Q hE  Player: ripuliukko Game: DCSS 0.32 Server: clan Filename: 2025-04-24.05:59:45.ttyrec Time: (1745474385) Thu Apr 24 07:59:45 2025 T hLn [?1051l[?1052l[?1060l[?1061hT h)pV)0[?7h[?25l[?1cT huT hT hWelcome, ripuliukko. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Earth ElementalistV h +V hD4V hh9QWelcome, ripuliukko the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer V h:e - BrigandWarrior-mageu - Fire Elementalist Zealotm - Warperv - Ice Elementalist f - Berserkern - Hexslingerw - Air Elementalist g - Cinder Acolyteo - Enchanterx - Earth Elementalist h - Chaos Knightp - Reavery - Alchemist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf Earth ElementalistV h] V h6 ripuliukko the DiggerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: SandblastV hf ################≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈~≈≈≈≈≈≈##≈≈≈~~~~~~≈≈≈≈##≈≈≈≈~~~~~~≈≈≈##≈≈~~~...~~≈≈≈##≈≈~~..@..~~≈≈##≈≈~~~...~~~~≈##≈≈≈~~~~~~~≈≈≈##≈≈≈≈~~~~~~≈≈≈##≈≈≈~~~~~~≈≈≈≈##≈≈≈≈~≈~≈~≈≈≈≈##≈≈≈≈~≈~≈~~≈≈≈##≈≈≈~~≈~≈~~≈≈≈#Welcome, ripuliukko the Deep Elf Earth Elementalist.The heart of this dungeon contains the transcendent artefact, the Orb of Zot.V h Press ? for a list of commands and other information.V h V ht [ _Found a staircase leading out of the dungeon.V h V hT V h V h > _Unknown command.W hW hW h+W h|> _Unknown command.W hc3W hZW h5W hW h$ _W h,W h   You enter the shallow water.Water W h=N _Moving in this stuff is going to be slow.W h4W hW hW h|,W hW hW h\W hW hW ht"W hG%,W h&W h)W h1r#≈≈~~~...~~≈≈≈##≈≈~~..<..~~≈≈#≈≈~~~...~~~~≈~~~~~~~~~~~~~~≈~≈~≈≈≈~≈~≈≈~~≈@≈~~≈8.4 (8.4≈~≈≈~~≈~≈≈≈≈~≈≈~~≈≈~≈≈~~W h3~~≈~~≈≈≈~~≈~≈≈~~~~~~≈~..)...........ß.⌠⌠⌠>⌠⌠⌠.ß.W h7W hY:010.0 (10.0)W h?W hI@9 _Found an escape hatch in the floor.W hh W h W h( W hЊ W h- XW hz ,W h` W h W h ,W h W h- W h~ ,W hz W hO W h ,W hb W h4 W h W h !W hۿ W h W hs W h W h W h  #≈≈≈≈~≈~≈~≈≈≈≈# #≈≈≈≈~≈~≈~~≈≈≈# #≈≈≈~~≈~≈~~≈≈≈# #≈≈≈~≈≈~~≈~≈≈≈# #≈≈≈~≈≈~≈≈~≈≈≈# #≈≈~~≈≈~≈≈~~≈≈# #≈≈~~≈~~≈≈≈~≈≈# #~≈~≈≈~~~~~~≈~# #..)@.........# #.ß.⌠⌠⌠>⌠⌠⌠.ß.#W hZ + #.............# ###+###+###+### W h? } #≈≈≈≈~≈~≈~≈≈≈≈# #≈≈≈≈~≈~≈~~≈≈≈# #≈≈≈~~≈~≈~~≈≈≈# #≈≈≈~≈≈~~≈~≈≈≈# #≈≈≈~≈≈~≈≈~≈≈≈# #≈≈~~≈≈~≈≈~~≈≈# #≈≈~~≈~~≈≈≈~≈≈# #~≈~≈≈~~~~~~≈~# #..@...# #.ß.⌠⌠⌠>⌠⌠⌠.ß.# #W h .# ###+###+###+###W h /20.6 (10.6W h ,1.6 (11W h W h y _You see here a +1 hand axe of pain.X h&3X h!'X h)X hF+X h+$ _X h1nX hW3X h4,X h~5X h77 _You open the door.X h]93X h~:X h2=@  There is an open door here.X h>X hP? _X h?X hAX hB,X hCX hEX hJF,X hFX hHX hIX htJX hJX h$LX hVMX hMX hzNX h7PX hQ,X hxRX hSX hTX hlUX hUX h,XX hsY,X h%ZX h[X h\,X h]X hE_X h5`X hRaX hSc,X hdX heX heX hfX hRhX hhX hTiX hjX h}rW #≈≈~~~...~~~~≈ >.# #≈≈≈~~~~~~~≈≈≈ ..# #≈≈≈≈~~~~~~≈≈≈ ..# #≈≈≈~~~~~~≈≈≈≈ #.# #≈≈≈≈~≈~≈~≈≈≈≈ #.# #≈≈≈≈~≈~≈~~≈≈≈#.###.# #≈≈≈~~≈~≈~~≈≈≈#.....# #≈≈≈~≈≈~~≈~≈≈≈ #@# #≈≈≈~≈≈~≈≈~≈≈≈37.6 (16.0 #.# #≈≈~~≈≈~≈≈~~≈≈ #.# #≈≈~~≈~~≈≈≈~≈≈ #.# #~≈~≈≈~~~~~~≈~#.# #..)..........X h6s{#.# #.ß.⌠⌠⌠>⌠⌠⌠.ß.#.###.............#...###'###+###+#####............X hwX hy,8.6 (17X hB}X hc; _Found a stone staircase leading down.X hX hБX hX hJX hwXX h,X hHX hMX h≈≈~~~~~~≈≈....... #≈≈~~~...#....$# #≈≈~~..<..~~.b.... #≈≈~~~...~~~~..>~~~~~~~..~~~ .~~~~≈ #≈~≈~≈~≈≈~≈~≈~#.##≈~~≈~≈~~≈#....≈~≈≈~~≈~≈#####.# #≈≈≈~≈≈~≈≈~≈≈≈#.# #≈≈~~≈≈~≈≈~~≈≈X hy#.# #≈≈~~≈~~≈≈≈~≈≈ b   bat (asleep)..# #..)#.# #.ß.X h240.6 (2.0)X h+1.6 (3X hl _A bat comes into view.X h=x _A bat is nearby!X h .......  #....$# < .b....  ..>.#  ...#  ..#  #.#  #@#  #.###.#  #.....#  #####.#  #.#  #.#  #.#  #.# #..) #.# >X h|K  .......  #....$# < .b....  ..>.#  ...#  ..#  #.#  #@#  #.###.#  #.....#  #####.#  #.#  #.#  #.#  #.# #..) #.# > _A bat is nearby!X h|  .......  #....$# < .b....  ..>.#  ...#  ..#  #.#  #@#  #.###.#  #.....#  #####.#  #.#  #.#  #.#  #.# #..) #.# >X h{  .......  #....$# < .b....  ..>.#  ...#  ..#  #.#  #@#  #.###.#  #.....#  #####.#  #.#  #.#  #.#  #.# #..) #.# > _A bat is nearby!Y h3-~~~~~~≈## #≈≈≈≈~~~~.......~...~~≈#....$#..<..~~≈#.b.... #≈≈~~~...~~~~#...>~#...≈~~~~~~#....~~~~~~≈ #.≈###.~≈~≈~.....~####≈≈≈~≈≈~≈≈~~≈~~≈≈≈~≈≈~≈~≈≈~~~~~~≈~.).........Y h5F2.6 (1Sandblast _Y h:Y hg=Y hQD  The blast of sand hits the bat.Y h>†###Y h+*1...Y hZ5----8=4.1 (1.5SandblastY haY h1eG _You kill the bat!Y h*mY h pY hwY h{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Y h  _Y h? H6==== _Magic restored.Y hȻ Y h R==== _You now have 12 gold pieces.Y h" Y h Y h& Y hn y ....J#  .....#  .....  #...#  #.......###.......#.#. #....#@############### -#.#....#.#≈≈≈≈≈≈≈≈≈≈≈≈≈# #.#....#.#≈≈≈≈≈≈~≈≈≈≈≈≈# #......#.#≈≈≈~~~~~~≈≈≈≈##......#.#≈≈≈≈~~~~~~≈≈≈#Y h #........#≈≈~~~...~~≈≈≈# J   endoplasm (asleep)##.....#.#≈≈~~..<..~~≈≈##.†.....#≈≈~~~...~~~~≈##...>.###≈≈≈~~~~~~~≈≈≈#Y h 059.1 (15.0)Y h G-60.1 (16Y h Y he ] _An endoplasm comes into view.Y ha v ....J#  .....#  .....  #...#  #... #.. .....#.# . #....#@#  #.#  #.#  #.#Y h  #.#  ..#  .#.#<  #.†.....#  #...>. Y h'< ....J#  .....#  .....  #...#  #... #.. .....#.# . #....#@#  #.#Y hG?  #.#  #.# #.# ..#  .#.#< #.†.....# #...>.Y hFY h HY hjPY hTUa _An endoplasm is nearby!Y h2D ....J#  .....#  .....  #...#  #... #.. .....#.# . #....#@#  #.# Y h3 #.#  #.#  #.#  ..#  .#.#< Y hH4Q #.†.....#  #...>. Z hLJ ....J#  .....#  .....  #...#  #... #.. .....#.# Z h. #....#@#  #.#  #.#  Z h#.# #.# Z h..#  .#.#<Z h #.†.....# Z hf#...>.Z hZ hӓZ hZ ha _An endoplasm is nearby!Z hr ....J#  .....#  .....  #...#  #... #.. .....#.# . #....#@#Z h   #.#  #.#  #.#  #.#  ..#  .#.#<  #.†.....#  #...>. Z h ....J#  .....#  ..... Z h! #...#  #... #.. Z h.....#.# . #....#@#  Z h#.#  #.#  Z h#.# #.# Z h..#  .#.#<Z h #.†.....# Z h͐f#...>.Z hЙZ hٜZ hZ h̪a _An endoplasm is nearby!Z hw]#......J#.....## #........###..#Z h[^p .. .##############.≈#....#.#≈≈≈≈≈≈~≈≈.#≈≈≈~~~~~~≈Z hH_:#.#≈≈≈≈~~~~.......~...~~≈##.....#..<..~~≈†.....#≈≈~~~...~~~~Z h?mZ hRr81.0) _Z hwZ hzZ h##.#...........J#.....##### #........Z ht....###@.# .# . #############≈#≈≈≈~≈≈~~~~~~≈#.#≈≈≈≈~~~~.......~...~~≈##.....#..<..~~≈Z hZ hȻ&2Z hZ hZ h~  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z h"Z hZ hʦ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[ h4Gb ..##....##..#...........J#.....# ##### #@...........###..###### .# . #############≈#≈≈≈~≈≈~~~~~~≈b   bat (asleep)#.#≈≈≈≈~~~~.......~...~~≈3Sandblast _is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A bat comes into view.[ hJ  The blast of sand hits the endoplasm![ h.###b   bat[ hk:....[ h5----25=4.6 (1.5Sandblast[ h<[ hM _You kill the endoplasm![ h޹[ h[ hm[ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[ hJ #....b ..  ##....##.  .#......  ......#  #.....#  .....#  #...##### [ h@< #@.......  [ hI#..######  .....#.## . #....#.#  #.#  #.#  #.#  [ hC#.#   [ h1 #....b ..  ##....##.  .#......  ......#  #.....#  .....#  #...#####  #@.......  #..######  .....#.## . #....#.# #.# #.#  #.# #.#  _A bat is nearby![ h M. +...... ..#. #....b ..g.##....##.#.#........##.....# ##### [ hз F#............###..######.....#.##g   goblin (asleep)#.#[ h [ h! 4-50[ h  _A goblin comes into view. It is wielding a +0 dagger.[ h#. .. . +...... ... #. #....b ..g..#.##....##.#...#.........#.@...# ##...##### #............###..###### .#. #############≈#[ h>≈≈≈~≈≈~~~~~~≈[ h[ hz@-6[ h֬[ hذ\ hdh #.. ..  . +...... .. #. #....b ..g..#.##....##.#.....#.......##........# ##...##### #............###..###### .# . #############≈#≈≈≈~≈≈g.g6====7Sandblast\ h  You miscast Sandblast.  You are very lightly contaminated with residual magic..b   bat (asleep)5----8Contam  _Nothing appears to happen.\ hDD  The blast of sand hits the bat!\ hHa.###\ h\ hlg...g   goblin\ h$4--------33=70.1 (1.5\ h\ hG _You kill the bat!\ h  The blast of sand hits the goblin!)###\ h2 3...\ hO 3--------501.6Sandblast\ h[ ` _You kill the goblin!\ h| M#+#...).# #.#. ... . +.......... #. #....)....#.##....##.....#.......##...#.##.....# ##...######........##.#\ hҍ 4====-20 _Found a whip.] h] h ] he ] h/y] h] hZ _Your magical contamination has completely faded away.] h] hW] h ] h!<====] h"] hw&] ha'P5====] hc(] h+,] h.] h[1,] h6] hn8,] h9] h;R====] h=] hf@96] hHA+====] h!B] h E] h,G,] hH] hK] h3M,] hN] hP] hZR] h3S] h T] hU] hNW] h2X<====] hY] h\] h^] h_] h`] hMc] hUk#....r. #...... .# #.....# #...##+#...).# ..] h*l#.#........###.... ................. +........ #. #....).@.......-..#.##....##.####........#.......# ] hln#........####.##.....##.....# r   rat (asleep)##...##### #............###..######] hv0875.0)] hw,8.6 (16] h/}] hzV _A rat comes into view.] h] #....r. #...... .# #.....# #  ...##+#...).# ..  ] h#.#........###...  . ................  . +..............  . #. #....).@.......  ..#.##....##.####...  .....#.......# #........### ..# #.....# ##...##### #..  ] hc #....r. #...... .# #.....# #  ...##+#...).# ..  #.#........###...  . ................  . +..............  . #. #....).@.......  ..#.##....##.####...  .....#.......# #........### .. #.....# ##... #..  ] h&k ] hl] hn6_A rat is nearby!] ho] h} T #....r. #...... .# #.....# #  ...##+#...).# ..  #.#........###...  . ................  . +..............  . #. #....).@.......  ..#.##....##.####...  .....#.......# #........### ..# #.....# ##...##### #..  ] h@>  #....r. #...... .# #.....# #  ...##+#...).# ..  #.#........###...  . ................  . +..............  . #. #....).@.......  ..#.##....##.####...  .....#.......# #........### .. #.....# ##... #..   _A rat is nearby!] h T #....r. #...... .# #.....# #  ...##+#...).# ..  #.#........###...  . ................  . +..............  . #. #....).@.......  ..#.##....##.####...  .....#.......# #........### ..# #.....# ##...##### #..  ] h  #....r. #...... .# #.....# #  ...##+#...).# ..  #.#........###...  . ................  . +..............  . #. #....).@.......  ..#.##....##.####...  .....#.......# #........### .. #.....# ##... #..  ] h Z _A rat is nearby!] hI+##+#.#r . ] h-2# #.....# #...##+#...).# . #.####. .. . +..... #. #....)......#.##....##.####........#...............####.##....#.....###...##### #........] hI0] h=] h=@89.0) _^ h^ h6^ h ##+#.#r.# . # #.....# #...##+#...).# .. #.####. .. . +.....^ h# #. #....)......#.##....##.####.......#.......# .........### .#.##..#.....###...#####^ hZ90^ h׳^ h^ h^ h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^ h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^ hd S# ##+#r.# . # #.....# #^ hg ...##+#...).# .. #.####.... .. . +..... #. #....)......#.##....##.####......#.......# ........### .#.##........#^ hsq ^ hux A1Sandblast _^ hJ ^ h _ h0 _is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ The blast of sand hits the rat!_ h`.###_ h9...)_ h-5----8=3.1 (1.5Sandblast_ h_ hG _You kill the rat!_ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_ hև _6====_ h{4_ hu====_ h  _You open the door._ h_ hd_ h$,_ h&_ h(B_ h2)_ h*B_ h],B_ hz<_ hK_ h(Z_ hc[_ h\_ hC]_ h]_ hT__ h'h#.### #...# ######.#.# #....#.#.# #.##.#.#.# #.##...#.# #.######.# #.######.# #@#....#.#-128.1 (35.0) #.##'#.# %....#..#......####### #.## ##.#............. .# #.#.....######## ...##+#...).# .. #.#........###... . ................ . +.............._ h %-9.1 (36% _Found a blade talisman._ hE)3_ h:2X_ h-:X_ hA<_ h?B_ hE,_ hG_ hI_ hK,_ hL_ h(Q_ h[#....#.#.##.##.#.#.# #.##...#.# #.######.### #.######.#...#######.#....#.#...........#.##'#.##..%....#..#......#######.##.##@##.#............ #. .#.##.#.....####### ...##+#...).# .. .....###... .##................_ hN\ .....+.............. S   ball python (constriction, asleep).. #.##....)..........S..#.##....##.####... .....## ..._ hg233.1 (4.0)_ hi+4.1 (5_ h'o&%_ hr^ _A ball python comes into view._ hp          ##   ...#######.  ...........  #..%....# #@# #. .#.# ...#).# ..  .#.#  .##..  .....+  .. #.##....)  .S..#.   ... _ hʭ !         ##   ...#######.  ...........  #..%....# #@# #. .#.# ...#).# ..  .#.# .##.. .....+  .. #.##....) .S..#.  %_ h % _A ball python is nearby!_ hxU          ##   ...#######.  ...........  #..%....# #@# #. .#.# ...#).# ..  .#.#  .##..  .....+  .. #.##....)  .S..#.   ... _ h"         ##   ...#######.  ...........  #..%....# #@# #. .#.# ...#).# ..  .#.# .##.. .....+  .. #.##....) .S..#.  %% _A ball python is nearby!` h          ##   ...#######.  ...........  #..%....# #@# #. .#.# ...#).# ..  .#.#  .##..  .....+  .. #.##....)  .S..#.   ... ` h~         ##   ...#######.  ...........  #..%....# #@# #. .#.# ...#).# ..  .#.# .##.. .....+  .. #.##....) .S..#.  % _A ball python is nearby!` h˞Q####...#...## #.############.#...............#.##'#.# #..%...@#.#######.##.#.......` h#. .#.##.#.....#######...##+#...).#  .#.#### .##.. .....+..... .. #.##....).......S..#.##....##.####` hި` h25.1 (1 _` h8%` h;` ha ....##..###` h ##...#######.#............#.##'#..%....#..#......#######.##.##@##...... #. .####### ...##+#...).# .. ..#..S   ball python (constriction, asleep)...S..#......#.......# ...%6` hd l##..#####...#######.#...............#.##'#..%....#..#......#######.##.##.##...... #. .#######........##+#...).# .. #.....#.#........###.###..##.....#......+#.. #.##....)..S..#.##....##.####........#.......#  #........### 7%` h*  #.##...#.# #.######.##### #.######.#....#######.#....#.#` hJ ...........#.##'#.# #..%....#..#......##### #.##.##.##.#..............#...#.##.#.....######` hx.......@.##+#...).# ..#.....#.#........###... ###..##.......... #......+.... #.. #.##....)...S..#.##....##.####... B   giant cockroach (#........#.......# ... S   ball python (constriction, asleep)#B#. #........### .. #.##.....#` h̫` h]&8` hy&%` hڸb _A giant cockroach comes into view.a h #.######.##### #.######.# ....#######.#....#.# ...........#.##'#.#. #..%....#..#......####..#.##.##.##.#..............#...#.##.#.....#####.......##+#...).# . .#....@#.#........### ###..##.... #......+a h #..##.##....)..S..#.##....##.#####........#.......#  #B#. #........###  ..## #.##.....# a h[/ #.....#a h*6%a h79Sandblasta hC2a ho7a hL  The blast of sand hits the ball python.a hx%###.a h!>....a hI?5----66=40.6 (1.5Sandblasta hJ8%a hPO _You kill the ball python!a h"%.a ha h 8%a hg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)a hh a hk a hKt a hx _You can't see any susceptible monsters within range! (Use Z to cast anyway.)a h\ s#### #.######.# ....#######.#....#.#. ...........#.##'#.##. #..%....#..#......###..#.##.##.##.#............#...#.##.#.....####.......##+#...).#  .#.....#.#........### ###.@##.... #......+ #..##.##....).....#.##....##.#####........#.......#  #B#.. #........###  ..##. #.##.....# .$ #.....# ##...#####a h a hQ %B.Ba h E-10Sandblasta h 8%a hi + _Found 11 gold pieces.a h P %##a h \# The blast of sand hits the giant cockroach.a h$a h1&a h0v%.B..a h3v4--------=3.1 (1.5a h#9a h;g _The giant cockroach is heavily wounded.b h8yP  The blast of sand hits the giant cockroach.b h_]%#†b h.'.b h----834.6Sandblastb h%b h(S _You kill the giant cockroach!b h%<] ....#######.#....#.#.. ...........#.##'#.# #.##..%....#..#......##b h:= ...#.##.##.##.#........ .....#...#.##.#.....### ...........##+#...).#  .#.....#.#........### ###..##............ #.@....+ #.†##.##....).....#.##....##.#####........#.......# #.#...#..### ..##.##.##.....#b h > .$. ##.....## #.. ##...##### #........b hBGb hJ4-50b hR8%b hlUb hb~b hN8-b h^b h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)b hb hb hcb hb h$ _b h=Bb hb hb hP5====b h%b h,b hb h,b hb h,b hb hb hw<====b hb hd6====b hCb h'b h4,b hb hk  You see here a giant cockroach corpse.b hb hx _b hNb hb h`,b hXb hb hb h{<====b hOb hb hb hb hb h3b h,b hb h!,b h-b hM _You now have 23 gold pieces (gained 11).b h/3b hfb h!b hW ,b h b hd b h,b hb h%b h],b hb hb hb h(b hb hb h,b hb hb h,b hb h{ b h!b h7"b h"b h%b h&,b h(b h)b h*,b hw+b h-b h-b hX.b h.b h1b h3,b h3b h{5b hn6,b hG7b h8b h9b h9b h[:b h^<b h8=b h=b h >b h ?b h%@,b h@b hABb hb hD'_b h+Gf _A giant cockroach is nearby!b h8u '####.. ........ #.####.† b h9#..# #.......... ##.###.#...#.... #.#...##.##.#.. #...#.......##. ##..#.......... b hS:##@......####. ......................#  ..........#.... ?B........#....b h:K .####.....###.. #.....#  #.....# b h;9 #..._.# c h` '####.. ........ #.####.† #..# #.......... ##.###.#...#.... #.#...##.##.#.. #...#.......##. ##..#.......... ##@......####. ......................#  ..........#.... ?B........#.... .####.....###.. #.....#  #.....#  #..._.# _c h| _A giant cockroach is nearby!c h '####.. ........ #.####.† #..# #.......... ##.###.#...#.... #.#...##.##.#.. #...#.......##. ##..#.......... ##@......####. ......................#  ..........#.... ?B........#.... .####.....###.. #.....#  #.....#  #..._.# c hdA '####.. ........ #.####.† #..# #.......... ##.###.#...#.... #.#...##.##.#.. #...#.......##. ##..#.......... ##@......####. ......................#  ..........#.... ?B........#.... .####.....###.. #.....#  #.....#  c hh~#..._.# c hq&_c hXvc h)9_c hf _A giant cockroach is nearby!c hI .............##.. .######.####.#.....#.†##.# #..# #...........#. ##.###.#...#........ #.#...##.##.#...#.. #...#.......##.##.# ##..#.............########.......####.................#...........#?B.#.......####.....###......#c h #.....# ######.# #.....# #.#w   dart slug (asleep) #..._.# #.B   giant cockroach #w..... # #c h͛c hiB._c hޤB1.6 (1.0)Sandblastc hc hԯ\ _A dart slug comes into view.c hH .######.####.#.....#.†## #..# #...........#. ##.###.#...#....... #.#...##.##.#...# #...#.......##.## ##..#.......#########.####r................B#...?..#.....####.....####. #.....# ######.# #.....# #.# #..._.# #. #w..... #c h_I+r   quokka (asleep) #....... #B   giant cockroach ##c hFOc hVK.B_c h{W&2c h^9_c haY _A quokka comes into view.c hw #..# #...........# ##.###.#...#..... #.#...##.##.#...# #...#.......##.## ##..#......#########.####.r.....................B#.?...##...####.....#####.. #.....# ######.# #.....# #.# #..._.# #. #w...... # #....... # . ## #.† w.w  The giant cockroach bites you but does no damage.9/10 ---=3c hJ _The giant cockroach bites you.c ht P  The blast of sand hits the giant cockroach!c h N†_c h] c he gw..._c hm #..# #...........# ripuliukko the Digger##.###.#...#...... Deep Elf#.#...##.##.#...# Health: 10/10 ========================#...#.......##.## Magic: 5/6====================----##..#............ AC: 2Str: 5.#########.......####... EV: 11Int: 19.r...................... SH: 0Dex: 15......†......#.......... XL:  1 Next: 100% Place: Dungeon:1...?...@.....#.......... Noise: =--------  Time: 215.1 (1.5)c hp #...####.....###......#. -) Nothing wielded#.. #.....# ######.#. Cast: Sandblast#w....##.#.#..._.##...#....... #... w   dart slug#....... #... r   quokka (asleep)....... ##..#.† _A giant cockroach is nearby! _A dart slug comes into view. _A quokka comes into view.The giant cockroach bites you but does no damage. _The giant cockroach bites you.  The blast of sand hits the giant cockroach! _You kill the giant cockroach!You have reached level 2!c h /  --more--d h5/15===6/8------2 0% d h'_d h4 _d h$ ##_ The blast of sand hits the dart slug.d hũ d h ].w..._d h8 f5-----6.6d h~ 9_d h, b _The dart slug is severely wounded.e hX3J  The blast of sand hits the dart slug!e h\8#._r   quokka (asleep)e h..4------138.1Sandblaste h\ _ _You kill the dart slug!e h14e h4e h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e hEe hIe hSe hY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e hx #..#   # #...#... ##..#... .#########.....e h{  .r............. ......†......# ...?...@.....# #...####.....# #.. #.....#  #.....#  #..._.#  #....... e h/}W #.......  .......  #.†e hm  #..#   # #...#... ##..#... .#########..... .r............. ......†......# ...?...@.....# #...####.....# #.. #.....#  #.....#  #..._.#  #.......  #.......  .......  #.†e h" e h<$ e h- '_e ht1 ] _A quokka is nearby!e hb  #..#   # #...#... ##..#... .#########..... .r............. ......†......# ...?...@.....# #...####.....# #.. #.....#  #.....#  #..._.#  #.......  #.......  .......  #.†e h4  #..#   # #...#... ##..#... .#########..... .r............. ......†......# ...?...@.....# #...####.....# #.. #.....#  #.....#  #..._.#  #.......  #.......  .......  #.†e h e hR e h e h ] _A quokka is nearby!e hF #..#   # #...#... ##..#... .#########..... .r............. ......†......# ...?...@.....# #...####.....# #.. #.....#  #.....#  #..._.#  #.......  #.......  e hH8.......  #.†f ha #..#   f h# #...#... ##..#... .#########..... .r............. ......†......# ...?...@.....# #...####.....# #.. #.....#  #.....#  #..._.#  #.......  #.......  .......  #.†f h&_f hf h_9_f h1] _A quokka is nearby!f hћ #..#   # #...#... ##..#... .#########..... .r............. ......†......# ...?...@.....# #...####.....# #.. #.....#  #.....#  #..._.#  #.......  #.......  .......  #.†f h65 #..#   # #...#... ##..#... .#########..... .r............. ......†......# f h8...?...@.....# #...####.....# #.. #.....#  #.....#  #..._.#  #.......  #.......  .......  #.†f hA&_f hFf hzPf hU _You can't see any susceptible monsters within range! (Use Z to cast anyway.)A quokka is nearby!f h #..# #. ##.###.#...# #.#...##.##.#... #...#.......##.# ##..##.#.####.r.†......#.?.#.#...####.....###......#f h4 #.. #.....# ######.# #.....# #.# #..._.# # #....... # #....... # ....... ## #.f hf h$m5===-90 _f h5f h #..# # ##.###.#...# #.#...##.##.# #...#.......##. # ##..##.#.####.r.†......#.?.#.#...####.....###...... #.. #.....# ######.#. #.....# #.# #..._.# # #....... # #....... # . ## #f hG8_f hR-20Sandblastf hf h(f hE wA quokka is nearby! _ The blast of sand hits the quokka!f h0K †###f h ,...f hV 4---20=1.6 (1.5Sandblast_ _You kill the quokka!f h f h f hm 9_f hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g hE3g h'Gg hIg hyO _5===g hPg hQg hcRg h[T,g hUg h>X,g hlYg h[6======g h\g hp^g h>_g h`g hSag h#bg hbg hhd,g heg h(gg h h;===g hhg hjg hkM7===g h\lg h~n,g hfog h(q,g hwrg h038.6 (17.0)g h߽F-9.6 (18g hg hG` _c - a scroll labelled ZAUDAEBUTIg hg h3g h}!g h%%g h&;===g h{1ng h27%  g h8=You see here a quokka corpse.g h:g he< _g h=g h\Ag hDg hyEg hFg hJg hKg hLg hMg hQOg hQg h Rg hRg h9Tg h?Vg hWg hZ,g h[g h\g h]g hm_g h`,g h=bg hdg hg,g hhg h7jg hk,g h3mg hmog h q,g hErg h&tg hv,g h4wg hyg h@ +........# #.#  S## #........###.#  ....#.######'####...   #...........#   #.#.#.######.####.#   #.#.#.# #..# #...   #.#.#.# ##.###.#  g h #.#.#.# #.#...##   ########.#@#.# #...#   ...........#.# ##..#   ########.###.#########.....  .....†.............  ..........†......#.  #...........#. S   ball python (constriction, asleep)  #....#...####.....##  g h߂#....#...# #.....#  ######...# #.....#g h-52.6 (13g h,3.6 (14g hݏg h^ _A ball python comes into view.g hY   S##  ....# #.... #.#.# #.#.#.# #..#  #.#.#.#  #.#.#.#  #@#.#  ...........#.#  ########.###. #.....† #g h}....† .      g hd  S##  ....# #.... #.#.# #.#.#.# #..#  #.#.#.#  #.#.#.#  g hm #@#.#  ...........#.#  ########.###. #.....† #....† .     g h/ 4g h]7 x _A ball python is nearby!g h۵ b   S##  ....#g h q #.... #.#.# #.#.#.# #..#  #.#.#.#  #.#.#.#  g h j#@#.#  ...........#.#  ########.###. g h O#.....† #....† . g he J     g hyT c S##  ....# #.... #.#.# #.#.#.# #..#  #.#.#.#  #.#.#.#  #@#.#  ...........#.#  ########.###. #.....† #....† .     g hY g hB_ 4g hc b _A ball python is nearby!g hr<    S##  ....# #.... #.#.# #.#.#.# #..#  #.#.#.#  #.#.#.#  #@#.#  ...........#.#  ########.###. #.....† #....† .      g ho  S##  ....# #.... #.#.# #.#.#.# #..#  #.#.#.#  #.#.#.#  #@#.#  ...........#.#  ########.###. #.....† #....† .      _A ball python is nearby!h hF#... +  S## #........###.#....#.######'####...................#######.####.#..# #..##.###.#. #...##########.#............#.# ##..#########.###.#########.....†......#...†.........####....h hڛ^.SS)h hGB4.0)Sandblasth hΤh hب5 _The ball python hisses angrily.h hw0##. #... +  #.## #........###.#....#.######'####...S...............#######.####.#..# #..##.###.#. h h1f#...##########.#............#.# ##..#########.###.##########.....†......†.........##h h[2##h h=5h h8h h=l.Sl   frilled lizard (wandering)h h?&5h hxEh hHa _A frilled lizard comes into view.h hd.##. #.l. + ##.##.#........###.#....#.######'####...................##h hS#.######.####.#..# #..##.###.#. #...##########.#............#.# ##..#########.###.#########†.....h h(S.†.........h h8h h: .llThe frilled lizard hisses angrily.h h]4--=6h h߹h h1s _The ball python bites you. The ball python barely misses you.h hDL  The blast of sand hits the ball python.h hJ†l   frilled lizardh hDh hph h^  You kill the ball python!h h\h h*glg   gnoll (wandering)l   frilled lizardh he7---78.1 (1.5h h[h hUs _A gnoll comes into view. It is wielding a +0 flail.h hc O  The blast of sand hits the frilled lizard!h hj S.#h h&?   You kill the frilled lizard!.g.†g5==6------31==9.6 _The gnoll shouts! You hear a shout! x2h h 8##h h % h h& h h+ Y  The blast of sand hits the gnoll but does no damage.h h6 g..gg   goblin (wandering)h ht8 N-----61.1h h B h hKL s _A goblin comes into view. It is wielding a +0 club.h hp  The blast of sand hits the gnoll.h hR  The gnoll is moderately wounded.The goblin shouts!h h?.ggh hb5---=-h h)!2.6h hh hWK _The gnoll misses you.i hYF  The blast of sand hits the gnoll!i hax)g   goblini hi hi h,.gi h/Y 4------79-4.1 _You kill the gnoll! _Your Earth Magic skill increases to level 4!i hmeG  The blast of sand hits the goblin!i hmA)###i hnCi hLA g..)g   goblin   #.................#.You kill the goblin!i hc!==---86-5.6Sandblasti h)i h/u _A goblin comes into view. It is wielding a +0 dagger.i hgi hĶi hai h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i h   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i hyg i hki i hp i ht _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j h#j h  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.4  39%  +3          j h_ b + Unarmed Combat   0.0    -2   g + Conjurations   1.1    +1      h + Earth Magic4.0  50%  +1           c + Armour   0.0    -2      d + Dodging2.5   2%  +2      e + Stealthj hT2.8   9%  +3                                                                              The percentage of incoming experience usej h;d to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsj h345 e * Stealth   2.8  20j h4543 e - Stealth   2.8   k hk h/k hk h% #........# #.# ripuliukko the Digger  k h&g. #........# #.# Deep Elf k h7 #. #........# #.. Health: 15/15 ========================  .. +........# #.# Magic: 4/8============------------  ##)##.#........###.# AC: 2k h8Str: 5  ....#.######'####... EV: 11Int: 19  #.................## SH: 0Dex: 15  #.#)#.######.####.#. XL:  2 Next: 86% Place: Dungeon:1  #.#@#.# #..# #... Noise: =--------  Time: 265.6 (0.0)  #.#.#.# ##.###.#. -) Nothing wielded  k hr9#.#.#.# #.#...## Cast: Sandblast   ########.#.#.# #...#...   ...........#.# ##..#...   ########.###.#########..... g   goblin  #.....†.............  #..........†......#.  k h<#.................#.The blast of sand hits the goblin!  You kill the goblin! _A goblin comes into view. It is wielding a +0 dagger. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k hAk hCk hJk h2Mk h";M+.##g###. #. .. + ####)##.#........###.##.....#.######'####...#.................#######.####.#..# #..##.###.#.  #.#.#.# #.#...##g   goblin.g-6.6 (1 _k h>k hC  Things that are here: _a +0 flail; a ball python corpsek hM### +.## ..###g #. .. + ###)##.#........###.##.....#.######'####...#..@..............###.#)#.######.####.##.#.#.# #..# #..  k h#.#.#.# ##.###.#.g   goblink h?k h&.gk he$[-7Sandblast _k h,k h0k h  The blast of sand hits the goblin!)##k hju 4).3---93=9.1 (1.5Sandblast _You kill the goblin!k hM k h k h` k h̿ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l hl hl hQl h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l h3_3l hcl hVhl hWi\4=== _l h6qBl hsl hv,l hxl h{,l hd~l hhl h ;===l hol he5===l hl h>,l hl h,l h3l h,l hPl h#Q===l hl he6===l hl h ,l hãl h,l hl hڨ,l h?l h,7======l hal hbl hl hѰl hl hJl h@l hl hl hl h^l h;===l hl hۼl hpM8===l hl hl h,l hl hl h,l h)l h[<  You see here a +0 club.l h  ... ..> .. #.# #  .. +.# #  ### #.# #.   # ..# #l h.# #.   #.##.####........# #  #.+........# #.-91.1 (22.0) ####)##.#........##  #.....#.######'####  #.#.................#  # #.#)#.######.####.   #.#.#.## #   #.#.#.####.#   #.#.#.# #.#...#   ########.#.#.# #...#l hl hF-2.1 (23l h l h| _Found a stone staircase leading down. _You see here a +0 dagger.l h3l hcl hl hl hn=== _l h%,l hl h6l h ,l h l h~ l h,l hel h|l h,l h<l hl h},l h{l hql hl h l h l h#,l h$l h'L _You now have 30 gold pieces (gained 7).l h5)3l hm*l hZ-7 _You open the door.l hE/3l he0l h3@  There is an open door here.l h45 _l h^6l h7l h9,l ho:l h/<l h8=l h=l hW>l h@l h2Bl hBl hnCl hDl h9Fl hFl hNGl h1Il hTJl hJl hKl hM7 _You open the door.l hO3l hcRl hT@  There is an open door here.l hcVl hV _l hWl hZl hw\,l h]l hal h?c,l hmdl hfl hg,l hhl hj@  There is an open door here.l h|ll hl _l hml hwol hp,l hql hsl htl hzl h{l hV}l h~l hl hl hl h,l hvl h open the door. _There is an open door here. _You open the door. _There is an open door here.  l hֈ5 _l h@l hl h},l h[l hl hl h2l h4l hhl h,l hؘl h=There is an open door here. _You open the door. _There is an open door here. _You open the door.l hE3l h؞l hfYou open the door. _There is an open door here. _You open the door.  There is an open door here.l h0l hϤ _l hl hl h,l hl h l hl h,l hLl hml h,l h3l h0l h,l hl hl h,l hzl hg,l hl h]l h,l h,l h,l h5l hql hM,l hl hLl h l h,l hl hl hz,l hl h,l hl h^l h ,l hl hl hZl h,l hFl hl h{,l hul hpl h,l hl hl h_,l hwl h]l hl hgl hl hl hl hl hql hl hl hl h}l h,l h!l hl h,l hsl hThere is an open door here. _You open the door. _There is an open door here.  l h5 _l hwl h@l h,l h5l hEl h,l h l hl h,l hl hl h\ ,l h l h l h+,l h+l hl h8l hl hl h&l hl h#l hUl hPl hl hxl h^l h.l h l h,!l h!l h#l h%l hF&l hN'l hm*l h,l h,l hg/l h1l hF3,l h4l hd<  #.####'#..######........#  #.# #.#....# #........#  #.# #.#.##.####........#  #.# #.#...)...+........  #.# #.####)##.#........#  #.# #.#.....#.######'###  #.# #.#.#......l h?Z  #.# #.#.#.#)#.######.###  #.# #.#@#.#.#.# #..#   #.# #.#.#.#.#.# ##.##  #.# #...#.#.#.# #.#  #.########.#.#.# #...  #............#.# ##..  ##########.###.#########  #.....†.........  #..........†....  #.............l h?B.359.1 (67l h$C-60.1 (68l hFl hHd _d - a scroll labelled XUHIDOS ASECWEl hK3l hl hBl hXl hϹ,l hǻl hl h,l hl hl h,l hl h7l hS,l hl hMl h0,l hl h+l h,l hsl hl hl hl hl hl h,l hMl hl h&,l h-l h l h,l hl hl hl hl hl h l h+ l h l h l h l h l h l h l hD l hs l h l hu l h l h l hp l h l h+ l hg l h l h} l h l h l hC l h l h l h ,l h( l hG l h ,l h l h l h` ,l h l h! l h" l h # l h# l h % l h& l h& l h' l h( l h1) l h) l hF* l h8+ l hc, l h, l h- l h. l h0 ,l hD1 l h4 l h5 ,l h7 l h8 l h: ,l h; l h= l h> l hx? l h(@ l hKB l hC l hD l h9E l hH S  There is a faded altar of an unknown god here.l hR i.###.#########.......####...####. .....†.......................# #. ..........†......#...........###. .................#......#. ....#...####.....###......#....#. ....#...# #.....# ######.#....#. #####...# #.....# #.#....#  #...# #..._.########......#.  #...# #....@.......#......#. l hfT  #...# #............#........  #...# #............##....  #...# #!..........w #.†..  #...# ###.......... #...>.##  #...# #.......... #.....# w   dart slug (asleep)  ##### #.......... #.....# ########### #.###.# #. #.#l h*] -90.1 (30l h ` ,1.1 (31l he l hg \ _A dart slug comes into view.l h ".....†............ ..†......#..............#...####.....#...# #.....# ...# #.....#  #...# #..._.#######  #...# #....@.......  #...# #............  #...# #............  #...# #!..........w #.†  #...# ###.......... #...>  #...# #..........   ##### #..........   ###########   #. #.# l hg .....†............ ..†......#..............#...####.....#...# #.....# ...# #.....#  #...# #..._.#######  #...# #....@.......  #...# #............  #...# #............  #...# #!..........w #.†  #...# ###.......... #...>  #...# #..........   ##### #..........  ###########  #. l h l h l hĭ 8_l hñ ` _A dart slug is nearby!l h ".....†............ ..†......#..............#...####.....#...# #.....# ...# #.....#  #...# #..._.#######  #...# #....@.......  #...# #............  #...# #............  #...# #!..........w #.†  #...# ###.......... #...>  #...# #..........   ##### #..........   ###########   #. #.# l h.....†............ ..†......#l h..............#...####.....#...# #.....# ...# #.....#  #...# #..._.#######  #...# #....@.......  #...# #............ l h  #...# #............  #...# #!..........w #.†  #...# ###.......... #...>  #...# #..........   ##### #.......... l hܙy ###########  #. l hѢ1_l hrl h 8_l h>` _A dart slug is nearby!l h9.....†............ ..†......#..............#...####.....#...# #.....# ...# #.....# l h:| #...# #..._.#######  #...# #....@.......  #...# #............  #...# #............  #...# #!..........w #.†  #...# ###.......... #...>  #...# #..........   ##### #..........   ###########   #. #.# m hx.....†............ ..†......#..............#...####.....#...# #.....# ...# #.....#  #...# #..._.####### m h* #...# #....@.......  #...# #............  #...# #............  #...# #!..........w #.†  #...# ###.......... #...>  #...# #..........   ##### #..........  ###########  m h3#. m hm hm hܸ8_m h:` _A dart slug is nearby!m h{v.....†............ ..†......#..............#...####.....#...# #.....# ...# #.....#  #...# #..._.#######  #...# #....@.......  #...# #............  #...# #............  #...# #!..........w #.†  #...# ###.......... #...> m hGy #...# #..........   ##### #..........   ###########   #. #.# m hh.....†............ ..†......#..............#...####.....#...# #.....# m hE...# #.....#  #...# #..._.#######  #...# #....@.......  #...# #............  #...# #............  #...# #!..........w #.† m hs #...# ###.......... #...>  #...# #..........   ##### #..........  m ht###########  #. m h+m hM1m hAm hE` _A dart slug is nearby!m hC....†................# #. .........†#.###.m h.......#..#.##...####.....####....#.##...# #.....# ######.#....#.# m h####...# #.....# #.#....#.#  #...# #..._.########......#.##...# #............#......#.##...# #.#..#m hN #...# #.##.##...# #!w##.†.....#m hQ#...# #####...>.####...# #.##.....# ##### #.m hn##.....# # #############.###.# # #. #.# ##.###.# #m hk m h82.1 (1.0) _m hm hhm h]r....†####..#......#..#.###...####.....####....#.##...# #.....# ######.#....#.#≈ ###...# #.....# #.#....#.#≈  #...# #..._.########......#.#≈#...# #............#......#.#≈#...# #.#..#≈#...# #.##.....#.#≈#...# #!w##.†.....#≈#...# #####...>.###≈#...# #.##.....# #≈##### #.##.....# #≈ #############.###.# #≈ #. #.# #≈#.###.# #≈#.....# #≈m hC_m h)j$_..m h&m&3m hTtm hwm h. U_m h1 _ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)......#..#.## #...####.....####....#.# .#...# #.....# ######.#....#.#≈≈ ##...# #.....# #.#....#.#≈  #...# #..._.########......#.#≈#...# #............#......#.#≈#...# #.#..#≈#...# #.##.....#.#≈#...# #!w##.†.....#≈#...# #####...>.###≈#...# #.##.....# #≈##### #.##.....# #≈ #############.###.# #≈ #. #.# #≈#.###.# #≈#.....# #≈#####.#m hEe [m #≈_4Sandblast _m h ###w    The blast of sand hits the dart slug.m h* m hU/ I..w.m h1 e7---=5.6 (1.5m hd8 m hj< a _The dart slug is heavily wounded.m hؾJ  The blast of sand hits the dart slug.m hs##†n h/_..n hG n hM..............#.............#.## ripuliukko the Digger .#...####.....###......#....#.### Deep Elf .#...# #.....# ######.#....#.#≈≈ Health: 15/15 ======================== ##...# #.....##.#....#.#≈≈ Magic: 6/8==================------#...# #..._.########......#.#≈≈ AC: 2Str: 5  n h}#...# #............#......#.#≈≈ EV: 11Int: 19  #...# #............#........#≈≈ SH: 0Dex: 15  #...# #............##.....#.#≈≈ XL:  2 Next: 106% Place: Dungeon:1  #...# #!......@..†.##.†.....#≈≈ Noise: =--------  Time: 397.1 (1.5)  #...# ###..........##...>.###≈≈ -) Nothing wielded  #...# #..........##.....# #≈≈ Cast: Sandblast  ##### #..........##.....# #≈≈#############.###.# #≈≈#. #.# #≈≈ #.###.# h949m #≈≈ #.....# #≈≈ #####.# #≈≈  _A dart slug is nearby! _A dart slug is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The blast of sand hits the dart slug. _The dart slug is heavily wounded.The blast of sand hits the dart slug.n hy _You kill the dart slug!You have reached level 3!n h$/  --more--n hr  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? o h!/9/197/10-----213 3% Sandblasto h9&_o h;S _You feel clever. x2o h 3o h` o h4 o h 8=== _o hH ,o h o h ,o h o he 9=====o hi o h ,o hh o h ,o h o hE ,o h9 o h 10/10=====o h o h o h8 ,o hu o h o h` ,o h o h o h ,o h1 o h2 o hn o h ;===o h o h5 o h ,o h o h o h ,o hZ o h o h ,o h o h| _ #.#.....  #....#...####.....###......#..  #....#...# #.....# ######.#..  ######...# #.....# #.#.. #...# #..._.########.... #...# #........... #...# #............#.... #...# #............##... o h Y#...# #@.........†.##.†.- #...# ###..........##... #...# #..........##... ##### #..........##... #############.## #.  #.## #... ####o h 1413.1 (16.0)o hC F-4.1 (17o hn# o hQ% X _e - a fuming cyan potiono h 3o h o h o h Xo h Bo h ,o h o hO o h2 o h Bo h Bo h o h Xo h Xo h o h! Bo hS% Bo h) ,o h- Xo h2 o h7 no h: Bo hD; o h= o h> ,o h> o hb@ o hmA ,o h B o hC o hD o heE o hE o h#H o h I o hI o hJ o h`K o hL o hM o hM o hO o hbP o hP o hXQ o hR o h T o hT o h/U o hV o hcX o hX o hMY o h^ o h%` ,o h` o hb o h8d ,o hd o hEg o hnh ,o hi o hj o hl ,o h5m o hn o ho o hlp o hp o hr o h(s o hs o h[t o hSu o hAv o hyw ,o hy Bo hpz o h{ o h| o h| ,o h} o h% ,o h o hJ o h ,o ho o h* o h o h ,o h o hd ,o h o h o h' o hȍ o h o hJ o h} o hc ,o h o hq o h o h o hk o hT o h4 o h o h o h o hޣ o hm o h o h o hD o h o h} o hN o h o h* ,o hٯ o hٱ o h[ o h o h o h< o h o h o h o h o h o h o h# o h o h o h o hd o h o h$ z .... ..)........... ... ..##.####....# #.# .....# #....# #.#  ...###.# #.# ...#.# #.# ...# #....# #.# o hX I..#######....###.# ................@# .################# ## ############### #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈~≈≈≈≈≈≈# #≈≈≈~~~~~~≈≈≈≈# #≈≈≈≈~~~~~~≈≈≈# #≈≈~~~...~~≈≈≈#  You pick up a book of the Tundra and begin reading...o h -65.1 (51o h ,6.1 (52o hi o h  You add the spells Hailstorm, Summon Ice Beast, Permafrost Eruption and Sculpt _Simulacrum to your library.p h>)p h/?# #.....######## #.# #.# #...).# .. ....#..###... #.#........... ###.#.#...............>)........... ....####....# ....# #....# #70.1 (4.0) ...### #....# #. ...# #....# #.# ...# #....# #.# ..#######....###.# .................# .###############################1.1 (5p h F; _Found a stone staircase leading down.p hbp h3p h;p hDp hKp h.##'#.# . ### ............. ..# ###########.###.#).# ... ....#.####... #.#..$.p h...###.#.#...............>######)..............@......[3.1 (2##.####....###.########.# #....# #.# ### #....# #.# #....# #.## #....# #.#....###.# ................###p hxp h+4.1 (3p hp h) _Found a scale mail.p h"3p h$p h(p hO4  There is a stone staircase leading down here.p h6p h7 _p h:p h=p h@,p h"Cp hFp hJ,p hLp hOp hR,p hTp hsY,p hZp h\M _You now have 43 gold pieces (gained 13).p h~^3p h`p hap h#c,p hdp hep hHgp hgp hhp hjp h%kp hkp h(lp hlp hmp henp hnp hqp hr,p h8sp htp hv,p hvp hvxp hy,p hzp h|p h}p h~p h~p hp h^p hp hp h؃p h;p h…p h;p hp h,p hp hfp h',p hep hp hw,p hҔp h;p hK,p hp hםB  You see here a +0 scale mail.p h{p h _p hp hp h,p h p hp hp hvp hp hp hp hp h3p hp h&p hp hUp hͲp hYp h۴p hp hּ #.#  #.# #.#  ##### #.# #.#  # #.# #.#  ###.###.# #.#  ....#.###### #.#  ###.#........# #.#  ###.#.######## #.#  .p h>8....>##########@##  ...........[......#  ###.###############  # #.# # #.# # #.#   # #.#   ###.#   ....#  p h1501.1 (27.0)p h,2.1 (28p hJp hU _f - 2 coppery potionsp h3p hɕp h×p h p hp h}p h;,p hp hp h{,p hp hŷp hop hp hp hp h,p hp h8p h,p hp hp hs ######## #....S.... #.# #@#  #.# #.# ## #.# #.# ....# #.#p h#.###.###.##.# ......#.###### #.#S   ball python (constriction, asleep) ###.#........# #.#.######## #.#.>##########.##9.1 (7.0)p h,10.1 (8p hp h^ _A ball python comes into view.p hU( t #########  #....S.....#  #.# #@#  #.# #.#  #.# #.#  #.# #.#  #.#  #.#  #.#  #.# >.## p h  #########  #....S.....#  #.# #@#  #.# #.#  #.# #.#  #.# #.#  #.#  #.#  #.#  #.# >.##  _A ball python is nearby!p h t #########  #....S.....#  #.# #@#  #.# #.#  #.# #.#  #.# #.#  #.#  #.#  #.#  #.# >.## p h:  #########  #....S.....#  #.# #@#  #.# #.# p h!J #.# #.#  #.# #.#  #.#  #.#  #.#  #.# >.## p h(p h*p h"2p hn6b _A ball python is nearby!q ht #########  #....S.....#  #.# #@#  #.# #.#  #.# #.#  #.# #.#  #.#  #.#  #.#  #.# >.## q h( #########  #....S.....#  #.# #@#  #.# #.#  #.# #.#  #.# #.#  #.#  #.#  #.#  #.# >.## q h _A ball python is nearby!q h= ########...S....#######. . ####. ....# . ###.###.# #. ......#.###### #........# #. q h@Z###.#. #.# q hq hO21.1 (1 _q hq hq h       #  #....S...@.#  #.q h#.#  #.# #.# # #.# #.# .# #.# #.# #.###.# #.# .#.###### #.# .###.#.# #.# .###.#.# #.# q hq h72Sandblastq hq hGq h}L  The blast of sand hits the ball python!q hlt†###q h (...q h09/10 ---7=3.6 (1.5Sandblastq h4q h8O _You kill the ball python!q hë q hӭ q h q hV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q h  _10/10===q h q h q h$ q h Q===q h g  You see here a ball python corpse.q hO q h0 5 _q h q hp ,q h% q h q h! ,q h q h\ q h: ,q h4 q h_ Xq h q h0 ,q h q h q ha ,q h q h@ q h ,q h q h q hL ,q hn q h) q h ,q h q hq h,q hbq hq h; ,q hM q hcq h,q h'q hq h,q hq hq h,q hgq hq h,q hq h"q hN%,q h/&q hw,q hG/,q h1q h8q h}:,q hW<q haBq hD,q h:Eq hHq hEJ,q hKq hNq hqP,q hQq hTq hoV,q hWq hgZq h[,q h]q h_q hza,q hbq h3eq hf,q hgq hWjq hk,q hlq hoq h@q,q h+rq h*tq hmu,q hvq hfxq hy,q hzq h|q h}q h~q hx~q hq h0q h,q hq hOq hq hXq hq hrq h q hzq hq hq hq hq hq hq h@q hq hmq haq hq hgq hq hݔq haq hߕq h\q hq hq hq hq h#q hq hGq hq hq hq hq hq hУq hTq hפq h q h,q h`q hhq hfq hq hlq hq hq hq hq hq h/q hq h:q hq hq hpq hq hdq hq h$q hq h-q hPq hսq hXq hq hq hq hq hgq hq h q hq hq hq hrq hq h4q hfq hq hkq hq hq hq hzq hq hAq hq hGq hq hq hZq hq hMq h~q hq hq hq hq h7q hq h q hMq hq h[q hq h%q hq h<q hq hq hq h0q hq hNq hq hFq hP#####.# #≈≈≈~≈≈~≈≈~≈≈≈# #.# #≈≈~~≈≈~≈≈~~≈≈# #.# #≈≈~~≈~~≈≈≈~≈≈# #.# #~≈~≈≈~~~~~~≈~# #.# #..)..........# q hM #.# #.ß.⌠⌠⌠>⌠⌠⌠.ß.# #.###.............# #...###'###+###+### ##......@......# -82.6 (69.0) #######  q hW8-q hq hhE _Done exploring.r h3r hr hx..............0.0)r h,r hE _Done exploring.r h3r hr hN@Jr hCE _Done exploring.r h3r hr hlCJr h{FE _Done exploring.r hr hr hEr hJr hE _Done exploring.r hLr hNWhere to? (? - help)  D - Dungeon s h #####.# #≈≈≈~≈≈~≈≈~≈≈≈#ripuliukko the Digger#.# #≈≈~~≈≈~≈≈~~≈≈#Deep Elf#.# #≈≈~~≈~~≈≈≈~≈≈#Health: 19/19 ========================#.# #~≈~≈≈~~~~~~≈~#Magic: 10/10 ========================#.# #..)..........#AC: 2Str: 5#.# #.ß.⌠⌠⌠>⌠⌠⌠.ß.#EV: 11Int: 21#.###.............#s hSH: 0Dex: 15#...###'###+###+###XL:  3 Next:  7% Place: Dungeon:1###......@......#Noise: ---------  Time: 582.6 (0.0)###############-) Nothing wieldedCast: Sandblast _Done exploring. _Done exploring. _Done exploring. _Done exploring. s h%_Done exploring.  Okay, then.s h4s h. _s h s h #####.# #≈≈≈~≈≈~≈≈~≈≈≈# #.# #≈≈~~≈≈~≈≈~~≈≈# #.# #≈≈~~≈~~≈≈≈~≈≈# #.# #~≈~≈≈~~~~~~≈~# #.# #..).# s h #.# #.ß.⌠⌠⌠>⌠⌠⌠.ß.# #.###...# #...###'###+###+### ###.# # s hq s h[ s hM +3.6 (1 _s h# s h s h ~≈≈~~~≈≈≈~~~~~~≈~.......⌠⌠⌠....'s hg z4 _You open the door.t hg#.....# #≈≈≈~≈≈~~≈~≈≈≈#  #####.# #≈≈≈~≈≈~≈≈~≈≈≈# #.# #≈≈~~≈≈~≈≈~~≈≈# #.# #≈≈~~≈~~≈≈≈~≈≈# #.# #~≈~≈≈~~~~~~≈~# #.# #..)..........# #.# #.ß.⌠⌠⌠>⌠⌠⌠.ß.# #.###.............# #...###'###@###+######.............# ###############t hqt h&5t ht hmQ _There is an open door here.t h2h###~≈~≈~....~####≈t h0{≈≈~≈≈~≈≈~~≈~~≈≈≈~≈≈~≈~≈≈~~~~~~≈~.)......... #.ß.⌠⌠⌠>⌠⌠⌠.ß###......@......#t hG...###'###'###+######.............################t h t h-6 _t hDt h+t hM ≈###~≈~≈~....~####≈≈≈~≈≈~t h~≈≈~~≈~~≈≈≈~≈≈~≈~≈≈~~~~~~≈~.)......... #.ß.⌠⌠⌠@⌠⌠⌠.ß###................###'###'###+######.............#t h}O##########t hbt h &7t h!t h۷a _There is an escape hatch in the floor here.t h t h t h t h t h -8 _t h: t h#  .#  .##  ..##  ...  ..  .#  #.#.####.##.# 2 #S.....@....#  ###.####.####  .#  .. .##.#S   adder (asleep).#.#t h9 9.4 (1.8 _You slide downwards. The hatch slams shut behind you.u hX .# .##  u h..##  ...  .. .# #.#.####.##.#  #S.....@....#  ###.####.####  u hEY.# .. .##  .# u hD.# .#u h` .# u h.##  ..##  ...  .. .# u h[#.#.####.##.#  #S.....@....#  u hݚ###.####.####  .# .. .## u h.# .# .# u hu h˧u heu h] _An adder is nearby!u h  .# .## ..## ... .. .# #.#.####.##.# #S.# ###.####.####u hd " .# .. .## .# .# .#u h u hN 4900 _u h u h u hZ  .# .## ..## ... ..# .# #.#.####.##.# #S.# ###.####.##### .#  ..  .## .#  .#  .#u h) T1Sandblastu hS ###S  The blast of sand hits the adder!  The adder is severely wounded.u hu hu hxS..S.u hi9/10 ---=2.9 (1.5u hu h/ _The adder hisses angrily.v hRwv hx####v hvyv hj ...SThe blast of sand misses the adder. The adder bites you.  You are poisoned.v hZ216=====----8-----4.4Pois  _The adder poisons you!v h  The blast of sand hits the adder!.v hb+a .  You kill the adder!v hVw5--------325.9v hX6Sandblastv h-_v hb$ _You feel sick.v h7L--4- _You feel sick.13-- _You feel sick.  You feel sick.2--v h _You are no longer poisoned.3=9==v h,v h~v hv h=10/10=====v hv h 4 _Magic restored.v h_!N14=v h"v h#,v h$v h',v h4(v h)Q===v h2*v h,5==v h,v h.,v hX/v hp0,v h41v h2,v hs3v h]4v h.5O=v h7v hh8b6==v h9v h@:,v hl;v h<,v hg=v h>,v h-@v h@7===v hAv h^Ev hEv hGv hG,v hBIv hI,v hNKv hL~8==v hMv hkN,v hOv hcP,v hQv hR,v h Tv hTO=v hVv hWL9==v h>Xv hY1 _HP restored.v hT[v h[v h|\v h[]v h^v hW_v h_v h`v hbv hb,v h=dv hev hvfP==v hgv h;iv hi,v hkv hlv h/m,v hsnv hov hp,v hqv h=sv hs,v htv hivv hw,v hxv hyv hdz,v h|{v h|v h},v h~v hv hU,v hv hv h,v hńv h5v h,v hv hv h,v hv hv h,v h)v h_v hv hv hv hM#. #. #. .##. .###B######## ..## #.#... ..# ... #.#.####.# .. #.@....#.# .#- ###.##.#.####.##.# #.##...........#Sandblast#.####.####.#####.# #.# .##.####.# ..B   giant cockroach (asleep)#......# .##v hh######## .#.#v h1643.9 (48.0)v hF-4.9 (49v hv hUb _A giant cockroach comes into view.v h $ #. #. #. .#  #. .##  #B######## ..##  #.#... ..# ...  #.#.####.# ..  #.@....#.# .#  ###.##.#  #.##.....  #.####.  #.# #.# .#  #.####.# ..  #......# .##  ######## .#  .# v hg 1 #. #. #. .#  #. .##  #B######## ..##  #.#... ..# ...  #.#.####.# ..  #.@....#.# .#  ###.##.#  #.##.....  #.####. #.# #.#  #.####.# ..  #......#  ########  .#v h7 | _A giant cockroach is nearby!v h $ #. #. #. .#  #. .##  #B######## ..##  #.#... ..# ...  #.#.####.# ..  #.@....#.# .#  ###.##.#  #.##.....  #.####.  #.# #.# .#  #.####.# ..  #......# .##  ######## .#  .# w h #. #. #. .#  #. .##  #B######## ..##  #.#... ..# ...  #.#.####.# ..  #.@....#.# .#  ###.##.#w hJ   #.##.....  #.####. #.# #.#  #.####.# ..  #......#  ########  .#w h%w hp'w h-w h/f _A giant cockroach is nearby!w hQ$ #. #. #. .#  #. .##  #B######## ..##  #.#... ..# ...  #.#.####.# ..  #.@....#.# .#  ###.##.#  #.##.....  #.####.  #.# #.# .#  #.####.# ..  #......# .##  ######## .#  .# w he #. #. #. .#  #. .##  #B######## ..##  #.#... ..# ...  #.#.####.# ..  #.@....#.# .#  ###.##.#  #.##.....  #.####. #.# #.#  #.####.# ..  #......#  ########  .# _A giant cockroach is nearby!w h } ##B  The blast of sand hits the giant cockroach.w hUw h%w hR..Bw h m9/10 ---=6.4 (1.5)w ht w hg _The giant cockroach is heavily wounded.w h}w h#w hw he w h"g w h5hBw h:i7The blast of sand misses the giant cockroach.w h*jw hmw hn8w h9o -----w h9p!7.9w hvw h{ w h|w h}J_The giant cockroach misses you. x2w h $ #. #. #. .#  #. .##  #.######## ..##  #.#... ..# ...  #B#.####.# ..  #.@....#.# .#  ###.##.#  #.##.....  #.####.  #.# #.# .#  #.####.# ..  #......# .##  ######## .#  .# w h~ 3 #. #. #. .#  #. .##  #.######## ..##  #.#... ..# ...  #B#.####.# ..  #.@....#.# .#  ###.##.#  #.##.....  #.####. #.# #.#  #.####.# ..  #......#  ########  .#w h f _A giant cockroach is nearby!w h P  The blast of sand hits the giant cockroach.w h߄C.w h &.w hR2~--59.4Sandblastw h7w h9S _You kill the giant cockroach!x hix hmx hnrx hv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x h)G3x hHx hKP _x hX9==x h10/10========x hXx hnx h,x hx h x hŎ,x h[x hx hx h#x hx hx hx h#S #.####.#.## #....## ##?....## #.......# #####.....#### .......@.....+ -#######...#### ##.#.## #.###.###.#.###..## S   adder (asleep)#.###.# #.###x h x hu71.4 (22.0)  An adder comes into view.x hs^.SSx hx hZF-2.4 (23x hox h/ _The adder hisses angrily.x h;P #. #S### #.#.## #....##  ##?....##  #.......#  #####.....####  .......@.....+  #######...####  ##.#.##  #.###.#  ##.#.##  #..## #.## #.# .#  #.# .## x hy  #. #S### #.#.## #....##  ##?....##  #.......#  #####.....####  .......@.....+  x hz #######...####  ##.#.##  #.###. ##.#.## #..## #.## #.#  #.# x hf x h x h x h ] _An adder is nearby!x hx  #. #S### #.#.## #....##  ##?....##  #.......#  #####.....####  .......@.....+  #######...####  ##.#.##  #.###.#  ##.#.##  #..## #.## x h\z P#.# .#  #.# .## x h@  #. #S### #.#.## #....##  ##?....##  #.......#  #####.....####  .......@.....+  x h #######...####  ##.#.##  #.###. ##.#.## #..## #.## #.#  #.# x h ! x h%% x h. x hu ] _An adder is nearby!x h 4 P #. #S### #.#.## #....##  ##?....##  #.......#  #####.....####  .......@.....+  #######...####  ##.#.##  #.###.#  ##.#.##  #..## #.## #.# .#  #.# .## x h #. #S### #.#.## #....##  ##?....##  #.......#  #####.....####  .......@.....+  x hF#######...####  ##.#.##  #.###. ##.#.## #..## #.## #.#  #.# x h3x hx hx h] _An adder is nearby!y hps. S### #.##  #....## #?....# #.......# #####..@..####.............+#######...#####.#.###.###.###.#.##..##.##.#y h.S3.4 (1.0)Sandblast _y h,. ## #.##  #.S..## #?....# #...@...# #####.....####.............+#######...#####.#.##.###.###.#.##..###y h/y h4P.Sy h'6&4y h;y h;>y hmp  The blast of sand hits the adder!y h  The adder is almost dead.The adder closely misses you. The adder bites you.  You are poisoned.y h7====---9/10 ---=5.9 (1.5Pois y hy h@ , _The adder poisons you!y hT F  The blast of sand hits the adder!y h1X C.y h a .  You kill the adder!y hs 5------8-----607.4y h  6Sandblasty h y h $ _You feel sick.y h(ky hMl:---y hmy hyy9==y hzI _You feel sick.  You feel sick.y h}j4-y h,j _You are no longer poisoned.y hy h&y h,y hy h10/10=====y hy h~a5=y hy hޗ,y hy h2,y hy hQ===y hآy h6===y hzy h,y hy hEy hy hby hy hy hy hy hi7===y hy hy hy hڴy hy h5y hy h=8=y h,y hy h,y hy hr,y hry hy hb9===y hy h+y h,y hky hPy h=,y h~y ha,y h7y h{ _c - 2 scrolls labelled ZAUDAEBUTI (gained 1)y hy h:==y hy hOy h,y hzy hy h\,y hy hy hTy hy hky hgy hK,y hy h y h z h,z hvz h,z h+z hz h Xz h ,z h` z h z h ,z hz hz h,z hz hz hz h!z hz hz h #### ####... #..... #.#.< #.#.# #######.#.# #.......@.# z h|7-715.4 (38.0)#.#####.### #.# #.# #.### #..#.#.#######....##z h##.....###.......######.....##z hR z h!F-6.4 (39z h#z h9&; _Found an escape hatch in the ceiling.z h  There is an escape hatch in the ceiling here.z hɒD _ _You open the door.  There is an open door here. _z hRBz hz h z h*z h/z hޞz hz hz hez hVz h!z hDz hnz h1z hz hz h]z hڵz hz h[z hz hz hڿz hz h2z hFz hz hjz hz hz hz hRz hz h:z hz hzz h2z hcz hz hS z hz h)_You now have 56 gold pieces (gained 13).z hz h3z hz hz hz hz h7z hz hz hz hz hyz hz hBz h z h: z h z hz hz hz h{z hiz hz h z h$z hn(z h3,z hV.z h;nz h<Bz h_?z hA,z h2Cz hFz hH,z hPIz hyKz hL,z hMz hOz h{R,z hFSz h Uz hV,z hqWz hXz hYz hjZz hZz h\z h]z h ^z h^z h_z h`z h[a,z hbz hd,z hez h_h,z hhz ho _You now have 59 gold pieces (gained 3).z hap,z hpz hHsz ht,z huz hBwz hx,z h{yz hzz h{z hG|z h|z hB~z htz hz hz hPz hz hG,z hz h߅z hz h)z hz hz h8z hʊz hz h)z h,z h5z hŐz ho,z hz hJz h,z hz hz h˗,z hz hz h,z h՛z h z h,z hz hz h_,z hz hz h,z hz hz h@,z h?z h`z h,z hYz hjz hpBz hz h4,z hqz hz hB,z hrz hz h],z hz hz hq,z hz hz h,z hz h[z h,z hcz hz hx,z h}z hz hX,z hXz hz h,z hz hz h,z hz hz h,z hz hLz hE,z hDz hBz h,z hz h7z h,z hz hz h,z hz hz ht,z hz hz h,z hdz hz h8,z h}z hz h,z hz h,z h,z hz hlz h*,z hoz h1,z hz hz hz h,z hz hFz h,z hz hVz h,z hUz hz h,z hz h,z hvz hz hdz hz hz h!z h z h0 z h z h z hL,z hGz hz h*z h0z hz hz h,z h~z hLz hEBz hz h&......# #.####### ####### #.##.# #.# ##.## #####...## ..........# .###.#...## ###########.##.#####@.!...#823.4 (107.0)z h&A..............####>#####.##.######## #+# z hO+z h],,48z h/z h1; _Found a stone staircase leading down.z hcz hjBz hq# #.#######   #.#  #.#  #.#  ##.##  #####...##  ..#  .###.#...## ##  ###.##.#####..@...#  ......####>#  ####.##.#######  # #+#           z h s16.4 (2.0)z h:t+7.4 (3z hwz hzQ _g - a pink potionz hݜ-# #.#######   #.#  #.#  #.#  ##.##  ####...##  .#  ##.#...## ########  ##.##.#####.....@#  .####>#  ##.##.####### #.# # #+# #.# #.# #.# K   kobold (asleep)..# K.#   z hw9.4 (2  A kobold comes into view. It is wielding a +0 club.z hahKK.z h.==30.4 (3z h3z h[ z h"_The kobold shouts!z hg   #.#  #.#  #.#  ##.### ######## #.....@# ...####>#  #.#  # #+# #.#  #.#  #.#  .K#  ..# z hW=   #.#  #.#  #.#  ##.## ######## #.....@# ...####>#  #.#  # #+# #.#  #.#  #.#  .K#  ..#  _A kobold is nearby!{ h#   ##.## ####...## ........ ##.#...## #########.#####...... ............#### ##.##.####### #.  # #+#   .K..{ hי{ hp:K.{ hϤF--1.4 (1Sandblast { h _{ h֭{ h`  #.#  #.#  #.# { h ##.### ######## #......# #@#  #.#  # #+# #.#  #.# { h #K#  ..#  ..#  ...  { hKK_There is a stone staircase leading down here.{ hY #.#  #.#  #.#  ##.## ######## #......# #@#  #.#  # #+# #.#  { hpZ&#.#  #K#  ..#  ..#  ... { h,_{ h_9--{ hZd{ hm   ##.## ####...## ........ ##.#...## ########{ h5nL#.#####...... ............####> ##.##.#######  # #+#  K...{ hnc..## _A kobold is nearby!{ hr{ hw:K.{ h:y-2 _{ h}{ h{ hTH####{ h7{ hHK...{ hi9/10 ---=3.9 (1.5{ h{ hZ _The blast of sand misses the kobold.{ h\M &  { hN SYou miscast Sandblast.  You are very lightly contaminated with residual magic.{ h[P 86----{ hQ 8-----40Contam { hGX { h] T _Nothing appears to happen. The kobold hits you with a +0 club.{ hk #.#  #.#  ##.### ######## ..# #>#  #@#  # #+# #K#  #.#  #.#  ..#  ..#  ...  ..## | h} #.#  #.#  ##.## ######## ..# #># | h #@#  # #+# #K#  #.#  #.#  ..#  ..#  | hY...  ..## | h| h| h| h] _A kobold is nearby!| h0 #.#  #.#  ##.### ######## ..# #>#  #@#  # #+# #K#  #.#  #.#  ..#  ..#  ...  ..## | h #.#  #.#  ##.## ######## ..# #>#  #@#  # #+# #K#  #.#  #.#  ..#  ..#  ...  ..##  _A kobold is nearby!| hoG  The blast of sand hits the kobold!| hϨf)| h3| hWc7-----2| hYF6.4 (1.5Sandblast| hb` _You kill the kobold!| hsJ| h} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)| hl | hj | h | h | h W8=== _| h X| hG | h Y7=---| h | h | h | h | h 9=====| ht | h w _Your magical contamination has completely faded away.| hS | h | hj h8==| h | h ,| hq | h B10/10======| h | h L9==| h | h" | ha Q===| hI | h! |  Things that are here:  a +0 club; a kobold corpse| hP  _==| h?q ####.##.####### #.#  # #+##)#  #.#  ###.#  #...#  ####...####  +.........#  ##.#..###.#  #@#..# # - #.##.# #.. ##.. #.. ..# ### #.#  | h| 58.4 (22.0)-9.4 (23 _h - a scroll labelled DUYLAG EBOPNA| hw | h( n| h B| h 4  ###.##.#####......# ..............####># ####.##.####### #.# # #+# #)# ... #.# .... ###.#  ..... #...#  ......####...#### <.....'@........# 62.4 (3.0)......##.#..###.# ..... #.#..# # .... #.##.#... #.##..#+ #.###..#.. ..#### #.# _You open the door. _Found a stone staircase leading up.} hc9} h:} h>} h?} hY _  There is an open door here. _} h%cn} hIw4} h]`} h} hR ######## #.# #### #.# # .... #.# .. ... ##.## .##..#####...## ..K..........# #..###.#...## ###### #..###.##.#####..... #..@......######.##.####### ## #.##+## #Sandblast## ######.#...### .............## ### .######.......## #.. K   kobold (missile, asleep) #.........####.. +...<.....'.....#.........##.#..} h0076.4 (14.0)} h,7.4 (15} h%} hz _A kobold comes into view. It is wielding a +0 short sword.} h?  #.#  } hC#### #.#  # .... #.#  .. ... ##.##  .##..  ..K.} h3g  #..  #..###.##.# #..@.......} hYY ......####.##.#  ....# #.##+##  .## .} hGU  .....##  ..##  } h.C. +...<.....'.} h3  #.#  #### #.#  # .... #.#  .. ... ##.##  .##..  ..K.  #..} h M  #..###.##.# #..@....... ......####.##.#} h  ....# #.##+##  .## . } hD .....##  ..##  } h|. +...<.....'.} ha} hʕ} h} h] _A kobold is nearby!} h)<  #.#  #### #.#  # .... #.#  .. ... ##.##  .##..  ..K.  #..  #..###.##.# #..@....... ......####.##.#  ....# #.##+##  .## .  .....##  ..##  . +...<.....'.} h  #.#  #### #.#  # .... #.#  .. ... ##.##  .##..  ..K.  } h^#..  #..###.##.# #..@....... ......####.##.#  ....# #.##+##  .## .  .....##  ..##  . +...<.....'.} h} h} h} h] _A kobold is nearby!} h<  #.#  #### #.#  # .... #.#  .. ... ##.##  .##..  ..K.  #..  #..###.##.# #..@....... ......####.##.#  ....# #.##+##  .## .  .....##  ..##  . +...<.....'.} hu #  #.#  #### #.#  # .... #.#  .. ... ##.##  .##..  ..K.  #..  #..###.##.# #..@....... ......####.##.#  ....# #.##+##  .## .  .....##  ..##  . +...<.....'. _A kobold is nearby!} h  # #.# ##### #.# # ....# #.# .. ...# ##.## .##..#####...## ..K...# #..###.#...##  #..###.##.##### #.@....####.##.# .## #.##+## #.## ######.#...### ......##  .######.......## # #...#### +...<.....' #.##.#} hn } h 88.0) _} h& } h } hI  The blast of sand hits the kobold!)##} h +..} hJ 9/10 ---6=9.9 (1.5Sandblast _You kill the kobold!} h } h m _Your Spellcasting skill increases to level 4!~ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~ h _10/10======~ hA~ h=~ h~ ha~ h~ h~ hS~ h~ h~ h~ ha~ h~ h~ h~ h5~ h~ hy~ h~ h[~ h~ h~ h~ h ~ h~ hC~ h4~ h~ hF~ h~ h~ h~ h1~ h[~ hm~ h~ h~ hX~ h~ hP~ h~ h~ h~ h~ h~ h>~ h' ~ h ~ h ,~ h~ h #.........# ## #.###.##..#####.# ###.###...)......... ..#.#....#..###.#.#.$ #.#.#.##.#..###.##~ h5#... #.#.#.##.#........#.... #.#........####.#S....#........### #.##.......@.##.##.######.#.-###.####.##.##.......... #.##.##.######... #.# .... #.... ... .... +...< #.# .. #.... S   ball python (constriction, asleep)#.# ##..... ##.. ##.~ h.!0 903.9 (24.~ h "Q0)  A ball python comes into view.~ hl#F-4.9 (25~ h'~ hL++ _Found 16 gold pieces.~ h  #.........#  #.###. # ###.###...) .. ..#.#.... #.$ #.#.#.##. #... #.#.#.##.#.. #.... #.#........ #S....#........###  .......@.# ###.####.# #.# #.# ....  ... .... +...< #.# ..  ~ h("K#.#  .. ~ hQ #.........#  #.###. # ###.###...) .. ..#.#.... ~ h#.$ #.#.#.##. #... #.#.#.##.#.. #.... #.#........ #S....