D&hqc Player: rimel Game: DCSS 0.33 Server: clan Filename: 2025-05-16.05:42:28.ttyrec Time: (1747374148) Fri May 16 07:42:28 2025 E&h$ [?1051l[?1052l[?1060l[?1061hE&hG)0[?7hE&h[?25l[?1cE&hE&h E&hX%Welcome, rimel. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk AlchemistL&hmL&h8L&hWelcome, rimel the Merfolk. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - DelverL&h t - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - WarperL&hyMv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth ElementalistL&hۨ?z - Alchemist Alchemists start with the Poisonous Vapours spell, and their magic is very effective against foes susceptible to poison. + - Recommended background * - Random background # - Recommended characterL&h% ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk AlchemistN&hMN&hN&hrimel the CallerMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Summon Small MammalN&hw§§§...#§§.....#§.....###......##.....##.....##....###...@ß##....###....##.....##.....#N&h=#.?[..###§§§...§§§...#N&h^N&hvWelcome, rimel the Merfolk Summoner.A smirking vizier told you that the Orb of Zot is just within this dungeon.N&hN&hfbPress ? for a list of commands and other information.  Found a ring mail and a scroll labelled LUGI SOLOGO. _Found a staircase leading out of the dungeon.O&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Summonings4.0   5.0   0                   c - Armour   0.0   1.7  -3      d + Dodging2.6O&hc[34m   1.8  +3      e + Stealth2.1   2.1  +2                                                                    &hT49m          The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsQ&hX' d * Dodging   2.6Q&h}to d - Dodging   2.6Q&h  e * Stealth   2.1Q&hKo e - Stealth   2.1R&ho f * Spellcasting   2.0R&h p f - Spellcasting   2.0S&h'S&hFS&h3rimel the Caller§§§...#Merfolk§§.....Health: 13/13 ========================#§.....##Magic: 3/3========================#......#AC: 2Str: 8#.....#EV: 11Int: 14S&hi#.....#SH: 0Dex: 14#....##XL:  1 Next:  0% Place: Dungeon:1#...@ß#Noise: ---------  Time: 0.0 (0.0)#....##-) Nothing wielded#....#Cast: Summon Small Mammal#.....##.....##.?[..###§§§...§§§...#Welcome, rimel the Merfolk Summoner.A smirking vizier told you that the Orb of Zot is just within this dungeon.Press ? for a list of commands and other information.  Found a ring mail and a scroll labelled LUGI SOLOGO. _Found a staircase leading out of the dungeon.S&hS&hS&hBS&hU&hmNU&hNU&hPU&h SU&h##.....####.####..## .##...### ###.###....####§§.####....§§§.§§.....###..§§§.§§.c&h6###....%# #####ß########.# ###.c&h3#  #### #.#...#...........##...c&h#....######## ...#######c&h$ c&hD +5.0 (1c&hvc&hc&h1  #..##..## .##.....####.####..## ##§..##...### ###.###....####§§§§§.####....§§§.§§.§....###..§§§.§§.###....%# #####ß#########.# ###.#  #### #.#...#...........##..#....######## .....#########6c&h`5 c&h6 c&h}v .... ##.....# . #..##..## .##.....####.####..## ##§.[.##...### ###§§§..###....####§§§§§..c&hv ####....§§§.§§.§.....###..§§§.§§.###....%# #####ß#########.c&h:w # ###.#  ##c&hw ## #...#.......#...........##.c&h#x #....######## ......###########c&hW} c&h} &7c&h c&h d&hapWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))d - a +0 trident[?] describe selected [!] equip|wield|wear[tab] equip|unequip e&h@ #.... ##.....##.. rimel the Caller##.... #..##..####.. Merfolk##.....####.####..####§.[ Health: 13/13 ========================..............##...### ###§§§. Magic: 3/3========================..............###....####§§§§§. AC: 2Str: 8..............####....§§§.§§.§. EV: 11Int: 14.................###..§§§.§§.## SH: 0Dex: 14###.............%# #####ß##### XL:  1 Next:  0% Place: Dungeon:1####........@..# ###Noise: ---------  Time: 47.0 (0.0)#.e&hBA[40m..........#-) Nothing wielded##...........##Cast: Summon Small Mammal#..................#..................#...........##......#....######## ......########### _Found a trident. _Found a hive talisman. _Found a scroll labelled SIROAG AGYZXO. _You see here a +0 trident. _d - a +0 trident _e - a scroll labelled SIROAG AGYZXO5 (0.5d) +0 trident _d - a +0 trident (weapon)f&h#.... ####.## #.... ##.....# . #..##..## ...##.....####.####..## ##§.[..##...### ###§§§..###....####§§§§§..####....§§§.§§.§.....###..§§§.§§.######....%# #####ß#########.# ###.#  #####....#.......#...........##......#....######## ......###########8.5 (1.0f&hf&h͂#.... ####.## ##.#.... ##.....# #.##.... #..##..## ##. ##.....####.####..## ##§.[. ...##...### ###§§§. .f&h#.###....####§§§§§..# .####....§§§.§§.§.# .###..§§§.§§.### ###.# #####ß##### ####.# ### #.# ##...#.#....#.##......#....###...... f&h`f&h&9f&hf&hS _You see here a hive talisman.g&h g&h '50g&hL g&h ) _f - a hive talismanh&hXh&h٫h&h4h&h h&hh&hh&hph&h,h&hxh&h%h&hѻ,h&h^h&hҽh&hh&hAh&hh&hh&hh&h>h&hh&h|h&hh&hh&hih&hh&hh&h>h&hh&hh&h h&huh&hh&hh&hL.......##...### ###§§§...# .......###....####§§§§§..## .......####....§§§.§§.§.## ..........###..§§§.§§.### .# #####ß##### .# ###.# ### .#########..... .........@....... 9.5 (9 ............) .......##....... #########....... ################ h&hTh&h060.5 (10.0)h&hh&h# _Found a mace.j&h S_j&hmYXj&h[j&h!\j&hX]j&h`j&hhc,j&hej&hhj&hs##...### ###§§§...# ###....####§§§§§..## ####....§§§.§§.§.## ###..§§§.§§.### # #####ß##### j&heth# ### # ########..#########......[3.5 (3.0))....##........####j&htj&h{j&h |+4.5 (4j&h)j&h", _Found a pair of boots.k&h 5##...### ###§§§...# ###....####§§§§§..## ####....§§§.§§.§.## ###..§§§.§§.### # #####ß##### # ### ## #.#.....[.).##..#5.5 (1l&h##...### ###§§§...# ###....####§§§§§..## ####....§§§.§§.§.## ###..§§§.§§.### # #####ß##### # ### l&hv### #...##.[.).##..#l&hKl&h&6l&hbl&hl&h@##...### ###§§§...# ###....####§§§§§..## ####....§§§.§§.§.## l&hSA###..§§§.§§.### # #####ß##### # ### ### # #...##.[.l&hAA). ##..#l&hG<7l&hwKl&hLl&hn...### ###§§§...# ....####§§§§§..## ....§§§.§§.§.## ###..§§§.§§.### # #####ß##### ## ### .### # #...##l&h.#[.)... #l&hl&h&8l&hl&hY :...### ###§§§...# ....####§§§§§..##......§§§.§§.§.###.###..§§§.§§.### ..# #####ß##### .# # ### .### # #...### #.#[.). ..l&h l&hU &9l&h l&h l&hS### ###§§§...# ....####§§§§§..##.. ....§§§.§§.§.###. ###..§§§.§§.####.. l&hn# #####ß##### #.# # ### #.### # #...### #.#[.)..l&hҰl&hb'70l&hl&h]m&h### ###§§§...# ####§§§§§..##.. ....§§§.§§.§.###. ..§§§.§§.####..  #####ß##### #.#  ### #.###  #...### .#......#).m&h6##.m&hm&h2&1m&hm&hFV _You see here a +0 pair of boots.m&h m&h&2m&h1m&h, _g - a +0 pair of bootsn&hxun&hsfWear which item? Armour (go to first with [)  a - a +0 robe (worn)g - a +0 pair of boots[?] describe selected [!] equip|wield|wear[tab] equip|unequip n&h`n&hn&h.### ###§§§...#rimel the Caller ...####§§§§§..##..Merfolk n&hp0....§§§.§§.§.###.Health: 13/13 ======================== ##..§§§.§§.####..Magic: 3/3n&h========================#####ß##### #.#AC: 2Str: 8###n&h_#.###EV: 11Int: 14########...###SH: 0n&hDex: 14 ########............####XL:  1 Next:  0% Place: Dungeon:1 ................@......#Noise: ---------  Time: 72.5 (0.0) n&hp............)..........#d) +0 trident .......................#Cast: Summon Small Mammal ........................ #######################. _You see here a hive talisman. _f - a hive talisman _Found a mace. _Found a pair of boots. _You see here a +0 pair of boots. _g - a +0 pair of bootsn&h`n&hGn&h%n&hHf  You start putting on your armour.n&h|A3.5 (1n&h/ n&h +4.5 (2n&hPn&hn&hx+5.5 (3n&hS#n&hv)n&h)+6.5 (4n&h2n&hF;n&hp<+7.5 (5n&hAn&hC 3 _You continue putting on your +0 pair of boots. x5n&hDn&hIn&hLb _You finish putting on your +0 pair of boots.n&hm 3n&ho n&hs n&h,w n&hw $ _n&hv| ,n&h) ,n&h n&h n&h ,n&h" n&h n&h ,n&h n&h n&h_ ,n&h n&h n&h ,n&h n&h/ n&h ,n&h n&hs n&h ,n&hD n&hU n&hF  #.. #....##.#...n&h  #...<ß#.#.. #....##.#.#### n&h ##....# ....... #.....# ....... ##.....##....>.. ##§.[..##......!. ### ###§§§...##@# 85.5 (8n&h ####§§§§§..##..# §§§.§§.§.###.## #..§§§.§§.####..#ß##### #.######.###########...### #######............#### ......................#n&h n&h +6.5 (9n&h n&h* 9 _Found an escape hatch in the floor.o&h 3o&h$ o&hD o&h Xo&h ,o&h #.....# #.....##.#.... #....##.#... #...<ß#.#.. #....##.#.######....##..#.....##....... ##.....##....>... ##§.[..##..@...!... # ...##.#........ ####§§§§§..##..#.......S o&h s.§§§.§§.§.###.##........ .§§§.§§.####..##........ ###ß##### #.###........S   ball python (constriction, asleep)### #.###........  ########...#######.. #####..####o&h +8.5 (2o&h +9.5 (3o&h t _A ball python comes into view.p&hK 0#.....##.#....##.#... .#...<ß#.#.. .##p&hYN #....##.#.####...##....##........#.....##.##.....##....>##§.[..##......!###§§§...##.#.@....##§§§§§..##..#.S §§§.§§.§.###.##.. §§§.§§.####..##. ##ß##### #.###.  ### #.###. ########...####### ####............#### .## .......#p&hT p&hU ,90.5 (1p&h!Z p&h4] p&hYv #.....##.#.... #....##.#... . #...<ß#.#.. .##.p&h #....##.#.####.##....##.#.....##.##.....##....>.##§.[..##......!.  ###§§§...##.#.§§§§§..##..#.S..§§.§.###.##..§§.####..##.ß##### #.###. ### #.###.#...#..#### .##.#1q&h"#.....##.#.... #....##.#... .. r.#...<ß#.#.. .##.#....##.#.####.q&hI##....##.#.....##.##.....##....>.##§.[..##......!. ###§§§...##.#.§§§§§..##..#.S..§§.§.###.##..§§.####..##. ß##### #.###. #.###.  #...#.r   rat (asleep).q&h}#### .##.##q&he  A rat comes into view.q&h q&h\  The rat squeaks loudly. The ball python hisses angrily.q&he :.grS.g   hobgoblin (wandering)S   ball python (constriction)q&h Or   ratq&h^!/==2q&h%q&h(\ _A hobgoblin comes into view.q&h]  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.q&h? u  A quokka appears in a puff of smoke.q&h q&h qg..rrS..g, ally target)r   quokka (summoned)q&h ]2--------3q&h q&hx + _The hobgoblin shouts!r&h<r&hQ=r&h:F .g.rYou barely miss the ball python.r&hFYour quokka barely misses the ball python.The ball python closely misses you. The ball python grabs you.r&h GQ 1 -4.8 (1.3r&hkG9Constr r&hKr&hM_ _The ball python constricts you.r&h =  You hit the ball python.r&hC ,r&h1 r&h9 ^  You kill the ball python!r&h .grr!.r   rat (r&hI r   quokka (summoned)r&hT b11 1-6.1r&h r&h r&h s _Your quokka bites the rat. The rat barely misses your quokka.t&h*  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t&ht&h8 g.bb   bat (summoned)A bat appears in a puff of smoke. Your quokka barely misses the rat.t&hL{1----------------70t&h@t&h\ _The rat completely misses your quokka.u&hb#.....# #.....##.#.... ##....##.#... .. .#...<ß#.#.. .##....##.#.####..##....##.g....#u&hF.....##.......r.....##....>.r.....#  ##§.[..##...b#§§§...##.#.§§§§..##..#. .§§.§.###.##. u&hg.§§.####..##.### #.###. # #.###...........#######...#######...... #u&h_G#### .##.#u&hu&hXu&hu&h  A quokka comes into view.Your quokka bites the rat.u&hu&hDu&hMPr.bg..r   quokkag   hobgoblin (ally target)u&h8 62-8u&h5&u&h) _The rat dies! _You see here a puce potion.u&h D  You could not reach far enough!u&hl T  Your bat hits the hobgoblin but does no damage.u&h* u&h u&hF u&hE r....gbu&h# 5=9.4 (1.3u&h( u&h+ a _Your quokka barely misses the hobgoblin. x2v&h,v&hv&hv&hV+ r..bYou closely miss the hobgoblin. Your bat misses the hobgoblin.The hobgoblin hits you but does no damage.v&h0100.7 (1.3)v&h{v&hMI _Your quokka bites the hobgoblin but does no damage.v&h0v&hPv&hv&hf&  v&hYou barely miss the hobgoblin. Your bat hits the hobgoblin.  Your quokka closely misses the hobgoblin.v&h2v&h  .r.bThe hobgoblin hits you but does no damage.  v&hIYour quokka closely misses the hobgoblin.v&h I--------2.0v&hv&hV _The hobgoblin barely misses you.v&h l  You hit the hobgoblin but do no damage.v&h F  The hobgoblin is lightly wounded.v&hR W b.  v&h Your bat barely misses the hobgoblin. The quokka barely misses your quokka.Your quokka closely misses the hobgoblin.v&h w9/13 --------3.3v&h v&h q _Your bat closely misses the quokka. The hobgoblin hits you.v&h֓4  You hit the hobgoblin.  You kill the hobgoblin!  Your bat closely misses the quokka. The quokka barely misses your quokka. b.r. (ally target)r   quokka (summoned)b   bat  Your quokka barely misses the quokka.The quokka completely misses your quokka.10/13==------44.6 _Your quokka bites the quokka.w&hs  You could not reach far enough!  Your bat hits the quokka but does no damage.  Your bat barely misses the quokka. x2; The quokka bites your quokka.w&hz`.b w&he{d2========5.8 (1.2w&hw&hF _Your quokka bites the quokka but does no damage.w&hZ w&hj Your bat barely misses the quokka. x2; The quokka bites your quokka. but does no damage.Your bat hits the quokka.  The quokka misses your quokka. Your quokka barely misses the quokka.closely misses the quokka.  Your quokka dies!w&h|k w&hr b.§ b   batw&h.s -7.1 (1.3w&hw w&hy i _Your quokka's corpse disappears in a puff of smoke!x&hJM  You reach to attack! You hit the quokka.x&hLx&hMx&hU{.§†b.x&hU§§.....b   bat (summoned)x&h6-8.4 _You kill the quokka!x&h sd-x&huH _No target in view!y&hM3y&h y&h$'y&hc(s1==== _y&h1y&h3V========y&h:Xy&h&ABy&h3== _Your bat disappears in a puff of smoke!2==y&h4By&h93y&h~====3========y&hmy&hj ......... y&h/%_HP restored. Magic restored.y&h/10.0)y&h,9.4 (11y&hy&hQ _h - a puce potion}&h4}&h}&h}&h# }&h Read which item? Scrolls  c - a scroll labelled LUGI SOLOGO  e - a scroll labelled SIROAG AGYZXO [!] read|quaff|evoke[?] describe selected~&hD6~&h<~&h@ #.....#rimel the Caller#.....##.#.... #.. ..Merfolk#....##.#... .. ...Health: 13/13 ========================#...<ß#.#.. .##...Magic: 3/3========================~&hgB#....##.#.####......AC: 3Str: 8##....##............#EV: 11Int: 14#.....##.......†.....SH: 0Dex: 14##.....##....>.......#XL:  1 Next: 60% Place: Dungeon:1  ##§.[..##......@.......Noise: ---------  Time: 119.4 (0.0) ##§§§...##.#............d) +0 trident §§§§§..##..#............Cast: Summon Small Mammal .§§.§.###.##............ .§§.####..##............ ##### #.###............ ##.###...........# ########...#######...... #............#### .##.#You reach to attack! You hit the quokka. _You kill the quokka! _No target i~&hDn view! _Your bat disappears in a puff of smoke! _HP restored. Magic restored. _h - a puce potion~&hDN  Okay, then.~&hO. _~&hQ 3~&h ~&h ~&h ~&h P _~&h ,~&hD ~&h$ b  You see here a quokka corpse.~&h ~&h  _~&hv ~&ht ~&h ,~&h ~&h ~&h X~&h ,~&h ~&hh ~&h' ~&h ~&h ~&h ~&h ,~&hl ~&h ~&hc ~&h ~&h/! ~&h0  ... #..#.##  . .. #.....  #. ..#..#.#  #. .#..#.### ..# §§§...##. # ..# §§.....##.#......##...## #§§....##......... #......###....... #.....##......... #.....##.#.....#....... #....##.#...........## #...<ß#.#......##..... #....##.#.####........ ##....##............##.~&hR3 [37m #.....##.......†....... ##.....##....>......###~&ho4 ,28.4 (9~&h5 .9.4 (10.0) ~&hH: ~&ha= \ _i - a viscous coppery potion&h&h(&hi&h&hX&hѢ,&h^&h&h,&h&hWX&hs&h&h-&hù&hy&h*B&h&h,&h&hw&hX&h,&h&hEn&hxB&h.##.#.....#....... . .##.#...........##.# <ß#.#......##......# .##.#.####.........# .##............##..# .##.......†........# . .##....>.......###.##..# ##................?....# ##.#............@..#.. #..#.............. #.##............##.#...# ..##............# ## .!# .###............. . .###...........### ...#######...... .....#####.##&h._.# ........#&h@ -40.4 (11&h ,1.4 (12&h>&hf _j - a scroll labelled XYBUPO TOOCUOSCH&h #.......... #.#.....#......... #.#...........##.# #.#......##......# #.#.####.........# #......##..# #.......†........# ....>###.##..# ......# .#.....#...# .#.......... ##..##.#...## ##..####..!# ##.... .... ##...........### .##. .#######...... .#####.##.#&hZ \3.4 (2.0)4.4 (3&h &h c _k - a scroll labelled KAPNOICROYSCH&hC3&h&hå&hէ&hB&h,&hh&hT&h7,&h&h&h,&h&hS&h,&h&h~,&h&h$w _i - 2 viscous coppery potions (gained 1)&h@&h&h&h}&h2,&h&h&hD&h&h&h >.##..#....... .......†........#.....# ....>###.##..# ..............#&hn........#...######....................##.#...######.#...###### #.@.......... #.&hX####.#.##.##### #######...... #........ ..#####.##.# ###.##.### .....# ... # .....# #.# .....# ..#....... .## .# #####.&ht,53.4 (9&h.4.4 (10.0) &h&hQ _l - a blue potion&h;&h&h&h&.#...###### ................. ......##.#...###### ####...###### ..............  .####.#.##.#####  #&hX###...... #..........  ####.##.##.####.##.###  ..# #..#  ..# ..#####.#..#  ..# #..#..#  . #.##..#  ##. #. ..#   #. ..#   r   quokka (asleep) &h.. r.#   . ...    &hb17.4 (3.0)&hC+8.4 (4&hM&hY _A quokka comes into view.&hu ..........  ##.#...######  ####...######  ............. ####.#.##.#####  ### #..........  .##.##.####.##.###  .# #.........#  .# ..#####.#@.#  .# #..#..#   #.##..#  #. #. #..#   #. #..#  .. #r.#  . #...   #..#  [1&h 7d 9.4 (1&hֱ  Casting: Summon Small Mammal (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hj&h4rr.rlly target)r   quokka (summoned)&hf2--------=60&hs&h<: _A quokka appears in a puff of smoke.&h r##.#...###### ###...###..............####.#.##.##### ###...... #.......... ##.##.####r##.### .# #.........# ..#####.# #. ..# #  #. #r.. #. #... #..##&h ,&h8 &h p.rr.&hS .-1&h &h$ &h; .rr.  You reach to attack! You completely miss the quokka.=2.7 (1.3 _The quokka barely misses you.&h"+&hd0 .rYou barely miss the quokka. The quokka closely misses you.&hA4.0 _Your quokka completely misses the quokka.&h  You hit the quokka.  The quokka is heavily wounded.The quokka barely misses you. Your quokka bites the quokka.&h-.r   quokka (summoned)&hn --------85.3 _The quokka dies!&h&hyi _Your Polearms skill increases to level 1!&h &hs &h &h H _No target in view!&h3&hg&h&h3$ _&h &h!,&h`"&hJ$,&h$&hC'j3========&h(&h)&h+,&h,&h-&h4/&hO1B&h]2&h3&h-5&h5&h6&h-7&h8&h9&h):@========&h:&h <&hkC...####...###### ................. ####.#.##.##### ######...... #.......... .#####.##.##.####.##.### ....# #.........# ...# ..#####r#r.# ...# #..#..# .... #@##..# -70.0) ####.&hD) #.##..#  #.##..#  ...#..# ...#... ....#..# ##..##.#)... &h(E&hIS.r&hAJF-6.3 (11&hWN&hRP$ _Found a sling.&h1c &hc &hf &hh H _No target in view!&h&h:&h4&h&hw&hU&h>P _&h7####.#.##.##### ###### # #####.##.##.### ....# #...# &h...# ..#####.#r.#  #..#. #r##. ####..##. ...J.....#######...#.......####..##.# )... J   endoplasm (asleep) ##.# r   quokka (summoned) .#&h$17.3 (1.0)&hh.r, ally target)&h+8.3 (2&h&h] _An endoplasm comes into view.&h`#######...... #.......... ..#####.##.##.####.##.### .....# #.........# .# ..#####.#r.#.# #..#..#.. #.##..# #####. #r##..# .#######.##..#....J..@..#..########...#... ....#..####..##.# )... ##.## .# ##&h(T.r&h+9.3 (1&h&h&hr.#...... #..#####.##.##.####.##.###.# #.........#.# ..#####.#r.#.#&hbs] #..#..#. #.##..##. #.##..##.#r##..#.J.@...#..##...#... ....#..# #&hs_##..##.# ).... ##.##. .# #  ##&h)w&hw&hB|y..J@rJ&h|'80&hD&h ^ _The endoplasm quivers.&ha  You hit the endoplasm but do no damage.The endoplasm freezes you.&hOb d2--=1.6 (1.3&hf &hg % _You are frozen.&hh  You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you.&hK9/13 --------2.9&hR&h% _You are frozen.&h_.#####.##.##.####.##.### ..# #.........# # ..#####.#r.# # #..#..#  #.##..# #####. #.##..#  &h`"#.#######.##..# ......J.r..#..# ########@..#... ..........#..# ########..##.# &hb )....##.## .# ### &h.J.-30&h@` _Your quokka disappears in a puff of smoke!&h;  You hit the endoplasm.&h 1.&h% &h)..#####.##.##.####.##.###rimel the Caller .....#&h#.........#Merfolk .....# ..#####.#r.#Health: 9/13================-------- .....##..#..#&h 'Magic: 3/3======================== ......#.##..#AC: 3Str: 8 #####.&h#.##..#EV: 11Int: 14#.#######.##..#SH: 0Dex: 14...........#..#XL:  1 Next: 100% Place: Dungeon:1########@..#...Noise: =--------  Time: 185.1 (1.2)..........#..#d) +0 trident########..##.#Cast: Summon Small Mammal)....##.##..# ###You hit the endoplasm.  The endoplasm is lightly wounded.  The endoplasm freezes you. _You are frozen. _Your quokka disappears in a puff of smoke!You hit the endoplasm.&h _You kill the endoplasm!You have reached level 2!&h/  --more--&hm14/19=5/52 0% &h&h4 _&hw&h Spells (Memorise)TypeFailure Level  a - Call ImpSummoning&h6% 2  b - Call Canine Familiar Summoning12% 3  c - Eringya's Surprising Crocodile Summoning38% 4 &h d - Summon Seismosaurus Egg Summoning/Earth 69% 4 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&hO&hS&hY<..#####.##.##.####.##.###rimel the Caller .....##.........#Merfolk .....# ..#####.#r.#Health: 14/19 =================------- .....##..#..#Magic: 5/5======================== ......#.##..#AC: 3Str: 8 #####.&h-Z#.##..#EV: 11Int: 14#.#######.##..#SH: 0Dex: 14...........#..#XL:  2 Next:  0% Place: Dungeon:1########@..#...Noise: =--------  Time: 185.1 (0.0)..........#..#d) +0 trident########..##.#Cast: Summon Small Mammal)....##.##..# ###The endoplasm freezes you. _You are frozen. _Your quokka disappears in a puff of smoke!You hit the endoplasm. _You kill the endoplasm! _You have reached level 2!&ha&hcMemorise Call Imp, consuming 2 spell levels and leaving 2? Y - Yes  N - No&hES&h(e..#####.##.##.####.##.###rimel the Caller .....##.........#Merfolk .....# ..#####.#r.#Health: 14/19 =================------- .....##..#..#Magic: 5/5======================== ......#.##..#AC: 3Str: 8 #####.#.##..#EV: 11Int: 14#.#######.##..#SH: 0Dex: 14...........#..#XL:  2 Next:  0% Place: Dungeon:1########@..#...Noise: =--------  Time: 185.1 (0.0)..........#..#d) +0 trident########..##.#Cast: Summon Small Mammal)....##.##..# #&h3f##The endoplasm freezes you. _You are frozen. _Your quokka disappears in a puff of smoke!You hit the endoplasm. _You kill the endoplasm! _You have reached level 2!-6.1 (1 _&hj&ho&hoE-7.1 (2&hyW8.1 (3&hz&h{ _You start memorising the spell. You continue memorising. x2&hK|&h~&hc _You finish memorising. Spell assigned to 'b'.&h(3&h)&h*&h+R5= _&h0X&h2,&h%4&h5,&hf6&hp86===&hG9&h:&hb;&h;&h=,&h>&hW@&h@&h[A&h C&hCi7===&hND&hoGB&hH&hH&hyI&h,K&hK&h2L&hM&hN9=&h|O&hCRa8=&hS&hU&h(Z&he[&h^,&h_&hb,&hmh9===&hk&hwm&hn&ho&hr&h {q..# ..#####.#r.# #  #..#..#  #.##..# ####. &h>|C#.##..#  #.#######.##..#  ...........#..# ########...#... ..#..# ##.# 207.1 (19.0)&h~< #....).......) #.##.... .# ### ## &h&h,8.1 (20&h &h# _Found a whip.&h< 3&h &h &hR n&h :==&he &h &h ,&h &h &h ,&h &h &hE ,&h{ &h2 &h ,&h &h &hr ,&h' &h &h ,&hE &h &h ,&h &hP &h ,&h &h+ &h( ,&h &h &h &h &hn &h &h &hN &h &h &hV &h &h? &h &h &hv &h &h5 &h ,&h &h) &hk ,&h &h_ &hX ,&h &h^ &hj ,&h?! &hy* n&h+ ,&hK, &h- &hA/ ,&h/ &h1 &hQ3 ,&h3 &h4 &h6 ,&hf8 ,&h99 &h9 ,&h: &h; &hV< ,&hW= &hR> &h> ,&h? &h@ &hA ,&h0D &h`E ,&hE &h[G &hH ,&h I &hHJ &hJ &hK ,&hL &hM &hnN ,&hO &hP &hLQ &hQ &hR &hT &h|T &hU &h9V &hW &h"X &hX &hY &hZ &hM[ &h[ &h\ &h] &h2^ &h^ &hJ_ &hV` &h` ,&ha &hb &hyc ,&h!e &h$f &hf ,&h h &hi &hi &hj &hj &hk &h\l &hl &hn &h@o &ho &h

.###.##..# #..# .# #..# &hX&hG&1&hӰ&h&h "#.## . #.. #.# #.# #.### ..# #.# .# ..# #.# .##...#.## #### .. ..# .#&h!x.######.## .# .#.[.######..# .##.#..... #.†# .##......#....# ##..# #.........#...###.##..# .##..#....... #..# .†.#.....# #..# .>.###.##..# #..# .# #..# &ht'&h(&2&h+&h-&h ....#.. #.# #.# .#.### ..# #.# .....# ..# #.#&h l .##...#######.## #### ............... ..# #######.## ..........# #######..# .##.#.......##.†# ##......#....##.##..# ####.........#...###.##..# ..........##..#....... #..#†........#.....# #..#>.......###.##..## #..#..........# #..##...######..#&h{ &h &3&h &h  &h P_You see here a +0 pair of boots.&h`<4&h&h, _m - a +0 pair of boots&h&haDrop what?13/52 slots (_ for help) Hand Weapons (select all with ))  d - a +0 trident (weapon) Armour (select all with [)  a - a +0 robe (worn)  g - a +0 pair of boots (worn)m - a +0 pair of boots Scrolls (select all with ?)  c - a scroll labelled LUGI SOLOGO  e - a scroll labelled SIROAG AGYZXO  j - a scroll labelled XYBUPO TOOCUOSCH  k - a scroll labelled KAPNOICROYSCH Potions (select all with !) &h9 b - a potion of magic  h - a puce potion  i - 2 viscous coppery potions  l - a blue potion Talismans (select all with %)f - a hive talisman [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]&h(1 turn)  d - a +0 trident (weapon)  m + a +0 pair of boots[Enter] accept (1 chosen)&hw &h) C....#..&h arimel the Caller .#.##.#Merfolk .#.### ..# #.#Health: 19/19 ======================== .....# ..# #.#Magic: 5/5======================== .....##...#######.## ####AC: 3Str: 8 ................... ..#EV: 11Int: 14 .....#............######.##SH: 0Dex: 14 ..........................#XL:  2 Next: 12% Place: Dungeon:1 .....#..........@.######..#Noise: ---------  Time: 294.9 (0.0) &h1 +...........##.#.......##.†#d) +0 trident ......##......#....##.##..#Cast: Summon Small Mammal .####.........#...###.##..# ..........##..#....... #..# .....†........#.....# #..# ..>.......###.##..## #..# ..................# #..# ..............#...######..# _No target in view! _Your cerulean imp disappears in a puff of smoke! _Found a pair of boots. _No target in view! _You see here a +0 pair of boots. _m - a +0 pair of boots&hٙ +5.9 (1&h՜ &h 2 _You drop a +0 pair of boots.&hF&h&hi&h&h&hC&h*n&h&h&hf&h&h&h&h&h &h!&h"&h #&h#&h$&h%&h+&&h&&h'&h-" &h."  #.#   #.#   #.#   ...   #.####### &h. #.## #....)...   #  #.# #@# 301.9 (6 #.### ..# #.# # ..# #.# .&h/$...##...#######.########  ..............#  #....######.##   ................#   #.[.######..#   ##.#.......##.†#  &h/E &hh3&h3+2.9 (7&h;7&h29% _Found a dagger.&hq?3&hr@&hB&hD&hPn&hQ&h*U&h0[##.#b###.#.  ...  &h]f#.#########...).... ... ........ #.# ####### #.### ..# #.# ....# ..# #.# .b   bat (asleep).. ... &hs4.9 (25.9 (3 _A bat comes into view.&hK   #.#b########.#.#..........#  #@######## #.##....) ............ ####### #.### ..# #.# ##...#######.#######........# #######.#&h.bb=6.9 (1 _The bat barely misses you.&hto8.1 (1.2&h&ht _You closely miss the bat. The bat hits you but does no damage.&hǑ  Casting: Call Imp (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h  You miscast Call Imp.  You are very lightly contaminated with residual magic.3----------90Contam  _Nothing appears to happen. The bat hits you but does no damage.&hp   You hit the bat.  The bat is moderately wounded.b. 8--10.3 (1.2 _The bat hits you.&h  You reach to attack! You closely miss the bat. .b The bat is moderately wounded.1.6 (1.3 _The bat hits you but does no damage. The bat barely misses you.&h  Casting: Call Imp (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h4  A tiny devil pulls itself out of the air..b5(ally target)5   cerulean imp (polearm, summoned)1--------------------=20 _The bat hits you but does no damage.&hH  You barely miss the bat. The bat hits you but does no damage.5.-3.8 (1.2 _The bat barely misses you.&h( L  You hit the bat but do no damage. The bat hits you but does no damage.  The bat barely misses you.Your cerulean imp hits the bat from afar with a -3 spear..5.5   cerulean imp (polearm, summoned)&h* 9==6-5.0 _The bat dies!&hwO----------&hRw _Your magical contamination has completely faded away.&hCT&hVL==2&hW4=====&h/X&h_Z,&h[&hs^,&h_&ha,&h+c&heS=====&hxg&hi,&h k&h^m,&ho&hqq,&hr&hSu,&hv&hx,&h2z&h|,&h}&h5;3&hTB=====&h,&hl&hg,&h&h,&h`&h&hN======&hޜ&h&h  _Your cerulean imp disappears in a puff of smoke!&h&h4=====&h&hZ,&hI&hS=====&h)&h0,&h&h&h&h&hH&h&h_&h&hW&h&h&h&h&h6&h&h&hW&h&hl&h&h|O5=====&hM&h&h>,&hX&h&hm #.#  #.#  #.#  #.# &hY  #.# #  #.#.# #######.#.# .......@...# &h - w#######.######## #.## #....).... &h3 .... #......... .#.# #.#########.### ..# #.# w   dart slug (asleep)&h?.# ..# #.###...#######.########.........#&h054.0 (39.0)&hwF-5.0 (40&h&hd \ _A dart slug comes into view.&h^ e #.# #.# #.# #.# #.# # #.#.##.&h` !#.#.#>....#.w#.######## ..#.## #....)..... #......... ..#.# #.######## ..#.### ..# #.#.# ..# #.#.##...#.# .#&hf &hg 16.0 (1.0)&hl &hn ; _Found a stone staircase leading down.&h k #.# #.# #.# #.# #.# # #.#.#.#.&h #.#.#.>.#.w#.######## #..#.## #....).... #..... #......... #..#.# #.######## #..#.### ..# #.# .# ..# #.# #......##...#.# .#&hn &h F=====7&h &h &h== #.# #.# #.# #.# #.# # #.#.#.#.#.#.#.>.#.w#.########  #..#.## # #....)....  #..... #. .#..#.# #.# .#..#.### ..# #.#  &h.# ..# #.# .#......##...#.# .#&h&hA&8&hf&h&h #.# #.# #.# #.# #.# # #.#.#.#.#.#.#.>.#.w#.# . #..#.##.## #....).... . #..... #. ..#..#.# #.#  .#..#.### ..# #.# . .# ..# #.# #.#......##...#.# #.#&h&h&9&h&h^&h*&h+ #.# #.# #.# #.# #.# ## # #.#.#.#.#.#.#.>.#.w#.# .. #..#.##.##. #....).... .. #..... .. #. &h , ..#..#.# ## #.# . .#..#.### ..# #.# #. .# ..# #.# ##.#......##...#.# ##.#&h0&h 1&h1 60&hn4&h5&hW  &h_X ; You reach to attack!  &hY KThe helpless dart slug fails to defend itself.  You hit the dart slug.&h] !w&h^ u.w  &h_ -1.2 (1.2&hc &h3f  &hf E_The dart slug is heavily wounded.&h~g &h.U;  You hit the dart slug.&hYE†&h;n929=2.4&hs$ &hNt?_You kill the dart slug!&h;RJ&hSH _No target in view!&h*R* _  You see here a dart slug corpse.&hR _&hS&hT&hAV&hV&h6W&h*Y&hZ&h [&h[&h\&hT^&h^&hK_&h<`&ha&hb&hb&he&hf&hf&hyg&hh&hmj&hj&hck&hl&h2n&hn&h!o&hq&hr&h:s&hs&h`u&hv,&hw&hGz&h.. .. #.......#.##.#. #...#......... ### #..... ...... #.( #..#.###..#.# ####. #..#..#...#.# #.....#..#......#.#######&hI...........>.†...... #....@.........#######-73.4 (11.0)#..#.##.##..# # .... #...........# # #. ..#..#.####...# # #. .#..#.####...# #  §§§...##.........##...# #   §§.....##.#......##...#######   #§§....##....................  ####... &h\-4.4 (12&hf&h!% _Found 8 stones.&h;3&h>&hA&hnHk .. .. .. .......#.##.#. . ...#.  ###. #..... ......  .(. #..#.###..#.# &hI #..#..#..#...#.# .#..#......#.%.>.† #...@..........0.0).#..#.##.##..# #.... #...........# #....#..#.####...###. .#..#.####...# §§§...##.........##...#  §§.....##.#......##... #§§....##.........&hSK9 #......##.#&hmN&hnSA5.4 (1&h+U+ _Found a maw talisman.&hL ##.. ... .. .. ...........#.##.#. ......#...###..#..... ...... .(..#..#.###..#.#####..#..#..#...#.# .#..#......#.#####.%.....@.>.†....##..............##### ......#..#.##.##..# #.....#...........#....#..#.###...# &h##...#..#.####...# §§§...##.........##...#  .##.#......##...#####§§.&h &h.%&h &6&h|&h&h~_ H .....  ##...... .. .. .........#.##.#. ......#...&ha ###..#..... ...... .(..#..#.###..#.##.####..#..#..#...#.# #.#..#......#.####%..>.†.......##..............#####.......#..#.##.##..## #.....#...........###....#..#.####...# ##...#..#.####...# §§§........##...#  .##.###...####&hUm ^%7&hr &ht &h ...... ##...... .. .. .. ..........#.##.#. ......#. ###..#..... ...... .(..#..#.###..#.# #.####..#..#..#...#.# #.#..#......#..%.>.†.##.&h##.......#..#.#.##..# ###.....#......# ##....#..#.####...# ##...#..#.####...# §§§...##.........##...# §§.....##.#......##...&h+^%8&h&h&hI$ ....... ##...... .. .. .. ..........#.##.#. ......#. ###..#..... ......&hK .(..#..#.###..#.# #.####..#..#..#...#.# #.#..#......#..%.>.†.##.#.......#..#.##.##..# ###.....#..# ##....#..#.####...# ##...#..#.####...# §§§...##.........##...# §§.....##.#......##...&h3P8%&hP&9&hU9%&hqV&h7 ....... ##...... .. ..  ..........#.##.#. ......#. ###..#..... ...... .(..#..#.###..#.# #.####..#..#..#...#.# #.#..#......#..%.>.†.##.#.......#..#&hE8.##.##..# ###.....#..# ##....#..#.####...# ##...#..#.####...# §§§...##...##...# §§.....##.#......##...&h=6%&hH>'80&h\B&hlC&h .......##...... .. .. ....#.##.# #.......&h # ###..#..... #. .(..#..#.###..##.####..#..#..#...#.###.#.......#..#......#.......%@........>....##...#####.......#..#.##.##.. ###.....#........... ##....#..#.####... ##...#..#.####...§§§...##.........##... §§.....##.#......##... #.. #§§....##.......&h$ &h &1&h &h &h7 .## ##...... .. ..#. .#.##.#. ......# #. ###..#.....  #. .(..#..#.###..# #.####..#..#..#...##.#.#..#......#..>&h8.###.......#..#.##.## ###.....# ##....#..#.#### ##...#..#.#### §§§...##.........## §§.....##.#......## ##.. #§§....##&h?&hD<2&hGR _You see here a maw talisman.&h<3&h\&h( _m - a maw talisman&h &hy &hL &h &h &h B&h ,&h7 &hp &h2 ,&h &h &hh ,&hq &h# &h0 ,&h &h &hN ,&hi &h &h ,&h &h3 &h4 ,&h &h. &h ,&h &h &h< ,&h &h &h &h &h &h &h &h &h &hf ,&hu &h @ _You now have 7 gold pieces.&h 3&h &h &hR ,&h@ &h &h &hm &h &h &h &h &hy &h &h ,&h &h&h,&h'&h&h,&h&hK&hU&h&h8 &h &h &h$&h&h&h,&h&hX&h,&h#&h&hy,&h&h&h;!,&h!&h"&h;$&h$&h%&h&&h6(&h(&h)&h_*&h+&h?,&h,&h&.&h/&hG0&h0&h2&h4&h4&h5&h6&h <k.......^................##.## #............##. #......########.#### #......# #.#..... ###.#### #.#.&h>+..... #.# #.#.......###.###########.#............###.###########...... #.# ##..... #.#..... ..#b   bat (asleep)...b ### §§§.....§§.. ##.. #§§.&hC8414.4 (31.0)&hC%5.4 (32&hF&hHV _A bat comes into view.&h _ ........##.# #...##. #......########.#########......# #.#=......###.#### #.#... #.#  #.#..###.###########.#....................###.#############. #.# #. #.#.. ..#b.. ###§§§....  ... ##.. #§§  #6.4 (1.0) _Found a notched copper ring.&h #.##. #########.#########......# #..=......###.#### #...# #.#  #..###.###########..................>###.############.# #.# .# #.# .. ..#b... ###§§......  w   dart slug (asleep)..###.. #§ b   bat (asleep)w.# # ...  A dart slug comes into view.7 _Found a stone staircase leading down.&hk  Casting: Call Imp (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hV 5, ally target)5   cerulean imp (polearm, summoned)&hcW h3----------==8&h\ &hV` ? _A tiny devil pulls itself out of the air.&h+ ###################......# #..=......###.#### #..# #.#  #.###.###########5................>..............###.###########.# #.# .# #.#.....#b....###§&h+O......#  ###.. #w.# .......  #..&hd/&h/&h7&h8.5b.b&h;]8---9&hC= _The bat hits you.&h   You hit the bat.  The bat is severely wounded.&h| &h- b.ww The bat hits you but does no damage.  Your cerulean imp closely misses the bat.&h `````The dart slug launches a dart at you.&hâB.....&h}q6-----20.6 (1.2&h &h- _The slug dart hits you.&h  You hit the bat but do no damage.The bat is severely wounded.&h6 ,&h .5The bat closely misses you. x2&h (1.8&h &h ^ _Your cerulean imp barely misses the bat.&hJThe bat closely misses you. x2 _Your cerulean imp barely misses the bat.closely miss the bat.misses you. The bat hits your cerulean imp.  The bat hits your cerulean imp but does no damage.&h  w. The dart slug briefly extends its eye-stalks.Your cerulean imp barely misses the bat.&hw7=-----------3.1 (1.3&h&h: _The bat hits you but does no damage.&hm:  You puncture the bat!&h!w8 .(ally target)5   cerulean imp (polearm, summoned)  You kill the bat!&hz ````The dart slug launches a dart at you.&h&hr.5....&h{6334.3 (1.2&h&h@ _The slug dart hits you but does no damage.&hf######### ..=......###.###. #.# ##.##########...............>.........5.###.###########..# #.# &ha....####§ w..###..#...##..  ..###&hP.5&h- ````The dart slug launches a dart at you.The slug dart misses you.&hD&h%.5@...50 _The slug dart hits your cerulean imp but does no damage.&hi..=......###.###. #.# ##.##########...............