+ h Player: ratatoskos Game: DCSS 0.30 Server: clan Filename: 2025-04-24.12:16:58.ttyrec Time: (1745497018) Thu Apr 24 14:16:58 2025 + h! [?1051l[?1052l[?1060l[?1061h+ hR)0[?7h[?25l[?1c+ h) + he+ hf#rWelcome, ratatoskos. Please select your species. SimpleIntermediateAdvanced a - Hill Orcj - Humans - Vine Stalker b - Minotaurk - Koboldt - Vampire c - Merfolkl - Demonspawnu - Demigod d - Gargoylem - Djinni v - Formicid e - Armataurn - Sprigganw - Naga f - Draconiano - Tengux - Octopode g - Trollp - Deep Elfy - Felid h - Ghoulq - Ogrez - Meteoran i - Gnollr - BarachiA - Mummy Djinn are ever-burning spirits. They learn spells innately, without books, and cast by drawing down their own fires. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Djinni Transmuter+ hhdWelcome, ratatoskos the Djinni. Please select your background. WarriorZealotMage a - Fighteri - Berserkerq - Hedge Wizard b - Gladiatorj - Cinder Acolyter - Conjurer c - Monkk - Chaos Knights - Summoner d - HunterWarrior-maget - Necromancer e - Brigandl - Transmuter  u - Fire Elementalist Adventurerm - Warperv - Ice Elementalist f - Artificern - Hexslingerw - Air Elementalist g - Wanderero - Enchanterx - Earth Elementalist h - Delverp - Reavery - Venom Mage Transmuters learn spells to shift their form, making them powerful unarmed fighters. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Djinni Transmuter+ h+ h$ + hZF ratatoskos the InseiDjinniHealth: 17/17 ========================AC: 2Str: 9EV: 12Int: 14SH: 0Dex: 13+ h#G XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Beastly AppendageFly + hM S...##.......# #.........# #...........# #......+ hN #......#......##...........##.........##...@...###.....####...##.....#######+ hWU + hX Welcome, ratatoskos the Djinni Transmuter.Everyone else who sought the Orb of Zot has failed. Will you be different?+ h/Y + h4\ + hz Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.+ h + ha  You begin with the following spells memorised: Beastly Appendage, Wereblood, _Spider Form, Ice Form.+ hO + h + h( + h F _Unknown command.+ h,  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.0   2.0   0   f + Spellcasting 1.5   3.4  -3          b + Unarmed Combat 3.0   4.0   0          + h             c - Armour   0.0   1.0   0      d + Dodging2.1   2.5  +1       e - Stealth   0.0   1.2  -1                                          + hB                            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets+ h  d * Dodging   2.1+ h&o d - Dodging   2.1+ hLA  b * Unarmed Combat   3.0+ hY o b - Unarmed Combat   3.0+ h]2 a * Fighting   1.0+ ho a - Fighting   1.0+ h4 f * Spellcasting   1.5+ h+ h+ hBratatoskos the Insei...##...Djinni....# #....Health: 17/17 ========================.....# #.....AC: 2Str: 9......# #......EV: 12Int: 14#......#......#SH: 0Dex: 13#...........#XL:  1 Next:  0% Place: Dungeon:1#.........#Noise: ---------  Time: 0.0 (0.0)#...@...#-) Nothing wielded##.....##Cast: Beastly Appendage##...##Fly .....#######Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information.  Found a staircase leading out of the dungeon.  You begin with the following sp+ haells memorised: Beastly Appendage, Wereblood, _Spider Form, Ice Form. _Unknown command.+ hSL+ h[M+ h#N+ hQ+ hS+ h"U% _+ h]n+ hJ_+ ha,+ heb+ hXe+ hvg,+ h3i+ h?k+ h2m,+ hn+ hq+ hs+ hs+ ht+ hv+ hx,+ hGz+ hK{+ h|,+ h}+ h~+ h+ h(+ h+ hC+ h+ h+ h݅,+ h+ hQ+ hˇ+ hډ+ h,+ h+ hO+ h,+ h+ hJ+ h>...# ...##  .......##  #......##  #......##  ###  ##13.0 (13.0) #@.....###.# ##........+ h!=...# ##......###....# ##......##.....# ##......##......###......###......#......###...........##+ hI##.........##+ hoB4.0 (14+ hl+ h; _Found a stone staircase leading down.+ h'y J+ hz + h n+ h; + h܁ + h^ + h + hۆ + h + h + h + h + h + hx + h + hΘ + h\ + hx + h + h| + h + h + h9 + hȣ + h + hѩ + hA + h + h + h + h, + hv + hB + h ,+ h@ + hW  ####### ..... ##...## ##.....##+ h #...>...####...####...........##+ h h#.....@#......## #......###......## ......# ##......## + h h.....# ##......## ....# ##......### ...# ##........ ....# ##......### .....# ##......## .....# ##......##+ h ,25.0 (11+ hT ,6.0 (12+ hq + h9 Q _c - a pink potion+ h9J+ hD+ hG+ hR####### ..... ##...## ##.....##+ h Sf ##...>...## ##.........## ##...## ###......##+ hS #....@.###......## #......## ##......###......## ##......##.# ##...+ hTT...###b....# ##........$....# ##### b   bat (asleep)+ hT#......# ##......##......# ##......## ......###......##+ h<`08.0 (2.0)+ hb+9.0 (3+ he+ hhV _A bat comes into view.+ hE + h8 + h + ha Z _A bat is nearby!+ hQ3 .....##...##..##>...##......##....###......##..###......##.## ##......## ##......## ##......##b ##.......#.$....#####......#  ##......# ##......# #......+ h?,+ hv+ hb.b30.0 (1 _+ h ..... ##...## ##.....## ##...>...## ##.## ##.....## ##......#......## ##......###......## #...@..## ##......## #..b...## ##......##+ hl #......## ##.......## ###.$....# ##...... ##......# ##......## ##......# ##......## ##......###......##  #......#......##+ hy+ h + h+ h.=1+ h+ h.: _The bat hits you but does no damage.+ h  You miscast Beastly Appendage.  You are very lightly contaminated with residual magic.+ hW + h (.b+ ho U2Contam + h + h> U _Nothing appears to happen. The bat hits you but does no damage.+ h+ h+9 (0.9+ h8+ hT _You closely miss the bat. The bat closely misses you. x2+ hF,+ hm".b+ h@(3.8+ hݗ+ hw _You closely miss the bat. The bat barely misses you.+ h0 + h1 + h; (.b+ h< -4.8 (1.0+ hFD + hWI _You miss the bat. The bat closely misses you.+ h# ##...####.....####...>...####.........####.....####......#......####......###......####......## ##......###....@.## ##......###....b.## ##.............## ##......b   bat##.#...........##+ h7b.5 _The bat barely misses you.+ hՒ ##...## ##.....## ##...>...## ##.## ##.....## ##......#......## ##......###......## ##.b....## ##......## #...@..## ##......+ h f #......## ##.......## ###.$....# ##...... ##......# ##...... ##......# ##......## ##......###......## ##......#......##  #.##+ h+ h{+ h!.b+ h&6+ h+ hP _The bat barely misses you.+ h ,+ h b.6--7App Fly Contam + h x _You grow a pair of large bovine horns. The bat closely misses you.+ hܩ ..... ## ..## + hZ w>...## ## .....## ...#......## b..###......## ###......## + h 0##......## ###......#........## ###.$....# + h" ##......# ##......# ##......####......#+ h + h1 + h@ E b.  The bat hits you.+ h! k5---8+ hÿ + h K _Your magical contamination has completely faded away.+ hQM####### .....  ##...##  ##.....## + hz ##...>...##  ####  ##...........##  ##..b...#......##  ##..@...###......## + h##......## ##......##  #......## ##......##......## ##......#b   bat+ hv+##..+ hF+ h(+ h%.b+ hj&9+ hP _The bat hits you but does no damage.+ hL40.7 (0.9 _You closely miss the bat. The bat hits you but does no damage.+ h|G5  You hit the bat.+ hANC.+ h _6=111.6+ hz + h ] _You kill the bat!+ hE + h5 + h H _No target in view!+ hC+ hD+ h2E+ hF+ hG% _+ hiQ7App  _Your transformation is almost over.+ hRj7===+ hXS+ hU1 _HP restored.+ hyW4+ hX+ hU[+ hI\,+ h$]+ h^+ h`,+ h b+ hac+ hceQ==+ hf+ hg+ hi+ hi+ hj+ hvM  You now have 8 gold pieces.Fly  _Your horns disappear.+ hv+ hx+ hlx+ hx+ hBz+ h{+ h9|+ h|+ h~+ h0+ h+ hL+ hƂ+ h)+ h+ h7+ h+ h+ h+ h+ h+ h+ hm+ h+ hL+ h+ h:+ h+ h+ hB+ hY+ hg,+ h5+ h+ h+ hכ,+ h+ hP,+ h+ h+ hY,+ h+ h + hB+ h٥+ h+ hǧ,+ hƪX+ hݵ`+ h+ h#) ##...# #.S ##..... #.. ##...>.. #.. ##....... #.. ##........ ##......#.. #.. ##......###. ##.# ##...##- #.@# ##......## # #.####......##  #..........##  #.####......## #..# ##......## # ##.## ##......## ## S   ball python (constriction, asleep) #..## ##......###. ##..## ##......#..[39;4+ h9m ##..## ##........ 85.6 (44.0)  A ball python comes into view..SS)-6.6 (45 _The ball python hisses angrily.+ h& #..  #.. ##...> #.S  #..  ##..  #.. ##... ##.# ##......##  #.@# ##......##  #.####......##  #..........##  #.####..  #..# ##..  ##.## ##..  #..## ##.. ##..## ##.. ##..## ##..+ heU _ #..  + hV +#.. ##...> #.S  #..  ##..  + hV #.. ##... ##.# ##......##  #.@# ##......##  + h;W 0#.####......##  #..........##  #.####..+ hW  #..# ##..  ##.## ##.. + hWX J #..## ##.. ##..## ##.. ##..## ##..+ hX + h^ + hb_ + hd + htg  + hh T_A ball python is nearby!+ h%  #..  #.. ##...> #.S  #..  ##..  #.. ##... ##.# ##......##  #.@# ##......## + h&  #.####......##  #..........##  #.####..  #..# ##..  ##.## ##..  #..## ##.. ##..## ##.. ##..## ##..+ h _ #..  + h_ #.. ##...> #.S  #..  ##..  #.. ##... ##.# ##......## + hڼ  #.@# ##......##  #.####......##  #..........##  #.####.. #..# ##..  ##.## ##..  + hW [#..## ##.. ##..## ##.. ##..## ##..+ h + h + hG + h b _A ball python is nearby!+ h\ ..... ##. ##...# #... ##... #..# ##...> #.S# ## #..# ##......+ h#..# ##......#. #..# ##......###.##@# ##......## #..# ##......## #.####......##.......####......##..# ##......## + h3##.## ##......## ##..## ##......#####..## ##......#+ h%+ hL.S+ h87.6 (1.0) _+ hʢ+ h+ hD####### ## ..... ###...#>.S.#..#.#..##.###.#..# ###.######....#.####......## #..# ##......## ##.## ##......## #..## ##......##.S8+ h4f  You grow a pair of large bovine horns. The ball python bites you.+ h 4-----=9App Fly + hu+ hX _The ball python barely misses you.+ hq   You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.90.5 (0.9 _The ball python closely misses you.+ h1|=  You hit the ball python.+ hg†+ hm5==---331.4+ h$+ hO _You kill the ball python!+ h==App  _Your transformation is almost over.6=+ hwr7===+ hT;  You see here a ball python corpse. _==Fly + hk _Your horns disappear.+ h+ h+ h$+ h/+ h%+ h+ hA+ h+ h+ h+ h+ h+ h+ h+ h+ h[+ hA+ h+ hK+ h + h + h + h + h+ hj+ hb+ h+ hu+ hB+ h<+ hI+ h%+ h+ h+ h+ h"+ h#+ h$+ h%+ h-(+ h *+ h)++ h:+ hU=+ hZD+ hE+ hE+ hKF+ hF+ hbG+ hG+ hH + hCI<############ + hK-+ hL###...@......w + hLM~###...###...###. + h^P##...####.....## + hQ##..#####...>...#+ hQ+#+ he##..## ##.........####..## ##...........## w   dart slug (asleep)##.†## ##......#......###..## ##......###......####.## ##......## ##......##116.4 (25.0)+ h)i+ hklw.w+ hp?-7.4 (26+ hfs+ h)x + hy+ hwz8_A dart slug comes into view.+ h{+ hv  ############  ###...@.....w.  ###...###...###.  + hy ##...####.....##  ##...>...##  ##..## ##.........##  ##..## .......##  ##.†## .#......##  #..## ###......##  ##.##   + h + ############  ###...@.....w.  + hx ###...###...###.  ##...####.....##  ##...>...# ##..## ##.........#  ##..## .......##  ##.†## .#.....  #..## ###....  ##.##  + hL + hF + hG + hB% ` _A dart slug is nearby!+ h(u ############ + hk* ###...@.....w.  ###...###...###.  ##...####.....##  ##...>...##  ##..## ##.........##  ##..## .......##  ##.†## .#......##  #..## ###......##  ##.##   + h/~Y ############  ###...@.....w.  ###...###...###.  ##...####.....##  ##..+ h.>...# ##..## ##.........#  ##..## .......##  ##.†## .#.....  #..## ###....  ##.##  + hՃ+ hDŽ+ h+ h` _A dart slug is nearby!+ ha]####....@....w.####...###...###.##...####.....## ##..#####..##..## ##...##..## ##.....## ##.†## ##......#.###..## ##......###......## + hf ````The dart slug launches a dart at you.+ h)....+ hHl3------=8.4 (1.0)+ hM+ h{ + h/_The slug dart hits you.+ h("12--------9App Fly  _You grow a pair of large bovine horns.+ h # ###.w.# ###...###...###.##...####.....## ##..#####+ hK ##..## ####..## ##.##  ##.†## ##......#......#+ h9 #  #..## ##......###.## + h6 + h ```````The dart slug launches a dart at you.+ h| L...@...+ h /-20+ h + h O _The slug dart misses you.+ h6u0# ###.w.# ###...###...###...###...####.....## .##..#####...>...####..## ##.##  ##..## ##.## ##.†## ##......#......## #..## ##......##  ``The dart slug launches a dart at you.+ h'..+ hCq0----=1+ h+ h- _The slug dart hits you.+ hu# ###.w.# ###...###...###...# ##...####.....## ..##..#####...>...## .  ##..## ##.........## ##..## ##.....## .†## ##......#......## ..## ##......###......## + h + h+ h.-2+ h+ h+ h# ###.w.# ###...###...###...# ##...####.....## #...###..#####...>...## #. ##..## ##.........## ...## ##...........## .†## ##......#.## ##......### 1=-=3+ hm _The dart slug closely misses you.+ h5  You hit the dart slug.  The dart slug is lightly wounded.4.3 (0.9 _The dart slug bites you but does no damage.+ hOY  You hit the dart slug. You punch the dart slug.  The dart slug is heavily wounded.+ hZT5.2App + h_+ hbc _Your transformation is almost over.+ he  You hit the dart slug.  The dart slug is severely wounded.+ h ```````The dart slug launches a dart at you.+ h5 y......@6.2 (1.0+ hj: + h= O _The slug dart misses you.+ h]  You hit the dart slug but do no damage.The dart slug is severely wounded.+ h c0-7.1 (0.9+ hz + hg . _The dart slug bites you.+ h-  You completely miss the dart slug.1=8.0+ h1 + h,5 b _The dart slug is severely wounded.+ h|  You barely miss the dart slug.The dart slug is severely wounded.+ h3 t  The dart slug launches a dart at you.+ h8/17 ----9+ h:+ h- _The slug dart hits you.+ h+ h+ h+ h^ _You are too injured to fight recklessly!+ hB4+ h+ hj^ _You are too injured to fight recklessly!+ hP _You are too injured to fight recklessly!+ hl   You hit the dart slug but do no damage.9.8 _The dart slug is severely wounded.+ h/ ;  You hit the dart slug.+ hFE†+ h!27730.7+ h'+ hP+M _You kill the dart slug!+ h< # ###..# ###...###...###...#  ##...####.....####...# + hd> ##..#####...>...## #..#..## ##.........## . ..## ##....## . †## ##... + h E + hAF 5-1.7 (1.0+ hJ + hN v _You see here a dart slug corpse.+ h4+ hI+ h!9=---Fly  _Your horns disappear.+ h410/17===+ he+ h B+ h+ h+ h+ h==1=+ h+ h7}2===13==+ hB+ hD4===+ h+ h+ h=5==+ hT6====+ hc7==+ hy+ h+ h,+ h+ hd+ hG ,+ hA!+ h$+ h%,+ h&+ hH(+ h0*+ h+;==+ hq;+ h<+ hj>,+ hs?+ h@+ hB,+ hC+ hE+ hAG,+ heH+ hI+ hK,+ hM+ hN+ hP,+ hQ+ hS+ hT,+ hU+ hV+ hW,+ hX+ hY+ h[B+ h]+ hq...###...### ....####...## .>...#####..## + h......## ##..## .......## ##..## .#......## ##..## ###......## ##..# # ##......## ##.