#........###  .......@.# ###.####.# #.# #.# ....  ... .... +...< ~ hQ#.# ..  #.#  .. ~ h~ h~ h~ hb _A ball python is nearby!~ h[  #.........#  #.###. # ###.###...) .. ..#.#.... #.$ #.#.#.##. #... #.#.#.##.#.. #.... #.#........ #S....#........###  .......@.# ###.####.# #.# #.# ....  ... .... +...< #.# ..  #.#  .. ~ hZR M #.........#  #.###. # ###.###...) ~ hV t.. ..#.#.... #.$ #.#.#.##. #... #.#.#.##.#.. #.... #.#........ #S....#........###  .......@.# ###.####.# #.# #.# ....  ... .... +...< ~ hX #.# ..  #.#  .. ~ hAa ~ hd ~ hl ~ hxr b _A ball python is nearby!~ h$  #.........#  #.###. # ###.###...) .. ..#.#.... #.$ #.#.#.##. #... #.#.#.##.#.. #.... #.#........ ~ hL' #S....#........###  .......@.# ###.####.# #.# #.# ....  ... .... +...< #.# ..  #.#  .. ~ h  #.........#  #.###. # ###.###...) .. ..#.#.... #.$ #.#.#.##. #... #.#.#.##.#.. #.... #.#........ #S....#........###  .......@.# ###.####.# #.# #.# ....  ... .... +...< #.# ..  #.#  .. ~ hp  _A ball python is nearby!~ h #.........# ## #.###.##..########.#####.###...).<.....#.#....#..###.# #.$...#.#.#.##.#..###. #.....#.#.#.##.#. #.....#.#........####..#S....#........### #..##.##.######.##.####.##.## #.##.##.###### #.# .... # ... .... +... #.# .. # #.# ## .. ## ##~ h.9<5.9 (1.0) _Found a stone staircase leading up. hG #.#  ## #.###.##..#.#####.###...) ...<.....#.#....#..###. hk| #.$...#.#.#.##.#..###. #.....#.#.#.##.# #.....#.#.####.#.#S....#.### #.#.##.##.######.#.####.##.### #.##.##.###### #.# .... # ... .... + #.# .. # #.# ## .. ##  h[!j6Sandblast hUL  The blast of sand hits the ball python! hIx†### h%,... h;49/10 ---9=8.4 (1.5Sandblast hl8 h:O _You kill the ball python! h h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 3 hT  hb  hT $ _ h 10/10=== hQ  h  #####.....# #.........#  ## #.###.##..########.#####.###...)......<.....#.#....#..### #.$...#.#.#.##.#..### #.....#.#.#.##.#.... #.....#.#........#### #.#†..@.#........### #- hl  #..........##.##.###########.####.##.##......#. #.##.##.#######. #.# .... #hh ... .... +. hh 2 jackals (asleep)#. #.# .. #. #.#.. h' .10.4 (2.0 h E-1.4 (3 h  h Y _2 jackals come into view. h      ##  #####.####) ...<.... #.$...# #.....# #.....# #.#†..@.#  #..........# #####.####.# #. #.# #. #.# ....  hh ... ....  #. #.# ..  #. #.#  ..  h;K     ##  #####.####) ...<.... #.$...# #.....# #.....# #.#†..@.#  #..........#  hP?#####.####.# #. #.# #. #.# ....  hh ... ....  #. #.# ..  #. #.#  ..  hH hK hU h[d _There are monsters nearby! h֭     ##  #####.####) ...<.... #.$...# #.....# #.....# #.#†..@.#  #..........# #####.####.# #. #.# #. #.# ....  hh ... ....  #. #.# ..  #. #.#  ..  h4.     ##  #####.####) ...<.... #.$...# #.....# #.....# #.#†..@.#  #..........# #####.####.# #. #.# #. #.# ....  hh ... ....  #. #.# ..  #. #.#  ..  h5 h[8 hG? hCd _There are monsters nearby! hT     ##  #####.####) ...<.... #.$...# #.....# #.....# #.#†..@.#  #..........# #####.####.# #. #.# #. #.# ....  hh ... ....  #. #.# ..  #. #.#  ..  hx     ##  #####.####) ...<.... #.$...# #.....# #.....# #.#†..@.#  #..........# #####.####.# #. #.# #. #.# ....  hh ... ....  #. #.# ..  #. #.#  ..  h$ _There are monsters nearby! #.........#### #.###.##..#######.#####.###...)... ...<.....#.#....#..## #.$...#.#.#.##.#.. #.....#.#.#.##.#.... #.....#.#........####.#†....#........###  #....@.....##.##.#### #####.####.##.##...... #.# #.##.##.##### #.# #.# ....  hh. ... .... + #.# #.# .. # #.# #.# #[ hd'40m #.# ..  h- h/F2.4 (1Sandblast _ h5 h8 ht ###h1 asleep)The blast of sand hits the jackal.  The jackal is heavily wounded. h]W  The jackal barks! x2; You hear a bark!.h.hhhhh 3 jackals9/10 ---===3.9 (1.5 h]nY _A jackal comes into view. h#G  The blast of sand hits the jackal! hy#. 2 hkS hU h[V.h. hRwv8-----73--5.4 h} hJ _You kill the jackal! h G  The blast of sand hits the jackal! h #†   jackal hD  hE  hK U.h. hen t--6--6.9 hu  hy J _You kill the jackal! h G  The blast of sand hits the jackal! h W#† hO '. h 7---808.4Sandblast  The blast of sand hits the jackal! _You kill the jackal!  The blast of sand hits the jackal! _You kill the jackal!  The blast of sand hits the jackal! _You kill the jackal! hSN hP hT hW _You kill the jackal!  The blast of sand hits the jackal! _You kill the jackal!  The blast of sand hits the jackal! _You kill the jackal! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h}  The blast of sand hits the jackal! _You kill the jackal!  The blast of sand hits the jackal! _You kill the jackal! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h h: hQ _You kill the jackal!  The blast of sand hits the jackal! _You kill the jackal! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hi3 hj hu| _ h8=== hU h9===== ha10/10===== h h h~ h5 h hR h hC h hۮ hQ=== h߱ hp, hn hM _You now have 75 gold pieces (gained 16). hǹ3 h h% hɽ h, h h9 h, hS h h, h h, hS hz h- h, h hK h, h3 h h, h hu h1, h h ht, h h h, h% h{#. #.###g ### ... ..# #.##.# ##...#.# ###  #......#########.#### ##..@#.........<.....- h$ ##.########.#.....##. #.#.....#.#. #.#.....#.#+ #.#†....#. #......... g   goblin (asleep) #####.### #†# ##.# # h045.4 (27.0) h]F-6.4 (28 h hus _A goblin comes into view. It is wielding a +0 club. h  #. #. ###g ###  ... ..#  ##.##.#  ##...#.# ###  #......# h ##..@#.........< ##.##. #. #.#.. #. #.#.. #+ #.#†. #..... #†#  #.#  hNW  #. #. ###g ###  hVY ... ..#  ##.##.#  ##...#.# ###  #......# ##..@#.........< ##.##. #. #.#.. #. #.#.. #+ #.#†. #..... #†#  #.#  hZ_  h*b  hn  hu ] _A goblin is nearby! h   #. #. ###g ###  ... ..#  ##.##.#  ##...#.# ###  #......# ##..@#.........< ##.##. #. #.#.. #. #.#.. #+ #.#†. #..... #†#  #.#  h r #. #. ###g ###  ... ..#  h ##.##.#  ##...#.# ###  #......# ##..@#.........< ##.##. #. #.#.. #. #.#.. #+ #.#†. hP #..... #†#  #.#  hS  _A goblin is nearby! h #. #. ###g ###  ... ..#  ##.##.#  ##...#.# ###  #......# ##..@#.........< ##.##. #. #.#.. #. #.#.. #+ #.#†. #..... #†#  #.#  h~z #. #. ###g ###  ... ..#  ##.##.#  ##...#.# ###  #......# ##..@#.........< ##.##. #. #.#.. #. #.#.. #+ #.#†. #..... #†#  #.#  _A goblin is nearby! h{[ #. #. ###g ###  ... ..#  ##.##.#  ##...#.# ###  #......# ##..@#.........< ##.##. #. #.#.. h} #. #.#.. #+ #.#†. #..... #†#  #.#  h+` #. hG#. ###g ###  ... ..#  ##.##.#  ##...#.# ###  #......# ##..@#.........< ##.##. #. #.#.. #. #.#.. #+ #.#†. #..... #†#  h,#.#  h/'4 h9s _A goblin is nearby! h߾ #.# #.# ###g#### ......# ##.##.# h~ ##...#.# ### #......##. ##.@.#.........< ##.########.#.....# #.# #.#.....# #.# #.#.....# #+# #.#†....# h #.... #####. #†# #.# h h87.4 (1.0) _ h h` h  #.# ###g###......# ##.##.# #...#.# ### #..@...#########.#####...#.........<....##.#######..#+##†....#........#####.###† hW  h! 78Sandblast hL(  h+  h H  The blast of sand hits the goblin!! hw _)### h*2... h=9/10 ---3=9.9 (1.5Sandblast hF` _You kill the goblin! h h h h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h Spells (Memorise)TypeFailure Level  a - PasswallEarth6% 3b - Stone ArrowConjuration/Earth12% 3  c - HailstormConjuration/Ice28% 3  d - Summon Ice BeastIce/Summoning34% 3  e - Brom's Barrelling Boulder Conjuration/Earth 36% 4  f - PetrifyAlchemy/Earth43% 4  g - Permafrost Eruption Ice/Earth h 100% 6  h - Sculpt Simulacrum Ice/Alchemy100% 6 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hZripuliukko the Digger#.#Deep Elf#.#Health: 19/19 ========================#.#Magic: 9/10=====================---###)####AC: 2Str: 5......#EV: 11Int: 21##.##.#SH: 0Dex: 15##...#.####XL:  3 Next: 83% Place: Dungeon:2#..@...#########.### Noise: =--------  Time: 949.9 (0.0)##...#.........<.... -) Nothing wielded##.########.#.....# Cast: Sandblast#.##.#.....##.##.#.....##+ h@##.#†....##........#####.####†# _A goblin is nearby! _A goblin is nearby! _A goblin is nearby!The blast of sand hits the goblin!! _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Memorise Stone Arrow, consuming 3 spell levels and leaving 6? Y - Yes  N - No h+ h~Lbripuliukko the Digger#.#Deep Elf#.#Health: 19/19 ========================#.#Magic: 9/10=====================---###)####AC: 2 h"NStr: 5......#EV: 11Int: 21##.##.#SH: 0Dex: 15##...#.####XL:  3 Next: 83% Place: Dungeon:2#..@...#########.### Noise: =--------  Time: 949.9 (0.0)##...#.........<.... -) Nothing wielded##.########.#.....# Cast: Sandblast#.# hQ#.#.....##.##.#.....##+##.#†....##........#####.####†# _A goblin is nearby! _A goblin is nearby! _A goblin is nearby!The blast of sand hits the goblin!! _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hS4-50.9 (1 hW ho]y _This spell is extremely dangerous to cast! h d[-1.9 (2 hj hul_10/10===2.9 (3 hp hu h*w+3.9 (4 hz h} _You start memorising the spell. You continue memorising. x3 h h  hc _You finish memorising. Spell assigned to 'b'. he Y  Adjust (i)tems, (s)pells, or (a)bilities?  h>  hA  Your spells (adjust)TypeFailure Level  a - SandblastEarth1% 1  b - Stone Arrow h!B Conjuration/Earth 12% 3 Select a spell to adjust[!] toggle spell headers h  h  hripuliukko the Digger#.#Deep Elf#.#Health: 19/19 ========================#.#Magic: 10/10 ========================###)####AC: 2Str: 5......#EV: 11Int: 21##.##.#SH: 0Dex: 15##...#.####XL:  3 Next: 83% Place: Dungeon:2#..@...#########.### Noise: ---------  Time: 953.9 (0.0) h##...#.........<.... -) Nothing wielded##.########.#.....# Cast: Sandblast#.##.#.....##.##.#.....##+##.#†....##........#####.####†# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  h4 _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Stone Arrow  Adjust to which letter?  h: h#< h/@ hCBE _v - Stone Arrow hL hPDrink which item? Potions  b - a potion of magic  e - a fuming cyan potion  f - 2 coppery potions  hQ g - a pink potion [!] read|quaff[?] describe selected h h6 h: hAripuliukko the Digger#.#Deep Elf#.#Health: 19/19 ========================#.#Magic: 10/10 ========================###)####AC: 2Str: 5......#EV: 11Int: 21##.##.#SH: 0Dex: 15##...#.####XL:  3 Next: 83% Place: Dungeon:2 hE#..@...#########.### Noise: ---------  Time: 953.9 (0.0)##...#.........<.... -) Nothing wielded##.########.#.....# Cast: Sandblast#.##.#.....##.##.#.....##+##.#†....##........#####.####†# _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Stone Arrow  Adjust to which letter? _v - Stone Arrow h f  Okay, then.  hq(_ h֣Y  Adjust (i)tems, (s)pells, or (a)bilities?  hc  Your spells (adjust)TypeFailure Level  a - SandblastEarth1% 1  v - Stone ArrowConjuration/Earth 12% 3 Select a spell to adjust[!] toggle spell headers h\Qripuliukko the Digger#.#Deep Elf#.#Health: 19/19 ========================#.#Magic: 10/10 ========================###)####AC: 2Str: 5......#EV: 11Int: 21##.##.#SH: 0Dex: 15##...#.####XL:  3 Next: 83% Place: Dungeon:2#..@...#########.### Noise: ---------  Time: 953.9 (0.0)##...#.........<.... -) Nothing wielded##.########.#.....# Cast: Sandblast#.##.#.....##.##.#.....##+# h/U#.#†....##........#####.####†#b - Stone Arrow  Adjust to which letter? _v - Stone Arrow _Okay, then.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?   Adjust to which letter? v - Stone Arrow _Okay, then.(i)tems, (s)pells, or (a)bilities? Adjust which spell? Okay, then.  h_(_ hk Drink which item? Potions  b - a potion of magic  e - a fuming cyan potion  f - 2 coppery potions  g - a pink potion [!] read|quaff[?] describe selected h"vripuliukko the Digger#.#Deep Elf#.#Health: 19/19 ========================#.#Magic: 10/10 ========================###)####AC: 2Str: 5......#EV: 11Int: 21##.##.#SH: 0Dex: 15##...#.####XL:  3 Next: 83% Place: Dungeon:2#..@...#########.### Noise: ---------  Time: 953.9 (0.0)##...#.........<.... -) Nothing wielded##.########.#.....# Cast: Sandblast#.##.#.....##.##.#.....##+# hy!#.#†....##........#####.####†#Adjust to which letter? _v - Stone Arrow _Okay, then.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? _Okay, then.  Okay, then. _ h _Unknown command. hăY  Adjust (i)tems, (s)pells, or (a)bilities?  h ht Your spells (adjust)TypeFailure Level  a - Sandblast h8Earth1% 1  v - Stone ArrowConjuration/Earth 12% 3 Select a spell to adjust[!] toggle spell headers hOG  hS  h*h ripuliukko the Digger#.#Deep Elf#.#Health: 19/19 ========================#.#Magic: 10/10 ========================###)####AC: 2Str: 5......#EV: 11Int: 21##.##.#SH: 0Dex: 15##...#.####XL:  3 Next: 83% Place: Dungeon:2#..@...#########.### Noise: ---------  Time: 953.9 (0.0)##...#.........<.... -) Nothing wielded##.########.#.....# Cast: Sandblast#.##.#.....##.##.#.....##+##.#[40 h\k Tm†....##........#####.####†#Adjust which spell? _Okay, then. _Okay, then. _Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  h} i _Okay, then.Unknown command.  Adjust (i)tems, (s)pells, or (a)bilities?  Adjust which spell? v - Stone Arrowto which letter?  hւ 4 h E _b - Stone Arrow h  h Drink which item? Potions  b - a potion of magic  e - a fuming cyan potion  f - 2 coppery potions  g - a pink potion  h [!] read|quaff[?] describe selected hA, hvripuliukko the Digger#.#Deep Elf#.#Health: 19/19 ========================#.#Magic: 10/10 ========================###)####AC: 2Str: 5......#EV: 11Int: 21##.##.#SH: 0Dex: 15##...#.####XL:  3 Next: 83% Place: Dungeon:2#..@...#########.### Noise: ---------  Time: 953.9 (0.0)##...#.........<.... -) Nothing wielded##.########.#.....# Cast: Sandblast#.##.#.....##.##.#.....##+##.# hAy†....##........#####.####†# _Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? v - Stone Arrow  Adjust to which letter? _b - Stone Arrow  Okay, then. _ h Y  Adjust (i)tems, (s)pells, or (a)bilities?  h h Your spells (adjust)TypeFailure Level  a - SandblastEarth1% 1  b - Stone ArrowConjuration/Earth 12% 3 Select a spell to adjust[!] toggle spell headers h h hkripuliukko the Digger#.#Deep Elf#.#Health: 19/19 ========================#.# h\.Magic: 10/10 ========================###)####AC: 2Str: 5......#EV: 11Int: 21##.##.#SH: 0Dex: 15 h##...#.####XL:  3 Next: 83% Place: Dungeon:2#..@...#########.### Noise: ---------  Time: 953.9 (0.0)##...#.........<.... -) Nothing wielded##.########.#.....# Cast: Sandblast#.##.#.....##.##.#.....##+##.#†....##........#####.####†#v - Stone Arrow  Adjust to which letter? _b - Stone Arrow _Okay, then.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  hd_b - Stone Arrow _Okay, then.Adjust (i)tems, (s)pells, or (a)bilities?  Adjust which spell? b - Stone Arrowto which letter?  h4 hذ hSE _q - Stone Arrow h Spells (Memorise)TypeFailure Level  a - PasswallEarth6% 3b - HailstormConjuration/Ice28% 3  c - Summon Ice BeastIce/Summoning34% 3  d - Brom's Barrelling Boulder Conjuration/Earth 36% 4  e - PetrifyAlchemy/Earth43% 4  f - Permafrost Eruption Ice/Earth100% 6  g - Sculpt Simulacrum Ice/Alchemy100% 6 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h`U h^ hlripuliukko the Digger#.# hmDeep Elf#.#Health: 19/19 ========================#.#Magic: 10/10 ========================###)#### h[qAC: 2Str: 5......#EV: 11Int: 21##.##.#SH: 0Dex: 15##...#.####XL:  3 Next: 83% Place: Dungeon:2#..@...#########.### Noise: ---------  Time: 953.9 (0.0)##...#.........<.... -) Nothing wielded##.########.#.....# Cast: Sandblast#.##.#.....##.##.#.....# h:r#+##.#†....##........#####.####†#  hr_Okay, then.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Stone Arrow  Adjust to which letter?  h\s0_q - Stone Arrow hyP  Okay, then. h| hT h7. _ h  hc  h[  h  hT  h $ _ h$ , hV%  h&  h(  h[+  hz/ , h1  hu4  h7 , h :  h@  hC  hD  hE  hH  hJ , h L  hM  hO , hP  hX  .# #.### #.# ..# #.# h.. ..###...#.... #.# ##.###.## .## #.# ## # #.#  #+# #. h h+3.9 (2 h h(; _Found a stone staircase leading down. h2 h: h>X h?, h@ hL   There is a stone staircase leading down here. _ hM hN, hnP hQ hBR hR hT h:U hU, hX hX, hZM _You now have 89 gold pieces (gained 14). h[ h\3 h] h^ hc_, h\` ha hbb, hc he hGf, hg hZh hi, h,j hfk hl, h1m h'n hn, hzp hq h^r h3s ht h5w, hw hvy hz hx{ h| hD} h~ h` h h h h_ h h݅ h2 hև hz h h h hZ hn h h hO h] hܒ h h' hw h h] h- h h̚ hw h! h hG h h hU h hg h  h hۧ h h$ h h h) hͬ h h h:, hN h, h] he h h h4 hW h h h4 h[|  Things that are here:  a +0 club; a goblin corpse h( h _ h h< h, hr hQ hf, hy h| hJ, h h~ h h##.## #... .?.. r.. ..# #.#  #.#  #@# ######### #.# #.......# #.# Sandblast#.#####.# #.##.# #.# #.##.#####.####)####r   quokka (wandering)#.##............##.##.##.####.##.##.##.##.###...#.# ### h21005.9 (42.0) ht,6.9 (43 h hcY _A quokka comes into view. h A ##.## #... .?.. r.. ..# #.# #.# #@#   #.#  .# #.#   h} .# #.#  #.# #.# #.#  .####)####  #.##............#  #.##.##.####.##.#  #.##.##. ###  h  ##.## #... .?.. r.. ..# #.# #.# #@#   #.#  hȑ l .# #.#  .# #.#  #.# #.# #.#  .####)####  #.##..........  #.##.##.####.#  #.##.##.  h  h  h  h ] _A quokka is nearby! h_  ##.## #... .?.. r.. ..# #.# #.# ha A#@#   #.#  .# #.#  .# #.#  #.# #.# #.#  .####)####  #.##............#  #.##.##.####.##.#  #.##.##. ###  h$ ##.## #... .?.. r.. ..# #.# #.# #@#   #.#  .# #.#  .# #.#  #.# #.# #.#  .####)####  #.##..........  #.##.##.####.#  #.##.##.  _A quokka is nearby! hG ##.## #... .?.. r.. ..# #.# h]JZ #.# #@#   #.#  .# #.#  .# #.#  #.# #.# #.#  .####)####  #.##............#  #.##.##.####.##.#  #.##.##. ###  h% ##.## #... .?.. r.. ..# #.# #.# #@#   #.#  .# #.#   h .# #.#  #.# #.# #.#  .####)####  #.##..........  #.##.##.####.#  #.##.##.  h h hPs _A quokka is nearby! hG?D#### h; hk..r..r hl9/10 ---=8.4 (1.5) h hZ _The blast of sand misses the quokka. h  ##.## #... .?.. ... .r# #.# #.# #@#   h  #.#  .# #.#  .# #.#  #.# #.# #.#  .####)####  #.##............#  #.##.##.####.##.#  #.##.##. ###  hH Y ##.## #... .?.. ... .r# #.# #.# #@#   h  #.#  .# #.#  .# #.#  #.# #.# #.#  .####)####  #.##..........  #.##.##.####.#  #.##.##.  h 4 ho  h ] _A quokka is nearby! h G  The blast of sand hits the quokka! hN Y.## hU 2... h 8-----79.9Sandblast hJ  hi J _You kill the quokka! h|4 h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hYI hZ h[S9== _ hw`X ha, hb hd, h7f h[h10/10===== hYi hk hm hm h^n h9r ht, hHu hCw hy, hz hx| h} h~;=== hU h h^ h  h h͆, hc hÊ~ _h - 2 scrolls labelled DUYLAG EBOPNA (gained 1) h3 h hD hĐ, h hN hŔ, h hi h h h^ hɜ, h h~ _h - 3 scrolls labelled DUYLAG EBOPNA (gained 1) hҠ h h h h, h, hߨ h h, h hլ h, h h# hް, h hs h;, h= h", hܷ h hɹ h, h h hu, hѾ h? h , hP h hY, h  hL h, h hH=##.....####.. #.......###... #####.....###.... ................### #######...####....##.#.###.>#.###.##.##.#.###+##..@##.# #..##-37.9 (28.0)  ###.##.....# #.## ha...##........##.### #.###.##.######.# .##.###...#.######.##.##.###### ##......##........# #.#.....  ...........###.#### #.#.####  .....##.#### #.# #......#  ####.##... ..# ###.##.#  h hF-8.9 (29 h h9 _Found an escape hatch in the floor. h-3 h. h/ h6 h7 h8, hC9 h9 h: h;, hC= h> h>, h? hA hA, hB hED hE, hF hbG hH, h5I hJ, hoK hNP  There is an escape hatch in the floor here. hT #.### #. #)# #.#.#### #.# #  ##.# ##.....####..# #.......####...## #####.....##....... ..............###########...## #.@....# ##.#.##47.9 (9.0) #.>.##.##.# hU#.#.##.# ##.#.## #+# #...##.# #..## ###.##########.....# #.##  ...##........##.### #.#  ##.##.######.##.# #.#  ##...#.######.##.# #.####......##........# #.#.... hY h;[/8.9 (10.0) hM^ h#`% _Found a dagger. h:  h  h  h  h n ha  hr  h  h , h  h  h , h  h  h , h  h  h , h  h4  h < . #..#. #. ... #######. # #. #.# #.#####. #.# #.# # #.# #.### #. #@# #.#.####54.9 (6.0) #.# #....# h  w##.# ##.....## ##..# #.......# .####...#########.....## .'...................... .####...###########...## ##......# ##.#.## #.>.##.# #.###.# h  h +5.9 (7 h  h z _Found a stone staircase leading up. _You see here a +0 dagger. h 3 h  hK  hY  h $ _ h!( n h+  hj/ , h0  h1  h14 , h5  h.8  h: , h< , h= , h?  h@  hmB  h(C  hC  hCE  hF  hG  hH  h}K  hT  ##### K.######<..# .......@.#.# ..######...# ###### ##.## #..... #.# #.### #.# #.# #.# #.### K   kobold (missile, asleep) #)# #.# #.# #....# ##.# ##..... hf W63.9 (84.9 (9 hh  hgo u _A kobold comes into view. It is wielding a +0 dagger. h h #####  K.######<..#  .......@.#.#  ..######...#  ##.##  #.#  #.# #.#  #.# #.###  #)#  #.#  ##.#  h #####  K.######<..#  .......@.#.#  ..######...#  ##.##  #.#  #.#  #.# #.###  #)#  #.#  ##.#  h _A kobold is nearby! h #####  K.######<..#  .......@.#.#  ..######...#  h<##.##  #.#  #.# #.#  #.# #.###  #)#  #.#  ##.#  h@e} #####  K.######<..#  .......@.#.#  ..######...#  ##.##  #.#  hf| #.#  #.# #.###  #)#  #.#  ##.#  hQr hs h} hy] _A kobold is nearby! hN #####  K.######<..#  .......@.#.#  ..######...#  ##.##  #.#  #.# #.#  #.# #.###  #)#  #.#  ##.#  h~ #####  K.######<..#  .......@.#.#  ..######...#  h##.##  #.#  #.#  #.# #.###  #)#  #.#  ##.#  h h] h; hE] _A kobold is nearby! hw #####.K.######<..#..#.#.######...#  ##.## # #.# #. #.# #.# #.# hY #.### #)# #.#. #.# #.... ##.# ## h h25.9 (1 _ h h huc m. #####.K.######<..#.#.#.######...# . hd s ##.## # #.# #.  #.# #.# #.# #. #)# #.#. #.# # ##.# ## hr  ht &6 hi|  h  h \#.. ##### h .K.######<..#.#.#.######...# .. ##.## ## #.# #.  #.# #.# #.# #. #)# #.# #.# # ##.# ## h  hN 77Sandblast hc  hZ  hzG  The blast of sand hits the kobold! hl~v)### h,... h19/10 ---9=9.4 (1.5Sandblast h6 h]:J _You kill the kobold! hȍ3 hҏ h h( hQ10/10=== h h h, h hK h, hʱ hw h, h h h h4=== h+ hA h, h  hC h,, hS h h he########.......## ##### #...).######<..# ##............#.# #......######...# ##.@..## ##.##- h ##.### #.#  #.# #.#  #.# #'# #)#... #.# g   goblin (wandering)g.. ##.#... ##..# h;9 .####...##### hn.78.4 (9.0 h>I-9.4 (10.0) hJ hs _A goblin comes into view. It is wielding a +0 whip. h ########  .......## #####  #...).######<..#  ##.........  #......#  ##.@..## ##.##  ##.### #.#  #.# #.#  #.# #.#  #'# #)#  h ... #.#  g.. ##.#  ... ##..#  hP  ########  .......## #####  #...).######<..#  ##......... hȇ   #......#  ##.@..## ##.##  ##.### #.#  #.# #.#  #.#  h ,#'# #) ... #.#  g..  ...  h  hk  h-  h ] _A goblin is nearby! hD  ########  .......## #####  #...).######<..#  ##.........  #......#  h ?##.@..## ##.##  ##.### #.#  #.# #.#  #.# #.#  #'# #)#  ... #.#  g.. ##.#  ... ##..#  h  ########  .......## #####  #...).######<..#  ##......... hs   #......#  ##.@..## ##.##  ##.### #.#  #.# #.#  #.#  #'# #) ... #.#  g..  ...  hN  h@  h  h ] _A goblin is nearby! h  ########  .......## #####  #...).######<..#  ##.........  #......#  ##.@..## ##.##  ##.### #.#  #.# #.#  #.# #.#  #'# #)#  h ... #.#  g.. ##.#  ... ##..#  h8^ ########  .......## #####  #...).######<..#  ##.........  h`#......#  ##.@..## ##.##  ##.### #.#  #.# #.#  #.#  #'# #) ... #.#  g..  ...  hk ho hu hx] _A goblin is nearby! hBA4 hI h########.......## ##### #...).######<..##............#......######..##....## ##.# ##@### #.#  #.# ')....g#.##...... .####...#####'........... h2 hpH.g hĘ980.0) _ h8 h hP@########.......## ##### #...).######<..##............##......######..##....## ##.# ##.### #.#  #@# ')....#..g.. ##...... .####...#####........'...........####...##### hfXo.g1 h` h  hI  h  h. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h1 ########.......## ##### #...).######<..##............##......######..#....## ##.# ##.### #.#  #.# ').........#....... ##......g...####...#####'.........'........... h3 ##..####...##### ##...... h6  h@ L.g h:D -2 _ hL  hQ  hI hK.......## ##### hIv #...).######<.. h6##............# h5......######.. h]V#....## ##.# h ##.### #.#  hM #.#  h) h(7#...# hW. h`#.....# ##.......# ##.#..####...#####.'g..'............##...####...##### . h## ##...... #.>.## h h@ hS).g h! h  h 3 h h  hg hGC_There is an open door here. hsZ #...).######<..##............#......######..#....## ##.# ##.### #.#  #.# ##'##)#.@.#.#.....# ##.......# ##.#..####...#####.'g.'............##..####...##### .## ##......##.#.....## #.>.###.g4 _ h hB##............#.# #......######...# ##....## ##.## #.### #.# #.# #.# #.# #.# ##'##)# ##...#.# #..##.# #..##..# #..###...######.'.'.............##.g####...######..## ##......# ##.#.....## #.>.##.#.##...## #.#.##.##+##...##.#g. hJF5Sandblast h[N h   h  h "The blast of sand hits the goblin! hH  h ## h # h ) hK ! hD  h# .. h . h=  h@ 9/10  h5 --- h% 92 h = h 6.9 (1.5 h Sandblast h  h  h   h  h &_You kill the goblin! h  h  h  h  h  h0   h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h ht"3 h% h2L _10/10=== hUn hW hX hbZ h^ ha hrb h&d hf h=== h$[ ##....## ##.# #. ##.### #.# #. #.# #.# #. #.# #.#.. ##'## #)## #. ##...## #.###.#.#.##.....## ##.##.K..!.#.......## ##..#..#.##@........####...#-......'.........)..........#.##.........####... .............## ## #.#.##[39; hҴ49m.#.....## #.>. # # #.##...## #.#. K   kobold (missile, asleep) #.###+## #... #.###.##########.. .. ...##........## K99.9 (13.0)K)A kobold comes into view. It is wielding a +0 whip.The kobold shouts!((((..!.8--===100.9 (14 heD _The kobold throws a stone. The stone hits you. h   #.   #. #.#  #. #.#  .. ##'## #) # #. ##...##  ##.#.#.##.....##  #.K..!.#.......##  ..#.##@....... ......'.........) ...#.##........ .............##  #.#.##.#.....## #.> # # #.##...##  #.###+##  hG0#.# ..  hI   #.   #. #.#  #. #.#  .. ##'## #) # #. ##...##  ##.#.#.##.....##  h#.K..!.#.......##  ..#.##@....... ......'.........) ...#.##........ .............##  #.#.##.#.....## #.> # # #.##...##  #.###+##  #.# ..  h hL ht hԟ] _A kobold is nearby! h    #.   #. #.#  #. #.#  .. ##'## #) # #. ##...##  ##.#.#.##.....##  #.K..!.#.......##  ..#.##@....... ......'.........) ...#.##........ .............##  #.#.##.#.....## #.> # # #.##...##  #.###+##  #.# h% ..  h0   #.   #. #.#  #. #.#  .. ##'## #) # #. ##...##  ##.#.#.##.....##  hg3#.K..!.#.......##  ..#.##@....... ......'.........) ...#.##........ .............##  #.#.##.#.....## #.> # # #.##...##  #.###+##  #.# ..  h> hC hM hP] _A kobold is nearby! hl^(   #.   #. #.#  #. #.#  .. ##'## #) # #. ##...##  ##.#.#.##.....##  #.K..!.#.......##  ..#.##@....... ......'.........) ...#.##........ .............##  #.#.##.#.....## #.> # # #.##...##  #.###+##  #.# ..  h   #.   #. #.#  #. #.#  .. ##'## #) # #. ##...##  ##.#.#.##.....##  #.K..!.#.......##  ..#.##@....... h......'.........) ...#.##........ .............##  #.#.##.#.....## #.> # # #.##...##  #.###+##  #.# ..  h h. hE  h ] _A kobold is nearby! h  h  h  hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hQ hR7 #......######.. hSd ...##....## ##. hVT #..###.### #. h(Un #..# #.# h'W* #. hXN #.. #.# hZY* #. h Z1 ... ##'## hR[ #) # #.###...## #. ##.#.#.##.....## ##. h]#.K..!@#.......## ##..#...#.##.........####......'.........).........#.##.........####..............## ##.#.#.##.#.....## #.># # #.##...## #.# h/_ #.###+##  #.###.##########. hc hr hs'.K hu hv --- hE1.0)Sandblast _ h h  G  The blast of sand hits the kobold! h q)## h Q.! hZ 9/10 ---4=--3.4 (1.5Sandblast hs  h  h J _You kill the kobold! h I h  h L9== h X hW  h Q10/10=== hw  ha  h , h&  h(  #......#######. ...##....## ###. #..###.### ###.##..# #.# # h( ...#..# #.# #..... ##'## # #.#.###...## # ##.#.#.##.....## ## #..).@.#.## ##- #...#.##.#### h) #.......'..)# ...#.##...#### ##..............## ## ##.#.##.#.....## #. # #. #.##...## #.#. #.###+## # #.###.# h6,  h)/ -7.4 (4.0 h1 b==-8.4 (5 hx6  h8 X _j - a murky green potion h  h  h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h h h  h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) hB hC h>D hI hH] hZ^$ _ hrd, hj  #......#####   #. ...##....##   #. #..###.###  ##.##..# #.#  ..#..# #.# hlE  [..... ##'##  .###...##   ##.#.#.##.....##   #..@...#.......## #9.4 (1   #...#.##..####   hl #.......'.........)   ##...#.##.........####   ##.......## #   ##.#.##.#.....##   h)p~ #.#.##.##...##  #.##.###+##   #.###. h7u hxJ===10.4 (2 h h _Found a pair of gloves.  Things that are here: _a +0 whip; 5 stones h-_ h3f _ h6B h2=X hEn hN hX  You see here a +0 pair of gloves. h` _ hc h]hX hlmX hsX hyn h h hh h{ h hB h h hp h, h hW h- h͢, h h, h h h, hG h h  h, h h  h hO h h h h h# h hF h2 h h h, h- h, h h h, h h^ h, h h h h h< hn h@B h h+ h h hX h hJ h h hC h h hM h h ha h  h' h h h6 h h he h h hO h2 hU  Things that are here:  a +0 whip; 5 stones h hd _ h h}  hD , h  h hI h h h| h, h# h h>, h) h  h  h  h\! h{" h$, hT% h' h( hv), h* h+, h, h/ h/ hs0, h2 h2 h3, hZ6 h6 h7, hi: h ;, h; h= h= hX>, h@ hUA, hA hE hE hIF, hG hH hfI, hJ haK hK, h:M hM hN, hO hP hBQ, hR hS hLT, h~X hlY, hZ hc[ h[ h\, h ^ h^ hZ_, h` hia h)b, hc hbd hd, hf hCg hg, hHi hSj hj, h@l h9m hm, hNo hGp hp, hr hs h_t, hu hv hRw h#x hy h{B h{ h| h]} h} h~ h  h؀, hU h #.#.##.##...## #.#.##.# ####.#.##.###+## #...##.#  h[#......##.###.##########.....# #.##.##.......##........##.### #.##.##.#.###.##.######.##.# #.##......##...#.######.##.# #.#####.###......##........ #.#####.#...........###.#### #.............##@#### #.# 87.4 (77.0)  h,#############.##...[....#  #.###########  #.#  ######### #.#  #.......# #.#  #.#####.# #.#  hό #.# #.# #.#  #.#####.####)#### hV h,8.4 (78 hė h( _Found a ring mail. h hކ h> h6 h h@, hC h, h ht h, h hѮ h?, h) hߵ h^, he h4 h, h h4 hu h" h hp h3 h h h h hl h! h hA h h h hF h h h h h; h h h4 h h h]~  Things that are here:  a +0 club; a goblin skeleton h. h _ hq h h2, h< h h hu h h: h hA h h h\ h h h hf h h] h h h hK h! h  h, h4 hO h, h7 _You open the door. h 3 hV  h1 @  There is an open door here. h h3 _ h h h, h h h, h hE h h hc h9 h h hL  h! h" h"# h# h&7 _You open the door. h'3 h( hZ* h+ h+ h[, hc- h., h]/ h,1 h2 h2 h[3 h4 h6 h6 hi7 h :7 _You open the door. hA#.# ##.....## #####.###  #.# ##.......## #†#  #.# #.........####...#.#  #.. +.........'.........  hB  ... #.........####...#.# ##.......## #.# ##.....## #.# ##...##  ##@##  #........#  #.#.####.#  h:C #.#.# # ... ...l   frilled lizard (asleep) $.. l...#  hK.222.4 (34 hM,3.4 (35 hQ hYU _You open the door. _There is an open door here. _You open the door. _A frilled lizard comes into view. _There is an open door here. hػ , #.# ##.....##  #.# ##.......## #†#  #.# #.........###  #.. +.........'.  ... #.........#  ##.......## #.#  ##.....## #.#  ##...##  hֽ  ##@## #........#  #.#.####.#  #.#.# # ... ... $.. l...# hV  #.# ##.....##  #.# ##.......## #†#  #.# #.........###  h X n #.. +.........'.  ... #.........#  ##.......## #.#  ##.....## #.#  ##...##  ##@## hFY #........#  #.#.####.#  #.#.# # ... ... hkZ $.. l...#  hc  hg  hcp  hu e _A frilled lizard is nearby! hM #.#....## #†#  #.# #.........####...#.# #.. +.........'......... hN ... #.........####...#.# ##.......## #.# ##.... #.# ##..  ###'#######.@......# #.#.####.# #.#.#  #.... hQ #.......$.....l...##### ### h[ h_84.4 (1.0) _ h;h hl h4 h hr hN1 #.# #..##...#.# #.. +.........'.........  h2 _... #.........####...#.#  ##.......## #.# ....## #.# ...##  ###'#######........# #.#@####.# #.#.# #.... #.....$. h@4 #.l...##########  he@  hC &5 hL  hYQ  hs .+'..........#.........####...#.# hfu A##.......##  ##.....##  ##...##  ##'#######........##.#.####.# #..........#.....##.##...$.....##.l...##########  hv  hl  hͅ 76Sandblast hO  hВ  h\ ... #.####...#.# # ##.......## #.# #....## #.# ...##  ###'#######........# #.#.####.# #.#.####.####...@.......#.....##.###.....$..... .##.l...#########7 h& ####  ##.....##   ##...##  ##'######........#.#.####.##.#.####.###..........##.###.....$......# ##.l...##### ### h'Y####  hR/ h<8}l.l hB/==8 hJF hhI8 _The frilled lizard hisses angrily. hd  hf hg*The blast of sand hits the frilled lizard! hk hl&$# hm hn hyo hcp  hq h'. h-9/10 ---6-9.9 (1.5Sandblast hE3 h6R _You kill the frilled lizard! hz h~8- h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h3 h h$ _ h10/10=== h  h B hu  h , h~  h j  You now have 99 gold pieces (gained 10). h!  h j _You see here a frilled lizard corpse. hm  h Q=== hB"  h#  h# , h!%  h%  h& , hZ(  h* , h*  h,  h.  h.  hf/  hO1  hy2  h,3  h3  h5  h|6  h/7  h7  h8  hH:  h:  h;  h<  h2>  h>  h?  h@  h!B  hB  hC  h&J v#.# ##.......## #.# ###.........####..#.. ..+.........'........ ..#.........####.. #.##.......## #.###.....## #.# ##...## #.# ###'###### #@# #........#- #.# #.#.####.########.# #.#.####.###........# #...........###.###.###.....##.####.........†......# hJ #####.##.....######.######## #.# hM 045.9 (16.0) hN F-6.9 (17 hQ  hS e _k - a scroll labelled XINNONN YR TING h  h 3 h  h  h  h , h  h&  h  hS  h  h  hi , h!  h#  h$  h% , h(  h* , h+  h8-  h/  h/ , h0  h1  h[2 , h3  h4  hK5 , hJ6  h47  h7 , hZ9  hD:  h); , hE<  h;=  hv> , h?  h@  hA , hB  hvC  h........# #.....   ###.###.###.....  hP  hQ ,2.9 (16 hoT  h:V ; _Found a stone staircase leading down. h3 h ho h| h;, hu$ h( ### ##...#### ##.....#.## ##.........####..##........+.#..........#######.### #.### #.# ##...#.# ###'##.# #.....S   ball python (constriction, asleep)#.#  h{)#S# #.........†... #####.##.....# h/13.0) h0+4.9 (2 h4 hW7^ _A ball python comes into view. hL #.# ###  #.####  #.##.##  #.# ##. #.. #.# #.#  #@# #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #>.  #.# #S# † hq1^ #.# ###  #.####  #.##.##  #.# ##. #.. #.# #.#  #@# #.#  #.# #.#  #.# #.#  #.# #.#  hU3 #.#  #>.  #.# #S# †  h}:4 h8@ hdDb _A ball python is nearby! hW #.# ###  #.####  #.##.##  #.# ##. #.. #.# #.#  #@# #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #>.  #.# #S# † h #.# ###  #.####  #.##.##  #.# ##. #.. #.# #.#  #@# #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #>.  #.# #S# †  hx _A ball python is nearby! h>" #.# ###  #.####  #.##.##  #.# ##. #.. #.# #.#  #@# #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #>.  #.# #S# † h6h #.# ###  #.####  #.##.##  #.# ##. #.. #.# #.#  #@# #.#  #.# #.#  h #.# #.#  #.# #.#  #.#  #>.  #.# #S# †  h h{ hJ hb _A ball python is nearby! h ### ##......## ##.#...####.##........+.########.##.# #.###. ##...##'#.....#.#######>........# #......###.###.##S# #.........†.# #####.##.....# #.####### h  h [SS). h 25.9 (1 _ h  h  hJ$ .## ##.#...####.##........+.########.## #.### ##...##'#.....#.#######>........# #.....S###.###.##.# #.........†####.##.....# #.####### h&  h'  h+ :S. h, 76Sandblast h2  h5  hw...####.##........+.########.## #.### ##...##'#.....#.##S######>........# #......###.###.## #.........†####.##.....# h~ #.#######. h h.=7 h h:[ _The ball python barely misses you. x2 hS  The blast of sand hits the ball python!† h 9/10 ---89.4 (1.5Sandblast _You kill the ball python! h hf, h, hA#10/10=== h}$, h% h*%  h.wYou see here a ball python corpse. _ h0 h3R  There is a stone staircase leading down here. h5 hn7 _ h8 h@: h0=Q=== h!> h> h?, hT@ h^A hGB hC, hC hD hE, h%G hG hH, hXK hL, h\M hN h`O h6P, heQ hFR hR, h4T hU hU, hV hW hX, hY hZ h[, h] h] h^, h_ h` ha, hb hc h;d, he hf hhg, hh hi hj, h~l hvm h?n, hNo hUp hp hq h]r h\s hs ht hou hv h$w hw hx hy hz h{ h| h} h(~ h~ h hw h, hl hh h2, h` hb h, h{ h hS, h׌ h, hF hW h7 h, h֑ h hB, h$, hŕ, h hۗ h, h h h, h hߝ h, h hm h , h h h, h hX h, h h hݨ, h h h , hk hR h, h h  h, h h h, h h0 hҷ h h? h, h/ h h h, hͿ h h, h h~ hL, h h, h h h h, h h, hg h\ hO h, h h, h8 h hF, h h h' h h h h h hQ h* h h h h, hX h4~ _h - 4 scrolls labelled DUYLAG EBOPNA (gained 1) h  h, hi h h, hU h hi hR h\ h hA h) h hW, h, h, h h h h&, h@  h+  h , h4  h=  h', h< ha h, hT, h  hM _You now have 107 gold pieces (gained 8). h 3 hV h  h, h h h hy, ho h[ h , h! h" h", h# h$ h%, h& h' h(, h) h* h)+, hS, hD- h ., hK/ h-0 h0, h2 h2 h3, h4 h5 hw6, h7 h8 he9, h: ha; h<, hH= h2> h?, h@ h@ hA, hB hC hD, hE hF, h/G h H hH hI, hJ hK, h?L hM hN hN, hO hP hBQ, haR h6S hT, hT hU hV, hmW hJX h)Y, h"Z h[ h[, h\ h] h;_, h_ h`, hja hcb hMc h3d, hd he, hf hg hOh h0i, hi hj hwk, hml hKm h-n, hn ho hvp, h8r hls, hXt hhu hXv, hw hw hx hy, hWz h4{ h{, h} h~ h~, h hɀ hk, hI h; hP h hІ h hu, hډ h hX, h hr hN, hd hB h, h_ h h, h hw h% h  h h, h hk h, hϟ hl h, h4 h h*, hI h hI, hb h h6, h h_ h״ h{ hY h4@  There is an open door here. h h= _ h h h h h h3 h h h hN h, hY ho hE hB h, h h h h} h] h hf, h  h hZ h:, h h, hy h7 _You open the door. h3 h h@  There is an open door here. h_ h5 _ h hw, h[ hu hY, h h? hB h$, hc h_, h h h hP, h h!, h hN h, hx  h  h  hy  h"  h  hl  h  h  h  h  hZ  h  h  h  h  h  h  hd  h  h  h7  h  h9  h  hh  h  hf  h   h  h"  h"  h\#  h$  h&  h&  he'  h(  h *  h*  hi+  h,  h+.  h.  hx/  h0  h1  hL2 , h3  h4  hO5 , h 8 B h8  h9  h:  hk?  h@  h1A  h8B , hB  h^D  h E  h?G , hH , hI , hlJ  htK  h L , hM  hN  hTO , hP  hQ , hzR  hS  hT  hrU , hV  hb  hb , hc  he B huf  h:g  hh  hh , hj  hPk  hk , h n $  hn _You open the door. ho  h{p 3 hs @  There is an open door here. ht  hIu  _ hv  h>>>(Press ? for help) ### h ##.####### ##.#.######## ####...# #######.###.......## ######......### #........#.###...).######<..##.#.<..#.## #.#####.....##............#.##.#.#.....########.# #.....#......######...########.#.#...........##.# #.....##....## ##.###.........##....#####.##.# #.##..###.####.##.#####.####.#.## #.##.#####.##..# #.##.##.# #.####.#.# #.##........#..# #.##.##.### #......#.# #.######.[.....###'###)##.#.##########'## #.# ########## h ##.#.#.###...###.##....## ##...#####.###........# ##.#.#.##.....## ##.###.....## ##.....#.....##.######.# ##..)...#.......## ##..##.......# ##........##..#..#### #.# ##...#.##.........####...#########.....####.........##........# #.#  h'#.......'.........).......................+.........+.......#.# #.# ##...#.##.........####...###########...####.........###....##.###.# ##..............## ##......# ##.#.## ##........###.#.........# ##.#.##.#.....## #.>.##.# #.###.# ##.....#@....#####.##### #.#.##.##...## #.#.##.# ##.#.## ##...######## #.#####.#.##.###+###...##.# #..####'####.# h:#......##.###.##########.....# #.###.##..# h+ h- h/~ripuliukko the DiggerDeep ElfHealth: 19/19 ========================Magic: 10/10 ========================AC: 2 h1Str: 5EV: 11Int: 21SH: 0Dex: 15XL:  3 Next: 98% Place: Dungeon:2Time: _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [? for help]? armo h2 ht; h< h=% _ hCX hD hH hI, hJ hN h5P, hgQ hU hW, hW hZ h[ h\ hT] h_ h` hHa hb hd h]e hLf h g hi hj hOk h l hn7 _You open the door. hp4 hp ht@  There is an open door here. hv hv _ hw hz h{ h{, hm~ hJ h, hq h, hs h  hЇ, h hM h h hp h h^ h# hf h h ha, h h hh h( h hǝ hw hC h h, h h  h, h hq h hk h- hk h, h hJ hY h hϹ h hʼ h h? h h h h h h hR h  hW h h he h hH, h h= h, h hw h, hl h h, h5 h h  h h h_  There is an open door here.  Things that are here:  a +0 whip; a goblin skeleton hF h _ h1 h h> h h h/ h, h h h+ h h  h  hL  h  h  h  hg , hA  h  hK , hQ  h  hJ , h  hS  h  h  hk  h  h!  hh"  h#  h$  h&  h{'  h,(  hS*  h+  hJ,  hz.  hF0  h&2  h2  h3  hX5  h6  h7  hh8  h :  h;  hj<  h=  hD Z #######.###.......##  #........#.###...).####  #.#####.....##.........  #.# #.....#......####  hG  #.# #.....##....##  #.# #.##..###.###  #.#####.##..# #.#  #........#..# #.#  #####.@.....###'##Noise: --------- 1498.4 (49.0)  ##.#.#.###...##-) Nothing wielded  ##.#.#.##.....##Cast: Sandblast  ##..)...#.......##  ##...#.##.........###  #.......'.........)..  ##...#.##.........###  ##..............##  ##.#.##.#.....## hH  hRL  hN W _You see here a +0 pair of gloves. hZ h Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  hFloor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear[tab] equip|unequip h>([,] to select) a +0 robe (worn)  a - a +0 pair of gloves h= hQ  hP . #######.###.......##ripuliukko the Digger  #........#.###...).#### Deep Elf  #.#####.....##......... Health: 19/19 ========================   h#.# #.....#......#### Magic: 10/10 ========================  #.# #.....##....##AC: 2Str: 5  #.# #.##..###.###EV: 11Int: 21  #.#####.##..# #.#SH: 0Dex: 15  #........#..# #.#XL:  3 Next: 98% Place: Dungeon:2  #####.@.....###'##Noise: ---------  Time: 1498.4 (0.0)  ##.#.#.###...##-) Nothing wielded  ##.#.#.##.....##Cast: Sandblast  ##..)...#.......##  ##...#.##.........###  #.......'.........) h..  ##...#.##.........###  ##..............##  ##.#.##.#.....## _You open the door. _There is an open door here.  There is an open door here.  Things that are here: _a +0 whip; a goblin skeleton _You see here a +0 pair of gloves. h h729.4 (1 _ h" h(f  You start putting on your armour. h=/C500.4 (2 hh4 h6+1.4 (3 hz: h@ hA+2.4 (4 hF hAK h?M+3.4 (5 hWQ hR 3 _You continue putting on your +0 pair of gloves. x4 hT hHX hYc _You finish putting on your +0 pair of gloves. h? 3 h  hW}.0............... h$, h&E _Done exploring. hCJ3 hK hy4 h{ hDE _Done exploring. hq h-tWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon  h9  hwc  #######.###.......##ripuliukko the Digger   he #........#.###...).#### Deep Elf  #.#####.....##......... Health: 19/19 ========================  #.# #.....#......#### Magic: 10/10 ========================  #.# #.....##....##AC: 3Str: 5  #.# #.##..###.###EV: 11Int: 21  #.#####.##..# #.#SH: 0Dex: 15  #........#..# #.#XL:  3 Next: 98% Place: Dungeon:2  #####.@.....###'##Noise: ---------  Time: 1503.4 (0.0)  ##.#.#.###...##-) Nothing wielded   hg ##.#.#.##.....##Cast: Sandblast  ##..)...#.......##  ##...#.##.........###  #.......'.........)..  ##...#.##.........###  ##..............##  ##.#.##.#.....## _You see here a +0 pair of gloves.  You start putting on your armour. _You continue putting on your +0 pair of gloves. x4 _You finish putting on your +0 pair of gloves. _Done exploring.  h8i M_Done exploring. hj  hAt  hu  hv : _ h{ B h|  hX  h , h  h U  Things that are here:  a +0 whip; 5 stones h9 5 _ h  h  h* , hr  h  h , h*  hݘ @  There is an open door here. h  h  _ hV  hd  h , ho  h'  hЧ , hX  h?  h  h  h  hq  h۳ , h]  h- 7 _You open the door. h 3 h<  h @  There is an open door here. h  h[  _ h@  h  h , h?  h  h/ , h  h=  h , h  h  h , h  h  h2 , h  h  hM  h5  h  h  h  hm  h  hj  h , h  h  hq  h  h  h  h_  h  h  h  hi  h  hB  h3  h  hT  h   h  ht  h  h  he  h  h  ho  hM ~  Things that are here:  a +0 club; a goblin skeleton h  h  _ hk  h:  h , h  h  h  hi  h!  hn#  hW$  h%  h%  h%'  h) , h$+  h1-  h. , h/  h7 n h@9 , h:  h4;  hA< , h<  h>  h>  h~? , h@  hA  hjB , hD Y  There is a stone staircase leading down here. hE  hIF  h&G $ _ hG  hSI  hJ  You climb downwards.  You hear the sound of rushing water. hzp /  --more-- h>r  #..........   .........   ........  h\s)  .J....   #....##   #.....#  #.# 3 #.....@..#  #..........#  #..........#  htJ ##+#####...#  ...#  .....J   endoplasm (asleep)  ..###  ...  h8v hz h`A43.2 (39.8)Sandblast hP hX  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here. hMK  The blast of sand hits the endoplasm!! h^.### h%7.... hq& h7 ripuliukko the Digger  #..........Deep Elf  .........Health: 19/19 ========================  ........Magic: 9/10=====================---  ......AC: 3Str: 5  #....##EV: 11Int: 21  #.....#SH: 0Dex: 15  ##.#.....#XL:  3 Next: 101% Place: Dungeon:3  #.....@..#Noise: =--------  Time: 1544.7 (1.5)  #..........#-) Nothing wielded  #..........#Cast: Sandblast  ##+#####...#  ...#  .....  ..###  h{;b ...  You climb downwards.  You hear the sound of rushing water.There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away! _There is a stone staircase leading up here.  The blast of sand hits the endoplasm!! _You kill the endoplasm!You have reached level 4!  --more-- h24/2410/12----24 1% Sandblast h}f _You feel clever. h] h`Read which item? Scrolls  c - 2 scrolls labelled ZAUDAEBUTI  d - a scroll labelled XUHIDOS ASECWE  h - 4 scrolls labelled DUYLAG EBOPNA  k - a scroll labelled XINNONN YR TING [!] read|quaff[?] describe selected h?1  h8  hA  ripuliukko the Digger  #..........Deep Elf  .........Health: 24/24 ========================  ........ hYF Magic: 10/12 ====================----  ......AC: 3Str: 5  #....##EV: 11Int: 22  #.....#SH: 0Dex: 15  ##.#.....#XL:  4 Next:  1% Place: Dungeon:3  #.....@..#Noise: =--------  Time: 1544.7 (0.0)  #..........#-) Nothing wielded  #..........#Cast: Sandblast  ##+#####...#  ...#  .....  ..###  ...  _portal rusts away! _There is a stone staircase leading up here.  The blast of sand hits the endoplasm!! _You kill the endoplasm!You have reached level 4! _You feel clever. hJ  As you read the scroll labelled DUYLAG EBOPNA, it crumbles to dust.  It is a scroll of identify. h!X /  --more-- h hlcIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled ZAUDAEBUTI  d - a scroll labelled XUHIDOS ASECWE  k - a scroll labelled XINNONN YR TING Potions (select first with !)  e - a fuming cyan potion  f - 2 coppery potions  g - a pink potion  i - a bubbling dark potion  h~ j - a murky green potion[?] describe selected hz hO hDg ripuliukko the Digger  #..........Deep Elf  .........Health: 24/24 ========================  ........Magic: 10/12 ====================----  ......AC: 3Str: 5  #....##EV: 11Int: 22   h#.....#SH: 0Dex: 15  ##.#.....#XL:  4 Next:  1% Place: Dungeon:3  #.....@..#Noise: =--------  Time: 1544.7 (0.0)  #..........#-) Nothing wielded  #..........#Cast: Sandblast  ##+#####...#  ...#  .....  ..###  ...  The blast of sand hits the endoplasm!! _You kill the endoplasm!You have reached level 4! _You feel clever.As you read the scroll labelled DUYLAG EBOPNA, it crumbles to dust.  It is a scroll of identify. h h3-5.7 (1 hW hM _c - 2 scrolls of poison h h[ $Read which item? Scrolls  c - 2 scrolls of poison  d - a scroll labelled XUHIDOS ASECWEh - 3 scrolls of identify  k - a scroll labelled XINNONN YR TING [!] read|quaff[?] describe selected h7  h  h( g ripuliukko the Digger  #..........Deep Elf  .........Health: 24/24 ========================  ........Magic: 10/12 ====================----  ......AC: 3Str: 5  #....##EV: 11Int: 22   h, #.....#SH: 0Dex: 15  ##.#.....#XL:  4 Next:  1% Place: Dungeon:3  #.....@..#Noise: ---------  Time: 1545.7 (0.0)  #..........#-) Nothing wielded  #..........#Cast: Sandblast  ##+#####...#  ...#  .....  ..###  ...  _You kill the endoplasm!You have reached level 4! _You feel clever.As you read the scroll labelled DUYLAG EBOPNA, it crumbles to dust.  It is a scroll of identify. _c - 2 scrolls of poison h0  h6 ;Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled XUHIDOS ASECWE  k - a scroll labelled XINNONN YR TING Potions (select first with !)  e - a fuming cyan potion  f - 2 coppery potions  g - a pink potion  i - a bubbling dark potion  hc8 ~ j - a murky green potion[?] describe selected h  h7  h ' ripuliukko the Digger  #..........Deep Elf  .........Health: 24/24 ========================  ........Magic: 10/12 ====================----  ......AC: 3Str: 5  #....##EV: 11 hG 1Int: 22  #.....#SH: 0Dex: 15  ##.#.....#XL:  4 Next:  1% Place: Dungeon:3  #.....@..#Noise: ---------  Time: 1545.7 (0.0)  #..........#-) Nothing wielded  #..........#Cast: Sandblast  ##+#####...#  ...#  .....  ..###  ...  _You kill the endoplasm!You have reached level 4! _You feel clever.As you read the scroll labelled DUYLAG EBOPNA, it crumbles to dust.  It is a scroll of identify. _c - 2 scrolls of poison h ]  As you read the scroll of identify, it crumbles to dust. h +6.7 (1 h  h S _d - a scroll of fog h hRead which item? Scrolls  c - 2 scrolls of poison  d - a scroll of fogh - 2 scrolls of identify  h k - a scroll labelled XINNONN YR TING [!] read|quaff[?] describe selected h" h h= ripuliukko the Digger  #..........Deep Elf  .........Health: 24/24 ========================  ........Magic: 10/12 ====================----   h,......AC: 3Str: 5  #....##EV: 11Int: 22  #.....#SH: 0Dex: 15  ##.#.....#XL:  4 Next:  1% Place: Dungeon:3  #.....@..#Noise: ---------  Time: 1546.7 (0.0)  #..........#-) Nothing wielded  #..........#Cast: Sandblast  ##+#####...#  ...#  .....  ..###  ...  _You feel clever.As you read the scroll labelled DUYLAG EBOPNA, it crumbles to dust.  It is a scroll of identify. _c - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _d - a scroll of fog h hSrIdentify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled XINNONN YR TING Potions (select first with !)  e - a fuming cyan potion  f - 2 coppery potions  g - a pink potion  i - a bubbling dark potion  j - a murky green potion[?] describe selected hy  hd  h ' ripuliukko the Digger  #..........Deep Elf  .........Health: 24/24 ========================  ........Magic: 10/12 ====================----  ......AC: 3Str: 5  #....##EV: 11 h BInt: 22  #.....#SH: 0Dex: 15  ##.#.....#XL:  4 Next:  1% Place: Dungeon:3  #.....@..#Noise: ---------  Time: 1546.7 (0.0)  #..........#-) Nothing wielded  #..........#Cast: Sandblast  ##+#####...#  ...#  .....  ..###  ...  _You feel clever.As you read the scroll labelled DUYLAG EBOPNA, it crumbles to dust.  It is a scroll of identify. _c - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _d - a scroll of fog h ]  As you read the scroll of identify, it crumbles to dust. h( Z1==7.7 (1 h  h M _k - a scroll of torment h|( M..#..#............ # ##.#<..#  #..........# h_* k....###... h3  h+9 &8 h=  h?  hm M#########.......l.#....#....#........# ##.#...#.....<..#  #..........#l   frilled lizard (asleep)...## h  h? &9 h  h a _A frilled lizard comes into view. h@ ...!#########.l..#.....#............## #.#...#.....<..##.#..........###+######.. h o  Found a sedimented brown potion. h\'k.ll h*'50 h. h18 _The frilled lizard hisses angrily. hZ ... ...!#########.l#.#....@.......#.#....##.... .#.#........<..##..#..........###+###### h hؚL.l h2====1Sandblast h< h h5l  ....> ...!. #. #. #. #. #.l. #. #.#....##. #.....# .. ##.#.....# . #.. #...#  #..# ##+#####...#  hp huyH.l hk{&2 h h<; _Found a stone staircase leading down. hZ P  The blast of sand hits the frilled lizard!! ha P#† h &. h, 1--2=4.2 (1.5Sandblast h  h\ R _You kill the frilled lizard! h0 I ha8 B h9  h5; L2== hJ<  h A 4 _Magic restored. hP   ...... ....>  ...! ########## #. #. #. #...- #.......†. #.#....##...  #.....#..... ##.#.....# ..... #.....<..# ..#..b   bat (asleep)   #....#.# . #..........#b. ##+#####...# h\ u 6.2 (2.0  A bat comes into view. h$_ E-7.2 (3 h+e  hQj * _Found a short sword. h ...... ....> ...!.. ##########..... #.......... #. #. #. h#.#....##. #.....#. ##.#.....#. #.....<..#...#..# #..........#.# .# #..........#b.  ##+#####...#.. ...# h1 h+8.2 (1 h hZ{ _You see here a frilled lizard corpse. hh ....>#...!..##########.....#..........#.g#.#.†#.#....## #.....#.##.#.....#. h #.....<..#...#..###..........#.# .##..........#b. ..g   hobgoblin (asleep)##+#####...#..b   bat (asleep) ...#...... h\)  h- &9 h2  h:6 \ _A hobgoblin comes into view. h #...!..##########.....#..........#.g#..#..........†#.#....##. #.....#.##.#.....#.#.....<..#...#..####..........#.# .##....#b. ..##+#####...#.. h? ....#....#............### h  h  h   h^  h g.b)gb h ^====60Sandblast h"  hd% = _The hobgoblin shouts! You hear a shout! h| D  The blast of sand hits the bat! h D. hAj hxV.g. hl1--4-1.7 (1.5 hc hG _You kill the bat! h  h ^#...!....  hH+ #.#.#.#.g.#......#.......†.#.#....##.#.....#.##.#.....#.#.....<..#...#..##....#.#..##..........#). ...##+#####...#....... ....#.......#.............  h~6  h8 . h8 g h:  h'?  h@ )-- hA 2 h`B 0 hH  hL  h ## The blast of sand hits the hobgoblin. h  h  hG  h7 . h . h *g. h!  h# -- h% = ha' 4.2 (1.5 h-  h0   h1  h2 >_The hobgoblin is severely wounded. h3  h  The blast of sand hits the hobgoblin!. hw  h   hg h . h>g   goblin h!You kill the hobgoblin! hf  h.M h O0 hP-- h.R6 hS 5.7 hmUSandblast hV h.g hs  hu hwO_A goblin comes into view. It is wielding a +0 club. hx h - ....>..  #...!....#########g#...............†#.#....# #.#..........<..#..####....#.#..#..........#)..... ##+#####...#....... ....#........#..............g.SS   ball python (constriction, wandering)-60 _A ball python comes into view. hF.. .> #...!######### h #...!#########.g#........†#.#....#. #..S#.#..........<..#...#..####...#.#..# ..........#).....##+#####...# h h?, h<e.g...8 h4 h h9C#### h h h}1...g hT0--= h70.2 (1.5 hI hҷZ _The blast of sand misses the goblin. hXH  The blast of sand hits the goblin!! hC) hm9  h==  hDM SS   ball python (constriction, wandering) h} --81.7Sandblast h J _You kill the goblin! hZ  h  h  h\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hg)#..........#....>#...!..##########..... h*N#..........#.#.#.)†...@....S#.#....##.. #.....#.##.#.....#.$#.....<..#...#..######..........#.#..# #....#)..... hy,##+#####...#.. ....#. h1 h7@<S. hF4-20 hR hU* _Found 5 gold pieces. h;ZN- hJe hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h#....>#...!..##########.....!#..........#.#.#.).....S†...........#.#....##. #.....#.##.#.....#.$#.....<..#...#..#####.#..........#.#..##..........#).....##+#####...#...... ....#.......#.....  Found a blue potion. hm.SS) hq73Sandblast h hx5 _The ball python hisses angrily. h` #....>...... #...!.  h~! #.!.  #.#.#.#.).#.†.#.#....##.S.#.....#.  ##.#.....#.$.  h# ^#.....<..#...#..#####.  #....#.#..# .  #..#).....  ##+#####...#....#........  h(  h4 0S. h#6 &4 h  #...!.........  ##...........!.  ...............  ...............  ...............  .....).........  .†.............  #.....@†......  #.............  #..........$..  <..#...#..#####..  ...#.#..# .  ...#).....  ...#.......  ....#...o....    hae #....>  #...!.........  ##...........!.  ...............  ...............  ...............  .....).........  .†.............  #.....@†......  #.............  #..........$..  <..#...#..#####..  ...#.#..# .  ...#).....  ...#..... ....#...o.  h[ _An orc is nearby! h  #...!...##########...!. #........... #. #. #). #†.... #.#....##†...... #.....#....@..##.#.....#$.. #.....<..#...#..#####.. #..........#.#..# . #.#).....  ##+#####...#....... ....#..o....#............. ...### h Ho. h - h 8 h 0  h _ h  h  h ##########.....!.  #...........  #.  #.  #.) †..... #.#....##......†  #.....#.......  ##.#.....#.$..  #.....<..#...#..#####..  #..........#.#..# .  #...#).....  ##+#####...#...o.. ....#.......#...... ...###..### hJ ho h|. ho h  h h1 hc=====9Sandblast h9  hJ h!)_The orc shouts! You hear a shout! hIH#### h.o..0----80.7 (1.5 h  hF h3_The blast of sand misses the orc. h h   The blast of sand hits the orc!#) h} .oo   orc  You kill the orc! h 9/12 ----12--2.2 _An orc comes into view. It is wielding a +0 whip. hD  The blast of sand hits the orc! hӚX###) hFT.). h:~--53.7Sandblast hkA hCG _You kill the orc! hRF  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h5{M #...!. h #########!.  #.....)......†.#.#....#† .#.#..........$<..#...#..#####..  #..........#.#.)# . h..#.......###..### h h;-40 _ h h h~~ M.>  #...!.#########!.  #.....)......†. hހ #.#....#† .#.#..........$#.....<..#...#..#####....#........ h  h @-5 h  h:  hق lM...... .> #...!.#########!.  #. hЇ ....)......†.#.#....#† .  ##.#.....#..........$......... h(  h[ Y10/12==6 h  hP  hi #.... #....>. #...!... ##########!. #. #. #.......). #.......†.......#.#....##†...... #.....#.... ##.#.....#..........$.. #.....<..#...#..#####.. #....#.#.)# . #..........#)....##+#####...#....) h p hr&7 h h0M. .> #...!.#########!.#.....)......†.#.#....##......†.........#).... h h&8 h hB hM. .> #...!.#########!.#.....)#.......†...............#.#.)# h hc&9 hM h/M:. .> #...!.#########!.#............).........#...#..#####. h hct1====90 h h- _Found a book of Beasts. h YM############:. .> #...!.#########! h9 #......................#..........$. h  hB &1 h  h  h h  ############# #:.... #. #. #.... #....>. #... ##########!. #. #.. #........).. hei ' #.......†........#.#....##†.. #.....#.... h]s  hy &2 h  h _You hear the slow rusting of a very distant drain. ho +3.7 (2 h^  hk ] _m - a sedimented brown potion hZ4############# #.:.... #. #. #...... #.  #.. ##########!. #..#..#...#.....).#.......†.......#.#....##......† hr hx2====4.7 (1 h hc _There is a stone staircase leading down here. h###############.:#.#.#. #....>  #..  ##########!  #.  #.  #..  #.....) hp#.......†. h hD-5 _ h hM hR  hS F################.:#.#.#......#....> #.. ##########! #. #. #.. #.....) hZ  hk]  h?^ 6 ha  hc  hX  h #################.:##.+#.##......##....># #...#########!..# .# .# .. h`  h  hH 7 h  hL  hX h&M h"###############+#..............#..............# h&% h&== hn'8 h+ hc2  hd3 h641You pick up a book of Beasts and begin reading... hO7 h8$9.7 (2 h< h?  h@ hAU_You add the spells Summon Mana Viper and Monstrous Menagerie to your library. h 2#################..............# #.+ #.# #.# #....>#. ########.!..# ...........##600.7 (1 hYT p#################..............# #.+ #.# #.# #....># #. #######.!..# ..........###)1 h[  h`^  h#################..............# #.+ #.# #. h'# #....># #......# ######.!..# .........###) h ]†.... h hx&2 h= h h6#################..............# #.+ #.# #.#  h#....># #......# #####.!..# ........###)†.... ha##......† h h&3 h h: h@6 ################..............+#>. ####! ..... hA. ...##......†.......#.. hT h1&4 h h˾ h! ################..............+#>. #### ..... h. ....#...............$ h1 hЗ&5 h{ hd h+6.7 (2 h( h߸Q _n - a blue potion hƤ ################..............+#>. ####  h..... ....#..........$.....<#..##### h/A7.7 (1 h h hBe  ..............+#>. #### .....)..#####...... ......#.#.)# . hfp  ht &8 h{  h~  h  +#>. #### .....)†.....)# #....#.. ......#)..... h  hk &9 h  h,  hL #.# #.# #....>.# #.....# ######.# ......#.#.#).#†....###†.#..#..........# h O...$.......<..#...#..#####.............#.#.)# #.#...#)..... ....#.. ####...#....).. h* h/'10 h; h= hq >. ##### ......)†....##†..........###....#........ h! hD$&1 h ) h* h- >. ##### ......) hH/†....##†......$...#............. hB h`G&2 h M hvO h-^ . ##### ......)†....##†#........$<#..#####.........###..###3 h?q@ ##### ......)†....##†#......<#..#####.....#.#.)# #....#........ h8}<4 hk hm h+5.7 (2 h h> _You now have 112 gold pieces (gained 5). h4E  hE ...... hkF #  hG (#  hG (#  h*H ) hH +# . hZI 9†..... hJ +# .. h*K :##......† hjL +##... hM . hHN . hN .. hyO #. . hcP 4<..#...#..##### hUQ ....#.#.)# #....##)..... .....#..  hS r###...#....)......###  ....#............  #............... ...###..####..... #..  had A6.7 (1 hj  hl  h  .)...†........ h ##......†.#..#...................... .< h |#..#####.....#.#.)# #@...#...)............#.. ###...#....)......###  hC 7................ h Y.#.......# h  hc &7 h  h  h)......†...........## ho†..#............. .< h #..#####.....#.#.)#####....#...)........ ###...#....) hx###  ....  #....... h ...  ...###..####.......# ... .  hɟ_.# # hY8 h"  )..†.......... h ##†.......##...........<#..#####.. ......#.#.)#####....#...)........ ###...#....)###  ........  #.......#.........# hX h9"&9 h' h) hR †.....##†.......##....... .<#..#####.. ......#.#.)#####....#.)............#.. ###...#....)###...  ........  #.....# ...