h Player: raetorn Game: DCSS 0.32 Server: clan Filename: 2025-04-24.07:53:26.ttyrec Time: (1745481206) Thu Apr 24 09:53:26 2025  h [?1051l[?1052l[?1060l[?1061h hV)0[?7h[?25l[?1c hV h h(zWelcome, raetorn. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinni  v - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Fire Elementalist ho  hZ hfraetorn the ApothecaryDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16SH: 0Dex: 13 hXL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: FoxfireFly  h######...##...+#.@.+#...###### h+ hCWelcome, raetorn the Djinni Fire Elementalist.The Orb of Zot is coveted for many reasons. Will you seize it for your own? h hnPress ? for a list of commands and other information.  Found a staircase leading out of the dungeon. hr hu h(y  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 3.1   0.6  +11          b - Unarmed Combat   0.0   1.0   0   g + Conjurations 3.1   0.6  +11  hb{    h + Hexes3.1   0.6  +11     i + Summonings3.1   0.6  +11  c - Armour   0.0   1.0   0   j + Necromancy3.1   0.6  +11 d + Dodging2.1   2.5  +1   k + Translocations 3.1   0.6  +11 e + Stealth1.5   2.4  -1   l + Alchemy3.1   0.6  +11     m + Fire Magic3.1   0.6  +11   [ h{m  n + Ice Magic3.1   0.6  +11     o + Air Magic3.1   0.6  +11     p + Earth Magic3.1   0.6  +11      h}                                    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  h~[/] auto|manual mode [*] useful|all skills [!] training|cost|targets hJ d - Dodging   2.1 e - Stealth   1.5 h = a + Fighting 0.0 h f * Spellcasting   3.1 g * Conjurations   3.1 h * Hexes   3.1 i * Summonings   3.1 j * Necromancy   3.1 k * Translocations   3.1 l * Alchemy   3.1 m * Fire Magic   3.1 n * Ice Magic   3.1 o * Air Magic   3.1 p * Earth Magic   3.1 hN h  hJraetorn the ApothecaryDjinniHealth: 15/15 ========================AC: 2Str: 7EV: 11Int: 16#####SH: 0Dex: 13#...#XL:  1 Next:  0% Place: Dungeon:1#...+ h~Noise: ---------  Time: 0.0 (0.0)#.@.+-) Nothing wielded#...#Cast: Foxfire#####Fly Welcome, raetorn the Djinni Fire Elementalist.The Orb of Zot is coveted for many reasons. Will you seize it for your own?Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following spells memorised: Foxfire, Scorch, Volatile _Blastmotes, Inner Flame, Flame Wave. h̑4 h hl h4 hn h h h; _ h##### #...# #...+ #.<@+ #...# #####  h:+.###...#'.⌠.+1.0 (1'.⌠.+...##+# hm hJL======2.0 (2 h7 hC _As you open the large door, it creaks loudly! h  h 4 h  hq   There is a large open door here. h  h _ h4  h8  h  h !  h|"  h`$  h/  _You reach down and open the door. h~1 4 h,2  h5 @  There is an open door here. h@7  h7 EWater _ h8  hk? n hB B hD  hF , h G  htI F _You reach down and open the door. hK  hK ! hL  hO @  There is an open door here. hP  hxQ _ hQ  hS  hT , hVU  hY J+##..+#####.####...#...# hZ {#...'.⌠.+ #.<.'.⌠.+ #...#...# #.#####.#+#+# ------#.......#..@+ ##+###'##...+  h'[ #≈≈≈≈≈≈≈#'#+#≈≈~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.~≈~~≈~≈~~≈~~~~~~~..................................... h[ 0################## h_ ,≈≈~..#+#≈≈~.#≈≈~~.+≈~~. h>` |+~≈~#≈≈'15.0 (13.0) h  Cast which spell? (? or * to list) .rvv(ally target)4--=1.0 (1 _You conjure some foxfire! h[+ h>.r5==-2 hr .r-3 hA h .### ..# ..........# ..# ~~~~~~....# ...+ ≈≈≈~≈~....# .... ≈≈≈≈~....# ##..# #≈≈~....# ...  +## +≈≈~....###r##.#  h ..+ +≈≈~.....@.....##.###+#≈≈~....#v#.#..... .#...#≈≈~~.....#.#... ##. .'.⌠.+≈~~..⌠.....##### .'.⌠.+~≈~..⌠...### .#...#≈≈≈~.......(#.#+#'#~~~....###.#...+~≈~....# #'##...+≈≈~....# h` h v§ Your foxfire dissipates!The foxfire hits the quokka. hg hh ho}.r§ hp&4 h$w _The quokka is moderately wounded. hg h+i .......### ..# h}j{ ..........# ..# hk ~~~~~~....# ...+ hn ≈≈≈~≈~....# .... hnp ≈≈≈≈~....# ##..# hr #≈≈~....# ... +## +≈≈~....###.##.# ..+ +≈≈~....@.r....##.###+#≈≈~....#§#.#..... ..#...#≈≈~~.....#.#... ##. ..'.⌠.+≈~~..⌠.....##### <.'.⌠.+~≈~..⌠...### hwE.#...#≈≈≈~.......(#.#+#'#~~~....###.#...+~≈~....# ##'##...+≈≈~....# h  h@  hK;r. h.  h؆%The quokka attacks as it pursues you! h<%= h 5 h h  h hX0_The quokka bites you but does no damage. hx .### ..# .# ..# ~~~~~~....# ...+ ≈≈≈~≈~....# .... ≈≈≈≈~....# ##..# #≈≈~....# ... +## +≈≈~....###.##.# ..+ +≈≈~...@.r.....##.###+#≈≈~....#.#.#......#...#≈≈~~.....#.#... ##..'.⌠.+≈~~..⌠.....##### .<.'.⌠.+~≈~..⌠...###.#...#≈≈≈~.......(#.#+#'#~~~....###.#...+~≈~....[3 h 3m# ###'##...+≈≈~....# r.  The quokka attacks as it pursues you! The quokka bites you.3----6 _The quokka barely misses you. hR vv(ally target)  Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h9/15 ----------7 h h>E _You conjure some foxfire! The quokka bites you. h   Casting: Foxfire (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hz A v§ h8 ^ You conjure some foxfire! The foxfire hits the quokka. h8  h  hɨ   The quokka is almost dead.The foxfire hits the quokka.v§@† h - v.§§v h>V  hIW 8 h>X +-------- hGc >228 h^h   hj  hk &_You kill the quokka! hvl  hUW< h~X hZ\ h` hr ht ht hw] _Your foxfire dissipates! h y hzk9== h"| h}~e _Your foxfire dissipates! h h hA, h h, h6 h0 h4== h hWS10/15 h؎*== h* h, h hm, hZX h hdf11=== h h¡, h9 h, h hy, h h h+:= h% h hM2== h h, h h(, h h h h h hiQ== h x3= hN h h h., huB h\ h= hj4=== hZ hK, h h9, h hS, h hQ== h hc5== hv h1 _HP restored. hX4 h hb  You see here a quokka corpse. hL he6 _ he hB h hg== he, h, h h, hT h hn h$ h hD hF , h  h  hwB hX h!X h hu' h0+ h_07 #  .#  ####..#.# - #.@.....#  ####.##..#..r  h2#####........# .####.......###..#.....##.......# .# ~~....##.......+ ..r   rat (asleep) ≈~....##.......# #. ≈~....#####..### ≈~....# #....# h9/84.0 (46.0) hJ:F-5.0 (47 h Dl _A rat comes into view. h3d #  .#  ####..#.#  #.@.....#  ####.##..#..r  .......# ....###..# ......# .#  h7|......+ .. ......# #. ##..### #....# h #  hS.#  ####..#.#  #.@.....#  ####.##..#..r  .......# ....###..#......# ......+ .. ......# ##..# #... h> h h h]Z _A rat is nearby! hb #  h'~.#  ####..#.#  #.@.....#  ####.##..#..r  .......# ....###..# ......# .# ......+ .. ......# #. ##..### #....# h  #  .#  ####..#.#  #.@.....#  ####.##..#..r  .......#  hՕ ....###..#......# ......+ .. ......# ##..# #... h  hP  h  h Z _A rat is nearby! h v@v, ally target)  h) DCasting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4--=6.0 (1.0) h/  hh / _You conjure some foxfire! h1####>....#.)# ..# ####..#.# #v.@....# ####.##..#..r.#####........# .####.......###..###.......# ..#....##.......+ .... ~....##.......# .###. ~....#####..### .# ~....# #....# hC4s  Your foxfire dissipates! h6, h'<§§v§)5==-7 h@AP§§ h#DJ _Found a spear. Found a stone staircase leading down. he  #####  .>..  ...#  #.)#  #..#  ####..#.#  #§..@...#  ####§##..#..r.# #####..v.....# #.# ####.....§.###..#  ##.......# #..#  ....##.......+ .....  ....##.......# ..###.  ....#####..### ..#  ....# #....#   h..r.r hM@-8 h_ h ht  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv.rv#..(ally target)4--=9 h%/ _You conjure some foxfire! hu  h5w  h{ ;vv§ h  h  h § The foxfire hits the rat but does no damage.  The foxfire hits the rat. h  h  hQ §r.§ h /-90 h1 § _The rat is heavily wounded. h|b( h ######>.....) #..# ####@.#.# #....§r.#  ####.##.§#... #####........# ##.# hF####.......##.....# #..# ....+ ..... .......# ..###.####..### ..# hBr... h_g5==-1 h` hk hL vv h <(ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4-- ht!'=2 h& h)k _You conjure some foxfire! The rat closely misses you. h h>  The foxfire hits the rat. hOf.§v h' h)B h{* h0.§§§§§v h!d hf33 h*m3 hn2§§ ho ht  hu hv#_You kill the rat! hw hPM#######..>.....) #@.# ####.§#.##..§§§..#  Fly #..#..$.... ..#...##  Found 12 gold pieces......§§§§§-4§§§§ _Your foxfire dissipates! hM#########...>...#...) #..# ###..#.#.......# ##..#...#.# .§# #..§§ hN...-5 hyDM #############..........>.....##.@.##.)#..#  Fly ##..# ## h} h~U5==6 h h h M #############..........@.....# hx B######...#.#.###.)#..# .#..# . h <7 hZ  h+ c _There is a stone staircase leading down here. ha he hPm, h=z hOC8 _ h h> h h  hb hW2 hK  h} hn  ha  hV  hQp#.@..#  h~  h  hQ#....#  h:  hh....# h  h|#..>.b# ht .#.##.# h[ ..#.# .# h/v b   bat (asleep) hNw ..#.# # h ...#.# == hN+7 (1.7 hIV hW _You fly downwards.  Found an escape hatch in the floor. _There is a stone staircase leading up here. hu; ######  #.@..#  #....#  #....#  #..>.b#  .#.##.#  ..#.# .#  ..#.# #  ...#.# h& ######  #.@..#  #....#  #....#  #..>.b# .#.##.# ..#.# .#  ..#.# # ...#.#  hJ hZ _A bat is nearby! h ######  #.@..#  #....#  #....#   hx#..>.b#  .#.##.#  ..#.# .#  ..#.# #  ...#.# h}! ######  #.@..#  h$ #....#  #....#  #..>.b# .#.##.# ..#.# .#  ..#.# # ...#.#  h' h) hY- h1Z _A bat is nearby! hh  _A bat is nearby! _A bat is nearby!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Foxfire.  You are very lightly contaminated with residual magic. h 4--90Contam  h  h 0 _Nothing appears to happen. h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hfvv.b..blly target) hS--=100.7 (1.0) h? hc _You conjure some foxfire! The bat misses you. h  hi  h #>  The foxfire hits the bat. h&'V§§v.v hmX h hG§@§§.§§§.v h+Magician 441§§.§§ _You kill the bat! hi 4 he  h  h  hՓ  h  h  h  h  h8  _Your foxfire dissipates!5== h  h 1 _HP restored. h  hƪ ) h  h Z _Your magical contamination has completely faded away. h 4 h?  h  h , h  hn  h  h6 ;== h  hb  hZ  hĽ  h0  hI  hk  h  hA  h; P  There is an escape hatch in the floor here. h{  hR _ h  h#  h/ y#######.<..##....# #....##- #@.>..# h #.....#.##.##.....#.##.##.....#.##.##.....#.##.##...K.#.##.#K   kobold (asleep)....$....#... h r   rat (asleep)...r.#####.#. h] 10.0)  A kobold and a rat come into view.Found 3 gold pieces and a scroll labelled CIESKU XIAR. h O  The kobold shouts! The rat squeaks loudly. h  h %K.g   goblin (wandering)rK   koboldg? ht Wr   rat h 6===2.7 (11 h  h s _A goblin comes into view. It is wielding a +0 club. h1> ######  #.<..#  #....#  #....##  #@.>..#  #.....#.##.#  #.....#.##.#  #.....#.##.#  #....K#.##.#  #.....#.##.#  ....r....#...  ..g?.#####.#.  h ######  #.<..#  #....#  #....##   h,#@.>..#  #.....#.##.#  #.....#.##.#  #.....#.# #....K#.# #.....#.##.#   h[(....r....#...  ..g?.#####.#.  h hh h hd _There are monsters nearby! h<8  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h@ hGMv#vK.rgg.$(ally target).-3.7 (1.0) haT> _The goblin shouts! hu|~###### #.<..# #....# #.@..##  #..>..# #....v#v##.# #.....#.##.##....K#.##.##.....#.##.# #...r.#.##.#..g.$....#... h~Z...?.#####.#. h hT h hт h h# hA  The foxfire hits the goblin. hܘC§#§K#v§.#§§..#§K   kobold)v. hvG§#§K#v§.#§§..#§..66---4§#§§.#§§ _You kill the goblin! h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hː hdvv§v.#....#. h&L...#.(ally target) h~4--=-5 h:§ h/ _You conjure some foxfire! h   Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire.  You are very lightly contaminated with residual magic. h , h ?  Nothing appears to happen. h  h  h  hJ  hc §§@§v§§vYour foxfire dissipates! h  hz  h  h  h yKrr   rat h|:§§@§§.§Kr3-----6Contam §§@§§.§ _The foxfire hits the kobold but does no damage. x2 h####<.@..# §.## hj #§.§....K#.##.#....r#.##.##.....#.##.##.... #)....#.##.#.$....#.. h h he...K.>r.. h@-7 h h h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Kv (ally target)  You conjure some foxfire! The foxfire hits the kobold. hMvKr.--=8 _The kobold is severely wounded. hC   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hh [  You conjure some foxfire! The foxfire hits the kobold. h §v)r   rat hM  hM  hS §v.@vr.(ally target) h ]6-779 h  h J _You kill the kobold! hʩ  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hX  You conjure some foxfire! The foxfire hits the rat. h%r§§v) hEB hcG hsH hUv§.§v§§§v hti2--8820 hzb§§§§ h~| hG _You kill the rat! h h h h< h h h h h4, hG _Your foxfire dissipates! h hY h h h h hM h h h h  h1 ! h  h Z _Your magical contamination has completely faded away. h=  h  hV E3= h9  hF ` _Your foxfire dissipates! x2 h  h   h  h  h  h , hq  h  h 3= h  h c4== h  h  hA  h  ht# , h$  hr& , h'  h) 5=== h*+  h- , h.  h0 , h2  h4  h6  h27  h8  hk9 := hC 6== hD  h!F  h3H  hH  hI  hK  hM  hpN  hvO  hER  hHT  hT 4== h)V  hYX  hZ , hC\  h^  hA`  hSa  hbb  hd  hf , hh  hk  hm , ho  hs , ht  hUw @ _You now have 3 gold pieces. hiy 4 hz  h #.)..########..>..##.....#.##.##.....#.##.##.....#.##.# h M#.....#.##.#..####)....#.##.#.............#...-##....@.#####.#.#......# #......#  #......# #......# hQ N ########  h /47.7 (27.0) h F-8.7 (28 h  h. a _c - a scroll labelled CIESKU XIAR hu 4 hv  hz  hf B h  hT  h  h  h  h , h  h  h  h  hg  hž  h; , h  hɤ  h , h  h  hڲ  #.<..#####... #....##.....# #.)..## h t#.....# ######..>..##.....# #.....#.##.##.....# #.....#.##.# #?....# #.....#.##.# #.....# #.....#.##.###)....#.##.##..................#...#.#...###......#####.#.#..... #......##...J. #......# h. I....... #......#J   endoplasm (asleep)....... #......#....... ######## h 154.7 (6.0) h1 +5.7 (7 h  h ] _An endoplasm comes into view. h0i #.<..#  ####...   #.....# #.) h1\ #.....# > #.....#  #.....#  #?....#  hm2c #.....#  ###...@.####) #.............  hy3#.#...###..... #..... #......#  #...J. #......#  ....... #......#  ....... #......#  h,4D .......   h_ #.<..#  ####...   #.....# #.) #.....# > #.....#  #.....#  #?....#  #.....#  ###...@.####) #............. #.#...###..... #..... #..... #...J. #..... ....... #......#  ....... #..... .......   h4 hU  h h=_An endoplasm is nearby! h h vv, ally target)  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5--=6.7 (1 h?/ _You conjure some foxfire! h<*  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#,, h- h3 §§§.§v§vJ    You conjure some foxfire! The foxfire hits the endoplasm. h߲ h h h  The endoplasm is severely wounded.The foxfire hits the endoplasm. hS§.. h3c  hi §§@v§.§v§§... hCk  h..# AC: 2Str: 7#.....# #.....#.##.# EV: 11Int: 16#.....# #.....#.##.# SH: 0Dex: 13#?....# #.....#.##.# XL:  1 Next: 111% Place: Dungeon:2#...§.# #.....#.##.# Noise: =--------  Time: 157.7 (1.0) ht ###..§@v####)....#.##.# -) Nothing wielded#...§.§v...........#... Cast: Foxfire#.#.§§###......#####.#. Fly #..... #......##..... #......#....... #......#....... #......#....... ######## _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the endoplasm.  The endoplasm is severely wounded.The foxfire hits the endoplasm. _You kill the endoplasm!You have reached level 2! ha{ /  --more-- hFk9/22--2 5%  hxRV§§ hWW4 _ h_J h, h  h, h hA h h h hj20= _ h h hn hK h h4 hE hH h h h, hX hX1== h h, h h1, h h , hQ  hR2=== h h h, h h h, h he h h  h h*$+ ..... #### ..... #.<. ####.... #... #.....# #.). #.....# ######..> #.....# #..... #.....# #.....- #@....# #..... #.....# #.....#.# h?% ###.....####)....#.# #..................# #.#...###...##### #...... #.....# #.......#......# .........#......#.......###......# h)/692.0) h)d==-70.7 (13 hP- h/c _d - a scroll labelled JOECAI GOMOGG h&  h5'  hf*  h/  h> ...@.# .##### .#.<####....#...#.....# #.)..#.....# ######..>. hA #.....# #.....#.##.@...# #.....#.##.....# #.....#.# #.....# #.....#.####.....####)....#.##..................#.#.#...###......#####. @   Jessica (asleep)#...... #......##.......#......#.. h P 0.0)  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger. h+_ .@@==1.7 (1 ha  he % _Jessica shouts! hr  .....#  ...@..  ..... #.< ####....  #.....# #.) #.....# > #.....#  #.@...#  #.....#  #.....#  ###.....####) #......... #.#...###.. #...... #......#  #.......#......#    h{ .....#  ...@..  ..... #.< ####....  #.....# #.) #.....# > #.....#  #.@...#  #.....#  #.....#  ###.....####) #......... #.#...###.. #...... #... #.......#...  hZ 4 h h{\ _Jessica is nearby! h  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.@vv(ally target) h]1---2 h hZ/ _You conjure some foxfire! h   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hz 8- h  h$ g _You aren't experienced enough to cast this spell. hA  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hEB hG hH hXJ hL hdV vv§§§§§You conjure some foxfire! The foxfire hits Jessica. hd  v@§ Jessica is lightly wounded.  The foxfire hits Jessica. hyI.@§§§v§§v§0---3 hפ§§§ _Jessica is heavily wounded. hj  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h l hm hzo hq h}T v§v§§§ h ~q§§ You conjure some foxfire! The foxfire hits Jessica. h h h6 s §§  h] fJessica is severely wounded.The foxfire hits Jessica. hH h؞...§.v@. h˟@v§. h`19--4 h9§ hW _Jessica is almost dead. h |   Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h}  hT  h vv.§§@§§§v. h- Q§§v h @-5 h §§§§§§ h / _You conjure some foxfire! hXG<  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits Jessica. hM§§)§§§§ h h< hn h h h h^ h h h h h h h h hz§§§§v..§..v§v.§§§§v h\  h"raetorn the Magician.....#Djinni....§. ##### Health: 18/22 ===================-----...§. #.<.. AC: 2Str: 7####§§v.#.... EV: 11Int: 16#....§##.).. SH: 0Dex: 13#.....# ######..>. XL:  2 Next: 190% Place: Dungeon:2#v§...# #.....#.## Noise: =--------  Time: 176.7 (1.0)#v@...# #.....#.## -) Nothing wielded#.§§§.# #.....#.## hv Cast: Foxfire#....§# #.....#.## Fly ###....v####)....#.###..................#.#.#...###......#####.#...... #......##.......#......#.........#......#Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits Jessica. _You kill Jessica! Your foxfire dissipates! asting: Foxfire (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits Jessica. _You kill Jessica! Your foxfire dissipates!Your Fighting skill increases to level 1!You have reached level 3!  --more-- h  hSS Your experience leads to an increase in your attributes! hUIncrease (S)trength, (I)ntelligence, or (D)exterity?  h$  22/27-8345%  You feel clever. x2  The power to cast Soul Splinter wells up from within.§§§§§ _Spell assigned to 'f'. h3K.....# .....## ....§.. ###### ...§#.<..#####§§v.#....##....§# #.)..##.....# ######..>..#v§@..# #.....#.##.#v....# #.....#.##.#.§§§.# #.....#.##. #....§# #.....#.##.###....v####)....#.##..................#.#.#...###......#####.##...... #......## hM hN hO hUP htQ h R hZS, hLT hbU huV h_ h|` hi.....§§v§§v§§.§...v§§§ hk.-7 hth§§v§§§ hyN _Your foxfire dissipates! h^ he) ......# #.....# #.....### #....... ######  #.....# #.<..# ####....#....# #..§§v# #.)..###.§§@§# ######..>..##§....# #.....#.##.##§....# #.....#.##.##.....# #.....#.##.# #....v# #.....#.##.####....§####)....#.##.##.......§§.........#...#.#...###......#####.#.#......  h, h/ h1 h;, h=!v§§§..§..@...§.. h=?@-8 hR§§§§§ _Your foxfire dissipates! x2 h......# ......# #.....# #v....### #§...... ######  #§....# #.<..# ####§....# #....# #....@# #.)..## #.....# ######..>..# #.....# #.....#.##.# #..... #....§# #.###.....####)....#.##.##........§...#...#.#...###......#####.#. hN§.... hT3=9 h9§ h _Your foxfire dissipates!Things that are here: _a +0 dagger; a +0 robe; the human corpse of Jessica hk hel hn hq h _4== hW5== hE h B hn hw hĦ h/i6== h¨ h, h h , h9 h, hw h97 hF== h h hԾ, hM h h, h h h,, hZ hc h9 h:= h ho h, h hK hp, h h h, hM h} h, h h h, h  h h, h h hv h h h........ ....... .....## .....# #####....### ........... ..  #.....#####. ...  #..^@.......... ..#.....######.## .................+ ...#.##.......#. hJq.. #. #.......#. # ###.....# #.....####.# #..........#####   h#.....#<..  h 0206.7 (27.0) h] ,7.7 (28 h h1c _e - a scroll labelled FEICKU GEIBRO h4 h h hX h`, h$ h h, h' h  h, h h  hAG##### ....... #........ .#........ ..#.......## J..#.......# ....# #####....#####.....# ............# ##.....#####...... #..^............r ..#.....######.##...................+ ....#.##.......#. J   endoplasm (asleep).. #. #.......# r   rat (asleep). # ###.....##.....####.# h! h111.7 (4.0) hH+2.7 (5 h%# hl+f _An endoplasm and a rat come into view. h #####  #   .#   ..#   J..#  .......# ....#  #####....#####.....#  ............@......#  ##.....#####......  #..^.....r  ##..   .    .. #.   . #    h@V #####  #   .#  hVWC  ..#   J..#  .......# ....#  #####....#####.....#  ............@......#   h5Y;##.....#####......  #..^.....r  ##..   .    .. #.   . #   h{` h_a he h/id _There are monsters nearby! h+ #####  #   .#   ..#   J..#  .......# ....#  #####....#####.....#  ............@......#  ##.....#####......  #..^.....r  ##..   .    .. #.   . #    h  #####  #   .#   ..#   J..#  .......# ....#  h N #####....#####.....#  ............@......#  ##.....#####......  #..^.....r  ##..   .    .. #.   . #   h  h]  h=  h1 d _There are monsters nearby! h4  _There are monsters nearby! _There are monsters nearby!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!  The rat squeaks loudly. h(: m  The endoplasm quivers. h,<  h=  hF F.Bv@vr.B   giant cockroachr hZG b6-==3.7 (1 hL  hAO b _A giant cockroach comes into view. hV hZ hv%The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please. h Z)The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please. h< )The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please. h raetorn the Magician#####Djinni.......#Health: 26/27 =======================-.........#AC: 2Str: 7..........#EV: 11Int: 18.......##...#SH: 0 h Dex: 13.......# ....#XL:  3 Next: 45% Place: Dungeon:2#####....#####.B...#Noise: ==-------  Time: 213.7 (0.0)...........v@v.....#-) Nothing wielded##.....#####......Cast: Foxfire#..^...........r.Fly ..#.....######.##...................+ ....#.##.......#.B   giant cockroach.. #. #.......#r   rat. # ###.....##.....####.#The rat squeaks loudly.  The endoplasm quivers. _A giant cockroach comes into view.Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. h) [m hҼ  hJ  h  h  h   h. _ h  h  ##### . # . .# . ..# .......## ...# .......# ....# #####....#####.B...# ...@.v.....# ##.....#####...... #..^....r. ..#.....######.##.. .+ . ...#.##.#. .. #. #.#  . # ###.....#  #.....####.# h?  hcT_A giant cockroach comes into view. hfCasting: Foxfire (safe; 3% risk of failure)  hU M Confirm with . or Enter, or press ? or * to list all spells.  h @_Okay, then.   h AYour foxfire dissipates!  hq & The foxfire hits the giant cockroach. hq hv. h § h\r   rat h! hT hnW hc h.. hT§ hܩr hb. h h50 h -- h14.7 (1 hF h§ h h  h h/_You kill the giant cockroach! hj hT ##### ....... # ........ .# ........ ..# .......## ...# .......# ....# #####....#####.....# .§.....# ##.....#####...r.. #..^...... ..#.....######.##.. .......+ . ...#.##.#. .. #. #.#  . # ###.....#  #.....####.#J...r.J   endoplasm h}Xr   rat--5 hd: ##### ....... # ........ .# ........ ..# .......## ...# .......# ....# #####....#####.J...# .r..# ##.....#####...... #..^...... ..#.....######.##.. ..........+ . ...#.##.......#. .. #. #.......# . # ###.....#  #.....####.#.Jr.7====6[3 h=9;49m hj## ....... # .. .# .. ..# .## ...#.# ....# #####....#####.....# .Jr...##.....#####...... #..^.... ..#.....######.##.. .....+ . ...#.##.......#. .. #. #.......# . # ###.....#  #.....####.# h#q.r7 hq h q###.. #.. h .#.. ..#.## ...# . h3 .# ....# #####....#####.....# .J....#.###.....#####r..... #..^..... ..#.....######.##..  ....+ . ...#.##.......#. ...#. #.......# .. #. ###.....#  #.....####.# h J..8 h  h  hQ P  Casting: Inner Flame (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS  ha Zvv...J.(ally target) h \6-=9 ẖ  h / _You conjure some foxfire! h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h_ h h §§§vv You conjure some foxfire! The foxfire hits the endoplasm. h) h+ h2- hp. hL  The endoplasm is heavily wounded.The foxfire hits the endoplasm. hSF§.v hC§§§§..vv hP-520 h>§§§ h   h  hn )_You kill the endoplasm! h  h t  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu h`v hXy, hz h{ hF| hn} h>v..v@...§vrr   rat (ally target) hT5-1 hސ<§ h7/ _You conjure some foxfire! h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS h# h v§§v§§v You conjure some foxfire! The foxfire hits the rat. hg hG#  The rat is heavily wounded.The foxfire hits the rat.§§v§§§vv† h'§§v§§@.§§v.§v§v4--72§§@.§§ _You kill the rat! h-  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/ h/ h1 hZ2 h3 h;4 h 5 hK6 h6 h7 h8 h9 hp: hh; hb< hA§§v.§§..§v.@v. haB.§...§vv§§§v hC_3--3 hH§§§§§§§§§ hL/ _You conjure some foxfire! hO& 4 h)  h0  hT1  h#3  h4  h6  h7  h8  h:  h;  h<  hC>  hn?  h@A  h[B  hC  h(E  hF  hG  hfI  hJ  hL  hU x4= hW ` _Your foxfire dissipates! x3 hY  hZ  hF\  h]  h_  hRa  h6c  he  hf  hqh  h'j  hj  hk  hn ] _Your foxfire dissipates! h-o  hcp  hp  hr  hGt ~ _Your foxfire dissipates! x2 hu  hv P= hw  hy b5= hz  he|  h|  hw}  h~  h^  h<  h  h"  ĥ  hτ  h9 i6== h  h  h  h  h  h  h3  h  h  hÍ  hq  h i7== h  h  hݔ  hI  hЕ  h.  hn  hޘ  hS  h  h  hk  hԜ  h  hF  h := hO  h  h0  h  h  h  hΧ  h<  h  he  hj , h  h  h  hz  h  h(  h  h  h  h  hf  hٹ  hk  h  h  hQ  hý  h  h_  ############# #...........#  #...........# . #...........# .. #........#### ... #.........# .... ######....#####.....- #..@.......... hP  #.###.....#####....... #..^...†........ #. ..#.....######.##. .. .................+.K ...#.##.......#.K   kobold (missile, asleep) ...#.##.......# .. #.####.....# #.....####. h 8 48.7 (25.0)   h ]A kobold comes into view. It is wielding a +0 whip. hT vK.K) h 5==9.7 (26 h1  h ( _The kobold shouts! h       .....#  ...####  ....#  ######....# #..@....... #.###.....# .. #..^...† #. ..#.....# .K ...  .. ..  . .....#  ..   hi)       .....#  ...####  hn ....#  ######....# #..@....... #.###.....# .. #..^...† #. ..#.....# .K ... .. ..  . . ..  h8z h{ h@ hC] _A kobold is nearby! h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hu}v@v. hA1 h.56- h3-50.7 (1.0) hS h4/ _You conjure some foxfire! hj  h j# #..# ##...# .##.....# ..##........#### ...##.........# ....#######....#####.....# hm {#.v.@.....##.###.....#####... #..^...†.#. ..#.....######.##... ........+ ... ...#.##.......#. . ...#.##.......# .. #.####.....# #.....####.# h  h  h` >§§ hP O--1 h :§ h N _Your foxfire dissipates! h ############# #...........# # #...........# .# #...........# ..#  h #........#### ...# #.........# ....# ######....#####.....# #.§.# #§###.....#####...... .. #..^...†. #. ..#.....###.. ...... ...#.##.#.. ...#.##.#.. #.####.....##.....####.# hǩ .....-2 hY####### #...........#  h# #...........# .# #...........# ..# #........#### ...# #.........# ....# ######....#####.....# #.# #.###.....#####...... .. #..^...†. #. ..#.....#### .. .... ...#.##..# hd.. #.####.....#  h0KK   kobold (missile)3 h(; h> hg## #..# # #...# .# #.....# ..# #........#### ...# #.........# ....# ######....#####.....# #.# #K###.....#####...... .. #..^...†... .. ....... ...#.##.......#. . ...#.##.......#.  hUK h`. h h7 h= ho4 h  h hr vv, ally target)  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6-=5 _You conjure some foxfire! h] p  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[   h   h3 6You conjure some foxfire! The foxfire hits the kobold. h]  h § h ")vv§§ he § h ! h˚ B h §.v§v§§§.v hq h5--606 h3 N§§ h J _You kill the kobold! hM   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  h  h  h`  hw  ht  h  h  h  h  h  h %   h You conjure some foxfire! hy ?v§§ h §..§v....@v.§§v§§ h 2§ h; @4-- h 7 hu§§§§§ h N _Your foxfire dissipates! h6^  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! hI§§§§..§...v...v..§§§§v@§..§.§^vv..-8 h§ h§ h)§ h § hP §§ hD§§  h֪ hi*_Your foxfire dissipates! h h}C h KB hQ h^U hZ  h[ h'\#_Your foxfire dissipates! h\ h_ hb he heh h0k hl hn hq hEs hu hw hz h'} h} hz~ h[ h:  hփ h<_Your foxfire dissipates! x2 hD h  h h+ hߋ  h} h#_Your foxfire dissipates! h hh h5 h= h hđ hԔ h hL h hv h hs hB h h hi h6 h0== h h hH h hٯ h0 h h h  hٷ hr hȻ h h87 hɽ0== hS h h3 hb h1 h h h h h h h h hM hs h hi h= hz h h h h h h6 hs hE h h* h h h hF h h h h  hx hJ  h  h h h h h h hk h h{  h" h# h$ hD' h ( hA) h-  h- h>.)_You now have 18 gold pieces (gained 15). h/ h/1 h1 h2 hx4 h5 h6 hs7 h8 h:, h; hG= h> hv? h@ hB hED hE hF h7H hI h|J hK h-M hN hsO hP hAR hS hT hU h2W hX hY hZ h\ h^ h_ ha  h)b hb(_You now have 23 gold pieces (gained 5). hd hze he hBg hWi hdk h:l hm ho hgq h.r h{s hu h{ hX|_#.....#.# #...... h| ### #######.# #.....# h|}} #.. #.......####.....# h~z#... #.#######....)#### h~..... #.# #.....# # hM #....#.# #.. h# h #....#.## #. h# h #.......# # h0# h- hC96.7 (3 hσ 8.0) hc...#...@.# # h # h #.....# ###.....#### hv #.....# # h §.. h7  h·Z#.....# #.#...# hZ ##... h  h~>.......# #...... h #... hNJ  h`I#!....... #.......#...  ###...... .........#...  ##...._........###...  ....... ####  h h0F-7.7 (39 h hޟ5 _Found an iron altar of Okawaru. ha4 hc hs h#....#.......####.##....#.#######....)# ......#.# #.....#  #....#.# #.....#  #....#.## #.....#  #.......# #.....#  ...#.....# #.....#  #.....# ###.....#8.7 (1.0) #.@...#...§ #.....# #.#. .......# # #!........ #.......# ###................# ##...._...##. .............. ## ) h&........  h h5+9.7 (2 h h ' _Found a hand axe. h h hi h\ hX h, h h h hL h h. h' , h  h  #....#.#  .. #....#.## #.... .##.......# #.... ...#.....# #.... #..#.....# ###.... #..#.....# #...... #.#.....# #.#...# #.......## #...... #@.........#...... ###.............. ##...._..#  hy Z....... )... .....## .... #### hV ,303.7 (4 h +4.7 (5 ho  hR Y _f - a fuming black potion h4 h hx hX h~, hc h h@, h1 h hl&  ### #######.# #.... #....#.......#####... .##....#.#######....! ......#.# # h(t..... #....#.# #...... #....#.## #.r....##.......# #............#.....# #.#.....# ###..#.....# ###.#.....# #.#...#.......## #.....#..........#.....###.............. r   quokka (asleep)##...._......................)........ h4*7.7 (3 h~5+8.7 (4 h?< h?Y _A quokka comes into view. h7  ###   .... #....# #... .##....# ....! ......#.#  ..... #....#.#  ...... #....#.##  .r....##.......#  .........#  #@.#  #..#  ##.#  #..  #... ###.. ##...._ .... )  h* S ###   .... #....# #... .##....# ....! ......#.#  ..... #....#.#  ...... #....#.##  .r....##.......#  .........#  h  #@.#  #..#  ##.#  #..  #... ###.. ##...._ .... ) h9  h  h  h ] _A quokka is nearby! hs  ###   .... #....# #... .##....# ....! ......#.#  ..... #....#.#  ...... #....#.##  .r....##.......#  .........#  #@.#  #..#  ##.#  #..   h s#... ###.. ##...._ .... )  hQe X ###   .... #....# #... .##....# ....! ......#.#  ..... #....#.#  ...... #....#.##  .r....##.......#  .........#   hg #@.#  #..#  ##.#  #..  #... ###.. ##...._ .... ) hr  h}s  h}  h ] _A quokka is nearby! h  vv, ally target)  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6-=9.7 (1 h  h / _You conjure some foxfire! h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h) h@ h hv§§§§§vv ha`5--10 hE§§§§ h  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! h§§§§r    The foxfire hits the quokka. h(0.....##vr....v§v4--1§ _The quokka is moderately wounded. h &   h Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  h  h7  h , h5( .r..vv§v§-2 h3 :§ h<: / _You conjure some foxfire! h04  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h'> h.K[  You conjure some foxfire! The foxfire hits the quokka. h}P†v§vv§§§§ h QG§§v h{ h h h hj h h~ hMB hT v§v§vvv...§§§§vYou kill the quokka! h \3-53 hme§§§§ hl- _You hear an angry hiss. hӾ  h * #.....#.# #. ############.# #..... #....#.......#####... .##....#.#######.....! ......#.# #...... #....#.# #....... #....#.## #.......##v......# #. hT O...†v§v§@#.....# #...l.§#.v#.....# ###... #v.#.....# #.... ##.#.....# #.#...##.§.....## #.#..§.......#l   frilled lizard (wandering)###.§.....##§..._#.v.... h `  You kill the quokka! _You hear an angry hiss.  Your foxfire dissipates!  A frilled lizard comes into view.  The frilled lizard hisses angrily.  The foxfire hits the frilled lizard! h s†.§ hxz  hC{  h{|  h}  h}  hE~  h  h*  hҀ  h  h  h<  h  hʄ  h݅  hd  h  h  h  h  h8 §v§§v...§ #.§§..v##.§....§.#§§§§. hc 67-4 h §§§§§§.#§§§§ h R _You kill the frilled lizard! hM   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hY >  You conjure some foxfire! hY  h  h  h  h4  hH  h ...§.§..v†..§v..#.§... hs g2--=5 h< g§§§ h Q _Your foxfire dissipates! x2 hP M #..... ############.# .... ......#####... .#######...! ..§... .# §...§ #....#.#....v##@v.....#...†..§v.#.....# †..#.§#.....# ###...( #..#.....# #..........#...# #.  h!9§.v§v.3=-6§§ h.) _Found 2 boomerangs. h? h@ h{C hlF h/H hI hL, hdO hQ hZ hc, hg, hl hp hq hr h #.....#.#.....#. #.....#.# .....#?### #.....#.# .........#############.# .......##....#.......# ####.....##....#.####### .......!.......#.# #-38.7 (22.0) #.....@.##....#.# # #.......##....#.## # #.......##.......# # #....†.....#.....# # #....†..#..#.....# ## #.....(.#..#.....#[ h37m # #.......##.#.....# #.##.......##.......## ###########....#.. h@ h,9.7 (23 h h; _Found a stone staircase leading down. h KM.#### ##...>. #?### #.......###########....#....#.......####.....#######........##....#.# ..##....#.##.......##.......# #....##.......##..40.7 (1.0)1.7 (2 _g - a red potion h8  hc  h  hq  hZ , h , h; < _b - 4 scrolls labelled LEOGYUTROQU (gained 1) h  ~  There is a stone staircase leading down here. h ( _ hZ!  h( n ht) , h;*  h+  h, , hm-  h.  h/  hB0  h0  h1  h2  h4 , hy5  h{6  h7  h7  h8  h9  h:  h:  hw;  h<  h/=  h=  h @  h>A , hA  hBC  h;D , hME  h[F  h0G  hG  h?H  hJ  hK , h$L  hP  hQ , h_R  hHT  hQU  hU  haV  hW  hX  hHY  hY  h.[  h[  hw\  h\  h^  h'_  h_  h6`  hea  hob  hb  h}c  hd  he  hf  hg  hTi B hi  hzp  hor B haz  h| B h0~  h~  hU  h&  h R  There is a stone staircase leading down here. h  h( _ hɄ  h  h"  hć  hU  hՍ  h , h  h,  h  h  h  h  h , h}  hy  h՜  h۝ , hȠ  h  hݢ  h  hd  h , hN  h>  hD , h  hm  hp , h  ha  h  h  h߸  h%  hջ  hZ  ho  hٿ  h , h1  h  hU  h  h  hv  hw  h  h  hl  h  hq  h,  h  h ###.....##....#.#######....)#### ..............#.# #.....# # #.......##....#.# #.....# #. #.......##....#.## #.....# #. #.......##.......# #.....# #. #....†.....#.....# #.....# #. #....†..#..#.....# ###.....####)  h @#.....(.#..#.....# #........§...93.7 (52.0) #.......##.#....@# #.#...###.... #.......##.......## #...... #.... ##########...#.......#....###...#.... ##...._........###.... .............. ##### .).........##.( ...... h B4.7 (53 h  ha % _Found 6 stones. hC} h0~ h h hX h h^ h h0 h h< h4 hQ hU h3 h hǴ h h h h h, h) h hD, hb h# h*, h hJ h0, h h h U...##.......####.......#......# #####..........#.......#......#  ###................#......#  ##...._........###......#  #...............# ########  #.)..........####  h #.......###.(##  ......... #...# 403.7 (9.0) ######### #@#......  #.....#####  hCe #.....#  #.....# #.#.### #$#.# #.#.# #.#<#  h  h( h/4.7 (10.0) h h; _Found an escape hatch in the ceiling. h+ hl1L ###.........#......# ##...._........###......# #...............# ########.)..........####  #.###.(## ..  ....#...##..# ht2c #########.#.#...... #.....#####5.0) #.@...#  #.....#  #.#.### #$#.# #.#.# #.#<# #:#.# #. .# h6 h67+6.7 (2 h> hAK _Found a book of Fire. h _You now have 42 gold pieces (gained 19). h B h a  You see here a book of Fire. h<  _ #.....#####  #.....#  #.....#  #.#.###  #.#.#  #.#.#  #.#<#  #:#.#  #@#.#  #.[.#  #####  h$ #.....# #.....# #.#.### #.#.# #.#.# #.#<# #:#.# #.#.# #.@.# #####  h/ V14.7 (85.7 (9 hN3  h9 s _You see here an orb of light. h~J h h hi% _ h, hʼn, h h hؑ, hR hyR  There is an escape hatch in the ceiling here. h h _ h: h h, h h h, h h1 h h ......#.......#......# ..............#......# ..._........###......# ............# ######## .........##########. ....###.(####....... ......#...##..#### #####.#.#........######.....######@....##.....# #####.##.....##.#.####.#.##.#.##.#<##:#.##.#.#33.7 (18.0)4.7 (19 _h - a lumpy cyan potion htL hM4 h!Q h~[ h}\ h] h^, h` hb htc, he hf hg hh hl hp, hOr h7t hv, hv hx h|, h} h h, h h, h9 hM _You now have 57 gold pieces (gained 15). h4 h h h7, hƍ h$ h  hŐ h hh # #........#  #........# ).  #........# ..   h/######.### .#  #.# .#  #.## .#  #..### .# #####...##.#####.55.7 (21 ...........@....... ###################  h: h,6.7 (22 h hm* _Found a morningstar. h? 4 h h: hX hZ #####.#### #........# J.. #........# .). #........# ... ######.### #.# #.# #.# #.## #.#  #..####.#  #####...##@#####.. h....................###################.J   endoplasm (asleep) h&07.7 (1.0) h)'+8.7 (2 h9s _An endoplasm comes into view. hSW $    J..   .).   ...   #.# #.# #.# #.## #.# #.# #@#  h` ....................  ###################.  h     J..   .).   ...   #.# #.# #.# #.## #.# #.# #@#  ....................  ###################.   h  hq  hD  h a _An endoplasm is nearby! h6t v.v, ally target)  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h7a6-=9.7 (1 h < h{?/ _You conjure some foxfire! ho` h=a, ha hhb h1c hc h:n§§vv§§-60 hqh§vv§§ hs h  h  h6  h  h  h  h  h  h .Jv§..v..J h @-1 h <§ h4 ^ _The endoplasm quivers. h5  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h:>  You conjure some foxfire! h> hs hu) hv J hxF§§...vvv h { h~A-=2 hB hW§ h h  hMH_Your foxfire dissipates! h_-  h: ........# ...)J#####.### #.# hbI  #.# #.###..########...##.#####........§§...v@v......################### hK  hL  hX @.Jv hY §§§.....§@§ h[ .-3 hc §§§§@§ hk Q _Your foxfire dissipates! x2 hW _Your foxfire dissipates! _Your foxfire dissipates! x2  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the endoplasm. h .§§§@§  hX  ha /... hb T.vv@. h e5-72=4 hې  h M _You kill the endoplasm! h[§v§§§.##§v§§-5§§§§ h h h h hu h hI h h۹ hT hy hyx6= h[ hf h h h h h} hL~ _Your foxfire dissipates! x2 hj h, he h7== h h h hV ht h h[, ho h h5##### ####.# K#.#.####.####.............##...##........# .).#........# ...######.### #. #.# #.# - #.## #@#  #..####.# #####...##.#####......................###################. hIdK   kobold (missile, asleep) h~+72.7 (7 h+3.7 (8 h hu _A kobold comes into view. It is wielding a +0 dagger. h   K#.#.  .....  #...#   .).   ...   #.# #.# #.# #.## #@# #.# #.#  ...  ###  hn    K#.#.  .....  #...#   ho h .).   ...   #.# #.# #.# #.## #@# #.# #.#  ...  ### hp E  ht  hu  hz  hN} ] _A kobold is nearby! h    K#.#.  .....  #...#   .).   ...   #.# #.# #.# #.## #@# #.# #.#  ...  ###  hn 3 h>    K#.#.  .....   h? T#...#   .).   ...   #.# #.# #.# h-A \ #.## #@# #.# #.#  ...   h*C W###  hkM  hyN  hX  hc ] _A kobold is nearby! hg "  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h .K#vvKlly target) h: P===4.7 (1 h  h ( _The kobold shouts! h: h`pM......#### #####.....# ..#.#.. .#.#####.####K....#...##.).#........# ...######.### #. ## #.#..####v#Fly ..K   kobold (missile) h h\ h.Kv§, ally target) hf/--5 h$ h)N _Your foxfire dissipates! h#..#### ......##### ..##K##.. #####.....# ..#.#.. #.#.#.# h*####.####.....K.#.).#........##...#######.### #.## #v #..####§ #####...##.#####...................K 2 kobolds (1 missile, 1 wandering, 1 …)###################. h{'  A kobold comes into view. It is wielding a +0 short sword. hH) h+ h+- h7 rK.Kv h 8 §.Kally target)r   ratThe kobold shouts! You hear a loud squeak. h9/==6 h?:§ heDV _A rat comes into view. h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h hμ[  You conjure some foxfire! The foxfire hits the kobold! h.Kv)   kobold hN, h.rK)v.(ally target) h6-5-7 _You kill the kobold! hL   Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hާ  hV  h [  You conjure some foxfire! The foxfire hits the kobold. h1 )v§§§.r   rat hE  hhF  hAL .r.§§vv§. ho 5--7-8 hw  hx § h>z § hm{ § h|  h   h  h &_You kill the kobold! h  h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h6 h h h,+X  You conjure some foxfire! The foxfire hits the rat! h.)vv§§§§§§§ hS hz h^ h§.v.§)§§§vv hBI-809 hBB§§ h/G _You kill the rat! hM#....... #..#### .## ... ##.  h......##### ..##.##.. #####.....# ..#.#.. #.#§#.#####.####...v..§.)§........##§@v#######.#####.## #v#.## #.# h h) h" h h hU  h  h  h  h h hd hjv#§)#v§.§§.§..@§§§v h/-80 hT§§§ h&%h  Things that are here: _a +0 dagger; 4 stones h  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hf h>  You conjure some foxfire! h h h h  h  h  h h§§v§#...... hv.v.§v hb\4-=1 h!O§§ h$N _Your foxfire dissipates! h/ h2yM###### ##....... ## .#. ## #..#### .## .§§ ##. ......##### ..##v##.. #####.....# ..#§#.. #.#)#.#####.####.....#.........##.). h03######.#####v###.# #.#### h6 hi7 h8 h9 h$: h_; hR....§§v..§-2§§§ _Your foxfire dissipates! x3 _You see here a +0 morningstar. h6Z  h_  h\b  hd S5= _ hl X hnn , hq ] _Your foxfire dissipates! hsr  h]s  hu , hy , hz i6== h*  h , h$  h , hV  h+ B h6 7== h  h X h  h  h a......# # ######## ## ######. #! #....... ## B#. ### ..#### ..## ... ##.. .....#####...##.##... ####.....# #..#.######.# #.#)#-#####.####..#.##...##........##.).# #........##.).######.#####.##.# #.# B   giant cockroach (wandering) #.## #.# #..####.# #####...##.#####..90.0) hz .  A giant cockroach comes into view. h8 ,3.7 (11 h  hh < _The giant cockroach moves out of view.! h  You see here a +0 short sword.! h{...#......# .###......# .# ######## ## #########. #! .# ##....... ## .#B ### #..#### ..## ... ##.. ......#####...##.##... #####.....# #..#.#..#4.7 (1.0) #####.# #.#@#.# #####.####.....# #.##...## #.##.).# #........##.).#######.#####.##B   giant cockroach (wandering) #.# #.# #.## #.# #..####.# _A giant cockroach is nearby!! h.  ## ## #! .# ## .#B ###  ..## ... ##.. #.##...  #..#.#..#  ! h4 #.#@#.#  #.....#  ##...##  #.).#  #.).#  ##.## #.# #.# #.## #.# ! ht  ## ## #! .# ## .#B ###  ..## ... ##.. #.##...  #..#.#..#   #.#@#.#  #.....#  ##...##  #.).#  #.).#  ##.## #.# #.# #.## #.#  _A giant cockroach is nearby!! h @ _A giant cockroach is nearby! _is nearby!  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You miscast Foxfire.  You are very lightly contaminated with residual magic..BB! h9 q=5Contam ! h ! h 0 _Nothing appears to happen." ho&K## ######## ## ## ########. #! .#.......### .#. ###..#### ..## .B. ##.. ......#####...##.##... #####.....# #..#.#..#  #####.# #.#)#.# ###..@..#........##...###.).# )#####.#####.# #.# #.# #.########...##.#####.." h(" h,/F.B" h/&6" h6" h8" h/ ######## ## ## ########. #! .#.......### .#. ###" h..#### ..## ... ##.. ......#####...##B##... #####.....# #..#.#..#  #####.# #.#)#.# ###............##.@.####.).# )#####.#####.# #.# ##.########...##.#####...................." h" hWF.B" h&7" h" hȵ" hf  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Bvv(ally target)6-=8" hE _You conjure some foxfire!" hi Z  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h ," h v#v§.Bv§ You conjure some foxfire! The foxfire hits the giant cockroach." h4; " hu< " hN  The giant cockroach is almost dead.The foxfire hits the giant cockroach." hRU §#)v.†" h ," h §§vv§" h| H-59" h_ [§§§" hH S _You kill the giant cockroach!" h5  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells." h6" h7" h8" hh9" h}:" h;" h<" hR=" hD§.#§v§vv..v" hmE#5" hE3-500" hkL`§§§" hO/ _You conjure some foxfire!# h|  Your foxfire dissipates!# hZ _Your magical contamination has completely faded away.# hf,# h~# h# hT# h?# hF# he# hR# h# h.# h# h# h'# h` _Your foxfire dissipates! x2# hc# h;# hJ# hG _Your foxfire dissipates!# h]b6=# h_# h# h# h# h@# h"# h# h# h# h# h # hi7==# hE # h # hS# hw# hF# h%  # hFYou see here a giant cockroach corpse.# h# h _# h# h"C  You see here a +0 short sword.# h\%# h)& _# h(# h*# h5}..#......# ...#......# # h6...#......# .###......# # ######## ## ## ###. ###! .### ##.......### [..#..) ### #..#### ..###...###..-11.7 (11.0) # h7......#####...##@##... ##### #..#.#..#####.# #.#)#.#.####..†..##........##...###........##.).## h9&#........##.).#######.#####.## #.# #.## h%C# hF==-# h\%2.7 (12# hvJ _Found a club and a scale mail.# hAh M######.#. ...##......# .# ######## ## ## ######. ###! .### #.......####[..#..)#### # hi <#..#### ..###.@.###.. ......#####...##.##... #####.....# #..#.#..######.# #.#)#.#†.#.).###.### hx # h z 13.0)# hN # hX $ hR~4$ h$ hD "....§.........#...###......#####.#..#......#.#......# ....#......# ##.###......# ? ..# ######## ##.## #######. ###!..### ##.......####[.@#..)#### ##..#### ..###...###.. .......#####...##.##... ######.....# #..#.#..# # #####.# #.#)#.# # #####.####..†..# # #.##..## #.##.).# #........##.).#4$ hU y _Found a scroll labelled ZESUXTAARO.% h4% h% h% h|B% hM####)....#.##.#...§.........#..######.#. % hc..###......# ?# ..# ######## ##.## ######. ###@..### #.......####[..#..)#### ##..#### ..###...###..Fly #....#% h9%5% h+6.7 (2% h% hT _i - a coppery potion% h1G % hI 4% hL % h}O % h:U ,% h_ % hi # #.....#.##.# # #.....#.##.# .####)....#.##.# §...#... .###......#####.#.#......# .#......# .#......# ### .###......# #@# .# ######## ##.## ######. ###...### % hj >##.......####[..#..)#### #..#### ..###...###.. ......#####...##.##... #####.....# #..#.#.  #####.# #.#)#.######.####..†.% ho *9.7 (3% hrp ,20.7 (4% hu % h)x ` _j - a scroll labelled ZESUXTAARO% h`% h+,% h,% hT,% hH% h:% h,% hH% ha% h% h6% h% h(% h,% h% h% h,% h% hS% hJ,% h% hC  You see here a +0 short sword.% h% h~ _% h7 % h % h_,% hO% h% h",% hk% h% h,% h)% h"% h0&,% h(% h*% h,,% hr.% h1% h3,% h75% h!7% h8,% hP;% h>% hW@,% hA& h& h,& h& hy& h,& hZ& h & h ,& h & h& h],& h<& h& h4& h48B& h9& hD& hE,& h G& hI& hP.# ######..>..#.# #.....#.##.#.# #.....#.##.## #.....#.##.#...# #.....#.##.#.####)....#.##.##..§.........#...#& h8Q###......#####.#.#50.7 (30.0)...#......# #@#.## ....#......# #..#..# ....#......# #.###.## ..###......# ..#.#.. ..# ######## .?##.##...#### #########. )###...###....#####.#..###[..#& hQ-..)####.......# ##..#### ..###...###....#####.# .......#####...##.##...####& hal}1.7 (31 _Found a dagger.& h' 4& h & h & h B& h, & h ,& h & h B& h ,& hI B& h־ B& hz | _b - 5 scrolls labelled LEOGYUTROQU (gained 1)& hi & h   You see here a +0 dagger. _& h X& h & hV & h= ,& h & h & h ,& h & h? & hC ,& h & h & h ,& h & h & h ,& h> & h1 & hu ,& h@ & h & h_ ,& h & h8 & h ,& h & h & h ,& h! & h~$ & hy' ,& h{* ,& h3 X& h7 B& h< C  You see here a +0 morningstar.& h+A L _& h.F  Things that are here:  a +0 dagger; 4 stones _& hK B& hMQ n& hMW n& h^ & hf W #........##...##  #........##.).#  #........##.).#  ######.#####.##  #.# #.#  #.## #.#  #..####.# .  #####...##.#####..ß.79.7 (28  ..............@......_  ###################.ß. & htr 80.7 (29_ _Found a faded altar of an unknown god.& h...#.## #.# .!######..####.# ##...... #####...##.#####..ß...## ......@.._...# ##.ß....@.....##.......#######@   Sigmund (polearm, asleep)& h 3.7 (3.0)  Sigmund the Dreaded comes into view. He is wielding a +1 antimagic scythe.& h +4.7 (4& h 8_& h ; _Found a stone staircase leading down.' hY  v._v, ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6-=5.7 (1' h.c g_ _You conjure some foxfire!( h ( hThe spell is quite dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No [Y]es or [N]o only, please.) h ) hN.......##...## raetorn the Magician .......##.).# ...  Djinni .......##.).# ..  Health: 23/27 ====================---- ####.#####.## #.###  AC: 2Str: 7  #.# #.# >...  EV: 11Int: 18  #.## #.# .!#####  SH: 0Dex: 13  #..####.# ##.......  XL:  3 Next: 85% Place: Dungeon:2 #####...##.#####..ß...##  Noise: =--------  Time: 585.7 (0.0) ................@v._...#  -) Nothing wielded #################vß....@  Cast: Foxfire ) hO.....##  Fly  .......  #######   @   Sigmund (polearm, asleep, ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move target, f - SigmundAim: Sigmund, wielding a +1 antimagic scythe and wearing a +0 robe (asleep,  ally target, chance to affect: 78%)) h: .......##...##raetorn the Magician .......##.).# ...Djinni .......##.).# ..Health: 23/27 ====================---- ####.#####.## #.###AC: 2Str: 7#.# #.# >...EV: 11Int: 18#.## #.# .!#####SH: 0Dex: 13#..####.# ##.......XL:  3 Next: 85% Place: Dungeon:2 #####...##.#####..ß...##Noise: =--------  Time: 585.7 (0.0) ................@v._...#-) Nothing wielded #################vß....*Cast: Foxfire.....##Fly [) h ;37m.......#######@   Sigmund (polearm, asleep, ally target)Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move target, f - SigmundAim: Sigmund, wielding a +1 antimagic scythe and wearing a +0 robe (asleep,  ally target, chance to affect: 78%)) h _@inner flame, ally t…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (quite dangerous; 10% risk of failure)  Press: ? - help, Dir - move target, f - Sigmund  Aim: Sigmund, wielding a +1 antimagic scythe and wearing a +0 robe (asleep,  ally target, chance to affect: 78%)  Sigmund is filled with an inner flame.) hZ ) h ) h. ) h ) hN ) h" ) h ) h ) h §§§ß§§v.@) hi §§§v@Sigmund shouts!) h' §§§§v.*§§§@) h U §§§§ ) h2  Sigmund mumbles some strange words.Sigmund flickers and vanishes!) hi ) hlj ) hJp §§ß§§vv{§§§) hq 3=6.7 (1) hF w§§_§§) h4 ) h5 _Deactivating autopickup; reactivate with Ctrl-A.* h~E §§_§ß§§§§Casting: Inner Flame (quite dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits something.* h,* h  §§§ß§§§v§§§§Flame seeps out of something. The foxfire hits something.* hګ}vv@.._.ß....○....-7_ _Flame seeps out of something. x2* h& m  Casting: Foxfire (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§@§§§vv..You conjure some foxfire! The foxfire hits something!* hK §v§@§§§vßv.○.°2--8* hN k§§§§* h'R 3 _Flame seeps out of something.+ h You conjure some foxfire! The foxfire hits something!miscast Foxfire.  You are very lightly contaminated with residual magic.+ hB+ h §§v§§ßvv§Nothing appears to happen.+ h  The foxfire hits something but does no damage.  The foxfire hits something. §§§§v§v○Reactivating autopickup. §########You feel a bit more experienced.  Sigmund explodes!The fiery explosion engulfs your foxfire.+ hF+ hcI+ hNT.§.@.._v§.§ß§§°..§.§.+ h+ h͔E.......##...##raetorn the Magician .......##.).# ...Djinni .......##.).# ..Health: 23/29 ===================----- ####.#####.## #.###AC: 2Str: 7#.# #.# >...EV: 11Int: 18#.## #.# .!#####SH: 0Dex: 13+ hy#..####.# ##.......XL:  3 Next: 642% Place: Dungeon:2 #####...##.#####.§ß...##Noise: ======---  Time: 589.7 (1.0) ................@.._v§.#-) Nothing wielded #################§ß§§°..Cast: Foxfire+ h 5.§.§.##Fly Contam .......#######Your Necromancy skill increases to level 4!Your Translocations skill increases to level 4!Your Fire Magic skill increases to level 4!Your Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!+ h—Fire MagicIce MagicAirEarth Magic skill increases to level 4!lchemy have reached+ h/  --more--, h, hos.......##...##raetorn the Magician .......##.).# ...Djinni .......##.).# ..Health: 27/34 ===================----- ####.#####.## #.###AC: 2Str: 7#.# #.# >...EV: 11Int: 19, h#.## #.# .!#####SH: 0Dex: 13#..####.# ##.......XL:  4 Next: 310% Place: Dungeon:2 #####...##.#####.§ß...##Noise: ======---  Time: 589.7 (1.0) ................@.._v§.#, h'-) Nothing wielded #################§ß§§°..Cast: Foxfire.§.§.##Fly Contam .......#######Your Fire Magic skill increases to level 4!, hYour Ice Magic skill increases to level 4!Your Air Magic skill increases to level 4!Your Earth Magic skill increases to level 4!Your Alchemy skill increases to level 4!You have reached level 4!, h&  , hWYou feel clever.You have reached level 5!, h:/  --more--, h.......##...##raetorn the Magician .......##.).# ...Djinni .......##.).# ..Health: 31/39 ===================----- ####.#####.## #.###AC: 2Str: 7#.# #.# >...EV: 11Int: 19#.## #.# .!#####SH: 0Dex: 13#..####.# ##.......XL:  5 Next: 113% Place: Dungeon:2 #####...##.#####.§ß...##Noise: ======---  Time: 589.7 (1.0) ................@.._v§.#-) Nothing wielded #################§ß§§°..Cast: [4, hWo0mFoxfire.§.§.##Fly Contam .......#######Your Earth Magic skill increases to level 4!Your Alchemy skill increases to level 4!You have reached level 4!You feel clever.You have reached level 5!The power to cast Ensorcelled Hibernation wells up from within. have reached level 4!feel clever.  You have reached level 5!  The power to cast Ensorcelled Hibernation wells up from within.  Spell assigned to 'g'.  You have reached level 6!  , h(--more--, h* 6/456 6% §§§, he 4 _- h e§§§ß§§§§§§ _Unknown command.- h- h##...## ##.).# ... ##.).# .. .#####.## ##.### #.# #.# #>... #.## #.# #.!##..####.# ##....##.#####.§ß...## ....@._v§.# §ß§§°.#.§.§.##.##- h- h - h- h- hދ- h..- hg§§§.ß.§)§..§- hH------90- h/- h™§§§§)§§- hN _Your foxfire dissipates!- hR- hgS6##...## - hLTu##.).# .... - h=Uh##.).# #.. - h$V.#####.## ##.###  - h&W#.# #.# #>...  - hX#.## #.# #.!#- hXT#..####.# ##.- h(Z#- h[...##.#####..ß...## - h\e§§§.# - h"c!.ß.§)§..##...§.##.. - hc)_§- hdH§).- h~e§- h3f- hg- hMh------- h-i1- ho- ho<_§§- h_p§- hq§- hq- hs- h; ##...## ##.).# .... ##.).# #.. .#####.## ##.### #.# #.# #>... #.## #.# #.!# #..####.# ##.# ...##.#####..ß...## §§.# .ß.§)...# #...§.#### §§§2§§§ _There is a faded altar of an unknown god here.. hK  This altar belongs to (a) Zin, (b) Ru or (c) Gozag, but you can't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel./ hH §§§§Okay, then./ htM t§§§§/ hgX . _/ h/ h/ hf/ h/ hY7 _/ h/ h/ hZ?/ h~/ hZ _Your magical contamination has completely faded away./ h/ h/ hx8=/ h!/ h!/ h}"/ h$/ h'0 hz 9=40=1=0 h0 h B0 hA!,0 h"0 h$0 hn%0 hG&0 h;(0 h(L2=0 h*0 h+0 h,0 h9-0 h /0 h/0 h00 hX20 h2V3=0 h40 h60 h60 h70 h90 h:0 h5;0 hG=0 h=0 h>0 h@0 hdAL4=0 hB0 hD0 hD0 hE0 hG0 h[H0 h*I0 hK0 hK0 hL0 hN0 hOi5==0 hP0 hR0 hT0 hU0 hW0 hl\##.).# ....##.).# #.. #####.## ##.### .# #.# #>... 0 hp].## #.# #.!####### ..####.# ##........# .##.#####..ß...## ..............._...#.# #############.ß.@)...# #.....#### #........ ######### 0 h/b##.).# ....  ##.).# #..  0 hb$#####.## ##.###  # #.# #>...  ## #.# #.!#######  .####.# ##........#  ...##.#####..ß...##  _...#.#  #.ß..@...#  0 hcN#.....####  #........  ##      0 hjd     0 h!j0624.7 (32.0)0 h k,5.7 (330 hp8_0 hhu}  Things that are here: _a +1 antimagic scythe; a +0 robe0 hk 0 hl 0 hm 0 ht 0 hw 0 hx % _0 h+~ B0 h  :=0 hA 0 h 0 h ,0 hf 0 h3 0 h ,0 h 0 hw ]#..#.#..###  #.# ##.#)#.##  .####..†..#  .....##...## #### .....##.).# ....  ....##.).# #.. 0 h  ##.#####.## ##.#######  #.# #.# #>....!...  #.## #.# #.@#######  #..####.# ##........# ###...##.#####..ß...##.# ................._...#.# ###############.ß..)...##.....#####........######### 0 hj 99.7 (4.0)_0 hE ,30.7 (50 h 9_0 hl W _k - a smoky inky potion1 hH41 h3J1 hFM1 hLSn1 hT1 hT1 hW1 hdX,1 hY1 h[1 h\1 hz]1 h2^1 he.##...####  .#.#..###  ##.#)#.##  ##..†..#  .##...## #####  .##.).# ....  .##.).# #..  ####.## ##.#########   #.# #>....@....#  1 hfc# #.# #..#######.#  #.# ##........#  ##.#####..ß...##.#  ............._...#.#  ###########.ß..)...#   #.....####   #........   #########  1 hk*4.7 (41 h}l+5.7 (51 hp'_1 hrZ _l - 2 smoky purple potions1 h 1 h ~1 h@ .###..#.#..### ###...##.##...#### ...)###...###....#####.# ..####[..#..)####.......# #....###...###....#####.# ####...##.##...###### ..###..#.#..### ... .# ##.#)#.#####.#  ##.####..†..#...@.# .# ......##...##.########..# ......##.).#............# ....##.).######.......# ###.#####.## ##.#########  #.# #.# #>.........##.## #.# #..#######.##..####.# ##........#.# ####...##.#####..ß...##.#.#1 hx [37m57.7 (22.0)8.7 (23 _m - a viscous red potion2 hB2 hEWhere to? (? - help)  D - Dungeon 2 h)2 h*I...###..#.#..###raetorn the Magician ####...##.##...####Djinni #...)###...###....#####.#Health: 45/45 ======================== ..####[..#..)####.......#AC: 2Str: 7 #....###...###....#####.#EV: 11Int: 19 ####...##.##...######SH: 0Dex: 13 ...###..#.#..### ...XL:  6 Next:  6% Place: Dungeon:2 ##.# ##.#)#.#####.#Noise: ---------  Time: 658.7 (0.0) ##.####..†..#...@.# .#-) Nothing wielded ......##...##.########..#Cast: Foxfire ......##.).#............#Fly ......##.).######.......# ###.#####.## ##.##########.# #.# #>[0;102 hLm.........##.## #.# #..#######.##..####.# ##........#.# ####...##.#####..ß...##.#.# _Your magical contamination has completely faded away.  Things that are here: _a +1 antimagic scythe; a +0 robe _k - a smoky inky potion _l - 2 smoky purple potions _m - a viscous red potion2 huT2 h_B2 h_2 h2b,2 h5d2 h g2 hj,2 hlm2 ho2 hq,2 ht2 hv2 hVy2 h2z2 h{2 hE~2 hp,2 h2 h2 h,2 h2 h2 hk,2 h2 h2 h~,2 hɖ2 h]Z  There is a stone staircase leading down here.2 h~2 h2 h% _2 hݠ2 h32 h2 h2 h2 h2 h7  2 h Z####  ####...  #..(...  #.$...#  .##...... 2 hC  ........#  #......# 69.4 (10.7) #.....@#  2 h _...............  ..#$...#.#.....  ####. .# .... .. .+ ... ... ## .. 2 hv .#. . ###. _You fly downwards.  Found 26 gold pieces and 6 large rocks.2 h2 h2 h+a _There is a stone staircase leading up here.2 hp 2 h 2 h 2 hW 2 hh 2 h % _2 h ,2 h  ###### # ####....# ..2 ha" 4 #..(....#... #.$...#....##..........70.4 (1.0)..##......#  #.....<# 2 h# ................#..#$...#.#.........####.#.# ....... ....+ ...<. ...### ...#.#2 h$ .2 h* 2 h]q +1.4 (22 hv 2 h{ ; _Found an escape hatch in the ceiling.2 h%'2 h,B2 h.2 h^3,2 h62 hO9M _You now have 74 gold pieces (gained 17).2 h&<42 h=2 h@2 hD2 hE2 hX2 hQY2 h\B2 h4_2 h`,2 h#b2 hc,2 h5e2 hhL _You now have 83 gold pieces (gained 9).2 h>lJ2 hm2 ho2 hqp2 hq2 hs2 hu,2 hev2 h}2 h... #. #.....#..........#.##.............##.#........#.#.........#............#.#.....<#..............................#..#....#.#..........####.#.# ....84.4 (13.0)......+ ...2 hU..<........### ..[...........#.#....#....#####.#........###.###### ## 2 hy2 h,5.4 (142 hE2 h- _Found a leather armour.3 h3 h3 h:3 h 3 hX3 h3 h3 h3 h3 hy,3 h3 h3 h,3 h3 h3 hr,3 h3 hB3 h3 h3 h+43 h6,3 h.3 h0,3 h13 hQ33 h53 h53 hf63 h73 h93 hi:3 h;3 h=,3 h>3 hAL _You now have 92 gold pieces (gained 9).3 hUC43 h'D3 hE3 hiF3 hG,3 hH3 hhI3 hJ,3 hK3 hM,3 hM3 hP3 hXT #.#......#....#### #.#..#........# #.#..###.###### ##....# ##..######.##.## # #...........# #.. #######.#####...#  #.###...# 3 hZ #..@..#  ####.##  ..#   #.# [g #.#g   goblin (asleep) ..#..3 hc 707.4 (22  A goblin comes into view. It is wielding a +0 dagger.3 hqd,8.4 (233 hi3 hp$ _Found a cloak.4 hz+4 h#.#......#....#### raetorn the Magician4 h;N#.#..#........#4 h!Djinni4 hx#.#..###.######Health: 42/45 ======================--##....# ###AC: 2Str: 7..######.##.## #EV: 11Int: 19#...........# #..SH: 0Dex: 13#######.#####...#XL:  6 Next:  6% Place: Dungeon:3#.###...#Noise: ---------  Time: 708.4 (0.0)#..@..#-) Nothing wielded####.##Cast: Foxfire..#Fly #.#4 h97[*4 h35#.#4 hhg   goblin (asleep)4 h..4 h)#.. 4 h_Found a cloak.  4 hCasting: Foxfire (safe; 1% risk of failure)  4 hMConfirm with . or Enter, or press ? or * to list all spells.4 h=Aiming: Inner Flame (dangerous; 5% risk of failure)  4 h?Press: ? - help, Dir - move target, f - goblin4 hYAim: a goblin, wielding a +0 dagger (asleep, chance to affect: 89%)4 h4 hg4 hinner 4 hF flame) 4 h Casting: Foxfire (safe; 1% risk of failure)4 hLonfirm with . or Enter, or press ? or * to list all spells.4 hxAiming: Inner Flame (dangerous; 5% risk of failure)  4 hXPress: ? - help, Dir - move target, f - goblin  4 hHjAim: a goblin, wielding a +0 dagger (asleep, chance to affect: 89%)  4 h,The goblin is filled with an inner flame.4 h]g.===9.4 (1gg _The goblin shouts! You hear a shout! x34 h  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!vvg.g, ally target)1---10gg _You hear a shout! x24 hg F  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*4 h*= ####Flames lash the goblin.  The goblin explodes!The fiery explosion engulfs your foxfire.4 hI q  Your foxfire completely resists.4 h0 4 hG 4 h 4 h 4 hK 4 h .§#§§§v4 hť 3v§§4 h 39--7=======14 h" §§§§§4 h T _You hear a shout! You hear an angry hiss. You hear a shout! x25 h2Z5 hT[5 h\5 h`5 hb5 hc5 hd5 hf5 h>h5 hi5 hj5 hn5 hp5 h{y40=5 hV|] _Your foxfire dissipates!5 h~5 h5 hՄ5 h5 h] _Your foxfire dissipates!5 h5 h5 h,5 h5 h5 hڝV1=5 h5 h5 h5 hj5 h5 h5 hͨ5 h85 h0L2=5 h 5 h5 h~5 hJ5 h5 h)5 h5 hf,5 h5 hl3=5 hW5 h%,5 h5 h;,5 h5 h,5 h5 h@b4=5 h5 h,5 hp5 h,5 h5 h5==5 h:5 h1 _HP restored.5 h&45 h5 h5 hA,5 h5 he5 h,5 he5 h5 hP=5 hp5 h5 h,5 h..######.##.## #. #...........###... #######.#####...# #.###...#  #.....#  ####.##  #).#  ##.## ------- #@.#  ##.# ......###.#...35.4 (24.0)-------6.4 (255 h5 h$ _n - a +0 cloak5 h^5 h_45 hKb5 hjX5 hl,5 hm5 ho5 hs,5 ht5 hv5 hdz,5 h{5 hV5 hM #.###...#  #.....#  ####.##  #).#  ##.## g #..# #..##.## #g..#5 h1#..#!..###@..#.####.# #..##... gg 2 hobgoblins (wandering)#..5 hՖ 40.4 (4.0)  2 hobgoblins come into view.Found a lumpy cyan potion.5 hݙ:  The hobgoblin shouts!5 hΚ5 ht .g.gg   hobgobling   goblinA goblin comes into view. It is wielding a +0 dagger.5 h4==1.4 (55 h5 h_6 _The hobgoblin moves out of view.6 h- #.###...# raetorn the Magician #.....# Djinni6 h. ####.## Health: 42/45 ======================-- #).# AC: 2Str: 7 ##.## .  EV: 11Int: 19 #..# #g.  SH: 0Dex: 13 6 h/##.## #.g.#  XL:  6 Next:  7% Place: Dungeon:3 #..#!..#  Noise: ==-------  Time: 741.4 (0.0) ##@..#  -) Nothing wielded #.###  Cast: Foxfire #.# Fly  #.. 6 h01##. .. g   hobgoblin #. g   goblin .. 6 he2 Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 dagger (chance to affect: 89%)  You miscast Inner Flame.  You are very lightly contaminated with residual magic.6 h"36 h46 h<  #.....# ####.## #).# ##.## .  #..# #..  ##.## #.gg#  6 hX=q#..#!.g#  ##@..#  #.###  #.# #.. ##. ..gg 2 hobgoblins (1 wandering)6 h >d #. .. 6 h>k3--2.4 (1Contam 6 hE6 hI  Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target, f - goblin  Aim: a goblin, wielding a +0 dagger (chance to affect: 89%)  You miscast Inner Flame.are very lightly contaminated with residual magic. _Nothing appears to happen.6 h' I  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 hy -- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7 hD#.###...#raetorn the Magician#.....#Djinni####.##Health: 40/45 =====================---#).#AC: 2Str: 7##.##.EV: 11Int: 19#..# #..SH: 0Dex: 13##.## #.gg#7 hrUXL:  6 Next:  7% Place: Dungeon:3#..#!.*#Noise: ---------  Time: 742.4 (0.0)##@..#-) Nothing wielded#.###Cast: Foxfire#.#Fly Contam #..##...gg 2 hobgoblins (1 wandering)#.g   goblin.. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target, f/p - goblinAim: a goblin, wielding a +0 dagger (chance to affect: 89%)7 h:^7 h1  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target, f/p - goblinAim: a goblin, wielding a +0 dagger (chance to affect: 89%)  The goblin barely resists.7 hh  The hobgoblin shouts! You hear a shout! x2; You hear an angry hiss.7 h7 hx7 hgg.gggg 2 goblins7 h5===3.4 (17 h%7 h'1u _A goblin comes into view. It is wielding a +0 dagger.7 hU}  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the goblin.7 h_Z*   goblin7 h@ Y  You kill the goblin!7 hC 7 hE 7 hG 7 h>j : ggggg 2 goblinsYou hear an angry hiss. You hear a shout!  A goblin comes into view. It is wielding a +0 club.7 h 38-8====47 hכ 7 h : _You hear a shout! The goblin shouts!8 h#.###...#raetorn the Magician#.....#Djinni####.##Health: 35/45 ==================------#).#8 hQAC: 2Str: 7##.##.EV: 11Int: 19#..# #..SH: 0Dex: 13##.## #gg.#XL:  6 Next:  8% Place: Dungeon:3#..#!*g#Noise: ====-----  Time: 744.4 (0.0)##@..#-) Nothing wielded#.###Cast: Foxfire#.#Fly Contam 8 h#..##...gg 2 hobgoblins#.gg 2 goblins.. _You hear a shout! The goblin shouts!  Casting: Scorch (safe; 2% risk of failure)  8 h^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target, f - hobgoblinAim: a hobgoblin (chance to affect: 89%)8 hxf8 hNrMCasting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dang8 h.erous; 5% risk of failure)  Press: ? - help, Dir - move target, f - hobgoblin  Aim: a hobgoblin (chance to affect: 89%)  The hobgoblin barely resists.8 h8 h8 hVg.gg8 hj6====-8 hN$5.4 (18 h%8 h(- _You hear an angry hiss.8 h  Casting: Inner Flame (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hobgoblin.8 h3*   hobgoblin8 h8 h8 hV.gg.8 hn8 hd4-9====68 h8 hM _You kill the hobgoblin!8 h  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 hc8 h>  You conjure some foxfire!8 h gvg#!).gv(ally target)g 3 goblins (1 launcher)A goblin comes into view. It is wielding a +0 club.The goblin unwields a +0 dagger. The goblin wields a +0 sling.8 hL((((9 h:!)@.3--==--79 hD9 hL{ _The goblin shoots a sling bullet. The sling bullet barely misses you.9 hQ&  9 hTCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the hobgoblin.9 hZP.ggg 3 s 9 h|[D(1 launcher, 1 ally target)9 h=9 h9 h9 h9 h ...#!g9 hcgvYou kill the hobgoblin!The foxfire hits the goblin.9 hVq9 h|y...#!gg.9 h~T2-109 hZ3---89 h9 h_ _The goblin is severely wounded.9 h#You kill the hobgoblin!The foxfire hits the goblin. _The goblin is severely wounded.9 h)%!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the goblin!9 h;.{) 2 goblins (1 launcher)9 h9 hݭ9 h` vv#!)g.9 hU, 1 ally target)You kill the goblin!9 h -9 _Your magical contamination has completely faded away.9 h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9 h 9 h 9 h [  You conjure some foxfire! The foxfire hits the goblin.9 h| g.v   goblin (launcher)9 hmH 9 h}I 9 hP §#!g.v.v, ally target)9 hn 31-150§ _You kill the goblin!: h]  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: h: hf : h : hn6You conjure some foxfire! The foxfire hits the goblin!: h: h_<§#v): hev: h §: h!: hE: huU: h%]B: h)a: h  You conjure some foxfire!= hC F§§§v..§..v§#☼§v= hF B31= hQ V§§= hT N _Your foxfire dissipates!> h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> ho  You conjure some foxfire! The foxfire hits the goblin!v§§§v## #)§§#vv§§> h$>> hm?,> h@> hA> hDo  You kill the goblin!> h[  A ball python comes into view.The foxfire hits the hobgoblin.§vv§§## #)S§#☼v.S   ball python (constriction)> hX> h §..vv§.§## #S.§v#○§.§§2-202> h@§§ _You kill the hobgoblin!> hThe foxfire hits the hobgoblin. _You kill the hobgoblin!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire.  You are very lightly contaminated with residual magic.> h?  Nothing appears to happen.> h> h> h> h> h> h > hC> h> h>> h;.v)§.§v.## #).§#○§S§.> h1--3Contam > h§§#○§§> h N _Your foxfire dissipates!> hߚ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h$> h'> hz>  You conjure some foxfire!> h> h> h"§...§§v#°§§v, ally target)> h=.=4> hB§§> hQ _Your foxfire dissipates! x2? hp  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? h .v§§..## #gv§#!☼vg   hobgoblinS   ball python (constriction, ally target)You conjure some foxfire!0-5§§§#!☼ _A hobgoblin comes into view.? h? h ? h"? hG$? hB%? h&? hU'? h&(? h(? hO*? hEF  The foxfire hits the ball python.? h6K§§§vv§§§#vv.§§? h!,? hf? h? h? h §v## #gg§ (ally target)g   goblin? h You kill the ball python!A goblin comes into view. It is wielding a +0 club.The foxfire hits the hobgoblin.? hd? h~f? h i%  ? hiNThe hobgoblin is moderately wounded.? h~xF§§..? hwya§v§## #)g§.#§☼g☼§? hi.-6? hI§§§§☼§? hEN _Your foxfire dissipates!? hY3 ? h4 ? h`E @ §§? hrF §v#§(launcher)The goblin unwields a +0 club. The goblin wields a +0 sling.? h"N §§(§v#(((§? h ? h , .? h )...## #).§#!○v.? h p(ally target)The goblin shoots a sling bullet. The sling bullet hits you.? h e19-=7? hl ;§? hi ' _You hear a shout!? h<  You hear a shout! g.#§○○g 2 goblins (1 launcher)Your foxfire dissipates!20==8§ _A goblin comes into view. It is wielding a +0 dagger.@ h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .v#!°○v(ally target)   goblinYou conjure some foxfire!19--9@ h  @ h E_Your magical contamination has completely faded away.@ h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@ h,@ h'@ hs@ h@ h. z§v§§## #ggv§#!)vg 2 goblins (1 launcher)@ h]18---70@ ht§§§§@ h_:/ _You conjure some foxfire!A hԇ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A hA h؊A hA hA hA h[  You conjure some foxfire! The foxfire hits the goblin!A h[§§§v## #)§#vv°A hlw§   goblin (A h#A h%A hw&A hY(A hP4}  You kill the goblin!The foxfire hits the goblin.A hV8§v§## #).§#§A hxA hܸA h..v§.## #).A hv#§g.)§A hLH-21A h@§§A hlJ _You kill the goblin!A h5 A h =v§vA h §§.§.§#!)g. A h? .-2A hh ;§A he N _Your foxfire dissipates!B hl...§# ###v# #§v#§##. #§.# #.#§####)..# #.§#!).# ##.)g#  #@###.# .#.# ..#.# ..#.#B h   A bat comes into view.§§)§..b..g)b   bat (wandering)-3B h§ _Your foxfire dissipates! x2B h`  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B hCB h:B h...bvv(ally target)B hH7=4B hB hq _You conjure some foxfire! The hobgoblin closely misses you.B h C h,C hG ).gb  The foxfire hits the hobgoblin but does no damage.85C hl _The hobgoblin barely misses you.C hO###...#....§####.#).#  ##.## ..# #..##.####)..##..#!).###@gb#.###v#..##.#.. #.#..#.#C h'C h v§ The foxfire hits the hobgoblin.C hC hu .§The hobgoblin is almost dead.6C h:§C h@ _The hobgoblin hits you but does no damage.C h vv.(ally target)C h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.77C h{ C hi p _You conjure some foxfire! The hobgoblin barely misses you.D hTqD  The foxfire hits the hobgoblin.D hFz)b   batD hBD hb §vb)  bat (ally target)You kill the hobgoblin!The foxfire hits the bat.D h~  The bat is moderately wounded.D h§.#b)  batD h68§ _The bat misses you.D h7A  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.D h-Lvv#!b(ally target)D hiMF6-9D hSD hVA _You conjure some foxfire! The bat hits you.D h$ D h D h >  The foxfire hits the bat.D h R§vv.D hR D hS D hY] x§§v.D hN /380D h݉ D h G _You kill the bat!E h|4E h~E hE hE h E hE h;E h E hVBE h١!§g..#!§-§§g   goblinE h. 1 _A goblin comes into view. It is wielding a +0 club.E h#  #....§# ####.## #).# ##.## .  #..# #.. E h$H ##.####§g.#  #..#!§.#  ##@§§#  #.###  #.# #.. ##.# .. #.#  ..  E h%,#.# E h.  #....§# E h####.## #).# ##.## .  #..# #..  ##.####§g.#  #..#!§.#  ##@§§# E h& #.###  #.# #.. ##.# .. #.# ..E hF2 #.#E h§§§-§§§E h] _A goblin is nearby!E h֚  )vv#!)))(ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-=2E h E h / _You conjure some foxfire!E hv E hi ,E h  E h E hC E h E hZ E h E h Lv§§####).§§#!)g§vE h\ .-3E hV V§§E h` F h(  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F h|)F hA[  You conjure some foxfire! The foxfire hits the goblin.F hDE §§v§§#!v)§§F hF h,F h{F h §.§vv.#!)v§F hP54=4F h_K§§F hyJ _You kill the goblin!F h F hF hF h'F hUF hrF h^F hhF hF hF hDF hZF h3v§.§.§§.#§§§§vF h.-5F h§§§§.#§§§F hN _Your foxfire dissipates!F hqF hDsF h&zF h~F hF hmF hF h>F hnF h,F hF h*86F h _Your foxfire dissipates!F h{ _Your foxfire dissipates!F hF h ,F hF hF hJ7=F hkF h'F hF h8=F h,F hXF hHBF hk19=F hF hF huF hF hF h&,F h,F h|F hF hXM20=F hF h4F hF h+F h ,F h F h0F hF hF hj1=F h+F hkBF h BF h'x2=F h9G h2B3=4=G hC,5=6=G hf7=8=G h`9=G hR30==G h81=G h̸32=G hVXG hG h3=G h$BG h4=G h5=G hG h6=G ho*......#!))-))ww   ribbon worm (wandering)860.4 (75.0)1.4 (76G h9t _A ribbon worm comes into view.G hTz+  #....§# ####.## #).# ##.## .  #..# #..  ##.####)..#  #..#!))#  ##@))#  #.###  #.# #.w ##.# .. #.#  ..  #.# G hC   #....§# ####.## #).# ##.## .  #..# #..  ##.####)..#  G h #..#!))#  ##@))#  #.###  #.# #.w ##.# .. #.# .. #.#G hG hG h%G h+b _A ribbon worm is nearby!G h]+  #....§# ####.## #).# ##.## .  #..# #..  ##.####)..#  #..#!))#  ##@))#  #.###  #.# #.w ##.# .. #.#  ..  #.# G hc  #....§# ####.## #).# ##.## .  #..# #..  ##.####)..#  #..#!))#  ##@))#  #.###  #.# #.w ##.# .. #.# .. #.#G hG hG hG hb _A ribbon worm is nearby!G hz&   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G h": vvw.wally target)G h; g5-=2.4 (1.0)G hH G hK / _You conjure some foxfire!H h}#.###...#raetorn the Magician#....§#Djinni####.##Health: 32/45 =================-------#).#AC: 2Str: 7##.##.EV: 11Int: 19#..# #..SH: 0Dex: 13##.####)..#XL:  6 Next: 24% Place: Dungeon:3#.v#!))#Noise: =--------  Time: 862.4 (0.0)##@))#-) Nothing wielded#v###Cast: Foxfire#*#Fly #..##.#..wH hm   ribbon worm (ally target)#.#..#.# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - ribbon wormAim: a ribbon worm (ally target, chance to affect: 84%)H h?inner flame, ally target)H h_6H h>?§v  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - ribbon worm: a ribbon worm (ally target, chance to affect: 84%)  The ribbon worm is filled with an inner flame.  The foxfire hits the ribbon worm. Flame seeps out of the ribbon worm.H hH heH hB §vH hThe ribbon worm is moderately wounded.The foxfire hits the ribbon worm. Flame seeps out of the ribbon worm.H hSH hUu  The ribbon worm is moderately wounded.H h]I ####H h^N  The ribbon worm is engulfed in blazing flames.H hs§§§○§.H h6=======3.4 (1§§§H hO _The ribbon worm explodes!H hr I  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H hQ U§§H h S H hX _§§§H h[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)H h H h H h H h H h -3 _H h4 H hgH heH hH h H h H hH hH hpH hH hEH h+L4=H hH h!H h"H h}$H h8'H h'H h9)H h3,H h-V5=H h.H h1H h2H h=4H hN7H h 8H h9H h=H hP>H h?H hCH hDL6=H hNGH hL,H hTH hY,H hv]H h!c,H hfH hkl7=H hpH huH hvH hyH h,H hH hb8=H hH hߋ,H h3H h7H h֑H hH hh,H hәH hH hV9=H hPH h|,H hH hw,H hH hq,H hH hбc40=H hH hU,H hH h,H hH hl1=H hpH h/H h`2=H h9,H huH h7H hV3=H h{H h,H hH h,H hH h,H h H h b4=H hH h,H hH h,H hH hZH h i5==H h"H hW'I hBI ha[  Items here: )) ††.I h 6 _I h I h #.###...# #....§# ####.## #).# ###.## # .###..# .#...###.####)..# #..#!))# -------##.)@# #.### #.# #..##.#..#.I he#..  o - a +0 helmet  Things that are here:I h 0910.4 (47.0)I h#L-------1.4 (48I h)I h/.5 _a +0 falchion; a +0 animal skinJ htJ hMWear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)n - a +0 cloak  o - a +0 helmet Floor Items ([,] to select) Armoura +0 animal skin[?] describe selected [!] equip|wield|wear[tab] equip|unequip J h J h J h #.###...#raetorn the Magician#....§#Djinni####.##Health: 45/45 ========================#).##AC: 2J h: Str: 7##.## # .##EV: 11Int: 19#..# .#...#SH: 0Dex: 13##.####)..#XL:  6 Next: 26% Place: Dungeon:3#..#!))#Noise: ---------  Time: 911.4 (0.0)##.)@#J he /-) Nothing wielded#.###Cast: Foxfire#.#Fly #..##.#..#.#..#.#J h vConfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Items here: )) ††.  o - a +0 helmet  Things that are here: _a +0 falchion; a +0 animal skinJ h J h. +2.4 (1J hJ J h) J h/ +3.4 (2J h1 J h; J h< +4.4 (3J hA J hF J hG +5.4 (4J hrL J hrR A6.4 (5J hPX J hY 3 _You start putting on your armour. You continue putting on your +0 helmet. x4J h ] J h_ J ha [ _You finish putting on your +0 helmet.K hEK hHYWear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  o - a +0 helmet (worn)n - a +0 cloak K hhIFloor Items ([,] to select) Armoura +0 animal skin[?] describe selected [!] equip|wield|wear[tab] equip|unequip L hCcL hp#.###...#raetorn the Magician#....§#Djinni####.##Health: 45/45 ========================#).##AC: 3Str: 7##.## # .##EV: 11Int: 19#..# .#...#SH: 0Dex: 13##.####)..#XL:  6 Next: 26% Place: Dungeon:3#..#!))#Noise: ---------  Time: 916.4 (0.0)##.)@#-) Nothing wielded#.###Cast: Foxfire#.#Fly #..##.#..#.#..#.# _Items here: )) ††.  o - a +0 helmet  Things that are here: _a +0 falchion; a +0 animal skin _You start putting on your armour. You continue putting on your +0 heL hlmet. x4 _You finish putting on your +0 helmet.7.4 (1 _L hqL hA8.4 (2L hm9.4 (3L hX20.4 (4L htA1.4 (5L hAL h& 4 _You start putting on your armour. You continue putting on your +0 cloak. x4L hp _You finish putting on your +0 cloak.L hOL hL hL hL hL hN% _L hɛL h~,L hqL hr _h - 2 lumpy cyan potions (gained 1)L hK4L h]L hY  Items here: ))) †.L hL hŷ _L hL hS<  You see here a +0 club.L hL hu _L h(L hDZ  Items here: )))) †.L h|L hR _L hL hjL h-,L hL hL h,L h[L hyL h ,L hL heL hC,L hL hL hK,L hL hL h{,L hFL hpL h,L he L hh L h ,L hKL h(L h,L hL hL hZ,L h^L h!L h#,L h%L h*L h,,L hf.L hu0L h3,L h5L h9L h;,L h<L hC>L h@,L hAL hEL hF,L hGL hIL h`K,L h5LL hML hN,L hOL hPL hQL hR,L hVTL hUL hjV,L hsWL hXL hY,L h[,L h\,L hg^L h_L h`,L haL hQc,L h+dL h8eL hfL hcg,L hmhL hiL hj,L hekL hlL hm,L hnL h%pL hq,L hqL hsL ht,L huL hvL hw,L hyL h́[...........#.# . ...#....#####.# ........###...## ##.######...#..#  ######...####.## ###.....### #..# #...##.## ##.## ..#..#..# #..# ####.##.# ## #..#..#.. #...# ...##.##.# ...#.# L hc....#..#.. ...## .# ....##.##...## .# ..#.#...#J# ..J   endoplasm (asleep) ###)..### #. #.))### .. ))###L h/57.4 (36.0)L h,8.4 (37L hDL hB] _An endoplasm comes into view.L h1[ . ##.#...##...#..#  ...####.##....### #..#.##.## ##.##..#..# #..#.##.# ##@#..#.. #...#.##.# ...#.#L h ..#.. ...## .#..##.##...## .#.#...#J# ..)..### #. #.))### .. ))###L h [ . ##.#...##...#..#  ...####.##....### #..#.##.## ##.##..#..# #..#.##.# ##@#..#.. #...#.##.# ...#.#..#.. ...## .#..##.##...## .#.#...#J# ..)..### #..))### .. ))###L hq w _An endoplasm is nearby!L h L hP [ . ##.#...##...#..#  ...####.##....### #..#.##.## ##.##..#..# #..#.##.# ##@#..#.. #...#.##.# ...#.#..#.. ...## .#..##.##...## .#.#...#J# ..L h i)..### #. #.))### .. ))###L h u[ . ##.#...##...#..#  L hs ...####.##....### #..#.##.## ##.##..#..# #..#.##.# ##@#..#.. #...#.##.# ...#.#..#.. ...## .#..##.##...## .#.#...#J# ..)..### #..))### .. ))###L h: L h L h L h a _An endoplasm is nearby!L hs [ . ##.#...##...#..#  ...####.##....### #..#.##.## ##.##L h M..#..# #..#.##.# ##@#..#.. #...#.##.# ...#.#..#.. ...## .#..##.##...## .#.#...#J# ..)..### #. #.))### .. ))###M hxdm[ . ##.#...##...#..#  ...####.##....### #..#.##.## ##.##..#..# #..#.##.# ##@#..#.. #...#.##.# ...#.#..#.. ...## .#..##.##...## .#.#...#J# ..)..### #..))### .. ))###M h4M hԙ M h[_An endoplasm is nearby!M hX vv, ally target)Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4-=9.4 (1.0) _You conjure some foxfire!M h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.M hM h4,M hb,M hM hM h=M hKM hRKv§§§§v§§.v§§§v§M hA-60M hȨ§§§§§M h// _You conjure some foxfire!M h....#....#####.# #........###.v.## ###.######...#§.# # ######...####§## ####.....### #§.#...##.## ##§## ...#..#..# #v§#####.##.# ##.##M h~..#..#.. #@.v# ....##.##.# #§§.#.#..#..#..#.§.###.# #....##.##.v§## .# #..#.#...#J# .. ####)..###  #. .#.))###  .. .))### .###M hpD  The foxfire hits the endoplasm.M hW§§§§§.N h!KN hLN h%NN hON hT[.v§...#§....N h-1 _You kill the endoplasm!N hV#........###.v.## .###.######...#§.# .# ######...####§## #####.....### #§.#...##.## ##§##...#..#..# #v.#####.##.# ##.## ###..#..#.. ###.v§#N hь....##.##.# #.@.#§# #.....#..#..#...###.# ##....##.##...## .# .#..#.#...#.# .. .####)..###  #. ..#.))###  .. #.))### #.### #.#N hUN hؐN hVN hГN hN h)r§§§v..N hŠ@-2N h|B§§N hN hŨ .###.######...#§.# ..# ######...####§######.....### #§.# .###...##.## ##§##...#..#..# #§§# ...####.##.# ##§#####..#..#.. ###v..#....##.##.####...#§# N h6 .#.....#..#..#..@###.# .##....##.##...### .# ..#..#.#...#.# .. #.####)..###  #. #..#.))###  .. ##.))###  #.###  #.#  #..N h N h N h ..§§3N hc ;§N h N _Your foxfire dissipates!O h 5== #.#..###.######...#§.#  ##....# ######...####§## ##.##.#####.....###.B#§.# ......###...##.## ..##§## #.#####...#..#..# .. #§.# #.###...####.##.##. ##.## #.....###..#..#... ###...###.##....##.##.####...#§#  #).#.....#..#@.#...###.#  ##.##....##.##...### .#  #..#..#.#...#.### ..  ##.####)..##### #. #..#.))###O h[22G .. ##.))###B   giant cockroach (asleep) #.### #.# #..8.4 (5  A giant cockroach comes into view..BB9.4 (6O h$/ _The giant cockroach waves its antennae.O h    ######...####§## ...###..#§.# #.## ..##§## ..# .B #§.# #.##. ##.## ...  #.##  #)#@.#...###.#  ##...### .#  .### ..  O h)..##### #.  #..#.))### ..  ##.))### #.### #.# #..O h    ######...####§## ...###..#§.# #.## ..##§## ..# .B #§.# #.##. ##.## ...  #.##  #)#@.#...###.#  O h##...### .#  .### ..  )..#####  #..#.))###  ##.))### #.### #.# #..O h.O hO hO h2f _A giant cockroach is nearby!O h(    ######...####§## ...###..#§.# #.## ..##§## ..# .B #§.# #.##. ##.## ...  #.##  #)#@.#...###.#  ##...### .#  .### ..  )..##### #.  #..#.))### ..  ##.))### O hHO#.### #.# #..O hV     ######...####§## ...###..#§.# #.## ..##§## ..# .B #§.# #.##. ##.## ...  #.##  #)#@.#...###.#  O h[ ##...### .#  .### ..  )..#####  #..#.))###  ##.))### #.### #.# #..O he O hIg O h{ O h͂ f _A giant cockroach is nearby!O h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O h O h5 .vv4-=70.4 (1O h; O hDM / _You conjure some foxfire!P hIM........###.v.# #.#..###.######...#§.#  ##....# ######...####§# ##.##.#####.....###..#§.# ......###...##.## ..##§###...#..#..# ....#§.# ###...####.##.##.B..##.# #.....###..#..#.....###... ####.##....##.##@####...#§).#.....#..#.v#...#####.##....##.##v..### .#Fly B   giant cockroach (ally target).Bv§§v5=-1§P h P h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P hP hHP h2P hGP hP hP hvP hVP hv.B.v#§.v§(ally target)P h\4-=2P h.P h  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. P h:_You conjure some foxfire!P h) & _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P h. ,P h1 P ht4 P hF `vv..§P hG P hH _3--3P hO :§P hS   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! P h"U J Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! The giant cockroach barely misses you.Q hTQ h UQ hcR§v§Q h  The foxfire hits the giant cockroach but does no damage.  The foxfire hits the giant cockroach.Q h}§v†v§§Q h§.§.vv.Q hgP 4/46-74 _You kill the giant cockroach!§ _Your Fighting skill increases to level 3!Q h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q hϮ;§Q h%Q h<@§§Q h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q hA 4Q hZ Q hE Q h Q h Q hg Q h Q h  i5= _Q h ,Q h4 Q h Q hV Q ht { _Your foxfire dissipates!Q hR Q h ,Q hE Q h 96Q hg F==Q h Q h Q h ,Q h Q h" k  You see here a giant cockroach corpse.Q h+ #.#......#....#####.# #.#..#........###.v.## #.#..###.######...#§.# ....# ######...####§## ##.##..###..#§.# ....Q h. #.##r...##§## #..#..#.....#§.# ###.##.##....##.## - ....###..#..#..†@.# ##.##....##.##.####...#§#  #).#.....#..#..#§..###.#  ##.##....##.##...### .##..#..#.#...#.### ..##.####)..######. r   quokka (asleep)#..#.))..##.))#.##Q h4 +80.4 (6Q h\: .rrQ hr; E-1.4 (7Q h@ Q hC Y _A quokka comes into view.Q h^;    ###§## ###..#§.# #....##§## .r...#§.# #.##....##.## #..†@.# ##.####  #)#   .#   ..  ) #.  #..#.))### ..  ##.))###  #.###R h    ###§## ###..#§.# #....##§## .r...#§.# #.##....##.## #..†@.# ##.####  #)#        ) #.  #..#.))###   ##.))   _A quokka is nearby!R h;    ###§## ###..#§.# #....##§## .r...#§.# #.##....##.## #..†@.# ##.####  #)#   .#   ..  ) #.  #..#.))### ..  ##.))###  #.###R hR    ###§## ###..#§.# #....##§## .r...#§.# #.##....##.## #..†@.# ##.####  #)#        ) #.  #..#.))###   ##.))  R h4R h׹R h] _A quokka is nearby!R hT  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vr (ally target)You conjure some foxfire! The foxfire hits the quokka.R hB.rv==2.4 (1 _The quokka is heavily wounded.R hʁc  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the quokka.*R hQR hRR hRR hnSR h{TR hV[v§§§§R h 4--8====3R hʈO§§§R hJ _You kill the quokka!R hj 4R hO R h R h R h R h R h R h BR h ,R h R h _Your foxfire dissipates!5=-R h; R hD R h ,R h5 R h ,R hn" R h & R h& b6==R h' R h- R h'0 ,R h1 R h5 k  You see here a giant cockroach corpse.R hN8 R h8 _R hZ: R h< R h,> ,R h? R h@ R hC P=R hD R hE R h/F ,R hG R hG R hPI ,R hI R hJ R hK R hlL ,R h\M R hN R h(O ,R hP R hQ R h+X ,R hY R h[ ,R h[ R h\ R h^^ ,R h_ R h_ R hya ,R h"b R hxc R hDe ,R he R hOg R hh ,R hi R hj R hk ,R h{l R hm R hn R ho ,R hp R h"r R hr ,R hqt R huu R hv ,R h\w R hx R hy ,R hz R h"| R h| ,R h} R h R h ,R h R hq R h ,R h R hw R h- ,R h R h R hS ,R hX R h R hĎ ,R h\ R hґ ,R h R hK R h ,R hܖ R hė R h? ,R h R hF R h R h9 ,R hr R hu R h, ,R h; R h& ,R h R h R h ,R h R hթ R hT ,R hK R h8 R h R hӶ V.#.))### ...# #..# ##.))### #.# ##.##  #.### .. #..#  #.# #.# ##.####  #.. #.. ###.....#  ##.# #.####...###.#  .. #..#...### #  #.# ##.##...### ---- R h  .. #....@###  #.# #...#####  g.  g   hobgoblin (wandering) R hd 11023.4 (40.0)R h I----4.4 (41R h R h \ _A hobgoblin comes into view.R h ))### ...# #..# ))### #.# ##.##  #.### .. #..#  #.# #.# ##.####  #.. #.. ###.....#  ##.# #.####...###.#  .. #..#...### #  #.# ##.##...###  .. #....@###  #.# #...##### g.S hT ))### ...# #..# ))### #.# ##.##  #.### .. #..#  #.# #.# ##.####  #.. #.. ###.....#  ##.# #.####...###.# S hV .. #..#...### #  #.# ##.##...###  .. #....@###  #.# #...##### g.  S h_S hgaS hLjS ho` _A hobgoblin is nearby!S h w))### ...# #..# ))### #.# ##.##  #.### .. #..#  #.# #.# ##.####  #.. #.. ###.....#  ##.# #.####...###.#  .. #..#...### #  #.# ##.##...###  .. #....@###  #.# #...#####S hxv g.S h))### ...# #..# ))### #.# ##.##  #.### .. #..#  #.# #.# ##.#### S h< #.. #.. ###.....#  ##.# #.####...###.#  .. #..#...### #  #.# ##.##...###  .. #....@###  #.# #...##### g.  S h- S h"S h*S h0` _A hobgoblin is nearby!S h!  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!S hqxvvg.gS h4ally target)S h"h5-==5.4 (1.0)S h+S h+ _The hobgoblin shouts!S hw   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S hz S hJ{ S h| S h8~ S h S hǀ S h& S hn §§v§§§v§You conjure some foxfire!S h` S h S h5 S h §vv§§§§.g§S h g4---6S hZ' §§§§§§S h+ H _The foxfire hits the hobgoblin but does no damage.S h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S hBS h@S hy,S hS hS hG.vg..v..--7S h S hC/ _You conjure some foxfire!T hE#..#.))### ...# #..#raetorn the Magician ##.))### #.# ##.##Djinni#.###..#..#Health: 44/46 ======================--#.##.# ##.####AC: 4Str: 7  #..#.. ###.....#EV: 11Int: 19  ##.##.####...###.#SH: 0Dex: 13..#.v#...### #XL:  6 Next: 28% Place: Dungeon:3#.# ##.##vv.###Noise: =--------  Time: 1027.4 (0.0).. #g..v@T hRdC###-) Nothing wielded#.# #...#####Cast: Foxfire..Fly g   hobgoblin (ally target) _The foxfire hits the hobgoblin but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!T hw  §§v§v§v Your foxfire dissipates!The foxfire hits the hobgoblin.T hcK   The hobgoblin is severely wounded.T h_  Your foxfire dissipates!The foxfire hits the hobgoblin.T hZf u§$v§§ T hq T h §§.§.§§T h ;9-8.4 (1T h §§§§T hL M _You kill the hobgoblin!U hxU h!z4U h݀XU h q.............#...r##...-..r   rat (wandering)U h%9U h,30.4 (2U hU hCV _A rat comes into view.U h))### ...# #..# ))### #.# ##.##  #.### .. #..#  #.# #.# ##.####  #.. #.. ###.....#  ##.# #.####...###.#  .. #..#...### #  #.# ##r##...###  .. #$...@###  #.# #...##### ..U h3U hٞ ))### ...# #..# ))### #.# ##.##  #.### .. #..# U hR  #.# #.# ##.####  #.. #.. ###.....#  ##.# #.####...###.#  .. #..#...### #  #.# ##r##...###  .. #$...@###  #.# #...##### .. U h] / U h U h U h U h` Z _A rat is nearby!U h ))### ...# #..# ))### #.# ##.##  #.### .. #..#  #.# #.# ##.####  #.. #.. ###.....# U hf A ##.# #.####...###.#  .. #..#...### #  #.# ##r##...###  .. #$...@###  #.# #...##### ..U h| ))### ...# #..# ))### #.# ##.##  #.### .. #..#  #.# #.# ##.####  #.. #.. ###.....#  ##.# #.####...###.#  .. #..#...### #  #.# ##r##...###  .. #$...@###  #.# #...##### ..   _A rat is nearby!U hv  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U hs.##.vrvrally target)U h3=1.4 (1U hU h/ _You conjure some foxfire!V h  The foxfire hits the rat.v§. V h3§§§§§vV h5-2V hj§§V h §§V hV h V hV h,#_You kill the rat!V hV h  JV h V hn V h V h0 V h V h3 z _Your foxfire dissipates!5=6==V hB = _You now have 108 gold pieces (gained 16).V hD BV hG BV h I ,V hJ BV hL ,V h N ,V hP ,V hS BV hT V hU ,V hW ,V hX ,V hZ ,V hh[ ,V h] V h^ V h_ ,V hUb ,V hc ,V hOe BV hi ,V hij V h/k ,V hl V hpn V ho V ho V hr ,V hos V h:y ,V hz V h{ V h| V h V h V h< V h V h% V h V h V h V h֐ V h  ##.##....##.##...###.. #..#..#.#...#.###...# ##.####)..#####...### #..#.))###. ...# ##.))###...## #.###..: .. .. #.#... #.##.# #...# ..#.. #-62.4 (30.0) ##@## #.##.#### V hF G#..# #..#..#.. ##.## ##.##...##..# ###.....#####.####...######..#...#####...####.####.#V h V he ,3.4 (31V hR V hƫ J _Found a book of Air.V h5 V h׽ V hQ V h V h9 V hD BV h V hU V h V h V h1 ,V h8 V h V h{ ,V h V h V h. ,V hd V h V h ,V h V h V h ,V h V hc V h ,V h V h V hB ,V hQ! V h% V h( ,V h) V h+ V hr. ,V h0 V h3 V h\5 ,V hh7 V h< V h? ,V hAB V hD V hF ,V hH V hJ V hL ,V hN V hP V hR ,V hT V hbV V h;X ,V hMY V htZ V h?\ ,V h\ V h^ V h_ V h+` V h` V hwa V hb V hUc ,V hd V h f V hf V hVg V hh V hj V hj V hVk V hVl V h  You conjure some foxfire!X h&-v.@v...#l.##..X h.?-=X h / 4X h8X h =N _Your foxfire dissipates!X h`M_Your foxfire dissipates!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the frilled lizard.X hbD*X h X h X hڣ X h ,X h X hȦ X h X hl X hc  You kill the frilled lizard!A ball python comes into view.The foxfire hits the ball python.X h z§§§§v†§vwX h} )lly target)X h\  . You kill the ball python!The foxfire hits the ribbon worm!X h §§§§§.§.wX h X h 3-30====5X h X h( §§X h §X h §X h> §X h] X h?&  X h' X h( B_The ribbon worm is moderately wounded.X h) Y hD##...#..#..#.....#..# ...####.##.##†...##.# .###..#..#..†..###...# ##....##.##.####...#.# .....#..#..#...###.# .##....##.##...###...## ..#..#.#...#.###§§.#..# ####)..#####..§####.# #..#.))###.#...#@# #..# ##.))###...##.##§.†.##.#.###..:#..#..#.§...#..#  #.#...####.##.##....##.#####...###.....#..#w.###.....#  ##.##....##.##.####...###.# ..#.....#..#..#...### ###.##....##.##...###..#..###..Y h3,Y h-..Y h@/.Y h0.Y h82.Y h3wY hQ7b.----6Y h]>Y h(BY h|%* (combustible)  The foxfire hits the ribbon worm! _The ribbon worm is moderately wounded.Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm.  The ribbon worm is almost dead.Y hY h5jw. Y hC_2--====Y hA7Y hY h۷C _The ribbon worm's fire resistance burns away.Y h The ribbon worm is almost dead. _The ribbon worm's fire resistance burns away.  Y h "Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the ribbon worm. The ribbon worm is burned terribly!Y h D*Y h =†Y hc g0--28Y h Y h  Y h Y hϹ A_You kill the ribbon worm!Y hv)  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z h"`Z h8 _1=2=3=4=5=Z hXBZ hH ,Z h Z hS6==Z h,Z h7,Z hVZ hZ hZ hZ hZ hZ h!Z h}#Z h$Z h%Z h'Z h)Z h-Z h,0_=Z h5BZ h6Z h9Z hEZ hLZ hN,Z hPZ h@SZ hnTZ hUZ hUWZ h'YZ hGZZ hy[Z h7]Z hm_Z h`Z hkbZ h0dZ h^fZ hgZ hhZ hCkZ hrZ hsC.#..#...###.# Z htO##...###...## Z huc.#.###...#..# Z hrva###...####.## Z h`wd#.#...#.#..#..# Z h;x.##.##..†.##.## Z h~G#..#..#†....#..# #.##.##....##.#### ----132.4 (34.0) ....#..#..###...@.# .##.##.####...###.# ..#..#..#...### )# ..##.##...### ## ###.....### #...##### ..### ### #Z hZ h|Z hN----Z h9%3.4 (35Z h@Z h Z hZ h_Found a dagger.Z h.##...###...#.###...#..# ####...####.# .#...#.#..#..# .##.##..†.##.#..#†....#..# ##.##....##.#### ...#..#..###.....# ##.##.####...###@# ..#..#...###..)# ##.##...### #.### ##.....### ... ...##### .#. .### B. ..B   giant cockroach (asleep) ## S .#S   ball python (constriction, wandering)Z h\5 .. Z h/4.4 (1.0) Z h . .#  A giant cockroach and a ball python come into view.5.4 (2Z hMZ hV8 _The ball python moves out of view.Z hft#†.##.##†....#..###.#####.....##@##..)# #.### ... .#. B. .. . .# ..Z ha7†.##.##†....#..###.#####.....##@##..)# #.### ... .#. B. .. . .# ..  _A giant cockroach is nearby![ hV} vv, ally target)Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5-=6.4 (1 _You conjure some foxfire![ h ..#.###...#..# #####...####.## #.#...#.#..#..# ..##.##..†.##.## #..#..#†....#..# ##.##.##....##.#### ....#..#..###...v.###.##.####...###.# ..#..#..#...###.@)#.##.##...### #.### ###.....### ... ...##### ..#..### .B. ... ### .. .###) # .-7[ h  [ h [ h @_Your foxfire dissipates!\ hH`#####...####.##.#...#.#..#..# ...##.##..†.##.## :#..#..#†....#..# ###.##.##....##.#### .....#..#..###...v.###.##.####...###.#..#..#..#...###..)#.##.##...### #@### .###.....###.....# ...#####.h..#..# ...### ..B. ...#### ... .#### . h   hound (asleep) B   giant cockroach (asleep). #6=-8\ hf \ hah\ hCi4_A hound comes into view.\ h;j\ hS##.#...#.#..#.. ...##.##..†.##.## :#..#..#†....#.. ###.##.##....##.#### .....#..#..###...v.##.##.####...###.#.#..#..#...###..)##.##...#####.### .###.....###....@# ##...#####.h..# ...### ..B...### .....### ## .. .... ... ###. 9\ h ...##.##..†.##.## :#..#..#†....#.. ###.##.##....##.#### .....#..#..###...v.###.##.####...###.#.#..#..#...###..)#.##...#####.## .###.....###.....# ##...#####.h..# ...### ..B...### .....### ## .... .....#.40\ hw\ h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ h zvv.BBlly target)\ hP \ h S5-=\ h 1\ h \ hc / _You conjure some foxfire!] h'  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§§#§v§ You conjure some foxfire! The foxfire hits the giant cockroach.] h §§B#§..§vv  The giant cockroach is severely wounded.-2§§§§ _You hear a bark!] h`Z:#..#..#†....#.. ###.##.##....##.#### .....#..#..###...v.##.##.####...###.#..#..#...###..)#.##...#####.## .###.....###..§§.# ##...#####.h.B# ...### .....§v### ### ## ..  ....... ###. h   hound (wandering) B   giant cockroach (ally target)  Your foxfire dissipates!  You hear an angry hiss.  The foxfire hits the giant cockroach.§§#§v§ ] h( ,] h+ ] h8 ] h9 ..] hy: ...†#.] he; Jh.§] h:< ] h = ] h_ ] h` ==] hPa 3] hfg ] hk  ] h2l ] hl /_You kill the giant cockroach!] hem ] h  ] h  ] h! Casting: Foxfire (safe; 1% risk of failure)  ] h FConfirm with . or Enter, or press ? or * to list all spells.] h ] h_ ] h ] hp v] h ?.hv] hz S] h )(ally target)] h {S   ball python (constriction)] h ] h- ] h 4] h. -] h --] h  4] h ] hH  ] h ] h] !_You conjure some foxfire!^ hR  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the hound.^ h"a .The hound is moderately wounded.The foxfire hits the hound.^ h  The hound is heavily wounded.^ h3.v^ h`oS...h.^ hI1^ h[----5^ h ^ h^ h_The hound bites you.^ h R  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the hound.^ hz.   The hound is severely wounded.^ h/ 3v.^ h$1 .S^ h2 ^ h5 ^ h7 0^ h28 --^ hY9 6^ hJ ^ h!P  ^ hQ ^ hQ ._The hound barely misses you.^ hGR ^ h(^ h)0^ h*^ h{+8The hound is severely wounded. ^ hP,D_The hound barely misses you.^ h--Casting: Foxfire (safe; 1% risk of failure) ^ h%.N Confirm with . or Enter, or press ? or * to list all spells.^ h.KYou conjure some foxfire! The foxfire hits the hound!^ h5^ h`6†^ h6yS   ball python (constriction) ^ hC7!^ h|,^ hU^ h3.v^ hY*.S^ hy6, ally target)^ h^ hN39^ h-^ h*5^ h7  ^ h UYour Necromancy skill increases to level 5!  ^ h?Your Translocations skill increases to level 5! ^ hS Your Fire Magic skill increases to level 5!^ hkJYour Ice Magic skill increases to level 5!  ^ hTYour Air Magic skill increases to level 5!  ^ hOWYour Earth Magic skill increases to level 5!^ h^ hR ^ h^ hND_Your Alchemy skill increases to level 5!^ h_ h!n  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the ball python.§§v#.§†_ h0_ h§§_ hZ=†#v§_ hv_ h4_ h_ h8_ h1-_ h8_ h _ h/§_ h_ hI _ h_ h+_You kill the ball python!_ h%_ h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...v#§vv§§§-9§§§ _You conjure some foxfire!_ h  _ hC _Your foxfire dissipates!_ h _ h* _ h6 _ h _ hC _ h _ h _ hT#  _ h# _ hU$ <_Your foxfire dissipates! x2_ h% _ hr% _ h& _ h( _ h@) _ h) 9_ h- U=_ hk. _ h/ _ h1 _ h02 _ hk3 _ h@5 _ h5 _ h27 _ hP9 _ h: _ h: 40_ h; =_ h; _ h< _ h> _ hD? _ ht@ _ h?B _ hB _ hND _ hBF _ h.G _ hG 1_ h!H =_ hH _ hI _ hK _ hAL _ heM _ h=O _ hO _ h,Q _ hR _ hS _ hT _ hV _ hW _ hX 2_ hX =_ hY _ hdZ _ hD\ _ h ] _ hH^ _ h` _ h` _ hb _ hc _ hd _ he _ hg _ hh _ hQi 3_ hi =_ hQj _ hk _ hem _ h!n _ hdo _ hCq _ hq _ h-s _ ht _ hu _ hcv 4_ hv =_ hbw _ hx _ h { _ h{ _ h} _ h~ _ h _ hЀ _ h _ hf _ h _ hɇ _ h _ h. 5_ h =_ h` _ h _ h _ hA _ hp _ h3 _ h _ h _ h _ h _ h _ h˜ _ h™ _ hA 6_ h 0==_ h1 _ h_ _ h{ _ hP _ h _ hM _ hb  _ h  _ h <You see here a hound corpse._ hߨ _ h  _ hk __ h _ h _ h _ hX _ h _ h  _ h*  _ h BYou see here a ball python corpse._ h _ hH _ hʹ = _ hC __ h _ h _ h߿ _ h _ h _ h _ h _ hQ _ h _ hk _ h _ h _ h _ h _ h _ hO _ hF _ h} _ h _ h _ h _ h _ hT _ h _ h _ h _ h` _ h _ h% _ h _ h _ hV _ hm _ h _ hy _ h2 _ hW _ hJ _ h _ h _ h _ h _ hM _ h _ hE _ h _ hV _ h _ h& _ h _ h _ hR _ h _ h _ h _ hH _ hL _ h _ h~ _ hA _ hQ _ h _ hz _ hy _ h _ h`! _ hT# _ h$ _ h<% _ h9( _ h) _ h* _ h+ _ h=. _ h/ _ h0 _ h1 _ h4 _ h6 _ h7 _ h8 _ h; _ h= _ h> _ h@ _ hGC _ hE _ hF _ h[H _ haK _ hM _ hEN _ hP _ hR _ hWU _ h7V _ hW _ hrZ _ h\ _ h|] _ h _ _ ha _ hd _ he _ hEh _ hl _ hDq _ hr _ h9u _ hx _ h{ _ h| _ h~ _ h# _ h _ h _ hZ _ h _ hO _ h _ h} _ h _ hz _ h _ h _ h _ h4 _ h _ h _ h _ hW _ h _ h; _ h _ h֬ _ h _ h _ h _ hJ _ h _ h9 _ h _ h _ hP _ ht _ h޺ _ hX _ h _ h _ h _ h _ h% _ h _ hy _ h _ h _ h _ hN _ h _ h _ h _ h _ hT _ h _ hd _ h _ h _ ho _ h _ h% _ h _ h _ h _ h@ _ h _ h' _ hC _ h _ h _ h _ h _ h _ h> _ h _ h _ h _ h _ hH _ h$ _ hn _ hW _ h _ h _ h; _ h _ hf _ hW _ h _ h _ h _ h _ hC _ h _ hd _ h: _ h" _ hx _ h< _ h> _ hc _ h _ h _ hr _ hr _ h _ h _ h~ _ hm _ h _ h _ hn _ h _ h _ h _ h! _ hh# _ hg% _ h& _ h' _ h+* _ h, _ h`- _ h\/ _ h$2 _ h4 _ h6 _ h7 _ h}: _ h:= _ h> _ h8@ _ h'C _ hE _ htF _ hH _ hL _ h P _ hP _ hR _ h V _ hY _ hY _ h\ _ ha _ h _ h? _ hp@ _ h@ _ hA _ hLG  ...  ... # ......# ....##.# . #. #.......######### #.. ........##......###..## ......76.4 (12.0)#.....@..##....###.#..#...##...##......#.._ hG #..####..##.. #......<#..# ..##.####[......#..# _.##.#......#...#..# ..##.#..#.......#..# ####.#..###.######.## ##....# #######..######.##.#####..._ hK _ hL ,7.4 (13_ hN _ hP 9 _Found a hazy altar of Hepliaklqana.` hl{` h|4` h~` hc` hQ` h;` h` h` hk` h,` h` hq` h ,` h` hj` hߢ` h` h8` h` h^,` hM` h` h+,` h` hB` hw` hS` h` h` hH` h׶` hG` hM` h ` h` h` h ` h` hn` h` hս` h¾` hi` h` hB` h` h` h?` h` hl` h` h` hz` h` hP` h` h ` h` h` h=` h` hn` h` h` hx` hS` h` h` h<` hR` h` hS,` h` hQ` h` h` hp` h ` h,` h` hS` h` h` hD` h` h` h1` h` hZ` h` h4` h` h` h],` h_` hh` h,` h}` h9` h ####..... ......#. #..(....< ..... #. ##.#. ......#.##......#.......##.#..###...#........##..##.......#.#.....<######### #..##...........305.4 (28  ##......###..##@......#..#....#` hK#........##....###.#.....####.##...##...##......#.......#..####..##..##......<........###..# #...##.####[.....#  #..# #._.##.#......#....#####.#  #..# #...##.#..#........#..# ######.#..###.######...#..##.## ##....# ######...####.#` h` h,6.4 (29` h` hl9 _Found a stone staircase leading up.` h `` h* X` h. ,` h0 ` h3 ` h`5 ,` h6 ` h8 ` h: ,` h; ` h? ` hnA ,` hB ` hD ` hUF ,` h6G ` h$I ` hJ ,` hK ` hBO ` hP ,` hQ ` hS ` hU ,` hiV ` hX ` h`  ### ..# #  #.# .#  #.# ...  #.# .... ##.###.##<...#  #g....#  #@####.#  ###.#....## #### ` ha P#. #.....#...# #### #.##.........#. #..(... #....<#......#. #.....# #.#.#........#.##...... g   hobgoblin (asleep) .. #.......##.#........# . ##...#........#......# #..##.......#.#.....<` hh 15.4 (9.0)  A hobgoblin comes into view.` hi /6.4 (10.0)` hEn ` hp 9 _Found a stone staircase leading up.` h, ### ..# #  #.# .#  #.# ...  #.# ....  ##.###.##<...#  #g..........#  #@####.#  ###.#  #. #....  #.##..... #..( #....<#......#.  #.#.#...... .. #.......## . ##...#.... .<a hX ### ..# #  #.# .#  #.# ...  #.# ....  ##.###.##<...#  #g..........#  #@####.#  ###.#a h]  #. #....  #.##..... #..( #....<#......#.  #.#.#...... .. #.......## . ##...#.... .<a hca hea hIma hCs` _A hobgoblin is nearby!a h* ### ..# #  #.# .#  #.# ...  #.# ....  ##.###.##<...#  #g..........#  #@####.#  ###.#  #. #....  #.##.....a h #..( #....<#......#.  #.#.#...... .. #.......## . ##...#.... .<a hF ### ..# #  #.# .#  #.# ...  #.# ....  ##.###.##<...#  #g..........#  #@####.#  ###.# a h~H #. #....  #.##..... #..( #....<#......#.  #.#.#...... .. #.......## . ##...#.... .<a hPa hQa hPXa h\` _A hobgoblin is nearby!a hqstone staircase leading up _A hobgoblin is nearby! _is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!....vv5-===7.0) _The hobgoblin shouts!a h] a h M## . # .# .. #.# ....#.###.##<...##....v@.....##.g###.####.# ###.#....## #### Fly .a h ?.......<#...g   hobgoblin (ally target)#.#......#.......###...#....a hR a h a h  Your foxfire dissipates!The foxfire hits the hobgoblin!a h- ~v§§†a h a h ^.§§a h 83---8a hM 9§a h M _You kill the hobgoblin!a h Z v.vCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a h j-=--9a hk a hk / _You conjure some foxfire!b hXb hb hb hb hab hb hb hb hb h'Xb hf)b hY,b h.b h0b h2b h4b h(5b h49b h,;b hy<b hx=b h]>b h?,b hJA] _Your foxfire dissipates!b h+BL6=b hBb h&Db hHEb h/Fb hFb hGb hHb hI,b hJb hKb hL,b hMb hNb hO:=b hgPb hRP  There is a stone staircase leading up here.b hSb h\T _b hUb hVb h(Wb hW,b hYb hZb hi[,b h\b h]b ho^,b h<`b hab hLbb hcb hMdb heb hyfb h,gb hgb hi,b hMjb hkb hlb hmb hNnb hcob hpb hsqb h=rb hfsb h0{### ..# ####♣♣ ###.# ##..#.♣♣ #..)#.# #....♣.♣♣♣♣.+. #.###.......♣..♣ -367.0) #.###.##<...#..♣@♣ ...........##♣♣♣♣♣ .†###.####.#b h}###.#....## ##### . #.....#...# ####....# .. .##.........#. #..(.. ....<#......#. #.....#.... .#.#........#.##..........  #.......##.#........#.#.b hɀ\-7.4 (18b hb hE _Found a hammer. Found a runed translucent door.b h4b h"b h]%b h%/Bb h3b h7,b hM9b h<b h@,b hBb hHb hYL,b h]Nb hRb hV,b hXb hy\b h^,b h`b hbb hd,b h|eb hgb hhb hib h...$##...#........#.. b h{########..##.......#.#.. ######## #..##............ ##......###..##.......#..#.  #........##....###.#.....##  #...##...###.........  #..####..##..##......<..... b hB4.4 (27b hnb h߻; _Found a stone staircase leading down.b hz 4b h b hI b h Xb hC &..........##♣♣ #.†###.####.#  #.####.#....## ####.##.....#...# #.K#.##.........#. ##.#....<#......#. ######.#.#.#........#.##.........#.......##.#.....>...@##...#........#########..##.......#.######### #..#.##......###..##.#..#........##....###.#.....# #...##...##......#........ K   kobold (asleep) #..####..##..##......<.... #..# #...##.####[b h #..# #._.##.#......#....##b h 05.4 (1.0)b h +6.4 (2b h b h _A kobold comes into view. It is wielding a +0 whip. _You see here 14 gold pieces.c hN #.†  #.#  ####.#  .K#.##  #.#....<  ######.#.# .........# ...>...@# #########   < #..# [ #..# #._c h #.†  #.#  ####.#  .K#.##  c h#.#....<  ######.#.# .........# ...>...@# #########   < #..# [ #..# #._c hc hc h$s _A kobold is nearby!c hLM vv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c ha5-=7.4 (1c hc h/ _You conjure some foxfire!c hf   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c h c h c h c h% 3 vv§§K  You conjure some foxfire! The foxfire hits the kobold.  The kobold is heavily wounded.c hd c hUf c hRv [  The kobold shouts!  The foxfire hits the kobold.c h{ p)§c hD c h1 .§§vv§c h( Q-4==8c h 0 c h3 J _You kill the kobold!c h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.c hc h ,c hc hc hvv.v§§vc h]4---9c h9§c h/ _You conjure some foxfire!d hYd hϸWhere to? (Tab - D:3, ? - help)  D - Dungeon d h d h #...........##♣♣♣ raetorn the Magician#.†###.####.#Djinni#.####.#....##Health: 44/46 ======================--####.##.....#...# # AC: 4Str: 7.v#.##.........#. # EV: 11Int: 19d h' #v#....<#......#. # SH: 0Dex: 13######.#.#.#........#.## XL:  6 Next: 54% Place: Dungeon:3......v§§#.......##.#... Noise: =--------  Time: 1369.4 (0.0)...>..v@##...#........#. -) Nothing wielded#########..##.......#.#. Cast: Foxfire######## #..##........... Fly ##......###..##.......#..##........##....###.#.....##...##...##......#........ #..####..##..##......<.... #..# #...##.####[......... #..# #._.##.#......#....## The kobold shouts!  The foxfire hits the kobold. _You kill the kobold!Casting: Foxfire (safe; 1% risk of failure)  Confirm witd h h . or Enter, or press ? or * to list all spells. _You conjure some foxfire!d h d h' d h3* d h=. d h1 d hr3 d h)4 d h4 d h5 d h36 d h6 d h7 d h%> Bd hq? ] _Your foxfire dissipates!d hsB d hID d hE d hG d hAI d h0K d hL d hM d h2O d h\Q d hqR L5=d h)S d hU ] _Your foxfire dissipates!d hW d hX d h Z 4d h[ d hI] ] _Your foxfire dissipates!d h&_ 4d h_ d h$b Z  There is a stone staircase leading down here.d hc d h|d d h*e % _d he d h` 4d h :=d h d h` b6=d h6 G d h  ### # #.# #.#.#.#-75.2 (5.8 #..$.@# ###.### # _You fly downwards. HP restored.  d h UFound 11 gold pieces.-d hK d h# a _There is a stone staircase leading up here.e hUe h W4e hWe hYe htZ; _e h_ne h`,e hccN _You now have 119 gold pieces (gained 11).e h,j###..## #.####.#.#.#e hj.#.#.# #....<# ###@### #...J.# ######..hh   hound (asleep)J   endoplasm (asleep)e hs6 8.2 (3.0  e h7tiAn endoplasm and a hound come into view.The hound barks!e hue hsve h{J.h..he h0|JJe h0===9.2 (4 _The endoplasm quivers.e h$j ### ..# # #.###  #.#.#.#  #.#.#.#  #....<#  ###@###  #..J..#  ######h.. e hl ### ..# # #.###  #.#.#.#  #.#.#.#  #....<#  ###@###  #..J..#  ######h..   _There are monsters nearby!e hr ### ..# # #.###  #.#.#.#  #.#.#.#  #....<#  ###@###  #..J..#  ######h.. e h ### ..# e hn# #.###  #.#.#.#  #.#.#.#  #....<#  ###@###  e h#..J..#  ######h..  e he hee hTe h<d _There are monsters nearby!e h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e h e h{ e h Jv.h. (ally target)e h] OYou conjure some foxfire! The foxfire hits the endoplasm.e hnU e hVZ tvJ..h.e h[ b5--80.2 (1e h_ e hUb ] _The endoplasm is almost dead.e h/#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the endoplasm.e hB* f h<f h=f hG?f h@f hAf hDf hEf hcMv§§§§§.h..f hb_3--====f hEd1f hn}§§§§f hsM _You kill the endoplasm!f h&§§§* (combustible)Flames lash _You kill the endoplasm!Scorch (safe; 2hound.  The hound is heavily wounded.f h  The hound's fire resistance burns away.§..§#.§#..h.1--2§§§ _Your foxfire dissipates!f hDn  ### §.# # #.###  #§#.#.#  #§#.#.#  #....<#  ###@###  #.h...#  ######... f hr  ### §.# # #.###  #§#.#.#  #§#.#.#  #....<# f h f ###@###  #.h...#  ######...  f hr Y§§§f hl f h \§§§f h \ _A hound is nearby!f hN  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f hϥ JFlames lash the hound. The hound is burned terribly!f ho K§* f h h...†f h h0--723f h f hf I _You kill the hound!g h`Equip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 cloak (worn)  o - a +0 helmet (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip g hhg hPrg hFzraetorn the MagicianDjinni###Health: 40/46 ====================----..#AC: 4Str: 7# #.###EV: 11Int: 19#.#.#.#SH: 0Dex: 13g h{#.#.#.#XL:  6 Next: 72% Place: Dungeon:4#....<#Noise: ====-----  Time: 1383.2 (0.0)###@###-) Nothing wielded#.†...