&h~i Player: rimel Game: DCSS 0.33 Server: clan Filename: 2025-05-16.05:56:49.ttyrec Time: (1747375009) Fri May 16 07:56:49 2025 &h [?1051l[?1052l[?1060l[?1061h&hV)0[?7h[?25l[?1c&h1&h7&h6DWelcome, rimel. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolk l - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Summoner&h#&hg+&h/Welcome, rimel the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter&hf0`x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Summoners are able to cast Summon Small Mammal from the start, and begin with spells to summon stronger and more exotic allies in their library. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk Summoner&h!&hU&h~rimel the FirebugMountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2&hmStr: 10EV: 10Int: 15SH: 0Dex: 10XL:  1 Next:  0% Place: Dungeon:1&hINoise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Foxfire&h..#..##...##.&h!K#######.....###.........#.....⌠...⌠..##...###...#+@#...##...###...##..⌠...⌠...##........#.##?######## ##+&h&hWelcome, rimel the Mountain Dwarf Fire Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.&h*&h+CPress ? for a list of commands and other information.  Found a scroll labelled ZIAC BOSTRERE.&h"G&hI[ _Found a staircase leading out of the dungeon.&h< &h 7  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   f + Spellcasting 1.7   2.8  -2      &hV _    &h  b - Unarmed Combat   0.0   1.0   0   g + Conjurations 0.8   1.2  -1      h + Fire Magic&h 3.6   2.8  +2      &h4 ,     c - Armour   0.0   0.8  +1  &h (    d + Dodging1.3   3.4  -3  &h (    e + Stealth1.4   2.8  -2  &h                                                 &h         &hD         &h         &h     The relative cost of raising each skill is in cyan.  &h( The species aptitude is in white.  [?] Help[=] set a skill target  &h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&hP  d * Dodging   1.3&h o d - Dodging   1.3&hz&h e * Stealth   1.4&h!o e - Stealth   1.4&h  f * Spellcasting   1.7&hp f - Spellcasting   1.7&hCz  g * Conjurations   0.8&h1Dp g - Conjurations   0.8&hwT&hU&hY&h^rimel the Firebug..#Mountain Dwarf..##&h^<Health: 14/14 ========================...##.Magic: 3/3========================#######.....&h5_AC: 2Str: 10###.........#EV: 10Int: 15&h_.....⌠...⌠..#SH: 0Dex: 10#...###...#XL:  1 Next:  0% Place: Dungeon:1&hE`+@#...#Noise: ---------  Time: 0.0 (0.0)#...###...#-) Nothing wielded#..⌠...⌠...#&h`Cast: Foxfire#........#.##?######## ##+  &hVazWelcome, rimel the Mountain Dwarf Fire Elementalist.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found a scroll labelled ZIAC BOSTRERE. &haN_Found a staircase leading out of the dungeon.&he&he&h;f&hfi&hk&h3&h&h&hq _You open the door.&h3&h,&h@  There is an open door here.&h&h, _&h&h&h`,&h&h6&h,&h&hV&ht#######.....####.........#+.....⌠...⌠..##...###...# #...'<#...# #...###...# &h#..⌠...⌠...# #........#.##@######## # #+#  &h+6.0 (6&h+7.0 (7&h&hc _c - a scroll labelled ZIAC BOSTRERE&hy 3&h &h% &h4 '<...'.......#.....#......#b   bat (asleep)...b...#######+##&ht @ 0  You open the door.&hI +8.0 (1&hR &h7 V _A bat comes into view.&hat####.........# +.....⌠...⌠. #...###..'<#..###..⌠...⌠...#......#########  .........#....$....#&h..............b#######+# &h&h&ho&h=b.b&h&9&h&h3n _Found 12 gold pieces. _There is an open door here.&hv  &hCasting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&hAP  Okay, then.&hrB&hCE&hG. _&h @mvvb.(ally target)2--------=10.0 (1.0) _You conjure some foxfire! The bat misses you.&h+.....⌠...⌠ #...###.'<###⌠...⌠...#......#v######## ...####'## .......@v#$.b.....#######+# §v§v&h~B  §v. The foxfire hits the bat but does no damage.  The bat hits you but does no damage. The foxfire hits the bat.&h= 6  The bat is severely wounded.§§.@§..b&h &1&h> §&h §&h# &h  &h3 &h -_The bat closely misses you.&h &h*i  #...###.'<.##⌠...⌠...#......#.§######## ...####§## .....§$..@....b.#######+#.'..b2 _The bat hits you but does no damage.&hg5  You hit the bat.&h2† &h.83&h&hG _You kill the bat!