###..#### .#.......#20 h j##......†##... ............. #.......... <..#...#..#####........ ....#.#.)#####....#....#)............#.... ##...#....)###....  ....#......... #......#.  ...###..#####  . #.#  .##  hy h h!1 hV" h$% hxf...... #............#...#..#####.........# ....#.#.)#####....#.....#)............#.... #...#....)###.. ....#......... ......#.  ...###..#####  . #.#  #.# ..####.2 h:t#.. .#...#..#####.........##.#.#.)#####....#......#)............#.. h#....)###..... ...#............. . h[#. ###..#####  . #.#  h#.# #.# ... hZk### #. h4#. hd h&3 h h ha |#...#..####### ..#.#.)#####....#...... #)............#...... #....) h}b ###..... #............. .#. ###..#### h*c #  . #.#  #.#  hd #.# ....# ### #. hEe \#... hn  hs &4 h{x  h1z  h(  ..#.#.)#......)......... h ....)###..... ........#. ###..#### . . ...###.............. hq  h &5 h%  h(  hz)............)###..... .....#. ###..#### . . #...### ........?.......6  ha{ hW_Found a scroll labelled FANACUJADGHI. h#L....)## .....#. ###..#### . . #...### ...#...#...?..####...>..7 hj  hl hF-_Found a stone staircase leading down. h\ ......#. ###..#### . . #...### ...######....#....8 h w .#. ###..#### . . #...###. #.......##......######....9 hL  h  h $  h ###..#### h   h; M. .  h8 &#....###... #......# ##.. h . h, ... h ... h  h  hE 30 h  hC  h, . . #......###.. #....# ##...#...?.. h hM h51 h h #.......###.. #.......# ##...#.#...?####........>...2 h)#.# .....# ... ###.# .... #.##.... #....# ####....#.#.....#####..>.. ###....#.... ######.... ... .. 3 h= hI hJ$4.7 (2 h!S hX  hY hZ>_o - a scroll labelled FANACUJADGHI h[ h A #.#  ##.# .. ...# ...###.# .... ###.... #..##### #.#..........######........>..###....#....######......5.7 (1 h! h}# hx #.# ##.# .. ...# ... ###.# .... #.##.... #.#.###.###.#.#.#.#.>.. ###....#... ######....  ...  .. h~&6 h h^ ht  #.# ##.# .. ...# ... ###.# .... #.##..... #.#.###.##.#.#.#..#. #.>.. ###....#....  ######....  ...  ..7 h*  #.# ##.# .. ...# ... ###.# ..... #.##...... #.#.###.##.#.#.#..#. #.>.. ###....#.... ###....  ...  .. h9 R8 hH  #.# ##.# ... ....# ...#. ###.# ...... #.##..... #.#.###.##.#.#.#..#. #.>.. ###.#.... ######....  ...  ..9 hI  h/  #.#.... ##.......# ..... ..........# ...#... ###.......# .....( #.......##...... #.#.....###.##.#.#.#..#.# #.>.. ###..#.... ######....  ...  .. h&  h5 b40 _Found 8 stones. h) #.# ...... ##.......# .. ................# ...#....###.......# .....(. #.......##.......... #..#......###.##.#.#.#..#.## #.>.. ###....#.... ######....  ...  ..1 h > #.# .......##.# .. ................# ...##....###.......# .......(.# #.......##...........# #..#.....###.##.#.#.#..#.## #.>.. ###....#....  ######....  ...  h>@ .. hD hjF&2 hJ hL hS  #.# .......##.#  ........# .####....###.# ....(.# #.......##.....# #...#....###.##.#.#..##########.> ###....# ######. h h&3 h7 h@r _You hear the slow rusting of a very distant drain. h^  #.# .......##.# . ........# .####....###.# <.(.# #.##...# #...#...###.##.#.#.#########.> ###....# hMD ###### h7< h &4 h# h%9 _Found a stone staircase leading up. h  #.#.. .......##.#.. ........# .####....###.# .<.(.# #.##.# #...###..#..########. ###....# ###### 5 h  #.#. .......##.#. ........#.####....###.# .<.(.# #.###.# #.###..#.######## ###....# ###### h R6 h30  h9  #.#.. .......##.#. .........# h9 '.####....###.#.<.(.# #..# hO: .# #.###.#.# h = .####### ###....  hz>  h\K SS   ball python (constriction, wandering) hP &7 h9Y  hb_ ^ _A ball python comes into view. hF h?' # h{. h Q. .......## h. h,. .. h. h'[.####....### h. h5'.< hk.(.# # hp . h ).# h K.# # h/ 5.### h ).# hD *.# h *.S h| "####### h + ### h  h hl hS h\. h h8 h" h% h ##...... .......##. ...####....###.<.(.# #.#.# #.###.#.S.#.#######? ###  h hQS h.... h* h9 hSandblast hy h  hH hW_Found a scroll labelled FANACUJADGHI. hήG  #   #....... .......##  ........ ..  $.......####....###  ...<.(.# #  .#.# #  .###  .#  .S  ?.#  .#######  .?. ###  .   h,    hԵ h h h):S... h  50 h h  hv h3k_Found a scroll labelled RIOSKE UCIKUOT and 4 gold pieces. h S  )The blast of sand hits the ball python.  The ball python is severely wounded. h$  h)! hV+S h,<The ball python hisses angrily.  h>0^The ball python closely misses you. The ball python grabs you. h>#3 h6?- h@/1-- hLG 1 ===2.2 (1.5Constr  hO  h-P hP;_The ball python constricts you. hQ h  The blast of sand hits the ball python!† h hd h[0----11  hBZ6--3.7Sandblast hW hBO _You kill the ball python! hp  #....... .......##  #.. ..  #$.......####....###  #......<.......(.# #  #....#....# #  ..###  #†#...  .. #?#  #....#################  #.?.###  #.  #      1==---40 h  h 8- hI  h  hq #  ### hL.........##  #......... ........  #$.......####....###  h #......<(.# # ##....#.# # h˽D .....###  h^k##†# ... h@ #?.............#.....  #....#################. h(  #.?..# #... hp #... ###  h  h4=5 hiO  #  ###.........##  #.........   #$.......####....###  #......<.(.# # #....#.# # .### #......†.#  #?.#  #....#  #.?..   #....  #....  ####. #. 6 h7  #  ###.........##  #.........   #$.......####....###  #......<.(.# # #....#.# # .###  .###......†.#  #?.#  #....  #.?..#  #.....  #.....  #..  #... 7 h T ###...............##  #. ..  #$.......####....###  #<.......(.# #  ####....#....# #  .........###  #.###†#...  ......  ####?#  #....###############  #.?..#  #.....  #......  ####....  #.....  ...... 2====8 h .. ..$####....###......<.......(.# ####....#............##.###† he #........... ####?# #..@.###############?..# h& ........###....... #....... ........ hZ  h B=9 h  h  hv  #$####....##  #<.......(.#   ####....#....#   .........#  #.###†#...  ......  ####?.......#  #....##############  #.@..#   #........#  h)z #.........  ####.......  #.  .  .......    hS60 hX hӨ+1.7 (2 h6 hǯn _o - 2 scrolls labelled FANACUJADGHI (gained 1) hyeM.. ........$.......####....## #......<(####....#  .......###.###†#..............####?.............#...############## .# #............... h< hHH==2.7 (1 h0( he* h6   ###.  #.. .......  #$.......####....#  #......<(.#  ####....#.  .......#  ##.###†#  #......  ####@.............#..  #....#############  #....#   #..#  #.. ####.. #..  .. ....... h R3 h 4.7 (2 _p - a scroll labelled RIOSKE UCIKUOT h3eRead which item? Scrolls  c - 2 scrolls of poison  d - a scroll of fogh - a scroll of identify  k - a scroll of torment  o - 2 scrolls labelled FANACUJADGHI  p - a scroll labelled RIOSKE UCIKUOT [!] read|quaff[?] describe selected h  ###............... ripuliukko the Digger #......... ....... Deep Elf #$.......####....# Health: 24/24 ======================== #......<.......(.# Magic: 12/12 ========================  ####....#...........# AC: 3Str: 5  ....................# EV: 11Int: 22  ##.###......†.......#.. SH: 0Dex: 15  #...................... XL:  4 Next: 16% Place: Dungeon:3  ####@......... hY}....#.. Noise: ---------  Time: 1664.7 (0.0) #....############# -) Nothing wielded #....#Cast: Sandblast #........# #......... ####....... #....... ....... .......The ball python closely misses you. The ball python grabs you. _The ball python constricts you.The blast of sand hits the ball python! _You kill the ball python! _o - 2 scrolls labelled FANACUJADGHI (gained 1) _p - a scroll labelled RIOSKE UCIKUOT  As you read the scroll labelled FANACUJADGHI, it crumbles to dust.  It is a scroll of enchant weapon. h/  --more-- h2M{  You aren't carrying any weapons that can be enchanted. hUH5.7 (1 _ hW hS hxRead which item? Scrolls  c - 2 scrolls of poison  d - a scroll of fogh - a scroll of identify  h%zk k - a scroll of torment  o - a scroll of enchant weapon  p - a scroll labelled RIOSKE UCIKUOT [!] read|quaff[?] describe selected h  ###............... ripuliukko the Digger #......... ....... Deep Elf #$.......####....# Health: 24/24 ======================== #......<.......(.# Magic: 12/12 ========================  ####....#...........# AC: 3Str: 5  ....................# EV: 11Int: 22  ##.###......†.......#.. SH: 0Dex: 15  #...................... XL:  4 Next: 16% Place: Dungeon:3  ####@......... h =....#.. Noise: ---------  Time: 1665.7 (0.0) #....############# -) Nothing wielded #....#Cast: Sandblast #........# #......... ####....... #....... ....... ....... _You kill the ball python! _o - 2 scrolls labelled FANACUJADGHI (gained 1) _p - a scroll labelled RIOSKE UCIKUOTAs you read the scroll labelled FANACUJADGHI, it crumbles to dust.  It is a scroll of enchant weapon. _You aren't carrying any weapons that can be enchanted.  As you read the scroll labelled RIOSKE UCIKUOT, it crumbles to dust.  A wave of despondency washes over your surroundings.6.7 (1Will/2  _It was a scroll of vulnerability. h    ###.......  #......... ......  #$.......####....  #......<(.  ####....#.  ...........  ##.###†#  #.....  ######..............#.  #....############  #....#   #..#  #.. ####... #...   . h  h &7 h  h{  hT   ###....  #.........   #$.......####  #......<.(  ####....#  #.....  ##.###......†.#  #  ###### h .#  #....  #....#  #........# hp  #.......  ####......  #... h>_....   . h h&8 h h( h+9   ###  #.........   #$.......####  #......<.  #####....#  #......  ##.###......†.  #  ######.  #....  #....#  #........#  #.........  ####.......   #.   . h[ hd^ h@_9 hd hg hE ...   ###.  #.. .  #$.......####  #......<  #####....#  #....  ##@###......†  #....  ######.............  #....#########  #....#  ##  #.. ####. #.70 hG  ...###. ... .  ###. #.. ... #$.......#### #......< #####....# #.@.......... ##.###† #....... ######.............. #....########## #....# #.# #.. ###1 hi2 ...###. ... .  . ###.... #......... . #$.......####. #......<.( #####....#. #. ##.###......†.# #........ ######.....# #....## #....# 2 h t ...###..# ..... ... .  .... ###... #......... . #$.......####. #......<.(. #####....#. #. ##.###......†.#. #....... ######...#. #....# #....# #........# #.........  h hn&3 h hd hK ...###..# ......... .   hN@. ###. #. . #$.####....# #......<.(.# #####....#.# #.# hVO ##.###......†.#. #...... ######.#. #....#  hP#....# # #  hx^ h_f&4 h:m ho h! ...###..# . .  . ###.# #. . #$.####....# #......<.(.#  #####....#.#  #.# ##.###......†.#. #..... ######.#. #....# 5 h  ...###..# #. . # #.# ###.# #.. #$.####....# #......<.......(.# # #####....#.# # #.# ##.###......†.#. #.... ######.#. #....#  #.........  h  hb &6 h  h  h`< 2 ...###..####. #.. . #. #..#. ###.......##. #.....  h? #$.......####....###. #......<.(.# #. #####....#.# #. #.###. ##.###......†.#. #... ######.#. #....#  hI  hN &7 hS  hV  hW ...###..####. #.... . #. #.........#. ###...............##. #........... #$.......####....###. hYg #......<.(.# #. #####....#.# #. #.###. ##.###......†.#. #. ######.#. #....# #....# # #........# #.........  h_ hc&8 h6h hi hޛK ...###..####. #.... . #. #.......... #. ###...............##. #...........  hq#$.......####....###. #......<.(.# #. #####....#.# #. #.###. ##.###......†.#. #. ######.#. #....#. #....# #  h\ h&9 hA h޺ hC4 ...###..####. #.. . #. #... #. ###..##. #........  h#$.......####....###. #......<.(.# #. #####....#.# #. #.###. ##.###......†.#. #. ######.#. #....#. #....# # #........# # #.........  h  h1'80 h` hs h3 ...###..####.   #... . #.   #.... #.   ###. h7........##.   #...... #$.####....###.   #......<.(.# #.   #####....#.# #.   #.###.   ##.###......†.#.   #.   ######.#.   #....#.   #....# ###.   #........# #   #...  hA hF&1 hN hQ h6u  ...###..####. #.......... . #. #.......... . #. ###...............##. #....... #$.####....###. #......<.(.# #.  #####....#.# #.  #.###.  ##.###......†.#.  #.  ######.#. #....#######. #....# ###. #........# # #..  hw R2 he  h) ?...###..####.#.......... ...# #.#.......... ... #.###...............##.#.......#$.####....###.#......<.(.# #.#####....#.# #.#. hr ###.##.###......†.#.  #.######.#.#....#######.#....# ###.#........# #  h  hk &3 hx  h8  h h#...###..####.##.......... ...###.##.......... ....##.####...............##.##......##$.####....###.##......<.(.# #.######....#.# #.#.###. ##.###......†.#. #. ######.#.#....#######.#....# ###.#.# #  h2q hw&4 h h h...###..####.# #..............###.# #...............##.# ###...............##.# #.............# #$.####....###. hX# #......<.(.# #.# #####....#.# #. #.###. #.###......†.#. ...#.#....#######.#....# ###....##.# #  h h&5 h h؇...###..####.# #.......###.# #...............##.# ###...............##.# #.............# #$.####....###.# .#......<.(.# #.##.....#.# #. .###.# .###......†.#.....#....#....######.#....# ###....#.#.# ######. 6 h...###..####.# #........###.# #........##.# ###...............##.# #.............# .#$.####....###.# .#......<.(.# #.##.....#.# #.####.# ###......†.#.#....#.....#....#####.>#....# ###....#.#.# ######.#. . 7 h|  h;P ...###..####.# #........###.# #...##.#  ###..##.# .#............# .#$.####....###.# .#......<.(.# #.##.....#.# #.# ###.## ......†.#.#.....#...  #....########.>.#....# ###....#... #.# ######... #. .. ####. . 8 hcs ...###..####.# #.......###.# #........##.# ###...##.# . #.........# . #$.####....###.# . #......<.(.# #.##. #....#.# #.# ###.## ......†.#.#.#......#. #....###########.>. #....# ###....#. #.# ######. #. . ####. . hz <9 h|  h #.............#. ...###..####.# ####.#  #.......##.#  ###.##.#  #............#  #$.......####....###.#  #......<(.# ###... ##....#.# #..# .....###...# ##†.......#.......# ............ ##..............#......  #....#################........>  #....# ###....#  ########  #.. h hG'90 h h hM ....#....#.............. ...###..#### .. ##........## ............. $.......####....##  #......<##... ##....# . .....##### ##†#.....# .................................... #.1 h hL _You see here 8 stones. h";M##+#####)### ....#....#.............. ...###..#### #... ##.......##... ............... $.......####..@.##  #......<(##... ##....# . .....##### ##......†.......#..............#..#2 _ h  .M..........#).......##+#####...#....)### ....#....#.............. ...###..######... #... #### ........@....... $.......####....###.......#  #......<.......(##... ##....# . ..................###.........##.############3 h NM.#.)#####..........#).............##+#####...#....)### ....#.....#.............. ...###..#### #... ####... ............ $.......####....###.......#  #......<.......(.....##... ##....#...........# #..........#.......#...4 h   h  h N_You hear the slow rusting of a very distant drain. h  hM#.....<..#...#..#####.........## #.#.#.)#####....#...... #..........#)......#. ##+#####...#....)......###..... ....#.........#..............#. ...###..####.# #.###.#  #.##.# #####.......# #...................# #$.####....###.......# . #......<.......(.# #.......##.... #....#.....# #....####.........## ......†.#...#.#..........5 hrJ hw h!Q h; |M#.#............ <..#...#.......##.#.)##### #..........#)....... ##+#####)### ....#....#.............. ...###..#####   #### .............. #$.......####....###.......# ........ ...........#..6 h< _ _You feel your willpower return. hV #.....#  ##.#.....#............  #.....<..#...#..#####.........##  #.#.#.)#####....#......  #..........#)............#......##+#####...#....)......###..... ....#...................#....................#. ...###.@####.# ##.#  #.##.#  #####.#  #............#  #$.......####....###.#   #......<.......(.# ###... ##....#...........# #..# .....####[ h.F40m7 hFkb#.#....##......†##...  #.....#........ ##.#.....#............ #.....<..#...#..#####.........## #.#.#.)#####....#...... #..........#)......#. ##+#####...#....)###..... ....#...#.........@..........#. hsll ...###..####.......# #..............###.......#  #...##.# ###..### #.............# #$.####....###.# . #......<(.# #.##.... #....## #.# hs hu&8 hz h| h#.......†..# ... #.#....##......†##...  #.....#....... #.....#............  h.....<..#...#..#####.........## .#.#.)#####....#...... ..........#)......#. #+#####...#....)###..... ....#...#..............#. ...###..####.......#  #........###..... h..#  #....##.......##...##.......# .. ...................# ... $ hW.####....###.# .... ......<(.# #.##.... h2 h&9 h h h[X.†.# ... .#....##......†.......##...  #.....#...... h#...... .#.....#.............. <..#...#..#####..## #.#.)#####....#...... #).#...... +#####...#....)......###..... ....#. #.#. ...###..####. hK# #.......###.......# #.....##.......#......##............. .####....###......  h  h(700 h] h0 hu †.# ... #....##......†.......##... #.....#............ #.....#............. <..#...#..#####.## #.#.)#####....#...... #).#...... #####...#....)......###..... ....#. #.#. ...###..####.# ...###.# ......##..# .......##..........####....###.......  h Y1 h ...)# .. .....†........# ...  h %....##......†.......##... .....#...... ..#............ <..#...#..#####.........## #.#.)#####....#...... .......#)......#.. ####...#....)###..... ....#...#..............#.  ...###..####.#...###. h #.....##.###.# .............# ....####....###.# .... h  h| &2 h  h  h.# ...)..........# .. †........# ... ##......†.......##... #... h ..#............ <..#...#..#####.........## #.#.)#####....#...... ......#)......#. ###...#....) h###..... ....#......#..............#.  ...###..#### hD##.#### .. h`...........# ... h+ h0&3 h^; h= h# ..........# ...)..........#  h†..............# .##......†.......###..... ..#............ <..#...#..#####.........## #.#.)#####.@..#...... .....#)......#.  hn##...#....)###.....  ....#....... #....................#.  ...###..####.......####.......###.......#### .. h' h@&4 h h hE0# # ..# ...) h-1# †..# .##......†.###..........  h2..#............ #...#..#####..@......## #.#.)#####....#...... ....#)......#.....  h2'#...#....)###..... ....#........ ....................#.  ...###..####..... h3..####.......###.# h}Y5 h7 ### # # ..# # hכ ...)# †..# .....S ##......†###.#............. #...#..#####.........##  hQ #.#.)#####....#...... ...#)............#.....#....)###......#........#S   ball python (constriction, wandering)  h ...................#..#####..####.......##.## h6 , h q.S6 hW  h ^ _A ball python comes into view. h6 .# #......# ...#.....# ....# .....# ## h7 ....)..# ......# †........# . #......†##. #.S  h7 #.............. #...#..#####.........###.#.)#####....#.#)............#..#....)###.......# h8 ........#................#..####..####.##.# he>  hK K.S hQ &7 h[  h]  hH.# .# S...#.....# .......# ......####.)..........##......#. ...##. ......†.##. ..S. ...#..#####.##.#.#.)#####....#.......#)............#.#....)......###.S 2 ball pythons (constriction, 1 wande…)#.........#......#..##..  h@ hۼ. hpS h hu h8 hSandblast h h  h h-:_A ball python comes into view. h h ># # ....# # S...#### ......## ...........####......)....##......#.......##.†.......##............#..#####........S##...  h#.#.)#####....#....... #)......#........ #....)###.. #......#...........#..##.. hl h1M.S h}&9 h h_ hdH .# ># .....# # .....# # .S...### # #......### #..####......)##......#.##.†.......##B............ .#..#####.........##.. .#.)#####....#..S......[B   giant cockroach (asleep) )......#..........SS 2 ball pythons (constriction, 1 wande…)....)###.......#.. he V  A giant cockroach comes into view.B..BSSS hh Z10Sandblast hZs  hFw - _Found a leather armour. hp# .#.......# ># ......# # ......# # .S...### # #......#### #..####...... )##...@..#... .##.B†##.. ........... #..#####.........##.....  hm#.)#####....#.........[..#.S.......)###.... hy h hm hBiB.S. h 71Sandblast h h h1E+ ####....# .#.......# >#.......# #.......# # ..S...### # #......##### #.# .####..@......###......#..##......B..†##..$ ........ hE\.. ..#####.........##.....)#####....#.S.......[..#. hP:  Found 16 gold pieces. hUR hS h_.SB.SS. h:b/==2 h5m hEq5 _The ball python hisses angrily. hvg# + +..... ####....#  hhG.#.# #.# #.......# ##......### # #.S....#### # #. h^iX# ####.........# ##.....B#....##..†## h=j......$............ .#####......S..##.....  hjP)#####....#.[ h7v hw hy h; .S hB.SS).  The ball python hisses angrily. hS3-- h 3 hM hוt _The ball python bites you. The ball python closely misses you. h######### # #.... + +..... ####....# #.#  h#.# #.......# ##......### # #....@.#### # #..S......# ####...B.....# ##......## h'K.##.............# †##.......#........$..... hS....rr   rat (asleep) #####.........##..... hS h h hS..B.S. h}4=--4 h hV _A rat comes into view. hz L  The blast of sand hits the ball python! hd .   ball python hf^  You kill the ball python! hd  The giant cockroach misses you. hV.S. h,1--7=6.2 (1.5 _The giant cockroach bites you but does no damage. #.... +.....###....#.......#.......#.......##......### #....@.####  #....B....# #.........# #......#......# #..S..........# †#.............# ............$.. ..............r   hKb #.... +.....###....#.......#.......#.......##......### #....@.####  #....B....# #.........# #......#......##..S..........# † h@OT#.............# ............$.. ..............r  h}v hx h\y h h  h h4@_There are monsters nearby! h h  h hS,The blast of sand hits the giant cockroach!! h  h† h&pS   ball python (constriction) hտYr   rat (asleep h ) h)! hYnS. hڃ0----97.7 _You kill the giant cockroach! hj  hl hm'The blast of sand hits the ball python! hu hu# hv† hwYr   rat (asleep hx ) hay! h  h h_#You kill the ball python! h h  h} h. hr h)r h hB. h%. h.-- h/20 h=0= h0 9.2 h\1Sandblast h1 h7 hM;  h; h<1_The rat squeaks loudly. You hear a shout! hO ht h( h6. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hQ h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h.......# #....+ +.....####....# #.......# #.......# #.# ##### #......#### hv# #....†@...# ####..†......# ##......#......###.##...........r.# .......$............ ######......#.........[.. h͈ h>r. h*m=--200Sandblast _ h| h6 h/ D  The blast of sand hits the rat! h Z##. hb 3... h0x 1=-1.7 (1.5Sandblast _You kill the rat! h  + +.####....# #.......# #.......# #.# ##### #......##### #....†....# ####..†...@..# ##......#......###.............# ##.....##. ###....#.........[...... .......#... h 4-20 h  h[  hN` 8- h6i  hn _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h=  ####....# #.......# #.# #.# ##### #......##### #....†....# ####..†......#####......#..@...###. hȥ ......# ##......# .##.#....#.........[. ......#...............#.### h  h< -3 _ h)  h~  hV h5 h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h&? #.......# #.# #.# ##### #......##### #....†....# ####..†......#####......#......# ##..........@..# ##. hH'&# ..$.....##.#....#.........[.##.....#.####...............#.# ...........#.. h!- h0-4 _ h4 h 6 hV hWH#.# #. hZY6# ##### #......##### #....†....#  hI|####..†......#####......#......# ##.......# ##.# ..$..............##### ....#.........[# ....#...............#.####...........## ##..##.. h: h1 hy== h5 h h hjV #### #......####†....###..†......###......#......# ...................#####.g   hobgoblin (wandering)##....g..... ......##.# ho:g. hp6 h.z hk  h_  h;7_A hobgoblin comes into view.  hL_You see here 16 gold pieces. h 8#.# ##......### # #......#### .# #....†....# ..####..†......### ...##......#......# ...##.# ..##.#.$##.###.#.....#.....###.#.# #...g.....# #  h  h g h ^r   quokka h[  h+ . h bg   hobgoblin h9 r h  h 7 h  h   ht  h 5_A quokka comes into view. hM  h^ h_#. hy`#  haQ##......### ....... hb# #......#### ...... hc# #....†....# ..... hdz####..†......###.... hec##......#......#... hgf##. hHg#.. hh##. hh)#. hi3$. hj+##. hk+###. hl#. h_m! h|n#. h[o   h/p###. hIqqg.....#.#  hq*#. h'rK# #  hr#..## hs   hgs  hv hy h<{ h h6g h˄.. hSr hօ. h he8 hӋSandblast hK h h h{#. h9#  hV##......### #.  hɃ# #......#### #.  h# #....†....# #.  h}v####..†......###.  hG`##......#......#.  h ##. hև(.#.  h##. h`)#. h=H$.##. h###.#.[.# .#. h"G.#.# #.....r...#.# #..##.#  h h h\ hեg hH. h3r. h h 2 h{1==== h9 hL h hfw  hlx h,y%The blast of sand hits the hobgoblin! h| hY# h$# h † h! hy  h  h!  h" . h?# . h# %r h$ r hY%  h& . h} 1--3=31.2 (1.5 _You kill the hobgoblin! h| G  The blast of sand hits the quokka! h e###. h7 >.... h+P 0----52.7Sandblast hMR J _You kill the quokka! hDR  hW  h{a  he _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hr; h@ h=K heO _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hX.# .......# ........### #.  #......#### #.  hXM #....†....# #.#..†......###.......#......#.......#. # hYp.....#$..... h,Z....##..........###...# #.[.†.....# ..#. hZ#.# .≈ #.#.# ~...#.# h`[z.##..##...........# hi h pj1==-30 _ hz h} h # # .. ......# .. ......### #.  #......#### #.  #....†....# #.#..†......###. ......##. .#.....#..$......... ....##..........###...# .[.†.....# ...# .#.# ..≈≈.#.# ..~≈...#.#.# h%  h(- @-4 hK1  h7  h M#....# # ..[ h s# ..# .. .....### #. #......#### #.....†....# #.  hr #..†......###.##.#..#  h K..........$.............##.###...##~ #.# ...≈≈. h H#.# ..~≈ hR  h6 &5 h  h ) _Found a scale mail. h.`M.....  hL# ..# ..[# ... h;# ... ....### #. ......#### #. ....†....# #. h†......###.##.#. ...........#............ hj$.##.###...##~≈[.†.....# ...# ≈≈#.# ...≈ hљ#≈ h h&6 h  h hO # ...............[. ## #..####†....†......##..#.......≈....#.# ...≈ .............#.# ..~≈2====7 h$R h- [.. .## #..####†....†......##..#.......$...#....#.# ...~≈ ...#.........#.# hC8 h^ O . .## #..####†....†......##..#.......$...w   ribbon worm (asleep). ...#.........#.# #..≈~w#.9 _A ribbon worm comes into view. hA #  ### #.#### #.†....# #.†......###..#......#.......#..#.$....#####...##~≈~....[.†.....##...# ≈≈~.....#.##...≈≈...#.##...~≈ #...#.###..≈~w##...........# ..~~..#~40 hK j ## #...####†.... .†......## ...#........$... .#####...##~≈~.....[.†.....##...# ≈≈~.≈w.∩w   ribbon worm.r   river rat (asleep)..~~Sr.S   ball python (constriction, asleep) h   h  h AA ball python and a river rat come into view. h  h  h == h 1 h  h=   h  h! _Found a glowing drain. h..####†.... .†......## ...#........$... .##....###@..##~≈~ ......[.†.....##...# ≈≈~......#≈≈. ~≈wb.##..≈~~.∩#..# ..~~... Sr ..##≈~b   bat (S   ball python (constriction, asleep) hDW.w h2 h('Sandblast h-  h4. h.2_A bat comes into view. h/ h&†.... .†......## ...#......#.#.#..$.............. .##....###...##~≈~ ......[.†..... ≈......#≈≈...~≈.b.##..≈w~.∩#..# ..~~... Sr ..##≈~ ~.. h=2 h8 h%93 hB hG hO= ### The blast of sand hits the ribbon worm. h"  hQ h#:The ribbon worm is moderately wounded. h h hG h h hJ hM hb hP.. h4^w≈.~ h~ h-b h h h h1 hc-- h= hB5.2 (1.5 h' h,  hf- h-H_You hear the rusting of a drain very nearby. h=. hx   hkW> The blast of sand hits the bat. he†S   ball python (constriction, asleep) hlw~~r~r h620----66.7 h<9  h; h;#_You kill the bat! hq< hT  h h(The blast of sand hits the ribbon worm!! h% h&#. hbr   river rat h-{S   ball python (constriction, asleep) h! hmq hw h h.. hr h. h h~-- h/30 hں 8.2 h! hp  hq hQ+_You kill the ribbon worm! h  hQ} ## The blast of sand hits the river rat! hd hq.r≈ h[9/12 --9.7 h  h&b _The river rat is severely wounded. hj` # The blast of sand hits the river rat. hl  The river rat is almost dead. h h h h rS~S)The ball python hisses angrily. hr D--51.2 h  h  W _The river rat closely misses you. h   The blast of sand hits the river rat.†S   ball python (constriction) hF1 v S.  You kill the river rat!8--442.7 _The ball python closely misses you. x2 hk L  The blast of sand hits the ball python. hR F† hD  hiq 7----54.2Sandblast hx  h{ O _You kill the ball python! hA hF h{O hS _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h>4 hC hF _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ho hs h| hs _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h} he h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hrV-†......###. .#......#. ......#.. #... $...... ..... #####...##~≈~~....[.†#.†.##≈≈~≈.....#.##.@.≈≈....#.##...~≈.~##.###..≈~~.∩ ##..# #..~~.... #...~~~~ ...##≈~.~...# ~~.~....... .. ... hla hdl8==-50 _ hk hq _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ Things that are here: _a ball python corpse; a river rat corpse h.#......#. ......#.... #..... .$......... h....... ####...##~≈~~~ ....[.†#.†.##≈≈~≈.....#.##.†.≈≈.....#.##..@~≈.~ ##.###..≈~~.∩ #..# #..~~.... ...~~~~ h ....##≈~.~~.....# ~~.~ ......... .... .. ####.... ..##  hw# h)G-6 _ h2 hL6 h! h' h0 h6T _Why would you want to do that? hf  h  h`  h T _Why would you want to do that? hB#......#. #.........##...............#$.................#.......... .###...##~≈~~~# h[.†.....##.†.##≈≈~≈~##.##.†.≈≈.....~#.##...@≈.~...~ .#.###..≈~~.∩. .# #..~~.....~ hL[...~~~~...≈.....##≈~.~~#.......# ~~.~~# ........ [.  h####.... #..#  hr  You enter the shallow water.  Moving in this stuff is going to be slow. h;^7Water  h/ h+ _Found two ring mails. h......#..##.........# $...........#..........###...##~≈~~~# [.†#.†.##≈≈~≈~#.....#.##.†.≈≈.....~~ h:#.##...~≈.~...~#.###..≈@~.∩.....# #..~~.....~~ ..[...~~~~...≈......##≈~.~~##.......# ~ hx~.~~#.. [...... ####.... #..#### ... ...  h" h|9====8.8 (1.6 h h h5 #.# $...........#........... ###...##~≈~~~# [.†#.†.##≈≈~≈~##......#.##.†.≈≈.....~~.#.##...~≈.~...~~.#.###..≈~~.∩......# #..~~@....~~ ..[...~~~~...≈~.......##≈~.~~##........##~~.~~# .........[......####.....#..##### ... hW [37m . ... .. ...#60.4 hU #.# $..........## ....  hW i###...##~≈~~~# # [.†.....##.†.##≈≈~≈~##.##.##.†.≈≈.....~~.##.##...~≈.~...~~.##.###..≈~~.∩. hw[ .# #..~~.@...~~...[...~~~~...≈~.......##≈~.~~##.#........####....... .............# hi  hp ,10 h|  h*  h>M#.# .#...............# $..........## .............. ......###...##~≈~~~# # †.....##.†.##≈≈~≈~##.# #.##.†.≈≈.....~~.# #.##...~≈.~...~~.###.###..≈...# .......# #..~~.....~~..#..[...~~~~...≈~...##≈~.~~##.#........##~~.~~# #.........[...... hO[m####.....#..#####...........#10/12====2 _There is a glowing drain here. h h3 hr h h h~3  h _ h h h  ht  h  hS h"*.S  h h5~.  h h5~#  h h7~#  h hw7~#  hY h?9##~##  h h;##.~.##  ha Sewer h hE#.@~..#  h h~.~~~~..∩~~≈≈≈≈ h K.####.~.~.##≈# h h<##~~~## hn hA2##≈## h h.≈#  h{S   ball python (constriction, asleep) h h/≈#  hhK   kobold (asleep) h h{*≈#  hp  h8;The world spins around you as you enter the gateway. hq hE== h h  h  S h S hQ ) h  h >  h> &4.1 (1.7 h2E  hM   h}N  hO _You enter a sewer!  hO 2Found a gate leading back out of this place.  hP U_There is an empty arch of ancient stone here. hd  .S ~. ~# ~# hh  ~# ##~##  ##.~.##  #.@~..#  ~.~~~~..∩~~≈≈≈≈  K.####.~.~.##≈#  ##~~~##  ##≈##  ≈# ≈# ≈# h< T .S ~. ~# ~# ~# hZ ##~##  ##.~.##  #.@~..#  ~.~~~~..∩~~≈≈≈≈  K.####.~.~.##≈#  ##~~~## ##≈## ≈# ≈# ≈#  h h hS" h(d _There are monsters nearby! h h.S h* ~. hd@ ~# hZ4 ~# h4 ~# h٫V##~## h26.~.## hl~..####.∩~..### hJ~.~~~~@.∩~~≈≈≈≈ hK.####.~.~.##≈# hT h);##~~~##  h9 ##≈ hm< ≈ ≈#J   endoplasm (asleep) ≈#  h hj5 h 0 h hJ  h  h9_An endoplasm comes into view. h h_ h^b* .S hc* ~. hc* ~# hd@ ~# he4 ~# h'fW ##~## hf_. ##.~.## hzgw.~..####.∩~..### h/h.J~.~~~@..∩~~≈≈≈≈ hw~K.####.~.~.##≈#. ##~~~##  ##≈##  ≈# ≈# ≈#  hw hxYou enter the shallow water. h{ hE|6 h|"Water  h} hN h   hĒ hW1_Moving in this stuff is going to be slow. h  hO .S ~. ~# ~# ~## ##~###.. ##.~.##.~..####.∩~..###.J~.~~@~..∩~~≈≈≈≈.~~K.####.~.~.##≈##.. ##~~~### ##≈## ≈# ≈# ≈#  The endoplasm quivers.S.JK.JS   ball python (constriction)K   kobold1=====7.7 (1.6Sandblast _The kobold shouts! h5N  The blast of sand hits the kobold! h%)##  h! h hg" h8% h0 h1. h1h~J~~@S h2 h+a hb0 hb-- hc7 hd -- he9.2 (1.5 hOm h:r  h4s h&t&_You kill the kobold! h!u hy^L  The blast of sand hits the ball python! hGeC~ h'^  You kill the ball python! h hq )J~@~SS   adder (wandering) hJ   endoplasmThe endoplasm jiggles. h*Du--8--70.7 hM hiVC _An adder comes into view. hW hH J  The blast of sand hits the endoplasm! h N~# hǯ  You kill the endoplasm!S~.S h 9/12 --502.2 _The adder hisses angrily. h-Z F  The blast of sand hits the adder! h_ P†# hA =†~ h 8----633.7Sandblast h  h I _You kill the adder! h h6  hj h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hf hh ho hs _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hʎ h hr h  hȓV9== _ hĚX h, hs h10/12==== h, h h, h] hJ hk1==== hų h޵, hW h, h hۼ hs h4 hZ hk2==== h hE4 _Magic restored. hf h hz h h, h hb  You see here an adder corpse. hd h0 _ h hC  You see here a +0 short sword. hp hA== _ h h h=, h hC  You see here a +0 short sword. h{ h _ hA h h#, h h hA  You enter the shallow water. h@Water  h/ hN _Moving in this stuff is going to be slow. h{4 h h h h h h] hs h h h h* h h; hs h h! h h  h: 7 h  h+  h*k  You enter the shallow water.Water  h, hwa +0 short sword.  You enter the shallow water. _Moving in this stuff is goi hLdng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. h hO h9 h h, h h hi, hk hq! h" h,# h^$ h& h.(, hq) h)+ h, h8- h2. h/ hh1 h 2! h2 h5 h5 hn6 hA9^  You enter the shallow water. _Moving in this stuff is goi h9ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _f - 3 potions of enlightenment (gained 1) h!; h; h< h= h]? h@ h@ hA h3C hC hD hF, hG h4I$  hIL_b - 2 potions of magic (gained 1) hJ h2K hK h]N hiB #~##≈# #~##≈# ##~## ##≈## ##~~.## ##.~.## #~.~.~####..~~.#####~#...~~~~~~~.~.~≈≈≈≈≈~#....~####~...~#### ##.~.## ##~..## ##### ##@## - #~#  #~#  #~#.~.... J   endoplasm (asleep)~.~.J.~~You enter the shallow water. h 823.3 (49.6)  Moving in this stuff is going to be slow.  An endoplasm comes into view. hcJJ. h~-4.3 (50Water  hЍ hm _The endoplasm quivers. The endoplasm jiggles. hT  hrX Drink which item? Potions  b - 2 potions of magic  e - a fuming cyan potion hY f - 3 potions of enlightenment  g - a pink potion  i - a bubbling dark potion  j - a murky green potion  m - a sedimented brown potion  n - a blue potion [!] read|quaff[?] describe selected h) #~##≈#ripuliukko the Digger#~##≈#Deep Elf##~## ##≈##Health: 24/24 ========================##~~.## ##.~.##Magic: 12/12 ========================#~.~.~####..~~.#####~AC: 3Str: 5#...~~~~~~~.~.~≈≈≈≈≈~EV: 11Int: 22#....~####~...~####SH: 0Dex: 15##.~.## ##~..##XL:  4 Next: 63% Place: a Sewer##### ##@##Noise: ---------  Time: 1824.3 (0.0)#[ h+ 32m~#-) Nothing wielded#~#Cast: Sandblast#~#Water .~....J   endoplasm~J~...~~ _f - 3 potions of enlightenment (gained 1) _b - 2 potions of magic (gained 1)  You enter the shallow water.  Moving in this stuff is going to be slow.  An endoplasm comes into view. _The endoplasm quivers. The endoplasm jiggles. h=4 P  Okay, then. h8  h@  hC . _ hY 9~##~## ##≈####~~.## ##.~.##~.~.~####..~~.#####~ h}^ ...~~~~~~~.~.~≈≈≈≈≈.~####~...~#### #.~.## ##~..##  ##### ##~##  #@# .~..~~J~....~~##..~## hNb  hl (J. h%o H5.9 (1.6Sandblast _ hx  h{  h ##~## ##≈####~~.## ##.~.## h2 %~.~.~####..~~.#####~...~~~~~~~.~.~≈≈≈≈≈.~####~...~#### #.~.## ##~..##  ##### ##~##  #~# .~...J...~~.~.~##...~~####..~## ##### hx  h (J. h (7.5 h  h  hJ  The blast of sand hits the endoplasm! h&U#~ hDG~~1--5=9.0 (1.5Sandblast _You kill the endoplasm! hw hUy h~ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ht hmv4 hKx h y% _ h~2== h, he, hN, h? hb hq h14 hڌ h hp:== h' hK h, hH hX hf h hɘ h hB,  #....~####~...~######.~.## ##~..## ##### ##~##  #~#  h5I #~#  ##~##  ##.~.## ###.....#####~......~~.~.@~~~~..r-####...~~#####...##..~## #####  hr   rat (asleep)  You enter the shallow water. h_ 38.8 (9.8  Moving in this stuff is going to be slow. h&-9.8 (10.8)Water  h hV _A rat comes into view. hnr       ##### ##~## #~# #~# ##~## ##.~.## ###.....#####~..  ....~~.~.@~~~~..r  ####...~~#####...  ##..~## ##### h       ##### ##~## h #~# #~# ##~## ##.~.## ###.....#####~..  ....~~.~.@~~~~..r  ####...~~#####...  ##..~## #####   h  hr  h  h6 Z _A rat is nearby! h\~      ##### ##~## #~# #~# ##~## ##.~.## ###.....#####~..  ....~~.~.@~~~~..r  ####...~~#####...  ##..~## ##### h      ##### ##~## #~# #~# ##~## ##.~.## ###.....#####~..  ....~~.~.@~~~~..r  ####...~~#####...  ##..~## #####   _A rat is nearby! hEM#....~####~...~#### ##.~.## ##~..##  ##### ##~## #~# #~# ##~## ##.~.## ~###.....#####~.....~~.~.~@~~~..r.####...~~#####...K##..~## .##### K   kobold (asleep) h/%  h0dA kobold comes into view. It is wielding a +0 short sword. h!7  The kobold shouts! h h hb hW hK.KKK 2 kobolds (1 wandering)  h h4==41.4 (1.6) h> _A kobold comes into view. It is wielding a +0 dagger. h+DD....~####~...~#### .~.## ##~..## ##### ##~## #~# #~#  hF##~## ###.~.## .~####.....#####~...~....~~.~.~~@~~..K.r####...~~#####....~##..~## .K###### #r   rat (wandering) hjR hT hW hfWK.r~ hkZK.K hqvr3.0Sandblast hđ> _The kobold shouts! h{ G  The blast of sand hits the kobold! h ###)   kobold h6  h7  hX9  hD m~~K)r.. h7 e 1--7- h1 K4.5 (1.5 _You kill the kobold! h  h l _Your Earth Magic skill increases to level 5! h 0## hA  h^C  hnK  hN S~Kr). h[O B0---- hxP )-6.0 hbY  h!a K _The blast of sand hits the kobold but does no damage. ho  The blast of sand hits the kobold!  You kill the kobold! h.!h #) ha huiN~r. hpK--87.5 h h ( _You hear a splash. hpp  The blast of sand hits the rat!#)  hPM~) h$ 9/12 --99.0Sandblast h hG _You kill the rat! h h[ h! hQ$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hk` h^r _10/12== hv, hQ hz1==== h2==== h  hB h~  Things that are here:  a +0 dagger; a kobold corpse hW h0 _ h h h h2:== hk h_ hC h hs h h h} h^ hz hn h h5 hp h####..~~.#####~ ~~~~~.~.~≈≈≈≈≈~~∩~ hh~...~#### ... # ##~..## ...##~## #~# h*#~# #~# #~# #~# ##~## ##~##  h{##.~.## ##.@~## -67.8 (18.8)  ###.....#####~...~#  h....~~.~.~~~~).)..~# ####...~~#####....~ h>###..~## ##...####### ##### h hF-8.8 (19 h| hB _Found a gate leading back out of this place. hvw   You enter the shallow water.Water  h _Moving in this stuff is going to be slow. h4  h  hȈ  h͊  h  h;  hɑ  h  hZ  h  h ! h  hޝ  hd  hڟ  h  h  hʣ  h:  hR  h5  h  h*  hݪ  h,  hf W ~~~##  h ##≈##  #≈# #≈  #≈# #≈#  h E#≈# #≈#  ##≈## ##≈## ##.~.## ##.~~## . #..~~.#####~~~..####.... ~~.~.~≈≈≈≈≈~~∩~.@~~~.... #~...~#####.....####.~.K ##~..## ##...## ~  ##~## ##~###~# #~##~# #~# K   kobold (asleep)##~## ##~## ##.~.## ##..~## #.....#####~...~#You enter the shallow water. h &  h :79.2 (10.4  Moving in this stuff is going to be slow. h O80.2 (11Water  h  h  h s _A kobold comes into view. It is wielding a +0 whip. h]   ##≈##  #≈# #≈  #≈# #≈#  #≈# #≈#  ##≈## ##≈## ##.~~## . ##~~~..####.... ≈≈~~∩~.@~~~.... ##.....####.~.K  ##...## ~  ##~## ##~##  #~# #~#  #~# #~#  ##~## ##~## ##..~## hit  ##≈##  #≈# #≈  #≈# #≈#  #≈# #≈#  ##≈## ##≈## ##.~~## . ##~~~..####.... ≈≈~~∩~.@~~~.... ##.....####.~.K  ##...## ~  ##~## ##~##  #~# #~  #~# #~#  ##~## ##~ ##.. _A kobold is nearby! h  ##≈##  #≈# #≈  #≈# #≈#  #≈# #≈#  ##≈## ##≈## ##.~~## . ##~~~..####.... ≈≈~~∩~.@~~~.... ##.....####.~.K  ##...## ~  ##~## ##~##  #~# #~#  #~# #~#  ##~## ##~## ##..~## hlX  ##≈##  #≈# #≈  #≈# #≈#  #≈# #≈#  ##≈## ##≈## ##.~~## . ##~~~..####.... ≈≈~~∩~.@~~~.... ##.....####.~.K  ##...## ~  ##~## ##~##  #~# #~  #~# #~#  ##~## ##~ ##.. _A kobold is nearby! hK%  ##≈##  #≈# #≈  #≈# #≈#  #≈# #≈#  ##≈## ##≈## ##.~~## . ##~~~..####....  ht&.≈≈~~∩~.@~~~.... ##.....####.~.K  ##...## ~  ##~## ##~##  #~# #~#  #~# #~#  ##~## ##~## ##..~## hx  ##≈##  #≈# #≈  #≈# #≈#  #≈# #≈#  h ##≈## ##≈## ##.~~## . ##~~~..####.... ≈≈~~∩~.@~~~.... ##.....####.~.K  ##...## ~  ##~## ##~##  #~# #~  #~# #~#  ##~## ##~ ##.. hm h h h] _A kobold is nearby! hԥ~~~## ##≈##  #≈# #≈  #≈# #≈#  #≈# #≈# ##≈## ##≈## # h .~.## ##.~~## ..# ..~~.#####~~~..####..~.~≈≈≈≈≈~~∩~.~@~~. ~...~#####.....####.~.K.~..## ##...## .~# ##~## ##~## #  #~# #~#  #~# #~# ##~## ##~##.~.## ##..~##  ht h\81.8 (1.6) _ h h= h3  h54 ~~~## ≈## #≈# #≈ #≈# #≈# #≈# #≈# #≈## ##≈## ≈##  h4 .~.## ##.~~## ...#~~.#####~~~..####.....# .~.~≈≈≈≈≈~~∩~.~~@~.....# ...~#####.....####.~.K.# ~..## ##...## ..~#~## ##~## ### #~# #~# #~#  hN5 G#~#  hb;  hN=  hD  hD wK.K htE  hE ?===3.4Sandblast hJ  hN ( _The kobold shouts! h 8## ≈## ≈# #≈ ≈# #≈# # ≈# #≈# ≈# ≈## ##≈## #≈## ~.## ##.~~## #...## ~~.#####~~~..####.....# ~.~≈≈≈≈≈~~∩~.~~~@.K...# ~#####.....####.~...# ..## ##...## #..~## ~## ##~## #### ~# #~# K.---5.0 h\ 4#### h K...  The blast of sand misses the kobold. The kobold misses you. h,1--=--6.5 (1.5 hW h.S _The kobold barely misses you. hb #≈ #≈# #  #≈# ≈#  ##≈## #≈##  ##.~~## #...## ~~..####.....# ~∩~.~~~@K....# ....####.~...#  ##...## #..~##  ##~## ####  #~# #~# ##~##  h  #≈ #≈# #  #≈# ≈#  hHI ##≈## #≈##  ##.~~## #...## ~~..####.....# ~∩~.~~~@K....# ....####.~...#  ##...## #..~##  ##~## ####   #~#  h1  h4 h h] _A kobold is nearby! hxyx  The blast of sand hits the kobold.) hT  hC" 0----708.0Sandblast h, ` _You kill the kobold! h  h}  h  hE _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4 h- h h2 1== _ h , h2==== h h/ h! hy h54  You see here a +0 whip. _ h7 hN9 hV:P== hu< h @I  You enter the shallow water. hANWater  hCN _Moving in this stuff is going to be slow. hE4 hF hjH hI, hJ hfL hM hN, hP hJR hR! hS h'U h>W hW hX hZ hN^A  You enter the shallow water. h^@Water  h_ hbbN _Moving in this stuff is going to be slow. hGd4 he hg hci, hj hl hn h\o hp hXr hs hwt! h.u h9w hx h(y huz hω&  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  Things that are here:  a +0 dagger; a kobold corpse h6 _ h han h, h hȘ hA, hn h  h7 h} hG h h h h hw h h h$ h, hڴ h h #...~~~~~~~.~.~≈≈≈≈≈~~∩~.~~ #....~####~...~#####.....## ##.~.## ##~..## ##...## ##### ##~## ##~## #~# #~# #~# #~# ##~## ##~## ##.~.## ##..~## h&###@....#####~...~#- .?~....~~.~.~~~~).)..~# K~#####...~~#####....~# ##..~## ##...## ##### ##### K   kobold (missile, asleep)  h1927.4 (39.4) hRF-8.4 (40 h$ h  A kobold comes into view. It is wielding a +0 short sword and quivering _poisoned darts. h|8 ∩~.~~ .   ##...##  ##### ##~## ##~##  #~# #~#  #~# #~#  ##~## ##~##  ##.~.## ##..~##  ###@....#####~...~#  h.?~....~~.~.~~~~).)..~#  K~#####...~~###  ##..~##   ##### #####  hu( ∩~.~~ .   ##...##  ##### ##~## ##~##  #~# #~#  h*U#~# #~#  ##~## ##~##  ##.~.## ##..~##  ###@....#####~...~#  .?~....~~.~.~~~~).)..~#  K~#####...~~###  ##..~##  #####   h5 h9 hQHs _A kobold is nearby! hZ ∩~.~~ .   ##...##  ##### ##~## ##~##  #~# #~#  #~# #~#  ##~## ##~##  ##.~.## ##..~##  ###@....#####~...~#  .?~....~~.~.~~~~).)..~#  K~#####...~~###  ##..~##   ##### #####  h ∩~.~~ .   ##...##  ##### ##~## ##~##  h #~# #~#  #~# #~#  ##~## ##~##  ##.~.## ##..~##  ###@....#####~...~#  .?~....~~.~.~~~~).)..~#  h)<K~#####...~~###  ##..~##  #####   h) h h h ] _A kobold is nearby! h!D ∩~.~~ . hL   ##...##  ##### ##~## ##~##  #~# #~#  #~# #~#  ##~## ##~##  ##.~.## ##..~##  ###@....#####~...~#  .?~....~~.~.~~~~).)..~#  K~#####...~~###  hu ##..~##   ##### #####  h  ∩~.~~ .   ##...##  ##### ##~## ##~##  #~# #~#  #~# #~#  ##~## ##~##  h 6##.~.## ##..~##  ###@....#####~...~#  .?~....~~.~.~~~~).)..~#  K~#####...~~###  ##..~##  #####   he  hD  hu  h? ] _A kobold is nearby! hK  h  h  h  h`M #....~####~...~#####.....# ##.~.## ##~..## ##... ##### ##~## ##~ #~# #~ #~# #~##~###~##.~.## ##..~##.!~#####.....#####~...~# hh..?~...@~~.~.~~~~).)..~#KK~#####...~~#####....~# ##..~## ##...## ##### ### K   kobold brigand (missile, asleep) hF3T  A kobold brigand comes into view. It is wielding a +0 dagger and quiveringpoisoned darts.9.4 (1.0) _Found a bubbling dark potion. he d #....~####~...~#####..... ##.~.## ##~..## ##... ##### ##~## ##~## #~# #~# #~# #~# ##~## ##~### ##.~.## ##..~#.!~#####.....#####~...~ hf .?~..@.~~.~.~~~~).)..~.KK~#####...~~#####....~# ##..~## ##... ##### ##### ht  h]v '30 h2~  h  hdL 2 #....~####~...~##### ##.~.## ##~..## ##... ##### ##~## ##~ #~# #~# #~# #~# ##~## ##~ ## ##.~.## ##..~#.!~#####.....#####~...#...?~.@..~~.~.~~~~).)..#.KK~#####...~~#####....## ##..~## ##... #####  h] M1Sandblast hQk  h  The blast of sand hits the kobold!##)#  h hS~..K~Kwandering) hi?l1--2=2.9 (1.5 hG hKJ _You kill the kobold! h ###K)The blast of sand hits the kobold brigand but does no damage. hE hr K~.)~The kobold brigand shouts! h (((((((The kobold brigand throws a poisoned dart. h8~.@..~~--==4.4 hj= hA[ _The poisoned dart closely misses you. hzy ##The blast of sand hits the kobold brigand. h hWF?K. h60-- h*--5.9 h hh$< _The kobold brigand is lightly wounded. h&9 # hR The blast of sand hits the kobold brigand! hP@~K9/12 ------7.4 hL  hN hPX_The kobold brigand is heavily wounded. hdy  The blast of sand hits the kobold brigand! h  The kobold brigand is severely wounded.The kobold brigand closely misses you.--8.9 hb E _The kobold brigand hits you but does no damage. hD O  The blast of sand hits the kobold brigand! h A)  h  h  h) C#....~####~...~#####.... ripuliukko the Digger##.~.## ##~..## ##... Deep Elf h} ##### ##~## ##~# Health: 24/24 ========================#~##~# Magic: 8/13==============----------#~##~# AC: 3Str: 5##~## ##~# EV: 12Int: 22####.~.## ##..~ SH: 0Dex: 15##.!~#####.....#####~... XL:  4 Next: 170% Place: a Sewer#...?~)@..~~.~.~~~~).).. Noise: =--------  Time: 1940.4 (1.5) h #..)~#####...~~#####.... -) Nothing wielded#####..~## ##... Cast: Sandblast##### ####The blast of sand hits the kobold brigand!  The kobold brigand is severely wounded.The kobold brigand closely misses you. _The kobold brigand hits you but does no damage.  The blast of sand hits the kobold brigand! _You kill the kobold brigand! hô y  The kobold brigand closely misses you. _The kobold brigand hits you but does no damage.  The blast of sand hits the kobold brigand! _You kill the kobold brigand!Your Spellcasting skill increases to level 5!You have reached level 5! h /  --more-- h8/284-----538% Sandblast h h4 _ h B #....~####~...~##### ##.~.## ##~..## ## ##### ##~## ##~ #~# #~ #~# #~# ##~## ##~ ##. ##.~.## ##.. ##.!~#####.....#####~ #...?~@...~~.~.~~~~).) #..)~#####...~~##### ###. ##..~## ### ##### -10 _  Things that are here: _a +0 dagger; 5 poisoned darts; a kobold corpse h h/hPick up what? 15/52 slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 5 poisoned darts Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] hL h h#....~####~...~#####... ripuliukko the Digger##.~.## ##~..## ##.. Deep Elf##### ##~## ##~ Health: 28/28 ========================#~##~ Magic: 8/14=============-----------#~##~ AC: 3Str: 5###~## ##~ EV: 12Int: 22 h"+##. ##.~.## ##.. SH: 0Dex: 15##.!~#####.....#####~.. XL:  5 Next: 38% Place: a Sewer#...?~@...~~.~.~~~~).). Noise: ---------  Time: 1941.4 (0.0)#..)~#####...~~#####... -) Nothing wielded###. ##..~## ##.. Cast: Sandblast###### ### _You kill the kobold brigand!Your Spellcasting skill increases to level 5! _You have reached level 5!Things that are here: _a +0 dagger; 5 poisoned darts; a kobold corpseOkay, then. h4 h! h" h$%. _ hv9== _10/14==== h1===2=== h h_3==== haX hhn h h4==== hy Your Spellcasting skill increases to level 5! _You have reached level 5!  Things that are here: _a +0 dagger; 5 poisoned darts; a kobold corpseYou enter the shallow water. h@Water  h hN _Moving in this stuff is going to be slow. ho hG& h #....~####~...~##### ##.~.## ##~..## ## ##### ##~## # #~#  #~#  ## ##~## # ##.## ##.~.## ## ##.!~#####.....#####~ #...@~)...~~.~.~~~~) #..)~#####...~~##### ###.## ##..~## ## ## #####  hL063.0 (21.6) hi,4.0 (22 h hP` _p - a scroll labelled NUYHAGACIK h #3 h& hE2:~ hi: ##.~.## ##~..## # ##### ##~##  #~  #~#####~##.## ##.~.## h;>!~#####.....### #....~)...~~.~.~~~~) #..@~#####...~~##### ###.## ##..~## # ### #####  hWD,0.0) hN^==5.0 (1 hTu  Things that are here: _a +0 short sword; 2 poisoned darts h3 hy h~ h _ h ho, h h _i - 2 bubbling dark potions (gained 1) h h7 h  You enter the shallow water.Water  h hN _Moving in this stuff is going to be slow. h=  h h  Things that are here:  a +0 dagger; 5 poisoned darts; a kobold corpse ha hQ _ hM hT ho, h h)B h  h| h h_ h h h, h h hN  You enter the shallow water.Water  h h N _Moving in this stuff is going to be slow. h h24 hVn h, h hP h h%  h hh h h0 h hA  You enter the shallow water. h6@Water  h hN _Moving in this stuff is going to be slow. h4 h h h hj, hR h=, h hEB h] h|  h B h0  h Q  h] h  You enter the shallow water.Water  h h  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. hu4 hr h h, hC hx h hT , h" h# h# h$ h% h';  h( h) h + h+ h, h- h~/, h^0 h#3 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi h46ng to be slow.  You see here a +0 short sword. h:6A  You enter the shallow water. h)7@Water  hW8 h: _Moving in this stuff is going to be slow.  You see here an adder skeleton. hJ< h(= _ h> hm? hS@ hRA h@B hDB hUF hCG hH hI%  hJ h#L h{U S. .. ~.  ~#  ~# ~###### ##~## ##..~## ##@~.## #..~..####.∩~..### #...~)÷~~~..∩~~≈≈≈≈ #.~~..####.~.~.##≈###..~## ##~~~## ###~## ##≈##S   adder (asleep)#~##≈##≈#~##≈# hW_#≈##~##≈##≈# h2_22014.0 (49.0) hb,5.0 (50 hg hnY _An adder comes into view. h ( S. .. ~. ~# ~# ~# ##### ##~##   ##@~.##   h ^#.∩~..###  #...~)÷~~~..∩~~≈≈≈≈  #.~~..####.~.~.##≈#  ##..~## ##~~~## #  ##~## ##≈##  #~# #≈# #≈  #~# #≈# #≈#  #~# #≈# #≈#  hh  S. .. ~. hIj ~# ~# ~# ##### ##~##   ##@~.##  #.∩~..###  #...~)÷~~~..∩~~≈≈≈≈  hDl Q#.~~..####.~.~.##≈# ##..~## ##~~~##  ##~## ##≈##  #~# #≈#  #~# #≈#  #~# #≈#  hKv  hy  h  h6 ] _An adder is nearby! h,  S. .. ~. ~# ~# ~# ##### ##~##   ##@~.##  #.∩~..###  #...~)÷~~~..∩~~≈≈≈≈  #.~~..####.~.~.##≈#  ##..~## ##~~~## #  ##~## ##≈##  hŷ #~# #≈# #≈  #~# #≈# #≈#  #~# #≈# #≈#  h4P  S. .. ~. ~# ~# ~# ##### ##~##   ##@~.##   h$Q #.∩~..###  #...~)÷~~~..∩~~≈≈≈≈  #.~~..####.~.~.##≈# ##..~## ##~~~##  ##~## ##≈##  hQ  #~# #≈#  #~# #≈#  #~# #≈#  heR  hZ  h^  hf  hh ] _An adder is nearby! h_ S. .. ~. ~# ~# ~# ##### ##~##   ##@~.##  #.∩~..###  #...~)÷~~~..∩~~≈≈≈≈  #.~~..####.~.~.##≈#  ##..~## ##~~~## #  ##~## ##≈##  #~# #≈# #≈  #~# #≈# #≈#  #~# #≈# #≈#  hp S. .. ~. ~# ~# ~# h ##### ##~##   ##@~.##  #.∩~..###  #...~)÷~~~..∩~~≈≈≈≈  #.~~..####.~.~.##≈# ##..~## ##~~~##  ##~## ##≈##  #~# #≈#  #~# #≈#  #~# #≈#  h) hV- h-7 h<=] _An adder is nearby! h~S. ... ~~. #~# #~# #~# ##### ##~## ##..~## ##.@.## #..~..####.∩~..### #...~)÷~~~..∩~~≈≈≈≈ #.~~..###..##~## ##≈## #~# ##~# ##~ hmA  You enter the shallow water. h?i6.0 (1.0)Water  h& h+? _Moving in this stuff is going to be slow. ha ~r~.~~S..~~. #~#  ##### ##@## #..~## ##.~.## ~..####.∩~..###  h/ y..~)÷~~~..∩~~≈≈≈≈.~~..####.~.~.##≈##..~## ##~~~## ###~## ##≈## r   rat (asleep)  hG  hˮ -7.6 (1.6 h)  h V _A rat comes into view. h ##~K~##~r~.~~~S....~~. #@#  ##### ##~## #..~## ##.~.## ~..####.∩~..### ..~)÷~~~..∩~~≈≈≈≈ hF 8.~~..####.~.~.##≈##..~## ##~~~## #K   kobold (missile, asleep)##~## ##≈## r   rat (asleep)  h  A kobold comes into view. It is wielding a +0 club. h'  h  h  h-  hc  hs ..Kr.SSKwandering)rwandering) hr <9.2Sandblast hM  hzL / _The adder hisses angrily. h' ##### ##~.~###~.K.~###~r...~.....[7;16H~~.S #~#  ##### ##~## #..~## ##.~.## ~..####.∩~..###..~)÷~~~..∩~~≈≈≈≈.~~..####.~.~.##≈##..~## ##~~~## ###~## ##≈## h/  The kobold shouts!  The adder bites you.  You are poisoned. h3 hF:Rr~KK)7=====-===20.8Pois Water  h@ hfEm _The adder poisons you! The adder completely misses you. h&H[  The blast of sand hits the adder!!~K   kobold (missile)r   rat (wandering) h  You kill the adder!The rat squeaks loudly. hw~r.K~r h6--3--452.3 (1.5 h h$ _You feel sick. h  The blast of sand hits the kobold.  You kill the kobold! h>)#r   rat h"$:  You hear a splash. x2 hU5v.r)~ hQz4-----6--3.8 h1W h[$ _You feel sick. hD  The blast of sand hits the rat! h$Q†## hr )~You kill the rat! hތ3---2----5.3Sandblast _You feel sick. h- _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h%  h  h  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hHq4 h~; _You feel sick.  You feel sick.2-3== h;8 _You are no longer poisoned. h i3=4====4==== h5== hzE6== hn hG, h hW h47== h, h h, h h, h h hi8== hZ h1 _HP restored. hk4 hv hA h,, hJ hB  Things that are here:  hDa +0 club; 4 stones; a kobold corpse h ho0 _ h h* h( h9= h hG h, ha hl h ##### ##~.~##  h#~.~.~#####~..#~~...@~~~~.~S-#..†..#####..~ ##~).##  ##~## #~# #~#  h S   ball python (constriction, asleep)##### ##~##  ##..~## ##.~.##  #..~..####.∩~..#You enter the shallow water. h 58.1 (32.8)  Moving in this stuff is going to be slow.  A ball python comes into view. h hW" S~.S)-9.1 (33Water  h) h15 _The ball python hisses angrily. ha ##### ##~.~## #~.~.~#####~..  h+d/ #~~...@~~~~S~.  #..†..#####..~  ##~).## ##~## #~# #~#  ##### ##~##     ∩ hG~ ##### h ##~.~## #~.~.~#####~..  #~~...@~~~~S~.  #..†..#####..~  ##~).## h+##~## #~# #~#  #####      ∩ h1 h h h b _A ball python is nearby! h~z ##### ##~.~## #~.~.~#####~..  #~~...@~~~~S~.  #..†..#####..~  ##~).## ##~## #~# #~#  ##### ##~##  hQJ    ∩ hVc ##### ##~.~## #~.~.~#####~..  #~~...@~~~~S~.  #..†..#####..~  hd##~).## ##~## #~# #~#  #####      ∩ h,q h{v hw hm h@  h hy>_A ball python is nearby! h7 hE h V ##### ##~.~## #~.~.~#####~..  #~~...@~~~~S~.  #..†..#####..~  ##~).## ##~## #~# #~#  ##### ##~##     ∩ h[ H ##### ##~.~## #~.~.~#####~..  #~~...@~~~~S~.  #..†..#####..~  ##~).## ##~## #~# #~#  #####      ∩ _A ball python is nearby! h >##### ##~.~## ~#~.~.~#####~.#~~...~@~~~S~.~#..†..#####..~.##~).## ~##~## #~##~# S~~.60.7 (1.6)Sandblast _ h 4  Your unstable footing causes you to fumble your attack.  The ball python bites you but does no damage.=10 _The ball python closely misses you. haf  The blast of sand hits the ball python!~ h:~ hld3--73.2 (1.5 h6Sandblast h hO _You kill the ball python! h~y h{ hT h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hT _You can't see any susceptible monsters within range! (Use Z to cast anyway.) he m[?25h[?0c  Search for what [Enter for "armo", or ? for help]?  hP[?25l[?1c hp2 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] i - 2 bubbling dark potions Results elsewhere ([,] to cycle)  b - [Sewer] 5 poisoned darts (2 further duplicates in 1 pile) h;ripuliukko the DiggerDeep ElfHealth: 28/28 ========================Magic: 13/14 ======================--AC: 3Str: 5#####EV: 12Int: 22##~.~##~SH: 0Dex: 15#~.~.~#####~...XL:  5 Next: 47% Place: a Sewer#~~...~@~~~.~.~Noise: =--------  Time: 2063.2 (0.0)#..†..#####..~.-) Nothing wielded##~).##~Cast: Sandblast##~##Water #~##~###### ##~## ##..~## # h#.~.## #..~..####.∩~..### _The ball python closely misses you.The blast of sand hits the ball python! _You kill the ball python! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "armo", or ? for help]? dar _ h( hG h% hm h _4== h h) h hY h h, hG h h, h  hx h h?C== h h h h3 h hy h, h h h[, h h h, h h htA  You enter the shallow water. h@Water  hp hN _Moving in this stuff is going to be slow. h4 h; h h, hw hl h hK  h  h  hj  h ! h h h h hK h, h h(p _b - 3 potions of magic (gained 1) h3 h h h, h  h(,##~).## ##~.~####~## ##~###~##~##~##~###~## ##~####.~.## ##...## ###.∩~..#####..~..####. ~~~..∩~~≈≈≈≈≈~....~~~~  h,+G###.~.~.##≈##...@~####~ ~~-##~~~### ###~~.## .~##≈## ##≈## ≈##≈# #≈#≈##≈# #≈#≈##≈# #≈#≈# ##≈## ##≈## ##≈##  ##.~.## ##.~~## ##...## ###..~~.#####~~~..####.....# hw.087.0 (23.8) hQ0F-8.0 (24 h3 hO5e _q - a scroll labelled URORIOR XUXARGH h3 h h@ h] h& hA h, h,  You enter the shallow water.Water  h _Moving in this stuff is going to be slow. h h, h h h h h h h h%! h hǡ h0 h7 h h-, h h h!  ##### ##### ~.~## ##.~~## #~.~.~#####~....#####..K~~...~~~~~.~.~~@...~!.. #..†..#####..~..####..!. ##~).## ##~.~## #  ##~## ##~##~# #~ hζA##~# #~#  K   kobold (asleep)##~## ##~## ##.~.## ##...##.∩~..#####..~..####.~ h 100.4 (12.4  A kobold comes into view. It is wielding a +0 whip. h,1.4 (13 h\ hG] _Found 2 glowing puce potions. h  ##### ##### ##.~~####~....#####..K ~~.~.~~@...~!.. †..#####..~..####..!. ).## ##~.~## #  ##~## ##~##  #~# #~#  #~# #~#  ##~## ##~## ##...##∩ h..  h2s D  ##### ##### ##.~~####~....#####..K ~~.~.~~@...~!.. †..#####..~..####..!.  hHt ^).## ##~.~## #  ##~## ##~#  #~# #~  #~# #~#  ##~## ##~ hw { ##..∩. h8  ho  h  hz ] _A kobold is nearby! h;   ##### ##### ##.~~####~....#####..K ~~.~.~~@...~!.. †..#####..~..####..!. ).## ##~.~## #  ##~## ##~##  #~# #~#  #~# #~#  ##~## ##~## ##...##∩.  h   ##### ##### ##.~~####~....#####..K  h ~~.~.~~@...~!.. †..#####..~..####..!. ).## ##~.~## #  ##~## ##~#  #~# #~  #~# #~#  ##~## ##~ ##..∩. h  h  h  h ] _A kobold is nearby! hF Y  ##### ##### ##.~~####~....#####..K ~~.~.~~@...~!.. †..#####..~..####..!. ).## ##~.~## #  ##~## ##~##  #~# #~#  h( #~# #~#  ##~## ##~## ##...##∩.  h(q  ##### ##### ##.~~####~....#####..K ~~.~.~~@...~!.. †..#####..~..####..!. ).## ##~.~## #  ##~## ##~#  #~# #~  #~# #~#  ##~## ##~ ##..∩. _A kobold is nearby! hg ##### ##### ~.~## ##.~~## # ~.~.~#####~....#####..K. ~~...~~~~~.~.~~.@..~!. ..†..#####..~..####..!.~).## ##~.~## .# ##~## ##~##  #~# #~#  hY_#~# #~# ##~## ##~##.~.## ##...## .∩~..#####..~. h hp82.4 (1.0) _ h h hp ##### ~.~## ##.~~## ## .~.~#####~....#####..K.# ~...~~~~~.~.~~..@.~!...# .†..#####..~..####..!..# ~).## ##~.~## #.# #~## ##~## # #~# #~# #~# #~#  h h G  The blast of sand hits the kobold! h: m#)## hI. c.~! hmY 3--=5.9 (1.5Sandblast h_  hb J _You kill the kobold! he  h  hk  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h9 h< h= hrR _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hX_ h8 _4==  You enter the shallow water.Water  _Moving in this stuff is going to be slow. _j - 2 murky green potions (gained 1)==##### # ##.~~## ###### #####~....#####..).# ~~~~.~.~~....~....# #####..~..####..@..# - # ##~.~## ###.###  ##~## ###  #~#  ##~## # ##...## #####..~..####.~ ≈≈≈≈≈~....~~~~..12.5 (6.6-3.5 (7 _ hI7r - 2 glowing puce potions h h hz h h h h h;, hў h* hH, h h h hF hJ h h h hh h hs h h h h^ h h h h h) h  h" hA  You enter the shallow water. h@Water  h h/N _Moving in this stuff is going to be slow. hJ h h- hE hJ, h h0 h h~ hE, h ha! h h hM#~~...~~~~~.~.~~....~....##..†..#####..~..####.....###~).## ##~.~## ###.#####~## ##~## ####~# #~#  #~# #~#  ##~## ##~##  ##.~.## ##...## .∩~..#####..~.@####.~  hD~~..∩~~≈≈≈≈≈~....~~~~..S ##.~.~.##≈##....~####~.~~##~~~### ###~~.## .~##≈## ##≈##≈##≈# #≈#≈#S   adder (asleep)  #≈# hL6 #≈#≈#  #≈# #≈#≈#  ##≈## ##≈## ##≈## h;029.9 (16.4) h-30.9 (17 h hpY _An adder comes into view. hw ....  #..†..####.....#  ##~).## ##~.~##   ##~## ##~## ###  #~# #~#  #~# #~#  ##~## ##~##   ##...##∩#..~.@####.~ ∩~~≈≈≈≈≈~....~~~~..S ≈##....~####~.~~   ###~~.## .~  ##≈## ##≈## ≈#  #≈# #≈# ≈#  #≈# #≈# ≈#  #≈# #≈# ≈#  ##≈## ##≈## ##≈##  h? ....  #..†..####.....#  ##~).## ##~.~##   ##~## ##~## ###  #~# #~#  #~# #~#  ##~## ##~##   ##...##∩#..~.@####.~  hSBz∩~~≈≈≈≈≈~....~~~~..S ≈##....~####~.~~   ###~~.##   ##≈## ##≈##   #≈# #≈# ≈#  #≈# #≈#   #≈# #≈#   ##≈## ##≈##  hFH h"K hwR hW] _An adder is nearby! hm B ....  #..†..####.....#  ##~).## ##~.~##   ##~## ##~## ###  #~# #~#  #~# #~#  ##~## ##~##   ##...##∩#..~.@####.~  hn ∩~~≈≈≈≈≈~....~~~~..S ≈##....~####~.~~   ###~~.## .~  ##≈## ##≈## ≈#  #≈# #≈# ≈#  #≈# #≈# ≈#  #≈# #≈# ≈#  ##≈## ##≈## ##≈##  h  ....  #..†..