>...###.###########.# #.# 5..###.#.@.....###§ w..###..#...##....###.#&hj&hk&hpo.5w.&hUq.-6&hfu&hv&h~  You reach to attack! You hit the dart slug but do no damage.Your cerulean imp hits the dart slug from afar with a -3 spear.&h `The dart slug launches a dart at you.&h'.&hp13-----=7.5 (1.2&h&h - _The slug dart hits you.&h   You reach to attack! You hit the dart slug.  The dart slug is almost dead.Your cerulean imp barely misses the dart slug.&h i4=====-8.8 (1.3&h k _Your cerulean imp hits the dart slug from afar with a -3 spear.&h U  You reach to attack! You puncture the dart slug!&h †5   cerulean imp (polearm, summoned)&h _50-30.0 (1.2&hs &hq M _You kill the dart slug!&h'-&h-&h1&h3H _No target in view!&h ##########......# =......###.#### .# #.# ###.##########....>......................###.##########.# #.#.@..###.#5......#&hle .....### †...#.###..##........##............##.#&h&h&h310 _&h&h&h7 @ #......######&h: ############......##...=......###.####&h}#.# #.# &hF####.#########&h4#.....&hm#..>....................#.###.#########&h8`#.# #.#&h#&hAK....###.##&h$T5......##&hM.....####&he†...##&hL.###..##&hV(#..#&h..&h!....##..&h&h&h!5&h%#.&hr$F14=----&hK%2&h *&hY,&h1  #........... #......##### ############......# #...=......###.#### #.# #.#  ####.######## #.. #..>................... #.###.######## #..........# #.# #5...###.# #...# #.....### #†...#  #.###.. ###..#.....5.=====3&h P^ ..   #..........   #......####   ############......#   #...=......###.####   #.# #.#   ####.#######   #..   #..>.@................   #..........###.#######   #.....5....# #.#   ####.#   #...#   #.....###   #†...   #.###..   ###..5.4&h ! ^ ..   #.........   #......###   ############......#   #...=......###.####   #.# #.#   ####.######   #..  #..>.................   #....5.....###.######   #.# #.#   ####.#   #...#   #.....###   #†...#  #.###..5.5&hL #..^...... ##############......=##.#### #.# ###.######..>5.................###.###### ###......###†...#5.=6&h+]#..^...... ##############......=##.#### #.# .###.######.5>............###.###### ###......###5.5=7&h##########..^...... ##############......##.####. #.# 5###.######.>............###.###### ###..5.8&h&h2C  n - a ring of resist corrosion&hq82.&h9]5=====9.0 (2&h9>&h@f _Your cerulean imp disappears in a puff of smoke!&hfPut on which piece of jewellery? Jewellery (go to first with "=)  n - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &h &h[ &hX &h  ##########.... rimel the Caller  &h #............. Merfolk  #............. Health: 15/19 ==================------  .......^..... Magic: 5/5========================  ............ AC: 3Str: 8  #......... EV: 11Int: 14 &h> R #......### SH: 0Dex: 14  ############......#XL:  2 Next: 50% Place: Dungeon:1  #...@......###.####Noise: ---------  Time: 439.0 (0.0) &h N #..........# #.#d) +0 trident  #..........###.###### Cast: Summon Small Mammal  #....................  #..>.................  &hc #..........###.######  #..........# #.#  #..........###.#  #..............# _Your cerulean imp hits the dart slug from afar with a -3 spear.  You reach to attack! You puncture the dart slug! _You kill the dart slug! &h _No target in view!  n - a ring of resist corrosion _Your cerulean imp disappears in a puff of smoke!&h< &h +5 (0.5&h; &h  &h -_n - a ring of resist corrosion (worn)&ho46==&h3:7===&h:&h<,&h<&hN>~8==&h>&h@,&h@A&hC,&hC&hzE,&h F&h@G&hG9=&hcH&hI&h&hY&h,&h &hG&h,&h&ha&h&hj&hF&h&hH,&h0n&h1&h:7&h7&h9&h #.#####.#....(..#..#.###..# #.##.#.####..#..#..#...# #.###########.#.......#..## .........................> ..................##. #.#############.......#..#.##.## #.# #####ß######.....#.... #.####..§.§§§§.###....#..#.####.. ..##.....§§§§§..@##...#.... ###......§§§§§.[&h3)i39;49m...##.........##.. ##.....####§.§.....##.#......##.. ##...### ####... #...###......##.......# ...## ##.....##...........  #..# #.....##.#.....#...  #.## ##....##.#.........  #.# #...<ß#.#......##. .§522.5 (83.0).#3.5 (84 _o - a golden potion&hy3&hy&hɀ&h|,&h,&hX&h,&hp&h&h/,&hÔ&h&h,&hy&hd&h,&h8&h۠&h,&h&h&h,&h &h&h,&h&h&h,&h&h&hb,&h<&h&h,&hg&h&h,&h&h¾&hB&h&h,&hw&h:,&h&h&h&h,&hF&h+&h>,&h&h&h&hN&hK&hj&h,&h&hz&h,&h&h&h,&h&h &h&h&h&h]&h,&hZ&h&h,&h&h&h &hA &h &h &h,&hu&h&h,&h&hU&h&h &h!&h",&h#&h$&h>&&h&&hZ'&h](&h)&h4*&h*&h+&h=-&h-&h}.&hf/&h0&hq1&h1&h3&h5&h5&h#6&h<7&h8&hF9&h9&h:&h#<&h<&hA=&h>&h@&hA&hA&hB&hC&hdD&hD&hKF&heH,&h[I&hK&hwL&hM&hM&hP&hQ&hR&hT&hBU&huV&hW&hW&hY&hsZ&h[&h[&hL]&hf^&h^&h_&ha&hgb&hb&hc&hd&h f&hf&h&g&hl     ######## #...... #  ###########..... &hRm* #@..............  #...........###.  #...........# #.  ###############..  #...##. &h2o #...# #.  #.....##.  #......  #..>.....&hq-71.5 (48&h)r,2.5 (49&hGt&hu` _p - a scroll labelled BEUVYPINAM&hB&hLevel 1 of the Dungeon<>>>(Press ? for help) #### ... #################.#############.......##..........##................##..........#&h:a#................##..........## ###########.......^.......................   #@.........................##.###.##...... .. .. ..  #.##...........###............##.#.#...........#.##.#.  #.##...........# #......########.#..........#.........  #.################......##.#.####..#..... ......  #.##..........###.#####.#....(..#..#.###..#.#  #.# #&h#..........# #.##.#.####..#..#..#...#.# #.#.##..........###.###########.#.......#..#......#.#######.#.##............................................>.†.........##..>...........................##..............#######.######## #..........###.#############.......#..#.##.##..# #....).... #..........# #.# #####ß######.....#...........# #......... #..........###.####..§§.§§..###....#..#.####...# #.######## #..............##....§§§§§....##...#..#.####...# #.#&hV#............###.....§§§.§.....##.........##...# #.##........†...##.....####........##.#......##...#######.#########...........###...### ###......##............................#&hm 3@>&h&h &h L rimel the Caller Merfolk Health: 19/19 ======================== &h` Magic: 5/5======================== ######## AC: 3Str: 8 #....... EV: 11Int: 14 #....... SH: 0&h Dex: 14 ###########....... XL:  2 Next: 50% Place: Dungeon:1 #@................ Noise: ---------  Time: 572.5 (0.0) &hU #...........###... d) +0 trident #...........# #... Cast: Summon Small Mammal ###############... &h #..........###. #..........# #.  #..........###.  &hK ]#..............  #..>...........  _No target in view!  n - a ring of resist corrosion _Your cerulean imp disappears in a puff of smoke! &h _n - a ring of resist corrosion (worn) _o - a golden potion _p - a scroll labelled BEUVYPINAM&h &hG &hl ,&h] n&h &h ,&h3 &h &h ,&hN &h0 &h ,&h &hH &hf ,&h &h &h4 B&h &hR ,&h &h= &h ,&h &h &h ,&h &h &h$ ,&h &h &h &hX &h# &hn &h &hH &h &h> &h &h ! &h! &h(# &hv$ &h$ &hk% &h'' &hr( &h( &h) &h+ &h, &h?- &h- &hB/ &h0 &h1 &h1 &h3 &hL4 &h4 &hA5 &h6 &h7 &hq8 &h8 &hb: &h; &hB< &h< &h0> &h? &h@ &h@ &hB &hC &hD &hD &hMF &hG &h:H &hI &hJ &hL &hL &hM &hN &hYP &hP &hdQ &h,S &hT &hRead which item? Scrolls  c - a scroll labelled LUGI SOLOGO  e - a scroll labelled SIROAG AGYZXO  j - a scroll labelled XYBUPO TOOCUOSCH  k - a scroll labelled KAPNOICROYSCH  p - a scroll labelled BEUVYPINAM [!] read|quaff|evoke[?] describe selected&h &h #...................... rimel the Caller  &h-#...........###........ Merfolk  #...........# #......## Health: 19/19 ========================  ###############......# Magic: 5/5&h========================  #..........###.#### AC: 3Str: 8  #..........# #.#&h)FEV: 11Int: 14  #..........###.##### SH: 0Dex: 14  &h#................... XL:  2 Next: 50% Place: Dungeon:1  #..@................ Noise: ---------  Time: 602.5 (0.0)  #..........###.##### d) +0 trident &hb #..........# #.# ## Cast: Summon Small Mammal  #..........###.####.  #..............##...  #............###....  #........†...##.....  #...........###...##  #...........##...##n - a ring of resist corrosion _Your cerulean imp disappears in a puff of smoke! _n - a ring of resist corrosion (worn) _o - a golden potion _p - a scroll labelled BEUVYPINAM _There is a stone staircase leading down here.&hf  As you read the scroll labelled LUGI SOLOGO, it crumbles to dust.&hb3.5 (1Tele &hi&h &h4p_You feel strangely unstable. It was a scroll of teleportation.&h &h Read which item? Scrolls  e - a scroll labelled SIROAG AGYZXO &hJ m j - a scroll labelled XYBUPO TOOCUOSCH  k - a scroll labelled KAPNOICROYSCH  p - a scroll labelled BEUVYPINAM [!] read|quaff|evoke[?] describe selected&hd #...................... rimel the Caller  #...........###........ Merfolk  #...........# #......## Health: 19/19 ========================  ###############......# Magic: 5/5========================  #..........###.#### AC: 3Str: 8  #..........# #.#EV: 11Int: 14  #..........###.##### SH: 0Dex: 14  #................... XL:  2 Next: 50% Place: Dungeon:1  #..@................ Noise: ---------  Time: 603.5 (0.0)  #..........###.##### &h+d) +0 trident  #..........# #.# ## Cast: Summon Small Mammal  #..........###.####. Tele  #..............##...  #............###....  #........†...##.....  #...........###...##  #...........##...## _n - a ring of resist corrosion (worn) _o - a golden potion _p - a scroll labelled BEUVYPINAM _There is a stone staircase leading down here.  As you read the scroll labelled LUGI SOLOGO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.&h  As you read the scroll labelled SIROAG AGYZXO, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.&h;+4.5 (1&hn&hp4 _It was a scroll of immolation.&h4&h7Read which item? Scrolls  j - a scroll labelled XYBUPO TOOCUOSCH &h8A k - a scroll labelled KAPNOICROYSCH  p - a scroll labelled BEUVYPINAM [!] read|quaff|evoke[?] describe selected&hgL&hjP&hT #...................... rimel the Caller  #...........###........ Merfolk  #...........# #......## Health: 19/19 ========================  ###############......# Magic: 5/5========================  #..........###.#### AC: 3&hSVStr: 8  #..........# #.#EV: 11Int: 14  #..........###.##### SH: 0Dex: 14  #................... XL:  2 Next: 50% Place: Dungeon:1  #..@................ Noise: ---------  Time: 604.5 (0.0)  #..........###.##### d) +0 trident  #..........# #.# ## Cast: Summon Small Mammal  #..........###.####. Tele  #..............##...  #............###....  &hW#........†...##.....  #...........###...##  #...........##...## _There is a stone staircase leading down here.  As you read the scroll labelled LUGI SOLOGO, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled SIROAG AGYZXO, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.&h_  As you read the scroll labelled XYBUPO TOOCUOSCH, it crumbles to dust.  It is a scroll of enchant armour.  --more--&hC4Enchant which item? Armour  a - a +0 robe (worn)  g - a +0 pair of boots (worn)[?] describe selected&h #...................... rimel the Caller  #...........###........ Merfolk  #...........# #......## Health: 19/19 ========================  ###############......# Magic: 5/5========================  #..........###.#### AC: 3Str: 8  #..........# #.#EV: 11Int: 14  #..........###.##### SH: 0Dex: 14  #................... XL:  2 Next: 50% Place: Dungeon:1  #..@................ Noise: ---------  Time: 604.5 (0.0)  #..........###.##### &hd) +0 trident  #..........# #.# ## Cast: Summon Small Mammal  #..........###.####. Tele  #..............##...  #............###....  #........†...##.....  #...........###...##  #...........##...## _You feel strangely unstable. It was a scroll of teleportation.  As you read the scroll labelled SIROAG AGYZXO, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled XYBUPO TOOCUOSCH, it crumbles to dust.  It is a scroll of enchant armour.&h&hr345.5 (1&h&h;E _Your +0 pair of boots glows green for a moment.&hR Read which item? Scrolls  k - a scroll labelled KAPNOICROYSCH  p - a scroll labelled BEUVYPINAM [!] read|quaff|evoke[?] describe selected&h &h &hG B #...................... rimel the Caller  #...........###........ Merfolk  &h 2#...........# #......## Health: 19/19 ========================  ###############......# Magic: 5/5========================  #..........###.#### AC: 4Str: 8  #..........# #.#EV: 11&hI Int: 14  #..........###.##### SH: 0Dex: 14  #................... XL:  2 Next: 50% Place: Dungeon:1  #..@................ Noise: ---------  Time: 605.5 (0.0)  &h #..........###.##### d) +0 trident  #..........# #.# ## Cast: Summon Small Mammal  #..........###.####. Tele  #..............##...  #............###....  &hu #........†...##.....  #...........###...##  #...........##...##As you read the scroll labelled SIROAG AGYZXO, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation.  As you read the scroll labelled XYBUPO TOOCUOSCH, it crumbles to dust.  It is a scroll of enchant armour. &h 0_Your +0 pair of boots glows green for a moment.&h@ 4 §§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled KAPNOICROYSCH, it crumbles to dust.&h# +6.5 (1&h' &h-) 0 _It was a scroll of poison.&h34&h6&h=G...................&h>c..§§§§§§§..&hWE&0&hKV  &hL(#### ...  #################.###  ##########...@...##..# &hMP #................##..........  #................##.......... ####.......^.................... &hM....................##.###.##. .....###............##.#.#.......  &hN.....# #......########.#....  ########......# #.#.####..#.  §§§§§§§###.#### #.#....(..#. You start waiting.&h5U&hZ= .......&h`37.5 (1&ha&hc@ _Your surroundings suddenly seem different.&h&hyRead which item? Scrolls  p - a scroll labelled BEUVYPINAM [!] read|quaff|evoke[?] describe selected&h &h< &hP rimel the CallerMerfolkHealth: 19/19 ========================Magic: 5/5========================AC: 4Str: 8#### EV: 11Int: 14... SH: 0Dex: 14#################.### XL:  2 Next: 50% Place: Dungeon:1##########...@...##..........# Noise: ---------  Time: 607.5 (0.0)&ho u#................##..........# d) +0 trident#................##..........# Cast: Summon Small Mammal ####.......^..................... ....................##.###.##.... .....###............##.#.#.......  .....# #......########.#.........  ########......##.#.####..#.  .......###.#####.#....(..#.  _Your +0 pair of boots glows green for a moment.  The air fills with toxic fumes!  As you read the scroll labelled KAPNOICROYSCH, it crumbles to dust. _It was a scroll of poison.  You start waiting. _Your surroundings suddenly seem different.&h L  This is a scroll of acquirement!&hc /  --more--&h&hChoose an item to acquire.  a - Sodourho's Elucidation of the Heavy Excursion  b - a +2 great mace of holy wrath  c - the ring of the Greedy {rElec rCorr Slay+4}&hd - 995 gold pieces (you have 7 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit&hKlyacquire|examineexamine item&ht Sodourho's Elucidation of the Heavy Excursion. A book of magic spells. It is an ancient artefact. You acquired it on level 1 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Momentum StrikeConjuration/Translocation 2 no  b - Stone ArrowConjuration/Earth3no  c - Maxwell's Portable Piledriver Translocation3no  d - BombardConjuration/Earth6no&h dChoose an item to acquire.  a - Sodourho's Elucidation of the Heavy Excursion  b - a +2 great mace of holy wrath  c - the ring of the Greedy {rElec rCorr Slay+4}  d - 995 gold pieces (you have 7 gold) [!] acquire|examine items [a-d] examine item[Esc] exit&h߿  The ring of the Greedy {rElec rCorr Slay+4}. It is an ancient artefact. rElec: It insulates you from electricity. rCorr:It protects you from acid and corrosion. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). You acquired it on level 1 of the Dungeon. Stash search prefixes: {artefact} {artifact} {Slay+4} {jewellery} Menu/colouring prefixes: identified artefact jewellery _________________ “Life is too short to occupy oneself with the slaying of the slain more than  once.”  -Thomas Huxley&ho_ &h1` ^Choose an item to acquire.  a - Sodourho's Elucidation of the Heavy Excursion  b - a +2 great mace of holy wrath  c - the ring of the Greedy {rElec rCorr Slay+4}  d - 995 gold pieces (you have 7 gold) [!] acquire|examine items [a-d] examine item[Esc] exit&h>"macquire|examineselect item for acquirement&h~+ Acquire the ring of the Greedy {rElec rCorr Slay+4}? (y/N)&hP B- &h+ Acquire the ring of the Greedy {rElec rCorr Slay+4}? (y/N)&hR`&hkrimel the CallerMerfolkHealth: 19/19 ========================Magic: 5/5========================AC: 4Str: 8#### EV: 11Int: 14... SH: 0Dex: 14#################.### XL:  2 Next: 50% Place: Dungeon:1##########...@...##..........# Noise: ---------  Time: 607.5 (0.0)#................##..........# d) +0 trident#................##..........# Cast: Summon Small Mammal &hKn;####.......^..................... ....................##.###.##.... .....###............##.#.#.......  .....# #......########.#.........  ########......##.#.####..#.  .......###.#####.#....(..#. The air fills with toxic fumes!  As you read the scroll labelled KAPNOICROYSCH, it crumbles to dust. _It was a scroll of poison.  You start waiting. _Your surroundings suddenly seem different.  This is a scroll of acquirement!8.5 (1&hKq&hs_ d) +0 trident  .### Cast: Summon Small Mammal ####^............#.###.##....#......##.#.# .....# ########.#........ ########......#### .......###.#### #.#....(..#.  _Something appears at your feet!&h{U <9&hX &h8Z w _c - the ring of the Greedy {rElec rCorr Slay+4}&hmPut on which piece of jewellery? Jewellery (go to first with "=)  n - a ring of resist corrosion (worn)  c - the ring of the Greedy {rElec rCorr Slay+4}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &h| &h &h +rimel the CallerMerfolkHealth: 19/19 ========================Magic: 5/5========================AC: 4Str: 8#### EV: 11Int: 14... SH: 0Dex: 14#################.### XL:  2 Next: 50% Place: Dungeon:1##########...@...##..........# Noise: ---------  Time: 609.5 (0.0)#................##..........# d) +0 trident&h #................##..........# Cast: Summon Small Mammal ####.......^..................... ....................##.###.##.... .....###............##.#.#.......  .....# #......########.#.........  ########......##.#.####..#.  .......###.#####.#....(..#.  _It was a scroll of poison.  You start waiting. _Your surroundings suddenly seem different.  This is a scroll of acquirement! _Something appears at your feet! _c - the ring of the Greedy {rElec rCorr Slay+4}&h &h: .10.0 (0.5&hy &h L _c - the ring of the Greedy (worn) {rElec rCorr Slay+4}&h7w&hLevel 1 of the Dungeon<>>>(Press ? for help) #### ... #################.#############...@...##..........##................##..........##................##..........## &h###########.......^.......................   #..........................##.###.##...... .. .. ..  #.##...........###............##.#.#...........#.##.#.  #.##...........# #......########.#..........#.........  #.################......##.#.####..#..... ......  #.##..........###.#####.#....(..#..#.###..#.#  #.# #&h&#..........# #.##.#.####..#..#..#...#.# #.#.##..........###.###########.#.......#..#......#.#######.#.##............................................>.†.........##..>...........................##..............#######.######## #..........###.#############.......#..#.##.##..# #....).... #..........# #.# #####ß######.....#...........# #......... #..........###.####..§§.§§..###....#..#.####...# #.######## #..............##....§§§§§....##...#..#.####...# #.##............###.....§§§.§.....##.........##...# #.##........†...##.....####........##.#......##...#######.#########...........###...### ###......##............................#&h&] O@>&h&&hO&hKirimel the CallerMerfolk&hiuHealth: 19/19 ========================Magic: 5/5========================AC: 4Str: 8#### EV: 11Int: 14... SH: 0Dex: 14#################.### XL:  2 Next: 50% Place: Dungeon:1##########...@...##..........# Noise: ---------  Time: 610.0 (0.0)#................##..........# d) +0 trident#................##..........# Cast: Summon Small Mammal &h[####.......^..................... ....................##.###.##.... .....###............##.#.#.......  .....# #......########.#.........  ########......##.#.####..#.  .......###.#####.#....(..#.&h You start waiting. _Your surroundings suddenly seem different.  This is a scroll of acquirement! _Something appears at your feet! _c - the ring of the Greedy {rElec rCorr Slay+4} _c - the ring of the Greedy (worn) {rElec rCorr Slay+4}&h?&hg&hL&hSX&h*&h&h&h%&h&h&h&hR&h&hz&h&hX&h&hm&h&h&hZ&h&h&hN&h&hm&h&hI&h&h&h|&h*&h&h&h&h`&h,&h &h&h&h|&h&h &h[ &h' &h| &h&hx&h@&h&h&hb&hU&hr&h,&h&h9&h!,&h#&h%&h@(,&h)&h+&h&.,&h/&hI2&h4,&h5&h8&hZ:,&h;&h >&h@,&hA&hH2 #......................  #...........###........  #...........# #......##  ###############......#  &hKy#..........###.####  #..........# #.#  #..........###.#####   #...................   #..@..........31.0 (21.0)   #....###.####   #....# #.# #   #..###.####   #........##   #......###....   #........†...##   #...........###...##   #...........##...##&hL&hFP&h Sc _There is a stone staircase leading down here.&h2.0 (1.0) _&h# #. #.&h .. . #. ##  #.##> #  ###...#.### 2 #....@....#  ......##.##.# &hC #.#.. .# #. .# # .. .# &hG.. ## &h&hh&h0+8 (1.8&h8&h]V _You climb downwards.  Found a stone staircase leading down. &hS_There is a stone staircase leading up here.&hv3&hw&hx&hz&h _&h܉#... #. ###.##>#####...#.####....<....#......##.##.# #.#.. #@#  #...S..#  #.#.#...  # ##.# ...### S   ball python (constriction, asleep) &hmn4.8 (2.05.8 (3&hΑ^ _A ball python comes into view.&h>  You reach to attack!  The helpless ball python fails to defend itself.  You puncture the ball python!&h4D.&h47.1 (1.3 _You kill the ball python!&hx&h&h&hH _No target in view!&h 3&h &h &hŸ   .. #. ###.##>##&hs ###...#.###.#....<..........##.###.#...##.#  #.....0.0#.#......... # ##.##0####&h #&h &h A8.1 (1&hB + _Found 2 flux baubles.&h 3&h &h &h= &hD" B&h# &h( X&h) ,&h* &h, &h- ,&h. &hi0 &h1 ,&h2 &h74 &h5 ,&h6 &h7 &h8 &hZ9 &h9 &h: &hl< ,&h< &h> &hx? ,&h@ &h@ &h(B ,&hB &h0D &hE &hE &h=F &hG &h#  ............ &h ...##...#### ##. ....#  &h # ##...#  #.###  &h? K  &h B1.1 (43&h &he ; _Found a stone staircase leading down.&hOX3&hY&h([&hpan&ha&hb&hd&hxf,&hsg&h,i&hj,&hk&hlm&hn&h)o&ho&h>r&hqt,&hkv&hw&hy,&hy&h{&hN~,&h&hQ&h|,&hԄ&hT&h7,&hu&hS&h,&h&h&h,&h&hΖ&h,&h&hg&h,&h&h&hj,&hD&h&h,&h2&h&h$,&h*&hͭ&h&,&hL&h . #.............#  ..##........##...#### ....................# ..##...............># ....................#...#........##...####&ha ####.###......#  #......####...#  #@##.#.# #.### &hK  #.##.#.# #.#  .....# # #.#  &h##.#### ..# ..# ### ### &h&hZ-99.1 (18&h.700.1 (19&hR&hzd _e - a scroll labelled ROEMOY NOSOCIN&hB3&h&h[&h,&h&h&h  .............##.......................................#......#........##...##..?.. ####.###......# ##...r. #......####...# &h1 #.....< #.##.#.# #.####....##.##.#.# ##...@.....# # #.#...###.#### ..##...# ..# ###### ####  r   rat (asleep)&h9 3.1 (3.0)  &h~GA rat comes into view.&h$4.1 (4&h&h _Found a scroll labelled UFRASTRUOSI. Found a stone staircase leading up.&h^]  ..####...#...##................ #......#........##...# #..?...####.###......# ##...r..#......####...##.....<.#.##.#.# #.#####.##.#.# #.# ##.........# # #.# #...###.#### ..# #...#. ..########## ####5.1 (1&h  You reach to attack!  The helpless rat fails to defend itself.  You hit the rat.. &h'86.4 (1.3 _You kill the rat!&h&h&h&haH _No target in view!&hp Q&hq M ..##..##...#....##..............#........## #..?...####.###...&h 9#......#......####...#.....@.####..#....##.##.#.#.........# # ##...###.#### ..##&h3 &h8 370 _&hZ &h a _There is a stone staircase leading up here.&h4&h&hX$&h)C8 _&hǽ&hqN...............# # &h....)..........# .# ..#####.# &hn...............# .# ..# #..#..# &hTf................ .# ... #.##..# &h###############.#.#... #.##..#&hVd ...#.#######.##&hZ #.............#&hb &hM#..########...#...&hG1&h &h+M#@............#..&h &h.############..##.#&h &h#....)......&hj &h#.#####.##..&hN &h#......&h) .####&h &h #########&hu&h&h&h&h&h&9.1 (1.7&h&hB &h &h?_You climb upwards. &hU_There is a stone staircase leading down here.&h'&h0+Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills &h;-Q#: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Display diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes&h3&h&hc...............##.........# rimel the Caller ....)..........# .# ..#####.#..# Merfolk ...............# .# ..# #..#..# Health: 19/19 ======================== ................ .# ... #.##..# Magic: 5/5======================== &hs###############.#.#... #.##..# AC: 4Str: 8...#.#######.##..# EV: 11Int: 14#.............#..# SH: 0Dex: 14&h#..########...#... XL:  2 Next: 58% Place: Dungeon:1#@............#..# Noise: ---------  Time: 709.1 (0.0)############..##.# d) +0 trident#....)...... Cast: Summon Small Mammal#.#####.##..#.......#############You hit the rat. _You kill the rat! _No target in view! _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.&hX4&h&hg&h8&hY9&h=&h?F _Unknown command.&h 10.1 (1 _&h . #.... ........##........##. &hX%........................ ........##.............. .......................#......#........##.#..?...####.###....##......#......####...#2&h؅#.....@.#.##.#.# #.###..#....##.##.#.# #.# ##.........# # #.# #...###.#### ..##...#. ..# ###&hIA##########&h &h&h-1.6 (2.5&h&hQ} _You climb downwards. _There is a stone staircase leading up here.&h% 3&h ' &h( &h+ &h, $ _&h6 n&h8 ... ######### ##. ..##.###..##.##..##........##......&h59 ....##............................ #......#........##..&h9  #..@...####.###..... ##......#......####.......<.#.##.#.# #.##..#....##.##.#.# #.#...###.........# # #.#&h9 ##.. #...###.#### ..##.#...#.. ..##### ###########&h@: &hE 304.6 (3 _j - a scroll labelled UFRASTRUOSI&h&hX&h,&h&h&h,&h&h&h(,&hj&hn&hp,&hs&h&ho,&h&hL#......##.##.#.# #.#.#................# ####### ##.##0####.#####.# #......# #.# #.# #.#####.####### #.# #.###.# #. #.# #.....# # ####.########### ######.[.....########## .......##.......#######........##.......&h.............##............................................##.........###................... ......##......#........# ###### #......####.###.. ##......#......### &h78 M#.#...#### .....##.##.#.####### #.#.#................# ####### ##.##0####.####.... ......# #.# #.#### #.####### #.# #.###. #.# #.....# ####.### ############## .....#######&h..............##........#..### #......#&h,22.6 (8&hm+3.6 (9&h&h _You see here the +1 ring mail "Sagu" {rC++ Will- Str+5}.&h&h[&h&h&h _&h= # ##.##0####.#####.# #... ......# #.# #.# #.## #.####### #.# #.###.#  #. #.# #.....# # ####.###########  ..######.[.....######### ...............##....... b.#####........##...............##................................##..#####.......... ......### ########......####.### b   bat (asleep) ##......## #.....<.#.##.#.# #..#....##.##.#.#[&h39;49m&hn+5.6 (2&hV+6.6 (3&h&hV _A bat comes into view.&hK h # ##.##0####.#####.# # ......# #.# #.# #. #.&h # #.# #.###.# #. #.# #.....# # ####.# ..######.[.....&hv  .........##.b.#####&h .##.##.##.#####. ......##......#&ht z. ########......####. ##......#...... #.....<.#.##.#. #..#....##.##.#.&h &h +7.6 (1&hg &h &h_\ # ##.##0####.#####.# # ......# #.# #.# #. #.# #.# #.###. #. #.# #..... # ####. ..######.[.....# ...###.b.#####.##.##.###...######.. ......##......##. ########......####.# ##......# #.....<.#.##.# #..#....##.##.#8&hi # ##.##0####.#####.# # ......# #.# #.# # #.&hZ# #.# #.### #. #.# # # ####. ..######.[..... #.&h........###.b.#####.##.##.###...#####&h #.........##......# #.. ########......####. #. ##......##. #.....<.#.##. #..#....##.##.&hj&h&hZ&9&h&h&h&y # ##.##0####.#####.#  ......# #.# #.#  #.# #.# #.&h' #. #.# # # ####.#...######.[..... #.........###.b.#####&h|(b.##.##.###...##### #.........##......# #...########......#### #.. ##......# #.. #.....<.#.## #..#....##.##&hm.&h.'30&h3&h@5&h~\  # ##.##0####.#####.#........# #.# #.###.####### #.# #. #... #.# #&h"]  #..S ####. #...######.[..... #.........###.b.#####.##.##.###...##### #.........##......# #...#......S   adder (asleep) #..^ ##......#b   bat (asleep) #... #.....<.#. #..#....##.&h` &hb h  An adder comes into view.&hhh ^.bb&hh .=1&hSm &h_o Q _The bat closely misses you.&hK&hLr  You reach to attack! You barely miss the bat.&hR-b.&h S-2.8 (1.2&heW&hdY: _The bat hits you but does no damage.&hK  Casting: Call Imp (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hm  A tiny devil pulls itself out of the air.  Your cerulean imp says, "Let's raise disruption!"&h]&h'b.5(ally target)5   cerulean imp (polearm, summoned)&hm3----------=30&h&h_ _The bat closely misses your cerulean imp.&h  # ##.##0####.#####. ........# #.# #. ##.####### #.# #. #...# #.# # #..S# ####. #...######.[..... #....&h? .###...#####.##.b.@5.##.###...##### #.........##......# #...##......&h r #..^# ##......# #...# #.....<.#. #..#....##.&hG &hr &h% ..b You swap places. The bat misses you.&hZ& .-4&hg+ &hE- E _Your cerulean imp hits the bat with a -3 spear.&h 5  You hit the bat.&h &h 5.., ally target)5   cerulean imp (polearm, summoned)&h< ^62-6.0 (1.2&hv &h G _You kill the bat!&hlV8#.#.#...............#.##.##0####.#### ........#.#######.# #.# #.S# ####.#########.[#&hX #........#####..@#####..5##...............#######...#####..........#..#######^#.....#...# #.....<.&hZ&hb65.&hc4-70&hj&h?n& _You swap places.&h` x.....##.##.#.#######.#.#...............#.##.##0####.#### ........#.#######.# #.# #.S# ####.#########.[# #..@.......#####.5.#####........&h{a v##......................#######...#####............#######^#.....&hac &h`i S5.S  distracted, ally target)&hj Q-----------8&hn &hap Q _Your cerulean imp hits the adder from afar with a -3 spear.&h m  You reach to attack! You miss the adder.&h .SSThe adder is moderately wounded.Your cerulean imp closely misses the adder.&h+ 5=9.2 (1.2&h/ &h S _The adder closely misses you.&h  You hit the adder.  The adder is severely wounded.The adder barely misses you.40.4&h&hG _Your cerulean imp hits the adder with a -3 spear.&h/The adder barely misses you. _Your cerulean imp hits the adder with a -3 spear.  You barely miss the adder.almost dead.  The adder bites you but does no damage.  &hg†5   cerulean imp (polearm, summoned)&h&ht#......##.##.#.###### rimel the Caller#.#.#................ Merfolk#.##.##0####.#####. Health: 19/19 ========================........# #.# #. Magic: 3/5==============----------##.####### #.# #. AC: 4Str: 8#...##.# #. EV: 11Int: 14#...# ####.###### SH: 0&h'Dex: 14#..†######.[.....### XL:  2 Next: 116% Place: Dungeon:2#.5@.............##. Noise: =--------  Time: 741.6 (1.2)#####...#####........##. d) +0 trident.....................##. Cast: Summon Small Mammal.............................................##.#####...#####........... 5   cerulean imp (polearm, summoned)#.........##......#.&h #...########......###..^# ##......#. _Your cerulean imp hits the adder with a -3 spear.  You barely miss the adder.The adder is almost dead.The adder bites you but does no damage.  Your cerulean imp hits the adder with a -3 spear. _The adder dies!&hg  The adder is almost dead.  The adder bites you but does no damage.  Your cerulean imp hits the adder with a -3 spear. _The adder dies!Your Polearms skill increases to level 2!You have reached level 3!&h/  --more--&h}  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? &h424/243/6--63 8% &h:&h;S _You feel clever. x2&h &hi Spells (Memorise)TypeFailure Level  a - Call Canine Familiar Summoning9% 3  b - Eringya's Surprising Crocodile Summoning30% 4 &h, c - Summon Seismosaurus Egg Summoning/Earth 61% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h &h_&h#......##.##.#.###### rimel the Caller#.#.#................ Merfolk#.##.##0####.#####. Health: 24/24 ========================........# #.# #. Magic: 3/6============------------##.####### #.# #. AC: 4Str: 8#...##.# #. EV: 11Int: 16#...# ####.###### SH: 0Dex: 14&hc#..†######.[.....### XL:  3 Next:  8% Place: Dungeon:2#.5@.............##. Noise: =--------  Time: 741.6 (0.0)#####...#####........##. d) +0 trident.....................##. Cast: Summon Small Mammal.............................................##.#####...#####........... 5   cerulean imp (polearm, summoned)#.........##......#.#...########......###..^# ##......#. _The adder dies!Your Polearms skill increases to level 2!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2&hMemorise Call Canine Familiar, consuming 3 spell levels and leaving 0? Y - Yes  N - No&h&h+&hb#......##.##.#.###### rimel the Caller#.#.#................ Merfolk#.##.##0####.#####. Health: 24/24 ========================........# #.# #. Magic: 3/6============------------##.####### #.# #. AC: 4Str: 8#...##.# #. EV: 11Int: 16#...# ####.###### SH: 0Dex: 14#..†######.[.....### XL:  3 Next:  8% Place: Dungeon:2&h#.5@.............##. Noise: =--------  Time: 741.6 (0.0)#####...#####........##. d) +0 trident.....................##. Cast: Summon Small Mammal.............................................##.#####...#####........... 5   cerulean imp (polearm, summoned)#.........##......#.#...########......###..^# ##......#. &h_The adder dies!Your Polearms skill increases to level 2!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2-2.6 (1&h%&h  &ho_This spell is quite dangerous to cast!&h|4====-3.6 (2&h&h]+4.6 (3&h,&hW5.6 (4&h _You start memorising the spell. You continue memorising. x3&h&h&hXc _You finish memorising. Spell assigned to 'c'.&hK&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   i - Spellcasting   2.0   3.6  -1           b - Axes   0.4   1.4  -2   j * Summonings   4.6   5.0   0  c + Polearms2.0   1.5  +4       d - Staves   0.4   1.4  -2   k - Shapeshifting   0.0   0.7 [39;49&hYm +2   e - Unarmed Combat   0.0   0.8  +1                       f - Armour   0.0   1.7  -3       g - Dodging   2.6   1.8  +3       h - Stealth   2.1   2.1  +2                     [40&hm                                 The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&hMe&hj&ho#......##.##.#.###### rimel the Caller#.#.#................ Merfolk#.##.##0####.#####. Health: 24/24 ========================........# #.# #. Magic: 4/6================--------##.####### #.# #. AC: 4Str: 8#...##.# #. EV: 11Int: 16#...# ####.###### SH: 0Dex: 14&hq#..†######.[.....### XL:  3 Next:  8% Place: Dungeon:2#.5@.............##. Noise: ---------  Time: 745.6 (0.0)#####...#####........##. d) +0 trident.....................##. Cast: Summon Small Mammal.............................................