Q/ h  Player: ripuliukko Game: DCSS 0.32 Server: clan Filename: 2025-04-24.12:32:17.ttyrec Time: (1745497937) Thu Apr 24 14:32:17 2025 S/ hv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cS/ hCS/ hPHS/ hWWelcome, ripuliukko. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf Earth ElementalistS/ hͥS/ hyIWelcome, ripuliukko the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Fire Elementalist Zealotm - Warperv - Ice Elementalist f - Berserkern - Hexslingerw - Air Elementalist g - Cinder Acolyteo - Enchanterx - Earth Elementalist h - Chaos KnightS/ hp - Reavery - Alchemist Earth Elementalists know the Sandblast spell, and can later learn more earthen spells suitable for subtle stabbing or brute-force blasting. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesS/ heSpace - Change species ? - Help Tab - Deep Elf Earth ElementalistS/ h\= S/ ho S/ h ripuliukko the DiggerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedS/ hL CCast: SandblastS/ h /#[#..##.##...###....##@.#####S/ h S/ h Welcome, ripuliukko the Deep Elf Earth Elementalist.The heart of this dungeon contains the majestic artefact, the Orb of Zot.S/ h S/ h, Press ? for a list of commands and other information.  Found a leather armour.S/ h S/ h [ _Found a staircase leading out of the dungeon.S/ h\. 4S/ h / S/ h0 > _Unknown command.S/ h}S/ hԵS/ hS/ hF _Unknown command.T/ hoT/ h{  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.0  20%  +3           b + Unarmed Combat   0.0    -2   g + Conjurations 1.1   2%  +1      h + Earth MagicT/ hj3.2  56%  +1           c + Armour   0.0    -2      d + Dodging2.4  13%  +2      e + StealthT/ hN2.4   9%  +3                              T/ hJ                                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsT/ h.517101T/ hO e * Stealth   2.4  21T/ h 213615 e - Stealth   2.4   U/ h.ripuliukko the DiggerDeep Elf#Health: 10/10 ========================[#Magic: 6/6========================..AC: 2Str: 5##.#EV: 11Int: 19#...#SH: 0Dex: 15##....#XL:  1 Next:  0% Place: Dungeon:1#@.#Noise: ---------  Time: 0.0 (0.0)####-) Nothing wieldedCast: SandblastThe heart of this dungeon contains the majestic artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found a leather armour. _Found a staircase leading out of the dungeon. _Unknown command. _Unknown command.U/ hRU/ hJSU/ hzX| _U/ h_U/ h&aU/ hbU/ h  You see here a +0 dagger.U/ h:8U/ h8 _U/ h9U/ h4<U/ ho>,U/ hR?U/ hfAU/ h]C,U/ h|DU/ hIGU/ hI,U/ heKU/ hxMU/ hN,U/ hOU/ hRU/ hmS,U/ hTU/ h-VU/ hW,U/ hYU/ hZZU/ h\,U/ h!]U/ h^U/ hLf ##.## #........#.#  ##.#######.####)#  #..[#.#...####.#  #.......####...#  ###.###.### #.#####...##.)# #.# ##....##.#.# #<.#....## #.# ### #@# 71.0 (1 #........# #>..##.#.### #.. #.#.# ... ... # .. ..# U/ hfe# ### U/ hkU/ hl,2.0 (12U/ hKpU/ hq; _Found a stone staircase leading down.U/ hn U/ hc U/ hV U/ hB U/ h U/ h U/ h U/ h+ U/ h ,U/ h U/ h U/ h U/ h9 U/ h U/ h ,U/ h U/ h( U/ h U/ hx U/ h= U/ h" U/ hc$ U/ h& ,U/ hq( U/ h* ,U/ h+ U/ h. BU/ h/ U/ h1 U/ ht2 U/ h3 U/ h3 U/ h4 U/ hO6 U/ h 7 U/ h8 U/ h#: U/ h: ,U/ ht; U/ h< U/ h= U/ h1> ,U/ h7? U/ hD@ U/ h@ ,U/ h4C U/ hC U/ hED ,U/ hmE U/ hpF U/ hG ,U/ hH U/ h I U/ hI ,U/ hJ U/ hK U/ hL ,U/ hM U/ hN U/ hDO ,U/ hTP U/ hQ U/ h1R ,U/ h/S U/ h6T U/ hT ,U/ hV U/ h>W ,U/ hW U/ h(Y U/ hZ U/ hZ ,U/ h[ U/ h] U/ h] U/ h^ U/ h^ U/ h` U/ h` U/ h9a U/ h b U/ hc U/ hc U/ h0d U/ h#e U/ h)f U/ hf ,U/ hCh U/ hi U/ h U/ h U/ hέ U/ he U/ h U/ h U/ hշ U/ hغ U/ h U/ hb U/ hJ U/ h U/ h U/ h=  U/ h U/ h| (_You now have 14 gold pieces (gained 9).U/ h U/ h U/ h U/ h U/ hQ ,U/ h U/ h U/ h U/ h ,U/ h5 U/ h U/ hQ ,U/ h U/ hL U/ h U/ h& ,U/ hc U/ h U/ h` ,U/ h U/ h U/ h# U/ h U/ h U/ h U/ h# U/ h U/ h U/ h U/ h U/ hY U/ h U/ h U/ h U/ h. U/ h U/ h U/ h3 U/ h U/ hd U/ h U/ hM U/ h U/ h} U/ h U/ hq U/ h U/ h] U/ h U/ h) U/ h U/ h U/ h  . #..  #.##.#  . . .... # #.. #.#..# .#U/ h8  ....#.#..# ..# #...#.#..#####...#. #........##........ #..........@......>117.0 (45.0)###..#.#.###........#....#...# ####...##U/ h m#.##.##..# ..##.##.##..###### .# #.###.##........... # #...............### #####.#########.#U/ h@ ?#.#.#U/ h U/ h' ,8.0 (46U/ h@ U/ h[ ; _Found a stone staircase leading down.U/ h· U/ h U/ hg U/ h U/ h2 U/ h nU/ hf U/ hl U/ h ,U/ h? U/ h U/ h ,U/ h U/ hQ U/ h ,U/ h U/ hP U/ hH      U/ h h     . #..   #.##.########  U/ h1 b. . .....[....##  #.. #.#..# #@..#  23.0 (5.0)....#.#..# #...#  #...#.#..#####...#..#  #........##.........# #.................>.#  ###..#.#.###.........    #....#...# ####...##.#    #.##.##..# #...# .#  #.##.##..######...# #  U/ h U/ h +4.0 (6U/ hF U/ h - _Found a leather armour.V/ h  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0    -2   f + Spellcasting 3.0  21%  +3           b + Unarmed Combat   0.0    -2   g + Conjurations 1.1   3%  +1      h + Earth Magic3.2  61%  +1           c + Armour   0.0    -2    V/ h  d + Dodging2.4  15%  +2       e - Stealth   2.4    +3                                                                 V/ h{[34m             The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsV/ h 17 g * Conjurations   1.1  22492W/ h= f * Spellcasting   3.0  30192 9W/ hW/ hW/ h]  ripuliukko the Digger  Deep Elf  Health: 10/10 ========================  Magic: 6/6========================  AC: 2Str: 5. #..  EV: 11Int: 19#.##.########  SH: 0Dex: 15. . .....[....##W/ h   XL:  1 Next:  0% Place: Dungeon:1#.. #.#..# #@..#  Noise: ---------  Time: 124.0 (0.0)....#.#..# #...#  -) Nothing wielded#...#.#..#####...#..#  Cast: Sandblast#........##.........# #.................>.# ###..#.#.###.........#  #....#...# ####...##.#  #.##.##..# #...# .#  #.##.##..######...# #   _Found a dagger. _You see here a +0 dagger. _Found a stone staircase leading down. _You now have 14 gold pieces (gained 9). _Found a stone staircase leading down. _Found a leather armour.W/ hW/ hoW/ hW/ hW/ hZW/ hW/ hW/ hDW/ hj!,W/ h,nW/ h.W/ h/W/ h1,W/ h4W/ h5,W/ h6W/ h:W/ hE" ..# . #....# #.##.######## ..# W/ h'I). .....[....##..# .. #.#..#####...#w.# ...#.#..# #...#..# ...#.#..#####...#.. ........##...... .................> #..#.#.###.........#  Sandblast ...#...# ####...##.#  ##.##..# #...# .#  ##.##..######...# .#  w   dart slug (asleep) ##.............## #  ..........######  #########.# W/ hPZ w8.0 (4w  A dart slug comes into view.W/ h^ ``The dart slug launches a dart at you.W/ h,..W/ h,i8/10 -----=9.0 (5W/ hW/ hp- _The slug dart hits you.W/ h W/ h W/ h# W/ h ` _A dart slug is nearby!W/ h  ..#  . #.. ..#  ###### ..#  . .....[....##..#  #...#w.#  #...#..# ####...#..# #......@..# ........>.# #.........#  ####...##.#  #...# .# #...# .# ...## # ##### W/ h. ..#  . #.. ..#  ###### ..#  . .....[....##..#  #...#w.#  #...#..# W/ hw####...#..# #......@..# ........>.# #.........#  ####...##.#  #...# .# #...# .# ...## # ##### W/ hW/ hW/ hW/ hٯ` _A dart slug is nearby!W/ h  ..#  . #.. ..#  ###### ..#  . .....[....##..#  #...#w.#  #...#..# ####...#..# #......@..# ........>.# #.........#  ####...##.#  #...# .# #...# .# ...## # ##### X/ h ..#  . #.. ..#  ###### ..#  . .....[....##..#  #...#w.#  #...#..# ####...#..# #......@..# ........>.# #.........#  ####...##.#  #...# .# #...# .# ...## # #####  _A dart slug is nearby!X/ h{  The blast of sand hits the dart slug!†##X/ hPF,..X/ hl5----3330.5 (1.5SandblastX/ hrX/ h)uM _You kill the dart slug!X/ ho4X/ h; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X/ hdX/ hhX/ hqX/ hu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X/ h/ X/ h X/ h X/ h! X/ hw# $ _X/ h. XX/ h2 X/ h3 Y9==---X/ h5 X/ h9 96X/ h; +====X/ h< X/ hfA 4 _Magic restored.X/ hB X/ hpD X/ hG X/ hI X/ hJ X/ hN X/ h[O :==X/ hQ X/ hS 10/10=======X/ hU X/ h Y 1 _HP restored.X/ h^[ 3X/ h^ X/ h` R  There is a stone staircase leading down here.X/ hb X/ hc  _X/ hd X/ hf X/ hdh ,X/ hIi X/ hk X/ hWm X/ h~n ;===X/ ho X/ h .......##.........# ...............>.#  .#.#.###.........#  .#...# ####...##.#  .##..# #...##.#  .##..######...##.#  ..........###.#  .....###### #.#  #######.# #@#  - .#....r...#   #)########  Sandblast      r   quokka (asleep)   X/ h { 45.5 (15.0)  A quokka comes into view.X/ h n.rrX/ hm F-6.5 (16X/ hz X/ h $ _Found a sling.X/ h] ...# >.# ..#  #.#  #...##.# #.# #.#  #.# X/ h #@#  .#.....r..#  #)######## X/ h/J...# >.# ..#  #.#  #...##.# #.# #.#  #.# X/ h3Y #@#  .#.....r..#  #)######## X/ h 8X/ h9X/ hAX/ h_F] _A quokka is nearby!X/ hX/ h]...# >.# ..#  #.# X/ h!1 #...##.# #.# #.#  #.#  #@#  .#.....r..#  #)######## Y/ hFJ...# >.# ..#  #.#  #...##.# #.# #.#  #.#  #@#  .#.....r..#  #)########  _A quokka is nearby!Y/ hZ...# >.# ..#  #.#  #...##.# #.# #.#  #.#  #@#  .#.....r..#  #)######## Y/ hW...# >.# ..#  #.#  #...##.# #.# #.#  #.#  #@#  .#.....r..#  #)######## Y/ hYY/ h]Y/ ha] _A quokka is nearby!Y/ hn....>.# #.#.###Y/ ho...# .#...# ####...##.# #.##..# #...##.# #.##..######...##.# #.............###.# ###### #.# ########.########.#  .#.....r@.#  #)######## Y/ hp+      Y/ hwY/ hz7/10 --------=7.0)Y/ hG~Y/ h+ _The quokka bites you.Y/ h?0####Y/ hO@ ...rThe blast of sand misses the quokka. The quokka barely misses you.Y/ hB5------------5----9.0 (1.5Y/ hEY/ hH+ _The quokka bites you.Y/ h4Y/ h4t _You are too injured to fight recklessly!Y/ h Y/ h Y/ h t _You are too injured to fight recklessly!Z/ h _You are too injured to fight recklessly!Z/ h9................>.# ripuliukko the Digger ..#.#.###.........# Deep Elf ..#...# ####...##.# Health: 5/10============------------ #.##..# #...##.# Magic: 4/6================-------- #.##..######...##.# AC: 2Str: 5 #.............###.# EV: 11Int: 19 .........###### #.# SH: 0Dex: 15 ########.########.# XL:  1 Next: 33% Place: Dungeon:1 .#.....r@.# Noise: =--------  Time: 149.0 (0.0) #)######## -) Nothing wielded  Cast: Sandblast/ h1K  r   quokka _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - quokkaAim: a quokka (75% to hit)Z/ h................>.# ripuliukko the Digger ..#.#.###.........# Deep Elf ..#...# ####...##.# Health: 5/10============------------ #.##..# #...##.# Magic: 4/6================-------- #.##..######...##.# AC: 2Str: 5 #.............###.# EV: 11Z/ h%Int: 19 .........###### #.# SH: 0Dex: 15 ########.########.# XL:  1 Next: 33% Place: Dungeon:1 .#.....r@.# Noise: =--------  Time: 149.0 (0.0) #)######## -) Nothing wielded  Cast: Sandblast  r   quokkaAiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - quokkaAim: a quokka (75% to hit)  The blast of sand hits the quokka!  You kill the quokka!Z/ h5>.# .#  .#  .#    #.# ###  .#......@.#  Z/ hH#)#         Z/ hy&.Z/ h:t5050.5 (1.5Sandblast _Z/ hܡZ/ h\Z/ h04Z/ hnZ/ hAF _Unknown command.Z/ h03Z/ h%Z/ hZ/ h Z/ h^_6==5====Z/ h?Z/ hyZ/ haXZ/ h$IZ/ h^======Z/ hEZ/ hWZ/ h7Z/ h==Z/ h^6Z/ h====Z/ h,Z/ hZ/ hZ/ hZ/ h Z/ hZ/ hyZ/ hKZ/ hZ/ h?Z/ hZ/ hZ/ hS==Z/ h====Z/ hDZ/ hZ/ hIZ/ hZ/ h8Z/ h===Z/ hZ/ hZ/ hfZ/ hZ/ hhZ/ h Z/ hZ/ hZ/ hZ/ h Z/ h Z/ h Z/ hu Z/ h===Z/ h|Z/ hZ/ hZ/ hZ/ hS9Z/ h==Z/ hRZ/ hZ/ h`Z/ h1Z/ hZ/ hZ/ hZ/ h Z/ h"Z/ h%Z/ h'Z/ hr+Z/ h<,Z/ h, 10/10Z/ h@-2=====Z/ h-Z/ h0Z/ h4Z/ hS8Z/ h59Z/ hb:Z/ h<=[/ h/[/ h[/ h[/ h[/ h[/ hJ [/ ho [/ h) [/ h [/ hC[/ h===[/ h7[/ hs[/ hA[/ h[/ h[/ h[/ h[/ hU[/ h[/ h.[/ h[/ h+ [/ h [/ h![/ ho& [/ h& [/ hr'You see here a +0 sling.[/ h)[/ h) [/ hh*_[/ h+[/ hA-[/ h/[/ h/[/ h0[/ h2[/ hj4[/ h>5[/ he6[/ h'8[/ h9[/ h:[/ h;[/ h=[/ h?[/ h<@[/ hhA[/ h)C[/ hD[/ hE[/ hF[/ htH[/ hJ[/ hJ[/ hL[/ hN[/ hkO[/ h P[/ hP[/ hR[/ hS[/ h4V,[/ hV[/ hdX[/ hY[/ hY[/ h:][/ h~d[/ hfm #.....# #.#[/ hg" [/ h7hW #.##### #.#[/ hh" [/ hjW #.# #.#[/ hk" [/ hlW #.# #.#[/ h'm" [/ hmW #.# #.#[/ hHx" [/ hxW #.# #.#[/ hsy" [/ hdzw #.# ## #.#[/ hz# [/ ho{.# ##^..####.#[/ h.|" [/ h|9...# g[/ h5}..#[/ h}$ [/ h3~- [/ h####[/ h9#...######[/ ht% [/ h##[/ hr# [/ h[/ h [/ h [/ h\g   goblin (asleep) [/ h[/ h[/ h [/ hݑ[/ h88.5 (38.[/ h 0)[/ h[/ hz-[/ h%9.5 (39[/ h[/ hL [/ h[/ hxO_A goblin comes into view. It is wielding a +0 club.[/ h[/ h  #.#   #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# ## #.#  ##^..####.#  g......@..#  ##...######  ##[/ h  #.#   #.#  #.# #.#  #.# #.# [/ h  #.# #.#  #.# #.#  #.# ## #.#  ##^..####.#  g......@..# [/ hf ##...######  ##  [/ h[/ ht[/ h [/ hd] _A goblin is nearby![/ h.-  #.#   #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# ## #.#  ##^..####.#  g......@..# [/ h-] ##...######  ##[/ h}.*[/ hA  #.#   #.#  #.# #.# [/ hx #.# #.#  #.# #.#  #.# #.#  #.# ## #.#  ##^..####.# [/ h6 g......@..#  ##...######  ## [/ h$ [/ hB[/ hk[/ h[/ h] _A goblin is nearby![/ h`N  #.#   #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# [/ hN #.# ## #.#  ##^..####.#  g......@..#  ##...######  ##[/ hWO3[/ hC  #.#   #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# ## #.#  ##^..####.#  g......@..# [/ hd ##...######  ##  [/ h[/ hp[/ h}[/ hm] _A goblin is nearby![/ h)  #.....# #.# #.##### #.# #.# #.# #.# #.# #.# #.# #.## #.# #.# ##. #.##.##^..####.#.# .g...###...###### ##...##.gg==90.5 (1.0) _The goblin shouts![/ hM  #.....# #.# #.##### #.# #.# #.# #.# #.# #.## #.# #.#[/ h  #. #.# #.# ##.# #.##.##^..####.#.# ...g.###...###### ##.# ... ###[/ h [/ h .g..[/ h @--1Sandblast[/ h' [/ h [/ h<G  The blast of sand hits the goblin!\/ hQ)## \/ h0'..\/ h7"5----8=-3.0 (1.5Sandblast _You kill the goblin!\/ hT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\/ h{3\/ h|\/ h~\/ hl| _\/ ha\/ hN6====\/ h2\/ h!\/ h\/ h\/ h\/ h\/ h\/ h\/ hS\/ h \/ h|,\/ hٛ\/ h\/ hşR====\/ h;\/ hD\/ hy\/ h \/ h֥\/ hڧ\/ h+,\/ h:\/ h0\/ hw\/ h\/ h\/ h,\/ h\/ h\/ hY\/ h\/ h\/ h\/ h\/ h\/ h(\/ h\/ h\/ hH\/ h\/ h\/ h\/ hS\/ h,\/ h\/ h\/ h8\/ h\/ hk\/ h\/ h\/ h\/ h\/ h\/ h \/ h\/ ha\/ h\/ h \/ h\/ h.\/ hj\/ h\/ h\/ h\/ h\/ h/\/ h\/ hu\/ h\/ h/ \/ h \/ h~ \/ h \/ h \/ h \/ h\/ h\/ h\/ h,\/ h7\/ hu\/ h\/ h\/ h,\/ h\/ h6 _You now have 23 gold pieces (gained 9).\/ h28,\/ h8\/ h:\/ h<\/ h<\/ hf=\/ h>\/ h8@,\/ h@\/ hCB\/ hC\/ hD\/ hD\/ hE\/ hF\/ huG,\/ hH\/ hyI\/ h;J,\/ hK\/ hf\/ hg\/ hh,\/ hh\/ h j\/ hj\/ htk,\/ hzl\/ hmB\/ hqX\/ hr\/ his,\/ h9t\/ hu\/ hv\/ h6w,\/ hx\/ hy,\/ hz\/ hH}X\/ h$\/ h,\/ h,\/ h_X\/ h\/ h/\/ hD\/ hO\/ hw,\/ hI\/ h#...##.)# #.# #.###....##.##.) #.# #######.#####<.#....###..# #.# #.......#...######### #...##.###.#######.## ###........# #.## . #>..##.#.### #... ...#...##.#.##.## .#.........#.# .......@..#.##.#-251.0 (58.0) ######.####.#########.# #. #...........# #. #.#########.# #. #.##.#.. #.#[3\/ h>S0G#.### #.#########.##...........##############-2.0 (59\/ h$ _Found a sling.\/ h \/ h \/ h \/ hg \/ h \/ h\ \/ h ,\/ h \/ h. \/ hY \/ hM \/ h \/ h \/ hz \/ hu \/ hh \/ h \/ h. \/ h \/ h~ ,\/ h \/ h \/ h \/ hd \/ h \/ h \/ h \/ h# \/ h \/ h \/ h ,\/ h ,\/ h \/ h \/ hq \/ h. \/ h= ,\/ hN ,\/ hh \/ h ,\/ h \/ hj \/ h4 \/ h \/ h \/ hd \/ hc ,\/ h: \/ h \/ h8 ,\/ h \/ h \/ h \/ h1 ,\/ h \/ h! \/ h"" \/ h" \/ h% B\/ h( ,\/ h) ,\/ h+ \/ h, \/ h- ,\/ hO/ \/ h51 \/ h3 ,\/ hU5 \/ h7 \/ h9 ,\/ hQ; \/ hB \/ hC \/ hD \/ hE ,\/ h>F \/ hH \/ hvH ,\/ hAI \/ hJ \/ hK \/ h}K \/ hK \/ hL \/ hM \/ h!N \/ hN \/ h|P \/ hP ,\/ hQ \/ hR \/ hS \/ hS \/ hT \/ hKU \/ h8V \/ hV \/ h4W \/ hX \/ h)[ B\/ h\ \/ h] \/ h@^ \/ h_ \/ h` \/ ha \/ hb \/ hb \/ h8d \/ hae \/ he \/ hf \/ h`h \/ hi \/ h..##.# #............#...##.# \/ h Y93.0 (414.0 (42\/ hh g _c - a dark potion\/ h \/ h{ \/ h3 \/ h \/ h ,\/ hu \/ h~# \/ h$ \/ hF& ,\/ h' \/ h( \/ h) ,\/ h* \/ h, \/ h- \/ h[2 \/ h2 \/ h=5 \/ h>7 ,\/ h8 \/ h: \/ h`? X\/ h@ ,\/ heA \/ hB \/ hSD ,\/ hE \/ hG \/ hG \/ hZH \/ hH \/ hJ \/ hMK \/ hK \/ h,L \/ h=M \/ hdN \/ hN \/ hCO \/ h7P \/ hPQ \/ hQ \/ h/R \/ hMU \/ ha + ### ##..##...###.....(......#.....########## ....@..#.....# 310.0 (16\/ h*e i#.####.##..#.##  #....#...#..#  #.##.###.#.#### ###.....###....###. #.......# ##.#..## #..##.......# ##....## ...........######.#..# #.###.......#..# ###..##\/ hg \/ hh ,1.0 (17\/ h!l \/ hM} $ _Found a stone.\/ h_au\/ hhB\/ ho ### ##.. ##...#####.....####.##(.........>.# ##########2.0)......#.....##.####.##..#.#####....#...#.. #.##.###.#.# # ###.....###....## #. #.......# ##.#..###..##.......# ##....## ...........######.#..#\/ hr\/ hwt+3.0 (2\/ hy\/ h_}; _Found a stone staircase leading down.]/ h~I]/ h"]/ h.#.# .. ###. ##..g ##...##  ###.....####.##(....@....>.# #.#.....##########......#.....]/ hXSandblast.####.##..#.#####....#...#.. #.##.###.#.#g   goblin (asleep) # ###.....###.. #. #.# ##.##..##.# ##....##]/ h V 0  A goblin comes into view. It is wielding a +0 dagger..gg====4.0 (1 _The goblin shouts!]/ hA  .# .# .. ###. ##... ##..g## ###.....####.#  #(....@....>.#  #.#.....##########  ##......  ##.####.#  ###....#    #   #.     ]/ h .# .# .. ###. ##... ]/ hj)##..g## ###.....####.#  #(....@....>.#  #.#.....##########  ]/ h)##......  ##.####.# ###....#]/ h   #  #. ]/ h*   ]/ h]/ h4]/ h] _A goblin is nearby!]/ hO .# .# ]/ hk.. ###. ##... ##..g## ###.....####.#  #(....@....>.#  ]/ h#.#.....##########  ##......  ##.####.#  ###....#    #   #.     ]/ hu- ]/ hZ.# .# .. ###. ]/ h###... ##..g## ###.....####.#  ]/ h" #(....@....>.#  #.#.....##########  ##......  ##.####.#]/ hn ###....#   ]/ h#  #.    ]/ h]/ h]/ h]/ h ] _A goblin is nearby!]/ h< .# .# .. ###. ##... ##..g## ###.....####.#  ]/ h8#(....@....>.#  #.#.....##########  ##......  ##.####.#  ###....#    #   #.     ]/ hi  .# .# .. ###. ##... ##..g## ###.....####.#  #(....@....>.#  #.#.....##########  ##......  ##.####.# ###....#   #  #.     _A goblin is nearby!]/ hz  The blast of sand hits the goblin.)#]/ hk~ &.]/ hs 5----75=---5.5 (1.5Sandblast]/ h ]/ h J _You kill the goblin!^/ h#6====^/ h  Things that are here:  a +0 dagger; a goblin corpse _====^/ h"# #.#### # ...# #.##.###### #.......@.# ----####.####.# ##...# .# ##..)## !###.....####.##(.........>.##.#.....########### ##.......###.####.##..#.##28.5 (13.0)-9.5 (14 _d - a scroll labelled UMPOEN RUNLOD^/ hH3^/ hN,^/ haV^/ hW^/ hY^/ h[,^/ h]^/ hcX^/ hj##.##### ...##.##.#######.........#####.####.###...# #.# ##..)## #@# ###.....####.# #(.........>.# #.#.....##########^/ hm8# ##.......#.....# ##.####.##..#.## ###....#...#.. #.##.###.#.#### ###.....###....##^/ hp233.5 (4.0)^/ hq+4.5 (5^/ hv^/ hx[ _e - a bubbling brown potion^/ h}3^/ h+^/ h^/ h,^/ hn^/ hZ^/ h-^/ hZ,^/ h^/ h^/ h8,^/ h;^/ h^/ h,^/ h^/ hh^/ h^/ h^/ h^/ h^/ h-B^/ hb^/ h^/ h^/ h8^/ h^/ h^/ h ^/ h^/ hp^/ h,^/ h^/ h^/ h^/ h^/ h^/ h ^/ h ^/ hp ^/ h ^/ h^/ hi^/ hF^/ hc^/ h^/ h^/ h^/ h^/ h\^/ hO^/ h^/ h^/ h!^/ h"^/ h#^/ h$^/ h&^/ hx'^/ h0(^/ h)^/ h*^/ h+^/ h,^/ h-^/ h /^/ hd0^/ h1^/ h1^/ h4^/ ht5^/ h7,^/ h8^/ h9^/ h:^/ h;^/ h=^/ h?^/ hH@^/ h&A^/ hB^/ hD^/ hD^/ hE^/ hG^/ h O^/ hO^/ hQ^/ hQ^/ h(R^/ hR^/ heS ^/ hWT! ###############^/ h)Uo #......@......∩^/ hU59.5 (^/ hAV 25.0)^/ hV ^/ hZW4#.#############^/ h)X_ ##.## ^/ hX, #...#####.^/ hJY!#^/ hY #...^/ hZ!^/ h`( #...#####^/ h:a###^/ ha.#^/ hKb"#^/ hb#.^/ hc+#^/ hd ^/ hd"#.##^/ h%e###^/ h&i^/ hj^/ hPk&60.5 (26^/ hm^/ h6p ^/ hp^/ hXq3_Found Ynwinnarch's Antique Weapon Boutique.^/ h g^/ h ^/ h+ n^/ h ^/ h Welcome to Ynwinnarch's Antique Weapon Boutique! What would you like to do?  a -  46 gold a daggerb -  46 gold a dagger  c -  69 gold a falchion  d -  69 gold a falchion  e -  69 gold a hand axe  f -  69 gold a mace  g -  69 gold a short sword  h -  69 gold a short sword  ^/ h i -  69 gold a short sword  j -  80 gold a trident  k -  80 gold a trident You have 23 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping list_/ h _/ h9 _/ hp 3ripuliukko the DiggerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 5EV: 11Int: 19SH: 0Dex: 15######################XL:  1 Next: 75% Place: Dungeon:1#.............@.......Noise: ---------  Time: 367.5 (7.0)#.####################-) Nothing wielded  _/ h (##.##Cast: Sandblast#...#####.##.........##...#########.###.##.####Things that are here: _a +0 dagger; a goblin corpse _d - a scroll labelled UMPOEN RUNLOD _e - a bubbling brown potion _Found Ynwinnarch's Antique Weapon Boutique.  There is an entrance to Ynwinnarch's Antique Weapon Boutique here._/ h 4_/ hn . __/ h __/ hz_/ hB_/ h4_/ h,_/ hE_/ h_/ h_/ h:_/ h_/ h_/ h,_/ h_/ h1_/ h ,_/ hz_/ h_/ hS_/ h_/ hs_/ ha_/ hm_/ h_/ h@_/ h1_/ h@_/ h_/ h_/ h;_/ hB_/ h_/ h_/ h_/ h*_/ h,_/ h\_/ h_/ h_/ hp_/ h_/ h_/ h_/ h_/ h_/ h_/ hN_/ h_/ h_/ h_/ hO_/ h_/ h_/ h_/ hD_/ h_/ h_/ h_/ h0_/ h_/ h_/ h_/ h _/ hr_/ h_/ h_/ h_/ hn_/ ht_/ h_/ ha,_/ h_/ ho_/ h_/ h?_/ h3_/ h'_/ h_/ h_/ h_/ h-,_/ h_/ h_/ h_/ h_/ h\_/ hT_/ h,_/ h2 _/ h _/ h _/ h _/ hW _/ h_/ haB_/ h`!_/ h",_/ h>#_/ h$_/ h&,_/ h:'_/ h(_/ hw.X_/ hO5#...........#...##########.## #############.# ..............# ############..#####.....# #.###.#  #.# #@#  _/ h5#...:........ #####.##.##.. ... # #.# .... #.. r   quokka (asleep)_/ hD6@ ...#.##.## .r. . . ..... #.. #.#..##_/ h;098.5 (31.0)_/ hA@rr.`/ h,9.5 (32`/ h`/ he_a +0 dagger; a goblin corpse _d - a scroll labelled UMPOEN RUNLODe - a bubbling brown potion _Found Ynwinnarch's Antique Weapon Boutique. _A quokka comes into view.`/ h l% #....  #...  ##.##.# ..............#..#### #.....# #.###.# #.# #@# #...:........  #####.##.##..  ... #  #.# ... . #..  .r.  ... . .  #.. `/ h #....  #...  ##.##.# ..............#..#### #.....# #.###.# #.# #@# #...:........  #####.##.##..  ... # #.# ... . #..  .r.  ... . .  #..  _A quokka is nearby!`/ h% #....  #...  ##.##.# ..............#..#### #.....# #.###.# #.# #@# #...:........  #####.##.##..  ... #  #.# ... . #..  .r.  ... . .  #.. `/ hh #....  #...`/ hh(  ##.##.# ..............#..####`/ hi #.....# #.###.# #.# #@#`/ h7j& #...:........  #####.##.##..  ... #`/ hl #.# ... . #..  .r.  ... . .  #.. `/ hq`/ hs`/ h[y`/ h|] _A quokka is nearby!`/ h:| #....  #...  ##.##.# `/ h$..............#..#### #.....# #.###.# #.# #@# #...:........  #####.##.##..  `/ hS... #  #.# ... . #..  `/ h.r.  ... . .  #.. `/ hH #....  #...  ##.##.# ..............#..#### #.....# #.###.# #.# #@# #...:........  #####.##.##..  ... # #.# ... . #..  .r.  ... . .  #..  _A quokka is nearby!`/ h=  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`/ h#...######## ##.## ############.# .............# `/ h+###########..#### #.....# #.###.# #.###.#####.###...:.@.......#####.##.## #... # #B#.#...... . #..### .r. #.##.###`/ h.... . . .....[ B   giant cockroach (asleep)#.. #.. #.#..###....#.#..#`/ h.B   giant cockroach (asleep)`/ h=D400.5 (1.0)Sandblast`/ hV`/ h(b _A giant cockroach comes into view.a/ hZ ##.## #############. ..............# ############..#### #.....# #.###.# #.###.#####.## #...:......... #####@##.##... #...# # B#.#.......r$... . #..### ... .### #.##.## ....... . . ..... r   quokka #.... ###.. #.#..## B   giant cockroach (asleep) ##.... ....#.#..# #...#.#..##r.1 _Found 8 gold pieces.a/ hJ#Ba/ hI,a/ h=O Br.#.  The blast of sand hits the giant cockroach but does no damage.a/ h!VW9/10 ---5a/ hVC----=3.0 (1.5a/ hn]a/ h"av _The giant cockroach bites you. The quokka completely misses you.a/ h2"  The blast of sand hits the giant cockroach!.a/ h\l .  You kill the giant cockroach!a/ hE6----------4--------914.5a/ h?a/ h@m _The quokka completely misses you. The quokka bites you.a/ hq  The blast of sand hits the quokka.a/ h(Y i  The quokka is almost dead.a/ hZ j4----------------6.0a/ hjc a/ hf j _The quokka bites you. The quokka closely misses you.a/ h[W a/ hX a/ h/a a/ h9e ^ _You are too injured to fight recklessly!a/ h a/ hz a/ h a/ h ^ _You are too injured to fight recklessly!b/ hfb/ hCb/ hb/ h^ _You are too injured to fight recklessly!b/ h.- ##.## ripuliukko the Digger #############.# Deep Elf ..............#b/ h Health: 4/10=========--------------- ############..#### Magic: 3/6============------------ #.....# AC: 2Str: 5b/ h #.###.# EV: 11Int: 19 #.###.#####.##  SH: 0Dex: 15 #...:.........  XL:  1 Next: 91% Place: Dungeon:1 b/ hF #####@##.##...  Noise: =--------  Time: 406.0 (0.0) #.r.# #  -) Nothing wielded #.#.#..  Cast: Sandblast ......$... . #.. b/ h ### ... .### #.##.## ....... . . ..... r   quokka #.... ###.. #.#..## ##.... ....#.#..#  #...#.#..## _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - quokkaAim: a quokka (almost dead, 75% to hit)b/ ht} +b/ hj ##.##b/ ho 3ripuliukko the Digger b/ h7 (#############.#b/ h !Deep Elf b/ hԉ (..............#b/ h ;Health: 4/10b/ h} C=========--------------- b/ hM #############..####b/ h :Magic: 3/6b/ h E============------------b/ h .#.....#b/ hx #AC: 2b/ hB -Str: 5b/ h B#.###.#b/ hƑ #EV: 11b/ h .Int: 19b/ hU #.###.#####.##b/ h -SH: 0b/ h .Dex: 15b/ hɕ i#...:.........b/ h XL:  1 Next: 91% Place: Dungeon:1b/ h` G#####@##.##...b/ h4 Noise: =--------  Time: 406.0 (0.0)b/ h #.r.# #b/ hʙ :-) Nothing wieldedb/ h o#.#.#..b/ ha 7Cast: Sandblastb/ h/ p......$... . #..b/ h h### ... .### #.##.##b/ h ....... . . ..... r   quokka#.... ###.. #.#..####.... ....#.#..##...#.#..##Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - quokkaAim: a quokka (almost dead, 75% to hit)  The blast of sand hits the quokka but does no damage.  The quokka is almost dead.b/ hh. b/ h0 b/ h1 &7.5 (1.5b/ hu: b/ h~< b/ hV= b/ h#K   b/ hL --more--b/ hL b/ hp~  b/ h b/ h H_The quokka barely misses you.c/ h/ ##.## ripuliukko the Digger #############.# Deep Elf ..............# Health: 4/10=========--------------- ############..#### Magic: 2/6========---------------- #.....# AC: 2Str: 5 #.###.# EV: 11Int: 19 #.###.#####.##  SH: 0Dex: 15 #...:.........  XL:  1 Next: 91% Place: Dungeon:1 #####@##.##...  Noise: =--------  Time: 407.5 (0.0) #.r.# #  -) Nothing wielded #./ h\33m#.#..  Cast: Sandblast ......$... . #..  ### ... .### #.##.## ....... . . ..... r   quokka #.... ###.. #.#..## ##.... ....#.#..#  #...#.#..## _The quokka barely misses you.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - quokkaAim: a quokka (almost dead, 75% to hit)c/ hq ##.## ripuliukko the Digger #############.# Deep Elf ..............# Health: 4/10=========--------------- ############..#### Magic: 2/6========---------------- #.....# AC: 2Str: 5 #.###.# EV: 11Int: 19 #.###.#####.##  SH: 0Dex: 15 #...:.........  XL:  1 Next: 91% Place: Dungeon:1 #####@##.##...  Noise: =--------  Time: 407.5 (0.0) #.r.# #  -) Nothing wielded #c/ hFx.#.#..  Cast: Sandblast ......$... . #..  ### ... .### #.##.## ....... . . ..... r   quokka #.... ###.. #.#..## ##.... ....#.#..#  #...#.#..##Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - quokkaAim: a quokka (almost dead, 75% to hit)  The blast of sand hits the quokka!  You kill the quokka! ##.#####   ##.##  #....    #.†.# #    . .  ### ... .###  ....... . .  / hnK5;14H #.... ###..   ##....    c/ hc/ h=c/ hl##.##ripuliukko the Digger #############.#Deep Elf ..............#Health: 4/10=========--------------- ############..####Magic: 2/6========----------------#.....#AC: 2Str: 5#.###.#EV: 11Int: 19#.###.#####.##SH: 0Dex: 15#...:.........XL:  1 Next: 108% Place: Dungeon:1#####@##.##...Noise: =--------  Time: 409.0 (1.5)#.†.# #-) Nothing wielded#.#.#..Cast: Sandblast......$... . #..### ... .###c/ h  #.##.##....... . . ..... #.... ###.. #.#..## ##.... ....#.#..# #...#.#..## Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line, f/p - quokkaAim: a quokka (almost dead, 75% to hit)  The blast of sand hits the quokka! _You kill the quokka!c/ h/  --more--c/ h+2f  You have reached level 2!c/ h7/  --more--d/ h–7/15==2/8--2 3%  _d/ h r _3===8=======4===9==5======10/15=======d/ h; (==6===11=d/ hP d/ h 7======d/ h d/ hV k2===d/ hV d/ h ,d/ h d/ h ,d/ h d/ h d/ h 4===d/ h d/ h d/ h j==8===d/ h d/ h" d/ h" D3=d/ hN# d/ h$ d/ h^% d/ h8 ====4==d/ h; Bd/ h< d/ h`B 5====d/ hB d/ h`C d/ h D d/ h\K  #...######## ##.## ##############.# ∩..............# #############..####d/ hM ? #.....# #.###.#  #.###.#####.## #...@.........-#####.##.##... #.†.# # #.#.# ......$... . #..### ... .### #.##.# ....... . . .... #.... ###.. #.#..###.... ....#.#..You pick up a book of Beasts and begin reading...d/ hP 045.0 (36.0)d/ hR F-6.0 (37d/ hU d/ hoW s  You add the spells Summon Ice Beast, Summon Mana Viper and Monstrous Menagerie _to your library.e/ h; ==e/ h e/ h e/ hD D _You now have 31 gold pieces (gained 8).e/ h e/ h' e/ h e/ h e/ h, ,e/ h e/ h e/ h! ,e/ h e/ h e/ h" e/ h" e/ h*# e/ h$ e/ h% e/ h& e/ h' e/ h,* e/ h}+ ,e/ h&, e/ h . e/ hY/ ,e/ hY0 e/ h1 e/ h3 e/ h3 e/ h34 e/ h}5 e/ hM7 ,e/ h88 e/ h: e/ h< ,e/ h> e/ h4@ e/ hC Be/ hD e/ h8F ,e/ h+G e/ hOI e/ hUJ e/ hJ e/ huK e/ hRM e/ hbN e/ hN e/ hO e/ hQ e/ hS e/ hpS e/ h*T e/ hU e/ h^W e/ hW e/ hX e/ hZ e/ h[ e/ h\ e/ h\ e/ h^ e/ h` ,e/ hb e/ hc e/ hd ,e/ h"f e/ hh ,e/ hvi e/ hyl D _You now have 40 gold pieces (gained 9).e/ hm 3e/ h$o e/ hp e/ h)r ,e/ hs e/ ht e/ hu e/ hTv e/ hv e/ hy e/ h z e/ hwz e/ h*{ e/ h~ e/ h ,e/ h e/ hk e/ h ,e/ h e/ hh e/ h ,e/ h߈ e/ h? e/ h e/ h% e/ hÌ e/ h e/ h ,e/ hl e/ hԒ e/ h e/ h e/ hd e/ hޕ e/ h e/ h e/ h e/ hq e/ h | ##### . ....# .g.# #.# #..##.# ... e/ h #.# #.# ## ####.######@# .# #...........# .# #.##.#####..# Sandblast .#####.##.### #..# e/ h{ c............###..######... .##.##...##............... g   goblin (asleep) †.#.##...##.####.#######.. .#..##...##.####.# ..# .........##.##...# #..#e/ h -82.0 (36e/ h ,3.0 (37e/ h޲ e/ hX u _A goblin comes into view. It is wielding a +0 dagger.e/ h  ##### ....# .g.#e/ h  #.# #..## #.# ... #.# #.# #@# #...........# #.##.#####..#e/ h #..#....###..# ..##........ †.#.##..##.# ..##.e/ h T#.# ..# ......# #..# e/ h0 ##### ....# .g.# #.# #..## #.# ... e/ h1#.# #.# #@# #...........# #.##.#####..# #..#....###..# ..##........ e/ h2_†.#.##..##.#..##.#.# ......# e/ h:e/ hz=e/ huGe/ hH] _A goblin is nearby!e/ h" ##### ....# .g.# #.# #..## #.# ... #.# #.# #@# #...........# #.##.#####..# #..#....###..# ..##........ †.#.##..##.# ..##.#.# ..# ......# #..# f/ hlU ##### ....# .g.# #.# #..## #.# ... #.# #.# #@# #...........# #.##.#####..# #..#....###..# ..##........ †.#.##..##.#..##.#.# ......# f/ hc f/ h) f/ h)O_A goblin is nearby!f/ h ##### ....# .g.# #.# #..## #.# ... #.# #.# #@# #...........# #.##.#####..# #..#....###..# ..##........ †.#.##..##.# ..##.#.# ..# ......# #..# f/ h N ##### ....# .g.# #.# #..## #.# ... #.# #.# #@# #...........#f/ hO" #.##.#####..# #..#....###..# ..##........ †.#.##..##.#..##.#.# ......# f/ h"Uf/ hWf/ h^f/ hb] _A goblin is nearby!f/ h?  The blast of sand hits the goblin.)###f/ hW1...f/ h#8^7---10=f/ h8G4.5 (1.5)Sandblastf/ h6?f/ h/BJ _You kill the goblin!f/ h If/ h f/ h f/ h 8===f/ ho f/ h Bf/ h f/ h f/ h ,f/ ho f/ hj f/ h ,f/ h1 f/ h f/ h  ####### ######### ....... r.......# ####### ......) #.# #.@########- #.# #.........# #.# ##.######.# ## ####.######.# .# #...........# .# #.##.#####..#r   rat (asleep)#.....###. ..##........f/ h 90.5 (6.0===-1.5 (7f/ hu f/ h V _A rat comes into view.f/ h>  ######### r.......#f/ h? ......).# #.# #.@#  #.# #.........#  #.# ##.######.#  f/ h@ q#.# ..# ..# #..##..# f/ hzA $ f/ h a ######### r.......# ......).# #.# #.@#  #.# #.........#  #.# ##.######.#  #.# ..# ..# #..##..#f/ h 4f/ h% f/ h Z _A rat is nearby!f/ h, ######### r.......# ......).# #.# #.@#  #.# #.........#  #.# ##.######.#  #.# ..# ..# #..##..#  g/ hN ######### r.......# ......).# #.# #.@#  #.# #.........#  #.# ##.######.#  #.# ..# g/ h3..# #..##..#g/ h g/ hsg/ hg/ hZ _A rat is nearby!g/ h5M ######### r.......# ......).# #.# #.@#  #.# #.........#  #.# ##.######.#  #.# ..# ..# #..##..#  g/ hBa ######### r.......# ......).# #.# #.@#  #.# #.........#  #.# ##.######.#  #.# ..# ..# #..##..#g/ hg/ hLg/ hAp _A rat is nearby!g/ hd< ####### ######## ....... r...... ####### ......)@# .#####..#######......... #.# ##.######.# ## ####.######........ # .#####.##.### #...........###..######.rr==2.5 (1 _The rat squeaks loudly.g/ hi Z ###. ..r......## #......@.# # #.#####..## #.# #.........# #.# ##.######.## ####.######.#.# #...# #.# #.##.#####..# #.#####.##.### #..# .###..######...g/ h g/ h3$ H.rg/ h'& @--3Sandblastg/ hI) g/ hb, O _You see here a +0 dagger.g/ h ## .##..# .# #..r..@).## #.#####..## # #.# #.........# # #.# ##.######.# #### ####.######.#g/ h. '.# #..##.# #.##.#####..##.#####.##.### #..# .###..######...g/ h g/ h, >.rg/ hǯ H--4 _g/ h˷ g/ hh g/ h g/ hp> The blast of sand hits the rat.g/ h g/ h!G.#h/ he'..h/ h 7---3=6.0 (1.5Sandblasth/ hFh/ h_G _You kill the rat!h/ hh/ hh/ hh/ h` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)h/ hIh/ h h/ h% _h/ h1*y8===h/ h0h/ h9===h/ h+Eh/ hUJh/ hth/ hIh/ hDh/ hh/ he .h/ h h/ hph/ hXh/ hLh/ hBh/ hh/ hh/ h,h/ hch/ hh/ h,h/ hh/ h,h/ hOh/ hPh/ h h/ h ,h/ h'"h/ h"h/ h#,h/ h$h/ h%h/ h+&,h/ hH'h/ h!(h/ h(,h/ h)h/ h1h/ h2h/ hu3h/ h$4,h/ h15h/ h6h/ h6,h/ h7h/ h8h/ h9,h/ h?Xh/ hk@h/ h/Ah/ hA,h/ hSCh/ h0Dh/ hD,h/ h.Fh/ hGh/ hG,h/ hWIh/ h,Jh/ hJ,h/ h%Lh/ hMh/ hM,h/ hNh/ hPh/ hP,h/ hRh/ hRh/ hxS,h/ hTh/ hUh/ hnV,h/ hMXh/ h+Yh/ hY,h/ h[h/ h\h/ h\,h/ h]h/ h[`Bh/ hah/ h|b,h/ hch/ hch/ hdh/ heh/ h fh/ hMgh/ hthh/ hhh/ hih/ hjh/ hlh/ hlh/ h'mh/ hnh/ hph/ hph/ hNqh/ hrh/ hth/ hth/ hv,h/ hXxh/ hxh/ h!zh/ h}Bh/ hfh/ hh/ hIh/ hڂh/ hh/ hah/ hh/ hh/ h6h/ hŎXh/ hh/ hʐ,h/ hёh/ hBh/ hh/ h>h/ hšh/ hOh/ hRh/ hLh/ hh/ hyh/ h5h/ hh/ hh/ hVBh/ hSh/ hڱh/ hHh/ hųh/ hdh/ hCh/ hh/ hGh/ h3h/ hh/ h5h/ hʽh/ hih/ h4h/ h,h/ hh/ hh/ hh/ hXh/ huh/ hlh/ h]h/ h#h/ hh/ hh/ hh/ h(,h/ hSh/ hm,h/ hh/ h$h/ h h/ h,h/ hh/ hh/ hT,h/ hYh/ h,h/ hNh/ hch/ hh/ h,h/ hh/ hh/ hZ,h/ hh/ h,h/ hh/ hNh/ ho,h/ hh/ hjh/ h h/ h,h/ hh/ hh/ h,h/ hh/ hh/ h+,h/ h>h/ hBh/ h,h/ hh/ hh/ h,h/ hh/ hh/ h3,h/ hBh/ h`h/ hh/ hh/ h,h/ hh/ hh/ hU,h/ hh/ hh/ h/,h/ hkh/ h,h/ hh/ hh/ h,h/ h*h/ h%h/ hC ,h/ h h/ hA"h/ hH#,h/ h#h/ h9%h/ h&,h/ hG'h/ h.h/ h4h/ h6h/ h8h/ h8h/ h:9h/ hq;h/ h<h/ hY=h/ h=h/ h?h/ h0Ah/ hAh/ hBh/ hDh/ hkFh/ hGh/ hGh/ h/Jh/ hLh/ hLh/ hMh/ hOh/ hDQh/ hQh/ hRh/ hUh/ hW,h/ h#Yh/ h[h/ hCaBh/ hbh/ hd,h/ heh/ hgh/ hhh/ hih/ hjh/ hkh/ hm,h/ hFtXh/ hth/ hwh/ hy,h/ h}h/ h......##.## #........#.# #.## #.###.###.#######.####)# #.# #.##### #..[#.#...####.# #.# #.....# #.......####...# #.# #.#######.###.#### #.### #.# #.# ##...##.)##.# #.##.# #.# ##....##.##.)# #.# #######.## #.# #<.#....###..###.# #.......#. #.#### #.@.##.###.#######.-648.0 (152.0)...........#####........# #. ########......#>..##.#.### #. ##............#...##.#.# #. ...#####.##.#..........##. #####..........#.##. / huq4m #.########.####.#########.  #.# #.# #...........  #.# #.# #.#########. -h/ h>h/ hT _Key pressed, stopping explore.h/ hF_h/ h: _h/ hdnh/ hh/ h],h/ hh/ hvh/ h6h/ h,h/ hh/ hb,h/ hh/ hsh/ h,h/ hh/ hqh/ hh/ h,h/ hh/ hH,h/ hh/ h:h/ hph/ h,h/ h>h/ hh/ hS,h/ hXh/ hvh/ hh/ h,h/ hdh/ h?h/ h,h/ hh/ hh/ h@,h/ hh/ h h/ hj ,h/ h h/ h h/ h ,h/ hh/ hh/ hJ,h/ hh/ hh/ hc,h/ hh/ hh/ h,h/ hh/ hh/ hw,h/ hh/ hh/ hz,h/ hh/ hh/ h~ ,h/ h!h/ h"h/ hv#,h/ h:(Xh/ h)h/ h)h/ hT*h/ h*h/ h+h/ h,h/ h-,h/ h.h/ h/h/ h0,h/ h1h/ h2h/ h3,h/ h9:h/ h:h/ h;h/ h<,h/ h>h/ h>h/ hz?,h/ h@h/ hAh/ hBh/ hBh/ hCh/ hyDh/ h2E,h/ hFh/ hGh/ h-Hh/ hHh/ hIh/ hJh/ h3Kh/ hOLh/ h?Mh/ hZNh/ hNh/ hOh/ hQPh/ hrQh/ hRh/ hRh/ hSh/ hTh/ h.# #.# . ....########## #.# . r   rat (asleep) .......#.....# #.# #. #.####.##..#.###r# #. ###....#...#..##.h/ hĊ4701.0 (53.0)h/ h,2.0 (54h/ hlh/ hHV _A rat comes into view.h/ he   #.# ##.÷ ######### #.............. #@#.h/ hc  #.# #.# ##..)## #.# #.# ###. #.# #.>.# #.# #. #.# #. #.# #.#r# #.#.h/ h   #.# ##.÷ ######### #.............. #@#. #.# #.# ##..)## #.# #.# ###. #.# #.>.# #.# #. #.# #. #.# #.#r# #.#.h/ h h/ hѠ h/ h| h/ h Z _A rat is nearby!h/ h|>   #.# ##.÷ ######### #.............. #@#. #.# #.# ##..)## #.# #.# ###.h/ h? #.# #.>.# #.# #. #.# #. #.# #.#r# #.#.h/ h@   #.# ##.÷ ######### #.............. #@#. #.# #.# ##..)## #.# #.# ###. #.# #.>.# #.# #. #.# #. #.# #.#r# #.#.h/ h h/ h h/ h% h/ h: Z _A rat is nearby!h/ h  #.# ##.÷ ######### #.............. #@#. #.# #.# ##..)## #.# #.# ###. #.# #.>.# #.# #. #.# #. #.# #.h/ h Z#r# #.#.i/ hR1|  #.# ##.÷ ######### #.............. #@#.i/ h3u #.# #.# ##..)## #.# #.# ###. #.# #.>.# #.# #. #.# #. #.# #.#r# #.#.i/ h>i/ hK4i/ hPZ _A rat is nearby!i/ hOb  #.# ##.÷ ######### #.............. #@#. #.# #.# ##..)## #.# #.# ###. #.# #.>.# #.# #. #.# #. #.# #.#r# #.#.i/ h ;  #.# ##.÷ ######### #.............. #@#. #.# #.# ##..)## #.# #.# ###. #.# #.>.# #.# #. #.# #. #.# #.#r# #.#.i/ h Z _A rat is nearby!i/ hV######...##....... .## ###.######.##  #.# ##.÷.######.#.#. ............ .##.###### ############# ..................... ###.####.############. #...#  ##. ..)# ###..### #....>.##########....#...... #.####.##..#.###r. ###....#...#..##..  #.##.###.#.###.rr.==3.0 (1.0) _The rat squeaks loudly.i/ h## ###.######.##  #.# ##.÷.######.#.#. ............ .##.###### ############# ..................... ###.################ #...#  ## ..)# ###..### ...>##########...#.....# #r #.####.##..#.###.##....#...#..  #.##.###.#.# ###.....###....##i/ hi/ hVzr.--4Sandblasti/ h'i/ h"  #.# ##.÷.######.#.#. ............ .##.###### ############# ..................... ###.################ #...#  ## ..)# ###..### i/ h?...>########## #r...#.....# #. #.####.##..#.## ###....#...#..J   endoplasm (wandering)  #.##.###.#.#r   rat ###.....###....##Ji/ h`.. ##.#..###i/ hi/ hCl  An endoplasm comes into view.i/ hmr.J.i/ h˾A--5i/ hai/ hf _The rat twitches its whiskers.i/ h1 D  The blast of sand hits the rat!i/ h7 D.i/ hܾ V  You kill the rat!i/ h K.JJ.i/ h 7---7=6.5 (1.5Sandblasti/ h i/ h ^ _The endoplasm quivers.i/ h)#.# ##.÷ ### #.. #.# #.# #.# )## #.# #.#  #@# >.# #.#  #.#  #.# #.# #J#  #.# ##.   j/ hz##.# ##.÷ ### #.. #.#j/ h{J #.# #.# )## #.# #.#  #@# >.# #.#  #.#  #.# #.# #J#  #.# ##.   j/ hJj/ ha _An endoplasm is nearby!j/ h**j/ hF+j/ h/j/ h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j/ h]######.#.#. ............ .##.###### ############# ..................... ###.####j/ hO_############ #...#  ## ..)# ###..### ...>##########...#..... #.####.##..#.## ###....#...#..##J  #.##.###.#.###. ###.....###....##... ##.#..### ##....## #####j/ h?dj/ hjm(J.j/ h_oO-70Sandblast _j/ hxj/ hA` J  The blast of sand hits the endoplasm!j/ he \##.j/ h 5...j/ hC 6------24=9.0 (1.5Sandblastj/ h  j/ h M _You kill the endoplasm!j/ hV* j/ h]+ j/ h{. j/ h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)k/ h23k/ hTk/ hk/ h2T7=== _k/ hl$k/ hY%,k/ h(,k/ h3*8======k/ h,k/ h.,k/ hv/k/ hm2k/ h,4,k/ h"5k/ h7k/ h8,k/ h9k/ hE;k/ h;k/ h7=Q===k/ h>k/ h*?k/ h?k/ h@k/ hBk/ hD,k/ hEk/ h$Hk/ h8I,k/ hJk/ h[f)## #.# #.# ###.######.# #.# #.# ....>.# #.# #.# ########## #.# #.# .....#.....# #.# #.# ###.##..#.###.# k/ h\I #.# #....#...#..##.# .# #.##.###.#.###.#####.## #.....###....##.@.##..-21.0 (12.0)..# ##.#..###.###### ##....######### ......######.#..# #...# #### ......#..# ###..####.#.# #.. ......##.## #........#.# #.## #.###.###.#######.####)# #.###### #..[#.#...####.# #.## #.......####...# #.#k/ h]8-k/ hZck/ h0eE _Done exploring.k/ hk/ hl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fightingk/ h0.0   2%  -2   f * Spellcasting   3.3  45%  +3           b + Unarmed Combat   0.0    -2   g * Conjurations   1.3  15%  +1      h + Earth Magic3.7  33%  +1           c + Armour   0.0    -2  k/ hr    d + Dodging2.4   5%  +2       e - Stealth   2.4    +3                                                              k/ h                The percentage of incoming experience used to train each skill is in brown.  k/ hThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsn/ h 00 d * Dodging   2.4  13o/ h-)## #.# #.####.## ripuliukko the Digger ..####.# #.##.# Deep Elf .....>.# #.##.# Health: 15/15 ======================== ..########## #.##.# Magic: 8/8======================== .....#.....# #.##.# AC: 2Str: 5 ####.##..#.###.##.# EV: 11Int: 19 #....#...#..##.##.# SH: 0Dex: 15 #.##.###.#.###.#####.## XL:  2 Next: 24% Place: Dungeon:1 #.....###....##.@.##... Noise: ---------  Time: 721.0 (0.0) ......# ##.#..###.#####/ hNm -) Nothing wielded ......# ##....#########Cast: Sandblast ......######.#..# #...# #### ......#..# ###..####.#.# #... ......##.## #........#.# #.## #.###.###.#######.####)# #.# #.##### #..[#.#...####.# #.# #.....# #.......####...# #.# _An endoplasm is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The blast of sand hits the endoplasm! _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring.o/ h5....... _Done exploring.o/ hu 3o/ hZw o/ hW Jo/ h0 E _Done exploring.o/ h }o/ hw [ _Done exploring.p/ hQp/ h"p/ hp/ hp/ h- p/ hp/ hp7_Done exploring.p/ hWhere to? (? - help)  D - Dungeon p/ h)## #.# #.####.## ripuliukko the Digger ..####.# #.##.# Deep Elf .....>.# #.##.# Health: 15/15 ======================== ..########## #.##.# Magic: 8/8======================== .....#.....# #.##.# AC: 2Str: 5 ####.##..#.###.##.# EV: 11Int: 19 #....#...#..##.##.# SH: 0Dex: 15 #.##.###.#.###.#####.## XL:  2 Next: 24% Place: Dungeon:1 #.....###....##.@.##... Noise: ---------  Time: 721.0 (0.0) ......# ##.#..###.##### -) Np/ hHothing wielded ......# ##....#########Cast: Sandblast ......######.#..# #...# #### ......#..# ###..####.#.# #... ......##.## #........#.# #.## #.###.###.#######.####)# #.# #.##### #..[#.#...####.# #.# #.....# #.......####...# #.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.p/ h' p/ h/`_p/ hp0p/ hw1p/ h;4p/ h5p/ hv6p/ hy7p/ h:p/ h;p/ hg<p/ hs=p/ h@p/ haAp/ h-Bp/ h$Cp/ hEp/ h:Gp/ hHp/ hHp/ hKp/ hMp/ hNp/ hOp/ h6Rp/ hSp/ hTp/ h~Up/ hWp/ hSYp/ h Zp/ h[p/ h]p/ h_p/ h_p/ h`p/ hXcp/ hdp/ hep/ hfp/ hhp/ hXjp/ h2kp/ h,lp/ hnp/ hop/ hpp/ hqp/ h'tp/ hup/ hPvp/ hEwp/ hyp/ h{p/ h{p/ h|p/ h5p/ hp/ hbp/ hyp/ hڄp/ h=p/ h p/ hp/ htp/ hًp/ hp/ hp/ hp/ hp/ h~p/ h~p/ h̕p/ h p/ h,p/ h=p/ hp/ hؽp/ hp/ hp/ h7p/ hp/ h5p/ hp/ hp/ hp/ hp/ hp/ hp/ hp/ hp/ hp/ hDp/ hp/ h4p/ hp/ hFp/ hp/ h?p/ hp/ hhp/ h:p/ hjp/ hp/ hJp/ hp/ h\p/ hgp/ hp/ hp/ hp/ hp/ hh p/ h: p/ hK p/ hQ p/ h p/ h p/ h p/ h p/ h p/ h| p/ h p/ h p/ h p/ h{ p/ h p/ h p/ h p/ hd p/ h p/ h p/ h?! p/ h" p/ h# p/ h/& p/ hF( p/ h) p/ h* p/ h- p/ h/ p/ hS0 p/ h1 p/ h4 p/ h6 p/ h[7 p/ h8 p/ h: p/ h< p/ h= p/ h|? p/ hA p/ hgB ,p/ hC p/ hD p/ hE p/ hF p/ hhG p/ hI p/ hJ p/ hJ p/ hVK p/ h@M p/ hAN p/ hN p/ hwO p/ h Q p/ haR p/ hR p/ hS p/ h.U p/ hW ,p/ hW p/ hY p/ hZ p/ hw[ p/ h \ p/ h] p/ h%_ p/ h_ p/ hY` p/ ha p/ hIc p/ hc p/ hzd p/ hf p/ hxh p/ hi p/ h*j p/ hk _Done exploring. _ There is a stone staircase leading down here.p/ hYm p/ ho p/ ho $ _p/ hap p/ hs 2p/ hVt p/ hv ,p/ hw p/ hĂ "  .. ###.#  .. ..#.#  .###.#.#  ....#.#  #[....#  #.....+  #.....+  #..@..# p/ h~ 71.7 (50.7) #.....#  ..".....#  #........## #.#......#p/ h8 ( # #......# ........ ......... _You climb downwards.  Found a dented jade amulet and a leather armour.  p/ h 3There is a stone staircase leading up here.p/ h p/ h p/ h S _Key pressed, stopping travel.p/ h Ip/ h p/ h p/ h $ _p/ h ,p/ h ,p/ h p/ h/ p/ h| p/ h p/ hD p/ h5 r.. ..#.# .###.#.# ....#.##### #[....#..?###.....+#...#.....+#...#..<..##...#.....##...@.....##........## #.#......#p/ h  # #......# ......... ....## ....# ...#.......#p/ h 14.7 (3.0)p/ h% +5.7 (4p/ hN+ p/ h/ 3 _f - an amulet of regenerationp/ hWO p/ h:P p/ hQ p/ hV p/ h` Xp/ hc ,p/ he p/ hwh p/ hk ,p/ h&n p/ hp p/ hVu ,p/ hSw p/ h* D .. ###.# .. ..#.# .###.#.# ....#.########## #[....#.......@###.....+......#...#.....+p/ h" ..... #...#..<..#.... #...#.....#..: #.........#.. #........##. #.#......# #.#......#...........p/ h &9p/ h) ,80.7 (5p/ h p/ hK b _g - a scroll labelled TESUGOK AWALq/ hHF_q/ hN .. ###.# .. ..#.# .###.#.# ....#.## #[....#.###.....+.#...#.....+..#...#..<..#...#..q/ h|O.#.....#.:...#.........#.....#........##h   Natasha (asleep).h....#.#......#.......#.#......#  .q/ h\&0q/ hc+1.7 (1q/ hfq/ hjs _Natasha, Servant of Life and Death comes into view.q/ h3 .. ###.#  .. ..#.#      ########## #[....#  .......@.#  .......#...#  .......#...#..<..#  .......#...#  ...:...#.........#  .......#........##  ..h....#.#......#  .......#.#......#   q/ h8= .. ###.#  .. ..#.#      ########## #[....#  .......@.#  .......#...#  .......#...#..<..#  .......#...# ...:...#..... .......#........##  ..h....#.#..... .......#.#.....  _Natasha is nearby!q/ h9q/ h1;q/ h$=O .. ###.#  .. ..#.#  q/ ht?    ########## #[....#  .......@.#  .......#...#  q/ hA.......#...#..<..#  .......#...#  ...:...#.........#  .......#........##  ..h....#.#......#  .......#.#......#   q/ h .. ###.#  .. ..#.#      ########## #[....#  .......@.#  .......#...#  .......#...#..<..#  .......#...# ...:...#..... .......#........##  ..h....#.#..... .......#.#..... q/ h)r _Natasha is nearby!q/ h .. ###.# .. ..#.# .###.#.# ....#.#q/ h o########### #[....#..........###.....+##...#.....+#.#...#..<..#+.#...#.....#q/ h U#...:...#.........#+.......#........###..h....#.#......#.......#.#......#@   Jessica (asleep)#@...........##q/ ha q/ h? &2q/ h q/ hؼ _Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.r/ hc).. ###.# .. ..#.# .###.#.# ....#.############# #[....#...........###.....+ ##...#.....+ #.#...#..<..# +.#...#.....# #...:...#.........# +.......### #..h....#.#......r/ h*C #.......#.#......# #@..... #........##.r/ h):r/ hH  Natasha hisses angrily. Jessica shouts!  Jessica casts a spell.r/ hOh.@h.@r/ hQ@==3Sandblastr/ hWr/ hP[% _Jessica blinks!r/ hDu ##The blast of sand hits Natasha.r/ hDTr/ hUr/ hFWr/ hPci.h..@.r/ hde7----5.2 (1.5r/ hkr/ hxo1 _Natasha is lightly wounded.r/ hln  The blast of sand hits Natasha!r/ hZ  Natasha is almost dead.  Natasha casts a spell at you.r/ hkv  The magic dart hits you.*r/ hJ (fast)Jessica mumbles some strange words.r/ hI @  Jessica seems to speed up.r/ hkX9/15 ----------r/ h(V6-------r/ hQ/  --more--s/ hG  .. ###.#  .. ..#.#    s/ hH  ############ #[....#  ...........  #.......#  #.....@.#<..#  s/ hUI+.....h.#  #...:...#  +.......#  #.@.....#s/ hJ  #.......#  #........  #........ s/ hJw  Natasha stares at you and mumbles some strange words.s/ h+O .. ###.#  .. ..#.#      ############ #[....#  ...........  #.......#  #.....@.#<..#  +.....h.#  #...:...#  +.......# #.@.....# #.......#  #........  #........ The magic dart hits you.s/ h@.3--------------------=6.7 _* * * LOW HITPOINT WARNING * * *s/ hQA  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.s/ h[   ripuliukko the Digger .. ###.#  Deep Elf .. ..#.#  Health: 3/15====-------------------- .###.#.#  Magic: 5/8===============--------- ....#.#  AC: 2Str: 5 ############ #[....#  EV: 11Int: 19 ...........###.....+  SH: 0Dex: 15 #.......#...#.....+  XL:  2 Next: 24% Place: Dungeon:2 #.....@.#...#..<..#  Noise: ==-------  Time: 786.7 (0.0) +.....h.#...#.....#  -) Nothing wielded #...:...#.........#  Cast: Sandblast +..s/ hi O@....#........##  #.......#.#......#  #.......#.#......#  h   Natasha #..................  @   Jessica (fast) #.................##  ............# _* * * LOW HITPOINT WARNING * * *Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - NatashaAim: Natasha (almost dead, 77% to hit)s/ h< ripuliukko the Digger.. ###.#Deep Elf.. ..#.#Health: 3/15====--------------------.###.#.#Magic: 5/8===============---------....#.#AC: 2Str: 5############ #[....#EV: 11Int: 19...........###.....+SH: 0Dex: 15#.......#...#.....+XL:  2 Next: 24% Place: Dungeon:2#.....@.#...#..<..#Noise: ==-------  Time: 786.7 (0.0)+.....h.#...#.....#-) Nothing wielded#...:...#.........#s/ h8F Cast: Sandblast+..@....#........###.......#.#......##.......#.#......#h   Natasha#..................@   Jessica (fast)#.................##............#Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - NatashaAim: Natasha (almost dead, 77% to hit)  The blast of sand hits Natasha.s/ h 6===Aim  Press: ? - help, Shift-Dir - straight line, f/p - Natasha: Natasha (almost dead, 77% to hit)  The blast of sand hits Natasha.  Natasha is almost dead.  Jessica mumbles something strange.s/ h- /  --more--s/ hW  Jessica mumbles some strange words.s/ h O@§s/ h^ 5-8.2 (1.5s/ hw s/ h X _Jessica blinks! Natasha barely misses you.t/ hN-t/ hT _Unknown command.t/ h/  Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t/ h P  ripuliukko the Digger .. ###.#  Deep Elf .. ..#.#  Health: 3/15====-------------------- .###.#.#  Magic: 5/8===============--------- ....#.#  AC: 2Str: 5 ############ #[....#  EV: 11Int: 19 ...........###.....+  SH: 0Dex: 15 t/ hį O#.......#...#.....+  XL:  2 Next: 24% Place: Dungeon:2 #...@.@.#...#..<..#  Noise: =--------  Time: 788.2 (0.0) +.....h.#...#.....#  -) Nothing wielded #...:...#.........#  Cast: Sandblast +..§....#........##  #.......#.#......# t/ h t #.......#.#......#  h   Natasha #..................  @   Jessica (fast) #.................##  t/ hC ............# _Unknown command.Casting: Sandblast (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.t/ h /Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - NatashaAim: Natasha (almost dead, 77% to hit)t/ hb   ripuliukko the Digger .. ###.#  Deep Elf t/ h, y.. ..#.#  Health: 3/15====-------------------- .###.#.#  Magic: 5/8===============--------- ....#.#  AC: 2Str: 5 ############ #[....#  EV: 11Int: 19t/ h j ...........###.....+  SH: 0Dex: 15 #.......#...#.....+  XL:  2 Next: 24% Place: Dungeon:2 #...@.@.#...#..<..#  Noise: =--------  Time: 788.2 (0.0) +.....h.#...#.....#  -) Nothing wielded #...:...#.........#  Cast: Sandblast +..§....#........##  #.......#.#......#  #.......#.#......#  h   Natasha #..................  @   Jessica (fast) #.................##  ............# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 3% risk of failure)  t/ h Press: ? - help, Shift-Dir - straight line, f/p - NatashaAim: Natasha (almost dead, 77% to hit)  The blast of sand hits Natasha!  You kill Natasha!t/ hN  .. ###.#  .. ..#.#    t/ h   ### #[....#  ...  #.t/ h}  #.<..#  +.....†  #.t/ h$ (  +. #. #.......# @   Jessica (fast) t/ h #........ #........ t/ hL 34==Aiming: Sandblast (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - NatashaAim: Natasha (almost dead, 77% to hit)  The blast of sand hits Natasha!  You kill Natasha!  Natasha screams in pain as she dies!t/ hT /  --more--t/ h[b  Jessica mumbles some strange words.t/ hh H§.@t/ hp t/ hu Bripuliukko the Digger.. ###.#Deep Elf.. ..#.#Health: 4/15======------------------.###.#.#Magic: 5/8===============---------....#.#AC: 2Str: 5############ #[....#EV: 11Int: 19...........###.....+SH: 0Dex: 15#.......#...#.....+XL:  2 Next: 144% Place: Dungeon:2#...§.@.#...#..<..#Noise: =--------  Time: 789.7 (1.5)+.....†.#...#.....#-) Nothing wieldedt/ hu #...:...#.........#Cast: Sandblast+.......#........###.......#.#......##..@....#.#......#@   Jessica (fast)#..................#.................##............#Jessica mumbles some strange words. _Jessica blinks!t/ hv Your Earth Magic skill increases to level 4!You have reached level 3!t/ h ~ /  --more--u/ h2  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? v/ h5I$5/196/10-21323% Sandblast _You feel clever. x2v/ h .. ###.# .. .. .### ...############ #[..............###.....+ #v/ h #...§<..#+.....#...:...#....+....####@..........##.# ...#v/ hؒ v/ h v/ hZ ,@...v/ hI F-900Sandblastv/ h v/ h^ _Jessica looks very angry. _You see here the felid corpse of Natasha.v/ h  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.v/ hgv/ h8-v/ hZv/ hP _You don't know that spell.w/ hI  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. .. ###.#  ripuliukko the Digger .. ..#.#  Deep Elf .###.#.#  Health: 5/19======------------------ ....#.#  Magic: 5/10============------------ ############ #[....#  AC: 2Str: 5 ...........###.....+  EV: 11Int: 21 #.......#...#.....+  SH: 0Dex: 15 #...§...#...#..<..#  XL:  3 Next: 23% Place: Dungeon:2 +.....@.#...#.....#  Noise: ---------  Time: 790.7 (0.0) #...:*/ hQ+ m..#.........#  -) Nothing wielded +....@..#........##  Cast: Sandblast #.......#.#......#  #.......#.#......#  #..................  @   Jessica (fast) #.................##  #.................#  ...#.......# _You don't know that spell.  Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - JessicaAim: Jessica, wielding a +0 dagger and wearing a +0 robe (fast, 83% to hit)w/ h m .. ###.#  ripuliukko the Digger .. ..#.#  Deep Elf .###.#.#  Health: 5/19======------------------ ....#.#  Magic: 5/10============------------ w/ h^ ############ #[....#  AC: 2Str: 5 ...........###.....+  EV: 11Int: 21 #.......#...#.....+  SH: 0Dex: 15 #...§...#...#..<..#  XL:  3 Next: 23% Place: Dungeon:2 +.....@.#...#.....#  Noise: ---------  Time: 790.7 (0.0) #...:...#.........#  -) Nothing wielded +....@..#........##  Cast: Sandblast #.......#.#......#  #.......#.#......#  #..................  @   Jessica (fast) #.................##  #.................#  ...#.......# Casting: Sandblast (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to lisw/ h Zt all spells.Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - JessicaAim: Jessica, wielding a +0 dagger and wearing a +0 robe (fast, 83% to hit)  The blast of sand hits Jessica!w/ hG  .. ###.#  .. ..#.#      ### #[....#  ...  #.  #.<..#  +.  #...:#  +....)  #. #. #........ #........ w/ h U#......... w/ hX ,..w/ h YMagician289=w/ h {2.2 (1.5Sandblastonfirm with . or Enter, or press ? or * to list all spells.w/ h@ *Aiming: Sandblast (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - JessicaAim: Jessica, wielding a +0 dagger and wearing a +0 robe (fast, 83% to hit)  w/ hb {The blast of sand hits Jessica! _You kill Jessica!w/ h m _Your Spellcasting skill increases to level 4!w/ hŹ w/ h w/ h w/ h[ F _Unknown command.w/ hd$  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.x/ h*x/ hx/ hFx/ h x/ h x/ hx/ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)x/ h,x/ h54x/ h;F _Unknown command.x/ h x/ hh @ Spells (Memorise)TypeFailure Level  a - PasswallEarth6% 3b - Stone ArrowConjuration/Earth10% 3  c - Brom's Barrelling Boulder Conjuration/Earth 32% 4d - Summon Ice BeastIce/Summoning34% 3  e - PetrifyAlchemy/Earth45% 4  f - Summon Mana Viper Hexes/Summoning97% 5  g - Monstrous Menagerie Summoningx/ h 100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exity/ h"7 .. ###.#ripuliukko the Magician.. ..#.#Deep Elf.###.#.#Health: 5/19======------------------....#.#Magic: 5/10============------------############ #[....#AC: 2Str: 5...........###.....+EV: 12Int: 21#.......#...#.....+SH: 0Dex: 15#.......#...#..<..#XL:  3 Next: 89% Place: Dungeon:2+.....@.#...#.....#Noise: =--------  Time: 792.2 (0.0)#...:...#.........#-) Nothing wielded+....)..#........##Cast: Sandblast#.......#.#......##.......#.#......##................../ hT v;11H#.................###.................#...#.......# _Your Spellcasting skill increases to level 4! _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Memorise Stone Arrow, consuming 3 spell levels and leaving 6? Y - Yes  N - Noy/ h y/ h .. ###.#ripuliukko the Magician.. ..#.#Deep Elf.###.#.#Health: 5/19======------------------....#.#Magic: 5/10============------------############ #[....#AC: 2Str: 5...........###.....+EV: 12Int: 21#.......#...#.....+SH: 0Dex: 15#.......#...#..<..#y/ hk XL:  3 Next: 89% Place: Dungeon:2+.....@.#...#.....#Noise: =--------  Time: 792.2 (0.0)#...:...#.........#-) Nothing wielded+....)..#........##Cast: Sandblast#.......#.#......##.......#.#......##..................#.................###.................#...#.......# _Your Spellcasting skill increases to level 4! _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.y/ h 6=6==-3.2 (1y/ h# y/ h+ y _This spell is extremely dangerous to cast!y/ h2 E-4.2 (2y/ h4 y/ h; y/ h> +5.2 (3y/ hC y/ hK y/ hM +6.2 (4y/ h]R y/ hU _You start memorising the spell. You continue memorising. x3y/ hX y/ h] y/ h^ c _You finish memorising. Spell assigned to 'b'.z/ h)Y  Adjust (i)tems, (s)pells, or (a)bilities? z/ hޢ Your spells (adjust)TypeFailure Level  a - SandblastEarth1% 1  b - Stone ArrowConjuration/Earth 10% 3 Select a spell to adjust[!] toggle spell headersz/ h\7.. ###.#ripuliukko the Magician.. ..#.#Deep Elf.###.#.#Health: 6/19=======-----------------....#.#Magic: 6/10==============----------############ #[....#AC: 2Str: 5...........###.....+EV: 12Int: 21#.......#...#.....+SH: 0Dex: 15#.......#...#..<..#XL:  3 Next: 89% Place: Dungeon:2+.....@.#...#.....#Noise: ---------  Time: 796.2 (0.0)#...:...#.........#-) Nothing wielded+....)..#........##Cast: Sandblast#.......#.#......##.......#.#......##..................#.....z/ hd............###.................#...#.......# _Unknown command. _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Stone Arrow  Adjust to which letter? z/ h  _q - Stone Arrowz/ h z/ h<   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   2%  -2   f * Spellcasting   4.2  43%  +3          z/ h  b + Unarmed Combat   0.0    -2   g * Conjurations   1.8  16%  +1      h + Earth Magic4.1  27%  +1           c + Armour   0.0    -2       d * Dodging   2.7  12%  +2       e - Stealth   2.4    +3            z/ h [39;49m                                                                  The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manuaz/ h ol mode [*] useful|all skills [!] training|cost|targets|/ h.. ###.#ripuliukko the Magician.. ..#.