## -##......## #.@#  ##......####.#  ##............  ##......####.#...  ##......## r.###.# # ##......## .## # r   rat (asleep) ###......## . .#......## .# .86.7 (55.0)7.7 (56 _A rat comes into view.+ hr...###...## .>#..## ##..## ##..## ##..## ##..# #  ##.##   #.@#  ##.# ....  ##.#...   r.###.# #  .## #  . .#+ hfd ...###...##>#..##+ hf  ##..## ##..## ##..## ##..#  ##.##   #.@#  ##.# ....  ##.#.[2+ hcg 2G   r.###  .## #  . .#+ hIk + hdp + h r + h4y + hE~ Z _A rat is nearby!+ hm: ...###...## .>#..## ##..## ##..## ##..## ##..# #  ##.##   #.@#  ##.#+ h;  ....  ##.#...   r.###.# #  .## #  . .#+ hT ...###...##>#..## ##..## ##..##+ h3  ##..## ##..#  ##.##   #.@#  ##.# ....  ##.#.   r.### + h .## #  . .#+ hp + h + ha + h Z _A rat is nearby!+ hkML.####...## .>...#####..## ......## ##..##.## ##..## .#......## ##..## ###......## ##.. ##......## ##.##  ##......## #.. ##......#### ##............#+ hQOU##......####.#....##......## r.###.## # ##......## .## ###......## [. .#......## .#+ hV+ h7`nr.r+ hd18.7 (1.0)+ hj+ hp( _Found a ring mail.+ hE\+ hb:r.+ hsd6--=9App Fly + hi+ hm< _You grow a pair of large bovine horns.+ h j  You closely miss the rat.Your transformation is almost over.4-----90App  _The rat bites you.+ h  You barely miss the rat. You headbutt the rat.  The rat is moderately wounded.+ h `5==-1+ h + h ; _The rat bites you but does no damage.+ h  You completely miss the rat. Your headbutt misses the rat.The rat is moderately wounded.+ hF&2+ h+ hRQ _The rat closely misses you.+ h#  You barely miss the rat.The rat is moderately wounded.3 _The rat barely misses you.+ h`(  You barely miss the rat.The rat is moderately wounded.4.6 (0.9 _The rat bites you but does no damage.+ h-  You closely miss the rat.The rat is moderately wounded.4--5.5 _The rat bites you.+ hS  You barely miss the rat. Your headbutt misses the rat.The rat is moderately wounded.6.5 (1.0 _The rat bites you but does no damage.+ h| P  You closely miss the rat.+ h; uThe rat is moderately wounded.7.4 (0.9+ h + h I _The rat misses you.+ h1:  You hit the rat.  The rat is severely wounded.+ h/= b3---8.3+ hPA + h^C ( _The rat bites you.+ h 5  You hit the rat.+ h k .  You kill the rat!+ h -889.3 (1.0Fly  _Your horns disappear.+ hz + hh m _Your Spellcasting skill increases to level 2!+ h} + hR + hk + h4 H _No target in view!+ h.A+ hq+ h+ hmH _No target in view!+ hi4+ h+ hH _No target in view!+ h _No target in view!+ h4+ h+ hK+ h4= _+ h,+ hW+ h,+ hE!+ h#P=+ h %+ h'c5==+ h(+ hP+,+ h -+ h/+ h/+ h1+ h2+ h3+ h5+ hA76===+ h8+ h:+ h;+ h<+ hn>+ h?+ h@+ h+B+ h|C+ hID+ hVE+ hE3=+ hF+ hHM7==+ hH+ hI+ hK+ hRg >...#####..## ......## ##..##.## ##..## .#......## ##..## ###......## ##.. ##......## ##.##  ##......## #..# # ##......####.#.#+ hS\- ##.........@..###......####.#......##.##.Fly #rr   rat (asleep).# .<...##+ hW02145.0)+ h[qr.r+ h\F-5.3 (16+ h,`+ hbV _A rat comes into view.+ h > ##..## ##..## ##..## ##..# #  ##.##   #..# #  ##......####.#.#  ##.........@..#  ##......####.#......   ..###.##. #  #.## #  r. ..# .# .# .<...##+ h! > ##..## ##..## ##..## ##..#  ##.##   #..# #  ##......####.#.#  ##.........@..#  ##......####.#......   ..###.##.   #.## # r. ..# .# .#< _A rat is nearby!+ h` _> ##..## ##..## ##..## ##..# #  ##.##   #..# #  ##......####.#.#  ##.........@..#  ##......####.#......   ..###.##. #+ h}a q  #.## #  r. ..# .#+ hh : .# .<...##+ hD> ##..## ##..## ##..## ##..#  ##.##  + h  #..# #  ##......####.#.#  ##.........@..#  ##......####.#......   ..###.##.   #.## # r. ..# .# .#<+ he+ h+ h\+ hZ _A rat is nearby!+ h`.....## ##..##.## ##..## .#......## ##..## ###......## ##.. ##......## ##.## #  ##......## #..#.# ##......####.#. ##...........##......####@#......##......## #..###.##. # ##......## #.## # ##......## r .#......## ..#......## ..# ## ..#<...## ..#...##+ h{r[6.0) _+ hA+ hJ:r.+ hL6--=7App Fly + h dR _You grow a pair of large bovine horns.+ hm 7==8 _You barely miss the rat. The rat barely misses you.+ h9 _You barely miss the rat. The rat bites you but does no damage.+ hJ20.2 (0.9 _You closely miss the rat. The rat bites you but does no damage.+ h   ##..## ##..## ##..# #  ##.## #   #..#.#  ##......####.#.#  ##............#  #@#   #.r# #  #.## #  [. ..# ..# ..# .<...## ..#+ h[y  ##..## ##..## ##..#  ##.## #   #..#.#  ##......####.#.#  ##............#  #@#   #.r#   #.## #  [. ..# ..# ..#<...## ..# _A rat is nearby!+ h5---1.1 _You hit the rat but do no damage. The rat bites you.+ h ;  You hit the rat.  The rat is heavily wounded.2.0 _The rat closely misses you.+ h̵   You hit the rat but do no damage.The rat is heavily wounded.6=--9App  _Your transformation is almost over.+ h  You closely miss the rat. You headbutt the rat.†......## ##..##ratatoskos the Insei .......## ##..##Djinni .#......## ##..##Health: 16/17 ======================-- ###......## ##..#AC: 2Str: 9 # ##......## ##.## #EV: 12Int: 14##......## #..#.#SH: 0Dex: 13##......####.#.#XL:  1 Next: 100% Place: Dungeon:1##............#Noise: =--------  Time: 223.8 (0.9)##......####@#......-) Nothing wielded##......## #.†###.##.+ h[+[10;38HCast: Beastly Appendage # ##......## #.## #App Fly ###......## [. .#......## ..# .......## ..# ......## ..# .<...## ..# ....##The rat is heavily wounded. _The rat closely misses you.You hit the rat but do no damage.The rat is heavily wounded. _Your transformation is almost over.You closely miss the rat. You headbutt the rat. _You kill the rat!You have reached level 2!  --more--+ h';21/222 0% + hr,+ h$.4 _+ hua  _+ h>x 2====Fly  _Your horns disappear.+ h z 4+ h{ + h\} + h + h + h@ + hk A  You see here a +0 ring mail.+ h> + hÈ _+ h͉ + h + h ,+ hZ + h + h̒ ,+ h + hڕ + hȗ ,+ hݘ + hH + h ,+ h! + h + h ,+ h/ + hϣ + h + h + h + h + h + hz + h + h + h ,+ h n+ h + ha + hֶ + hg + h + hѹ + h_ + hߺ + h + h ,+ h1 + h + h ,+ h + hu + hx + h + h + h + h + h + hw + h5 + h + h + h + h + hh + h + h + h A  You see here a +0 ring mail.+ h^ + h _+ hl + h@ + h ,+ h + h _  You see here a rat corpse.+ h + h _+ h + hq + h ,+ h + hx + h + h + h + h + h7 + h + hO + h + h ,+ h + h; + h ,+ h + h% + h ,+ h + h + h + hc + h + h + h/ + h + hI + h + hZ + h + h[ + h{ + h + h# + h + hk + h + h + h + h + h + hn + h + h + h0 + h + hI + h + h + h. + h + h + h{ + h + h + h! + h^*  ..g.?#(# ###...#... ......?.## ###......# .## ## .........# ..## ..# .........# #..###.# # - ##..##.# #+# #@.#  ##.##.#####.###..# ..#.#..........# #.#.#.#........#+ h + ......#.#........## ####.#................g   hobgoblin (asleep) # #.†###.##......#####  ##.## ####......# ##[.# #..^...#+ h0 68.8 (45.0)  A hobgoblin comes into view.Found 4 poisoned darts and a scroll labelled HUJIUTO IZYM.+ ho2 + hb: : r..gr   quokka (wanderingg   hobgoblin  The hobgoblin shouts!+ h< 5==9.8 (46+ hXD + hXI Y _A quokka comes into view.+ hř) + hr...?#(# ###..g#... # ......?.# ###......# ## .........# ..# .........# .........# #+# #@.#  #..# # ...#....#......## .#................ # #.†###.##......#####  ##.## ####......#[.# #..^...#+ h5 r...?#(# ###..g#... ......?.# ###......# ## .........# ..# .........# .........#+ h8< #+# #@.#  #..# ...#....#......#.#................  #.†###.##......#####  ##.## ####......#[.# #..^+ hE+ hF+ hS+ hYd _There are monsters nearby!+ h 4##$.. .. r...?#(#####..g#... ......?.# ####......# ##.# ..#.##.#.......@..#.##.#####+###..#+ h' x#.##.#####.###..# #..#.#..........#####.#.#.#........# ........#.#........## .####.#................ ## #.†###.##......##### # ##.## ####......#+ h + h + h + h ....r..gr--70.8 (1.0) + h %_Found 10 gold pieces.+ h=I....r.g=-1App Fly + hR _You grow a pair of large bovine horns.+ h##$... .. ....?#(##  ###...#...  ......?.# ## ####.r.g..# ## ##.# ..## ..#.# ..###.#.# ##..##.#####+###..#  ##.##.#####.###..#  #..#.#....# ####.#.#.#........##.#........## ####.#.........  #.†###.##..... ...r.g-2+ h+ h&+ ho ##$... .. ....?#(#####...#... # ......?.######..... .## ##......r.g.## ..... #..### ##..##.#####+###  #####.## # #..#.#........###.#.#.#..... ...........##..r   quokka..g   hobgoblin#......# ##[.# #..^...#+ hRs+ ht+ hp...rg+ hҀ@-3+ hz+ h+ hm 1 ....?#(#####...#... # ......?.######..... .## ##..... ..## ..#.......rg #..###.#.........#..##.#####+###  ##. # #..#.#........###.#.#.#..... .......#.#........## ####.#................ # #.†###.##......#####  ##.## #### ##[.# #..^..#######..rg4App  _Your transformation is almost over.+ h6~###...#... # ......?.######..... .## ##...... ..## .... #..###.rg#..##.#####+###.  #####.## # #..#.#........###.#.#.# ......# ####.#........ # #.†###.#######  ##.## ### ##[.# #..^..####### ..##+ hςj..gr+ h6<5+ h,+ h......?.# ####......# ##..........# ..#..........# #.#....# .#####+###.g# ##.#####.###r.# ..#.#..........# ##.#.#.#+ hi1# ......#.#.## ###.#........  #.†###.########.## ####.# #[.# #..^...# ..## ######## .## ##+ h,+ h6j..gr+ h ^0---=6+ h+ hP _The quokka attacks as you move away! The quokka bites you.+ h+ h~+ h+ h~+ h #####..... ## ##...... .## ... ..###. #..##.#####+######.###.g  #..#.#.........r ###.#.#.#. .....# ###.#..........#  #.†###.########.# ##.## ###[.# #..^ ..######### ## .g.r-7+ h#6##..........# ..#.# #.#....# .#####+###..# ##.#####.###..# ..#.#........g.# ##.#.#.#r# .....#.#.####### ##.#..........#.†###.##+ ha######.# #.## ####......# [.# #..^...# .## ######## ## # + h+ h+ h.g.r+ h@-8+ h+ h+ hq  ##.#  ..#...# + h _###.#...# ##.#####+###..# .##.#####.###..# ..#.#...# .#.#.#......g.# + h 4#.#.r# .#.# .†###.##......######.# + h w.## ####......# .# #..^...# ## ######## + hm + h + h j..r + h9 .=9+ h + h9 y _The quokka attacks as you move away! The quokka closely misses you.+ h##.#  ..#.# .#.# ##.#####+###..# ##.#####.###..# #.#..........# .#.#.#........# #.#.# .#.r.@...# †###.##......######.# ## ####......# # #..^...# g.rg   hobgoblin18-----80 _The quokka bites you.+ h&#+ h) .gYou hit the quokka but do no damage. Your headbutt misses the quokka.+ h)&1+ h-+ h0S _The quokka barely misses you.+ hp + h& &2+ hc + hZ _You closely miss the quokka. The quokka closely misses you.+ hS3   You hit the quokka but do no damage. Your headbutt misses the quokka.You punch the quokka.  The quokka is moderately wounded.6----3.7 (0.9 _The quokka bites you.+ h}  You closely miss the quokka.The quokka is moderately wounded.4.6 _The quokka bites you but does no damage.+ h   You hit the quokka but do no damage. Your headbutt misses the quokka.The quokka is moderately wounded.Your horns disappear.7=-5.5Fly  _The quokka bites you but does no damage.+ h}  You barely miss the quokka.The quokka is moderately wounded.6.4 _The quokka bites you but does no damage.+ h  You hit the quokka but do no damage.The quokka is moderately wounded.+ h -7.4 (1.0+ h+ hSV _The quokka barely misses you. x2+ hL   You barely miss the quokka.The quokka is lightly wounded.8.3 (0.9 _The quokka barely misses you.+ h+ hp=9.3 (1.0App Fly + h,+ hz _You grow a pair of large bovine horns. The quokka barely misses you.+ hUJ  You hit the quokka but do no damage.The quokka is lightly wounded.90.2 (0.9 _The quokka misses you.+ h08S  You hit the quokka.  The quokka is heavily wounded.15--1.1 _The quokka bites you.+ h'  You completely miss the quokka. You headbutt the quokka.  The quokka is almost dead.2-----2.0 _The quokka bites you.+ h 7  You hit the quokka. †19 _You kill the quokka!+ ha X ##.# # ..#.##.#.# .##.#####+###..# .##.#####.###..# ..#.#..........# #.#.#.#........#.#.#.# #.#.g@....# .†###.##......######.# + h !.## ####......# .# #..^...# ## # #+ h' + h o3=--3.9 (1.0+ hؔ + h _The hobgoblin barely misses you. _You see here a quokka corpse.+ h  You hit the hobgoblin.  The hobgoblin is moderately wounded.Your transformation is almost over.+ hY4.8 (0.9App + h,+ h@ _The hobgoblin hits you but does no damage.+ h  You barely miss the hobgoblin. You headbutt the hobgoblin.  The hobgoblin is severely wounded.+ h-5.8 (1.0+ h+ hՇV _The hobgoblin barely misses you.+ h  You barely miss the hobgoblin.The hobgoblin is severely wounded.+ h-w9/22 -----6.7 (0.9+ h+ h+- _The hobgoblin hits you.+ h]_ |  You barely miss the hobgoblin.The hobgoblin is severely wounded.7-------7.7 (1.0  You barely miss the hobgoblin.  The hobgoblin is severely wounded. _The hobgoblin hits you.  You barely miss the hobgoblin.The hobgoblin is severely wounded. _The hobgoblin hits you.+ hV The hobgoblin is severely wounded. _The hobgoblin hits you.  You barely miss the hobgoblin.The hobgoblin is severely wounded. _The hobgoblin hits you.  You hit the hobgoblin.†28.6 (0.9+ h-c _You kill the hobgoblin!+ hoM# ##.# ## ..#...# .###.#...# ..##.#####+###..# #.##.#####.###..# #..#.#...# ##.#.#.#..#.#.#.##.#.@†....# #.†###.##......######.# #.## ####......# [.# #..^...# .## ######## ##-9.6 (1.0 _You see here a hobgoblin corpse.+ hfo  _+ hy --8=+ h+ h+ h5+ h+ h+ h{9.K######+ h$#......+ hu-#.....+ h0 #....+ h + h/#... + h + h1#.. + h + he#.#+# ##+ h + hY#@#.# ...+ h + hK##.#####.#.###.###+ h + hL.................+ h + h$`##.#####.#.....#+ h + hE#.......#+ h + hO#.......++ hdK   kobold (missile, asleep)+ h- + hu. ##......##+ h+ + hu... #.......#+ h9 ....(##.#.....# #+ hH 93.6 (16.0)  A kobold comes into view. It is wielding a +0 short sword..KK)==4.6 (17+ h( _The kobold shouts!+ hUeb.K1---5.0)App Fly  _You grow a pair of large bovine horns.+ ho a### ..#######.......#K......+....#.....#......# +# ## #.#.# ... ##.#####.#.###.###.................##.#####.#.........# #.......+ ##......# #..#.K+ h l--6+ h{### ..#######.+K......# +###### #.#.# ... ##.#####.#.###.###.................##.#####.## #.+ ##.K2==-7+ hl  You hit the kobold. Your headbutt misses the kobold.The kobold is severely wounded.Your transformation is almost over.=8App + h+ huS _The kobold barely misses you.+ h  You closely miss the kobold. Your headbutt misses the kobold.The kobold is severely wounded.