.§.≈§≈.≈.#...#.≈.§...§.##. h: z .≈≈§≈≈(.#  hQ #......§≈§≈§_ h ≈§.§≈§§≈§.≈.§§#..≈≈ h 66.5 (8 h ;_ h % _Found 4 stones. h`4 h ha hڋ hZiLava  h h) h h hSLava  h: h _You hear the faint creaking of a very distant portcullis. h h) h h[, h̸ h־N _You now have 267 gold pieces (gained 16). h4 hi hp hG, h h h, h. hV hc, h h........<..###### #..# ................#########.## .............###..≈≈§≈≈..## .............# #.§§....≈.# ......## #§§.§≈≈.≈.# .......## #§§§§..≈≈.#.## #.§≈.§.≈§§# #.≈≈...§≈§#### #@≈.≈≈≈.≈.# #.≈.....≈.# h"###. #..≈≈≈≈≈(.# .#########. . .. S   water moccasin (asleep) .S K   kobold (missile, asleep) h;I K.. h1 105.5 (9 _A kobold and a water moccasin come into view. h}f < #..# ###.## ≈≈..##  #.§§....≈.#  #§§.§≈≈.≈.#  #§§§§..≈≈.#  #.§≈.§.≈§§#  #.≈≈...§≈§#  #@≈.≈≈≈.≈.#  #.≈.....≈.#  #..≈≈≈≈≈(.#  .#########.  . .. hcg m.S K.. h < #..# ###.## ≈≈..##  #.§§....≈.#  #§§.§≈≈.≈.#  #§§§§..≈≈.#  #.§≈.§.≈§§#  #.≈≈...§≈§#  #@≈.≈≈≈.≈.#  #.≈.....≈.#  h<  #..≈≈≈≈≈(.#  .######## . .. .S K..  h  h{  h  h d _There are monsters nearby! h@6 ##≈≈..≈.§≈ h7?_§§≈ h8pv§≈...≈§ h9v hq:, ally target) hi<Casting: Scorch (safe; 1% risk of failure)  hX=FConfirm with . or Enter, or press ? or * to list all spells. h9> h@ hA8 hKB- hB= hC6.5 (1 h2M hN_ hN hT  hU hmV!_You conjure some foxfire! hp........<..#######..#raetorn the Magician ................#########.##Djinni .............###..≈≈§≈≈..##Health: 55/59 ======================-- .............# #.§§....≈.#AC: 2Str: 7 ............## #§≈.§≈≈.≈.#EV: 11Int: 18 ...........## #§§§§..≈≈.#SH: 0Dex: 15 ..........## #.§≈._§§≈§#XL:  8 Next: 58% Place: Dungeon:7 .........## #v§≈...≈§§#Noise: =--------  Time: 3106.5 (0.0) .......### #@≈.≈≈≈.≈.#-) Nothing wielded ........#[0;10;1 hXtmv≈.....≈.#Cast: Foxfire ....###.#..≈≈≈≈≈(.#Fly .#########....S   water moccasin (asleep, ally target).*K   kobold (missile, asleep)K.. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - water moccasinAim: a water moccasin (asleep, ally target, chance to affect: 84%) hI n_Sinner flame, ally tar…) h ?  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - water moccasinAim: a water moccasin (asleep, ally target, chance to affect: 84%)  The water moccasin is filled with an inner flame. h  hU  h  h  h  h  h3  h  h  h _§§§§§v§SS hk jK)The kobold shouts! You hear a shout! h|  h  hE \  The foxfire hits the water moccasin but does no damage. hw  A kobold comes into view. It is wielding a +0 dagger. h  h ######.≈≈§≈#§≈.§.§. h =.§≈≈§._.≈§§≈.§§§§§§v h© SK.KK 3 kobolds (1 missile).KK h ;6==7.5 (1 h §§§§SS h s _A kobold comes into view. It is wielding a +0 whip. h% $ h; 4........<..###### h #..# h 2raetorn the Magician  hq U................#########.## h/ Djinni  h .............###..≈≈§≈≈..## h uHealth: 53/59 =====================---  h .............# #§≈.§...≈.# h -AC: 2 hH +Str: 7  h ............## #§§.§≈≈.≈.# h -EV: 11 h ,Int: 18  hm ...........## #.§≈§..≈≈.# h -SH: 0 h ,Dex: 15  hb ..........## #.≈§._.≈≈§# h  XL:  8 Next: 58% Place: Dungeon:7  h .........## #§§≈.§.≈§§# hi Noise: ===------  Time: 3107.5 (0.0)  h .......### #@§.≈≈≈.≈.#-) Nothing wielded ........#§§.....≈.#Cast: Foxfire ....###.#§.≈≈≈≈≈(.#Fly §#########.v.SS   water moccasin (inner flame, ally tar…)*.KKK 3 kobolds (1 missile).KKCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h yAiming: Inner Flame (safe; 1% risk of failure)  h= SPress: ? - help, Dir - move target, f - kobold, p - water moccasin h hAim: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  h 93%) h _§§§Ke, 1 inner flame) hj} §§§§§Aim  Press: ? - help, Dir - move target, f - kobold, p - water moccasin: a kobold, wielding a +0 dagger and quivering stones (chance to affect:  93%)  The kobold is filled with an inner flame.  The foxfire hits the water moccasin. Flame seeps out of the water moccasin. h  The water moccasin is lightly wounded.  The water moccasin is engulfed in blazing flames. hK _§§.≈§§§.§§§○KK 2 kobolds (1 missile, 1 inner flame)KK.. hB _§(§((((K hqKFlame seeps out of the water moccasin. The kobold throws a stone. hr` .########..≈≈§≈.≈.§..≈.§§.§§§.≈.≈§§...K○K   kobold brigand (missile, wandering)KKK 2 kobolds (1 missile, 1 inner flame)The stone hits you.1 h)>--8.5 (1 hɱ$_ hK hK hW hR  h  hbA kobold brigand comes into view. It is wielding a +0 club and quivering  hA_poisoned darts. h{ hC<  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! hHB hHL  hN9 The kobold brigand shouts! hO hX hY!#### h[Z≈≈≈ h[@... h[F§≈§≈≈ hX\≈ h] ≈ h]hv≈§§..≈≈ h^`v≈§.§ h_ § h>`BS##### h`K ha+.° hQbiS   water moccasin (inner flame hb ) hc4.Y h*dbY   ice beast hdK hueK   kobold brigand (missile, ally target) hfgK   kobold hg h  You conjure some foxfire! h ###§§§§v≈.≈≈.§≈§_v§§.v§§§§§§§v h <§§ h p0=------7 h §_§§§§§§§§ h N _Your foxfire dissipates! h  h _Your foxfire dissipates! x2 h41 _Your foxfire dissipates! x22 hoC+43= h2 h '### h.§≈≈≈≈§.....≈§≈§§§≈...≈§._.≈§.≈§...§§-------26.5 (9 h≈.§≈≈.§.≈.....≈..≈K☼○K   kobold h8- hN_§ h] _A kobold is nearby! hj........<..#######..#raetorn the Magician ................#########.##Djinni .............###..§≈≈≈§..## hB Health: 40/60 ================-------- .............# #.≈§....≈.#AC: 2Str: 7 ............## #.≈§≈§≈.≈.#EV: 11Int: 18 ...........## #§§≈...≈≈.#SH: 0Dex: 15 ..........## #.≈§._.≈§§#XL:  8 Next: 97% Place: Dungeon:7 .........## #.≈§...§§§# hNoise: ---------  Time: 3126.5 (0.0) .......### #@≈.§≈≈.§.#-) Nothing wielded ........#.≈.....≈.#Cast: Foxfire ....###.#..≈≈≈≈≈(.#Fly *#########.☼○§K   kobold..... _A kobold is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 whip (chance to affect: 94%) ht_K(inner flame) h h6.###..≈≈≈≈≈#.≈§§..§§.≈≈≈≈§≈._K.○°§K==7.5 (1 h;K hgMCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - kobold h8 Aim: a kobold, wielding a +0 whip (chance to affect: 94%) _The kobold is filled with an inner flame. ha f  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._* h y #####Flames lash the kobold. hD {.##..≈≈#.≈...§§.≈≈.#.§≈._#.≈≈≈.§...)§§○.§ hE  h\ k38-=======8 h4b P§§ h-f J _The kobold explodes! hHH hOI h_K h Y9- h!^ h^ h` hi hlj hOl hu:40 hFv1= hvx hN, h he, h ht h##≈≈≈≈1=.. hf!≈.§≈§§≈≈§_.≈≈§≈...≈≈-------§§☼).z   wight (wandering)z h>#≈.≈§.._34.5 (6§§☼§§≈○####### haK-------5.5 (7 hW§☼ hvy _A wight comes into view. It is wielding a +0 morningstar. hHQ< #..# .#########.## #..≈≈≈≈≈..##  #.≈.....≈.#  #.≈.≈§≈.≈.#  #.≈§...≈≈.#  #.≈≈._.≈≈§#  #.§≈...≈≈§#  #@≈.≈≈≈.§.#  #.§§§...≈.#  #)☼§§≈≈≈(.#  ○#########.  ) .. .. ..z h< #..# .#########.## #..≈≈≈≈≈..##  #.≈.....≈.#  #.≈.≈§≈.≈.#  #.≈§...≈≈.#  #.≈≈._.≈≈§#  #.§≈...≈≈§#  #@≈.≈≈≈.§.#  #.§§§...≈.#  #)☼§§≈≈≈(.#  ○######## ) .. .. ..z  h7s_§☼ hW§☼ h\ _A wight is nearby! hJ0< #..# .#########.## #..≈≈≈≈≈..##  #.≈.....≈.#  #.≈.≈§≈.≈.#  #.≈§...≈≈.#  #.≈≈._.≈≈§#  #.§≈...≈≈§#  #@≈.≈≈≈.§.#  #.§§§...≈.#  #)☼§§≈≈≈(.#  ○#########.  ) .. .. ..z hK! h@< #..# .#########.## #..≈≈≈≈≈..##  #.≈.....≈.#  #.≈.≈§≈.≈.#  #.≈§...≈≈.#  #.≈≈._.≈≈§#  #.§≈...≈≈§#  #@≈.≈≈≈.§.#  #.§§§...≈.#  #)☼§§≈≈≈(.#  ○######## ) .. .. ..z  h __§ h \ _A wight is nearby! hݭ :........<..#######..#raetorn the Magician ................#########.##Djinni .............###..≈≈≈≈≈..##Health: 38/60 ===============--------- .............# #.≈.....≈.#AC: 2Str: 7 ............## #.≈.≈§≈.≈.#EV: 11Int: 18 ...........## #.≈§...≈≈.#SH: 0Dex: 15 ..........## #.≈≈._.≈≈§#XL:  8 Next: 97% Place: Dungeon:7  h .........## #.§≈...≈≈§#Noise: ---------  Time: 3135.5 (0.0) .......### #@≈.≈≈≈.§.#-) Nothing wielded ........#.§§§...≈.#Cast: Foxfire ....###.#)☼§§≈≈≈(.#Fly ○#########.)..z   wight (wandering)....*Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +0 morningstar and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 86%) ho Ozinner flame) h; ####≈≈≈≈...§§§§≈.§§._§§○#zz.==6.5 (1 h?  h@ _ h\A z hB  hF  hxG Lonfirm with . or Enter, or press ? or * to list all spells. hPH |Aiming: Inner Flame (safe; 1% risk of failure)  hI WPress: ? - help, Dir - move target, f - wight  hI pAim: a wight, wielding a +0 morningstar and wearing a +0 robe (wandering,  hJ 3hasn't noticed you, chance to affect: 86%)  hK 3_The wight is filled with an inner flame. h%  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._v§v☼.○≈§≈§§°######.7--7 hf'☼ he) hL,  h9- h-!_You conjure some foxfire! h" ##.## ##.####...<..###### #..# ..############..≈≈≈≈≈..# #.≈.....≈.# #.§§§§≈.≈.# #.§≈§..≈≈.# #.§§._.≈≈.# .#v@≈...≈≈.# ### #.≈.§≈≈.§.# ... #v☼.§...≈.# ...###.#)○≈§≈§§(.°#########.))...... h& .. h0  §§§§vzz   wight (inner flame, ally target)§ h1 hvFound a +0 club. The foxfire hits the wight. Flame seeps out of the wight. hl  h ######≈≈≈≈≈....≈§≈§@≈§§≈.≈§☼.. h §○≈≈.##zz)§v h |--8Lava  h o_§§z h *§ h' ` _The wight is moderately damaged. h6  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§z, ally target)v§You conjure some foxfire! The foxfire hits the wight.  Flame seeps out of the wight. h_, h#.§≈.≈≈≈.§≈v._.@≈...≈§§.v.≈≈≈§≈.○....§§)°§z)z.§-=9z§ _The wight is heavily damaged. h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h̴ h hiQ §§§.v§vzz  §You conjure some foxfire! The foxfire hits the wight.  Flame seeps out of the wight. h%A h:B hB hPG hMm  The wight is severely damaged. hMQ  A wight comes into view. It is wielding a +0 short sword. ha  The wight is engulfed in blazing flames.  The wight explodes!The fiery explosion engulfs the wight!! hg _§§#°# hWh##§You destroy the wight!The fiery explosion engulfs your foxfire. h M##§≈..§§§.v§..§§v§§≈.§.§○§...§§.v.§≈≈§≈○§§. h  hL ##.......####.####... raetorn the Magician .......<..#######..#Djinni  h ...............#########.##Health: 37/61 ==============---------- ............###..≈≈≈§≈..##AC: 2Str: 7 ............# #.§...§§§.#EV: 11Int: 18 ...........## #.≈.≈≈≈.≈.#SH: 0Dex: 15 ..........## #.≈≈...§≈.#XL:  8 Next: 112% Place: Dungeon:7 .........## #.≈§._.≈≈.#Noise: ======---  Time: 3140.5 (1.0) ........## #.@v§..§§§#-) Nothing wielded ......### #.§v§§≈.§.#Cast: Foxfire .......[39;49 h7 m#§○§...§§.#Fly Lava ...###.#v.§≈≈§≈(.#○#########.§§........A wight comes into view. It is wielding a +0 short sword.The wight is engulfed in blazing flames.  The wight explodes!The fiery explosion engulfs the wight!!  