&hL  _No target in view!&hK-------- _3======== _Magic restored.&h=O======== _You now have 12 gold pieces.&h# ...# ..# ...# ..###... ...#.# #######.... ##...####.........# ....+.....⌠...⌠..# #...# #...###...# #@..# #...'<#...#- #...# #...###...# #...# #..⌠...⌠... #...# #........#. #...# #.#########...####'###.........##.........##........†#&h4034.0 (21.0)&hUU-5.0 (22&h &h>&h._d - 2 pink potions&h&hy4 &h4 &h5 &h57 &h'9 ,&h= ,&h6@ eb..   ...##  ...# ..## ##...# &h@ #...# #######....#.####...####......#.....@..+.....⌠...⌠#####.'<#...#&h@ R#...# #...###...##...# #..⌠...⌠....b   bat (asleep)..&h2A -#....&h1C 16.0 (1.0)&hC &h D &hH y .  A bat comes into view.&h#I +7.0 (2&h#L &hM  &hpN *_The bat moves out of view.&h&hg&hM&h&h##...###...... .....#  &h....# ..# b...# ..## #&h  ...## #...# #######.....#.####.@.####.........# #........+.....⌠...⌠..# &h######...# #...###...# #...# #...'<#...##...# #...###...#&h!d#...# #..⌠...⌠...# b   bat#...# #........#.##...# #.##&h\###### ##...####'##&h&0&h&h +.b&h I=8.0 (1&h: _The bat hits you but does no damage.&hr,&h bv(ally target)  You conjure some foxfire! The bat closely misses you.&ho&htYb.v&ht]2--------9&hx&hzB _The foxfire hits the bat but does no damage.&hF &h9K v§ You closely miss the bat. The foxfire hits the bat.&h? &h m  The bat is moderately wounded.&h@ &h Y.§&hQ '40&hM &hY : _The bat hits you but does no damage.&hk  You completely miss the bat.The bat is moderately wounded.&h؛&h9.&h-&1&hY&hQ _The bat closely misses you.&hn5  You hit the bat.&hr1.&h/162&h&hG _You kill the bat!&hP3&h9&hT--------&hD&h&h ,&h&h,&h&h,&h&h&h&hp&h&hST3========&h&hX&h&h&h&h&h&hf&h&h&h&h=&h&h)========&h&h&h3D #...&h[# #...#&h/Q#. #...#&hs###.####...#### &h8............... &h............#&h0" &hib...........# ..#&h.......@....# ..#-..#+#####...# ... #...## #######...#.####...####.........#........+.....⌠...⌠..######...# #...###... b   bat (asleep) #...# #...'<#... #...# #...###... #...# #..⌠...⌠..&hN&h54&hY 2.0)&h^&h-&hM %5.0 (13&h &hJ &h&hR2_A bat comes into view.&h&h 5 #...# # #...# #. #...#.###.####...####..#.b.#&hō p .......# ...#+#####...#  #...## # #.####...#### #.+.....⌠...⌠ ######...# #...### #...# #...'<# #...# #...### #...# #..⌠...⌠&h &h 16.0)&h_ &h֛ &hr+#. #...# #. #...## #. #...##.###.####...####..#.b&hsu.# .# .#+#####...# . #...## # #.####...####&ht #.+.....⌠...⌠ ######...# #...### #...# #...'<# #...# #...### #...# #..⌠...⌠&hNx&hy&hz&h=...bb&h&7&hn&h&h(,&h vb  bat (ally target)  You conjure some foxfire! The foxfire hits the bat.&hc=&hE v.b  The bat is moderately wounded.&hGe2--------=8&h.M&h/P: _The bat hits you but does no damage.&h  You closely miss the bat.The bat is moderately wounded.The foxfire hits the bat.&h[.&h;u&hy-..&h/259&h&hG _You kill the bat!&h 3&h &h --------&h &hb,&h&hB,&h&hI,&h&hR,&h &hw&hT3========&hJ &h &h ,&h &h&h&h/&h~&hh7 _You open the door.&h #.# #...## #.# #...# #. #.# #...# ##.###.####...#### #.. #&h ..# #..#  #........# -723.0) #....#'#####...#  #..[ #.# #...## #######.. #.####...#####. #........+.....⌠.... ######...# #...##. #...# #...'< #...# #...## #...# #..⌠..&h\-3.0 (14&hp"&hU$) _Found a scale mail.&hv ========&h/  You see here a +0 scale mail. _&h,&h&h,&h&h+&h,&h&hh&hɢ,&h!&hť&h:,&hf&hЪ&hR,&hn&h1&h,&hű&ho&h״,&h&hZ&h,&hC&hX&h5&h3,&h&h&&hZ,&h&hn&h           >.   #.  ###.#####  # #.# #...#92.0 (19  ##.# #.# #...#  $. #.# #.# #...#   ##.###.####...###   #..............   # #..............#   #..............#  &h#..............#  #....#'#####...#&hj&ho,3.0 (20&h&h; _Found a stone staircase leading down.&h&h3&h&h&hd&hU,&hY&h"&hG&h&h&h&h&h _You now have 21 gold pieces (gained 9).&hz3&h&h<&hl&h.,&h<0&h1,&h92&h3&hE4&h4&h5&h[6&hK7,&h7&h8&h9&hM:&h:&h<&h=,&hn>&h?&h@,&hzA&hB&hC&hC&hE,&hLF&hF&h G&hG&h I&hlI&hI&h*K&hhP\ &hPl#################.. #>.........@.......  ###..#######.####.J  ####.##### .#  #........# #.# #...&hAQ# #....###.# #.# #...# #....# #.# #.# #...# J   endoplasm (asleep) &hQ#....###.###.####...#### #....##........... #....##..............