#Deep Elf.###.#.#Health: 6/19=======-----------------....#.#Magic: 6/10==============----------############ #[....#AC: 2Str: 5...........###.....+EV: 12Int: 21#.......#...#.....+SH: 0Dex: 15#.......#...#..<..#XL:  3 Next: 89% Place: Dungeon:2+.....@.#...#.....#Noise: ---------  Time: 796.2 (0.0)#...:...#.........#-) Nothing wielded+....)..#........##Cast: Sandblast#.......#.#......##.......#.#......##..................#.....|/ h............###.................#...#.......# _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Stone Arrow  Adjust to which letter? _q - Stone Arrow|/ h|/ h|/ h|/ h|/ hW   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.0   2%  -2   f * Spellcasting   4.2  43%  +3           b + Unarmed Combat   0.0    -2   g * Conjurations   1.8  16%  +1      h + Earth Magic4.1  27%  +1           c + Armour   0.0   [37|/ h[ m -2       d * Dodging   2.7  12%  +2       e - Stealth   2.4    +3                                                        |/ hW] F[37m                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets/ h50731 d - Dodging   2.7   / h>/ h5/ h d.. ###.#ripuliukko the Magician.. ..#.#Deep Elf.###.#.#Health: 6/19=======-----------------....#.#Magic: 6/10==============----------############ #[....#AC: 2Str: 5...........###.....+EV: 12Int: 21/ hܿ,#.......#...#.....+SH: 0Dex: 15#.......#...#..<..#XL:  3 Next: 89% Place: Dungeon:2+.....@.#...#.....#Noise: ---------  Time: 796.2 (0.0)#...:...#.........#-) Nothing wielded+....)..#........##Cast: Sandblast#.......#.#......##.......#.#......##..................#.................###.................#...#.......# _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Stone Arrow  Adjust to which letter? _q - Stone Arrow/ h/ hc/ h/ h/ hH3/ hL/ hR/ hSU7== _/ h#[u7=/ hJ]/ h`,/ h9c/ hf,/ hi/ htm;8/ hSnH=====/ ho/ hCtu8===/ hv/ hz,/ h4}/ hـ,/ hI/ h9=====/ h~/ h9===/ h/ hL,/ hǖ/ hԙ/ ho10/10=====/ hR/ hԤm _Magic restored.=/ h/ h1{10/19=/ h/ h,/ h/ h]Q===/ hS/ h,/ hX/ h\/ h%^1==/ h\/ h;X/ hn/ hu2===/ hK/ h,/ hO/ h,/ h/ hA,/ hD/ h6P==/ h/ h i3=/ h/ h,/ h/ hB/ h)/ h/ h/ h 14==/ hK / h,/ h/ hs,/ h^/ h,/ h/ h-5==/ h/ h5!,/ h"/ h/%/ h%/ h'/ h),/ h+/ h-/ h.9=/ h// h2b6==/ h4/ h7,/ hG7===8===9== _HP restored.  .. ..#.# .###.#.## ....#.#.############ #[....# ...........###.....+ #.#...#.....+ #.......#...#..<..# +.....†.#...#.....# #/ h~[40m...@...#.........# +....)..#.## #.......#.#......#  #.......#.#......# #.................. #.....## #...........# #...#.....#.......#  You pick up a book of Decay and begin reading...852.2 (56.0)3.2 (57  You add the spells Cigotuvi's Putrefaction, Dispel Undead and Martyr's Knell to_your library./ h / h / h / h / hr |==/ hJ / h} / h / h1 / h ,/ h / h / h ,/ h / h / h" ,/ h# / h^% / h, o.#..##  .>...  .... .. ## ... .. .. .. .###. #. .... #.############ #[.. #.@..........###...8.0) ####.......#...#... #.......#...#..< +.....†.#...#... #.......#....... +....)..#.......  #.......#.#.....  #.......#.#..... #.............../ h0 E / hT4 A9.2 (6/ h6 / h9 ; _Found a stone staircase leading down./ hi Spells (Memorise)TypeFailure Level  a - PasswallEarth6% 3  b - Brom's Barrelling Boulder Conjuration/Earth 32% 4c - Summon Ice BeastIce/Summoning34% 3  d - PetrifyAlchemy/Earth45% 4  e - Cigotuvi's Putrefaction Necromancy/Air75% 4  f - Dispel UndeadNecromancy75% 4  g - Martyr's KnellNecromancy/Summoning 75% 4  h - Summon Mana Viper Hexes/Summoning97% 5  i - Monstrous Menagerie Summoning100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/ h ripuliukko the Magician.#..##Deep Elf.>...Health: 19/19 ========================...... ## Magic: 10/10 ========================..... .. AC: 2Str: 5...###. EV: 12Int: 21#..... SH: 0Dex: 15#.############ #[.. XL:  3 Next: 89% Place: Dungeon:2#.@..........###... Noise: ---------  Time: 859.2 (0.0)####.......#...#... -) Nothing wielded#.......#...#..< Cast: Sandblast+.....†.#...#...#...[/ hF 930m....#.......+....)..#....... #.......#.#..... #.......#.#..... #...............  _Magic restored. _HP restored.  You pick up a book of Decay and begin reading...  You add the spells Cigotuvi's Putrefaction, Dispel Undead and Martyr's Knell to_your library. _Found a stone staircase leading down.  Okay, then. _/ h / hr / h^ / h / h / h $ _/ hb n/ h / hu ...... .)...^....... ..........#..##....... ....>.......... .?............. .. #............... .. .....!.....# .### #@# 61.2 (2 #.############ #[#............###..####.......#...# #.......#...# +.....†.#...# #.......#. +....)..#. ##.#/ h / h +2.2 (3/ h / h # _Found a mace./ h / h / h / h~ / h ,/ h / h / h9 B/ h? / h ,/ h / h ..# ....###....# .)...^....... ........#..##............>.. ?.. .. ............ .. .......@.....# .#........#.#### ........#.############ #.....#+##.....###..... ####.......#...#.... #.......#...#... +.....†.#...#... #.......# +....)./ hiQ56.2 (4/ h./ hV _h - an amethyst potion/ hc3/ hf/ hj/ hӀ/ h/ hn/ hd/ h/ h######+#.#### .. / h........ ... ..#.....###......#..)...^..............#..##....... >... ?@............ .8.2 (2............ ........# ......#.####......#.##########$.....#+##..........# ####.......#.[.......# #.......#/ hlS...... +.....†.#/ h/ h/ h/ h$9.2 (3/ h / hJ / h / h_Found a robe./ h*/ hA|#+#.#### ..... ....#.....###...#..)...^.............#..##..>... .........#.#.####.#.#.$.....#+##.# ####.#.[.# #.# ...... +.....†.#/ h%70.2 (1/ h,/ h$1.2 (2/ hD/ h& / h/ h=_i - a scroll labelled XUYSEO FESA/ hA/ hF / h<[ X/ h~^ / hj_ / hIa / hc / h;g / hh / h!k / hn / ho / hDq / h.v  / hv / hw (_You now have 43 gold pieces (gained 3)./ hz / h{ / h}| / hY~ / h! / h `/ hg  _You open the door.  There is an open door here.#.........#..##.......#..........>..........#............... ..#.............. ..###...........# .#..............#.#### #..............#.#############...........#'##......###...........#@#####.......#...86.2 (15.0)#...[.......#.# #.......#...#...........#.# +.....†.#...#...........#.# #.......#...#...........#.# +....)..#...#...........#.# ##.##...........#.# [3/ h{m <4m#.......#.#.######+######[# #.... #...........7.2 (16 _Found a leather armour./ hq _/ h X/ hj ,/ hw / h\ / h ,/ hF/ hM/ h,/ h/ h/ h / h / h / h+ / h/ h/ h/ h"/ h,/ h/ hF  You see here a +0 leather armour./ h/ h  _/ hV!/ hj#/ h%,/ h%/ hg(/ hf*,/ hW+/ h%-/ hv// h+0/ h1/ h3/ h 6,/ h7/ h9/ h_<,/ hf=/ h@/ hW4#....#.#.# #.#...#...........#.#.# #.#.#...######+######[#.#.#...... #.#.#.#.... .######.#.#.#............ ............#...#.....#... ........#...#  ........#.#.+  ... #  .  .[. ..... ####........# K..###.#K   kobold (asleep) #### .# .# 900.2 (13/ hZ,1.2 (14/ h_/ h uu _A kobold comes into view. It is wielding a +0 dagger./ hˑw .#.#  .#.# #  [#.#.# #.#.#.# .#.#.#/ hܒ ..... #...#  #.#.+  #@# #  #.# .[. ..... ......#  K..###.#  #### .#  .# / h+ .#.#  .#.# #  [#.#.# #.#.#.# / h\/ .#.#.# ..... #...#  #.#.+  #@# #  #.# .[. ..... ......# K..###.#  #### .# .# / h8/ hA;/ hC/ hH] _A kobold is nearby!/ h .#.#  .#.# #  [#.#.# #.#.#.# .#.#.# / hc..... #...#  #.#.+  #@# #  #.# .[. ..... ......#  K..###.#  #### .#  / h6.# / h[b .#.#  .#.# #  [#.#.# #.#.#.# .#.#.# ..... / heI#...#  #.#.+  #@# #  #.# .[. ..... ......# K..###.#  #### .# .# / hp/ hSs/ hM~/ h] _A kobold is nearby!/ hOy .#.#  .#.# #  [#.#.# #.#.#.# .#.#.# ..... #...#  #.#.+  #@# #  / h}#.# .[. ..... ......#  K..###.#  #### .#  .# / h  .#.#  .#.# #  [#.#.# #.#.#.# .#.#.# ..... #...#  / h#.#.+  #@# #  #.# .[. ..... ......# K..###.#  #### .# .# / h(/ h+/ h8/ h=] _A kobold is nearby!/ h9Z . .#.#  .#.# #  [#.#.# #.#.#.# .#.#.# ..... #...#  #.#.+  #@# #  #.# / h \ .[. ..... ......#  K..###.#  #### .#  .# / h6  .#.#  .#.# #  [#.#.# #.#.#.# .#.#.# ..... #...#  #.#.+  #@# #  #.# .[. ..... ......# K..###.#  #### .# .#  _A kobold is nearby!/ h4 .#####+######[#.#.... #.#.#.#.######.#.#.#...........#...#.....#.#...# .#.+.# # .......[..#..........#####........# #.K..######## K.K===2.0)Sandblast/ h ( _The kobold shouts!/ h=  The blast of sand hits the kobold!##)/ h/../ h9/10 ---91--3.7 (1.5Sandblast/ h` _You kill the kobold!/ h/ hZ9--/ h0/ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h}^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hߚ ePut on which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip / hoM #...........#.#.# #.......#.#... ripuliukko the Magician######+######[#.#.#............. Deep Elf#.#.#.#............. Health: 19/19 ========================.######.#.#.#............. Magic: 9/10=====================---............#...#.....#... AC: 2Str: 5........#...#EV: 12Int: 21........#.#.+SH: 0Dex: 15........#.# #XL:  3 Next: 91% Place: Dungeon:2........#@#Noise: =--------  Time: 903.7 (0.0).........[..#-) Nothing wielded............#/ hT[11;38HCast: Sandblast####..).....##....###.###### .#.#.# _A kobold is nearby! _The kobold shouts!  The blast of sand hits the kobold! _You kill the kobold! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You start putting on your amulet.-4.7 (1-5.7 (2/ h`u10/10===6.7 (3/ hrm7.7 (4/ hb8.7 (5 _You continue putting on your amulet of regeneration. x5  You finish putting on your amulet of regeneration.  f - an amulet of regeneration (around neck)/ h^/ h3t _The amulet throbs as it attunes itself to your uninjured body./ h@g/ hF_ #####+######[#.#.... #.#.#.#.######.#.#............#...#.....#......#...# ......#.#.+/ hH......#.# #......#.#.#.......@..#.####..)./ hK&0/ h]Vhh   Natasha (wandering)/ h+_+9.7 (1/ hRb/ hh _Natasha, Servant of Life and Death comes into view. _You see here a +1 plate armour of fire resistance./ h [ #.#.# .######.#.# ........... ........#...#  ........#.#.+  ........#.# #  ........#.#.#  .........@..#  ............#  ####..).....#  #....###.#  ##### .#  h#  .# / h*/ h.  [ #.#.# .######.#.# ........... ........#...#  ........#.#.+  / h ........#.# #  ........#.#.#  .........@..#  ............#  ####..).....#  #....###.# ##### .# / h“ h#  .# / hF / h / h r _Natasha is nearby!/ h 8 [ #.#.# .######.#.# ........... ........#...#  ........#.#.+  ........#.# #  ........#.#.#  .........@..#  ............#  ####..).....#  #....###.#  ##### .#  h#  .# / h, h [ #.#.# .######.#.# ........... ........#...#  ........#.#.+  ........#.# #  ........#.#.#  .........@..#  / hh X............#  ####..).....#  #....###.# ##### .# h#  .# / hM / h / hڕ / h \ _Natasha is nearby!/ h  [ #.#.# .######.#.# ........... ........#...#  ........#.#.+  ........#.# #  ........#.#.#  .........@..#  ............#  ####..).....#  #....###.# / hl  ##### .#  h#  .# / h [ #.#.# .######.#.# ........... ........#...#  ........#.#.+  ........#.# #  ........#.#.#  .........@..#  ............#  ####..).....#  #....###.# ##### .# h#  .# / h/ h/ hG/ h\ _Natasha is nearby!/ h/ #.#.#.#..######.#.#.#.............#...#.....#./ h#...#.#.#.+ .#.#.# .#.#.# .[..# .# ####..).....#  #....###.# ##### .# h/ h,#.# .#../ h/ h<L.h/ hL===10 _/ h/ h/ h4/ h/ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hR/ hU/ h]/ hTd _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h\/ h/ h,/ hNatasha is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hȾ0.######.#.#.#.............#...#.....#.#...#.#.#.+ .#.#.# .#.#.# .[..# ...# ####..)....@#  #....###.# ##### #.#  ..#.h#...# ........#/ h'/ hH.h/ h-1 _/ h/ hh/ hԖ ...........#...#.....#....#...#...#.#.+..#.#.#..[..####..) #....#######  .....h............#.../ h / h h.h/ h ?=2Sandblast/ ho / h __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _/ h{ !Natasha hisses angrily./ hM ## The blast of sand hits Natasha!/ ho/ h͔ .h.  Natasha is severely wounded./ h *Natasha stares at you and mumbles some strange words./ h"'./ h#5------9/10 ---4.2 (1.5/ h)/ h+. _The magic dart hits you./ hE)}  The blast of sand hits Natasha!  You kill Natasha!/ h+0W#†/ h'./ h/ h............#...#.....#..... ripuliukko the Magician........#...#Deep Elf........#.#.+/ hJHealth: 16/19 ====================----........#.#.#Magic: 8/11=================-------........#.#.#AC: 2Str: 5.........[..#EV: 12Int: 21............#SH: 0Dex: 15####..).....#XL:  3 Next: 153% Place: Dungeon:2#....###@#Noise: =--------  Time: 915.7 (1.5)##### #.#-) Nothing wielded/ hc.†#Cast: Sandblast...#....#............#.......#Natasha is severely wounded.Natasha stares at you and mumbles some strange words. _The magic dart hits you.  The blast of sand hits Natasha!  You kill Natasha! _Natasha screams in pain as she dies!/ h1g _The magic dart hits you.  The blast of sand hits Natasha!  You kill Natasha! _Natasha screams in pain as she dies!Your Conjurations skill increases to level 2!You have reached level 4!/ hk/  --more--/ h21/24===2-----2430% Sandblast/ hf _You feel clever./ h3/ h0/ h./ h2==9== _/ h/ hw/ h'3/ h/==/ hW,/ h/ h/ h4/ h/==/ ha/ h/ ht/ h / hO / h/ h/ h"10/12/ h:1====/ h/ hW/ h/ h/ hw/ h / h!/ h!=/ h,"/ h'$/ h^'/ h+/ hB0/ h3/ h_h1====-h   Natasha (wandering)/ hhc23.7 (8.0/ hkE-4.7 (9/ hu/ hys _Natasha, Servant of Life and Death comes into view./ h* ........#..h# ........#.#.+ ........#.#.# ........#.#.# .........[..# ............# ####..).....# #@# ##### #.# .†# ...# ....# ...... ......# .......#/ h-W  ........#..h# ........#.#.+ ........#.#.# / hX ........#.#.# .........[..# ............# ####..).....# #@# ##### #.# .†# ...# ....# ...... ......# .......# / h{  _Natasha is nearby!/ hq  ........#..h# ........#.#.+ ........#.#.# ........#.#.# .........[..# ............# ####..).....# #@# ##### #.# .†# ...# ....# ...... ......# .......#/ hԫ A ........#..h# ........#.#.+ / h׭ d........#.#.# ........#.#.# .........[..# ............# ####..).....# #@# ##### #.# / h 4.†# ...# ....# ...... ......# .......# / hȵ / hI / h / h \ _Natasha is nearby!/ hx######.#.#.#..................#...#.....#........#..h#..#.#.+.#.#[.......####..)........####### #. .† . ....# ...... .........#/ h / h*x.h5.7 (1 _/ h/ h/ hQ######.#.#.#..................#...#.....#.........#...#...#.#h+.#.#[.......####..)........####### #. .† . ....# ...... / hOp/ hv ***Natasha casts a spell at you./ hH ...18------=6Sandblast/ h/ h_. _The magic dart hits you./ hʫ ### The blast of sand hits Natasha!/ h3  Natasha is severely wounded.Natasha howls an incantation./ h6/ h~WS..h.20==----==8.2 (1.5 _You feel disoriented./ hb #The blast of sand hits Natasha but does no damage./ h~  Natasha is severely wounded.Natasha mumbles some strange words./ h .hNatasha shimmers violently./ h 1===0--9.7/ h$ / ht I _Natasha misses you./ h  The blast of sand hits Natasha!  You kill Natasha!./ hA &./ hO 3===9/12 ----6531.2Sandblast/ h`a  _You feel Natasha's spirit has finally been put to rest./ h / hK / h / h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h/ h/ h/ hk _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hc 3/ h / hn / hݗ 4===10/12== _/ h B/ h =1====/ h j2====/ h ,/ h ,/ h / h / h ,/ h X/ hG / h / h P==/ h> / h n  You see here the felid corpse of Natasha./ h / h  _/ h / h / h ,/ h / h / h@ ,/ h / h / h ,/ h / h / h ,/ hy / hq / h ,/ h? / h / h= ,/ h / h / h ,/ ht / h^ / h ,/ h / h / h ,/ h^ / h @  There is an open door here./ hr% #....###.#  #########.#  .........†#  ..........#. ..........####.... .................# ..........######.# ..........###### _.......#-54.2 (23.0) ....####'#####.# . .. #.#/ h'  #.# #.# #.# #.# #.# #.#/ h* 8_/ h, F-5.2 (24/ h/ / h1 9 _Found a shadowy altar of Dithmenos./ hN / h/P / hP / hX / h0f  #....###.##.#..†#r..# ...####.............#..######.#/ h#g K..######._.......#.####'#####.#.... #.#/ hh # #.# #.# #.#r   quokka (asleep)/ hh  #.# #.#  #.#/ hHz F_0.0)/ h +6.2 (1/ h) _ _A quokka comes into view./ h   ##########.#  ..........†#  r..........# .  ...........####....  / h.............  ...........#  ...........######  ._.....@........#  .....####'#####.#  ..... #.#  # #.#  #.#  #.#  #.#  #.#  #.# / hD*   ##########.#  ..........†#  r..........# .  ...........####....  .............  ...........# / hG ...........######  ._.....@........#  .....####'#####.#  ..... #.#  #  #.# #.#  #.# #.# #.#/ hO/ hS/ hV\/ h`] _A quokka is nearby!/ hq3   ##########.#  ..........†#  r..........# .  ...........####....  .............  ...........#  / hi...........######  ._.....@........#  .....####'#####.#  ..... #.#  # #.#  #.#  #.#  #.#  #.#  #.# / h   ##########.#  / hf..........†#  r..........# .  ...........####....  .............  ...........#/ hB  ...........######  ._.....@........#  / h.....####'#####.#  ..... #.#  # / hu #.# #.#  / hk#.# #.# #.#/ h0/ h / hx/ hJ] _A quokka is nearby!/ h<   / hg##########.#  ..........†#  r..........# .  ...........####....  .............  / h...........#  ...........######  ._.....@........#  .....####'#####.#  ..... #.#  # #.#  #.#  #.#  #.#  #.#  #.# / h^   ##########.#  ..........†#  r..........# .  ...........####....  / h:P.............  ...........#  ...........######  ._.....@........#  .....####'#####.#  ..... #.#  #  #.# #.#  #.# #.# #.#/ hȯ3_/ h/ h8_/ h] _A quokka is nearby!/ hn m #....###.##.#.†#.r.# ..####..........#.######.#.######._....@..#.####'#####.#... #.#### #.#  #.# #.#  #.#  #.#  #.#/ hM 3_/ h -7 _/ h / h / hrs  #....###.##.#.†#.r.# ..####.....#.######.#.#######.._.##......####'#####.##...... #.#### #.#  #.# #.#  #.#  #.#  #.#8_/ h_ #....###.##.#.†#.r.# ..####.....#.######.##.###### #.._.# #......####'#####.# #......# #.# ## #.#  #.# #.#  #.#  #.#  #.#/ hHa/ h5c/ hj.r_r9Sandblast/ ht?_/ hRO####..).... #....################.†  .####....r........##....#######.._.............###'#####.#......########/ hU/ hav.r_/ hd'60/ hMn/ hNs/ hB G  The blast of sand hits the quokka!/ hT N.#/ h% P.._/ hM 1--7=1.7 (1.5Sandblast/ h_T 9_/ hYX J _You kill the quokka!/ h 8_/ h+/ h/ h(  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h/ h/ h9_/ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hn9_/ h@ _2==/ hA/ hC,/ hE/ h7G/ hI,/ hJ/ hL/ hTX/ hX/ h7Y:==/ h[/ h!^/ h:`,/ ha/ hd/ hf,/ hg/ hi/ hRk/ hl/ hl/ h#n/ hp/ hp/ hJq/ hur/ hs/ h|t/ hDu/ h=v/ hw/ hix/ h y/ hz/ h{,/ hL _You now have 49 gold pieces (gained 6)./ h3/ h./ hj/ hR,/ h/ h/ hM/ h,/ h~/ hS,/ h/ h/ hk,/ h/ h/ hv/ h/ h/ ha/ h,/ h\/ hD/ h,/ h / h/ h9X/ hB/ ho/ h,/ h/ h/ h,/ h3/ hd/ hw,/ h/ h/ h,/ h/ h/ h,/ h/ h/ h,/ h/ hv/ h,/ hl/ hZ/ h,/ h/ h/ h/ h,/ h/ h .........[..#  ............# ....#  ####..).....# ...S# #....###.# ....+ / h############.# ?...#  ............†# ....# .............# ....# .............####....# ................@...# - .............######.# .............###### #.._............./ hT.# #......####'#####.# #......# #.# S   adder (wandering) ######## #.# / hU { 93.7 (32.0)  An adder comes into view./ h/ hycS._/ hF-4.7 (33/ h/ hd _Found a scroll labelled AGUMEF BINA./ h# [..#   ....#  ) ..S.#   ....+  ?...# †# ....# ....# ....# .....####....# ................@...# ...........######.# .... #.# #.# #.# #.#/ h-w ; [..#   ....#  ) ..S.#   ....+  ?...# †# ....# ....# ....# .....####....# ................@...# ...........######.# .... #.# #.# #.# #.#/ h&y / h / h ] _An adder is nearby!/ h  [..#   ....#  ) ..S.#   ....+  ?...# †# ....# ....# ....# .....####....# ................@...# ...........######.# ..../ hX b #.# #.# #.# #.#/ hG  [..#   ....#  ) ..S.#   ....+  ?...# †# ....# ....# ....# .....####....# ................@...# ...........######.# .... #.# #.# #.# #.#_ _An adder is nearby!/ h . [..#   ....#  ) ..S.#   ....+  ?...# †# ....# ....# ....# .....####....# ................@...# ...........######.# ...._ #.# #.# #.# #.#/ h) [..#   ....#  ) ..S.#   ....+  ?...# †# ....# / h....# ....# .....####....# ................@...# ...........######.# .... #.# #.# #.# #.#/ hk7_/ h / h8_/ h]  / h_ W_An adder is nearby!/ h<.[..# .# #....# ####..).....# #..S.# #....###.# #....+ .# #?...# †# #....# ...# #....# .####....# ................@..# ....######.# ......###### # .._ ......# #.# S.5.7 (1.0) _/ hX#.#[. .......S ####..)....#  #........+ ###########.# #?†/ h[...# ...####@...#.......##...######..######.#_..............# ####'#####.# ...... #######/ h_/ hk>S./ ho&6/ hv8_/ h/y/ hM#.#.# ....![S ....... ####..)....#  #........+ ###########.# #?†/ hyO ...####..............######.######._..............#.####'#####.# # ...... #######/ h?T/ hU/ h^?S./ h`&7/ hg/ hk] _Found a lumpy coppery potion./ hK +#####.#.# ..S.![ ....... ####..)....#  #........+ ###########.# #?/ hMP s† ####...........#####.#####_..............#.###'#####.#.# ....../ hS / h_ P.S/ hxc &8/ hpl / hn / hl G..#+ . #####.#.# ...S![ ....... ####..)....#  #........+ ###########.† ####...........#####.#####_.............###'#####.#.#.S_9/ h1+  _You see here a scroll labelled AGUMEF BINA./ hY....#...#.....#.......#..# .+ . #####.#.# ....S[ ....... ####..)....#  #....+ ###########.# #?† ####...........#####./ hTK#####_............./ h./ hc!S_/ h³L1000.7 (1.0)Sandblast _/ h/ h/ h!4 ##S  _The blast of sand hits the adder.  The adder is heavily wounded./ hD/ hê/ hyx..S_/ h1--==2.2 (1.5 _The adder hisses angrily./ hF  The blast of sand hits the adder!/ ho†_/ h58_/ h0----81-3.7Sandblast/ hK8_/ hI _You kill the adder!/ hqp 7_/ hs 8-/ h~ / h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h _ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ ho/ ho/ hGs/ hx/ h;1== _/ h/ ht,/ h/ hD,/ h/ h92/ hG====/ h/ h/ h,/ h/ h #...# ..#.+ # .#####...!.[..# #..... ####..)†  #....###.# #....+ #########- ...........†# #./ h*._.# ......####'#####.#.#/ h-9.7 (6.0/ hOF-10.7 (7/ h̷/ hPa _j - a scroll labelled AGUMEF BINA/ h3/ h{/ h/ hCn/ h:==/ h/ h/ h/ h/ h#/ hR/ ha,/ h/ h / hq/ h/ h/ h#.#.# #.......#.#......# ####[#.#.#..................  #.#.#.#.................## ####.#.#.#.................##...#.....#.......##...#... .....#.#.+... .....#.#.#...##### .....#.#.# #....@# [..# ##....# # #....# / h#..).....# #.†..# #....###.# #....+ ########.# #....#†# #....#.# #....#...####....#/ h+5.7 (5/ h+6.7 (6/ h/ h Z _k - a lumpy coppery potion/ hkj3/ hk/ ho/ h(x/ hz/ hF},/ h~/ hL/ h),/ h/ h$/ h,/ h/ hK/ hx,/ h(/ h:/ h$,/ h/ hm/ h,/ hԣ/ h/ h,/ h / hҬ/ h®,/ h/ hw/ h7,/ h / h]/ hϹ,/ hͺ/ hs/ h,/ hM/ h/ hQ/ h/ h/ h*,/ h>/ hZM _You now have 66 gold pieces (gained 17)./ h73/ h}/ h/ hS,/ h/ h/ h,/ h/ h/ h,/ h / h/ hJ,/ h7/ h/ h,/ h/ hw# #.......#...#  +....)..#........## # #.......#.#......#  #.......#.#......#### #.#............. #.#.................## #.#.................##...#.....#.......#/ h%0#...#.....#...@...# #.+...#.....#######.# #.#...#####.# ###.....#... ..# ##....##### ..# #....## #.†..# #.# #....+ #.# / h037.7 (21.0)/ h,8.7 (22/ h/ hd _l - a scroll labelled APUDEG SU MOTA/ h I/ h( / h / h ,/ hZ B/ h3 / he i.... .................## ..........# ...#.....#.......# ...#.....#.......# ...#.....#######.# ...#####.# #.# ##.....#... #.##  ##....##### #@.#  #....# #..#  #.†..# #.... / h^  #....+ ##.###  #....# ..  #....# ..ll   frilled lizard (asleep)  #....# ...##....# .... ......##/ h 244.7 (6.0)/ h +5.7 (7/ h / h a _A frilled lizard comes into view./ h ...##..#..#....##.# #.# #.##   #@.#   #..#  #.†..# #....   ##.###   ..   ..l   ...  .... / hr ...##..#..#....##.# #.# #.##   #@.#   #..#  #.†..# #....   ##.### / h]   ..   ..l   ... ..../ h/ h/ h"/ ho%e _A frilled lizard is nearby!/ h3...##..#..#....##.# #.# #.##   #@.#   #..#  #.†..# #....   ##.###   ..   ..l  / h6b ...  .... / h...##..#..#....##.# #.# #.##  / hڋ #@.#   #..#  #.†..# #....   ##.###  / h ..   ..l   ... ..../ h/ h/ h/ he _A frilled lizard is nearby!/ hT...##..#..#/ h....##.# #.# #.##   #@.#   #..#  #.†..# #....   ##.### / h  ..   ..l   ...  .... / hR"/ h4u...##..#..#....##.# #.# #.## / hu  #@.#   #..#  #.†..# #....   ##.### / hov  ..   ..l   ... ..../ h {/ h|/ h/ hte _A frilled lizard is nearby!/ hC## ...# #.....#.......# #.....#.......# #.....#######.# #####.# #.# #.....#... #.###### #..# ....# #.@#  #.†..# #.......##....+ ##.###.###....# ...  #....# (..l#....# ..... ##....# ...... .....## ....... ####.#6.7 (1/ hF/ hV- _Found 5 poisoned darts./ h:# #.....#.# #.....#.......# #.....#######.# #####.# #.# ...#... #.#./ h)<_##### #..# ..(....# #..###..# #.†..# #..@....# #....+ ##.###.## #....# .... #....# #.(..l #....# ....... #....# ..b......b   bat (asleep) ....## .......... ###.# ....>.. ###.#/ hOe  A bat comes into view./ hS&7/ h\/ habS _Found 3 poisoned darts. Found a stone staircase leading down./ h / hJ / h / h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h ,#.....#.# ./ h .#.....#.......# ..#.....#######.# ..#####.# #.# #.....#... #.##. ##....##### #..# ..( / h6 l #....# #..###..#  #.†..# #.......#  #....+/ hف  ##@###.##  #....# #...........  #....# #.###.(..l###  #....# ........./ hl #....#b......## .....## ...........# ####.>.....#/ h> l   frilled lizard (asleep)#.#.......# ...#.#/ h B/ h ]b.b/ hؘ A8Sandblast _/ hE / hա / h} D  The blast of sand hits the bat!/ h .l   frilled lizard (asleep)/ h2T './ hC| m1--2=50.2 (1.5/ h / hu G _You kill the bat!/ h  The blast of sand hits the frilled lizard!#†/ h './ hu1~--31.7Sandblast/ hu8/ h;R _You kill the frilled lizard!/ hZ/ h/ h/ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h8V _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h _/ h.2==/ h0/ hH4/ h?.#.....#.#.#.....#######.#.#####.# #.# ##.....#... #.##.  ##....##### #..# ..(  #....# #..###..#  #.†..# #.......# #....+ ...#.###.###.## #....# #.....@.....#-5.7 (4.0  #....# #.###.(..†###/ h/@S #....# ........... ###....# .### ......## #.. #####.# #>.....##.# #...........# ....#.# #<...# ##/ h@##.#.#/ hF/ hHE-6.7 (5/ hM/ hO9 _Found a stone staircase leading up./ hV 3/ h / h, / h X/ hm ,/ hc / hb / h P==/ h / h / h ,/ h / hN / h ,/ hz / h< / h ,/ h / hQ / h / h / h& / h^ / h ,/ h- / h / h ,/ h / h3 / h ,/ h / h| / h / h / h / h / h / h / h / h / h / h / h / h0 / ht / h / hv / h / h1 / h / h6 / hv / h3" / h" / h1# / hW( / h* ,/ h+ / h, / h;. ,/ h/ / h0 / h2 ,/ ht3 / h4 / h6 / h47 / h8 / h9 / h; ,/ h< / h> / h? / h@ / h.....#.# #...........#/ h^ 080.7 (24.0)/ hv` ,1.7 (25/ hg / hj Y _An adder comes into view./ h 9 S  ..  ... #.## .... .##..# ...(  #.##..###..# .†.##...@...# .#.###.###.## ...........#  ##.###.(..†###  #.....  #....  #... > / h"  S  ..  ... #.## .... .##..# ...(  #.##..###..# †.##...@...# .#.###.###.## ...........#  ##.###.(..† #..... #....  #... > / h  _An adder is nearby!/ h-R9 S  ..  ... #.## .... .##..# ...(  #.##..###..# .†.##...@...# .#.###.###.## ...........#  ##.###.(..†###  #.....  #....  #... > / h3/ h/ h / hC S / h .. / h ... / höF#.## .... / h{C.##..# ...(  #.##..###..# / h†.##...@...# .#.###.###.## ...........#  ##.###.(..† #...../ h #....  #... > / h6/ h/ hs _An adder is nearby!/ h9 S  ..  ... #.## .... .##..# ...(  #.##..###..# .†.##...@...# .#.###.###.## ...........#  ##.###.(..†###  #.....  #....  #... > / hBQ S  ..  ... #.## .... .##..# ...(  #.##..###..# †.##...@...# .#.###.###.## ...........#  ##.###.(..† #..... #....  #... >  _An adder is nearby!/ hE# .....#.# ......# .....#.# .....S. .....#.# ......#.# ......##......##.## ......#######.##..# ....( # #.##..###..# †..######.##....@..# +....#.###.###.## ####...........# / hȍ# ##.###.(..†#### #.....# #.....### ## #... / h/ hڗ82.7 (1.0) _/ hZ/ h/ h # #.# ........##.# #......S.#.# #..#.#.# #.......# #......##.###.......# ######.##..# .....( # #.##..###..# ..######.##.# +....#.###.###.## ####...# # ##.###.(..†#### #.......# #.....### ## #...........# .# #.....>.....# 3/ h4 Q#.######## ..##......S.. ....# ###.#######.# #......##.###.......######.##..##.....(.# #.##..###/ hE8 ######.##.......+....#.###.###.#####...........#.###.(..†###....... .......####...>/ hF / hJ &4/ hT / hSY / ha..#. .######## ..##......S.. ....# ###.#######.# ......##.#.#####.@...(.# #.##..###..#.#.#######.##.......+....#.###.########...........#.###.(..†### ... ..####.5/ hf#.#####..#. .#.######## ..##......S.. ....# ###.#######.# ......##.#.####.....( ###..#.#.#######.##.......# #+....#.###.########...........#.###.(..†###... ..###/ h]/ hP&6/ h/ hЫ/ h/#.#......#### .. ##. ##.######## #.# .##.#.# #......S.#.# #.# .#.# #.# #......##.###./ h3# ######.##..##.....(.# # #.##..###..#.#.# ######.##.......#.# #+....#.###.###.## #####...# # ##.###.(..†### / h>/ hbC77Sandblast/ hoJ/ hM/ h G  The blast of sand hits the adder!!/ hi†###/ h/.../ h. 1--96=9.2 (1.5Sandblast/ hc4 / h7 I _You kill the adder!/ h΀ / h / h݊ / h{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h3/ hQ/ h/ h$ _/ hX/ hb2==/ h/ h/ h},/ h/ h8/ h,/ h/ h/ h,/ h|/ h!C  You see here 3 poisoned darts./ h_/ hFA== _/ h,/ hb/ h,/ h1/ h/ hm,/ h{/ h}/ h^,/ h/ hR / hS ,/ h/ h$/ h,/ h=/ h/ h,/ h,/ h/ h,/ h/ h!/ hX#,/ h)$/ h &/ hq',/ hT(/ hu*/ h+/ h/,/ h,/ h./ h0,/ h0/ h>2/ h3/ h44/ h4/ h5/ hB7/ h8/ h8/ h9/ h;/ h;,/ h</ h=/ h>,/ h?/ h@/ hA,/ hB/ hC/ hD,/ hE/ hF/ hG,/ hH/ hJ/ hP,/ h^R/ h@S/ hT,/ hU/ hUV/ h[W,/ hkX/ hY/ hEZ,/ h2[/ hf\/ h'],/ h<^/ hx_/ h;`,/ ha/ ha/ hb,/ hc/ hd/ hle,/ hNf/ hg/ hh,/ hi/ hj/ hk,/ hyl/ hm/ hpn,/ hp/ hfq,/ hr/ h%s/ hit/ h5u,/ h|v/ hw/ hgx,/ hy/ hJb   .>.  #.#  #.#   #.#   #.#   #.#   #.#   #@#  -128.2 (39.0) #.#   #.#   ##.#  / h ##..#   ##..##   #..   ####.##    ##....#   / h/ hֈF-9.2 (40/ h6/ h; _Found a stone staircase leading down./ h6/ h83/ h9/ hB/ hD,/ hE/ hF/ hH/ hH,/ hZJ/ hK/ hL,/ h2N/ hO/ hP,/ h6R/ hS/ hT,/ hXR  There is a stone staircase leading down here./ hY/ h[ _/ h[/ h ]/ h^,/ h_/ hca/ hc/ hc,/ hfR  There is a stone staircase leading down here./ hah/ hAi _/ hoj/ h)k/ hl,/ h?m/ hn/ ho,/ hr,/ hr,/ hs/ ht/ hu,/ hv/ hcw/ hTx/ hy,/ hlz/ h{/ h{|,/ hT}/ h_~/ h",/ h@/ h/ hm,/ hn/ hx/ hK,/ h!/ hi/ hN,/ h/ h,/ hI/ hO/ ho/ h9,/ h;/ h+/ h ,/ h/ h,/ h,/ hڔ/ hȕ/ h,/ hr/ ha/ h֙,/ h/ hޛ/ h,/ hu/ h/ hI,/ hH/ h/ h,/ h / hW/ h,/ h?/ h/ h,/ h/ h / hج,/ hZ/ h,/ hf/ hz/ h/ hu,/ h/ hl,/ hU/ h/ h2/ h/ h _You open the door./ h(V  There is an open door here./ h@ _/ h^X/ hU########### .........# ##..........# ## ..#...........# . ...#...........####### #.....### #.@................ / h#..)...^........####'#....####### .........................## ##..............####.##### ................ #.# ..............w. ###.# w   dart slug (asleep) ................ ..#.# .....# ......###.#.# #.#### ....#.#/ h;j73.2 (44ww/ h(,4.2 (45/ h / h\ _A dart slug comes into view./ h ############  #..........#  ##..........#  .. #...........# . ... #......... #.@................)...^........####'#...................## ....... ....... #.# .....w. ###.# / hv....... ..#.#  ......#   / hn ############  #..........#  ##..........#  .. #...........#  ... #......... #.@................)...^........####'#...................## .............. .....w. ###.# .......  ......# / h[` _A dart slug is nearby!/ hHQ ############  #..........#  ##..........#  .. #...........# . ... #......... #.@................)...^........####'#...................## ......./ hL ....... #.# .....w. ###.# ....... ..#.#  ......#   / hV  ############  #..........#  ##..........#  .. #...........#  ... #......... #.@................)...^........####'#...................## .............. .....w. ###.# .......  ......# / h v _A dart slug is nearby!/ h * ############  #..........#  ##..........#  .. #...........# . ... #......... #.@................)...^........####'#...................## ....... ....... #.# .....w. ###.# ....... ..#.#  ......#   / h[y Z ############  #..........#  ##..........#  .. #...........#  ... #......... #.@................)...^........####'#...................## .............. .....w. ###.# .......  ......#  _A dart slug is nearby!/ h, W ############  / hi/ #..........#  ##..........#  .. #...........# . ... #......... #.@................)...^........####'#...................## ....... ....... #.# .....w. ###.# ....... ..#.#  ......#   / hZ ############  #..........#  ##..........#  .. #...........#  ... #......... #.@................)...^........####'#...................## .............. .....w. ###.# .......  ......#  _A dart slug is nearby!/ h3############ #..........##.# ### .. .# .. ...# #.###### .#.....#######.#....... .#..)...^.......@####'#....###### ..................## ##.####.### ...# #.#w.####.#......#.## ###.#.# .#.#### ##.........#.# .#.############ #[....# ```````The dart slug launches a dart at you./ hJ...@...5.2 (1.0)Sandblast/ hRO _The slug dart misses you./ h[ ### / h;The blast of sand hits the dart slug./ h}/ ha_...w./ hE61--/ h.=6.7 (1.5/ h֏/ ha _The dart slug is heavily wounded./ hbJ  The blast of sand hits the dart slug!/ hUj^##†/ h*.../ h/ h@ripuliukko the MagicianDeep Elf############Health: 24/24 ========================#..........#Magic: 10/12 ====================----##..........#AC: 2/ hStr: 5 ### ..#...........#EV: 12Int: 22 .. ...# #...........###### SH: 0/ hODex: 15 .#.....#######.#................. XL:  4 Next: 101% Place: Dungeon:2 .#..)...^.......@####'#....###### Noise: =--------  Time: 1178.2 (1.5) ..........................##/ h-) Nothing wielded .##..............####.#####Cast: Sandblast ................†# #.# .................####.# ....................#.# / h \......# .......###.#.# .#.#### ##.........#.# .#.############ #[....# _A dart slug is nearby!The dart slug launches a dart at you. / he_The slug dart misses you.The blast of sand hits the dart slug. _The dart slug is heavily wounded.The blast of sand hits the dart slug!/ h _You kill the dart slug!You have reached level 5!/ h{/  --more--/ hm x8/281/14----5 0% / h$ 3Sandblast/ hv / h 4 _/ h/ h Spells (Memorise)TypeFailure Level  a - PasswallEarth4% 3b - Brom's Barrelling Boulder Conjuration/Earth24% 4  c - Summon Ice BeastIce/Summoning30% 3  d - PetrifyAlchemy/Earth38% 4  e - Cigotuvi's PutrefactionNecromancy/Air71% 4  f - Dispel Undead/ h,Necromancy71% 4  g - Martyr's KnellNecromancy/Summoning71% 4  h - Summon Mana ViperHexes/Summoning96% 5  i - Monstrous Menagerie Summoning100% 7 9 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/ h.W / h^ ripuliukko the MagicianDeep Elf############Health: 28/28 ========================#..........#Magic: 11/14 ==================------##..........#/ hr_ &AC: 2Str: 5 ### ..#...........#EV: 12Int: 22 / h` .. ...# #...........###### SH: 0Dex: 15 .#.....#######.#................. XL:  5 Next:  0% Place: Dungeon:2 / h` l.#..)...^.......@####'#....###### Noise: =--------  Time: 1178.2 (0.0) ..........................##-) Nothing wielded .##..............####.#####Cast: Sandblast / h{a ................†# #.# .................####.# ....................#.# ......# .......###.#.# .#.#### ##.........#.# / hb y.#.############ #[....# _The slug dart misses you.The blast of sand hits the dart slug. _The dart slug is heavily wounded.The blast of sand hits the dart slug! _You kill the dart slug! / hKe D_You have reached level 5!/ hp / hr Memorise Brom's Barrelling Boulder, consuming 4 spell levels and leaving 5? Y - Yes  N - No/ h; / h 5ripuliukko the MagicianDeep Elf############Health: 28/28 ========================#..........#Magic: 11/14 ==================------##..........#AC: 2Str: 5 ### ..#...........#EV: 12Int: 22 .. ...# #...........###### SH: 0Dex: 15 / hD .#.....#######.#................. XL:  5 Next:  0% Place: Dungeon:2 .#..)...^.......@####'#....###### Noise: =--------  Time: 1178.2 (0.0) ..........................##-) Nothing wielded .##..............####.#####Cast: Sandblast ................†# #.# .................####.# ....................#.# ......# .......###.#.# .#.#### ##.........#.# .#.############ #[....# _The slug dart misses you.The blast of sand hits the dart slug. _The dart slug is heavily wounded.The blast of sand hits the dart slug! _You kill the dart slug! _You have reached level 5!/ h? b2==-9.2 (1/ hݲ / h _This spell is extremely dangerous to cast!-80.2 (2/ hz / h / h< J   endoplasm (wandering)J/ h +1.2 (3/ h / h / h @J./ h& x3====2.2 (4/ ha / h / h AJ./ h <3.2 (5Sandblast/ h / h* _You start memorising the spell. You continue memorising. x4/ h / h / h c _You finish memorising. Spell assigned to 'b'./ hfY  Adjust (i)tems, (s)pells, or (a)bilities? / hU / h  Your spells (adjust)TypeFailure Level  a - SandblastEarth1% 1 b - Brom's Barrelling Boulder Conjuration/Earth24%4  q - Stone ArrowConjuration/Earth7%3 Select a spell to adjust/ h J[!] toggle spell headers/ h/ h9/ hKripuliukko the MagicianDeep Elf############Health: 28/28 ========================#..........#Magic: 13/14 ======================--##..........#AC: 2Str: 5 ### ..#...........#EV: 12Int: 22 .. ...# #...........###### SH: 0Dex: 15 .#.....#######.#................. XL:  5 Next:  0% Place: Dungeon:2 / h.#..)...^.......@####'#....###### Noise: ---------  Time: 1183.2 (0.0) ..........................##-) Nothing wielded .##..............####.#####Cast: Sandblast ................†# #.# ................J####.# ....................#.#J   endoplasm (wandering) ......# .......###.#.# .#.#### ##.........#.# .#.############ #[....# _You have reached level 5! _This spell is extremely dangerous to cast! _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? / h _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Brom's Barrelling Boulder  Adjust to which letter? / h/ h / hT/ hS _w - Brom's Barrelling Boulder/ hA/ hOl  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting/ hn0.2   2%  -2   f * Spellcasting   4.9  57%  +3           b + Unarmed Combat   0.0    -2   g * Conjurations   2.6  15%  +1      h + Earth Magic4.4  26%  +1      / hV     c + Armour   0.0    -2       d - Dodging   2.7    +2       e - Stealth   2.4    +3                                                  / hĜ!            / h#            / hJ    The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets/ hripuliukko the MagicianDeep Elf############Health: 28/28 ========================#..........#Magic: 13/14 ======================--##..........#AC: 2Str: 5 ### ..#...........#EV: 12Int: 22 .. ...# #...........###### SH: 0Dex: 15 .#.....#######.#................. XL:  5 Next:  0% Place: Dungeon:2 .#..)...^.......@####'#....###### Noise: ---------  Time: 1183.2 (0.0) ..........................##-) Nothing wielded .##..............####.#####Cast: Sandblast ................†#/ h #.# ................J####.# ....................#.#J   endoplasm (wandering) ......# .......###.#.# .#.#### ##.........#.# .#.############ #[....# _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Brom's Barrelling Boulder  Adjust to which letter? _w - Brom's Barrelling Boulder/ hq6/ h: Spells (Memorise)TypeFailure Level  a - PasswallEarth4% 3b - Summon Ice BeastIce/Summoning30% 3  c - PetrifyAlchemy/Earth/ h;38% 4  d - Cigotuvi's PutrefactionNecromancy/Air71% 4  e - Dispel UndeadNecromancy71% 4  f - Martyr's Knell/ h<Necromancy/Summoning71% 4  g - Summon Mana ViperHexes/Summoning96% 5  h - Monstrous Menagerie Summoning/ hA=100% 7 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/ h!O / hY / hd 5ripuliukko the MagicianDeep Elf############Health: 28/28 ========================#..........#Magic: 13/14 ======================--##..........#AC: 2Str: 5 ### ..#...........#EV: 12Int: 22 .. ...# #...........###### SH: 0Dex: 15 / hf .#.....#######.#................. XL:  5 Next:  0% Place: Dungeon:2 .#..)...^.......@####'#....###### Noise: ---------  Time: 1183.2 (0.0) ..........................##-) Nothing wielded .##..............####.#####Cast: Sandblast ................†# #.# ................J####.# ....................#.#J   endoplasm (wandering) ......# .......###.#.# .#.#### ##.........#.# .#.############ #[....# _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Brom's Barrelling Boulder  Adjust to which letter? _w - Brom's Barrelling Boulder/ hԆ  Okay, then. _/ hu   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.2   2%  -2   f * Spellcasting   4.9  57%  +3           b + Unarmed Combat   0.0    -2   g * Conjurations   2.6  15%  +1      h + Earth Magic4.4  26%  +1           c + Armour   0.0   [37/ hw m -2       d - Dodging   2.7    +2       e - Stealth   2.4    +3                                                           [/ h{ 40m                   The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets/ h O a + Fighting   0.2   43 h * Earth Magic   4.4  40/ hripuliukko the MagicianDeep Elf############Health: 28/28 ========================#..........#Magic: 13/14 ======================--##..........#AC: 2Str: 5 ### ..#...........#EV: 12Int: 22 .. ...# #...........###### SH: 0Dex: 15 .#.....#######.#................. XL:  5 Next:  0% Place: Dungeon:2 .#..)...^.......@####'#....###### Noise: ---------  Time: 1183.2 (0.0) ..........................##-) Nothing wielded .##..............####.#####Cast: Sandblast ................†#/ hn #.# ................J####.# ....................#.#J   endoplasm (wandering) ......# .......###.#.# .#.#### ##.........#.# .#.############ #[....#Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Brom's Barrelling Boulder  Adjust to which letter? _w - Brom's Barrelling Boulder _Okay, then./ h0( ############  #..........#  ##..........#  .. #...........#  ... # #........#####.#........)...^.......@#.................## ........####.##### .......†# #.# .......J####.# ...........#.#  .......###.#.#  ##.....  #[....# / h: ############  #..........#  ##..........#  .. #...........#  ... # #........#####.#........)...^.......@#.................## ........####.##### .......†# / h >1.......J#...........#.#  .......## ##..... #[/ hF/ hH/ hUw _An endoplasm is nearby!/ h5( ############  #..........#  ##..........#  .. #...........#  ... # #........#####.#........)...^.......@#.................## ........####.##### .......†# #.# .......J####.# ...........#.#  .......###.#.#  ##.....  #[....# / h5,  ############  #..........#  ##..........#  .. #...........#  ... # #........#####.#......../ h|. )...^.......@#.................## ........####.##### .......†# .......J#...........#.#  .......## ##..... #[/ h[; / h>= / hG / heM a _An endoplasm is nearby!/ hN ( ############  #..........#  ##..........#  .. #...........#  ... # #........#####.#........)...^.......@#.................## ........####.##### .......†# #.# .......J####.# ...........#.#  .......###.#.#  ##.....  #[....# / h < ############  #..........#  ##..........#  .. #...........#  ... # #......../ h #####.#........)...^.......@#.................## ........####.##### .......†# .......J#...........#.#  .......## ##..... #[/ hh / h / h4 / hO a _An endoplasm is nearby!/ h1 ( ############  #..........#  ##..........#  .. #...........#  ... # #........#####.#........)...^.......@#.................## ........####.##### .......†# #.# .......J####.# ...........#.#  .......###.#.#  ##.....  #[....# / h%'' ############  #..........#  ##..........#  .. #...........#  ... # #........#####.#........)...^.......@#.................## ........####.##### .......†# .......J#...........#.#  .......## ##..... #[/ h,/ h-/ h{:w _An endoplasm is nearby!/ h]  The blast of sand hits the endoplasm!###./ h>`..†.2--1=4.7 (1.5Sandblast _You kill the endoplasm!/ h/ h4/ h/ h͵ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hd/ hB/ hY/ h/ h/3== _/ h/ hwj4====/ h/ h/ h/ h/ h</ hP/ h ,/ h~/ h/ h/ hC/ h / h==/ h3,/ h/ h#/ h/ h / h/ h/ h/ hP/ h/ h3/ h,/ h,/ h/ hz/ h,/ hG/ h/ h,/ h / h / h6 ,/ h+/ h/ h,/ h/ h/ h,/ h/ h/ h6/ h/ h/ h!/ h#,/ h6%/ hU'/ h ),/ ht*/ h,/ h/,/ h1/ h2/ h+5,/ h5/ h7/ hv9/ h:/ h;/ h=/ h?,/ h?@/ hA/ hC,/ hD/ h}F/ hG/ hCH/ hH/ hK/ h M,/ hN/ hO/ hP/ hvW/ hX/ hY/ h%[,/ h\/ h_7 _You open the door./ h`3/ hb/ h@e@  There is an open door here./ hJg/ hg _/ h]i/ hk/ hm,/ hn/ hr/ h]t,/ hu/ hw/ hgy,/ hz/ h/ h΁,/ hO/ h/ h8,/ h/ h͊/ h,/ h/ hO/ hB,/ h/ hw/ h ,/ h/ h/ hX,/ hȤ/ hΦ/ h,/ hv/ h/ h7,/ h/ h;/ h˵,/ h*/ hҹ/ hh,/ h}/ h/ h,/ h/ h0/ hh,/ h/ h/ hq,/ h/ h/ hy,/ h/ h/ hV,/ hz/ h/ h,/ h/ h^/ h/ h/ h/ h/ h$,/ h/ h/ hk,/ h/ h/ h,/ h4/ h/ h,/ h/ h7 _You open the door./ h3/ h/ h;/ h4 ,/ h / hi 7 _You open the door./ h / hx / h / hh @  There is an open door here./ h / h   _/ hh / h" / h  ,/ h / h B/ h! / h}# / h$ / hb% / h& / h) / h<0 X/ h2 / hv2 / h3 / h6 / hf9 ,/ hW; / h> / h@ ,/ hoB / hD / hF / h]G / hI / h2L / hN ,/ hP / h&S / h7U ,/ hpW / hY / h[ ,/ h] / h_ / hb ,/ he / hg / hi ,/ hk / hm / ho ,/ hp / hr / hs ,/ h?u / h| / h~ ,/ h@ / hƁ / hT ,/ h / h / h ,/ h / hb open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door./ hh 3/ h / hb There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here./ hG / h  _/ h֘ / hM / h ,/ h / h / h< ,/ hۣ / h / hP ,/ h / hN / h ,/ h / h / hy ,/ h / h / ht ,/ h / h / h6 ,/ h / h / h ,/ h} / h| X/ hO / h / h / h2 / h2 / h ,/ hC / h4 / h ,/ hk / h / h ,/ h^ / h / h ,/ hl / h / ha ,/ h / hy / h ,/ h / h / hs ,/ h/ / h / h ,/ h / hG / h ,/ h / hg / ha ,/ h / h" / hD$ ,/ h% / h( / h* ,/ h!, / h-/ / h1 / hs1 / h2 / h5 / h7 ,/ h,9 / h< / h= ,/ h$? / hA / hC ,/ hE / hG / hSI ,/ hJ / hDM / hN ,/ hRP / hR / hT ,/ hU / hTX / hY ,/ h*[ / h}] / hl_ ,/ h` / hb / hd ,/ he / hjh / hUj ,/ hk / hZn / hzp ,/ hr / hQt / hlv ,/ hx / hRz / h`| ,/ h~ / hN / h ,/ h / h} / h ,/ h / hy ..#.....#######.#................ ..#..)...^........####'#....##### ...........................## ..##..............####.#### >................†# #.# ..................####.# .....................#.# ......#.........###.#.# .#.########....@....#.# -305.7 (121/ h .0)#.##############[....# '##............###.....+ #####.......#...#.....+#####.......#...#..<..##...'.....÷.#...#.....#/ hO #.###.......#.........#.'....)..#........##.#.......#.#../ hs 8-/ h / hI _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore./ h I/ hƸ / h : _/ h B/ hz / h / h@ F  You see here a +0 leather armour./ h- / h  _/ h / h B/ h / hD / h ,/ h / h / hv ,/ h / h / h ,/ ho / h = _You open the large door./ h] ..................## ###.........####.#####≈≈≈ .....†# #.# #≈≈≈≈ .........####.# #≈≈≈≈≈ ........#.##≈≈≈≈≈≈ #..###.#.#≈≈≈≈≈≈≈ #####.........#.#S≈≈≈≈≈≈ ###########[....#≈≈≈≈≈≈≈......###........#...#.....'....... ......#...#..<..#≈≈≈≈≈≈≈Sandblast...÷.#...#.....#≈≈≈≈≈≈≈ ./ hl s.....#.........#≈≈≈≈≈≈≈ ...)..#........###≈≈≈≈≈≈S   ball python (constriction, asleep) ......#.#......# #≈≈≈≈≈ ......#.#......#####≈≈≈≈# ............ #/ hQ 12.7 (7.0)  A ball python comes into view./ h ≈SS)The ball python hisses angrily.  The ball python bites you but does no damage./ h 4==3.7 (8/ h. / h _The ball python closely misses you. _There is a large open door here./ h' 8 #.#####≈≈≈ †# #.# #≈≈≈≈ #.# #≈≈≈≈≈ #.## .###.#. .....#. #[....# #.....@....... / h( #.....'....... #..<..# ÷.#...#..... ....... )..#........### ......# #≈≈≈≈≈ ......#####≈≈≈≈  / h} #.#####≈≈≈ †# #.# #≈≈≈≈ #.# #≈≈≈≈≈ #.## .###.#. .....#. #[....# #.....@....... #.....'....... #..<..# / h÷.#...#............)..#........### ......# #......#####≈≈≈≈  / h/ h\/ h/ hb _A ball python is nearby!/ hUX #.#####≈≈≈ †# #.# #≈≈≈≈ #.# #≈≈≈≈≈ #.## .###.#. .....#. #[....# #.....@....... #.....'....... #..<..# ÷.#...#..... ....... )..#........### ......# #≈≈≈≈≈ ......#####≈≈≈≈  / h& #.#####≈≈≈ †# #.# #≈≈≈≈ #.# #≈≈≈≈≈ #.## .###.#. .....#. #[....# #.....@....... #.....'....... #..<..# ÷.#...#............)..#........### ......# #......#####≈≈≈≈   _A ball python is nearby!/ hyX #.#####≈≈≈ †# #.# #≈≈≈≈ #.# #≈≈≈≈≈ #.## .###.#. .....#. #[....# #.....@....... #.....'....... #..<..# ÷.#...#..... ....... )..#........### ......# #≈≈≈≈≈ ......#####≈≈≈≈  / hԦW #.#####≈≈≈ †# #.# #≈≈≈≈ #.# #≈≈≈≈≈ #.## .###.#. .....#. #[....# #.....@....... #.....'....... #..<..#/ h ÷.#...#............)..#........### ......# #......#####≈≈≈≈  / h/ hR/ h5/ hb _A ball python is nearby!/ hgL  The blast of sand hits the ball python!/ h]≈/ h]/ hc3--2-5.2 (1.5Sandblast/ hɔ/ hO _You kill the ball python!/ h' 3/ h* / h4 X/ h@ b4==/ hJ / hK ,/ hL / hO / hSR ,/ h%T / hW / hcf ## ####..####.#####≈≈≈###†# #.# ##≈≈≈/ hg ####.###≈≈≈#.##≈≈≈ .###.#.#≈≈≈.........#.#≈≈≈[....#≈≈≈≈≈≈≈ß.K###.....'# --#...#.....'........# #...#..<..#≈≈≈≈≈≈≈ß.J/ hi ÷.#...#.....#≈≈≈#.........#≈≈≈ )..#........###≈≈≈J   endoplasm (asleep)#.#......# ##≈≈≈### K   kobold (missile, asleep)#.#......#####≈≈≈##.. #..#/ hs -9.2 (4.0/ h| xK.K)/ h F-20.2 (5/ h, / h i _A kobold and an endoplasm come into view./ h! # †# #.# ## ## ## # ..#.# [....#. ....'..@.....# ....'........# .<..#.J .÷....# ....# )##  ## ##  / h # †# #.# ## ## ## # ..#.# [....#. ....'..@.....# ....'........# .<..#.J ÷....#/ hp....# )##  ## ##  / hK/ h/ h/ hd _There are monsters nearby!/ h## ####.####.#####≈#†# #.# ##≈####.###≈#.##≈###.#.#≈ #..#.#≈[....#≈ßK.ß/ h###.....'...@....# #...#.....'.# #...#..<..#≈ß.Jß ÷.#...#.....#≈#.........#≈# ..#.###≈##.#......# ##≈##.#......#####≈##. #..#/ h JJThe endoplasm quivers.(((((((/ hT9@......J.===1.2 (1 _The kobold throws a stone. The stone barely misses you./ h ## ####.####.#####≈#†# #.# ##≈/ h ####.###≈#.##≈###.#.#≈ .#.#≈[....#≈/ hg 2ßK.ß≈###.....'.# #...#.....'.# #...#..<..#≈/ ha ßJ.ß≈ .#...#.....#≈# .#.#≈# .#.###≈#. .#.#......# ##≈####. .#.#......#####≈##. #..#/ h / h :(((((((/ hI# / hk3 H@.........J./ h96 72Sandblast/ h? / huD f _The kobold throws a stone. The stone misses you./ hδ J  The blast of sand hits the endoplasm!/ h ##.K   kobold (missile)/ h~G l ...  You kill the endoplasm!/ hK F(((((((/ h @......  The kobold throws a stone. The stone barely misses you./ h :(((/ hc(.../ h7-3--33.7 (1.5/ h4/ hXD _The kobold throws a stone. The stone hits you./ h  The blast of sand hits the kobold!)###/ h#...8=--5.2Sandblast _You kill the kobold!/ h{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hz{/ h́/ h/ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h  / h / h# / h ' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hf / hUg / h$i / hm / hm $ _/ h`t B/ hu / hOx ,/ h7{ / h% =4==/ h܊ / h ,/ h / hq / h ,/ h[ / hU / h / h / hס / h / hr ####'#....##########....###.##.....##≈≈≈≈≈≈≈≈####......>.####.#####≈≈≈#########.# .†# #.# ##≈≈≈##.#####.###≈≈≈#.#.##≈≈≈#.# ./ h ###.#.#≈≈≈≈#.# .....#.#≈≈≈≈≈≈≈≈#.# ##[....#≈≈≈≈≈≈≈ß@.ß≈≈≈≈≈#.#-32.2 (7.0 / hS e##.....'........##(≈≈≈≈≈#.#..'........# ≈≈≈≈#.#<..#≈≈≈≈≈≈≈ß..ß##.#≈≈≈≈##.. .......#≈≈≈≈≈/ h® ##..##.....###≈≈≈≈≈ ≈ #..##.....# ##≈≈≈≈≈ ####.#######≈≈≈≈≈≈≈≈≈≈≈ ##....#/ h / h b==-3.2 (8/ h / h{ ~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found 8 stones.  Things that are here: _a +0 dagger; 2 stones; a kobold corpse/ h/ h#/ h/ h/ h/ hC$ _/ h X/ h  You see here 8 stones. _/ h,/ h/ h$M _You now have 84 gold pieces (gained 18)./ h%3/ h&/ h)/ h>,/ h?/ h/ h,/ h/ h / h / hK/ hV/ hX/ h/ hm,/ h/ h"/ h$,/ h3'/ h)/ h{+,/ h,/ h0/ hN2,/ h4/ h)7/ h.9,/ h:/ h=/ h!?,/ h(A/ h3FE  There is a large open door here./ hG/ h|H _/ hI/ hK/ hhM,/ h|N/ h(R/ h>S/ hS/ hU/ hX/ hH[/ h[/ h]/ h`/ h5c,/ h%e/ hh/ hi,/ hj/ hm/ h+o/ ho/ hp/ hr/ hw/ hy/ hz/ h{/ h|/ h }/ hI/ h,/ hˆ/ h/ hr,/ h0/ h7/ h/ h/ h/ h/ h/ h/ h"/ h / h/ h/ h7/ ht/ h,/ h7/ h6/ h,/ hG/ h/ h,/ h/ hjC  You see here 3 poisoned darts./ h/ h| _/ hɱ/ h/ h4,/ h/ h// hn/ hڹ/ hջ/ hI/ h,/ h/ h / h~/ h/ h/ h/ h5/ h/ h?/ h/ h/ h/ h/ h/ h / h/ h/ h>/ hV,/ hT/ h/ h,/ hX/ h/ h-v#.##..###..#.#.# #.###.#.# #.###.###.##.#.# # .........##.#.# .. ###.(..÷####.#.# ... ........#.# .... / h%k........#####.# K.... ....# ##.###...... ...>.....# #...@....... .........# ######...... ....<...# ##### Sandblast....... K   kobold (asleep) / hR1/ ha\76.2 (43.0)7.2 (44/ h/ h?u _A kobold comes into view. It is wielding a +0 dagger./ hQ.#.#.# # .# .. (..÷.# ... .# .... #.# K....  ##.###...... > #...@.......  ######...... <...# ##### / h^.#.#.# # .# .. (..÷.# ... / h.N.# .... #.# K....  ##.###...... > #...@.......  ######...... <...# ##### / h / / hX / h/ h6/ h] _A kobold is nearby!/ h,.#.#.# # .# .. (..÷.# ... .# .... #.# K....  ##.###...... > #...@.......  ######...... <...# ##### / h.3/ h.#.#.# # .# .. (..÷.# ... .# .... / h9#.# K....  ##.###...... > #...@.......  ######...... <...# #####  / h/ h{/ h/ h] _A kobold is nearby!/ h.#.#.# # .# .. (..÷.# ... .# .... #.# K....  ##.###...... > #...@.......  ######...... <...# ##### / h3/ hg.#.#.# # .# .. (..÷.# ... .# .... #.# K....  ##.###...... > #...@.......  ######...... <...# #####  / h/ h] _A kobold is nearby!/ hA .#.#.# # .# .. (..÷.# ... .# .... / h #.# K....  ##.###...... > #...@.......  ######...... <...# ##### / h </ hC .#.#.# # .# .. (..÷.# ... .# .... #.# K....  ##.###...... / hv y> #...@.......  ######...... <...# #####  / h / h> / h / h ] _A kobold is nearby!/ h G  The blast of sand hits the kobold!/ hp0 Y)## / h. -../ hd 3--4=8.7 (1.5)Sandblast/ h / h5 J _You kill the kobold!/ h&/ h/4==/ h2,/ hd3/ h?7/ h9,/ h;/ hCX/ hD/ hF/ hF:==/ hG/ hJ/ hK,/ hL/ hP/ hS,/ hU/ hX/ hh[,/ h_/ h`/ hBc,/ hre/ h5i/ hk,/ hm/ h~p/ hr,/ hyB/ hy/ h{/ h}/ h,/ hg/ h/ h,/ h/ h7 _You open the door./ h3/ h/ hѕ@  There is an open door here./ h K _/ h|/ h2,/ hn/ h/ hؤ,/ hG/ h/ hߨ/ h/ h)/ hY/ h,/ h/ h/ hJB/ h0/ h²B/ hڴ/ h,/ hV/ h*/ hN,/ h/ h/ hκ/ h,/ h/ h/ h/ hL,/ hH/ h`,/ h/ h/ hx/ h,/ h/ h,/ h/ h/ h,/ h_/ hT/ h/ h,/ h/ h/ hW,/ hR/ h/ h,/ h/ hs/ h ,/ h / h,/ h/ h/ hJ/ h,/ h/ h/ h/ hO/ h7/ h/ h/ h/ hu/ h/ h,/ h X/ h:/ h/ h/ hD/ h/ h/ h/ ho/ ho/ h/ h&/ h/ h/ h]!t _You now have 96 gold pieces (gained 12)./ h&5~/ hJ/ hK/ hM/ hN,/ hqTn/ hP^..........######.# #.....>.....# ....######.# #...........# _..............#.# #.......<...#####'#####.#.# #......... ....# #.# #.# #......... / hx_##### #.# #.#  #.# #.#  #.# #.#  #.# #@# - #.# #.#  ##.# / hK` #.# #.##.##.##.##.#/ heI _452.7 (74.0)/ hIhF-3.7 (75/ hN _ _m - a purple potion/ h/ h&/ h / h/ hB/ h/ h,/ h / h / h+/ h\/ h.,/ hg,/ hen/ h"/ h*/ h4/ h`A/ h7X/ ho`/ hy/ hE/ hn/ h  There is an open door here. _/ hӰ`/ hA/ h _You open the door.  There is an open door here. _/ h]/ hn"   There is a stone staircase leading down here. _  There is a stone staircase leading up here./ h- _/ h4X/ h9 _l - 2 scrolls labelled APUDEG SU MOTA (gained 1)/ hc:/ h;,/ hz</ hz?7 _You open the door./ h@3/ hbA/ hC@  There is an open door here./ hmD/ h>E _/ hE/ hF/ hG,/ hHH/ hI/ hJ,/ hK/ huM/ hN/ hVO/ hP/ hP/ hGS,/ hT/ hOXX/ hbY/ hjZ,/ h[/ hC\/ h\/ h],/ h`_,/ h`,/ hYb/ h9c,/ hId/ h|e/ h}fB/ hsg/ h]h/ hi,/ hi/ hk,/ h l/ hl/ hm,/ hn/ hFo/ h#v/ hv/ hw/ h/x,/ h0y/ hy/ hz,/ h{/ h|/ h@},/ hK~/ h/ h,/ h/ h~/ h,/ h/ h/ h/,/ h/ hB/ h/ h/ h,/ h"/ h/ h,/ h/ hw/ h,/ h/ h/ h,/ h$/ h/ h/ h / h/ h,/ hs/ h/ hR/ h$/ h^,/ hӱ/ h/ hK,/ hOX/ h/ hu/ h,/ h/ hF#....# ##.###.(..÷####.#.##...... #....# #...............#.##...... #....# #...........#####.###.)... ....## #...........# ##.###..... ###.# #.....>.....# #....# #...........# ######..... ..#.# #.......<...####### #.#.# #...........###### #.#.# #........@..'....#569.7 (116.0) #.#.# #...........####.# #.#.# #...........# #.[/ hW34m# #.#.# ######.###### #.# #.#.##.# #.# #.#.##.# #.# #.#.##.####### #.# #######  #.#.##.......# #.# #......  #.#.########.# #.# #.##### / h/ h/ hT _Key pressed, stopping explore./ hI/ hZ/ h/ hP _/ hb,/ h/ h/ h$,/ h_/ h%/ h,/ h / h / hE ,/ h/ h/ h,/ h/ h6/ h,/ h/ h/ h/ h / h!/ hJ%l  You see here a frilled lizard skeleton./ h'/ h' _/ h(/ h}+/ h;-,/ h// h2/ h4,/ h5/ h8/ h:,/ h;/ h>/ h@,/ h%Gn/ hrI/ hJ,/ hrL/ hN/ hQB/ hR/ hVT,/ hU/ hUW/ hX,/ hY/ h[/ h\,/ h!^/ h`/ ha,/ hf/ hoh/ hi/ h^j/ hj/ ho/ hp,/ hOtX/ ht/ hu/ hw,/ hw/ hdx/ hy,/ hkz/ h{,/ h~B/ hB/ h/ h/ h/ h_/ h>/ h,/ h}B/ hX/ h/ hɚ/ ho/ h,/ h/ h,/ hK/ h/ h/ h[,/ h`/ hO/ h,/ h]/ h/ h/ h/ h./ h/ hƮ/ hi,/ h/ h/ h / h/ h/ h/ h / h/ h^/ hS/ hط/ hk/ h/ hB/ h/ h/ h,/ h/ h/ h-,/ h/ h/ h,/ h\/ h,/ h/ h/ h,/ hq/ h'/ h,/ h/ h/ h3/ h/ h/ h/ h,/ hb/ h/ h/ hl/ h,/ h/ h/ hr/ h / hM/ h/ h/ h5/ h/ hg/ ht/ h/ ha/ h-/ h/ h/ hJ,/ h/ h/ ho    / h   #   .#   #####.#   #.#... .....#  / h$ #.##.###..##   #.##.#.@...#  631.7 (62.0) #.##.#.#...#   / h#.##.#.#...#  ##### #.##.#.#...#  ....#### #.##.#<#...#  ###....###.##.###...#  ≈≈####......>.......#  ≈≈≈#########.####.#.#  ≈≈≈≈## #.# #.#.#  / hD / h ,2.7 (63/ hO _Found a stone staircase leading up./ h I/ h/ h/ h,/ h/ hv/ h],/ h3/ h / h!/ hk",/ h$$/ hP,/ h5/ h6/ h7/ h8/ hL9,/ h:/ h</ h=,/ h>/ h?/ hw@,/ hKC,/ h!E,/ hE/ hF,/ hG/ hH/ hI/ h[J/ h)K/ hhH ###  #.###########  #@..........# 49.7 (17 #.#########.#  #.#.........#  #.##.###..###  #.##.#.....#  #.##.#.#...#  #.##.#.#...# ### #.##.#.#...# ..........#### #.##.#<#...# / hj/ hel_ _Partly explored, can't reach some places./ h3/ h/ hX..........0.0)........ _Partly explored, can't reach some places./ h I/ hn J/ h _ _Partly explored, can't reach some places./ h / h 3/ h / hl  _Partly explored, can't reach some places./ h/ hPut on which piece of jewellery? Jewellery (go to first with "=) / hݭ f - an amulet of regeneration (around neck)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip / h / h / h/   ripuliukko the Magician  Deep Elf / h  Health: 28/28 ========================  Magic: 14/14 ========================  AC: 2Str: 5  EV: 12Int: 22###  SH: 0/ h Dex: 15#.###########   XL:  5 Next:  4% Place: Dungeon:2#@..........#   Noise: ---------  Time: 1649.7 (0.0)#.#########.#   -) Nothing wielded#.