You destroy the wight!The fiery explosion engulfs your foxfire. h w _Your foxfire completely resists.  You have reached level 9! hs  hi /  --more-- hh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  hI 40/66209 6%  You feel clever. x2  The power to cast Sigil of Binding wells up from within. h|R_§§v§§§§ h+\L _Spell assigned to 'i'. ha J hr  h2  hҩ  h  hέ , h(  h{ , h  hH  h @_§§§§§§v§§§v§§ h ` 0  You start resting. h , h V#≈..§ h §§§§_≈..§≈≈.§v≈§§§≈..°.....≈.v§° hP 4§ h_ L------1.5 (1 h` j_§§ hL N _Your foxfire dissipates! h4 h hX hz h1 h= hB _Your foxfire dissipates!1 hR h{ _Your foxfire dissipates! h h, h hh j2= h  h7, h4 h, h hb3= hm hC$ h(.M ########.§≈≈≈≈..≈.....≈§.≈≈≈§...≈§§§._§§------§@≈...§§.§§.≈§§.§≈○.≈≈≈≈)z   wight (wandering) h{0zYou hear the faint creaking of a very distant portcullis. h6X#≈..§.≈9.5 (8§..§.§.§.≈.°§ h58,50.5 (9 h=:_ hvbv _A wight comes into view. It is wielding a +2 scimitar. hj[ <## #..# .#########.## #..§≈≈≈≈..##  #.≈.....≈.#  #.§.≈≈≈.≈.#  #.§§...≈≈.#  #§§§._.≈≈.#  #§@§..§§§.#  #§§.≈  #.≈...§.≈.#  #°.≈≈≈≈≈(.#  )#########.  §§ .. z.. ... h:\ <## #..# .#########.## #..§≈≈≈≈..##  #.≈.....≈.#  #.§.≈≈≈.≈.#  #.§§...≈≈.#  #§§§._.≈≈.#  #§@§..§§§.#  #§§.≈  #.≈...§.≈.#  #°.≈≈≈≈≈(. )######### §§ .. z.. ..._§§ hN\ _A wight is nearby! h6 ##.......####.####... raetorn the Magician .......<..#######..#Djinni ...............#########.## hv7 Health: 40/66 ==============---------- ............###..§≈≈≈≈..##AC: 2Str: 7 ............# #.≈.....≈.#EV: 11Int: 20 ...........## #.§.≈≈≈.≈.#SH: 0Dex: 15 ..........## #.§§...≈≈.#XL:  9 Next:  6% Place: Dungeon:7 .........## #§§§._.≈≈.# h8 Noise: ---------  Time: 3150.5 (0.0) ........## #§@§..§§§.#-) Nothing wielded ......### #§§.≈§§.§.#Cast: Foxfire .......#.≈...§.≈.#Fly Lava  h: ...###.#°.≈≈≈≈≈(.#)#########.§§z   wight..*.....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +2 scimitar and wearing a +0 robe (chance to affect:  88%) h az(inner flame) hn  h? o#§..≈§ h; ≈§._≈≈≈.§.≈.). hE 4==1.5 (1 h+ D_§§ hî  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight  Aim: a wight, wielding a +2 scimitar and wearing a +0 robe (chance to affect:  88%) _The wight is filled with an inner flame. ho4  hD9###§≈§≈§.≈§...§.≈v._.@≈....v.≈≈§.§☼Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h<J39-2 hdGD_§ hL/ _You conjure some foxfire! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hN hF h h h h h' h h v§§§v§§§§ hQ Cv.§.§≈.§v§≈§.≈§☼☼ hP @-3 h§§§§§§§§§ h+☼ hq/ _You conjure some foxfire! hIL & _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hO , hP  hVR  hT  hU  h W  h]X  h[ , hi\  hF]  h ^  h_  ha   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! ha  hb  hc  h-l .≈≈.§§§§§.≈...§v≈v._.§§..≈v§§≈§§.§§v☼○ hn \8-4 hs §§§§§§≈§§§§ hw Q _Your foxfire dissipates! x2 h'* .......<..######..# ........#########.####..≈≈≈≈≈..##  #.≈.§§§§§.# #≈≈§.≈## #.≈≈...§## #v≈v._.≈## #.§§§.### #v@§≈§§.. .§....§Fly Lava .z   wight (wandering).......z h*I hJK hHM htO hBQ hkR h!ZX hZ h1\ h] h^ h2a hCb hc h e he hpg hgi  A wight comes into view. It is wielding a +0 long sword. hr .§§.≈.§§§≈.§§§§v§§ hs&§≈§._§≈≈...≈§§@.§≈§§§v§§.§§.≈§§§○○ hmtv..  Your foxfire dissipates! hu.-5 h{D§§§§§≈§._§≈§§§v§§.§ h|b§.≈§§§ h2 _The wight moves out of view. he1 A.........#########.#####..≈≈≈≈≈..# #.≈..§§.≈.# #.≈.≈§§§≈.# #.§§§§v§§.# #§≈§._§≈≈.# #.≈≈...≈§.## #§≈.§≈§§≈.#.. #@v§§.§.≈.####. #§.≈§§≈≈(.# §#########.○○ h6 .v....zz   wight (distracted)........ h9;  h=  h?  hA  hC  h2D  hwE  h9F  hG  hsH  hI  hQ §.§§≈≈≈.§.≈.≈≈.§§§≈§§v§≈.≈§≈§≈.§....).≈≈≈)○°§. hMS y9=-6 hjh §§ _Your foxfire dissipates! x2 h9###..≈≈≈≈§..##  #.≈..§§§§.# #≈§§§≈## #.≈≈.§.≈§## #.≈≈.§§§≈## §§v§≈### #.≈§≈§≈.. §....####@.≈≈≈≈≈( #..))#########.#..○° #...§.#...................#....  Found a club...≈≈._.§≈..§≈§.≈≈≈°$.z h+>   wight (wandering, inner flame)z7_§ _Your foxfire dissipates! _You see here a +0 whip. h ..############..≈≈§≈≈..# #.≈..§..≈.# #.≈.≈§≈§≈.# #.≈≈...≈§.# #.≈≈._.§≈§# .#.≈≈..§≈§.#  h ### #.≈.≈≈≈.≈.# ... #.@.....≈.# ...###. #).≈≈≈≈≈(.# #..))#########.#..°$#.....#...................#....z. h  hk ≈.≈≈.≈_.§≈..≈≈§z)z   wight h Z8Lava _ h :_ h  hn C<..###### #..# ..############..≈≈≈≈≈..# #.≈.....≈.# #.≈.≈≈≈.≈.# #.≈≈...≈≈.# #.≈≈._.§≈.# .#.≈≈...≈≈§# ### #.≈@≈≈≈.≈.# ... #.≈.....≈.# ..###. #).≈≈≈≈≈(.#  hx #..)z#########.#..)$#..... #................... h  h §§§_§≈§.z) hX `40=9 h:_ h  hI......<..#######..#raetorn the Magician ..............#########.##Djinni ...........###..≈≈≈≈≈..##Health: 37/66 =============----------- ...........# #.≈.....≈.#AC: 2Str: 7 ..........## #.≈.§≈≈.≈.#EV: 11Int: 20 .........## #.≈≈..§§≈.#SH: 0Dex: 15 ........## #.≈≈._§≈≈.#XL:  9 Next:  6% Place: Dungeon:7 .......## #.≈≈...≈§.#Noise: ---------  Time: 3159.5 (0.0) .....### #.≈@≈≈≈.≈.#-)  hJ}Nothing wielded ......#.≈.....≈.#Cast: Foxfire ..###.#*.≈≈≈≈≈(.#Fly #..))#########.#..)$#.....z   wight#...................Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +0 long sword and wearing a +0 robe (chance to affect:88%) h}_z(inner flame) hv h≈§≈§≈§§§.≈_.)z h35==60.5 (1 hRzz honfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight  Aim: a wight, wielding a +0 long sword and wearing a +0 robe (chance to affect:88%) _The wight is filled with an inner flame. hy ;*z  e, combustible)88%) _The wight is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the wight. Flame seeps out of the wight.  The wight is heavily damaged. hB L  The wight's fire resistance burns away. hg G ###### h̃ H  The wight is engulfed in blazing flames. h> .########..≈≈≈≈§#.≈.§§§§§§§≈§≈.§§§§..§§§§≈§§.#§§§....§§○≈ h 5-10=======1_§ h" I _The wight explodes! h>.<..###### #..#.###.##.###..≈≈≈≈§..##.# #.≈.§§§§≈.#.## #§§§≈§≈.≈.#.## #§§§§..≈≈.#.## #.≈≈._.§§§#.## #.≈≈...§≈.#.### #.@.≈≈≈§§.#. #§§§....§.#.###. #§○≈≈≈≈≈(.# #..))###. #..)$ #..... #..... .......  . h ##§§§..§≈§.§._§§§...§§.§°≈≈≈≈§(§6=-------2Lava _§§§ hf.<..###### #..#.#.##.###..≈≈§§§..##.# #.≈..§§§≈.#.## #§§§§≈§.§.#.## #§§§...≈≈.#.## #.≈≈._.§§§#.## #.≈≈...§≈.#.### #@≈.≈≈≈§§.#. #§§§...§§.#.###. #§°≈≈≈≈§(§# #..))###.  #..)$ #..... #..... .......  . hz§§§§§§.§§_§≈ h>§§≈§§§§)≈≈§ hQ-------3 h" <§ h  h3yv hB h hJ h* h' h1L7= h h_ h h h" h̯ h hk hg.#########..≈≈≈≈≈. h{#.≈.....≈.§.≈≈≈.≈.≈≈...≈_.≈≈.≈≈ h2!≈≈≈.≈§§○)≈≈≈≈§§z   wight (inner flame) hz h.N < #..#  hS.#########.## #..≈≈≈≈≈..##  #.≈.....≈.#  #.§.≈≈≈.≈.#  #.≈≈...≈§.#  #.≈≈._.≈≈§#  h #.≈≈...≈≈.# 8.5 (5 #@≈.≈≈≈.≈.#  #§§§...§§.#  #○)≈≈≈≈§§§#  #..))#########.  h} #..)$ #..... z h?e#....z .......   hI_You start resting. hNj2< #..# .#########.## #..≈≈≈≈≈..##  #.≈.....≈.#  #.§.≈≈≈.≈.#  #.≈≈...≈§.#  #.≈≈._.≈≈§#  #.≈≈...≈≈.#  #@≈.≈≈≈.≈.#  #§§§...§§.#  #○)≈≈≈≈§§§#  #..))######## #..)$ #..... #.... .......  h)yY§§z he\ _A wight is nearby! hq  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hτ§§§§v§v§°zz, ally target).=9.5 (1_§zz h/ _You conjure some foxfire! h_]  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_, h2fu _§°§v hf^zzYou conjure some foxfire! h h* h=d§.§≈ h_v.≈≈≈§§§v§....≈))≈≈≈§§(§#z.z hJ670 hL_§z hg!D _The foxfire hits the wight but does no damage. h5   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h H _§§v§v§vzz  You conjure some foxfire! The foxfire hits the wight.  Flame seeps out of the wight. hf  hg  h i  hi  hYl  The wight is moderately damaged.The wight is engulfed in blazing flames. hm  hn  hCs r_§§v h  h I ### hg Flame seeps out of the wight. The foxfire hits the wight.  The wight explodes!The fiery explosion engulfs your foxfire. hnm.§§§§.≈.≈≈≈.≈§v§v§☼....§v§≈≈≈§§§)○ h5-3=======1_§§☼ h  h+ h(_Your foxfire completely resists. hb' ........<..#######..#raetorn the Magician ................#########.##Djinni .............###..§≈≈≈≈..##Health: 35/66 ============------------ .............# #§§§....≈.#AC: 2Str: 7 ............## #.≈.≈≈≈.≈.#EV: 11Int: 20 ...........## #.≈§...≈≈.#SH: 0Dex: 15 ..........## #.≈≈._.≈≈§#XL:  9 Next: 13% Place: Dungeon:7  h* .........## #§v≈...≈≈.#Noise: =======--  Time: 3171.5 (0.0) .......### #@§.≈≈≈§§.#-) Nothing wielded ........#v§☼....§.#Cast: Foxfire ....###.#v§≈≈≈§§§§#Fly #..))#########.#..)○#.....#...................Flame seeps out of the wight. The foxfire hits the wight.  The wight explodes!The fiery explosion engulfs your foxfire. _Your foxfire completely resists.  Press: ? - help, v - describe, . - travelThe floor. h  §@§  The wight explodes!  The fiery explosion engulfs your foxfire. _Your foxfire completely resists.  Press: ? - help, v - describe, . - travelSome lava.  There is a cloud of wisps of flame here. hj Some lava. An intensely hot pool of molten rock, emitting clouds of sulphurous smoke. Nothing but the mythical salamander can cross this without flight. A cloud of wisps of flame. A trail of sparks and wisps of flame. Atmospheric, but harmless. Clouds of this kind an adventurer makes will vanish almost instantly once outside their sight. h ........<..#######..#raetorn the Magician ................#########.##Djinni .............###..§≈≈≈≈..##Health: 35/66 ============------------ .............# #§§§....≈.#AC: 2Str: 7 ............## #.≈.≈≈≈.≈.#EV: 11Int: 20  hu ...........## #.≈§...≈≈.#SH: 0Dex: 15 ..........## #.≈≈._.≈≈§#XL:  9 Next: 13% Place: Dungeon:7 .........## #§v≈...≈≈.#Noise: =======--  Time: 3171.5 (0.0) .......### #@§.≈≈≈§§.#-) Nothing wielded ........#v§☼....§.#Cast: Foxfire ....###.#v§≈≈≈§§§§#Fly #..))#########.#..)○#.....#...................The wight explodes!The fiery explosion engulfs your foxfire. _Your foxfire completely resists.  Press: ? - help, v - describe, . - travelSome lava.  There is a cloud of wisp hy s of flame here. hK........<..#######..#raetorn the Magician ................#########.##Djinni .............###..§≈≈≈≈..##Health: 35/66 ============------------ .............# #§§§....≈.#AC: 2Str: 7 ............## #.≈.≈≈≈.≈.#EV: 11Int: 20 ...........## #.≈§...≈≈.#SH: 0Dex: 15 ..........## #.≈≈._.≈≈§# hNXL:  9 Next: 13% Place: Dungeon:7 .........## #§v≈...≈≈.#Noise: =======--  Time: 3171.5 (0.0) .......### #@§.≈≈≈§§.#-) Nothing wielded ........#v§☼....§.#Cast: Foxfire ....###.#v§≈≈≈§§§§#Fly #..))