####.....#  ##~).## ##~.~##   ##~## ##~## ###  #~# #~#  #~# #~#  h  ##~## ##~##   ##...##∩#..~.@####.~ ∩~~≈≈≈≈≈~....~~~~..S ≈##....~####~.~~   ###~~.##   ##≈## ##≈##   #≈# #≈# ≈#  #≈# #≈#   #≈# #≈#   ##≈## ##≈##  h  h  h"  h0' ] _An adder is nearby! h/  ....  #..†..####.....#  ##~).## ##~.~##   ##~## ##~## ###  #~# #~#  #~# #~#  ##~## ##~##   ##...##∩#..~.@####.~ ∩~~≈≈≈≈≈~....~~~~..S ≈##....~####~.~~   ###~~.## .~  ##≈## ##≈## ≈#  #≈# #≈# ≈#  #≈# #≈# ≈#  #≈# #≈# ≈#  ##≈## ##≈## ##≈##  h6$ 5 ....  #..†..####.....#  ##~).## ##~.~##   ##~## ##~## ###  #~# #~#  #~# #~#  ##~## ##~##  h& C  ##...##∩#..~.@####.~ ∩~~≈≈≈≈≈~....~~~~..S ≈##....~####~.~~   ###~~.##   ##≈## ##≈##   #≈# #≈# ≈#  #≈# #≈#   #≈# #≈#   ##≈## ##≈##  h0  h3  hI=  h(B ] _An adder is nearby! h*#..†..#####..~..####.....# ##~).## ##~.~## ###.### ## ## ### ~# #~# #~# #~#  ##~###~# ##.~.## ##....  hP#.∩~..#####..~..####.~.. ~..∩~~≈≈≈≈≈~....@~~~..S. #.~.~.##≈##....~####~.~~~~~### ###~~.## .~ ≈## ##≈## ≈#≈# ≈# #≈# #≈# ≈# #≈# #≈  ##≈###≈## ##≈# ##.~.## ##.~~## ##... hg _Moving in this stuff is going to be slow. _An adder comes into view. _is nearby!  You enter the shallow water. hi1.9 (1.0)Water  hG h? _Moving in this stuff is going to be slow. h-..†..#####..~..####.....# ~).## ##~.~## ###.### ##~## ##~## ###  #~# #~#  #~# #~# ##~## ##~## #.~.## ##...## ..# .∩~..#####..~..####.~..~ ..∩~~≈≈≈≈≈~....~@~~..S.~ .~.~.##≈##....~####~.~~.~~~### ###~~.## .~# ##≈## ##≈## ≈##  #≈# #≈  #≈# #≈# ≈#  hS..S3.5 (1.6Sandblast h.E _The adder hisses angrily. ht†..#####..~..####.....# ~).## ##~.~## ###.### ~## ##~## ### #~# #~# #~# #~# ~## ##~## ### .~.## ##...## ...#  h}v∩~..#####..~..####.~..~#∩~~≈≈≈≈≈~....~~@~S...~# ~.~.##≈##....~####~.~~.# ~~~### ###~~.## ..~#≈## ##≈## ≈## #≈# #≈# ≈# #≈# #≈# ≈#  h.y h2S. h0=5.1 ht hK _The adder misses you. h5lF  The blast of sand hits the adder! hƂC~ h:~ h%3--546.6 (1.5Sandblast h* h-I _You kill the adder! h  hD  h  h߶ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hm  hN  hq  h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hܒ _4==  You enter the shallow water.==Water  _Moving in this stuff is going to be slow. h_#####..~..####.....# # ##~.~## ###.###  ##~## ###  #~#  #~#  ##~## ##### # ##...## ##...## #####..~..####.~..~# ≈≈≈≈≈~....~~~~..@.~# -45.4 (8.8 ##≈##....~####~.~~.# ## ###~~.## ##..~##  ##≈## ##≈## #≈# #≈# #≈# #≈# #≈# #≈# ##≈## ##≈## - _Partly explored, can't reach some places. h h93 he.~~~.0.0 h, h_ _Partly explored, can't reach some places. hGS h T3 h` hg _Partly explored, can't reach some places. h% h h| h h', h_ _Partly explored, can't reach some places. h O .#####..~..####.....# ## ##~.~## ###.### # ##~## ### #~# #~# # ##~## ##### hO ^# ##...## ##...## .#####..~..####.~..~# ~≈≈≈≈≈~....~~~~.@..~# .##≈##....~####~.~~.## ###~~.## ##..~## # ##≈## ##≈## hQ ) #≈# #≈# #≈# #≈# #≈# #≈# # ##≈## ##≈## ## ##.~~## ##...## hX  h\ 26.4 (1 _ ha  h(d  h!.#####..~..####.....# .## ##~.~## ###.### ## ##~## ### # #~# # #~# ## ##~## ##### .## ##...## ##...##.#####..~..####.~..~# h~≈≈≈≈≈~....~~~~@...~# ~.##≈##....~####~.~~.# ~### ###~~.## ##..~### ##≈## ##≈## # #≈# #≈# # #≈# #≈# # #≈# #≈## ##≈## ##≈## .## ##.~~## ##...## hv h&7 hx h h>†..#####..~..####.....# ).## ##~.~## ###.### ~## ##~## ### ~# #~# ~# #~# ~## ##~## #####  hD~.## ##...## ##...## ~..#####..~..####.~..~# ∩~~≈≈≈≈≈~.....~# .~.##≈##....~####~.~~.#~### ###~~.## ##..~## ≈## ##≈## ##≈## ≈# #≈# #≈# ≈# #≈# #≈# ≈# #≈# #≈# ≈## ##≈## ##≈## ~.## ##.~~## ##...## h  _Moving in this stuff is going to be slow. _Partly explored, can't reach some places _ You enter the shallow water. h^8Water  h hW? _Moving in this stuff is going to be slow. hW.†..#####..~..####.....# ~).## ##~.~## ###.### #~## ##~## ### #~# #~# #~# #~# #~## ##~## ##### .~.## ##...## ##...##  hWl∩~..#####..~..####.~..~# .∩~~≈≈≈≈≈~....~~@~....~# ~.~.##≈##....~####~.~~.#~### ###~~.## ##..~## #≈## ##≈## ##≈## #≈# #≈# #≈# #≈# hZ #≈# #≈# #≈# #≈# #≈# #≈## ##≈## ##≈## .~.## ##.~~## ##...## h^ h`.50.0 (1.6 he h&h h.†..#####..~..####.....# #~).## ##~.~## ###.### ##~## ##~## ###  #~# #~#  #~# h #~# ##~## ##~## ##### #.~.## ##...## ##...## .∩~..#####..~..####.~..~# ..∩~~≈≈≈≈≈~....~@~~....~# .~.~.##≈##....~####~.~~.#  h#~~~### ###~~.## ##..~## ##≈## ##≈## ##≈##  #≈# #≈# #≈#  #≈# #≈# #≈#  #≈# #≈# #≈# ##≈## ##≈## ##≈## #.~.## ##.~~## ##...## h h(1.6 hM h= h:Z##..†..#####..~..####.....# ##~).## ##~.~## ###.###  ##~## ##~## ### #~# #~# #~# #~#  ##~## ##~## ##### ##.~.## ##...## ##...##  hZ#.∩~..#####..~..####.~..~# ~..∩~~≈≈≈≈≈~....@~~~....~# #.~.~.##≈##....~####~.~~.# ##~~~### ###~~.## ##..~##  ##≈## ##≈## ##≈## #≈# #≈# #≈# h[ #≈# #≈# #≈#  #≈# #≈# #≈#  ##≈## ##≈## ##≈## ##.~.## ##.~~## ##...## ha hd(3.2 h/k hl hs #..†..#####..~..####.....#  ##~).## ##~.~## ###.### ##~## ##~## ### #~# #~# #~# #~# ##~## ##~## #####  ##.~.## ##...## ##...## # hS#.∩~..#####..~..####.~..~# ~~..∩~~≈≈≈≈≈~~....~# ##.~.~.##≈##....~####~.~~.#  ##~~~### ###~~.## ##..~## ##≈## ##≈## ##≈##  #≈# #≈# #≈# #≈# #≈# #≈# #≈# #≈# #≈#  ##≈## ##≈## ##≈##  ##.~.## ##.~~## ##...## h'F4.8 h h h;5 #..†..#####..~..####.....# ##~).## ##~.~## ###.### ##~## ##~## ### #~# #~# #~# #~# ##~## ##~## ##### ##.~.## ##...## ##...## h6M#.∩~..#####..~..####.~..~#~..∩~~≈≈≈≈≈~..@.~~~~....~##.~.~.##≈##....~####~.~~.# ##~~~### ###~~.## ##..~## ##≈## ##≈## ##≈##  #≈# #≈# #≈#  #≈# #≈# #≈# #≈# #≈# #≈# ##≈## ##≈## ##≈##  ##.~.## ##.~~## ##...## h> h@,50 hD hZF hf #..†..#####..~..####.....# ##~).## ##~.~## ###.### ##~## ##~## ### #~# #~# #~# #~# ##~## ##~## ##### # ##.~.## ##...## ##...## hs#.∩~..#####..~..####.~..~# ÷~~~..∩~~≈≈≈≈≈~.@..~~~~....~##.~.~.##≈##....~####~.~~.# # ##~~~### ###~~.## ##..~##  ##≈## ##≈## ##≈## #≈# #≈# #≈# #≈# #≈# #≈# #≈# #≈# #≈# ##≈## ##≈## ##≈## # ##.~.## ##.~~## ##...## h h&6 h< h( hS' #..†..#####..~..####.....# ##~).## ##~.~## ###.### ##~## ##~## ### #~# #~# #~# #~#  h))# ##~## ##~## ##### ## ##.~.## ##...## ##...## .####.∩~..#####..~..####.~..~# )÷~~~..∩~~≈≈≈≈≈~@...~~~~....~# .####.~.~.##≈##....~####~.~~.# ## ##~~~### ###~~.## ##..~## # ##≈## ##≈## ##≈## #≈# #≈# #≈# #≈# #≈# #≈# #≈# #≈# #≈# # ##≈## # h+#≈## ##≈## ## ##.~.## ##.~~## ##...## hR1 hl4&7 h: h< hѨ #..†..#####..~..####.....# ##~).## ##~.~## ###.### ##~## ##~## ### #~# #~# #~# #~## ##~## ##~## ##### ~## ##.~.## ##...## ##...## . hЪ.####.∩~..#####..~..####.~..~# ~)÷~~~..∩~~≈≈≈≈≈@....~~~~....~# ..####.~.~.##≈##....~####~.~~.# ~## ##~~~### ###~~.## ##..~## ## ##≈## ##≈## ##≈## # #≈# #≈# #≈# # #≈# #≈# #≈# # #≈# #≈# #≈# ## ##≈## ##≈## ##≈## .## ##.~.## ##.~~## ##...## hA  You enter the shallow water. h^8Water  h hԿ _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. h  h!  h  h"  _ You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Why would you want to do that? h}z  h2}  h  hň  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Why would you want to do that? h-  h/  h4  h7 _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Why would you want to do that? h7  h&  h  h T _Why would you want to do that? hv  h9 Drink which item? Potions  b - 3 potions of magic  e - a fuming cyan potionf - 3 potions of enlightenment  g - a pink potion  i - 2 bubbling dark potions  j - 2 murky green potions  m - a sedimented brown potion  n - a blue potion  r - 2 glowing puce potions  h [!] read|quaff[?] describe selected h3Y ha hl#..†..#####..~..####.....#ripuliukko the Digger##~).## ##~.~## ###.###Deep Elf##~## ##~## ###Health: 28/28 ========================#~##~#Magic: 14/14 ========================#~# h4o#~#AC: 3Str: 5 ## ##~## ##~## #####EV: 12Int: 22 ~## ##.~.## ##...## ##...##SH: 0Dex: 15 ..####.∩~..#####..~..####.~..~#XL:  5 Next: 54% Place: a Sewer ~)÷~~~..∩~~≈≈≈≈≈@....~~~~....~#Noise: ---------  Time: 2158.8 (0.0) ..####.~.~.##≈##....~####~.~~.#-) Nothing wielded ~## ##~~~### ###~~.## ##..~##Cast: Sandblast ## ##≈## ##≈## ##≈##Water ##≈##≈##≈# ##≈##≈# hp#≈# ##≈##≈##≈# ## ##≈## ##≈## ##≈## .## ##.~.## ##.~~## ##...##You enter the shallow water. _Moving in this stuff is going to be slow. _Why would you want to do that? _Why would you want to do that? _Why would you want to do that? _Why would you want to do that? h{e  You feel very buoyant. h~w9.8 (1Will+ Fly Water  h* h. _You fly up into the air. h4 #..†..#####..~..####.....# ##~).## ##~.~## ###.### ##~## ##~## ### #~# #~# #~# #~## ##~## ##~## ##### .~## ##.~.## ##...## ##...## ~..####.∩~..#####..~..####.~..~# .~)÷~~~..∩~~≈≈≈≈@~....~~~~....~# ~..####.~.~.##≈##....~####~.~~.# .~## ##~~~### ###~~.## ##..~## ~## ##≈## ##≈## ##≈## ~# #≈# #≈# #≈# ~# #≈# #≈# h5 #≈# ~# #≈# #≈# #≈# ~## ##≈## ##≈## ##≈## ~.## ##.~.## ##.~~## ##...## h; h>U60Water  hH hɑ  h|  h  hb  h_  hb  hj  hOl  hIr #..†..#####..~..####.....# ##~).## ##~.~## ###.### ##~## ##~## ### #~# #~# #~# #~## ##~## ##~## ##### ..~## ##.~.## ##...## ##...##  h.~..####.∩~..#####..~..####.~..~# ..~)÷~~~..∩~~≈≈≈@≈~....~~~~....~# ~~..####.~.~.##≈##....~####~.~~.# ..~## ##~~~###~###~~.## ##..~## #~## ##≈## #. ##≈## ##≈## #~# #≈# .? #≈# #≈# #~# #≈# ?∩ #≈# #≈# #~# #≈# #.? #≈# #≈# #~## ##≈####. ##≈## ##≈##  ~~.## ##.~.## ##.~~## ##...##  ht  Found 2 scrolls labelled SETRUI TYAXT and a scroll of identify.1 hX _Found a gate leading back out of this place. h<` h2a ##~).## ##~.~## ###.# ha ##~## ##~## ###  hb #~ h:c) #~ hc   hd #~# h"e? #~#  heY##### ##~## h}fG#~## ##### # h7g..~## ##.~.## ##...## ##...# hh..####.∩~..#####..~..####.~..~ . hxa..~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~ .~~..####.~.~.##@##....~####~.~~. #..~## ##~~~###~###~~.## ##..~ ##~## ##≈## #.# ##≈## ##≈  #~# #≈# .?. #≈# #≈  #~# #≈# ?∩? #≈# #≈#  #~# #≈# #.?l# #≈# #≈# l   crocodile (drag, asleep)#~## ##≈####.####≈## ##≈##~.## ##.~.#######.~~## ##...#.~.~####..~~.#####~~~..####..... hN|  hK} h}0A crocodile comes into view. h~ hD h 2 hF h  h hH_Found a scroll of fog. h*H ##~## ##~## ###  #~# #~# ##### ##~## ##~## ##### #..~## ##.~.## ##...## ##... ..~..####.∩~..#####..~..####.~..~.~)÷~~~..∩~~≈≈≈≈≈~....~~~~.. .~~..####.~.~.##≈##....~####~.~~.  h,T#..~## ##~~~###@###~~.## ##..~# ##~## ##≈## #.# ##≈## ##≈#  #~# #≈# .?. #≈# #≈# ~?∩?.##.?l## ##~## ##≈####.####≈## ##≈## #~~.## ##.~.#######.~~## ##... ~.~.~####..~~.#####~~~..####..... ...~~~~~~~.~.~≈≈≈≈≈~~∩~.~~~~) h3 hAl.l) hCr3SandblastWater  hjT hpX hD  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  hh The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No h h3" ##~## ##~## ###  ripuliukko the Digger #~# #~#  Deep Elf hh#~# #~#  Health: 28/28 ======================== ##### ##~## ##~## ##### Magic: 11/14 ==================------ #..~## ##.~.## ##...## ##...# AC: 3Str: 5 ..~..####.∩~..#####..~..####.~..~ EV: 12Int: 22 ...~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~ SH: 0Dex: 15  h9.~~..####.~.~.##≈##....~####~.~~. XL:  5 Next: 54% Place: a Sewer #..~## ##~~~###@###~~.## ##..~# Noise: ---------  Time: 2163.8 (0.0) ##~## ##≈## #*# ##≈## ##≈## -) Nothing wielded  #~# #≈# .*. #≈# #≈#  Cast: Sandblast  #~# #≈# ~?l?. #≈# #≈#  Will+ Fly Water  h. #~# #≈###.?.###≈# #≈# ##~## ##≈####.####≈## ##≈## l   crocodile (drag) #~~.## ##.~.#######.~~## ##...# ~.~.~####..~~.#####~~~..####..... ...~~~~~~~.~.~≈≈≈≈≈~~∩~.~~~~).... _Found a scroll of fog.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - crocodileAim: a crocodile (64% to hit) hX s##~## ##~## ### ripuliukko the Digger#~##~#Deep Elf#~##~#Health: 28/28 ======================== ##### ##~## ##~## ##### Magic: 11/14 ==================------ #..~## ##.~.## ##...## ##...# AC: 3Str: 5 ..~..####.∩~..#####..~..####.~..~ EV: 12 h[ Int: 22 ...~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~ SH: 0Dex: 15 .~~..####.~.~.##≈##....~####~.~~. XL:  5 Next: 54% Place: a Sewer #..~## ##~~~###@###~~.## ##..~# Noise: ---------  Time: 2163.8 (0.0) ##~## ##≈## #`# ##≈## ##≈## -) Nothing wielded  #~##≈# .`. #≈##≈# Cast: Sandblast  #~##≈# ~?l?. #≈##≈# Will+ Fly Water #~##≈###.?.###≈##≈# ##~## ##≈####.####≈## ##≈## l   crocodile (drag) #~~.## ##.~.#######.~~## ##...# ~.~.~####..~~.#####~~~..####..... ...~ h^ ~~~~~~.~.~≈≈≈≈≈~~∩~.~~~~)....Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - crocodileAim: a crocodile (64% to hit)  The stone arrow hits the crocodile!! h}  h W.l∩ h 4==4.8 (1 h  h 6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - crocodileAim: a crocodile (64% to hit)  The stone arrow hits the crocodile!! _The crocodile is severely wounded. h$  he%  hH+  h- F _Unknown command. hw:  Casting: Stone Arrow (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway?  Y - Yes  N - No h h0 ##~## ##~## ###  ripuliukko the Digger #~# #~#  Deep Elf #~# #~#  Health: 28/28 ======================== ##### ##~## ##~## ##### Magic: 8/14=============----------- #..~## ##.~.## ##...## ##...# AC: 3Str: 5 ..~..####.∩~..#####..~..####.~..~ EV: 12Int: 22 ...~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~ SH: 0Dex: 15 .~~..####.~.~.##≈##....~####~.~~. XL:  5 Next: 54% Place: a Sewer #..~## ##~~~###@###~~.## ##..~# Noise: ==-------  Time: 2164.8 (0.0) ##~## ##≈## #*# ##≈## ##≈## -) Nothing wielded  #~# #≈# .l. #≈# #≈#  Cast: Sandblast  #~# # hW≈# ~?∩?. #≈# #≈#  Will+ Fly Water  #~# #≈###.?.###≈# #≈# ##~## ##≈####.####≈## ##≈## l   crocodile (drag) #~~.## ##.~.#######.~~## ##...# ~.~.~####..~~.#####~~~..####..... ...~~~~~~~.~.~≈≈≈≈≈~~∩~.~~~~).... _Unknown command.Casting: Stone Arrow (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - crocodileAim: a crocodile (severely wounded, 64% to hit) h N  ##~## ##~## ###  ripuliukko the Digger hO .#~# #~#  Deep Elf #~# #~#  Health: 28/28 ======================== ##### ##~## ##~## ##### Magic: 8/14=============----------- #..~## ##.~.## ##...## ##...# AC: 3Str: 5 ..~..####.∩~..#####..~..####.~..~ EV: 12Int: 22 ...~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~ SH: 0Dex: 15 .~~..####.~.~.##≈##....~####~.~~. XL:  5 Next: 54% Place: a Sewer #..~## ##~~~###@###~~.## ##..~# Noise: ==-------  Time: 2164.8 (0.0) ##~## ##≈## #.# ##≈## ##≈## -) Nothing wielded  #~# #≈# .l. #≈# #≈#  Cast: Sandblast  hP  #~# #≈# ~?∩?. #≈# #≈#  Will+ Fly Water  #~# #≈###.?.###≈# #≈# ##~## ##≈####.####≈## ##≈## l   crocodile (drag) #~~.## ##.~.#######.~~## ##...# ~.~.~####..~~.#####~~~..####..... ...~~~~~~~.~.~≈≈≈≈≈~~∩~.~~~~).... hZQ Casting: Stone Arrow (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - crocodileAim: a crocodile (severely wounded, 64% to hit)  The stone arrow hits the crocodile! hY  ##~## ##~## ###  hZ N#~# #~#  #~# #~#  ##~## ##~##    ∩) hC[ ∩   ##≈## #`# ##≈##  #~# #≈# .?. #≈# #≈#  #~# #≈# ~?∩?. #≈# #≈#  #~#   h\  .    ∩)  hd '. hQ  h] I##~## ##~## ### ripuliukko the Magician#~##~#Deep Elf#~##~# h THealth: 28/28 ======================== ##### ##~## ##~## ##### Magic: 8/15============------------ #..~## ##.~.## ##...## ##...# AC: 3Str: 5 ..~..####.∩~..#####..~..####.~..~ EV: 12Int: 22 ...~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~ SH: 0Dex: 15 .~~..####.~.~.##≈##....~####~.~~. XL:  5 Next: 119% Place: a Sewer  h #..~## ##~~~###@###~~.## ##..~# Noise: ==-------  Time: 2165.8 (1.0) ##~## ##≈## #.# ##≈## ##≈## -) Nothing wielded  #~##≈# .?. #≈##≈# Cast: Sandblast  #~##≈# ~?∩?. #≈##≈# Will+ Fly Water #~##≈###.?.###≈##≈# ##~## ##≈####.####≈## ##≈##  #~~.## ##.~.#######.~~## ##...#  ~.~.~####..~~.#####~~~..####..... h. |  ...~~~~~~~.~.~≈≈≈≈≈~~∩~.~~~~).... Casting: Stone Arrow (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - crocodileAim: a crocodile (severely wounded, 64% to hit)  The stone arrow hits the crocodile!Aim  Press: ? - help, Shift-Dir - straight line, f/p - crocodile: a crocodile (severely wounded, 64% to hit)  The stone arrow hits the crocodile! _You kill the crocodile!  You have reached level 6! hS /  --more-- h 32/328/16-60% Sandblast h1(  h+ 4 _ h!  #~# #~# ##### ##~## ##~## ##### # hlv..~## ##.~.## ##...## ##... ..~..####.∩~..#####..~..####.~..~.~)÷~~~..∩~~≈≈≈≈≈~....~~~~.. .~~..####.~.~.##≈##....~####~.~~. #..~## ##~~~###~###~~.## ##..~# ##~## ##≈## #@# ##≈## ##≈#  #~# #≈# #.?.# #≈# #≈# #~?∩?.###.?.## ....~####~...~#####.....####.~...  hQ h׹A--6 _ h! hh h| hh}$  h~##### ##~## ##~## ##### # h8..~## ##.~.## ##...## ##... ..~..####.∩~..#####..~..####.~..~.~)÷~~~..∩~~≈≈≈≈≈~....~~~~.. .~~..####.~.~.##≈##....~####~.~~. #..~## ##~~~###~###~~.## ##..~# ##~## ##≈####.####≈## ##≈#  #~# #≈# #.@.# #≈# #≈# #~?∩?.##.?.# ##~## ##≈####.####≈## ##≈## #.~.## ##~..## ##...## ##..~#  h_9=--7 h h= hU+8.8 (2 hڶ hFb _s - a scroll labelled SETRUI TYAXT hȝ ##### ##~## ##~## ##### #..~## ##.~.## ##...## ##... ..~..####.∩~..#####..~..####.~..~.~)÷~~~..∩~~≈≈≈≈≈~....~~~~.. .~~..####.~.~.##≈##....~####~.~~. #..~## ##~~~###~###~~.## ##..~# # h#~## ##≈####.####≈## ##≈#  #~# #≈###...###≈# #≈# #~?@?.##.?.# ##~## ##≈####.####≈## ##≈##Will+ Fly  ##### ##~## ##~## #####  h h*+9.8 (1 h\ hj _There is a gate leading back out of this place here. hm..~## ##.~.## ##...## ##... .~..####.∩~..#####..~..####.~..~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~#  hm~~..####.~.~.##≈##....~####~.~~.# ..~## ##~~~###~###~~.## ##..~## # h԰M~## ##≈####.####≈## ##≈## ~# #≈###...###≈# #≈#  hg#~# #≈##~?∩?.##≈# #≈# #~# #≈###.?@###≈# #≈# #~## ##≈####.####≈## ##≈# ~~.## ##.~.#######.~~## ##... .~.~####..~~~~..####.. ..~~~~~~~.~.~≈≈≈≈≈~~∩~.~~~~)....#####~...~#####.....####.~...# h~.## ##~..## ##...## ##..~##### ##~## ##~## ##### #~# ~# h= h10/16===70 _ h h h ..####.∩~..#####..~..####.~..~ ...~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~ .~~..####.~.~.##≈##....~####~.~~. #..~## ##~~~###~###~~.## ##..~  h R##~## ##≈####.####≈## ##≈  #~# #≈###...###≈# #≈  #~# #≈##~?∩?.##≈# #≈#  #~# #≈###.?.###≈# #≈# ##~## ##≈####@####≈## ##≈## h v~.## ##.~.#######.~~## ##...# ~.~.~####..~~.#####~~~..####..... ...~~~~~~~.~.~≈≈≈≈≈~~∩~.~~~~)......~####~...~#####.....####.~... #.~.## ##~..## ##...## ##..~ ##### ##~## ##~## ### #~ #~ h |#  #~# #~# hی  h &1 hF  h7  hAn  h`o  hms  hu L _Autopickup is now off. h.X hkY h] h_K _Autopickup is now on. h M#..~## ##.~.## ##...## ##...#~..####.∩~..#####..~..####.~ ...~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~  h .~~..####.~.~.##≈##....~####~.~~. #..~## ##~~~###~###~~.## ##..~ ##~## ##≈####.####≈## ##≈###...#~?∩?.  #~# #≈###.@.###≈# #≈# #~## ##≈####.####≈## ##≈# #~~.## ##.~.#######.~~## ##...#  h~.~.~####..~~.#####~~~..####..... Will+ Fly  h  h-2 _ h h%" h>$y1===3.8 (2 h@+ h=/: _h - 2 scrolls of identify (gained 1) h }### ##~## ##~## ##### ## ##.~.## ##...## ##...## .~..####.∩~..#####..~..####.~..~# ..~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~# ~~..####.~.~.##≈##....~####~.~~. ..~## ##~~~###~###~~.## ##..~ #~## ##≈####.####≈## ##≈#  hŗ #~# #≈###...###≈# #≈# #~# #≈##~?∩@.##≈# #≈# ~# #≈###...###≈# #≈# ## ##≈####.####≈## ##≈## ~.## ##.~.#######.~~## ##...## .~.~####..~~.#####~~~..####.....#~~~~~~~.~.~≈≈≈≈≈~~∩~.~~~~)....# ...~####~...~#####.....####.~... .~.## ##~..## ##...## ##..~ #### ##~###~## ##### ho  ha +4.8 (1 hV  h|  h +5.8 (2 h  h _ _d - 2 scrolls of fog (gained 1) hu# ##~## ##~## ##### #..~## ##.~.## ##...## ##... ..~..####.∩~..#####..~..####.~..~.~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~ .~~..####.~.~.##≈##....~####~.~~. #..~## ##~~~###~###~~.## ##..~ ##~## ##≈####.####≈## ##≈##  #~# #≈###...###≈# #≈#  #~# #≈##~?@..##≈# #≈#  #~# #≈###...###≈# #≈# ##~## ##≈####.####≈## ##≈## #~~.## ##.~.#.~~## ##... ~.~.~####..~~.#####~~~..####......~.~.~≈≈≈≈≈~~∩~.~~~~).... .~####~...~#####.....####.~...  #.~.## ##~..## ##...##[3 hAy7m ##..~# # ##~## ##~## #####  hiW6.8 (1 hj _There is a gate leading back out of this place here. h(  ##### ##~## ##~## #..~## ##.~.## ##...## ##... #..~..####.∩~..#####..~..####.~.. #...~)÷~~~..∩~~≈≈≈≈≈~....~~~~.... #.~~..####.~.~.##≈##....~####~.~~ ##..~## ##~~~###~###~~.## ##..~  ##~## ##≈####.####≈## ##≈ h  #~# #≈###...###≈# #≈# #~# #≈##~@∩..##≈# #≈# #~# #≈###...###≈# #≈#  ##~## ##≈####.####≈## ##≈ ##~~.## ##.~.#.~~## ##... #~.~.~####..~~.#####~~~..#### #...~.~.~≈≈≈≈≈~~∩~.~~~~) #....~####~...~#####.....####.~ ##.~.## ##~..## ##...## ##..~  ##### ##~## ##~##  h"2===7 _ h%+8.8 (2 h4 _s - 2 scrolls labelled SETRUI TYAXT (gained 1) h&##### ##~## ##~## # #..~## ##.~.## ##...## ##...# ..~..####.∩~..#####..~..####.~..~ ...~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~ .~~..####.~.~.##≈##....~####~.~~. #..~## ##~~~###~###~~.## ##..~#  h'##~## ##≈####.####≈## ##≈##~# #≈###...###≈# #≈#  #~# #≈##~.@..##≈# #≈#  #~# #≈###...###≈# #≈# ##~## ##≈####.####≈## ##≈# #~~.## ##.~.#.~~## ##...#  h(~.~.~####..~~.#####~~~..####. ...~.~.~≈≈≈≈≈~~∩~.~~~~). ....~####~...~#####.....####.~. #.~.## ##~..## ##...## ##..~# ##### ##~## ##~## # h1 h5+9.8 (1 h< h@j _There is a gate leading back out of this place here. h7 ##~## ##~## #####  hڂ..~## ##.~.## ##...## ##...# .~..####.∩~..#####..~..####.~..~#~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~# ~~..####.~.~.##≈##....~####~.~~.# ..~## ##~~~###~###~~.## ##..~# #~## ##≈####.####≈## ##≈## #~# #≈###...###≈# #≈# #~# #≈##~.∩@.##≈# #≈# #~# #≈###...###≈# #≈# ~## ##≈####.####≈## ##≈## ~~.## ##.~.#.~~## ##...# .~.~####..~~.#####~~~..####.....#~.~.~≈≈≈≈≈~~∩~.~~~~)....# hx~####~...~#####.....####.~...# .~.## ##~..## ##...## ##..~## ##~## ##~## ##### h|3===80 _ h` h% hK  ##~## ##~## ##### ~## ##.~.## ##...## ##...## ~..####.∩~..#####..~..####.~..~#  h ~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~# ..####.~.~.##≈##....~####~.~~.# ~## ##~~~###~###~~.## ##..~## ~## ##≈####.####≈## ##≈## ~# #≈###...###≈# #≈# ~# #≈##~.∩.@##≈# #≈# ~# #≈###...###≈# #≈# ~## ##≈####.####≈## ##≈## .## ##.~.#.~~## ##...##  hɎ / hٔ  h C1 hv # ##~## ##~## ##### ..~## ##.~.## ##...## ##...## .~..####.∩~..#####..~..####.~..~# ..~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~# ~~..####.~.~.##≈##....~####~.~~.# ..~## ##~~~###~###~~.## ##..~## #~## ##≈####.####≈## ##≈## #~# #≈###...###≈# #≈# #~# #≈##~.∩@.##≈# #≈# #~# #≈###...###≈# #≈# #~## ##≈####.####≈## ##≈## ~ hyw <~.## ##.~.#.~~## ##...## .~.~####..~~.#####~~~..####.....# ..~.~.~≈≈≈≈≈~~∩~.~~~~)....# ...~####~...~#####.....####.~...# .~.## ##~..## ##...## ##..~## #### ##~## ##~## ##### h| <2 h  h`]# ##~## ##~## ##### #..~## ##.~.## ##...## ##... ..~..####.∩~..#####..~..####.~..~.~)÷~~~..∩~~≈≈≈≈≈~....~~~~....~ .~~..####.~.~.##≈##....~####~.~~.  hd4#..~## ##~~~###~###~~.## ##..~ ##~## ##≈####.####≈## ##≈##  #~# #≈###...###≈# #≈#  #~# #≈##~.@..##≈# #≈#  #~# #≈###...###≈# #≈# ##~## ##≈####.####≈## ##≈## #~~.## ##.~.#.~~## ##... ~.~.~####..~~.#####~~~..####......~.~.~≈≈≈≈≈~~∩~.~~~~).... .~####~...~#####.....####.~...  #.~.## ##~..## ##...## ##..~# # ##~## ##~## ##### 4===3 _There is a gate leading back out of this place here. hkJ hvY4 _ h C...#...............# ...#...............# $.................## .................. .....###...##~≈~~~# # .†.....##.÷.##≈≈~≈~##.# .....#.##.÷.≈≈.....~~.# .....#.##...~≈.~...~~.## Dungeon:3 .....#.###..≈~~.@......# .......# #..~~.....~~..#  ..[...~~~~...≈~...  ......##≈~.~~##.#[ hl37m.  .......##~~.~~# # .........[...... ####.....#..##### .......... .......#==5.5 (1.7 h _Welcome back to the Dungeon! _There is a collapsed entrance here. hJ h hL% _ h! h}" h"L5= h$ hj* h*<Fly  h, h|1v _You are starting to lose your buoyancy. h2 h3 hz8 h9c6=== hg: hdA4 _Magic restored. hE4 ho h  h, hm h hVWater  hf h! h# hI>You are starting to lose your buoyancy. _Magic restored.  You float gracefully downwards.  Splash!  You fall into the shallow water.  Moving in this stuff is going to be slow.== _You hear a shout! x2 h@ hoA! hB hE h!J hJ hN h8Wa  You see here a bat skeleton. h\ hE ..#### #.....†....# #.....†###.......#......#...........#...............# .........o#...............#...$.................###....................... .##..........###@..##~≈~~~# #[.†.....##.÷.##≈≈~≈~##.# ............#.##.÷.≈≈.....~~.# ............#.##...~≈.~...~~.## ..#.........#.###..≈~~........# .##...........# #..~~.....~~..#o   orc (wandering) .# ..[...~~~~...≈~... ......##≈~.~~##.#. .##~~.~~# h #Your enlightenment fades.97.1 (11.6)8.1 (12 hs _An orc comes into view. It is wielding a +0 dagger. hw ### ..### ...†....#  †......### ..o# $### ..........@........... ##..........###...##~≈~~~# [.†.....##.÷.##≈≈~≈~##÷.≈≈...#....~≈.~...~~.# ..#.###..≈~~......#...........# #..~~.....~~..# .#[...~~~~...≈~.. ≈~.~~##.#..9.1 (1.0) h/V.### #..#### #..†....# #. ..†......###..#......#..#.#o.#.#.$.###. ..##.###...##~≈~~~# #.[.÷.....##.÷.##≈≈~≈~##.#....#.##.÷.≈≈.....~~.#.#.##...~≈.~...~~.##.#.#.###..≈~~..# o   orc (wandering) ..##.# #..~~...~~..# #.# ..[...~~~~...≈~...  ......##≈~.~~##.#..200 h/.### #. #......#### #. #....†....# #. #..†......###..#......#....#.#o..#.#.$.###..##.###...##~≈~~~# #.[.÷.....##.÷.##≈≈~≈~##.#....#.##.÷.≈≈.....~~.#.....#.##...~≈.~...~~.##.#.........#.###..≈~~.# o   orc (wandering) #..##...........# #..~~....~~..# ##.# ..[...~~~~...≈~... # ......##≈~.~~##.#.oooo   orc priest (wandering)o   orc (wandering) hJ1 _An orc comes into view. It is wielding a +0 dagger. _An orc priest comes into view. It is wielding a +0 falchion. h.### #.  #......#### #.  #....†....# #. ##..†......###..#......#....#.#.oo..#.#.$.###..##....o.....###...##~≈~~~# #.[.÷.....##.÷.##≈≈~≈~##.#..#.##.÷.≈≈.....~~.#...#.##...~≈.~...~~..#.........#.###..≈~~. .#..##...........# #..~~.....~~.. oo 2 orcs (wandering) .##.# ..... ..[...~~~~...≈~ .# ......##≈~.~~##.#20---------  The orc priest shouts! The orc shouts!  The orc priest invokes the aid of Beogh against you.Beogh smites you!  You hear a shout!  The orc priest threatens, "Beogh's wrath is as vast as their h mercy. Make your  choice!"  --more-- hV  (press Y on the ability menu to convert to Beogh) hm ooo.ooo--more-- hs z ==2Beogh _ h`  h  h[#......### #. #......#### #. #....†....# #.#..†......###. #......#......#. #o....# hO.# #.oo..#.#.$.###.o..##.###...##~≈~~~# #.[.÷.....##.÷.##≈≈~≈~##. #.#.##.÷.≈≈.....~~. #.#.##...~≈.~...~~..#.#.###..≈~~ ..#..##....# #..~~.....~~o 3 orcs (1 wandering) ..##.#.. ..[...~~~~...≈~ ..# ......##≈~.~~##. h=X h8Hoooo.oo 4 orcs (1 wandering)An orc comes into view. It is wielding a +0 dagger. hO:3Sandblast hu hyj _An orc comes into view. It is wielding a +0 flail. h$HF  Casting: Stone Arrow (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hD  h!The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  h"' N - No h_ hu{ h#......### #.............ripuliukko the Magician#......#### #.............Deep Elf#....†....# #............. h Health: 20/32 ===============--------- ###..†......###..............Magic: 16/16 ======================== #......#......#..............AC: 3Str: 5 #........oo...#...............#EV: 12 h'Int: 22 #.........oo..#...............#SH: 0Dex: 15  hY............$.................### XL:  6 Next: 10% Place: Dungeon:3 ............o...@............... Noise: ==-------  Time: 2203.1 (0.0)  h.....##..........###...##~≈~~~#-) Nothing wielded #.........[.÷.....##.÷.##≈≈~≈~##. Cast: Sandblast #...............#.##.÷.≈≈.....~~. Beogh #...............#.##...~≈.~...~~.  h{;......#.........#.###..≈~~....... o   orc priest ..#..##...........# #..~~.....~~. oooo 4 orcs (1 wandering) ..##.# ....... ..[...~~~~...≈~. ..#......##≈~.~~##. _(press Y on the ability menu to convert to Beogh)  hf An orc comes into view. It is wielding a +0 dagger. _An orc comes into view. It is wielding a +0 flail.Casting: Stone Arrow (quite dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Okay, then. h  h0 h hm. _ hE  The blast of sand hits the orc!! h%)###o 3 h7  You kill the orc!o....ooo...o h15===--14.6 (1.5 _The orc shouts! h.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hA #......### #.............  ripuliukko the Magician  #......#### #.............  Deep Elf  #....†....# #.............  Health: 21/32 ===============--------- ###..†......###..............  Magic: 12/16 ==================------ #......#...o..#..............  AC: 3Str: 5 #.............#...............#  EV: 12Int: 22 #...........o.#...............#  SH: 0Dex: 15 ............o.................### XL:  6 Next: 11% Place: Dungeon:3 ............o***@...............  Noise: ==-------  Time: 2204.6 (0.0) .....##..........###...##~≈~~~#  hQ [37m -) Nothing wielded #.........[.÷.....##.÷.##≈≈~≈~##. Cast: Sandblast #...............#.##.÷.≈≈.....~~. Beogh #...............#.##...~≈.~...~~. ......#.........#.###..≈~~....... o   orc priest ..#..##...........# #..~~.....~~. ooo 3 orcs ..##.# ....... ..[...~~~~...≈~. ..#......##≈~.~~##.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour (71%to hit) h#......### #.............ripuliukko the Magician#......#### #.............Deep Elf#....†....# #.............Health: 21/32 ===============--------- ###..†......###..............Magic: 12/16 ==================------ #......#...o..#..............AC: 3Str: 5 #.............#...............#EV: 12Int: 22 #...........o.#...............#SH: 0 h?Dex: 15 ............o.................### XL:  6 Next: 11% Place: Dungeon:3 ............o```@............... Noise: ==-------  Time: 2204.6 (0.0) .....##..........###...##~≈~~~#-) Nothing wielded #.........[.÷.....##.÷.##≈≈~≈~##. Cast: Sandblast #...............#.##.÷.≈≈.....~~. Beogh #...............#.##...~≈.~...~~. ......#.........#.###..≈~~....... o   orc priest ..#..##...........# #..~~.....~~. ooo 3 orcs ..##.# ....... ..[...~~~~...≈~. ..#......##≈~.~~##.Confirm with . h or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour (71%to hit)  The stone arrow hits the orc priest. h9fAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour (71%to hit)  The stone arrow hits the orc priest.  The orc priest is moderately wounded.  --more-- h  The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make yourchoice!" h  h  ha  hY1 ..o$o)o.. 2 orcs h^2 +5.6 (1 hB  hH  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show you_the true path!" hۛ @  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ht >#......### #.............  ripuliukko the Magician  #......#### #.............  Deep Elf  #....†....# #.............  Health: 21/32 ===============--------- ###..†......###..............  Magic: 9/16=============----------- #......#......#..............  AC: 3Str: 5 #.............#...............#  EV: 12Int: 22 #............o#...............#  SH: 0Dex: 15  h;w ............$o................### XL:  6 Next: 11% Place: Dungeon:3 ............)o**@...............  Noise: ==-------  Time: 2205.6 (0.0) .....##..........###...##~≈~~~#  -) Nothing wielded #.........[.÷.....##.÷.##≈≈~≈~##. Cast: Sandblast #...............#.##.÷.≈≈.....~~. Beogh #...............#.##...~≈.~...~~. ......#.........#.###..≈~~....... o   orc priest ..#..##...........# #..~~.....~~. oo 2 orcs ..##.# ....... ..[...~~~~...≈~. ..#......##≈~.~~##.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow ( h(x n[40mdangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc priestAim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 71% to hit) h#......### #.............ripuliukko the Magician#......#### #.............Deep Elf#....†....# #.............Health: 21/32 ===============--------- ###..†......###..............Magic: 9/16=============----------- #......#......#..............AC: 3 hmBStr: 5 #.............#...............#EV: 12Int: 22 #............o#...............#SH: 0Dex: 15 ............$o................### XL:  6 Next: 11% Place: Dungeon:3 ............)o``@............... Noise: ==-------  Time: 2205.6 (0.0)  h.....##..........###...##~≈~~~#-) Nothing wielded #.........[.÷.....##.÷.##≈≈~≈~##. Cast: Sandblast #...............#.##.÷.≈≈.....~~. Beogh #...............#.##...~≈.~...~~.  h......#.........#.###..≈~~....... o   orc priest ..#..##...........# #..~~.....~~. oo 2 orcs ..##.# ....... ..[...~~~~...≈~. ..#......##≈~.~~##.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  h)Press: ? - help, Shift-Dir - straight line, f/p - orc priestAim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 71% to hit)  The stone arrow hits the orc priest. hbqAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc priestAim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour  (moderately wounded, 71% to hit)  The stone arrow hits the orc priest.  The orc priest is severely wounded. hd h?f hrr.o.o. hs`10/16==6.6 (1 h~ h h/  --more-- h  The orc priest shouts, "Beogh offers mercy even to people such as you. Join us _and be reborn!" x2 hw> @  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h 6#......### #.............  ripuliukko the Magician  #......#### #.............  Deep Elf  #....†....# #.............  Health: 21/32 ===============--------- ###..†......###..............  Magic: 7/16==========-------------- #......#......#..............  AC: 3Str: 5 #.............#...............#  EV: 12Int: 22 #.............#...............#  SH: 0Dex: 15  hÒ ............$oo*..............### XL:  6 Next: 11% Place: Dungeon:3 ............).o.@...............  Noise: ==-------  Time: 2206.6 (0.0) .....##..........###...##~≈~~~#  -) Nothing wielded #.........[.÷.....##.÷.##≈≈~≈~##. Cast: Sandblast #...............#.##.÷.≈≈.....~~. Beogh #...............#.##...~≈.~...~~. ......#.........#.###..≈~~....... o   orc priest ..#..##...........# #..~~.....~~. oo 2 orcs ..##.# ....... ..[...~~~~...≈~. ..#......##≈~.~~##.Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow[0;10 hΓ m (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc priestAim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour  (severely wounded, 71% to hit) hj$ halz#......### #.............  ripuliukko the Magician  hXmn #......#### #.............  Deep Elf  hp< #....†....# #.............  Health: 21/32 ===============--------- ###..†......###..............  Magic: 7/16==========-------------- #......#......#..............  AC: 3Str: 5 #.............#...............#  EV: 12Int: 22 #.............#...............#  SH: 0Dex: 15 ............$oo...............### XL:  6 Next: 11% Place: Dungeon:3 ............).o.@...............  Noise: ==-------  Time: 2206.6 (0.0) .....##..........###...##~≈~~~#  -) Nothing wielded  hq#.........[.÷.....##.÷.##≈≈~≈~##. Cast: Sandblast  hr#...............#.##.÷.≈≈.....~~. Beogh  hs#...............#.##...~≈.~...~~.  hBt......#.........#.###..≈~~....... o   orc priest  hEu..#..##...........# #..~~.....~~. oo 2 orcs  hrv)..##.# ....... ..[...~~~~...≈~.  hw..# hw......##≈~.~~##. hfxMConfirm with . or Enter, or press ? or * to list all spells. hyAiming: Stone Arrow (dangerous; 6% risk of failure)   hyMPress: ? - help, Shift-Dir - straight line, f/p - orc priest h]zgAim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour   h{O(severely wounded, 71% to hit)   h{$The stone arrow hits the orc priest! hU h!  h  hS  hY #.............  h #....†....# #.............  hY†......###..............  h1........... ...... ...... ...$o)`.............. .....# .[.÷.#...÷... hӈ<.......#.# hzIoo 2 orcs hi.........#  h  hf) ....... ..[ h# hAo.).oo 3 orcs7-227.6 (1  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc priestAim: an orc priest, wielding a +0 falchion and wearing a +0 leather armour  (severely wounded, 71% to hit)  The stone arrow hits the orc priest! _You kill the orc priest! h l  --more--   Your Spellcasting skill increases to level 6! h,z _Your Earth Magic skill increases to level 6! h: h; h  h > _Unknown command. h  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 6.1  47%  +3           b + Unarmed Combat   0.0    -2   g + Conjurations 1.1   4%  +1      h + Earth Magic6.0  44%  +1           c + Armour   0.0    -2     hb  d + Dodging2.8   5%  +2       e - Stealth   2.8    +3                                                                  h{[34m             The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hI39 g * Conjurations   1.1  2036 h  f * Spellcasting   6.1  5613274 h03 d * Dodging   2.8  1 hwi,857 hj d - Dodging   2.8    h  h^  h #......### #.............ripuliukko the Magician#......#### #.............Deep Elf#....†....# #.............Health: 21/32 ===============--------- ###..†......###.............. h& 8Magic: 7/17=========--------------- #......#......#..............AC: 3Str: 5 #.............#...............#EV: 12Int: 22 #............o#...............#SH: 0Dex: 15 ............$.)...............### XL:  6 Next: 22% Place: Dungeon:3  hi ............).oo@............... Noise: ==-------  Time: 2207.6 (0.0) .....##..........###...##~≈~~~#-) Nothing wielded #.........[.÷.....##.÷.##≈≈~≈~##. Cast: Sandblast #...............#.##.÷.≈≈.....~~. #...............#.##...~≈.~...~~. ......#.........#.###..≈~~....... ooo 3 orcs ..#..##...........# #..~~.....~~. ..##.# ....... ..[...~~~~...≈~. ..# h1 ......##≈~.~~##.Your Spellcasting skill increases to level 6! _Your Earth Magic skill increases to level 6! _Unknown command. hF(  hG)  h4  h7  h<The blast of sand hits the orc! hk) 2 orcs h: hO< hV.o.o heo2=6-3-9.1 (1.5 h hv? _You kill the orc! hWD<The blast of sand hits the orc. hj  The orc is heavily wounded. h  )oThe orc hits you with a +0 dagger. The orc misses you. h|18-----10.6 h hQ _The orc closely misses you. hXrD  The blast of sand hits the orc! h|)   orc h[V  You kill the orc! h09=--5-42.1 h; h_?I _The orc misses you. h E  The blast of sand hits the orc!! h* e) h  h }-53.6Sandblast hѾ  h G _You kill the orc! h~<  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hJ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h6 hC: hVH _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h3 h, h h: _ h , hP20==6= h h, h hN h, h'B h1=7== hqB h0X h 8===2= h'9=== hD.B h. hL/k23== h1 h4, h8 h;10/17=== h> h#A, hC h]F4== hH hK1=== hFN hQ, h[T h9W, hY hb]5=2== ha h/d, hf hzi, hk hNp, hs h,v6=3=== hx hb{, h} h^, hԃ hĆ4=== h= h?~7== h׎ hx, h h5=== h h, h hY~8== h7 h, hծ h6=== h ho, h͹ hk9= hȿ h7=== hc hE, hj hI, h h/b30= hDf== h  hq, h h}, h h~1== h h, ha hv, h hj, h- h-~2== h,  h1 _HP restored. h3 h h{  Things that are here:  a +0 flail; an orc corpse h h9 _ h h$d  Things that are here:  a +0 falchion; a +0 leather armour h0' h' _ h) h, hY/O= h1 h4, h7 hK _You now have 128 gold pieces (gained 16). h[ hm hq h2v, hz h h, h h4 h, h hh h, h h0 h, h h h, h h h, h hͿ h, hk h h, h h h, hr h  hH, hh h h, h hS h, h hW h, hQ h h, hE h h, h hl h, hv h h, h h hy , hc  hb  h, h2 h  h, h h h, h h/ h, h  h! hw#, h$ h#& h' hI( h( h) h(+ h+ h", h. h/, hZ0 h1 h+3, h3 h"5 h6 h6 h\7 h: h";, h; h== hV>, h> h@ haA, hA h/C h8D hD h(E hF hqG hG hhH hI hJ htK hK h M hN hN hO hO hP hgQ hQ hFS h?T hT h?U hW hW h2X hX hY hZ h[ h[ hk\ hl] h] hf^ h_ h` h+a ha hgb h"dB hf hIg hm, h0o h(p, hp hr h!s, hs hhu hu hv hv hw hx h6y hy hu{ h| h } h} h hQ hԀ hU h h hn hD h h݇ h` h h= hp h ht hƍ h h} h h, ho h hr h›  #.#####.##  #........#  #.#######.#.#  #......##.#.#  #######.##.#.#  .............#  #######....#.#   h#.##.##.#  #@...##.# - #.##.##.#  #.#.....#  #.##.#### #.##.# #.# #.. ###  You pick up a book of the Hunter and begin reading... hf2329.6 (116.0) hG-307 h h"  You add the spells Sigil of Binding, Call Canine Familiar and Dimensional _Bullseye to your library. h  h 3 hΟ  h  h  h R h , h , hN  h  hu  h  h<  h  hY  h  h  h  h:  h  h  h B h  h  h+  h  h  h , h  h6  h , h  hP  h R#.##.##.#  #....##.#  #.##.##.#  #.#.....#.  #.##.####.###  #.##.# #...#   h #.##.######.# #  #...........#[#  ####.......@..#  47.6 (17.0)##########.#   ##    h        h       h<  h ,8.6 (18 h  hq ( _Found a ring mail. h0 3 h2  h3  hx:  hB A  You see here a +0 ring mail. hD  hD  _ h=E  hF  hH , hH  hJ  hIK  huM B hN  h[O  hO  h^Q  hR  hS  hS  hT  hwV  hbW  h*Y  h[  hh\  h\  hq]  h^  h`  h`  ha  hlb  hc  hId  hd  h3f  hg  hOh  hh  hoj  hXk  hk  hMl  h*m  hn  hn  ho  ho  hp  hq  hq  h>r  hs  hs , ht  hu  hv , hw  hx  hYy , hz  hh{  h{ , h}  h~  h~ , h  h , h  h}  h߃  h[  hل  h  h  h/  h  hO  hl  h  hu  hۍ  h , h  h3  h<  h  h_  h  h  hY  h  hƘ  hX , h l _n - 2 blue potions (gained 1) h 3 h7  h)  h , h  h  h , hs  hV  h , h~  h  hĭ  hD  hɮ  h  h  h  h  h  hɶ  h?  hַ  h  h B h  h/  h  h/  h  h , h  hz A  You see here a +0 ring mail. h  hm  _ h  h  h , h>  he  h  hh  hk  h  hY , ht  h  hX  h  hp  h  h4  h  h?  h  h  hl  h  h  hq , h  h  h  hP  h  hv  h_  h , h  h  hl , h  h  h , h!  h8  h  h0  h  h9  h  h0  h  h%  h  h%  h  h  h  h  h  h  hL  h  hw  hs  h  h h8 h h, hP h* h, h h h", h6  h  h , h  h  h0 , hU h+ h, h" hS, h h h% h, h+B h h hT, h h/ h B h" h>#, h# hi'X h( hq) h- hu. h2B h2 h3 h4 hG5, h6 hJ8B hL9 hK: h: h_; h< hdD>.. ..###+#.##.##............ ... #.##.##...###.##### ... . #................ ... <. #......###......... ... #......###..##### hiE .... #...........##### ..... ##.###.##........ ......###.# #.##........ #..# #.##.#####.#422.6 (74 ##...##### #.##........#.. #.#######.#.#.#......##.#.########.##.#. ............. #######....#. #.##.##. #....##. h:I hJ,3.6 (75 hM h"P9 _Found a stone staircase leading up. h_ hdB hg hwoB htX hmv hX h h hH h hj h[ h hY h h h~ h h h hv, h3 h h h h hu hC h hF h, hm h h h h; h hR h: h hf h* hD h h h h h hc  h#  h  h, h h h h hM!  h!F##...#####  h '  h'E#...#  h(  h(E#...#  h%)  h)/#...###### h1*  h*/#......... h=+  h+*##.## hG,  h,D#.#  hz-################.# b........#  hf.##################   b   bat (asleep)  h36 h6&43.6 (20 h.8 h8%4.6 (21 hC< h?  h:@ h@2_A bat comes into view. hA hG ##...#####  #...#  #...#  #... #... ##. #.#  ################.#  b......@.........#  ##################  h}Z ##...#####  #...#  #...#  #... #... ##. #.#  ################.#  b......@.........#  ##################    h4 h\p _A bat is nearby! hhl ##...#####  #...#  #...#  #... hgi #... ##. #.#  ################.#  b......@.........#  hiP ##################  hZj* h ##...#####  #...#   h#...#  #... #...  h##. #.#  ################.#   hb......@.........#  ##################    h+  h5  h hZ _A bat is nearby! ha ##...#####  #...#  #...#   ha#... #... ##. #.#  ################.#  ht b......@.........#  ##################  h< h  ##...#####  #...#  #...#  #... #... ##. #.#  ################.#  b......@.........#  ##################     hs T_A bat is nearby! h.  ##...##### #...# #...# #... #.. ##. #.##.#.b..........##5.6 (1.0) _ h5  h ##... #...# #...# #... h~ # ##. #.#.#.#.b.# h# h hˡ hƣ hΫW...bb h~76Sandblast h h ho  The blast of sand hits the bat!.#  h'.. h6--=8.1 (1.5Sandblast h hG _You kill the bat! h hs h hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h;M hM3 h`O hO$ _ hT7== hVU, hIV hX hOZ, h[ h] h^, h{_ h`a hb h|c:== h,d h[f hsg h$h hh h?j hk htl h"m hn hUp hq hq hs hu hv hv hw hx hy hy hz h{ hH| h| h} h~ h[ h h h/ h h# hm h hj hц h, hPB h hÍ, h͎ h= hs, hH h_ h###########........>.. ..###+###....#.....( #....###########...... .....##................. ..<.... h................. ............... ...................................... ......... #...-66.1 (18.0)........... ##..#######.#####..#.##..#.##..#.##.. #.###. #.##. #.#################.  hb hF-7.1 (19 h. ha% _Found 6 stones. h6  h7  h9  h?  hI X hN , hlR  hW  hY , hu[  h^  h`  h###+#.##.## hb p###....#.....(..#......#.##. #########.............###.#.... ...................<......#.... ..........................#.... ..........................#.... ..........................##.# .........#######.........###.#  h) Q..................#+#........#  h 276.1 (9.0) h* /7.1 (10.0) hz z _t - a scroll labelled LUTALE XUPPUEN h/  hdz  h`  h  hv X h , h@  h`  h  hp  h  h  h  hl  h  hH  h , h  h  h  h  h3  h h , hm  h h, h hB h, h h h, h h[! h $, h% h' h), h?+ h{- h/ h0 hU2 h!5 h07 h7 h9 hG; h]= h= hZ? h B h0D hD hF hH hL hL hN hP h1S, h]T h?V haW hW hX hZ h[ h,\ h\ h'^ h._ h_ h-` hc hc h2fB hf hEg, hti h j hj, hCl hl, hfm hu h(v, hv hUx h;y, hy hW{ he|, h} hB h7 h8 hO, hB h h, h h h, h h hؐ, hܑ h{ h̕B h} h, h hŝB h h h, hͣ hB hu, h' h h, h? hr hU, h hE h{, h h h> h h~, h h h h h  h. h#################........>..# ...... ###....#.....( ......############ ).............. ##...............  #.............  .....  ...######  ..... #....@................522.1 (45 h  #.........###### ############.####  #.#  h{#.# #.#  #.#  #.#  #.######### h hF,3.1 (46 h h% _Found a rapier. h h ho h8 h hn h  hd4 hB6, h7 h9 h;, h = h> h]A, hpC hG hH, hJ huM h], h?_ ha hc, hDe hn hq hq ht h{ h h؁ hs h h h ht h> h, h} h  h h hަ hU hI h۫ h h8 hZ, h h h, h h h, hR h h, h_ h h, hb h h, h hS hB, h| h h, h: h; h , h[ hJ hO h ha h< h  h h h` h h hM _You now have 132 gold pieces (gained 4). hi_ h~B h  h_ h;- h5 h7, h9 hn= h?, hA h?D h9F, hH hI hgK, hL hM h O, hO hEQ h2R hR hS h_W hX, hY hZ h;], h ^ h` hb, h3d hf hi, hj hm hp, hq h h‚, hR h h,, h6 h h؏, h h hU, hȖ h h, h hß hT, h h hg4 hf h h, h h, ha h hN, hZ h hr, hS h h hd h h= hB h h0, h hd ################  ## #....  #...........@..+ +..... 87.1 (64#.......####....# .#..............#.......# .#....>.........#.......# .#..............#.......# #####..............##......### ...................# #......#### ...................# #.........# ...................####..÷...... _Key pressed, stopping explore. _ _You open the door.  There is an open door here. _[9; hg.38H _You open the door.  There is an open door here. _ hh hj hl, hsz hz #### ...# .....###### ..............> 620.1 (33 ..........#####. ............[.....# ..........# .......#...# # #..# # ## ###open the door. _There is an open door here.  Found a stone staircase leading down.  [0 h&;10;1mA malevolent force fills the Dungeon...  --more-- h T  You fall into a shaft and drop 3 floors! h6 -Generating dungeon...o\\/o/ building the Dungeon \o\ h < /o/ h < \o\ ha hkripuliukko the MagicianDeep Elf##Health: 32/32 ========================.#Magic: 17/17 ======================== h@###.#####AC: 3Str: 5##.......#EV: 12Int: 22##....>...##SH: 0Dex: 15##...=......#XL:  6 Next: 25% Place: Dungeon:6#....@......#Noise: ---------  Time: 2620.1 (33.0)#.............-) Nothing wielded#............. hNCast: Sandblast##............#............................###..........## #.......... _There is an open door here. _You open the door. _There is an open door here.  Found a stone staircase leading down.  A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors! h! hqx,9 (33.8 hw~ h, _The shaft crumbles and collapses. _Found a small garnet ring. Found a stone staircase leading down. hz # .#  ###.#### ##.......#  ##....>...### ##.# # ......#### #.......... h1.9 (1.0) _2.9 (2 h5 _u - a ring of poison resistance hu gPut on which piece of jewellery? Jewellery (go to first with "=)  u - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hyripuliukko the MagicianDeep ElfHealth: 32/32 ========================##Magic: 17/17 ========================.#AC: 3Str: 5###.#####EV: 12Int: 22##.......#SH: 0Dex: 15##....>...##XL:  6 Next: 25% Place: Dungeon:6##...@......#Noise: ---------  Time: 2622.9 (0.0)#...........#-) Nothing wielded#.............Cast: Sandblast#.............##............#............................###..........## #..........Found a stone staircase leading down.  A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors! _The shaft crumbles and collapses. _Found  h$}a small garnet ring. Found a stone staircase leading down. _u - a ring of poison resistance3.4 (0.5 _u - a ring of poison resistance (left hand) hX]  h^ , h_  hkb  he , h2g  hxj  hn , hq  hr  hv , hx  hs{  hi~ , h  he  h _## #. #######.# ..?.... #. ....... #.#....... #9.4 (6.0 ##.###).# #.##  ##.# ###.##### ##.......# ##....>...## ##..........# #..# h  h֑ ,30.4 (7 h  hɗ * _Found a short sword. h&## #.########### #.#..# #.".......## #.#.......##........####.###).###.## #####.##.#######4.4 (45.4 (5 hli _v - a scroll of vulnerability hX h`Y h[ h_ hVpX h s, hu h>y hm, h hdw## #.########### #.#.........# #.@.......## #.#.......# #........## ##.###).## #.## ### ##.# ###.##### ##.......# ##....>...## h+8.4 (3 h+9.4 (4 hڜ h _w - the amulet of Disaster {-Tele ^Drain rF+++ rN+++ RegenMP+}& h'J& hd*F _Unknown command.& h"  _Unknown command.( hI _( hjJ( hVL,( hmM( hN( hQ,( hR( h;T( hU,( hiW( hY( h4[,( h:\( h]( h_,( h`( h`b( hd,( h f( hh( hl,( hn( hMp( hr,( ht( hu( hw,( hy( hz( h|,( h}( h( hM,( h( hă( h^( hׅ( h( h܇( h,( h;( h( h( h( h( hhB( h}( h( he( h( h( h( hH,( h( hg( h,( hئ( h( h,( hڬ( h( h,( h( hW( h ,( hߵ( h|( h( ht( h ( hռ( h( h( hǿ( hi( hZ( h( hu( h( h.,( hr( h,( h _You now have 148 gold pieces (gained 16).( hd( hy ...........##  ...........# ..........##.........####.......####...######.#  #.#  #@# 74.4 (35.0) #.#  #.#  #.##.#..# ..# .># 5.4 (36 _Found a stone staircase leading down.( h ( h+ ( h ( h{ ,( h6 ( h ( h ,( hN ( h ( h ,( h ( h ( h ,( h ( h~ ( h ,( h ( h~ ( h ,( h ( h ( h  #.#  #.#  #.#  ##.#  #..#  #..#  #.>#.#.#........##o........#.....###.##.... #.##... ..o   orc (asleep)##. .### .( hs 284.4 (9.0)( h /5.4 (10.0)( h ( h z _An orc comes into view. It is wielding a +1 whip of venom.) h2B #.# #.# #.# ##.# #..# #..# #.># #..# #@.# ........## o........) h #.....###. ##.... #.  ##... ..  ##. .#  ## . ) hҙC #.# #.# #.# ##.# ) hƚ#..# #..# #.># #..# #@.# ........## ) hFo........ #.....###. ##.... #. ##... ..  ##. .# ) h=## . ) h) h!) h) hc[ _An orc is nearby!) hɢ #.# #.# #.# ##.# #..# #..# #.># #..# #@.# ........## o........ #.....###. ##.... #.  ##... .. ) hd ##. .#  ## . ) hk? #.# #.# #.# ##.# #..# #..# ) hg@^#.># #..# #@.# ........## o........ #.....###. ##.... #. ) hA##... ..  ##. .# ## . ) hlI) hL) hS) hX[ _An orc is nearby!) h #.# #.# #.# ##.# #..# #..# #.># #..# #@.# ........## o........ #.....###. ##.... #. ) h. ##... ..  ##. .#  ## . ) hO #.# #.# #.# ##.# #..# #..# #.># #..# ) hOPd#@.# ........## o........ #.....###. ##.... #. ##... ..  ##. .# ## . ) hP ) heY) h\) hb) hf[ _An orc is nearby!) h ` #.# #.##### ##.##.... #..##.... #..#...... #.>#......##..#..?....#..##......@.##o........#.....###..... ##.... #.... ##... ..## ##.. .# ##. . ##) h e  Found a scroll of vulnerability.) h .oo==6.0)) he ; _The orc shouts!) hrQ  #.# #.# ##### ##.# #....# #..##..... #..##...... #.>##......##..##..?....#..# #.##.o..#.....###.....) hR  ##....# #.... ##.... ..## ##... .# ##.. . ##.#) h'Y ) hc =o.) he @--7Sandblast) hn ) hr * h #.# #.# ##### ##.# #....###..# ##.....##..# #......##.># #......##..# #..?....#..# #..o.@...###..#.....###.....# ##....# #... ##.... ..##* hS ##...# .# ##..# . ##.#* h'* h[!D.o* h"A--8* h'* h8** hN  The blast of sand hits the orc!)* h* h6--6=9.9 (1.5Sandblast _You kill the orc!* h * h * hD * h B* hg b7==* h * h- $-* h   #.# #.# ###### ##.# #....###..# ##.....##..# #......##.># #......##..# #..?....#..# #...@....## #..#.....###.....## ##....# #.... * h  ##.... ..##  ##...# .# ##..# .  ##.# _Magic restored.* h .91.9 (2.0* h E-2.9 (3* hI * h  Things that are here: _a +1 whip of venom; an orc corpse* h* hJ* h* h* hO * hP _* h,* h* h* hy:==* hC* h( * hh_v - 2 scrolls of vulnerability (gained 1)* h|* h* h* hg * h"* h(#* h3* h9X* h:* h=,* h"?* hA+ hX,+ hK+ hW+ h,+ h^ + h + h##### ##.#....#...###..#.....# ##.....##..#......# #......##.>#....... #......##..#+ hal......## #.......#..#........####...)....##........##.....................@....#.....###..........#######....# #..... ##....# .......# ##.+ h..# ...#... ##..#. #### ##.#l   iguana (wandering) + h`-701.9 (9+ h ?l.+ h'/2.9 (10.0)+ h(+ h"+Z _An iguana comes into view.+ h8N  ##.#  ....#   .....#   ......# >#  .l.....   .......## #....  ........####...)  ........##..... .......@....# + h4.......######  .......   #.....#   ..#... ##..#  . #### ##.# + h*+ hQ   ##.#  ....#   .....#   ......# >#  .l.....   .......## #....  + h@........####...)  ........##..... .......@....# .......######  .......   #.....#   + h..#...  . #### ##.# + h _An iguana is nearby!+ h)9  ##.#  ....#   .....#   ......# >#  .l.....   .......## #.... + h9 ........####...)  ........##..... .......@....# .......######  .......   #.....#   ..#... ##..# + h^:V . #### ##.# + h  ##.#  ....#   .....#   ......# >#  .l.....   + h8.......## #....  ........####...)  ........##..... .......@....# .......######  .......   #.....#   ..#...  . #### ##.# + h+ h+ h+ h^ _An iguana is nearby!+ h1%  ##.#  ....#   .....#   ......# >#  .l.....   .......## #....  ........####...)  ........##..... .......@....# .......######  .......   #.....#   ..#... ##..#  . #### ##.# + ȟ  ##.#  ....#   .....#   ......# >#  .l..... + ht  .......## #....  ........####...)  ........##..... .......@....# .......######  .......   #.....#   ..#...  . #### ##.# + h+ h+ h+ h0+ h^ _An iguana is nearby!+ h  ###### ##.#.# #....###..##.....# ##.....##..##......## #......##.>##.l.....# #......##..##.## #.......#..#+ h .####...)....##.##......#.....###.#######....# ##.# ##....# #.....## ##...##..#... ##..##. #### ##.#+ h. .+ h + h vl.3.0) _+ h + h + h a ###### ##.# .....# #....###..# #.....## ##.....##..# #..l...## #......##.># #.# #......##..##.## #.#..##.####...)....###+ h5 Z.###.#.....####.#######....# ##.# ##....#  ##.....## ##...# #..#...# ##..# #.###### ##.##.#.#+ h4 + h J.l+ h 74Sandblast+ h + h , h#  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., hq ###### ##.# ripuliukko the Magician .....# #....###..# Deep Elf #.....## ##.....##..# Health: 32/32 ======================== #......## #......##.># Magic: 14/17 ===================----- #...l...# #......##..# AC: 3Str: 5 ##...*...## #.......#..# EV: 12Int: 22 #.....*...####...)....## SH: 0Dex: 15 #.....*...##............ XL:  6 Next: 26% Place: Dungeon:6 #......@......#.....###. Noise: ---------  Time: 2704.9 (0.0) #........#######....# # -) Nothing wielded ##, hG}.......# ##....#  Cast: Sandblast ##.....## ##...#  #..#...# ##..#  #.###### ##.#  l   iguana (wandering) #.# .# _An iguana is nearby!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (wandering, hasn't noticed you, 75% to hit), h ###### ##.# ripuliukko the Magician.....##....###..# Deep Elf#.....## ##.....##..# Health: 32/32 ========================#......## #......##.># Magic: 14/17 ===================-----#...l...# #......##..# AC: 3Str: 5##...`...## #.......#..# EV: 12Int: 22#.....`...####...)....## SH: 0Dex: 15#.....`...##............ XL:  6 Next: 26% Place: Dungeon:6#......@......#.....###. Noise: ---------  Time: 2704.9 (0.0)#[39;49, hݚ Fm........#######....# # -) Nothing wielded##.......# ##....#Cast: Sandblast##.....####...##..#...###..##.########.#l   iguana#.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (wandering, hasn't noticed you, 75% to hit)  The stone arrow hits the iguana!  The iguana is severely wounded., h , hs! k..l.., h$ 4==5.9 (1, h( , h, %  Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - iguanaAim: an iguana (wandering, hasn't noticed you, 75% to hit)  The stone arrow hits the iguana!  The iguana is severely wounded. _The iguana hisses angrily.- hٲI  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h| ###### ##.# ripuliukko the Magician .....# #....###..# Deep Elf #.....## ##.....##..# Health: 32/32 ======================== #......## #......##.># Magic: 11/17 ===============--------- - h#.......# #......##..# AC: 3Str: 5 ##....l..## #.......#..# EV: 12Int: 22 #.....*...####...)....## SH: 0Dex: 15 #......*..##............ XL:  6 Next: 26% Place: Dungeon:6 #......@......#.....###. Noise: ==-------  Time: 2705.9 (0.0) #........#######....# # -) Nothing wielded ##.......# ##....#  Cast: Sandblast ##.....## ##...#  #..#...# ##..#  #.###### ##.#  l   iguana #.# .# _The iguana hisses angrily. - h  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (severely wounded, 75% to hit)- h ###### ##.# ripuliukko the Magician .....# #....###..# Deep Elf - h=#.....## ##.....##..# Health: 32/32 ======================== #......## #......##.># Magic: 11/17 ===============--------- #.......# #......##..# AC: 3Str: 5 - hq##....l..## #.......#..# EV: 12Int: 22 #.........####...)....## SH: 0Dex: 15 #.........##............ XL:  6 Next: 26% Place: Dungeon:6 - h#......@......#.....###. Noise: ==-------  Time: 2705.9 (0.0) #........#######....# # -) Nothing wielded - h^##.......# ##....#  Cast: Sandblast ##.....## ##...#  #..#...# ##..#  - h#.###### ##.#  l   iguana #.# .#- hECasting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguana- hIAim: an iguana (severely wounded, 75% to hit)  The stone arrow hits the iguana!- h   .....#  #.....## - h$ #......## > #.  ##....†..##  #.....`) #......`..##... #....# #..###  ##.   ## - hT #.  - h: #.######  #.# - h 6.# - h`+..- hg376.9 (1Sandblast- hfonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (severely wounded, 75% to hit)  The stone arrow hits the iguana! _You kill the iguana!- h[ - h - h- hF _Unknown command.. hiM2= _. hq3===. hr,. ht. hv. hw. hy. hM|4===. h. hƄ. hqi5===. h . h. hn. h6===. h. h4B. hܝ. h,. h97===. h?,. h. h. h!. hC. hż. ht. h. h . h. h. h". h8. hP==. h. h,. h,. h. hb#.........##..... #.............#.. #........#######. ##.......# # ##.....##  #..#...#  ##.######  ##.##  #@##-- . h#..# #..#.  ...# .. ...# ........ ...J J   jelly (wandering).... ........ ....... he31.9 (25.0) .  A jelly comes into view.--2.9 (26. hH _The jelly moves out of view.. hn3. hu. h. hS....#..########.......# ## ##.....# ..#...#  ##.#######.## ##.## #.@# #..#.....#....# ............# ............ ....Jh. ...h   hound (asleep).... hJ   jelly (wandering) .. h,0.0). hY nJ.3.9 (1. hi . h^ X _A hound comes into view.. h+)  #...... ##.......#  ##.....##  #..#...#  ##.  ##.##  ##.## #.@# #..#.....#  ....# .......  .....# .....J.  . h:* ..... .....h.  .... .......  .... .......  ... ....... . h"  #...... ##.......#  ##.....##  #..#...#  ##.  ##.##  ##.## #.@# . h| #..#.....#  ....# .......  .....# .....J. ..... .....h. .... .......  .... .......  ... ....... . hD . h] . h\ . h d _There are monsters nearby!. h #...... ##.......#  ##.....##  #..#...#  ##.  ##.##  ##.## #.@# #..#.....#  ....# .......  .....# .....J.  . h..... .....h.  .... .......  .... .......  ... ....... / hf #...... ##.......#  ##.....##  #..#...#  ##.  ##.##  ##.## #.@#/ h. #..#.....#  ....# .......  .....# .....J. ..... .....h. .... .......  .... .......  ... ....... / h/ h/ h/ hkd _There are monsters nearby!/ hq#.########.......# ....## #..#...# ##.###### ##.## ##.## #..#######..#@....#....##.......#.....# #.....J..... ......h..... ............ #..s   scorpion (asleep)... #../ hzkh   hound (asleep) #...(sJ   jelly (wandering)/ h5  A scorpion comes into view.Found 5 stones./ h/ h/ hJh...hJ/ h-74Sandblast/ h/ h Z _The jelly quivers./ h& I  Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hҚ #........