##.#####...#####........... 5   cerulean imp (polearm, summoned)#.........##......#.#...########......###..^# ##......#.Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2 _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'.&ht&hau&h[y&hz&hL3&h&h &h $ _&h0 &h| ,&h~ &h ,&hH &h ,&h &h ,&h$ &h f5====&h &h ,&h! &h# ,&h% &h' ,&h( &h.+ R====&h, &hP/ ,&hP0 &h2 &h3 &h44 &hc &hf ,&hmg &hj _Your cerulean imp disappears in a puff of smoke!&hfk &hm ,&hn &hq &hq N6====&hs &hv 4 _Magic restored.&hw 3&hy &hA{ &hP| ,&h6~ &hs &h( ,&h &h &h h====&h &h ,&h &h &h ,&hm &h &h B&hO &h B&h5 &h &h! &h &h &h ] #..<. #... .. . .. ... #.# .## #.# ## #.#  .$ #.##>## ...  #.###...#.####.# #.##.#....<....##.# #....@...##.##.##.# 72.6 (27.0) ####.#...##.##.##.###  &h #.#......##.##.#.## ..#.#.#... ####.#.##.##0####.## #.........# #.#  ###.####### #.#  #...# #.#  #...# ####.## &h &hF ,3.6 (28&h &hi 9 _Found a stone staircase leading up.&h9#.. ###. #..<. #.  #.... .. . #..... ... #.##.....### #.# ## #.##r.....$# #.##>## ... #@###...#.####.# #.##.#....<....##.# #........##.##.##.# ####.#...##.##.##.### #.#......##.##.#...#.#.#........... r   rat (wandering)####.#.##.##0####.#...&h).....# #.###.####### #.# 4.6 (1.0)  A rat comes into view.&hpb.rr&h4==5.6 (2&h:&hI- _The rat squeaks loudly.&hF #.. #..##  ##.... #. #..<.. #.  #..... .. .  #..... ... #.# #.....### #.# ## #.##.r...@$# #.##>## ...#.##.##.###...#.####.# #.##.#....<....##.# #........##.##.##.#####.#...##.##.##.# #.#......##.##.# ..#.#.#..........####.#.##.##0####. #.........# #.[39;49&hm.r--6.6 (1&h,r  #.. #..### ##..... #. #..<..# #. #.....# .. . #.....# ... #.#&hr  #.....### #.# ## #.# #..r.@.$# #.##>## ... #.##.##.###...#.####.# #.##.#....<....##.# #........##.##.##.# ####.#...##.##.##. #.#......##.##.# ..#.#.#&h0s  ####.#.##.##0#### #.# #&hsu &hx :.r&h5y A--7&h| &h)~ &ht&h&h;1&h---&hC=&h8.8 (1.2&hF&h &hB&hT_You closely miss the rat. The rat bites you.&h[80.0 _You barely miss the rat. The rat closely misses you.&hl  You hit the rat.†&h101.2 _You kill the rat!&h9  _No target in view!&h>  _No target in view!&h0  _No target in view! &hSo4 &hr &huH _No target in view! &h2=-- _3===4= _HP restored. _You now have 20 gold pieces (gained 13).= &hB#.....# ... #.....### #.# ## #...†...# #.##>## #.##.##.###...#.### #. #.##.#....<....# #. #........##.##.# #. ####.#...##.#######.#####.#......#.......@.....#.#.#...-..####.#######.#.##.##0 #........[39 &hm;49m ###.######. #...##. #...# # r   rat (wandering).. #..†######.r #.........####...#####.804.2 (23.0) &h:r. &hF-5.2 (24 &h &hV _A rat comes into view. &hh #.....### #.# ## #...†...# #.##>## #.##.##.###...#.## #.##.##.#....<.... #.##........##.##. #.#####.#...##.##.#######.#####.#......##...............#.#.#..... ..####@#######.#.##.##0 #.# #......... #.# ###.##### #.# #...# #.# #...# ... #..†#### r.. #........ ... #####...##### ............. 6.2 (1.0)[3 &hk9;49m &hԿ _No target in view! &h^ &h( &h &hBH _No target in view! &h 4 &hw  &h H _No target in view! &h &h &h &h &h &hܬP _ &h &hF &h &h۵ &h)##.##.#....<....##........##.##.###.#...##.##.#######.###..##..............#.#.#......####.#######.#0 #.# #.. &h #.# ###.###### #@# #...#  &h #...# ... #..†.......... &havr.....######...######.#....#............. w   dart slug (wandering).[........... &h(r   rat (wandering)w# .....#.............#####...##### &h 8.2 (2  A rat and a dart slug come into view. &h  &h`.rr   rat (wandering). &h{+9.2 (3 &hi &hK _Found a kite shield. The dart slug moves out of view. &h9E.......##.#####.#######................#.#.#.... ..####.#######.#.##.##0 #.# #..........##.######. #...# #g.....#†######........#......#........######...######.#r#....#..............w .[......w   dart slug (wandering)! .# .....#.g   goblin (asleep)#. ##.#.#######...##### r   rat (wandering) #........  A goblin comes into view. It is wielding a +0 club. &h .Sw rw &hsWS   ball python (constriction, wandering)r   rat (wandering)Found a grey potion. &h,10.2 (1 &h &h^ _A ball python comes into view. &hv  #.#####.#...##.#########.#####.#......## ..............#.#.#... ..####.#######.#.##.## #.# #........ #.# ###.##### #.# #...# ####.### #...##g.@...# #..†#####........# #....... #.######...#### #.#.#....#............Sw r[....... &hXy .! .##... #.###.#.#######...#### # ....# #....... #...#### &hy  &h'z  &h w.. .rr   rat ( &hـ &1 &h˅  &hP  &h__  You reach to attack!  The helpless goblin fails to defend itself.  You hit the goblin. &h` &hy` &hf.gw..rg   &h-g-2.4 (1.2 &h#m &hRoa _The goblin is moderately wounded. &hM  Casting: Call Imp (safe; 4% risk of failure)  &hQN\Confirm with . or Enter, or press ? or * to list all spells. &h+ N  A tiny devil pulls itself out of the air. &h T  The rat squeaks loudly. You hear an angry hiss. &hB 5w.r.(ally target)r &h 5   cerulean imp (polearm, summoned) &hL 3-4--------== &h 30 &h  &h 9 _The goblin hits you with a +0 club. &hS  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. &hI  &hK The spell is quite dangerous to miscast (9% risk of failure)! Continue anyway?  Y - Yes  N - No&h &h &h` `#.#####.#...##.## rimel the Caller#######.#####.#......## Merfolk..............#.#.#.... Health: 23/24 =======================-..####.#######.#.##.## Magic: 4/6================--------#.# #........ AC: 4&h9 Str: 8#.# ###.##### EV: 11Int: 16#.##...#SH: 0Dex: 14####.### #...#XL:  3 Next: 10% Place: Dungeon:2#5g@...# #..†#### Noise: ==-------  Time: 813.4 (0.0)#..w.....# #....... d) +0 trident#........######...#### Cast: Summon Small Mammal#.#.#....#.............. .[...................! r#......#............ w   dart slug. #.###.#.#####[&h3 34m##...#### g   goblin (ally target)# ....# #....... r   rat#...#### 5   cerulean imp (polearm, summoned)A tiny devil pulls itself out of the air.  The rat squeaks loudly. You hear an angry hiss. _The goblin hits you with a +0 club.  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then.&h4 4&h D _&h@R  The rat squeaks loudly. You hear an angry hiss. _The goblin hits you with a +0 club.asting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.You hit the goblin.&h(T&hUY  You kill the goblin!&hV&h\w.r.(ally target)r   rat5   cerulean imp (polearm, summoned)&h$o=2-4.6 (1.2&h)u&hw &hw=_Your cerulean imp hits the dart slug with a -3 spear.&h  You hit the dart slug.  The dart slug is moderately wounded.&h jr. &h h4=-5.8&h# &hz% K _Your cerulean imp hits the dart slug with a -3 spear.&h?;  You hit the dart slug.&hC\  You kill the dart slug!&hb)r.r   rat (ally target)5   cerulean imp (polearm, summoned)&h087.0&hq&h(H _Your cerulean imp hits the rat but does no damage.&hY 5  You hit the rat.&h&[ &hMa .5.5   cerulean imp (polearm, summoned)&hyz X============208.2&h &h5 G _You kill the rat!&h+&h.3&h0&h'8B&h89=&h8:&hS=&h=&h@&h C&hDJ;-SS   adder (distracted)5   cerulean imp (polearm, summoned)&hQs21.2 (3.0-2.2 (4&hX&hHZY _An adder comes into view.&h, #######.#####.#...... ..............#.#.#... ..####.#######.#.##.# #.# #....... #.# ###.#### #.# #...# &h% ### ####.### #...#.....#.5....# #..†####...@....# #...... #.######...### #.#.#....#............. .[.........S! .#......#..&hѯ %.. #.###.#.#######...#### # ....# #...... .### #...### #..^#&h6 &h9 &h &hX )5S.Sally target)&hq ^5====3.2 (1&hN &h> &h 8 ..............#.#.#.. ..####.#######.#.## #.# #...... #.# ###.#### #.# #...# ####.####.### #...# .....#.)....# #..†## #........# #..... #.5@.....######...## #.#.#....#..........S. .[.........! .#......#. #.###.#.#######...#### # ....# #..... .### #...## # #..[4&h:0m^# #...#&hbAhS.4&hF&h7IY _Your cerulean imp misses the adder.&h׳  You reach to attack! You closely miss the adder.&h5=5.4 (1.2&h!&hj| _Your cerulean imp misses the adder. The adder bites your cerulean imp.&h?  You could not reach far enough! The adder misses your cerulean imp.&hӊ l SS   ball python (constriction)5   cerulean imp (polearm, summoned)Your cerulean imp hits the adder with a -3 spear.&h (6.6&h &h K _The adder bites your cerulean imp but does no damage.&hd)  You reach to attack! You closely miss the adder.The adder is lightly wounded. .S Your cerulean imp hits the adder with a -3 spear.  The adder bites your cerulean imp but does no damage.====7.8 _Your cerulean imp closely misses the adder.&hV   You reach to attack! You hit the adder but do no damage.The adder is moderately wounded.  The adder completely misses your cerulean imp.The adder misses your cerulean imp.. S9.0&hV G _Your cerulean imp hits the adder with a -3 spear.&h  You reach to attack! You closely miss the adder.The adder is heavily wounded.&h S.  The adder barely misses your cerulean imp.&h~)30.2&ht&hY _Your cerulean imp misses the adder.&hW B  You puncture the ball python!&h0a †5   cerulean imp (polearm, summoned)&ha   You kill the ball python!The adder bites your cerulean imp.  Your cerulean imp barely misses the adder.&hv 021.4&h} &h 8 _The adder bites your cerulean imp.&h Q  You reach to attack! You puncture the adder!&hS #.&hِ 5   cerulean imp (polearm, summoned)&h &h~ c6====50-2.6&hW _ _You kill the adder!&h+ &h &hE &hh &hh &h a _You swap places.&h` &hD 3&h &h u _Your cerulean imp disappears in a puff of smoke!&h 3&hZ &h{ &h R====&hK &h &h ,&h. &h . #.# #.# ####. #.# #.# #.#####.####.### ###.......#.)....# #.#......#........# #.......#........######.#......#.#†#....#......#.........[.......#.....@#.#......#......-#......#.###.#.#######&hc ########.. ....# # #### .### # # #. #. &h -7.6 (5.0&h +8.6 (6&h &h! Q _k - a grey potion&h7&h&h&h&h&hz&h$X&h(&h&h,&h&h9&hB&hK&h^&hR&h &h&h&hS&h&hd&h&hd&h&h!&ho+Y##.......#.)....# #..†##......#........# #......#......#........######...####&h8-#......#.#†#....#...........#.........[.........#......#.#......#...........#......#.###.#.#######...############.......# # #####@### #...#### #.# #..^#  #.# #...# #.##.#...&h0 # r   rat (asleep)#.##r#&h7,45.6 (7&h8+6.6 (8&h&hV _A rat comes into view.&hw ......#................######...#####†#....#...............[........#.#......#.&hx .#.###.#.#######...###########.......# #....... #####.####### #@# ^# . ...##.# r.&h0} &h} +7.6 (1&h &hu &h+#####...#####†#....#...............[.......#.#......###.#.#######...###########.......# #....... #####.###### #.# ^# . ...##.#r.&h&h_&8&h&h'&h0#†#....#...............[......#.#......###.#.#######...###########.......# #....... #####.###### #.# ^# . ...#.#.##..#r.. #.###$&h3&h3&9&h:@ _Found 4 gold pieces.&h8 R...[......#.#......###.#.#######...###########.......# #....... #####.###### #.# ^# . #..........###..#.###...# ....#r# ....... #.##### #$..&h< &hB= '50&h@ &h B &hI i#.#......###.#.#######...###########.......# #....... #####.######### #.# ^# ........w #..#.########...@......###.### .....#r# ....... #.##### #$w   dart slug (asleep)..r   rat (asleep)#  A dart slug comes into view.wr.wr====1 _The rat squeaks loudly.&hj&hqJ.w&hqb=---2.7 (1.1&ht&hvu _You closely miss the rat. The rat bites you but does no damage.&hݡ &hvX You closely miss the rat.&h &hW``The dart slug launches a dart at you.&hX(G.@&h )I---3.9 (1.2&h-&h0 _The slug dart misses you. The rat barely misses you.&hX  Casting: Call Canine Familiar (quite dangerous; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hN  A tiny devil pulls itself out of the air.&h.5w(ally target)5   cerulean imp (polearm, summoned)&h3-4--------=40&hh&h( _The rat bites you.&hb  You hit the dart slug but do no damage. The rat misses you.Your cerulean imp hits the dart slug with a -3 spear.&h t  The dart slug launches a dart at you.&hxs &h|t 5-6.0 (1.1&hx &ho{ @ _The slug dart hits you but does no damage.&h  You hit the dart slug.  The dart slug is moderately wounded.The rat bites you but does no damage.4=-7.2 (1.2 _Your cerulean imp hits the dart slug with a -3 spear.&hvGM _Your cerulean imp hits the dart slug with a -3 spear.  You hit the dart slug.  The dart slug is almost dead.The rat bites you but does no damage.&h ```````The dart slug launches a dart at you.&hȩ  The slug dart misses you.Your cerulean imp hits the dart slug with a -3 spear.&hmK†@......r   rat5   cerulean imp (polearm, summoned)&h4088.4&h&hI _The dart slug dies!&h5  You hit the rat.&h&h.5.5   cerulean imp (polearm, summoned)&h$W--------609.5 (1.1&hl&hG _You kill the rat!&hP &hpQ &hT &hU H _No target in view!&h _&h÷{=&hk,&hd&hJ,&h߻&h$f5====&hF&h(,&h&h,&hc&hb,&hO&h$R====&h&hq,&h&h7,&hb&h&h_&h&h,&h&h,&hT&hd6====&h&h&hZ,&h&h&h&h,&h&h&h'&h7&h&h0&hW&h&h&hX<====&h&h&h:&hY&h&h&h,&h &hCL _You now have 24 gold pieces (gained 4).&h&hO3&ha&h&hZ,&h&h&h&h &h &hb &h &hW&h9,&h&h u _Your cerulean imp disappears in a puff of smoke!&h3&h&h!&h+"&h"&h#&h$&hS*##### #.# #..^# ##..... #.# #...# #........#.##..##..#.####### ...#..†...... ##.. #.#..#.###...## #.#........#.##.....## ####..... #.##.....#####.&h4+<##### #.##.... -86.5 (27.0)#.##..#........#.......#.####∩##.####.#.#..# #.# .#.## #.# ..#..# ..#. ..# ...#.&hC/\-7.5 (28&h2&hE7G _Found Amupp's Magic Scroll Shoppe.&h7,8.5 (29&h:&h<> _You now have 34 gold pieces (gained 10). &h ##### #.# #..^# ##...... #.# #...# #......#.# #..#.#..#.####### ...###. &h #..†.......# ##.. #.#..#.###...## #.#...#.....#.##.....# # #..... #.##.....#####.##### #.##....#.##..#.#.......#.####∩.##.####.#.##..# #.#..#.## #.#...#. #.#....#. ..#.....  &h  &h 19.5 (1.0) &hu  &h  &h g##### #.# #..^# ##...... #.# #...# #......#.#  &h~ #..#.#..#.####### ...###.#..†.......# ##.. #. &h 2#..#.###...## #.#...#......#.##.....# # #..... #.##.....#####.  ##### #.##.#.##..#.#.......#.####∩.##.####.#.# .#..# #.#..#.## #.#...#. #.#....#. ..#.....  &h  &hj '90 &h  &h !&h^D##### #.# #..^# ##. ..... #.# #...# #.....<.....#.# #..#.#..#.####### ...###.#..†.......# !&hV_f##.. #...##..#.###...## #.#...#......#.##.....# ## # ..... #.##.....#####. ##### #.##.#.##..#.!&h_o#.......#.####∩.##.####.#.# ..#..# #.#.. ##.## #.#...#. #.#..!&h a..#. ..#..... !&hd!&he&1!&hi!&h'k!&h 6 #.# #..^# ##. #.# #...# #.....<. .....#.# #..#....##..#.####### ...###.#..†.......# ##.. #...#!&h \#..#.###...## #.#...#.. .....#.##.....# ### # #.##.....#####. #.##.#.##..#.#.#.####∩.##.####.#.# .#..# #.#.. .##.## #.#... ##. #.#....#. ..#..... !&h !&h &2!&h !&h "&h5 #.# #..^# ##......# #.# #...# #.....<.##.# #..#....##..#.# "&h...###.#..†.# ##.. #...##..#.###...## #.#...#.. .#.##.....# ####.# #.##.....#####. #.##.#.##..#.#.#.####∩."&he##.####.#.# ..#..# #.#.. ..##.#.## #.#... ..##. #.#.... >.#. ..#..... ##. "&h"&hq&3"&h"&h; _Found a stone staircase leading down.#&h@v.. #.# #...# #.....<.#.#.#  #..#....##. #..#.#######...###...... #..†.......# ##.. #...### #..#.###...#.#...#.. .. ...#.##.....# #####.########## #.##.....#####......# ## #.##................# #&hXC #.##..##.......#.####∩.....###.####.#.# ......##..# #.#.. ...###.## #.#... ...# ##. #.#.... ..>#. ..#.......###. ..#  #.#&hCF#&hF&4#&hI#&hJ#&h)#.#  #..#....##.##.#######...###...... ..†.......# #&h[*6##.. #...###.# ..#.###...#.#...#.. ..# ..#.##.....# ######.########### . #.##.....#####......# # #.##................#  #.##..##&h*G.#.......#.##### ##.####.#.##........# #..# #.#........##...#&h*+#.## #.#........# ##. #.#.......>#. ..#.......###&h+#. #.......# #. #........ #&ha/#&hA0&5#&h2#&h>5o _There is an entrance to Amupp's Magic Scroll Shoppe here.$&h-$&h>EWelcome to Amupp's Magic Scroll Shoppe! What would you like to do?  a -  60 gold 3 scrolls of identify (unknown)b -  20 gold a scroll of identify (unknown)  c -  20 gold a scroll of identify (unknown)  d -  75 gold a scroll of revelation (unknown)  e -  95 gold a scroll of silence (unknown)  f -  95 gold a scroll of silence (unknown)  g -  60 gold 2 scrolls of teleportation  h -  90 gold 3 scrolls of teleportation  i -  30 gold a scroll of teleportation You have 34 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping list'&h]:  a -  60 gold 3 scrolls of identify (unknown)  b +  20 gold a scroll of identify (unknown)c -  i -  After the purchase, you will have 14 gold pieces.'&h]e[Enter] buy marked items'&hX Purchase items for 20 gold? (y/N)(&h`b -   c -  75revelati(&h(on (unknown)9silence  f -  60 gold 2 scrolls of teleportation933a hH)&h)&hX)&h..#.##..#....##.# rimel the Caller ..#.#######...###....... Merfolk ..†.......###.. #...###.# Health: 24/24 ======================== ..#.###...###.#...#.. ..# Magic: 6/6======================== ..#.##.....# ######.########### AC: 4)&hRStr: 8 . #.##.....#####......#EV: 11Int: 16 # #.##................##SH: 0Dex: 14#.##..#...............XL:  3 Next: 60% Place: Dungeon:2#.......#.####@.....#Noise: ---------  Time: 895.5 (0.0)##.####.#.##........#d) +0 trident#..# #.#........##...)&hmKCast: Summon Small Mammal#.## #.#........# #.#. #.#.......>.#. ..#.......##.#.#.......# #.#.#........ #. _You now have 24 gold pieces (gained 4). _Your cerulean imp disappears in a puff of smoke! _Found Amupp's Magic Scroll Shoppe. _You now have 34 gold pieces (gained 10). _Found a stone staircase leading down. _There is an entrance to Amupp's Magic Scroll Shoppe here.)&h٬I  j - 2 scrolls of identify (gained 1))&hf)&h)&hl _Thank you for shopping at Amupp's Magic Scroll Shoppe!)&h )&hl ]Read which item? Scrolls  e - a scroll labelled ROEMOY NOSOCINj - 2 scrolls of identify [!] read|quaff|evoke)&h G[?] describe selected+&h-+&hN+&h..#.##..#....##.# rimel the Caller ..#.#######...###....... Merfolk ..†.......###.. #...###.# Health: 24/24 ======================== ..#.###...###.#...#.. ..# Magic: 6/6======================== ..#.##.....# ######.########### AC: 4Str: 8 . #.##.....#####......#EV: 11Int: 16 # #.##................##SH: 0Dex: 14#.##..#...............XL:  3 Next: 60% Place: Dungeon:2#.......#.####@.....#Noise: ---------  Time: 895.5 (0.0)##.####.#.##........#d) +0 trident#..# #.#........##...Cast: Summo+&h'n Small Mammal#.## #.#........# #.#. #.#.......>.#. ..#.......##.#.#.......# #.#.#........ #. _Found Amupp's Magic Scroll Shoppe. _You now have 34 gold pieces (gained 10). _Found a stone staircase leading down. _There is an entrance to Amupp's Magic Scroll Shoppe here.  j - 2 scrolls of identify (gained 1) _Thank you for shopping at Amupp's Magic Scroll Shoppe!+&hdIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled ROEMOY NOSOCIN Potions (select first with !)  h - a puce potion  i - 2 viscous coppery potions  k - a grey potion  l - a blue potion  o - a golden potion[?] describe selected,&h,e,&h#j,&hhn..#.##..#....##.# rimel the Caller ..#.#######...###....... Merfolk ..†.......###.. #...###.# Health: 24/24 ======================== ..#.###...###.#...#.. ..# Magic: 6/6======================== ..#.##.....# ######.########### AC: 4Str: 8 . #.##.....#####......#EV: 11Int: 16 ,&hp# #.##................##SH: 0Dex: 14#.##..#...............XL:  3 Next: 60% Place: Dungeon:2#.......#.####@.....#Noise: ---------  Time: 895.5 (0.0)##.####.#.##........#d) +0 trident#..# #.#........##...Cast: Summon Small Mammal#.## #.#........# #.#. #.#.......>.#. ..#.......##.#.#.......# #.#.#........ #. _Found Amupp's Magic Scroll Shoppe. _You now have 34 gold pieces (gained 10). _Found a stone staircase leading down. _There is an entrance to Amupp's Magic Scroll Shoppe here.  j - 2 scrolls of identify (gained 1) _Thank you for shopping at Amupp's Magic Scroll Shoppe!,&hw]  As you read the scroll of identify, it crumbles to dust.,&hx+6.5 (1,&h{,&h>}O _i - 2 potions of mutation-&h-&hRead which item? Scrolls  e - a scroll labelled ROEMOY NOSOCIN-&htj - a scroll of identify [!] read|quaff|evoke[?] describe selected.&h.&h-.&h..#.##..#....##.# rimel the Caller ..#.#######...###....... Merfolk ..†.......###.. #...###.# Health: 24/24 ======================== ..#.###...###.#...#.. ..# Magic: 6/6======================== ..#.##.....# ######.########### AC: 4Str: 8 . #.##.....#####......#EV: 11Int: 16 # #.##................##SH: 0Dex: 14#.##..#...............XL:  3 Next: 60% Place: Dungeon:2#.......#.####@.....#Noise: ---------  Time: 896.5 (0.0)##.####.#.##........#d) +0 trident#..# #.#........##...Cast: Summo.&h~n Small Mammal#.## #.#........# #.#. #.#.......>.#. ..#.......##.#.#.......# #.#.#........ #. _Found a stone staircase leading down. _There is an entrance to Amupp's Magic Scroll Shoppe here.  j - 2 scrolls of identify (gained 1) _Thank you for shopping at Amupp's Magic Scroll Shoppe!  As you read the scroll of identify, it crumbles to dust. _i - 2 potions of mutationIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled ROEMOY NOSOCIN Potions (select first with !)  h - a puce potion  k - a grey potion  l - a blue potion  o - a golden potion[?] describe selected/&h0&h0&h0&h ..#.##..#....##.# rimel the Caller 0&ht ..#.#######...###....... Merfolk ..†.......#0&h"##.. #...###.# Health: 24/24 ======================== ..#.###...###.#...#.. ..# Magic: 6/6======================== ..#.##.....# ######.########### AC: 4Str: 8 . #.##.....#####......#EV: 11Int: 16 # #.##................##SH: 0Dex: 14#.##..#...............XL:  3 Next: 60% Place: Dungeon:2#.......#.####@.....#Noise: ---------  Time: 896.5 (0.0)0&h0###.####.#.##........#d) +0 trident#..# #.#........##...Cast: Summon Small Mammal#.## #.#........# #.#. #.#.......>.#. ..#.......##.#.#.......# #.#.0&h##........ #. _Found a stone staircase leading down. _There is an entrance to Amupp's Magic Scroll Shoppe here.  j - 2 scrolls of identify (gained 1) _Thank you for shopping at Amupp's Magic Scroll Shoppe!  As you read the scroll of identify, it crumbles to dust. _i - 2 potions of mutation0&h,%  0&hr-8As you read the scroll of identify, it crumbles to dust.0&h-+7.5 (10&h10&h4? _h - a potion of haste0&h40&h_30&h`0&h0&hH,0&hX0&h0&h0&h%,0&h0&h}0&h,0&hx0&h6R  There is a stone staircase leading down here.0&h5 _0&h0&h0&h,0&h!0&h0&h0&h0&h0&h<0&h0&h0&h 0&h0&h0&h,0&h0&hp0&h0&hk0&h0&h0&h70&h0&h~0&h0&h0&h0&h0&h0&h),0&h0&h0&h, 0&h 0&h0&h,0&h0&hX0&h0&h,0&h0&hB0&h0&h0&h,0&hV0&hF0&hS"0&hX#0&hi$0&h$0&h}%0&h&0&h!(0&h(0&h)0&h*0&h/p #. ..#.......##..#...#  #. #.......#.#.#...#  #. #........###....#  #.......## ##..##  #######.###.###  0&h0-##.#.## .#### ##.##  B..!..####.#  #.....@...#  ...##.######  #  B   giant cockroach (asleep) 0&h51920.5 (23.0)0&h6,1.5 (241&h'1&h)b _A giant cockroach comes into view.1&h  #. ..#.##..#...# #. #.#.#.#...# #. #.###....# #.## ##..## #.###.### ##.#.##.##### ##.##.B..!..####.# #....@....#.##.######. #.1&h X#...##1&h 1&hǭ 12.5 (1.0)1&h԰ 1&hq 2&h2 #. ..#.##..#...# #. #.#.#.#...# #. #.###....# #.## ##..## #.###.#### ##.#.##.###### ##.###.B..!..####.# #.#.##.######2&h#.K #.## #.# ..# ###K   kobold (missile, asleep)2&h   A kobold comes into view. It is wielding a +0 short sword.2&h$2&hi.BK.BK)2&hZ0===32&h2&h ( _The kobold shouts!2&h8{ #. ..#.##..#...# #. #.#.#.#...# #. #.###....# #.## ##..##2&h#9 #.###.##### ##.#.##.###### ##.## #..B.!..####.# #.#2&h9.K.##.#######..# #.# #. #.# ..#2&hg;a ###2&h<2&h&Aq.B.K2&hB0---42&h%H2&hI2&h}V  You reach to attack! You hit the giant cockroach.2&hr  The giant cockroach is almost dead.2&hKB. =--5.7 (1.22&hԈ2&hG _The giant cockroach bites you but does no damage.2&h|  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3&hN  A tiny devil pulls itself out of the air.3&hrV  The giant cockroach bites you but does no damage.3&heK.B@.5g(ally target)3&hjg   goblin (wandering)K   kobold (missile)5   cerulean imp (polearm, summoned)3&hLb4--------=63&h 03&h83&hs _A goblin comes into view. It is wielding a +0 club.4&h\a 4&haZ The goblin shouts!  You puncture the giant cockroach!4&hd 4&hd\ You kill the giant cockroach!4&he4&hwk4&hlz5.@...K   kobold (missile, 5   cerulean imp (polearm, summoned)4&hچ62--4&h64=7.9 (1.24&hV _The kobold hits you with a +0 short sword.4&hm  You barely miss the kobold.Your cerulean imp hits the kobold from afar with a -3 spear.4&hA)g4&hlUg   goblin4&h#96--9.14&h<+4&h.F _The kobold dies!4&h U #. ..#4&h~ .##..#...# #. #.#.#.#...# #. #.###....# #.## ##..## #.###.#### ##.#.##.###### ##.## #....).5####.# #.#.##.######.##.g## #.# #. #.#.. ..### ###4&h 4&h 4&h 4&hO 4&h z5..g.(ally target)4&hN W---3004&h 4&hl 4&hN M  You reach to attack! You hit the goblin.4&hS )5   cerulean imp (polearm, summoned) 4&hv --------8-1.3 (1.2 _You kill the goblin!5&h5&h5&h5&hqH _No target in view!5&hy 35&h#{ 5&h~ 5&h 3=- _5&hF 5&h ,5&h 5&h f5====5&h 5&h_ h4==5&hё 5&hL 5&h- ,5&h 5&hb 5&h 5&h# 5&h 5&h <====5&h 5&h 5&hO 9=5&h 5&hޫ 5&hb 5&h 5&h 5&h 5&h 5&h ,5&h 5&h B5&h d6====5&hۿ 5&h 5&h8 5&h 5&hX 5&h _You swap places.  b - 2 potions of magic (gained 1)  Things that are here:5&h 5&hV 5&h ? _a +0 short sword; 5 stones5&h, 35&h~ 5&h 5&h R====5&h 5&hg 5&h 5&h ,5&h 5&h <  You see here a +0 club.5&h 5&h1 5&h  _5&h6 5&h 5&hn ,5&h> 5&h 5&h5 5&h ,5&h 5&h u _Your cerulean imp disappears in a puff of smoke!5&h 35&h 5&h  5&h$ 5&hC% 5&hU& 5&h+ X5&hN- ,5&h;. 5&h/ 5&hA1 ,5&h2 5&h3 5&h4 5&hZ5 5&h6 5&h8 5&h?  ##.####.#.##........# #..# #.#........##.. #.#####.#........##.##.....#.#.......>....#.......#.......##..# #.._... #.......#.#.# #.....# #........###. #.....#.#.......## ###.#@...########.###.63.3 (32.0) ##.###### ##.#.#5&hA c #.......###### ##.## #..###....)..####.# #...##..#.........# #.......).##.#######...##..####.# #.####..####.# #............#5&h|D 8_5&hE ,4.3 (335&hH 5&hJ < _Found a hide-covered altar of Uskayaw.7&h1#.##..#.......#.......#.####∩.....###.####.#.##..#.#..# #.#.###.#####.#.#.#.....#.#.>.....#.......#.##..#.._...)#.#.#.#.#....@# #........###.5.3 (1.0)#.....#.#.......## ##.##.#....##.###.##.###### ##.#.###.......###### ##.##..###....)..####.##...##..#.........##.......).##.#######...##..####.#_6.3 (2_7&h> _Found an arbalest.7&h\37&h^7&ha7&hgB7&h i7&hj,7&hk7&hm7&hn7&h8o7&ho7&hq7&h s7&hs7&h t7&hu7&hv7&hw7&hx7&hy7&hz7&hZ{7&h{7&hY}7&hn,7&hO7&hԁ7&hH7&h7&hE7&h7&h7&h7&h37&hT7&hF7&hՊ,7&h7&h7&h~,7&h7&h7&h67&h7&h7&h7&h\7&h7&h֔7&h!7&h7&h7&he  You see here a dart slug corpse.7&hK _7&h^7&h7&h7&h7&h@7&h 7&h7&h 7&h7&h7&h7&h7&h7&h§7&hO7&hĨ7&h7&hb7&h7&h7&hV7&h,7&h7&hW7&h,7&hB7&h7&h7&hw7&h7&h7&hR7&h}7&h7&h7&hv7&h7&h ,7&h7&h7&h,7&h37&h-7&h,7&h)7&h7&h,7&h7&h7&hA,7&h?7&h(7&h,7&h7&h7&hl7&h7&h7&h7&h,7&h7&h7&h7&h7&h7&h7&hR,7&h7&h7&h 7&h7&h7&h7&h,7&hI7&hV7&h,7&h7&h7&hL,7&h&7&h 7&h,7&hqX7&h]7&hI,7&h7&h7&h7&h,7&h7&h,7&h7&h,7&h,7&h7&h,7&h7&h.7&h7&hb7&h7&h7&h,7&hZ 7&hW 7&hb ,7&h 7&h 7&h ,7&h[ 7&h 7&h. 7&h ,7&h 7&h 7&h ,7&h 7&h 7&hE ,7&h< 7&h& 7&h ,7&h 7&h 7&h  ,7&h> 7&hc 7&h ,7&h  7&h 7&h ,7&h 7&h 7&h< 7&h 7&h 7&h! 7&h6" 7&h" 7&h# 7&h$ 7&h$ 7&h}% 7&ha& 7&hU' 7&hU( ,7&h( 7&h) 7&hc* ,7&h+ 7&h, 7&h@- ,7&h. 7&hn/ 7&h/ ,7&hM1 7&h62 7&h2 ,7&h3 7&h4 7&hW5 ,7&hX6 7&hC7 7&h7 ,7&hm9 7&heB  #.#####.##..#.#### .## #######.##.. .. #..........#.#)#.### .. ..####.####.......##.##.##.# #.# ... #.........##.# #.# #..####@##. #.# #.# 1034.3 (68.0). ..##.##.#####.####.##7&h)C #.#.##.##.......#.)....#.#.##.#......#........#......#......#........###.####......#.#†#.... #.# #...[..... #.# #......#.#...... .# #......#.###.#.# 7&h0H 7&hI ,5.3 (697&h#M 7&h O & _Found a trident.8&h+_ 38&h"` 8&hdc 8&h3i 8&hi 8&hGk 8&hl ,8&h?m 8&h}o 8&hp ,8&hnq 8&hts 8&hu ,8&hu 8&hKw 8&hnx ,8&h8y 8&he{ 8&h@| 8&h| 8&hQ} 8&h~ 8&h 8&h! 8&h 8&h 8&h 8&h΃ 8&hX 8&h 8&hĆ 8&hO 8&hև 8&h 8&h 8&h 8&h 8&hڍ 8&h ,8&h 8&hW 8&h ,8&hZ 8&h 8&h 8&h; 8&hÖ 8&hϗ 8&h 8&h 8&h 8&h] 8&hx 8&h 8&h 8&hƞ 8&h 8&h 8&hP 8&h 8&h 8&h 8&h 8&ha 8&h 8&h, 8&h 8&h 8&hc 8&h 8&hs 8&h 8&h 8&h 8&h 8&h 8&h] ,8&h! 8&h 8&h̸ B8&hʹ 8&h 8&h 8&h 8&hM 8&h% ,8&h 8&h{ 8&h% ,8&h 8&h 8&h ,8&h 8&hf 8&h^ ,8&h 8&h 8&h ,8&h 8&h 8&h ,8&h 8&hc 8&h ,8&h 8&h 8&h& ,8&h 8&h) 8&h ,8&h 8&h\ 8&h 8&h 8&hN 8&h 8&ha,8&hb8&h\8&h8&h8&h8&h 8&h 8&h 8&h 8&hK8&hk8&h 8&h8&h8&h8&h@8&hZ8&h8&h?8&h\8&h~8&h8&hc8&h8&h8&hs 8&h 8&h"8&h#8&h#8&h#8&h$8&h&8&h&8&h'8&h'8&h(8&hr)8&h)8&h+8&h ,8&h,8&h,8&h.8&h/8&h:08&h08&h18&h28&h38&hs38&h@48&h158&h58&h68&h68&h78&h088&h88&hX98&hU:8&h:8&h=;8&h<8&h<8&h=8&h=8&h-?8&h#@8&h@8&h A8&hA8&hB8&h`C8&hC8&hD8&hFB8&hG8&hzH8&hH8&h_I8&h0J8&h*K8&hK8&hL8&h~M8&h-N8&hN8&h0O8&hP8&hP8&hiQ8&hQ8&hS8&hXe8&h Y3 K##  ########.....  #....@.....# ###.########## #......##.#.##.##.#.##.#8&hYz#...##.#K   kobold (asleep)#..###.##..###.###......#.8&hun8&hpo98&hp 08&h@3=-<&hW70-2.8 (1.2<&hp<&h`J _You kill the kobold!<&hd<&hD<&h@<&hH _No target in view!<&h\o 3<&hp <&hr <&hs $ _<&h^x --------<&hx ,<&hIz <&h{ O=<&h| <&h~ a4=<&h <&ho <&h <&h <&h2 <&h P5====<&hq <&h ,<&hv <&h <&h 9=<&hY <&h+ <&h; <&h <&h <&h <====<&h <&hE <&h <&hܛ <&h$ <&hɞ <&hŸ <&h9 <&hߢ <&h <&h <&h< <&hJ <&h <&h <&h <&h <&h $ <&hռ t_Your cerulean imp disappears in a puff of smoke!6<&h~ A====<&hm <&h( <&h <&h <&h C  You see here a +0 short sword.<&h <&hP  _<&h <&h <&hw <&h# <&h <&h <&h <&h <====<&h <&h <&h <&hv <&hC <&hB <&h, <&h <&h <&h <&h ,<&hD <&h! <&h <&h <&h\ <&h <&h <&h <&h <&hd <&h <&hy <&h <&hV <&h <&h} <&h& <&h <&h X#####<&h H #...# ######..........@# - ......)..#######.# <&h ########## #.# ...# #.# ##.# ... ##.# ...r   rat (asleep) ##.# <&hL r..# ##.# ###.# ##.#<&h 030.8 (28.0)<&h F-1.8 (29<&hs <&h V _A rat comes into view.=&h #####...######### ######........... ......)..####### ########## ...# ##...#r..####.# .. ...#.=&h =&hx 02.8 (1.0) =&h0 =&h =&hW#####...######### ######........... ......)..####### ########## ...# ##...#...##r..### .. ...#. .##3>&hb.#####...######### ######........... ......)..####### ########## ...# >&hcS###...##...#r## .. ...#. .### .. .>&h_h>&hj&4>&hl>&h\n>&hh4#####...######### ######........... ......)..####### ########## ...# ##.## ###.@.#r## .. ...#.#### .. . ..#.#5>&h  You reach to attack!  The helpless rat fails to defend itself.  You hit the rat.†>&h27.0 (1.2 _You kill the rat!>&ht >&h) >&h >&h} H _No target in view!?&h ?&h?&hz?&hS?&h-?&hB _?&hOn?&hw,?&h?&h{?&h,?&h?&h?&h,?&h?&h?&h,?&h?&h?&h$,?&h9?&hR?&hB?&h<?&h,?&hM?&h?&h?&h|?&h ?&h ?&h8 ?&h ?&hc ?&h?&hE?&h?&hm?&h?&hB?&h?&hf?&h?&h?&h?&h6?&h?&h4!,?&h!?&h^$?&h2%?&h%?&h\&?&h'?&h(?&h{)?&h+*?&ha+?&h,?&h -?&h-?&h/?&h[5X?&h5,?&h6?&h8?&h9?&ht:?&h0;?&h<?&h@>?&h>?&h??&h@?&hB?&hxB?&hB?&h?F?&h(G,?&hH?&hI?&hJ,?&h{K?&hM?&hN?&hN?&hoO?&hQ?&hQ?&hFR?&hR?&hgUR  There is a stone staircase leading down here.?&hV?&h ?&h)@ ,?&hA ?&hE C  You see here 3 poisoned darts.?&hvG ?&hH  _?&haI ?&hK ?&hM ,?&hN ?&hP ?&hR ,?&h5T ?&hbV ?&h \ ?&h\ ?&h] ?&h^ ?&hg` ,?&hvb ?&he ?&hf ,?&hh ?&hgo ?&hXr ,?&hs ?&h7w ?&hZx ?&hx ,?&h ?&h ?&h? ?&h ?&h+ ?&h] ,?&h ?&h ?&ht ?&h ?&h ?&h ?&h ?&h ?&h ?&h ?&h׎ ?&h ?&h@ ?&hV ?&hD ?&hҕ ,?&h ?&h ?&h} ,?&h ?&h ?&h/ ,?&hR ?&hN ?&hݝ ,?&h ?&h! ?&h ,?&h ?&h ?&h ,?&h ?&h ?&hG ,?&h` ?&h9 ?&h ,?&hY ?&h5 ?&h« ,?&hά ?&h ?&h: ,?&h; .........##......># #........# ..##......#........##...#### ###......####.###......#  ##......#......####...#  ##.....<.#.##.#.# #.### ..#....##.##.#.# #.# ...###.........#.####.# #...#...###.####@.....# 223.0 (26.#...#.....# ######## ?&h >#.########### ..#### ..#.# ..#.### #.....#?&h ?&h[ E _Done exploring.A&hA&hLevel 2 of the Dungeon <<<>>>_∩(Press ? for help)#......#......#........######...#####........##.............####.####......#.#†#....#.....................##........##...#####.# #.........[.............................................##.# #......#.#......#.....................##...............>##.# #......#.###.#.#######...#####..........................##.# ########.......# #.........##......#........##...########.######.### #...########......####.###......##....#########.##..^# ##......#......####...##.####### #......#.##...# ##.....<.#.##.#.# #.####.......# #......#.###.#######..#....##.##.#.# #.##.#####.#####.###..#.####### #...(.....###.........#.####.##.##..........# #..†.......# ########...#...###.####@&h)4m.....##....##.#####.###..#.###...###.#...#.....# #########.#####.# #......#.##.....# ######.############.#####.# #......#.##.....#####......##.......# ########.##................#############.##..#...............##.......#.####∩.....#.###.####.#.##........#.####..# #.#........##.....##.#####.#........##.#.#.##.....#.#.......>.......##.......#.......##..#...#A&h@>@B&h6B&h"Q.........##...............>#rimel the Caller #..........................#Merfolk ..##......#........##...####Health: 24/24 ======================== ####......####.###......#B&hQMagic: 6/6========================##......#......####...#AC: 4Str: 8  ##.....<.#.##.#.# #.###EV: 11Int: 16 B&hWRW##..#....##.##.#.# #.#SH: 0Dex: 14 ...###.........#.####.#B&hRXL:  3 Next: 72% Place: Dungeon:2 #...#...###.####@.....#Noise: ---------  Time: 1223.0 (0.0) #.#...#.....# ########B&h Td) +0 trident #.###########Cast: Summon Small Mammal ..# ..### ....# ..#.# ..#.### #.....# _You kill the rat! _No target in view! _There is a stone staircase leading down here. _Found 3 poisoned darts. B&hCUy_You see here 3 poisoned darts. _Done exploring.B&hUB&h+^B&h_B&ha: _B&hkB&hB&h#.###.# #.#  # #.#  ####### #.#  B&h_!##### ##.##  #.......###...#  #.............#  #........##...####  .................#  .............@#  36.0 (13.0) .................#  .......##...#### ####.###......# #......####...# #.##.#.# #.###   #.##.#.# #.#  ...#.####.#  ####......#  B&hB&hB&hc _There is a stone staircase leading down here.B&hB&h>Read which item? Scrolls  e - a scroll labelled ROEMOY NOSOCIN [!] read|quaff|evoke[?] describe selectedC&hWC&hW[C&hb_|#.###.# #.#  rimel the Caller #.....# #.#  Merfolk ####### #.#  Health: 24/24 ======================== ######### ##.##  Magic: 6/6======================== #.......###...#  AC: 4Str: 8 #.............#  EV: 11Int: 16 #........##...####  SH: 0Dex: 14 .................#C&ha  XL:  3 Next: 72% Place: Dungeon:2 #...............@#  Noise: ---------  Time: 1236.0 (0.0) .................#  d) +0 trident #........##...####  Cast: Summon Small Mammal ####.###......# #......####...# #.##.#.# #.###   #.##.#.# #.#   .....#.####.#   #.####......#   _No target in view! _There is a stone staircase leading down here. _Found 3 poisoned darts. _You see here 3 poisoned darts. _Done exploring. _There is a stone staircase leading down here.C&hi  As you read the scroll labelled ROEMOY NOSOCIN, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.C&hj+7.0 (1C&h.mC&hn. _It was a scroll of fear.D&hۼD&h8D&h}  ..##########.# 3 #......@.....#  ##############  D&h/X+7 (1.7D&hD\D&h{`* _You climb downwards. D&hUaS_There is a stone staircase leading up here.E&hE&h,E&hE&hE&h#P _E&ha,E&hE&hE&hE&h9E&hE&hE&h#.#.<#..#..#...#E&hf,..####.# #......<...@.# 41.7 (3.0#### E&hE&h$+2.7 (4E&hE&hX9 _Found a stone staircase leading up.E&h+ 3E&h, E&hX. E&hi6 E&hz8 E&h: ,E&h; E&hu> E&hD #. [# #. $# #. .. .#.# ..<##.####. #......###### E&hcE )#@.......5.7 (3 #.#######..##########.##......<.....