+ h>`18-----9.5 (0.9+ h+ h@ _The kobold hits you with a +0 short sword.+ h  You closely miss the kobold.The kobold is severely wounded.+ h{h6-------400.4+ h=+ h@ _The kobold hits you with a +0 short sword.+ h  _The kobold hits you with a +0 short sword.  You closely miss the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 short sword.  You closely miss the kobold.  The kobold is severely wounded.1.4 (1.0  You closely miss the kobold.  The kobold is severely wounded. _The kobold hits you with a +0 short sword.  You closely miss the kobold.  The kobold is severely wounded. _The kobold misses you.+ h  You closely miss the kobold.The kobold is severely wounded.+ hp15---2.3 (0.9+ h+ h @ _The kobold hits you with a +0 short sword.+ h8  You hit the kobold.+ h C)+ hò033.2+ h+ hJ _You kill the kobold!+ hkM### ..#######+.......# +#######.#.# ...#..+ ht+ ht5-4.2 (1.0+ h){+ h  Things that are here: _a +0 short sword; 5 stones; a kobold corpse+ hd _-16=+ hı=Fly + hú _Your horns disappear.+ h"7=+ h+ h+ hb+ hD+ hU+ hWi8==+ hT+ hm+ h)+ h+ h+ h?+ h+ h/+ h+ h+ h+ h:=+ h+ h+ hL9=+ h+ h+ h1+ h#+ h+ h+ h}+ h+ h+ hF20==+ h$+ h+ ha+ hi1==+ h+ h,+ hz+ h,+ h!+ h{$,+ h_&+ h(+ h):=+ h*+ h-c2==+ h/+ hW3+ h 5,+ hC6+ h7+ hn9+ h:+ h:+ h"<+ h=+ hN>+ h>+ h@+ h4B+ h;==+ hK+ h+ h5+ h+ h[+ h.h####### ....... S......####### -.......@.....#############.#####.......##+ #.......+ #.......# #)......# #.......#S   ball python (constriction, asleep) #.#+###### #.#.# ...##.#####.#.###.###41.2 (37.0)2.2 (38+ h"2^ _A ball python comes into view.+ h ####### ....... S......#######  .......@.....#  ######.#####.......#  #+ #.  #.  #)      #.#.# ...   + ho ####### ....... S......#######  .......@.....#  ######.#####.......#  #+ #.  #. #)    #.#.#   _A ball python is nearby!+ h' ####### ....... S......#######  .......@.....#  ######.#####.......#  #+ #.  + h#.  #)      #.#.# ...   + ht5 ####### ....... S......#######  .......@.....#  ######.#####.......#  #+ #.  #. #)    #.#.#  + hMGb _A ball python is nearby!+ hr {###.##S......+ h* ##......########.#####.# #+# #+ h .+ #.#  #)......#+ h  #.#  #.#+######  #.#.# ...  ##.#####.#.###.###+ h` + h5 83.2 (1.0) _+ hZ + hS + hݺ + h޻ 1--=4App Fly + h| + h < _You grow a pair of large bovine horns.+ h1v # #.# #S......# #.# #.#####.# #+# #.+  #.#  #)......# #.# + hx #.#+######  #.#.# ...  ##.#####.#.###.###+ hߥa-5+ h  # #.# #S......# #.# #.#####.# #+# #.+  #.#  #)......# #.#  #.#+######  #.#.# ... ##.#####.#.###.2==-6+ h&g  # #.# #S......# #.# #.#####.# #+# #.+  #.#  #)......# #.# #.#+ #.#.#  ##.#####.#.###.7+ hh + hu + hv  # #.# #S......# #. #.#####. #+# #. #. #)...... #. #.#+ #.#.#  ##.#####.#.###. .SS)  The ball python hisses angrily.  The ball python bites you but does no damage.==8 _The ball python barely misses you.+ h   You hit the ball python.  The ball python is moderately wounded.Your transformation is almost over.-9App  _The ball python closely misses you. x2+ h  You hit the ball python but do no damage.The ball python is moderately wounded.==-50 _The ball python barely misses you. The ball python closely misses you.+ h>  You closely miss the ball python.The ball python is moderately wounded.The ball python bites you. The ball python grabs you.+ hCA1-- 91.1 (0.9Constr + h]u _The ball python constricts you.+ hC  You completely miss the ball python.The ball python is moderately wounded.0---2.1 (1.0+ hf _The ball python bites you. The ball python constricts you.+ h%=  You hit the ball python.+ h>i.+ hB1253+ h+ h2 O _You kill the ball python!+ h+ h+ h+ hH _No target in view!+ h?+ h A+ h#F+ hIH _No target in view!+ h0+ h=+ h+ h[ + h+ h!:_No target in view!+ h4+ h+ hH _No target in view!+ h  _No target in view!+ ht + h؜ 4+ hӮ c _1=+ h 2===Fly  _No target in view! _Your horns disappear.+ h }==+ hi 5##########.......# #.......########.............#######-#######@#####.......#  #'# #.......+ .). #.......# ...g. #)......##...... #.......####+#####.#+###### g   hobgoblin (asleep)#.#.# ...##.#####.#.###.###................. 60.0)  You reach down and open the door.  A hobgoblin comes into view.g.g====4.1 (11+ h x _The hobgoblin shouts! _Found a dagger.+ h  ######### #.......# #.......#######  #.............#  #@#  #'#   .g.   ..... #)  #......   ###+####  #.#.# ...     + hE:+ ######### #.......# #.......#######  #.............#  #@#  #'#   .g.   ..... #) #......  ###+####  #.#.#   + hB+ h/X` _A hobgoblin is nearby!+ h  ##########.......#.......########.............##############.#####....... #@# +.......g...##...........#Fly #####g   hobgoblin##.#####.#.....#19----=---5.1 (1.0)+ h _The hobgoblin hits you. _There is an open door here.+ h 97---------6App Fly  _You grow a pair of large bovine horns. The hobgoblin hits you.+ hS g  You hit the hobgoblin.  The hobgoblin is severely wounded.14-----7 _The hobgoblin hits you.+ h&  + h"0You closely miss the hobgoblin.+ hLThe hobgoblin is severely wounded.+ h3h5=--8+ h+ h% + h\+ hH_The hobgoblin barely misses you.+ h7;  You hit the hobgoblin.+ h>D)+ hM549.0 (0.9+ hbS+ hUM _You kill the hobgoblin!+ hr #########...........#######.........##############.#####.............#'####+.......@...##....##)#####.#.......#+ h-70.0 (1.0 _You see here a +0 dagger.+ hH  #########..........#######......##############.#####.............#'####+.)...#)#####.App Fly #.......+-1App  _Your transformation is almost over.+ hJJ+ hFP16==+ hQ,+ h(S+ h3U,+ h'V+ hW+ hXk7==+ hZ,+ h[+ h[+ h]+ h^+ hn_+ h{aB+ hc+ hed[=Fly + hzh _Your horns disappear.8=+ hh+ h;9==20==+ h+ h_+ h4+ h͑+ hE:=+ h+ h+ h4L1=+ h+ h,+ h+ hz+ hZ+ hצ+ h,+ h+ h/2===+ h+ h!a #########.......######......##############.#####.............#'####+.)...#....##)#####. ###+#####.#+######Fly . ##......##99.0 (28.0)'#.##.#...#.##+#+ h======500.0 (29 _As you open the door, it creaks loudly!+ hd4+ h[v+ h{+ h  There is an open door here.+ hK+ h΄B== _+ h#+ h_+ h,+ h+ h + hv,+ hI+ h + h + hl+ h+ h+ hީ,+ h/+ h6F _You reach down and open the door.+ h4+ h+ h@  There is an open door here.+ h+ h _+ h+ hA+ h Q #####......##.......# ###'#####.#+###### #.# #.#.# ... ####.#####.#.###.### +........... ####.#####.#.....# ###'#####.# #.......#.+------ #.@.....##......## #.......##.......#+ h#......(##.#.....##..........#+##..## ######### #.###.#####.. ......†.### #. #.....(## r   rat (asleep) #...###...### .. #######...#.... .....####...##r. ...## ..>...#####..## ##......#+ hV8.0 (8.0)------+ h$9.0 (9+ h+ hRV _A rat comes into view.+ hH .  ###'#  #.# #.#.# ...  ####.## +.....  ####.#  ###'#####  #.......#  #.@.....#  #.......#  #......(#  #......... #.###.####†.### #. #..(+ hS .. ####. >  + hQ .  ###'#  #.# #.#.# ...  ####.## +.....  ####.#  ###'#####  #.......#  #.@.....#  #.......#  + hSn#......(#  #......... #.###.####†.### #. #..( .. ####. > + h{`4+ hof+ h-mZ _A rat is nearby!+ h1--=10.0 (1App Fly  _You grow a pair of large bovine horns.+ hG ###'#####.#+###### #.# #.#.# ...####.#####.#.###.## +.................. ####.#####.#.....# ###'#####.......# #.......#.+ #.......##......## #.##.......# #(##.#.....#+ hJ #..........#+##..# ########## #.###.#####....... .......†.### #.# #..........#(# ##...###...### ..# #######...#.....####...##r.. ..........#>...#####..##.. ####............## ##..## ##....#+ hV+ hW]2==-1+ ha+ hDe+ h  #.# #.#.# ...####.#####.#.###.##+..................####.#####.#.....#  ###'#####.........+###.(##.#....#+## #############.#####....... .......†.### #..........#(# ##...###...### ..# #######...#... #.....####...##r.. ..........# ...>...#####..######.....## ##..##. ##.....## ##..## ..-2+ hu + hY + hz@ o ####.#####.#.###.##+..................####.#####.#.....#  ###'#####.........+#+ hqA ##.(##.#....#+##Cast: Beastly Appendage..App Fly # #.....####...##r.. ..........# ...>...#####..######.....## ##..##. ##.....## ##..###..#......## ##..###+ hF + hK xr.r+ hM R3App + hxQ + hU c _Your transformation is almost over.+ hK +..................####.#####.#.....#  ###'#####.........+###.(##.#....#+## #############.#####.......Cast: Beastly AppendageApp Fly # ...>...#####..##.. ####......#.....## ##..##.. ##.....## ##..###..#......## ##..######......## ##..##.#####+###r.4+ hx+ hFzK===5+ h[+ h _You barely miss the rat. The rat barely misses you.+ h+w  You completely miss the rat. You headbutt the rat.+ h9h†+ h 4509 (0.9+ hX+ h0G _You kill the rat!+ h+ hg+ h+ hH _No target in view!+ h`j4+ h^ _No target in view!+ hg+ h\+ hc+ h?H _No target in view!+ h _No target in view!+ h4+ h+ htH _No target in view!+ h*\  _No target in view!+ h>} 4+ h$ + h| + hv + h _ _ You see here a rat corpse.+ h˘ % ###'######  #.......#.......+.......###....##.###....(##.#......J #..........#+## ########## #. #.###.#####....... .......†.### #.#†# #..........#(+ hG 2-...###...###..@# ### #.....####...##...........######App Fly .#.J   endoplasm (asleep).# .## ##......## ##.##.#####.###..# ## ##......## #..#.#..........#+ h3 ,6.9 (1.0+ h E-7.9 (2+ h_ + hE ] _An endoplasm comes into view.+ h    #....  #... #... ## #......( .J #.. #. #.#†.### #.#†# (#..@# ##.........>##..###### ##..##..  ##..###. #. .#  #  + h}>   #....  #... #... ## #......( .J #.. #. #.#†.### #.#†# (#..@# ##.........>##..###### ##..##..  ##..###. #. .#  #   _An endoplasm is nearby!+ h>   #....  #... #... ## #......( .J #.. #. #.#†.### #.#†# (#..@# ##.........>##..###### ##..##..  ##..###. #. .#  #  + h\\   #....  #...+ h#] #... ## #......( .J #..+ h]e #. #.#†.### #.#†# (#..@# + h^.##.........>##..###### ##..##..  ##..###. + h8_#. .#  # + h_ + hj+ h[k+ hhw _An endoplasm is nearby!+ hW ###'#####.# #.......#.+ #.......##...... #.......##. #### #......(##.#..... .J.##...#+##..# #..#.###.#####.†.### #.#†# #.#(#...###...###.@.# #...# ##.....####...##. #...>...#####..##..#.......## ##..##...##..## ##..###..#..#......## ##..###.#..###......## ##..##.#####+###.. ..## ##......## ##.##.#####.###.. .## ##......## #..#.#.8.9 (1 _+ h[[37m+ h([ =9App  _You extend your transformation's duration.+ hb #.#####.#..... ###'#####. #........ #.......## #.......##.#### #......(##.#.. .J.##..........#+## ############ #..#.###.#####..... .........†.### #@#†# #..........# .###...###...# #######...# ###........... ##...>...########### #...##.##..#..#.#.........#.##.#####+### ...###.##.#####.###-20+ hL +..........#.#####.# ###'##### #. #.## #.......##.#.######(##.#.. #.!.J.##..........#+## ############# #@.#.###.#####.... #.........†.#####.#†# #......... ..###...###...# #######...###........... ###...>...########### ##...## #.....##..#..#.#.........#.##.#####+###+ hd+ h2@-1+ h~+ h÷U _Found a black potion.+ hNJJ _You extend your transformation's duration. _Found a black potion. + hO The helpless endoplasm fails to defend itself.  You hit the endoplasm but do no damage.  The endoplasm jiggles.  The endoplasm freezes you.+ h2Qb16-------2.8 (0.9+ hZ+ h_@ _You are frozen. You feel a terrible chill!+ hWW  You hit the endoplasm. You headbutt the endoplasm.+ h]i.+ hہv7=------6=3.7+ hW+ hM _You kill the endoplasm!+ hI + hJ + hN + hP H _No target in view!+ h J+ hc H _No target in view!+ h' + h + h + h H _No target in view!+ h`  _No target in view!+ ho _App  _Your transformation is almost over.=8=9===Fly  _Your horns disappear.20=+ hIg1==2===+ h+ hחB+ hy ####.#####.#+.. +........#.h ####.#####.##.. ###'######.. #.......###h= #.......## ... #.......## #.######(##.- #.@...##..........#  ################..#.###.#####  ###.........†.#####.#†# #..........###...###...###...# ####### ...####.....####...##........ .#####...>...#####..##..########. hh 2 jackals (asleep)# ##..## ##..##...## # ##.....## ##..###..#  ##......#......## ##..###.#..... 48.7 (25.0)  2 jackals come into view.Found a blackened coral ring. .h+ h[37m.h   jackal (wandering  The jackal barks!====9.7 (26 _The jackal moves out of view. _You see here a black potion.+ hY) +..  #..  #.h  #..  ##.=  ...  #.#####( + hK*#.@...#  #####..#  †#†#  >  #    + h\c +..  #..  #.h  #..  ##.=  ...  #.#####( #.@...#  #####..#  †#†#  >      + hJ+ ho] _A jackal is nearby!+ hz +..  #..  #.h  #..  ##.=  ...  #.#####( + h~#.@...#  #####..#  †#†#  >  #    + h` +..  #..  #.h  + h<~#..  ##.=  ...  #.#####( #.@...#  + h#####..#  †#†#  >   + h*   + h+ h$+ h9$+ h'] _A jackal is nearby!+ h[ L #.# #.# #......####.#####.# +......+.......... #...h..####.#####.# #.hh?. ###'#####.. #...h #.#...##.=. #.###.....# #.......##. #@######(##. #.!...##......... ################..#.###.#####  ###.........†.#####.#†# #..... ###...###...###...# ####### #...####............ hhhh 4 jackals (3 wandering) ..#####...>...########### .## ##...## ## ##......#+ h-  2 jackals come into view.Found a scroll labelled HAIWKUNAUB.+ h ..hhh..hhhh=50.7 (1.0)+ h @ _The jackal barks! x3+ h"+ h#+ h$%+ ho&+ haU?h.h---1+ h1' #......####.####+......+...........#......####.#####.#h?. ###'... #.h.h #.......#...##.=. # #....h# #.#####(!...#...Cast: Beastly Appendage#Fly hhh 3 jackals # ##......#......## ##..###.#....+ hA ....hhhh 4 jackals=--2 _The jackal bites you but does no damage.+ ha ,+ h.e + h4g 1--3App Fly + hFm + h3q { _You grow a pair of large bovine horns. The jackal closely misses you.+ h!#......####.#####.#.+......+.#......####.#####.#.#...?. ###'#####... #.... #.#.#...##.hh #.+ h0##.#....h# #.##.#h######......(##.##.@...##.+ hk#######..#.###.#####.###.+ h=†.#####.#†# #....###...###...###...# #. + h...####.....####...##. .#####...>...#####..##..#. 3 ## ##.## ##..##...##. # ##.## ##..###..#.  ##......#......## ##..###.#.+ h+ hJ+ h+ h+ hM+ hj=.hhh 4 jackals19----4+ h+ h! _The jackal bites you. _You see here a black potion.+ hO5 #......####.#####.#.#+......+.#......####.#####.#.#...?. ###'#####... #.... #.#.#...##.=. #.##.#...hh# #.##.#h######......(##.#.#h!@..##.#+######..#.###.#####. ###.†.#####.#†# #. #...###...###...###...# #.####.....####...##... #####...>...#####..##..#. 3 ##.## ##..##...##.  ##.## ##..