#######.. ripuliukko the Magician ##.......# ##. Deep Elf ##.....## ## Health: 32/32 ======================== #..#...# # Magic: 14/17 ===================----- ##.######  AC: 30 hStr: 5 ##.## EV: 12Int: 22 ##.## SH: 0Dex: 15 0 h #..######  XL:  6 Next: 37% Place: Dungeon:6 #..#@....#  Noise: ---------  Time: 2734.9 (0.0) 0 h....##.**.J..#  -) Nothing wielded .....# #...h....  Cast: Sandblast ..... .........  0 h&.... .........  .... #.........  s   scorpion (asleep) ... #.........  h   hound 0 h-#...(s....  J   jelly _The jelly quivers.0 h#Casting: Stone Arrow (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - houndAim: a hound (60% to hit)0 hu$f h*0 hM*.**h*.Out of range.0 h{ *.*J...0 hFt{J., f - jellyAim: a jelly (100% to hit)1 hf"+1 h<# 1 h#c#........#######.. ripuliukko the Magician1 h}$ 1 h%O##.......# ##. Deep Elf1 h% 1 hm&##.....## ## Health: 32/32 ========================1 hO' 1 h:(#..#...# # Magic: 14/17 ===================-----1 h) 1 h)Y##.######  AC: 31 h*-Str: 51 h+ 1 h,%##.##1 h-G EV: 121 h..Int: 221 h/ 1 h0;##.##1 h1G SH: 01 ht2.Dex: 151 hU3 1 hO4#..######  XL:  6 Next: 37% Place: Dungeon:61 h65 1 h06#..#@....#  Noise: ---------  Time: 2734.9 (0.0)1 h7 1 h8....##....J..#  -) Nothing wielded1 h8 1 h9.....# #...h....  Cast: Sandblast1 h: 1 h;@..... ......... 1 h< 1 h=@.... ......... 1 h> 1 h?.... #.........  s   scorpion (asleep)1 h:@ 1 h@... #.........  h   hound1 hwA 1 h#B#...(s....  J   jelly1 hB1 hjCCasting: Stone Arrow (dangerous; 6% risk of failure)  1 hDMConfirm with . or Enter, or press ? or * to list all spells.1 hJvAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jellyAim: a jelly (100% to hit)  The stone arrow hits the jelly!!1 hd1 h4e 1 he1 hYf 1 hf 1 h{g1 hh      ##.## ##.## 1 hif#  #..#@``..#  `...#   ...  ..... 1 hj... .... ... .... #.........  ... #.........  #...(s.... 1 h1 hv1 h{..1 hi4h..1 hM .1 h'K/49==1 hU$5.9 (11 hf] onfirm with . or Enter, or press ? or * to list all spells.1 h3wAiming: Stone Arrow (dangerous; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jellyAim: a jelly (100% to hit)  The stone arrow hits the jelly!! _You kill the jelly!1 hˀ1 h1 h1 h0 1 hՌ1 ht"_Unknown command.1 h1 h}7 I  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 h  #........#######.. ripuliukko the Magician ##.......# ##. Deep Elf ##.....## ## Health: 32/32 ======================== 1 hQ #..#...# # Magic: 11/17 ===============--------- ##.######  AC: 3Str: 5 ##.## EV: 12Int: 22 ##.## SH: 0Dex: 15 #..######  XL:  6 Next: 49% Place: Dungeon:6 #..#@....#  Noise: ==-------  Time: 2735.9 (0.0) ....##.*h....#  -) Nothing wielded 1 hM .....# #........  Cast: Sandblast ..... .........  .... .........  .... #.........  s   scorpion (asleep) ... #.........  h   hound #...(s....  _Unknown command.Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - houndAim: a hound (60% to hit)2 h6_ #........#######.. ripuliukko the Magician ##.......# ##. Deep Elf ##.....## ## Health: 32/32 ======================== #..#...# # Magic: 11/17 ===============--------- ##.######  AC: 3Str: 5 ##.## EV: 12Int: 22 ##.## SH: 0Dex: 15 #..######  XL:  6 Next: 49% Place: Dungeon:6 2 h:f#..#@....#  Noise: ==-------  Time: 2735.9 (0.0) ....##..h....#  -) Nothing wielded .....# #........  Cast: Sandblast ..... .........  .... .........  .... #.........  s   scorpion (asleep) ... #.........  h   hound #...(s.... Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - houndAim: a hound (60% to hit)  The stone arrow hits the hound!!2 h?         ##.## ##.## #  #  2 hA>`†....#   ...  ..... ... .... ... .... #.........  ... #......... #...(s.... 2 h2 hu.ss.2 hlg616.9 (1Sandblast2 h2 h# onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - houndAim: a hound (60% to hit)  The stone arrow hits the hound!! _You kill the hound!2 h 2 h2 h 2 h-$F _Unknown command.2 h} ## ## #..#...# ##.###### ##.## ##.## #..#######..#.....###....##.@†....#.....# #......... #...... #..... #.... #....s #...(.....#.........##2 h s.2=--7Sandblast _2 h 3 hI  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3 h ##.......# ##.. ripuliukko the Magician ##.....## ##. Deep Elf #..#...# ## Health: 32/32 ======================== ##.###### # Magic: 9/17============------------ ##.## AC: 3Str: 5 ##.## EV: 12Int: 22 #..######  SH: 0Dex: 15 #..#.....###  XL:  6 Next: 61% Place: Dungeon:6 ....##.@†....#  Noise: ---------  Time: 2737.9 (0.0) .....# #.*......#  -) Nothing wielded ..... #..*....... [393 h;49m Cast: Sandblast .... #...*......  .... #...s......  ... #..........  s   scorpion #...(.....#  .........##  _Unknown command.Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - scorpionAim: a scorpion (71% to hit)3 hd ##.......# ##.. ripuliukko the Magician ##.....## ##. Deep Elf #..#...# ## Health: 32/32 ======================== ##.###### # Magic: 9/17============------------ ##.## AC: 3Str: 5 ##.## EV: 12Int: 22 #..######  SH: 0Dex: 15 3 hh#..#.....###  XL:  6 Next: 61% Place: Dungeon:6 ....##.@†....#  Noise: ---------  Time: 2737.9 (0.0) .....# #........#  -) Nothing wielded ..... #..........  Cast: Sandblast .... #..........  .... #...s......  ... #..........  s   scorpion #...(.....#  .........## Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - scorpionAim: a scorpion (71% to hit)  The stone arrow hits the scorpion!!3 ho         ##.## ##.##   ##  3 hSp .#   #.`......#  ..... #..`.......  .... #...`...... .... #...†...... ... #.......... #...(.....# .........## 3 h4...3 hHp83==8.9 (1Sandblast3 h"3 h&onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - scorpionAim: a scorpion (71% to hit)  The stone arrow hits the scorpion!! _You kill the scorpion!3 h93 h;3 hA3 hDF _Unknown command.3 hn/ 33 hD3 3 h,6 3 h6 $ _3 h< 10/17==3 h)> ,3 hc? 3 hB ,3 h>C 3 hE ,3 hF 3 hH 3 h\I k1===3 hJ 3 hL ,3 hM 3 h P 3 hP 3 h>Q 3 hS 2==3 hU 3 hW ,3 hX 3 h[ ,3 h\ 3 h^ 3===3 h.` 3 h8b ,3 hzc 3 he ,3 hEg 3 hi ,3 h?j 3 h,l 4===3 h'm 3 hLo ,3 h'p 3 har ,3 hOs 3 h( 3 hI 3 h x5===3 hɟ 3 hԡ ,3 h 3 hk 3 h 3 h 3 h 3 h 63 hԮ 0===3 h{ 3 h= 3 h X3 h 3 h 3 h 3 h 3 h| 3 hw 3 h 3 h 73 h^ 0===3 h9 3 h1 3 h 3 h 3 h 3 h 3 h 3 h] 3 h, 3 h 3 h 3 h 3 h 3 h 3 h 3 h 3 h 3 h ==3 h4 3 h 3 h 3 h 3 ha 3 h3 hN3 h3 h}3 h3 h 3 h 3 hk 3 h3 h3 h3 h3 hD3 h3 h3 h3 h3 h#3 hj%3 h:&3 h'3 h+ 3 h, 3 h -?You see here a scorpion corpse.3 h_03 hn1 3 h2_3 h=43 hd73 hX:3 h';3 h<3 h9?3 hA3 hB3 hRD3 hkF3 hH3 hI3 hJ3 hL3 hVO3 hh_3 h`3 ha3 hc3 hd3 hd3 he3 hg3 hMh3 hh3 hj3 hk3 h_l3 hl3 ho3 hq3 hq3 h+r3 ht3 hu3 htv3 hw3 h_y3 ha{,3 h|3 h}3 h3 h`3 h.3 h҂3 h3 h,3 h3 h3 h%3 h3 h3 h3 h3 hF3 h3 h3 h3 h13 h̗B3 h] _You now have 150 gold pieces (gained 2).3 hbX3 h3 hX3 hB3 h63 hu3 hnX3 h3 h[3 h,3 h3 h3 h3 h3 h33 h3 hG3 h3 hX3 h3 h=3 h,3 h,3 h&3 h 3 hX3 hTB3 h,3 h-(3 ha,n3 h.B3 hp/,3 h 03 h2,3 hP3,3 hH43 h5,3 h63 h83 h9,3 h@3 hxA4 h74 h,4 h 4 h94 h,4 h 4 h\4 h,4 h4 hr ,4 h 4 h 4 h 4 hg ,4 h4 h4 h,4 h4 h4 hL,4 hG4 h4 h,4 hd4 h%,4 h4 hF4 hk4 h,4 h4 hV4 h,4 h4 h!4 h",4 h#4 h'$4 h$,4 h%4 h&4 h',4 hj3v4 h!5B4 h?4 h@4 h"A4 hA4 hB4 h D4 hD4 hE4 hF4 hWH4 hH4 hI4 h1L4 hN,4 h*O4 hP4 hR,4 hS4 hU4 hW4 heX4 hX4 h[,4 h]4 hn_N _You now have 162 gold pieces (gained 12).4 ha34 hb4 hd4 hf,4 hg4 hi4 h@k4 hk4 hbl4 h _You now have 172 gold pieces (gained 10).4 h4 h4 h4 h4 h94 hّ4 hk4 h14 h,4 hƗ4 h^4 h,4 hܛ4 hҝ4 h[   .).   ..#   #.. ..#   ..## ..#  ..!##..# 4 hM #...#..#  .  #@.--87133.0)  #......#   #......#####  ##...#  #....  ###.......... ##............  ###..#..........  ##..####.........4 hi4 h!G--244 h4 h# _Found a club.4 h 34 h 4 h/ 4 h X4 h B4 hL 4 h ,4 h 4 h #.# #.. #..# #.). #..# #.. ..##..## ..# #..@##..# ##...#..# #......##  ##......# #......# #......#####.........4 h1 15.9 (3.0)4 h +6.9 (44 h 4 hZ Q _x - a grey potion5 h±5 hB5 h  You see here a +0 club. _5 hFB5 hX5 h"5 h,5 hX5 h`5 h5 h&5 h5 h5 h5 h5 h95 ha5 h5 hy5 h5 h$5 h5 hL5 h5 h5 hD5 h5 h5 h5 h5 h5 hN5 hk5 h5 h5 h5 hb5 h95 h5 h5 h5 hC5 h5 h5 h5 h5 hT5 h5 h15 h5 hW5 h5 hu5 hz,5 h>5 h 5 h ,5 h] 5 h 5 h ,5 h5 hS5 h5 h5 h5 h5 h5 h5 h+5 h5 h5 hY5 h5 h(5 h5 hC5 h5 h 5 hZ"5 h"5 hu#5 h-%5 h&5 h'5 h(5 h)5 hI+5 h+5 h,5 hX.5 h)05 h05 h715 h25 h_45 h5,5 h665 hE75 h7,5 h95 hg:5 h;,5 h;<5 h=5 hA>,5 h?5 h@5 hA,5 hD5 hE,5 h`F5 h&H5 hgI,5 hJ5 hK5 hkL5 hM,5 hYO5 h9P5 hrQ,5 hS5 hMU5 hbZ5 h[5 h<]5 h_,5 h_5 hb5 hc,5 hd5 hf5 h)h,5 hi5 hk5 hJm,5 hAn5 ho5 hq5 hdr5 hr5 ht5 h.v5 hv5 hRw5 h$y5 h5 h5 h5 h ,5 h5 hi5 h.5 h5 h5 h5 h#5 h5 h #..###..# #...##..# ##...#..# #......## ##......# #......# #......#####  ##.........####. #......@.......935.9 (59.0)5 h@ ###...........### ##...............#  ###..#..............  ##..####.......  #.### #......<  ##.# ##.....#  #.# ##....#  #.##5 h*5 h,6.9 (605 h(5 h9 _Found a stone staircase leading up.5 h5 hS5 h5 h5 hX5 hP,5 h5 h5 h,5 h 5 h 5 h/5 h 5 h5 hX5 h/5 h5 h5 h5 h5 h,5 hA5 h5 h,5 h5 hs!,5 hR"5 h$5 hh&,5 h:'5 h(5 h*,5 h+5 hg,5 h|.,5 ht/5 hG05 he15 h2,5 h945 h4,5 h55 h65 h75 h8,5 h95 h:5 h;,5 h =5 h=?5 h?,5 h@5 hQB5 hC,5 hD5 hF5 hF5 hEG5 hH5 hI5 h2J5 hJ5 h L5 hrM5 hN5 h6O5 hP5 hlQ5 hR5 hR5 hS5 hPU5 hU5 hV5 hW5 hMY5 hY5 hZ5 h[5 hB]5 h]5 h_5 h`5 hta5 hb5 hb5 hd5 hBe5 he5 hgM _You now have 180 gold pieces (gained 8).5 hi5 hi5 hfj5 hjk5 hl5 hcm5 hn5 h{o5 hp5 hpq5 hr5 hs5 hVt5 ht5 hu5 hv5 hXx5 h y5 hy5 hz5 hq|5 h'}5 h2~5 h35 h[5 h,5 hq5 h5 h^,5 h`5 h5 hJ,5 h5 h5 hŋ5 hU5 h5 h5 h5 h35 h5 h=5 h֒5 hz5 h`5 hՕ5 hn5 h5 h5 h5 hT5 h5 h5 h5 hC5 hƞ5 hu5 h5 hP5 h5 h5 h,5 hQ5 hh5 hwZ5 hg5 hB5 h55 hX5 h_5 h5 hs5 h5 h~ ##...........## .... #.............### .... #............S..##..... ##...............#.....5 hw ###................#####...............#.#####....###.............# #####....### #............## ##....#### ##..## ......### ##...........# .##.....#### ##....# ##.........### #5 h...# ###..........## ###.......# # #...........### ###...###S   adder (wandering) .###............# ###.# .# ###..........## #.# .. ###.........# #.#5 h,5 h-92.9 (565 ha?S.5 hb,3.9 (575 hs5 hEY _An adder comes into view.5 h_   #...........S.###  #............. ##............ ###................#  ####...............#.##  ###....###.............# ....### #............## .#### ##.@.........## ......### ##...........# .##.....#### ##..........# ....### #.........# ....## ###.......# # ...### ###...### ....# ###.#  ...## #.#  ...# #.# 5 h   #...........S.###  #............. ##............ ###................#  ####...............#.##  ###....###.............# ....### #............## .#### ##.@.........## ......### ##...........# .##.....#### ##..........# ....### #..........## ###.... ...### ###...### ....# ### ...##  ...# [5 hW-39;49m _An adder is nearby!5 h   #...........S.###  #............. ##............ ###................#  ####...............#.##  ###....###.............# ....### #............## .#### ##.@.........## ......### ##...........# .##.....#### ##..........# ....### #.........# ....## ###.......# # ...### ###...### ....# ###.#  ...## #.#  ...# #.# 5 hr    #...........S.###  #............. ##............ ###................#  ####...............#.##  ###....###.............# ....### #............## .#### ##.@.........## ......### ##...........# .##.....#### ##..........# ....### #..........## ###.... ...### ###...### ....# ### ...##  ...# [5 h 39;49m _An adder is nearby!5 h5A    #...........S.###  #............. ##............ ###................#  ####...............#.##  ###....###.............# ....### #............## .#### ##.@.........## ......### ##...........# .##.....#### ##..........# ....### #.........# ....## ###.......# # ...### ###...### ....# ###.#  ...## #.#  ...# #.# 5 h    #...........S.###  #............. ##............ ###................#  ####...............#.##  ###....###.............# ....### #............## .#### ##.@.........## ......### ##...........# .##.....#### ##..........# ....### #..........## ###.... ...### ###...### ....# ### ...##  ...# [5 h39;49m _An adder is nearby!6 h ## #.## #S.### #.# #..... ###..6 h... ####.....#.##  ###....###...###....### #. ##....#### ##.# ......### ##. .##.....#### ##....### #..#6 h..## ###....... # #...### ###..#####.....# #### ###....#6 h6 ha6 h30.6 hO84.9 (1.0) _6 hQ6 h6 h+hM ##....>...# ##S# ### ### #.# ##..... ###... ####....#.##  ###....##.###....### #. ### ##.# ......### ##...........#S   adder (wandering)##6 hU.S6 h_&56 hʕ6 h6 hcx ##.......#   ##....>...# ##.# #S## ### #.# ##..... ###... ####....#.##  ###....##.###....### #. ### ##.# ......### ##. .##.....#### ##..### #..### ###....... # #.### ###...###.S66 h%T v ###.#### ##.......#   ##....>...# ## #6 h%Z 9.## S.### #.# ##..... ###... ####....#.##  ###....##.###....### #. ### ##.# ......### ##. .##.....#### ##..### #..### ###.......6 hj ,6 hA s.77 h###.##### ##.# ##....>...## .##.# .##.## .7 hh#.### .#.S.##..... ##.#..... ###.# ####.#.## ###....###.# ....### #..##....#### ##..##### ##.# S   adder (wandering) ##.....#### ##...#.### ##...# 7 hl.87 h,7 hC@###.##### 7 hk##.# ##....>...## .... ##.# .... ##.## ..... #.### ..... #.##..... ##.S.#..... ###.# ####.7 h7#.## ###....###.# ....### #.## ....#### ##.##### ##.# S   adder (wandering).....#### ##..# .### ##..# 7 h7 hѶxS.S7 hq&97 h7 hS7 h[###.##### ##.# ##....>...## .... ##.# .... ##.## ..... #.### ..... #.##..... ##.S..#..... ###.# ####.#.##  ###....###.# ....### #.###### ##.##7 h### ##.# .....#### ##.#### ##.# 7 h 7 hX7 h5".S3000Sandblast7 h(57 hg ###.##### ##.# ##....>...## .... ##.# .... ##.## ..... #.### ..... #.7 hi ##..... ##.#..... ###.S.....# ####.#.## ###....###.# ....### #.## ### ##.# #### ##.#### ##.# 7 hm 7 hmw 2S.7 h|x &17 h 7 h 8 ho4####8 hS...27----6--=3.4 (1.58 h8 hq _The blast of sand misses the adder. The adder bites you. x28 h F  The blast of sand hits the adder!8 h G†8 h 8 hȹ  8=---8---74.9Sandblast _You kill the adder! _Your Spellcasting skill increases to level 7!8 h08 h38 h/88 h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9 h9 hێ9 h9 hn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9 hP; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9 h~; 9 h< Where to? (Tab - D:3, ? - help)  D - Dungeon 9 h 9 hB ###.#####ripuliukko the Magician##.......#Deep Elf##....>...##....Health: 28/32 =====================---##..........#....Magic: 16/18 =====================---##...........## .....9 hf AC: 3Str: 5#.............### .....EV: 12Int: 22#...............##.....SH: 0Dex: 15##...............#.....XL:  6 Next: 87% Place: Dungeon:6###........@†......#Noise: =--------  Time: 3004.9 (0.0)####...............#.##-) Nothing wielded ###....###.............#Cast: Sandblast #....### #............## ..#### ##...........## ..### ##...........# ....#### ##..........# .......### ##.........# .........## ###.......#The blast of sand hits the adder! _You kill the adder! _Your Spellcasting skill increases to level 7! _You can't see any susceptibl9 h e monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)9 h 9 h@ 9 h 9 h $ _9 h ,9 hM 9 h 9 hq 9 h# 9 h g97=9 h 9 hY 9 h; ,9 h 9 h 9 hU ,9 h6 9 h 9 hr 8===9 hr 9 h 9 h 9 hu L30=9 h  9 hh 9 h ,9 h1 9 h 9 hy ,9 h 9 h 9 h 9 hT :==9 h 9 hg 9 hX 9 h+ h1==9 h 9 h 9 h 9 hM ,9 h 9 h 9 hg ,9 h 9 h1! ,9 h! 9 h6# 9 h$ 9 h) h2==9 h* 9 hj- 1 _HP restored.9 hO/ 9 h/ 9 h0 9 h2 9 hY4 9 h15 9 h5 9 h7 9 h9; 9 h< 9 h!= 9 h? 9 hB 9 hC 9=9 hE 9 hPH 9 hJ 9 hK 9 hL 9 h O 9 hQ 9 hR 9 hS 9 hV 9 hX 9 hZ 9 hZ 9 h\ 9 h=_ 9 hV` ,9 hc 9 he 9 hg ,9 h>i 9 h%k 9 hk ,9 hm 9 ho 9 h}p ,9 hdr 9 hWt 9 h)u ,9 hvw 9 h8y 9 h z ,9 h{ 9 h} 9 h~ 9 h: 9 hK 9 h 9 hт 9 h 9 hY 9 h 9 h 9 h 9 h J _Found a stone staircase leading down.9 h 9 h 9 hO ,9 hD 9 h 9 hK 9 h 9 h 9 h 9 h 9 h 9 h 9 h 9 ht 9 h W  There is a stone staircase leading up here.9 h 9 h" 9 h $ _9 h 9 hhe59 hf9 hxh9 hj,9 h&t  .. .#   .#  .. 9 hwP .#  ##.#  #######..######  . -41.6 (36.7) ########.######  .#  .# ## _You climb upwards.9 hy8-9 h}9 hLc _There is a stone staircase leading down here.: h3: h: h7: h%: h$ _: hn: h= : h< ,: h : h: hH: h: h:"#.. #.###.########..#######.......>........########.#################.#...........# #### ...........J...........######.Sandblast........#.........######...: h"J   jelly (asleep)#...#####: h)18.6 (7.0): hYn+9.6 (8: hr: hyuX _A jelly comes into view.: h5K  #..  #.#  ##.#   : h1L  >.  .#  ##########.#  ...........#  .......@####  : hNO ...........J...  ........######.  ........# ......... ######... #... #####: h  #..  #.#  ##.#    : h >.  .#  ##########.#  ...........#  .......@####  : hc L...........J...  ........######.  ........# ......... ######... #...: h^ = ##### : h : hw : h : h \ _A jelly is nearby!; hJ #..  #.#  ##.#    >.  .#  ##########.#  ...........#  .......@####  ...........J...  ........######.  ........# ......... ######... #... #####; ht #..  #.#  ##.#    >.  .#  ##########.#  ...........#  .......@####  ...........J...  ........######.  ........# ......... ######... #... #####  _A jelly is nearby!; hJ #..  #.#  ##.#    >.  .#  ##########.#  ...........#  .......@####  ...........J...  ........######.  ........# ......... ######... #... #####; hp@ #..  #.#  ##.#    >.  .#  ##########.#  ...........#  .......@####  ...........J...  ........######. ; hA ........# ......... ######... #... ##### ; hI; hM; hT; h#Z\ _A jelly is nearby!; hp#.# ##.# #######..#######.......>........ ########.####### ##########.# ...........# .######...; hq..J.....######.# ..######... #... ##### ; h~; h350.6 (1 _; hr; hv; h  The blast of sand hits the jelly!!##.; hq (...; h 7--99=2.1 (1.5Sandblast; hB ; hܟ I _You kill the jelly!; hQ ; hsT ; h;Y ; hg\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)< hAJ< hK3< hO< hQ$ _< hM[8== _Magic restored.< h`_< hc< hd< he< h|h< hj< h,k< hk< hm< ho< hRp:==< hq< hBt< hv,< hw< h(J< hÌ< h^.......>........########.#################.# ####### ...........# ....... ............... .............................######...............######).................@.# -######..# #..############ < h#"#######..####### .......>........  .####### ##########.# #########.< h..# #..######..........######....######@......................###.#########.< hM# #.........############< hŜ063.1 (11.0)< hF-4.1 (12< h< he _You see here the +1 dagger of Doqieqir {holy, Int+3 SInv}.< h6_< hT6#..# .>. #.#  #.# #.# #.  .######.  ......W.######.5.######)........###.#######.# #.###W   phantom (dormant)5   ufetubus (asleep)< h4Z,0.0)< hb+5.1 (1< h| _A phantom and an ufetubus come into view.< h9$   >     ##########   #.........  ###.........  ..........W  #........5  #)@.......  .......###.####  .......# #.........# ###########< hX9   >     ##########   #.........  ###.........  ..........W  #........5  #)@.......  .......###.####  .......# #......... ##########  _There are monsters nearby!< h$   >     ##########   #.........  ###.........  ..........W  #........5  #)@.......  .......###.####  .......# #.........# ###########< hGm    >     ##########   #.........  < hUo ###.........  ..........W  #........5  #)@.......  .......###.####  .......# #......... ########## < hoz < h~ 4< hA d _There are monsters nearby!< h'' $   >     ##########   #.........  ###.........  ..........W  #........5  #)@.......  .......###.####  .......# #.........# ###########< h    >     ##########   #.........  ###.........  ..........W  #........5  #)@.......  .......###.####  .......# #......... ########## < h < h_ < hQ z _There are monsters nearby!= h#..# .>. #.# #.# # .# #. .######. ...W) .######.5. .######). .###.# ######..# ##...######6= h= hF = h٥= h_Found a short sword.= hk#..#  .>.  #.# .# ## #.######...W).= h`######.5.######).5###.#...# .# #.........# .############ h#.#.#h   hound (asleep).#55 2 ufetubi (asleep)= hM7Sandblast= h= h3 = ha_An ufetubus and a hound come into view.> h+ #..# .>. #.##.# #.# #..######....W)..######.5...######).5.###.#######...# .# #.........# .# ########### h# .# .#5   ufetubus (asleep) .#> hd.W55...Wwandering)55 2 ufetubi (1 wandering)> h==> h<8Sandblast> hV> hf > h%> h_The ufetubus shouts!> ho #..# .>. #.#  #.# #  .# #.  .######.  ...).  .######.W5.  .######)@.....5...  .###.######  ######..# .# #...# .# ##### h# .# .#   ufetubus  .#5.5.Whh   hound (wandering)55 2 ufetubi (1 wandering)--9Sandblast> h> hsT #..# .>. #.# #.# # .# #. .######. ...). .######.5.. > hU.######@....5.W... .###h###### ######.# .# #.# .# ## h# .# .# .#   ufetubus> hmY> hZ> hJ[> h\> hQd 5.h5.W..h5 2 ufetubi (1 wandering)> heB--70> hAl> hp _You see here the +1 dagger of Doqieqir {holy, Int+3 SInv}.? hf ? hg}## The blast of sand hits the hound!? h? h? h? h? h? hY? hF? h? h? h ? h .5..Wh..5..W5? h]g  The hound is heavily wounded.? h$d7--=1.6 (1.5? ht-? hs0K _The hound misses you.? hF  The blast of sand hits the hound!? ho.55 2 ufetubi? hgX  You kill the hound!? hh? hj  The ufetubus slips past you! The ufetubus hits you. The ufetubus misses you.? h r..W..5..5? hys? hz #######..#######ripuliukko the Magician.......>........Deep Elf########.#######Health: 30/32 ======================--##########.# ############Magic: 17/18 ======================--...........# #...........AC: 3Str: 5........######...........EV: 12Int: 22.......................).SH: 0Dex: 15........######...W.......XL:  6 Next: 111% Place: Dungeon:5........######@.5........? h|Noise: =--------  Time: 3073.1 (1.5).............5.###.######-) Nothing wielded######.........# .#Cast: Sandblast#.........# .############ h#.#W   phantom.#55 2 ufetubi.#The blast of sand hits the hound!  The hound is heavily wounded. _The hound misses you.The blast of sand hits the hound!  You kill the hound!The ufetubus slips past you! The ufetubus hits you. The ufetubus misses you.? hh~ _The ufetubus barely misses you. The ufetubus misses you.You have reached level 7!? h/  --more--@ h 4/36--9-7 5% @ hϦ @ h 4 _A hyI  The blast of sand hits the ufetubus!A ho.   ufetubusA hW  You kill the ufetubus!W..5..A h|6--64.6 _The ufetubus misses you. The ufetubus closely misses you.A hK####A hw  The blast of sand misses the phantom. The ufetubus misses you.The ufetubus barely misses you. The ufetubus hits you.A h .. #.# ##.# ####..# ....> #####.####### #####.# ############# ......# #...........# ...######.......@...# ..A hRW..).# ...######.§...# ...######)5...# ..........###.####### #.........# #.# #.........# #.# ########### h#.#The ufetubus closely misses you. The phantom hits you. The phantom blinks!A h:§A h(j29----6.1A hA h6 _You blink.A hr  The blast of sand hits the phantom!A hk A h n  The phantom is heavily damaged.A h #.#  ##.# ##..####### ..>........ ###.####### .# ############# ....# #...........# ######..# ..........§..@.# ######.§5......W.# A h. ######§...# .....###.######## #.# .# #.# ######## h#  .# A h5! A hk$ Y  The phantom hits you. The phantom blinks! You blink.A h- ^§5.A h/ 8----5--7.6A h)6 A heD U _The phantom closely misses you.A h r  The blast of sand hits the phantom!A h h   The phantom is almost destroyed.A hx ...5--9.1A h T _The phantom barely misses you.A hKW  The blast of sand hits the phantom!.5   ufetubusA h ..5.A h 9=4/20--2280.6 _You destroy the phantom!A h _Your Conjurations skill increases to level 2!A h A h \ _Unknown command.B h_s  The blast of sand hits the ufetubus.B h B hҬ!B hO(.@5B hƯ1The ufetubus is heavily wounded.B h9dThe ufetubus slips past you! The ufetubus closely misses you.B hWThe ufetubus hits you. The ufetubus closely misses you.B h<B hmB hL7B h*-B h--B h۹!2.1B hB h@ B h*B hH1_The ufetubus hits you but does no damage.B h  The blast of sand hits the ufetubus!!.B h &.B h+B h3-3B h.X-33.6SandblastB hY3B h,;B h5? B h>@B h3A(_You kill the ufetubus!B hBB h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)B h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)B hb-  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)B hQuiver which action? ([-] to clear)  a - Cast: Sandblast  b - Cast: Stone Arrow (4%) [*/%] inventory [&] all spells[!] focus mode: off|onD h+ D h #.#ripuliukko the Magician##.#Deep Elf ##..#######Health: 27/36 ==================------ ..>........Magic: 13/20 ===============--------- ###.#######AC: 3Str: 5 ###.# #############EV: 12Int: 22 ....# #...........#SH: 0Dex: 15 .######...........#D hjXL:  7 Next: 23% Place: Dungeon:5 ................@.#Noise: =--------  Time: 3083.6 (0.0) .######.§.........#-) Nothing wielded .######§..........#Cast: Stone Arrow (4%) ........###.####### ........# #.# ........# #.# ######### h#.#.# _The ufetubus hits you but does no damage.  The blast of sand hits the ufetubus!! _You kill the ufetubus! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)D hD hD hD h` D h   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  -2   f * Spellcasting   7.6  56%  +3          D h  b + Unarmed Combat   0.0    -2   g * Conjurations   2.1  13%  +1      h + Earth Magic6.5  30%  +1           c + Armour   0.0    -2  D h      d - Dodging   2.8    +2       e - Stealth   2.8    +3                                                                hk m               The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  D h| [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsF h&421 h * Earth Magic   6.5  46G hjG hG hԧ #.#ripuliukko the Magician##.#Deep Elf ##..#######G hk3Health: 27/36 ==================------ ..>........Magic: 13/20 ===============--------- ###.#######AC: 3Str: 5 ###.# #############EV: 12Int: 22 ....# #...........#SH: 0Dex: 15 .######...........#XL:  7 Next: 23% Place: Dungeon:5 ................@.#Noise: =--------  Time: 3083.6 (0.0) .######.§.........#-) Nothing wielded .######§..........#G hXCast: Stone Arrow (4%) ........###.####### ........# #.# ........# #.# ######### h#.#.# _The ufetubus hits you but does no damage.  The blast of sand hits the ufetubus!! _You kill the ufetubus! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)G hG hrG hVG hG h'8 _G hx4=G hLG hG hG hG h8G h9=5===G hG hG hG hG hG hG hG hG h#k6===G h?30==7==G hG hG hG hG hG hG hG h1=8==G hG h{G hBG h"G hBG h'G h6G hOG hh9==G hG h?G hK2=G hG hG hG hNG hG hAj20===G hG hSG hh3==G hG h1G hG hG hG h;G hG hJG h:==G hG hG hU4=G hS G h G hW G h G h' G h G hG hG hG hVG hG hK5=G h-G hG h,G hG h G hG hhG hG hkG hG hG h_h6==G h G hx#1 _HP restored.G h)&3G h'G h*G h-,G h/G h1G h3,G h4G h>7G h8G h;O=G h<G h?,G hTAG hCG hIE,G hFG hHG hBJ,G hLG hPG heR,G hSG hIUG hVG hS\G h]G h_G ha,G hcG hdG hHf,G h gG hNhG hOiG hj,G h=kG hklG h"m,G hnG hoG hsp,G hBrG hCsG hs,G huG hvG hv,G hwG hxG hy,G hzG h{G hk|,G h}G h~G h,G hހG hG hCG hG h8G h.BG hG hG h|,G hG h,G hG hG hדG hBG hG h,G hG hޙ,G hG hdG h&,G hG hG hmBG hG hG hѣ,G hnG hG hǬ,G h:G hG hiG hG hG hG h\G hG hG heG h%,G hDG hNG h ,G hG hG hg,G hG hZ,G hG h@G hG h\G hG hG hG hG hG hG h\G h",G hdG hG hG,G hG hG h,G hG hG h,G hG hG h,G hG h ,G hG hG hG hS,G hCG hNG h,G hG hG h,G hG hG h,G hG hG h(,G h4G h+G h,G hG hG h,G hG hG h,G h\G hyG h/,G hG hLG h,G hG hG ht,G hoG hG hI,G hG h_  #f# .## #.# #.# .# #.# .# #.# # #.#  #.# # #@# G hX G-#########.# .................# ################### f   sleepcap (dormant) .# .# .#G hP11790.0)G ht.ffG hF-4.6 (91G h^G h`[ _A sleepcap comes into view.G h  #.# #f# #.# #.# #.# #.# #.# #@##.# .................#####G h #.# #f# #.# #.# #.# #.# #.# #@##.# .................#####G hqG hG h G h_ _A sleepcap is nearby!G hW #.# #f# #.# #.# #.# #.# #.# #@##.# .................#####G h| y #.# #f# #.# #.# #.# #.# #.# #@##.# .................##### _A sleepcap is nearby!G h  #.# #f# #.# #.# #.#G h #.# #.# #@##.# .................#####G h2  #.# #f# #.# #.# #.# #.# #.#G hѸ @ #@##.# .................#####G h JG h _ _A sleepcap is nearby!G h5  #.# #f# #.# #.# #.# #.# #.# #@##.# .................#####H hR8y #.# #f# #.# #.# #.# #.# #.# #@##.# .................##### _A sleepcap is nearby!H hn #.##f .. #. .###############.................################H hH hF.fH h5.6 (1.0)Stone Arrow (4%) _H hƧH hH hjM ``` H hq8The stone arrow hits the sleepcap!H hDH h X.f..17----==6H h2[` _The sleepcap is heavily damaged.H hq  `` The stone arrow hits the sleepcap!H h .f.4--------7H h a _The sleepcap is almost destroyed.H hrm G  The stone arrow hits the sleepcap!H h?t I.`H ho ,..H h 2------88Stone Arrow (3%) _You destroy the sleepcap!H hH hH h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)I h   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  -2   f * Spellcasting   7.8  42%  +3           b + Unarmed Combat   0.0    -2   g * Conjurations   2.1  11%  +1       h * Earth Magic   6.5  46%  +1           c + Armour   hm 0.0    -2       d - Dodging   2.8    +2       e - Stealth   2.8    +3                                                         h>m                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsI hl5ripuliukko the Magician#.#Deep Elf#.#Health: 36/36 ======================== .###.#Magic: 12/20 ==============---------- ..#.#AC: 3Str: 5 .##.#EV: 12Int: 22 .##.#SH: 0Dex: 15 .##.#XL:  7 Next: 28% Place: Dungeon:5 .##@#Noise: ==-------  Time: 3178.6 (0.0) .##.#-) Nothing wielded .###############.#Cast: Stone Arrow (3%) .................# .################# .# .# .# .#The stone arrow hits the sleepcap! _The sleepcap is almost destroyed.The stone arrow hits the sleepcap! _You destroy the sleepcap! _You can't see any susceptible monI hQ:Rsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)J htr _J hG{3=J hS|J h}J h~,J hJ h4==J h,J hJ hQJ hJ,J h5===J hJ h΋J h,J hWJ hl,J h J h66===J ho,J hJ hJ hǖ,J hJ hh7==J hXJ hJ h+,J hJ h?h8==J h J hJ h,J h J hȣ,J hJ hh9==J hhJ haJ h ,J hjJ h,J hJ hGj20===J hJ h٭J hJ h˯,J h1J hJ h&,J h[J hJ h/,J hkJ hJ h::==J hJ hJ hѻJ hw,J hJ hJ h,J hJ hf,J hJ h+J hIJ h,J h3J hRJ h,J h%J h4J h,J hJ hJ h,J hJ h9J h,J hCJ h{J h,J hEJ hhJ h ,J h+J hXJ h,J hJ h5J h,J hJ hJJ h,J h%J hkJ h,J hJ hJ h J hJ haJ hJ hJ h<J hJ h,J hLJ hJ hJ hJ hJ hJ h,J hJ hJ h]J hJ hJ hJ h.J hJ heJ h_J hJ hV J h J h ### .## .#J h;#..############ ).##....@........#--.##.###########.# ..##.# ####.# #.# J hB #.# #.# #.# #.#J hc12250.0)J hG--9.6 (51J hJ h[d _y - a scroll labelled GIUPOH CINWYIRJ hJ h3J hJ h nJ hG ,J he J hC#.#.#.#.####.###...# #......# #..### ...).# #.@...........#31.6 (2.0)...# #.###.#...#... #.#####.#. #.##...# J hW #.#.?. . #.##.# (. #.##. .. #.# #.#J h(J h+2.6 (3J h:J h! % _Found 3 stones.J ht3J h wJ hzJ hXJ hЌI#.# #.# #.# #.# ####### #.#### ......# #.....# #..############).#J h  #.............#...# #@###########.#3.6 (1.# #...........# #.# ####### ####.#..###.# #.# # ..#.. #.# #.?. . ... #.# ##.#.(. ###. #.# # #.# .. .. #.# # # ... <. #.# # #.#J hJ hk+4.6 (2J hJ h9 _Found a stone staircase leading up.J hE J hP _J hV J ha BJ hlc ,J he J hng ,J h2i J hk J hl ,J hm J hp J hq ,J hs J hv J hy ,J h{ J hɆ ########### # #. #.#### ..........# #.#.# #.... ..........# ...###..########### ........).# # ...#............. ..........# #.##.#.###########.....# #...........# #. ###.####### ####.#..###.# #. # #.# #.#...#.... #. # #.# #.@.........# #. # #.# #.#.(.####..# #.  #.# #.#...# ..# #.  #.# #.#J hߊ ..... <.. #.  #.# #.##.###.. .. #.  #.# #. ... .. #.   #.# ." ### # #.   #.#  #.   #.# #........## #. J hl W40.6 (61.6 (7J h& J hc b _z - a scroll labelled YVUXUX PUIKEJ h=> IJ hoK J h~S nJ h(W J h=e K...........# #.##.#.########### ).# #...........# # .###.####### ####.#..###.# J hh # #.# #.#...#.... # .# #.# #...........# # ## #.# #.#.(.####..# #  #.# #.#...# ..# #  #.# #.#..... <.. #  #.# #@##.###.. .. #  #.# #.#... .. # #.# ."# ### # #Stone Arrow (3%) #.#O...# #.# #........## # #.# #.........   hBi w4m# O   ogre (asleep) #.# #........#  # #.# #........# # #.# #. #J hq +4.6 (3J h`s +5.6 (4J hQy J h x _An ogre comes into view. It is wielding a +0 giant club.J h/l )   ###  #.# #.#J hV  #.# #..  #.# #.#.(  #.# #.#...# ..#  #.# #.#..... <..  #.# #@# ..  #.# #.#... ..  #.# ."# ### #  #.# O...  #.# #........##  #.# #......... J h\ #.# #........#  #.# #........#  #.#  K h؅ )   ###  #.# #.#  #.# #..  #.# #.#.(  #.# #.#...# ..#  #.# #.#..... <..  #.# #@# ..  #.# #.#... ..  #.# ."# ### #  #.# O...  #.# #........##  #.# #.........  #.# #........#  #.# #........#   hΌ4m#.#   K hK h=8_An ogre is nearby!K hK hxH ``O  The stone arrow hits the ogre!K h K h W.O.K h f17----==6.6 (1K hm K hX \ _The ogre is heavily wounded.K h4` :````K h K h LO...K h g4--------7K h K h V _The stone arrow misses the ogre.K h~ m  The stone arrow hits the ogre!K h l  The ogre is severely wounded.K h" 22----------2------8K hK h.= _The ogre hits you with a +0 giant club!L hZC  The stone arrow hits the ogre!L hbbj)L h L h2L ThaumaturgeL h3Y----------9/20 L h75@------45L h79Stone Arrow (3%) _You kill the ogre!L hECL hGm _Your Spellcasting skill increases to level 8!L h 64L h>L hA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L hL hL hL h? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)L hL h>L hKL hL hZ3= _L h 10/20==--L h,L h1L hL h^4==L hrL hL hl11===L h L h#,L h=&L h),L hu+L h-K5=L h.c2==L h0L h3,L h45L h|83==L hq:L h<,L h>L h@d26=L hBL hE4==L hGL hI,L hKL h N,L hOL h!R;7L hR==5===L h!VL hX,L h4ZL hW\,L h]L h`6===L haL hjdk8=L hfL h_h,L hjL hlL hlh7==L hmL hyp,L h7rL hta9=L hqvL hx~8==L hzL h+},L h~L h630==L h8L hЅ~9==L hL hˉ,L h|L h,L hL h}L hZ1=20===L hL hȗ,L hL h,L hL h,L hL hM92L hE===L h,L h],L hL hn,L hL h,L h%L h~3==L h@L h,L h#L h],L hL h`,L hL hC94L h2=L hL hL hL hL hL h[L hIL hL hBL hFL h}L hBK5=L hkL hW,L hL h<,L hL h_,L hL h~6==L hL hL hg,L hL hb  You see here a +0 giant club.L h^ ###.####### ####.#..###.# .# #.# #.#...#....  #.# #.......... #(.####..#  #...#  .#..... <..#.###.. ..#######)#... .. .......@# ### # --#............O. #........###### #..#.##O   ogre (asleep)L h /#........##.# #........###.# ##........##L h 1301.6 (52.0)L h' G--2.6 (53L h L h  _An ogre comes into view. It is wielding a +0 giant club. _You see here the amulet "Supnopto" {Acrobat Will- Str+3 Dex+3 Slay-2}.P hN# #.# #.#...#.... #. # #.# #...........# #. # #.# #.#.(.####..# #.  #.# #.#...# ..# #.#.# #.#..... <.. #.#.# #.##.###.. .. #.#.# #######)#... .. #.#.# ......."#######.# #.#.# #....O.. #.#.# #.########.#.# #. #.#.# #.###.#.# #.# #.#.#  hRm#.# #.#.# #.# #.#.# ##.# #.#.# ...###############.P hXP hzd{O.OP hf===3.6 (1.0)Stone Arrow (3%)P hmP hCq& _The ogre shouts!P h= x ``` The stone arrow hits the ogre!!P hR; P hBL ..O.=17-----4P ha^ s _The ogre is severely wounded.Q h&D  The stone arrow hits the ogre!!Q ht.k``)Q h6'..Q h& 4--------62-5Q hvStone Arrow (3%) _You kill the ogre!Q hlQ hl _Your Earth Magic skill increases to level 7!Q hQ h$Q hx Q h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q hQ hiQ hϳQ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q h*> Where to? (Tab - D:5, ? - help)  D - Dungeon R hH;R h|B# #.##.#...#....#. ripuliukko the Thaumaturge # #.##...........# #. Deep Elf # #.##.#.(.####..# #. Health: 36/36 ========================#.##.#...# ..# #. Magic: 14/20 ================--------#.##.#..... <.. #. AC: 3Str: 5R hD#.##.##.###.. .. #. EV: 12Int: 22#.# #######)#... ..#. SH: 0Dex: 15#.# ......."#######.##. XL:  7 Next: 62% Place: Dungeon:5#.# #.......@..)....#. Noise: ==-------  Time: 3305.6 (0.0)#.# #........########. -) Nothing wielded#.# #.........#. Cast: Stone Arrow (3%)#.# #........###.#.# #........##.#.# #........##. #.# #........##. hGm0m #.# ##........##. #.# ..........###############.  _The ogre is severely wounded.The stone arrow hits the ogre!! _You kill the ogre! _Your Earth Magic skill increases to level 7! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R hJR hY5== _R hc1R hhR hk _A - the amulet "Supnopto" {Acrobat Will- Str+3 Dex+3 Slay-2}R hipR hqR htR hTzb  You see here a +0 giant club.R hH~R hs6=== _R hR hȅR h1R h^R hȊR hҜ7==R h,R hR hR hU######### # #. #.####  .........# #.#.# #.... .........# ...###..############ .......).# # ...#.............# .........# #.##.#.###########.# .........# #...........# #.# ##.####### ####.#..###.# #.##.# #.#...#.... #.##.# #..@........# #.#--  #.# #.#.(.####h.# #.##.# #.#...# ..# #.##.# #.#R h+..... <.. #.##.# #.##.###.. .. #.##.# #######)#... ..#.# h   black bear (wandering)#.# ........#######.##.#  #.# #..........)....#.#  #.# ## #.#R h,13.6 (8R hλ .A black bear comes into view.R hF--4.6 (9R hR h(7 _The black bear moves out of view.R hN R hP R h\X R h[ F _Unknown command.R h: # #. #.#### # #.#.# #.... # ...###..## ).# # ...#...# # #.##.#.#####.# # #...........# #.# .# ####.#..###.# #.# #.# #.#...#.#.# #.# #...h# #.# #.# #.#.(.####..# #.# #.# #.#...# ..# #.# #.# #.# h<37m..... #.# #.##.###. #.# #)#... .. #.# h   black bear (wandering) #.# .#######.# #.# #.# #...).... #.# #.# #.# #.#R hBS h4 ~h.hS h 8====5.6 (1S hS h4 _The black bear growls angrily.S h # #. #.#### # #.#.# #.... # ...###..# ).# # ...#..# # #.##.#.#####.# # #...........# #.# .# ####.#..###.# #.# .# #.#...#.#.# .# #.h.# #.# .# #.#.(.####..# #.# .# #.#...# ..#S h?[39;49m #.# .# #.##.### .# #)#... .. #.# .# .#### S hS hkh.--6Stone Arrow (3%)S hԼS h[S h{ # #.   #.#.# #....  ...###.. ).# # ...#..  #.##.#.##  #...........# #.#  ####.#..###.# #.#  #.#...#...... #.#  #....@...h..# #.#  #.#.(.####..# #.#  #.#...# ..# #.#  #.#..... <.. #.#  #.##.###.. .. #.#  )#... .. #.#  ## #.#  ).... #.#   #.# T hg~ # #.   #.#.# #....  ...###.. ).# # ...#..  #.##.#.##  #...........# #.#  ####.#..###.# #.#  #.#...#...... #.#  #....@...h..# #.#  #.#.(.####..# #.#  #.#...# ..# #.#  #.#..... <..  #.##.###..T h[40m ..  )#... .. #.#  ##  )....   --T hT ha _A black bear is nearby!T ham"````T h..h.5---==7 T h+ V_The stone arrow misses the black bear.T h]| `` The stone arrow hits the black bear!T h.h.3------8 T h% \_The black bear is heavily wounded.T hL  The stone arrow hits the black bear!!`.T h! G..T hJP %10/21-------809Stone Arrow (2%) _You kill the black bear!U hU hU hU hB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U h+U hՏWhere to? (Tab - D:4, ? - help)  D - Dungeon U h U hk ######## # #. #.####ripuliukko the Thaumaturge .......# #.#.# #....Deep Elf .......# ...###..############Health: 36/36 ======================== .....).# # ...#.............#Magic: 10/21 ===========------------- U h .......# #.##.#.###########.#AC: 3Str: 5 .......# #...........# #.#EV: 12Int: 22 .####### ####.#..###.# #.#SH: 0Dex: 15 .##.#...#...... #.#XL:  7 Next: 80% Place: Dungeon:5 .##....@......# #.#Noise: ==-------  Time: 3319.6 (0.0) .##.#.(.####..# #.#-) Nothing wielded .##.#...# ..# #.#Cast: Stone Arrow (2%) .##.#..... <.. h/ R39;49m #.# .##.##.###.. .. #.# .# #######)#... ..#.# .# ........#######.##.# .# #..........)....#.# .# #........########.# _The stone arrow misses the black bear.The stone arrow hits the black bear! _The black bear is heavily wounded.The stone arrow hits the black bear!! _You kill the black bear! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)U h U h} U h U h8 $ _U h 11=U h U ht U h U h U hH U h" U h ,U h U h U h U h j2==U hO U h U hj .# #.#.# #.... # ...###..############ .# # ...#.............# # #.##.#.###########.# # #...........# #.# ## ####.#..###.### #.#  #.#...#.......# #.#  #...........# #.#  U h g#.#.(.####.@# #.# -- #.#...# #..# #.#  #.#........<.. #.#  #.##.###..#...# #.# ######)#...........# #.#......#######.###.. #.#.........).... ... #.#.......####### ##.##.#........ U h --24.6 (5  A malevolent force fills the Dungeon...U hP /  --more--W h  With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.W h ==========5.6 (6Mark W h W h F _You hear a shout! x6; You hear an angry hiss. x2Y hY hY hY h_F _Unknown command.Z hUh  ...###..############# ...#..............##.#.###########..........# ## ####.#..###.### #.#...#.................# #.(.####...# .......<..##.###..#...#Mark ..#.> ........###.#Z h0ox--------- 6.6 (1Z hp; _Found a stone staircase leading down.Z h(Z h@---------Z hZ hZ hkZ hnZ h!rZ hNsZ hG # # ...#.............# # #.##.#.###########.# # #...........# #.# # ####.#..###.### #.#  #.#...#.......# #.# #...........#.# #.# #.#.(.####..#.# #.# #.#...####..#.# #.# #.#........<@.# #.# #.##.###..#...# #.# #####)#...........# #.# ......#######.###.. Z h=l [40m#.# ..).... ... #.######## ##.##.# .>#.######.## 3==7[ hP ...###..############  # ...#.............#  #.##.#.###########.#  #...........# #.# ####.#..###.### #.# #.#...#.......# #.# #...........#.# #.# #.#.(.####..#.# #.# #.#...####..#@# #.# #.#........<..# #.#  #.##.###..#...# #.# ####)#...........# #.# #######.###.. #.#.).... .... #.######## ###.##.# .>#.#####.#[[ hS37m[ h_[ hb&8[ hh[ hj[ h;4[ h[ hA4===[ hC,[ h[ h5===[ h\[ hB[ h|B[ hF6==[ h[ h,[ h0[ h},[ h[ ha7==[ h[ hA,[ h[ h[ h, cStone Arrow (2%)c   centaur _You start resting.[ h- 39.6 ([ h11.0)  A centaur comes into view.The centaur hits you but does no damage.[ h`5=40.6 (12[ h[ hT _The centaur barely misses you.[ hG   #      #.#  ### #.#  ..# #.#  #.# #.#  #.#.(#.# #.#  #@# #.#  [ h2.....<c.# #.#  ##..#...# #.# )#...........# #.# #.###.. #.# ).... .... #.# #### ###.##.#  .>#.#  ###.# [ hD *   #      #.#  ### #.#  ..# #.#  #.# #.#  #.#.([ hF #.# #.#  #@# #.#  .....<c.# #.#  ##..#...# #.# )#...........# #.# #.###.. ).... .... #.# #### ### .> [ hIO [ h$Q [ hX [ h] ^ _A centaur is nearby!\ h \ h!\ h@ \ h 8The stone arrow hits the centaur!!\ hw|  The centaur is almost dead.5--=1.0) _The centaur closely misses you. The centaur barely misses you.\ h#qF  The stone arrow hits the centaur!\ huD)\ hD\ h oo   orc (polearm)You kill the centaur!\ h#n2------972\ h:*\ h1t _An orc comes into view. It is wielding a +0 trident.\ h B  The stone arrow hits the orc!\ hj D)\ h~ \ h} gg   gnoll (polearm)  You kill the orc!\ h̦ ~9/21 -------3\ h \ h s _A gnoll comes into view. It is wielding a +0 spear.\ h <````\ hn Pg...\ hZp j7-----4\ h1x \ hk| _The stone arrow misses the gnoll. The gnoll completely misses you.] hE  The stone arrow hits the gnoll!!] hFD)] h{6] hB ss   scorpionYou kill the gnoll!] hfli4------95] hu] hy[ _A scorpion comes into view.] h]>q  The stone arrow hits the scorpion!] ho ] h ] h0The scorpion is almost dead.] h] h  ] h"] hg] hFg   gnoll  ] hThe scorpion stings you.  ] h\A gnoll comes into view. It is wielding a +0 club.] h] h2] h---] h1] h"-------] h6] h'Stone Arrow (2%)] h] h ] h ] hB] h _The scorpion stings you.] h}"J] hG( ] h>)] hG*W_You don't have enough magic to cast this spell.] hm* 4] h1 ] h"7 e _You don't have enough magic to cast this spell.] h ] hٚ ] hե ] h e _You don't have enough magic to cast this spell.^ h) _You don't have enough magic to cast this spell.^ h] _You don't have enough magic to cast this spell.^ h^ h^ h^ ho _You don't have enough magic to cast this spell.Unknown command.^ h0 #.#.# #.... ...###..########### ...#............##.#.##########...........# ###.#..###.###...#..............(####..#........gs ^ h ! #.##.###..# ####)#...........########.###.. ..).... .... ####### ###.#. .>^ h ^ h L  The scorpion attacks as it pursues you!^ h s<gg   gnoll^ h \2=---7^ h%' ^ hv, A _The scorpion stings you but does no damage._ hI  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._ h #.#.# #.... ripuliukko the Thaumaturge  ...###..############  Deep Elf  # ...#.............#  Health: 32/36 =====================---  #.##.#.###########.#  Magic: 1/21=----------------------- _ hC #...........# #.#  AC: 3Str: 5  ####.#..###.### #.#  EV: 12Int: 22  #.#...#.......# #.#  SH: 0Dex: 15  #...........#.# #.#  XL:  7 Next: 99% Place: Dungeon:5 _ h #.#.(.####..#@# #.#  Noise: =--------  Time: 3347.6 (0.0)  #.#...####..#s# #.#  -) Nothing wielded  #.#........<g.# #.#  Cast: Stone Arrow (2%)  #.##.###..#...# #.#  Mark _ h}####)#...........# #.# .....#######.###.. #.#  s   scorpion ........).... .... #.#  g   gnoll ......####### ###.##.# ....... .>#.# _The scorpion stings you but does no damage.  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - scorpionAim: a scorpion (almost dead, 85% to hit)_ h1? #.#.# #.... ripuliukko the Thaumaturge  ...###..############  Deep Elf  # ...#.............#  Health: 32/36 =====================---  #.##.#.###########.#  Magic: 1/21_ h2Z=-----------------------  #...........# #.#  AC: 3Str: 5  ####.#..###.### #.#  EV: 12Int: 22  #.#...#.......# #.#  SH: 0_ h53Dex: 15  #...........#.# #.#  XL:  7 Next: 99% Place: Dungeon:5  #.#.(.####..#@# #.#  Noise: =--------  Time: 3347.6 (0.0)  #.#...####..#s# #.#  -) Nothing wielded _ h3M #.#........<g.# #.#  Cast: Stone Arrow (2%)  #.##.###..#...# #.#  Mark ####)#...........# #.# .....#######.###.. #.#  s   scorpion _ h6........).... .... #.#  g   gnoll ......####### ###.##.# ....... .>#.# Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - scorpionAim: a scorpion (almost dead, 85% to hit)  The blast of sand hits the scorpion!_ h < #.#.# #....    #   ##  _ h< #.#   #.#   #.#   #.#  #.#.(_ h< #.#  †# #.#  _ h=<g.# #.#   #.# ) .###.. #.#g   gnoll).... .... ### ### .>_ h >!_ h]_ h9_ h gg 2 gnolls (1 polearm)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - scorpionAim: a scorpion (almost dead, 85% to hit)  The blast of sand hits the scorpion!  _ h59You kill the scorpion!_ hh_ h/7 #.#.# #....ripuliukko the Thaumaturge...###..############Deep Elf# ...#.............#_ hHealth: 32/36 =====================---#.##.#.###########.#Magic: 1/21=-----------------------#...........# #.#AC: 3Str: 5_ h####.#..###.### #.#EV: 12Int: 22#.#...#.......# #.#SH: 0Dex: 15#...........#.# #.#XL:  7 Next: 112% Place: Dungeon:5#.#.(.####..#@# #.#Noise: =--------  Time: 3349.1 (1.5)#.#...####..#g# #.#-) Nothing wielded#.#........<g.# #.#Cast: Stone Arrow (2%)#.##.###..#...# #.#Mark ####)#...........# #.# .....#######.###.. #.#gg 2 gnolls (1 polearm) ........).... .... #.# ......####### ###.##.# ........>#.#_ h<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - scorpion_ hAim: a scorpion (almost dead, 85% to hit)  The blast of sand hits the scorpion!  You kill the scorpion!_ hu _A gnoll comes into view. It is wielding a +0 halberd._ h/  --more--_ h  You have reached level 8!  --more--` h)H=7/41238` hI 6% ` hU` h`P _You feel clever.` h1  #. #.#####.#.# #.... ...###..########### ...#............` hY2 ##.#.##########...........# ###.#..###.###...#.r............(.####..#g` h 5 F........<g  #.##.###..#. ####)#...........########.###.. r   quokka..).... .... ####### ###.#` h< ` h> ` h? ` h@ ` hQ [.rSS   adderr   quokka-500` h2W ` hf^ _A quokka comes into view. An adder comes into view.a hеJYou aren't carrying any items that you can evoke.a h$a ha h-a hҺa hea hI a h_a ha hO _Unknown command.c hG # #.# # # #. #.#### # #.#.# #.... # ...###..############ # # ...#.............# # #.##.#.###########.# # #...........# #.# # ####.#..###.### #.# #.#...#..r..@.# #.# #...........#.# #.# #.#.(.####..#.# #.# #.#...####.g#g# #.# #.#........k h k h k h P.gk h 1=2=-80 _k h' k h k hf .###..############ ...#.......gg.†.. ##.#.########### ........g.# k hQ ##.#..###g### #g...#.....g. ..........#.# #. #.(.####.k h †.....<). ##.###..#.. #........ #######.###.. k h ...).... .... .####### ###.# .k he . .>####k h k h k hC L)gk hY @-9k h k hd l hb..#.......gg.†.. ##.#.########### ........g.# ##.#..###g### #)...#.....g.# #g ..........# #.(.####..†.....<). ##.###..#.. #........ #######.###.. ...).... .... .####### ###.# .. .>####  l hm,l hG~w.g80l htl h##.#.########### ........g.# ##.#..###g### #)...#.....g.# #. ..........#.# #g #.(.####.l hDA†# #......<). ##.###..#.. #........ #######.###.. ...).... .... .l hj####### ###.# .. .>####  l h&l h2l hqP.gl h3==1Stone Arrow (2%)l h l hl hx[........g.# ##.#..###g### #)...#.....g.# #. ..........# #.(.####g.†.....<).# #.#.###..#.. #........ #######.###.. ...).... .... .####### ###.# .. .>#### l hy l hl hl hP.gl h<^2=2l hl hl h##.#..###g### #)...#.....g.# #. ..........# #.(.####.l h^†# #g.....<). ##.###..#...# #......... #######.###.. ...).... .... .####### ###.# .. .>####  l h;l hoP.gl h o4==3l h.l h#l h ...#.....g.# #. ..........# #.(.####.†# #g.....<).# #.#.###..#...# #g.........l hN ######.###.. ...).... .... .####### ###.# .. .>####l h8 \  #############l h l h l hc- .g.gl h. &4l h4 l h6 l h_ }..........# #.(.####.†.....<).# #g#.###..#...# #.........g######.###.. #. ...).... .... .####### ###.# .l hsa . .>####  ############# ................l hf l h2h l hr .g.gl ht &5l h~ l h l h@#.(.####.†.....<). ##.###..#...# #g.........######.###.. #g l hh...).... .... #.####### ###.# .. .>####  ############# ................################l hl h*l h.g.gl hG3=5l h#N==6l hyl hm h[  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.m h#.(.####..#.# #.# ripuliukko the Thaumaturge #...####..#†# #.# Deep Elf #........<).# #.# Health: 33/41 ===================----- ##.###..#...# #.#m hN Magic: 4/23====-------------------- #...........# #g# AC: 3Str: 5 #######.###.. #.# EV: 12Int: 23 ...).... .... #g# SH: 0Dex: 15 .####### ###.##*# XL:  8 Next:  8% Place: Dungeon:5 .. .>#@# Noise: ---------  Time: 3386.6 (0.0) .## ###.# -) Nothing wielded .# #.# Cast: Stone Arrow (2%) m h.# #.# .# #.# .# #.# gg 2 gnolls (1 polearm) .###############.# .................# .################# _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 club (87% to hit)m hU# #.(.####..#.# #.# ripuliukko the Thaumaturge #...####..#†# #.# Deep Elf #........<).# #.# Health: 33/41 ===================----- ##.###..#...# #.#m h% P Magic: 4/23====-------------------- #...........# #g# AC: 3Str: 5 #######.###.. #.# EV: 12Int: 23 ...).... .... #g# SH: 0Dex: 15 .####### ###.##.# XL:  8 Next:  8% Place: Dungeon:5 .. .>#@# Noise: ---------  Time: 3386.6 (0.0) .## ###.# -) Nothing wielded .# #.# Cast: Stone Arrow (2%) m h& .# #.# .# #.# .# #.# gg 2 gnolls (1 polearm) .###############.# .................# .#################Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 club (87% to hit)  The blast of sand hits the gnoll!!m h+ g( #.#m hi. †# #.#<).# #.# #.# #g# #.#).... .... #)# ## .>#@# ###.# #.#   #.#g   gnoll (#.#..#m hb m h \.g.m h =9=8.1 (1.5m ha onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - gnollAim: a gnoll, wielding a +0 club (87% to hit)  The blast of sand hits the gnoll!! _You kill the gnoll!m h m h m h m hV F _Unknown command.n hE  The stone arrow hits the gnoll!!n hjO)``n hb,).n h2--10=90Stone Arrow (2%)n hn hI _You kill the gnoll!n hM n h n h n h n h# g4n h n h n ha J3=-n h n h n h n h; n hT n h K5=n h#n hn hf4==n hn h2 n h n h1 n h@ n h n hMn hn hB6==5==n hn h{n h n hen hn h0n hn hn hy ^6==n h"n h$n hz%U7=n h$'n h)n h?*^7==n h+n h-n h.n h50n h2n h|3n h4n h+7n h7Q8=8n h[8;==n h9n hB<n h<n hS>n hAn hlBn hZCn h/EU9=n hEM9==n hnGn hlI,n hAKn hAM,n hNn h[Pn hP10/23==n h9Rn h3Tn hTL40=n hUn hlWn hW^1==n hYn hZn hE[n h#\n h^n h^n hd_n h)b91n hb==12==n hFen h|g1 _HP restored.n hgn h"in hj,n h;ln ham3===4==n h5==n h>n h,n han h~6==n hXn hn hϯn hn hn hx7n h&/==n h,n hn h:n h[n hOn hn h;n hn hn h8n hE==n hn hjn hn hn hBn hn hXn h1n hn h9n h/==n hn h /20==n h,n h|n hq1==n h~2==n hn h,n h,!n h #,n h$n h(3===n h-n h54 _Magic restored.n hd83o h|o ho ho h<o hx)o h*%  o hB+You see here a +0 club.o h-o hb. _o h!0o h4?  You see here a +0 halberd.o h== _o h*p  Things that are here:  a +0 halberd; a gnoll corpse _  You see here a quokka corpse. _o ho hb<o ho h0o hZGo hA`Do hy _You now have 186 gold pieces (gained 6).o hxo h _You now have 202 gold pieces (gained 16).o hyo hJo h,o h*o hBo h,o hBo h,o hBo hfBo hBo h,o hBo hۈ hm ### #.######### #.......... #.######### #.############# #.# ..................# ##.####### .#########.####......... .#  hn"0m#............@..............-- .###.############.####......... .....# #.# #......... ###### #.# #......... #.# #......... #.# ##########l   iguana (wandering) #.# ..l ####.57687.0)--78 _An iguana comes into view.p h~#.###########...........#.###########.# ################## #.# .................# ##.####### ################.####......... # #..................... ###.############@####... ....# #.# #... ##### #.# #.  ##.# ###########.# ..l####. #.#p ha#1.p h&%18.0)p h&*p h,p h?{ ..........########## ################## .................# ##.####### ################.####......... # #..................... ###.############.####... ....# #@# p h~j#### ###.#p hp h̅&9p h+p hq h^1 ########## ################## .................# ##.####### ################.####......... # #.................. ###.############.#### ....# #.# ############# ..#.#80q hXq hH  ################## .................# ##.####### ################.####......... # #.................. ###.############.#### ....# #.# q h############# ### #.#q hnq h&1q hgq hq hIhq hjq haoq hpq h' [ ################## .................# ##.####### ################.####......... # #.................. ###.############.#### ....# #.# ####q h( ######### ....#####.# q h) ########## # #. #.############# q h_- q h4 ll   iguana (wandering)q h6 j2Stone Arrow (2%)q h< q h? q h) q hB q hz q h: r h1r hr hr hr hBF  The stone arrow hits the iguana!!r hFp`.r hk-..r hj 0----3==3Stone Arrow (2%) _You kill the iguana!r h  _Your Conjurations skill increases to level 3!r hr hr hr h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r h 4r h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r h r hE r hf r h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)s h`Where to? (Tab - D:4, ? - help)  D - Dungeon s hs hr=################### #.#ripuliukko the Thaumaturge .................# ##.#######Deep Elf ################.####.........Health: 41/41 ======================== # #...........................Magic: 20/23 ====================---- ###.############.####.........AC: 3Str: 5 ....##.# #.........EV: 12Int: 23 ######.# #.........SH: 0Dex: 15#.# #.........XL:  8 Next: 13% Place: Dungeon:5s h?#@# ##########Noise: ==-------  Time: 3583.1 (0.0)#.#-) Nothing wielded...Cast: Stone Arrow (2%).####.#. #.# ### #.# ..#.# ### #.# ########## # #. #.############# The stone arrow hits the iguana!! _You kill the iguana! _Your Conjurations skill increases to level 3! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)s h?s hrDs hNFs hL _1=s hN,s hPOs hOs hRs hS~2==s hTs h,s hl@s hDs hLF,s hGs hIs hK,s hMs hNs hP,s hqRs hUs hAW,s hqYs h[s hh^,s h`s hsbW  There is a stone staircase leading up here.s hds h3gs hg$ _s hjs hK)4s h!*s h+,s h+.s h8c  # #.. .#  #.#.. .#  .#.. #.  ... [.  .. .#  #. .# s ha90#.#.#.### #.@.....# --652.8 (69.7)###.#.#... .# .# ## s h:G_You climb upwards.  Found a robe.s h<9--s hnAs hCc _There is a stone staircase leading down here.t h7_t h=<# #... .# #.#... .# .#..$#. t hR>....[. ....# ###.#.# ..#.#.#.### #.>@....# 0.0t h?v)###.#.#...##.# # #<.####t h(Jt hC+3.8 (1t h t hr9 _Found a stone staircase leading up.t hU t hV t h*X t h[ t hc Xt h@f ,t hj t hl t hp ,t hq t hs t h2x ,t hy t h{ t h~ ,t h t h ,t hʄ t h~ N _You now have 214 gold pieces (gained 12).t h6 3t hȍ t h t h> t hΓ t h t h t h ,t hš t hɜ t h0 ,t h? t h t h ,t h t h t h ,t hϪ t hP t h ,t hί t hA t h ,t hѴ t h t h ,t hi t h t h@ ,t h t h t h ,t h t h t h ,t hR t h t h ,t hL t hc t h ,t h t h3 t h  ### <.# # ###.### #.#.....# #.#.#@# 73.8 (2t h 0.0)#.....# ###.### #..###.##.##.#t h `####.#####.......#t h t h ,4.8 (21t h! t h8 9 _Found a stone staircase leading up.u h3u hIu hu hM### <.#  ###.###..@..#0.0)#.#.#.#(.....#.....# ####.###.###..u hC4....u hW5.8 (1u h% _Found 8 stones.v h'v h)Where to? (Tab - D:4, ? - help)  D - Dungeon v h+v h8  ripuliukko the Thaumaturge  Deep ElfHealth: 41/41 ========================Magic: 23/23 ========================AC: 3Str: 5####EV: 12Int: 23<.#v hK9wSH: 0Dex: 15# ###.###XL:  8 Next: 13% Place: Dungeon:4#.#..@..#Noise: ---------  Time: 3675.8 (0.0)#.#.#.#(.....v h:-) Nothing wielded#.....# ####.Cast: Stone Arrow (2%)###.####..###.##.##.#####.####Found a robe. _There is a stone staircase leading down here. _Found a stone staircase leading up. _You now have 214 gold pieces (gained 12). v h::_Found a stone staircase leading up. _Found 8 stones.v h;v h;v hF?v hIXv hJ,v hJLv h PW  There is a stone staircase leading up here.v hPv hRv h,S$ _v hSv h53v h6v h7,v h8v hG       v hH6############  ...........#######  ................@#  80.3 (4.5 ...........#####.#  .....[.....# #.#  ...........# #. ...........# #.#v h4I ...........# #.#   ...........# #.#   ...........# #.#   ..........  v hbKt  _You climb upwards.v hNv hPc _There is a stone staircase leading down here.v h3v hv hv h"v h$$ _v hv h,v hhv hv h1,v h0v h v h v he v h v h v h[ v h) ,v h v h v hv ,v h v h v h ,v ha v hv v h5 ,v h v h v hR ,v h v h v hE ,v h v h v hm ,v h v h v hy ,v h v h v h ,v h! v h! v h" ,v h# v h$ v h% ,v h' v h`( v h) ,v h?* v h9+ v h+ ,v hN- v h. v hE/ ,v h1 v h[7 ...# #.# ...# #.# ...# #.# ...# #.# .. #.# .. #.##########  ...# #..........#  # #########.##  ### #@#  99.3 (19.v hB9 q0)  ~~~# #  ~≈~##.#  ~~.#  ~~.##  #  ~~..# #[#  ≈~...  v h< v h .700.3 (20v h v h ( _Found a ring mail.v hQ v h v hY v hԵ v hQ Bv he v h ,v h v h| v h ,v h= v h v h ,v hO v h v h ,v h v hS v h ,v h v h v h ,v hf v hZ A  You see here a +0 ring mail.v h v h=  _v h v hr v h ,v h7 v h v h v ho v h v h$ v h[ v h v hg v hx v h~ v h v h v h v h v h v h& v hn v h v h- v h v h  v hA v h v hT v h v h v ht v h v hJ v h ,v hp v h v h^ ,v h* v h v h0 v h ,v h v h v h v h* v h v h v h ,v h! v h" v h# ,v h$ v h_% v h& v h& v h#( v h) ,v h* v h1 v hz2 ,v h3 v h5 v hV7 v h>= v h> v h@ v hA ,v hoC v hYD v hME v hE v hmF v hMG v h:H v hH v hAI v h-J v h+K v hK v hGL v hM v hN v h~O v h P v hQ v hR v haS v hS v h^ v hR_ v h_ v hJ` v h6c v he A  You enter the shallow water.v hf @Water v hf v hi N _Moving in this stuff is going to be slow.v h~k 4v hl v hq v hu 7v hBx v h} v ho 0v h' v h v h ,v h׏ v h H  There is a collapsed entrance here.v h v hš  _v h v hÞ v h~ ,v h v h v hХ ,v h v ht v h ,v h# v h= v h ,v hd v hL v h v h9 v h v h8 v h} v h v hۻ v h v h@ ,v hN v h vv h v h ,v h v ha v h^ v h ,v hX v h7 v h ,v h v h v h[ ,v hn v hL v h ,v h v h v h v h v h v h v hD ,v h v h ,v h v hU v h0 ,v h v h!% v h% v h[& v h& v h, v h0- v h- ,v h3 v h 4 ,v h4 v h: v h; ,v h< v hA v hB ,v hiC v hI v h;J ,v hJ v hP v hQ ,v hQ v hW v hY ,v hY v h^ v h3` ,v h` v he v h=g ,v hh v hl v h,n ,v ho v h5t v hu ,v hv v hO{ v h| ,v h} v hG v h ,v h v h v h ,v hc v h v h ,v hߑ v h v h ,v h v h3 v h ,v hk v h v hp ,v h v h& v hd ,v h v h v h ,v h v h v h ,v h v h v hB ,v h¿ v hI v h ,v h v h v h ,v h1 v hs v h1 ,v h v hq v h# ,v h v h~ v h ,v h v h v h ,v h v h v h ,v h" v h v hj ,v h v h v h ,v h v h_ v h ,v hB v hv hs,v hv hlv hv hv hP v ht v h ,v hxv h!v h,v h)v h'v h,v h[v hv h,v hv hv h,v h v h#v h$,v h&v h'v h]),v h)v h+v h,v hq-v h .v h0v h2v h2v h3v h5v hY7,v h8v h:v h<,v h>v h_@v hA,v hBv h0L##..............