###############E&h F E&hJ A6.7 (4E&hlN E&hQ ( _Found a ring mail.F&h 3F&hg F&h F&h& XF&hx' ,F&h) F&hA, F&h. F&hH/ F&h0 F&h3 P  There is a stone staircase leading up here.F&h5 F&h]8 5 _F&h: F&h< F&h= F&h> F&h@ F&hB F&hC F&hD F&h#G F&hG F&hH F&hL $ F&hL (_You now have 23 gold pieces (gained 9).F&hR Y. #. F&hR E. #r .###  ..#  #.# #.#@# F&hS ,#.#.####### #.#........ #.#.####### F&h\T #..<#.####..#r   rat (wandering)#......#######.####.........#.########F&hU F&h$W ,53.7 (7F&h{[ L.rF&hx\ +4.7 (8F&h_ F&he _A rat comes into view. _You see here a +0 ring mail.G&h##. #. #. #.##r###.... [# .#######........#.####### #..<#.####.. #......#######.####..........r5.7 (1 _G&h<G&hj  ...##.. ...#.. .. #. ##.####.r.@.##.##.#.# #.#[#  #.#.####### #.#........ #.#.####### #..<#####..# #......######G&h G&hY .r..G&h &6G&h` G&h G&h  ...# ##..# ...# #..# ... #.# #.##.###G&h  #r.@..# #.##.#.# #.#[# #.#.# #.#.. #.#.# #..<# #.####..#  #......######G&hز G&h H.rG&h &7G&h G&h H&h= ...# ##..# ...# #..### ...#. #.# #.##.### #.@...# #r##.#.##. #.#[## H&h#.#.# #.#. #.#.# #..<# #.####..#  #......######H&h?|  The rat squeaks loudly. You hear a shout! You hear an angry hiss.H&h4Sr.S   ball python (constriction)r   ratH&hIE====8H&hH&h#^ _A ball python comes into view.H&h:  You puncture the rat!H&h,H&hDY.SH&h 5=---9.9 (1.2 _You kill the rat!H&hΓ =  You hit the ball python.H&h% H&h †gg   hobgoblinYou kill the ball python!H&h? `7---61.0 (1.1H&h H&hڲ \ _A hobgoblin comes into view.I&hN ...# ##..# ...## #..## #. ... #.# #.# #.##.### #@....# #.##.#.#I&h^& #g# #.#[# #. #.#.## #.#. #.#.# #..<# #.####..#  #......######I&hNog.-20  Things that are here: _a ball python corpse; a rat corpseI&h I&h%5=3.2 (1.2I&h?I&h _You closely miss the hobgoblin. The hobgoblin misses you.I&h?3-4.4I&hj I&h\f_You barely miss the hobgoblin. The hobgoblin hits you.I&h  I&h  I&h_ You puncture the hobgoblin!I&h I&hO †I&h !I&hq I&h) 4I&h =I&hk 81I&h 5.5 (1.1I&h I&h  I&h I&h7 )_You kill the hobgoblin!I&h I&h^  _No target in view!J&h _J&hV{  You see here a hobgoblin corpse.J&hW5 _J&hRJ&hJ&h,J&hxJ&hJ&hJ&h9=J&hlJ&hJ&h,J&hJ&hJ&hBJ&h#.# #.### #.##.####.###†....##..#†##.#.#J&ha #.###.#[# #.# #.#.####### #.# #.#........ #.# #.#.######## #..<#- #.####..# .#......######J&h ##.####......... #.########..##########.##......<.....#############J&h)## J&h_.71.5 (6.0J&hAE-2.5 (7J&h z _e - a scroll labelled GOSOACE HIEVIUK&h=3K&hK&hK&hK&hK&hK&h,K&hK&hK&h,K&h,K&h;K&hK&hvK&heK&hK&hkK&hK&hK&hxK&hK&hK&hK&h+ K&h K&hT K&hl K&h,K&hK&hyK&h,K&hK&hK&h4,K&hK&hK&hK&hi,K&hK&hK&h1,K&h K&h"K&h"K&h.#K&h$K&h6&K&h&K&h]'K&h(K&h)K&h*K&h+K&h,K&hl.K&h /K&h/K&h2  Things that are here:  a ball python corpse; a rat corpseK&h4K&h/5 _K&h5K&ht7K&hG9,K&h/:K&h;K&hO?,K&h@K&hBK&hC,K&hDK&hFK&hG,K&hHK&hJK&hYLK&hLK&hMK&hOK&hPK&hbQK&hQK&hRK&hHTK&hTK&hoUK&hVK&hlWK&hX,K&hYK&hZK&hw[,K&h\K&h^K&h>_,K&h\`K&haK&hb,K&hcK&h3dK&hd,K&hHfK&hgK&hDh,K&hgiK&hjK&h#  .# ###)# #.@.#30#.####.# M&h #.##.##.# #.##########.#..........#M&h$ M&h +4.7 (2M&h M&hQ 9 _Found an escape hatch in the floor.N&h83N&hN&hN&hXN&h<.. ... ... #.# #.# #>#  #.# ###@# 5.7 (1#...# N&hS#.### #.##.##.# #.##########.#N&hN&h+6.7 (2N&h_N&h _Found a stone staircase leading up.  Things that are here: _a +0 club; a +0 slingN&hc23N&h-3N&h5N&hG8N&h9$ _N&h=,N&hs>,N&h?O&hP  There is an escape hatch in the floor here.O&h0..g..#.##......###!......#.<............  #> #.###)##...####O&hg   hobgoblin (asleep)O&h &8O&h i.ggO&h+9.7 (3O&hO&h%\ _A hobgoblin comes into view.O&h7 i#####.....#.# #..g...##.#!.......#.<.....#.....##.....#.> #.O&h9 q##)..###O&h{: O&hB? F.gO&hQ@ ,20.7 (1O&hD O&hF O&h f##### .....#.# ......##.#!.g.......<......#..@..####.###.> #.O&h q##)..###O&hD O&h\ F.gO&hq &1O&h O&h P&hP&hO.g2.9 (1.2 _You reach to attack! You closely miss the hobgoblin.P&hg ;=P&h' 4.1P&h P&h! _You barely miss the hobgoblin. The hobgoblin closely misses you.P&hI C5.2 (1.1P&hM P&hO _You closely miss the hobgoblin. The hobgoblin closely misses you.Q&h  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Q&h H 5(ally target)5   cerulean imp (polearm, summoned)Q&hIA tiny devil pulls itself out of the air.4--------=60Q&hOQ&hVW _The hobgoblin closely misses you.Q&hm  You hit the hobgoblin.  Q&hThe hobgoblin is heavily wounded.The hobgoblin barely misses you.-7.4 (1.2Q&hWQ&ḣN _Your cerulean imp hits the hobgoblin but does no damage.R&hB;  You hit the hobgoblin.R&h L†5   cerulean imp (polearm, summoned)R&h$  7-8.6 _You kill the hobgoblin! _Your Summonings skill increases to level 5!R&h  _--------5====R&hؐ R&h ====R&hů R&h Ll-l   frilled lizard (wandering)5   cerulean imp (polearm, summoned)R&h 041.6 (13.0)R&h l5.lally target)R&h F-2.6 (14R&h R&h a _A frilled lizard comes into view.S&hNM .#  .#.######.#.#  l....#.# # ###.# #!... #.<....... #.@†5.# #.....####.### #.# #># #.# ###)# #..S&hNm.# #.###S&hPbS&hcS&hfpd.l<5.S&hr03.0) S&hS&hj _Your cerulean imp closely misses the frilled lizard.S&h{ *  .#.######.#.# .....#.# l.....##.#!...5......†..####.....###.###.> #.##)..S&h| S&hr F.lS&hy _6=====4S&hr S&h _Your cerulean imp barely misses the frilled lizard. _There is a stone staircase leading up here.S&h   You closely miss the frilled lizard. The frilled lizard misses you.Your cerulean imp closely misses the frilled lizard.5.8 (1.2 _The frilled lizard barely misses you.T&hi  You closely miss the frilled lizard.T&h< .§§  Your cerulean imp disappears in a puff of smoke!T&hz-6.9 (1.1T&h9T&h[ _The frilled lizard barely misses you.T&h:†.T&h-8.1 (1.2T&hT&h _You closely miss the frilled lizard. The frilled lizard barely misses you.T&h ====9.3 _You miss the frilled lizard. The frilled lizard misses you.T&h   You closely miss the frilled lizard.50.5 _The frilled lizard bites you but does no damage.U&hQ  You barely miss the frilled lizard. The frilled lizard barely misses you.U&hSW2--1.7U&hU&h3 _The frilled lizard bites you.U&h(,3=-2.9 _You barely miss the frilled lizard. The frilled lizard barely misses you.V&h'  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.V&hE+ 5(ally target)5   cerulean imp (polearm, summoned)A tiny devil pulls itself out of the air.V&h12-4--------=V&h30V&hV&h3 _The frilled lizard bites you.V&hK@  You hit the frilled lizard.V&h V&h.55   cerulean imp (polearm, summoned)V&hN#=9-5.0 (1.1V&h(V&h5R _You kill the frilled lizard!W&hh- _No target in view!W&hW&hvW&h=W&hW&hC$ _W&hhw3=W&hPW&hT--------W&hHW&hk,W&hմW&h,W&hW&hCO=W&hټW&h94W&h!(=W&h(W&h1 _HP restored.W&hzP5====W&hW&h,W&hW&h,W&hzW&hW&hJ2=W&hW&hW&h5====W&hW&h,W&h`W&h,W&h,W&hg,W&hW&h,W&h{W&h,W&h.W&hW&hAG6====W&hVW&h4 _Magic restored.W&h3W&hW&h .# .#  .#.######.#.#  .....#.# # #......##.#W&h #@5..- #.<....... #..†..#### #.....####.### #.# #># #.# ###)#W&h7074.0 (19.0)W&hF-5.0 (20W&h% W&h Z _j - a lumpy coppery potionX&hN 3X&h X&he X&hM#.#  ..#########.#.# ..h........#.# .....##.#X&h-j.5.<.......#..†..####h   jackal (asleep).#X&h,0.0)X&h<X&hC5., ally target)6.0 (1 _A jackal comes into view.X&h \ .# .#  .#.##########.#.# ...h...@....#.# #..h.####.5....##.#. #... #.<....... #..†..#### #.....#h 2 jackals (asleep, 1 ally target)###.###X&h  #.# #>#X&h X&h :5.X&h E====7X&h X&h~ Y _A jackal comes into view.X&hx .# .# .#.##..#.#.##...h..@.5...#.# #.h.####......##.##.# #.. #.<... #..†..### #.....# ###.###X&hx #.#  #>#X&h,X&h,X&h2X&hh.h@5..hhX&h-E====8X&hgX&h<= _The jackal barks! x2; You hear a shout!Y&h  You hit the jackal.  The jackal is severely wounded.Y&hu  Your cerulean imp disappears in a puff of smoke!Y&hW .hh@§Y&hk2--=---Y&h&9.1 (1.1Y&hdY&h#+ _The jackal bites you.Z&h.# .# .#.# #..#.#.# #....hh.@....#.# # .....####......##.# #.# #.. #.<.......#..†..#####.....# ###.####.# Z&h$Z&h,Z&h K.hhK   kobold (missile)A kobold comes into view. It is wielding a +0 club.Z&hr0-------800Z&h#Z&h)+ _The jackal bites you.Z&hB :.# .# .#.# #.K#.#.# #.....hh§@...#.# # .....####......##.# #.# #. #.<..#..†..#####.....# ###.### Z&h? Z&h Z&h Z&h h.K...hhZ&h .-1Z&h Z&h [&hծ  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[&h [&h<#The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No\&hS\&hTrimel the CallerMerfolkHealth: 20/24 ====================----Magic: 3/6============------------.#AC: 4Str: 8.#EV: 11Int: 16.#.#SH: 0Dex: 14#..#########.#.#XL:  3 Next: 89% Place: Dungeon:3#..K...hh@...#.# #Noise: ---------  Time: 1381.1 (0.0).....####......##.#\&hd) +0 trident#.# #..........Cast: Summon Small Mammal#.<.......#..†..#####.....#hh 2 jackals###.###K   kobold (missile)#.##># _The jackal bites you.  A kobold comes into view. It is wielding a +0 club. _The jackal bites you.  Casting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call for your canine familiar and it appears with a howl!\&h.Kh(1 ally target)h   inugami (summoned)\&h4------------==2.1 (1Dog \&hW  A kobold comes into view. It is wielding a +0 club. _The jackal bites you.asting: Call Imp (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You call for your canine familiar and it appears with a howl! _The jackal bites you.]&hb X  Casting: Call Canine Familiar (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]&h4  Okay, then. _^&hN!.#^&hi.# .#.##..#########.#.# #...K..hh....#.# #.....####.@....##.# #.# #h...  #.< #..†..#### #.....####.###  #.# #># ^&h-#.#^&h'^&hH^&h%  ^&h*cThe jackal attacks as it pursues you! The jackal barely misses you.^&hQ .K..^&hVXhYour inugami hits the jackal but does no damage.^&h& .-3^&hb^&h ^&hc>_The jackal misses you._&hJ `  You barely miss the jackal._&hi   The jackal is severely wounded.The jackal bites you but does no damage._&hj.K..h_&hno18---4.3 (1.2_&hA_&hLr _Your inugami barely misses the jackal. The jackal bites you._&hThe jackal bites you _Your inugami barely misses the jackal. The jackal bites you.  Your inugami hits the jackal._&h .   jackalThe jackal dies!_&h >(((_&hf  The kobold throws a stone. The stone hits you but does no damage._&h$..h.(ally target)_&h71935.5_&h)<_&h:>T _The jackal closely misses you.`&h  You closely miss the jackal. The jackal barely misses you.Your inugami hits the jackal!`&h,`&h  .Kh..K   kobold (missile, ally target)h   inugami (summoned)  The jackal dies!`&h&i9=-76.7`&h*`&h,] _The kobold closely misses your inugami.`&h  .# .#  .#.# #..#########.#.#  #......Kh@...#.# # .....######.##.# #... #.<.......`&hu  #..†..#### #.....####.### #.# #>#`&h B  Your inugami hits the kobold.`&h)h   inugami (summoned)`&h3`&hNJrimel the CallerMerfolkHealth: 19/24 ===================-----Magic: 3/6============------------.#AC: 4Str: 8.#EV: 11Int: 16.#.#SH: 0Dex: 14#..#########.#.#XL:  3 Next: 100% Place: Dungeon:3#......)h@...#.# #Noise: ---------  Time: 1387.7 (1.0).....####......##.#`&hhd) +0 trident#.# #..........Cast: Summon Small Mammal#.<.......Dog #..†..#####.....#h   inugami (summoned)###.####.##># _The jackal closely misses you.You closely miss the jackal. The jackal barely misses you.Your inugami hits the jackal!  The jackal dies! _The kobold closely misses your inugami.Your inugami hits the kobold.`&h} - _The kobold dies!You have reached level 4!`&h+/  --more--a&hr24/307--4 0%  _b&hP 4b&hԥ b&h b&hS % _b&hw Xb&h ,b&hٳ b&h b&hڷ 5=4===b&h ,b&h b&h ,b&h b&h ,b&h4 b&h U6=b&h$ +===b&h b&hR b&h b&h b&h ,b&h< b&h@ ,b&hk b&h b7=b&h b&h ,b&h b&h g5====b&h' b&hH b&h; bb   bat (wandering)h   inugami (summoned)b&h @b4014.0)bb&h ,2.7 (15b&h b&h V _A bat comes into view.d&hg .# .# .#.# #.b#.#.# #......)@h...#.# # .....####......##.# #.# #. #.<. #..†..## #.....# ###.###  #.#  #>#d&h"id&hjd&hjd&h;o\b., ally target)d&h p|8==3.0)d&hsd&hu& _You swap places.d&hACZ .# .# .#.# #b.#.#.# #......@.h...#.# # .....####......##.# #.# #.. #.<. #..†..### #.....# ###.### #.#  #>#d&hFXd&hR\.h.h   inugami (summoned)d&hi]&4d&hbd&hgf  Things that are here: _a +0 club; 3 stonese&hb .# .# .#.# #..#.#.# #)h....#.# #.####......##.##.## #... #.<....... #..†..#### #.....# ###.###  #.# e&hU #>#e&h0e&h0h.e&hL====5 _e&he&he&hu .# .## .#.# #..#.#.#e&hwe #....@.h.....#.# #.####......##.##.##. #....# #. #.<.......#. #..†..####.. #.....### ###.###  #.#  #>#e&hye&hS`h)6e&he&hoe&h## .#.. .# #. .#.# #..#.#.# #...@.h).....#.# #.####......##.##.##.# #.... # #.# #.<. #.e&h# #..†..#### ..# #.....# ### ###.###  #.#  #>#e&h9e&hA0h.e&hq9==7e&he&he&h5o 2..#b##.. ###.. .# .... .# #.. .#.# #..#.#.# #..@.h.).....#.# #.####......##.##.##.# #. #. #.# #.<.# #.# #..†..#### ..# #.....#e&h>p b   bat (wandering) ### ###.###h   inugami (summoned)  #.#  #>#e&hp e&hq e&h)r e&hr e&hw .bh., ally target)e&h[x &8e&hR| e&h} e&ht J .. . #.#. #... ###..# .# .b... .# #..# .#.# #..#.#.# #.@.h..).....#.# ##.####......##.##.##.# #. #. #.# #.<. #. #.# #..†..####e&h .. ..# #.....### ### ###.###  #.#  #>#e&h ,e&hb Tb..h.e&h &9e&h e&h- f&h #. ##.. # #... ###b.##..... .# #########  #.h....).....#.# #.........####......##.#######.##...# #.<.......#. #.# #..†..####.. ..# #.....## ### ###.###.f&hȁ,f&h.bh.=10f&hːf&hb _You swap places. The bat closely misses you.f&h  You closely miss the bat. The bat misses you.f&h? ,b.f&h< 30==6===1.8 (1.1f&hL f&h  _The bat hits you but does no damage. Your inugami closely misses the bat.f&hD.  You reach to attack! You hit the bat.  The bat is heavily wounded.The bat closely misses you. Your inugami hits the bat..†h   inugami (summoned)f&h@513.0 (1.2f&hkIf&hM f&hM=_The bat dies!g&hTg&h Ug&h^g&h` g&h$a:_No target in view!g&h4g&h g&hWH _No target in view!g&h0g&h1g&hT2g&h[4g&h4% _g&h9Xg&h<d====g&hl=g&h?h&hh&hh&h<,h&hbh&h2 Bh&h h&ha h&h h&h8e7====h&hh&hh&h(,h&hh&hF_  You see here a bat corpse.h&hh&hh&h- _h&hh&hr!h&h#h&h$,h&h,&h&h'h&h*h&h,S====h&h-h&h/h&hb1h&h3,h&h+4h&h5h&h7h&h8h&h9h&h9h&h ;h&h<h&h>h&h>h&h8?h&hO@h&hlB,h&hpCh&h|Eh&hFh&hGh&h,Hh&hHh&hIh&hJh&hKh&h}Lh&hMh&hMh&hOh&hO,h&hPh&hRh&hSh&h)Uh&hW,h&hWh&hYh&hYh&hZh&hZh&h\h&h\h&h]h&h ^h&h^h&h_h&h!a,h&hc,h&hsgnh&hw #####  ######...#  #@.h.....# -37.0 (24.0) #.####...#  #.# ##.##  #.# #.#  #.#####.### ..........#  ##.####.#.##.#### ) #..........#.####..###.####h.-8.0 (25h&hr+ _Found a quarterstaff.h&h 4h&ho h&hv h&h h&h Xh&hF ,h&hg h&h h&h h&h! h&h h&h: h&h h&h h&h h&h& h&h h&hO h&h h&h h&h"! h&h! h&h # h&hM% ,h&hE& h&h@( h&h* h&h+ h&h+ h&hW, h&hO/ h&h#1 ,h&h^2 h&h4 5 _You swap places.h&h6 h&h8 4h&h: h&h= h&h6? h&hgA ,h&hB h&hF h&hJ ,h&hK h&hN h&hRQ h&h&S ,h&hU h&h'` D  You see here a +0 quarterstaff.h&hg x _h&hRv h&h_w h&hx !h&hx h&h9{ p _Your inugami disappears in a puff of smoke!h&h| 3h&hr} h&h h&h0 h&h h&hK h&h h&hЃ h&h\ h&h h&hP h&hi ,h&h1 h&h؍ h&h ,h&h h&h h&h ,h&hj h&hX h&h ,h&h h&h h&hA ,h&h$ h&h h&h ,h&h h&hA h&h ,h&hf h&hب h&hJ ,h&h h&hz h&hɭ h&h\ h&h h&h h&hr h&h h&h h&h h&h ,h&h h&h5 h&h ,h&h h&h h&h h&h ,h&h~ h&h0 h&h ,h&hڿ h&h h&hT ,h&h% h&h k#..............#####.####.†######.# #..#########.####......)...#.........####..######.##.# #.. #.##.# #.<#####.##.# #..#...@..........# #..w....#.############ ###h&h N### #. ##. ##. ##.### w   ribbon worm (asleep)###.. #.# #h&h .#h&hl -70.0 (32h&h ,1.0 (33h&h h&h ^ _A ribbon worm comes into view.i&h] #....# ####.####.†##### #.# #.. #.####......) #.........#### ######.##.# #i&h^ #.##.# #. #.##.# # #..@...........# #.w....#.# ## #.#  #.#i&h^. #.# #..  ### # #. #.i&hlei&h`f02.0 (1.0) i&h;ji&hMlj&hGX  Casting: Call Canine Familiar (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.j&hrHj&hIThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes j&hK' N - Nok&hck&hkw8#..............#rimel the Caller####.####.†#####Merfolk#.# #..####### Health: 30/30 ========================#.####......).. Magic: 4/7=============-----------#.........####. AC: 4Str: 8######.##.# #. EV: 11Int: 16#.##.# #. SH: 0Dex: 14###########.##.# #. XL:  4 Next:  1% Place: Dungeon:3k&hzH#..@h..........# #. Noise: ---------  Time: 1472.0 (0.0).w....#.############ ## d) +0 trident##### #.#Cast: Summon Small Mammal#.##.##..## w   ribbon worm (asleep, ally target)####. h   inugami (summoned)#.#. _You swap places. _You see here a +0 quarterstaff. _Your inugami disappears in a puff of smoke! _A ribbon worm comes into view.Casting: Call Canine Familiar (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-----------==3.0 (1Dog k&hk&hS _You call for your canine familiar and it appears with a howl!k&h j #.# ####.####.†##### #.# #.. #.####......) #.#### ######.##.# # #.##.# # #.##.# # #.@.h.# #.w....#.# ###.# #.# #.# #..  ### # # #k&h@ k&h I.hk&h/--4k&h l&h  ####.####.†##### #.# #..##### #.####......) #.........### ######.##.#  #.##.# ###########.##.# .######..............# ...w...@#h############ ########.#  #.# #.# #.. ### ) l&hp l&h l&h=hw...@#.wlly target)h   inugami (summoned)l&hMA--5l&hl&hl&h~ ####.####.† #.# #.. #.####...... #. ######.##.# #.##.# ##.##.##.######.h.##...w..@.#.##.#.# #.# #.#  #.. ###l&h,[h.catching breath, ally ta…)l&h2 ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.l&h..ally target) 5 6Held Dog l&h3 l&h j _You are caught in a web! _There is a web here.m&hDX,m&h]..w.@hm&h:_&7m&hum&hwC _You struggle to detach yourself from the web.m&h m&h̃ D.wm&h q11 8Dog m&h m&h3 * _The web tears apart.n&h B#..............####.####.†##.# #..######.####......)#.........#########.##.#  #.##.#  ###########.##.# #.######@.............# #.....w.h#.#############.########.# #.# #.##.. ###h. =9n&h n&h 9 _The ribbon worm bites your inugami.n&h  You reach to attack! You puncture the ribbon worm!  The ribbon worm is heavily wounded.Your inugami hits the ribbon worm. x2n&h †h   inugami (summoned)n&h6680.2 (1.2n&hn&hBK _The ribbon worm dies!o&hJo&h<H _No target in view!p&h4p&hp&h?p&hF _5====p&h,p&hp&h\,p&hp&h,p&h4p&hS====p&hp&h6,p&hp&h{,p&hp&h,p&h}p&h ,p&hp&hW,p&h$p&hp&hXG6===p&hp&h,p&hp&h,p&hp&hPp&hcp&hp&hp&h3p&h<===p&hZp&h,p&h~p&h,p&hp&hq,p&hGp&h,p&hp&h,p&hp&hXp&hp&hO7====p&hp&hhp&h"p&hmp&h p&hp&hp&hp&h,p&hLp&h====p&h p&h% ,p&h p&h p&h ,p&hp&hp&hp&h,p&hp&hp&hp&h^p&hp&hp&hp&hp&hWp&hp&h!p&h%p&hp&hFp&hp&h p&h!p&h "p&h"p&h.#p&h$p&hR%p&he&p&h&p&h'p&hm(p&h)p&h+p&h+p&h*,p&h*-p&hi.p&hx/p&hQ3p&h3p&h 5p&hi6p&h&7p&h7p&hH8p&hj9p&h:p&h<p&h<p&hO=p&hv>p&h"@p&hAp&hAp&h'Bp&hD,p&h[Ep&heGM _You now have 39 gold pieces (gained 16).p&hHp&hBJ4p&hJp&h20-6.4 (1.2s&hls&hqn/ _The adder dies!s&hot&hi _You swap places.  You see here an adder corpse.##...................#.#####.......############........###### ..#######.## #....... #.# #.#####.# #.....#.# ##### #.##.####...... #.##..#.h†@..# ##.###.-8.4 (2.0#####..# ##.#.##. ..# #.###†...# #..#†##...# #.#.###...# #.#.# #...# #.#.# #..>. ..#.# #.###.# #.&h9m.h9.4 (3 _Found a stone staircase leading down.t&h/Y 4t&h&Z t&hu[ t&hb\ t&hwb t&h9d t&he t&hdf t&h g t&hg t&hyh t&hoj ,t&hk t&h]l t&hm t&hn t&h/o t&ho t&hp t&hr t&hMs t&h6t ,t&hWu t&hv t&hgw t&h$x t&hx t&h]y t&hz t&h{ t&h8| t&h| t&hq} t&h|~ t&h t&h\ ,t&hÁ t&h t&hr ,t&h t&h t&ḣ t&h ,t&h t&h5 t&h` t&hݍ ,t&hl t&h t&h ,t&h t&hv 5 _You swap places.t&h t&h 4t&hx t&hk t&hX t&h~ Bt&h t&h t&hʟ ,t&h8 t&h* t&hk t&hy Bt&hu t&h t&h ,t&h t&h t&h߬ Bt&h t&h t&h 7t&h t&h p _Your inugami disappears in a puff of smoke!t&h 3t&hd t&ha t&h Bt&h t&h ,t&h t&h t&h Bt&h t&h ,t&h t&h t&h ,t&h t&hs R  There is a stone staircase leading down here.t&h t&h 5 _t&h t&h ,t&h t&hPt&h,t&ht&hEt&hL,t&h<t&h%t&h@Bt&h+t&hN ,t&hO!t&h>"t&h#Bt&h&Xt&hPt&hmU  There is a stone staircase leading up here. _t&hYZt&h\Bt&hD^,t&hpt&hqt&hrt&hs,t&htt&hut&h6w,t&h#xt&h_zt&hu|,t&hp}t&h/t&h^t&ht&ht&hft&hNt&h ,t&ht&hхt&h,t&hjt&hNt&h,t&hωt&h؊t&hϋ,t&h$t&ht&h֎,t&hُt&ht&hy,t&h\t&hBt&h,t&hܔt&hוt&h,t&hqt&hmt&h',t&h#Xt&ht&h$t&h,t&ht&ht&hơ,t&ht&hѣt&h,t&ht&ht&hg,t&htt&hpt&h),t&h't&h3t&h,t&ht&ht&h,t&ht&hrt&h4,t&ht&ht&h,t&ht&ht&ho,t&h[t&hLt&h8t&h",t&h,t&ht&ht&h|t&h&,t&hvt&h,t&ht&h9t&hw,t&hJt&ht&ht&hE,t&h't&ht&h,t&hyt&h[t&h,t&ht&ht&hk,t&hEt&h/t&h,t&ht&ht&h,t&ht&ht&h,t&hdt&hPt&h ,t&ht&ht&h,t&hot&h^t&h,t&h1t&ht&h,t&ht&ht&h,t&ht&ht&h,t&htt&ht&h;,t&h't&h)t&h,t&ht&ht&h,t&ht&ht&h],t&h9t&htt&h,t&ht&h/t&h,t&ht&ht&hy,t&hSt&hLt&h ,t&ht&hXt&h,t&h|t&h?t&ha t&h7 ,t&h t&h$ t&h ,t&h(,t&h,t&h t&h't&h,t&hdt&hJBt&hNt&h ### ## ..# ##. #.###.# #..#..###.# #........J# #....@#  t&h#.....####.####.#####....#####.#J   endoplasm (asleep)#.##.##.#t&h#2649.4 (110.0)t&h$-501t&hq't&h3+ u&hu&hO_An endoplasm comes into view.u&h W### ##..# ##. #.###.# #..#..###.# #.....@..J##.....######.....# ###.####.#####....# ####.##.##.#1.4 (1.0) u&h#.#### ## r....# ##. ...#.###.# .B#..#..###.# #.J# #.....##### #.....# ###.####.#####....# B   bombardier beetle (asleep)####.# J   endoplasm (asleep)#.# r   quokka (asleep)   A bombardier beetle and a quokka come into view.J.J2u&hȼt _The endoplasm quivers.v&hۙ  You hit the endoplasm but do no damage.The endoplasm freezes you..rr27---=3.5 (1.1 _You are frozen.w&hcMX  Casting: Call Canine Familiar (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.w&hDw&hBThe spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - Nox&h0x&h?rimel the CallerMerfolk#Health: 27/30 =====================---.#Magic: 4/7x&h =============-----------### ## ...AC: 4Str: 8..# ##. r..EV: 11Int: 16#.###.# .BSH: 0Dex: 14#..#..###.#x&hU!TXL:  4 Next: 20% Place: Dungeon:3#......@J.#Noise: =--------  Time: 1653.5 (0.0)#.....#####d) +0 trident#.....#Cast: Summon Small Mammalx&h####.####.#####....#B   bombardier beetle (asleep)####.#J   endoplasm#.#r   quokka#.# _The endoplasm quivers.You hit the endoplasm but do no damage.The endoplasm freezes you. _You are frozen.  Casting: Call Canine Familiar (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x&hH, .BhBx&h,(ally target)h   inugami (summoned)You call for your canine familiar and it appears with a howl!x&ha.-----------=4.5 (1Dog x&hB4x&h6@ _The endoplasm hits you but does no damage.x&h1 # .# ### ## ... ..# ##. ... #.###.# .B #..#..###.# #.....@hJ.# #.....##### #.....#x&h2X ###.### #.#### #....#J   endoplasm (ally target) ####.#h   inugami (summoned) #.#  #.#x&hJ5x  You swap places. The endoplasm misses your inugami.x&h=r r   quokkah   inugami (summoned)8=-5x&hE@x&hbA6 _Your inugami hits the endoplasm.z&he  You could not reach far enough!  The endoplasm barely misses your inugami.Your inugami hits the endoplasm.z&h z&h; +.rr   quokkah   inugami (summoned)z&h& ]2-6.6 (1.1z&h. z&hM I _The endoplasm dies!{&h  You could not reach far enough! Your inugami barely misses the quokka.{&h BB   bombardier beetler   quokka (ally target)h   inugami (summoned)The quokka bites your inugami but does no damage.{&h{(7.7{&h{&h] _Your inugami closely misses the quokka.{&h  You reach to attack! You completely miss the quokka.The quokka bites your inugami.{&h6 .BYour inugami completely misses the quokka.9==8.9 (1.2 _The quokka closely misses your inugami.|&hYour inugami completely misses the quokka. _The quokka closely misses your inugamiYou hit the quokka.  The quokka is severely wounded.misses the quokka. The quokka misses your inugami.  Your inugami hits the quokka..(ally target)h   inugami (summoned)|&hq 560.1 _The quokka dies!|&h|&hWi _Your Polearms skill increases to level 3!~&hB.h-10 _The bombardier beetle barely misses your inugami.&h&2# .# ### ## ... ..# ##. ... #.###.# .. #..#..###.# #.hB# #.....##### #.....# ###.### #.#####....# ####.#    Your inugami hits the bombardier beetle!=2&h6U _The bombardier beetle bites your inugami.&hU  You could not reach far enough!  Your inugami hits the bombardier beetle.  Your inugami hits the bombardier beetle!&h'.h   inugami (summoned)&h 30==5====79-3.2 (1.1&h%$&h&Q _The bombardier beetle dies!&h*94&hB:&hA&h,&h&h&hO=====&hj&h ,&h &h ,&h&h,&h&hH,&h\&h,&h&h&hdN6===&h&h[,&hV &h",&h#&h&,&h'&h]*&h+<===&h+&h,.,&hh/&h32,&h{3&h6&h6&hK7&hM9&h9&h:&ht<&h=&h=&h @&h@O7====&hB&hD&hK, ## .# .##.##  .#...#&hLU ### ## ......# ..# ##. .>...  #.###.# ...  #..#..###.#  #......h@.#  -83.2 (20.0)#.....#####  #.....# &hN ###.###  #.####  #....#  ####.#  #.#  #.#  &hS&hT,4.2 (21&hX&hg[L _You swap places. Found a stone staircase leading down.&h7   .#  ### .#  ..##.##   #.#...##  ### ###......#K ..# ##. ..>...... #.###.# #......# #..#..###@#  #.......h.#  #.....##### #.....#  ###.###  #.####   K   kobold (asleep)#....#   h   inugami (summoned)####.#  #.#  &hb> 5.2 (1.0).h, ally target)&h? +6.2 (2&hB &hF s _A kobold comes into view. It is wielding a +0 club.&ha .# &h%  .#  #### .#  ..##.##   #.#...##  ### #.###......#K# ..# ##....>......# #.###.# #.@....# #..#..###.#...## #........h##.## #.....##### .# #.....# # ###.###  &hۣ#.####  #....#  ####.#  &h&hӨ:h.&hJ====7.2 (1&h׭&h&h7 .#  .#  # .#  .#### .#  ...##.##   #.#...##  ### #.###......#K#  ..# ##....>@.....# #.###.###......### #..#..###h#.. #.........##.# #.....##### .#  #.....# .# ###.### .# #.#### .# #....#  h. 8&h~9&h/:&hc ..#  #.#  # #.#  ..#####.#  ...##.##  &h#.#...##  ### #.###......#K#  ..# ##....>.@....#  #.###.###.h....###  #..#..###.#...##  #.........##.##  #.....######.#  #.....# #.#  ###.### #.#  #.#### #.#  #....#  &h,&hD..h&h&9&h=&hQ&hsc M ..#  #.#  # #.#  ..#####.#  ...##.##  &he #.#...##  ### #.###......#K#  ..# ##....>..@...#  #.###.###...h..###  #..#..###.#...##  #.........##.##  #.....######.#  #.....# #.#  ###.### #.#  #.#### #.#  #....#  &hg &h$m B.h&h9n '90&hq &hs &hA ..#  #.#  # #.#  ..#####.#  ...##.##  #.#...## # ### #.###......#K#  ..# ##....>...@..#  #.###.###....h.###  #..#..###.#...##  #...##.##  #.....######.#  #.....# #.#  ###.### #.#  #.#### #.#  #....#  .h1&hv  You reach to attack!  The helpless kobold fails to defend itself.  You puncture the kobold!&h{)h   inugami (summoned)&h6802.3 (1.1&h&hmJ _You kill the kobold!&hn6&hAH&h`I&hJ&hJ&hO|  Things that are here:  a +0 club; a kobold corpse&h+Q&hkR&h:S _&hS&hT&hW&hX,&hY&h[&h\&h]&h^&hZ_&h`&h&b&h~c&h1d&hd&hGf&hg&hi&h #.####  ## #....#  &hɶG#....# &hb&h}Ch.&h,6.3 (24&h&hU; _Found a stone staircase leading down.&h4&h&h&h&h9&hE#### ..# #.# #####.###########  #.....h.........#  #..##@###.#####.#  # #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  ... #.# #.# ... .># #.#### r   rat (asleep) #.# ### #....# h   inugami (summoned)# #r# #....# #.# ##...# 21.3 (5.0)  A rat comes &hjG6into view.&h6Jh.rlly target)r.&h|K4==2.3 (6&hsN&hZ- _The rat squeaks loudly.&h? 2#### ..######.############....h..........#..##.###.##### #@# #.#  ... .>####&hWE U##r#.##...#.#. #...#.## .....###.#&hF ^.hr.&hG 4--3.3 (1&hJ &h8L &h#### ..######.###########...............##h###.##### #.# #.#  ...[.r...>######.#.##...# #.#.# #...#.## .... . ..###.# #.# #.hr.--4 _Found a ring mail.&h8J  You reach to attack! You hit the rat.&h>.h   inugami (summoned)&hS515.4 (1.1&hW&h0ZG _You kill the rat!&h4&h+&hH _No target in view!&h"J&hd$&h 4&h? #### ..######.###########...............##.###.##### #§# #.#  #..$........#.....[.....>####h##.###.#.### #....## #.#.# h   hound (wandering)### # ### #.# #.#Your inugami disappears in a puff of smoke!&hR0.06.4 (1 _A hound comes into view.&h3?  ..# #.######.########### #...............# #..##.###.#####.# # #§# #.# #.# #.# #.# #.#..##.###.###.# #.#..$....@...#.# #.# #.....[.....># #.#### ##h##.###.#.### #....# &hvA # # # #.#.# #....# ##.# ..#.# ##...# .... ... . ..###.## ### # #.# #. ### # #.# #.# ..#####.# #.#&hB &hG .#.#..§.§h.&hH &7&h6L &hM &hթX  Casting: Call Canine Familiar (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h; &hƯ The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No&hW&h)<..#rimel the Caller#.#Merfolk#####.###########Health: 30/30 ========================&hu)#...............#Magic: 4/7=============-----------#..##§###.#####.#AC: 4Str: 8# #.# #.# #.#EV: 11&h^+Int: 16#§# #.# #.#SH: 0Dex: 14..##.###.###.# #.#XL:  4 Next: 81% Place: Dungeon:3..$h...@...#.# #.#Noise: ---------  Time: 1727.4 (0.0) #......[.....># #.#### d) +0 trident ##.##.###.#.### #....# Cast: Summon Small Mammal # ## #.#.# #....# ##.#..#.# ##...# ....... . ..###.## h   hound (wandering) ...### #&h+) #.# #.# #### #.# #.#..#####.# #.# _No target in view!  Your inugami disappears in a puff of smoke! _A hound comes into view.Casting: Call Canine Familiar (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call for your canine familiar and it appears with a howl!&ho3.#.#....&h3.hhhally target)h   inugami (summoned)&h4-----------===8.4 (1Dog &h8&h:  Your inugami disappears in a puff of smoke! _A hound comes into view.asting: Call Canine Familiar (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  &h<[You call for your canine familiar and it appears with a howl! _The hound barks!&h~I ..# #.# #####.## #......##. #..##.###.#####.#..## #.# #.# #.#.. #.# #.# #.##..##.###.###.# #.#.$.hh@....#.# #.# .#.[.....># #.#### .##.##.###.#.### #....# &h.# # #. #.#.# #....# .##.#. ..#.# ##...#... ... . ..###.##.&h;.. ### # #.# #.##### # #.# #.# # ..#####.# #.#&h  The hound misses your inugami. Your inugami barely misses the hound.--9&hn&h%[ _The hound barely misses your inugami.&h  You could not reach far enough! Your inugami misses the hound.The hound pauses to sniff the ground.&h|I--30.5 (1.1&h&hT _The hound misses your inugami.&hX  Casting: Call Canine Familiar (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hv  5 5   cerulean &h imp (polearm, summoned)h   inugami (summoned)A tiny devil pulls itself out of the air.  Your inugami misses the hound.The hound bites your inugami but does no damage.2-------=10&h&hjP _Your inugami hits the hound. The hound bites your inugami.&h1  You reach to attack! You closely miss the hound.The hound is moderately wounded.The hound bites your inugami but does no damage.&h25-2.6 (1.1&h _Your inugami closely misses the hound. Your cerulean imp misses the hound.&hr &h- You could not reach far enough! The hound misses your inugami.Your inugami closely misses the hound. The hound closely misses your inugami.Your cerulean imp hits the hound but does no damage.&h!-&hڝ!3.7&h&h_\ _Your inugami closely misses the hound.&h  You could not reach far enough! The hound misses your inugami.Your inugami barely misses the hound.Your cerulean imp hits the hound from afar with a -3 spear.&h׼ -4.9 (1.2&h &hp F _The hound bites your inugami but does no damage.&h@ from afar with a -3 spear. _The hound bites your inugami but does no damage.Your inugami hits the hound.  The hound closely misses your inugami.but does no damage.  Your inugami hits the hound.-------6.1 _The hound bites your inugami but does no damage.&hk Mreach to attack! You hit the hound but do no damage.  &h The hound is almost dead.Your cerulean imp barely misses the hound.The hound completely misses your inugami.&hL .5   cerulean imp (polearm, summoned)&hō h   inugami (&h &hM ..#rimel the Caller#.#&hՔ Merfolk#####.###########Health: 30/30 ========================# #...............#&hU Magic: 2/7======------------------#. #..##.###.#####.#AC: 4&h Str: 8..## #.# #.# #.#EV: 11Int: 16.. #.# #.# #.#SH: 0Dex: 14#..##.###.###.# #.#XL:  4 Next: 131% Place: Dungeon:3...$..h@....#.# #.#Noise: =--------  Time: 1737.2 (1.1) .#.......[.....># #.#### d) +0 trident .###.##5###.#.### #....# Cast: Summon Small Mammal .# ##. #.#.# #....# Dog .##.#. ..#.#&h #[40m ##...# ....... ... . ..###.## 5   cerulean imp (polearm, summoned) ...... ### # #.# #.# h   inugami (summoned) ######## #.# #.# #..#####.# #.# &h _The hound bites your inugami but does no damage.  You reach to attack! You hit the hound but do no damage.The hound is almost dead.Your cerulean imp barely misses the hound.&h bThe hound completely misses your inugami.Your inugami hits the hound.&hY % &h͚ a_The hound dies!You have reached level 5!&hR /  --more--&hm 5/352/8556%  _You feel agile.&h &h &h &he &hO &h s3=== _&h[ &h &hR &hX ,&h" &h &h &h= &h &h &hE 5===&h &hh &h1 &h &h &hJ &h &h" &h # &h$ &h( &hO) &h* &hl. &h/ V4===&h0 &hQ p===&hZ &hp &hls &hs &hNu &hy u _Your cerulean imp disappears in a puff of smoke!&h{z P5===&h{ &h ,&h ,&hX &h &hy ,&hW &h &hD <===&h &h! &h &h &ht &h &h &hw B&hݴ 6===&h &hz ,&h ===&h &h &h &h &hs &h &hc &h &hG &h &h &hI &h &h &ha N7===&h< &h &h< &h &h &h@ &h &h &h &h &h &h@ <===&h &h^ &h &hI &h| &h &h &h &h& &h &h\ &h &h &h 8===&hq 5 _You swap places.&h &h># &h# &h-% &hg( &h8  ..# #.# #####.### # #......# ###. #..##.###.#####.# ....##..##.# #.# #.##. ....##.# #.# #.#.# ###..##.###.###.# #.#.# #....$@.h.....#.# #.#-85.2 (48.0)  .#.# #...[.....># #. #.#.# #..##.##.###.#.### #.. ..#.# # ##.# #.#.# #.. ....##.#... ..#.# [34&h: m##............ . ..#h   inugami (......###### # #.# # †..#### ..)###. # #.# # ...# ..#####.# #&hL h.-6.2 (49&hnb * _Found a short sword.&hE  Spells (Memorise)TypeFailure Level  a - Eringya's Surprising Crocodile Summoning21% 4  b - Summon Seismosaurus Egg Summoning/Earth 54% 4 2 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&h &h &h ..#rimel the Caller#.#Merfolk#####.########### Health: 35/35 ========================# #...............# Magic: 8/8========================###. #..##.###.#####.# AC: 4Str: 8....##..##.# #.# #.# EV: 11&h \Int: 16#. ....##.# #.# #.# SH: 0Dex: 15  .#&hc ###..##.###.###.# #.# XL:  5 Next: 16% Place: Dungeon:3  .##....$@h......#.# #.# Noise: ---------  Time: 1786.2 (0.0)  .#.# #.........[.....># #.# d) +0 trident &h =#.#.# #..##.##.###.#.### #.. Cast: Summon Small Mammal ..#.# # # #. #.# #.#.# #.. Dog ....##.# . ... ..#.# ##. ........ .. ........ . ..### h   inugami (summoned) ....... .. ...###### # #.# # †..#### ..)###. # #.# # ...#..#####.# # &h /_The hound dies!You have reached level 5! _You feel agile. _Your cerulean imp disappears in a puff of smoke! _You swap places. _Found a short sword.&hX P  Okay, then.&h &h &h . _&h _ _You now have 46 gold pieces (gained 7).&h&h&h&h&h}&h &h&h&hn&h&hR&hW&h&h&h&h)&h߻&h&hC  You see here a +0 short sword.&h&h&h _&hX&h&h&h'&h&h&hM&h&h6&h&h&h &h &hR &h&h;n&h&h&h,&h &hy&h &h!&h^"&h"&hX$&ho&,&h'&h*&h,&hK.,&h/&hO3&h5&h6,&h8&h:&h;&h3=&h=&h>&h@&hA&hC&hTC&h6D&hE&hWG&hH&hMI&h*J&hK&hCM&hN&hN&hO&hR&h2U&hV,&h X&h6j&hm&ht&h>x,&hpz&h|&h~&h=&h&h}&hC&hf&h&hێ&hÑ&h&h-&h&hv&h8&h,&hڞ&hޠ&h&h,&hp&h^&hT&h,&hV&h_&h&h&hG&h&hd&hQ&h,&h~&h&hr&h&hm&h&h[&h&h,&h3&h&hIn&h2## ######.. ..#  ...# #.#  #..######.####### #..##.............#######..##..##.###.### &hC##.S.......##..##.# #.# ... #@.....##.# #.# ### .# ###..##.###.###.#  .# ##....h........#.#  .#.# #.........[.....># ####.#..##.##.###.#.####.## # #..##.##.###.#.# S   ball python (constriction, asleep) ###.###............#.###### h   inugami (summoned) #................................ #.<.............&hM....######.#####.&hy1823.2 (37.0)&h&h.Sh.Slly target)&h,4.2 (38&h&h.^ _A ball python comes into view.&he ### #### ##.. ..# ...# #.#  #..######.####### #..##............ ########..##..##.###.### #### #..S...@..##..##.# #.# .... #.######......##.# #.# #### .# ###.h##.###.###.# # .# ##.............#.# # .#.# #.........[.....># #####.#.# #..##.##.###.#.### ).....#.## # #..##.##.###.#.# ###.###............