#.........#   Cast: Sandblast#.##.###..###  / hX N#.##.#.....#  #.##.#.#...#   #.##.#.#...#    ########### #.##.#.#...#    / h# j..........#### #.##.#<#...#    _You see here a frilled lizard skeleton. _Found a stone staircase leading up. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places./ h P  Okay, then./ h / hU / h . _/ hID6 Spells (Memorise)TypeFailure Level  a - PasswallEarth4% 3b - Summon Ice BeastIce/Summoning30% 3  c - PetrifyAlchemy/Earth38% 4  d - Cigotuvi's PutrefactionNecromancy/Air71% 4  e - Dispel UndeadNecromancy71% 4  f - Martyr's KnellNecromancy/Summoning71% 4  g - Summon Mana ViperHexes/Summoning96% 5  h - Monstrous Menagerie Summoning100% 7 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/ hW   ripuliukko the Magician  Deep Elf  Health: 28/28 ========================  Magic: 14/14 ========================  AC: 2Str: 5  EV: 12Int: 22###  SH: 0Dex: 15#.###########   XL:  5 Next:  4% Place: Dungeon:2#@..........#   Noise: ---------  Time: 1649.7 (0.0)#.#########.#   -) Nothing wielded#.#.........#   Cast: Sandblast#.##.###..###  #.##.#.....#  [14/ h/Y ;16H#.##.#.#...#   #.##.#.#...#    ########### #.##.#.#...#    ..........#### #.##.#<#...#    _Found a stone staircase leading up. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then.  Okay, then. _/ h 7Read which item? Scrolls  d - a scroll labelled UMPOEN RUNLOD  g - a scroll labelled TESUGOK AWAL  i - a scroll labelled XUYSEO FESA  j - a scroll labelled AGUMEF BINA  l - 2 scrolls labelled APUDEG SU MOTA [!] read|quaff[?] describe selected/ h / h / hu   ripuliukko the Magician  Deep Elf  Health: 28/28 ========================  Magic: 14/14 ========================  AC: 2Str: 5  EV: 12Int: 22###  SH: 0Dex: 15#.###########   XL:  5 Next:  4% Place: Dungeon:2#@..........#   Noise: ---------  Time: 1649.7 (0.0)#.#########.#   -) Nothing wielded#.#.........#   Cast: Sandblast#.##.###..###  #.##.#.....#  [4/ h 0m#.##.#.#...#   #.##.#.#...#    ########### #.##.#.#...#    ..........#### #.##.#<#...#    _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then. _Okay, then./ h Okay, then.  As you read the scroll labelled APUDEG SU MOTA, it crumbles to dust./ h c50.7 (1Tele / h  _You feel strangely unstable. It was a scroll of teleportation./ hJ/ hZ0/ h_ _Partly explored, can't reach some places./ h+,  ###  #.#  #.#  #.#.#  #.#.#  #.##.###..###  #.##.#.....#  #.##.#.#...#  #.##.#.#...#   #.##.#.#...#  #### #.##.#<#...#  / h0/ h7H1.7 (1 _/ hUB/ h9  ###  #.#  #.#  #.#.#  #.#.#  / h¾#.##.###..###  #.##.#.....#  #.##.#.#...#  #.##.#.#...#   #.##.#.#...#  #### #.##.#<#...#  / h / h}5....## ....# ..(.# #.#.####### #.#.##....# / h#.#.##....######## #.#.##...........# #.#.##...........# ..#.##..........@# ###.###.)........#  ##.###..........#  #...............#  ######..........# #######'#### #####.# ...# #.# ##.# #.#/ h/ h/ hR.2/ h/ h@ _Your surroundings suddenly seem different./ hI 4/ hK / h / h / h / h / hz03/ hy2/ h&l  You see here a frilled lizard skeleton./ h<(/ h ) _/ h,*/ h3,/ h-,/ h// h1/ h 3/ h3/ hu4/ h6/ h}8/ h9/ h9/ h;Y  There is a stone staircase leading down here./ h=/ hK?/ h@$ _/ hRA/ h>I3/ hKJ/ hK,/ hM/ hNV  #.#  ##.##  #..?#  ...  ... / h^ #  #  # 86.5 (33.8) #  ...  ##### _You climb downwards.  Found 2 scrolls labelled UMPOEN RUNLOD./ h5a/ h9da _There is a stone staircase leading up here./ hC _/ h˱E _d - 3 scrolls labelled UMPOEN RUNLOD (gained 2)/ h4/ h/ hd#<# #.####.###.########...............########.######.########.##.......##.......########........?...?#....@.....######.#........##........##...........####.##.......# #####.###709.5 (23.0/ hb10.5 (24 _n - an inky potion/ hA / hPD / hlF / hKM / h] X/ hi X/ h3p ,/ hx ,/ hz ,/ h{ / h} / h / hɁ / h2 / hl / h / h] / h / h |#.# #.#  #<# #.# ###.###.########  ...............#  #######.######.#/ h 6 #######.#  #.......# #.......######.#  ###........@...?.#  #..........###### #.#........#  #........#  #...........  ####.##.....   ...#######.  ####    / h5 16.5 (6.0)/ h7 +7.5 (7/ h / h  / hf S_o - a scroll labelled PAADUC ETAH/ h 3/ h7 / hB / h= / h / hѰ / h6 ,/ h / h3 / h ,/ h\ / h I#.# #.#  #<# #.#  ###.#####  .....#  #######.######.#  #######.# =# #.......# .# #.......######.#  ###......../ ha J#  #..........#######  #.#........#  #........#  #...........  ####.##.....  ...#######.  ####   / hh ,21.5 (4/ h A2.5 (5/ h d _p - a scroll labelled KUAMARO BAWIRO/ h<3/ hBn/ hj?..........#  ####...##.#  .###.#   #.# #.#   #<# #.#  ###.###.########  ........#  #######.######.#   #######.# #@#   #.# #.#   #.######.# ###......# #...####### #.#........#  #........#  #........... ####.##..... 6.5 (47.5 (5 _q - a ring of flight/ hPut on which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (around neck)q - a ring of flight[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip / h/ h/ h" ..........#  ripuliukko the Magician ####...##.#  Deep Elf##.###.#  Health: 28/28 ========================#.# #.#  Magic: 14/14 ========================#<# #.#  AC: 2/ h%Str: 5###.###.########  EV: 12Int: 22...............#  SH: 0Dex: 15#######.######.#  XL:  5 Next:  4% Place: Dungeon:3#######.# #@#  Noise: ---------  Time: 1727.5 (0.0)#.......# #.#  -) Nothing wielded#.......######.#  Cast: Sandblast ###..............# #..........####### #.#........#  #........#  #...........  ####.##.....   _There is a stone staircase leading up here. _d - 3 scrolls labelled UMPOEN RUNLOD (gained 2) _n - an inky potion _o - a scroll labelled PAADUC ETAH _p - a scroll labelled KUAMA/ h&:RO BAWIRO _q - a ring of flight/ h,=  You fly up into the air./ h(/k8.0 (0.5Fly / h3/ h]66 _q - a ring of flight (left hand)/ hV/ h_4/ h/ ht/ hl,/ h[/ hn,/ hS,/ hH/ h/ h,/ hΰ/ hc/ hR/ hX/ h,/ hy,/ h,/ h-/ h/ hY,/ h*/ h/ h#,/ h;/ h/ h,/ h-/ hG/ h_/ h&/ h/ h/ h/ h/ h/ h/ h/ h/ h/ h/ h,/ hE/ hv/ h/ hO/ h/ h/ h #######.######.#  #######.# #.# .......# #.# #.......######.#  ###..............#  #..........#######  #.#.#   #........####### / he #............@.# 45.0 (17.0) ####.##......#.#  ...#######.#>#  ##### #.#.#  #.#.#  #.#.#  #.#.#  ....#  #.. / h/ h,6.0 (18/ hu/ h; _Found a stone staircase leading down./ h,/ h4/ hY/ h/ h\R  There is a stone staircase leading down here./ h#.......######.#  ###..............#  #...######  #.#.   #.#######   #......# / h   ####.##......#.#  ...#######.#>#  #### #.#@#   #.#.#   #.#.#   #.#.#  ....#  #...#  S   adder (asleep)#...# S.#  / h r8.0 (2.0)9.0 (3/ h Y _An adder comes into view./ hr\ ^      ###  ..#  #.#  #>#  ##### #.#@#  #.#.#  #.#.#  #.#.#  ....#  / h] #...#  #...#  .S.# / h       ###  ..#  #.#  #>#  ##### #.#@# / hZ  #.#.#  #.#.#  #.#.#  ....#  #...#  #...#  .S.# / h / h / h / h ] _An adder is nearby!/ hm       ###  ..#  #.#  #>#  ##### #.#@#  #.#.#  #.#.#  #.#.#  ....#  #...#  #...#  .S.# / h       ###  ..#  #.#  #>#  ##### #.#@#  / h#.#.#  #.#.#  #.#.#  ....#  #...#  #...#  .S.# / hz/ h?/ h/ h] _An adder is nearby!/ h6      ###  ..#  #.#  #>#  ##### #.#@#  #.#.#  #.#.#  #.#.#  ....#  #...#  #...#  .S.# / hO      ###  ..#  #.#  #>#  ##### #.#@#  #.#.#  #.#.#  #.#.#  ....#  #...#  #...#  .S.# / hJ/ h] _An adder is nearby!/ hO!##...... #..#######  ######......###.### ...#######.#>##### #.#. ...#. .S#.. SSS 2 adders (1 wandering).SThe adder hisses angrily.50.0 (1Sandblast _An adder comes into view./ h ..#######  ######......###.### ...#######.#>##### #.#. ...#..S#...##S../ h/ h/ h7xS.S./ hv&1/ h)/ hE/ h2  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h5z/ hr}The spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No/ hj / h #..........####### ripuliukko the Magician #.#........# Deep Elf  #........####### Health: 28/28 ========================  #..............# Magic: 11/14 ==================------  ####.##......#.# AC: 2Str: 5  ...#######.#># EV: 12Int: 22  ##### #.#.# SH: 0Dex: 15 #.#.# XL:  5 Next:  4% Place: Dungeon:3 #.#@# Noise: ---------  Time: 1751.0 (0.0) #.#*# -) Nothing wielded ...S# Cast: Sandb/ h ]last #...# Fly  #...# #.S.# SS 2 adders (1 wandering) #...# ....# _An adder comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (53% to hit)/ h %#..........#######  ripuliukko the Magician #.#........#  Deep Elf#........#######  Health: 28/28 ========================#..............#  Magic: 11/14 ==================------####.##......#.#  AC: 2Str: 5...#######.#>#  EV: 12/ h Int: 22##### #.#.#  SH: 0Dex: 15#.#.#  XL:  5 Next:  4% Place: Dungeon:3#.#@#  Noise: ---------  Time: 1751.0 (0.0)#.#`#  -) Nothing wielded...S#  Cast: Sandblast#...#  Fly #...# #.S.#  SS 2 adders (1 wandering)#...# ....#  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous[/ h+ m; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (53% to hit)  The stone arrow hits the adder!/ hz| Eonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder  Aim: an adder (53% to hit)  The stone arrow hits the adder!  The adder is almost dead./ hK~ / h S.S.S/ hk 4==2.0 (1/ hr / hb / _The adder hisses angrily./ h{  The blast of sand hits the adder!†   adder/ hN/ hP/ hUCS./ hvy 0-12-3.5 (1.5 _You kill the adder!/ hW/ hDm _Your Spellcasting skill increases to level 5!/ hq-  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ hkThe spell is quite dangerous to miscast (7% risk of failure)! Continue anyway?  Y - Yes  N - No/ h / hw<#..........####### ripuliukko the Magician #.#........# Deep Elf  #........####### Health: 28/28 ========================  #..............# Magic: 7/14/ h@============------------  ####.##......#.# AC: 2Str: 5  ...#######.#># EV: 12Int: 22  ##### #.#.#/ hs SH: 0Dex: 15 #.#.# XL:  5 Next: 12% Place: Dungeon:3 #.#@# Noise: =--------  Time: 1753.5 (0.0) / hJ#.#*# -) Nothing wielded ...S# Cast: Sandblast #...#/ h: Fly  #...# #...# S   adder / h#...# ....# _Your Spellcasting skill increases to level 5!Casting: Sandblast (safe; 1% risk of failure)  / hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (53% to hit)/ h '#..........#######  ripuliukko the Magician #.#........#  Deep Elf#........#######  Health: 28/28 ========================#..............#  Magic: 7/14============------------####.##......#.#  AC: 2Str: 5...#######.#>#  EV: 12Int: 22##### #.#.#  SH: 0/ h Dex: 15#.#.#  XL:  5 Next: 12% Place: Dungeon:3#.#@#  Noise: =--------  Time: 1753.5 (0.0)#.#`#  -) Nothing wielded...S#  Cast: Sandblast#...#  Fly #...# #...#  S   adder#...# ....#  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adderAim: an adder (53% to hit)  The stone arrow hits the adder!/ h8 / hA {S.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 7% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder  Aim: an adder (53% to hit)  The stone arrow hits the adder!  The adder is heavily wounded./ h%C 5---8==4.5 (1/ hK / hWQ * _The adder bites you./ hoF  The blast of sand hits the adder!/ h׌h†/ h/ hg27==-7-20-6.0 (1.5Sandblast/ h77/ h{:I _You kill the adder!/ hڭ 4/ h / hL +8=== _HP restored.8=/ hǻ ,/ h / h ,/ h / h1 / h" :=/ hB / hP / h 9===/ h ,/ h / h / he ,/ h / h 10/14====/ h_ / h ,/ h ,/ h / h / h ,/ h / h 1===/ h ,/ hN / h ,/ ht / h~ / h_ j2===/ h / h / hr / h0 / h / h ,/ h ,/ hO / h / h z3====/ hW / h ,/ h- ,/ h / h / h ,/ h5 / h k4====/ hs / h $ / h _Magic restored./ h~ / h / h / h  Things that are here:  an adder corpse; an adder corpse/ h / h- _/ h / h / h ,/ h6 / h / h& Q==/ h / hb / h1 / h ,/ h / h / h4 / h / h / h! / h / h_ / h / ha / h / h / h / h / hl / h* / h! / h&$ ,/ h% / hf' / h) ,/ h* / h, / hj- / hn. / h2/ / h90 / hH2 ,/ h&3 / hy4 / h6 / hO7 / h8 / h: ,/ h; / h= | _o - 2 scrolls labelled PAADUC ETAH (gained 1)/ hT? 4/ h@ / huA / h9B / hB / h;C / hC / hE ,/ h5F / hG / h{H / hH / hI / hmJ / hK / h&L / hL / hM / hBO / hO / hHP / h>Q / hR / hS / hS / hT / hU / hLV / hV / hW / hY / hY / hZ / hZ / h[ / hq\ / h] / h^ / he  ### #.#.#  / hg a..#######.#†#  ............#  #.#######...#  #.# #...#  #.# #...#  #####.#######...#  #...............#  #@####..........# --........# #.########.# b....##.# #.# .# .... ... ..# .# ... #.# ##.# .#.. #.# #.#b   bat (wandering)< ... ..# #.# #....#/ h'm y 805.0 (49.0)  A bat comes into view./ hZn / h6o / hs ab.b/ h$u Z-6.0 (50Sandblast/ hx / h 9 _Found a stone staircase leading up./ hƁc ### #.#.#  †#  ....#  ...#  #.# #...#  #.# #...#  #####.#######...#  #...............#  #@####..........#  ...b....# #.  .....##.# #.# .#  .... ... ..# .#  ... #.# ##.# .#  .. #.# #.#  < ... ..#  #.# #..  ..# / hA9 ### #.#.#  †#  ....#  ...#  #.# #...#  #.# #...#  #####.#######...#  #...............#  #@####..........#  ...b....# #.  .....##.# #.# .#  .... ... ..# .#  ... #.# ##.#  .. #.# #.#  < ...  #.#  ..# _A bat is nearby!/ h| ### #.#.#  †#  ....#  ...# / h #.# #...#  #.# #...#  #####.#######...#  #...............#  #@####..........#  ...b....# #./ h;y  .....##.# #.# .#  .... ... ..# .#  ... #.# ##.# .#  / h.. #.# #.#  < ... ..#  #.# #..  ..# / h ### #.#.#  †#  ....#  / h...#  #.# #...#  #.# #...#  #####.#######...#  #...............#  #@####..........#  / hKH...b....# #.  .....##.# #.# .#  .... ... ..# .#  ... #.# ##.#  .. #.# #.#  < ...  #.#  ..#/ h/ ha/ ha/ hZ _A bat is nearby!/ h>c ### #.#.#  †#  ....#  ...#  #.# #...#  #.# #...#  #####.#######...#  #...............#  #@####..........#  ...b....# #.  .....##.# #.# .#  .... ... ..# .#  ... #.# ##.# .#  .. #.# #.#  < ... ..#  #.# #..  ..# / hM  ### #.#.#  †#  ....#  ...#  #.# #...#  #.# #...#  #####.#######...#  #...............#  #@####..........#  ...b....# #.  .....##.# #.# .#  / h 8.... ... ..# .#  ... #.# ##.#  .. #.# #.#  < ...  #.#  ..#/ hL4/ h/ h]Z _A bat is nearby!/ hP ..#######.#†# ............# #.#######...## #.# #...###. #.# #...#>... #####.#######...#/ hS..b.. #...............#......##.####..........#....b..@.# #.########.#...##.# #.# .# .... ..# .# #.####.# .# #.# #.#< ... ..#b 2 bats (1 asleep)# #.# #.. .. ..# / hXe  A bat comes into view./ h\bw..b=7.0 (1.0)/ hg/ hjv _Found a stone staircase leading down. The bat barely misses you./ hEL D  The blast of sand hits the bat!/ huT †b   bat (/ h / hj 3--8.5 (1.5Sandblast/ h / h G _You kill the bat!/ hf / h / h / h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h ..#.#† .# #.#... #. #.# #....##.### #.# #....>..... #####.#....b... #.../ h%g..##.####..@..# #.#..##.# #.# ... .... ..# .... #.####.# .).....# #.# #.##.<... ... ..###... #.# #..##.# .. ..#/ hͧ/ hH-90Sandblast/ hԳ/ hp _Found a runed dagger. _You see here a bat corpse./ h\i ..#.#  # #.## #. #.# ##.##.#### #.# ##.>.....######.##...b...##..#.##.#####†..# #.##.##.# #.# #...... ..# #.##.####.# .).....###.# #.##.<... ... ..#  ###... #.# #..  ##.# .. ..#4==-10 _/ hD  The blast of sand hits the bat./ hS.##/ hm,.../ hx3--1=2.0 (1.5Sandblast/ h/ hG _You kill the bat!/ hE / h / h / h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hS4/ h/ h/ h _4==/ hB/ h9/ hn/ h/ hX/ h// h/ h0/ h;==/ h|/ h/ h / h / hK / hU#.##.#### #.# #.>.....######.#### #.......##....... #.......##.####.. #.......†..# #.###/ hq #.......##.## #.#  #.........# #####.......##.####.# ......)@....###.# #.# -######.<........ ..# ###...#.#.# #.. ##.##.#.. ..# #... . ####.## # / h / h#!K #.##.#### #.# #.>.....######. #.## #.##.#### #.......†..# #. #.......##.## #.# #......#/ h*f#.......##.####.#.@.....###.# #.##.<. ..# ###...#.#.# #.. ##.##.#.. ..# #... . ####.## #/ h.-9.0 (7.0/ h1F-20.0 (8/ h6/ h5W{ _You see here a +0 dagger of draining./ h\4/ hЇ/ hȊ/ hÐg _/ hv,/ hZ/ h1P  There is a stone staircase leading up here./ h/ h| _/ h/ h}/ hԜ/ hx/ h;/ h</ hB/ h/ h_,/ h/ h/ h,/ h#/ hȭ/ h<,/ h/ hC/ h,/ hƻ/ h/ h/ he/ h_/ h/ h/ h0/ hh/ h/ hD/ h / hZ/ hg/ h/ h/ hL/ h/ h/ h,/ hB/ h/ h,/ h/ hp/ h'/ hlc _You now have 100 gold pieces (gained 4)./ h/ h^/ h,/ hi/ h/ h/ h-/ h/ h,/ h/ h9Z/ h",/ h%/ h%/ h&/ hX'/ h(,/ h(/ h)/ h*,/ h+/ h,/ h`-,/ hz./ hg// h0,/ h1/ hY2/ h 3,/ h+4/ h5/ hL6,/ h97/ h8/ h8,/ h9/ h:/ hg;,/ h</ ho=/ h>,/ h,?/ h"@/ h@,/ hA/ hB/ hC,/ hD/ hE/ hF,/ hG/ hI/ hI,/ hJ/ hK/ hL,/ hcN/ haO/ hP,/ h)Q/ hR/ hR,/ hS/ hT/ hU,/ hV/ hW/ hGX,/ hZB/ hZ[/ h\/ h]/ hO^,/ h^_/ hC`/ h`,/ ha/ hb/ hc,/ hd/ he/ h]f,/ h`g/ hLh/ hh,/ h{v/ hB #.#  #.#  #.#  #########.#  ..........## ########...... #.################.# S.........# .############   S   adder (asleep) / hņ\91.0 (71.0)2.0 (72/ h/ hY _An adder comes into view./ h #.#  #.#  #.#    .. ...... #. ##################.#  S......@...........#  .################### / h #.#  #.#  #.#    .. ...... #. ##################.#  S......@...........#  .###################    _An adder is nearby!/ h_ #.# #.# #.# #.# .... #..... #.#.##S............##.#/ h/ h83.0 (1.0) _/ h / h/ h6 #.# #.# #.# #.# . # #. #.# #S.# #.#4/ hC/ hD/ hI/ hN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ he/ hڥ/ hˮ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h՗  #.# #.# #.# #.# . #/ h5  #. #.# #S.# #.#/ h / h A5Sandblast _/ h / h· / hKk ###S    The blast of sand hits the adder!/ h / h] / h0 S..S./ h d3--=6.5 (1.5/ hi / h Y _The adder is almost dead./ hRF  The blast of sand hits the adder./ hWL.# / h'../ h~--88.0Sandblast/ hz/ h I _You kill the adder!/ h4/ h/ h,/ hڲ/ h4==/ hX/ h/ hʿ,/ hy/ h,/ h/ h/ h/ h;==/ h~/ h/ h###### ....... ###################### #................. #@################-906.0 (8.0...).!..##########/ h{/ hwE-7.0 (9/ h/ h & _Found a war axe./ hvJ/ h>B/ h!/ h*^##### ..... ##################### #................########.##############.....).@..# ##########/ h3W10.0 (31.0 (4/ h=l _r - a fizzy red potion/ h= 4/ hc / h / h     #### #...#.#r.....)@...#.#r   rat (asleep)/ h &0/ h A2.0 (1/ h V _A rat comes into view./ hC  ..########.# r.....)@...#  / h` u..########## / hu> J ..########.# r.....)@...#  / hA ..##########   / h?S  _A rat is nearby!/ h4 ..########.# r.....)@...#  ..########## / hP53/ h ..########.# r.....)@...#  ..##########   / h/ h/ h/ hZ _A rat is nearby!/ htM     #.#.#Kr.....@....#.#K   kobold (missile, asleep)/ h  A kobold comes into view. It is wielding a +0 short sword./ h/ h.KrK)rwandering)/ h/==3/ h-/ hj _The kobold shouts! _You see here a +0 war axe./ h     # ##...#.##.K....@)....##r..##/ hE/ h<r./ h0((((/ hz....7--4/ h/ h:D _The kobold throws a stone. The stone hits you./ h / h 8-/ hT / h4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ ht / hZ / h / h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h2/ hG/ h/ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hz/ h| / h} / h~ / ho / hH ##/ h)) #/ h@ #.../ h4#.#/ h #rK...@.)....#/ h #...# ##/ hp / h / h./ hr/ hWr/ h{/ ho-The rat squeaks loudly./ h</ h!(((((((/ hʫ/ hE/ hGe...@.)./ hJ/ hK8/ hL=/ hM==/ hN 5/ hOSandblast/ h \/ hg / h[r`_The kobold throws a stone. The stone misses you./ h0####/ h|/ hӈaK....r/ h (((The blast of sand misses the kobold. The kobold throws a stone./ h,/ h[R.Kr../ h!e3----6.5 (1.5/ h1*/ h.< _The stone hits you but does no damage./ hOD  The blast of sand hits the rat!/ hL.# / h+/ h2H.K./ hUL----8.0/ hB[/ hA_G _You kill the rat!/ h  The blast of sand hits the kobold!)# / h?b&./ hQ/2--99.5Sandblast/ h5/ h8J _You kill the kobold!/ h6 / hc / h / h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h / h / h / h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hV / hH / h / h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h= _/ h/ h֭c3==/ h,/ h/ h,/ h/ h/ hsk4====/ hD/ h@/ h޽,/ h/ h/ hV,/ hj/ h[  Things that are here:  a +0 short sword; a stone/ hh#. #> # #. .##....  ##.## # #...########. #..@)...)....#-27.5 (8.0 #...### #####/ h/ hE-8.5 (9/ hG/ h; _Found a stone staircase leading down./ h4/ h/ h/ h/ h'==/ hh/ hSL[.# #.# #.# #># # #.#  #.##.#####.# #....@.....# #########30.5 (2####.#/ hV #...........########.########...)...)....##...###############/ h5/ h^+1.5 (3/ h / h&"- _Found a leather armour./ h|5/ h6/ h8/ h;>/ hFIX/ hL,/ hN/ hQ/ h7U/ hSV/ hW/ hZ/ hT],/ h:_/ h-b/ hd/ he/ hf/ hi/ hQl,/ hin/ hp/ hOr,/ hs/ hYv,/ hBw/ hzN _You now have 110 gold pieces (gained 10)./ hi|4/ h}/ h/ h{,/ h-/ h͂/ h؃/ h/ h// h/ h҉,/ h(/ h/ hˍ/ hl/ h / h@/ ha/ h/ h/ h/ hx,/ h)/ h/ hH/ h/ h/ h/ h/ h/ hɞ/ hǟ/ h&/ h/ hc/ hw/ h/ h{/ h / h%/ hv/ h/ h/ hc/ h ########. #..  #.S  #.# #.#  #.# #.######[#S   ball python (constriction, asleep)#.....##.#/ h+r#####.##.##.##.#/ h*051.5 (20.0)/ hƼ,2.5 (21/ h/ hh^ _A ball python comes into view./ h ########.  #@.......  #.######S  #.# #.# #.# #.######[#  #.....##.#  #####.##.#  #.##.# / hRT  ########.  #@.......  #.######S  #.# #.# / hV #.# #.######[#  #..... #####. #./ h^ / ha / hh / hdk b _A ball python is nearby!/ hD  ########.  #@.......  #.######S  #.# #.# #.# #.######[#  #.....##.#  #####.##.#  #.##.# / hf  ########.  #@.......  #.######S  #.# #.# / h" #.# #.######[#  #..... #####. #./ h* / h|- / h*6 / h; b _A ball python is nearby!/ h=D  ########.  #@.......  #.######S / hF  #.# #.# #.# #.######[#  #.....##.#  #####.##.#  #.##.# / h  ########.  #@.......  #.######S  #.# #.# / h #.# #.######[#  #..... #####. #./ h / h\ / h / hb _A ball python is nearby!/ h #.##.#.######S##.# #.# #.##.######[# #.....##.######.##.##.##.#3.5 (1.0) _/ h#/ hn#.##.#.######S##.# #.# #.##.######[# #.## / hO / h/ hu&4/ h/ hS/ h&{#.##.#.######S##.# #.# #.######[# / h*/ h1zS.S)/ h3:5Sandblast/ h59/ h2C/ hL  The blast of sand hits the ball python./ hO##./ he (.../ h3 3--30=7.0 (1.5Sandblast/ h^; / h_? O _You kill the ball python!/ h / h / h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h/ h"4/ h}/ hd _4==/ h / h ,/ h/ h/ hW,/ he/ hM/ h,/ h/ h@"/ h$/ h%;==/ h&/ h8)/ h+,/ h-/ h 1/ h4,/ h5/ h=7/ h8,/ hR9/ h;/ h;,/ h=</ h_>/ h>,/ h?/ h@/ h?,/ h/ h/ h #.##.##.##.######.#####...##.......?.................g #@# - #.#  #.# ###.# #...#############.######.... g   goblin (asleep)#............../ hu S.#####.######.#######.##.#/ h  69.0 (12.0)  A goblin comes into view. It is wielding a +0 dagger.Found a scroll labelled CUCROTHRETO./ hT[g.g/ h6==70.0 (13/ h/ h$( _The goblin shouts!/ h}t #.# #.# #.# #.#/ hD #####.#####..  .##.......?....  ............g.#  #@# #.# #.# ###.# #...#  .#######  #......../ h ^    #.# #.#/ h>$ #.# #.# #.#/ hTB #.# #####.#####..  .##.......?....  ............g.#  #@# #.# #.# ###.# #...#  .#######  #........   #.# / hAK/ hbP/ hT/ hE[] _A goblin is nearby!/ h= #.# / hs#.# #.# #.# #####.#####..  .##.......?....  ............g.#  #@# #.# #.# ###.# #...#  .#######  #........    #.# #.#/ hb #.# #.# / hc#.# #.# #####.#####..  .##.......?....  ............g.#  #@# / hd#.# #.# ###.# #...#  .####### / he #........   #.# / hFo/ hr/ hz/ h] _A goblin is nearby!/ h #.# #.# #.# #.# #####.#####..  .##.......?....  ............g.#  #@# #.# #.# ###.# #...#  .#######  #........    #.# #.#/ hS  #.# #.# / hT #.# #.# #####.#####..  .##.......?....  ............g.#  / h ,/ h? / hQA / hG / hkH / hI / h&J / hJ ,/ hM / h.O / hO / hqP / hR / hxS / hT / hT / hv/ hv/ hHx/ hy/ hmz/ h{/ hF~/ h ...########..# ####.....##..# #.. #.....##..##.... #........... #.# # #.....##..# #.# .# #.#...@.##..# #.# .#...........####.###.###.##..####...## ......................#..#########.###.#.##.#o... #.........# oo 2 orcs (asleep)/ h<..o #..###..##.#?< #..##...# . #..##..##/ hw 13.0 (4  2 orcs come into view.An orc is wielding a +0 flail and wearing a +1 ring mail of cold resistance./ h+4.0 (5/ h/ h / h?_Found a scroll labelled KUAMARO BAWIRO. Found a stone staircase leading up. _You see here a scroll labelled ACHUOKK RAUKKUZXE./ hxg ...#  ########..# ###  #.....##..# #..  #.....##..  #........... #.# #  #.....##..# #.# .#  #.#...@.##..# #.# .#  .............#  ##.##..####.... ............. #..#### o...   ..o  ?<    / hz  ...#  ########..# ###  #.....##..# #..  #.....##..  / h #........... #.# #  #.....##..# #.# .#  #.#...@.##..# #.# .#  .............#  ##.##..####.... ............. #..#### o...   ..o  ?<   / h6/ h/ hw#/ h(d _There are monsters nearby!/ hMD ...#  ########..# ###  #.....##..# #..  #.....##..  #........... #.# #  #.....##..# #.# .#  #.#...@.##..# #.# .#  .............# / h# ##.##..####.... ............. #..#### o...   ..o  ?<    / h.t9 ...#  ########..# ###  #.....##..# #..  #.....##..  #........... #.# #  #.....##..# #.# .#  #.#...@.##..# #.# .#  .............#  ##.##..####.... ............. #..#### o...   ..o  ?<    _There are monsters nearby!/ h / h +5.0 (1/ h / h g _t - a scroll labelled ACHUOKK RAUKKUZXE/ h/ hrs Spells (Memorise)TypeFailure Level  a - PasswallEarth4% 3b - Momentum StrikeConjuration/Translocation 9%2  c - BlinkTranslocation/ h716%2  d - Lesser BeckoningTranslocation16%2  e - Summon Ice BeastIce/Summoning30% 3  f - PetrifyAlchemy/Earth36% 4  g - Cigotuvi's PutrefactionNecromancy/Air/ h69% 4  h - Dispel UndeadNecromancy69% 4  i - Martyr's KnellNecromancy/Summoning69% 4  j - Summon Mana ViperHexes/Summoning95% 5  k - Monstrous Menagerie Summoning/ h100% 7 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/ h/ h,/ hk#ripuliukko the MagicianDeep Elf...#Health: 28/28 ========================########..# ###Magic: 14/14 ========================#.....##..# #..AC: 2Str: 5#.....##..##....EV: 12Int: 22#........... #.# # SH: 0Dex: 15#.....##..# #.# .# XL:  5 Next: 31% Place: Dungeon:3#.#...@.##..# #.# .# Noise: ---------  Time: 2015.0 (0.0).............####.###.# -) Nothing wielded##.##..####...........## Cas/ hm't: Sandblast...................... Fly #..#########.###.#.##.#o...#.........# oo 2 orcs (asleep)..o#..###..##.#?<#..##...# .#..##..##An orc is wielding a +0 flail and wearing a +1 ring mail of cold resistance. _Found a scroll labelled KUAMARO BAWIRO. Found a stone staircase leading up. _You see here a scroll labelled ACHUOKK RAUKKUZXE. _There are monsters nearby! _There are monsters nearby! _t - a scroll labelled ACHUOKK RAUKKUZXE  Okay, then./ h?5/ h<. _/ hjE...#########..# ### #.....##..# #.. #.....##..##.... #........... #.# # #.....##..# #.# .####.#.....##..# #.# .#.......@......####.###.#/ hVI###.##..####...........# ..............#..#########.###.#.##o... #...........o #..###..##.?< #..##...#... #..##..#####.)##../ h4P/ h_o.o1 asleep)/ hdF6.0 (1Sandblast _/ hQl/ hp/ h...#########..# ### #.....##..# #.. #.....##..##.... #........... #.## #.....##..# #.# .####.#.....##..# #.# ................####.###. ###.##@.####........... #.........#..#########.###.#.##o..o #........#.... #..###..##.?<. #..##...# #... #..##..####..###.)##..... #..#o.7/ h 2#/ hB W  The blast of sand hits the orc but does no damage./ h  The orc shouts!  An orc wizard comes into view. It is wielding a +0 dagger./ h  An orc comes into view. It is wielding a +0 flail./ h= I  The orc hits you but does no damage./ h+ / h@ oo.goo   orc wizard (wandering)oooo 3 orcs (1 wandering)g   hobgoblin (wandering)/ h2 f3--===8.5 (1.5/ hf / h2 \ _A hobgoblin comes into view./ hl / h; W  The blast of sand hits the orc but does no damage./ h7 / h / h / h~  o..go.oo.ogThe hobgoblin shouts! The orc shouts! The orc wizard shouts!/ hr 0-------2----20.0/ h / h! 7 _The orc hits you with a +0 flail!/ h>xD  The blast of sand hits the orc./ h8/ h  The orc is heavily wounded./ h$B/ h%gooo.o<2=----------1.5/ ht0 # _The orc misses you./ h/ hP/ h5/ h,/ h.oooo./ h3==1----3.0/ h/ h' _The blast of sand misses the orc. The orc closely misses you./ h 4/ h/ hF _Unknown command./ h...# ##..# ### #.....##..# #.. #.....##..##.... #........... #.# ## #.....##..# #.# .#####.#.....##..# #.# .#./ h9q####.###.####.##.@####.##.ooo.#.o#.###.#.##...... #.##.... #..###..##.#.?<. / h.#..##...# #... #..##..## ##.. / h/ hgg   hobgoblin/ hw=2==40/ hQ/ h:7 _The orc hits you with a +0 flail./ h########..# ####.....##..# #.. #.....##..##.... #........... #.# ## #.....##..# #.# .# ####.#.....##..# #.# .# ...............####.###.# ###.##..####...........# #gooo.@........#.o#########.###.#.##.#..... #.........# #.... #..###..###.?<. #..##...# #... #..##..## ##.. ###.)##..#  #... #..# #.##.###..####./ h/ h*/ h/ hz/ hjo.ooo/ hT4=5/ h/ ht _The orc attacks as it pursues you! The orc closely misses you./ h8jF#..# ### #.....##..# #.. #.....##..##.... #.... #.# # # #.....##..# #.# .# ####.#.....##..# #.# .# ...............####.###.# ###.##..####.##go.oo./ h$mG##.o#.###.#.##.#...... #.# #.... #..###..##.# #.?<. #..##...# .##... #..##..## ###.. ###.)##..# #... #..# #.##.###..####.#/ hwB/ h$y/ h7s.oog/ hۖy5==-6/ h/ hF/ hK #..# ### #.....##..# #.. #.....##..##.... #. #.# # # #.....##..# #.# .# ####.#.....##..# #.# .# ...............####.###.# ###.##..####.### #.oooo.# #.g#.###.#.##.#.#..... #.# #.... #..###..##.# #... #..##..## # ##.. ###.)##..# #... #..# / h ,/ h ^oog../ h 7===-7/ hi / hf / ho #..# ### #.....##..# #.. #.....##..##.... #..... #.# # # #.....##..# #.# .# ####.#.....##..# #.# .# ...............####.###.# / h ###.##oo####.### #.og.o.# #..#.###.#.##.#.# ..... #.# #.... #..###..##.# #... #..##..## # / hw ##.. ###.)##..# #... #..# / h / h  / h / h / h ...goo 2 orcs/ h 8===3====8/ h+ / h// / h_ / h: The blast of sand misses the orc. The blast of sand hits the orc!/ h1)###   orc/ h:,/ h#=/ h?/ h5A/ hM..og..o/ hgl2--3=9.5 (1.5/ hIv] _You kill the orc!/ h Q D  The blast of sand hits the orc!/ hR )g   hobgoblin/ hQ / h} / h_ / h@ i.o.g/ ha l1----431.0/ h / hL G _You kill the orc!/ h  The blast of sand hits the hobgoblin!.#/ hs o  You kill the hobgoblin!o).o)o   orc/ h 1--------52.5 _The orc hits you with a +0 flail!/ h D  The blast of sand hits the orc./ hC)/ h/ hG.o/ hw3=-----0-74.0/ h] _You kill the orc!/ hu  The blast of sand hits the orc wizard!/ hYw / hfyY The orc wizard is almost dead./ hPThe orc wizard closely misses you. / h / hPThe orc wizard points at you and mumbles some strange words./ hτ/ h&18-----5.5 _The magic dart hits you./ h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h6( / hI) / hc. / h1 P _You don't know that spell./ h&4/ h+/ h.F _Unknown command./ hd|0####/ h )..oThe blast of sand misses the orc wizard./ h,20==--9/14 --7.0/ h / hd X _The orc wizard closely misses you./ hK  The blast of sand hits the orc wizard!/ hGC)/ hJ/ hi,1===--568.5Sandblast _You kill the orc wizard!/ h #..# ### #.....##..# #.. #.....##..##.... #..... #.# # # #.....##..# #.# .# ####.#.....##..# #.# .# ...............####.###.# ###.##..####).### #....)..@..# #..#.###.#.##.#.# ..... #.# #.... #..###..##.#  #.?<. #..##...# .#  #... #..##..## #  ##.. ###.)##..#  #... #..#  #.##.###..####.#[4/ h-0m/ h/ h3==-90/ h/ hk _Items here: )) [ †./ h########..# ###ripuliukko the Magician#.....##..# #..Deep Elf#.....##..##....Health: 26/28 ======================--#........... #.# #Magic: 10/14 =================-------# #.....##..# #.# .#AC: 2Str: 5####.#.....##..# #.# .#EV: 12Int: 22/ h /...............####.###.#SH: 0Dex: 15###.##..####)..........### XL:  5 Next: 56% Place: Dungeon:3#....)..@..............# Noise: ---------  Time: 2042.5 (0.0)#..#########.###.#.##.#.# -) Nothing wielded.....#.........#Cast: Sandblast#....#..###..##.#Fly #.?<.#..##...# .##...#..##..## ###..###.)##..##... #..##.##.###..####.# _The +0 flail glows red for a moment.  As you read the scroll labelled UMPOEN RUNLOD, it crumbles to dust.  It is a scroll of identify. _e - a potion of hasteAs you read the scroll of identify, it crumbles to dust. _h - a potion of curing/ h ]  As you read the scroll of identify, it crumbles to dust./ h o7=3.5 (1/ hb 1 _o - 2 scrolls of revelation/ h1 / h / h / ha 8==1=/ hJ / hK / hj! / ha& ,/ ho' / h( / h, / hU- :=/ hy0 / h4 2===/ h5 / h; ,/ h= / hA ,/ hPD / hG / hCH / hJ / hM / hhN k3====/ h Q / hV B/ hX / hY / h[ / h] / h^ k4====/ h_ / hnc / hae ,/ hf / hm #..# ### #.....##..# #.. #.....##..##.... #..... #.# # / hRn p# #.....##..# #.# .# ####.#.....##..# #.# .# ...............####.###.# ###.##..####).### / hn #....)..)@.# #..#.###.#.##.#.# ..... #.# #.... / ho c#..###..##.# / ht  ...# ########..# ### #.....##..# #.. #.....##..##....  #........... #.# #  # #.....##..# #.# .# / hmw ####.#.....##..# #.# .# ...............####.###.# ###.##..####### #....)..)..............#  #..#########.###.#.##.#.#.#.........# #.... #..###..##.##.?<#..##...# .##...  #..##..## ###..##.)##..##... #..#/ h} 0574.0)/ h} ,8.5 (15/ h / h  Things that are here: _a +0 flail; a +1 ring mail of cold resistance; an orc corpse/ h4/ h/ hx/ h/ h>; _/ h\/ h/ h;==/ hc/ hZ  Items here: )) [ †./ h/ h _/ h/ h / h6,/ h / h/ hB/ hu!~  Things that are here:  a +0 falchion; an orc corpse/ hj%/ h& _/ h'/ h*/ h,,/ hg./ h0/ h2,/ hy4/ h6/ h9,/ hq:/ h</ h%?,/ h+A/ hkC/ hF,/ hH/ hmJ/ hL/ h6M/ hN/ hQ,/ hS/ hW _p - 2 scrolls labelled KUAMARO BAWIRO (gained 1)/ h c/ hc/ he/ h,f/ hg/ hq#.#........... #.# #.#.....##..# #.# ####.#.....##..# #.# #...............####.##/ hq #.###.##..####)........ #. #....)..).......... #.###..#########.###.#. #......### #....... ##....@..# #..###.. #..<....# #..##... / hir #.......# #..##..# ##....### ###.)##..# #....# #... #..# ###..# #.##.###..#  #..# #.##.......  / hsD#..# #.#####...#  ..# #.# #..## / hw-74.5 (16/ hy,5.5 (17/ h}/ hUa _d - a scroll labelled VAIBBY WOLO/ h Read which item? Scrolls  d - a scroll labelled VAIBBY WOLO  g - 3 scrolls of enchant weapon  i - a scroll labelled XUYSEO FESA  j - a scroll labelled AGUMEF BINA  l - a scroll of teleportationo - 2 scrolls of revelation  p - 2 scrolls labelled KUAMARO BAWIRO  s - a scroll labelled CUCROTHRETO  t - a scroll labelled ACHUOKK RAUKKUZXE [!] read|quaff[?] describe selected/ h / hw#.#........... #.# ripuliukko the Magician#.#.....##..# #.# Deep Elf####.#.....##..# #.# Health: 28/28 ========================#...............####.## Magic: 14/14 ========================#.###.##..####)........ AC: 2Str: 5/ h^#. #....)..).......... EV: 12Int: 22#.###..#########.###.#. SH: 0Dex: 15#......### #....... XL:  5 Next: 56% Place: Dungeon:3##....@..# #..###.. Noise: ---------  Time: 2075.5 (0.0)#..<....# #..##... -) Nothing wielded#.......# #..##..# Cast: Sandblast##....### ###.)##..# Fly #....# #... #..####..# #.##.###..# #..# #.##......./ h #..# #.#####...# ..# #.# #..##  _a +0 flail; a +1 ring mail of cold resistance; an orc corpse _Items here: )) [ †.  Things that are here: _a +0 falchion; an orc corpse _p - 2 scrolls labelled KUAMARO BAWIRO (gained 1) _d - a scroll labelled VAIBBY WOLO/ hn §§###/ h]s#..§§@§§##..§§§§§##..§§§§§###....####....####..##..##..#As you read the scroll labelled KUAMARO BAWIRO, it dissolves into smoke./ h4+6.5 (1/ hC _It was a scroll of fog./ hCZ / ha n/ hg X/ hCj ,/ hk / hm / h3p ,/ h{q / hu / hv / hv / hx / hz / h} ,/ h} / h / h ,/ hC / h / h, ,/ h / h / h B/ h n/ hu / h / h / h / h / h ,/ h+ / hp / h / h / h / h B/ h% / h= ,/ h / h / h& ,/ h / h / h 4/ h / h / h ,/ h / h / h B/ h / h:. ...# #######..# ### .# .....##..# #.. .. .....##..##.... r# ........... #.# <# .....##..# #.# .# .....##..# #.# .# .........####.###.# #..####)........@.### ..)..)..............# #########.###.#.##.#.# ### #.........## .. §§# #..###..##.# . §.# #..##...# .#r[39/ h / ;49m   rat (asleep) §§# #..##..## # ### ####.)##..# # #.....##..#/ h1 114.5 (38.0)  A rat comes into view.Found an escape hatch in the ceiling./ h7 g.rr/ h: J===5.5 (39Sandblast/ hi? / hQ - _The rat squeaks loudly./ hB" ...# ### .# #.. .. .# #.# r# #.# .# #.# .#####.###.#)........@.### )..)..............# .###.#.##.#.#  #.........## ..  #..###..##.# .  #..##...# .#  #..##..## #  ####.)##..# # #.../ h ...# ### .# #.. .. .# #.# r# #.# .# #.# .#####.###.#)........@.### )..)..............# .###.#.##.#.#  #.........## ..  #..###..##.# ./ h. #..##...# .#  #..##..##  ####.)##.. #.../ h/ h/ h/ hZ _A rat is nearby!/ h ...# ### .# #.. .. .# #.# r# #.# .# #.# .#####.###.#)........@.### )..)..............# .###.#.##.#.#  #.........## ..  #..###..##.# .  #..##...# .#  #..##..## # / hFH ####.)##..# # #.../ hfzu ...# ### .# #.. .. .# #.# r# #.# .# #.# .#####.###.#)........@.### )..)..............# .###.#.##.#.#  #.........## ..  #..###..##.# . #..##...# .#  #..##..##  ####.)##.. #.../ h4/ h7Z _A rat is nearby!/ h>D  The blast of sand hits the rat!/ h˗_<###/ hN%2.../ hCq3--7--7.0 (1.5)Sandblast/ hx] _You kill the rat!/ hZ / hA" 9--/ h:' / h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hb{ / h~ / h / h֔ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h _4==/ hj#,/ h$,/ h&/ h',/ h(/ h,/ h-/ hX.,/ h4==/ h:/ h[;/ ht=/ hB  There is an escape hatch in the ceiling here.  You see here a rat corpse./ hE6 _/ hF/ h$I/ hJ,/ hL/ hN/ hP,/ hQ/ hpf/ ht4/ hxX/ h/ hޞ/ he/ h9/ hT/ hW,/ h/ hM _s - 2 scrolls labelled CUCROTHRETO (gained 1)/ h4/ h9/ h/ h ### ### #.. ..# / h(#.# ### #.# #.# ..# #.# #.# (.# ##.##  ###########.##..#####...#### ####............@.............#-47.0 (30.0)...#########.##..#####...##.#/ hF&.# #.# ..# ##.###.#  #.# #.# .(# #.# #.#  #.# #.# ..# #<# #.# ####.#########.# ... ###.###.### ................ .#.. ........... .....########### ...# #######.### .###<# #######.#/ ha/ hF-8.0 (31/ h)/ h% _Found 9 stones./ h/ h/ hН/ h6/ hX/ h,/ hu/ h/ hڱ,/ h/ hҵ/ h,/ h/ h;  You see here 4 stones./ h#.##### #.##.##..# #.##.##(.# ##.##  ###########.##..#####...#### ##..........................# / h}...#########.##..#####...##.# ##.##.##..# ##.###.##.# #.##.(# #.# #.#  #.# #.##.@# #<# #.# ##.#########.##...# ###.###.##### ................#..K............./ h}Sandblast ...############...#########.##### / h##<#  ## ## #######.#  #.##.......# K   kobold (missile, asleep)  #.##.##### ##.####............ ...###..........####52.0 (4.0)3.0 (5/ hp/ h5s _A kobold comes into view. It is wielding a +0 whip./ h^  #.#  #.##..# #.#  #.##(.# ##.##  ##..# .... #..#  #.##..#   #.# #.##.(# #.# #.#  #.# #.##.@# #<# #.# #...# ...#..###...###<# ## ##   #.#  #.### / h{  #.#  #.##..# #.#  #.##(.# ##.##  / hx##..# .... #..#  #.##..#   #.# #.##.(# #.# #.#  #.# #.##.@# #<# #.# #...# ...#../ hӰo###...###<# ## ##   #.#  #.# / h"/ h/ hB/ h] _A kobold is nearby!/ h  #.#  #.##..# #.#  #.##(.# ##.##  ##..# .... #..#  #.##..#   #.# #.##.(# #.# #.#  #.# #.##.@# #<# #.# #...# ...#..###...###<# ## ##   #.#  #.### / hE   #.#  #.##..# #.#  #.##(.# ##.##  ##..# .... / h"K #..#  #.##..#   #.# #.##.(# #.# #.#  #.# #.##.@# #<# #.# #...# ...#..###...###<# ## ##   #.#  #.# / h#W / hZ / h`e / h^k ] _A kobold is nearby!/ h   #.#  #.##..# #.#  #.##(.# ##.##  ##..# .... #..#  #.##..#   #.# #.##.(# #.# #.#  #.# #.##.@# #<# #.# #...# ...#..###...###<# ## ##   #.#  #.### / hk* {  #.#  #.##..# #.#  #.##(.# ##.##  / h+ ##..# .... #..#  #.##..#   #.# #.##.(# #.# #.#  #.# #.##.@# #<# #.# #...# ...#..###...###<# ## ## / h,   #.#  #.# / h7 / h9 / hD / hH ] _A kobold is nearby!/ h #.##..# #.# #.##(.# ##.# ###########.##..#####...#### #..........................# ..#########.##..#####...##.# #.# #.##..# ##.###.# .# #.##.(# #.# #.# #.# / hN '#.##..## #<# #.# #.#########.##..@# ###.###.###### ...............#..K..............############...#########.###### #<# ##### #######.# .#  #.......# # #.# #.###### #.# ###...... ..####...#####.# #.##/ hl / h 24.0 (1 _/ h / hF  The blast of sand hits the kobold!#)/ h'./ h3--=5.5 (1.5Sandblast _You kill the kobold!/ h}4/ h/ ho _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h%/ h/ h;/ hw/ hK% _/ hHy4==/ h/ h^/ h,/ h_/ ho/ h,/ h/ hP/ h,/ hy/ hT/ hQ==/ h/ h~/ h,/ h\/ h/ hl,/ h#/ h/ hJ/ h/ h / h~ / hv ,/ h/ h:/ h/ h/ hO/ h/ h@,/ h/ h/ h4,/ h/ h/ h ,/ hl!/ h"/ h$,/ h$/ h'/ h(,/ hq)/ h./ h/,/ h// h81/ h>3,/ h"4/ h5/ h6/ hr7/ hA8/ hp9/ h:/ h;/ hX</ h=/ h?,/ h>B/ h5C/ hD/ hD/ hE/ hF/ h I,/ hJ/ hpK/ hL,/ h8N/ hO/ hP,/ hR/ hS/ hT,/ hU/ hV/ hW,/ hXX/ hgY/ h3Z/ hZ,/ h[/ h\/ h],/ he^/ h^_/ h`,/ ha/ hb,/ hc/ hCd/ h/ h\/ h/ h,/ h/ h/ h,/ h/ h/ h,/ h),/ h,/ h/ h/ h,/ h/ hc/ h,/ h"/ hY/ h+/ h / h/ h/ h/ hk/ h"/ h / h ,/ h / h5B/ h/ h/ h/ h/ h/ h/ h'/ h/ h/ h/ h/ h,/ hS"/ hL#/ he$,/ h&/ hk/x........#.###<# ##### ## .##..####.# #.# #. .##..# #.# #.##. .....####.###.####. ###)..........### #... / h*0.)..............# #.#. #####.###.#.##.#.####... #.  #.........###....w.. #.  #..###..##.#@##.. -  #..##...###.## .  #..##..## #.#  ####.)##..# #.#  #.....##..# #./ h 1#  #.##.###..####.#w   dart slug (asleep)  #.##...........#  #.#####...###### # #.  #.# #..## #. #./ h991227.5 (72.0)/ h:F-8.5 (73/ h ?/ hB\ _A dart slug comes into view./ hu =.<# ##### . #.#.# #.# #.#.).. .)....... .####...  ....###....w..  .#@##..  #.## .   #.#  ####.)##..# #.#   #.#  #.#  ..#  ### # #.  #.# #..## #. #. / hD @.<# ##### . #.#.# #.# #.#.).. )....... ./ hbF ####...  ....###....w..  .#@##..  #.## .   #.#  ####.)##..# #.#   #.  #.# / hK  ..  ### #   #.# #..## #. / hnQ / hS / h[ / h` ` _A dart slug is nearby!/ h =.<# ##### . #.#.# #.# #.#.).. .)....... .####...  ....###....w..  .#@##..  #.## .   #.#  ####.)##..# #.#   #.#  #.#  ..#  ### # #.  #.# #..## #. #. / h .<# ##### . #.#.# #.# #.#.).. )....... .####...  ....###....w..  .#@##..  #.## .   #.#  ####.)##..# #.#   #.  #.#  ..  ### #   #.# #..## #.  _A dart slug is nearby!/ hS =.<# ##### . #.#.# #.# #.#.).. .)....... .####...  ....###....w..  .#@##..  #.## .   #.#  ####.)##..# #.#   #.#  #.#  ..#  ### # #.  #.# #..## #. #. / hZh.<# ##### . #.#.# #.# #.#.).. )....... .####...  ....###....w..  .#@##..  #.## .   #.#  ####.)##..# #.#   #.  #.#  ..  / hG]### #   #.# #..## #. / h9d/ hf/ h tv _A dart slug is nearby!/ h~ _##..##.......############...### .......#.###<# ##### ### ##..####.# #.# #. ##..# #.# #.#  #. ....####.###.# ### ##)..........### #... )..............# # #.#. ####.###.#.##.#.####...#/ h #.#.........###@...w...#..#..###..##.#.##......####..##...###.## ...... #..##..## #.# ....## ####.)##..# #.# ..# #.....##..# #.# .# #.##.###..####.# # #.##...........# #.#####...###### # #./ h / h w.w9.5 (1.0)Sandblast _/ hx / h/ / h4  The blast of sand hits the dart slug!##†/ hʸ'../ hp3--9=31.0 (1.5Sandblast/ h`/ hM _You kill the dart slug!/ hJ/ h / hC/ h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ h(4/ h!/ h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/ hq / h 4/ hl / h % _/ h 4==/ h ,/ h / h| / h ,/ h / hU ,/ h / h / hW / h ;==/ h / h8 / hb / h- ,/ h / h&" .##.......###...####.###<# ##### ### .####.# #.# #... .# #.# #.# #... ./ h" ####.###.# ###... ...### #... .## #### #.#... #.###.#.##.#.####...#### #... #...###...@......# #...-8.0 (7.0 / h% #..###..##.#.##........# ####. #..##...###.###.......# #..##..## #.# #........> ### #.)##..# #.# ###...# ...##..# #.# ...# ..### #..####.# #.## ...# ..# .#...  ####...###### #.##. #.# / h' / h) E-9.0 (8/ h, / h=/ _Found an escape hatch in the floor. _You see here a dart slug corpse./ h2 O _  There is an escape hatch in the floor here. _/ h 8  There is an escape hatch in the floor here. _/ h B/ h / h / h# / ht / h / h ,/ h / h / hf / hi / h / h / h / h! / h" / h$ / h& / h' / h( / h* / hx, / hx- / h. / h0 / h2 / h3 / h4 / h7 / h8 / h9 / h?; / hK= / hk? / hk@ / hA / hmD / hG / hH / hJ / hhM / hO / hP / hR / h2V  / hW  / hW -There is a stone staircase leading down here./ hZ / ho[  / h;\ _/ h?^ / hb / h'e / h-f / hg / hoj / h1m / h;n / ho / hOr / ht / hu / hdw / hy / h{ / h1} / h~ / h; / h / h / hB / h / h / hX / h / h} / h / hޓ / h / h / h / h / h( / h( / h0/ hh7  You see here a +0 leather armour. _  There is a stone staircase leading down here. _/ h+F/ h|Q/ hlV,/ hNW/ hX/ hZZ/ h[/ h],/ hy_/ hb/ h|d/ h0e/ h\f/ hnX/ hvn/ hUX/ hÕ ########...............)  #................########  #.######.######### #  #.# #.#  #.# #.#  #.# #.#   #.######[# #########  #.....##.# #......)[  #####.##.# #@#3223.0) #.##.# #.# ## #.##># #.# ... #.##.# #.#  #.##.#####.# #..........# ############## ####.####### #............. #...########.############ #...)[3/ h$4m...)....#3.0 (84 _Found a spear and a robe./ he #...# #.#############..########.#######..............).#................##############.#.######.############.# #.#  #.# #.#  #.# #.#  #.######[# ###########.....##.# #.@....)[.4.0 (1.0)  #####.##.# #.#######[ #.##.# #.# #####.##># #.# ....#.##.# #.# #####.##.#####.##..........# ############### ####.####### #.............. #...########.############# 5.0 (2 _Found a robe./ hy/ hxz/ h~/ hȆ/ h},/ hʔ,/ hߗ/ h/ h/ h/ h/ ha/ h/ hr/ hE/ h/ h/ h/ h/ hܳ/ h1/ h"=  You see here a +0 spear./ h/ h6 _/ h<  You see here a +0 robe./ hQ/ h _/ hi/ hf/ hs/ h/ hZ/ h<  You see here a +0 robe./ h/ h _/ hi/ h/ h,/ hk/ hy/ h"/ h/ hO / h / hx / h7 / h)/ hX/ h3,/ h/ h/ h,/ h/ hD/ h,/ hM!/ h#/ h4%/ h%/ h&/ h@ #....... ####.##### ########### #.#  #......)[.# #.#  #.#######[##.# #.# #.# ############.# #.# #.# #............##### #.# #.###.#########....... ####.# #....@# #.######41.0 (16.0) .....# ###################.# ###### #...................# ########.################### )...)....# ########## #/ hA/ huH/ hAIE _Done exploring./ hȹ/ h/ hH/ h.....)[.[.......0.0)/ h/ h[ _Done exploring./ h}/ hf~/ h/ h[/ h/ h/ hE _Done exploring./ h 4/ hb+ / hY </ hb frobe. _Done exploring./ h9Where to? (Tab - D:3, ? - help)  D - Dungeon / hN/ h]#......... ripuliukko the Magician####.##### Deep Elf############.#Health: 28/28 ========================#......)[.##.#Magic: 14/14 ========================#.#######[##.#AC: 2Str: 5#.# #.# ############.#EV: 12/ hjInt: 22#.# #.# #............##### SH: 0Dex: 15#.# #.###.#########....... XL:  5 Next: 59% Place: Dungeon:3 ####.# #....@##.###### Noise: ---------  Time: 2341.0 (0.0) .....# ###################.#-) Nothing wielded ###### #...................#Cast: Sandblast ########.###################Fly )...)....# ########## #_You see here a +0 robe. _You see here a +0 robe. _Done exploring. _Done exploring. _Done exploring. _Done exploring./ hJ/ h/ h/ hR% _/ h,/ h],/ h/ h/ hD,/ h/ h/ h*/ h/ h/ h / h#"/ h"/ h#/ h%/ hx(,/ hD)/ h*/ h,/ h-/ ht./ h,2f _Done exploring. _ You see here a +0 robe./ h 4/ h4 _/ h 6/ h9s _Done exploring. _You see here a +0 robe.  / h<6 _/ h">/ heE _You see here a +0 robe.  spear. _/ hbG/ hI/ hJ,/ hL/ hN/ hO/ hP/ h1R/ hS/ hZV,/ hQY/ hZ/ hl^B/ h`/ hc,/ he/ hf/ h i,/ h3k/ hl/ hn/ ho/ h]q/ hs/ hv,/ hw/ h^z/ h=X/ h!,/ h/ h[/ h_/ h/ h#/ h/ h/ h}/ h/ h/ h*/ h/ h٣/ hi/ h,/ h̨/ h/ h ,/ hP/ h$Z  There is a stone staircase leading down here./ h/ h; _/ hմ/ h ~4/ h j _You fly downwards.  There is a stone staircase leading up here./ hK       #   .#  ..#  #..#   #...#K#   ##.......   #@..# 69.7 (28.7)   #...##   #...#..   ....#....#   ..... . ..#   ......# #.....K   kobold (asleep)   .....# # #...   ....####   _A kobold is near/ he by!/ h b #  .#  / hf ..#  #..#  #...#K#  ##.......  #@..#  #...##  #...#..  ....#....#  ..... . ..#  ......# #.....  .....# # #...  ....# ### / h# .# ..# #..#  #...#K#  ##.......  #@..#  #...##  #...#..  ....#....#  ..... . ..# ......# #.....  .....# # #... ....# ### _A kobold is nearby!/ h#$ #  .#  ..#  #..#  #...#K#  ##.......  #@..#  #...##  #...#..  ....#....#  ..... . ..#  ......# #.....  .....# # #...  ....# ### / h# .# / hgo..# #..#  #...#K#  ##.......  #@..#  #...##  #...#..  ....#....#  ..... . ..# ......# #.....  .....# # #... ....# ###/ h _A kobold is nearby!/ h] #  .# / h2 ..#  #..#  #...#K#  ##.......  #@..#  #...##  #...#..  ....#....#  ..... . ..#  ......# #.....  .....# # #...  ....# ### / hui# .# / hj1..# #..#  #...#K#  ##.......  #@..#  #...##  #...#..  ....#....#  ..... . ..#/ h;lJ ......# #.....  .....# # #... ....# ###/ hat/ hfx/ h/ hv] _A kobold is nearby!/ h   ##  #.#  ..#  #..#  ##...#K#. ##. #<@.#  #...##  #...#.. / h0 ....#....#  ...... ....# ......# #.....  .....# ###... . / h/ hj.KK/ hoj70.7 (1.0)Sandblast _/ hc  The blast of sand hits the kobold!##)#/ h/.../ h3--60=2.2 (1.5Sandblast/ h/ h+J _You kill the kobold!/ h{/ h4/ h 4==/ h4 _Magic restored./ h4/ h/ h/ h+,/ hH/ h@/ hk/ h'/ h/ h/ h/ he;==/ hc/ hܷ/ hQ/ h / hʺ/ h/ he/ h / hܿ/ h/ h/ hB/ h/ hB/ hr #####  ##.#[?# #..#.#.# # ##..#... ..# ##...#.#...#  ##....@...#- #<..###.#...# #...## ... ..#Sandblast #...#.. B#.# # ....#....#)(## ...... ....### B   bombardier beetle (asleep)  ......# #.....  .....# ###...  ....####/ h  81.2 (9.0  A bombardier beetle comes into view./ hXB.B/ hI-2.2 (10.0)/ h*/ h _Found a quarterstaff, a leather armour, 6 stones and a scroll of identify.  Things that are here: _a +0 short sword; a kobold corpse/ h7 C ##### ##.#[?##  #..#.#.# #  ##..#... ..#  ##...#.#...#  ##....@...#  #<..###.#...#  #...## B.. ..#  #...#.. .#.# #  )(##   ....###        ....# ###/ hq  ##### ##.#[?##  #..#.#.# #  ##..#... ..#  ##...#.#...#  ##....@...#  #<..###.#...#  #...## B.. ..#  #...#.. .#.# #  )(##  ....###        ....# / h) h _A bombardier beetle is nearby!/ h  ##### ##.#[?##  #..#.#.# #  ##..#... ..#  ##...#.#...#  / h q##....@...#  #<..###.#...#  #...## B.. ..#  #...#.. .#.# #  )(##   ....###        ....# ###/ h  ##### ##.#[?##  #..#.#.# #  ##..#... ..#  ##...#.#...#  ##....@...#  / h "#<..###.#...#  #...## B.. ..#  #...#.. .#.# #  )(##  ....###        ....# / hr / hv / hr / hG h _A bombardier beetle is nearby!/ hA  ##### ##.#[?##  #..#.#.# #  ##..#... ..#  ##...#.#...#  ##....@...#  #<..###.#...#  #...## B.. ..#  #...#.. .#.# #  / h )(##   ....###        ....# ###/ hDv] ##### ##.#[?##  #..#.#.# #  ##..#... ..#  ##...#.#...#  ##....@...#  #<..###.#...#  #...## B.. ..#  #...#.. .#.# #  )(##  ....###    / h1     ....#  _A bombardier beetle is nearby!/ hNa&#######.#[?###..#.#.# ####..#...#..# ##...#.#...# ##....)...# #<..###@#...##...## #B..#..##...#.. #.#.# # / hb....#....#)(## ...... ....###......# #..... .....# ###....# ### / hm/ h n9=3.0)/ hgu/ hxI _The bombardier beetle bites you but does no damage./ hd|  The blast of sand hits the bombardier beetle!/ ht  The bombardier beetle is almost dead./ hJ  The bombardier beetle sprays incendiary fluid at you.The burning spray hits you./ h/ h3--==4.7 (1.5Fire Fly / h)/ h˹_ _You are covered in liquid fire!/ hO  The blast of sand hits the bombardier beetle../ h;" .  You kill the bombardier beetle! 6--2/15-----86--6.2Sandblast _The liquid fire burns you! _Your Earth Magic skill increases to level 5!/ hJM ##### ##.#[?##  #..#.#.# # ##..#...#..# ##...#.#...##....)@..#  #<..###.#...# / hL #...## #...#..# #...#.. #.#.# ##....#....#)(##/ hZP  You shake off some of the fire as you move./ he^2------3=-----70/ hd/ hggZ _The liquid fire burns you!/ h4 M ##### ##.#[?##  #..#.#.# ## ##..#...#..# ##...#@#...###....)...# / h  #<..###.#...#  #...## #...#..#...#.. #.#.# ####/ h P  You shake off some of the fire as you move./ h u18--------8/ h[ / h Z _The liquid fire burns you!/ h M ###### #.#[?##  #..#.#.# # ##..#@..#..# ##...#.#...###....)...#...# #<..###.#...#o.#...## #...#..#.##/ h* o   orc priest (asleep)/ h  An orc priest comes into view. It is wielding a +1 falchion of holy wrath./ hy 9=--9Fly / h / h ^ _You shake off the liquid fire./ h) ###### #.#[?##  #..#@#.# # ##..#...#..# ##...#.#...# #....)...#...# #<..###.#...#o #...## #...#..#. #...#.. #.#.#.## ....#....#)(## # ...... ....###20==90/ hN2 ###### #.#@?##  #..#.#.# # ##..#...#..# ##...#.#...# #....)...#...# #<..###.#...#o. #...## #...#..#. #...#.. #.#.#.## ....#....#)(## #/ h˸/ h˺1==4===1/ hH/ h:W _You see here a +0 leather armour./ h###### ##.#[@## #..#.#.# ## ##..#...#..# ##...#.#...# ##....)...#...##<..###.#...#o./ h #...## #...#.#.#...#.. #.#.#.## 2=2 _3=3.2 (2 _u - a scroll of identify/ hZ/ h/ h/ h(a4==5====5==/ h/ h-6==/ h/ h/ hhj8===/ hY/ h01 _HP restored./ h / h ;==/ h / h/ hh########.#[.###..#.#.# ####..#..@#..###...#.#...# ##....)...#...#Sandblast#<..###.#...#o..##...## #...#..#.###...#.. #.#.#.## #/ ho   orc priest (asleep)....#....#)(## #...... ....###  ......# #...../ hq)+8.2 (5/ h,+9.2 (6/ h5/ h6/ hG@  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h @/ hBThe spell is quite dangerous to miscast (5% risk of failure)! Continue anyway?  Y - Yes  N - No/ h0/ hQ  ripuliukko the Magician  Deep Elf  Health: 28/28 ======================== / h Magic: 12/15 ===================-----  AC: 2Str: 5 ###### EV: 12Int: 22 ##.#[.## SH: 0Dex: 15 #..#.#.# ##  XL:  5 Next: 86% Place: Dungeon:4 ##..#..@#..#  Noise: ---------  Time: 2399.2 (0.0) ##...#.#.**#  -) Nothing wielded ##....)...#.*.#  Cast: Sandblast #<..###.#...#o..#  Fly  #...## #...#..#.##  #...#.. #.#.#.## # / h#  o   orc priest (asleep)  ....#....#)(## #  ...... ....###  ......# #.....Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (quite dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +1 falchion of holy wrath and wearing a +0  leather armour (asleep, 100% to hit)/ h`$ripuliukko the MagicianDeep ElfHealth: 28/28 ========================Magic: 12/15 ===================-----AC: 2Str: 5######EV: 12Int: 22##.#[.##SH: 0Dex: 15#..#.#.# ##XL:  5 Next: 86% Place: Dungeon:4##..#..@#..#Noise: ---------  Time: 2399.2 (0.0)##...#.#.``#-) Nothing wielded##....)...#.`.#Cast: Sandblast#<..###.#...#o..#/ h&Fly #...## #...#..#.###...#.. #.#.#.## #o   orc priest....#....#)(## #...... ....###......# #.....Aiming: Stone Arrow (quite dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - orc priestAim: an orc priest, wielding a +1 falchion of holy wrath and wearing a +0  leather armour (asleep, 100% to hit)  The stone arrow hits the orc priest!  The orc priest is almost dead./ h:/ hкT..o./ h7===400.2 (1/ h/ h/ h/  --more--/ h- _The orc priest shouts!/ hH KThe blast of sand hits the orc priest!/ hW L##)t!/ h) You kill the orc priest!../ h. KK   kobold (wandering)/ h +/ hC 7ripuliukko the Magician/ h Deep Elf/ h mHealth: 28/28 ========================/ h Magic: 11/15 =================-------/ h -AC: 2/ h`-Str: 5/ h+######/ h-EV: 12/ h.Int: 22/ h7##.#[.##/ h#SH: 0/ hW.Dex: 15/ h z#..#.#.# ##/ hr XL:  5 Next: 108% Place: Dungeon:4##..#..@#..#Noise: =--------  Time: 2401.7 (1.5)##...#.#...#-) Nothing wielded##....)...#.).#Cast: Sandblast#<..###.#...#.K.#Fly #...## #...#..#.##/ h #...#.. #.#.#.## #K   kobold (wandering)....#....#)(## #...... ....###......# #..... _The orc priest shouts!  The blast of sand hits the orc priest!  You kill the orc priest! _A kobold comes into view. It is wielding a +0 whip./ hG--Your Conjurations skill increases to level 3!You have reached level 6!/ hM!/ h" 32/32/ h#6/ h$---/ h_%6/ h0& 4% / h/OSandblast--more--/ h0/ h= / h ?/ h%@_/ h%A/ h########.#[.#####..#.#.#.####..#...#..# ##...#.#.@.# ##....)...#.).##<..###.#...#.K.##...## #...#..#.## #...#.. #.#.#.## #....#....#)(####  ...... ....### ......# #..... .....# ###K.2==-20Sandblast _/ hG  The blast of sand hits the kobold!/ hK##)/ hh/ hw .)BB   bombardier beetle (wandering)You kill the kobold!/ hf1--=4.2 (1.5/ hh/ hjd _A bombardier beetle comes into view./ h1  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h  ripuliukko the Magician  Deep Elf  Health: 32/32 ========================  Magic: 8/16/ h============------------ ###### AC: 2Str: 5 ##.#[.#### EV: 12Int: 22 #..#.#.#.##  SH: 0Dex: 15 / h##..#...#..#  XL:  6 Next:  4% Place: Dungeon:4 ##...#.#.@*# Noise: =--------  Time: 2404.2 (0.0) ##....)...#.*B#  -) Nothing wielded #<..###.#...#)..#  Cast: Sandblast #...## #...#..#.##  Fly  #...#.. #.#.#.## #  ....#....#)(#### B   bombardier beetle (wandering)  ...... ....### ......# #..... .....# ###... _A bombardier beetle comes into view.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spel/ hls.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bombardier beetleAim: a bombardier beetle (wandering, hasn't noticed you, 83% to hit)/ hoDripuliukko the MagicianDeep ElfHealth: 32/32 ========================Magic: 8/16============------------######AC: 2Str: 5##.#[.####/ hrEV: 12Int: 22#..#.#.#.##SH: 0Dex: 15##..#...#..#XL:  6 Next:  4% Place: Dungeon:4##...#.#.@`#Noise: =--------  Time: 2404.2 (0.0)##....)...#.`B#-) Nothing wielded#<..###.#...#)..#Cast: Sandblast#...## #...#..#.##Fly #...#.. #.#.#.## #....#....#)(####B   bombardier beetle...... ....### ......# #..... .....# / hv[34m###...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bombardier beetleAim: a bombardier beetle (wandering, hasn't noticed you, 83% to hit)  The stone arrow hits the bombardier beetle!/ h/ hW.B./ hj 3=5.2 (1/ h/ hmonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - bombardier beetleAim: a bombardier beetle (wandering, hasn't noticed you, 83% to hit)  The stone arrow hits the bombardier beetle! _The bombardier beetle is heavily wounded./ h( I  Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./ h   ripuliukko the Magician  Deep Elf  Health: 32/32 ========================  Magic: 5/16=======----------------- ###### AC: 2Str: 5 ##.#[.#### EV: 12Int: 22 #..#.#.#.##  SH: 0Dex: 15 ##..#...#..#  XL:  6 Next:  4% Place: Dungeon:4/ h  ##...#.#.@.# Noise: ==-------  Time: 2405.2 (0.0) ##....)...#*B.#  -) Nothing wielded #<..###.#...#)..#  Cast: Sandblast #...## #...#..#.##  Fly  #...#.. #.#.#.## #  ....#....#)(#### B   bombardier beetle  ...... ....### ......# #..... .....# ###... _The bombardier beetle is heavily wounded.Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5%[/ h 40m risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetleAim: a bombardier beetle (heavily wounded, 83% to hit)/ hf   ripuliukko the Magician  Deep Elf  Health: 32/32 ========================  Magic: 5/16=======----------------- ###### AC: 2Str: 5 ##.#[.#### EV: 12Int: 22 #..#.#.#.##  SH: 0Dex: 15 / h ##..#...#..#  XL:  6 Next:  4% Place: Dungeon:4 ##...#.#.@.# Noise: ==-------  Time: 2405.2 (0.0) ##....)...#.B.#  -) Nothing wielded #<..###.#...#)..#  Cast: Sandblast #...## #...#..#.##  Fly  #...#.. #.#.#.## #  ....#....#)(#### B   bombardier beetle  ...... ....### ......# #..... .....# ###...Casting: Stone Arrow (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming/ h\ : Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetleAim: a bombardier beetle (heavily wounded, 83% to hit)  The stone arrow hits the bombardier beetle!!  ##.#[.####      ##....)...#`).#  #<..##.#   ##    #  #)(####   ....###  / h './ h2 {6/17=186.2 (1/ h Sandblastonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetleAim: a bombardier beetle (heavily wounded, 83% to hit)  The stone arrow hits the bombardier beetle!! _You kill the bombardier beetle!/ hb/ hm _Your Spellcasting skill increases to level 6!/ h~/ h>/ h/ hߏF _Unknown command./ h ######  ##.#[.#### #..#.#.#.## ##..#..@#..#/ h ##...#.#...#  ##....)...#.).#  #<..###.#...#)..# #...## #...#..#.## #...#.. #.#..## # ....#....#)(####  ...... ....###  ......# #../ h/ hS--7 _/ hP / h^R 9--/ h=X / hY / hL rM ###### #.#[.####  #..#.#@#.# ##..#...#..# ##...#.#...# ##....)...#.).#Fly #...##..#####/ hV / hgW &8/ h&^ / h_ / h36 ######  ##.#[@## #..#.#.#.## ##..#...#..# ##...#.#...#  ##....)...#.).# #<..###.#...#)..# #...## #...#..#.## #...#.. #.#.#.## # ....#....#)(####7==9/ h/ h Put on which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (around neck) / h q - a ring of flight (left hand)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip / h,/ hripuliukko the MagicianDeep ElfHealth: 32/32 ========================Magic: 7/17=========---------------AC: 2Str: 5EV: 12Int: 22SH: 0Dex: 15######XL:  6 Next: 18% Place: Dungeon:4##.#[@####Noise: ---------  Time: 2409.2 (0.0)#..#.#.#.##-) Nothing wielded##..#...#..#Cast: Sandblast##...#.#...#Fly ##....)...#.).##<..###.#...#)..##...## #...#..#.###...#.. #.#.[4/ h0m#.## #....#....#)(####Press: ? - help, Shift-Dir - straight line, f/p - bombardier beetleAim: a bombardier beetle (heavily wounded, 83% to hit)  The stone arrow hits the bombardier beetle!! _You kill the bombardier beetle! _Your Spellcasting skill increases to level 6! _Unknown command.  Okay, then. _/ hs/ hv Spells (Memorise)TypeFailure Level  a - PasswallEarth3% 3b - Momentum StrikeConjuration/Translocation 8%2  c - BlinkTranslocation14%2  d - Lesser BeckoningTranslocation14%2  e - Summon Ice BeastIce/Summoning26% 3  f - PetrifyAlchemy/Earth30% 4  g - Cigotuvi's PutrefactionNecromancy/Air65% 4  h - Dispel UndeadNecromancy65% 4  i - Martyr's KnellNecromancy/Summoning65% 4  j - Summon Mana ViperHexes/Summoning94% 5  k - Monstrous Menagerie Summoning100% 7 9 spell levels left / hx^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/ h Z/ hg/ hZkripuliukko the MagicianDeep ElfHealth: 32/32 ========================Magic: 7/17=========---------------AC: 2/ hnStr: 5EV: 12Int: 22SH: 0Dex: 15######XL:  6 Next: 18% Place: Dungeon:4##.#[@####Noise: ---------  Time: 2409.2 (0.0)#..#.#.#.##-) Nothing wielded##..#...#..#Cast: Sandblast##...#.#...#Fly ##....)...#.).##<..###.#...#)..##...## #...#..#.###...#.. #.#.#.## #....#....#)(####Aim: a bombardier beetle (heavily wounded, 83% to hit)  The stone arrow hits the bombardier beetle!! _You kill the bombardier beetle! _Your Spellcasting skill increases to level 6! / hsc_Unknown command. _Okay, then./ hp{n  Okay, then./ h`D _/ h/ hURead which item? Scrolls  d - a scroll labelled VAIBBY WOLO  g - 3 scrolls of enchant weapon  i - a scroll labelled XUYSEO FESA  j - a scroll labelled AGUMEF BINA  l - a scroll of teleportationo - 2 scrolls of revelation  p - a scroll of fog  s - 2 scrolls labelled CUCROTHRETO  t - a scroll labelled ACHUOKK RAUKKUZXEu - a scroll of identify [!] read|quaff/ hG[?] describe selected/ h]/ hh/ hmupripuliukko the MagicianDeep ElfHealth: 32/32 ========================Magic: 7/17=========---------------/ hyAC: 2Str: 5EV: 12Int: 22SH: 0Dex: 15######XL:  6 Next: 18% Place: Dungeon:4##.#[@####Noise: ---------  Time: 2409.2 (0.0)#..#.#.#.##-) Nothing wielded##..#...#..#Cast: Sandblast##...#.#...#Fly ##....)...#.).##<..###.#...#)..##...## #...#..#.###...#.. #.#.#.## #....#....#)(####The stone arrow hits the bombardier beetle!! _You kill the bombardier beetle! _Your Spellcasting skill increases to level 6! _Unknown command. _Ok/ hyEay, then. _Okay, then./ hr~/ h'Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled VAIBBY WOLO  i - a scroll labelled XUYSEO FESA  j - a scroll labelled AGUMEF BINA  s - 2 scrolls labelled CUCROTHRETO  t - a scroll labelled ACHUOKK RAUKKUZXE Potions (select first with !)  c - a dark potion  k - a lumpy coppery potion  m - a purple potion  n - an inky potion  r - a fizzy red potion[?] describe selected/ h/ h/ hripuliukko the MagicianDeep ElfHealth: 32/32 ========================Magic: 7/17=========---------------AC: 2Str: 5EV: 12Int: 22SH: 0Dex: 15######XL:  6 Next: 18% Place: Dungeon:4##.#[@####Noise: ---------  Time: 2409.2 (0.0)#..#.#.#.##-) Nothing wielded##..#...#..#Cast: Sandblast##...#.#...#Fly ##....)...#.).##<..###.#...#)..##...## #...#..#.###...#.. #.#.#[40/ hZ m.## #....#....#)(####The stone arrow hits the bombardier beetle!! _You kill the bombardier beetle! _Your Spellcasting skill increases to level 6! _Unknown command. _Okay, then. _Okay, then./ h]  As you read the scroll of identify, it crumbles to dust./ hq,10.2 (1/ h/ h%!2 _k - a potion of berserk rage/ h / h\ / h / hJ B/ hٷ ,/ h / h k8==/ h / h ,/ hH / h / h / h / h / h l9===/ h / hH / h / h / h ,/ hX / h; / h4 p10/17===/ h / h / h / h / h / ht / h / h / h / h 1===/ h / h / h7 / h ,/ h / h! / h" k2==/ h( / hSH / h+K ;3/ hK G===/ hL / hO / hO / hQ / hS / hS / hT / hUW / hZX / h,_ 4===/ h` / hb / hc / he / hg / hj / hj / hWn / h'o j5===/ h~q / hKt ,/ h8v / hx ,/ hz / h$} / h} j6===/ h  / hރ ,/ h˅ / h ,/ h߉ / hF ,/ h / hS / h j7===/ h / h / hl ,/ h / h / hP ,/ h / hf / hާ ,/ hª / hĭ / h / h 4==/ hl / h )########.#[.#####..#.#.#.## ###..#...#..#.####...#.#...#...#/ h A##....)...#@).# #<..###.#...#)..##...## #...#..#.###...#.. #.#.#.## #....#....#)(#### ...... ....### .....# #..... ....# ###... ...# ###/ h+ ###### ##.#[.#### #..#.#.#.#### ##..#...#..#.## / h ##...#.#...#...# ##....)...#.@.# #<..###.#...#)..# #...## #...#..#.## #...#.. #.#.#.####  ....#....#)(#### ....### / h 047.2 (37.0)/ hT ,8.2 (38/ h} / h2  Things that are here: _a +1 falchion of holy wrath; a +0 leather armour/ hJ/ hE/ hQ _/ hB/ hY/ hr/ h,/ h/ hsX/ h/ h,/ h/ h/ h ,/ ht/ h / h/,/ h/ h/ h ,/ h/ h=/ h/ h/ h/ h/ h1.. ##### #.. #### #...##..# #[.#### ........# #.#.#.#### #....[.# #...#..#.#### #......# / h2#.#...#...#.####@..$.## )...#.).#.............# #.#...#)..#.#########.# #...#..#.#### #.#.#.#### #)(#### ###./ h9:Z59.2 (1160.2 (12/ h/@/ hKR _u - a white potion/ hP / h' / h / h / h X/ h( ..#..# .. ##### #..#  / h .##...##..# .#### ...# ### #....[.# ..#..#.#### #......# ..#...#.####..@$.## 1.0) / hB ..#.).#.............# ..#)..#.##.# ..#..#.#### .#### .# (#### / h Y[. . / h / h +2.2 (2/ h/ h ) _Found a scale mail./ h4/ hV/ h/ h/ hX/ h/ h M _You now have 128 gold pieces (gained 6)./ hJ4/ h / hp#.#  #.. # ..#  .. ##### #..#  / h..##...##..# ## #.........# #.#### #....[.# #.#### #....@.# ..#.####.....## / h _).#.............# )..#.#########.# .#.#####.# #.#####.###.[.... ../ h.'X78 M .. #.# #..# ..#.. ##### #..# ..##...#### #.........#/ h)#### #..#.#### #...... ..#...#.####.....## #.).#.............#Fly #.../ h.+5.2 (3/ h1+6.2 (4/ h6/ h!= _You see here the +6 scale mail "Taakim" {rF+ Will++}./ h / h 4/ h / hj / h % _/ h / h ,/ h / hP / hb / h! ,/ hI / ha / h ,/ h3 / h / h ,/ h X/ h / h ,/ h / h n/ h / h / h / hA / hE / hT ,/ h" / h / h ,/ h / h / h ,/ h / h / h ,/ h! / h" / h# ,/ h=& / hn' / hK( ,/ h+* / h+ / h- ,/ h0. / hg/ / hF0 ,/ h2 / h: .......>.#..#...........................#..............##..........................# ... .....84.2 (18.0) / h< ##......# ####.###  #..#  ##.## ##..# #..## ##.####..#/ h? / hA ,5.2 (19/ hC / h0F 9 _Found an escape hatch in the floor./ hw/ h 4/ hk/ h/ h/ h / h/ h,/ h/ h/ h/ h1/ h/ h/ h,/ h/ h}B/ h,/ h% ,/ hs",/ h$B/ hm&B/ h(,/ h-/ h./ h/,/ h0/ h1/ ha2/ hU3,/ h4/ hC5,/ h6/ h 7/ hb8/ hY9,/ h#:/ h*;,/ h;/ h</ hH>/ h??,/ h@/ hA,/ hA/ hB/ hdD,/ h|E/ hMF/ hTG/ h/H,/ hI/ hJ/ hK,/ hL/ hN,/ hN/ hO/ hP/ hQ,/ hsR/ hiS/ hgT,/ hyU/ hV/ hW,/ hYX/ hOY/ h%Z,/ hD[/ h>\/ h],/ h^/ h_/ h`,/ ha/ hb/ hc,/ hd/ he/ hf,/ hg/ hh/ hi,/ hj/ hq##.####.........##..# ##..#######..## ##..####.## ##..## ##..# ##..## #..## ##..## #..# ##..## ..## ##..## ..# #.@##516.2 (31 .##..>....## .#......# ##/ hr...... .#...... .#..... #.#.....  #.# .....[./ hv/ hw,7.2 (32/ h{/ h5}; _Found a stone staircase leading down./ hw/ h4/ h/ h/ h/ h/ hA ##..# ##..###### #..## ##..##  ##.## ##..## ##..# ##..##  #..## ## ##..## ###..# ##.. ##..## #/ h.#..## ..... ##..##..# ......##..## .[.## ....>..@.##9.2 (2.0)..#......##.##..# ...#..# ##.# (.......#  #.#.........  #.#.....  .[. .$....### .../ hi/ h,20.2 (3/ h4/ h% _Found 8 stones./ h #..## #. #..## ### ####..# ###..# .##..## #.....# .....# #......#[.##>..........@.0#...#.# ###.# .(.#  #.# ... #.#.# .[. ..$....#### ..........+~~ ../ h1.2 (1 _Found a runed translucent door./ h1U/ hV/ hqX/ h9[/ heX/ ht#.. #..## ### ######..# ###..## ...##..## #.....## .......# ##......#...[.## #.....>...# ##......../ hQw...## #..........#..# #..#2 #####.# #..(.......# #.#...# #.#.....# .[....$....#### .+~~ ....$....#### <..... / h9/ h+3.2 (2/ h/ hI9 _Found a stone staircase leading up./ h / h / h / hb / h / hX ,/ h  / h / hn / h / h< / h / h / h / h / hp" ,/ h(% / hz* ,/ hD- / h3 N _You now have 142 gold pieces (gained 14)./ h6 4/ h9 / h= / hA / hvB / hE / hJ ,/ hP / h^W N _You now have 155 gold pieces (gained 13)./ h+[ 4/ h] / hb / h\d / h)h / hvi / hk / hqm / h1n / h o / hq / h_r / hs / hs / hmu / hw / hw / hx / hm{ / h} ,/ h} / h / h ,/ h / hb / h; # #.[.........#### #### ##..........+~~S ....## ##.........##### / h ......# #<...........# ....... ##...........# ......< ##...........## .......##...........## ..##.......## .###......##38.2 (15.0) ........## ###...## ####..### ###.# / h -#..# #. #..# #.## / h / h ,9.2 (16/ h / h 9 _Found a stone staircase leading up./ hba / hb 4/ hBg / h p B/ hs B/ ht / hw / hty ,/ h]{ / h~ / hc | ......### ##.........##.........## #<................# ##.............<###......##..#.......##.##/ hb ......###......##>..## ###...## ######@.### ###.#42.2 (3.0) #..## #. #..  #.##  ... ...$..../ h6 3.2 (4 _Found a stone staircase leading down./ h/ h/ h/ h .........<###.. ..........## .............## ............### >..........## ### ######..### ###. ##..## # ##..##  #@### / h#.$......# #..........w.Sandblast....$...$....................................w   ribbon worm (asleep).............#g   goblin (asleep)..).....g..#/ h 6.2 (3  A goblin and a ribbon worm come into view.Found 24 gold pieces and a whip./ h wwcatching breath)gg/ h0.  The goblin shouts!/ h# ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage./ h\}..../ h'z 6 ==7.2 (4Held / hP/ htD _You are caught in a web!/ h/  --more--0 hKK _There is a web here.0 hs g.12 --8.2 (10 hD{ 8 _The web tears apart.0 h @####0 hnB0 h-0 hċ0 h1.w0 h ..0 hg.0 hɏ .0 h 0 h<0 h60 h--0 h)=-0 h&9.7 (1.50 h›0 hG 0 h;_The blast of sand misses the ribbon worm.0 h0 hO0 hP#0 hQ 0 h2S=The blast of sand hits the ribbon worm!0 h0 h0 h0 h(4w.0 hZg0 h( .0 h0 h--0 h"51.20 h2 0 h# 0 h$;_The ribbon worm is almost dead.0 h%0 hThe blast of sand hits the ribbon worm!!.g   goblin0 h g..  You kill the ribbon worm!0 hB5-92.7 _The goblin barely misses you.0 h  The blast of sand hits the goblin!)0 hc-204.2Sandblast _You kill the goblin!0 hs40 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h€ 0 h 0 hY 0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hC 0 h/ 0 h 0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 he 40 hW 0 h 0 h % _0 h B0 h 0 h ,0 h 0 hb b6=0 h< 0 h 0 h 0 h 0 h,0 h7=====0 h90 h;N _You now have 168 gold pieces (gained 13).0 h@40 hC0 hnF0 h>I,0 h)RX0 hW0 hZ0 h],0 h{_0 h?c,0 hd0 hhN _You now have 178 gold pieces (gained 10).0 hj40 hl0 hq0 hN _You now have 189 gold pieces (gained 11).0 h|0 hh0 hj0 h!0 h0 h0 h0 h[ ######..### ### ##..## # ##..## ######.### ##.....)..###### ##..............# #................ #..................####........@.......#-76.2 (22.0)#...............###.......).##.........!......##..##...!####....<...$.##0 h-7.2 (23 _Found an escape hatch in the ceiling.0 h̙0 hi0 h0 hM0 h 0 h0 h,0 h 0 h\0 h[0 h0 h0 hJm _u - 2 white potions (gained 1)0 h0 h0 h0 h+0 h _You now have 201 gold pieces (gained 12).0 h()0 h*,0 hR,0 h.0 h10 h20 h30 hs60 h80 hj90 he:0 h<0 h>0 h?0 h@0 hB0 hD0 hE0 hEG0 hNI0 hRK0 hL0 hL0 hWC ##..............# .##................ #..................# ###................# ##...............## #.......)........#0 hX #................# ###.......## #....@...........## #.....# ....# ##....<.....## ... #.#........# . #..#......## ##.###...##0 hUY  #.# ##.## ### ###0 h]-95.2 (180 hN`,6.2 (190 hd0 hlfX _v - a murky clear potion0 hlU0 h|.0 h!P  ##.....   #......  #......   ###......   ####........   ####......#....   ##.......####...   ####...###.#.   #....##..#   #....##.....##.#  w....###.............#.#  ### ##.....###    ##...........#   ##.........##w   dart slug (asleep)   ##........#   ########## 612.2 (160 h>.ww3.2 (170 h/0 h\ _A dart slug comes into view.0 h_v  ####..... ####...... ##....... ####......... #.@.......... #....##...... .w...###....... .### ##...... ##.....  ##....  ##...   0 h ####.....####......##....... ####......... #.@.......... #....##...... .w...###....... .### ##......##.....##.... ##... _A dart slug is nearby!0 h  ####..... ####...... ##....... ####......... #.@.......... #....##...... .w...###....... .### ##...... ##.....  ##....  ##...   0 hyy####.....####......##....... ####......... #.@.......... #....##...... .w...###....... .### ##......##.....##.... ##... _A dart slug is nearby! ####..... ####...... ##....... ####......... #.@.......... #....##...... .w...###....... .### ##...... ##.....  ##....  ##...   0 hW####.....####......##....... ####......... #.@.......... #....##...... .w...###....... .### ##......##.....##.... ##... _A dart slug is nearby!0 hJ!    # ### ####. ####......# .......#### ####...###.# ####.....##. #...@##...........##.  #.w...###.............#. .### ##......# ##.....#   ##...##  ##........  ########## 0 h?S0 hxY ```````The dart slug launches a dart at you.0 h[....@..0 h14.0)0 h`0 hO _The slug dart misses you.0 h 0n  #  #  ###  ####  ####......#  ##.#### 0 h2S ####.###.  ####.##  #..@.##.##  #.w...###.#  #..#### ##.  # ##.#   ##.##  ##.#   #0 hg ```````The dart slug launches a dart at you.0 h[...@...0 h:5Sandblast0 h0 h9  The dart slug launches a dart at you. _The slug dart misses you.  The dart slug launches a dart at you. _The slug dart misses you.0 ha  # ### ####. ####......# .......#### ####..### ####.............##  ####....##.....#  #.w..@##.. .##### ##.  # ##.   ##  ##.  ##########6  The dart slug launches a dart at you. _The slug dart misses you.  The dart slug launches a dart at you. _The slug dart misses you.  The blast of sand hits the dart slug!.##0 h](...0 hZs6--1=7.7 (1.5Sandblast _You kill the dart slug!0 h J0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h0 ht40 h,0 hŨ% _0 h7==0 h30 h;0 he0 hB,0 h>0 h0 h,0 hh0 hZ0 h,Q==0 h0 h0 h,0 h0 h0 hj,0 h0 h0 h,0 h0 hK0 hv,0 h0 h#0 hP,0 ht0 h0 h,0 h0 hx0 h,0 h0 h,0 h0 h00 h9n0 hC0 h>F0 hOn0 hLXn0 h6\B0 h ^0 h`0 hBa0 hzb0 hd0 hf0 hg0 hh0 hj0 hm,0 hn0 hr0 h9v,0 h#y0 h20 h8X0 hܮ0 hmB0 h0 h`0 hiX0 h ,0 h[0 hB0 h0 h0 hX0 hB0 h{0 hs .... ..#.... ...# .. ....# >..... ..... ## .....>##. ......### ##.. ........## ######.# .......@.### ##.....)-53.7 (36.0 hw0) .......##..#### ....... ##..## ##..... ##.... ####.. ###... ### ##........... #.......).... #............ ###............0 h0 h:F-4.7 (370 h 0 h; _Found a stone staircase leading down.0 hȂ0 hc40 hX0 h0 hB0 h0 hEB0 h0 hZ0 hB0 h^0 hB0 hy0 h0 h,0 hE0 h%0 h.'B0 h,0 h1,0 h:,0 hGR0 hY0 hvaB0 hj0 hr,0 hpu0 hy0 hА0 h|0 hٛB0 hx0 h,0 h0 hΫ0 h0 h~0 h0 h0 h X0 h0 h0 hf0 h0 hB0 hD0 hh,0 hY0 hB0 h0 hXB0 ha0 h:0 hn,0 h0 h0 h,0 h0 h,0 h0 hB0 h J0 hyB0 h0 h2 ,0 h!0 h#0 hd%,0 hL,0 hN70 h&:0 h7<,0 h=0 hO`0 hQ0 hR,0 h|T0 hU0 hV0 hW,0 h@Y0 h([0 h(\,0 hu]0 h^,0 h_0 ha0 hcB0 hd0 h f,0 hf0 hn0 htp,0 hhq0 hs0 ht0 h!v,0 hfx0 h[y0 h]0 h0 h*B0 h0 h,0 h0 h0 hĝ0 h,0 h0 h0 h0 h0 hȭ0 hx0 h0 hȳ0 h0 hPX0 h40 hX0 h-............#### >..........## ###...## #0 h.8 ######..### ###.# # ##..## # ### ##..## ..## ######.### ...### ##.....)..###### .##..####......# .###..##........@....... 742.7 (88 .####...........# ..# ###.........# ### ##...............## #.......)........##................####...............## ####................## #......#............# _Key pressed, stopping explore.0 hJ0 hh5 _  Things that are here:  a +0 club; a goblin corpse0 h@\\ _0 hА0 h....## #<..# .....# ##....# ....<###...........## .....##...........##  ........##.......## .....###......## ....## ###...## ##..### ####.## #..## ##@# .## ##. ####.....W [0 hc12d..###### ...... .......## ..... ........# ###.#W   phantom (dormant) .......##. .......# ......##68.7 (26W.W9.7 (27 _A phantom comes into view.0 h4, #<  ##.... <###..... ....... ........##.......##.....## .. ###...##..### ####.## #..## ##@# ..## ##....... #....W.  ...... . ..... .. ###.# . 0 h)  #<  ##.... <###..... ....... ........##.......##.....## .. ###...##..### ####.##..## ##@# 0 h ..## ##....... #....W.  ...... . ..... .. ###.# .0 h 0 h 0 hߚ 0 h ^ _A phantom is nearby!0 hk  #<  ##.... <###..... .......0 h/n 9 ........##.......##.....## .. ###...##..### ####.## #..## ##@# ..## ##....... #....W.  ...... . ..... 0 hp q.. ###.# . 0 h  #<  ##.... <###..... ....... ........##.......##.....## ..0 hz V ###...##..### ####.##..## ##@# ..## ##....... #....W.  ...... . ..... .. ###.# .0 h 0 h 0 h 0 h ^ _A phantom is nearby!0 h`  #<  ##.... <###..... .......0 h  ........##.......##.....## .. ###...##..### ####.## #..## ##@# ..## ##....... #....W.  ...... .0 h̕ ..... .. ###.# . 0 h5* #<  ##.... <###..... ....... ........##.......##.....## ..0 h+V ###...##..### ####.##..## ##@# ..## ##....... #....W.  ...... . ..... .. ###.# .0 h~c _A phantom is nearby!0 hn #<  ##.... <###..... ....... ........##.......##.....## .. ###...##..### ####.## #..## ##@# ..## ##....... #....W.  ...... . ..... .. ###.# 0 h=. 0 h2| #<  ##.... <###..... ....... ........##.......##.....## .. ###...##0 h"..### ####.##..## ##@# ..## ##....... #....W.  ...... . ..... .. ###.# .0 h0 hS"0 h9*0 hh/^ _A phantom is nearby!0 h1 #<  ##.... <###..... ....... ........##.......##.....## .. ###...##..### ####.## #..## ##@# ..## ##....... #....W.  ...... .0 h ..... .. ###.# . 0 h9 #<  ##.... <###..... ....... ........##.......##.....## .. ###...##..### ####.##..## ##@# ..## ##....... #....W.  ...... .0 h ..... .. ###.# .0 hԷ0 h _A phantom is nearby!0 hk ##.# <###...........## ##...........## ...##.......## .. ......###......## ...## ###...## ..$. #..### ####.## ..... ..## ##.##...... .## ....... ## W .######........... . ####.## ......##  ..# ###0 h0 h9W.0 hF70.7 (1.0)Sandblast0 h0 hr _is nearby! _Found 9 gold pieces.0 h'<###..## ##...........## #....#### #..###......## #..## ###...## #..$### ####.## #..... 0 hx+.## ##.##.. ## .. # W#####..........#.. ######.#####  ..# ## ##0 h03W.0 h52&10 h;:0 hP>0 h # The blast of sand hits the phantom!0 h1W.6--=3.2 (1.50 hZ:x _The phantom is moderately damaged.0 h  The blast of sand hits the phantom!!.0 h"e &.0 h z --504.7Sandblast0 h2 d _You destroy the phantom!0 h 0 h& 0 h 0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h 0 h 0 h4 0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hT0 hmW0 h]0 ha _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hX;J0 hA _0 h7I7==0 hJ,0 hLM,0 hWN0 hP,0 h$SB0 hU0 hqX0 hZg==0 h `0 hh........+~~S #.........##### #<...........# ##...........# #...........## ##### .........## ##....###.......## ##.##......## #%###...## ##..-  ####.####.. ##.##... ##.............. ##............. # #............5   ufetubus (asleep) ## #............#50 hj# ######.####### ## #..0 h 81.7 (7.0  An ufetubus comes into view.-2.7 (80 ho _Found a flux talisman. _You see here 9 gold pieces.0 h&T+~~S# #< #####  ##....###  ##.......#  ##........% #  ##..@.......  #...........  ##.##............  ##..............  ##............. # #..............  #............#5  ######.#######  #..0 h+~~S< #####  ##....###  ##.......#  ##........%   ##..@.......  #...........  ##.##............  ##..............  ##............. #..............  #............# ######.#######  _An ufetubus is nearby!0 hhT+~~S# #< #####  ##....###  ##.......#  ##........% #  ##..@.......  #...........  ##.##............  ##..............  ##............. # #..............  #............#5  ######.#######  #..0 h 1+~~S< #####  ##....###  ##.......#  ##........%   ##..@.......  #...........  ##.##............  0 hG ##..............  ##............. #..............  #............# ######.####### 0 h 0 h; 0 h v _An ufetubus is nearby!0 h?m T+~~S# #< #####  ##....###  ##.......#  ##........% #  ##..@.......  #...........  ##.##............  ##..............  ##............. # #..............  #............#5  ######.#######  #..0 hn +~~S< ##### 0 h  ##....###  ##.......#  ##........%   ##..@.......  #...........  ##.##............  ##..............  ##............. #..............  #............# ######.#######0 h  0 h P 0 h Z_An ufetubus is nearby!0 hjM  You now have 210 gold pieces (gained 9).0 h l0 hvX55.0 h{4==3.7 (10 hH0 h_* _The ufetubus shouts!0 h0 h##### 0 h۷<0 h+..# 0 h".# ..## ###### .## ##....### #### ##....... ##......## ##..%  ###...## ##...  ####.####.... ##.##..........#...5#.# ######.####### #  ##..0 h0 h0 h50 hK.0 h50 hy75 2 ufetubi (1 wandering)0 h/--40 h*Sandblast0 hp\ _An ufetubus comes into view.0 h!..# .# .## ######## ##....### ### ##.............## ##..%#...## ##...  ####.####.. ##.##....0 h#5#...#.#5.# ######.####### .# ##.. # ##. 0 h2'0 h(0 h+0 h7q5..5.0 h926-----=-50 h\C0 hFL _The ufetubus slips past you! The ufetubus hits you. x20 hI  The blast of sand hits the ufetubus!0 h.5   ufetubus (0 h;[  You kill the ufetubus!0 hu0 h0 h(.5.50 hO7=----6--3==7.2 (1.5 _The ufetubus shouts!0 hh~4####0 h0 h 5...  The blast of sand misses the ufetubus. The ufetubus misses you.0 h"n9==50 hH-----8.70 h 0 h~ ? _The ufetubus hits you but does no damage.0 h s  The blast of sand hits the ufetubus.0 hm'   The ufetubus is moderately wounded.30==---90.2 _The ufetubus closely misses you. x2; The ufetubus barely misses you. x20 h>  The blast of sand hits the ufetubus!.0 h|c &.0 h C2===4--51.7Sandblast _You kill the ufetubus!0 h 0 hע0 h0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hP0 hR0 hIT0 hW0 h}YT5== _0 hbX0 h1f,0 hh0 hl0 hTn==6===0 ho0 h t,0 hxv0 hy0 hz0 h{0 hh~,0 h0 h0 h߄c7===0 hم0 h0 hʍ,0 h0 hp0 h,0 h0 h0 h,0 h+0 h0 h?0 h;==0 h0 hV0 h0 h0 h}0 hw0 h^## ##........%## ..# .## ##...........##.# #.####...............# 0 h[##.##...............#   ##...........#   ##...............#   #................#  ............#..##  ######.#######@.#  -804.7 (13.0) ##.. #..##   #.. #....  0 hȳ #.   #..#....[   ##........    ........   ..........     0 h0 h͹F-5.7 (140 hT0 h- _Found a leather armour.0 h0 h##.......#  #.................#  ##...............#  #....0 h ......#  #...#..##  ######.#######..# ###  ##.. ##..#####....  #..##....#.......  #.......@....... 8.7 (3.0) ##..#....[...... #............) #...... #.............. #....... #....... ......  9.7 (4 _Found a trident.0 hD 0 hDF 0 hrG 0 hK 0 hZ K# ### 0 hf\  .. #  ....#  ............#..##  #####.#######..# ####  ##.. ##..#####....#  #..##....#0 h] M #.......... ##..#....[g  ##.)   0 h_ g   goblin (asleep)#. # ................ 0 ht w 0  A goblin comes into view. It is wielding a +0 dagger.0 hv 0 h` \g.g0 h4 5==10.7 (10 h( 0 h^ ( _The goblin shouts!0 h~        ####  ##.. ##..#####....#  0 hֈ c#@.......  #................  ##..#....[.....g.  ##............).  #..............  #...............  #................  #................   0 h        #### 0 hx" ##.. ##..#####....#  #@.......  #................  ##..#....[.....g.  ##............).  #..............  #...............  #................  0 h8&W#................   0 h.0 h20 h=0 hsC] _A goblin is nearby!0 h +       ####  ##.. ##..#####....#  #@.......  #................  ##..#....[.....g.  ##............).  #..............  #...............  #................  #................    0 h 0 h? 0 hX@ 0 h'A 0 hfC 0 hD, 0 h]F 0 hvH 0 hI 0 hJ 0 hK 0 hM 0 h]O 0 h,P 0 hQ 0 hS 0 h}U 0 hMV 0 hW 0 hY 0 h[ 0 h\ 0 h] 0 h_ 0 hb 0 hb 0 hc 0 hBf 0 hjh 0 h2i 0 hj 0 hl 0 hwp, 0 hur 0 hat 0 hv, 0 hw 0 hz 0 h|, 0 h} 0 h 0 h 0 hʁ 0 h 0 h 0 h{ 0 hB 0 h  0 h 0 hm, 0 h 0 h׏ 0 hݑ, 0 hޒ 0 h 0 h\ 0 h% 0 h 0 h 0 h;#  ...5 ~S#... ###[..  0 hܣJ.##.. .#.. ## ###### ##.# # ##....### #  ##.......## ##@#  ## 0 h..%###..# #....##.## #.......# ...............## ...............# 5   shadow imp (asleep) ..............##  ..............#   ..........#..##  0 h׭063.7 (41.0) 0 h,4.7 (42 0 h 0 h] _A shadow imp comes into view. 0 hv...5 #...  0 h=[.. #.. ..   ##.# #  #..#   ##@#  %###..# #.## ..# ..## ...# ...## ....# .##  0 h*...5 #... [..  0 ho, #.. ..   ##.#   #..#   ##@#  %###..# #.##  0 h-..# ..## ...# ...## ....# .##  0 hq8 0 h: 0 hD 0 hJa _A shadow imp is nearby! 0 h[...5  0 hF#... [.. #.. ..   ##.# #  #..#   ##@#  %###..# #.## ..# ..## ...#  0 h׺]...## ....# .##  0 hKuO...5 #... [.. #.. ..   ##.#   #..#   ##@#  %###..# #.## ..# ..## ...# ...## ....# .##  _A shadow imp is nearby! 0 h]...5 #... [.. #.. ..   ##.# #  0 h #..#   ##@#  %###..# #.## ..# ..## ...# ...## ....# .##  0 hX} 4...5 #... [.. #.. ..   0 h 0 ##.#   #..#   ##@#  %###..# #.## ..# ..## ...# ...## ....#  0 h! @.##  0 h@  0 hܓ  0 h  0 hB a _A shadow imp is nearby! 0 hdo ...5 #... [.. #.. ..   ##.# #  #..#   ##@#  %###..# #.## ..# ..## ...# ...## ....# .##  0 h? k...5  0 h 9#... [.. #.. ..   ##.#   #..#   ##@#  %###..# #.## ..# ..## ...# ...## ....# .##  0 h  0 h  0 hM'  0 hP, a _A shadow imp is nearby! 0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 0 hо/ .#...# ## ...5# ~S #....# ### [....##.... .#...# ###### ## # ##....### #@.# #### ##.##  ##%###..###.## #......##........##....5.7 (1.0) _ 0 hq:#  # ..##  #  0 hd<#...#  # ...5#  S #....#  #[....#  # ##.....#  # ......#  #### ##@#  ### #..#  ## ##.#  0 h@%###..#  ##.# #  ..# ...#  #  0 hnP 0 h^R&6 0 hZ 0 he_ 0 h #.#  ..##... # ...5 S ## [# #@.....# # ###### ##.#....# ##....### #..# ..##  #### ##.## .##%###..# # ###.##......##. 0 h 0 hs&7 0 h 0 hg 0 h M _is nearby! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ 0 h~   #.#   0 h ..##   #...#   ...5#   ##....#  # #[....#   ##.....#   0 hx #.@....#   ###### ##.#....#  ##....### #..#...##  ##.## ##.###..#  #.%###..# ..#  .##.## ###  ..#  ..##  #   0 h  0 hq A8Sandblast _ 0 h  0 hN 0 h0###5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The blast of sand hits the shadow imp.  The shadow imp is lightly wounded. 0 hHK  The shadow imp shouts, "Get thee gone, thou craven spur-galled jarkman!".5.. 0 hTg6--===70.2 (1.5 0 hY 0 hzd _The shadow imp shouts, "Flee, thou fragile flap-mouthed whey-face!" 0 h ## The blast of sand hits the shadow imp. 0 h  0 h  0 he T..5 0 h k5-----1.7 0 h&  0 h e _The shadow imp is moderately wounded.0 h)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h Y  ripuliukko the Magician #.#  Deep Elf ..##  Health: 32/32 ======================== #...#  Magic: 12/17 ================-------- ....#  AC: 2Str: 50 h\ ##....#  EV: 12Int: 22 ##[....#  SH: 0Dex: 15 ##.5...#  XL:  6 Next: 56% Place: Dungeon:4 #.@....#  Noise: =--------  Time: 2871.7 (0.0)  ###### ##.#....#  -) Nothing wielded  ##....### #..#...##  Cast: Sandblast ##.......## ##.###..#  Fly #........%###..# ..# ...........##.## ###  5   shadow imp ..............# .............## .............# _The shadow imp is moderately wounded.Casting: [0;0 h]P10;1mSandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (moderately wounded, 68% to hit)0 h   ripuliukko the Magician #.#  Deep Elf ..##  Health: 32/32 ======================== #...#  Magic: 12/17 ================-------- ....#  AC: 2Str: 5 ##....#  EV: 12Int: 22 ##[....#  SH: 0Dex: 15 ##.5...#  XL:  6 Next: 56% Place: Dungeon:4 #.@....#  Noise: =--------  Time: 2871.7 (0.0)  ###### ##.#....#  -) Nothing wielded  ##....### #..#...## 0 hN [37m Cast: Sandblast ##.......## ##.###..#  Fly #........%###..# ..# ...........##.## ###  5   shadow imp ..............# .............## .............#Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (moderately wounded, 68% to hit)  The stone arrow hits the shadow imp!! #.#  ..##  #...#  ....#  # #  ##.....#  #   #   #   %[30 h 9;49m ..# #.## ###  ..#  ..##    0 h[ &.0 ht 3==9=2.7 (1Sandblast0 hZ xonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (moderately wounded, 68% to hit)  The stone arrow hits the shadow imp!! _You kill the shadow imp!0 hx0 hi0 hZ0 hF _Unknown command.0 hG ;M 0 h #.#  ..##  ## # #[## #..  ###### ##.#....  ##....### #..#...##   Fly ..#0 hM 0 hy 6--3 _0 h 0 h 0 h@ M #.#  ..##  ## # ## #..###### ##.#....#   Fly ..--40 hC 0 hTJ v _You see here a +1 pair of boots.0 hޮ !Wear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armour a +1 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0 h*([,] to select) a +0 robe (worn)  a - a +1 pair of boots0 hM0 hʬ0 hv  ripuliukko the Magician.#   Deep Elf.#   Health: 32/32 ========================0 hO#.#   Magic: 13/17 ==================------..##   AC: 2Str: 5#...#   EV: 12Int: 22....#   SH: 0Dex: 15##....#   XL:  6 Next: 59% Place: Dungeon:4 ##@....#   Noise: ---------  Time: 2874.7 (0.0)##.....#   -) Nothing wielded#......#   Cast: Sandblast0 h'###### ##.#....#   Fly ##....### #..#...##  ##.......## ##.###..#    #........%###..# ..#    ...........##.## ###    ..............#  Press: ? - help, Shift-Dir - straight line, f/p - shadow impAim: a shadow imp (moderately wounded, 68% to hit)  The stone arrow hits the shadow imp!! _You kill the shadow imp! _Unknown command. _You see here a +1 pair of boots.0 h|0 h`4=5.7 (1 _0 h\0 hf  You start putting on your armour.0 hZA6.7 (20 h0 h+7.7 (30 hu0 h0 hw5===8.7 (40 h0 h0 hT+9.7 (50 h> 4 _You continue putting on your +1 pair of boots. x40 h _You finish putting on your +1 pair of boots.0 h40 h{0 hF _Unknown command.0 h Read which item? Scrolls  d - 2 scrolls labelled VAIBBY WOLO  g - 3 scrolls of enchant weapon  i - a scroll labelled XUYSEO FESA  j - a scroll labelled AGUMEF BINA  l - a scroll of teleportationo - 2 scrolls of revelation  p - a scroll of fog  s - 2 scrolls labelled CUCROTHRETO  t - a scroll labelled ACHUOKK RAUKKUZXE [!] read|quaff[?] describe selected0 h/E   ripuliukko the Magician.#   Deep Elf.#   Health: 32/32 ========================#.#   Magic: 15/17 =====================---..##   AC: 4Str: 5#...#   EV: 12Int: 22....#   SH: 0Dex: 15##....#   XL:  6 Next: 59% Place: Dungeon:4 ##@....#   Noise: ---------  Time: 2879.7 (0.0)##.....#   -) Nothing wielded#[0 hOG :39;49m......#   Cast: Sandblast###### ##.#....#   Fly ##....### #..#...##  ##.......## ##.###..#    #........%###..# ..#    ...........##.## ###    ..............#   _Unknown command. _You see here a +1 pair of boots.  You start putting on your armour. _You continue putting on your +1 pair of boots. x4 _You finish putting on your +1 pair of boots. _Unknown command.  As you read the scroll labelled VAIBBY WOLO, it crumbles to dust.  It is a scroll of amnesia.0 hR /  --more--0 h 0 hO  Your spells (forget)TypeFailure Level  a - SandblastEarth1% 1  q - Stone ArrowConjuration/Earth 4% 3 w - Brom's Barrelling Boulder Conjuration/Earth14%0 hP 4 Select a spell to forget[!] toggle spell headers0 hI@0 hF0 hN  ripuliukko the Magician.#   Deep Elf.#   Health: 32/32 ========================#.#   Magic: 15/17 =====================---..##   AC: 4Str: 50 h|Q#...#   EV: 12Int: 22....#   SH: 0Dex: 15##....#   XL:  6 Next: 59% Place: Dungeon:4 ##@....#   Noise: ---------  Time: 2879.7 (0.0)##.....#   -) Nothing wielded#......#   Cast: Sandblast###### ##.#....#   Fly ##....### #..#...##  ##.......## ##.###..#    #........%###..# ..# 0 hF\[34m   ...........##.## ###    ..............#  You start putting on your armour. _You continue putting on your +1 pair of boots. x4 _You finish putting on your +1 pair of boots. _Unknown command.As you read the scroll labelled VAIBBY WOLO, it crumbles to dust.  It is a scroll of amnesia.  ripuliukko the Magician.#   Deep Elf.#   Health: 32/32 ========================#.#   Magic: 15/17 =====================---..##   AC: 4Str: 5#...#   EV: 12Int: 22....#   SH: 0Dex: 15##[390 h#b;49m....#   XL:  6 Next: 59% Place: Dungeon:4 ##@....#   Noise: ---------  Time: 2879.7 (0.0)##.....#   -) Nothing wielded#......#   Cast: Sandblast###### ##.#....#   Fly ##....### #..#...##  ##.......## ##.###..#    #........%###..# ..#    ...........##.## ###    ..............#  You start putting on your armour. _[0 h~f40mYou continue putting on your +1 pair of boots. x4 _You finish putting on your +1 pair of boots. _Unknown command.As you read the scroll labelled VAIBBY WOLO, it crumbles to dust.  It is a scroll of amnesia.Really abort (and waste the scroll)? Y - Yes  N - No0 h0 h  ripuliukko the Magician.#   Deep Elf.#   Health: 32/32 ========================0 h#.#   Magic: 15/17 =====================---..##   AC: 4Str: 5#...#   EV: 12Int: 22....#   SH: 0Dex: 15##....#   XL:  6 Next: 59% Place: Dungeon:4 ##@....#   Noise: ---------  Time: 2879.7 (0.0)##.....#   -) Nothing wielded#......#   Cast: Sandblast###### ##.#....#   Fly 0 h##....### #..#...##  ##.......## ##.###..#    #........%###..# ..#    ...........##.## ###    ..............#   _You continue putting on your +1 pair of boots. x4 _You finish putting on your +1 pair of boots. _Unknown command.As you read the scroll labelled VAIBBY WOLO, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.0 h&P80.7 (1 _0 h.B 0 hG +Read which item? Scrolls  d - a scroll of amnesia  g - 3 scrolls of enchant weapon  i - a scroll labelled XUYSEO FESA  j - a scroll labelled AGUMEF BINA 0 h/H  l - a scroll of teleportationo - 2 scrolls of revelation  p - a scroll of fog  s - 2 scrolls labelled CUCROTHRETO  t - a scroll labelled ACHUOKK RAUKKUZXE [!] read|quaff[?] describe selected0 h{   ripuliukko the Magician.#   Deep Elf.#   Health: 32/32 ========================#.#   Magic: 15/17 =====================---..##   AC: 4Str: 5#...#   EV: 12Int: 22....#   SH: 0Dex: 15##....#   XL:  6 Next: 59% Place: Dungeon:4 ##@....#   Noise: ---------  Time: 2880.7 (0.0)##.....#   -) Nothing wielded#[0 h} 39;49m......#   Cast: Sandblast###### ##.#....#   Fly ##....### #..#...##  ##.......## ##.###..#    #........%###..# ..#    ...........##.## ###    ..............#   _You continue putting on your +1 pair of boots. x4 _You finish putting on your +1 pair of boots. _Unknown command.As you read the scroll labelled VAIBBY WOLO, it crumbles to dust.  It is a scroll of amnesia. _Okay, then.You finish putting on your +1 pair of boots. _Unknown command.  As you read the scroll labelled VAIBBY WOLO, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.0 h D _0 h:40 h;0 h<0 hB _6=0 hSFX0 hH0 h)I7===0 hJ0 h-L0 hFM0 hpN,0 hO0 hQB0 hS0 hzT,0 hU0 hDW0 hXQ==0 hY0 h [0 h\,0 h]0 h^0 h_,0 h`0 ha0 hb0 hc,0 hl0 h!n,0 h,o0 hs0 ht,0 hv0 h0z0 hz{0 h|,0 hԀ0 hԁ0 h,0 h0 h 0 h0 hD0 hH0 hO0 hX0 h00 h>0 h0 h0 h0 h0 h,0 h0 hb0 h0 h0 h0 hj,0 h0 h30 hٹ,0 h0 h0 hM,0 hj0 h0 h,0 h0 h0 h,0 h0 h0 h,0 h0 h0 ha,0 h0 h0 hp0 hC0 h'0 h60 h.0 h60 h0 h0 h0 h,0 h0 h0 h,0 h0 h0 h,0 h0 h0 h,0 hB0 hgn0 h0 h0 h4  There is a stone staircase leading up here. _0 h=0 hZB,0 hFD,0 hE0 h!G0 hsI0 hJ0 hK0 hO0 h,R0 hwS0 hFU0 hY0 h \0 h],0 hCfX0 hg0 h+i0 hj0 h k0 hOm0 hGo0 hp0 hq0 hs0 hu0 hvv0 h|w0 hx0 hz0 hz{0 hc|0 h}0 h0 hـ0 hǁ0 hW0 h,0 h;0 hڊ0 h0 h0 hl0 hȨ0 h+,0 h0 h0 h8h ####.#..#..##J. ##.###... ##..##.... #..##.##.... ##.## ....... ##..# #...### #..##  #.@.#########..# ####### ###..##...##..## ###.#[.#### ###.........# ##..#.#.#.#### ###....[.## #.#...#..#.#### #......# ##.#.#...#...#.####.....## #.. J   endoplasm (asleep)0 h|)...#.).#.............# #.. <..###.#...#)..#.#########.####..##.#...#..#.######.##...0 h1941.7 (61.0)0 h,2.7 (620 h#0 h6] _An endoplasm comes into view.0 hKr #.. ##J.  ##...  #....  .##.... ##.##  ....... ##..#  #...### #..##  0 ht#.@.#   ###..#  ##.#[.#### ###...   ###....[.##   #......# ...## )...#.)..# <). ##.0 h{ #.. ##J.  ##...  #....  .##.... ##.##  ....... ##..#  #...### #..##  #.@.#   ###..#  ##.#[.#### ###...   ###....[.##   #......# ...## )...#.)..# <). ##. _An endoplasm is nearby!0 hݐ$ #.. ##J.  ##...  #....  .##.... ##.##  ....... ##..#  #...### #..##  #.@.#   ###..#  ##.#[.#### ###...   ###....[.##   #......# ...## )...#.)..# <). ##.0 h4  #.. ##J.  ##...  #....  .##.... ##.##  ....... ##..#  #...### #..##  #.@.#   ###..#  ##.#[.#### ###...   ###....[.##   #......# ...## )...#.)..# <). ##. _An endoplasm is nearby! #.. ##J.  ##...  #....  .##.... ##.##  ....... ##..#  #...### #..##  #.@.#   ###..#  ##.#[.#### ###...  [12;10 hL 6H ###....[.##   #......# ...## )...#.)..# <). ##.0 h_ { #.. ##J.  ##...  #....  .##.... ##.##  ....... ##..#  #...### #..##  #.@.#   ###..#  ##.#[.#### ###...   ###....[.##   #......# ...## )...#.)..# <). ##. _An endoplasm is nearby!0 h? $ #.. ##J.  ##...  #....  .##.... ##.##  ....... ##..#  #...### #..##  #.@.#   ###..#  ##.#[.#### ###...   ###....[.##   #......# ...## )...#.)..# <). ##.0 he  #.. ##J.  ##...  #....  .##.... ##.##  ....... ##..#  #...### #..##  #.@.#   ###..#  ##.#[.#### ###...   ###....[.##   #......# ...## )...#.)..# <). ##.0 h 0 h 0 hi 0 hH a _An endoplasm is nearby!0 hda #### #... # ##J.. ##. ##...# ##.. #....# #...##....# ##.## .......# ##..# #...### #..## #@..##..#  ###### ###..##...##..## 0 h;f ##.#[.#### ###.........#  #..#.#.#.#### ###....[.## # ##..#...#..#.#### #......# ##  ##...#.#...#...#.####.....## # ##....)...#.).#...# # #<..###.#...#)..#.#.####.##.#...#..#.#### ##.##0 hnm0 ho83.7 (1.0) _0 h>u0 hw0 hV##...##### #.  ##J.. ####..  #....## ##.##........# #..#..@### #..## ###...#########..0 hAY ###### ###..##...##..## #.#[.#### ###......... #..#.#.#.#### ###....[.##  ##..#...#..#.#### #......# ##  ##...#.#...#...#.####.....# ##....)...#.).#.............# #<..###.#...#)..#.#########.####0 h9c0 he&40 hn0 hq0 h0 hY0 hG0 h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hG.... #...##...##### #.  ##J.. ####..  #..## ##.##.......@# #..(.###...### #..## ###...#########.. ###### ###..##...##..## #.#[.#### ###......... #..#.#.#.#### ###....[.##  ##..#...#..#.#### .# ##  ##...#.#...#...#.####.....# ##....)...#.).#.............# 0 hgR0 hU:5Sandblast0 h=]0 h;a% _Found 8 stones.0 hJ  The blast of sand hits the endoplasm!0 h.###0 h:| 7....0 hE; 6--=7.2 (1.5Sandblast _You kill the endoplasm!0 hcc 0 hd 40 hg 0 hn 7==0 hqr 0 ht ,0 hu 0 hw 0 hy ,0 h z 0 h| 0 h > ..g.... ..#....... ##......... #...0 h ##.. ##..### #...# #. ##...# ##. ## ##..- #....#  #..#..##....###.## Cast: Sandblast........###..# Fly (.###...####..##.g   hobgoblin (asleep).0 hՉ 5##0 h .51.2 (4.00 h E-2.2 (50 hϘ 0 h \ _A hobgoblin comes into view.0 h$43 ..g  ..#  ##...  #...  ##..#  #...#  ##...#  ##..@#  #....#  ..##....#  ........# ##..#  (.###...### #..##  . ###..   ###  ##.#[.####    [.## 0 hs ..g  ..#  ##...  #...  ##..#  #...#  ##...#  ##..@#  #....#  ..##....#  ........# ##..#  (.###...###  . ###..   ###  ##.#[.####    [.## 0 h0 h0 h{7v _A hobgoblin is nearby!0 hN3 ..g  ..#  ##...  #...  ##..#  #...#  ##...#  ##..@#  #....#  ..##....#  ........# ##..#  (.###...### #..##  . ###..   ###  ##.#[.####    [.## 0 hq ..g  ..#  ##...  #...  ##..#  #...#  ##...#  ##..@#  #....#  ..##....#  ........# ##..#  (.###...###  . ###..   ###  ##.#[.####    [.## 0 h# _A hobgoblin is nearby!0 h3 ..g  ..#  ##...  #...  ##..#  #...#  ##...#  ##..@#  #....#  ..##....#  ........# ##..#  (.###...### #..##  . ###..   ###  ##.#[.####    [.## 0 h ..g  ..#  ##...  0 h#...  ##..#  #...#  ##...#  ##..@#  #....#  ..##....#  ........# ##..#  (.###...###  . ###..   ###0 hI  ##.#[.####    [.## 0 h40 h0 hA` _A hobgoblin is nearby!0 hT-..g ..###....... #...##...#####   ##.@.# ####...###.. #.... #..##.... ##.##........# #..(.###...### #..## . ###...#########.. ###### ###..##...##..###.#[.#### ###.........0 h20 h/5O==3.2 (1 _0 hy=0 h:A0 h]$ A...g  ..###...# .... #...###...#####   ##... ####...###..  #..## ##.##........# #..(.###...### ## . ###...#########.. ###### ###..##...##..##.gg4Sandblast0 h .....  .g##...# .... #...###...######   ##... ##0 h, ;##...###.. # #..## ##.##........# #..(.###...### ## . ###...#########..0 hþ 0 h K.g0 h &50 h 0 h~ 0 hյJ  The blast of sand hits the hobgoblin!0 hXK†#0 h  You kill the hobgoblin!  You hear a shout! 5.5   ufetubus  An ufetubus comes into view.0 h$)6--60====6.7 (1.50 h1/0 h1' _You hear a shout!0 h,OI  The blast of sand hits the ufetubus!0 hVC.0 h&.0 hC --2==--8.2Sandblast _You kill the ufetubus!0 h0 h$0 h0 h0 h0 hlX0 hE,0 h0 h0 h;7==5----Sandblast5   ufetubus (wandering)0 ht61.2 (3.0--2.2 (40 h0 h!\ _An ufetubus comes into view.0 h# ......  .....  ....  ...  5.##  ##†..#  #...#  ##@.#  #...#  ##...#  ##...##  #....#  ..##....#  ........# ##..#  (.###...### #..##  .  0 h| ` ......  .....  ....  ...  5.##  ##†..#  #...#  ##@.#  #...#  0 hn ##...#  ##...##  #....#  ..##....#  ........#  (.###...###  . 0 h7 0 hȋ 0 h 0 hÚ ` _An ufetubus is nearby!0 h; # ......  .....  ....  ...  5.##  ##†..#  #...#  ##@.#  #...#  ##...#  ##...##  #....#  ..##....#  ........# ##..#  (.###...### #..##  .  0 h  ......  .....  ....  ...  5.##  ##†..#  #...#  0 h z##@.#  #...#  ##...#  ##...##  #....#  ..##....#  ........#  (.###...###  . 0 h 0 h1 0 h 0 hP% ` _An ufetubus is nearby!0 hI  The blast of sand hits the ufetubus!0 hZ.##0 h=U.†.0 h6--4=3.7 (1.5Sandblast0 h0 hc"L _You kill the ufetubus!0 h0 h0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h0 h40 h%0 ht) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hX0 hb40 h0 h T7== _0 h)n0 h+0 h-0 h /,0 h5e  You see here a hobgoblin corpse.0 hj80 h96 _0 h5>0 h@Q==0 hB0 hF0 hH,0 hI0 hL0 hAN,0 h/O0 h:Q0 hbR,0 hS0 hU0 hzV,0 hW0 h Y0 hNZ0 h:[,0 h\0 h^0 h_,0 ha0 h b,0 heN _You now have 233 gold pieces (gained 13).0 hCf40 h1g0 hh0 hi,0 h k0 hl0 hm0 hn0 ho0 hp0 hq,0 hs0 h u0 h1v,0 hHw0 h>y0 huz,0 h{0 h}0 h,0 hB0 h܁0 hi,0 h0 h0 hq,0 hrM _You now have 239 gold pieces (gained 6).0 h40 h 0 h{0 h`,0 hB0 h0 h,0 hܓ0 hJ0 ht,0 ht0 h0 h,0 h0 h0 h*,0 hV0 hI0 h*,0 h0 h0 h{0 h۪,0 h0 h,0 hN0 h(0 h,0 hx0 hx0 h|,0 h۹0 hǻ0 h,0 h0 h0 h,0 h0 ha0 hi0 hH,0 h0 h,0 h0 h0 hF,0 h=0 h0 h0 h0 h0 h0 h&0 h0 h0 h10 hP0 h,0 h0 h0 h,0 hi0 h0 h,0 h0 hz,0 hR0 h0 hw0 hO0 h%0 h0 hB,0 h20 hS0 hP0 h(0 h!0 h0 h0 h0 h0 h0 h0 h0 h0 h0 h0 hX 0 h. 0 h% 0 h 0 hb 0 h: 0 h 0 h ,0 h 0 h 0 hS 0 h, 0 h 0 h e  You see here a hobgoblin corpse.0 h 0 h _0 h 0 h 0 hQ ,0 hc 0 h< 0 h 0 hz 0 hR 0 h 0 hM" ,0 hg# 0 h% 0 h' ,0 heH 0 hEO B0 hV Q  You see here 8 stones.0 hW _0 hX 0 h~[ 0 h] ,0 h_ 0 hvb ;  You see here 8 stones.0 hd 0 he _0 hf 0 hh 0 hHj ,0 hIk 0 hm 0 hio 0 h@p 0 hq 0 hs 0 hu ,0 hFw 0 h y 0 hz ,0 h{ 0 hz~ 0 h 0 h 0 ho 0 h 0 h 0 h 0 h 0 hI 0 h= 0 h 0 h 0 h݋ 0 hI 0 h 0 h 0 h 0 h 0 h 0 hɓ 0 h9 0 hv 0 hL 0 h' 0 hn 0 h֚ 0 hϛ 0 h 0 h} 0 h 0 h{ ,0 h 0 h 0 h 0 hҨ 0 h 0 h 0 h ,0 hP 0 h- 0 h ,0 h 0 hs ,0 hK 0 hL 0 h) ,0 h 0 h 0 h 0 hع ,0 h 0 h 0 h ,0 h 0 h 0 hU ,0 hX 0 h 0 h ,0 h 0 h 0 h ,0 h 0 h/ 0 h 0 h 0 h 0 h' + _You now have 244 gold pieces (gained 5).0 h 0 h4 B0 h n0 hs ,0 hO 0 hK 0 h. 0 h  ,0 hn 0 h 0 h ,0 h 0 h6 0 h ,0 h\ 0 h 0 hw ,0 h 0 h 0 h ,0 h 0 h 0 h ,0 h? 0 h` 0 hT ,0 h 0 h 0 h ,0 h 0 h 0 h ,0 h! 0 h" 0 h# ,0 h % 0 h0& 0 h' ,0 h( 0 h) 0 h* ,0 ho6 0 h7 0 h8 ,0 h? 0 hA ,0 h0C 0 h~I 0 hJ 0 hK ,0 hR 0 hT B0 hZ 0 h\ 0 h^ ,0 hIg X0 hm 0 ho 0 hCq ,0 hdv 0 hz B0 h߆ X0 h 0 h ,0 h 0 h. j0 hJ   You see here a +0 scale mail. _0 h ...#########..# ###..## ##..## ##..##...##..## #.....####..##  ###.........# ##......##..## ###....[.## #.....>....## ### #......# ##.........## #.####.....## #..........# ............# #..........# #.#########.####..(.......## #####.##.@..........# -31150.0)##.#............# #.[.........#### ######## ##..........+~~S[39;40 h 9m  ##......### ##.........#####  #.........## #<...........# ##..........# ##...........# #..........<###...........## ###  #...........##...........## ##.. - _Key pressed, stopping explore. _  There is a stone staircase leading down here. _0 h x  # ### ..## #..## ##..### 0 hG[ K ###..##  ##..############.#   ##..........@...#  ##..###########.#  ##..##  ##..##  ##..## #..## ..## #..## ..## 39.7 (26.0)40.7 (27 _x - a ring of wizardry0 h 0 h B0 h 0 h ,0 hm 0 h X0 h 0 h 0 h i       ##  #.##   ).#   ##.#   #.@#  64.7 (24 #.##   0 hB #.#   #.#   #.#   #.#   ##.#   #..#   #.##  0 hu 0 h ,5.7 (250 h 0 h % _Found a dagger.0 h40 h0 h B0 hZn0 h!t  You see here a +0 dagger. _0 h#0 h%0 h&0 h',0 hv,0 h-,0 h/0 he30 h4,0 h>60 h:0 h(;0 h <,0 h A0 h/B0 h%C,0 hG0 h!I,0 hJ0 hL0 hL,0 hM0 hP0 hPB0 h6S0 h T,0 h U0 hwV0 hyW,0 haX0 hY0 hZ,0 hv[0 h\0 h^0 h^,0 hz`0 hca,0 hEb0 hc0 hd,0 he0 hhB0 h i0 hj0 h)k0 hl,0 hm0 ho,0 hp0 hq0 h[sB0 hu0 hX0 hB0 hB0 hX0 ho0 h0 h`0 hh0 hٸX0 h0 h0 h0 h,0 h0 h 0 h,0 h0 h0 h,0 hr0 h0 h,0 h ,0 hB0 h0 h,0 h0 h^0 hB0 hX0 h`0 hX0 hJ0 h" _The adder hisses angrily.0 h0 h@...[.## #.....>....## .....# ##.........## ....## #..........# .....# #..........# ####.####..(.......## ##.##............# ##.#............# #.[.........####### ### ##.........@+SW~~$~ 228.7 (63 ..### ##.........####### ....## #<...........# .....# ##...........# ....<###0 h...........## ###### .....##...........## ##....### W   Name63's ghost ........##.......## ##.......## S   adder .......###......## ##........%## ......## ###...## ##...........#0 h20 h0 h>40 hB0 h5br........0.0)0 hh0 h?m0 ho] _Could not explore, unopened runed door.0 h40 h0 h<0 h[0 h`] _Could not explore, unopened runed door.0 h? 0 h> 0 h 0 h 0 h0 0 h 0 h  0 hC O_Could not explore, unopened runed door.0 hvWhere to? (Tab - D:4, ? - help)  D - Dungeon 0 h0 h...[.## #.....>....##ripuliukko the Magician .....# ##.........##Deep Elf ....## #..........#Health: 32/32 ======================== .....# #..........#Magic: 17/17 ======================== ####.####..(.......##AC: 4Str: 5##.##............#EV: 12Int: 22##.#............#SH: 0Dex: 150 h#.[.........#######XL:  6 Next: 64% Place: Dungeon:4 ### ##.........@+SW~~$~Noise: ---------  Time: 3228.7 (0.0) ..### ##.........#######-) Nothing wielded ....## #<...........#Cast: Sandblast .....# ##...........#Fly ....<###...........## ###### .....##...........## ##....###W   Name63's ghost ........##.......## ##.......## S   adder .......###......## ##........%## ......## ###...## ##...........# _Found a dagger. _You see here a +0 dagger. _The adder hisses angrily. 0 h[21d_Could not explore, unopened runed door. _Could not explore, unopened runed door. _Could not explore, unopened runed door.0 h!0 hQ0 h0 hr% _0 h,0 hd,0 h0 h&0 h,0 h0 h0 h5,0 h0 h0 h2 ,0 h 0 hH0 h ,0 h`0 h0 h0 h~0 hr0 h4!0 h",0 hT$0 h0&Z  There is a stone staircase leading down here.0 h%'0 h); _0 h9*0 h50 h80 hیB0 hݧo    # .....PP## . #....P..#.. ...P...... ......... #....#  #@...# 38.5 (9.8 ##....... #...... ...... ..... ..... .### .# _You fly downwards.0 hX0 hT0 h,a _There is a stone staircase leading up here. 0 hy 0 h|4 0 h+~ 0 h 0 h% _ 0 h, 0 hV 0 h 0 h 0 hX 0 hҟm........#.## #......PP###..#....P..#...  0 hN#...P....... .......... #....# #<...#.....##.@.......40.5 (2.0##.........>(........##.....##..$.#####...# .#.... 0 h* 0 h+1.5 (3 0 hF  0 hK _Found 2 stones. Found a stone staircase leading down. 0 h4 0 hW  0 h 0 h&## #.PP###..$.#....P..#.....#...P........#.............#....#.....#<...#...##......0#... 0 h>#<(.####...##..$.###.# .... #..... 0 h$ 0 hz/+2.5 (1 0 h%3 0 h!69 _Found a stone staircase leading up. 0 hEk4 0 hp 0 hft 0 hGX 0 h, 0 h 0 h 0 hs( #...P........# ............ #....#.. #<...#...... ##.....##...##.........>#<(........####..#..$.###.. ##...# .. #.... # ...... 0 hݛ(..J J   jelly (asleep)...#......## 0 hʨ+4.5 (2 0 h[+5.5 (3 0 hE 0 h=X _A jelly comes into view. 0 h    .............  #....#......  #<...#......  ##..........  ###.........  ##.........>.  #<(........##  ##...@.......  ##..$.###...  ##...# ..  #.... #  ......  ##.....J  #.......  #......##  0 h    .............  #....#......  #<...#......  ##..........  ###.........  ##.........>.  #<(........##  ##...@.......  ##..$.###...  ##...# ..  #.... #  ...... ##.....J  #....... #......##  0 h&  0 hf*  0 h4  0 h=8 \ _A jelly is nearby! 0 h_    .............  #....#......  #<...#......  ##..........  ###.........  ##.........>.  #<(........##  ##...@.......  ##..$.###...  ##...# ..  #.... #  ......  ##.....J  #.......  #......## !0 h~   .............  #....#......  #<...#......  ##..........  ###.........  ##.........>.  #<(........##  ##...@.......  ##..$.###...  ##...# ..  #.... #  ...... ##.....J  #....... #......##  _A jelly is nearby!!0 h..... #....##<...#.##.....#####.........>#<(........####............$@###... .# .. .... # #.. ##.....J.......#......###.#!0 hV1.!0 hl+6.5 (1!0 h!0 hYZ _The jelly quivers.!0 hf  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!0 hB!0 h3!0 h!0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)!0 h !0 h !0 h !0 h| !0 hu.  . #....#. #<...#. ##. ###. ##!0 h3 .>.. #<(.##. ##. ##..@.###... ##...# .. #..... #Sandblast #......J. ##........# #..#J   jelly #.###  #......#!0 h; &0!0 hF <J.!0 hL 27.5 (1 _!0 h M !0 hcP Q _You see here 7 gold pieces."0 h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."0 hI& .............  ripuliukko the Magician #....#.......  Deep Elf #<...#.......  Health: 32/32 ======================== ##...........  Magic: 14/17 ===================----- ###..........  AC: 4Str: 5 ##.........>..  EV: 12Int: 22 #<(........##.  SH: 0Dex: 15 ##............  XL:  6 Next: 64% Place: Dungeon:5 ##..@.###...  Noise: ---------  Time: 3247.5 (0.0) ##..*# ..  -) Nothing wielded #...*. # [3"0 ht+7m Cast: Sandblast #.....J..  Fly  ##........#  #........#  J   jelly #......###  #......#  _You see here 7 gold pieces.  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jellyAim: a jelly (100% to hit)"0 hK .............  ripuliukko the Magician #....#.......  Deep Elf #<...#.......  Health: 32/32 ======================== ##...........  Magic: 14/17 ===================----- ###..........  AC: 4Str: 5 ##.........>..  EV: 12Int: 22 #<(........##.  SH: 0Dex: 15 ##............  XL:  6 Next: 64% Place: Dungeon:5 ##..@.###...  Noise: ---------  Time: 3247.5 (0.0) ##...# ..  -) Nothing wielded #..... #  Cast: Sandblast"0 h R #.....J..  Fly  ##........#  #........#  J   jelly #......###  #......# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jellyAim: a jelly (100% to hit)  The stone arrow hits the jelly!!   #....#.......  #<...#.......  ##...........  ....  #.>..  #.##.  ....    ##..`# ..  ["0 hW33m#...`. #  ...  ..# #........# #......### #......# "0 h3..."0 h;s77==8.5 (1Sandblast"0 h"0 hSonfirm with . or Enter, or press ? or * to list all spells."0 hDAiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - jellyAim: a jelly (100% to hit)  The stone arrow hits the jelly!! _You kill the jelly!"0 h!"0 hr)"0 hB,"0 hEF _Unknown command."0 h"0 h"0 h "0 h"0 h;% _"0 h#X"0 h%"0 h/&M5=="0 h'"0 hM9"0 h1>"0 h@6==="0 hpEB"0 hKB"0 hoT7=== _Magic restored."0 h^_ _You now have 251 gold pieces (gained 7)."0 hl=="0 h̔v"0 h .(.... ..  ..... .. ........# # .......## ##...#. .....PP###..$.. ### #....P..#..... ... #...P........##.## ...........@....# --657.0)#....#.........##<...#...........###..........###......##.##.........>.#<(........##......##.............#...##....###....####.--6.5 (18 _Found 6 stones.#0 hs4#0 hy#0 h}#0 hB#0 hŋ#0 hf,#0 hŕ#0 h#0 h,#0 hp#0 h,#0 h#0 hkN _You now have 264 gold pieces (gained 13).#0 hJ#0 h#0 h ,#0 hC#0 h#0 h|,#0 h#0 hy#0 h~,#0 h#0 hV#0 h,#0 h#0 hy#0 hy,#0 h#0 hT#0 h,#0 h4#0 h#0 h,#0 h#0 h#0 h$,#0 hU#0 h#0 h,#0 hx#0 h#0 h,#0 h#0 h#0 h,#0 h #0 h#0 h,#0 h#0 h#0 h ,#0 h*#0 h#0 ho,#0 h#0 h6#0 h.%,#0 h'#0 hm*#0 h.,#0 h0#0 hQ2#0 h\6,#0 h,8#0 hM# #........ ....###.#..#....# ...#?.....#....#####.# #... #......#..##.### ##...##......#....(... #..............##..... #............#####.... #............## ##...# ##.@......PP###..... #..##....P..#.....# #####...P........## #.............. ###....#....... #<...#.......  ##........... #0 hr]  ###..........  ##.........>.. 88.5 (229.5 (23 _z - a fizzy amethyst potion#0 h#0 hB#0 hz#0 h,#0 hn#0 hB#0 h,#0 h#0 hP,#0 ha#0 h2| _j - 2 scrolls labelled AGUMEF BINA (gained 1)#0 h4#0 h#0 hr#0 h),#0 h#0 h#0 h ,#0 hJ #0 h #0 h5#0 hP#0 h1#0 hX#0 h,#0 h#0 h#0 hB#0 h#0 h ,#0 h!#0 h:##0 h%,#0 h&#0 h%)#0 h,,#0 h-#0 h(/#0 h6)###........... ....#........ ...#..  [.........  #0 h7#  .^....####  #.........  #@...#.... 305.5 (16 #....#....  #........# ##.....###. .# #....##.... .######........ .... ###.#..#....# ... #......#....#####.# #...##......#..##.####0 h=#0 h?,6.5 (17#0 hC#0 hE) _Found a chain mail.#0 h4#0 hu#0 h#0 h X#0 hФ,#0 hզ#0 h#0 hʱ#0 h#0 h+#0 h#0 h,#0 hd#0 h#0 hr#0 h,#0 h#0 h-#0 h],#0 h}#0 h-,#0 hP#0 h#0 h,#0 h#0 hW#0 h7,#0 h4#0 h#0 h,#0 h#0 h#0 hf,#0 hK#0 hP#0 h,#0 h#0 h#0 h,#0 h#0 h`#0 h,#0 hF#0 h#0 h,#0 h#0 h"#0 ht ,#0 h #0 h#0 h,#0 h#0 h#0 h,#0 h#0 h#0 h,#0 h#0 h #0 h$,#0 h%#0 h'#0 h*,#0 h+#0 h6.#0 h1,#0 h2#0 h5#0 h8,#0 h9#0 h:#0 h=,#0 hz>#0 h\@#0 hC,#0 hD#0 hE#0 hpI,#0 hdJ#0 h`#0 he#0 hK#0 hލ#0 hhT ##. ...Z#0 hՐe #..### #0 h^#....##......#0 h+###.#0 h8..#0 h...#0 h....#0 hS3............#0 hؚ(#.#0 h0Q#.@.......#0 ha### ##........#0 hǟn###.## ####..#....###.##.......# ####..............######.....#............... Z   killer bee zombie (dormant) ###......#............... #......[.........#....... #0 hAs###.##.........####......#0 hY&34.5 (28#0 h˳#0 hǴ%5.5 (29#0 hL#0 h #0 hĿ#0 h@_A killer bee zombie comes into view.#0 h#0 h`] #0 hs ~ ##. ...Z.  #..### .....  #....##......  ###............  ..............  ............  #..........  #.@........  ### ##.........   ####........  #....###.##.......#  ####..............####  ##........... ......... ....[#....... .... #0 h  ##. ...Z.  #..### .....  #....##......  ###............  ..............  ............  #..........  #.@........  ### ##.........   ####........  #....###.##.......#  ####..............###  ##........... ............[#..........#0 h #0 h #0 hQ" h _A killer bee zombie is nearby!#0 h  ##. ...Z.  #..### .....  #....##......  ###............  ..............  ............  #..........  #.@........  ### ##.........   ####........  #....###.##.......#  ####..............####  ##........... ......... ....[#....... .... #0 h  ##. ...Z.  #..### .....  #....##......  ###............  ..............  ............  #..........  #0 hg #.@........  ### ##.........   ####........  #....###.##.......#  ####..............###  ##........... ............[#..........#0 h #0 h| #0 hJ #0 hM h _A killer bee zombie is nearby!$0 h ##. ...Z.  #..### .....  #....##......  ###............  ..............  ............  #..........  #.@........  ### ##.........   ####........  #....###.##.......#  ####..............####  ##........... ......... ....[#....... .... $0 hY ##. ...Z.  #..### .....  #....##......  ###............  ..............  ............  #..........  #.@........  ### ##.........   ####........  #....###.##.......#  ####..............###  ##........... ............[#..........$0 h$0 hx~ _A killer bee zombie is nearby!$0 hM ## ..Z.#. ...Z### .....  #....######..#.. #.. ### ##..##.## ####..#....###.##.......#...........Z   hound zombie (dormant).........$0 h7$#......$0 h$0 h16.5 (1.0)$0 hJ$0 h_ _A hound zombie comes into view.$0 h .ß ## ..Z.#. ...Z### .....  #....#####..#..## #. ### ##.##.## ####. #....###.##....... ####...####  ##. ###......#.$0 h;$0 hM$0 h.$0 h&Z$0 h Z$0 h $0 hM$0 hH7$0 hnSandblast$0 h $0 h!$0 h t..ß.## ..Z..##. ..#..### .Z.#....##...... ###. #. #. ###. #. ### ##. ###.## ####.#....###.##.# ####......####  ##.....