#................  #....#################........>.  #....#####.......# ###....#...  #........#.......############...  #..........)....................  ####............................  #............................  #............................ v hL #...........@.............###818.5 (118.2)  #.........#..................  #.........#...............###  #.........############.####  #.........# #.#  #.........# #.#  #.........# #.#  #.........# #.# v hLMf #.........# #.#v hQPv hfTv hUT _Key pressed, stopping explore.v h_ _v hv hPv hXv hlI #.) ####.............. #............. #............. #........ #.#.... #..#.... #...############.# #..# #.24.5 (6.0) #.........# #.# v h#.........# #. #.........# #.# #.........# #.# ######....# #.# #....# #.. ###### ### v h~v hv hjE _Done exploring.w hIw hM......0 _Done exploring.w h!gw h,w hE _Done exploring.w hR8 3w h9 w h9X w h] w h^ w h` E _Done exploring.w hw h#iPut on which piece of jewellery? Jewellery (go to first with "=)  u - a ring of poison resistance (left hand)  w - the amulet of Disaster {-Tele ^Drain rF+++ rN+++ RegenMP+} w hH$ A - the amulet "Supnopto" {Acrobat Will- Str+3 Dex+3 Slay-2}[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ~ hr ~ hu{ ~ h +#..........)............... ripuliukko the Thaumaturge####....................... Deep Elf#....................... Health: 41/41 ========================#....................... Magic: 23/23 ========================#....................... AC: 3Str: 5#.........#............. EV: 12~ h Int: 23#.........#............. SH: 0Dex: 15#.........############.# XL:  8 Next: 13% Place: Dungeon:3#......@..##.# Noise: ---------  Time: 3824.5 (0.0)#.........##.# -) Nothing wielded#.........##.# Cast: Stone Arrow (2%)#.........##.##.........##.#######....##.##....##..######### _There is a collapsed entrance here. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring.~ h P  Okay, then.~ h ~ h ~ h . _~ h(| Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - Brom's Barrelling Boulder Conjuration/Earth7% 4  c - HailstormConjuration/Ice10% 3  d - PetrifyAlchemy/Earth13% 4  e - Call Canine FamiliarSummoning19% 3  f - Sigil of BindingHexes19% 3  g - Summon Ice BeastIce/Summoning19% 3  h - Dimensional BullseyeHexes/Translocation52% 4  i - Summon Mana ViperHexes/Summoning86% 5  j - Permafrost EruptionIce/Earth90% 6  k - Sculpt SimulacrumIce/Alchemy100% 6  l - Monstrous MenagerieSummoning100% 7 21 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h#..........)............... ripuliukko the Thaumaturge####....................... Deep Elf#....................... Health: 41/41 ========================#....................... Magic: 23/23 ========================#....................... AC: 3Str: 5#.........#............. EV: 12Int: 23#.........#............. SH: 0Dex: 15#.........############.# XL:  8 Next: 13% Place: Dungeon:3#......@..##.# Noise: ---------  Time: 3824.5 (0.0)#.........##.# -) Nothing wielded#.........##.# h" Cast: Stone Arrow (2%)#.........##.##.........##.#######....##.##....##..######### _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.Memorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 17? Y - Yes  N - No hd( hf#..........)............... ripuliukko the Thaumaturge####....................... Deep Elf#....................... Health: 41/41 ========================#....................... Magic: 23/23 ========================#....................... AC: 3Str: 5#.........#............. EV: 12Int: 23#.........#............. SH: 0Dex: 15#.........############.# XL:  8 Next: 13% Place: Dungeon:3#......@..##.# Noise: ---------  Time: 3824.5 (0.0)#.........##.# -) Nothing wielded#.........##.# hi4 Cast: Stone Arrow (2%)#.........##.##.........##.#######....##.##....##..######### _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.5.5 (1 _This spell is quite dangerous to cast!6.5 (27.5 (3 hfy hA8.5 (4 h h h hة$9.5 (5 h _You start memorising the spell. You continue memorising. x4 h hm h?c _You finish memorising. Spell assigned to 'b'. h Y  Adjust (i)tems, (s)pells, or (a)bilities?  h hXq Your spells (adjust)Type hFailure Level  a - SandblastEarth1% 1 b - Brom's Barrelling Boulder Conjuration/Earth7%4  q - Stone ArrowConjuration/Earth 2% 3 Select a spell to adjust[!] toggle spell headers hb h hu##..........)............... ripuliukko the Thaumaturge####....................... Deep Elf#....................... Health: 41/41 ======================== h$#....................... Magic: 23/23 ========================#....................... AC: 3Str: 5#.........#............. EV: 12Int: 23#.........#............. SH: 0Dex: 15#.........############.# XL:  8 Next: 13% Place: Dungeon:3#......@..##.# Noise: ---------  Time: 3829.5 (0.0)#.........##.# -) Nothing wielded#.........##.# Cast: Stone Arrow (2%)#.........##.##.........##.#######....##.##....##..######### _Okay, then.  hM(_This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  h5 _You start memorising the spell. You continue memorising. x4  h6_You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Brom's Barrelling Boulder  Adjust to which letter?  hk _w - Brom's Barrelling Boulder h h Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - HailstormConjuration/Ice10% 3  c - PetrifyAlchemy/Earth13% 4  d - Call Canine FamiliarSummoning hػ19% 3  e - Sigil of BindingHexes19% 3  f - Summon Ice BeastIce/Summoning19% 3  g - Dimensional BullseyeHexes/Translocation52% 4  h - Summon Mana ViperHexes/Summoning hS86% 5  i - Permafrost EruptionIce/Earth90% 6  j - Sculpt SimulacrumIce/Alchemy100% 6  k - Monstrous MenagerieSummoning100% 7  h17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit hE#..........)............... ripuliukko the Thaumaturge####....................... Deep Elf#....................... Health: 41/41 ========================#....................... Magic: 23/23 ========================#....................... AC: 3Str: 5#.........#............. EV: 12Int: 23#.........#............. SH: 0Dex: 15#.........############.# XL:  8 Next: 13% Place: Dungeon:3#......@..##.# Noise: ---------  Time: 3829.5 (0.0)#.........##.# -) Nothing wielded#.........##.# hlN Cast: Stone Arrow (2%)#.........##.##.........##.#######....##.##....##..######### _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Brom's Barrelling Boulder  Adjust to which letter? _w - Brom's Barrelling BoulderMemorise Permafrost Eruption, consuming 6 spell levels and leaving 11? Y - Yes  N - No h߀#..........)............... ripuliukko the Thaumaturge####....................... Deep Elf#....................... Health: 41/41 ========================#....................... Magic: 23/23 ========================#....................... AC: 3Str: 5#.........#............. EV: 12Int: 23#.........#............. SH: 0Dex: 15#.........############.# XL:  8 Next: 13% Place: Dungeon:3#......@..##.# Noise: ---------  Time: 3829.5 (0.0)#.........##.# -) Nothing wielded#.........##.# hc Cast: Stone Arrow (2%)#.........##.##.........##.#######....##.##....##..######### _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Brom's Barrelling Boulder  Adjust to which letter? _w - Brom's Barrelling Boulder30.5 (1 _This spell is astonishingly dangerous to cast!1.5 (2 h hf h)+2.5 (3 h h h+3.5 (4 h˞ h hX+4.5 (5 h h h+5.5 (6 hL h h+6.5 (7 h h$  ht_You start memorising the spell. You continue memorising. x6 hL h hc _You finish memorising. Spell assigned to 'b'. h Y  Adjust (i)tems, (s)pells, or (a)bilities?  h~  h q Your spells (adjust)Type h+ Failure Level  a - SandblastEarth1% 1  b - Permafrost Eruption Ice/Earth90% 6  q - Stone Arrow h_ GConjuration/Earth 2% 3 w - Brom's Barrelling Boulder Conjuration/Earth7%4 Select a spell to adjust[!] toggle spell headers h7#..........)............... ripuliukko the Thaumaturge####....................... Deep Elf#....................... Health: 41/41 ========================#....................... Magic: 23/23 ========================#....................... AC: 3Str: 5#.........#............. EV: 12Int: 23#.........#............. SH: 0Dex: 15#.........############.# XL:  8 Next: 13% Place: Dungeon:3#......@..##.# Noise: ---------  Time: 3836.5 (0.0)#.........##.# -) Nothing wielded#.........##.# hH0 Cast: Stone Arrow (2%)#.........##.##.........##.#######....##.##....##..######### _w - Brom's Barrelling Boulder _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x6 _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  _You start memorising the spell. You continue memorising. x6 _You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Permafrost Eruption  Adjust to which letter?  hWL _s - Permafrost Eruption h0  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   3%  -2   f * Spellcasting   9.1  41%  +3           b + Unarmed Combat   0.0    -2   g * Conjurations   3.0  18%  +1       h + Ice Magic   0.0    +1       i * Earth Magic   7.5  38%  [37 h1m+1   c + Armour   0.0    -2       d - Dodging   2.8    +2       e - Stealth   2.8    +3                                                     h4                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  hj  h #..........)............... ripuliukko the Thaumaturge####....................... Deep Elf#....................... Health: 41/41 ========================#....................... Magic: 23/23 ========================#....................... AC: 3Str: 5#.........#............. EV: 12Int: 23#.........#............. SH: 0Dex: 15 hY #.........############.# XL:  8 Next: 13% Place: Dungeon:3#......@..##.# Noise: ---------  Time: 3836.5 (0.0)#.........##.# -) Nothing wielded#.........##.# Cast: Stone Arrow (2%)#.........##.##.........##.#######....##.##....##..######### _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Permafrost Eruption  Adjust to which letter? _s - Permafrost Eruption h(  h  h  h  hY  Adjust (i)tems, (s)pells, or (a)bilities?  hG hI9 Your spells (adjust)TypeFailure Level  a - SandblastEarth1% 1  q - Stone ArrowConjuration/Earth 2% 3  s - Permafrost Eruption Ice/Earth90% 6 w - Brom's Barrelling Boulder Conjuration/Earth7% hJ4 Select a spell to adjust[!] toggle spell headers hz h h<#..........)............... ripuliukko the Thaumaturge####....................... Deep Elf#....................... Health: 41/41 ========================#....................... Magic: 23/23 ========================#....................... AC: 3Str: 5#.........#............. EV: 12Int: 23#.........#............. SH: 0Dex: 15 h`#.........############.# XL:  8 Next: 13% Place: Dungeon:3#......@..##.# Noise: ---------  Time: 3836.5 (0.0)#.........##.# -) Nothing wielded#.........##.# Cast: Stone Arrow (2%)#.........##.##.........##.#######....##.##....##..#########Adjust which spell? b - Permafrost Eruption  Adjust to which letter? _s - Permafrost Eruption  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  hIAdjust to which letter? _s - Permafrost Eruption(i)tems, (s)pells, or (a)bilities? Adjust which spell?   s - Permafrost Eruption  Adjust to which letter?  h  h  h  hT M _r - Permafrost Eruption hF hV  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   3%  -2   f * Spellcasting   9.1  41%  +3           b + Unarmed Combat   0.0    -2   g * Conjurations   3.0  18%  +1       h + Ice Magic   0.0    +1       i * Earth Magic   7.5  38%  [4 hx^0m+1   c + Armour   0.0    -2       d - Dodging   2.8    +2       e - Stealth   2.8    +3                                                    [37 hdm                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h] hA_1 hq`38 ha5 hl h * Ice Magic   0.0  12%4 h 4 hI" #..........)............... ripuliukko the Thaumaturge h# ]####....................... Deep Elf#....................... Health: 41/41 ======================== h& #....................... Magic: 23/23 ========================#....................... AC: 3Str: 5#.........#............. EV: 12Int: 23#.........#............. SH: 0Dex: 15#.........############.# XL:  8 Next: 13% Place: Dungeon:3#......@..##.# Noise: ---------  Time: 3836.5 (0.0)#.........##.# -) Nothing wielded hn( #.........##.# Cast: Stone Arrow (2%) h* #.........##.##.........##.#######....##.##....##..######### _s - Permafrost Eruption  h3 Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? s - Permafrost Eruption  Adjust to which letter? _r - Permafrost Eruption hC:  hF;  hJC  hG  hI h3 h=9 hb h h"  h5 h57_Done exploring. hOw _Done exploring. h3 h h4 hw hE _Done exploring. h׎  h. Where to? (Tab - D:3, ? - help)  D - Dungeon  hi h#..........)............... ripuliukko the Thaumaturge####....................... Deep Elf#....................... Health: 41/41 ======================== h#....................... Magic: 23/23 ========================#....................... AC: 3Str: 5#.........#............. EV: 12Int: 23#.........#............. SH: 0Dex: 15#.........############.# XL:  8 Next: 13% Place: Dungeon:3#......@..##.# Noise: ---------  Time: 3836.5 (0.0)#.........##.# -) Nothing wielded#.........##.# Cast: Stone Arrow (2%)#.........##.##.........##.#######....##.##....##..#########s - Permafrost Eruption  hAdjust to which letter? _r - Permafrost Eruption _Done exploring. _Done exploring. _Done exploring. hT hS h h¥ h+$ _ h h h, hp h h, h h h, hV h; hZ, h h hi, h h hx, h h h@, h hY h, h- hp h, h| hF h, h; h h, h h h, h h h6, hA h hO, h h h hD h h h h h)  There is a stone staircase leading down here. _ h4 h h?9  You climb downwards. h޿ h` ho _Edmund shouts!  Found a short sword and 8 stones.  There is a stone staircase leading up here. h hT .#  .#  .#  ###.###  #..@.^#  hC #.....#  #.....#  #@)...# ====60.2 (23.7) #..(..#  hʲ####### Stone Arrow (2%)  @   Edmund  hi) h  h+ h[ _Edmund is nearby! h} .#  .#  .#  ###.###  #..@.^#  h~#.....#  #.....#  #@)...#  #..(..#  #######  hq< h%  .#  .#  .#  ###.###  #..@.^#  #.....#  h0! #.....#  #@)...#  #..(..#  #######   h*  h-  h7  h&> [ _Edmund is nearby! hO  .#  .#  .#  ###.###  #..@.^#  #.....#  #.....#  #@)...#  #..(..#  #######  hcP 3 ht < .#  .#  .#  ###.###  h d#..@.^#  #.....#  #.....#  #@)...#  #..(..#  #######  hW 7  h  h  h  h [ _Edmund is nearby! h  .#  .#  .#  ###.###  #..@.^#  #.....#  #.....#  #@)...#  #..(..#  #######  hƍ .#  .#  .#  ###.###  #..@.^#  h@#.....#  #.....#  #@)...#  #..(..#  #######   hY h h hk[ _Edmund is nearby! h87```` hC  The stone arrow misses Edmund. hY..@. hF0----==--1.2 (1.0) h'M hVP _Edmund says, "You wouldn't believe how much I paid for this flail." hx7```` h h Y...@. h n17---------2 hJ h84 _The stone arrow misses Edmund. hl  The stone arrow hits Edmund!! hi  Edmund is heavily wounded. h[d5-----3 h hȦS _Edmund completely misses you. h1k  The stone arrow hits Edmund! hk  Edmund is severely wounded.Edmund clears his throat.Edmund hits you with a +4 flail of draining! hlP: 31/39 (41)-----P: 12/23 -----4Drain hws hwQ _You feel drained. h ,``` h ..@The stone arrow misses Edmund.  Edmund hits you with a +4 flail of draining. h 28/38-------9/23 ------5 hz  hs Q _You feel drained. h) ,``` hF ..@The stone arrow misses Edmund.  Edmund hits you with a +4 flail of draining! hI 14/37----------7-----6 htR  h}X Q _You feel drained. hR h  hO h^ _You are too injured to fight recklessly! hV h h t _You are too injured to fight recklessly! hj=4 hA hD^ _You are too injured to fight recklessly! h*I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/   ripuliukko the Thaumaturge .#  Deep Elf .#  HP: 14/37 (41) =========--------------- .#  MP: 4/23====-------------------- ###.###  AC: 3Str: 5 #....^#  EV: 12Int: 23 #.....#  SH: 0Dex: 15 #@....#  XL:  8 Next: 13% Place: Dungeon:4 #@)...#  Noise: ==-------  Time: 3866.2 (0.0) #..(..#  -) Nothing wielded #######  Cast: Stone Arrow (2%) h1 [12;33H  Drain  @   EdmundCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +4 flail of draining and wearing a +0 leather armour  (severely wounded, 74% to hit) h^8 Iripuliukko the Thaumaturge.#Deep Elf.#HP: 14/37 (41) =========---------------.#MP: 4/23====--------------------###.###AC: 3Str: 5#....^#EV: 12Int: 23#.....#SH: 0Dex: 15#@....#XL:  8 Next: 13% Place: Dungeon:4 h; #@)...#Noise: ==-------  Time: 3866.2 (0.0)#..(..#-) Nothing wielded#######Cast: Stone Arrow (2%)Drain@   EdmundConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +4 flail of draining and wearing a +0 leather armour  (severely wounded, 74% to hit)  The stone arrow hits Edmund! hw t5Aiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +4 flail of draining and wearing a +0 leather armour  (severely wounded, 74% to hit)  The stone arrow hits Edmund!  Edmund is almost dead. h2 /  --more-- h  Edmund says, "People think my brother is the best. I think he's crazy." h +7.2 (1 h  h G _Edmund barely misses you. h.  hPCasting: Stone Arrow (dangerous; 2% risk of failure)  hFConfirm with . or Enter, or press ? or * to list all spells. h h+ h hT ripuliukko the Thaumaturge ht h)L.#  Deep Elf h h.#  HP: 15/37 (41) =========--------------- h" .#  MP: 1/23=----------------------- ###.###  AC: 3Str: 5 #....^#  EV: 12Int: 23 #.....#  SH: 0Dex: 15 #@....#  XL:  8 Next: 13% Place: Dungeon:4 #@)...#  Noise: ==-------  Time: 3867.2 (0.0) #..(..#  -) Nothing wielded h"#######  Cast: Stone Arrow (2%) h# hA$' Drain h$ h% hc& @   Edmund h' h'  h(  hM)Casting: Stone Arrow (dangerous; 2% risk of failure)  h *MConfirm with . or Enter, or press ? or * to list all spells. h*Aiming: Stone Arrow (dangerous; 2% risk of failure)  h+IPress: ? - help, Shift-Dir - straight line, f/p - Edmund h-iAim: Edmund, wielding a +4 flail of draining and wearing a +0 leather armour  h-J(almost dead, 74% to hit) hو  ripuliukko the Thaumaturge .#  Deep Elf .#  HP: 15/37 (41) =========--------------- .#  MP: 2/23==---------------------- ###.###  AC: 3Str: 5 #....^#  EV: 12Int: 23 #.....#  SH: 0Dex: 15 #@....#  XL:  8 Next: 13% Place: Dungeon:4 #@)...#  Noise: ==-------  Time: 3867.2 (0.0) #..(..#  -) Nothing wielded #######  Cast: Stone Arrow (2%)[0 hԌh;10m  Drain  @   EdmundAiming: Stone Arrow (dangerous; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +4 flail of draining and wearing a +0 leather armour  (almost dead, 74% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.  --more-- h8 .# h.#.####.####....^##.....##@....##@)...##..(..######## h#3Nothing appears to happen. hO .#  .#  .#  ###.###  #....^#  #.....#  #@....#  #@)...#  #..(..#  #######    h .#  .#  .#  ###.###  #....^#  #.....#  #@....#  #@)...#  #..(..#  ####### Edmund hits you with a +4 flail of draining.  * * * LOW HITPOINT WARNING * * * h_ .#  .#  .#  h` ###.###  #....^#  #.....#  #@....#  hJaA#@)...#  #..(..#  #######   ha%  hoBYou feel drained. hq9/36 (41) ----8.2 (1Stone Arrow (2%)Contam Drain  hy h!N _* * * LOW HITPOINT WARNING * * * hK H  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h/,  h, 1- hg2  h5 e _You don't have enough magic to cast this spell. hxJ h@F _Unknown command. hγ v  You aren't carrying any items that you can evoke. h|  hӻ  hտ . _ h4 h hF _Unknown command. hK{.####.###....^.@ h?|s<).(##### h hj8.@ h&9 h h{u _Edmund attacks as he pursues you! Edmund completely misses you. h' I  Casting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h H .#  ripuliukko the Thaumaturge .#  Deep Elf .#  HP: 9/36 (41) ======------------------ ###.###  MP: 1/23=----------------------- #....^#  AC: 3Str: 5 h :#.....#  EV: 12Int: 23 #.....#  SH: 0Dex: 15 #@)...#  XL:  8 Next: 13% Place: Dungeon:4 #@.(..#  Noise: =--------  Time: 3869.2 (0.0) #######  -) Nothing wielded h _ Cast: Stone Arrow (2%)  Contam Drain   @   EdmundCasting: Stone Arrow (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Edmund h Aim: Edmund, wielding a +4 flail of draining and wearing a +0 leather armour  (almost dead, 85% to hit) h i .#  ripuliukko the Thaumaturge .#  Deep Elf .#  HP: 9/36 (41) ======------------------ ###.###  MP: 1/23=----------------------- #....^#  AC: 3Str: 5 #.....#  EV: 12Int: 23 #.....#  SH: 0Dex: 15 #@)...#  XL:  8 Next: 13% Place: Dungeon:4 #@.(..#  Noise: =--------  Time: 3869.2 (0.0) #######  -) Nothing wielded h c  Cast: Stone Arrow (2%)  Contam Drain   @   EdmundConfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +4 flail of draining and wearing a +0 leather armour  (almost dead, 85% to hit)  The blast of sand hits Edmund!! h3  .#  .#  .#  ###.###  #  #  #  h '#<)...#  #  #   hI  ho ealth: 10/41-agic: 1/232570.7 (1.5   Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - EdmundAim: Edmund, wielding a +4 flail of draining and wearing a +0 leather armour  (almost dead, 85% to hit)  The blast of sand hits Edmund!! _You kill Edmund! htt  h u  hS /  --more-- h2 j _Your life force feels restored. h .# ##.##^...)...(..#######2=-10 _  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +4 flail of draining; a +0 leather armour h_U-2 _ hR.............##.....#..########.. ...###.......##.................. .(.# #.......##......####........ ...# #..........#................ ...###.........##.##.####........ .#..............#.#.............. ................................. .#....................###........3 ########........@.........###+#.# ...# ###....#.....(..#......#.# ...############.............###.# .........................<......# ................................# ................................#  ................................#  ...............#######.........##  ........................#+#...... - hnq?= h3=4.2 (2.5 _You climb upwards. _There is a stone staircase leading down here. hD2 J h4  h; 1= _ h?@  hI  hI h4== hK  hvO Z _Your magical contamination has completely faded away. h P  h R  hT  hU f2== hW  h1[ 75 h[ E== h]  h` , hb  he  hf 3=6== hh  hj , hml  h?n , ho  hq 97 hq ;== hr  ht  h;u I4= hqv  hHx  h9y  hy  h{  h3| ^8== hf}  h1  h  h  hn  hڂ S5= h  h{  h ^9== h  h`  h͊  hϋ  h  h 10/23== h?  h  hw I6= h  hy  h  h  h(  h ^1== h  h؜ , hS  h" L17= h  hz  h  h d12== hH  h  h  hZ  h, , hz  h  hK 8=3== h(  h  hY  h  h , h  h7 j4== h  h  h 99 h ;== hD  h) j5== h  h  h , h  hk L20= h  h  h ;6 hY E== h  ht , h  hU , h  h  h) 1=7== h  h , h!  h , h  h  hm j8== h  h  hy K2= h  h  h h9== hV  h(  h  h  h  h  h  h 93 hN |=20== h  h , h!  h , hP  h' 91 h E== h  hE  h W4== h  h , h  ho h2== h  h"  h`  h0  h  h K5= h>  h  h  hL i3=== h&  h! 4 _Magic restored. hb"  h#  h/& S6= h&  hD(  hY* , h,  h$. P== h/  h2 , h}3  h5  h6 D7= h7  h9 , h;  h= , hT?  h>A  hA  hC  hF 98 hF 0= hG  hI  h=J  hjK  hM  hN  h.O  hQ  hQ  hS  hfU 99 hU (= h)W  hY , hZ  h\ , h]  h_  h3`  hHa  hc  hd N30= hme  hhg , hh  hj , hfl  h^n , hdq  ht  h/u c1== hv  hx , h z  h{ , hl}  ho , h߀  hC  h U2= h  hk , h  hS , h  h  hb K3= h]  h/ , hD  h , h5  hL , hc  h  h U4= h  h< , ht  h , ht  ht , h  h:  h K5= h  h , h}  h[ , h  h , hL  h8 96 h E== h  h , h  h , h$  h , h  h 97 h 2= h  h  h  h  h  hE  h  hw , h  h 98 hX (= h  h , h  hl , h  h 99 hd 2= h  h , h9  h% , h_  h , h  h :40 ht (= h  h , h  h: , h  h , h  h 91 h E== h  h3 N 990.2 (116.0) _HP restored. hg6  hr:  hC< E _Done exploring. h4 h{, hN1.0) _ h߄ .#  .#  .#  ###.###  #....^#  #.....#  #.....# 4 #@)...#  #..(..#  #######  h:= h hL-2.7 (2.5 h h' _HP restored. _Done exploring. climb downwards.  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 leather armour; a +4 flail of draining h} h  h hF _Unknown command. h!. .# ##.##^ h#..<)...(..####### h0 h543.7 (1.0 _ hX h-D.#.###.###....^..)..(#####  h h&4 hh h GM_Unknown command.  There is a stone staircase leading up, spattered with blood here.  Things that are here: _a +0 leather armour; a +4 flail of draining h- h h h h h.P _ h>.. #.. #.# .# # ###.### #....^#  h#..@..# 5#.....# #<)...# #..(..######## hj h|+6.7 (2 h+ h; _Found a stone staircase leading down. hf  h  hr  h  hT  hӉ  hR  h5  hĎ , h  h  h r .[ .. .# hJ g .# .### ... ##.# #. ##@# #...4006.7 (1 hJ 0.0)## #.## ........#####.#..##...>....#.#..#.###..........#.######...#.#. hڝ X#.####.### h B7.7 (11 h  h ( _Found a ring mail. hb h( h h h, hn h h, h h  h , h>  h h, h h h, h hO h, h h hK", h# h(, h* h-N _You now have 228 gold pieces (gained 14). h 03 h:1 h-3 h>5, h6 h8 h:, h; h= h=?, h? h=B h, h h h3, h  h  h , h h% h......... # # ..[ .#. . ... #.# . #.# #.# ..#.# #.# ##### ..#.#######.####...##  h%.............##.....###B ###.#.#.#.....#.@...?... ##.#..#.............#### #.###.........##...## ##.#..#..#...####### ....#.#..... ...........##  hB   bombardier beetle (asleep) .######..... .# ..... .# #... h#-23.7 (16 h%,4.7 (17 hf* hl-d _A bombardier beetle comes into view. h!) .....  .... # #  ..[ .#. . ... #.# . #.# #.# #.# ##### ##...## ..........##.....###B ...#.@...?... ............#### .....##...## #...####### ...##..##... ..... #... hj .....  .... # #  ..[ .#. ... #.# #.# #.# #.# ##### ##...##  h..........##.....###B ...#.@...?... ............#### .....##...## #...#######...##..##...   h hU hR h4h _A bombardier beetle is nearby! h .....  .... # #  ..[ .#. . ... #.# . #.# #.# #.# ##### ##...## ..........##.....###B ...#.@...?... ............#### .....##...## #...####### ...##..##... h? ..... #... hM , .....  .... # #  ..[ .#. h%!~ ... #.# #.# #.# #.# ##### ##...## ..........##.....###B ...#.@...?... . h!...........#### .....##...## #...#######...##..##...  h&"  h* hL- h5 h&:h _A bombardier beetle is nearby! h .....  .... # #  ..[ .#. . ... #.# . #.# #.# #.# ##### ##...## ..........##.....###B ...#.@...?... ............#### .....##...## #...####### ...##..##... ..... #... h/ , .....  .... # #  ..[ .#. h0  ... #.# #.# #.# #.# ##### ##...## ..........##.....###B ...#.@...?... ............####  h{1 a.....##...## #...#######...##..##...  h(2   h;  h]?  hH  hsN h _A bombardier beetle is nearby! hP .... # #[ .#.  ... #.#  #.# #.# #.# #.# ##### h3Q #.#######.####.............##.....###B. ##.#.#.#.....#.....?...#.#..#..........@..#### .###...##...## ..#..#...####### ...#.#.....## hQ 6......## ######..... # ..... # #... ### hZ  hd] 85.0) _ h2c  hf  hg hj$ h~}Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown jewellery  c - rings of poison resistance Wands (select all with /)d + unknown wands Scrolls (select all with ?) huUe + unknown scrolls  f + scrolls of enchant weapon (uncommon)  g + scrolls of fog (uncommon)  h + scrolls of identify (very common)  i + scrolls of poison (uncommon)  j + scrolls of torment (rare)  k + scrolls of vulnerability (uncommon) Potions (select all with !)l + unknown potions  m + potions of enlightenment (uncommon)  n + potions of magic (rare) Missiles (select all with ()o - boomerangs [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top] hR  a + unknown magical staves h h h .... # #ripuliukko the Thaumaturge..[ .#.Deep Elf... #.#Health: 41/41 ========================#.# #.# h˹Magic: 23/23 ======================== .#.# #.# #####AC: 3Str: 5 .#.#######.####...##EV: 12Int: 23 ............##.....###B.SH: 0Dex: 15 ##.#.#.#.....#.....?...#XL:  8 Next: 25% Place: Dungeon:4 #.#..#..........@..####Noise: ---------  Time: 4025.7 (0.0)  h.###.........##...##-) Nothing wielded #.#..#..#...#######Cast: Stone Arrow ...#.#.....## ..........## ######.....B   bombardier beetle (asleep) # ..... # #... ### _Found a ring mail. _You now have 228 gold pieces (gained 14). _A bombardier beetle comes into view. _A bombardier beetle is nearby! _A bombardier beetle is nearby! _A bombardier beetle is nearby! hL h h h} ht # # ..[ .#. ... #.# #.# #.# #.# #.# ##### #.#.####...## #..##.....###B..#.#.#.....#.....?...# .#..#.#### ###.##...## .#..#..#...####### .....   h8 h+6.7 (1 h h h7 # # [ .#.  #.# .# #.# .# #.# ##### .#.####...## ###.....###B. .#.#.#.....#.....?...# #..#.#### .##...## #..#..#...####### .....  7Stone Arrow h9 . . # # .[ .#. ..  #.# ##### #######.####...## ##.........####B... .#.#.#.....#....@?...#..#......######.........##...## #..#..#...####### .#.#.....## ........## ####..........  #... hC  hM &8 hV  hY  hFW  # # [ .#.  #.# # #.# # #.# ##### #.####...## ####.....###B.  hX#.#.#.....#.....@...# ..#.##### .##...## ##  hqiWBB hl&9 hqw h2 _You see here a scroll labelled HYTOBR LIDDURAP. hK `` The stone arrow hits the bombardier beetle! h& ..  The bombardier beetle is severely wounded. *****The bombardier beetle sprays incendiary fluid at you. hD@.... h a0----==30 h  hS _The burning spray misses you. h[:Q  The stone arrow hits the bombardier beetle!! hHP†`` h'.. h18------81Stone Arrow hk _You kill the bombardier beetle! h7  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h3 h© h߬ h}| _ hb9=- hF h, hk h, hL h 20== h, h, h h, h h~1== h h6 h hL h~2== hu ht h h hN h hb h h hy3 h0=== h h hh  h  h--  h_Magic restored. h hj45 h 4.0) h h-- hG%6.7 (15 h hA   h  h A_B - a scroll labelled HYTOBR LIDDURAP h  hږ P==  You see here a bombardier beetle corpse. h _ h  h`  h}  hr  h  h  hͱ  h  h  h  h  h  h!  h  h̼  hǽ  hb  h  hS  hN  hF  h  h  h , h8  h  h  h  h  h  h  h  h  h-  h   hT  h )[. hv   h  h .# h-   h  h 6###.### h   h  h> 6#.....# h   hv  h 6#.....# h   h6  h d#.....#   h_  h d#.....#   h  h! # h   hT &60.7 (14 h  h{ ##. h   h  hA )#.# h   hr n ##### #.# h  # h W##...## #######.# h=   h ## h 1#†......# h`    .#.........#######   .......##### hi   .##...##   h  h. %1.7 (15 h  hq   hG  h _Found a robe. hZ I h\  h !  h ?.##  h   h 3S[.  h   he t #.#   h _###.###   h _#.....#   h _#.....#   hg _#.....#   h7 #..@..#   h #.....#   h 6##.#### hV   #.#   ##### #.#  ## #######.#   h S   ball python (constriction, asleep) #.....###†......#  #...#######.....##### h  h 0 h .0) h  h $2.7 (1 h h   h  hR :_A ball python comes into view. h  h_e .##  S[.  #.#  ###.###  #.....#  #.....#  #.....#  #..@..#  #.....#  ##.####  #.#  ##### #.#  #.# †......# ###  h .##  S[.  #.#  ###.###  #.....#  #.....#  #.....#  #..@..#  #.....#  ##.####  #.#  ##### #.#  #.# †......# ###  h _A ball python is nearby! h .##  S[.  #.#  ###.###  #.....#  #.....#  #.....#  #..@..#  #.....#  ##.####  #.#  ##### #.#  #.# †......# ###  h_ h6a! hBb hUc2.##  h[d hne<S[.  htf hgR#.#  hj[ ###.###  #.....#  #.....#  #.....#  #..@..#  #.....#  ##.####  #.#  ##### #.#  #.# †......#  h>l>###  hFm  h+w h{ h| hI h`  h h>_A ball python is nearby! h hE .##  S[.  #.#  ###.###  #.....#  #.....#  #.....#  #..@..#  #.....#  ##.####  #.#  ##### #.#  #.# †......# ###  h[H .##  S[.  #.#  ###.###  #.....#  #.....#  #.....#  #..@..#  #.....#  ##.####  #.#  ##### #.#  #.# †......# ###  _A ball python is nearby! hw  .##S[. #.# ##.##......##.####  ##### #...## ##########†...... #.........#######3 _ h  h ## .##S[. #.# ##.##.....##.####  ##### #...## ##########†......4Stone Arrow hN  hEg  The stone arrow hits the ball python!.``` h7.... h'0----==5Stone Arrow _You kill the ball python! h'M##.. ##.[. #.# ##.###.....# #.--6 h -- _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hi- 1=--- _2== hC /3=== hpE  hF  hAI  h.P  hP ( hiQ  hQ  hR 8### # h)S -.. .# hS p#.##.##.# hZ #.)..[.. #@# 74.7 (8###.####.....##.....# #.....# #. h\  h\ $5.7 (9 h`  hc   hSd  hd _Found a quarterstaff. hm_ hr h{ h h  h hYou see here a +0 robe. h^ hw h==  h_ hW hc hܠ h hy h h> h  h hծ h h h. hg h h h hA h h hP h h_ h h  h1 h%_h - 3 scrolls of identify (gained 1) h; h h h4 h] h  h hn hZ h h h h h h h h h h\ h h hI h_ h h hW h* hx h h h  h  hK h h h hI h< hw h  h%# h"( h) h, h3 h6 h|8 h< h1? h(B hC hfD hG hbK hqL hN hP hS h U hV hY h\ h^ h_ hs hx h#z h{ hJ~ hҁ h  hO hׇ hŠ h hm hϏ h h_ h h h h hO h hS h h? hت h h h h h hz hl h h h h h h2 h# hy"  h# h"  hR# h"  h# hV"  h5# ## h"  h5  h.. hvN ########  h.### hQ #......#  hW...# hE ###########.####.##  h .#...# hb#.@...........##... h108.7 (3 hB 3.0)  h5.# ## h #.#########.#.##..# h # h #. #.#.##..# hUp #. #........ h< .. #######.# h^ ?#  h)# #.) h"..  h ###(  # # h2 h,9.7 (34 h h) _Found 4 boomerangs. h3 h h  h#(X h(, h* h+ h-, h^/ h?1 hJ3 h3 h4 h7 h>)# ##..######## #.####......# ....############.####.# #.#...##.............##.. #.# ###.#########.#.##.. # # #.# #.#.##.. # .## #....... #.@.# #######.13.7 (4.0) h?6#?#.# #. ... #.. #...#( #.#......# #.#.... # #.#...... ..).. ..... # # ###. ..[ .#. hF hfG+4.7 (5 h\L hN* _Found a short sword. hQG3 hUJ h:N h\X h;hB h#q.# ..####### .#.### #...... .....############.####. .#.#...# #.............##. .#.# ## #.#########.#.## .# #  #.# #.#.## ## #.## #.... #...# ####### #@#.# ##....#.. #....#(###.# .......## #.# # #.#...... ..) h)r.. ..... # # ## #. ..[. .#. #.. ... #.# hx~+6.7 (2 h+7.7 (3 h h.e _C - 2 scrolls labelled JUTHRYL JUAMIS hl[?25h[?0c  Search for what [Enter for "dar", or ? for help]?  h: [?25l[?1c h  h, 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] f - 2 potions of enlightenment  b - [carried] u - a ring of poison resistance (left hand)  h* Results elsewhere ([,] to cycle)  c - [D:4] a quarterstaff hLevel 4 of the Dungeon<<<>>^(Press ? for help) #.#...#.#  #.....[.#  ##.....## ## #.#.#.# ..  ######## #.#.#.#.####......##.#.>.....# ###########.####.#########.###.#.#...##.............##........# #.#.# ###.#########.#.##..#####.# <.# ##.##.#.##..#####.# hS #####.###..........##.##...########.##.##.# #@#.# #.)..[..# #....#.. #####.### ....#(###.# ###.### .......##  #.# #.....# ..... #   #.# #.....# ......  ..) #.....# .. .....   # # ## #.....# #. ..[.   .#. #.....##.. ...   #.# ##.#####.. #.#  #.##.# #...#.# #.# ######.##.#...#.#######.####...## #######.# hwripuliukko the ThaumaturgeDeep ElfHealth: 41/41 ========================Magic: 23/23 ========================AC: 3Str: 5EV: 12Int: 23SH: 0Dex: 15XL:  8 Next: 28% Place: Dungeon:4Time: _You see here a +0 robe. _h - 3 scrolls of identify (gained 1) _Found 4 boomerangs. _Found a short sword. _C - 2 scrolls labelled JUTHRYL JUAMISSearch for what [Enter for "dar", or ? for help]? sta _ h h, hX hy h h  hq h$ hd. h~/ h/ h0 h=######## #......# #########.####.######## ............##........# #########.#.##..#####.# hV>h ##.#.##..#####.# ###..........##.# .########.##.##.# .# h?#.@..[..#  Noise: --------- 4139.7 (22.0) #..#####.###  -) Nothing wielded ##.####.### hA  Cast: Stone Arrow#.##.....# #.##.....# ..)#.....#  # ###.....#   #.#.....#   .###.####   hE hGU _You see here a +0 quarterstaff. hr  h Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  l - a +0 pair of gloves (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip h h h  h%  hr ########  ripuliukko the Thaumaturge#......#  Deep Elf #########.####.########  Health: 41/41 ======================== ............##........#  Magic: 23/23 ======================== #########.#.##..#####.#  AC: 3 h& qStr: 5 ##.#.##..#####.#  EV: 12Int: 23 ###..........##.#  SH: 0Dex: 15 .########.##.##.#  XL:  8 Next: 28% Place: Dungeon:4 .##.@..[..#  Noise: ---------  Time: 4139.7 (0.0) #..#####.###  -) Nothing wielded ##.####.###  Cast: Stone Arrow#.# h #.....# #.##.....# ..)#.....#  # ###.....#   #.#.....#   .###.####   _h - 3 scrolls of identify (gained 1) _Found 4 boomerangs. _Found a short sword. _C - 2 scrolls labelled JUTHRYL JUAMIS _Search for what [Enter for "dar", or ? for help]? sta _You see here a +0 quarterstaff. h P  Okay, then. h:  h  h . _ h hWield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 quarterstaff [*] show all[?] describe selected [!] equip|wield|wear|put on hy[tab] equip|unequip h h! h<########  ripuliukko the Thaumaturge#......#  Deep Elf #########.####.########  Health: 41/41 ======================== ............##........#  Magic: 23/23 ======================== #########.#.##..#####.#  AC: 3Str: 5 ##.#.##..#####.#  EV: 12Int: 23 ###..........##.#  SH: 0Dex: 15 .########.##.##.# h  XL:  8 Next: 28% Place: Dungeon:4 .##.@..[..#  Noise: ---------  Time: 4139.7 (0.0) #..#####.###  -) Nothing wielded ##.####.###  Cast: Stone Arrow#.##.....# #.##.....# ..)#.....#  # ###.....#   #.#.....#   .###.####   _Found 4 boomerangs. _Found a short sword. _C - 2 scrolls labelled JUTHRYL JUAMIS _Search for what [Enter for "dar", or ? for help]? sta _You see here a +0 quarterstaff. _Okay, then. h h40.2 (0.5D) +0 quarterstaff ho h4 _D - a +0 quarterstaff (weapon) h  h  h9 n h-  h  h\  hK  hE B h B h  n ht  h%  h* X h- B h/ , h1 , h2  h3  h5 , h;6  h7  h: , hF;  h<  h> , h?  h@  hC , hD  hKF  hH , hJ  hK  hN , hiP  hQ  hqT , hU  hW  h?Z , h[  h^  ha , hb  hd  hf , hFh  hej  hl , h....#.#.....## h  hD  h  h&  h  h  h gh..h hE A--2 hB  h  h h hҢ h. 2 jackals.  You barely miss the jackal.The jackal bites you but does no damage. ḥ5=3.5 (1.3 h h>T _The jackal closely misses you. hD h(4.8 hE h _You barely miss the jackal. The jackal misses you. hT  You hit the jackal but do no damage.The jackal bites you but does no damage. h{hh 3 jackals (1 wandering) hV0-6.1 hf h+ _The jackal bites you. h&.  The jackal barks!  You hit the jackal.  The jackal is heavily wounded..hh38--====7.4 _The jackal bites you. The jackal closely misses you. hR  You closely miss the jackal.The jackal is heavily wounded. hB ]=---8.7 hϳ  h _The jackal barely misses you. The jackal completely misses you. h  You barely miss the jackal.The jackal is heavily wounded. h M----90.0 hY  h j _The jackal bites you. The jackal closely misses you. h}J  You miss the jackal.The jackal is heavily wounded. hlK (1.3 hV  hZ T _The jackal closely misses you. hF  The stone arrow hits the jackal!! h۷j† 2 h3 h4 h<@h. h)ce0----=20 h^k hoJ _You kill the jackal! h\  The stone arrow hits the jackal!!†   jackal h_ hjb@h. hՍe17-------3 h= h5J _You kill the jackal! hFE  The stone arrow hits the jackal! hNF† h95-----94Stone Arrow hJ _You kill the jackal! h 4 h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 4 h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h(r hu% hu Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   1%  -2   g * Spellcasting   9.4  34%  +3          b + Staves0.0   1%   0   h * Conjurations   3.2  23%  +1   c + Unarmed Combat   0.0    -2   i * Ice Magic   0.5  11%  +1       hw j * Earth Magic   7.8  30%  +1           d + Armour   0.0    -2       e - Dodging   2.8    +2       f - Stealth   2.8    +3                                   [34 hxm                                   The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h  h###....#..#### ripuliukko the Thaumaturge....#(###.### # Deep Elf.......## ##.## ... # Health: 39/41 ======================--......# ##.##†.... # Magic: 15/23 ===============---------........# ##...)..... # AC: 3Str: 5.. .......#.###..###..... # EV: 12Int: 23#. ..[......#...# .... # SH: 0Dex: 15#.. ...[37 hm #.#### ### # XL:  8 Next: 29% Place: Dungeon:4#.. #.# #@#Noise: ==-------  Time: 4194.3 (0.0)#...#.# #†# #####D) +0 quarterstaff#.#...#.#######.####...## ###### Cast: Stone Arrow#................##.....###†.....######.#.#.#.....#.........######.#..#.............######.###.........##...## ..#####.#..#..#...####### #...>....#.#.....##The stone arrow hits the jackal!! _You kill the jackal!The stone arrow hits the jackal! _You kill the jackal! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h[x hCy Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - HailstormConjuration/Ice9% 3  c - PetrifyAlchemy/Earth12% 4  d - Summon Ice BeastIce/Summoning16% 3  e - Call Canine FamiliarSummoning19% 3  f - Sigil of BindingHexes19% 3  g - Dimensional BullseyeHexes/Translocation52% 4  h - Summon Mana ViperHexes/Summoning86% 5  i - Sculpt SimulacrumIce/Alchemy100% 6  j - Monstrous MenagerieSummoning100% 7 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h&  h  hA8 + ha ###....#..#### ripuliukko the Thaumaturge....#(###.### # Deep Elf.......## ##.## ... # Health: 39/41 ======================--......# ##.##†.... # Magic: 15/23 ===============---------........# ##...)..... # AC: 3Str: 5.. .......#.###..###..... # EV: 12Int: 23#. ..[......#...# .... # SH: 0Dex: 15#.. ... #[40 h{u m.#### ### # XL:  8 Next: 29% Place: Dungeon:4#.. #.# #@#Noise: ==-------  Time: 4194.3 (0.0)#...#.# #†# #####D) +0 quarterstaff#.#...#.#######.####...## ###### Cast: Stone Arrow#................##.....###†.....######.#.#.#.....#.........######.#..#.............######.###.........##...## ..#####.#..#..#...####### #...>....#.#.....##The stone arrow hits the jackal!! _You kill the jackal!The stone arrow hits the jackal! _You kill the jackal! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Okay, then. hύ . _ hw  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  h  Your spells (cast)TypeFailure Level  a - SandblastEarth1% 1  q + Stone ArrowConjuration/Earth 1% 3  r - Permafrost Eruption Ice/Earth h Z86% 6  w - Brom's Barrelling Boulder Conjuration/Earth 6% 4 Select a spell to cast[!]/[I] toggle spell headers h6 h; hD###....#..#### ripuliukko the Thaumaturge....#(###.### # Deep Elf.......## ##.## ... # Health: 39/41 ======================--......# ##.##†.... # Magic: 15/23 ===============---------........# ##...)..... # AC: 3Str: 5.. .......#.###..###..... # EV: 12Int: 23#. ..[......#...# .... # SH: 0Dex: 15#.. ...[37 hdFm #.#### ### # XL:  8 Next: 29% Place: Dungeon:4#.. #.# #@#Noise: ==-------  Time: 4194.3 (0.0)#...#.# #†# #####D) +0 quarterstaff#.#...#.#######.####...## ###### Cast: Stone Arrow#................##.....###†.....######.#.#.#.....#.........######.#..#.............######.###.........##...## ..#####.#..#..#...####### #...>....#.#.....## _You kill the jackal! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list a hI$ll spells. hO###....#..#### ripuliukko the Thaumaturge....#(###.### # Deep Elf.......## ##.## ... # Health: 39/41 ======================-- hP"......# ##.##†.... # Magic: 15/23 ===============---------........# ##...)..... # AC: 3Str: 5.. .......#.###..###..... # EV: 12Int: 23#. ..[......#...# .... # SH: 0Dex: 15 h&S#.. ... #.#### ### # XL:  8 Next: 29% Place: Dungeon:4#.. #.# #@#Noise: ==-------  Time: 4194.3 (0.0)#...#.# #†# #####D) +0 quarterstaff#.#...#.#######.####...## ###### Cast: Stone Arrow#................##.....###†.....######.#.#.#.....#.........######.#..#.............######.###.........##...## ..#####.#..#..#...####### #...>....#.#.....## _You kill the jackal! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  hTa[23d Confirm with . or Enter, or press ? or * to list all spells. h^P  Okay, then. hL` hEi hk. _ h`5 hP6 hP7 h? hY$ _ h[ h[_c6= h a h#d, hg hCjb40= hm hVp7== h!s hv, h=x h{, h| h1==8== h h=N _HP restored. h: h, h h~9== h hzO= h̗ hM, h+ h hSi20== h h9, h hѧ hh1== h h, h h, h  h ~2== h˴ h , h hƻ, h? hc3=== h' h h, hA h h, h hv h`, h h! hP== h h h<.# # ##.#. ### ..... #...# ##### ###.#.###  .#####....#..#  .......#(###.## #  s.......## ##.## ...  h&.......## ##.##†....  .......@## ##...).....-- .. .......#.###..###..... #. ...[......#...# ....  #.........###.#### ### h#...#.#### #.# #...#.# #†# ##### s   scorpion (asleep)#.#...#.#######.####...## ###  #................##.....###†.  .######.#.#.#.....#.........# h1220.3 (26.0) h- G--1.3 (27 h hr[ _A scorpion comes into view. h<.# # #.#  ##.##  #...#  ##  .#####.  .......#( #  s.......## ##.## ...  ha.......## ##.##†....  .......@## ##...).....  .. .......#.#  #. ...[......#...# ....  #.........###.#### ###  #...#.#### #.#  #...#.# #†# #####    †   h9RH<.# # #.#  ##.##  #...#  ##  hS~ .#####.  .......#( #  s.......## ##.## ...  .......## ##.##†....  .......@## ##...).....  hSA.. .......#.#  #. ...[......#...# ....  #.........###.####  #...#.#### #.# #...#.# #†# #####   h\  †   _A scorpion is nearby! hYz<.# # #.#  ##.##  #...#  ##  .#####.  .......#( #  s.......## ##.## ...  .......## ##.##†....  .......@## ##...).....  .. .......#.#  #. ...[......#...# ....  #.........###.#### ###  #...#.#### #.#  #...#.# #†# #####    †   h<.# # #.#  ##.##  #...#  ##  .#####.  .......#( h #  s.......## ##.## ...  .......## ##.##†....  .......@## ##...).....  .. .......#.#  hˋ#. ...[......#...# ....  #.........###.####  #...#.#### #.# #...#.# #†# #####  hm]   †   h h" hr h  <.# # #.# #.#.  ### ##.## # #...# . ###.#.### hε'.#####....#..#.#(###.## #.s.......## ##.## ....## ##.##†.....## ##...)..... ...#.###..###..... #.....[......#...# .... #.###.#### ### #...#.##### #.# #...#.# #†# ##### #.#...#.#.####...##  #.##.....###† .######.#.#.#.....#. _A scorpion is nearby! h hwh.ss ho82.3 (1.0) _ h h <.# # #.#  ### ##.##  #...#  . ###.#.###  ..#####....#..#  ........#( #  h$ .........## ##.## ...  ..s.....## ##.##†....  .......@.## ##...).....  ..........#.#  #.....[......#...# ....  #.........###.#### ###  h #...#.##### #.#  #...#.# #†# #####  #  † hh <.# # #.#  ### ##.##  #...#  . ###.#.###  hj ..#####....#..#  ........#( #  .........## ##.## ...  ..s.....## ##.##†....  .......@.## ##...).....  ..........#.#  #.....[......#...# ....  ho#.........###.####  #...#.##### #.# #...#.# #†# #####  #  † ha{ hY h h _ _A scorpion is nearby! h= hThe spell is astonishingly dangerous to miscast (86% risk of failure)! Continue anyway?  Y - Yes  h' N - No h0 hB <.# ##.##.#.# ripuliukko the Thaumaturge#####.###.... Deep Elf#...###### Health: 41/41 ========================. ###.#.###Magic: 17/23 =================-------..#####....#..#AC: 3Str: 5........#(###.### EV: 12Int: 23.........## ##.## ... SH: 0Dex: 15..s.....## ##.##†.... XL:  8 Next: 29% Place: Dungeon:4.......@.## ##...)..... Noise: ---------  Time: 4222.3 (0.0)..........#.###..###..... [3 hE 3mD) +0 quarterstaff#.....[......#...# .... Cast: Stone Arrow#.........###.#### ####...#.##### #.##...#.# #†# #####s   scorpion#.#...#.#######.####...## ###................##.....###†.######.#.#.#.....#......... _A scorpion is nearby!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Permafrost Eruption.  You are lightly contaminated with residual magic.  Rocks fall onto you out of nowhere. hMU.s hfOt16----------------------3.3 (1 hO$Stone ArrowContam h[ h`m  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.You miscast Permafrost Eruption.are lightly contaminated with residual magic.  Rocks fall onto you out of nowhere hcL. _Ouch! That really hurt! h  h:  ha  h ^ _You are too injured to fight recklessly! hnt hu h hB^ _You are too injured to fight recklessly! hR _You are too injured to fight recklessly! hQ L  Casting: Permafrost Eruption (astonishingly dangerous; 86% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h  <.# # #.# #.#.# ripuliukko the Thaumaturge  ### ##.## #.... Deep Elf #...# ##### Health: 16/41 =========--------------- . ###.#.###  Magic: 14/23 ==============---------- ..#####....#..#  AC: 3Str: 5 ........#(###.## #  EV: 12 h Int: 23 .........## ##.## ...  SH: 0Dex: 15 ........## ##.##†....  XL:  8 Next: 29% Place: Dungeon:4 ...s***@.## ##...).....  Noise: ---------  Time: 4223.3 (0.0) ..........#.###..###.....  D) +0 quarterstaff h- #.....[......#...# ....  Cast: Stone Arrow #.........###.#### ###  Contam #...#.##### #.#  #...#.# #†# #####  s   scorpion #.#...#.#######.####...## ## #................##.....###† h .######.#.#.#.....#......... _You are too injured to fight recklessly!  Casting: Permafrost Eruption (astonishingly dangerous; 86% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - scorpionAim: a scorpion (74% to hit) h  <.# ##.##.#.# ripuliukko the Thaumaturge#####.###.... Deep Elf#...###### Health: 16/41 =========---------------. ###.#.###Magic: 14/23 ==============----------..#####....#..#AC: 3Str: 5........#(###.### EV: 12Int: 23.........## ##.## ... SH: 0Dex: 15........## ##.##†.... XL:  8 Next: 29% Place: Dungeon:4...s```@.## ##...)..... Noise: ---------  Time: 4223.3 (0.0)..........#.###..###.....[ h m D) +0 quarterstaff#.....[......#...# .... Cast: Stone Arrow#.........###.#### ### Contam#...#.##### #.##...#.# #†# #####s   scorpion#.#...#.#######.####...## ###................##.....###†.######.#.#.#.....#.........Casting: Permafrost Eruption (astonishingly dangerous; 86% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - scorpionAim: a scorpion (74% to hit)  The stone arrow hits the scorpion! h{  hy, S.s.. h- c==4.3 (1Contam  h 8  h< wonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - scorpionAim: a scorpion (74% to hit)  h= ~The stone arrow hits the scorpion! _The scorpion is severely wounded. h>Q  hR  hW  h6Z F _Unknown command. h<  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h <.# # #.# #.#.# ripuliukko the Thaumaturge  ### ##.## #.... Deep Elf #...# ##### Health: 16/41 =========--------------- . ###.#.###  Magic: 11/23 ===========------------- ..#####....#..#  AC: 3Str: 5 ........#(###.## #  EV: 12Int: 23 .........## ##.## ...  SH: 0Dex: 15 ........## ##.##†....  XL:  8 Next: 29% Place: Dungeon:4 ....s**@.## ##...).....  Noise: ==-------  Time: 4224.3 (0.0) ..........#.###..###.....  D) +0 quarterstaff #... hJ-..[......#...# ....  Cast: Stone Arrow #.........###.#### ###  Contam  #...#.##### #.#  #...#.# #†# #####  s   scorpion #.#...#.#######.####...## ## #................##.....###† .######.#.#.#.....#......... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - scorpionAim: a scorpion (severely wounded, 74% to hit) h  <.# ##.##.#.# ripuliukko the Thaumaturge#####.###.... Deep Elf#...###### Health: 16/41 =========---------------. ###.#.###Magic: 11/23 ===========-------------..#####....#..#AC: 3Str: 5........#(###.### EV: 12Int: 23.........## ##.## ... SH: 0Dex: 15........## ##.##†.... XL:  8 Next: 29% Place: Dungeon:4....```@.## ##...)..... Noise: ==-------  Time: 4224.3 (0.0)..........#.###..###.....[ h Tm D) +0 quarterstaff#.....[......#...# .... Cast: Stone Arrow#.........###.#### ### Contam #...#.##### #.##...#.# #†# #####s   scorpion#.#...#.#######.####...## ###................##.....###†.######.#.#.#.....#......... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - scorpionAim: a scorpion (severely wounded, 74% to hit) hv..s1712=5.3 (1  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - scorpionAim: a scorpion (severely wounded, 74% to hit) _The stone arrow misses the scorpion. _Unknown command. h0!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h <.# # #.# #.#.# ripuliukko the Thaumaturge  ### ##.## #.... Deep Elf #...# ##### Health: 17/41 =========--------------- . ###.#.###  Magic: 9/23=========--------------- ..#####....#..#  AC: 3Str: 5 ........#(###.## #  EV: 12Int: 23 .........## ##.## ...  SH: 0Dex: 15 ........## ##.##†....  XL:  8 Next: 29% Place: Dungeon:4 ......s@.## ##...).....  Noise: ==-------  Time: 4225.3 (0.0) ..........#.###..###.....  D) +0 quarterstaff #.... h [40m.[......#...# ....  Cast: Stone Arrow #.........###.#### ###  Contam  #...#.##### #.#  #...#.# #†# #####  s   scorpion #.#...#.#######.####...## ## #................##.....###† .######.#.#.#.....#......... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - scorpionAim: a scorpion (severely wounded, 74% to hit) h <.# # #.# #.#.# ripuliukko the Thaumaturge  ### ##.## #.... Deep Elf #...# ##### Health: 17/41 =========--------------- . ###.#.###  Magic: 9/23=========--------------- ..#####....#..#  AC: 3Str: 5 ........#(###.## #  EV: 12Int: 23 .........## ##.## ...  SH: 0Dex: 15 ........## ##.##†....  XL:  8 Next: 29% Place: Dungeon:4 ......s@.## ##...).....  Noise: ==-------  Time: 4225.3 (0.0) ..........#.###..###.....  D) +0 quarterstaff #....[39;4 hP9m.[......#...# ....  Cast: Stone Arrow #.........###.#### ###  Contam  #...#.##### #.#  #...#.# #†# #####  s   scorpion #.#...#.#######.####...## ## #................##.....###† .######.#.#.#.....#.........Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - scorpionAim: a scorpion (severely wounded, 74% to hit)  The stone arrow hits the scorpion! <.# # #.#  ### ##.##  #...#  . ###.#.###  ..#  ... #  ... ##.## ...  ... [4 h..0m##.##†....  .......@.## ##...).....  .....  #.... ....  #....#### ###  #...# #.# #...#.# #†# #####  #   †   .356.3 (1Stone Arrowonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - scorpionAim: a scorpion (severely wounded, 74% to hit)  The stone arrow hits the scorpion! _You kill the scorpion! _Unknown command. hi[40m h  h`  hQ  h  h m10/23= _ h 8= h  h , h  h  h _1== h  h  hZ  h(  h(  h _9== h  h <12 h F== h  h  h  h  h , h  h[  hO 20=3== h  h , h7  h , h~  h0  h k4== h  h!  h T1= h  h  h@ k5== h!  h# , h%  h' , h\)  h+  hc, 2=6== h-  h/ , h,1  h.3 , h+6  hg8 7== h:  h<  h< M3= h=  h? , h.A  hC ;8 hC F== h}D  h}F  hG  hH  hJ  h7K 4==9== hPL  hhN  hO  hO  hQ  hkR  hIS  hU  h%V 5=20== hX  hY  hkZ  hT[  hJ]  h]  h^  h`  hEa i1== h_b  hd  hAe T6= hf  hh  hHi  hzj  hMl  hl i2== hn  h!p  hp  hq  hs  hAt L7= hcu  hx 93 h#y O=== haz  h| Z _Your magical contamination has completely faded away. h}  h   h , h  hQ 98 ho 0= h  h :== hE  hŒ  hT , h  h , h  h 99 h[ (= h=  h , h  h , h  h  h  ho  hp N30= h  h3  h4 , h  h , h  h ;1 h E== hL  h , h  hM , hǷ  h , h(  h 92 h 2= hn  h , h  h , hv  hX  h  h  h  h D3= h}  h|  h  h  h  h  h  h  h  hm  h  h U4= h8  h^  h  h  h  h}  hw  h) , h  h 95 h (= h  h , h  h , h  h , h'  h" 96 h E== h  h , h\ B h7 h2= h^ h , h<  h, hQ h98 he(= hj h, h[ h) h h h, h@  h" h'#U9= hV$ ho& h' h' h) h]* hI+ hS- h- h. h0 h1L40= h2 h4 hb5 hJ6 h9, h9 h.< h< h= h @ h@h1== h5Ln hN hvP h2Q hBR hjT hX, hhY hu\ hpi= hUj hl, h.....# .. #####.###.#.#...# .. #........ hҁ#.#.##.###. #.#######<.#.##..#.. #.# ### ).....####.###.##  #......o.##...#  #..@# ###.#.### -- #...#####....#..#  #.........#(###.## Stone Arrow hxq #..........## ##. .............## ##.## ...............## ##...) o   orc priest (asleep) ..............#.###..### ###.#.....[......#...# h >#.#....##.#### hx 324.3 (98.0)  An orc priest comes into view. It is wielding a +0 hand axe. huG--5.3 (99 h h% _Found a dagger. h^ I  The stone arrow hits the orc priest! h޵ T```) hk: ]  You kill the orc priest! hC B o hD ...o   orcYou hear a shout! hsk 0----7==6.3 (1.0)Stone Arrow h{ $  hP c_An orc comes into view. It is wielding a +0 whip. h  hp#  h 3  hU9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hI1 h2 h9< hH? _You can't see any susceptible monsters within range! (Use Z to cast anyway.) heSj##.....## ###... #....#.#.##.. .>.....# ... ##########.###.#.#...# ..#.......#.#.##.###..######<.#.##..#.. #.# ###.).....####o###.#...).##...# .#######.#.##.#####....#..# .....#(##.## #..........## .......## ##.##......## ##...)..............#.###..#####[......#...  An orc wizard comes into view. It is wielding a +0 dagger. hvWQoo.oo   orc wizard (wandering)oo 2 orcs (1 wandering) hX1 hiY=--- hGZ-- h%[ 7 h_Stone Arrow hg hu  h^v h wM_An orc comes into view. It is wielding a +0 whip. hw h. ##.....## ## #.#.#.#... #.... #.#.#.#.### ..oo #.#.>.....# ... ##.###.#.#...# ..# #.#.#.##.###.. #.#<.#.##..#.. #.# ###.).....####.###.## #...@..o.##...# #...#######.#.### #...#####....#..# #....#.................## ##.##† o [30m  orc...............## ##...).........[ hK1 ;40m......#.###..###.  h2  h*> Go) h? A--8 hI  hOM  h#R C  The stone arrow hits the orc!! h[ 2`) hZ &. h18---8==9Stone Arrow h hC G _You kill the orc! h(' _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h  hP" h% h,j9=-- _ h. h%/ h1 hE5 h~9, hr< h? ho--32.3 (3Stone Arrowo   orc wizard (wandering) hf9-- hY hhb _An orc wizard is nearby! h k o    The stone arrow hits the orc wizard!  The orc wizard is heavily wounded. h v oThe orc wizard shouts! You hear a shout! hG}  The orc wizard gestures at you while chanting. hÈ h35----7--====3.3 (1 h hߔ1 _The puff of flame hits you. hGJ  The stone arrow hits the orc wizard!! hfC) hQ4-----40==--4Stone Arrow _You kill the orc wizard! h1 h9-- h h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h׌O _6=---5=-- hڜ6== hqk7= h, h-'7==o--Stone Arrowo   orc (wandering)40.3 (6--1.3 (7 _An orc comes into view. It is wielding a +0 club. h8  ##   #....  .### ..oo  #.#.>.....# ...  #...# ..#  #.#.##.###..  <.#.##..#.. #.#  ###.)....o####.###.##  h E #...@.)).##...#  #...######  #...  #...(  #... ##.##  ....... ##.##† ........ ##...) ........ [  h  ##   #....  .### ..oo  #.#.>.....# ...  #...# ..#  #.#.##.###..  <.#.##..#.. #.#  ###.)....o####.###.##  #...@.)).##...#  #...######  #...  #...( #...  ....... ##.##† ........ ##...) ........ [ _An orc is nearby! h h9 C  The stone arrow hits the orc!! h- C) h[X  h{ W4---1 h L==2.3 (1Stone Arrow h%  h) G _You kill the orc! hH3 h hB h8=5=-- hݱ h, h hi, h h;6 hE== h h hU9= h h, h` hR hj7== h1 h?, h h h40=8== hO h, h h, h h7 h1==9== h hL, hJ h, h h hb20== hr  h O= h h, hH h h"51==o--Stone Arrowo   orc (missile, wandering) h,0608.0) h-G--1.3 (19 h4 h=s _An orc comes into view. It is wielding a +0 dagger. hQj B  The stone arrow hits the orc! haq I)` hP 8) h 18---==2.0)Stone Arrow h  h)  h- G _You kill the orc! h9=-- hP hª hu h( h hi20== h{ hʾ hܿ hJ h h h h h hhw1== hn hG ho--70.3 (8Stone Arrowo   orc (wandering) h9-- h h[ _An orc is nearby! h(  The stone arrow hits the orc!!) hs  h  h 18 h --- hn == h` 1.3 (1 h] 5Stone Arrow h  h   h  h #_You kill the orc! h  h9=-- hB h 20== hť h, h̬ hp hܱh1== h hw, hA h, h< h~2== h h, h_ h, h hi3=== h h h6, h hwb  Items here: ))) [[ †††. h h_ h h h, h hM h:== h h} h h6 , hG  h h, h h h, h h h, hn  h" h$, h/& h`* h,, h. hA1 h[3, h5 h<9 h0;, h< h'? h\@, hA hpB hC h D hD hI hI, hLB hM, hqQ hFR hR, huT hU hU, hWY hY hZ, h\ hq^, h_ h` hb, hb h_You kill the scorpion! hG8<Your Ice Magic skill increases to level 1! h9 hS@ hkD  h{E hFH_Your Earth Magic skill increases to level 8! hG hp  _1=---2== h:v n h 3===== _e - 2 fuming cyan potions (gained 1)  ####  #...<.#   #.###.### ### ###  #.#.....### #.. ..#  #.#.#.#(..... #.# #.#...######.##.####.##.### #.e#.# #..# #@##.#.##-- ##.# #####.......#  #.# #...[ h 39;49m........#Stone Arrow  #.# #......#..#.#  ####.#### #......##.#.#  #.......# #......##.#.##e   Duvessa (wand, asleep)  #.##.##.# #............  #.#...#.# #......##.####  #.#...#.# #......##.#...## 283.0)  Duvessa, Sister of Dowan comes into view. She is wielding a +0 rapier andcarrying a wand of flame. h   Duvessa shouts! You hear a shout! .ee   DowanDowan, Brother of Duvessa comes into view. He is wielding a +1 dagger of venom.====9.3 (14 h+ 0 _Duvessa moves out of view. he h h h F _Unknown command. h #######...