###..#. ##......#......## ##..###.#..h-5 _+ h]h #......####.#####.#.#+......+.#......####.#####.#.#...?. ###'#####... #.... #.#.#...##.=. #.##.#....h# #.##.+ hh +#h######......(##.#.#hh.@.##.#+#######..#.###.#####..+ hCi "†.#####.#†# #. ...###...###...###...# #. .####.....####...##....+ hi ...>...#####..##..##.  ##.## ##..##...##. ##.+ h:j ## ##..###..#. #......#......## ##..###.#.+ hn + h p + hkq + h| ].hh 4 jackals+ h} .=6+ h + h > _The jackal bites you but does no damage.+ h+ h-7.6 (0.9+ hc+ h9 _You barely miss the jackal. The jackal misses you.+ hÙ8  You hit the jackal.+ h+ h+ hK+ h5. 3+ ho20=-78.6 (1.0+ h+ h~J _You kill the jackal!+ hD  You barely miss the jackal.You headbutt the jackal, but do no damage.+ h-9.5 (0.9+ hS + hS _The jackal barely misses you.+ h2  You closely miss the jackal.The jackal bites you but does no damage.+ h6 X19-60.4+ hG + hH + _The jackal bites you.+ hY   You barely miss the jackal. You headbutt the jackal.  The jackal is moderately wounded.Your transformation is almost over.7---1.4 (1.0App + h A _The jackal bites you.+ h.  You closely miss the jackal.The jackal is moderately wounded.2 _The jackal closely misses you.+ ho  You hit the jackal.  The jackal is almost dead.+ hpj15----3+ hy+ h}. _The jackal bites you. x2+ hB  You miss the jackal.The jackal is almost dead.3----4+ h++ h+ _The jackal bites you.+ h  You closely miss the jackal.The jackal is almost dead.+ hY >The jackal bites you but does no damage.+ h -5.3 (0.9+ h< + h = _The jackal barely misses you.+ h + hj   You barely miss the jackal. Your headbutt misses the jackal.The jackal is almost dead.6.3 (1.0+ h~ + h > _The jackal bites you but does no damage.+ hTV 8  You hit the jackal.+ hY + h2[ + hpf 5. 2+ hԁ o4=-87+ h0 ` _You kill the jackal!+ hi  You closely miss the jackal. Your headbutt misses the jackal.8.2 (0.9+ hS _The jackal barely misses you.+ hs  You closely miss the jackal.Your horns disappear.+ h;u2--9.1Fly + h+ hOj _The jackal closely misses you. The jackal bites you.+ h'  You hit the jackal.  The jackal is moderately wounded.70.0 _The jackal bites you but does no damage.+ h   You hit the jackal but do no damage.The jackal is moderately wounded.0-----9+ h + h + _The jackal bites you.+ hr _You are too injured to fight recklessly!+ h! _Unknown command.+ h4+ h+ h,^ _You are too injured to fight recklessly!+ hp  Casting: Beastly Appendage (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., hE;---1.9 (1.0App Fly  _You grow a pair of large bovine horns. The jackal barely misses you., ho  You hit the jackal but do no damage.The jackal is moderately wounded.The jackal bites you but does no damage.2.8 (0.9 _The jackal completely misses you., hb  You closely miss the jackal. You headbutt the jackal.  The jackal is heavily wounded., h=-3.8 (1.0, h|, hS _The jackal barely misses you., h  You closely miss the jackal. Your headbutt misses the jackal.The jackal is heavily wounded., h) s8/22 --4.7 (0.9, hl , h` + _The jackal bites you., h 8  You hit the jackal., hF , h n!   jackal, ha095.6, hP, hJ _You kill the jackal!, h  You hit the jackal.  The jackal is severely wounded.Your transformation is almost over.9=-6.5App  _The jackal barely misses you., hp  You barely miss the jackal. Your headbutt misses the jackal.The jackal is severely wounded., h@qEThe jackal barely misses you., hq-7.5 (1.0, hz, h> _The jackal bites you but does no damage., h  You closely miss the jackal. You punch the jackal, but do no damage.The jackal is severely wounded., h &8, hp , h{ > _The jackal bites you but does no damage., hf  You hit the jackal but do no damage.The jackal is severely wounded., hhN7--9.4 (0.9, hr, hv+ _The jackal bites you., hv  You hit the jackal.  The jackal is almost dead.--80.4 (1.0 _The jackal bites you. The jackal closely misses you., hL  You completely miss the jackal.The jackal is almost dead., h+&1, hJ, hS _The jackal barely misses you., h 8  You hit the jackal., h  g†, h , hF% P#......####.#####.#.## ratatoskos the Insei+......+.............. Djinni#......####.#####.#... Health: 7/22=======-----------------#...?. ###'#####..... AC: 2Str: 9.. #.... #.......#..... EV: 12Int: 14#...##.=. #.......##.... SH: 0Dex: 13#.....# #.......##.... XL:  2 Next: 100% Place: Dungeon:1#.######......(##.#.. Noise: =--------  Time: 582.3 (0.9), h& #.!†@.##..........#+# -) Nothing wielded  ################..#.###.#####... Cast: Beastly Appendage ##.........†.#####.#†# #......... App Fly ...###...###...###...# #######... .####.....####...##.............. ####...>...#####..##..########... ##.........## ##..##...##.......  ##...........## ##..###..#.......  #......#......## ##..###.#....... The jackal is almost dead. _The jackal bites you. The jackal closely misses you.You completely miss the jackal.The jackal is almost dead. _The jackal barely misses you.You hit the jackal., h' _You kill the jackal!You have reached level 3!, h#/ /  --more--, h   Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? , hlc 9/27=63 0%  You feel clever. x2  The power to cast Shock wells up from within. _Spell assigned to 'e'., h.6 #......####.#####.#. +......+ #......####.#####.# #...?. ###'##### .. #.... #.# #...##.=. #.## #.....# #.## #.######......(##.# #.!@..##.#+ ######..#.###.######.†.#####.#†# # #...###...###...###...# # ..####.....####...##...#...>...#####..##..## # ##.## ##..##...##  ##.## ##..###..# ##......#......## ##..###.#, h{, h<-3.3 (1.0 _, h, h  Things that are here: _a jackal corpse; a jackal corpse, hc  #......####.#####.#. +......+ #......####.#####.# #...?. ###'##### .. #.... #.# #...##.=. #.## #.....# #.## #.######......(##.# #.@†..##.# ######..#.###.#####  ###.†.#####.#†# # ##...###...###...###...# #.####.....####...##.. .#####...>...#####..##..# ## ##.## ##..##...## # ##.## ##..###..#  ##......#......## ##..###.#-4 _, h , h a  f - a black potion, h۫ =5.3 (2Fly , h , hJ U _Your horns disappear., h4, h!, hA-10/27, hb., h2,, h4, h7,, h:, h>`1=, h@ , h , h12== , h) , h<3== , h:=X , h= , hG@ , hE , hMG , hG4 , hRI&== , h!J , hL , h_Q , h8R , hFU , h Z , h]\ , h_ , hsa , he|= , hf , hh , h\iT5= , hj , hm, , hm , hgp, , hp , hr , h1s , ht , h4v , hv_6== , hx , hWz , hz , h| , ht} , h} , h0 , hw, , hy , h , h_7== , h` , h B , h , hD , h , h, , h , h , hX_8== , h , h, , hd , hl, , hH , h, , h$ , hHb9= , hj , h, , hޥ , hUB , hu+20= , ho , h, , h , hջ , h:= , hz , hb1= , h , h2== , hE3== , h, , hw4== , h, , h! , hyn , h , h , h6i5== , hT , h, , hN , h , , h`  , h , , hC  , h , h2i6== , h  , h , h , h , hX , h , h , h, , h , hG , h:= , h , hu"_ _You start resting. , hL'0656.3 (71.0) , h'Z7=7.3 (72 , h+ , h-" _HP restored. , hA GWear which item? Armour  a - a +0 robe (worn) [*] show all[?] describe selected [!] equip|wield|wear[tab] equip|unequip , h  , h  , h" #......####.#####.#. ratatoskos the Insei+......+............ Djinni#......####.#####.#. Health: 27/27 ========================#...?. ###'#####... AC: 2Str: 9.. #.... #.......#... EV: 12Int: 16#...##.=. #.......##.. SH: 0Dex: 13#.....# #.......##.. XL:  3 Next:  0% Place: Dungeon:1#.######......(##.# Noise: ---------  Time: 657.3 (0.0)#.@†..##..........# -) Nothing wielded################..#.###.#####.[ , h3 F37m Cast: Beastly Appendage  ###.........†.#####.#†# #....... Fly ##...###...###...###...# #######. ...####.....####...##............ .#####...>...#####..##..########.  ## ##.........## ##..##...##.....  # ##...........## ##..###..#..... ##......#......## ##..###.#..... Things that are here: _a jackal corpse; a jackal corpsef - a black potion _Your horns disappear. _You start resting. _HP restored.  Okay, then. , h  , hѻ . _ , hQuiver which action? ([-] to clear)  a - Cast: Beastly Appendageb - Cast: Wereblood  c - Cast: Shock [*/%] inventory [&] all spells[!] focus mode: off|on , hCo#......####.#####.#. ratatoskos the Insei+......+............ Djinni#......####.#####.#. Health: 27/27 ========================#...?. ###'#####... AC: 2Str: 9.. #.... #.......#... EV: 12Int: 16#...##.=. #.......##.. SH: 0Dex: 13#.....# #.......##.. XL:  3 Next:  0% Place: Dungeon:1#.######......(##.# Noise: ---------  Time: 657.3 (0.0)#.@†..##..........# -) Nothing wielded################..#.###.#####.[ , he39;49m Cast: Shock###.........†.#####.#†# #....... Fly ##...###...###...###...# #######. ...####.....####...##............ .#####...>...#####..##..########.  ## ##.........## ##..##...##.....  # ##...........## ##..###..#..... ##......#......## ##..###.#.....  _a jackal corpse; a jackal corpsef - a black potion _Your horns disappear. _You start resting. _HP restored. _Okay, then. , h6 K _ , h;  , hg l #####......##. ###########'#####.# #......# #.# #.# #......####.#####.# +......+. #......####.#####.# #...?..####'###.. #......##.......#..#...##.@....####. #.....######....... #####.######......(## #..†..##.........  ################..#.###.#####  ###.........†.#####.#†# #.....#...###...###...###...# ####### #...####.....####...##...... ..#####...>...#####..##..########60.3 (31.3 (4 _g - a ring of protection from cold , hY{  , h| 4 , h~  , h^  , h  , h` l.......)...##.. ...........##)... #####......##....###########'#####.#+#......# #.# #.#.##......####.#####.+......+........... #......####.##### , hy  #...@..####'#####..... #......##.......#...#...##......##.......##..#.....######.......## #####.######......(##.#. #..†..##..........#+  ################..#.###.#####.. ###.........†.#####.#†# # #...###...###...# #.. , h *3.3 (2 , h +4.3 (3 , h4  , hЩ ` _h - a scroll labelled HAIWKUNAUB, hp, hq4, hs, hu, hu, h{, h{,, h~, h, h̀, h, haF _You reach down and open the door., h@4, h, h@  There is an open door here., h<, hފ _, h~, h+, h, h, hJ, h #######.### ......#'### .......) ........... #####...... ###########'## , h˙*#......# #.# ##########......##.......@.'......+... ..########......####.### #......####'### .. #......##... #...##......##..... #.....######...... , hm#####.######.... #..†..## ################..#.###.#, h+71.3 (7, h?+2.3 (8, h, hbQ _i - a puce potion, hR, hx #### ...... ....  ##### ######## #......# #..####......#5.3 (3....'......+[.....########......###.## #......# .. #......## #...##......## #.....###### #####.###### #..†..## ####.., hi6.3 (4 _Found a ring mail., h, h  .....   ##### . #......# ..##......7.3 (1.....'......+>.[.....##......##.##.. #......# #..... #......###...#...##......###...# #.....#######...# #####.#######...# #..†..## ##., hA8.3 (2, hQ _Found a stone staircase leading down., hw, h, hn, h|, h,, h, h, h, hM,, h, h, hn,, hO, hZ, h, h, h, h,, h, h, h9( ....  . ####..###...# #......r....############......##...............'......+#>.[...@.########......######.##..#### #......Shock, hN # #.....####...... #...#...##...... #...###.....###, h` #...# #####.r   quokka (asleep) #...# #..†..#################.., hkU###.........†.#####., hP!/88.3 (10.0), h%,9.3 (11, h,, h'7Y _A quokka comes into view., hJ  . .. ...#  r....########## #.............. #>.[...@.# #####.##..####  # #..... #...#... #...###. #...#  #...# #..† ###### †, hF  . .. ...#  r....########## #.............. #>.[...@.# #####.##..####  # #..... #...#... #...###. #...#  #...# #..† ###### † _A quokka is nearby!, h *******r    The zap hits the quokka., hc~..r....., huP=90.3 (1.0), hNZ _The quokka is almost dead., h9 =  The zap hits the quokka., h[ x******, hI2 M†....., hLX 6-51Shock, hBZ , h \ J _You kill the quokka!, h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.), h4, h , ha, h _, hb7=, hҡ, hʣ,, hD, hy, h8,, h, h}, h$,, hҰ, h, h;, h:=, h, h, h, hո, h, h, hB, h, h, h) _You now have 28 gold pieces (gained 10)., hn#†..............'#.#>.[.....#########.#####.##..#### # ... #.##..... ... #.##...#... ###.## #.##...###... .... #.##...# ### ####.####.##...# - #...@.....##########r....##.######...†Shock#.. #.####...###...### ..##...#######..#####...>...##..## ##......... r   quokka (asleep)##..## ##..........##.†## ##......#......##[37, h-%m ##......###...7087.0)-9.3 (18 _A quokka comes into view., h #† #.#>.[.... #.#####.  ... #. ... #. ###.## #. .... #.  ####.####.##...#  #...@.....# r....##.######† #.. #.# # ..# ####>     ##.†##  #..## , h< #† #.#>.[.... #.#####.  ... #. ... #. ###.## #. .... #.  ####.####.##...#  #...@.....# r....##.######† #.. #.# # ..# ####>     ##.†##  #..##  _A quokka is nearby!, hQ&  #† #.#>.[.... #.#####.  ... #. ... #. ###.## #. .... #.  ####.####.##...#  #...@.....# r....##.######† #.. #.# # ..# ####>     ##.†##  #..## , h o #† #.#>.[.... #.#####.  ... #. ... #. ###.## #. .... #.  ####.####.##...#  #...@.....# r....##.######† #.. #.# # ..# ####>     ##.†##  #..## , h , h ] _A quokka is nearby!, hrv *******r    The zap hits the quokka., h, h5w......., h6-=10.0)Shock, h, h_ _The quokka is severely wounded., h} _You can't see any susceptible monsters within range! (Use Z to cast anyway.), h:4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.), hI , h , h^ , h , h 7= _, h , h ,, h , h| , hw , h #......############†..............'#.#>.[.....########.#####.##..#### .##.....## ... #....####.####.##.#.##..............#.#####-2.3 (2####@####.##...#  #.........###########Shock...r.##.######.........†... #.####...###...##.. ..##...####.....##. ####..#####...>...# r   quokka# ##..## ## ##..## ##..........#.†## ##......#....-, hZ , hT ] _A quokka is nearby!, h ****** The zap hits the quokka., h  r......ww   dart slugr   quokka  The quokka is almost dead.6-=3.3 (1, hr _A dart slug comes into view., hu  You miscast Shock.  You are very lightly contaminated with residual magic., h, hv..r , hA5---4Contam , h, h^0 _Nothing appears to happen., h! =  The zap hits the quokka., h H***, hvU ..†w., h -10=5 _You kill the quokka!, h? ****** The zap hits the dart slug., hc.†w...4-6 _The dart slug is heavily wounded., hߣ  The zap hits the dart slug.