#.##### [&h37m #..................&hA&hU..S.@h&hH.&hw&h5.2 (1&hm.0)&h&h1&hWz  You reach to attack! You barely miss the ball python.&h&h .S@§)&h56.4 (1.2&h&hwa _Your inugami disappears in a puff of smoke!&h^9.§=7.5 (1.1 _You closely miss the ball python. The ball python barely misses you. x2&hB . _Your inugami disappears in a puff of smoke!You closely miss the ball python. The ball python barely misses you. x2  You barely miss the ball python.The ball python bites you but does no damage.  The ball python grabs you. The ball python constricts you.  The ball python bites you but does no damage.&h: 4- 1 8.6Constr &h@ u _The ball python constricts you.&h1  You puncture the ball python!†&h. 11 79.7 _You kill the ball python!&hIO _No target in view!&hW3&ht&hX&h~5= _&h&h/&h&h&h&h&h&h&h& #### #### ########... ..# .<.......# #.#  #@.######.########-32.7 (3.0&h', #..##............. ########..##..##.###.#### ### #.....†...##..##.# #.# ... #.######......##.# #.&hd'# .# ###..##.###.###.#  .# ##.............#.#  .#.# #.........[.....>&h' ####.#.# #..##.##.###.#.###&hZ+&h+E-3.7 (4&h.&h0; _Found an escape hatch in the ceiling.&h.&hڱ&h_&hI&hh&h9=&h!n&hn&hϿ,&hM&h?&h{,&h&h_n&h,&hy&hf&h&h,&h&h2&h,&h3&hH,&h+&hX&hB&h>&hR  There is an escape hatch in the ceiling here.&h&h _&hv&h>&h&h &ho&h&h,&h&h&h<&h&h~&h &hX&h&h&hF&hs&h2&h&ht&hK&h&h=&h&hy&h &h &h &h &h4&h&ht&h&h_&h&h&h&hR&h&h=&hV&h&h&h%&h&h&h?&h,$&h$B&h&&h(&hA)&hG*&ht,&h.&h/&h/&h5B&h6&hP8&hc:&h3;&h<&h\&h&h####...# .......###### ####...# ####################.... # ##.## #............<.......### # #.# #.#################..### #####.####.##..##. ........##.# ########..##. .####.#.##.##########.....†...##. )# #...........@..##.######..... .####..###.#####.#.# ###..## ...........# #.# # ##....... .####.†##### #.#.# #........ .# #..####.# #..##.##. .####......).....#.## # #..##.##.  .........####......##.###........  #####.##.#...............   #.##.# #.<.................# &h - &h&h)67.7 (34.0)&hx,8.7 (35&hHb _p - a scroll of poison&h 3&he &h &hl B&hu &h ,&h ,&hG ,&h &hY &h ,&h &h# &hy &h &hݝ &hA &hK X&h̤ ,&h &h &h3 &h &h0 &h˪ &h &h~ &h& &h &h: &h &hy &h" &h &h &h &h &h &ha &h &h &h] &hϿ &h &h &h@ ,&h &hr &h &hB &h &h] X&h &h &h &h} &h &h &hM &h &h &h ,&h &h" &he ,&h &h &h &h &ht &h &hW &h &h &h &h &hL &h &h &h} &h &h@ &h &h &h^ &h &h[ &h@ &h &h &h &h &h &h &h &h &h &hr &h &h} &h &hA &h &hr &h &hb &h^ &he &h &h* &h8 &h> &h &h &h &h &hK &h &h &h^ &h &h! &h &h &hB &h &hz &hV &h &h3 &hY &h5 ,&h &h &h2 &h &h &h &hR ,&h &h &hD ,&h &h &hO ,&h &h" &h# &h$ &h$ &hp& &h' &h( &h( &h* &h+ &hY, &h, &h. &hF0 ,&h0 &he2 &h3 &h4 &h4 &h56 &hg7 &h7 &h`8 &h': &h; &h< &h< &h> &h? &h? &h@ &h B &hC &hcD &hE &hF &h H &hwK &hL &h1N &hO &h'P &hP &hJR &hS &hS &hT &hcW A  You see here a +0 ring mail.&hX &hcY  _&hjZ &hS\ &hd] ,&h:^ &h.` &h` &hMa &ha &hc &h~d &hd &he &hf &hh &hh &hi &h!k &hl &hl &hm &ho &hHp &hp &hmq &hr &ht &ht &h=u &h[v &h4w &hw &hx &hy &h z &hmz &hz &h{ &h| &h| &h} &hX~ &h3 ,&h &hӀ &h &h &h} &hW &h) &h &h &h &hH &h &hI &hB &h4 &h &h &h &h &h &hG &h &h &h^ &h &h &h &h &hY &h% &h &ho &hє &h &h &h &h &hi &h B&h| &h ##########.###.## ..............## ##.# ##########.###.##  ##.#.##  #########..####..........# .#######.## ########## #.# #@# &h V#....S...  #########  S   ball python (constriction, asleep) &h) Y943.7 (74.7 (76&h &hu ^ _A ball python comes into view.&hZ.............## ##.# #############.###.##  ##.#.## #########..# #######..........# ........#######.## ######### #.#  #.#########.@..S....##########&hD_&h_05.7 (1.0) &hc&he&h n## ##.# .###.## ##.#.## #..# ...# #.##  #.# #.#.#..@.S.#&h- &h &6&h &h &h  You reach to attack!  The helpless ball python fails to defend itself.  You puncture the ball python!&h-C† &h'587.8 (1.1&h&hO _You kill the ball python!&hn3&h&hr&hB&h  You see here a ball python corpse.&h&h _&h&hl&hG&h&h&h&h&h&h~&h_&h@&h&h&h&h&h&h|&h&hv&h&h=&h4&h*&h&h&h&h&h-&h&h  #....#   ####.# .S#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.#  #.# ####@#  #.# #....#  #.# #.#### #####.# #.# ##.....# #.# ##..##### #.#  S   adder (asleep)  ##.#.## #.# ##.###.## #.# ..##[3&h O9;49m ##.# #.# 72.8 (25.0)3.8 (26 _An adder comes into view.&h&  Casting: Call Imp (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hoN5, ally target)5   cerulean imp (polearm, summoned)&hNl6------==4.8 (1.0) &hjQ&h7U? _A tiny devil pulls itself out of the air.&h#### #.#...####.S ####.#...5 #.# #.#### #####.# #. ##.....# #. ##..##### #. &hP ##.#.## #. ##.###.## #.&hL&h^ <5.&h5 /--5&h&h&h###.### #### #.# ...####.S #.###5... ### ##### ##..... ##..#####  ##.#.## &h&h<5.&h5A--6&h&hF&h .....###.### ##### #.# ...####.S. #5###... ### ##### ##..... ##..#####&hq &h' b5.7&h &h &h ####.....###.### ##### #.# ...####.S.5 ###... ### ##### ##......S5.S------==8 _The adder hisses angrily.&hL  You reach to attack! You hit the adder.&h .SThe adder is lightly wounded.  Your cerulean imp barely misses the adder.&hs5-9.9 (1.1&hH&h2S _The adder closely misses you.&h9 ##.## #.#### #...# .#####. #S5.###...####### ##....##..####&hHU  You swap places.  Your cerulean imp hits the adder with a -3 spear.-800 _The adder barely misses your cerulean imp.&hC  You could not reach far enough!  The adder closely misses your cerulean imp.&hD -2.0 (1.1&hF &hWH G _Your cerulean imp hits the adder with a -3 spear.&hThe adder closely misses your cerulean imp. _ You reach to attack! You barely miss the adder.The adder is almost dead.  but does no damage.7===3.1 _The adder closely misses your cerulean imp.&h9i  You could not reach far enough!  Your cerulean imp barely misses the adder.&hi (4.2&hMl &hm  &hn =_The adder bites your cerulean imp but does no damage.&hCL  You reach to attack! You hit the adder.&h.5   cerulean imp (polearm, summoned)&h 25-5.3 _You kill the adder!&hGu===8=== _You swap places.&h&h&hK&h&hE&h&h&h;===&h{&h&h& &h &h &h &h&h&h&hc&h&h"$ &hs#Q_Your cerulean imp disappears in a puff of smoke!&ht%&h%&h&&h!*&h+&hr,&hW-&h2&hZ&h{cn&hh&hj,&h'l&hzp&hq,&hr&hSu&h)v,&h4w&huy&hz,&hk{&hf~&h,&h&hB&hۅ,&hU&h&h,&hލ&h&h,&hٔ&h&ha,&h&hw&h5,&h&hң&h,&h&h&hq,&h&h&h&hC&h6&h&hk,&h&h&h,&h&h(&h,&h&h&hM,&h|&h&h&hQ&hK&h<&h&hy&hm&h&h&h&h&h&h,&h;&hg&h,&h&h`&h,&h,&h/&h,&h&h&hE&h&h&h&h&h.&h&h&h@&h&h&h&h,&hu &h U  Things that are here:  a +0 club; 3 stones&h &h  _&h! &h &h ,&h &h &h &hI &hH &h &h ,&h &h &ho ,&h &h &h ,&hx &hq! &h## ,&hu$ &h& &hd' &h' &h( &hC* &h+ &h+ &h/- &h/ &h1 ,&h<2 &h3 &hR5 ,&h6 &h8 &h9 &h: &h: &h< &h> &h> &h? &h7A &hB &hB &hC &hoE &h"G &h|G &hH &hJ &hnL ,&hM &hPO &hP ,&h&R &hS &hT &hHU &hV &hW &hX &h;Y &h&Z &h[ &h] &hx] &h ^ &h_ &h` &hFa &ha &hEc &hd &hd &hze &hg &hi ,&hi &h k &h>>>(Press ? for help)#..##.........####......##.###............#.########...# ##.#######.##.# #................................###.## #.##.##.# #.<.................######.#####.# #.#&h,l#.# ###########.##.# #..÷..####.##..)###.######.# #.# #.##.######..............# #.....# ####...# #........#####.# #.#&h m`#........#.############ ###.### #.#.###.#.........##.###.##†########.##.##.#.....#..#.####.#...##.##.##.##>##.###.###.###.###......#)##.##.#####.##.# #....## ##....>......##.##....#&hm###)##.# #####.###.###......####.#####.##...##.# #..#..###.#...##&hn #@##.##.####.# #.........##.###.##.##.##.# #.....######.##.##.##.##.# #.....# #.##.##.##.##.# ###.### #.##.##.##.#&ho#.##.#### #.##.##.##.###.### #....# #.###.# ######.############.###....# ####.# #..##.# ##...................##...#.##.# ##.#&h2r#.#####.......###########..###....##.# #.##........###### ######..###..###.# #.########.###.......###.##.# #.##.##.####..##.##.# #.#&h ## #.# #.# ###.### #.#  .# #.# #.# #.#### #.# #.# #.# ##.### #....# #.## .############.# ##....# .# .# .....# #...#.# #.# ##.# .#####.......##..# ##....# #.# #.# ........###### ######..# ##..## #.# #.# ######.## #.......# #.# #.# #.#  #.# #.####..#  #.# #.# #.#  #.# #.#.....# &h" #.# #.# #.#  #.# #########.#.##..############.# #.# ####.#  #.####.........#.##...............# #.# #.... #..†...#########.###.############## #.# #.#### #####..# ##.#.##.### #####.# #.#  #..# #.###÷....#&h .....# #.#  #..# #..#÷##.#.# ##..##### #.#  #..# #.#.###.#[#&h ##.#.## #.#  #..# #.#.# #.#.###############.###.## #.#  #..#######.#.# #.#................## ##.# #.#  #.>........#.# #.#.###############.###.## #.#  ##.#########.# #..<# ##.#.## #.#  #.# ##.####..########..# #.#  #.# #.#......#########..........# #.# &h &h(  #.# ########### rimel the Caller  #.######.......... Merfolk  #........#.####### Health: 35/35 ========================  #†########.#Magic: 8/8========================  #.##.#AC: 4Str: 8  #.#&hR) R#.####EV: 11Int: 16  #.##....#SH: 0Dex: 15  #.#&h) ####.#XL:  5 Next: 27% Place: Dungeon:3  #@##.#Noise: ---------  Time: 2081.4 (0.0)  &h* !#.##.#d) +0 trident  #.##.#Cast: Summon Small Mammal &h*  #.##.#  #.##.#  #.##.#  &hN+ #.# ######.####   #.# ##..........   #.#####.......####  _a +0 club; 3 stones _A quokka comes into view.You reach to attack! You hit the quokka. _You kill the quokka! _You see here a quokka corpse. _Done exploring.&hp- 3&h{0 &h1 &h2 $ _&h7 &hB8 ,&h8 &h: &h; &h; ,&hH= &h= &h_> ,&h!@ &h@ &h3A ,&hB &hC &hD ,&hE &hqF &hF ,&hH &hII ,&hI &hJ &hK &hPL ,&hM &hmN &hN ,&h*P &h Q &hQ &hQ &hS &hS &hT &hT &hU &hV &h3W &hW &hX &hoY &hY &hJZ &h[ &h[ &hk\ &h\ &h] &ho^ &h^ &hF_ &h` &h a &ha &ha &hb &hc &hpd &hd &he &hf &hf &h[g &hi d  You see here an adder skeleton.&h!k &hk  _&hk &h7m &h n ,&hn &ho &hp &hp &htq &h&r &hss ,&ht &ht &hu &h#v &hv &h;w &hy B&hy &hz &h{ &h{ &hC| &hH} &h} &h ~ &h  #.####.........#.##.... #..÷...###.###.## #####..# ##.#.##. #..# #.###÷....&h i #.#..#÷##.#. #.#.#.###.#[ #.#.#.# #.#. #..#######.#.# #.#. #.@........#.# #.#.109.4 (28.0) ##.#########.# #..< &h G##.####.. #.#...... ##.####.. #.##### ### #.# #.....####. #####......<.....# ##########&h &hp &h/ c _There is a stone staircase leading down here.&hRead which item? Scrolls  e - a scroll labelled GOSOACE HIEVIU  p - a scroll of poison [!] read|quaff|evoke[?] describe selected&h&h&h;#.####.........#.##.... rimel the Caller#..÷...#########.###.## Merfolk#####..# ##.#.##.## Health: 35/35 ========================#..# #.###÷.... Magic: 8/8========================#..# #..#÷##.#. AC: 4Str: 8#..# #.#.###.#[ EV: 11Int: 16#..# #.#.# #.#. SH: 0Dex: 15&hjb#..#######.#.# #.#. XL:  5 Next: 27% Place: Dungeon:3#.@........#.# #.#. Noise: ---------  Time: 2109.4 (0.0)##.#########.# #..< d) +0 trident#.###.####.. Cast: Summon Small Mammal#.##.#......#.###.####..#.##### ### #.# #.....##########.# #####......<.....# ############## You reach to attack! You hit the quokka. _You kill the quokka! _You see here a quokka corpse. _Done exploring. _You see here an adder skeleton. _There is a stone staircase leading down here.&h3  As you read the scroll labelled GOSOACE HIEVIU, it crumbles to dust.  It is a scroll of enchant weapon.&h4 /  --more--&hz &h| }Enchant which weapon? Hand Weapons &h}  d - a +0 trident (weapon)[?] describe selected&h`% &h & &h * &h- N#.####.........#.##.... rimel the Caller#..÷...#########.###.## Merfolk&h"0 #####..# ##.#.##.## Health: 35/35 ========================#..# #.###÷.... Magic: 8/8========================#..# #..#÷##.#. AC: 4Str: 8#..# #.#.###.#[ EV: 11Int: 16#..# #.#.# #.#. SH: 0Dex: 15#..#######.#.# #.#. XL:  5 Next: 27% Place: Dungeon:3#.@........#.# #.#. Noise: ---------  Time: 2109.4 (0.0)##.#########.# #..< d) +0 trident#&h0 7[40m.###.####.. Cast: Summon Small Mammal#.##.#......#.###.####..#.##### ### #.# #.....##########.# #####......<.....# ##############  _You see here a quokka corpse. _Done exploring. _You see here an adder skeleton. _There is a stone staircase leading down here.  As you read the scroll labelled GOSOACE HIEVIU, it crumbles to dust.  &h0 !It is a scroll of enchant weapon.&h6 &hl7 _10.4 (11&h: &hd< = _Your +0 trident glows red for a moment.&h&h&h&h&h&1&h&hx _..P........# &hz  ..P..K..... PPP.P....... .........< PPP.....## .......#.## ........ 4# ....#..S. ......# . #.......?###.##...... ...... S   ball python (constriction, asleep)#. ...... K   kobold (asleep)#. ...... &h9{ &h  &hu K<SS)KYou climb downwards.&h 6==2.1 (1.7&h &h fr +0 trident glows red for a moment.  You climb downwards. _The kobold shouts! The ball python hisses angrily.  Found 2 scrolls labelled NILOCO LEXEOCS.  Found a blossoming altar of Fedhas. Found a stone staircase leading up. _There is a stone st&h aircase leading up here.&h  Casting: Call Imp (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h1&h,2&h\9V.KhS&h :.(ally target)h   inugami (summoned)&h:5---------30Dog &h?&hS _You call for your canine familiar and it appears with a howl!&hHX...._#....P........#PPP.P..K..............<!PPPPP.....## ......h....#.##...<....S.# #....#... ......# #..#.......? ####.##.... ....#. ......&h[&h\&ht]&hPd.Kh.S.&hd/--4&hj&hMm[ _Found a fuming pink potion.&hPPP...#_...#PPP.P........#&h#.......K..<!.PPPPP..h..## .......@...#.##....##..........<...S..# #....#.. ......# #..#.......? ####.##.... ..&h&h9S.&hO=-5&h &h;  _Your inugami barely misses the kobold. The kobold misses your inugami.&h] &h S.  You could not reach far enough! Your inugami barely misses the kobold.The kobold hits your inugami but does no damage.&h -6.2 (1.1&hr &h \ _Your inugami barely misses the kobold.&hAM  You reach to attack! You hit the kobold.&hLS. Your inugami barely misses the kobold.  You reach to attack! You hit the kobold.  The kobold is severely wounded.  Your inugami misses the kobold.  The kobold hits your inugami but does no damage.  The ball python bites you but does no damage.&hOJ---------7.3&hFT&hVX _The ball python barely misses you.&hIB  You puncture the ball python!&hr  You kill the ball python!Your inugami hits the kobold.&h).h   inugami (summoned)&h088.4&h#&hF _The kobold dies!&hk  _No target in view!&h) ....PPP.P......P.._..P.# ....P.# PPP.P........#.......)..<!.#PPPPP..h@.## ...........#.## ....##......... &h^-.. #.<......# #....#.........#.#..#.......?#######.##.....&h!&ht&h%-&h`90 _&h&h%&h} PPP ....PPP.P......P.._..P.# ....P.# PPP.P........# .......).@<!.#PPPPP..h..##.# ...........#.## ....##......... ..) #.<......##....#..... ......#.#..##.......?#######.##....&h Nh.&h w6===-20&hݘ d _Found a polished great mace.&hdPPP. .. PPP.P.. ....P.# &h ._..P.# ....P.# PPP.P.# .)h.@!.# &h?7PPPPP.....##.# ..#.## ....##......... ..) #.<......##....#..... ......#.#..##.......?#### &h:.h&h&1&h&ha _There is a stone staircase leading up here.&hF PPP.. ... PPP.P.. ....P.# ._..P.&hyI # ....P.# PPP.P.# .).h<@.# PPPPP.....##.# ...#.## ....##......... ..) #.<......##....#..... ......#.#..##.......?#### &hYK &hW :.h&hgY -2 _&h&c &h+o &hEp +3.4 (2&hx &h2} X _e - a fuming pink potion&hy^ PPP.. ... PPP.P.. ....P.#&h E ._..P.# ....P.# PPP.P&hF.# .)..@h.# PPPPP.....##.# &h...#.## ....##.........&h{ ..) #.<......# #....#..... ......#.#..# #.......?#### &hH ###.##....&h&hI===4.4 (1&h}&hy _You swap places. _There is a stone staircase leading up here.&hB PPP. .. PPP.P.. ....P.# ._..P.# ....P.# PPP.P.# .).@<h.# PPPPP.....##.# ..#.## ....##......... ..) #.<......# #....#..... ......#.#..# #.......?####  ###.##....&h<0h.&h-5 _&h &h&h"i PP.. PPP.P. ....P.# ._..P.# ....P.# PPP.P&hi f.# .)@.h..# PPPPP.....##.# .#.##&hj # ....##......... ..) #.<......#. #....#..... ......#.#..# &h7k  #.?####  ###.##....&him &h3u :h<&hu &6&hS| &h~ &h  PPPP. .. PPP.P. ....P.# ._..P.# ....P.# PPP.P.# .@.h<..# PPPPP.....##.# .#.## ....##... ..) #.<......#. #....#.....# ......#.#..# #.......?####  ###.##....h.7  Things that are here: _a +0 dagger; a kobold corpse&h PPPP. ...PPP.P..P.#._..P.#.P.#&h}.PPP.P.#)h.<..#P.....##.# ..#.##.##....). #.<......#&hw.. #....#......#. ......#.#.### #.......?####  ###.##....&hB&hn]h.8 _&h,&h*&h PPPP...................P.PPP.PP.....P#P.._..P .....P&h B.#P.PPP.P.#........h..<..# PPPPPP@....##.#.............#.##......##.........#...). #.<##.... #....#.....#.. ......#.#..# ## #.......?#### ###.##.... .. ......&h &hQ C)h&hV &9&h[ &h &h,....... P.PPP.P P.....P# P.._..P P.....P.#P.PPP.P.# .........)..<..#&h̃PPPPPPP.h...##.#.......@......#.####.........##...). #.<# #..... #....#........#..#......#.#..# ##.#.......?#### #####.##.... .. ..&h?t.... #. ......&h&hG.h&hǠt7===30&h P.PPP.P P.....P# P.._..P. P.....P.##SP.PPP.P.#...........)..<..#..PPPPPPP.....##.#........h.....#.####.........##...).##.<......# #......#....#.....#...#..#......#.#..# ##.#.......?#### #####.##.... S   ball python (constriction, asleep) ... ......h   inugami (summoned) #.........  #. ......  [0;&h10;1mA ball python comes into view.  The ball python hisses angrily. You hear an angry growl...Shh.h   black bearS   ball python (constriction, ally target)h   inugami (summoned)=1&h&h] _A black bear comes into view.&hj  P.....P##. P.._..P...P.....P.##.P.PPP.P.#....S.......)..<..#h.PPPPPPP.....##.#.........h......#.##.##......... .##...@.##.<#&hj 4 #......#....#.....#...#..#......#.#..# ##.#.......?#### #####.##.... .......... #......... #. ....... &hmp &hq &hr &hs &hy .S.hh..&hkz .-2&h &hؔ  You see here the +7 great mace of the Sugar Beet {elec, *Rage Will+ Int+3 _Stlth+}.&h  q - the +7 great mace of the Sugar Beet {elec, *Rage Will+ Int+3 Stlth+}&h&h#&h.h..h.-&h13&h-&hH _The ball python bites the bush but does no damage.&h R  Casting: Call Canine Familiar (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hU&hWN  A tiny devil pulls itself out of the air.&h_.S.h.5(ally target)5   cerulean imp (polearm, summoned)h   inugami (summoned)&h<`d5------==4&hf&hkD _Your inugami hits the bush but does no damage.&h,PPP.. P.....P..##. P.._..P...P....#.P.PPP.P.........S.....)..<.PPPPPPP.....##.# ..h.........#.##....h.5@.##.....###.<......#  #......#....#..... #...#..#......#.#..#....##.#.......?####.. #####.##.... .........#...#. .......&hB&hh.S.h.h--5&h&hO _Your cerulean imp hits the black bear but does no damage.&h\  You reach to attack! You barely miss the black bear.The black bear bites your cerulean imp! The black bear claws your cerulean imp...S..h The black bear claws your cerulean imp but does no damage.==6.5 (1.1 _Your cerulean imp barely misses the black bear.&h@Q  You reach to attack! You hit the black bear.&h &h9 The ball python bites your inugami&h   &h*-The ball python grabs your inugami.  &hY\The ball python constricts your inugami.  &hYThe black bear closely misses your cerulean imp. &hv5 The black bear claws your cerulean imp. x2  &h:Your cerulean imp dies!&h.&h.&hMh&h.&ha§&h&hw_h   inugami (&h &h!&h&hI-&h 7.6&h &hm  &h &h B_Your cerulean imp disappears in a puff of smoke!&h &h........P.PPP.P... P.....P..#. P.._..P.# ...P.....P.# .#.P.PPP.P........# .........S..)..<..# ...PPPPPPPh....##.# ........@.......#.## .....h§..##......... ..##.....##.<......#  #......#....#..... #...#..#......#.#..##....##.#.......?####.... #####.##.... &h ... .......... ..##..  Your inugami hits the ball python. The ball python bites your inugami.  The ball python constricts your inugami.Your inugami hits the ball python.&hD5......&hھh§&hm §.&h§§&h)(ally target)&hh   inugami (summoned)&h&h6&hc===---&h9&h{--&h 8&h 0&h&h &hu&h '_The ball python dies!&h&hl . P.PPP.P.. P.....P..# #. P.._..P.# ...P.....P.# .#.P.PPP.P.# ......)..<..# ...Ph....##.# &h ......h§.#.## .....§...##. ..##.§§..##.<......# #......#....#..... #...#..#......#.#..##....##.#.......?#### .... #####.##.... ... &h &hI &h ..h.@h...&h9 @-9&h &h &h&. P.PPP.P. P.....P.# #. P.._..P.# ...P.....P.# .#.P.PPP.P.# .)..<..# ...P.....##.# .h.h@.....#.## .##. ..##.....##.<......# &h #......#....#..... #...#..#......#.#..##....##.#.......?#### .... #####.##.... ... .......... &hh&h% .hYou swap places.40&h[-&h9` _Your inugami barely misses the black bear.&h   swap places. _Your inugami barely misses the black bear. could not reach far enough! Your inugami hits the black bear.  The black bear bites your inugami.  The black bear completely misses your inugami.  The black bear claws your inugami but does no damage.&hZ 5=1.8 (1.2&h@ &h 7 _Your inugami hits the black bear.&h hh  berserk, ally target)You reach to attack! You puncture the black bear!  The black bear is almost dead.The black bear goes berserk!===2.9 (1.1 _Your inugami barely misses the black bear.&h hhdistracted, ally…) The black bear goes berserk! _Your inugami barely misses the black bear.could not reach far enough! The black bear misses your inugami.The black bear claws your inugami. x2; Your inugami hits the black bear.  The black bear closely misses your inugami.  The black bear claws your inugami. x24.0 _Your inugami closely misses the black bear.&hF:closely misses the black bear.  The black bear barely misses your inugami.ompletely misses your inugami. but does no damage.  Your inugami hits the black bear.&he†h   inugami (summoned)&h&h...................rimel the CallerP.PPP.P...........MerfolkP.....P.........#Health: 35/35 ========================#. P.._..P........#&hMagic: 6/8==================------...P.....P........#AC: 4Str: 8.#.P.PPP.P........#EV: 11Int: 16............)..<..#SH: 0Dex: 15...PPPPPPP.....##.#XL:  5 Next: 112% Place: Dungeon:4........†h@.....#.##Noise: =--------  Time: 2145.2 (1.2).........##.........d) +1 trident..##.....##.<......#Cast: Summon Small Mammal#......#....#.....Dog #...#..#......#.#..##....##.#.......?####&hh   inugami (summoned).... #####.##...................##.........The black bear barely misses your inugami.The black bear completely misses your inugami.The black bear claws your inugami but does no damage.  Your inugami hits the black bear. _The black bear dies!Your Polearms skill increases to level 4!&hThe black bear claws your inugami but does no damage.  Your inugami hits the black bear. _The black bear dies!  Your Polearms skill increases to level 4! &h` Your Summonings skill increases to level 6! have reached level 6!&h/  --more--&hl41/419--6 6% &h &h4 _&hx . P.PPP.P. P.....P.# #. P.._..P.# ...P.....P.# .#.P.PPP.P.# ............)..<..# ...P.....##.# .†h.@....#.## .##. &h\ P..##.....##.<......# #......#....#..... #...#..#......#.#..##....##.#.......?#### .... #####.##....... . &h :.h&h ;-60 _&h &hp &h&h) P.PPP.P&h &hOP.....P.&h)# &h[#. P.._..P.&h!)# &hP...P.....P.&h(# &hZ.#.P.PPP.P.&h"(# &h............)..<..# &hXn...PPPPPPP.....##.# &h\........†.h&h).##&h&f.........##.@....... &hF..##.....##.<&hW)# &ho #......#....#.....&h#...#..#......#.#..# &h$d#....##.#.......?###&h+#&h.... #####.##.... ... ............# #......... #. &h&hz&hO.&h h&hb&h&h3-&h7&h&h&h0FP.....P.# &h#. P.._..P.# ...P.....P..# .#.P.PPP.P..# &h............)..<..# ...PPPPPPP.....##.# ........†...##..........##h.........&h\d..##.....##.<#  #......#....#.....#...#..#......#.#..# &h#....##.#.......?#### .... #####.##....... ............# ##........&h. #. .. &h&h#A.h&hFW7==8&h&hͣ&h)0 {#. P.._..P.# &h0 B...P.....P........# .#.P.PPP.P........# ............)..<..# ...PPPPPPP.....##.# ........†..&h1 .##.#.##....#..##.....##.h&hA2 +#  #......#...@#.....#...#..#......#.#..# #....##.#.&ht4 }?#### .... #####.##.... ... #............# ##.........  #. .. ....#..##&h 5 &h< =<h&h&= &9&hSB &hD &h...P...#.P.PPP...........)..<..#PPPPPPP.....##......†.......#.##.#.##..........#&hР##<......#  #......#..h.#.....#...#..#.....@#.#..##....##.?###.... #####.##......  #............##.....&h #....[ ....#..####........&hc=50&h&h- _Found a leather armour.&hdY.#.P.PPP.P.#  ............)..<..# ..  ...PPPPPPP.....##.# ...  ........†.......#.##.#.##..........#  ..##.....##.<......#  #......#..h.#.....#...#..#......#.#..#  #....##.#.?####  .... #####.##.........  ... #.......  ..# ##...# #...[###....#..#####........#####&hl.h1&h&h&hN .#.P.PPP.P.# ....)..<..# .. ...P.....##.# ... .†.......#.##.# .##..........# ..##.....##.<......# #......#....#.....  #...#..#.....h#.#..# #....##.#.#### .... #####.##.# ... #...# &hvO ..# ##.# ##....#..#### #........#####.....&hP &h0W A.h&hW C==2&h^ &hg A3.2 (2&hZm &ho e _r - 2 scrolls labelled NILOCO LEXEOCS&h{7..........)..<..# ..PPPPPPP.....##.# ... ....†.......#.##.# ##....# ##.....##.<......#  #......#....#..... #...#..#......#.#..# ....##.#......h.####..# ... #####.##...@.....# #.....# # ##.##  #.[# ##....#..####........ #####..... ##.#.&h9&hq?A.h&hb@+4.2 (1&hF&hG&hhPPPPPPP.....##.# ... ....†.......#.##.# ##..........# ##.....##.<......#  #.....#..... &hki8...#..#......#.#..# ## ...##.#..####..# #####.##..h......#  #........@....# # ###  #.[# ##....#..#### ........#####..... ###.#.#&h.k&h4rg.h5&hv&hAx&h *....†...##.# ##....#... #.....##.<# .......#....... ..#..#......#.#..#.####.#..####..#  #####.##.........#  #.......h.....#  #&h% t.@..##  #.[# ##....#..#### ........ #####..... ###.#.  ### &h A.h&h &6&h &hv &hb!†.&hj#.##.# ##.#... .....##.<......# #.. ......#....#....... #..#......#.#..#.## ##.#.####..#  #####.##.# #.# ##.&h3@h.@.## #.[# ##....#..#### #........ #####.....###.#. ##&h#&h&h$:.h&h%&h7&O8===7&hn*&h,&hV##&hW....#...##.<###.. ....#....... #..#......#.#..#.## ##.#..####..#  #####.##.........#  #.....# #h..## .&h5Z.@# ##....#..#### ........ #####.... ###.#. ### &h=]&h+b+.h&hc&hc&8&hf&h;jW _You see here a +0 leather armour.&hT&hU&9&hX&h$_- _s - a +0 leather armour&hM' &h3+ Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  g - a +1 pair of boots (worn)s - a +0 leather armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &h[&h&hJ....##..........#...rimel the Caller ....##.<......###..Merfolk .....#....#.......Health: 41/41 ======================== #..#......#.#..#.##Magic: 8/9=====================--- ##.#........####..#AC: 4Str: 8  #####.##.........#EV: 11Int: 16#.............#SH: 0Dex: 15##...........##XL:  6 Next:  6% Place: Dungeon:4#.........h@#Noise: ---------  Time: 2159.2 (0.0)##....#..####d) +1 trident#........Cast: Summon Small Mammal#####.....Dog ###.#.###h   inugami (summoned)Your Su&h!zmmonings skill increases to level 6! _You have reached level 6! _Found a leather armour. _r - 2 scrolls labelled NILOCO LEXEOCS _You see here a +0 leather armour. _s - a +0 leather armour&h#&hX60.2 (1&h&h+1.2 (2&h&h&h+2.2 (3&h&hSA3.2 (4&hE&h&h$+4.2 (5&h&h$ 2 _You start removing your armour. You continue removing your +0 robe. x5&h&h &hk  You finish removing your +0 robe.  You start putting on your armour.&h+5.2 (6&h&hw _You continue putting on your +0 leather armour. x2&hB[9===6.2 (7&hN&h4 _Magic restored.&h+7.2 (8&h&h&ha+8.2 (9&hH&hf&h/9.2 (10.0)&h}&h 5 _You continue putting on your +0 leather armour. x3&h&ha&hc _You finish putting on your +0 leather armour.&h. &h4 Drop what?19/52 slots (_ for help) Hand Weapons (select all with ))  d - a +1 trident (weapon)  q - the +7 great mace of the Sugar Beet {elec, *Rage Will+ Int+3 Stlth+} Armour (select all with [)  g - a +1 pair of boots (worn)  s - a +0 leather armour (worn)a - a +0 robe Jewellery (select all with "=)  c - the ring of the Greedy (worn) {rElec rCorr Slay+4}  n - a ring of resist corrosion (worn) Scrolls (select all with ?)  p - a scroll of poison  r - 2 scrolls labelled NILOCO LEXEOCS Potions (select all with !)  b - 2 potions of magic  e - a fuming pink potion  h - a potion of haste  i - 2 potions of mutation  j - a lumpy coppery potion  k - a grey potion  l - a blue potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[[&h@5 40mtop]&hU(1 turn)  d - a +1 trident (weapon)  a + a +0 robe[Enter] accept (1 chosen)&h&hG....##..........#...rimel the Caller ....##.<......###..Merfolk .....#....#.......Health: 41/41 ======================== #..#......#.#..#.##Magic: 9/9======================== ##.#........####..#AC: 5Str: 8  #####.##.........#EV: 11Int: 16#.............#SH: 0Dex: 15##...........##XL:  6 Next:  6% Place: Dungeon:4#.........h@#Noise: ---------  Time: 2169.2 (0.0)##....#..####d) +1 trident#........Cast: Summon Small Mammal#####.....Dog ###.#.###&h1h   inugami (summoned)You finish removing your +0 robe.  You start putting on your armour. _You continue putting on your +0 leather armour. x2 _Magic restored. _You continue putting on your +0 leather armour. x3 _You finish putting on your +0 leather armour.70.2 (1&hY&h) _You drop a +0 robe.&hUo&hdu$&hJv^Inventory: 18/52 slots Hand Weapons (go to first with ))  d - a +1 trident (weapon)  q - the +7 great mace of the Sugar Beet {elec, *Rage Will+ Int+3 Stlth+} Armour (go to first with [)  g - a +1 pair of boots (worn)  s - a +0 leather armour (worn) Jewellery (go to first with "=) &h7w6 c - the ring of the Greedy (worn) {rElec rCorr Slay+4}  n - a ring of resist corrosion (worn) Scrolls (go to first with ?)  p - a scroll of poison  r - 2 scrolls labelled NILOCO LEXEOCS Potions (go to first with !)  b - 2 potions of magic  e - a fuming pink potion  h - a potion of haste &hx i - 2 potions of mutation  j - a lumpy coppery potion  k - a grey potion  l - a blue potion  o - a golden potion Talismans (go to first with %) &h3{[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&hq - the +7 great mace of the Sugar Beet {elec, *Rage Will+ Int+3 Stlth+}. An enormous metal war club, of great cumbrousness. Base accuracy: -4 Base damage: 17 Base attack delay: 1.7 This weapon's minimum attack delay (0.7) is reached at skill level 20.  Your skill: 0.0; use (s) to set 20.0 as a target for Maces & Flails.  At 100% training you would reach 20.0 in about 8.5 XLs. Damage rating: 27 (Base 17 x 95% (Str) x 100% (Skill) + 11 (Ench + Slay)). Elec: It sometimes electrocutes victims (1/4 chance, 8-20 damage). *Rage: It berserks you when you make melee attacks (+20% chance). &hWill+: It increases your willpower. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. If you switch to wielding this weapon: Your spell failure would improve by up to 2% (press '!' for details). This weapon falls into the 'Maces & Flails' category. It is a two-handed weapon.(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&hcInventory: 18/52 slots Hand Weapons (go to first with ))  d - a +1 trident (weapon)  q - the +7 great mace of the Sugar Beet {elec, *Rage Will+ Int+3 Stlth+} Armour (go to first with [)  g - a +1 pair of boots (worn)  s - a +0 leather armour (worn) Jewellery (go to first with "=)  c - the ring of the Greedy (worn) {rElec rCorr Slay+4}  n - a ring of resist corrosion (worn) Scrolls (go to first with ?)  p - a scroll of poison  r - 2 scrolls labelled NILOCO LEXEOCS Potions (go to first with !)  b - 2 potions of magic  e - a fuming pink potion  h - a potion of haste  i - 2 potions of mutation  j - a lumpy coppery potion  k - a grey potion  l - a blue potion  o - a golden potion Talismans (go to first with %) [Up|Down] select&h՞h [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&h....##..........#...rimel the Caller ....##.<......###..Merfolk .....#....#.......Health: 41/41 ======================== #..#......#.#..#.##Magic: 9/9======================== ##.#........####..#AC: 5Str: 8  #####.##.........#EV: 11Int: 16#.............#SH: 0Dex: 15##...........##XL:  6 Next:  6% Place: Dungeon:4#.........h@#Noise: ---------  Time: 2170.2 (0.0)##....#..####d) +1 trident#........Cast: Summon Small Mammal#####.....Dog ###.#.###h   inugami (summoned)[&h18;2HYou start putting on your armour. _You continue putting on your +0 leather armour. x2 _Magic restored. _You continue putting on your +0 leather armour. x3 _You finish putting on your +0 leather armour. _You drop a +0 robe.&h &hU &h &hQ &h@ &h &h  _You continue putting on your +0 leather armour. x2 _Magic restored. _You continue putting on your +0 leather armour. x3 _You finish putting on your +0 leather armour. _You drop a +0 robe.swap places.&h &hN &hn &h^ &h_ &h &h| 4&h _You swap places.&hw&h=,&h&hF&h%PPP.P.# ...)..<..# ......) PPPPP.....##.# ....... ...†.......#.##.#..K. ....##..........#... ....##.<......###.. .....#....#....... #..#......#.#..#.## ##.#........####@.######.##.........##...........h.###...........###..........[###....#..#####&h&K   kobold (asleep)#.......h...#h   inugami (summoned)#####.......####.#..##&h>) 83.2 (13.0)  A kobold comes into view. It is wielding a +0 short sword.&hY/jh., ally target)&h/,4.2 (14&h4&h.9# _Found a club.&hQ... PPP.P........# ......# .......)..<..# ). PPPPP.....##.# ........†.......#.##.#..K...........#...###.<......###...# .....#....#........#.#.#..#@## ##.#........####.  #####.##.......h.............##...........##..........[# ##....#..####.......h.#####.......h.5.0)&h|_..P.# ...P.# ...#..=## PP.P........# .......# ......)..<..# ......).. PPPP.....##.# ......†.......#.##.#..K..##..........#...# ##.<......### ....#....#......@.# ..#......#.#..#.## #.#........####h.# #####.##.# #...###.###..........[# ##....#..######.......h...#h. &hG R6&h &hL&hN_Found a knobbly garnet ring.&hg ..P.P.##... #### ..P.##...#..=## P.P........##..# .....)..<..# .......)... PPP.....##.# .........†.......#.##.#..K..##..........#...# ##.<......###..#....#.....h..#...... .#......#.#..#.### ...## .#........####..# $.# ####.##..# .##....# ###...##..........[###....#..#####h.7 _Found 10 gold pieces.&hhw9  You reach to attack!  The helpless kobold fails to defend itself.  You puncture the kobold!)h   inugami (summoned)&h!-8.3 (1.1&h&hJ _You kill the kobold!&hE P.. .P.#... P.##...##### # .P.##...#..=## P........##.#..# ....)..<..##.......)...# PP.....##.##............ †.......#.##.#..).......##....#..@# ##.<......###h..# &h :.#....#........#...... #......#.#..#.###....## #........####..# ..$.# ###.##..# #...#  #.....# #..###...## ####..........[#&h&h 0.&h!490&h%&h0(a _Your inugami disappears in a puff of smoke!&h. P.... P.#... &hfP.##...##### ## P.##...#..=## ... P........##.#..# ...)..<..##.&h#B)...## P.....##.##............#.##.#..)@......# ##....#...#......# &h##.<......###...#....#.. .#....#........#........ ......#.#..#.###....##.. ........####..# ..$.# # ##.### #...# #.....# #..# ##.## ###&h &h '90&h&h&hs &h/ hMP......... .#... #### ###..=## ... P.......#..# ...)..<.)...## P.....##.##...... .......#.##.#..)....#...#......# ##.<......###...#....#..&h" 7..#..#&h &hB &h 1&hd &h &hB@&h7A&M P... ....... .#... .##### ###..=## ... P.......#..# &hB...)..<.)...## P.....##.##...... .......#.##.#..). ##..........#...#......#..#&hBd#...# #...#&hM&hM&2&h\&hM P. ...... .#... ..##### ##&he#..=## ... P.......#..# ...)..<.)...## P.....##.##...... .......#.##.#..).......#.....#..# ..$.# ##&h&h.&3&h&h<&hd  . ... .... .##...##### ## .##...#..@## ........##.#..# &hm 9..)..<..##.)...## ##.##....... ......#.##.#..)....#...#......# #.<......###...#....#.. #....#........#.........#.#..#.