#########.#..)○#.....#...................The wight explodes!The fiery explosion engulfs your foxfire. _Your foxfire completely resists.  Press: ? - help, v - describe, . - travelSome lava.  There is a cloud of wisps of flame here. h1T=☼ hV. _ h_§§☼ hN hu_§☼§ h )#########. #..)○. #........ ....... _Unknown command. hG6= _ h\ _Your foxfire dissipates! x2 h7=8 h~9=40= h441 hR2=3= hov4= hԠv5= _You hear the faint creaking of a very distant portcullis.6 ho47=8=9 h;?50= h hB hl1= h h: , hZ  hI , h; B h~  h  h} &2 h  h> , h  h  hr  h!  h' b3= h)  h<- , h/  h*3 , hu5  h: l4= h<  h@ , hB  hG , h>H  hfL b5= hO  hR , h&U  hX , hZ  hE_ , hkb  hf 96 h5g 3= h i  hil , ho  hu , h!x  h{ <7 hx~  hf , h[  h , h  h x8= h , hD  h , hz  h l9= h  h , h  h , h  h= =60 h  h , h  _You hear the faint creaking of a very distant portcullis.1=2= h , h[  h , hv  h .###.§≈≈§.§..§§§§≈§≈.§≈.§.≈§.≈≈§§§§§-------258.5 (87.0)≈.≈§§.≈.≈..§§.≈))≈≈≈§≈#$ h >------- h5 :_ h T _Key pressed, stopping explore. h 4 h  h  hh C3 _ hp , h"  h"& , h(  h+ b4= h#/  h3 , hi5  h8 , hL;  h? , hA  hE l5= hH  h;L , hN  h.R , h\T  hW b6= hVZ  h^ 1 _HP restored. hFb 4 hd  hh  hm , h!o  hw .....###.§§≈≈≈≈..## # #.§.§..§≈.# ## #.≈.§≈≈.§.# ## #.≈≈...§## #.≈≈._.≈≈§## #.≈§...≈≈### #.≈§≈§§.≈. #.≈§....≈###. #@)§≈≈≈≈(§ #..))#########. hz \#..)$ #.....#...............#......  h  .# #.§.§..§≈.# #.≈.§≈≈.§.# #.≈≈...§§.# h=  #.≈≈._.≈≈§####.≈§...≈≈.#### ##.#.≈§≈§§.≈.#.. #..#.≈§....≈.####. ##..#))§≈≈≈≈(§# #..)@#########. #..)$).....? .......... #............... h ............#..............##............. #.............  You see here a +0 whip. h| _.§≈.§§≈.≈≈.71.5 (13 h ,2.5 (14 hє :_ h _Found a +0 dagger and a scroll labelled VAOTUXK MIRHIO. _Items here: )) [[. h  h  h_  h  h  h A= _ h2  h k  You now have 273 gold pieces (gained 6). hx  hm  ## #.≈.§≈≈.§## #.≈§§.§§## _.§≈§## ###.≈≈.§§≈≈.### ##.#.≈.≈≈§.. #..#.≈.....###. ##..#))§≈≈≈≈(§ h #..))#########.#..)@).....? #................###............ h   .## #.≈.§≈≈.§.#  .## #.≈§§.§§§.#  .## #.≈≈._§§≈§#   h .## ###.≈≈...≈≈.#  .### ##.#.≈.≈≈≈.≈.#  . #..#.≈.....≈.#  .....###. ##..#)§§≈≈≈≈(§# #..))###. #..@)).....? #...... #... #........ #...... ##. #..... ##. _Items here: ( )) [[. hk ≈..._.)4.5 (2.0) h +5.5 (3 h9  h" _Items here: (( )) †. hJ hQ _ h o  Items here: ( )) [[. hP.## #.≈.§≈≈.§.# .## #.≈≈...§§.# .## #.≈≈._.§≈§# .## ###.≈≈...≈≈.# .### ##.#.≈.≈≈≈.≈.# . #..#.≈.....≈.# ....###. ##..#))§≈≈≈≈(§# #..))#########. 6.5 (1#..))@.....?. #............) #.... #.........#.......##..#.......##..7.5 (2 h._ _Found a club. _You see here a +0 dagger. h2  h3  ht<  hQ  hZ  h c ; _ hng  hk , hm  hr  h | (## #.≈.§≈≈.§.# ## #.≈≈...§§.# ## #.≈≈._.§≈§# ## ###.≈≈...≈≈.# ### ##.#.≈.≈≈≈.≈.#  #..#.≈.....≈.# ###. ##..#))§≈≈≈≈(§# #..))#########.. 9#..)))..@..?...#............)..##.....#.......... h| 4#........##...#..........(##...# h  h ,80.5 (3 hw  h $ _Found a stone. h4 h h hB h$ h/), h, hn1 h5, hi8 h>=, hA hhJ _g - 9 scrolls labelled VAOTUXK MIRHIO (gained 1) hM4 hO hR hU, hhW hzY h8\, h] hg h}i, hk h9n hw# #.§.§..§≈.# ## #.≈.≈≈≈.≈.# ## #.≈§...≈≈.# ## #.≈≈._.≈≈.# # ###.≈≈§§§≈≈.###  ##.#.≈.≈≈§§≈.#.+ +  #..#.≈...§.≈.#.# .#  ##..#))§§§≈≈(.#.#..#  #..))#########.@'#  hx#..)))..........#.c# #............)..## .# #..........+ + .................# ........# c   centaur (asleep) ........# ..........(.. #...............### h8.5 (8cclauncher)Found a stone. _g - 9 scrolls labelled VAOTUXK MIRHIO (gained 1)  You reach down and open the door.  A centaur comes into view.  The centaur shouts!  The centaur wields a +0 orcbow of draining. h _(((You sense an unholy aura. The centaur shoots an arrow. h.._§≈.§@'. hJ====9.5 (9 h;h _The arrow barely misses you. hG5   #.≈§. #.≈≈._.≈≈.# # ###  ≈§≈.≈.#.+ +  .§.≈.#.# .#  ##..#))§§§≈≈(.#.#..#  #..))#.@'#  #..)))..........#.c# ....)..## .# ........+ + ........#........#........#.......(.. h   #.≈§. #.≈≈._.≈≈.# ###  ≈§≈.≈.#.+ +  .§.≈.#.# .#  ##..#))§§§≈≈(.#.#..#  #..))#.@'#  #..)))..........#.c# ....)..## .# ........+ +...............#..............( hٞ_ hџ h h h h_ h> h  hN hϸ:_A centaur is nearby! hH h $ hC F...# #.§.§..§≈.# h 2raetorn the Magician  hj S..## #.≈.≈≈≈.≈.# h Djinni  hm p.## #.≈§...≈≈.# h uHealth: 63/66 ======================--  hk ## #.≈≈._.≈≈.#AC: 2Str: 7 # ###.≈≈§§§≈≈.###EV: 11Int: 20##.#.≈.≈§≈.≈.#.+ +SH: 0Dex: 15#..#.≈.§.§.≈.#.# .#XL:  9 Next: 13% Place: Dungeon:7  ##..#))§§§≈≈(.#.#..#Noise: ====-----  Time: 3289.5 (0.0)  #..))#########.@'#-) Nothing wielded  #..)))..........#.*#Cast: Foxfire #............)..## .#Fly #................+ + .................# .................#[ h l40mc   centaur (launcher)  h[ J.................#  h M................(..  hV #...............###  h 0_A centaur is nearby! hZ Casting: Foxfire (safe; 1% risk of failure)  h MConfirm with . or Enter, or press ? or * to list all spells. h^ yAiming: Inner Flame (safe; 1% risk of failure)  h @Press: ? - help, Dir - move target, f - centaur h\ ^Aim: a centaur, wielding a +0 orcbow of draining (chance to affect: 88%) hĸc_c, inner flame) h@u§cc  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - centaurAim: a centaur, wielding a +0 orcbow of draining (chance to affect: 88%)  The centaur is filled with an inner flame. h/"( h(c h@c h h_.§.≈§.≈≈'c.51----==--90.5 (1 h h_ h6c hҮ h  hw h8_The centaur shoots an arrow. The arrow hits you! h h_ h* h+?c   hƙ&, combu…) hdIThe centaur is filled with an inner flame.  h8_The centaur shoots an arrow. The arrow hits you!  hCasting: Inner Flame (safe; 1% risk of failure)  hfConfirm with . or Enter, or press ? or * to list all spells.  hOFlames lash the centaur. Flame seeps out of the centaur.  The centaur is moderately wounded. hzN  The centaur's fire resistance burns away. h|k _#### h!}J  The centaur is engulfed in blazing flames. h t §.§≈§.§.§≈.#.§##○§#§The centaur explodes! h* 0----9=======1  h_You hear a croak. hM_§ hMi _Your Fighting skill increases to level 6! hLJ h} _ h h1 h2 h4 3= _You hear a distant slurping noise. _You hear the creaking of a very distant portcullis.4= hYE 5=6=7 he{ 8=9= #._..§..≈≈..#§.§.§§-------.@'........#)..You hear a distant slurping noise.  The door mysteriously vanishes.320.5 (29.0) _.≈J...J   jelly (wandering)  You sense a monster nearby.-------1.5 (30 h~ X _A jelly comes into view. hh    #.≈§. #  #.≈≈._.≈≈.# .. # hi ...≈≈.### ..  ≈≈≈.≈.#.+ J#  ....§.#.# .#  ##..#))§§≈≈≈(.#.#..#  #..)) hnj #.@'#  #..)))..........#).# ....)..## .# ........+ + ........#........#........# hk 6.......(.. h    #.≈§. #  ho  #.≈≈._.≈≈.# ..  ...≈≈.### ..  ≈≈≈.≈.#.+ J#   h ....§.#.# .#  ##..#))§§≈≈≈(.#.#..#  #..)) h5 #.@'#  #..)))..........#).# ....)..## .# ........+ +....... h ........#..............( hC 9_ h  h)  h8 \ _A jelly is nearby! h_B...# #.§.§..§≈.#raetorn the Magician ..## #.≈.≈≈≈.≈.#Djinni .## #.≈§...≈≈.##Health: 56/66 ====================---- ## #.≈≈._.≈≈.#..AC: 2Str: 7 # ###.≈≈...≈≈.### ..EV: 11Int: 20##.#.≈.≈≈≈.≈.#.+ *#SH: 0Dex: 15#..#.≈.....§.#.# .#XL:  9 Next: 19% Place: Dungeon:7  ##..#))§§≈≈≈(.#.#..#Noise: ---------  Time: 3321.5 (0.0)  #..))#########.@'#-) Nothing wielde hD\d  #..)))..........#).#Cast: Foxfire #............)..## .#Fly #................+ + .................# .................#J   jelly (wandering) .................# ................(.. #...............### _A jelly is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - jellyAim: a jelly (wandering, hasn't noticed you, chance to affect: 93%) hp hGJinner flame) h h5}§_.≈≈§ h! h4==2.5 (1 h:_ h  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - jelly  hAim: a jelly (wandering, hasn't noticed you, chance to affect: 93%) _The jelly is filled with an inner flame. hvu vvCasting: Inner Flame (safe; 1% risk of failure)  hqv\Confirm with . or Enter, or press ? or * to list all spells. hx55-3 h!:_ h/ _You conjure some foxfire! h d# #.≈.≈≈≈.≈.# #.≈§§..≈≈.## #.≈≈._.≈§.#..###.≈≈...≈≈.###.#.≈.≈≈≈.≈.#.+ .# #..#.≈.....§.#.##..#))§≈≈§≈(.#v#..# #..))#########..'#  #..)))........@.#).#...)..## .#  #.....+ + ...#..# #..# #.......(.. ##..###  h , h/  h?  h ...≈≈._.≈§..§≈§§#J h §v§§§J   jelly (inner flame, ally target) h W6--4 h _J§§J h N _Your foxfire dissipates! h #.≈§...≈≈.## #.≈≈._.≈§.#..###.≈≈...≈≈.###.#.≈.≈≈≈.≈§#.+ .#  #..#.≈.....≈§#.##..#))§≈≈§≈(.#§#J.# #..))#########§.'#  #..)))......v§..#).#...§§@.## .# #......+ + #..# #.# ##.#  #.(..  ##..### ._.#..§J§.§.)J)- h 5_§§.§ _Your foxfire dissipates! hc| #.≈≈._.≈§.#..###.≈≈...≈≈.### #.#.≈.≈≈≈.≈§#.+ .# . #..#.≈.....≈§#.# . ##..#))§≈≈§≈(.#.#..# #..))#########.§J#  #..)))......§.§.#).#... hX.)..## .# #.@...+ +#..#  #.#  h ##.#  #.(..  ##..#### hrJ .#?.⌠## h h hR.' hP...J hJ h h hY6 hQJJ h g _Found a scroll labelled VAOTUXK MIRHIO. hK   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h _.vJvJ, ally target) h .=7 h =JJ hu / _You conjure some foxfire! hӝG _JJ  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The foxfire hits the jelly.  Flame seeps out of the jelly. h hr  The jelly is lightly wounded.  The jelly is engulfed in blazing flames. h h hK.v. h_#########Flame seeps out of the jelly. The foxfire hits the jelly!  The jelly explodes!  The fiery explosion engulfs your foxfire.  Your foxfire completely resists.fiery explosion engulfs you! You resist.fiery explosion engulfs your foxfire. h_§.○@v§§v§ h40------22=======8 _Your foxfire completely resists. h[.## #.≈≈._.≈§.# ...## ###.≈≈...≈≈.### .. .### ##.#.≈.≈≈≈.≈§#.+ .# .. #..#.≈.....≈§#.# .# #. ##..#))§≈≈§≈(.#.#..# #..))###..'# #..))).#).# #......§.○## .# #§v§.+ + #..§v§.# #.# ##.# #...........(.. ##.....####.#..?.⌠.....## h, h, hi h` h  h h hr_v§§§§.°§§ hH§v§ hF-------9 h_§§§§§§§v§ hU h߾v###.≈≈...≈≈.####.#.≈.≈≈≈.≈§#.+ .# ... #..#.≈.....≈§#v# ##. ##..#))§≈≈§≈(.#§#..# #..))#########.§'#  #..))).........§#).#... h§.°## .# #.....§§§.+ +#........§v§.#  #...........# ##.# #.(.. ##..#### .#?.⌠####.......# h h hU h% h h he h h h§.§.§..§§§. hv§v§§§ hp1-------------30 h§§§§§§§§§§ hN _Your foxfire dissipates! hG o#.#.≈.≈≈≈.≈§#.+ .#.. #..#.≈.....≈§#§# ###. ##..#))§≈≈§≈(.#.#..# #..))#########§.'#  #..)))........§.#).#... hk 1§..## .# #.....§§§.+ +#........§.§.#  #.........§.# ##.v§# #.......