******, h_p.†...., h 3--27Shock, h, h*M _You kill the dart slug!, hr , h5 , h , h/  , h , h _You can't see any susceptible monsters within range! (Use Z to cast anyway.), h5  _You can't see any susceptible monsters within range! (Use Z to cast anyway.), h _You can't see any susceptible monsters within range! (Use Z to cast anyway.), h _, h4=, h&. _Your magical contamination has completely faded away.5==6==, h=7==, h  You see here a quokka corpse. _, h, h, h ,, h, hW, h|,, h , h, h,, h, h, h<, h, hF, hX, hn, h, h, h, h, h@, h, hb, h, h , h M _You now have 42 gold pieces (gained 14)., h0 , h , h , h@, hB, hIX, hX, hB, hX, h X, h#B, hS'B, h*X, h6.r..#...#.. ...#... #... ## ....+.  #.#....#.  #.#......#####- #@#.#†............ #.#.#>.[.....Shock #.#.#####.##..#### ###.#.....#.##..... #...#.....#.##...#..########.####.##.#.##...### r   rat (asleep)#................#.##...# ##........####.####.##...##........#..†......########, h^56.3 (39.0)-7.3 (40, h2lV _A rat comes into view., hb .r..# ...#..  ...#...  ..#... ##  ...  #.#  #.# #@#.#† #.#.#>.[ #.# ###.# #...# .####. #.............  #........####.  .#..†, hs .r..# ...#..  ...#...  ..#... ##  ...  #.#  #.# #@#.#† #.#.#>.[ #.#, h  ###.# #...# .####. #.............  #........####. .#..†, h, hѡ, hĨ, hZ _A rat is nearby!, hP q .r..# ...#..  ...#...  ..#... ##  ...  #.#  #.# #@#.#† #.#.#>.[ #.# ###.# #...# , hR .####. #.............  #........####.  .#..†, h  .r..# ...#..  ...#...  ..#... ##  ...  #.#  #.# #@#.#†, h  #.#.#>.[ #.# ###.# #...# .####. #.............  #........####. .#..†, h , h , h] , h Z _A rat is nearby!, h-  The zap hits the rat.*******, h/\†......, hI6-2=8.3 (1.0)Shock, h, h^G _You kill the rat!, h _You can't see any susceptible monsters within range! (Use Z to cast anyway.), hg4, hr _You can't see any susceptible monsters within range! (Use Z to cast anyway.), h 4, h , hT , h % _, h X, h , h L7=, hT , hk , hA ^M#....# ..##.†..# ..)#....#..., h L....#... ...#... ##.......+#. -61.3 (3.....#########†.............#.#>.[.....##.#.#####.##..####....####...............####., h , h E-2.3 (4, h , h" ' _Found a hand axe., h$ &=, hR* , h- , h1 B, h3 , h8 B, hG , hH ,, hI ,, hL ,, h'O , hO , hP , hVR , h?T , hT , hU , h<[ , hQ] ,, h^ , hIa , hc B, he , hBg , hg , hhk ,, hl , hSm , hZp ,, h|q , hr , hr , h'u , h{v , hw , hw , hWy , hz , h| ,, hA ,, hE ,, h n, h , h> B, h ,, h_ , h7 , h , hŒ ,, hG , h , h͏ ,, h` , h! , h ,, hN , hO , h ,, h% , h , hǘ ,, hn , h$ , h ,, hN  Things that are here:  a jackal skeleton; a jackal skeleton, hj , h> _, hDL, hOa  You see here a rat skeleton., hXQ, hjR _, hS, hV, hW,, hY, h`n, h\b,, h9c, hd, hf, hg, hh, hj, h...814.3 (52.0) ####.#####.#....@# ####'#####.......# ##.......#.......+ ##.......##.....# ##.......##.......# , h##......(##.#.....# # ##..........#+##..##.### .#.###.#####....... .#÷# #..#(##.#, h, h,5.3 (53, h+, h; _Found a stone staircase leading down., h!4, hj., hTt##)......#  .##.......#  ###.#+###### ##  #.#.# #... ..# .#.###.######.. .............>....# .#.....#.......#  ###.###.######  , hdu..#.......+.....@..# ..##......###.####.# ..##.......##.# # .(##.#.....##.#  .....#+##..##.###  ###...........    .........#(##.#    #####...#.....#    ...........####   , ha|124.3 (9.0), hn~/5.3 (10.0), hЁ, h8d _j - a scroll labelled SAIQOT DIZXUOG, h , h , hH , h[ , hc ##)......#  ##.#  .#+###### ##  , hO T#.#.# #... ..#  .#.###.######..#  ...>....#  .#.....#.......# , h1  .###.######  .#.+......@.# , h  .##......###.####.#  Shock##.##.# .# , h6  (##.#.....##.# g# #+##..##.### .# , h . .# g   hobgoblin (asleep)#(##.# ## ...#.....#  , h \####  , h 4 0.0)  , hx FA hobgoblin comes into view., h tg.g, h< J====6.3 (1, h , h + _The hobgoblin shouts!, hk)# ##  #.#.# #... ..#  >....#  ###.###### +......@.# ###.####.#  g# ( .#  .#  .# (##.# ## , hWK_) ##  #.#.# #... ..#  >....#  ###.###### +......@.# ###.####.#  g# ( .#  .#  .# (##.# ## , hqR, hU, h], hb` _A hobgoblin is nearby!, h **** The zap hits the hobgoblin., h , hx g...=---7, h , h a _The hobgoblin is heavily wounded., h u  You miscast Shock.  You are very lightly contaminated with residual magic., h 6----8Contam , h , h r _Nothing appears to happen. The hobgoblin closely misses you., h *** The zap hits the hobgoblin., h0 g..  The hobgoblin is almost dead., h _5--9, h, h@ _The hobgoblin hits you but does no damage., h'  The zap hits the hobgoblin.***, h=5..., h4--730Shock, h, hfM _You kill the hobgoblin!, hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.), hN , h$ , h , hy , h % _, h 5=, h , hW , h , hR ?, h , hq Z _Your magical contamination has completely faded away., h , hS , h 6==, hN , h ,, h6 , hD , h , h , h , hO , h , h 7===, h} n, h" , hy' , h 1 , h1 , h2 , hF3 , h3 , h:5 , h6 , h7 , h7 , h9 , h9 , hb: , h: , h; , h< , h== , h= , h> , h? , h!@ , h@ , hA , hB , h'C , hC , hE , hF , hF , heG , h _You can't see any susceptible monsters within range! (Use Z to cast anyway.), hU, ht _You can't see any susceptible monsters within range! (Use Z to cast anyway.), h|< 4, h= , hR@ , h~A % _, h J 6=, h?K ,, hJL , hM ,, h3O , h4Q , hQ , hR , hrT 7==, hdU , hX , hY ,, h[ , h5^ _  You see here a bat corpse., h_ , h` _, ha , hc , he ,, hf , hh , h7p =, hp , hq , h%t , hu ,, hHw , hO{ F _You reach down and open the door., h| , h| , h ~ , h , hƁ ,, hx , h @  There is an open door here., h# , h݇ _, h , hЉ , h ,, hˋ , h , h ,, h , h , h , h , hZ , h @  There is an open door here., h b _, h , hX , hR , h , h , h , h , hҦ , h , h , h , h: , hr , h , h , h< #..## #.....†### #..## #.......### #.......## #.......# ##.......# #.#'###.# #.#.###.# , h {#.#...#.#-53.3 (24.0) #@#####.# #.......# ######### , h 8-, h* , h E _Done exploring., h†.......#'.#..#.0.0) _Done exploring., he, h4, h, h, hq, hE _Done exploring., h _There is an open door here. _Done exploring. _Done exploring.  (D) Dungeon  Where to? (? - help) , h k[?25h[?0c  What level of the Dungeon? (default 1, ? - help) , h [?25l[?1c, h52, h, h, h?, h \ _, h2, h, h], h7, h4,, h, h, h,, h, h, hU,, h, h, hZ,, h, hj, h,, hf, h, h,, h , h_  You see here a bat corpse., hO, h _, h, h; , hb ,, h| , h, h,, h=, h, h,, h-X  You see here a +0 leather armour. _, h2,, h~2, h3, hu7, h 9,, h:, h=, h?, h?, h,A, hE, h%, h', h(, hV), h), hM+, h,, h<-, h-, h /, h11,, h1, h4, hF6B, h8B, h:,, h<, hn<, h3>,, hpAB, h DB, hD, h[G, hHB, hJ, hLB, hTO,, hP,, hQ, hYD     , hY.  #.#   #.#   ###.# , hZ,  #...######  #@.....#  #.####K# , hyZShock #.#  #.####  #....# , hZ#.###########.#### K   kobold (asleep)#.......#...#....#  .##########.#.#.####.# , hk[ ........#.....#.#.##.#  , h i 28.0 (18  A kobold comes into view. It is wielding a +0 club.K.K, hi6===9.0 (19, hJm, hq( _The kobold shouts!, hc ###  ..#  #.#  #.#  ###.#  #...######  #@...K.#  #.####.#  #.#  #.####  #....#  ####.####  ....#  .#  .# , h+L ###  ..#  #.#  #.#  ###.#  #...######  #@...K.#  #.####.#  #.#  #.####  #....#  ####.####  ....#  .#  .# , hg4, hG, h] _A kobold is nearby!, hW ***** The zap hits the kobold., h n ..K..SS   ball python (constriction, wandering)K   kobold  The kobold is severely wounded.6---30.0) _A ball python comes into view., hh-7***** , hS_  The zap misses the kobold. , hU , h^.K.S..S) , h_h5----1 , hjh , hm5 _The ball python hisses angrily. , hr ***** The zap misses the kobold. The zap hits the ball python. , h , hF , h\\K.S.. , h{@-2 , h , hf _The ball python is moderately wounded. , h  , han The zap misses the kobold. The zap hits the ball python.*****K   kobold , hI K....  You kill the ball python!4-53 _The kobold misses you. , h  The zap hits the kobold.***** , hP <).... , hr 3--404Shock , hx  , h{ J _You kill the kobold! , h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!, h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!, h _4=!, h!, h!, hyi5==!, ho!, h2,!, hz!, hn!, h!, h!, hxi6==!, hX!, h,!, h!, h,!, h!, h!, h:=!, h!, hb7=!, h!, h1 _HP restored.!, h4!, h!, h$!, hj,!, h!, h#!, hA!, h!, hD!, h]!, h!, hC:=!, h!, h!, hV!, h!, h]!, h!, hG!, h!, hL!, h!, hZ!, h!, hb!, h!, h!, h!, hg!, h !, h !, h !, h !, h( !, h!, hq!, h!, h!, hJ!, h!, hQ!, h!, h!, h,,!, h!, h!, h!, h!, h!, h!, h=!, hT!, h&!, hn !, h !, hx!!, he"!, h#!, h$!, h$!, h%!, h&!, h`'!, h'!, h(!, h.*!, h*,!, h+!, hV.,!, h.!, hI#  #. ### #$. ..# #...##### #.# -#..@..# #.# #..##.#########.# Shock#.. #.......#...#####.. #######.#.#.)...#?h #......#.#### ... #.##.###.# h   jackal (asleep) ##.# #.##.# #.#### #. #....# #....#!, hJ_[m #.###########.#!, hh 73.0 (39.0)  A jackal comes into view.h.h-4.0 (40 _Found a scroll labelled SEASAELUEH.!, hT # #.###  #$. ..#  #...##### #.#  #..@..# #.#  #..##.#  #.h #.......#... #.. #######.#.#.) #?. #...... ...   ##.#   #.  !, h  # #.###  #$. ..#  #...##### #.#  #..@..# #.#  #..##.#  !, hw #.h #.......#... #.. #######.#.#.) #?. #...... ...   ##.#   #.  !, h} !, h !, h !, h ] _A jackal is nearby!!, h  # #.###  #$. ..#  #...##### #.#  #..@..# #.#  #..##.#  #.h #.......#... #.. #######.#.#.) #?. #...... ...   ##.#   #.  !, h { # #.###  #$. ..#  #...##### #.#  #..@..# #.#  #..##.#  #.h #.......#... !, h #.. #######.#.#.) #?. #...... ...   ##.#   #.  !, h3 !, h !, h( !, h# ] _A jackal is nearby!", hU ***** The zap hits the jackal.", h8h..?.6-=5.0 (1.0)", hw _The jackal is moderately wounded.", hV ****The zap hits the jackal.", hn h...  The jackal is heavily wounded.", h `4---6", h", h;b _The jackal bites you. The jackal misses you.", hY **** The zap hits the jackal.", hAO h...  The jackal is severely wounded.2----7 _The jackal bites you.", ha =  The zap hits the jackal.", h< ****", h*6 P†...", hN {--58Shock", h3Y ` _You kill the jackal!", h*+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#, hk4#, h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#, h]4#, h  _#, h?3=#, hn#, hHB#, h'4==#, h/5==#, h;#, hDQ96===7=#, h'} #### #..> ### #$.. ..# #...##### #.#-99.0 (21.0) #.@...# #.# #.†##.##.# #..##.......#... #..########.#.#.) #?.. #......#. ...# #.##.###.# ##.## #.##.# #. #. #....# #.... #.#.-100.0 (22 _Found a stone staircase leading down.#, hwm 4#, hn #, hep #, hw n#, hx #, hx #, hfz #, h | P=#, h7} #, hQ~ #, h ,#, hЀ #, h ,#, hN #, h L _You now have 49 gold pieces (gained 7).#, h׈ 4#, h #, h #, h ,#, h #, h5 #, hE #, h˒ #, h #, h~ #, h F.#.#####.##..>.#### #....#..# #...##### #.# ###.....# #.# #.†##.#########.# #@.##.......#...## #..########.#.#.).Shock #?..h #......#.#, h C ...### #.##.###.###.## #.##.# #. #.# #....# #... h   jackal (asleep) #.# #.########### #.# #.......#...#.####.#.#.##, h) 08.0 (8.0)#, h8 +9.0 (9#, h #, h Y _A jackal comes into view.$, hO ***h    The zap hits the jackal.  The jackal is moderately wounded.$, h,$, h܏$ .hgg   goblin  The jackal barks! You hear a shout!6-====10.0 (1$, h$, hs _A goblin comes into view. It is wielding a +0 club.$, hc x  The zap misses the jackal. The zap hits the goblin.$, hj M***$, h0 $, hv= h.)You kill the goblin!$, h\ 4---50=---1$, he $, hh + _The jackal bites you.$, h =  The zap hits the jackal.$, h w***$, ho N..)$, h 3---5---2Shock$, h $, h̞ J _You kill the jackal!%, h%, h$%, h[,%, h0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%, hA%, h%, h%, h٣ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%, h69 _%, hB<x4=%, h>B%, hOBB%, hrK5==%, h]Q%, hW=%, h.[x6=%, hd_B%, hCa,%, hZb%, h`n/7==%, ho%, hq,%, hs%, h#####..>.####.....#...#####.##.....## #.†##.######## #..##.......#...##.########.#.#.).-.)..#......##....###.#.##.###.# ##Fly #.#.........#.....#.# #.<.....##.# 308.0)-1.0 (19 _k - a scroll labelled SEASAELUEH%, ht %, hS %, h %, h$ %, h |=%, h  ,%, h$! %, h $ %, h& %, h{' %, h( %, h* %, h- ,%, h/ %, ht5 |  Things that are here:  a +0 club; a goblin corpse%, h8 6 _%, h: %, h= %, hI@ %, hA %, hFB %, hE %, hOG %, hG %, hH %, hJ %, hL ,%, hkM %, hQ |  Things that are here:  a +0 club; a goblin corpse%, hVU %, hV _%, hib %, hc %, hc %, hd %, hf %, h;i ,%, hj %, hZm %, har ,%, hs %, hu %, hvx ,%, hz %, hM} %, h[~ %, h~ %, h̄ n%, hp %, h ,%, hˆ %, h %, h ,%, h %, h` %, h y.## #.#.##.# #.## #.# #.#....# #... #.# #.###########%, hQ  #.# #.......#...#...####.##########.#.#.##.............#.....#.##.####.#####.<.....##.........#.....######...#......#........# #...#.#####Shock#..g............##. #..###...#....... .... ....######.###### ..#.. .. g   goblin (asleep)..####.... %, h ,49.0 (18%, h -50.0 (19%, h %, h- u _A goblin comes into view. It is wielding a +0 dagger.&, h   *****g    The zap hits the goblin.  The goblin is moderately wounded.&, h&, hd;g....&, h~6-====1.0)&, h;&, h @ _The goblin shouts! You hear an angry hiss.&, h M*****&, h } &, h 9.g...&, h 5--=---2&, h &, hx P _The zap misses the goblin.&, h =  The zap hits the goblin.&, h}*..***&, hT...)..&, h-7---3Shock&, h&, h6J _You kill the goblin!', h', h', hŤ', h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)', hG', hH', h=I', hL', h[QQ _', h0]6=', hq........-ShockSS   ball python (constriction, wandering)', h{*7.0 (4', hE-8.0 (5', h', h^ _A ball python comes into view.', hۣ     #.#   #.#  #.#  #.# #....... #.####.#####.< #........ #@.# #....)...#  #...........  #..###...#....... .  .S. ....#####  ## ..#.. ..  ', hҤ Q..####  ....', h ? ;    #.#   #.#  #.#  ', h@ #.# #....... #.####.#####.< #........ #@.# ', h@ #....)...#  #...........  #..###...#.......  .S. ....#####', hA  ## ..#.. ..  ..#### .... ', h5N ', h*Y ', ha ', hXg b _A ball python is nearby!', hJ    #.#   #.#  #.#  #.# #....... #.####.#####.< #........ #@.# #....)...#  #...........  #..###...#....... .  .S. ....#####  ## ..#.. ..  ..####  ....(, hlx    #.#   #.# (, h`y #.#  #.# #....... (, hi|#.####.#####.< #........ #@.# #....)...#  #...........  #..###...#.......  .S. ....##### ## ..#.. ..  ..#### .... (, hT(, h1(, h(, hb _A ball python is nearby!(, hB  The zap hits the ball python.(, hz c******(, hLd.)