#&heW^109.0 (16.0)10.0 (17&hZ&h\] _An endoplasm comes into view.&h^C #.#>..........###..#&hC h.####.J.####.##### #.# #........# ##....###.# #&hKD K#....# #.# #.# #...# #....###.####....##.....&hD  &h5L &h7M 11.0)&hlR &hL\ &h2##...##>.####..#.####.J.####.##### #.# #&hH#.# #.##....###.# #.##....# #.# #.# #...# #....###.###.##....##.......&h!+ &h&h5 ;J.J&h &2&h &h^ _The endoplasm quivers.&h-## #...# #>.&h# ###..#.####J.####.##### #.# .#.#.&hRQ# #.#....###.# #.#....# #.# #.# #...# #....###.###.&hc#....##...... &h&h")J.&h4&3&h&hO!&h###  #...#  #>.J...#  ###..#.####.....#####.##### #.# ..#.##.# #.# #...#  #....###.# #.# #...#  #....# #.# #.# #...# &h3--=4 _The endoplasm hits you.&hM v(ally target)  You conjure some foxfire!  The endoplasm freezes you.&h& 8/14 -----------2--------5&hZ &hf % _You are frozen.&h"6 _You hit the endoplasm but do no damage. The endoplasm completely misses you.&hY ### #...# #>.@.J...# ###..#.####.....# ####.##### #.# ..#.# #.# #.# #...# #....###.# #.# #...# #....# #.# #.# #...#  #....###.###.####...####  #....##.  #....##.#J.-7 _Your foxfire dissipates!&h  ### #...# #>.J....# ###..#.####.....# ####.##### #.# ..#.# #.# #.# #...# #....###.# #.# #...# #....# #.# #.# #...# #....###.###.####...#### #....##.......  #....##.#J.-8&h &h &h]####################...# #>............J.....# ###..#######@####.....# ####.##### #.# ..#.# #........# #.# #...#  #....###.# #.# #...# #....# #.# #.# #...# #....###.###.####...#### #....##................. #....##.......#  #....##.#&hf,&hg%J.&h}9==---------------9&h&h&h< Z  ###  #################...#  #>...........J......#  #@#  &h #.# ..#.#   #.# #...#   #.# #...#   #.# #.# #...#  #.# (ally target)  ...  &h...   You conjure some foxfire!  The endoplasm freezes you.&hI ###  #################...#  #>...........J......#  #@#   #.# ..#.#   #.# #...#   #.#   &h1 #.# #.#   #.#  ...  ...  &h$n vvYou are frozen.&h&4---------1--------=20&hL&hV _* * * LOW HITPOINT WARNING * * *&h&hǸ&h&h^ _You are too injured to fight recklessly!&h  You completely miss the endoplasm. The foxfire hits the endoplasm.&hy &h z .  The endoplasm is severely wounded.&h` &1&h &hӊ V _The endoplasm barely misses you.&h"Ja  &hJ###  #################...#  #>...........J......#  #@#   #v# ..#.#   #.# #...#   #.# #...#  &hKK #.# #.# #...#  #.#  ...  ...  &hK You hit the endoplasm but do no damage.The endoplasm is severely wounded.The endoplasm freezes you.&hY ###  #################...#  #>...........J......#  #@#  &hs #v# ..#.#   #.# #...#   #.#    #.# #.#   #.#  ...  &hC+...  &h%4  You are frozen.&h'_1--------------2&hd,&h0V _* * * LOW HITPOINT WARNING * * *&h &h s####################...>...........J......##..#######.####.....## #@# ..#&hz ........# #.# #...# ### ##.###.####...####.................#####&hy &h .J2==----3&h0 N _Your foxfire dissipates!&h  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.&h v(ally target)  Casting: Foxfire (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You conjure some foxfire!  You die...&h8v0---0-----------------&hR$/  --more--&h| &h3. dInventory: 4/52 slots Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)c - a scroll of identify {unknown} Potions (go to first with !)  b - a potion of magicd - 2 potions of enlightenment {unknown}&h" &hz#+&h5&h68AGoodbye, rimel.2 rimel the Firebug (level 1, 0/14 HPs)Began as a Mountain Dwarf Fire Elementalist on May 16, 2025.Frozen to death by an endoplasm (2 damage)... on level 1 of the Dungeon.The game lasted 00:00:28 (123 turns). Best Crawlers -&h8V1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb&h8W7.36158184 RepoMan PoWr-27 escaped with the Orb8.32963854 RepoMan FeSh-27 escaped with the Orb9.30032968 RepoMan ReAl-27 escaped with the Orb  10.28001477 puimuR OnDe-27 escaped with the Orb  11.21620769 EnegeticOc VSFi-27 escaped with the Orb  12.19685091 BnniBaAl-27 escaped with the Orb  &hQ9m13.17910792 glosham ReAE-27 escaped with the Orb  14.17491541 kuniqs TeFE-27 escaped with the Orb&h&hY&h.3? [?25h[?0c [?1051l[?1052l[?1060l[?1061l