#....... ..ZZZ8%0 hNI  Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%0 h  ripuliukko the Magician ..ß..  Deep Elf ## .....  Health: 32/32 ======================== ##. ......  Magic: 14/17 ===================----- #..### ..Z...  AC: 4Str: 5 #....##......  EV: 12Int: 22 ###......Z.....  SH: 0Dex: 15 %0 hk#.......*......  XL:  6 Next: 77% Place: Dungeon:5 #....@.......  Noise: ---------  Time: 3338.5 (0.0) ###..........  -) Nothing wielded #..........  Cast: Sandblast ### ##.........  Fly  ###.## ####........  #....###.##.......#  Z   hound zombie  ####..............####  Z   killer bee zombie  ##.....#............... ##......#............... _A hound zombie comes into view.Casting: Stone Arrow (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4%[4%0 h0m risk of failure)  Press: ? - help, Shift-Dir - straight line, f - killer bee zombieAim: a killer bee zombie (60% to hit)%0 h+%0 h O  ripuliukko the Magician ..ß..  Deep Elf ## .....  Health: 32/32 ======================== ##. ......  Magic: 14/17 ===================----- #..### ..Z...  AC: 4Str: 5 #....##......  EV: 12Int: 22 ###......Z.....  SH: 0Dex: 15 #..............  XL:  6 Next: 77% Place: Dungeon:5 #....@.......  Noise: ---------  Time: 3338.5 (0.0) ###..........  -) Nothing wielded%0 h' #..........  Cast: Sandblast ### ##.........  Fly  ###.## ####........  #....###.##.......#  Z   hound zombie  ####..............####  Z   killer bee zombie  ##.....#............... ##......#............... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - killer bee zombieAim: a killer bee zombie (60% to hit)  You miscast Stone Arrow.  You are very lightly contaminated with residual magic.%0 hu %0 h%0 h ..ß..  ## .....  ##. ......  #..### ......  #Z....  ###......  #.......Z......  #...  #...  ...  ### ...   ...%0 h #.......#  .....####  ......%0 hZ9.5 (1Contam %0 h$%0 h)8  Aiming: Stone Arrow (dangerous; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - killer bee zombie%0 h+Aim: a killer bee zombie (60% to hit)  You miscast Stone Arrow.are very lightly contaminated with residual magic. _Nothing appears to happen.%0 hg%0 h%0 hѭ%0 hF _Unknown command.%0 h}  The blast of sand hits the killer bee zombie!!&0 h  The killer bee zombie is almost destroyed.  The killer bee zombie barely misses you. x2.Z27----3-=41.0 (1.5 _The killer bee zombie hits you.&0 h-?K####&0 hf  The blast of sand misses the killer bee zombie.&0 h5The killer bee zombie hits you.&0 h ....ZZThe killer bee zombie completely misses you.The killer bee zombie barely misses you.&0 hdm4-------2.5&0 h&0 h1 _The hound zombie bites you.&0 h^6R  The blast of sand hits the killer bee zombie!&0 h?C.&0 hGp .  You destroy the killer bee zombie!&0 h+}--2--854.0&0 h&0 hu _The hound zombie barely misses you. The hound zombie bites you.&0 hsx  The blast of sand hits the hound zombie!!&0 hL&0 h2  The hound zombie is almost destroyed.An ufetubus comes into view.&0 h  The hound zombie barely misses you. The hound zombie closely misses you.The ufetubus moves out of view.5--5.5 _Your magical contamination has completely faded away.&0 hN  The blast of sand hits the hound zombie!!&0 hC.&0 hK &.&0 h` 7==1-907.0&0 hxb zSandblast _You destroy the hound zombie!&0 hCf &0 hi l _Your Earth Magic skill increases to level 6!&0 hZs &0 hc  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&0 h &0 h &0 h&0 h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'0 hX  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'0 hr '0 h_t  Your spells (cast)TypeFailure Level  a + SandblastEarth1% 1  q - Stone ArrowConjuration/Earth 3% 3 w - Brom's Barrelling Boulder Conjuration/Earth13%'0 hv 4 Select a spell to cast[!]/[I] toggle spell headers(0 hךPower Damage Range Noise 66% 2d15@---> Almost silent 54% 3d10 @---> Quiet 27% 2d6 @>A bit loud(0 h݉ TypeFailure LevelEarth  1% 1 Conjuration/Earth 3% 3 Conjuration/Earth 13% 4)0 h.hripuliukko the Magician..ß..Deep Elf## .....Health: 27/32 ====================----##. ......Magic: 11/17 ===============---------#..### ......AC: 4Str: 5#....##......EV: 12Int: 22###............SH: 0Dex: 15#..............XL:  6 Next: 90% Place: Dungeon:5#....@.......Noise: =--------  Time: 3347.0 (0.0)###..........-) Nothing wielded#..........Cast: Sandblast### ##.........Fly ###.## ####........#....###.##[4)0 hޟ0m.......#####..............######.....#............... ##......#............... _You destroy the hound zombie! _Your Earth Magic skill increases to level 6! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ripuliukko the Magician..ß..Deep Elf## .....Health: 27/32 ====================----##. ......Magic: 11/17 ===============---------#..### ......AC: 4Str: 5#....##......EV: 12Int: 22###............SH: 0Dex: 15#)0 h6..............XL:  6 Next: 90% Place: Dungeon:5#....@.......Noise: =--------  Time: 3347.0 (0.0)###..........-) Nothing wielded#..........Cast: Sandblast### ##.........Fly ###.## ####........#....###.##.......#####..............######.....#............... ##......#............... _You destroy the hound zombie! _Your Earth Magic skill increases to level 6! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. _)0 h Spells (Memorise)TypeFailure Level  a - PasswallEarth2% 3b - Momentum StrikeConjuration/Translocation 7%2  c - BlinkTranslocation13%2  d - Lesser BeckoningTranslocation13%2  e - PetrifyAlchemy/Earth24% 4  f - Summon Ice BeastIce/Summoning26% 3  g - Cigotuvi's PutrefactionNecromancy/Air63% 4  h - Dispel UndeadNecromancy63% 4  i - Martyr's KnellNecromancy/Summoning63% 4  j - Summon Mana ViperHexes/Summoning93% 5  k - Monstrous Menagerie Summoning100% 7 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*0 h˄*0 hGripuliukko the Magician..ß..Deep Elf## .....Health: 27/32 ====================----##. ......Magic: 11/17 ===============---------#..### ......AC: 4Str: 5#....##......EV: 12Int: 22###............SH: 0Dex: 15#..............XL:  6 Next: 90% Place: Dungeon:5#....@.......Noise: =--------  Time: 3347.0 (0.0)###..........-) Nothing wielded#..........Cast: Sandblast### ##.........Fly ###.## ####........#....###.##......*0 hK.#####..............######.....#............... ##......#............... _Your Earth Magic skill increases to level 6! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.*0 hn  Okay, then.*0 hKD _*0 h*0 h)Read which item? Scrolls  d - a scroll of amnesia  g - 3 scrolls of enchant weapon *0 h- i - a scroll labelled XUYSEO FESA  j - 2 scrolls labelled AGUMEF BINA  l - a scroll of teleportationo - 2 scrolls of revelation  p - a scroll of fog  s - 2 scrolls labelled CUCROTHRETO  t - a scroll labelled ACHUOKK RAUKKUZXE [!] read|quaff[?] describe selected*0 h!O *0 hS *0 h1\ ripuliukko the Magician..ß..Deep Elf## .....Health: 27/32 ====================----##. ......Magic: 11/17 ===============---------#..### ......AC: 4Str: 5#....##......EV: 12Int: 22###............SH: 0Dex: 15#..............XL:  6 Next: 90% Place: Dungeon:5#....@.......Noise: =--------  Time: 3347.0 (0.0)###..........-) Nothing wielded#..........Cast: Sandblast### ##.........Fly ###.## ####........#....###.##.......[3*0 he 3m#####..............######.....#............... ##......#............... _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.  Okay, then. _+0 hx(+0 h Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown jewellery  c - amulets of regeneration  d - rings of flight  e + rings of wizardry Wands (select all with /)f + unknown wands Scrolls (select all with ?)g + unknown scrolls  h + scrolls of amnesia (uncommon)  i + scrolls of enchant weapon (uncommon)  j + scrolls of fog (uncommon)  k + scrolls of identify (very common)  l + scrolls of revelation (uncommon)  m + scrolls of teleportation (common) Potions (select all with !)n + unknown potions  o + potions of berserk rage (rare)  p + potions of curing (very common) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]+0 h[dR  a + unknown magical staves,0 h- ,0 h ripuliukko the Magician..ß..Deep Elf## .....Health: 27/32 ====================----##. ......Magic: 11/17 ===============---------#..### ......AC: 4Str: 5#....##......EV: 12Int: 22###............SH: 0Dex: 15#..............XL:  6 Next: 90% Place: Dungeon:5#....@.......Noise: =--------  Time: 3347.0 (0.0)###..........-) Nothing wielded#..........Cast: Sandblast### ##.........Fly ###.## ####........#....###.##.......[3,0 h 3m#####..............######.....#............... ##......#............... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Okay, then.,0 h ,0 h ,0 h ,0 h ,0 h ,0 h Put on which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (around neck)  q - a ring of flight (left hand)x - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -0 hIripuliukko the Magician..ß..Deep Elf## .....Health: 27/32 ====================----##. ......Magic: 11/17 ===============---------#..### ......AC: 4Str: 5#....##......EV: 12Int: 22###............SH: 0Dex: 15#..............XL:  6 Next: 90% Place: Dungeon:5#....@.......Noise: =--------  Time: 3347.0 (0.0)###..........-) Nothing wielded#..........Cast: Sandblast### ##.........Fly ###.## ####........#....###.##[4-0 hNK0m.......#####..............######.....#............... ##......#............... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then. _Okay, then.-5 (0.5 _x - a ring of wizardry (right hand).0 hs  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..0 h.0 h% .0 h:Your spells (cast).0 heType.0 hFailure Level .0 hC$ a + Sandblast.0 hEarth.0 h61% 1 .0 h . q - Stone Arrow.0 h OConjuration/Earth 1% 3 .0 hPw - Brom's Barrelling Boulder Conjuration/Earth.0 h5%.0 hM4 .0 hSelect a spell to cast.0 hn[!]/[I] toggle spell headers/0 hƯripuliukko the Magician..ß..Deep Elf## .....Health: 27/32 ====================----##. ......Magic: 11/17 ===============---------#..### ......AC: 4Str: 5#....##......EV: 12Int: 22###............SH: 0Dex: 15#..............XL:  6 Next: 90% Place: Dungeon:5#....@.......Noise: ---------  Time: 3347.5 (0.0)###..........-) Nothing wielded#..........Cast: Sandblast### ##.........Fly ###.## ####........#....###.##.......#[/0 hn<15;3H####..............######.....#............... ##......#............... _Okay, then. _Okay, then. _Okay, then. _x - a ring of wizardry (right hand)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./0 hKripuliukko the Magician..ß..Deep Elf## ...../0 hR~Health: 27/32 ====================----##. ......Magic: 11/17 ===============---------#..### ......AC: 4Str: 5#....##......EV: 12Int: 22###............SH: 0Dex: 15#..............XL:  6 Next: 90% Place: Dungeon:5#....@.......Noise: ---------  Time: 3347.5 (0.0)###..........-) Nothing wielded#..........Cast: Sandblast/0 hc### ##.........Fly ###.## ####........#....###.##.......#####..............######.....#............... ##......#............... _Okay, then. _Okay, then. _Okay, then. _x - a ring of wizardry (right hand)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./0 h P  Okay, then./0 h/0 h/0 h. _/0 hE/0 hJ' Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - Momentum StrikeConjuration/Translocation 2%2  c - BlinkTranslocation5%2  d - Lesser BeckoningTranslocation5%2  e - PetrifyAlchemy/Earth10% 4  f - Summon Ice BeastIce/Summoning/0 hM11% 3  g - Cigotuvi's PutrefactionNecromancy/Air32% 4  h - Dispel UndeadNecromancy32% 4  i - Martyr's KnellNecromancy/Summoning32% 4  j - Summon Mana ViperHexes/Summoning65% 5  k - Monstrous Menagerie Summoning100% 7 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit00 h 00 h 00 h ripuliukko the Magician..ß..Deep Elf## .....Health: 27/32 ====================----##. ......Magic: 11/17 ===============---------#..### ......AC: 4Str: 5#....##......EV: 12Int: 22###............SH: 0Dex: 15#..............00 h| XL:  6 Next: 90% Place: Dungeon:5#....@.......Noise: ---------  Time: 3347.5 (0.0)###..........-) Nothing wielded#..........Cast: Sandblast### ##.........Fly ###.## ####........#....###.##.......#####..............######.....#............... ##......#............... _Okay, then. _Okay, then. _x - a ring of wizardry (right hand)  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.00 hTP  Okay, then.00 h( 00 h00 h. _10 hI10 hh410 h10 h8=2= _10 hD30==10 h1==10 h 10 h10 hx2==10 h1 _HP restored.10 h3===10 h#,10 h$10 h2),10 hB*10 h,10 h-=4===10 h)110 hH2,10 h+5,10 h<610 h&95===10 h2:10 h<,10 h=10 h@,10 hA10 hYD,10 hhE10 hG10 hH6===10 hK,10 hL10 hBO,10 hNP10 hfS7===10 hqT10 hV10 h`-...... #..ß..(## .....##. .#..### . #....######...65.5 (18.0)##.....###. #.. ### ##..###.## ####.. #....###.##.......#.##..............####10 hh10 hj,6.5 (1910 ho10 hyr% _Found 7 stones.10 hZ10 h410 h10 h. X10 h,10 h10 h10 h 10 hJQ==10 h10 h,10 h 10 h10 h ,10 h!10 hw#10 h#%,10 hQ&10 h'10 h*,10 h+10 hk-10 h00,10 h-110 hM310 hv7,10 h810 h;10 h>,10 h?10 hA10 hD,10 h(F10 h I10 hlR .. #### . ####..# #...@.#### #..#..###..ß..(##.........10 hS##....... #..###....Z   water moccasin zombie (dormant) #....##....ZZ   bullfrog zombie (dormant)  ###.................Z  #........10 h<\-77.5 (1110 h[cNZ.Z10 he,8.5 (1210 h7 ...  #### ....  ####..#..... 10 h #...@.......  #### #...........  #..###..ß..(.....  ##................  ##................. #..###.............  #....##..........Z.  ............  .10 h10 hR10 h*10 h_d _There are monsters nearby!10 h ...  #### ....  ####..#.....  #...@....... 10 h?u #### #...........  #..###..ß..(.....  ##................  ##.................  #..###.............  #....##..........Z.  ............Z  . 10 h9 7 ...  #### ....  ####..#.....  #...@.......  #### #...........  10 hf #..###..ß..(.....  ##................  ##................. #..###.............  #....##..........Z.  ............  .10 h 10 hԭ 10 h/ 10 hù d _There are monsters nearby!10 hU~  ...  #### ....  ####..#.....  #...@.......  #### #...........  #..###..ß..(.....  ##................  ##.................  #..###.............  10 h| #....##..........Z.  ............Z  . 10 hs  ...  #### ....  ####..#.....  #...@.......  #### #...........  #..###..ß..(.....  ##................  ##................. #..###.............  #....##..........Z.  ............  .10 h 10 h" 10 h/) 10 h2 d _There are monsters nearby!20 hw#.####........####.....20 h{z####..#...#.......#### #....@.#..###..ß..(##............##...........(#..###.#....##.Z.adder zombie (dormant)###........ZZZ   water moccasin zombie (dormant)#...........Z   bullfrog zombie#20 hDo  An adder zombie comes into view.20 hV20 hBZ.20 hE9.0)Sandblast20 hr20 h% _Found 5 stones.20 hhF ## The blast of sand hits the bullfrog zombie!20 h920 h20 h20 hcZ....ZZ.20 h{6--=81.0 (1.520 hg _The bullfrog zombie is heavily damaged.20 h? z  The blast of sand hits the bullfrog zombie!20 hd 20 hVm w  The bullfrog zombie is almost destroyed.20 h; u Z.The bullfrog zombie hits you.20 hۂ l27------2.520 ȟ 20 h F _The bullfrog zombie hits you but does no damage.20 hH Q  The blast of sand hits the bullfrog zombie!!20 h D(20 h 20 h 20 h9 BZ.20 h 20 h ripuliukko the Magician#Deep Elf.##Health: 29/32 =====================---##...Magic: 15/18 ====================----.....AC: 4Str: 5####......EV: 12Int: 22####..#......SH: 0Dex: 15#............XL:  6 Next: 103% Place: Dungeon:5#### #....@.......Noise: =--------  Time: 3384.0 (1.5)20 hR #..###..ß..(......-) Nothing wielded##...........Z.....Cast: Sandblast##.................(Fly #..###..............#....##.............Z   adder zombie###.................Z.Z   water moccasin zombie (dormant)#.....................##................The blast of sand hits the bullfrog zombie!  The bullfrog zombie is almost destroyed.The bullfrog zombie hits you. _The bullfrog zombie hits you but does no damage.  The blast of sand hits the bullfrog zombie!! _You destroy the bullfrog zombie!  . _The bullfrog zombie hits you but does no damage.  The blast of sand hits the bullfrog zombie!! _You destroy the bullfrog zombie!Your Spellcasting skill increases to level 7!You have reached level 7!20 h /  --more--30 h 32/36=9----7 2% 30 hQ Hwater moccasin zombie (dormant)30 h 4 _30 h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.40 h40 h The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - No40 h40 h8: 40 h: ripuliukko the Magician #  Deep Elf .##  Health: 32/36 =====================--- ##...  Magic: 11/19 =============----------- .....  AC: 4Str: 5 40 h1<####......  EV: 12Int: 22 ####..#......  SH: 0Dex: 15 #............  XL:  7 Next:  2% Place: Dungeon:5 #### #....@.......   Noise: =--------  Time: 3384.0 (0.0) 40 h=#..###..ß..*......  -) Nothing wielded ##...........Z.....  Cast: Sandblast  ##.............*...(  Fly  #..###..........*...  #....##..........*..  Z   adder zombie  ###.................Z.  Z   water moccasin zombie (dormant) 40 he?C #....................*  ##................   _You have reached level 7!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - adder zombieAim: an adder zombie (100% to hit)40 h {  ripuliukko the Magician #  Deep Elf .##  Health: 32/36 =====================--- ##...  Magic: 11/19 =============----------- 40 h .....  AC: 4Str: 5 ####......  EV: 12Int: 22 ####..#......  SH: 0Dex: 15 #............  XL:  7 Next:  2% Place: Dungeon:5 #### #....@.......   Noise: =--------  Time: 3384.0 (0.0) #..###..ß..(......  -) Nothing wielded ##...........Z.....  Cast: Sandblast  ##.................(  Fly 40 h  #..###..............  #....##.............  Z   adder zombie  ###.................Z.  Z   water moccasin zombie (dormant)  #.....................  ##................   _You have reached level 7!Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - adder zombieAim: an adder zombie (100% to hit)40 h(   Aiming: Brom's Barrelling Boulder (quite dangerous; 4% risk of failure)  Press: ? - help, Dir - move target, f - adder zombieAim: an adder zombie (100% to hit)  You send a boulder barrelling forward!  40 h iThe adder zombie bites your boulder but does no damage.  Your boulder barrels into the adder zombie!40 hV  #  .##  ##...  .....  40 hr ####......  ####..#......  #............  #### #....@  #..###..ß..°......  ##...........*.....  ##.............Z...(  #..###..............  #....##..........Z..  (ally target)  ............... Z40 hw   .............. *   boulder (rolling)  40 hm b3===5.0 (140 hd U°*40 hM 40 h$ /  --more--40 ht(h _The adder zombie is moderately damaged.50 hlYour boulder barrels into the adder zombie!You destroy the adder zombie!The water moccasin zombie bites your boulder but does no damage.  Your boulder barrels into the water moccasin zombie!(○○*  water moccasin zombie (ally target)*   boulder (rolling)50 hV5==2==---6Sandblast50 hƹ50 hY~○* _The water moccasin zombie is lightly damaged.50 h]9  Your boulder barrels into the water moccasin zombie!water moccasin zombie! _The water moccasin zombie is lightly damaged.  Your boulder barrels into the water moccasin zombie!  The water moccasin zombie is heavily damaged.  bites your boulder but does no damage.○○ *Z50 he~6==---750 hv;○50 hm _The water moccasin zombie is heavily damaged.60 hC#.######........####..####..#.#.......#### #......)#..###..ß..#60 h~##...........○##.....(#..###ß#......W###.......*.WWW 2 phantoms (dormant)#...Z#Z   water moccasin zombie (ally target)#Z...Z   adder skeleton (distracted)## *   boulder (rolling)60 h  An adder skeleton and 2 phantoms come into view.Found a long sword.  Your boulder barrels into the water moccasin zombie!60 h60 h 60 h  The water moccasin zombie is severely damaged.The water moccasin zombie bites your boulder.  Your boulder barrels into the water moccasin zombie!60 h2/  --more--70 hR  The water moccasin zombie is almost destroyed.  Your boulder crushes the water moccasin zombie against and falls apart!70 hT70 h^i°°○.W°..W1 dormant)Z○Z   adder skeleton....70 h==148°○°○70 h{ _You destroy the water moccasin zombie! _You see here 7 stones.70 hf  # .### ###.... . ####. ####..#. #...... #### #...) #..###..ß.@(......# ##...........°...... ##70 hh .°...(. #..###.○...ß #....##.○.WW ###.°..   phantom #.Z○# ##.  ###.#70 h8k 70 hl 70 ht ..°°W.Z..○70 hw ]3=9 _70 hD O°○70 h/ 70 h6/@ # .### ###.... ....... ####. ####..#. #...... #### #...) #..###..ß@.(......#70 h5 ##.......... ##.(. #..###.°...ß #....##.°W.W ###.....Z... #.○# ##..  ###.#70 h2970 h<80 h a.ZW..80 h '9080 h+80 h280 hQ80 h~Q90 hF90 hIQuiver which action? ([-] to clear)  a - Cast: Sandblast  b - Cast: Stone Arrow [*/%] inventory [&] all spells[!] focus mode: off|on:0 h#ripuliukko the Magician.###Deep Elf###....Health: 36/36 ========================.......Magic: 13/19 ================--------####.......AC: 4Str: 5####..#.......EV: 12Int: 22#.............SH: 0Dex: 15#### #............)XL:  7 Next: 14% Place: Dungeon:5#..###..ß@.(......#Noise: ---------  Time: 3390.0 (0.0)##..................-) Nothing wielded##.................(.Cast: Stone Arrow#..###..............ß:0 hFly #....##.........ZW..W###....................W   phantom#....................○#Z   adder skeleton##....................###............#The water moccasin zombie is almost destroyed.Your boulder crushes the water moccasin zombie against and falls apart! _You destroy the water moccasin zombie! _You see here 7 stones.:0 h? Z.W.1.0 (1Stone Arrow:0 h T  Casting: Brom's Barrelling Boulder (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:0 h6 ! #  ripuliukko the Magician .###  Deep Elf ###....  Health: 36/36 ======================== .......  Magic: 12/19 ===============--------- ####.......  AC: 4Str: 5 ####..#.......  EV: 12Int: 22 #.............  SH: 0Dex: 15 #### #............)  XL:  7 Next: 14% Place: Dungeon:5 #..###..ß@.(......#  Noise: ---------  Time: 3391.0 (0.0) :0 h ##.........*........  -) Nothing wielded ##...........*.....(.  Cast: Stone Arrow #..###........Z.....ß  Fly  #....##.........W...W  ###....................  W   phantom  #....................○#  Z   adder skeleton  ##....................  ###............# _You see here 7 stones.  Casting: Brom's Barrelling Boulder (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - adder skeletonAim: an adder skeleton (88% to hit);0 h+;0 h#;0 hO7ripuliukko the Magician;0 hx5.###;0 h#Deep Elf;0 hJ###....;0 h5eHealth: 36/36 ========================;0 h_@.......;0 hwMagic: 12/19 ===============---------;0 h####.......AC: 4Str: 5####..#.......EV: 12Int: 22#.............SH: 0Dex: 15#### #............)XL:  7 Next: 14% Place: Dungeon:5#..###..ß@.(......#Noise: ---------  Time: 3391.0 (0.0)##.........#........-) Nothing wielded##...........#.....(.Cast: Stone Arrow#..###........Z.....ßFly ;0 h#....##.........W...W;0 h:?###....................;0 hg_W   phantom;0 hS#....................○#;0 h\Z   adder skeleton;0 h=##....................;0 h5###............#;0 hmCasting: Brom's Barrelling Boulder (quite dangerous; 4% risk of failure)  ;0 hMConfirm with . or Enter, or press ? or * to list all spells.;0 hwAiming: Sandblast (safe; 1% risk of failure)  ;0 hOPress: ? - help, Shift-Dir - straight line, f - adder skeleton;0 h@Aim: an adder skeleton (88% to hit)  ;0 h*The blast of sand hits the adder skeleton.;0 hz;0 he~;0 h;0 ha;0 h֋.;0 h9Z;0 hYW;0 hk.;0 hΑ;0 h3;0 h=;0 h=;0 h2.5 (1.5;0 hО;0 hf;0 heonfirm with . or Enter, or press ? or * to list all spells.  ;0 h̦Aiming: Sandblast (safe; 1% risk of failure)  ;0 hOPress: ? - help, Shift-Dir - straight line, f - adder skeleton;0 h CAim: an adder skeleton (88% to hit)  ;0 h$0The blast of sand hits the adder skeleton. ;0 h>^_The adder skeleton is moderately damaged.;0 h;0 h;0 h;0 h;0 h  ;0 h;0 h"_Unknown command.;0 h];0 h  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;0 h5  #  ripuliukko the Magician .###  Deep Elf ;0 h7 ###....  Health: 36/36 ======================== .......  Magic: 12/19 ===============--------- ####.......  AC: 4Str: 5 ####..#.......  EV: 12Int: 22 #.............  SH: 0Dex: 15 #### #............)  XL:  7 Next: 14% Place: Dungeon:5 #..###..ß@.(......#  Noise: =--------  Time: 3392.5 (0.0) ##.........*........  -) Nothing wielded ;0 h9 h##...........Z.....(.  Cast: Stone Arrow #..###........W.....ß  Fly  #....##.............W  ###....................  W   phantom  #....................○#  Z   adder skeleton  ##....................  ###............# _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder skeletonAim: an adder skeleton (moderately damaged, 88% to hit);0 h<  #  ripuliukko the Magician .###  Deep Elf ;0 h ###....  Health: 36/36 ======================== .......  Magic: 12/19 ===============--------- ####.......  AC: 4Str: 5 ####..#.......  EV: 12Int: 22 #.............  SH: 0Dex: 15 #### #............)  XL:  7 Next: 14% Place: Dungeon:5 #..###..ß@.(......#  Noise: =--------  Time: 3392.5 (0.0) ##..................  -) Nothing wielded ##...........Z.....(.  Cast: Stone Arrow #..###........W.....ß [3;0 h Z9;49m Fly  #....##.............W  ###....................  W   phantom  #....................○#  Z   adder skeleton  ##....................  ###............# Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder skeletonAim: an adder skeleton (moderately damaged, 88% to hit)  The blast of sand hits the adder skeleton!!;0 h  #  .###  ;0 h )###....  .......  .....  .....  .....  #### ....)  ....# ;0 h  ##.........#........  ##...........(.  #..###.....ß  #....##...  ................  ...............  ##.................. ;0 hm ;0 h| S.W.;0 hV -4.0 (1.5;0 hު ;0 h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - adder skeletonAim: an adder skeleton (moderately damaged, 88% to hit)  The blast of sand hits the adder skeleton!! _You destroy the adder skeleton!;0 hr ;0 hE ;0 hT ;0 h F _Unknown command.<0 hz ` The stone arrow hits the phantom!!<0 h:<0 hw hW.h   black bear (wandering)W   phantomThe phantom is severely damaged.9/19 ----=50 _A black bear comes into view.<0 hG  The stone arrow hits the phantom!!<0 hD.<0 h$]  You destroy the phantom!<0 h..h.h<0 hW7/20-------296Stone Arrow<0 h3a<0 heF _The black bear growls angrily. You hear a shout!<0 h <0 h <0 hz <0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=0 h=0 h=0 hr=0 hF _Unknown command.=0 hm =0 hu J.h=0 hx 6--7 _=0 h =0 h =0 hEK5h.5   ufetubus--8Stone Arrow=0 h\J=0 hM>0 ha} ``` The stone arrow hits the black bear!>0 h''>0 h(>0 h)>0 h*>0 h46! 5..(h...ZWW   phantom (wandering)5   ufetubusZ   hound zombie (wandering)  The black bear is heavily wounded.>0 h7i5-----==9>0 h@>0 hC_ _A hound zombie comes into view.?0 h?0 h?0 h?0 hG?0 hltQ?0 hoJ  The stone arrow hits the black bear!!?0 hk``†W   phantom (wandering)5   ufetubusZ   hound zombie (wandering)!?0 hX ?0 h)[ ?0 ha] ?0 hEs .5.(ZW..WZ?0 h  Thaumaturge2------47400Stone Arrow _You kill the black bear! _Your Spellcasting skill increases to level 8!@0 hV@0 hZ@0 h(]@0 hFl@0 hr @0 h=t@0 hu"_Unknown command.@0 h(w@0 h,.######.... .......####.####..#. #......#### #......5.....)@0 h]c #..###..ß..(†.....##.......@......Z............W.(. #..###....ß #....##.W###......... #.○# ##... ####..  #.@0 hu@0 h@0 h@0 hh.5Z.W.@0 h{3=-----1Stone Arrow _@0 hq@0 h@0 h(A .### ###.... ....... ####....... ####..#. #...... #### #...) #..###..ß..5†.....#@0 h? ##......@......Z.... ##.W..(. #..###.ß #....##.W ###......... #.......○# ##.... ###.#..  #.@0 h @0 h@"@0 h#@0 hG(5..Z.W.--2@0 hY@0 hx W .### ###.... ....... ####....... ####..#.@0 h  #...... #### #...) #..###..ß..(†.....# ##...5..Z..... ##.W...(. #..###.ß #....##.W ###.......... #.......○# ##..... ###..#..  #.@0 h @0 h @0 hg @0 h @0 h) @0 h 5..Z..W.@0 h &3@0 h @0 h @0 h b .### ###....@0 h  . ####....... ####..#. #...... #### #...) #..###..ß..(†.....# ##....@..5..Z. ##.W....(.@0 hf  #..###.ß #....##.W ###........... #........○# ##...... ###...#.. @0 h H #.@0 ho @0 h @0 h @0 hZ 5..Z.W.@0 h P4==@0 hY! 4@0 h) @0 h6 A0 he  The stone arrow hits the ufetubus!!`.Z   hound zombieA0 h9...Z.W.A0 h#1---8==5Stone ArrowA0 hB0 A0 h4A0 h6(_You kill the ufetubus!A0 hNA0 hmh .### ###.... . ####. ####..#. #...... #### #...) #..###..ß..(†.....# ##...@....Z. ##.W......(. #..###.ß #....##.W ###....... #...○# ##....... ###.....#..  #.A0 hA0 hnhZ.W.5A0 h.A0 hj5   ufetubus (wandering)A0 hWZ   hound zombieA0 hA0 h--A0 hҶ 6A0 hA0 h A0 hPA0 hn8_An ufetubus comes into view.A0 hzA0 h  .### ###.... . ####. ####..#. #...... #### #...) #..###..ß..(†.....# ##..@...Z.W.5. ##.(. #..###.ß #....##.W ###....... #..○# ##........ Z   hound zombie ###......#..  #.Z.W.2=----7A0 h A0 h v .### ###.... . ####. ####..#. #..... #### #....) #..###..ß..(†.....# ##.@...Z.W..5. ##.(. #..###.ß #....##.W ###....... #..........○# ##... ###.........#..  #.Z.W.8A0 h/ B0 hi_ ###... ..########..# #.....#### #... #..###..ß..(†.....#....Z.W...5.............( #..###. #....##..###.......... #............○ ##............ ###............#..  #............### ##.B0 hXnZ...W9B0 htB0 h.xB0 hi  ..########..# #.....#### # #..###..ß..(†#...Z......5...W.... #.@###..... #....##...###......... #.......... ##.......... ###............#.. B0 hQ  #............ ### ##...........###.## ####.B0 h9 B0 h B0 hv B0 h q.Z..W.B0 h 3==10Stone ArrowB0 h B0 h B0 hg ########..# #.....#### # #..###..ß..(†#..........5Z..W..... #..###... #@...#####........ #... ## ###B0 hk # #. Z   hound zombie### ##.###.## ####...... #....###.###.#B0 hp B0 h;x 8Z.B0 hz &1B0 h B0 h B0 hB0 h4B0 hC0 ho]JC0 hfC0 h2```C0 hrq..Z0---==2Stone Arrow _The stone arrow misses the hound zombie.D0 hI####..#.#.......#### #.#..###..ß..(†##..........5..##.....W.#.Z###...#....##...###.@.......#...######..  #...### ## ###.## ##.....#....###.##.#.#####..............####.Z1=---3 _The hound zombie barely misses you.D0 h......####..###..ß..(†##..........5.##.....W........###....Z..##...###......#..## ####..  # ### #####.## ####....###.###.#####..............######.....#....D0 hZ W.ZW   phantomZ   hound zombie  The hound zombie attacks as it pursues you!D0 ha@-4D0 h D0 h R _The hound zombie misses you.D0 hA 0####..###..ß..(†##..........5.##.W...W........###......##..###.Z........### ###D0 hD #..  # ### #####.## ####....###.###.#####..............#### ##.....#........###.D0 hH D0 hI D0 hV .W.ZThe hound zombie attacks as it pursues you!D0 hX &5D0 h,` D0 hd D _The hound zombie bites you but does no damage.E0 h(y#..###..ß..(†##..........5..##.....W...........(#.W###....#....##..###.......#...Z○###... ####..  #.E0 h| ### ## ###.## ## #....###.##.#.#####..............#### ##.....#.......  ###......#........  #......[...#E0 h~E0 hPP  The hound zombie attacks as it pursues you!E0 hl .W.ZThe hound zombie bites you.E0 ho3--2==6E0 hYE0 h͞D _The hound zombie bites you but does no damage.E0 h6##..........5..##.................(#..###...ßE0 h#..W.##.W###.......#...○####..Z. ###..#..  #. ### # ###.## ## #....###.##.#.# ####..............######.....#........ ###......#... #......[...#.. ###.##...####E0 h,E0 h.W.Z4---7E0 htE0 h< ##.......(. #..###..ß #....##.....5W ###...W...E0 h@ K #.......○# ###.  ###.Z#..  #... ### # ###.## ## #....###.##.#.# ####..............####  ##.....#......... ##......#........ ......[.........# 5   ufetubus (wandering)#.##.........### Z   hound zombie  ####..#.^E0 hH E0 hJ E0 hL E0 hM E0 hY ..W.ZZ   hound zombieE0 h[ f5=-8E0 hc E0 hJg E0 ho #..###ß #....##.W ###....... #......W○# ###......E0 h .  ####..  #..Z ### ##... ###.## ## #....###.##.#.#  ####..............#### ##.....#............... #......#........ .....[.........#. #.##.........#####..#.^....####.  ##.##.........E0 h E0 h E0 h r.W.ZE0 h =3===9Stone ArrowE0 ht E0 h 1 _The hound zombie bites you.E0 h 3#....W ###....... #...○# ###....W.  ###....#..  #. ### ##..ZE0 hG  ###.## ####... #....###.##.#.# ####..............#### #.....#......... ......#..... ....[...#..##...######..#.^....####.#  ##.##..........##....###..E0 h: ,E0 h_ .W.ZThe hound zombie attacks as it pursues you!E0 h U6=20E0 h E0 h D _The hound zombie bites you but does no damage.E0 hf###....... #...○# ###.  ###..W#..  #....# ### ####.## ####..Z#....###.##.......#.# ###.............@#### .....#....# .....#.....[...#.. ##...#### ##..#.^....####.#  ##.##..........##....#......## #....#....E0 hq,E0 h .W.ZThe hound zombie attacks as it pursues you!1E0 hE0 h3Y _The hound zombie barely misses you.F0 hu  The stone arrow hits the hound zombie!F0 hj^s  The hound zombie is heavily damaged.F0 hmK.WF0 hpo1--=2Stone ArrowF0 hhwF0 hB{Z _The hound zombie closely misses you.F0 h@..○###....... ###.#..  ..# F0 hU### ##..W.........###.## ####...............###.##...Z...#.# ###..............####.# .....#.....#..[..# ##..######.^....###  ##.##..........# #####..... ..... #....#.#F0 hF0 hF0 h v.W.ZF0 h) .-3F0 hF0 hZ _The hound zombie closely misses you.G0 h ##.. ###...#..  #....# ### ##.....###.## ####.W.........###.##.......#.# G0 hg###.............Z####.# .....#......##..[..# ##...######.^....###  ##.##..........# ###......##..... ..... #....#... #...##.....###. .# ..G0 ht .W.Z=--4G0 hlWG0 hf&  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.G0 h7 ###....................  ripuliukko the Thaumaturge ###............#..  Deep Elf #............#  Health: 36/36 ========================  ### ##............  Magic: 0/20------------------------  ###.## ####...........  AC: 4Str: 5  #....###.##.W.....#.#  EV: 12Int: 22 ###..............####.#  SH: 0Dex: 15 .....#..........Z.....##  XL:  7 Next: 48% Place: Dungeon:5 .....#..........@.......  Noise: ---------  Time: 3424.0 (0.0) ...[.........#..........  -) Nothing wielded ##.........####.......#. G0 hd.  Cast: Stone Arrow ##..#.^....####.......#  Fly  ##.##.................#  ####....#......##.....  W   phantom #....#....... #....  Z   hound zombie #........#... #...#  ##.....###. .# .. _The hound zombie closely misses you.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hound zombieAim: a hound zombie (heavily damaged, 88% to hit)G0 h!"  ###....................  ripuliukko the Thaumaturge ###............#..  Deep Elf #............#  Health: 36/36 ========================  ### ##............  Magic: 0/20------------------------  ###.## ####...........  AC: 4Str: 5  #....###.##.W.....#.#  EV: 12Int: 22 ###..............####.#  SH: 0Dex: 15 .....#..........Z.....##  XL:  7 Next: 48% Place: Dungeon:5 .....#..........@.......  Noise: ---------  Time: 3424.0 (0.0) ...[.........#..........  -) Nothing wielded ##.........####.......#. 0 h+ 39;49m Cast: Stone Arrow ##..#.^....####.......#  Fly  ##.##.................#  ####....#......##.....  W   phantom #....#....... #....  Z   hound zombie #........#... #...#  ##.....###. .# .. Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hound zombieAim: a hound zombie (heavily damaged, 88% to hit)  The blast of sand hits the hound zombie!!   ###.........  #............#  ### ##............   #  #.# ....# .............## ...... [.....0 h}/ %40m...... ..#. ^.#  ..#  ....##.....  ..... #.... ..#... #...  .# G0 he G0 h G0 h L..WG0 h j1=51=5.5 (1.5G0 hu G0 h' onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - hound zombieAim: a hound zombie (heavily damaged, 88% to hit)  The blast of sand hits the hound zombie!! G0 h H_You destroy the hound zombie!G0 h 4G0 h G0 hf F _Unknown command.H0 hjH0 h H0 h \ _Unknown command.H0 ha# ####..  #....# ### ##......###.## ####..........###.##.# ###..............####.# .....#W.....##........[.........# ##.........######.^....###  ##.##..........# ###......##..... ...... #....#... #...##.....###...# .......##.... .###..W-60 _H0 h6 !  ### ##......###.## ####....###.##.# ###..............####. .....#.....##.......W.......H0 h [.........#... ##..#####.#.^#  ##.##..........# ###......##..... #....#....... #.....#... #...##.....###...# .......##.......###.####........ ....H0 h@$ H0 hB   The phantom attacks as it pursues you! The phantom hits you.### ##..###.## ####........... #....###.##.......#.# ####..............####.#.....#................##.#..........[.........#..§. .##.#####.#..#.^....####@W.....#  ##.##..........# ####....#......##..... #....#....... #.... #........#...# #...# ##.....###...# ... #....##.......###.###...............###.#..#....# #0 hF 7H0----2===7 _The phantom blinks! You blink.H0 h> ###.## ####....###.#.# ####..............####......#................## .....[..#..§##..####.......# ###..#.^....####.W H0 h  ##.##.........@.......# #####..... #.....##........#...# #...##.....## .......##.......###.####........###.#..#....#..#... #....####.# .#.H0 h w2=---8H0 h H0 h T _The phantom barely misses you.H0 h=e....###.#.# ####..............####.....#.........## ....[..#..§##.........####.......# ###..#.^....####.W  ##.##.................# ####....###..... #.....##.........#...# #...##.....## ... H0 h?....##.......###.####........ ###.#..#....#..#... #....####.## .#.##......#..##.#####..H0 hAH0 hGP..WH0 h7Iy3==-9H0 hjMH0 hFOI0 hFW  I0 hfYCasting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I0 h G #....###.##.......#.#  ripuliukko the Thaumaturge ####..............####.#  Deep Elf #.....#................##  Health: 33/36 ======================-- ......#..................  Magic: 1/20I0 h=----------------------- ....[.........#..........  AC: 4Str: 5 .##.........####.......#.  EV: 12Int: 22 ###..#.^....####.......#  SH: 0Dex: 15  ##.##.........W.......#  XL:  7 Next: 51% Place: Dungeon:5  ####....#....@.##.....  Noise: ---------  Time: 3429.5 (0.0) #....#.......##....  -) Nothing wielded #........#...# #...#  Cast: Stone Arrow ##.....###...# ...  Fly  #....##.......###.#  ###...............  W   phantom  ###.#..#....#..#... #  #......#....#I0 hJ####.## .#.  #...##......#..##.#####... _The phantom barely misses you.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - phantomAim: a phantom (78% to hit)I0 h_ #....###.##.......#.#ripuliukko the Thaumaturge ####..............####.#Deep Elf #.....#................##Health: 33/36 ======================-- ......#..................Magic: 1/20=----------------------- I0 hx....[.........#..........AC: 4Str: 5 .##.........####.......#.EV: 12Int: 22 ###..#.^....####.......#SH: 0Dex: 15##.##.........W.......#XL:  7 Next: 51% Place: Dungeon:5####....#....@.##.....Noise: ---------  Time: 3429.5 (0.0)#....#.......##....-) Nothing wielded#........#...# #...#Cast: Stone Arrow##.....###...# ...Fly #....##.......###.####...............W   phantomI0 h###.#..#....#..#... ##......#....#####.## .#.#...##......#..##.#####...Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - phantomAim: a phantom (78% to hit)  The blast of sand hits the phantom!!I0 hZ<onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - phantomAim: a phantom (78% to hit)  The blast of sand hits the phantom!!  The phantom is severely damaged.I0 hbF #....###.##.......#.#  ####..............####.#  ##.....#................## ###......#.................. #......[.........#.......... ###.##.........####.......#. I0 h@HD ####..#.^....####.......# ##.##.W.§.......# ####....#.@....##..... #....#.......##.... #........#...# #...# ##.....###...# ... #....##.......###.# ###............... ###.#..#....#..#... # #......#....#####.## .#.  #...##......#..##.#####...I0 hSM.§I0 h.U1--2==31.0 (1.5I0 hZI0 h]J _The phantom hits you. The phantom blinks! You blink.I0 h4I0 h؋I0 h+F _Unknown command.I0 h?&  Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.I0 hs #....###.##.......#.#  ripuliukko the Thaumaturge  ####..............####.#  Deep Elf  ##.....#................##  Health: 31/36 ====================---- ###......#..................  Magic: 1/20=----------------------- #......[.........#..........  AC: 4Str: 5 ###.##.........####.......#.  EV: 12Int: 22  ####..#.^....####.......#  SH: 0Dex: 15 ##.##.......W.........#  XL:  7 Next: 51% Place: Dungeon:5 ####....#.@..§.##.....  Noise: =--------  Time: 3431.0 (0.0) #....#.......##....  -) Nothing wielded0 hm #........#...# #...#  Cast: Stone Arrow ##.....###...# ...  Fly  #....##.......###.#  ###...............  W   phantom ###.#..#....#..#... #  #......#....#####.## .#.  #...##......#..##.#####... _Unknown command.Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (severely damaged, 78% to hit)I0 h  #....###.##.......#.#  ripuliukko the Thaumaturge  ####..............####.#  Deep Elf  ##.....#................##  Health: 31/36 ====================---- ###......#..................  Magic: 1/20=----------------------- #......[.........#..........  AC: 4Str: 5 ###.##.........####.......#.  EV: 12Int: 22  ####..#.^....####.......#  SH: 0Dex: 15 ##.##.......W.........#  XL:  7 Next: 51% Place: Dungeon:5 ####....#.@..§.##.....  Noise: =--------  Time: 3431.0 (0.0) #....#.......##....  -) Nothing wieldedI0 h  #........#...# #...#  Cast: Stone Arrow ##.....###...# ...  Fly  #....##.......###.#  ###...............  W   phantom ###.#..#....#..#... #  #......#....#####.## .#.  #...##......#..##.#####... Casting: Sandblast (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (severely damaged, 78% to hit)  The blast of sand hits the phantom!!   ....  #......## #.......... [........... ........#.  .^......#  ##.##.................#  # I0 h [1K .##....  .# #...#  ##..# ...  #....# ###..... ###.#....  #......  I0 hh ,...I0 h e3==672.5 (1.5I0 hǎ I0 hƑ onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (severely damaged, 78% to hit)  The blast of sand hits the phantom!! _You destroy the phantom!I0 h1 4I0 h4 I0 hͬ F _Unknown command.J0 hh} J0 h ' Spells (Memorise)TypeFailure Level  a - PasswallEarth1% 3b - Momentum StrikeConjuration/Translocation 2%2  c - BlinkTranslocation4%2  d - Lesser BeckoningTranslocation4%2  e - PetrifyAlchemy/Earth8% 4  f - Summon Ice BeastIce/SummoningJ0 h 9% 3  g - Cigotuvi's PutrefactionNecromancy/Air28% 4  h - Dispel UndeadNecromancy28% 4  i - Martyr's KnellNecromancy/Summoning28% 4  j - Summon Mana ViperHexes/Summoning58% 5  k - Monstrous MenagerieSummoning100% 7 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitK0 hN K0 hV K0 h_ #....###.##.......#.#ripuliukko the Thaumaturge####..............####.#Deep Elf##.....#................##Health: 33/36 ======================-- ###......#..................Magic: 1/20=----------------------- K0 ha \#......[.........#..........AC: 4Str: 5 ###.##.........####.......#.EV: 12Int: 22####..#.^....####.......#SH: 0Dex: 15##.##.................#XL:  7 Next: 67% Place: Dungeon:5####....#.@....##.....Noise: =--------  Time: 3432.5 (0.0)#....#.......##....-) Nothing wielded#........#...# #...#Cast: Stone Arrow##.....###...# ...Fly #....##.......###.####...............K0 he ###.#..#....#..#... ##......#....#####.## .#.#...##......#..##.#####...Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (severely damaged, 78% to hit)  The blast of sand hits the phantom!! _You destroy the phantom! _Unknown command.K0 hk P  Okay, then.K0 hm K0 ht K0 hmw . _K0 hp K0 hҮ ,Read which item? Scrolls  d - a scroll of amnesia  g - 3 scrolls of enchant weapon  i - a scroll labelled XUYSEO FESA  j - 2 scrolls labelled AGUMEF BINA K0 hͰ  l - a scroll of teleportationo - 2 scrolls of revelation  p - a scroll of fog  s - 2 scrolls labelled CUCROTHRETO  t - a scroll labelled ACHUOKK RAUKKUZXE [!] read|quaff[?] describe selectedM0 hCM0 hEM0 hlR#....###.##.......#.#ripuliukko the Thaumaturge####..............####.#Deep Elf##.....#................##Health: 33/36 ======================-- ###......#..................Magic: 1/20=----------------------- #......[.........#..........AC: 4Str: 5 ###.##.........####.......#.EV: 12M0 hqInt: 22####..#.^....####.......#SH: 0Dex: 15##.##.................#XL:  7 Next: 67% Place: Dungeon:5####....#.@....##.....Noise: =--------  Time: 3432.5 (0.0)#....#.......##....-) Nothing wielded#........#...# #...#Cast: Stone Arrow##.....###...# ...Fly #....##.......###.####...............###.#..#....#..#... ##......#....#####.## .#.#...##......#..##.#####...Press: ? - help, Shift-Dir - straight line, f/p - phantomAim: a phantom (severely damaged, 78% to hit)  The blast of sand hits the phantom!! _You destroy the phantom! 0 hsK34m_Unknown command. _Okay, then.M0 h5 #....###.##.......#.#  ripuliukko the Thaumaturge  ####..............####.#  Deep Elf  ##.....#................##  Health: 33/36 ======================-- ###......#..................  Magic: 1/20=----------------------- #......[.........#..........  AC: 4Str: 5 ###.##.........####.......#.  EV: 12Int: 22  ####..#.^....####.......#  SH: 0Dex: 15 ##.##.................#  XL:  7 Next: 67% Place: Dungeon:5 ####....#.@....##.....  Noise: =--------  Time: 3432.5 (0.0) #...M0 hɗ(.#.......##....  -) Nothing wielded #........#...# #...#  Cast: Stone Arrow ##.....###...# ...  Fly  #....##.......###.#  ###...............   ###.#..#....#..#... #   #......#....#####.## .#.   #...##......#..##.#####...  The blast of sand hits the phantom!! _You destroy the phantom! _Unknown command. _Okay, then.Blink to where?Press: ? - help, Dir - move target, f - youN0 hF@*N0 h̖ 9.*N0 hބ 9.*N0 h9.*O0 h #....###.##.......#.#ripuliukko the Thaumaturge ###..............####.#Deep Elf .....#................##Health: 33/36 ======================-- .....#..................Magic: 1/20=----------------------- ...[.........#..........AC: 4Str: 5 ##.........####.......#.EV: 12Int: 22 ##..#.^....####.......##SH: 0Dex: 15  ##.##.................#XL:  7 Next: 67% Place: Dungeon:5####....#.§...@##.....Noise: =--------  Time: 3432.5 (0.0)#....#.......##....-) Nothing wielded#........#...# #...#Cast: Stone Arrow##..0 hd39;49m...###...# ...Fly #....##.......###.####...............###.#..#....#..#... ##......#....#####.## .#.#...##......#..##.#####...The blast of sand hits the phantom!! _You destroy the phantom! _Unknown command. _Okay, then.Blink to where?Press: ? - help, Dir - move targetO0 h  As you read the scroll labelled AGUMEF BINA, it crumbles to dust.42=-3.5 (1O0 hO0 h42 _It was a scroll of blinking.O0 h2 Read which item? Scrolls  d - a scroll of amnesia  g - 3 scrolls of enchant weapon  i - a scroll labelled XUYSEO FESA  j - a scroll of blinking  l - a scroll of teleportationo - 2 scrolls of revelation  p - a scroll of fog  s - 2 scrolls labelled CUCROTHRETO  t - a scroll labelled ACHUOKK RAUKKUZXE [!] read|quaff[?] describe selectedO0 h  #....###.##.......#.#ripuliukko the Thaumaturge ###..............####.#Deep Elf .....#................##Health: 34/36 ======================-- .....#..................Magic: 2/20==---------------------- ...[.........#..........AC: 4Str: 5 ##.........####.......#.EV: 12Int: 22 ##..#.^....####.......##SH: 0Dex: 15  ##.##.................#XL:  7 Next: 67% Place: Dungeon:5####....#.§...@##.....Noise: ---------  Time: 3433.5 (0.0)#....#.......##....-) Nothing wielded#........#...# #...#Cast: Stone Arrow##..0 h m...###...# ...Fly #....##.......###.####...............###.#..#....#..#... ##......#....#####.## .#.#...##......#..##.#####... _Unknown command. _Okay, then.Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled AGUMEF BINA, it crumbles to dust. _It was a scroll of blinking. O0 h !O0 h> .  O0 h` HAs you read the scroll labelled CUCROTHRETO, it crumbles to dust.  O0 hx 4A wave of despondency washes over your surroundings.O0 h. O0 ho 5=4.5 (1Will/2 Fly O0 h  O0 h@ O0 h )_It was a scroll of vulnerability.P0 h 6==3=P0 h0 _=4==P0 hٝ 5===P0 h P0 hѬ 6===P0 h XP0 h 7==8==P0 h0 BP0 h ,P0 h P0 h# 9==P0 h 10/20===P0 h% BP0 h: ,P0 hD P0 h P0 h m11===P0 h P0 h P0 h P0 h P0 h P0 h ,P0 h P0 h k2==P0 h P0 h P0 h ,P0 h[ P0 ha ,P0 h% P0 h+ k3==P0 h4 P0 h P0 h$ ,P0 h P0 h ,P0 h P0 h 4==ss   scorpion (wandering)P0 h  068.5 (34.0)P0 h ,9.5 (35P0 h& P0 h) [ _A scorpion comes into view.P0 h+   .....####.# .........## ........... [.......... #.......#. ^....####.......##  ..............#  #.....@#  #....#.......##....  #........#...# #...#  ##.....###...# ...  P0 h #...s##.......###.#  .........  .#..#... #  ..#####.## .#.   Q0 hW%   .....####.# .........## ........... [.......... #.......#. ^....####.......##  ..............#  #.....@#  #....#.......##....  #........#...# #...#  Q0 h(b##.....###...# ...  #...s##.......  .........  .#..#...   ..#####.##   Q0 h0Q0 h)5Q0 h>Q0 hAD_ _A scorpion is nearby!Q0 h  .....####.# .........## ........... [.......... #.......#. ^....####.......##  ..............#  #.....@#  #....#.......##....  #........#...# #...#  ##.....###...# ...  Q0 h#...s##.......###.#  .........  .#..#... #  ..#####.## .#.   Q0 hC  .....####.# .........## ........... [.......... #.......#. ^....####.......##  ..............#  #.....@#Q0 h  #....#.......##....  #........#...# #...#  ##.....###...# ...  #...s##.......  .........  .#..#...   ..#####.##   Q0 hQ0 hQ0 hQ0 h_ _A scorpion is nearby!Q0 hch####..............####.# #.....#................##.#.....[.........#. .##.........#####.#..#.^....####.##  ##.##.................# ####....###..... #....#....@..##.... #........#...# #...# ##.....###...# ... #...s##.......###.###..............###.#..#....#..#...# # #......#....#####.## .#. #...##......#..##.#####...#...##......#....(........Q0 h!.70.5 (1.0) _Q0 h(Q0 h 8 ####.####.# ##.....#...## #......#...........[.........#.. #.##..####.#.#..#.^....####.......## ##.##.....# ####....#......##..... #....#.##.... #.#...# #...# ##.....###...# ... #....##.......###.# ###............... ###.#..#....#..#...# # #......#....#####.## .#. #...##......#..##.#####...  ##...##......#....(.Q0 h<Q0 hbGss   scorpion (wandering)Q0 hL&1Q0 h*sQ0 h3vQ0 h# Q0 h' Q0 h/ Q0 h*4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Q0 h Q0 h Q0 h Q0 h' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R0 hR0 h>R0 hKNR0 hR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R0 hS.....#......##.#............ ......[.........#.. ##.##.........#####.  ####..#.^....####.##  ##.##.................# ####....###..... #....#.......##.... #.......@#...# #...# ##.....###...# ... #...s##.......###.###............... ###.#..#....#..#...# # #......#....#####.## .#. #...##......#..##.#####...#...##......#....(........ #........##..s.5===2Stone Arrow _R0 hR0 h``s   _is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ The stone arrow hits the scorpion!!R0 h}  The scorpion is almost dead.R0 hDs..R0 h2----==3Fly R0 hR0 h_ _You feel your willpower return.R0 hyG  The stone arrow hits the scorpion!R0 hnG†R0 hR0 h#9/21 --------794Stone ArrowR0 h.R0 h 1L _You kill the scorpion!R0 hi  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)R0 h. R0 h0 R0 h8 R0 h< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)S0 hS0 hHRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)  a + unknown magical staves Jewellery (select all with "=)b + unknown jewellery  c - amulets of regeneration  d - rings of flight  e + rings of wizardry Wands (select all with /)f + unknown wands Scrolls (select all with ?)g + unknown scrolls  h + scrolls of amnesia (uncommon)  i + scrolls of blinking (uncommon)  j + scrolls of enchant weapon (uncommon)  k + scrolls of fog (uncommon)  l + scrolls of identify (very common)  m + scrolls of revelation (uncommon)  n + scrolls of teleportation (common)  o + scrolls of vulnerability (uncommon) Potions (select all with !)p + unknown potions [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]U0 h  m + scrolls of revelation (uncommon)  n + scrolls of teleportation (common)  o + scrolls of vulnerability (uncommon) Potions (select all with !)p + unknown potions  q + potions of berserk rage (rare)  r + potions of curing (very common)  s + potions of haste (uncommon)  t + potions of magic (rare) Missiles(u - boomerangs  v - darts  w - javelins  x - large rocks  y - stones  z + throwing nets Miscellaneous (select all with })  A + Gell's gravitambourines  B + boxes of beasts  C + condenser vanes  D + lightning rods44%V0 hw  m + scrolls of revelation (uncommon)  o - scrolls of vulnerability (uncommon)V0 hR  o - scrolls of vulnerability (uncommon)  p - unknown potionsW0 h,9+W0 h' I  p + unknown potionsX0 h  ##.....#................##ripuliukko the Thaumaturge ##......#..................Deep Elf ......[.........#..........Health: 36/36 ======================== ##.##.........####.......#.Magic: 9/21==========--------------####..#.^....####.......##AC: 4Str: 5##.##.................#EV: 12Int: 22####....#......##.....SH: 0Dex: 15#....#.......##....XL:  7 Next: 79% Place: Dungeon:5#......†@#...# #...#Noise: ==-------  Time: 3474.5 (0.0)##.....###...# X0 h> ...-) Nothing wielded#....##.......###.#Cast: Stone Arrow###...............Fly ###.#..#....#..#...# ##......#....#####.## .#.#...##......#..##.#####...##...##......#....(........#..............##..........The scorpion is almost dead. _You feel your willpower return.The stone arrow hits the scorpion! _You kill the scorpion! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)X0 h X0 h 4X0 h X0 h m10/21= _X0 h[ XX0 h X0 hC 11==X0 h BX0 h X0 hN 2==X0 hP BX0 hd ,X0 h X0 h X0 h 3==X0 h X0 hV BX0 h X0 hp 4===X0 h ,X0 h| X0 h: 5===X0 h5--89.5 (15.0)5   ufetubus (wandering)-- _You feel your willpower return.  The stone arrow hits the scorpion! _You kill the scorpion! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __An ufetubus is nearby!X0 hoT  ............ [.........#.......... .....####.......#.  ^....####.......##  ..............#  ####....#......##.....  #....#.......##....  #......†@#...# #...#  ##.....###...# ...  #....#  ###..  ###.# #   .#.    (   Y0 h&d  ............ [.........#.......... .....####.......#.  ^....####.......##  ..............#  ####....#......##.....  #....#.......##....  #......†@#...# #...#  ##.....###...# ...  #....#  ###..  ###.#   .#.    (  Y0 h*Y0 h,Y0 h7v _An ufetubus is nearby!Y0 hF  ............ [.........#.......... .....####.......#.  ^....####.......##  ..............#  ####....#......##.....  #....#.......##....  #......†@#...# #...#  ##.....###...# ...  #....#  ###..  ###.#Y0 h #   .#.    (   Y0 h N  ............ [.........#.......... .....####.......#.  ^....####.......##  ..............#  ####....#......##.....  #....#.......##....  #......†@#...# #...#  ##.....###...# ...  #....#  ###..  ###.#   .#.    (  Y0 h]` _An ufetubus is nearby!Y0 h W  ............ [.........#.......... .....####.......#.  ^....####.......##  ..............#  ####....#......##.....  #....#.......##....  #......†@#...# #...#  ##.....###...# ...  #....#  ###..  ###.# #   .#.    (   Y0 h  ............ [.........#.......... .....####.......#.  ^....####.......##  ..............#  ####....#......##.....  #....#.......##....  #......†@#...# #...#  ##.....###...# ...  #....#  ###..  ###.#   .#.    (   _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __An ufetubus is nearby!Y0 h=  ####...####.#  ##.......## ##......#.........5 ......[...#.. ##.##.........####.####..#.^....####.......###.##...........#####....##.....#..@....##.... Y0 h ......†.#...# #...##.....###...# ... #....##.......###.# ###...............##.#...#...# ...#....#####.## .# ##.######...###....(Y0 h Y0 h, .55   ufetubus (wandering)90.0) _Y0 h9 Y0 h,f  #....###.##....... ####.......####.#  ##........## ##......#.......... ......[.........#.5. ##.##.........####.####..#.^....#######.##...........######.....#.......##.... ......†.#...# #...##.....###...# ... #....##.......###.# ###...............##.#....#...# ...#....#####.## .# ##.#####1Y0 hp Y0 hY0 h!Y0 h(Y0 hE, __An ufetubus is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z0 hhcQ _An ufetubus is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)Z0 hL#....###.##.#.#  ####...####.# ##.....#.........## ......#..... [.........#... .##..####.#. ####..#.^....####.## ##.##.# ####....#...@..##..... #....#.##.... #......†.#...# #...# ##.....###...# ... #....##....###.........###.#..#....#..#...# ##......#....#####.## 6==2 _Z0 h9SZ0 hWd + __You can't see any susceptible monsters within range! (Use Z to cast anyway.) __Z0 h Z0 hL Z0 hV Z0 hf __You can't see any susceptible monsters within range! (Use Z to cast anyway.) __[0 hM4[0 h[0 h[0 h; _[0 hB[0 hf[0 h[0 hu|[0 h54.5 (2Stone Arrow5   ufetubus (wandering)[0 h'[0 h֬R __You can't see any susceptible monsters within range! (Use Z to cast anyway.) ____An ufetubus is nearby![0 hH)````[0 hn...5.54--==5.5 (1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ____An ufetubus is nearby! _The stone arrow misses the ufetubus.[0 hG  The stone arrow hits the ufetubus![0 hiD.`[0 h'..