#Cast: Foxfire######...Fly _Your foxfire dissipates! _A hound is nearby!g h|XCasting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound. The hound is burned terribly! _You kill the hound!g hP  Okay, then.g hg hg hX. _h h% h h3 Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown jewellery Wands (select all with /)c + unknown wands Scrolls (select all with ?)d + unknown scrolls h h5 ,Potions (select all with !)e + unknown potions Missiles (select all with ()f - boomerangs  g - darts  h - javelins  i - large rocksj - stones  k + throwing nets Miscellaneous (select all with })l + Gell's gravitambourines  m + boxes of beasts  n + condenser vanes [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]h hS R  a + unknown magical stavesi h3 i hDraetorn the MagicianDjinni###Health: 40/46 ====================----..#AC: 4Str: 7# #.###EV: 11Int: 19#.#.#.#SH: 0Dex: 13#.#.#.#XL:  6 Next: 72% Place: Dungeon:4#....<#Noise: ====-----  Time: 1383.2 (0.0)###@###-) Nothing wielded#.†...#Cast: Foxfire######...Fly _A hound is nearby!Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the hound. The hound is burned terribly! _You kill the hound! _Okay, then. hH913;38Hi hi h4i h i h _i h*b1=i hLi hBi hi hBi h i ht#i hm$2=i hD',i h(i h(i h*,i h,i h.i hx/,i h2b3=i h5,i h5i h6i h59Bi h ;i h =l4=i h>i h_Bi hC,i hG,i hkKBi hMx5=i hOi h Sni h;U,i hW6==i hXi h[,i h$\,i h,_a  You see here a hound corpse.i h`i h?a _i hcBi hfBi h6j|=i hIlBi hmi ho,i hq,i hri htBi hui hwBi hn### .....#..# .....#.## #.###.##...##.#.#.#.##...# ##.#.#.#.##.#.# .##....<#.##.#># ..###.###.##.#.#.##.†...##.#...#----4130.0)######...@# #.#### #.# #..###----4.2 (31i hli h; _Found a stone staircase leading down.i h4i hxi hi hi hi h,i hi hXi h6(ni h4i hC ...# ...# ...#  ...#  .(.# ### .....#.. .. ..# .....#.# ###24.2 (10 #.###.##...# #..@...# #.#.#.##...# #.##...# #.#.#.##.#.###.# #.## ...<#.##.#>#...# .# #.###.##.#.#.### # #.†...##.#...# ######....#####.#####.#i hS}5.2 (11 _Found 3 stones.i h݋ i h- 4i h0 i ho Xi h #..># #...# #...# #...# #...#  #.(.# ## .....#.. #...# 6.2 (1.0) .# .....#.# ####@..# .###.##...# #......# i ht .#.#.##...# #.##...# #.#.##.#.###.###.# ..<#.##.#>#...# .# .###.##.#.#.### .# .†...##.#...# .# #####....#### .##.######i h؟ A7.2 (2i h i h 9 _Found an escape hatch in the floor.i h i h i h i h i h: Xi h i hܝ i h i hڡ i hM ,i h7 i hd i h ,i h i ha i hE i hѴ i hv i hk i hz ,i h i h1 i ha ,i h i h i h i h> i h i h i h i h= i h i hJ i hB i h i h< i h i h i h i h i h% i hX i h i hP i hb i h # #.###.##...# #......# #.#.#.#.##...# #.##...# #.#.#.#.##.#.###.###.## #....<#.##.#>#...# #.# ###.###.##.#.#.### #.##.†...##.#...#.###.#######....####.....# #.#### #.#####39.2 (12.0) #.# #@#  i h3 #...%.....#  ########### i h< i h -40.2 (13i h 9%i h - _Found a blade talisman.i ho v%...vCasting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i h#g5-=1.0)i h'%i h"/ _You conjure some foxfire!j h_j hkj hw6= _Your foxfire dissipates!=  You see here a blade talisman. _j h ...h#  ...#  ...#  ..#  ..#  #.# #.. #.# #..- #@###.. #..###.. j h##..##..##.######.(####.....#.. #....##.....#.# ####.. h   howler monkey (wandering)# #.###.##...# #.....#.#.#.#.##...# #.##..#.#.#.#.##.#.###.###.66.2 (25.0)-7.2 (26 _A howler monkey comes into view.j h z ...h# ...# j hj s...# ..# ..# #.#  #.#  j h #@##  #..##  ##..#  ##.##### #.( ####..j h a  ..##.....#.#  # #.###.##...#  .##...#  j hj #.j h,  ...h# ...#j h S ...# ..# ..# #.#  #.# j h  #@##  #..##  ##..#  j hc :##.##### #.( ####..  ..##.....#.#  j h # #.###.##...#  .##...#  .j hؤ j h j h# j hi d _A howler monkey is nearby!k h[&  k h]Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k hg=.hk hhavvhally target)k hi9=8.2 (1.0)k hok h)t/ _You conjure some foxfire!k hLb  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§§§§catching breath, ally …)You conjure some foxfire!  The howler monkey hoots and howls with incredible vigour!The foxfire hits the howler monkey.k hk h .§§§§vThe howler monkey is lightly wounded.5-========9§§ _You hear a shout! x2k h)   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.k h k h= |.h..vk h k h o4--=-------k h 70k h k h / _You conjure some foxfire!l hl hl hU v§§ The foxfire hits the howler monkey.l hB.h§§--------1§ _The howler monkey is moderately wounded.l hX YM*§ combuThe foxfire hits the howler monkey. _The howler monkey is moderately wounded.  Flames lash the howler monkey.  l hj PThe howler monkey is severely wounded.l hX T  The howler monkey's fire resistance burns away.l h_ .h.ombustible, ally targl h` s3-====2l he l hi * _You hear a shout! x2m hդ  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the howler monkey. The howler monkey is burned terribly!*m hX†§§§§v§vm hӏ]1-943m h:§m hQ _You kill the howler monkey!m hm hӅm h)m hUm h&m hm hm hm hm hm ho§§§§§m h§v§o   orc (wandering)...m h#!m h`=0.....m hE.§m hʹJ----4.2 (1m h<§m hu _An orc comes into view. It is wielding a +0 hand axe.m hVt .o..# ...# ...# m h\wo..# ..# #†#  #.#  #@##  #..##  ##..#  ##.##### #.( ####.v  ..##§....#.#  # #.###.##...#  .##...# m h  .o..# ...# m h= V...# ..# ..# #†#  #.# m h0  #@##  #..##  ##..#  ##.##### #.(m h q ####.v  ..##§....#.#  # #.###.##...# m h O .##...# m hn 9§m h ;----m h& m h. [ _An orc is nearby!m hu e .o..# m hv ...# ...# ..# ..# #†#  #.# m hWw  #@##  #..##  ##..#  ##.##### #.( m h0x ####.v  ..##§....#.#  # #.###.##...#  .##...# m h  .o..#m h  ...# ...# ..# ..#m hC  #†#  #.#  #@##  #..##  m h( ##..#  ##.##### #.( ####.v  ..##§....#.# m h  # #.###.##...#  .##...# m h# ;§m h*% m hT/ <§m h6 [ _An orc is nearby!m h}O " _An orc comes into view. It is wielding a +0 hand axe. _An orc is nearby! _An orc is nearby!  Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!m h6R m hX .ovv..(ally target)m hY H-=5m hn^ m ha N _Your foxfire dissipates!n h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n h"n hpn hpn hn h(X  You conjure some foxfire! The foxfire hits the orc!n h .v)§§§§n h-n h..§§§§vn h\0-56n hI§§§n h8G _You kill the orc!n hPM....o.oo....).§.. § .## vv####..#n hQ#..ooo 3 orcs (wandering).#n h@te  3 orcs come into view.n htn hvn h!xn hyn h{n h|n h] .o..o..†v§§§v 2 orcsThe orc shouts! x2n hą/==7n hb§§§n hѐ0 _The orc moves out of view.n ho ......)...o..........o.o)....#... .# v## §§###§v# . ##.##### (o 3 orcs####.....#..  ..##.....#.# #### #.##..n h .o...o.ov....(1 ally target)---8 _Found a war axe. _You see here a howler monkey corpse.n h I?.).....o.......)....o.o#..n h  ###†v# ## ..###.v# . ##.##### (####.....#..  ..##.....#.# ####n h n h n h n h/ .o.o.n hs0 *n h1 39-=--9n hF9 n h= _Found a scroll labelled ZODWOOSTES. The orc hits you with a +0 whip.n h(  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n hn hEn h vo.o(2 ally target)You conjure some foxfire! The foxfire hits the orc.n hn h' )o.ov1The orc is heavily wounded.n h)V6--80n h:n h_?6 _The orc hits you with a +0 whip.o h |o hgraetorn the Magician.....?..#Djinni........#Health: 36/46 ==================------........#AC: 4Str: 7).......#EV: 11Int: 19........#SH: 0Dex: 13......).#XL:  6 Next: 95% Place: Dungeon:4......oo#Noise: =--------  Time: 1480.2 (0.0)o h;g#.o@#-) Nothing wielded###v##.. Cast: Foxfire#.##.. Fly #.###..#..###..##.v##.. ooo 3 orcs (1 ally target)##.######.(####.....#.. #..o h&..##.....#.# ####..Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc.  The orc is heavily wounded. _The orc hits you with a +0 whip.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o hԘo hao h̦o h߬ You conjure some foxfire! The foxfire hits the orc.  The orc is heavily wounded. o hͭ_The orc hits you with a +0 whip. _There is not enough space to conjure foxfire!o h+o h<raetorn the Magician.....?..#Djinni........#Health: 36/46 ==================------........#AC: 4Str: 7).......#EV: 11Int: 19........#o h=WSH: 0Dex: 13......).#XL:  6 Next: 95% Place: Dungeon:4......oo#Noise: =--------  Time: 1480.2 (0.0)#.o@#-) Nothing wieldedo h{>###v##.. Cast: Foxfire#.##.. Fly #.###..#..##o h1?m#..##.v##.. ooo 3 orcs (1 ally target)##.######.(####.....#.. #....##.....#.# ####.. o h@_The orc hits you with a +0 whip.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  o hB\Confirm with . or Enter, or press ? or * to list all spells.o hRo hRo hZo h]P  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!o ht o h){ raetorn the Magician.....?..#Djinni........#Health: 36/46 ==================------........#AC: 4Str: 7).......#EV: 11Int: 19........#SH: 0Dex: 13......).#XL:  6 Next: 95% Place: Dungeon:4......oo#Noise: =--------  Time: 1480.2 (0.0)#.o@#-) Nothing wielded###v##.. Cast: Foxfire#.##.. Fly #.###..#..###..##.v##.. ooo 3 orcs (1 ally target)##.######.(####.....#.. #....##.....#.# ####.o h . _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o h o h” S  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!o h\4  Flames lash the orc.o hg* 2p h~Jw  You kill the orc!The foxfire hits the orc!p hVK)   orcp hp hdT)†p hp h4-7====1.2 (1p hup h:G _You kill the orc!p hVF.....?..#.).)......)o #.).####.. #.#.###.vp h3z ##.#####(####.....#.....##.....#.# #### #.###.##...# #...p h3p haP.op hQ[=---2p hp h p h  p hR_The orc attacks as it pursues you! The orc completely misses you. p hib_You see here a howler monkey corpse.p h ..)..........)......) #.)o###†#.. #.###.. ##.#####(####.....#.....##.....#.# #### #.###.##...# #....#.#.##p hƱp hڲ5p h=p h+----p h 3 p h% _p hp hp h p h  p h#Casting: Scorch (safe; 1% risk of failure)  p h(MConfirm with . or Enter, or press ? or * to list all spells.p h*Flames lash the orc.p h$p h%*p h&p h'p h(p h) p h*p h] &)3-8====4 _You kill the orc!p h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.p h p hT p hY p hy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p h| 4p h~ p h\ p hւ % _p h p h p h L4-p h p h p h@ p h p hM ,p h p h p h p h p hl p h E5=p hz p h p h p h p ha ,p h^ p h ,p h p hf V6=p h p h$ p hl ,p hG p h ,p h p h p hx E7=p h p h ,p h p h. p hK p h p hg ,p hS p hb p h O8=p h p hn ,p h p h ,p h2 p h(,p hp h*p hE9=p hop h ,p h p h,p hp h,p hp hp hKW40=p hp h",p h$p h',p h)p h-p hW.E1=p h~0p h4,p h6p h8,p h ;p h>p hn?p hAp hD92p hE3=p hFp hI,p hKp hN,p h}Pp hT,p hVp hcYp hYE3=p hf[p h^,p hc`p hMc,p h4ep hgl4=p hip hl,p hnp hq,p hsp hhv,p hHxp hV{95p h{)=p h}p h6,p hp h,p hp h,p hp h96p hF==p hp h՗p h,p h|p h%  p hDYou see here a howler monkey corpse.p htp h _p hߦp h>  You see here a +0 dagger.p h:p h _p hHp hp hP=p hp h2p h<,p hp hp h,p hp h3p h,p hp hp h,p hp hBN  You now have 130 gold pieces (gained 11).p h  #.# #.# ######.#######p hp #............# #.........?..##$...........##............# ----#....@.......# #............# .............).# .............).#....########.))#B... ###†# B   giant cockroach (wandering)... #.#.. #.## #..##  You see here a +0 war axe.539.2 (55.0)p hJ@B.p hJ----40.2 (56p hHp hb _A giant cockroach comes into view.q hq hq h q h#.#q h q h#.#q h q hO######.####### q h q h#............# q h q h#.........?..# q hX q h$#$...........# q h q h#............# q h q hZ2#....@.......# q h+ q h#............# q h q h.............).# q hf q h-.............).# q h; q h3.B..########.))# q h q h!.... ###†# q h q h... #.# q h q hb .. #.## q hA q hI(#..## q hݦ #.# #.# ######.#######  #............#  #.........?..#  #$...........#  #............#  #....@.......#  #............#  .............).#  .............). .B..########.)) .... ###†#  ... #. ..  #..## _A giant cockroach is nearby!q hqq hnq h q h#.#q h q h+#.#q h q h^######.####### q h q h#............# q hN q h#.........?..# q h q hBD#$...........#  #............#  q hc#....@.......#  #............#  .............).#  .............).#  .B..########.))#  .... ###†# q hv ... #.#  .. #.##  #..## q h?q h@!q h@ q hBO#.#q hC q hIDO#.#q hfF2 ######.#######  #............#  #.........?..#  #$...........#  #............# q h G  #....@.......#  #............#  q h8P\.............).#  .............). .B..########.)) .... ###†#  ... #. ..  #..##q huX4q h\ q hJ]q h]B_A giant cockroach is nearby!q hh^q hDY  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vvB.Bally target)5-=1.2 (1.0) _You conjure some foxfire!q h] p  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q hGl  q hm  q hen ?You conjure some foxfire! The foxfire hits the giant cockroach.q hw q hw §q hPx §§q hx v§§q hry §q h3z .vq hz !q h Iq h §q h H§§@vq hk V§§§.vq h (§§q h! 4v.q hs? O-92q h@ §q hA §q h&B "§§§q hB 2§§q hF  q hgG q hG /_You kill the giant cockroach!q h'I r hO  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!r h?§v.r h=.v@§r hQ....§§§vr hV\....§..§r hK§v§§§r hr hJ!r h!4r h&1-3r h0-r hI.§r h.4§§§r hf/L§..§r h/)§v§r hn0r h3 r hu4r h5*_Your foxfire dissipates!r h5r h Where to? (Tab - D:4, ? - help)  D - Dungeon r h raetorn the Magician#.#Djinni#.#Health: 44/46 ======================--######.#######AC: 4Str: 7#............#EV: 11Int: 19#.........?..#SH: 0Dex: 13#$...........#XL:  6 Next: 99% Place: Dungeon:4#..§v........#Noise: =--------  Time: 1543.2 (0.0)#...v@§......#-) Nothing wielded#.....§§§v...#Cast: Foxfire.......§..§..).#Fly ..§v h m§§§......).#....########.))#....###†#...#.#..#.###..##You conjure some foxfire! The foxfire hits the giant cockroach. _You kill the giant cockroach!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _Your foxfire dissipates! _Your foxfire dissipates!r hBm  _Your foxfire dissipates! x3######.########............##.........?..#5=#$...........# #........§...# #....§§§§....# #....§§# ........§....).# -..........@..).# ...K########.))# .... ###†# ... #.#.. #.## #..## K   kobold (missile, wandering) ##..# ##.#########.....#.. h m.)......5.2 (2)-6.2 (3 _A kobold comes into view. It is wielding a +0 club.r h q   #............#  #.........?..#  #$...........#  #............#  #....).......#  #............#  .............).#  ..........@..).#  ...K########.))#  .... ###†#  ... #.#  .. #.##  #..##  ##..#   r hw -  r h   #............#  #.........?..#  #$...........#  #............#  #....).......#  #............#  .............).#  ..........@..).#  ...K########.))#  .... ###†#  ... #.# ..  #..##  ##..#  r hr h ] _A kobold is nearby!s h:   #............#  #.........?..#  #$...........#  #............#  #....).......#  #............#  s h;/.............).#  ..........@..).#  ...K########.))#  .... ###†#  ... #.#  .. #.##  #..##  s h<]##..#     s h   #............#  #.........?..#  #$...........#  s h#............#  #....).......#  #............#  .............).#  ..........@..).#  ...K########.))#  .... ###†#  ... #.# ..  #..##  ##..#  s hb4s hs _A kobold is nearby!s h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s h vvK., ally target)4-=7.2 (1s h8 / _You conjure some foxfire!t hM  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t hNt hOt hPt hPt hQt hhRt hSt hDTt hSc[  You conjure some foxfire! The foxfire hits the kobold!t hki§§.)vv§§t ht h^t hv§§.)v§§§@vt ht h######.#######raetorn the Magician#............#Djinni#.........?..#Health: 43/46 ======================--#$...........#AC: 4Str: 7#............#EV: 11Int: 19#....).......#SH: 0Dex: 13#............#XL:  6 Next: 100% Place: Dungeon:4.........v§§.).#t hNNoise: =--------  Time: 1548.2 (1.0).....)v§§§@v.).#-) Nothing wielded....########.))#Cast: Foxfire....###†#Fly ...#.#..#.###..####..###.#########.....#..Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the kobold!t h _You kill the kobold!You have reached level 7!t h /  --more--t hU : 7/507 0%  The power to cast Dazzling Flash wells up from within.§§§§ _Spell assigned to 'h'.u hYu hs2 u htu hu#_Your foxfire dissipates!u hvu h||u hǁu hu h'u hu h u h)u hu hu hIu h1u h8u hB=u hâu hyu ha u hu hg#_Your foxfire dissipates!u hvu hu hu hBu hu h u h@u hD#_Your foxfire dissipates!u h;u hu hu hu hu hu h)u h@u hu h9u h=u hu hu hu hu hIu h?u h! u h@#u h*u h+u hJ,50u h,=u h]-u h+0u hs7u h;u hn<u h?u hCu hyHu h`Iu hLu hOu h;Vu h%Wu hZu h^u hcu hdu he=u hefu h4iu hmu hsu htu hwu hzu hE~u h u h!u hu hu hu h2u h u hM4 #.# u hڍ> #.# u hh`######.####### u h#u hD....# u hf-u hw#.........@..# u hZ#$...........# u h*w#............# u hm#....).......u h@+#u h x#............#u h0z.............).#u hu h.....).......).#....########.))#....###†# # u h/635.0)u hF-4.2 (16u hu h[` _p - a scroll labelled ZODWOOSTESu hu hWhere to? (Tab - D:5, ? - help)  D - Dungeon v hrv hd*raetorn the MagicianDjinniHealth: 50/50 ========================AC: 4Str: 7#.#EV: 11Int: 19#.#SH: 0Dex: 13######.#######XL:  7 Next:  0% Place: Dungeon:4#............#Noise: ---------  Time: 1564.2 (0.0)#.........@..#-) Nothing wieldedv hz#$...........#Cast: Foxfire#............#Fly #....).......##............#.............).#.....).......).#....########.))#....###†## The power to cast Dazzling Flash wells up from within. _Spell assigned to 'h'. _Your foxfire dissipates! _Your foxfire dissipates! _Your foxfire dissipates! _p - a scroll labelled ZODWOOSTESv hXv hv hv hȟBv hРv h,v h5v hKv hw,v hv hv h,v hٸv hv h,v hv hbv h,v hv hv hy,v hRv h  Things that are here:  a +0 short sword; a +0 ring mail; an orc corpsev h5v h _v hv h i  You see here a howler monkey corpse.v hv h _v hv hv hK,v hv h{v h,v hBv hv hC,v hv hJv hD,v hv h:v hM,v h8v h\v hv h_v hTv h5v hv hIv hv h v h@ v h v hB v h8 v h v h v hv hv hv hv hv hv hv hqv hv hZ  There is a stone staircase leading down here.v hMv hv hZ% _v hv h:5v hv h,v hv h0You see here a howler monkey corpse. _There is a stone staircase leading down here. _You fly downwards.  Found a brass wand and a murky blue potion.  Found a stone staircase leading down.  upv h^v h!{ . # S.# #.####.....86.0 (21.8) #..@>...... ##....... ....##/ ......# ### .. ......#v h ##. ......# #. .......S   adder (asleep) .. ....... !# ....... v h~v hfv hd] _An adder is nearby!v h0 .  # S.#  #.####.....  #..@>......  #......#.......  ....##/ ......#  ### .. ......#  ##. ......#  #. .......  .. .......  !# ....... v h .  # S.#  #.####.....  #..@>......  v h#......#.......  ....##/ ......#  ### .. ......# ##. ......# #. .......  .. ....... v hY!# ....... v hPv h%v hv h] _An adder is nearby!v h5v vv, ally target)  v h6Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v hUh49-=7.0 (1.0)v hJv h/ _You conjure some foxfire!w hraetorn the MagicianDjinniHealth: 46/50 ======================--AC: 4Str: 7EV: 11Int: 19.SH: 0Dex: 13#*.#XL:  7 Next:  0% Place: Dungeon:5#.####.....Noise: =--------  Time: 1587.0 (0.0)#..@v......-) Nothing wielded#......#v......Cast: Foxfire....##/ ......#Fly ### .. ......###. ......##. .......S   adder (asleep, ally target).. .......w h!# ....... _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - adderAim: an adder (asleep, ally target, chance to affect: 86%)w hP\Sinner flame, ally target)w hw h!w h*w hw hw hBw hYw h@%vv§§§§§S   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - adder: an adder (asleep, ally target, chance to affect: 86%)  The adder is filled with an inner flame.  The foxfire hits the adder. Flame seeps out of the adder.w hw hƭl  The adder is heavily wounded.w hn #####  The adder is engulfed in blazing flames.w hw h# ○.§§§§§§§.w h#Z§§The adder explodes!w hLj2======8.0 (1w hQ§§§§§§w hT* _You hear a shout! x2w h_  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w h3 °.§§§v..v#..J   jelly (distracted)JYou conjure some foxfire!w h]=-----9w h §§ _A jelly comes into view.x hi .  # °.#  #.####.§§§.  #..@v......  #.....v#.......  ....##/ ......#  ### .. ......#  ##. ......#  #. .......  x hpj.. .......  !# ..J.... x h : .  # °.#  #.####.§§§.  #..@v......  #.....v#.......  ....##/ ......#  ### .. ......# ##. ......# #. .......  .. ....... !# ..J.... §§§-----x hO§§ _A jelly is nearby!x hLraetorn the MagicianDjinniHealth: 43/50 ====================----AC: 4Str: 7EV: 11Int: 19.SH: 0Dex: 13#°.#XL:  7 Next:  2% Place: Dungeon:5#.####.§§§.Noise: =--------  Time: 1589.0 (0.0)#..@v......-) Nothing wielded#.....v#.......Cast: Foxfire....##/ ......#Fly ### .. ......###. ......#x h}#. .......J   jelly (distracted).. .......!# ..*.... _A jelly is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - jellyAim: a jelly (not watching you, chance to affect: 86%)x hPJx hkEx hFx hLx hMx hOx h$Qx hBTx hSVx hXx hYx hg.§§§§§#.§§ v.§§ ..§§v(ally target)J.x hi4=90.0 (1x hIs§§§§§§ ..§§x hv/ _The jelly barely resists.x h}   Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§.§§ .v§§ You conjure some foxfire! The foxfire hits the jelly!x h   The jelly is heavily wounded.The foxfire hits the jelly!§§#.§§§ .§§§v.....x h&} &§vv#../ §... .§....x h] ?211-1x hL §§§§ _You kill the jelly!y hW]y h~j>..#..#...# ...##.####.§§§.#..<@....#.....v#.y hn.....##/#§.....#### ..##..#...?....!#..>y ho]  Your foxfire dissipates!y hpy h|qy ht,y h z§§§#§§#v.y h{O--2y hO§§y hڃ _Found a scroll labelled ZESUXTAARO. Found a stone staircase leading down. _There is a stone staircase leading down here.y h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y h By h>  You conjure some foxfire!y h§☼§<@v.#v§§§§y hՙ.=3y h§☼§§§§§y h/N _Your foxfire dissipates!y hyx ~y hB  _Your foxfire dissipates! _Your foxfire dissipates!3y h ny h y h y h b4=y hH y hӭ ,y h y h ,y h y h ,y hd y h' l5=y h y h] ,y h y h( ,y h y h y hO L6=y h y hU y hb g...-......g   gnoll (wandering)y h8 06074.0)y h F-8.0 (15y h y h s _A gnoll comes into view. It is wielding a +0 flail.y hD .  .#  ..#  g...  # ...##  #.####......  #..<@.......  #......#........  ....##§#......##  ### .........#  ##........#  #.........?  ...........  y h|G;!#........> z h .  .#  ..#  g...  # ...##  #.####......  #..<@.......  #......#........  z hL....##§#......##  ### .........# ##........# #.........?  ........... !#........> z h z hڻz hz hz hG\ _A gnoll is nearby!z hdraetorn the MagicianDjinni.Health: 43/50 ====================----.#AC: 4Str: 7..#EV: 11Int: 19z h*...SH: 0Dex: 13#...##XL:  7 Next: 11% Place: Dungeon:5#.####......Noise: ---------  Time: 1608.0 (0.0)#..<@.......-) Nothing wielded#......#........Cast: Foxfire....##§#......##Fly ### .........###........##.........?g   gnoll (wandering)...........!#........>Casting: Foxfire (safe; 1% risk of failure)  z h)"Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 86%)z hPMginner flame)z hc}z hM.gz h4==9.0 (1z h?ggz honfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - gnoll  z hAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, chance to  affect: 86%) _The gnoll is filled with an inner flame.z hI _  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z hV u.gvvgz hW ,, ally target)z hX 62-10z hxc 4gz hi / _You conjure some foxfire!{ h^*g  combustible, ally…)Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! { hbk Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll. Flame seeps out of the gnoll.  The gnoll is moderately wounded.{ h4{ h:h  The gnoll's fire resistance burns away. The foxfire hits the gnoll!{ h@F§v{ h{ hJ ######{ h3The gnoll is burned terribly!{ h({ h(*{ h@-{ h00{ h3{ hR g.§○§§§§.{ hS<§§.vg   gnoll (ally target)  The gnoll explodes!A gnoll comes into view. It is wielding a +0 whip.{ hsw1-4=======1{ hz}m§§§{ hՂ' _You hear a shout!{ h);.. ..g.# ..# .....#.#.... { h*# .§..###.####○§.....#..<>§§§.#......#§@.v....#....##§#......###### .........#  ##.{ h+#..?....!#>..##..{ h2{ h4{ hk5{ h:8{ h:{ h<{ hF.g§§°§§{ hJG§§§§.@.§{ hGF-------2{ h|O§§§§§§§§{ hSN _Your foxfire dissipates!| h^raetorn the Magician.. ...Djinni.# .*#Health: 38/50 ==================------.....##AC: 4Str: 7.#.§..EV: 11Int: 19# .§.§##.SH: 0Dex: 13#.####°§§....XL:  7 Next: 14% Place: Dungeon:5#..<>§§§§....Noise: ---------  Time: 1612.0 (0.0)#......#.@.§....#| h5L-) Nothing wielded....##§#......###Cast: Foxfire### .........#Fly ##........##.........?............g   gnoll.!#........>...##.......... _Your foxfire dissipates!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 whip (chance to affect: 86%)| h{§§§g(inner flame)| hY| h`  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - gnoll  Aim: a gnoll, wielding a +0 whip (chance to affect: 86%)  The gnoll is filled with an inner flame.| hCq!.g..F.)§.§§§..| hrF   bullfrog (wandering)g   gnoll (inner flame)| hr4==3.0 (1| hd~g§§§§§g| h[ _A bullfrog comes into view.| h v  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!g.F..§§vvFg, ally target)4g§§g _The bullfrog gives a loud, deep croak!} h& raetorn the Magician.. ...Djinni.# ..#Health: 35/50 ================--------...g.##AC: 4} h Str: 7.#.*..EV: 11Int: 19# .§..##.SH: 0Dex: 13#.####)§.....XL:  7 Next: 14% Place: Dungeon:5#..<>§§§.....Noise: ==-------  Time: 1614.0 (0.0)} h!l#......#v@......#-) Nothing wielded....##§#v.....###Cast: Foxfire### .........#Fly ##........##.........?............} h~$F   bullfrog.!#........>.g   gnoll (inner flame, ally target)..##.......... _The bullfrog gives a loud, deep croak!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - bullfrog, p - gnollAim: a bullfrog (chance to affect: 80%)} h{kF(inner flame)g} hv} hbx,} hcz} h}} h~} h } h} h؂} hY vvF§§§} h§F  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - bullfrog, p - gnollAim: a bullfrog (chance to affect: 80%)  The bullfrog is filled with an inner flame.} hq} hx g.gThe foxfire hits the gnoll but does no damage.  The foxfire hits the bullfrog. Flame seeps out of the bullfrog.} h} h)} hS.g.☼F§} hI§§§§§g)} hR+5.0 (1} h☼F§§§§§} h:6 _The bullfrog is lightly wounded.} h The foxfire hits the bullfrog. Flame seeps out of the bullfrog. _The bullfrog is lightly wounded.  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  engulfed in blazing flames.} ho x  Flame seeps out of the bullfrog.  The bullfrog is engulfed in blazing flames.} h } h"' t g○vF§§F  , ally target)gFlame seeps out of the bullfrog. The foxfire hits the bullfrog.  Flame seeps out of the bullfrog.} h } h } hT .☼°g)§} h §F§..vFg} h I4-6} h r§§F§F} h a _The bullfrog is severely wounded.~ h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.g§v§§g   gnoll (inner flame)~ h~ hg########You conjure some foxfire! The foxfire hits the bullfrog!  The bullfrog explodes!  The fiery explosion engulfs you! You resist.  The fiery explosion engulfs your foxfire.  Your foxfire completely resists.  The fiery explosion engulfs your foxfire.~ h~ h/ ○..§§gv§§@v§§§g, ally target)  Your foxfire completely resists.~ hrH22/51------32=======7~ hX§§§§§§g~ hT]' _You hear a shout!~ hV   .. ...  .# ..#  .....##  .#....  # .○..##.  #.####§§g....  #..<>v§§.....  #.@v§....#  #.§§...###  ### .........#  ##........#  #.........?  ............  .!#........>.  ..##.......... Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~ h(0  .. ...  .# ..#  .....##  .#....  # .○..##.  #.####§§g....  #..<>v§§.....  #.@v§....#  #.§§...###  ### .........#  ##........# #.........? ............  .!#........>. ..##..........   You conjure some foxfire! You are engulfed in blazing flames. You resist. §v§§v§§§~ hmX * * * LOW HITPOINT WARNING * * *The foxfire hits the gnoll. Flame seeps out of the gnoll.~ hD ~ h҉  g§§ The gnoll is heavily wounded.The foxfire hits the gnoll. Flame seeps out of the gnoll.~ h   The gnoll is severely wounded.~ h #########§  The gnoll is engulfed in blazing flames. h e he. hfK○§§##. hgJ§§○§ hhK§§§§§ hlg§§vv.. h h14 hؐ---------- h5 h 8 h hy4§○§ hcA§§§§§ h<§ h h  h hæ%_The gnoll explodes! h h.. ... .# ..# .....## .#....# .○§§##. #.####§§○§... #..<>§§§§§...#......#.§§§....# ....##§#@v....### ###...........#  ####........# #..? ...!#>..##... # h&°§°§§§§§§v§§-------9 h§ ht§ h*§ h § h§ h7 h  h h*_Your foxfire dissipates! h h9M. ...# ..# .....## .#.... # .°§§###.####§§°§ #..<>§§§§§...#......#@§v§........##§#.§....######.........####........#..# #......... h<.§§§)§☼§§§§§.§§ hn5=----------20 h6§§)§§§§§§ hN _Your foxfire dissipates! h .. ... .# .. .....## .#... # ..§§##. hv #.####§§)§... #..@>☼§§§§... #......#.§§§....# ....##/#§.....######........#####....§...# #..? ...... .!#.>. ..##.. h§§§)§§§§§ h0P...1 hV§§§§§§§§§ hUa _There is a stone staircase leading up here. hh hh hk h+r hr hw h9{ h §§§)§○☼§§☼§B hB   bombardier beetle (wandering) _You start resting. h.§☼§)§2○☼§§☼§ hR+3.0 (2 h§☼§)§§§ hd _A bombardier beetle comes into view. hR _ .. ...  .# ..#    .#....  # ..§§##.  #.####☼§)§...  #..@>○☼§§☼...  #......#.§§§....#  B...##/#......###  ###...........#  ####........#  #.........?  ............  .!#........>.    h PJ .. ...  .# ..#    .#....  hQ7 # ..§§##.  #.####☼§)§...  #..@>○☼§§☼...  hS%#......#.§§§....#  B...##/#......###  ###...........# ####........# #.........?  .......... .!#........>  h5`§§§)§§§§§ ha hm§§☼§)§§§§§§ hrh _A bombardier beetle is nearby! hO\§§§§ h{P hb\o§§§§ hb h s§☼☼g§°○☼§○§§§g   gnoll hzh6=4.0 (1 _ h0z§§☼§§ h 1#..## .. #...###..# .# #...###.######.# #.(.#####.....#..# #...#..##.....#.# ####...## #.###.##...# #......# h1Z#.#.#.#.##...# #.##...#4#.#.#.#.##.#.###.###.###....<#.##.#@#...# #.####.###.##.#.#.### ##.†...##.#...#.###.######....####.....#.#### #.######.#######.##...%.....############  h3 h`F h-5.5 (2.5 h'% h{ _You fly upwards. _There is a stone staircase leading down here. h"4 h# h;*7= h,, h- h/, h0 h73j8= hv4 h6, h7 h9, h: h=, h;> h@N9 hA hC, hC hE, hF hHa20= hI h]K hK hL hN, hsO h=Q hQ hT h4V hVM21= h|W hY h)Z hZ h\ h$] h] hU_ h_ h` hlb h,cT2= hd he, hig hDi, hMj hQl hlL3= hm ho, hp h&r, h's h%u, hvv h5xj4= hx hz hm{ h{ hj} h} h~ h hfL5= h ho h h h h hC h h  h h" hĊT6= hV h, h- h h% h h hTL7= h h h' hÖ h h h& h h1 h˛ h; hT8= h| h hy h hѢ hk h h̥, hl h hL9= h> h hK h hq h  h hq h2U30= hͱ h h_ h h h" h h h h) hr hL1= h hn h  h h h h[ hd hT2= h hP h h h@ h_ h h) h hm h hL3= h h, h h, h hyj4= hD h h h9 h hx h; hi h  h h# hL5= hk h h h h hJ h h h! h h= h:6 hj h  h hX h h h% h h^O37= h h h h7  hZ , hq  hJ , h  h n8= h  h , hi  hS , h  h b9= h$  hb , hV  h? , h  h! , h  h m40= h  h  h!!  h!  h#  h#  hM$  h%  h9& L1= h&'  h( , h)  hx+ , h&,  h-  hh.  h.  hN0  h0 V2= h2  hW3  h3  h4  h36  h6  h7  h8  h9  hQ:  h5<  h< L3= h=  hq?  h@  h@  h_B  hB  hC  hBE  hE V4= h`F  hG  h.H  hH  hJ  hJ  h*K  hsL  h#M  hM  hO  hO L5= hRP  hR  hR  h9S  hT  h9U  hU  h;W  hW V6= hqX  h)Z  hZ  h:[  hs\  h]  h]  h+_  h_  hO`  hb  hb L7= h=c  hd  h4e  he  h:g  hg  hbh  hi  hyj V8= hk  hl  hm  h#n  ho  h=p  hp  hGr  hr  hrs  ht  h_u L9= hu  h[w  hw  hux  hy  hz  h{  h|  h}  h~  h  h W50= h  h  h  h  hL  h  hu  hI % _You start resting. hϐ 1747.5 (122.0) h Z1=83 hƔ 9% hŖ " _HP restored. h hLevel 4 of the Dungeon<>>(Press ? for help)  #............#  .............).#  .....).......).#  ....########.))# hD   .... ###†##..>#  ... #.#  #...#  .. #.##  #..  #...#  hM #..##  ..  #...# ##..#  .#  #...# ##.######.# #.(.#  ####.....#..# #...#  h] ..##.....#.# ####...# # #.###.##...# #......# #.#.#.#.##...# #.##...# #.#.#.#.##.#.###.###.## #....<#.##.#@#...# #.#  h###.###.##.#.#.### #.# #.†...##.#...#.###.# ######....####.....# #.#### #.##### #.#######.# hU #...%.....# ########### hw>@% hl h#..## .. #...#raetorn the Magician##..# .# #...#Djinni##.######.# #.(.#Health: 51/51 ========================####.....#..# #...#AC: 4Str: 7..##.....#.# ####...#EV: 11Int: 19# #.###.##...# #......#SH: 0Dex: 13#.#.#.#.##...# #.##...#XL:  7 Next: 35% Place: Dungeon:4#.#.#.#.##.#.###.###.##Noise: ---------  Time: 1748.5 (0.0)#....<#.##.#@#...# #.#-) Nothing wielded###.###.##.#.#.### #.#Cast: [39;4 hK9mFoxfire#.†...##.#...#.###.#Fly ######....####.....##.#### #.######.#######.##...%.....############ _A bombardier beetle comes into view. _A bombardier beetle is nearby! _You fly upwards. _There is a stone staircase leading down here. _You start resting. _HP restored. h: hߵ, h h hj, hD h hž, h h h_, hL hK h hB hA hl h h h4 h h ha hmn h' hI h he h h h" h h9 hl h h h ht h h h h h@ h h h hX h h# # # ##### ##### 64.5 (16.0) # #..@# # #...#  hs## #.. #...# .## .. #... ..# .# #...# #.######.# #.(.# #.....#..# #...# #.....#.# ####...# ##.##...# #......# h h ha _There is an escape hatch in the floor here. h3  hx  h  h  h N5.0) _ h6v # ..§§##.  #.####☼☼g§...  #..<>°○☼§○... .....#.§§§....## ..##/#......###............# #.###........###.5  #.........?..  ...........  .!#........>.#.  ..##..........#..# #......... #.. ... ##. .. .. hCxf. #. ..  h|w..).g......... hF h&6.3 (1.8 hr  h   h  h;_You fly downwards. The hatch slams shut behind you. hz h#X hT h' h” hY h hɞ hТ  h h;W_j - 2 scrolls labelled ZESUXTAARO (gained 1) hc .#.... # ....##. ..$.. #.####).g.... .... #..<>........ ...  #......#g.......##..  B...##/#......###..  ...# #.####..###.#70.3 (4.0 #..## .......# .!#..>.#.#  ..##..........#.#..# #..........#..$......##..g   gnoll........# ..#........## #........ ..#[40 hhsm _A gnoll is nearby! hJ  #  ..$..  #.####) ....  #..<>. ...  ..  /#....  ......# #.#  ......###.#  #.........@..##  ..............#  .!#........>.#.#  ..##..........#.#  ..# #..........#..  ..$......##..  .........# ..#  ........## #..   ..#  h/   #  ..$..  #.####) ....  #..<>. ...  ..  /#....  ......# #.#  ......###.#  #.........@..##  ..............#  .!#........>.#.#  ..##..........#.#  ..# #..........# ..$......##..  .........#  ........##    _A gnoll is nearby! hV  h6   #  ..$..  #.####) ....  #..<>. ...  ..  /#....  ......# #.#  ......###.#  #.........@..##  ..............#  .!#........>.#.#  ..##..........#.#  ..# #..........#..  ..$......##..  .........# ..#  ........## #..   ..#  h^  #  ..$..  #.####) ....  #..<>. ...  ..  /#....  ......# #.#  ......###.#  #.........@..##  ..............#  .!#........>.#.#  ..##..........#.#  ..# #..........# ..$......##..  .........#  ........##    _A gnoll is nearby! hSQ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hta.gvv(ally target) hba0-=1.3 (1 h,o hu/ _You conjure some foxfire! h   h  hCasting: Foxfire (safe; 1% risk of failure)  h/FConfirm with . or Enter, or press ? or * to list all spells. h h h h h: h h h hm hH h h h 3.g hv h?v§v@§ hS§v§§ hG § h h h49 h^- hK2 hA  hEH§v@§ h§ h§ h- h)  h Casting: Foxfire (safe; 1% risk of failure) h>Konfirm with . or Enter, or press ? or * to list all spells.  h0?_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! h) + h* .#.... h+ 3raetorn the Magician hU, # ....##. ..$.. h - Djinni h. #.####).g.... .... ho/ vHealth: 46/51 =====================--- h0 ~#..<>........ ... h0 -AC: 4 h1 ,Str: 7  h2 a#......#..*.....##.. h3 -EV: 11 h4 -Int: 19  h(5 jB...##/#......###.. h\6 -SH: 0 h6 -Dex: 13  h7 ###...........# #.# hY8 ~XL:  7 Next: 35% Place: Dungeon:5 h9 ####......v.###.# hH: Noise: =--------  Time: 1772.3 (0.0) h; #......v§v@§.##-) Nothing wielded h< m........§v§§..#Cast: Foxfire.!#.......§>.#.# h@ Fly ..##..........#.#..# #..........#....$......##..g   gnoll (ally target).........# ..#........## #........ ..# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 club (ally target, chance to affect: 86%) he% §§§ginner flame, ally target) h  hD  h  h(  h  h!  h  h  h  h v hV vv h §v h !§§§ h B§§§§ h~ 3g   h d Confirm with . or Enter, or press ? or * to list all spells. h\ rAiming: Inner Flame (dange h `rous; 3% risk of failure)  h 7Press: ? - help, Dir - move target, f - gnoll h_  h O: a gnoll, wielding a +0 club (ally target, cha h nce to affect: 86%)  hN 2The gnoll is filled with an inner flame.  h <The foxfire hits the gnoll! Flame seeps out of the gnoll. h0b  v§§§§g   hp The gnoll is heavily wounded.The foxfire hits the gnoll. Flame seeps out of the gnoll. h  h   h ! h . hLM §§§§§§gThe gnoll is severely wounded.The foxfire hits the gnoll. Flame seeps out of the gnoll. h߻   The gnoll is severely wounded.######§§§§§§§  The gnoll is severely wounded.  The foxfire hits the gnoll. Flame seeps out of the gnoll.  The gnoll is severely wounded.  The gnoll is engulfed in blazing flames.  The gnoll explodes!  The fiery explosion engulfs your foxfire. hH§.v.§§§§§§§.§@..§... h857=8======3.3 (1 h;^§§§§§ h< h?6 _Your foxfire completely resists. h# ....##. ..$.. hj #.####).).... .. #..<>§....... #......#..v.....## B...##/#..§§..# ###........§§.# #.# ####......§§###.# #......§.§...## h\ ...@....#!#..>.#.#.##....#.# #.#.. ...$...... h""##....# ..### #...# ..#  h h h  hZ" hs$ h+§°§.. hi,..... h!-G------4 h@59§ h28N _Your foxfire dissipates! hh #.####).).... .. #..<>§....... #......#..°.....## B...##/#..§§..# ###...........# #.# ####........###.# #.....## ..#!#>.#.#.##....#.# #.#.. #...$......##..#....# ..#### #....# ..##.....#####)§§------5 h7tV§§ hz h1 h§.c8=§c   centaur (wandering) h§ h§§ h%6 h;+7.3 (2 h*§§ h h  h h}6_A centaur comes into view. h hW  ).).... ....  #..<>§.c..... ...  #..).....##..  /#..§§..###..  ........# #.#  ####........###.#  #............##  ..............#  .!#......@.>.#.#  ..##..........#.#  ..# #..........#..  #...$......##..  #..........# ..#  ##........## #..  ..........# ..#  #.....#####  h  ).).... ....  #..<>§.c..... ...  #..).....##..  /#..§§..###..  ........# #.#  ####........###.#  #............##  ..............#  .!#......@.>.#.#  ..##..........#.#  ..# #..........#..  #...$......# #..........#  ##........## #.. h   ..........#  #.....##### § hF   h  h :_A centaur is nearby! hC  h  ).).... ....  #..<>§.c..... ...  #..).....##..  /#..§§..###..  ........# #.#  ####........###.#  #............##  ..............#  .!#......@.>.#.#  ..##..........#.#  ..# #..........#..  #...$......##..  #..........# ..#  ##........## #..  ..........# ..#  #.....#####  hHR ).).... ....  #..<>§.c..... ...  #..).....##..  /#..§§..###..  ........# #.#  ####........###.#  #............##  ..............#  .!#......@.>.#.#  ..##..........#.#  ..# #..........#..  #...$......# #..........#  ##........## #.. [15 hLnZ;9H ..........#  #.....##### §§§  hiX_A centaur is nearby! h#.####).).... ....raetorn the Magician#..<>§.*..... ...Djinni#......#..).....##..Health: 45/51 =====================---B...##/#..§§..###..AC: 4Str: 7###...........# #.#EV: 11Int: 19####........###.#SH: 0Dex: 13#............##XL:  7 Next: 38% Place: Dungeon:5..............#Noise: ---------  Time: 1777.3 (0.0).!#......@.>.#.#-) Nothing wielded..##.......... h [33m#.#Cast: Foxfire..# #..........#..Fly #...$......##..#..........# ..###........## #..c   centaur (wandering)..........# ..##.....##### _A centaur is nearby!Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - centaurAim: a centaur (wandering, hasn't noticed you, chance to affect: 81%) hӿacinner flame) hOr§.c§§clauncher, inner flame)  Casting: Inner Flame (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - centaur  Aim: a centaur (wandering, hasn't noticed you, chance to affect: 81%)  The centaur is filled with an inner flame. c((((((cThe centaur wields a +0 shortbow. The centaur shoots an arrow. hy§...c§§....c36-----==8.3 (1§c§c  h>#_The arrow hits you! h  h  hCasting: Inner Flame (dangerous; 3% risk of failure)  hFConfirm with . or Enter, or press ? or * to list all spells. hl h[ hE. h/9§§c hv h v hƣ, ally …) h h0 h5 h----- h¨- h 9 h2 h5§§c hc h h  ht h!_You conjure some foxfire! hJ   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h] , h! n hN* [ vc§v§§§ h* |§You conjure some foxfire! The foxfire hits the centaur.  Flame seeps out of the centaur. h  h̫  h G .v§ h  The centaur is lightly wounded.  The foxfire hits the centaur. Flame seeps out of the centaur. h?>  hM b§§§.c§ hO §§§§@v§vc hPP A-80 hc d§§.c§ hd ]§§c hg b _The centaur is moderately wounded. hp  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h cvv§§§§§§cYou conjure some foxfire! The foxfire hits the centaur.  Flame seeps out of the centaur. h. h/ h%6  The centaur is heavily wounded.The centaur is engulfed in blazing flames. h7 h+= vc h1§§§§c  Flame seeps out of the centaur. The foxfire hits the centaur!  Flame seeps out of the centaur. h  h§°c.§v.§ h v@§.§c hB41 hr§c§ h[ _The centaur is almost dead. h3  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)v§v.§§§ h+ hD #########§You conjure some foxfire! The foxfire hits the centaur. h  hS  hP , h u§v§§.§§§§§§.§.v§@.v. hE 2-60=======2 _The centaur explodes! h7R §§.§§§§§§§§ hU i _Your Fighting skill increases to level 4! h׊  h  hƏ  h3  _Your foxfire dissipates! h) X h v h _Your foxfire dissipates!5= h4 , h  h  h,  h\  hp ☼B#..☼☼§§☼...-------6.3 (4..B   bombardier beetle (wandering)-------☼§☼§§§ _A bombardier beetle is nearby! h  ).).... ....  #..<>☼....... ...  #..).....##..  #..☼☼..###..  .....§.§# #.#  ####.....§☼§###.#  #.....§§.....##  ..............#  .!#......@.>.#.#  ..##..........#.#  ..# #..........#..  #...$......##..  #..........# ..#  ##........## #..  ..........# ..#  #.....#####  h- ).).... ....  #..<>☼....... ...  #..).....##..  #..☼☼..###..  .....§.§# #.#  ####.....§☼§###.#  #.....§§.....##  ..............#  .!#......@.>.#.#  ..##..........#.#  ..# #..........#..  #...$......# #..........#  ##........[ h"233m## #..  ..........#  #.....#####  h7j☼§☼§§ h8 h☼§§☼§§§ _A bombardier beetle is nearby! hH ).).... ....  #..<>☼....... ...  #..).....##..  #..☼☼..###..  .....§.§# #.#  ####.....§☼§###.#  #.....§§.....##  ..............#  .!#......@.>.#.#  ..##..........#.#  ..# #..........#..  #...$......##..  #..........# ..#  ##........## #..  ..........# ..#  #.....#####  h ).).... ....  #..<>☼....... ...  #..).....##..  #..☼☼..###..  .....§.§# #.#  ####.....§☼§###.#  #.....§§.....##  ..............#  .!#......@.>.#.#  ..##..........#.#  ..# #..........#..  #...$......# #..........#  ##[ h37m........## #..  ..........#  #.....##### §☼§§§ hU§§☼§§§ hgh _A bombardier beetle is nearby! h ○B#..☼☼§§§vvBally target) _Your foxfire dissipates! _A bombardier beetle is nearby! _A bombardier beetle is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hi4-=7.3 (1 h§.§§☼§§ h / _You conjure some foxfire! hH( hJ#.####).).... .... h`K3raetorn the Magician h(L#..<>○....... ... hNDjinni#......#..).....##..Health: 31/52 ==============----------B...##*#..☼☼..###..AC: 4Str: 7###........§.§# #.#EV: 11Int: 19####.....§☼§###.#SH: 0Dex: 13#.....§§.....##XL:  7 Next: 60% Place: Dungeon:5.........v....#Noise: =--------  Time: 1787.3 (0.0).!#......@v>.#.#-) Nothing wielded..##..........#.#Cast: Foxfire..# #..........#..Fly  hPa#...$......##..#..........# ..###........## #..B   bombardier beetle (ally target)..........# ..##.....#####  hfTs_You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - bombardier beetleAim: a bombardier beetle (ally target, chance to affect: 82%) h_ h○/#..○○B.v.§.§v§☼○☼§§§§§§§§=8.3 (1 h§.§☼○☼§§§§§§§  h hthCasting: Foxfire (safe; 1% hA   hMConfirm with . or Enter, or press ? or * to list all spells. hing: Inner Flame (dangerous; 3% risk of failure h )  hJPress: ? - help, Dir - move target, f - bombardier beetle hYAim: a bombardier beetle (ally target, chance to affect: 82%)  h-_The bombardier beetle barely resists. h  h  hCasting: Inner Flame (dangerous; 3% risk of failure)  h;FConfirm with . or Enter, or press ? or * to list all spells. h h2 h\#  h$  h$v§ hn%v§ h&§ h&§§ h]'§ h$(  h(WYou conjure some foxfire! The foxfire hits the bombardier beetle. hw h  hy  hDThe bombardier beetle is heavily wounded. h@=The foxfire hits the bombardier beetle! h h.. h9§ h4§§§§ h§§§ h.§ h! h[  hin  ho ° hKq ○○ hr {..§.§.§ ht .§.☼○☼ hu M.☼§. hv 2v.. h6x . hy v hz  h  he 9 h - h 9 h  h @§.§ h § h 3☼§ h  hc   h O_You kill the bombardier beetle! h^   h`  heb Casting: Foxfire (safe; 1% risk of failure)  hd FConfirm with . or Enter, or press ? or * to list all spells. he  hxh  hk  hLp  h.s  h7u  hv  h&x  hy  hl{  hR  h . h °° hL Ev§. h K..○°○ h § hL Vv§.§v h §§ h Gv§§ h/  hk  h 0 h - hJ - h 90 hC  h w§..§.§ h § hE § h §§ h § h'  h   hM  h !_You conjure some foxfire! hp  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hKB h6 hB hîj  You conjure some foxfire! hDB h..§v..§§§.○)○§.○§§..v§§.. h~§§.v§v h]29-1 h_L§v..§.§§§§.○§§..v§§§ h2§ hQ _Your foxfire dissipates! x2 h-~ h/, h1 h2 hs3 h5 h^Ag30 h Gs _Your foxfire dissipates! hH hRB hU h8Y h[ h'^ hE_ hSa ha h~d hh~ _Your foxfire dissipates! x3 hQj hm, ho hUr hrT1= ht hk h. hm h ha hRE2= h h, hg h, hH h93 h81= hˠ h, h h, hު h, h4= h, h h=j5= h{ h, h. hO, h} h, hM hb6= hM h, h h, h\ h hbH37= h, h, h6 h , h h, hf hM hQ8= h] h7, h  hk , h; h, h h h5E9= h h, h h3 , h" h$ hU%P40= h' h), h+ h\., h=0 h2, h4 h7<1 h9 h<, h> h'A, hB hE h;FE2= hUH hK, hM hP, hR hU, h{W hBZ hZO3= hs\ h_, h` h?c, he h0h hhE4= hk hn, hpp h%s, ht h|w, hfy h{95 h|3= h} ht, hF h, hˆ hƉ, h h0 hE6= h? hϒ, h ho, hl h97 ha3= h֞ h¡, h h, h h, h̭ hw hE8= h h@, h h+, hX h h>O9= h h, h hI, h h, h h` hF50= hm hd, h7 h, h hR91 h3= h h, h hs, hO h, h hU hL2= h h1 _HP restored. h74 h h0 h, h]21= _You now have 139 gold pieces (gained 9). h8B h9 h@ #.####).).... .... #..<>........ ... #......#..).....##.. hA B...##/#......###.. ###...........# #.# ####......).###.# ##............## ##..............#-879.3 (88.0) hB #.@#........>.#.# #.....##..........#.# ##...# #..........#..>....# #..........##...###. #... hcDo.......# ..# # ##........## #.. ..........# .. ##.....######.....# hH h5IG-80.3 (89 ht _Found a stone staircase leading down.1.3 (90 _q - a murky blue potion hY h h hJ hB h h|, h h hU .....## #) .#.... . #. ....##. ..$.... #.####).).... ....#.. #..<>........ ...##......#..).....##.. hS.....##/####.. ###...........# #.# 3.3 (2.0)####@.....).###.#  ##............##  ##..............#  h? #..#........>.#.##.....##..........#.###...# #.......#..>....# #..........##.. h.###. #..........# ..## #...## #.. h hX+4.3 (3 h+# h%$ _Found a sling. h 4 h}  h n h B h  ... # .# ..# .....##  #) .#.... . #. ....##. ..$.... #.####).).... ....#..###..<>........ ...##......#..).....##.......##@#......###..###...........# #.# ####......).###.#Fly ##............##.......#..# #....... h *6.3 (2 h +7.3 (3 h  h 0 _r - a wand of iceblast (7) hh  h D h/ _b - 6 scrolls labelled LEOGYUTROQU (gained 1) ########..###......#  ................##.#  # ###......####.....  #.####....#.#.## ####..   #...............# ##   ###......#.#.#.# ##...   #....#.....#.#[ hGp39;49m #..#.   #.......####.....##.   ##.@..### ##...# #.   ###....# >....# #.   #.##.# .###. #.   #.# ..# # ##   #.# ... ..   .# .# ##.    .. #.    .. #.   #. 910.3 (23.0)1.3 (24 _s - a sedimented golden potion h hQ4 h h9, hn h8, h] B h  h , h6  hT h # ###......####......... #.####....#.#.## ####...... hb#...............# ##. ###......#.#.#.# ##..... #....#.....#.# #..#... #.......####.....##.. ##....### ##...# #.... h7c###....# >....# #.... #.##@# .###. #.... #.##..# # ##... #.###... ..... #.# ..## ##..... #.. ..# #... ... ..# #..... o   orc (wandering) ho ... ...#..... .o..  h%[5.3 (4.0)6.3 (5 h& h3r _An orc comes into view. It is wielding a +0 flail. h4 #  #.####.  #......  ###....  #....  #..... ##....###   ###....# >....#  #.##@# .###.  #.##..# #  #.###...  #.# ..##  #.. ..#  ... ..#  ... ...  .o..  h #  #.####.  #......  ###....  #....  #..... ##....###   ###....# >....#  #.##@# .###.  h\#.##..# #  #.###...  #.# ..##  #.. ..#  ... ..#  ... ...  .o..  h h h` h"[ _An orc is nearby! h>  #  #.####.  #......  ###....  #....  #..... ##....###   ###....# >....#  #.##@# .###.  #.##..# #  #.###...  #.# ..##  #.. ..#  ... ..#  ... ...  ho ].o..  h_  #  #.####.  #......  ###....  #....  #..... ##....###   ###....# >....#  hx #.##@# .###.  #.##..# #  #.###...  #.# ..##  #.. ..#  ... ..#  ... ...  .o..  h  h8  h2  h [ _An orc is nearby! h#   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hw vvoally target)o. hQ 3=7.3 (1 hf  h / _You conjure some foxfire! h# ###......####......... raetorn the Magician#.####....#.#.## ####...... Djinni#...............# ##...... Health: 49/52 ======================--###......#.#.#.# ##....... AC: 4Str: 7#....#.....#.# #..#..... EV: 11Int: 19#.......####.....##..... SH: 0Dex: 13##....### ##...# #..... XL:  7 Next: 69% Place: Dungeon:5###...v# >....# #..... Noise: =--------  Time: 1917.3 (0.0)#.##@# .###. [4 h}.0m#..... -) Nothing wielded#.##v.# # ##.... Cast: Foxfire#.###......... Fly #.# ..## ##.....#.. ..##........ ..##..... o   orc (ally target)... .*.#.........  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 flail and wearing a +0 chain mail (ally target,  chance to affect: 92%) hjh h hx h h h8 h-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orc  Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (ally target,  chance to affect: 92%)  The orc barely resists. h §§§§ovo   orc wizardo   orc (ally target)oAn orc wizard comes into view. It is wielding a +0 dagger of speed.The foxfire hits the orc. hT| hr§§§§o..o h3=8.3 (1 ho§§§ h\ _The orc is severely wounded. hu_  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hy hv.v..o..o. hn58-9 hE h#/ _You conjure some foxfire! h2z# ###......####......... raetorn the Magician#.####....#.#.## ####...... Djinni#...............# ##...... Health: 45/52 ====================----###......#.#.#.# ##....... AC: 4Str: 7#....#.....#.# #..#..... EV: 11Int: 19#.......####.....##..... SH: 0Dex: 13##....### ##...# #..... XL:  7 Next: 69% Place: Dungeon:5###..vv# >....# #..... Noise: =--------  Time: 1919.3 (0.0) h|#.##@# .###. #..... -) Nothing wielded#.##.v# # ##.... Cast: Foxfire#.###......... Fly #.# ..## ##.....#.. *.##........ ..##..... o   orc wizard... .o.#..... o   orc (ally target)....  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - orcAim: an orc, wielding a +0 flail and wearing a +0 chain mail (severely wounded,ally target, chance to affect: 92%) hoSnoinner flame, ally target) h h. hw h"T§§v h/d h~j######onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - orc  Aim: an orc, wielding a +0 flail and wearing a +0 chain mail (severely wounded,ally target, chance to affect: 92%)  The orc is filled with an inner flame. The foxfire hits the orc! h §§.§§§ h..(ally target)The orc explodes! h8 * h****The orc wizard points at you and mumbles some strange words. hƆ h(  hx§§.§§.o 2 orc wizards (1 ally target) hHoThe puff of flame hits you. You resist.  An orc wizard comes into view. It is wielding a +2 dagger of speed. hk4======20.3 (1 h'f§§§§ hb, _The orc wizard shouts! h&  h9Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h@vv. hK§oo.. h]==----1 h E§§ h/ _You conjure some foxfire! hl # ###......####......... raetorn the Magician#.####....#.#.## ####...... Djinni#...............# ##...... Health: 41/52 ==================------###......#.#.#.# ##....... AC: 4Str: 7#....#.....#.# #..#..... EV: 11Int: 19#.......####.....##..... SH: 0Dex: 13 h ##....### ##...# #..... XL:  7 Next: 69% Place: Dungeon:5###..vv# >....# #..... Noise: ==-------  Time: 1921.3 (0.0)#.##@# .###. #..... -) Nothing wielded#.##vv# # ##.... Cast: Foxfire#.###......... Fly #.# .§## ##.....#.. §§##........ .*##..... oo 2 orc wizards (1 ally target)... o..#.........  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger of speed and wearing a +0 robe (ally  target, chance to affect: 83%) h [oinner flame, 1 ally …) hyc  hd  hf  hh  h.j  hcl  hc} 9§§§§§§vvoAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orc wizard: an orc wizard, wielding a +0 dagger of speed and wearing a +0 robe (ally  target, chance to affect: 83%)  h zThe orc wizard is filled with an inner flame.  The foxfire hits the orc wizard. Flame seeps out of the orc wizard. h  h §oThe orc wizard is lightly wounded.  The foxfire hits the orc wizard but does no damage. hГ  h8 §§§§§§§§oThe orc wizard is lightly wounded. h D **§*§***oally taThe orc wizard points at you and mumbles some strange words.The puff of flame misses you. The puff of flame hits your foxfire. hYK 7 @§§§§§§§.  Your foxfire completely resists.  The orc wizard is engulfed in blazing flames.  Flame seeps out of the orc wizard. hT §§§ooThe orc wizard points at you and mumbles some strange words. h §§§§§oo2.3 (1 h §§§§§o hU ( _You easily resist. h =The orc wizard points at you and mumbles some strange words. _You easily resist.  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Foxfire.  You are very lightly contaminated with residual magic. h ..§§§§§)Nothing appears to happen. h) {§§§§* h g §§§§o   orc wizard (The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! h~m  Deactivating autopickup; reactivate with Ctrl-A.  The orc wizard is engulfed in blazing flames.  The orc wizard explodes!The fiery explosion engulfs something!! §§§§#######Reactivating autopickup. hߛ .....§§.°§§.  You feel a bit more experienced. h M084======3Contam Your Necromancy skill increases to level 6!  Your Translocations skill increases to level 6!Your Fire Magic skill increases to level 6! hZYour Ice Magic skill increases to level 6!Your Air Magic skill increases to level 6!Your Earth Magic skill increases to level 6! h![§§§§ h?h _Your Alchemy skill increases to level 6! hnn vv☼) h§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_39=-----4 hW§§ h/ _You conjure some foxfire! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h.§§-----§§ h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h҇ h hk h$ h  h h h hv§v§§§§§§vv§☼§§ h&5 hS§§§§§§§ _You conjure some foxfire! h`6  hj7  h9  h<  h=  h?  h?  hDA  hB  hB  hC  hD  hE  h$G  hG  hH  hFI  hJ  hK  hfL  hPM  h*P  hU , hV ] _Your foxfire dissipates! h>Y  he X hf  h i  hm J hq ] _Your foxfire dissipates! hxt  hu  h\w  h*x  hoz =40 h|  h ` _Your foxfire dissipates! x2 hx ) hŁ  ḧ́ x _Your magical contamination has completely faded away. h  hI , h h1 hԓ , hO  hs , h  h b2= h  h  h˟  hs  hQ  h  hޣ  h  h  h  hͩ  h V3= h  h  h  h  h  h:  h  h2  h L4= h  hӹ , hû  h , hR  hj , h  hf  h2 5=............-...).r   quokka (wandering)).r h /45.3 (20.0) h F-6.3 (21 hU  h8 Y _A quokka comes into view. h  #  #.####.  #......  ###....  #....  #..... ##....###   ###....# >....#  #.##@# .###.  #.##..# #  #.###...  #.# ..##  #.. ).#  ... .)#  ... )..  h b r...  hM V #  #.####.  #......  ###....  #....  #..... ##....###   ###....# >....#  #.##@# .###.  #.##..# #  #.###...  #.# ..##  #.. ).#  ... .)#  ... )..  r...  _A quokka is nearby! h. #  #.####.  #......  ###....  #....  #..... ##....###   ###....# >....#  #.##@# .###.  #.##..# #  #.###...  #.# ..##  #.. ).#  ... .)#  ... )..  r...  h #  #.####.  #......  ###....  #....  #..... ##....###   ###....# >....#  #.##@# .###.  #.##..# #  #.###...  h #.# ..##  #.. ).#  ... .)#  ... )..  r...  hb hV hs _A quokka is nearby! hdxE# ###......####......... raetorn the Magician#.####....#.#.## ####...... Djinni#...............# ##...... Health: 42/52 ===================-----###......#.#.#.# ##....... AC: 4Str: 7#....#.....#.# #..#..... EV: 11Int: 19#.......####.....##..... SH: 0Dex: 13##....### ##...# #..... XL:  7 Next: 84% Place: Dungeon:5###....# >....# #..... Noise: ---------  Time: 1946.3 (0.0) h z#.##@# .###. #..... -) Nothing wielded#.##..# # ##.... Cast: Foxfire#.###......... Fly #.# ..## ##.....#.. ).##........ .)##..... r   quokka (wandering)... )..#.....*... _A quokka is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - quokkaAim: a quokka (wandering, hasn't noticed you, chance to affect: 92%) h@SWrinner flame) h rrr.==7.3 (1rr  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - quokka  Aim: a quokka (wandering, hasn't noticed you, chance to affect: 92%) _The quokka is filled with an inner flame. h֌ w  Casting: Inner Flame (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vv)1--8 _You conjure some foxfire! h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§v§§§vv§§§rr   quokka (inner flame)0--9§§§rr _You conjure some foxfire! hI #  #.####.  #......  ###..§.  #...v  #....§ ##...§###   ###..§v# >....#  #.##@# .###.  #.##v§# #  #.###§..  #.# §.##  #.. r.#  ... .)# r ... )..  ....  h #  #.####.  #......  ###..§.  #...v  #....§ ##...§###   ###..§v# >....#  #.##@# .###.  #.##v§# #  #.###§..  #.# §.##  #.. r.#  ... .)#  ... )..  ....  h§§§§ h§§§§§§r hM4] _A quokka is nearby! hR0 #  #.####.  #......  ###..§.  #...v  #....§ ##...§###   ###..§v# >....#  #.##@# .###.  #.##v§# #  hm#.###§..  #.# §.##  #.. r.#  ... .)#  ... )..  ....  h;w #  #.####.  #......  ###..§.  #...v  #....§ ##...§###   hL###..§v# >....#  #.##@# .###.  #.##v§# #  #.###§..  #.# §.##  #.. r.#  ... .)# r ... )..  ....  h§§§§§r h h$§§§§§§rr h] _A quokka is nearby! h!  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _A quokka is nearby! _A quokka is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hm h h hVk §v§§§§§vrr  , ally target)You conjure some foxfire! The foxfire hits the quokka.  Flame seeps out of the quokka. h2P hJQ hoSi  The quokka is almost dead. hW §v§§§######  The quokka is engulfed in blazing flames. h h8w .§.§..#v§v..§○§.§. hZcThe quokka explodes! Your foxfire dissipates! huH======50 he§§§§ h ' _You hear a shout! h3]   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h_  h(a  h?c  hd  hd  he  hf  hg  hp .vv§.v§v hq §°§§39=-----1 h'x u§§§§ h6| / _You conjure some foxfire! he  hf  hj  hp  hr  ht  hv  hwy  h{  h|  h$~  h  h  h  h  hn B h  h  hR  h  h8  h  h  h_  h  h =40 h  h ` _Your foxfire dissipates! x2 hQ  hg  h  h  h 4 h  h.  h  h  hu  hj ] _Your foxfire dissipates! h  h  h <1 h  h , hM  h , h-  h, b2= h  h , h  h , hC  h  h  hz  h l3= h~  h , h_  h , h@  h b4= h#  h , h  h  hE  h#  h  h  h  hg  hr V5= h  h , h/  h , h  h , h"  hW b6= h  h  h  h  h  h  h  hH  h V7= h  h  h  h  h  h~  h  h  hv  h  hz!  hG" L8= h8#  h#%  h%  h&  h(  h *  h*  h,  h- V9= h.  h0  hB1  h)2  h4  h4  h7  hM: , h;  h= c50= h^?  hQA , hB  hD , hE  hG  hI V1= hJ  hK  hL  hkM  hO , hQ  hS , h_U  h  hr L2= h  hj  h  h  hU  h  h7 , h  hן  h6  h###......#.#.#.#  #....#.....#.# #..#. #.......####.....##.....### ###...# ###....# >....# #.. #.##.##.###. #.. #.##..#.# # ##..###...# ...------#.# #.@## ##.....###.. #).# #.....# ......)# #.....# .o...).. #.....#..................##  o   orc (missile, wandering)......... h%~[K#.#...### 99.3 (48.0))An orc comes into view. It is wielding a +0 falchion.((((( hQy@)...==2000.3 (49 hr _The orc throws a boomerang. The boomerang barely misses you. h%   #....  #..... ##....### ###...#  ###....# >....#  #.##.##.###.  #.##..#.# #  #.###...#  #.# #.@##  #.. #).#   ......)#   .o...)..   .......... ........## ......... #.#...### h    #....  #..... ##....### ###...#  ###....# >....#  #.##.##.###.  #.##..#.# #  h#.###...#  #.# #.@##  #.. #).#   ......)#   .o...)..  ......... ........## ......... #.#...###  _An orc is nearby! hC%   #....  #..... ##....### ###...#  ###....# >....#  #.##.##.###.  #.##..#.# #  #.###...#  #.# #.@##  #.. #).#   ......)#   .o...)..   .......... ........## ......... #.#...### hC    #....  #..... ##....### ###...#  ###....# >....#  #.##.##.###.  #.##..#.# #  h2w#.###...#  #.# #.@##  #.. #).#   ......)#   .o...)..  ......... ........## ......... #.#...###  hF hR h\ h[ _An orc is nearby! hw  h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv hF v h. h  h  h1 h- h@1.3 (1.0) h  h$ h!_You conjure some foxfire! h @  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h P  h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h I  #....#......#.....####.....# hGJ#....### ###...#  ###....# >....#  #.##.##.###. #..#.# # ####.v.# .. #..## ##.....##. #v@#  #..o...)..Fly .#o   orc (missile, ally target)#.#.#. hdO hbP hP hSR he>  The foxfire hits the orc! hDlwv§§§)v§ h hv h h! hXv§§§§§§.§ h8P-5-2 hS*?§§§§§ h* h/G _You kill the orc! h1   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h! h" h# h%>  You conjure some foxfire! h1a§§.... h 2.v).v h_3.=3 h*=;§ h@N _Your foxfire dissipates! h .  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h$  h  h  h  h  h  hq  h 6..§vv§v§§§§§v04 h! §§§§ _You conjure some foxfire! h 4 h̪  h  h  h[  hj  hj  hs  hR  hX  h[  hN  h3  hU  hw  h}  h  h5  h  h  h]  h) B h ` _Your foxfire dissipates! x2 h  h  h  ha  h  h  h  hd  h  hg 4 h  h ] _Your foxfire dissipates! h <1 h  h3 ] _Your foxfire dissipates! h  h'  h , hh  h b2= h)  h ....-).))... h@  ...####.....##....### ###...#  ###....# >....#  #.##.##.###. #..#.# # ###...# .. #..###.....####..##).#  #..).........)...## h Fly .#.## hw +10.3 (6 h E-1.3 (7 h  h |  Things that are here: _a +0 dagger of speed; a +0 robe hS. ##....### ###...# # ###....# >....# # #.##.##.###. # #.##..#.# # ## #.###...# . #.# #..## ##.....###..##).# #.....)...)### #.....#....@...# #.....#.....# ...###..##.#...###. #.#.#. .# #.## [4 hn0m#. #. #.#02.3 (1 _  Things that are here: _a +2 dagger of speed; a +0 robe; an orc corpse h h7 h hM h| hD Q _ h #.##.##.###. #. #.##..#.# # ##.###...# ..#.# #..## ##.....####..##).# #.....# ##..)...)###.....# #......)...# #.....# ...........# 3..### ....# ##.#...###.# #.#.#. .#. #.## #.# #. #.#( .#.. h* #.#=4.3 (2 h0 h1% _Found 5 stones. h h hX h h1, h h h, h h> h h h) h ha, h h  hS, h* h hJ, h h h, h! h(' h), h . h0 h3, h5 h7 h9, h; hE@ hA, hkC h)E hF, hG hEI hK, hML hP hR, hS hTU hV, hW h] h^, h_ ha hc, hQd h(f hg, hh hj h[l hl hBm h:p hp, hq h}s ht, hu hgw h$x hx hLy h{ h| hR| h } hR h, h h h, h h1 hW, h h hp h h1 h8 h h] hɐ h h hؒ h9 hn hC h h h h hE h hg h+, h h hΠ, h2 h h h  hΤ h h h  h h h h hq h h h hs h® h h hb h h h hP hZ hB h h hy hW h h h2 hR, hֻ hؼ h h h\ hg hB h h h h, h h hB h hG h h h+ h h- h h hZ h h h? h h h h h, h h hE, h h hJ h h  h h_, h h7 h, hm h  h, h  h= h, h h7 h, hA hx h, hm h5 h , h  h h., h" h h, h2 h h; , h'" h=$ h&, h( h* h,, h. h1 hh4 h4 h6 h< h=, h? hA hC, hcE hH h"J, hK h N hO, hjQ hS hV, hX h/Z h\, h] hc hd, h g h4m hn, h&p hv hw, h y h{ h|, hv~ hr h݁ ho h h h, h h ht, h hF h͓, h֔ h h, h hס hǣ, h h  hҪ, hx h hZ, h* h. h h: h{ hs h8, h h~ h h\ hs h h, h hB hI h hz h* h]...........# ##............## .....#.#.#.# ##..............# ...#.....#.###..#........>.#.# ......####.....##..........#.# ....#######...###..........#.. ##....##>....## #..........##..  hM#.##.##.###..###..........#  #.##..#.# ##..###........## #..103.3 (89.0)  #.###...# ###..@.........# ..# hM#.###..## #...##.....##### ##..##).# ##.####.....# #..)...)###..# #.....# ......)...#.## #.....# ..........#.# .....#  h........###.# #....# ..........#.# ..<.# #.#...###.#.# hx h,4.3 (90 h~ hu9 _Found a stone staircase leading up. h  hT  h  h  h2 n h@  hu  h  h  h  h#  h  hN  hJ  h&  hk  h  hg  hW  h  h  h2  h-  h  h;  h  h  hm  h , h  h  h , h  h"  h , h6  h  h , h  h  #.##..#.# ##..##### #..  #.###...# ###...# ..  h  #.###..## #...##.....#####  ##..##).# ##.####.....#  h ##..)...)###..# #.....# ......)...#.## #.....# ...........#.# #.....# .........###.######....#  h ...........#.#..@##..<.# ##.#...###.#.#.#.......#  #.#.#.#.#.#.# ####......# # h #.#.###.#.#.# #......##.###.#.#.#( .......# ####.....#.#.#.. #..........###.#.#.#.#.##########...# #.#.#.#.# # .....###.#. h3 C#. .# h ,15.3 (11 h ,6.3 (12 h  h< c _t - a scroll labelled BELAGG INOEDA h`  h}  h  hߊ  h9  hp B h  h}  h  h  h&  h  h  ho  h  h~  h  h  hm  hټ  h  h ;  You see here 5 stones. h  h _ h  h  h , hX  hl  h  h  h  hY n h , hE  hz  h: , h  h;  h , h  h  h , hA  h  h , h  h  h1 , h  h  h"  h  hi  hy  h) , h  h  h , hY  h  h. , hl  hJ  h , h  hV  hr , h+  h  hy  h  h~  h!  h" , h#  h?%  h8& , h&  h(  hd)  h)  h6 ........## #.. ........# #..# ....##### #..# . ....#.... ..#### .. ....#.#######....# ... ....#.#..........###..# #.#..............# #.#...........# <.#.#.........@[#[ hu 37m ....#.#.....#.....# ......#...###.....# ......#...# #.....#...#...# #####.. ..........# #..# ########### ### ## #.. # #..# ##### #..# . #.... #..#### .. #.#....# ... #.#.###..# #.#...# #.#.# <.#.#.....# #.#.....#.....# .....#...###[ h0 39;49m.....# .....# ##..# ###53.3 (374.3 (38 _You see here a +0 leather armour of positive energy. h _ hn hkn h, h h, hP h h:, h h hD, h h h;, h] h h, h h h hw, hv hw , ha  h  h , h  h h hX h h h, hz h h#, h h< h h h| h h hI h hN  hO!, h! h" h# hm$ h$ h'B h' h() h) hq* h* h, h*- h- h. h0, h0 h<1 h2 h3 h=4 h4 h=6 h77, h7 h9 hBI  ...   ..# . # .. . [..#### ##. ..$....... ).... ....##############83.3 (29.... ... #.....@......#.##.. ...#######....# ..###.. .............## #.# ########...### ).###.# #...#..## #...# .......# #...# ...>.#.##...# .....#.# #######...##### hJJ hJ,4.3 (30 h[< _Found a buckler. hgL  . ... # # ..# ...## ... #.... [..######.##. ..$........  hO .).... ....#######. ... #....@.......#.##......#....#.###.. . .......#.# #.# #...### .).###.# #...#.## #...#.# #...#.>.#.# #...#.#.# #...##### hY  hHZ 15.3 (1.0) hc  he  h . ... # .# ..# ...## ... .#.... [..#######.##. ..$......... ).).... ....#######. ... #.#  h ]).....##......#....#.###.......#.# #.## #...### ..).###.# #...#  h :.## #...# .# #...# .....>.#.# #...# .#.# #...##### h  h &6 h"  h  h).  .. ... #  .# ..# ..  .....## ...  .#.... [..#######.#  ....##. ..$.......... #).).... ....#######. ... #.# .).....##......#....#.###.......#.# #.##.##...###.).###.## #...# .## #...# .# #...# ......>.#.# #...# .#.# #...##### h3 h4&7 h< h> hxi .. ... # .# ..# .. .....## ... .#.... [..#######.# ....##. ..$.......... hFy#).).... ....####### >. ... #.# ..).....##......#....#.###....... hza.#.# #.##.#########...### ....).###.## #...# .## #...# .# #...#  hz[7G.>.#.# #...# .#.# #...##### h hb&8 h hZ h i.. ... # h .# ..## .. .....##. ... .#....... [..#######.# ....##....$.......... ###).).........##############  h[<>.............#............# #..).....##.....@#######....# #......#............#.# #.##.#########...###).###.## #...#.......## #...#..# #...#>.#.# #...#...#.# #######...#####.#.. ......#...#.... h h&9 h% hK' h . .. ... # # .# ..##..... # .....##...... # .#.........[..#######.# # ....##....$.......... ####).).........############## .<>.....#............# .#..).....##......#######....# .#......#............# ..# #.##.#########...###).###.## #...# .......## #...#..# #...# #>#.# #...# #...#.# #######...##### #.#.. ......#...#.... #.##.. #######...##### h '90 hI  h  h## .. .. .......##...# .# ..##....... .# .....##....... )# .#.........[..#######.# .# ....##....$.......... ####).).############## ..<>.............#............# ..#..).....#########....# #.#......###..................#...# #.##.#########...### #).###.##. #...# ##. #...# ......#. #...# .#>.#.#. #...# ##.#.#. #######...#####  ##.#.. ... h ...#...#.... 1 h.# ### ...## ...... ... .. .......##...... ### .# ..##.... #.# .....##......... #)# .#.........[..#######.# #.# ....##....$.......... #.####).).############## #..<>...........@.#............# ...#..).....#########....# ##.#......###..................# ....# #.##.#########...### ##).###.##.# #...# ##..##.# #...# #......#.# #...# ..#.[39;4 hZZ9m>.#.#.# #...# .##.#.#. #######...####2 hOM..... ### ...## ... .. .......##......## .# ..#...# .....##......... )# .#.........[..#######.# ....##....$.......... ####).)############ #..<>.............#........ ...#..).....##......#######....# Fly ...#..>.#.#.# hqS<3 h] h M ##### ##. h..... ### ....## ... .. .......#### .# ..#...# .....##........... )# .#.........[..#######.# ....##....@.......... ####).)############ #..<>.............#............# Fly .###..##.....#.# h hG4 h h;A5.3 (2 h hF!> _You now have 142 gold pieces (gained 3). hN  ..### ##### ##....# .# ..... . ## ....## . .. .. .......### .# ..##. .# .....##............ )# .#.....#######.# .# ....##......... .####).)############## <>.............#............# ..#..).....##......#######....# #.####..................# ...# #.##.#########...### #......).###.##.## h  h +6.3 (1 h  h P _You see here a +0 buckler. hL h0OWear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 cloak (worn)  o - a +0 helmet (worn) Floor Items ([,] to select) Armoura +0 buckler hPF[?] describe selected [!] equip|wield|wear[tab] equip|unequip he([,] to select) a +0 robe (worn)     hg9 a - a +0 buckler hأ hl hraetorn the Magician..###Djinni##### ##....#Health: 52/52 ======================== .#..... .......AC: 4Str: 7 ##....## .......EV: 11Int: 19 .. .. .......##.......SH: 0Dex: 13 ## .# ..##............XL:  7 Next: 85% Place: Dungeon:5 .# .....##............Noise: ---------  Time: 2196.3 (0.0) )# .#.........@..#######.#-) Nothing wielded .# ....##...............Cast: Foxfire .####).).........### h"###########Fly ..<>.............#............# ..#..).....##......#######....# #.#......###..................# .........# #.##.#########...### #......).###.##.##...# #............##.##...# _t - a scroll labelled BELAGG INOEDA _You see here 5 stones. _You see here a +0 leather armour of positive energy. _Found a buckler. _You now have 142 gold pieces (gained 3). _You see here a +0 buckler. h h27.3 (1 _ h3 hf  You start putting on your armour. h.+8.3 (2 h , h+9.3 (3 h h3 h%-200.3 (4 h h0 h+1.3 (5 h h 03 _You continue putting on your +0 buckler. x4 hl h[ h\ _You finish putting on your +0 buckler. hz 4 h(!  h[&  h'  h( % _ hA/  h90 , h0  h4  hg5 , h$6  h[8  h? #.##  #####...  ......#  .....#  ....#  ...###  ##### ###....###$5.3 (4 ..... #..@.......  ....## #..  .. .......##.......##<  .# ..##...............  .....##...............  .#............#######.#  ....##...............#).).........############## >.#............# h%D A6.3 (5 htI  hcK 9 _Found a stone staircase leading up. h@  hG X hH  hL  hO , hQ  h+S  hT , hU  hW  hVY  hZ  h[  h\  h^  h_ , h~a  h c  hc  hd  hf  hg  h[h  h+i  hvk  hIl  h m  hlp N _You now have 159 gold pieces (gained 17). hr 4 h s  ht  hu  hx , hy  hz  h{ , h.~  hN  h  h  hk  h  h  hn  h#  h  hm  h#  hы  h  hJ  h  ht  hؑ  h  h3  h  h  hЖ  h  h  h+  hؚ  h  h  h  hL  h  h  h , h. ~ _d - 2 scrolls labelled JOECAI GOMOGG (gained 1) h"  h  h  h  h\ M#### .. #.). #.##... #.##... #.# #.##... #.######.##...######......#.# ####...........# #.#28.3 (22.0) .......@.......# #.# ...#...###.....# #.# ...............### #.# #############....###.##.#.# ..... #............. hO ### ....## #.............  .. .......##.......##<...   ### .# ..##..................   #.# .....#......  hZ B9.3 (23 h9  h ) _Found a great mace. hCx hġ[ hm        #######   ####.....##   #....###..########   #.##.# ##.........   ##.##.# ####..####66.3 (37   #.@.#.# #......   #.#.#.# #...###   #. .#.# ###.# #   #. .#.# #.#    #. .[0;10; h%1m#.# #.#    #. .# #.#   #. .# #.. ###   #( .# #..   ..# ###7.3 (38 _Found 4 stones. hg4 hh hj hp h.q hs hXt, hzu hL{ h[}, h~ hX h(, h  h„ hO, hd he h hj h h] h h hĒ hh h hٖ hT h h h h0 ho h, h* h h h2 h h` h, hp h  ht, hڲ h hl h˷ h hl h  hj h  h< h., h h h, h0 h h2, h h hf, h hm h, hh h h1, h, h, hB hM, hF h, h h h h% ha  hCB hH h~ hn h h h~ hl, h h h( h* hQ+ h- h/ h/ h1 hF4 hc6 h7 hy8 h: h\< h< h= h? hA hrB hiC hsE hG hQH hJI hSK h&M hM hN hP hR hGS h2T h^ ha, hc hBg hh, hj hl htn, hko hr hvs h t h h> hA hdC, hD hyG, hH h*K~ _d - 3 scrolls labelled JOECAI GOMOGG (gained 1) h M4 hSN hP hQ h;R hCUN _You now have 179 gold pieces (gained 20). hV4 h^X hYZ h[, h\ h^ hR` h` ha hc, hd h-kr _k - 2 smoky inky potions (gained 1) hl4 h o hUq h~r, hFs hyu hnv hw hw hy hz hC{ h{ hV} h~ h} h hp h h) h h^ h hZ h h h h h3 h1 hz h h hA h} h h h[ hƗ h` h  hʚ h h h7 hO h h@ h֡ hI h h0 hǥ h. h h hѩ hl hˬ hڭ hs h h h> hٱ h h, h3 h h, h۽ hٿ h hY h h& hU h h h h hz h) h< hN h h h h h h h h, h: ho h* h, h< h h, h; h h, h hu h(, h h hR, h h h, h hg h, h& h&, h h h, h hl h, h6 h h, h  h  h , h hm h, hT h hA, h h  h, h h{  h!, h}# h% h', hD( h* hY, h(2 h>3 h6 hv8, h&: h= h?, hA hME hG, h9J htP hJS, h V h,  There is a stone staircase leading up here. _  There is a stone staircase leading down here. _ hʉ h  You see here a +0 flail. _ hJ h&, h h h, h hϥ h, hB h@ h , h h h, h hL h, h h6 h, h h h, h{ h h, h h& h h h h h h h8 h h h, h h hh h h h h@ h h` hA he h hf h h h= hj ha, h h? h! h, h h, h] h hr h6, hR h, h h h, h h!  h  h#  h  h, h, hw h{ hs, h h h, h+ h h , h" h# h%, h' h*y  You see here a +0 leather armour of positive energy. h,6 _ h6. h/ h1, h3 h4 h5 h6 h97 h9 h:, h; h= h>, h=@ hKJ hK, h[M hP hR, hoT hW hxY, hZ h/^ h_, h)a h:e hf, hsh hk hm, ho hs hu, hw h${ h|, hw~ h h, h0 h h, h h hf, h h? h, h$ h hߗ, h hz h7 hƛ ht h` h% h hS h hL, h h hp h1, h¨ h h_, h h߬ h, h? h3 hD h h h' h hp hö hݷ hn h ho h h! h hF hg h h h h h hN h h. h hr h hJ h h h h, ht h h2 h hw h h h h% h h B h[ h hs h hI h hP h h] h}, h' h h hI h h h h h h h, h h h hm h) h h h\ h h h h h' h hr, hD h h h, h h h6 h hJ h1 h h, h~ h) h h, h h[ h ho h h hv h h hX h h h  h! h! h" h# hS$ h$ hi% h,& h' hy' h( hK) h+0 ########## #### #........# .).# #.######.# ...# #.# ...# #.# #.#497.3 (230.0)  hn2f...# #.######@## ...######......#.#.(...# ...........#####.#####.# ...........# #.# ...###.....# #.# ...........### #.# #########....###.##.#..# ...# #...............# ...####..............## hm5 h5,81 hm9 h:;% _Found 3 stones. hp  h  hR  hH  h  hE B h  h-  h(  hn  hK  h#  h  h  hK  h$  h  hH  hi  h  hF  hO  h  h+  h  h'  h  h  h  h  h<  h  hJ  h  h  h  h  h  h' #.# #.##.######.####### #####......#.#.(...# .......#####.#####.#  h) .......# #.# # ##.....# #.# )#....### #.#####.# #####....###.##.#..#507.3 (9.0)  #.............@.# ###..............## ####<........ ............# h+ ....................#######.######.#.# .............# ..############# #........# hR/  h$0 /8.3 (10.0) h4  h5 # _Found a mace. h1  hr  h  h  h X h6 , hh  h˧  h  h  h  hJ  hq  h>  h  hu  h  h  h  h  hY , h  h  hI , he  h  h  hW  h8  h  h5  h  h  h  hp  h , h  h  h  h  h  h  h , hT  h  h , h  h  h  h0  h  h  h  h  h  h  h  h  h  h  h  h  h  h B h=  hR  h*  h  h   h ######....# ##.#### ..........# #.#  ### #.#   #...# #.#   #...# #.#   #...# #.#   #...# #.#   h t########.#  30.3 (22 ....#...#.......@#  ##...##########   #...#   #...#   #...#  #...#   # ##...#   # ##....#    ###..####    h2  h  h^ E _Done exploring. hE3J hjo........0.0) hoy _Done exploring. h  h< 4 h2 R h4 E _Done exploring. h;  h< 4 hW  _Done exploring. hx4 h hR hE _Done exploring. h[?25h[?0c _Done exploring.  Search for what [? for help]?  hs [?25l[?1c h h˿13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe (worn)  b - [carried] n - a +0 cloak (worn)  c - [carried] o - a +0 helmet (worn)  hE d - [carried] u - a +0 buckler (worn) Results elsewhere ([,] to cycle)  e - [D:5] a +0 leather armour of positive energyf - [D:5] a +0 robe (3 further duplicates)  g - [D:5] a +0 chain mail  h - [D:4] a +0 leather armour (1 further duplicate)  i - [D:4] a +0 ring mail  j - [D:3] a +0 animal skin  k - [D:3] a leather armour  l - [D:2] a scale mail  m - [D:2] an orb of light h  h  h_  hc ######....# ##.####  raetorn the Magician ..........# #.#  Djinni #####...### #.# h Z  Health: 52/52 ========================#...##.#  AC: 4Str: 7#...##.#  EV: 10Int: 19#...##.#  SH: 3Dex: 13#...##.#  XL:  7 Next: 85% Place: Dungeon:5 #####...########.#  Noise: ---------  Time: 2530.3 (0.0) ....#...#.......@#  -) Nothing wielded #####...##########  Cast: Foxfire#...#  Fly #...# #...# #...#   # ##...#   # ##....# h1   ###..####   _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? armor hK  h  h   h . _ h rEquip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 cloak (worn)  o - a +0 helmet (worn)  u - a +0 buckler (worn)[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h h|p######....# ##.####  raetorn the Magician ..........# #.#  Djinni #####...### #.#  Health: 52/52 ========================#...##.#  AC: 4Str: 7#...##.# h  EV: 10Int: 19#...##.#  SH: 3Dex: 13#...##.#  XL:  7 Next: 85% Place: Dungeon:5 #####...########.#  Noise: ---------  Time: 2530.3 (0.0) ....#...#.......@#  -) Nothing wielded #####...##########  Cast: Foxfire#...#  Fly #...# #...# #...#   # ##...#   # ##....#   ###..####   _Done exploring. _Done exploring. _Done exploring.  h_Done exploring. _Done exploring. _Search for what [? for help]? armor hP  Okay, then. hm h  h. _ h  h 2Wield which item (- for none)?  - - Unarmed (current attack) [*] show all[?] describe selected [!] equip|wield|wear[tab] equip|unequip hG######....# ##.####  raetorn the Magician ..........# #.#  Djinni #####...### #.#  Health: 52/52 ========================#...##.#  AC: 4Str: 7#...##.#  EV: 10Int: 19#...##.#  SH: 3Dex: 13#...##.#  XL:  7 Next: 85% Place: Dungeon:5 #####...########.#  Noise: ---------  Time: 2530.3 (0.0) ....#...#.......@#  -) Nothing wielded #####...##########  Cast: Foxfire#...#  hM[40m Fly #...# #...# #...#   # ##...#   # ##....#   ###..####   _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? armor _Okay, then.  Okay, then. _ h9D huFWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon  h h~######....# ##.####  raetorn the Magician ..........# #.#  Djinni #####...### #.#  Health: 52/52 ========================#...##.#  AC: 4Str: 7#...##.#  EV: 10Int: 19 h #...##.#  SH: 3Dex: 13#...##.#  XL:  7 Next: 85% Place: Dungeon:5 #####...########.#  Noise: ---------  Time: 2530.3 (0.0) ....#...#.......@#  -) Nothing wielded #####...##########  Cast: Foxfire#...#  Fly #...# #...# #...#   # ##...#   # ##....#   ###..####   _Done exploring. _Done exploring. _Done exploring. _Search for what [? for help]? armor  hz_Okay, then. _Okay, then. h  h< h h% _ h, h, h hI h, hl h1 h hL, h hL h, h7 hb, h hA h, h h h, h h heB hR h, h hv h, h  hr hN h hN  h  hz , hr  h  h! , h<  h  h , h  hN  h , h  h  hN , h}  h  h" , hB#  h%  h& , h}'  h *  h*  hW+  h+  h-  h.  h"/  h/  h1  h3 , h3  h5  h6 , h87  h/9  h9  h_:  h:  h<  hM=  h=  ho>  hK@  hA , hB  hC  hD  hrE  hE  hG  hH  hI  hFJ  hkK  hL  h5M  hM  h0O  hP  h@Q  hQ  hT  hU  hhV  hW  hX  hkZ  hZ  h[  h^  h_  h`  hb  hd  he  hff  hg  hi  hk  hl  hn  hp  hNr , h3t  hu  hw , hIy  hz Z  There is a stone staircase leading down here. h|  h~  h % _ h€  h 6 hg  h  hH , h   ###  .  #.## 69.0 (38.7) #@.#  ##.#  ...  ..## h ... .... #.... ..... _You fly downwards. h  h  h; a _There is a stone staircase leading up here. hk J ho  hkr  hUs % _ h{ , hO ##.####...# #.##<.# ##@# ...##..##$......##f   sleepcap (dormant). .#. #####f h 170.0 (1.0) hT +1.0 (2 h  h [ _A sleepcap comes into view. h # #.#### ...# #.## #<.# ##@# #...#  #..##  $... h  .....  .##....  . .....  #. #####f  hS # #.#### ...# #.## #<.# ##@# #...#  #..##  $... ..... .##....  . ..... #. #####  ho _A sleepcap is nearby! hnk vvt, ally target) heCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ha1-=2.0 (1 h h / _You conjure some foxfire! h raetorn the MagicianDjinniHealth: 48/52 ======================--#AC: 4Str: 7#.####EV: 10Int: 19 h ...#SH: 3Dex: 13#.##XL:  7 Next: 85% Place: Dungeon:6#<v#Noise: =--------  Time: 2572.0 (0.0) h 8##@#-) Nothing wielded#v..#Cast: Foxfire#..##Fly  h b$.........##....f   sleepcap (dormant, ally target). .....#. #####* _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h fAiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - sleepcapAim: a sleepcap (dormant, ally target, chance to affect: 88%) h8 ffinner flame, ally target) h"  h=#  h#  h_% , h&  h>'  h'  h(  h. §v§§§§§§vf  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - sleepcap: a sleepcap (dormant, ally target, chance to affect: 88%)  The sleepcap is filled with an inner flame.  The foxfire hits the sleepcap. Flame seeps out of the sleepcap. h6  hد  h: §v§§§§§. h7 f)f.=3.0 (1 h §§§f h5 6 _The sleepcap is lightly damaged. h#.#### §§. #v###<§# ###.#.# #@..#.§#$..§......§.##.##.....##. ....f..#. #####... .. h   Your foxfire dissipates!The sleepcap is engulfed in blazing flames....§§...f° --4§§f _Flame seeps out of the sleepcap. hC_  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hv.vf..f, ally target) hO=-5 hJ hs/ _You conjure some foxfire! hC  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hD  hF  hO ^ §§vf hZP ofYou conjure some foxfire!  The foxfire hits the sleepcap but does no damage. h:  hZ  h v§v§f.. h T7-6 h Rff h a _The sleepcap is severely damaged. h=M§§* combustible, a…) The foxfire hits the sleepcap but does no damage. _The sleepcap is severely damaged.Flames lash the sleepcap. Flame seeps out of the sleepcap.  almost destroyed. hk hot §vfThe sleepcap's fire resistance burns away.  The foxfire hits the sleepcap but does no damage. h%W  The sleepcap is almost destroyed.§§v§ hl §#######The foxfire hits the sleepcap! The sleepcap is burned terribly! h h: h §§§.§.v§ hq§§§The sleepcap explodes! h_5--93 h7=======7 h"$§ hh#f§§§§ hQ(' _You hear a shout! h4 hW" h( h) h, h- h/ h=6= h@, hB h;H] _Your foxfire dissipates! hPS.-------...§§§5   white imp (wandering) hS;5 h6\|9.0 (2§§§. h\L-------80.0 (3 hu`:§ hWc\ _A white imp comes into view. hj # #.#### §..# h #.## #<.# #  ##.#.#  #@..#  h#.§##  $...§  ...§§§.#  #.##.....#  ho #. .......  #. #####..  . .5  h+ h  # #.#### §..# #.## #<.# #  ##.#.#  #@..#  #.§##  $...§  ...§§§.# #.##.....# #. .......  #. #####.. . . §§§§ hm :§ h ` _A white imp is nearby! hzraetorn the MagicianDjinni#Health: 43/52 ===================----- h7#.####AC: 4Str: 7§..#EV: 10Int: 19#.##SH: 3Dex: 13#<.# #XL:  7 Next: 93% Place: Dungeon:6##.#.#Noise: ---------  Time: 2580.0 (0.0)#@..#-) Nothing wielded#.§##Cast: Foxfire h!$...§Fly ...§§§.##.##.....##. .......5   white imp#. #####... h,.* _A white imp is nearby!Casting: Scorch (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - white imp hI>Aim: a white imp (chance to affect: 88%) hP5(inner flame) hW0§§§§55.==1.0 (1§§§5  Casting: Scorch (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hAiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - white imp  Aim: a white imp (chance to affect: 88%) _The white imp is filled with an inner flame. h  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vv§55, ally target).-2§§§§§5 _You conjure some foxfire! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h׷ h3 hٹ h h hD hý hC h hX §§§v§§5 h7vYou conjure some foxfire! hfK hqL hcZv§§§v§§ hE[§v§5.5 h ]U2-3 hf§§§5 hnH _The foxfire hits the white imp but does no damage. h ` # #.#### §..# #.## #<.# #  ##v#.#  #@§§#  #§v##  $.§§§  ...§v§.#  #.##...5.#  #. .......  5 #. #####..  . ..  h  # #.#### §..# #.## #<.# #  ##v#.#  #@§§#  #§v##  $.§§§  ...§v§.# #.##...5.# #. ....... 5 #. #####.. . .. §§§§§§v§§§§§§55 _A white imp is nearby! h^  Casting: Foxfire (safe; 1% risk of failure)  h xConfirm with . or Enter, or press ? or * to list all spells.  h ! h §§ h §§ h; §v h § hR v h   h VYou conjure some foxfire! The foxfire hits the white imp.  h CThe white imp is burned terribly! Flame seeps out of the white imp. h'wM §§§§§v.5The white imp is moderately wounded.The foxfire hits the white imp. Flame seeps out of the white imp. h h4v. h//v§ h 7..☼ h§§§ h4.5 hw5 h= h h1 h- h'4 h§ h☼ h)§ hG5 hL h   h" h;#=_The white imp is heavily wounded. h@$ hR=  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h> h;? h@ h-A hA hC hD h LB §§v hL§§vv5You conjure some foxfire!  The foxfire hits the white imp but does no damage. h h h> hp  The white imp is heavily wounded. hZ v§§##### hz###..  The white imp is engulfed in blazing flames.  The white imp explodes!The fiery explosion engulfs your foxfire. h0  h3  hD F §§v§v§§§§§§v.§§§Your foxfire completely resists. hil 0-5======5 h*r q§§§§ hu ' _You hear a shout! h J h]  h$  h@  h  hs  h)  h%  h  hi  hG  h(  hH  h  h  hV  h: R1 h9 ] _Your foxfire dissipates! h  h  h  h  h  hF 4 h8  hҮ ` _Your foxfire dissipates! x2 hO  h  hZ b2= h  h7 , hN  h+ B h , h  h l3= h  h 4= h 5= h , ha  h:  h 6 hM = hQ  h 7= h>  h$  hw  h" 8 h;# = h#  h$  h&(  h, , h/  h1  h2  h7  h8  h'9 9 h: = h;  h!=  h?  h@  hWB  hE  h{F  hR 50= hS , h:T  hZ , hQ[  h`  h` V1= h`  hf  hg  hg  hl , h8m  hfq  hq  hZr  hlx  hy E2= hy  h| 1 _HP restored. h[  #.#### §.. #.## ##<.#.##.#. #..------625.0 (40.0) h P.###.$........#.........###.......##....( h  h K------6.0 (41 hs  h % _Found 4 stones. h%- h- h 0 h"4 h?X h{P# #.#### §..# # #.##.# #<.#.# ##.#.# #...####..#######.@........#...####....#.##.....o.## #. ....... #. #####.. .. .. hto   orc priest (wandering) (.#.. 7.0 (1.0)  An orc priest comes into view. It is wielding a +0 war axe.o.o==8.0 (2 _The orc priest shouts! _You see here 13 gold pieces. hG]   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hL 5vv.o(ally target)1--9.0 (1 _You conjure some foxfire! h #raetorn the Magician#.####Djinni§..# #Health: 48/52 ======================--#.##.#AC: 4 h <Str: 7#<.#.#EV: 10Int: 19##.#.#SH: 3Dex: 13#...#XL:  7 Next: 95% Place: Dungeon:6 h T###..######Noise: =--------  Time: 2629.0 (0.0)#.@........-) Nothing wielded#..vv.....###Cast: Foxfire#.*..#.##.....#Fly ..## #. ........ #. #####......o   orc priest (ally target)(.#.. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - orc priestAim: an orc priest, wielding a +0 war axe (ally target, chance to affect: 83%) h \oinner flame, ally target) h@G  hH  hI  hK  hK  h?M  hV §§§vvo   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - orc priest: an orc priest, wielding a +0 war axe (ally target, chance to affect: 83%)  The orc priest is filled with an inner flame.  The foxfire hits the orc priest! Flame seeps out of the orc priest. h^ , h q  The orc priest is heavily wounded. h/ E§ hi ####The foxfire hits the orc priest! h{ h2 §§§§○.§§oo   orc (polearm)The orc priest explodes!An orc comes into view. It is wielding a +0 trident.#raetorn the Magician#.####Djinni§..# #Health: 49/53 ======================--#.##.#AC: 4Str: 7#<.#.#EV: 10Int: 19##.#.#SH: 3Dex: 13#...#XL:  7 Next: 104% Place: Dungeon:6###..######Noise: ======---  Time: 2630.0 (1.0)#.@........-) Nothing wielded#.§§§.....###Cast: Foxfire#[4 h0m§○.§#.##.....#Fly .§## #. .......o #. #####......o   orc (polearm)(.#..  The orc priest is filled with an inner flame.  The foxfire hits the orc priest! Flame seeps out of the orc priest.  The orc priest is heavily wounded.The foxfire hits the orc priest!  The orc priest explodes!An orc comes into view. It is wielding a +0 trident. _You hear a shout! x2  You have reached level 8!  --more-- hnK54/58448 2%  hx§§§§○.§ hO _You feel agile. h/ _  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h >  You conjure some foxfire! h v.v.§°..o. hB 3-=-----1 h$ <§ h, q _An orc comes into view. It is wielding a +0 club. h #raetorn the Magician#.####Djinni§..# #Health: 50/58 ====================----#.##.#AC: 4Str: 7#<.#.#EV: 10Int: 19##.#.#SH: 4Dex: 14#...#XL:  8 Next:  2% Place: Dungeon:6 h (###..######Noise: =--------  Time: 2631.0 (0.0)#v@........-) Nothing wielded#..v......###Cast: Foxfire#§°..#.##.....#Fly *§## #. ........ #. #####...... h o   orc(.#.. _An orc comes into view. It is wielding a +0 club.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Ent hx er, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 club (chance to affect: 93%) h Uo(inner flame) h [  h\  hU]  h^  h`  h`  h3a  h5b  he  h3g  h_v E§§§§)v§#§ovooo 2 orcs (1 polearm, 1 inner flame, 1 a…) hx 3=2.0 (1 h+ §§§§§)v§#§oo h  asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  h Press: ? - help, Dir - move target, f - orc  Aim: an orc, wielding a +0 club (chance to affect: 93%) _The orc is filled with an inner flame. huk  §§§§ooCasting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc. h  hI  hX  h  The orc is moderately wounded.The foxfire hits the orc. h \§§§§§§§#§ov)   orc (inner flame, ally target) h  hh a v.@v...§§..#.§oYou kill the orc! h .-3 h S§oo h ' _You hear a shout! hR  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hl§§o§o-§ hs _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h§§§§§§§vv§)§ooo 2 orcs (1 inner flame, 1 ally target)4§§§§§§§o§o _An orc comes into view. It is wielding a +0 dagger. hZ h h hE h) h hL h h hn hc h h0..§.....§§§§.§§ooo) h .-5 h!§§§§§§oo _Your foxfire dissipates! x2 hf0   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h,6 >  You conjure some foxfire! hF .v.s..v☼).)s   scorpion (wandering)o   orc (ally target) haH 749=6 hR  hW [ _A scorpion comes into view. hx+ hN# h4raetorn the Magician hv#.#### h!Djinni hA§..# # hwHealth: 46/58 ===================----- h֭+#.##.# h[#AC: 4 h-Str: 7 hla#<.#.# h#EV: 10 hy.Int: 19 hIW##.#.# hα#SH: 4 hU.Dex: 14 h6#...# h=XL:  8 Next:  2% Place: Dungeon:6###..######Noise: =--------  Time: 2636.0 (0.0)#v@......s.-) Nothing wielded#..v......###Cast: Foxfire#☼)..#.##.....#Fly *§## #. .......) #. #####......s   scorpion (wandering)(.o   orc (ally target)#.. _A scorpion comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - he h%lp, Dir - move target, f - orc hf\Aim: an orc, wielding a +0 dagger (ally target, chance to affect: 93%) h< h o h+inner flame, ally target) h@ hD. h0 h/3 h5 h7 h: hF< h> h(A hD hH hJ h`U h%V§ hV s. hW4§§§ h`Xj☼v§.#§ hYov hYo hBZs hZ  h[Qoo 2 orcs (inner fla h1\me, 1 ally target) h\ h3^ h^7 h_= hT`7.0 (1 hi hj§ h:k§§§ hk§ h~lo hm h?s  hs htasting: Foxfire (safe; 1% risk of failure)  huMConfirm with . or Enter, or press ? or * to list all spells. hKvAiming: Inner Flame (dangerous; 4% risk of failure)  hxPress: ? - help, Dir - move target, f - orc  Aim: an orc, wielding a +0 dagger (ally target, chance to affect: 93%) _The orc is filled with an inner flame. hs+ hK# h4raetorn the Magician hn#.#### h!Djinni hp A§..# # h wHealth: 44/58 ==================------ h +#.##.# h& #AC: 4 h -Str: 7 h% a#<.#.# h #EV: 10 h .Int: 19 h*W##.#.# h#SH: 4 h(.Dex: 14 h6#...# h'XL:  8 Next:  2% Place: Dungeon:6 hP###..###### h*Noise: ==-------  Time: 2637.0 (0.0) h#§@.....*.. hD:-) Nothing wielded h|#§§§......### hg5Cast: Foxfire h#☼v§.#§##.....# h~(Fly  h~ov## #. ....... ho #. #####.. h... h.. hAus   scorpion h2(. h?\oo 2 orcs (inner flame, 1 ally target) h)#..  h@._The orc is filled with an inner flame.  hCasting: Inner Flame (dangerous; 4% risk of failure)  hkMConfirm with . or Enter, or press ? or * to list all spells. hAiming: Inner Flame (dangerous; 4% risk of failure)  hyJPress: ? - help, Dir - move target, f - scorpion, p - orc h=Aim: a scorpion (chance to affect: 83%) hA§§os(inner flame)o hJ hAL%  h3M§ hM,§§§ hN§ heOo hPs hPTonfirm with . or Enter, or press ? or * to list all spells. hQAiming: Inner Flame (dangerous; 4% risk of failure)  hRJPress: ? - help, Dir - move target, f - scorpion, p - orc hASDAim: a scorpion (chance to affect: 83%)  hS5The scorpion is filled with an inner flame.  hT5The foxfire hits the orc. Flame seeps out of the orc. h h h  h h/The orc is heavily wounded. hx hg h4§§§ hrf§§.#§ h○v hSo hS   orc (inner flame h8 ) h h<  The foxfire hits the orc.  The orc explodes!§§§#§§.#§### h §§§§sThe fiery explosion engulfs the orc!!! hJ.@....s.#...○)..#.○§#)s hxK=====8.0 (1 hX{ h}s h} h  hڅ h#_The orc explodes! h h  h  hCasting: Inner Flame (dangerous; 4% risk of failure)  h FConfirm with . or Enter, or press ? or * to list all spells. h h1 h̳ hfav.s.. hv h}○ h!°☼ h s h4, ally target) h h h3 h- h6=---- hm9 h> hs hs h h  hW h!_You conjure some foxfire! h^* combustible, a…)Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the scorpion. Flame seeps out of the scorpion.  The scorpion is heavily wounded. h$ hW hO  The scorpion's fire resistance burns away. h8§v§v h! h J hR #######The foxfire hits the scorpion! The scorpion is burned terribly!  h;SfThe scorpion explodes!The fiery explosion engulfs your foxfire. h §§§○§§§§v§°)☼Your foxfire completely resists. h_2-11=======40§§§○§§v§ _You hear a shout! h  h^  h  h , h  h0 ] _Your foxfire dissipates! h  h  h]  h .§-------.§..§§§.. h ○55   white imp (wandering) h §2.0 (2§§§§° h K-------3.0 (3 h B§§ hi \ _A white imp comes into view. hWR#raetorn the Magician#.####Djinni§..# #Health: 39/58 ================--------#.##.#AC: 4Str: 7#<.#.#EV: 10Int: 19##.#.#SH: 4Dex: 14 h#...#XL:  8 Next: 11% Place: Dungeon:6###.§######Noise: ---------  Time: 2643.0 (0.0)#.@.§.§....-) Nothing wielded#.....§§§.###Cast: Foxfire#.)..#.##.....#Fly )°## #. .......) #. #####..*...5   white imp(.#.. _A white imp comes into view.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - mo h]ve target, f - white impAim: a white imp (chance to affect: 89%) hP5(inner flame) h A hp h§§.§☼§☼.5.540==4.0 (1§§.§5  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - white imp  Aim: a white imp (chance to affect: 89%) _The white imp is filled with an inner flame. hI  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hj §☼§☼55 hk  hs §§.§☼§☼5 hMx _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h_  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hvv§.§☼§☼5.5, ally target) hJ39-5 h3§§.§§5 h/ _You conjure some foxfire! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h`D* h_ ###Flames lash the white imp. The white imp is burned terribly! h h, hӿ, hB hx hN]§v§§§§☼.§v§.○§○§§§ h 7-2=======6 h§§☼.§§§§ hM _The white imp explodes! h( 4 h-  h  h  h  hs  hd  h  h  hQ  hp 8- h  h  h , h  h ] _Your foxfire dissipates! h  h  hB , h  h  hT T9= h  h"  h  h  h B h  hm M40= h  h , h  h:! , h"  hr& , h'  h:, P1 h.  hS4 , h4  h8 , h:  h> e42= h?  hB , hD  hG  heH  hK  hN n3= hyP  hNS , hU  hyX , hZ  ha  ha  h.d  hDk  hk E4= hn  h3v  hv  h%z  h , h  h_  h O5= hۏ  h  h  h%  hR , h  h , h  he b6= hC  hH , he  h , h  h1 l7= h  h , h  h , h  h| , h?  h' <8 h  h , h  ho , h3  hO b9= h2  h , h  h= , h*  h , hu  h m50= h  h , h~  h , h  h  hy L1= h  h , h  h , hH  h  l2= h  h  h  h@  hA , h   h , h!  h+%  h", &3 h-  h.1 , h3  h7 , h8  h3< b4= h">  hA , hC  hF , hI  hL , hN  hR l5= h}T  hX , hY  h] , h_  h c  hyc E6= h{e  hh , hj  hdn , hp  ht , hv  h[z l7= h||  hB , h  h , h  hQ b8= h^  _You now have 192 gold pieces (gained 13). h , h1  h  h  hũ  h  #.##.# #<.#.# ##.#.# #...####..#########..........#.........####.)..#.##.....-------719.0 (73.0).).## #@# ........) #.![#####.. ....... .. .(.###### ##..##.### # hι  hv i=-------20.0 (74 h  hV - _Found a leather armour. hX  hQ  h:  h<  h B hI  h/ , h>  h , hr  hn k _g - 3 red potions (gained 2) h 4 h  h  h , h  h  h'$ , h&  h*  h- , h0  h2  h$:  #...#.# ###..######. ###..........#. #.........####>#.)..#.##.....##.).## #.#........#.)#####..[#####.. #.................7.0) #...@..(.######## #.....##..# #..######.## ... #.## #.# #.# hX< t #.# ## h1A  hA +8.0 (8 hF  h:I 9 _Found an escape hatch in the floor. h1F4 h]I hQ haX hc..# ###......... #.####.........## #>#.)..#.##.....# #.).## #.#....... #.)#####..[#####. #........ ##......(.######## ##.....##..#  #.@######.## .......## #.#oo..### #.# #.#.. #.#. ##o   orc wizard (wandering) o   orc (wandering)  hV+32.0 (4 hw  An orc wizard and an orc come into view. h hoo..oo 2 orcs (wandering) hխ+3.0 (5 hu h׽s _An orc comes into view. It is wielding a +0 dagger. h ..# ###......... raetorn the Magician#.####.........## Djinni#>#.)..#.##.....# Health: 55/58 ======================--#.).## #.#....... AC: 4Str: 7#.)#####..[#####. EV: 10Int: 19#................ SH: 4Dex: 14##......(.######## XL:  8 Next: 12% Place: Dungeon:6##.....##..#Noise: ---------  Time: 2733.0 (0.0)#.@######.##-) Nothing wieldedoo.....## #.#Cast: Foxfire..*.[ h[ 33m####.#Fly ...#.#..#.#.##o   orc wizard (wandering)oo 2 orcs (wandering)Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 84%) hy oinner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - orc wizard  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 84%)  The orc wizard is filled with an inner flame. hfI  hJ  hIM  hp ...o. ===4.0 (1o _The orc wizard shouts! The orc shouts! hg_  Casting: Inner Flame (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h$>  You conjure some foxfire! hx' h/9Fvo.o.o.v, ally target)oo 2 orcs hz:64--5 hF2o hN _An orc comes into view. It is wielding a +1 dagger of protection. h *o  combustible,…)You conjure some foxfire! _An orc comes into view. It is wielding a +1 dagger of protection.Foxfire (safe; 1%  Flames lash the orc wizard. Flame seeps out of the orc wizard.  h S The orc wizard is moderately wounded. h  hݴ  §voThe orc wizard's fire resistance burns away.  The foxfire hits the orc wizard. The orc wizard is burned terribly!  Flame seeps out of the orc wizard. he4  h5  h/C 9 §o  The orc wizard is heavily wounded.The foxfire hits the orc wizard. The orc wizard is burned terribly!  Flame seeps out of the orc wizard. h , h  h/ m  The orc wizard is almost dead. h  The orc wizard is engulfed in blazing flames.  The orc wizard explodes!You feel a bit more experienced. The fiery explosion engulfs the orc! h ...####  hN§...)○§§§ h|2-7=======6 h:d§§§ hlG _You kill the orc! hG hH h!L hO h.`3- h h.....-------7.o)°§.§o   orc h>------- hE:§ h[ _An orc is nearby! h%a ..#  #.#### #>#.) #.).##  #.)#####..[ #....... ##......( ##.....##..#  #.@#  ..o)°§.## #.#  ...§### #.#  ... #.#  .. #.#  . ##  hB ..#  #.#### #>#.) #.).##  #.)#####..[ #....... hf##......( ##.....##..#  #.@#  h..o)°§.## #.#  ...§### #.#  ...  ..  hE} . ##  h hN hp<§ hv[ _An orc is nearby! h ..# ###......... raetorn the Magician#.####.........## Djinni#>#.)..#.##.....# Health: 50/58 ====================----#.).## #.#....... AC: 4Str: 7#.)#####..[#####. EV: 10Int: 19#................ SH: 4Dex: 14 h ##......(.######## XL:  8 Next: 17% Place: Dungeon:6##.....##..#Noise: ---------  Time: 2737.0 (0.0)#.@######.##-) Nothing wielded..*)°§.## #.#Cast: Foxfire...§####.#Fly ...#.#..#.#.##o   orcCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +1 dagger of protection and wearing a +0 ring mail  (chance to affect: 93%) h Uo(inner flame) h ] hLd=onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orc  Aim: an orc, wielding a +1 dagger of protection and wearing a +0 ring mail  (chance to affect: 93%)  The orc is filled with an inner flame. hwo..o)§o 2 orcs (1 wandering, 1 inner flame) h_y4==8.0 (1 hQso)§§o hٍ _An orc comes into view. It is wielding a +0 short sword of electrocution. hq_  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hv.o.)o§vooinner flame, 1 ally target) h649-9 h0fo§o h/ _You conjure some foxfire! h׫  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h §ovYou conjure some foxfire! hRKrov§ hM h: hfvv§.o)o§§§o-40 h§§§o hE _The foxfire hits the orc but does no damage. x2 h"   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h) v.)o§v☼   orc (inner flame, h T8-1 hg \o☼o h% / _You conjure some foxfire! hI h&..# ###......... raetorn the Magician#.####.........## Djinni#>#.)..#.##.....# Health: 48/58 ===================-----#.).## #.#....... AC: 4Str: 7 h#.)#####..[#####. EV: 10Int: 19#................ SH: 4Dex: 14##......(.######## XL:  8 Next: 17% Place: Dungeon:6##vv...##..#Noise: =--------  Time: 2741.0 (0.0)#v@######.##-) Nothing wielded...)o§v## #.#Cast: Foxfire...☼####.#Fly ...#.#.. h#.#.##o   orc (inner flame, ally target) _The foxfire hits the orc but does no damage. x2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hlo§☼ h hJo☼o hg1  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! h'{  h?}  hֆ @§vvv h  h , h  hL  h$ ( §ovvo  The foxfire hits the orc but does no damage.  The foxfire hits the orc. Flame seeps out of the orc. hޠ  h , hP §ooThe orc is heavily wounded.The foxfire hits the orc but does no damage. h_1 h"5j  The orc is heavily wounded. h? ####  The orc is engulfed in blazing flames.  The orc explodes! hU h$c§§§§○v§☼ hK=======2.0 (1 h}§§§○v§ h6 _You feel a bit more experienced. h he hY hb h h  h hD heX h5 hL9= h h] _Your foxfire dissipates! h h7 h, h h m50= h  h_, hi h, hc ho, h hb1= h" h$, hc( hu+, h. h0l2= h2 h5, h7 h:, h= hh@, hB hE<3 hG h K, hM h}Q, h~S h{Vb4= hX h[, h^ htb, htd h@gl5= h:i hl, hxn h,q, h's hu, hx h{b6= h} h, hT h, h hMl7= hT hۑ, h hL, h\ hJ, hC h5b8= hL hG h, h h ho, h{ h h, h h #.# #>#.)..#.##..... #.).## #.#....... #.)#####..[####..$ #................. ##......(.######..... ##.....##..# .....)##..######.##-------.....))@.## #.#...#### #.#..  #.#. #.#.. h@ ##... hQ #.####.. #>#.)..#.##.. #.).## #.#.. #.)#####..[.$# #....# ##......(..# ##.....##..#.)##..######.##.)@..## #.#.#### #.#.# #.#.# #.#.# ##.. h.... h/78.0 (36.0) hh=-------9.0 (37 h h _Items here: )) [[. h 4 h"  h  h  h % _ h  h \  #.####.. #>#.)..#.##. #.).## #.#. #.)#####..[.$# #....# ##......(. h .####.....##..#.)##..######.##.@)..## #.#.#### #.#.## #.#......# #.#.....# ##....  Things that are here: h  M..# ### .####......>#.)..#.## ).## #.#.... )#####..[##$# #............ h # ##......(.########.....##..##..######.##))..##.####.......###.#.....a +0 dagger; an orc corpse h 180.0 (1.0) h 21.0 (2 _ h  h _Items here: )) [ ††. hZR  hST  hZ  hf  h1m  ho % _ hw , h} , h~  hj  h{  h   #   ##... .# ###   .... ..# #   ##...# #.####.  ##.....## #>#.)..#.  #.......## #.).## #.#  ... #.)#####..  #$## #.........   h J.## ##......(.#  ...####.....##..#  $..)##..######.##  ...))..## #.#  .....#### #.#  J.........## #.# J   jelly (wandering)  ....###.#  #.......####   ....... hM %3 h +4.0 (3 hQ  h X _A jelly comes into view. h@?W ##... .#  .... ..#  ##...#  ##.....## #>#.) #.......## #.).##  ......... #.) #......$##  .......@.## ( ..........# $.........)# ..........))..## #.#  ...........#### #.#  J.........## #.#  .........## #.#  #.......## ##   hy ##... .#  .... ..#  ##...#  ##.....## #>#.) #.......## #.).##  ......... #.) #......$##  .......@.##  h( ..........# $.........)# ..........))..##  ...........####  J.........## #.#  .........##  #.......##   h h hr h\ _A jelly is nearby! hp7 "  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h=G vv.JJally target) hH 3=5.0 (1 hS  h5W Z _The jelly quivers. hG   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h !  h"  h\$ , h&  hz'  h)  h^+  h6 §§§§§§§v§vJYou conjure some foxfire! The foxfire hits the jelly. h߹  h* . The jelly is lightly wounded.  The foxfire hits the jelly! hA h]Pj§@v§§.v§§§§.§.J hMRT7-6 h_§§§§§§§ hf^ _The jelly is severely wounded. h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hN, h hvv@§..§§..§§..§v§v6-7 h#\§§§ h:/ _You conjure some foxfire! h^H ##... .#  .... ..#  ##...#  ##.....## #>#.) #.......## #.).##  ......... #.) #.....v$##  ......v@§## ( .......§§.# $.....§§..)# .....§....))..## #.#  ...v§......#### #.#  ..Jv......## #.#  .........## #.#  #.......## ##   h_ h ##... .#  .... ..#  ##...#  ##.....## #>#.) #.......## #.).##  ......... #.) #.....v$##  ......v@§##  h( .......§§.# $.....§§..)# .....§....))..##  ...v§......####  ..Jv......## #.#  .........##  #.......##   h§§§§§§ h# h§§§§§§ hr"\ _A jelly is nearby! hdX^ ##... .#  .... ..#  ##...#  ##.....## #>#.) #.......## #.).##  ......... #.) #.....v$##  ......v@§## ( .......§§.# $.....§§..)# .....§....))..## #.#  ...v§......#### #.#  ..Jv......## #.#  .........## #.#  #.......## ##   h& ##... .#  .... ..#  ##...#  ##.....## #>#.) #.......## #.).##  ......... #.) #.....v$##  h ......v@§## ( .......§§.# $.....§§..)# .....§....))..##  ...v§......####  ..Jv......## #.#  .........##  h #.......##   h|§§§§§ h h§§§§§ h\ _A jelly is nearby! h5 B  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _A jelly is nearby! _A jelly is nearby!  h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h $ Z  You conjure some foxfire! The foxfire hits the jelly! h, §vv@§§§§§§§. h  h  h0  h  h  hȹ , h˺  h@  h  h  h  h  hz  h  h §§§@v§§..v§§...§§§.v§.v§ h ]5-228 h §§§§§§§§§ h _You kill the jelly! Your foxfire dissipates! h  h(  h@  h2 , ht  h  h  hԷ , h  h  h{  h , h  h]  h[ b6= h  h ` _Your foxfire dissipates! x2 hn  h  h  h>  h  h.  h  h*  hd  h 4 h  h` _Your foxfire dissipates! x2 h hX hl7= h  h&B h, h h. hL8= h h h! h" h$ h%(, h* h0N _You now have 202 gold pieces (gained 10). h2 h 3 h5 h9 h< h@:= hB hF hG, hI hL hN, h0Q hR h*UB hX hX, hZ, h], h _ h` ha hc hfN _You now have 220 gold pieces (gained 18). hKh4 h_j, hk, hl h n h4o ho hmq hr h(t, ht hx hHzB hl|B h} hWB h, hB h< h݅B hM hƈB h&X h hIB h̐ hfB h h͚  #..............))..#  #.#.............####   #.##...........##   #.###.........##  h/  #.# ##.......##   #.# .........#   #.####.......##   #....##..... -  ####@#  #.#  #.#  #.#  #.#  #.#  o   orc (asleep)  #  ##o  hÞ -818.0 (30.0)  An orc comes into view. It is wielding a +1 whip of distortion. h/  --more-- hT  h] 7 9.0 (31 _ h^  hIo  h;  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hGvvolly target)o. he=20.0 (1.0) _You conjure some foxfire! h  #..............))..## raetorn the Magician  #.#.............#### Djinni  #.##...........##Health: 55/58 ======================--  #.###.........##AC: 4Str: 7  #.# ##.......##EV: 10Int: 19  #.# .........#SH: 4Dex: 14  #.####.......##XL:  8 Next: 22% Place: Dungeon:6  #...v##.....Noise: =--------  Time: 2820.0 (0.0)  ####@#-) Nothing wielded #v#Cast: Foxfire #.#[ hw11;38HFly  #.# #.# #.#o   orc (ally target) #*. ##.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +1 whip of distortion (ally target, chance to affect:  93%) h h  hr  h[  h  h% §§§§v onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orc  h& Aim: an orc, wielding a +1 whip of distortion (ally target, chance to affect:  93%)  The orc barely resists. The foxfire hits the orc. hS  h֨  h §§§§o. h* 3=1.0 (1 h# p§§§§ hb \ _The orc is severely wounded. hv hVj##..##....))..##.#..####.##..##.###..###.# ####.# ...####.......###...@##.....####.§§§o#.##. h hug...o. h/--2 h@ hN _Your foxfire dissipates! h$9 h? ###............)##..# raetorn the Magician hД #..............))..## Djinni h #.#.............#### Health: 52/58 =====================---  #.##...........## hhAC: 4Str: 7 h #.###.........##EV: 10Int: 19 h  #.# ##.......##SH: 4 hș<Dex: 14 hY #.# .........# hzXL:  8 Next: 22% Place: Dungeon:6 hnc #.####.......## h*Noise: ---------  Time: 2822.0 (0.0) h #...@##.....-) Nothing wielded hߞ`  ####.# hџ9Cast: Foxfire h:#.# h>Fly  hF9#.# h:  hC#.# h.#*# ho   orc h9#.# h3 #.. ##.Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - orcAim: an orc, wielding a +1 whip of distortion (severely wounded, chance to  affect: 93%) h[_o(inner flame) h"o.o3==3.0 (1 hdoonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f/p - orc  Aim: an orc, wielding a +1 whip of distortion (severely wounded, chance to  affect: 93%) _The orc is filled with an inner flame. h _  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h vvo., ally target) hl 52-4 h 4o hP / _You conjure some foxfire! hg hgh hj hoQ§vv) h hv ###The foxfire hits the orc. hRL hM hN hVW §§v§§The orc explodes! h1zF=======5 h_T§§ h' _You hear a shout! hMJ h& h, h0! h$ h+R3 h: _Your foxfire dissipates! hgZ-------..§§o   orc wizard (wandering)o8.0 (3§-------9.0 (4 h§§§ _An orc wizard comes into view. It is wielding a +0 dagger. h I ) ))       #.#   #.#   #.####  #...@#  ####.# #§# #§# h~ #§# #.# #.# #.o ##. ht  ) ))       #.#   #.#   #.####  #...@#  ####.# #§# hu  #§# #§# #.# #.# #.  hc n§§§ h} ^§§§ h b _An orc wizard is nearby! h  ) ))       #.#   #.#   #.####  #...@#  ####.# #§# #§# #§# #.# #.# #.o ##. hY ) ))       #.#   #.#   #.####  #...@#  ####.# #§# #§# hZP #§# #.# #.# #.  hdH§§ hie hoD§§ h΁b _An orc wizard is nearby! hb* he hf ###............)##..# raetorn the Magician hf|  #..............))..## Djinni  #.#.............#### Health: 50/58 ====================---- hg<  #.##...........##AC: 4Str: 7  #.###.........##EV: 10Int: 19 hh$  #.# ##.......##SH: 4Dex: 14  #.# .........#XL:  8 Next: 22% Place: Dungeon:6  #.####.......## hi1Noise: ---------  Time: 2829.0 (0.0)  #...@##.....-) Nothing wielded  ####.#Cast: Foxfire #§#Fly  hjD #§# #§# #.#o   orc wizard hlC #.# #.* ##.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  hqPress: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 84%) hNPo(inner flame) h`4 h*§ h § hgoo 2 orc wizards (1 wandering, 1 inner f…) hkooonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orc wizard  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 84%)  The orc wizard is filled with an inner flame. h1 hV= h== h30.0 (1 h hco ho h h  h7 h__An orc wizard comes into view. It is wielding a +0 dagger of speed. h; h&l  h`m  hUnCasting: Inner Flame (dangerous; 3% risk of failure)  hKoFConfirm with . or Enter, or press ? or * to list all spells. hp hpv h hv hv h☼ h}§ h!(oo h2inner flame, 1 ally  ho h+o h hő hK0 hђ- hP- hH 1 h5 hߣ☼ hdo hޤ h  h h'!_You conjure some foxfire! h?  ###............)##..# raetorn the Magician  #..............))..## Djinni  #.#.............#### Health: 47/58 ===================-----  #.##...........## h?&AC: 4Str: 7  #.###.........##EV: 10Int: 19  #.# ##.......##SH: 4Dex: 14  #.# .........# h@kXL:  8 Next: 22% Place: Dungeon:6  #.####.......##Noise: =--------  Time: 2831.0 (0.0)  #..v@##.....-) Nothing wielded hBM ####v#Cast: Foxfire #§#Fly  #☼# #§# #.#oo 2 orc wizards (1 inner flame, 1 ally …) #*# #.o ##.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orc wizard, p - orc wizardAim: an orc wizard, wielding a +0 dagger of speed and wearing a +0 robe (chanceto affect: 84%) h*oinner flame, 1 ally tao h hر h h h h& h hE§§§v§v hI=oAiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - orc wizard, p - orc wizard: an orc wizard, wielding a +0 dagger of speed and wearing a +0 robe (chanceto affect: 84%)  The orc wizard is filled with an inner flame.  The foxfire hits the orc wizard. Flame seeps out of the orc wizard. hC hZE hG hsU|§§§☼v h,V.oooo. hyW3=2.0 (1 hbn§oo hVjb _The orc wizard is heavily wounded. h  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §vooally targooYou conjure some foxfire! The foxfire hits the orc wizard.  Flame seeps out of the orc wizard. hm  The orc wizard is severely wounded.  The orc wizard is engulfed in blazing flames.  The orc wizard explodes!##### ha { §The fiery explosion engulfs the orc wizard!! hн vv#○§##§#°#§§ h e9======3 h y§§§§ h N _The orc wizard explodes! h3 h3 hW4 h4 hV6 h6 h7 hI8 h9 h?§§v○v§§ h,@G------4 h§§§§ h6 hߤ hܥ hX h hƭ hɮ h. h hF h h3 h7 h hX h¹ hs _Your foxfire dissipates! h hE hG _Your foxfire dissipates!8 hP hz hP------..○)○§J   jelly (wandering))☼J ha8.0 (4○°§☼ hn+9.0 (5 hp hX _A jelly comes into view. h ) ))       #.#   #.#   #.####  #...@#  ####.# #○# #)# #°# #§# #)# #☼J ##. hv7 ) ))       #.#   #.#   #.####  #...@#  ####.# #○# #)# #°# #§# #)# #☼  h~4§ h~ h݄<§ h\ _A jelly is nearby! hV  ) ))       #.#   #.#   #.####  #...@#  hwX ####.# #○# #)# #°# #§# #)# #☼J ##. h R ) ))       #.#   #.#   #.####  #...@#  ####.# h  #○# #)# #°# #§# #)# #☼  h  h  h <§ h \ _A jelly is nearby! h  ) ))       #.#   #.#   #.####  #...@#  ####.# #○# #)# #°# #§# #)# hӆ b#☼J ##. h ) ))       #.#   #.#   #.####  #...@#  ####.# #○# #)# #°# #§# h #)# #☼  h4§ h hz$ hq'\ _A jelly is nearby! h _A jelly is nearby! _A jelly is nearby! _is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! h6vv°.§J  ally target)J○☼ h4=40.0 (1 h0 hj> _The jelly is engulfed in blazing flames. hp h h h h h" h h0@  The foxfire hits the jelly. h§§°v§v#) hz. h/ hR§§.§v§○☼ h'k734-1 hpn§§§ htI _You kill the jelly! hN h h hԽ hi h h, h1B hT hw, h h] _Your foxfire dissipates! h*L9= h h, h h, hf h h]W50= h h?, h h, h/ h, h hJb1= h h, h hA, h hl2= hZ ha, h h, h hd, h h& <3 h  h , h hI, h hb4= h0 h2, h4 h, h h!l5= hw# h%, h' h7), h* h-, h. h0b6= hE2 h5, h=7 hD9, hD; hI=l7= h> h@, hA hD, h+E hG hG hI hKb8= hRM hN hP, h.R h T hU hXV hLW h]5..#### #### ####  ####   ####...##..... ####.# - #@#  h_ #)###.#)#).##. # ha ### ###  ####  ..####...##..... ###.#  hNb #.#.##.# h g/77.0 (36.0) h\g,8.0 (37 hk hn{ _You see here a +1 whip of distortion. hv h X= _ ####   ###...##..... ###.#  #.#  #)####)#).##.. #.. ###  h] ..####...##..... ###.#  #.#).##.#.###..# #... #### h80.0 (2.0)1.0 (3  Things that are here: _a +0 dagger of speed; a +0 robe h@4 4 h*7  h@  hCD  hK ; _ hO X  Things that are here:  a +0 dagger; a +0 robe hS  hLT _ h,W  h]  ha , hd  hh  hk , hnm  h r  hLt , hu  hw  h5z , h{  h}  h , hw  h̄  hX , h  h7  hc , h  h  h , h8  hp  h# , hۗ  hb  h% , hɛ  h# , h  h Q _r - a wand of iceblast (8) (gained 1 charge) h8 4 h  h/  h , h  hΩ  h , hz  h׬  h@ , h  h  h  h׷  hs  h  h' , h  h  h} , h  h(  hs , h  hn  h , h  h F _You reach down and open the door. hO 4 h  h @  There is an open door here. h #)# ... #.# ..# ...# #.# #.# ..P# #)## #.# ~..# #).## #.# [~!# ##..#######.# ?S≈#  ##.........#### S≈#  h  #########.##.#####~#904.0 (23.0) #....'@.~~# ####.###### ###  SS 2 electric eels (asleep)  h  h ,5.0 (24 hL  hy L _Found a pair of boots. h,  h  h  h  h )# ... .#  h ..# #.....# .# #.# #~~..P# )## #.# #.P~..#  h` ).## #.# #[~[~!# ..#.# ≈≈?S≈# ##.........####SS≈#  hZ ##.##.#####~# 0.0)#....'.@~~# ####.######  h# ### S 3 electric eels (asleep) h  h3 ≈SS2 asleep)6.0 (1 h7  h; - _Found a leather armour. h"3 4 h27  hM , hQ  h9W VWater  h]  he , hh  hk  h`u  #..  ...  ..# #.....#  #.# #~~..P# # #.# #.P~..# ≈# #.# #[~[~!# S######.# #≈≈?≈≈######.# ........####SSS##~~..h# #######.##.#####@# #....'..~~##  hw Z####.#########h   black bear (S   electric eel (asleep) h} z 8.0 (2  A black bear comes into view. hO h.h h 5===9.0 (3 h  h 4 _The black bear growls angrily. h{ #.. ... ..#  #.#  #  h #.#  ≈# # #.# #[~[~!# S#  #≈≈?≈≈######.# ##~~.h.# #@# #....'..~~## ####.###### ### h|< h l #.. ... ..#  #.#  #  #.#  ≈#  #.# #[~[~!# S#  h0  #≈≈?≈≈######.# ##~~.h.# #@# #....'..~~## ####.###### ###   h h hs+ h1a _A black bear is nearby! h; #.. ... ..#  #.#  #  #.#  ≈# # #.# #[~[~!# S#  #≈≈?≈≈######.# ##~~.h.# #@# #....'..~~## ####.###### ### h1 #.. ... ..#  #.#  #  #.#  ≈#  #.# #[~[~!# S#  #≈≈?≈≈######.# ##~~.h.# #@# #....'..~~## ####.###### ###   hR4 hw _A black bear is nearby! h #..raetorn the Magician...Djinni..# #.....#Health: 55/58 ======================--#.# #~~..P# #AC: 4Str: 7#.# #.P~..# ≈#EV: 10Int: 19 # #.# #[~[~!# S#SH: 4Dex: 14 #######.# #≈≈?≈≈######.# h< wXL:  8 Next: 34% Place: Dungeon:6 ........####SSS##~~.*.#Noise: ===------  Time: 2909.0 (0.0) #######.##.#####@#-) Nothing wielded#....'..~~##Cast: Foxfire####.######Fly Water ###h   black bear h S   electric eel (asleep) _A black bear is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - black bearAim: a black bear (chance to affect: 84%) hc  h2o  hv 9h. hw 4-10.0 (1 h~  hY   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  h Press: ? - help, Dir - move target, f - black bear  Aim: a black bear (chance to affect: 84%) _The black bear barely resists. h* (combustible)Aim: a black bear (chance to affect: 84%) _The black bear barely resists.  Cas hdting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the black bear.  The black bear is moderately wounded. h h hL≈h.  h-s3-====1 h hDB _The black bear's fire resistance burns away. hl * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the black bear. The black bear is burned terribly! hCmh1-2 h;c _The black bear is severely wounded. hb #M_The black bear is severely wounded.  Casting: Scorch (safe; 1% risk of failure)  h~c Confirm with . or Enter, or press ? or * to list all spells.Flames lash the black bear. The black bear is burned terribly! hi A*  hF '§ h} 9-473 _You kill the black bear! h\  h i _Your Fighting skill increases to level 5! h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hJ h#M _2= hU^3=4B†----.~~B   bombardier beetle (wandering) h\/24.0 (11.0) h\I----5.0 (12 hHb hGed _A bombardier beetle comes into view. h~! #.. ... ..#  #.#  #  #.#  ≈# # #.# #[~[~!# ≈#  #≈≈?≈≈######B# ##~†...# #@# #....'..~~## ####.###### ### h6"< h #.. ... ..#  #.#  #  #.#  ≈#  #.# #[~[~!# ≈#  #≈≈?≈≈######B# ##~†...# #@# #....'..~~## ####.###### ###  hX  h hh _A bombardier beetle is nearby! h #.. ... ..#  #.#  #  #.#  ≈# # #.# #[~[~!# ≈#  #≈≈?≈≈######B# ##~†...# #@# #....'..~~## ####.###### ### h  #.. ... ..#  #.#  #  h  #.#  ≈#  #.# #[~[~!# ≈#  #≈≈?≈≈######B# ##~†...# #@# hF  #....'..~~## ####.###### ###   h  h  h  h  h= h _A bombardier beetle is nearby! h{ k _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A bombardier beetle comes into view. _A bombardier beetle is nearby! _is nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS  hoW  hm  how _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hՀ   h ! h B h v h vB hؕ ally targ hT et)Casting: Scorch (safe; 1% risk of failure)  hV \Confirm with . or Enter, or press ? or * to list all spells. h A3=6.0) h E _You conjure some foxfire! h.#..raetorn the Magician...Djinni..# #.....#Health: 50/59 ====================----#.# #~~..P# #AC: 4Str: 7#.# #.P~..# ≈#EV: 10Int: 19 # #.# #[~[~!# ≈#SH: 4Dex: 14 #######.# #≈≈?≈≈######*#XL:  8 Next: 47% Place: Dungeon:6 ........####SSS##v†...#Noise: =--------  Time: 2926.0 (0.0) #######.##.#####@#-) Nothing wielded#....'..~v##Cast: Foxfire####.######Fly Water ###B   h0[39;49m bombardier beetle (ally target) _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - bombardier beetleAim: a bombardier beetle (ally target, chance to affect: 85%) hYBinner flame, ally …) h|, h~ h hڀ h˂ h h h h2 h׎{§§§§Bv§§§§  Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - bombardier beetleAim: a bombardier beetle (ally target, chance to affect: 85%)  The bombardier beetle is filled with an inner flame.  The foxfire hits the bombardier beetle.  Flame seeps out of the bombardier beetle. h hg h!.§§§§Bv§§§§§B) h#:1=7.0 (1 h0a§§§B§B h4l _The bombardier beetle is moderately wounded. hV  ... ..# #.....# #.# #~~..P# # # #.# #.P~..# ≈# ## #.# #[~[~!# .#######.# #≈≈?≈≈######.# .........####SSS##§§§§B# ########.##.#####~#  hW #...v§§§§@## ####.#### ### S   electric eel (asleep) hZ  h1\  hW]  h^  hu`  hm j~†§'..~ h:n /--8 hy  ht N _Your foxfire dissipates! hE# ... # ..# #.....# # #.# #~~..P# # ## #.# #.P~..# ≈# .## #.# #[~[~!# ≈#.#.# #≈≈?≈≈######.# #.####SSS##~†§§B# hQF6#.##.#####~# #...§'..@~## ####.###### ###SS 2 electric eels (1 asleep) h}N.'.. hOA--9 hV hY hC)# ... .# ..# #.....# .# #.# #~~..P# # )## #.# #.P~..# ≈# ).## #.# #[~[~!# ≈# #.. h#.# #≈≈?≈≈######.# ##.####SSS##~†§§B#  #.##.#####~# #....'.@~~## ####.###### ###SS 3 electric eels (1 asleep) h|v2=30 h hO hqM v@vCasting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1-=1 _You conjure some foxfire! h  hH  hS§§v§@v§S-2 h §v§@v§ hQ h4"# ... # ..# #.....# # #.# #~~..P# # ## #.# #.P~..# ≈# .## #.# #[~[~!# ≈# ..#.# #≈≈?≈≈######.# .####SSS##~†§§B# #.##.#####~# #..§§v§.@§## ####.###### ###  2 h6 h hZ h hѲ h6 hEMB§..'..@~B   bombardier beetle (inner flame) hYx-3Water  h2B hQ _Your foxfire dissipates! x2 h5rB.B hT2=4 h`2B h  h[u [ v@vB, ally …)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1-=5BB _You conjure some foxfire! hf>  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[$^BBB _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h ) v§v§§@§The foxfire hits the bombardier beetle.  Flame seeps out of the bombardier beetle. hyo n  The bombardier beetle is moderately wounded. ##v§§The bombardier beetle is engulfed in blazing flames. h §○§§v§§§@§ h{ -51======6 h §§§§@§ hpU _The bombardier beetle explodes! hD  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hE hG haH hxQ°~..'.v@vv hR]=-----7 h^ h e/ _You conjure some foxfire! hm _Your foxfire dissipates! hxB hX h/J h~B h9 _Your foxfire dissipates! h2= hr) _Your foxfire dissipates!3= hI4 h h 5= hP 6= h' 7= h: 8= hSJ  h[  ho 9= hx n hP X h# =  You see here a black bear corpse. h͟  _ hխ X hK  h  hF , h  h;  h1 @Water  h  h`  h  h , h  h  h , h  h|  hc , h>  h  h ? h  h2  ht , h  h  h , h6  h  h , hV  h  h+ VWater  h  h  h , h"  h  h , h  h  ht  h ) h  h  h> , h`  h;  h> ......## ##......(.######## .......####.....##..# .......)##..######.## .......))..## #.# .......#### #.#  h .....## #.# ......## #.# .....## #######------ ......# #@..~~##  h .....## #~~.####~## ......~~~##+ ##.##.. u.#####.##.. hS ,#.....#.#...#PP.PP#.#u   brown ugly thing (asleep)..# #.....#~P...#~# h +#.# #~~..P#$S..!#~##.# #.P~..#S≈$≈≈#~# h  86.0 (49.0)  A brown ugly thing comes into view. h ` .  The brown ugly thing gurgles horribly! hQ 5==7.0 (50 h  h = _The brown ugly thing moves out of view. hjS  hT  hV  h9Z  hg  .####.....##..# )##..######.#)..## #.#  hj ].#### ## ## ## #######.###...~~####~~@####~###u.Cast: Foxfire#.Fly ..~u   brown ugly thing~~#.# #[~[~!##≈≈≈##~# hD~ +0.0) h G.u h 4--8.0 (1 h  h{  hh  ) ))..## #.#  #.#  #.#  h #.#  #######  ###...~~##  #~~@#  hy #.u~~~##+ ##.#  #.. ..#### #.#  #..   h H ...   ..#   hn 7 #.# $S..!#~#  #.#  h W$≈≈#~#  #.# #[~[~!  h;F ) ))..## #.#  #.#  #.#  #.#  #######  ###...~~##  #~~@#  #.u~~~##+ ##.#  #.. ..#### #.#  #..  ...  ..#   #.# $S..! #.# $ #.# #[~[~! hI9-- h8J h$V h[g _A brown ugly thing is nearby! h* .......####.....##..#raetorn the Magician .......)##..######.##Djinni .......))..## #.#Health: 56/59 ======================-- ........#### #.# h- AC: 4Str: 7 .......###.#EV: 10Int: 19 ......###.#SH: 4Dex: 14 .....#########XL:  8 Next: 51% Place: Dungeon:6 ......####...~~##Noise: ---------  Time: 2988.0 (0.0) .....###~~@####~##-) Nothing wielded .... #.*~~~##+ ##.#Cast: Foxfire#.. ..#####.#Fly #..#.....#.#...#PP.PP#.#..# #.....#~P...#~#u   brown ugly thing#.# #~~..P#$S..!#~##.# #.P~..#S≈$≈≈#~##.# #[~[~!##≈≈≈##~# _A brown ugly thing is nearby!Casting: Foxfire (safe; 1% risk of failure)  [36 h- mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - brown ugly thingAim: a brown ugly thing (chance to affect: 73%) ha Zu(inner flame) h  h m.uu h b7===9.0 (1 h 9u h<   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - brown ugly thing h Aim: a brown ugly thing (chance to affect: 73%) _The brown ugly thing is filled with an inner flame. hzI  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hE h  hJuu hv _You can't see any susceptible monsters within range! (Use Z to cast anyway.) heI  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hG h^I Your spells (cast)TypeFailure Levela - FoxfireConjuration/Fire1%1  b - ScorchFire hI~1% 2 c - Volatile BlastmotesFire/Translocation3%3  d + Inner FlameHexes/Fire3% 3 e - Flame WaveConjuration/Fire10% hxJ4  f - Soul SplinterNecromancy1%1  g - Ensorcelled HibernationHexes/Ice1%2  h - Dazzling FlashHexes/Fire h K3% 3 Select a spell to cast[!]/[I] toggle spell headers hqT .......####.....##..#raetorn the Magician .......)##..######.##Djinni .......))..## #.#Health: 57/59 =======================- ........#### #.#AC: 4Str: 7 .......###.#EV: 10Int: 19 ......###.#SH: 4Dex: 14 .....#########XL:  8 Next: 51% Place: Dungeon:6 ......####...~~##Noise: ==-------  Time: 2989.0 (0.0) .....###~~@####~##-) Nothing wielded .... #..u~~##+ ##.#Cast: Foxfire#.. ..#####.#Fly #..#.....#.#...#PP.PP#.#..# #.....#~P...#~#u   brown ugly thing (inner flame)#.# h}  #~~..P#$S..!#~##.# #.P~..#S≈$≈≈#~##.# #[~[~!##≈≈≈##~# _The brown ugly thing is filled with an inner flame.  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells........####.....##..#raetorn the Magician .......)##..######.##Djinni .......))..## #.#Health: 57/59 =======================- ........#### #.#AC: 4Str: 7 .......###.#EV: 10Int: 19 ......###.#SH: 4Dex: 14 .....##[ h€ 7;16H#######XL:  8 Next: 51% Place: Dungeon:6 ......####...~~##Noise: ==-------  Time: 2989.0 (0.0) .....###~~@####~##-) Nothing wielded .... #..u~~##+ ##.#Cast: Foxfire#.. ..#####.#Fly #..#.....#.#...#PP.PP#.#..# #.....#~P...#~#u   brown ugly thing (inner flame)#.# #~~..P#$S..!#~##.# #.P~..#S≈$≈≈#~##.# #[~[~!##≈≈≈##~# _The brown ugly thing is filled with an inner flame.  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z[39 h o;49m to cast anyway.)  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. uuOkay, then.u _ h h zEvoke which item? Wands  r - a wand of iceblast (8) [!] read|quaff|evoke[?] describe selected ht hӁ hW.......####.....##..#raetorn the Magician .......)##..######.##Djinni .......))..## #.#Health: 57/59 =======================- ........#### #.#AC: 4Str: 7 .......###.#EV: 10Int: 19 ......###.#SH: 4Dex: 14 .....## h!#######XL:  8 Next: 51% Place: Dungeon:6 ......####...~~##Noise: ==-------  Time: 2989.0 (0.0) .....###~~@####~##-) Nothing wielded .... #..u~~##+ ##.#Cast: Foxfire#.. ..#####.#Fly #..#.....#.#...#PP.PP#.#..# #.....#~P...#~#u   brown ugly thing (inner flame)#.# #~~..P#$S..!#~# h##.# #.P~..#S≈$≈≈#~##.# #[~[~!##≈≈≈##~#Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. hԸY.......####.....##..#  raetorn the Magician .......)##..######.##  Djinni .......))..## #.#  Health: 57/59 =======================- ........#### #.#  AC: 4Str: 7 .......## #.#  EV: 10Int: 19 ......## #.#  SH: 4Dex: 14 .....## #######  XL:  8 Next: 51% Place: Dungeon:6 ......# ###...~~##  Noise: ==-------  Time: 2989.0 (0.0) .....## #**@####~##  -) Nothing wielded  hQM.... #.*u*~##+ ##.#  Cast: Foxfire #.. ..#### #.#  Fly  #.. #.....#.#  ... #PP.PP#.#  ..# #.....#~P...#~#  u   brown ugly thing (inner flame) #.# #~~..P#$S..!#~#  #.# #.P~..#S≈$≈≈#~#  #.# #[~[~!##≈≈≈##~# Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Aiming: IceblastPress: ? - help, Shift-Dir - straight line, f/p - brown ugly thingAim: a brown ugly thing (inner flame) hNU.......####.....##..#raetorn the Magician .......)##..######.##Djinni .......))..## #.#Health: 57/59 =======================- ........#### #.#AC: 4Str: 7 .......###.#EV: 10Int: 19 ......###.#SH: 4Dex: 14 .....#########XL:  8 Next: 51% Place: Dungeon:6 ......####...~~##Noise: ==-------  Time: 2989.0 (0.0)  hW.....###``@####~##-) Nothing wielded .... #.###~##+ ##.#Cast: Foxfire#.. ..#####.#Fly #..#.....#.#...#PP.PP#.#..# #.....#~P...#~#u   brown ugly thing (inner flame)#.# #~~..P#$S..!#~##.# #.P~..#S≈$≈≈#~##.# #[~[~!##≈≈≈##~#Aiming: IceblastPress: ? - help, Shift-Dir - straight line, f/p - brown ugly thingAim: a brown ugly thing (inner flame)  The mass of ice explodes!  The iceblast engulfs the brown ugly thing!  Flame seeps out of the brown ugly thing. h;u hV : a brown ugly thing (inner flame)  The mass of ice explodes!  The iceblast engulfs the brown ugly thing!  Flame seeps out of the brown ugly thing.brown ugly thing is lightly wounded.  The brown ugly thing is engulfed in blazing flames.~~.○u ======90.0 (1 hu uu _Flame seeps out of the brown ugly thing. h0 hzEvoke which item? Wands  r - a wand of iceblast (7) [!] read|quaff|evoke[?] describe selected hU7 hxR hK]&.......####.....##..#raetorn the Magician .......)##..######.##Djinni .......))..## #.#Health: 57/59 =======================- ........#### #.#AC: 4Str: 7 .......###.#EV: 10Int: 19 ......###.#SH: 4Dex: 14 .....#########XL:  8 Next: 51% Place: Dungeon:6 ......####...~~##Noise: ======---  Time: 2990.0 (0.0) .....###~~@####~##-) Nothing wielded .... #..○u~##+ ##.# h9`ECast: Foxfire#.. ..#####.#Fly #..#.....#.#...#PP.PP#.#..# #.....#~P...#~#u   brown ugly thing (inner flame)#.# #~~..P#$S..!#~##.# #.P~..#S≈$≈≈#~##.# #[~[~!##≈≈≈##~#The mass of ice explodes!  The iceblast engulfs the brown ugly thing!  Flame seeps out of the brown ugly thing.  The brown ugly thing is lightly wounded.  The brown ugly thing is engulfed in blazing flames. _Flame seeps out of the brown ugly thing. hē.......####.....##..#  raetorn the Magician .......)##..######.##  Djinni .......))..## #.#  Health: 57/59 =======================- ........#### #.#  AC: 4Str: 7 .......## #.#  EV: 10Int: 19 ......## #.#  SH: 4Dex: 14 .....## #######  XL:  8 Next: 51% Place: Dungeon:6 ......# ###...~~##  Noise: ======---  Time: 2990.0 (0.0) .....## #**@####~##  -) Nothing wielded .... #..*u*##+ ##.#  Cast: Foxfire #.. ..#### #.#  Fly  #.. #.... h'^.#.#  ... #PP.PP#.#  ..# #.....#~P...#~#  u   brown ugly thing (inner flame) #.# #~~..P#$S..!#~#  #.# #.P~..#S≈$≈≈#~#  #.# #[~[~!##≈≈≈##~# The brown ugly thing is lightly wounded.  The brown ugly thing is engulfed in blazing flames. _Flame seeps out of the brown ugly thing.  Aiming: IceblastPress: ? - help, Shift-Dir - straight line, f/p - brown ugly thingAim: a brown ugly thing (moderately wounded, inner flame) hq.......####.....##..#raetorn the Magician .......)##..######.##Djinni .......))..## #.#Health: 57/59 =======================- ........#### #.#AC: 4Str: 7 .......###.#EV: 10Int: 19 ......###.#SH: 4Dex: 14 .....#########XL:  8 Next: 51% Place: Dungeon:6 ......####...~~##Noise: ======---  Time: 2990.0 (0.0) .....####`@####~##-) Nothing wielded .... #..#####+ ##.#Cast: Foxfire#.. ..#####.#Fly #..#.....#.#...#PP.PP#.#..# #.....#~P...#~#u   brown ugly thing (inner flame)[ h t0;10m#.# #~~..P#$S..!#~##.# #.P~..#S≈$≈≈#~##.# #[~[~!##≈≈≈##~#Aiming: IceblastPress: ? - help, Shift-Dir - straight line, f/p - brown ugly thingAim: a brown ugly thing (moderately wounded, inner flame)  The mass of ice explodes!  The iceblast engulfs the brown ugly thing.  Flame seeps out of the brown ugly thing. h9u h^Y~~°u~ h_K=======1.0 (1 hi4u ho  Press: ? - help, Shift-Dir - straight line, f/p - brown ugly thingAim: a brown ugly thing (moderately wounded, inner flame)  The mass of ice explodes!iceblast engulfs the brown ugly thing.  Flame seeps out of _The brown ugly thing is moderately wounded. h*~Evoke which item? Wands  r - a wand of iceblast (6) [!] read|quaff|evoke[?] describe selected h.......####.....##..#raetorn the Magician .......)##..######.##Djinni .......))..## #.#Health: 57/59 =======================- ........#### #.#AC: 4Str: 7 .......###.#EV: 10Int: 19 ......###.#SH: 4Dex: 14 .....#########XL:  8 Next: 51% Place: Dungeon:6 ......####...~~##Noise: =======--  Time: 2991.0 (0.0) .....###~~@####~##-) Nothing wielded .... #..°u~##+ ##.#Cast: Foxfire#.. ..#####.#Fly #..#.....#.#...#PP.PP#.#..# #.....#~P...#~#u   brown ugly thing (inner flame)#.# h/ #~~..P#$S..!#~##.# #.P~..#S≈$≈≈#~##.# #[~[~!##≈≈≈##~#Press: ? - help, Shift-Dir - straight line, f/p - brown ugly thingAim: a brown ugly thing (moderately wounded, inner flame)  The mass of ice explodes!  The iceblast engulfs the brown ugly thing.  Flame seeps out of the brown ugly thing. _The brown ugly thing is moderately wounded. h7w.......####.....##..#  raetorn the Magician  hl.......)##..######.##  Djinni  hy.......))..## #.#  Health: 57/59 =======================-  hh........#### #.#  AC: 4 h+Str: 7  hBr.......## #.#  EV: 10 h",Int: 19  hr......## #.#  SH: 4 hT,Dex: 14  h.....## #######  XL:  8 Next: 51% Place: Dungeon:6  h......# ###...~~##  Noise: =======--  Time: 2991.0 (0.0) .....## #**@####~##  -) Nothing wielded .... #..*u*##+ ##.#  Cast: Foxfire #.. ..#### #.#  Fly  #.. #.....#.#  ... #PP.PP#.#  ..# #.....#~P...#~#  u   brown ugly thing (inner flame) #.# #~~..P#$S..!#~#  h h)#.# #.P~..#S≈$≈≈#~#  h hl)#.# #[~[~!##≈≈≈##~#  h*GThe iceblast engulfs the brown ugly thing.  h.Flame seeps out of the brown ugly thing.  hG_The brown ugly thing is moderately wounded. h_EAiming: Iceblast h[Press: ? - help, Shift-Dir - straight line, f/p - brown ugly thing hAim: a brown ugly thing (flame, moderately wounded, inner flame) h %$ hZ(&.......####.....##..# h?)2raetorn the Magician  h*B.......)##..######.## h*Djinni  h+a.......))..## #.# h,uHealth: 57/59 =======================-  h.;........#### #.# hj/-AC: 4 h0+Str: 7  h2.......## h4 #.# h4-EV: 10 h5,Int: 19  h6......## h7 #.# h8-SH: 4 h9,Dex: 14  hMA.....## h0B####### hAC}XL:  8 Next: 51% Place: Dungeon:6  hD......# hDY###...~~## hyENoise: =======--  Time: 2991.0 (0.0)  h,F.....## hF^##`@####~## hG8-) Nothing wielded  htH%.... #..#####+ ##.#Cast: Foxfire#.. ..#### hJ#.#Fly #..#.....#.#...#PP.PP#.#..# #.....#~P...#~#u   brown ugly thing (inner flame)#.# #~~..P#$S..!#~##.# #.P~..#S≈$≈≈#~##.# #[~[~!##≈≈≈##~#Aiming: IceblastPress: ? - help, Shift-Dir - straight line, f/p - brown ugly thingAim: a brown ugly thing (flame, moderately wounded, inner flame)  hK The mass of ice explodes!  hTYThe iceblast engulfs the brown ugly thing!  Flame seeps out of the brown ugly thing. hT9u hS  : a brown ugly thing (flame, moderately wounded, inner flame)  The mass of ice explodes!iceblast engulfs the brown ugly thing!  Flame seeps out of the brown ugly thing.  The brown ugly thing is heavily wounded.The brown ugly thing is engulfed in blazing flames.u~~°~u82.0 (1 hLW u h|X u h^   h`  hha 0_Flame seeps out of the brown ugly thing. h_~Evoke which item? Wands  r - a wand of iceblast (5) [!] read|quaff|evoke[?] describe selected hh.......####.....##..#raetorn the Magician .......)##..######.##Djinni .......))..## #.#Health: 58/59 =======================- ........#### #.#AC: 4Str: 7 .......###.#EV: 10Int: 19 ......###.#SH: 4Dex: 14 .....#########XL:  8 Next: 51% Place: Dungeon:6 ......####...~~##Noise: =======--  Time: 2992.0 (0.0) .....###u~@####~##-) Nothing wielded .... #..~°~##+ ##.#Cast: Foxfire#.. ..#####.#Fly #..#.....#.#...#PP.PP#.#..# #.....#~P...#~#u   brown ugly thing (inner flame)[3 h.4m#.# #~~..P#$S..!#~##.# #.P~..#S≈$≈≈#~##.# #[~[~!##≈≈≈##~#The mass of ice explodes!  The iceblast engulfs the brown ugly thing!  Flame seeps out of the brown ugly thing.  The brown ugly thing is heavily wounded.The brown ugly thing is engulfed in blazing flames. _Flame seeps out of the brown ugly thing........####.....##..#  raetorn the Magician .......)##..######.##  Djinni .......))..## #.#  Health: 58/59 =======================- ........#### #.#  AC: 4Str: 7 .......## #.#  EV: 10Int: 19 ......## #.#  SH: 4Dex: 14 .....## #######  XL:  8 Next: 51% Place: Dungeon:6 ......# ###...~~##  Noise: =======--  h6 Time: 2992.0 (0.0) .....## #u*@####~##  -) Nothing wielded .... #..~**##+ ##.#  Cast: Foxfire #.. ..#### #.#  Fly  #.. #.....#.#  ... #PP.PP#.#  ..# #.....#~P...#~#  u   brown ugly thing (inner flame) #.# #~~..P#$S..!#~#  #.# #.P~..#S≈$≈≈#~#  #.# #[~[~!##≈≈≈##~# The brown ugly thing is heavily wounded.The brown ugly thing is engulfed in blazing flames. _Flame seeps out of the brown ugly thing.  Aiming: IceblastPress: ? - help, Shift-Dir - straight line, f/p - brown ugly thingAim: a brown ugly thing (heavily wounded, inner flame) hMz$ h,.......####.....##..#raetorn the Magician .......)##..######.##Djinni .......))..## #.#Health: 58/59 =======================- ........#### #.#AC: 4Str: 7 .......###.#EV: 10Int: 19 ......###.#SH: 4Dex: 14 .....#########XL:  8 Next: 51% Place: Dungeon:6  h......####...~~##Noise: =======--  Time: 2992.0 (0.0) .....#####@####~##-) Nothing wielded .... #..~####+ ##.#Cast: Foxfire#.. ..#####.#Fly #..#.....#.#...#PP.PP#.#..# #.....#~P...#~#u   brown ugly thing (inner flame)#.# #~~..P#$S..!#~##.# #.P~..#S≈$≈≈#~# hȄ#.# #[~[~!##≈≈≈##~#Aiming: IceblastPress: ? - help, Shift-Dir - straight line, f/p - brown ugly thingAim: a brown ugly thing (heavily wounded, inner flame)  The mass of ice explodes!  The iceblast engulfs the brown ugly thing!  h}(Flame seeps out of the brown ugly thing. hz  hk MAim: a brown ugly thing (heavily wounded, inner flame)  The mass of ice explodes!  The iceblast engulfs the brown ugly thing!  Flame seeps out of the brown ugly thing.  The brown ugly thing is severely wounded.brown ugly thing is engulfed in blazing flames.○u~~3.0 (1uu hz > _Flame seeps out of the brown ugly thing. hrP*u  , combus…)_Flame seeps out of the brown ugly thing.  Casting: Inner Flame (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the brown ugly thing.  Flame seeps out of the brown ugly thing.  h4wR The brown ugly thing is almost dead. hpW°uu hsq6-====---4 hv8u hzH _The brown ugly thing's fire resistance burns away. ho l  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the brown ugly thing.* hơ #####The brown ugly thing is burned terribly!  The brown ugly thing explodes! hZ####§..~°@§## h hQ%.......####.....##..#raetorn the Magician .......)##..######.##Djinni .......))..## #.#Health: 49/61 ===================----- ........#### #.#AC: 4 hsStr: 7 .......###.#EV: 10Int: 19 ......###.#SH: 4Dex: 14 .....#########XL:  8 Next: 108% Place: Dungeon:6 ......####§..~~## hNoise: =======--  Time: 2995.0 (1.0) .....###~°@####~##-) Nothing wielded .... #..~~§##+ ##.#Cast: Foxfire#.. ..#####.#Fly #.. h;l#.....#.#...#PP.PP#.#..# #.....#~P...#~##.# #~~..P#$S..!#~##.# #.P~..#S≈$≈≈#~##.# #[~[~!##≈≈≈##~#Your Necromancy skill increases to level 7!Your Translocations skill increases to level 7!Your Fire Magic skill increases to level 7! hYour Ice Magic skill increases to level 7!Your Air Magic skill increases to level 7!Your Earth Magic skill increases to level 7!Fire MagicIce MagicAirEarth Magic skill increases to level 7!lchemy have reached level 9! h;/  --more-- h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h j 53/66---219 hy 4%  You feel clever. x2  The power to cast Brom's Barrelling Boulder wells up from within. hF W§§ h L _Spell assigned to 'i'. h4 h h) h h h h h h)b5= h h, h hB h6= hl7 hJ#T8= h*9= h* h+ hK., h/ h1=60 hF2 h4, hU5 h7, h8 h;, h; h>b1= hA hXB hB hC hE, hIF hIl2= hI hAL, hM hO, hMP hR<3 hxS hU, hV h Y, hY h\b4= h] h_, hua hc, hvd hgl5= hh h4k, h=l hn, hvo hr, hs hz .-------~~ _You start resting. h+13035.0 (40.0) hr6=-------6.0 (41 hA hx" _HP restored. h> '..#....#....#P.PP#P...#S   electric eel (wandering)~..!#S$≈≈#S≈7.0 (1.0) h M _You reach down and open the door. hÃ)##..######.## ))..## #.# #### #.# ## #.# ## #.# ## ####### ###...~~#### #~~.####~# #..~~~##@..##.#  #.. ..#####.....#.# #.. #.....#.# ... #PP.PP#.# hF..# #.....#~P...#~##.# #~~..P#$S..!#~# SS 3 electric eels (wandering)#.# #.P~..#≈≈$≈≈#~##.# #[~[~!##SS≈##~# #####.# #≈≈?≈≈######.## hx h‹ h? h~S2 wandering)SS≈ h,&8 hY hSQ _There is an open door here. h   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS vvSSSally target)≈SYou conjure some foxfire! h ******S1 distracted, 2 all…) h+  The electric eel shoots out a bolt of lightning at you!  The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits the plant!  The plant begins to die. The bolt of electricity hits the plant.  The plant begins to die.  The bolt of electricity hits your foxfire! hv@v.PPSS2 ally target)S≈57----===9 h h7 _The bolt of electricity hits you! hI  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h h h §§.§§vYou conjure some foxfire! The foxfire hits the electric eel. hgv h  v§§v.§§.1The electric eel is moderately wounded. h *§*****Sdistracted, 1 all…)The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the electric eel.  The electric eel completely resists. The bolt of electricity hits the plant! x2 hbg The bolt of electricity misses you. h'@§§§P§P§Sally target)S h)X6----40 h9X§§ h>P _The electric eel is engulfed in a cloud of scalding steam. h:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. v§ h"§v§§§§v§v2You conjure some foxfire! hY  *§*§§*§§***The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The plant begins to die.  The bolt of electricity hits your foxfire! hU @§v§§§§§P~P§$The bolt of electricity hits you! h*§*§§*§§**§*The bolt of electricity hits your foxfire!  The bolt of electricity hits you!your foxfire!the plant. The bolt of electricity hits the plant!r foxfire! h h-1 §§*§§§§§vThe bolt of electricity misses you. The foxfire hits the electric eel. hzn hAO @§§v§§§§§P§Pv§  The electric eel is severely wounded. hu  The electric eel shoots out a bolt of lightning at you! hJ **§§*§§*§§***1The bolt of electricity hits your foxfire! x2  The bolt of electricity hits you. h$v@..§§.§§.v. h%`46----1 h|.i§§§§ h3@ _The bolt of electricity hits your foxfire! h`f   hPg  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hxq   hmr §§§§§v2You conjure some foxfire! The foxfire hits the electric eel. h  h   h $vv§§§§.  The electric eel is moderately wounded.The electric eel is engulfed in a cloud of scalding steam. h   h ****§§***The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits you. hA   h= \v@..§§.§.  The bolt of electricity hits your foxfire!  The electric eel is engulfed in a cloud of scalding steam. h   h1 2**v§*§§**P§*The electric eel shoots out a bolt of lightning at you! h?  h@ @.v....P~P.$33 hA J--------2 hL  hP _ _The bolt of electricity hits the plant! The bolt of electricity hits you! hW  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h^Y hZ hu[ h>\ h] he^ h_ h` hQv  You conjure some foxfire! A nearby plant withers and dies.  The electric eel is engulfed in a cloud of scalding steam. h2 §§§§§§v§v 2 electric eels (§You kill the electric eel!The foxfire hits the electric eel. hB hl h% §vv§§§§§§v§≈The electric eel is moderately wounded. h8 h92 h=X-----7--3 hO hQ§§ hR)§§ hS § hV h\  hoJ_The electric eel is engulfed in a cloud of scalding steam. h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§§vv§§~§§vYou conjure some foxfire! A nearby plant withers and dies.  The foxfire hits the electric eel. h}H  hI! hJv h`K-§§v§ hL §§§ hL§§ huM§§ h'Nvv hN1The electric eel is almost dead. h}OPThe electric eel is engulfed in a cloud of scalding steam. hW  hFY! hY* h4\*§*v§§*§§§*§**The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your foxfire!  The bolt of electricity hits you! h  h  h1The bolt of electricity hits your foxfire!  h"The foxfire hits the electric eel! h<  h § h -§*§§ h § htY   electric eel h\  h§ hg h h!  hC  h+You kill the electric eel! h{8The foxfire hits the electric eel. h h?@§*v§ h_5§*§§ hI§ h=! h$§ h8 hY hpv@§§v.§... h1r§.~§~.§$§ hh22----13==4 h]§§§ hҨP _You kill the electric eel! h 4 h  ha n h\  h  h  hH  h  h  hfx3--- h E _A nearby plant withers and dies. h  h h h. h h h  hJ" h" hQ'4 h-* h/,` _Your foxfire dissipates! x2 hF/4 h1 h4, h%7 hH:N4 h= hwA, h:C hE, hG hJ`5= hL h4P, hRR h3U hU hW hZj6= h\ h`, hDb he, hVh h>k hk87 hmm hp, hr hv, hjy hy|k28= h h, h h, h  h, h, h b9= hN hc, h h, h hQ30 h h!, hb hz, h hԱj1= h~ hn, hں h, h hb2= h h, h h, h h, h hwj3= h h, h hq, h hb4= hJ h, h/ h, h hP5 h)X6=7= hW 89= hB h_ h, hc40= h h)", hX$ h', h* hv.P1 h0 h3, hP6 h:, hb< h@, hC hlGj2= hI h,M, hO hR, hVU hX hXYL3= h[ hk^, h` hSd, hf h:jj4= hll ho, hzr hu, hx hE{b5= h{} h, hĂ ha, hy hV, h] hfP6 h hܖ h h hk, h hse47= h h, h hf, h h}n8= h hX, hp h, h h<9 hk h|, h^ h, hh h= hM50= h h7, hk h[ h h2B h h, hO1= h h', h h, h h  h: &2 h h, h" h h h h% h%L3= h' h+ hF, hp/ h4 h4 h_D4= h[H, h*K hQB hV, h[ hPa haL5= hse hn, ho ht, hw h| h~V6= hI hX h&7 h h.---155.0 (111.0).....~~.≈$≈ h  h--- h9, h  hZ h%F_Key pressed, stopping explore. h3J h h; _ h@, hf h< hL8= h h, h h, hR9= h;E60 hBB hE hJ hiKL1= hP heU hV hX hl2= hm hr, ht h1w, h\y h|<3 hz~ hQ, hU h:, h h, hۍ h hE4= h h, hĘ hĜ, h h hbO5= hb h , hY h, h h96 h)= h h} h{ h, h! hA h hs:= h h h, h h, h htt _l - 3 smoky purple potions (gained 1) hTWater  h h9 h? h h, h( h>N _You now have 231 gold pieces (gained 11). h h>Water  h h h  hv ! h?" hh&, h( h+M _You now have 240 gold pieces (gained 9). h. h0NWater  h]4 hp7? hl9 h; h? hD h_G hJ hL, hO h.Q hS, hU hTX@  There is an open door here. hkZ hZ _ h[ h] h2` h`8Water  ha h/f hi, hk hn hq, ht hw h=B ho h h`) h h h[ hԘ h) h# h*, hb hu".......))..## #.# #.............#### #.# ##...........## #.# ###.........## #.#  hPl# ##.......## ####### # .........# ###...~~## ####.......## #####~~.####~####..... ##..~~~##'..##.# ##.# #..#.@#####.....#.# h̳2#.# #..###+ #.....#.##)# ... #~~.PP#.##.# ..# #.....#~~...#~##.# #.# #~~..P#.~...#~# h:#)## #.# #.P~..#≈≈.≈≈#~##).## #.# #[~[~!##≈≈≈##~###..#######.# #≈≈?≈≈######.##  ##.........####≈SS h(##~÷...## h\209.0 (54.0)'..#....#....#~..P# h{)PS..#SSS 3 electric eels (wandering)S[S!## h! SSSSS[SAs you open the door, it creaks loudly! hoU **** h***The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! The plant begins to die. hy .@'..~PThe bolt of electricity hits you! htT **** hNe**The electric eel shoots out a bolt of lightning at you! hX.@'... hp<49------- hG======10.0 (55 h hB!7 _The bolt of electricity hits you! h m vv(1 ally target) h Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h N *** hs ****2The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your foxfire! h| .@v... h}).  The bolt of electricity hits you! h  The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits the plant! hF ** h*w*****1The bolt of electricity hits your foxfire! h  h#P.@'.. h$WSP~ hJ&22----------------===---1.0 (1.0) h= hZA7 _The bolt of electricity hits you! h[$.............))..## #.#raetorn the Magician #.............#### #.#Djinni ##...........###.#Health: 19/66 ======------------------ ###.........###.#AC: 4Str: 7 # ##.......#########EV: 10Int: 21 # .........####...~~##SH: 4Dex: 14 ####.......## #####~~.####~##XL:  9 Next: 13% Place: Dungeon:6 ...##..... ##..~~~##'..##.#Noise: ===------  Time: 3211.0 (0.0) ##.##..#v@#####.....#.#-) Nothing wielded  #.##..###'..##.....#.#Cast: Foxfire  #)#... ....#~~.PP#.#Fly # h(.#..# #.....#~~...#~##.##.# #~*..P#.~...#~##)###.# #.P~..#≈≈.≈≈#~#SSS 3 electric eels (1 ally target)#).## #.# #[S[S!##≈≈≈##~###..#######.# #≈≈?≈≈######.####.........####≈SS##~÷...## _The bolt of electricity hits you!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - electric eelAim: an electric eel (ally target, chance to affect: 93%) h#bSinner flame, 1 al…) h2))..## #.#  #.#  #.#  #.# #   #  ###...~~##  #####~~.#  ##..~~~##'  h #..#v@#####.....#.#  #.# #..###'..##.....#.#  #)# ... ....#~~.PP#.#  #.# ..# #.....#~~...#~#  #.# #.# #~*..P#.~...#~#  #)## #.# #.P~..#≈≈.≈≈#~#  S  #).## #.# #[S[S!#   #≈≈?≈≈# h=?    hf))..## #.#  #.#  #.#  #.#      ###...~~##  #####~~.#  ##..~~~##'  #..#v@#####.....#.#  #.# #..###'..##.....#.#  #)# ... ....#~~.PP#.#  #.# ..# #.....#~~..  #.# #.# #~*..P#.~...  #)## #.# #.P~..#≈≈.≈≈#~# S  #).## #.# #[S[[ h40mS!#   #≈≈?≈≈#    Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - electric eelAim: an electric eel (ally target, chance to affect: 93%)  The electric eel is filled with an inner flame. §v§SSS~* * * LOW HITPOINT WARNING * * * ))..## #.#  #.#  #.#  #.# #   #  ###...~~##  #####~~.#  ##§v~~~##'  #..#§@#####.....#.#  #.# #..###*..##.....#.#  #)# ... *...#~~.PP#.#  #.# ..# #..*..#~~...#~#  #.# #.# #~S*.P#.~...#~#  #)## #.# #.PS*.#≈≈.≈≈#~#  #).## #.# #[~[S h!#   #≈≈?≈≈#   The electric eel shoots out a bolt of lightning at you! h_))..## #.#  #.#  #.#  #.#      ###...~~##  #####~~.#  ##§v~~~##'  #..#§@#####.....#.#  #.# #..###*..##.....#.#  h` #)# ... *...#~~.PP#.#  #.# ..# #..*..#~~..  #.# #.# #~S*.P#.~...  #)## #.# #.PS*.#≈≈.≈≈#~# S  hc #).## #.# #[~[S!#   #≈≈?≈≈#   hz *§*SThe bolt of electricity hits you! h h{ hv§§@'..~. h.SS 2 electric eels (1 ally target) h. r8/66 ----2.0 (1 h ;§ hE V _* * * LOW HITPOINT WARNING * * * h)##..######.# .))..#.# ..## #.# ..#.# #.. #.#  ####  h #######  .. ###...~~## ###.......## #####~~.####~## ..##..... ##v@~~~##'..##.# #.# #..#§.#####.....#.# #.# #..###'..##.....#.# #)# ... ....#~~.PP#.# #.# ..# #.....#~~...#~# #.# #.# #~~..P#.~...#~# #)## #.# #.PS..#≈≈.#~# #).## #.# #[~[S!##≈≈≈##~# ##..#######.# #≈≈?≈≈###### h, h hi..v§ hCi9=------3 h h hL4 hP hT hbB h.e hh, hq, h10/66=---§§. hՃe 5.0 (2 _You start resting. hnV§§ h+6.0 (3 h<§ hN _Your foxfire dissipates! hO v h:]  hk v1= h} 2= h 3 h  h 4= hD 5= hn B h 6 h# 7= h/ , h&  h , h  h- j8= hp  h , h  h , h  h@ N9 hk  h , hH  h4 , h(  h , h  h\a20= h h , h  h , hp hj1= hk hc, hE h, h h!`2= h# h&, h( h+, hW. hs1j3= h3 hk6, hj8 hd;, h> h}AN4 hC hUF, h6H hJ, hL heO, hwQ h` ha hgY5= hYr hs hҎX hh hj6= h] hk h' h h h hR h> hȫ7 h hX h hy h h h. h hb hU h28 hn= h h& hf ho h hI h h h h h h h h9 h= h  hm h; h h! h h} h hy hb h30 h h h ho h2 h hi h  h  h T1= h h^ h hg h h h h hoL2= h h" h # h% h`+ h+ h/ h26, h: h>j3= h@ h, h htB hb4= h hD, h, h, hA h(P5 h* h-, h!0 h3 h7 h;9 h<96 h=1= h? h'C, hRV hreB h}j h@nb7= hu hv hy h} hZ h hO h% h hݘ h* hښ8 hm h hy, h| h<, h hõ h2T9= h  h, h h, hY hgc40= hu h, h h , h h-P1 h h, h hU, hg h , h h+j2= h h, h h', h hb3= h h , h h, h h~ j4= hx  h h  h h, h3 hib5= h h%, h?) h., h2 h7 h8:6 h; hkB, hG hL, hP h"T, hV hXe47= hZ h^, h` hc, he hmhn8= h`j h$m, ho h r, ht hv<9 hx h{, hq} h, h hȆc50= h h, h, h, h h, h h hWV1= h3 ho, hu h~, h hm h &2 h h, hǴ h, hJ h h:E3= h( hU, hz h, h hl4= hK hn, hp h, h h:b5= hf hi, hO hD, h h, h h6= hjn h h7 h"B h', h* hI/ h/L8= h2 h57, h; h@ h{@ h$C hHl9= hK hO, hgR hqV, h0Z h^, hfi60 hui, hk hp, hJs hvb1= hx h|, h~ h, h h92 h3= hB h, h h, h h–<3 h hE, hE h, h h, h  hb4= h h<, h' h, h hFl5= h> h, h hx, hy h,p .. _You start resting. h1396.0 (180.0) hjZ6=71 h h" _HP restored. h #.)##..######.##.))..## #.# #.#### #.# ##.## #.##.## #.# # ##.## ####### # .# ###...~~###.## #####~~.####~##.##..... ##@.~~~##'..##.# ##.# #..#..#####.....#.#  #.# #..###'..##.....#.#  #)# ... ....#~~.PP#.#  #.# ..# #.....#~~...#~#  #.# #.# #~S..P#.~...#~#SS 2 electric eels (wandering)  #)## #.# #.~~..#≈≈.≈≈#~#  #).## #.# #[S h [~!##≈≈≈##~#  ##..#.# #≈≈?≈≈######.## h0  hf    electric eel~ h 18.0 (1.0) h  h   h)  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hk vvSSS 2 electric eels (1 ally target)SYou conjure some foxfire! hj *****The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your foxfire! h g@v'.. h=n44--------===9 h hנ: _The bolt of electricity hits you! x2 h#............)##..######.##raetorn the Magician .............))..## #.#Djinni #.............#### #.#Health: 41/66 ==============---------- ##...........###.#AC: 4Str: 7 ###.........###.#EV: 10Int: 21 # ##.......#########SH: 4Dex: 14 # .........####...~~##XL:  9 Next: 13% Place: Dungeon:6 ####.......## #####~~.####~##Noise: ===------  Time: 3399.0 (0.0) ...##..... ##@v~~~##'..##.#-) Nothing wielded ##.##..#.v#####.....#.#Cast: Foxfire  #.##..###'..##.....#.#Fly #)#... ....#~~.PP#.#[1 hOk3;2H#.#..# #.....#~~...#~##.##.# #~*..P#.~...#~#SS 2 electric eels (1 ally target)#)###.# #.~~..#≈≈.≈≈#~##).## #.# #[S[~!##≈≈≈##~###..#######.# #≈≈?≈≈######.## _The bolt of electricity hits you! x2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - electric eelAim: an electric eel (ally target, chance to affect: 93%) h h; h~ hZ h7 hL h6 h:§ hD;§ h<v h<§ h==v  h= Casting: Foxfire (safe; 1% risk of failure) hw>Lonfirm with . or Enter, or press ? or * to list all spells. h?|Aiming: Inner Flame (safe; 1% risk of failure)  hCDPress: ? - help, Dir - move target, f/p - electric eelAim: an electric eel (ally target, chance to affect: 93%)  The electric eel barely resists. The foxfire hits the electric eel. h%X hf  h  h§ h§ h§ h§ hAv h9S hS h~ h5:The electric eel is lightly wounded. h  h3! h (*§ h* hU* h* h* hTHThe electric eel shoots out a bolt of lightning at you! h@The bolt of electricity hits your foxfire! hT h ho@ h§ h§ h§ hv h#S h;3 electric eels (1 ally target) hrS h h h;2 h= h\&400.0 (1 h h8§ h§ hx§ h h  h hYN_The bolt of electricity misses you. x2 hY#............)##..######.##raetorn the Magician .............))..## #.#Djinni #.............#### #.#Health: 39/66 ==============----------  h*##...........###.#AC: 4Str: 7 ###.........###.#EV: 10Int: 21 # ##.......#########SH: 4Dex: 14 # .........# h\###...~~##XL:  9 Next: 13% Place: Dungeon:6 ####.......## #####~~.####~##Noise: ===------  Time: 3400.0 (0.0) ...##..... ##@§~~~##'..##.# hS-) Nothing wielded ##.##..#.§#####.....#.#Cast: Foxfire  #.##..###§..##.....#.#Fly #)# h... §...#~~.PP#.##.#..# #.v...#~~...#~##.##.# #~*..P#.~...#~#SSS 3 electric eels (1 ally target)#)## h#.# #.S~..#≈≈.≈≈#~##).## #.# #[~[S!##≈≈≈##~###..#######.# #≈≈?≈≈######.##Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - electric eelAim: an electric eel (steam, lightly wounded, ally target, chance to affect:  93%) he§§§§Sinner flame, 1 al…) hx§§§SAim h  Press: ? - help, Dir - move target, f/p - electric eel: an electric eel (steam, lightly wounded, ally target, chance to affect:  93%)  The electric eel is filled with an inner flame.  The foxfire hits the electric eel. Flame seeps out of the electric eel. h hI  The electric eel is moderately wounded.The electric eel is engulfed in a cloud of scalding steam. h §§§.§ hSS 2 electric eelsFlame seeps out of the electric eel. h\ ***** hǰ_*The electric eel shoots out a bolt of lightning at you! hWP @§§§§.§  The bolt of electricity hits you! hU ) ))..## #.#  #.#  #.#  hGV #.# #   #  ###...~~##  #####~~.#  ##@§~~~#  hVc #..#.*#####  #.# #..###*  #)# ... *.  #.# ..# #..*.  h$WH #.# #.# #~§*.P  #)## #.# #.S~*.#  #).## #.# #[~[S!#   hY| #≈≈? The electric eel shoots out a bolt of lightning at you! h0Q) ))..## #.#  #.#  #.#  #.#  h2     ###...~~##  #####~~.#  ##@§~~~#  #..#.*##### h2  #.# #..###  #)# ... *.  #.# ..# #..*. h3  #.# #.# #~§*.P  #)## #.# #.S~*.#  #).## #.# #[~[S!# h4x   #≈≈? hJ@ *§The bolt of electricity hits you! hR@..'.. h.§. hU17--------1.0 (1 h hV _* * * LOW HITPOINT WARNING * * * h.)##..######.## ))..## #.# .#### #.# .## #.# .## #.#  ##.## #######  .# ###...~~## .## #####~~.####~## ##..... ##.@~~~##'..##.# .# #..#..#####.....#.# #.# #..###'..##.....#.# #)# ... .. #.# ..# #.... #.# #.# #~§..P#.~...#~# #)## #.# #.S§..# #).## #.# #[~[S!# hW ---2 h h h'58-------- h-9 hH2B h5 h6 h : h> hR?K20= hA hE hDi1= hn hVo hq hx, h{ h|2= h h%, h- hE, h1 h73 h|3= h h#, hp h, h hN4 hǴ ho, h h, h h`5= h h, hY h h h ht hLT6= h h, h| h* h h hN7 h h, h hW, hu hw , h  hpk28= h| h, h h, h h b9= h" h#%, h' hs*, hj, h:/Q30 h11 h.4, hH6 h9, h; h>j1= h@ h(D, hF hI, hK hN, hP hTb2= hW hY, h[ h^, hl` hcj3= h-f hh, hj hm, ho hrb4= hu hx, h&{ h~, hԀ hǃP5 h h, hЊ hH, h hu hT6= h֖ h, h} h, h h, h hb7= h h, h hP, h hXP8 hx h, h h, h hj9= h  h, h h, ht h(c40= h h, h h, h hl, h^ hP1 h  h, h  h, h hj2= h ht, h h, hz h+b3= h  h , h  hM, h hj4= h$, h% h' h+ h, h/ h4 h5 h8 h9= h> h?5 h(@= h@ hO hWQ hQ hX h~ h h hՉ h h[6 h_ hݐ h h h͗ h he h˟ h h3 hݥ47 h= h# hT h h h h  hl hE h h hi8 hB= h h hj hN h h hy hR h h&9 h  h- h7  h h h` h h, h  hT$ h;%M50= h'( hy+, h. hM1 h+2 h4 h8 h8V1= h; h~? h@ hC hvF hcG hI h?M h!N&2 hvP h U h\V h|X hD\, h^ ha hbE3= hd h?h hi hk ho ho h9r hv hv hy ha} hG~V4= h h hՄ h· h h hL hn hUL5= hX h, h hW hNO6= h ha, hw hɲ h h hK hC&7 h h%, h hO h8 h h: hDE8= hF h hQ h h, h! h1 h h@ h hV9= h hN h hF hQ h hP h h'60 h# h h\ h h h4 h h h/E1= h h , hH h~, h hl2= h h, h h", h9$ h&, h( hn+<3 hp- hV0, hA2 hR5, hT7 h^:b4= h< hg?, hA hD, hjG hpJl5= hL hO, hQ hT, hV hF` --- _You start resting. h4g155755.0) hgZ6=86 hm ho" _HP restored. h" #.)##..######.##.))..## #.# #.#### #.# ##.## #.##.## #.# # ##.## ####### # .# ###...~~###.## #####~~.####~##.##..... ##@.~~~##'..##.# ##.# #..#..#####.....#.#  #.# #..###'..##.....#.#  #)# ... ....#~~.PP#.#  #.# ..# #.....#~~...#~#  #.# #.# #~~..P#.~...#~#S   electric eel (wandering)  #)## #.# #.S~..#≈≈.≈≈#~#  #).## #.# [34 h m#[~[~!##≈≈≈##~#  ##..#.# #≈≈?≈≈######.##~S9.0) h@  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hB hPvvSSS 2 electric eels (1 wandering, 1 ally …)~S hR]5-=60 hg_ hHe/ _You conjure some foxfire! h$#............)##..######.##raetorn the Magician .............))..## #.#Djinni #.............#### #.#Health: 62/66 ======================-- ##...........###.#AC: 4Str: 7 ###.........###.#EV: 10Int: 21 # ##.......#########SH: 4Dex: 14 # .........####...~~##XL:  9 Next: 13% Place: Dungeon:6 ####.......## #####~~.####~##Noise: =--------  Time: 3560.0 (0.0) ...##..... ##@v~~~##'..##.#-) Nothing wielded ##.##..#v.#####.....#.#Cast: Foxfire  #.##..###'..##.....#.#Fly #)#... ....#~~.PP#.##.#..# h\A[37m #.....#~~...#~##.##.# #~*..P#.~...#~#SS 2 electric eels (1 wandering, 1 ally …)#)###.# #.~~..#≈≈.≈≈#~##).## #.# #[~[S!##≈≈≈##~###..#######.# #≈≈?≈≈######.## _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - electric eelAim: an electric eel (ally target, chance to affect: 93%) h{WSinner hH h h h hQ h h. §§v§§§§vSSinner flame, 1 allS  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - electric eelAim: an electric eel (ally target, chance to affect: 93%)  The electric eel is filled with an inner flame. h *§§**** h%SThe electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your foxfire! h( hc* §§§vSThe bolt of electricity hits you! The bolt of electricity hits you!!  The foxfire hits the electric eel. Flame seeps out of the electric eel. h $ h7: @§§§v§§§§.S)The electric eel is lightly wounded. h@1 *§****S*S*The electric eel shoots out a bolt of lightning at you! h@§§§§§§§.S. h\>S§. hc27-------------==1.0 (1 hj§§§§ h7 _The bolt of electricity hits you! hB  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h\ h h h>  You conjure some foxfire! h)B §§§§v§######~The electric eel is engulfed in blazing flames. hT h h§.~v§vv'.§§°.S   electric eel (ally target)§§..S h6-------------5======2 hp§§§ h^P _The electric eel explodes! h=.)##..######.## ))..## #.# .#### #.# .## #.# .## #.#  ##.## #######  .# ###...~~## . hQ@t## #####§~.####~## ##..... ##.@~v§##'..##.# .# #..#vv#####.....#.# #.# #..###'..##.....#.# #)# ... .. #.# ..# #.§§. #.# #.# #~°..P#.~...#~# #)## #.# #.§§..# #).## #.# #[~[S!#  hD hF hH hqK hM h^~§§~§..~~ h#`G------3 hk hinN _Your foxfire dissipates! h?  h@  hD  hY B hl^  hf  hg 87 hl  hs  hv , hy  hu|  hp , h  h  h k28= h[  h  h , hz  h% , h  h b9= h  h , h  h] , hH  h Q30 ha  h , h  h , h  h@ , h  h| j1= h  h , h  h , h  hn b2= h  h? , h  h , h  h~ j3= h  h , hH  hQ , hY  h% b4= hR  hf , h\  hQ , h5  h , h  h P5 h  h , hY  h , h  h_ j6= hx  h , h   h , h  h b7= h!  h! , h#  hz&  h9-  h>0  h2 P8 h4  hQ7 , hO9  hC< , h">  h@ j9= hB  h4E , hG  h0J , hL  hO , h Q  hPT c40= hV  hY , hL\  h~_ , ha  he  he :1 hi  hl , h.n  hOq , hos  hQv  hv T2= hx  h{ , h}  h , h%  hv  h L3= hʈ  h , h  h , h  hڕ , hٗ  h j4= h  hE , h  h' , h  h! b5= h@  hخ , h  h> , h/  hL P6 hN  h , h  h , h  h e47= h  h , h  h , hs  h% n8= h  h\ , h  h3 950= h   hU 1= h< 2 hC x3= h!H B hW 4= hW  h[  hx\  h]  h`  h3a L5= hb  he  hf  hlg  hj  hj  hk  h|n  ho V6= hq  hs  hct  hu  hx  hPy  hz  hS}  h} &7 h#  h  hu  h  h , hԊ  h , h  h b8= h  h  h  h'  h͜ , ht  h:  h١ V9= h  h$  h  h  hn , h  h  h; '60 h%  hĶ , h B hy  h  h L1= h  h , h  h , h  h7 , h  h l2= h  hX , h1  h$ , h9  h <3 h  h , h  h , hO  hC b4= hP  h , h  h , h  h l5= ht  h , h  h , h   h , h  ha ------~~.. _You start resting. h# 169027.0) hz$ Z6=18 h*  h- " _HP restored. h#.)##..######.##.))..## #.# #.#### #.# ##.## #.##.## #.# # ##.## ####### # .# ###...~~###.## #####~~.####~##.##..... ##@.~~~##'..##.# ##.# #..#..#####.....#.#  #.# hq #..###'..##.....#.#  #)# ... ....#~~.PP#.#  #.# ..# #.....#~~...#~#  #.# #.# #~~..P#.~...#~#S   electric eel (wandering)  #)## #.# #.~~..#≈≈.≈≈#~#  #).## #.# #[S[~!##≈≈≈##~#  ##..#.# #≈≈?≈≈######.## h hg Q~ h 12.0) h h h) vvCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hZ\5-=3 h h/ _You conjure some foxfire! hJI hK hK h~ hr  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h$u hBv h0x h]y h{ h} h} hY hCv§§§§§ h@-4 hzi§§§ h^  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! hG h@W| .)..## #.# #.#### ### ###  #### ####### ..###...~~## ###### #####~~.####~## ...##..... ##.v~~~##'..##. ##.# #..#§@#####.....   h>X##§§v##§§..#Fly .##S   electric eel (distracted)S≈###.........####≈SS##~÷...## h\ hv] h^ hS` h` hb h$c hxt§§§v§§§§§§§ huvSally target)Sonfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  hwu_You conjure some foxfire!  Your foxfire dissipates! hes §§**§ h*§§*.§*§**The electric eel shoots out a bolt of lightning at you! h hV§§§.@'.§..§..§.§~§[v h_5---==5 h[(m§§§§§ h/7 _The bolt of electricity hits you! h'.............))..## #.#raetorn the Magician #.............#### #.#Djinni ##...........###.#Health: 52/66 ==================------ ###.........###.#AC: 4Str: 7 # ##.......#########EV: 10Int: 21 # .........####...~~##SH: 4Dex: 14  hh####.......## #####~~.####~##XL:  9 Next: 15% Place: Dungeon:6 ...##..... ##.§§§v##'..##.#Noise: ===------  Time: 3695.0 (0.0) ##.# h,#..#.@#####.....#.#-) Nothing wielded  #.##..###'.§##.....#.#Cast: Foxfire  h/m#)#... ..§.#~~.PP#.#Fly #.#..# #...§.#~~...#~##.# h#.# #~~.§P#.~...#~##)###.# #.~~§.#≈≈.≈≈#~#S   electric eel (ally target) h#).## #.# #[~[v!##≈≈≈##~###..#######.# #≈≈?*≈######.####.........####≈SS##~÷...##Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - electric eelAim: an electric eel (water, heavily wounded, ally target, chance to affect:  93%) h[§§§§§§ h ZE  The electric eel barely resists. h^[ h\ h`^ hr_ ha hwJ §§v§§§§§§S 2 electric eels (1 wandering)§SS hwT≈Your foxfire dissipates! h1 §§***.§*.§*§*§ h*§The electric eel shoots out a bolt of lightning at you! h  §.v~@'..........~.[ h +6.0 (1 h9§ hY _The bolt of electricity misses you. hr#   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h%  h' >  You conjure some foxfire! h< 8 §§§§vvSally target)§SYour foxfire dissipates! hF 2 §§§§§*******The electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your foxfire! h7 ~§§~@v....~ hX `41----7 h ;§ h 7 _The bolt of electricity hits you! h}/.............))..## #.#raetorn the Magician #.............#### #.#Djinni ##...........###.#Health: 38/66 =============----------- ###.........###.#AC: 4Str: 7 # ##.......#########EV: 10Int: 21 # .........####...~~##SH: 4Dex: 14 ####.......## #####§~.####~##XL:  9 Next: 15% Place: Dungeon:6 ...##..... ##..§§~##'..##.#Noise: ===------  Time: 3697.0 (0.0) ##.##..#v@#####.....#.#-) Nothing wielded  #.##..###v..##.....#.#Cast: Foxfire  #)#... ....#~~.PP#.#Fly [12; hW2H#.#..# #.....#~~...#~##.##.# #~~..P#.~...#~##)###.# #.~~..#≈≈.≈≈#~#SS 2 electric eels (1 ally target)#).## #.# #[~[~!##≈≈≈##~###..#######.# #≈≈?*S######.####.........####≈S≈##~÷...## _The bolt of electricity hits you!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - electric eelAim: an electric eel (water, heavily wounded, chance to affect: 93%) hl§Sinner flame, 1 all…) h|, h[ h h" h h^ h'§§§v§§§§§§vS  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  h*Press: ? - help, Dir - move target, f/p - electric eelAim: an electric eel (water, heavily wounded, chance to affect: 93%)  The electric eel is filled with an inner flame. h2= §§§v§§******S*The electric eel shoots out a bolt of lightning at you! h9~§§~v§@§§.§§~§SS[SvS≈8.0 (1§§§§§§S _The bolt of electricity misses you. h*M t§§§§§§SSThe electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the electric eel.  Flame seeps out of the electric eel. h  h  h  hO . §v§§v§§§S!SThe electric eel is heavily wounded. h U *v§§******SThe electric eel shoots out a bolt of lightning at you!The bolt of electricity hits your foxfire! h7s\  The bolt of electricity hits you! hWThe bolt of electricity hits your foxfire!  The bolt of electricity hits you!  The electric eel is engulfed in blazing flames.  The electric eel explodes!fiery explosion engulfs the electric eel!!!  You kill the electric eel!§§v###### hi.v§§v.@v...§.§§§§§○§ h 26----21===== h89 _You hear a splash. h2n§§§○§ hgi _Your Fighting skill increases to level 6! h7----§v~§-----§§§§~§~§v§° 700 _You start resting..v§~'....§§≈§-----1.0 (2§§§§§ _Your foxfire dissipates! x2 h4 hJ h h` hB h hf hW hU28= h h h9 h h/ hC] _Your foxfire dissipates! h h h], h h h\L9= h ha, h h, h% hQ30 h h , ht  h, h1 hT1= h h h, hO h', hc) hc, h,L2= h. h3, h5 hp8, h: hZ=, h? hBT3= hC hE hFH hH hJ h[M hO, hRL4= hS hJU h.X, hZ hT], h_ h d hd:5 hg hj, hjl hWo ho hr hu huT6= hw h{, h7~ h, h h\ hL7= hň h, h h, h  h h* h h h:8 hÝ h, hC hF, h h hdT9= h> h, hE hQ h͹ h h$c40= hN h, hY h], h h+ h:1 h h, h h h h hB, h hV hT2= h hG, hF h, hI hb3= h h, h h, h hj4= h  h., hA h, h hb5= h h, h h", h$ hL'P6 hd) hV,, h. h1, h3 h6, h8 h= hK>O47= hHB hF, hI hJN, hYQ hlUn8= hX h_, h.gB hj h^o<9 hr hv, hy hT~, h: h=c50= hZ h h h9 h h h4 hV, h hl1= hα he, hN h2 hB h_x3= hX h0B hl4= h  h, hv h, h h , h" hb5= h h, h hF, h9 hl6= h  h , h h, h  h<7 hg h , h hj" h$ hB& h5)b8= hY+ h-, h0 h2, h5 h7l9= h7: hk=, h? h{B, hD hdG, hI h(L=60 h=N hYR, h|T hAW, hY h[b1= h] hu`, h`b h`e, hg h+jl2= h3l hn, hq hs, h_v hx<3 hz h~, h] h he4= hXn h h hV5= hX h h  h h* h h hF hL6= h h31 _HP restored. h h+ h hf@  There is an open door here. h h: _ h h} h hN h$ h  h h*:= h  h( h, h h h`, hz h %## #####~~.####~# ##..~~~##'..# #..#..#####..... h #..###'..##..... ... #.....#~~.PP#.#  ..# #.....#~~...#~#  #.# #~~..P#.~...#~# # #.# #.~~..#≈≈.≈≈#~#  #.# #[~[†@##≈≈≈##~# .#######.# #≈≈?≈≈######.## .........####≈≈≈##~÷...## ########.##.#####~###### #....'..~~## ####.###### ###  h 1832.0 (131.0) h ,32 h  h- R _v - a clear potion hb##..... ##..~~~##'..##.# # #..#..#####.....#.# # #..###'..##.....#.# # ... #.....#~~.PP#.# # ..# #.....#~~...#~# # #.# #~~..P#.~...#~# ## #.# #.~~..#≈≈.≈≈#~# .## #.# #[~[†.##≈≈≈##~# ..#######.# #≈≈?@≈######.##  h#.........####≈≈≈##~÷.. #########.##.#####~#### #....'..~~## ####.#### ###  h- h/_4.0)Water  h h  h_! .##..... ##..~~~##'..##.# .# #..#..#####.....#.# .# #..###'..##.....#.# )# ... #.....#~~.PP#.# .# ..# #.....#~~...#~# .# #.# #~~..P#.~...#~# )## #.# #.~~..#≈≈.≈≈#~# ).## #.# #[~[†.##≈≈≈##~# #.. h$ +#.# #≈≈@≈≈######.## ##.####≈≈≈##~÷...##  #.##.#####~###### #....'..~~## ####.######  ### h-  h. 15 hy7  h>  h? +6.0 (2 hF  hH o _d - 4 scrolls labelled JOECAI GOMOGG (gained 1) hυ hT$ h1Read which item?  h(Scrolls  b - 6 scrolls labelled LEOGYUTROQU  c - a scroll labelled CIESKU XIAR  d - 4 scrolls labelled JOECAI GOMOGG  h} e - a scroll labelled FEICKU GEIBRO  j - 2 scrolls labelled ZESUXTAARO  p - a scroll labelled ZODWOOSTES  t - a scroll labelled BELAGG INOEDA [!] read|quaff|evoke[?] describe selected hz .##..... ##..~~~##'..##.#raetorn the Magician .##..#..#####.....#.#Djinni .##..###'..##.....#.#Health: 66/66 ======================== )#... #.....#~~.PP#.#AC: 4Str: 7 .#..# #.....#~~...#~#EV: 10Int: 21 .##.# #~~..P#.~...#~#SH: 4Dex: 14 )###.# #.~~..#≈≈.≈≈#~#XL:  9 Next: 21% Place: Dungeon:6 ).## #.# #[~[†.##≈≈≈##~#Noise: ---------  Time: 3836.0 (0.0) #..#######.# #≈≈@≈≈######.##-) Nothing wielded ##.........####≈≈≈ h+ [40m##~÷...##Cast: Foxfire  #########.##.#####~######Fly #....'..~~######.######### _Your foxfire dissipates! x2 _Your foxfire dissipates! _HP restored. _There is an open door here. _v - a clear potion _d - 4 scrolls labelled JOECAI GOMOGG (gained 1)  As you read the scroll labelled JOECAI GOMOGG, it crumbles to dust.  It is a scroll of identify.  --more-- hIdentify which item? (\ to view known items) Scrolls (select first with ?)  b - 6 scrolls labelled LEOGYUTROQU  c - a scroll labelled CIESKU XIAR  e - a scroll labelled FEICKU GEIBRO  j - 2 scrolls labelled ZESUXTAARO  p - a scroll labelled ZODWOOSTES  t - a scroll labelled BELAGG INOEDA Potions (select first with !)  f - a fuming black potion  g - 3 red potions  h - 2 lumpy cyan potions  i - a coppery potion  k - 2 smoky inky potions  l - 3 smoky purple potions  m - a viscous red potion  q - a murky blue potion  s - a sedimented golden potion  v - a clear potion[?] describe selected hcc .##..... ##..~~~##'..##.#raetorn the Magician .##..#..#####.....#.#Djinni .##..###'..##.....#.#Health: 66/66 ======================== )#... #.....#~~.PP#.#AC: 4Str: 7 .#..# #.....#~~...#~#EV: 10Int: 21 .##.# #~~..P#.~...#~#SH: 4Dex: 14 )###.# #.~~..#≈≈.≈≈#~#XL:  9 Next: 21% Place: Dungeon:6 ).## #.# #[~[†.##≈≈≈##~#Noise: ---------  Time: 3836.0 (0.0) #..#######.# #≈≈@≈≈######.##-) Nothing wielded ##.........####≈≈≈ hn [40m##~÷...##Cast: Foxfire  #########.##.#####~######Fly #....'..~~######.######### _HP restored. _There is an open door here. _v - a clear potion _d - 4 scrolls labelled JOECAI GOMOGG (gained 1)  As you read the scroll labelled JOECAI GOMOGG, it crumbles to dust.  It is a scroll of identify.7.0 (1 ho   hr P_b - 6 scrolls of teleportation h Read which item? Scrolls  b - 6 scrolls of teleportation  c - a scroll labelled CIESKU XIARd - 3 scrolls of identify  e - a scroll labelled FEICKU GEIBRO  j - 2 scrolls labelled ZESUXTAARO  p - a scroll labelled ZODWOOSTES  t - a scroll labelled BELAGG INOEDA [!] read|quaff|evoke[?] describe selected h0 h.##..... ##..~~~##'..##.#raetorn the Magician .##..#..#####.....#.#Djinni .##..###'..##.....#.#Health: 66/66 ======================== )#... #.....#~~.PP#.#AC: 4Str: 7 .#..# #.....#~~...#~#EV: 10Int: 21 .##.# #~~..P#.~...#~#SH: 4Dex: 14 )###.# #.~~..#≈≈.≈≈#~#XL:  9 Next: 21% Place: Dungeon:6 ).## #.# #[~[†.##≈≈≈##~#Noise: ---------  Time: 3837.0 (0.0) #..#######.# #≈≈@≈≈######.##-) Nothing wielded ##.........####≈≈≈##~÷...##Cast: hFoxfire  #########.##.#####~######Fly #....'..~~######.######### _There is an open door here. _v - a clear potion _d - 4 scrolls labelled JOECAI GOMOGG (gained 1)  As you read the scroll labelled JOECAI GOMOGG, it crumbles to dust.  It is a scroll of identify. _b - 6 scrolls of teleportation h"$ htMIdentify which item? (\ to view known items)  hjiScrolls (select first with ?)  hU1 c - a scroll labelled CIESKU XIAR  h(= e - a scroll labelled FEICKU GEIBRO  h' j - 2 scrolls labelled ZESUXTAARO  h& p - a scroll labelled ZODWOOSTES  h@2 t - a scroll labelled BELAGG INOEDA Potions (select first with !)  f - a fuming black potion  g - 3 red potions  h - 2 lumpy cyan potions  i - a coppery potion  k - 2 smoky inky potions  l - 3 smoky purple potions  m - a viscous red potion  q - a murky blue potion  s - a sedimented golden potion  v - a clear potion[?] describe selected h h.##..... ##..~~~##'..##.#raetorn the Magician .##..#..#####.....#.#Djinni .##..###'..##.....#.#Health: 66/66 ======================== )#... #.....#~~.PP#.#AC: 4Str: 7 .#..# #.....#~~...#~#EV: 10Int: 21 .##.# #~~..P#.~...#~#SH: 4Dex: 14 )###.# #.~~..#≈≈.≈≈#~#XL:  9 Next: 21% Place: Dungeon:6 ).## #.# #[~[†.##≈≈≈##~#Noise: ---------  Time: 3837.0 (0.0) #..#######.# #≈≈@≈≈######.##-) Nothing wielded ##.........####≈≈≈ h;<[40m##~÷...##Cast: Foxfire  #########.##.#####~######Fly #....'..~~######.######### _There is an open door here. _v - a clear potion _d - 4 scrolls labelled JOECAI GOMOGG (gained 1)  As you read the scroll labelled JOECAI GOMOGG, it crumbles to dust.  It is a scroll of identify. _b - 6 scrolls of teleportation  As you read the scroll of identify, it crumbles to dust.8.0 (1 _p - a scroll of torment hV hZRead which item? Scrolls  b - 6 scrolls of teleportation  c - a scroll labelled CIESKU XIARd - 2 scrolls of identify  e - a scroll labelled FEICKU GEIBRO  j - 2 scrolls labelled ZESUXTAARO  p - a scroll of torment  h[ t - a scroll labelled BELAGG INOEDA [!] read|quaff|evoke[?] describe selected hQe  hp..##..... ##..~~~##'..##.#raetorn the Magician .##..#..#####.....#.#Djinni .##..###'..##.....#.#Health: 66/66 ======================== )#... #.....#~~.PP#.#AC: 4Str: 7 .#..# #.....#~~...#~#EV: 10Int: 21 .##.# #~~..P#.~...#~#SH: 4Dex: 14 )###.# #.~~..#≈≈.≈≈#~# hsXL:  9 Next: 21% Place: Dungeon:6 ).## #.# #[~[†.##≈≈≈##~#Noise: ---------  Time: 3838.0 (0.0) #..#######.# #≈≈@≈≈######.##-) Nothing wielded ##.........####≈≈≈##~÷...##Cast: Foxfire  #########.##.#####~######Fly #....'..~~######.######### _d - 4 scrolls labelled JOECAI GOMOGG (gained 1)  As you read the scroll labelled JOECAI GOMOGG, it crumbles to dust.  It is a scroll of identify. _b - 6 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _p - a scroll of torment hw h~Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled CIESKU XIAR  e - a scroll labelled FEICKU GEIBRO  j - 2 scrolls labelled ZESUXTAARO  t - a scroll labelled BELAGG INOEDA Potions (select first with !)  hu f - a fuming black potion  g - 3 red potions  h - 2 lumpy cyan potions  i - a coppery potion  k - 2 smoky inky potions  l - 3 smoky purple potions  m - a viscous red potion  q - a murky blue potion  s - a sedimented golden potion  v - a clear potion[?] describe selected h%=  h h  h"  h .##..... ##..~~~##'..##.#raetorn the Magician .##..#..#####.....#.#Djinni .##..###'..##.....#.# hU Health: 66/66 ======================== )#... #.....#~~.PP#.#AC: 4Str: 7 .#..# #.....#~~...#~#EV: 10Int: 21 .##.# #~~..P#.~...#~#SH: 4Dex: 14 )###.# #.~~..#≈≈.≈≈#~#XL:  9 Next: 21% Place: Dungeon:6 ).## #.# #[~[†.##≈≈≈##~#Noise: ---------  Time: 3838.0 (0.0) #..#######.# #≈≈@≈≈######.##-) Nothing wielded ##.........####≈≈≈##~÷...##Cast: Foxfire  #########.##.#####~######Fly #....'..~~######.######### _d - 4 h wscrolls labelled JOECAI GOMOGG (gained 1)  As you read the scroll labelled JOECAI GOMOGG, it crumbles to dust.  It is a scroll of identify. _b - 6 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _p - a scroll of torment hN ]  As you read the scroll of identify, it crumbles to dust. h +9.0 (1 hg"  h$ 0 _j - 2 scrolls of summoning h  hRead which item? Scrolls  b - 6 scrolls of teleportation  c - a scroll labelled CIESKU XIARd - a scroll of identify  e - a scroll labelled FEICKU GEIBROj - 2 scrolls of summoning  p - a scroll of torment  hg t - a scroll labelled BELAGG INOEDA [!] read|quaff|evoke[?] describe selected h h h.##..... ##..~~~##'..##.#raetorn the Magician .##..#..#####.....#.#Djinni .##..###'..##.....#.#Health: 66/66 ======================== )#... #.....#~~.PP#.#AC: 4Str: 7 .#..# #.....#~~...#~#EV: 10Int: 21  h.##.# #~~..P#.~...#~#SH: 4Dex: 14 )###.# #.~~..#≈≈.≈≈#~#XL:  9 Next: 21% Place: Dungeon:6 ).## #.# #[~[†.##≈≈≈##~#Noise: ---------  Time: 3839.0 (0.0) #..#######.# #≈≈@≈≈######.##-) Nothing wielded ##.........####≈≈≈##~÷...##Cast: Foxfire  #########.##.#####~######Fly #....'..~~######.#########It is a scroll of identify. _b - 6 scrolls of teleportationAs you read the scroll of identify, it crumbles to dust. _p - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. _j - 2 scrolls of summoning h hIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled CIESKU XIAR  e - a scroll labelled FEICKU GEIBRO  t - a scroll labelled BELAGG INOEDA Potions (select first with !)  f - a fuming black potion  g - 3 red potions  h - 2 lumpy cyan potions  i - a coppery potion  k - 2 smoky inky potions  l - 3 smoky purple potions  m - a viscous red potion  h q - a murky blue potion  s - a sedimented golden potion  v - a clear potion[?] describe selected hK  hU  hb .##..... ##..~~~##'..##.#raetorn the Magician  he F.##..#..#####.....#.#Djinni .##..###'..##.....#.#Health: 66/66 ========================  hh )#... #.....#~~.PP#.#AC: 4Str: 7 .#..# #.....#~~...#~#EV: 10Int: 21 .##.# #~~..P#.~...#~#SH: 4Dex: 14 )###.# #.~~..#≈≈.≈≈#~#XL:  9 Next: 21% Place: Dungeon:6 ).## #.# #[~[†.##≈≈≈##~#Noise: ---------  Time: 3839.0 (0.0) #..#######.# #≈≈@≈≈######.##-) Nothing wielded ##.........####≈≈≈##~÷...##Cast: Foxfire  #########.##.#####~######Fly #....'..~~######.#########It is a scroll of identify. _b - 6 scrolls of teleportationAs you read hi the scroll of identify, it crumbles to dust. _p - a scroll of tormentAs you read the scroll of identify, it crumbles to dust. _j - 2 scrolls of summoning hyy ]  As you read the scroll of identify, it crumbles to dust. h=z ,40.0 (1 hۀ  hC 0 _t - a scroll of revelation h, h4 hX hN  You see here a +0 pair of boots. _ hZ5  There is an open door here. _ hWater Water Water  hqWater   You see here a black bear skeleton. _  There is an open door here. _ hsZ hy h hAB hԕ hdX hߜ h', h hb h, h h4 hK, h! hX h  Things that are here:  a +0 dagger of speed; a +0 robe hzL _ hX hX h  You see here a +1 whip of distortion. _ h}X h hv, h hj h, h h\ h, h hK h, h h= h, h~ h h5 h h5 h hV h hW h% h[ h h\ h3 h h( h h h, h h\ h hN h h_ ht, hh h   #.........# #.)  ##.......## #..  ##.........## ##..  ##...........####...  ##.......)##..##  #..............))..##  #.#.............#### h    #.##...........#930.0 (90.0)  #.###@........##   #.# ##.......#####  #.# .........##.# #  #.####.. hF.....##..#####  #....##.....##..##..~~  ####.# #...###..#..###  #.# ....##..###'..   hD#)# ...##...##....  #.##..###....  h hy hKT _Key pressed, stopping explore. h(J h. h1 ho5; _ h7 h9, h: h< h?, hS@ hB hD, hF hdK hM, hO hQ h=T, h5V h[ h#^, h ` h$b hxd, hf hih hqj, hk ht hw, hy h{ h}, hR h hU, hDž hˆ hI, h h h h h hb h, h3 h hS, hѧ h h , hK h h, h~ h hż, h ho h , h` h h*, h  hc h3, h hT h, h h hz, h h7 h, h h h, h h# h, hE h h, hJ h h, h h ho, h h h , h  h hn, h h hN, h h  h, h h  h;#, hD& h( h*, h, h/ h1, h?3 h66 h8, hb: h< h8?, hA hD hLG, heI hL hN, haQ hW  Items here: )) [ ÷÷. h [ h[ _ h8^ he{  Items here: )) [[. h h hh _ hj hn hq, hs hXv hy, hQ{ h~ h6, h hg hV, hڋ hÏ h, hF h:Y  Things that are here:  a +0 club; a +0 trident h hv _ hڡ hU hߦ, h h?  You see here a +0 war axe. h9 hѴ _ h. h h ###  #.##.#  ##.## ._. #<.#.#  #...# .○ ##.#.#  ##.## .. #...#  ##...## .### ###..######  #.....# ..# ###..........  ##...## #.####.........###  h##.....## #>#.)..#.##.....#81.0 (51 #.......## #.@.####.#........ .........# #.)#####..[#####.. #.......## #................. .........## ##......(.######## ..........####.....##..# ..........)##..######.##  h..........))..## #.# ...........#### #.# ..........## #.# h@.§° hz,2.0 (52 h( h$x _Found a radiant altar of Vehumet. _You see here a +0 dagger. h h h^ h hf hm; _ hf  There is an escape hatch in the floor, spattered with blood here. h #.####  #..§..# # ### #... #.##.# ##.## #..☼<.#.# h #...# ○.. ##.#.#  ##.## .§. #...#  ##...###..##.### ###..######  #.....# #......# ###..........3.0 (1.0)  ##...## #@####...###  ##.....## #>#.)..#.##.....# ##.......## #.).####.#. #.........# #.)#####..[#####.. ##.......## #.................  h@#.........## ##......(.########......####.....#..#......)##..######.##......))..## #.# h^^☼°.☼ h+4.0 (2 h<☼ h# _Found a mace. h h h hW hܳB ho h{, h h h, h h hh, h1 h h1, h h hi, hh h h, h h h!, h h h+, h h6 h, h h  h> , h  h 2   There is an escape hatch in the floor, spattered with blood here. _  You see here a +0 dagger. _ h/8  h? , hQ@  hD ?  You see here a +0 war axe. hF  hH _ hI  hK  hN , h2Q  hS  hV , h|X  hZ  hB^ , h#a  hc  h_f , hvh  hj  hl , hn  h.q  hks , hu  hiw  hx , hAz  h:{  hF|  h|  ht}  h=~  h , h1  hd  h , h"  h  h , h0  h^  h  hz  h  h  h , h  h  h , h)  h  h[  hʔ  h:  h6  h , hƘ  h  hB , h  h  h֝  hG  hӞ  h  h  h  h  h{  h  h  h~  h~  h{  h  hW  h  hQ  h  h/  hN  hh  hԬ  hF  h  hh  hگ  hF  hI  hh  hԲ  h?  h.  hJ  h  h)  h:  hU  h¸  h2  h7  hn  hܻ  hI  h  h , h2  h  h  h"  h  h  h  h1  hk  h"  hN  h  h1  hs  h  h&  h  h  h  hN  h  h&  hp  h  hH  hu  h  hh  h  h  hz  h  h  h  h  hN  h  h  hG  h  h  h;  h  h  hQ  h  hE  h  h[  hN  h , h  hI  h , h  h  h , hV  h  h  h  hp  hi  h , hY  hm  h , h  h  h# , h  h  ho , h  h  h  hl  h  h  h  hI  h  hs  h , h%  h  h B h  h  h3  h  ha  h  h}  h  hz  hT  h  h'  hV  h  h  hS!  h"  h-$  h$  h9%  hy&  h'  hO(  h(  h*  h+ , hI,  h-  h.  hd/  h/  h1  hr2  h2  h<4  h4  h5  h'6  h6  h7  h8  hJ9  h9  h0;  h<  h=  h=  h?  h{@  h@  hA  hRC  hE , hF  hH  hJ , hL  hN  hP , hR  hT  h[ @#.......#.######.# ##...#####.#####..# .....# #....##.## °§...# ####.##.# ☼☼...# #<.#.# ○.§.# ##.#.#  h[\ {..§.# #...# .##.### ###..######.. 4069.0 (85.0) ......# ###....@....... #####.####.........###..  #>#.)..#.##.....#  h\  #.).####.#........  #.)#####..[#####....  #................... # ##(.########...  h9] ####.....##..# .> )##..######.## h d  hzd -70.0 (86 hi  hk ; _Found a stone staircase leading down. hjK 4 hM  hp #...#####.#####..# ....# #....##.## §...# ####.##.# ☼...# #<.#.# .§.# ##.#.# .§.# #...# . ##.### ###..######... .....# ###...........0.0) ####.####.......@.###..  #>#.)..#.## #.).####.#........>#.)#####..[#####....##...................###......(.########...#[ hy 34m##.....##..# .>#..######.## #....## #.#1.0 (1 _Found a stone staircase leading down. h h h֮ h hB h h. h h h h h hk h h hT h h; h- h_ hj hr hl h h h; h hw h h h h@ h hA h h h h h  h-  h hf h h  hP hO_m - 2 viscous red potions (gained 1) h h=M ###....#.#  h=####...####.# ...  hY=..##.###....# ...  h].....# #.#### ....  hwF#.######.# ...<  hz~#.#####..# #..##  h\....##.## ###....  h####.##.# ##...#  h 8 h  0.0)  h5! #<.#.# #.@#.# ### h!#.#.# ##....#...# hT" #...# ##.......... h"\###..######...........  hq#^###.....................  h$f#.........###...........  h$]..#.##.....#............ h4%#.#........>....##...#  h%)###..[##### hI&5....#.## #### h& h+ h", h,%2.0 (11 h0 h54  h4 hR5+_Found a stone staircase leading up. hC v h X h8 B h$  h  h'  h  hή  h?  h  h  h  h , h n h  h  h  hE  h  hp  h  h7  h  h  h  hF  h  h  h  h#  h  h  h  h0  h  h  h  h>  h  h  h=  h%  h  h  h  hY  h  hi  h]  h  h  h  h  hg  h  h. ! h  h8 0#######  h  hH N#.....#  h } ########## #.....#  ha | #........# #.....#  h | #........# #.....  h { #........# #...  h { #........#####.#  h 98.0 (16 h #......<......@#.#  h ####..###........#  h3 ###.......#####..#  h ##...####### .....  hO #..#.# ### ...... h C#....#...# .##  hp z#.......... .# ...>  h ........... .# #..  h 6........... h  hU"  h# %9.0 (17 hj'  h*   h+  hs, -_Found a stone staircase leading down. hT  hV  hW  hZ  h _  hc  hEo  hq  hu  hy  hb|  h%~  h&  h  h  h)  h  h"  h  h>  hz  h͐  h  h  h  h  h^  h  h  h> 2#######  h֡  h \#.....# ###  h, ######## #.....# ...#  hg \.......# #.....# ....# .......# #.....#.....# .......# #....@...# .......#####.#.##.#.# .....<.......#.# .# ##..###........# #.......#####..# ..####### ......... K   kobold (missile, asleep)# ### .#.........#...# .#.##.....K. .# ...> hկ  hd 104.0 (5 h .0) h  hc $5.0 (6 hȶ  h˿   h`  h eA kobold comes into view. It is wielding a +0 dagger and quivering poisoned  hy 8_darts. h  h+ h$- h. h.  h/ h0####### h_1 hX2#.....# ###  h3 #.....# ...#  h4 #.....# ....#  h5 #.....#.....#  h75 #....@...#  h8#.#.##.#.#  ha9< h9.#.# .# hm: .. h: ...  h; .........  h < ###  h<.....  h=  h=+....K.  hD7 .# ...>  h  ####### #.....# ###  #.....# ...#  #.....# ....#  #.....#.....#  #....@...# #.#.##.#.# <.#.# .# .. ... .........  ### ..... ....K. .# ...> _A kobold is nearby! hK@  ####### #.....# ###  #.....# ...#  #.....# ....#  #.....#.....#  #....@...# #.#.##.#.# <.#.# .# .. ...  .........  ### .....  ....K.  .# ...>  h@ ####### #.....# ###  #.....# ...#  #.....# ....#  #.....#.....#  #....@...# #.#.##.#.# <.#.# .# .. ... .........  ### ..... ....K. .# ...> _A kobold is nearby! h{  h! hdv hH v h9', ally target) h#Casting: Foxfire (safe; 1% risk of failure)  hFConfirm with . or Enter, or press ? or * to list all spells. h h h5 h- hiB=6.0 (1 h  h# h!_You conjure some foxfire! h raetorn the MagicianDjinniHealth: 62/66 ======================--#######AC: 4Str: 7#.....# ###EV: 10Int: 21 ######## #.....# ...#SH: 4Dex: 14 .......# #.....# ....#XL:  9 Next: 21% Place: Dungeon:6 .......# #.....#.....#Noise: =--------  Time: 4106.0 (0.0) .......# #....@v..#-) Nothing wielded .......#####.#.##v#.#Cast: Foxfire .....<.......#.# .#Fly ##..###........# .. #.......#####..# ... ..####### .........K[39;4 h 9m   kobold (missile, asleep, ally target) #.# ### .#......... ..#...# .#.##.....*. ........# ...>Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, ally  target, chance to affect: 97%) h mKinner flame, ally ta…) hO hS hxa hbo§#§§v hc§ h e§ h3f§ hVg§ hwh§ hi§ hjK hk&vK hl. hlo hv:3=7.0 (1 hvH§#§§ h!w§ hw§ h;x§ hx§ hFy§ hy§ hLzK hz h~ hoLonfirm with . or Enter, or press ? or * to list all spells. h|Aiming: Inner Flame (safe; 1% risk of failure)  h?Press: ? - help, Dir - move target, f - kobold hkAim: a kobold, wielding a +0 dagger and quivering poisoned darts (asleep, ally  h('target, chance to affect: 97%)  h1_The kobold is filled with an inner flame. h,   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h §#§v§§§ h 7KYou conjure some foxfire! h  h  h  h  hW  h ^.#..§ hw v.§v#§....... hͧ 52-8 h U§§§ h\ E _The foxfire hits the kobold but does no damage. h!  Casting: Foxfire (safe; 1% risk of failure)  hYrConfirm with . or Enter, or press ? or * to list all spells. hh, h, hJB h, h*`§v§v§#...v@§..§#.§ hC§§KK   kobold (missile, inner flame)v1-9 h§§v§§§§KK h/ _You conjure some foxfire! h' ####### #.....# ###  #.....# ...#  #...§v# ....#  #..§v§#.....#  #...v@§..# #.#.##§#.# <.#.# §# .§ ..§  ........K  ### ....v  ......  .# ...>  hSu ####### hD#.....# ###  #.....# ...#  #...§v# ....#  #..§v§#.....#  #...v@§..#  h#.#.##§#.# <.#.# §# .§ ..§ ........K  h ### ....v ...... .# ...> hO§§v§§§§ h&§ h hm§v§§§§§ hw%K hڶ] _A kobold is nearby! h#n ####### #.....# ###  #.....# ...#  #...§v# ....#  hnN #..§v§#.....#  #...v@§..# #.#.##§#.# <.#.# §# .§ ..§  ........K  K ###  h on....v  ......  .# ...>  hu ####### h#.....# ###  #.....# ...#  #...§v# ....#  #..§v§#.....#  #...v@§..#  h)#.#.##§#.# <.#.# §# .§ ..§ ........KK ### ....v ...... .# ...> h§§KK h8 hhI§§v§ hg§§KK h"] _A kobold is nearby! h   Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _A kobold is nearby! _A kobold is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hW hd §§v§v§§§ h , ally ta…)You conjure some foxfire! The foxfire hits the kobold.  Flame seeps out of the kobold. hK hL hCN hO hQ h|S hT hV hW hX h5dVv.§ hd-v.§.§§v@v§#§##v... h}e.. h}f'10 ho<§ hxu_ _The kobold is severely wounded. hm   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h:q  hq  hu >  You conjure some foxfire! hv  hx  hO{  h}  h}  hV  h  h  h  hЂ  h  hC  h  h  hZ  h׎ §§§.§§...§vvv hL ...@§.#.##§§§v§§vK h K   kobold (missile, inner flame, ally ta…) ht T0-1 h §§.§§§§ h x§§§§vKK h› Q _Your foxfire dissipates! x2 h{ ####### #...§.# ###  #.§§.§# ...#  #.§...# ....#  #.§vvv#.....#  hI #....@§..# #.#.##§#.# <.#.# §# §v §..  ......§vK  ### .....  ......  .# ...>  h X ####### #...§.# ###  #.§§.§# ...#  #.§...# ....#  #.§vvv#.....#  #....@§..# #.#.##§#.# <.#.# §# §v §.. ......§vKK ### ..... ...... .# ...>§§§§§§§§KK§§§[9;18 heH§§§§vKK _A kobold is nearby! hY&  hICasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hm h h{f §§v h§§v.@§§§§§§.v§vK hamKYou conjure some foxfire!  The foxfire hits the kobold but does no damage. h h h#n  The kobold is severely wounded. h*§§§.§§.§§§v h*l§§§§.) h h §§.§§§ h§§.#§#####The foxfire hits the kobold. h:  ..v§...§v§§§§v@v§##...§.....§§§§The kobold explodes! h\  h] 59 h ^ - h^ !====== h6_ 2 he  hf § hg §§ hg § h8h § hh § hRi § hi § h]j  hm   hon  hn _You hear a shout! x2 h  h  h>  hَ  h  hԚ  h  h%  ht  h/  hm  h  h  hǩ  h  h֯  h  hY  h.  h  hX  hܺ   h  h! You hear a shout! h  h?  h  h]  h 60 hd  h   h  h= #_Your foxfire dissipates! hu  h2  h  h  h  hN  h  h  h  h  h  h  ha  h7  h  hZ  h    h  h/ <_Your foxfire dissipates! x3 h  h  hu  hv  h  hB   h  h\ #_Your foxfire dissipates! h   hM  h 1 ho = h .. h . h .... h !------ h= a...§@. h +.#. h\! . h! . hz" )K§ h # K   kobold brigand (missile, wandering) h# (§§ h$  h-*  h* #5.0 (3 h+ . h@, §§ h,  h-  hR. ------ h. $6.0 (4 h3  hxH   h1I Y_Your foxfire dissipates! x3 _ hI )Your foxfire dissipates! hiJ cA kobold brigand comes into view. It is wielding a +0 whip and quivering hJ .poisoned darts.  hK Casting: Foxfire (safe; 1% risk of failure)  h L G Confirm with . or Enter, or press ? or * to list all spells. hL  h4P   hP  hSQ You conjure some foxfire! h*h   hh ! hRi v hi v hj K hk 1K§ hk K h,l ally targ hl et) hBm JKK 2 kobolds hm K hen NA kobold comes into view. It is wielding a +0 club. hn :A kobold comes into view. It is wielding a +0 short sword. hmo  hyt   hu ! hu #( hOv ( hv ( hqw ( hw @The kobold brigand throws a poisoned dart. h  hL . h| . h . h . h § hv 4§§§ h  h  hk 0 h' - h == h 7.0 (1 h#  hc$ ,§§§ h8%  h/   h0  h1 #_The poisoned dart hits you! h/  h1  h1  h2  h~3  hY4 ####### h&5  h6 #.....# ###  h6  #.....# ...#  h7  #.....# ....#  hv8  #....v#.....#  hP9 5 #....@v..#  h*: #.#.##.#.#  h%; < h< #.# .# h<  .. h= - ..K  h> F .......K§  h? ###  hf@ ..§§§  h5A  hB +....K.  hB ! .# ...>  hC  h  h  ####### #.....# ###  #.....# ...#  #.....# ....#  #....v#.....#  #....@v..# #.#.##.#.# <#.# .# .. ..K .......K§  ###  h ..§§§  ....K. .# ...> h  hO +§§§ h  h  h  hM  hY § h 4§§§ h  hz   h  hT @_There are monsters nearby! h  h- h,/ hE0 h^1  hp2 h3####### h4 h#6#.....# ###  h!7 #.....# ...#  h&8 #.....# ....#  hN9 #....v#.....#  h[:5 #....@v..#  h8<#.#.##.#.# <#.# .# .. ..K  .......K§  h ### ..§§§  ....K.  .# ...>  hp2 ####### #.....# ###  #.....# ...#  #.....# ....#  #....v#.....#  #....@v..# #.#.##.#.# <#.# .# .. ..K .......K§  ### ..§§§  ....K. .# ...>§§§§§§§§  h^_There are monsters nearby! h J ####### #.....# ###  #.....# ...#  #.....# ....#  #....v#.....#  #....@v..# #.#.##.#.# <#.# .# .. ..K  .......K§  ### ..§§§  ....K.  .# ...>  h" ####### #.....# ###  #.....# ...#  #.....# ....#  #....v#.....#  #....@v..# #.#.##.#.# <#.# .# .. ..K .......K§  ### ..§§§  ....K. .# ...>§§§ hA§§ hܳd _There are monsters nearby! hlraetorn the MagicianDjinni hI@Health: 57/66 ====================----#######AC: 4Str: 7#.....# ###EV: 10Int: 21 ######## #.....# ...#SH: 4 h`Dex: 14 .......# #.....# ....#XL:  9 Next: 21% Place: Dungeon:6 .......# #....v#.....#Noise: ==-------  Time: 4117.0 (0.0)  h5.......# #....@v..#-) Nothing wielded .......#####.#.##.#.#Cast: Foxfire .....<.......#.# .#Fly  he##..###........# .. #.......#####..# ..* ..####### .......K§K   kobold brigand (missile, ally target)  hH#.# ### .#......§§§KK 2 kobolds ..#...# .#.##.....K. ........# ...> _There are monsters nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 club (chance to affect: 97%) hŲdK(1 inner flame) h\> hA hB hD hdG hH hK hU §§@§v§vK  Casting: Foxfire (safe; 1% risk of failure) h Vonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 club (chance to affect: 97%)  The kobold is filled with an inner flame. hT h h h h hV§§@§§v.K..§ h;§K   koboldK. h+8.0 (1 hC H§§§ hu E _The foxfire hits the kobold but does no damage. h raetorn the MagicianDjinniHealth: 54/66 ===================----- hɔ #######AC: 4Str: 7#.....# ###EV: 10Int: 21 ######## #.....# ...#SH: 4Dex: 14  h .......# #.....# ....#XL:  9 Next: 21% Place: Dungeon:6 .......# #....§#.....#Noise: ==-------  Time: 4118.0 (0.0) .......# #...§@§..# h" >-) Nothing wielded .......#####.#.##§#.#Cast: Foxfire .....<.......#.# v#Fly ##..###........# .. #.......#####..# .*. ..####### ........§K   kobold brigand (missile, ally target) #.# ### .#......§§§K   kobold ..#...# .#.##....K.. ........# ...>Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - kobold brigandAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (ally  target, chance to affect: 90%) hi _§§@§K hmj Binner flame,…) h  h; y §@§ h §§vKAiming: Inner Flame (safe; 1% risk of failure)  h [Press: ? - help, Dir - move target, f - kobold brigandAim: a kobold brigand, wielding a +0 whip and quivering poisoned darts (ally  target, chance to affect: 90%)  The kobold brigand is filled with an inner flame.  The foxfire hits the kobold brigand. Flame seeps out of the kobold brigand. h  hd  h  hW &  hK ^The kobold brigand is lightly wounded.  The kobold brigand is engulfed in blazing flames. h` M..@. hR P..K○K☼ hC K  )☼§§KK 2 kobolds (1 inner flame) h UK.9.0 (1 h AK☼ h p☼§§K h < _Flame seeps out of the kobold brigand. h&raetorn the MagicianDjinniHealth: 51/66 ==================------#######AC: 4 hStr: 7#.....# ###EV: 10Int: 21 ######## #.....# ...#SH: 4Dex: 14 .......# #.....# ....#XL:  9 Next: 21% Place: Dungeon:6  h........# #.....#.....#Noise: ==-------  Time: 4119.0 (0.0) .......# #....@...#-) Nothing wielded .......#####.#.##.#.#Cast: Foxfire .....<.......#.# .#Fly ##..###........# .K #.......#####..# .○K ..####### ........☼K   kobold brigand (missile, inner flame) #.# ### .#......☼§§KK 2 kobolds (1 inner flame) ..#...# .#.##...*... ........# ...> _Flame seeps out of the kobold brigand.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[21; h $2HAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - kobold, p - kobold brigandAim: a kobold, wielding a +0 short sword (chance to affect: 97%) hKKKK hKkt  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - kobold, p - kobold brigandAim: a kobold, wielding a +0 short sword (chance to affect: 97%)  The kobold is filled with an inner flame. h#( K.☼KK☼§KK1 inner flame)..KA kobold comes into view. It is wielding a +0 short sword. ((KKKThe kobold brigand throws a poisoned dart. h..K°KK☼§☼K hy;2 hU20.0 (1 hO\K☼K h1 _The poisoned dart hits you! hY  ha Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hbb hc hlvvK..K.○K,…).○☼☼K   kobold (.1-1 hwkKKKK h|/ _You conjure some foxfire! hC   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*KK   kobold (inner flame) h ####KK, ally target)Flames lash the kobold brigand.  h lThe kobold brigand explodes!The fiery explosion engulfs your foxfire. hH hg  ho  h h h hY hgE  Your foxfire completely resists. h *§§v h Z).○ h, h< ### hG######The foxfire hits the kobold. hܻ h h h@ #§§§#K§§§§v§.§§○KK 2 kobolds (1 missile, 1 inner flame, …)§§○☼○KThe kobold explodes! hThaumaturge49-7=======2  Your Necromancy skill increases to level 8!Your Translocations skill increases to level 8!Your Fire Magic skill increases to level 8!Your Ice Magic skill increases to level 8!Your Air Magic skill increases to level 8!Your Earth Magic skill increases to level 8!§§§§§§§K§§ h Ih _Your Alchemy skill increases to level 8! h  ####### #.....# ###  #.....# ...#  hc #.....# ....#  #.....#.....#  #....@§§.# #.#.##§#K# < h #.# §# §§ §v§  ......§§○  K ###  h §§○☼○  .....K  .# ...>  h u ####### h z#.....# ###  #.....# ...#  #.....# ....#  hՏ  #.....#.....#  #....@§§.# #.#.##§#K# < h+ #.# §# §§ §v§ ......§§○  ### §§○☼○ ..... .# ...> h §§§#K§§§v§ h ZK§§ hݣ  h §§§§§§v§ h 6§§ h d _There are monsters nearby! hYq raetorn the ThaumaturgeDjinniHealth: 46/66 ================--------#######AC: 4Str: 7#.....# ###EV: 10 hq Int: 21 ######## #.....# ...#SH: 4Dex: 14 .......# #.....# ....#XL:  9 Next: 27% Place: Dungeon:6 .......# #.....#.....#Noise: =======--  Time: 4122.0 (0.0) .......# #....@§§.#-) Nothing wielded  h\r l.......#####.#.##§#K#Cast: Foxfire .....<.......#.# §#Fly ##..###........# §§ #.......#####..# §v§  hr b..####### ......§§○KK 2 kobolds (1 missile, 1 inner flame, …)#.# ### .#....§§○☼○ ..#...# .#.##......* ........# ...> ht Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 short sword and quivering stones (not watching  you, chance to affect: 97%) h7D§§§#KKKinner flame, 1 h hA h hi h| h.K.#.§§§§ h§°K   kobold (inner flame)§°○○. hO47===-----3.0 (1 htK§§§§§§§ h\EK§ hvonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 short sword and quivering stones (not watching  hUyou, chance to affect: 97%) _The kobold is filled with an inner flame. h<  hBPC Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hV{ ########Flames lash the kobold. h|..§§§§§§#§#§§§§§§§)§§.○° hRk45-=======4 h §§§§#§§§§§§ h]J _The kobold explodes! h" 4 h%  h-1 B h6  h7 T6- h:  h@  h_F , hK  hZO  h h>§§-------7.0 (3§§§#§§ h ☼§§☼§§§KK   kobold§§... h>------- h§§§§§§☼§§ h@] _A kobold is nearby! hF ####### #.....# ###  #.....# ...#  #.....# ....#  #.....#§§...#  #....@§§§# #.#.##§#§# <#.# §# ☼§ §☼§  ......§§K  ### §§...  hW ......  .# ...>  hm ####### #.....# ###  #.....# ...#  #.....# ....#  #.....#§§...#  #....@§§§# #.#.##§#§# <#.# §# ☼§ §☼§ ......§§K  ### §§... ...... .# ...>§§§#§§§☼§§§§#§§§§☼§§[13 h|w;38H _A kobold is nearby! h`G ####### #.....# ###  #.....# ...#  #.....# ....#  #.....#§§...#  #....@§§§# #.#.##§#§# <#.# §# ☼§ §☼§  ......§§K  ### §§...  ......  .# ...>  hVu #######  h#.....# ###  #.....# ...#  #.....# ....#  #.....#§§...#  #....@§§§# #.#.##§#§# <#.# §# hx ☼§ §☼§ ......§§K  ### §§...  h...... .# ...> h§§§§#§§ hg§☼§§§§ h hS§§§§§☼§§§ h4§§ h8] _A kobold is nearby! hxraetorn the ThaumaturgeDjinniHealth: 43/66 ===============---------#######AC: 4Str: 7#.....# ###EV: 10Int: 21 ######## #.....# ...# hh  SH: 4Dex: 14 .......# #.....# ....#XL:  9 Next: 27% Place: Dungeon:6 .......# #.....#§§...#Noise: ---------  Time: 4127.0 (0.0) .......# #....@§§§#-) Nothing wielded .......#####.#.##§#§# h Cast: Foxfire .....<.......#.# §#Fly ##..###........# ☼§ #.......#####..# §☼§  ht ..####### ......§§*K   kobold #.# ### .#....§§... ..#...# .#.##....... ....... h+ .# ...> _A kobold is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)   h Press: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 short sword (chance to affect: 97%) hbK(inner flame) hbh hdr~§§§○☼ hcs☼☼§)§ h+u4==8.0 (1 h6~§§#§§☼☼☼§ h^§§§§ hՃN  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)   hPress: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 short sword (chance to affect: 97%) _The kobold is filled with an inner flame. ht v#§§v§§ hu §○○§§☼Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]w .-9 h §§#§§§ hY / _You conjure some foxfire! hG   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hz  h  h8  h  hs  h1 Bv§§ h <v§#§§§v#§°○○○§§§☼ hj \2-30 h j§#§§§§§ h 4§§ h / _You conjure some foxfire! huD hy3 _Your foxfire dissipates! x3 h< _Your foxfire dissipates! hCd h{r..§...#○☼-3.0 (3 h!s§○§☼...K☼§☼ hsK   kobold (inner flame)☼° ht8- hM§§ h5] _A kobold is nearby! ht ####### #.....# ###  #.....# ...#  #...§.# ....#  #.....#○☼...#  #....@§○§# #.#.##§#§# <#.# ☼# .. .K☼  ......§☼)  K ### ☼°...  ......  .# ...>  hmu ####### #.....# ###  #.....# ...#  #...§.# ....#  #.....#○☼...#  #....@§○§# #.#.##§#§# <#.# ☼# .. .K☼ ......§☼)K ### ☼°... ...... .# ...>§§☼§K☼ hus☼§☼KK☼  ht hFu9_A kobold is nearby! hu h  hT\_Your foxfire dissipates! x3 _ hAYour foxfire dissipates!  hؐQ_A kobold is nearby!  h^Q_A kobold is nearby!  h Casting: Foxfire (safe; 1% risk of failure)  hG Confirm with . or Enter, or press ? or * to list all spells. h h h. hNIv#○☼ hhv@☼○§ h ☼#§ h<☼ h֩K hw5.☼ h §○ h(, ally target) h'. h hD2 hڮ= hm4.0 (1 hƷ hJ☼○§ h73☼#§ hй§ hM h  h8 hҿ!_You conjure some foxfire! h[]  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v§§§.v#°○ h)§@v°v#§○..○☼○)○1-5§§§  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! h _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  he Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h4  h! h# hZ% ht& hW( hu) h* h+ h, h?. h/ h1 hG3 hF5 h6 h8A>§. h3B.§.v.#.v§v§.v@○)☼v##v#☼○K○ hC☼°K   kobold (inner flame)○ hD@-6 hK;§§ hL4§ hQ   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  h#U Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! hL ) hN N ####### #.§...# ###  #.....# ...#  #.....# ....#  #.§.v.#.v§v.#  #.§.v@○)☼# #.#v##v#☼# <#.# ○# K. h$Q ..○  ......☼°)  K ### ○....  ......  .# ...>  h 8 h  ####### #.§...# ###  #.....# ...#  #.....# ....#  #.§.v.#.v§v.#  #.§.v@○)☼# #.#v##v#☼#  h <#.# ○# K. ..○ ......☼°)  ### ○.... h ...... .# ...> h O§§§ ho 2K hu  hp =§§ h d§☼K h onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _A kobold is nearby! hz  ####### #.§...# ###  #.....# ...#  #.....# ....#  #.§.v.#.v§v.#  #.§.v@○)☼# #.#v##v#☼# <#.# ○# K. ..○  ......☼°)  ###  hs p○....  ......  .# ...>  h u #######  h1#.§...# ###  #.....# ...#  #.....# ....#  #.§.v.#.v§v.#  #.§.v@○)☼# #.#v##v#☼# <#.# ○# K. ..○ ......☼°)K h% ### ○.... ...... .# ...> hl/§☼☼KK h1 h?L§☼☼ hE] _A kobold is nearby! hU  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire! _A kobold is nearby! _A kobold is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§§§* hC §§§#####Flames lash the kobold. h{ hՄ h h\ h h h1 hَ h$, h h5 h} h h h hҜ h< h hR h hn .§§..# .§.v§§#§°.§v§§@v)☼§##○#☼°).§§°○.°..v h*c39=======7 h§§§#§°.§§§§ h _The kobold explodes! Your foxfire dissipates! x2 h&4 h h h h! h hO h h  h! h" h# h/% hE& h[0B h3` _Your foxfire dissipates! x2 h3 he6Q40 h8 h?=` _Your foxfire dissipates! x2 h#> h? hC, hF hN h S hS:1 hvW hZ h hx....# .....#....------- h 42.0 (5...@.)..##.#K§# )§.)K   kobold (missile, inner flame).... h >------- h 2K h  ] _A kobold is nearby! hU Q #######  hX #.....# ###  #.....# ...#  #.....# ....#  #.....#.....#  #....@.).# #.#.##.#K# <#§# )# ). §§.  ......).)  K ### .....  ......  .# ...>  h. u #######  hI #.....# ###  #.....# ...#  #.....# ....#  #.....#.....#  #....@.).# #.#.##.#K# <#§# )# ). §§. ......).)K ###  h ..... ...... .# ...> h& ;§§ h  h QK§§ h ] _A kobold is nearby! hL H ####### #.....# ###  #.....# ...#  #.....# ....#  #.....#.....#  #....@.).# #.#.##.#K# < hN #§# )# ). §§.  ......).)  ### .....  ......  .# ...>  h( ####### #.....# ###  #.....# ...#  #.....# ....#  #.....#.....#  hl #....@.).# #.#.##.#K# <#§# )# ). §§. ......).)K ### ..... ...... .# ...> h&N§K h. ht2K h"-] _A kobold is nearby! hf __A kobold is nearby! _A kobold is nearby!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h';K h) h0S§K h?5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hb#  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h1vvK., ally ta…) h3O0=3.0 (1 h?TK§ hbD/ _You conjure some foxfire! h)  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hAC* h|{ ########Flames lash the kobold.  The kobold explodes!The fiery explosion engulfs your foxfire. h(  h/  hv  h  h<  hz  h  h  h  h ..§v§#§§§.@v§§.#§☼ h k38-=======4 h §#§§.@v§§☼ hl 6 _Your foxfire completely resists. h| h~ h h h{ h h h h h h h hޛj9= h& h h hB, h h` _Your foxfire dissipates! x2 h۬ h h, h hɻ hռM40= h3 h, h h h hu haP1 hl h h h hd, h h j2= h h, hP h, hZ hb3= h| h , h  hv, h hj4= hh h, h h, h ! h$, h& h7)b5= h+ h., h0 h3, h5 hN8P6 h:: h<, h> hB, hD h4Ge47= h!I hK, hM hP, h4R h#Un8= hV hZ, hm\ h4_, h$a hc, he h0i<9 hk hn, hPp hns, hu h0xc50= hfz h|, h h, h h?l1= h1 h, h hC, h h<2 hƖ h7, h hҝ, hw h`, h hb3= hի h, h h8, hȴ hl4= h hʽ, h hG, h hb5= h  hd, hl h h hq hm)...#..-------99.0 (55.0)..@.).... h>------- h huT _Key pressed, stopping explore. hM4 hQ h  hs6= _ h, h hx, hp h<7 hY h}, hk h, h h:, h h hL8= h; h; , h  h, h: hl9= hp h, h h"B hZ%=60 h' hx*, hv, h&/, h1 hO4b1= h7 h :, h; h[>, hP@ hC, hE hNLL219.0 (20 hQ hST _Key pressed, stopping explore. h^4 h~_ hbf2= _ hNh, hj hm, hp hs<3 hu h;x, hpz h|, h hb4= h' h, h- h, hs h9l5= h" h, h h., h1 hb6= hM h` hZ, h| hN h, hO h########.....####### ####### #.....#.....# ......# #.....#.....# # #.....#.....#  h# #......).# #####.#.##@#.# <.......#§##)# # #..###.#.). .......#####..#.... .####### ......).)# ### .#......... .#...# .#.##...... .##...> .# #.. h########.....####### ####### #.....#.....# ......# #.....#.....##.....#.....##......).# ####.#.##.#.#<.......#§##@# #..###..#.)......?  h.......#####..#.........####### ......).).... ### .#................##........ #.#.>.....#.####...#### hX34.0 (155.0 (16 h h _Found a scroll of teleportation.  Things that are here: _a +0 whip; 3 poisoned darts h4 h h  hZ  h W= _ h C  You see here a +0 short sword. h [#.....####### ###### #.....#.....# .....# #.....#.....# .....# #.....#.....# # #......).# #####.#.##.#.# <.......#§##)#.#########........#.)......?#6.0)..#####..#..@......####### .......).)....# # ### .#............# #...# .#.##.........# hp .... #.##...>.....#.... #.####...##### ..#.# ###<#  h  h +7.0 (2 h{#  h% 9 _Found a stone staircase leading up. hk4 hwn hr h}B h]##### #.....#.....# ....# #.....#.....# # #.....#.....# # #......).# #####.#.##.#.# <.......#§##)#.#########.#.)......?# ...#####..#.........# ###### .......)@)....#  h ### .#............# ...# .#.### .... #.##...> #.####...##### ..## ###<#  .## h #.....#.....#  # #.....#.....#  # #.....#.....#  # #......).#  #####.#.##.#.#  .<.#§##)#.######  ###.#.)......?#  #####..#.........#   hj .......).@....#  ### .#.#  # .#.##.#   #.##...>.....#   #.####...#####   ..#.#    ####<#    #.#   #    hZ h*8.0 (1 h+9.0 (2 h$ h1p  Things that are here: _a +0 dagger; 3 poisoned darts hT _ h]X h` hFc he, hyh hm hFrB h:wB hW{x _b - 7 scrolls of teleportation (gained 1) h%J hz h, h(, h, h<, hW, hd, h  There is a stone staircase leading down here. hUL _ hy, h hʻn hz h~J h3 h` h.>....##...# #.###.# #.# .## #### #.#.##..# #.# .# #.#.##.## .# .# ##.#.##.# >#.# ####..#.##.# #... ...........#  #.# ........#######  .. ........##..... 678.0) .......@...♣   #..♣   .......##.♣♣   ....... ♣ ###### .. .. ..< [40 h~m8.0 (29 _Found an escape hatch in the ceiling. h'4 h h # h:-X hI., h/ h3 h;6, h7 h8 h:, h; h= h@, h A hC haE, h;F hH hIJ, h$K hL hN, hO h*Q hS, hS htU hKW h  hi   h-  h M_An orc comes into view. It is wielding a +0 mace. ho  hw:.......##........#  raetorn the Thaumaturge ..........♣♣..♣..#  Djinni .......#..♣..♣♣..#  Health: 55/66 ====================---- ......##.♣♣..♣♣.##  AC: 4Str: 7 ......#..♣♣..♣..##  EV: 10Int: 21 #####...♣♣..♣♣...#  SH: 4Dex: 14#..#.♣..♣♣....#  XL:  9 Next: 29% Place: Dungeon:6#..#.♣.. ♣._.v#  Noise: =--------  Time: 4299.0 (0.0)≈..<..♣.. ♣...@#  -)  h6_Nothing wielded  ..##...♣ ♣♣.#v.#  Cast: Foxfire .#. #.#.. ♣..#.#  Fly # ..##. ♣♣. .# .## . ♣. .° ♣. §§.  l   iguana♣. )..  o   orc♣♣ o*..  _An orc comes into view. It is wielding a +0 mace.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - iguanaAim: an iguana (chance to affect: 94%) h\Nl(inner flame) h= h hދ h h- hݎ h h h hN  The iguana is filled with an inner flame. h ` §v§§ h9§§§§vl hro 2 orcs (1 ally target)An orc comes into view. It is wielding a +0 mace.The foxfire hits the iguana. Flame seeps out of the iguana. h', h4u§v§§§ h5§§§)§l   orc h86J.o h7<6=300.0 (1 hA§§§§ll hB hN4 _The iguana is lightly wounded. h 6.......##........#  raetorn the Thaumaturge ..........♣♣..♣..#  Djinni  hN .......#..♣..♣♣..#  Health: 53/66 ===================----- ......##.♣♣..♣♣.##  AC: 4Str: 7 ......#..♣♣..♣.§##  EV: 10Int: 21 #####...♣♣..♣♣.v.#  SH: 4Dex: 14#..#.♣..♣♣..§.#  XL:  9 Next: 29% Place: Dungeon:6#..#.♣.. ♣._.§#  Noise: ==-------  Time: 4300.0 (0.0)≈..<..♣.. ♣...@#  -) Nothing wielded  ..##...♣ ♣♣.#§.#  Cast: Foxfire [ ha 11d.#. #.#.. ♣..#§#  Fly # ..##. ♣♣. §# .## . ♣. §) ♣. §§.  l   iguana (inner flame)♣. l..  o   orc♣♣ .*..  _The iguana is lightly wounded.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc, p - iguanaAim: an orc, wielding a +0 mace (chance to affect: 97%) h w T§§§ hw §§lo(inner flame) h,  h]  h  h  h)  h  h  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hl AAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc, p - iguanaAim: an orc, wielding a +0 mace (chance to affect: 97%)  The orc is filled with an inner flame. h  h  An ogre comes into view. It is wielding a +0 giant club. hx  The iguana is engulfed in blazing flames.  The iguana explodes! h) o §§§§v§ h o##O   ogre##oally target h ##You feel a bit more experienced. The fiery explosion engulfs the orc!  The fiery explosion engulfs the ogre!! hщ  The ogre is almost dead.The orc explodes!The fiery explosion engulfs the ogre!!! h? §§§#o   orc (ally target) h- i# # h/ h.§. h.§ h1.v hP. h. h. hƿ/o# h. hL7§§. hx=♣. °§§ h"§§§ h h h4/67 hf 37 h!====== h$1.0 (1 hw h§ ho§ h*§ h*§§ h§§ hH h!  h h$_You kill the ogre! h h;1  h1  h2Casting: Inner Flame (safe; 1% risk of failure)  h3MConfirm with . or Enter, or press ? or * to list all spells. h4/You conjure some foxfire! hg5 h< h~=. h>. h>§ hA?v h? v hO@o h@. hfA§ h}BD)§§ hC §§ hC hD hE3 hE- h%F7=----- hF2 hM hM§§ h N4§§§ hN hS  hS h7T*_Your foxfire dissipates! hT hWl6.......##........#  raetorn the Thaumaturge ..........♣♣..♣..#  Djinni  hl.......#..♣..♣♣..#  Health: 50/67 =================------- ......##.♣♣..♣♣.##  AC: 4Str: 7 ......#..♣♣..♣..##  EV: 10Int: 21 #####...♣♣..♣♣...# hZm  SH: 4Dex: 14#..#.♣..♣♣...§#  XL:  9 Next: 37% Place: Dungeon:6#..#.♣.. ♣._v.#  Noise: =--------  Time: 4302.0 (0.0) ho≈..<..♣.. ♣..v@#  -) Nothing wielded  ..##...♣ ♣♣.#..#  Cast: Foxfire .#. #.#.. ♣..#*#  Fly # ..##. ♣♣. .# .## . ♣. .) ♣. §§.  o   orc (ally target)♣. )§§ ♣♣ §§§.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: [ hpt37man orc, wielding a +0 short sword and wearing a +0 leather armour (ally  target, chance to affect: 97%) h,Rdoinner flame, ally target) h, h h§§vvo   h"Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc: an orc, wielding a +0 short sword and wearing a +0 leather armour (ally  target, chance to affect: 97%)  The orc is filled with an inner flame. The foxfire hits the orc.  Flame seeps out of the orc. hu^ hK_ hDk §o  The orc is moderately wounded. hlKThe foxfire hits the orc. Flame seeps out of the orc. h% h%  hnFThe orc is severely wounded. hk #### hYFThe orc is engulfed in blazing flames. hUY .§§§§§ h@Z h○§☼§§§§ h K=======3.0 (1 hy x§☼§§§ h G _The orc explodes! h .v.v§° h' J☼§§§§Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h% T=------4 h {§§§§§ h / _You conjure some foxfire! h< h, h h h h hH h h h, h h h hH hL1= h h` _Your foxfire dissipates! x2 h hR h, hI h, h hl2= h h, h h, h h h|3 hF h, h  h , h h hhE4= h h, h hw, h_ h" h"O5= h% h(, hr* h-, h. hc1 h1E6= h3 h76, h'8 h:, h< h2?, hA hC hDO7= hE hH, hJ hM, hoO h~R<8 hT hW, hdY h[, h] hab9= hEd hhB hlB h6r60= h_yn hn hċ1 hh2= hǡ3= h hK4 h>5= h*~6=7= hF..♣♣..♣..#  #..♣..♣♣..#  ##.♣♣..♣♣.##  #..♣♣..♣..##  ####...♣♣..♣♣...#   #..#.♣..♣♣....#  #..#.♣.. ♣._..#  ≈..<..♣.. ♣....# -------60.0 (56.0) ..##...♣ ♣♣.#. #. #.#.. ♣..#)#  # ..##. ♣♣.#.#   .## . ♣...)   ♣..... ♣[3 h7m.))).. ♣♣.)...# ♣.....#  -1.0 (57 _Found a +0 mace. h h h hF h , h& hg  Things that are here:  a +0 short sword; a +0 leather armour h hA= _ hy h hP, h hP h, h= h h, hE h   Things that are here:  a +0 trident; 2 boomerangs; an orc corpse h hI _ hp hXb  You see here a +0 giant club. h h% _ h] hV h, h h h , h  h#  h , h  h h|, h8 h\ h, h h h!, h# h$ h% hc& h ' h+ h , hy, h, h7. hV/, h/ h1 h2 h3 hu3 h6 h88, h9, h;, h(< h= h>, hz? hTC htE, hH hJ hM, hO hQ hT, h5V hY hj\, hX^ ha hc hSd hme hg hj h@k hl ho hr, hfu hz h+} h} h h- h h5 h he h hT hӐ h h h h hњ hѝ hY h hn h, h h hW, hV hW h, h hX h h h h hh h! h h_ h h h h h h, h hV hF, h hf h, hI h] h, h h h , h  h  h, h hC h,, h h h, hg h hZ h hk  h! h" h5#, h$ h})4 ♣..♣♣.....#  ##.♣♣..♣♣....#  h) #.. ♣♣..♣....#  ._ ♣..♣....#  .. ♣♣..♣....#  h*#. ♣..♣♣....#  #.♣♣..♣..####  #.♣..♣♣.## 410.0 (49 h + #.@.....#  #########   h++ hWater  h%  h  hk  h2 ) h  h  hC Welcome to Lotrodgh's General Store! What would you like to do?  h b a -  36 gold a +0 hand axeb -  60 gold a potion of enlightenment (unknown)  c -  48 gold a +0 scale mail  d -  24 gold a scroll of identify  h= e -  36 gold a +0 shortbow You have 240 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping list hC  a -  36 gold a +0 hand axe  b +  60 gold a potion of enlightenment (unknown) After the purchase, you will have 180 gold pieces.[Enter] buy marked items h* X Purchase items for 60 gold? (y/N) h F-  48+0 scale mail h 24scroll of identify36+0 shortbow d hs [D hD hjL hW .####.# .........########..# raetorn the Thaumaturge.. .........##........# Djinni............♣♣..♣..# Health: 67/67 ========================.........#..♣..♣♣..# AC: 4Str: 7........##.♣♣..♣♣.## EV: 10Int: 21#. ........#..♣♣..♣..## SH: 4Dex: 14 # hX##.#######...♣♣..♣♣...# XL:  9 Next: 37% Place: Dungeon:6 #.#≈≈≈≈≈≈≈#..#.♣..♣♣....# Noise: ---------  Time: 4431.0 (7.0) #.....$.@≈#..#.♣..♣♣._..# -) Nothing wielded  hsY#.#≈≈≈≈≈≈≈..<..♣..♣♣....# Cast: Foxfire #######..##...♣♣..♣♣.#.. Fly #...#..#.#..♣..♣♣..#) # hU]###.##...##.♣♣..♣♣.#. ##. #..###..♣..♣♣... ##. #.## ##.♣..♣♣... ##. #.# #.♣..♣♣.))#. #.♣♣..♣♣.) _You see here a +0 giant club. _Found an ancient bone altar of Kikubaaqudgha. _There is an ancient bone altar of Kikubaaqudgha here. _Found Lotrodgh's General Store. _There is an escape hatch in the ceiling here.  There is an entrance to Lotrodgh's General Store here. hfJFound an ancient bone altar of Kikubaaqudgha. _There is an ancient bone altar of Kikubaaqudgha here. _Found Lotrodgh's General Store. _There is an escape hatch in the ceiling here.  ntrance to Lotrodgh's General Store here.  d - a potion of enlightenment hai hti _Thank you for shopping at Lotrodgh's General Store! h h, hš h h hh% _ h6X h h-, h hN _You now have 190 gold pieces (gained 10). hͶ h6Water  h0 h h h@) hl h h h h h h], hn h hO, h hT h, h h) h, hN h h5, h  h h, h hs h, h h h  hX h h h( h hu h> h h he h h+` ha-B h/, hb0 h0 h4B hf5 h~6 h7 ht9 h9, h: h< h=, h= hy@ h@, hA h6B hB hjN _You reach down and open the door.#.....#.# #.......∩≈#..#.♣. #.....#.# #.#≈≈≈≈≈≈≈..<..♣. #~~.PP#.# ####.######..##...♣♣ #~~...#~# #..........#..#.#..♣ #.~...#~# #...######.##...##.♣ #≈≈.≈≈#~# #...# ≈≈#. #..###.. ##≈≈≈##~# #...# _.≈#. #.