<.###.### ### ###.....### #.. ..#.#(..... #.# # h@....######.##.#####.### #..e.....# #..# #.##.#.########@......# #.....#......#..#####.#### #......##.#.#.......# #.#.##.##......##.#...#.# ######.##......# h h----30.0)Stone Arrow _ h hg h ...<.###.### ### ###.....### #.. .. h#.#(..... #.# #....######.##.#####.### #..e.....# #..# #.##.#.### h)#####....... #......#..#####.#### hl#.#.#########.# hT#.....[.##.####...## h hC----1 h h hy ###.### ### ###.....### #.. ..#.#(..... #.# # hd....######.##.######.### #..e.....#.# #..# #.##.#.### h;E#####....... .... h#..#.#####.#####.#.#.......#.##.###.....## #### #.#####.## hǣ hڱ.ee   Duvessa (wand) h 92Stone Arrow h h h%0.....### #.. ..#.#(..... #.# #....######.##.######.### #...e....#.# #..# #.##.#.########.......# ...........##..#.#####.#####.......###.##.........##.##.###.#...#######.##..........[.# #.####...##.....## #####.##  #.#.#.#......##.......#.e3 h8 ``` The stone arrow hits Duvessa! h ha e... h}e   DowanDuvessa is heavily wounded.Duvessa says, "When magic and the sword combine, nothing stands against them." hD*** hc2... he34-----0----==4 hm hpF _Duvessa zaps a wand. The puff of flame hits you! h% ``` The stone arrow hits Duvessa! h'E ...  Duvessa is almost dead.* hl ~ , fast)Dowan casts a spell at Duvessa. h  h= H.e ho e17-------5 h  h 0 _Duvessa seems to speed up. h= 2```` he , hp .e.e.5=----5-----6 hz K _The stone arrow misses Duvessa. h __Duvessa seems to speed up. _The stone arrow misses Duvessa.  The stone arrow hits Duvessa!  You kill Duvessa!  Dowan's eyes darken. "You have made a grave mistake." h% )`e   Dowan (fast) h  h D.e. hi =2-----587 h\  h C _Dowan seems to find hidden reserves of power! hy `` The stone arrow hits Dowan!! h` hd  Dowan is almost dead. h\.)e h}9/23 ------8 hl) hm.p _Dowan breathes, "And she was my only..." h[  The stone arrow hits Dowan!!) h4 h?7-----639Stone Arrow hN hE _You kill Dowan! h+ hr,M##.### ### ##....### #.. .#.#.#(..... #.# #.....######.##.####.####.### #........#.# . h- #.##.#.#######.......#.....# #.# .###.### ..... h-##.#.##.##.##.# #............#.##.# h#L hR hxS6 hT= hT-- hVU 40 h[] he  hqf  hhThings that are here: _a +1 dagger of venom; a +0 robe; the elf corpse of Dowan h M..<.###.### ### ##....### #.. .#.#.#(..... #.# #.....######.##.####.####.### #........#.# . #.##.#.######.......# #.# ).#..#.####.####.#  #.......# #......##.#.##.#--1 _  h  h& ;E - a wand of flame (26)  Things that are here: h 8 h =- hU $2.3 (2 h  h   h  h M_a +0 rapier; a +0 leather armour; the elf corpse of Duvessa h  h 7=9== h_ 10/23== h#  h Z8= hN  h  h  h  h  h 1 h %== hd  h  h  h^  h  hA  h  h 9 h = hi  h1  h  h  h 12 h /== h  h  hp  h  h  h) h h|40 h= hi3 h/== hW hw h  h  h h h hT h h h:4 h/== h) h h" hm# h#1 hU$/== h$ hu& h( h) h+ hc- h . h.5 h1 h4 h4 hF6 h8 hf9 h9= hW: h; h<> h? h?6 h@/== h@ hB hD hE hjG hI hJ h"L hN hP hP7 hQ/== h9R hS h8V hV hX hZ h[ h\8 h#]/== h] hN_ ha hbb hc hKf hf hh hj hk h.l9 hl/== h"m hn hq hEr hs hv hUw hx hd{ h$| h|20 hE}/== h} h h hς hn h h h^ h h hz1 h/== ho h" hy h- hɔ h hܗ h]2 hۘ/== hQ h hj h) h; h h8 hӤ h1 h hs3 h\=== h: hT h h h h hh h h h4 h hQ hu h hc h== hW h h h hI h h h h hA h# h8 hL h h hK h h h h hn hR h h hM h h h h h h h h h h h  h  h[  h h h h* h h h h  h h  h  hc" h % hK' h( hO; h> h@, hA hO h , hh h h h-  h  h5  h  h hM h hQ, h h h, hS hJ h, hR h! h" hZ# h $ hN& hN( h( h) h, h/, hW2 h.5 h7 h:8 h9 h< hW>, ht@ haC hG, hJ hO h4R, hRT hV hgY, ha[ h] h!`, hKb hd hf, hrh hj h}l, h#n hTp hs, hVu hw hx, h8z h{ h}, h8~ h ha, h{ h  h h h hP  There is a stone staircase leading up here. hg hԍ _ h h h̒, hP h_ h h` hd h h, hŝ h? ho, h hk h #.#.#.#......##... #.#.#.#.####.#.... #.#.>.....#....... #######.###.#.#...#...## #.......###.#.##.###..## # #...<.#.##..#).### h... #.#####.)....)#### ##...##.# #####.....)) .......@# #...#### .....!...B.[# #...#### ..?...# #.......Stone Arrow ....#.# #....... ...# ............ ..#.#..#... ............ B   bombardier beetle (asleep) ....#.. ................ h,.# ##. ....###.#.....[. #.#....... h 528.3 (86.0)  A bombardier beetle comes into view. hS,9.3 (87 hb h7) _Found a scale mail. hT . #.#.#. #.#.>.....#... #.###.#.#.. ..###. # #...<.) ... #.#####.)....) ##...##.# )) .......@#  .....!...B.[#  ..?.........#  ..........#.#  ..........# .. ..#.#..#... ... ....#.. ....... .# ##. ....#[ h3 . #.#.#. #.#.>.....#... #.###.#.#.. ..###. # #...<.) hI|... #.#####.)....) ##...##.# )) .......@#  .....!...B.[#  ..?.........#  ..........#.#  ..........# .. ..#.#..#... ... ....#.. ....... .# ##. ....#[ h h  h" h'h _A bombardier beetle is nearby! hN . #.#.#. #.#.>.....#... #.###.#.#.. ..###. # #...<.) ... #.#####.)....) ##...##.# )) .......@#  .....!...B.[#  ..?.........#  ..........#.#  ..........# .. ..#.#..#... ... ....#.. ....... .# ##. ....#[ h'8N . #.#.#. #.#.>.....#... #.###.#.#.. ..###. # #...<.) ... #.#####.)....) ##...##.# )) .......@#  .....!...B.[#  ..?.........#  ..........#.#  ..........# .. ..#.#..#... ... ....#.. ....... .# ##. ....#[ hA hC h1R hWh _A bombardier beetle is nearby! h . #.#.#. #.#.>.....#... #.###.#.#.. ..###. # #...<.) ... #.#####.)....) ##...##.# )) .......@#  .....!...B.[#  ..?.........#  ..........#.#  ..........# .. ..#.#..#... ... ....#.. ....... .# ##. ....#[ h| . #.#.#. #.#.>.....#... #.###.#.#.. ..###. # #...<.) h~|... #.#####.)....) ##...##.# )) .......@#  .....!...B.[#  ..?.........#  ..........#.#  ..........# .. ..#.#..#... ... ....#.. ....... .# ##. ....#[ hy h hh hh _A bombardier beetle is nearby! hߡ . #.#.#. #.#.>.....#... #.###.#.#.. ..###. # #...<.) ... #.#####.)....) ##...##.# )) .......@#  .....!...B.[#  ..?.........#  ..........#.#  ..........# .. ..#.#..#... ... ....#.. ....... .# ##. ....#[ h  . #.#.#. #.#.>.....#... #.###.#.#.. ..###. # #...<.) ... #.#####.)....) ##...##.# )) .......@#  .....!...B.[#  ..?.........#  ..........#.#  ..........# .. ..#.#..#... ... ....#.. ....... .# ##. ....#[ _A bombardier beetle is nearby! h `B  The stone arrow hits the bombardier beetle! h@ h<B. hk0----==30.3 (1.0) h h!i _The bombardier beetle is heavily wounded. h~   The stone arrow hits the bombardier beetle!!. hO'. h17-------61Stone Arrow h hhU _You kill the bombardier beetle! h1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h 8=-- _ h 9==20== hI 1==2==3=== h  #.#.#.#.####.#. #.#.>.....#...#######.###.#.#...#...# #.......###.#.##.###..##.## #...<.#.##..#)...... #.#####.)....)###...##.# #####.....).........##### #...####.....!@....[# #...--?.........# #.......#.# #.# ....#.#..#........#.........h   hound (asleep)h .# ##.$....###.#.....[ g   goblin (asleep) hڅ g ###.#### #.#...... # #...#.# 465.0)  A goblin and a hound come into view.--7.3 (16 _Found 9 gold pieces. h` h` h_a ha #.#.> hab hb hcc .# hc hdd# hn.## ##.## #...<) ...... #.#####.)....) ###...##.# ) .........#####  #.....!@....[#  ...?.........#  ...........#.#  ...........#  ...#.#..#.... .....#........ h .# ##.$....##[ .g ###.####  #  h' hf hP hBJ#.#.> h. h@ hj.# hU hA # h, ).## h  h ##.## #...< h ) h% hm...... #.#####.)....) h0 ht###...##.#  h) h^ hF.........#####  hS#.....!@....[#  ...?.........#  ...........#.#  ...........#  h4...#.#..#.... .....#........ h .# ##.$....##[ .g ###.####  h!D #  h$ h% hy0 h5  hk6 h7@_There are monsters nearby! h7 hc h'eI #.#.>.....#.. he.#######.###.#.#...# hfr #.......###.#.##.###.. hg#.### #...<.#.##..#) hh ...... #.#####.)....) h\i####...##.# #####..... h,j_..........##### #...## h k##.....!.....[# #... hk....?..@......# #..... hl. hzmY#.# # h.# ....#.#..#........#........h .#.##.$....###.#. .g. ###.#### #.#.....## # .# # #...# #...#.8.0) _ h #######.###.#.#...# #.......###.#.##.#####.#####...<.#.##..#) ......##.#####.)....).####...##.# #####...............##### #...#)##.....!.....[# #........?.........# #.....#.# #.# ....#.#..#.......#..h .#.##.$....###.#. .g.. ###.#### #.## ## ## .# # #...# [40 h+ @m# #...##.#...#  Found a warped short sword.  The goblin shouts! You hear a shout! h g.. ghhwandering)gg 2 goblins h' C===9Stone Arrow h  h s _A goblin comes into view. It is wielding a +0 club. h. #.......###.#.##.#####.#####...<.#.##..#). ......##.#####.)....).####...##.# #####... h  ...........##### ##)##.....!.....[# #.........?.........# #....#.# #.# ....#.#..#......#......g.. g#.##.$....###.#... .h..####.#### #.### ## ### .# # # # #... #.#... #..... h0 hL h hX[g.g. ..gg 2 goblins h   h4D==50 h& he*& _The hound barks! h[  The stone arrow hits the goblin!`)   goblin h h h'. hg&g..h.h   houndg   goblin h280---- h'-1 h  hu4 _You kill the goblin! h h!,E  The stone arrow hits the hound!! hu1`)g   goblin h h1..g hPd17-------9 h 1-2 h8 h2I _You kill the hound! h) F  The stone arrow hits the goblin!! h. ``) ha ... h. E5----- h/ ]703Stone Arrow h?  hC J _You kill the goblin! h(  h,  h7  hM; _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h+ h h# h( _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h4U4 h{V hX _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hnF hH hM hT hV$ _ h` h dd6=- hi hn, huo h7s, hx h|;7 h}E== h h8== h h, h hr, h hN99 hE== h h, hŨ h, hv hY:20 hE== h߳ h, h h91 hKE== h h, h h, h hY92 hE== h hF, h h, h h3=== h  h^ h! #######.###.#.#... #.......###.#.##.### ##.#####...<.#.##..#.. ......##.#####.). .####...##.# ##### ............##### # h##)##.....!.....[# #?...# #.#.# #--75.3 (22.0).........# ...#.#..#...).).#...............#.##.$....###.#(........####.#### #.########### .# # # hr# # #.# h hG--6.3 (23 hy h% _Found 4 stones. h 3 hQ  h  h , h B h _ _h - 4 scrolls of identify (gained 1) h f== h<  hN B h  h2 , h  h) , h  h/ l _n - 3 blue potions (gained 1) h 3 h(  h0  hg , h}  h  h , h  h"  h % , h(  h!+  h - , h.  h0  h2 , h4  h6  h+8  h8  h; M _You now have 237 gold pieces (gained 9). h= 3 h ?  h@  hZB , h2C  hD  h9F  hF  hH  hJI  hJ  hXK  hK  h3M  hN , h P  hQ  hfR  hR  h#V N _You now have 249 gold pieces (gained 12). h] .......#.#..#......................).).#...........................#.##......###.#.....[..(........####.#### #.#.... hw^ i########## #.# # #...#.### #.# #...#.#  #.# #.#...#.####.###.######........######.#.#95.3 (19#.####.####.# ##.#..# .### #.### h_ .#....#####.#..# .# #...>....#.# .# #.###..... .. #.######.( #.# #.# # h+d  he ,6.3 (20 hk  hm % _Found 2 stones. h  huRead which item? Scrolls  c - 2 scrolls of poison  d - 2 scrolls of fogh - 4 scrolls of identify  he k - a scroll of tormento - a scroll of enchant weapon  p - a scroll labelled NUYHAGACIK  q - a scroll labelled URORIOR XUXARGH  s - 2 scrolls labelled SETRUI TYAXT  t - a scroll labelled LUTALE XUPPUEN  v - 2 scrolls of vulnerability  y - a scroll labelled GIUPOH CINWYIR  z - a scroll labelled YVUXUX PUIKE  B - a scroll labelled HYTOBR LIDDURAP  C - 2 scrolls labelled JUTHRYL JUAMIS [!] read|quaff|evoke[?] describe selected h  hN~ .......#.#..#................. ripuliukko the Thaumaturge.....).).#.................... Deep Elf.......#.##......###.#.....[.. Health: 41/41 ======================== hs(........####.#### #.#........ Magic: 23/23 ========================########## #.# # #...#.### AC: 3Str: 5#.##...#.#EV: 12Int: 23#.# #.#...#.### SH: 0Dex: 15..#.###.######.......... XL:  8 Next: 70% Place: Dungeon:4.......@......######.#.# Noise: ---------  Time: 4596.3 (0.0) hgD..#.####.####.# ##.#..# D) +0 quarterstaff.### #.###.. Cast: Stone Arrow.#....#####.#..#.# #...>....#.#.# #.###....... ..#.######  hG.(#.# . #.# #  _Found 4 stones. _h - 4 scrolls of identify (gained 1) _n - 3 blue potions (gained 1) _You now have 237 gold pieces (gained 9). _You now have 249 gold pieces (gained 12). _Found 2 stones. h` hI Identify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled NUYHAGACIK  h) q - a scroll labelled URORIOR XUXARGH  s - 2 scrolls labelled SETRUI TYAXT  t - a scroll labelled LUTALE XUPPUEN  y - a scroll labelled GIUPOH CINWYIR  z - a scroll labelled YVUXUX PUIKE  B - a scroll labelled HYTOBR LIDDURAP  C - 2 scrolls labelled JUTHRYL JUAMIS Potions (select first with !)  e - 2 fuming cyan potions  g - a pink potion  i - 2 bubbling dark potions  h j - 2 murky green potions  m - a sedimented brown potion  n - 3 blue potions  r - 2 glowing puce potions  x - a grey potion[?] describe selected h  .......#.#..#................. ripuliukko the Thaumaturge.....).).#.................... Deep Elf.......#.##......###.#.....[.. Health: 41/41 ========================(........####.#### #.#........ Magic: 23/23 ========================########## #.# # #...#.### AC: 3Str: 5#.##...#.#EV: 12Int: 23#.# #.#...#.### SH: 0Dex: 15..#.###.######.......... XL:  8 Next: 70% Place: Dungeon:4.......@......######.#.# Noise: ---------  Time: 4596.3 (0.0).. h 2[33m#.####.####.# ##.#..# D) +0 quarterstaff.### #.###.. Cast: Stone Arrow.#....#####.#..#.# #...>....#.#.# #.###....... ..#.###### .(#.# . #.# #  _Found 4 stones. _h - 4 scrolls of identify (gained 1) _n - 3 blue potions (gained 1) _You now have 237 gold pieces (gained 9). _You now have 249 gold pieces (gained 12). _Found 2 stones. h ]  As you read the scroll of identify, it crumbles to dust. h +7.3 (1 h} t _s - 2 scrolls of teleportation h h,Read which item? Scrolls  c - 2 scrolls of poison  d - 2 scrolls of fogh - 3 scrolls of identify  k - a scroll of tormento - a scroll of enchant weapon  p - a scroll labelled NUYHAGACIK  q - a scroll labelled URORIOR XUXARGH  h¯8 s - 2 scrolls of teleportation  t - a scroll labelled LUTALE XUPPUEN  v - 2 scrolls of vulnerability  y - a scroll labelled GIUPOH CINWYIR  z - a scroll labelled YVUXUX PUIKE  B - a scroll labelled HYTOBR LIDDURAP  C - 2 scrolls labelled JUTHRYL JUAMIS [!] read|quaff|evoke[?] describe selected h h h ~ .......#.#..#................. ripuliukko the Thaumaturge.....).).#.................... Deep Elf.......#.##......###.#.....[.. Health: 41/41 ======================== h(........####.#### #.#........ Magic: 23/23 ========================########## #.# # #...#.### AC: 3Str: 5#.##...#.#EV: 12Int: 23#.# #.#...#.### SH: 0Dex: 15..#.###.######.......... XL:  8 Next: 70% Place: Dungeon:4.......@......######.#.# Noise: ---------  Time: 4597.3 (0.0)..#.####.####.# ##.#..# D) +0 quarterstaff.### #.###.. Cast: Stone Arrow.#....#####.#..#.# #...>....#.#.# h #.###....... ..#.###### .(#.# . #.# #  _n - 3 blue potions (gained 1) _You now have 237 gold pieces (gained 9). _You now have 249 gold pieces (gained 12). _Found 2 stones.  As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of teleportation h  As you read the scroll labelled LUTALE XUPPUEN, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. h+8.3 (1 h  h44 _It was a scroll of immolation. hhk .#.#..# .....).).#..... .#.##......###.#.....[ (.####.#### #.#  hl# #.# # #...#. #.# #...#.# #.# #.#...#..#.###.#######.######.#..#.####.####.# ##.#.. .### #.### .#....#####.#.. .# #...>....#. .# #.### .. #. .( #.# #.# h=u hw&9 h~ h hZS  hU  hk \ _Unknown command. h  h *Read which item? Scrolls  c - 2 scrolls of poison  d - 2 scrolls of fogh - 3 scrolls of identify  k - a scroll of tormento - a scroll of enchant weapon  p - a scroll labelled NUYHAGACIK  q - a scroll labelled URORIOR XUXARGH  s - 2 scrolls of teleportation  v - 2 scrolls of vulnerability  h  y - a scroll labelled GIUPOH CINWYIR  z - a scroll labelled YVUXUX PUIKE  B - a scroll labelled HYTOBR LIDDURAP  C - 2 scrolls labelled JUTHRYL JUAMIS [!] read|quaff|evoke[?] describe selected hBP hY he .......#.#..#................ ripuliukko the Thaumaturge.....).).#................... Deep Elf.......#.##......###.#.....[. Health: 41/41 ========================(........####.#### #.#....... Magic: 23/23 ========================########## #.# # #...#.## AC: 3Str: 5#.# hfb#...#.# EV: 12Int: 23#.# #.#...#.## SH: 0Dex: 15...#.###.######......... XL:  8 Next: 70% Place: Dungeon:4#......@.......######.#. Noise: ---------  Time: 4599.3 (0.0) hi...#.####.####.# ##.#.. D) +0 quarterstaff.### #.###. Cast: Stone Arrow.#....#####.#...# #...>....#..# #.###........#.#####.(#.##.#As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of teleportationAs you read the scroll labelled LUTALE XUPPUEN, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _Unknown command. hhn huIdentify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled NUYHAGACIK  q - a scroll labelled URORIOR XUXARGH  y - a scroll labelled GIUPOH CINWYIR  z - a scroll labelled YVUXUX PUIKE  B - a scroll labelled HYTOBR LIDDURAP  C - 2 scrolls labelled JUTHRYL JUAMIS Potions (select first with !)  e - 2 fuming cyan potions  g - a pink potion  i - 2 bubbling dark potions  j - 2 murky green potions  m - a sedimented brown potion  n - 3 blue potions  r - 2 glowing puce potions  x - a grey potion[?] describe selected h5 hx hg .......#.#..#................ ripuliukko the Thaumaturge.....).).#................... Deep Elf.......#.##......###.#.....[. Health: 41/41 ========================(........####.#### #.#....... Magic: 23/23 ========================########## #.# # #...#.## AC: 3Str: 5#.##...#.# EV: 12Int: 23#.# #.#...#.## SH: 0Dex: 15...#.###.######......... XL:  8 Next: 70% Place: Dungeon:4#......@.......######.#. Noise: ---------  Time: 4599.3 ( h)0.0)...#.####.####.# ##.#.. D) +0 quarterstaff.### #.###. Cast: Stone Arrow.#....#####.#...# #...>....#..# #.###........#.#####.(#.##.#As you read the scroll of identify, it crumbles to dust. _s - 2 scrolls of teleportationAs you read the scroll labelled LUTALE XUPPUEN, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _Unknown command. h#]  As you read the scroll of identify, it crumbles to dust. h-600.3 (1 h h@4 _q - a scroll of enchant armour h h%Read which item? Scrolls  c - 2 scrolls of poison  d - 2 scrolls of fogh - 2 scrolls of identify  k - a scroll of tormento - a scroll of enchant weapon  p - a scroll labelled NUYHAGACIKq - a scroll of enchant armour  h&  s - 2 scrolls of teleportation  v - 2 scrolls of vulnerability  y - a scroll labelled GIUPOH CINWYIR  z - a scroll labelled YVUXUX PUIKE  B - a scroll labelled HYTOBR LIDDURAP  C - 2 scrolls labelled JUTHRYL JUAMIS [!] read|quaff|evoke[?] describe selected h  h h .......#.#..#................ ripuliukko the Thaumaturge.....).).#................... Deep Elf.......#.##......###.#.....[. Health: 41/41 ========================(........####.#### #.#....... Magic: 23/23 ========================########## #.# # #...#.## AC: 3Str: 5#.##...#.# EV: 12Int: 23#.# #.#...#.## SH: 0Dex: 15...#.###.######......... XL:  8 Next: 70% Place: Dungeon:4#......@.......######.#. Noise: ---------  Time: 4600.3 ( h0.0)...#.####.####.# ##.#.. D) +0 quarterstaff.### #.###. Cast: Stone Arrow.#....#####.#...# #...>....#..# #.###........#.#####.(#.##.#As you read the scroll labelled LUTALE XUPPUEN, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _Unknown command.As you read the scroll of identify, it crumbles to dust. _q - a scroll of enchant armourIdentify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled NUYHAGACIK  y - a scroll labelled GIUPOH CINWYIR  z - a scroll labelled YVUXUX PUIKE  B - a scroll labelled HYTOBR LIDDURAP  C - 2 scrolls labelled JUTHRYL JUAMIS Potions (select first with !)  e - 2 fuming cyan potions  g - a pink potion  i - 2 bubbling dark potions  j - 2 murky green potions  m - a sedimented brown potion  n - 3 blue potions  r - 2 glowing puce potions  x - a grey potion[?] describe selected hT  ho]  hh x .......#.#..#................ ripuliukko the Thaumaturge.....).).#................... Deep Elf.......#.##......###.#.....[. Health: 41/41 ========================(........####.#### #.#....... Magic: 23/23 ========================########## #.# # #...#.## AC: 3Str: 5 hei E#.##...#.# EV: 12Int: 23#.# #.#...#.## SH: 0Dex: 15...#.###.######......... XL:  8 Next: 70% Place: Dungeon:4#......@.......######.#. Noise: ---------  Time: 4600.3 (0.0)...#.####.####.# ##.#.. D) +0 quarterstaff.### #.###. Cast: Stone Arrow.#....#####.#.. hl B.# #...>....#..# #.###........#.#####.(#.##.#As you read the scroll labelled LUTALE XUPPUEN, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _Unknown command.As you read the scroll of identify, it crumbles to dust. _q - a scroll of enchant armour h ]  As you read the scroll of identify, it crumbles to dust. h~ +1.3 (1 h  hg V _i - 2 potions of haste h hRead which item? Scrolls  c - 2 scrolls of poison  hq d - 2 scrolls of fogh - a scroll of identify  k - a scroll of tormento - a scroll of enchant weapon  p - a scroll labelled NUYHAGACIKq - a scroll of enchant armour  s - 2 scrolls of teleportation  h^ v - 2 scrolls of vulnerability  y - a scroll labelled GIUPOH CINWYIR  z - a scroll labelled YVUXUX PUIKE  B - a scroll labelled HYTOBR LIDDURAP  hZ  C - 2 scrolls labelled JUTHRYL JUAMIS [!] read|quaff|evoke[?] describe selected h5| h hגa .......#.#..#................ ripuliukko the Thaumaturge.....).).#................... Deep Elf h.......#.##......###.#.....[. Health: 41/41 ========================(........####.#### #.#....... Magic: 23/23 ========================########## #.# # #...#.## AC: 3 hSStr: 5#.##...#.# EV: 12Int: 23#.# #.#...#.## SH: 0Dex: 15...#.###.######......... XL:  8 Next: 70% Place: Dungeon:4#......@.......######.#. Noise: ---------  Time: 4601.3 (0.0)...#.####.####.# ##.#.. D) +0 quarterstaff.### #.###. Cast: Stone Arrow.#....#####.#...# #...>....#..# #.###........#.#####.(#.##.#  hʗ_It was a scroll of immolation. _Unknown command.As you read the scroll of identify, it crumbles to dust. _q - a scroll of enchant armour  hAs you read the scroll of identify, it crumbles to dust. _i - 2 potions of haste h. hO Identify which item? (\ to view known items) Scrolls (select first with ?)  p - a scroll labelled NUYHAGACIK  h y - a scroll labelled GIUPOH CINWYIR  z - a scroll labelled YVUXUX PUIKE  B - a scroll labelled HYTOBR LIDDURAP  C - 2 scrolls labelled JUTHRYL JUAMIS  h~Potions (select first with !)  e - 2 fuming cyan potions  g - a pink potion  j - 2 murky green potions  m - a sedimented brown potion  n - 3 blue potions  h r - 2 glowing puce potions  x - a grey potion[?] describe selected hBL hV hex .......#.#..#................ ripuliukko the Thaumaturge.....).).#................... Deep Elf.......#.##......###.#.....[. Health: 41/41 ========================(........####.#### #.#....... Magic: 23/23 ========================########## #.# # #...#.## AC: 3Str: 5 hh|#.##...#.# EV: 12Int: 23#.# #.#...#.## SH: 0Dex: 15...#.###.######......... XL:  8 Next: 70% Place: Dungeon:4#......@.......######.#. Noise: ---------  Time: 4601.3 (0.0)...#.####.####.# ##.#.. D) +0 quarterstaff.### #.###. Cast: Stone Arrow.#....#####.#...# #...>....#..# #.###........#.#####.(#.##.# _It was a scroll of immolation. _Unknown command.As you read the scroll of identify, it crumbles to dust. _q - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _i - 2 potions of haste h']  As you read the scroll of identify, it crumbles to dust. h+2.3 (1 h h{T _n - 3 potions of lignification hm hmq1Read which item? Scrolls  c - 2 scrolls of poison  d - 2 scrolls of fog  k - a scroll of tormento - a scroll of enchant weapon  hr p - a scroll labelled NUYHAGACIKq - a scroll of enchant armour  s - 2 scrolls of teleportation  v - 2 scrolls of vulnerability  y - a scroll labelled GIUPOH CINWYIR  z - a scroll labelled YVUXUX PUIKE  B - a scroll labelled HYTOBR LIDDURAP  C - 2 scrolls labelled JUTHRYL JUAMIS [!] read|quaff|evoke[?] describe selected h  .......#.#..#................ ripuliukko the Thaumaturge.....).).#................... Deep Elf.......#.##......###.#.....[. Health: 41/41 ========================(........####.#### #.#....... Magic: 23/23 ========================########## #.# # #...#.## AC: 3Str: 5#.##...#.# EV: 12Int: 23#.# #.#...#.## SH: 0Dex: 15...#.###.######......... XL:  8 Next: 70% Place: Dungeon:4#......@.......######.#. Noise: ---------  Time:[ h| (40m 4602.3 (0.0)...#.####.####.# ##.#.. D) +0 quarterstaff.### #.###. Cast: Stone Arrow.#....#####.#...# #...>....#..# #.###........#.#####.(#.##.#As you read the scroll of identify, it crumbles to dust. _q - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _i - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _n - 3 potions of lignification h P  Okay, then. h  h  h . _ h Drink which item? Potions  b - 3 potions of magic  e - 2 fuming cyan potionsf - 2 potions of enlightenment  g - a pink potion  i - 2 potions of haste  j - 2 murky green potions  m - a sedimented brown potion  n - 3 potions of lignification  r - 2 glowing puce potions  x - a grey potion [!] read|quaff|evoke[?] describe selected h .......#.#..#................ ripuliukko the Thaumaturge.....).).#................... Deep Elf.......#.##......###.#.....[. Health: 41/41 ========================(........####.#### #.#....... Magic: 23/23 ========================########## #.# # #...#.## AC: 3Str: 5#.##...#.# EV: 12Int: 23#.# #.#...#.## SH: 0Dex: 15...#.###.######......... XL:  8 Next: 70% Place: Dungeon:4#......@.......######.#. Noise: ---------  Time:[ h40m 4602.3 (0.0)...#.####.####.# ##.#.. D) +0 quarterstaff.### #.###. Cast: Stone Arrow.#....#####.#...# #...>....#..# #.###........#.#####.(#.##.# _q - a scroll of enchant armour  As you read the scroll of identify, it crumbles to dust. _i - 2 potions of hasteAs you read the scroll of identify, it crumbles to dust. _n - 3 potions of lignification _Okay, then. hP  Okay, then. h h h$. _ hI h h h h h"$ _ h{, hi, h h hf, h h h h ht hc hj h h h? h, h} h h?  #.# #...#.#  #.# #.#...#.#### ...#.###.######.......... #..............######.#.# h  ...#.####.####.# ##.#..#.#.######...#.#....#####.#..#. #.# #...>....#.# #@# #.###....... hI 8.3 (6 #!......# #.######....(##### #.# .#.#.#.# #.# ##.#. .# ###.#### #. .. #....^# h ## .. #.....#).# #....#<).. h# h+9.3 (7 hO h% _Found a dagger. ho  h5  hN  hN  h , h  h  h{ , h  h , h6  h s _e - 3 fuming cyan potions (gained 1) h 3 h:  h  hA ...#.###.######.........#..............######.#. ...#.####.####.# ##.# h,  #.### #.## #.#....#####.#. #.# ##...>....# ##.#.##.###.....###.......# #.######.@..(##### #.# .#.#.# #.#  #.#.#.# ###.###  #.#.... #....^# #.###..# #.....# #. ).# #.....#S   adder (asleep)S ..# #<)...### .# #..(..# ####### h ,13.3 (4 hF XSS. hS +4.3 (5 h  h& Y _An adder comes into view. h}    #.###  #.# #.# ##...> ##.#.##. ###.......#  h 4 #.@..(##### #.#  #.#.#.# #.#  #.#.#.#   #.#.... #....^#  #.###..#   #S ).#   #. ..# #<)...#  ## .# #..(..#  hj )   h    #.###  #.# #.# ##...> ##.#.##. ###.......#  h_- #.@..(##### #.#  #.#.#.# #.#  #.#.#.#   #.#.... #....^ #.###..#  h#S ).#   #. ..# #<) ## .# #..(  h h h hi] _An adder is nearby! h)B   hy*g#.###  #.# #.# ##...> ##.#.##. ###.......#  hK+#.@..(##### #.#  #.#.#.# #.#  #.#.#.#   #.#.... #....^#  h,#.###..#   #S ).#   #. ..# #<)...#  h,D## .# #..(..#    h   #.###  #.# #.# ##...> ##.#.##. ###.......#  #.@..(##### #.#  h #.#.#.# #.#  #.#.#.#   #.#.... #....^ #.###..#  #S ).#  hya  #. ..# #<) ## .# #..(  h{ h h# h] _An adder is nearby! h  #..............######.# ...#.####.####.#  #.### #.### #.#....#####. #.# ##...>....# hƢ #.#.##.###....###.......# #.#### #....(##### #.#  #@#.#.# #.# #.#.#.# ###.### #.#.... #....^# #.###..# #.....# #S# ).# #.....# #.5 ..# #<)...# 5   Grinder (asleep) ### .# #..(..# S   adder #######  h  h  h <S. h >5.3 (1Stone Arrow h  h$ X _Grinder comes into view. hE  The stone arrow hits the adder!! h9Y`. h h ..5.5 hn0`0----==6 h; h>I _You kill the adder! h6```` h8'&..5.17-------7 _The stone arrow misses Grinder. h5 | `` The stone arrow hits Grinder! hpj .5.5-----8 h2 t _Grinder is moderately wounded. hD 6```` h  h' R5... h d2-----9 hе  hܹ 5 _The stone arrow misses Grinder. hB  The stone arrow hits Grinder! hmj  Grinder is heavily wounded. hol10-----20 h y hm{I _Grinder misses you. hl  The stone arrow hits Grinder! h(f  Grinder is almost dead. h|7/23 -----1 h2 hvQ _Grinder closely misses you. hd3C  The stone arrow hits Grinder!! hm:D. h'. h[~ 4/24------912Stone Arrow _You kill Grinder!Your Spellcasting skill increases to level 10!Your Conjurations skill increases to level 4! h hj _Your Ice Magic skill increases to level 2! h[ hn h h5" _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h;  h!>  hD  h)H _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hq hV% hu Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.2   1%  -2   g * Spellcasting  10.3  33%  +3          b + Staves0.2   2%   0   h * Conjurations   4.1  23%  +1   h  c + Unarmed Combat   0.0    -2   i * Ice Magic   2.1  13%  +1       j * Earth Magic   8.6  28%  +1           d + Armour   0.0    -2   k + Evocations   0.0    +1   e - Dodging   2.8    +2       f - Stealth   2.8    +3        hd                                                h                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ho hy hބ#..............######.# ripuliukko the Thaumaturge...#.####.####.# ##.#. Deep Elf#.### #.### Health: 41/41 ======================== h#.#....#####.#. Magic: 4/24====--------------------#.# ##...>....# AC: 3Str: 5##.#.##.###..... EV: 12Int: 23 h-###.......# #.#### SH: 0Dex: 15#....(##### #.#XL:  8 Next: 91% Place: Dungeon:4#@#.#.# #.#Noise: ==-------  Time: 4622.3 (0.0)#.#.#.# ###.### D) +0 quarterstaff#.#.... #....^# Cast: Stone Arrow#.###..# #.....##.# ).# #.....# h݊9#.. ..# #<)...#### .# #..(..######## _You kill Grinder!Your Spellcasting skill increases to level 10!Your Conjurations skill increases to level 4! _Your Ice Magic skill increases to level 2! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h- h hi h h<  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hQ hT Your spells (cast)TypeFailure Level  a - SandblastEarth1% 1  q + Stone ArrowConjuration/Earth 1% 3  r - Permafrost Eruption Ice/Earth67% 6  hU6 w - Brom's Barrelling Boulder Conjuration/Earth 3% 4 Select a spell to cast[!]/[I] toggle spell headers h2 h8 h?#..............######.# ripuliukko the Thaumaturge...#.####.####.# ##.#. Deep Elf#.### #.### Health: 41/41 ========================#.#....#####.#. Magic: 4/24====-------------------- h@#.# ##...>....# AC: 3Str: 5##.#.##.###..... EV: 12Int: 23###.......# #.#### SH: 0 h CDex: 15#....(##### #.#XL:  8 Next: 91% Place: Dungeon:4#@#.#.# #.#Noise: ==-------  Time: 4622.3 (0.0)#.#.#.# ###.### D) +0 quarterstaff#.#.... #....^# Cast: Stone Arrow#.###..# #.....##.# ).# #.....##.. ..# #<)...#### .# #..(..########Your Conjurations skill increases to level 4! _Your Ice Magic skill increases to level 2! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Ent hCAer, or press ? or * to list all spells. hH#..............######.# ripuliukko the Thaumaturge hI...#.####.####.# ##.#. Deep Elf#.### #.### Health: 41/41 ========================#.#....#####.#. Magic: 4/24====--------------------#.# ##...>....# AC: 3 hJ.Str: 5##.#.##.###..... EV: 12Int: 23###.......# #.#### SH: 0Dex: 15#....(##### #.#XL:  8 Next: 91% Place: Dungeon:4#@#.#.# #.# hLNoise: ==-------  Time: 4622.3 (0.0)#.#.#.# ###.### D) +0 quarterstaff#.#.... #....^# Cast: Stone Arrow#.###..# #.....##.# ).# #.....##.. ..# #<)...#### .# #..(..########Your Conjurations skill increases to level 4! _Your Ice Magic skill increases to level 2! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hxQ%  hbR+Okay, then. hS hW hY. _ h#1 hZ2 h5 h: hJ5= _ hHN hP hR hV h%Xf6== h[ hb h(c hZd h0f hf^7== h,h h j hj hk hm hq hGs h{u hv^8== hw hy hIz h{ h} h~ h h hE^9== h hs h  h9 h h10/24== h$ hO h h h, hŕ h h#^1== h hf h h h, h h h-^2== h h h h hA hճk13== h hƸ hY hֺ h h h) h. hj4== h h hM h h h h h;5 hE== h] h, hc h ;6 hvE== h+ h hE h  h h hD h h4j7== h/ h h  h hp hj8== h hZ h h h/ h h h hh9== h h, h hs, h h):20 hE== hm h5, h h$ hh1== h h hq h3 h h h hZ hh2== h  hR  h  h  h, hv h h]h3== hV h hA h h h h4== h h< h, h h hf , h;! h" h$ hp$ h% h& h' he(9= hN) hk+ h_- h- h. hd1 h2 h3 h 4 h5 hg7, hF8 h: h<, h+> h*@ h!B, hC h]G hI, h{K hM h P, hQ h U h](##### #.# ....#.#.#.# #.# #..#.#.#.## ###.### #.#....# #....^# #.###..# #.....#  hw] #.###).# #.....# #......# #<)...# ######.# #..(..#  ####### --#.....S# #.#.##.# Stone Arrow h_#.#.. ..# ### #.# # S   ball python (constriction, asleep)  hf084.3 (62.0) hhG--5.3 (63 ht _A ball python comes into view. h@ } #....(##### #.#  #.#.#.# #.#  #.#.#.##   h@ #.#....# #....^#  #.###..#   #.###).#   #......# #<)...#  ######.# #..(..#  hA #@#   #.....S#  #.#.##.#  #.#.. ..  h}B i # ### #.#  #  h  #....(##### #.#  #.#.#.# #.#  #.#.#.##  h   #.#....# #....^#  #.###..#   #.###).#   h  #......# #<)...#  ######.# #..(..#  #@#   #.....S#  #.#.##.#  #.#.. .. h  # ### #.# #  h  hQ  h x _A ball python is nearby! h&0 4 #....(##### #.#  #.#.#.# #.#  #.#.#.##   #.#....# #....^#  #.###..#   #.###).#   #......# #<)...#  ######.# #..(..#  #@#   #.....S#  #.#.##.#  #.#.. ..  # ### #.#  #  h  #....(##### #.#  #.#.#.# #.#  #.#.#.##   #.#....# #....^#  #.###..#   #.###).#   #......# #<)...#  h! 4 ######.# #..(..#  #@#   #.....S#  #.#.##.#  #.#.. .. # ### #.# #  h  h  hL  hR b _A ball python is nearby! hy #....(##### #.#  #.#.#.# #.#  #.#.#.##   #.#....# #....^#  #.###..#   #.###).#   #......# #<)...#  ######.# #..(..#  #@#   #.....S#  #.#.##.#  #.#.. ..  # ### #.#  #  hz3 h2 #....(##### #.#  #.#.#.# #.#  #.#.#.##   #.#....# #....^#  #.###..#   #.###).#   #......# #<)...#  ######.# #..(..#  #@#   #.....S#  #.#.##.#  #.#.. .. # ### #.# #  hK h hsx _A ball python is nearby! hK  The stone arrow hits the ball python!! hV``† h(.. hW1---==6.3 (1.0)Stone Arrow h hO _You kill the ball python! h3 h h2=-- h  h, h h~3== h hJ, ho h=, h h  h h4== h  h hm, h hs h, h% h  h#, hr% hp( hr* h*2= h- h{0 hQ:#.#....# #....^# #.###..# #.....# #.###).# #.....# #......# #<)...#  hf<7######.# #..(..# ##.########## .....†# .#.##.#### #.#...@...# --# ####.##. #.# #Stone Arrow g.# ### g   goblin (asleep) hB 97.3 (11.0)  A goblin comes into view. It is wielding a +0 dagger. hIcg.g hJK====8.3 (12 hO hW( _The goblin shouts! h$ ^  #....^#     hn ~ #.###).#    #<)...#   #..(..#  ###.#### hM  #.....†# #.#.##.####  #.#...@...#  h # ####.##.#  #g# #  ..# ### hU 3 hS   #....^#     #.###).#    #<)...#   #..(..#  ###.####  #.....†# #.#.##.####  #.#...@...#  # ####.##.#  #g# #  ..# ###  _A goblin is nearby! h ^  #....^#     h  #.###).#    #<)...#   #..(..#  ###.####  #.....†# #.#.##.####  #.#...@...#  # ####.##.#  #g# #  ..# ### h  #....^#     h=#.###).#    #<)...#   #..(..#  ###.#### h%  #.....†# #.#.##.####  h#.#...@...#  # ####.##.#  #g# #  h..# ###  hM h' h hJ] _A goblin is nearby! h;  #....^#     #.###).#    #<)...#   h;~ #..(..#  ###.####  #.....†# #.#.##.####  h<#.#...@...#  # ####.##.#  #g# #  ..# h>Q ### hy  #....^#  h   #.###).#    #<)...#  hr  #..(..#  ###.####  hJ#.....†# #.#.##.####  #.#...@...#  h0V # ####.##.#  #g# #  ..# hW ###  h h h8 h] _A goblin is nearby! ht|)`` h}` h h%/g.. h71--- h^==--9.0) h  hu%X _The stone arrow misses the goblin. h<  #....^#  hQ    #.###).#    h_ #<)...#   #..(..#  ###.####  h%{ #.....†# #.#.##.####  #.#...@...#  hb# ####g##.#  #.# #  ..# ### hb t  #....^#  hcd ~    #.###).#   he  #<)...#   #..(..#  hg K###.####  #.....†# #.#.##.####  h_h  #.#...@...#  # ####g##.#  #.# #  hk  ..# ###  hv  hy 9-- hz  hS ] _A goblin is nearby! he E  The stone arrow hits the goblin! h| B)  h  hG 18------700Stone Arrow h  h J _You kill the goblin! h9=--20== h, hQ h h? h h1== h" h%, h& hp*, h^, hs.92 h.E== h0 h 3, h4 h693 hL7E== h8 h;, h< h?, hA hC hDa4== hE hH hJ, hDM h&P hvR, hVT hyV hX, heZ h^ h`9= hVa hb hd hkf, hg hi hsj hj hk hl hm hTn hn ho h4q hq, h+t ht h[u hu hv hw hox hx hz h\{ h{ hz| h~ h, hd hՅ h, hN h h, hj h h, h hK hߘ hu h h` h#).# #.....# ...# #<)...# .# ##.# #..(..# .# ##.########## #.## .....†# .>. .#.##.#### .. .#.......# .#####)##.########.#  h/'#.##.##.....@.# --30.3 (30.0)..##.##.####### #####....# ######      hI h}G--1.3 (31 h hڸ; _Found a stone staircase leading down. h; hʚ h: h h, h h h- h, ḩ h h>, h hg h, hԯ  hؼL There is a stone staircase leading down here. h h< _ hп h' h h, h h h, h, h h) h h h hO h h, h hf hx h hU h h hs h h h h h h. hH, h% h hb, h hA h, h hL h h h{ h( h, hd hB hX h!n h  h hC  h! h! h" h-$ h% h% h& hU* h+, hq, hF. hk/, hU0 h8 h9, h ; h = h:>, h> h@ hA hA hB h)D h E h{E h F h]G hH hLI hI hJL hM, hHP hQ hvS, hT h_V h X, hY h[ hy\ h\ h] hx` htj .......#.#..#.............. .....).).#................. hl .......#.##......###.#..... (........####.#### #.#..... ########## #.# #.#...#. # #### #.# #.#...#. ... ... #.# #.#...#. .....#.###.######....... #....@.........######. #...#.####.####.# ##.# ..# #. #.####.# #.##Stone Arrow .. #.#....#####.#S## #.#.##...>....## ##.#.##.###.... S   adder (asleep)###.......# #.### #....(##### #.# #.#.#.# #.# hx-73.3 (42 h{,4.3 (43 h hhY _An adder comes into view. h .....).) (   #.#  # #### #.#  h2 ... ... #.# #. .....#.###.######...... #....@.......... #...#.####.####.#  ..# #. .#  ..  S## > ##    hLO #....(##### #.#   #.#  h .....).) (  h   #.#  # #### #.#  ... ... #.# #. .....#.###.######...... h #....@.......... #...#.####.####.#  ..# #. .#  hKS..  S## > ##    #....(#####    h hv h h] _An adder is nearby! hHgO .....).) (  h h  #.#  # #### #.#  ... ... #.# #. .....#.###.######...... #....@.......... hh #...#.####.####.#  ..# #. .#  ..  S## > h3js##    #....(##### #.#   #.#  h s .....).) hq (   #.#  # #### #.#  h"... ... #.# #. .....#.###.######...... #....@.......... #...#.####.####.#  h^ ..# #. .#  ..  S## > ##  h  #....(#####    h h h9& h)] _An adder is nearby! h  .....).) (   #.#  # #### #.#  ... ... #.# #. .....#.###.######...... #....@.......... #...#.####.####.#  ..# #. .#  ..  S## > h s##    #....(##### #.#   #.#  h ] .....).) (   #.#  # #### #.#  h  ... ... #.# #. .....#.###.######...... #....@.......... #...#.####.####.#  ..# #. .#  ..  S## > ##    #....(#####    h_  h  h  h ] _An adder is nearby! h:J   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.2    -2   g * Spellcasting  10.3  33%  +3          b + Staves0.2   1%   0   h * Conjurations   4.1  24%  +1   c + Unarmed Combat   0.0    -2   i * Ice Magic   2.1  13%  +1       j * Earth Magic  hT [39;49m  8.6  29%  +1           d + Armour   0.0    -2   k + Evocations   0.0    +1   e - Dodging   2.8    +2       f - Stealth   2.8    +3                                 [4 hEr 0m                                     The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h 1106 k * Evocations   0.0  11% h .......#.#..#.............. ripuliukko the Thaumaturge.....).).#................. Deep Elf.......#.##......###.#..... Health: 41/41 ========================(........####.#### #.#..... Magic: 24/24 ========================########## #.# #.#...#. AC: 3Str: 5# #### #.# #.#...#. EV: 12Int: 23... ... #.# #.#...#. SH: 0Dex: 15.....#.###.######....... XL:  8 Next: 91% Place: Dungeon:4#....@.........######. Noise: ---------  Time: 4774.3 (0.0)#...#.####.### hS[34m#.# ##.# D) +0 quarterstaff..# #. #.####.# #.## Cast: Stone Arrow.. #.#....#####.#S## #.#.##...>....## ##.#.##.###.... S   adder (asleep)###.......# #.####....(##### #.##.#.#.# #.# _Found a stone staircase leading down. _There is a stone staircase leading down here. _An adder comes into view. _An adder is nearby! _An adder is nearby! _An adder is nearby! h hxEvoke which item? Wands  E - a wand of flame (26) [!] read|quaff|evoke[?] describe selected h" h( h1.......#.#..#.............. ripuliukko the Thaumaturge.....).).#................. Deep Elf.......#.##......###.#..... Health: 41/41 ========================(........####.#### #.#..... Magic: 24/24 ========================########## #.# #.#...#. AC: 3Str: 5# #### #.# #.#...#. EV: 12Int: 23... ... #.# #.#...#. SH: 0Dex: 15.....#.###.######....... XL:  8 Next: 91% Place: Dungeon:4#....@.........######. Noise: ---------  Time: 4774.3 (0.0)#...#.####.####[ h4?30m.# ##.# D) +0 quarterstaff..# #. #.####.# #.## Cast: Stone Arrow.. #.#....#####.#S## #.#.##...>....## ##.#.##.###.... S   adder (asleep)###.......# #.####....(##### #.##.#.#.# #.# _Found a stone staircase leading down. _There is a stone staircase leading down here. _An adder comes into view. _An adder is nearby! _An adder is nearby! _An adder is nearby! h*8P  Okay, then. h(; h' ho. _ h#uE  The stone arrow hits the adder!! h,zi```. h^.... h[1---2==5.3 (1Stone Arrow _You kill the adder! hR  h  h X h 2=-- h  hx!  h>" h3== h'$  h4' , h)  hi, , h.  h1  h]2 h4== h4  h7  hx; , h$<  h?  hB  hC  hD  hE  hG , hH  hAO = hyP , hQ  hR  hS  h'T  hT  h;V  hW , hX  h]Z  hI[  h[  hd\  h]  h_ , h`  ha  h+c  hc  hMd  he  h g  hg  hCh  hNi  h+j  hj , hk  hl  h~m , h;o  h%p  hp , hr  hMs  hs  hut  hu  hv  hCw  hw  h y  h,z  hz  hJ{  h|  h}  h~  hq  h  h  h , h'  hH  hޅ  hh  h߇  hي , h  h  hZ , h  hu  hC  h B h' , h  h  hę , h  h  h  hv  h{  h  hӠ  hQ  hС  h3  hY  hؤ  hR  h  h  h  h  h  h  ho  h  hݮ  h  h  h  hղ  h  h  h  h  hH  h̸  hz  hX  h  hƽ  hC  h&  h  h]  hF  h  h  h  h  h B h  h  hd  h  h  h X h  h4  h  h  h6  h~ , hX  h - #.#.> ### #######.###.# #. ..# #.......###.# #..# #.######.#####...<.# #..####...........##.######..#.......####...##.# ##..#.##..............######.......##)##...........[##........@...............# h --#.##.#.#...............#....#.#...............#..#.####.#.......#.#..#.....#.####.#.....).).#....#......#.......#.##......##.######(........####.##.################ #.##.....# ######### #.# hp B#.#.#.# h #.#.>... #### #######.###.#.#. ..# #.......###.#.#..# #.######.#####...<.#.#..####...........##.#####. h L#..#.......####...##.# #..#.##.......##### #.......##@##.....[# #..........# #.##.#.#. h #.###....#.#........##.####.#.......#.#..##.####.#.....).).#...#......#.......#.##...... h #.######(........####.#####.######### #.# h 1823.3 (48.0) h| G--4.3 (49 h  h _You see here the +1 short sword "Ramodd" {pain, rPois Will+}. h=V  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hV/ h[1 Your spells (cast)TypeFailure Level  a - SandblastEarth1% 1  q + Stone ArrowConjuration/Earth 1% 3  r - Permafrost Eruption Ice/Earth67% 6  h 26 w - Brom's Barrelling Boulder Conjuration/Earth 3% 4 Select a spell to cast[!]/[I] toggle spell headers hEPPower Damage Range Noise 100% 2d20@---> Almost silent 82% 3d12 @---> Quiet 18% 2x4d5 @-----> A bit loud 41% 2d8 @>A bit loud  h TypeFailure LevelEarth  1% 1 Conjuration/Earth 1% 3 Ice/Earth67% 6 Conjuration/Earth 3% 4  h  hXx#.#.#.#. ripuliukko the Thaumaturge#.#.>... Deep Elf#### #######.###.#. Health: 41/41 ========================#. ..# #.......###.#. Magic: 24/24 ========================#..# #.######.#####...<.#. AC: 3Str: 5#..####...........##.#####. EV: 12Int: 23 h#..#.......####...##.# ## SH: 0Dex: 15#..#.##..............##### XL:  8 Next: 92% Place: Dungeon:4#.......##@##...........[# Noise: ---------  Time: 4824.3 (0.0)#........................# D) +0 quarterstaff#.##.#.#...............#.## Cast: Stone Arrow#....#.#...............#...#.####.#.......#.#..#......#.####.#.....).).#.........#......#.......#.##......###.######(........####.#####.################ #.# _Okay, then.The stone arrow hits the adder!! _You kill the adder! _You see here [ hA39;49mthe +1 short sword "Ramodd" {pain, rPois Will+}.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h)x#.#.#.#. ripuliukko the Thaumaturge#.#.>... Deep Elf#### #######.###.#. Health: 41/41 ========================#. ..# #.......###.#. Magic: 24/24 ========================#..# #.######.#####...<.#. AC: 3Str: 5#..####...........##.#####. EV: 12Int: 23 h,#..#.......####...##.# ## SH: 0Dex: 15#..#.##..............##### XL:  8 Next: 92% Place: Dungeon:4#.......##@##...........[# Noise: ---------  Time: 4824.3 (0.0)#........................# D) +0 quarterstaff#.##.#.#...............#.## Cast: Stone Arrow#....#.#...............#...#.####.#.......#.#..#......#.####.#.....).).#.........#......#.......#.##......###.######(........####.#####.################ #.# _Okay, then.The stone arrow hits the adder!! _You kill the adder! _You see here [ hx/=39;49mthe +1 short sword "Ramodd" {pain, rPois Will+}.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. h`7P  Okay, then. h; hxB hD. _ h{ h h h h h$ _ hf, h , h" ht hB, hu h- h, h  h h, h h h h h h h} , h! h$ h&, hq( h+ h2., h0 h3 h5, h7 hA; h=, h{? hC hUF, hoH hL hwO, hQ hqU hX, h1[ h^ h9a, h6c haf hh, h#k hMn hp, hq h h@, hrB h)G hhI, hL hEP hDR, h5T hW h3Z, h\ hv  You see here a +0 dagger. _ hx, hy hB h0 hg h, h h[;  You see here 2 stones. hW h _ hf h hX, h h hz, h hh h, h/ h/ hg, h hM h1 h hE hs ha h hu hR  There is a stone staircase leading down here. ht h _ h hS h5 hø, h hR hܻ hi h h h" h h h h h h h hv h hW hc h hu h h h, h hS ho h hwX hH h, hy h8 hH   Things that are here:  a jackal skeleton; a jackal skeleton _ h  hP  h  , h!  h C  You see here a +0 short sword. h  h  _ h  h< .###.# #.##.#.##..#####.# ####.###.###..........##.# ..)).##...# #######.##.##.# #######.#.### #....[..# #####....#..# #####.### ......#(###.## ####### ###.### .......## ##.###.....# #.....# ......## ##.##÷....# #..... .......## ##...)@....# #.....913.3 (89.0) ......#.###..###.....# #  h= ..[......#...# #.....# #.....# ......###.#### ####### ##.#### #.##### #.##.# #.# #÷# ##### #.# #.#######.####...## #######.# ...........##.....###†......#  hp@ n#.#.#.#.....#.........###### hF  hH E _Done exploring. h  h  h̫  h\ ...)0.0)....... h(  h  h E _Done exploring. h{ 3 h}  h 4 hI  hݼ E _Done exploring. h"I h4A _Done exploring. h/ h h h54 h9 hw;E _Done exploring. h hWhere to? (Tab - D:4 @ (x,y), ? - help)  D - Dungeon  h  h =.###.# #.##.#.##..#####.# ripuliukko the Thaumaturge ####.###.###..........##.# Deep Elf ..)).##...########.##.##.# Health: 41/41 ======================== #######.#.####....[..# Magic: 24/24 ======================== #####....#..######.### AC: 3 h rStr: 5 ......#(###.## ####### ###.### EV: 12Int: 23 .......## ##.###.....# #.....# SH: 0Dex: 15 ......## ##.##÷....# #.....# XL:  8 Next: 92% Place: Dungeon:4  hJ o.......## ##...)@....# #.....# Noise: ---------  Time: 4913.3 (0.0) ......#.###..###.....# #.....# D) +0 quarterstaff ..[......#...# #.....# #.....# Cast: Stone Arrow ......###.#### ####### ##.#### #.##### #.##.# #.# #÷# ######.# #.#######.####...## #######.# ...........##.....###†......# #.#.#.#.....#.........####### _You see here a +0 short sword. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. hc  h<  h  h : _ h m _Done exploring. _ You see here a +0 short sword. h) 5 _ h  h8  h , h  hc  h , h  hA  h! , h  h  h. , h  h  h( , h , hW , h  h  h[ , h  h  Things that are here:  a jackal skeleton; a jackal skeleton h  hH  _ h  h  h" , h]#  hh%  h& , h'  h)  h+ , h,  hV.  h/ , h0  h1  h-3 , h3  h,5  hI6  h6  hH7  h8  h9  h?  h`@  hA  hB , hAC  hD  h E  hE  hF  hF  hH , hH  hFJ  hK  hK  h$L  hHM  hN  h8O  hO  huQ %   hQ 4There is a stone staircase leading down here. hR  hS  hT $ _ hy  hP+ 5 h#,  h, , h-  h5                  hn7  #########   #@....... 37.0 (23.7)  #########         _You climb downwards. h}8  he;  h= a _There is a stone staircase leading up here. h I h3  h8 : _ hI  h  h n hD , h B hR  h  h|  h , h X h+  h B h  h  h& , hU  hy , h  h0!  h\" B h#  h$ B h`' B h( , h* B hM, , h- , h-.  h.0 B hZ2 X hI6 n hg<  hJF J hlR  hb 8 _You now have 255 gold pieces (gained 6). ht R h  hw ~ h  hP h h  h & h  hfJ h4 h" h70v h|<v hH hQ h.Y h cJ hrX h}xn h h hؔ` h` hS h hpJ h hZ h , h h h, h h hH, hJ h, h, h h h hN h h h, h hy h, hY h< h, h h h, h h hb, hm h hq, h hb h, hB h$ h, h h h_, hl hI h, h  h B hA  h h, h h h^, hh hK h, h h hz, ht h z...................# ##.####### #.################.####......... #.# #........................... #.###.############.####......... #.....##.# #......... ##################.# #......... .................#.# #......... ################.#.# ########## ##### #.# 5118.0 (181.0) ..... .[..........>#  h!##### #######.####.# #.# #.# #### #.# #.# .... #.# #.# #### #.# #.# ############ # #.# #.###########  ...........# #.#.# #............  hw% hX-,92 h1 h3N _Found a ring mail. Found a stone staircase leading down. hDc hLd he hg h"o hd h, h$ hٛ h h hQ, h h h h= h h h, h h h h h? h h h h h h h h h h h h- h h h" h h h hj h h hj h h h hk h hy h h h  h h hw h h h h& h h2 h% h h h h h h h  h hy hd h h h h h h" h$ h& h' h* h*- hJ. h'0 h3 h5 h7 h19 h< h? h#A hC hF hJ h.K hM h R hT hlU hMW h'Z h\ h^] h_ hb h:e hf h(h hk hq hYs hku hWx h{ hr| h~ hB h  h h h h! h hd hԓ hI h hܙ hV h h hء hF h hp h/ h h h h hl h h h h h  h h h h\ h hE h h h h hV h h h hs  h$  h=You see here a +0 giant club. h h  h_ h h^ h ht hW h h! h#, h$ h,' hh) h) h* h5, hl- h- h. h/ h0 h71, h]2 h<3 h3, h4 h5 h6, h7 h8 hB9, h; hc< h =, h,> h ? h?, h^C hND hD, h%F hG hG, hH hI hJ, hGL h#M hM hCN hTO hP h>Q hQ hOS hT hOU hU hW hZ hb[ hT] h_ h`, ha hc he, h)g hwi hk, h#m ho hp h#q hq hs hu hu hBv hw hy hkz hz h3| h7} h} hX~ hY hw h h h~ hz h h hw hA h, h% h hG, h] hI h, h h h, h hƑ, hV h6 h hÔ, h' h, h h5 h h, h  h6, hʥ hh #.#.# #........# #.  #.#.# #........# #.  #.#.###..# #.  #.#............###############.  #.#.###.####.#........  #..#.################  #............#.#   #@# 212.0 (93.0) #.#   h\#.# .# #.# #.# #^# #.# #.# h hT _Key pressed, stopping explore. hI h h h$ _ hn h| h> h, hz h, h* h h, h h h, h  h hI, h hA hK, h h h, h* h h, h hr hr, h(  hW  hu, hG h h4, h h h, h/ h h!, h.# h(b  You see here a +0 giant club. h* h+ _ h, h. h 0, h1 hg4 h6 h+< h= h;@ hB, hC hF hH, hJ h)M hN, h{P hS hOU, h W h=Y hZ, h[ h)^ hq_, h` h$c hd, hf hh hi, hrj hl hn, ho hr hu, hv h}x hz, hz h| h~ h~ hA hI hm he h h hm h h h( h~ h* h h3 h h! hΐ h hՓ, hj hr hW h, h6 h h˙, h hϛ h|, h h h+, h h h}, hڣ hޤ h, h h h, h h h«, h h' h, h h hY h h! hZ h h h h h h4 hA h h! h h h, h h} h, h h h , hN h$ h, h h h, h h h, h; h) hp, h h* hg, hq h hJ, h hx h, h h  hI, h hz h, h h, h, h" h h , h  h hy, h_ h h, h h hX h h h` h, h hY" h#, h$% h2' h(, h) hg, h., hx/ h1 h 3, h3 h5 h6, h7 h9 h: h; hQ< h=> h/@, hA h]C hD, hF h@H hI, hJ h9M hPP, h R hT hV, hX hZ h\, h4^ hq` ha, h"c hf, hjg hUj hl hn, hHp hsb  You see here a +0 giant club. hu hdv _ hw hy hK{, hN} h* h@, h h h͇, h h͊ h, h hF h6, hГ h h, h٘ h h+, hÝ h h, h  h h h hH h h& hͧ h{ h) h2 h hP h h, h h h hB, hʱ h` h, h h hz, h hŷ, hn h h3 h, hϻ h h_, h5 h, h hr#########.#.################.....#. #############  #.# #.# #.#313.0 (101.0) hAz^....#  h h h_ _Partly explored, can't reach some places. hH13 h2 hQp........0.0) h], h}_  hr`Q_Partly explored, can't reach some places. ho hp3 hC h, hԛ_ _Partly explored, can't reach some places. h*  hN , h  h , h _You see here a +0 giant club. _Partly explored, can't reach some places. h  h 3 hK!  h) , hh* W _Partly explored, can't reach some places. h |M.###.................##########.#.################............#############.^#.#### h  h 24.0 (1 _ h"  h$  hM...........###############.###.................##########.#.################............#############.#^##..5 h8M### ...........###############.###.................##########.#.################............##############.##.#6 hBb & ...################.####.#................#####################...........#.##############.##..7 h, ###.####.#................#####################...........#.#############^#..###8 hx0 #####################...........#.#############^.###9 h0  h Really walk onto that alarm trap? Y - Yes  N - No h/  h &  h !#............#.# h 9ripuliukko the Thaumaturge h, S##############.# h #Deep Elf hh <#.# h [Health: 41/41 ======================== h <#.# hM [Magic: 24/24 ======================== h <#.# h #AC: 3 h* -Str: 5 h 4#.# hc #EV: 12 h .Int: 23 h 4#.# hy #SH: 0 h .Dex: 15 h 4#.# h XL:  8 Next: 92% Place: Dungeon:5 h@ (#@# h vNoise: ---------  Time: 5319.0 (0.0) h 5#.# h 3D) +0 quarterstaff h =#.# hq (Cast: Stone Arrow h ^#.##.##..### _You see here a +0 giant club. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  hN E_Partly explored, can't reach h  some places.  h* _ h You set off the alarm!  hB ( The alarm trap emits a blaring wail! h  h  %========== h| %20.0 (1 h !Mark  hS  h  hs   h  ha =_A sentinel's mark forms upon you. h  h[37 hm _The sentinel's mark upon you fades away. hG #.#   #.# .# #.# .# #.# .# #.# .# #.# .# #.# .# #.#######.# #.......@.# --------- #########.# [4 h0m h# Stone Arrow ##      h   hound (asleep)74.0 (54.0)---------5.0 (55 _A hound comes into view. h #.# #.# .#  #.# .#  #.# .#  hD#.# .#  #.# .#  #.# .#  #.#######.#  #.......@.#  #########.#  h#  ##  hL #.# #.# .#  #.# .#  hנ#.# .#  #.# .#  #.# .#  #.# .#  #.#######.#  #.......@.#  #########.#  h#  ##  h h hǬ hg h{\ _A hound is nearby! h #.# #.# .#  #.# .#  #.# .#  #.# .#  h~&#.# .#  #.# .#  #.#######.#  #.......@.#  #########.#  h#  ##  h$, L #.# #.# .#  #.# .#  h/ `#.# .#  #.# .#  #.# .#  #.# .#  #.#######.#  #.......@.#  #########.#  h#  h2 D##  h(8  h;  hC  hI \ _A hound is nearby! hx E  The stone arrow hits the hound!! h} q`. h  h F.. hC5  h6 1 ha8 --- h8 5 h9 <==6.0 (1.0)Stone Arrow h= , hX   h>g C_You kill the hound! h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h h h= _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h3 h} h h=T2=-- _ h.3== h, hJ h`, h hl~4== h h=4 _Magic restored. hV3 h h h, hp h h{ h h9 h h: h9= hR, h# h h h h hF h h h h hJ hM h. h h h h h8 h h h h hK hZ h  h h h` h0 h h h h#.#  #.#   ########.#   h .........#   ##########   .........#  hJi  ########.# #########  #.# #......<#  #.# #@#   h--959.0)#.# #.#  #.# #.#  h L #.# #.#  #.# #.# #.# #.#  hiU#.# #.#  #.# #.#  #.# #.#  h= hG--6.0 (20 h  h9 _Found a stone staircase leading up. hf  h)  ######## ......... ######### ........ ##############.....<#7.0 (1.0)######.......  hu*  h.+ 7_Done exploring. hjQ0. hk[ _Done exploring. h] _Done exploring. h Where to? (Tab - D:5, ? - help)  D - Dungeon  h  hO #.#  ripuliukko the Thaumaturge#.#  Deep Elf#.#  Health: 41/41 ======================== ########.#  Magic: 24/24 ======================== .........#  AC: 3Str: 5  h h##########  EV: 12Int: 23 .........#  SH: 0Dex: 15 ########.# #########   XL:  8 Next: 95% Place: Dungeon:5#.# #@.....<#   Noise: ---------  Time: 5397.0 (0.0) h q#.# #.#######   D) +0 quarterstaff#.# #.#  Cast: Stone Arrow#.# #.# #.# #.#  h #.# #.#  #.# #.#  #.# #.#  #.# #.# hp t  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored. _Found a stone staircase leading up. _Done exploring. _Done exploring.  h M_Done exploring. h  hm  h  h $ _ h B h_  h  h  h , h  h  h: , h  h  h| , h  h  h , h  hu  hM , h+  h  h , h(  h h, h h hM h h h h , h  h  h , he h h hO h hp h h~, hq h h, hs h h, h" h(# h# h# h& h3' h', h* hN+ h+, h. h/, ht0 h3 h4 h~4 h4 h7 h@8, h8 h; h<, h9= h@ h@ hA h6B hD hE, hF hH hI, hOJ hM hM, hN hQ hRB hWX h?[X h`X hfn hJpX hF{ h~ hgB hh, hB hn h h hA h hX h h h h3 h h3 h;Ly  There is a stone staircase leading down here. _ h{6  ####  ####...####  ##.........# ####### ###........... ......# #............. ## #............. .....# #............ ....## #... 492.7 (95.7) #).## ###....... #### ######.  #### ...# ...## ....  ....# ....  ....## .....  _You climb downwards. _There is a stone staircase leading up here. h5  h  h  h F _Unknown command. h 3 h"  hr h1l #####  ####...####  ##.#  ###. # #. ## #. # #. ## #.<Y  ).## ###.#   #######.#     #  Y   ice beast (asleep)## ....  # ....  ## .....   h",0.0) h}3.7 (1 _An ice beast comes into view. h #####  ####...####  ##.........##  ###............  #..............  #..............  #.............  #.<@......Y ).## ###.......#  #######.# # .... .... ..... hXb #####  ####...####  hjc##.........##  ###............  #..............  #..............  #.............  #.<@......Y  h=d).## ###.......#  #######.#  hd .... .... ..... hk ho hu hxa _An ice beast is nearby! hy #####  ####...####  ##.........##  ###............  #..............  #..............  #.............  #.<@......Y ).## ###.......#  #######.#  hw# .... .... ..... h= #####  ####...####  ##.........##  ###............  #..............  #..............  #.............  #.<@......Y ).## ###.......#  #######.#  hk .... .... ..... h h h@ ha _An ice beast is nearby! hTa #####  ####...####  ##.........##  ###............  #..............  #..............  #.............  #.<@......Y ).## ###.......#  #######.#  hbb# .... .... ..... h| g #####  hX /####...####  ##.........##  ###............  #..............  h  #..............  #.............  #.<@......Y  h ).## ###.......#  #######.#  h  .... .... ..... h  h  hC  h_ a _An ice beast is nearby! h  #####  ####...####  ##.#  h r ###.#  # #. ## #. # #. h t#  ## #.<.Y#  .## ###.##   #.#     .#  .## ....  # ....  ## .....   h `4 _ h #####  ####...####  ##.###   ###.##  # #.#  ## #.#  # #.#  .## #.<.Y#  ## ###.##  # #.#  .#  #  #  ## ....  .# ....  .## .....  5 h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h  #####  ####...####  ##.###   ###.##  # #.#  .## #.#  .# #.#  ## #.<.Y#  # ###.##   #.#  .#   .#   #  # ....  # ....  ## .....  6Stone Arrow _ h_ ```Y  The stone arrow hits the ice beast!! hR3 hg< hM..Y.1---==7 hjQ] _The ice beast is almost dead. hH  The stone arrow hits the ice beast! h-i``. ho(... hЫ h  ripuliukko the Thaumaturge#####  Deep Elf####...####  Health: 41/41 ======================== h##.........###   Magic: 19/24 ===================----- ### ###............##   AC: 3Str: 5 ..# #...............#   EV: 12Int: 23 .## #...............#   SH: 0Dex: 15 .# #.............#   XL:  8 Next: 105% Place: Dungeon:6 ###.<...@....#   Noise: ==-------  Time: 5498.7 (1.0) # ho###.......##   D) +0 quarterstaff#######.#   Cast: Stone Arrow.#  .#  #    #....   #....   ## .....   _An ice beast is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The stone arrow hits the ice beast!! _The ice beast is almost dead.The stone arrow hits the ice beast! _You kill the ice beast! ha  The stone arrow hits the ice beast!! _The ice beast is almost dead.  