[0 hߵe1------81[0 hA6Stone Arrow[0 h[0 h)L _You kill the ufetubus![0 h"  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\0 hkB\0 hD4\0 h$G; _\0 h%N2=---\0 hP,\0 hHR\0 hT,\0 hU\0 hW3==\0 hY\0 h[,\0 hO]\0 h_,\0 ha\0 hc4===\0 h!e\0 h?g\0 hh,\0 hYlB\0 ho5===\0 h8q\0 ht\0 hTu,\0 hx,\0 hpy\0 h{6==\0 h-}\0 hv,\0 h€\0 h,\0 hW\0 h7==\0 h\0 h\0 hj,\0 h\0 h,\0 hߒi8==\0 he,\0 hN\0 h,\0 h,\0 h؜\0 h9==\0 hء\0 h^\0 h,\0 hB\0 h\0 h20==\0 h'\0 hs,\0 h},\0 h\0 hY\0 hѸ1===\0 hw\0 h:,\0 h\0 h\0 h\0 h,\0 hu\0 h ,\0 h\0 h\0 hQ==\0 hV,\0 hN,\0 h\0 hT\0 hh\0 h\0 h\0 h\0 h\0 h(,\0 h\0 hd\0 h,\0 h\0 h\0 h\0 h\0 h\0 hi\0 h\0 h \0 h \0 h,\0 h\\0 h\0 h\0 h,\0 h\0 h*X\0 h0X\0 h3\0 h\5,\0 hE9\0 hH#.##.......#.# ........####.# #....# .............## ....<#. ..  #..........  ..####.......#.  ..####.......##  ........### .#......##......@....... --540.5 (44.0) .#.......##....#........ ...†.#...###...##....... ...###...###...# ....... .##.......###.#####..... .................# #...> #....#..#...#.#..# .... #....#####.####..#. ... \0 hmP\0 h SG--1.5 (45\0 h Y\0 h"\\ _Found an escape hatch in the floor and an escape hatch in the ceiling.\0 hm\0 h4\0 h4\0 hT&\0 hO(\0 h,\0 h..\0 h/,\0 ho2\0 h5,\0 h7\0 h`An\0 hEB\0 hVG\0 hK\0 h=P\0 hQ\0 h!T\0 hE_.............. ##.#.............. #####............###.... #...............# #...##....#.........#.Z#...###...##.... ##...###...##....>.....###.#####............###...>...##..#...#.#..# ..\0 hAa)######.####..#.....##.#####.......#....(.................Z   bullfrog skeleton (wandering) ...##............... .#####........###....## ##...#...#\0 hJo 8.5 (7.0)  A bullfrog skeleton comes into view. .  Found a stone staircase leading down.\0 hq+9.5 (8\0 hs\0 hv> _The bullfrog skeleton moves out of view.\0 h+J\0 h\0 hX\0 h\0 h,\0 h\0 h\0 he\0 hrk#####.. ....###........Z. .....##...............# ###....#.........#.. †.#...###...##........... ###...###...##..........>......###.#####... ..............###...>...##..#...#.#..###51.5 (2#####.####..#.......... ..#..##.#####..\0 htp.. ..#....(....... ....##........ ..#####........###.Z   bullfrog skeleton (wandering)## ##...#...# # .PP### P..#.....#.....\0 h^w\0 h~\0 h8h _A bullfrog skeleton is nearby!\0 h .....Z. .....# # .....#.. \0 h†........ .......> ........ ##...>...# #@.......# #.......... ............ (................. ................ ......###.......  ##...#...# ......# ..### ...... \0 hm X .....Z. .....# # .....#.. †........ .......> ........ ##...>...# #@.......# #.......... ............ (................. .....................###.......  ##...#...# ........### ......\0 hx \0 h| \0 hP \0 h h _A bullfrog skeleton is nearby!\0 h5  .....Z. .....# # .....#.. †........ .......> ........ ##...>...# #@.......# #.......... ............ (................. ................ ......###.......  ##...#...# ......# ..### ...... \0 h  .....Z. .....# # .....#.. †........ .......> ........ ##...>...# #@.......# #.......... ............ (................. .....................###.......  ##...#...# ........### ...... _A bullfrog skeleton is nearby!\0 hA  .....Z. .....# # .....#.. †........ .......> ........ ##...>...# #@.......# #.......... ............ (................. ................ ......###.......  ##...#...# ......# ..### ...... \0 hs .....Z. .....# # .....#.. †........ .......> ........ ##...>...# #@.......# #.......... ............ (................. .....................###....... \0 h ##...#...# ........### ......\0 h\0 h\0 h\0 hh _A bullfrog skeleton is nearby!]0 h7.###. ###........Z. ##...............# # ##....#.........#.. .#...###...##.... ]0 h%#...###...##....> ###.#####... ###...>...# ]0 h#..#...#.#..##.# #####.####..#. #..##.#####. #....(.... ##.#####.###. ## ##...#...# ......# PP###......### . ]0 hн]0 h]0 hM.Z]0 hl22.5 (1 _]0 h-]0 h]0 h]0 h.. ]0 hY##]0 h!###.]0 h..]0 h¢......###.... ##......Z.# #....##....#.# .#.. ##...###...##..]0 h>>###.#####.....................###@..>..#...#.#..#####..###.##### .#....(.... ...##....###........###. .## ##...#...##P###......### .......]0 h1]0 h^1Z.]0 h]0 hE3]0 h]0 h]0 h{ ]0 hg 4]0 hگ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]0 h.?Y _A bullfrog skeleton is nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.)^0 h}.. ... #####.^0 hW........###.......... ##......Z..# #....##....#.# .#. ##...###...##..>###.#####.@...................###...>..#...#.#..#####..###.#####. .#....(..... ...##............###........###. ^0 h~ ].## ##...#...#^0 h ^0 hF.Z^0 h "C4Stone Arrow _^0 h6+^0 hY/^0 hI```Z   __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ The stone arrow hits the bullfrog skeleton!^0 hU^0 hd^0 h<...Z.^0 hM918----^0 hЍ(==5^0 hQ^0 h@i _The bullfrog skeleton is heavily damaged.^0 h7P  The stone arrow hits the bullfrog skeleton!^0 h;J.`^0 hi-..^0 h6------76Stone Arrow^0 h^0 hhX _You destroy the bullfrog skeleton!^0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^0 h#4^0 hO  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_0 h?{Put on which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (around neck)  q - a ring of flight (left hand)  x - a ring of wizardry (right hand)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip _0 hT _0 hY #......................ripuliukko the Thaumaturge ##.......#..............Deep Elf ##.......###............Health: 36/36 ======================== ..........###..........Magic: 16/21 ==================------ ....##...............# #AC: 4Str: 5 .....##....#.........#..EV: 12Int: 22 .#...###...##...........SH: 0Dex: 15 ##...###...##..........>XL:  7 Next: 87% Place: Dungeon:5 ......###.#####.@.......Noise: ==-------  Time: 3556.5 (0.0) .............###...>...#-) Nothing wielded .#..#...#.#..##........#Cast: Stone Arrow .#####.####..#..........Fly .#..##.#####._0 h[ ........... .#....(................. ...##................... .#####........###....... .## ##...#...# ......#The stone arrow hits the bullfrog skeleton! _The bullfrog skeleton is heavily damaged.The stone arrow hits the bullfrog skeleton! _You destroy the bullfrog skeleton! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_0 h_ P  Okay, then._0 hb _0 h+h _0 hi . __0 h- _0 h4  Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 1% 2b - PasswallEarth1%3  c - BlinkTranslocation4%2  d - Lesser BeckoningTranslocation4%2  e - PetrifyAlchemy/Earth7% 4  f - Summon Ice BeastIce/Summoning9% 3  g - Cigotuvi's PutrefactionNecromancy/Air26% 4  h - Dispel UndeadNecromancy26% 4  i - Martyr's KnellNecromancy/Summoning26% 4  j - Summon Mana ViperHexes/Summoning58% 5  k - Monstrous MenagerieSummoning100% 7 15 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit`0 h2#......................ripuliukko the Thaumaturge ##.......#..............Deep Elf ##.......###............Health: 36/36 ======================== ..........###..........Magic: 16/21 ==================------ ....##...............# #AC: 4Str: 5 .....##....#.........#..EV: 12Int: 22 .#...###...##...........SH: 0Dex: 15 ##...###...##..........>XL:  7 Next: 87% Place: Dungeon:5 ......###.#####.@.......Noise: ==-------  Time: 3556.5 (0.0) .............###...>...#-) Nothing wielded .#..#...#.#..##........#Cast: Stone Arrow .#####.####..#..........Fly .`0 h <#..##.#####............ .#....(................. ...##................... .#####........###....... .## ##...#...# ......# _The bullfrog skeleton is heavily damaged.The stone arrow hits the bullfrog skeleton! _You destroy the bullfrog skeleton! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.  Okay, then. _`0 h4 Read which item? Scrolls  d - a scroll of amnesia  g - 3 scrolls of enchant weapon  i - a scroll labelled XUYSEO FESA  j - a scroll of blinking  l - a scroll of teleportationo - 2 scrolls of revelation  p - a scroll of fog  s - a scroll of vulnerability  t - a scroll labelled ACHUOKK RAUKKUZXE [!] read|quaff[?] describe selecteda0 h? #......................ripuliukko the Thaumaturge ##.......#..............Deep Elf ##.......###............Health: 36/36 ======================== ..........###..........Magic: 16/21 ==================------ ....##...............# #AC: 4Str: 5 .....##....#.........#..EV: 12Int: 22 .#...###...##...........SH: 0Dex: 15 ##...###...##..........>XL:  7 Next: 87% Place: Dungeon:5 ......###.#####.@.......Noise: ==-------  Time: 3556.5 (0.0) .............###...>...#-) Nothing wielded .#..#...#.#..##........#Cast: Stone Arrow .#####.####..#..........Fly .a0 h #..##.#####............ .#....(................. ...##................... .#####........###....... .## ##...#...# ......#The stone arrow hits the bullfrog skeleton! _You destroy the bullfrog skeleton! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then. _Okay, then.a0 hv J _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Okay, then.Okay, then.  As you read the scroll labelled XUYSEO FESA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.a0 h 4--7.5 (1a0 h a0 h 4 _It was a scroll of immolation.b0 h%b0 hX4b0 h_7=b0 hb0 hi,b0 hȶb0 h\b0 hHZ--Z   hound zombie (wandering)b0 h,60.5 (3b0 h+1.5 (4b0 hb0 hv_ _A hound zombie comes into view.b0 hn 9 .......Z..... ............ .###.......... ...........# # #.........#.. #........... #..........> #.@....... ##...>...# ........# .......... ........... (................. ............. ....###.......    b0 h! 9 .......Z..... ............ .###.......... ...........# # #.........#.. #........... #..........> #.@....... ##...>...# ........# .......... ...........(................. .................###.......  b0 h b0 hq b0 h c _A hound zombie is nearby!b0 hNRead which item? Scrolls  d - a scroll of amnesia  g - 3 scrolls of enchant weapon  j - a scroll of blinking  l - a scroll of teleportationo - 2 scrolls of revelation  p - a scroll of fog  s - a scroll of vulnerability  t - a scroll labelled ACHUOKK RAUKKUZXE [!] read|quaff[?] describe selectedd0 had0 hgd0 ho#......................ripuliukko the Thaumaturge ##.......#........Z.....Deep Elf ##.......###............Health: 36/36 ======================== ..........###..........Magic: 17/21 ===================----- ....##...............# #AC: 4Str: 5 .....##....#.........#..EV: 12Int: 22 .#...###...##...........SH: 0Dex: 15 d0 hls##...###...##..........>XL:  7 Next: 87% Place: Dungeon:5 ......###.#####.@.......Noise: ---------  Time: 3561.5 (0.0) .............###...>...#-) Nothing wielded .#..#...#.#..##........#Cast: Stone Arrow .#####.####..#..........Fly .#..##.#####............ .#....(.................Z   hound zombie (wandering) ...##................... .#####........###....... .## ##...#...# ......# _Okay, then.As you read the scroll labelled XUYSEO FESA, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _A hound zombie comes into view. _A hound zombie is nearby!d0 h d0 h As you read the scroll labelled ACHUOKK RAUKKUZXE, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.d0 h?.ZZd0 h!d0 hs8==========2.5 (1d0 hOd0 h.T _You hear an angry hiss. You hear a shout! x5; You hear a bark!e0 hX.# #...... #####......Z...........###.. ##......e0 hn # .....##....#.# .. ##...###...##..>###.#####.....................###...>..#...#.#..#####..#.##.#####.. .#....(....... ...##............###........###.e0 he0 he0 hK.Ze0 h;^---------3Stone Arrowe0 hee0 hG `` The stone arrow hits the hound zombie!!e0 hSe0 hTS.Z.e0 ht5---==-------4e0 he0 he _The hound zombie is severely damaged.e0 h:K  The stone arrow hits the hound zombie!e0 h$I.`e0 hJ,..e0 hrl3------95Stone Arrowe0 hi _You destroy the hound zombie!e0 h 4e0 h e0 hB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)e0 h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)f0 hxf0 h{4f0 hf0 hʁ% _f0 h9Xf0 hmf0 hZ4==---Z   water moccasin skeleton (wandering)f0 hԞ+7.5 (2f0 hۣy  A water moccasin skeleton comes into view.f0 hլZ.o   orcZ   water moccasin skeleton (wandering)f0 h3of0 hF--8.5 (3f0 hոf0 hq _An orc comes into view. It is wielding a +0 club.f0 hY####....<#.# ...#......Z #####........###..###...... # .....##....#.# .. ##...###...##..f0 hF>###.#####.....................###...>..#...#.#..#####..#.Z   water moccasin skeleton (wandering)##.#####...#....(....##....of0 h60.Zo   orcZ   water moccasin skeleton (wandering)o.9.5 (1f0 hR h####.# ##....### f0 hU ####....<#.# .#..... #####.Z........###..###...... # .....##....#.#.. .#. ##...###...##..>###.#####.....................###...>..#...#.#..###Z   water moccasin skeleton (wandering)##..###.#####....#....(of0 h6` f0 hh f0 hj 1Z.f0 hYn '70f0 hVp Stone Arrowf0 ht f0 hx f0 h' ```Z    The stone arrow hits the water moccasin skeleton!!g0 hdg0 hfg0 hu.Z..o   orcZ   water moccasin skeletong0 hwKo.g0 h za2---==1g0 hEg0 hdp _The water moccasin skeleton is severely damaged.g0 hV  The stone arrow hits the water moccasin skeleton!.``g0 hg0 hi...o.g0 h>+ 9/21 ------92Stone Arrow _You destroy the water moccasin skeleton!g0 h g0 hl _Your Earth Magic skill increases to level 7!g0 huE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)g0 h.....####....<#.#....#...........# #.### ..### ##........# # .##... #...###...#... #...###...##.># ..######......###...>...## #..#...#.#..##........# #####.####..#.......o... #..##.#... #....(..........##..g0 h51g0 hZ?@o.g0 hqIL--3Stone Arrow _g0 hPg0 hSg0 h"  The stone arrow hits the orc!!```)g0 h<..>........####....<#.#...ripuliukko the Thaumaturge ..........#.............Deep Elf ........................Health: 36/36 ======================== #.......#...............Magic: 7/21========---------------- #.......###.............AC: 4Str: 5 .........###..........#EV: 12Int: 22 ...##...............# #SH: 0Dex: 15 ....##....#.........#...XL:  7 Next: 100% Place: Dungeon:5 #...###...##....@.......Noise: ==-------  Time: 3574.5 (1.0) #...###...##..........>#-) Nothing wielded .....###.#####.........#Cast: 0 h^mStone Arrow ............###...>...##Fly #..#...#.#..##.....)..# #####.####..#........... #..##.#####............. #....(.................. ..##................... _The water moccasin skeleton is severely damaged.The stone arrow hits the water moccasin skeleton! _You destroy the water moccasin skeleton! _Your Earth Magic skill increases to level 7! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The stone arrow hits the orc!! _You kill the orc!You have reached level 8!  --more--h0 h 41/412---38 0% Stone Arrowh0 h h0 h P _You feel clever.i0 hi0 h4i0 h3 _--o   orc (wandering)oi0 hQ5i0 hF--6.5 (2i0 h i0 hq _An orc comes into view. It is wielding a +0 club.i0 hzS< .#............. ............... ............... #............. ###..........# ...........# # #.........#... #....@....... #..........># ###.........# ##...>...## .....)..# ........... ........... (.........o..  i0 ht < .#............. ............... ............... #............. ###..........# ...........# # #.........#... #....@....... #..........># ###.........# ##...>...## .....)..#........... ...........(.........o..i0 h} i0 h i0 hp q _An orc is nearby!i0 h? S< .#............. ............... ............... #............. ###..........# ...........# # #.........#... #....@....... #..........># ###.........# ##...>...## .....)..# ........... ........... (.........o..  i0 h +< .#............. ............... ............... #............. ###..........# ...........# # #.........#... #....@....... #..........># ###.........# ##...>...## .....)..#i0 hl ........... ...........(.........o..i0 h i0 h i0 h q _An orc is nearby!i0 hN 7.#........... #. .###.. .#.# ##........# #####...####...#. ...###...##.># .###### ......###...>...## i0 h #...#.#..##.....)..# ###.####..#........... ..##.#####... ....(........o .##...........# #####i0 h i0 h @o.i0 h h8=7.5 (1 _i0 h+& i0 h<+ j0 hQ8. #.. ###... .# ##........#.#####...###...#.....###...##.># ###### ......###...>...## #...#.#..##.....)..# ###.####..#........... .##.#####...o....#.(....... ##...# ######  ##...#...# ......#o.j0 h;<8Stone Arrowj0 hOFj0 hiHj0 hC  The stone arrow hits the orc!!j0 h?``)j0 h~N.)j0 h5---==9Stone Arrowj0 h/j0 hSG _You kill the orc!j0 hg j0 hl j0 hq j0 h;v _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j0 h j0 hi j0 h j0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)j0 h;\6=-- _7==--o   orc (wandering)o81.5 (2--2.5 (3 _An orc comes into view. It is wielding a +0 club.k0 ht ............. ............. #..........# .........#.### .........#...## #.............. #..........># #....@....# ##...>...## #.....)..# #.......)... ..............# (.................... .............#. ..###...o...##    k0 hy ............. ............. #..........# .........#.### .........#...## #.............. #..........># #....@....# ##...>...## #.....)..# #.......)... ..............#(.................... .............#.k0 h{..###...o...##   k0 hk0 hk0 h+k0 h![ _An orc is nearby!k0 h1hk0 h.l ............. ............. #..........# .........#.### .........#...## #.............. k0 hx#..........># #....@....# ##...>...## #.....)..# #.......)... ..............# (.................... .............#. ..###...o...##    k0 h1S ............. ............. #..........# .........#.### .........#...## #.............. #..........># #....@....# ##...>...## #.....)..# #.......)... ..............#(.................... .............#...###...o...##    _An orc is nearby!k0 h9k0 h&m ............. ............. #..........# .........#.### .........#...## #.............. #..........># #....@....# ##...>...## #.....)..# #.......)... ..............# (.................... .............#. ..###...o...##    k0 h ............. ............. #..........# .........#.### .........#...## #.............. #..........># #....@....# ##...>...## #.....)..# #.......)... ..............#(.................... .............#...###...o...##   k0 h[[ _An orc is nearby!k0 hQ k0 h^ # ### # ##........#.#####...###...#..... k0 hK ###...##.># ###### ......>@..## #...#.#..##.....)..# ##.####..#.......)....k0 h 2.#####.......#.(....... #...#.####...o...## #...#...# #......## #......### .k0 h( k0 hE< k0 hi> 7o.k0 hA 23.5 (1 _k0 hsH k0 heK k0 h ### ..# #........#.###k0 hh ##...## ###...#..... ###...##.># ###### ......###...>...## #.#..##.....)@.# ####..#.......).....#.#.....## .(.........o....#.#####.......## # ...#...# #......## ......### #. k0 h 4....#.....k0 h k0 h <o.k0 h <4Stone Arrowk0 h k0 h_ k0 h_ B  The stone arrow hits the orc!k0 h2 ```)k0 h2R.).k0 h5--==5Stone Arrowk0 hG _You kill the orc!l0 h.4l0 h6l0 h.8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l0 h4l0 h$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)l0 hW _6=-7==l0 hl0 h,l0 h,l0 hl0 h5l0 hl0 h4l0 h8l0 hR==l0 hl0 h@ ,l0 hX l0 h l0 h 9l0 h <==l0 h l0 h\ l0 h2 l0 hi l0 hN$ l0 h& l0 h) l0 h/ l0 hJ1 l0 h2 610/22l0 h3 0==l0 h/5 l0 h8 l0 h> l0 hr@ l0 h;C l0 hyI l0 hK l0 hWN l0 hV l0 hPX l0 hY 1l0 hZ '===l0 h5\ l0 h` l0 hf l0 hh l0 hpk l0 hAp l0 hq l0 hot l0 hy l0 h{ l0 h|| 12l0 h} 1===l0 h~ l0 h l0 h0 l0 h l0 h` l0 h l0 h l0 h& 3l0 h /==l0 h --l0 h) B   bombardier beetle (wandering)l0 hd Bl0 h l0 h5 l0 h 606.5 (l0 h 21.0)l0 h l0 h% l0 h l0 h --l0 h %7.5 (22l0 hb l0 hN  l0 hX ^_A bombardier beetle comes into view.l0 h  .........#.......#.### .......#...## l0 h ............. .........># #.........# ##...>...## #.....)@.#.......).....# ............## .(.......)....... ...........#.## ###.......## #  #......##  #B......l0 h&j .........#.......#.### .......#...## ............. .........># #.........# ##...>...## #.....)@.#.......).....# ............## (.......)....... ...........#.#####.......## #  #......## #B...... _A bombardier beetle is nearby!m0 hgL .........#.......#.### .......#...## ............. .........># #.........# ##...>...## #.....)@.#.......).....# ............## .(.......)....... ...........#.## ###.......## #  #......##  #B......m0 h\3j .........#.......#.### .......#...## ............. .........># #.........# ##...>...## #.....)@.#.......).....# ............## (.......)....... ...........#.#####.......## #  #......## #B...... _A bombardier beetle is nearby!m0 hL .........#.......#.### .......#...## ............. .........># #.........# ##...>...## #.....)@.#.......).....# ............## .(.......)....... ...........#.## ###.......## #  #......##  #B......m0 hǷ .........#.......#.### m0 h].......#...## ............. .........># #.........# ##...>...## #.....)@.#.......).....# ............## (.......)....... ...........#.#####.......## #  #......## #B......m0 hm0 hm0 hm0 h m0 hZ_A bombardier beetle is nearby!m0 hǃ..#### ##.......#.### .##....#.#...## .###...##....... .###...##># ..###.#####..#........###...>...## . #...#.#..##.....)..#.... ##.####...@).....##.#####..# ..(....)....... #......#.## ###### #...#...# # ...### #B......#..... ...#.###.ZB.Z   bullfrog skeleton (wandering)8.5 (1.0)m0 h:z _A bullfrog skeleton comes into view.m0 h8##......#.### ..##....#.#...## ..###...##....Z.. ..###...##># ..###.#####..#........###...>...## .. .#...#.#..##.....)..#.... ###.####....).....# .##.#####..# ...(....)....... ##.m0 h<.....#.## #######  ##...#...# #.B#...### #.......#..... ..#.###........#m0 hfm0 h.Z9Stone Arrowm0 ho 6````m0 ha' >Z...B.Z11--==10 _The stone arrow misses the bombardier beetle.m0 hW `` The stone arrow hits the bombardier beetle!m0 h | ,m0 h =.Z..m0 h }8/22 ------1m0 h m0 h j _The bombardier beetle is severely wounded.m0 hh ` The stone arrow hits the bullfrog skeleton!m0 hm0 h  .Z  The bullfrog skeleton is heavily damaged.n0 h) *****The bombardier beetle sprays incendiary fluid at you.n0 h?+..@..5-------2 _The burning spray misses you.n0 h  The stone arrow hits the bullfrog skeleton!.n0 hr}.B.3-----33n0 hn _You destroy the bullfrog skeleton!n0 ha5P  The stone arrow hits the bombardier beetle.n0 h+;e`†n0 hF'.n0 h0-----64Stone Arrown0 h3n0 hU _You kill the bombardier beetle!n0 hTn0 hn0 h2n0 hK _You are out of magic!n0 hn0 hon0 h6n0 h4K _You are out of magic!n0 h( n0 h+ n0 h 3 n0 h5 K _You are out of magic!n0 h?`4n0 h7bn0 h,gn0 hh% _n0 hnx1=--n0 hWpn0 hs,n0 hqun0 hvy,n0 h{n0 hn0 h}2==n0 h,n0 hn0 h}3==n0 h/n0 h>,n0 hun0 h ,n0 hCn0 h}4==n0 hn0 hY5==n0 h,n0 hn0 h@6==n0 h,n0 hn0 hu7==n0 hn0 h,o0 h 8==9==10/22==1===12===o0 h W3==4==Z--Z   bullfrog zombie (wandering)53.5 (39.0)--4.5 (40 _A bullfrog zombie comes into view.o0 hOM .........#.Z.## #.............. ..........># #.........# ##...>...## .. ##.....)..#.... .#.......).....# .......@......## (..............)....... .......†.....#.## ..###.......## #  .# #......##  #.......  ......... ........... o0 h  .........#.Z.## #.............. ..........># #.........# ##...>...## .. ##.....)..#.... .#.......).....# .......@......## o0 h (..............)....... .......†.....#.## ..###.......## #  .# #......## #.......  ....................o0 h o0 h o0 hp o0 h f _A bullfrog zombie is nearby!o0 hk Y......###..# ##......### ....#.#.Z.###....###...##..>###.#####.........# .........###...>...## . .#...#.#..##.....)..#.... #..#).....##.#####.....## ...(..).............†.....#.## ###........##.## #  ##...#...###......### # #.....#..... ##.###............o0 h o0 h o0 h1 o0 h o0 h ..Z55   ufetubusZ   bullfrog zombie (wandering)o0 h ~5==5.5 (1.0)o0 h o0 h \ _An ufetubus comes into view.o0 h0l+###... .......###..# ##......### ....#.#...###..Z.###...##..>###.#####.........# o0 hop/.........###...>...## . .#...#.#..##....@)..#.... #..#).....##.#####.....## ...(..).............†.....#.## ###........##..## #  ##...#...5###......### # #.....#..... o0 hxuo0 hxo0 h$.5.##o0 h&6o0 ho0 hp0 hxp0 h"|p0 h8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p0 hp0 hp0 h=p0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p0 hSp0 heYp0 hKgp0 hl _You can't see any susceptible monsters within range! (Use Z to cast anyway.)p0 hny t #..........# .........#.### .........#...## #.............. #..........># #.........# ##...>...## .. #....@)..#.... #.......).....# ..............## (..............)....... .......†.....#.## ..###......5## #  .# #......##  #.......   p0 h  #..........# .........#.### .........#...## #.............. #..........># #.........# p0 h< 5##...>...## .. #....@)..#.... #.......).....# ..............## (..............)....... .......†.....#...###......5## #  .# #......## #....... p0 h7" p0 h7( p0 h: p0 h= ` _An ufetubus is nearby!p0 hB p0 h p0 h` p0 h7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q0 hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q0 hq0 hq0 hqq0 hI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)q0 h #..........# .........#.### .........#...## #.............. #..........># #.........# ##...>...## .. q0 ht#....@)..#.... #.......).....# ..............## (..............)....... .......†.....#.## ..###......5## #  .# #......##  #.......   q0 h2 #..........# .........#.### .........#...## #.............. #..........># #.........# ##...>...## .. q0 h#....@)..#.... #.......).....# ..............## (..............)....... .......†.....#...###......5## #  .# #......## #....... q0 hq0 hq0 hSq0 hAn ufetubus is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)q0 hRJAn ufetubus is nearby!q0 h m# ##........#.#####...## .###...#..... ###...##.q0 h: ># ###### ......###...>...## .. #...#.#..##.....)..#.... ##.####..#......@).....# .#####.......## .(......)....... #...†.....#.## ###......5## #...#...# #......## q0 h #......### #. .....#..... .. ....##.###...q0 h q0 h! q0 h?, D5.q0 h. =5q0 h1 T6==q0 h3 ?===7Stone Arrowq0 h; q0 h_A An ufetubus is nearby!You can't see any susceptible monsters within range! (Use Z to cast anyway.)An ufetubus is nearby! q0 h^C _The ufetubus shouts!q0 hX G  The stone arrow hits the ufetubus!q0 h %`q0 h 4)q0 h#N '.q0 hfh h3---7-8q0 h=l 8Stone Arrowq0 hv q0 hF| L _You kill the ufetubus!q0 hQq0 h8-q0 hq0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r0 h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r0 hr0 hr0 h&r0 h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)r0 hEr0 h4r0 hyr0 h _4=--r0 hBr0 hWr0 hBr0 h5==r0 hr0 h,r0 hr0 h,r0 hr0 h6==r0 hr0 hUr0 h0r0 hr0 hr0 hr0 h;r0 hr0 hk7==r0 hr0 h",r0 hT&r0 h*r0 h+i8==r0 h/r0 hZ3r0 h4r0 h 6r0 h<,r0 h>r0 h_F9==r0 hHr0 hM,r0 h Pr0 hV,r0 h`20==r0 hEb,r0 hHdr0 hh,r0 hIjr0 hApr0 hzqb1==r0 hsr0 hXw,r0 hyr0 h}r0 h~c2===r0 hr0 hr0 hDr0 hor0 hr0 h<  You see here a +0 club.r0 h>###..# ..#.### #....#..#...## ##...##.... r0 hP##...##..># . ###.#####..# ...###...>...###..# ..#.#..##.....)..#....# .####..#.......)@....# --83.5 (25.0) .#####..## (..).. .†.....#.##< ..# #..... ..r0 h6. r0 h r0 hbG--4.5 (26r0 hr0 hЪ9 _Found a stone staircase leading up.r0 h r0 h 4r0 h~r0 hBr0 hr0 hr0 h,###... ###..........# .............#.### . ...#.........#...## .. ...##.............. .. ...##..........># . #.#####.........# ...5...###...>...###..# #.#..##.....)..#@...# ###..).....## ####...## )........ r0 h;....†.....#.##<....###.......##.#5   ufetubus (wandering)#...# #......## ..## #....... ...#.....  .#r0 hC615.5 (1.0)r0 h8H==6.5 (2r0 h->r0 hA\ _An ufetubus comes into view.s0 h2-## .  ..  ... ># ....  ...5 >...###..# )..#@...# ....).....## .........## ....)........ ..†.....#.##<. .......##.#  #......## ..  #....... ...   .# s0 h .  ..  ... ># ....  ...5 >...###..# )..#@...# ....).....## .........## ....)........ ..†.....#.##<.......##.#  #......## .. #....... ...  s0 hv _An ufetubus is nearby!s0 hA-## .  ..  ... ># ....  ...5 >...###..# )..#@...# ....).....## .........## ....)........ ..†.....#.##<. .......##.#  #......## ..  #....... ...   .# s0 h .  ..  ... ># ....  ...5 >...###..# )..#@...# ....).....## .........## ....)........ ..†.....#.##<.......##.#  #......## .. #....... ...  s0 hps0 h^` _An ufetubus is nearby!s0 h&-## .  ..  ... ># ....  ...5 >...###..# )..#@...# ....).....## .........## ....)........ ..†.....#.##<. .......##.#  #......## ..  #....... ...   .# s0 h .  ..  ... ># ....  ...5 >...###..# s0 hۇK)..#@...# ....).....## .........## ....)........ ..†.....#.##<.......##.#  #......## .. #....... ...  s0 hs0 hs0 hʩs0 h^` _An ufetubus is nearby!s0 h-## .  ..  ... ># ....  ...5 >...###..# )..#@...# ....).....## .........## ....)........ ..†.....#.##<. .......##.#  #......## ..  #....... ...   .# s0 h% s0 h s0 h  .  ..  ... ># ....  ...5 >...###..# )..#@...# ....).....## .........## ....)........ ..†.....#.##<.......##.#  #......## .. #....... ...s0 hҫ   s0 h s0 h> s0 h v _An ufetubus is nearby!s0 h !###. ###.# ....#.### ...#.#...## ...##. ..##.># .. .#####.# #...5 ###...>...###..# .#..##.....)..#.@..# ..#.).....## .## )........ †.....#.##<.###.##.# #...# #.### #....... ... s0 h 5..5===7.5 (1Stone Arrows0 h  s0 h s0 h_The ufetubus shouts!t0 h,/````t0 he...519-----8t0 hZ _The stone arrow misses the ufetubus.t0 hH  The stone arrow hits the ufetubus!!t0 hR`.t0 hri'..t0 ho 6/23---------9Stone Arrow _You kill the ufetubus!t0 hؗt0 hm _Your Spellcasting skill increases to level 9!t0 ht0 ht0 ht0 hB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)t0 h t0 hz t0 h t0 hL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)u0 hsW7=--- _u0 hSj--Z   adder skeleton (wandering)Z90 u0 hp.  An adder skeleton comes into view.u0 h~U--1.5 (2u0 h; _The adder skeleton moves out of view.u0 hZnJu0 ht,u0 hvu0 h~8==u0 hVBu0 h,u0 hu0 hu0 hD9==u0 h]20==u0 h!u0 h̼u0 hju0 hu0 h1==u0 h4Bu0 hu0 hu0 hu0 hMu0 h2==u0 hBu0 hsu0 hu0 hxu0 hu0 h)j3===u0 hgu0 h u0 he ,u0 h u0 h u0 h ,u0 h u0 h u0 hw ,u0 h u0 h u0 h" Q==u0 h$ u0 h' u0 h* ,u0 h, u0 hm/ u0 h?2 ,u0 h3 u0 hB6 u0 hO: ,u0 h; u0 h> u0 hJ / ....#  ##....### [.# ##....<#.#... .. #.... .# ###.. #.##.. ##. #..... #/....... ##..........# #.................#.####@.......7143.0).........#...##........................ ##u0 hN ...>##......... ####.........###......#####...>...###..#..### ..##.....)..#....##.#.......).....## ....## #...u0 h}U u0 h'X ,5.5 (24u0 h_ u0 ha - _Found a leather armour.u0 h, u0 h7 78   ....# .#  ##....### [.# ##....<#.#... .. # .# ### . #.## .... ## #.... #..# ..#.####.#...##. ##...................... ##..........>##.........##......##.#u0 h< \7.0)8.5 (3u0 hA u0 hI . _i - a wand of light (12)u0 hK Ju0 h9P u0 h] ..#....# ..# ##....### [.# ....<#.#... .. . .# ### ##.##. ##. . #.u0 h|a ]Z.# #..#.####.. .#...##....>##.Z   hound zombie (wandering).###......##. u0 he &0u0 hWh u0 ho .  A hound zombie comes into view.u0 hw +9.5 (1u0 hz u0 h| 9 _The hound zombie moves out of view.v0 h4{Jv0 hv0 h.....#...  .!.....#  ....# $.....# ### W..[.#<#.#... ....  ..# #### ##.##....Z ##. .. #..l.# #.Stone Arrow#.####. .#...## ....W   phantom (wandering) ...>##....l   iguana (wandering) ##.........###......##..Z   hound zombie (wandering) ###...>...###..#..###v0 h 0  A phantom and an iguana come into view.v0 hv0 hFv0 hBW.Z..lZv0 h$!v0 h?d20.5 (1Stone Arrowv0 hv0 hq _Found 17 gold pieces and a fizzy amethyst potion.v0 h'C .....#... .!.....#  ....# W.....# ...[.#< .... ..# ####.  ##.##...Z.  ##.@.......  #..........  #.........l #.......... #.......... ........... >##........... ##......##.. > v0 h~ .....#... .!.....#  ....# W.....# ...[.#< .... ..# ####.  ##.##...Z.  ##.@.......  #..........  #.........l #.......... #..................... >##........... ##......##.. >v0 hev0 hv0 h$v0 hd _There are monsters nearby!v0 h .....#... .!.....#  ....# W.....# ...[.#< .... ..# ####.  ##.##...Z. v0 haA ##.@.......  #..........  #.........l #.......... #.......... ........... >##........... ##......##.. > v0 h .....#... .!.....#  ....# W.....# ...[.#< .... ..# ####.  ##.##...Z.  ##.@.......  #..........  #.........l #.......... #..................... >##........... ##......##.. >v0 hd _There are monsters nearby!v0 h g#......#.....#... ...!  ....# #..W.....# v0 h@ #....### .....[.#<#.#... ..... ..# ####. ##@##...Z.##......# l###...##... ..>##..............###......##..v0 h£ v0 h v0 h `W$.v0 h -1 _v0 h) v0 hz w0 h> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w0 h4w0 h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w0 h3w0 h8w0 h=Dw0 hI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)w0 hZ` ....ß..#.....#... ...!  ....# #.W$.... #....### #......[.#<#.#..........# #.@# ####w0 he  ##.##...Z.##........... #............# ....##...#...##...... ..>##...w0 hh w0 hr K.Ww0 hu -2 _w0 hl} w0 h΀ w0 h . . ...ß.. #..........#.....#...#...!.....# ....# #..$.....##....#####.W....[.# #....<#.#w0 h ".#. #@.# ####.. ##.##...Z.. ##.......... #.......... #.# #...........#.####...........#...##.......... #...... #.>##.w0 h, w0 hq w0 hi$ W.ZZ   hound zombiew0 hD' <3Stone Arroww0 h. w0 h 2 x0 hs`` _There are monsters nearby! __You can't see any susceptible monsters within range! (Use Z to cast anyway.) _ The stone arrow hits the hound zombie!x0 h8x0 h<x0 hK.W.Z.Wx0 hQ`0----==4x0 h\x0 had _The hound zombie is heavily damaged.x0 hI8L  The stone arrow hits the hound zombie!!x0 h=X`.x0 hx0 hH`$W..x0 hm17-------95x0 hx0 hS _You destroy the hound zombie!x0 h>y ` The stone arrow hits the phantom!!x0 hx0 hK.Wx0 h+d5-----6x0 hx0 h'` _The phantom is almost destroyed.x0 hv1````x0 h{.$.Wx0 hd2-----7x0 h*x0 hE _The stone arrow misses the phantom. The phantom misses you.x0 h* x0 h2. `x0 h/ `x0 h4 ``x0 h  .#  ...######  ........#  ........##  .........ßW@.#  #.............#  ##.....#.......#  #...!.....#...## .# #..$.....##..######......[.##... <#.#......§...#### . ##..# #### . ##.##...Z.  The stone arrow misses the phantom. The phantom hits you. The phantom blinks!x0 h §0-10x0 h ]-----8x0 h  x0 h x0 hR _You blink.x0 hO F  The stone arrow hits the phantom!x0 haV C.x0 h 8.x0 h 1=7/23 -----16x0 h| 9Stone Arrow _You destroy the phantom!x0 h x0 h m _Your Conjurations skill increases to level 4!x0 h_ x0 h x0 h x0 h x0 h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)y0 hy0 hy0 hy0 h:  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y0 hq4y0 hty0 h){Q _y0 h֌*8=--=y0 h9==y0 h3y0 hBy0 hg10/23==y0 hhXy0 hx,y0 h˯1==y0 h],y0 h12==y0 hy0 hy0 hy0 hy0 hy0 h2y0 hy0 hy0 hy0 hz3==y0 hy0 h+y0 h`y0 hy0 hiy0 hy0 hy0 hy0 hy0 hy0 hs4y0 h0==y0 hM,y0 hy0 hֽ--489.0)Z   bullfrog zombie (wandering).Z.-- _A bullfrog zombie is nearby!z0 hU.#...######........# ........#.........ß..#...##.....#.......# #...!.....#...## #$.....##..# #####......[.##... #.#..........####Z ....... ##..# ####. ##.##...Z. ##..........9.0) _z0 h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z0 h4z0 hz0 h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z0 hLz0 h z0 hz0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z0 hDF.## ...###### ........# ........##.........ß...## #......##.....#....@..# #...!.....#...## .# #..$.....##.. .#####......[.##... <#.#..........####.. ........ ##..# ####Z.Z   bullfrog zombie (wandering). ##.##...Z.... ##............. #.z0 hKz0 hRM.Zz0 hV.50 _z0 h`z0 hez0 h z0 hM z0 h> z0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z0 h z0 h z0 h z0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)z0 h .##...######........# ........#.........ß..#.....# ##.....#.......# #...!.....#..@## #$.....##..# #####......[.##... #.#..........#### ....... ##..# ### ##.##...ZZ ##.......... #..~# .Zz0 hS z5==1 _z0 h{0 hjR _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ____{0 hv ____{0 hd ____{0 hp.## ...###### ........# ........##.........ß...## #.............##.....#.......# #...!.....#...## .# #..$.....##@.# .#####......[.##........ <#.#....####...... ........ ##..# ####...... ##.##...Z...##. ##........Z..... .....~# #. ..~#.####.ZZ   centaur zombie (wandering)2 ____A centaur zombie comes into view.{0 h...######........# ........#.........ß..#.............# ###.....#.......# ...#...!.....#...###.... #{0 h$.....##..#...... #####......[.##.@....... #.#....####.....Z ....... ##..# ####...... ##.##...Z...### ##...... #.....~~# #. ..~#.####. ..~#...{0 h{0 hY{0 h'.ZZ.bullfrog zombie (wandering)Z   centaur zombie (wandering){0 h6==3Stone Arrow{0 h5{0 h{0 hY ........# ........#.........ß...###.............# ######.....#.......# .....#...!.....#...###.....{0 h( $.....##..#.....###......[.##.... .#....####. ...... ##..# ##.Z ##.##...ZZ..###. ##.............  #......~~~# #.....~#.####.....~#...##.....~.....{0 hƒ {0 hv {0 h {0 h~ Z.......###Zl   iguanalbullfrog zombie (wandering)Z   centaur zombie (wandering){0 h &4{0 he {0 h {0 hH `Z    The stone arrow hits the bullfrog zombie!{0 h v  The bullfrog zombie is heavily damaged.{0 h` {0 hY {0 h ?  The iguana hisses angrily.{0 h Z...Z...ll~Z{0 h a3---==5{0 h k _The bullfrog zombie misses you.{0 hx  The stone arrow hits the bullfrog zombie!|0 hQ|0 h8Vw  The bullfrog zombie is almost destroyed.|0 herZ.l~|0 hyh36---11-----6|0 ht|0 h|y3 _The bullfrog zombie hits you.|0 hN  The stone arrow hits the bullfrog zombie!|0 h2.Z   centaur|0 hw|0 h5z|0 h!..Z.l~~§|0 hj7---8/23 -----207|0 h;|0 hV _You destroy the bullfrog zombie!|0 h `` The stone arrow hits the centaur zombie!!|0 hy,|0 h-||0 hZ..l.~~~|0 h8=5------8|0 h|0 hg _The centaur zombie is almost destroyed.|0 hqM  The stone arrow hits the centaur zombie!|0 h[C.|0 h!|0 h'.l.§§|0 hG40==3-----39|0 hN|0 hQU _You destroy the centaur zombie!|0 h/8````|0 h |0 he4 tl...~~~~|0 h7 1==0-----60Stone Arrow|0 h@ |0 hD X _The stone arrow misses the iguana.|0 h 4|0 ho |0 h K _You are out of magic!|0 h 4|0 h} |0 h[ K _You are out of magic!}0 h+& _You are out of magic!}0 h _Unknown command.}0 hH  ...###### ........ ........## .........ß...##  #.............# #### ##.....#.......# ......!.....#...###..... # #..$.....##..#. #####[.##... #.#..........####......... ##..# ####l....... ##.##...Z...###.. ##......... #.....~~~...# #.....~~~.#.####.....~~~#...##....~~~}0 hR >l.}0 hT Y33-----1}0 hdY }0 hM\ Q _The iguana attacks as it pursues you! The iguana bites you!}0 h  .##  ...###### ........ ....... .........ß...##  #.............# #### ##.....#.......# .....  .!.....#...###..... .# #..$.....##@.#....... .#####[.##... <#.#..........####l........ ##..# ####........ ##.##...Z...###.. ##..... ... #...~~...# #...~~.#.####.~~~}0 h }0 hM 4-----1=----2}0 h }0 hI }0 h;## ######...... ........ .........ß...##  #.............# #### ##.....#.......# ..... #...!.....#@..###..... .}0 hb.# #..$.....##..#....... ..#####[.##.......... .<#.#..........####l........ ##..# ####........ ##.##...Z...###.. ##..... #...~~~...# #.~~~}0 h}0 h}0 hAl.}0 hr!g5=--3}0 hF~0 h9~0 h2.ß### W#..## .###### #...... . ......... .ß...##  #.............# #### ##.....#..@....# ..... #...!.....#...###......# #..$.....##l.#....... ...#####......[.##..........<#.#................##..# ####........ ##.##...Z###.. ##....... #.~~~~0 h~0 hrl.6==4~0 h~~0 hW~0 h. (. .ß ### W##..## ..###### ○#>.......... .. .... .ß...##  #.......@.....# ####~0 h\ ##.....#.......# ..... #...!.....#l..###......# #..$.....##..#...#####[.##..........<#.#..........#...##..######.......... ##.##...Z###.. ##..~0 h~0 h7=2==5~0 h~0 h; _Found a stone staircase leading down.~0 h9  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~0 hW .. ripuliukko the Thaumaturge (. Deep Elf .ß ### Health: 37/41 =====================--- .W ##..## Magic: 1/23=----------------------- .. ......######  AC: 4Str: 5 ○# >..........#  EV: 12Int: 23 .. ...........##  SH: 0Dex: 15 .........ß...##  XL:  8 Next: 23% Place: Dungeon:5~0 h%  #.......@.....# ####  Noise: ---------  Time: 3765.5 (0.0) ##.....#..*....# .....  -) Nothing wielded #...!.....#l..###.....  Cast: Stone Arrow ....# #..$.....##..#.......  Fly ....#####......[.##.......... ...<#.#..........####........  l   iguana ............##..######....... ............ ##.##...Z...###. ........... ##............. _Found a stone staircase leading down.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (87% to hit)~0 ho .. ripuliukko the Thaumaturge (. Deep Elf .ß ### Health: 37/41 =====================--- .W ##..## Magic: 1/23=----------------------- .. ......######  AC: 4Str: 5 ○# >..........#  EV: 12Int: 23 .. ...........##  SH: 0Dex: 15 .........ß...##  XL:  8 Next: 23% Place: Dungeon:5 ~0 his #.......@.....# ####  Noise: ---------  Time: 3765.5 (0.0) ##.....#.......# .....  -) Nothing wielded #...!.....#l..###.....  Cast: Stone Arrow ....# #..$.....##..#.......  Fly ....#####......[.##.......... ...<#.#..........####........  l   iguana ............##..######....... ............ ##.##...Z...###. ........... ##............. Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (87% to hit)  The blast of sand hits the iguana!!~0 hLv  (. ### ##..## ...  >..  ...#  ....~0 hBx ##  #....# ####  ##.....#..#....# .....  #...!†..##  #..$# .....<#.#..........####......##..######..... ##... ~0 h 9.~0 h k8=5=7.0 (1.5~0 h;* ~0 h. onfirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - iguanaAim: an iguana (87% to hit)  The blast of sand hits the iguana!! _You kill the iguana!~0 hT  _Unknown command.0 h0 h0 h0 hb0 h40==2= _0 h% 0 h.0 hi1==0 h0 hB0 hg0 hg3==0 hl!0 h%,0 hb'0 hu+0 hb-=4==0 h=/0 hc3,0 hL0 hS0 hV0 hiZ0 h]0 hW`}5==0 hiB0 hnB0 hdqu6==0 h;t0 hvv0 hx0 hz0 hL},0 hy0 h7==0 ht,0 h}0 h0 h,0 hk0 h_8==0 hė0 h,0 h60 hʦ9==0 h,0 h0 hr,0 h0 h0 hҳ|10/23==0 h0 hD,0 h,0 hĽ,0 h90 h_1==0 h,0 hb,0 h0 hZ0 h,0 h0 he12==0 h0 h,0 h0 hx0 hd3==0 hi0 hF,0 h0 h,0 h0 h0 h!d4==0 h0 h,0 h0 h,0 hb0 h0 hk5==0 h0 hE,0 hi0 h ,0 hP 0 h0 h\d6==0 h0 h,0 h0 h,0 h"0 h$%7==0 h.0 hn2,0 h50 h:0 h=k8==0 h@0 hI,0 hL0 hUB0 h_9==0 hfd0 hnB0 hz20==0 h~0 h0 h_0 h,0 h׈0 h[0 h)i1==0 hՐ0 h0 h,0 h2==0 hf,0 h0 h8,0 h0 hQ0 hͯj3===0 hl0 hL0 h,0 h0 h0 h+0 h0 h/0 hV0 h0 h 0 h0 h0 h_0 h;==0 hf0 h}0 hu0 h 0 h0 hH,0 h0 hv _z - 2 fizzy amethyst potions (gained 1)0 h0 h?0 h0 h,0 h0 hN _You now have 281 gold pieces (gained 17).0 h# 40 h 0 hw 0 hw ,0 hN 0 h 0 h B0 h2 0 h 0 hf 0 h 0 h 0 h ,0 h 0 h% 0 h ( ,0 hv) 0 h+ 0 h. 0 h/ 0 h1 0 h2 0 h< f#..#....... ..............#).............) ..#.... ß..(†.....###.......5.....0 hH> ... .........(........ ........ß......# #### ........###..### ........... #..@.......######-841.0 (74.0) ..........#.###...>..........# .............................##.#.. .##..............ß...##.# .....####.............#... ....# ##.....#.......#  .... #.........#†..### #.# ....# ##........##..#..  ###.# ##....#####[.##..... 0 hI 0 h~L F-2.0 (750 h(U 0 hW # _Found a club.0 h 0 hT CPut on which piece of jewellery? Jewellery (go to first with "=)  f - an amulet of regeneration (around neck)  q - a ring of flight (left hand)  x - a ring of wizardry (right hand)[?] describe selected [!] equip|wield|wear|put on0 h [tab] equip|unequip 0 h#..#.......ripuliukko the Thaumaturge ..............#)....Deep Elf ..........) ..#....Health: 41/41 ======================== ß..(†.....###......Magic: 23/23 ======================== ...5..............AC: 4Str: 5 .........(........EV: 12Int: 23 ..........ß......# ####SH: 0Dex: 15 .................###..###XL:  8 Next: 25% Place: Dungeon:5 ........... #..@.......######Noise: ---------  Time: 3842.0 (0.0) ..........#.###...>..........#-) Nothing wielded .............0 hAq................##Cast: Stone Arrow .....#.. .##..............ß...## Fly .....# .....####.............# ...... ....# ##.....#.......#  ...... .... #.........#†..###  ..#.# ....# ##........##..#..  ###.# ##....#####......[.##..... The blast of sand hits the iguana!! _You kill the iguana! _Unknown command. _z - 2 fizzy amethyst potions (gained 1) _You now have 281 gold pieces (gained 17). _Found a club.  Okay, then.0 hdD _0 h 0 ha  Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 1% 2b - PasswallEarth1%3  c - BlinkTranslocation3%2  d - Lesser BeckoningTranslocation3%2  e - PetrifyAlchemy/Earth5% 4  f - Summon Ice BeastIce/Summoning8% 3  g - Cigotuvi's PutrefactionNecromancy/Air0 h `24% 4  h - Dispel UndeadNecromancy24% 4  i - Martyr's KnellNecromancy/Summoning24% 4  j - Summon Mana ViperHexes/Summoning52% 5  k - Monstrous MenagerieSummoning100% 7 17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0 h{0 hp0 h@#..#.......ripuliukko the Thaumaturge ..............#)....Deep Elf ..........) ..#....Health: 41/41 ======================== ß..(†.....###......Magic: 23/23 ======================== ...5..............AC: 4Str: 5 .........(........EV: 12Int: 23 ..........ß......# ####SH: 00 h/Dex: 15 .................###..###XL:  8 Next: 25% Place: Dungeon:5 ........... #..@.......######Noise: ---------  Time: 3842.0 (0.0) ..........#.###...>..........#-) Nothing wielded .............................##Cast: Stone Arrow .....#.. .##..............ß...## Fly .....# .....####.............# ...... ....# ##.....#.......#  ...... .... #.........#†..###  ..#.# ....# ##........##..#..  ###.# ##....#####......[.##.....  _0 hYou kill the iguana! _Unknown command. _z - 2 fizzy amethyst potions (gained 1) _You now have 281 gold pieces (gained 17). _Found a club. _Okay, then.  Okay, then.0 h0 h0 h8 . _0 h/0 hJRead which item? Scrolls  d - a scroll of amnesia  g - 3 scrolls of enchant weapon  j - a scroll of blinking  l - a scroll of teleportationo - 2 scrolls of revelation  p - a scroll of fog  s - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected0 hA0 hK0 hnWr#..#.......ripuliukko the Thaumaturge ..............#)....Deep Elf ..........) ..#....0 h`ZHealth: 41/41 ======================== ß..(†.....###......Magic: 23/23 ======================== ...5..............AC: 4Str: 5 .........(........EV: 12Int: 23 ..........ß......# ####SH: 0Dex: 15 .................###..###XL:  8 Next: 25% Place: Dungeon:5 ........... #..@.......######Noise: ---------  Time: 3842.0 (0.0) ..........#.###...>..........#-) Nothing wielded .............................##Cast: Stone Arrow .....#.. .##..............ß...## Fly .....# 0 h_ .....####.............# ...... ....# ##.....#.......#  ...... .... #.........#†..###  ..#.# ....# ##........##..#..  ###.# ##....#####......[.##.....  _Unknown command. _z - 2 fizzy amethyst potions (gained 1) _You now have 281 gold pieces (gained 17). _Found a club. _Okay, then. _Okay, then.0 hhP  Okay, then.0 hGm0 hy0 h;}. _0 hDrink which item? Potions  b - a potion of magic  c - a dark potion  e - a potion of haste  h - a potion of curingk - a potion of berserk rage  m - a purple potion  n - an inky potion  r - a fizzy red potion  u - 2 white potions  v - a murky clear potion  z - 2 fizzy amethyst potions [!] read|quaff|evoke[?] describe selected0 hb #..#.......ripuliukko the Thaumaturge 0 hf ..............#)....Deep Elf ..........) ..#....Health: 41/41 ======================== ß..(†.....###......Magic: 23/23 ======================== ...5..............AC: 4Str: 5 .........(........EV: 12Int: 23 ..........ß......# ####SH: 0Dex: 15 .................###..###XL:  8 Next: 25% Place: Dungeon:5 ........... #..@.......######Noise: ---------  Time: 3842.0 (0.0) ..........#.###...>..........#-) Nothing wielded .............................##0 hj Cast: Stone Arrow .....#.. .##..............ß...## Fly .....# .....####.............# ...... ....# ##.....#.......#  ...... .... #.........#†..###  ..#.# ....# ##........##..#..  ###.# ##....#####......[.##.....  _z - 2 fizzy amethyst potions (gained 1) _You now have 281 gold pieces (gained 17). _Found a club. _Okay, then. _Okay, then. _Okay, then.0 h P  Okay, then.0 hM b _0 h+ 40 h( ,0 h ; _0 hT ,0 hv ,0 h 0 h  B0 h 0 h" 0 h& 0 h' 0 h) 0 hH- 0 h/ 0 hi2 ,0 h4 0 h8 ,0 h: 0 hF< 0 h? 0 hC 0 hDF 0 hmN X0 hP 0 hR ,0 hS 0 hW 0 hZ 0 h[ 0 h] 0 h_h 0 hn 0 hp 0 hkr 0 h*x 0 h0~ 0 h4 0 h 0 h݆ 0 h 0 h8 0 h' 0 hf <  You see here a +0 club.0 h 0 hʧ _0 hެ 0 h_ 0 hf 0 h ,0 h 0 h ,0 hN 0 hm 0 h ,0 h 0 h< 0 h 0 h  # #  #.#### ### 0 h; ?###..... ##.## ........ #...##  #######....###  ####..#.......#@##......##  #Z........#)......#  #.....)...#.....### ##..ß..(†.....###.......# ..5...............##.......(.........# Z   hornet zombie (wandering)........ß......###### #....................###..### .................#..........#####0 h 059.0 (17.0)0 h -60.0 (180 hG 0 ha ` _A hornet zombie comes into view.0 h~  # # #.#### ###  ###..... ##.##  ........ #...##  ####........###....###  #@##......##  ........#)......#  .....)...#.....### (†.....###.......# ..............## ....(.........# .....ß......###### ............# .0 h=_ # # #.#### ###  ###..... ##.##  ........ #...##  ####........###....###  #@##......##  ........#)......#  .....)...#.....### (†.....###.......# .................(.........# .....ß......#............#. _A hornet zombie is nearby!0 hC  # # #.#### ###  ###..... ##.##  ........ #...##  ####........###....###  #@##......##  ........#)......#  .....)...#.....### (†.....###.......# ..............## ....(.........# .....ß......###### ............# .0 h_ # # #.#### ###  ###..... ##.##  ........ #...##  ####........###....###  #@##......##  ........#)......#  .....)...#.....### (†.....###.......# .................(.........# .....ß......#............#. _A hornet zombie is nearby!0 hh4  # # #.#### ###  ###..... ##.##  ........ #...##  ####........###....###  #@##......##  ........#)......#  .....)...#.....### (†.....###.......# ..............## ....(.........# .....ß......###### ............# .0 hV} # # #.#### ###  ###..... ##.##  ........ #...## 0 h ####........###....###  #@##......##  ........#)......#  .....)...#.....### (†.....###.......# .................(.........# .....ß......#............#.0 hP0 h0 hŐ0 hEd _A hornet zombie is nearby!0 hޣ### #.#### ######..... ##.## ........ #...######.###....#######..#.##......## #.......Z.....@..#)......# # #......)...#.....### ###..ß..(÷.....###.......# 0 h-O........5...............##.(......... #..ß......###### ##..........##..### .......#..........#####.###...>.........0 hܩ0 hl.ZZ0 h81.0) _0 h0 h0 h ### #.##### #######.....# ##.##........ #...######..###....#######..#.#.##......## #........Z.......#)......# ## #..#.....### .###..ß..(÷.....###.......# .........................##.(......... ##..ß......###### .##.........###..### ........#..........###...#.###...>.................0 h 0 h H.Z0 h <2Stone Arrow0 h, 0 h S _You see here a +0 long sword.0 hE `` The stone arrow hits the hornet zombie!!0 h0 h0 hc#..Z0----==3 _The hornet zombie is heavily damaged.0 hw  The stone arrow hits the hornet zombie!!0 hl  The hornet zombie is almost destroyed.0-17-------40 h1 _The hornet zombie hits you.0 ha  The stone arrow hits the hornet zombie!.0 h:&.0 h ?2/42=5-----35Stone Arrow _You destroy the hornet zombie!0 h 0 h 0 h 0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h 0 h 0 h 0 hh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h40 h0 h*0 h% _0 hX0 he6=-0 h0 h\P=0 h40 h!,0 h0 h0 hk7==0 h0 h0 h0 hi0 h$0 hk8==0 h0 h,0 h0 h$0 h),0 h=9==0 htB0 hYF20==0 hM]0 hBe1==0 h)g0 hh0 hi0 hl0 hnb2==0 hoo0 h~q0 hr0 ht0 hv0 hx0 hTy0 h{0 h}j3===0 hr~0 h0 h&,0 h0 hވ0 h_,0 h0 h0 h0 h,0 h0 h*Q==0 h@0 h^0 h,0 h~0 hy0 h,0 h0 h0 h}  You see here 5 stones.0 hC6 _0 h0 hq0 h0 h]0 h0 h0 hn,0 h0 h0 h,0 h0 h0 h,0 h0 hB0 h,0 hB0 h 0 h ,0 h0 h0 hE,0 h0 hf0 h,0 h0 hb0 h0 h ,0 h"0 hn#0 h$,0 hN&0 h>(0 h),0 h`20 hm4,0 h50 hW80 h:,0 h;0 hR=0 h?0 h*A,0 hB0 hyD0 hE,0 hG0 hJ,0 hdK0 hL0 hN0 hNP,0 hQ0 hS0 h U,0 hV0 hX0 hZ,0 hG--2.0 (770 h 0 h' _Found a shortbow.0 hRR _You now have 294 gold pieces (gained 13).0 h`0 hfa#..... .............###.##..# .##.###.................#..#.#### ......................##.. )...................#### #..................###.........)........####. ....................# >............#.#..### ##...........######57.0 (15 ....#...##...#### ...####. ##. ##...# ..## #...# ### #.## . ### .# .# ##8.0 (16 _Found a dagger.0 hV 0 hoZ 40 h)c 0 hq X0 hu ,0 hw 0 h0{ 0 hQ~ ,0 h 0 hł 0 h ,0 h 0 h 0 h ,0 hj 0 h 0 h ,0 h> 0 hĘ 0 h[ ,0 h 0 h# 0 hߟ 0 h ,0 h 0 h{ ,0 h٦ 0 h 0 h 0 h? ,0 h[ 0 h 0 h ,0 h* 0 h6 PP###......### #.............# ..P..#.....#..... .............## .P........##.###..................#..................#.........#...).............. <...#.........W.###........ #.................#.........).... ##......##................. ...>..............#. 0 h (........##....................##..........#.........##...####Stone Arrow #....###....####..##....##...#...# ....## ###......##...#  #.......###......###.##W   phantom (wandering) #.........#..##### ### ##........#####  #........#0 h -69.0 (110 h G.W0 h -70.0 (120 h 0 h Z _A phantom comes into view.0 hb  #..... #.###...#....#...)..... <......W###..............#..........##........>......@....... (##...................#.........# ...####..##....  ....## ###......   #......  #..##### ###  ####  0 hc  #..... #.###...#....#...)..... <......W###.....0 hf l.........#..........##........>......@....... (##...................#.........# ...####..##....  ....## ###......   #......  #..#####  ####  0 hk 0 h'o 0 hlu 0 h`x ^ _A phantom is nearby!0 h A #..... #.###...#....#...)..... <......W###..............#..........##........>......@....... (##...................#.........# ...####..##....0 h  ....## ###......   #......  #..##### ###  ####  0 h(5b #..... #.###...#....#...)..... <0 h2:......W###..............#..........##........>......@....... (##...................#.........# ...####..##....  ....## ###......   #......  #..#####  ####  0 h0 hz 0 hN0 h^ _A phantom is nearby!0 h #..... #.###...#....#...)..... <......W###..............#..........##........0 h4>......@....... (##...................#.........# ...####..##....  ....## ###......   #......  #..##### ###  ####  0 hՀ #..... #.###...#....#...)..... <......W###..............#..........##........>......@....... (##...................#.........# 0 hTc...####..##....  ....## ###......   #......  #..#####  ####  0 h0 h0 h?0 h^ _A phantom is nearby!0 hS ``W  The stone arrow hits the phantom!!0 hQQ0 h4XS..W.0 hZk0----==1.0)0 hjv _The phantom is almost destroyed.0 h  The stone arrow hits the phantom!!.`0 hg6..17-------432Stone Arrow _You destroy the phantom!0 hO 0 hS 0 h] 0 ha _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h" 0 hz) 0 h1 0 he6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hx0 hz0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h88=-- _9==20==0 ha1==0 h'0 h,0 h0 hF2==0 h 3===0 h0 h1Y==0 h40 h50 h6,0 h@80 h90 h;,0 hH=0 h>0 h@,0 hMB0 hC0 hnE,0 hF0 hKJ0 hL,0 h,N0 hO0 hR,0 hS0 hU0 hW0 hcY,0 hB[0 h],0 h&_0 hb0 hd,0 hTf0 h.h0 hj,0 hl0 hxm0 huo,0 hp0 hKr0 hs0 ht,0 h!v0 hw0 hy,0 hQz0 h{0 h~,0 hB0 hXN _You now have 306 gold pieces (gained 12).0 h0 h40 hF0 h0 hk,0 h0 h,0 h˙0 h0 hߟ0 h,0 he0 h,0 ha0 h0 h,0 h0 hE0 h0 h1,0 h 0 h,0 h,0 hY0 h0 h,0 h 0 h,0 h*0 h0 h,0 h0 h0 h,0 h`0 hI0 h0 hY,0 h0 h,0 h&0 hm0 h 0 hv,0 h0 h0 hJ,0 h0 h0 h90 h0 h0 h0 hF0 h0 hj0 hb0 h0 h0 h 0 h,0 hA0 h?0 h`,0 hh0 h)0 h!,0 h#0 hJ)0 h,,0 h.0 hl20 h5,0 h80 hf;0 h>,0 h8A0 hD0 hGG,0 hb40 he0 hg0 hi0 hoX0 h%s0 hu0 hPw,0 h{0 h+~0 h0 h0 hh0 h,0 h0 hF0 h,0 h0 hM0 ht,0 h0 h0 h&,0 hu0 h֖0 h,0 h@0 h0 hE0 h,0 hX0 h@,0 h0 h0 h0 h0 h0 ht0 hŽ,0 h0 h0 h0 h,0 hn0 h Water 0 h0 hv?0 h 0 h...####........  ##..######..  ###.##.......###§§§#  ##......~P§§#  #.............~~§§§#  #.............§§§§.#  ..§~§§P#  #.0 h§§§§§#  .....P~@.§#  -- ................####  #......##.....###  ..#..####....## ..##.#.###...# .##....####..#   #####....#####   ....##...#    .##<  0 h0#......###....~..~~.~.....P§4056.0 (84.0)0 hG--7.0 (850 h 0 h b _t - a scroll labelled MIZUHO GUACI0 h%`0 hX,Water 0 h/B0 hU20 h-5?0 h60 h80 h<B0 hr>0 h@,0 hZB0 hC0 hF0 hG,0 hJ0 hqM,0 hN0 hP0 hYS0 hwU,0 hZW0 han0 h7c,0 hd0 h y0 hC0 h x## .###### 0 h  ......#  ......##  ...ß...##  .##########  ##.......#### ...#†..###..........# ##..#........@##.# 67.0 (10[.##...............# 0 hR....####..........#### ..######.Z....§..# #.##.......###§§§# .............§P§§# Z   adder skeleton (wandering) ............§§§§§# ........§§§§§# .....§§§§P#0 h& 0 h{0 h&| _An adder skeleton is nearby!0 hK########### #.......#### #..........# .......@##.# .[...........# ........#### ....§..# ..###§§§# .§# §# §# §P# 0 h4 M######### #.......#### #..........# .......@##.# [...........# 0 hc 2........#### ....§..# ..###§§§# .§# §# §# §P# 0 hv& 0 hj) 0 h!3 0 h7 f _An adder skeleton is nearby!0 hK ########### #.......#### #..........# .......@##.# .[...........# 0 hˬ ........#### ....§..# ..###§§§# .§# §# §# §P# 0 h0d ######### #.......#### #..........# .......@##.# [...........# ........#### ....§..# ..###§§§# .§# §# §# §P# 0 hm | _An adder skeleton is nearby!0 h ########### #.......#### #..........# .......@##.# .[...........# ........#### ....§..# ..###§§§# .§# §# §# §P# 0 hP ######### #.......#### #..........# .......@##.# [...........# ........#### 0 hڼ ....§..# ..###§§§# .§# §# §# §P# 0 h 0 h& 0 h 0 h f _An adder skeleton is nearby!0 hw# .###### .# .## .ß...## .## .#.##.#### .#†..###..........# .##..#.##.# .[.##.....#0 h .####....#### #..######.Z....§..# #.##.###§§§# #....§P§§# ....§§§§§# .§§§§§# .§§§§P# 0 h0 h.....§§Z###§.0 h88.0) _0 hs0 h0 h.### .###### .# .## .ß...## .#0 hQ x# .#.##.#### .#†..###..........# .##..#.##.# .[.##.# .####....#### #..######......§§.# #.##......Z###§.§# #....§P§§# #....§§§§§# #.....§§§§§# #.§§§§P# 0 h0 h!3Z...§..###§.....#~§#0 h*<9Stone Arrow0 h10 h40 hC ```Z  The stone arrow hits the adder skeleton!0 h2y0 h....Z.§.§..§§§.