## ##. ######.## #...#≈>.≈#. #.# #.67.0 (36.0)~÷...## ##.@'≈≈≈≈# #. #. ~###### ##.###### #. ## #.. ## #### #.[3 hPf7m #.  ##  #  #  h$QT§§≈#§§≈### hQ,8.0 (37 hU hWZ _Found a sacrificial altar of Ru. Found an escape hatch in the floor. h hI h h hh, h V  There is an open door here. hx" h.# _ hr$ h& h), h* h- h/ h0 h<1 h53 h5, hv6 h8 h: h; hA< h= h? hF@ h@ hLB h*D hD h-E hF hcH hH h:I h K hL hM, hN hO h7P hP hQ h]S hT hT hB\ h], h^ h]` ha, h;b hd hRf, hf hi hnj, h'k hm hQn, hn hp hq hr hs h,u hXv hv h.w hx hIz hz h'{ h}R  There is an escape hatch in the ceiling here. h| h _ hS hG h˃, hd hچ hx, h# h  h, h h h ho h h hT hΔ h h h h) hЙ hW h hg h  h h ho h h h  h h# h hѨ h h h hG, h̲ h h, h h h, h[ h hJ, h h$ h, h h& hq h\, h h\, h hC h, h h h, h hG h, h  h5 h, h h h, hI hY h%, h h  ho , hv  h  h , h+  h C  You see here a +0 short sword. h  h0 _ h  h` ]  Things that are here:  a +0 whip; 3 poisoned darts h9  h _ h  hH$  h& , h(  h, g  Things that are here:  a +0 short sword; 4 stones; a +0 club hp/  h/ _ h1  h9  h; , h=  hqC g  Things that are here:  a +0 short sword; 4 stones; a +0 club h3F  hF _ hI  hzL  h0O , h?Q  hT  hUV , hCX  h[  h^ , hGa  hc  hf , hh  hzj  h<7 hdC, hF hUDone exploring.down here. _You fly downwards.  Found a book of Air and a coppery potion.  Found a stone staircase leading down.  up h  hG' ............... ............... ..F............ ............... ...........>... ....!.......... .........^..... 94.8 (22.8) h( .....o.@....... ............#..  .........:.....  #....#......... .....##.....##. ###. ##...... F   bullfrog (asleep) # #...... o   orc (asleep) #.....  h+  h]5  h: d _There are monsters nearby! hT  ...............  ...............  ..F............  ...............  ...........>...  ....!..........  .........^.....  .....o.@.......  ............#..  hU  .........:.....  #....#.........  .....##.....##.  ###. ##......  # #......  #.....  hz - ...............  ...............  ..F............  ...............  ...........>...   hY C....!..........  .........^.....  .....o.@.......  ............#..  .........:.....  #....#......... .....##.....##. ###. ##......  # #......  #.....  h  hp  h0  h  ...............  ...............  ..F............  h  ...............  ...........>...  ....!..........  .........^.....  .....o.@.......   h0 ............#..  .........:.....  #....#.........  .....##.....##.   h ###. ##......  # #......  #.....  _There are monsters nearby! h7  ...............  ...............  ..F............  ...............   h ...........>...  ....!..........  .........^.....  .....o.@.......  ............#..  .........:.....  #....#......... .....##.....##. ###. ##......  # #......  #.....  h  h;  h  h d _There are monsters nearby! h  _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! h  hw I  The bullfrog croaks. The orc shouts! h0 .Fh.o@vvFh   howler monkeyo   orc (ally target) h~6-====5.8 (1.0) hn h` _A howler monkey comes into view. hraetorn the Thaumaturge...............Djinni...............Health: 63/67 ======================--...............AC: 4Str: 7...F...........EV: 10Int: 21...........>...SH: 4Dex: 14....!..........XL:  9 Next: 37% Place: Dungeon:7h........^.....Noise: ====-----  Time: 4595.8 (0.0)......*@v......-) Nothing wielded........v...#..Cast: Foxfire.........:.....Fly #....#......... h!.....##.....##.###. ##......F   bullfrog# #......h   howler monkey#.....o   orc (ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 whip and wearing a +0 scale mail (ally target,  chance to affect: 97%) hDnoinner flame, ally target) hVvv§o  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc: an orc, wielding a +0 whip and wearing a +0 scale mail (ally target,  chance to affect: 97%)  The orc is filled with an inner flame. The foxfire hits the orc.  Flame seeps out of the orc. h  The orc is moderately wounded.§ hO #########The foxfire hits the orc.  The orc explodes! h? h ho hb ............F.........§.§h...§○@§§.§§.The fiery explosion engulfs you! You resist. h/j55---=======6.8 (1 h8§.§§○@§§.§§ h(=X _You hear a shout! x2; You hear an angry hiss. You hear a shout! x8 h2raetorn the Thaumaturge...............Djinni...............Health: 52/67 ==================------...............AC: 4Str: 7...............EV: 10Int: 21...........>...SH: 4Dex: 14....!*.........XL:  9 Next: 37% Place: Dungeon:7 hӰ.....§.§.^.....Noise: =======--  Time: 4596.8 (0.0).h...§○@§......-) Nothing wielded.....§.§§...#..Cast: Foxfire.........:.....Fly #....#..............##.....##.###. ##......F   bullfrog# #......h   howler monkey#..... _You hear a shout! x2; You hear an angry hiss. You hear a shout! x8  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - bullfrogAim: a bullfrog (chance to affect: 91%) hGZF(inner flame) h]  h;  h  h#   Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - bullfrogAim: a bullfrog (chance to affect: 91%)  The bullfrog is filled with an inner flame. hR,  o.F§o.h..§°@.§.§.F h- o   orc wizardo   orcAn orc comes into view. It is wielding a +0 mace. h- a3==-----7.8 (1 h8 §F§§.§F hB z _An orc wizard comes into view. It is wielding a +0 dagger. ha *F  e, combustible)An orc comes into view. It is wielding a +0 mace. _An orc wizard comes into view. It is wielding a +0 dagger.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the bullfrog. Flame seeps out of the bullfrog.  The bullfrog is heavily wounded. h@ O  The bullfrog's fire resistance burns away. h3O  #########h   howler monkeyo   orc wizardo   orc  The bullfrog is engulfed in blazing flames.   hSP 6The bullfrog explodes! hg hIm hq hy ..§§.....o§○§..h.§)@.....o§.§The fiery explosion engulfs you! You resist. hP43---42=======8 hU§§§§ h; _You hear a howl! You hear a shout! x4 h@  hi 4§○§ h § h § h2  h  hR  h  hy § h& 4§○§ h § h\  hH  h  hl  h  h   h@  h )§§ h| Ah...§ h 9.h§ h o. hB Xh 2 howler monkeys h EYou are engulfed in blazing flames. You resist. h""   h"  hS# *** h# ** hu$ <The orc wizard points at you and mumbles some strange words. h%  h  h 1§§ h= §°§.^... hn 8§)@.. h  h0 35 hb )------ h .=------ h 9 hO  h §§°§§§ h  h  hn####.##.# ##...####### #.. h#<.#.# #..#.##### #.# hg##.#.# ##....#...## #.# hBF#...# ##. h8...## #.#  hp# ###..######............###.#  h# ###......................##...  hr####.........###............##.#. h6  hr#.)..#.##.....#............##....  hR).####.#........@....##...###.#.#  hA)#####..[#####....#.####### #.#.#  h........... h`.#.# #.#.#  h .....(.########...#.# ##.#.#  h ...##..# ##..>#.# ######..#.#  h#####.## #..#...# #.......... h4  h {#.# #.####.###.........# h.  hi#.# hc#.# #..##.........# h  hp#.# h4#.# ##.............. hQ-   h6_The magic dart hits you. h h--- hG------ h hO h hs6 h- h601.3 (2.5 h5# h&  hR'  h'_You fly upwards.  h(U_There is a stone staircase leading down here. h h hZ h h hT7= h h h[ hS h., h hl hL8= h h|, h3 hH, h h h:9 h' h h| h h hp h2 h hU40= h h h h+ h h] h h h+ h h` hL1= h h h' h hp h h hu  h T2= h  hi  h h h6 h hp h hL3= h hA845=6=7 h<n h= h>e48= hE hG hGX9= hdH hJ hJ h>K hL hOM hM hdO hP hP hHR h9T=50 h^U, h3V hW hpX hY hfZ h [L1= h[ hE] h] ha^ h_ h` ha hb hcV2= h'd he hf h g hh hi hi h'k hk&3 hSl hm hn ho hp hmq hr hs h0t ht hv h;wL4= hw hy hUz hz hG| h| hd} h~ hrV5= h  h h3 hǂ h„, h} h hL6= h2 h h; hNJ h( h hE hƎ hdV7= h hő hR h h h< h hE h̗&8 hP hΙ h[ h hG hМ h_ hǞ hU hݟ hX h1L9= h h h h h h" h h  hW60= h. h h< h˭ h' h, h h&1 h~ h&, hɵ hC h˷ hZ hԹ h{L2= h hؼ ha h h h h h h, h hFV3= h hS h hh h h^ h h h&4 h h3 h hM h h h_ h h^L5= h hq h h h hq h h h@V6= h h^ h h~ h h4 h h, h  h - _You start resting. hw0700.3 (99.0) h&^7=1.3 (100.0) h4 h+" _HP restored. h"  h aLevel 6 of the Dungeon <<<<>>>>>____∩(Press ? for help) #.......#.######.# #......<.......#.##)#.######  ####...#####.#####..# ####..###........#.).......#  #.°.○..# #....##.## ###.......#####..#.........#   hy \### #.○.§..# ####.##.# ##...####### #.......).)....#  ##.## #.._...##<.#.# #..#.##### #.#............#  #...# #○○.☼.####.#.# ##....#...## #.#.##.........#  ##.## #..§..##...# ##..........## #.#.##...>.....#  ##...###..##.### ###..######............###.#.####...#####  #.....###......# ###......................##....#....#.#   hl ##...## ######.####.........###............##.#.##.####<#  ##.....## #>#.)..#.##.....#............##....##.# #.#  ##.......## #.).####.#........@....##...###.#.###.# #.#  #.........# #.)#####..[#####....#.####### #.#.##..# #.#  ##.......## #...................#.##.#.##.## #.#  ##.........## ##......(.########...#.###.#.##.# #.#   ##...........####.....##..# ##..>#.# ######..#.##.# #.#   ###............)##..######.## #..#...# #............# #.##   #..............))..## #.##.####.###.........########..#   #.#.............#### #.##.# #..##.........##........#   #.##...........###.##.# ##................♣♣..♣..#   #.###.........###.##.###...##.........#..♣..♣♣..#   h [37m #.# ##.......##### ####### #........#........##.♣♣..♣♣.##   #.# #.........##.# ###...~~## ######.#..........#..♣♣..♣..## hH L@> h h~2 ####.##.# ##...####### #.. raetorn the Thaumaturge#<.#.# #..#.##### #.# Djinni##.#.# ##....#...## #.# Health: 67/67 ========================#...# ##..........## #.# AC: 4Str: 7 # ###..######............###.# EV: 10Int: 21 # ###......................##... SH: 4Dex: 14 ####.........###............##.#. XL:  9 Next: 42% Place: Dungeon:6 #.)..#.##.....#............##.... Noise: ---------  Time h[;: 4701.3 (0.0) ).####.#........@....##...###.#.# -) Nothing wielded )#####..[#####....#.####### #.#.# Cast: Foxfire ..................#.##.#.# Fly .....(.########...#.###.#.# ...##..# ##..>#.# ######..#.# #####.## #..#...# #.......... #.##.####.###.........# #.##.# #..##.........# #.##.# ##.............. The orc wizard points at you and mumbles some strange words. _The magic dart hits you. _You fly upwards. _There is a stone staircase leading down here. _You start resting. _HP restored. hf ###..######............###.####......................##.... ###.........###............##. .)..#.##.....#............##... .####.#........>....##...###.#.# #####..[#####....#.####### #.#.## .................#.# #.#.## ....(.########...#.# ##.#.##5.3 (4 ..##..# ##..@#.# ######..#.# ####.## #..#...# #...........  #.# #.####.###.........#  #.# #.# #..##.........#  #.# #.# ##....[3 h p4m...........  #.# #.###...##.######## #........#..##. ##...~~## ######.#...#.. ~~.####~## #.##.#######...♣ _There is a stone staircase leading down here. h4 h hH6.3 (1 _ h h§)§....o.. §.§....#...#.... ....:.... #............... ##.....##. #....  ##........#....  #............  7  #..... #....##   #..@# ...........$...  #####..........  ............ ............. #####......... #......... #......... .)< ... hD-7.1 (1.8 hJ hN _You fly downwards.  Found 10 gold pieces. _There is a stone staircase leading up here. hS  hU  hX  hY]  hl  h x Q _ h *.....#...#....:........... ... ##. #....  hL I...#....  ....  #....##. ...##..<####...)80........@..$....#####..........###### #.#.#. h  hݐ +9.1 (2 h$  hȗ ) _Found a long sword. h'  hvvCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hP4=10.1 (1 hv h/ _You conjure some foxfire! hu  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hB h>D h h2D hcE hG, huH hJ` _Your foxfire dissipates! x2 h]T#...#.... :........... >#... .# ...##. #.... ..# .......#.... ..# ...... ...# #..... #....## #...# ...##..<####...)# -2.1 (2...........@....# #####...........# ...# ...#######..§..§.....##..§§.§.....##..§§§##....§ h]............-3.1 (3 hd hllJ _Found a stone staircase leading down. h m+4.1 (4 hTr hx? _You now have 200 gold pieces (gained 10). h h9 h h h#...#.... . (.>#  ...# ##. #.... ...# #.... ...#  ...# ..... #....## ##...# ...##..<####...)# 0....@...# #####. h0# .# .....##### #.#  hA5.1 (1 h h{% _Found 4 stones. h* . vvCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hC \6-=6 h  h / _You conjure some foxfire! hX4 h h h5 h; h h} h h9 h h h ht hL7= h_G _HP restored. hho..  .#...#.... .#..#   <(.>#  ........ #...#  .##. #.... #...#  #.... #...#  ..... #...#  .... #....## ##...#  -7...##..<####§@.)#  .......§..#  #####§.§.#  §..§#  ...........§..§..#   h0######.....§..v..#   #.....§.....#   #.....v#   #.............   h h h h h, h  Found an escape hatch in the ceiling......§.....§..§..§§...§§§§-8.1 (2§§§ hOQ _Your foxfire dissipates! x2 h)J hZ hB hX h= h!X hB h hA*......... #...# .... #....## ##.  ...##..<####...)  .........  #####...........  ...............##  ...........#  ######...........#23.1 (5 #.......@...# #......# #...# ...$.."......# [............# ............## ...## ..........##  h, he-+4.1 (6 h2 h4# _Found a robe. hht4 h;u hF} hS #....## ##...#  ...##..<####...)#  ................#  #####...#  .....## ...#  ######...#  #.##  #..#  #..#  #...$.."......# #[......#### D   steam dragon (asleep)##..D.  h%0 h+5.1 (1 h`u _A steam dragon comes into view. h N vv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h \6-=6 h;  h| / _You conjure some foxfire! hk$ hlf..... #....## ##...# hm6raetorn the Thaumaturge hno...##..<####...)# h-p Djinni hpJ................# hqlHealth: 63/67 ======================-- hr8#####...........# hZs#AC: 4 ht,Str: 7 htB...............## hu#EV: 10 hQv-Int: 21 h wC.................# hw#SH: 4 h{x-Dex: 14 h2yM######...........# hyXL:  9 Next: 42% Place: Dungeon:7 hz_#...........## hq{Noise: =--------  Time: 4726.1 (0.0) h2|{#.....v@.....# h|0-) Nothing wielded h}k#.....v.......# hu~+Cast: Foxfire h8#...$.."......# h(Fly  hS#[............# h7#............## h6#...........## hID   steam dragon (asleep, ally target) h/G#..........## hԄ\#..*.......#  hm7_You conjure some foxfire!   h Casting: Foxfire (safe; 1% risk of failure)   hMConfirm with . or Enter, or press ? or * to list all spells. hHyAiming: Inner Flame (safe; 1% risk of failure)   hEPress: ? - help, Dir - move target, f - steam dragon h~VAim: a steam dragon (asleep, ally target, chance to affect: 91%) h4  h" hD h4inner flame, ally target) h5=Casting: Foxfir hR  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - steam dragonAim: a steam dragon (asleep, ally target, chance to affect: 91%)  The steam dragon is filled with an inner flame. h h hW h! h$ h' h/+ h- h1 ho9 hG  huI! hJ§ hJ §§ hYK §§ hL-§.§ hL §§ hQM vv hMD hND hBO=The steam dragon hisses angrily.   hOGThe foxfire hits the steam dragon. Flame seeps out of the steam dragon. h§§§§§§.§§§.vDD.4=7.1 (1§§§§§§DD _The steam dragon is lightly wounded. hr§§§§§§.§§§D  DThe foxfire hits the steam dragon. Flame seeps out of the steam dragon. _The steam dragon is lightly wounded.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the steam dragon!  Flame seeps out of the steam dragon. h1  The steam dragon is moderately wounded.The steam dragon is engulfed in blazing flames. h)v..v$.......DD°3-8 h;D h: _Flame seeps out of the steam dragon. hs   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[  h@  hY  he  hC  hӪ _ §§§§v§§ h vDD  You conjure some foxfire! The foxfire hits the steam dragon!  Flame seeps out of the steam dragon. h/  h0  h4  The steam dragon is severely wounded.The steam dragon is engulfed in blazing flames. h:  §v###### h; \###The steam dragon scales are intact enough to wear. hO hVf §v§§§v h#h§§§§v§§○§.§§The steam dragon explodes! hRm25======9 hB§§§§§○§§§ h' _You hear a shout! h hm  ...##..<####...).............##### h3 ....#..###### §v...##§......##§.#$§§"[...§..§v§§§############ hӳ h8 h h h h hZ h h h h=2.§.§.....§°§§§§ hf3------30 hN§§§§§§§§ hQ _Your foxfire dissipates! x2 h&  .............##### ....#..###### §...##§.....## h .......$[......§Fly §°§§§ hn  h  h  h{  h  h  h ..§§[§..§§ h E------1 h# §§§§[§§§ h=- §§ _Your foxfire dissipates! h- +2.1 (2 h3 §§§§[§§§ h5 2 _w - an amulet of the acrobat hZdPut on which piece of jewellery? Jewellery (go to first with "=)  w - an amulet of the acrobat[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hJ5 h> hm  ................#raetorn the Thaumaturge#####...........#Djinni...............##Health: 63/67 ======================--.................#AC: 4Str: 7######...........#EV: 10Int: 21#...........##SH: 4Dex: 14#............##XL:  9 Next: 52% Place: Dungeon:7#.............#Noise: ---------  Time: 4732.1 (0.0) h Y#...$..@......#-) Nothing wielded#[............#Cast: Foxfire#...§§§......##Fly #...§[§.....###....§§....###..........#############The steam dragon scales are intact enough to wear.  The steam dragon explodes! _You hear a shout! _Your foxfire dissipates! x2 _Your foxfire dissipates! _w - an amulet of the acrobat h|p§§§[§ h. hz%§§§[§ h0 §§§§§You start putting on your amulet. hp5343.1 (1 h6§§§§§§ h69 hAo§§§§o   orc wizard hB+4.1 (2 hIy§§[§ hM hX.o§§§§[☼ hVX+5.1 (3 h^f§§[☼ h=b hk.o§§§§ hIlY5=6.1 (4 hUrz§§§§§ how h.o§§[○☼ hI+7.1 (5 hq§§§ hT _You continue putting on your amulet of the acrobat. x5  You finish putting on your amulet of the acrobat.  You feel ready to tumble and roll out of harm's way. h hǐx§§§§☼ h` _w - an amulet of the acrobat (around neck) h   #####...........#  ...............##  .................#  ######..o........#  #...........##  #............##  #.............#  #...$..@......#  #[............#  #...§§§......##  #...§[○.....##  #....§☼....##   h.l#..........#  ############  hwa   #####...........#  ...............##  .................#  ######..o........#  #...........##   hwx#............##  #.............#  #...$..@......#  #[............#  #...§§§......##  h:xH #...§[○.....## #....§☼....##  hx#..........#  ############  h§§§§§ hB hK§§§ hȘb _An orc wizard is nearby! hY   #####...........#  ...............##  .................#  ######..o........#  #...........##  #............##  #.............#  #...$..@......#  #[............#  #...§§§......##  hiZ #...§[○.....##  #....§☼....##  #..........#  ############  h4   #####...........#  ...............##  .................#  ######..o........#  #...........##  #............##  #.............#  #...$..@......#  #[............#  #...§§§......##  #...§[○.....## #....§☼....## #..........#  ############  h6@§§☼§§§ _An orc wizard is nearby! h`H   #####...........#  ...............##  .................#  ######..o........#  #...........##  #............##  #.............#  h% #...$..@......#  #[............#  #...§§§......##  #...§[○.....##  #....§☼....##  #..........#  ############  h* h0   #####...........#  ...............##  .................#  ######..o........#  #...........##  #............##   h5#.............#  #...$..@......#  #[............#  #...§§§......##  #...§[○.....##  h>#....§☼....## #..........#  ############  h7☼ hb hz§§§§§☼ hb _An orc wizard is nearby! hؑ  ................#raetorn the Thaumaturge#####...........#Djinni...............##Health: 62/67 ======================--.................#AC: 4Str: 7######..*........#EV: 10Int: 21#...........##SH: 4Dex: 14#............##XL:  9 Next: 52% Place: Dungeon:7#.............#Noise: ---------  Time: 4737.1 (0.0)#...$..@......#-) Nothing wielded#[............#Cast: Foxfire#...§§§......##Fly #...§[○.....###....§☼....###..........#o[39;4 hk Y9m   orc wizard############Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 91%) hb Po(inner flame) h o§§§§☼onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 91%)  The orc wizard is filled with an inner flame. hU*o h   The orc wizard casts a spell.The orc wizard flickers and vanishes! h*{☼§§§[○☼☼ h,4==8.1 (1 hJ6b§§☼ h: _Deactivating autopickup; reactivate with Ctrl-A. h3  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.vv☼§[°☼○ h.-9 hyn§§§ h;/ _You conjure some foxfire! h.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hl1B hH8 vv§§§§You conjure some foxfire! The foxfire hits something. h, h §Flame seeps out of something. The foxfire hits something! hB2  hC  hDFlame seeps out of something. hJ  hK! h?Lo hL### hlM ### hM ### hNeo   orc h!O3Reactivating autopickup. hO6You feel a bit more experienced. h> Oo§§. h! §○§§§§§§v§§ hȾ §.v○§☼☼[. hk i○○(ally target) h k1-4======= h 40 h §§§§§§§§ h §§☼☼ h N _The orc wizard explodes! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h  h  h.o h*v h§ he○ h§ h§ he§§@...§§v h9 §§§ h/You conjure some foxfire! haw hDt.o.§§ h §°§§§..§.v..@...§§v h.v§§§○☼☼☼○° hR0-=------1 h%"§ h)§ h§§ hc§§§§§ hr hB _The foxfire hits the orc but does no damage. hp& ................#raetorn the Thaumaturge#####...........#Djinni.....*.........##Health: 57/67 ====================----.................#AC: 4 hStr: 7######..§§.......#EV: 10Int: 21#..§°§......##SH: 4 hW:Dex: 14#..§§§.......##XL:  9 Next: 54% Place: Dungeon:7#.....§.v.....#Noise: =--------  Time: 4741.1 (0.0) h#...$..@...§§v#-) Nothing wielded#[.....v§§§...#Cast: Foxfire#...○☼☼......##Fly #...☼[......###....○°....###..........#o   orc (ally target)############Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 mace and wearing a +0 scale mail (ally target,  chance to affect: 97%) h§§§§§inner flame, ally target) hK hM h  You conjure some foxfire! h-§v§§§§☼§.)○..§○....§v...@.....v§...§§§v§-6§§v§§§§§§§§§§ _Your foxfire dissipates! h  #####.# .....§§v§......##..)§§§......# ######..§☼§......# #..§)○......## h  #..§§○.......## #.....§v......# #...$.........# #[....@v§.....# #.....§§# #....§. #..v #... h F. ############  hk  hh  h4  h  hK  h  hu  h,  h  h$  h%  h)  h*  hB+  h ,  h,  h/  ha0  h1  h1  h: §§§§)..§☼.§§)○....v§○...§.§§§...§[ hT; §.§.§v.§ hN> I25 -7 hB §§§§§§§§§.§.§ hF Q _Your foxfire dissipates! x2! h={ .....§§§)......##....)§..# ######..§☼.§.....# #..§)○....v§## #..§§○...§...## #......§§.....#! h@ #...$.........# #[.....§......# #....@.# #...§[ #..§.§.§ #...v.§.... ############ ! hkN! hIS,! h[,! hk...☼§○..°...§..§§°.............§§.! hSm@-8! ht☼§§§§§§! h wQ _Your foxfire dissipates! x2! h .)☼..######..§○ #..§)°...§..##§°.......##....$...[..........! hΞ### ......## §§ ! h .§○☼).....☼§...! hT6=9! hf]§☼☼! hٿ  Things that are here: _+0 steam dragon scales; a steam dragon corpse! h! hgWear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  n - a +0 cloak (worn)  o - a +0 helmet (worn)  u - a +0 buckler (worn) ! h}Floor Items ([,] to select) Armour! h+0 steam dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ! h ([,] to select) a +0 robe (worn)      a - +0 steam dragon scales! h5 ! hZ ! h .......).........#raetorn the Thaumaturge######..§○.......#Djinni#..☼).......##Health: 56/67 ====================----#..☼§........##AC: 4Str: 7#.............#EV: 25 Int: 21#...$.........#SH: 4! h. Dex: 14#[............#XL:  9 Next: 54% Place: Dungeon:7#............##Noise: ---------  Time: 4749.1 (0.0)#....@......##-) Nothing wielded#..........##! h 8Cast: Foxfire#..........#Fly ############You conjure some foxfire! _Your foxfire dissipates! _Your foxfire dissipates! x2 _Your foxfire dissipates! x2  Things that are here: _+0 steam dragon scales; a steam dragon corpse! hJ X§°☼! hR =10 50.1 (1 _! hK ;§! hm .○○1.1 (2! hl9§! hKu☼○○☼! h*372.1 (3! hKU☼☼! h8"s☼°°☼! h"+3.1 (4! h-! h6u○..○! h 7+4.1 (5! hs<! h> 2 _You start removing your armour. You continue removing your +0 robe. x4! h>! h9D! hL ○○You finish removing your +0 robe.  You start putting on your armour.! hSM+5.1 (6! hJR! hY?°°! hIZ386.1 (7! h(a! hh+..! hni+7.1 (8! hn! hu! h?v+8.1 (9! h[z! h! hp]9=9.1 (10.0)! h! hň 7 _You continue putting on your +0 steam dragon scales. x5! h! h! hh _You finish putting on your +0 steam dragon scales." hߕ" h]Drop what?24/52 slots (_ for help) Armour (select all with [)  n - a +0 cloak (worn)  o - a +0 helmet (worn)  u - a +0 buckler (worn)  x - +0 steam dragon scales (worn)a - a +0 robe Jewellery (select all with "=)  w - an amulet of the acrobat (around neck) Wands (select all with /)r - a wand of iceblast (4) Scrolls (select all with ?)  b - 7 scrolls of teleportation  c - a scroll labelled CIESKU XIAR  e - a scroll labelled FEICKU GEIBROj - 2 scrolls of summoning  p - a scroll of tormentt - a scroll of revelation Potions (select all with !)d - a potion of enlightenment  f - a fuming black potion  g - 3 red potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]" hwS(1 turn)  n - a +0 cloak (worn)  a + a +0 robe[Enter] accept (1 chosen)# h# h.......).........#raetorn the Thaumaturge######...........#Djinni#...).......##Health: 59/67 =====================---#............##AC: 7Str: 7#.............#EV: 10Int: 21#...$.........#SH: 4Dex: 14#[............#XL:  9 Next: 54% Place: Dungeon:7#............##Noise: ---------  Time: 4759.1 (0.0)#....@......##-) Nothing wielded#..........##Cast: Foxfire#..........#Fly ############ _+0 steam dragon scales; a steam dragon corpse _You start removing your armour.# h You continue removing your +0 robe. x4  You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 steam dragon scales. x5 _You finish putting on your +0 steam dragon scales.60.1 (1 _You drop a +0 robe.# hU 25 60# h,# h# h# h# h!# ho"# h"1# h?%# h)# h*# h,# h2# h]3# hz5# h ;# h;# hn<2# h<=# he=# h?# h%E# hF# hG# h M# hM# hO# hT# hU# hW# h\# h^]# h]3# hd^=# h^# h`# he# hf# hgh# hm# hn# h0r# hv# hw# h=x4# h z# h~# hz# h># h5# h# h݈# h8# h## h5# h$=# h# h}# h# h# hy# hH# h%# h# hǤ# h# h6# h=# h# hͨ# h# hǮ# h># hϵ# h# hq# hB# h # h# h# h# hr7# h=# hi# hA# h{# h# hd# hr# h# hQ# h# h# h# h;# h# h# h# h# hP=# h!10 # h## hq # h3# h )_You now have 202 gold pieces (gained 2).# h# h# hu25 # h# h^ # hT# h^,# h  Things that are here:  a +0 dagger; a +0 robe _# h.....##. #.... # #........#.... #.#............ #...# #..... #....## ##...# ...##..<####...)# ................# #####....# ........)## .......)..######...........# #...).......## #............###.............##.............##[............##............###....[......##M[34# hWPm..... .....##. #..... #.#.....#............ ##..... #....## ##...##..<####...).....#####.....  ........#.......).######.... #...).......###...........94.1 (34.0)5.1 (35 _You see here a +0 heavy flail.# hJ# h# h# h# h# h ; _# hU # h$ ,# hP # h. # h ,# h # hK # h # hq& # h ( # hz+ # hI0 ,# h{2 # h4 # h8 # hD s>... !.............s# .^.........# ..h.)<$...### ..........#...#....# .#..# .......:...........# <(.># ...#.........# #...# ...##.....##. #....# #...# #. ##........#.@..# #...# # #......# #...#.....##....## ##...#......##..<####.# hGE ..)#...................#.######...........#s   scorpion (wandering) ........)..##.......)......######....## hN 2800.1 (5.0)# hO +1.1 (6# hW # hfZ [ _A scorpion comes into view.# h 0>...!.......s#^.........#)<.......$...### #...#....# .#..# :...........# <(.># ......# #...#  #....# #...#  #.@..# #...# # #............# #...#  #.....##....##   ......##..<#)#  .............  .######......  ........)..  .......).... # h -  # h> n>...!.......s#^.........#)<.......$...### #...#....# .#..# :...........# <(.># ......# #...#  #....# #...#  #.@..# #...#  #............# #...#  # h)C E#.....##....##   ......##..<#) ............. .######......  ........).. .......).... # hN # hO # hb # hh _ _A scorpion is nearby!# h=>...!.......s#^.........#)<.......$...### #...#....# .#..# :...........# <(.># ......# #...#  #....# #...#  #.@..# #...# # #............# #...#  #.....##....##   ......##..<#)#  .............  .######......  ........)..  .......)....  # h $ h]n>...!.......s#^.........#)<.......$...### #...#....# .#..# :...........# <(.># ......# #...#  #....# #...#  #.@..# #...#  #............# #...#  $ haE#.....##....##   ......##..<#) ............. .######......  ........).. .......).... $ hm$ hn$ ho|$ h_ _A scorpion is nearby!$ h;  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ h$C$ h4S.svvsally target)$ hpUh6-10 =2.1 (1$ h[$ h^/ _You conjure some foxfire!$ h2.........>...raetorn the Thaumaturge ..!..............#Djinni .......^.........#Health: 63/67 ======================-- ..h.)<.......$..*###AC: 7Str: 7 ..........#...#....# .#..#EV: 10Int: 21 .......:...........# <(.>#$ hj5SH: 4Dex: 14 ...#...............# #...#XL:  9 Next: 54% Place: Dungeon:7 ...##.....##. #.v..# #...#Noise: =--------  Time: 4802.1 (0.0) #. ##........#.@..# #...#-) Nothing wielded # #........v...# #...#Cast: Foxfire#.....##....## ##...#Fly ......##..<####...)#...................#.######...........#s   scorpion (ally target)........[4$ h67m)......##.......).........#######...........# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - scorpionAim: a scorpion (ally target, chance to affect: 91%)$ h]1nsinner flame, ally target)$ hv$ hö$ hdvv§§§§s  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - scorpion: a scorpion (ally target, chance to affect: 91%)  The scorpion is filled with an inner flame.  The foxfire hits the scorpion. Flame seeps out of the scorpion.$ hB,$ h ^  The scorpion is lightly wounded.  An iguana comes into view.The scorpion is engulfed in blazing flames. ls l   iguana (distracted)  Flame seeps out of the scorpion.  The foxfire hits the scorpion but does no damage.$ h|$ hl○s§§§§§s)unaware)=3.1 (1$ ha~§§§s$ hc _The scorpion is moderately wounded.$ h &  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!$ h $ h/ .l°.s.v.vs, ally target)l-4$ ha7 2s$ h: 0 _The iguana hisses angrily.$ hKL   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$ hM $ hO $ h] V svv§$ h(_ ~§You conjure some foxfire! The foxfire hits the scorpion.  Flame seeps out of the scorpion.$ hw ,$ h s§sThe scorpion is heavily wounded.The foxfire hits the scorpion but does no damage.$ hu $ hx $ h} o  The scorpion is heavily wounded.$ h| .l#########l   iguana  The scorpion is engulfed in blazing flames.$ h ...§§§○§.§§§v§§v(ally target)  The scorpion explodes!$ hGd28=======5$ h§§§§§§§$ h * _You hear a shout! x2% h T>...!........#^.........#)<.....l.$...### #...#.§§.# .#..# :.......§○§.# <(.># ...§§.# #...#  #.§v.# #...#  #§@..# #...# # #........§v..# #...#  #.....##....##   ......##..<#)#  .............  .######......  ........)..  .......)....   % h>...!........#^.........#)<.....l.$...### #...#.§§.# .#..# :.......§○§.# <(.># ...§§.# #...#  #.§v.# #...#  #§@..# #...# % h #........§v..# #...#  #.....##....##   ......##..<#) ............. .######......  ........).. .......).... % hܘW§§§§§% h% h§§§§§§% h!^ _An iguana is nearby!% he  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% hf% hg% hh% hh% h@i% hzj% hxk% hl% hw .lvv§§§§§§§§§You conjure some foxfire! The foxfire hits the iguana.% h % h) .§ The iguana is lightly wounded.  The foxfire hits the iguana.% hp% h..#.§§.§§°§§§§§.§.@v.§v% h01-=------6% h§§§°§§§§§§.§% hpa _The iguana is moderately wounded.% h0.........>...raetorn the Thaumaturge ..!..............#Djinni .......^.........#Health: 58/67 ====================---- ..h.)<.......$...###AC: 7Str: 7 ..........#.*.#.§§.# .#..#EV: 10Int: 21 .......:......§§°§.# <(.>#SH: 4Dex: 14 % h3...#..........§§§§.# #...#XL:  9 Next: 58% Place: Dungeon:7 ...##.....##. #§.§.# #...#Noise: =--------  Time: 4806.1 (0.0) #. ##........#.@v.# #...#-) Nothing wielded # #.........§v.# #...#Cast: Foxfire#.....##....## ##...#Fly ......##..<####...)#...................#.######...........#l   iguana (ally target)........)......##.....% h3[m..).........#######...........# _The iguana is moderately wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - iguanaAim: an iguana (moderately wounded, ally target, chance to affect: 95%)% h§§§.§§linner flame, ally target)% hIB% hՉ,% h$,% hv% hl% hvl§v§§§§§§§l   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  % hڥ^Press: ? - help, Dir - move target, f - iguana: an iguana (moderately wounded, ally target, chance to affect: 95%)  The iguana is filled with an inner flame.  The foxfire hits the iguana. Flame seeps out of the iguana.% h(% h0 §§ The iguana is severely wounded.The foxfire hits the iguana. Flame seeps out of the iguana.% h% h..#.§§l.§...§§.§.§.§l)% ha9==7.1 (1% h §l.§.§§§§§l% h Z _The iguana is almost dead.% h&  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!% h~ #######  The iguana is engulfed in blazing flames.% h[n  §§§°§.§.§§.v@.v..The iguana explodes!% h 8-60=======8% h §#.§§§°§§§.§% h * _You hear a shout! x3% h|   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.% h~ % hm % h % h % h % h % h} % h % h % h v§#.§§§.§v☼§§.v§@v§% hg 7-=------9% h §§.§§§§§§% h / _You conjure some foxfire!% h J% hn B% hT % h % h % h % hZ % h % h % hy % h % h % hw % h_ % h' % h5 % h % h % hl % hI 825 % h ` _Your foxfire dissipates! x2% h/ % hb % h % h % h % h % hF! % h$ % h3/ wo§§§§v#§§§.v☼§§§☼.§§-------.@§§...§§§..% h2 8o   orc warrior (wandering)) 10  An orc warrior comes into view. It is wielding a +0 war axe.% h3 % h: §§.§#§§§.§☼.§.○§.......% h; E-1.1 (2% h\B §§§§§.§☼.§§% huJ Q _Your foxfire dissipates! x2& hp>...!...o....#^........§#)<.......$.§.### #.§§#§§§.# .#..# :....§.§☼.§.# <(.># .§.○§.# #...#  #....# #...#  #.@..# #...# # #............# #...#  #.....##....##   ......##..<#)#  .............  .######......  ........)..  .......)....   & h>>...!...o....#^........§#)<.......$.§.### #.§§#§§§.# .#..# :....§.§☼.§.# <(.># .§.○§.# #...#  #....# #...#  & h@#.@..# #...#  #............# #...#  #.....##....##   ......##..<#) ............. .######......  ........).. .......).... & h HZ§§§§#§§§§☼.§§.○§& hO6§§§§#§§☼.§§.○§& haSc _An orc warrior is nearby!& hi& h&kx>...!...o....#^........§#)<.......$.§.### #.§§#§§§.# .#..# :....§.§☼.§.# <(.># .§.○§.# #...#  #....# #...#  #.@..# #...# # #............# #...#  #.....##....##   ......##..<#)#  .............  .######......  ........)..  .......)....   & h& hpS>...& h !& h| t...o....#& h F^........§#)<.......$.§.### #.§§#§§§.# .#..# & hV:....§.§☼.§.# <(.># .§.○§.# #...#  #....# #...#  #.@..# #...#  #............# #...# & h #.....##....##   ......##..<#) ............. .######......  & h +........).. .......).... & h+@§§#§§& h,p§.§☼.§& h- §& h^.& h/& h(1& h28& h8§& h9@§§#§§& h:o§.§☼.§& ht;& hl? & h/@& h A?_An orc warrior is nearby!& hA& h$& hL.........>...& h5raetorn the Thaumaturge & hO..!.........*....#& h,Djinni & h.......^........§#& hkHealth: 55/67 ===================----- & h..h.)<.......$.§.###& h#AC: 7& h+Str: 7 & h..........#.§§#§§§.# .#..#& hBEV: 25 & h4Int: 21 & h).......:....§.§☼.§.# <(.>#& h-SH: 4& h_Dex: 14 ...#..........§.○§.# #...#XL:  9 Next: 60% Place: Dungeon:7 ...##.....##. #....# #...#Noise: ---------  Time: 4811.1 (0.0) #. ##........#.@..# #...#[9;38H-) Nothing wielded # #............# #...#Cast: Foxfire#.....##....## ##...#Fly ......##..<####...)#...................#.######...........#o   orc warrior........)......##& hn.......).........#& h######...........#& hCasting: Foxfire (safe; 1% risk of failure)  & hqMConfirm with . or Enter, or press ? or * to list all spells.& hcyAiming: Inner Flame (safe; 1% risk of failure)  & hjDPress: ? - help, Dir - move target, f - orc warrior& heAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  & h (chance to affect: 91%)& h§§o(inner flame)& h<^...☼#.§§§.§○.§○§10 ==2.1 (1& hi§☼#.§§§§onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour  (chance to affect: 91%) _The orc warrior is filled with an inner flame.& h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& hUo§☼#.§§.§○.☼§.°☼vvo   orc warrior (inner flame)4-3& hLq§§ _You conjure some foxfire!& h,   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h/ & h|1 & h2 & hh3 & hc4 & hN5 & hD ov§v§°§.§§§o, ally target)& hF {You conjure some foxfire! The foxfire hits the orc warrior.  Flame seeps out of the orc warrior.& hO & h & h H  The orc warrior is lightly wounded.& h  An orc comes into view. It is wielding a +0 flail.An orc wizard comes into view. It is wielding a +0 dagger.The orc warrior is engulfed in blazing flames.& hq & h o.o○ov°.☼§§.☼& h8 U§v§§v.§ o   orc wizardo   orc& h @-4& hJ §o§§§v§& h 9 _Flame seeps out of the orc warrior.& h§§§§oThe orc warrior is engulfed in bla& hyzing flames. _Flame seeps out of the orc warrior  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The foxfire hits the orc warrior but does no damage.' h/' h0' h0' h1' h2' h4' hE vv§§§§§@§' hXI§The orc warrior is moderately wounded.The foxfire hits the orc warrior but does no damage.' hB' h' hY ' h  ' hAThe orc warrior is moderately wounded.' hDThe orc warrior is engulfed in blazing flames.' h[ ...o○vo§§§§   Flame seeps out of the orc warrior. The foxfire hits the orc warrior.  Flame seeps out of the orc warrior.' h' hŬ...o°§○§.o..○§..○.§.§@v§.v' h`T3-5' hs§○#.§§§.o§§§§o' h{_ _The orc warrior is almost dead.' hh>...!........#^...o.....#)<.......°...### #.§○#.§§.# .#..# :....§.o..○.# <(.># .§..○.# #...#  #.§..# #...#  #§@v.# #...# # #........§.v.# #...#  #.....##....##   ......##..<#)#  .............  .######......  o ........)..' hY  .......)....   ' h#>...!........#^...o.....#)<.......°...### #.§○#.§§.# .#..# ' h:....§.o..○.# <(.># .§..○.# #...#  #.§..# #...#  #§@v.# #...#  #........§.v.# #...#  #.....##....##   ......##..<#) ............. .######...... o ........)..  .......).... ' h˳§○#.§§§§§o' hڴ' h§§.o§§§§o' hd _There are monsters nearby!' hZ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' h§vv§§o   orc wizard' h?4 #########§§You conjure some foxfire! The foxfire hits the orc warrior.' h} ' h ' h ' h ^  The orc warrior explodes!' h ' h& ' h 9 o.o.$o☼v#§§☼§§§§.○§☼§.○v..v@§' h &..§.#.(ally target)oo 2 orcs (1 ally target)An orc comes into view. It is wielding a +3 whip.' h ' hx 2-7=======6' h~ ☼v#§§☼§§§§' h < _You hear a shout! x3; You hear a bark!' hwR {.........>...raetorn the Thaumaturge ..!..........o...#Djinni .......^.........#Health: 49/67 =================------- ..h.)<.....*.$o..###AC: 7Str: 7 ..........#.☼v#§§☼.# .#..#EV: 10Int: 21 ' hU .......:....§§§§.○.# <(.>#SH: 4Dex: 14 ...#.........§☼§.○.# #...#XL:  9 Next: 67% Place: Dungeon:7 ...##.....##. #v...# #...#Noise: =======--  Time: 4816.1 (0.0) #. ##........#v@§.# #...#-) Nothing wielded # #..........§.# #...#Cast: Foxfire#.....##....## ##...#Fly ......##..<####...)#...........' h0V )........#.######...........#o   orc wizard (ally target)........)......##oo 2 orcs (1 ally target).......).........#######...........#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 91%)' h5 §§oinner flame, ally target)' h] ' h ' h< Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc wizard: an orc wizard, wielding a +0 dagger and wearing a +0 robe (ally target,  chance to affect: 91%)  The orc wizard is filled with an inner flame.  The foxfire hits the orc!' h ')v§v§@§§o   orc' hFi ' hGj ,' hj ' h\k ' hs * v°v☼§§§oYou kill the orc!The foxfire hits the orc wizard. Flame seeps out of the orc wizard.' h ' hN ' h ' h |  The orc wizard is lightly wounded.  The orc wizard is engulfed in blazing flames.' h< ' hT  .o§§o    Flame seeps out of the orc wizard.  The foxfire hits the orc wizard but does no damage.' h' h.○o.#§☼☼§§§.°§☼..°§§@..)' hvj508==-----7.1 (1' h o.#§☼§§§§§o' hc _The orc wizard is severely wounded.' h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.' h°.$o§☼○☼§§§..○...vvo, ally target)o   orc' h[49------8' h)§☼§§§o' h#/ _You conjure some foxfire!( h`J.........>...raetorn the Thaumaturge ..!..............#Djinni .......^.........#Health: 46/67 ================-------- ..h.)<.....°.$*..###AC: 7Str: 7 ..........#.o.#§☼○.# .#..#EV: 10Int: 21 .......:....☼§§§...# <(.>#SH: 4Dex: 14 ...#.........§○....# #...#XL:  9 Next: 68% Place: Dungeon:7 ...##.....##. #v...# #...#Noise: =--------  Time:( hK[40m 4818.1 (0.0) #. ##........#v@..# #...#-) Nothing wielded # #............# #...#Cast: Foxfire#.....##....## ##...#Fly ......##..<####...)#...................#.######...........#o   orc wizard (inner flame, ally target)........)......##o   orc.......).........#######...........#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc, p - orc wizardAim: an orc, wielding a +3 whip and wearing a +0 scale mail (chance to( hN affect:  97%)( hnooo(inner flame)( h,( hޢ( h( hئ( h○vv§§o   orc (inner flame)( h4( hA#########oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc, p - orc wizardAim: an orc, wielding a +3 whip and wearing a +0 scale mail (chance to affect:  ( hABU97%)  The orc is filled with an inner flame. The foxfire hits the orc wizard.( h( h|( h-( hǥ( h' .§§vo§○§#§○○§☼§§§§○§§, ally target)The orc wizard explodes!( hAK 9======9.1 (1§§vo§§§§o _You hear a shout! x3( h § Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc. Flame seeps out of the orc.( h. The orc is heavily wounded. ########§  The orc is engulfed in blazing flames.( hU §§§§§§○§§°§#§○°○☼☼§§°..v.v( h1q 07020( h1 §§§§§○§§°§☼☼( h G _The orc explodes!( h.   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( h ( h+ ( h ( h˦ ( h ( hV §§°§§)§#§°.§○☼☼§.v..§§§§vv§§v( hø y5=-----1( h߿ '§§§°§§)§#§§§§( hT  _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.( hä 6§§§§§°§§)§#§§§§§§( hA <-----( h §§§§)§#§§§§§§( hC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)( h>( h-( h( h ( h( h:( h?( h( hc( hL( h( h( hp( hY( hq( h( h( hJ( h( hZ( h ( h( hKC25 _( h( h( hW ( h ( h( h( h( hB( h&( h$"( h5%( h?&) hd6 _Your foxfire dissipates! x2 _Your foxfire dissipates!g§§§§)§)§#§..°°☼..§...§..-.....g   gnoll (wandering)) h9§§§§§)§§)§☼..)☼§.4.1 (3) hE-5.1 (4) h+§§§§§)§§☼§) h1s _A gnoll comes into view. It is wielding a +0 flail.) h>...!.g......#^......§§§#)<......§§§)§### #§)§#§...# .#..# :...☼..)☼...# <(.># §.....# #...#  #....# #...#  #.@..# #...# # #............# #...#  #.....##....##   ......##..<#)#  .............  .######......  ) hi........)..  .......)....   ) h$5>...!.g......#^......§§§#)<......§§§)§### #§)§#§...# .#..# ) h(:...☼..)☼...# <(.># §.....# #...#  #....# #...#  #.@..# #...#  #............# #...#  #.....##....##   ......##..<#) ............. .######......  ........).. .......).... ) h59§§§§§§§☼§) h:) h?Eo§§§§§#§) h=H\ _A gnoll is nearby!) h.........>...raetorn the Thaumaturge ..!.......*......#Djinni .......^......§§§#Health: 43/67 ===============--------- ..h.)<......§§§)§###AC: 7Str: 7 ..........#§)§#§...# .#..#EV: 25 Int: 21 .......:...☼..)☼...# <(.>#SH: 4Dex: 14 ...#.........§.....# #...#XL:  9 Next: 70% Place: Dungeon:7 ...##.....##. #....# #...#Noise: ---------) h   Time: 4825.1 (0.0) #. ##........#.@..# #...#-) Nothing wielded # #............# #...#Cast: Foxfire#.....##....## ##...#Fly ......##..<####...)#...................#.######...........#g   gnoll........)......##.......).........#######...........# _A gnoll is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 flail (chance to affect: 95%)) h Ng(inner flame)) ho# ) h: .g..☼§§§§§)§§)§#§☼..)○g) h*< ;10 ==6.1 (1) hN ☼§§§§g) hT O  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  ) hWU Press: ? - help, Dir - move target, f - gnoll  Aim: a gnoll, wielding a +0 flail (chance to affect: 95%) _The gnoll is filled with an inner flame.) h#j   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) hv ...☼☼§g§§§)§) h w ☼)§○..)○§vv, ally target)) hw .-7) h ☼§g§§§)§☼)§#§§g) h8 / _You conjure some foxfire!) h]   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.) h_ ) h_ ) h1a ) h b ) hmc ) hd ) ha  v§v§§§§§§g  You conjure some foxfire! The foxfire hits the gnoll!  Flame seeps out of the gnoll.) h ) h" l  The gnoll is heavily wounded.) h ########  The gnoll is engulfed in blazing flames.* h* hd)a §§..○☼§§○§§☼)☼☼§v#☼* hW*-○.§§°☼§§§§v@§v.§The gnoll explodes!* htWO2======8* h`5§§..○☼§§☼)☼☼§§☼§§§§* hxd' _You hear a shout!* hW|  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.* hi}* h~* h~* h* h0* h* h* h  You conjure some foxfire!* h§§§..○○☼§°§§○§§#☼°..)...§..v* h;§@v§.v§§§v* h1-=-----9* h§§§°§§§§§* hQN _Your foxfire dissipates!* h* hU* ho☼2=§§§25 vv§§.§§-----§@§v§§§§.§§##..vo   orc (wandering)* h40  An orc comes into view. It is wielding a +0 hand axe.* h+.°○☼§)☼§○)○○§§#○.v§§.§.§§v@§....##..§vdistracted, ally target)-30.1 (1* hL \§)☼§§§§§.§§§§§ _Your foxfire dissipates!* h. 8>...!........#^.o§§..°○☼#)<....§)☼§○)○### #○§§#○...# .#..# :......)....# <(.># v§§...# #...#  #§.§§# #...#  * h #v@§.# #...# # #.........§§.# #...#  #.....##...§##   ....§.##..§#)#  ..........v..  .######......  ........)..  * hv I.......)....   * h& s>...!........#^.o§§..°○☼#* h( z)<....§)☼§○)○### #○§§#○...# .#..# :......)....# <(.># v§§...# #...#  #§.§§# #...#  #v@§.# #...#  #.........§§.# #...#  * h1* *#.....##...§##   ....§.##..§#) ..........v.. .######......  ........).. .......)....* h- " * h> ☼§§§§.§§§* h@ 8-* hhN §§§)☼§§§§§§§* hR [ _An orc is nearby!+ h4#.........>...raetorn the Thaumaturge ..!..............#Djinni .......^.*§§..°○☼#Health: 39/67 =============----------- ..h.)<....§)☼§○)○###AC: 7Str: 7 ..........#○§§#○...# .#..#EV: 25 Int: 21 .......:......)....# <(.>#SH: 4Dex: 14 ...#.........v§§...# #...#XL:  9 Next: 70% Place: Dungeon:7 ...##.....##. #§.§§# #...#Noise: + h>)---------  Time: 4830.1 (0.0) #. ##........#v@§.# #...#-) Nothing wielded # #.........§§.# #...#Cast: Foxfire#.....##...§## ##...#Fly ....§.##..§####...)#..........v........#.######...........#o   orc (distracted, ally target)........)......##.......).........#######...........#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding+ h,g a +0 hand axe and wearing a +0 chain mail (not watching  you, ally target, chance to affect: 97%)+ h§§§.§§§§§oinner flame, ally target)+ hl+ hm+ hio+ h&p+ hsonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc  Aim: an orc, wielding a +0 hand axe and wearing a +0 chain mail (not watching  you, ally target, chance to affect: 97%)  The orc is filled with an inner flame.+ ht+ hu+ h5w+ hw+ hx v○§○§.§§§+ h5§§§§v§o§+ htYour foxfire dissipates!The foxfire hits the orc. Flame seeps out of the orc.+ h- + h(@  The orc is lightly wounded.+ hz ######§§§+ hLa§§  The orc is engulfed in blazing flames.+ hMr+ h/.§○§§...°○§§)☼§○)○°§§#○§○......+ h§@....v§§§+ h#h10 =====1.1 (1+ h=§§§§§§§+ h G _The orc explodes!+ h&  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!+ h_§°§§....○§§)○☼°)°.§☼#°.°v.v+ hH§...+ hUx8=----2+ h§§§§§)○☼§☼+ h{+ _Your foxfire dissipates!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ h+ h+ h,+ h{+ h+ h+ ho+ h>  You conjure some foxfire!+ h+ hg§)§§....°§§)○☼)).§☼#..v§§§v§v§v##..<g   gnoll bouda+ hBC----3+ hN§§§§§§v§§+ h?&x _A gnoll bouda comes into view. It is wielding a +0 club.+ h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+ hk + hN + h + h + h + hk + h + h + h + h' + hT + h_ + hX + h; + h + h~ + h >  You conjure some foxfire!+ h  A gnoll comes into view. It is wielding a +0 rapier.+ h + hf + hQ j§g§§.....§§v°○☼○v§§§§§§§v+ h 1§@.§.§v§§##..§(ally target)+ h [g   gnoll+ h B74+ h §§§§§§§§§§+ h 4§+ hQ Q _Your foxfire dissipates! x2+ h '>...!§......#^.g§§.....#)<...§§v°○)).### #.☼○#....# .#..# :....v§§....# <(.># §§§...# #...#  #§§v.# #...# + hx 9 #§@..# #...# # #......§.§v..# #...#  #...§§##....##   ....§§##..<#)#  .............  .######......  ........)..  .......)....  + h ( + h`'7>...!§......#^.g§§.....#)<...§§v°○)).### #.☼○#....# .#..# :....v§§....# <(.># + h*§§§...# #...#  #§§v.# #...#  #§@..# #...#  #......§.§v..# #...#  #...§§##....##   ....§§##..<#) ............. .######......  ........)..  .......).... + h"?§§§§§§§§§+ h@, hT§§§§§§§§§§, hd _There are monsters nearby!, h->...!§......#^.g§§.....#)<...§§v°○)).### #.☼○#....# .#..# :....v§§....# <(.># §§§...# #...#  #§§v.# #...#  #§@..# #...# # #......§.§v..# #...#  #...§§##....##   ....§§##..<#)#  .............  .######......  ........)..  .......)....   , h߼>...!§......#^.g§§.....#)<...§§v°○)).### #.☼○#....# .#..# :....v§§....# <(.># §§§...# #...#  #§§v.# #...#  #§@..# #...# , hy  #......§.§v..# #...#  #...§§##....##   ....§§##..<#) ............. .######......  ........)..  .......).... , hE§§§§§§§§§§§§§.§§§, h2§§§§☼§§§§§§§§.§§§, hd _There are monsters nearby!, hd:.........>...raetorn the Thaumaturge ..!......g§......#Djinni .......^.*§§.....#Health: 34/67 ============------------ ..h.)<...§§v°○)).###AC: 7Str: 7 ..........#.☼○#....# .#..#EV: 10Int: 21 .......:....v§§....# <(.>#SH: 4Dex: 14 ...#.........§§§...# #...#XL:  9 Next: 70% Place: Dungeon:7 ...##.....##. #§§v.# #...#Noise: =--, h=------  Time: 4834.1 (0.0) #. ##........#§@..# #...#-) Nothing wielded # #......§.§v..# #...#Cast: Foxfire#...§§##....## ##...#Fly ....§§##..<####...)#...................#.######...........#g   gnoll bouda (ally target)........)......##g   gnoll.......).........#######...........# _There are monsters nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame, h*? (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 rapier (chance to affect: 95%), hI§§§§§§§§§g(inner flame), h8, hs, h", h, hD, heivv§§§§§§§§§v§v§.§§§§ , ally target) , h Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll: a gnoll, wielding a +0 rapier (chance to affect: 95%)  The gnoll is filled with an inner flame.  The foxfire hits the gnoll bouda!, h6, h7, h8, h&E §§vv§§§, hF§§§gThe gnoll bouda is moderately wounded.The foxfire hits the gnoll. Flame seeps out of the gnoll., hS, hx, h, hW, hg, hB  The gnoll is lightly wounded., h9The foxfire hits the gnoll. Flame seeps out of the gnoll.lightly wounded.gnoll is engulfed in blazing flames.  The gnoll explodes!  You feel a bit more experienced. x3fiery explosion engulfs the gnoll bouda!!, h|######vv§§§§, h§§§§§, h#V,, hr §§○§§§§§v○§v○§.).....§....§...5=====5.1 (1§§§§§§§§§ _You kill the gnoll bouda!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!§°§§§§)§°.○°.v..v.=----6, hI §§§§§ _Your foxfire dissipates! x2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§)§§...v§).$)§○.#§§§§v§v.§§v§§3-----7§§§§).$)§§§§§ _You conjure some foxfire!, h}/  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h §§§§§§§§§§§§, h+ §§§).$)§§§§§, h _You can't see any susceptible monsters within range! (Use Z to cast anyway.), hB   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h$ , h , h , h , h, h , h), h, h, h, h , hQ , h , h\, hO, h, hg>  You conjure some foxfire!, hP&☼.§§§§h§§...§§☼).$))°.#...v§§§#v@§§.vv§.§..##..§§vh   howler monkey (unaware, ally target), h(\2-8, h1§☼.§§§§§§.§, h4N _Your foxfire dissipates!- h>...!§☼.§§§§.#^.h§§...§.#)<...§☼).$)).### #.°.#....# .#..# :......)....# <(.># ......# #...#  #v§..# #...#  #v@§.# #...# # #....§.vv§.§.# #...#  #.....##..§.##   ....§.##§.<#)#  ........v....  .######......  ........)..  .......)....   - hr)>...!§☼.§§§§.#^.h§§...§.#)<...§☼).$)).### #.°.#....# .#..# - hg,0:......)....# <(.># ......# #...#  #v§..# #...#  #v@§.# #...#  #....§.vv§.§.# #...#  #.....##..§.##   ....§.##§.<#) ........v.... .######......  ........).. .......).... - hD§☼.§§§§§§§.vv§§- hpF- hP§§§§§§.vv§§§- h Td _A howler monkey is nearby!- h6>...!§☼.§§§§.#^.h§§...§.#)<...§☼).$)).### #.°.#....# .#..# :......)....# <(.># ......# #...#  #v§..# #...#  #v@§.# #...# # #....§.vv§.§.# #...#  #.....##..§.##   ....§.##§.<#)#  ........v.... - hv7 .######......  ........)..  .......)....   - hT>...!§☼.§§§§.#^.h§§...§.#- hj)<...§☼).$)).### #.°.#....# .#..# :......)....# <(.># ......# #...#  #v§..# #...#  #v@§.# #...#  #....§.vv§.§.# #...#  #.....##..§.##   ....§.##§.<#) ........v.... .######......  - h#........).. .......).... - h§☼.§§§§§§- h;- hL§☼.§§§§§...§§.vv§§§- hd _A howler monkey is nearby!- h^.........>...raetorn the Thaumaturge ..!......§☼.§§§§.#Djinni .......^.*§§...§.#Health: 29/67 ==========-------------- ..h.)<...§☼).$)).###AC: 7Str: 7 ..........#.°.#....# .#..#EV: 10Int: 21 .......:......)....# <(.>#SH: 4Dex: 14 ...#...............# #...#XL:  9 Next: 75% Place: Dungeon:7 ...##.....##. #v§..[40- hem# #...#Noise: =--------  Time: 4838.1 (0.0) #. ##......§§#v@§.# #...#-) Nothing wielded # #....§.vv§.§.# #...#Cast: Foxfire#.....##..§.## ##...#Fly ....§.##§.<####...)#........v..........#.######...........#h   howler monkey (unaware, ally target)........)......##.......).........#######...........#Casting: Foxfire (safe; 1% risk of failure)  Con- htqfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - howler monkeyAim: a howler monkey (unaware, ally target, hasn't noticed you, chance to  affect: 95%)- hGL $ §§§§§§§hinner flame, ally targ…)The howler monkey is filled with an inner flame.- h   The howler monkey howls!☼☼.....h☼§....v§)§§§...§§.v§§@...§§.§.§..§h30=9.1 (1- h C☼§§§...§§§§§h _Your foxfire dissipates! x2- hV h§§§§...§§.v§§§§.§§§h  The howler monkey howls! _Your foxfire dissipates! x2  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hlW You conjure some foxfire! The foxfire hits the howler monkey.  Flame seeps out of the howler monkey.- ha - he - h - hz - hB - h You conjure some foxfire! The foxfire hits the howler monkey.  Flame seeps out of the howler monkey.  The howler monkey is moderately wounded.  The howler monkey is engulfed in blazing flames.  Flame seeps out of  The howler monkey hoots and howls with incredible vigour!- hp ☼○☼§○........v.§..@§....v§.. catching - h e29========40- h h§§§§h- h N _Your foxfire dissipates!- h1   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h - h - h - h - ha - h - h >  You conjure some foxfire!- ha ######v§§§§§§§§§v- hL P  The howler monkey is engulfed in blazing flames.. h%. h(. hA○○°○☼§v§§§§§..v@.v.§.. hAi§§§v. h88=====---1. h.☼§§§§§§§. hRQ _The howler monkey explodes!. h4. h. hҽ. h. hJ. hB. hV. h. h. h. h. h%. hJ. h. h\. h. h. h. h. h. h . h|. hBh25 . h] _Your foxfire dissipates!. hG. h. h. h. h1. h2 B. hR+ ○°o○☼9§°§.$§v§§#§§.§§v...--------§@.§§..§.§.§.§o   orc (polearm, wandering)Your foxfire dissipates! 2  An orc comes into view. It is wielding a +0 spear.. hD°.°○.§.$§§)§...§§.......)-----3.1 (2. h@L{§§§§§. hZQ _Your foxfire dissipates! x2. hqY>...!°.......#^.o°○.....#)<...§.§.$§).### #§)§#§...# .#..# :......§§...# <(.># ......# #...#  #....# #...#  #.@.§# #...# #. hQu% #............# #...#  #.....##....##   ....§.##..<#)#  .......§.....  .######......  ........)..  .......)....   . hW>...!°.......#^.o°○.....#)<...§.§.$§).### #§)§#§...# .#..# . h~e:......§§...# <(.># ......# #...#  #....# #...#  #.@.§# #...#  #............# #...#  #.....##....##   ....§.##..<#) .......§..... .######......  ........).. .......).... . h2§§§§§. h3. hd?§.§.$§§)§§§§. hmB[ _An orc is nearby!. h, .........>...raetorn the Thaumaturge ..!......°.......#Djinni .......^.*°○.....#Health: 26/67 =========--------------- ..h.)<...§.§.$§).###AC: 7Str: 7 ..........#§)§#§...# .#..#EV: 25 Int: 21 .......:......§§...# <(.>#SH: 4Dex: 14 ...#...............# #...#. h1/ XL:  9 Next: 78% Place: Dungeon:7 ...##.....##. #....# #...#Noise: ---------  Time: 4843.1 (0.0) #. ##......§§#.@.§# #...#-) Nothing wielded # #............# #...#Cast: Foxfire#.....##....## ##...#Fly ....§.##..<####...)#.......§...........#.######...........#o   orc (polearm)........)......##.......).........#######...........#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? o. h/ nr * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 spear (wisps of flame, almost dead, chance to  affect: 98%). h §.$§§)§#§, inner flame). hڄ . hB . hݡ )g.○☼o).$).).#.)..g   gnollo   orc (polearm, inner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  . hԢ *Press: ? - help, Dir - move target, f - orc  Aim: an orc, wielding a +0 spear (wisps of flame, almost dead, chance to  affect: 98%)  The orc is filled with an inner flame.. h ;10 ==4.1 (1. hA M☼o. hW s _A gnoll comes into view. It is wielding a +0 flail.. hI   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. h . hd ).°govvo, ally target). h6 P5--5. hH 4o. hH / _You conjure some foxfire!/ h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hE/ h|/ h/ h/ h/ h/ h/ h/ h/ h/ h  You conjure some foxfire!  A hound comes into view./ h8h.g.v)§§§§§§§§vh   hound (distracted)g   gnoll/ h #######unaware)  The foxfire hits the orc./ h/ h&0h.○.g§§§§)§§§§v§v§§§§§hv(ally target)/ hY-========6/ h§§§)§§§§§§/ hn"G _The orc explodes!/ h4'>...!.......#^.).......#)<...○.g.$)).### #§§§#....# .#..# :...§)§)....# <(.># §§§...# #...#  #v§..# #...#  #v@..# #...# # #.........§..# #...#  #.....##..§.##   ....§.##.§<#)#  .......§..§..  .######...§..  .......v)../ hV5Y  .......)....   / h->...!.......#^.).......#)<...○.g.$)).### #§§§#....# .#..# :...§)§)....# <(.># §§§...# #...# / h #v§..# #...#  #v@..# #...#  #.........§..# #...#  #.....##..§.##   ....§.##.§<#) .......§..§.. .######...§..  .......v)..  .......).... / h§§§§§§§§§§§/ h/ h§§§§§§§§§§§/ hd _There are monsters nearby!/ hd*.........>...raetorn the Thaumaturge ..!......h.......#/ hdXDjinni .......^.).......#Health: 22/67 =======----------------- ..h.)<...○.*.$)).###AC: 7Str: 7 ..........#§§§#....# .#..#EV: 10Int: 21 / hne.......:...§)§)....# <(.>#SH: 4Dex: 14 ...#.........§§§...# #...#XL:  9 Next: 78% Place: Dungeon:7 ...##.....##. #v§..# #...#Noise: ========-  Time: 4846.1 (0.0) / hyh#. ##......§§#v@..# #...#-) Nothing wielded # #.........§..# #...#Cast: Foxfire#.....##..§.## ##...#Fly ....§.##.§<####...)#.......§..§........#.######...§.......#h   hound.......v)......##g   gnoll (ally target).......).........#######...........# _There are monsters nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame [4/ h i0m(safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 flail (ally target, chance to affect: 95%)/ h< §§§§§ginner flame, ally target)/ h / hU Evv§§§§§§v§§§§g  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll: a gnoll, wielding a +0 flail (ally target, chance to affect: 95%)  The gnoll is filled with an inner flame.  The foxfire hits the gnoll. Flame seeps out of the gnoll./ hY   The gnoll is lightly wounded./ h\ U h########/ h\ §§§§h   howler monkey (distracted, catching b…)h   hound  The gnoll is engulfed in blazing flames.  The gnoll explodes!The fiery explosion engulfs your foxfire./ h / hU / h߸ E  Your foxfire completely resists./ h )hh§§.○§v§§§§...§.§.....hcatching breath)§/ h +(ally target)/ h# ~9======--7.1 (1/ h §§v§§§§§/ h N _Your foxfire dissipates!/ hL)   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h0 v○ §You conjure some foxfire! The foxfire hits the howler monkey!/ h / ht / hʶ / h / h h)§§h°§°§§§§.v.v./ h 1=-------8/ h s§§§§§§/ h ` >...!)h......#^.)§§h....#)<...°§°§$)).### #§§§#....# .#..# :)....# <(.># ....# #...#  #.v..# #...#  #.@..# #...# #/ h[ #........v...# #...#  #.....##....##   ....§.##..<#)#  .......§.....  .######...... , ally …) ........)..  .......)....   _The howler monkey is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h>...!)h......#^.)§§h....#)<...°§°§$)).### #§§§#....# .#..# :)....# <(.># ....# #...#  #.v..# #...#  / hOd#.@..# #...#  #........v...# #...#  #.....##....##   ....§.##..<#) .......§..... .######......  ........)..  .......).... / hk>  You conjure some foxfire!/ h/ h/ h&/ h/ hB/ h_/ h/ h/ hGa .h§§.hvv#§§§§§§§§ally target) * * * LOW HITPOINT WARNING * * *The foxfire hits the hound!0 h<"0 h6.h§§..§)§h)§v#§§§§§§v§§v0 h8D-----90 hhJ §§v#§§).§§§§0 h N] _The hound is heavily wounded.0 h9.........>...raetorn the Thaumaturge ..!......).......#Djinni .......^.h§§.....#0 hHealth: 18/67 ======------------------ ..h.)<....§)§*)).###AC: 7Str: 7 ..........#§§v#§...# .#..#EV: 10Int: 21 .......:...§).§§...# <(.>#SH: 4Dex: 14 ...#.........§.§...# #...#XL:  9 Next: 79% Place: Dungeon:7 ...##.....##. #§§v.# #...#Noise: =--------  Time: 4849.1 (0.0) #. ##......§§#§@..# #...#-) Nothing wielded # #........§0 hDLv..# #...#Cast: Foxfire#.....##....## ##...#Fly ....§.##..<####...)#.......§...........#.######...........#h   howler monkey (ally target)........)......##h   hound (ally target).......).........#######...........# _The hound is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - houndAim: a hound (heavily wounded, ally target, chance to affect: 95%)0 h§§§§§hinner flame, ally target)0 h8u>...!).......#^.h§§.....#)<....§)§*)).### #§§v#§...# .#..# :...§).§§...# <(.># §.§...# #...#  #§§v.# #...#  #§@..# #...# # #........§v..# #...#  #.....##....##   0 hv....§.##..<#)#  .......§.....  .######......  ........)..  .......)....   0 hN:>...!).......#^.h§§.....#)<....§)§*)).### #§§v#§...# .#..# 0 hSQ:...§).§§...# <(.># §.§...# #...#  #§§v.# #...#  #§@..# #...#  #........§v..# #...#  #.....##....##   ....§.##..<#) .......§..... .######......  ........).. h .......).... 0 haa§§§§§§§h   Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - houndAim: a hound (heavily wounded, ally target, chance to affect: 95%)  The hound is filled with an inner flame.  0 he* * * LOW HITPOINT WARNING * * *  The foxfire hits the hound. Flame seeps out of the hound.0 h,0 h0 h0 h\,0 h[0 h  The hound is severely wounded. #.######vv§§§§§§§§  The hound is engulfed in blazing flames.0 h=X .)§§§.§h§)§○§v§#.v§).§§.§..§..§0 h 81======50.1 (1§§§§)§○§§§v§§§ _The hound explodes! >...!).......#^.)§§§.§..#)<...h§)§○§).### #§v§#....# .#..# :...§v§)....# <(.># §§.§..# #...#  #..§.# #...#  #.@..# #...# # #.........§..# #...#  #.....##....##   ....§.##..<#)#  .......§.....  .######......  ........)..  .......)....   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hυ >...!).......#^.)§§§.§..#)<...h§)§○§).### #§v§#....# .#..# :...§v§)....# <(.># §§.§..# #...#  #..§.# #...#  #.@..# #...#  #.........§..# #...#  #.....##....##   ....§.##..<#)[13;90 hŽ HH .......§..... .######......  ........).. .......)....   You conjure some foxfire!0 h  * * * LOW HITPOINT WARNING * * *The foxfire hits the howler monkey!0 ht Xv.v§§§§§0 h >§§0 h 0 h 0 h 0 h 0 h\+ c§§§.§0 hH- 9§§§☼°§§§☼§§....v.v0 h F 73=-----10 hLV §§§§☼°§§§☼§0 hY _You kill the howler monkey! Your foxfire dissipates!0 hS >...!).......#^.)§§§.§..#)<...§§§☼°§).### #§§☼#....# .#..# :...§§.)....# <(.># §.....# #...#  #.v..# #...#  0 hW#.@..# #...# # #.........v..# #...#  #.....##....##   ....§.##..<#)#  .......§.....  .######......   ........)..   .......)....     Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h3>...!).......#0 h24^.)§§§.§..#)<...§§§☼°§).### #§§☼#....# .#..# :...§§.)....# <(.># §.....# #...#  #.v..# #...# 0 h"5 #.@..# #...#  #.........v..# #...#  #.....##....##  0 h6+ ....§.##..<#) .......§..... 0 h6+.######...... ........).. .......).... 0 h70 h?>  You conjure some foxfire!1 h,1 h1 h91 hl1 h1 h1 hE 1 h 1 hs§§.§.§)☼$§§☼v§§§v§§v1 hO§v§1 hD-----21 h&§§§§)☼$§§§§§§§§1 h&1 h-*V _* * * LOW HITPOINT WARNING * * *1 h~!).......#....^.)§§§.§..# h.)<....§)☼$§).###.......#§§☼#....# .#..#:...§v§§....# <(.># #.........§§v...# #...# ###. #§§v.# #...#  ....#§...# #...#  #........v§@.# #...#  #.....##....## ##...#  ......##..<####...)# ...........[1 hc40m........#######...... ........)......#.......)...#######...........# #...)#1 h1 hJ1 h01 h,1 h1 h#1 hȋB1 hٍ1 h,1 h[n1 h§§.§○$§§○#§.§.).§☼....§.§§v§v§§§1 h52v1 hI25 -31 hָ&§§§§§.).§§§§ _Your foxfire dissipates!1 h] ....^.)§§§.§..# h.)<....§)○$§).###.......#§§○#§...# .#..#:....§.).§..# <(.># 1 hL k#.........☼.....# #...# ###. #..§.# #...#  ...#.§§.# #...#  v§v..# #...# ..##..§@## ##...# 1 h  ......##.§<####...)# ..........§........# ######...v.......# ........)......#.......)...1 h #######...........# #...)##.....1 h 1 h 1 hb 1 h 1 h 1 h ,1 h` 1 h 1 h 1 hq 1 h N......)○$§§§○#.).)..☼...1 h 2§.§§.§.§.§.§v.§§1 h +§§1 h @-41 h% §§§.§§§§§§1 h* Q _Your foxfire dissipates! x21 hEg )<.....)○$§).### .......#§§○#....# .#..#:....).)....# <(.># #.........☼.....# #...# ###. #....# #...#  ...#....# #...#  1 hi §.§..# #...# .##.§..## ##...#  ......##§.@####...)# ...§.........# ######.§.§.......#  ......v.§......#.......).#######.....§§..# #...).......##.....#.1 hj !#1 hm 1 h} .$).§°○.........§.)...1 h> &51 h <§1 h _Your foxfire dissipates! _There is a stone staircase leading up here.2 h42 h2 hi2 hX?8 _2 h2 h; ,2 h2 h~,2 h2 hN92 h 2 h $2 h$2 h&2 h *,2 h,2 h/8202 hC0)=2 hu22 h6,2 h92 h/=,2 h?2 h[Cj1=2 hF2 hI,2 hM2 h&Q,2 hS2 hV822 haW2 hqY2 hn\,2 h^2 hb,2 h e2 hg,2 hoj2 h'n`3=2 hoq2 h{u,2 h"x2 h2{,2 h}2 hςj4=2 h2 h,2 h]2 h=,2 h2 hPN52 h2 h,2 h2 h,2 h2 hަ`6=2 h2 hD,2 h2 h;,2 hn2 hߺ,2 h82 hnj7=2 h2 h,2 hn2 h|,2 h2 hk28=2 hk2 hl,2 h2 h,2 h2 hb9=2 hz2 h,2 h2 hT,2 h2 hQ302 hq2 h,2 hq2 h,2 h%2 hI j1=2 h 2 h2 hb2 h_2 h:2 h&2 h 2 h#,2 h(2 h,2 hE-#22 h-)=2 hK12 hR5,2 h82 h<2 h&=2 h @2 h0C2 hC:32 h}F2 hJ,2 hSB2 hX2 h{^j4=2 hb2 hkB2 hqm,2 hs2 h|wb5=2 hLz2 h|2 h}2 h2 h,2 h52 h,2 hҌ2 hP62 h2 hޖ,2 h2 h,2 h2 hj7=2 hé2 hQ2 h2 hI2 h,2 h2 h2 hL8=2 hI2 h,2 h42 hs2 h 2 hQ2 hP92 h2 h 2 h2 h2 h,2 hD2 h ,2 h2 h2 h(N40=2 hJ2 hn2 h2 hb1=2 h2 h,2 h 2 h% ,2 h2 hBj2=2 h:2 h|,2 h"2 h=!,2 h-$2 h)b3=2 h,2 h/,2 h12 h4,2 h72 h';P42 h=2 h@,2 h~C2 hF2 hOG2 hJ2 hN,2 hQ2 hTj5=2 hW2 h_[,2 hz_2 hb,2 hPe2 hhb6=2 hJk2 hAn,2 hp2 hs,2 hv2 hkzP72 h}2 h,2 hb2 hj,2 h72 h@e48=2 h2 h,2 h2 h,2 h~2 h,2 h<2 hH)..900.0).2 h2 h̶2 hT _Key pressed, stopping explore.2 h42 hK2 hX2 h_9= _2 h2 h2 h2 h82 hu,2 h2 hn2 h)'502 h2 h,2 hY2 hE,2 h2 hKL1=2 h2 hw2 h,2 h2 h,2 h 2 h l2=2 h,2 h,2 hQ2 h[,2 hz2 h"<32 hj%2 h\(,2 h*2 h-,2 h02 hM4,2 h62 h92 hi:E4=2 h<2 hA2 hA2 hD2 hG,2 hxJ2 hMl5=2 hP2 haU,2 haX2 hX[,2 h]2 hab6=2 hTd2 hkB2 hn,2 hkq2 h7u2 huV7=2 h"y2 h},2 h22 hޅ2 hy2 h2 h,2 h2 hZ2 h &82 h:2 h2 h2 h2 h,2 h2 h2 h}L9=2 h72 h2 h2 h]2 hͿ,2 h2 h;m60=2 h"2 hL2 hss   scorpion (wandering)2 h291.1 (36.0)2 h,2.1 (372 h2 h[ _A scorpion comes into view.2 hv*)<.....).$)).###).#s...# .#..# :....).)....# <(.># ......# #...# . #....# #...#  ..#....# #...#  .......# #...#  #....##   #..@#)#  ...................#  .######...........#  ........)......##  .......).........#  ######...........#  2 hzi#...).......##  #............##   2 h2 )<.....).$)).###).#s...# .#..# :....).)....# <(.># ......# #...# . #....# #...#  ..#....# #...#  .......# #...#  #....##   #..@#)#  ...................#  .######...........#  ........)..... .......)....... ######...........#  #...)..... #2 h*e .........  _A scorpion is nearby!2 h= r)<.....).$)).###).#s...# .#..# :....).)....# <(.># ......# #...# . #....# #...#  ..#....# #...#  .......# #...#  #....##   #..@#)#  ...................#  .######...........#  ........)......##  .......).........#  ######...........#  #...).......##  #............##  2 h> ! 2 h )<.....).$)).###).#s...# .#..# :....).)....# <(.># ......# #...# . #....# #...#  ..#....# #...#  .......# #...#  #....##   #..@#)#  ...................#  2 h\ i.######...........#  ........)..... .......)....... ######...........#  #...)..... #......... 2 hv 2 h 2 hN 2 h _ _A scorpion is nearby!2 h|  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 h2 hX.svvsally target)5910 =3.1 (1.0)2 h*2 hE"/ _You conjure some foxfire!3 h7.)<.....).$)).###raetorn the Thaumaturge .......#.).#....# .#..#Djinni ....:....).)....# <(.>#Health: 56/67 ====================---- #............*..# #...#AC: 7Str: 7 ##.....##. #....# #...#EV: 10Int: 21  ##........#....# #...#SH: 4Dex: 14#............# #...#XL:  9 Next: 83% Place: Dungeon:7#.....##....## ##...#Noise: =--------  Time: 4993.1 (0.0)3 hn:c......##..@####...)#-) Nothing wielded.........vv........#Cast: Foxfire.######...........#Fly ........)......##.......).........#######...........#s   scorpion (ally target)#...).......###............###.............# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - scorpionAim: a scorpion (ally target, chance to affect: 92%)3 hfsinner flame, ally target)3 ha3 hG3 h3 hR3 h3 h[3 h3 h3 h?3 hQ= svv§§§§§§§Casting: Foxfir  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - scorpionAim: a scorpion (ally target, chance to affect: 92%)  The scorpion is filled with an inner flame.3 h$L3 hM3 hd=.s3 hKfv§§§§§§§§s3 hi:7=4.1 (13 h_s§§§§§§s3 hɌG _The foxfire hits the scorpion but does no damage.3 hs§§§§§§The scorpion is filled with an inner flame. 3 h_The foxfire hits the scorpion but does no damage.  Casting: Inner Flame (safe; 1% risk of failure)  You conjure some foxfire! The foxfire hits the scorpion.  Flame seeps out of the scorpion.3 h'3 hH+x  The scorpion is lightly wounded.  The scorpion is engulfed in blazing flames.3 h=@v○s....v3 hA....vs  3 hA,6-3 hB 53 hJT?ss3 hZ6 _Flame seeps out of the scorpion.3 hh  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 hj3 hvv v§v§s  You conjure some foxfire! The foxfire hits the scorpion.  3 h&w Flame seeps out of the scorpion.3 h3 hk  The scorpion is almost dead.3 hQO #########3 hYK  The scorpion is engulfed in blazing flames.3 h .°§§○§§§§§vvv§ 8-7=======6 _The scorpion explodes!§§○§§§§3 h i _Your Fighting skill increases to level 7!3 hG Z  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 h;H 3 hI 3 hK 3 hM 3 hN 3 hUP 3 hiQ 3 hbR 3 h^S 3 hg .§§°§§vvv§§.v3 hRh c§§§§v3 hh 5-=------73 hq §§°§§§§§§§3 hS| E _You conjure some foxfire!3 h| 3 hZ 3 h 3 h} 3 h 3 h( 3 h 3 h 3 h 3 hQ 3 h: 3 h 3 h 3 h} 3 hH 3 h 3 h 3 hؐ 3 ha 3 hP 3 h- 3 h 3 h 3 hƖ 3 hw 3 h 3 h٘ 3 h; 3 h p625 3 hå ` _Your foxfire dissipates! x33 h' 3 h 3 h| 3 hT 3 h 3 h 3 h] 3 h 3 h' 3 hD 3 h 3 h 3 h= ` _Your foxfire dissipates! x23 h 3 he 3 hj 3 hy L7=3 h 3 h 3 hw 3 hr 3 h; ,3 h 3 h 3 hJ V8=3 h 3 h6 ,3 hU 3 h ,3 h 3 h ,3 h 3 h <93 h 3 h ,3 h 3 h' 3 h 3 h 3 h 3 hU! M60=3 h!& 3 hi( 3 h( 3 h]+ 3 h. 3 hN/ 3 h2 3 hM5 3 h5 V1=3 h8 3 h; 3 h< 3 h? 3 hB ,3 h"H 3 hM <23 hQ 3 hrT 3 hT 3 hW 3 h#e X3 he 3 hTh 3 hl 3 h.m L3=3 h`o 3 hOr 3 hr 3 hu 3 hCx 3 hx 3 hH{ 3 h~ 3 hu V4=3 h 3 h 3 h$ 3 h; 3 h 3 h 3 h 3 h 3 h &53 h 3 h ,3 hΞ 3 h ,3 hn 3 hM 963 hͧ )=3 hx 3 h ,3 h 3 h³ ,3 h 3 h ,3 h! 3 h 973 h= 3=3 hP 3 hT ,3 hZ 3 hu ,3 hE 3 h 3 hJ L8=3 hL 3 h 3 hN ,3 hr 3 h 3 hB 3 h 3 h 3 h 3 h 3 h 3 h 3 hQ 3 h 3 h :=3 h?$ 3 hX+ 3 h21 ,3 h4 3 h)9 3 hG> ,3 hB 3 hG 3 hM ,3 h8R 3 hv] V............. ........#### ..............# ........... ..........>.......# ...!.....)).......# h.......^)).......# ...h.)<..)..).$)).### ------- 3 h^ ...........#.).#@...# .#..# ........:....).)....# <(.># ....#...............# #...# ....##.....##..#....# ...# ##. ##..#....# #...## #............# 3 h^  #...##.....##....## ##...#.......##..<####...)#.......#3 hrg 78 M. ###.........##................>.... ...!.....)).... h.......^)).......# h.)<..)..).$)@.### ...#.).#3 hi .#.. ........:....).)....# <(.>#Fly .#............##..3 hcr 15044.1 (47.0)3 h6s F-5.1 (483 ho 3 hχ w  Things that are here: _a +3 whip; a +0 scale mail3 hy 3 h/ 3 h 3 hw 3 h 3 h* ; _3 h =  You see here a +0 flail.3 h 3 h _3 h? 3 h >10 3 h 3 hN _You now have 219 gold pieces (gained 17).3 hP R25 3 h 3 hv3 h2,3 h3 h<#X  Things that are here:  a +0 flail; a +0 flail3 h1(3 h( _3 h,3 h23 h7,3 h;3 hF  ........ ......#### ...........### 3 hGGS..................... ...........>.......# ....!.....)).......# .h.......^)).......# 3 hI......[<..)@.)..)).### ............#.).#....# .# .........:....).)....# <( #....#...............# #. .....##.....##..#....# #. ###. ##........#....# #.  # ##............# #.  ##.....##....## ##.  .......##..<####.. 3 hcU ... .#### ....### .....................3 hV1 ....>.......# ....!.....)).......# .h.^)).......# ......[<..@..)..)).### ............#.).#....# . 3 hX..:....).)....# < #....#...............# # .....##.....##..#....# # ###. ##........#....# # # ##............# # ##.....##....## ## .##..<####3 ha152.1 (7.0)3 hb+3.1 (83 hMm3 hs| _You see here a +0 flail of protection.4 h44 hô4 h44 h|4 hv% _4 h4 h;  There is a shaft here.4 h4 h _4 h4 hS4 h0,4 h4 h4 hS,4 h:4 h4 h,4 h 4 h 4 h,4 hJ4 hV>10 4 h+4 h'o _i - 2 coppery potions (gained 1)4 h3 ....(....##.... ...... ........#. .............. ...................#### ......................## ..................60.1 (7 .......@......>.......# .............)).......# 4 h6 ............^)).......#  .........[<..)..)..)).# ...............#.).#.... ............:....).).... ...#....#.......................##.....##..#....######.####........#...4 h>4 h>I25 1.1 (84 hI4 hK% _Found 6 stones.4 h 4 hl 4 he B4 h n4 h 4 hP X4 h3' 4 h3 4 h@  ########## #!.#  ##  ## ######<# ....# #........# 74.1 (13.0) #...@####.#  ####......##.. .########........ ..........###.##...........# .#..........###.#....(....##..................................#.4 hC B5.1 (144 hG 4 hH 9 _Found a stone staircase leading up.4 h_ 4 h a 4 hb 4 hg 4 h)j 4 hap B4 h*q 4 hq 4 hr 4 h"v 4 hx ,4 hfz 4 hT} 4 h 4 hV 4 h" 4 h~ 4 h 4 h 4 h] 4 h 4 h8 4 h 4 h 4 hy 4 hM (10 4 h 4 h N _d - 2 potions of enlightenment (gained 1)4 hA 4 hę 525 4 hM 4 h 4 h 4 h 4 h 4 hݞ 4 h 4 h 4 h 4 h 4 h 4 hg 4 h 4 h 4 hK 4 hͦ 4 hX 4 hl 4 h 4 h 4 h 4 h« 4 h߬ 4 ha 4 h 4 h 4 h- 4 h 4 h2 4 h8 4 h 4 hδ ,4 h 4 h 4 h} B4 h} ,4 h^ 4 h 4 h ,4 hl 4 h 4 h 4 h& 4 h 4 h 4 hI ,4 h 4 hW 4 h ,4 h 4 h} 4 h 4 h 4 h 4 hp 4 h 4 h 4 h 4 h 4 h 4 hh 4 h 4 hN 4 h 4 h- 4 h 4 h 4 h 4 h 4 hI 4 hg 4 h 4 h@ 4 h 4 h 4 h:4 h4 hm4 h4 h4 h4 h>4 h4 h54 h4 hb 4 h 4 h 4 h 4 h@ 4 h14 h4 h<4 h4 h4 h,4 h4 h4 h4 h#4 h4 hY4 hL4 h4 h{4 h4 h!4 h!4 hB"4 h#4 h$4 h %4 h%4 h}'4 h(4 h(4 h)4 h)*4 h)+4 h+4 h7,4 h-4 h.4 h./4 h/4 h04 h14 hB24 h24 h44 h#54 h54 h564 h74 h84 h84 h%94 hu:4 hn;4 h;4 h<4 hc=4 hm>4 h?4 h?4 hZ@4 hNA4 h;B4 hB4 hC4 hkEB4 h G4 hG4 h~H4 hI4 hJ4 hK4 hK4 hL4 hL4 hsN4 hN4 hO4 h4Q4 hR4 h(S4 hS4 h`V4 hW,4 hX4 h.Z4 hp[4 h[4 h\4 h^4 hj_4 h_4 h`4 hb4 hc4 h7d4 hd4 h\h4 hi,4 htl4 hm4 hZo,4 hap4 hNr4 hs,4 ht4 hv4 hw4 hcx4 hBy4 h8|;  You see here 4 stones.4 h}4 ht~ _4 h4 hR  There is an escape hatch in the ceiling here.4 h4 h3 _4 hd4 h4 h4 h4 h4 h4 h4 h"4 h4 h_4 ho4 h4 hv4 h4 h4 hB,4 hɘ4 h84 h4 h4 hѨ4 h,4 hH4 h4 h,4 h4 hp4 h,4 h4 h4 hb,4 h4 hn4 h,4 h4 h4 h,4 h4 hZ4 h,4 h74 h4 h,4 h4 hH4 h4 hr4 h4 h4 h ,4 h4 hX  Things that are here:  a +0 dagger; a +0 robe4 h4 hN _4 hd$4 h})4 h?,5 h+5 h5 h 5 h 5 h5 h5 h4 5 h!5 hT)5 h05 hQ55 h565 h[:5 h=5 hA,5 hE5 hQ5 h;S,5 h5 h5 h>5 h5 h5 h*5 hT,5 hf5 h5 hh,5 h/5 hi5 h,5 h5 h5 h(,5 h 5 h5 hY,5 h5 hp5 hٴ,5 h5 ho5 hY,5 ho5 h5 h,5 h5 hw5 hN,5 hP5 h5 hJ,5 hi5 h5 h,5 h+5 h5 h,5 h5 h5 h*5 h5 h5 h|5 h5 h5 hj5 h5 h5 h5 h:5 h'5 h:5 h5 hq5 h55 hn5 h,5 h5 h5 h5 hF5 h 5 hB5 hx5 h,5 hN5 hY5 h"G.............#. .##.................##. ...............$.(........................^............[<.............#..............:1810.0) #.@......#....#......#####........##... ## #######.####.. #..####. ##....## ####...  ###.  ##  # 5 h'$5 h$,615 h))5 h*% _Found 5 stones.5 hpb 45 hpd 5 hi 5 h{q 0  #. ) #. .####...$.( #..#..#[<..0.0)#.....@............####.#........#.... #..#####........##. #######.## #..##....#####.#5 h W7.1 (15 h # _Found a club.5 h95 h'5 h̥,5 h5 hl5 h1X5 hh,5 h  ##### > #...# .. 5 hA#...# ) # #...##....###.##...........$.(.#.....9.1 (2..#..............#...........5 h~......................#####..................####.#........#....#..#####....##. #######.####.#..##..5 h5 h,90.1 (35 h5 h9 _Found an escape hatch in the floor.6 h!]46 h%^6 h`6 hgX6 hh,6 hFj6 h+m>10 6 hn6 h1rN _You now have 232 gold pieces (gained 13).6 ht6 hu<25 6 hWw6 hz6 h|,6 h~6 h06 h6 h[6 h56 hm6 h,6 h(6 h6 h,6 hɐ6 hp6 hY6 h&6 h6 h6 h,6 h6 h6 h,6 h6 h6 h,6 hӦ6 h§6 h6 h,6 h6 hy6 h9,6 h96 h"6 hخ,6 h6 hް6 h,6 h6 h6 hO,6 h̶6 hL # # ######## .> .....# .### # ..# #### ###.#### .######207.1 (17.0) #..@...# 6 h #.##.#....#  #.# ..# #..  #.# #..# ....(#.# #... .......#.# #... .#.######... >.......#.##...#............#.##...# )........6 h)6 h,8.1 (186 h6 h; _Found a stone staircase leading down.6 h6 h@46 hk6 h6 h 6 h6 h(,6 h#6 h6 h6 h6 h6 h6 h%6 h 6 h6 h6 h6 hJ6 h?6 hj 6 h ,6 hr6 h6 hO,6 h6 h6 h|,6 h46 h6 h| ,6 h!6 h#6 h}%,6 h'6 hy*6 hD,,6 h-6 h/6 h1,6 h836 h46 h6,6 h86 h<6 h3>,6 hq?6 h%A6 hB,6 hvC6 h E6 h@F6 hF6 hG6 h .......@.....#........##...##########.####....####.###6 h5X2...# #..# ####......#####.#### ##.########.....#......#### #..........###.###.##.#....###..........# #.###.##..###..............###.###.###..##........(....###.# ##.............6 h\6 h\],7.1 (196 hua6 h c- _Found a leather armour.6 h+`6 h B6 h"6 h%6 h&6 h'6 h*6 h5-,6 h8/6 hJ56 h7,6 h496 h:6 hB<,6 h =6 h>6 h @6 h@6 hA6 hnD6 hE6 hQF6 hnG6 hH6 hI6 hJ6 hK6 hFL6 hM6 hN6 hN6 h Q6 hR,6 hS6 h'U6 hNV6 hW6 hW6 hLa6 hb,6 h(d6 hzf6 h h,6 h#i6 hlk6 hl,6 hm6 hp6 hq,6 hs6 ht6 hv,6 hw6 hy6 hz6 hS{6 h{6 h}6 h~6 h6 h6 h؁6 h?6 hك6 hr6 h(6 ḧ,6 h96 h?6 h,6 h6 h6 h%,6 h!6 h6 hܛ,6 h6 h6 h?,6 hף6 h<  You see here a +0 club.6 h6 h( _6 h16 h(6 h#,6 h6 h6 h,6 hŻ6 h76 h,6 h6 hy6 h,6 hR6 hO6 h6 hA6 h6 h#6 h6 h|6 h6 h6 h6 hR6 h6 h6 hW6 h6 h6 h6 h+6 h6 h66 h6 h(6 h6 h46 h|6 h6 h46 h6 h6 h6 hV6 h6 h6 h6 h6 h:6 h6 hc #...........#..............[<..)  #...............................########......................:.####.#........#....#..... #..#####........##....6 h"s ##..##########.####... ##...# #..####.. ###.# ##....##.65.1 (38 #@# ####.... #...# ###.. 6 h @###.#  ... ## ##.  (. # 6 h 6 h ,6.1 (396 h\ 6 h % _Found 2 stones.6 h 6 h 6 h: 6 h 6 h" 6 h 6 hӸ 6 hu 6 h ;  You see here 2 stones.6 h 6 h _6 h 6 hb 6 h 6 hF 6 h 6 h 6 h` ,6 hq 6 h 6 he ,6 hi 6 h 6 h ,6 h_ 6 h 6 h 6 hp 6 h 6 h 6 h 6 h 6 h 6 h 6 hQ 6 h 6 h 6 h 6 h? 6 h 6 h| 6 h 2 #...# ###..... ###.#### ##...###### #....## ##.####..### ####.......)##(..# #######6 hz ###.##### #.....##### ####......# #.86.1 (20.....# #...# #[......#.#......##..#......##..#......# 6 h# #..#......# ###########6 h 6 h E _Done exploring.6 h6 h6 hn6 h~..........(........0.0)  _Done exploring.7 hNbJ7 h{7 h7 hR7 h7 hE _Done exploring.7 h9J7 hA<7 hC7 hDE _Done exploring. h4 h( hR h E _Done exploring. h  hߜ  hƝ  h R hM @ _Done exploring. h  h  h  hQ2 Y h hu$ hrIWhere to? (Tab - D:6 @ (x,y), ? - help)  hu  D - Dungeon hI h|y hg #...####............. raetorn the Thaumaturge###.######...######... Djinni#....####........... Health: 68/68 ========================####..#######.......) AC: 7Str: 7##(..########.. EV: 25 Int: 21###.######.. SH: 4Dex: 14#.....######.. XL:  9 Next: 87% Place: Dungeon:7####......##.. Noise: ---------  Time: 5286.1 (0.0)#@.....##.. -) Nothing wielded#......##[. Cast: Foxfire#......##.. Fly  hI#......##..#......##..#......##..#......############ _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. hΤ h h h C _ hX h h h, h h h, hH, hzX h h h  hi  h h, h h h{ hN h h h, h h! h#, h % hv* h+ h, h- hy2 h67, h8 h= h? hr@ hB h*F h]I, h K hN hP hgQ hYR h#V h8Y, h[ hiX hk h/n, hp hzs hv, h7x hP{ h}, h h h>, h h0 h, hɖ hu h, h  h hE, hW hi hE, h| h9 h, h h h , hG h h, hI hR h, h6 hY _ There is a stone staircase leading down here. h h^ h/10 _ hd hu'AFoxfire hi(  You fly downwards.  You hear the roar of battle. h)N/  --more-- he                    8  #########   .......@#   #########             hT+323.9 (37.8)Foxfire  There is an entrance to a bailey on this level. Hurry and find it before the _portal closes forever! _There is a stone staircase leading up here. h4 h h#F _Unknown command. h_ h1a4 hrc he hfC25 _ ho hcq, hwr hBt hv hiw, hy h{ h|, h~ hI hv, h h h, hp h# h, h4 hn hB, hH hs h:, h h ht, h h h, hT h h, h hD h , hX h h{, hȢ h h h| hD h h h3 h hJ h h hw h h~ h% hҰ h  h:B h hٵ, hp, h', h4 h= h, h h h, h h h, hn ht h,, h: h= h, h h h, h h ho, hX hq h(, hd h{ h?, h` hl hA, hV h, h hN h_ h, h2 hI h, h$ h0 h, h h  h, h h h, h h h h; h h h h+ h h hw, h h hR, hv h h:, h> h] h, h h h, h h h, h h hb, h h hc, h h ho, h h , h  h  _You hear the faint creaking of a very distant portcullis. hR  h 4 h  h* h"B h h, h h h, h h h}, h h h(10  hb hF _You reach down and open the door. h4  h <25  h! h#@  There is an open door here. h % h% _ hj& h( h) h4* h* h1, h- hA. h. h/ hN1 h1 h2 h3 h5 h5 hc6 hE7 h8 hK9 h: h: h< h< hj= h> h[? h@ h@ hA hOC hC(10  hD htFF _You reach down and open the door. hG hH<25  hSI hQK@  There is an open door here. hL hwM _ hN hNO hP hEQ hQ hR hS hT h5U hU hW hW hpX hY h|Z hY[, hh\ h^ h_, h'b>10  hb hdN _You now have 249 gold pieces (gained 17). h7f hk<25  hCl hm hn, ho h4p hq, h:r ht hvB hF{ h+ K..######. ......... K......# ...... ....# #...# ###...# #..@..# ###.##.## #....#.# #.#..#.# #.####.# #.# .#KK 2 kobolds (missiles, asleep) #.# .. #.# ## ##'## h[401.9 (78.02.9 (79 ho _2 kobolds come into view. h  hx  h@Casting: Foxfire (safe; 1% risk of failure)  hMConfirm with . or Enter, or press ? or * to list all spells. h/You conjure some foxfire! h h h. h. h=vv h! hS h7 h- hZ10  h === h3.9 (1 hA.0) h hY  h h_The kobold shouts! hg  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h...######.K......... .......# K...... ....# #...# ###vv.# #.....# ###.##@## #....#.# #.#..#.# #.####.##.# #.##.# #.. KK 2 kobolds (missiles, 1 ally target)#.# #####'#######... h ~ vv§§§§The foxfire hits the kobold. ht v.§The kobold is severely wounded.The foxfire hits the kobold but does no damage. h\  h  h i..§§§§§)The kobold is severely wounded.(§(§(§(( h`.K.§§§§.@8=25 --4§§§ _The kobold throws a stone. The stone completely misses you. hv  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..K.....vv, ally target)7-10 =--5 _You conjure some foxfire! hO + hQ ...######. hQ 7raetorn the Thaumaturge hR 1.......... hS !Djinni hwT /.......# h1U wHealth: 64/68 ======================-- hU 8K...... hV -AC: 7 hX Str: 7*...#EV: 10Int: 21#...#SH: 4Dex: 14###...#XL:  9 Next: 87% Place: Dungeon:8#...v.#Noise: =--------  Time: 5405.9 (0.0)###.##@##-) Nothing wielded#....#v#Cast: Foxfire#.#..#.#Fly #.####.##.# #.##.# #..KK 2 kobolds (missiles, ally target)#.# #####'#######...## hY Casting: Foxfire (safe; 1% risk of failure)  hEZ MConfirm with . or Enter, or press ? or * to list all spells. hZ yAiming: Inner Flame (safe; 1% risk of failure)  h[ ?Press: ? - help, Dir - move target, f - kobold hm\ Aim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  h] #ally target, chance to affect: 98%) h7  hq9 K h: .1 inner flame, a…) hY<  h  h  h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 dagger and quivering stones (moderately wounded,  ally target, chance to affect: 98%)  The kobold is filled with an inner flame. h v§§K   kobold (missile, ally target) hk  h-  The foxfire hits the kobold!  The kobold explodes!The fiery explosion engulfs the kobold!!! h2 S###### h:  ....§§§§.§§§.You kill the kobold! hWL======6.9 (1 h~W§§§§ h= _You hear a shout! You hear a bellow! x2 h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hYhx§§§§§ hi hpN§§ hu _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hC+M#....######...................#§§§....§. #§##§.. h,H #...@.###.##.##...#v#.#..#.# hw1 h=3 hW4 h7 hiE§§v.§§. hG}525 ------7 _ hL§§§§§ hiO hXJ M#### .#.#....######..'...........#.........#..§§§.....§. #v###.@. #..§.. h2L ##.##§###....#.##.#### hN  hYQ  h}S  hU  hZ  h3s  A kobold comes into view. It is wielding a +0 dagger.The foxfire hits the kobold. h2v §v)§§§§ h  h4 §§§§§§.. h]" E------8 h& Y§§§ ht/ J _You kill the kobold! h_!M . ##### .##....######.#.'............#.§.......#....§§§.....K..)§. #§###...#.....# hOFly .#K   kobold brigand (missile, wandering).##.. h h\.§.K.)§) h &9 ht;§ h^"  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _curare-tipped darts. h& 3raetorn the Thaumaturge.Djinni#####.#Health: 62/68 =====================---.#....######.#AC: 7Str: 7.'...........EV: 25 Int: 21.#.........#SH: 4Dex: 14....§§§....XL:  9 Next: 87% Place: Dungeon:8..*.)§...#Noise: ---------  Time: 5409.9 (0.0) h' 1#§@.#-) Nothing wielded###...#Cast: Foxfire#.....#Fly ###.##.###....#.##.#..#.#K   kobold brigand (missile)#.####.##.# #.##.# #..Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (chance to affect: 92%) h \Ke, inner flame) hr §§Konfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - kobold brigandAim: a kobold brigand, wielding a +0 dagger and quivering curare-tipped darts  (chance to affect: 92%)  The kobold brigand is filled with an inner flame. hŔ K((((The kobold brigand throws a curare-tipped dart. h%☼K.)§§K hI'j3=10 ==10.9 (1 h 3u§☼K§ h}9l _The curare-tipped dart hits you. You resist. ht . ##### .#....######.#.'............#.........#.# h..§☼§......#..K.)§.######§##... #.....##.####...#.#...####.# hG h'§☼.K)§§K h(J25 --1 h1§K§K h!7 hC=  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hL○§v.K§v,…) hM2-10 =-2 hU\K§§K h5[/ _You conjure some foxfire! h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h֓  h  h  hޟ §Kvv§§ You conjure some foxfire! The foxfire hits the kobold brigand!  h &Flame seeps out of the kobold brigand. h# , h)  Kv§KThe kobold brigand is moderately wounded.The foxfire hits the kobold brigand. Flame seeps out of the kobold brigand. h  h  The kobold brigand is heavily wounded.The kobold brigand is engulfed in blazing flames. h ○☼§○K§@v§§vK   hB @-3 h? H☼§ h < _Flame seeps out of the kobold brigand. h:  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h- h, h8 h §v☼§§v§§KYou conjure some foxfire! The foxfire hits the kobold brigand.  Flame seeps out of the kobold brigand. hR hUq  The kobold brigand is almost dead. h_Zt§§§ hO#######  The kobold brigand is almost dead.  The foxfire hits the kobold brigand.  The kobold brigand explodes!  The fiery explosion engulfs your foxfire.  Your foxfire completely resists.  The fiery explosion engulfs your foxfire. hITM §§°v.°§v@§☼.§Your foxfire completely resists. h193=======4  Your Necromancy skill increases to level 9!Your Translocations skill increases to level 9!Your Fire Magic skill increases to level 9!Your Ice Magic skill increases to level 9!Your Air Magic skill increases to level 9!Your Earth Magic skill increases to level 9! hљN§§ hh _Your Alchemy skill increases to level 9! h]  h.b  h g  h%p  hr  hu  hcx  h{  h~  hp  h*  hA  h Y25 _ hS  h"  h  hV  h  h:  h  h~  ha  h  h  h  h  h  h  hĻ  h &2 h  h ` _Your foxfire dissipates! x2 h 0.☼.°..S-------)○.@.○.. h §S   water moccasin (wandering) hg C☼..7.9 (3○°.-------8.9 (4 _A water moccasin comes into view. hx .  ##### .#  .#....######.#  .'...........  .#.........#.#  ....☼....S...#  ....)○.@.# ######°..# ###...# #.....# ###.##.## #....#.# #.#..#.# #.####.# #.# #.# h F .  ##### .#  .#....######.#  .'...........  .#.........#.#  h4 ....☼....S...#  ....)○.@.# ######°..# ###...# #.....# ###.##.## #....#.# #.#..#.# #.####.# #.#  _A water moccasin is nearby! hIa*Scombustible) _A water moccasin is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the water moccasin.  The water moccasin hisses angrily.  The water moccasin is lightly wounded. hGs Y○.....°.@S.Y   yak (wandering)S   water moccasin (combustible)The water moccasin's fire resistance burns away.010 ====9.9 (1 _A yak comes into view. h" t * Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the water moccasin. The water moccasin is burned terribly! h  The water moccasin is severely wounded.The yak bellows! h/u.Y○).@SY59-20 _The water moccasin bites you but does no damage. x2 hX3yThe water moccasin is severely wounded.The yak bellows! _The water moccasin bites you but does no damage. x2  Casting: Scorch (safe; 1% risk of failure)  hk<Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the water moccasin. The water moccasin is burned terribly! hsG<* h h  h&  h(  h)Y hZ+)'Y h,° h-. hs/DY 2 yaks h0.You kill the water moccasin! h1 h9 hA+ hA7raetorn the Thaumaturge htB Djinni hC. hCwHealth: 57/68 ====================---- hD##### hUE.# hwF#AC: 7 h.G-Str: 7 hG_Y#....######.# hH#EV: 10 hBI.Int: 21 hI^.'Y.......... hJ-SH: 4 hlK.Dex: 14 h Li.#.........#.# hLXL:  9 Next: 101% Place: Dungeon:8 hM@....°........# hMNNoise: ====-----  Time: 5421.9 (1.0) hOe....)).@.# hO0-) Nothing wielded hcP<######...# hQ+Cast: Foxfire hQC###...# h{R(Fly  hSSK#.....# h T[###.##.## hTd#....#.# hU?YY 2 yaks hVv#.#..#.# hLWZ#.####.# hX9#.# #.# hX,The yak bellows!  hsY;_The water moccasin bites you but does no damage. x2  h7cCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the water moccasin. The water moccasin is burned terribly!  You kill the water moccasin! _A yak comes into view.You have reached level 10!  hd--more-- he h#R63/7510 0%  hz4 _ hj   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h4 .Y.Y)..vv(1 ally target) hx! 2-=---2 h.  h6 / _You conjure some foxfire! hsraetorn the ThaumaturgeDjinni.Health: 59/75 ==================------#####.#AC: 7Str: 7.#....######.#EV: 10Int: 21.Y...........SH: 4Dex: 14.#.*.......#.#XL: 10 Next:  0% Place: Dungeon:8....)..v.....#Noise: =--------  Time: 5422.9 (0.0)....)).@.#-) Nothing wielded######.v.#Cast: Foxfire###...#Fly #.....####.##.###....#.#YY 2 yaks (1 ally target)#[3 hR9;49m.#..#.##.####.##.# #.# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (ally target, chance to affect: 92%) hKrY1 inner flame, 1 ally target) h h, h( h* h[v§v§§§§§Y  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak: a yak (ally target, chance to affect: 92%)  The yak is filled with an inner flame. The foxfire hits the yak!  Flame seeps out of the yak. hx .The yak is moderately wounded.The foxfire hits the yak. Flame seeps out of the yak. h; h hc  The yak is moderately wounded.A yak comes into view. h[ h Y'Y○Y§)§§§§§ h YYY 3 yaks (1 wandering, 1 inner flame) h b60==3.9 (1 h§§§§§Y heX _The yak is engulfed in blazing flames. Flame seeps out of the yak. hg8A yak comes into view. _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  bellows! h~: hW< h@  You hear the faint creaking of a portcullis very nearby. h,^eYY.°.. h^Y)Yv...vYYYY 4 yaks (1 inner flame, 1 ally target) h_U59-4 h7oYY _A yak comes into view. hp*Ycombustibl…You hear the faint creaking of a portcullis very nearby. _A yak comes into view.Foxfir  Flames lash the yak. Flame seeps out of the yak.  The yak is heavily wounded. hKJ  The yak's fire resistance burns away. hX v§You hear a bellow!  The foxfire hits the yak! The yak is burned terribly!  Flame seeps out of the yak. h h< hk  The yak is severely wounded. h).v§YYY 3 yaks h4k hNv #########The foxfire hits the yak! The yak is burned terribly! h  h  h5  h  h' 'Y.§§§.Y○. h g§§§§§ h 7-5=======5 h l§§§§§ hy' _The yak explodes! _A yak comes into view. h#Traetorn the ThaumaturgeDjinni.Health: 54/75 =================-------#####.#AC: 7 h5Str: 7Y#....######.#EV: 10Int: 21.'Y..........SH: 4Dex: 14.#..§§§....#.#XL: 10 Next:  5% Place: Dungeon:8....*○.......#Noise: =======--  Time: 5425.9 (0.0)....§§§@.#-) Nothing wielded######.§§#Cast: Foxfire###...#Fly #.....####.##.###....#.#YYY 3 yaks#.#..#.##.####.##.# #.# _A yak comes into view.Casting: Scorch (safe; 1% risk of f h Hailure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (chance to affect: 92%) hSp§Y(1 inner flame) h h+  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak  Aim: a yak (chance to affect: 92%)  The yak is filled with an inner flame. h hW)vY'.Y§§§)°§Y..YYYY 4 yaks (1 inner flame) h+a5==-----6.9 (1 h?l§§§Y hUGV _A yak comes into view. h *Y, 1 combustible)The yak is filled with an inner flame. _A yak comes into view.  h fCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the yak. Flame seeps out of the yak.  The yak is moderately wounded. h$i  hl  hAo  hs q  The yak's fire resistance burns away. The yak is engulfed in blazing flames. hl .Y.§§Y. h A§§Y hن 53-====---7 h `§§§§Y h1 1 _Flame seeps out of the yak. h, <.#####.# .#....######.# YY........... .#..§§§....#.#....Y........# ....§§Y..# ######..@#  ###...# #.....# ###.##.###....#.##.#..#.# YYY 3#.####.##.# #.##.# #.. hm4  h6  hz> B )########YY 2 yaksThe yak is engulfed in blazing flames.  The yak explodes!The fiery explosion engulfs the yak!!! hJ  hJ  h( .YY§§Y§§ hF §§§§§§Y 3 yaks h -25 10=======8 hn §§§§§§§§ hD W _The yak is almost dead. h?raetorn the Thaumaturge.Djinni#####.#Health: 50/75 ================--------.#....######.#AC: 7Str: 7.YY..........EV: 25 Int: 21.#..§§§....#.# hW?SH: 4Dex: 14....)*§§.....#XL: 10 Next: 10% Place: Dungeon:8....§§§§.#Noise: =======--  Time: 5428.9 (0.0)######§§@#-) Nothing wielded###...#Cast: Foxfire#.....#Fly ###.##.###....#.##.#..#.#YYY 3 yaks#.####.##.# #.##.# #..  hA_The yak is almost dead.Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (almost dead, chance to affect: 92%) htdY(1 inner flame) h^% h ( h|6'.YY§§§Y§§§§§ h7Q§§Y h:`10 ==-----9.9 (1 h}E§§§Y§§Y h!L"  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak  Aim: a yak (almost dead, chance to affect: 92%)  h?M1_The yak is filled with an inner flame. hOraetorn the Thaumaturge.Djinni#####.#Health: 47/75 ===============---------.#....######.#AC: 7Str: 7.'...........EV: 10Int: 21.#Y*§§§....#.#SH: 4Dex: 14....)Y§§.....#XL: 10 Next: 10% Place: Dungeon:8....§§§§.#Noise: ==-------  Time: 5429.9 (0.0)######§§@#-) Nothing wielded###...#Cast: Foxfire#.....#Fly ###.##.###....#.##[ h39;49m.#..#.#YYY 3 yaks (1 inner flame)#.####.##.# #.##.# #.. _The yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 92%) ho@hYY2 hu.Y§☼§YY§§☼§§§§YY830.9 (1☼§Y§§§☼§§§YY  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 92%) _The yak is filled with an inner flame. hraetorn the Thaumaturge.Djinni#####.#Health: 45/75 ==============----------.#....######.#AC: 7Str: 7.'...........EV: 10Int: 21.#.*§☼§....#.#SH: 4Dex: 14....YY§§.....#XL: 10 Next: 10% Place: Dungeon:8....§☼§§.# hN~Noise: ==-------  Time: 5430.9 (0.0)######§§@#-) Nothing wielded###...#Cast: Foxfire#.....#Fly ###.##.###....#.##.#..#.#YYY 3 yaks (2 inner flame)#.####.##.# #.##.# #.. _The yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 92%) hdQYYYY h h h2 hiGY.Y☼§)Y§Y☼§§Y 4 yaks (1 wandering, 3 inner flame) hU+1.9 (1 h0Y☼§Y§§Y☼§§§§YYY h  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 92%) _The yak is filled with an inner flame. h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The yak is engulfed in blazing flames.  Flame seeps out of the yak. The yak is engulfed in blazing flames. h 'Y.§Y§Y§§§Y§v§vYYYY3 inner flame, 1 ally target)4-2 hj§Y§YY§§YYY _Flame seeps out of the yak. hƀ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hb hT" Yvv§§YYY2You conjure some foxfire! The foxfire hits the yak. Flame seeps out of the yak. h'M The yak is heavily wounded..§YYYY 3 yaks (2 inner flame, 1 h  The foxfire hits the yak.  The yak explodes! h< #########Y 2 yaks (1The fiery explosion engulfs the yak!!! The fiery explosion engulfs the yak!!  Flame seeps out of the yak. h ###YThe yak is almost dead. hNXV  The yak explodes! h^ #Y   yakThe yak is engulfed in blazing flames. h hӻ##....#####.§§.......§○§....Y§§§☼ h§○§§v§§v.(ally target) ht6-27=======3 h §§§§§☼§○§§§§ hh G _The yak explodes! hraetorn the Thaumaturge.Djinni#####.#Health: 41/76 ============------------.#....######.#AC: 7Str: 7.'...§§......EV: 10Int: 21.#..§○§....#.#SH: 4Dex: 14...*§§§☼.....#XL: 10 Next: 27% Place: Dungeon:8....§○§§v#Noise: =======--  Time: 5433.9 (0.0)######§§@#-) Nothing wielded###..v#Cast: Foxfire#.....# h%~Fly ###.##.###....#.##.#..#.#Y   yak (ally target)#.####.##.# #.##.# #.. _The yak explodes!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (ally target, chance to affect: 93%) hnYinner flame, ally target) hVv§v○§§§§§§  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak: a yak (ally target, chance to affect: 93%)  The yak is filled with an inner flame. The foxfire hits the yak.  Flame seeps out of the yak. h h §YThe yak is lightly wounded.  The foxfire hits the yak but does no damage. hQ[ h\@  The yak is lightly wounded. hh§§°☼○§§§Y°§§§§§§Y  ) hj2===-----4.9 (1 ht§°☼§§§§§§§§ hyX _The yak is engulfed in blazing flames. Flame seeps out of the yak. hsM  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The yak is engulfed in blazing flames. h0.☼°§§§○§Y§v.v., ally target) h1-------5 hl§§§§ he1 _Flame seeps out of the yak. h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h] a Yv§v§ hY  You conjure some foxfire! The foxfire hits the yak! Flame seeps out of the yak. hM h؅Y§YThe yak is severely wounded.The foxfire hits the yak. Flame seeps out of the yak. h hVk  The yak is severely wounded. h #######  The yak is engulfed in blazing flames. h`r§○.§§§○§○§§v§§v h0-32=======6 hR§§§§§○§§§ hG _The yak explodes! hw  h 9M # . ##### .##....######.# h} '...§§...... #..§.○....#.#..§§§○.....#....§○§§######§§.###..v#.....#.#.#. h0  h-  h  h  h5 §☼☼.○§§§°v☼°☼§ h< 6§§ h s125 -------7 h d☼☼§§ h] N _Your foxfire dissipates! h6  hM M # . ##### .#....######.##'...§☼....... hd #..☼.○....#..§§§°@....#....☼°☼§.#.#########§§.# ####..§#.#.##.####. hz ☼☼.°§§§.)☼§☼. h F-------8 h §§§§☼ h9 N _Your foxfire dissipates! hE  hFG  hXI  hL  hk # . ##### .# .#....######.## .'...§○....... .#..○......#.# 9....§§☼..@...# ....○)○☼.#.### ######§☼.#.# ###...#..#.....#...###.##.##....#....#.# .....#.#..#.# ...... [13; h m g38H§§ h  h  h  h  h/ 2= hM ## . ##### .# .#....######.###.'...§○.........#..○......#.# 40 h ....§§☼...@..# ....○)○☼.#.### ######☼○.#.# ###...#..#.....#...###.##.##....#....#.##.....#.#..#.##......  h L§§ h  h~.#.## .. ##### .# .#....######.### .'...☼°........ .#..°......#.# 1....§§○....@.# ....°)°○.#.### ######☼..#.# ###...#..#.....#...###.##.##....#....#.##.....#.#..#.##...... ☼§§ hF4I☼0§§○....☼§§ hc!.# .## ..##### .#.#....######.### .'...☼°........ .#..°......#.# ....§§○......# ....°)°○.#@### ######☼..#.#  ###...#.. #.....#...###.##.##.... #....#.##..... #.#..#.##...... #.####.##.#:.... #.# #.#☼..☼○))... h7+2.9 (1 h h2!§☼ h h  h~ h@<_Found a book of Air. h]3=#. ######.#....######.###'............. #.........#.# ...)........#.))...#.###3######  .....#......####.##.#....................#........###:..... ....... h h^ h h h hP, hB4 h, hx h C.#.........#.#  h ....)........#....))...#.########...#.###### ###...#......# #.....#......## ###.##.##........ #....#.##........8.9 (5 #.#..#.##@.......#.####.##.#:.....#.# #.##.#...... hJ.# #....######## ########'#######...###........##........# h h h" h4.#.#.# ....)........# ....))...#.### ######...#.######  h5###...#......# #.....#......####.##.##.. h UI#....#.##..#.#..#.##.#.####.##.#:.#.# #.##.#..#.# #....#####.# ######  h6_ hb+9.9 (1 h h)r....).# ....))...#.### ######...#.###### ###...#......# #.....#......#######.##.##...#....#.##.##.#..#.##.##.####.##.###.# #.##.#.......##.# #....##########.# ########'## #####... #........# 5=50 _You see here a book of Air. hS4 h hϤ h# h% _ h h~....))...#.### ######...#.###### ###...#......# #.....#......#######.##.##...#  h#....#.##.# #.#..#.##.# #.####.##.#:# 1#.# #.##.#.# #.# #....######### #.# ###### ##'## ####... ........#  h_ hF h h~` he hG h6= h, hnB h|7 h3u..))...#.### ####...#.######  ###...#......#  #.....#......#### ##.##.##.........# ....#.##.........# .#..#.##.........#  h.####.##.#:......# 6.9 (5 .# #.##.#......@# .# #....######### .# ###### '## ..###### h hf4 hg hk h4tX hu hv hw h{ hۀ8= hB hn h9= h .. ##### .# .#....######.### .'.............  .#.........#.#  ....)........#  ....))...#.###  ######...#.######62.9 (6 ###...#..@...# #.....#......#### ###.##.##.........# #....#.##.........# #.#..#.##.........# #.####.##.#:......# #.# #.##.#.......# #.# #....######### #.# ###### h ha h h%M0...... h  h h h* h{, h^/ hP= hR? hnN h>Q h h  hw h( hB h, .. ##### .# .#....######.### .'............. .#...#.# ....)........# ....))...#.### ######...#.######3.9 (1 h{ ###...#.@....# #.....#......#### ###.##.##.# #....#.##.# #.#..#.##.# #.####.##.#:......# #.# #.##.#.# #.# #....##  #.# ###### h h h hM  h  h=#  h'  h}2 B h[?  .## .. ##### .#  .#....######.### .'............. .#.........#.# ....)........# hzA I ....))...#.### 4######...#@###### ###...#......#  #.....##### ###.##.##.# #....#.##.# #.#..#.##...# #.####.##.#:.# #.# #.##.#.......# #.# #....######### hB  hM  hO  hV  h  h  hP J0. h'  h.  hO= h6> h? h@O< h*P hJR hT hU hW hDf hg4 h i h h  h  h? h" hH( h]/ hf h750M ## .. ##### .# #....######.###'.............#.........#.#.)........#5.9 (1....)) ###.#########...#......#Fly  hO...####..........#.#...... hs  . h  .## .. ##### .#  .#....######.### .'............. .#.........#.#6 ....)....@...# ....))...#.### ######...#.###### ###...#......# #.....##### ###.##.##.....# #....#.##....# #.#..#.##.........# #.####.##.#:......#[ hP 1m hq 1= .# .##> .. .. ###### .# ...#....######.### ...'............. ...#.........#.# #....)@.......# $.....))...#.### ########...#.###### ##.#......# #.....#......#### ###.# h.~ [40m#.##.........# #....#.##.........# #.#..#.##.........#  #.####.##.#:......#9.9 (370.9 (4 h P _Found 8 gold pieces. Found a stone staircase leading down. hv 2= h B h܌  h  h  h  h  hc   h  hڠ   h   hU   h   h   hk   h%   hަ " h .#  hT   h " hȩ .##  hz   hE t .> ..  h   h  #.. ###### .# hĭ M3.9 (3   #...#@...######.###   #...'.............  h   #...#.........#.  #.#....).....  #$.....))...####  #########...#.######   ###...#   #.....###   h(  #...  hX , hy  hx0... h{  h4  hz   ~~~≈~~ . ..... ..#.....# ...... .## #.>.. ..  #...###### .#  #...#....######.###  #...@.............  #...#.........#.#  #.#....)........#  #$.....))...#.###  #########...#.######  ###...#......#  #.....#......## ###.##.##........  #....#.##  hW Y4.9 (1 _There is an open door here. h  ####### ~~~≈~~~  ......   ...#....# . ......## .## >... ..  #...###### .#   #..@#....######.###  #...'.............  #...#.........#.#  #.#....)........#  #$.....))...#.### #########...#.######  ###...#......  #.....##  ###.##.##[10 h ;76H035.9 (1 hA _You hear the faint creaking of a portcullis very nearby. h3 h h< h h   .~ ≈.  # ~#######≈  #. ~~~≈~~~~  #.. ......   #...#.... . #......###### .## >........ ..6  #.@.###### .#   #...#....######.###  #...'.............  #...#.........#.#  #.#....)........#  #$.....))...#.###  #########...#.####  h)[39;49m ###...#......  #.....# h M#. ~...~ ≈.#~#######≈..~~~~≈~~~~...... #...#....#  #......#########.>@........ h ##...###### .#  #...#....######.### Fly .......)).###. h  h/ &7 h  h  h54= hJ/  .## #. ~..  #.~ ≈.# #.~#######≈. #.~~~~≈~~~~ #.........   #...#....# .# 8 #.....@###### .## ###.>......... ..  ##...####### .#  #...#....######.### #...'..... #...#.........#.#  #.#....)........#  #$.....))...#.###  #########...#.###### h h4 hJ0. h! h$ h  h  h  h  h M   .##. ~..~ ≈.########≈.#~~~~≈~~~~.####...........$ #...#...@#  ......###### .## h ###.>......... ..  ##...####### .##$... h H9.9 (1 h  h + _Found 11 gold pieces. h`  ha 4 hRc  hk B hxn   ~.#  ~.#  ~.## #. ~..  #.~ ≈.#  #.~#######≈.#  #.~~~~≈~~~~.#####80 #........@.....$#  hq 0 #...#....######.# .#  #......###### .## ###.>......... .. ##...####### .# #...#....######.### #...'.... #...#.........#.# #.#....)........# hu  h x  hݧ h4 hb hU5=Water  h h"  ...#  ~~.#  ≈~.#  #~.## #. #~..  #.~ #≈.#  #.~#######≈.# 1 #.~~~~≈~~~@.#####  #..............$#  #...#....######.# .#  #......###### .## ###.>......... .. ##...####### .# #...#....######.### #...'.... #...#.........#.# h h h  hj 4 h  h TWater  h n hJ #.# ..##...~~.#  ≈~.# # ~.##.# #~....#3.9 (2 #@.#  h ~#######≈.# ~~~~≈~~~~.#####   #..............$#   #...#....######.# .#...##.>..#. h  h  h2  hh5  h8 , h:  h@@  hWF 6Water  h'O  h ### . .. .. #.# .#.##..##.!.......# ~~~~~~~~.#  ≈~≈~≈≈≈~.# # #.# #~....# #≈.#..#   #.~#######≈.# ....   #.~~~~≈~~~~.######...#####....>..4.9 (15.9 (2 _Found a potion of enlightenment. hM  ### .. . #.# #.##..##.!......~~~~~~~~.# 6.9 (1≈~≈~≈≈≈@.#  ##+++##~.##.# ~....#   #.~#≈.#..##....# h` h7=Water    ## ####  #.. ...  #... #.##  ##.#.##..### ..!.......#  .~~.#8.9 (2  .~≈~≈~≈@≈~.# #  .~##+++##~.##.#  #. #~....#  #.~ #≈.#..#  #.~#######≈.##...  #.~~~~≈~~~~.######  #........$#  #...#....######.# .#   #......###### .## hD[37m hEh'''#gggg#>...#####gg 2 hobgoblins (1 missile, asleep)gg 2 goblins (1 missile, asleep) h  You reach down and open the gate.  2 goblins and 2 hobgoblins come into view. h  hÈ h? hggg..g$gg)gg) hg10 ====9.9 (1 h h _The goblin shouts! The hobgoblin shouts! x2 _Found 14 gold pieces. Found an escape hatch in the floor. huA   ## ####  h@C #.. ...  #... #.##  ##.#.##..###  ...!.#  .~.#  .~≈~≈~≈≈@~.# #  .~##ggg##~.##.#  #. #..g$ #~....#  #.~#>... #≈.#..# #.~#######≈.##.... #.~~~~≈~~~~.######  #. hG.....$#  #...#....####  h+O hQ hT hV hdeg'gg.   goblin hw hx8 hz= h_{25  hB|---- h}90  hG _ h h h W   ## ####  #.. ...  #... #.##  ##.#.##..###  ...!.#  .~.#  .~≈~≈g≈≈≈@.# #  .~##'gg##~.##.#  #. #...$ #~....#  #.~#>... # #.~#######≈.##.... #.~~~~≈~~~~.######  #.......$#  #...#....#  h ----1Water  h  h6  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hJ h h-g~~~vvgg 2 goblins (1 missile, 1 ally target) h=710 =2 hA h/ _You conjure some foxfire! hэ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hp hݑ hQ, h h v~§§v§@§§, 1 ally target)You conjure some foxfire! The foxfire hits the goblin. h$ hH, ≈The goblin is moderately wounded.The foxfire hits the hobgoblin. h h-~v§§§@§§v h!&3 hx§§§@§§ hi] _The hobgoblin is almost dead. h.   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h1  h}4  h'L [  You conjure some foxfire! The foxfire hits the goblin! hQ §vv§@§)##§§   goblin (missile) hB  h  h  h  h:  h&  You kill the goblin!The foxfire hits the hobgoblin.  You kill the hobgoblin! h v)§§≈§§   hobgoblin (missile) hk  ho  h-v  h7 §§§~vg≈≈≈@.'g##v§ hq T6-4 h; ;§ h̻ ( _You hear a splash. h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h , h@  ha W §v~§ h v§§ , ally target), ally target)You conjure some foxfire! The foxfire hits the hobgoblin. hM hO h_  The hobgoblin is heavily wounded.The foxfire hits the hobgoblin! h5e§(##§§g   goblin (missile) hB hW h §~§~v§ hs≈§@vg##§.g   hobgoblin (missile)g   goblin (missile)You kill the hobgoblin! hT5-5 hE'\§§§ h)\ _A hobgoblin comes into view. h9b  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hXd, hSe hXf hm §§vv@§§  h, ally target), ally target)You conjure some foxfire! The foxfire hits the hobgoblin. h=  The hobgoblin is heavily wounded.The foxfire hits the hobgoblin.§§(g    h?§§§.)v§.~≈≈≈@§g##~v h56§§ _You kill the hobgoblin! hlj  hl  hpCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hʂ  h] hO6You conjure some foxfire! The foxfire hits the goblin. h h$1§§ hdv h]8(##v§ h! ha  h+  hj- ... h/ (§v h1 [≈v@. h3 1v§ h5  hhV  hdW 4 hX 7 h)`  hd   he  hg &_You kill the goblin! hg  hF hM$   hZQ  ## ####  #.. ...  #... #.##  ##.#.##..###  ...!.#  .~~~~~~)§v.#  .~≈~≈~≈≈@~.# #  .~##''(##v§##.#  #. #...$ #~....#  #.~#>... #≈.#..#  #.~#######≈.#.... hT  #.~~~~≈~~~~.######  #.......$#  #...#....######.# .#   #......###### .## hDY h[ h!_ ha h^d, h"g ho, hv<v§§ hwv§§§~§§~. h~w25 -8Water  hC~§§§§§§ hN _Your foxfire dissipates! hZ    ## ####  #.. ...  #... #v##  ##.#.##§§###  ...!.v§§§..#  .~~~~~~)~§.#  .~≈~≈~≈@≈§.# #  .~##''(##~.##.#  #. #...$ #~....#  #.~#>... #≈.#..#  #.~#######≈.##..  #.~~~~≈~~~~.#####  #......$#  #...#....######.# .#   #......###### .##[4 hz0mv. #§§#§##..§§§...§~)~~~-9§§§§ _Your foxfire dissipates! h  ########  #... ...  #.v. #§##  ###§#§##..###  #...§§§.....#  #.~~~~§~)~~.#  #.~≈~≈~≈≈≈~.# #  .~##''@##~.##.#  #. #...$.#~....#  #.~#>...∩#≈.#..#  #.~#######≈.##....  #.~~~~≈~~~~.######  #..............$  #...#....######.# .#  #......###### .##  ###.>.... h,b..... ..  Found a flagged portal.§. #..#.!..~5500 _Your foxfire dissipates!There is an open gate here. _Items here: ( ) ††††. h ########... ... h§. #.#####.#.##..###...!.......#~~~~~~)~~.##.~≈~≈~≈≈≈~.# # .~##''(##~.##.#. #...@.#~...~#>...∩#≈.#Fly  ##...####### .# h-%. hB-1 _ hX h  hb 510 2.9 (2 h  h  ? _You now have 263 gold pieces (gained 14). h #... ...  #... #.## ###.#.##..### #...!.......#  h #.~~~~~~)~~.#  #.~≈~≈~≈≈≈~.# # .~##''(##~.##.#  #. #.....#~....#  h= #.~#>...@#≈.#..#  #.~#######≈.##.... #.~~~~≈~~~~.######  h^ #..............$# #...#....######.# .# #......###### .# ###.>......... ..  ##...####### .# ...#....######.### h% hJg625 3.9 (1 hr hWU _There is a flagged portal here. h 4 h h< h"710 4 _ h hN h'=  ♣♣♣♣♣  ♣♣♣♣♣♣.∩.♣♣♣♣♣♣a Bailey ≈≈≈.........≈≈≈ h≈≈≈....@....≈≈≈ ###.........###  ##.......##  ##.....## ##+++##  The world spins around you as you enter the gateway. hb hG hB-5.6 (1.7 hOF hI _You enter a bailey!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here. h h h7=25 _ h h h&V8= h8 h_ h h^ hK h hI hO  h &9 h  h, h h, h h h'60 h h, h hq, h0 h, h  h# h#L1= ha$ h' h%( h( h}+, h+ h/ ho/V2= h 0 h2, h3 h5 h6 hx6 hE: hJ= h=&3 hO? h8'''K....KK 2 kobolds (missiles, wandering).........K.. hv 25.6 (20.0) _2 kobolds come into view. h Zy ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣≈.≈≈≈ h4[≈...@∩....≈≈≈#.### ##.##  ##.....##  hM\ ##'''## K.... ...... .... hd]OK... hp het hu∩K.KK)K. hԄ;===6.6 (1.0) h+ h+ _The kobold shouts! x2 h ♣♣♣♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣≈.≈≈≈≈..@.∩....≈≈≈#.### ##.##  ##.....##  ##K''## h ..... ..K... ........ he hz0K.(((( hz∩@... hz/--7 hλ:∩ h`n _The kobold throws a boomerang. The boomerang misses you. hxE ♣♣♣♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣≈.≈≈≈≈.@..∩....≈≈≈≈#####.### ##.##  ##.....## ##K''## ..K... .......  ........K'K.4=---8 h ♣♣♣♣♣♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣♣≈≈≈≈≈≈.≈≈≈≈@...∩....≈≈≈≈#####.### ##.## h% ##.K...##  ##'K'## ...... ....... ........ h0 hk1 h/8tK.K' h=9@-9 h ?:∩ h'B hV   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  h [  You conjure some foxfire! The foxfire hits the kobold. h ∩(vK'   kobold (missile) h:  h F ∩v.K', ally target) hd d3-10 =30 hn :∩ hs J _You kill the kobold! hL   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h!  hǢ [  You conjure some foxfire! The foxfire hits the kobold! h c§§v( h&  hU6 v§v(§. h\ H-31 hpc h∩§§ hg J _You kill the kobold! hbq  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hBr ht, hv hx hx hz h{ h} hށ>  You conjure some foxfire! h∩§vv@.§v.§§§.v h§K   kobold (missile, ally target)K h.22 h§§v.§§§ hNY _A kobold comes into view. h hR n ♣♣♣♣♣ h ; ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣♣≈≈≈≈≈≈§v.≈≈≈♣≈≈≈≈≈≈@....∩....≈≈≈ h  ≈#####§v.§.....### ##§§.v...## ##§....## ##'''## hW  ...... .....K. ...... h} hf hB hU h h hW h h  h\$ h' h ( h2v§.§.§...v.§ h2(..§§KK   kobold (missile, ally target)§. h3w25 -3Water  hB§.§§§ _Your foxfire dissipates! x2 h# ♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣ ♣♣≈≈≈≈v§.§.≈≈≈ ♣≈....∩....≈≈≈♣≈≈≈#####.§.###≈ ##.v.§...## ##(..§.## ##''§## ....K. ....§.. ........  Your foxfire dissipates!≈≈§.§v(§..§..K''[1 hM04;38HK   kobold (missile, distracted, ally tar…)3-4§§ _A kobold comes into view. hB i ♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣ ♣♣≈≈≈≈≈≈§.§......≈≈≈ ♣≈...v∩....≈≈≈ h C  ♣≈≈≈#####.(.###♣≈≈ ##.§.....##♣ ##(§..## ##K''## ....K. ... hC W.§..  . haF  h'H  hVP ...§§. hR &5 hwX A§§ hK\ N _Your foxfire dissipates! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hF hvv≈.....K hbKKK 2 kobolds (missiles) hg,210  h%=6 hDE _You conjure some foxfire! haCA  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§§§vv§, 1 ally target)You conjure some foxfire! The foxfire hits the kobold. h h hy h  The kobold is severely wounded.The foxfire hits the kobold. h(.K.   kobold (missile) hln hvv§§§§§§ hf.K. h&7 hC§§§§ hF2§ h/J _You kill the kobold! hj  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h> , hw  hh  hO  h7  h  h&  h  h_  h#  h ∩§§v≈v@≈≈.vv hh vK., ally target) h .18 h~ M∩§ h޹ / _You conjure some foxfire! hx   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h &  h t§§§v§You conjure some foxfire! h[`  h1c , hc  hd  h6| x  The foxfire hits the kobold but does no damage.  The foxfire hits the kobold. hn ∩§§§§§v( h h h; h∩vv§§§§( h8T0-9 hACD§§§ hF _You kill the kobold! Your foxfire dissipates! hU  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hum§vvv≈§≈@v≈.§v#####.-40§§§ _You conjure some foxfire! h\ hg h۸ h[ h h h h h h@ h h~ hI h  h h h) h h  h h&h25  h^n hP h h hu h h2 h h hK h h$  h~, h\ h h9 h h  h hi h` _Your foxfire dissipates! x3 h h$ h$ h& h)` _Your foxfire dissipates! x2 h#*L1= h+ h/ h/ h1 hJ3, h4 h7 h)8V2= h9 h<, h%> h@, hB h G hoG&3 hH hEK, hM hO, hQ h)S hSL4= hT hAW, hX h[, h\ h^ hO_V5= h` h4c, hd hf, hh hj hTk&6 hl hno, hp hQs, ht hnw hwL7= h  You conjure some foxfire! h  h6  h  h M §§ h §§v§§§§ h5 §~§v~~§§ Your foxfire dissipates! h /The foxfire hits the orc. hf  h]g  hh  h1j  hn  hu ..§.§v.§.v§vo§~..~~~..K hw _'-5 h~ §§§§∩ h W _The orc is almost dead. h;  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h< h=T  You conjure some foxfire! hKCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  Your foxfire dissipates!  The foxfire hits the orc.  You kill the orc! h`s§§.§§§§)v§∩K   kobold (missile, ally target) h.§..§..v§§~§K.2-6 hq$§§§§ _You hear a splash. x2 h?   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hYA  hW [  You conjure some foxfire! The foxfire hits the kobold! h\ §§§§§§v( h  h~  h  hF  hR '.v.§.v§§§v~§. h T1-7 h T§§ h J _You kill the kobold! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h[v§§§§...v.v§)~~v∩§§8§§§§∩§ _You conjure some foxfire! hK2  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! hB h§.ß.v...§.§§§v§vv§§§§∩...~§§.§~~(§v09§§§§§§§∩...~§§§ _Your foxfire dissipates! hF4 h h# h{ h  h!, hC#, h$, h&, h(, h*, h,, h., h0 h 5R25  h;v _Your foxfire dissipates! x2 h? hC, h F hH hJ hL hQ<1 hS hW` _Your foxfire dissipates! x2 h^B h7g _Your foxfire dissipates! hr2 h3= h4= h  h C'...5.ß..............-~..)~~.∩...~~~~.K   kobold (missile, wandering).K hҭ/434.0) hnF-4.6 (15 hw;∩ h`Y _A kobold comes into view. h,)    ♣##........  #........  #..ß..ß..  #.......  ##......  ##....##   ##...# ?ßo..ß!)~  ###@#   ♣...~~~.#   ♣...)~~.# ....  h) ∩...~~~.# ♣...~~~(# ♣...~~~.# ♣♣..###'# ♣.# .K. h9    ♣##........  #........  #..ß..ß..  #.......  ##......  ##....##   h' ##...# ?ßo..ß!)~  ###@#   ♣...~~~.#   ♣...)~~.# ....  ∩...~~~.# ♣...~~~(# ♣...~~~.# ♣♣..###'# ♣.# .K.  hi :∩ hB  h  h ] _A kobold is nearby! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h vvKally target)K.410 =5.0) h]&=∩ hc+/ _You conjure some foxfire! h-M  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hM hXN hO hQ hR hAz  You conjure some foxfire! The foxfire hits the kobold!§§§§(#v hv§v§∩§§' h 236§§∩§§ h5J _You kill the kobold! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hԣ hu hצ h* hũ h! hd h` hޯ h hv§§§v.§§.§v§.∩.(v§7§§§§ _You conjure some foxfire! hX9 J h>  h?  hA  hB  h_D  h?E  hWG  hGH  hI  hJ  hL  hM  hN  hP  hHQ  hyR  hgT  haU  hQW  h-X  h` h25  hb ] _Your foxfire dissipates! h=c  he  hFh  hSl  ho  hZp  hr 4 h4u  hx ` _Your foxfire dissipates! x3 hyy &4 h\{  h~ , h  h , h  h  hc &5 h  h׍ , hґ  hb , h  hm 96 h )= ha  h  h6 VWater  h  h  h , hϪ  h  h , h  hظ d  Things that are here:  a +0 hand axe; a +0 leather armour hP  h L= _ h`  h2  h] , h  h  h , h  hE  h VWater  h  h  h , hF  hd  h , h  h]  h_ d ♣##....## ~#####~~  ♣.##...# ?ßo..ß!)~ ♣♣..###'# ~ ♣...~~~.# ß...ß.. ♣♣...)~~.# .... ♣∩...~~~.# ♣♣...~~~(# ♣...~~~(# -♣♣..  ♣.##....#  ♣##.....#  #.... h N..# #...ß.... #$........o   orc (asleep) #!........##!.ß.oß... h 658.0)  An orc comes into view. It is wielding a +0 hand axe. h Q-6.6 (19 hR <∩ h _Found 20 gold pieces, 2 coppery potions and a viscous red potion. _There is an open door here. h    ♣.##...# ?ßo..ß!)~  ♣♣..###'#   ♣...~~~.#   ♣♣...)~~.# ....  ♣∩...~~~.# ♣♣...~~~(# hQg♣...~~~(# #@# ♣.##....# ♣##.....# #......# #...ß.... #$........  #!........  ##!.ß.oß...  hBvd    ♣.##...# ?ßo..ß!)~  ♣♣..###'#   ♣...~~~.#   hay♣♣...)~~.# ....  ♣∩...~~~.# ♣♣...~~~(# ♣...~~~(# #@# ♣.##....# ♣##.....# #......# #...ß.... #$........  #!........ ##!.ß.oß...  h hz hz h[ _An orc is nearby! hE/ ∩vv, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5-10 =7.0) h>;<∩ hB/ _You conjure some foxfire! hW .  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hY  hj  h~ n K§§v h §§§vv§§§ h §§vK   kobold (missile)You conjure some foxfire! hk T4-8 h x§∩§§ h O§§§ hF Y _A kobold comes into view. hCM§§§§§ hD§§§o  , ally target) _A kobold comes into view.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hEIYou conjure some foxfire! The foxfire hits the orc. h h h, h[, h h h h hI h h h3 h  h  The orc is severely wounded. h h? hD~  Your foxfire dissipates!The foxfire hits the orc. hS.K§§§§§§§§§§§§§§§§§K   kobold (missile, ally target)v)...v hL'.K~~§§.(v§§§v§§.§.§.§.v. hu)9§§§§§§§§§ _You kill the orc! h%o    ♣.##...# ?ßo..ß!)~  ♣♣..###K#   ♣...~~~.#   ♣♣...)~~§# ....  ♣∩...~~§.# ♣♣...~~~(# ♣...~~v§# #@# ♣.##.§§v# ♣##..§§.# #...§..# #...ß§... #$...§....  #!...v)...  ##!.ß..ß...  há    ♣.##...# ?ßo..ß!)~  ♣♣..###K#   ♣...~~~.#   ♣♣...)~~§# ....  ♣∩...~~§.# ♣♣...~~~(# ♣...~~v§# #@# ♣.##.§§v# ♣##..§§.# #...§..# #...ß§... #$...§....  #!...v)[ h39;49m... ##!.ß..ß... §§§§§§§§§ hx§ h§ h~ § h'§§ h§ h§ h hì  hT hح9_A kobold is nearby! hg h  h8  h  h   h  h  hA !♣.##...# ?ßo..ß!)~  h  h *♣♣..###K#  h  h  h ♣...~~~.#  h  h H ♣♣...)~~§# ....  ♣∩...~~§.# h  ♣♣...~~~(# ♣...~~v§# #@# ♣.##.§§v# ♣##..§§.# h #...§..# #...ß§... #$...§....  #!...v)...  ##!.ß..ß...  h(  h M    ♣.##...# ?ßo..ß!)~  ♣♣..###K#   ♣...~~~.#  h^  ♣♣...)~~§# ....  h1 ♣∩...~~§.# ♣♣...~~~(# ♣...~~v§# #@# ♣.##.§§v# ♣##..§§.# #...§..# #...ß§... #$...§....  #!...v)... ##!.ß..ß...  h9 § h § hf § h § h §§ h § h § h § h(  h8 % hK § h § h § h! § h% :§  h&  h' 9_A kobold is nearby! hF(  h:o    ♣.##...# ?ßo..ß!)~  ♣♣..###K#   ♣...~~~.#   ♣♣...)~~§# ....  ♣∩...~~§.# ♣♣...~~~(# ♣...~~v§# #@# ♣.##.§§v# ♣##..§§.# #...§..# #...ß§... #$...§....  #!...v)...  ##!.ß..ß...  h    ♣.##...# ?ßo..ß!)~  ♣♣..###K#   ♣...~~~.#   ♣♣...)~~§# ....  ♣∩...~~§.# ♣♣...~~~(# ♣...~~v§# #@# ♣.##.§§v# ♣##..§§.# #...§..# #...ß§... #$...§....  # h/!...v)... ##!.ß..ß... ∩§§§§§§§∩§§§§§§ _A kobold is nearby! ho    ♣.##...# ?ßo..ß!)~  ♣♣..###K#   ♣...~~~.#   ♣♣...)~~§# ....  ♣∩...~~§.# ♣♣...~~~(# ♣...~~v§# #@# ♣.##.§§v# ♣##..§§.# #...§..# #...ß§... #$...§....  #!...v)...  ##!.ß..ß...  h/    ♣.##...# ?ßo..ß!)~  ♣♣..###K#   ♣...~~~.#   ♣♣...)~~§# ....  ♣∩...~~§.# ♣♣...~~~(# ♣...~~v§# #@# ♣.##.§§v# ♣##..§§.# #...§..# #...ß§... #$...§....  #!...v) h{i... ##!.ß..ß... §∩...~~§§§§§§§∩...~~§§§§§§§ _A kobold is nearby! h _A kobold is nearby! _A kobold is nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h h^ h h  hP  hg  hE"[  You conjure some foxfire! The foxfire hits the kobold. h- (v§§§§§v§§§.§§.§v h.l§...§ hY..~§§§vvv§....§..§§.§§370∩§§§§§§ _You kill the kobold! Your foxfire dissipates! h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h%  h  h  h  hE  h  h  h6  h7  hR  hi ~v§§∩.( h^ v§v§§v§§v........ h$ T2-1 h §§∩§§§§ h< / _You conjure some foxfire! h| .##...# ?ßo..ß!)~♣♣..###v# ........♣...~~~§# ß...ß.. ♣♣...)~~§# .... ∩...~~~. ♣...~~~( ♣...~~v§♣♣..###'## ♣.##v§@v###§§...Fly .. hM[##.......### h h h hI h h h h h hk h* h h h hc hA h h  h4! h=" h)# h$ hp& hz/§§.§~§.∩...~§§§(v..@§v...§§§...§§.ß.§§§..v§v h0w3=25 -2 h 8~§§∩§§§§§...§§.ß.§§§§ h;N _Your foxfire dissipates! h R h  h  _Your foxfire dissipates! x3 hz  h 4 h  h _Your foxfire dissipates!4= h~  h , h  h , hz  h¾ <5 h>  hZ , hq  h , hn  h  h L6= hJ  h  h7 ♣..###(# ........~ ♣...~~~.# ß...ß..♣...)~~.# .. ♣∩...~~~.#  ♣♣...~~~(# ♣...~§~(# ♣♣..###'## ♣.##....#- ♣##..@..# #......#...ß...... #$........... #!....)...... ##!.ß..ß....o h o   orc warrior (asleep) ##.......### ##!## hL 81.6 (9  An orc warrior comes into view. It is wielding a +0 hand axe.Found 2 grey potions. h\ ∩o.o h 8==2.6 (10.0) h :∩ h ? _The orc warrior shouts! You hear a shout! hA  (#   .#   ♣♣...)~~.# ....  .# (# (# ♣♣..###'##  ♣.##....#  ho r ♣##..@..#  #......#  #...ß......  #$...........  #!....)....o.  ##!.ß..ß.....  ##.......###  ##!....##  h (#   .#    h9♣♣...)~~.# ....  ♣∩.# (#  h(# ♣♣..###'##  ♣.##....#  ♣##..@..#  #......#  #...ß......  #$...........  hO#!....)....o. ##!.ß..ß.....  ##.......### ##!....##  h;∩ hB h% hc _An orc warrior is nearby! h[ (#   .#    h♣♣...)~~.# ....  ♣∩.# (# (# ♣♣..###'##  ♣.##....#  hZ ♣##..@..#  #......#  #...ß......  #$...........  #!....)....o.  h ##!.ß..ß.....  ##.......###  ##!....##  hY (#   .#   ♣♣...)~~.# ....  .# (# (# ♣♣..###'##  ♣.##....#  ♣##..@..#  h #......#  #...ß......  #$........... #!....)....o. ##!.ß..ß.....   hO##.......### ##!....##  h~ h hb hQc _An orc warrior is nearby! h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h>  You conjure some foxfire! h_)vvo.g(ally target)g   goblin h+o5-10 =-3.0) h @:∩ hAw _A goblin comes into view. It is wielding a +0 hand axe. h>♣♣..###(# ........~raetorn the Thaumaturge♣...~~~.# ß...ß..Djinni♣♣...)~~.# ....Health: 72/76 ======================--♣∩...~~~.#AC: 7Str: 7♣♣...~~~(#EV: 10Int: 21♣...~§~(#SH: 4Dex: 14♣♣..###'##XL: 10 Next: 33% Place: a Bailey♣.##....#Noise: =--------  Time: 5683.6 (0.0)♣##.v@..#-) Nothing wielded#..v...#Cast: Foxfire#...ß......Fly #$ hSW[37m........*..#!....)......##!.ß..ß....go   orc warrior (ally target)##.......###g   goblin##!....##  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warriorAim: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail (ally  target, chance to affect: 93%) h  z∩oinner flame, ally target) h  h1  h  h  hr  h&  h  hƟ  hz  h[  h  ḩ  hi  h ∩§§§§§§§§§o§v.g. Aiming: Inner F h\ lame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warrior: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail (ally  target, chance to affect: 93%)  The orc warrior is filled with an inner flame.  The foxfire hits the orc warrior. Flame seeps out of the orc warrior. hL8  h9  hGK  §§§§§§§§§o.§v.go.oo 2 orc warriors (1 inner flame, 1 ally…)The orc warrior is moderately wounded. hL a3==4.6 (1 hsV §§§§§§§o§o h^ | _An orc warrior comes into view. It is wielding a +0 war axe. h ∩§§§§§§§§o§o h The orc warrior is moderately wounded. _An orc warrior comes into view. It is wielding a +0 war axe.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the orc warrior!  Flame seeps out of the orc warrior. hy hi| h hzv..v......og...o. h \2--5 hb\∩oo hc _The orc warrior is heavily wounded. hDN  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hEO h_P h'Q hR hIS hd §§§.§§.v§voo he{You conjure some foxfire! The foxfire hits the orc warrior.  Flame seeps out of the orc warrior. hz h .ooThe orc warrior is severely wounded.The foxfire hits the orc warrior. Flame seeps out of the orc warrior. hk hn h5tn  The orc warrior is almost dead. h  The orc warrior is engulfed in blazing flames.  The orc warrior explodes!The fiery explosion engulfs the goblin!! h8#########o   orc warrior h` h&  §v§§v§§.§§§§.)§§§§.o(ally target)You kill the goblin! h, 1-6======6 h< ∩§§§§.§§§§.)§ hB * _You hear a shout! x2 h♣♣..###(# ........~raetorn the Thaumaturge♣...~~~.# ß...ß..Djinni♣♣...)~~.# ....Health: 68/76 =====================---♣∩...~~~.#AC: 7Str: 7 h|♣♣...~~~(#EV: 10Int: 21♣...~§~(#SH: 4Dex: 14♣♣..###'##XL: 10 Next: 36% Place: a Bailey♣.##..§.#Noise: ======---  Time: 5686.6 (0.0)♣##..@v§#-) Nothing wielded#...§v§#Cast: Foxfire#...ß.§.§§§Fly #$.....§.)§..#!....).§§§..##!.ß..ß..*..o   orc warrior (ally h target)##.......#####!....##  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (ally  target, chance to affect: 93%) hZ§§§§oinner flame, ally target) h h@ h h@ hZ ha he h%§§§§§§§§§vv Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warrior: an orc warrior, wielding a +0 war axe and wearing a +0 scale mail (ally  target, chance to affect: 93%)   h}The orc warrior is filled with an inner flame.  The foxfire hits the orc warrior. Flame seeps out of the orc warrior. hw hXz  The orc warrior is moderately wounded.The orc warrior is engulfed in blazing flames. h( ∩§§ooFlame seeps out of the orc warrior.  The foxfire hits the orc warrior but does no damage. hr h∩ h. ht1§. hI'.§. hK.§§§§ hF.§§§o§○) h9 hE==----7.6 (1 hk* hG+§ hD,Q§§§§ h-§§ h- § h. h5  h6 h7?_The orc warrior is heavily wounded. h[8 h h) but does no damage hœ .  h _ h|heavi hu!   h.Casting: Inner Flame (safe; 1% risk of failure)   hMConfirm with . or Enter, or press ? or * to list all spells. h8You conjure some foxfire!  hN/ The orc warrior is engulfed in blazing flames. hc h5v h. h#v. h].§§§ h-%o) h߭'§§ h° h?o   hP*, ally target) h h h8 h:----- hʹ8 hv h§ h7o h h  h h+_Flame seeps out of the orc warrior. h]   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.§§§.v§v) hY  h G ###### h [###You conjure some foxfire! The foxfire hits the orc warrior. hF  hHH  h[M  hzg ∩v§v§§.§§§§§§§§v§§§. hh F740======= hւ 9 h ∩§§.§§§§§§§  h̐ A_The orc warrior explodes! hi  hW  h8 h∩ hE 25  h§§ hI§@§§ h&)§.§ hD§.ß.§§§§v.....§§§§§§§.o h/vo   orc warrior (wandering)§§§Your foxfire dissipates! hD h$. h{0 hZ§@§. h<§.... hj§.ß..§§§§ h%§§§☼ h§§ he h§ h§ hd h h ------- hH%90.6 (1 h h~∩ h§ h=§@§ h  § h§ h&§ hj§§§§§ h   h@  h X_An orc warrior comes into view. It is wielding a +0 war axe. h>  h, (#   .#   ♣♣...)~~.# ....  .# (# (# ♣♣..###'##  ♣.##.§..#  ♣##.§@§.#  #.§....#  #.§.ß..§§§§  #v.....§§§☼..  #!....)§§§§.o  ##!.ß.vß.....  ##..§§...###  ##!.§..##  h* (#   .#   ♣♣...)~~.# ....  .# (# (# ♣♣..###'##  ♣.##.§..#  ♣##.§@§.#  #.§....#   h+#.§.ß..§§§§  #v.....§§§☼.. #!....)§§§§. ##!.ß.vß.....  ##..§§...### ##!.§..##  h?9§§§§§§§§§☼§§§§ h:>------- hC{§§@§§§.ß..§§§§§§§§ hGc _An orc warrior is nearby! hg (#   .#   ♣♣...)~~.# ....  .# (# (# ♣♣..###'##  ♣.##.§..#  ♣##.§@§.#  #.§....#  #.§.ß..§§§§  #v.....§§§☼..  #!....)§§§§.o  ##!.ß.vß.....  ##..§§...###  ##!.§..##  h  (#   .#   ♣♣...)~~.# ....  .# (# h ) (# ♣♣..###'##  ♣.##.§..#   hS ♣##.§@§.#  #.§....#  #.§.ß..§§§§  #v.....§§§☼..  h #!....)§§§§. ##!.ß.vß.....  ##..§§...###  h u##!.§..##  h D∩§§§.ß..§§☼§§§§§§ h  h/ ∩§§@§§§.ß..§§§§§☼§§§§ _An orc warrior is nearby! h f♣♣..###(# ........~raetorn the Thaumaturge♣...~~~.# ß...ß..Djinni♣♣...)~~.# ....Health: 65/76 ====================----♣∩...~~~.#AC: 7Str: 7♣♣...~~~(#EV: 25 Int: 21♣...~§~(#SH: 4Dex: 14♣♣..###'## h( XL: 10 Next: 40% Place: a Bailey♣.##.§..#Noise: ---------  Time: 5690.6 (0.0)♣##.§@§.#-) Nothing wielded#.§....#Cast: Foxfire#.§.ß..§§§§Fly #v.....§§§☼..#!....)§§§§.*##!.ß.vß.....o   orc warrior##..§§...#####!.§..##  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A hє 6iming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (chance  to affect: 93%) hk §§§§o(inner flame)§ h  hH  hl  hw  h  h  h  h  h  h4  hn onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warriorAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (chance   h Gto affect: 93%)  The orc warrior is filled with an inner flame. h ..@....ß..§§§§§.§§v.§§§☼ he §§...).☼§§o.., ally target)... hP ;10 ==1.6 (1 h& §§§.§§v.§§§☼§§oo h* N _Your foxfire dissipates! h&  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h~ hm.vv§§$...§.§§§○o!....).☼§☼.o h054-2 hA∩§§§§§.§§§§☼o hXEN _Your foxfire dissipates! h  h; Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h h h? h h   h∩§§§§§§.§§§v§voYou conjure some foxfire! h§.§§§○oo h h(∩v@§v.§§§§§§..§§§○o○§☼o h5f3--3 h:∩§§§§§§§○o§o h'?M _The foxfire hits the orc warrior but does no damage. x2 h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v§@v§§..§§§§v§§§v°○§○-4§§§§§v§§§v°o§o _You conjure some foxfire! hP- `  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h1 X∩§ h\3 §§v§§§§§§§§vovoYou conjure some foxfire! The foxfire hits the orc warrior.   h]= #Flame seeps out of the orc warrior. h , h{   h ! h ∩ h ?§@§§ h P§§.v h §§ h '°o h >o   h @The orc warrior is lightly wounded.   h EThe foxfire hits the orc warrior. Flame seeps out of the orc warrior. hp hs hv hiy h'| h  h}   h>AThe orc warrior is moderately wounded. hDThe orc warrior is engulfed in blazing flames. h h  h! h∩ h§ h§ h<§@v hŦ+§§.§§§§§vo○○oFlame seeps out of the orc warrior.  The foxfire hits the orc warrior but does no damage. ho h--[∩§v§§.@v§..v§..§§§☼ h-§§§o○°§○ h..25 h7<§§§§§§§☼§§§o h=/o h1Ac _The orc warrior is heavily wounded. h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h, h h h= h7 hp hm h*: § hk§§§§@§§§.§§v.§§v§voYou conjure some foxfire! The foxfire hits the orc warrior.  Flame seeps out of the orc warrior. hT h'U h[ §§§§§ h3\v§§§oo  The orc warrior is heavily wounded.The foxfire hits the orc warrior. Flame seeps out of the orc warrior. h h hs  The orc warrior is severely wounded. hq §§## h}§v§######  The orc warrior is engulfed in blazing flames. hb_i '§v. hua§@..§v§.§.☼§☼☼§v§§○°...§°...The orc warrior explodes! h 13======6 _You hear a shout! h§§§.☼§☼§§ hi _Your Fighting skill increases to level 8! h9 4 hD  hI  hJ  hYL  hM  hO  hP  hQ  hS  hT  h'V  hW  hY  hK[  h\  hb^  hk 225  hq ] _Your foxfire dissipates! hOu  hy  h|  h  h  h  h$  h\  hЕ  hY  hT  h ] _Your foxfire dissipates! h_ 4 hb  h ] _Your foxfire dissipates! h &3 h  h , h`  h , hH  h  ha E4= hK  h  h  h  h(  h  hk  h l5= h  h  h  h  h@ , h  h  h &6 h  h  h`  hX  h , h  h  h L7= h  hq , h  h%  h&  h*  hv- l8= h{0  hu4 , h7  h; , h?  h$D , hG  hZK <9 h:P  hT , hW  hf[ , h,_  hc c70= h}f  hck , hn  hr , hz  h!~ l1= h/  h , h  h , h  hy  h &2 hl  ht , h  h , h  hD b3= hF  hf , h  h , hR  hD l4= h  hB , h(  h , hM  hs <5 h  h , h6  h , h  h9 b6= hz  hT hz, h hl  h, h@ h? h, h h# h'P= h* h0>10  h3 hs7N _You now have 283 gold pieces (gained 20). h:R25  h%= hCA>10  hC h` _i - 4 coppery potions (gained 2)25 10  _m - 3 viscous red potions (gained 1)25  h*b h3hB hbj h@u ♣.##....#  ♣##.....#~~~  ##......####  #...ß....).# #.......))).. #.....)...... ##..ß..ß..... ##.......###------ ##@....## hx ##?$.## ####  h{0751.6 (55.0) h|`10 ------2.6 (56 h hR _a - 2 grey potions hMY hZ h^ hfb ho|♣.##....# ♣##.....#~~~ ##......#### #...ß....).#+#.......)))..  hHq#.....)...... ##..ß..ß..... ##.......### 0.0)##.@...## ##?$.## #####  hx hmzI25 3.6 (1 h*K _Found a runed translucent gate. hZ 10  _j - 3 scrolls of summoning (gained 1)25  hē j10  _You now have 301 gold pieces (gained 18).25  hh J h ...)~~.# .... ...~~~.# ...∩.... ...~~~(#~......... ...~§§(#~~.ß...ß.~ ♣..###'###.......## ♣.##....#~.ß...ß.~# .# ♣##.....#~~~~~~~~~# . ##......####~~~####.....663.0) #...ß....).#+++#@.....ß. #.......)))............. #.....)................. ##..ß..ß...........ß..ß.##.......#######.......##.....## h [m#....!###...###.$!###########7.6 (14 _Found a gate leading back out of this place. hW  h'  h  h  h: B hH#  h(  h(  h9 n h*>  h@ , hB  hF  hH , hJ  hcM  h1O , hP  hS >10  htU  h-X m _v - 2 clear potions (gained 1) hfZ R25  h[  h^ >10  hZ`  hb y _s - 2 sedimented golden potions (gained 1) hd R25  hf  hSi >10  hCj  hm N _You now have 317 gold pieces (gained 16). ho R25  h q  hs  hv , hw  hy  hw| , h~  h  h , h  h >10  hɆ  h t _l - 4 smoky purple potions (gained 1) h R25  hnj  h >10  h  h x _b - 8 scrolls of teleportation (gained 1) h R25  h  ha >10  hΗ  h# N _You now have 337 gold pieces (gained 20). h R25  h  hF  h , h  h!  h| , h  h  h  hb  h  hI  h ## ~#####~~ # ?ßo..ß!)~#.. #.♣ ##(# ........~#'###..♣♣ ~~.# ß...ß.. #.~~~..g♣ ~~.# .... #.~~~...♣  h0 ~~.# ...∩.... #.~~~...∩ ~~(#~......... #.~~~...♣ §§(#~~.ß...ß.~ #.~~~...♣#'###.......###@### ....#~.ß...ß.~#....## ....#~~~~~~~~~#.....## ....####~~~####......## ß....).#+++#......ß...# ....)))...............# g   hobgoblin (asleep) ..)...................# ß..ß...........ß..[ h i40mß.. ......#######.......## h2 91.6 (2  A hobgoblin comes into view. It is wielding a +0 hand axe. h ,2.6 (25 hz X∩∩ hD _Found a gate leading back out of this place. _There is an open door here. h5  ?ßo..ß!)~#.. #.♣ (# #'###..♣♣   #.~~~..g♣  .... #.~~~...♣  ...∩.... #.~~~...∩ ( #.~~~...♣ ( #.~~~...♣ #@### #....## #.....## #......## ).#+++#......ß...#  h6))).........# ).........# ...ß..ß..## ...##  hT  ?ßo..ß!)~#.. #.♣ (# #'###..♣♣   #.~~~..g♣  .... #.~~~...♣  ...∩.... #.~~~...∩ ( #.~~~...♣ ( #.~~~...♣ #@### #....## #.....## #......#).#+++#......ß hu 8[37m...#))).........# ).........#...ß..ß..##...##∩∩ _A hobgoblin is nearby! h? w ∩v.v h , ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h2 R5-10  h =3.6 (1.0) h^  h/ _You conjure some foxfire! hs  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h|.gvv§v§§§§§gv-=4 hJ$∩ hؖA§v§§ hz4§ hI  h%_The hobgoblin shouts! hz.####...####.# ~#####~~ #.. # ...# ?ßo..ß!)~#.. #.♣ ##(# ........~#'###..♣ß...ß... .... g.♣.# ...∩∩ ~~(#~......... #.~ §§(#~~.ß...ß.~ #@v~~...♣ ##'###.......###'###..♣♣.ß...ß.~#§v§.## ~~~~~~~~~#...§.## ....####~~~####...§..## ß....).#+++#......ß§..#..))).......§[ h#|39;49m.# ..)........v.. ß..ß...........ß..ß..## h v∩§v§§§§§§§ hxv§§§§Your foxfire dissipates!The foxfire hits the hobgoblin. h6 h h h6 ..vg..∩§§§§ The hobgoblin is lightly wounded.  The foxfire hits the hobgoblin. h hl  The hobgoblin is almost dead. h..∩§g§§§...... h~.§§§§§ hJ25 --5 h∩§§§§§§§ h N _Your foxfire dissipates! hM  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h]X∩~.v~~g~v(ally target) hX?..... hb410 =-6∩ h@f/ _You conjure some foxfire! h*J  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h   hd@You conjure some foxfire! The foxfire hits the hobgoblin.   h!You kill the hobgoblin! h h hNS§~~...∩ h=§~v) hv h § h`! h. hd5 hA=  hu>  hk?You hear a splash. x2 h hK hO.♣ hG§~§§..∩ hr§v§)§..♣ hZGv§§...♣ hEI§###..♣♣ hv h|K   kobold (missile, wandering) hq hhz h{7 h h&∩ h§ hM§ hӌ hM  hؗ hW5_A kobold comes into view. h˘ h|  #.K #♣  ?ßo..ß!)~#.. #.♣ (# #'###..♣♣   #.~~~...♣  .... #.~~~...♣  ...∩.... #.§~§§..∩ ( #§v§)§..♣ ( #@v§§...♣ #§###..♣♣ ..v.## #.....## #......## ).#+++#......ß...# )))........# ).........#   hT  #.K #♣  ?ßo..ß!)~#.. #.♣ (# #'###..♣♣   #.~~~...♣  .... #.~~~...♣   #.§~§§..∩ ( #§v§)§..♣ ( #@v§§...♣ #§###..♣♣ ..v.##  hA;#....#.....).#+++#......ß...# )))........).........# h<m§~§§..∩ h>§ hI? h@ hRA hN hO∩ hXP§~§§..∩ hY§ hgZ h^  hZ_ h_9_A kobold is nearby! hP` h l  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h]C Z.Kvv~§§§§∩~§v§§v§.§§vKally target)3=8§§§§§§..∩§§§§ _The kobold shouts! hN ....####...####.raetorn the Thaumaturge ...## ~#####~~ #.. #♣Djinni ...# ?ßo..ß!)~#*. #.♣Health: 70/76 ======================--  hO c##(# ........~#v###..♣♣AC: 7Str: 7 ~~.# ß...ß.. #.v~§...♣EV: 10Int: 21 ~~.# .... #.§§§...♣SH: 4Dex: 14  hyO M~~.# ...∩.... #.~§§§..∩XL: 10 Next: 43% Place: a Bailey ~~(#~......... #v§§)§..♣Noise: ==-------  Time: 5798.6 (0.0) §§(#~~.ß...ß.~ #@§§§...♣ hP -) Nothing wielded ##'###.......###v###..♣♣Cast: Foxfire ....#~.ß...ß.~#.§.§##Fly ....#~~~~~~~~~#.§...## ....####~~~####.v....##  heP Hß....).#+++#......ß...#K   kobold (missile, ally target) ....)))...............# ..)...................# ß..ß...........ß..ß..## _The kobold shouts!   h S Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - koboldAim: a kobold, quivering boomerangs (ally target, chance to affect: 98%) h? §§§∩§§§§§Kinner flame, ally ta…) h3 , h  h  h   h!  hH asting: Foxfire (safe; 1% risk of failure)   hZ MConfirm with . or Enter, or press ? or * to list all spells. h{ yAiming: Inner Flame (safe; 1% risk of failure)   h XPress: ? - help, Dir - move target, f - kobold   h oAim: a kobold, quivering boomerangs (ally target, chance to affect: 98%)   h )The kobold is filled with an inner flame. h  h =v§~§ h §§ h v hw ∩ h /§§ h v h\ § h § h 0§v h3 § h ! h?i hKt  hu  hu## hv## hIw# h x§ hx3§§§ hy∩ hAz∩ h{§ h{2The foxfire hits the kobold. hƗ h? h2 h` h< h h h؟ hB hu, hh h hq §§§§§vv~~§~~~...♣∩§§~§...§~~§..§§The kobold explodes! Your foxfire dissipates! x2 hL======9.6 (1 h§§§§§§§§§§ h' _You hear a shout! h   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! hP§§§.§.§.~§~v~~)...♣~~...♣v###..♣♣..=-----800§§§§ _Your foxfire dissipates! x2 h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h, h h h h[ h hF§§§§§~~∩§~§v§vv hl§§v§ hھk69------1 h4§§§∩§§v§§§ h/ _You conjure some foxfire! hc4 h^g hk hHm ho h|q hr hMt hu hv h'y h{, h| h~ hA h9X h hǑh25  h] _Your foxfire dissipates! h[ h hj he h h h h hޱ h9 hK h hlF70= hn ho` _Your foxfire dissipates! x2 h4 h_ h] _Your foxfire dissipates! h h hl1= h[ h, h hU, h% h<2 h h, hE h, h h,b3= h hk, h h&, h h hV4= h h, h h, h' h, hq  hw  heg.(.5'∩~.~~)-~'...g   gnoll (wandering) h<$∩∩187.0)-9.6 (18 h22:∩ hE6v _A gnoll comes into view. It is wielding a +0 hand axe. hw q  #g. #♣  ?ßo..ß!)~#(. #.♣ (# #'###..♣♣   #.~~~...♣  .... #.~~~...♣   #.~~~...∩ ( #.~~)...♣ ( #@~~~...♣ #'###..♣♣ ...§## #.....## #......## ).#+++#......ß...# )))........# ).........#   h+z   #g. #♣  ?ßo..ß!)~#(. #.♣ (# #'###..♣♣   #.~~~...♣  .... #.~~~...♣   h>|  #.~~~...∩ ( #.~~)...♣ ( #@~~~...♣ #'###..♣♣ ...§## #....#.....).#+++#......ß...# )))........).........# h 9∩ h  h F∩∩ h! \ _A gnoll is nearby! h^....####...####.raetorn the Thaumaturge ...## ~#####~~ #*. #♣Djinni ...# ?ßo..ß!)~#(. #.♣Health: 72/76 ======================-- ##(# ........~#'###..♣♣AC: 7Str: 7 ~~.# ß...ß.. #.~~~...♣EV: 25 Int: 21 ~~.# .... #.~~~...♣SH: 4 hDex: 14 ~~.# ...∩.... #.~~~...∩XL: 10 Next: 43% Place: a Bailey ~~(#~......... #.~~)...♣Noise: ---------  Time: 5819.6 (0.0) §§(#~~.ß...ß.~ #@~~~...♣-) Nothing wielded ##'###.......###'###..♣♣Cast: Foxfire ....#~.ß...ß.~#...§##Fly ....#~~~~~~~~~#.....## ....####~~~####......## ß....).#+++#......ß...#g   gnoll (wandering) ....)))...............# ..)...................# ß..ß...........ß..ß..##Casting: Foxfire[36 hRm (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 hand axe and wearing a +0 leather armour  (wandering, hasn't noticed you, chance to affect: 96%) h_∩ginner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll  Aim: a gnoll, wielding a +0 hand axe and wearing a +0 leather armour  (wandering, hasn't noticed you, chance to affect: 96%)  The gnoll is filled with an inner flame. ht.g∩10 ==20.6 (1g∩∩ h%g h  hh_The gnoll shouts! hp   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hN(g∩vvg, ally target) h<51-1 h)Qgg h-/ _You conjure some foxfire! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hn h hX h; gvv§§§§§~§§g  You conjure some foxfire! The foxfire hits the gnoll.  Flame seeps out of the gnoll. hv hfzo  The gnoll is moderately wounded. h #####  The gnoll is engulfed in blazing flames.  The gnoll explodes!The fiery explosion engulfs your foxfire. hc hh(§v§§~~.#§§~~..∩§§§v§§v h  G======2 hK6 §∩§§§v§§ _Your foxfire completely resists. h 4 h  h  hq  h  hD  h  h  h  h  h  h  h  h  h h25  h\ ] _Your foxfire dissipates! h hL h h  h, h& hF hR h4 hB  h& h' h' h*<2 h- h1` _Your foxfire dissipates! x2 h1 h 4 h7, h79 h;b3= h/> hC, hD hG, hI huLl4= hN hQ, hS hV, h@X h [<5 hE] h`, hb h~e, hCh hUkb6= hn hYu hz, hN| h hP, h hφ hWX h{P= h hh h*, hx hޡ  There is an open door here.  Things that are here:  a +0 hand axe; a +0 leather armour h6 _ h h hW, hL h hp, h he h, h h hV, hQ h h|, h h h h, h h h( hn, h hH  h{ h  h h h hQ! h% hW& h) h7B hs< h5A@  There is an open gate here. hy h _ h h h_, h  h8  h_, h" h hTWater  h h> hu, h hZ h hE h h  h", h" h+$ h$, h% h' h' h( h( h+ h+, h, hF5 h6, h)7 hN9 hZ:, h: h< h=, hT> hK@ h@ h7A hA hC hD, hF hH hI, hK hnM hQO? h!Q h\S hU, hX hNZ h@\, h] hwc h i, h-m h-s@  There is an open gate here. h}x6 _ h} h^ h, hʋ h[ h, h h h, h hͦ h , h h hL, h hϷ h, h5 h?  You see here 2 boomerangs. h6 _ h h _There is an open gate here. _There is an open gate here. _You see here 2 boomerangs.  door  Things that are here:  a +0 hand axe; a +0 leather armour h hPGWater _ h hG h, h hI h, h h h, h h hU, h h h? h h   There is an open door here.  Things that are here:  a +0 hand axe; a +0 leather armour hM h _ h hings that are here: _a +0 hand axe; a +0 leather armour  There is an open door here.ings that are here: _a +0 hand axe; a +0 leather armour  You see here 2 boomerangs. hQ h _ h h hw!, h# h& hc), h+ hw0 h4, h8 h; h@, h@F h=S hKZ, h?^ hq hv, hnz hZ h hĔ hC h h h hJ, hŬ h  h= hq h h< hw, h h ♣♣≈≈≈≈≈≈≈....∩....≈≈≈≈≈≈≈♣♣ ♣♣≈≈≈#####.(.......#####≈≈≈♣ ♣≈≈≈##...##.(.....##...##≈≈≈  h♣≈≈##.....##(....##.....##≈≈ ♣≈##...ß...##'''##...ß...##≈ ♣##.......................##  h#.........................# #..ß..ß.............ß..ß..#------99.6 (77.0) #.........@...............# ##......####...####......## ♣##....##~~#####~~##....##♣ ♣.##...#~)?ßo..ß!)~#(..##.♣ ♣♣..###(#~.........~#)###..♣ ♣...~~~.#~..ß...ß..~#.~~~... o   orc warlord  ♣♣...)~~.##.........##.~~~...  ♣∩...~~~.#~.. h:[0;10;1m..∩....~#.~~~...  ♣♣...~~~(#~.........~#.~~)... h=------ hY∩∩ hT _Key pressed, stopping explore. h,%4 h& h9 hB hiC% _ hH hpL hO, hR hV h{Z, hS] h` htd hd hg hk ho huo hs h|B h  hza  There is an open door here.  You see here a boomerang. h h _ hى h׌ h, hȓ h h`, h h  h, h  h  Things that are here:  a boomerang; a kobold skeleton h> h _ h hλ  Things that are here:  a boomerang; a kobold skeleton h hw _ h hI& _You see here a boomerang.  Things that are here: _a boomerang; a kobold skeleton  Things that are here: _a boomerang; a kobold skeleton  There is an open door here. h h  _ h hQ hP, h h hr, h h3 hU, h h h, h2 h_  Things that are here:  a +0 hand axe; a +0 ring mail h h- _ h h_  Things that are here:  a +0 war axe; a +0 chain mail h  hV  _ h  hJ&♣∩...~~~.#~....∩....~#.~~~...∩♣♣...~~~(#~.........~#.~~)...♣...~~~(#~~.ß...ß.~~#.~~~...♣ h&*♣♣..###'###.......###'###..♣♣.##....#~.ß...ß.~#...§##.♣ .#~~~~~~~~~#.....##♣ #.####~~~####......##  h'i#...ß....).#+++#......ß...# 918.6 (19#.)))@..............# #.....)...................#  h)##..ß..ß...........ß..ß..## ##.......#######.......## ##.....## ##.....## ##...## ##...## ##### #####  hj/;∩ h 1 hVc∩∩'''∩∩10 9.0) h6gM∩∩ h♣∩.∩~...∩♣#~.........~#.~~)...♣♣...~~~(#~~.ß...ß.~~#.~~~...♣♣..###'###.......###'###..♣♣.##$ h = .ß...ß.~#...§##.♣##.....#~~~~@v~~~#.....##♣#......####~~~####......#$ hx=ß....).#'v'#......ß#.......)))...............#.....ß..ß......$ h=4...##..$ h@$ hA$ hB$ hC$ hD$ hPE$ hF$ hF$ hG$ hH$ hR∩v∩∩§§§v§§§§§$ hmTI25 -9$ hn\∩∩§§§§§$ h^$ hYM ♣.##...#~)?ßo..ß!)~#(..##.♣ ♣..###(#~.........~#)###..♣ ♣...~~~.#~..ß...ß..~# ♣...)~~.##.........##♣∩$ h*:.#~...v∩~...∩♣#~...§.....~#.~~)...♣♣...~~~(#~~.ß§..ß.~~#.~~~...♣♣..###'###...§...###'###..♣♣.##.ß.@vß.~#...§##.♣##~~~~~§§§~##♣#......####~~§####......##...ß....).#'§'#......ß...#.......ß....ß.....#$ h #..$ h$ h$ h$ h$ h^$ hW$ h$ h$ h$ h$ hx$ h֡o§∩∩.§..§.§.$ hq§~~~§~§'§o   orc warlord$ hL-30$ h$§∩∩§§§§§$ h Q _Your foxfire dissipates! x2% h % h  % hRCasting: Foxfire (safe; 1% risk of failure)  % hFConfirm with . or Enter, or press ? or * to list all spells.% hy% hT % ha ".% h  o% h ∩% h+ $.% h ∩% hO !.% h .% ht .% h9 v% hB /~v% hE ~% hF '% hC %.% h: (ally target)% h' % h % h2 10 % h5 =% h,! 1% h7 % h= ∩% h"> % h.E  % h/G % hG !_You conjure some foxfire!% hp ' % hC ♣.##...#~)?ßo..ß!)~#(..##.♣% hʄ 6raetorn the Thaumaturge% hυ ♣♣..###(#~.........~#)###..♣♣% h` Djinni% h ♣...~~~.#~..ß..*ß..~#.~~~...♣% hv vHealth: 70/76 ======================--% h ♣♣...)~~.##.........##.~~~...♣♣ AC: 7% h ,Str: 7  % h ♣∩...~~~.#~....∩....~#.~~~...∩♣ EV: 10% h -Int: 21  % h" ♣♣...~~~(#~.........~#.~~)...♣♣ SH: 4% h -Dex: 14% h. ♣...~~~(#~~.ß...ß.~~#.~~~...♣% h XL: 10 Next: 43% Place: a Bailey% h5 ♣♣..###'###.......###'###..♣♣% h Noise: =--------  Time: 5931.6 (0.0)% hE !♣.##....#~.ß.@vß.~#...§##.♣% h{ -) Nothing wielded♣##.....#~~~~~v~~~#.....##♣Cast: Foxfire##......####~~~####......##Fly #...ß....).#'''#......ß...##.......)))...............##.....)...................#o   orc warlord (ally target)##..ß..ß...........ß..ß..####.......#######.......####.....## ##.....##Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - orc warlordAim: [% hُ ~39;49man orc warlord, wielding a +6 battleaxe and wearing a +0 chain mail (ally  target, chance to affect: 71%)% h% h1∩% h∩% h.% h%A% hBo& h` ∩& hv& h∩& hKv& h§& h§& h;§& h §& hLonfirm with . or Enter, or press ? or * to list all spells.& h|Aiming: Inner Flame (safe; 1% risk of failure)  & h0FPress: ? - help, Dir - move target, f/p - orc warlord& hkAim: an orc warlord, wielding a +6 battleaxe and wearing a +0 chain mail (ally  & h(target, chance to affect: 71%)  & hW $The orc warlord struggles to resist.& h& h)& h & hѩ".& ho& h>∩& h1∩v& h∩& hB§& h§& h§& hV§& h§& h& h %=& h2.6 (1& hr& h6∩& h ∩& h∩& h.§& h§& h§& hO§& h& h7 & h & h<_The foxfire hits the orc warlord but does no damage.& h.& h 0e♣♣..###(#~.........~#)###..♣♣& h2...~~~.#~..ß...ß..~#.~~~...& h3♣♣...)~~.##.....o...##& hQ4♣& h5∩...~~~.#~....∩v...~#& h5∩& h6♣& hv7(& h)80.§& h8G)...♣ & h9#~~.ß..§ß.~~#.~~~...♣ & h:♣..###'###....§..###'###..♣& hn;G ♣.##....#~.ß..§ß.~#...§##.♣ ##.& h4C`~~~@§~~~#.....##& hC##.& hDl###~~~###& hmE.##& h#F...ß....).#'''#......ß...& hF....)))............& hG)..............& h7H\#..ß..ß...........ß..ß..#& hH ##.......#######.....& hI$..##& hLJ ##.....## ##..& hJ7...##& hK; ##...## ##& hEL%...##& h[ & h[& h|\∩& h ]∩& h]§& h^§& h9_ §& h_7The foxfire hits the orc warlord.& h& h& h.∩o.....~25 --3Water ∩∩& h~!9 _The orc warlord is lightly wounded.& h I...~~~.#~..ß...ß..~#.~~~...♣♣...)~~.##.........##♣∩...~~~.#~....o....~#∩♣(.)...♣ & hQ#~~.ß...ß.~~#.~~~...♣ ♣..###'###.......###'###..♣ ♣.##....#~.ß...ß.~#...§##.♣ ##.~~~~~~~~#.....####......####~@~####......##& h}...ß....).#'''#......ß.......)))............)..............& hjv#..ß..ß...........ß..ß..# ##.......#######.......##  ##.....## ##.....##& hB< ##...## ##...## #####  #####& h& hnf∩∩∩o& h!W1--4& h<∩& h0& h / ♣...~~~.#~..ß...ß..~#.~~~...♣raetorn the Thaumaturge♣♣...)~~.##.........##.~~~...♣♣ Djinni♣∩...~~~.#~....∩....~#.~~~...∩♣ Health: 68/76 =====================---♣♣...~~~(#~....*....~#.~~)...♣♣ AC: 7Str: 7& h0 ♣...~~~(#~~.ß...ß.~~#.~~~...♣EV: 25 Int: 21♣♣..###'###.......###'###..♣♣SH: 4Dex: 14♣.##....#~.ß...ß.~#...§##.♣XL: 10 Next: 43% Place: a Bailey♣##.....#~~~~~~~~~#.....##♣Noise: ---------  Time: 5934.6 (0.0)##......####~@~####......##-) Nothing wielded#...ß....).#'''#......ß...#Cast: Foxfire#.......)))...............#Fly Water #.....)...................###..ß..ß..[& h 40m.........ß..ß..####.......#######.......##o   orc warlord##.....## ##.....####...####...############Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - orc warlordAim: an orc warlord, wielding a +6 battleaxe and wearing a +0 chain mail  (lightly wounded, chance to affect: 71%)& h ∩o(inner flame)& h)E& hPu∩∩.o& hR;10 ==5.6 (1& hal∩∩oo& hGeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - orc warlordAim: an orc warlord, wielding a +6 battleaxe and wearing a +0 chain mail  (lightly wounded, chance to affect: 71%) _The orc warlord is filled with an inner flame.' h♣♣...)~~.##.........##.~~~...♣ ♣∩...~~~.#~....∩....~#.~~~...∩♣ ♣♣...~~~(#~.........~#.~~)...♣♣ ...~~~(#~~.ß.o.ß.~~#.~~~...♣  ♣♣..###'###.......###'###..♣♣ .##....#~.ß...ß.~#...§##.♣ ♣##.....#~~~~~~~~~#.....##♣ ##......####~~~####. #...ß....).#''@#......ß...# #.......)))...............# #.....)...................# ##..ß..ß..[39;' hO49m.........ß..ß..##.....#######.......#### ### ## ##### ### ∩∩.oo' h!U25 --6' ho' ho' hd' h(  ' h ' hC O_There is an open translucent gate here.' hP ' hT  ' h=UCasting: Inner Flame (safe; 1% risk of failure)  ' h0VFConfirm with . or Enter, or press ? or * to list all spells.' hW' hbg' hh∩' hh".' h*io' hiv' hmj v' hjo' hk*, ally target)' hy∩' hyo' h`zo' hz' h ' h' h<!_You conjure some foxfire!' h∩...~~~.#~....∩....~#.~~~...∩♣ ...~~~(#~.........~#.~~)...♣♣ ...~~~(#~~.ß...ß.~~#.~~~...♣ ♣♣..###'###.......###'###..♣♣ .##....#~.ß.o.ß.~#....##.♣  ♣##.....#~~~~~~~~~#.....##♣  ##......####~~v####......##  #...ß....).#'''#......ß...#  #.......)))...v@..........#  #.....).' hy........#  ##..ß..ß...........ß..ß..## .....#######.......#### ##### ## o### ### ∩∩ov§v§o( hg[H ( h&]( h]∩( h^∩( h_§( h`` §( hbaQThe foxfire hits the orc warlord but does no damage.  ( h&bEThe foxfire hits the orc warlord. Flame seeps out of the orc warlord.( h( h ( hM  ( hv*The orc warlord is lightly wounded.  ( h.The orc warlord is engulfed in blazing flames.( h( h∩( h○( ho( h§§( h§( h§( h o( he  )( hs ( hA( hZ25 ( h-( h 8( h( ho( hb§( h7§( h§( ho( h( h# ( h$( hl%+_Flame seeps out of the orc warlord.( h...~~~.#~....∩....~#.~~~...∩♣ ...~~~(#~.........~#.~~)...♣♣ ...~~~(#~~.ß...ß.~~#.~~~...♣ ..###'###.......###'###..♣♣ ♣.##....#~.ß.○.ß.~#....##.♣ ♣##.....#~~~~o~~~~#.....##♣ ##......####~§§####......## #...ß....).#''§#......ß...# #.)))...§.# #.....).......# ##..ß..ß..[( h#0;10;1m.ß..ß..##  ##.#.####.....## ##.....####...## ##...## ∩.~o'.o   orc warlord (inner flame)( hx4G-9( h6∩( h7o( hl8( hi>( h ~~~.#~....∩....~#.~~~...∩♣ ~~~(#~.........~#.~~)...♣♣ ~~~(#~~.ß...ß.~~#.~~~...♣ ..###'###.......###'###..♣♣ .##....#~.ß...ß.~#....##.♣ ##.....#~~~~~~~~~#.....##♣ ......####~o§####......## ...ß....).#'''#......ß...# .)))...# .....).......# ..ß..ß...ß..ß..## ( h Q[34m##.#.##  ##.....## ##.....####...## ##...## ∩940∩∩) hTi)~~.##.........##.~~~...♣♣ ~~~.#~....∩....~#.~~~...∩♣ ~~~(#~.........~#.~~)...♣ .~~~(#~~.ß...ß.~~#.~~~...♣ #'###.......###'###..♣#~.ß...ß.~#....##.♣ #~~~~~~~~~#.....##♣ ) hlm...####~o§####......## ß....).#'''#ß...# .)))...# ....)............# ..ß..ß...........ß..ß #..######.. ##..##..##...##...##########) hy) h{&1) hh) ht) hJ~~~.#~..ß...ß..~#.~~~...♣ )~~.##.........##.~~~...♣♣ ~~~.#~....∩....~#.~~~...∩♣ ~~~(#~.........~#.~~)...♣ ~~~(#~~.ß...ß.~~#.~~~...♣ #'###.......###'###..♣#~.ß...ß.~#....##.♣ #~~~~~~~~~#.....##♣ ...####~o§####@.....## ß....).#'''#ß...# .)))...# .)......) hL.... .ß..ß...........ß..ß ..#####.. #..##.. ##...##...##########) hP) h_oo   orc warlord (inner flame)) hsa&2) hnmp∩∩oo) hr) h\##(#~.........~#)###..♣♣ ~~.#~..ß...ß..~#.~~~...♣ .##.........##.~~~...♣♣ ) h].#~....∩....~#.~~~...∩♣ (#~.........~#.~~)...♣ ~~(#~~.ß...ß.~~#.~~~...♣ #'###.......###'###..♣#~.ß...ß.~#....##.♣ #~~~~~~~~~#.@...##♣ ...####~o§####......## ß....).#'''#......ß...# .)))....o.)........) hta# ß..ß...........ß..ßo .#####.. ..##.. #...##...) he) h_yh.oo) h{&3) h4o) h) hU M...#~)?ßo..ß!)~#(..##.♣ ##(#~.........~#)###..♣~..ß...ß..~#.~~~...♣ #.........##.~~~...♣.∩~~...∩.........~#.~~)...♣♣ ~~(#~~.ß...ß.~~#.~~~... ##'###.......###'###..♣♣.ß...ß.##.~~~~~~~~~##♣ ....####~o§####......##Fly ..o... ß..ß...........ßß..##.#######.......## .....## ##.....##∩∩.oo   orc warlord (inner flame)[39;49) h m70=4∩∩o) h,X#~~#####~~##....## ...#~)?ßo..ß!)~#(..##.♣ ) hm.##(#~.........~#)###..♣♣~..ß...ß..~#.~~~...♣ #.........##.~~~...♣.∩~...∩.........~#.~~)...♣♣ ~~(#~~.ß...ß.~~#.~~~...♣ ##'###.......###@###..♣♣.ß...ß.##.~~~~~~~~~##♣ ....####~o§####......## ß....).#'''#......ß..)))......oo ..)............ ) hn/ß..ß...........ßß..##.#######.......##) h5* hSo.* h\ &5* h=T∩oo* hIQ _There is an open door here.* h.####...####......###~~#####~~##....## ...#~)?ßo..ß!)~#(..##.♣ ##(#~.........~#)###..♣~..ß...ß..~#.~~~...♣ #.........##.~~~...♣.∩* h~...∩.........~#.~~)...♣♣ ~~(#~~.ß...ß.~~#@~~~...♣ ##'###.......###'###..♣♣.ß...ß.~#....##.~~~~~~~~~#.....##♣ ....####~o§####......## ß....).#'''#..o...ß...#o..))).# ..)........... ß..ß...........ß..ß..##* h* hmo.o* h-6 _* h]∩∩o* h * h)x.............####...####......###~~#####~~##....## ...#~)?ßo..ß!)~#(..##.♣ ##(#~.........~#)###..♣~..ß...ß..~#.~~~...♣ #.........##.~~~...♣.∩* hy@~...∩.........~#@~~)...♣♣ ~~(#~~.ß...ß.~~#.~~~... ##'###.......###'###..♣♣.ß...ß.~#....##.♣~~~~~~~~~#.....##♣ ....####~o§####o.....#* h{o ß....).#'''#ß.....)))...# ..)........* h* hA∩o.o* h?1=* h7* hY∩∩o* hߥ* h Dßß..ß...................####...####......###~~#####~~##....## * h ...#~)?ßo..ß!)~#(..##.♣ ##(#~.........~#)###..♣~..ß...ß..~#.~~~...♣ #.........##.~~~...♣.∩~...∩.........~#.~~)...♣♣ ~~(#~~.ß...ß.~~#.~~~... ##'###.......###'###..♣♣.ß...ß.~#....##.♣~~~~~~~~~#o....##♣ ....####~o§####......# ß....).#'''#* h 6ß...)))* h& * h: ∩o.8* hG S∩o* h=M * h1 .....ß.ß..ß...................####...####......###~~#####~~##....##♣ ...#~)?ßo..ß!)~#(..##.♣ ##(#~.........~#)###..♣~..ß...ß..~#.~~~...♣ #.........##@~~~...♣.∩~...∩.........~#.~~)...♣♣ ~~(#~~.ß...ß.~~#.~~~... ##'###.......###'###..♣♣.ß...ß.~#o...##.♣o~~~~~~~~~##♣ * hO [34m....####~o§####......# ß....).#'''#ß∩∩o.9∩∩o+ h##♣.........#ß.ß..ß.....................####...####......###~~#####~~##....##♣ ...#~)?ßo..ß!)~#(..##.♣ ##(#~.........~#)###..♣~..ß...ß..~#@~~~...♣ #.........##.~~~...♣.∩~...∩.........~#.~~)...♣♣ ~~(#~~.ß...ß.~~#.~~~... ##'###.......###o###..♣♣o.ß...ß.##.♣~~~~~~~~~[+ h~21G##♣ ....####~o§####......#+ hO+ hZqo'o+ h/250+ hgS∩oo+ h+ hptß...##'''##...ß...##≈.##♣.........#ß..ß..ß..#+ hq..................#.####...####......###~~#####~~##....## ...#~)?ßo..ß!)~#(..##.♣ ##(#~.........~#@###..♣♣~..ß...ß..~#.~~~...♣ + hyr#.........##.~~~...♣.∩~...∩.........~#.~~)...♣♣ + hdu~~(#~~.ß...ß.~~#o~~~... ##'###.......###'###..♣♣.ß...ß.##.♣~~~~~~~~~##♣+ hz+ hAko.o+ hЈ&1+ h-o  There is an open door here.  Things that are here: _a +0 hand axe; a +0 leather armour+ hWM...##(....##.....##≈ß...##'''##...ß...##≈...##♣...........#ß...ß..ß..#+ hwX..................#.####...####......###~~#####~~##....## ...#~)?ßo..ß!)~#@..##.♣ ##(#~.........~#)###..♣♣+ hTY~..ß...ß..~#.~~~...♣ #.........##.~~~...♣.∩.~~~...∩.........~#o~~)...♣♣o + hZY~~(#~~.ß...ß.~~#.~~~...♣ ##'###.......###'###..♣♣.ß...ß.##.+ h`+ hoY∩o∩+ hkp8.+ hr-2 _+ hg∩o∩+ hP _You see here 2 boomerangs.+ hQP #...##.(.....##...##≈...##(....##.....##≈ß...##'''##...ß...##≈.....##♣..............#ß.....ß..ß..#..................#.####...####......###~~#####~~##@...## ...#~)?ßo..ß!)~#(..##.♣ ##(#~.........~#)###..♣~..ß...ß..~#.~~~...♣#.........##.~~~...♣.∩o~~~...∩.........~#.~~)...♣♣ ~~(#~~.ß...ß.~~#.[+ hr 36m~~~... ##'###.......###'###..♣♣o∩.o3=3 _o+ h1@ ≈###..###♣ ##...##.(.....##≈♣ #.....##(....##..≈♣ß...##'''##...ß...##≈♣.#♣...............# ß..ß.............ß..ß..#...................#..####...####@.....##.##~~#####~~##....##♣ #...#~)?ßo..ß!)~#(..##. ###(#~.........~#)###♣♣~.#~..ß...ß..~#.~~~... )~~.##.........##o~~~...♣♣o~.#~....∩....~#.~~~...∩♣~(#~.........~#.~~).♣♣ ~~~(#~~.ß...ß.~~#.~~~...♣+ hW o.∩∩4+ hq hoo∩, h≈≈≈≈≈≈....∩....≈≈≈≈ ≈≈###..###♣ ≈##...##.(.....##, hZ≈♣ ##.....##(....##..≈♣ #...ß...##'''##...ß...##≈♣, hSz.#♣ ............# .ß..ß, h_.ß..ß..#...........@.......#, hnb..####...####......##.##~~#####~~##....##♣, h...#~)?ßo..ß!)~#(..##. .###(#~.........~#)###♣♣ .~~~.#~..ß...ß..~#o~~~... .)~~.##.........##.~~~..., h2♣♣ .~~~.#~....∩....~#.~~~...∩♣ .~~~(#~.........~#.~~).♣♣, ht, h&5, hF=∩, h, hA=♣♣≈≈≈≈≈≈......... ♣≈≈≈≈≈≈≈....∩....≈≈≈≈≈≈###, hF_..###♣ ≈≈##...##.(.....##≈♣ ≈##.....##(....##..≈♣ ##...ß...##'''##...ß...##≈♣ #.#♣ ., h0G............#ß..ß.ß..ß..#...................#, hGy..####...####......##.##~~#####~~##....##♣...#~)?ß...ß!)~#(..##. ., hqH.###(#~.........~#)###♣♣ ..~~~.#~..ß...ß..~#o~~~... ., hI.)~~.##.........##.~~~...♣♣ ..~~~.#~....∩....~#.~~~...∩♣, hN, hcoo   orc warlord (inner flame), h'e^4=6, hwkoo∩, h{, h>a ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣♣♣  ♣♣≈≈≈≈≈≈......... ♣♣≈≈≈≈≈≈≈....∩....≈≈≈≈ , h>0♣≈≈≈###.....###♣≈≈##...##.(.....##≈♣ , hB≈≈##.....##(....##..≈♣ ≈##...ß...##'''##...ß...##≈♣ ##.#♣ #.............# #..ß..ß.ß..ß..#...................#..####...####......## ♣##....##~~#####~~##....##♣ ♣.##...#~)?ß...ß!)~#o..##.o ♣..###(#~.........~#)###, hC♣♣.~~~.#~..ß...ß..~#o~~~....)~~.##.........##.~~~...♣♣, hpK, h`z∩o(o, hb&7, hMk@oo, hn, hb  ♣♣♣♣♣  ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣♣♣  ♣♣≈≈≈≈≈≈.........  ♣♣≈≈≈≈≈≈≈....∩....≈≈≈≈ ♣♣≈≈≈###.....###♣ ♣≈≈≈##...##.(.....##≈♣ ♣≈≈##.....##(....##..≈♣ ♣≈##...ß...##'''##...ß...##≈♣ ♣##.#♣  #.............#  #..ß..ß.ß..ß..#  ...................#  ..####...####......##  ♣##....##~~#####~~##o[40, ho Gm...##♣o  ♣.##...#~)?ß...ß!)~#(..##. ♣♣..###(#~.........~#)###..♣♣ ♣...~~~.#~..ß...ß..~#o~~~..., h ∩o.8o, h’ - h ♣♣♣♣♣  ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣♣♣ ♣♣≈≈≈≈≈≈.........  ♣♣≈≈≈≈≈≈≈....∩....≈≈≈≈  ♣♣≈≈≈###....#####≈≈≈♣♣  ♣≈≈≈##...##.(.....##...##≈≈≈♣  ♣≈≈##.....##(....##.....##≈≈♣  ♣≈##...ß...##''@##...ß...##≈♣♣##.#♣ #.............# #..ß..ß.ßß..# ...................# ..####...####o.....## ♣##....##~[- hQ=40m~#####~~##....##♣  ♣.##...#~)?ß...ß!)~#(..##.  ♣♣..###(#~.........~#)###..♣♣- h/o.59 _There is an open gate here.- h- - hk♣♣♣♣♣  ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣♣♣ ♣♣≈≈≈≈≈≈......... ♣♣≈≈≈≈≈≈≈....∩....≈≈≈≈- he ♣♣≈≈≈###..###♣ ♣≈≈≈##...##.(.....##≈♣ ♣≈≈##.....##(.@..##..≈♣ ♣≈##...ß...##'''##...ß...##≈♣♣##................##♣ #...............# #..ß..ß- hS...ß..ß..# ...........o.......# ..####...####......## ♣##....##~~#####~~##....##♣ ♣.##...#~)?ß...ß!)~#(..##.- hT- hk∩o.- h.60 _- hK∩o- h- h - - h y♣♣♣♣♣  ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣♣♣ ♣♣≈≈≈≈≈≈......... ♣♣≈≈≈≈≈≈≈....∩....≈≈≈≈- h! b ♣♣≈≈≈###..###♣ ♣≈≈≈##...##.(@....##≈♣- hg 5 ♣≈≈##.....##(....##..≈♣ ♣≈##...ß...##'''##...ß...##≈♣♣##..........- h #♣ #.........................# #..ß..ß...o..ß..ß..#- h o #.........................# ##......####...####......## ♣##....##~~#####~~##....#- h !#♣- h - h7# >∩o- h!$ 0.- h% &1- h1 A∩o- hv2 /o- h5 - hG $ ♣♣♣♣♣  ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣♣♣ ♣♣≈≈≈≈≈≈.........- h.  ♣♣≈≈≈≈≈≈≈....∩....≈≈≈≈ ♣♣≈≈≈###..###♣ ♣≈≈≈##...##.(.....##≈♣- h m ♣≈≈##.....##(....##..≈♣ ♣≈##...ß...##'''##...ß≈♣♣##......#♣- h L #...............o.........# o #..ß..ß.....ß..ß..# ...........- hx s..# ..####...##..##- hd - h mo.o- h T6=2- h" ;o- hv& - hU($ ♣♣♣♣♣  ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣♣♣ ♣♣≈≈≈≈≈≈.........- h( ♣♣≈≈≈≈≈≈≈.@..∩....≈≈≈≈ ♣♣≈≈≈###..### ♣≈≈≈##...##.(.....##≈ ♣≈≈##.....##(....##..≈ ♣≈##...ß...##'''##...ß...##≈♣##....o- h,#. h & #..................# #..ß..ß.....ß..ß..# .............#o.o3. h6(#o. h)o. h.. h+ ♣♣♣♣♣  ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣♣♣. h ♣♣≈≈≈≈≈≈@........ ♣♣≈≈≈≈≈≈≈....∩....≈≈≈≈ ♣♣≈≈≈###..### ♣≈≈≈##...##.(.....##. h ♣≈≈##.....##(....##.. ♣≈##...ß...##''o##...ß♣##. #................... hW #..ß..ßß..ß... h. hB@o'. hz&4. h<∩. h. ha ♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩.♣ ♣♣.≈≈≈≈≈≈ ♣♣≈....∩....≈ ♣♣≈≈≈#####.(.##### ♣≈≈≈##...##.(.....##...## ♣≈≈##.....##(.o..##.....## ♣≈##...ß...##'''##...ß...# o ♣##.. #.. #..ß..ß.ß..ßo.o5Water . hmeS∩oo. hgi. h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. h ∩vvo., ally target)5-10 =6. h 9o. h / _You conjure some foxfire!. ho/  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! §§.§§(vvoThe orc warlord's inner flame fades away.  The foxfire hits the orc warlord.. hƸ .The orc warlord is lightly wounded.  The foxfire hits the orc warlord but does no damage.. h?3. hNA∩. h:B;v@§/ h §v§/ hC§o./ h.(/ hv/ hR/ he4/ hA-/ h-7/ h/ h∩/ h§/ ha5§v§/ h5/ h / hY/ h(+_The orc warlord is lightly wounded./ hl ♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩. ♣♣≈≈≈≈@≈§.≈≈≈≈≈≈ ♣♣≈≈≈≈≈≈§v§..∩.... ♣♣≈≈≈#####§o.##### ♣≈≈≈##...##.(.....##...## ♣≈≈##.....##(....##..... ♣≈##...ß...##'''##...ß... ♣##. #. #..ß..ß.ß..ß §§v§Your foxfire dissipates!The foxfire hits the orc warlord but does no damage./ h3/ h$./ hZ:≈../ hn.(/ ho/ h/ h/ h@/ hV25 / hZ-/ hX 8/ h / hA / h/ hP+_The orc warlord is lightly wounded.0 h,raetorn the ThaumaturgeDjinniHealth: 71/76 ======================--AC: 7Str: 7EV: 25 Int: 21SH: 4Dex: 14♣♣♣♣♣XL: 10 Next: 43% Place: a Bailey♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣♣♣♣ Noise: ---------  Time: 5968.6 (0.0)♣♣≈≈≈≈@≈.........≈≈≈≈≈≈ -) Nothing wielded♣♣≈≈≈≈≈≈≈....∩....≈≈≈≈≈≈ Cast: Foxfire♣♣≈≈≈#####.(.......#####≈ Fly Water ♣≈≈≈##...##.*.....##...##♣≈≈##.....##[30 h00m(....##.....#♣≈##...ß...##'''##...ß... o   orc warlord♣##......................#.......................#..ß..ß.............ß..ßCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - orc warlordAim: an orc warlord, wielding a +6 battleaxe and wearing a +0 chain mail  (lightly wounded, chance to affect: 71%)0 h)v∩o(inner flame)0 h0 h2p∩(oo0 h5210 ==0 hm9.6 (10 h׫2o0 h"onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - orc warlordAim: an orc warlord, wielding a +6 battleaxe and wearing a +0 chain mail  (lightly wounded, chance to affect: 71%) _The orc warlord is filled with an inner flame.0 h♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣≈≈≈≈≈@.≈≈≈≈≈≈♣♣♣≈....∩....≈♣♣≈≈≈#####.(.#####≈♣≈≈≈##...##.(.....##...##≈0 h♣≈≈##.....##(o...##.....#♣≈##...ß...##'''##...ß...#♣##..#..#..ß..ß.ß..ß.0 h 0 h?$∩.oo0 h%K25 --700 hs1U∩o0 hI70 h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h!vv', ally target)o0 h#^110 =-10 h0L∩o0 h4/ _You conjure some foxfire!1 h<  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 h1 h 1 h 1 h§1 h §§1 h: §§1 h͡ §§1 ha §v1 h o1 h}o1 hުIvYou conjure some foxfire!1 h!1 hH,1 hx-∩1 h.o1 h/.1 h01 h1 h1 h;v@§1 hTEv§§1 h§§1 hV§§1 h&§.1 ho1 h%.1 hz1 h'1 h21 h?1 h'§§1 h§1 h§1 ho §1 h)o1 h1 hk 1 hl1 hD?_The foxfire hits the orc warlord but does no damage. x21 hHN   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §@§§§§v§voYou conjure some foxfire!1 h 31 hT <§@v1 hw 'v§..1 h 6(.1 h 6(.1 h v1 h o1 h o1 h 1 hB 1 h 01 h 31 h 1 h §1 h\ 1 hy  1 h 1 h <_The foxfire hits the orc warlord but does no damage.2 hM∩§§o2 hjo _The foxfire hits the orc warlord but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!2 h],2 h^2 h_2 hYa2 hc2 h[p ∩§@§§.§2 hp§§ov'oThe foxfire hits the orc warlord but does no damage.  The foxfire hits the orc warlord. Flame seeps out of the orc warlord.2 h2 h7W≈@§vv§§§o.'o69-42 h∩§§o _The orc warlord is lightly wounded.2 hup  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 h41 ∩§§§v§v§v§You conjure some foxfire!  The foxfire hits the orc warlord but does no damage.2 h/2 h12 h22 h=z §§§§o2 hX@The orc warlord is lightly wounded.  The foxfire hits the orc warlord. Flame seeps out of the orc warlord.2 h92 hh~  The orc warlord is lightly wounded.  The orc warlord is engulfed in blazing flames.2 h §§o§2 hD○oFlame seeps out of the orc warlord.  The foxfire hits the orc warlord but does no damage.2 hU9∩2 h~X v@v§§§.§.o.°2 hUY-2 h"c&52 hc∩2 hdE§§§2 he§2 hfo2 hkg2 hm 2 hn2 ho+_The orc warlord is lightly wounded.2 hz h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ∩§§§§§vooYou conjure some foxfire!  The foxfire hits the orc warlord but does no damage.2 h8 §vv.§o.(.86∩§§o _The orc warlord is lightly wounded.3 hq@ §§*Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 h3 h3 h3 h ∩§@§vvv3 h,oFlames lash the orc warlord but do no damage.The foxfire hits the orc warlord but does no damage.3 h6*3 h+3 h+3 h6u ∩§§3 hu7oThe orc warlord is lightly wounded.  The foxfire hits the orc warlord but does no damage.3 hH 3 h"3 h§o3 h@The orc warlord is lightly wounded.  3 h4The foxfire hits the orc warlord but does no damage.3 h5^3 hb§@.§§o..()3 hxc63 h:d-3 hd====3 he73 hYn3 hXo+§§o3 h!po3 hp3 hQv  3 hw;The foxfire hits the orc warlord but does no damage.3 hworc warlord is lightly wounded3 hx .3 hWyfoxfire hits the orc warlord b3 hzut does no damage.3 hzorc warlord is lightly wounded3 h{ .3 h||foxfire hits the orc warlord b3 hJ}ut does no damage. 3 h}#_The orc warlord is lightly wounded3 h~ .3 h3 B ♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩. ♣♣≈≈≈≈@≈.≈≈≈≈≈≈ ♣♣≈≈≈≈≈§§o...∩.... ♣♣≈≈≈#####.(.##### ♣≈≈≈##...##.(.....##...## ♣≈≈##.....##(....##..... ♣≈##...ß...##'''##...ß... o ♣##. #. #..ß..ß.ß..ßo≈≈.7=25 ----8oo4 h 4 h!4 h*4 hCasting: Scorch (safe; 1% risk of failure)  4 h.FConfirm with . or Enter, or press ? or * to list all spells.4 h4 h4 h4 h8.o4 hr4 h;4 h54 h-4 h10 4 hP====4 h94 h4 ho4 hR4 h< 4 h4 h?_Flames lash the orc warlord but do no damage.4 h4 h m*oe, combustible)Confirm with . or Enter, or press ? or * to list all spells. _Flames lash the orc warlord but do no damage.  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the orc warlord. Flame seeps out of the orc warlord.  The orc warlord is lightly wounded.4 h  The orc warlord's fire resistance burns away.  The orc warlord is engulfed in blazing flames.4 h X○oo4 h{ `3--804 h7 4o4 h˶ 9 _Flame seeps out of the orc warlord.5 h8  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5 hv@≈.°.ovo…)5 h'u-=---15 hIoo5 hl/ _You conjure some foxfire!5 hސ ♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣≈≈≈v≈@.°.o.....≈≈≈≈≈≈♣♣♣≈≈≈≈v≈≈....∩....≈♣♣≈≈≈#####.(.#####≈♣≈≈≈##...##.(.....##...##≈♣≈≈##.....##(....##.....#♣≈##...ß...##'''##...ß...# o♣##..#..#..ß..ß.ß..ß.5 h 5 hߜ §§@.vv.o5 h۝ =§§§§5 h 5 h 5 h l25 ----25 hʫ ∩§@.vv.o§§§§o5 h@ 6 h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6 h6 h ∩§§@.§vvo§§§6 hjYou conjure some foxfire!  The foxfire hits the orc warlord but does no damage.6 h${ §@.§§§§§oThe orc warlord is lightly wounded.  The foxfire hits the orc warlord but does no damage.6 h6 hY6 h≈≈@v§§o.≈≈≈vo6 h>=210 =36 hCT§§o6 h9 _The orc warlord is lightly wounded.6 h"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!6 h6 h6 h6 h §§vo§§voally target6 h)The orc warlord is no longer more vulnerable to fire.  The foxfire hits the orc warlord but does no damage.6 hi §oThe orc warlord is lightly wounded.  The foxfire hits the orc warlord but does no damage.6 hK,6 hv@§.o.v≈§§.o6 hz6 h4&46 h[qo§§o6 h9 _The orc warlord is lightly wounded.6 h1 6 h#C  ♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩. ♣♣≈≈≈≈@≈§.o......≈≈≈≈≈≈6 hFD  ♣♣≈≈≈≈≈v≈§§..∩.... ♣♣≈≈≈#####.(.##### ♣≈≈≈##...##.(.....##...## ♣≈≈##.....##(....##..... ♣≈##...ß...##'''##...ß... o ♣##.6 hG  #. #..ß..ß.ß..ß6 hO 6 hP 6 hTQ 6 h^ ∩§§vo§≈§§6 h[` oYour foxfire dissipates!The foxfire hits the orc warlord but does no damage.6 h 6 hG 6 h ∩§...o§≈..)6 h I25 -56 h j§...o§o6 h 9 _The orc warlord is lightly wounded.7 h&u  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 hh=v§...o§o7 h>8-7 hnLV§§7 hU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)7 h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 hi v....ovo, ally target)7 hQ =110 =67 h% 2o7 h) / _You conjure some foxfire!7 h6   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7 h{7 7 hJ8 7 h8 7 hi9 7 h9 7 h: 7 hb< 7 h= 7 hX> 7 hF v@§§§v§vo§vo7 hH &77 h O §§v§vo§7 hS   Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!8 h♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣≈≈≈v≈@§§v§vo...≈≈≈≈≈≈♣♣♣≈≈≈≈≈§v....∩....≈8 h♣♣≈≈≈#####.(.#####≈♣≈≈≈##...##.(.....##...##≈♣≈≈##.....##(....##.....#♣≈##...ß...##'''##...ß...#♣##..#..#..ß..ß.ß..ß.8 hv§§v§§oonfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  The foxfire hits the orc warlord. Flame seeps out of the orc warlord.8 h8 h8 h8 h8 hҋ8 h §§@§v§§vov8 hThe orc warlord is lightly wounded.  The foxfire hits the orc warlord. Flame seeps out of the orc warlord.8 h8 hr8 h* 8 h 8 h!8 h#'~  The orc warlord is lightly wounded.  The orc warlord is engulfed in blazing flames.8 h"2 vo○§o  8 h2tFlame seeps out of the orc warlord.  The foxfire hits the orc warlord but does no damage.8 h8 hI8 h∩§§@..v.o○8 h≈§o25 -88 hf∩§o8 hf _The orc warlord is moderately wounded.8 h]r♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩.♣ 8 h^n♣♣≈≈≈§§≈@.v.o○...≈≈≈≈≈≈♣♣♣≈≈≈≈≈≈§....∩....≈♣♣♣≈≈≈#####.(.#####≈♣≈≈≈##...##.(.....##...##≈♣≈≈##.....##(....##.....##≈8 h_M♣≈##...ß...##'''##...ß...## o♣##..##...#..ß..ß.ß..ß.8 hf8 hq §≈@.§vo§8 hyrcoThe foxfire hits the orc warlord! Flame seeps out of the orc warlord.8 h8 h  The orc warlord is moderately wounded.The orc warlord is engulfed in blazing flames.8 h ≈≈≈@.§o○°≈o8 h ,)8 h K-98 hF:§o8 hf9 _Flame seeps out of the orc warlord.8 h< 6  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v@.o.°.v, ally target)10 =908 hA 8 hB o8 hC o8 hED 8 hLI  8 h8J 8 hK !_You conjure some foxfire!9 hgSv ♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩.♣ ♣♣≈≈≈≈≈@..o.°....≈≈≈≈≈≈ ♣♣≈≈≈≈≈≈v....∩....≈ ♣♣≈≈≈#####.(.##### ♣≈≈≈##...##.(.....##...## ♣≈≈##.....##(....##.....## ♣≈##...ß...##'''##...ß...# o ♣##.. #.. #..ß..ß.ß..ß ∩§v§Your foxfire dissipates!The foxfire hits the orc warlord. Flame seeps out of the orc warlord.9 h|  The orc warlord is heavily wounded.The orc warlord is engulfed in blazing flames.9 h∩9 h\§o○..9 hO§9 h=o  9 h )9 hJ9 h9 hs25 9 h-9 h 19 haWater 9 h9 h9 h 9 hY9 h+_Flame seeps out of the orc warlord.: h∩*§oe, combustible)  The orc warlord is engulfed in blazing flames. _Flame seeps out of the orc warlord.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc warlord. Flame seeps out : hhof the orc warlord.  The orc warlord is severely wounded.: hw\: hn∩o○°≈: hpr59-10 ====: hmq2: h$|L∩o: h;C _The orc warlord's fire resistance burns away.: h> ♣♣♣♣♣: h6 ♣♣♣♣♣♣♣♣♣♣.∩. ♣♣≈≈≈≈@≈o○°......≈≈≈≈≈≈ ♣♣≈....∩.... ♣♣≈≈≈#####.(.##### ♣≈≈≈##...##.(.....##...## ♣≈≈##.....##(....##..... ♣≈##...ß...##'''##...ß... o ♣##. #. #..ß..ß.ß..ß: hAo°.o25 ----3: hS∩o: h޼: hL *Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.: h3 : hf : ho g..oo: ho 8-10 ====4: hw : hW{ c _Flames lash the orc warlord but do no damage.; h[ ∩*oCasting: Scorch (safe; 1% risk of failure)  ; h^\Confirm with . or Enter, or press ? or * to list all spells.; h"r  Flames lash the orc warlord but do no damage.; h∩.ooe); hT6-5; hJoo; hK _The orc warlord is no longer more vulnerable to fire.; h'  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.; h%vv.o, ally target); h&5-=---6; h-e∩oo; h^3/ _You conjure some foxfire!< h< h*♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣≈≈≈≈≈@.≈≈≈≈≈≈♣♣♣≈≈≈≈≈v≈....∩....≈♣♣≈≈≈#####.(.#####≈< hK♣≈≈≈##...##.(o....##...##≈♣≈≈##.....##(....##.....#♣≈##...ß...##'''##...ß...# o♣##..#..#..ß..ß.ß..ß.< h]  Your foxfire dissipates!< h|< h"< h< hw< h< h∩§§§§§voo< h.625 ----7< h=∩§§§§< hQ ? _The orc warlord's inner flame fades away.< h §§§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the orc warlord.< hW < hlY < hh '∩v≈v.(.o.(..< hxl =510 =8< h{ < hV d _The orc warlord is severely wounded.= h raetorn the ThaumaturgeDjinniHealth: 52/76 ================--------AC: 7Str: 7EV: 10Int: 21SH: 4Dex: 14♣♣♣♣♣XL: 10 Next: 43% Place: a Bailey♣♣♣♣♣♣♣♣♣♣.∩.♣♣♣♣♣♣♣♣♣♣ Noise: =--------  Time: 5998.6 (0.0)♣♣≈≈≈≈≈@v........≈≈≈≈≈≈♣ -) Nothing wielded♣♣≈≈≈≈≈≈v....∩....≈≈≈≈≈≈≈ Cast: Foxfire♣♣≈≈≈#####.(.*.....#####≈≈ Fly Water ♣≈≈≈##...##.(..= hq...##...##≈♣≈≈##.....##(....##.....##♣≈##...ß...##'''##...ß...# o   orc warlord (ally target)♣##.......................#........................#..ß..ß.............ß..ß.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - orc warlordAim: an orc warlord, wielding a +6 battleaxe and wearing a +0 chain mail  (severely wounded, ally target, chance to affect: 71%)= h\oinner flame, ally target)= h_h= hi= hj= hk= hm= h}§§§§v§voAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - orc warlord: an orc warlord, wielding a +6 battleaxe and wearing a +0 chain mail  (severely wounded, ally target, chance to affect: 71%)  The orc warlord is filled with an inner flame.  The foxfire hits the orc warlord. Flame seeps out of the orc warlord.= hz= h  ∩.oThe orc warlord is severely wounded.The foxfire hits the orc warlord but does no damage.= hI= h  The orc warlord is severely wounded.The orc warlord is engulfed in blazing flames.= h∩§§§§.§o○o)= h՗3=9.6 (1= h5f∩§§§= h9 _Flame seeps out of the orc warlord.= h} ♣♣♣♣♣ ♣♣♣♣♣♣♣♣♣♣.∩. ♣♣≈≈≈≈@≈§.≈≈≈≈≈≈ ♣♣≈≈≈≈≈≈§§§..∩.... ♣♣≈≈≈#####.§o○.....##### ♣≈≈≈##...##.(.....##...## ♣≈≈##.....##(....##..... ♣≈##...ß...##'''##...ß... ♣##. #. #..ß..ß.ß..ß∩.≈.o(.°325 --6000∩o> h-  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.> h4∩vov≈....o, ally target)> h86r210 =-1> hA:∩> hG/ _You conjure some foxfire!> hn∩*ocombustible…)Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the orc warlord. Flame seeps out of the orc warlord.  The orc warlord is severely wounded.> h §vThe orc warlord's fire resistance burns away.  The foxfire hits the orc warlord. Flame seeps out of the orc warlord.? hL( ≈ The orc warlord is severely wounded.The foxfire hits the orc warlord. The orc warlord is burned terribly!  Flame seeps out of the orc warlord.? h_  The orc warlord is almost dead.The orc warlord is engulfed in blazing flames.? h∩○o§≈)0-====2∩o _Flame seeps out of the orc warlord.? h<   Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.? hUE F*§? h%F )? hi #########Flames lash the orc warlord. The orc warlord is burned terribly!  The orc warlord explodes!? h #§♣♣♣♣§§§.∩°§.? hՁ G≈≈§§..#? h t49-7=======? h( 3  Your Necromancy skill increases to level 10!  Your Translocations skill increases to level 10!Your Fire Magic skill increases to level 10!? h Your Ice Magic skill increases to level 10!  Your Air Magic skill increases to level 10!  Your Earth Magic skill increases to level 10!? he §§§.∩§§§? h i _Your Alchemy skill increases to level 10!@ h@m _##♣§♣♣♣♣♣♣♣♣♣♣♣♣§§§.∩.♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈≈°§.......≈≈≈≈≈≈@ h q ♣♣≈≈≈≈≈≈@§§..∩....≈♣♣≈≈≈#####.(.......#####♣≈≈≈##...####...♣≈≈##.....##(....##..♣≈##...ß...##'''##...ß♣##....................#..#..ß..ßß..ß#...........@ h{ §§§.§§@ h h25 -------4 _@ h §§.∩§.§§§@ h A h3##♣♣§♣♣♣♣♣♣♣♣♣♣♣♣§§§.∩.♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈§.§.......≈≈≈≈≈≈♣♣≈≈§..∩....≈♣♣≈≈≈#####@(.......#####♣≈≈≈##...####...♣≈≈##.....##(....##..♣≈##...ß...##'''##...ß♣##....................#..#..ß..ßß..ß#........A hQ....#####...#####A h§§§§§.§§A hQ-------5A h[§§§.∩§§§A hA h-###♣♣§♣♣♣♣♣♣♣♣♣♣♣♣§§§.∩.♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈§.§.......≈≈≈≈≈≈♣♣≈≈§..∩....≈A h4♣♣≈≈≈#####.(.......#####♣≈≈≈##...####...♣≈≈##.....##(....##..♣≈##...ß...##'''##...ß♣##....................#..#..ß..ß.ß..ß..##.............######...######♣##~~#####~~##♣A h` §§§§≈§A hC506A h_§§§A hA hk####♣♣§♣♣♣♣♣♣♣♣♣♣♣♣§§§.∩.♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈§.§.......≈≈≈≈≈≈♣♣≈≈≈≈≈§≈§§..∩....≈A h♣♣≈≈≈#####.(.......#####♣≈≈≈##...####...♣≈≈##......##..♣♣≈##...ß...##'''##...ß♣♣##.......................##♣#.........##..ß..ß.......ß..ß..##..................######...######♣##~~#####~~##....##♣♣.##...#~)?ß...ß!)~#(..##.♣A h.§§§.∩≈≈§A h&7A hj§§§A h  Things that are here: _a boomerang; a kobold skeletonA h ###♣♣.♣♣♣♣♣♣♣♣♣♣♣♣§§§.∩.♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈§.§.......≈≈≈≈≈≈♣♣≈≈≈≈≈≈≈§§..∩....≈♣♣≈≈≈#####.(.......#####♣≈≈≈##...####... A hm ♣≈≈##.....##(....##..♣ ♣≈##...ß''##...ß♣ ♣##.......................##♣ #.................. #..ß..ß.......ß..ß..##.................###......####...######♣##....##~~#####~~##....##♣♣.##...#~)?ß...ß!)~#(..##.A hc ♣♣♣..###(#~.........~#)###..♣§§§§☼8 _§§☼ _There is an open gate here.B h! *♣♣.♣♣♣♣♣♣♣♣♣♣♣♣§§§.∩.♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈§.§.......≈≈≈≈≈≈♣♣≈≈☼..∩....≈♣♣≈≈≈#####.(.......#####♣≈≈≈##...####... ♣≈≈##.....##(....##...B h%#♣ ♣≈##...ß...##'''##...ß♣ ♣##...........@...........##♣ #... #..ß..ß.ß..ß..# #.............######...####......##♣##~~#####~~##....##♣♣.##...#~)?ß...ß!)~#(..##.♣♣♣..###(#~.........~#)###..♣♣...~~~.#~..ß...ß..~#o~~~...♣B h§§§§§§☼☼B h c1=9 _B h2c§§☼B h3♣♣♣♣♣♣♣§§§.∩.♣♣♣♣♣♣♣♣♣♣♣♣≈≈≈≈≈§§§.......≈≈≈≈≈≈♣♣≈≈≈≈≈≈§☼☼..∩....≈♣♣≈≈≈#####.(.......#####♣≈≈≈##...##.##...  ♣≈≈##.....##(....##.....##≈≈♣  B h5♣≈##...ß...##'''##...ß♣  ♣##.......................##♣ #... #..ß..ß.ß..ß..# #.............# #####...####......##♣##~~#####~~##....##♣♣.##...#~)?ß...ß!)~#(..##.♣  ♣♣..###(#~.........~#)###..♣B h8U♣...~~~.#~..ß...ß..~#o~~~...♣ ♣♣...)~~.##.........##.~~~...♣B hF5...§B h=GD≈☼○B h]H'10B hUO∩§B hEXB h>♣♣≈≈≈≈≈§§§.......≈≈≈≈≈≈♣♣≈≈≈≈≈≈≈☼○..∩....≈ ♣♣≈≈≈#####.(.......##### ♣≈≈≈##...##.(.....##... B h@♣≈≈##.....##(....##..♣ ♣≈##...ß...##'''##...ß♣ ♣##.......................##♣  #...  #..ß..ß.ß..ß..#  #.............#  #B hA####...####......##  ♣##~~#####~~##....##♣  ♣.##...#~)?ß...ß!)~#(..##.♣ ♣♣..###(#~.........~#)###..♣ ♣...~~~.#~..ß...ß..~#o~~~...B h2E♣ ♣...)~~.##.........##.~~~...♣ ∩...~~~.#~....∩....~#.~~~...∩♣B h+Xw≈.)○○B hX&1B hRdX ∩∩B heB h H♣♣≈≈≈≈≈≈≈○○..∩....≈ ♣≈≈≈#####.(.......##### ≈≈≈##...##.(.....##... ≈≈##.....##(....##..♣ ≈##...ß...##'''##...ßB h ♣ ##.......................##♣ #... #..ß..ß.ß..ß..# #.............# #B hJ ####...####......## ♣##~~#####~~##....##♣ ♣.##...#~)?ß...ß!)~#(..##.♣ ♣..###(#~.........~#)###..♣ ...~~~.#~..ß...ß..~#o~~~...B h ♣ ...)~~.##.........##.~~~...♣ ...~~~.#~....∩....~#.~~~...∩♣ ...~~~(#~.........~#.~~)...♣♣B h 8..B hʹ T2=2B h B h C hK4C hC h$nC hIC hP3C h$C h,C h C h_,C hmC h[C hC hC hN#e54=C hDBC hHHC hKC hKC hTC h?Z;5C hZ3=C h=_C h:bC hbC hmfC hPkC hkC hrC hs<6C hvC h`z,C h}C h,C h7=C h,C h1C h ,C h*C hxC hO8=C h/C h ,C hC hձ,C hҴC hM<9C h»C h,C hpC h},C h3C h=60C hhC hX,C hC hj,C hWC hb1=C h%C h,C hC h,C hC h,C hC hSl2=C hC h0 ,C hn C h,C hC h<3C h?C h,C h C h%,C h)C h-b4=C h0C h5,C h9C h<,C h?C h$Cl5=C hFC hI,C hLC h$P,C hSC h_XC hX&6C h\C h_,C hcC h(i,C h4mC hpb7=C hsC h"w,C hzC h$~,C hC hl8=C hQC hm,C hC h[C hΔC h7C hC<9C hϠC h,C hC h,C hC h^,C hC hc70=C hC h ,C hiC h,C hC hl1=C h$C h,C hC h,C hC hj<2C hC h,C hC h,C hrC hb3=C hC h,C hC h7 ,C h C hl4=C hC hM,C hMC h,C h"C h}&<5C h)C ha-,C hB2C h6,C h9C h"=b6=C h"@C hGC hdJ,C hpMC h!SC hW,C h[C h%_C hd,C hhC hkC hoP=C h-rC hu@  There is an open gate here.C hwC hWx _C hzC h*~  Things that are here:  a boomerang; a kobold skeletonC h~C h _C h8C hC h,C hC h _There is an open gate here. _There is an open gate here.  Things that are here: _a boomerang; a kobold skeleton  4s; a kobold skeletonC hC h- _C hC hԚI ###  ♣♣.♣♣♣♣♣  C hR♣♣♣♣♣♣♣....∩.♣♣♣♣♣♣♣♣♣♣ ♣♣≈≈≈≈≈≈.).......≈≈≈≈≈≈♣♣ ♣♣≈≈≈≈≈≈≈.@..∩....≈≈≈≈≈≈≈♣♣ ♣♣≈≈≈#####.(.......#####≈≈≈♣ ♣≈≈≈##...##.(.....##...##≈≈≈ ♣≈≈##.....##(....##.....##≈≈ ♣≈##...ß...##'''##...ß...##≈ ♣##.......................##  #.........................#  #..ß..ß.............ß..ß..#   h"u0m#................# C h78 M ###  ♣♣.♣♣♣♣♣  ♣♣♣♣♣♣♣....∩.♣♣♣♣♣♣♣♣♣♣  ♣♣..♣♣ C hC2 ♣♣≈≈≈≈≈≈≈....∩....≈≈≈≈≈≈≈♣♣♣≈≈≈#####.(.......#####≈≈≈♣ Fly ........C hEK∩95.6 (83.0)C hͨ,6.6 (84C hrC h"|  Things that are here: _a +6 battleaxe; a +0 chain mailD h4D hD hD hD h; _D h0D hD h?D hD hD hT,D htD h"D h%,D h&(D h`.D h52,D h7D h?@  There is an open gate here.D hBD hbC _D hgFD hKD hjO,D hRD hWD h[,D hF_D h dD hig,D hjD hFnD hp,D huD hxD h{D h|D hTD hD hr,D hD hD h',D h[D ha  There is an open door here.  You see here a boomerang.D hD hp _D h-D h}D h4,D hvD h1D hD h<D h5D hD hJ,D h=D hl  Things that are here:  a boomerang; a kobold skeletonD h>D h _D hD h  Things that are here:  a boomerang; a kobold skeletonD hD hE _D hFD hG& _You see here a boomerang.  Things that are here: _a boomerang; a kobold skeleton  Things that are here: _a boomerang; a kobold skeleton  There is an open door here.D hD h3 _D hD hSD h9,D hD hD hT,D hD hD hE ,D h D hD hD h"D hD h_  Things that are here:  a +0 hand axe; a +0 ring mailD h$D h% _D h)D h{/_  Things that are here:  a +0 war axe; a +0 chain mailD hQ2D h2 _D h<5D h8D hb;,D h=D hAL  There is an open translucent gate here.D hpED hFGWater _D hHD hMD hP,D hTD hYD h|\?D hHaD hVgD h7k,D hnD hsD hDx,D h}D hyD hBD hUD hrXD hV,D hD hwD h},D h,D hD h,D hD hJD hP,D hD h>10 D hD h>♣≈≈##.....##(....##.....##≈≈♣≈##...ß...##'''##...ß...##≈♣##.......................###.........................##..ß..ß.............ß..ß..##.........................###......####...####......##♣##....##~~#####~~##....##♣D h=♣.##...#~)@ß...ß!)~#(..##.♣♣♣..###(#~.........~#)###.....~~~.#~..ß...ß..~#o~~~...♣♣...)~~.##.........##.~~~...♣∩...~~~.#~....∩....~#.~~~...♣♣...~~~(#~.........~#.~~)......~~~(#~~.ß...ß.~~#.~~~...♣♣..###'###.......###'###..♣♣.##....#~.ß...ß.~#....##.♣D h  ♣≈≈##.....##(....##.....## ♣≈##...ß...##'''##...ß...## ♣##........ #.... #..ß..ß......ß..ß.. #..... ##......####...####...... ♣##....##~~#####~~##....##D hyD ♣.##...#~@.ß...ß!)~#(..##. ♣♣..###(#~...~#)###.. ♣...~~~.#~..ß...ß..~#o~~~ ♣♣...)~~.##...##.~~~ ♣∩...~~~.#~....∩....~#.~~~ ♣♣...~~~(#~...~#.~~) ♣...~~~(#~~.ß...ß.~~#.~~~ ♣♣..###'###.......###'###.. ♣.##....#~.ß...ß.~#....##. _b - 9 scrolls of teleportation (gained 1)D hM-135.6 (39D h;J25 6.6 (40D hD hB} _You see here a +6 dagger of protection.F hF hF hrF hAF h F h% _F hF h'F h ,F h"F h%F h(,F h*F h/F h2,F h5F h8F h <,F h;?F hCF hpF,F hHF hKF hNF hzOF hQF h]≈≈##.....##(.....##≈≈♣ ≈##...ß...##'''##...ß...##≈♣ ##.......................##♣ #.........................# #..ß..ß.............ß..ß..# #.........................# ##......####...####......## ♣##....##~~#####~~##....##♣ F hR`♣.##...#~).ß...ß@)~#(..##.♣ ♣..###(#~.........~#)###..♣♣ ...~~~.#~..ß...ß..~#o~~~...♣ ...)~~.##.........##.~~~...♣♣ ...~~~.#~....∩....~#.~~~...∩♣ ...~~~(#~.........~#.~~)...♣♣ ...~~~(#~~.ß...ß.~~#.~~~...♣ ♣..###'###.......###'###..♣♣ ♣.##....#~.ß...ß.~#....##.♣F he\43.6 (7.0)∩F hf510 4.6 (8F hs;∩F htP _z - a potion of experienceG h:G h@Drink which item? Potions  a - 2 grey potionsd - 2 potions of enlightenment  f - a fuming black potion  g - 3 red potions  h - 2 lumpy cyan potions  i - 4 coppery potions  k - 2 smoky inky potions  l - 4 smoky purple potions  m - 3 viscous red potions  q - a murky blue potion  s - 2 sedimented golden potions G hA* v - 2 clear potions  z - a potion of experience [!] read|quaff|evoke[?] describe selectedG h{ G h G h2 ≈≈##.....##(....##.....##≈≈♣raetorn the Thaumaturge ≈##...ß...##'''##...ß...##≈♣Djinni ##.......................##♣Health: 76/76 ======================== #.........................#AC: 7Str: 7 #..ß..ß.............ß..ß..#EV: 10Int: 21 #.........................#SH: 4Dex: 14 ##......####...####......##XL: 10 Next: 73% Place: a Bailey ♣##....##~~#####~~##....##♣Noise: ---------  Time: 6144.6 (0.0) ♣.##...#~).ß...ß@)~#(..##.♣-) Nothing wielded ♣..###(#~.........~ hE e9m#)###..♣♣Cast: Foxfire ...~~~.#~..ß...ß..~#o~~~...♣Fly ...)~~.##.........##.~~~...♣♣ ...~~~.#~....∩....~#.~~~...∩♣ ...~~~(#~.........~#.~~)...♣♣ ...~~~(#~~.ß...ß.~~#.~~~...♣ ♣..###'###.......###'###..♣♣ ♣.##....#~.ß...ß.~#....##.♣Things that are here: _a +0 war axe; a +0 chain mail _There is an open translucent gate here. _b - 9 scrolls of teleportation (gained 1) _You see here a +6 dagger of protection. _z - a potion of experience  You feel more experienced!G ht /  --more--H hXH hrYou have gained great experience. Select the skills to train. Skill  Level > New  Apt Skill  Level > New  Apt a + Fighting8.3  > 10.0  0   g * Spellcasting  10.3  > 12.0 +11          b - Unarmed Combat   0.0     0   h * Conjurations  10.3  > 12.0 +11 H h'     i * Hexes  10.3  > 12.0 +11      j * Summonings  10.3  > 12.0 +11  c - Armour   0.0     0   k * Necromancy  10.3  > 12.0 +11  d - Dodging   2.1    +1   l * Translocations  10.3  > 12.0 +11  e - Shields   0.0     0   m * Alchemy  10.3  > 12.0 +11  f - Stealth   1.5  hm   -1   n * Fire Magic  10.3  > 12.0 +11      o * Ice Magic  10.3  > 12.0 +11      p * Air Magic  10.3  > 12.0 +11      q * Earth Magic  10.3  > 12.0 +11              r - Evocations   0.0     0       H h                   Select the skills you want to be trained. The chosen skills will be raised to  the level shown in cyan.  [*] useful|all skills J hB-J hK≈≈##.....##(....##.....##≈≈♣raetorn the Thaumaturge ≈##...ß...##'''##...ß...##≈♣Djinni ##.......................##♣J hMHealth: 76/76 ======================== #.........................#AC: 7Str: 7 #..ß..ß.............ß..ß..#EV: 10Int: 21 #.........................#SH: 4Dex: 14 ##......####...####......##XL: 10 Next: 246% Place: a Bailey J h&R♣##....##~~#####~~##....##♣Noise: ---------  Time: 6144.6 (0.0) ♣.##...#~).ß...ß@)~#(..##.♣-) Nothing wielded ♣..###(#~.........~#)###..♣♣Cast: Foxfire ...~~~.#~..ß...ß..~#o~~~...♣Fly ...)~~.##.........##.~~~...♣♣ ...~~~.#~....∩....~#.~~~...∩♣ ...~~~(#~.........~#.~~)...♣♣ ...~~~(#~~.ß...ß.~~#.~~~...♣ ♣..###'###.......###'###..♣♣ ♣.##....#~.ß...ß.~#....##.♣ _a +0 war axe; a +0 chain mail _There is an open translucent gate here. _b - 9 scrolJ h_Sls of teleportation (gained 1) _You see here a +6 dagger of protection. _z - a potion of experienceYou feel more experienced!J hJ hJ hO≈≈##.....##(....##.....##≈≈♣raetorn the Thaumaturge ≈##...ß...##'''##...ß...##≈♣Djinni ##.......................##♣Health: 80/80 ======================== #.........................#AC: 7Str: 7 #..ß..ß.............ß..ß..#EV: 10Int: 21 #.........................#J h"SH: 4Dex: 14 ##......####...####......##XL: 10 Next: 246% Place: a Bailey ♣##....##~~#####~~##....##♣Noise: ---------  Time: 6144.6 (0.0) ♣.##...#~).ß...ß@)~#(..##.♣-) Nothing wielded ♣..###(#~.........~#)###..♣♣Cast: Foxfire ...~~~.#~..ß...ß..~#o~~~...♣Fly ...)~~.##.........##.~~~...♣♣ ...~~~.#~....∩....~#.~~~...∩♣ ...~~~(#~.........~#.~~)...♣♣ ...~~~(#~~.ß...ß h0m.~~#.~~~...♣ ♣..###'###.......###'###..♣♣ ♣.##....#~.ß...ß.~#....##.♣Your Necromancy skill gained 2 levels and is now at level 12!Your Translocations skill gained 2 levels and is now at level 12!Your Fire Magic skill gained 2 levels and is now at level 12!Your Ice Magic skill gained 2 levels and is now at level 12!Your Air Magic skill gained 2 levels and is now at level 12!Your Earth Magic skill gained 2 levels and is now at level 12!J h4Fire MagicIce MagicAirEarth Magic skill gained 2 levels and is now at level 12!lchemy have reached level 11!J h/  --more--L h9} ∩The power to cast Metabolic Englaciation wells up from within.L haG5/85173% 5.6 (1L h;∩L h8, _Spell assigned to 'j'.M hM h#M hUM h\)......M h]##.....##(....##.....##≈≈♣ ##...ß...##'''##...ß...##≈♣ ....##♣ ...# ..ß..ß.M h:<.....ß..ß..# ..# ......####...####......## ##....##~~#####~~##....##♣ .##...#~).ß...ß.@~#(..##.♣ ..###(#~.~#)###..♣♣ ~~~.#~..ß...ß..~#o~~~...♣ )~~.##.M hz^~~~.#~....∩....~#.~~~...∩♣~~~(#~.~#~~~(#~~.ß...ß.~~# ..###'### M h]P0∩M hI25 6.6 (1M hq=∩M h _You see here a +3 great sword of flaming.M h{M h,M h)M h[0.∩∩M hoM h ;∩M h E _Done exploring.M h 4 JM hQ <M hU M hW E _Done exploring.N hNN hDN hL(N hNN hO∩N hPN hYN hZN hhN hOi∩N hkN hm N hmN hVn7_Done exploring.N h. N h'5 A bailey∩∩∩∩∩(Press ? for help) ♣♣≈≈≈≈≈≈≈....∩....≈≈≈≈≈≈≈♣♣  ♣♣≈≈≈#####.(.......#####≈≈≈♣♣  ♣≈≈≈##...##.(.....##...##≈≈≈♣  ♣≈≈##.....##(....##.....##≈≈♣  ♣≈##...ß...##'''##...ß...##≈♣  ♣##.......................##♣  #.........................#  N h6 #..ß..ß.............ß..ß..#  #.........................#  ##......####...####......##  ♣##....##~~#####~~##....##♣  ♣.##...#~).ß...ß.@~#(..##.♣  ♣♣..###(#~.........~#)###..♣♣  ♣...~~~.#~..ß...ß..~#o~~~...♣  ♣♣...)~~.##.........##.~~~...♣♣  ♣∩...~~~.#~....∩....~#.~~~...∩♣  ♣♣...~~~(#~.........~#.~~)...♣♣  ♣...~~~(#~~.ß...ß.~~#.~~~...♣  ♣♣..###'###.......###'###..♣♣  ♣.##....#~.ß...ß.~#....##.♣  ♣##.....#~~~~~~~~~#.....##♣  ##......####~~~####......##  #...ß....).#'''#......ß...#N h m@∩∩O h<|O h~≈##.....##(....##.....##≈≈♣raetorn the Thaumaturge ##...ß...##'''##...ß...##≈♣Djinni #.......................##♣O h`Health: 85/85 ======================== .........................#AC: 7Str: 7 ..ß..ß.............ß..ß..#EV: 25 Int: 21 O hC.........................#SH: 4Dex: 14 #......####...####......##O h`XL: 11 Next: 73% Place: a Bailey ##....##~~#####~~##....##♣Noise: ---------  Time: 6146.6 (0.0) O hۓ.##...#~).ß...ß.@~#(..##.♣-) Nothing wielded ..###(#~.........~#)###..♣♣Cast: Foxfire O h..~~~.#~..ß...ß..~#o~~~...♣Fly ..)~~.##.........##.~~~...♣♣ ..~~~.#~....∩....~#.~~~...∩♣ ..~~~(#~.........~#.~~)...♣♣ ..~~~(#~~.ß...ß.~~#.~~~...♣ ..###'###.......###'###..♣♣ .##....#~.ß...ß.~#....##.♣The power to cast Metabolic Englaciation wells up from within. _Spell assigned to 'j'. _You see here a +3 great sword of flaming. _Done exploring. _Done exploring. _Done exploring.O hO h՞O hݧQ _O hԬBO h%O h߱O hUO hڴO h϶O h.O h&,O hTO hO h`O hO hO hd #..ß..ß.............ß..ß..#  #.........................#  ##......####...####......## O hz ♣##....##~~#####~~##....##♣  ♣.##...#~).ß...ß.)~#(..##.♣  ♣♣..###(#~.........~#)###..♣♣ O h; ♣...~~~.#~..ß...ß..~#o~~~...♣  ♣♣...)~~.##.........##.~~~...♣♣51.6 (5  ♣∩...~~~.#~....@....~#.~~~...∩♣ O h| ♣♣...~~~(#~.........~#.~~)...♣♣  ♣...~~~(#~~.ß...ß.~~#.~~~...♣  ♣♣..###'###.......###'###..♣♣  ♣.##....#~.ß...ß.~#....##.♣  ♣##.....#~~~~~~~~~#.....##♣  ##......####~~~####......##  #...ß....).#'''#......ß...#  #.......)))...............#O hM∩∩O h.:j _There is a gate leading back out of this place here.O h98∩O hLO hX9∩O h;∩O hC<10 2.6 (1 _O h$9∩O h2  #... ...   #... #.##   ###.#.##..### O h1  #...!.......#   #.~~~~~~)~~.#   #.~≈~≈~≈≈≈~.# #   .~##'')##~.##.# Dungeon:8   #. #.....#~....#   #.~#>...@#≈.#..#   #.~#######≈.##....   #.~~~~≈~~~~.######   #..............$   #...#....######.# .#   #......###### .##   ###.>......... ..   ##...####### O h  #...#....######.###O hKO h2-3.3 (1.7O h29O h< _Welcome back to the Dungeon! _There is an empty arch of ancient stone here.O h O h O h? O h O h O h o25 _O h O h O h^ O h*  There is an open gate here.Water _O hT O h O hh O h0 @Water O h# O h O h ?O h4 O h O h (10 O h O h N _d - 3 potions of enlightenment (gained 1)O h  R25 O h O h O h VWater O h  O hC O h-! TWater O hU" O h$ O h& O hr' O h;1 O hp3 VWater O h 6 O h7 O h5; UO h< O hB BO hoD O hG ,O htH O h)K O hL O hbM O hN O hO O hQ O h^R O h/S O hT O hg F10 O ho _You now have 348 gold pieces (gained 11).25 O hu XO hlv O hw O hux O hby O h8{ O h } O h} O h~ O hZ O h) ,O h O h O h ,O hԊ O hS O h3 ,O hא O h8 O h 4O h` O hK BO h O hV O h ,O h O h O hh ,O hP O h O h ,O h O h  #...#....######.# #.#  #......######.####.#####.#  ###.>..................... ##...###########.#####. #...#....######.#####. #...'.................. #...#.........#.#####.. O h 1#.#....(........# #$.....)(@..#.## #########...#.###### ###...#......# #.....#......#### ###.##.##........ #....#.##.........# #.#..#.##.........# #.####.##.#:..... #.# #.##.#.......#O h3 d #...#....######.# #.# #......######.####.#####.# ###.>....... ##...###########.#####. #...#....######.#####. #...'...........O h " #...#.........#.#####.. #.#....(........# #$.....)@...#.### #########...#.###### ###...#......# #.....#......#### ###.##.##.#  #....#.##.#  #.#..#.##.#  #.####.##.#:......#  #.# #.##.#.#O h /89.3 (36.0)O hL -90.3 (37O h O h _Items here: (( )).O hDO hEO hHO h TO hdXO hiY% _O h`O he>  You see here a +0 dagger.O hSjO h,k _O hnO hfrO hPt,O huO h+xO h#z,O h{O h}O hmO hO hO hO hև,O hcO hCO h0,O hO hO h#(10 O hgO h6M _You now have 356 gold pieces (gained 8).O hҡO h<25 O htO hDO hBO hCO hO hQO h@O hoO h*O hgO hO hλO h,O hO hXO hO h,O hO hO hlO hM,O hO h,O hBO hO h,O h\O hGO h,O hcO h=O hO heO h%O hsO h:,O hO hpO hO h@Water O hDO hNO hO h}>Water O h7O hO hU?O hO hWO h,O h\O hO h,O h O h O h{ O h O hO hfO hO hO hLO hO hO hO hO hO h6O hO hO hMO h ,O h"O h#O h%,O h'O h(O hl*O h*O h+O hZ-O h.O hY/O h0O h2>10 O h3O h7N _You now have 372 gold pieces (gained 16).O h8R25 O h:O h;O hy=,O hM>O hR@P hP hP h+P hyP h,P h\P hP h P h P h} P h P h: P h P h|P hP h9P hP h{P hP hqP hP hP hP hP hP hP hP haP hP hP h/"P h #P h%BP h&,P ha'P h(P h)P h7*P h*P h+P h,P h~-P h .P h:/P h0P h 1P h1P h'3P h;...........# ..##.#####.# .#### #.##..####.## ...# ........##.##..... ~~~~)~~.##.# . ..# # ~≈~≈≈≈~.##.# #...#.# #'')##~.##.#.#.#.#.# .....#~....#.[.....# 240.3 (50 P h"<>...∩#≈.#..#####@###.# ######≈.##..........$# ~~≈~~~~.########.##### ............# #.# #....######.# #. .....######.####.#####.# #.>..................... ##...###########.#####.  #...#....######.#####.P h@P hBA,1.3 (51P h,EP hG# _Found a robe.P h`P h"P h P hP hP hmXP hP hP hPP hP hlP hP hP h,P h4P h}P h>10 P hN _You now have 389 gold pieces (gained 17).P h~25 P hxXP h\10 P h& _You reach down and open the door.25   There is an open door here. _P hD-XP hL.P h8####### ######### ..# )..[....# 57.3 (16 .#####.# .#### #@######## ..####.## ...# #........## ....##.##..... #.......... )~~.##.# . ..# #........# ≈≈~.##.# #...#.#........# ##~.##.#.#.#.#.#.#'###### .#~....#.[.....#.#.# ∩#≈.#..#####.###.#.# ##≈.##...........#.#P h+>P hA,8.3 (17P hbCP h1E- _Found a leather armour.P h [JP hd]P hqdXP hf,P hiP hlP hoP hpP hsP huP hx,P h {P h}P h,P h҂P hF  You see here a +0 leather armour.P h _P h ######################## #............##)@.[....# #...##.#####.##.######.######## #.#.##..####.##....# #........## ..........##.##..... #.......... ~~~~~~)~~.##.#.. ..# #........# ~≈~≈~≈≈≈~.##.#.#...#.#........# P h'~##'')##~.##.#.#.#.#.#.#'###### ~#.....#~....#.[.....#.#.# ~#>...∩#≈.#..#####.###.#.#P h]  ##  #.##@..[....#  #...##.#####.##.######.# ##.#.##..####.##....# #.##.##.##..... #. .~~~~~~)~~.##.#.....# #.# .~≈~≈~≈≈≈~.##.#.#...#.#.# .~##'')##~.##.#.#.#.#.#.#'###### .~#.....#~....#.[.....#.#.# .~#>...∩#≈.#..#####.###.#.#P hŭ165.3 (7.0)P h+6.3 (8P hP hv _You see here a +1 heavy war axe.P hF P h P h P hb P h P hm % _P h ,P hY ,P h P h P hl P h( P h P h P h P hb P h P h P h ,P h P h P h ,P h P h) P h ,P hf P h3 P h ,P h P h P h  P h P hY P h P h P h8 P h P h P h P h: P h P hh P h P h ,P hx P hF! P h! P h" P h$ P h& P h>' P h' P hm) P h* P hY+ P h+ P hc- P h. P hO/ P h/ P hM1 P h2 P h3 P hd4 P h5 P h< #~.##.#.#.#.#.#.#'###### #~....#.[.....#.#.# #≈.#..#####.###.#.# #≈.##...........#.# ~~.########.#####.# .......# #.# #.# ######.# #.# #.# ######.####.#####. 83.3 (17.0) .........@....... P h< ###########.#####.###### ....######.#####.# '...... #.........#.#####..(........# ###>..)(...#.### .. #####...#.###### ##  ###...#......#P h@ P hB ,4.3 (18P hW O _Found an escape hatch in the floor.P heG `P hN P htP P h%R P hR P hS P hU P hV ,P h X P hDZ P h[ P h[\ P h7] P h^ P hD` P h a P ha P h;c P hd P he P hyf P hg P hi P hi P hQj P hl P hl (10 P h6m P ho N _You now have 404 gold pieces (gained 15).P hv .........#.# ###.#####.#  #.# #.#  #.# #.# ####.#####.####### ........... .#####.###### P hx Y.#####.##########.....h ...#.#####.............. .....# ####>......#... .#.### #.......# . .#.###### ##########......# h   howler monkey (asleep)#......####.........# ##...P h~ 193.3 (9.0)P h" M25 4.3 (10.0)P hĂ P h҅ ` _A howler monkey comes into view.Q h+ # #.# #.# # #.# #.#..#.##########... .......@......h #..............  ####>......#...  #.......# .  ######### Q h& #.# #.# #.# #.#..#.##########... .......@......h #..............  ####>......#...  #.......# . ######### _A howler monkey is nearby!Q h_  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!v....h.vhlly target)4-10 ==5.0) _The howler monkey howls!Q hx   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!Q h  Q hʂ !Q h §§§§vQ h 2§.§§§vQ hb §Q h  catching breath, ally …)The howler monkey hoots and howls with incredible vigour!The foxfire hits the howler monkey!Q h Q hj v@§§§§.Q h `§v§§§vQ h: §Q hw Q h Q h_! 3Q h" -Q h&$ ========Q hg% 6Q h]+ Q h5, 6§§§Q h- K§v§§§Q h- Q h3  Q h5 Q h5 D_The howler monkey is moderately wounded.Q h6 Q h ?Q h! Q h *§§Q h I§v§§Q hO §Q h  Q hE TThe howler monkey hoots and howls with incredible vigour!Q h1 ?The foxfire hits the howler monkey! Q h D_The howler monkey is moderately wounded.Q h Casting: Foxfire (safe; 1% risk of failure)  Q hշ LConfirm with . or Enter, or press ? or * to list all spells. Q h T You conjure some foxfire! The foxfire hits the howler monkey!Q h!<nQ h ?Q hgAQ hD,Q hAGQ hfIQ h#j Q hQk  Q hblAThe howler monkey is severely wounded.Q hnm9The foxfire hits the howler monkey!Q hrQ hs~§@§§v§†vQ hEt'§§§§§.Q ht§Q hu!Q hQ h Q h Q h4§@v..v†.Q hZv.§....Q h .Q h7Q h$9/=-------Q hh:7R hR h§R h§R hR h R hR hN-_You kill the howler monkey!R hR h5R hR hR hR hR hR hR hkR hR hR hR hqR hqR hWR h9R h7R hLR hR hR25 R hl$ R h9_Your foxfire dissipates!R hGR h R hR h;R hWR hDR hR hJR hR hR hR h'R h] _Your foxfire dissipates!R h R h( &4R h R h] _Your foxfire dissipates!R hIR hR hR hf,R h\R hL5=R hR h1 _HP restored.R htR hR hR hR hI!R ho* #.# .#####.#  #.# #.#  #.# #.# R h+.#####.####### . .#####.###### #z..#####.##..--------......@..†..#.#####..........R h+3# ####>......#..## #.......# ...##### ## ........# ..z   wight (wandering).....#### . R h=, R hC3,304.3 (7R h3E-5.3 (8R h)8R h>v _A wight comes into view. It is wielding a +0 scimitar.R hm  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.R h' R h zzvvzz 2 wights (1 ally target)  You conjure some foxfire!R hV=10 =6.3 (1R h8R hq%y _A wight comes into view. It is wielding a +4 short sword.R hQ" .......#.#raetorn the Thaumaturge ##.#####.#Djinni#.# #.#Health: 82/85 =======================-#.# #.#AC: 7Str: 7 ##.#####.#######EV: 10Int: 21 ................SH: 4Dex: 14 ##.#####.#######z.XL: 11 Next: 73% Place: Dungeon:8 ##.#####.##########..*..Noise: =--------  Time: 6306.3 (0.0) ................@..†....-) Nothing wielded .#.#####.......vv.......Cast: Foxfire ...# ####>......#.....Fly .####.......# .... .###### ######### ... ......#..zz 2 wighR h# {ts (1 ally target) ......####. .........# .........#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +0 scimitar and wearing a +0 robe (ally target, chanceto affect: 95%)R h ^zinner flame, 1 ally target)R hyR hzR h|R h|R h~R h~R h,R hR hR hW.§v§§vz§§.§§§zAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight: a wight, wielding a +0 scimitar and wearing a +0 robe (ally target, chanceto affect: 95%)  The wight is filled with an inner flame.  The foxfire hits the wight. Flame seeps out of the wight.R hR hC †zThe wight is lightly damaged.  The foxfire hits the wight but does no damage.S hf[S hpx:.§.z§§†z§§.§§§z)S hy3=7.3 (1S h§§†z§§.§§§S hH3 _The wight is lightly damaged.S hV.......#.#raetorn the Thaumaturge ##.#####.#Djinni#.# #.#Health: 79/85 ======================--#.# #.#AC: 7Str: 7 ##.#####.#######EV: 10Int: 21 ................SH: 4Dex: 14 ##.#####.#######..XL: 11 Next: 73% Place: Dungeon:8 ##.#####.##########§.*..Noise: ==-------  Time: 6307.3 (0.0) S hv................@§§†z...-) Nothing wielded .#.#####.......§§.§.....Cast: Foxfire ...# ####>....§§#.....Fly .####.......# .... .###### ######### ... ......#..zz 2 wights (1 inner flame) ......####. .........# .........#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  S hPress: ? - help, Dir - move target, f - wight, p - wightAim: a wight, wielding a +4 short sword and wearing a +0 robe (chance to  affect: 95%)S h v§§§†z§§§zzS hXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight, p - wightAim: a wight, wielding a +4 short sword and wearing a +0 robe (chance to  affect: 95%)  The wight is filled with an inner flame.  The wight is engulfed in blazing flames.  The wight explodes!###§###§§.§###§§S h] ##§§####§§§The fiery explosion engulfs the wight!!!S hS h/ z.§§§..§°§§....§§§..z   wight  The wight explodes!S h5======8.3 (1§§§§§S h] x _A wight comes into view. It is wielding a +0 dire flail.S h&  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.S h3)S h: v@..§)§§S h<~v...§§§You conjure some foxfire!S h<]=-----9S hB§§§§§S hLt _A wight comes into view. It is wielding a +2 dagger.T h"8.......#.#raetorn the Thaumaturge ##.#####.#Djinni#.# #.#Health: 76/85 =====================---#.# #.#AC: 7Str: 7 ##.#####.#######EV: 10Int: 21 ................SH: 4Dex: 14 ##.#####.#######*.XL: 11 Next: 75% Place: Dungeon:8 ##.#####.##########.§§§.Noise: =--------  Time: 6309.3 (0.0) ...............v@..§)§§.-) Nothing wielded .#.#####.......v...§§§..Cast: Foxfire ...# ####>......#.....Fly .####.......# .... T hT0.###### ######### ... ......#..z   wight ......####. .........# .........#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +2 dagger and wearing a +0 robe (chance to affect:  95%)T h Oz(inner flame)T hn}T hS.§v§@§§§)§§§§§§§§§=10.3 (1§v§§§§§§§§§§§§  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +2 dagger and wearing a +0 robe (chance to affect:  95%) _The wight is filled with an inner flame.T h^  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T h`,T hbT hcT h/h  You conjure some foxfire!  A wight comes into view. It is wielding a +4 dagger of freezing.T h4oz.§§§v@..§§§§v...§§..#..§§z   wight (unaware)T hp55-1T hu§§§§§§§T h/~N _Your foxfire dissipates!T h\C   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T hnD T hBE T hF T hG T hT C zv§..§§§#..§§zz 2 wights (1 ally target)  You conjure some foxfire! The foxfire hits the wight.T h T h nzz§☼§v.§)☼§v.§§§§§§#....T h @-2T h ☼§§§v.§§§§T h 3 _The wight is lightly damaged.U h.......#.#raetorn the Thaumaturge ##.#####.#Djinni#.# #.#Health: 72/85 ====================----#.# #.#AC: 7Str: 7 ##.#####.#######EV: 10Int: 21 ................SH: 4Dex: 14 ##.#####.#######z.XL: 11 Next: 75% Place: Dungeon:8 ##.#####.##########*§☼§.Noise: =--------  Time: 6312.3 (0.0) ...............v@v.§)☼§.-) Nothing wielded .#.#####.......§v.§§§§..Cast: Foxfire ...# ####>....§§#.....Fly .####.......# hZ49m .... .###### ######### ... ......#..zz 2 wights (1 ally target) ......####. .........# .........#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +0 dire flail and wearing a +0 robe (lightly damaged,  chance to affect: 95%)U h#§v.§zinner flame, 1 ally target)U hU h,U hU hU h"v§@vv§§§v§§zAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight: a wight, wielding a +0 dire flail and wearing a +0 robe (lightly damaged,  chance to affect: 95%)  The wight is filled with an inner flame.  The foxfire hits the wight. Flame seeps out of the wight.U hBU h §vv§§zThe wight is moderately damaged.The foxfire hits the wight. Flame seeps out of the wight.U h5U hA  .§§zThe wight is heavily damaged.The foxfire hits the wight. Flame seeps out of the wight.U h,U h  The wight is heavily damaged.The wight is engulfed in blazing flames.U h.○§☼☼§@§z§)☼.§§.§§§..z   wight (inner flame)U h3=3.3 (1U hW§☼☼§§.§§§zU h3 _Flame seeps out of the wight.U h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h1°§○☼v@z.§)○§.vz, ally target)U h51-4U h§)○§§zU h/ _You conjure some foxfire!U h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h Y§z§§U h* 8-U hm _§z§U h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U h U h  U hCasting: Foxfire (safe; 1% risk of failure)  U h"Confirm with . or Enter, or press ? or * to list all spells.$V hV hAV h###V h ### V h Casting: Foxfire (safe; 1% risk of failure)V heLonfirm with . or Enter, or press ? or * to list all spells.V hkTYou conjure some foxfire! The foxfire hits the wight. V hJ> The wight explodes!  V h3The fiery explosion engulfs your foxfire.  V h#Your foxfire completely resists.V hz.§○○§§§@§.§)○☼vvv.§§☼V hD68-6=======5§§☼§☼ _The fiery explosion engulfs you. You resist.V hJ.#.##.#####.# #.# #.# #.# #.##.#####.#.#.#####.###### #..#.#####.#.§○○..§§@§§.§)○☼. ..#.#####......vvv.§§☼§...# ####>......#..... #.### #.# .... #.###### # ... #......# .. #......#### . #.# #.#V hK,V hLV hMV hNV hOV hPV h3QV hURV h3SV hSV hTV h[Wz§°○..@§§.v)°☼§§§v§v☼§§§§.#§§z   wight (inner flame, ally target)V h]a25 -------6V hb'z§§§§§v§§§.#§§zV hfV h z.#.##.#####.# # #.# #.# # #.# #.##.#####.#.#.#####.###### #..#.#####.#z§°○..§§.v)°☼..#.#####......§§§v§v☼§...# ####>..§§§.#§§... .#.### #.# ... .#.###### # ... .#......# .. .#......#### . ##.# ##.#V hg V h  zvvv§§§§§☼§§§.#§§The foxfire hits the wight. Flame seeps out of the wight.V hu V h z§§§V h §§§.#§§zThe wight is lightly damaged.  The foxfire hits the wight but does no damage.V h V h2 M .§V hf §§§.#§§z  The wight is lightly damaged.  The foxfire hits the wight. Flame seeps out of the wight.V h V hC  The wight is moderately damaged.The wight is engulfed in blazing flames.V h ○☼).§§z§)....§§§☼○§....#..z)9--------7§§z§§§☼○§ _Flame seeps out of the wight.V hQ  # #.# #.# # #.# #.# #.. #.##########○☼).. .......@.§§z§)... #........§§§☼○§..  ####>......#.....  #.......# ....  ######### ... ..  . W h( #.# #.# #.# #.# #.. #.##########○☼).. .......@.§§z§)... #........§§§☼○§..  ####>......#.....  #.......# .. ######### .. z ☼§§z§§☼○§W hT2{☼§§§zW hY8\ _A wight is nearby!W h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W h§§z§§§☼○§W hc§§z§§§☼○§z _You can't see any susceptible monsters within range! (Use Z to cast anyway.)W hH  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W hW2°☼v§§.§v§z§○○§z, ally target)W hZ=810 =8W hd§§.§§z§○○§W hk/ _You conjure some foxfire!W hpT   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. W hrW !W h ] §v§vzzYou conjure some foxfire!  The foxfire hits the wight but does no damage.W hS  §zzThe wight is moderately damaged.The foxfire hits the wight. Flame seeps out of the wight.W hq   The wight is heavily damaged.The wight is engulfed in blazing flames.W h| W hc .○v@§z§.☼v.§§○§○° 7-9§§zW h 3 _Flame seeps out of the wight.W h1   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.W h5 W hg8 W h: W h=C W hG W h_  W hoa !W h4b +§@§W hb ,§§§vW hc vW hcd RYou conjure some foxfire! The foxfire hits the wight.  W h e Flame seeps out of the wight.W h\ W h7 W hA  W h  W hL 2The wight is severely damaged.W h W h W h ###W hu ###W h §W h9  W h > The wight explodes!  W hJ 3The fiery explosion engulfs your foxfire.  W h *Your foxfire completely resists.  W h (The fiery explosion engulfs your foxfireW h .  W hO Your foxfire completely resiW h sts.  W h )The fiery explosion engulfs your foxfire.X h<#X h)o○§@vv§.☼§§v§°§°.☼§X hwCw-7=======20X haI§§v§°§°.☼§X h|L  The fiery explosion engulfs your foxfire.  Your foxfire completely resists.  The fiery explosion engulfs your foxfire.  Your foxfire completely resists.  The fiery explosion engulfs your foxfire. _Your foxfire completely resists.X hHY4X hPZX h\X h]X h^X hz_X hE`X h]aX hbX hCcX h dX hFeX heX h4gX hhX hiX hjX hVmX hn<25 X hsX hKu] _Your foxfire dissipates!X hyX h|X hvX hX hJX hΊX hX hX h;X h+4X hX h*` _Your foxfire dissipates! x2X hL8=X hUX h>,X hX hU,X hX hTl9=X hrX hb,X h5X hX h_X hıX hm=70X huX hp,X h4X h,X h$X h&b1=X hX hK,X hX h,X h7X hl2=X hX hJ,X h3X h-X hEXX h4X hxX h,X h'X hJX hL5=X hX hk,X hZX h,X hX h*96X h3=X h X h ,X hAX h,X hX hX h&7X hX h,X hX h,X he X h #b8=X h$X h',X h(X h*,X hR,X h^/99X h/3=X h\1X h3,X h$5X h7,X h"9X hZ;=80X h<X hC@,X h/BX hD,X hFX h&I<1X hJX hNM,X h#OX hQX hKRX h=TX hRWX h&XL2=X h ZX h],X h)dX hgX hphV3=X h]jX hnX h)oX hqX htt,X hvX h@zX h {&4X h|X hX hoX hlX hP,X h5=#.# .#####.#  #.# #.#  #.# #.# .#####.#  .#####.###### #.. .#####.#..).. -------.@)$.†)... #.#####................ # ####>......#..... #.### #.# .... #.###### # ... #.# .#####.#  #.# #.#  #.# #.# .#####.#  .#####.###### # hW0m.. .#####.#..).. ..@$.†)... #.#####. # ####>......#..... .### #.# .... .###### # ... ......# .. ......#### . 74.3 (54.0)-------5.3 (55  Things that are here: _a +2 dagger; a +0 robeX h |Put on which piece of jewellery? Jewellery (go to first with "=)  w - an amulet of the acrobat (around neck)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Y h#.......#.#raetorn the Thaumaturge ##.#####.#Djinni#.# #.#Health: 85/85 ========================#.# #.#AC: 7Str: 7 ##.#####.#######EV: 25 Int: 21 ................SH: 4Dex: 14 ##.#####.#######..XL: 11 Next: 77% Place: Dungeon:8 ##.#####.##########..)..Noise: ---------  Time: 6375.3 (0.0) ................@$.†)...-) Nothing wielded .#.#####................Cast: Foxfire ...# ####>......#.....Fly .####.......# .... .###### ######### ... ......#.. ......#### h?/m. .........# .........#The fiery explosion engulfs your foxfire. _Your foxfire completely resists. _Your foxfire dissipates! _Your foxfire dissipates! x2  Things that are here: _a +2 dagger; a +0 robe  Okay, then. _ hT h. hU hD h h2% _ h hj  You now have 413 gold pieces (gained 9).  Things that are here: hW>10  h h? _a +0 dire flail; a +0 robe hl  h #.# .#####.# #.# #.# #.# #.#  h= .#####.#  #.#####.###### ##..#.#####.#z.)..#7.3 (2.)@.†). #.#####.# ####>......#. ### #.#.. ###### # .. h [# ...z   wight#### ...# #...# hg  hƯ \ _A wight is nearby! h1 #.# #.# #  ##..# #########z.)..# ......)@.†)....  h\...............  ####>......#......  #.......#......  ######### .....  .....  ....  #...  h` #.# #.# #  ##..# #########z.)..# ......)@.†).... ...............  h ####>......#......  #.......#...... ######### ..... .....  .... #... ho h hs h\ _A wight is nearby! hHE P......#.#raetorn the Thaumaturge #.#####.#Djinni #.# #.#Health: 82/85 =======================- #.# #.#AC: 7Str: 7 #.#####.#######EV: 10Int: 21 ...............#SH: 4Dex: 14 #.#####.###### ##..#XL: 11 Next: 77% Place: Dungeon:8 #.#####.##########*.)..# hI bNoise: ---------  Time: 6377.3 (0.0) ...............)@.†)....-) Nothing wielded #.#####.................Cast: Foxfire ..# ####>......#......Fly ####.......#...... ###### ######### ..... .....#.....z   wight .....####.... ........##... ........#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +4 dagger of freezing and wearing a +0 robe (chance toaffect: 95%) h%z h[ +(inner flame) h h h.zz==8.3 (1 h$z hz hTonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight  Aim: a wight, wielding a +4 dagger of freezing and wearing a +0 robe (chance toaffect: 95%) _The wight is filled with an inner flame. h]  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hC* hyl #######Flames lash the wight.  The wight explodes! h  §@§§§§§The fiery explosion engulfs you! You resist. h 68----8=======9 hy§§§§ hE _You are engulfed in blazing flames. You resist. h|.#.# ##.#####.#  #.# #.#  #.# #.# ##.#####.#. # ##.#####.###### ##..# ##.#####.#§.)..# h.@§§§).... .#.#####.§§§......# ####>......#...... .### #.#...... .###### # ......# ......#### .....# #... .# hH"u§§§§§ h#b25 -------80 h8(O§§§ h.s  Things that are here: _a +2 dagger; a +0 robe h.#.##.#####.# #.# #.# #.# #.##.#####.#. ##.#####.###### ##..##.#####.#§.)..#)§§§).... ..#.#####.§§§......# ####>......#...... #.### #.#... #.###### # .... #......# ..... #......#### .... #.# #... # h.# h§§§§§§ hM-------1 _ h§§§§ h hY  he  h  h% {9---- h , hQ  h , hG  h6 =70 h  h$ , h>(  hu+ , h.  h2 b1= h/7  hk; B h? , h$F 2= hM X hV 3 hBa  hm ~4 hy 5= hL  h 6= hg 7 h7 8= hC 9= h 801 h T2= hg 3=4 h& 5=  Things that are here:  a +2 dagger; a +0 robe h4 L _ hY8 F #.# .#####.# #.# #.# #.# #.# .#####.#######  # .#####.###### ##..# .#####.##..)..# .)@)†).... #.#####........  h9 # ####>......#...... ## #.......#......##### ## ..... .....# ..... .....####  h/: .... .# #...  Things that are here: hMG #.# .#####.# .# .# #.# .# .# #.# .# .#####.# .## .. .# .#####.###### .##..# .#####.#..)..#.))@†). .#####. .# ####>......#. #.#. # hH #..# ..#### ...# ###.#  Things that are here: _a +2 dagger; a +0 robe  Things that are here: _a +2 dagger; a +0 robe  Things that are here:  a +0 dire flail; a +0 robe hgS 0431.3 (50.0) hT 32.3 (51 _ h`  hc   Things that are here: _a +4 dagger of freezing; a +0 robe hf  h  hǭ  h  h  h A= _ h  hJ i  You see here a howler monkey corpse. h' 6 _ h  h ##.#.# ..#.# #. ####.# #.# .  #.# #.# ..  #.# #.# ..  h ####.##########.## .. ........... .... .# ####.###### #.##..# ####.##########.@)..### .....)))†) ####.......  ####>......#.......## #.......#.......#  h ### #########..## #..##### #........## ####..... h $.#.# #.# #. .....# #.# #+#...#.# #.# .....#.# #.# ..... .####.##....  .... ..# .###### #.##..# .# h_ #..@..### )))†)..####>......#.##....... ####### h >  h 04.3 (2.0) h +5.3 (3 h  h x  Things that are here: _a +4 short sword; a +0 robe hl[4 h h h hϘ% _ hy, hb he h h hl, h h( h`, h h h, h hX hP, h  h h, h& h hU, h& hl h , hh h^ h>10  h hRF _You reach down and open the door. hh25  hJ   There is an open door here. _ h^X h%###..## ......######### ...#.......# ...#.#.....# ## #.#.....# #.#.....# #.#.....####48.3 (13.0) #. #.#.@......< #.###'#....##### #.##........#  #.##....# #########.##... ..............####### ##### ###.##..# #########..)..###..)))†)......... h- h.,9.3 (14 h3 h69 _Found a stone staircase leading up. h0` ht, h h0 hj hV h hx h, h hz h, h@  hD  h , hE  h  h  h  h  h  h , h_  hZ  h   h  hy!  hE$  h& , hU)  h+  h. , h0  h3  h;  #. #.#........<# #.###'#....###### h< #.##........# #.##........# #########.##........# ..............####### ##### ###.##..# #########..)..#######... ......)))†).....k  h1= ........................ #>......#.......#####... #.......#.......# #........# #........# k   wyvern (wandering) #..... h= ...# ####.....#  hnC w 50  A wyvern comes into view. h E  h1K k..k h#L -60.3 (11 hQ  hT 0 _The wyvern hisses angrily. h T #. #.#........<#  .  .....#  . . .  ###.##..#..)..#######... )))†).....@....k.. ............... #>.......