....(, h5-62=9.0 (1Shock(, h(, hO _You kill the ball python!(, hQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(, h P (, h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(, h(, h~(, h˼(, h(, h _6=(, h,(, h(, h2(, h(, h[(, h(, h(, h(, h (, hi7==(, hk(, h (, h,(, h(, hc(, h,(, hD(, h>  You see here a +0 dagger.(, h(, hF _(, h(, h(, h=P=(, hu(, h(, h,(, h(, hq(, h,(, h(, h(, h}(, h(, h(, h(, hi,(, h(, hY(, h(, hy(, h(, h (, h (, hz (, h (, hO(, h(, h(, h9(, h(, h'(, h(, h5(, h(, h;(, h(, hw(, h(, h(, h(, hm(, h:(, h (, hk!(, h!(, ha#(, h%(, hx%(, h%(, h&(, h'(, hU((, h((, h+(, h[,(, h,(, hS-(, h\.(, hM/(, h/(, he0(, hI1(, h3(, hJ4(, h4(, h6), ht  #....)....P~~~.. #......~~~~~. #####..###.....~≈~P. .........~≈≈~~..####.###......#...~≈~..........#..#...#.~≈≈~P.#####.#..........P~≈≈~~.#####.########-.~≈≈~~.@.....# .≈≈≈~~.####### ..Shock.~≈≈~.. ~≈≈~~..≈≈~~~.≈≈≈... s   scorpion (wandering)~≈≈s~..#≈≈≈~..), h/85.0 (26.0)), h), hsss~), h%F-6.0 (27), h6q _A scorpion comes into view.), h\ #....). .P~~~.. #.. .~~~~~. . ..~≈~P. #..... .~≈≈~~.. ), h0..~≈~....#. .~≈≈~P.#####.#... P~≈≈~~.#####.# .~≈≈~~.@.....#  .≈≈≈~~.#######  .~≈≈~.. ~≈≈~~.. .≈≈~s~.), hz .≈≈≈... ~≈≈~~.. #≈≈≈~..), h|# #....). .P~~~.. #.. .~~~~~. . ..~≈~P. #..... .~≈≈~~.. ..~≈~....#. .~≈≈~P.#####.#... P~≈≈~~.#####.# .~≈≈~~.@.....#  .≈≈≈~~.#######  .~≈≈~.. ~≈≈~~.. .≈≈~s~. .≈≈≈... ~≈≈~~.. #≈≈≈~.. ), hy(), h0,_ _A scorpion is nearby!), h_ R ***), h O****The zap hits the scorpion.), hV...s.~≈), hdg6-=7.0 (1.0)), hNn), hq6 _The scorpion is lightly wounded.., hvO #.#.##.≈~≈~.. #....).P~~~... #....~~~~.# #####..####..~≈~P.## #..........#.~≈≈~~..####.###........~≈~..........#..#...#..~≈≈~P.#####.#.........P~≈≈~~@#####.########.~≈≈~~.......#.≈≈≈~~.#######...~≈≈~...~≈≈~~..#.≈≈~s~....≈≈≈.....~≈≈~~...#≈≈≈~..s~~., h~=-8., h2/, h .≈≈≈~P~#.##P.≈~≈~)P~~~... #.......~~~~~.# #####..###.~≈~P.## #.....#.~≈≈~~..####.###....~≈~..........#..#...#.~≈≈~P.......P#####.########~≈≈~~.......#.≈≈≈~~.#######./, hV.~≈≈~...~≈≈~~s.#~~~.≈≈≈..~≈≈~~.../, hZ/, h/, h<s./, h4 @-9/, h%/, hK'/, h  #.#####..~≈≈≈≈~.g #.#.###..≈≈≈~P~.# #.#.##.≈~≈~..# #....).P~~~... #.......~~~~~.# #####..### #..~≈~P.## #..../, h ##.~≈≈~~..####.###........~≈~@.........#..##..~≈≈~P.#####.#......P~≈≈~~.#####.#########..~≈≈~~.......##..≈≈≈~~s#######..~≈≈~...~≈≈~~..#g   goblin (asleep).≈≈~~~.. ..≈≈≈..../, h  A goblin comes into view. It is wielding a +0 club./, h/, h z.gs.g/, h ^7===90/, h/, hF( _The goblin shouts!0, hH  #.#### #..~≈≈≈≈~.. #.#.##.#..≈≈≈~P~g# #.#.##S..P.≈~≈~..# #....).P~~~...0, hJ  #.~~~~~.# #####..### #..~≈~P.## ##.~≈≈~~..####.###.~≈.#..##..~≈≈~P.#####.#.P~≈≈~~.#####.##..~≈≈~s.......# #..≈≈≈~~.#######.~≈≈~...0, hL S.~≈≈~~..##.≈≈~~~..S   ball python (constriction, asleep)  ..≈≈≈....0, hU 0, h` ,.g0, hl g--1Water 0, hx 0, h!z ^ _A ball python comes into view.1, h;^ #.#.#..~≈≈≈≈~.. #.#.#.#..≈≈≈~P~.# #.#.#S..P.≈~≈~g.# #....#....P~~~...# # ....~~~~~.# #####.. #..~≈~P.## #.###.~≈≈~~..####.###.~@~.#..##..~≈≈~P.#####.#.P~≈≈~~.#####.###..~≈≈~s.......#  #..≈≈≈~~.####### ....~≈≈~....~≈1, h^~~..##.≈≈~~~..  ..≈≈≈....1, ha1, h b1, h6c1, hWj..Sgs~S)1, hno--2Water 1, hTu1, hx5 _The ball python hisses angrily.1, hYs #. #.#..~≈≈≈≈~.. #.#. #.#..≈≈≈~P~.# #.#. #...P.≈~≈~..# # #.S..P~~~.g.# #1, hZJ ....~~~~~.# #####.. #..~≈~P.## #.###.~≈≈~~..####.###.@≈~.#..#.###..~≈≈~P.#####.#.P~≈≈s~.#####..###..~≈≈~~.......#  #..≈≈≈~~.####### ....~≈≈~.... ....~≈≈~~..##. .....≈≈~~~..  ..≈≈≈....1, h3^1, h^1, h*`1, h.a1, hg.g.Ss~1, hqk^3Water 1, hp1, hr2, h:b  #.#..~≈≈≈≈~...≈≈≈~P~.##...P.≈~≈~..#....P~~~g ....~~~~~.# #####..# #S.~≈~P.## #.........###.~≈≈~~..####.###.....~≈~..........#..#2, h&g.###..~@≈sP.#####.#.....Cast: ShockFly Water ....~≈≈~........~≈≈~~..##.......≈≈~~~.. .≈.....~≈≈~~2, hz%.g.Ss~=4Water 2, h3, h } ≈≈≈~P~.##...P.≈~≈~......P~~~...# ....~~~g~.# #####..## #..~≈~P.## #.........###.S≈≈~~..####.###.....~≈s..........#..####..~≈≈~P.#####.#..........P~@≈~~########........#  #..≈≈≈~~.######....~≈≈~..........~≈≈~~..##.......≈≈~~~..# ≈......~≈≈~~...#: #≈≈≈~..~[83, hT dS5 _Found a book of Weapons.4, h  The zap hits the ball python.*******4, h%,4, h5≈~~g~~≈~≈~≈≈s5, h&d6-5=65, hJ5, h 5, h5, h+_You kill the ball python!5, h6, h' ***** The zap hits the scorpion.6, hڲ|.s.≈~5--7 _The scorpion is moderately wounded.7, h˸  #.#..≈≈≈~P~.# #.#. ratatoskos the Insei #...P.≈~≈~..# #... Djinni #....P~~~...# #... Health: 24/27 =====================--- ....~~g~~.# #####..# AC: 2Str: 9 # #..~≈~P.## #....... EV: 12Int: 16 ..###.~≈≈~~..####.###... SH: 0Dex: 13 .......~≈~s.........#..# XL:  3 Next: 65% Place: Dungeon:2 .###..~≈**P.#####.#..... Noise: 7, h, =--------  Time: 1197.0 (0.0) .....P~@≈~~.#####.###### -) Nothing wielded .###..~≈≈~~.......#  Cast: Shock #..≈≈≈~~.#######  Fly Water  ....~≈≈~.....  .....~≈≈~~..##.  ......≈≈~~~..#  s   scorpion ......≈≈≈......  g   goblin .....~≈≈~~...#:  #≈≈≈~.. The zap hits the scorpion. _The scorpion is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q[0;7, h- 510m - select action, (/) - cycleShift-Dir - straight line, f/p - scorpionAim: a scorpion (moderately wounded, 68% to hit)7, h B s7, h ≈~***7, h$ l*≈*~7, h!C*≈7, hU?A*~7, hD@*~7, hJ**7, hyy**~*8, hb}**.*8, hIb.*~*8, h9`~*≈*8, h g*, f - goblin, p - scorpionAim: a goblin, wielding a +0 club (60% to hit)9, hOJ#.#..≈≈≈~P~.##.#. ratatoskos the Insei#...P.≈~*~..##... Djinni#....P~~*...##... Health: 24/27 =====================---....~~*~~.# #####..# AC: 2Str: 9# #..~*~P.## #....... EV: 12Int: 16..###.~≈*~~..####.###... SH: 0Dex: 13.......*≈~s.........#..# XL:  3 Next: 65% Place: Dungeon:2.###..~*≈~P.#####.#..... 9, hM Noise: =--------  Time: 1197.0 (0.0).....P~@≈~~.#####.###### -) Nothing wielded.###..~≈≈~~.......#Cast: Shock#..≈≈≈~~.#######Fly Water ....~≈≈~..........~≈≈~~..##.......≈≈~~~..#s   scorpion......≈≈≈......g   goblin.....~≈≈~~...#:#≈≈≈~..The zap hits the scorpion. _The scorpion is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - goblin, p - scorpionAim: a goblin, wielding a +0 club (60% to hit)9, h_  The zap misses the goblin.9, hR9, h≈~~g≈≈~~s~≈~.≈9, h28.0 (1 _9, h9, hX9, h 9, hs9, hJ9, h`F _Unknown command.:, hI #.#..≈≈≈~P~.# #.#. ratatoskos the Insei #...P.≈~≈~..# #... Djinni #....P~~~...# #... Health: 23/27 ====================---- ....~~~~~.# #####..# AC: 2Str: 9 # #..g≈~P.## #....... EV: 12Int: 16 ..###.~*≈~~s.####.###... SH: 0Dex: 13 .......*≈~..........#..# XL:  3 Next: 65% Place: Dungeon:2 .###..~*≈~P.#####.#.....[3:, h;7m Noise: =--------  Time: 1198.0 (0.0) .....P~@≈~~.#####.###### -) Nothing wielded .###..~≈≈~~.......#  Cast: Shock #..≈≈≈~~.#######  Fly Water  ....~≈≈~.....  .....~≈≈~~..##.  ......≈≈~~~..#  s   scorpion ......≈≈≈......  g   goblin .....~≈≈~~...#:  #≈≈≈~.. _The zap misses the goblin. _Unknown command.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q:, hև[36m - select action, (/) - cycleShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (60% to hit):, h` g*:, h- +:, h. "#.#..≈≈≈~P~.#:, h/ R#.#. ratatoskos the Insei:, ha0 #...P.*~≈~..#:, h1 I#... Djinni:, h1 #....P*~~...#:, h2 #... Health: 23/27 ====================----:, hz3 ....~*~~~.# #####..# AC: 2:, h14 -Str: 9:, h,5 # #..*≈~P.## #....... EV: 12:, h5 .Int: 16:, h6 ..###.~*≈~~s.####.###... SH: 0:, h 9 Dex: 13.......*≈~..........#..# XL:  3 Next: 65% Place: Dungeon:2.###..~*≈~P.#####.#..... Noise: =--------  Time: 1198.0 (0.0).....P~@≈~~.#####.###### -) Nothing wielded.###..~≈≈~~.......#Cast: Shock#..≈≈≈~~.#######Fly Water ....~≈≈~..........~≈≈~~..##.......≈≈~~~..#s   scorpion......≈≈≈......:, h9 2g   goblin:, h= Y.....~≈≈~~...#::, h= #≈≈≈~.. :, h> _Unknown command.:, h? }Aiming: Shock (safe; 6% risk of failure)  :, hm@ Press: ? - help, Q - select action, (/) - cycle:, h2A ,Shift-Dir - straight line, p - goblin:, hA 5The zap hits the goblin.  :, hB 5The goblin is moderately wounded.:, h}C :, h f≈~~g~≈≈~~.~≈~...s≈:, hR v4=9.0 (1 _:, h ;, hF #.#..≈≈≈~P~.# #.#. ratatoskos the Insei #...P.≈~≈~..# #... Djinni #....P~~~...# #... Health: 23/27 ====================---- ....~~~~~.# #####..# AC: 2Str: 9 # #.g~≈~P.## #....... EV: 12Int: 16 ..###.*≈≈~~..####.###... SH: 0Dex: 13 .......*≈~...s......#..# XL:  3 Next: 65% Place: Dungeon:2 .###..~*≈~P.###;, h<##.#..... Noise: =--------  Time: 1199.0 (0.0) .....P~@≈~~.#####.###### -) Nothing wielded .###..~≈≈~~.......#  Cast: Shock #..≈≈≈~~.#######  Fly Water  ....~≈≈~.....  .....~≈≈~~..##.  ......≈≈~~~..#  s   scorpion ......≈≈≈......  g   goblin .....~≈≈~~...#:  #≈≈≈~.. The zap hits the goblin. _The goblin is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  [4;, hw0mPress: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit);, hc"#.#..≈≈≈~P~.##.#. ratatoskos the Insei#...*.≈~≈~..##... Djinni#...*P~~~...#;, h; #... Health: 23/27 ====================----....*~~~~.# #####..# AC: 2Str: 9# #.*~≈~P.## #....... EV: 12Int: 16..###.*≈≈~~..####.###... SH: 0Dex: 13.......*≈~...s......#..# XL:  3 Next: 65% Place: Dungeon:2.###..~*≈~P.#####.#..... Noise: =--------  Time: 1199.0 (0.0);, h R.....P~@≈~~.#####.###### -) Nothing wielded.###..~≈≈~~.......#Cast: Shock#..≈≈≈~~.#######Fly Water ....~≈≈~..........~≈≈~~..##.......≈≈~~~..#s   scorpion......≈≈≈......g   goblin.....~≈≈~~...#:#≈≈≈~..Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - goblinAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)  The zap misses the goblin. The zap hits the plant. The plant begins to die.  The plant is lightly damaged.;, h~ ;, hS ;, h P.~.g~~≈~....s≈;, h 4200.0 (1 _;, h <, hs<, h{<, h<, h7F _Unknown command.<, h:% #.#..≈≈≈~P~.# #.#. ratatoskos the Insei #...P.≈~≈~..# #... Djinni #....P~~~...# #... Health: 22/27 ===================----- ....~~~~~.# #####..# AC: 2Str: 9 # #..~≈~P.## #....... EV: 12Int: 16 <, h%..###g~≈≈~~..####.###... SH: 0Dex: 13 ......*~≈~....s.....#..# XL:  3 Next: 65% Place: Dungeon:2 .###..*≈≈~P.#####.#..... Noise: =--------  Time: 1200.0 (0.0) <, h%&,.....P~@≈~~.#####.###### -) Nothing wielded .###..~≈≈~~.......#  Cast: Shock #..≈≈≈~~.#######  Fly Water  ....~≈≈~.....  <, h&i.....~≈≈~~..##.  ......≈≈~~~..#  s   scorpion ......≈≈≈......  g   goblin <, h&.....~≈≈~~...#:  #≈≈≈~.. _The plant is lightly damaged. _Unknown command.<, hk'Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)<, h#.#..≈≈≈~P~.##.#. ratatoskos the Insei#.*.P.≈~≈~..##... Djinni#..*.P~~~...##... Health: 22/27 ===================-----..*.~~~~~.# #####..# AC: 2Str: 9# #*.~≈~P.## #....... EV: 12Int: 16..###*~≈≈~~..####.###... SH: 0Dex: 13......*~≈~....s.....#..# XL:  3 Next: 65% Place: Dungeon:2.###..*≈≈~P.#####.#.....<, h Noise: =--------  Time: 1200.0 (0.0).....P~@≈~~.#####.###### -) Nothing wielded.###..~≈≈~~.......#Cast: Shock#..≈≈≈~~.#######Fly Water ....~≈≈~..........~≈≈~~..##.......≈≈~~~..#s   scorpion......≈≈≈......g   goblin.....~≈≈~~...#:#≈≈≈~..Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (moderately wounded, 60% to hit)  The zap hits the goblin.  The goblin is heavily wounded.<, h.,<, hX3.....g..~g   goblin<, h=721.0 (1 _<, h?<, hB<, h J<, hL<, hS<, hhWF _Unknown command.=, h  #.#..≈≈≈~P~.# #.#. ratatoskos the Insei #...P.≈~≈~..# #... Djinni #....P~~~...# #... Health: 21/27 ==================------ ....~~~~~.# #####..# AC: 2Str: 9 # #..~≈~P.## #....... EV: 12Int: 16 ..###.~≈≈~~..####.###... SH: 0Dex: 13=, h  .....g.~≈~..........#..# XL:  3 Next: 65% Place: Dungeon:2 .###..*≈≈~P.#####.#..... Noise: =--------  Time: 1201.0 (0.0) .....P~@≈~~.#####.###### -) Nothing wielded .###..~≈≈~~.......#  Cast: Shock #..≈≈≈~~.#######  Fly Water  ....~≈≈~.....  .....~≈≈~~..##.  ......≈≈~~~..#  g   goblin ......≈≈≈......  .....~≈≈~~=, hQ[m...#:  #≈≈≈~.. _The goblin is heavily wounded. _Unknown command.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)=, h#.#..≈≈≈~P~.##.#. ratatoskos the Insei#...P.≈~≈~..##... Djinni#....P~~~...##... Health: 21/27 ==================------....~~~~~.# #####..# AC: 2Str: 9# #..~≈~P.## #....... EV: 12Int: 16..###.~≈≈~~..####.###... SH: 0Dex: 13.....g.~≈~..........#..# XL:  3 Next: 65% Place: Dungeon:2.###..~≈≈~P.#####.#..... Noise: =--------  Time: 1201.0 (0.0).....P[40=, hm~@≈~~.#####.###### -) Nothing wielded.###..~≈≈~~.......#Cast: Shock#..≈≈≈~~.#######Fly Water ....~≈≈~..........~≈≈~~..##.......≈≈~~~..#g   goblin......≈≈≈...........~≈≈~~...#:#≈≈≈~.. _Unknown command.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)  That beam is likely to hit you. Continue anyway? =, hM =, hOY E#.#..≈≈≈~P~.##.#. ratatoskos the Insei#...P.≈~≈~..#=, h\ #... Djinni#....P~~~...##... Health: 22/27 ===================-----....~~~~~.# #####..# AC: 2Str: 9# #..~≈~P.## #....... EV: 12Int: 16..###.~≈≈~~..####.###... SH: 0Dex: 13.....g.~≈~..........#..# XL:  3 Next: 65% Place: Dungeon:2.###..~≈≈~P.#####.#..... Noise: =--------  Time: 1201.0 (0.0).....P~@≈~~.#####.###### -) Nothing wielded.###..~≈≈~~.......#Cast: =, h] X[mShock#..≈≈≈~~.#######Fly Water ....~≈≈~..........~≈≈~~..##.......≈≈~~~..#g   goblin......≈≈≈...........~≈≈~~...#:#≈≈≈~..Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)  That beam is likely to hit you. Continue anyway? Okay, then.=, hl =, hp =, hm D _>, h#.#..≈≈≈~P~.##.#. ratatoskos the Insei#...P.≈~≈~..##... Djinni#....P~~~...##... Health: 21/27 ==================------....~~~~~.# #####..# AC: 2Str: 9# #..~≈~P.## #....... EV: 12Int: 16..###.~≈≈~~..####.###... SH: 0Dex: 13.....g.~≈~..........#..# XL:  3 Next: 65% Place: Dungeon:2.###..~≈≈~P.#####.#..... Noise: =--------  Time: 1201.0 (0.0).....>, hP~@≈~~.#####.###### -) Nothing wielded.###..~≈≈~~.......#Cast: Shock#..≈≈≈~~.#######Fly Water ....~≈≈~..........~≈≈~~..##.......≈≈~~~..#g   goblin......≈≈≈...........~≈≈~~...#:#≈≈≈~..Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)  That beam is likely to hit you. Continue anyway? _Okay, then.That beam is likely to hit you. Continue anyway? >, h#.