#~§#0----==70 _The adder skeleton is severely damaged.0 h=i M  The stone arrow hits the adder skeleton!0 hp z``.0 hy .......~~§~§§0 h 17-------1Stone Arrow0 hy 0 h\ U _You destroy the adder skeleton!0 h40 h0 hg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h)40 hG0 h00 hU8=-- _0 hX0 h'9==0 h0 h,0 h0 hZB0 h20==0 h6 0 h ,0 h 0 h,0 h]0 h0 h1==0 h,0 ha0 hi0 h,0 h"0 h#2==0 h(',0 h(0 h*,0 h,0 h/3===0 hr00 hjJ--865.0)§~§~§~0 h'M9--0 h R0 hSE _Done exploring.0 h40 h60 h,0.0)0 h0 h0 hʭE _Done exploring.0 hV  _Done exploring.0 h J0 hS  _Done exploring.0 h P...###### ......# .## ß...## ......########## #.##.......#### ....#†..###..........# .##..#.........##.# [.##......# ...####...#### ####.........#  .###.##.......###.§§# .##......~P§§# §~~§§# #.§~§~§# #....§§§§P# #§§§§~§.# §....~§.#~§##0 h O7.0 (1 _0 hE....#  # ß ....########## 0 hI'###.......#### ..#†..###..........#  ##..#.........##.#  [.##......#  .####..####  ##..##.....#  ###.##.......###§..#  ##.............~P..#  #......§~~§.#  #......~~§§§#  #......~~§§P#  #....§.~~~§.#  ...P~...#  0 h@n§§§§§.###.#0 hv&80 h0 h0 h8+# ß ....########## .###.......#### ..#†..###..........#  ##..#.........##.#  [.##......#  .####...####  #..##...@§#  ##.......###§§§#  #.............~P§§#  ......~~~§.#  ....~~§§§#  .....~~§§P#  .....~~~§.#  .....P~...#  .####  §~..90 h; ß ....########## ###.......#### ...#†..###..........#  ##..#.........##.#  .[.##......#  .####...####  ##....§#  ##.......###§§@#  .............~P§§#  .~§§§§#  .~~§§§#  ...~~§§P#  ...~~~§.#  ...P~...#  .....####  ##.....###  #.....~...~§~~....~§~§.#~§~P#~~~~.#.P~...#....####0 h:\ a==900 h 40 h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. __You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h0 h0 h0 hjF _Done exploring. _0 h_You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h __You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hJ0 h<&00 hrF0 hJ0 hL __You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.0 h6 J0 h_  __You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.0 hjhM...## ß...## .######## #.......##.......###†..###......... ...##..###[.##.........####..........#### ..######........ #.#####.....~P§§..~§~~.# ............~§~§.# ...~~§~P# ...~~~~.#.P~...#....####0 h5p§§.....~~~~~.~~..~...0 hOs21.0 (1 _0 h4x0 hz0 hM ...## ß...## .######## 0 hV#.......##.......###†..###..........#..##..###.#[.##........#.####.........@#### ..######.......§. #.##.......###§..~P§§# ............~~~~.# ... ......0 h..~.~...~~~.....~~0 h&20 h0 h0 hM###### ...## ß...## .######## #.......##.......####†..###..........# ...##..###[.##....@...#.####.........§#### 0 h..######......... #.##.......###§ .............~P§§# . .....~~~...~~0 h....#~§#~~30 hb0 h20 hF0 hVI40 he&00 h3p' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring. __0 h J0 h Done exploring. __0 he 40 h 0 hx <0 hɳ 0 h" NDone exploring. __0 h0 h Where to? (Tab - D:5, ? - help)  D - Dungeon 0 h;0 hp.######  ripuliukko the Thaumaturge ......#  Deep Elf ......##  Health: 42/42 ======================== ...ß...##  Magic: 23/23 ======================== ........##########  AC: 4Str: 5 #.......##.......####  EV: 12Int: 23 ...#†..###..........#  SH: 00 h}Dex: 15 ...##..#.........##.#  XL:  8 Next: 43% Place: Dungeon:5 .[.##...........@...#  Noise: ---------  Time: 4093.0 (0.0) ...####..........####  -) Nothing wielded ..######.........#  Cast: Stone Arrow #.##.......###...#  Fly .............~P§§# ............~~~~§#   ............~~~~.#   ............~~~~P#   ............~~~~.#   _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring. _Done explo0 horing. _Done exploring.0 h&0 hf*0 h,; _0 h85X0 h90 hV;,0 h4=0 h?0 hA0 hB,0 hE0 hOH,0 hI0 hK0 hN0 h~O,0 hR0 hT0 hU,0 hX0 hqZ0 h\,0 h^0 h`0 h\b,0 hd0 hg0 hth,0 hj0 hl0 hLn,0 hEp0 hdr0 hs,0 hGv0 hpx0 hy,0 hB|0 hB~0 h,0 h0 h0 h},0 h0 h 0 h0 h0 hR0 h0 hE0 h0 h0 h0 hj,0 h0 h0 h,0 h0 hݢ0 hg,0 hZ0 h0 h.,0 h0 hʭDone exploring. ___ There is a stone staircase leading down here.0 h0 h; _0 h0 hZ 60 h#0 h1&B0 hh:F            ######  0 h> #....?#   ##.......   #........   #........   #@....... 115.8 (22.8)  #........   #.?......   #........   ##.......  #......  #####.   _You fly downwards.  Found a scroll of teleportation and a scroll labelled YJESMORICE.0 hSC0 hG0 hKa _There is a stone staircase leading up here.0 h0 h40 h0 h0 h[% _0 hB0 h,0 h00 h2 0 hxr_l - 2 scrolls of teleportation (gained 1)0 h40 h(,0 h{<X0 hQO0 h Q0 hcS,0 hT0 hbV0 hX,0 h&Z0 ha ####### #####0 hec ##....@#.....# ##...... #........ #...... #<...... #........ #............. #.............. ##.............0 hg224.8 (9.0)0 hW5.8 (10.0) _y - a scroll labelled YJESMORICE0 hRead which item? Scrolls  d - a scroll of amnesia  g - 3 scrolls of enchant weapon  j - a scroll of blinking  l - 2 scrolls of teleportationo - 2 scrolls of revelation  p - a scroll of fog  s - a scroll of vulnerability  t - a scroll labelled MIZUHO GUACI  y - a scroll labelled YJESMORICE [!] read|quaff|evoke[?] describe selected0 h;0 h}0 hripuliukko the ThaumaturgeDeep ElfHealth: 42/42 ========================Magic: 23/23 ========================AC: 4Str: 5EV: 12Int: 23SH: 0Dex: 15####### #####XL:  8 Next: 43% Place: Dungeon:6##....@#.....#Noise: ---------  Time: 4125.8 (0.0)##.............-) Nothing wielded#..............Cast: Stone Arrow#..............0 hkkFly #<.............#..............#..............#..............##............. _There is a stone staircase leading down here. _You fly downwards.  Found a scroll of teleportation and a scroll labelled YJESMORICE. _There is a stone staircase leading up here. _l - 2 scrolls of teleportation (gained 1) _y - a scroll labelled YJESMORICE0 h6 P  Okay, then.0 h"0 hB&0 h(. _0 h;J0 h,0 h; _0 h[0 h>,0 h,0 h(,0 h ,0 hX0 h3 0 h B0 h'0 hB0 hi0 h###############.....#.....####.............###...............##...............##<..............##...............##...............#  #..........  ##.............#...# ##..............#.# ######.#...##... .# #.#... .... l. ##.. ....# ≈≈l   iguana (asleep) ## ...#  ...# 0 h2&,33.8 (80 h)+4.8 (90 h-0 h2Z _An iguana comes into view.0 hݤ   .#.....##  .......##  ........#  ........#  #<........#  0 h........#  ........#  .......@#  .......#...#  .........#.#  .#...##... .#  #.#... .... l.  ##.. ....# ≈≈  ## ...# .  ...# 0 h~ Y   .#.....##  .......##  ........#  ........#  #<........#  ........#  ........#  .......@#  .......#...#  .........#.#  .#...##... .#  #.#... .... l. ##.. ....# ≈≈  ## ...# . ...#  _An iguana is nearby!0 h H   .#.....##  .......##  ........#  ........#  #<........#  ........#  ........#  .......@#  .......#...#  .........#.#  .#...##... .#  #.#... .... l.  ##.. ....# ≈≈  ## ...# .  ...# 0 hR= Y   .#.....##  .......##  ........#  ........#  #<........#  ........#  ........#  .......@#  .......#...#  .........#.#  .#...##... .#  #.#... .... l. ##.. ....# ≈≈  ## ...# . ...#  _An iguana is nearby!0 hމ    .#.....##  .......##  ........#  ........#  #<........#  0 h֌ ........#  ........#  .......@#  .......#...#  .........#.#  .#...##... .#  #.#... .... l.  ##.. ....# ≈≈  ## ...# .  ...# 0 h#   .#.....##  0 h&.......##  ........#  ........#  #<........#  ........#  ........#  .......@#  .......#...#  .........#.#  .#...##... .#  #.#... .... l. 0 h )f##.. ....# ≈≈  ## ...# . ...# 0 h!00 h40 h<0 hRB^ _An iguana is nearby!0 h$##.....#..... ##......... #.........# #.....# #<...# #....# #.0 h?'.# # #.##.# #......#@..#.#.# ####.#...##... .# #.#... ..... l. ##...#....# ≈≈###.#....# . # .....# #....#0 h.0 hl2H5.8 (1Stone Arrow _0 hA80 h>0 hP  The stone arrow hits the iguana!!```.0 h8....0 h0----6==6Stone Arrow0 hb0 hJ _You kill the iguana!0 h<0 h@0 hE0 hJf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hy 0 h 0 h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h* `0 h, 1=--- _0 h 2==3=== _Magic restored.##.....#.....## ......## .$. ......# ... .....# .. <....# .. ...# .# ..# .# .##.# .#.@.# --43.8 (7 ##.#.#  ######.#...##.....# #.#.........#.. ##...#....#.≈≈###.#....# ..≈# .....# 0 h ]≈.#....# ≈._--4.8 (80 h5- A _Found a snail-covered altar of Cheibriados.0 hF0 h40 h0 h0 h0 h0 hg==0 hD0 h0 h~,0 h0 hB0 h,0 h ,0 h,0 h70 h,0 h0 hB0 h,0 hd _You now have 317 gold pieces (gained 11).0 h 0 h40 h0 he ######  #....# 0 h/9########## #....# #.....###....######.. .##....@......<54.8 (10.0) ....#....######.. ...........#....##### ...........#.......... ...........##.######## ...........##.# ...........##.# ..........#...# ............#.#0 hC0 hx ,5.8 (110 hC#0 h&9 _Found a stone staircase leading up.0 hcE0 hI0 hKB0 hN0 h'\###### ####....# .... #....# .......###....######....##........@..<....#....######....#....##### .....#.......... ....##.######## ...##.# ..0 h)_F   bullfrog (wandering)##.# F#...# 0 h"j~ 8.8 (3.0)  A bullfrog comes into view.0 hVnN .  The bullfrog croaks.0 ho4==9.8 (40 hr0 ht5 _The bullfrog moves out of view.0 hM0 h[40 h0 hE###### ###....# #. #....# #.###....######.##.........@.<.#....######.#....##### ..0 hg#....##.##>..##.# ..F.F   bullfrog##.# .....#...# ...... 0 h&00 hF.--60.8 (1Stone Arrow0 h0 h ; _Found a stone staircase leading down.0 h5  #####   #.....   #...... ..######....... .......@.<..... ..######.......  ....... ....... #>F....  ......  ......  ...... 0 hc  #####   #.....   #...... ..######....... .......@.<..... ..######.......  ....... ....... #>F.... ...... 0 hf< ...... ......0 h*i0 h[l9--0 h q0 h't_ _A bullfrog is nearby!0 h  #####   #.....   #...... ..######....... .......@.<..... ..######.......  ....... ....... #>F....  ......  ......  ...... 0 h[  #####   #.....   #...... ..######....... .......@.<..... ..######.......  ....... 0 h....... #>F.... ......  ...... ......0 h40 hp#0 hu%_ _A bullfrog is nearby!0 h@  #####   #.....   #...... ..######....... .......@.<..... ..######.......  ....... ....... #>F....  ......  ......  ...... 0 h)   #####   #.....   #...... ..######....... .......@.<..... ..######.......  ....... ....... #>F.... ......  ...... ......0 h6  _A bullfrog is nearby!0 hX #############....# #..... #### #....# ##.. ...###....######.............<....######@..#....######.#...........##.#########>F##.# ...##.# .#...# ..#.# .##....0 h >F.0 h C1 _0 hH 0 hw r  The stone arrow hits the bullfrog!!0 h p  The bullfrog is severely wounded.0 h 6 zz   wightThe bullfrog hits you but does no damage.0----==20 h 0 h r _A wight comes into view. It is wielding a +0 mace.0 h(``0 hz0  The stone arrow misses the bullfrog. The bullfrog completely misses you.0 h30 hBP F.oz.o   orc (wandering)The bullfrog barely misses you.0 hFe17-------30 hL0 h[x _An orc comes into view. It is wielding a +0 short sword.0 hrG  The stone arrow hits the bullfrog!0 h †z   wighto   orc (wandering)0 hN[  You kill the bullfrog!0 h0 h@4  The orc shouts!0 h7zo..zz 2 wightso0 hy5-----534Stone Arrow0 h0 hgr _A wight comes into view. It is wielding a +5 mace.0 hXP0 h?S0 h;a0 h$i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hb0 hv0 h0 hF _Unknown command.0 hQS ###### ###### #....# #.....# ##### #....# ##0 hb.#....######..#.........@.<.......#....######..#....######†..#...................##.#########>...zo..##.# z   wight..##.# .#...# ......#.......0 h0 h0 h0 hzoz.z 2 wights0 h6--5 _0 h0 h0 h%4> ###### ###### #....# #.....## #....# ##..###....######..##.<.......#....######..#....######†..#.....z....##.##>...oz..##.#0 hH8 .......   wight.##.# ........#...# ....... .#.# .0 hF:0 h@>z.0 h!C`6=---60 hH0 hL0 h z ###### ###### #....# #.....## #....# ##....... #.....###....######..##.<.......#....######..#....######†..z.....#........##.#>...oz..##.# ........##.# ....... .#...# . .#.# .z..70 hO  ###### ###### #....# #.....## #....# ##....... .#.....###....######..##.<.......#....######..z......#....######†........#..... .##.#>....z..##.# . .##.# . .#...# . .#.# .0 h2 R80 hD 0 h  ###### ###### #....# #.....## #....# ##....... ..#.....###....######..##.<.......#....######..z......#....######†........#....##.#>....z..##.# 0 hy . .##.# . .#...# . .#.# .0 h: 0 h 0 h>z.0 hU s7==90 hO0 h0 h ###### ###### #....# #.....#0 h# #....# ##..#.....###....######..##.z<.......#....######..#....######†..#......##.###>....z..##.# ..##.# . .#...# . .#.# .0 hg0 hR0 hz.oo   orc0 h'700 h0 h0 h0 h!0 h$0 h-zo.zz 2 wights0 hd0<1Stone Arrow0 h$80 h]?0 h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hN  ripuliukko the Thaumaturge  Deep Elf  Health: 42/42 ========================  Magic: 13/23 =============----------- ###### ######  AC: 4Str: 5 #....# #.....#  EV: 12Int: 23 ########## #....# ##.......  SH: 0Dex: 15 ...#.....###....######........  XL:  8 Next: 53% Place: Dungeon:6 ..........##....@***zo**......  Noise: ---------  Time: 4171.8 (0.0) 0 h2...........#....######.z......  -) Nothing wielded ...........#....######†.......  Cast: Stone Arrow ...........#..................  Fly ...........##.#########>....z. ...........##.# .......  zz 2 wights ...........##.# .......  o   orc ..........#...# ....... ............#.# ....... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +0 mace and wearing a +0 robe (100% to hit)0 hh9  ripuliukko the Thaumaturge  Deep Elf  Health: 42/42 ========================  Magic: 13/23 =============----------- ###### ######  AC: 4Str: 5 #....# #.....#  EV: 12Int: 23 ########## #....# ##.......  SH: 0Dex: 15 0 hk...#.....###....######........  XL:  8 Next: 53% Place: Dungeon:6 ..........##....@...zo.<......  Noise: ---------  Time: 4171.8 (0.0) ...........#....######.z......  -) Nothing wielded ...........#....######†.......  Cast: Stone Arrow ...........#..................  Fly ...........##.#########>....z. ...........##.# .......  zz 2 wights ...........##.# .......  o   orc ..........#...# ....... ............#.# ....... _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - wigh0 hqotAim: a wight, wielding a +0 mace and wearing a +0 robe (100% to hit)0 hw ######   #....#   #....#  #....######.. @°*zo.z #....######.. #....† #.... ##.##>#.#  (1 ally target)#.#    *   boulder (rolling)0 ho{ 4====2.8 (10 h0 h  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight  Aim: a wight, wielding a +0 mace and wearing a +0 robe (100% to hit) _You send a boulder barrelling forward!0 ho0 hr0 hG0 hF _Unknown command.0 hFI  Your boulder barrels into the wight!0 hQ  The wight is heavily damaged.0 hC\s.○0 hK_0---30 hl0 h$qJ _Your boulder is abraded by the wall and falls apart.0 hE  The stone arrow hits the wight!!0 hC``)   wight0 h(0 h,0 h7.○o.z.0 hU 11---8==-4 _You destroy the wight!0 hc0 hfl _Your Earth Magic skill increases to level 8!0 hyP  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h{   ripuliukko the Thaumaturge 0 h  Deep Elf  Health: 42/42 ========================  Magic: 7/23=======----------------- ###### ######  AC: 4Str: 5 #....# #.....#  EV: 12Int: 23 ########## #....# ##.......  SH: 0Dex: 15 ...#.....###....######........  XL:  8 Next: 58% Place: Dungeon:6 ..........##....@**o*z**......  Noise: ==-------  Time: 4174.8 (0.0) ...........#....######........  -) Nothing wielded ...........#....######†.......  Cast: Stone Arrow ...........#..................  Fly ...........##.#########>....z. ...........##.# 0 hn  .......  z   wight ...........##.# .......  o   orc ..........#...# ....... ............#.# ....... _Your Earth Magic skill increases to level 8!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 short sword (100% to hit)0 h   ripuliukko the Thaumaturge  Deep Elf  Health: 42/42 ========================  Magic: 7/23=======----------------- ###### ######  AC: 4Str: 5 #....# #.....#  EV: 12Int: 23 ########## #....# ##.......  SH: 0Dex: 15 ...#.....###....######........  XL:  8 Next: 58% Place: Dungeon:6 ..........##....@.○o.z.<......  Noise: ==-------  Time: 4174.8 (0.0) ...........#....######........  -) Nothing wielded ...........#....######†.......  Cast: Stone Arrow 0 h3 ...........#..................  Fly ...........##.#########>....z. ...........##.# .......  z   wight ...........##.# .......  o   orc ..........#...# ....... ............#.# ....... _Your Earth Magic skill increases to level 8!Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - orcAim: an orc, wielding a +0 short sword (100% to hit)  Casting: Stone Arrow (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - orc  Aim: an orc, wielding a +0 short sword (100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the orc![0 hUn 3d ######   #....#   #....#  #....######.. @°*)z. #....######.. #....† #.... ##.##>#.#  #.#  *   boulder (rolling)  8==5.8 (1° _You kill the orc!0 h ** _Unknown command.0 h0 h0 h0 h^Z.°z.0 h 0---60 h0 h4P _Your boulder is destroyed!0 h;. W  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h   ripuliukko the Thaumaturge  Deep Elf  Health: 42/42 ========================  Magic: 4/230 h ====-------------------- ###### ######  AC: 4Str: 5 #....# #.....#  EV: 12Int: 23 ########## #....# ##.......  SH: 0Dex: 15 ...#.....###....######........  XL:  8 Next: 58% Place: Dungeon:6 ..........##....@**z****......  Noise: ---------  Time: 4176.8 (0.0) ...........#....######........  -) Nothing wielded ...........#....######†.......  Cast: Stone Arrow ...........#..................  Fly ...........##.#########>....z. ...........##.# .......  z   wight ...........##.# ....... ..........#...# ....... ............#.# ....... _Your boulder is destroyed!Casting: [0;10;0 h 1mBrom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +5 mace and wearing a +0 robe (100% to hit)0 h>   ripuliukko the Thaumaturge  Deep Elf  Health: 42/42 ========================  Magic: 4/23====-------------------- ###### ######  AC: 4Str: 5 #....# #.....#  EV: 12Int: 23 ########## #....# ##.......  SH: 0Dex: 15 ...#.....###....######........  XL:  8 Next: 58% Place: Dungeon:6 ..........##....@.°z...<......  Noise: ---------  Time: 4176.8 (0.0) ...........#....######........  -) Nothing wielded ...........#....######†.......  Cast: Stone Arrow ...........#.................. [40 hC 0m Fly ...........##.#########>....z. ...........##.# .......  z   wight ...........##.# ....... ..........#...# ....... ............#.# ....... _Your boulder is destroyed!Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - wightAim: a wight, wielding a +5 mace and wearing a +0 robe (100% to hit)  Casting: Brom's Barrelling Boulder (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Brom's Barrelling Boulder (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target, f - wight  Aim: a wight, wielding a +5 mace and wearing a +0 robe (100% to hit)  You send a boulder barrelling forward! Your boulder barrels into the wight!0 hPI 4 ######   #....#   #....#  #....######.. @○* #....######.. #....† #.... ##.##>#.#   (ally target)#.# 0 hL *   boulder (rolling)  ===7.8 (10 hU s _The wight is heavily damaged.0 h$ ○*○*0 h33 F _Unknown command.0 hI  Your boulder barrels into the wight!0 h!  The wight is severely damaged.0 h(u°° 0 h+\5=---80 hv.9°0 h 2J _Your boulder is abraded by the wall and falls apart.0 hD  The stone arrow hits the wight!0 hS``)0 hG.)0 h@ 2---64==-9Stone Arrow _You destroy the wight!0 hG0 hqKm _Your Conjurations skill increases to level 5!0 h M3=-- _0 h 4==5==0 h 6==7==0 h 8==9==10/23==0 h`, 1==12==3==4==5==0 h` g6==7==8==0 h*r E9==0 ht 0 hLw 20==0 h 1==0 hՕ [2==0 h 3===0 h B0 hʣ 0 h X0 hű  ###### ###### #....# #.....#  #....# ##....... #.....###....######.. ##......@)...<...... --#....######.. #....######†....... #...... ##.####.##  Things that are here:0 h  ###### ###### #....# #.....#  #....# ##....... #.....###....######. ##......)@...<...... #....######. #....######†....... #.....  0 h ?a +0 short sword; an orc corpse0 h 1238.8 (59.0)0 hr N--9.8 (60 _0 h 0 hT h _Items here: )) [[.0 h0 h40 hV-0 h00 hz3B== _0 h>n0 h@0 hB0 hpD,0 hfG0 hCS0 hW0 h_0 hi0 h=vB0 h^X0 hB0 hr0 h,0 h,0 hV0 h,0 h,0 h0 h0 h0,0 hǡ0 hB0 h'0 hѨ,0 hf0 h0 hEB0 h0 h ######## # ##.....## # ##.......####### ######.........#....#### ..))...<................ .........#....### #####†........#....# 0 hžM.........@...# #######>......##....#  #.........#....#  #.........#....#  ....... .....# ....... #..... z   wight (dormant) ...#...####...z ≈≈0 h-54.8 (150 hvzz.0 h,5.8 (160 h[0 ht _A wight comes into view. It is wielding a +0 dagger.0 h- #  # ##.....## # ##.......####### .........#....#### ))...<................ ......#....### †........#....# .......@...# >......##....#  #.........#....#  #.........#....#   .....#   #.....  ...#..z .0 h;####.... 0 h   ##.....## ##.......####### .........#....#### ))...<................ ......#....### †........#....# .......@...# >......##....#  #.........#....#  #.........#....#   .....#  #.....  ...#..####....0 hH 0 h 0 h 0 h6 \ _A wight is nearby!0 he0 h #  # ##.....## # ##.......####### .........#....#### ))...<................ ......#....### †........#....# .......@...# >......##....#  #.........#....#  #.........#....#   .....#   #.....  ...#..z .####.... 0 hM   ##.....## ##.......####### .........#....#### ))...<................ ......#....### †........#....# .......@...# >......##....#  #.........#....#  #.........#....#   .....#  #.....  ...#..####....0 h# 40 h r _A wight is nearby!0 hj h #  # ##.....## # ##.......####### .........#....#### ))...<................ ......#....### †........#....# .......@...# >......##....#  #.........#....#  #.........#....#   .....#   #.....  ...#..z .####.... 0 hR  ##.....## ##.......####### .........#....#### ))...<................ ......#....### †........#....# .......@...# >......##....#  #.........#....#  #.........#....#   .....#  #.....  ...#..####.... _A wight is nearby!0 h}####### ##.....  ##.......###########.........#....#### .))...<................ #####...#....### †#....# ...........# ######>......##.@..#  #.........#....# #.........#....#  ....... .....# ..# .....#..z.. ####.... ≈... . .≈≈z.6.0)Stone Arrow _0 h0 h0 h0 hQ##.....0 h5##.......####### 0 hz####..0 h0Y.#....#### 0 h%))...<........ ####...#....### †#....# ..................# #####>......##....#  #...#..@.# #.#....#  .......# ........#....z  .......#.......####..... .≈#. ....#.0 hTz.0 h+C70 h^E  The stone arrow hits the wight!!0 hpfY`)0 h'.0 h4m 0/24----9==8Stone Arrow _You destroy the wight! _Your Spellcasting skill increases to level 10!0 h{'0 h+0 hn7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h0 hq0 hM  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hg+ 40 hY. 0 h1  0 h:3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hL  _1=---2==3==0 ho 4==  Things that are here:  a +0 dagger; a +0 robe _=0 h#l...#....#### ...... ....). ...#....### ..... ...#....# .... ........# ... ..##....# ..#....# ...#....# ## .......)#### ##--80.8 (22.0) ...#.......####..# ......#.........## ...####.....##### ... #......# #. #....#.##.....#..# #........#  .......####--1.8 (23 _Found a flail.0 hh0 h!v0 hv0 hB0 h,0 hw ###J#  #....♣  #....♣ ##### #....+ 0 h,,..#### ###....♣♣♣♣+♣..... ........)...#.### #........## #....@:..#.# #........## #........#.# ##.#######.# ##.# ...)#### ##..#J   jelly (asleep) .......####..# ..#.........## ###.....#####0 hn17.8 (6.0)0 h+8.8 (70 h0 hX _A jelly comes into view.0 hL! ###J# #....♣ #....♣ #....+ ###....♣♣♣♣+♣  ........)...#  #........#  #....@:..#  #........#  #........#  ##.#######  ##.#)#### ##..#..##..##0 h5 ###J# #....♣ #....♣0 hU #....+ ###....♣♣♣♣+♣  ........)...#  #........#  #....@:..#  #........#  #........#  ##.#######  ##.)#### ##..#..##..##0 h0 hb0 h0 h\ _A jelly is nearby!0 h = ###J# #....♣ #....♣ #....+0 htAy ###....♣♣♣♣+♣  ........)...#  #........#  #....@:..#  #........#  #........#  ##.#######  ##.#)#### ##..#..##..##0 h5 ###J# #....♣ #....♣0 ha #....+ ###....♣♣♣♣+♣  ........)...#  #........#  #....@:..#  #........#  #........#  ##.#######  ##.)#### ##..#..##..##0 hW0 ho0 h0 h \ _A jelly is nearby!0 h6 ###J# #....♣ #....♣ #....+ ###....♣♣♣♣+♣ 0 h׃P ........)...#  #........#  #....@:..#  #........#  #........#  ##.#######  ##.#)#### ##..#..##..##0 h- h ###J# #....♣ #....♣ #....+ ###....♣♣♣♣+♣  ........)...# 0 h, q #........#  #....@:..#  #........#  #........#  ##.#######  ##.)#### ##..#..##..##0 h 0 h"# 0 h) 0 h^. \ _A jelly is nearby!0 h R ###J#  #....♣  #....♣   #....+  #### ###....♣♣♣♣+♣   .)...#  ### #.#  # #.....@..#  # #........#  # #........#  # ##.#  # ##.#  )#### ##..#  ####..##  .#..##  .....#####  0 h 9.8 (1 _  Things that are here: _a book of Iron; 4 gold pieces0 huH &Pick up what? 26/52 slots (_ for help) Books (select all with :)a - a book of Iron Gold (select all with $)b - 4 gold pieces [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]0 h   a + a book of Iron[Enter] accept (1 chosen)0 h9 y  a + a book of Iron  b + 4 gold pieces20 h 0 h U  ripuliukko the Thaumaturge###J#  Deep Elf#....♣  Health: 42/42 ========================#....♣  Magic: 24/24 ======================== #####....+  AC: 4Str: 5 0 h ...#### ###....♣♣♣♣+♣  EV: 12Int: 23 ....... ........)...#  SH: 0Dex: 15 ...### #........#  XL:  8 Next: 69% Place: Dungeon:6 ...##.....@..#  Noise: ---------  Time: 4289.8 (0.0) ...##........#  -) Nothing wielded ...##........#  Cast: Stone Arrow ...###.#######  Fly ...###.# ..)#### ##..#  J   jelly (asleep) ......####..## .#.........## ##.....##### _A jelly comes into view. _[0 hU 31mA jelly is nearby! _A jelly is nearby! _A jelly is nearby!Things that are here: _a book of Iron; 4 gold pieces0 h  You pick up a book of Iron and begin reading...  You add the spells Animate Armour, Lee's Rapid Deconstruction and Magnavolt to  your library.90.8 (10 h 0 h > _You now have 321 gold pieces (gained 4).0 hd ###J#  #....♣  #....♣ # #....+ .#### ###....♣♣♣♣+♣ . .)...#0 h5j .### #.# .# #.# .# #.# .# #.# .# ##.# .# ##.#.)#### ##..# .####..##.#..###.....#####0 hJm0 hxs.JJ0 h|&10 h0 hFZ _The jelly quivers.0 h ###.#♣ #..J.♣ #....♣# #....+ #....########....♣♣♣♣+♣..)...# #....### #.# #....# #.#0 h.# #.# #....# #.# #....# ##.# #....# ##.#.)#### ##..# #.####..##.#...## ####.....#####0 h0 hP.J0 h&20 h!0 h0 h{6 U #. ##.#. #..J.♣##### #....+ #....########....♣♣♣♣+♣ ..................)...### #.0 hU< ........##.####### #....# ## ....)#### ##.. #.......####..## .......##0 hvG P.J0 h#N <3Stone Arrow0 hX 0 hD^ 0 hX E  The stone arrow hits the jelly!!0 h_ N.``0 h%' 0...1---72==4Stone Arrow _You kill the jelly!0 h^40 hkd0 hf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hLL0 hQR Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 1% 2b - PasswallEarth1%3  c - Lee's Rapid Deconstruction Earth0 hU2% 5  d - BlinkTranslocation3%2  e - Lesser BeckoningTranslocation3%2  f - Animate ArmourSummoning/Earth4% 4  g - PetrifyAlchemy/Earth4% 4  h - Summon Ice BeastIce/Summoning7% [39;49m3  i - Cigotuvi's PutrefactionNecromancy/Air22% 4  j - Dispel UndeadNecromancy22% 4  k - Martyr's KnellNecromancy/Summoning22% 4  l - Summon Mana ViperHexes/Summoning50% 5  m - MagnavoltEarth/Air97% 7  n - Monstrous MenagerieSummoning100% 7 19 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0 h;0 h0 h 6ripuliukko the Thaumaturge#.Deep Elf###.#♣Health: 42/42 ========================#....♣Magic: 21/24 =====================---#....♣AC: 4Str: 5 #######....+EV: 12Int: 23 #....########....♣♣♣♣+♣SH: 0Dex: 15 0 h..................)...#XL:  8 Next: 72% Place: Dungeon:6 #....### #...@....#Noise: ==-------  Time: 4294.8 (0.0) #....##........#-) Nothing wielded .....##........#Cast: Stone Arrow #....##........#Fly #....###.####### #....###.# ....)#### ##..# #.......####..## ...#.........## _You now have 321 gold pieces (gained 4). _The jelly quivers.The stone arrow hits the jelly!! _You kill the jelly! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h0 hMemorise Lee's Rapid Deconstruction, consuming 5 spell levels and leaving 14? Y - Yes  N - No0 h 0 hp ripuliukko the Thaumaturge#.Deep Elf###.#♣Health: 42/42 ========================#....♣Magic: 21/24 =====================---#....♣AC: 4Str: 5 #######....+EV: 12Int: 23 #....########....♣♣♣♣+♣SH: 0Dex: 15 ..................)...#XL:  8 Next: 72% Place: Dungeon:6 #....### #...@....#Noise: ==-------  Time: 4294.8 (0.0) #....##........#-) Nothing wielded .....##........#Cast: Stone Arrow #....##........#Fly #....###.####### #....###.[0 h` 734m# ....)#### ##..# #.......####..## ...#.........## _You now have 321 gold pieces (gained 4). _The jelly quivers.The stone arrow hits the jelly!! _You kill the jelly! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)--5.8 (10 h( u _This spell is quite dangerous to cast!0 h{ x2=--6.8 (20 h 0 h +7.8 (30 h# m8.8 (40 h- 3==9.8 (50 h 0 h -300.8 (60 h4  _You start memorising the spell. You continue memorising. x50 h 0 h 0 hi c _You finish memorising. Spell assigned to 'b'.0 hY  Adjust (i)tems, (s)pells, or (a)bilities? 0 ha0 he5 Your spells (adjust)TypeFailure Level  a - SandblastEarth1% 1  b - Lee's Rapid Deconstruction Earth0 hvj2% 5  q - Stone ArrowConjuration/Earth 1% 3 w - Brom's Barrelling Boulder Conjuration/Earth1%4 Select a spell to adjust[!] toggle spell headers0 hβ ripuliukko the Thaumaturge#.Deep Elf###.#♣Health: 42/42 ========================#....♣Magic: 23/24 =======================-#....♣AC: 4Str: 5 #######....+EV: 12Int: 23 #....########....♣♣♣♣+♣SH: 0Dex: 15 ..................)...#XL:  8 Next: 72% Place: Dungeon:6 #....### #...@....#Noise: ---------  Time: 4300.8 (0.0) #....##........#-) Nothing wielded .....##........#Cast: Stone Arrow #....##........#Fly #....###.####### #....###.# 0 h ....)#### ##..# #.......####..## ...#.........## _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell?  _You start memorising the spell. You continue memorising. x5 _You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Lee's Rapid Deconstruction  Adjust to which letter? 0 h  Okay, then. _0 hxEquip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)  w - a +1 pair of boots (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (around neck)  q - a ring of flight (left hand)  x - a ring of wizardry (right hand)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0 h0 hk0 hdripuliukko the Thaumaturge#.Deep Elf###.#♣Health: 42/42 ========================#....♣Magic: 23/24 =======================-#....♣AC: 4Str: 5 ######0 hw#....+EV: 12Int: 23 #....########....♣♣♣♣+♣SH: 0Dex: 15 ..................)...#XL:  8 Next: 72% Place: Dungeon:6 #....### #...@....#Noise: ---------  Time: 4300.8 (0.0) #....##........#-) Nothing wielded .....##........#Cast: Stone Arrow #....##........#Fly #....###.####### #....###.# ....)#### ##..# #.......####..## ...#.........## _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? 0 hXAdjust which spell? b - Lee's Rapid Deconstruction  Adjust to which letter? _Okay, then.0 hP  Okay, then.0 h 0 hb 0 h . _0 h, Y  Adjust (i)tems, (s)pells, or (a)bilities? 0 h0 h= Your spells (adjust)TypeFailure Level  a - SandblastEarth1% 1  b - Lee's Rapid Deconstruction Earth2% 5  q - Stone ArrowConjuration/Earth 1% 3 w - Brom's Barrelling Boulder Conjuration/Earth1%4 Select a spell to adjust[!] toggle spell headers0 hKripuliukko the Thaumaturge#.Deep Elf###.#♣Health: 42/42 ========================#....♣Magic: 23/24 =======================-#....♣AC: 4Str: 5 #######....+EV: 12Int: 23 #....########....♣♣♣♣+♣SH: 0Dex: 15 ..................)...#XL:  8 Next: 72% Place: Dungeon:6 #....### #...@....#Noise: ---------  Time: 4300.8 (0.0) #....##........#-) Nothing wielded .....##........#Cast: Stone Arrow #....##........#Fly #....###.####### #....###.# 0 h2X3....)#### ##..# #.......####..## ...#.........##b - Lee's Rapid Deconstruction  Adjust to which letter? _Okay, then. _Okay, then.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? _Okay, then. _Okay, then.Adjust (i)tems, (s)pells, or (a)bilities?  Adjust which spell? b - Lee's Rapid Deconstructionto which letter? 0 h(@0 h1C0 hhJ0 hLT _e - Lee's Rapid Deconstruction0 h~0 h… Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 1% 2b - PasswallEarth1%3  c - BlinkTranslocation3%2  d - Lesser BeckoningTranslocation3%2  e - Animate ArmourSummoning/Earth4% 4  f - PetrifyAlchemy/Earth4% 4  g - Summon Ice BeastIce/Summoning7% 3  h - Cigotuvi's PutrefactionNecromancy/Air22% 4  i - Dispel UndeadNecromancy22% 4  j - Martyr's KnellNecromancy/Summoning22% 4  k - Summon Mana ViperHexes/Summoning50% 5  l - MagnavoltEarth/Air97% 7  m - Monstrous MenagerieSummoning100% 7 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0 hko0 h$w0 hripuliukko the Thaumaturge#.Deep Elf###.#♣Health: 42/42 ========================#....♣Magic: 23/24 =======================-#....♣AC: 4Str: 5 #######....+EV: 12Int: 23 #....########....♣♣♣♣+♣SH: 0Dex: 15 ..................)...#XL:  8 Next: 72% Place: Dungeon:6 #....### #...@....#Noise: ---------  Time: 4300.8 (0.0) #....##........#-) Nothing wielded .....##........#Cast: Stone Arrow #....##........#Fly #....###.####### #....###.# ....[30 hӌ0m)#### ##..# #.......####..## ...#.........## _Okay, then.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Lee's Rapid Deconstruction  Adjust to which letter? _e - Lee's Rapid Deconstruction0 hn  Okay, then.0 hƟD _0 hl00 h6  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.5   2%  -2   f * Spellcasting  10.0  33%  +3          0 h'8 b + Unarmed Combat   0.0    -2   g * Conjurations   5.3  34%  +1       h * Earth Magic   8.1  31%  +1           c + Armour   0.0    -2   i + Evocations   0.0    +1   d - Dodging   2.7    +2       e - Stealth   2.4    +3        [0 hn:m                                                                      0 h?FThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0 h5ripuliukko the Thaumaturge#.Deep Elf###.#♣Health: 42/42 ========================#....♣Magic: 23/24 =======================-#....♣AC: 4Str: 5 #######....+EV: 12Int: 23 #....########....♣♣♣♣+♣SH: 0Dex: 15 ..................)...#XL:  8 Next: 72% Place: Dungeon:6 #....### #...@....#Noise: ---------  Time: 4300.8 (0.0) #....##........#-) Nothing wielded .....##........#Cast: Stone Arrow #....##........#Fly #....###.####### #....###.# 0 h/J....)#### ##..# #.......####..## ...#.........##Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Lee's Rapid Deconstruction  Adjust to which letter? _e - Lee's Rapid Deconstruction _Okay, then.0 h' 0 h/   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.5   2%  -2   f * Spellcasting  10.0  33%  +3      0 h85      b + Unarmed Combat   0.0    -2   g * Conjurations   5.3  34%  +1       h * Earth Magic   8.1  31%  +1           c + Armour   0.0    -2   i + Evocations   0.0    +1   d - Dodging   2.7    +2       e - Stealth   2.4    +3    [370 hG; m                                                                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[[0;10 hA $0;1m=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0 h(!ripuliukko the Thaumaturge#.Deep Elf###.#♣Health: 42/42 ========================#....♣Magic: 23/24 =======================-#....♣AC: 4Str: 5 #######....+EV: 12Int: 23 #....########....♣♣♣♣+♣SH: 0Dex: 15 ..................)...#XL:  8 Next: 72% Place: Dungeon:6 #....### #...@....#Noise: ---------  Time: 4300.8 (0.0) #....##........#-) Nothing wielded .....##........#Cast: Stone Arrow #....##........#Fly #....###.####### #....###.# 0 hbJ....)#### ##..# #.......####..## ...#.........##Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Lee's Rapid Deconstruction  Adjust to which letter? _e - Lee's Rapid Deconstruction _Okay, then.0 h-E|Evoke which item? Wands  i - a wand of light (12) [!] read|quaff|evoke[?] describe selected0 h.0 h0 h8ripuliukko the Thaumaturge#.Deep Elf###.#♣Health: 42/42 ========================#....♣Magic: 23/24 =======================-#....♣AC: 4Str: 5 #######....+EV: 12Int: 23 #....########....♣♣♣♣+♣SH: 0Dex: 15 ..................)...#XL:  8 Next: 72% Place: Dungeon:6 #....### #...@....#Noise: ---------  Time: 4300.8 (0.0) #....##........#-) Nothing wielded .....##........#Cast: Stone Arrow #....##........#Fly #....###.####### #....###.# ....[30 h[0m)#### ##..# #.......####..## ...#.........##Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Lee's Rapid Deconstruction  Adjust to which letter? _e - Lee's Rapid Deconstruction _Okay, then.  Okay, then.0 hD _0 h^\0 h@c  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting0.5   2%  -2   f * Spellcasting  10.0  33%  +3      0 h3i     b + Unarmed Combat   0.0    -2   g * Conjurations   5.3  34%  +1       h * Earth Magic   8.1  31%  +1           c + Armour   0.0    -2   i + Evocations   0.0    +1   d - Dodging   2.7    +2       e - Stealth   2.4    +3    [370 hnm                                                                          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[[0;10 ht$0;1m=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0 hY a + Fighting   0.5   0127 i * Evocations   0.0  12%0 hΟ  a * Fighting   0.5   9%2628610 hAripuliukko the Thaumaturge#.Deep Elf###.#♣Health: 42/42 ========================#....♣Magic: 23/24 =======================-#....♣AC: 4Str: 5 #######....+EV: 12Int: 23 #....########....♣♣♣♣+♣SH: 0Dex: 15 ..................)...#XL:  8 Next: 72% Place: Dungeon:6 #....### #...@....#Noise: ---------  Time: 4300.8 (0.0) #....##........#-) Nothing wielded .....##........#Cast: Stone Arrow #....##........#Fly #....###.####### #....###.# 0 h?....)#### ##..# #.......####..## ...#.........##Adjust which spell? b - Lee's Rapid Deconstruction  Adjust to which letter? _e - Lee's Rapid Deconstruction _Okay, then. _Okay, then.0 h*0 h-40 h10 h5S4= _0 h;A,0 hDB0 hH0 hFK,0 hyM0 hXX0 h\F _You reach down and open the door.0 h#^0 h`P=0 hc@  There is an open door here.0 hl)   ##  #. ♣♣♣ ♣♣ #. +.. ..  ###.#♣.♣ .♣  #....♣.♣ _.♣   #....♣.♣...♣.♣ #### #....'@......+ 5.8 (5 ...########....♣♣♣♣+♣♣♣♣ 0 h{p...........)...#  ...### ####........##  ...# #........#  ...# #........#  # #........#   ...# ##.#######   ##.#   0 h-r8_0 hs+6.8 (60 hw0 hy@ _Found a shimmering blue altar of Sif Muna.0 hC0 hF40 hI0 hK0 hUn0 hnW0 hY0 h[,0 h]0 haW  There is a shimmering blue altar of Sif Muna here.0 hc0 hPf6 _0 hh0 hj,0 hcm,0 h/o,0 hp0 hr0 hvt,0 hx0 hl{0 h)},0 h~0 h0F _You reach down and open the door.0 h40 hO0 hل@  There is an open door here.0 h~L _0 h0 hB0 hɒ0 hX0 hB0 hu0 hDB0 h\B0 h,0 hB0 h}0 h+0 h,0 h0 h<0 h,0 hcN _You now have 332 gold pieces (gained 11).0 h0 h940 h0 h0 h6,0 h[0 h0 h,0 hCB0 h0 h0 h,0 h0 h}0 h,0 h0 hX0 h 0 h[- R0 h/A v0 hF X0 hS 0 h+V ,0 h>] n0 hFi 0 hl X0 hn ,0 hp 0 h`t 0 h ....####.....##### .... #......# #. ##....#.##  #.....#..#  ##.##........# ..........####  .###....#   ##...###   #...@#   ............l..  ......###......  ....## ###...  .... .. ...  l   iguana (asleep) .. 0 h 055.8 (49.0)0 hm ,6.8 (500 h 0 h Z _An iguana comes into view.0 hI [ .#####  .... #......#  #. ##....#.##  #.....#..#  ##.##........#  ..........####  .###....#  ##...###  #...@# 0 h1L ............l..  ......###......  ....## ###...  .... ..  ... ..0 h A .#####  .... #......#  #. ##....#.##  #.....#..#  ##.##........#  ..........####  .###....#  ##...###  #...@# 0 h ............l..  ......###......  ....## ###...  .... .. ... .. 0 h0 0 h~ 0 h 0 hU ^ _An iguana is nearby!0 hu 0 .#####  .... #......#  #. ##....#.##  #.....#..#  ##.##........#  ..........####  .###....#  ##...###  0 h; #...@# ............l..  ......###......  ....## ###...  .... ..  ... ..0 h) .#####  .... #......#  #. ##....#.##  #.....#..#  0 h,##.##........#  ..........####  .###....#  ##...###  #...@# ............l..  ......###......  ....## ###...  .... .. ... .. 0 h 30 h660 h<0 h@^ _An iguana is nearby!0 hN  Skill  Level Train  Apt Skill  Level Train  Apt  a * Fighting   0.5   9%  -2   f * Spellcasting  10.0  26%  +3           b + Unarmed Combat   0.0    -2   g * Conjurations   5.3  28%  +1       h * Earth Magic   8.1  26%  +1         [0 hU34m  c + Armour   0.0    -2   i * Evocations   0.0  11%  +1   d - Dodging   2.7    +2       e - Stealth   2.4    +3                                              [0 h[+37m                                The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0 h  a - Fighting   0.5   930920 h9 V+30170 hG9 0 hA"....####.....#####ripuliukko the Thaumaturge.... #......#Deep Elf#. ##....#.##Health: 42/42 ========================#.....#..#Magic: 24/24 ========================##.##........#AC: 4Str: 5..........####EV: 12Int: 23.###....#SH: 0Dex: 15##...###0 h\GXL:  8 Next: 72% Place: Dungeon:6#...@#Noise: ---------  Time: 4356.8 (0.0)............l..-) Nothing wielded......###......Cast: Stone Arrow....## ###...Fly .........l   iguana (asleep).. _You reach down and open the door. _There is an open door here. _You now have 332 gold pieces (gained 11). _An iguana comes into view. _An iguana is nearby! _An iguana is nearby!0 h-K0 hM0 hiS0 hV0 h: +.... #......# #. ##....#.## #.....#..# ##.##........# ..........####  .###....# ##...### ...#....####$...........@...l.........###.........## ###0 h!> .... ...  .. 0 h.F 0 h I A7.8 (1Stone Arrow0 hR A _Found 16 gold pieces.0 h+ ```l    The stone arrow hits the iguana!0 h$ 0 h I..l.0 hY _1---==80 h 0 h Z _The iguana is almost dead.0 hF  The stone arrow hits the iguana!!0 hU``†0 h8,'..0 hxF18------59Stone Arrow0 h(S` _You kill the iguana!0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hTP0 hoS0 hW0 hZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h 0 h 40 h k9=-- _0 h 0 h 20==0 h ,0 hO ,0 h 1==0 h| ,0 h 0 h B0 h0 2==0 h 0 h B0 h9 ,0 h ,0 hQ 3==0 h ,0 h ,0 h 4==0 h 0 h- B0 hp 0 h ,0 h` 0 h 0 hJ ,0 h 0 h c  You see here an iguana corpse.0 h 0 h3 W= _0 h 0 hM B0 h, B0 h N _You now have 348 gold pieces (gained 16).0 hX 0 h 40 hv 0 h ,0 h 0 h 0 h B0 h 0 h< ,0 h 0 h3 0 h B0 hb 0 h ,0 hr 0 h 0 h B0 h 0 h&" ,0 h# 0 hC% B0 h( N _You now have 366 gold pieces (gained 18).0 h) 40 h+ 0 h, 0 h4. B0 h?0 0 hH2 B0 h4 0 h6 ,0 h7 0 hz9 0 h; B0 h< 0 h ? B0 h@ 0 hZB ,0 hC 0 hE 0 h#G B0 hH 0 h0J ,0 hK ,0 hNM ,0 hN ,0 hP ,0 hR ,0 hS ,0 h=U 0 hV 0 hZX B0 hY 0 h'c  .... #......# ≈ #. ##....#.## . #.....#..# _ ##.##........# ..........####### .###....##....#. ##...####....#..#....####....# ....†....#-- .......###.......# .....## ####....# .....0 heg #....####### ....#........... 5..##.......... 5   ufetubus (asleep).#..........#..........#..........0 hl 1401.8 (42.0)0 h-o G--2.8 (430 hs 0 hiw \ _An ufetubus comes into view.0 h\~ ....   #. ##....#.## . #.....#..# _ ##.##........#  ..........  .###...  . ##...#  ....#....####....#  .......@....†....#  .......###.......#  .....## ####....#  ..... #.. .... #.. 5.. ##.. . #... #....0 h ....   #. ##....#.##  #.....#..# _ ##.##........#  ..........  .###...  . ##...#  ....#....####....#  .......@....†....#  .......###.......#  .....## ####....#  ..... #.. .... #.. 5.. ##.. . #... #.... _An ufetubus is nearby!0 h)~ ....   #. ##....#.## . #.....#..# _ ##.##........#  ..........  .###...  . ##...#  ....#....####....#  .......@....†....#  .......###.......#  .....## ####....#  ..... #.. .... #.. 5.. ##.. . #... #....0 hq ....   #. ##....#.##  #.....#..# _ ##.##........#  ..........  .###...  . ##...#  ....#....####....#  .......@....†....#  .......###.......#  .....## ####....#  ..... #.. .... #.. 5.. ##.. . #... #.... _An ufetubus is nearby!0 h~ ....   #. ##....#.## . #.....#..# _ ##.##........#  ..........  .###...  . ##...#  ....#....####....#  .......@....†....#  .......###.......#  .....## ####....#  ..... #.. .... #.. 5.. ##.. . #... #....0 h/ ....   #. ##....#.##  #.....#..# _ ##.##........#  ..........  .###...  . ##...#  ....#....####....#  0 h~2l.......@....†....#  .......###.......#  .....## ####....#  ..... #.. .... #.. 5.. ##.. . #... #....0 h90 h;0 hyC0 hH` _An ufetubus is nearby!0 hYX ....   #. ##....#.## . #.....#..# _ ##.##........#  ..........  .###...  . ##...#  ....#....####....#  .......@....†....#  .......###.......#  .....## ####....#  ..... #.. .... #.. 0 hq[5.. ##.. . #... #....0 h_ ....  0 hR2 #. ##....#.##  #.....#..# _ ##.##........#  ..........  .###...  . ##...#  ....#....####....#  .......@....†....#  .......###.......# 0 h .....## ####....#  ..... #.. .... #.. 5.. ##.. . #... #....0 h` 0 hH 0 h 0 h[ ` _An ufetubus is nearby!0 hn  .... #......#≈ #. ##....#.## .. #.....#..# ._ ##.##........# ..........######## .###....##....##.. ##...####....#.#....####....#.....†....#.###.......#.### ####....#.. #....#.... #..5... ##.#... #....## #... #3.8 (1.0) _0 h 0 hV.≈≈ #. ##....#.##.. #.....#..# ≈._0 hڛ4####.##........# #...........########....###....##....##....##...####....#...#....####....#.........†....####.......#### ####....#. #....######..... #...........5.... ####...5. #5 2 ufetubi (asleep)...##.. ### #.. # #0 h0 h&40 h0 h3 _An ufetubus comes into view. _is nearby! _comes into view.0 ho _is nearby! _comes into view. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hJ0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hL .. #.....#..#  ≈._####.##........# #...........####### #....###....##....##....##...####....#.#....####....#...............†....####.......#### ####....#.# #....#####.....# #..........5....# #####...5.# # ...##... ##.## #... #. #... # ########0 h5.51 asleep)0 hSC5Stone Arrow _0 hz0 h4G  The stone arrow hits the ufetubus!0 h `.5   ufetubus (0 hN0 h[...5.50 hp_1---==60 hz0 h}L _You kill the ufetubus!0 h G  The stone arrow hits the ufetubus!0 h x``.0 hS 5...0 hf c18------60 hi A7Stone Arrow0 hQl 0 hn _ The stone arrow hits the ufetubus! _You kill the ufetubus!  The stone arrow hits the ufetubus! 0 hp A_You kill the ufetubus!0 h 0 h 0 h 0 h _ The stone arrow hits the ufetubus! _You kill the ufetubus!  The stone arrow hits the ufetubus! 0 hь _You kill the ufetubus! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hd0 h50 h0 h.  The stone arrow hits the ufetubus! _You kill the ufetubus!  The stone arrow hits the ufetubus! _You kill the ufetubus! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h$0 h0 h0 hU _You kill the ufetubus!  The stone arrow hits the ufetubus! _You kill the ufetubus! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h9=-- _20==1==0 hC2==3==4==0 ho`g #......###### #....###....##....###....##...####....##.....#....##...............†..........###....### ####.# #....####..# #........--#.......### ###... #..5   white imp (asleep).....5#....0 h225.0)--3.8 (16 _A white imp comes into view.0 h:   #....###.  ##....##.  ##.....#..  .........  .........  ........###   ........#  ..#....@#  ........#  ###.....#  ....##...  #.## #...  .. #....  .....  5#.... 0 hIc   #....###.  ##....##.  ##.....#.. 0 hNl .........  .........  ........###   ........#  ..#....@#  ........#  ###.....#  ....##...  #.## #...  .. #....  .....  5#.... 0 hHY0 h]0 hv _A white imp is nearby!0 hJ :   #....###.  ##....##.  ##.....#..  .........  .........  ........###   ........#  ..#....@#  ........#  ###.....#  ....##...  #.## #...  .. #....  .....  5#.... 0 hѺ    #....###.  ##....##. 0 h  ##.....#..  .........  .........  ........###   ........#  ..#....@#  ........#  ###.....#  ....##...  #.## #...  .. #....  .....  5#.... 0 ho 0 h 0 h 0 h ` _A white imp is nearby!0 hx 4   0 h| #....###.  ##....##.  ##.....#..  .........  .........  ........###   ........#  ..#....@#  ........#  ###.....#  ....##...  #.## #...  .. #....  .....  5#.... 0 h7    #....###.  ##....##.  ##.....#..  .........  .........  ........###   0 hT ........#  ..#....@#  ........#  ###.....#  ....##...  #.## #...  .. #....  .....  5#.... 0 h(! 0 h{$ 0 hm, 0 h~1 ` _A white imp is nearby!0 hK n #....###....##....##....##...####....##.#....####....#................†....#..###.......#### ####....#..# #....####.....# #..............@.# ######.....# #.....##.... ##.## #...... #... #........ # ......... ####### 5#....... . .0 hwN 7...$..0 hP 0 hU Z55.0 huW 14.0)0 hi\ 0 h_ + _Found 16 gold pieces.0 h^##....##...####....# ###.....#....####....# ................†....# ..###.......# .### ####....# .# #....####...#.....# #.................# #####....@# ......##.....# #..#.## #......... #.... #... #.. 5.######## ..# #.#....$.........0 h0. ***The white imp gestures at you.0 h0 h.0 h[.0 hL .0 h35----===5Stone Arrow _The puff of frost hits you!0 h_  The stone arrow hits the white imp!!```.0 h%h....6----1---76Stone Arrow _You kill the white imp!0 h0 h0 hō0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h. 0 h 0 hǿ 0 hM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h< 8= _9==2=--40=1=3==2== _HP restored.4==0 hF ................†....# ...........###.......# .### ####....# .# #....#####...#.....# #.........0 hJ .# ##........####.....####.....##.....######..#.## #..@.......#.--34.8 (8... #..........#.. #..######### ...  ###.#....$.....###......#. ...<0 hn =--5.8 (90 h\ ; _Found an escape hatch in the ceiling.0 h2m.###.......# ..### ####....# ..# #....######...#.....# #...................# #####.....#### #......##.....######..#.## #..........#.... #.#.0. #..########## #...## ###.#....$....# ..........#####. ...< ##.[.......#0 hSA6.8 (10 h? _Found a chain mail.0 hc0 h40 h0 hm.### ####....# ..# #....#######...#.....# #....................# #0 hk####.....#### #......##.....######..#.## #..........#.... ##.#.. #..###########0 #...## ###.#....$....#  ...............######. ...<. ##.[.......#..<.######0 hj0 hjG=7.8 (10 h1O _Found a stone staircase leading up.0 hc8.# #....########...#.....# #....................# ######.....#### #.#.....##.....######.#.#.## #..........#.#... ##.#.#. #..############ #...## 0###.#....$....#  ................#######. ....<. ###.[.......#.>..<.###### ######8.8 (1 _Found an escape hatch in the floor.0 h, _You now have 382 gold pieces (gained 16).0 h|0 hPB0 hP0 hn0 h10 h=0 h;A,0 hD0 hSX0 hV0 h\0 hOl  There is an escape hatch in the ceiling here. _0 hv0 hķJ0 hln0 hpB0 h&0 h,0 hZ0 h<B0 h0 h #................. #.###..### #......<..# ##.###.[.......#.>. #..# #..<.######## 0 hM##..# ######  #...# #...# #..@# 73.8 (35.0) ###.#  #.#  #..  ###. ## 0 hj _Key pressed, stopping explore.0 hJ0 h 0 h9k 0 ho 0 h(u 0 h0x 0 h0 h0 h0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h0 hT40 hQ _0 h0 hn0 hB0 hxB0 h,0 hB0 hL #..# #..<.############# ##..# #######...##...##...####.##.### #+####...######[....####.....@'.....#85.8 (12########.....# ##### _You reach down and open the door. _Found a pair of boots.0 h:J0 hg _0 h\  There is an open door here. _0 hB0 h*0 h,0 h0 hF _You reach down and open the door.0 h2  There is an open door here.0 h0 hT 0 hB_0 h0 h0 h40 h|0 h0 h  0 h 0 hc"_You reach down and open the door.0 h0 h0 hk0 h70 h 0 h 0 h"1There is an open door here.0 h,&6 _0 h)0 h,0 hY/,0 h/60 h<0 h>0 hW@0 hI#...#.........##........ ###.#.........##........#.......................#.###.........###########......<........########.###.[.......#.>....##..# #..<.############# ##..# ######.....#..♣♣ #...# #....@'...♣ 97 #...# #.....#P....♣ 0 hM]#...####'### P(... ###.##...# P...#.### ###'### ...#...######[....# ..###......'.....# .########.....########There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _Found a stone.0 hG0 0 h3 40 h8 0 h@ 0 hK { _  There is an open door here.0 hX #...#..##.. ###.#..##.. #.. #.###..## #......<..###### #.###.[.......#.>....# ..# #..<.############# ..# ######.....#..♣♣ ..# #.....'@..♣ 8.0) ..# #.....#P....♣ ..# ###'###♣P(....(0 hZ :.# #...# ♣P.. #.### ###'### ... #...######[....# ....♣♣ ###......'.....# ...♣##.....# ♣♣♣♣ 0 h_ 0 hoa +9.8 (20 hf 0 hi $ _Found a stone.0 h 0 hM .#...##........ ............ ########### ....<###### #.[.......#.>....#  #..<.#############  ######.....#..♣♣♣♣  #.....'...♣.♣  #.....#P..@.♣ 501 ###'###♣P(....(... #...# ♣♣P.......(# ###'### ♣.... .######[....# P....♣♣..P ......'.....#~~....♣ .####.....#~~~♣♣♣♣ ♣ ########### 0 h A2.8 (30 h _ _Found a large rock.0 h0 h,0 h,0 h,0 h`,0 hN0 h|0 hx 0 hn0 h0 h&B0 h/0 h:B0 h/>0 h@0 h7H,0 h=L0 h f0 hk0 h9m0 hp0 h=u0 hy0 h{0 h}0 hX0 hՕ0 h,0 h\0 h0 h#,0 hp0 h:  You see here a stone.0 h\0 hi _0 hQ0 hɲ0 h/0 h,0 h<0 hͿ,0 h0 h@  There is an open door here.0 h0 h _0 h80 h0 h0 h5,0 h0 h0 h,0 h@  There is an open door here.0 h 0 h6 _0 hE0 h0 hu,0 h/@  There is an open door here.0 h0 h6 _0 h0 hw,0 h0 hz0 h0 hx,0 h@  There is an open door here.0 h@0 h6 _0 h}0 h,0 h0 h ,0 h ,0 h0 h6,0 h0 h0 h0 h,0 hy0 h! ##....##...####.... .###.....#....####.... ###................†.... ..............###....... ............### ####.... ..?.........##.... ......#.....##.... ............###... ####@....#### #... 5.......##.....######... .#..#.####..........#... .. ...####..........#... .... #.#...........#### #..# #...#.........##.. 5   ufetubus (asleep) .... ###.[0 h40m#.........##.. ### #.................#.###.........####52.8 (50.0)3.8 (51 _An ufetubus comes into view.0 h0 h'Wear which item? Armour (go to first with [)  a - a +0 robe (worn) 0 h9 w - a +1 pair of boots (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0 hq0 hht0 h........###.........### ####.?.........# #.#.....# #.# ##0 hA#.....#### # 5.......##.....###### .#..#.####..# .. ...####....# .... #.#........... #..# #...#.........## .... ###.#.## ### #0 h0 h&50 h0 hF; _Found a stone staircase leading down.0 h #....###....## ≈. ##....##...#### .###.....#....#####.........†.>..............###.......### ####.?.........# #.#.....# #.# ##.#.....#### # 5.......##.....###### .#..#.####...# .. ...####....# .... #.#. #..# #...#.## .... ###.#.## ### #0 h<60 h*0 h]Ay #....###....## ≈. ##....##...#### .###.....#....#####..†.>......###.....### ####.?.........# #.#.....# #.# ###.#.....#### # 50 h,FQ.##.....###### .#..#.####...# .. ...####.# .... #.#. #..# #...#. .... ###.#. ### #0 hH0 hK&70 hQ0 hrS0 h 0 h 40 h 0 h X0 hTB0 h B0 hs n _p - 2 scrolls of fog (gained 1)0 h40 h0 h0 h0 hk,0 hO0 h0 hb,0 h0 h,0 h!0 h#0 hg%,0 h&0 h(0 h*jWater 0 hK-0 h.,0 hq00 h22,0 h5B0 h6,0 h8,0 hm:0 h/<,0 hx>U0 ha@0 hA0 hCB0 h F0 htZ...#....######.........#....##### ...#....######÷........#....# ...#........................# ...##.#########>##....# ...##.# ##....# ...##.# #.#....# ..#...# #.............)#### ....#.# #.........#.......## ##.....#########..#......725.0) ......#.........#......####..... .#....#.≈≈≈≈≈≈≈.#[.....# #...... .#....# ..≈≈≈..≈#.###..# ##....#......# .≈...≈.≈#.. .$ #.....#. ##....# .≈._.≈.≈#..####.##..0 hc...≈.≈##.#...#..≈≈≈..≈# .#....###....#≈≈≈≈≈≈≈.# ##....##...####3.8 (160 hfg0 hv( _Found a ring mail.0 h)0 hRead which item? Scrolls  d - a scroll of amnesia  g - 3 scrolls of enchant weapon  j - a scroll of blinking  l - 2 scrolls of teleportationo - 2 scrolls of revelation  p - 2 scrolls of fog  s - a scroll of vulnerability  t - a scroll labelled MIZUHO GUACI  y - a scroll labelled YJESMORICE [!] read|quaff|evoke[?] describe selected0 h[z0 h݅0 h...#....######.........#....##### ripuliukko the Thaumaturge ...#....######÷........#....#Deep Elf ...#........................#Health: 42/42 ======================== ...##.#########>......##....#Magic: 24/24 ======================== ...##.##.........#....#AC: 4Str: 5 ...##.##.........#....#EV: 12Int: 23 ..#...##.............)#### SH: 0Dex: 15 ....#.##.........#.......## XL:  8 Next: 77% Place: Dungeon:6 ##.....#########@.........#...... Noise: ---------  Time: 4573.8 (0.0) ......#.........#......####.....# -) Nothing wielded .#....#.≈≈≈≈0 h≈≈≈.#[.....# #...... Cast: Stone Arrow .#....# ..≈≈≈..≈#.###..# ##....#. Fly .....# .≈...≈.≈#.. .$ #.....#. ##....# .≈._.≈.≈#..####.##....... .≈...≈.≈##.#...........## ..≈≈≈..≈# .#....###....## ≈≈≈≈≈≈≈.# ##....##...####  _An ufetubus is nearby! _An ufetubus is nearby! _An ufetubus is nearby! _Found a stone staircase leading down. _p - 2 scrolls of fog (gained 1) _Found a ring mail.  Okay, then.0 hD _0 hG  _0 hO n0 h4S ,0 hU ,0 h] X0 h` 0 h2b 0 hc 0 h;j $ 0 hk )_You now have 391 gold pieces (gained 9).0 hEm 40 hn 0 hWp 0 hq ,0 hNs 0 h)u 0 hx ,0 h 0 h X0 hv 0 h ,0 h 0 h 0 hğ 0 h= ,0 hx 0 h 0 hJ ,0 h A  You see here a +0 ring mail.0 h 0 h* 6 _0 h 0 hs ,0 h 0 hҼ 0 h 0 h ,0 h/ 0 h 0 h TWater 0 h 0 hW U0 hR 0 h n0 h TWater 0 h ,0 h ?0 h/ 0 h 0 h= jWater 0 hV 0 h U0 hr 0 hg 0 h# ,0 h 0 h 0 h ,0 h 0 h 0 h ,0 hi 0 h! ,0 h 0 h ,0 h^ 0 h $ 0 h @_You now have 401 gold pieces (gained 10).0 h! 40 h" 0 h$ B0 h& 0 h' B0 h) 0 h* ,0 hr, ,0 h^. B0 h;0 ,0 h 2 ,0 h4 0 hJ v #..#.≈≈≈≈≈≈≈. ###..#.........## #.....#########.. ##.........>..... ##.............. ####.............. #................. #.###...... #@# #..#.##.###### f.......# #########5.... ........# .#..# ........# .. . ........# ... ........# #..# f   sleepcap (dormant) ######... .... #.## ### 614.8 (41.0).ff0 hP B5.8 (420 h{X [ _A sleepcap comes into view.0 h# @ #..#.≈ ..0 h%  #..... ##.........> ##... ####... #...... #.# #@#  .f......#  ........