#####... .......# # ........# #........# #........# ####.....# hj  #. #.#........<#  .   h^ .....#  . . .  ###.##..#..)..#######... )))†).....@....k.. ............... >.......#####...  h V.......# #....... #........# #....... ####....  h(  h(  h4  h8 ] _A wyvern is nearby! hMF #. #.#........<#  .  .....#  .  hG. .  ###.##..#..)..#######... )))†).....@....k.. ............... #>.......#####... .......# # ........# #........# #........# ####.....# h^ #. #.#........<#  .  .....#  . . .  ###.##..# h ..)..#######... )))†).....@....k.. ............... >.......#####... .......# #....... #........# #....... ####....  h4 h h] _A wyvern is nearby! he5u#. #.#........<#raetorn the Thaumaturge#.###'#....######Djinni#.##........#Health: 82/85 =======================-#.##........#AC: 7Str: 7 #########.##........#EV: 25 Int: 21 ..............#######SH: 4Dex: 14 ##### ###.##..#XL: 11 Next: 78% Place: Dungeon:8 #########..)..#######...Noise: ---------  Time: 6460.3 (0.0) ......)))†).....@....*.. h6-) Nothing wielded ........................Cast: Foxfire #>......#.......#####...Fly #.......#.......## #########........##........#k   wyvern#........#####.....# _A wyvern is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wyvernAim: a wyvern (chance to affect: 95%) h" h#k h$)(inner flame) hb% h hz h.4k. hk hW h1 h(10  h == h1.3 (1 he h^k hSk hE h\  h[ Casting: Scorch (safe; 1% risk of failure) hgLonfirm with . or Enter, or press ? or * to list all spells. ho|Aiming: Inner Flame (safe; 1% risk of failure)  hj?Press: ? - help, Dir - move target, f - wyvern h`DAim: a wyvern (chance to affect: 95%)  h<1_The wyvern is filled with an inner flame. h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hل Ykkk _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vk..vk, ally target)-2 h hɶk h۷ h9  ho h!_You conjure some foxfire! h(*kcombustible, all…)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the wyvern. Flame seeps out of the wyvern.  The wyvern is lightly wounded. h2  h The wyvern's fire resistance burns away.  The foxfire hits the wyvern. The wyvern is burned terribly!  h'Flame seeps out of the wyvern. h h)  h+! h5,. hz-k h.2The wyvern is moderately wounded. h/XThe foxfire hits the wyvern! The wyvern is burned terribly!  h0Flame seeps out of the wyvern. h h  hz  h9The wyvern is heavily wounded. hj?The wyvern is engulfed in blazing flames. h- hk○ hj. h2k   h~ ) h h h 0 hw- h==== hW&3 hk h h  h hD&_Flame seeps out of the wyvern. h5  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hyE °kA cloud of volatile blastmotes flares up around you! Run! hFD67----- hJHT==--4 h^X8k hd^J _You block the wyvern's attack. The wyvern bites you! h # #. #.#........<# # #.###'#....###### # #.##........# # #.##........##.##..#....## ###.##..##..)..#....)))†)....@§k°...... ##>......#.#####...  #.#.# #  #..# #..# # #..# # ####.....# # h   h  The cloud of blastmotes explodes!  The concussive blast engulfs the wyvern!###### h{  .# #. #.#.<# .# #.###'#....######  h v.# #.##.# .# #.##.# .#.##.#.....# .###### ###.##..# . h' ##..)..#....)))†)...@###°.......###......#>......#.#####...  #.#.# #  h; ##.#  #.# ## #.# .# hn ####.....# .#The wyvern is burned terribly! The concussive blast engulfs you. You resist.  You are knocked back by the blast. h`/##'#..#..#.....#.§§§......§§§.......## h^3-----25 81=======5§§§§§ _The wyvern explodes! hƨ h{x4= h h׷ h h, h, hm95 h=3= h h@, h hL, h hj h&6 h h, h h, h hh h&7 h h}, h h%, h hb8= h h , h  h, h h! hV9= h h, h h, h  h~#=70 h% hL(, hL+ h<., h0 h3b1= h 6 h9, h; ht=, h? hBl2= hF h8J, h2L hN, hP hR<3 hU hW heX h,Z hj\, hO^ h`<4 hb hge hCk hm hp hq hr ht huL5= hw he 6=78=9=8012=3=[4 hg 0m45==10  _You reach down and open the door.25   There is an open door here. _ hi B hj  hq  hr  hs  ht  h7u  hv  hw  hx  h-y  h>z  h " #...'.## ##+##+#.#  #...#..####........  ######....+......#  ..........##......#  ........#.##......#  #.........#  .........##.......#  ######... #.......# ------- hf 551.3 (86.0) #... #.@.#####  #...###..#  #... #..#  ##+# ##.. ... .... ##... #..>  hX  h L-------2.3 (87 h  hˋ ; _Found a stone staircase leading down. h  ht 4 hY  h , hK n h  h , hV  h  h"  h  hr  hj  hȫ , h`  h  h  hX , h  h)  hƲ  hh  h  h , h  h+  h_ , h  ho  h  h  hR  h  h& , h  h)  h^  h0  h  h  h? , h J h , h T10  h M _You now have 416 gold pieces (gained 3). h  hD <25  h  h  h  h  h-  h  h  hj  h  h7  h5  h  hs  h  h  h9  hr  h  h  hJ , h  h  hU  h , h  h , h  h  h8  h7  hz  h  h  h  h  h  h  h  h  hW  h-  h  h  h  h  hg  h  h F #. #.# ########.# #......#.# ##.###.#.# #####.......# #......##.### #...###.###.# 83.3 (31 h  #@# #.# #....)..# #.########## #.# ..# ###  h  h ,4.3 (32 h ? _Found a long sword. h  h/ 4 hg  hy X hn , h|  h͡  h , h2  h  h  h;  hJ  h  h , h"  h{  h , hU  h  h&  h  h`  hҷ  h/ , h>  hv  h , h  h  h  h  h=  h  h* , hK  h  h2 , h]  h  h  h2  h  h  h  h  h_  h  h , h(  h  h , h  h  hG  h  h  h  h  h  h  h  h; , hO  h  h , h  h  h4  h  h  hp  h , h  hB  hv , hU  h  h  h^  h  hA  h\  h  h  h h h hN h h h^ h h  hA  h  hu  h  h  h  h? h h hw h h> h h] h h hX h h h h h h% h h h, h  h! hK", ha$ h*S #...... ##.###. #####..... ###......##. #...###.###. #.#####.# #. #....)..# #.#######################.619.3 (35)......@................####################### hC+3  hY. h!/-20.3 (36 h02 h4# _Found a mace. h hU hO!, h*X h+ h, ho. h2 h5 h6 h7 h9 h<, h> h@ hGC, hD hF hH hI hJ heL hO hO hQ hZ<  You see here a +0 mace. h\ h\ _ hv] h%_ h`, hda hb hc hd hMe hf hg h?h hh hj hBk hk hl hm ho ho hr hit hu, h^v hx hx, hky h{, h{ ho| h} h} h~ hQ h hڀ h, h h hg, h h hG, h\ hK h, h2 h, h hƎ h, hN h h_ h, h) h h hK h h h h hę h hP h h hx h, h h h5, h hB#........# #####........# #.h ...##........# #.# .#.#######'### #.# .#.# #.# #.# .#.# #.# #.# .#.# #.# #.# .#.# #.# #.#  h.#.# #.# #@# .#.# #.# #.# .#.# #.# #.# .#.#######.# #.# ...........# #.# ##.######### #.#h   howler monkey (asleep)  #.##.##.##.##.##.# h 49.3 (29  A howler monkey comes into view. hdk.hh h6==50.3 (30 h h>. _The howler monkey howls! h2  #.. #h# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #@# h #.# #.# #.# #.# #.# #.# #.#  #.# #.#  #.# #.#  #.# #.# hm F  #.. #h# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #@# #.# #.# #.# #.# #.# #.# #.#  #.# #.#  #.# #.#  #.# #. hu  hv  h}  h d _A howler monkey is nearby! hD   #.. #h# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.# #@# #.# #.# #.# #.# #.# #.# #.#  #.# #.#  #.# #.#  #.# #.# hFD   #.. #h# #.# #.# #.# #.# #.# #.# #.# #.# #.# h!F ` #.# #@# #.# #.# #.# #.# #.# #.# #.#  #.# #.#  #.# #.#  #.# #. h O  heP  hW  h_] d _A howler monkey is nearby! h+ #........#raetorn the Thaumaturge #####........# #..Djinni ...##........# #*#Health: 82/85 =======================- .#.#######'### #.#AC: 7Str: 7 .#.# #.# #.#EV: 25 Int: 21 .#.# #.# #.#SH: 4Dex: 14 .#.# #.# #.#XL: 11 Next: 81% Place: Dungeon:8 .#.# #.# #.#Noise: ==-------  Time: 6650.3 (0.0) .#.# #.# #@#-) Nothing wielded .#.# #.# #.#Cast: Foxfire .#.# #.# #.#[ ha-L39;49mFly .#.#######.# #.# ...........# #.# ##.######### #.#h   howler monkey  #.##.##.##.##.##.# _A howler monkey is nearby!Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - howler monkeyAim: a howler monkey (chance to affect: 98%) hCPh(inner flame) hBn hwi.hh hx510 1.3 (1 hIhh h$  Casting: Volatile Blastmotes (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - howler monkeyAim: a howler monkey (chance to affect: 98%) _The howler monkey is filled with an inner flame. h;  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. he ht h.hvvhh 2 howler monkeys (1 inner flame, 1 al…)You conjure some foxfire! h=\1--2 h-4h h%` _A howler monkey comes into view. hq\  #........#raetorn the Thaumaturge #####........# #.hDjinni ...##........# #.#Health: 81/85 ======================-- .#.#######'### #.#AC: 7Str: 7 .#.# #.# #h#EV: 10Int: 21 .#.# #.# #.#SH: 4Dex: 14 .#.# #.# #.#XL: 11 Next: 81% Place: Dungeon:8 .#.# #.# #v#Noise: =--------  Time: 6652.3 (0.0) .#.# #.# #@#-) Nothing wielded .#.# #.# #v#Cast: Foxfire .#.# #.# #.#[0 h^ j;10;1mFly .#.#######.# #.# ...........# #.# ##.######### #.#hh 2 howler monkeys (1 inner flame, 1 al…)#.##.##.##.##.##.#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _A howler monkey comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hj hhh  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! _A howler monkey comes into view.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! h^ h.#####.h ...##.#######'## #.# #h. hv..#####........... ##.######### #.  #.# #.   howler monkey (inner flame, ally targ. h?..################ h h  h-j hv§§ h\h  Your foxfire dissipates!The foxfire hits the howler monkey. Flame seeps out of the howler monkey. h_9 h; h D&  h1EThe howler monkey is moderately wounded.The howler monkey is engulfed in blazing flames. heK hM hP h}b{ .hh○ hVc.h§hhh 3 howler monkeys (1 wandering, 1 inn  Flame seeps out of the howler monkey. heP2=25  hRf,-3.3 (1 hfqIhh h=x` _A howler monkey comes into view. h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*hh 2 howler monkeys (1 wandering) h; ###h  Flames lash the howler monkey.  The howler monkey howls! hOh°.#.. hl hm0 hrn- h,o 10  ho?2=======4 hw h{  h| h~}-_The howler monkey explodes! hF~ hf`#####........# #..raetorn the Thaumaturge ...##........# #h#Djinni .#.#######'### #*#Health: 77/85 =====================--- .#.# #.# #°#AC: 7Str: 7 .#.# #.# #.#EV: 10Int: 21 .#.# #.# #.#SH: 4Dex: 14  hg.#.# #.# #.#XL: 11 Next: 82% Place: Dungeon:8 .#.# #.# #.#Noise: =======--  Time: 6654.3 (0.0) .#.# #.# #@#-) Nothing wielded .#.# #.# #.#Cast: Foxfire .#.#######.# #.#Fly ...........# #.# ##.######### #.##.##.# h hhh 2 howler monkeys  #.##.##.##.##.##.################ _The howler monkey explodes!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - howler monkeyAim: a howler monkey (chance to affect: 98%) hj>Rh(1 inner flame) hsh.h h Y==-----5.3 (1 h=hh hQF _The howler monkey is filled with an inner flame. ha #####........# #..raetorn the Thaumaturge ...##........# #*#Djinni .#.#######'### #h#Health: 74/85 ====================---- .#.# #.# #.#AC: 7Str: 7 .#.# #.# #.#EV: 10Int: 21 .#.# #.# #.#SH: 4Dex: 14 .#.# #.# #.#XL: 11 Next: 82% Place: Dungeon:8 .#.# #.# #.#Noise: ==-------  Time: 6655.3 (0.0) .#.# #.# #@#-) Nothing wielded .#.# #.# #.#Cast: Foxfire .#.#######.# #[39; h7 49m.#Fly ...........# #.# ##.######### #.##.##.#hh 2 howler monkeys (1 inner flame)  #.##.##.##.##.##.################ _The howler monkey is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - howler monkey, p - howler monkeyAim: a howler monkey (chance to affect: 98%) hڣ Yhh h4 hhh  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - howler monkey, p - howler monkeyAim: a howler monkey (chance to affect: 98%)  The howler monkey is filled with an inner flame.5=========6.3 (1hh _The howler monkey hoots and howls with incredible vigour! h5u  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..hhvvhh, 1 ally…)4-=-------7h hxh hGh h h  h hq!_You conjure some foxfire! h=P` hvh§§§hhThe foxfire hits the howler monkey. Flame seeps out of the howler monkey. hs .h§§§hcatc  The howler monkey is lightly wounded.  The howler monkey hoots and howls with incredible vigour! x225 ======== h&8 hLh hh h§ h§ hhh h h  h hm_You hear an angry hiss. hdxThe howler monkey hoots and howls with incredible vigour! x2 _You hear an angry hiss.  Casting: Foxfire (safe; 1% risk of failure)  howler monkey is engulfed in blazing flames. he h]qp.h°h h r^.vh hrv-10 =-------9 hx|Rhh h; _Flame seeps out of the howler monkey. hq hb hv§ hhhThe foxfire hits the howler monkey. Flame seeps out of the howler monkey. hu  h p  The howler monkey is almost dead. h&  h###h   howler monkey (inner flame, catching  The howler monkey is engulfed in blazing flames. h K#h.○.§h h}  h< m25 =======-60 h ;§ h¶ Q _The howler monkey explodes! h9  ht &...# . hB (#.#######'### # #.# #h.#○#.§.#####. h 3......... ##.########  #.# h######################## #.............)... h)  hy . h) h°.h) h F-------1 h :h h N _Your foxfire dissipates! h  h.vvh, ally targ…)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.10 =------2 hIhh hL/ _You conjure some foxfire! hĎ  hf  h  h , h Mvh§§§ hd#  h. b.h§§§ h/ h h0 I25 -3 h 9 Fh§§ h? L _The foxfire hits the howler monkey but does no damage. h |#.#######'## #.# #.#h#§§.##### ........... ##.########  #.# h)######################## #.............)...........<# ##################.h..h-4h _Your foxfire dissipates! h/  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS4.hvv, ally targ…) h5510 =5 h+:=hh h@=/ _You conjure some foxfire! h h@ v§ hh  The foxfire hits the howler monkey. Flame seeps out of the howler monkey. hL hQ  The howler monkey is moderately wounded.The howler monkey is engulfed in blazing flames. h[e○h§ h \I25 -6 hb=hh hg; _Flame seeps out of the howler monkey. hr h{  #.# #.#.○h§#####.......... ##.######### #.  #.#  h }h   howler monkey (inner flame)############### h( h°.hh hpf5=-7 h4h hN _Your foxfire dissipates! h$ ,  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vhh  , ally targ…)You conjure some foxfire! The foxfire hits the howler monkey.  Flame seeps out of the howler monkey. h ..hvh4-10 =8hh _The howler monkey is severely wounded. hx} h߅ ###  The howler monkey is engulfed in blazing flames.  The howler monkey explodes! h~.#§°@ h:63----25 3=======9 h ;§ hOB _The fiery explosion engulfs you! You resist. h9  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hL h;§ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  h ) .#..#§######°.........§ ##.########  h> k #.# #. h= 2. h y4=---------70 h T§§ h N _Your foxfire dissipates! h`M hM hN h9s h6 hn hNl5= hH h hW h hN hҒ h hR6 h h. h, h h_ h&7 h٠ h' h, hz h h hb8= h- h h hK hS hϪ h hv hV9= h hm70 hĴ h hc h h hX h h61= hA h h h hh h h h\ hp h׾@2= h! hi h h8 h h h! h h h &3 h h h^ h h5 h h h h&4 hj h h) hx h* h~ h hi hL5= hM h h h h7, h h1 h@6= h h? h hA h h h` h h` h&7 hh h h h h h; h h  h68= h h, h  hZ h h h h hl9= h80 h1 h2= h23= h45= h#X h# h$ h$ h% h& h+' h' h( h) hI*:= h* h+ h, hv- h. h. h0 hs0 h0 h1 h2 h3 hv3 h?4 h]5 h5 h 6 h6 h7 hD8 h8 h9 h: h: hR; hQ< hD>, h> hn? hk@ h@ h0A h9B h+C hC hC hD hE hCF hF h~G hxH hH h8I hJ hJ hXK hK hN h5O hO hoP h~Q hbS, h*T h:U hV hW h>\n h] hF_ h_ hU` ha hc hhc h#d hze hf hAg h1h hhi hj hLk hfl hn hn(10  hGo h1qr _h - 3 lumpy cyan potions (gained 1) h]r hr525  hr hat h u h^u hu h:w h x hux hx hy hz hD###........#. ........#. .........# ######... #... #...# #... #######################+#------- ................@...###.## ###################..... ..... #  ... .#.## #  S... # . #S   water moccasin (wandering) #######761.3 (91.0) .A water moccasin comes into view. h,2.3 (92 h hD; _The water moccasin moves out of view. hz ha h6 h hh .#.#.#..#######... ##... ##...##...  ##+# ................@..# ##.# h\?.....# . ....# .#.# .... ..S .# ..S   water moccasin (wandering) .  ##### h$+0.0) hS.S hM5H3.3 (1 h   #...  #... ########### ##+# .......@..# #########.....#  ....#  ....  .S.  ..  .  hM}   #...  h? #... ########### ##+# .......@..# #########.....#  ....#  hh ....  .S.  ..  hÛ .  h hU h" he _A water moccasin is nearby! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h hjv@vS.(ally target) h?c4-10 =4 h h/ _You conjure some foxfire! hM##........#.# raetorn the Thaumaturge........#.. Djinni.........## Health: 81/85 ======================--######... # AC: 7Str: 7#... # EV: 10Int: 21#...## SH: 4Dex: 14#...XL: 11 Next: 83% Place: Dungeon:8 ######################+#Noise: =--------  Time: 6764.3 (0.0) ...............v@v.###.### -) Nothing wielded ##################.....# ...... Cast: Foxfire....# .#.### Fly *... ....... .###..S   water mocca hiQdsin (ally target).##### _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - water moccasinAim: a water moccasin (ally target, chance to affect: 95%) hnSinner flame, ally tar…) h4v§§§@§§v  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - water moccasin h": a water moccasin (ally target, chance to affect: 95%)  The water moccasin is filled with an inner flame.  The foxfire hits the water moccasin. Flame seeps out of the water moccasin. h*, hF.  The water moccasin is moderately wounded.The water moccasin is engulfed in blazing flames. h0 h 8§§v§@§§S○S ho8") hk9a2==5.3 (1 h@§§v§@§§SS hM< _Flame seeps out of the water moccasin. h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hp h{..vv@vS.° h=IS, ally tar…) h\1--6 h@SS h/ _You conjure some foxfire! h6o*S  combustiConfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the water moccasin. Flame seeps out of the water moccasin.  The water moccasin is almost dead. hJ  The water moccasin's fire resistance burns away. h  h #####The foxfire hits the water moccasin. The water moccasin is burned terribly! h9 §§○§§. hEa 0-5=======7 he ;§ h"i R _The water moccasin explodes! h5P4 hoQ hqT hU hV h\~25  hp], h^ ha<1 hb he hf hh, hh h~j hj, hak hl h mE2= hkm hqn hn h@o hBp hp h;q hr hxrV3= hs hv, hx hyB h{<4 hj{ h|, hi} h~, hB hV hL5= hU hT h- h hp hҋ h h hc hv hw, h hȕ h, h:= h; h h h hx h hZ h h h hb hƥ h6 h h, h  hk h9 h h hQ hҳ h5 h hj h7 h h  h hͽ h2 h h h, hH h, h h@ h h hi h h- h< h h h_ h h_ h h) hW h<, h h h, hU h h h5 h h h h, h h h hh h2 h3, h h h, h hM ht, h@ h  h , h  h h', h h hy h hh h] h h h h hs h hU  h,# h $ ht$ h$ h' h'( h( h( h+ hS, h, h- h0 h0 h0 h`1 ht4 hO5 h5, h8 h9 h%:, h< h= h5>, h@ hA hwB, hE h+G hG h/H hJ hL hL h=M hO hQ hQ hR h0U hnV hV hoW h[ h\ h{] h<^ h` hb, hc h{f hg, h0i hok hl, hm h{q<  You see here a +0 mace. hgs hs _ ht hv h\x, hby h{ h9}, hd~ h h, h ḧ́ h@, h! hr h, h h hR, hg h8 hђ h4 h h h( h h h3 hx, h h h, h hY hģ, h h h, h h h#, hO hX h, h ht h h h& h hF h h h hyB h hk  hh h)J hn* hZ+ h+ h., h- hH@, hA hXB hC, hGD h=F hG hmG hG hlJ hK, hJL hM hO hO hO hW= ........#.##......# ........#.........# .........##.......# ######... #.......#  hY#... #...##### #...###..# #... #..####  ##+# ##....# ------- ......# ####@#####....###### .....###................... ....##...#.#######....#### ....#...#........#..>.......#...#.######.########..#...#......#.#.#...#.#.##.#.##...#..... #.####.########.# h^...#.....##...##...# h^f#...#...'8710.0) hb hct10 ======-8 h3d 1 hg hSj= _As you open the door, it creaks loudly! h= h h; hC h hq25   There is an open door here. h he _ h h h hG h h~ hs h ho h h3 h h^ h h< h hl h  hM h h' h0 h, hs h hK h he h h h h h` hm h hP h$ hJ h(10  hc hF _You reach down and open the door. hy  h 525  h?  h~ @  There is an open door here. h  h" _ h h2 hS, h h h>10  h hF _You reach down and open the door. h h 525  hF h!@  There is an open door here. h# h $ _ h% h' h-..)..#######... ÷)..............># .................+ .......#####...!.#  h.Z.......## ##.# ........# #.# ........# #.# ........# #!# ------96.3 (18.0)  h~.###.....# #@#  ### #.##...'.## ##'##+#.## #...#..####.........  h.h#########....'......###  #...........##....#  #.........#.##......#  hF/#.........#........#  #..........##.......# h3 h74K------7.3 (19 h8 h: _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _ h;,Found a stone staircase leading down. hJ 10  _s - 3 sedimented golden potions (gained 1)25 10  _g - 4 red potions (gained 1)25 10  _You reach down and open the door.25   There is an open door here. _......#####+## ..##...... ##..... #######...... # #.....# #######.....# .....[0;10 h\ ;1m>#######.#......'.......#909.3 (12 ....#####.....##@.#.#.# ....## #####.##.....<# .....# #.##.###### .....# #.##.# .....# #.##.# .....# #.##.# ##...### #.##.#'.## ##'##+#.###..####..10.3 (13 _Found a stone staircase leading up. h( h) h* h, h. h/ h6 h8 h9 h;, h= h4> h> hk@ hA h0 h hS hf h h h/  ho  h  h  h7 he hq h hj h h h h^ h h h h! hn" h=# h$ hM% h& h}' h>( h* hZ+, h+ h- h- h., h/ hm0 h 1, h%2 h2 h3, hq5 h86 h6(10  hs7 h=  #.#.....#####  #.#........<# ##'#....###### #........#####+##### #........##........ #........##.....<.#############........ #...#  h=#..# #.....#'###.#.#27.3 (17 )..#######.....#@....#.#..........>#######.#..........'.......#####.....##..#.#.## #####.##.....<#.# #.##.###### ......# #.##.# ......# #.##.#  h?#.....# #.##.# _You reach down and open the door. _Found an escape hatch in the ceiling. h25 _ hj&  There is an open door here. _ h+ h h7 h, h\ hM h h h h h, h h h_ h h h h(10  hp h/$  h"_You reach down and open the door. h h<25  hR h@  There is an open door here. h  h _ h} h* h h hf h\ h , hg  h  hF  h  hy  h h h, h h hM h h hw h h h h h h< h h h~ h h h h, hA h  h , h! h" hv#, h$ h~% h&, h-' h$( h(, h* h+, h/, h- h- h., h/ h0 h 1, hW2 h^3 h4, h%5 h 6 h6 h7 hq8 hD9 h9 hw: h#; h < h< h:= h= h> hp? h@ h@ hA h'B, htC hRD hD, hG hI, hK hL hAN, h7O h(Q hZR hR hS hV hW hZX hY h+_........##...# #.# .....#'###.#.# #.# .....#.....#.# #.# ....>#######.# #.# h_ .....'.......# #.# .....##..#.#.# #.#  ####.##.....<# #.#   #.##.######.###.#   #.##.#..?....@..#   #.##.#.####.#####   #.##.# #   hu` #.##.#  ##'##+#.## ###.........  '......###    .##......#  ha  .##......#    hd,65.3 (38 h?e610 6.3 (39 hh hqjb _y - a scroll labelled GIJAF EZIANK h ` h ~25  h  h  h  hh  h=  hN  h  h  hn , hm  h;  h  hC  h  h #####........##...# #.#  #.....#'###.#.#.# #.# #####.....#.....#.#.# #.# .....>#######.#.# #.# .....'.......#.# #.# #####.....##..#.#.#.# #.#  h N #####.##.....<#.# #.# .# #.##.######.###.# .# #.##.#..@.......# .# #.##..##### .# #.##.# #.# .### #.##.# #.# .'.## ##'##+#.## #.# .#..####......... ..# ###....'......### ### .....##......# ...#.##......#  h |71.3 (5.0)10 2.3 (6 h c _z - a scroll labelled KARCHA ID MIQ h1 25  hCb h h....############.#  #..>.... #.#  ### #.#  ##.#  ##.#  ##.#[ h39;49m  ##.#  #  #.#  #  #@#  #  ..f.....#  #  #########         f   sleepcap (dormant)   7030.0) h.ff3.3 (61 _A sleepcap comes into view. h!.# >.... #.#  #.# ##.# ##.# ##.# # h`#.# ##.# ##@# # ...f....# # #########  hw'.# >.... #.#  #.#  hty#.# #.# #.# #.# #.# #@#  ...f....#  #########  hӐ4 h  h$_ _A sleepcap is nearby! h]6 L....############.#   raetorn the Thaumaturge #..>....#.#   Djinni #########.#   Health: 82/85 =======================- ##.#   AC: 7Str: 7 ##.#   EV: 25 Int: 21 ##.#   SH: 4Dex: 14 ##.#   XL: 11 Next: 85% Place: Dungeon:8 # h7 #.#   Noise: ---------  Time: 7033.3 (0.0) ##@#   -) Nothing wielded #...*....#   Cast: Foxfire ##########   Fly     f   sleepcap   _A sleepcap is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - sleepcapAim: a sleepcap (chance to affect: 98%) hn< Pf(inner flame) hϨ .f10 ==4.3 (1ff  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - sleepcapAim: a sleepcap (chance to affect: 98%) _The sleepcap is filled with an inner flame. h'*f  e, combustible)  Aim: a sleepcap (chance to affect: 98%) _The sleepcap is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the sleepcap. Flame seeps out of the sleepcap.  The sleepcap is moderately damaged. h[O  The sleepcap's fire resistance burns away. hw ###The sleepcap is engulfed in blazing flames. hS§○§ h(1b1-=======5 h7:§ h);  h;>_The sleepcap explodes! hi  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h2g§○§ h4 hq8 h< _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h3? J hA  hkB C25 _ hK 2= hL  h P B hP  huR  hyS V3= hWT  h@V  h*W , hrY  h^Z , h] R4 h)` , ha  h \5== hn X h B h~  h; , h  h͎  h , h B hV X h  h%  hĖ  h0  h  h  h  h&  h  hp  h  hU  hB  h  h  h  hs  hG  h! , h  h> , h  h  hk  hݲ  hU  h-  h  hl  h  hǶ  h  h  h  ha  h,  h3 , h  h  hX  hͽ  h  h  h  h  h[  hB  h  h4  h@  h_ , h  h  h9  h , h  hF  h  h6  h j h X hq  hX  hy , h  h B h)  h  hD  h  ho  h  h , h  h  h  h  hA  h  hM  h  hA  hr  h  h'  h  ht  h ` h  h7  h  hM  hL , h/  h  h  h  h9  h  h  hi  h  h  h  hR  h  h  h , h  hR  h , h  h& >10  hY  h N _You now have 427 gold pieces (gained 11). h R25  h  h:  h; , h  h  h , hw  h  h , h?  h.!  h" , h#  h'  hI) , hx*  h-  h/ , h/  h3  h4  h5  h5  hC9  hq:  h:  h;  h?  h@  hUA  hB  hD  hE  hbF  hF  hI  hJ , hFK  hN  hN  huO  hO  hR  hzS  hS  hnT  hW  hiX  hX  h^Y  h[  h\  h8]  h]  h(`  hUa  ha  hHb  hRe  h\f  hf  hQg  hi  hj  hEk  hk  hn @  There is an open door here. hp  h"q _ hq  h5u , hu  h4v  hLx  hgy  hy  h_z  hh|  hl}  h}  hd~  h  h  h  h  h^  ht , h  h  h , h;  h[  h , h  h  h , h_  h  h_  hі  hO  h2  h  hW  h՚  hr @  There is an open door here. hp  h _ h  hr  hܤ , h  hƩ  h  h8  h  h  hr , h  h1  h  h^  h  h  h , h  h  h@ , h\  hs  h , h*  h  h; , h  hr k  You see here a howler monkey skeleton. hH  _ h^ X hj  h1 , h  h" #.#........## ..#.......... ..# ######### .#........# #.# #.......# .#........# #.# #.#.....# .#.#'###### #.# #.#.....# ..#.#.#.# #.#.....# ## ###.#.#.# #.#.....#####. ....#.#.# #.#........<#.-------16429.0)####.###'#....######.#.# #.##........#####' h" #.# #.##........##.... #####.##########.##........##.... .....................#######..... #####.##########.##..# #..... #####.##########..)..#######..... .............)))÷)..............> #####............................ h8# >------- hw)  h?+ T _Key pressed, stopping explore. hE J h~I  hJ  hM Q _ h.S  hS  h9T  hT  hpU  htV  hV , hW  hX  hDY  hY  hZ  h[  h\  h\  hw ####..# ####### #.#........#######71.3 (7.0) ..#.............@# ######### .#........#####.# # .#........# #.# .#.#' hx  #.# #.##.#.# #.# #.#.....# ##.#.# #.# #.#.....##### ....#.# #.# #.#........<# #####.# #.###'#....######. # #.# #.#######' hy  h{  hy} E _Done exploring. hk h h h hX h0 h. h. h. hE. h. h<. h . h h- h h^  h hd 7_Done exploring. hM h+Where to? (Tab - Bailey @ (x,y), ? - help)  D - Dungeon  h hNraetorn the ThaumaturgeDjinniHealth: 85/85 ========================AC: 7Str: 7 #####EV: 25 Int: 21 ....#SH: 4Dex: 14 ###.########XL: 11 Next: 85% Place: Dungeon:8 #.#........#######Noise: ---------  Time: 7171.3 (0.0) ..#.............@# #########-) Nothing wielded #.#........#####.# #.......#Cast: Foxfire #.#........# #.# #.#.....# hFly #.#.#'###### #.# #.#.....# ..#.#.##.# #.#.....# ## ###.#.##.# #.#.....#####.  ....#.##.# #.#........<#.  #####.##.###'#....######.  # #.##.##........#####'  _There is an open door here. _There is an open door here. _You see here a howler monkey skeleton. _Key pressed, stopping explore. _Done exploring. _Done exploring. hi h# h= _ h  h h hq h hF h h( h h hL h h  h& , h8  hI h , h h h, h hl  h", hV$ h& h), h* h- h0, hJ hM hYXn hY hY h&[ h^] hpa, hb hd hRf, hh hDi hj, hk hm hSn hn h7o hp hq h0r hr h t hu hu hv hgw h~x hx huy hz h| hq| h| hL~ h hc h h0 hL h hE hQZ  There is a stone staircase leading down here. h h h/10 _ h h9 h< h, hv hi#|  .# ..# ...#  ....#  .....#  ......#  ....... 99.1 (27.8)    hj$.........#   .........#   .........#   .........#   .........#   .........#   .........#    _You fly downwards. h7% h) h,a _There is a stone staircase leading up here. h ` h  h! o25 _ h , h  h  h  hN  h  h  h'  h  h  h  h'  h  hA  h  h , h  h  h  hO  h  h  h , h;  h  h , h  h  h  h  h  h  h , h  h  hv , hw  h  h? , ht  hn  h , h  h<  h , h  hu  hk  h  h  h  h , h  h  h.! , h!  hH#  hi&  h&  h@'  ha)  h- B h.  h1 , h2  h4  h]7 , h8  h9  hz< , h=  hl?  hC B hLE  hG , hI  h?K  hzM , hqN  hP  hR  hR  hS  hV  h[ X h] , hQ^  h`  hb , hd  he  hhh , hi  h,k  hPm , hWn  hp  hx ############# ........## ........## ........## ........## ........## ........## #####.......##  #........## #.........## #..........## g   gnoll (wandering)g... #...........## ..............#............... h| /231.1 (32.0 h ?g. h1 B2.1 (33 h r _A gnoll comes into view. It is wielding a +0 whip. h  #############  ............##  .............##  ..............##  h{ 4...............##  .......@........##  .................##  ......#####.......##  ...... #........##  ..... #.........##  g.... ..##  ....  h U.. .... .. .. h{s #############  ............##  .............##  ..............##  ...............##  .......@........##  .................##  ......#####.......##  hc...... #........ ..... #......... g.... ..##  .... .. .... .. .. h hN h h\ _A gnoll is nearby! h#~ #############  ............##  hĐ.............##  ..............##  ...............##  .......@........##  .................##  ......#####.......##  ...... #........##  ..... #.........##  g.... ..##  .... .. .... .. .. h0(/ #############  ............##  .............##  h,)?..............##  ...............##  .......@........##  .................##  ......#####.......##  h) ...... #........ ..... #......... h*g.... ..##  .... .. .... .. hX+L .. hR5 h6 h? hQE\ _A gnoll is nearby! h2!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h vv.gg hSswift, ally target)The gnoll shouts! ha4-10 ==3.1 (1 h.0) h+ h\ _The gnoll picks up the pace! h% raetorn the ThaumaturgeDjinniHealth: 81/85 ======================--#############AC: 7Str: 7............##EV: 10 h Int: 21.............##SH: 4Dex: 14..............##XL: 11 Next: 85% Place: Dungeon:9.......v.......##Noise: ==-------  Time: 7233.1 (0.0).......@........##-) Nothing wielded......v..........##Cast: Foxfire h 7......#####.......##Fly ...... #........##..... #.........##.*... #..........## g   gnoll (swift, ally target)....#...........##.... ..............#...............Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 whip (covering ground quickly, ally target, chance  to affect: 98%) hU uginner flame, swift, ally target) h`/ , h-0  h1  h2  h.4  hL5  h5  hA J§§§§§§v hA !vg  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll h*B : a gnoll, wielding a +0 whip (covering ground quickly, ally target, chance  to affect: 98%)  The gnoll is filled with an inner flame.  The foxfire hits the gnoll. Flame seeps out of the gnoll. h  h  h §§§§§§§v hs 2gg h §§§*g h  §§§§§g  The gnoll is moderately wounded. h%M  The gnoll's wounds heal themselves! §§§§§§######### The gnoll is engulfed in blazing flames.  The gnoll explodes!The fiery explosion engulfs your foxfire. hu §§§§v.○§§§.  Your foxfire completely resists. hj6======4.1 (1 h§§§§§§§ h^E§§§ hKP _You hear a shout! You hear a bellow! x3; You hear a shout! hM&  hCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hW h) hj h h.  You conjure some foxfire!  A gnoll bouda comes into view. It is wielding a +0 club.A wraith comes into view. h/ .v...v... h(§§§§°§W   wraith (unaware)§g   gnoll bouda (unaware)g.Woo   orc (wandering) h X  Your foxfire dissipates! h]=-----5 h§§§§ hoq _An orc comes into view. It is wielding a +0 whip. ho#>..##....##......##.v......##...##.v...##.#####.......##. #........##.§§§... #.........##.§°§... #...##.§§.... #...gg.Wo.. ... g   gnoll (swift, unaware) .. o   orc (wandering) h%  h\A gnoll comes into view. It is wielding a +0 club. h h h h h6 h h h hVJ  Found a stone staircase leading down. h h h h hI§§§§§§ h>§v.)vWg§§oWgally target).gg..gg 2 gnolls (1 polearm, swift) h)distracted) hon25 ------6 hO§§§ hs _A gnoll comes into view. It is wielding a +0 spear. he raetorn the ThaumaturgeDjinniHealth: 78/85 ======================--##############AC: 7Str: 7>............## h EV: 25 Int: 21..............##SH: 4Dex: 14...............##XL: 11 Next: 86% Place: Dungeon:9.........§......##Noise: ---------  Time: 7236.1 (0.0).......@§........##-) Nothing wielded h> a.......§§.........##Cast: Foxfire......§#####.......##Fly .....§. #........##.§§§v.. #.........##..)v... #..........## W   wraithg§§o*.. #...........# g   gnoll bouda (ally target).gg.... .............. gg 2 gnolls (1 polearm, swift).............. o   orc (distracted) _A gnoll comes into view. It is wielding a +0 spear.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wraithAim: a wraith (chance to affect: 76%) h §§§§§ hª  hM  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wraithAim: a wraith (chance to affect: 76%)  The wraith barely resists. The foxfire hits the orc!§§§§§) hc §§§§§§§vYou kill the orc!The foxfire hits the wraith. h h'  The wraith is lightly damaged.  A gnoll comes into view. It is wielding a +0 spear.The gnoll bouda gazes fiercely through you! h_ ......§§§.g§gW.§§).g.goo   orc wizard (wandering)ggg 3 gnolls (2 polearms, 1 wandering, s…)You feel your attacks grow feeble. hXz10 ==7.1 (1Weak Fly  hz~\§§§§ h"z _An orc wizard comes into view. It is wielding a +0 dagger. h,# >.## .## . h..## .## .## .## .#####.##  h. #.....§§§... #......g§gW. #.##  h.§§)... #.#g.go... .#. 2 gnolls (1 polearm, swift) h; h hD h hų;§§§gW)§..§§g.gg 3 gnolls (2 polearms, 1 wandering, s…) hh925 --8 hC§§ h hJt&  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! hx hy h{ hM h، h| h!vvgW§§§g.(ally target)§§go hg..ogswift, 1 ally 810 ==9 h§§§§ hƯ> _The orc wizard shouts! The gnoll shouts! h craetorn the ThaumaturgeDjinniHealth: 75/85 =====================---##############AC: 7Str: 7>............##EV: 10Int: 21..............##SH: 4Dex: 14...............##XL: 11 Next: 86% Place: Dungeon:9........v.......##Noise: ==-------  Time: 7239.1 (0.0) h........@........##-) Nothing wielded.......v..........##Cast: Foxfire......g#####.......##Weak Fly .....*. #........##.§§§g.. #.........##..)§... #..........## W   wraith (ally target).§§go.. #...........## g   gnoll bouda.g..... ..............# o   orc wizard............... ggg 3 gnolls (2 polearms, swift, 1 ally …)_The orc wizard shouts! The gnoll shouts!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aimi hlng: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - wraithAim: a wraith (lightly damaged, ally target, chance to affect: 76%) h hJM asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - wraith  Aim: a wraith (lightly damaged, ally target, chance to affect: 76%)  The wraith barely resists. h h& h hL §§v. hThe foxfire hits the gnoll but does no damage.  The foxfire hits the gnoll. h? hlA h?D hPHo  The gnoll is moderately wounded. hZN hR hU h%jT§§..g.W§§☼.g§o§)...g hj4) h/k,40.1 (1 hu§§§§§ hV{3 _You block the gnoll's attack. hYraetorn the ThaumaturgeDjinniHealth: 72/85 ====================----##############AC: 7Str: 7>............##EV: 10Int: 21..............##SH: 4Dex: 14...............##XL: 11 Next: 86% Place: Dungeon:9........§.......##Noise: ==-------  Time: 7240.1 (0.0).......§@........##-) Nothing wielded..................##Cast: Foxfire......g#####.......##Weak Fly ....g.* #........##.§§☼... #.........##..g hds§o.. #..........## W   wraith.§§)... #...........## g   gnoll bouda...g... ..............# o   orc wizard............... ggg 3 gnolls (2 polearms, swift) _You block the gnoll's attack.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - wraithAim: a wraith (lightly damaged, chance to affect: 76%) h=§§W(inner flame) h, h.)  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f/p - wraithAim: a wraith (lightly damaged, chance to affect: 76%)  The wraith is filled with an inner flame. h5 h0..g..W§☼o☼.§☼g. h331.1 (1 hc§§W§ hS _The gnoll closely misses you. hC raetorn the ThaumaturgeDjinniHealth: 70/85 ===================-----##############AC: 7Str: 7>............##EV: 10Int: 21..............##SH: 4Dex: 14...............##XL: 11 Next: 86% Place: Dungeon:9................##Noise: ==-------  Time: 7241.1 (0.0)........@........##-) Nothing wielded..................##Cast: Foxfire.....g*#####.......##Weak Fly ......W #........## hD .§§☼o.. #.........##..g☼... #..........## W   wraith (inner flame).§☼g... #...........## g   gnoll bouda....... ..............# o   orc wizard............... ggg 3 gnolls (2 polearms, swift)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll, p - wraithAim: a gnoll, wielding a +0 spear (moderately wounded, covering ground quickly,chance to affect: 98%) h ]W1 inner flame,…) h' onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll, p - wraithAim: a gnoll, wielding a +0 spear (moderately wounded, covering ground quickly,chance to affect: 98%)  The gnoll is filled with an inner flame. h u  Your attacks no longer feel as feeble. h  h  h  hm  h FgWgo.☼§○.g)☼☼gg h l2.1 (1Fly  h1 |Wg☼W hr R _The gnoll barely misses you. hTz*gWe, combustible)gYour attacks no longer feel as feeble. _The gnoll barely misses you.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the wraith. Flame seeps out of the wraith.  The wraith is lightly damaged. hn% h(M  The wraith's fire resistance burns away. h2 h7 h7@l  The gnoll barely misses you. x2  hfAAn orc comes into view. It is wielding a +0 mace.The wraith is engulfed in blazing flames. hYbgW○g hcZf☼§○..o)○gW  ○)g(…) h`[d68====3 h0i\W§g hIv4 _Flame seeps out of the wraith. h; Wg*W (combustible)engulfed in blazing flames. _Flame seeps out of the wraith.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the orc wizard.  The orc wizard is severely wounded. hA h  The orc wizard's fire resistance burns away.  The orc shouts! hr  h  h|  hi Wg°go○§°g.o○.W§○ h^ T4-4 h Wg§§g hu C _The gnoll hits you from afar with a +0 spear. h]# >.## .## .## .## .W.## ......g.## .....°g#####.## .....og #........##.○§°g.. #.......o○... #..........## W.§○)... #.....## ....... .#.# 2 gnolls (1 polearm, 1 inner flame,  h| h# hs hح gW.g.§°.We)o   orc wizard (combustible)gg 2 gnolls (1 polearm, 1 inner flame, s…)o   orcThe wraith is no longer more vulnerable to fire. hdyWg*g h WgWgg 2 gnolls (1 polearm, 1 inner flame, s…)o   orc ...............#  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! h h0g.{.§.)°W.° h3v25 ==--5 h?Wg§Wg hD _Deactivating autopickup; reactivate with Ctrl-A. hn*Wggwizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Casting: Scorch (safe; 1% risk of failure)  hpConfirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll.  The gnoll is almost dead. he  The gnoll's fire resistance burns away.  You hear a shout! h h h., hi!..ggWg..§.W.gg 3 gnolls (2 polearms, 1 inner flame,2--10 ====6 hB&_g§g h7*S _The gnoll closely misses you. hw# >.## .## .## .## .g.## .gW.## ......g#####.## ....... #........##..§.... #.........##..).... #....## W...)... #.....## . .........#g.Wg.g   gnoll boudaggg 3 gnolls (2 polearms, 1 inner flame,…)[9; hC| 17H3-25 ----7Wg _The gnoll is no longer moving quickly. h  Casting: Scorch (safe; 1% risk of failure)  hConfirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll. The gnoll is burned terribly! hg*Wgg 2 gnolls (polearms, 1 inner flame, sw hAP ).gWWYou kill the gnoll!The gnoll hits you from afar with a +0 spear.  The wraith hits you but does no damage. hbS*WW hu WgThe gnoll bouda calls upon its god to heal the gnoll. h5  h6  h>F gWoWgo   orc hh 57-10 ====8 hew :g h]~ 9 _The gnoll's wounds heal themselves! hѷ *WgThe gnoll bouda calls upon its god to heal the gnoll. _The gnoll's wounds heal themselves!  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the gnoll. Flame seeps out of the gnoll.   is lightly wounded. hj  The gnoll's fire resistance burns away. The gnoll closely misses you. h  The gnoll is engulfed in blazing flames.  The gnoll explodes!The fiery explosion engulfs the gnoll!! h  #########W  o   orc ...............##You kill the gnoll!The fiery explosion engulfs the wraith! Flame seeps out of the wraith. hj  The wraith is severely damaged.The wraith is engulfed in blazing flames. h! , hZ8 O §.§§○§g§W..W   h+9 }  Flame seeps out of the wraith. The wraith closely misses you. h`^ 5--=======9 he §○§§WW hh + _You hear a bellow! x2 hL ##############>................§.§.§○§..g§W..#####....... #........ #...).... #... #......... ..... ...... hV  h2^ ######g   gnoll bouda  The wraith is engulfed in blazing flames. ht  h  h^ G§.§§°§§§§§oo   orc h 6-25 950 hn §.§§§§ h J _The wraith explodes! hQraetorn the ThaumaturgeDjinni##############Health: 53/85 ==============---------->............##AC: 7Str: 7..............##EV: 25 Int: 21...............##SH: 4Dex: 14.......§.§......##XL: 11 Next: 89% Place: Dungeon:9.......§°§§......##Noise: =======--  Time: 7250.1 (0.0).......*§§§@......##-) Nothing wielded......o#####.......##Cast: Foxfire....... #........##Fly ....... #.........##..).... ha[m #..........##...)... #...........##g   gnoll bouda....... ..............##o   orc...............##................##Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll boudaAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (chance  to affect: 95%) hQaPg(inner flame) h§§)g hV`10 ==-----1.1 (1 h §.§§)§§{g honfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll boudaAim: a gnoll bouda, wielding a +0 club and wearing a +0 leather armour (chance  to affect: 95%) _The gnoll bouda is filled with an inner flame. h raetorn the ThaumaturgeDjinni##############Health: 50/85 ==============---------->............##AC: 7Str: 7..............##EV: 10Int: 21...............##SH: 4Dex: 14.......§.§......##XL: 11 Next: 89% Place: Dungeon:9.......§)§§......##Noise: ==-------  Time: 7251.1 (0.0) h ......{g§§§@......##-) Nothing wielded......*#####.......##Cast: Foxfire....... #........##Fly ....... #.........##..).... #..........##...)... #...........##g   gnoll bouda (inner flame)....... ..............##o   orc...............##................##Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hf 9Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc, p - gnoll boudaAim: an orc, wielding a +0 mace and wearing a +0 leather armour (chance to  affect: 99%) h qgo(inner flame) hd  h  h §.§g§§o§§§.o h +2.1 (1 h' §.§§g§§o§§ h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc, p - gnoll boudaAim: an orc, wielding a +0 mace and wearing a +0 leather armour (chance to  affect: 99%) _The orc is filled with an inner flame. h   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h:  h Q§§g☼§.vo{☼§§@vg, ally target) h .-3 h a☼§☼§g h / _You conjure some foxfire! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h` §g☼§o{☼§go h 8- ht §§go{☼§§g h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h[   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hQ]  h^  h_  h`  hgb  hm $ §v§§§v@§oYou conjure some foxfire! The foxfire hits the gnoll bouda.  Flame seeps out of the gnoll bouda. hE  h  h go{☼§§ hg  The gnoll bouda is lightly wounded.  The foxfire hits the gnoll bouda. Flame seeps out of the gnoll bouda. h* h  The gnoll bouda is moderately wounded.The gnoll bouda is engulfed in blazing flames. hשG§.§§§○☼v§§☼g☼@§ h`vgo49-4 hq§o{☼g☼@§go h9 _Flame seeps out of the gnoll bouda. hx§o oThe gnoll bouda is engulfed in blazing flames. _Flame seeps out of the gnoll bouda  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the gnoll bouda.   hU hs  The gnoll bouda is severely wounded. hV §###§§###o   orc (inner flame)  The gnoll bouda is engulfed in blazing flames. h §.§.☼°○§.v h0○§☼@voThe gnoll bouda explodes! h'8-90=======5 hw§☼oo h+  h/_You hear a shout! You hear a bellow! x3 h D  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h. , h  h  h  hz  h*  h~  h v§v○§§§o{v§☼@§§o h  hҌ ;☼.v§☼v○v§§o{○§v@§§ hb T=------6 hC §o{○§v@§§o hΙ K _You conjure some foxfire! The foxfire hits something. hΜ §o{○§v@§§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h §§vv§§§o{v§○@§§The foxfire hits something but does no damage. hH9, h>○§§§§o h| h §o{○§○@§§The foxfire hits something. x2 hB h0\§§)○§vvo{○§○@§§ hf §***@§§oThe foxfire hits something but does no damage.  A magic dart appears from out of thin air! h_-☼.§.○)°°☼○@..o hu39--------7 hQa§§☼o h. _The magic dart hits you! h    Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  h9  h  h  h, Z  You conjure some foxfire! The foxfire hits something. hE §v§§§o)voReactivating autopickup. hٶ  hP  hD  he  h  h °vo°o  , ally target) h rYou feel a bit more experienced. The foxfire hits the orc.  Flame seeps out of the orc. hX  hPm <○.§§○))v§§.o)☼v) hӒ h8---8 h͢ X§§o h% \ _The orc is severely wounded. hD  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h9 §v§§§§ov☼°o, ally target)You conjure some foxfire!  The foxfire hits the orc but does no damage. h,Z h\k  The orc is severely wounded. h*b§○) h h ###§§§§####The foxfire hits the orc. hm ○.§.§°§§☼vv§°)○.§The orc explodes! h@a-======9 h՝§°§§☼ h8( _You hear a bellow! h74 h h hp h h h h& h hw hT h hh25  h h h hs h\ h h hq h  h h, h h ` _Your foxfire dissipates! x2 h9 T9= h_  h , hX  h0 , h8  h> c40= hD"  h& , h)  hE. , h0  h6  h<7 :1 h&9  h?  hi@  hB  hG  h0H  hO  h`R  hAX :2 h [  hb , hc  h i , h-k  hq j3= hu  hM{ , h ~  h b4= h  h , h  h  h  hp  h :5 hz  h1  h} , h  h  h  h  h* P6 hDz  hT , hS  h , h  h j7= hJ  h , h  h , h  h b8= h  h , h  h| , h_  h P9 h9  h , h  h , h  h  k50= h4  h  , h  h , hR"  hw' b1= h)  ha/  h|6  hp8  h> , hA  hH P2 hVJ  h$P , hVR  hsX , hZ  h a P3 hc  hi , h[l  hr , h[u  h4| j4= h~  h , h(  h , h^  h b5= h=  h , h8  hs , hѧ  h. P6 ha  h , h  h , h  hN j7= h  h , h  h , h  h b8= h<  h , h  h , h  h P9 hs  hK , h  h , h  hW Q60 h>  hw , h  h # e61= hI%  h) , h,  hC2 , h~4  h: n2= h_=  h=C , hLE  hJ , hL  hQ <3 hT  h[ , h}^  hBd , hf  hk b4= hm  hr , hRu  h\| , h%  h l5= h  hĊ , h  h> , hǕ  h <6 hi  h4 , h  hr , h  h <7 hȵ  hf , h_  he , h  h  h L8= h  h , h)  h , h  h) l9= h|  h .....))...------350.1 (91.0).))). hy =------ h  h T _Key pressed, stopping explore. h 4 hT  h*  h ; _ h , h  hi =70 h  hK$ , hC'  hq- , h/  h4 b1= h6  h;  hx<  he>  hE , hH  hN l2= hHQ  hW , h Z  ht^  h^  h`  hf  hMg &3 hl  hro , hq  hw , hx  h} <4 h  hą , h)  h , h!  h  h/ L5= h,  h , h  hæ , h  h l6= h  h , h  h; , hD  hb <7 h  ht , h  hc b8= h  h , h`  hI , h6  h l9= h  h , hW  h , h  h# =80 h  h0 , h  h , h  h <1 h  h , h"  ha' , h)  h/ b2= h1  h6 , h8  hv> , h@  hE l3= hH  hM , hO  hvT , hV  h\ <4 h$_  he , h i  h2m , hHo  hs  ht L5= hv  h*} 1 _HP restored. hP  h  h  hŽ  h , h  h `  Things that are here:  a +0 club; a +0 leather armour h  hx _ ho  h =  You see here a +0 spear. h  h A= _ h%  h W  Items here: )) [[. h c ##### (>.....## .....## .....## .....## .........)).......##401.1 (5 .......@)))........## ........#####.......## ........# #........## ........# #.. h .......## ...)....# #..........# ....)...# #........... ......... ................#..... ....... .. hy  h ,2.1 (52 hS  h % _Found 3 stones. h4 hB h ###############(>............##...##.##.##)).##.).#######.......## #........##.##YY   yak (wandering)..###................ h+0.0) hjY 2 yaks (wandering)Y3.1 (1 h hY _A yak comes into view. x2 h1   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hN EvvY.YY1 ally target).Y4-10 =4 h<  h> / _You conjure some foxfire! h Fraetorn the Thaumaturge###############Djinni(>............##Health: 81/85 ======================--...............##AC: 7Str: 7................## h EV: 10Int: 21.................##SH: 4Dex: 14.........)).......##XL: 11 Next: 90% Place: Dungeon:9.......v)))........##Noise: =--------  Time: 7404.1 (0.0).......@#####.......##-) Nothing wielded.......v# #........## Cast: Foxfire........# #.........## Fly ...)....# #..........#.*..)...# #.................... ............. YY 2 yaks (1 ally target).Y.#..... ...............###.... ......................... _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:  h [40mInner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (ally target, chance to affect: 95%) h `Y1 inner flame, 1 ally target) h0# h# h% h?' h( h<) h"+ h+ h- h+1 h6  Casting: Foxfir  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (ally target, chance to affect: 95%)  The yak is filled with an inner flame. h8 h9 h; hFY §§§ hGS§..§§.§§Y)§v§YY 3 yaks (1 inner flame, 1 ally target).YA yak comes into view. hJKThe foxfire hits the yak. Flame seeps out of the yak. h hE§§§§..§§.§§Y)§.v§ haY.Y h3=5.1 (1 h.§§§§.§§ hY)§§Y h1 _The yak is lightly wounded. h _raetorn the Thaumaturge###############Djinni(>............##Health: 78/85 ======================--...............##AC: 7Str: 7................##EV: 10Int: 21.................##SH: 4Dex: 14.........)).......##XL: 11 Next: 90% Place: Dungeon:9 h}l......§§)))........##Noise: ==-------  Time: 7405.1 (0.0).....§.@#####.......##-) Nothing wielded....§..§# #........## Cast: Foxfire...§.§§.# #.........## Fly ..Y)§...# #..........#..v§)...# #.............*...... ............. YYY 3 yaks (1 inner flame, 1 ally target)...#..... .............Y.###.... ......................... _The yak is lightly wounded.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Pre hppss: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 95%) h,H§§§Y)§§Y2 h hO1§§ hJ§ h§..§§§ h[§YY  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target, f - yak, p - yak h: a yak (chance to affect: 95%)  The yak is filled with an inner flame. The foxfire hits the yak.  Flame seeps out of the yak. h0] hb he hh hv  hR  h.. hM. h .... h .... h . h|?Y..Y h=. hYYY 4 yaks (1 wandering, 2 inner flame h# ) hY h'.  h2The yak is moderately wounded. h hp h9 hT6.1 (1 hި hYY hj1YY hG  hԯ hR2_A yak comes into view. h h h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! hv   h. w The yak bellows!  A yak comes into view. hB  h' v h v h$ Y h KYY.)Y h' !.... h Y h" YYYYY 5 yaks (2 inner flame, 1 distracte…) h . h  h{ 8 h 7 h  hx Y h  h   h3  h J_The yak is engulfed in blazing flames. Flame seeps out of the yak. h܀+ h7raetorn the Thaumaturge h(############### h!Djinni ho(>............## hIwHealth: 75/85 =====================--- hׄ8...............## hd-AC: 7 h-Str: 7 hq#................## h-EV: 10 ht.Int: 21 h$.................## h-SH: 4 h .Dex: 14 hO.........)).......## h܊XL: 11 Next: 90% Place: Dungeon:9 hft.......v)))........## hNoise: ==-------  Time: 7407.1 (0.0) h%9.......@#####.......## h:-) Nothing wielded hP.......v# #........## Cast: Foxfire h>...Y....# #.........## Fly  hݑYY.)Y...# #..........# h`....)...# #........... h..*...... ............. YYYYY 5 yaks (2 inner flame, 1 distracte…) hO...#..... ...............###.... ......................... _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 95%) hވYYY3 h§§§.§Yv.§vYYYYYally targ  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 95%)  The yak is filled with an inner flame. h  h" h@. hEYYYY hϛIThe foxfire hits the yak but does no damage.  h}5The foxfire hits the yak. Flame seeps out of the yak. h  h$&  h)  h.   h/  h0 0The yak is severely wounded. h1  h5  h9  hT  hIU § hU § hMV @Y§.§ hV oY.○.Y§ hYW D..Y).. hW Y hRX . hX 0YY hJY ) hY  hZ  h_[ $8.1 (1 hj  hk § hl § hl /Y§ h(m Y§ hm Y h[n =YYYYY ho  htv   hw  h{ J_The yak is engulfed in blazing flames. Flame seeps out of the yak. h_ + h` 7raetorn the Thaumaturge h"a (############### ha !Djinni hd (>............##Health: 72/85 ====================----...............##AC: 7Str: 7................##EV: 10Int: 21.................##SH: 4Dex: 14.........)).......##XL: 11 Next: 90% Place: Dungeon:9.......§)))........##Noise: ==-------  Time: 7408.1 (0.0)......§@#####.......##-) Nothing wielded....Y§.§# #........## Cast: Foxfire.Y.○.Y§.# #.........## Fly ..*)....# #..........#...Y)...# #.................... .............[40 he m YYYYY 5 yaks (3 inner flame)...#..... ...............###.... ......................... _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 95%)§§§YYYY4  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 95%)  The yak is filled with an inner flame..Y...Y..Y°....YYY...YY hi YYYY 6 yaks (1 wandering, 4 inner flame)39.1 (1YYYYY _A yak comes into view. h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h*YYYYYY 5 yaks (1 wandering, 3 h  Flames lash the yak.  The yak bellows!  The yak explodes! h#########YYYYYY 4 yaks (2 h #####YYThe fiery explosion engulfs the yak!!!  The yak explodes! ht  The fiery explosion engulfs you. You resist.  You are engulfed in blazing flames. You resist. hy  h{  h  hA k.............§§§.§§§@Y§§§.# h 9.....§.§#Y.)YY....)...YY. h 61---5=======10 hZ §§§§§§§§YY h ' _You hear a shout! h =############### (>## .........## .........## .................## .........)).## ....§§§.@))........## ....§§§§#####.......##  h3 ...Y§§§.# #.## .....§.§# #.##.Y.)YY..# #.##....)...# ## YY......... ....#..... ...###.... .. h  h  h  h  h 7§§§.§§§YY.§.Y).YY h a25 -------1 h §§§§§Y.§YYYY hY h _Items here: )) [[. hraetorn the ThaumaturgeDjinni###############Health: 58/85 ================--------(>............##AC: 7Str: 7...............##EV: 25 Int: 21................##SH: 4Dex: 14.................## hXL: 11 Next: 95% Place: Dungeon:9.........)).......##Noise: ---------  Time: 7411.1 (0.0)....§§§.@))........##-) Nothing wielded hA....§§§§#####.......##Cast: Foxfire....§§§.# #........##Fly ....*Y.§# #.........## h,..Y).Y..# #..........##....)...# #...........# YYYY 4 yaks (2 inner flame)......... .................#..... ................###.... ..............  h_Items here: )) [[.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  he}Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 95%) h`YYY3 hV h]  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yak h2ahAim: a yak (chance to affect: 95%)  The yak is filled with an inner flame. h+c  A centaur comes into view. It is wielding a +0 sling. he hi h§§§§§§§YY§Y.Y..YYY h\cc   centaur (launcher) hzW910 ==2.1 (1 h]§§§§§§YY§YYY h X _The yak is engulfed in blazing flames. Flame seeps out of the yak. h, Draetorn the ThaumaturgeDjinni###############Health: 56/85 ===============---------(>............##AC: 7Str: 7...............##EV: 10Int: 21................##SH: 4Dex: 14.................##XL: 11 Next: 95% Place: Dungeon:9.........)).......##Noise: ==-------  Time: 7412.1 (0.0)....§§§.@))........##-) Nothing wielded h ....§§§§#####.......##Cast: Foxfire....§§Y.# #........##Fly ....Y§Y§# #.........##...*....# #..........##....)...# #...........# YYYY 4 yaks (3 inner flame)..c...... .............. c   centaur (launcher) hY ...#..... ................###.... .............. _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 95%) h yYYYYY h>  h@  hxD  hH Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  hI  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yak hJ Aim: a yak (chance to affect: 95%)  The yak is filled with an inner flame. The yak is engulfed in blazing flames. hM  hlj §§§§§§Y§Y§Y.§. hOk )YcYYYY. hk +3.1 (1 hu §§§§Y§Y§Y hdv QYYYY hz 1 _Flame seeps out of the yak. hy >############### (>## .........## .........## .................##  h] .........@).## ....§§§.)))........## ....§§§Y#####.......## ....§Y§Y# #.........§.§# #.......)Y...# #.## YYY...c)...# ###......... .#...#..... . h  h  hv  h g  The yak is engulfed in blazing flames. Flame seeps out of the yak. h  h@ g  The yak is engulfed in blazing flames. Flame seeps out of the yak. h -§§§YY§§§§§§§cY...Y. h J25 --4 h| §YY§§§§YYYYY h _The yak is engulfed in blazing flames. Flame seeps out of the yak. _You see here a +0 spear. h2  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hT6e  You conjure some foxfire! The yak is engulfed in blazing flames. h: h; hnvY☼§§.Yv§§☼Y§Y..§cYYY, 2 ally target) h(r510 =-5 hY§§.Y§☼Y§YYY h#D _Flame seeps out of the yak. The yak gores you. hd###############(>............... h.................v........Y))....☼§§.Yv@.....§§☼Y#####....§§Y.# #.......§..# #.......).c..# #.........)...# #.YYY 3......... ......#..... ...###.... . h# YYYThe foxfire hits the yak but does no damage. h֦ h .YY1The yak is heavily wounded.The foxfire hits the yak. Flame seeps out of the yak. hE5  h?; j  The yak is heavily wounded. hI }  The yak is engulfed in blazing flames. Flame seeps out of the yak. hT\ .○Y☼§§Y)Y hV] ☼☼§§.YY)The yak is engulfed in blazing flames. Flame seeps out of the yak. h8^ D25 6 hh Y§§Y)Y§☼Y hTn   The yak is heavily wounded.  The yak is engulfed in blazing flames. Flame seeps out of the yak.yak is engulfed in blazing flames. Flame seeps out of the yak. _The yak attacks as it pursues you! The yak closely misses you.ings that are here: _a +0 club; a +0 leather armour h5  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h&n°Y)v○§☼.YY@v§☼○§YY, 2 ally target)410 7§☼.YY§§YY _You conjure some foxfire! h # (>.## .## .........## ...## ........°Y)v......## ....○§☼.YY)@.## ....§☼○§#####.## ....§§Y.# #........## ........# #.........##...).c..# #..........)...# #...........## YY1. .....#..... .#..###.... .#  h ! hk v§ h  YYYYYYour foxfire dissipates!The foxfire hits the yak but does no damage. hK X hƱ   h߲  h *.)Y§ hH |○§☼.)YY h^ ?§○○ he . hj Y h ) h !The yak is almost dead. h  hŽ  hϾ 5 h 25  h 8 h  h § h _§☼.)YY h ^§○○§ h 9YYY hb  hy   h<  h 0_The yak completely misses you. h  h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.YYv°§○.))Y@v§○°Y, 1 ally target)410 9YY§○.))Y§○°§Y  h?O_You conjure some foxfire! The yak gores you but does no damage. hD# (>.## .## .........## ...## .........)YYv.....## ....°§○.))Y.@......## ....§○°§#####.## ....§.Y.# #..## .# #.........##...).c..# #..........##....)...# #.....## YY. ............#..... ...........###.... .# hƜ YYYYYour foxfire dissipates!The foxfire hits the yak. Flame seeps out of the yak. h   The yak is almost dead.  The yak is engulfed in blazing flames.  The yak explodes! h]"` #########   yak (inner flame)The fiery explosion engulfs the yak!! x2; Flame seeps out of the yak.  The yak is severely wounded. h  The fiery explosion engulfs you! You resist.  The yak explodes!## hU t #The fiery explosion engulfs the yak!!! hg ###.....§§§.§○○§...§○.)§§§@.°.§#####..raetorn the ThaumaturgeDjinni###############Health: 44/86 ============------------(>............##AC: 7Str: 7...............##EV: 25 Int: 21................##SH: 4Dex: 14.........§§§.....##XL: 11 Next: 103% Place: Dungeon:9.........§○○§.....##Noise: =======--  Time: 7420.1 (1.0).....§[31 hai m○.)§§§@......##-) Nothing wielded.....°.§#####.......##Cast: Foxfire......Y.# #........##Fly ........# #.........##...).c..# #..........##....)...# #...........##......... ..............##...#..... ...............## ..###.... ................## The yak explodes!The fiery explosion engulfs the yak!! x2; Flame seeps out of the yak.  The yak is severely wounded.The fiery explosion engulfs you! You resist.  The yak explodes!The fiery explosion engulfs the yak!!! _The yak explodes!You have reached level 12! hp /  --more-- h( 7/92---22 2%  h4$ §§§§§§ h( P _You feel clever. h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h§§§○○§§○.)§§§§ h?§§§○○§§§§§ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hP   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hc ^§§°v§°.)§§v.c.c   centaur (launcher) h|e w610 =------1 hv W§§ hb} / _You conjure some foxfire! h!raetorn the ThaumaturgeDjinni###############Health: 43/92 ===========-------------(>............##AC: 7Str: 7...............##EV: 10Int: 22................##SH: 4Dex: 14.........§§§.....##XL: 12 Next:  2% Place: Dungeon:9.........§°v§.....##Noise: =--------  Time: 7421.1 (0.0).....§°.)§§v@......##-) Nothing wielded......*§#####.......##Cast: Foxfire........# #........##[0;1 h]0;1mFly ........# #.........##...).c..# #..........##....)...# #...........##c   centaur (launcher)......... ..............##...#..... ...............##..###.... ................## _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - centaurAim: a centaur, wielding a +0 sling (chance to affect: 96%) hjQc, inner flame) h? h]A hZB hC h1E hpF hyH hI h:K hN hQW hwXK§§°°c§§§§vc  , ally …) Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - centaur: a centaur, wielding a +0 sling (chance to affect: 96%)  The centaur is filled with an inner flame.  h[=The foxfire hits the centaur. Flame seeps out of the centaur. hc hx h Y   yak (inner flame)c   centaur (launcher, inner flame, ally …)The centaur is moderately wounded.The foxfire hits the yak. Flame seeps out of the yak. ho h|§§§§§).§ h~☼.c§§§§Y☼) h؁N4=2.1 (1 h§§§§☼.c§§§YYc h\ _The yak is severely wounded. h  The foxfire hits the yak. Flame seeps out of the yak. _The yak is severely wounded.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The centaur is engulfed in blazing flames. h  h! * ###c###c   centaur (launcher, inner flame, ally …)  Flame seeps out of the centaur. The yak is engulfed in blazing flames. h §§.§).§.☼§°c§§§@v.°☼#####v h 34======3 h v§§§§c§§§c h G _The yak explodes! h5z  hQ Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hxd§§§).§cc§§§§).§§°c§§ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h2 §vv§°c§§§Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h c((((cYou conjure some foxfire! The centaur shoots a sling bullet. hmW §§§§§°c§§§@cThe sling bullet barely misses you. The sling bullet hits your foxfire! hsjc(((c h§§§§○§.c§§§.○ hfc h2-==----4 h §§§§§§ h T _The centaur shoots a sling bullet. You block the sling bullet. hʷ   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hw  h|  hY  h  h  h;  h"  h0  vv.§§v§§@v§You conjure some foxfire! The foxfire hits the centaur.  Flame seeps out of the centaur. hO hP h'Q hS  The centaur is heavily wounded.The centaur is engulfed in blazing flames. h"U hV hZ§.vv§§§@§ hZ h ######Flame seeps out of the centaur. The foxfire hits the centaur. h1....§§§vvv§○§.○§§v@§○#####§ hov-5=======5 h(u§§§§vvv§§§ hzK _The centaur explodes! hg h h hn h h` h0 h h h hg h/ hu h!R25  h  h  h\ hR h h h h h! h$ h' h+ h- h[. h193 h21= h 5 h:` _Your foxfire dissipates! x3 h: h< hxA, hC hH htHL4= hL hQ, hS hW, h/Z h^ h^:5 h` hd, h*g hVk, h=n hqT6= hWr hyt hx, hz h~, h hL7= h h h, hj h, h( hP8 hp hk, h hW, h h% h39 h hӷ, h h?U50= h h h, hA h, h h6 hL1= h hw, hU h, h h h32 h0 h, hE h, h h h33 h h, hg h , h  hV hM4= h h, h` h, h  h% hx%E5= h' h+, h. h^3, hr6 h: h;36 h(= hA, hC hH hH37 h K hP, hS hW, hjY hJ] h]M8= h_ hc, he hi, hl h,p hpE9= hr hw, hy h<~ h~ h  h hc;60 h h, h h_, h hr hܛ31 h h, h hϫ, h h hM2= h h, h1 h`, h hL3= h h hB, hf45 h h h hK  h  h  h   h O66= h`  h , h  h  h  hJ  h)  h{* X7= h^,  h0  hi1  h 5  h:<  h<@  h=B  hZF  hF &8 hH  hN  h+O  hQ  hwW  hW  hFZ  h_  h_ L9= hAb  hf  hg  hi  hm  h)n  h`r  hv  hnw W70= hy  h~  h,  h,  h  h &1 hŇ  h  h  h  hp , h  h <2 hL  h  h_  h  hA , h2  h b3= h  h , h  h4  h  h]  h|  h V4= hE  hQ , hN  h , h  h ....))...-------518.1 (93.0)...))).@..#####.------- _Key pressed, stopping explore.5 _ h  hG , h 6 hw  h ! n h!  h)  h*  h9+ 7 h+ = h#,  h /  h5  hV6  h=9  h>  h?  h? 8 h<@ = h@  h]C  hcI  hIJ  hL  h_R  hES  hU  hZ  h[  hr\ 9 h)_  hd  he  hg  hm  hm  h.p  ht  hu  hv 80 hy  h  h  h  h%  h  hv  hf  h;  h 1 h5 = h  h  hޙ  h˚  h  h  hO  hЪ  h  h  h 2 h = h  h  hD  h  hC  h  h  h  h  h  h_ 3 h  h  hq  h  h{  hC  h  h  h  h 4 hJ  h  h  h  h  h  hV 5 h = h@  hF  h1  h  hC  h  h  h  h_  h4  h 6 h+ = h  h  h  h  h#  h$)  h)  h ,  hB0  h1  h!2 7 h`4  hc9  h3:  h<  h@  hB  hD  hI  hfJ  hJ 8 hHM  hR  hS  hV  h]Z  h,[  hZ^  h7d  he  he 9 h.f = hf  hi  hm  hn  hnq  hv  hw  h-{  hE  h;  h 90 hE = h  h  h  hލ  ha  h  h  hN  hݝ  h  hp 1 h  h  h  hک  hY  hX  hݯ 2 hY = hӰ  h7  hк  h  ht  h  h  h?  h5  h  hO  h  h  h  hN  h  h  h = h  ho  h  h1  h  hC  hS  h!  h  h  h  h  h  hg  h$  h<  h?  hg@  hE , hF  hF  hH  hI  hVM , hoN  hO  hR , hS  hW  h;a X hge  he  hg  hk  hLq  hq  hr  h/u  hy  h#z  hi{  hN}  h  h  h@  h  h& , he  h  h , h)  h  hB H...................................#####... ..............# #... .............# #... .......#.....# #... ##...###....### #... #....#............. .^.###.................. .......@................ .............. ... >........... c.......... .......... ...###.. c   centaur (missile, wandering) ... #....# hӤ .. #...###....#  h y 88.1 (70  A centaur comes into view. h H.c h ,9.1 (71 h  h7 ; _Found a stone staircase leading down. hQ  . .......... ..............#  .............#  .......#.....#  ##...###....###  #....#.... .^.###......... .......@....... ....................  >...................  .c..................  ....................  ...###.............  ... #....#........  hS ?.. #...###....#  h{ . .......... ..............#  .............#  h.......#.....#  ##...###....###  #....#.... .^.###......... .......@....... ....................  >...................  .c............. ............... ...###.............  ... #....#.... hv .. #...###...  h hX ho h^ _A centaur is nearby! hX..................... raetorn the Thaumaturge..............#####... Djinni..............# #... Health: 89/92 =======================-.............# #... AC: 7Str: 7 h)Y@.......#.....# #... EV: 25 Int: 22##...###....### #... SH: 4Dex: 14#....#............. XL: 12 Next:  5% Place: Dungeon:9 hY.^.###.................. Noise: ---------  Time: 7589.1 (0.0).......@................ -) Nothing wielded.................... ... Cast: Foxfire>................... ht[cFly .*.........................................###.............c   centaur (missile, wandering)... #....#.......... #...###....#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - centaurAim: a centaur, quivering stones (wandering, hasn't noticed you, chance to  affect: 96%) h1 cinner flame)onfirm with . or Enter, or press ? or * to list all spells. h2 cAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - centaurAim: a centaur, quivering stones (wandering, hasn't noticed you, chance to  affect: 96%)  The centaur is filled with an inner flame. h k ccThe centaur shouts! h i(((((c h?W :..... hI^ (((((cThe centaur throws a stone. You block the stone. The centaur throws a stone. h v.....cc hm j8-10 ==90.1 (1 hJ 9c h ) _The stone hits you. h ` vvc h zclauncher, inner flame, ally …)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The centaur wields a +0 shortbow. h: r(((((((c h  hy2 z ..@z....... h3 cz   wight (wand)The centaur shoots an arrow. The arrow closely misses you. hG5 \7--1 hw@ Rcc h+V  A wight comes into view. It is wielding a +1 battleaxe of freezing and carrying_a wand of acid. h  h  hCasting: Foxfire (safe; 1% risk of failure)  hPFConfirm with . or Enter, or press ? or * to list all spells. h hd h h hT h h h h h hD  h! h§ h § h0§..§§ h/§.§§ h,vc.v hc hTYou conjure some foxfire! The foxfire hits the centaur.  hyFlame seeps out of the centaur. huB hy h  h  hɒ(§v hJz...§ h>z...§.v§§ hK§.§§ hS.cv§ hbc h Jz 2 wights (1 hʗ wand, 1 polearm) hs5The centaur is lightly wounded. h8 h6 h- h=2 h h§ h\§.v§ hW§.§§ ha<cv§ hc h h  hP hQ_A wight comes into view. It is wielding a +0 halberd. hd h <..................... raetorn the Thaumaturge..............#####... Djinni h 4..............# #... Health: 83/92 =====================---.............# #... AC: 7Str: 7.......#.....# #... EV: 10Int: 22##...###....### #... SH: 4Dex: 14#....#............. XL: 12 Next:  5% Place: Dungeon:9.^.###§v................ Noise: =--------  Time: 7592.1 (0.0).*...§.@................ -) Nothing wielded h z...§.v§§........... ... Cast: Foxfire>..§.§§.............Fly ..cv§......................................###.............c   centaur (launcher, inner flame, ally …)... #....#........zz 2 wights (1 wand, 1 polearm).. #...###....#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight, p - centaurAim: a wight, wielding a +1 battleaxe of freezing, wearing a +0 robe and  carrying a wand of acid (chance to affect: 96%) hUl §§§ccz, 1 inner …) h §§§§.§§§Aiming: Inner F h lame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight, p - centaur: a wight, wielding a +1 battleaxe of freezing, wearing a +0 robe and  carrying a wand of acid (chance to affect: 96%)  The wight is filled with an inner flame.  The foxfire hits the centaur but does no damage. h  h  h  h  hĉ  hϊ  h  h8 §§§v§§§§§§ h cv§c  zThe centaur is lightly wounded.  The foxfire hits the centaur. Flame seeps out of the centaur. h ho h`!  The centaur is moderately wounded.The centaur is engulfed in blazing flames. hf# h. §§§§§§c§§§ hq/v. zFlame seeps out of the centaur. The foxfire hits the centaur.  Flame seeps out of the centaur. hE h h h .§.z...§.z...§§..c§.. hk°..)z h:4=3.1 (1 hm§z§§§ h[ _The centaur is almost dead. h5..................... raetorn the Thaumaturge..............#####... Djinni..............# #... Health: 81/92 =====================---.............# #... AC: 7Str: 7.......#.....# #... EV: 10Int: 22##...###....### #... SH: 4Dex: 14#....#............. XL: 12 Next:  5% Place: Dungeon:9 h.^.###.§................ Noise: ==-------  Time: 7593.1 (0.0)..z...§@................ -) Nothing wielded.*...§§............. ... Cast: Foxfire>..c§...............Fly ..°........................................###.............c   centaur (launcher, inner flame)... #....#........zz 2 wights (1 wand, 1 polearm, 1 inner …).. #...###....#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight, p - wightAim: [ hCfma wight, wielding a +0 halberd and wearing a +0 robe (chance to affect:  96%) h§§§§§czzinner fl h h6 hM hW.zz..........z..zzz 3 wights (1 wand, 1 polearm, 1 wandeonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight, p - wightAim: a wight, wielding a +0 halberd and wearing a +0 robe (chance to affect:  96%)  The wight is filled with an inner flame.4.1 (1zccz _A wight comes into view. It is wielding a +0 mace. h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h&vzv.czczz2 inner h.z((ccz hb h h hC.zz h..c.zczz hW74---5 h>zzcczz h _ _You conjure some foxfire! The centaur throws a stone. The stone hits you. h^e  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §zzvv§§cczzYou conjure some foxfire! The foxfire hits the wight.  Flame seeps out of the wight. hI §cczzThe wight is lightly damaged.  The foxfire hits the wight. Flame seeps out of the wight. hwx §.vz.§@v§§cThe wight is moderately damaged. zz.§(((§§ccThe centaur shoots an arrow. The arrow barely misses you. hA  The arrow hits your foxfire. hU  The wight is engulfed in blazing flames.  hm3The wight explodes! hN§###§### hNwcz   wight h W ####§####§####(§§c hWWcThe fiery explosion engulfs the wight!! h# h §###§§§○§§@§§§§.§§c.zc, ally …)The wight explodes! hlw--6=======6 h#:§###§§§○§§§§§§.§§c h/c h* _You hear a shout! x2 h< p  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h=  h>  hA  hG §§§§@§v.§v$§z   wight h  h H §###§§######You conjure some foxfire! The foxfire hits the centaur.  The centaur explodes!The fiery explosion engulfs your foxfire. h/$  h%  hj(  hG  #§###v§§§§°§.@§§§§..v.z§§§.v.§§.. hH J(ally target)  Your foxfire completely resists. hg  h&h 3 hj 7 h7 7§###v§§§§§§§§§§ h * _You hear a shout! x3 hl..................... raetorn the Thaumaturge..............#####... Djinni..............# #... Health: 70/92 ==================------.............# #... AC: 7Str: 7.......#.....# #... EV: 10Int: 22##...###....### #... SH: 4Dex: 14#....#............. XL: 12 Next:  7% Place: Dungeon:9.^§###v§§............... Noise: =======--  Time: 7597.1 (0.0)..§§°§.[4 h=7m@§............... -) Nothing wielded..§§§§..v........... ... Cast: Foxfire>..*§§§.............Fly ...v.§§....................................###.............z   wight (ally target)... #....#.......... #...###....#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +0 mace and wearing a +0 robe (ally target, chance to  affect: 96%) hoq§§zinner flame, ally target) h he§§§§vAiming: Inner F h-lame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight: a wight, wielding a +0 mace and wearing a +0 robe (ally target, chance to  affect: 96%)  The wight is filled with an inner flame.  The foxfire hits the wight. Flame seeps out of the wight. h §§§§.@§vv§§.zThe wight is lightly damaged.  The foxfire hits the wight but does no damage. h - §§§§v§zThe wight is lightly damaged.  The foxfire hits the wight but does no damage. h h!~lightly damaged. but does no damage.wight is engulfed in blazing flames. hЬ§###§..§)§.@.§§§§..§○z§.§..§§z) hY==-----8.1 (1 hX§§)§§§§§..§z§§z h3 _Flame seeps out of the wight. h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  You conjure some foxfire!  A wight comes into view. It is wielding a +0 trident.The wight is engulfed in blazing flames. h hx z^§###.z.§§)§.@vz..v°§§..§§zzz 3 wights (1 polearm, 1 missile, 1 wa…)Flame seeps out of the wight. hS------9 h§§§§§z§§z h x _A wight comes into view. It is wielding a +4 dire flail. ho*5..................... raetorn the Thaumaturge..............#####... Djinni..............# #... Health: 67/92 =================-------.............# #... AC: 7Str: 7.......#.....# #... EV: 10Int: 22##...###....### #... SH: 4Dex: 14#....#............. XL: 12 Next:  7% Place: Dungeon:9 h-z^§###.................. Noise: =--------  Time: 7599.1 (0.0)*.§§)§.@v............... -) Nothing wielded..§§§z..v........... ... Cast: Foxfire>..°§§..............Fly .....§§....................................###.............zzz 3 wights (1 polearm, 1 missile, 1 wa…)... #....#.......... #...###....#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame [37 he-m(safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight, p - wightAim: a wight, wielding a +0 trident and wearing a +0 robe (wandering, hasn't  noticed you, chance to affect: 96%) h Dz2 in hXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight, p - wightAim: a wight, wielding a +0 trident and wearing a +0 robe (wandering, hasn't  noticed you, chance to affect: 96%)  The wight is filled with an inner flame.§§v§§v§zz 2 wights (1 polearm, 1 missile, 1 in h5' h9 #########zThe foxfire hits the wight.  The wight explodes!The fiery explosion engulfs your foxfire. h@ h] h ho §.z§§)§.@§§v§§§§§§§§Your foxfire completely resists. ht((((((@§§ hc) hI ^☼§v)§.@§§§§§§§.§§§§The wight throws a stone. The stone hits you but does no damage. hs=======600.1 (1§v)§.@§§§§§§§§z _You hear a shout! x3 h  h[  h Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h zv§§§§§You conjure some foxfire! The foxfire hits the wight.  Flame seeps out of the wight. hD$  h)   h=+ < The wight is lightly damaged. hyJ   hK O The wight is engulfed in blazing flames.  hM bThe wight explodes!The fiery explosion engulfs the wight!!! hoW #### hAX f###§)§.@§ hY ###§§§§§§§§ hY ! hR §§☼###.v§○§☼)§.@. h ..§§§§v..§§..☼§ h 69======-1 h 5§§§ h e§§☼ h   h F_You destroy the wight! h725  hB _Your foxfire dissipates! _Your foxfire dissipates!8 hg...9=....☼.###......-------)☼))§.@..○§°☼○○☼.§g   gnoll (wandering)g☼○6.1 (5§)○))§○§.○○°○------7.1 (6☼§§ hr _A gnoll comes into view. It is wielding a +0 whip. hʇv .......... .........  ........  h7.......#.....#  ##...###....###  #....#.... ☼○.###......... §)○))§.@....... ..○§.○○.............  >...°○..............  ......§.............  ....................  h#...###.............  ... #....#........  .. #...###g...#  h&  .......... .........  ........  h' .......#.....#  ##...###....###  #....#.... ☼○.###......... h) §)○))§.@....... ..○§.○○.............  >...°○..............  ......§........ h) q............... ...###.............  ... #....#.... .. #...###g..  h*  h9 §)○))§§ h:  hH X☼§ hcN \ _A gnoll is nearby! hB  .......... .........  ........  .......#.....#  ##...###....###  #....#.... h  ☼○.###......... §)○))§.@....... ..○§.○○.............  >...°○..............  ......§.............  ....................  ...###.............  hY w... #....#........  .. #...###g...#  h' W .......... .........  ........  .......#.....#  h( ##...###....###  #....#.... ☼○.###......... §)○))§.@....... ..○§.○○.............  h) >...°○..............  ......§........ ............... ...###.............  h,  ... #....#.... .. #...###g..  hq8 h☼§§ hJ9  hyI i☼§§ hM \ _A gnoll is nearby! h+..................... raetorn the Thaumaturge..............#####... Djinni..............# #... Health: 66/92 =================-------.............# #... AC: 7Str: 7.......#.....# #... EV: 25 Int: 22##...###....### #... SH: 4Dex: 14#....#............. XL: 12 Next:  9% Place: Dungeon:9☼○.###.................. Noise: ---------  Time: 7607.1 (0.0)§)○))§.@................ - h-) Nothing wielded..○§.○○............. ... Cast: Foxfire>...°○..............Fly ......§....................................###.............g   gnoll (wandering)... #....#.......... #...###*...#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, chance to  affect: 98%) hginner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll  Aim: a gnoll, wielding a +0 whip (wandering, hasn't noticed you, chance to  affect: 98%)  The gnoll is filled with an inner flame. hC hV ☼○§)○°§.○°.○§g. hMW;10 ==8.1 (1 hh§g _The gnoll shouts! You hear a shout! hD  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hO○°.###.v§)°))☼.☼.°.v°§gg, ally target). h3Pe65--9 h^H☼§g hc/ _You conjure some foxfire! h0  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§.§§.§§.vvggYou conjure some foxfire! The foxfire hits the gnoll.  Flame seeps out of the gnoll. hƏ  The gnoll is lightly wounded. §########The gnoll is engulfed in blazing flames.  The gnoll explodes!The fiery explosion engulfs your foxfire. h\ ○^.###.§.))☼v@§☼.$v§.§$..§.§☼..§.§§v§.○§.§Your foxfire completely resists. hm b-======10 h §§.§§☼..§§§ hi% * _You hear a shout! x2 h. 4 h  h  hY  h  hY  h  h"  h  h  hR  h  hz  h  h  h  hN h25  hI ] _Your foxfire dissipates! h  h"  h$  h-  hC  h  h  h  h!  h4 4 hs  h ] _Your foxfire dissipates! h e66= he  h] _Your foxfire dissipates! h§).------○).))°.@.°.$.......○.....§)§g   gnoll (wandering)§g h.3.1 (3○).))..°§§ hJ------4.1 (4 h|j§§§ h%r _A gnoll comes into view. It is wielding a +0 whip. hs= .......... .........  ........  .......#.....#  ##...###....###  #....#.... )^.###......... ○).))..@....... .....$..............  >....$..............  ......°.............  ..........§§§.......  ...###.....)§......  ... #....#.§......  .. #.g.###....#  h R .......... .........  ........  .......#.....#  hu ~ ##...###....###  #....#.... )^.###......... ○).))..@....... .....$..............  h ->....$..............  ......°........ ..........§§§.. ...###.....)§......  hv  ... #....#.§.. .. #.g.###...  hz;§ hO h*t§§§§ h-\ _A gnoll is nearby! h^"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h0nv°v.§§gally target) hcog..#.§. h{pr65-10 ==5.1 (1 hAk§§§ h' _The gnoll shouts! h..................... raetorn the Thaumaturge..............#####... Djinni..............# #... Health: 62/92 ================--------.............# #... AC: 7Str: 7.......#.....# #... EV: 10Int: 22##...###....### #... SH: 4Dex: 14#....#............. XL: 12 Next:  9% Place: Dungeon:9)^.###v................. Noise: ==-------  Time: 7615.1 (0.0)°).))..@................ -) [37 hxTmNothing wielded.....$..v........... ... Cast: Foxfire>....$..............Fly ..............................§§§..........###.....)§......g   gnoll (ally target)... #.*..#.§........ #...###....# _The gnoll shouts!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 whip (ally target, chance to affect: 98%) hCnginner flame, ally target) h  hY  h  hq  h  h?  h  hB  hx"  hV$  h0 §§§§§§v§§gg   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner F h0 |lame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll: a gnoll, wielding a +0 whip (ally target, chance to affect: 98%)  The gnoll is filled with an inner flame.  The foxfire hits the gnoll! Flame seeps out of the gnoll. ht  h  h §.).)).§§§§§§§v..§§gg...#.§ hE G36.1 (1 hh §§§§§§§§gg§ h ] _The gnoll is heavily wounded. hY §§§§§§§§gg  The foxfire hits the gnoll! Flame seeps out of the gnoll. _The gnoll is heavily wounded.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits  Flame seeps out of the gnoll. h  h .vv.........§☼§gg☼ h I2-7 h w☼g☼ h ^ _The gnoll is severely wounded. h m  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hm hYn hn ho hp hp hw §§§§§§§vvgg hwdYou conjure some foxfire!  The foxfire hits the gnoll but does no damage. h  The gnoll is severely wounded. #########The gnoll is engulfed in blazing flames.  The gnoll explodes!The fiery explosion engulfs your foxfire. h v§§§v§§§§§§§.§☼§§v§..)☼§.§.#.☼Your foxfire completely resists.1-======8§§§§§.§☼§§v§..)☼§.§ _You hear a shout! h+ h, hM2 h: h< h6> hu? h@ h@ hA hD, h~E hG h7I h(K h9Y2=25  hda] _Your foxfire dissipates! h*e hi h m hHq ht hw h { h~ h hb4 h\ hf] _Your foxfire dissipates! h4 hЎ hF93 h)= h h, hݞ h, hߥ hi ha/4.------.$..$...§§....☼)☼..).g   gnoll sergeant (polearm, wandering)..g h824.1 (6§§○)○)☼------5.1 (7 hq§§§☼ h _A gnoll sergeant comes into view. It is wielding a +2 spear of venom. h)c q .......... .........  ........  h d  .......#.....#  ##...###....###  #....#.... )^.###......... .).))..@....... he .....$..............  >....$..............  ....................  ......§§§...........  ...###○)○..).......  ... #☼.§.#........  he X .. #...###..g.#  h  .......... ......... h   ........  .......#.....#  ##...###....###  #....#.... h )^.###......... .).))..@....... .....$..............  >....$..............  ............... h\ ......§§§...... ...###○)○..).......  ... #☼.§.#.... .. #...###..  h8" t§§☼ h* §§§☼.§ h/ e _A gnoll sergeant is nearby! h"   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h I vv h §§§○)○, ally target)☼.☼.#..gK   kobold (distracted)K..  You conjure some foxfire! hm V310 =6.1 (1 ho§§§☼ hz _A kobold comes into view. It is wielding a +0 short sword. hc..................... raetorn the Thaumaturge..............#####... Djinni..............# #... Health: 60/92 ===============---------.............# #... AC: 7Str: 7.......#.....# #... EV: 10Int: 22 hd##...###....### #... SH: 4 he.Dex: 14 hg#....#............. XL: 12 Next:  9% Place: Dungeon:9)^.###.v................ Noise: =--------  Time: 7626.1 (0.0).).))..@................ -) Nothing wielded.....$v............. ... Cast: Foxfire>....$..............Fly ..........................§§§..............###○)○..).......g   gnoll sergeant (polearm, ally target)... #☼.☼.#..*.....K   kobold (di hFhstracted).. #...###K...#Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll sergeantAim: a gnoll sergeant, wielding a +2 spear of venom, wearing a +0 scale mail  and wearing a +0 buckler (ally target, chance to affect: 96%) hGSginner flame,…) h h~ h5§ h§ hi<§§§ h1&§§ h)§v hta§§§..v hc°)°..)g heK   kobold brigand (missile h( ) h○.☼.#K.. h\g   gnoll sergeant (polearm, inner flame,…) hK###.K   koboldonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll sergeantAim: a gnoll sergeant, wielding a +2 spear of venom, wearing a +0 scale mail  and wearing a +0 buckler (ally target, chance to affect: 96%)  The gnoll sergeant is filled with an inner flame. h h+1 h= hB7.1 (1 h h§ h  § h) §§§ h § hP § h §§§ ho g h  h  hn  h`A kobold brigand comes into view. It is wielding a +0 whip of pain and  hK_quivering poisoned darts. h< h\§§§§§g hu^i(ally target)A kobold brigand comes into view. It is wielding a +0 whip of pain and _quivering poisoned darts.  Casting: Inner Flame (safe; 1% risk of failure)  h`Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits the gnoll sergeant.  Flame seeps out of the gnoll sergeant. h x §§§§§vggThe gnoll sergeant is lightly wounded.  The foxfire hits the gnoll sergeant. Flame seeps out of the gnoll sergeant. h, hZ  The gnoll sergeant is lightly wounded.  The gnoll sergeant is engulfed in blazing flames. h? hYv..v.....§§..g.)..K)○○K○.#.g  .0-8 hP§§ h< _Flame seeps out of the gnoll sergeant. h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h h h h  h C §§§.§§.§§.vvgYou conjure some foxfire!  The foxfire hits the gnoll sergeant but does no damage. h  h  h  .K.gThe gnoll sergeant is heavily wounded.The foxfire hits the gnoll sergeant but does no damage. h  h=  h  h"/ v§§§v§§.§§g.☼§☼K..K...)°°.○ h0  h-1 \59-9 hQE §§§v§§§g hgJ f _The gnoll sergeant is heavily wounded. h +..................... raetorn the Thaumaturge..............#####... Djinni..............# #... Health: 56/92 ==============---------- h .............# #... AC: 7Str: 7.......#.....# #... EV: 10Int: 22##...###....### #... SH: 4Dex: 14#....#............. XL: 12 Next:  9% Place: Dungeon:9)^.###v§................ Noise: =--------  Time: 7629.1 (0.0).).))..@§............... -) Nothing wielded.....$.§v§.......... ... Cast: Foxfire>....$..§.§....[40 h m.....Fly .........§g...............☼§☼*.............###.K...)°......K   kobold brigand (missile)... #°.○.#........g   gnoll sergeant (polearm, inner flame,…).. #...###....#K   kobold _The gnoll sergeant is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - kobold, p - gnoll sergeantAim: a kobold, wielding a +0 short sword (chance to affect: 99%) hU§§§gK(inner flame) h.§v@§§§§v§§g K  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - kobold, p - gnoll sergeant: a kobold, wielding a +0 short sword (chance to affect: 99%)  The kobold is filled with an inner flame.  The foxfire hits the gnoll sergeant. Flame seeps out of the gnoll sergeant. h, h?B hD  hE! hF*§@§ hG+§§§ hwU§.§vggThe gnoll sergeant is severely wounded.The foxfire hits the gnoll sergeant but does no damage. hj h hs  h h;The gnoll sergeant is severely wounded. h h  h  hfA gnoll comes into view. It is wielding a +0 spear and quivering a throwing hnet. h h  The gnoll sergeant is engulfed in blazing flames.  The gnoll sergeant explodes! h§§#########g   gnoll (polearm, missile, wandering)g.# h^ §§§###The fiery explosion engulfs the kobold!!! h`d #§§@§...§§§§§§§§○.☼§☼§§.#gThe kobold explodes! §§@§(§(§§§((The kobold brigand throws a poisoned dart. h d§.§@..§...§.§.§)○☼☼§§...° h710=======30.1 (1§§§§.§☼☼§§ _The poisoned dart hits you! h7..................... raetorn the Thaumaturge..............#####... Djinni..............# #... Health: 54/92 ==============----------.............# #... AC: 7Str: 7.......#.....# #... EV: 10Int: 22##...###....### #... SH: 4Dex: 14#....#............. XL: 12 Next: 10% Place: Dungeon:9)^.###§................. Noise: =======--  Time: 7630.1 (0.0).).)).§@................ -) Nothi h ng wielded.....$..§........... ... Cast: Foxfire>....$...§.§........Fly ........§)○...............☼☼☼§§............###.*...).......K   kobold brigand (missile)... #..°.#........g   gnoll (polearm, missile, wandering).. #...###..g.#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - kobold brigandAim: a kobold brigand, wielding a +0 whip of pain a hL9nd quivering poisoned darts  (chance to affect: 96%) h+§§§e, inner flame) h-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - kobold brigandAim: a kobold brigand, wielding a +0 whip of pain and quivering poisoned darts  h.R(chance to affect: 96%)  The kobold brigand is filled with an inner flame. h1 hK ...§.§°○☼○§§ h*L9KgK..#..ggg 2 gnolls (1 polearm, 1 missile).  The gnoll shouts! hbMY==-----1.1 (1 hW|§§§KK h5_r _A gnoll comes into view. It is wielding a +0 whip. h0l vv§.§ hl J§§§KK,…)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h|u ((((K...)( hv lKYou conjure some foxfire! The gnoll throws a throwing net. h  h|.§§))○○○§§..gK...)...Kgg hU4) h G3- 5  h 0 ------2Held  h= h§.§§§§K hQQ _The throwing net hits you. You become entangled in the net! h b..................... raetorn the Thaumaturge..............#####... Djinni..............# #... Health: 50/92 =============-----------.............# #... AC: 7Str: 7.......#.....# #... EV:  5 Int: 22##...###....### #... SH:  0  Dex: 14#....#............. XL: 12 Next: 10% Place: Dungeon:9)^.###.v................ Noise: =--------  Time: 7632.1 (0.0) h4.).))..@................ -) Nothing wielded.....$.v............ ... Cast: Foxfire>....$...§.§........Fly Held ........§))...............○○○§§..*.........###.K...).......K   kobold brigand (missile, inner flame,…)... #....#..g..... h- gg 2 gnolls (1 polearm).. #...###....# _The throwing net hits you. You become entangled in the net!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll, p - kobold brigandAim: a gnoll, wielding a +0 whip (chance to affect: 98%) h&KKg, 1 inner flame) hQ8 h<9 h9 hr: h; h2< h< hH §§§§§§vvConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll, p - kobold brigand hhIAim: a gnoll, wielding a +0 whip (chance to affect: 98%)  The gnoll is filled with an inner flame.  The foxfire hits the kobold brigand. Flame seeps out of the kobold brigand. h$ hg h- h hV  The kobold brigand is lightly wounded.  The kobold brigand is engulfed in blazing flames. h h  §§)).gKv...)g hK  .gFlame seeps out of the kobold brigand. The foxfire hits the kobold brigand.  Flame seeps out of the kobold brigand. hn hI|i§§§§§§.§§§)).g°K°§§... h|l○...)g). hF}@1= h}3.1 (1 h7:§§§§§§.§.§§§)).gK°§§K h hŐg _The kobold brigand is severely wounded. hm  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h..@v..v...§.§.§))g. h.K.§§g°...).,…) hI0-4 h ]gKg hi/ _You conjure some foxfire! h7#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§§§vvK  gYou conjure some foxfire! The foxfire hits the kobold brigand.  Flame seeps out of the kobold brigand. hԨ+ .KKgThe kobold brigand is almost dead.The foxfire hits the kobold brigand. Flame seeps out of the kobold brigand. h h h hGq  The kobold brigand is almost dead. hr g###)g.###§§.###gg 2 gnolls (1 polearm, 1 inner flame)  The kobold brigand is engulfed in blazing flames. h}m  .v@§v§§...§§.☼g§§§)g..)§§§.§)§g, 1…) hoq D.The kobold brigand explodes! h# 49-1======5 hr 8§§§§.☼g§§§§§§)§g h, ' _You hear a shout! h t..................... raetorn the Thaumaturge..............#####... Djinni..............# #... Health: 46/92 ============------------.............# #... AC: 7Str: 7.......#.....# #... EV:  5 Int: 22##...###....### #... SH:  0  Dex: 14#....#............. XL: 12 Next: 11% Place: Dungeon:9)^.###.................. Noise: ======---  Time: 7635.1 (0.0) h' .).)).v@§............... -) Nothing wielded.....$v§§........... ... Cast: Foxfire>....$§§.☼g§........Fly Held ......§§§)*................)§§§............###§)§..).......gg 2 gnolls (1 polearm, 1 inner flame, 1…)... #....#.......... #...###....# _You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:  hl Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll, p - gnollAim: a gnoll, wielding a +0 spear (chance to affect: 98%) h §§§gginner flame, 1 a hKT  h@U  h!V  hV  hW  hX  hu §§§§§§§vg§vg  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll, p - gnoll: a gnoll, wielding a +0 spear (chance to affect: 98%)  The gnoll is filled with an inner flame.  The foxfire hits the gnoll. Flame seeps out of the gnoll. h  h 2 §§§§§☼gThe gnoll is moderately wounded.The foxfire hits the gnoll! Flame seeps out of the gnoll. hu  hN  h h  The gnoll is almost dead. h  The gnoll is engulfed in blazing flames.  The gnoll explodes! h{ §§###§§§###### h^[ §# hN####The fiery explosion engulfs the gnoll!! h §@.§..§.§..§☼○§§§☼§§§..)§☼§ h9Gg7=======6.1 (1 hQ=§§..§.§§☼○§§§☼§§§ hhR2§ hiUI _The gnoll explodes! h  ....§.§.○°☼§§☼§§☼§§K   koboldKYou struggle against the net. hK F-------7 h §§☼§§§§§ hl u _A kobold comes into view. It is wielding a +0 dagger. h  ○)☼§§○§§§○§K 2 koboldsK.K hr yYou struggle against the net.-------8 h  h § h A§○§§ h% § h  h   h,  h O_A kobold comes into view. It is wielding a +0 club. hJ  hg°)○§§○○§K.89§§○§§§§○§§ _You struggle against the net. h p  You rip the net and break free! h ,.)○§°§K§°☼§g   gnoll.KK 2 koboldsg10  4 40 h §§§°§§§☼§K§ h s _A gnoll comes into view. It is wielding a +0 flail. hw   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  ht vv..§.☼° hD S☼§.§§§KK§.§)§g(1 ally target). h J7=1 h ☼§.§§§§§ h / _You conjure some foxfire! hu  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire! The foxfire hits the kobold!§§§§§vv)   kobold ( hd h_u  You kill the kobold!The foxfire hits the kobold.§) h, hv§§§v.§.☼§§..).☼§.§§§§.○g. hv0&2 h<§§§v.§§§.§§§§ hAJ _You kill the kobold! hn h| ..................####.....................#.....# ##...###....### # #....#)^.###.@....).)).§...........§§v.§.☼...>....$§§..).....☼§.§§§...))§.○..###§g§..)..#.......... #...###....# h߆B hɓ §§§§§§v(ally target)Your foxfire dissipates! hu.$.§.§.○..○§.§§§g§.○☼)25 -3 h<4§§.§§§§ _The foxfire hits the gnoll but does no damage. hN ..###..#..................#### hZ .......................#.....# ##...###....### # #.@..#.... h0 Q)^.###.......).)).............$.§.§.○... ...>....$....).....○§.§§§ hH _...)g§.○.........###☼)§..)..#........ h& -..§.○○☼.§§☼.°§ h( @-4 hJ3 §☼.§§§ h6  hpT..###.................... raetorn the Thaumaturge..#..................... Djinni........................ Health: 44/92 ===========-------------................#####... AC: 7Str: 7................# #... EV: 25 Int: 22..............# #... SH: 4Dex: 14.......#.....# #... XL: 12 Next: 11% Place: Dungeon:9##...###....### #... Noise: ---------  Time: 7644.1 (0.0)#.@..#............. -) Nothing wielded)^.###.................. Cast: Foxfire hU.).))................... Fly .....$...§.○........ ...>....$....)...............○☼.§§§........g   gnoll......)*☼.°............###☼)§..).......... #....#........ _The foxfire hits the gnoll but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 flail and wearing a +0 robe (chance to affect: 98%) h!5C(inner flame)  h˭ h.☼.°°☼g§§§)☼..○)§  hW510 ==5.1 (1 h☼g§§§§ hRR  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll  Aim: a gnoll, wielding a +0 flail and wearing a +0 robe (chance to affect: 98%)_The gnoll is filled with an inner flame. h?|  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hvv☼..g.○.§§☼g, ally target)○○)☼ hMI4-6 h Yg§☼ hڛ/ _You conjure some foxfire! hf  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §§§.v§vg You conjure some foxfire! The foxfire hits the gnoll.  Flame seeps out of the gnoll. h7  The gnoll is moderately wounded. §§#########  The gnoll is engulfed in blazing flames.  The gnoll explodes!The fiery explosion engulfs your foxfire. h{  hT %§v§§v§§§....§§.○§v§§○§☼§☼○°)☼ h G======7 h  h § h § h +§v§ hO /§§ hn § h L§○§☼ h  h   h$  hF (_Your foxfire completely resists. hxp M.#...####........####......................#.....# ##.@§###....### # #..v§#....)^.###.§v§.............. Fly §§...$§§....$§v§......§○§☼§....###°)☼..)... hs , hu  h}w  hQy  h|  h3  h  hԃ  h  h  hȕ v h` § h § h 3§@. hK A§§. h 6.§. h .. hF B§.○ hߚ !°§v h| d§°§☼§○ h B§§§))° h 4.). h>  h  h* 25  h ------ hN 8 h  hG § h (§§ hz § h /§§ h +§☼§ hE ,§§§ h  h   h  h- *_Your foxfire dissipates! h  hM...#...####......###v...§...............§.@..#.....# ...###§..###....### ##.§§.#............. Fly §......§ hT..$§°§.§..§§§))°...... hy hc hy h §§§§§......§§.°)§§)§.§○☼○§.------9§§§§§)§§)§§ h $Q _Your foxfire dissipates! x2 h hW&M hZ)...##### hb# hM. h0*..#. hrm..####§.§.....§..###§§............#.....# ...###...###....### #... Fly . h*# hƍ! hn. h . h'.$§ hN.. hf§§)§... h...§.§○☼○§.. h2 hX h. h. h|. hX .. hV+§.. hFI§.). h6+...)). hF h h5 h{ 50 h׵ h/§§ hٷ§ h h( hM)....# #..)...######...#...####.....###...........#.....# #... Fly .....§§......$§)§.)...§§.).1 h h*§§ hs h ho  h`q  h0z  ho B h  h T6= h  h , hC  hr , h  h  h L7= h<  hl , h  h% , h  h  h- :8 h  h , h  h5 , h  h P9 h  h , hw  hv  h  h  h  h U50= h  h , h+  h b1= hQ  h , h  h , hl  h :2 h  h  h, , hD  h , h.  h P3 h:  hx , h  h , h,  h" T4= h"  h$  hi' , h)  h, , h7/  h2  h2 E5= h4  h7  h88  hB:  h= , h?  hB  hpC 36 hE  hI , hL  hO , hKR  h1U  hU 37 hW  hZ , h5_  hb 98 h6c 1= h;e  h2h , hj  hm , hFp  h-s  hs E9= hu  hx , h{  hf~ , h  hW  hЄ 460 h  h7  h  h  h , ht  h  h 31 h:  h , hȠ  hۣ  h  h7  h  h9 M2= h  h , h:  h| , h  h  h L3= h  h  h~  h  h , h+  h  h :4 h  h , h  h  h :5 h4  h) , h  hM , hu  h,  h H66= hA  h, , hz  hU , h  h  h Q7= h  h  hk  h  h , h  h  h 8 h  h$ , h&  h* , h,  h/  h0 E9= h 4  hG8 , h:  hg= , h?  hB  h4C P70= hJE  hH , h-K  hN , hP  hS  hT 1 hV  h_Y , h[  h5_  h_ 2 hLb  h;f  hf  hi  hal , hn  hq  hGr E3= hrt  hw , h{  hA , h  h  h O4= h  h , hی  h  h  h4  h$  h 5 h  h , h  h , h  h1  h 6 ha  h , hJ  h , h  h^ 97 h )= hݾ  h , h  hx , h  h  h V8= hK  h , h  h  h~ 9 h  h , h  hZ , hc  h  h 80 h  h , h  h , hE  hP  h E1= hZ  hh , h\  h( , hv  hz  h O2= h  hA , h  h , h   h#  h 3 h!  h$ , h&  h* , h-  h96 [7610.0).. h6  h$=  h0? T _Key pressed, stopping explore. hJ 4 hL  hUR  hR -4 _ hW  hY , h \  h^ , h^a  h8d  hd L5= hf  hi , hl  h+o  h*p V6= hr  ht , hTw  hz , h}  h  hs &7 h  h , h;  h , h֐  hē  h? &8 h  h , hӞ  hz , hͣ  h  h6 E9= ha  h+ , h  h , h  h  hƷ P90= h  h , hw  h , h  hE <1 h  h0 , h  h , h  h  h E2= h  h  h , hn  h  hu , h  h  hS , h  h_  h P= hD  h  h , h  h  h# , h(  hR.  h2 , hF8  h@ k  You now have 445 gold pieces (gained 18).  Things that are here: h@ (10  hD  hI 9 _a +0 mace; a +0 robe hO <25  hO  h*S  hU\ k  You now have 478 gold pieces (gained 33).  Things that are here: h\ (10  h7a  hi < _a +0 shortbow; 5 stones hn <25  hn  hr  h?}  ..........### ...........#  #.........# # #...........#.....# # h}  ##....###...###....### #.... #....#)^.###.).))..............@).............. .>....).)..)......... .......)).........  hL ......))................###.)...)...... #....#.##.... #...###....# #.... .... #.. ..... h 78 M..... ...........####.......................... h 0 #...........#.....# ##....###...###....### #... #....#)^.###......).)@.............)...... h ...>....).)..)......... Fly #.... .... h 296.1 (35.0) h ,7.1 (36 h]  h X  A - a wand of acid (4)  Things that are here: h? 610 8.1 (37 hϼ  h [ _a +1 battleaxe of freezing; a +0 robe h h h h h R25  h  hV  Things that are here:  a +0 mace; a +0 robe h h& _ h h" h;(, h - h;#...# ##...........#.....# #...##....###...###....### #......... #....#..........)^.###......................).))...........................)........ ...>....).)..) ..........@.))......... .........))............ ......###.)...)....... ...... #....#........##.... hr< #...###....##.... ..... ..#.. ...... . .......  h* ###....###...###....###...... #....#..........)^.###......).))............)....... >....).)..). .........))....)@...###.)...) .Fly . hz....... .......... h 2801.0) h +2.1 (4 h0 hP.  h. hi/_Items here: ( )) †. h ` hZ  h5   h _ h  h  h  h  hp  hI&   h&  h)' #.. h' 1....# #.. h0( #...........#.....# #.. h( ##....###...###....### # h) T...... #....# h) ...)^.###......... h) ....).)).................. hm* ........)....... h*  ..... hH+ ...>....).)..).. h+   h, ............@).. h,  h, .. h- l.))...... hY.   h. ......###.)...). h./  h/ ...... #....#........ h0 ##.... #...###....# h}0 d#.... ..... ....# h0 o#.. ....... ...# hX1 v........ ...# h1 ......... h92 3Things that are here: h|=   h=  hX> #. h> ,# #. h4? ~#...........#.....# #. h? ##....###...###....### #. h@ k...... #....#. h@ u...)^.###.. hB ....).)).....................)....... ....>....).)..). ......)@. ..)).... ......###.)...). ...... #....#..##.... #...###....##.... . h"C  hC Y#.. ........ . hC /...# hZD J........ . hD -...#  h:E  hE a +0 spear; a +0 short sword hO  hO #4.1 (2 h1Q  hQ "5.1 (3  hR _ hZ  hY`   h`  h?a Things that are here:  ha d_a +2 spear of venom; a +0 scale mail; a +0 buckler hx  _ h  h`  h , h@  he  h  h!  h+  h7  h$G  hH  h|T  h]  hl  hl  hSx  hρ  h؏  h  hB  hJ   h̭  h> Things that are here:  h Ea +1 battleaxe of freezing; a +0 robe h"  h!  h _ h  hW   h?  h Things that are here:  h a +0 halberd; a +0 robe h  h  h _ hQ  h  h  h  h  h   h  h  h  hd ..... h  hO &...................## h  h+ ;..................#  h  h :#.......... h? #  . #...........#.....#  ..###....###...###....## .........# #....#. ......)^.###............ .......@.))............. #?.........)............ #.....>....).)..)....... #............))....... ............)).......... .........###.)...)...... .........# #....#.......###....# #...###....## h ~ #.... ...... ....# hY3Things that are here: h   h   h  ...# hx   h ... hQ .. h . h) .... h .# h  hk .... h.# hH hD#.................# hP]. #...........#..... hP###....###...###....# h1S....# #....# hM^.###.. h.. hJ).)).. h#?.........).... h #.....>....).)..) h # hhe.......)) hL....))... h/  hZy.###.)...) h  hBv........# #....#...... h/  h..###....# #...###....# a +0 trident; a +0 robe h! hD"$14.1 (9 h~# h#5.1 (1 hc$ 0.0)  hU% _ h- h2  hq3  h3Things that are here:  h4V_a +4 dire flail; 5 stones; a +0 robe h hD h hk  h h% hH-  h-_ h0 h'4 h(8 h8 h6< h(? hfB h+C h(F hI hL hrM hO h0R hU hwV h{X h>c hc+ . hdT....#.... ... heS........# #. he. hfR........# # hf #. h#g^........###....###...## hg ..... h,h=...# #....#. hhp.........)^.###...... hMi...).)). hix ###@.........) hpj hnk#.....>....).)..) hk hhlW#..............)) hlo .............)) him ............###.)...) hm ... hcnL...# #....#. hn! hdo ......###....# #...### ho ......# #........... h`p! hp hWq7#.. ........ hq! hz hb{20.1 (5 h{ .0) h| ha} 10  h}1.1 (6 h hA  ḣ hK?_B - a scroll labelled RIBOCZ LORULA h; h5v hR25  hX h h h h h h; h h h hM  h#  h  h h h  h h h h h= h] h  hV! h" hy& h( h) h+ h- h00 h1 h63 h6 h9 hY: h\< hs? hB hC hE hH hnK h5L hN hP hS hT hpV hX h~[ hO\ h^ hd hEe}#....###...# #.....> he #.....#....###. hPfL###.............. hf*... hWg. hgW................ hQh. hh..###... hGi^..........# # hi^..........# # hAj~.......@.....#.....  hjJ............###....  h , h+@  hB >10  hD  hF t _l - 5 smoky purple potions (gained 1) hUH  hH 525  heI  hK  hGM , hN  hP  hQ , hR  hyU  hW , h1X  hZ  ha ##......##### ##.. ##. ##.. h]b Y## ##..# ##.............#  ##............#  ##...........##  ##.... hb Y ##.. ##.Y###########  h'c yYY 2 yaks (asleep)  hl x 67.1 (26.0)  2 yaks come into view. hn  h&s Y.Y.YY hs 5==8.1 (27 hx  h{ ) _The yak bellows! x2 h  ##...  ##...................  ##..................  ##...............##  h ##..............#  ##.............#  ##............#  ##...........##  ##....@.....Y.  ##...........  h} t##........Y.  ###########  h ! h#  ##...  ##...................  ##..................  ##...............##  ##..............#  ##.............#  h#  ##............#  ##...........##  ##....@.....Y.  ##...........  h  ##........Y.  ###########   h  h?  hK  hr d _There are monsters nearby! h  ##...  ##...................  ##..................  ##...............##  ##..............#  h ##.............#  ##............#  ##...........##  ##....@.....Y.  ##...........  ##........Y.  h _###########  hUo ##...  ##...................  ##..................  ##...............##  ##..............#  ##.............#  ##............#  ##...........##  ##....@.....Y.  ##...........  ##........Y.  ###########   h3[ hy^d _There are monsters nearby! h ##......#####.........raetorn the Thaumaturge##...................Djinni##..................Health: 89/92 =======================-##...............##AC: 7Str: 7##..............#EV: 25 Int: 22##.............#SH: 4Dex: 14##............#XL: 12 Next: 11% Place: Dungeon:9##...........##Noise: ==-------  Time: 7868.1 (0.0)##....@.....*.-) Nothing wielded##...........Cast: Foxfire##........Y.Fly ###########YY 2 yaks _The h're are monsters nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (chance to affect: 96%) h^RY(1 inner flame) h, h,  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak  Aim: a yak (chance to affect: 96%)  The yak is filled with an inner flame. hY.YY.YY 3 yaks (1 wandering, 1 inner flame) h510 9.1 (1 h hV _A yak comes into view. hW ##......#####.........raetorn the Thaumaturge##...................Djinni##..................Health: 86/92 ======================--##...............##AC: 7Str: 7##..............#EV: 10Int: 22##.............#SH: 4Dex: 14##............#XL: 12 Next: 11% Place: Dungeon:9##...........##Noise: ==-------  Time: 7869.1 (0.0)##....@....Y.Y-) Nothing wielded##...........Cast: Foxfire##.......*..Fly ###########YYY 3 yaks (1 wandering, 1 inner flame)[ hoZK _A yak comes into view.Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 96%) h(YYYY2 haMCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 96%)  The yak is filled with an inner flame. hMKY.Y.Y..Y.YYYY 4 yaks (1 wandering, 2 inner flame)770.1 (1YYY _A yak comes into view. hr   h  h Casting: Inner Flame (safe; 1% risk of failure)  h# Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h&  h')  h:  h; v hZ< LY.Y. h< zv..Y..Y. h= FYYYY h> 92 inner flame, 2 ally target) h>  h?  h@ 6 hA 1 hH  h7I Y hI Y hSJ %YYY hJ  h6O   hO  hJP _The yak bellows! hw  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h|8d §§v§§vYYYA cloud of volatile blastmotes flares up around you! Run!  The foxfire hits the yak. Flame seeps out of the yak. hu .YY1The yak is lightly wounded.  The foxfire hits the yak but does no damage. hU  The yak is lightly wounded.§§Y○Y.§§Y..Y.YYY)3-2Y§YY _The yak is engulfed in blazing flames. Flame seeps out of the yak. h*  ##......#####. ##.. ##. ##..## ##..# ##...# ##...# ##.....§.....## ##...@§§Y○Y... ##...§§Y..Y.. ##. #.YY.Y.....Y.Y4-25 --3Y§Y hѬ ##......#####. ##. ##. ##.## ##.# ##.# ## ho.# ##......Y....## ##..@.§Y.Y.... ##.Y... ##. ##Y h< h hy  The cloud of blastmotes explodes! The concussive blast engulfs the yak!!  Flame seeps out of the yak.  The yak is severely wounded. h#########.Y.YYY 3 yaks (1 h2  The concussive blast engulfs the yak!!  The yak explodes! hK;###YY 2 yaks hJ  The fiery explosion engulfs the yak!! h ........§§§§.§○§...§§§§Y.# h+ \5=======4 h(2 §§§§○§§§§ hi6 G _The yak explodes! h* ##......#####.........raetorn the Thaumaturge##...................Djinni##..................Health: 81/92 =====================---##...............##AC: 7Str: 7##..............#EV: 25 Int: 22##.............#SH: 4Dex: 14##............#XL: 12 Next: 15% Place: Dungeon:9 h%,}##....§§§§...##Noise: =======--  Time: 7874.1 (0.0)##..@§○§.*....-) Nothing wielded##..§§§§Y....Cast: Foxfire##..........Fly ###########YY 2 yaks _The yak explodes!Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (chance to affect: 96%) h* \Y(1 inner flame) h h h*§§§§°§YY§§§§.Y h]`10 ==-----5.1 (1 h§§§§§§§§Y h)  Casting: Volatile Blastmotes (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak  Aim: a yak (chance to affect: 96%) _The yak is filled with an inner flame. h8 ##......