§§. ##..#### .?.⌠#####.......# #.⌠.>.⌠.# h P  Found a staircase to the Ecumenical Temple. h+ J...§§§§§.§.§.(. h &1 hY g§§§§ hi N _Your foxfire dissipates! h.V.. #..#.≈.....≈§#.# .###. ##..#))§≈≈§≈(.#.#..# #..))#########..'#  #..)))..........#).#...§..## .# #.... hT2.§§§.+ +#........§.§.#  #...........# ##...§.# #.......(.. ##..#### .?.⌠#####.......# #.⌠.>.⌠.# ........# hJ§☼☼.§. hN&2 h.⌠.# ........###...⌠...# h§§☼☼☼.§ h \2=3 hD§§ h h˫ #..))#########..'# ##..)))..........#).#...§..## .# #.....§☼☼.+ +#........☼.§.#  #...........# ##....# #.(.. ##..#### #.# #?.⌠###.###.......# # #.⌠.>.⌠.# ........###...⌠...# .........○.○..4 h  ##..)))..........#).#......§..## ....○..+ +#.......○...# ....#.... .(..#. h  ####  ?.⌠.....#Fly ##........... h _§§○○ h &5 h>& 9§ h)  h* ......§..## ....§○..+ +#.......○...# ....#.... .(..#.####  ⌠.....# hI+#.###.......### Fly ........... h5r)§°° h7&6 h<;§ hxH §..  g - 10 scrolls labelled VAOTUXK MIRHIO (gained 1) hIY3=7.5 (2 hO;§ hS> _You now have 278 gold pieces (gained 5). hl#.§...+ + #..........# #........# ##.....# ..(..#......####.# #.⌠.....## ##.###..@....### # #.⌠.>.⌠.#  #.........# ###...⌠...#..........#...##.## hx.8.5 (1 h@#...# #........# ##.....# ..(..#......####.# #.⌠.....## ##.###.......###  #.⌠.@.⌠.#  #.........# ###...⌠...# ..........#..#..##.###.# h<9 hj hii _There is a staircase to the Ecumenical Temple here. hY hY hY` h3i hVpd4=40 _ hq h  ############ #... #.________.# #.____.___.#Temple #..........# h#@...._....# #.....ß....# #..........# #.ßßßß.ßßß.# #.ßßßß_ßßß.# #....# ############  You fly downwards. Welcome to the Ecumenical Temple! Found fifteen altars. h:= h _____.__ hfb-1.3 (1.8 h%f^___ hh _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. hD # #.# #.________.# #.____.___.# #..........#  h I#<@..._....# #.....ß....# #..........# #..#### ht D__ h ,20 hQ i____ h ` _Found a snail-covered altar of Cheibriados and a burning altar of Makhleb. hEq############ #..........# #.________.# #.____.___.# #..@.......# #<...._....# #.....ß....# #..........##.ßßßß.ßßß.##.ßßßß_ßßß##..........############# he___ hB53 h_____ h hK? ############ #..........# #.________.# #.__@_.___.# #..........# #<...._....# #.....ß....##..........##.ßßßß.ßßß.##.ßßßß_ßßß.##..........############# h`G_____ h+I&4 h`O~____._ hSn _There is a glowing golden altar of the Shining One here. hz# #.# #.________.# #.___@.___.# #..........# #<...._....#  hd_____5 ___ _There is a shadowy altar of Dithmenos here. h]  You hover solemnly before the altar of Dithmenos. h^/  --more-- hDithmenos the Shrouded Dithmenos is the god of night and of things half-seen in flickering torchlight. Worshipped by actors as often as thieves, followers of Dithmenos can learn to control their own shadow as if it were an extension of their body - misdirectingonlookers and acting upon the world with force as tangible as anything that has ever been imagined lurking in the dark. Favour - Dithmenos is neutral towards you. Granted powers:(Cost)Dithmenos quiets all noise in your surroundings. Your shadow sometimes tangibly mimics your actions. You can mislead enemies by swapping places with your shadow. (8 HP, Piety-, Instant) You can unleash an enemy's spells as if they were a marionette. (5 HP, Piety-)You can surround yourself with impenetrable night. (8 HP, Piety----)[!]: Overview|Powers|Wrath [J/Enter]: join religion h*raetorn the MagicianDjinniHealth: 45/66 ================--------AC: 2Str: 7EV: 11Int: 20############SH: 0Dex: 15#..........#XL:  9 Next: 22% Place: Temple#.________.#Noise: ---------  Time: 3345.3 (0.0)#.___@.___.#-) Nothing wielded#..........#Cast: Foxfire#<...._....#Fly #.....ß....##... h),.......##.ßßßß.ßßß.##.ßßßß_ßßß.##..........############# _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Found a snail-covered altar of Cheibriados and a burning altar of Makhleb. _There is a glowing golden altar of the Shining One here. _There is a shadowy altar of Dithmenos here.  You hover solemnly before the altar of Dithmenos.  Dithmenos welcomes you!  --more-- hod   of Dithmenos ......66.3 (1 _____ h0 h-2eWhere to? (Tab - D:7, ? - help)  h2D D - Dungeon  T - Temple h% hraetorn the MagicianDjinni of Dithmenos ......Health: 46/66 ================--------AC: 2Str: 7EV: 11Int: 20############SH: 0Dex: 15#..........#XL:  9 Next: 22% Place: Temple#.________.#Noise: ---------  Time: 3346.3 (0.0)#.___@.___.#-) Nothing wielded#..........#Cast: Foxfire#<...._....#Fly #.....ß....##..[3 h y7m........##.ßßßß.ßßß.##.ßßßß_ßßß.##..........############# _There is a staircase back to the Dungeon here. _Found a snail-covered altar of Cheibriados and a burning altar of Makhleb. _There is a glowing golden altar of the Shining One here. _There is a shadowy altar of Dithmenos here.  You hover solemnly before the altar of Dithmenos. _Dithmenos welcomes you! hS47=  There is a staircase back to the Dungeon here. _ hLv`=Foxfire h`w  You fly upwards. Welcome back to the Dungeon!  You hear the roar of battle. hv/  --more-- h h ,#..................# hZ#..................# h:##.................# hd#................(.. hE##...............#### hQ7#...............# h n#........⌠.....## h%Dungeon:7 h T##.###.......### ht # #.⌠.@.⌠.#  h3 U#.........#  h w###...⌠...#  h +#.......... ho   h-5#............ hV#...........#. h?#..........## h #. h1*#  h  h` hX hh hu hv8 hv52.8 (6.5 hwFoxfire h{ hs  h  hRThere is an entrance to a bailey on this level. Hurry and find it before the  h_portal closes forever!  h[_There is a staircase to the Ecumenical Temple here. h  h[  hw  hT  h3  h % _ h , h y##.# #..........(.. ##..####......# #..⌠.....##  h R##.###### # ..#.⌠.>.⌠.#  #.........# ##...⌠.@.# #..##..............#...#..##... h] ## .##..# . h ,3.8 (1.0 h +4.8 (2 h  h s _You hear the creaking of a very distant portcullis. h{4 h hH  hX hq h9&9 h h  h& h& h' h/#..# #..⌠.....## ##.###.###  hL0r# ..#.⌠.>.⌠.# .# #...⌠...#### .............##...##......#7.8 (3 h0#..........@#..####....## .# #....# . ....## h[1...#.......##### h53 he6 h7 h'4 h̒ h)8...0 h_ h2 hj ##.#####.........#  #........⌠.....##.###.......#### ..#.⌠.>.⌠.# #.........# ###...⌠...#### ...#.##8.8 (1....# #..#..####.###.# ## ..#..## .#..# .#.......## .......#..## hy  h Read which item? Scrolls  b - 2 scrolls labelled MOMPYK RUV ONEA  c - a scroll labelled RONYPY EMEXISIEM  d - 2 scrolls labelled WIMOEMN LUHOE  e - 3 scrolls labelled UTASYHAESESI  f - 2 scrolls labelled UMMYFOEDWI  g - 10 scrolls labelled VAOTUXK MIRHIO  j - a scroll labelled RUCVEQ LAUX  p - a scroll labelled LATTIPN UHIYRCH [!] read|quaff|evoke[?] describe selected hgp ht hqx-##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 49/66 =================-------##.###.......###AC: 2Str: 7 hy# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3358.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..# h{*..........## .#.........# .#.......## ......#.#..##You fly upwards. Welcome back to the Dungeon!  You hear the roar of battle.There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a staircase to the Ecumenical Temple here. _You hear the creaking of a very distant portcullis. h|  As you read the scroll labelled VAOTUXK MIRHIO, it crumbles to dust.  It is a scroll of identify. h/  --more-- h; Identify which item? (\ to view known items) Scrolls (select first with ?)  b - 2 scrolls labelled MOMPYK RUV ONEA  c - a scroll labelled RONYPY EMEXISIEM  d - 2 scrolls labelled WIMOEMN LUHOE  e - 3 scrolls labelled UTASYHAESESI  f - 2 scrolls labelled UMMYFOEDWI  j - a scroll labelled RUCVEQ LAUX  p - a scroll labelled LATTIPN UHIYRCH Potions (select first with !)  h - 2 black potions  i - an orange potion  l - a cyan potion  o - 3 ruby potions  q - a clear potion  r - a smoky cyan potion  s - a lumpy inky potion[?] describe selected h?K hQ hgY##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 49/66 =================-------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15 h\"###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3358.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..........## .#.........# .#.......## ......#.#..##There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a staircase to the Ecumenical Temple here. _You hear the creaking of a very distant portcullis.As you read the scroll labelled VAOTUXK MIRHIO, it crumbles to dust.  It is a scroll of identify. hj hkZ50=9.8 (1 h h  h hb*_b - 2 scrolls of amnesia h h2 h8Read which item? Scrolls  b - 2 scrolls of amnesia  c - a scroll labelled RONYPY EMEXISIEM  d - 2 scrolls labelled WIMOEMN LUHOE  e - 3 scrolls labelled UTASYHAESESI  f - 2 scrolls labelled UMMYFOEDWIg - 9 scrolls of identify  h:E j - a scroll labelled RUCVEQ LAUX  p - a scroll labelled LATTIPN UHIYRCH [!] read|quaff|evoke[?] describe selected h ##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 50/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3359.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..... hs m[40m.....## .#.........# .#.......## ......#.#..## _portal closes forever! _There is a staircase to the Ecumenical Temple here. _You hear the creaking of a very distant portcullis.As you read the scroll labelled VAOTUXK MIRHIO, it crumbles to dust.  It is a scroll of identify. _b - 2 scrolls of amnesiaIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled RONYPY EMEXISIEM  d - 2 scrolls labelled WIMOEMN LUHOE  e - 3 scrolls labelled UTASYHAESESI  f - 2 scrolls labelled UMMYFOEDWI  j - a scroll labelled RUCVEQ LAUX  p - a scroll labelled LATTIPN UHIYRCH Potions (select first with !)  h - 2 black potions  i - an orange potion  l - a cyan potion  o - 3 ruby potions  q - a clear potion  r - a smoky cyan potion  s - a lumpy inky potion[?] describe selected hJ hHO hS##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 50/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3359.8 (0.0)#..........@....# h>V-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..........## .#.........# .#.......## ......#.#..## _portal closes forever! _There is a staircase to the Ecumenical Temple here. _You hear the creaking of a very distant portcullis.As you read the scroll labelled VAOTUXK MIRHIO, it crumbles to dust.  