#..≈≈≈~P~.##.#. ratatoskos the Insei#...P.≈~≈~..##... Djinni#....P~~~...##... Health: 21/27 ==================------....~~~~~.# #####..# AC: 2Str: 9# #..~≈~P.## #....... EV: 12Int: 16..###.~≈≈~~..####.###... SH: 0Dex: 13.....g.~≈~..........#..# XL:  3 Next: 65% Place: Dungeon:2.###..~≈≈~P.#####.#..... Noise: =--------  Time: 1201.0 (0.0).....P[40>, hm~@≈~~.#####.###### -) Nothing wielded.###..~≈≈~~.......#Cast: Shock#..≈≈≈~~.#######Fly Water ....~≈≈~..........~≈≈~~..##.......≈≈~~~..#g   goblin......≈≈≈...........~≈≈~~...#:#≈≈≈~..Aim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)  That beam is likely to hit you. Continue anyway? _Okay, then.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? >, hF #.#..≈≈≈~P~.##.#. ratatoskos the Insei#...P.≈~≈~..##... Djinni#....P~~~...##... Health: 21/27 ==================------....~~~~~.# #####..# AC: 2Str: 9# #..~≈~P.## #....... EV: 12Int: 16..###.~≈≈~~..####.###... SH: 0Dex: 13.....g.~≈~..........#..# XL:  3 Next: 65% Place: Dungeon:2.###..~≈≈~P.#####.#..... Noise: =--------  Time: 1201.0 (0.0).....P[40>, hv fm~@≈~~.#####.###### -) Nothing wielded.###..~≈≈~~.......#Cast: Shock#..≈≈≈~~.#######Fly Water ....~≈≈~..........~≈≈~~..##.......≈≈~~~..#g   goblin......≈≈≈...........~≈≈~~...#:#≈≈≈~.. _Okay, then.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? A, h ?A, hIM#.#..≈≈≈~P~.#A, h*P#.#. ratatoskos the Insei#...P.≈~≈~..##... Djinni#....P~~~...##... Health: 21/27 ==================------....~~~~~.# #####..# AC: 2Str: 9# #..~≈~P.## #....... EV: 12Int: 16..###.~≈≈~~..####.###... SH: 0Dex: 13.....g.~≈~..........#..# XL:  3 Next: 65% Place: Dungeon:2.###..~≈≈~P.#####.#..... Noise: =--------  Time: 1201.0 (0.0).....P~@≈~~.#, ha%m####.###### -) Nothing wielded.###..~≈≈~~.......#Cast: Shock#..≈≈≈~~.#######Fly Water ....~≈≈~..........~≈≈~~..##.......≈≈~~~..#g   goblin......≈≈≈...........~≈≈~~...#:#≈≈≈~..[Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? B, hD#.#..≈≈≈~P~.##.#. ratatoskos the Insei#...P.≈~≈~..##... Djinni#....P~~~...##... Health: 22/27 ===================-----....~~~~~.# #####..# AC: 2Str: 9# #..~≈~P.## #....... EV: 12Int: 16..###.~≈≈~~..####.###... SH: 0Dex: 13.....g.~≈~..........#..# XL:  3 Next: 65% Place: Dungeon:2.###..~≈≈~P.#####.#..... Noise: =--------  Time: 1201.0 (0.0).....B, hHP~@≈~~.#####.###### -) Nothing wielded.###..~≈≈~~.......#Cast: Shock#..≈≈≈~~.#######Fly Water ....~≈≈~..........~≈≈~~..##.......≈≈~~~..#g   goblin......≈≈≈...........~≈≈~~...#:#≈≈≈~..That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? [Y]es or [N]o only, please.That beam is likely to hit you. Continue anyway? Okay, then.B, hUB, hV. _B, hr #...P.≈~≈~..# #...#....P~~~...# #.....~~~~~.# #####..### #..~≈~P.## #..........###.~≈≈~~..####.###.....g.~≈~..........#..#.###..~≈≈~P.#####.#...........P~≈≈~~.#####.#######.###..~≈@~~.......# B, hv P #..≈≈≈~~.####### .....~≈≈~.....# .....~≈≈~~..##.#......≈≈~~~..# #......≈≈≈...........~≈≈~~...#:##≈≈≈~...... B, hy B, h *.gB, hg :-2.0 (1 _B, h; B, h8 C, hbm #...P.≈~≈~..# #.... ratatoskos the Insei #....P~~~...# #.... Djinni C, hd....~~~~~.# #####..## Health: 21/27 ==================------ # #..~≈~P.## #........ AC: 2Str: 9 ..###.~≈≈~~..####.###.... EV: 12Int: 16 .......~≈~..........#..#. SH: 0Dex: 13 .###..g≈≈~P.#####.#...... XL:  3 Next: 65% Place: Dungeon:2 .....P~*≈~~.#####.####### Noise: ---------  Time: 1202.0 (0.0) .###..~≈@~~.......#  -) Nothing wielded #..≈≈≈~~.####### C, he  Cast: Shock .....~≈≈~.....#  Fly Water  .....~≈≈~~..##.#  ......≈≈~~~..# #  ......≈≈≈......  g   goblin .....~≈≈~~...#:#  ....#≈≈≈~...... That beam is likely to hit you. Continue anyway? _Okay, then.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)D, h\ #...P.≈~≈~..# #.... ratatoskos the Insei #....P~~~...# #.... Djinni ....~~~~~.# #####..## Health: 21/27 ==================------ # #..~≈~P.## #........ AC: 2Str: 9 ..###.~≈≈~~..####.###.... EV: 12Int: 16 .......~≈~..........#..#. SH: 0Dex: 13 .###..g≈≈~P.#####.#...... XL:  3 Next: 65% Place: Dungeon:2 .....P~≈≈~~.#####.####### Noise: ---------  Time: 1202.0 (0.0) .###, h37m..~≈@~~.......#  -) Nothing wielded #..≈≈≈~~.#######  Cast: Shock .....~≈≈~.....#  Fly Water  .....~≈≈~~..##.#  ......≈≈~~~..# #  ......≈≈≈......  g   goblin .....~≈≈~~...#:#  ....#≈≈≈~...... Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - goblinAim: a goblin, wielding a +0 club (heavily wounded, 60% to hit)  You miscast Shock.  You are very lightly contaminated with residual magic.  --more--D, hQ i        #                 Nothing appears to happen.2=3.0 (1Contam Water _E, h The zap hits the goblin.  You kill the goblin!***E, hX%.)≈1-70=4ShockE, hj6 _You hear a splash.F, hWB  #...P.≈~≈~..# # #....P~~~...# # ....~~~~~.# #####.. # #..~≈~P.## # ..###.~≈≈~~..####.### .......~≈~..........#..# .###..)≈≈~P.#####.# .....P~≈≈~~.#####.F, hC  .###..~@≈~~.# #..≈≈≈~~.#.~≈≈~.....# .....~≈≈~~..##.# ......≈≈~~~..# # ......≈≈≈...... .....~≈≈~~...#:#.#≈≈≈~......F, hJ F, hX .-5F, h] F, hb G, h G, hG, hG, hBG, h'G, hb2=G, hXG, hs-Shocks   scorpionG, hf2   #....P~~~...#  ....~~~~~.#  # #..~≈~P.##  ..###.~≈≈~~..## .......~≈~.... .###..)≈≈~P.# .....P~≈≈~~.###7.0 (2 .###..~@≈~~.......#  #..≈≈≈~~.#######  ......~≈≈~.....#  .....~≈≈~~..##.#  ......≈≈~~~..# #  ......≈≈≈......  .....~≈≈~~...#:#  .....#≈≈≈~......  _You start resting.G, hz   #....P~~~...#  ....~~~~~.#  # #..~≈~P.##  ..###.~≈≈~~..## .......~≈~.... G, hZ.###..)≈≈~P.# .....P~≈≈~~.### .###..~@≈~~.......#  #..≈≈≈~~.#######  ......~≈≈~.....#  .....~≈≈~~..##. ......≈≈~~~..#  ......≈≈≈......  .....~≈≈~~...#: .....#≈≈≈~.... G, hG, hWG, hW _A scorpion is nearby!H, h H, h' :s.H, hX) 28.0 (1 _H, h0 H, h4 I, h~I, hI, hzW.sI, h29I, hI, hK _Your magical contamination has completely faded away.I, h I, h& .s10J, hZ ***** The zap hits the scorpion.J, h..~s≈J, hJ==1J, h&y _The scorpion is moderately wounded.J, h *****The zap hits the scorpion.J, h{ ,J, h ..s.~~≈J, h T1-2J, h v _The scorpion is heavily wounded.J, h  You miscast Shock.  You are very lightly contaminated with residual magic..s0---3Contam Water  _Nothing appears to happen.K, hztK, hx8-K, hWK, hOF _Unknown command.K, h ******The zap hits the plant. The plant begins to die.  The plant is lightly damaged.K, hxI K, h\ ..sP.≈~K, h| p19--=4K, h K, h R _The zap misses the scorpion.K, h ******* The zap hits the plant.  The plant is lightly damaged.  The zap hits the scorpion.K, hʌ ...P.≈~K, ht -K, h7 5K, hГ ShockK, ha K, h K, h  K, h K, h 8_The scorpion is almost dead.K, h6 L, hJL, h\BL, h,L, hL, h&-L, h2e 7.0 (2 _You start resting.L, h_8~L, hGE-8.0 (3L, hL, h6 _A nearby plant withers and dies.L, hI20=L, h 20.0 (2 _You start resting.L, h  _Your magical contamination has completely faded away.M, hh4M, hlM, h{nM, h/~M, hzM, hR:=M, hM, h6M, hL1=M, h^M, hBM, h,M, h3M, hР,M, hOM, h2==M, hKM, h ,M, hM, h,M, h%M, hM, h],M, hM, hNM, hM, h3==M, hM, hsShocks   scorpion (wandering)M, h    #....P~~~...#  ....~~~~~.#  # #..~≈~P.##  ..###.~≈≈~~..## .......~≈~..... .###..)≈≈~~.# .....P~≈≈~~.###32.0 (12.0) .###..~@≈~~.s.....#  #..≈≈≈~~.#######  ......~≈≈~.....#  .....~≈≈~~..##.#  ......≈≈~~~..# #  ......≈≈≈......  .....~≈≈~~...#:#  M, haw.....#≈≈≈~......  _You start resting.M, hx    #....P~~~...#  ....~~~~~.#  # #..~≈~P.##  ..###.~≈≈~~..## .......~≈~..... .###..)≈≈~~.# .....P~≈≈~~.### M, hy .###..~@≈~~.s.....#  #..≈≈≈~~.#######  ......~≈≈~.....#  .....~≈≈~~..##. ......≈≈~~~..#  ......≈≈≈......  .....~≈≈~~...#: .....#≈≈≈~.... M, h{ M, h M, ht _ _A scorpion is nearby!N, h0;*******N, h(N, h;≈~~s...sN, h=g2-=3.0)N, hJN, hX, hG@Y, hkY, hMY, hj30= _Y, hY, hY, hY, h Y, h !Y, h#Y, h7+1==Y, h`4 _Your magical contamination has completely faded away.Y, h7Y, h;,Y, h>Y, hBY, h&CY, hEY, hKl2=Y, hMY, hPYnY, h\Y, ho`Y, haY, hdY, hy3=Y, hBY, h94Y, huF==Y, h҇Y, hDY, hY, h|Y, hǎ,Y, hY, h,Y, hӔY, h395Y, hؗ3=Y, h2Y, h,Y, hݝY, h:,Y, hY, h,Y, htY, hb6=Y, hY, h=,Y, h Y, hi,Y, hY, h޵,Y, hY, h7==Y, htY, hlY, h},Y, hqY, hY, h,Y, hcY, h1Y, hO###.....# ...P..~≈≈≈≈ #.†##.####..~PP≈≈~≈### #..##......~~~≈≈≈~~..## #..###..~~~≈≈P~~....# ###...)..#.~~~≈≈≈P~.....# #....###.#.....~≈≈~~†..#..# ###.## #.#...~P~≈≈≈~†....#######.# #.#.-42.0 (30.0)#..~≈≈≈~~....<#.# #.#Y, h{...~~≈≈≈P~..##.########.# #.......P~≈≈≈~~..##.....####.####....P≈≈~~..###.###...#..~P≈≈P...###.# #.####.#####.< #.#..~≈≈≈≈~......# #.#.##... #.#..≈≈≈~P~.###### #.#.##..#####. #.....≈~≈~..# #....)...# #. #....P~~~...# #...Y, hGY, hF-3.0 (31Y, hY, h^ Y, hAY, h+_Found a stone staircase leading up.Y, h=Y, he _The hobgoblin shouts!Y, hWater Y, h.nY, hBY, hvY, h_%XY, h<XY, hX _The hobgoblin closely misses you.Y, h( .#  .#  # . .#  #. ####. .#  .#.##.... #######.#  ......~~####≈##..>.#  #...~~g#≈#≈≈##....# =59.0 (16 .#..~~~≈@≈≈≈###...#####  ....~~≈≈≈≈≈## ###.....# Shock ...P..~≈≈≈≈### #.†##. #..~PP≈≈~≈### #..## ...~~~≈≈≈~~..## #..###### ..~~~≈≈P~~....#, hX40m ###...)..#. g   hobgoblin .~~~≈≈≈P~.....# #....###.#.  ....~≈≈~~†..#..# ###.## #.#.  ..~P~≈≈≈~†....#######.# #.#. _A hobgoblin is nearby!Z, h .#  .#  # . .#  #. ####. .#  .#.##....   ......~~####≈##..>.#  #...~~g#≈#≈≈#  .#..~~~≈@≈≈≈#  ....~~≈≈≈≈≈##   ...P..~≈≈≈≈### #.† #..~PP≈≈~≈###  ...~~~≈≈≈~~..##  ..~~~≈≈P~~....# ) P~.....#  ~~†..#..#   †.... Z, hQ .#  .#  # . .#  #. ####. .#  .#.##....   ......~~####≈##..>.#  #...~~g#≈#≈≈#  .#..~~~≈@≈≈≈#  ....~~≈≈≈≈≈##   ...P..~≈≈≈≈### #.† #..~PP≈≈~≈###  ...~~~≈≈≈~~..##  ..~~~≈≈P~~....# ) P~.....#  ~~†.., h10m#..#   †....  _A hobgoblin is nearby! .#  .#  # . .#  #. ####. .#  .#.##....   ......~~####≈##..>.#  #...~~g#≈#≈≈#  .#..~~~≈@≈≈≈#  ....~~≈≈≈≈≈##   ...P..~≈≈≈≈### #.† #..~PP≈≈~≈###  ...~~~≈≈≈~~..##  ..~~~≈≈P~~....# ) P~.....#  ~~†..#..#   †.... Z, h .#  .#  # . .#  #. ####. .#  .#.##....   ......~~####≈##..>.#  #...~~g#≈#≈≈#  .#..~~~≈@≈≈≈#  ....~~≈≈≈≈≈##   ...P..~≈≈≈≈### #.† #..~PP≈≈~≈###  ...~~~≈≈≈~~..##  ..~~~≈≈P~~....# ) P~.....#  ~~†.., h60m#..#   †....  _A hobgoblin is nearby![, h q _A hobgoblin is nearby! _A hobgoblin is nearby! _A hobgoblin is nearby!  The zap hits the hobgoblin.  The hobgoblin is severely wounded.  The zap hits the hobgoblin.[, hWty***[, hRP.~~[, hr6-460.0)Shock[, h[, h'%[, h'M _You kill the hobgoblin![, h; [, h؝ [, hf [, h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[, hD  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\, h(b _7=##### .# ..). .# # ... .# #. ####.. .# .#.##.... #######.#......~~####≈##..>.#-3.0 (3 #...~~@#≈#≈≈##....#  .#..~~~≈≈≈≈≈###...##### ....~~≈≈≈≈≈## ###.....#  ...P..~≈≈≈≈### #.†##.## #..~PP≈≈~≈### #..##... ...~~~≈≈≈~~..## #..##### ..~\, h|~~≈≈P~~....# ###...)..# .~~~≈≈≈P~.....# #....###.# ....~≈≈~~†..#..# ###.## #.#-4.0 (4Water  _Found a mace.\, hJ\, hT\, hJB\, hY=\, h\, h\, h\, h\, ho\, h\, h\, h\, h3\, h,\, h.\, h\, h\, h\, h \, h,\, h\, h>\, h,\, h$\, h\, h\, h\, h\, h\, h\, h\, h)\, h\, hB\, hK\, h:B\, hX\, hB\, h,\, hB\, hwB\, h,\, h B\, h" X\, hn\, hX\, hX\, h i#  ....############ .......@........# .....##########.########Shockr.. #.#....... . #######.#.#####. \, h2$=#.......#.#####. #.......#.##.... r   rat (asleep) .............~~ #.......#...~~~ #.......#..~~~≈≈\, hm)/93.0 (29.0)\, hC.{r.r\, hQ=4.0 (30 _A rat comes into view.], h9B**********], h^*], h=0N.....r....], h\5g6-=5.0 (1.0)], hUc _The zap misses the rat.], h D **], h Z***** The zap hits the rat.], hA ], h?J Pr........], hL _5--6], hmS ], hX \ _The rat is severely wounded.], h  The zap hits the rat.*******], hІ .......-57Shock _You kill the rat!^, hc X[?25h[?0c  Search for what [? for help]? a, h [?25l[?1ca, hn a, h 5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a maceb - [D:2] a +0 dagger (1 further duplicate)  c - [D:2] a +0 club (3 further duplicates)  d - [D:1] a +0 short sword  e - [D:1] a hand axeb, h b, h b, hB gratatoskos the MagicianDjinniHealth: 35/37 ======================--AC: 2Str: 9EV: 12Int: 16#SH: 0Dex: 14...XL:  5 Next: 15% Place: Dungeon:2.....############Noise: =--------  Time: 1397.0 (0.0).......@........#-) Nothing wielded.....##########.######## Cast: Shock...b, h #.#....... Fly .#######.#.#####.#.......#.#####.#.......#.##.... .............~~# #.......#...~~~# #.......#..~~~≈≈  b, h? =_The zap misses the rat.The zap hits the rat. _The rat is severely wounded.The zap hits the rat. _You kill the rat!Search for what [? for help]? weab, h b, h! b, h' b, h* . _b, h@4b, hb, h  _b, h b, h b, hO L6=b, h b, h ,b, h b, h,b, h*b, hIb, hb, h3b, h9b, hi7==b, h$b, hKb, hKb, hb, h7b, hb, h,b, hOb, hLb, h`b, hb, hKb, hb, hb, h%:=b, hb, h!b, h'"b, h"b, h#b, hD$b, h%b, h &b, h&b, h'b, h.)b, h)b, h3*b, hQ+b, h,b, h,b, hq-b, h.b, h:0b, h0b, h)1b, hA2b, hx3b, h3b, hg4b, h"7,b, h7b, h9L _You now have 64 gold pieces (gained 6).b, h,A#.......#############..................##.......##########.##.......##.##.......# #######.# #....#.##### #.......# #... #.##.......# #.. #.# .........-416.0 (19.0) #. #@# #.......# # #.....# #....... ...#### #........b, hAn .#... ........P..#..## ######..~>. .... ...~~##. #..# ..~~~# #... .~~~≈ ....~b, hEb, hLIF-7.0 (20b, hKb, hM; _Found a stone staircase leading down.c, h$(4c, h")c, h ,c, h3c, h6c, h:,c, h<c, h@c, h[3 #.. #.......# #.####.......# #.#....#.##### #.......#....#.# ##....... #....#.# #...c, h\8 #....#.###...##. #..?.#.....# # #....@..#### #. ####.#.........Shock...#..############..>.w..... ...~#.###..#..##. ..~c, hc]# #..#... # .~w   dart slug (asleep) #..##.##..~ ... .#.~P~#..~≈c, ho120.0 (3.0)c, h:1.0 (4 _A dart slug comes into view.c, h/8 #.......#  ####.......#  #....#.#####  #....#.#  #....#.# #. #....#.###... #..?.#.....#  #....@..####  ####.#....... ...#..#####c, hN" ..>.w.....  #.###..#..##.  # #..#... #  #..##.##  ... .# c, h #.......#  ####.......#  #....#.#####  #....#.#  #....#.# #. #....#.###... #..?.#.....#  #....@..####  ####.#....... ...#..