#####.........raetorn the Thaumaturge##...................Djinni##..................Health: 78/92 ====================----##...............##AC: 7Str: 7##..............#EV: 10Int: 22##.............#SH: 4Dex: 14##............#XL: 12 Next: 15% Place: Dungeon:9##....§§§§...##Noise: ==-------  Time: 7875.1 (0.0)##..@§°§Y*....-) Nothing wielded##..§§§§.....Cast: Foxfire##..........Fly ##[ h:31m#########YY 2 yaks (1 inner flame) _The yak is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 96%) hbYYY hQ hы h§§§.YY.§§ h396.1 (1 h§§§§YY§§§§YY hk  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 96%) _The yak is filled with an inner flame. hs8  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hڔ  A cloud of volatile blastmotes flares up around you! Run!§§Y§Y§.§§§YY6-7 h§Y§§§YY hڠX _The yak is engulfed in blazing flames. Flame seeps out of the yak. h ##......#####. ##. ##. ##.## ##.# ##.# ##............# hU ##....§§Y§...## ##.@§§Y§...... ##..§§§§..... ##. ######YY hg hr h §Y§§§Y.§§§§YY hU J25 --8 h§Y§Y.§§§§YY h X _The yak is engulfed in blazing flames. Flame seeps out of the yak. hs 4 ##......#####. ##. ##. ##.## ##.# ##.# ##............# ##....§Y§§...## ##@.§Y.§...... ##..§§§§..... ##. #######Y ###Y######YYThe yak is engulfed in blazing flames. Flame seeps out of the yak.  The cloud of blastmotes explodes! The concussive blast engulfs the yak!  Flame seeps out of the yak. h4 k  The yak is severely wounded. hF )..§§§§.YY.§..☼§§§YY h. l7========9 h §§§Y.§§§§Y he X _The yak is engulfed in blazing flames. Flame seeps out of the yak. h*Ye, 1 combustible)  The yak is severely wounded. _Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hLFlames lash the yak. Flame seeps out of the yak.  hE The yak is almost dead. h\ h  h{  hSThe yak's fire resistance burns away. The yak is engulfed in blazing flames.  h[The yak explodes! h h hs### h ### h` ###  h! hXE ### h Z<The fiery explosion engulfs the yak!!! hw ...#.............§§§§§§°§.§§§☼§§§# h k6/93-10 880§§§°§§§☼§ _The yak explodes! hx0,25 7-8=9= h7PX hS, hW hZ h]680 hb hTf hi hm ho hr h w hGy hz1 h} h h h hՆ h҇ h h h) h02 h= h h hڑ hΘ h h hS h3 hמ= h h hޣ hڤ h  h8 h; h hǬ hѭ h4 hɯ h\ h h  h h׸ h\ h' h| hP5 h hW h h h h h h hf h=6 h= hL h hY h h, hH h hX h h7 h= hV h hK h h h he h h8 hZ6990=1=2 h*W3= hUZB h\ hf= hh hxj hKk h/l hen hPp h q hr hs hu hv hy hz hf.....#####......... ......... h. #.................. ##.........##  ##..............# ##.............# ##............#  h$G##...........#####.. -------936.1 (56.0)##.........@....... ##................ ##..............> ################ h hL-------7.1 (57 h h~; _Found a stone staircase leading down. h*  h  h , h;  h!  hY  hV  hP  hd  hV! , h/"  h#  ha%  h&  h&  h(  h*  h*  hp+  h1  hc3 , hW4  hA6  h7  he8  h9  h:  h;  h<  h=  h>  h@ , hA  hLC  hD  hE  hBF  hZG  hH  hI  h=J  hP  hR , h=T  h V  hX , hZ  hf  h}i , hBk  hm  h:p , hr  h>t  hlv , hOx  hnz  h| , h~  h؀  h , h  h  hN , h  h  h} , h  h@  h , h>  h  h , h  hv  h  hS  h!  h  h)  h  hY  h  h?  h  h}  hֺ  h6 , hZ  hܾ  h1 , h  h  h  hG  h  h  h  h  h  hn  h  h#  h  h0  h , h!  h  h , h  hp  h  h  h  hl  h  h  hI  h  hy  h  h  h1  h  h  h  h*  h  h  h  h  ho , h  h3  h , h  h%  h , h  hI  h , h  h  h  hV  h0  h  h   h  h6  h  h , h6  h  h$ , h  h@  h , h  h  h , h  h   hw , h  h  h"  hv"  h"  he%  h& , h^(  h*  h  h@  h|A  hB  h.F  hI  hI  hL  h5N  h`P , hGR  h V  hW (10  hX  hEp N _You now have 507 gold pieces (gained 14). hxr R25  h3t  hx  h\{  h|  h}  h9  h , h\  h  h[ , h  h  h@ , h  hʠ  h , h  h  hx , h  h  h , h|  h  h , h  h2  h , hm  h  h , h  h  h , h  h  h , h  h}  h` , h  h  h: , h  h  h , h h h-, hT h  h , h hu h, h h7 h, h h|! h*$, h& ht6 h8, h: hQ= h@, hC hlF hI, h=K hM hP, h)R hsT hV, hX h&[ h], h_ ha hd, hbg h q hs, hCv hx hr{, h} h& h݂, hM h͇ h, h h h, hu h֗ hM, hK h hΠ, hݢ hq h, hͭ h5 h h hL hc h, h h h h h" hY h|, h^ h[ h, hb h h*, h hD h, hc h h, h h h;, h5 h hz, h h2 h', h h h, h h  h , h0  h+ h, hE ha h, h  h h-, hS h hu , ht! h" hW%, h, h8, h9 hM; h? hx  ...........#####.. .................. ................. ##.............. #.............. . #.............. ... #.............. h.....#####.............. h.......#........ ........###....... ...............#........ ...................###.. ...................# #.. ...................###.. h   howler monkey (asleep) ........................ .......................) #................... h.8061.1 (65 hUmhh 2 howler monkeys (1 wandering, 1 asle…) h,2.1 (66 h?" h,&c _A howler monkey comes into view. x2 h !  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h h.hvvhhcatching breath,  The howler monkey howls!  h6 cThe howler monkey hoots and howls with incredible vigour! h R2-10  hJ C========3.1 (1.0) h  hk ' _You hear a shout! h#...........#####.. raetorn the Thaumaturge.................. Djinni................. Health: 89/93 ======================-- hh##.............. AC: 7Str: 7#.............. EV: 10Int: 22.#.............. SH: 4Dex: 14h.. h#.............. XL: 12 Next: 18% Place: Dungeon:9.....#####.............. Noise: ========-  Time: 8063.1 (0.0).*.....@v......#........ -) Nothing wielded h .......v......###....... Cast: Foxfire...............#........ Fly ...................###.....................# #.....................###.. hh 2 howler monkeys (1 catching breath, …)...............................................)#................... _You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - howler monkeyAim: a howler monkey (ally target, chance to affect: 98%) h'%h h+/inner flame, 1 ca hf,  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - howler monkeyAim: a howler monkey (ally target, chance to affect: 98%)  The howler monkey is filled with an inner flame.  hh! h,..h h%hv§§§@§v..§§hThe howler monkey hoots and howls with incredible vigour!The foxfire hits the howler monkey! Flame seeps out of the howler monkey. h4 hfER..h.h.§§§@§v..§§h hF+4.1 (1 hNh.§§§@§§§ hSe _The howler monkey is heavily wounded. h uh.§§§The foxfire hits the howler monkey! Flame seeps out of the howler monkey. _The howler monkey is heavily wounded.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits  Flame seeps out of the howler monkey. hW hX hQ]u  The howler monkey is severely wounded. h~  The howler monkey is engulfed in blazing flames.  The howler monkey explodes!The fiery explosion engulfs the howler monkey!! h.######§§§@§###..§§ h(+ U ..§§.°§...@v§.....vYou kill the howler monkey!9======--5§§ _You hear a shout! hvo  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h O§§ h 9-- hY ~§§§§ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hdH...............##..................#........... #......#..§§.#####.......°§....v......#..§.....v@.....##.. hWe_...............###.# #..###......)^####)#.... #....### hj hl h n hBq, hr hqt hu hw hjy h§vv§§§§§§...§§§ h_25 ------6 _ hь§§§§§§§...§§ hƏ h~ hO)##.........#..#.... #..##..§§.#####...vv§§§§§......#..§...§§§......###...............###.# #..###......)^#### h). #.....#....###.#....###...# #.....> h  h/ h h h h5 hR h h` h h"§§§.......§....§§..§§§ hwE------7 h§§§§§..§§§ h^ Q _Your foxfire dissipates! x2 h`###....#.#.#.##..§§.#####.....§§...........#......§. hn###..§§..§§....§.........###....# #..###....#.......#.)^.#####).) #.....#....###.#....###...# #.....>#.....#....###....... ht[.§........ h&U90=8 h|B§§ h h:h  vvCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.89-10 =9§§ _You conjure some foxfire! h h h h: h h` h hB h  h,  h  h h h[h25  h h h6 h h;  h " h# h% h' h' h) h3- 90=§§o..§.§§§§- h}8§§§@.§§§§§§§§§§o   orc (wandering) h9M  Your foxfire dissipates! x2 h@§§...§§..70...@.§§....§ hOA[.§ hAE-1.1 (2 htW§§ h x _An orc comes into view. It is wielding a +0 short sword. hoT ) #........ ... #........ .... #........ ...§.#####....... ..§§...§.......# ...o..§.§.....## ..§.§..........#.. ..§.......@.§§.... .............§.....#  .............§.... ............§..... .......................)^ ####.............).) #.....#....### #....###...# > hY ) #........ ... #........ .... #........ ...§.#####....... ..§§...§.......# ...o..§.§.....## h..§.§..........#.. ..§.......@.§§.... .............§.....#  .............§.... ............§..... .......................)^ ####.............).) #.....#....### #....###...# > h!#§§§§§ h# h)§§§.§§§§ h-[ _An orc is nearby! hS ##................) raetorn the Thaumaturge#................. Djinni...#...............#. Health: 87/93 ======================--.... #..............### AC: 7Str: 7...§.#####...............#. EV: 25 Int: 22..§§...§.......#........... SH: 4Dex: 14...*..§.§.....###.......... XL: 12 Next: 19% Place: Dungeon:9..§.§..........#........... Noise: ---------  Time: 8071.1 (0.0)..§.......@.§§.....###..... hi -) Nothing wielded.............§.....# #..... Cast: Foxfire.............§.....###....# Fly ............§.............#.......................)^.#####...................).) o   orc#.....#....###.........#....###...# #.....>...#.....#....###.........Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 short sword and wearing a +0 leather armour (chance  to affect: 99%) h() §§§§o(inner flame) h  hg §..o.......... hm ;10 ==2.1 (1 h~ Qoo h < _The orc is filled with an inner flame. h4   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hC ☼.ovv, ally target) h1E 56-3 hR o☼oo hX / _You conjure some foxfire! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h˸ hW h h# h! v§§§v§.§§§o  You conjure some foxfire! The foxfire hits the orc. Flame seeps out of the orc. h h hj The orc is severely wounded. h9& #########§The orc is engulfed in blazing flames.  The orc explodes!The fiery explosion engulfs your foxfire. hn§§§....§○§§.§§v.§§§.v§v§§..§. hG======4 h§§§§§§v.§§§§v§§ ha6 _Your foxfire completely resists. h4 h h h h h h+ h h; h" hy  hb! h" h# h$& h& h\) h3h25  h7] _Your foxfire dissipates! hM< h? hPD h1\ h_ hg hj hn ho hs hs hu h}` _Your foxfire dissipates! x2 h+t§7§§☼§○§)§.§§§§...------§......o§........o   orc wizard (wandering) hv...☼.°§§§......§.§§6.1 (2.. hJJ------7.1 (3 hl§§§ hz _An orc wizard comes into view. It is wielding a +0 dagger. hӛd ) #........ ... #........ .... #........ ...☼.#####....... ..§°§§§........# ....§)§.......## ..§.§§§........#.. ..§.......@....... ...o...............#  h@.................. .................. .......................)^ ####.............).) #.....#....### #....###...# > hC  ) #........ ... #........ .... #........ ...☼.#####....... ..§°§§§........# ....§)§.......## ..§.§§§........#.. ..§.......@....... ...o...............#  .................. .................. .......................)^ ####.............).) #.....#....### #....###...# >§§§ h` §§§§ _An orc wizard is nearby! hj9 ##................) raetorn the Thaumaturge#................. Djinni...#...............#. Health: 84/93 =====================---.... #..............### AC: 7Str: 7...☼.#####...............#. EV: 25 Int: 22..§°§§§........#........... SH: 4Dex: 14 h: ....§)§.......###.......... XL: 12 Next: 19% Place: Dungeon:9..§.§§§........#........... Noise: ---------  Time: 8077.1 (0.0)..§.......@........###..... -) Nothing wielded...*...............# #..... Cast: Foxfire...................###....# Fly ..........................#.......................)^.#####...................).) o   orc wizard (wandering)#.....#....###.........#....###...# #.....>...#.....#....###.........Casting: Foxfire[0;10 h= m (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 96%) h !oinner flame)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, chance to affect: 96%)  The orc wizard is filled with an inner flame. h%  h ○.§§§)§☼☼§o.o10 ==8.1 (1§§§§o _The orc wizard shouts! h) §§§☼☼§vvo, ally target)  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h oThe orc wizard casts a spell at you. h○§§)§oo h.-9 h#§§§)§o h'7 _You resist with almost no effort. hK  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.°§§§○○§...v.ov§§§@§v§§v§§§§3-80 hS hsU§§ hj)§)§ov§§§@§§§§§o _You conjure some foxfire! h  ov§§§v§§§§o  Confirm with . or Enter, or press ? or * to list all spells.conjure some foxfire!  The foxfire hits the orc wizard.  Flame seeps out of the orc wizard. hq# l .§v§§§§The orc wizard is moderately wounded.The foxfire hits the orc wizard. Flame seeps out of the orc wizard. h  §vv§§@§.§§§§§§oThe orc wizard is moderately wounded.The foxfire hits the orc wizard. Flame seeps out of the orc wizard. h   The orc wizard is heavily wounded. h ######§§§@§###§§§§§ h §§The orc wizard is engulfed in blazing flames.  The orc wizard explodes! hv ?The fiery explosion engulfs your foxfire. hj  hp E  Your foxfire completely resists. h †§§§☼○○§...§v h o§v§...@.§§§..§v...o   orc wizard (ally target) h  h e2======1 hɹ §§)☼§§v§§§§..§ hR z _An orc wizard comes into view. It is wielding a +0 dagger.O hp<  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O h_=O hHi v§v○§§O hIXvYou conjure some foxfire! The foxfire hits the orc wizard.O hqO hO hbO hZO hO hRO h#O h,O hO h6<§§§°°v.§§.§§v§§.vO h§§§§§v§§O hx]=-----2O h§§§)☼...§§.§§§O h §§§§v§§O h{8 _The orc wizard is lightly wounded.O h!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. §.§§.§vv§v§§§v§§ You conjure some foxfire! The foxfire hits the orc wizard.O h §§§.§°v§v§§§§§ The orc wizard is moderately wounded.The foxfire hits the orc wizard!O hD, O h- O h&. O h0 O h1 O hE §§§§)○......§.....v)§.§§@vv§§..§.v.O hG j1------3O h\X §§§.§§§..§O h\ ^ _The orc wizard is almost dead.O hm !##................) raetorn the Thaumaturge#................. Djinni...#...............#. Health: 78/93 ====================----.... #..............### AC: 7Str: 7...†.#####...............#. EV: 10Int: 22..§.§§§........#........... SH: 4Dex: 14....§)○.......###.......... XL: 12 Next: 19% Place: Dungeon:9O h o ..§...§........#........... Noise: =--------  Time: 8083.1 (0.0)..§*v)§.§§@v.......###..... -) Nothing wielded....v§§..§.v.......# #..... Cast: Foxfire...................###....# Fly ..........................#.......................)^.#####...................).) o   orc wizard (ally target)#.....#....###.........#....###...# #.....>...#.....#....###.........Casting: Foxfire (safe; 1% risk of failurO h1q e)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  ally target, chance to affect: 96%)O hIx§oinner flame, ally target)O hOR  The orc wizard is filled with an inner flame.O h§§§P h P h^ ####)§.§§##§§..§The foxfire hits the orc wizard.  The orc wizard explodes!The fiery explosion engulfs your foxfire.P hP hVP hȵP hP h߸P hP hP hpP hTP hGP hP h1E  Your foxfire completely resists.P hP hP h§§§○§§.☼v§§)§...@§§§§§§§§....§§§P h_§§vP hLj20=====4.1 (1P hCX§§§§)§...@§§§§§§....§§§§§P hN _Your foxfire dissipates!P h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.P hP hSP h\P h:P h'P hP hp P h">  You conjure some foxfire!P h,§§§°☼...v...§§....§§..vv..§....§...P hm-_§§.§P h,.\=----5P h7 §§§§§§§§§§§P h<N _Your foxfire dissipates!P hP hP hP hP hP hH!P h#P h&P h)P h*P h-P hm/P hO2P h4P h:P h;<25 P h DP hG] _Your foxfire dissipates!P hkLP hNP hQP hTP hWP h\P haP hbP h%fP hoJP hu] _Your foxfire dissipates!P hJzP h}&9P h}P h] _Your foxfire dissipates!P hDP hP h,P hP hGP h'80P hP h֙,P hUP hXP hP hP h^P h&1P haP hP hP hP hDZ,P h P hb2=P hnP hP hP hP h!l3=P h P h,P hP h:,P h P h<4P h|P h,P hP h,P hP hP hb&5P h.P h ,P hP hH,P hqP hL6=P hP hP h6,P hP h,P hP hP hHV7=P hP P h ,P hP h,P hP hq<8P hP h,P hpP h$!,P hp#P h&<9P h)(P h*,P h-P ha/c90=P hP1P h3,P h5P h7,P h9P h<l1=P hx>P h@,P hBP h E,P hFP hLI<2P hYKP hN,P hPP hTR,P hcTP hVb3=P hXP hbP he,P hfP hKiP hk,P hemP hpoP hzq,P h^sP huP hvzP=P h/}P hcP h,P hƃP h,P h|,P hP hߌP h',P hP hݔP hG,P h}P hݛP h<,P hOP hԢP h,P h P h$>10 P h+P h^} _y - 2 scrolls labelled GIJAF EZIANK (gained 1)P hUR25 P hP hոP h,P hP hнP h!P hP hP hRP hP h\P hAP h~P h,P hP hP h9,P hWP hhP h,P hP h~P h,P hP hP h,P hP hP h,P hP hP hyP hP hP hP h,P hP h P h ,P hy P hk P h ,P h P h~ P h ,P h P hl P h ,P h P hj P h ,P h^" P h'' P h( ,P hy* P h1 P h;3 ,P h4 P h8 P h9 ,P h: P h> P h? P hQ@ P h@ P h;E P hF ,P hG P hsI P heO   ##.......# #.  ##........# #   ##.........#   #........†.#####. P hQ  ##................  ##............)...  #...........  #...........).).....-----161.1 (76.0)  #.......  #......  #........  #...  #..#####......  #........# #.....#  #........# #....##  #<.......# #.....# ###P hU P hV F-2.1 (77P hY P h[ 9 _Found a stone staircase leading up.P hp P h P h P hw P h XP hy ,P hU P h P hA ,P h P h P h P hk P h P hT P hu P h P h P h P h% ,P h P h P h P h P h< P h1 P h ,P h P hi P h ,P h P h P h ,P h= P h P h4 ,P hl P h. P h ,P h P h&  #........#####....... #........# #.....#. #........# #....## #<.......# #.....#. #........#####..... #.......... #........... #.....................74.1 (12 #... #.. #.. ##. #..... #...#####...  ##...# #...  ##........# #... ##.......# #P h/ [ _Done exploring.P hϊ JP h ........0.0) P hؿ E _Done exploring.Q hQ h4Q h&Q hRQ hRQ hWQ hXE _Done exploring.Q hQ hQ hQ hRQ hZ!E _Done exploring.Q h] Q h` Where to? (Tab - D:9, ? - help)  D - Dungeon Q h*QQ hw #........#####........ raetorn the Thaumaturge  #........# #.....#.. Djinni  #........# #....###. Health: 93/93 ========================  #<.......# #.....#.. AC: 7Q h0|Str: 7  #........#####........ EV: 25 Int: 22  #..................... SH: 4Dex: 14  #..................... XL: 12 Next: 20% Place: Dungeon:9  #..................... Noise: ---------  Time: 8174.1 (0.0)  #....@................ -) Nothing wielded  #..................... Cast: Foxfire  #..................... Fly  ##....................  ##...................  ##..........#####...   ##.........# #...   ##........# #...  h}m  ##.......# #...  _y - 2 scrolls labelled GIJAF EZIANK (gained 1) _Found a stone staircase leading up. _Done exploring. _Done exploring. _Done exploring. _Done exploring.Q hB~Q h\Q hQ _Q hQ h,Q h˜Q hhQ hBQ hQ hnQ hO,Q hQ hJQ h4Q hHQ hQ hXQ hQ hqQ hQ hQ hgQ hBQ h Q hQ h2Q hQ hQ h Q hQ hnQ hQ hi Q h!R hR h R h  There is a stone staircase leading down, spattered with blood here.R hR h7/10 _R hR h10R hR ha,R h!R h     ##   ##  R h ###.>....#   .#   ##   #R hk #   ##  202.8 (28.7) ##  R h" ##   ##   #  R h  #......#   #......#   #......#   #......#    _You fly downwards.  Found a stone staircase leading down.R h$ R ha _There is a stone staircase leading up here.R h4R hҐR hR hR h25 _R h4R hRR hߞR hR hPR hR hfR hOR hR h,R hR hjR  There is a stone staircase leading down here.R hϯR hu _R h$R hXR hT .^_^.. .^^. #..# ... #..# ..#####.$..8.8 (6.0).#.#####.>#.......#..####...<#......#R h8_R h+9.8 (7R hI8_R h6 _Found a shimmering altar of Xom.R hNWhere to? (Tab - D:10, ? - help)  D - Dungeon S h&S h/*  raetorn the Thaumaturge#. .^_^.  Djinni#.. .^^.  Health: 93/93 ========================#..# ...  AC: 7Str: 7#..# ..###  EV: 25 Int: 22#..##.$..  SH: 4Dex: 14S ha3#......#  XL: 12 Next: 20% Place: Dungeon:10#......#  Noise: ---------  Time: 8209.8 (0.0)#...@..#  -) Nothing wielded#......#  Cast: Foxfire#.#####.>....#  Fly #............# #..####......# #......#  #......#  #...<..#  #......#   _You fly downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _Found a shimmering altar of Xom.  Okay, then.S h~4S h;8_S h?. _S hF S hC S h2 S h3 S h S h % _S hG ,S h S h S h` S h S h S h S hv S h S hF (10 S h S h q Found a stone staircase leading down.upS h  _There is a stone staircase leading down here. _Found a shimmering altar of Xom. _You now have 523 gold pieces (gained 16).S h p  #..# ....  #..###....  #......... S h  #.^^^....V #. #.^_^..... #.. #.^^......S h  #..##......... #..##.@###.... #..##.........S h. 1  #......##.....  #......# ....  #......# ... #......# ..S h   V   vampire (dormant)#.#####.>....# . #............# S h#  #..####......#  S h +13.8 (4S h V._VS h I25 4.8 (5S he B_S hx Z _A vampire comes into view.S hJ  #..# ....  #..###....  #.........  #.^^^...V.  #. #.^_^.....  #.. #.^^......  #..##.........  #..##.@#  #..##.........  #......##.....  #......# ....  S hʂ #......# ...  #......# ..  #.>....# .  .......#   S hF #..# ....  #..###....  #.........  #.^^^...V.  S h'"#. #.^_^.....  #.. #.^^......  #..##.........  #..##.@#  #..##.........  #......##.....  #......# ....  #......# ...  #......# ..  #.>....# .  .......#   S h*$_S h,S h4:_S h<^ _A vampire is nearby!T hi  raetorn the Thaumaturge#..# ....  Djinni#..###....  Health: 90/93 =======================-#.........  AC: 7Str: 7T h#.^^^...*.  EV: 25 Int: 22#. #.^_^.....  SH: 4Dex: 14#.. #.^^......  XL: 12 Next: 20% Place: Dungeon:10#..##.........T hs  Noise: ---------  Time: 8214.8 (0.0)#..##.@###....  -) Nothing wielded#..##.........  Cast: Foxfire#......##.....  Fly T h#......# .... #......# ... #......# ..  V   vampire#.#####.>....# . #............# #..####......# _A vampire is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - vampireAim: a vampire (chance to affect: 89%)T h j_V(inner flame)T hT h"kV._T h#;10 ==5.8 (1T h,YV_VT h2  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - vampireT h3wAim: a vampire (chance to affect: 89%) _The vampire is filled with an inner flame.T hX   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.T h> V._vvV, ally target)-6T hi V_V _You conjure some foxfire!U hc  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U hU haU hU h3U hU h>v^^^..§^_^V§§vv§§vVU hg89--7U h §^_§§§VU h6/ _You conjure some foxfire!U hq & _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U hq U hzr U hrs U ht U hx /§v§§^_^V§^^v§v§§§v  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!U h U h8 U hz U h U hm U h §v_^V§§§U h vVThe foxfire hits the vampire but does no damage.  The foxfire hits the vampire. Flame seeps out of the vampire.U hv U hg U h U h U h D  The vampire is lightly damaged.U h  §§§§^^^§§^_^V.§§§§vv§§.v§§§U h  Your foxfire dissipates!The vampire is engulfed in blazing flames.  Flame seeps out of the vampire.U h §§§§^^^§§^_^*§§§§§§§VU hR j §§§^_§§§§§§The vampire casts a spell.The vampire flickers and vanishes!U h: §§§^^^§.^_^{...§§§§8-==8§§§_§§§§ _Deactivating autopickup; reactivate with Ctrl-A.U h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U h,U h,U h! §§§^^^§_vvv.§§@###§§§§§.§§§§You conjure some foxfire!V h,V hV hV h0 V ho66§§§§^^^§_v.§§v§§§§The foxfire hits something but does no damage.V hV h  §§§_..v§§v§§§§v§.§§§The foxfire hits something! Flame seeps out of something. x2V h$ §§§^^^§_§§v§§.§V h_§§You hear some strange, mumbled words.V hj....^^^._..v§§..§...--9_§ _Something tries to affect you, but you resist.V h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _v§§v§§§vYou conjure some foxfire!V h3L~  V hLPThe foxfire hits something but does no damage.  The foxfire hits something.V h*Q _^°v.§§§§V hQ§§v..§Reactivating autopickup.V h[ ###_######§§You feel a bit more experienced.V h = §.§_^.§§§§§§§§.vv.v...V h\r q72=======20§_^.§§§§§§ _The vampire explodes!W h/W h0W h84W hl;W h>W h@W hBW hDW hFW hGW h9JW hKW h"NW hOW hmRW hTW h]WW h]W hbR25 W hfW hhW h4kW hmW hkpW huW hwW hzW h}W hW hMW hW h&8W h͆W h W hMZ_Your foxfire dissipates! x2W h'4W hQW h͒] _Your foxfire dissipates!W hD&9W h`W hBW h,W h›W hW hQM90=W hW h,W hW hУW hTW h W h߯1=W h<2W hW h{W hW hW hW hW hW hW h}L3=W h.W h1 _HP restored.W h4W hdW h`W h,W hW h4W h,W hW h#W hW h8:=W hW hFW hW huW hW hW h,W h{W hW hW h<W hgW hLW h} W hZW hW hW hSW hW hW hW h^W h W h"W h$W hM(W h*W h',W h.W h3W hT4W h6W h}8W h3;W hV=W h=W hs@W hCW hEW huHW hIW h%KW hW h>W hZ?W hwAW hBW h5IW hIW h\KW hL,W hMW hEOW h_Q,W hRW hSW hUW hUW hVW hrWW hXW hmYW hYW hF[W h ]W h]W h^W h_W hdaW haW hwbW hcW h~eW hfW hfW hgW hsiW hiW hjW hkW hmW hmW hnW hoW hqW h>rW hrW hDuW hfw,W hxW h'zW h|,W h|W h~W h,W htW h+W hʄW huW h W hVW hW hW h(W hW hW hW hDW hW h]W hW hW hW hʛ #... #.#  #... #.#  #.... #.#  #.... #.#  #..... #.#  #.....###.#  #.........#  -------314.8 (94.0)#......@..#  ......###.#####  ..... #.....#  W h.... #.....#  .># #.....#  . #..# #.....#   #..###.....#   #..........#   #.^^^......#  W h-W hL-------5.8 (95W h8W h; _Found a stone staircase leading down.W h)W h*W h+W h@/W hS:XW h;W h<W h>W hAW h)E,W h-GW hKW hNW hsOW haPW hkTW hCX,W hZW h[W h],W h^W hG`W haW hpbW hcW hdW heW hfW hgW hhW h8jW hjW hKkW h1nW h.p,W hqW h"uW hu(10 W hvW h1yN _You now have 543 gold pieces (gained 20).W ha{R25 W hw}W h'W h$,W hhW hW h#.....# #.#  #. #.....# #.#  #. #.....# #.#  #. #.....# #.# ###. #.....###.# . #.........# .######.........# ........###.##........# #....#####......# #...!. #.>##..# #...x...... #..##..# #...W h#...... #..##..###...#...... #..##........ x   Erica (wand, constriction, asleep)#...... #..##.^^^....#...... #. #.^_^.... #.. #.^^.....W hU28.8 (13_W hΗ,9.8 (14W h;_W h  Erica the Fiery-Tempered comes into view. She is wielding a +0 scimitar of _flaming and carrying a wand of acid.X h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X hvv.xxlly target)_X hA10 =30.0)X h'_X h/ _You conjure some foxfire!X h#.....# #.# raetorn the Thaumaturge#. #.....# #.# Djinni# #. #.....# #.# Health: 90/93 =======================-#. #. #.....# #.# AC: 7Str: 7#..###. #.....###.# EV: 10Int: 22#...... #.........# SH: 4Dex: 14X h#......######.........# XL: 12 Next: 22% Place: Dungeon:10#......v..........###.## Noise: =--------  Time: 8330.8 (0.0)#......@..........# #... -) Nothing wielded......v#####......# #... Cast: Foxfire.....!. #.>##..# #... Fly .*..... #..##..# #...#...... #..##..###...#...... #..##........ x   Erica (wand, constriction, ally target)#...... #..##.^^^....#...... #. #.^_^....#.. #.^^.....X h|6Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - EricaAim: Erica, wielding a +0 scimitar of flaming, wearing a ring of see invisible  and carrying a wand of acid (ally target, chance to affect: 89%)X h uxinner flam…_X h8 X h< X h! ,X h+$ X hs% X h' X h( X h|3 g§§§§v.§§§v§Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - Erica: Erica, wielding a +0 scimitar of flaming, wearing a ring of see invisible  and carrying a wand of acid (ally target, chance to affect: 89%)  Erica is filled with an inner flame. The foxfire hits Erica.  Flame seeps out of Erica.X h ,X hP >  Erica is lightly wounded.X h X hc  §x. _Erica is engulfed in blazing flames. Flame seeps out of Erica.  The foxfire hits Erica. Flame seeps out of Erica.X hDB X hJ §§§§§.§§x.§X h"K ○.§xe_X hK 3=1.8 (1X hQ §§§§x.§_X hyT \ _Erica is moderately wounded.X h9 .v...@v....x..°..x…_Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X h]89--2X h[Sx_X h/ _You conjure some foxfire!Y h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Y hY hGBY h9,Y h,Y hc  You conjure some foxfire! Erica is engulfed in blazing flames.Y h)Y h6 §§.§§v..@§xv_Flame seeps out of Erica. The foxfire hits Erica. Flame seeps out of Erica.Y hY hH§§v§§v.v@§x..x_Y hH--3Y hh§§_Y haY _Erica is heavily wounded.Y h3 §§v§§x_Flame seeps out of Erica. The foxfire hits Erica. Flame seeps out of Erica. _Erica is heavily wounded.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The foxfire hits Erica. Flame seeps out of Erica.Y h~Q  §§§§§§@§xv§vx  _Erica is heavily wounded.The foxfire hits Erica! Flame seeps out of Erica.Y h Y h9  §§§._Erica is severely wounded.The foxfire hits Erica! Flame seeps out of Erica.Y h<Y h)In..§.v.§§@v.§.x_Y hJ.84Y hIT§§§_Y heZZ _Erica is severely wounded.Z h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z hZ hZ hZ hZ hZ h#Z h+ §v§§§v§§@§x.§x  Z hs_You conjure some foxfire! The foxfire hits Erica! Flame seeps out of Erica.Z hZ hӕZ hd  Erica is almost dead.Z h7 §§###§§###§###_ Erica is engulfed in blazing flames.  Erica explodes!The fiery explosion engulfs your foxfire.Z h|  §§v§§§.v.v@§§)§.§§§_Z h 6Your foxfire completely resists.Z h&C m79======5Z hNM §§v§§§§§_Z hY * _You hear a shout! x2Z hW 0825 Z h9z  _Your foxfire dissipates! x39Z h; E90=1=Z h o2.................------.....@..○)..§☼oo   orc warrior (wandering)_472.0)°☼○_------8.8 (13Z h 9_Z hc ~ _An orc warrior comes into view. It is wielding a +0 battleaxe.[ hK  #.#  #.  #.# [ h # #.  #.#  #. #.  #.#  #..###.   #......  [ h #......######..  #.............. #......@..........#  ..°)...#####......# [ h ...☼○!. #.>##..#  o......   #......  #......  [ he#...... ^^^ #...... #. #.^_^ #.. #.^^[ hǩ  #.#  #.  #.#  # #.  #.#  #. #.  #.#  #..###.   #......   #......######..  #.............. #......@..........#  ..°)...#####......#  ...☼○!. #.>##..#  o......   #......  #......  #...... ^^^ #...... #. #.^_^ #.. #.^^[ h<☼[ h[ h[ hc _An orc warrior is nearby![ h>6#.....# #.# raetorn the Thaumaturge#. #.....# #.# Djinni# #. #.....# #.# Health: 89/93 ======================--#. #. #.....# #.# AC: 7[ hStr: 7#..###. #.....###.# EV: 25 Int: 22#...... #.........# SH: 4Dex: 14#......######.........# XL: 12 Next: 29% Place: Dungeon:10#.................###.## Noise: ---------  Time: 8348.8 (0.0)#......@..........# #... -) Nothing wielded..°)...#####......# #... Cast: Foxfire...☼○!. #.>##..# #... Fly *...... #..##..# #...#...... #..##..###...#...... #..##........ o   orc warrior (wandering)[ h״#...... #..##.^^^....#...... #. #.^_^....#.. #.^^.....Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warriorAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (wandering, hasn't noticed you, chance to affect: 96%)[ h,Uoinner flame)_[ h̓onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warriorAim: an orc warrior, wielding a +0 battleaxe and wearing a +0 plate armour  (wandering, hasn't noticed you, chance to affect: 96%)  The orc warrior is filled with an inner flame.[ hH# [ h1 .o.☼○.o_[ he3 ;10 ==9.8 (1[ hN= So_[ hC ? _The orc warrior shouts! You hear a shout![ h   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ h, vo)..v..○°, ally target)_[ h /-50[ h ioo_[ h / _You conjure some foxfire![ h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[ h|[ h=[ h[ ha[ h[ h% §§§ovv§§o_You conjure some foxfire! The foxfire hits the orc warrior.  Flame seeps out of the orc warrior.[ h[ h[ hޭ~  The orc warrior is lightly wounded.  The orc warrior is engulfed in blazing flames.[ h[ h& vo§ _Flame seeps out of the orc warrior.  The foxfire hits the orc warrior but does no damage.[ h6\ hH1s§v§§@v○o§§§○._8-1\ h7§o§§§_\ h;c _The orc warrior is heavily wounded.\ hO\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ h]\ h^\ hh_\ h `\ ha\ h~b\ hlS §v.§§v§§@§§o_You conjure some foxfire!  The foxfire hits the orc warrior but does no damage.\ h\ hw\ h(p§§v.§v.v@§°o...°o_\ h.72\ hA _§§_\ hc _The orc warrior is heavily wounded.\ hJ  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\ hK\ hUVw §§§.§v§o.v_You conjure some foxfire!  The foxfire hits the orc warrior but does no damage.\ hd\ hl\ h[\ h §§.§v§§@§ov§o  _The orc warrior is heavily wounded.The foxfire hits the orc warrior. Flame seeps out of the orc warrior.\ hsl\ h$r] §§o.o  _The orc warrior is severely wounded.The foxfire hits the orc warrior! Flame seeps out of the orc warrior.\ h   The orc warrior is almost dead. §§###§§@§######_ The orc warrior is engulfed in blazing flames.\ hr  ..§.v§§.§§@v.○§§§.§.._The orc warrior explodes!\ hd m30======3\ h5 §\ h 7§.§\ hҗ A_ \ h՘ \ h _You hear a shout!\ h  \ h"  \ h Casting: Foxfire (safe; 1% risk of failure)  \ h FConfirm with . or Enter, or press ? or * to list all spells.\ h \ h! \ h% \ h*  \ h+  \ h, You conjure some foxfire!\ h. \ h vv§v§§..v@§o..°§.o.§.§oo 2 orc wizards (1 ally target)_6=-----4\ h \ h j§§..v@§§.§_ _An orc wizard comes into view. It is wielding a +0 dagger. x2\ h5  #.#  #.  #.#  # #.  #.#  #. #. \ h7 #.#  #..###.   #......   #......######..  #.....vv§v§.... #.§§..v@§.........#  o..°§..#####......#  o.§.§!. #.>##..#  .......   #......  #......  #...... ^^^ #...... #. #.^_^ #.. #.^^] h  #.#  #.  #.#  # #.  #.#  #. #.  #.#  #..###.   #......   #......######..  #.....vv§v§.... #.§§..v@§.........#  o..°§..#####......#  o.§.§!. #.>##..#  .......   #......  #......  #...... ^^^ #...... #. #.^_^ #.. #.^^] h] h§] h'b§§..v@§] hc§] h-§.§] hG_] h] h] hp-----] h] h] hJ0§v§§§_ _There are monsters nearby!] hbyd  #.#  #.  #.#  # #.  #.#  #. #.  #.#  #..###.   #......   #......######..  #.....vv§v§.... #.§§..v@§.........#  o..°§..#####......#  o.§.§!. #.>##..#  .......   #......  #......  #...... ^^^ #...... #. #.^_^ #.. #.^^] h'  #.#  #.  #.#  # #.  #.#  #. #.  #.#  #..###.   #......   #......######..  #.....vv§v§.... #.§§..v@§.........#  o..°§..#####......#  o.§.§!. #.>##..#  .......   #......  #......  #...... ^^^ #...... #. #.^_^ #.. #.^^] h'[40m§§§..v@§§_] h*] hx+4§v§] hM,/§§] h- §] h-I§.§] h._] h/] h}6 ] hb7] h*8@_There are monsters nearby!] h8] h)You conjure some foxfire! _An orc wizard comes into view. It is wielding a +0 dagger. x2 _There are monsters nearby! _There are monsters nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ] h9§§v§§v§v§§@§.ovv§§v§.§_You conjure some foxfire!] hv] hN^§§v§§] h)§@§] hِ§] h*] hX_] h ] hu ] hLw!] hx>§v§§] h##..# #... Fly ] h( `....... #..##..# #...] h J#...... #..##..###...] hx #...... #..##........ o   orc wizard (ally target)] h< z#...... #..##.^^^....] h #...... #. #.^_^....] hN Z#.. #.^^.....] h Casting: Foxfire (safe; 1% risk of failure)  ] h MConfirm with . or Enter, or press ? or * to list all spells.] h: yAiming: Inner Flame (safe; 1% risk of failure)  ] h Press: ? - help, Dir - move target, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, ally target, chance to affect: 96%)] h+ ] h% 2§§] hp o] hȷ 7inner flame, ally target)] h _] hG ] hk§§§§§§§§v@§§§§§§_^ hk^ hu§§§§§§§v@§§§§_^ hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^ hN7  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ h8^ h9^ hd?§§§§@§§§v§v§v_^ h,^ h^ h  §§§§§§v§v_You conjure some foxfire! The foxfire hits something.^ hI^ h`R §§§§§_The foxfire hits something but does no damage.^ h^ h^ hf.vv§§§..§@.§§§§§§§§§.{_^ h'w-=-----9^ h8§§§§)§§§§§§§§_ _The foxfire hits something.^ hB  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.^ h˷,^ h^ h@^ h^ h §§§vv§_You conjure some foxfire!_ h:_ h_ hH §§§§_The foxfire hits something but does no damage._ h§§§§§.§v§)§§.v§§§☼!._0-----60_ h/§§§§.§§)§§§§☼__ h]1 _The foxfire hits something._ h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ hv"§§§v__ h_ hR}  You conjure some foxfire! The foxfire hits something.  The foxfire hits something!_ h §§§.)_Reactivating autopickup._ h4_ hAV.vv§☼☼..§§)§§..§§§☼__ hUy$7911§☼☼..§§)§§_ _You feel a bit more experienced._ h0  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ h7B_ h+=gv§§§☼☼..v@v§§§§v§§§○__ hm>&2_ h8E§§§§§§__ hI/ _You conjure some foxfire!_ hк _ hþ ,_ h _ hw _ hT K25 _ hM _ h _ h _ hW _ h _ hg _ hv _ h _ h _ h _ hh _ h _ h _ h _ h _ h _ h _ h 80_ h _ hW  _ h _ h <_Your foxfire dissipates! x4_ h!% _ h% ;........§_ h& -_ h$' V○○...@...._ h' AT§)☼_ hT( ._ h( 1§°_ h) §_ hL* )§§§_ h* §_ h+ |T   troll (wandering)_ h, §§_ h, !_ h]- §_ h- __ h. !_ h'/ _ h5 _ h6 ._ h7 4.8 (2_ hL8 °°_ h/9 ☼_ h: L☼☼§._ h: ._ hZ; ..._ h; ._ h< _ h5= .._ hO> ._ h> __ hq? _ h@ _ hNA -_ hA $5.8 (3_ hG _ h H §_ h:I §_ hI "☼☼_ hfJ __ hJ _ hlN  _ hO _ hO 4_A troll comes into view._ hjP ` hPBT  #.#  #.  #.#  # #.  #.#  #. #.  #.#  #..###.   #......   #......######..  #.............. #§°°...@..........#  T☼)☼§..#####......#  .☼☼§.). #.>##..#  .......   #......  #......  #...... ^^^ #...... #. #.^_^ #.. #.^^` hP  #.#  #.  #.#  # #.  #.#  #. #.  #.#  #..###.   #......   #......######..  #.............. #§°°...@..........#  T☼)☼§..#####......#  .☼☼§.). #.>##..#  .......   #......  #......  #...... ^^^ #...... #. #.^_^ #.. #.^^☼)☼§☼_` hx☼)☼§☼☼§_ ` h` h}8_A troll is nearby!` h@ ` h@+` h #.....# #.# raetorn the Thaumaturge` h#. #.....# #.# Djinni` hu# #. #.....# #.# Health: 77/93 ===================-----` h#. #. #.....# #.# AC: 7` h_-Str: 7` h]#..###. #.....###.# EV: 25 ` h6Int: 22` h#...... #.........# SH: 4` h.Dex: 14` h#......######.........# XL: 12 Next: 31% Place: Dungeon:10` h#.................###.## Noise: ---------  Time: 8365.8 (0.0)` h #§°°...@..........# #... -) Nothing wielded` h "*☼)☼§..#####......# #... Cast: Foxfire` h$0.☼☼§.). #.>##..# #... Fly ....... #..##..# #...#...... #..##..###...#...... #..##........ T   troll#...... #..##.^^^....#...... #. #.^_^....#.. #.^^..... _A troll is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - trollAim: a troll (chance to affect: 96%)` hZT(inner flame)` hcu` hxA☼..T☼)○☼☼☼§T_10 ==6.8 (1` hr` hb☼☼T_ ` h Casting: Foxfire (safe; 1% risk of failure)` hLonfirm with . or Enter, or press ? or * to list all spells.` h?|Aiming: Inner Flame (safe; 1% risk of failure)  ` hPress: ? - help, Dir - move target, f - troll  Aim: a troll (chance to affect: 96%) _The troll is filled with an inner flame.` h ` h!` hTv` hyT○)○☼.v` h○○§` h= , ally target)` h_` hCasting: Inner Flame (safe; 1% risk of failure)  ` h+FConfirm with . or Enter, or press ? or * to list all spells.` hD-7` h0` h§` h T` h"_` h` h ` h` h]!_You conjure some foxfire!` hh   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.` hj ,` h] ` h v` h m○....§@v` h Tv§°○§§` hz Vv○§§§` hK _` hܭ ` h ` h 6` hM -` h 8` hη ` hk §` h LTv§°○§` h §§` h^ T` h _` h ` h,  ` h ` h$ !_You conjure some foxfire!` h` §Tv§§_  The foxfire hits the troll.  Flame seeps out of the troll.` h §T○§°○§§§§T_The troll is lightly wounded.  The foxfire hits the troll. Flame seeps out of the troll.a hd]  The troll is lightly wounded.  The troll is engulfed in blazing flames.vT.....○°))○.v°°☼.) 59TT_a h$j3 _Flame seeps out of the troll.a h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a ha hfa h a ha h}a h3 a h a h a hg a h0 a h a ha h@ vv.v.§§Tv§§§.@§§a h_You conjure some foxfire! The foxfire hits the troll.  Flame seeps out of the troll.a ha h*,a hNa h  The troll is heavily wounded.The troll is engulfed in blazing flames.a ha hB v§§v§vTT  a h _Flame seeps out of the troll. The foxfire hits the troll.  Flame seeps out of the troll.a h('a hi6ev§§v§v§§°T§§§v@§°)))°.§a h7`..☼_a h8'70a hFE§§§T§§§v@§§a h|F1_a hLY _The troll is almost dead.a hP   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.a hó Ba h a hh a h a h §v§§§○vvv§@§§a hs _ a hR P ###v§§§§###vv§@§###°.§_You conjure some foxfire! The foxfire hits the troll!b h\b h]b hc,b hb hKv§.§§.§.§v..v...§@..§v§..v○_b hm43======1b h§§§.§.§§_b hoI _The troll explodes!c hc h+c h$c hc h!c h$$c h%c hV&c h'c hl)c h*c h5 #.....# #.## #.# #.....# #.# #. #.# #.....# #.# #.. #.# #.....# #.# #..###.# #.....###.#25  #......# #.# #...§§.######.# #§§§§.v§.###.c h[7 #.°...@..# #.§§v.v§#####......# #.○v).# #.>##..# #.# #..##..# ##......# #..##..### #......# #..## #......# #..##.^^^ #......# #. #.^_^ #.. #.^^c h[8%0c h59c h:c h;c h=c h>c h?c hAc hBc hrCc h5Dc hEc hEc hFc hkGc hM§.§...§.§§§§§§§§v○§§v§_c hOL------2.8 (1c hnT!§§...§§§§§§§§§c hVQ _Your foxfire dissipates! x3c h[X c hY c h] c hZe c h(h c hKi c hj c h l c hm c hn c hMp c h2q c h{ H #.....# #. #. #.# #.....# #. #. #.# #.....# #.5 #.. #.# #.....# #. #..###.# #.....###. #......# #. #...§..######. #§§§...§.###.------ #..§§c hH} .# #§§§§§§§§#####......# #§.§○§).# #.>##..# #.§§..# #..##..# ##...§§.# #..##..### #....§.# #..## #...§..# #..##.^^^ #..v...# #. #.^_^ #.. #.^^c h ;0c hZ .§§.......§§§§§...§.§°....§§§_c h! +3.8 (1c hE §§§§§§§§_c h Q _Your foxfire dissipates! x2c h. c he c hm c h c hC Bc h c ht ,c h' c h c h c hI &6c h c h c h ,c h6 c h#! > #.... #..# #.# #.... #..# #.# #.... #..# #.# #.... #..###.# #.... #......# # #......###### #☼§...7.8 (4 #@.............§§§...#####..............).# #.>##.....# #..##...#####......# #..##.c h#$ . #......# #..## #......# #..##.^ #......# #. #.^ #.. #.^c h) Y☼§§c h!, d hd hZd h Xd hkR7d h,d hd h,d h d h%d h&L8=d h)d h.,d h2d h@7d h7V9=d h:d h=,d hb@d hD,d hnFd h6J=80d hb1d hdd hYo2=d hq,d h/sd hv,d hxd hzl3=d h|d hd hd hXd h,d hd h<4d hǑd h,d hd h,d hd hr<5d hRd h,d h@d hd h]L6=d hΰd h,d h/d h~,d hd h&d hV7=d h,d hld hGd h d h,d hd h<8d hd h,d hd h,d hd h<9d hd hy,d hd hu,d hod h}c90=d hd hJ,d hd hc,d hod h d h V1=d hd h?d h7d hd h,d h&d h5.d h/&2d h1d h6,d he9d h=b3=d h @d hgGb......)))d hL #..# #.##.###....####.......######........@))...#####....).# #.>##..d hN#......##..##..  _HP restored.d hR04247.0)d h#S,5.8 (48d hXd h{\  Things that are here: _a +0 short sword; a +1 ring mail of fire resistance; an orc corpsed hd hzd h)d hd hd hA; _d h #..# #.# #.....##..# #.# #.....##..# #.# #.....##..###.# #.....##......# #.#......######.#.#.######..#.)@)...#####......#.).# #.>##..#.# #..##..#..#####......# #..##..#. #......# #..##.d hs#......# #..##.^#......# #. #.^_#......# #.. #.^#..##.Things that are here:d h #..# #.# #.....# #..# #.# #.....# #..# #.# #.....# d h>#..###.# #.....##......# #.#......######.#.#.######.# .))@...#####......# .).# #.>##..# .# #..##..# ..#####......# #..##..#. #......# #..##.#......# #..##.^#......# #. #.^_^#......# #.. #.^^.#..##.a +0 dagger; a +0 robed haY6.8 (1.0)_d h27.8 (2 _d h#;_d hn  _A - a wand of acid (10) (gained 6 charges)  E - a ring of see invisible  Things that are here:d h Q=10 8.8 (3d h9_d hq _a +0 battleaxe; a +0 plate armour; a +0 scimitar of flamingd hJd hd h֫#..# #.# #.....# ##..# #.# #.....# ##..###.# #.....####......# #........#......######.#...........###.######...# .......)))...###### #0.d hi..@).# #.>##..# #..# #..##..# #..###### #..##..###. #......# #..##..... #......# #..##.^^^#......# #. #.^_^.#......# #.. #.^^..#...<..# #..##....#..##..###d h_25 9.8 (1d hw9_d hb9 _Found a stone staircase leading up.e h7(e h(e h*e h.e h1e hd2e h:e h?  f - 2 fuming black potions (gained 1)  Things that are here:e h?(10 e h Ce hM; _a +0 dagger; a +0 robee hQR25 e hsTe hqe hCe hl,e h,e h #......# #..##.^ #......# #. #.^ #......# #.. #.^ #...<..# #..## #......# #..## #......# #..##.. #......# #...... #......# #......423.0) #@.....# #...... ..<...# #...... .######.####.#####.>....e h˺s #.# #....... #.# #..####..... #.# # #..... #.# #.... #.# #...< #......3.8 (14 _Found a stone staircase leading up.e h4e he hoe hZe he he h,e he hpe h,e hye hV e h #......# #.  #......# #.. #...<..# #.. #......# # #......# #. #......# #.. #......# ##...#####......# ##...<@.........# # #..######.####.#####.>.. #.# #....k #.# #..#### #.# # # #.# #k   wyvern (asleep) #.# #..e h #.# #.. #..e h07.8 (4.0)e h+8.8 (5e h4e h?"Y _A wyvern comes into view.e hu`  #.    #...<..#    #   #.   #.. #......#  #...#####......#  #...<@.........#  #..######.###> ... #.# e h# k #.#  #.# #  #.#  #.#  #.# e h}   #.    #...<..#    #   #.   #.. #......#  #...#####......#  #...<@.........#  #..######.###> ... #.#  e h~ jk #.#  #.# #  #.#  #.#  #.# e he 4e h s _A wyvern is nearby!e hK o v@v, ally target)Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.e h h2-10 =9.8 (1e hC e h / _You conjure some foxfire!f h9#......# #. raetorn the Thaumaturge#......# #.. Djinni#...<..# #.. Health: 89/93 ======================--#......# #.. AC: 7Str: 7##......# #.. EV: 10Int: 22#.#......# #.. SH: 4Dex: 14#.. #......# #.. XL: 12 Next: 33% Place: Dungeon:10#...#####......# #.. Noise: =--------  Time: 8449.8 (0.0)#...v@v........# #.. -) Nothing wielded#..###### ho40m.####.#####.> Cast: Foxfire...#.# #........ Fly *#.# #..####..#.# # #..#.##.. k   wyvern (asleep, ally target)#.##..#.##..#.. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wyvernAim: a wyvern (asleep, ally target, chance to affect: 96%)f h߹R kinner flame, ally target)Casting: Foxfir  Confirm with . or Enter, or press ? or * to list all spells.ing: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wyvernAim: a wyvern (asleep, ally target, chance to affect: 96%)  The wyvern is filled with an inner flame.f hECf h"Df hEf hFf h!Gf hHf hIf hQKf hLf h7Mf h{U%§§@§§§§§vk.k)f hWc90==50.8 (1f h]z§§§kkf hc0 _The wyvern hisses angrily.f h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f hf h3f hf h.v@v..v..§, ally target)f h]89--1f hr\§kkf h/ _You conjure some foxfire!f hf h)I#......# #. #......# #.. #...<..# #..##......# #..## #......# #..##. #......# #.#.. #......# #.#...#####......# #.f h#...v.@..v.....# #.#..######§####.#####.>...k #.# #.. #.# #..####.#.# # #.#.# #.#.# #... #.# #... #... f hf h$f hf hf hyf h f h^f hf hf h}§§§v@§§§k.k   wyvern (inner flame)f hBj25 --2f h§§§§kkf hQ _Your foxfire dissipates! x2f hz ]#......# #. ##......# #.. ##...<..# #..##......# #..## #......# #..##. #......# #.#.. #......# #.#.§.#####......# #.#..§§v.@§§.....# #.#.k######.####.#####.>...k #.# #.. #.# #..####.#.# # #.#.# #.#.# #...<#.# #.#.f h ,f hS §v§§.@§, ally target)The foxfire hits the wyvern. Flame seeps out of the wyvern.f h][ f h` t  The wyvern is lightly wounded.  The wyvern is engulfed in blazing flames.f h,k .k<§.@..○k  )f hm g90=-3f ht rk<§kf hJ{ 4 _Flame seeps out of the wyvern.f hrP   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.f hS f h^ .<kv@v°k, ally target)f hK` d89-10 =4f hh Qkkf ho / _You conjure some foxfire!f h *k  combustible, all…)Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Flames lash the wyvern. Flame seeps out of the wyvern.  The wyvern is almost dead.f h  The wyvern's fire resistance burns away.  The foxfire hits the wyvern. The wyvern is burned terribly!  Flame seeps out of the wyvern.f hAg h<i  The wyvern is almost dead.g h  ###The wyvern is engulfed in blazing flames.g h? ###...§○..The wyvern explodes!g h7-5=======5g hg h)- _You hear an angry hiss.g hwz g h{ g h| g h g hς g hb g h1 g h g h” 825 g h g h g ho g h g h g h: g h g h ] _Your foxfire dissipates!g hΦ g h g h; g hƪ &9g h g h4 g h߮ g h\ g h^ g h g h^ g h g h M90=g h0 g h ,g h[ g h3 l1=g h g h ,g h g h g h 4-------☼..@.ll   komodo dragon (wandering)g h\ b60.0)☼g h L-------6.8 (11g h g h& ` _A komodo dragon comes into view.g he)  #.   #..  #...<..#  #......#  # #......#  #. #......#  #.. #......#  #...#####......#  #...☼..@.......#  #.l######.####.> ..k #.#  . #.#  #.# #  #.#  #.# #...< #.# h hC  #.   #..  #...<..#  #......#  # #......#  #. #......#  #.. #......#  #...#####......#  #...☼..@.......#  #.l######.####.> ..k #.#  . #.#  #.# #  #.#  #.# #...< #.# h hod _A komodo dragon is nearby!h h6#......# #. # raetorn the Thaumaturge#......# #.. # Djinni#...<..# #..## Health: 88/93 ======================--#......# #..## AC: 7Str: 7##......# #..## EV: 25 Int: 22#.#......# #.... SH: 4Dex: 14#.. #......# #.... XL: 12 Next: 35% Place: Dungeon:10h h #...#####......# #.... Noise: ---------  Time: 8466.8 (0.0)#...☼..@.......# #.... -) Nothing wielded#.*######.####.#####.>.. Cast: Foxfire..k#.# #.......... Fly .#.# #..####....#.# # #....#.##.... l   komodo dragon (wandering)#.##...<#.##....#.... _A komodo dragon is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - komodo dragonAim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 89%)h hslinner flame)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - komodo dragonAim: a komodo dragon (wandering, hasn't noticed you, chance to affect: 89%)  The komodo dragon is filled with an inner flame.h hh houl○.lh hC910 ==7.8 (1h h8lh hE 7 _The komodo dragon hisses angrily.h ha l○.v@v, ally targ…)Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h hc58-8h hi2lh hn/ _You conjure some foxfire!i hr i h} #......# #. # raetorn the Thaumaturge#......# #.. # Djinni#...<..# #..## Health: 88/93 ======================--#......# #..## AC: 7Str: 7##......# #..## EV: 10Int: 22i hn #.#......# #.... SH: 4Dex: 14#.. #......# #.... XL: 12 Next: 35% Place: Dungeon:10#...#####......# #.... Noise: =--------  Time: 8468.8 (0.0)#..l○.v@v......# #.... -) Nothing wielded#..######.####.#####.>.. Cast: Foxfire..k#.# #.......... Fly .#.# #..####....#.# # #....#.##.... l   komodo dragon (inner flame, ally targ…)#.##...<#.##....#....  h 49m_The komodo dragon hisses angrily.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i h9 Ulli hC i h :li h8 5  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire!j h٢  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j h'o,j h; lv§§lA cloud of volatile blastmotes flares up around you! Run!  The foxfire hits the komodo dragon. Flame seeps out of the komodo dragon.j hj h*  The komodo dragon is lightly wounded.  The komodo dragon is engulfed in blazing flames.j h0 ○l§§l  j h} a5-=9.8 (1j hil§§lj h; _Flame seeps out of the komodo dragon.j h j hN #......# #. #.#......# #.. #.#...<..# #..##.#......# #..##.# #......# #..##.#. #......# #.#.. #......# #.#...#####......# #.j hr ]#..○l§§§@......# #.#..######.####.#####.>...k #.# #.. #.# #..####.#.# # #.#.# #.)#.# #...<.#.# #.#.j hB  Your foxfire dissipates!The komodo dragon is engulfed in blazing flames.j h j h _ °<l.§Vl  V   vampireFlame seeps out of the komodo dragon.j h y6=25 --70j hu el.§j h Z _A vampire comes into view.k h#......# #. #.^#......# #.. #.^#...<..# #..##.#......# #..##.# #......# #..##.#. #......# #.#.. #......# #.#...#####......# #.#..°<l.§.k hH# #.#.V######.####.#####.>...k #.# #.. #.# #..####.#.# # #.#.# #.l#.# #...<.#.# #.#.k hk hk h-F  The cloud of blastmotes explodes!k h9#.###V   vampirek hU  The concussive blast engulfs the komodo dragon!!k hCk h....V.<..§§k hu.######.#k h, =8=======1  Your Necromancy skill increases to level 13!Your Translocations skill increases to level 13!Your Fire Magic skill increases to level 13! k h  Your Ice Magic skill increases to level 13!Your Air Magic skill increases to level 13!Your Earth Magic skill increases to level 13!k h ;§k h i _Your Alchemy skill increases to level 13!k h #......# #. #.^_#......# #.. #.^#...<..# #..##.#......# #..##..## #......# #..##.#. #......# #......##.. #......# #......##...#####......# #......##.V.<..§§.@....# #......##..######.####.#####.>....#..k #.# #.#. #.# #..####......##.# # #......##.# #......## h q37m.# #...<..# #.# #......# #......# k hc %_.V<..§§V   vampirek h M-------2 _k h \_§l h  #. #.^_ #......# #.. #.^^ #...<..#  #......#  # #......#  #. #......#  #.. #......#  #...#####......#  #..V<..§§.@....#  #..######.####.#####.>  ..k #.#  . #.#  #.# #  #.#  #.# #...< #.# l hw  #. #.^ #......# #.. #.^^ #...<..#  #......#  # #......#  #. #......#  #.. #......#  l h{#...#####......#  #..V<..§§.@....#  #..######.####.#####.>  ..k #.#  . #.#  #.# #  #.#  #.# #...< #.# l hf_§-------l hl h"_l h§l hϗl hO l hhl hd:_A vampire is nearby!l hQl h U+l h(c#......# #. #.^_ raetorn the Thaumaturge#......# #.. #.^^ Djinni#...<..# #..##... Health: 83/93 =====================---#......# #..##..# AC: 7Str: 7##......# #..##... EV: 25 Int: 22#.#......# #......# SH: 4Dex: 14#.. #......# #......# XL: 12 Next: 38% Place: Dungeon:10#...#####......# #......# Noise: ---------  Time: 8472.8 (0.0)#..*....# Cast: Foxfire..k#.# #............# Fly .#.# #..####......##.# # #......##.##......# V   vampire#.##...<..##.##......##......# _A vampire is nearby!Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - vampireAim: a vampire (chance to affect: 89%)l hp? j_V(inner flame)l h[ l h# vV<..§V  Casting: Volatile Blastmotes (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - vampireAim: a vampire (chance to affect: 89%)  The vampire is filled with an inner flame.l h J_*l hi _The vampire gestures wildly while chanting.The vampire flickers and vanishes!l hC1 _{<..§§l h2 C410 ==3.8 (1l hk5 W_§§l h7 _Deactivating autopickup; reactivate with Ctrl-A.l hyH   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.l hL _v.<..§§.@vl hM 53-4l hQ C_§l hS / _You conjure some foxfire!m h`  Casting: Foxfire (safe; 1% risk of failure)  m hc\Confirm with . or Enter, or press ? or * to list all spells.m hxm hz,m h{m h|m h}m h~m h m h-m h _§§vv§§.@§A cloud of volatile blastmotes flares up around you! Run!m h*m hm h§§○.v§§.@§m h\0-=5m ha_§§m h R _The foxfire hits something. Flame seeps out of something. x2m h#......# #. #.^_^#......# #.. #.^^.#...<..# #..##.#......# #..##..## #......# #..##.#. #......# #......##.. #......# #......#m h.#...#####§§....# #......##...○.v§§.§@...# #......##..######.####.#####.>....#..k #.# #.#. #.# #..####......##.# # #......##.# #......##.# #...<..##.# #......##......#m hGf_§§m h߀ m h= m h _..°..§§.§m h x1-25 --6m h a_§§m h D _The foxfire hits something but does no damage.m h R#......# #. #.^_^.#......# #.. #.^^.#...<..# #..##.#......# #..##..## m h #......# #..##.#. #......# #......##.#.. #......# #......##.#...#####......# #......##.#...°..§§.§.@..# #......##.#..######.####.#####.>....##...k #.# #...##.. #.# #..####......##.#.# # #......##.#.# #......##.#.# #...<..##.#.# #......##.#......##.m hL ~_<..§m h0 A--7m h |_§.§m h n hőq#......# #. #.^_^.#......# #.. #.^^.#...<..# #..##.#......# #..##..###.# #......# #..##.#. #......# #......##.#.. #......# #......##.#...#####......# #......##.n hom#...<..§§.§..@.# #......##.#..######.####.#####.>....##...k #.# #....##.. #.# #..####......##.#.# ..# #......##.#.# ..# #......##.n h#.# ..# #...<..##.#.# ..# #......##.#......##.n h__§☼.§..n h&8n hy_☼.§n h]n h _v§☼.§vn hDCasting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n h510 =9n h\U_§n hR/ _You conjure some foxfire!n h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n hWn h=n hôn hݵn hXn hBn hT_§.§vvv○§§§.@§§080n h_§§§.@§n h/ _You conjure some foxfire!n h& _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!asting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.n h6_§§§§.@§§§v  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!n hBnn h,n h/2_v§§§§...§§§v.§.v@vn h2.v§§§791n h:_§§§§...§§§§§§n h=D _The foxfire hits something but does no damage.o hM_The foxfire hits something but does no damage.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!o hJo hWo hj,o h< _v§§§§...§vv○.§v§@§§§o h!S§Your foxfire dissipates!o hAo hwBo hCo h`Do h*Eo hEo hlFo hHo hIo hIo hKo hKo hRe _v§§§§v§§§§..§§○§v§§§§§The foxfire hits something! Flame seeps out of something. x2o ho ho hM_v§§§§..§§§..v.v..o h,○☼°§§§§@§v§...o h&2o h_§§§§☼°§§§§@§o hD _The foxfire hits something but does no damage.o h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.o h o h >  You conjure some foxfire!o h o hW o h _§§§§§§v§§v§§§§@§o hd S§Your foxfire dissipates!o h o hԢ o h o hԦ ^  The foxfire hits something. Flame seeps out of something.o hذ y_§§§§###§§§§§  Your foxfire dissipates!  The foxfire hits something. Flame seeps out of something.  o h Reactivating autopickup.feel a bit more experienced.  The vampire explodes!iery explosion engulfs your foxfire.p h["_§........§§°v..§.v@v.840======3_§§ _Your foxfire completely resists.p h p h@ ,p hMB p hD p h9G ,p hI p hNK p hgM ,p hQO p hS p hX p hX p hZ p h^ p hGc p hc p hAf p hs $ ...... #.......... ..... #.........# ..##### #.........# .  #.........# # p ht #.........#...# # #.).......#...# # #.........#...# #------ #..@......#...# # p ht ^#.........#...# # #.........#...# # #.........#...# #............#...#####p hGw .............#...<..................#..###########...........# ##...........# #p h 547.8 (64.0)10 ------8.8 (65p hg p hNJ . _F - a scroll of identifyp h p h p hz p h p h h25 p hD   #  #.. ...... #.# ..##### #.# . # #.# # #..#...# # #.).#...# # #.#...# # #.#...# # #.........#...# # #.........#...# # #.........#...# # .....#...##### .....#...<... .....#..###########.# #M######Y##### .  hoE m........####. ....#.........#...# #Y   yak (asleep)........... 9.8 (1.0)  A yak comes into view..YY==50.8 (2p hG p hP _The yak bellows! You hear a bellow! x2 _You see here the +10 flail "Juckion" {speed, rPois rC- rN+ Int+2}.p h7 #..#####..  #.Y.......  #..........  #.........#  #.........# .  #.........#  #.........#...#  #.@.......#...#  #.........#...#  #.........#...#  #.........#...#  #.........#...#  #.........#...#  ............ .............#...<q h  #..#####..  #.Y.......  #..........  #.........#  #.........# .  #.........#  #.........#...#  #.@.......#...#  #.........#...#  #.........#...#  #.........#...#  #.........#...#  #.........#...#  ............ .............#...<q hJ 4q h?p _A yak is nearby!q h}  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q h>  You conjure some foxfire!q hmY.Yvvq h sY 2 yaks (1 ally target)q hY!i2-10 =-1.8 (1q h)q h3.V _A yak comes into view.q hT .###### raetorn the Thaumaturge#.Y#####.. ....... Djinni#......... ....... Health: 89/93 ======================--q h #.*........ ....... AC: 7Str: 7#.........# ..##### EV: 10Int: 22#.........# . # SH: 4Dex: 14q hP #.........## XL: 12 Next: 40% Place: Dungeon:10#..v......#...# # Noise: =--------  Time: 8551.8 (0.0)q h #.@v......#...# # -) Nothing wielded#.........#...# # Cast: Foxfire#.........#...# # Fly #.........#...# #q h0 #.........#...# ##.........#...# # YY 2 yaks (1 ally target)............#...#####.............#...<.................#..###### q h _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q hU Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (ally target, chance to affect: 96%)q hv rY1 inner flame, 1 ally target)q h q hm q h q h q h q h q h M vv§§§q h §YConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak  Aim: a yak (ally target, chance to affect: 96%)  q h bThe yak is filled with an inner flame. The foxfire hits the yak.  Flame seeps out of the yak.q h\   The yak is lightly wounded.q h A Y§q hP qYThe yak is engulfed in blazing flames. Flame seeps out of the yak.  q h 5The foxfire hits the yak. Flame seeps out of the yak.q h q h q h0 _.Y○Yq h0 s§§§§§)q h22 3=2.8 (1q h[> s§§§Yq hD [ _The yak is heavily wounded.r h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r hQ.°YY....v@.vYr hB, 1 ally target)r h!.-3r h}?YYr h/ _You conjure some foxfire!r h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.r h% r h r h r h r h) r h _ Yvvr hj §§§§You conjure some foxfire! The foxfire hits the yak. Flame seeps out of the yak.r ho  The yak is heavily wounded.r hq vY§YThe yak is engulfed in blazing flames. Flame seeps out of the yak.  The foxfire hits the yak. Flame seeps out of the yak.r h r hK r h r h Y...YYr h= 8§§§v§@v§YYY 3 yaks (1 inner flame, 1 ally target)The yak is almost dead.r h U8-4r hx MY§§r h2 2§r h V _A yak comes into view.r hk8.###### raetorn the Thaumaturge#.Y#####.. ....... Djinni#......... ....... Health: 85/93 =====================---#.......... ....... AC: 7Str: 7#..*......# ..##### EV: 10Int: 22#.Y.......# . # SH: 4Dex: 14r h69,#.§.......## XL: 12 Next: 40% Place: Dungeon:10#§§v......#...# # Noise: =--------  Time: 8554.8 (0.0)#§@v......#...# # -) Nothing wieldedr h9`#§........#...# # Cast: Foxfire#.........#...# # Fly #.........#...# ##.........#...# ##.........#...# # YYY 3 yaks (1 inner flame, 1 ally target)r h:............#...#####.............#...<.................#..###### _A yak comes into view.Casting: Foxfire (safe; 1% risk of failure)  r h=;CConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 96%)r hrY§§§§Y2s hrYv§v§§Y  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yak: a yak (chance to affect: 96%)  The yak is filled with an inner flame. The foxfire hits the yak.  Flame seeps out of the yak.s h 0  The yak is almost dead.○§§§§YY 2 yaks (1 inner flame)s hA  The foxfire hits the yak!  The yak explodes!#########Y   yaks h #####§The fiery explosion engulfs the yak!!!s hW=s hbSh .Y§§§§§§§§°§§§.§..§.@§s hBTO.  The yak explodes!s h<}O 6/9443=======s h ~U5.8 (1 _You hear a bellow! You hear an angry hiss.s hX§§§§§§°§§.§§§s hyj _Your Fighting skill increases to level 11!s h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s h9.Y§§§§§.§§.§v..v(ally target)=------6s h{§§§§§§s h/ _You conjure some foxfire!s h-.###### raetorn the Thaumaturge#..#####.. ....... Djinnis h  #......... ....... Health: 83/94 =====================---#*§§§...... ....... AC: 7Str: 7#§§§§.....# ..##### EV: 10Int: 22#§.§§.....# . # SH: 4Dex: 14#§.§......## XL: 12 Next: 43% Place: Dungeon:10s h##.v.......#...# # Noise: =--------  Time: 8556.8 (0.0)#.@.......#...# # -) Nothing wielded#v........#...# # Cast: Foxfire#.........#...# # Fly #.........#...# ##.........#...# ##.........#...# # Y   yak (ally target)............#...#####.............#...<.................#..###### _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (ally target, chances h# to affect: 96%)s hfYinner flame, ally target)s ḧ́ s hDž s h4 s h s h} s h s h s h Avv§§§§§s hl M§Y  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yaks h : a yak (ally target, chance to affect: 96%)  The yak is filled with an inner flame. The foxfire hits the yak.  Flame seeps out of the yak.s h s h]! @  The yak is lightly wounded.s h^+ YThe yak is engulfed in blazing flames. Flame seeps out of the yak.  The foxfire hits the yak. Flame seeps out of the yak.s h s hռ ○Y§§.§§§§s h½ §§§§Y)s h 3=7.8 (1s h §Y§§§§§s h_ Z§§§s h 1 _The yak is lightly wounded.s h M  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! The yak is engulfed in blazing flames.s h- s hV Y°§§§§Y§§.s h ..v..vYY 2 yaks (1 inner flame, 1 ally target)Flame seeps out of the yak.s h \2--8s h §§Y§§§s h V _A yak comes into view.t hNC  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vv§§§YYou conjure some foxfire! The foxfire hits the yak. Flame seeps out of the yak.t ht hٿt h[Y§t hThe yak is severely wounded.The foxfire hits the yak. Flame seeps out of the yak.t hQt hTk  The yak is severely wounded.t h]O #########t h^Y   yakThe yak is engulfed in blazing flames.t hZ Y.§§§§§§☼§○§§§§v§§v@§§Y 2 yaks (1 ally target)The yak explodes!t hv-5=======9t hK§§§§§☼§§§t h3V _A yak comes into view.t hE!.###### raetorn the Thaumaturge#.Y#####.. ....... Djinni#.*....... ....... Health: 79/94 ====================----#.§§§...... ....... AC: 7Str: 7t h FV#§§§☼.....# ..##### EV: 10Int: 22#§○§§.....# . # SH: 4Dex: 14#§§§......## XL: 12 Next: 45% Place: Dungeon:10#v§§......#...# # Noise: =======--  Time: 8559.8 (0.0)t hoFJ#v@§......#...# # -) Nothing wielded#.§.......#...# # Cast: Foxfire#.........#...# # Fly #.........#...# ##.........#...# #t hF#.........#...# # YY 2 yaks (1 ally target)............#...#####.............#...<.................#..###### _A yak comes into view.t hHCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yakAim: a yak (ally target, chance to affect: 96%)t hx§§§§Yt hO1 inner flame, 1 ally target)t ht h¦t ht h{t hTt ht hìt ht ht h@Yvv§○§§t hV4§§§§YYY 3 yaks (1 inner flame, 1 ally target)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Ft h#ilame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak: a yak (ally target, chance to affect: 96%)  The yak is filled with an inner flame.  A yak comes into view.t hC t htD t hF t htH t hQ jY§§§t h t h t hC Y.YY☼§☼§☼☼t h §°§☼§§..§@..)t h6 Z==-----60.8 (1t h Y☼§§☼§°§§☼§§t h >§§Yt h E _The foxfire hits the yak but does no damage. x2t h   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t hX t h .Y.YY§☼☼☼○.§☼☼§§t h ..v.@v, 1 ally target)t h{ z8-------1t h," p☼§§Yt h% / _You conjure some foxfire!t h\  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t h\t h]t h^t h_t h`t hi Yvv§§§You conjure some foxfire! The foxfire hits the yak. Flame seeps out of the yak.t h,t h? The yak is lightly wounded.t hG ☼Y§YYThe yak is engulfed in blazing flames. The foxfire hits the yak!  Flame seeps out of the yak.u h.7u hU8u h<m  The yak is moderately wounded.u h Ky.Y§○§○YY○☼§§☼○§v§§vYYu hLH--2u hX§○§Y§§§Yu h_X _The yak is engulfed in blazing flames. Flame seeps out of the yak.u h g.###### raetorn the Thaumaturge#..#####.. ....... Djinni#......... ....... Health: 75/94 ===================-----#Y§○§...... ....... AC: 7Str: 7#○Y*○.....# ..##### EV: 10Int: 22#☼§§☼.....# . # SH: 4Dex: 14#○§§......## XL: 12 Next: 45% Place: Dungeon:10#.v§......#...# # Noise: =--------  Time: 8562.8 (0.0)#.@§......#...#u h`[40m # -) Nothing wielded#v........#...# # Cast: Foxfire#.........#...# # Fly #.........#...# ##.........#...# ##.........#...# # YYY 3 yaks (1 inner flame, 1 ally target)............#...#####.............#...<.................#..###### _The yak is engulfed in blazing flames. Flame seeps out of the yak.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (flame, moderately wounded, chance to affect: 96%)u h@vY§§YY2u h]Yvv§§§§@§§Y  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yak: a yak (flame, moderately wounded, chance to affect: 96%)  The yak is filled with an inner flame.  The foxfire hits the yak but does no damage.u hXu hDu hj  The yak is heavily wounded.u hhu hZ"$ vY§§YYThe yak is engulfed in blazing flames. Flame seeps out of the yak.  The foxfire hits the yak. Flame seeps out of the yak.u h u hf  The yak is almost dead.u h§○§○○○°☼YY○○§☼§§.§@.§YY)u h3=3.8 (1u hqY§☼§§YYu hX _The yak is engulfed in blazing flames. Flame seeps out of the yak.u h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u he  You conjure some foxfire! The yak is engulfed in blazing flames.u h.§°°Y°.○Y§○°Y☼...@v..vY, 1 ally target)u h\4--4u h7h§YYYu hD1 _Flame seeps out of the yak.u h\#  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u h#u h'* YYvv§YYou conjure some foxfire!  The foxfire hits the yak but does no damage.u hu h߫u hF Y§YYThe yak is almost dead.The foxfire hits the yak but does no damage.u h5u h8f  The yak is almost dead.u hk<u hV`The yak is almost dead.  The foxfire hits the yak but does no damage.  The yak is almost dead.  The yak is engulfed in blazing flames. x2  The yak explodes!  The fiery explosion engulfs the yak!!u hwYV  You kill the yak!u ha ○#########u hatThe fiery explosion engulfs the yak!  The fiery explosion engulfs your foxfire.u h p ###Your foxfire completely resists.u h #####.§..°.#○§§°.§○..§§v§v§........u h E w-50=======5u hL t§.§§§§u hWQ G _The yak explodes!v h\4v hv hv hv hӼv hv hv hv hv hYv hv hv h<25 v hC,v hv h{v hv hv hv hv hLv hv hv h$v hL5=v hv ha] _Your foxfire dissipates!v hu4v h8v h|] _Your foxfire dissipates!v hv hv hYv hV6=v hdv h,v hv hu,v h%v hz<7v h- v h v h v h v h,v hv h<8v h"v h,v hDv h,v hRv hgb9=v h!v hL#,v h$v h@'v h'v h)v hX,m80=v h1.v hp0v h0v h?2v h4v h"5v hb6v hn8<1v h$:v h<,v h}>v h@<2v hBv hD,v h+Fv h-H,v h\Iv h{Lb3=v hMv hO,v hEQv hCS,v hTv hW94v hW3=v h_Xv hZ,v ha\v h}^,v h_v hbv hb&5v hxcv hofv hlv hmv hkp,v hqv ht<6v hqvv h(y,v hzv h|v h\}v h~v h؀b7=v hv h,v hv hz,v hv hnl8=v hv h,v hv h2v h&9v hv h7,v hܙv h0,v h֝v h4v h'90v hv hC,v hv h=,v hةv hv hL1=v hv h,v h\v h,v hFv hv hV2=v hغv h,v hv hv h.............-------....k   wyvern (wandering)kv h0617.8 (52.0)v hbL-------8.8 (53v h#v hY _A wyvern comes into view.v hs+ #..#####..  #.........  #..........  #.........#  #.........# .  #.........#  #.........#...#  #.@.......#...#  #.........#...#  #.........#...#  #.........#...#  #.........#...#  #.........#...#  ............ ...k.........#...<v h+ S #..#####..  #.........  #..........  #.........#  #.........# .  #.........#  #.........#...#  #.@.......#...#  #.........#...#  #.........#...#  #.........#...#  #.........#...#  #.........#...#  v hB ............ ...k.........#...<v hv hv h`v h] _A wyvern is nearby!v hl + #..#####..  #.........  #..........  #.........#  #.........# .  #.........#  #.........#...#  #.@.......#...#  #.........#...#  #.........#...#  #.........#...#  #.........#...#  #.........#...#  ............ ...k.........#...<v h s #..#####..  #.........  #..........  #.........#  #.........# .  v h #.........#  #.........#...#  #.@.......#...#  #.........#...#  #.........#...#  #.........#...#  #.........#...#  #.........#...#  ............ ...k.........#...<v h v h, v h v hg ] _A wyvern is nearby!v hb .###### raetorn the Thaumaturge#..#####.. ....... Djinni#......... ....... Health: 89/94 ======================--#.......... ....... AC: 7Str: 7#.........# ..##### EV: 25 Int: 22#.........# . # SH: 4Dex: 14#.........## XL: 12 Next: 50% Place: Dungeon:10#.........#...# # Noise: ---------  Time: 8618.8 (0.0)#.@.......#...# # hE 9;49m -) Nothing wielded#.........#...# # Cast: Foxfire#.........#...# # Fly #.........#...# ##.........#...# ##.........#...# # k   wyvern (wandering)............#...#####...*.........#...<.................#..###### _A wyvern is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wyvernAim: a wyvern (wandering, hasn't noticed you, chance to affect: 96%)v htkinner flame)  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - wyvernAim: a wyvern (wandering, hasn't noticed you, chance to affect: 96%)  The wyvern is filled with an inner flame.v h:8v hA]kk.w h$D9010 ==9.8 (1w he Skkw hv0 _The wyvern hisses angrily.w hБ  Casting: Inner Flame (safe; 1% risk of failure)  w hg\Confirm with . or Enter, or press ? or * to list all spells.w h.w hޘpvvk, ally target).w hn789-20w h24kw h/ _You conjure some foxfire!w h0  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w hw hw h`w hw hw h §§§vvkkYou conjure some foxfire!w h35w h5w h = k.kThe foxfire hits the wyvern but does no damage.  The foxfire hits the wyvern. Flame seeps out of the wyvern.w hw h3§.v§§v§k.kw h6U8-1w h§§§§kkw h"4 _The wyvern is lightly wounded.w h|&  w hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w hw h §.§§@v§§vk  You conjure some foxfire! The foxfire hits the wyvern.  Flame seeps out of the wyvern.w h,w h0w h §§@§§kThe wyvern is moderately wounded.The foxfire hits the wyvern but does no damage.w hw h3  The wyvern is moderately wounded.The wyvern is engulfed in blazing flames.w h'w hEv.§v@§.k.°k  w h&2w htu§§kkw h4 _Flame seeps out of the wyvern.x hC x h  x hCasting: Foxfire (safe; 1% risk of failure)  x h9FConfirm with . or Enter, or press ? or * to list all spells.x hx h §v§§kYou conjure some foxfire! The foxfire hits the wyvern.  Flame seeps out of the wyvern.x h  The wyvern is severely wounded.§v§x h6§#########  The foxfire hits  The wyvern explodes!  The fiery explosion engulfs your foxfire.r foxfire completely resists.  The fiery explosion engulfs you! You resist.  The fiery explosion engulfs your foxfire.x hRd ...§§...§@v...§.v.#§§..............#........Your foxfire completely resists.x h79--2=======3x hju§§§§§x h' _You hear a shout!x h'M..# .. .############......... #.......... .......#.....#####.........# ..........# §@....x h§v....#§.v......#§§.......#...# #..........x hDx h,x hx hܫx hx h x h:x h1x hXx hx h\v§.@§§§§§§§vx hPa25 -------4x hz§§§§§§§x hx h$ 4x h x h x hE x h; x h x h x h x h x h x h ,x h d80--x h  _Your foxfire dissipates! x2x h x h <1x hU x h ,x hk x h ,x h x hl <2x h x h( ,x h x h 3=x h x hX ,x h x h5) x h) x h+ x h. x h. V4=x h0 x h<3 x h5 x h%6 x h9 x h9 x h; x hm> x h> &5x h@ x hiC x hC x h|E x h2H ,x h J x hL x h&M &6x hKN x hLQ x hQ x hS x hU x h:V x hW x h.Z x hZ L7=x hN\ x hV_ x h_ x hEa x hc x hmd V8=x he x hh ,x h`j x hl ,x hn x hp <9x hbr x ht x hu x hv x hxy ,x h{ x h} =90x hO x ht ,x h x h ,x h x h b1=x h$ x h! ,x hю x hԐ ,x ht x h l2=x h x h˘ ,x h x h ,x hI x h <3x h4 x h? ,x hi x h9 ,x h x h+ x h L4=x hV x h/ x h ,x h/ x h( x h x h x hG x h x h x h x h x h x h x h :=x hB x h x h ,x h" x h x h x h x h x h x hP Xx h ,x h [39;49mx h x h ,x h x ha x h ...>.# ...# # #..# #.##.....# #..# #.#.....# #..# #.#.....# #..###...$...# #......-------74.8 (50.0)... #.@...# #......x h #.. #.....# #.......#..# #.....######.......#..#####...........)))...#......................).#........................#.........#...#####......#.........#...# #......#...#...# #......#x hx x h ,5.8 (51x h x h ; _Found a stone staircase leading down.x h x h x h x h x h x h 10 x h N _You now have 571 gold pieces (gained 14).x h R25 x h x h[ x h x hL x h x h x h x h x hy x h x h x hX x h x h x h x h x h x h x h x h x h x h# x h ,x hT x h x h x h x h x h x h` x h x ho x hb x hj x h x h^5x hJ:Xy h_y hXy hm  ######################## 99.8 (24 #...............@....... #.....######..###.###### y h2!#.....# #..# .# #.....# #..# .# #.....# #..# .# #.....# #..# (# #...>.# #..# .# #.....# #. #.....# #..# .# #.....# #. #.....# #..# #.# #.....# #.y h+%y h&.700.8 (25y h1)y hh+$ _Found a stone.y hy hy h y hy hBy h_y h,y hvy h y h,y hy hy hZ,y hy hy h7,y hy hy h"5.8 (5.0) ..........######..###.######..... #..# #.# :...# #..# #.# ...# #..# #.# ..# #..# #(# .# #..# #.# #.....# #.#y h%K #..# #.# #.....# #.# #..# #.# #.....# #.#y h&y h'+6.8 (6y h*y h,O _Found a book of Cantrips.y h] y h_ y h` y hwe y hp Xy h u ,y hx y h y h ,y h. y h y h ,y h" y h y h ,y h y h y hf ,y h/ y h y h y h( y hџ y h y h> y hã y hq y hN y h y hn y h y h) y hc ,y h y h5 y h ,y h y h' y h\ y h y hp y h y hX ,y h y h! y h ,y hP y h y h y h{ y h) y h; y h` y h y h| y hz y h y h y h y hr y h ,y h y h y h y hA y h y hY y h4 y hw ,y h y h y h y h y h_ y h y hu y h y h} y h ,y h! y h y h ,y hm y hN y h ,y h y hn y h y hq y h y h y hO (10 y h y h t _l - 6 smoky purple potions (gained 1)y h R25 y h y h- y hx ,y h# y h y h ,y h y h y h ,y h y h y hy y h y h y h9 y h y h" y h y hJ y h y h* y h y h y h ,y h7 y hr y h y h y h y h y h y hH! y h! y h" y hG$ y h$ y hN% y hc& y h' y h%( y h( y h4* y hb+ y h+ y hn, y h- y h. y h/ y h 0 y h1 y h2 y hq3 y h3 y hE5 y h6 y h?7 y h7 y h9 y h: y hL; y h; y h:E R  There is a stone staircase leading down here.y hF y h]G _y hG y hJ y h\L ,y hWM y hO y h Q ,y hQ y h>T y hU ,y hV y h*Y y hZ ,y hI[ y ho] y h^_ ,y h_ y ha y hKc y hc y hud y he y hz h,z hgz h~z hz h #.........#...#....# #..#.).......#...#....# #..#.........#...#.<..# #..#.........#...#....# #..#.........#...#z hP....# #..#.........#...#....# #..#.........#...#....# #.. ...........#...#####......# #.. ...........#...<@.........# #.. ...........#..######.####.#####.> z h###...........# #.# #........#......c....# #.# #..####..#........##.# #.# #..# #..#........##.# #.# #..# #.. c   centaur (wandering)#........##.# #.# #..# #..z h1J#........##.# #.# #..# #..........##.# #.# #..# #..z h,23.8 (20z h,4.8 (21z hoz h] w _A centaur comes into view. It is wielding a +0 war axe.z h "  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!z h v@vc.cally target)z hL A10 ==5.8 (1.0)z hb z hq ) _The centaur shouts!{ h8 #.........#...# #......# #.. raetorn the Thaumaturge#.).......#...# #......# #.. Djinni#.........#...# #...<..# #.. Health: 91/94 =======================-#.........#...# #......# #.. AC: 7Str: 7  #.........#...# #......# #.. EV: 10Int: 22  { h;#.........#...# #......# #.. SH: 4Dex: 14  #.........#...# #......# #.. XL: 12 Next: 52% Place: Dungeon:10 ...........#...#####......# #.. Noise: ==-------  Time: 8825.8 (0.0) ...........#...v@v........# #.. -) Nothing wielded ...........#..######.####.#####.> Cast: Foxfire ###.......*...# #.# #........ Fly #...........# #.# #..####..#........##.# #.#{ h;; #..# #..#........##.# #.# #..# #.. c   centaur (ally target)#........##.# #.# #..# #..#........##.# #.# #..# #..........##.# #.# #..# #.. _The centaur shouts!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - centaurAim: a centaur, wielding a +0 war axe (ally target, chance to affect: 96%){ hYcinner flame, ally target){ hy{ hգ,{ hζ,{ h§§@v§§clauncher, inner flame)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - centaur: a centaur, wielding a +0 war axe (ally target, chance to affect: 96%)  The centaur is filled with an inner flame.  The centaur unwields a +0 war axe. The centaur wields a +0 orcbow.{ h(((v§((c(c{ hl§§@v§.vc..§c, ally …)6.8 (1§c _The centaur shoots an arrow. The arrow closely misses you.{ h   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.{ h؈ { h֊ { h .v@v.c..{ h .-7{ h 4c{ h / _You conjure some foxfire!| h| h| h §§vc  The foxfire hits the centaur. Flame seeps out of the centaur.| h;T| h[0 §§c.c  The centaur is moderately wounded.The centaur is engulfed in blazing flames.| hY` (((c(cFlame seeps out of the centaur. The centaur shoots an arrow.| he§§@c.c| hL25 =8| h e§cc| hV _The arrow completely misses you.| hk"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!| h@ ##§§###The centaur is engulfed in blazing flames.} hp6##§§.v#°§§} hT0-10 3======9} hZ_§§§} h^K _The centaur explodes!} hj } hx } h } h } h; } h } hh } hM } h } h } h) 1=25 } h* } h, } hj0 } h"3 } hB6 } h%9 } h; } h> } h@ } h|C } hD } hE } hG } h+H } hH } h7I } hK ] _Your foxfire dissipates!} hK V2=} h:L } hbM } hM } hnN } hwO } hP } hP } hQ } hR &3} hR } hS } h@T } hT } hLV } hV } hYW } hiX } hY L4=} hY } h[ } h\ } he] } h] } h` P  There is a stone staircase leading up here.} hea } hb _} hb } hd } he } hrf } hf } hDh } hi } hj :=} hj } hdo  You now have 586 gold pieces (gained 15).  Things that are here:10 } hp } hv > _a +0 orcbow; a +0 war axe} h>x R25 } hy } h{ } h} ,} h~ } h6 } h } h } h } h } h ,} hg } h } h> } hً } h } hO } h$ ,} h( } h } h ,} hW } h } hL ,} hA } h֜ } h$ ,} h؞ } h } h } h } hX } h } hp ,} hׯ } h{ } hF } h_ } h } h } hӶ } hd } h } h } h) } h } hf } h } hL } h޿ } h } h } h } ho } h8 } h } h[ } h } h } ht } h } hz } h/ } h } h ,} h } h } h ,} h } h } h) } h } h } h, } h } hJ } hW } h } hl } h } h } h0 } h } ha } h } h! } h } h$ } h! } h8 } h } h( } h } h3 } h } h } h } h } h ,} h } hT } h ,} h } h] } h } hZ } h5 } h@ } h } h> } h } h[ } h } hW } h } h >10 } hg } h M _You now have 593 gold pieces (gained 7).} hp } h <25 } h } h } hY ,} h } h } h } h } h } h! } h" } he# } h# } h$ } h% } h]& } h& } h) } h@* } h* } h]+ } h1, } h- } h- } h0. } h. } h30 } h0 } hT1 } h1 } h2 } h}3 } h3 } hO5 } h=  #........##. #.. #........##. #.. #........##. #(. #........## #.( #........## #.. #........## #.. #........## #..######........##------86.8 (57.0) #..@.............##} hO>  #################### } h[B } hB K------7.8 (58} hNF } h:H F _Found 4 darts of dispersal and 3 poisoned darts.} h 4} h } h } h X} h ,} h } h } h ,} h } h } h } h } h } h } hA ,} hK } h G  You see here 4 darts of dispersal.} h } h _} hs } h } h^ } h } h } h } hV ,} h } h } h } h } h } h } h } h } h } h, } h" ,} h6$ } h& } h( ,} h* } h- } h+/ ,} h0 } h\2 } h&4 } h4 } h5 } h~8 } hp: ,} hM< } h,> } hT@ ,} hGA } hBH  #...##.........# #...##.........# #...##.........# #.........##.........####.........##......................##......................##......................##......@.######........#........# #.........#...###..# #........##.. #..# #........#} hI # #..# #........##..# #........# #..# #........# #..# #........# #..# #........# } hM -903.8 (16} hM 610 4.8 (17} h:Q } h}[ 3 _H - a +6 ring of intelligence} h0x4} hDy} h|} h25 } h} h X} hX} h)} h} hX} h8,} hB} h&X} hBB} h ,} hv} h-,} h ,} hX!} h%,} h&} h'} h"(} h1/n} hd1B} h2} h3} ho4} h5} h8} h@ .[....... ..  #........ ...  #........ #..  #........ #..#  # #..## # #..... ## #.....37.8 (33 #@.......# # #........# # #........# #.....#######........# #.....} hA#..............# #.)...#..............# #.....######.........# #.....#.........# #.....#.........# #.....~ h~ hs,8.8 (34~ h ~ h ) _Found a chain mail.~ hʥ~ h~ h.~ h~ hX~ hF,~ hy~ hQ~ h~ h~ hZ~ h~ h~ h~ h~ hG~ h,~ h~ h~ h,~ h~ h~ h,~ h~ hB  You see here a +0 chain mail.~ h~ hy _~ h~ h~ h^,~ h~ h~ h~ h~ h~ hW~ h~ h~ h~ h~ hH ~ h ~ h ~ h ~ h[ ~ hZ ~ h% ~ h ~ h8 ~ h ~ hl ~ h ~ h ,~ h ~ h ~ hV ,~ h ~ h! ~ h ,~ h ~ h7! ~ h" ,~ h# ~ h% ~ h' ,~ h( ~ h* ~ h+ ~ h, ~ hS- ~ hb/ ~ h0 ~ hg1 ~ hF2 ~ h4 ~ h6 ,~ h_9 ~ h: ~ h; ,~ ho< ~ h= ~ hN? ,~ h? ~ hgA ~ h'B ~ hB ~ hAC ~ hD ~ h'E ~ hF ,~ hG ~ hH ~ h5I ~ hI ~ hoK ~ h"L ~ hL ~ hNM ~ hHN ~ hGO ~ hO ~ hUP ~ hdS ~ hT ,~ h?U ~ hV ~ hW ~ hX ~ hX ~ hY ~ hZ ,~ h)[ ~ hv\ ~ h)] ~ h] ~ hC^ ~ hd ~ h"f ,~ hf ~ h?h ~ hh ~ hmi ~ hi ~ h:k ~ hk ~ hl ~ h m ~ h[n ~ ho ~ ho ~ h p ~ hNq ~ h%r ~ hr ~ h?s ~ hIt ~ hu ~ hwv ~ hv ~ hw ~ hx ~ hWy ~ hy ~ hz ~ h | ~ h| ~ h} ~ h!~ ~ hF ~ h ~ h[ ~ hk ~ h ,~ h ~ hȇ ~ hH ~ hՉ ~ h ~ h ~ h3 ~ h ~ h ~ hI ~ h ~ h ~ h ~ ho ~ h ~ h ~ ha ~ h ~ h ~ h ~ h ~ hu ~ h ~ h ~ ht ~ hh ~ h ~ hx ~ hN ~ h ~ hj ~ h ~ hΫ ~ hX ~ hӮ ~ h^ ~ h ~ h ~ h ,~ hy ~ h ~ h ~ h ~ h ~ hr ~ h ~ h0 ~ hɽ ~ h ~ hD ,~ h ~ h ~ hf ,~ h ~ h ~ h ~ hl ,~ h ~ h> ######### #### ### ~ h #.Y@YY..# #..# #.# # #..# #.# # #..# #.# # #..# #.#  #.# #..# #.# #.# #..# #.# #.# #..# #.# @   Maggie (asleep) #.# #..# #.# YYY 3 yaks (asleep)# #.# #..# #.#~ h #.#####.# #..# #.#~ h< 96.8 (58  Maggie and 3 yaks come into view.Maggie is wielding a +1 war axe of flaming.~ h# ~ h Y@YY@YYY1 wandering)~ h K====7.8 (59~ h ~ h} 8 _Maggie shouts! The yak bellows! x2~ hY6  ######### #### ###  #.Y@YY..# #..# #.#  #@# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#  # #.# #..# #.#  .# #..# #.# ~ h  ######### #### ###  #.Y@YY..# #..# #.#  #@# #..# #.#  #.# #..# #.#  ~ h u#.# #..# #.#  #.# #..#  #.# #..#  #.# #..# #.#  #.# #..# #.#  # #.# #..# #. .# #..# #.~ h ~ h ~ hV ~ h d _There are monsters nearby!~ h  ######### #### ###  #.Y@YY..# #..# #.#  #@# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#  # #.# #..# #.#  .# #..# #.#  h` ######### #### ###  #.Y@YY..# #..# #.#  #@# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..#  #.# #..#  #.# #..# #.#  #.# #..# #.#  # #.# #..# #. .# #..# #. hud _There are monsters nearby! h'/   raetorn the Thaumaturge  Djinni  Health: 91/94 =======================-AC: 7Str: 7EV: 25 Int: 22SH: 4Dex: 14######### #### ###XL: 12 Next: 53% Place: Dungeon:10#.Y@Y*..# #..# #.#Noise: ====-----  Time: 8997.8 (0.0) h0 #@# #..# #.#-) Nothing wielded#.# #..# #.#Cast: Foxfire#.# #..# #.#Fly #.# #..# #.##.# #..# #.##.# #..# #.#@   Maggie#.# #..# #.#YYY 3 yaks (1 wandering)# #.# #..# #.##.#####.# #..# #.# _There are monsters nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - he h3 ]lp, Dir - move target, f - yakAim: a yak (chance to affect: 96%) ho ]Y, 1 inner flame) h YYY  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak  Aim: a yak (chance to affect: 96%)  The yak is filled with an inner flame. hک 510 8.8 (1 h8 ?YY h϶ & _The yak bellows! h  raetorn the Thaumaturge  Djinni  Health: 88/94 ======================--AC: 7Str: 7 hEV: 10Int: 22SH: 4Dex: 14######### #### ###XL: 12 Next: 53% Place: Dungeon:10#.Y@*Y..# #..# #.#Noise: ====-----  Time: 8998.8 (0.0)#@# #..# #.#-) Nothing wielded#.# #..# #.#Cast: Foxfire#.# #..# #.#Fly #.# #..# #.##.# #..# #.##.# #..# #.#@   Maggie#.# #..# #.#YYY 3 yaks (1 inner fla hXgme)# #.# #..# #.##.#####.# #..# #.# _The yak bellows!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 96%) haYYY2 hAk.YYYY9==--9.8 (1YYYY  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - yakAim: a yak (chance to affect: 96%) _The yak is filled with an inner flame. hG  raetorn the Thaumaturge  Djinni  Health: 86/94 =====================---AC: 7Str: 7EV: 10Int: 22SH: 4Dex: 14######### #### ###XL: 12 Next: 53% Place: Dungeon:10#.Y*.YY.# #..# #.#Noise: ==-------  Time: 8999.8 (0.0)#@# #..# #.#-) Nothing wielded#.# #..# #.#Cast: Foxfire h):#.# #..# #.#Fly #.# #..# #.##.# #..# #.##.# #..# #.#@   Maggie#.# #..# #.#YYY 3 yaks (2 inner flame)# #.# #..# #.##.#####.# #..# #.#Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - Maggie, p - yakAim: Maggie, wielding a +1 war axe of flaming and wearing +0 acid dragon scales(chance to affect: 96%) h"WYY@(inner flame)YY h  hi hJ hc h.Y@.YY@YY h:.9000.8 (1 h@.YY@YY h; _Maggie is filled with an inner flame. hIi  raetorn the Thaumaturge  Djinni  Health: 83/94 =====================---AC: 7Str: 7EV: 10Int: 22SH: 4Dex: 14######### #### ###XL: 12 Next: 53% Place: Dungeon:10#..*@.YY# #..# #.#Noise: ==-------  Time: 9000.8 (0.0)#@# #..# #.# h/-) Nothing wielded#.# #..# #.#Cast: Foxfire#.# #..# #.#Fly #.# #..# #.##.# #..# #.##.# #..# #.#@   Maggie (inner flame)#.# #..# #.#YYY 3 yaks (2 inner flame)# #.# #..# #.##.#####.# #..# #.# _Maggie is filled with an inner flame.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - MaggieAim:  h![40ma yak (chance to affect: 96%) h @.YYYY hA1  h33  hWA .Y@YY@YYY hD f66-----1.8 (1 hM E@Y hT 0  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - yak, p - MaggieAim: a yak (chance to affect: 96%) _The yak is filled with an inner flame. The yak gores you. The yak gores you! h~3\######### #### ####...Y@YY# #... #......# #..YY 2 yaks#.# #.. h4.#.#####.# #.........####..######. h9 hW; h7EP.Y hF67=----25 --2 hhOjYYY hjS h?t*YYe, 1 combustible)Aim: a yak (chance to affect: 96%) _The yak is filled with an inner flame. The yak gores you. The yak gores you!  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the yak. Flame seeps out of the yak.  The yak is moderately wounded. h q  The yak's fire resistance burns away. The yak is engulfed in blazing flames. hP 1.@Y@   Maggiee)YY 2 yaks (inner flame, 1 combustible) hY! 65-10 ====3 h* k@Y@YY h. 1 _Flame seeps out of the yak. hD B######### #### ###...Y.@Y# #... #Y.#@.####Y......####..#####............ hEL  hO  hY  ###Y@     yak (inner flame)The yak is engulfed in blazing flames.  The yak explodes!The fiery explosion engulfs Maggie!! Flame seeps out of Maggie. h  h h.Maggie is heavily wounded. h` h0 h?## h/§° h@ h@B#Y# h # h  hX h h- h25  h5 hj======= h>4 hs h]@ h Y hY hH ht  hJ hH_Maggie is engulfed in blazing flames. Flame seeps out of Maggie. h_@*@Ye, combustible)  Maggie is heavily wounded.  h`_Maggie is engulfed in blazing flames. Flame seeps out of Maggie.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the yak. Flame seeps out of the yak.  The yak is lightly wounded. hQ{ ### #### ###  hRx §°# #..# #.#  #@# #..# #.#  #*# #..# #.#  #@# #..# #.#  hS #.# #..# #.#  #.# #..# #.#  #.# #..# #.#  #.# #..# #.#  hT,# #.# #..# #.#  @   #.# #..# #.#   ..# hU   The yak is lightly wounded.  The yak's fire resistance burns away. The yak is engulfed in blazing flames.  Flame seeps out of the yak. The yak completely misses you. hVMaggie is engulfed in blazing flames. Flame seeps out of Maggie.  Maggie says, "Did Master Lance send you?"  Maggie gestures wildly while chanting. h] ### #### ###   h^Z§.# #..# #.#  #@# #..# #.#  #Y# #..# #.#  #@# #..# #.#  hI_<#.# #..# #.#  #.# #..# #.#  #.# #..#  #.# #..#  h_ # #.# #..# #.#  #.# #..# #.# Y ..# hu`  hat410 ====--- ha5 hf~@Y@Y hjW _Maggie attempts to bespell you! You resist with almost no effort. h{ ######### #### ###...Y.§.# #... hG} #@#Y#.###.####......####..##### hL~ f............[ h=  hٍ g  The yak is engulfed in blazing flames. Flame seeps out of the yak. h" ####YY   yak (inner flame, combustible) h E  Maggie is engulfed in blazing flames. hz k§.§°YY h* 25 8=======6 h. :§  h0  h0 "_Maggie explodes! hW;  h}######### #### ###...Y.§.# #... #§#°#Y##.#.####......####..#####Y............[######.§§..YYe)5-------7§Y _The yak is no longer more vulnerable to fire. h`  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h5v §§Y hiYA cloud of volatile blastmotes flares up around you! Run! hm2-10 ==-----8 hF§§Y hP _The yak barely misses you. h7######### #### ###...Y.§.# #... #§ h%*#.###Y§#.####......####..#####............Y h[######. #### h! hnF ### hM Y  The cloud of blastmotes explodes! The concussive blast engulfs the yak!  Flame seeps out of the yak.  The yak is severely wounded. hZ  ######### #### ###...Y.§.# #... #§#.### h[ fY.@#.####......####..#####..............[Y######. h\  #........####  The concussive blast engulfs you. You resist. h`_ 0-25 =======9 hKh R§Y hm 8 _You are knocked back by the blast. h<2...Y.§.# #... #§#.###Y.#.#### h >......####..#####..................[######... #........####.....# ## h%C hdKq ### h9L<The yak is engulfed in blazing flames. hgr.§°§ h16010§ _The yak explodes! h  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/§§§§§ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h   #§#.###§°§.# hR.#####.......####..######....Fly #......[..###.....#.......#........# #.....  hYl).§ heM-------1 _ h;§ h6 h  .##§.§.##.#### h #......@####..#####............[.............. h7 ...#........#........# #.....  hT  hL F-------2 h 9§ hg  hq h6wCWear which item? Armour (go to first with [)  n - a +0 cloak (worn)  o - a +0 helmet (worn)  u - a +0 buckler (worn)  x - +0 steam dragon scales (worn)[?] describe selected [!] equip|wield|wear|put on hwy[tab] equip|unequip h #.# #..# #.#raetorn the Thaumaturge#.# #..# #.#Djinni#§# #..# #.#Health: 61/94 ===============---------#.# #..# #.#AC: 7Str: 7#§# #..# #.#EV: 25 Int: 22#.# #..# #.#SH: 4Dex: 14# #.# #..# #.#XL: 12 Next: 60% Place: Dungeon:10#.#####.# #..# #.#Noise: ---------  Time: 9012.8 (0.0)#......@####..######.#-) [39 h );49mNothing wielded#....................#Cast: Foxfire#......[.............#Fly #######..............##........####..##........# #..##........# #..### #........# #..... #........# #.....  _You are knocked back by the blast.  The yak is engulfed in blazing flames. _The yak explodes!Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) §Okay, then. h S§§  h _ hm  h h-Put on which piece of jewellery? Jewellery (go to first with "=)  w - an amulet of the acrobat (around neck)E - a ring of see invisible  H - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put on h=[tab] equip|unequip h#k#.# #..# #.#raetorn the Thaumaturge#.# #..# #.#Djinni#§# #..# #.#Health: 61/94 ===============---------#.# #..# #.#AC: 7Str: 7#§# #..# #.#EV: 25 Int: 22#.# #..# #.#SH: 4Dex: 14# #.# #..# #.#XL: 12 Next: 60% Place: Dungeon:10#.#####.# #..# #.#Noise: ---------  Time: 9012.8 (0.0)#......@####..######.#-) Noth hpaing wielded#....................#Cast: Foxfire#......[.............#Fly #######..............##........####..##........# #..##........# #..### #........# #..... #........# #..... The yak is engulfed in blazing flames. _The yak explodes!Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then. §You feel clever.10 8013.3 (0.5 hq§ hr § hr ht  h_u hu1_H - a +6 ring of intelligence (left hand) hPut on which piece of jewellery? Jewellery (go to first with "=)  w - an amulet of the acrobat (around neck)  H - a +6 ring of intelligence (left hand)E - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hBc#.# #..# #.#raetorn the Thaumaturge#.# #..# #.#Djinni#§# #..# #.#Health: 61/94 ===============---------#.# #..# #.#AC: 7Str: 7#§# #..# #.#EV: 10Int: 28#.# #..# #.#SH: 4Dex: 14# #.# #..# #.#XL: 12 Next: 60% Place: Dungeon:10#.#####.# #..# #.#Noise: ---------  Time: 9013.3 (0.0)#......@####..######.#-) Nothing wielded hLd#....................#Cast: Foxfire#......[.............#Fly #######..............##........####..##........# #..##........# #..### #........# #..... #........# #..... Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.You feel clever. _H - a +6 ring of intelligence (left hand)§28 (0.5 hjK§§  hm hqv0_E - a ring of see invisible (right hand) h, J h  h ~25  h\  hd Y§4.8 (1.0Y   yak (inner flame) hCe  hl B§§ ho Z _A yak is nearby! hHP  #.# #..# #.#  #Y# #..# #.#  #§# #..# #.#  hJQ  #.# #..# #.#  #§# #..# #.#  #.# #..# #.#  # #.# #..# #.#  #.#####.# #..# #.#  hR Y #......@#  #..............  hS ]#......[.......  #######........  #........  hS  #........# #..#  Y #........#  #........#  h)T '  hf ( #.# #..# #.#  #Y# #..# #.#  hk #§# #..# #.#  #.# #..# #.#  #§# #..# #.#  #.# #..# #.#  h ~# #.# #..# #.#  #.#####.# #..# #.#  #......@#  #..............  #......[.......  #######........ #........ #........# #..# Y #........#  #........#  h   h FY§Y hf  h nY§§ hwZ _A yak is nearby! h #.# #..# #.#  #Y# #..# #.#  #§# #..# #.#  #.# #..# #.#  #§# #..# #.#  #.# #..# #.#  # #.# #..# #.#  #.#####.# #..# #.#  #......@#  #..............  #......[.......  #######........  #........  #........# #..#  Y #........#  #........#    hz #.# #..# #.#  #Y# #..# #.#  #§# #..# #.#  #.# #..# #.#  #§# #..# #.#  #.# #..# #.#  # #.# #..# #.#  h#.#####.# #..# #.#  #......@#  #..............  #......[.......  #######........ #........ #........# #..#  #........#  #........#    hQ§§Y h hZ"2Y h&Z _A yak is nearby! hl Yvv, ally target)Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hQ110 =5 hc§§Y h)/ _You conjure some foxfire! h   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hp  h  h  h  hc  h   h  h  h  h@  h .Yvv§§§§§vv h! &6 h} Y§§§§Y h / _You conjure some foxfire! hdi§§§YFoxfire  The foxfire hits the yak. Flame seeps out of the yak. hM h^ h=#Yv§§§§§Y  The yak is lightly wounded.  The foxfire hits the yak. Flame seeps out of the yak. hl< h@m  The yak is moderately wounded. hz§Y§...vvY hJ|B07 hPY§Y hgX _The yak is engulfed in blazing flames. Flame seeps out of the yak. h8  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h: h1; hl< h< h6I§Yvv§Y hTJC598 h^§Y§§ _You conjure some foxfire! ha<\ #.# #..# #.#  #.# #..# #.#  #§# #..# #.#  #Y# #..# #.#  #§# #..# #.#  #.# #..# #.#  # #.# #..# #.#  #.#####v# #..# #.#  #....vv@#  #.....§vv......  #......[.......  #######........  #........  #........# #..#  #........#  #........#    h #.# #..# #.#  #.# #..# #.#  #§# #..# #.#  #Y# #..# #.#  #§# #..# #.#  #.# #..# #.#  # #.# #..# #.#  #.#####v# #..# #.#  #....vv@#  #.....§vv......  #......[.......  #######........ #........ #........# #..# Y #........[ h%40m#  #........#   §Y§§ h?9§Y h  h? hL_A yak is nearby! h&  Casting: Foxfire (safe; 1% risk of failure)  h& \Confirm with . or Enter, or press ? or * to list all spells. h'  h')  h)  h+  h$,  hN-  h!.  h7 X Yv h7 v§v§§YYou conjure some foxfire! The foxfire hits the yak. Flame seeps out of the yak. h. , h  h[  h  h  h [The yak is heavily wounded. h- S vY§v§v§§Y  The yak is engulfed in blazing flames. Flame seeps out of the yak.  The foxfire hits the yak. Flame seeps out of the yak. h3h  hj  hj  h#l  hy (§○ hz Yv§v.§vv§ hG{ 3Y h| &9 hL 4§§§ hʈ 7§Y h W _The yak is almost dead. hZE Yvv§§§§§YYour foxfire dissipates!The foxfire hits the yak but does no damage. h h hf°Yv. h~m..§..Y hJ25 -20 h9Z§YY hW _The yak is almost dead. hO  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hR hlYb ###§ hZYou conjure some foxfire! The yak is engulfed in blazing flames. hD h☼.§.vv h8-10 2======1 h;§ hG _The yak explodes! hUp  hp  hJv B h6w  h 9=25  h݆ , h|  h X hL  h5  h  h , h  h  hG  h֢ , hV  h* ` _Your foxfire dissipates! x2 h M60= h  h , h  h  hX 31 h  hf , h  h  h  h  h  h :2 hY  hB  h  h;  h  h+  h2  h  hJ T3= hx  h=  h  h  hH  h  h  h]  h L4= h  h  h  h  h  h"  h}  hE  h :5 h  h  h,  h^  h  h  h>  h  hD 36 h  hP , h  hk , h  hn  h O67= hz  h  hx  h  h  h X8= hG  h  hD  hI  h  hI  hO  h  h &9 h  h  h  h  h  h  hC  h  hN '70 hm  h  ht  h  h  h9  hq  h  h~ E1= h  ht  h  h  h , h  hq  h @2= h<  h  hT , h  hr , h  h" <3 h.$  hX& , h'  h) , h+  ht-  h- 4 h3/  h0 , hO2  h3  hQ4 L5= h5  h.7  h7  h8  h; , h8<  h=  hI> V6= h?  h;A  hA  hB  hUD  hD  hE  hiG  hG &7 hH  hJ  h5K  hUL  h>N  hN  hO  hR  hR 8 hS  hU , h,W  hlY , hZ  h\ L9= h\  h]  h_  h_  ha  hb  h"c  h/d  he  h9f W80= h h  hi  hCj  hDk  hl  hMm  hGn  ho  hdp &1 hq  h%s  hs  ht  h*v  hv &2 hw  hy  hy  hz  h|  h|  h}  h  h L3= hN  h  hV  hj  h  h  h  h  hH O4= h  hC , h  h , h  hݓ  h3 &5 h  hr , h  h , h3  h  hu 6 h`  hW  h  h  h  h  h  h  h! L7= ht  h+  h  hį  hw  hݱ  h  h  h @8= hq  h[  h  h'  h0  h  h| &9 h̽  hͿ  hD  hk  h9 , h  h  hj '90 h  h( , h  h , h  hm  h L1= hI  he , h  h  h?  hS  hY  h V2= h7  h  h  h  h  ha  h  h  h 3 hJ  h , h  hd , h  h6  h L4= h  h  h , h  h  hJ , h  hy  h  h&  h  h]  h  hY := h  hC  h  h@  hR  h  h  h"  h  h  h  h  h  h  h  hs  h  h ######### #### h ...Y... #)------ #@# #..#  hC! #.# #..# # #.# #..# # #.# #..# #.# #..# #.# #..# #.##.# #..# #.##.#####.# #..# #.##.......####..######.# hp$ qM######### #####.......#@### h% #.# #..# #.##.# h( 113009.0) h( L------1.8 (110 hG+  h/  Things that are here: _a +1 war axe of flaming; +0 acid dragon scales hGK _ h'XB h^ hy` ha hb hd hIg hBh hi hsk h.m hCn hp ht  h<  h  hˍ  hx  h0 ######### ####  h  h #.......# #..#  hL9.8 (8 h .0)  h  hh]####)# #..#  h  hє#.# #.# #..#  h  hO#.# #.# #..#  h  hl.# #.# #. he!.#  h  hșl.# #.# #. h!.#  h0  hl.# #.# #. h!.#  hc  hl.# #.# #. hʞ!.#  h|  h.  hV.# #.# #. h!.#  h[  h S #.#####.# #. hã#.# h h h0 h  hk h7_Done exploring. h3 h4 h.......0 _Done exploring. h h h hX? _Done exploring. h hw h hD _Done exploring. hln[?25h[?0c  Search for what [Enter for "armor", or ? for help]?  hf. [?25l[?1c h  h 21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] n - a +0 cloak (worn)  b - [carried] o - a +0 helmet (worn)  c - [carried] u - a +0 buckler (worn)  d - [carried] x - +0 steam dragon scales (worn) Results elsewhere ([,] to cycle)  e - [D:10] +0 acid dragon scalesf - [D:10] a +0 chain mail (3 further duplicates)  g - [D:10] a +1 ring mail of fire resistanceh - [D:10] a +0 robe (27 further duplicates)  h i - [D:10] a +0 plate armour (1 further duplicate)  j - [D:9] a +0 buckler  k - [D:9] a +0 leather armour (7 further duplicates)  l - [D:9] a +0 scale mail (3 further duplicates)  m - [D:8] a robe (1 further duplicate)  n - [D:7] a leather armour (3 further duplicates)  o - [D:6] a +0 ring mail (1 further duplicate)  p - [D:6] a +0 scale mail (48 gold)  q - [D:6] a chain mail  r - [D:5] a +0 leather armour of positive energys - [D:3] a +0 animal skin  t - [D:2] a scale mail [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] hF h*M hUUR  raetorn the Thaumaturge  Djinni  Health: 94/94 ========================  AC: 7Str: 7  EV: 25 Int: 28  SH: 4Dex: 14  ######### #### hVXL: 12 Next: 62% Place: Dungeon:10  #.......# #..#Noise: ---------  Time: 9139.8 (0.0)  #@#####)# #..#-) Nothing wielded  #.# #.# #..#Cast: Foxfire  #.# #.# #..#Fly  #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.#####.# #..# _a +1 war axe of flaming; +0 acid dragon scales _Done exploring. _Done exploring. _Done exploring. _ hYs[40mDone exploring.  Search for what [Enter for "armor", or ? for help]? armor h] h^ h c hDe. _ h  h Wield which item (- for none)?  - - Unarmed (current attack) Magical Staves (go to first with |)  G - a staff of air [*] show all[?] describe selected  hԹ [!] equip|wield|wear|put on[tab] equip|unequip h  raetorn the Thaumaturge  Djinni  Health: 94/94 ========================  AC: 7Str: 7  EV: 25 Int: 28  SH: 4Dex: 14  ######### ####XL: 12 Next: 62% Place: Dungeon:10  #.......# #..#Noise: ---------  Time: 9139.8 (0.0)  #@#####)# #..#-) Nothing wielded  #.# #.# #..#Cast: Foxfire  #.# #.# #..#Fly  #.# #.# #..#  #.[3 hy3m# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.#####.# #..# _a +1 war axe of flaming; +0 acid dragon scales _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "armor", or ? for help]? armor  Okay, then. _ h Wield which item (- for none)?  - - Unarmed (current attack) Magical Staves (go to first with |)  G - a staff of air [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hR hT hW  raetorn the Thaumaturge  Djinni  Health: 94/94 ========================  AC: 7Str: 7  EV: 25 Int: 28  SH: 4Dex: 14  ######### ####XL: 12 Next: 62% Place: Dungeon:10   hOZ#.......# #..#Noise: ---------  Time: 9139.8 (0.0)  #@#####)# #..#-) Nothing wielded  #.# #.# #..#Cast: Foxfire  #.# #.# #..#Fly  #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.#####.# #..# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "armor", or ? for help]? armor _Okay, then. h^ h_10 40.3 (0.5G) staff of air hb hHd1 _G - a staff of air (weapon) hWhere to? (Tab - D:10, ? - help)  D - Dungeon  h|  h 5  raetorn the Thaumaturge  Djinni  Health: 94/94 ========================  AC: 7Str: 7  EV: 10Int: 28  SH: 4Dex: 14  ######### #### hx XL: 12 Next: 62% Place: Dungeon:10  #.......# #..#Noise: ---------  Time: 9140.3 (0.0)  #@#####)# #..#G) staff of air  #.# #.# #..#Cast: Foxfire  #.# #.# #..#Fly  #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.# #.# #..#  #.#####.# #..# _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "armor", or ? for help]? armor _Okay, then. h} V _G - a staff of air (weapon) hZ  h@  h h25  hg  h , hp  h  h  h~!  h9"  hl&  h'  hm(  h)  h-  ha/ , h0  h;5  h6 , h8  h<  h=  h>  hD?  hC  hE , hE  hJ  hL  hCM  hM  hQ  hS , h&U  hX  hiZ , h[  h6_  h` , h(b  hae  hg , hwh  hil  hn , ho  hr  ht , h.v  h{y  h<{ , h|  h  h< , h  h  hV , h  h!  h , hC  h  h֖ , hט  ho  h! , h  hΠ  h  hW  h  hФ  h  hP  h  h  hé  h , h  hN  h , hܯ  h߰  h  h=  h4  h7  h  h  h/  h˸  h=  h-  hy  h8 , h  h  h= , h  h  hA  h  h  h  hv , h  h  h , h;  h#  h  hO  he  h  h  hs  h  h  h  hG  h  hj  h  h  h  hD  hU  h  hF  h  h  h5  h  h  h4  h  h%  h  h  ho  h  h  h , h[  h  h  hS  h  h  h  hw  h  h Z  There is a stone staircase leading down here. h  h  hD /10 _ h  h @1 h@ hdB, h*C htL  #....# .#  #....##.#  #....... #......# ## #......#... #..........  #.........# 86.1 (45.8) #..@...#  #.....#..#  #..##.#   hM#.. .# #.. # #.. #.. #..  _You fly downwards. hN hR hVa _There is a stone staircase leading up here. hc  hf Where to? (Tab - D:11, ? - help)  D - Dungeon  hi hc ( h0 h h6raetorn the Thaumaturge h. h hWZ#....# .# h Djinni h h hZ#....##.# hZHealth: 94/94 ======================== h- h hS/#....... h-AC: 7 h,Str: 7 h h h<\#......# ## h#EV: 10 hrInt: 28 #......#...SH: 4Dex: 14 #..........XL: 12 Next: 62% Place: Dungeon:11 #.........#Noise: ---------  Time: 9186.1 (0.0) #..@...#G) staff of air #.....#..#Cast: Foxfire #..##.#Fly  #.. .# h hu h8#.. # h| h h{*#.. h  hv  h!*#.. hz! h! hz"*#.. h(#  h#_Okay, then.  h4$8_G - a staff of air (weapon)  h$4_There is a stone staircase leading down here.  h<%_You fly downwards.  h%S_There is a stone staircase leading up here.  hH&Okay, then. h& h ( h( hJ, h.  h/_ h/ hR'25 _ hdn hEi hj hl hp h}u hb h$#......#... h........ h.......# h <...# h)N....#..#  hZ.##.#  h>Z.##.#  hƒP....#  h(#  h  h .. h.. h..# h*D..#... h....... h>}B   boulder beetle (wandering) hՈf.....#.. h\:..B..### h h hH$90.1 (4 h h$1.1 (5 h hdCVG - a staff of air (weapon) _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then.A boulder beetle comes into view. h'(b   #..  #..  #..<...#  #.....#..#  #..##.#  #..##.#  #.....#  #..@..#  #.....#  #.....#  #......#  #....#...  #.........  #.......#..  #....B..###  h; 6   #..  #..  #..<...#  #.....#..#  #..##.#  #..##.#  #.....#  #..@..#  #.....#  #.....#  #......# #....#... #.........  #.......#.. #....B..### _A boulder beetle is nearby! h  h    #..  #..  #..<...#  #.....#..#  #..##.#  #..##.#  #.....#  h!  #..@..#  #.....#  #.....#  #......#  #....#...  #.........  h p#.......#..  #....B..###  h5 6   #..  #..  #..<...#  #.....#..#  #..##.#  #..##.#  #.....#  #..@..#  #.....#  #.....#  #......# #....#... #.........  #.......#.. #....B..### _A boulder beetle is nearby! hX<  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!vvBally target)B.3-10 =2.1 (1  h_h_The boulder beetle waves its antennae. hA( h h h #......#... h6raetorn the Thaumaturge h/  h  hr!<#.......... h " Djinni h" hE# h#<#.........# hy$vHealth: 90/94 ======================-- h$ h% h&C#..<...# h&-AC: 7 hG',Str: 7 h' hs( h0)Y#.....#..# h)-EV: 10 hn*-Int: 28 hU+ h+ hj,b#..##.# h-#SH: 4 h--Dex: 14 h!. h. h2/b#..##.# h/XL: 12 Next: 62% Place: Dungeon:11 hw2 #.v...#Noise: =--------  Time: 9192.1 (0.0) #.v@..#G) staff of air #.....#Cast: Foxfire #.....#Fly  #......# #....#... #.........B   boulder beetle (ally target) #...*...#.. #.......### _The boulder beetle waves its antennae. h 3Casting: Foxfire (safe; 1% risk of failure)  h3MConfirm with . or Enter, or press ? or * to list all spells. hO4yAiming: Inner Flame (safe; 1% risk of failure)  h5GPress: ? - help, Dir - move target, f - boulder beetle h5PAim: a boulder beetle (ally target, chance to affect: 92%) h fBinner flame, ally tar…) h{G§§§@§§§§§v§BvB.=3.1 (1 h@§§@§§§§§BB  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - boulder beetleAim: a boulder beetle (ally target, chance to affect: 92%) _The boulder beetle is filled with an inner flame. h   #......# ##  #......#...  #.......... hP  #.........#  #..<...#   #.....#..#  #..##.#  #..##.#  #.@§..#  #.§.§.#  h. #..§§.#  #..§§  #...v..#  #...§#  #..Bv...  #.#.. #.......### hC h §.§§§ hq§§v§BBThe foxfire hits the boulder beetle. Flame seeps out of the boulder beetle. h6f §§§§§BB.The boulder beetle is lightly wounded.  The foxfire hits the boulder beetle. Flame seeps out of the boulder beetle. ho h=...........rolling, inner flame)B.  The foxfire hits the boulder beetle. Flame seeps out of the boulder beetle.  The boulder beetle is lightly wounded.  The foxfire hits the boulder beetle. Flame seeps out of the boulder beetle.boulder beetle is lightly wounded h.engulfed in blazing flames. 1=25 --4 h39B h<N _The boulder beetle curls into a ball and begins rolling! hom. .# ##..#.............#<...# ...#..##.###.##..# B..#...B........ huV  The boulder beetle is engulfed in blazing flames. hS}^BB° hA--5 h KBB h[< _Flame seeps out of the boulder beetle. h5l##.#.  ###..............#<...# ...#..###.#..# h6?.### B....#B.#...°...... h=< h$? hԦBB°°.6BB° h ##.#.  ###........#<...# ...#..##.###.......#BB... h;#..#°.#... hC h] hB°B°. h^2=7 hERBB h9 hc    #....# .#   hWd #....##.# #.  #......# ##  he #......#...  #.   hf #.........# #.   hg c#.....#..# #..##.#  #..##.#  hi ?#.....# #.B...# B #.°.. h{j .# #.°...# #......# hq  hs  h%y FB○° hjz 5B.. h 8B° _There is a stone staircase leading up here. hl9:B h: hBS°B hG h,I hTNoB°°. h}Tk10 9 _B h6 ## ### ##################### .# #.# #.................... .# #.# #.....######..###.### .# #.# #.....# #..# #.# .# #.# #.....# #..# #.# .# #.# #.....# #..# #.#0 .# #.# #.....# #..# #(# .# #.# #...@.# #..# #.# .# #.# #.....# #..# #.# .# #.# #.....# #..# #.# .# #.# #.....# [ h7E34m#..# #.# .######.# #.....# #..# #.# ........# #.....# #..###.# ........# #.....# #......# ........# #.....# #......###  ..####..# #.....# #.........  