It is a scroll of identify. _b - 2 scrolls of amnesia h`]  As you read the scroll of identify, it crumbles to dust. ha,60.8 (1 hQd hfS _c - a scroll of vulnerability h Read which item? Scrolls  b - 2 scrolls of amnesia  c - a scroll of vulnerability  d - 2 scrolls labelled WIMOEMN LUHOE  e - 3 scrolls labelled UTASYHAESESI  f - 2 scrolls labelled UMMYFOEDWIg - 8 scrolls of identify  j - a scroll labelled RUCVEQ LAUX  p - a scroll labelled LATTIPN UHIYRCH [!] read|quaff|evoke[?] describe selected h%  h~  h D##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 50/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ... ho XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3360.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..........## .#.........# .#.......## ......#.#..## _You hear the creaking of a very distant portcullis.As you read the scroll labelled VAOTUXK MIRHIO, it crumbles to dust.  It is a scroll of identify. _b - 2 scrolls of amnesiaAs you read the scroll of identify, it crumbles to dust. _c - a scroll of vulnerability h_Identify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled WIMOEMN LUHOE  e - 3 scrolls labelled UTASYHAESESI  f - 2 scrolls labelled UMMYFOEDWI  j - a scroll labelled RUCVEQ LAUX  p - a scroll labelled LATTIPN UHIYRCH Potions (select first with !)  h - 2 black potions  i - an orange potion  l - a cyan potion  o - 3 ruby potions  q - a clear potion  r - a smoky cyan potion  s - a lumpy inky potion[?] describe selected h+ h^A hG##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 50/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3360.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire hJ5#..........###.#Fly #..........# ..#..........## .#.........# .#.......## ......#.#..## _You hear the creaking of a very distant portcullis.As you read the scroll labelled VAOTUXK MIRHIO, it crumbles to dust.  It is a scroll of identify. _b - 2 scrolls of amnesiaAs you read the scroll of identify, it crumbles to dust. _c - a scroll of vulnerability hnS]  As you read the scroll of identify, it crumbles to dust. hT+1.8 (1 hW hY5 _d - 2 scrolls of enchant weapon hNQ h8V Read which item? Scrolls  b - 2 scrolls of amnesia  c - a scroll of vulnerability  d - 2 scrolls of enchant weapon  hOW e - 3 scrolls labelled UTASYHAESESI  f - 2 scrolls labelled UMMYFOEDWIg - 7 scrolls of identify  j - a scroll labelled RUCVEQ LAUX  p - a scroll labelled LATTIPN UHIYRCH [!] read|quaff|evoke[?] describe selected h h_  ho /##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 50/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...# hNoise: ---------  Time: 3361.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..........## .#.........# .#.......## ......#.#..##It is a scroll of identify. _b - 2 scrolls of amnesiaAs you read the scroll of identify, it crumbles to dust. _c - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _d - 2 scrolls of enchant weapon hs hIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - 3 scrolls labelled UTASYHAESESI  f - 2 scrolls labelled UMMYFOEDWI  j - a scroll labelled RUCVEQ LAUX  p - a scroll labelled LATTIPN UHIYRCH Potions (select first with !)  h - 2 black potions  i - an orange potion  l - a cyan potion  o - 3 ruby potions  q - a clear potion  he r - a smoky cyan potion  s - a lumpy inky potion[?] describe selected hk##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 50/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3361.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..... hxp[40m.....## .#.........# .#.......## ......#.#..##It is a scroll of identify. _b - 2 scrolls of amnesiaAs you read the scroll of identify, it crumbles to dust. _c - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _d - 2 scrolls of enchant weapon h}q]  As you read the scroll of identify, it crumbles to dust. hr312.8 (1 h.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3362.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..... hh [40m.....## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _c - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _d - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of teleportation h Identify which item? (\ to view known items) Scrolls (select first with ?)  f - 2 scrolls labelled UMMYFOEDWI  j - a scroll labelled RUCVEQ LAUX  p - a scroll labelled LATTIPN UHIYRCH Potions (select first with !)  h - 2 black potions  i - an orange potion  l - a cyan potion  o - 3 ruby potions  q - a clear potion  r - a smoky cyan potion  s - a lumpy inky potion[?] describe selected hM##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 51/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3362.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..... hQ[40m.....## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _c - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _d - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of teleportation  As you read the scroll of identify, it crumbles to dust.3.8 (1 _f - 2 scrolls of torment h[.Read which item? Scrolls  b - 2 scrolls of amnesia  c - a scroll of vulnerability  d - 2 scrolls of enchant weapon  e - 3 scrolls of teleportation  f - 2 scrolls of tormentg - 5 scrolls of identify  j - a scroll labelled RUCVEQ LAUX  p - a scroll labelled LATTIPN UHIYRCH [!] read|quaff|evoke[?] describe selected h8 ##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 51/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3363.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..... hR= [40m.....## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _d - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _f - 2 scrolls of torment hzD aIdentify which item? (\ to view known items) Scrolls (select first with ?)  j - a scroll labelled RUCVEQ LAUX  p - a scroll labelled LATTIPN UHIYRCH Potions (select first with !)  h - 2 black potions  i - an orange potion  l - a cyan potion  o - 3 ruby potions  q - a clear potion  r - a smoky cyan potion  hnE } s - a lumpy inky potion[?] describe selected h  hm##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 51/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#. hrSH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3363.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..........## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _d - 2 scrolls of enchant weapon  As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _f - 2 scrolls of torment h]  As you read the scroll of identify, it crumbles to dust. h+4.8 (1 h hT _j - a scroll of fear hRead which item? Scrolls  b - 2 scrolls of amnesia  c - a scroll of vulnerability  d - 2 scrolls of enchant weapon  e - 3 scrolls of teleportation  f - 2 scrolls of tormentg - 4 scrolls of identify  j - a scroll of fear  p - a scroll labelled LATTIPN UHIYRCH [!] read|quaff|evoke[?] describe selected h< ##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 51/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3364.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..... h [40m.....## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _f - 2 scrolls of tormentAs you read the scroll of identify, it crumbles to dust. _j - a scroll of fearIdentify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled LATTIPN UHIYRCH Potions (select first with !)  h - 2 black potions  i - an orange potion  l - a cyan potion  o - 3 ruby potions  q - a clear potion  r - a smoky cyan potion  s - a lumpy inky potion[?] describe selected hC  h  h ##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 51/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11 ht Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3364.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..........## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _e - 3 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _f - 2 scrolls of tormentAs you read the scroll of identify, it crumbles to dust. _j - a scroll of fe h ar hW ]  As you read the scroll of identify, it crumbles to dust. h 325.8 (1 hk  h) 0 _p - a scroll of revelation hu hy$ hM|1Read which item?  h|Scrolls  h~2 b - 2 scrolls of amnesia  hd c - a scroll of vulnerability  d - 2 scrolls of enchant weapon  hB e - 3 scrolls of teleportation  f - 2 scrolls of tormentg - 3 scrolls of identify  j - a scroll of fearp - a scroll of revelation [!] read|quaff|evoke[?] describe selected h##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 52/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3365.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..... hT[40m.....## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _f - 2 scrolls of tormentAs you read the scroll of identify, it crumbles to dust. _j - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _p - a scroll of revelationIdentify which item? (\ to view known items) Potions (select first with !)  h - 2 black potions  i - an orange potion  l - a cyan potion  o - 3 ruby potions  q - a clear potion  r - a smoky cyan potion  s - a lumpy inky potion[?] describe selected h8 ##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 52/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3365.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..... h [40m.....## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _f - 2 scrolls of tormentAs you read the scroll of identify, it crumbles to dust. _j - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _p - a scroll of revelation  As you read the scroll of identify, it crumbles to dust.6.8 (1 _o - 3 potions of heal wounds hr hnARead which item? Scrolls  b - 2 scrolls of amnesia  c - a scroll of vulnerability  d - 2 scrolls of enchant weapon  e - 3 scrolls of teleportation  f - 2 scrolls of tormentg - 2 scrolls of identify  j - a scroll of fearp - a scroll of revelation [!] read|quaff|evoke[?] describe selected h+| h[} hă h$ h&##...............#### h3raetorn the Magician h5*#...............# hW4Djinni of Dithmenos ...... h #........⌠.....