###....##..&h &hl &4&h, &h A5.3 (2&h &h: . _a - a +4 ring of slaying&h &h(" Put on which piece of jewellery? Jewellery (go to first with "=)  c - the ring of the Greedy (worn) {rElec rCorr Slay+4}  n - a ring of resist corrosion (worn)a - a +4 ring of slaying&h" M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &h|&h&herimel the CallerMerfolkHealth: 41/41 ======================== ............Magic: 9/9======================== ............AC: 5Str: 8 ............EV: 11Int: 16 .........#...SH: 0&hDex: 15 ........##...##### ##XL:  6 Next:  6% Place: Dungeon:4 ........##...#..@## ...Noise: ---------  Time: 2195.3 (0.0) ........##........#..#d) +1 trident ..)..<..##.......)...##&hqCast: Summon Small Mammal .....##.##............. ......#.##.#..).......# #..........#...#......# #.<......###...#....#... #....#........#......... .....#.#..#.###....##..&hà'You reach to attack!  The helpless kobold fails to defend itself.  You puncture the kobold! _You kill the kobold! _Your inugami disappears in a puff of smoke! _a - a +4 ring of slaying&h?9 _Your inugami disappears in a puff of smoke! _a - a +4 ring of slaying  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or c - the ring of the Greedy {rElec rCorr Slay+4}  > or n - a ring of resist corrosion&haN  You remove your ring of resist corrosion.&hib+6.3 (1&he&hg5 _a - a +4 ring of slaying (worn)&hD3&hF&hVI&hK,&h]P,&hQ,&h:S&hY<  You see here a +0 club.&h\&h\ _&h]&h`&hc,&h)g,&ht&hc&h _You now have 56 gold pieces (gained 10).&hO3&hÍ&hƏ&h,&hN&h &h4,&h&ha&hd,&h&h>&h&h&h$&h&hI,&hC&h̬&h,&hh&hQ&hM,&h&h&h,&h}&h&hʺ&hN&hƻ&h|&h.... ............. .....##.......#... ..##...... ##...##### ..##..... ##...#...##.......K ##.#..##... &hE##.)...##..## ##........@.## ##.#..).......###..## .#...#......##....# ###...#....#.....###&h..........# ..#.###....##...### K   kobold (asleep) ###..##....###### .....###...# ##..#&h 216.3 (20.0)  A kobold comes into view. It is wielding a +0 short sword.&hQk.KK&hK====7.3 (21&h &h( _The kobold shouts!&hZ#&h(J.K&hd)O----8.3 (1.0) &h^-&h/j _You reach to attack! You completely miss the kobold.&hS&hcTX=---9.4 (1.1&hW&h'Z _You barely miss the kobold. The kobold barely misses you.&hN &h_[ You closely miss the kobold.&h"T38--20&h 0&h&h@ _The kobold hits you with a +0 short sword.&hRJ =  You puncture the kobold!&hyP C)&hb .71&h|f &hh J _You kill the kobold!&h4&h#&h{%H _No target in view!&hA\I&h/f&h q$ _&ht&h${&h|L9--&hP}&h,&h&hA,&h&h,&h2&hb40=&h&hގ,&h&h,&h6&h=,&h_&h&hǙh1==&h&hԞ1 _HP restored.&h3&h&h  Things that are here:  a +0 short sword; a kobold corpse&hx&hV _&hO&h&h+ ..##.##.#[.#  ....##..  .#..# ... # .........# ... .. .##........#... ....##........#...#####...##........#...#...## -332.0)........#..##...## &h1#.......)...##.)## #................## #.#..).......###..##..#......##....#.#....#.....###...........# .#.###....##...###&h&hOF-4.4 (13&h&h<# _Found a robe.&h r 3&hos &hv &hO} e=&h~ &h ,&h &hȆ &hɉ ,&hЋ &hz &hȑ ,&h &h &h ,&h &h &h ,&hd &h &h b.##.#..##..<.#.#.....#...  .....  ....# ..# .......... .!### ....=.....###....# #.......##.##.#[.# ........##40.4 (6.0) &hA . ..#........# . #...#.........# . .......##........# .....#... .##....#........#..##...#####..&h .##........# ....##...#...##........#######........#..##...##<.....)...##.)##&h A1.4 (7&h] &h 9 _Found a stone staircase leading up.&h ). ..#.## .#.....##.#..##..<..#.#.....#......# .# ..# .......# .!###.....=.....###....# ###.##.#[. #........#. #..##....#..#. #. #...#.........#.... .......##.......#..#... .##....##........#&hr .##...#####...##........#.##...#...##........##### .....##..#..##...##&h &h +2.4 (1&h &h * _Found a morningstar.&h.. ####.. ). ..#.## .#.....##.#..##..<..#.#.....#......# .# ..# .......# .!####.....=@....###....#..###.##.#[. #................##. #..##....#.....#. #.. #...#.........#.... #.......##.....#..#.....##....##.....#.##...#####...##........#.##...#...##........#####3&he? .. ####.. ...). ..#.## .#.....##.#..##..<..#..#.#.....#....#.##.# ..#.# .!### #.....@.....###....#.#.##.##.#[.# #.......##. #..##....#......#. #.. #...#......#. #.......##......#.#.....##....##.......#.##...#####...##........# .##...#...##.#####4[39;4&hLa9m5.4 (2 _t - a ring of see invisible&h"JPut on which piece of jewellery? Jewellery (go to first with "=)  a - a +4 ring of slaying (worn)  c - the ring of the Greedy (worn) {rElec rCorr Slay+4}n - a ring of resist corrosion  t - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &hp_ &h|e &hk frimel the Caller.. ####.. ..Merfolk..). ..#.## .#...Health: 41/41 ========================....##.#..##..<..Magic: 9/9========================#..#.#.....#....AC: 5Str: 8#.............#EV: 11Int: 16#............# ..#SH: 0Dex: 15.............# .!###XL:  6 Next:  7% Place: Dungeon:4#.....@.....###....#Noise: ---------  Time: 2245.4 (0.0)&hn b...#.......##.##.#[.#d) +1 trident#................##Cast: Summon Small Mammal ........... #..##....#........# ........... #.. #...#.........# ........... #.......##........# ........#.....##....##........# .......##...#####...##........# .......##...#...##........#####Things that are here: _a +0 short sword; a kobold corpse _Found a robe. _Found a stone staircase leading up. _Found a morningstar. _t - a ring of see invisible&hv  _Found a morningstar. _t - a ring of see invisible  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or c - the ring of the Greedy {rElec rCorr Slay+4}  > or a - a +4 ring of slaying&h H  You remove your +4 ring of slaying.&h +6.4 (1&hp &hԫ 8 _t - a ring of see invisible (worn)&hH I&hO n&h|P ,&hbQ &h}S &hU ,&hW &hY &h[ ,&h0] &h` &hb ,&hGd &hf &hh ,&hNj &hBl &hn ,&ho &hmq &hs ,&ht &hv &hx &h)y &hy &h{ &h ~ ,&ho &h &hH ,&hn &h) " .... .. ####.. #... .). ..#.## .#.... ...##.#..##..<... ..#.#.....#.....### .............##... ............##...# ............# #.@### #...........###....# ..#.......##.##.#[.#  #................## #..##....#.....# #.. #...#.....&h  #.......##....##....##.....#####...##........#&hS 057.4 (11.0)&hR ,8.4 (12&h &h R _u - a brown potion&h~3&h&hm&hLjX&hv,&h&h&hp ...>....###... ............. ............ ......g....  .. ####.. # #........). ..#.###.#......##.#..##..<...# #..#.#.....#...........##.. &hS#............##...# .............###..##  #...........###.... ...#.......##.##.#[.#g   goblin (asleep)  #..........## #..##....#........# #.. #...#.#&hX 60.4 (2.0)  A goblin comes into view. It is wielding a +0 club.&h+1.4 (3&ha&h; _Found a stone staircase leading down.&h......### ...#...>....###...#........ .......g..... ####.. # #...). ..#.###.#......# ...##.#..##..<..@# ..#.#.....#.....### ..##...# ..##...## .....###..### #....###....# ..#.##.##.#[.#  #................## #..##....#&h&h+2.4 (1&h&hH"&hR  ..##  ......### ...#  ...>....###...## . ....  #.......g......&hj . ####.. # #...... ). ..#.###.#....@.# #.#..##..<...### .#.#.....#.....###  ##...#  .##...##  ...###..###  ..###....#  .#.##.##.#[.#   #..........##  &h+&h9&3&h&h&h A  You reach to attack!  &h| JThe helpless goblin fails to defend itself.  You puncture the goblin!&h 8)&h 1&hN -4.5 (1.1&h! &hO J _You kill the goblin!&hY8 &h09 &hB= &hI?  &h? B_No target in view!&h"&hh&h&h&hO!&hc)P _&hT*,&h+&h.&h1&h1&h2&h4&h7&hL8&hG9&h<&h>&ht?&hq@&hB&hqE&h"F&hG&hI&hQL&hM&hM&hCP&hqS&h&T&h1U&hW&hZ&hI[&hJ\&he^&h`&ha&hb&hd&h h,&hei&hqk&hAn&hn&h p&hIs&hKv&h.w&hXx&hz&h~&h~&h&hu&hYC ..#   h. ####  ##.. ...##  ##..##.....  ...#.....  ##......   ######..##.#   .......@...# ####  &hԟ(...........# #..##  .##........### #...#  #......>....###...### ##..................# ##.................# h   howler monkey (asleep) #..##.......)......## .. ####.. ###.............#  ..). ..#.###.#......##....##&h 78.5 (14.0)  A howler monkey comes into view.&h[&hD ShhS   adder  The howler monkey howls! You hear an angry hiss. You hear a shout!  An adder comes into view.&h5==9.5 (15&h&hZ' _You hear a shout!&h  Casting: Call Imp (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hP&hD&h.Shh(ally target)h   inugami (summoned)&hɧ6--------80.0)Dog &h&hS _You call for your canine familiar and it appears with a howl!&h<#  ...####  ##S. ...####h.##..... ...#..... ##........######.@##.# h....### ...# #..#.##........### #...# ......>....###...##&h=##...##..........#  #..##.......)......# .. ####.. ###.............&hQ?&h?&hA&h}B&hG~..Shh.&hH/--1&hM&hN&h&hA  You hit the howler monkey but do no damage.Your inugami hits the howler monkey!&h .S catching breath, ally …)The howler monkey hoots and howls with incredible vigour!&hhO=========2.6 (1.1&h&h* _You hear a shout! x2&htB..# ..## ...######.. ...####..##..... ...#....##hS.......######h.##.# .......@....# ####.# #..####.### #...# >....###...### ##..................# ##..# #..##&hv;)......##.. ####.. ###.......#). ..#.###.###....##&h}&h\ .S Your inugami hits the howler monkey.  The howler monkey hits your inugami but does no damage.&hބ\=--------30&h&hHc _Your inugami barely misses the howler monkey.&h55R  Casting: Call Canine Familiar (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h%  5 5   cerulean imp (polearm, summoned)h   inugami (summoned)A tiny devil pulls itself out of the air.  The adder barely misses you.The howler monkey hits your inugami but does no damage.&h339--4--------------=-------4&h&hO _Your inugami hits the howler monkey. The adder bites you.&hVvThe howler monkey hits your inugami but does no damage. _Your inugami hits the howler monkey. The adder bites you.  You puncture the adder!  The adder is almost dead.  The howler monkey completely misses your inugami.  . .S   adder (ally target)5   cerulean imp (polearm, summoned)h   inugami (  The howler monkey dies!The adder misses you.&hi6255.7 (1.1&h&hcd _Your cerulean imp completely misses the adder.&hD_Your cerulean imp completely misses the adder.You closely miss the adder.Your inugami misses the adder. The adder misses you.adder but doe&hEDs no damage.  Your cerulean imp hits the adder with a -2 spear.&h9J..5   cerulean imp (polearm, summoned)h   inugami (&hb<9-60&hZg&hiE _The adder dies!&h@&h&h&h3&hX&h40=-5===---&hU&h,&hK&h],&ht&hy,&h&h&h:1==j.5--j   gnoll (wandering)5   cerulean imp (polearm, summoned)h   inugami (summoned)&hR,91.7 (5&h&h}jh5..ally target)&h1c===-2.7 (6&h&hr _A gnoll comes into view. It is wielding a +0 club.&h-~..# ..##  ...#### ##j. ...## ##..##.......#.....  ##h5.......######.@##.# .# #### .....# #..## ..#..### #...# #......>....###...#####...# ##..........# &h #..##.......)##  ####.. ###.......#&hu&hTr.jh.&h+3.7 (1&hB&hJ _Your cerulean imp hits the gnoll but does no damage.&h`J. ##  ...####  ##.. ...####.j##.......h# ##@5......######..##.#... ...........# #### ....# #..#..##........### #......>....###...####...##....  #..##.......)#&h}A  Your inugami hits the gnoll.&heA j.jj 2 gnolls (1 ally target)  A gnoll comes into view. It is wielding the +7 dagger "Murabuss" {protect,*Rage Str-2 Dex+7}.&h .=4&h&hG _Your cerulean imp hits the gnoll with a -2 spear.&h  You closely miss the gnoll.The gnoll is moderately wounded.&h .jYour inugami hits the gnoll but does no damage.  The gnoll hits your inugami with a +0 club.&h;B=5&h&hG _Your cerulean imp hits the gnoll with a -2 spear.&h  You barely miss the gnoll.The gnoll is heavily wounded.&hɷ &h  J.jJ   endoplasm (distracted)5   cerulean imp (polearm, summoned)h   inugami (summoned)Your inugami barely misses the gnoll. The gnoll hits you with a +0 club.  An endoplasm comes into view.Your cerulean imp hits the gnoll but does no damage.&h T0-6&h &h 2 _Your inugami hits the gnoll.&h?<  You puncture the gnoll!&h&h0  You kill the gnoll!The gnoll hits you with the +7 dagger "Murabuss".&h.Jh.   gnoll (J&hY36---6===347&h&hQ _Your cerulean imp hits the gnoll from afar with a -2 spear.&hL  You hit the gnoll.  The gnoll is lightly wounded.  Your inugami closely misses the gnoll.&hn .J  The gnoll hits your inugami with the +7 dagger "Murabuss".&h-8.8 (1.1&h2&htJ _Your cerulean imp hits the gnoll but does no damage.&h ^  You hit the gnoll.  The gnoll is moderately wounded.&hfE . 5   cerulean imp (polearm, summoned)h   inugami ( &hg#..##.......)......##  Your inugami hits the gnoll. The gnoll closely misses you.Your cerulean imp closely misses the gnoll.&hgW7--9.9&h>m&hdpE _Your inugami hits the gnoll but does no damage.&h  You hit the gnoll but do no damage.The gnoll is moderately wounded.&h  JJ   endoplasm5   cerulean imp (polearm, summoned)h   inugami (summoned)The gnoll closely misses you.Your cerulean imp hits the gnoll but does no damage.&h .3000&h &h 2 _Your inugami hits the gnoll.&hM  You hit the gnoll.  The gnoll is severely wounded.Your inugami hits the gnoll.&hn&hM .J)......>....###...##(ally target)##..##...........&h  #..##.......)......##The gnoll dies!&hL===81&h&h?d _Your cerulean imp barely misses the endoplasm.&he  You could not reach far enough! Your inugami hits the endoplasm.&h0  The endoplasm closely misses your inugami.A gnoll comes into view. It is wielding a +0 spear.Your cerulean imp hits the endoplasm from afar with a -2 spear.&h2&h;j.h)j   gnoll (polearm, ally target)&hM.92&h-U&h{\I _The endoplasm dies!&hDX e.. ##  ...####  ##j.....###.h##.....#)@.#..... ##.5...######..##.#... .........# .#### ..........# #..#..##........### #...# #......>....###...##&hY m##....#....#&hG\ &hb 5. The gnoll barely misses you. Your inugami hits the gnoll.&hLc T8=3&h3h &h1k _Your cerulean imp hits the gnoll but does no damage. _You see here a +0 club.&hb  You reach to attack! You barely miss the gnoll.The gnoll is moderately wounded.Your inugami hits the gnoll. The gnoll closely misses you.&hc&4&hl&h pQ _Your cerulean imp hits the gnoll from afar with a -2 spear.&h Q  You reach to attack! You puncture the gnoll!&hn *)5   cerulean imp (polearm, summoned)h   inugami (&h E 44-6.0 (1.1 &h <_You kill the gnoll!&h &h i _Your Polearms skill increases to level 5!&h#  .... ... ..# ..## ...#### ##).....## ##.h##..... #@)5#..... ##. .######..##.#... ............# .#### ............# #..## ..##........### #...# #......>....###...### ##...........#  ##.#.h.57==-70 _ _You see here the +7 dagger "Murabuss" {protect, *Rage Str-2 Dex+7}.&h &h ^9=8&h &h _v - the +7 dagger "Murabuss" {protect, *Rage Str-2 Dex+7}&h .... ...... ..# ..##  ...#### &hg v).....## ##@.###.h.#.....  ##5....... .######..##.#... ......# .####............# #..## ..##........### #...# #......>....###...#####.&h^ &h6 &h &hq jh)5.&h uj   gnoll (polearm, distracted, ally targ…)5   cerulean imp (polearm, summoned)h   inugami (summoned)&h &9&ho &h u _A gnoll comes into view. It is wielding a +0 halberd.&hfC............ .# ##......#...... .......# &hoD...j.## #....#### .....## ##.h##.....#.)5#...... ##..........######..##.#...&hE............# .#### ............# #..## ..##........### #...# #......>....###...###&hG&hI&hwJ&hOz.jh5..&hP'10&hNV&hYN _You see here a +0 spear.&h jj  ally target)  You puncture the gnoll!  &hThe gnoll is heavily wounded.Your cerulean imp hits the gnoll from afar with a -2 spear.===1&h&he! _The gnoll misses you. Your inugami barely misses the gnoll.&hk3<  You puncture the gnoll!&hcA*)5   cerulean imp (polearm, summoned)h   inugami (&hTT40=8&hXU 2&hY&hU\I _You kill the gnoll!&hf "##&h? ].#... ..# ##.........#.......... .........## #.@..####  ##)h....####5.##..#.).#..... ##.........######..##.#.... ..#### .... #..#..##........### #&h &hQ <5.&h .-3&hR &h  Things that are here: _a +0 halberd; a gnoll corpse&hj4&hl&hz&hj~&h&h&h} _Your cerulean imp disappears in a puff of smoke!&hC&h&h&h41==8===&h&h&h5&hO&h&h4&hE&hk&h&h8&h&h$"-&h)gg   hobgoblin (distracted)&h˥+9.0 (6&hx.hggally target)&h&hU====20.0 (7&h&hD\ _A hobgoblin comes into view.&h &h &h b.hg..&h +1.0 (1&h. &h & _w - a +0 halberd&hQ&ha&h&h` _A hobgoblin is nearby!&hs##.........# ..  . .# ## ..#...... .........#....# #.†..######@.....####..##.....#.h.#...##g........######..##.#...............# .####. #..####..## #... #......>....###...###&ht&hv&h| g. Your inugami hits the hobgoblin.&h}&2&h&h _Your inugami closely misses the hobgoblin. _You see here a +0 spear.&h P  You reach to attack! You hit the hobgoblin.&h &h h).h   inugami (summoned)&hC 593.1 (1.1&h" &h% M _You kill the hobgoblin!&h~4&h&hH _No target in view!&h&hx8Inventory: 23/52 slots Hand Weapons (go to first with ))  d - a +1 trident (weapon)  q - the +7 great mace of the Sugar Beet {elec, *Rage Will+ Int+3 Stlth+}  v - the +7 dagger "Murabuss" {protect, *Rage Str-2 Dex+7}w - a +0 halberd Armour (go to first with [)  g - a +1 pair of boots (worn)  s - a +0 leather armour (worn) Jewellery (go to first with "=)  c - the ring of the Greedy (worn) {rElec rCorr Slay+4} &h t - a ring of see invisible (worn)a - a +4 ring of slaying  n - a ring of resist corrosion Scrolls (go to first with ?)  p - a scroll of poison  r - 2 scrolls labelled NILOCO LEXEOCS Potions (go to first with !)  b - 2 potions of magic  e - a fuming pink potion  h - a potion of haste  i - 2 potions of mutation  j - a lumpy coppery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]&h֌{w - a +0 halberd. A polearm consisting of an axe blade topped with a spike, mounted on a long shaft. Base accuracy: -3 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 5.0; use (s) to set 16.0 as a target for Polearms.  At 100% training you would reach 16.0 in about 3.1 XLs.  At current training (34%) you reach 16.0 in about 5.8 XLs.  Current attack delay: 1.2. Damage rating: 17 (Base 13 x 95% (Str) x 110% (Skill) + 4 (Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a two-handed weapon. It can be maximally enchanted to +9. &hLYou took it off a gnoll on level 4 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {two-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.&&hInventory: 23/52 slots Hand Weapons (go to first with ))  d - a +1 trident (weapon)  q - the +7 great mace of the Sugar Beet {elec, *Rage Will+ Int+3 Stlth+}  v - the +7 dagger "Murabuss" {protect, *Rage Str-2 Dex+7} &&h w - a +0 halberd Armour (go to first with [)  g - a +1 pair of boots (worn)  s - a +0 leather armour (worn) Jewellery (go to first with "=)  c - the ring of the Greedy (worn) {rElec rCorr Slay+4}  t - a ring of see invisible (worn)  a - a +4 ring of slaying  n - a ring of resist corrosion Scrolls (go to first with ?)  p - a scroll of poison  r - 2 scrolls labelled NILOCO LEXEOCS Potions (go to first with !)  b - 2 potions of magic  e - a fuming pink potion  h - a potion of haste &&hRQ i - 2 potions of mutation  j - a lumpy coppery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top](&h76#d - a +1 trident (weapon). A fishing spear improved with a longer shaft and a three-pronged metal head. Base accuracy: +1 Base damage: 9 Base attack delay: 1.3 This weapon's minimum attack delay (0.6) is reached at skill level 14. (&h7 Your skill: 5.0; use (s) to set 14.0 as a target for Polearms.  At 100% training you would reach 14.0 in about 2.6 XLs.  At current training (34%) you reach 14.0 in about 4.8 XLs.  Current attack delay: 1.0. Damage rating: 14 (Base 9 x 95% (Str) x 110% (Skill) + 5 (Ench + Slay)). This weapon falls into the 'Polearms' category. It has an extended reach (targetwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {Polearms} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.*&h Inventory: 23/52 slots Hand Weapons (go to first with ))  d - a +1 trident (weapon)  q - the +7 great mace of the Sugar Beet {elec, *Rage Will+ Int+3 Stlth+}  v - the +7 dagger "Murabuss" {protect, *Rage Str-2 Dex+7}  w - a +0 halberd Armour (go to first with [)  g - a +1 pair of boots (worn)  s - a +0 leather armour (worn) Jewellery (go to first with "=)  c - the ring of the Greedy (worn) {rElec rCorr Slay+4}  t - a ring of see invisible (worn)  a - a +4 ring of slaying  n - a ring of resist corrosion Scrolls (go to first with ?)  p - a scroll of poison *&h  r - 2 scrolls labelled NILOCO LEXEOCS Potions (go to first with !)  b - 2 potions of magic  e - a fuming pink potion  h - a potion of haste  i - 2 potions of mutation  j - a lumpy coppery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]+&h^+&hͬ+&he##.........#rimel the Caller..........Merfolk........Health: 41/41 ========================.# ##......Magic: 8/9=====================---...#......AC: 5Str: 8.........#EV: 11Int: 16.........##SH: 0Dex: 15#.†..####XL:  6 Next: 49% Place: Dungeon:4##@.....##Noise: ---------  Time: 2323.1 (0.0)##.h##.....d) +1 trident#.).#......Cast: Summon Small Mammal##.........Dog .######..##.#................#[+&h'm .####h   inugami (summoned)............# #..##..##........### #...##......>....###...###Your inugami hits the hobgoblin. _Your inugami closely misses the hobgoblin. _You see here a +0 spear.  You reach to attack! You hit the hobgoblin. _You kill the hobgoblin! _No target in view!+&hG,&h,&hVDrop what?,&h23/52 slots (_ for help) Hand Weapons (select all with ))  d - a +1 trident (weapon)  q - the +7 great mace of the Sugar Beet {elec, *Rage Will+ Int+3 Stlth+}  v - the +7 dagger "Murabuss" {protect, *Rage Str-2 Dex+7}w - a +0 halberd ,&h$$Armour (select all with [)  g - a +1 pair of boots (worn)  s - a +0 leather armour (worn) Jewellery (select all with "=) ,&h[ c - the ring of the Greedy (worn) {rElec rCorr Slay+4}  t - a ring of see invisible (worn)a - a +4 ring of slaying  n - a ring of resist corrosion Scrolls (select all with ?)  p - a scroll of poison ,&h= r - 2 scrolls labelled NILOCO LEXEOCS Potions (select all with !)  b - 2 potions of magic  e - a fuming pink potion ,&h֐ h - a potion of haste  i - 2 potions of mutation [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]-&h9(1 turn)  d - a +1 trident (weapon)  w + a +0 halberd[Enter] accept (1 chosen).&h .&hΞ}##.........#rimel the Caller..........Merfolk........Health: 41/41 ========================.# ##......Magic: 8/9=====================---...#......AC: 5Str: 8.........#EV: 11Int: 16.........##SH: 0Dex: 15#.†..####XL:  6 Next: 49% Place: Dungeon:4##@.....##Noise: ---------  Time: 2323.1 (0.0)##.h##.....d) +1 trident#.).#......Cast: Summon Small Mammal##.........Dog .&hӟ`.######..##.#................# .####h   inugami (summoned)............# #..##..##........### #...##......>....###...###Your inugami hits the hobgoblin. _Your inugami closely misses the hobgoblin. _You see here a +0 spear.  You reach to attack! You hit the hobgoblin. _You kill the hobgoblin! _No target in view!.&h+4.1 (1.&h.&h¨F _Your inugami closely misses the hobgoblin. _You see here a +0 spear.  You reach to attack! You hit the hobgoblin. _You kill the hobgoblin! _No target in view! _You drop a +0 halberd..&h} 4.&h~ .&hֆ 9===.&h. .&h ,.&h .&hR .&hӖ  ###......####...# ....# ........#..# ##.......#....#.......#..........# .......@..## 6.1 (2......#.†..####...#. ##h.....##) # ##..##..... #.).#.......&h { ##.........  .######..##.#... ............# .###......# #..##.&ha .&hH Fh).&hܞ +7.1 (3.&h` .&h # _Found a whip./&h;4/&hw=/&h@/&hHX/&hI/&hK/&hS###......##. ##.........###. ....##..# ..#...####.......##....#.#.h...###h†..####B....#.###).....##). ####..##....... #.).#...... ##..........######..##.#..../&hDVB   bombardier beetle (wandering) ............# .####h   inugami (summoned) ..# #..## ..##..### #...#/&hZ+8.1 (1/&h[I===9.1 (2/&h`/&h cd _A bombardier beetle comes into view.0&hJ5  Casting: Call Imp (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1&h P  Okay, then.1&h 1&hR 1&h . _2&h# #### . ##...#2&hԖ ##. ....##..# ..#....####.......##....#.......#.....#.h...## .........#.†..##2&hbOB....#.###).....##..)..####..##.......... #.)#.......#.#. ##............######..##.#.... .#2&h.# .## ....# #..##2&hG2&hAh.BBally target)2&h330.1 (1 _2&h2&h2&h3  Casting: Call Imp (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3&h3&h3&h .5B....h.5   cerulean imp (polearm, summoned)h   inugami (summoned)3&h b7------==13&h{3&h? _A tiny devil pulls itself out of the air.3&h  ## ###......## . ##.........## ##. ....#.#..# ..#.....####.#3&h .#....#.#.#.5...##.B....h.#.†..####.#.###).....##.)..####..##....... #.).#.......#.#.# ##....######..##.#.... .#.# .####  .# #..##3&h 3&h 3&h 3&h] 3&h B..@......h..53&h /--23&h1 3&h7 4&ho ##. ###......## .. ##.........#4&h\( # ##. ..........##..#..# ........#......####.#.#....#.#.#.B.##.h..5#.†..####.#.###).....##.)..####..##....... #.).#.......#.#.## ##.#....######..##.#....4&hh...#..# .#### .# #..4&h,4&h4&hhh@.5....--34&hi4&h4&h  4&h > You could not reach far enough!4&h ~  Your inugami hits the bombardier beetle.  The bombardier beetle bites your inugami.4&h k5. 4&h{ 5=4.2 (1.14&h?4&h Q _Your inugami hits the bombardier beetle but does no damage.5&he  You reach to attack! You hit the bombardier beetle.  The bombardier beetle is heavily wounded.Your cerulean imp hits the bombardier beetle but does no damage.-------50 _Your inugami hits the bombardier beetle.5&h$y  You could not reach far enough!  Your inugami hits the bombardier beetle but does no damage.  The bombardier beetle barely misses your inugami.=6 _Your cerulean imp hits the bombardier beetle but does no damage.6&hQ The bombardier beetle barely misses your inugami.cerulean imp hits the bombardier beetle but does no damage.reach to attack! You hit the bombardier beetle.  The bombardier beetle is severely wounded.  Your inugami barely misses the bombardier beetle  6&h *The bombardier beetle sprays incendiary fluid at you.The burning spray misses your inugami. The burning spray hits you.6&hX?h6&hYu==7Fire Dog 6&h_6&hcm _You are covered in liquid fire! Move or burn!6&hK6&h+>You reach to attack!  You hit the bombardier beetle but do no damage.The liquid fire burns you!inugami hits the bombardier beetle.  Your cerulean imp hits the bombardier beetle but does no damage.6&ha37------86&h]&6&h)> _Your inugami hits the bombardier beetle.7&h!  You could not reach far enough!  The liquid fire burns you!Your inugami hits the bombardier beetle..5   cerulean imp (polearm, summoned)h   inugami (2------8===65---9.3 (1.1 _The bombardier beetle dies!9&hj##. ###......## .. ##...### ##. .###..#..## ........####.##....#....5.# h.##.@....#.†..#####.###).....##)..####..##.......... #.)..#.#.#####...##....######..##.#........#............# .####.#..# #.. ..##.### #..  You shake off some of the fire as you move..527------400 _The liquid fire burns you!9&hS .. ##...######.# .####..#..## .........####.##....#......# h5.##......#.†..#####.###).....###)..####..##.....#..........##.)..#.#.#####...###....######..##.#.... ....#............# .###.#..# #.# ...##.### # >....###  You shake off some of the fire as you move...h53-----1 _The liquid fire burns you!9&h9#####.# .#####..#..## .........####.###....##...........# .##h5....#.†..####....#.###).....## #)..####..##..... #..........##.)........#.#.#####...###....######..##.#.... ....#............# .##.#...# ## ...##.### #).. ...#>....### ##............  Found a glowing trident...h54=-2Dog 9&h;39&h=^ _You shake off the liquid fire.<&hT####..#..##  #.........####.# #......#....#.#...........# ..####.†..####h5..#.###).....# #......)..####..##.... #....@.....##.)........#.#.#####..###....######..##.# ....#............# #.#....##...##....##.### ).. .....#>....#.## .# ..##............ ##<&h<&h<&h b..h5<&h4D===3<&h<&h <&hKU #.........####.#.###....#..#...........# #..## ##.†..### .#.###).....<&hV4 #....h5)..####..##.....##..........##.)........@#.#.#####..###....######..##.# ....#............# ....#.#............# #...##....##...###..).. .....#......>....#.## .##..##...........## . ## #..##<&hY<&hOZ<&heb..h5<&hRf&4<&hn<&hp<&h .###.... ..#...........#  #..## #<&hU #.†..## ..#.###).... #)..####..##...##...h5.....##.)........#.#.#####.. ...###@...###.# #.......#............# J......#.#......####...##....##.##..).. .....#......>.....##. .##..##.......... J   endoplasm (wandering)<&h (## # . ..###5   cerulean imp (polearm, summoned) .###..##h   inugami (summoned).. ####.. ###<&h5 <&h <&hC <&h <&h ..h5.JJally target)<&h &5<&h <&hd ] _An endoplasm comes into view.=&h+/ ..#...........#  #......## #....#.†..# .....#.###)... #......)..####..##....##..........##.)......h.#.#.#####.. #...###.5..#=&h<,e##.# #....@..#............#..J.....#.#.....#####...##....##.# ..).. .....#......>.......##. .##..##.....## #. . ..### .. .###..##.. .. ####.. ###). ..#.###.#=&hT],=&h^=&h;g.h.J...@5.J...5=6=&hm=&ho=&h g #..#... #......#.†.....#............#.###)....... #......)..####..##.....##..........##.)...........#.#.#####.. #...###h...###.###J....5.#...................@.#.#.####...##....##. #..)........>.......##...##..##.....## #.... ..### .....#.###..## .....#####.. ### ....). ..#.###.# ....##.#..##..<=&h ....h..J.5=&h &7=&h =&hy >&h``... ##.†..#............#.###)... #......)..####..# .....##..........##.). ...........#.#.#####.. #...###....####.###...h...#...............J...#.# .####.@5##....## #..)........>......##...##..##.....>&hva#...## #.......####.. .....#.###..## .....#####.. ### ....). ..#.###.# .....##.#..##..< #..#.#.....#..>&h`f>&h,x[ .h Your cerulean imp hits the endoplasm from afar with a -2 spear.9====8 _The endoplasm hits you but does no damage.>&h;  You hit the endoplasm.>&h1..5   cerulean imp (polearm, summoned)h   inugami (>&h.69>&h*%>&h8'M _You kill the endoplasm!>&h|Q >&hqR >&hW >&hMZ H _No target in view!?&hn.#.###) ...... #......)..####. .....##..........##.). ...........#.#.#####.. #...###....###.###.......#.......... .......h..#.# .####..5##....## #..@........>.......##...##..##.....#...## #.......### #.. .....#.###..##. .....#####.. ###?&ho& ....)....#.###.# .....##.#..##. #..#.#.....#.. #..........?&ht?&hu?&h {z.h..5?&h{l6=-50 _?&hb?&h˄~ _You see here a +1 trident of distortion.@&h;V-1@&h?@&hAT _w - a +1 trident of distortionA&h 4A&h A&h* ===A&h A&hg b7=A&h A&h ,A&h A&h F8=A&h ,A&h 9=A&hC A&h= 7A&h A&h\p _Your inugami disappears in a puff of smoke!A&hA&hA&h?,A&hA&hd30=A&h A&h,A&hA&h ,A&h"A&h?/A&h0,A&h1A&he4u _Your cerulean imp disappears in a puff of smoke!A&h5j1==A&h5A&h7,A&h9A&h:,A&h;A&h%>,A&h'?A&h3Ak2=A&h3BA&hCA&hDA&hEA&hG,A&hHA&hJA&hKA&h2LA&hNA&hNK3=A&hOA&heQA&h RA&hRA&hTA&h3UA&hUA&hWA&hDXA&hXA&hZA&hH[U4=A&h[A&h]A&h}_,A&h`A&haA&h;bA&hcA&hdK5=A&h[eA&hg,A&hiA&hj,A&hlA&hn,A&hnA&hAq~6==A&hBrA&ht,A&huA&hwA&hxA&hxA&hjzA&h{A&h{A&h}A&hp~U7=A&hA&h,A&hA&hdA&hA&hƄA&hgA&h3,A&hKA&ha8=A&hA&h,A&h(A&h,A&hɔA&h?A&hӖA&hzA&hk9=A&haA&h,A&hA&hO,A&h-A&hU,A&h3A&hMb40=A&h?A&h A&hȩA&hlA&hXA&hA&hA&hA&hA&h`A&hC~1==A&h ...... #)..#### .....##..........## ...........#.#.##### #...###...##.###.......#........ ..........#.# .####...##....##..##.##...........#.......@.##...##..##....410.3 (59.0)#.#...####.......### #... .....#.###..## ..... .....#####.. #.... ....)....#.#...#># .....##.#..#...## #..#.#.....###. #...........  # &h3P;49m1.3 (60A&hA&hb; _Found a stone staircase leading down.C&h03C&h1C&h4C&h6C&h?^=C&h@,C&hBC&hFC&hJ,C&hKC&hBNC&hP,C&hC&hGw>..........##...##..##......#.#.#...####.......###........#....# .....#.###..##.#......##.....#####.. ###...............)....#.###.#.#...#>##........##.#..##.....## #.@#.#..#.#.....#8.3 (7.0).##.##....?# C&hy6.....)......# #....................#........#.#..# #...........#......# ...#.......##.#.#... #..........PPPP............ #..##....#................... #.. #...#C&h}C&h0~+9.3 (8C&hVC&h_$ _Found a sling.E&h  ...##.##........... ..........##...##..##..... #.#.#...####.......### ....#....# .....### .#......##.....#####.. ##..............)....#.###. .#...#>##........##.#..##. .....##.#..#.#..#.#.....# .##.##...@?# #.......... ..)......# # ...# .#.#..# #.E&h [##......# ...## ...#.#... #..PPPP............ #..##....#.......... #.. # P.PPP.P. #.......##E&h E&hܳ ,20.3 (1E&hL E&hF &h 4&h &h! &h5B...##.##.#......>..........##...##..##.#.#.#...####.......###.....#....# .....#.###..##..#......##.....#####.. #...............)....#.###.#.#...#>##........##.#..##......##.#..#.#..#.#.....#..##.##....@# #...)......# #.#.# .#....#.#..# #.#.##......# ...#.##.&hfC...#.#... #.PPPP.... #..##....#..... #.. #...#.P.PPP.P. #.##.&hH&hM&1&hQ&hWA2.3 (2&h[&h]. _x - a scroll of identify&hk&hXn"Drink which item? Potions  b - 2 potions of magic  e - a fuming pink potion  h - a potion of haste  i - 2 potions of mutation &hos j - a lumpy coppery potion  k - a grey potion  l - a blue potion  o - a golden potion  u - a brown potion [!] read|quaff|evoke[?] describe selected&hޔ &h0 &h ...##.##...........#......> rimel the Caller..........##...##..##...... Merfolk#.#.#...####.......###..... Health: 41/41 ========================....#....# .....#.###..##.. Magic: 9/9========================.#......##.....#####.. ### AC: 5Str: 8...............)....#.###.# EV: 11Int: 16.#...#>##........##.#..##.. SH: 0Dex: 15&h .....##.#..#.#..#.#.....#.. XL:  6 Next: 66% Place: Dungeon:4.##.##....@# #............. Noise: ---------  Time: 2422.3 (0.0)..)......# #............# d) +1 trident.........# .............# Cast: Summon Small Mammal....#.#..# #...........#.##......# ...#.......##....#.#... #.......... PPPP............ #..##....#. ................... #.. #...#.. P.PPP.P............ #.......##.  _w - a +1 trident of distortion _Your inugami disappears in a puff of smoke! _&h~ [40mYour cerulean imp disappears in a puff of smoke! _Found a stone staircase leading down. _Found a sling. _x - a scroll of identify&hҦ n  Okay, then.&h &h . _&h&hݯRead which item? Scrolls  p - a scroll of poison &h; r - 2 scrolls labelled NILOCO LEXEOCSx - a scroll of identify [!] read|quaff|evoke[?] describe selected&h^&hd&huj...##.##...........#......> rimel the Caller..........##...##..##...... Merfolk#.#.#...####.......###..... Health: 41/41 ========================....#....# .....#.###..##.. Magic: 9/9========================.#......##.....#####.. ### AC: 5Str: 8...............)....#.###.# EV: 11Int: 16.#...#>##........##.#..##.. SH: 0Dex: 15&hk.....##.#..#.#..#.#.....#.. XL:  6 Next: 66% Place: Dungeon:4.##.##....@# #............. Noise: ---------  Time: 2422.3 (0.0)..)......# #............# d) +1 trident.........# .............# Cast: Summon Small Mammal....#.#..# #...........#.##......# ...#.......##....#.#... #.......... PPPP............ #..##....#. ................... #.. #...#.. P.PPP.P............ #.......##.  _Your inugami disappears in a puff of smoke! _Your cerulean imp disappears in a puff of smoke! [39;49&h=nm_Found a stone staircase leading down. _Found a sling. _x - a scroll of identify _Okay, then.&hpIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - 2 scrolls labelled NILOCO LEXEOCS Potions (select first with !)  