The stone arrow hits the ice beast! _You kill the ice beast!Your Evocations skill increases to level 1!You have reached level 9! h/  --more-- h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h5/455---59 2% Stone Arrow h  hMS _You feel clever. x2 h6 hs:m Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - HailstormConjuration/Ice3% 3  c - Sublimation of BloodNecromancy7%2  d - PetrifyAlchemy/Earth8% 4  e - Summon Ice BeastIce/Summoning9% 3  f - Call Canine Familiar h=Summoning14% 3  g - Sigil of BindingHexes14% 3  h - Dimensional BullseyeHexes/Translocation43% 4  i - Ignite PoisonFire/Alchemy43% 4  j - Summon Mana ViperHexes/Summoning78% 5  k - Sculpt SimulacrumIce/Alchemy99% 6  l - Monstrous MenagerieSummoning100% 7  m - Summon HydraSummoning100% 7 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h   ripuliukko the Thaumaturge#####  Deep Elf####...####  Health: 45/45 ========================##.........###   Magic: 19/25 ==================------ ### ###............##   AC: 3Str: 5 ..# #...............#   EV: 12Int: 25 .## #...............#   SH: 0Dex: 15 .# #.............#   XL:  9 Next:  2% Place: Dungeon:6 ###.<...@....#   Noise: ==------- h   Time: 5498.7 (0.0) ####.......##   D) +0 quarterstaff#######.#   Cast: Stone Arrow.#  .#  #    #....   #....   ## .....   _You kill the ice beast!Your Evocations skill increases to level 1!You have reached level 9!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2  Okay, then. _ hI[ _20=1==2==3==4== hn5== _Magic restored. h h = h h n hX h n h& h*X hq.X h2, h6, hB:X h?X hgF hMn hV h5Y hD[B hB] h_, h_ hc hfB hj hNmB hp htX hZxB hy hc{, h2~, hB hWX hX hX h hF, h hב hR, h h h, hݗ hB h, hmB h hp h, h hף hs h  hʥ h֦ ht, h h\, h# hĭ h hl, h  hV, h hij hI, h h h[, h hx h h hg, h, h h/ hI h, h h hA, h h h h^ hK h, h} h h hV h h h, h h6 h`B h h h h h h! h, h h, hA h_ hX h, h h h h h h#X h, X h(B h+ h2B hu5 h6 h}7 hj8 hy> hlBB hD hF, hG hK hN, hN hS h-U hU, h [ h\, hb] h#` ha, hb h"e h|f, hXg hij hk, hm ho hjq, h'r hBu hDw, h)x h{ hI}, h'~ h؀ h, hM h h, h~ hR h, h hQ, h , hl hB hʝX hqB h, hB hX hʯ, hB hB h hJ h#.............####...........# #...............##...........# ##...............#...........#  ###.........÷......#..........# .......S#.##..........# .###...##.........## # #...####........# ## ##...## #........#  ##.....# ##......## --### ##....# #......# ...### ##.........# ##.....# .....## ###.......# ###..## ......### ###...### ####  hzT........# ###.#S   water moccasin (wandering) ........## #.# .........# #.#......## #.# hy601.7 (103.0)--24 h'  h[_A water moccasin comes into view. hl{ ......#  .........##...........#  ..........#...........#   hw....÷......#..........# .......#.##..........# ..............##  #............#  ##...........##  # ##........@..#   ##..........#  h  ##.........#   ###.......#   ###...### ####  ###.# #.# #.# #.# h59 ......#  .........##...........#   hr:..........#...........#  ....÷......#..........# .......#.##..........# ..............##  #............#  ##...........##  hh;  ##........@..#   ##..........#   ##.........#   ###.......#  hY<{ ###...###  ###.# #.# #.#  hG hEL hYj{ _A water moccasin is nearby! hy hQ ......#  .........##...........#  ..........#...........#  ....÷......#..........# .......#.##..........# ..............##  #............# h͙  ##...........##  # ##........@..#   ##..........#   ##.........#   ###.......#   h ###...### ####  ###.# #.# #.# #.# h"7Q ......#  .........##...........#  ..........#...........#  ....÷......#..........# .......#.##..........# ..............##  #............#  ##...........##   ##........@..#   ##..........#   ##.........#   ###.......#  ###...###  ###.# h5C #.# #.#  h I hcJ hXT heZ  h[ ho\A_A water moccasin is nearby! h] hV  h  h ......#  h#  h;.........##...........#  hQ  hf..........#...........#  h  hH ....÷......#..........#  h.......#.##..........#  h8.......... h ....##  h #............# h^   h! ##...........##  h# # h$/ ##........@..#  h&  h ( ##..........#  h(  h*4 ##.........#   ###.......#   ###...### ####  ###.# #.# #.# #.# hX ) ......#  .........##...........#  ..........#...........#  ....÷......#..........# .......#.##..........# ..............##  #............#  ##...........##   ##........@..#   ##..........#   ##.........#   ###.......#  ###...###  ###.# #.# #.#  h , h   h  h A_A water moccasin is nearby! hi  h = ......#  .........##...........#  ..........#...........#  ....÷......#..........# .......#.##..........# ..............##  #............#  ##...........##  # ##........@..#   ##..........#   ##.........#   ###.......#   ###...### ####  ###.# #.# #.# #.# hU [ ......#  .........##...........#  ..........#...........#  ....÷......#..........# .......#.##..........# ..............##  #............#  ##...........##   ##........@..#   ##..........#   ##.........#   ###.......#  ###...###  ###.# #.# #.#   h[ __A water moccasin is nearby! h~ #.####...........# #.##...........# ##.#...........# ###.÷......#..........##.S.#.##..........#.###...##.........## ..### #...####.## ##...## #.# ## ##.# ##......## .#### ##.# #......#.### ##.# ##.....# ......## ###.# ###..## .### ###...### ####.# ###.#.## #.# #.# #.# ###......## #.#S.3.0) _ h_$[11;76H h9 #.####. #.##... ##.S.......#... ###.÷......#.#.#.##. #....###.##..### #.####.## ##.## #.## ##.# ##......## ..#### ##.# #......#.### ##.# ##.....# .## ###.# ###..## .### ###...### ####.# ###.# .## #.# ##.# #.#  ###......## #.#.SS[ h"39;49m4 _The water moccasin hisses angrily. h ### #.####...##. ........#..  ###S.÷......####....#. #....##.##. ...### #.### ##.## #.. ### ##.###### ##..### ##..##.....## ###.......# ###..##### ###...### #### ### ..# ##....S5Stone Arrow h  h͋  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. hS ##...........## #............ ripuliukko the Thaumaturge  #....*........####........... Deep Elf  #.....*.........##........... Health: 45/45 ========================  ##.....*.........#........... Magic: 21/25 ====================----  ###......*..÷......#.......... AC: 3Str: 5 ####.........S.....#.##.......... EV: 12Int: 25 #....###......*......##.........# SH: 0Dex: 15 ...### #.......*....####........# XL:  9 Next:  2% Place: Dungeon:6 #### ##.......@...## #........# Noise: ---------   hVTime: 5605.7 (0.0) ### ##...........# ##......## D) +0 quarterstaff ..#### ##..........# #......#  Cast: Stone Arrow .....### ##.........# ##.....# .......## ###.......# ###..## ........### ###...### ####  S   water moccasin ..........# ###.# ..........## #.# ##.........# #.# _The water moccasin hisses angrily.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - water moccasinAim: a water moccasin (100% to hit) hO ##...........## #............ ripuliukko the Thaumaturge  #.............####........... Deep Elf  h #...............##........... Health: 45/45 ========================  ##...............#........... Magic: 21/25 ====================----  ###.........÷......#.......... AC: 3Str: 5 ####.........S.....#.##.......... EV: 12Int: 25 #....###.............##.........# SH: 0Dex: 15 ...### #............####........# XL:  9 Next:  2% Place: Dungeon:6 #### ##.......@...## #........# Noise: ---------  Time: 5605.7 (0.0) ### ##...........# ##......## D) +0 quarterstaff ..#### ##..........# #......#  Cast:  h<Stone Arrow .....### ##.........# ##.....# .......## ###.......# ###..## ........### ###...### ####  S   water moccasin ..........# ###.# ..........## #.# ##.........# #.# _The water moccasin hisses angrily.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - water moccasinAim: a water moccasin (100% to hit) h  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target, f - water moccasin h: a water moccasin (100% to hit)  You send a boulder barrelling forward! The water moccasin bites your boulder!  Your boulder barrels into the water moccasin! h)o   ........###  #...............##..  ##...............#..  ......÷......# h....S.....#.#.....*......# #.......○....# @...##  ##...........#  ##..........#   ##.........#  h  ###.......#  ###...### ####  (ally target) ###.# hn*   boulder (rolling) #.#  h(5===6.7 (1 h:* hi _The water moccasin is moderately wounded. h) D*○ h  h? S*○ hb F _Unknown command. h R  Your boulder barrels into the water moccasin! h:  The water moccasin is severely wounded.The water moccasin bites your boulder but does no damage.   h -Your boulder barrels into the water moccasin! h  h *°○○*   boulder (rolling) hMU m7---7Stone Arrow ha °○ _You kill the water moccasin! h, h*°○.○°* h2=---8○°* h^ h h'○○.°°. h'  h,&9 h3M○° h7= _Your boulder crumbles as it rolls away. hT°°.... hr3==10 hI°° h7 h 3 h5 hA: h@ hm h h h h@  hT  h 4 h /== h_ h h h h h h h> hO h" h5 hB/== h h h" h]$ h% hx& h( hz* h?+ hw, h. h@0 h1 h$2 h,4 h5 h6 hW7= h7 h8 h: hO< h= h> h? h{A h5B h8C h5E hF hG hH h}J hK hL h|M h0O hP h>Q h#R hIJ4 h h  _x - 2 grey potions (gained 1) htU _You now have 267 gold pieces (gained 12). hw( hѼ##...# ##.## ....#  ##..# ##.###...#  ##.# ##.#...#  #.....#  ##...##  #...##  #.#..#  ####.##  ##@#  #..#    h##...   #....   ......   #.....   S   water moccasin (asleep) #....  .S..   89.7 (79.0)90.7 (80 _A water moccasin comes into view. hQ  ##.## ....#  ##..# ##.#  ##.# ##.#...# #.....# ##...## #...## #.#..# ####.##  h##@# #..#  ##...  #....  ......   hЄ{#.....  #....  .S..  hL   ##.## ....#  ##..# ##.#  ##.# ##.#...#  h!#.....# ##...## #...## #.#..# ####.##  h!B##@# #..#  ##...  #....  ......  hn" #.....  #....  .S..  h) h-, h3 h7e _A water moccasin is nearby! h\  ##.## ....#  ##..# ##.#  h ##.# ##.#...# #.....# ##...## #...## #.#..# ####.##  h##@# #..#  ##...  #....  ......  hY #.....  #....  .S..  h  ##.## ....#  h ##..# ##.#  ##.# ##.#...# #.....# ##...##  h_#...## #.#..# ####.## ##@# #..#  ##...  #....  ......  #.....  #....  .S..  hd h٨ h he _A water moccasin is nearby! h:J  ##.## ....#  ##..# ##.# h,e  ##.# ##.#...# #.....# ##...##  hk#...## #.#..# ####.## ##@# h] #..#  ##...  #....   hu......  #.....  #....  .S..  he! h  ##.## ....#  ##..# ##.#  h ##.# ##.#...# #.....# ##...## #...##  hnX#.#..# ####.## ##@# #..#  h} ##...  #....  ......  #.....  hU| #....  .S..  h h+ hR h?e _A water moccasin is nearby! hz   ##.## ....#  ##..# ##.#  ##.# ##.#...# #.....# ##...## #...## #.#..# ####.## ##@# #..#  ##...  #....  ......  #.....  #....  .S..  h   ##.## ....#  ##..# ##.# h 2  ##.# ##.#...# #.....# ##...## #...## #.#..# h\  ####.## ##@# #..#  ##...  #....  h  ......  #.....  #....  .S..  h  h"  _A water moccasin is nearby! h* !# ##.###...#  # ##.#...#    h+ #.....#  ##...##  #...##  #.#..#  ####.#  h,  ##. #. ##........ .... h-  ....... #  .S  h. P...   h":  h+> 81.7 (1.0) _ h.F  hJ  h7-# ...#   #.....#  ##...##  #...##  #.#..# ## ####.## #...  ##.####..... h< #..#....... ##.@.......  . ##  .S ... .   h hu&2 hR  hd  h9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) h h ? h? h@ hqA hB hB h[C hWD hFE hE hF hG h1H hH h J h^K hK hyL hN hvO hO hP hZR hS hT h=U hV hX hX hMY hZ h`\ h\ h] h\_ ha, hb he hff, hg hh htj, h l hm hNo, h3q, hr, ht h4x hGz, h|, hyB h h0B hX hX hgB h^n h X h,n hB h h' h h+ h h hB hë h# h hE h hR h h( h h@ hm, h hι h, h h h hj h h( h h h h< hK h hH h] h hS, h h?B hn hq h; h h hA h> h h) h  hB he#  ##.. # .....##... ## .....##.... .# ....#.#.... .# ......# ##... .# ....... ###... .#.......## ####..... .#5.......# ###....###. .# #@######....### #. .## #..##....#### ## ..# ##.......### # ..# #..##.....#### ..##### ########.##.........### ......####........###..........## 5   shadow imp (asleep) ..............###.###...........# ........####### #..###........... ..........##.#####......... h' 829.7 (104.0)  A shadow imp comes into view. hP-[.55 hH/6==305 h3 h6_ _The shadow imp shouts, "Turn tail, thou dandy swag-bellied buzzard-bait!" hx ..... .....#  ....#.  ......#  .......  .......##  .5......#  #@#  #..#  ##...  #..##  .## .#.# #.. ##. hG? ..... .....#  ....#.  ......#  .......  .......##  .5......#  #@#  #..#  ##...  #..## .## hH.#.# #.. ##. h0R hT hu] hzba _A shadow imp is nearby! h ..... .....#  ....#.  ......#  .......  .......##  .5......#  #@#  #..#  ##...  #..##  .## .#.# #.. ##. h] ..... .....#  ....#.  ......#  .......  .......##  .5......#  #@#  #..#  ##...  #..## .##.#.# #.. ##. _A shadow imp is nearby! h  ..... .....#  ....#.  ......#  he .......  .......##  .5......#  #@#  #..#  ##...  #..## h U  .## .#.# #.. ##. h  h  ..... .....#  ....#.  ......#  .......  .......##  .5......#  #@#  #..#  ##...  #..## .##.#.# #.. ##. hj  hT  h  hS a _A shadow imp is nearby! h&  ..... .....#  ....#.  ......#  h .......  .......##  .5......#  #@#  #..#  ##...  hދ #..##  .## .#.# #.. ##. h%  ..... .....#  ....#.  h&  ......#  .......  .......##  .5......#  #@#  #..#  h?' ! ##...  #..## .##.# h( .# #.. ##. hs/  h2  hs9  h= a _A shadow imp is nearby! h@U. ## ##<. .# ## #  # #.##. . hAC#   ###......## ####.....5.....@# ###....## ##....#.######....### #. .##### #..## hB3# ###.......### # #..##.....######### ########.##.### ####........#......###.###.# hCM####### #..###.. hI h<.5--1.0) _Found a stone staircase leading up. h!f.# ## .##.<...# ## .#.. ## .##.# # ..#.#. # ..#.## ## ..#.# ### ..#.## #### ..#.5...@.# ###....### ..##....#.######....### # ..## ######..##....#### .# ##.......###.# #..##.....####.##### #.##.###.####..###..###.###..# #..###.5--2Stone Arrow hfI  The stone arrow hits the shadow imp! h,jd.`` hj h(... hl _2---==3 h_$ KStone Arrow h3   h> H_You kill the shadow imp! h}3=--4==5=== h hg hp h hę h h` ho h hB hlX h hV, hǷ h[ h̹ h8 h h hu h hM hK h ha hͿ h0 h h[ h h h h} h h h h hX hV h+ h h h h h h h5 h' h h hd hA h h h? h h| h h h h hp hI h$ h h h h h h hd hB h h h h hu h h h hX h h) h, h h h h h hX hr h h\ h h h hg hP  There is a stone staircase leading up here. hU h_ h8 h h9, h2 h h, h h h, h  h  h  hi , h hj h hC h5 h h hB h h h hl h hE h h h h h@! h<" h" h# h$ hK% h% h$& h' h( h( hj) h* h+ h*, h, h- h. hG/ h/ h0 he2 h2 h<3 h|4 h`5 h5 hA6 h7 hl8 h8 h9 h: h<B h= h?B hBB hhE, hHX h"MX hR h6Y hg[ ##......###.... h2h: #......##..## #......##### ########.## hh##...####........### #.................###.### h#i ###....####### #..## ##.......##.##  hiE ###..#......# #..#  ##..####.....# ##.--97.7 (6 hjL4.0)  #.### #............<# #..  ##.# ##...........## ##.  hj #.# ##..........# #.  #.# ##......>.## ##  #.# ##......##  #.## ##....##  h~n #..# ##..##  #..### #### # hir9-- hSv hzE _Done exploring. hM...............0.0) hx[ _Done exploring. hOR} hfi[ _Done exploring. hOQ h h h h  hJ hF7_Done exploring. h g h 2  hh ?_Done exploring.! h! hWhere to? (Tab - D:6, ? - help)  D - Dungeon ! h! h! h##......###.... ripuliukko the Thaumaturge#......#! h#..## Deep Elf#......##### ########.##. Health: 45/45 ========================##.........####........### Magic: 25/25 ========================#.................###.### AC: 3Str: 5! h###...........####### #..## EV: 12Int: 25##...............## ##.## SH: 0Dex: 15###..#..............# #..# XL:  9 Next: 13% Place: Dungeon:6! h##..####......@......# ##.# Noise: ---------  Time: 5897.7 (0.0)#.### #............<##.. D) +0 quarterstaff##.# ##...........####. Cast: Stone Arrow#.# ##..........##.#.# ##......>.#####.###......### #.####....###..###..###..########  _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.! h! h,! hP _! h! h+ _Done exploring. _ There is a stone staircase leading down here. _! hyf}7! hu ! hv_You climb downwards.  Found a stone staircase leading up.  There is a stone staircase leading up here.! hH #.......# <..  ........####...  ....#  #  #..#.  #.....h..  ##  # 903.5 (5.8 ...h.....###.#   ! hO6h....###.#  Stone Arrow .... .# ... .# .. .#  hhh 3 howler monkeys (asleep) . .# .. ! hU! h[d _There are monsters nearby!! hms #.......# <..  ........####...  .............#  .............#  #............#.  #.....h........  #.............#  #......@.....#  ...h.....###.#  h....###.# .... .# ... .# .. .# . .# ..! ht  #.......# <..  ........####...  .............#  .............#  #............#.  #.....h........  #.............#  #......@.....#  ! hw ...h.....###.#  h....###.# .... .# ... .# .. .# . .# .. ! h ! hD ! h, ! hp2 d _There are monsters nearby!! h. R #.......# <..  ........####...  .............#  .............#  #............#.  #.....h........  #.............#  #......@.....#  ...h.....###.#  h....###.# .... .# ... .# .. .#! h1 Q . .# ..! h/ ] #.......# <..  ........####...  .............#  .............#  #............#.  #.....h........  #.............#  #......@.....#  ...h.....###.#  ! h h....###.# .... .# ... .# .. .# . .# .. ! h ! h ! h z _There are monsters nearby!" hѐM  The stone arrow hits the howler monkey!!" hw.` 2" h~`  You kill the howler monkey!" hL....hhhh1 wandering)" hΦ " hm2---5===4.5 (1.0 _The howler monkey howls!" h" hml _Your Earth Magic skill increases to level 9!# hƕ#.......# <....####... .....# .# .##..#..#.# #......<.....# ....h...@###.# h....###.# .... ..# ... ...#.. ....#. ...#.#    howler monkey .###...#. ...# h h.h 2 howler monkeys (1 wandering)The howler monkey hoots and howls with incredible vigour!========5 _You hear a shout! You hear a loud, deep croak! You hear a shout!# h=  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.# hY3Z #.......# <..  ripuliukko the Thaumaturge ........####...  Deep Elf # h:4.............#  Health: 45/45 ======================== .............# .  Magic: 18/25 =================------- #............#..  AC: 3Str: 5# h5 #...............  EV: 12Int: 25 #.............#  SH: 0Dex: 15 # h5#......<.....#  XL:  9 Next: 15% Place: Dungeon:7 .h**h***@###.#  Noise: ========-  Time: 5905.5 (0.0) .....###.# D) +0 quarterstaff# h95 .... ..# Cast: Stone Arrow ... ...# .. ....# . ...#.# hh 2 howler monkeys (1 wandering) .###... #. ...   _You hear a shout! You hear a loud, deep croak! You hear a shout!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - howler monkeyAim: a howler monkey (100% to hit)# h J #.......# <..  ripuliukko the Thaumaturge ........####...  Deep Elf .............#  Health: 45/45 ======================== .............# .  Magic: 18/25 =================------- # h- #............#..  AC: 3Str: 5 #...............  EV: 12Int: 25 #.............#  SH: 0Dex: 15 # h #......<.....#  XL:  9 Next: 15% Place: Dungeon:7 .h..h...@###.#  Noise: ========-  Time: 5905.5 (0.0) .....###.# D) +0 quarterstaff # h: .... ..# Cast: Stone Arrow ... ...# .. ....# . ...#.# hh 2 howler monkeys (1 wandering) .###... #. ...   _You hear a shout! You hear a loud, deep croak! You hear a shout!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - howler monkeyAim: a howler monkey (100% to hit)# h # h # h U  <..  ........####...  .............#  # hL .............# .  #............#..  #...............  #.............#  #......<.....# # h  ..h..h*°@###.#  .....###.# .... ..# # hJ e... ...# .. ....# . ...#.#hhally target)# h  .###...*   boulder (rolling) #. ... # h d9====-----# h $6.5 (1# h! # h}" d  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - howler monkey  Aim: a howler monkey (100% to hit) # h # ._You send a boulder barrelling forward!# h-----°*# hpF _Unknown command.$ h;g  Your boulder barrels into the howler monkey!$ h}  The howler monkey is heavily wounded.The howler monkey hits your boulder but does no damage.  Your boulder barrels into the howler monkey!$ hZh*°°. $ he---7Stone Arrow$ hk*°*$ haa _The howler monkey is almost dead.$ hpm #.# <.. .####... .# .# . #.#.. #. #.# #......<.....# ..hh*°°@.###.# .....###.# .... ..# ... ...# .. ....# . ...#.# .###...* #. ... $ hxn  $ h0oTThe howler monkey hoots and howls with incredible vigour!$ hoBYour boulder barrels into the howler monkey!$ hp$ hr$ hu $ hv $ hIw%You kill the howler monkey!$ hw$ hz$ hl|$ hĈ$ h{c$ h'_*○h..$ h\5c   centaurh   howler monkey (ally target)5   ufetubus*   boulder (rolling)$ hź$ h20$ h/==$ h7$ h========$ h׿8$ hStone Arrow$ h7$ h`*$ hL$ h $ h$ h}_An ufetubus comes into view. A centaur comes into view.$ h$ hH K #.# <...####....#.# . #.#c. #. #.##......<.....#.*○h.@..###.#.###.#.. ..#.5.. ...#... ....#.. ...#.#h   howler monkey (ally target). .###...5   ufetubus #. ...*   boulder (rolling) $ h $ h $ h $ h $ h~  The howler monkey hoots and howls with incredible vigour!$ h- $ hs $ hk  An ufetubus comes into view. An ice beast comes into view.$ hQ .c5*○○○f5Y.$ h )Y   ice beastf   sleepcapc   centaur (launcher)h   howler monkey (ally target) (…)A sleepcap comes into view.$ h (((((*○○○h.(($ h TThe centaur wields a +0 shortbow. The centaur shoots an arrow.$ h .....○○°h.@.$ h @=9$ hf O*○$ h K _The arrow misses you.% hP°% hߺ% hZF _Unknown command.& hAW  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.& h   #.......# <..  ripuliukko the Thaumaturge .........####...  Deep Elf ..............#  Health: 45/45 ======================== ..............# .  Magic: 16/25 ===============--------- #............#..  AC: 3Str: 5 #............c..  EV: 12Int: 25 #.............#  SH: 0Dex: 15 ##......<.....#  XL:  9 Next: 17% Place: Dungeon:7  5****[0;10& h]mh*@..###.#  Noise: =========  Time: 5909.5 (0.0) ......###f#  D) +0 quarterstaff ...5. ..#  Cast: Stone Arrow Y... ...#  ... ....#  .. ...#.#  Y   ice beast . .###...  f   sleepcap #. ...  c   centaur (launcher)  h   howler monkey (ally target) (…)_Unknown command.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - howler monkeyAim: [& hN39;49ma howler monkey (sparse dust, ally target, 100% to hit)& hX   #.......# <..  ripuliukko the Thaumaturge .........####...  Deep Elf ..............#  Health: 45/45 ======================== ..............# .  Magic: 16/25 ===============--------- #............#..  AC: 3Str: 5 #............c..  EV: 12Int: 25 #.............#  SH: 0Dex: 15 ##......<.....#  XL:  9 Next: 17% Place: Dungeon:7  5*& hMi○°h.@..###.#  Noise: =========  Time: 5909.5 (0.0) ......###f#  D) +0 quarterstaff ...5. ..#  Cast: Stone Arrow Y... ...#  ... ....#  .. ...#.#  Y   ice beast . .###...  f   sleepcap #. ...  c   centaur (launcher)  h   howler monkey (ally target) (…)Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - howler monkeyAim: [40& hq ma howler monkey (sparse dust, ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the ufetubus!onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target, f - howler monkey  Aim: a howler monkey (sparse dust, ally target, 100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the ufetubus!  The ufetubus is moderately wounded.  Your boulder is abraded by the wall and falls apart.  --more--& h   <..  .........####... & h ..............#  ..............# .  #............#..  #............c..  #.............# & h ##......<.....#  5○○○°h*@  ......###f#  ....5 ..#  & h^sY...  ...  ..   .   #. ...  hThe howler monkey hits your boulder but does no damage.& ho](((((((& hxThe centaur shoots an arrow. The arrow closely misses you.Your boulder barrels into the howler monkey!.....°°°h*○@f.Y& h. ===------10.5 (1& h(*○& h& h & h<A_The howler monkey is heavily wounded.& h' h°h*------°°°' h}> _Unknown command.' h ## <.. .####....# ...# . #.#.. #.c....##......@.....# ' h 5°°°h*○.f.###.#......###.# .Y..5 ..#..#..# .. ...#.# . .###... #. ...' h% ' h4 ' hY. _Your boulder barrels into the howler monkey!' h6 S .5°°*☼.5   ufetubusYou kill the howler monkey!' h< (((((°°*☼' h ' hu ' hǿ ' h ' h 9......5*○○Y..5.5 2 ufetubi' hR 33-------7=9-1' h K○○○' h _The centaur shoots an arrow. The arrow hits you! The sleepcap misses you. _There is a stone staircase leading up here.( h( h8-( hL*○○○( hF _Unknown command.( hq:○( h ( hqP*○( h@A○○○( hE((((((○○(( h  The centaur shoots an arrow. The arrow closely misses you.Your boulder barrels into the ufetubus!( hb( h{( hO ...@..*○○○5..   ufetubus You kill the ufetubus!( h(((((○○○) h-) h1  27----------The centaur shoots an arrow. The arrow hits you.  The sleepcap releases spores at you.  You are engulfed in a cloud of soporific spores!) h7/  --more--) hh=  You fall asleep.) hw #.......# <..  .........####...  ..............#  ..............# .  #............#..  #............c..  #.........(((.#  ##......@((...#  .*○○○○5.f.###.#  ) hf ..Y...###.# ..... ..# .... ...# ... ....# .. ...#.# . .###... #. ...--more--) hO) h|T 2 20--2) h) hu) hC _You stop ascending the stairs.) h) hDYour boulder crumbles as it rolls away.) hvv #.......# <..  .........####...  ..............#  ..............# .  #............#..  #............c..  #.........(((.#  ) h##.....5@((...#  .☼°°°○°.f.###.#  ...Y..###.# ..... ..# .... ...# ... ....# .. ...#.# . .###... #. ...) h>d☼°°°○°) h.....○..†°.  The centaur shoots an arrow. The arrow hits you! You wake up.  The ufetubus hits you but does no damage.) hVq14----------12 ==3.5 (2) hi;○) he _The ufetubus hits you. The sleepcap closely misses you.) hFk○..†°) h) hl○..†°) h՚F _Unknown command.) hϢ 9°) hj ) h ;○) h= F _Unknown command.* heO° #.......# <..  .........####...  ..............#  ..............# .  #............#..  #...............  #...........c.#  ##.....5@.....#  .○..†°..f.###.#  ....Y.###.# ..... ..# .... ...# ... ....# .. ...#.# . .###... #. ...* hR #.......# <..  .........####...  ..............#  ..............# .  #............#..  #...............  #...........c.#  ##.....5@.....#  .○..†°..f.###.#  ....Y.###.# ..... ..# .... ...# ... ....# .. ...#.# . .###... #. ... [* h.S40m #.......# <..  .........####...  ..............#  ..............# .  #............#..  #...............  #...........c.#  ##.....5@.....#  .○..†°..f.###.#  ....Y.###.# ..... ..# .... ...# ... ....# .. ...#.# . .###... #. ...The ufetubus hits you.  * * * LOW HITPOINT WARNING * * ** h/ #.......# <..  .........####...  ..............#  ..............# .  #............#..  #...............  #...........c.#  ##.....5@.....#  .○..†°..f.###.#  ....Y.###.# ..... ..# .... ...# ... ....# .. ...#.# . .###... #. ... [* h:Q40m The ufetubus hits you..c...Y _Unknown command.  The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *0---------8==-4.5 (1* hH* hg* hh4#.................###.###...* hj$###....* hzkI###### #..###..* h l ##....* hNn..## ##.##### ###..#..# #..# # #..####.# ##.## .### #...<# #..# #.# ##..## ##.## #.# ##......5...# #..##6 #.#.@.## ##... #.# ##.....f## ##.. #.## ##....## #.. #..# ##..## #.. #..### #### ##.. #....### #... f   sleepcap #.##...## * h o#... 5   ufetubus * hFp1.#####..### * hp-#... * hr[## ##...## * hs-#... * h/t The ufetubus hits you.  * hBu1* * * LOW HITPOINT WARNING * * ** huThe ufetubus hits you.  * * * LOW HITPOINT WARNING * * * _The sleepcap completely misses you.* hLwo--=-* h9* h* h1* h-* h6.0 (2.5* h* hn  * h  * h - * h9 0_You climb upwards.* hd * he* h&f6_There is a stone stai* hgrcase leading down here.* hҡ* h* hڪ* hs> _Unknown command.* h * h * ha * h > _Unknown command.* h@ * h * hq * h > _Unknown command.+ h+ hDrink which item? Potions  b - 3 potions of magic  e - 3 fuming cyan potionsf - 2 potions of enlightenment  g - a pink potion  i - 2 potions of haste  j - 2 murky green potions  m - a sedimented brown potion  n - 3 potions of lignification  r - 2 glowing puce potions + h x - 2 grey potions [!] read|quaff|evoke[?] describe selected+ h+ hw + h(+ h[#.................###.###... ripuliukko the Thaumaturge###...........####### #..###.. Deep Elf##...............## ##.##### Health: 11/45 =====------------------- ###..#..............# #..# # Magic: 18/25 =================------- #..####.............# ##.##AC: 3Str: 5 .### #............<##..#EV: 12Int: 25 #.# ##...........####.## SH: 0Dex: 15 #.# ##......5...##..## XL:  9 Next: 20% Place: Dungeon:6 #.# ##......@.##+ h9##... Noise: ---------  Time: 5916.0 (0.0) #.###.....f####.. D) +0 quarterstaff #.####....###.. Cast: Stone Arrow #..###..###.. #..#########.. #....####... f   sleepcap #.##...##+ h|#... 5   ufetubus .#####..####... ## ##...###... _There is a stone staircase leading down here. _Unknown command. _Unknown command. _Unknown command.+ h0+ hQOkay, then.+ h%+ h>). _, h V  Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells., h #.................###.###... ripuliukko the Thaumaturge  ###...........####### #..###.. Deep Elf  ##...............## ##.##### Health: 11/45 =====------------------- ###..#..............# #..# # Magic: 15/25 ==============---------- #..####.............# ##.##  AC: 3Str: 5 .### #............<# #..#  EV: 12Int: 25 #.# ##...........## ##.##  SH: 0Dex: 15 #.# ##......5...# #..## XL:  9 Next: 20% Place: Dungeon:6 #.# ##......@.## ##... Noise: ---------  Time: 5916.0 (0.0) #.# ##.....f## ##.. D) +0 quarterstaff #.## ##...., h5[33m## #.. Cast: Stone Arrow #..# ##..## #.. #..### #### ##.. #....####... f   sleepcap #.##...###... 5   ufetubus .#####..####... ## ##...###... _Okay, then.Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ufetubusAim: an ufetubus (60% to hit), h #.................###.###... ripuliukko the Thaumaturge  ###...........####### #..###.. Deep Elf  ##...............## ##.##### Health: 11/45 =====------------------- ###..#..............# #..# # Magic: 15/25 ==============---------- #..####.............# ##.##  AC: 3Str: 5 .### #............<# #..#  EV: 12Int: 25 #.# ##...........## ##.##  SH: 0, hDex: 15 #.# ##......5...# #..## XL:  9 Next: 20% Place: Dungeon:6 #.# ##......@.## ##... Noise: ---------  Time: 5916.0 (0.0) #.# ##.....f## ##.. D) +0 quarterstaff #.## ##....## #.. Cast: Stone Arrow #..# ##..## #.. #..### #### ##.. #....####... f   sleepcap #.##...###... 5   ufetubus .#####..####... ## ##...###...Casting: Brom's Barrelling Boulder (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ufetubusAim: an ufetubus (60% to hit) , h# The stone arrow hits the ufetubus!, h  ........#######  ..........## ...........# #..# ... ##.##  #..... #..#  ##.... ##.## , hL@ ##..........#  ##..  ##.  ##  ##..##  ####  , hbS  ........#######  ..........## ...........# #..# ...........# ##.##  #............<# #..#  ##...........## ##.##  ##..........#  ##......@.##  ##.....f##  ##....##  ##..##  #### ### onfirm with . or Enter, or press ? or * to list all spells.  , hdnAiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ufetubusAim: an ufetubus (60% to hit)  The stone arrow hits the ufetubus!  You kill the ufetubus!, h7  ........#######  ..........## ...........# #..# ...........# ##.##  #............<# #..#  ##...........## ##.##  ##..........#  ##......@.##  ##.....f## , h(9O ##....##  ##..##  ####  , hG; 8/45 -6=The sleepcap releases spores at you., h[K/  --more--, hsX .  * * * LOW HITPOINT WARNING * * *  You are engulfed in a cloud of soporific spores!, hrP===7.0 (1, hw, hy! _You are unaffected., h`b 4, he , hg > _Unknown command.- hy  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h #.................###.###... ripuliukko the Thaumaturge  ###...........####### #..###.. Deep Elf  ##...............## ##.##### Health: 8/45====-------------------- ###..#..............# #..# # Magic: 13/25 ============------------ #..####.............# ##.##  AC: 3Str: 5 .### #............<# #..#  EV: 12Int: 25 #.# ##...........## ##.##  SH: 0Dex: 15 - hM#.# ##..........# #..## XL:  9 Next: 20% Place: Dungeon:6 #.# ##......@.## ##... Noise: ==-------  Time: 5917.0 (0.0) #.# ##.....f## ##.. D) +0 quarterstaff #.## ##....## #.. Cast: Stone Arrow #..# ##..## #.. #..### #### ##.. #....####... f   sleepcap #.##...###... - h.#####..####... ## ##...###... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - sleepcap- h:;Aim: a sleepcap (100% to hit)- h#.................###.###... ripuliukko the Thaumaturge###...........####### #..###.. Deep Elf##...............## ##.##### Health: 8/45====-------------------- ###..#..............# #..# # Magic: 13/25 ============------------ #..####.............# ##.##AC: 3Str: 5 .### #............<##..#EV: 12Int: 25 #.# ##...........####.## SH: 0Dex: 15 #.# ##..........##..## XL:  9 Next: 20% Place: Dungeon:6 #.# ##......@.####... Noise: ==------- - h @[m Time: 5917.0 (0.0) #.###.....f####.. D) +0 quarterstaff #.####....###.. Cast: Stone Arrow #..###..###.. #..#########.. #....####... f   sleepcap #.##...###... .#####..####... ## ##...###...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - sleepcapAim: a sleepcap (100% to hit)  The stone arrow hits the sleepcap!!- hizonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - sleepcapAim: a sleepcap (100% to hit)  The stone arrow hits the sleepcap!!  The sleepcap is severely damaged.8.0 (1 _The sleepcap misses you.- hJz _Unknown command.- h$  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- h#R #.................###.###... ripuliukko the Thaumaturge  ###...........####### #..###.. Deep Elf  ##...............## ##.##### Health: 8/45====-------------------- - hR###..#..............# #..# # Magic: 10/25 =========--------------- #..####.............# ##.##  AC: 3Str: 5 .### #............<# #..#  EV: 12Int: 25 #.# ##...........## ##.##  SH: 0Dex: 15 #.# ##..........# #..## XL:  9 Next: 20% Place: Dungeon:6 - hS:#.# ##......@.## ##... Noise: ==-------  Time: 5918.0 (0.0) #.# ##.....f## ##.. D) +0 quarterstaff #.## ##....## #.. Cast: Stone Arrow #..# ##..## #.. #..### #### ##.. #....###- h"T#... f   sleepcap #.##...###... .#####..####... ## ##...###... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- hT;Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (severely damaged, 100% to hit)- hV #.................###.###... ripuliukko the Thaumaturge###...........####### #..###.. Deep Elf##...............## ##.##### Health: 8/45- hZ ====-------------------- ###..#..............# #..# # Magic: 10/25 =========--------------- #..####.............# ##.##AC: 3Str: 5 .### #............<##..#EV: 12Int: 25 #.# ##...........####.## SH: 0Dex: 15 #.# ##..........##..## XL:  9 Next: 20% Place: Dungeon:6 #.# ##......@.####... Noise: ==-------  Time: 5918.0 (0.0) #.###.....f####.. D) +0 quarterstaff #.####....###.. Cast: Stone Arrow #..###..##- h[ G#.. #..#########.. #....####... f   sleepcap #.##...###... .#####..####... ## ##...###...- h\ -Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (severely damaged, 100% to hit)  The stone arrow hits the sleepcap.- h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (severely damaged, 100% to hit)  The stone arrow hits the sleepcap.  The sleepcap is almost destroyed.1=9.0 (1 - hw G_The sleepcap releases spores at you but does no damage.- h - h - h - h F _Unknown command.. h-  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.. h[ #.................###.###... ripuliukko the Thaumaturge  ###...........####### #..###.. Deep Elf  ##...............## ##.##### Health: 8/45====-------------------- ###..#..............# #..# # Magic: 8/25=======----------------- #..####.............# ##.##  AC: 3Str: 5 .### #............<# #..#  EV: 12Int: 25 #.# ##...........## ##.##  SH: 0Dex: 15 #.# ##..........# #..## XL:  9 Next: 20% Place: Dungeon:6 #.# ##......@.## ##... Noise: ==-------  Time: 5919.0 (0.0) #.# ##.....f## ##.. D) +0 quarterstaff #.## ##[. h540m....## #.. Cast: Stone Arrow #..# ##..## #.. #..### #### ##.. #....####... f   sleepcap #.##...###... .#####..####... ## ##...###... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (almost destroyed, 100% to hit). hH6^ #.................###.###... ripuliukko the Thaumaturge  ###...........####### #..###.. Deep Elf  ##...............## ##.##### Health: 8/45====-------------------- ###..#..............# #..# # Magic: 8/25=======----------------- #..####.............# ##.##  AC: 3Str: 5 . hN7z.### #............<# #..#  EV: 12Int: 25 #.# ##...........## ##.##  SH: 0Dex: 15 #.# ##..........# #..## XL:  9 Next: 20% Place: Dungeon:6 #.# ##......@.## ##... Noise: ==-------  Time: 5919.0 (0.0) #.# ##.....f## ##.. D) +0 quarterstaff #.## ##....## #.. Cast: Stone Arrow #..# ##..## #.. . h70#..### #### ##.. #....####... f   sleepcap #.##...###... .#####..####... ## ##...###.... h8.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (almost destroyed, 100% to hit)  The stone arrow hits the sleepcap!!. h'>  ........#######  ..........## . h?O...........# #..# ... ##.##  #..... #..#  ##.... ##.##  ##...  ##..  ##......## . h?x ##  ##..##  ####   . h@p   . hW'.. h,9120.0 (1Stone Arrow. h. h*onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - sleepcapAim: a sleepcap (almost destroyed, 100% to hit)  The stone arrow hits the sleepcap!! _You destroy the sleepcap!. h*. h+. h@/. h1F _Unknown command./ hjZ _9=/ hq10/45=10/25==/ hr/ hs^1==/ h]t/ h0vi1=/ hv/ hx,/ hwy/ h3{/ hj^2==/ hp/ h;/ h݃I2=/ h/ h,/ h/ h13==/ h/ h,/ h/ h</ h3=4==/ h/ h/ h/ h+/ h1/ h/ h/ h/ hj5==/ hV/ h/ hhI4=/ h!/ h9/ hj6==/ h/ h/ hZ/ h/ h/ hf5==/ hW/ h/ h>j7==/ h</ hn/ h,/ h/ h/ hG/ hL/ h 6=8==/ h/ h/ h/ h8/ hA/ hj9==/ h/ h/ hd/ h</ h0/ hI7=/ hϴ/ h / hi20==/ hZ/ hv/ h/ h/ h/ hTS8=/ h/ h/ hh1==/ h\/ hy/ h/ h/ h/ hh2==/ h1/ h/ hTT19=/ h/ hk,/ h8/ h\/ hh3==/ h/ h/ h5/ h/ h/ h[20=4==/ h/ h/ h/ hC/ h+/ h/ hR/ h/ hh5==/ h;/ h4 _Magic restored./ hpS1=/ h/ h/ h/ hJ/ h-/ h/ hR/ h5/ h]2==/ hm/ h/ hX/ h/ h/ h/ hS/ h'/ h/ hM/ h-/ hS3=/ h\/ h_/ h/ h/ hf/ h/ h/ hl/ h/ h/ hr/ hK4=/ h/ h/ hU/ hb/ h]/ h/ h/ hy/ hS5=/ h/ h/ hj/ h/ h/ h/ h/ h / h/ h</ h&/ hK6=/ hw/ h/ h%/ h/ h/ hF/ h/ h/ hL/ h/ h/ hZS7=/ h/ h / h / h / h / h / h* / hs8=9=30==1=32=3=4=[/ h&u39;49m5=6=7=8=/ hvk9=/ h=w/ hx,/ hy/ hz,/ hR{/ h|,/ h9}/ h~b40=/ h/ h/ h/ h// h1/ hk,/ h/ h:/ hΆ/ hć/ hiU1=/ h/ h,/ hĊ/ hr/ h2/ h/ h/ hd/ hfK2=/ h/ hG,/ h// he,/ hS/ h,/ h"/ h_/ hU3=/ h/ h/ hd/ h/ h؛/ h/ h#/ h/ h!/ h/ hw/ hK4=/ h/ h/ hj/ h@/ h,/ h/ hS/ h٧h5==/ ht/ hX --605333.0) _HP restored./ hQ9--/ h,/ hE _Done exploring./ h/ h/ hվ/ hdF _Unknown command./ h / h^ / h / hX / h) 84.0) _/ h.+ / h) ~ # <..  ####...  ..#  ..# .  #/ h* |...#..  #......  #..c.# 7 ....#  ....†....Y###.#  ......###.#  / h+ ..... ..# .... ...# ... ....# Y   ice beast .. ...#.# c   centaur (launcher) / hB- . .###... #. ...=/ h0 / h3 9  You climb downwards./ h? 9 .cFF   Prince Ribbit (wandering)Y   ice beast/ hz@ c   centaur (launcher)The ice beast hits you but does no damage.  Prince Ribbit comes into view./ hHF D(((/ h m  The centaur shoots an arrow. The arrow hits you. The ice beast hits you./ h c...F./ hI 30--------==5.5 (2.5Stone Arrow/ hO / hS _The ice beast freezes you. _There is a stone staircase leading up, spattered with blood here./ h/ hʐ/ h/ h{F _Unknown command.0 hƶJ0 h5 0 h0 h"_Unknown command.0 h0 h)J0 hb 0 h*!0 hƳF0 h{ F0 h20 hߵ=Prince Ribbit gives a loud, deep croak!0 h0 h'(((0 hI0 hA 0 h5P  0 hQ 0 h9S 0 hT  0 h9W F#.......# <.. 0 hX  0 hY 3.........####... 0 hF[  0 h\ 3..............# 0 hd^  0 h_ 3..............# . 0 hGa  0 hb 2#............#.. 0 hc  0 hEe 2#............... 0 hf  0 hg 2#.............# 0 hOi  0 hj v##......@(((c.# 0 hl  0 hm \....†....Y###.# 0 hmp  ......###.# ..... ..# .... ...# ... ....# Y   ice beast .. ...#.# c   centaur (launcher) 0 hq ,. .###...0 hFx  #. ...The centaur shoots an arrow. The arrow hits you. The ice beast hits you.0 h:[  #.......# <..  .........####...  ..............#  ..............# .  #............#..  #...............  #.............#  ##......@(((c.#  ....†....Y###.#  ......###.# ..... ..# .... ...# ... ....# .. ...#.# . .###... #.   The ice beast freezes you!0 hf\ B..c.0 h8] .0 h!_ 0 h_ 120 h` #------------------0 ha =0 h}b 6.5 (1.00 h{j 0 hG  0 hI 0 hK ,#.................###.###...0 hdL $###....0 hM I###### #..###..0 hO ##....0 h{P U..## ##.##### 0 h=S ###..#..0 hT \# #..# # 0 h4V #..####.0 hW :# ##.## 0 hX G.### #...0 h^Z E<# #..# 0 h[ G#.# ##..0 hN^ ## ##.## #.# ##.# #..##6 #.#Y@.## ##... #.# ##......## ##.. 0 h_ q#.## ##....## 0 h;a #.. 0 hb {#..# ##..## 0 he #.. 0 hg [#..### #### 0 hh ##.. 0 hi 1#....### 0 h1k #... 0 hl 1#.##...## 0 hm -#... 0 hDo ;.#####..### 0 hp #... 0 hr F## ##...## 0 hPt 0 ht #... 0 hu H_* * * LOW HITPOINT WARNING * * *0 hFv 0 hw 0 hMx $----------0 hx 0 h~} 0 h 0 h 30 hx ---0 h 8.0 (2.50 h 0 hO  0 h 0 h _You climb upwards. 0 h[ U_There is a stone staircase leading down here.0 h_ 0 h[a :---0 hrh 0 hFl F _Unknown command.1 h _Unknown command.1 h_1 h[1 h,t _You are too injured to fight recklessly!1 ht1 hu1 h{1 h~^ _You are too injured to fight recklessly!1 hF 1 h 1 hͧ 1 h ^ _You are too injured to fight recklessly!1 hk1 huxUnknown command.You are too injured to fight recklessly!You are too injured to fight recklessly!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 hu(1 ht 1 hAn#.................###.###... ripuliukko the Thaumaturge 1 hn ###...........####### #..###.. Deep Elf 1 h ##...............## ##.##### Health: 13/45 ======------------------ 1 hԩ###..#..............# #..# # Magic: 22/25 =====================--- 1 h{#..####.............# ##.##  AC: 3Str: 5 .### #............<# #..#  EV: 12Int: 25 #.# ##...........## ##.##  SH: 0Dex: 15 #.# ##..........# #..## XL:  9 Next: 21% Place: Dungeon:6 #.# ##.....Y@.## ##... Noise: ---------  Time: 6058.0 (0.0) #.# ##......## ##.. D) +0 quarterstaff #.## ##....## #.. Cast: Stone Arrow #..# ##..## #.. #..### #### ##.. #....###1 h#... Y   ice beast 1 h(#.##...##1 hޮ #... 1 h.#####..###1 h: #... 1 hڰ## ##...##1 h #... 1 h>F_You are too injured to fight recklessly!  1 hCasting: Stone Arrow (safe; 1% risk of failure)  1 hMConfirm with . or Enter, or press ? or * to list all spells.1 hhyAiming: Stone Arrow (safe; 1% risk of failure)  1 hJPress: ? - help, Shift-Dir - straight line, f - ice beast1 h;Aim: an ice beast (76% to hit)2 hf(2 hgy#.................###.###... ripuliukko the Thaumaturge2 hh###...........####### #..###.. Deep Elf2 hXi ##...............## ##.##### Health: 13/45 ======------------------ 2 hj###..#..............# #..# # Magic: 22/25 =====================--- 2 hjd#..####.............# ##.##2 hck-AC: 32 hl+Str: 5 2 hln.### #............<#2 hm#..#2 hJp@EV: 12Int: 25 #.# ##...........####.## SH: 0Dex: 15 #.# ##..........##..## XL:  9 Next: 21% Place: Dungeon:6 #.# ##.....Y@.####... Noise: ---------  Time: 6058.0 (0.0) #.###......####.. D) +0 quarterstaff #.####....###.. Cast: Stone Arrow #..###..###.. #..#########.. #....####... Y   ice beast 2 h~|#.##...###... .#####..####... ## ##...###...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ice beastAim: an ice beast (76% to hit)  The stone arrow hits the ice beast!!2 hW"}onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - ice beastAim: an ice beast (76% to hit)  The stone arrow hits the ice beast!!  The ice beast is severely wounded.==9.0 (1 _The ice beast completely misses you.2 h7J2 h 9F _Unknown command.2 h_  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 h #.................###.###... ripuliukko the Thaumaturge  ###...........####### #..###.. Deep Elf  ##...............## ##.##### Health: 13/45 ======------------------ ###..#..............# #..# # Magic: 19/25 ==================------ #..####.............# ##.##  AC: 3Str: 5 .### #............<# #..#  EV: 12Int: 25 #.# ##...........## ##.##  SH: 0Dex: 15 #.# ##..........# #..## XL:  9 Next: 21% Place: Dungeon:6 #.# ##.....Y@.## ##... Noise: ==-------  Time: 6059.0 (0.0) #.# ##......## ##.. D) +0 quarterstaff #.## ##....#2 hN# #.. Cast: Stone Arrow #..# ##..## #.. #..### #### ##.. #....####... Y   ice beast #.##...###... .#####..####... ## ##...###... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ice beastAim: an ice beast (severely wounded, 76% to hit)2 hҽ#.................###.###... ripuliukko the Thaumaturge###...........####### #..###.. Deep Elf##...............## ##.##### Health: 13/45 ======------------------ ###..#..............# #..# # Magic: 19/25 ==================------ #..####.............# ##.##AC: 3Str: 5 .### #............<##..#EV: 12Int: 25 #.# ##...........####.## SH: 0Dex: 15 #.# ##..........##..## XL:  9 Next: 21% Place: Dungeon:6 #.# ##.....`@.####... Noise: ==------- 2 h Time: 6059.0 (0.0) #.###......####.. D) +0 quarterstaff #.####....###.. Cast: Stone Arrow #..###..###.. #..#########.. #....####... Y   ice beast #.##...###... .#####..####... ## ##...###... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ice beastAim: an ice beast (severely wounded, 76% to hit)2 hD|Y60.0 (12 hLJ 2 hK Casting: Stone Arrow (safe; 1% risk of failure)2 hCMLonfirm with . or Enter, or press ? or * to list all spells.2 hN|Aiming: Stone Arrow (safe; 1% risk of failure)  2 hOLPress: ? - help, Shift-Dir - straight line, f/p - ice beast2 h+QyAim: an ice beast (severely wounded, 76% to hit) 2 ha_The stone arrow misses the ice beast. The ice beast closely misses you.2 hh2 hi2 hm2 h`p 2 hq2 hq"_Unknown command.2 h`r2 h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2 h #.................###.###... ripuliukko the Thaumaturge  ###...........####### #..###.. Deep Elf  ##...............## ##.##### Health: 13/45 ======------------------ ###..#..............# #..# # Magic: 16/25 ===============--------- #..####.............# ##.##  AC: 3Str: 5 .### #............<# #..#  EV: 12Int: 25 #.# ##...........## ##.##  SH: 0Dex: 15 #.# ##..........# #..## XL:  9 Next: 21% Place: Dungeon:6 #.# ##.....Y@.## ##... Noise: ==-------  Time: 6060.0 (0.0) #.# ##......## ##.. D) +0 quarterstaff #.## ##....#2 h N# #.. Cast: Stone Arrow #..# ##..## #.. #..### #### ##.. #....####... Y   ice beast #.##...###... .#####..####... ## ##...###... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ice beastAim: an ice beast (severely wounded, 76% to hit)3 h #.................###.###... ripuliukko the Thaumaturge  ###...........####### #..###.. Deep Elf  ##...............## ##.##### Health: 13/45 ======------------------ ###..#..............# #..# # Magic: 16/25 ===============--------- #..####.............# ##.##  AC: 3Str: 5 .### #............<# #..#  EV: 123 hInt: 25 #.# ##...........## ##.##  SH: 0Dex: 15 #.# ##..........# #..## XL:  9 Next: 21% Place: Dungeon:6 #.# ##.....Y@.## ##... Noise: ==-------  Time: 6060.0 (0.0) #.# ##......## ##.. D) +0 quarterstaff #.## ##....## #.. Cast: Stone Arrow #..# ##..## #.. #..### #### ##.. #....####... Y   ice beast #.##...###... .#####..####... ## ##...###...Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - ice beastAim: an ice beast (3 hOp[0;10;1mseverely wounded, 76% to hit)  The stone arrow hits the ice beast!3 h  ........#######  ..........## ...........# #..# ...3 hP ##.##  #..... #..#  ##.... ##.##  ##...  ##......@.##  ##.  ## 3 hKw ##..##  ####    3 h - 3 hH&.3 ho4=7=63 hjpC1.0 (1Stone Arrow3 hEt3 hvConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  3 hBw4Press: ? - help, Shift-Dir - straight line, f/p - ice beastAim: an ice beast (severely wounded, 76% to hit)  The stone arrow hits the ice beast! _You kill the ice beast!3 h]3 hɈ3 h3 h$F _Unknown command.3 h` 3 h 3 h 3 h F _Unknown command.3 h/p#####........### #.......### ###3 hfq####### #..###.  ##.# ##.###  ###...# #.. ##..####..##.#### 3 hr.<# #.. ##.#.###  #.#..# #..#  #.#>.##  #...##3 h{s#  #.##..## #  #..# ..## #  #..### #### ## 3 h}t #....# # ##.##...##  # #.#####..# #3 h{3 h6--2 _3 h3 h4 hp ##### ########.#####........### #.......### ########## #.. ##.# ##.###  ###...# #..  ##..####..##.##  #.### .<# #..#.#.### #.#....#  #.#>.## #...### #.##..## # #..# ..## # #..### #### ##  #....# #  ##.##...##  #8==--34 hC5==9==6=20==1==7=2==8=3==4 hj19=4== _You start resting.818.0)5==2.0 (19 _Magic restored.4 h&o34 hq4 hz20=4 h#},4 h.~4 hƁO=4 hJ4 hi1=4 h4 hr,4 h4 h",4 hi2=4 heS3=4 h,4 h,4 h4 hѧ4 h_4 h4 h;4 hȪ4 hT4 h4 hZK4=4 h 4 h4 hM4 h4 h%4 h4 h?4 h4 h*4 h4 h4 hS5=4 hL4 h4 hA4 hκ4 h+4 h4 hh4 h4 h[K6=4 h4 hw4 h4 h4 h4 hv4 h4 h`4 h4 hx4 h4 h`S7=4 h4 hy4 h4 h4 h4 h4 hl4 h4 h,4 h4 h4 hK8=4 hh4 h,4 h4 hG4 h4 h^4 h4 hHS9=4 h4 h{4 h4 h4 h4 h4 h4 ht4 h4 h4 h4 h_30==4 h54 h4 h54 h4 h4 h4 h)4 hs4 h4 h4 h84 hK1=4 hw4 h4 hU4 h4 h4 h4 hJ4 hr4 h 4 h4 h4 hrN32=4 h 4 h,4 hj4 h:,4 h4 hZ4 hW3=4 hV4 h,4 h4 hB ,4 h1 4 h ,4 h 4 ha4=4 h<4 h,4 h4 h4 h4 h%4 hB4 h4 h}4 h4 hLU5=4 h4 hX4 h4 h4 h4 h4 h,4 hC 4 h K6=4 h!4 h"4 hq#4 h$4 h,%4 h%4 hh&4 h'4 h%(4 h(4 h)4 h*U7=4 h>+4 h-4 h-4 ht.4 h/4 hk04 h14 h2,4 h34 h(54 h5K8=4 h64 h84 h84 hz94 h:4 h;4 h<4 h=4 h>U9=4 h8?4 h@4 hZA4 hB4 hZC4 hD4 hD4 h F4 hF4 huG4 hH4 hIL40=4 hUJ4 hK4 hL4 hJM4 hN4 hO4 hJP4 hQ4 hER4 hR4 hGT4 hUU1=4 hU4 h3W4 hW4 hX4 hZ4 hZ4 h[4 h\4 hq]4 h^4 h._4 h_K2=4 h`4 ha4 hXb4 hc4 hd4 hd4 h[e4 hqf4 hgU3=4 hg4 hi4 hi4 h^j4 hk4 hHl4 hl4 hm4 hn4 hFo4 hYp4 hqK4=4 hq4 hr4 hs4 h0t4 hBu4 hu4 hv4 hw4 hdx4 hy4 h_ _You start resting.4 hl.175.0 (934 h!w5==6.0 (944 h]4 h݌" _HP restored.4 h34 h4 h4 hD,4 h4 hԧO=4 h4 hD,4 h4 h.,4 h̭4 h4 h{4 h4 h\4 h4 h4 h;,4 h4 hN4 h4 h4 h4 hR4 h4 h4 h4 hA4 h`4 h4 h4 h4 hX4 h4 h74 hd,4 h4 h4 hD4 hW4 h4 h4 h4 hT4 h4 h4 h4 hK4 hk4 h 4 h4 h4 h4 h&4 h4 hX4 h4 h4 h4 hN4 h|4 h4 h4 h4 hq4 h4 h14 h4 hq4 h4 hR4 h4 h4 h4 ht4 h4 h_4 h4 h4 h4 h_4 hy4 h4 h4 h4 hy4 h4 h04 h4 h4 h4 hG4 h4 he4 h4 h4 h4 hj4 h 4 h4 h4 hd4 ht4 h4 h4 h4 hm4 h4 h@4 h4 h 4 h 4 h 4 h3 4 h1 4 h 4 h 4 h 4 h0 4 h 4 h 4 h 4 hI 4 hQ 4 h 4 h 4 h 4 hP ,4 h< 4 hh ,4 h 4 hx 4 h 4 h' 4 h 4 hy 4 h 4 h. 4 h 4 h 4 h 4 h0 4 h5 4 h 4 h 4 h 4 hQ 4 h 4 h! 4 h"" 4 h" 4 h# 4 h) 4 h) 4 hB+ ,4 h+ 4 h- ,4 h. 4 h4 4 h96 ,4 h7 4 h8 ,4 h9 4 h; ,4 hz< 4 h7> 4 h> 4 h? 4 hzA ,4 hB 4 hC ,4 hE 4 hF ,4 hG 4 hH ,4 h/J 4 hK ,4 hhL 4 hFN ,4 h7O 4 hP ,4 hR 4 hlS ,4 hT 4 hU ,4 hV 4 h[X ,4 hkY 4 hZ ,4 h[ 4 hg] 4 h^ 4 h^ 4 hn` ,4 h a 4 hb 4 h3c 4 hc 4 hd 4 he 4 h,f 4 hwg 4 hkh ,4 hj 4 hj 4 hk 4 hl 4 hm 4 h*n 4 ho 4 hp 4 hp 4 hq 4 hr 4 hs 4 hmt 4 ht 4 hu 4 hv 4 hyw 4 hx 4 hUy 4 hy 4 hz 4 h| 4 h| 4 h.} 4 h~ ,4 h 4 h ,4 h 4 h ,4 h 4 hs ,4 h> 4 h 4 hQ 4 hK 4 h: 4 h 4 h 4 hՎ ,4 h 4 h ,4 h 4 h| ,4 h 4 h ,4 h 4 h< 4 hϘ 4 hj 4 h 4 hV 4 h 4 hΣ h 275.0 (99 _You start waiting.4 h -6.0 (100.0)4 hȩ 4 h # _Done waiting.5 hb*#...####........#........###.###.###.####### #.##....## ##.####..#5 hc #..# ##..#### ##.# #.### #.<# ..# ##.# ### ##.#.# # .#.# >.## ##.# ##  #.#5 hd## .#..# ## #.#..##### ##.#....### #.. ##.##...#. #.#####..####.5 hhj5 h^n17.0)5 hs5 h&v5 h........###.###.###.####### #.##....## ##.##### ###..# #..# #..#### ##.# .### #.<# ..#  ### ##.# #.# 5 h# . #.# ## ##... #.# ## #.### . #..# ## #. #..##### ##. #....### #.. #.##...#. .#####..####. ## ##...#.5 hK5 h&85 h*5 hHc _There is a stone staircase leading down here.5 h2Q5 h k#####........### #.......### ########## #..###.  ##.# ##.### 5 h5  ###...# #.. ##..####..##.#### .<# #.. ##.#.###  #.#..# #..#  #.#5 h! w>.##  #...###  #.##..## #  #..# ..##5 h" Y #  #..### #### ##  #....# # ##.##...##  # #.#####..#5 h^$ ? #5 h, 5 h2 -9 _5 h: 5 h< 6 h........###.###.###.####### #.##....## ##.##### ###..# #..# #..#### ##.# .### #.<# ..#  ### ##.# #.# # . 6 h#.# ## ##... #.# ## #.### . #..# ## #. #..##### ##. #....### #.. #.##...#. .#####..####. ## ##...#.6 h6 h'806 hl6 hc _There is a stone staircase leading down here.6 h6 hw1 _6 h6 h9E  # <..  ####...  ..#  ..# .  #...#..  #......  #c....# 7 ....#  ....÷.....###.#  6 ho.....F###.#  ..... ..# .... ...# ... ....# F   Prince Ribbit .. ...#.# c   centaur (launcher) . .###... #. ..You climb downwards.6 h۷6 h)6 h6 hn  Level annotation: Prince Ribbit6 h6P .F@c.Prince Ribbit lets out a mournful croak.The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.6 hPH=2.5 (2.5Stone Arrow6 h$6 h&U _The centaur kicks you but does no damage.6 hVL/  --more--6 h,u _There is a stone staircase leading up, spattered with blood here.7 hK7 hN7 h \,7 hۅ7 hІPrince Ribbit misses you. The centaur hits you. The centaur misses you.7 h@Prince Ribbit hops awkwardly around.7 h87 h,7 h܎337 h-------7 h1=7 h3.5 (1.07 hږ7 h#.................###.###...###....###### #..###..##......## ##.##### ###..#..# #..# # #..####.# ##.## .### #...<# #..# #.# ##..## ##.## #.# ##......c...# #..##6 #.#.@.## ##... #.# ##....F.## ##.. #.## ##....## #.. #..# ##..## #.. #..### #### ##.. #....### #... #.##...## #... .#####..### #... ## ##...## #... _Prince Ribbit hits you!-------[7 hN37m7 h--5.0 (2.5 _You climb upwards. _There is a stone staircase leading down here.7 h 7 h* 9--7 h 7 h F _Unknown command.7 h G  The stone arrow hits the centaur!!7 h C)7 hZ  You kill the centaur!7 h^23-----27 hL---30==6.0 (1.07 hn7 h- _Prince Ribbit hits you!8 hws  The stone arrow hits Prince Ribbit!!8 hfp  Prince Ribbit is heavily wounded.8 hY14----------08 hk?-----78 hMC _Prince Ribbit hits you!8 hm8 h8 h8 ha^ _You are too injured to fight recklessly!8 h28 h48 h98 hL<^ _You are too injured to fight recklessly!8 h8 h8 h8 h^ _You are too injured to fight recklessly!8 h0 8 h 8 h 8 h ^ _You are too injured to fight recklessly!8 h  _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8 hy  #.................###.###... ripuliukko the Thaumaturge 8 hz W ###...........####### #..###.. Deep Elf  ##...............## ##.##### Health: 14/45 =======----------------- ###..#..............# #..# # Magic: 17/25 ================-------- #..####.............# ##.##  AC: 3Str: 5 .### #............<# #..#  EV: 128 h{ Int: 25 #.# ##...........## ##.##  SH: 0Dex: 15 #.# ##......)...# #..## XL:  9 Next: 30% Place: Dungeon:6 8 h| P#.# ##......@.## ##... Noise: ==-------  Time: 6287.0 (0.0) #.# ##....F.## ##.. D) +0 quarterstaff #.## ##....## #.. Cast: Stone Arrow #..# ##..## #.. #..### #### ##.. #....###8 h~ S#... F   Prince Ribbit #.##...###... .#####..####... ## ##...###... _You are too injured to fight recklessly!  8 hÀ Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Prince RibbitAim: Prince Ribbit (heavily wounded, 57% to hit)9 h&#.................###.###... ripuliukko the Thaumaturge###...........####### #..###.. Deep Elf##...............## ##.##### Health: 14/45 =======----------------- ###..#..............# #..# # Magic: 17/25 ================-------- #..####.............# ##.##AC: 3Str: 5 .### #............<##..#EV: 12Int: 25 #.# ##...........####.## SH: 0Dex: 15 #.# ##......)...##..## XL:  9 Next: 30% Place: Dungeon:6 #.# ##......@.####... Noise: [49 h?(0m==-------  Time: 6287.0 (0.0) #.###....`.####.. D) +0 quarterstaff #.####....###.. Cast: Stone Arrow #..###..###.. #..#########.. #....####... F   Prince Ribbit #.##...###... .#####..####... ## ##...###... _You are too injured to fight recklessly!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Prince RibbitAim: Prince Ribbit (heavily wounded, 57% to hit)9 h  ........#######  ..........## 9 hS...........# #..# ...........# ##.##  #............<# #..#  ##...........## ##.##  ##......)...#  ##......@.##  ##....`.##  ##....##  ##..##  #### ###   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line, f/p - Prince Ribbit: Prince Ribbit (heavily wounded, 57% to hit)  9 hoThe stone arrow misses Prince Ribbit. Prince Ribbit closely misses you.Prince Ribbit lets out a mournful croak.9 h  ........#######  ..........## ...........# #..# ...........# ##.##  #............<# #..#  ##...........## ##.##  ##......)...#  ##......@.## 9 h ##....`.##  ##....##  ##..##  ####  9 hp FPrince Ribbit hits you!9 hs4/45 -----8.0 (19 h  --more-- _* * * LOW HITPOINT WARNING * * *9 h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.9 h #.................###.###... ripuliukko the Thaumaturge  ###...........####### #..###.. Deep Elf  ##...............## ##.##### Health: 4/45==---------------------- ###..#..............# #..# # Magic: 14/25 =============----------- #..####.............# ##.##  AC: 3Str: 5 .### #............<# #..#  EV: 12Int: 25 #.# ##...........## ##.##  SH: 0Dex: 15 #.# ##......)...# #..## XL:  9 Next: 30% Place: Dungeon:6 #.# ##......@.## ##... Noise: ==-------  Time: 6288.0 (0.0) #.# ##....F.## ##.. D) +0 quarterstaff 9 h[40m#.## ##....## #.. Cast: Stone Arrow #..# ##..## #.. #..### #### ##.. #....####... F   Prince Ribbit #.##...###... .#####..####... ## ##...###... _* * * LOW HITPOINT WARNING * * *Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Prince RibbitAim: Prince Ribbit (heavily wounded, 57% to hit)9 h #.................###.###... ripuliukko the Thaumaturge###...........####### #..###.. Deep Elf##...............## ##.##### Health: 4/45==---------------------- ###..#..............# #..# # Magic: 14/25 =============----------- #..####.............# ##.##AC: 3Str: 5 .### #............<##..#EV: 12Int: 25 9 h #.# ##...........####.## SH: 0Dex: 15 #.# ##......)...##..## XL:  9 Next: 30% Place: Dungeon:6 #.# ##......@.####... Noise: ==-------  Time: 6288.0 (0.0) #.###....`.####.. D) +0 quarterstaff #.####....###.. Cast: Stone Arrow #..###..###.. #..#########.. #....####... F   Prince Ribbit #.##...###... .#####..####... ## ##...###... _* * * LOW HITPOINT WARNING * * *Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (s9 hO afe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - Prince RibbitAim: Prince Ribbit (heavily wounded, 57% to hit)9 h6= FThe stone arrow misses Prince Ribbit. Prince Ribbit hits you!  You die...9 h b-10/45 --9 h /  --more--9 h( 9 h0 gInventory: 29/52 slots Hand Weapons (go to first with ))  D - a +0 quarterstaff (weapon) Armour (go to first with [)  a - a +0 robe (worn)  l - a +0 pair of gloves (worn) Jewellery (go to first with "=)  u - a ring of poison resistance (left hand)  w - the amulet of Disaster {-Tele ^Drain rF+++ rN+++ RegenMP+}  A - the amulet "Supnopto" {Acrobat Will- Str+3 Dex+3 Slay-2} Wands (go to first with /)9 h2 E - a wand of flame (26) Scrolls (go to first with ?)c - 2 scrolls of poison  d - 2 scrolls of fog  k - a scroll of tormento - a scroll of enchant weapon  p - a scroll of fear {unknown}q - a scroll of enchant armour  s - 2 scrolls of teleportation  v - 2 scrolls of vulnerability  y - a scroll of acquirement {unknown}  z - a scroll of noise {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]9 hl 9 h,9 h9 hGoodbye, ripuliukko.2548 ripuliukko the Thaumaturge (level 9, -10/45 HPs)Began as a Deep Elf Earth Elementalist on Apr 24, 2025.Mangled by Prince Ribbit (14 damage)... on level 6 of the Dungeon.The game lasted 00:08:01 (6156 turns). Best Crawlers -1.52678567 RepoMan TrFi-27 escaped with the Orb2.49915215 P0WERM0DE CoCK-27 escaped with the Orb3.49736764 RepoMan MiAr-27 escaped with the Orb4.49438812 RiderzOfBr MDEE-27 escaped with the Orb5.45459148 iamserjio BaFE-27 escaped with the Orb6.41022717 puimuR MDHW-27 escaped with the Orb7.36967439 puimuR TrAl-27 escaped with the Orb8.34793363 RepoMan TeAE-27 escaped with the Orb9 hڥT9.32354872 RepoMan FeEn-27 escaped with the Orb  10.30924851 RepoMan GhGl-27 escaped with the Orb  11.29903510 glosham DjEE-27 escaped with the Orb  12.25133899 RepoMan SpRe-27 escaped with the Orb  13.22510130 sosloow GrFi-27 escaped with the Orb  14.21077578 achylon DgCj-27 escaped with the Orb: h: h): h0? [?25h[?0c [?1051l[?1052l[?1060l[?1061l