##Health: 52/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11 h-Int: 20 h<#.........# h . hĠ-SH: 0 h-Dex: 15 hO}###...⌠...#### ... hXL:  9 Next: 22% Place: Dungeon:7 hƣc#...........##...# htNoise: ---------  Time: 3366.8 (0.0) hJb#..........@....# h/-) Nothing wielded hاn#...........#..### h*Cast: Foxfire hӪv#..........###.# h'Fly  hj#..........# ..# hb..........## .# ha.........# .# hjV.......## . h5.....# h)).# hܻM..##As you read the scroll of identify, it crumbles to dust. _j - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _p - a scroll of revelation  As you read the scroll of identify, it crumbles to dust.  h?_o - 3 potions of heal woundsIdentify which item? (\ to view known items) Potions (select first with !)  h - 2 black potions  i - an orange potion  l - a cyan potion  q - a clear potion  r - a smoky cyan potion  s - a lumpy inky potion[?] describe selected hw##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 52/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3366.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..... h{[40m.....## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _j - a scroll of fearAs you read the scroll of identify, it crumbles to dust. _p - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _o - 3 potions of heal wounds  As you read the scroll of identify, it crumbles to dust.7.8 (1  h} hs~%_h - 2 potions of berserk rage ho5Read which item? Scrolls  b - 2 scrolls of amnesia  c - a scroll of vulnerability  d - 2 scrolls of enchant weapon  e - 3 scrolls of teleportation  f - 2 scrolls of tormentg - a scroll of identify  j - a scroll of fearp - a scroll of revelation [!] read|quaff|evoke[?] describe selected h m##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 52/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3367.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..... ho[40m.....## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _p - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _o - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - 2 potions of berserk rageIdentify which item? (\ to view known items) Potions (select first with !)  i - an orange potion  l - a cyan potion  q - a clear potion  r - a smoky cyan potion  s - a lumpy inky potion[?] describe selected h##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 52/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3367.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..... h=[40m.....## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _p - a scroll of revelation  As you read the scroll of identify, it crumbles to dust. _o - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust.8.8 (1 _i - a potion of attraction hL hRead which item? Scrolls  b - 2 scrolls of amnesia  c - a scroll of vulnerability  d - 2 scrolls of enchant weapon  e - 3 scrolls of teleportation  f - 2 scrolls of torment  j - a scroll of fear hp - a scroll of revelation [!] read|quaff|evoke[?] describe selected h hm hbt hz##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 52/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0 h}CDex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3368.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..........## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _o - 3 potions of heal woundsAs you read the scroll of identify, it crumbles to dust. _h - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _i - a potion of attraction h7P  Okay, then. h' h h. _ h hYDrop what?19/52 slots (_ for help) Missiles (select all with ()  m - 2 throwing nets  h1Armour (select all with [)  a - a +0 robe (worn) Jewellery (select all with "=)  k - a ring of see invisible (left hand)  t - a ring of resist corrosion (right hand) Wands (select all with /)n - a wand of paralysis (7) Scrolls (select all with ?)  b - 2 scrolls of amnesia  c - a scroll of vulnerabilityd - 2 scrolls of enchant weapon  e - 3 scrolls of teleportation  h f - 2 scrolls of torment  j - a scroll of fearp - a scroll of revelation Potions (select all with !)h - 2 potions of berserk rage  i - a potion of attraction  l - a cyan potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] h? hP##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 52/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3368.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..........[3 hQ4m## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _h - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _i - a potion of attraction _Okay, then.Okay, then. hZV hY. _ he h{Read which item? Scrolls  b - 2 scrolls of amnesia  c - a scroll of vulnerability  d - 2 scrolls of enchant weapon  e - 3 scrolls of teleportation  f - 2 scrolls of torment  j - a scroll of fearp - a scroll of revelation [!] read|quaff|evoke[?] describe selected h hG% h-##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 52/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0 hm/Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3368.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..........## .#.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _h - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _i - a potion of attraction _Okay, then. _Okay, then. h6 _h - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _i - a potion of attraction _Okay, then.Okay, then. h6 hs: h<. _ h] hDrop what?19/52 slots (_ for help) Missiles (select all with ()  m - 2 throwing nets Armour (select all with [)  a - a +0 robe (worn) Jewellery (select all with "=)  k - a ring of see invisible (left hand)  t - a ring of resist corrosion (right hand) Wands (select all with /) h_nn - a wand of paralysis (7) Scrolls (select all with ?)  b - 2 scrolls of amnesia  c - a scroll of vulnerabilityd - 2 scrolls of enchant weapon  e - 3 scrolls of teleportation  f - 2 scrolls of torment  j - a scroll of fearp - a scroll of revelation Potions (select all with !)h - 2 potions of berserk rage  i - a potion of attraction  l - a cyan potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top] hz(1 turn)  m - 2 throwing nets  b + 2 scrolls of amnesia[Enter] accept (1 chosen) hl  hE ##...............####raetorn the Magician#...............#Djinni of Dithmenos ...... h2 8#........⌠.....##Health: 52/66 ==================------##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20 h #.........#.SH: 0Dex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...# h Noise: ---------  Time: 3368.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.# hK Fly #..........# ..#..........## .#.........# .#.......## . h .....#.#..## _h - 2 potions of berserk rage  As you read the scroll of identify, it crumbles to dust. _i - a potion of attraction  h _Okay, then. _Okay, then. _Okay, then.3=9.8 (1 h  h 4 _You drop 2 scrolls of amnesia. hr  h6 ORead which item? Inventory Items Scrolls  c - a scroll of vulnerability  d - 2 scrolls of enchant weapon  e - 3 scrolls of teleportation  f - 2 scrolls of torment  j - a scroll of fearp - a scroll of revelation Floor Items ([,] to select) Scrolls h  2 scrolls of amnesia [!] read|quaff|evoke[?] describe selected hO hS hW##...............####raetorn the Magician#...............#Djinni of Dithmenos ......#........⌠.....##Health: 53/66 ===================-----##.###.......###AC: 2Str: 7# ..#.⌠.>.⌠.#EV: 11Int: 20#.........#.SH: 0 h YDex: 15###...⌠...#### ...XL:  9 Next: 22% Place: Dungeon:7#...........##...#Noise: ---------  Time: 3369.8 (0.0)#..........@....#-) Nothing wielded#...........#..###Cast: Foxfire#..........###.#Fly #..........# ..#..........## .# hYP.........# .#.......## ......#.#..##As you read the scroll of identify, it crumbles to dust. _i - a potion of attraction _Okay, then. _Okay, then. _Okay, then. _You drop 2 scrolls of amnesia. ho ** *,***,,**........#######*,,,,,**.....########**,,*** *...######....,,,,* ,*#,.######....,,,,* ,*,,.######....,,,** ,,,* hq###...,,,* *,**.,,** ,,* *##*** ,**## **##.##### * *#######*#####.#### ******,#####.#### ****,,,* *,,######..###**,,,,,,* *,,,#######.###*,,,,,,,* *,,,,..##**,,**,,,,,,,,* As you read the scroll of revelation, it crumbles to dust. hr,70.8 (1 hy h}}a _You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. hG h-O$ hOLevel 7 of the Dungeon <<<<>>>>>>∩_(Press ? for help)*,,,,,,,,,,,*#..................#,,*,,,,,,,*,,*,,,,* **,,***,,,,,,,,,,**##.................#**+***+***+***,,,,****,,***,,*,,,,,,,,*#................(..,,* *,* *,,,****,,,,,,****,**,,,,,,**##...............####** *,***,,** ****,,,**,*****,,**#...............#######*,,,,,*****,***,* ****#........⌠.....########**,,*** h#P *,,**********************##.###.......######....,,,,***,<,,,***,,,,,,,,,,,,,*#,..#.⌠.>.⌠.######....,,,,***,,****,,,,,,,,,,,,,,*,,#.........######....,,,** hP*,,,,***,,,,,,,,,,,,,,,*###...⌠...#######...,,,**,,,,**,,,,,,,,,,,,*,** #...........##...#.,,***,,,,***** hP*,,,,,,,,,,,,,,* *#..........@....###****,,,,**,,***,,,,,,,,,,,,** #...........#..#####*,*,,**,,* hNS*,,,,,,,,,,,** #..........###.#####*,*****,,***,,,,,,,,,** *#..........###..####*,**,,******** *,,,,,,,,,* *..........#####.#### ******,**,>,,,,,,,*** **,,,,,,,** *,.........#####.#### ****,,,***,**,*,*,,,,,,,* **,,,*,** *,,.......######..###**,,,,,,**,,**,,,,,~~~~~,*****,,*,,* *,,,.....########.###*,,,,,,,**,,******,~,,,~,,,,,***,,** *,,,,..##**,,**,,,,,,,,**,***,~,∩>~,*,,,,,,,***********,,*,,,,,,,,,**,**,~,,,~,*******,****,*,,,,,,,,,**,**,~~~~~,* *,,**,,,,,,,,,,,* *****,* hF.@ hF*. hax F,* h=,* h&w<*, h? h##...............####** *,***,,** raetorn the Magician#...............#######*,,,,,** Djinni of Dithmenos ......#........⌠.....########**,,***Health: 53/66 ===================----- *##.###.......######....,,,,* hBAC: 2Str: 7 ,*#,..#.⌠.>.⌠.######....,,,,*EV: 11Int: 20 ,*,,#.........######....,,,**SH: 0 hDex: 15 ,,,*###...⌠...#######...,,,*XL:  9 Next: 22% Place: Dungeon:7 *,** #...........##...#.,,** hTNoise: ---------  Time: 3370.8 (0.0) ,,* *#..........@....###***-) Nothing wielded ,** #...........#..##### hRCast: Foxfire ** #..........###.#####Fly * *#..........###..####*..........#####.