e - a fuming pink potion  j - a lumpy coppery potion  k - a grey potion  l - a blue potion  o - a golden potion  u - a brown potion[?] describe selected&hT &hF &h c...##.##...........#......> rimel the Caller..........##...##..##...... Merfolk#.#.#...####.......###..... Health: 41/41 ========================&h ....#....# .....#.###..##.. Magic: 9/9========================.#......##.....#####.. ### AC: 5Str: 8...............)....#.###.# EV: 11Int: 16.#...#>##........##.#..##.. SH: 0Dex: 15.....##.#..#.#..#.#.....#.. XL:  6 Next: 66% Place: Dungeon:4.##.##....@# #............. Noise: ---------  Time: 2422.3 (0.0)&h t..)......# #............# d) +1 trident.........# .............# Cast: Summon Small Mammal....#.#..# #...........#.##......# ...#.......##....#.#... #.......... PPPP............ #..##....#. ................... #.. #...#.. P.PPP.P............ #.......##.  _Your inugami disappears in a puff of smoke! _Your cerulean imp disappears in a puff of smoke! _Found a stone staircase leading down. _Found a sling. _x - a scroll of identify _Okay, then.&h ]  As you read the scroll of identify, it crumbles to dust.&h +3.3 (1&h &h< Z _e - a potion of resistance&h/~ \Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - a +1 trident (weapon)  q - the +7 great mace of the Sugar Beet {elec, *Rage Will+ Int+3 Stlth+}  v - the +7 dagger "Murabuss" {protect, *Rage Str-2 Dex+7}  w - a +1 trident of distortion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &h& &hR- &h/ $...##.##...........#......> rimel the Caller..........##...##..##...... Merfolk#.#.#...####.......###..... Health: 41/41 ========================....#....# .....#.###..##.. Magic: 9/9========================.#......##.....#####.. ### AC: 5Str: 8...............)....#.###.# EV: 11Int: 16&h!1 .#...#>##........##.#..##.. SH: 0Dex: 15.....##.#..#.#..#.#.....#.. XL:  6 Next: 66% Place: Dungeon:4.##.##....@# #............. Noise: ---------  Time: 2423.3 (0.0)..)......# #............# d) +1 trident.........# .............# Cast: Summon Small Mammal....#.#..# #...........#.##......# ...#.......##....#.#... #.......... PPPP............ #..##....#. ................... #.. #...#.. P.PPP.P............ &h4 s#.......##.  _Found a stone staircase leading down. _Found a sling. _x - a scroll of identify _Okay, then.As you read the scroll of identify, it crumbles to dust. _e - a potion of resistance&h8 P  Okay, then.&h8 &h= &h? . _&hPut on which piece of jewellery? Jewellery (go to first with "=)  c - the ring of the Greedy (worn) {rElec rCorr Slay+4}  t - a ring of see invisible (worn)a - a +4 ring of slaying  n - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &h&h &h...##.##...........#......> rimel the Caller..........##...##..##...... Merfolk#.#.#...####.......###..... Health: 41/41 ========================....#....# .....#.###..##.. Magic: 9/9========================.#......##.....#####.. ### AC: 5Str: 8...............)....#.###.# EV: 11Int: 16.#...#>##........##.#..##.. SH: 0Dex: 15&hB".....##.#..#.#..#.#.....#.. XL:  6 Next: 66% Place: Dungeon:4.##.##....@# #............. Noise: ---------  Time: 2423.3 (0.0)..)......# #............# d) +1 trident.........# .............# Cast: Summon Small Mammal....#.#..# #...........#.##......# ...#.......##....#.#... #.......... PPPP............ #..##....#. ................... #.. #...#.. P.PPP.P............ #.......##.  _Found a sling. _x - a scroll of identify _Okay, then.As you read the scroll of identify, it crumbl&h"es to dust. _e - a potion of resistance _Okay, then.&h-'P  Okay, then.&h'&h+&hl-. _&hx3&h}z&hs~&hr&h&$ _&h1,&h,&h͉&h&hА,&h&ht&h,&h&h&h,&h&h&h,&he&h&ho,&hY&hЩ&h,&h&hz&h,&h&h׶&h,&h&h&h,&h&h&h,&h&h&h,&h &h&h&hj&h&h&h&h&h&h$&h&h&hl&h &h&h&h:&h&h&hJ&hI&h&hx,&hI&hw&h,&h&h&h,&h&h&h/,&hy&h&h,&h&hE &h ,&h&h&h],&h5,&h,&hV&h<&h,&h &h!&h#,&h$&h&&h),&h*&h-&hR/,&hb0&h42&h3,&h6&hB8&h9,&h:&h;&h<&h=,&h]A&hB&hC,&hE&hG,&hH&hJ&hhL&hM&hM&hnO&hQ&hUR&hR&hT&hV&h\W&h X&hY&h]B&hIa&h+l##. ###......## .. ##.........# #####.# #..........# &hm###..#..## #........# .........####....B..# ......#....#.......# .................# ............# .............#.†..#### ..........#.###).....##### #......)..####..##.....#.## #..........##.).#.........## &hn.....#.#.#####.............# B   giant cockroach (wandering) ###....######..##.#.......## .....#............#...##### ...#.#.....#####..##&hr062.3 (39.0)&h}.BB3.3 (40&h&hˌb _A giant cockroach comes into view.&h&hF.B&hE04.3 (1.0) &h\ &h  &h9j_You reach to attack! You closely miss the giant cockroach.&hr  You hit the giant cockroach but do no damage.&h 5=5.4 (1.1&h &h _The giant cockroach barely misses you. The giant cockroach closely misses you.&h i  You barely miss the giant cockroach.&h ,60&hr &h G _The giant cockroach bites you but does no damage.&hw  You puncture the giant cockroach!.&hy7 _You kill the giant cockroach!&hW4&h]&hk`H _No target in view!&hs 3&hu &hx &hK{ &h#| $ _&h n&hl &h< ,&hn &h &h ,&h &hV &h ,&hr &h &h ,&h &hA &h ,&hƜ &h &h ,&h &hʡ &h ,&h &h% &h ,&h &hj &h ,&hխ &h[ &h ,&hf &h &hд ,&h &h ,&hN ,&hp &h B&h &h ,&h &hA &hi &h &h &hW X&hy &h &h &h$ ,&hl ,&h &h &hE B&h &h ,&h &h0 &h ,&h! &h5 &h ,&h, &h &hx &h ,&h &h ,&hx &h= &hA &h &h X&hN &h) &h &h &h9 &h &h &hi &h &h &h &h &hI &h$ &h &hs &h' &h &h &hc &h &hG" &h# ,&h$ &hJ& &h' ,&hT( &h) &h* &hn+ &h, &h, &h- &h. &h/ &h$1 &h@2 &h2 &hm3 &h5 &h6 &h57 &h7 &h8 &h: &h: &h=; &h,< &h= &h> &h? &h=A &hC &hC &hFD &hF &hG &hcH &hH &hJ &h5L &hL &hdM &hO &hQ ,&hS &hT &hV ,&hW &hY &h_ X&h'a ,&hOb &hd &h5f ,&hlg &hi &hj ,&hk &hpr q#....###... #.....##... ##.....#... #######..#..... &hs ##..##....##.... ##...##....#..... #.............#.. #####.....#......##.. #...@....##..........- #.........##...#...### &hwu ###.........#.###..... #.........#.......... ###.......##.####...# .........##.##......  ....##.....##..  .... #.#.#.#...####..  ....#....##... &hx 1517.4 (50.0)&h@y F-8.4 (51&hW| &h6~ / _x - 3 scrolls of identify&h&hsRead which item? Scrolls &hb p - a scroll of poison  r - 2 scrolls labelled NILOCO LEXEOCSx - 3 scrolls of identify [!] read|quaff|evoke[?] describe selected&h &h#....###... rimel the Caller#.....##... Merfolk##.....#... Health: 41/41 ========================#######..#..... Magic: 9/9========================##..##....##.... AC: 5Str: 8##...##....#..... EV: 11Int: 16#.............#.. SH: 0Dex: 15#####.....#......##.. XL:  6 Next: 66% Place: Dungeon:4#...@....##.......... Noise: ---------  Time: 2518.4 (0.0)#.........##...#...### d) +1 trident###.........#&hzO[34m.###..... Cast: Summon Small Mammal#.........#..........###.......##.####...#.........##.##...... ....##...........##.. .... #.#.#.#...####.. ....#....##... You barely miss the giant cockroach. _The giant cockroach bites you but does no damage.  You puncture the giant cockroach! _You kill the giant cockroach! _No target in view! _x - 3 scrolls of identify&hYcIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - 2 scrolls labelled NILOCO LEXEOCS Potions (select first with !)  j - a lumpy coppery potion  k - a grey potion  l - a blue potion  o - a golden potion  u - a brown potion[?] describe selected&h&h#&h'7#....###... rimel the Caller#.....##... Merfolk##.....#... Health: 41/41 ========================#######..#..... Magic: 9/9========================##..##....##.... AC: 5Str: 8##...##....#..... EV: 11Int: 16#.............#.. SH: 0Dex: 15#####.....#......##.. XL:  6 Next: 66% Place: Dungeon:4&h*#...@....##.......... Noise: ---------  Time: 2518.4 (0.0)#.........##...#...### d) +1 trident###.........#.###..... Cast: Summon Small Mammal#.........#..........###.......##.####...#.........##.##...... ....##...........##.. .... #.#.#.#...####.. ....#....##... You barely miss the giant cockroach. _The giant cockroach bites you but does no damage.  You puncture the giant cockroach! _You kill the giant cockroach! _No target in view! _x - 3 scrolls of identify&h3]  As you read the scroll of identify, it crumbles to dust.&h4+9.4 (1&hC7&h<9P _j - a potion of attraction&h0 &hG Read which item? Scrolls  p - a scroll of poison  r - 2 scrolls labelled NILOCO LEXEOCSx - 2 scrolls of identify [!] read|quaff|evoke[?] describe selected&h3&h"9&h=#....###... rimel the Caller#.....##... Merfolk##.....#... Health: 41/41 ========================&hA#######..#..... Magic: 9/9========================##..##....##.... AC: 5Str: 8##...##....#..... EV: 11Int: 16#.............#.. SH: 0Dex: 15#####.....#......##.. XL:  6 Next: 66% Place: Dungeon:4#...@....##.......... Noise: ---------  Time: 2519.4 (0.0)#.........##...#...### d) +1 trident###.........#.###..... Cast: Summon Small Mammal#.........#..........###.......##.####...#.........##.##...... ....##&hA...........##.. .... #.#.#.#...####.. ....#....##... You puncture the giant cockroach! _You kill the giant cockroach! _No target in view! _x - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j - a potion of attraction&hpC&hFIdentify which item? (\ to view known items) Scrolls (select first with ?) &hGi r - 2 scrolls labelled NILOCO LEXEOCS Potions (select first with !)  k - a grey potion  l - a blue potion  o - a golden potion  u - a brown potion[?] describe selected&h&h&hA#....###... rimel the Caller#.....##... Merfolk##.....#... Health: 41/41 ========================#######..#..... Magic: 9/9========================##..##....##.... AC: 5Str: 8##...##....#..... EV: 11Int: 16#.............#.. SH: 0Dex: 15&h'#####.....#......##.. XL:  6 Next: 66% Place: Dungeon:4#...@....##.......... Noise: ---------  Time: 2519.4 (0.0)#.........##...#...### d) +1 trident###.........#.###..... Cast: Summon Small Mammal#.........#..........###.......##.####...#.........##.##...... ....##...........##.. .... #.#.#.#...####.. ....#....##... You puncture the giant cockroach! _You kill the giant cockroach! _No target in view! _x - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j - a potion of attraction&h#]  As you read the scroll of identify, it crumbles to dust.&h,20.4 (1&h&h[ _k - a potion of heal wounds&h &h Read which item? Scrolls  p - a scroll of poison  r - 2 scrolls labelled NILOCO LEXEOCSx - a scroll of identify [!] read|quaff|evoke[?] describe selected&h&h6&h#....###... rimel the Caller#.....##... Merfolk##.....#... Health: 41/41 ========================&hG#######..#..... Magic: 9/9========================##..##....##.... AC: 5Str: 8##...##....#..... EV: 11Int: 16#.............#.. SH: 0Dex: 15#####.....#......##.. XL:  6 Next: 66% Place: Dungeon:4#...@....##.......... Noise: ---------  Time: 2520.4 (0.0)#.........##...#...### d) +1 trident###.........#.###..... Cast: Summon Small Mammal#.........#..........###.......##.####...#.........##.##...... ....##&h...........##.. .... #.#.#.#...####.. ....#....##...  _No target in view! _x - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j - a potion of attractionAs you read the scroll of identify, it crumbles to dust. _k - a potion of heal wounds&h&hIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - 2 scrolls labelled NILOCO LEXEOCS Potions (select first with !)  l - a blue potion  o - a golden potion &hnx u - a brown potion[?] describe selected&h&hU#....###... rimel the Caller#.....##... Merfolk##.....#... Health: 41/41 ========================#######..#..... Magic: 9/9========================##..##....##.... AC: 5Str: 8##...##....#..... EV: 11Int: 16#.............#.. SH: 0Dex: 15#####.....#......##.. XL:  6 Next: 66% Place: Dungeon:4#...@....##.......... Noise: ---------  Time: 2520.4 (0.0)#.........##...#...### d) +1 trident###.........[4&h0m#.###..... Cast: Summon Small Mammal#.........#..........###.......##.####...#.........##.##...... ....##...........##.. .... #.#.#.#...####.. ....#....##...  _No target in view! _x - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _j - a potion of attractionAs you read the scroll of identify, it crumbles to dust. _k - a potion of heal wounds&h\]  As you read the scroll of identify, it crumbles to dust.&hu#+1.4 (1&h&&h(3 _l - a potion of enlightenment&hG I&h &h ,&h X&h &hj &h  ,&h &h &h ,&hN" &h" &h$ ,&h& ,&h( ,&h) &h+ &h, &h- ,&hw/ &h,1 ,&h22 &h!4 &h6 ,&h6 &h+8 &h: ,&h: &h= &h"C #.........##...####.........#.####.........#...###.......##.###########.........##.##.#.........##.........#..###.....#.#.#.#...## ##.....#.....#....#&hD W #.@......#.###.......#...............#.......#......#...#>####.#..#..####.##....... ..#.##.##............o ..# ..)o   orc (asleep)#...#...##[37m ^# ........#### #..# ....#.#. .##.....&hJ /30.0)&hK ,2.4 (11&hO &hV q _An orc comes into view. It is wielding a +0 club.&h\  Casting: Call Imp (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hb  You call for your canine familiar and it appears with a howl!&hxh.h   inugami (summoned)&ht6--------===3.4 (1.0)Dog &h&h% _The orc shouts!&h4&h@&hhH _No target in view!&h $ ##.........#.### #.........#.....##.......##.###########.................##.........###.....#.#.#.#...### ##.....#.....#....#...##........#.#..#......@#h..............#...#>###.#..#..##..#.....##. #.......o ..#.##.##...#.......... ..# ..)....#### ^#o   orc#......#.#.&h4 ,&h* h.o.(ally target)h   inugami (summoned)&h &h T---4 _&hQ #.#.....##.......##.###########................##.........###.....#.#.#.#...####. ##.....#.....#.......##..h.....#.#......#.........#...#>###.#..#.o##..#.....##. #...........#.##.##...#.............# ..)..#...#####^# ...#####..# . ....#.# #...##.... ...#.#PPPP......&h2&h2.h37---=--5 _The orc hits you with a +0 club.&hw&hA.h&h'&6&h:&h` _You hit the orc but do no damage. The orc closely misses you.&hC@ :  You puncture the orc!&hNI )h   inugami (summoned)&h,` O--------77&hd &hf G _You kill the orc!&h#####.###########.........##.##...#.........##...........##..###.....#.#.#.#...#####. ##.....#.....#.#...##........#.#......##.......#..........#.....h.#......#...#>####.#..#.@##..#.....##.#............#.##.##....#.............# ..)..#...#...#####^# ....######..# ......#.# #... .##.....#... ..#.##.. PPPP................h8=--[9;4&h.5H-8  Things that are here: _a +0 club; a +0 ring mail; an orc corpse&hG _7==9=&h2,&h&h,&h&hQ==&h &hc40=&hV&h&ho&h&hg,&h&hS,&h&h1==8=======9===#######..##.##. #.........##........ #..###.....#.#.#.#...##. ##.....#.....#.... #...##........#.#...... #.......#......... #.......#......#...#>## #[&hG840m#.#..#h)##..#.....##.# #.....@.....#.##.##..-59.4 (21.0)..# ..) #...#...#####^# .. ######..# ......#.# #... .##... #... ...#.# #... PPPP..... >..#....... P.PPP.P60.4 (22 _Found a stone staircase leading down.&hJ&h,&h &hu,&h&hR===&h0&hb&h&h,&hX&h0&h&h&h,&h&h&h0,&hI&hT&hr&h,&h1&h1&h5,&h 9&hS>,&h@&hDN _l - 2 potions of enlightenment (gained 1)&hFH&hK4&hN&h-R&hxV&hE[,&h^&ha&hvd&hg,&hi&hr#.......#...........). #.......#......#...#>#### ##.#..#.)##..#.....##.#.#. ##...........#.##.##.....###..... #.............##..)......###..... #...#...#####^##.........## ######..####........#.#..####...#...##......##......#....#.#.........h@...#.#......###....PPPPPPP......##&hssu#>..#....................###.......P.PPP.P.............#......###.P.....P.........#.....#...## #..P.._..P........##...###... ...P.....P........##...### ..#.P.PPP.P........##............)..<..##&htz-75.4 (15&h{,6.4 (16&h&h14 _x - a scroll of enchant weapon&hZA`&hA,&hIK _You swap places.&hK&hN4&h>Q&hGT&hV&hY,&h\&hA_&h b&he,&hg&hj&h{m&hp,&h,s&hu&h[x&hz,&h|&h&h&h&hd&h)&h&h6&hʏ,&hu&h&h&h̘,&h&hG&h(&h˟&h$ ##.#..#.)##..#.....##.# ##...........#.##.##... #.............##..)....&h #...#...#####^##.. ######..####........#.# #...##......## #..............#.# &h##....PPPPPPP.... #>@h#............ #.......P.PPP.P.... &hn#......###.P.....P.... #...K## #..P.._..P.... #.... ...P.....P...... #### ..#.P.PPP.P...... K   kobold (wandering) &hI............)..< h   inugami (summoned) ...PPPPPPP.....# ........†.&hy85.4 (9.0)KK&h/6.4 (10.0)&hl&hs _A kobold comes into view. It is wielding a +0 whip.&h/ ##...........#.##.##.. #.............##..) #...#...#####^##.. ######..####........# #...####... #........## ##....PPPPPPP.....#.#>.h#.......#..@....P.PPP.P#......###.P.....P #...K####..P.._..P #.... ...P.....P #### ..#.P.PPP.P ............) ...PPPPPPP..... ........†...... ..##.Kh.(ally target)7.0)&hT)  You hit the kobold.  The kobold is moderately wounded.&hX*.=8&h1&hD5 _Your inugami barely misses the kobold. The kobold barely misses you.&hƑ  You closely miss the kobold.The kobold is moderately wounded.37---9.5 (1.1&h &hQ y _Your inugami misses the kobold. The kobold hits you with a +0 whip.&h75  You completely miss the kobold.The kobold is moderately wounded.Your inugami hits the kobold.&h@$h   inugami (summoned)&h)90.6&hp$&h&(F _The kobold dies!&h+&h&h ^ _No target in view!&hR  Casting: Call Canine Familiar (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h7 &h ; Your spells (cast)TypeFailure Level a - Summon Small MammalSummoning1%1  b - Call ImpSummoning2%2  c + Call Canine Familiar Summoning5% 3 Select a spell to cast[!]/[I] toggle spell headers&h4&hB8&h0F##...........#.##.##.. rimel the Caller#.............##..)... Merfolk#...#...#####^##...... Health: 37/41 =====================---######..####........#. Magic: 9/9========================#...##......##... AC: 5Str: 8#..............#. EV: 11Int: 16# ##....PPPPPPP..... SH: 0Dex: 15#.#>..#............. XL:  6 Next: 67% Place: Dungeon:4#..@....P.PPP.P..... Noise: =--------  Time: 2590.6 (0.0)#....&hG[30m$h###.P.....P..... d) +1 trident#....####..P.._..P..... Cast: Summon Small Mammal#.... ...P.....P..... Dog #### ..#.P.PPP.P.................).. h   inugami (summoned)...PPPPPPP.............†...............##....The kobold is moderately wounded.Your inugami hits the kobold. _The kobold dies! _No target in view!  Casting: Call Canine Familiar (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.##...........#.##.##.. rimel the Caller#.............##..)... Merfolk#...#...#####^##...... Health: 37/41 =====================---######..####........#.[40&hJm Magic: 9/9========================#...##......##... AC: 5Str: 8#..............#. EV: 11Int: 16# ##....PPPPPPP..... SH: 0Dex: 15#.#>..#............. XL:  6 Next: 67% Place: Dungeon:4#..@....P.PPP.P..... Noise: =--------  Time: 2590.6 (0.0)#....$h###.P.....P..... d) +1 trident#....####..P.._..P..... Cast: Summon Small Mammal#.... ...P.....P..... Dog #### ..#.P.PPP.P.................)&hK[34m.. h   inugami (summoned)...PPPPPPP.............†...............##....The kobold is moderately wounded.Your inugami hits the kobold. _The kobold dies! _No target in view!  Casting: Call Canine Familiar (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hMP  Okay, then.&hqN&hR&hXT. _&ha&hݰ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   k - Spellcasting   2.0   3.6  -1  &h}         b - Maces & Flails   0.0   1.4  -2   l * Summonings   6.7   7.0   0  &h c - Axes   1.6   1.4  -2      d + Polearms5.2   3.0  +4   m - Shapeshifting   0.0   0.7  +2   e - Staves   1.6   1.4  -2       f - Unarmed Combat   0.0   0.8  +1               g - Short Blades   0.0   0.7  +2               h - Armour &h[m  0.0   1.7  -3       i - Dodging   2.6   1.8  +3       j - Stealth   2.1   2.1  +2                                      The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto[39&ho9;49m|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets&h &hY &h 7##...........#.##.##.. rimel the Caller#.............##..)... Merfolk#...#...#####^##...... Health: 37/41 =====================---######..####........#. Magic: 9/9========================#...##......##... AC: 5Str: 8#..............#. EV: 11Int: 16# ##....PPPPPPP..... SH: 0&hM Dex: 15#.#>..#............. XL:  6 Next: 67% Place: Dungeon:4#..@....P.PPP.P..... Noise: =--------  Time: 2590.6 (0.0)#....$h###.P.....P..... d) +1 trident&h7 #....####..P.._..P..... Cast: Summon Small Mammal#.... ...P.....P..... Dog #### ..#.P.PPP.P.................).. h   inugami (summoned)...PPPPPPP.............†...............##....Your inugami hits the kobold. _The kobold dies! _No target in view!  Casting: Call Canine Familiar (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&h &hF &h &h7 &h_Wear which item? Armour (go to first with [)  g - a +1 pair of boots (worn)  s - a +0 leather armour (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &h &hC &hX ##...........#.##.##.. rimel the Caller#.............##..)... Merfolk#...#...#####^##...... Health: 37/41 =====================---######..####........#. Magic: 9/9========================#...##......##... AC: 5Str: 8#..............#. EV: 11Int: 16# ##....PPPPPPP..... SH: 0Dex: 15#.#>..#............. XL:  6 Next: 67% Place: Dungeon:4#..@....P.PPP.P..... Noise: =--------  Time: 2590.6 (0.0)&hü #....$h###.P.....P..... d) +1 trident#....####..P.._..P..... Cast: Summon Small Mammal#.... ...P.....P..... Dog #### ..#.P.PPP.P.................).. h   inugami (summoned)...PPPPPPP.............†...............##....Your inugami hits the kobold. _The kobold dies! _No target in view!  Casting: Call Canine Familiar (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.&h7 P  Okay, then.&h &hi &h@ . _&h7&h&h&hX&h _8=&h&h&ht&hܭ&h&h&h &h&h&h&h&hV9=&hM&h&h&h&h&h&h|&hf&h&h&hb&hUM40=&h&h&hD&h&ha&h&hb&h&hi1==&hM&hj&h&h&h&hj  You now have 74 gold pieces (gained 18).  Things that are here:&h&h&h:_ _a +0 whip; a kobold corpse&hV&h4&h&h&hAP=&hT&h&h&hB,&hI&hf &h &h,&h7&h&h&h&hM&h&h&h&h!,&hB#&hV&&h#(&hd*,&h+&h-&h}1&hc3,&h4&h^8&ht:&hJ<,&h=&h?&hA&h,&h-&h&h&h,&h) &h &h. &hF ,&h&h&h&h*,&h&h&hQ(&h&*&h*&h+&h-&h/&hA1&h1&h2&hO5&h7&h8&h<&h=&h?&hB&hB&h\C&hPE&h&G&hJB&hU&hV&hvW&hRX&h[&hl]&h_&h_&h`&hp&h&hr&hҨ&h B&hv&h&hZ&h&h&h&hп&h&h&h.&h9&hg&h&h-&h&h&h&h&hq&h(&h&h&h&h &h&h&h8&h&h&h&h&h&h1&h&h&h|  Things that are here:  a +0 whip; a kobold corpse&h&h}<&h&hCp _Your inugami disappears in a puff of smoke!&h 3&h &h&hc!,&hi#&h&&h^+B&h.&h1,&hu2&hj5&h-8,&h.:&h<&hQ?,&h@&h~Hn&h5J&hJ&hK&hM&hO,&h Q&h S&hT,&heU&hl #......... ###.......## #######.........## #.........##......#..###.....#.#.#.###...##.....#...##........#.#......#..#......#...#-649.6 (59.0) ##.#..#.)##..#.....# ##...........#.##.## #.............##..) #...#...#####^########..####......#...##......##. #........&hl ####....PPPPPPP... -&hp&hrE _Done exploring.&hI&hN0.0)........&h!q _Done exploring. &hLevel 4 of the Dungeon <<<>>>^_(Press ? for help)##........##............#.#.#####.............##.........##...#...###....######..##.#.......#####.........#.###.......#............#...######.........#..........#.#............#####..#####.......##.####...##....##........### #...########.........##.##...........#......>....###...####.........##...........##...##..##..................##..###.....#.#.#.#...####.......###.................###...##.....#.....#....##.....#.###..##.......)......###...##........#.#......##.....#####..####.............##.......#....................)....#.###.#......##....###..@....#......#...#>##........##.#..##..<...###########.#..#.)##..#.....##.#..#.#..#.#.....#.....#####...........#.##.##.....###.............##...##.............##..)......###............##...###...#...#####^##.........##.............###..#########..####........#.#..####...........###....##...##......##......#....#.......##.##.#[.##..............#.#......##................######....PPPPPPP............##..##....#........##.#>..#....................##..##...#.........#####.......P.PPP.P.............#.......##........##....).###.P.....P.........#. &h 7....##....##........# &h4 o.#...###....######..##.####..#.###.......#............#...#####  #.#..........#####..###.####...##....## #...#######.............#......>....###...###.........##...........##...##..##..................###.....#.#.#.#...####.......#####.......#....##.....#.###..##)#...##........#.#..###...........#..............)....#.###.##....#@#...#>##..##.#..##..<...######### #.#..#.)##..#.....##.#..#.#..#.#.....#.....### ..........#.##.##.....###.............##.....##..).##...##...#####^##....#..########........#.#..####.. #...##......##......#....###.##.#[.....#.#......#.........######....PPPPPPP......##....#..#>..#........#.####.......P.PPP.P.#.......##....).###.P....#.....######..P.._##...##### &h]#.........#.. rimel the Caller###.......##. Merfolk#######.........##. Health: 41/41 ========================#.........##....... Magic: 9/9========================#..###.....#.#.#.#. AC: 5Str: 8##...##.....#.....#. EV: 11Int: 16#...##........#.#... SH: 0Dex: 15#.......#........... XL:  6 Next: 67% Place: Dungeon:4#..@....#......#...# Noise: ---------  Time: 2649.6 (0.0)##.#..#.)##..#.....# d) +1 trident &hf##...........#.##.## Cast: Summon Small Mammal#.............##..).#...#...#####^##....######..####........ #...##......##. #.............. ####....PPPPPPP...  _a +0 whip; a kobold corpseThings that are here:  a +0 whip; a kobold corpse _Your inugami disappears in a puff of smoke! _Done exploring. _Done exploring. _#..###.....#.#.#.#...###...##.....#.....#...#...##........#.#.....#.......#.......# &hh .......#......#...#>####.#..#.)##..#.....##.###...........#.##.##.............##..)#...#.@.#####^##.......######..####........# #...##......##.... #..............#.#####....PPPPPPP..#.#>..#......J   endoplasm (wandering)####.......P.PPP.P......#....).###.P.J...P#....####..P.._..P......52.6 (3 &hrjJ.3.6 (4 &hx &hy%  Things that are here:  a +0 whip; a kobold corpse _Your inugami disappears in a puff of smoke! _Done exploring. _An endoplasm comes into view. &h-m##...##.....#.....#.#...##........#.#......##.......#.........#.......#......#...#>####.#..#.)##..#.....##.#.##...........#.##.##....#.............##..)..#...#...#####^##....######.@####........#.# #...##......##.....#........#.#####....PPPPPPP.......#.#>..#.........####.......PJPPP.P#....).###.P.....P.#....####..P.._..P.#......#...P.....P..J4.6 (1 &h V t#...##........#.#......##.......#..........#.#......#...#>####.#..#.)##..#.....##.#.##...........#.##.##....#.............##..)..#...#...#####^##....######..####........#.# #..@##......##.....#..............#.#####....PPPPPPP.......#.#>..#.........####.......P.PPP.P#....).###.PJ....P. &hV 8#....####..P.._..P.#......#...P.....P.####.....#.P.PPP.P. &hX  &h^ M.J &hN_ &5 &hd  &hdg  &h2#.......#.....#.......#......#...#>####.#..#.)##..#.....##.#..###...........#.##.##.....##.............##..)......##...#...#####^##.........#######..####........#.#..# #...##......##......##...@..........#.#####....PPPPPPP.......#.#>..#.........####.......P.PPP.P &h<3#....).###.P.....P.#....####..PJ._..P.##......#...P.....P.#####.....#.P.PPP.P.# #.#..............)..<..# &h6 &h<M.J &h=&6 &hC &hE &h!#...#>###.#..#.)##..#.....##.#..#..........#.##.##................##..)..#...#####^##...#####..####........#.# #...##......##.........#.#...####...@PPPPPPP.......#>..#........####.......P.PPP.P....).###.P....####..P.._..P#...#...PJ....P###.....#.P.PPP.P &h #.#..............)..<###....PPPPPPP.....## &h &hni. &hC7 &h_ &h_ &hj &hmH _No target in view! &h  &h  &h  &h H _No target in view! &hi _##.#..#.)##..#.....##.#..###...........#.##.##.....##.............##..)......##...#...#####^##.........#######..####........#.#..# #...##......##......#.#..............#.#....####....PPPPPPP....... &h #.#>..#.@.......####.......P.PPP.P#....).###.P.....P.##....####..P.._..P.###......#...P.....P.#####.....#.PJPPP.P.## J   endoplasm (wandering) #.#..............)..<..######....PPPPPPP.....##.##..........†...## &h  &h i. &h -8 _ &h7  &h  &hɮ ##...........#.##.##.....####.............##..)......##...#...#####^##.........##.######..####........#.#..# #...##......##......#..#..............#.#....####....PPPPPPP.......#.#>..#.........####.......P@PPP.P..#....).###.P.....P. &hh ##....####..P.._..P..##.#......#...P.....P..##.####.....#.P.PPP.P.##. #.#.....J........)..<..##. J   endoplasm (wandering)####....PPPPPPP.....##.##...........†...##.#..##.... &h  &h g. &h &9 &h &h{ > ##.#..#.)##..#.....##.#..#. ##...........#.##.##..... #.............##..)......## #...#...#####^##.........######..####........#.#..## #...##......##......# #..............#.# ####....PPPPPPP #.#>..#.@....... ####.......P.PPP.P.&h>}  #....).###.P.....P...# #....####..P.._..P..## #......#...P.....P.######.....#.P.PPP.P........## J   endoplasm (wandering) #.#..............)..<..####...JPPPPPPP#.## ##†.#.##&h &ht ^JJ.&h '60&h &h+ ^ _The endoplasm quivers.&h 1 #.......#......#...#>##.. ##.#..#.)##..#.....##.#.. ##...........#.##.##..... #.............##..)...... #...#...#####^##.........######..####........#.#..# #...##......##......# #..............#.# ####...@PPPPPPP #.#>..#.......&hw  ####.......P.PPP.P. #....).###.P.....P.. #....####..P.._..P. #......#...P.....P.####.....#.P.PPP.P........ #.#....J.........)..<..##....PPPPPPP#.&h &h *J.&h &1&h &h &hn 1#.#..#.)##..#.....##.#..#...........#.##.##................##..)..#...#####^##...#####..####........#.# #...##......##...............#.#...####....PPPPPPP.......#>..#@.......####.......P.PPP.P....).###.P.....P####..P.._..P#&h....#...P...###.....#JP.PPP #.#..............)..<###....PPPPPPP.....## ##..........†.......&h&h (J.&h&2&h &h5"&h p..........#.##.##.......##..).#...#####^##...#####..####........#.# #...##......##..................#.#...####....PPPPPPP......#.#>..#........####......@P.PPP.P....).###.P.....####..P.._..P#....#..JP...###.....#.P.PPP #.#..............)..<###....PPPPPPP.....## ##..........†.........##........&hq &h (J.&h" &3&h &h &h P  You reach to attack! You hit the endoplasm.&hl WJ. &h -4.7 (1.1&h &h b _The endoplasm is severely wounded.&h2 &h5 You hit the endoplasm.&h'.&htC&h0<8=50&h &haM _You kill the endoplasm!&h_&h_&hae&hgH _No target in view!&hv  ##.#.##.##..... #.............##..)...... #...#...#####^##. ######..####.#.#.. #...##......##...... #..............#.# ####....P #.#>..# ####.....@.P.PPP.P #....).###.P.....P #....####..P.._..P.&h0y  #......#...P.....P. ####.....#.P.PPP.P. #.#..............)..<.. ####....PPPPPPP.....##. ##..........†.#. #.##&h} &h~ 5-6 _&h &h{ &hΓ ##.#.##.## #.............##..) #...#...#####^## ######..####..#.# #...##......## #......#.# ####....P #.#>..# ####....@..P.PPP.P #....).###.P.....P #....####..P.._..P #......#...P.....P ####.....#.P.PPP.P #.#........)..< ####....PPPPPPP.....## ##..........†.# #.##-7&htJ) ##.#.##.## #.............##..) #...#...#####^## ######..####.#.# #...##......## #........#.# ####....PPPPPPP #.#>..# ####...@...P.PPP.P #....).###.P.....P #....####..P.._..P #......#...P.....P ####.....#.P.PPP.P #.#.)..< ####....P..... ##.†. #.##&htO<8&hJR&hQS&hB6  ##.#..#.)##..#.....## ##...........#.##.## #.............##..) #...#...#####^##......######..####........# #...##......##... #..............# ####....PPPPPPP #.#@..#.......&hL8  ####.......P.PPP.P #....).###.P.....P #....####..P.._..P #......#...P.....P####.....#.P.PPP.P..... #.#..............)..##....PPPPPPP ##†.&h= &h> &9&h4D &hF c _There is a stone staircase leading down here.&h&hk&h&h&hp.70 _&hD&hN(&h P#..# # &hP .. .#  .# #. &hWQ#.###.###.# #........ &hQ##.##.....# 5&hRW.......@.#&h*S\...####.## &hS5#.. &hYT5#### &hT&hjU&hU &hW&hW&hZ&h&h&1.5 (1.8&hG&h &h  &h6_You climb downwards. &hS_There is a stone staircase leading up here.&h>3&h1?&h@&hA&hB$ _&hJGn&h}IB&hJ&hK&hL,&h&h?&hsB,&hC&hxF&hFN9===&hG&hJ4 _Magic restored.&hL4&hM&hHO&h Q&hR,&hS&hU&h W&hZ,&h[&h\&hA^&h`&ha<===&h+b&h*e,&h3f&hhM _You now have 90 gold pieces (gained 16).&hj&hk4&hm&hRn&h/p&hTq,&hsr&hs&hSu&h6w,&h\x&h2z&h|,&h,&hG&h,&h&h&hއ&hf&h@&h̋&h&hʎ&h[&h&h&h) ..##.# #.##.#### #.##....# #.##.###. ..#####.#.## ## ..........# #.######## ######.#.## ##.[.....# #.##.### #@# #.##.....-35.6 (35.0)&h~ #.########.##.....########h.............<.#............[.....####.##################### #..####&h&hlGh.&hIF-6.6 (36&h>&h߫- _Found a leather armour.&h4&h&h4&hP&hX&hE,&hz&h&ha&h,&h!&h&h&h,&h&h5&h&hB&hH&h&h`,&h)&hsF  You see here a +0 leather armour.&h&h6 _&h &h &hE &h ,&hu&h&h,&h&hB&h&hu,&hV&h&h&hd&h&hu&h(.   #  #.  . ##  #l ..  .# #. ..   .#. #.   #   #  .# ..#####   #h# ........   #.######## ######.   #..[.....# #.  ########.# #. l   iguana (asleep)  #.########. h   inugami (summoned)  ########..........  ............[..... 47.6 (11  An iguana comes into view.&h2.lh.llly target)&h24=8.6 (12&h6&h80 _The iguana hisses angrily.&hRM # # #. # #.. . #### #...#. ...f####...l# #.$..##.#.....#......#. h#####  #.#........ Dog ...[.....f   sleepcap (dormant).  A sleepcap comes into view.f..lh.f-9.0) _Found 8 gold pieces.&hi   You puncture the iguana! f. The iguana is heavily wounded.=50&h &hG T _The iguana closely misses you.&h S# ##. #.#.. #####...#. .f..### #....# #.$..##..&hS#....l#......## #h# ...####.....&hS####### ######.[.....# ####### #.#######&h"TW########.....................[&h(W5  You swap places.&h] .fYour inugami hits the iguana but does no damage.&h c&1&hoc&hveG _The iguana bites your inugami but does no damage.&hp D  You could not reach far enough!&h{x .fYour inugami hits the iguana but does no damage.&h`y -2.7 (1.1&h} &h2 s _The iguana misses your inugami. Your inugami hits the iguana.&hz&h"{-The iguana is severely wounded..  The sleepcap releases spores at your inugami.r inugami is engulfed in a cloud of soporific spores!  The iguana bites your inugami!!  Your inugami dies!&h.`§ ==30-Dog  _Your inugami disappears in a puff of smoke!&hR  Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hZ&hD rimel the Caller  # #Merfolk  #. #.Health: 41/41 ========================  #.. . ####Magic: 9/9========================  #...#. ....### AC: 5Str: 8  #....# #.$..##.. EV: 11&h&Int: 16  #....l#f.....##. SH: 0Dex: 15  #§##. XL:  6 Next: 96% Place: Dungeon:5  #@##. Noise: ===------  Time: 2753.7 (0.0)  #.#..#####. d) +1 trident  #.#........ Cast: Summon Small Mammal  #.######## ######. -Dog  #..[.....##.  ########.##. f   sleepcap  #.########. l   iguana  ########..........  ............[.....&hzYour inugami is engulfed in a cloud of soporific spores!  The iguana bites your inugami!!  Your inugami dies! _Your inugami disappears in a puff of smoke!Casting: Call Canine Familiar (dangerous; 4% risk of failure)  &h\Confirm with . or Enter, or press ? or * to list all spells.&hR 4&h~$&h,n _Your canine familiar is too injured to answer your call.&hTR  Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h.#§f55   cerulean imp (polearm, summoned)7-------4.7 (1 _A tiny devil pulls itself out of the air.&h# $# #. #.. . ####.