h\8 hr@ h@73200.6 (2.5 hX hɭ{ _You fly upwards. _There is a stone staircase leading down here. hO  h@Q Where to? (Tab - D:11, ? - help)  D - Dungeon  h  h 0raetorn the Thaumaturge ## ### ##################### Djinni .# #.# #.................... Health: 93/94 =======================- .# #.# #.....######..###.### AC: 7Str: 7 .# #.# #.....# #..# #.#EV: 10 h .Int: 28 .# #.# #.....# #..# #.#SH: 4Dex: 14 .# #.# #.....# #..# #.#XL: 12 Next: 62% Place: Dungeon:10 .# #.# #.....# #..# #(#Noise: ---------  Time: 9200.6 (0.0) .# #.# #...@.# #..# #.#G) staff of air  h .# #.# #.....# #..# #.#Cast: Foxfire .# #.# #.....# #..# #.#Fly .# #.# #.....# #..# #.# .######.# #.....# #..# #.# ........# #.....# #..###.# ........# #.....# #......# ........# #.....# #......###  ..####..# #.....# #.........  _The boulder beetle curls into a ball and begins rolling!  The boulder beetle is engulfed in blazing flames. _Flame seeps out of the boulder beetle. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. h 4 hN  h:  hҾ C25 _ hP B h L4= h  h 1 _HP restored. hr 4 h  h  hd , h  h  hC , h{  h  h P= hz  h  h9 , hJ  h}  h , h9  h  h , h  h  h_ , hV  h  he , h  h  h  hx  h/  h  hd , h  h  h , hW  h"  h% , h(  h,-  h1  h2  h5  h:  hE= , h?  hC  hF , h,J  hM  hxP , h&S  hU  hZ , h6]  h_  h`  h.a  heb  hd X  There is a stone staircase leading up here. hne  hg  hg /10 _ hi  hX ?9 hY  h[ , hp  .......................# #..... ..........#####........# #..... ..........# #........##### ..........# #.................. ..........# #.................. ..........#####.................# ...............................## #.............................##24.1 (23.5) ##..............@............#  #############################  _You fly upwards. hq  hu c _There is a stone staircase leading down here. he h2eWhere to? (Tab - D:9, ? - help)  h6 D - Dungeon  h.......................# #..... raetorn the Thaumaturge ..........#####........# #..... Djinni ..........# #........#####..... Health: 94/94 ======================== ..........# #.................. AC: 7Str: 7 ..........# #.................. EV: 10Int: 28 ..........#####.................# SH: 4Dex: 14 ...............................## XL: 12 Next: 62% Place: Dungeon:9 #.............................## Noise: ---------  Time: 9224.1 (0.0) ##..............@............##G) staff of air#############################Cast: Foxfir heFly _You fly upwards. _There is a stone staircase leading down here. _HP restored. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here.25 _ htY  h`n h h h h, hՑ h h, h hP h, h h h, h h  h, h hӧ h hh h( hE hv h hȮ h h  h hN h h h) h h h h hO h; he hۿ h h1 h| h h hM h h h h hT h ho hX  There is a stone staircase leading up here. h hH h/10 _ h h88 h h h h hc   #.~##'')##~.##.#.#.#.# he  #.~#.....#~....#.[  #.~#>...∩#≈.#..#####.##  #.~#######≈.##  #.~~~~≈~~~~.########.##  #.........# #.#  h[  #...#....######.# #.#   #########.####.##56.6 (32.5) hQ  ###....  ##...#####.## h  #...#....######.## #...'.............  hO#...#.........#.## #.#....(........#   h#......)(...#.###  #########...#.####  ###...#.....  _You fly upwards. hC hb _There is a stone staircase leading up here. _You fly upwards. _There is a ston h^e staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here. hɱWhere to? (Tab - D:8, ? - help)  D - Dungeon  h7}  h~   #.~##'')##~.##.#.#.#.#. raetorn the Thaumaturge h Y #.~#.....#~....#.[..... Djinni  #.~#>...∩#≈.#..#####.## Health: 94/94 ========================  #.~#######≈.##......... AC: 7Str: 7 h  #.~~~~≈~~~~.########.## EV: 10Int: 28  #...............# #.# SH: 4Dex: 14  #...#....######.# #.# XL: 12 Next: 62% Place: Dungeon:8 h   ###......######.####.## Noise: ---------  Time: 9256.6 (0.0) ###.@................ G) staff of air  ht ##...###########.## Cast: Foxfire #...#....######.## Fly  #...'.............  h #...#.........#.## #.#....(........#  #......)(...#.###  #########...#.####  ###...#.....  _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. h;  h  hH  hc  h Y25 _ h  hߖ  he  hØ  h  h  hT  h  h  h(  h  h;  h  h  h\  h˲  h  h  hM  h  hu  hb  h  h  h  h  h  h  h  h  h  h  h]  hk  hQ  hy  h  h  ht  h  h  hv  ht  h  h  h  hL  h  h  h  ht , h[  h7 , h2  hK  h  h , h  h  hs , h  h? , h  h4  h , hl  h  h , h  h[  h  h  h  h  h  h  h!  h  h  hk!  hC"  h$  h&  h'  h(  h*  h,  hM-  hu.  h1  hM4 , h6  h49  h];  h5<  hy=  h @  h B  hB  hC  hH  hJ , hL  hO  hxR , hT  hX  hZ  hb[  he]  h`  h9c  hd  he  hi  hl , ho  h3s  hu  hv  hx  h|  hr , ĥ  hޅ  h{  hM  h  h  h  h{  h  h  h  hU  h  h  h  h  h^  h"  h , h-  h{  h  h  hѦ  h  h  hϩ  hi  h/  h  hͬ , h  h  h , h  h  hŲ , h^ nYou fly upwards. _There is a stone staircase leading down here.up hT  _You fly upwards. _There is a stone staircase leading down here.  up h&  h E10 _ hҘ 7 h  h  ha  hz  hJ [...#### #.....###  ......######.###.#  .............###.#   h H......######..##.#  ......# ##.#..#  ......# #.#..#  )..)).### #.#..#  .).#....# #.#..#  304.1 (47.5) .).)....# #<(.@#  ........# ##...#  #..#....# #...#  ...#....# #...#  ........# #...#  ..##....## ##...#  ....##..<####...)#   h V.................#  ######...........#  There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here. hT (up _You fly upwards. h  h"  h dup _You fly upwards. _There is a stone staircase leading down here.up hi y _You fly upwards. _There is a stone staircase leading down here. hU h!eWhere to? (Tab - D:7, ? - help)  h 6 D - Dungeon  h} h:i...#### #.....### hN  raetorn the Thaumaturge ......######.###.#  Djinni .............###.#  Health: 94/94 ======================== ......######..##.#  AC: 7Str: 7 ......# ##.#..#  EV: 10Int: 28  hl2......# #.#..#  SH: 4Dex: 14 )..)).### #.#..#  XL: 12 Next: 62% Place: Dungeon:7 .).#....# #.#..#  Noise: ---------  Time: 9304.1 (0.0) .).)....# #<(.@#  G) staff of air ........# ##...#  Cast: Foxfire #..#....# #...#  Fly ...#....# #...# ........# #...# ..##....## ##...# hE   ....##..<####...)#   .................#   ######...........#    h*_There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. h h h8  h h;Y25 _ h hD h h> h h!, h# h& h;), h{+ h. h]5B h9 h<, h? hqC hE, hJ hM hQ, hT hX hL[, h^^ h~hB h You fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.  up10 _ h~6 h2 ###..######............###.#.  ###......................##.... ###...###............##.#.# .)..#.##.....#............##....# .####.#........>....##...###.#.## #####..[#####....#.####### #.#.## .................#.##.#.## ....(.########...#.###.#.##17.6 (13.5).##..# ##..@#.# ######..#.## ####.## #..#...# #...........  #.# #.####.###.........##  #.# #.# #..##.........##  #.# #.# ##...............  #.# #.###...##.........#.  ####### #....... h[37m.#........##. ##...~~## ######.#..........#.. ~~.####~## #.##.#######...♣There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.up _You fly upwards.up _You fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here. h  h 4 h I0.0)  h  h4 _You fly upwards. _There is a stone staircase leading down here.up _You fly upwards. _There is a stone staircase leading down here.Done exploring. h#I h5J4 hs het hey hzE _Done exploring. h) Where to? (Tab - D:6, ? - help)  D - Dungeon  hc  h 2 ###..######............###.#. raetorn the Thaumaturge###......................##.... Djinni ###.........###............##.#.# Health: 94/94 ======================== .)..#.##.....#............##....# AC: 7Str: 7  h .####.#........>....##...###.#.## EV: 10Int: 28 #####..[#####....#.####### #.#.## SH: 4Dex: 14 .................#.##.#.## XL: 12 Next: 62% Place: Dungeon:6 ....(.########...#.###.#.## Noise: ---------  Time: 9317.6 (0.0) ..##..# ##..@#.# ######..#.## G) staff of air ####.## #..#...# #........... Cast: Foxfire#.##.####.###.........## Fly #.##.# #..##.........###.##.# ##...............#.# h Y#.###...##.........#. ####### #........#........##.  ##...~~## ######.#..........#..  ~~.####~###.##.#######...♣  _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. _Done exploring. _Done exploring. hՋ  hr  hd  h  h o25 _ h̡  h  hC  h  h  h  h.  hx  h'  hҳ  h϶  ho  h  hA  h_  h  h,  h  h  h3  h+  h  h  hi  h  h  h  h  h  h  h  h]  h5  h  h  hO  h  h  h  h X  There is a stone staircase leading up here. h  h  hj /10 _ h[  h" 5 h $  h( , h5+  h< 2 ..## #.####).).########## #..###..<>.............#..... h> ......#..).....##......#######. .....##.#......###......... ####...........# #.##.#########..##......).###.##.# #..# ##......##.# #.. #.# ##..............#.# #..31.1 (13.5) #.###..#........@.#.#.# #.. #.....##..........#.#.######### ##...###..........#...#.. ....## #..........##..#########.. ###..###..........#...## # # ##..###........##.#..# #.  h@ # ###............##.#..# #. # #...##.....######.#..#  ##.####.....#......#..#### ##.. _You fly upwards. hI  hcL c _There is a stone staircase leading down here. h[ hMWhere to? (Tab - D:5, ? - help)  D - Dungeon  h h2;..## #.####).).........########## raetorn the Thaumaturge #..###..<>.............#......... Djinni ##......#..).....##......#######. Health: 94/94 ======================== .....##.#......###............... AC: 7Str: 7 ####...........# #.##.#########.. EV: 10Int: 28 #######......).###.##.##.. SH: 4Dex: 14 ..# ##............##.# hD#.. XL: 12 Next: 62% Place: Dungeon:5 #.# ##..............#.##.. Noise: ---------  Time: 9331.1 (0.0) #.###..#........@.#.#.##.. G) staff of air #.....##..........#.#.#########.. Cast: Foxfire ##...###..........#...........#.. Fly ....## #..........##..#########.. ###..###..........#...###.. # ##..###........##.#..##..  # ###............##.#..##..  # #...##.....######.#..##.. ##.####.....#......#..#### ##..  _There is a stone staircase leading down here. _Done exploring. _Done exploring. _There is a stone staircase leading up here. _You fly upwards. _There is a stone staircase leading down here. h h> h  h% hrC25 _ h, h, h h  hx", h$ h( hB*, hb, h. h0, hJ1 h2 hW4 h4 h5 h7 h~8 h8 h9 h; h = h= h0> h? hA, hA hC hfE, hF hlH hI, h3K hM hHO, hP hR h@U, hV hYX  There is a stone staircase leading up here. h+Z h[E10 _ h] h: 4 h~;  h>  h?  h?  hBC j _You fly upwards.  There is a stone staircase leading down here. h>\    #.#   ...   ..#   #^.   #.#   #### #.#   ##f...#.#  45.9 (14.8) #   ##.######           f   sleepcap (dormant)       _A sleepcap is nearby! hb  #.#  ...  ..#  #^.  #.#  #### #.#  ##f...#.#  .......@#  ##.######   h'# #.#  ...  ..#  #^.  #.#  #### #.#  ##f...#.#  .......@#  ##.######  hAA h h h h _ _A sleepcap is nearby! h   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h .f..#vvfally target) hH 3-=6.9 (1.0) _You conjure some foxfire! hf'  raetorn the Thaumaturge#.#  Djinni...  Health: 90/94 ======================--..#  AC: 7Str: 7#^.  EV: 10Int: 28#.#  SH: 4Dex: 14#### #.#  XL: 12 Next: 62% Place: Dungeon:4##.*..#v#  Noise: =--------  Time: 9346.9 (0.0) hg......v@#  G) staff of air##.######  Cast: Foxfire  Fly     f   sleepcap (ally target)   _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  hjQConfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - sleepcapAim: a sleepcap (ally target, chance to affect: 99%) h7\finner flame, ally target) hܹ h h h h@ hv§§v§#§§f   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - sleepcap: a sleepcap (ally target, chance to affec hut: 99%)  The sleepcap is filled with an inner flame.  The foxfire hits the sleepcap. Flame seeps out of the sleepcap. hP hR h^Z  The sleepcap is moderately damaged.The sleepcap is engulfed in blazing flames. h^ h0iCv§§§§○.§#§f.§ ) huka1==7.9 (1 hs§§§§#§f.§f hiw6 _Flame seeps out of the sleepcap. h`  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h7 h h~ h h>  You conjure some foxfire! hK?§§.§...°..#v.fvf, ally target) h\0--8 h_Z§ff hN _Your foxfire dissipates! h}S   Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h n§* h  §§#####Flames lash the sleepcap.  The sleepcap explodes!The fiery explosion engulfs your foxfire. hȄ h h h h0 h hȍ h& h@ hb..^.§§#§§§v hPm88-=======9 h=§§ h6 _Your foxfire completely resists. h; hB925  h!I _Your foxfire dissipates! hsJ hJ hK hO hqP'90 hxQ hT hT h]U h Y hY hZ h^ h6_L1= h` hc he, hPh hh hGi hml2= hm hp, hTq hs hYt hu he34= _HP restored. h0 h h* h:= hؒ hx hB hJ h h! h hߛ h hw h hi hܢ h~ h h[ h~ h hO ha htB h hӵ#.#^. # #.#.# +. ####.#.# ##.##....#.# #.........>#  hy#.###.######  #....#  #.#### -------75.9 (26.0) # .<..../. ....##### ##  h h<L-------6.9 (27 hd h9 _Found a stone staircase leading up. h+ h hM hA h , h  hx  h, h^ h>10  h hO _A - a wand of acid (19) (gained 9 charges) h>R25  h;  h" h4& h*', h) hg, h4- h- h8/ h1, h2 h4 h 7, h7 h8 hx:, h: h< hO= h= hO> h@? h A, hA hB hD hE, hF h'H hH h&I hJ hK hWL h[N, hO hP hP h^Q hR hS hS hU h\a #.#. #.#.# #....##+# #...#$.... #.#^.......#### #.#.#..>...'@.#####.#.# hy]-.g...##.##....#.#. #.........>##### ##.###.####### ###.#....##.#...#.####g   goblin (asleep)###.#.###.##..<......##.....##### hdV 92.9 (16  You reach down and open the door. h.e610 3.9 (17 h+i hq _A goblin comes into view. It is wielding a +0 club.Found 14 gold pieces. _Found a staircase to the Ecumenical Temple. h  #.#.  #.#.#  #....  ##+# #...#  $.... #.#^.  ......#### #.#.#  ..>...'@.#  ..g...##.#  ..... #.........>#  #### ##.###.######  # ###.#....#  #.#...  he###.#.###.# #..<......# #.....##### h>. #.#.  #.#.#  #....  ##+# #...#  $.... #.#^.  h0g......#### #.#.#  ..>...'@.#  ..g...##.#  ..... #.........>#  #### ##.###.# # ###.#....# #.#...  ###.#.###. #..<...... #..... h': h3; hD hI] _A goblin is nearby! hraetorn the ThaumaturgeDjinni#.#.Health: 91/94 =======================-#.#.#AC: 7Str: 7#....EV: 10Int: 28##+##...#SH: 4Dex: 14$....#.#^.XL: 12 Next: 62% Place: Dungeon:4......#### #.#.#Noise: ---------  Time: 9393.9 (0.0)..>...'@.#####.#.#G) staff of air..*...##.##....#.#Cast: Foxfire..... #.........>#Fly #### ##.###.###### h# ###.#....##.#...#.####g   goblin (asleep)###.#.###.##..<......##.....##### _A goblin is nearby!Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 club (asleep, chance to affect: 100%) h qginner flame)  Casting: Scorch (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 club (asleep, chance to affect: 100%)  The goblin is filled with an inner flame. h  h% e.gg h& 5===4.9 (1 h.  h2 ( _The goblin shouts! hm   Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h}v g.'@v...##vg, ally target) hw ]0---5 h} Qgg hd / _You conjure some foxfire! h@ #.#. #.#.# #....#+### #...#.$..... #.#^..#### #.#.#.>.g.@.v#####.#.#.##v##....#.#[......#.........>#####.###.###### # ###.#....# #.#...#.####g h ###.#.###.# #..<......# #.....##### h, h5 h h hR.g@v§§ h1=25 ---6 h[g§g hJ _Found a glowing scarf. _There is an open door here. h3u vgv##.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h86c0-10 =7 h ;=gg h^>n _You conjure some foxfire! The goblin closely misses you. h} hb#.#. #.#.# #.... ###+### #...# .$..... #.#^. ......v#### #.#.#  he...>..g'@v#####.#.# ......v##.##....#.# [......#§........># ########.## #.#...#.#### g  h͓]  Your foxfire dissipates! hޙ1) h  h #######The foxfire hits the goblin.  The goblin explodes!The fiery explosion engulfs your foxfire. h_ hwa hvb hOc hc he h'f hn#..§##§§§@§v§§§§##§..#§v h3a25 =======8 h^C§§ h6 _Your foxfire completely resists. h!. hr1Really fly into that cloud of flame? Y - Yes  N - No h h hReally fly into that cloud of flame? Y - Yes  N - No [Y]es or [N]o only, please. h  hraetorn the ThaumaturgeDjinni#.#.Health: 90/94 ======================--#.#.#AC: 7Str: 7#....EV: 25 Int: 28###+####...#SH: 4Dex: 14.$.....#.#^.XL: 12 Next: 62% Place: Dungeon:4 hSh......§#### #.#.#Noise: =======--  Time: 9398.9 (0.0)...>.§§§@§#####.#.#G) staff of air..v§§§§##§##....#.#Cast: Foxfire[......#§v.......>#Fly ########.###.####### ###.#....##.#...#.#######.#.###.##..<......##.....#####Your foxfire dissipates!The foxfire hits the goblin.  The goblin explodes!The fiery explosion engulfs your foxfire. _Your foxfire completely resists.  Okay, then. h§§§@§§§§§ hk. _ h  h$ hg&##+# h;' .... h(.....§ h(o..>.§§+@. h)I.v§§§§##. h*2......#§. h+#### h`, h. h/1 h0c=10 ======- h7:9.9 (1 h; h< h=  h>#The foxfire hits the goblin.  h?=The goblin explodes!  hL@ The fiery explosion engulfs you h%Ar foxfire.  hA'_Your foxfire completely resists.  hB0_As you close the door, it creaks loudly! hi##+#............>..)'.§.........####. hk-------400 h  h h)_You reach down and open the door. h#J  #.#. #.#.# #.... ###+### #...# .$..... #.#^. .......#### #.#.# ...>..)@..#####.#.# .##.##....#.# [......#§........># ########.###.######  # ###.#....#  #.#...#.####  ###.#.###.#  #..<......#  #.....#####25 ------1 _There is an open door here. hX  #.#. #.#.# #....####+#### #...##.$.....# #.#^.#.......#### #.#.#+...>..@'..#####.#.##.##.##....#.##[......#§........>###.###.###### h-  # ###.#....#  #.#...#.####  ###.#.###.#  #..<......#  #.....##### h0  h9 2 h2 = h- 2  h _ hE  hy   h  h ?_You see here a +0 club. h t #.#. #.#.# #.... ####+#### #...# #.$.....# #.#^. #.......#### #.#.# +...>.@)'..#####.#.# #.##.##....#.# #[......#§.>#  #.###.######  # ###.#....#  #.#...#.####  ###.#.###.#  #..<......#  #.....#####3 _ h q #.#. #.#.# #.... ####+#### #...# #.$.....# #.#^. #.......#### #.#.# +...>@.)'..#####.#.# #.##.##....#.# #[......#§.>#  #.###.######  # ###.#....#  #.#...#.####  ###.#.###.#  #..<......#  #.....#####4 hl #.#. #.#.# #.... ####+#### #...# #.$.....# #.#^. #.......#### #.#.# +...@..)'..#####.#.# #.##.##....#.# #[......#§.>#  #.###.######  # ###.#....#  #.#...#.####  ###.#.###.#  #..<......#  #.....##### hy35 _There is a staircase to the Ecumenical Temple here. hz#.#. #.#.# #....####+#### #...# h{ #.$.....# #.#^. #.......#### #.#.# +...>..)'..#####.#.# #..@....##.##....#.# #[......#§........># #########.###.###### # ###.#....# #.#...#.## h|#####.#.###.# #..<......# #.....##### # h4 h-6 _ h^ h^ h? #.#. #.#. #...####+#### # #.$.....# #.#^ #.......#### #.# +...>..)'..#####.#. #.......##.##....#. #[@.....#§........> #########.###.#### # ###.#....#  #.#...#.#######.#.###.# #..<......# #.....##### # # hE  hF T4=7 hM  h4P  h ? #.# #.# # ####+#### # #.$.....# #.# #.......#### #.# +...>..)'..#####.# #.##.##....# #@......#§. #.###. # ###.#....#  h  #.#...#.####  ###.#.###.#  #..<......#  #.....#####  #.#####  # h  h &8 h  h$ s _You see here a scarf of harm. h h Wear which item? Inventory Items Armour (go to first with [)  n - a +0 cloak (worn)  o - a +0 helmet (worn)  u - a +0 buckler (worn)  x - +0 steam dragon scales (worn) Floor Items ([,] to select) Armour hRza scarf of harm[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hv h h*M#.# raetorn the Thaumaturge#.# Djinni#.. Health: 94/94 ========================####+#####.. AC: 7Str: 7#.$.....##.# EV: 25 Int: 28 h,#.......#### #.# SH: 4Dex: 14+...>..)'..#####.# XL: 12 Next: 62% Place: Dungeon:4#.......##.##....# Noise: ---------  Time: 9408.9 (0.0)#@......#§........ G) staff of air#########.###.#### Cast: Foxfire# ###.#....#Fly #.#...#.#######.#.###.##..<......##.....######.###### _As you close the door, it creaks loudly! _You reach down and open the door. _There is an open door here. _You see here a +0 club.  hM-_There is a staircase to the Ecumenical Temple here. _You see here a scarf of harm. h6P  Okay, then. h7 h? hZB. _ h @#.#.#.# #.####+#### #...#.$.....# #.#^#.......#### #.#.+...>..)'..#####.#.#.@.....##.##....##[......#§........>#########.###.###### ###.#....# #.#...#.#######.#.###.# h~#..<......##.....######.##### hϿ h429.9 (1 _ h h^ h 6#.#. #.#.# #.####+#### #...##.$.....# #.#^#.......#### #.#.#+..@>..)'..#####.#.##.......##.##....#.# h #[......#§........>#########.###.####### ###.#....# #.#...#.#######.#.###.##..<......##.....##### h  h '10 hZ  hC  h6!#.#. #.#.# #.... ####+#### #...# #.$.....# #.#^. #.......#### #.#.# +...@..)'..#####.#.# #.##.##....#.# #[......#§.># 1 _There is a staircase to the Ecumenical Temple here. hB hq hj hx h710 2 _ hi h ........_.............# .≈≈...........≈≈......# .≈≈≈≈≈.....≈≈≈≈≈.._..## ..≈≈≈≈≈≈≈≈≈≈≈≈≈......# ..≈≈≈≈≈≈≈≈≈≈≈≈≈......# ..≈≈≈≈≈≈≈≈≈≈≈≈≈.....##  h`_...≈≈≈≈≈≈≈≈≈≈≈......# Temple ...≈≈≈≈≈≈≈≈≈≈≈......# <..≈≈≈≈≈≈≈≈≈≈≈..@..## ...≈≈≈≈≈≈≈≈≈≈≈# ...≈≈≈≈≈≈≈≈≈≈≈......# ..≈≈≈≈≈≈≈≈≈≈≈≈≈.....## ..≈≈≈≈≈≈≈≈≈≈≈≈≈......# ..≈≈≈≈≈≈≈≈≈≈≈≈≈......#  h.≈≈≈≈≈.....≈≈≈≈≈.._..## .≈≈...........≈≈......# ........_............. h#  You fly downwards. Welcome to the Ecumenical Temple!  Found a sparkling altar of Nemelex Xobeh and an iron altar of Okawaru. h= h h-3.6 (1.7 h7_ h! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. h 4 hҔ  h 0.0 _Done exploring. h The Ecumenical Temple <<______________(Press ? for help) #..............#..............#  #........_..........._........#  ##...........................##  #............._.............#  #......≈≈...........≈≈......#  ##.._..≈≈≈≈≈.....≈≈≈≈≈.._..##  #......≈≈≈≈≈≈≈≈≈≈≈≈≈......#  #......≈≈≈≈≈≈≈≈≈≈≈≈≈......#  ##.....≈≈≈≈≈≈≈≈≈≈≈≈≈.....##  #......≈≈≈≈≈≈≈≈≈≈≈......#  #......≈≈≈≈≈≈≈≈≈≈≈......#  ##..<..≈≈≈≈≈≈≈≈≈≈≈..@..##  #......≈≈≈≈≈≈≈≈≈≈≈......#  #......≈≈≈≈≈≈≈≈≈≈≈......#  ##.....≈≈≈≈≈≈≈≈≈≈≈≈≈.....##  #......≈≈≈≈≈≈≈≈≈≈≈≈≈......#  #......≈≈≈≈≈≈≈≈≈≈≈≈≈......#  ##.._..≈≈≈≈≈.....≈≈≈≈≈.._..##  #......≈≈...........≈≈......#  #............._.............#  ##...........................##  #........_..........._........#  #..............#..............# hs___.@ h h........_.............#raetorn the Thaumaturge .≈≈...........≈≈......#Djinni .≈≈≈≈≈.....≈≈≈≈≈.._..##Health: 94/94 ======================== ..≈≈≈≈≈≈≈≈≈≈≈≈≈......#AC: 7Str: 7 ..≈≈≈≈≈≈≈≈≈≈≈≈≈......#EV: 10Int: 28 ..≈≈≈≈≈≈≈≈≈≈≈≈≈.....## hSH: 4Dex: 14 ...≈≈≈≈≈≈≈≈≈≈≈......#XL: 12 Next: 62% Place: Temple ...≈≈≈≈≈≈≈≈≈≈≈......#Noise: ---------  Time: 9413.6 (0.0) <..≈≈≈≈≈≈≈≈≈≈≈..@..##G) staff of air ...≈≈≈≈≈≈≈≈≈≈≈......#Cast: Foxfire ...≈≈≈≈≈≈≈≈≈≈≈......#Fly ..≈≈≈≈≈≈≈≈≈≈≈≈≈.....## ..≈≈≈≈≈≈≈≈≈≈≈≈≈......# ..≈≈≈≈≈≈≈≈≈≈≈≈≈......# .≈≈≈≈≈.....≈≈≈≈≈.._..## .≈≈...........≈≈......# ........_.............# _There is a staircase to the Ecumenical Temple here.  You fly downwards. Welcome to the Ecumenical Temple!  Found a sparkling altar of Nemelex Xobeh and an iron altar of Okawaru. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Done exploring. h h h hC25 _ h n h7jWater  h h\ h{ hk) h  h?" h,$, h.############## #.....#### ####.....# #........#### ####........# #.._........#######........_..# #..............#..............# #........_..........._........# ##.....................##  #............._.............#20.6 (7  #......≈≈......@....≈≈......#  ##.._..≈≈≈≈≈.....≈≈≈≈≈.._..##  #......≈≈≈≈≈≈≈≈≈≈≈≈≈......#  #......≈≈≈≈≈≈≈......#  ##.....≈≈≈≈≈≈≈.....##  #......≈≈≈≈≈≈≈≈≈≈≈......#  #......≈≈≈≈≈≈≈≈≈≈≈......#  [ h134m##..<..≈≈≈≈≈≈≈≈≈≈≈.<..##  #......≈≈≈≈≈≈≈≈≈≈≈......#___ h1 hz  #######  #######  #.....#### ####.....#  #..#### ####........#  h6 #.._#######_..#  #.#......#  __..##..## #..........# #......≈≈...........≈≈......##.._.....≈≈≈≈≈.._..## #......≈≈≈≈.....# h, .≈≈≈......##≈≈.## #......≈......# #......≈......# ##..<..≈..<## hSS__ hT+1.6 (1 h T__ ha _There is a shadowy altar of Dithmenos here. h;  #######  ####### #.....#### ####.....# #..#### ####........# #.._#######_..# #.#......# __..##.## #....... hm_.......# #......≈≈...........≈≈......##.._.....≈≈≈≈≈.._.## #......≈......# .≈......##≈≈.....## #......≈.....# #......≈......# hA_ h-2 _ h9U__ h hz #######  ##### #.....#### ####..... #..#### ####........ #.._#######_.. #.#...... h` __..#..# #......._.......# #......≈≈...........≈≈......##.._ h .....≈≈≈≈≈.._.## #......≈......# .≈......##≈≈.... he.##  #......≈......# hێ___ h<&3 hS:_ h  h m #  #.....#### #### #.#### #### #.._.#######._ #.# #._._ ##. h  #._. #......≈≈.≈≈...... ##.._..≈≈≈≈≈.....≈≈≈≈≈.._.. #......≈......# #......≈......# ##.....≈.....##  h< W #......≈......# hF__ h>&4 h8_ h h  #######  #.....#### #### #.#### #### #.._.#######._ # h `.# #._._ ## #._ #......≈≈.≈≈ h  ##.._..≈≈≈≈≈.....≈≈≈≈≈.._.. #......≈......  #......≈......  ##.....≈.....#  #......≈......#  hl V__ hV &5 he K__ h[  h  #######  #.....#### #### #.#### #### #.._.#######. #.# #._._ ## #._ ho  #......≈≈.≈≈ ##.._..≈≈≈≈≈.....≈≈≈≈≈.._ #......≈ #......≈ ##.....≈..... #......≈...... h` C__ h &6 h  h  hf #######  #.....#### #### #.#### #### #.._.####### #.# #.._ ## #._ #......≈≈.≈≈ ##.._..≈≈≈≈≈.....≈≈≈≈≈.._ #......≈ #......≈ ##.....≈ #......≈__7_ _There is a hide-covered altar of Uskayaw here. h[  You hover solemnly before the altar of Uskayaw. h/  --more-- hj h!Uskayaw the Reveller Uskayaw the Reveller is a god of ecstatic dance. In the dungeon, Uskayaw appreciates the passion and rhythm of combat, rewarding followers for each strike they deliver and for the damage they deal their foes. The longer the dance continues, the greater powers Uskayaw offers. When the dance ends, Uskayawquickly loses interest. Favour - Uskayaw is neutral towards you. Granted powers:(Cost)You can stomp with the beat.(3 HP, Piety----)You can pass through a line of other dancers.(4 HP, Piety----)Uskayaw will force your foes to helplessly watch your dance. Uskayaw will force your foes to share their pain. You can merge with and destroy a victim.(8 HP) h$[!]: Overview|Powers|Wrath [J/Enter]: join religion h  h  h raetorn the ThaumaturgeDjinniHealth: 94/94 ========================######### AC: 7Str: 7#.....########. EV: 25 Int: 28#........#### ####.... SH: 4 h Dex: 14#.._........#######....... XL: 12 Next: 62% Place: Temple#..............#.......... Noise: ---------  Time: 9427.6 (0.0)#........@..........._.... G) staff of air##........................ Cast: Foxfire#............._.......... Fly #......≈≈...........≈≈...##.._..≈≈≈≈≈.....≈≈≈≈≈.._#......≈≈≈≈≈≈≈≈≈≈≈≈≈.... #......≈≈≈≈≈≈≈≈≈≈≈≈≈.... ##.....≈≈≈≈≈≈≈≈≈≈≈≈≈.... #......≈≈≈≈≈≈≈≈≈≈≈.....  _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Done exploring. _There is a shadowy altar of Dithmenos here. _There is a hide-covere h Nd altar of Uskayaw here.  You hover solemnly before the altar of Uskayaw. h a  Uskayaw welcomes you! hN /  --more-- h5 U__ h7  of Uskayaw ......10 8.6 (1 _ h =  h;?  hC\Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple  h hraetorn the ThaumaturgeDjinni of Uskayaw ......Health: 94/94 ========================######### AC: 7Str: 7#.....########. EV: 10Int: 28#........#### ####.... SH: 4Dex: 14 h#.._........#######....... XL: 12 Next: 62% Place: Temple#..............#.......... Noise: ---------  Time: 9428.6 (0.0)#........@..........._.... G) staff of air##........................ Cast: Foxfire#............._.......... Fly #......≈≈...........≈≈...##.._..≈≈≈≈≈.....≈≈≈≈≈.._#......≈≈≈≈≈≈≈≈≈≈≈≈≈.... #......≈≈≈≈≈≈≈≈≈≈≈≈≈.... ##.....≈≈≈≈≈≈≈≈≈≈≈≈≈.... #......≈≈≈≈≈≈≈≈≈≈≈.....  _There is a staircase back to the Dungeon here. _Done exploring. _There is a shadowy altar of Dithmenos here. _There is a hide-covered altar of Uskayaw here.  You hover solemnly before the altar of Uskayaw. _Uskayaw welcomes you![ h_D39;49m hL h} R25  h. h, h_, hx  h8! hm, h., h&0 h,2 h3, h4 ha7 h8 hr9 hA: hj< h> h> h}? h B[  There is a staircase back to the Dungeon here. h>C hD hE/10 _ hG hDDungeon:4 hk, h h^3L #.#. #.#.#  #....  ####+#### #...#  #.$.....# #.#^.  #.......#### #.#.# 41.1 (12.5) +)'..#####.#.#  ###.##....#.#  #[......#§..>#  #########.###.###### # ###.#....# #.#...#.#### ###.#.###.# #..<......# #.....##### _You fly upwards. Welcome back to the Dungeon! h8 h:i _There is a staircase to the Ecumenical Temple here. h25 _ hpB h² hI hX!10  h h_  h  h*_You now have 607 gold pieces (gained 14). hp hc h25  h h hS h h h h h{( h h  h[*#.  h h#.# h h#...###+#### #..#...@...# #.#^......#### #+...>..)'..#####.#.# Fly #.......##.##....#.#. h h#### h)..# h3' h6.1 (5.0 hV ) h h9  hX: 10  h; !====== h; $7.1 (6 h@  hrC   h!D  hD /_As you open the door, it creaks loudly! h& T25   There is an open door here. _ h7 , h8  h;  h >  h@  hB  hC  hE  hMH  h6I  hJ  hM  hP  hQ  hR  h&V  hX  hY  hz[  h]  h`  ha  h c  hf  hMh  hPi  hj  hm  h p  hp  her  ht  h{  h?| 5######## h| D##......# hs} _#..####'####  h ~ k #.##.......#  h~ `#.##.......####  hH #..+...>..)'..#### h !------ h 57.1 (1 h# 0.0) h [ #@.#.......##.##.. h\ o.........#[......#§..... h j.....##..#########.###.# h u.... #... # ###.#.. h/ ..# hԄ v.). ##### #.#...#.## h V##.. ###.#.###.## #..<......# #.....##### #.##### h%  hP  h ------ h %8.1 (11 h  hd   h  h _Found a rapier. h  h  h  h  h  h  h  h  h  hr  h-  h  hH  h0  h h h~ h0 h  h  h~  h- h h h hH h> h hw  h8# h6$ h% h( h+ h, h. ha2 h5 h?< h= h@ hB hC h'E hG h|I hhJ hK hEO h#R hS hT h}W hY hZ h[\ h` hHc h(d he h2h h_j h##########.........## h h+@#.........##.. h hh3#.....)...### h h#......... h?"# h݅ h##########  h h& h# h? h%4.1 (16 ha h  h* h̗-_Found a stone staircase leading down. hIo h8V10  _I - 2 throwing nets25  hqX hY h[ h ] h_ hva hb hd h g h.h hi hkk hm hn hp hFs  hs ht-There is a stone staircase leading down here. hIv h`w hw_ h&y h { h h2#.. hY  h*#.. h  h ... h  h84#.# hͅ   hc4#.# h   hc#.# ##### hF h݈L#.############... hv8 h 0 h[ ###@#.............. h@| #....>##########.. h#.#.#.# #.. h..(#.#.# #.... h)### #.#.# #.... hJ..#.# hU ##### h!###.# h #.# h7#.# h hM%5.1 (11 h hw  h& h_Found 2 poisoned darts. h X  hV! T You see here 2 poisoned darts. h$ K_ h&  hw'  h(  h*  h,  h-  h.  h1  h3  h3  h'5  h 7  h+9  h:  hE;  h=  h"?  h @  hNA  h+C  h-E  hF  hG  h`I  hK  hL  h.N  hP  hR  hS  hT  hW  hX  hY  h,[  h]  h `  hFg  hh  hj  hm  h n  ho  hyq  hs  ht  h:v  h-x  hvz  h]{  h|  h  hق  h  hm  h  h  h  h;  h  h  h  h  h  hP  h^  h֛  hf  h  h  h  h1  h  h  h  hh  hH  h1  h  h  h  hԷ  h  h  h+  h  hۿ  h  h  h  h;  h)  h?  h  hx  h  h  h  hQ  h@  hX  h:  h  h  hw  h_  h  h  h-  h  hq  hr  h  h  hN  h  hJ  h$  h1  hn  h`  hB  hE  hv  hK  h-  h'  h  h  hu  hi  h  h  h  h  h8  h  h  h  h~  hc  hP  hL  h  h3  h  h  h  h  h  h "  h#  h%  hr&  hi'  h(  h*  h+  ht,  h!.  h/  h0  h1  hx3  h45  h6  h7  h8  h:  h;  h<  h>  h@  hA  hB  hG  hH  hDJ  hJ !10  hK  hN   hN  hWO "_You reach down and open the door. hnQ  hLR  hR 25  hzS  hT  hV   h~W  h X There is an open door here. hhZ  h[  h\ _ h]  h^  h`  ha  hxb  hd  he  hf  hg  hyi  hk  hul  hxm  h  h +##........# h #.........##.#'##########.#.# #...##.#.# #...##.#.#####...##...........# ###.#####.### 542.1 (57 h y#...@.#.# #######.#.# #######....# <#.#############......#.####.#........#......#.##....>########## h *#......#.##.#.#.# #. #......#...(#.#.##. #####.#######.#.##. #.........#.###  h  hՙ ,3.1 (58 hq  h@ 9 _Found a stone staircase leading up. hnw  hx  hey  h}  h  hy B hw , h  hܑ  h  h}  hj  h'  h , h  hƢ  h:  h  h  h  h , h  hB  h , h  h0  h  h1 , ho  h  ha  h۹  h  h<  h  h/  h  h8  h  h  hi  h$  h  hP  h  h  h  h  hH  h  h  hB  h.  hs  hf , h  h  h , h  h  h , h  h  h , h  h@  h  h3  h  h  h  h  h  hj  h*  h  h\  h  hE , h  h  h! , h  h  h , h  h;  h , h!  h%  hA( , h*  h/  h2 , h4  h7  h8 , h:  h<  h? , h@  h]B  h?D , hE  hvH  hH !10  h J  hbO N _You now have 618 gold pieces (gained 11). hQ <25  h;R  hkS  hc\  h_ , h$b  he  hp  hq  ht  hP  h , hЊ  h  h2 , hJ  hז  hX , h9  hў  h  h  h  h  hV  h  h  hŲ  hϵ  hg  h  h  h  h  h>  h  h# (10  h  hX N _You now have 632 gold pieces (gained 14). h  hH 525  h  h  h , h  h  h , h0  hZ  hF  h  h  h-  h , h.  h >10  h  h t _f - 3 fuming black potions (gained 1) h <25  hX , h  h h h, h h$ h!10  h hM _You now have 641 gold pieces (gained 9). h7<25  h h7 h h h/ hW h h, h' h h, hg h h, h hV h|, h  h h , h hd ######.####### #............# #............# #............# h #............# #....).......#############............##.....................[.#608.1 (65#...........@.(.......[.##............########.))# #............# ###†# #............# #.##............# #.###............# #..## #............# ##..# #............# ##.####............# ####.... _Key pressed, stopping explore.[ h(40m _  Things that are here:  5 stones; a +0 club _ h< h-J  You see here a +0 dagger. hR _  You see here a howler monkey skeleton. hf\b _ hg ht h h4 hg.......[.# ######.)[# g...##### ###÷# ....#..># #.# ... #...# #.## #.. #...# #..## .. #...#  ##..# .# #...#  ##.######.# #.(.#  ####.....#@.# #...#  ..##.....#.######...#  #.###.##...# #......# #.#.#.##...# #.##...##.#.#.##.#.###.###.##<#.##.#>#...# #.# g   [ hĶ34mgnoll (polearm, wandering)##.###.##.#.#.### #.# #.†...##.#...#.###.# ######....####.....# 30.1 (22  A gnoll comes into view. It is wielding a +0 spear. .  The gnoll shouts!==1.1 (23 _The gnoll moves out of view. h ......[.# .)[# .g..##### ###÷# ....#..># #.# g.. #...# #.## ##.. #...# #..## #.. #...# ##..# #.# #...# ##.######.# #.(.# ####.....#.@# #...# ..##.....#.######...# # #.###.##...# #......# #.#.#.#.##...##.#.#.#.##.#.##....<#.##.#>#...# #.#[ h o37m gg 2 gnolls (1 polearm, 1 wandering)###.###.##.#.##.†...##.#.. 0.0)--2.1 (1 _A gnoll comes into view. It is wielding a +0 flail. he [.#)[# .g.  ###÷# ....#..>#  #.# g.. #...#  #.## ##.. #...#  #..## #.. #...#  ##..# #.# #...#  ##.# #.(.#  #.@# #...#  #.##  # ...#   #...#   #.#.  #....<#.##.#>#...# #.#  #.#.#.### #.#  #.†#.    hH Z[.#)[# .g.  ###÷# ....#..>#  h #.# g.. #...#  #.## ##.. #...#  #..## #.. #...#  ##..# #.# #...#  ##.# #.(.#   h> #.@# #...#  #.##  # ...#   #...#   #.#.  #....<#.##.#>#...# #.#  #.#.#.###  #.†#.  h  hן 9-- hͪ  h d _There are monsters nearby! h' [.#)[# .g.  ###÷# ....#..>#  h8 #.# g.. #...#  #.## ##.. #...#  #..## #.. #...#  ##..# #.# #...#  ##.# #.(.#   h% #.@# #...#  #.##  # ...#   #...#    h #.#.  #....<#.##.#>#...# #.#  #.#.#.### #.#  #.†#.   h %  hi4[.#)[# .g.  ###÷# ....#..>#  #.# g.. #...#  #.## ##.. #...#  h5 #..## #.. #...#  ##..# #.# #...#  ##.# #.(.#  #.@# #...#  #.##  # ...#  h29  #...#   #.#.  #....<#.##.#>#...# #.#  #.#.#.###  #.†#.  hH h5J hX h[d _There are monsters nearby! h+[.#)[# .g.  ###÷# ....#..>#  #.# g.. #...#  #.## ##.. #...#  #..## #.. #...#  ##..# #.# #...#  ##.# #.(.#  #.@# #...#  #.##  # ...#   #...#   #.#.  #....<#.##.#>#...# #.#  #.#.#.### #.#  #.†#.    h[.#)[# .g.  ###÷# ....#..>#  #.# g.. #...#  #.## ##.. #...#  #..## #.. #...#  ##..# #.# #...#  ##.# #.(.#  #.@# #...#  #.##  # ...#   #...#   #.#.  #....<#.##.#>#...# #.#  #.#.#.###  #.†#. h\[16;26H  _There are monsters nearby! hzt _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You conjure some foxfire!.g.gvvgally target)3-10 ==3 h*  h hz+_The gnoll shouts! You hear a shout! h| ......[.#raetorn the Thaumaturge #####.)[#....#####Djinni of Uskayaw ......###÷#g...#..>#Health: 90/94 ======================--#.#... #...#AC: 7Str: 7#.## ##*. #...#EV: 10 hv Int: 28#..## #.. #...#SH: 4Dex: 14##..# #.# #...#XL: 12 Next: 62% Place: Dungeon:4##.######.# #.(.#Noise: ==-------  Time: 9633.1 (0.0)####.....#v@# #...#G) staff of air..##.....#v######...#Cast: Foxfire# #.###.##...# #......#Fly #.#.#.#.##...# #.##...##.#.#.#.##.#.###.###.###....<#.##.#>#...# #.#gg 2 gnolls (1 polearm, 1 ally target)###.###.##.#.#.### #.##.†...##.#...#.###.#######....####.....#  h [40m_The gnoll shouts! You hear a shout!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnollAim: a gnoll, wielding a +0 spear (ally target, chance to affect: 99%) hX ]ginner flame, 1…) h  h9  h  h  h  h  h Lvv§§§g  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  h /Press: ? - help, Dir - move target, f - gnoll: a gnoll, wielding a +0 spear (ally target, chance to affect: 99%)  The gnoll is filled with an inner flame.  The foxfire hits the gnoll. Flame seeps out of the gnoll. h_w hx, h}o  The gnoll is moderately wounded. hT@.##### h#§  The foxfire hits the gnoll. Flame seeps out of the gnoll.  The gnoll is moderately wounded.  The gnoll is engulfed in blazing flames.  The gnoll explodes!  You feel a bit more experienced.  The fiery explosion engulfs your foxfire. h9...§§v.§§§§§# h7V1======= h$4.1 (1 h§§§§§ _Your foxfire completely resists. hI  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h, h6! hM#>  You conjure some foxfire! h+§§°.vv. h,0-=-----5 h5W§§§ h7N _Your foxfire dissipates! ho  h{ M......[.....#  h| #####.)[.§..#######÷.§..#..> §§.## ##°...#§ h} ##..# #.. ##.######(##v.# ..##.....#.######...#Fly . hM v#.#. h&  h  h  h" ]  Your foxfire dissipates! h tg..§§ h, )§§§vg   gnoll (wandering) h n25 ------6 h| §§§§§§ ht r _A gnoll comes into view. It is wielding a +0 whip. hs ..... ......[..g..# #####.)[....#######÷....#..> §§.. hv ## ##).#..#§###..# . ##.######.(###§.#  ..##.....#§###### #.###.##..§# #...#..v# #.##...#.#.#.##.#.###.###.##....<>#...###.####.###  hM|  h~  h  h  h  h`  h!  hQ g.g§§§v.§.§§g 2 gnolls (1 wandering, 1 ally target)§ hR f1=-7 hɥ }§§§§§ h s _A gnoll comes into view. It is wielding a +0 flail. hdY$ h=Z........# hZ5raetorn the Thaumaturge  h[6......[.# h\L..g.. h\1Djinni of Uskayaw ......  h\]6......[.# h]L....# h_kHealth: 88/94 ======================--  h_.#####.)[# hM`N..*.##### h`-AC: 7 ha,Str: 7 hb7###÷# hbN....#..># hTcBEV: 25  hc5Int: 28 hd#.# hXeF§§..#...# hf-SH: 4 hg-Dex: 14 huh#.## ##).# #...# hWiXL: 12 Next: 62% Place: Dungeon:4 hj#..## #.§# #...# hj~Noise: ---------  Time: 9637.1 (0.0) hrky##..# #@# #...# hl9G) staff of air hl##.######.# #.(.# hkm4Cast: Foxfire h|n{####.....#v.# #...# h!o'Fly  hol..##.....#.######...# hp# #.###.##.§.# #......# h2q#.#.#.#.##.§§# #.##...# hqqgg 2 gnolls (1 wandering, 1 ally target) hre#.#.#.#.##.#§###.###.## h4s#....<#.##.#>#...# #.# hs=###.###.##.#.#.### #.# htCasting: Foxfire (safe; 1% risk of failure)  huMConfirm with . or Enter, or press ? or * to list all spells. hvyAiming: Inner Flame (safe; 1% risk of failure)  h_w>Press: ? - help, Dir - move target, f - gnoll hxjAim: a gnoll, wielding a +0 whip (wandering, ally target, hasn't noticed you,  hchance to affect: 99%) ho\§ginner flame, 1 ally target)§onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll  Aim: a gnoll, wielding a +0 whip (wandering, ally target, hasn't noticed you,  chance to affect: 99%)  The gnoll is filled with an inner flame. h h6  The gnoll shouts! h hz h.g.g§☼§§ hy§...). h<10 ===8.1 (1 hg§☼§§ h%N _Your foxfire dissipates! h  Casting: Inner Flame (safe; 1% risk of failure)  h \Confirm with . or Enter, or press ? or * to list all spells. h h27.gg.§☼vv., 1 ally target)7--9 hnAJ§g hF/ _You conjure some foxfire! h $ h, ........#raetorn the Thaumaturge ......[.#..... h) Djinni of Uskayaw ...... ......[.#....#Health: 84/94 =====================--- #####.)[#.*..#####AC: 7 h} Str: 7###÷#g...#..>#EV: 10Int: 28#.#§☼..#...#SH: 4Dex: 14#.## ##).# #...#XL: 12 Next: 62% Place: Dungeon:4 hK x#..## #.v# #...#Noise: =--------  Time: 9639.1 (0.0)##..# #@# #...#G) staff of air##.######v# #.(.# hy !Cast: Foxfire####.....#..# #...#Fly ..##.....#.######...## #.###.##...# #......##.#.#.#.##...# #.##...#gg 2 gnolls (1 inner flame, 1 ally target)#.#.#.#.##.#.###.###.###....<#.##.#>#...# #.####.###.##.#.#.### #.# _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  h Press: ? - help, Dir - move target, f - gnoll, p - gnollAim: a gnoll, wielding a +0 flail (chance to affect: 99%) h kgg hT3  h4  hB Sgv§§gg  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. hnD FAiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - gnoll, p - gnollAim: a gnoll, wielding a +0 flail (chance to affect: 99%)  The gnoll is filled with an inner flame. h"  hV  h  h 3..g§○§§g   gnoll (inner flame, h ,5= hv 40.1 (1 h L§§ h[ D _The foxfire hits the gnoll but does no damage. h  Casting: Inner Flame (safe; 1% risk of failure)  hװ \Confirm with . or Enter, or press ? or * to list all spells. h*  h .§○ggvvgg 2 gnolls (inner flame, 1 ally target) h 54-1 hl [§gg hQ / _You conjure some foxfire! h.1 h=~........#raetorn the Thaumaturge ......[.#.....Djinni of Uskayaw ...... ......[.#....# h>Health: 84/94 =====================--- #####.)[#....#####AC: 7Str: 7###÷#....#..>#EV: 10Int: 28#.#§○g.#...#SH: 4 h?Dex: 14#.## ##g.# #...#XL: 12 Next: 62% Place: Dungeon:4#..## #vv# #...#Noise: =--------  Time: 9641.1 (0.0)##..# #@# #...#G) staff of air##.######v# #.(.# h@Cast: Foxfire####.....#..# #...#Fly ..##.....#.######...## #.###.##...# #......##.#.#.#.##...# #.##...#gg 2 gnolls (inner flame, 1 ally target)#.#.#.#.##.#.###.###.## hA#....<#.##.#>#...# #.####.###.##.#.#.### #.# _The foxfire hits the gnoll but does no damage.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hB hPb§○ggg hBT h_Uggg he5  Casting: Inner Flame (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You conjure some foxfire!  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is not enough space to conjure foxfire! hǺ  hW [........# #####.)[....#####  ###÷....#..> #.§○g.#...# ##g.# .## #vv#  hX #...#  ##.#####(####.....#.....#.###### #.###.##...# #....#.#.#.##.###.#.###.###.#g...<#.##.#>#...# ###.##.#.## #.†....#.## h ^ gggg hd @Your foxfire dissipates! ha  h!o o gg. hp ggThe foxfire hits the gnoll but does no damage.  The foxfire hits the gnoll! Flame seeps out of the gnoll. h  h  hg l  The gnoll is heavily wounded. h  The gnoll is engulfed in blazing flames.  The gnoll explodes! h k##.#### h(v #The fiery explosion engulfs the gnoll!!! hZ..☼°§#○§§§# hX525 3=======2.1 (1 h☼°§§§ h:I _The gnoll explodes! hD hWE hH hSM hVX hSX h\ h\&6 h^ hb, h g hj, hk ho h}J7=..§) h}○-------J   endoplasm (wandering) hdN§°7.1 (5 hK-------8.1 (6 h`D§§ h] _An endoplasm comes into view. h [.# ..... [.# ...J# )[# ....#####  ###÷# ....#..>#  h #.# ..§  #.## ##)§# #...#  #..## #§°# #...#  ##..# #.# #...#  #@# #.(.#  h" #..# #...#  #.##  # ..#   ...#   h #.#.  #....<#.##.#>#...# #.#  #.#.#.### #.#  #.†  hI [.# ..... [.# ...J# )[# ....#####  h  ###÷# ....#..>#  #.# ..§  #.## ##)§# #...#  #..## #§°# #...#  h ##..# #.# #...#  #@# #.(.#  #..# #...#   h j#.##  # ..#   ...#   #.#.  h j #....<#.##.#>#...#   #.#.#.###  #.† h A§§ h  h L§§§ h a _An endoplasm is nearby! h ][.# ..... [.# ...J# )[# ....#####  ###÷# ....#..>#  #.# ..§  #.## ##)§# #...#  #..## #§°# #...#  ##..# #.# #...#   hT #@# #.(.#  #..# #...#  #.##  # ..#   ...#   #.#.  h) #....<#.##.#>#...# #.#  #.#.#.### #.#  #.†  h[.# ..... [.# ...J#  h!M)[# ....#####  ###÷# ....#..>#  #.# ..§  #.## ##)§# #...#  #..## #§°# #...#  h" ##..# #.# #...#  #@# #.(.#  #..# #...#  h ##.##  # ..#   ...#    h$#.#.  #....<#.##.#>#...#   #.#.#.###  #.† h'  h35[§§§ hM6 hD;§ hIa _An endoplasm is nearby! hK......[.#.....raetorn the Thaumaturge ......[.#...*#Djinni of Uskayaw ...... #####.)[#....#####Health: 84/94 =====================---###÷#....#..>#AC: 7Str: 7#.#..§.#...#EV: 25 Int: 28#.## ##)§# #...#SH: 4Dex: 14#..## #§°# #...#XL: 12 Next: 63% Place: Dungeon:4##..# #.# #...#Noise: ---------  Time: 9648.1 (0.0)##.######@# #.(.#G) staff of air####.....#[ h >40m..# #...#Cast: Foxfire..##.....#.######...#Fly # #.###.##...# #......##.#.#.#.##...# #.##...##.#.#.#.##.#.###.###.##J   endoplasm (wandering)#....<#.##.#>#...# #.####.###.##.#.#.### #.##.†...##.#...#.###.# _An endoplasm is nearby!Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - endoplasmAim: an endoplasm (wandering, hasn't noticed you, chance to affect: 100%) hJinner flame)  Casting: Foxfire (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - endoplasm hAim: an endoplasm (wandering, hasn't noticed you, chance to affect: 100%)  The endoplasm is filled with an inner flame. hI h8X.J☼.J hhY hZ;10 ==9.1 (1 hgUJ§ hvm^ _The endoplasm quivers. h  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h.J☼vv, ally target) hJ63-50 hN§§ h6/ _You conjure some foxfire! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h hD hb.v☼§§ h)$ h- ########You conjure some foxfire! The foxfire hits the endoplasm! h ..§....§○ hA §§§vThe endoplasm explodes! h O*======1 h% j§§§§ hX V _You can now stomp with the beat. hn hMp hs hWw hx h/z h{ h| hd~ hL h h h<25  h, h h՘ h hV h hʦ, hߨ h+ h5 h h hʲ h hY h&4 h h` _Your foxfire dissipates! x2 h{ h h, h h hw&5 hR h, h h h/ h0 h hx&6 h h h hB h hzL7= h9 h h9 hC ho h h h hV8= hB h hW h h? h ha h$ h&9 hk  h  hq h hT, h h" h'90 h h$, h h!, h# h% h&E1= hg' h*, h+ h-, h. hS0 h0O2= h1 h3, h%5 h6 hn7 hV8 h:<3 h; h= h'> h$? hsA hEE4= h hs1 _HP restored. h[4 h h  hb , h  ha h_.#  .# ......... .....[.# .......... .....[.# ........#  h ####.)[# .......##### ###÷# ......#..># #.# )....#...# #.## ##))# #...# ------84.1 (33.0)#..## #.@# #...# ..# #.## #...#  h ##.######.# #.(.#  ####.....#..# #...# ..##.....#.##### #.###.##...# #......##.#.#.#.##...# #.##.. h #.#.#.#.##.#.###.###.##....<#.##.#>#...# #.# ho  h K------5.1 (34 h& h2(' _Found a +0 flail. h57=  Things that are here:  a +0 whip; a +0 spear _ ####### ######### ....# ...?.....# # ....# ..........###.# ....# .............[ ....# ............# 90.1 (5.0) ..[.# ..........@.# ..[.# ...........## #.)[#[4 hL0m ...........##### ###÷# ...........#..>##.# ......)....#...#.## ######))###...#.## #..##...##..# #.## #...# ##.######.# #.(.#1.1 (6 _Found a cloak. h4 hT h# h] h, h( h, h] ha hm h6 hF h_ h, h h  h  h9  h  hk h(10  h h_y _b - 10 scrolls of teleportation (gained 1) h h525  h= h( h  h' h* h0 hc4 h 5 h6 h9 h;, h= hA hC, hF hH hQK, hM hP h6S, hU hWX hZ, h:] h` h#3.1 (22 h@L[39;49m _Found an escape hatch in the ceiling. h h h h h h h# hq hV, h  hn h h hU hv, h, hx h h>10  hF _You reach down and open the door. h/ hUR25  hn@  There is an open door here. h| h} _ h h! h h h hE h) hd h hYP  There is a stone staircase leading up here. h _  There is a shaft here. _10 [3 h7m _F - 2 scrolls of identify (gained 1)          ### #   #.. .#######   #.###.#..[..#  47.1 (34 #.#..  #.#.##  #...... # #...#### ..# #.#^....# ..#### #.#.###.#   .)'..#####.#.#    ..##.##....#.#    ..#.........>#   25 8.1 (35 _Found a robe. hIR hb  You see here a +0 robe. _ hrd he hf, hh hi hj hk h~l h n, ho hp h)r hr hvs hFu hv hw hx hSy huz hv{, h} h~ h, hρ h h, h h hԆ, h hƈ h, h h hO, h hn h9, h h hC h h h9 h hə h h) h h h: h hƣ h, hN` hb, h h h hK h h hX, h h+ h hR h h h hd h h h, hN h h h h" h! h5, h h h, h hv hk, h h h hL, h hs, h h h h hs hW  h , h  hK h, h h h9 h" h h h h h# hE! h" h# h_$ h0' h( h) h* h$. hL0 h 1 h2 h65 hg7 h,8 h"9 h; hb= h%> h> hA h,C hC hD hG hPJ hL hM hRP hQ hVR h0S hU@  There is an open door here. h-W hW _ hX h1[ h] h] h^ ha hc hld h^e h2h hi hj hSk hAn ho hp heq hs hOu hv hv hy hz hQ{ h| h~ hF h hЁ h( h hψ h% h=  You see here a +0 cloak. h h _ h h" h hj h h h h h hH h& h  ha h hӶ h h h h hY h h! h^ h@ hA h hh h7 h hW  Things that are here:  a +0 whip; a +0 spear h h _ hX h h h h h h h h hk hF h  h hU hX h- h= h h hb hs h h2 h h h hD h  h  h  h3  h  h  h h" h h h h h h$ h hj h, hr h h hw h  h" h" h# h$ h & h& h' h( h* h* hB, h- h.. h. h/ h$2c  You see here a hound skeleton. hB3 h4 _ h4 h5 h6 h7, hR_........##..## #..## # ........###..# #.## # ........###.######.# #  hS........# ######.....#..# # ........# #...##.....#.###### ........# #.#.###.##...# #... ######### #.#.#.#.##...# #.## #.#.#.#.##.#.###.##836.1 (88 #.@..<#.##.#>#...#  ###.###.##.#.#.###  #.÷...##.#...#.## ######....####... hT6#.#### #.## #.#######.# #...%.....# ###########  hvU hX hZE _Done exploring. hwJ h,... h.....0.0)...÷...##....% hW% hE _Done exploring. h/E  hF 4 hx [% hEz E _Done exploring. h"  hx 4 h%5 %% h6 E _Done exploring. hp hV 4 h.u% h1E _Done exploring. h hg,Read which item? Scrolls  b - 10 scrolls of teleportation  c - a scroll labelled CIESKU XIAR  e - a scroll labelled FEICKU GEIBROj - 3 scrolls of summoning  p - a scroll of tormentt - a scroll of revelation  y - 2 scrolls labelled GIJAF EZIANK  z - a scroll labelled KARCHA ID MIQ  B - a scroll labelled RIBOCZ LORULA hF - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected hLu h h@........##..## #..## # raetorn the Thaumaturge ........###..# #.## # Djinni of Uskayaw *..... ........###.######.# # Health: 94/94 ======================== ........# ######.....#..# # AC: 7 hStr: 7 ........# #...##.....#.###### EV: 25 Int: 28 ........# #.#.###.##...# #... SH: 4Dex: 14 ######### #.#.#.#.##...# #.## XL: 12 Next: 63% Place: Dungeon:4 h0#.#.#.#.##.#.###.## Noise: ---------  Time: 9836.1 (0.0)#.@..<#.##.#>#...# G) staff of air###.###.##.#.#.### Cast: Foxfire#.÷...##.#...#.## Fly ######....####...#.#### #.###.#######.# h#...%.....############ _You see here a hound skeleton. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. h| hcIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled CIESKU XIAR  e - a scroll labelled FEICKU GEIBRO  y - 2 scrolls labelled GIJAF EZIANK  z - a scroll labelled KARCHA ID MIQ  hR B - a scroll labelled RIBOCZ LORULA Potions (select first with !)  a - 2 grey potions  f - 3 fuming black potions  g - 4 red potions  h - 3 lumpy cyan potions  i - 4 coppery potions  k - 2 smoky inky potions  h l - 6 smoky purple potions  m - 3 viscous red potions  q - 2 murky blue potions  s - 3 sedimented golden potions  v - 2 clear potions[?] describe selected hV hic........##..## #..## # raetorn the Thaumaturge ........###..# #.## # Djinni of Uskayaw *..... ........###.######.# # Health: 94/94 ======================== ........# ######.....#..# # AC: 7Str: 7 ........# #...##.....#.###### EV: 25 Int: 28 ........# #.#.###.##...# #... SH: 4Dex: 14 ######### #.#.#.#.##...# #.## XL: 12 Next: 63% Place: Dungeon:4#.#.#.#.##.#.###.## Noise: ---------   h1fJTime: 9836.1 (0.0)#.@..<#.##.#>#...# G) staff of air###.###.##.#.#.### Cast: Foxfire#.÷...##.#...#.## Fly ######....####...#.#### #.###.#######.##...%.....############ _You see here a hound skeleton. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. h5l% _Done exploring.  As you read the scroll of identify, it crumbles to dust. hl510 7.1 (1 hr9% huY _y - 2 scrolls of blinking h5  h9 <Read which item? Scrolls  b - 10 scrolls of teleportation  c - a scroll labelled CIESKU XIAR  e - a scroll labelled FEICKU GEIBROj - 3 scrolls of summoning  h;  p - a scroll of tormentt - a scroll of revelation  y - 2 scrolls of blinking  z - a scroll labelled KARCHA ID MIQ  B - a scroll labelled RIBOCZ LORULAF - a scroll of identify [!] read|quaff|evoke[?] describe selected h[ h*d hl........##..## #..## # raetorn the Thaumaturge ........###..# #.## # Djinni of Uskayaw *..... ........# hcn##.######.# # Health: 94/94 ======================== ........# ######.....#..# # AC: 7Str: 7 ........# #...##.....#.###### EV: 10Int: 28 ........# #.#.###.##...# #... SH: 4Dex: 14 ######### #.#.#.#.##...# #.## XL: 12 Next: 63% Place: Dungeon:4#.#.#.#.##.#.###.## Noise: ---------  Time: 9837.1 (0.0)#.@..<#.##.#>#...# G) staff of air###.###.##.#.#.### Cast: Foxfire#.÷...# h p[#.#...#.## Fly ######....####...#.#### #.###.#######.##...%.....############ _Done exploring. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _y - 2 scrolls of blinking hwIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled CIESKU XIAR  e - a scroll labelled FEICKU GEIBRO  z - a scroll labelled KARCHA ID MIQ  B - a scroll labelled RIBOCZ LORULA Potions (select first with !)  a - 2 grey potions  f - 3 fuming black potions  g - 4 red potions  h - 3 lumpy cyan potions  i - 4 coppery potions  k - 2 smoky inky potions  l - 6 smoky purple potions  m - 3 viscous red potions  q - 2 murky blue potions  s - 3 sedimented golden potions  v - 2 clear potions[?] describe selected h\ hǬ h........##..## #..## # raetorn the Thaumaturge ........###..# #.## # Djinni of Uskayaw *..... ........# h7##.######.# # Health: 94/94 ======================== ........# ######.....#..# # AC: 7Str: 7 ........# #...##.....#.###### EV: 10Int: 28 ........# #.#.###.##...# #... SH: 4Dex: 14 ######### #.#.#.#.##...# #.## XL: 12 Next: 63% Place: Dungeon:4 h #.#.#.#.##.#.###.## Noise: ---------  Time: 9837.1 (0.0)#.@..<#.##.#>#...# G) staff of air###.###.##.#.#.### Cast: Foxfire#.÷...##.#...#.## Fly ######....####...#.#### #.###.#######.##...%.....############ _Done exploring.  h¶%_Done exploring. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _y - 2 scrolls of blinking h %As you read the scroll of identify, it crumbles to dust. h+8.1 (1 hv9% h3 _i - 4 potions of cancellation h8  h: Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple h#...# G) staff of air###.###.##.#.#.### Cast: Foxfire#.÷...##.#...#.## Fly ######....####...#.#### #.###.#######.##...%.....############ _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _y - 2 scrolls of blinkingAs you read the scroll of identify, it crumbles to dust. _i - 4 potions of cancellation hi4 hfn ho h x25  hVzc  You see here a hound skeleton. h { h{ _ h| h^~ h, h h hj, h h h9 h hʉ h hj, h hO hʐ hÑ h h1 h h h hИ h: h) h h  h8 h h hڠ h h  h h  hdT There is a stone staircase leading down here. hV h9 h//10 _ h h5 h h h h h #.#.#.#..# #.# #........# #.. . h]#.#.#.#..#########........####.. (#.#.#.#.....................##..#.#....#########.#...##....... #..#.#....# #.# #.....##.......#######.# #)# #.#......... ..# #...# #.# #....##........ #.# ##...## #.####).)........52.6 (14.5)  h f..# ##..#..###..@>.............#. #####..###......#..).....##...... .............##.#......###....... ##......####...........# #.##.### ....#.#.#######......).###.##.# ..........# ##............##.# ....#.#.#.# ##..............#.#  h]..#.....#.###..#........>.#.#.# .....####.....##..........#.#.###  _You fly downwards. h% ha _There is a stone staircase leading up here. h2 hveWhere to? (Tab - D:5, ? - help)  h3D D - Dungeon  T - Temple h   h! h48.#.#.#.#..# #.# #........# #.. raetorn the Thaumaturge .#.#.#.#..#########........####.. Djinni of Uskayaw *..... (#.#.#.#.....................##.. Health: 94/94 ======================== ...#.#....#########.#...##....... AC: 7Str: 7 #..#.#....# #.# #.....##....... EV: 10Int: 28  h9..#######.# #)# #.#............ SH: 4Dex: 14 ..# #...# #.# #....##........ XL: 12 Next: 63% Place: Dungeon:5 #.# ##...## #.####).).........## Noise: ---------  Time: 9852.6 (0.0) ..# ##..#..###..@>.............#. G) staff of air #####..###......#..).....##...... Cast: Foxfire .............##.#......###....... Fly ##......####...........# #.##.###  h;....#.#.#######......).###.##.# ..........# ##............##.# ....#.#.#.# ##..............#.# ..#.....#.###..#........>.#.#.# .....####.....##..........#.#.###  _i - 4 potions of cancellation _You see here a hound skeleton. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.  Okay, then. h@B hC. _ hM  hN Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple h=  h, .#.#.#.#..# #.# #........# #.. raetorn the Thaumaturge .#.#.#.#..#########........####.. Djinni of Uskayaw *..... (#.#.#.#.....................##.. Health: 94/94 ======================== ...#.#....#########.#...##....... AC: 7Str: 7 #..#.#....# #.# #.....##....... EV: 10Int: 28 ..#######.# #)# #.#............ SH: 4Dex: 14  hg ..# #...# #.# #....##........ XL: 12 Next: 63% Place: Dungeon:5 #.# ##...## #.####).).........## Noise: ---------  Time: 9852.6 (0.0) ..# ##..#..###..@>.............#. G) staff of air #####..###......#..).....##...... Cast: Foxfire .............##.#......###....... Fly ##......####...........# #.##.### ....#.#.#######......).###.##.# ..........# ##............##.# ....#.#.#.# ##..............#.# ..#.....#.###. h" [40m.#........>.#.#.# .....####.....##..........#.#.###  _i - 4 potions of cancellation _You see here a hound skeleton. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _Okay, then. h  h$  h  h C25 _ h _You see here a hound skeleton. _There is a stone staircase leading down here. _You fly downwards hO . _There is a stone staircase leading up here.  There is a stone staircase leading down here. hZ  hA  h /10 _ h)  h 6 hm  h B h$  #######  ######.....##### ###...# ########## #.....# ....#.# #........# #.....# .####.# #........# #.....# ##....# #........# #......).##  #.#### #........#####.#.##.#.# 6.1 (3.5 ##.# #......@.......#.##)#.## # h..# ####..###........#.) #.## ###.......#####..# #.# ##...####### #.......).). #.# #..#.##### #.#......... #.# ##....#...## #.#.##......# ##..........## #.#.##...>.. .######............###.#.####...#..............##....#....#. _You fly downwards. hw _There is a stone staircase leading up here. hC hWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple hr h|raetorn the Thaumaturge#######Djinni of Uskayaw *.....######.....##### Health: 94/94 ======================== ###...# ########## #.....#.... AC: 7Str: 7 ....#.# #........# #.....#.... EV: 10Int: 28 .####.# #........# #.....#.... SH: 4Dex: 14 ##....# #........# #......).## XL: 12 Next: 63% Place: Dungeon:6  hh#.#### #........#####.#.##.#.# Noise: ---------  Time: 9856.1 (0.0) ##.# #......@.......#.##)#.## G) staff of air #..# ####..###........#.).... Cast: Foxfire #.## ###.......#####..#...... Fly #.# ##...####### #.......).). #.# #..#.##### #.#......... #.# ##....#...## #.#.##......  ..# ##..........## #.#.##...>..  .######............###.#.####...#  ...................##....#....#.#  _You fly downwards. _There is a stone staircase leading up here. _Okay, then. _There is a stone staircase leading down here. _You fly dow hnwards. _There is a stone staircase leading up here. h hO25 _ h h h, h h h h h, h  h hp h3 hs h+ h hD h h h0 h h h h= h h h h h h{ h% h h hf h  h  h  hH  h  h  h4 Z  There is a stone staircase leading down here. h  h  hs /10 _ h  hI 7 h  h , he  hM$ N ........................#.# #....>....................# #........................#### .).........................##### ##........................... .............>.......##### #............)[.......# #.........^)).......# 70.6 (14.5) hn% W..............[@..)..)..)).### .....................#.[.#....# ..................:....).[....# .......#....#...............# .#####........##.....##..#....# ..##########.####........#....# #...# #..####............# ###.# ##....##.....##....##  #.### ####..........##..<# _You fly downwards. hc'  h1  h3  _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here. h3 hWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple h h........................#.#raetorn the Thaumaturge #....>....................#Djinni of Uskayaw *..... #........................####Health: 94/94 ======================== #.).........................##### AC: 7Str: 7 ##............................... EV: 10Int: 28 ....................>.......##### SH: 4Dex: 14 #..................)[.......# hXL: 12 Next: 63% Place: Dungeon:7 #.................^)).......#Noise: ---------  Time: 9870.6 (0.0) #..............[@..)..)..)).###G) staff of air .....................#.[.#....#Cast: Foxfire ..................:....).[....#Fly #........#....#...............# .#####........##.....##..#....# ..##########.####........#....# #...##..####............# ###.###....##.....##....## #.### ####..........##..<##  _There is a stone staircase leading down here. _You fly downwards. _There is a stone stair hcase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. h h h hC25 _ h hj h h) h h hB h SYou fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.  down here. hK3[10 _ hJ8  ##.#.#######.# #.#   #............# #.#   ####.######### #.#   #.# #.#   #.# #.#   #.# #.#   #.# #.###########   #.########## #............7.1 (6.5   #.........@# #############   ############          There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards.down here. _You fly downwar hds. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here. hnE  hH Where to? (Tab - D:8, ? - help)  D - Dungeon  T - Temple h  h   ##.#.#######.# #.#raetorn the Thaumaturge   #............# #.#Djinni of Uskayaw *.....   ####.######### #.#Health: 94/94 ========================   #.##.#AC: 7Str: 7   #.##.#EV: 10Int: 28   #.##.#SH: 4 h eDex: 14   #.##.########### XL: 12 Next: 63% Place: Dungeon:8   #.########## #............ Noise: ---------  Time: 9877.1 (0.0)   #.........@# ############# G) staff of air   ############Cast: Foxfire  Fly         _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. ha 4 h  hU  h Y25 _ h X h  h  h , h  h  h , h  h}  h0 , h  hR , h  h  h , h  h  h^  h , h  h , h  h  hO , h   h  hh  h , h  h  hH! , h-$  h$ , h%  ho(  h@) , h)  h6-  h-  h. , h1  h]2  h3 , h5  h6 , hU7  h9  h:  h; , h>  h>  h? , hRB  h'C , hC  h$F  hF , hG  hJ  h]L B hN  htO  hBP , hR  h{S  h Y , h[  hv\  h.] , hk_  h(`  ha , hc  h;d  he , h`g  h h  hh , hk  h\l  hm , ho  hp  hwq , h#u You fly downwards. _There is a stone staircase leading up here.down here. _You fly downwards. _There is a stone staircase leading up here.  n open door hv  h1w _ hw  h#z  h{  h{ , hm~  h  hY , hĂ  hփ  h , h  h  h= , hދ  h , h܍  h  h  hj , h  h! , hߖ  h2  h0  h , h @  There is an open door here. h  h͟ _ h  hZ  h"  h , h  h  hr , h  h , h  hH  h  h  h  hj  h2 , h  h;  h , h  h  ht , hd  hZ  h , hj  h  h , h  h4  hW , h3  h {  Items here: (( )). h  h^ _ h  h  Things that are here:  5 stones; a +0 short sword; a kobold skeleton h  h8 _ h  h  hy , h  h  h  h  h  h @  There is an open door here. h  h} _ h  h  h , h  h`  h%  h  h;  h Z  There is a stone staircase leading down here. h  hJ  h /10 _ h  hj 9 h  h7  h , h/ J ...# #.........#  ...# #.........#  ...#####.........#  .................#  .................#   h1 }.................#  .................#  .................#  936.6 (59.5) .......  ................. .................# .................# ...#####.........# ...# #.........# ...# #.........# ...# #.........# ...#####........## _You fly downwards. h3  h7  h`; a _There is a stone staircase leading up here. h h9Where to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple h/ h<$ h?C...# #.........# h@U  raetorn the Thaumaturge  h7Bk...# #.........# h"D3  Djinni of Uskayaw *..... ...#####.........#  Health: 94/94 ========================  hN.................#  AC: 7Str: 7 .................#  EV: 10Int: 28 .................#  SH: 4Dex: 14 .................#  XL: 12 Next: 63% Place: Dungeon:9 .................#  Noise: ---------  Time: 9936.6 (0.0) ................@#  G) staff of air .................#  Cast: Foxfire  h].................#  Fly .................# ...#####.........# ...# #.........#   ...# #.........#   ...# #.........#   ...#####........##  Things that are here: _5 stones; a +0 short sword; a kobold skeleton _There is an open door here. _There is a stone staircase leading down here. _You fly downwards. _There is a stone staircase leading up here. h_ h e he25  hf_ h'h h;n h%p h$q hr hx hz h9| h} h hڅ hԆ h\ h} h h h< hÝ hϟ hɠ h| h h hԪ hc hy h h h h h h hD h h h h h[ h h hS h hy hv h h h* hy h h5  hL  hN  h  h*  h`  h_  h  h  h  h  h&$  hm*  h4/  h10  h5  h;  hA  hB  hF  hL  h?R  hAS  hfX  hO`   ha  hCb You see here a +0 whip. h h  hFi  hi _ hp  hv  h|  h-}  hԁ  h  hX  hQ  h*  h   hŞ  hz Things that are here:  h$ a +0 robe; a +0 flail h  h٨  h _ h  h  h  h  h  h   h  hV Things that are here:  h 5 stones; a +0 shortbow h  h  h _ h  hU  h  h  hV  hG  hZ  hR  h  h<  h  h  hC$  hB*  h.  h0  h4  h6   h7  hP8 KThere is a stone staircase leading down, spattered with blood here. hP<  hA  hB  hC 10  h2D _ hH  hK =10 h`M  hN , hZ  #......# #......##......#  h`[ ##......# #......##......# .....# #......##......# ##.####.#####.>....##......#  #.# #......##......#  #.# #..####......##...##.#  #.# #..# #......##...##.#  #.# #..# #......##...##.# 68.1 (31.5)  #.# #..# #...@..##...##.#  #.# #..# #......##...##.#  h]  #.# #..# #......##...##.#  #.# #..# #......##...##.#  #.# #..# #......##...##.#  #)# #..# #......##...##.#  #.# #..# #......##...##.#  #.# #..# #......##...##.#  #.# #..# #......##...##.# _You fly downwards. hm^  ha  hc a _There is a stone staircase leading up here. h htfWhere to? (Tab - D:10, ? - help)  hD D - Dungeon  T - Temple h hS} #......# #......##......#   raetorn the Thaumaturge ##......# #......##......#   Djinni of Uskayaw *..... ........# #......##......#   Health: 94/94 ======================== ##.####.#####.>....##......#   AC: 7Str: 7  #.# #............##......#   EV: 10Int: 28  #.# #..####......##...##.#   SH: 4Dex: 14  #.# #..# #......##...##.#   XL: 12 Next: 63% Place: Dungeon:10  h#.# #..# #......##...##.#   Noise: ---------  Time: 9968.1 (0.0)  #.# #..# #...@..##...##.#   G) staff of air#.# #..# #......##...##.#   Cast: Foxfire  #.# #..# #......##...##.#   Fly #.# #..# #......##...##.#  #.# #..# #......##...##.#  #)# #..# #......##...##.#   #.# #..# #......##...##.#   #.# #..# #[39;4 h~9m......##...##.#   #.# #..# #......##...##.#    _a +0 robe; a +0 flail  Things that are here: _5 stones; a +0 shortbow _There is a stone staircase leading down, spattered with blood here. _You fly downwards. _There is a stone staircase leading up here. h25 _ hn hP, hq h h h= h hc hr h h hZ  There is a stone staircase leading down here. hk h hU/10 _ h+ h1 h h h h h0  ###############  ......... 74.8 (6.7 #@.......  #........  #........  #........ #........ ......... ......... ######... _You fly downwards. h h hTa _There is a stone staircase leading up here. h  h h h h6 hC25 _ hn hK  h=10  _You reach down and open the door...................##.....#<.......#.....#........#.....#........#.....#...........#####.....#..........................................######@#########.... #.....y#.....#.^...#.....#....##y   hornet (wandering)#[39 h|S;49m.... ##### ....86.8 (12.0) .  A hornet comes into view. hJ25 7.8 (13 h hv _The hornet moves out of view. _There is an open door here. h ##.....#<. #.....#.. #.....#. #.....#. ...#####.....#........ ...................... ...................... ...######'#########... . #......@......y  #.#.^#...#....###.... #.y   hornet (wandering)##### #. #.0.0).y8.8 (1 _ hQ <  #..  #..  #..  ...#####..  ..........  ...  ...######'#########...  . #......@.......  #.............y  hS #.^............  #..............  #....##........  #.... #........  ##### #........  #........  h[' <  #..  #..  #..  ...#####..  ..........  ...  ...######'#########...  . #......@.......  #.............y  #.^............  #.............. #....##........ #.... #........  ##### #........ #........  h h h s _A hornet is nearby! h"  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire! h% h?  The hornet buzzes angrily. h !vyv......oyally target)o   orc warrior (missile) hS d3-10 ==9 h h!! _An orc warrior comes into view. It is wielding a +0 short sword. h~##.....#<.......raetorn the Thaumaturge#.....#........Djinni of Uskayaw *.....#.....#........Health: 90/94 ======================--#.....#........AC: 7Str: 7...#####.....#........EV: 10Int: 28......................SH: 4Dex: 14......................XL: 12 Next: 63% Place: Dungeon:11...######v#########...Noise: ==-------  Time: 9989.8 (0.0). #......@....*..G) staff of air#.......v......Cast: Foxfire#.^...........oFly #..............#....##[3 hcJJ9;49m........#.... #........y   hornet (ally target)##### #........o   orc warrior (missile)#........ _An orc warrior comes into view. It is wielding a +0 short sword.Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - hornetAim: a hornet (ally target, chance to affect: 95%) hȮfyinner flame, ally target) h h h h hb h% h §§@.§§v§vyThe hornet is filled with an inner flame. h#] h^ h^` h=hT  The foxfire hits the hornet but does no damage. h k hTl h|§§@.§vy.§§.....oo.yo   orc wizard h.~Z1=90.8 (1 h~§@.§vy§§ hnz _An orc wizard comes into view. It is wielding a +0 dagger. h/  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hԋ  §@.§vy§yA cloud of volatile blastmotes flares up around you! Run! h}  h  h  h  h  h '.@.y.......oo..) h U88-1 h+ Qyy h2 E _The foxfire hits the hornet but does no damage. h4 ##.....#<. #.....#. #.....#. #.....#. ...#####.....#. ............. ...... ...######'#... h|G . #§.y..... #.oo. #.^. #. #....##. #.... #.y ##### #. #. h h[ h he §y..oo.. hJ25 --2 h.H§y hh hO  Casting: Volatile Blastmotes (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. yvy, ally target)You conjure some foxfire! The foxfire hits the hornet.  Flame seeps out of the hornet. h9 h #######y  The cloud of blastmotes explodes!  The concussive blast engulfs the hornet!!  The hornet is almost dead.The concussive blast engulfs your foxfire.  Your foxfire completely resists. h'|  The concussive blast engulfs you. You resist.  You are knocked back by the blast. hu, hC[  ##.....#<. h/E1 #.....#. #.....#. #.....#........ ...#####.....#........ .........  hF...... ...######'#... . #....@.y..o.... #..........o... #.^..v. #.. #....##.. #.... # hxJb. ##### #. #.Your foxfire is knocked back by the blast.6--10 =======3 hR4y hV' _You hear a shout! h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*o   orc warrior (missile)o   orc wizard h& #######, ally target)Flames lash the hornet. hN  h! h$, hq% hz( h) hr3 ovo.§§§The hornet explodes!The foxfire hits the orc warrior. hȵ h  §.°§o.§§§.o.§§§)The orc warrior is lightly wounded. hx*4-54 h%w§§§§ hQg _You can now pass through a line of other dancers. hQ ##.....#<.......raetorn the Thaumaturge#.....#........Djinni of Uskayaw **....#.....#........Health: 81/94 ====================----#.....#........AC: 7Str: 7...#####.....#........EV: 10Int: 28......................SH: 4Dex: 14......................XL: 12 Next: 65% Place: Dungeon:11 hT ...######§#########...Noise: =======--  Time: 9994.8 (0.0). #....@.°§*.....G) staff of air#.....§§§.o....Cast: Foxfire#.^..§§§.......Fly #..............#....##........#.... #........o   orc warrior (missile)##### #........o   orc wizard#........Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warriorAim: an orc warrior, wielding a +0 short sword, wearing a +0 plate armour and  hU B[23d quivering boomerangs (lightly wounded, chance to affect: 98%) h* §§§oe, inner flame) h  h §.§o§§o....o h\ Y==-----5.8 (1 h i§§o hI onfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc warriorAim: an orc warrior, wielding a +0 short sword, wearing a +0 plate armour and  quivering boomerangs (lightly wounded, chance to affect: 98%) _The orc warrior is filled with an inner flame. hb##.....#<.......raetorn the Thaumaturge#.....#........Djinni of Uskayaw **....#.....#........Health: 78/94 ===================-----#.....#........AC: 7Str: 7 h ...#####.....#........EV: 10Int: 28......................SH: 4Dex: 14......................XL: 12 Next: 65% Place: Dungeon:11...######§#########...Noise: ==-------  Time: 9995.8 (0.0). #....@..§o.....G) staff of air#.....§§§*.....Cast: Foxfire#.^............Fly #..............#....##........#.... #........o   orc warrior (missile, inner flame)##### #........o   orc wizard#........ h [36mCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc wizard, p - orc warriorAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 98%) haoo(inner flame) hт§§o§oooonfirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc wizard, p - orc warriorAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to  affect: 98%)  The orc wizard is filled with an inner flame.o*o hP ooe, invisible)  The orc wizard mumbles some strange words. h h8 §§oo..oooo   orcThe orc wizard flickers and vanishes for a moment.  An orc comes into view. It is wielding a +0 dagger. hs (((The orc warrior throws a boomerang. hq..§o§§oo hAs59= ht$6.8 (1 hLyo§oo h|  hm hI2_The boomerang hits you but does no damage. h=  h  hmCasting: Inner Flame (safe; 1% risk of failure)  hFConfirm with . or Enter, or press ? or * to list all spells. h hE hp hAv.§o hv§§..o. ho hHo h#$, al…) h%, a…) h h8 h- hn - h! 7 hR§§o§§oo h]o hm/ _You conjure some foxfire! h 4  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  h §§vo§vooYou conjure some foxfire! The foxfire hits the orc wizard.  Flame seeps out of the orc wizard. h:d  hVs   hNu " hv . hx o hNz ?The orc wizard is lightly wounded.  hw~ EThe foxfire hits the orc warrior. Flame seeps out of the orc warrior. h  hC!  h"! h$§ h&fv@§§§ h'_v.§§§ h). hC*o h* ) h+<o   h,@The orc warrior is lightly wounded.  h@-4The orc wizard is engulfed in blazing flames.  h-"Flame seeps out of the orc wizard. h3  h4  hV5?§§§o h 6** h6o h7o h8.The orc wizard casts a spell at you. h9 hԾ h1  h! h§ hu§§§oo h_§§§... ho hE  hDThe puff of flame hits you. You resist.  h].The orc warrior is engulfed in blazing flames. h  hx  h\((( ho ho ho hS]Flame seeps out of the orc warrior. The orc warrior throws a boomerang. h< h>>§§§ h?§§☼ h@o hAo hCo hD hsF hG63 hH'---- hI= hJ 8 hW hX§ hY § h [3§§☼ h\o h]o hn^ hc  hd hre_The boomerang hits you! h+ h3##.....#<....... h7raetorn the Thaumaturge hP#.....#........ h83Djinni of Uskayaw **.... hP#.....#........ hMHealth: 60/94 ===============--------- h^#.....#........ h-AC: 7 h,Str: 7 hRe...#####.....#........ h-EV: 10 h-Int: 28 hE...................... hh-SH: 4 h0-Dex: 14 hE...................... hXL: 12 Next: 65% Place: Dungeon:11 h`...######§#########... hNoise: ==-------  Time: 9998.8 (0.0) h. #...v@§§§o*.... h:G) staff of air h_#...v.§§☼...... h5Cast: Foxfire h#.^.....o...... h (Fly  h] I#.............. h" a#....##........ h a#.... #........ h o   orc warrior (missile, inner flame) hfu##### #........o   orc wizard (inner flame, invisible, a…)#........o   orcCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc, p - orc wizardAim: an orc, wielding a +0 dagger and wearing a +0 chain mail (chance to  h!  affect: 100%) hb§§§ooooo(inner flame) hFr§@§§§§§§v○§vo   orc (inner flame) h #########ooPress: ? - help, Dir - move target, f - orc, p - orc wizardAim: an orc, wielding a +0 dagger and wearing a +0 chain mail (chance to  affect: 100%)  The orc is filled with an inner flame. The foxfire hits the orc wizard.  The orc wizard explodes!  The fiery explosion engulfs your foxfire. hF hhK{  Your foxfire completely resists.  The orc warrior is engulfed in blazing flames. hO h^N§@..o°o§§§§v§§§§°. h b§§§., al…)o hbg1=======9.8 (1 hR§@..o§§§§v§§§o h“1o hԙ9 _Flame seeps out of the orc warrior. h§@..o§§§warrior is engulfed in blazing flames.  hCi_Flame seeps out of the orc warrior.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  The foxfire hits the orc warrior but does no damage. h> hћ  The orc warrior is heavily wounded.The orc warrior is engulfed in blazing flames. hv@.o§.ov.§§○..§).§§  hUk0=------1000 h0.8 (1.0) h§§§○§§§o hE9 _Flame seeps out of the orc warrior. h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h, h+ o§.o§.§v§§o  o h{You conjure some foxfire! The foxfire hits the orc warrior!  Flame seeps out of the orc warrior. hY  The orc warrior is almost dead. ####o.###  orc (inner flame)  The orc warrior is engulfed in blazing flames.  The orc warrior explodes!The fiery explosion engulfs your foxfire. h$O §##...v@§○§o.§vv§○ h"-§§§§#o, paralysed, ally tar…)Your foxfire completely resists.  Uskayaw will force your foes to helplessly watch your dance. h;*597=======1 ho§§§§§ hl!b _Uskayaw prepares the audience for your solo! hD&  hCasting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h h h hw h/&  h§@§vvo§v§§oYou conjure some foxfire! h~ h h hlQ  The foxfire hits the orc but does no damage. h5)§ hA§§ h  h ; ### h §§§§###§The foxfire hits the orc! hm  h} v§@§°v§§ h v§§§°§...§. h Z======-2 h §@§°v§§§§§§ h G _The orc explodes! h  h  h  h  h/  h  hK  hK  h  hP  h  hp  h  h<  h  h4  h  h#  hz <25  h  h  h7!  hE$  hY&  h)  h-  hq2  h6  h9  h<  h2?  h@@  hB  hC  hF  hI ` _Your foxfire dissipates! x3 hJ ;60 hL  h

_, h` hRcm80= h'e hg, hi hk, hm hCp<1 h%r ht, hYv hx, hz h<}<2 h~ hV h h hA hL3= hՇ h. h- h hT h h hV h"V4= h h, h h=, h hġ<5 h h, h h, h h>67=8= h h, hV h h&9 h^, h/ h, h'90 h h h hb hf h/ h, hL1= h1 h h h h h h h hO2= h h[, h  h , h  h<3 h h, h h h! h# h&b4= hg( hG-1 _HP restored. h/4 hT1 h 6 h-8, h : hG< h>, h@ h h( h:= h  h h^ h h h\! h% h-' h( h, h0, hH3 h^6 h9 h: h< h> h@, hA hHC hE hDG, hLH hLI>10  hON _You now have 662 gold pieces (gained 21). hPR25  hVQ hR hT, hpU hW hX hxY(10  hgZ hS\F _You reach down and open the door. h!^ h^<25  h_ h1d@  There is an open door here. h\i#....##... #....##... #######... . #...#..  #............  #...  #.....  ...#####'#####.. ------- .......@.....# .............#  h,j.............# ##....#........##..........#..........##..........+ hdk ------11715.0)  A malevolent force fills the Dungeon... hy/  --more-- hg Z  You are sucked into a shaft and drop 3 floors! hİ /  --more-- h h)Generating dungeon...o\\/o/ building the Dungeon \o\ h^< /o/ h1< \o\ h h9wraetorn the Thaumaturge#..........#Djinni of Uskayaw *.....# #..........##Health: 94/94 ========================#.#...........#AC: 7Str: 7#.............#EV: 25 Int: 28#..............SH: 4Dex: 14#..............XL: 12 Next: 67% Place: Dungeon:14...............Noise: ---------  Time: 10117.8 (115.0).......@......#G) staff of air..............#Cast: Foxfire...............Fly ...............#####..[.......####.......###........ _HP restored. _You now have 662 gold pieces (gained 21). _You reach down and open the door.  There is an open door here.  A malevolent force fills the Dungeon...You are sucked into a shaft and dro h(p 3 floors! h8.68 _The shaft crumbles and collapses. _Found a pair of gloves. h. _Unknown command. h, h- hC/ h2 h6 ha>; _ h? hD, h G hL hP, hnS hW h\ h] h|^ h7g#.............##................#. hg..#####. ####. ### . hh}.$ .#  hcm122.6 (4.0) h n510 3.6 (5 hq hNz- _F - a +0 pair of gloves hj  h$ /Wear which item? Armour (go to first with [)  n - a +0 cloak (worn)  o - a +0 helmet (worn)  u - a +0 buckler (worn)  h#  x - +0 steam dragon scales (worn)F - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h4#.............#raetorn the Thaumaturge#..............Djinni of Uskayaw *.....#..............Health: 94/94 ========================...............AC: 7Str: 7..............#EV: 10Int: 28..............#SH: 4Dex: 14...............XL: 12 Next: 67% Place: Dungeon:14...............Noise: ---------  Time: 10123.6 (0.0)#####..@.......G) staff of air####.......Cast: Foxfire###....Fly .....$..#A malevolent force fills the Dungeon...You are sucked into a shaft and drop 3 floors! _The shaft crumbles and collapses. _Found a pair of gloves. _Unknown command. _F - a +0 pair of gloves[8 h;66H4.6 (1  You start putting on your armour.5.6 (26.6 (37.6 (48.6 (5 8 _You continue putting on your +0 pair of gloves. x4 h hc _You finish putting on your +0 pair of gloves. h\ hk^ h_ huc h~g h iC25 _ hq, hz#..# #..# ...# ..# .......##.......< h0#####.....9.6 (1 #### #### .....#.$.##.##  hA h2,30.6 (2 hH h9 _Found a stone staircase leading up. h#  h_%  h&  h#*  h6 X hdH  #..# #..# ..# ..# ..##....<..#####......#1.6 (1 hJ ####...# ####......# #.....## ...$.##>...###....#(...##.:..#Found 7 stones and a book of the Hunter. hP  hQ +2.6 (2 hU  h X ; _Found a stone staircase leading down. h#.# #.# ##  h%.#.# .#####........<#####.......####.........#####.  hg#.......$#>...##....#(...#.:..# h hy+3.6 (1 h h  hH #.## #.## #.# ## .#.# .#####........<#####....####.........#####.##.......$#>...##....#(...# hVR4 h hS#.#.# #.## #..# #..# ..# .# #.#####..# .<..# #####.## ####.## #....#  h  h{&5 h h hN#.#.#  #...##  #....#  #...#  ...#  .# ##.#####.  .#  .<..#  #####. hWm## ####.## # ##>...##  h{% h&&6 h+ ht. hVx #.#.# #......## #......# #.....# ....# ..# # .#####. .# ...# #####.## ####.## ##  hy #...$.##  hG  h &7 hۊ  h a _There is a stone staircase leading up here. h  h! Read which item? Scrolls  b - 10 scrolls of teleportation  c - a scroll labelled CIESKU XIAR  e - a scroll labelled FEICKU GEIBROj - 3 scrolls of summoning  p - a scroll of tormentt - a scroll of revelation  y - 2 scrolls of blinking  ht ; z - a scroll labelled KARCHA ID MIQ  B - a scroll labelled RIBOCZ LORULA [!] read|quaff|evoke[?] describe selected h  h/  hW #.#...........#raetorn the Thaumaturge #.............##Djinni of Uskayaw *..... #..............#Health: 94/94 ======================== #..............#AC: 8Str: 7 ...............#EV: 25 Int: 28 ..............# ####SH: 4Dex: 14 ..............#####..... h XL: 12 Next: 67% Place: Dungeon:14 ....................#Noise: ---------  Time: 10137.6 (0.0) ................@..#G) staff of air #####.............##Cast: Foxfire####.........##Fly ####......##.....###...$.###>...###....#(...## _You continue putting on your +0 pair of gloves. x4 _You finish putting on your +0 pair of gloves. _Found a stone staircase leading up.  Found 7 stones and a book of the Hunter. _Found a stone staircase leading down. _There is a stone staircase leading up here. hƢ P  Okay, then. h  h  h . _ hP/ h+1 h7 h@ hB<10 8.6 (1 _ hJ h  You fly upwards.  You feel a wave of frost pass over you. h/  --more-- h~ . # ###3 ....#.####....# ..# #....# h ##..$.... #..#....!#..#..... #.....##. ........... . ........>. .. ...  h- hq hC9.3 (1.7 h  You feel a wave of frost pass over you.  There is an entrance to an ice cave on this level. Hurry and find it before the_portal melts!  Found 21 gold pieces and a purple potion.  Found a stone staircase leading down. _There is a stone staircase leading down here. h4 hF  h"F _Unknown command. h  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hs  hu  hw|  hӁ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h##.#.. # ..###....#.####....# .......>....## ## h$....##..#....!##...........##. ....... . #.....>. .. .. ..  hQ hԩR25 400 _ h h| hS%###.# ... # ..###....#.####....# .......>....## #.##$....##..#....!..##...........##......... .##.....>. .. .z   laughing skull (dormant).. .. z.. .1 _A laughing skull comes into view. h)L U## ##.# ... # #..### ....#.####....# .>....## #.###  hN ##.....# #.#....!.##.......#.##.....##......... .##......>. ... ....... #.. ..z.. ## .....# hX  hZ &2 hT| 10 3.3 (2 _You now have 683 gold pieces (gained 21). h) _There are no items here. h7U #####.# ... # #..###....#.####....# .......>....## #.##.#..##........#.@..!...# hY 6##.......#.......##.....##..........#..##.....>..... .....#.. .B   boulder beetle (wandering)z.....## .....## .#. ..B..# hi`  hl >B. hpm I25 4.3 (1 hw  hm~ a _A boulder beetle comes into view. hK{M ### ##.# ... # #..###  ....#.####....#  .......>....## #............###  ##.............#..#  #.@..!...#   h}2#.......##  #..........  #..##.......  .....>..... .......  .......#.. .......  z.....## .B...##  .#. .....#  h/ ### ##.# ... # #..###  ....#.####....#  .......>....## #............###  ##.............#..#  #.@..!...#  h! #.......##  #..........  #..##....... .....>..... ....... .......#.. .......  z.....## .B...## .#. .....#  hP4 hD he _A boulder beetle is nearby! hU ### ##.#  ... # #..### ....#.####....# >  ###  ##........@....#..# h #........#....!...##.......### #.....##... .......#..##...>..... ........#.. .......z.....## .B...##.#. .....# hj hW"9B. h#-5 _ h- ho3 h ### ##.# ... # #..### ....#.####....# .>....## #.### ##.#..# #.#....!...# ##.......#.## #.....##... .......#..##.. .....>..... .z   laughing skull (dormant) .......#.. ... z.....## B....##  .#. .....#6 h͞ ### ##.#  ... # #..### ....#.####....# >  ###  ##.......#..# .#....!...##.......### #.....##..... .......#..## h..>..... ..............#.. .......z.....## B....## h˫ hR&7 h hٶ h  ### ##.#  ... # #..### ....#.####....#   ###  ##.......#..# .#....!...##.......### #.....##...... .......#..##....>..... ..............#.. .......8 h y _There is a stone staircase leading down here. hһ ###. ## ##.#... #. #..###.#.####....#>....##.# h.### ##.#..#  #.#....!...# ##.#....## #.....##........ .......#..##...... .....>..... .......  .#.. . h@C9 _ h h h: t##  .## ### . ##..###.#  .... #..# #..### .....#@####....#.> ..###  ##.......#..# .#....!...##.......# h{< ## #.....##........ .......#..##.>..... . hfD  hE '50 h@L  hO  hM##  .## ## ##..###.#  #@.# #..## hi .....#.####....#.........>....## ..#............#####....#............#..# h٭ ho&1 h h h I#..#...#.... #.....##.. .....).## ........## ### . ##@.###.# .... #..###..### #.####.............>....##..#............#####.............#..##........#....! h ###.......#.###.....##... h  h &2 h  h˜ T _Found a runed flail. h ###..## ...### #... #...##..).## .......@.## ###......##..###.# ..... #..###..### ......#.####....# .........>##..#....### hщ. ##.............#..# #........#....!...##.......### hT hC3 h ### ...#### #...##... #...###.. ....## ###..##..###.# ...#..###..###....#.####....#........> hH##..#...###...##.............#..# .#....!...# h h&4 h hw _You see here a +2 flail of venom. h  h  h  h  h  h % _ ha X h6  hB  h  h , h  ####  ##..##  #....##7.3 (3## #@..##... #...# .....##..##Fly  h .......).##..........## ###.....###.#.....#.......#.#....... h  h  h  hh h" h hc h?"B h&>M #### #..## 8.3 (1 #..@.### ###... #........##..##) hk'..##.....#.## h\. ho1 h  h/  h  h  h  h  h] n h!  h  h  h  h ######..###....#### ###...##... #...#61.3 (3.....##.......).##..........#Fly .......##..#..... hj J#.......#.##..........>....##...#............###...##.............#..# h  h  hK4 h%M hN hQ hDY, hk ######..##....#### ###...#... #. hio.....##..##..........## ###Fly #...##..#........#....!...# hp 2.3 (1 _You see here a +2 flail of venom. h7 h h= h h hQ _ h hu h hV h##..###....#########...###...###...###.....##..## #........).###...........## ###.....##..###.#.#..###..###.####....#......>....###............#####.............#..?#........#....!... .. ##.......#.......# .. #.....##.........  .#..##...... 4.3 (25.3 (3 _Found 2 scrolls labelled FEICKU GEIBRO. hL h>M hP hV h[ h#d, h^g h j hj hn hC{B h| h( h h h hȊ h h_ h h; h#, hƔ h hޚB hU ##..## #....## ho#######...# ##...###...# ##.....##..## #........).## ###...........## # ##..........##..###72.3 (7 h #.@.........#..###. #............#.####. #.......>... ##.#.......... .........##. h' .........?#........# #..........##.#. ####........#.....## .......#..# h h h h4 h h[  h  h ##..## #....## #######...# h ##...###...# ##.....##..## #..).## ###.##  ##.##..3.3 (1 #@..........#..### #.#.#### #.> ##.# ..## ...?#.# #...##.# ####.#.....## .#.. h# h2  h2  hO5  hp8  h<  hE B hRP ,#######...###...###...##.....##..##........).####...........####...##..####...#..####...## hQ #.@....>..##.........Fly ... hQ ##..........(...........>.... .......#. h=R E  h_ %4 ha +5.3 (2 hk  hn % _Found 8 stones. h/Dd##...###...# ##.....##..## #........).## ###...## ###...##..#####..#..###.#...#.####.#.....>...##..#...###...?#..##..###.####.....##.. .......#..#.(>...........#..z.....##6.3 (1 hH hO hU: ..##..## #........).#####....##.##..#. .#.#### #....>.###......#..##?## #..##.# ####..#.....# ....... .(>..........#  z.....## .#.7 hN ...).#####....##.##..###. #..# #.....>.####........##? #..##. ####..#.....# ........ .(>.......# .. z.....# # .#.  hSW h\X&8 hI_ ha hg N ##...####..##..##...#.#...>.####.##..#.?#..#####.##Fly ...... h  h &9 hc  h  hs hs hF} h hc##...####..#..###..#.###....>..###. hY#.##...##..?#..##.######.....##... h;.....#..#l.(>...#.......###... z.....##### .#. l   basilisk (asleep). h4.# h h'80 h3 h, [ _A basilisk comes into view. hh. #..# #.....>.###......##...## #...? #..........##. ####..#.....# #........ #l.(>........# ## z.....# hV/ ####. .#. .  .#..... .# h hc<1 h h6###.#.#..#.####.. h......>###.#..##...##.........?#..##....##.......#####.....##.....# hql.(>....#........#.##.... z.....######. .#.........#..#.... h hF&2 h, hf h*lcombustible)A basilisk comes into view.  Casting: Foxfire (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the basilisk.  The basilisk hisses angrily.  The basilisk is lightly wounded. hd hAl. h͒2-10 ====3 h h@ _The basilisk's fire resistance burns away. h  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hB Your spells (cast)TypeFailure Levela - FoxfireConjuration/Fire1%1  b + ScorchFire1% 2 c - Volatile BlastmotesFire/Translocation1%3  d - Inner FlameHexes/Fire1%3  e - Flame WaveConjuration/Fire1%4  f - Soul SplinterNecromancy1%1  g - Ensorcelled HibernationHexes/Ice h1%2  h - Dazzling FlashHexes/Fire1%3  i - Brom's Barrelling Boulder Conjuration/Earth1%4  j - Metabolic EnglaciationHexes/Ice1%5 Select a spell to cast[!]/[I] toggle spell headers hF  h6  hک @##..........##..## raetorn the Thaumaturge##...........#..### Djinni of Uskayaw *.....#............#.#### Health: 92/94 =======================-#...............>.. AC: 8Str: 7###.......#......... EV: 10Int: 28##.........##........ SH: 4Dex: 14 h |#.........?#........# XL: 12 Next: 67% Place: Dungeon:13#..........##.......# Noise: ====-----  Time: 10183.3 (0.0)####@.......#.....##. G) staff of air#.l..............#.. Cast: Foxfire#..(...........>.... Fly #..................#.##.......... z.....######....... .#.l   basilisk (combustible)........#......#....Flames lash the basilisk.  The basilisk hisses angrily.  The basilisk is lightly wounded. _The basilisk's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hY I##..........##..## raetorn the Thaumaturge##...........#..### Djinni of Uskayaw *.....#............#.#### Health: 92/94 =======================-#...............>.. AC: 8Str: 7###.......#......... EV: 10Int: 28##.........##........ SH: 4Dex: 14#.........?#........# XL: 12 Next: 67% Place: Dungeon:13 h o#..........##.......# Noise: ====-----  Time: 10183.3 (0.0)####@.......#.....##. G) staff of air#.l..............#.. Cast: Foxfire#..(...........>.... Fly #..................#.##.......... z.....######....... .#.l   basilisk (combustible)........#......#....Flames lash the basilisk.  The basilisk hisses angrily.  The basilisk is lightly wounded. _The basilisk's fire resistance burns away.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h P  Okay, then. h  h  h . _ h'a  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h#+ hx$m##..........##..## raetorn the Thaumaturge h%##...........#..### Djinni of Uskayaw *..... h"'#............#.#### Health: 87/94 ======================-- h'#...............>.. AC: 8 h)Str: 7###.......#......... EV: 10Int: 28##.........##........ SH: 4Dex: 14#.........?#........# XL: 12 Next: 67% Place: Dungeon:13#..........##.......# Noise: ====-----  Time: 10183.3 (0.0)####@.......#.....##. G) staff of air#.l..............#.. Cast: Foxfire#..(...........>.... Fly #..................#.##.......... z.....######....... .#.l   basilisk (combustible)........#......#.... h|*LConfirm with . or Enter, or press ? or * to list all spells.  h+'_Okay, then. h+uCasting: Scorch (safe; 1% risk of failure)   h-,MConfirm with . or Enter, or press ? or * to list all spells. h,Casting: Metabolic Englaciation (mildly dangerous; 1% risk of failure)   hn-APress: ? - help, Dir - look around, f - activate h- h+ h$m##..........##..## raetorn the Thaumaturge h##...........#..### Djinni of Uskayaw *..... hk#............#.#### Health: 87/94 ======================-- h#...............>.. AC: 8 h-Str: 7 h###.......#......... EV: 10 h:.Int: 28 h##.........##........ SH: 4 hD.Dex: 14 h #.........?#........# XL: 12 Next: 67% Place: Dungeon:13 h\#..........##.......# Noise: ====-----  Time: 10183.3 (0.0)####@.......#.....##. G) staff of air#.l..............#.. Cast: Foxfire#..(...........>.... Fly #..................#.##.......... z.....######....... .#.l   basilisk (slow, combustible)........#......#....Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. h?uCasting: Scorch (safe; 1% risk of failure)   hMConfirm with . or Enter, or press ? or * to list all spells. hCasting: Metabolic Englaciation (mildly dangerous; 1% risk of failure)   h :Press: ? - help, Dir - look around, f - activate h h hw5===- h $4.3 (1 hM h  h[ h_Okay, then ha!. h&TScorch (safe; 1% h    hOMConfirm with . or Enter, or press ? or * to list all spells. hCasting: Metabolic Englaciation (mildly dangerous; 1% risk of failure)   hu@Press: ? - help, Dir - look around, f - activate  h[_You radiate an aura of cold. The basilisk seems to slow down. hW  ###...##  ###..#.#.#### #..> ###.#.##.?#.#...#..########.l...# #..(>...#....##...z.....######.#...l.825 ----5 hA ###...........## raetorn the Thaumaturge##..........##..## Djinni of Uskayaw *.....##...........#..### Health: 85/94 =====================---#............#.#### AC: 8Str: 7#...............>.. EV: 25 Int: 28 hB A###.......#......... SH: 4Dex: 14##.........##........ XL: 12 Next: 67% Place: Dungeon:13#.........?#........# Noise: ---------  Time: 10185.3 (0.0)#...@......##.......# G) staff of air####*.......#.....##. Cast: Foxfire#................#.. Fly #..(...........>....#..................#.##.......... z.....## l   basilisk (slow, combustible) h[C ####....... .#.........#.....Casting: Metabolic Englaciation (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - basilisk hE sAim: a basilisk (lightly wounded, slow, more vulnerable to fire, chance to  affect: 98%) hllinner flame, slow, combusti…) hOVll h;10 ==6.3 (1 hmJll hL  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)   hǣPress: ? - help, Dir - move target, f - basilisk  Aim: a basilisk (lightly wounded, slow, more vulnerable to fire, chance to  affect: 98%) _The basilisk is filled with an inner flame. h  ).##  ###...##  ###.. h{##.#.#### #..> ###.#.##.?#.....# h=Z..#####l##.....# #..(>...#.... l h##...z.....######.#.. h l)The basilisk is no longer more vulnerable to fire. h.( llThe basilisk gazes at you. h h/l h h] h25  hr-- h7 hNl hl h h  h h_You easily resist. hF Z*l  , combusti…)The basilisk gazes at you. _You easily resist.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the basilisk. Flame seeps out of the basilisk.  The basilisk is moderately wounded. h6 ll  Flames lash the basilisk. Flame seeps out of the basilisk.  The basilisk is moderately wounded.The basilisk's fire resistance burns away.  You hear a hideous shriek! x2  The basilisk is engulfed in blazing flames h7 ..  Flame seeps out of the basilisk. hc@ i  The basilisk gazes at you. h  h j410 ====8 hh @ll h ( _You easily resist. h/#.....##. #).##  ###...##  ###..##.##.#### #..> ###.##.##.?#.....#..#####l##...# #..(>.... l.....##...z.....######. .#. h]lzlz   laughing skull25 ----9 hbl hc hik  h8l hlV_You hear the faint crackling of a distant melting archway. hm h+ h##.....##..## hI7raetorn the Thaumaturge hd#........).## h3Djinni of Uskayaw *..... h####...........## Health: 81/94 ====================---- h##..........##..## AC: 8 hV-Str: 7 h##...........#..### EV: 25  hZInt: 28#............#.#### SH: 4Dex: 14#...............>.. XL: 12 Next: 67% Place: Dungeon:13###.......#......... Noise: ---------  Time: 10189.3 (0.0)##..@......##........ G) staff of air#.........?#........# Cast: Foxfire#..........##.......# Fly ####l.......#.....##.#................#..#..(.....*.....>.... l   basilisk (inner flame, slow, combusti…)#..................#. z   laughing skull##.......... z.....######....... .#.  hl_You hear the faint crackling of a distant melting archway. hCasting: Scorch (safe; 1% risk of failure)   hIMConfirm with . or Enter, or press ? or * to list all spells. hyAiming: Inner Flame (safe; 1% risk of failure)   hUPress: ? - help, Dir - move target, f - laughing skull, p - basilisk h!CAim: a laughing skull (chance to affect: 98%) hdt hul h5wz h6x+(inner flame) hL  h  h   h+ d Confirm with . or Enter, or press ? or * to list all spells. hm +Aiming: Inner F h Nlame (safe; 1% risk of failure)   hP UPress: ? - help, Dir - move target, f - laughing skull, p - basilisk h ?: a laughing skull (chance to affect: 98% h! )   hJ# ;The laughing skull is filled with an inner flame.   h% NA laughing skull comes into view. h.   h/ ! hb0 ### h+1 ## h1 /###...z h2 dzz 2 laughing skulls (1 inner flame) hP3 z h4    h4 +The basilisk is engulfed in blazing flames. h f..§.§§§§...z.zz10 8=======90.3 (1§§§...z _The basilisk explodes! hW b ##...###...#.....##. #).##  ###...##  ###..#.##.#### #..> ###.##.##......?#.....§.....#..#####.§......##§§§...z..#z #..(.....>.....z...##...z.....## h&^ X hl §.z§§z. hn 225 -------1 hz yz§§§ h  h`.##...###...#raetorn the Thaumaturge##.....##..##Djinni of Uskayaw *.....#........).##Health: 79/94 ====================----###...........## AC: 8Str: 7##..........##..## EV: 25 Int: 28##...........#..### SH: 4Dex: 14#............#.#### XL: 12 Next: 68% Place: Dungeon:13#...............>.. Noise: ---------  Time: 10191.3 (0.0)###@......#......... G) staff of air##.........##........ Cast: Foxfire hAc#.........?#........# Fly #....§.z...##.......#####.§......#.....##.#.§§§...*........#.. zz 2 laughing skulls (1 inner flame)#..(...........>....#..................#.##.......... z.....## _The basilisk explodes!Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - laughing skull, p - laughing skullAim: a laughing skull (chance to affect: 98%) h@czzz h8§.z§§§§...zzzCasting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (safe; 1% risk of failure)  Press: ? - help, Dir - move target, f - laughing skull, p - laughing skullAim: a laughing skull (chance to affect: 98%)   h4The laughing skull is filled with an inner flame. hR% *****zzzThe laughing skull lets out a vicious peal of laughter.The bolt of negative energy misses the laughing skull. hh\ h6i@.z.§...§§...zP: 61/91 (94)----10 ===2.3 (1Drain hq§§§...zz hwx _The bolt of negative energy hits you!! You feel drained. h j*zz, 1 com…)_The bolt of negative energy hits you!! You feel drained.  Casting: Inner Flame (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the laughing skull. The laughing skull resists.  Flame seeps out of the laughing skull.  The laughing skull is lightly damaged. h  The laughing skull's fire resistance burns away.  The laughing skull is engulfed in blazing flames. h $z○§.z§§....zz57-----====3zz§§§ _Flame seeps out of the laughing skull. The laughing skull headbutts you. h*zThe laughing skull is engulfed in blazing flames. _. The laughing skull headbutts you.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the laughing skull. The laughing skull resists.  . h*  The laughing skull is heavily damaged.The laughing skull is engulfed in blazing flames.zz☼..§☼§§z4----4zz☼§☼§z _Flame seeps out of the laughing skull. The laughing skull headbutts you! hJ : *zCasting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  Flames lash the laughing skull. The laughing skull completely resists.  The laughing skull is engulfed in blazing flames. hL  Flame seeps out of the laughing skull.  The laughing skull is engulfed in blazing flames. hg# z°☼§zFlame seeps out of the laughing skull. h/ D    ##....  #........).##  ###.....  ##....... ##........ #......... hg1 R #.........> ###@z.....# ##...z.....# #.....°...?# #....☼.....# ####.§...... #.☼§§...... #..(...........> #...........  The laughing skull lets out a vicious peal of laughter. ht   ##....  #........).##  ###.....  ##....... ##........ #......... #.........> ###@z.....# ##...z.....# #.....°...?#  hd#....☼.....# ####.§...... #.☼§§......zz #..(...........> #...........   h/  *zzzThe bolt of negative energy hits you!! You feel drained. hk  @z.☼§§§zz* * * LOW HITPOINT WARNING * * * hThe laughing skull is engulfed in blazing flames.22/87---------5 hzz§§§z h` _Flame seeps out of the laughing skull. The laughing skull barely misses you. hg #### ##...###...#.....##. #).##  ###...##  ###..#.#.#### #.@.......> ###.z. h##...z.....##.#.........?#.#....☼.....#..#####.##. zz☼§§..# #..(>....... hV  The laughing skull is engulfed in blazing flames. h zz°§z§Flame seeps out of the laughing skull. hW **zzThe laughing skull lets out a vicious peal of laughter. hQ.@z.○§zz○ hv25 ===-6 hfzzz§§ hN] _The bolt of negative energy misses you. hD  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hahPz§§ hj8- hhwzzz§ hJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h\| h{*z hz h`tcombu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Flames lash the laughing skull. The laughing skull resists.  Flame seeps out of the laughing skull.  The laughing skull is moderately damaged. hj3   ##...  ##....  #........).##  ###.....  ##....... ##........ #......... #.@.......> ###*z.....# ##.........# #.........?# #....○.....# ####.§......z #.○§§...... #..(...........> h<   ##...  ##....  #........).##  ###.....  ##....... ##........ #......... #.@.......> ###*z.....# ##.........# #.........?# #....○.....# ####.§......z #.○§§...... #..(...........> h=J_    ##... hKa  ##....  #........).##  ###.....  ##....... ##........ #......... #.@.......> hK ###*z.....# ##.........# #.........?# #....○.....# ####.§......z #.○§§...... #..(...........> hLThe laughing skull's fire resistance burns away.  * * * LOW HITPOINT WARNING * * * h! y   ##...  hj# ##....  #........).##  ###.....  ##....... ##........ #......... #.@.......> ###*z.....# h$ ##.........# #.........?# #....○.....# ####.§......zz #.○§§...... #..(...........> h% " h4 _   ##...  h26 6##....  #........).##  ###.....  ##....... ##........ #......... #.@....... h7 F> ###*z.....# ##.........# #.........?# #....○.....# ####.§......z h8 #.○§§...... #..(...........>The laughing skull headbutts you.  * * * LOW HITPOINT WARNING * * *  The laughing skull is engulfed in blazing flames.  Flame seeps out of the laughing skull. The laughing skull closely misses you.The laughing skull barely misses you.  The laughing skull is engulfed in blazing flames. h y   ##...  h ##....  #........).##  ###.....  ##....... ##........ #......... #.@.......> h\  ###*z.....# ##.........# #.........?# #....○.....# ####.§......z h #.○§§...... #..(...........> hB& j zz○zz h' ○§§Flame seeps out of the laughing skull. The laughing skull headbutts you! h) 9/87 (94) ----------10 ====7 h3 |z§zz§ h6 V _* * * LOW HITPOINT WARNING * * * h "Drink which item? Potions  a - 2 grey potionsd - 4 potions of enlightenment  f - 3 fuming black potions  g - 4 red potions  h - 3 lumpy cyan potions  i - 4 potions of cancellation  k - 2 smoky inky potions  l - 6 smoky purple potions  m - 3 viscous red potions  q - 2 murky blue potions  s - 3 sedimented golden potions  v - 2 clear potions [!] read|quaff|evoke[?] describe selected h#######...#raetorn the Thaumaturge##...###...#Djinni of Uskayaw *.....##.....##..##HP: 9/87 (94) ==----------------------#........).##AC: 8Str: 7###...........## EV: 10Int: 28##..........##..## SH: 4Dex: 14##...........#..### XL: 12 Next: 68% Place: Dungeon:13#............#.#### Noise: ====-----  Time: 10197.3 (0.0)#.@.............>.. G) staff of air###zz.....#......... Cast: Foxfire##.........##........ Fly Drain#.[39;4 h p9m........?#........##....○.....##.......#####.§......#.....##. zz 2 laughing skulls (inner flame, combu…)#.○§§............#..#..(...........>....#..................#.The laughing skull is engulfed in blazing flames.  Flame seeps out of the laughing skull. The laughing skull closely misses you.The laughing skull barely misses you.The laughing skull is engulfed in blazing flames.  Flame seeps out of the laughing skull. The laughing skull headbutts you! _* * * LOW HITPOINT WARNING * * * h3 z§zz§Okay, then. hbzz§zz§ h. _ h@.*z _* * * LOW HITPOINT WARNING * * * _Okay, then.  Casting: Scorch (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Flames lash the laughing skull. The laughing skull resists.  Flame seeps out of the laughing skull. ht   ##...  ##.... h  #........).##  ###.....  ##....... h>| ##........ #......... #.@.......> ###z*.....# ##.........# #.........?# #....○.....# ####.§...... hzz #.○§§...... #..(...........> hy   ##...  h`##....  #........).##  ###.....  ##....... ##........ hm #......... #.@.......> ###z*.....# ##.........# #.........?# #....○.....# h^####.§......zz #.○§§...... #..(...........> hzz§zz§   The laughing skull is engulfed in blazing flames.  h$Flame seeps out of the laughing skull. The laughing skull headbutts you!  You die...  The laughing skull crumbles to pieces from sheer joy.  Your body falls in perfect tune with the rhythm. h`f-2/87 (94) -- hUq/  --more-- h hXInventory: 35/52 slots Missiles (go to first with ()  I - 2 throwing nets Armour (go to first with [)  hoD n - a +0 cloak (worn)  o - a +0 helmet (worn)  u - a +0 buckler (worn)  x - +0 steam dragon scales (worn)  F - a +0 pair of gloves (worn) Magical Staves (go to first with |)  G - a staff of air (weapon) Jewellery (go to first with "=)  w - an amulet of the acrobat (around neck)  E - a ring of see invisible (right hand)  H - a +6 ring of intelligence (left hand) Wands (go to first with /)r - a wand of iceblast (4)  A - a wand of acid (19)  D - a wand of digging (1) Scrolls (go to first with ?)  b - 10 scrolls of teleportation  c - a scroll of vulnerability {unknown}  e - a scroll of fog {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h%8 h PGoodbye, raetorn.16333 raetorn the Thaumaturge (level 12, -2/87 (94) HPs)Began as a Djinni Fire Elementalist on Apr 24, 2025.Was a Follower of Uskayaw.Slain by a laughing skull (9 damage)... on level 13 of the Dungeon.The game lasted 00:14:03 (10196 turns). Best Crawlers -1.52678567 RepoMan TrFi-27 escaped with the Orb2.49915215 P0WERM0DE CoCK-27 escaped with the Orb3.49736764 RepoMan MiAr-27 escaped with the Orb4.49438812 RiderzOfBr MDEE-27 escaped with the Orb5.45459148 iamserjio BaFE-27 escaped with the Orb6.41022717 puimuR MDHW-27 escaped with the Orb7.36967439 puimuR TrAl-27 escaped with the Orb8.34793363 RepoMan TeAE-27 escaped with the Orb9.32354872 RepoMan FeEn-27 escaped with the Orb  10.30924851 RepoMan GhGl-27 escaped with the Orb  11.29903510 glosham DjEE-27 escaped with the Orb  12.25133899 RepoMan SpRe-27 escaped with the Orb  13.22510130 sosloow GrFi-27 escaped with the Orb hbK [?25h[?0c [?1051l[?1052l[?1060l[?1061l