#### ******,.........#####.#### ****,,,* *,,.......######..###**,,,,,,* *,,,.....########.###*,,,,,,,* *,,,,..##**,,**,,,,,,,,*  _Okay, then. _Okay, then. _Okay, then. _You drop 2 scrolls of amnesia.  As you read the scroll of revelation, it crumbles to dust. _You feel aware of your surroundings. You sensed 1 altar, and 1 shop/portal. h h h  h hB h<4 h h6 hK, h h h!, h h h hnL5= h ho h, h[  h  hN, h h ht hV6= h h hb, h h" h(%, hd& h) hBS hS&7 hT hY h8], h] ha hf, hh hfj hm, hn h=q hcs hsE8= h9t hLv hGx, hy hz h`9= _Found 3 poisoned darts. hq h, h h] h;=60 h, hx, hE h h, h߰ h² hSb1= hض h h(, hT h h, h h h: h{ h h hl2= h| h hB*,,* *#............## #... *,,* #...........## #... *,,* *#...(.....## *#... *,,******** #.........# *.... *,>,,,,,,,*** ##.......## *,... *,*,*,,,,.,,* ##...#.## *,,.. *,,,,,~~~≈≈.#####..#..# *,,,. *****,~,,g≈.....###..## *,,,,  *,~,∩>~,#...@...## *****  h *,~,,,~,#######.#*  *,~~~~~,* #..#  *,,,,,,,* ***#..# ***,,,******,,##.#*  ***,,,,,,,,,**..* * g   goblin (missile, asleep) ******,,,,**#.# ** h=*,,,,* *.#* *, *,,,,* *,,* *, h/98.8 (28.0) hC,9.8 (29 h h=Y _A goblin comes into view. h,PO vv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hQC1=400.8 (1.0) hZ hW`/ _You conjure some foxfire! h*,,**#............## #... raetorn the Magician *,,*#...........## #... Djinni of Dithmenos ...... *,,**#...(.....## *#... Health: 58/66 =====================--- *,,******** #.........# *.... AC: 2Str: 7 *,>,,,,,,,*** ##.......## *,... EV: 11Int: 20 *,*,*,,,,.,,* ##...#.## *,,.. SH: 0Dex: 15 *,,,,,~~~≈≈.#####..#..# *,,,. XL:  9 Next: 22% Place: Dungeon:7  h*****,~,,*≈....v###..## *,,,, Noise: =--------  Time: 3400.8 (0.0)*,~,∩>~,#...@v..##***** -) Nothing wielded*,~,,,~,#######.#*Cast: Foxfire*,~~~~~,* #..#Fly *,,,,,,,* ***#..#***,,,******,,##.#** hg***,,,,,,,,,**..** g   goblin (missile, asleep, ally target)******,,,,**#.#***,,,,* *.#**,*,,,,* *,,**,Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - goblin hlAim: a goblin, quivering boomerangs (asleep, ally target, chance to affect:  96%) h5 ginner flame, ally ta…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - goblinAim: a goblin, quivering boomerangs (asleep, ally target, chance to affect:  96%)  The goblin is filled with an inner flame. hK  hdM  h.O  hP  huT  h!W  hb .v§§§§§ hd :9=1.8 (1 hl }§§§§§ hNn = _The goblin shouts! You hear a shout! x3 h#dd **** *....# *#  *,,**#....## #  *,,* #...........## #  *,,* *#...(.....## *#  *,,********  he....# *  *,>,,,,,,,***....## *  *,*,*,,,..,,* ##...#.## *  *,,,,,~~~≈≈.#####..#..# ******,~,g.v§§§§@###..## *,,, hek *,~,gog.#....v..##**** *,~,.,~,#######.#* *,~~~~~,* #..# *,,,,,,,* ***#..#***,,,******,,##.#* hf| o   orc (distracted)***,,,,,,,,,**..* ggg 3 goblins (missiles, 2 wandering, 1 …)******,,,,**#.# * h i} *,,,,* *.#* * h{&  h|2 goblins and an orc come into view.Found an escape hatch in the floor and a flagged portal. h*&  h5The goblin shouts!  The foxfire hits the goblin. hU§§§§( hՅ§voally target)g 2 goblins (missiles) h h?  You hear a splash.  hThe goblin explodes!You feel a bit more experienced. The fiery explosion engulfs the orc! h###§§§###gg 2 goblins (missi h/-les) hl ho h-s h8~ h. § h2§§....§§§#....v§§§You kill the orc! hOG======2 hd§§§§ hB' _You hear a shout! h*  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h, h. h}0 h2 h>≈§∩§§§#..vvv.. h?q.   goblin (missile, ally target) h_@F8==---- hA3 h#Kj§§§ hvP/ _You conjure some foxfire! hf : *****..............# *#. raetorn the Magician*,,**#............## #.. Djinni of Dithmenos ......*,,*#...........## #.. Health: 55/66 ====================---- h *,,**#...(.....## *#.. AC: 2Str: 7  *,,******** #.........# *... EV: 11Int: 20  *,>,,,,,,,*** ##.......## *,.. SH: 0Dex: 15  *,*,*,,,..,,* ##...#.## *,,. XL:  9 Next: 22% Place: Dungeon:7  *,,,,,~~~≈≈.#####..#..# *,,, Noise: ==-------  Time: 3403.8 (0.0)  hJ*****,~,*§§....@###..## *,,, -) Nothing wielded*,~,∩§§§#..vvv..##**** Cast: Foxfire*,~,.,~,#######.#*Fly *,~~~~~,* #..#*,,,,,,,* ***#..#***,,,******,,##.#*g   goblin (missile, ally target)***,,,,,,,,,**..*******,,,,**#.#**,,,,* *.#** _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - goblinAim: a goblin, quivering boomerangs (ally target, chance to affect: 96%) hcginner flame, ally ta…) hZ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - goblinAim: a goblin, quivering boomerangs (ally target, chance to affect: 96%)  The goblin is filled with an inner flame.  Your foxfire dissipates! h vv§o§#§§§§§ hlo   orc wizardg   goblin (missile, inner flame, ally ta…)An orc wizard comes into view. It is wielding a +0 dagger.The foxfire hits the orc wizard. hm hx§g§§.v§o§#§§§§.g64.8 (1 h g§§.v§§#§§§ h 8 _The orc wizard is lightly wounded. hT  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! g§§v§ (ally target)  You hear the steady creaking of a portcullis very nearby.The foxfire hits the orc wizard! h3 ≈g§§...v§#...vg)The orc wizard is severely wounded. hB>53-5 h Pmg§§§ hT6 _You feel a bit more experienced. hP hg **** *.# *# *,,* hNh *#.## # *,,* #.## # *,,* *#...(.....## *# *,,* # hi.# * *,>,,,,.,,*** ##.## *, *,*,*,,...,,* ##...#.## *,, hi *,,,,,~≈~≈≈.#####..#..# * *****,~.g§§...@.###..## * *,~.∩§o§#...v...##  *,~..§~, ho)#.#*  *,~~~~~,* #..#  *,* ***#..# ***,,,******,,##.#* ***,**..*g ******,,,,**#.# *,,,,* *.#* hs]  Your foxfire dissipates! ht hv hly h  Found 3 boomerangs.  The orc wizard is engulfed in a cloud of scalding steam.  You kill the orc wizard! h hޠ§§§v§§@§§§#.§.§ h[g   goblin (missile, inner flame, ally ta…) h|Thaumaturge4--6  hYour Necromancy skill increases to level 8!  Your Translocations skill increases to level 8!Your Fire Magic skill increases to level 8!Your Ice Magic skill increases to level 8!Your Air Magic skill increases to level 8!  Your Earth Magic skill increases to level 8! h g§§v§§§§#.§.§g h h^h _Your Alchemy skill increases to level 8! h g  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h*g§§v§§@§g-g§§v§§@§§g h*0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h` **** *.# * *,,* *#.## # *,,* #.## # *,,* hV *#...(.....## *# *,,***###** #.# * *,>,,,....*** ##.## *, *,*,*,.....,* ##...#.## * *,,,,,≈≈~§≈.#####..#..# * *****,≈.g§§v§@.§###..## * *,~.∩§§§#.§.§...##  *,≈..§§,#.#* *,≈~~≈~,* #..# *,,..,,,* ***#..# **#.,,******,,##.#* #**,**..*  ******,,,,**#.#  [ hK40m*,,,,* *.#* h hЋ h" h h(v§§§@.§§ h" h+i ######§§§ hx-###§§#.§.§The foxfire hits the goblin. hTe§§§§(§§§.@...§☼)§#....(≈ h[)≈. he6======7 ha§§☼ hJ _The goblin explodes! hc **** *.#  *,,* *# h.##  *,,* #.##  *,,* *#...(.....## * *,,**#####* #.# * *,>.##* ##.## * *,*,*.......* ##...#.## * *,,,,.≈§§§≈.#####..#..# * *****.≈§(§§§@...###..## * *.~.§☼)§#.##  *.≈..(≈.#######.#* *.≈≈~≈≈.* #..# *......o* ***#..#[3 h9;49m *##...##****,,##.#*o   orc warrior (wandering) ###.,**..* ##****,,,,**#.#  *,,,,* *.#* h hi§§.§.§☼)§ hZo. hHG------8 h \§(§§ h _An orc warrior comes into view. It is wielding a +2 war axe of electrocution. hk  **** *.#   *,,* *#.##   *,,* #.##   *,,* *#...(.....##   *,,#* #.#   *,>.### ##.##   *,*,#.# ##...#.##   *,,,..≈§§§≈.#####..#..#   ****#.≈§(§§@....###..##   #.§.§☼)§#.##   #.≈..(≈.#######.#*   #.≈≈~≈≈o[ h{40m# #..#   #.# ***#..#   ###...###***,,##.#*   ###.,**..*   ##****,,,,**#.#   *,,,,* *.#* §§§§☼)§o.cc   centaur (launcher)A centaur comes into view. ((((The centaur wields a +1 heavy orcbow. The centaur shoots an arrow. hJ§§(§§~.§○)§§.(§≈. h33--------===---9 h;§(§§§○)§ _The arrow hits you!! hms **** *.#  *,,* *#.##  *,,* #.##  *,,* *#...(.....## *  *,,*######* #.# *  *,>,......### ##.## *  *,*,#.# ##...#.## *  *,,,..≈§§§≈.#####..#..# *  ****#.≈§(§§.@...###..## * #.~.§○)§#.## * #.≈§.(§o#######.#*  # hB[m.≈≈~≈≈.# #.# ###..c###***,,##.#*  ###.,**..*   §§(§§§○o. ****   *,,*   *,,*   *,,* *#...(  *,,*######*   *,>,......###   *,*,#.......#   *,,,..≈§§§≈.#####  ****#.≈§(§§.@...#  #.~.§○o(#.......##  #.≈§.(§(#######.#*  #.≈≈~≈(.# #..#  #.....(.#   ###..c##  ###.  ##   *.#*  h ****   *,,*   *,,*   *,,* *#...(  *,,*######*   *,>,......###   *,*,#.......#   *,,,..≈§§§≈.#####  ****#.≈§(§§.@...#  #.~.§○o(#.......##  #.≈§.(§(#######.#*  #.≈≈~≈(.#  #.....(.#  ###..c##  ###. [16;12 h(H ##    The centaur shoots an arrow. The arrow hits you!! hy §§.§○o§..(≈.≈. hc11----------------10 hT§§ h  h h2_* * * LOW HITPOINT WARNING * * * h? h;*,,* *### #*,,* #.## #*,,* *#...(.....## *#*,,*######* #.........# *.*,>,......### ### *,*,*,#.# #.## *,*,,,..≈§§§≈.#####..#..# *,****#.§§(§§.....###..## *, #.~.§○o§#@......## *#.≈..(≈.#######.#*  #.≈≈~≈≈.# #..# #.......# ***#..####..c###***,,##.#* ###.,,,,,,,,**..* ##****,,,,**#.# *,,,,* *.#**,,,,* *,,*~☼[0; h?10m(§☼o∩>).o   orc warrior---1☼(§ h y*,,* *#.## #.*,,* #.## #.*,,* *#...(.....## *#.*,,*######* #.# *.*,>,......### ##.## *,. h' *,*,#.......# ##...#.## *,*,,,..≈§~§≈.#####..#..# *,****#.§☼(§☼o....###..## *,#.~.∩>).#.## *#.≈..(≈.#.#* #.≈≈~≈≈.# #..# ###.,**..*  h  hf §~≈☼(§☼.o h B---2 h| 9§ h}  h*,,* *#.## #.*,,* #.## #.*,,* *#...(.....## *#.*,,*######* #.# *.*,>,......### ##.## *,.*,*,#.......# ##...#.## *,,.*,,,..≈§~≈≈.#####..#..# *,****#.§☼(§☼.o...###..## *,#.~.∩>).#.## *#.≈..(≈.#.#* #.≈≈~≈≈.# #..# ###.,**..* ##****,,,,**#.# **,,,,* *.#* **,,,,* *,,* *≈~§.(§○.. hbo3 h*,,* *#.## #. *,,* #.## #.  h*,,* *#...(.....## *#. *,,*######* #.# *. *,>,......### ##.## *,. *,*,#.......# ##...#.## *,,. *,,,..≈≈~§≈.#####..#..# *,,,.  hV****#.§.(§○.....###..## *,#.~.∩>).#o..@...## *#.≈..(≈.#.#* #.≈≈~≈≈.# #..# ###..c###***,,##.#* *###.,**..* *##****,,,,**#.# **,,,,* *.#* *,*,,,,* *,,* *, h h/ h9≈☼○.c.oc   centaur (launcher) hY2--------4 h h h,,* *#.## #. ,,* #.## #. ,,* *#...(.....## *#. ,,*######* #..# *.  h,>,......### ##.......## *,. ,*,#.......# ##...#.## *,,. ,,,..≈≈~≈≈.#####..#..# *,,,.#.§.(☼○.c...###..## *,,,,.#.~.∩>).#.o..@..## *#.≈..(≈.#.#* #.≈≈~≈≈.# #..# #.# ***#..####..c###***,,##.#* *###.,**..* *, hu ##****,,,,**#.# **,*,,,,* *.#* *,*,,,,* *,,* *, hZ  h h.°..c.o h&5 h# h;( hV* *#.## #. ,* #...## #. ,* *#...(.....## *#. ,*######* #...# *. >,......### ##.......## *,. *,#.# ##...#.## *,,...≈≈~≈≈.#####..#..# *,,,.#.§.(.°.....###..## *,,,,.#.~.∩>).#c.o..