#. ....## #....# #.$..##....#§.....# #f# ...####5......######## ######.[.....# ####### #.###############.....................[##################l#..fl   iguana (ally target)5   cerulean imp (polearm, summoned)---5 &hF*. #.. ####.#. ....## #....# #.$..##..l#......# #.# f5..####......######## ######.[.....# ####### #.###############.....................[##################  You swap places. .l Your cerulean imp hits the sleepcap with a -2 spear.=-6 &hZd _The sleepcap closely misses your cerulean imp. &h$WW  You reach to attack! You hit the sleepcap.  &hWThe sleepcap is moderately damaged.Your cerulean imp hits the iguana but does no damage. &hTX&7 &h\ &h^[ _The sleepcap releases spores at your cerulean imp but does no damage.!&h1 B lldistracted, ally target), asle…)You could not reach far enough!  Your cerulean imp hits the iguana but does no damage.  The sleepcap releases spores at your cerulean imp.!&h4 L------8.8 (1.1!&h6 !&h8 S _Your cerulean imp is engulfed in a cloud of soporific spores!"&h  You could not reach far enough!  The sleepcap releases spores at your cerulean imp!  Your cerulean imp dies!"&hl.l"&h 4=90"&h| _Your cerulean imp disappears in a puff of smoke!#&h  Casting: Call Imp (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#&hS #&hg .f5(ally target)5   cerulean imp (polearm, summoned)5-----60 _A tiny devil pulls itself out of the air.$&h. ####.#. ....## #....# #.$..##...#......# #l# .f..####......####### ######5.[.....# #######. #.###############.....................[##################$&h$&h$&hr.l.f$&hd.-1$&h$&hّT _Your cerulean imp hits the sleepcap from afar with a -2 spear.%&h$! %&h#...#. ....# ###   .# #.$..#..   #.....#......# #.#    #.# #.#  %&h7 #l# #.#   #.# ..#####.#   #f# %&hj........   #.######## ######.#   #5@[.....# #.#   %&h########.# #.#    #.########.#   ########..........   ............[.....#   ###################     %&hk%&hB%&h"%&h#m.l.f%&h#%&h#[6===---2%&hP*%&hE-J _Your cerulean imp hits the sleepcap with a -2 spear.%&hWk  You hit the sleepcap but do no damage.%&hX .lThe sleepcap is heavily damaged.Your cerulean imp hits the sleepcap but does no damage.3 _The sleepcap barely misses you.%&h   You hit the sleepcap.  The sleepcap is severely damaged.The sleepcap barely misses you.4.9 (1.1%&hԖ c _Your cerulean imp hits the sleepcap but does no damage.&&h(?  You puncture the sleepcap!&&h&&h<q .ll   iguana5   cerulean imp (polearm, summoned)  You destroy the sleepcap!&&hF&&hm #...#. ....#### rimel the Caller  #....# #.$..##..# Merfolk &&h/ #.....#......##.# Health: 41/41 ========================  #.##.# Magic: 6/9================--------  #.##.# AC: 5&&hStr: 8  #.#..#####.# EV: 11Int: 16  #.#......... SH: 0Dex: 15  &&h#l######## ######.# XL:  6 Next: 108% Place: Dungeon:5  #5@[.....##.# Noise: =--------  Time: 2766.0 (1.1)  ########.##.# d) +1 trident  &&h)#.########.# Cast: Summon Small Mammal  ########........... -Dog  ............[.....#  ################### l   iguana (ally target)  5   cerulean imp (polearm, summoned)   You hit the sleepcap.  The sleepcap is severely damaged.The sleepcap barely misses you. _Your cerulean imp hits the sleepcap but does no damage.  You puncture the sleepcap!  You destroy the sleepcap!&&h _Your cerulean imp completely misses the iguana.You have reached level 7!&&h/  --more--'&hN?6/4610--7 4%  _'&h =  You puncture the iguana!'&ho †5   cerulean imp (polearm, summoned)'&ha 51070'&h8 '&hr J _You kill the iguana!(&h   #.. . ####  #. .... #   #....# #.$..##(&h $ ..  #.....#......# #.   #.# #.   #.# #.   #.# ..#####  (&hQ #.# ........   #@######## ######.   #5.[.....# #.  ########.# #.   #.########   ########..........   ............[.....  ##################   (&h;-(&hK 8(&h(&h)t _You see here an iguana corpse.)&hf=? _--7== _Your familiar recovers from its injuries.==8===)&h=)&h@,)&hA)&hC,)&h E)&hRG,)&hH)&hKQ===)&hL)&hN,)&hO)&hQ,)&h#S)&hU,)&hV)&hX,)&hZ)&hx\)&h\L9==)&h^)&h`,)&h-b)&hd,)&he)&hg,)&hh)&hk)&hk3==)&h$m)&ho,)&h?p)&h)&h,)&hÒ)&h1u _Your cerulean imp disappears in a puff of smoke!)&h)&h)&hBQ10/10===)&h)&h)&h )&h,)&hx)&hZ)&h)&h )&h)&h;)&hب,)&hԩ)&h)&h;===)&h )&h)&h)&h     # )&h   #. #.   #..#.#   )&hn#.....## #####  #...#.>. ....# ###   #....#.#.$..## ..#  )&h #.....#@.....# #.#-800.0 (32.0) #.#.....# #.#   #.#....... #.#  )&hGf #.###.......#####.#   #.# ##### #†######## ######.#)&h    #..[.....# #.#    ########.##.#)&h     #.########.# )&ha)&hż,1.0 (33)&h)&h; _Found a stone staircase leading down.*&h3*&hY*&h[*&h,*&hxX*&h*&hC",*&h#*&h%L _You now have 98 gold pieces (gained 8).*&h'3*&h(*&h`**&h+,*&h -*&h.*&hy0,*&hC1*&h2*&h@4*&h4*&h]5*&h7*&hh>q #  #. #.!...ß ###  #..#.# ....# ...  #.....######## ...ß #.#  #...#.>.#....# #_## ####.#  #....#.#....## #### ..##.#  #.....#......# ..# #.##.####  #.#.....##.##.# #.##....# #.#......@....# #.##.##8.0 (7*&h@.0) #.###.......#####.#.## ##. #.# ######..........# #. #†###############.#.## ##. #..[.....# #.##.###.# ########.# #.##...... #.########.##.....# ########..............<.## ............[.....####.##*&hdD*&hD+9.0 (8*&h-I*&h K9 _Found a bloodstained altar of Trog.+&h3+&h+&h+&h=+&h X+&h,+&h3+&h+&h,+&h+&h9+&h,+&hp+&h+&h6,+&h+&hF+&h,+&h+&h* +&h ,+&h9 +&h +&h,+&hh+&h+&hN+&h ,+&h+&h+&hW+&h+&hC+&h+&h+&h+&h+&hq!+&h!+&hN"+&h#+&h$+&h4%+&h%+&h&+&h(+&hy(+&h(+&h*+&he++&h++&hR,+&h/+&hj0,+&h1+&h2+&h3,+&h}4+&h5+&he7,+&h8+&hM+&hN+&hO,+&hP+&hI]a  There is a stone staircase leading up here. _+&h],+&hg^+&h6_+&hZ`+&h`,+&ha+&hc+&hc+&hc+&hd+&he+&hkf+&hf+&hmg+&hh+&h/i+&hi+&hj+&hp#.# #.##....## ..# #.##.###.###.# #####.#.## ##.##.# ........# #.##.# #####.#.## ##.##.#  #.##.###.###.#  #.##.........####### #####.##.....###......). ..........<.## #@#### 44.0 (3+&hsz5.0) [.....####.#####.# ####### #.......# ######### +&hu+&hLv,5.0 (36+&hIy+&hg{$ _Found a flail.,&h43,&hi ,&h-!,&h(X,&h|-X,&h8,&hAX,&hF=  You see here a +0 flail.,&hH,&h-I _,&h(J,&hK,&hM,,&hN,&hP,&hR,,&hV,&h>X,&hZ,,&h[,&h],&h^,,&h_,&ha,&hRd,,&hqe,&hg,&hh,,&hj,&h\k,&hpl,&hl,&hm,&hVp,,&hp,&hsp _h - 3 potions of haste (gained 2),&hu3,&hu,&hww,&hcy,,&h%z,&h{,&hK},,&h~,&h,&h,&h!,&h,&h,&hx,&h݅,&hU,&hi,&hÈ,&h(,&h,&hD,,&h,&hv _k - 2 potions of heal wounds (gained 1),&h3,&h,&h4,&h,,&h4,&ht,&h^,&hۖ,,&h,&h,&h,,&h,&h,&h5,,&h-,&h,,&h,&h,&h,&hs,&hآ,&hͣ,&hsB,&hb,&h,,&h,&h?,&hB,&h,&h,,&he,&ht,&hz,,&hF,&h,&hs,&h,&h,&h,&h!,&hY,,&h,&h,&h,&hY,,&h,&h,,&h>,&h',&hG,&h,,&h8,&h^,&h,&hP,&h,&h,,&hC,&hd,&h,&h,&h,&hO,&h,&h,&hs,&h9,&hM,&h,,&h*,&h,&h<,,&hQx,&h( #.# #  ###### #..........# ####.#####.# ..r####.# #.# .......@# #.# ...###### #.#,&h_{[39;49m #.# #.##.##.#r   quokka (asleep)#.######.###...#.###919.0 (7420.0 (75 _A quokka comes into view.-&h #.# #.# #.#-&hP" # #.# #.##.####### #..........#. ####.#####.#.r####.# #.##-&h".# #.#.###### #.## #.# #.# #.# #.# #.# #####.# ##...#.###-&h.rr-&h01.0 (1.0) -&h|-&h-&h, #.# #.# #.# # #.# #.##.#######. #..........#.. ####.#####.#.####.# #.# #...r.@..# #.#.###### #.### #.#  #.#  #.# #.#  #.#  #####.#  ##...#.###-&h--&h2L.r-&h6&2-&h{9-&h:-&h -&hT You hit the quokka.  The quokka is moderately wounded.3--=3.1 (1.1 _The quokka bites you..&hT  You hit the quokka. .&h .&h'†.&hl.&h6jl   iguana (wandering).&h&You kill the quokka!.&h5.&h.&h4.&h 0.&hw.&h .&hK.&h6_An iguana comes into view..&hP.&h #.# #.# #.## # #.##. #.##.##..# #.#.. ####.#####.#.####.# #.# #....@...# #.#.l....###### #.### #.#  #.#  #.# #.# .&h #.#  #####.#  ##...#.###.&h G.l.&h5 ]4---5.&h.&hs _You see here a quokka corpse./&hQ  Casting: Call Imp (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0&h" 0&h\ You call for your canine familiar and it appears with a howl!0&h ?  The iguana hisses angrily.0&h!0&h% 0&he&Gh.llally target)h   inugami (summoned)A marrowcuda comes into view.0&h&a7/10 --------==0&hS'G6Dog 0&h)0&h ,7 _The marrowcuda moves out of view.0&hz 0&h3 Unequip which item? Hand Weapons (go to first with ))  d - a +1 trident (weapon) Armour (go to first with [)  g - a +1 pair of boots (worn)  s - a +0 leather armour (worn) Jewellery (go to first with "=)  c - the ring of the Greedy (worn) {rElec rCorr Slay+4}  t - a ring of see invisible (worn)[?] describe selected [!] unequip|take off|remove0&h |[tab] equip|unequip1&hm1&hM1&hG#.#rimel the Caller#.#Merfolk#.#Health: 44/46 ======================--# # #.#Magic: 7/10================--------#. #.##.#######AC: 5Str: 8#..# #..........#EV: 11Int: 16..... ####.#####.#SH: 0Dex: 15......####.# #.#XL:  7 Next: 10% Place: Dungeon:5#....@h..# #.#Noise: ==-------  Time: 2926.1 (0.0)1&h...l..###### #.#d) +1 trident######.#Cast: Summon Small Mammal#.#Dog #.##.#l   iguana (ally target)#.#h   inugami (summoned)#####.###...#.###Casting: Call Imp (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You call for your canine familiar and it appears with a howl!  The iguana hisses angrily.  A marrowcuda comes into view. _The marrowcuda moves out of view.  Okay, then.1&hb _1&hL ! #.# #.# #.# # # #.# #. # #.##.#.#..#. #.#.#####.#####.#.####.# #.# #...@†h..# #.#.l..###### #.### #.#1&h*M : #.#  #.# #.# #.#  #####.#  ##...#.###1&hiO 1&hO 1&hQ 1&hT Ml.@h.F.#.#F   marrowcuda (distracted)####1&hU ;--7.1 (1 _1&hX 1&hbZ 2&h #.##. #.##. #.# #. #.# # #. # #.#  #. #. #.##.########.#..#. #..........####.#####.#.......@####.# #.#.#.l..h...# #.#2&h+...F...###### #.######### #.#  #.# # #.# 2&h<. #.# # #.# # #####.#2&h2&h2&hFl.h†.F2&ha36----==82&h`2&hV+ _The iguana bites you!2&h/ ,2&h78  FF.lh.F 2 marrowcudas (1 summoned) You hit the iguana but do no damage. The iguana bites you.  Your inugami hits the iguana. The marrowcuda bites you.2&h8 |30--------9.2 (1.12&h< 2&h> ? _Another marrowcuda is drawn to the feast!3&h  #. #.# #. #.# #. #.# # #. # #.# #. #. #.##.########.#..#F #..........# .......#####.#####.# 3&h......F.####.# #.# ....#.lh@†...# #.# #.......###### #.# ####### #.#  #.#  #.#  #.#  #####.#  ##...#.###3&hV  The iguana bites your inugami but does no damage.3&h.u .F, 1 ally tar…)3&hNYour inugami barely misses the iguana.3&hEG-3003&hd3&hK _The marrowcuda bites your inugami but does no damage.4&h4&h, .4&hWFYou could not reach far enough! The iguana closely misses your inugami.The marrowcuda misses your inugami.4&h]&14&h4&h<J _Your inugami hits the marrowcuda but does no damage.5&hy2R  Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5&h! PF5F 3 marrowcudas (2 summoned, 2 ally ta5   cerulean imp (polearm, summoned)h   inugami (summoned)  Casting: Call Canine Familiar (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  A tiny devil pulls itself out of the air.  The marrowcuda barely misses you. The marrowcuda bites your inugami.  Another marrowcuda is drawn to the feast!1=--5----=25&h<5&hG _The iguana bites your inugami but does no damage.5&h #. #.# #. #.# #. #.# # #. # #.# #. #. #.##.# #.#..#. #.# ......F#####.#####.# ......FF####.# #.# ....#.lh5@...# #.# #.5&h ###### #.# ######## #.# #.# #.# #.# #####.# ##...#.### 5&h!  FFFF 5 marrowcudas (4 summoned, 2 ally The marrowcuda bites your cerulean imp.  .  The marrowcuda barely misses your inugami.Your inugami misses the marrowcuda.The marrowcuda barely misses your cerulean imp.5&hk" a6==---35&h' 5&h+ _Your cerulean imp barely misses the marrowcuda. _You see here a quokka corpse.6&hmFF 6 marrowcudas (5 summoned, 1 ally(ally target) The marrowcuda closely misses your cerulean imp.The marrowcuda bites your inugami but does no damage.barely misses the iguana.completely misses your cerulean imp. 6&hn The marrowcuda bites your inugami.  Another marrowcuda is drawn to the feast!-6&hp46&h|s6&huO _Your cerulean imp hits the marrowcuda but does no damage.7&h> #. #.#  rimel the Caller #. #.#  Merfolk #. #.#  Health: 31/46 ================-------- # #. # #.#  Magic: 6/10==============---------- 7&h"?#. #. #.##.#######  AC: 5Str: 8 #.#..#. #..........#  EV: 11Int: 16 .....FF#####.#####.#  SH: 0Dex: 15 7&h?P......FF####.# #.#  XL:  7 Next: 10% Place: Dungeon:5 ....#.lh5@...# #.#  Noise: =--------  Time: 2934.2 (0.0) #.....FF###### #.#  d) +1 trident ######## #.#  Cast: Summon Small Mammal 7&h@#.#  Dog  #.#  #.#  FFFFFF 6 marrowcudas (5 summoned, 1 ally…) #.#  l   iguana (ally target) 7&h@#####.#  5   cerulean imp (polearm, summoned) ##...#.###  h   inugami (summoned)The marrowcuda bites your inugami.  Another marrowcuda is drawn to the feast! _Your cerulean imp hits the marrowcuda but does no damage.  7&h@Reach: d) +1 tridentPress: ? - help, Dir - move targetAim: a marrowcuda (summoned, ally target, 63% to hit)8&h( #. #.#  rimel the Caller #. #.#  Merfolk 8&h#. #.#  Health: 31/46 ================-------- # #. # #.#  Magic: 6/10==============---------- #. #. #.##.#######  AC: 5Str: 88&h #.#..#. #..........#  EV: 11Int: 16 .....FF#####.#####.#  SH: 0Dex: 15 ......FF####.# #.#  XL:  7 Next: 10% Place: Dungeon:5 ....#.lh5@...# #.#  Noise: =--------  Time: 2934.2 (0.0) #.....FF###### #.#  d) +1 trident ######## #.#  Cast: Summon Small Mammal #.#  Dog  #.#  #.#  FFFFFF 6 marrowcudas (5 summoned, 1 ally…) #.#  l   iguana (ally target) #####.#  5   cerulean imp (polearm, summoned) ##...#.###  h   inugami (summoned)Yo8&hAEu could not reach far enough!  The marrowcuda barely misses your inugami.Your inugami hits the iguana.  The marrowcuda barely misses your cerulean imp.The iguana closely misses your inugami.The marrowcuda misses your cerulean imp.8&h #. #.#  #. #.# 8&hU #. #.#  # #. # #.#  #. #. 8&hA  #.#..#.   ...... 8&h .....F.# #.#  ....#.8&hT.# #.#  #.....## #.#  ######## #.# 8&h #.#  #.# #.#  #.#       The marrowcuda barely misses your inugami.Your inugami hits the iguana.  The marrowcuda barely misses your cerulean imp.iguana closely misses your inugami.marrowcuda misses your cerulean imp.closely misses your inugami.8&h+5.2 (18&h8&hL _Your cerulean imp hits the marrowcuda with a -2 spear.9&h #. #.#  rimel the Caller #. #.#  Merfolk #. #.#  Health: 31/46 ================-------- # #. # #.#  Magic: 6/10==============---------- #. #. #.##.#######  AC: 59&hStr: 8 #.#..#. #..........#  EV: 11Int: 16 ......F#####.#####.#  SH: 0Dex: 15 9&h.....FFF####.# #.#  XL:  7 Next: 10% Place: Dungeon:5 ....#.lh5@...# #.#  Noise: =--------  Time: 2935.2 (0.0) #.....FF###### #.#  d) +1 trident ######## #.#  Cast: Summon Small Mammal #.#  Dog  #.#  #.#  FFFFFF 6 marrowcudas (5 summoned, 1 ally…) #.#  l   iguana (ally target) #####.#  5   cerulean imp (polearm, summoned) ##...#.###  h   inugami (summoned)9&huoThe marrowcuda misses your cerulean imp.The marrowcuda closely misses your inugami. _Your cerulean imp hits the marrowcuda with a -2 spear.  Reach: d) +1 tridentPress: ? - help, Dir - move targetAim: a marrowcuda (lightly damaged, summoned, ally target, 63% to hit)9&h  #. #.#  rimel the Caller #. #.#  Merfolk 9&h? 4#. #.#  Health: 31/46 ================-------- # #. # #.#  Magic: 6/10==============---------- #. #. #.##.#######  AC: 5Str: 8 #.#..#. #..........#  EV: 11Int: 16 ......F#####.#####.#  SH: 0Dex: 15 .....FFF####.# #.#  XL:  7 Next: 10% Place: Dungeon:5 ....#.lh5@...# #.#  Noise: =--------  Time: 2935.2 (0.0) #.....FF###### #.#  d) +1 trident ######## #.#  Cast: Summon Small Mammal #.#  Dog  #.#  9&h +#.#  FFFFFF 6 marrowcudas (5 summoned, 1 ally…) #.#  l   iguana (ally target) #####.#  5   cerulean imp (polearm, summoned) ##...#.###  h   inugami (summoned)The marrowcuda bites your cerulean imp but does no damage.  The marrowcuda bites your inugami.  Another marrowcuda is drawn to the feast!  The marrowcuda closely misses your cerulean imp.The marrowcuda misses your inugami. The iguana bites your inugami.  Your inugami dies!9&hr 9&h  #. #.#  #. #.#  #. #.#  # #. # #.#  #. #.   #.#..#.   ......  .....F§F####.# #.#  9&h3 ....#FlF5@...# #.#  #.....## #.#  ######## #.#  #.#  #.# #.# F 7 marrowcudas (6 summoned, 1 all #.#      Another marrowcuda is drawn to the feast!  The marrowcuda closely misses your cerulean imp.The marrowcuda misses your inugami. The iguana bites your inugami.  Your inugami dies!  Your inugami disappears in a puff of smoke!  The marrowcuda barely misses your cerulean imp.26.2 (1-Dog 9&h { _Your cerulean imp barely misses the marrowcuda.<&hOH  #. #.#  rimel the Caller #. #.#  Merfolk #. #.#  Health: 32/46 ================-------- # #. # #.#  Magic: 6/10==============---------- #. #. #.##.#######  AC: 5Str: 8<&hMI #.#..#. #..........#  EV: 11Int: 16 ......F#####.#####.#  SH: 0Dex: 15 .....F§F####.# #.#  XL:  7 Next: 10% Place: Dungeon:5 <&h@J....#FlF5@...# #.#  Noise: =--------  Time: 2936.2 (0.0) #.....FF###### #.#  d) +1 trident ######## #.#  Cast: Summon Small Mammal #.#  -Dog <&h3L #.#  #.#  FFFFFFF 7 marrowcudas (6 summoned, 1 all…) #.#  l   iguana #####.#  5   cerulean imp (polearm, summoned) ##...#.### Your inugami disappears in a puff of smoke!The marrowcuda barely misses your cerulean imp. _Your cerulean imp barely misses the marrowcuda.Reach: d) +1 tridentPress: ? - help, Dir - move targetAim: a marrowcuda (lightly damaged, summoned, ally target, 63% to hit)<&h nFF5purple smoke=&h\} #. #.#  rimel the Caller #. #.#  Merfolk #. #.#  Health: 32/46 ================-------- # #. # #.#  Magic: 6/10==============----------=&h #. #. #.##.#######  AC: 5Str: 8 #.#..#. #..........#  EV: 11Int: 16 ......F#####.#####.#  SH: 0=&hDex: 15 .....F§F####.# #.#  XL:  7 Next: 10% Place: Dungeon:5 ....#FlF5@...# #.#  Noise: =--------  Time: 2936.2 (0.0) =&hy#.....FF###### #.#  d) +1 trident ######## #.#  Cast: Summon Small Mammal #.#  -Dog =&hTf #.#  #.#  FFFFFFF 7 marrowcudas (6 summoned, 1 all…) #.#  l   iguana=&h\ #####.#  5   cerulean imp (polearm, summoned) ##...#.### The marrowcuda barely misses your cerulean imp. _Your cerulean imp barely misses the marrowcuda.Reach: d) +1 tridentPress: ? - help, Dir - move targetAim: a marrowcuda (purple smoke, 63% to hit)  You reach to attack! You barely miss the marrowcuda.=&h #. #.#  #. #.#  #. #.#  # #. # #.#  =&h#. #.   #.#..#.   ......  ......FF####.# #.#  =&h....#FlF5@F..# #.#  #.....## #.#  ######## #.#  #.#  #.# #.# =&hF 8 marrowcudas (7 summoned, 1 a #.#    =&h  You reach to attack! You barely miss the marrowcuda.  The marrowcuda barely misses your cerulean impThe marrowcuda bites your cerulean imp.  Another marrowcuda is drawn to the feast!  The marrowcuda closely misses your cerulean imp.The marrowcuda barely misses your cerulean imp.=&h-7.3 (1.1=&h =&hi _Your cerulean imp completely misses the marrowcuda.>&h #. #.#  rimel the Caller #. #.#  Merfolk >&hc#. #.#  Health: 32/46 ================-------- # #. # #.#  Magic: 6/10==============---------- #. #. #.##.#######  AC: 5Str: 8 >&h#.#..#. #..........#  EV: 11Int: 16 ......F#####.#####.#  SH: 0Dex: 15 ......FF####.# #.#  XL:  7 Next: 10% Place: Dungeon:5 ....#FlF5@F..# #.#  Noise: =--------  Time: 2937.3 (0.0) #.....FF###### #.#  d) +1 trident ######## #.#  Cast: Summon Small Mammal #.#  -Dog  #.#  #.#  FFFFFFFF 8 marrowcudas (7 summoned, 1 al…) #.#  l   iguana #####.#  5   cerulean imp (polearm, summoned) ##...#.### The marrowcuda closely misses your cerulean imp.The marrowcuda barely misses your cerulean imp. _Your>&hw cerulean imp completely misses the marrowcuda.Reach: d) +1 tridentPress: ? - help, Dir - move targetAim: a marrowcuda (63% to hit)>&h_ #. #.#  rimel the Caller #. #.#  Merfolk #. #.#  Health: 32/46 ================-------- # #. # #.#  Magic: 6/10==============---------- #. #. #.##.#######  AC: 5Str: 8 #.#..#. #..........#  EV: 11Int: 16 >&hF......F#####.#####.#  SH: 0Dex: 15 ......FF####.# #.#  XL:  7 Next: 10% Place: Dungeon:5 ....#FlF5@F..# #.#  Noise: =--------  Time: 2937.3 (0.0) #.....FF###### #.#  d) +1 trident ######## #.#  Cast: Summon Small Mammal>&hX #.#  -Dog  #.#  #.#  FFFFFFFF 8 marrowcudas (7 summoned, 1 al…) #.#  l   iguana #####.#  5   cerulean imp (polearm, summoned) ##...#.### Press: ? - help, Dir - move targetAim: a marrowcuda (63% to hit)  You could not reach far enough! The marrowcuda bites your cerulean imp!  The marrowcuda misses your cerulean imp.The marrowcuda bites your cerulean imp.  Your cerulean imp dies!>&hoN #. #.#  #. #.#  #. #.#  # #. # #.#  #. #. >&hݫB  #.#..#.   ......  .......# #.# >&hG ....#FlF.@F..# #.#  #.....## #.#  ######## #.# >&h #.#  #.# #.# ) >&h@#.# #####.###...#.###  Aim: a marrowcuda (63% to hit)  You could not reach far enough! The marrowcuda bites your cerulean imp!  The marrowcuda misses your cerulean imp.>&hThe marrowcuda bites your cerulean imp.  Your cerulean imp dies!  Your cerulean imp disappears in a puff of smoke!=8.3 (1>&hY>&h.P _The marrowcuda misses you.?&hu: ?&h*#. #.#  rimel the Caller #. #.#  Merfolk #. #.#  Health: 32/46 ================-------- # #. # #.#  Magic: 6/10==============---------- #. #. #.##.#######  AC: 5Str: 8 #.#..#. #..........#  EV: 11Int: 16 ......F#####.#####.#  SH: 0Dex: 15 ......FF####.# #.#  XL:  7 Next: 10% Place: Dungeon:5 ....#FlF*@F..# #.#  Noise: ==-------  Time: 2938.3 (0.0) ?&h#.....FF###### #.#  d) +1 trident ######## #.#  Cast: Summon Small Mammal #.#  -Dog  #.#  #.#  FFFFFFFF 8 marrowcudas (7 summoned) #.#  l   iguana #####.#  ##...#.### ?&h13Your cerulean imp dies!Your cerulean imp disappears in a puff of smoke! _The marrowcuda misses you.Reach: d) +1 tridentPress: ? - help, Dir - move targetAim: a marrowcuda (63% to hit)?&h| #. #.#  rimel the Caller #. #.#  Merfolk #. #.#  Health: 32/46 ================-------- # #. # #.#  Magic: 6/10==============---------- #. #. #.##.#######  AC: 5Str: 8 #.#..#. #..........#  EV: 11Int: 16 ......F#####.#####.#  SH: 0Dex: 15 ?&h......FF####.# #.#  XL:  7 Next: 10% Place: Dungeon:5 ....#FlF.@F..# #.#  Noise: ==-------  Time: 2938.3 (0.0) #.....FF###### #.#  d) +1 trident ######## #.#  Cast: Summon Small Mammal #.#  -Dog  #.#  #.#  FFFFFFFF 8 marrowcudas (7 summoned) #.#  l   iguana #####.#  ##...#.### Your cerulean imp dies!Your cerulean imp disappears in a puff of smoke! _The marrowcuda misses you.Reach: d) +1 tridentPress: ? - help, Dir - move targetAim: a marrowcuda (63% to hit)?&h?&hޕ?&h3?&h] _The marrowcuda misses you.Reach: d) +1 trident  Press: ? - help, Dir - move targetAim: a marrowcuda (63% to hit)  ?&hћYou reach to attack! You barely miss the marrowcuda. The marrowcuda bites you.  Another marrowcuda is drawn to the feast!?&h4 #. #.#  #. #.#  #. #.#  # #. # #.#  #. #. ?&h  #.#..#.   .......  ?&hm......Fl####.# #.#  ....#FFFF@FF.# #.#  #.....## #.#  ######## #.#  #.#  #.# #.# 98 #.#   ?&h(i0--9.3 (1?&h?&h/ _The marrowcuda bites you.A&ho Read which item? Scrolls  p - a scroll of poison  r - 2 scrolls labelled NILOCO LEXEOCSx - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selectedB&h B&hq B&h #. #.#rimel the Caller#. #.#Merfolk#. #.#Health: 30/46 ===============---------# #. # #.#Magic: 6/10==============----------B&hp #. #. #.##.#######AC: 5Str: 8#.#..#. #..........#EV: 11Int: 16.......#####.#####.#B&h% SH: 0Dex: 15......Fl####.# #.#XL:  7 Next: 10% Place: Dungeon:5B&h -....#FFFF@FF.# #.#Noise: =--------  Time: 2939.3 (0.0)#.....FF###### #.#d) +1 trident########B&h #.#Cast: Summon Small Mammal#.#-Dog #.##.#B&h bFFFFFFFF 9 marrowcudas (8 summoned)#.#l   iguana#####.###...#.###Reach: d) +1 tridentPress: ? - help, Dir - move targetAim: a marrowcuda (63% to hit)  You reach to attack! You barely miss the marrowcuda. The marrowcuda bites you.  Another marrowcuda is drawn to the feast! _The marrowcuda bites you.B&h P  Okay, then.B&hv B&h B&h{ . _C&hC&hDrink which item? Potions  b - 2 potions of magic  e - a potion of resistance  h - 3 potions of haste  i - 2 potions of mutation  j - a potion of attraction  k - 2 potions of heal woundsl - 2 potions of enlightenment  o - a golden potion  u - a brown potion [!] read|quaff|evoke[?] describe selectedF&hdF&hlF&hZvt#. #.#rimel the Caller#. #.#Merfolk#. #.#Health: 30/46 ===============---------# #. # #.#Magic: 6/10F&hhw==============----------#. #. #.##.#######AC: 5Str: 8#.#..#. #..........#EV: 11Int: 16.......#####.#####.#SH: 0Dex: 15......Fl####.# #.#XL:  7 Next: 10% Place: Dungeon:5F&hxa....#FFFF@FF.# #.#Noise: =--------  Time: 2939.3 (0.0)#.....FF###### #.#d) +1 trident#########.#Cast: Summon Small Mammal#.#-Dog #.##.#FFFFFFFF 9 marrowcudas (8 summoned)#.#F&hgl   iguana#####.###...#.###Press: ? - help, Dir - move targetAim: a marrowcuda (63% to hit)  You reach to attack! You barely miss the marrowcuda. The marrowcuda bites you.  Another marrowcuda is drawn to the feast! _The marrowcuda bites you. _Okay, then.  Okay, then.F&h4D _F&hd  Casting: Call Imp (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F&h+ #. #.#rimel the Caller#. #.#Merfolk#. #.#Health: 30/46 ===============---------# #. # #.#Magic: 6/10==============----------#. #. #.##.#######AC: 5Str: 8#.#..#. #..........#EV: 11Int: 16.......#####.#####.#SH: 0Dex: 15......Fl####.# #.#XL:  7 Next: 10% Place: Dungeon:5....#FFFF@FF.# #.#Noise: =--------  Time: 2939.3 (0.0)#.....FF###### #.#d) +F&hH, 1 trident#########.#Cast: Summon Small Mammal#.#-Dog #.##.#FFFFFFFF 9 marrowcudas (8 summoned)#.#l   iguana#####.###...#.###Another marrowcuda is drawn to the feast! _The marrowcuda bites you. _Okay, then. _Okay, then.Casting: Call Imp (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.F&hl3 h _There is no available space!G&h G&h G&h G&h~ F _Unknown command.I&hB I&hW Read which item? Scrolls  p - a scroll of poison  r - 2 scrolls labelled NILOCO LEXEOCSx - a scroll of enchant weapon [!] read|quaff|evoke[?] describe selectedJ&h# J&h) J&h0 ;#. #.#rimel the Caller#. #.#Merfolk#. #.#J&h2 Health: 30/46 ===============---------# #. # #.#Magic: 6/10==============----------#. #. #.##.#######AC: 5Str: 8#.#..#. #..........#EV: 11Int: 16.......#####.#####.#SH: 0Dex: 15......Fl####.# #.#XL:  7 Next: 10% Place: Dungeon:5....#FFFF@FF.# #.#J&h4 Noise: =--------  Time: 2939.3 (0.0)#.....FF###### #.#d) +1 trident#########.#Cast: Summon Small Mammal#.#-Dog #.##.#FFFFFFFF 9 marrowcudas (8 summoned)#.#l   iguana#####.###...#.### _Okay, then. _Okay, then.J&h78 7Casting: Call Imp (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _There is no available space! _Unknown command.J&hI  As you read the scroll labelled NILOCO LEXEOCS, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation.  A dart slug comes into view.J&h{J J&h{t J&hQu )****,,,,,**,#.,,,* J&hv ,,,,,,,,,)..#.##.##.#### J&hx ,*******,#..#.##.##.#### J&hpy ,* *,#..#.##.##.#### J&hz ,* *,#..#.##.##.#### J&h{ ,* ***#.#.w#.##........ J&hV| 6,* *,,J&h} 9#####.#### J&h"~ ,****,,J&h~ ### J&h 2,,,,,,,....J&h ### J&hB *****,,J&h ###J&h܂ *,,*J&h ##########J&h1 k*,,* ############### *****,,* ############### ,,,,,,,* ############### ******,* ###############*,* ###############w   dart slug (wandering)**,*25--40.3 (1J&h  J&h J&hM #_The marrowcuda bites you. x2 J&h 6_Found a sling.L&heL&hhDrink which item? Potions  b - 2 potions of magic  e - a potion of resistance  h - 3 potions of haste  i - 2 potions of mutation  j - a potion of attraction  k - 2 potions of heal woundsl - 2 potions of enlightenment  o - a golden potion  u - a brown potion L&hj[!] read|quaff|evoke[?] describe selectedO&hJO&h%O&h 0****,,,,,**,#.,,,*#.#rimel the Caller ,,,,,,,,,)..#.##.##.####Merfolk ,*******,#..#.##.##.####Health: 25/46 =============----------- ,* *,#..#.##.##.####Magic: 6/10==============---------- ,* *,#..#.##.##.#######AC: 5Str: 8 ,* ***#.#.w#.##..........#EV: 11Int: 16 ,* *,,.......#####.#####.#SH: 0Dex: 15 ,****,,......Fl####.#####.#XL:  7 Next: 10% Place: &h^1 mDungeon:5 ,,,,,,,....#FFFF@FF.#####.#Noise: =--------  Time: 2940.3 (0.0) *****,,#.....FF##########.#d) +1 trident*,,*#################.#Cast: Summon Small Mammal*,,* ################.#-Dog *****,,* ################.# ,,,,,,,* ################.#FFFFFFFF 9 marrowcudas (8 summoned) ******,* ################.#l   iguana*,* ################.#w   dart slug (wandering)**,*##...#.### _Unknown command.As you read the scroll labelled NILOCO LEXEOCS, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation.  A dart slug comes into view. _The marrowcuda bites you. x2 _Found a sling.O&h?;P  Okay, then.O&h;O&hTBO&hND. _Q&h Q&h ;Drink which item? Potions  b - 2 potions of magic  e - a potion of resistance  h - 3 potions of haste  i - 2 potions of mutation  j - a potion of attraction Q&h6  k - 2 potions of heal woundsl - 2 potions of enlightenment  o - a golden potion  u - a brown potion [!] read|quaff|evoke[?] describe selectedT&h T&hT&h****,,,,,**,#.,,,*#.#rimel the Caller ,,,,,,,,,)..#.##.##.####Merfolk ,*******,#..#.##.##.####Health: 25/46 =============----------- ,* *,#..#.##.##.####Magic: 6/10==============---------- ,* *,#..#.##.##.#######AC: 5Str: 8 ,* ***#.#.w#.##..........#EV: 11Int: 16 ,* *,,.......#####.#####.#SH: 0Dex: 15 ,****,,......Fl####.#####.#XL:  7 Next: 10% Place: &h/mDungeon:5 ,,,,,,,....#FFFF@FF.#####.#Noise: =--------  Time: 2940.3 (0.0) *****,,#.....FF##########.#d) +1 trident*,,*#################.#Cast: Summon Small Mammal*,,* ################.#-Dog *****,,* ################.# ,,,,,,,* ################.#FFFFFFFF 9 marrowcudas (8 summoned) ******,* ################.#l   iguana*,* ################.#w   dart slug (wandering)**,*##...#.###As you read the scroll labelled NILOCO LEXEOCS, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation.  A dart slug comes into view. _The marrowcuda bites you. x2 _Found a sling. _Okay, then.T&hT..#.##.##.#####..#.##.##.####..#.##.##.####.#.##.##.####.##........#####.#######..###########################################################################################T&hA46===========7==1.3 (1T&hCT&hq _You feel much better. The marrowcuda closely misses you. x3U&hPZU&h]Drink which item? Potions  b - 2 potions of magic  e - a potion of resistance  h - 3 potions of haste  i - 2 potions of mutation  j - a potion of attraction  k - a potion of heal woundsl - 2 potions of enlightenment  o - a golden potion U&hq^ u - a brown potion [!] read|quaff|evoke[?] describe selectedW&h( W&h%W&h"->****,,,,,**,#.,,,*#.#rimel the Caller ,,,,,,,,,)..#.##.##.####Merfolk ,*******,#..#.##.##.####Health: 46/46 ======================== ,* *,#..#.##.##.####Magic: 7/10================-------- ,* *,#..#.##.##.#######AC: 5Str: 8 ,* ***#.#.w#.##..........#EV: 11Int: 16 ,* *,,.......#####.#####.#SH: 0Dex: 15 ,****,,......Fl####.#####.#W&h.vXL:  7 Next: 10% Place: Dungeon:5 ,,,,,,,....#FFFF@FF.#####.#Noise: =--------  Time: 2941.3 (0.0) *****,,#.....FF##########.#d) +1 trident*,,*#################.#Cast: Summon Small Mammal*,,* ################.#-Dog *****,,* ################.# ,,,,,,,* ################.#FFFFFFFF 9 marrowcudas (8 summoned) ******,* ################.#l   iguana*,* ################.#w   dart slug (wandering)**,*##...#.###You feel aware of your surroundings. It was a scroll of revelation.  A dart slug comes into view. _The marrowcuda bites you. x2 _Found a sling. _Okay, then. _You feel much better. The marrowcuda closely misses you. x3W&h1W&hG9 .wYou feel yourself speed up. The marrowcuda bites you.  The marrowcuda bites you but does no damage.W&hQ:1---2.3 (1Fast -Dog W&h?W&hA/ _The marrowcuda bites you.X&h[Hf  You hit the marrowcuda.  The marrowcuda is lightly damaged.X&heP .wwThe marrowcuda bites you but does no damage.X&hPk35------3.0 (0.7X&h7WX&h^/ _The marrowcuda bites you!X&hr  You completely miss the marrowcuda.The marrowcuda is lightly damaged.X&h+s k31-----7X&hx X&h { / _The marrowcuda bites you.Y&h  You barely miss the marrowcuda.The marrowcuda is lightly damaged.Y&hk29---4.4Y&h4*Y&h.q _The marrowcuda bites you. The marrowcuda barely misses you.Y&h  You barely miss the marrowcuda.The marrowcuda is lightly damaged.Y&h o6---5.0 (0.6Y&h~ Y&hl j _The marrowcuda bites you. The marrowcuda misses you.Z&h=  You puncture the marrowcuda!  The marrowcuda is heavily damaged.Z&he>3=7 (0.7Z&hDZ&h?FX _The marrowcuda closely misses you.Z&hO  You puncture the marrowcuda!  The marrowcuda is almost destroyed.Z&hǢ  The marrowcuda disappears in a puff of smoke!The marrowcuda bites you.  Another marrowcuda is drawn to the feast!Z&h] Z18------6.4Z&h Z&h / _The marrowcuda bites you.[&hC  You hit the marrowcuda.  You destroy the marrowcuda![&hWR[&h&a[&h\o[&h}[&hŒ[&h,[&h[&h`§.####.##§.§l@§§.#...§§§##########l   iguanaw   dart slug[&hs19----23-7.1[&hK[&hHf _The marrowcuda disappears in a puff of smoke! x7\&h i  You hit the iguana but do no damage.\&h^     *,#  *,#.  ***#.#..#  *,,....... ....§w#### §.§l@§§ §§§####  #  *,,*    \&h     *,*   **,*  The iguana is severely wounded.\&h    *,#  *,#.  ***#.#..#  *,,....... ....§w#### §.§l@§§ §§§####  \&h=2#  *,,*        *,*   **,* \&hf .§..w####.##§..l@§..#......##########The iguana bites you!\&hx9/46 -----=8\&h\&hV _* * * LOW HITPOINT WARNING * * *]&h[  ]&hCasting: Call Imp (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]&hv Y 5(ally target)5   cerulean imp (polearm, summoned)A tiny devil pulls itself out of the air.  The iguana bites you!  You die...]&h-1/46 ---------5----]&h/  --more--^&h' ^&ht lInventory: 24/52 slots Hand Weapons (go to first with ))  d - a +1 trident (weapon)  q - the +7 great mace of the Sugar Beet {elec, *Rage Will+ Int+3 Stlth+}  v - the +7 dagger "Murabuss" {protect, *Rage Str-2 Dex+7}  w - a +1 trident of distortion Armour (go to first with [)  g - a +1 pair of boots (worn)  s - a +0 leather armour (worn) Jewellery (go to first with "=)  c - the ring of the Greedy (worn) {rElec rCorr Slay+4}  t - a ring of see invisible (worn)^&hN 1a - a +4 ring of slaying  n - a ring of resist corrosion Scrolls (go to first with ?)  p - a scroll of poisonr - a scroll of revelation  x - a scroll of enchant weapon Potions (go to first with !)  b - 2 potions of magic  e - a potion of resistance  h - 2 potions of haste  i - 2 potions of mutation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_&h58_&hD_&hFcGoodbye, rimel.527 rimel the Caller (level 7, -1/46 HPs)Began as a Merfolk Summoner on May 16, 2025.Slain by an iguana (10 damage)... on level 5 of the Dungeon.The game lasted 00:10:59 (2928 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.36158184 RepoMan PoWr-27 escaped with the Orb8.32963854 RepoMan FeSh-27 escaped with the Orb9.30032968 RepoMan ReAl-27 escaped with the Orb  10.28001477 puimuR OnDe-27 escaped with the Orb  _&h I11.21620769 EnegeticOc VSFi-27 escaped with the Orb  12.19685091 BnniBaAl-27 escaped with the Orb  13.17910792 glosham ReAE-27 escaped with the Orb  14.17491541 kuniqs TeFE-27 escaped with the Orb_&h_&h_&h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l