##### ..>.w.....  #.###..#..##.  # #..#... #  #..##.##  ... .# c, hc, h]c, h^` _A dart slug is nearby!c, h  *****w  **The zap hits the dart slug.c, hA d.w.....6-=2.0 (1 _The dart slug is moderately wounded.c, h ***** The zap hits the dart slug.c, hd.w...c, h"5--3 _The dart slug is almost dead.d, hH  The zap hits the dart slug.***** d, hD.....d, hz-84Shockd, hY@c _You kill the dart slug!d, h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d, hd, h7d, hd, h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)d, h}/ 4 _6=7==d, h>  _j - 2 scrolls labelled SAIQOT DIZXUOG (gained 1)=d, h L `d, h\ *  There is a stone staircase leading down here. _d, ho Rd, h} d, h d, h d, h  #.# .. #..~  #.# # #.#..~  #.##### #.#..≈  #.....# # #  #####.# S# #....P   #.# ..# #....~   #.# ...# # ..#   #.#....## ..###.~-   #@.......   ###....## .###..)Shock   ...... .....P~   ....# .###   ....# #..≈   ...# ......~ S  , hK 9m ball python (constriction, asleep)   ...# .....~≈   ......≈  ......69.0 (45.0)-70.0 (46d, h t _A ball python comes into view.d, h #.# ..  #.# #  #.#####  #.....# #  #####.# S#  #.# ..#  #.# ...# #  #.#....##  #@.......  ###....##  ......  ....#  ....#  d, hI...#  ...# e, hp5 #.# ..  #.# #  #.#####  #.....# #  #####.# S# #.# ..# #.# ...# # #.#....## #@....... e, hq###....## ...... ....# ....# ...# ...# e, he, hڐe, he, h3e, h\ e, h#e, h͞>_A ball python is nearby!e, hde, h #.# ..  #.# #  #.#####  #.....# # e, h #####.# S#  #.# ..#  #.# ...# #  #.#....##  #@.......  ###....##  ...... e, hy ....#  ....#  ...#  ...# e, hc0 #.# ..  #.# #  #.#####  #.....# #  #####.# S# #.# ..# #.# ...# # #.#....## #@....... ###....## ...... ....# ....# ...# ...# e, hl4e, hoe, hsb _A ball python is nearby!e, h  #.# ..  #.# #  #.#####  #.....# #  #####.# S#  #.# ..#  #.# ...# #  #.#....##  #@.......  ###....##  ......  ....#  ....#  ...#  ...# e, hc0 #.# ..  #.# #  #.#####  #.....# #  #####.# S# #.# ..# #.# ...# # #.#....## #@....... ###....## ...... ....# ....# ...# ...# e, h4e, hZe, hzb _A ball python is nearby!e, h B  The zap hits the ball python.e, h *****e, hO V†....e, he 6-9=1.0 (1.0)Shocke, h-l e, h)q O _You kill the ball python!e, h. e, h]1 e, h5 e, h-9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f, hf, hf, hxf, h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f, hf, hWf, hf, h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f, h. _f, h-7=f, h=f, h)f, hFf, h Nf, hZf, h`,f, hcf, hef, h hf, h=j,f, hlf, hof, hq,f, hsf, huf, hw,f, hyf, hY{f, h....#.###...##.......#...~~~#≈#≈≈ ....#.....# #.......#..~~~≈≈≈≈≈# .......#### #..........~~≈≈≈≈≈## ###.#................P..~≈≈≈≈### #...#..############..~PP≈≈~≈### .>........ ...~~~≈≈≈~~..## ##..#..##.#######..~~~≈≈P~~....#  #..#.....#<......~~~≈≈≈P~.....# -97.0 (26.0) ##..##.###~≈≈~~†..#..# .......#..~P~≈≈≈~†....### ################..~≈≈≈~~......... ..#### ..........~~≈≈≈P~..##.#### .....# ..........P~≈≈≈~~..##..... ####.#########....P≈≈~~..###.###. .........#..~f, hP≈≈P...###.# #.  ###########.#..~≈≈≈≈~......# #. ###....# #.#..≈≈≈~P~.###### #.f, hpf, hF-8.0 (27f, hUO _Found a stone staircase leading up.f, hJf, hf, h;Bf, hZf, hcRf, h* vf, h? f, h f, hU f, h vf, hF Bf, h" Bf, h% ,f, h)' Bf, hr( f, h) f, hL+ f, h+ ,f, hk, f, h}- ,f, hq/ ,f, h0 ,f, h> f, h @ Bf, hDA f, hWG f, hG f, hNH f, hI f, hI f, hpJ ,f, hO f, hP f, hP f, hQ f, hR f, hhS ,f, hS f, hU f, hpV ,f, hV f, hdX f, hX f, hY ,f, h[ f, h[ f, ha\ ,f, h] f, h^ f, h@_ ,f, h` f, ha f, hdb f, hb f, h"d f, h$e f, he f, hAf f, hLg f, hh f, hOi f, hi f, hNk f, hm f, hm f, hsn f, hp f, h.s ,f, h`y Xf, h{ f, h? f, h̃ ,f, h f, h f, h, ,f, hc f, h\ f, h ,f, h f, h$ f, h ,f, h f, h f, h ,f, hK f, h f, h ,f, hC f, hc f, hD ,f, h% f, h- f, h9 f, h f, hq f, h f, h ,f, h f, h f, hF ,f, h f, h f, h ,f, h f, h f, h" ,f, h f, h* f, h` ,f, hW f, h f, h ,f, h f, h Xf, h f, h, ,f, h f, h f, h  #.#....# ##...#..~≈~P.## #..  #.#....####..###.~≈≈~~..####.  #.................~≈~.........  ###....####.###..)≈≈~~.#####.# #.............P~≈≈~~.#####.# f, h! Y#.....###.###..~≈≈~~...†...# #.....# #.###..≈≈≈~~.####### #.....###......~≈≈~.....#  #.....#....@..~≈≈~~..##.#  #..............≈≈~~~..# # Shock .##........≈≈≈......  #.......~≈≈~~...#:# #.......#≈≈≈.....f, hK$ * #.......#≈≈≈#~. g   hobgoblin (asleep) #.......#≈≈≈#.. #.g.....# ## f, h? | 561.0 (63  A hobgoblin comes into view.f, hE hgg.f, hpK 5==2.0 (64f, hR f, hPZ + _The hobgoblin shouts!f, hC   .  .~≈≈~  ...~≈~  ##.###..)≈≈~ ......P~≈≈~ #.###..~≈≈~~...†  #.###..≈≈≈~ ###......~≈≈~  #....@..~≈≈~~  #..............≈≈~~~..# #  .##........≈≈≈......  #.......~≈≈~~...#:#  f, hQ #.......#≈≈≈~  #.......#≈≈≈#~.  #.g.....#≈≈≈#..  #.......# ## f, ht   .  .~≈≈~  ...~≈~  ##.###..)≈≈~ ......P~≈≈~ #.###..~≈≈~~...†  #.###..≈≈≈~ ###......~≈≈~  #....@..~≈≈~~  #..............≈≈~~~..# #  .##........≈≈≈......  #.......~≈≈~~...#: #.......#≈≈≈~ #.......#≈≈≈#~.  #.g.....#≈≈≈#f, hw [40m #.......# ## f, hy f, h+ ` _A hobgoblin is nearby!g, huRV  .  .~≈≈~  ...~≈~  ##.###..)≈≈~ ......P~≈≈~ #.###..~≈≈~~...†  #.###..≈≈≈~ ###......~≈≈~  #....@..~≈≈~~ g, hTN #..............≈≈~~~..# #  .##........≈≈≈......  #.......~≈≈~~...#:#  #.......#≈≈≈~  #.......#≈≈≈#~.  #.g.....#≈≈≈#..  #.......# ## g, hy   .  .~≈≈~  ...~≈~  ##.###..)≈≈~ ......P~≈≈~ #.###..~≈≈~~...†  #.###..≈≈≈~ ###......~≈≈~  #....@..~≈≈~~  #..............≈≈~~~..# #  .##........≈≈≈......  #.......~≈≈~~...#: #.......#≈≈≈~ #.......#≈≈≈#~.  #.g.....#≈≈≈#g, h>[40m #.......# ##  _A hobgoblin is nearby!g, hs 8****g, h}t -***g, h& g, h 2...g, h= A..g..g, h9 9-3.0 (1.0)g, hT g, h S _The zap misses the hobgoblin.g, hV d*******g, h?1 g, h< E....gg, hx= -...g, hL f6--4g, hR g, hzT S _The zap misses the hobgoblin.h, hc*******h, hh, ho..g....h, h_5--5h, h#h, h S _The zap misses the hobgoblin.h, hM _A hobgoblin is nearby! _The zap misses the hobgoblin.  The zap hits the hobgoblin.h, h2X*******h, h v..†....h, h{-206Shockh, ho.c _You kill the hobgoblin!h, h&N _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h, hM 4h, hu h, h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h, h h, h h, h h, h h, hg _h, hh, h,h, hy h, h.h, hL6=h, hNh, hh, h h, hh, h",h, h& h, h$,h, h&h, h)7==h, ha+h, h4Xh, h%7h, h!8,h, h9h, h;h, h@?Bh, hCAh, hBh, hCZ=Water h, hOh, hRh, h@T,h, hUh, hWh, hg............P~≈≈~~.#####.######## ....###.###..~≈≈~~...†...# ....# #.###..≈≈≈~~.####### ....###......~≈≈~.....# ....#.......~≈≈~~..##.# .............≈≈~~~..#.## .##........≈≈≈........ #...†...~≈≈~~...#:#) -815.0)#.......#≈≈≈@....... #.......#≈≈≈#~..#.## #.......#≈≈≈#..## #.......#≈≈##....######..#≈≈# ###.#, hQjm####≈≈# .# ##≈# # ###h, hqh, ht~-2.0 (16Water h, h|h, h~$ _Found a spear.i, h7Oi, h4?ni, hAi, huC,i, hDi, hnFi, hsH,i, hiIi, hJi, hLi, hLi, hGMi, hOi, h_Q,i, hRi, h{Ti, hVV,i, hWi, hZi, h\,i, hei, hvnBi, hFoi, hoi, hpi, hri, hs,i, hti, hvi, hxi, h yi, hyi, h@{i, h|i, h^}i, h~i, h<i, ĥ,i, hi, h%i, hi, hi, h]i, hi, h,i, hi, h+i, h ,i, hi, hi, h5i, hÙi, hli, hߛi, hi, h####.###......#... .. .....#..#...##### #####.#.......... #####.########..## †...# .... ####### # ..# ....# #. .## .##.# #.#####..##.#. i, h..#.### #.....K ......#######..#####...Shock ..#:#)#........# . ..........####.# ..#.##..#.# #... .##.....#.# ##### K   kobold (missile, asleep) ...##.###.# ##.##.....#  #.######.#i, h-606.0 (24i, hh,7.0 (25i, h޿i, hzz _A kobold comes into view. It is wielding a +0 short sword.i, h# ..  ##†...# .... # ..# #. .##  #.#####..##.#.  #.....@......K ###..#####...# :#)#........# . ...####.#.#.# #........#.# ##### ...##.###.#.  i, hCF ..  ##†...# .... # ..# #. .##  #.#####..##.#.  #.....@......K ###..#####...# :#)#........# . ...###.#.# .....#.# ##### ...##..   _A kobold is nearby!i, hy=  The zap hits the kobold.i, hMK*******i, h2......)6-1=8.0 (1.0)Shockj, h<J _You kill the kobold!j, hmj, h$j, hD-j, h2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j, hYk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j, h j, h_ 4j, hu j, h i7= _j, h% j, h' ,j, h( j, h* P=j, h+ j, h. j, hp0 ,j, hG1 j, h3 j, h4 j, h4 j, h6 j, hj: Xj, hK; j, hr< j, h\= j, h= j, hA Bj, hB j, hC j, h.M #............######.#### #.###......#... .. ....#..#...##### #.#.......... #.########..##### .# #..........## ### #.###...##..#  #. ###.###.# -10.0) #.#####..##@#.# j, h(N n## #............)# #######..#####...## )#........# ##.......####.# #...# #..#.# #... ....# ...#.# ##### #...# .###.# ...># .....#j, h_ -9.0 (11 _Found a stone staircase leading down.j, h: j, h< j, h> j, hJD j, h)S nj, hU j, hUV j, h[ j, h] ,j, h` j, hb j, he ,j, h-g j, hk j, hk j, hl j, hq  j, hcr G_You now have 76 gold pieces (gained 12).j, hs j, ht j, hOu j, hv j, hzx j, h-y j, h"z j, h j, hU j, h Bj, h ,j, h j, h j, hɭ ,j, h j, hG j, h ,j, h j, h ,j, hM j, h j, h̺ j, h o...#..#...##### .#............# .########..########.# .# #..##...# ## #.###...##..#.###  #. ###.###.#.# j, h  #.#####..##.#.# # #............)#33.0 (14 #######..#####..@## ........# ##.....(..#...####.# #### ..#.# #... ....##.# ##### ##...###.# ...>#.# ##### ###.#  ###j, h j, h ,4.0 (15j, h j, h % _Found 9 stones.k, hyk, hIk, hk, hk, hR,k, hnk, hk, h,k, hSk, h)k, hBk, h;  You see here 9 stones.k, hk, h6 _k, hk, hBk, hk, hk, hbk, h6k, hk, h'k, h0nk, h3k, h8Xk, hX~.....#.....#.#.##.# ####.<.....##.#.(..# ..........#.....#.#### ..#####...#.......#  ...# #...#.#######  ..........##. @.#  ...#....... . #.#  ...######.######.#  .#... ..#....@#  .###########.###.#  Shock.......#.###.#  #######.#..####  ....##...#..#  ...##..#.####.#   @   Terence (polearm, asleep) ##.###.#.# #.#  ..##.#.# #.# ........)# #.# k, h< 53.0 (19  Terence the Incautious comes into view. He is wielding a +1 trident of pain andwearing a +0 chain mail of poison resistance..@@)====4.0 (20 _Terence shouts!l, h G **l, hۤ * The zap hits Terence.  Terence is lightly wounded.  The zap hits Terence.l, h4 .@.  Terence is moderately wounded.l, hY9 1----=---5.0 (1.0)l, h0C l, h,G K _Terence hits you from afar with a +1 trident of pain.m, h " ***The zap hits Terence.  Terence is heavily wounded.The zap hits Terence.m, h .@.  Terence is heavily wounded.Terence hits you from afar with a +1 trident of pain!21-----------=--6m, h* _You writhe in agony.n, h9 *** The zap hits Terence but does no damage.  Terence is heavily wounded.The zap hits Terence.o, hz .@.  Terence is severely wounded.o, h|_12-------------7o, ho, hK _Terence hits you from afar with a +1 trident of pain!p, h _You are too injured to fight recklessly!q, h[........#.....#.#.##.#  ratatoskos the Magician .#####.<.....##.#.(..#  Djinni ..........#.....#.####  Health: 11/37 =======----------------- ..#####...#.......# AC: 2Str: 9 ...# #...#.####### EV: 12Int: 16 ..........##. ..# SH: 0Dex: 14 ...#....... . #@# XL:  5 Next: 21% Place: Dungeon:2 ...######.######*# Noise: ==-------  Time: 1657.0 (0.0) .#... ..#....@# -) Nothing wielded .###########.###.# Cast: Shock ...........#.###.# Fly ..########.#..#, h|0m### ......##...#..# ...##..#.####.# @   Terence (polearm) ##.###.#.# #.# ##..##.#.# #.# ........)# #.# _You are too injured to fight recklessly!  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - TerenceAim: Terence, wielding a +1 trident of pain and wearing a +0 chain mail of  poison resistance (severely wounded, 79% to hit)r, h)ej *@r, h~a#*@*r, hd ........#.....#.#.##.#  ratatoskos the Magician .#####.<.....##.#.(..#  Djinni ..........#.....#.####  Health: 11/37 =======----------------- ..#####...#.......# AC: 2Str: 9 ...# #...#.####### EV: 12Int: 16 ..........##. ..# SH: 0Dex: 14 ...#....... . #@# XL:  5 Next: 21% Place: Dungeon:2 ...######.######.# Noise: ==-------  Time: 1657.0 (0.0) .#... ..#....@# -) Nothing wielded .###########.###.# Cast: Shock ...........#.###.# Fly ..########.r, h #..#### ......##...#..# ...##..#.####.# @   Terence (polearm) ##.###.#.# #.# ##..##.#.# #.# ........)# #.#Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, p - TerenceThe zap hits Terence.  Terence is almost dead.The zap hits Terence.  --more--s, h(:  <(..#      .*#  . #*# *#    .###.# ..#### ..#.#  #.#s, h; #.#)# #.#  Terence is almost dead.s, ht <(..#    ####  .*#  . #*# #####*#  ..#....@# #.###.# .###.# ..#### ..#.#s, hM #.# #.#)# #.#s, h] <(..#    ####  .*#  . #*# #####*#  ..#....@# #.###.# .###.# ..#### ..#.# #.# #.#)# #.#s, hS..@.  * * * LOW HITPOINT WARNING * * *Terence hits you from afar with a +1 trident of pain!  You die...--------s, h) /  --more--z, hYInventory: 12/52 slots Armour  a - a +0 robe (worn) Jewelleryg - a ring of protection from cold Scrolls  d - a scroll of teleportation {unknown}e - a scroll of poison {unknown}  h - a scroll of vulnerability {unknown}j - 2 scrolls of identify {unknown}  k - a scroll of enchant armour {unknown}  l - a scroll of immolation {unknown} Potions  b - a potion of lignification  c - a potion of resistance {unknown}  f - 2 potions of curing {unknown}i - a potion of might {unknown}{, hx {, h,{, hX{, hyGoodbye, ratatoskos.116 ratatoskos the Magician (level 5, -1/37 HPs)Began as a Djinni Transmuter on Apr 24, 2025.Slain by Terence... wielding a +1 trident of pain(12 damage)... on level 2 of the Dungeon.The game lasted 00:02:59 (1663 turns). Best Crawlers -1.96998398 kuniqs MeEE-27 escaped with the Orb2.86457129 yegreS MeIE-27 escaped with the Orb3.63990625 P0WERM0DE OpTm-27 escaped with the Orb4.60369545 puimuR MeFi-27 escaped with the Orb5.45927975 yegreS GnEE-27 escaped with the Orb{, h6.43659669 raetorn MeEE-27 escaped with the Orb7.37067154 raetorn MeEE-27 escaped with the Orb8.35177578 glosham DsHW-27 escaped with the Orb9.33981923 glosham DsCA-27 escaped with the Orb  10.33668612 glosham DsHs-27 escaped with the Orb  11.33128989 glosham GnHW-27 escaped with the Orb  12.31913153 RepoMan TrFi-27 escaped with the Orb|, hK [?25h[?0c [?1051l[?1052l[?1060l[?1061l