@.## *#.≈..(≈.#.#* #.≈≈~≈≈.# #..# #.# ***#..####..c###***,,##.#* *###.,**..* *,*##** hS**,,,,**#.# **,*,,,,* *.#* *,*,,,,* *,,* *,≈..co6 h| hDrink which item? Potions  h - 2 potions of berserk rage  i - a potion of attraction  l - a cyan potion  hf o - 3 potions of heal wounds  q - a clear potion  r - a smoky cyan potion  s - a lumpy inky potion [!] read|quaff|evoke[?] describe selected h  hC  h ,**#............## #..... raetorn the Thaumaturge ,*#...........## #..... Djinni of Dithmenos ...... ,**#...(.....## *#..... Health: 12/66 ====--------------------  h ,*######* #.........# *...... AC: 2Str: 7 >,......### ##.......## *,..... EV: 11Int: 20 *,#.......# ##...#.## *,,.... SH: 0Dex: 15 ,,..≈≈~≈≈.#####..#..# *,,,... XL:  9 Next: 24% Place: Dungeon:7 **#.§.(.≈.....###..## *,,,,.. Noise: ---------  Time: 3416.8 (0.0)#.~.∩>).#..co.@.##******* -) Nothing wielded#.≈..(≈.#######.#*Cast: Foxfire#.≈≈~≈≈.# #..#[39 hm ;49mFly #.......# ***#..####..c###***,,##.#****###.,,,,,,,,**..**,* o   orc warrior##****,,,,**#.#**,, c   centaur (launcher)*,,,,* *.#**,,,*,,,,* *,,**,,, _An orc warrior comes into view. It is wielding a +2 war axe of electrocution.A centaur comes into view.The centaur wields a +1 heavy orcbow. The centaur shoots an arrow. _The arrow hits you!!  The centaur shoots an arrow. The arrow hits you!! _* * * LOW HITPOINT WARNING * * * h.  h Q.o hi34========7.8 (1 h h + _You feel much better. h(G  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  Your spells (cast)TypeFailure Level  h  a + FoxfireConjuration/Fire1% 1 b - ScorchFire1%2  c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire3%4  f - ShockConjuration/Air1%1  g - Jinxbite hB #Hexes1%2  h - Ozocubu's ArmourIce1%3  i - Sigil of BindingHexes1%3 Select a spell to cast[!]/[I] toggle spell headers h  h ,**#............## #..... raetorn the Thaumaturge ,*#...........## #..... Djinni of Dithmenos ...... ,**#...(.....## *#..... Health: 34/66 ============------------ ,*######* #.........# *...... AC: 2Str: 7 >,......### ##.......## *,..... EV: 11Int: 20 *,#.......# ##...#.## *,,.... SH: 0Dex: 15 ,,..≈≈~≈≈.#####..#..# *,,,... XL:  9 Next: 24% Place: Dungeon:7 **#.§.(.≈.....###..## *,,,,.. Noise: h  ---------  Time: 3417.8 (0.0)#.~.∩>).#..c.o@.##******* -) Nothing wielded#.≈..(≈.#######.#*Cast: Foxfire#.≈≈~≈≈.# #..#Fly #.......# ***#..####..c###***,,##.#****###.,,,,,,,,**..**,* o   orc warrior##****,,,,**#.#**,, c   centaur (launcher)*,,,,* *.#**,,,*,,,,* *,,**,,, _The arrow hits you!!  The centaur shoots an arrow. The arrow hits you!! _* * * LOW HITPOINT WARNING * * * _You feel much better.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h- ,**#............## #..... raetorn the Thaumaturge ,*#...........## #..... Djinni of Dithmenos ...... ,**#...(.....## *#..... Health: 34/66 ============------------ ,*######* #.........# *...... AC: 2Str: 7 >,......### ##.......## *,..... EV: 11Int: 20 *,#.......# ##...#.## *,,.... SH: 0Dex: 15  h ,,..≈≈~≈≈.#####..#..# *,,,... XL:  9 Next: 24% Place: Dungeon:7 **#.§.(.≈.....###..## *,,,,.. Noise: ---------  Time: 3417.8 (0.0)#.~.∩>).#..c.o@.##******* -) Nothing wielded#.≈..(≈.#######.#*Cast: Foxfire#.≈≈~≈≈.# #..#Fly #.......# ***#..####..c###***,,##.#****###.,,,,,,,,**..**,* o   orc warrior##****,,,,**#.#**,, c   centaur (launcher)*,,,,* *.#*[30 h( G*,,,*,,,,* *,,**,,, _The arrow hits you!!  The centaur shoots an arrow. The arrow hits you!! _* * * LOW HITPOINT WARNING * * * _You feel much better.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h!  h: ^.co@^You inscribe a pair of binding sigils. h< [20-----==8.8 (1 hB  hE R _The orc warrior hits you with a +2 war axe of electrocution! h= * *.. * * *#............## #. * #...........## #. * *#...(.....## *# *######* #.... *..  h ,......### ##......*,.. ,#.......# ##...#.## *,,.. ,..≈≈~≈≈.#####..#^.# *,,,.. *#.§.(.≈.....###@.*,,,,..##.~.∩>).#...co.^## ********#.≈..(≈.#######.#*  #.≈≈~≈≈.# #..#  #.......# ***#..#  ###..c###***,,##.#* *** ###.,,,,,,,,**..* ,**##****,,,,**#.# **,,,,* *.#* *, h"  hm .oThe orc warrior attacks as it pursues you! h= .-9 h  h X _The orc warrior barely misses you. hY  *.# *#. *#......## #. #.....## #. *#...(.....## *#. ######* #.........# *. ......### ##.......## *,. #.# ##...#.## *,,. ..≈≈~≈≈.#####..#^.# *,,,. #.§.(.≈.....###.@## *,,,,..# #.~.∩>).#...c.o^## * #.≈..(≈.#.#* #.≈≈~≈≈.# #..# #.# *** h ^ [33m#..# ###..c###***,,##.#* *** ###.,**..* *,*##****,,,,**#.# **,,,**,,,,* *.#* *, hJc  h:s  h o.c.1-------20 h  hЎ  hN*,#.## #.*... * hR;*#..#.#...........## #. *#...(.....## *# #####* #.........# *.. .....### ##.......## *,.......# ##...#.## *,,.. .≈≈~≈≈.#####..#^@# *,,,..... .§.(.≈.....###o.*,,,,..##* .~.∩>).#....c.^## ********  h2v.≈..(≈.#######.#* .≈≈~≈≈.# #..# .......# ***#..#  ##..c###***,,##.#* ***  ###.,,,,,,,,**..* ,***##****,,,,**#.# **,,,** h hE hPo..c(bound) h{@-1 h h _The orc warrior moves over the binding sigil and is bound in place! h*...####...⌠,.#.## ....# *# h:*#....###...........##  *#...(.....## *# #####* #.........# *.### ##.......## *,. . h......# ##...#@##....... .≈≈~≈≈.#####..#o......# .§.(.≈.....###..##,,,,..##* .~.∩>).#.....c^# ha#********..(≈.#######.#* .≈≈~≈≈.# #. .......# ***#..#  ##..c###***,,##.# h[***  ###.,,,,..* *,*** h h` h  *,...........#.##  *..............#  h*#............##  #...........##  *#...(.....##  #.........#  ##.......##  ##...#@##  h/#o.# (#.c## ∩>)..^##  (###.#* hȯ #..# ***#..#* ***   *,***  hi  *,...........#.##  *..............#  *#............##  h[#...........##  *#...(.....##  #.........#  ##.......##  ##...#@## #o.# (#.c##  h∩>)..^## (###. #..# ***#..# h8     h* .c.  The orc warrior hits you with a +2 war axe of electrocution! h֘y5/66 ------===2 h hV _* * * LOW HITPOINT WARNING * * * h `Drink which item? Potions  h - 2 potions of berserk rage  i - a potion of attraction  l - a cyan potion  o - 2 potions of heal wounds  q - a clear potion  r - a smoky cyan potion  s - a lumpy inky potion [!] read|quaff|evoke[?] describe selected hc h hڜ,**,..............####...⌠.. raetorn the Thaumaturge*,...........#.## #....... Djinni of Dithmenos ......*..............# *#....... Health: 5/66=-----------------------*#............## #........ AC: 2Str: 7#...........## #........ EV: 11Int: 20 hq*#...(.....## *#........ SH: 0Dex: 15 #####* #.........# *......... XL:  9 Next: 24% Place: Dungeon:7 .....### ##.......## *,........ Noise: ===------  Time: 3422.8 (0.0) .......# ##...#@## *,,....... -) Nothing wielded .≈≈~≈≈.#####..#o.# *,,,.....# Cast: Foxfire .§.(.≈.....###.c## *,,,,..##* Fly .~.∩>).#......^##******** .≈..(≈.#######.#* .≈≈~≈≈.# #..#o   orc warrior (bound) [15 hd.......# ***#..#c   centaur (launcher) ##..c###***,,##.#****###.,,,,,,,,**..**,*** _The orc warrior hits you with a +2 war axe of electrocution!  The orc warrior attacks as it pursues you! _The orc warrior barely misses you. _The orc warrior moves over the binding sigil and is bound in place!The orc warrior hits you with a +2 war axe of electrocution! _* * * LOW HITPOINT WARNING * * * h h  *,...........#.##  *..............#  *#............##  #...........##  *#...(.....##  #.........#  ##.......##  ##...#@## #o(# (#.c## ∩>)..^##  (###.#* #..# ***#..#* ***   h* *,***  h̭  *,...........#.##  *..............#  *#............##  #...........##  *#...(.....##  #.........#  ##.......##  ##...#@## #o(# (#.c## ∩>)..^## (###. #..# ***#..#     hk  You feel much better. The centaur shoots an arrow. The arrow hits you! hDE   *,...........#.##  *..............#  *#............##  #...........##  *#...(.....##  #.........#  ##.......##  ##...#@## #o(# (#.c## ∩>)..^##  (###.#* #..# ***#..#* ***   *,*** * * * LOW HITPOINT WARNING * * * h0  *,...........#.##  *..............#  *#............##  #...........##  *#...(.....##  #.........#  ##.......##  ##...#@## #o(# (#.c## ∩>)..^## (###. #..# ***#..#     .  The orc warrior hits you with a +2 war axe of electrocution!3.8 (1 hTl _* * * LOW HITPOINT WARNING * * * h9 M *,,#..#.....*....####...⌠ *#.## # *..# *#*#..## # #...........## # *#...(.....## *# ######*  h; ..# *### ##....@..## * #.......# ##...#.## *. ..≈≈~≈≈.#####..#o.# *,,,..... #.§.(.≈.....###.c## *,,,,..## #.~.∩>).#......^##******** #.≈..(≈.#######.#* #.≈≈~≈≈.# #..#.......# ***#..# ###..c###***,,##.#* *** hJ  hT c.c   centaur (launcher) h-p h  The centaur shoots an arrow. The arrow hits you!!  You die... h% a-18/66 - h/- /  --more-- hp Inventory: 17/52 slots Missiles (go to first with ()  m - 2 throwing nets Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  k - a ring of see invisible (left hand)  t - a ring of resist corrosion (right hand) Wands (go to first with /)n - a wand of paralysis (7) Scrolls (go to first with ?)  c - a scroll of vulnerabilityd - 2 scrolls of enchant weapon  e - 3 scrolls of teleportation  f - 2 scrolls of torment  j - a scroll of fear Potions (go to first with !)h - 2 potions of berserk rage  i - a potion of attractionl - a potion of enlightenment {unknown}  o - a potion of heal woundsq - a potion of cancellation {unknown}  r - a potion of invisibility {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hå  h1, h hlGoodbye, raetorn.1722 raetorn the Thaumaturge (level 9, -18/66 HPs)Began as a Djinni Fire Elementalist on Apr 24, 2025.Was an Initiate of Dithmenos.Shot with an arrow by a centaur (23 damage)... on level 7 of the Dungeon.The game lasted 00:05:10 (3426 turns). Best Crawlers - h1.52678567 RepoMan TrFi-27 escaped with the Orb2.49915215 P0WERM0DE CoCK-27 escaped with the Orb3.49736764 RepoMan MiAr-27 escaped with the Orb4.49438812 RiderzOfBr MDEE-27 escaped with the Orb5.45459148 iamserjio BaFE-27 escaped with the Orb6.41022717 puimuR MDHW-27 escaped with the Orb7.36967439 puimuR TrAl-27 escaped with the Orb8.34793363 RepoMan TeAE-27 escaped with the Orb9.32354872 RepoMan FeEn-27 escaped with the Orb  h10.30924851 RepoMan GhGl-27 escaped with the Orb  11.29903510 glosham DjEE-27 escaped with the Orb  12.25133899 RepoMan SpRe-27 escaped with the Orb  13.22510130 sosloow GrFi-27 escaped with the Orb h[c hj hHl? [?25h[?0c [?1051l[?1052l[?1060l[?1061l