#  ........# ..  ........#  ........#  ######... ....  #.## ### 0 hK #..#.≈ .. #..... ##.........> ##... ####... #...... #.# #@#  0 h ##... ####... #...... #.#0 h #@#  .f......#  ........#  ........# ..  ........#  ........#  ######... ....  #.## ### 0 hˍ #..#.≈ .. #..... ##.........> ##... ####... #...... #.# #@#  .f......#  ........# 0 h ........# ..  ........#  ........#  ######...  #.##  0 h0 h0 h&0 hI_ _A sleepcap is nearby!0 h #..#.≈ .. #..... ##.........> ##... ####... #...... #.# #@#  .f......#  ........#  ........# ..  ........#  ........#  ######... ....  #.## ### 0 hsC #..#.≈ .. #..... ##.........> ##... ####... #...... #.# 0 h|i#@#  .f......#  ........#  ........# ..  ........#  ........#  ######...  #.##  0 h0 h0 h 0 h_ _A sleepcap is nearby!0 hi###..#......... #.....#########. ##.........>.. ##........####.. #..... #.###.###.####.# #..#.##.#####..f....@.# #########5.....# .#.# .. ..# ..# ########....... #.## ### ...0 ha.f6.8 (1.0)Stone Arrow _0 h | ``` The stone arrow hits the sleepcap!!0 h$0 hU.f..1---==70 haj0 hn 0 hs[_The sleepcap is severely damaged.0 h5H  The stone arrow hits the sleepcap!!0 hE.``0 hp@(...0 h\19-----98Stone Arrow0 h*c0 hgO _You destroy the sleepcap!0 hԓ0 hʗ0 h0 h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hg0 hrp0 hs0 hz _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hRead which item? Scrolls  d - a scroll of amnesia  g - 3 scrolls of enchant weapon  j - a scroll of blinking  l - 2 scrolls of teleportationo - 2 scrolls of revelation  p - 2 scrolls of fog  s - a scroll of vulnerability  t - a scroll labelled MIZUHO GUACI  y - a scroll labelled YJESMORICE [!] read|quaff|evoke[?] describe selected0 h90 h0 h###..#.........# ripuliukko the Thaumaturge#.....#########. Deep Elf##.........>.... Health: 42/42 ========================##............. Magic: 19/24 ===================-----####............. AC: 4Str: 5#................ EV: 120 hInt: 23#.###............ SH: 0Dex: 15###.####.# #..#.##.##### XL:  8 Next: 79% Place: Dungeon:6.......@.# #########5... Noise: ==-------  Time: 4618.8 (0.0).........#.#.. -) Nothing wielded.........#.. . Cast: Stone Arrow.........#... Fly .........##..#######.......#.#####... _The sleepcap is severely damaged.The stone arrow hits the sleepcap!! _You destroy the sleepcap! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use [0;10;10 h<mZ to cast anyway.)0 h §§§§####§§§§§§§§@§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§§The air fills with toxic fumes!  As you read the scroll labelled MIZUHO GUACI, it crumbles to dust.0 h4--9.8 (10 h0 h0 _It was a scroll of poison.0 h0 Read which item? Scrolls  d - a scroll of amnesia  g - 3 scrolls of enchant weapon  j - a scroll of blinking  l - 2 scrolls of teleportationo - 2 scrolls of revelation  p - 2 scrolls of fog  s - a scroll of vulnerability  y - a scroll labelled YJESMORICE [!] read|quaff|evoke[?] describe selected0 h###..#.........# ripuliukko the Thaumaturge#.....#########. Deep Elf##.........>.... Health: 42/42 ========================##............. Magic: 19/24 ===================-----####............. AC: 4Str: 5#§§.............. EV: 12Int: 23#§###............ SH: 0Dex: 15###§####§# #..#.##.##### XL:  8 Next: 79% Place: Dungeon:6§§§§§§§@§# #########5... Noise: ---------  Time: 4619.8 (0.0)§§§§§§§§§#.#.. -) Nothing wielded§§§§§§§§§#.. [400 h%0m. Cast: Stone Arrow§§§§§§§§§#... Fly §§§§§§§§§##..#######§§§....#§#####§§§ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  The air fills with toxic fumes!  As you read the scroll labelled MIZUHO GUACI, it crumbles to dust. _It was a scroll of poison.  As you read the scroll labelled YJESMORICE, it crumbles to dust.  It is a scroll of brand weapon.  --more--0 hSy  You aren't carrying any weapons that can be branded.0 h.320.8 (1 _0 h0 h0 h 0 h 20=0 hQ H1==2==0 h\ 3==4==0 h X0 hs 0 h. ,0 h X0 h B0 hy =0 h X0 h # #..........#.#. #.###...............###.####.# #..#.##.########.........# #########5.........# .# .#..#.##.........###.# .. ...##.........##..# .... #.........##..# #..# #.#######....@.# .... ##388.0) #.####.#### # #... ).# ##..# ..# ##.# ..###. ..# #.. .. ..#..  ...#... #... [39;490 h\ m9.8 (19 _Found a mace.0 ha# #.#.#. #.###.###.####.# #..#.##.#...# #########5.#.# #.# .#..#.#.........###.# .. ...#.........##..# .... #.#.##..# #..# #.#######.....@# .... #0.0)#.####.# ### #.#... .).# #.##..# ....# #.#.# .....# ##.##. ......# #..#.. #......# ##..##..(.... #...##...#0 h,40.8 (10 hyB0 h J% _Found 2 stones.0 h40 hr0 h%X0 hX0 h<  You see here a +0 mace.0 hU0 hH6 _0 h_!0 hJ&0 h6(0 hG*0 h&.0 h10 h4,0 h\90 h=0 hG@,0 hWJB0 h M0 hP0 hS0 hV0 hX0 h ]0 h`,0 hSc0 hKf0 h!i0 hk,0 ho,0 ht0 h0{N _You now have 414 gold pieces (gained 13).0 h~40 h΀0 hj0 h0 h,0 h0 hڑ,0 h]0 h:0 h̚,0 h0 h0 hmr ...###.# ..  .........##..#  .........##..#  #######......# .... ##.####.## ###  #......).#  0 h#..#......#  #.##......#  #..@......#  #...#......### .......#..(.....# Stone Arrow .......#........#  ....c..#........# ########........# c   centaur (asleep) ########## 0 h~0555.0)0 h?,6.8 (160 h0 h@Z _A centaur comes into view.0 hzC ?  ..      .#  ##.####.## ###  #......).#  #..#......#  #.##......#  #..@......#  #...#......###  .......#..(.....#  .......#........#  ....c..#........#  ########........#  ########## 0 hN   ..      .#  0 h{ ##.####.## ###  #......).#  #..#......#  #.##......#  #..@......#  #...#......###  .......#..(.....#  .......#........#  ....c..#....... ########........#  ######## 0 h 0 h1 0 hY 0 h ^ _A centaur is nearby!0 hX   ..      .#  0 h\ ##.####.## ###  #......).#  #..#......#  #.##......#  #..@......#  #...#......###  .......#..(.....#  .......#........#  ....c..#........#  ########........#  ########## 0 h p  ..   0 h G   .#  ##.####.## ###  #......).#  #..#......#  #.##......#  #..@......#  #...#......###  .......#..(.....#  .......#........#  ....c..#....... ########........#  ######## 0 h 0 hj 0 h 0 h ^ _A centaur is nearby!0 h L  ..   0 h    .#  ##.####.## ###  #......).#  #..#......#  #.##......#  #..@......#  #...#......###  .......#..(.....#  .......#........#  ....c..#........#  ########........#  ########## 0 hBL  ..      .#  ##.####.## ###  #......).#  0 h P#..#......#  #.##......#  #..@......#  #...#......###  .......#..(.....#  .......#........#  ....c..#....... ########........#  ######## 0 hRY0 hw_0 hi0 hm^ _A centaur is nearby!0 h[ .##..# . .##..# # #######......#. ##.####.## #####......).# #..#......# #.##......##.........#0 hU`#......###........#..(.....#.#........#c..#........##########........# ########## 0 hi0 hn87.0) _0 hy0 h ``c  The stone arrow hits the centaur!  The centaur is severely wounded.0 h_. .0 hi.c(launcher)The centaur shouts!0 h4& 0 h#((((The centaur wields a +0 shortbow. The centaur shoots an arrow.0 h[.@..0 h_u1---====80 h}0 hS _The arrow closely misses you.0 h   The stone arrow hits the centaur!!``)0 h...0 h119-----87==--9Stone Arrow0 h۬K _You kill the centaur!0 h\ -- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h _20=-1==2==3==4===0 h0 hB0 h0 hU,0 ho!B0 h#B0 hr&0 h0> ##......... #> ####.......... #. #...........#. #.###..........#####.####.# #..#.##.###0 h2K#..........# #########5.#..........# #..##..........###...#......@...##..# .--82.8 (23.0)#...##..# ##########......# .. ##.####.## ## ##......).##..#......##.##......###.........########...#......###0 h80 hd<G--3.8 (240 hA0 hoD; _Found a stone staircase leading down.0 h_0 h-d40 hh0 hl,0 hy0 h|B0 h~B0 h0 hۃ0 hʅB0 h0 hpB0 h0 h[B0 hR  There is a stone staircase leading down here.0 h͑6 _0 h,0 h~,0 h,0 hB0 hƛB0 h0 hiB0 hj,0 h?,0 h ,0 hB0 hL0 hB0 hŮ0 hB0 h;0 h,0 h,0 h>,0 hM,0 hB0 h0 hNB0 h0 h,0 hF0 h0 hr,0 h0 h0 h{B0 hg0 hX0 hB0 h0 hL0 h!B0 h0 h0 h-B0 h!0 h,0 h0 h&0 h,0 hQ0 h0 h,0 h60 h0 h,0 hQ0 h0 hTWater 0 h0 h0 h9?0 hV0 hf 0 h{ ,0 h(0 h0 h0 h0 h0 hX  There is a snail-covered altar of Cheibriados here.0 h0 h _0 hn 0 h "0 h$$0 h%,0 hE(0 h*0 h+TWater 0 h-0 h/0 ho1?0 h30 h40 h6,0 h*80 h90 hX;,0 h=0 h>0 hB@,0 hA0 hgC,0 hD0 hF0 h\H,0 hI0 hK0 h>MB0 hCQ0 hsX..#.≈≈≈≈≈≈≈.####....##...#### ..#.........###.....#....#### ...#########................† ........>..............### .....................### ####.... .....................# #... ...............#.....# #.... #.........0 h[.....# ##. #..#.##.########@....#### #.. #########5##.....######... #.#.#..#.####..........#. #.#.. ...####..........#... ..#.... #.#...........#### ..##..# #...#.........##.. 5   ufetubus (asleep) ..#.... ###.#.........##.. #.## ### #................. .).# #.###....####0 h9d.730.8 (470 hi,1.8 (480 h#o0 hq0 h0≈.###.....#...###............>..........................### ............# ......#.....# ............# #@....#### .......##..... .#..#.####..... .. .... ....  #..#  ....  ### .).# 0 h≈.###.....#...###............>..........................### ............# ......#.....# ............# #@....#### .......##..... .#..#.####..... .. .... ....  #..#  ....  ### ).# 0 h0 h0 h 0 hc` _An ufetubus is nearby!0 h%≈.###.....#...###............>..........................### ............# ......#.....# ............# #@....#### .......##..... .#..#.####..... .. .... ....  #..#  ....  ### .).# 0 hʣ 9≈.###.....#...###............>..............0 hȦ ............### ............# ......#.....# ............# #@....#### .......##..... .#..#.####..... .. .... ....  #..#  ....  ### ).# 0 h 0 hj 0 h~ 0 h ` _An ufetubus is nearby!0 hJ _≈.###.....#...###............>..............0 h R............### ............# ......#.....# ............# #@....#### .......##..... .#..#.####..... .. .... ....  #..#  ....  ### .).# 0 h6: ≈.###.....#...###............>..........................### ............# ......#.....# ............# #@....#### .......##..... .#..#.####..... .. .... ....  #..#  ....  ### ).# 0 hJ 0 hP 0 hc v _An ufetubus is nearby!0 ho ≈.###.....#...###............>..........................### ............# ......#.....# ............# #@....#### .......##..... .#..#.####..... .. .... ....  #..#  ....  ### .).# 0 hH ≈.###.....#...###............>..........................### ............# ......#.....# ............# #@....#### .......##..... .#..#.####..... .. .... ....  #..# 0 h z ....  ### ).# 0 hD0 h0 h.v _An ufetubus is nearby!0 hq#..#..........#....####..#########................†......>.......###.. #..............### #### #.............# #.......#.....# # ##.............# ##  #..#.##.########.....#### #  #########5.....@.##.....######  #.# +.#..#.####..........# ##.# #.. ...####..........#.# # .....#.#...........### #..# #.#..#.#...#.##..# #......###.#.##. C   cyclops (missile, asleep) ##.## #### ###.....5   ufetubus (asleep) ..)[30 h4m.# .C#.###### ....# #......<........ C)CA cyclops comes into view.2.8 (1.0) _The cyclops shouts!0 hS#..#.###.....#....####.#................† #.>........### ##......### #### ##......# #.#.....# ##......# ## # #..#.##.#.....#### # # ##5.##.....###### # #.# +.#..#.####.##.# #......####.# ##..# #......#.#. ##..# #.#..#.#...#.##.# #......###.#.###.## ########.).# .C#.###..# #......<.30 h*0 h0 h&0 h0 h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h%'#..#.###.....#....#### #.....#.† ##.>...###  ##0 h.+e..### #####...# #.#.....# # .###.....# ## .# #..#.##.#.....#### # .# ##5.##.....###### .# #.# +.#..#.####.# .###.# #......####.# .##..# #......#.#. .##..# #.#..#.#...#..# #......###.#.#.## ########.).# . .C#.###0 hp1b..# #......<0 hc:0 h0T5   ufetubus (asleep).4Stone Arrow _0 h0 hUy  ###..#.###.....#....####  #.....#.†  ##.>.### ##.### #####.# # #0 hU .#.....# # #.###....# #.# #..#.##.#.....#### .# ##5.##..... ..# #.# +.#..#.####. ..###.# #......####. ..##..# #......#.#. ..##..# #.#..#.#...#..# #......###.#. .####.## ########.).# .# ..#.###. #......# #......<0 h- 0 h &50 h 0 hQ 0 h|cB The stone arrow hits the ufetubus!!0 h^j{.``0 h(...0 h 1---8==6Stone Arrow0 h0 h/L _You kill the ufetubus!0 h0 h0 h0 h» _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hz0 hX~0 hσ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hq 0 hu 40 hx Q _0 h‚ 2=--0 h 3==0 h B0 h$ 4==0 h8 0 h 0 hϖ X0 h # #.....######......... # ##.........>### # ##.......### # # ####...#  #.....#  #.###.........# ###.# #..#.##.########.....#### .....# #########........##.....##...# #.#.....'@#..#.####.......--...###.#.#.#.#......####...##..# .. #......#.#Stone Arrow...##..# #l #.#..#.#...# ###......#.. #......###.#  ##.####.## ########.l  [0 h 40m iguana (asleep) ##......).# .# ..#.### #..#......# #......<##......# ##.###.[0 h 40.0)  You reach down and open the door.=--7.8 (110 hS 0 h Z _An iguana comes into view.0 h^ F  The stone arrow hits the iguana!!0 hf ```.0 hS z '...  You kill the iguana!0 h7 1---91===8.8 (1.0)Stone Arrow0 h: 0 h< ' _You hear a shout!0 h40 h0 ha _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hK0 hFO0 hR0 hT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hp0 h5t0 hvw0 hy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h + _2=--0 h ...---gStone Arrowg   gnoll bouda (wandering)0 h 750.8 (20 hA G---1.8 (30 h^ 0 hk x _A gnoll bouda comes into view. It is wielding a +0 club.0 hsK  The stone arrow hits the gnoll bouda!!0 h{`)0 hq &'0 hbY19---4==2.8 (1Stone Arrow0 hT\e _You kill the gnoll bouda!0 h0 h40 he20=--0 h1==0 hv,0 hB0 hC2==0 h3==0 h-4==  There is an open door here.0 hZ> _  Things that are here:  a +0 club; a +0 leather armour; a gnoll corpse _0 hu8># ####..........# .# .# .# #.###..# .####.# #..#.##.########.....### .......# #########........##..... .......# #.#.....'.#..#.####..... .......###.#.#.#)#......####.......##..#.....#......#.#........##..#.#.#@#.#..#.#...#-- #####......#.....#......###.#  ##.####.##+##########  ##......).# .#. ..#.###  #..#......# 5. #......< #.##......# .F ##.###.[F   marrowcuda (dormant)  ##.........# ### #..# #..<. 0 hxEe 5   white imp (asleep)#...#......######..# ##### .....#..(.....# #...#664.0)=--7.8 (15 _A white imp comes into view.0 h(  #.# #..#.....#  #.# #.###.......# ##.####.# #..#.##.########.....## ........# #########........##.....# #.#.....'.#..#.####.###.#.#.#)#......####.##..#.....#......#..##..#.#.#.#.#..#.#...# ######......#...@.#......###.#  ##.####.##+###########........).# .#.. ..#.### #..#......# 5..# #......< #.##......# .F# ##.###.[#...# ###|#..# #..< ###...#......### ###..# #### ......#..(.....#[0 h V37m #...#.#........# #...#8.0) _Found a crystal staff.0 h  #.# #.#.....# #.# #.###.##.####.# #..#.##.########......# #########..##.# #.#.....'.#..#.####.###.#.#.#)#......####.##..#.....#......#.#0 h 7.##..#.#.#.#.#..#.#...##......#..@..#......###.# ##.####.##+########### ##......).# .#.. ..#.### #..#......# 5..# #...... #.##......# .F# ##.###.[ ##.# ###|#..# #..#...#......### ###..# .#..(.....# #...# .#.# #...#0 h 0 hj &90 h 0 h 0 ho'#F#.#S#l0 hsNF   bullfrog (asleep)##l   iguana (asleep)S   adder (asleep)0 h•F  You reach down and open the door.0 hn=70Stone Arrow0 h0 hr _A bullfrog, an adder and an iguana come into view.0 h5*#.# #.#.....#  #.# #.###.# .####.# #..#.##.########.....## #########..0 h4!##.# #.#.....'.#..#.####.###.#.#.#)#......####.##..#.....#......#.#.##..#.#.#.#.#..#.#...#.......#...@.#......###.#.##.####.##'###########.##......).#F .#.. ..#.###.#..#......#. 5..# #......<#.##......#S .F# ##.###.[.##.#l ###|#..# #..< F   marrowcuda (dormant)...#......### ###..# #####..(.....# #...# 0 h@F.F0 h"^1Stone Arrow0 h0 h0 h4Xi#.# #.#.....# #.# #.###.# .####.# #..#.##.#.....## #########.##.# #.#.....'.#..#.####.###.#.#.#)#......####.##..#.....#......#.#.##..#.#.#.#.#..#.#...#.......#....@#......###.#.##.####.##'###########.##......).#F .#.. ..#.###.#..#......#. 5F.# #......<.0 hi#.##......#S ..# ##.###.[.0 ho##.#l ###|#..# #..<....#......### ###..# #5   white imp (asleep) 0 h{0 hF0 h{.0 hN0 h520 h;0 hL #.# #.#.....#  #.# #.###.# ##.####.# #..#.##.#......# #########.##.# #.#.....'.#..#.####.###.#.#.#)#......####.##..#.....#......#.#.##..#.#.#.#.#..#.#...##......#...@.#......###.# ##.####.##'########### ##......).#F .#F. ..#.### #..#......#. 5..# #......< #.##......#S ..# ##.###.[ ##.#l ###|#..# #..<#...#......### ###..#  ......#.0 h.(.....# #...# ......#.# #...#30 hW0 h}0 h_0 hs0 h8F _Unknown command.0 hR #># ####.......# #.# #...#.....#  #.# #.###.................... ###.####.# #..#.##.########.....#.# #########........##.# #.#.....'.#..#.####.###.#.#.#)#......####.##..#.....#......#.#. .........##..#.#@#.#.#..#.#...# #######......#.....#......###.# ##.####.##'###########... ##......).#F .#F. ..#.###.. #..#......#. 5..# #..... #.##......#S ..# ##.###.[  ##...#l ###|#..# #.. F[39;490 h`jm   bullfrog (asleep) ####...#......#####..# ### l   iguana (asleep).#..(.....# #...#S   adder (asleep)4Stone Arrow _0 h.# ># ####....#  #.# #.###............... ###.####.# #..#.##.########.....#########........ #.#.....'.#..##.#.#.#)###0 hK#..@..#......#.#.. .........##..#.#.#.#.#..#.#.. #######......#.....#......###.# ##.####.##'###########....#......).#F .#F. ..#.###.. 5..# #...... F   bullfrog (asleep) #.##S ..# ##.###.[ l   iguana (asleep)  ##...l ###|.. S   adder ####....#####..# ###0 hG0 h.FFwandering)Slwandering)lS5Stone Arrow _The adder hisses angrily.0 hR  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hz> 0 heA 0 hH 0 hIL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h'B0 hSl   iguana (wandering)lS   adder.0 hI-6 _0 h0 h=0 hC0 hG0 hZ0 h` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h "  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h 0 h 0 h! 0 h% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h:0 h]>,0 hIFS.W   phantom (wandering)F   bullfrog (wandering)Wl   iguana (wandering)S   adder0 hM<7Stone Arrow0 hWT0 huX( _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ___A phantom comes into view.0 hh 0 hk"0 him`0 hQo `0 h# ####.....................# Deep Elf#.# #..................#.....# Health: 42/42 ========================#.# #.###....................# Magic: 18/24 ==================------ ###.####.# #..#.##.########.....# AC: 4Str: 5 .........# #########........##... EV: 12Int: 23 .........# #.#.....'.#..#.####... SH: 0Dex: 15 0 h;.........###.#.#.#)#......####... XL:  8 Next: 101% Place: Dungeon:6 .........##..#..@..#......#.#.... Noise: ==-------  Time: 4779.8 (1.0) .........##..#.#S#.#.#..#.#...#.. -) Nothing wielded #######......#.....#......###.#.. Cast: Stone Arrow##.####.##'###########...... Fly ##......).#l .#F. ..#.###..#..#......#. 5..# #...... W   phantom#.##......#W ..# ##.###.[ l   iguana##.........#. ###|#..# #..[390 h?;49m S   adder ####...#......######..# ### _A phantom comes into view.The stone arrow hits the bullfrog!  The bullfrog is severely wounded. _The bullfrog gives a loud, deep croak! The iguana hisses angrily.  The stone arrow hits the bullfrog!! _You kill the bullfrog! --  The bullfrog is severely wounded. _The bullfrog gives a loud, deep croak! The iguana hisses angrily.  The stone arrow hits the bullfrog!! _You kill the bullfrog!Your Evocations skill increases to level 1!You have reached level 9!  --more--0 h̡  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 0 he{6/465----59 0% 0 ho0 hsS _You feel clever. x20 h` ##.>..# ># ####....#  #.# #.###............... ###.####.# #..#.##.########.....#########........ #.#.....'.#..##.#.#@#)####....#......#.#.. .........##..#.#S#.#.#..#.#.. #######......#.....#......###.# ##.####.##'###########....#......).#l .#F. ..#.###.. 5..# #...... F   marrowcuda #.##W ..# ##.###.[ l   iguana  ##.... ###|.. S[39;40 hOi 9m   adder(…)  The white imp shouts!0 hs 0 h* AS.l.W 55.9=--800 hٟ 0 h \ _An ufetubus comes into view.0 h$.....###########.>..# ># ####....#  #.# #.###............... ###.####.# #..#.##.########.....#########........ #.#..@..'.#..##.#.#.#)#......####..S..#......#.#.. .........##..#.#.#.#.#..#.#.. #######......#.....#......###.# ##.####.##l###########....#......).#. .#F. ..#.###.W 55.# #...... #.##..# ##.###.[0 h0*0 h,B0 h5~S.W. ..0 h7A--10 hK>0 hA0 h;0 h0 h0 h+6````0 h<0 h"  The stone arrow misses the adder. The adder bites you but does no damage.0 hU S..l'oo   orc wizard (wandering)(…)The adder completely misses you.0 h`7--==20 h0 hz _An orc wizard comes into view. It is wielding a +0 dagger.0 ho  The stone arrow misses the adder. The stone arrow hits the iguana!!0 hx```†o   orc wizard (wandering)S   adder0 h0 h S..W.oo  You kill the iguana!0 h,?5-4-----130 h2I0 hM* _The adder bites you.0 hl E  The stone arrow hits the adder!!0 h= D.0 h& m.W'6=11------24 _You kill the adder!0 h ``` The stone arrow hits the phantom!0 hy{ 0 h% 0 h£ 0 h ?..W.55   white imp9/25 -----50 h޺ 0 h" _ _The phantom is heavily damaged.0 h$6````0 h0 h0 hg.W.5'0 h^6-----60 h0 hUY _The stone arrow misses the phantom.0 h 0 hl 0 h"The stone arrow hits the phantom!!0 h 0 hn `0 h.0 hJF   marrowcudao   orc wizard5   white imp0 h..5†0 hi3------670 h0 hhN _You destroy the phantom!0 h H  The stone arrow hits the white imp!0 hq```.0 h5...0 h=1-----8Stone Arrow0 h0 hM _You kill the white imp!0 h _You don't have enough magic to cast this spell.0 h 0 h0 h]0 h e _You don't have enough magic to cast this spell.0 h@ e #.#  #.# >  #.#  #>#  #.#  #.#  # #########.... #.#..@..'.##.#.#)#....#.....#.....#.#.#..†..# ##'####  ).#. .#F.  0 hG ^#. o..#   ..# [0 hz  #.#  #.# >  #.#  #>#  #.#  #.#  # #########.... #.#..@..'.##.#.#)#....#.....#.....#.#.#..†..# ##'####  0 hT l).#. .#F.  #. o..#   ..# [0 h; 40 hz _There are monsters nearby!0 h = #.#  #.# >  #.#  #>#  #.#  #.#  # #########.... #.#..@..'.##.#.#)#....#.....#.....#.#.#..†..# ##'####  ).#. .#F.  #. o..#   ..# [0 hf #.#  #.# >  #.#  #>#  #.#  #.#  # #########.... #.#..@..'.#0 h#.#.#)#....#.....#.....#.#.#..†..# ##'####  ).#. .#F.  #. o..#   ..# [0 h0 h0 hF0 hd _There are monsters nearby!0 h+C #.# #.....#.#.# ##.>.#.# ##.##># ####.#  #.# #.#.....#  #.# #.###.# .####.# #..#.##.########.....## ###.##.# #.#...@.'.#..#.####.###.#.#.#)#......####.##..#.....#......#.#.##..#.#.#.#.#..#.#...#.......#..†..#......###.#.##.####.##'#####.##......).#. .#F. ..#.###... #..#......#. o..# #......< #.##......#. ..#[400 h m ##.###.[. --9 _0 hj#.# #.....#. #.# ##.>.# #.# ##.# #># ####.# #.# #.#.....# 0 h)#.# #.###.# .####.# #..#.##.########.....## ###.##.# #.#....@'.#..#.####.###.#.#.#)#......####.##..#.....#......#.#.##..#.#.#.#.#..#.#...#.......#..†..#......###.#.##.####.##'###########.##......).#. .#F. ..#.###.#..#......#. o..# #......<.#.##......#. ..# ##.###.[.0 h0 h]2=---900 hg$0 hN'0 h<~.# #.....#. .# ##.>.# .# ##.### ># ####.# .# #.#.....# .# #.###.# .####.# #..#.##.########.....## ###.##.....#0 hȁj# #.#.....@.#..#.####.###.#.#.#)#......####.##..#.....#......#.#.##..#.#.#.#.#..#.#...#.......#..†..#......###.#.##.####.##'###########.##......).#. .#F. ..#.###.#..#......#. o..# #......<.#.##......#. ..# ##.###.[.0 h0 hY&10 h}0 h%Q _There is an open door here.0 h&] 0 ha 0 hm 0 hbs V _There's nothing to close nearby.0 h]0 h 0 h0 hF _Unknown command.0 ht@{# #.....#. # ##.0 hKD>.# # ##.### # # ####.# # #.#.....# # #.###.# ####.# #..#.##.##.....#### # ###.##.....## #.#.....'@#..#.####.###.#.#.#)#......####.##..#.....#......#.#.##..#.#.#.#.#..#.#...#.......#..†..#......###.#.##.####.##'###########. ##......).#. .#F. ..#.###. #..#......#. o..# #......<. #.##......#. ..# ##.###.[.0 hM0 hP-2 _0 hV0 hX0 hP#######.....+#.#.#..#...##0 hzo3==30 h]N _You reach down and close the door.0 h 0 h 40 h ,0 h 4==0 h 0 h: ,0 h 0 h }5==0 h  0 h' ,0 h 0 h? B0 hl! 6==0 h# ,0 h% 0 h' u7==0 h* 0 h$, B0 h)/ ,0 h1 0 h3 u8==0 h5 0 h<8 B0 h: ,0 h+< 0 h> u9==0 h? 0 hBB B0 h D 10/25==0 hE 0 hG ,0 hI 0 hK ,0 hM 30 hi r1==2==13==4==0 hm B0 h9p 5==0 h|r 0 ht 0 hv 0 h} B0 h=$ 825.8 (32.0)C   cyclops (missile)C _A cyclops is nearby!0 hZ  ###..#.........###.....#....##  #.....#########...  ##..>.###.  ##.### ##  ####.....#  #.....#.....#  #.###....................# ###.# #..#.##.########.....#### # #########.@......##.....#### #.#.....+.#..#.####.###.#.#.#)#......#####..#.....#......#.#... ....##..#.#.#.#.#..#.#...#. ##......#..†..#......###.#####.##'###########.........).#. .#F. .C#.###.... ..#......#. o..# #......<0 h` k6.8 (1.0) _0 h   >          ########..  #.@......# 0 h+.#..#.###)#......##......##.#..#.##......#########).#. .#F.  o..# <0 hC   >          ########..  #.@......# +.#..#.###)#......##......##.#..#.##......#########0 h`F).#. .#F.  o..# <0 hYJ0 hL0 hQ0 hT^ _A cyclops is nearby!0 h ###..#.###.....#....##.....#.##.>.###.##.### #####.#  #.0 h #.....#  #.###.# .# #..#.##.#.....#### # ##.##.....## #.#.....+.#..#.####.###.#.#.#)#......####.##..#.....#......#.#.##..#.#.#.#.#..#.#...#. #......#..†..#......###.#. #.####.##'###########.  ......).#. .#F. .C#.###.  .#......#. o..# #......<..... 0 hM 6==7 _0 hx ###..#.###.....#....##.....#.†##.>.###.##.### # ####.# # #.#.....# # #.###...# # #0 h{ .# #..#.##.#.....#### # ##.##.....## #.#.....+.#..#.####.###.#.#.#)#......####.##..#.....#......#.#.##..#.#.#.#.#..#.#...#. ......#..†..#......###.#. .####.##'###########.).#. .#F. .C#.###. #......#. o..# #......<.0 h܂ 0 hs &80 h 0 hh 0 h5###..#.###.....#....####. #.....#.†. ##.>.###.0 h̰##.### ####..# #. .#.....# #. .###....# # .# #..#.##.#.....#### # .# ##.##.....# .# #.#.....+.#..#.####.# .###.#.#.#)#......####.# .##..#.....#......#.#.# .##..#.#.#.#.#..#.#...#.##..†..#......###.#.# ####.##'###########.).#. .#F. ..#.###.# ......#. o..# #......<.0 h0 h&90 h0 h 0 hHH..#.###.....#....####. .....#.†. #.>...###. ##..### ####....# #.#.....# #. ###.....# ##. # #..#.##.#.....#### #. # ##.##.....######. # #.#.....+.#..#.####.#. ###.#.#.#)#......####.#. ##..#.....#......#.#.# ##..#.#.#.#.#..#.#...#.##..†..#......###.#.## C   cyclops (missile).##'###########.).#. .#F. C.#.###.###. o..#0 hnTu[39;49m #......<.0 h{.C7==300 h+..#.###.....#....####.#................†. .>........###. #......### ####. #......# #.#.....# #.......# ##.  #..#.##.#.....#### #.  #0 hV]#.##.....######.  #.#.....+.#..#.####.#..#.#.#)#......####.#. #..#.....#......#.#.# #..#.#.#.#.#..#.#...#.##.#..†..#......###.#.##..##'###########.).#. .#F. .C#.###.##. o..# #......<.#0 h0 hl)<10 h+0 hv.......>............### .....# .....# .....#  ########.....####  #......@.#  +.#..#.###)#......#......#.#..#.#......#######).#. .#F. . o..# <0 hK2.......>............### .....# .....# .....#  ########.....####  #......@.#  +.#..#.###)#......#......#.#..#.#......#######).#. .#F. . o..# < 0 hYX_A cyclops is nearby!0 h v.......>............### .....# .....# .....#  ########.....####  #......@.#  +.#..#.###)#......#......#.#..#.#......#######).#. .#F. . o..# <0 h .......>............### .....# .....# .....#  ########.....####  #......@.#  +.#..#.###)#......#......#.#..#.#......#######).#. .#F. . o..# < _A cyclops is nearby!0 h-..#.###.....#....####.###..........†.>..............###. ..........### ####. .........# #..#.....# #. #.......# ##. #..#.##.#.....#### #. #.##.....######. #.#.....+.#..#.####.0 hQ#. #.#.#.#)#......####.#. ..#.....#......#.#.# ..#.#.#.#.#..#.#...#.##.#..†..#......###.#.##. #.##'###########.  .).#. .#F. .C#.###.#### #. o..# #......<.## 0 hP8==2 _0 h#.≈≈≈≈≈≈≈.###...####....# .#.........###.....#....####....##########........†....#>........###.......#...### ####....#...........# #....# .0 hI.....#.....# #.. ....................# ##. ..#.##.########.@...#### #. ########........##.....######. .#.....+.#..#.####..........#. .#.#.#)#......####..........#.... .#.....#......#.#...........##### .#.#.#.#.#..#.#...#.........##. .#..†..#......###.#.........## .##'###########......... ).#. .#F. .C#.###.........###0 hڗ0 h&30 h0 h0 h #≈..≈≈≈..≈#..#....###....##....# #.≈≈≈≈≈≈≈.####...####....# #.........###.....#....####....# #########......†....# >.......###.......# ......### ####....# .........# #....###.....# #................@..# ##. .#.##.########.....#### #. #######........##.....######. #.....+.#..#.####...#. #.#.#)#......####....#..... #.....#......#.#...........###### #.#.#.#.#..#.#...#.........##. #..†..#......###.#.........## ##'###########..........4≈.≈...≈.≈##.#...........#######[390 h5 ;49m ≈..≈≈≈..≈#..#....###....##....# .≈≈≈≈≈≈≈.####...####....# ........###.....#....####....# #########....†....# >.###.......# .### ####....# .....# #....###...#...@.# #.. ..................# ##. #.##.########.....#### #. ######........##.....######. .....+.#..#.####..........#. .#.#)#......####..........#...... .....#......#.#...........####### .#.#.#.#..#.#...#.........##. ..†..#......###.###9==50 h0 hHWhere to? (Tab - D:6, ? - help)  D - Dungeon 0 hu0 hxZ≈.≈...≈.≈##.#...........#######0 hzripuliukko the Thaumaturge ≈..≈≈≈..≈#..#....###....##....#Deep Elf .≈≈≈≈≈≈≈.####....##...####....#Health: 46/46 ======================== .........###.....#....####....#Magic: 19/25 ==================------ #########................†....#AC: 4Str: 5 .....>..............###.......#EV: 12Int: 25 ..................### ####....#SH: 00 h|"Dex: 15 ..................##....### XL:  9 Next:  6% Place: Dungeon:6 ............#...@.##....... Noise: ---------  Time: 4835.8 (0.0) ..................###...... -) Nothing wielded #.##.########.....#### #...... Cast: Stone Arrow ######........##.....######...... Fly .....+.#..#.####..........#...... .#.#)#......####..........#......  .....#......#.#...........#######  0 hy.#.#.#.#..#.#...#.........##.....  ..†..#......###.#.........##.....  0 hʃ_Unknown command. _You reach down and close the door. _A cyclops is nearby! _A cyclops is nearby! _A cyclops is nearby! _A cyclops is nearby!0 h0 h 0 hO0 h0 h,0 hC0 h޿0 h0 hY0 h20=0 h1==0 h,0 h,0 h2==0 hy0 hB0 h0 h ,0 h ,0 h 0 hq3==0 h{Z  There is a stone staircase leading down here.0 h,0 h^; _0 h7=4=  # #.### #....###.#.##  #.@....... 48.6 (12.8) #####.####  _You fly downwards. _There is a stone staircase leading up here.0 h~ 0 h͂ 0 hʅ 0 h F _Unknown command.0 hl 0 h8 0 hs  0 h2 @_Unknown command.0 h=0 hlAJ0 h D; _0 hM 5== _Magic restored.0 hQJ0 hS0 h\VB0 hX,0 h[,0 h;]f=0 h_,0 haB0 hc0 heB0 h;h0 hajB0 hnX0 hqB0 hVs,0 hwX0 h\{X0 hX0 h-X0 hŇ0 h 0 h0 hX0 he0 hn0 h.X0 h0 hŶn0 hnB0 h=0 hB0 hֿ0 h&B0 h0 h_B0 hS,0 h0 hB0 hm0 h-,0 h,0 h,0 hO0 hB0 h,0 hRB0 h0 hB0 hF _You reach down and open the door.0 hM40 h0 h@  There is an open door here.0 hL _0 h?n0 h X0 h4##.####.#####......#  #.#.##.#  #.#.##.# ##+## ≈≈≈  #.#.##.# ##.@.#....  #.#.##.# ##.....##  #......# ##.......# ####....####.........# ...........'.........+ ####....####.........# #.......# ##.......## #.##.##.# ##.....## #.##.##.# ##...#######...'96.6 (48.00 h:30 h$M======7.6 (490 hɋ0 h= _As you open the door, it creaks loudly!0 h,s0 hv40 h0y,0 h{,0 h  There is an open door here. _0 hՊ.. ...# ##.# .##.... .......0 hs# .≈≈≈≈≈≈ ##.####  ...≈≈≈≈ ......# #.#######.ß...._ .#.##.# #.......@...≈≈≈≈------9.6 (2.0) .#.##.# ######'##.≈≈≈≈≈≈ .#.##.# ##...#....... .#.##.# ##.....#######...# ##.......#....####.........# .........'.........+#....####.........# ......# ##....0 hߑ8_0 h------900.6 (3_ _Found a shadowy altar of Dithmenos.0 h0 h40 h0 hB0 h<0 hB0 h+Water 0 h%4       ##   ...#######  #......@.$..:.h  #.####.####.##.  #.##....##..   #.............   #.≈≈≈≈≈≈≈.....  #...≈≈≈≈≈≈....  h   hound (asleep) 0 h4I #.#######.ß...._≈≈...#  #...........≈≈≈≈≈≈....  ######'##.≈≈≈≈≈≈≈...## 8.6 (89.6 (90 hR0 hhVX _A hound comes into view.0 hԢ  ## ...#############  #......@.$..:.h  #.####.####.##.  #.##....##..  #......  #.≈≈  #...  #.ß....  ....  0 h $ 0 h7  ## ...#############  #......@.$..:.h 0 hF=  #.####.####.##.  #.##....##..  #......  #.≈≈  #...  #.ß...._  ....   0 hA Q_0 hF 0 hJ \ _A hound is nearby!0 h l ## ...#############  #......@.$..:.h  #.####.####.##.  #.##....##..  #......  #.≈≈  #...  0 h i#.ß....  ....   0 h F ## ...#############  #......@.$..:.h  #.####.####.##.  #.##....##..  #......  #.≈≈  #...  #.ß....  ....   _ _A hound is nearby!0 hO ## ...#############  #......@.$..:.h  #.####.####.##.  #.##....##..  #......  #.≈≈  #...  #.ß...._  ....   0 hi ##0 h  ...#############  #......@.$..:.h  #.####.####.##.  #.##....##..  #......  #.≈≈  #...  #.ß....  ....   0 hV40 h9_0 h\ _A hound is nearby!0 h1   ##  ...# #.$..:.h#  #.####.####.##.#  #.##....##..  #.......  #.≈≈≈≈≈≈≈..... 0 h6 #...≈≈≈≈≈≈....  #.#.ß...._≈≈...#  #....≈≈≈≈≈≈....  ######'##.≈...##  0 h,0 hh..h_0 hK==10.6 (1Stone Arrow0 h 0 hå& _The hound barks!0 h'L   ##  ...#  #...h..#  #.####.####.##.#  #.##....##...# #....... #.≈......#  #...≈≈≈≈≈≈.... #  .#0 hO.ß...._≈≈...#  .≈≈≈≈≈≈....  '##.≈...##  0 h-n,h:_--1_ _You see here 7 gold pieces.0 h M````_0 h h.:._2---==20 h  _The stone arrow misses the hound. The hound closely misses you.0 h "````0 hFoh.:.19------3 _The stone arrow misses the hound. The hound closely misses you.0 h 0 h 0 hì The stone arrow hits the hound!!0 h̳0 h†0 hu0 hA _0 h˾, 0 hB0 hn 0 h0 h7R0 h$e7-----84Stone Arrow0 hj0 hmI _You kill the hound!0 hF18=-0 h85,0 hZ9,0 h<,0 h6B0 h7Ez9==0 h\H,0 h5K0 h7N20==0 hQ0 hSB0 hMV,0 hNX0 h]0 hP_1==0 hWa,0 h-c0 hCe,0 hg0 hh2==0 hj0 hl,0 htn3==0 hAp0 hqB0 hs,0 hu0 hw4==0 hly0 h\}X0 h4,0 h 5==0 hӂ0 h0 hƆ,0 hM _You now have 421 gold pieces (gained 7).0 h0 hV40 ha  You see here a hound corpse.0 hӐ0 h6 _0 h0 hpP=0 hA0 hR    ##  ...###  #.........†.@..#  0 h+!--#.####.####.##.#  #.##....##...# #  #..............  #.≈≈≈≈≈≈≈......#  #...≈≈≈≈≈≈.....#  #####.ß...._≈≈...#.#  ≈≈≈≈≈≈.....#  '##.≈≈≈≈≈≈≈...##  You pick up a book of Armaments and begin reading...0 h\Y39.6 (25.0)_0 hH--40.6 (260 hp9_0 hˬe _You add the spells Hellfire Mortar and Lehudib's Crystal Spear to your library.0 h(q0 hvw Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 1% 2b - PasswallEarth1%3  c - BlinkTranslocation2%2  d - Lesser BeckoningTranslocation2%2  e - Animate ArmourSummoning/Earth3% 4  f - PetrifyAlchemy/Earth3% 4  g - Summon Ice Beast0 hyIce/Summoning6% 3  h - Cigotuvi's PutrefactionNecromancy/Air19% 4  i - Dispel UndeadNecromancy19% 4  j - Martyr's KnellNecromancy/Summoning19% 4  k - Summon Mana ViperHexes/Summoning45% 5  l - Hellfire MortarFire/Earth93% 7  m - MagnavoltEarth/Air93% 7  n - Lehudib's Crystal SpearConjuration/Earth99% 8  o - Monstrous MenagerieSummoning100% 7 15 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit0 h0 h0 hx  ripuliukko the Thaumaturge  Deep Elf  Health: 46/46 ========================0 h  Magic: 25/25 ========================  AC: 4Str: 5  EV: 12Int: 25##  SH: 0Dex: 15...##############   XL:  9 Next:  8% Place: Dungeon:7#.........†.@..#   Noise: ---------  Time: 4940.6 (0.0)#.####.####.##.#   -) Nothing wielded#.##....##...# #   Cast: Stone Arrow#..............  Fly #.≈≈≈≈≈≈≈......#  #...≈≈≈≈≈≈.....#    #####.ß....0 hؘ[34m_≈≈...#.#    ........≈≈≈≈≈≈.....#    ##'##.≈≈≈≈≈≈≈...##  The stone arrow hits the hound!! _You kill the hound! _You now have 421 gold pieces (gained 7). _You see here a hound corpse.  You pick up a book of Armaments and begin reading... _You add the spells Hellfire Mortar and Lehudib's Crystal Spear to your library.0 hm Okay, then.0 hӬD _0 hz  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h< Your spells (cast)TypeFailure Level  a - SandblastEarth1% 1  e - Lee's Rapid Deconstruction Earth1% 5  q + Stone ArrowConjuration/Earth 1% 3  w - Brom's Barrelling Boulder Conjuration/Earth 1% 4 Select a spell to cast[!]/[I] toggle spell headers0 h{] 0 ha   ripuliukko the Thaumaturge  Deep Elf  Health: 46/46 ========================  Magic: 25/25 ========================  AC: 4Str: 5  EV: 12Int: 25##  SH: 0Dex: 15...##############   XL:  9 Next:  8% Place: Dungeon:7#.........†.@..#   Noise: ---------  Time: 4940.6 (0.0)#.####.####.##.#   -) Nothing wielded#.##....##...# #   Cast: Stone Arrow#.............. [0 hYd 39;49m Fly #.≈≈≈≈≈≈≈......#  #...≈≈≈≈≈≈.....#    #####.ß...._≈≈...#.#    ........≈≈≈≈≈≈.....#    ##'##.≈≈≈≈≈≈≈...##   _You see here a hound corpse.  You pick up a book of Armaments and begin reading... _You add the spells Hellfire Mortar and Lehudib's Crystal Spear to your library._Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h%t   ripuliukko the Thaumaturge  Deep Elf  Health: 46/46 ========================  Magic: 25/25 ========================  AC: 4Str: 5  EV: 12Int: 25##  SH: 0Dex: 15...##############   XL:  9 Next:  8% Place: Dungeon:7#.........†.@..#   Noise: ---------  Time: 4940.6 (0.0)#.####.####.##.#   -) Nothing wielded#.##....##...# #   Cast: Stone Arrow#.............. [0 hlx 39;49m Fly #.≈≈≈≈≈≈≈......#  #...≈≈≈≈≈≈.....#    #####.ß...._≈≈...#.#    ........≈≈≈≈≈≈.....#    ##'##.≈≈≈≈≈≈≈...##   _You see here a hound corpse.  You pick up a book of Armaments and begin reading... _You add the spells Hellfire Mortar and Lehudib's Crystal Spear to your library._Okay, then.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then._ _0 h( 0 h, J0 h0 Q _0 h%? 0 hD ,0 h{H ,0 hL B0 hX 0 h[ ,0 h] ,0 hx_ 0 h_c 0 h[e 0 h@g ,0 h0i ,0 h m X0 ho 0 hq B0 hvt 0 hv B0 hy B0 h{ ,0 h~ X0 h 0 hu ,0 h n0 hC 0 hk B0 h ,0 h B0 hޚ 0 h ,0 h[ X0 h B0 hӣ B0 h 0 h B0 h ,0 h~ B0 h+ X0 h B0 h ,0 h X0 h B0 hP X0 hK ,.# ##.....## ####.# .# ##...## #.# .# #+## #.# .##.# .##.# .####.# ...# ..####### #.# ##.# (.......#####.#  #.# #..@......# 73.6 (33.0)  #.#### #.#.#######  #....###.#.## #.#  #.##.<....... ..# 0 hM  #.######.########  #.#  ..#  ###0 hY 0 h ,4.6 (340 h 0 h % _Found 7 stones.0 hg0 h l40 hto0 hr,0 h1n0 h܂0 hv,0 h݉0 h0 hB0 hȔ0 h–,0 h0 h0 hB0 h0 h,0 hw0 h0 h,0 hj0 hl0 hb,0 h?0 h^X0 h,0 h,0 hr0 h~,0 h[0 hKF _You reach down and open the door.0 h?40 h 0 hI@  There is an open door here.0 h0 h6 _0 hH0 h7,0 h0 h>@  There is an open door here.0 h6 _0 h0 h,0 h,0 hF0 h"B0 h0 h+,0 h,0 h,0 h0 h;  You see here 7 stones.0 hF0 h6 _0 h0 hB0 hB0 h0 hH0 htB0 hB0 hn0 h 0 h#.........# ##...####### #.# #.#######.# #..(.......#####.#  #.# ##....##.........#  #.######.#.##.#.#######  #....###.#.##.#.#  #.##.<..........#  #.######.########  #.# #.#   ..# #@#  5000.6 (26 ### #.#   .  #  .... ..... .#..$ >...... 0 h#0 h,1.6 (270 h0 h; _Found a stone staircase leading down.0 hw0 hSH0 h 0 hk#.######.##0 h# 0 h 0 h#.# #.#..# #.#########.######## ...#......# ###..#.ß#ß?  .##......#)# # ..........ß#ß(.##.##.#..@......#6.6 (5.0)..>............###.........#######.#######.# #.# #+ 0 h̫0 hԯ0 h$7.6 (60 h0 h 0 h0 hF_Found 4 stones and a scroll of noise.0 h0 h$8.6 (70 h0 h? _You now have 436 gold pieces (gained 15).0 hf 0 h J0 hJ 0 h B0 hV 0 hL 0 hߜ X0 h# ,0 hj ,0 h ,0 h 0 h 0 hE 0 h 0 hİ 0 h~ 0 h 0 h 0 h0 0 h_ 0 h ,0 h 0 h 0 hc ,0 h 0 h 0 hG B0 h 0 h8 B0 h 0 ho B0 h X0 h 0 hs 0 h_ ,0 h 0 h 0 h ,0 h 0 h ,0 h ,0 hc 0 h ,0 h[ ,0 h; 0 h B0 h 0 h$ B0 h 0 h B0 h #.# #...#  #+ #.###  #.#  ##.#   ##..#   ####...##   +.......#   ####...##   ##.@#   0 h L##.#   #.#   #.#   #..  ##.   .  .#    0 h" 034.6 (26.0)0 h~$ ,5.6 (270 h)' 0 h, 0 _t - a wand of iceblast (8)0 h 0 h J0 hg z + .## #.# ##.##..####...##0 h> +.......#####...# ##..#  ##0.0) .#>#  0 h A6.6 (10 h 9 _Found an escape hatch in the floor.0 h*  There is an escape hatch in the floor here. _[0 h37m _You reach down and open the door.  There is an open door here. _0 h[40m ####.###### # #.# ### #.# #.. ##+## #.# ##...## #.# ##.....## ##.# ##.......## ##..# #.........####...# +@........+...............####...##.......## ##..# ##.....## ##.# ##...## #.# ##'## #.# #.#[39;40 hnf9m #.. #.# ##.##.######## #....###......'82.6 (46.0)...###======3.6 (47 _As you open the door, it creaks loudly!0 h%  There is an open door here. _0 h.0 h.0 h/70 h< ####.### #.# 0 hr<## #.# #. ##+## #. ##...## 0 h<j#. ### ##.....##.##.## ##.....#####.#...####.........0 h>.@......'..------92.6 (9.0)######.#...####.........#.##.## ##.....#( ### ##.....##. ##...###. ##'## #. #.# #. #.#  ##.####0 hD0 hZGB------3.6 (10 hG 0.0)0 hL0 hP% _Found 5 stones.0 hإ 0 h 0 hϨ 0 h 0 hݫ 0 h 0 h? 0 h۱ 0 h 0 h 0 h 0 hs 0 hV 0 hG 0 hc 0 h 0 h= 0 h 0 h 0 hw ,0 h 0 h X0 h5 n0 h 0 h 0 hh 0 h0 h3,0 hK0 ha0 ha,0 h@0 hH 0 h ,0 hW0 h',0 h/0 h0 h50 h)0 h0 h0 h0 h0 hx0 h 0 h"0 hm#0 h$0 h&0 h'0 h(,0 h/0 h1,0 h20 h40 h70 h8,0 h :0 hf;0 hN<,0 h=0 h>?,0 h @0 hxA0 hB0 hC,0 hE0 hxF0 hG,0 hH0 hg.0 hF q1==20 hϸ 0 h 0 h9 0 h 0 h J.gg0 hN &30 h, 0 h` 0 h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 hz| #.......# #### ripuliukko the Thaumaturge ###.##### # Deep Elf ##.# # Health: 46/46 ======================== #..# ## Magic: 16/25 ===============--------- #.## ##. AC: 4Str: 5 #.#### ##.. EV: 12Int: 250 hK{ . # #.##.## ##... SH: 0Dex: 15 .≈..#.#####.#...####.... XL:  9 Next:  9% Place: Dungeon:7 g≈).gg*@...........'.... Noise: ---------  Time: 5143.6 (0.0) .≈.##*#####.#...####.... -) Nothing wielded 0 h}#.##.## ##... Cast: Stone Arrow #(#### ##.. Fly  #.# ##. #.# ## g   gnoll sergeant (polearm) #.# # gg 2 gnolls (1 polearm) #.# # #.# ## _The gnoll shouts! You hear a shout!  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.0 h{  #.......# #### ripuliukko the Thaumaturge ###.##### # Deep Elf 0 hf} 1##.# # Health: 46/46 ======================== #..# ## Magic: 16/25 ===============--------- #.## ##. AC: 4Str: 5 #.#### ##.. EV: 12Int: 25 . # #.##.## ##... SH: 0Dex: 15 .≈..#.#####.#...####.... XL:  9 Next:  9% Place: Dungeon:7 g≈).gg.@...........'.... Noise: ---------  Time: 5143.6 (0.0) .≈.########.#...####.... -) Nothing wielded #.##.## ##... Cast: Stone Arrow 0 h~ N#(#### ##.. Fly  #.# ##. #.# ## g   gnoll sergeant (polearm) #.# # gg 2 gnolls (1 polearm) #.# # #.# ##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target0 h OA rock wall.  The wall shatters!  The blast of rock fragments hits the gnoll!!Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  The wall shatters!blast of rock fragments hits the gnoll!!  You kill the gnoll!0 h /  --more--0 h߉       ##.#  #..#  #.##   0 h= ` . #   .≈..#.#####.#.. g≈).###@....... .≈..#..   #(####  #.#  #.#  #.#    gnoll ( #.#  #.#  0 hߋ .The blast of rock fragments hits the gnoll!0 h`)g.  The gnoll is almost dead.0 h i2---=======4.6 (10 h^0 h= _The gnoll hits you from afar with a +0 halberd.0 hx-40 h70 h<> _Unknown command.0 h& _Unknown command.0 h{SW  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0 h90 hm0 hf _You don't know that spell.0 h+0 h,Equip which item?  - - Unarmed (current attack) Armour (go to first with [)  a - a +0 robe (worn)  w - a +1 pair of boots (worn) Jewellery (go to first with "=)  f - an amulet of regeneration (around neck)  q - a ring of flight (left hand)  x - a ring of wizardry (right hand)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 0 hu 0 h; 0 h#.......# #### ripuliukko the Thaumaturge###.##### # Deep Elf##.## Health: 42/46 =====================---#..### Magic: 16/25 ===============---------#.####. AC: 4Str: 5#.#### ##.. EV: 12Int: 25. # #.##.## ##... SH: 0Dex: 15.≈..#.#####.#...####.... XL:  9 Next:  9% Place: Dungeon:7g≈).)g.@...........'.... Noise: =======--  Time: 5144.6 (0.0).≈.########.#...####.... -) Nothing wielded[11;20 hR]0H#.##.## ##... Cast: Stone Arrow#(#### ##.. Fly #.###.#.### g   gnoll sergeant (polearm)#.## g   gnoll (polearm)#.###.### _The gnoll hits you from afar with a +0 halberd. _Unknown command. _Unknown command.Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.  Okay, then. _0 hme  The stone arrow hits the gnoll!)`0 h &.0 hS3=40 h --10==-----5.6 (1Stone Arrow0 h0 hLI _You kill the gnoll!0 hR     ##.#  #..#  #.##    . #   .≈..#.#####.#.. 0 hSg≈).)).@....... .≈.########.#..   #(####  #.#  #.#  #.#  #.#  #.# 0 h s     ##.#  #..#  #.##    . #   .≈..#.#####.#.. g≈).)).@....... .≈.########.#..   #(####  #.#  #.#  #.#  #.#  #.# 0 h----- _A gnoll sergeant is nearby!0 hD     ##.#  #..#  #.##   0 hGY . #   .≈..#.#####.#.. g≈).)).@....... .≈.########.#..   #(####  #.#  #.#  #.#  #.#  #.# 0 h s     ##.#  #..#  #.##    . #   .≈..#.#####.#.. g≈).)).@....... .≈.########.#..   #(####  #.#  #.#  #.#  #.#  #.# 0 h 0 h 0 h 0 h% e _A gnoll sergeant is nearby!0 h@      ##.#  #..#  #.##    . #   .≈..#.#####.#.. g≈).)).@....... .≈.########.#..   #(####  #.#  #.#  #.#  #.#  #.# 0 h      ##.#  #..#  #.##    . #   .≈..#.#####.#.. g≈).)).@....... .≈.########.#..  0 h h #(####  #.#  #.#  #.#  #.#  #.# 0 h 0 hT 0 h 0 h e _A gnoll sergeant is nearby!0 h #.#  ###.##### ## ##.# .. #..# #. #.## ##≈ #. #.#### ##0 h.≈ #. #.##.## ##.≈..#.#####.#...####.g≈).))@..'§.≈.#.#...####. #.##.## ## #(#### ## #.# ## #.#  #.# #.# #.# 0 h> 0 h n4=--6 _0 h0 h0 heYB #.#  ###.#####. ### ##.#≈≈ ..# #..# 0 h[f... #.# #.## ≈.≈ #.# #.#### ##.≈. #.# #.##.## ##_..≈..#.#####.#...####.g≈).)@...'≈§.≈.#.#...####.. #.##.## ##≈0 hm]x #(#### ## #.#  #.#  #.#  #.# #.#0 hu0 hy5=5=---70 h0 hf{ _Found a blossoming altar of Fedhas. _You see here a +0 halberd.0 h0 hR0 hi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hs 0 hu 0 h 0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 hО y #.# .#.#... ###.#####......### ##.#§≈≈≈≈....# #..#....#.# #.## ≈.≈..#.# #.#### ?...≈.)#.# #.##.## ##._..≈..#.#####.#...####0 h 3.g≈).@)...'§≈§.≈.#.#...####.. #.##.## ##≈≈≈ #(#### ... #.### #.#  #.#  #.#  #.#0 h §6==8Stone Arrow0 h 0 h _Found a scimitar and a scroll of revelation. _Items here: )) ††.0 h3 ``` The stone arrow hits the gnoll sergeant!!0 h?§≈).§§§≈§≈§.§§##0 h0 ha12---==90 h0 hg _The gnoll sergeant is severely wounded.0 h' ``` The stone arrow hits the gnoll sergeant.0 hr§.≈).§≈§.0-----50 _The gnoll sergeant is almost dead.0 hN  The stone arrow hits the gnoll sergeant!!)```0 hl≈§§≈).≈≈≈..§.§§§§≈≈0 h$7/25 -----31Stone Arrow _You kill the gnoll sergeant!0 h^40 hȪ0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h 0 h 0 h# 0 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0 h9, 40 hB1 0 h8 0 h@ W= _0 hD l8=--0 hI 0 hP ,0 hT 0 h\ u9==0 ha 0 hd ,0 hEg 0 h_j ,0 hl 0 hq 10/25==0 hs 0 hv ,0 hx 0 h{ ,0 h#~ 0 h- u1==0 h 0 h܆ ,0 h< 0 h^ u2==0 h 0 hH ,0 ha 0 hϘ ,0 h[ 0 h 13==0 hR 0 hv ,0 hT 0 hv 4==0 h 0 h5 ,0 h 0 h ,0 h 0 h 5==0 hS 0 h ,0 h 0 h 6==7==0 h 8==0 hX0 h0 h$0 hJ0 h 0 h6 d9==0 h 0 h,0 h0 h20==0 h0 h,0 h!0 h#,0 h%0 h(1==0 h?+0 h".,0 hx00 h3,0 h50 h:0 hf;b2==0 h>0 hC,0 heG0 h$K3==0 h?M0 hP,0 h.S0 hAV,0 h2Z0 hU]4==0 h_0 hb,0 hd0 hHh5==0 hj0 ho0 hr,0 ht0 hz0 hq},0 h=0 h؃0 hSLava 0 h0 hD0 h[=0 h0 h0 h,0 hB0 hw0 h,0 h0 h0 h,0 h0 h,0 h0 hK _o - 3 scrolls of revelation (gained 1)0 h40 h70 h0 hSLava 0 hW0 h0 h6?0 h0 h>0 h,0 hy0 hB0 hH _d - 2 scrolls of amnesia (gained 1)0 hR40 h$0 h0 hc,0 h0 h0 h,0 h)0 hn0 h<,0 h0 hF _You reach down and open the door.0 h:0 h0 h&0 h @  There is an open door here.0 h 0 h  _0 h 0 h0 h,0 h0 h0 h0 h~0 h0 hV0 h0 hd0 h0 h0 hA,0 h0 h0 h ,0 h!0 h"0 h<$,0 h$0 h&0 he',0 hA(0 h`)0 h*,0 h +0 hP-0 h.,0 h.0 h,00 hD1,0 h10 hT30 h30 h40 ht40 h+60 h60 h:70 h70 h80 h90 hM:0 h:0 hr;0 h<0 h<0 hG=0 h2>0 hn?0 h?0 h4@0 hGA0 hX0 h0 hB0 h80 h0 h0 hI 0 h~ 0 h 0 hD 0 hk 0 h 0 h0 ht0 h0 h]Y  #.# #  #.# #.#   ########### #.# #.#  0 h, #.........# ##.###.#   #.#######.###...#.#   #............#   #.###.###...#.#  0 hI #.###.###.# ##.###.###   #....@....# #.# #..#§--237.6 (86.0)   #####.##### #.# #...  0 h #.# ##'###.§§≈   ..> ##...##....   #.## ##.....#.≈.≈  0 h #. ##........≈..   .. #.........≈..   .. +........§§..   #.........≈.≈0 h>E 0 h0 hqG--8.6 (870 hQ 0 h"; _Found a stone staircase leading down.0 h}J0 h0 h0 hâ0 hR0 h{0 h0 h0 h0 h0 h0 hɲ0 h0 h0 h0 h0 h0 h\R  There is a stone staircase leading down here.0 hk0 hL _0 h,0 h0 h50 h~,0 h0 hY0 h,0 hf0 hB0 h,,0 h.0 h0 h0 h",0 h0 h(0 h0 h[X0 h0 h0 hP0 h0 h<X0 hn0 h ####.##.###....... #.......##........  # #........+........  #.#.#...####........0 hG  #.#.##.## ##....... #......# ##.....# ###.#### ##.....  #.#######   #@....... #. 56.6 (18  #..###### #.  ...  ##.##>#   .# #  ..  ## 0 hB7.6 (190 h0 h; _Found a stone staircase leading down.0 h 0 h 0 h 0 ha 0 h B0 h 0 h{ 0 h 0 h 0 h0 0 h 0 h 0 h 0 h 0 h& 0 h 0 h X0 h  #......# ##.....#.≈§ ###.####  #.######## ##.####.# #......... #. #.# 0 h #..###### #. #.# #.....# ##.##># 0 ho @#.##.###.##  #..h  #####    0 h   h   black bear (asleep)0 h8! "0 h( 263.6 (6.0)0 hU* +4.6 (70 h- 0 h5 ] _A black bear comes into view.0 hI        #. #.  #..###### #.  #.....# ##.##># #.##.###.##  #..@......h  ########### 0 h u       #. #.  #..###### #.  #.....# ##.##># #.##.###.##  #..@......h  ###########  _A black bear is nearby!0 hRead which item? Scrolls  d - 2 scrolls of amnesia  g - 3 scrolls of enchant weapon  j - a scroll of blinking  l - 2 scrolls of teleportationo - 3 scrolls of revelation  p - 2 scrolls of fog  s - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected0 hOp #......# ##.....#.≈§ ripuliukko the Thaumaturge  ###.#### ##........ Deep Elf  #.######## ##.####.# Health: 46/46 ========================  #......... #. #.# Magic: 25/25 ========================  #..###### #. #.# AC: 4Str: 5  #.....#EV: 12Int: 25  ##.##>#SH: 0Dex: 15  #.##.###.##XL:  9 Next: 13% Place: Dungeon:7  #..@......hNoise: ---------  Time: 5264.6 (0.0)  ###########-) Nothing wielded  Cast: S0 hqtone Arrow  Fly   h   black bear (asleep)   _There is an open door here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a stone staircase leading down. _A black bear comes into view. _A black bear is nearby!  Okay, then. _0 h #......# ##.....#.≈§≈ ###.#### ##. #.# ##.####.# #.. #. #.#  #..###### #. #.#  #.....#  ##.##>#  #.##.###.##. #...h. #     5.6 (1 _0 hh #......# ##.....#.≈§≈   ###.#### ##.   #.# ##.####.#   #. #. #.#  0 h#..###### #. #.#  #.....#  ##.##>#  #.##.###.##. #.h. #     0 h0 h~h.h0 hF===6Stone Arrow0 hF0 h4 _The black bear growls angrily.0 h{ #......# ##.....#.≈§≈ ###.#### ##. #.#0 h/ ##.####.# #. #. #.#  #..###### #. #.#  #.....#  0 h##.##># # #.##.###.##. #.h. #.  0 h0 ht3h.0 h0---70 h0 h? 0 h U J  The stone arrow hits the black bear!!0 ha j`.0 h '..0 h U2---80 h k==-8Stone Arrow0 h 0 h N _You kill the black bear!0 h90 h%"0 h'0 h{* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1 h1 h1 h1 hB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1 hP _3=--1 h*gt4==5==1 hr=1 h t1 h@v1 hv1 h`w1 h+z1 h|1 h~,1 hn1 h&X1 hZ1 hް1 hʴB1 h1 h#.###.###...#.# ##.# .# #. ###.###.# ##.###.###..###.# # ........# #.# #..#.#.#...# ###.##### #.# #..........### # ###.### ##'###.§≈≈≈≈≈≈....# # ....>.# ##...##..........#.# # ##.##.# ##.....#§§§≈≈≈.≈..#.# # ##.##.###.......§≈§....≈.)#.# # ......##...§§._..≈..#.#####--300.6 (32.0) .......+........§≈....)≈).))..... #...####.........≈.≈≈≈.1 h|C≈§######## ##.## ##.......§§.......## ...# ##.....#.≈§≈≈≈≈≈.## #### ##..............## ######### ##.####.######.## ........# #.# #.# #.# # .######.# #.# ##.######.# #--1 h1 hT _Key pressed, stopping explore.1 hfJ1 hi1 h"1 h; _1 h61 hq,1 h1 h1 hA,1 h1 h1 hB,1 h1 h1 h,1 h\1 h"1 h,1 h&1 h1 h<,1 h1 h: 1 he 1 h 1 h: 1 h1 h+,1 h:1 he1 h,1 hX1 h1 h1 h%1 h1 hA1 h*1 h1 h1 hc1 h1 h 1 h{ 1 h!1 h"1 hL#1 h#1 h%1 h&1 h'1 h'1 h*)1 h*,1 hd+1 h01 hC2,1 h31 ho71 h8,1 h91 h:1 h;,1 h^<1 h=1 h?,1 h~?1 h@1 hA,1 hB1 hC1 hE,1 hE1 hF1 hmH,1 hH1 hI1 hYLB1 hFN1 hO,1 hcP1 hR1 hS,1 hT1 hU1 hV,1 hHW1 hX1 hY1 hLZ1 hZ1 h[1 h!]1 h]1 h^1 h_1 h,`1 h`1 h a1 h b1 hTc1 hc1 h5d1 he1 hg,1 hg1 hi1 hEj,1 hj1 hAl1 hm,1 hin1 ho1 hp1 hdq1 hq1 h.s1 ht1 hsu1 hv1 h[w1 hx,1 hty1 hz1 h|,1 h}1 h}~1 h1 h61 h1 h1 h 1 hz1 h1 h 1 hI1 hԆ,1 h81 hC1 h1 h!1 hq1 h,1 h81 hC1 hE1 h1 h1 hm1 h1 h1 hw1 h1 h1 h+1 h1 h1 hʘ1 h=1 h1 hJ1 h1 h1 h1 h!1 h,1 h1 h1 hQ,1 h1 hӪ1 hD .#######....### .> #.......#  . #.##.##.#  .### #.##.##.#  P.# #.##..#.#  ..# #.###.#.# 1 h~ #.# #.# #.# #.#.#  ##.## ########.# #.###.#.##  ##...###.......@# #.........50.6 (50  ............#### #.#######.#  #...#.#.###.#1 h #.  ##.##.#.# #.##. ####.##.#.# #.##.. ..........# #.##..##.### #.#1 h1Z#.  #.##... ..##.  #.###### ###..1 h@1 h,1.6 (511 hϽ1 hA _Found a staircase to the Ecumenical Temple.1 h}e 41 hf 1 hxh 1 hp 1 h.r 1 hs ,1 h5t 1 hv 1 h}}  #......# ## P. ########....##+..##) ...............P#.. .#######....##...> #.......##.. #.##.##.# ##.### #.##.##.# #P.P.# #.##..#.#  #.@.# #.###.#.# 4.6 (3.0)1 h ~ F #.# ###.# #.# #.#.#  ##.## ########.# #.###.#.#..###........# #.........  ............#### #.#######  #...#.#.###.# #.  ##.##.#.# #.# #. .####.##.#.# #.# #. 1 h~ y...........# #.# #.1 hă 1 hB +5.6 (41 hH 1 hr $ _Found a sling.1 hB 1 h& 1 hF 1 h 1 h 1 h 1 h" ,1 h 1 h\ 1 h 1 h 1 h 1 h  1 hB 1 hf 1 h% 1 h& 1 h[) 1 h- 1 h3 ,1 h)7 1 hy= 1 hE ,1 hHH 1 hVJ 1 hL ,1 h N 1 hO 1 hnQ ,1 hS 1 h+W 1 hY 1 hZ 1 h_\ 1 h9^ 1 hd  #.#  ###.####  ### #......# #.1 h.e $ ..# #.#.##.# #.#. #.# # #.#.##.# ###.###.##.# #.#.##.# #.......<# #.#.##.# ##.##@# #......# #64.6 (91 he w ## #P.P#.########....#### +..##)##................' #.P#...#P.#######....#### 1 he [#....>....# #.......# # ##P#...#P## #.##.##.# ##.#### #.##.##.# #P.P.# #.##..#.# 1 hof r##...# #.###.#.#1 hj 1 hl /5.6 (10.0)1 hp 1 hq 9 _Found a stone staircase leading up.1 h941 h<1 h@1 hLn1 h.M1 hN1 hR1 hU,1 h2W1 hZ1 h\1 h]1 h`1 hdP  There is a stone staircase leading up here.1 hf1 hg _1 hoh1 hj1 hVm,1 hn1 hyp1 hq,1 hes1 hht1 hv,1 hw1 hx1 hy1 h,z1 hz1 hM|1 h}1 hQ~1 h~1 h 1 hޅ1 h)1 hÇ1 h-1 h/1 hO1 hҊ1 hM1 h?1 hˍ1 hM1 hʎ1 h91 hǑ1 hI1 h1 h1 h,1 h1 hP1 hb,1 h1 h1 h1 h1 h1 hß1 hĠ1 h^1 hɡ1 h}1 h1 h'1 h1 h 1 h1 h1 h1 h1 h1 h+,1 h&1 h@1 hԬ,1 h1 h1 hI,1 h1 h1 h:,1 h:1 h1 h´,1 h%1 h1 h,1 h1 hM1 h,1 hѺ1 hλ1 hg,1 h*1 h1 h,1 h[1 hB1 h,1 h1 h1 hj,1 hk1 hO,1 h1 h1 h1 h'1 h1 h1 h1 h1 h1 h71 hp1 h1 ho1 h1 hB1 h1 h1 h1 hz1 h1 h1 h1 h1 h1 h1 h81 h1 h1 h1 h1 h1 hd1 ho1 h1 ht1 hM1 hS1 h1 h1 h1 h1 h1 h1 hY1 hV1 h1 hb1 hx1 hh1 h1 hr1 hE1 hc1 h1 hm1 h1 h#1 h1 h1 he1 h1 h1 h1 hO1 he1 h1 hU1 h?F _You reach down and open the door.1 h1 h$1 h1 h@  There is an open door here.1 hB1 h _1 h1 h1 h,1 h1 h 1 hw ,1 hX 1 h1 he-$ _You reach down and open the door.  There is an open door here. _1 h1X1 h81 h91 h:1 hT;1 h;1 h=1 h>1 h?1 h?1 hOF _You reach down and open the door.1 h41 h1 hYou reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.  There is an open door here.1 hn1 hL _1 h ,1 h 1 h 1 h" 1 h 1 h 1 hC1 h,1 h1 h1 h,1 hX1 h1 h?,1 h1 h:There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here.  1 h4& _You reach down and open the door. _There is an open door here. _You reach down and open the door. _There is an open door here. _You reach down and open the door.1 h26There is an open door here. _You reach down and open the door. _There is an open door here. _1 h6FYou reach down and open the door.  There is an open door here.1 h81 h8 _1 h91 ht=1 h5@1 h@1 hQA1 hB1 hQ1 hrXn1 hkY1 hY1 hvZ1 h[1 hS]1 h]1 h^1 h`1 ha1 ha1 hb1 hd1 he1 hf1 hf1 h;h1 hzi1 hi1 hj1 hl,1 h n1 hpYou reach down and open the door. _There is an open door here. _You reach down and open the door. _1 hpnThere is an open door here. _p - 3 scrolls of fog (gained 1)1 hq1 h r1 hwr1 hs1 hu,1 hu1 hAw1 h$x1 hx1 hx1 hwz1 h{1 h},1 ha1 h>1 h1 h1 h&1 h1 h1 ho1 h}1 hֆ1 hb,1 hO1 hz1 h1 hS1 hi1 h1 h.1 h1 h֏1 hב,1 hj41 h##..###.# ##.......##....#..# #.# ##.....####P#.#..###.# ##...## #####.....# ##'## #P#.##### #.# ###.# #.# #.# ##.## #######.######## ##...###.....#......@.# #......4694.0) ########.# ##...#.#.###. <# ##.##.#.# #. ...####.##.#.# #. ......#. ...####.##.### #. ### #.##... .. #.###### ##1 hk2[1K #.#1 h8705 _Found an escape hatch in the ceiling.1 h"F1 hF,1 hH1 h?J,1 h{O1 hQ,1 hQ1 hTR  There is an escape hatch in the ceiling here.1 hxU1 hU _1 hJV1 hX1 h[,1 h[1 h\1 h_,1 h_1 h*a1 hb,1 hac1 hd1 hf1 h{f1 hf1 hVh1 hi1 hEj1 hj1 h%l1 hn1 htn1 hn1 h;q1 h1 h1 h,1 hӂ1 h-1 h,1 h1 h1 hX,1 hΎ1 h1 h%R1 h,1 hg1 h#1 hx1 hֹ@  There is an open door here.1 h1 hV _1 h1 h1 h1 h1 h1 h{1 h1 hr1 hE1 hv1 h1 hK1 h1 h1 h1 h'1 h1 h@  There is an open door here.1 h1 h" _1 h1 h1 h,1 h21 h1 h1 h1 h1 h1 h1 hM1 h1 h 1 hE1 h1 h.1 hy1 h1 h11 h1 h1 h1 h1 h1 he1 h!1 h1 h1 h1 h1 hA1 h1 h1 h1 h,1 hX1 hX1 h1 h1 h#v1 h}6  #      ##########   ##..<.....#   #.........############   #..#####@.......##523.6 (53.0)   #..##.....########.###..   #..##.##..# ##...#####   #..##.##..# #.....# #   #.........# ##...## #   ##........# ##.## #  ###.....## #.#  #..##1 hD7.# #.#  #..##.# ##'##1 h>B4.6 (541 h>1 h@9 _Found a stone staircase leading up.1 h} 1 h  Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple 1 hQ1 h  ripuliukko the Thaumaturge  Deep Elf  Health: 46/46 ========================  # Magic: 25/25 ========================  # AC: 4Str: 5  ########### EV: 12Int: 25   ##..<.....##### SH: 0Dex: 15   #.........############... XL:  9 Next: 18% Place: Dungeon:7   #..#####@..............## Noise: ---------  Time: 5524.6 (0.0)   #..##.....########.###... -) Nothing wielded   #..##.##..# 1 hBC##...##### Cast: Stone Arrow   #..##.##..# #.....# # Fly   #.........# ##...## #   ##........# ##.## #  ###.....###.#  #..##.##.#  #..##.###'## _p - 3 scrolls of fog (gained 1) _Found an escape hatch in the ceiling. _There is an escape hatch in the ceiling here. _There is an open door here. _There is an open door here. _Found a stone staircase leading up.1 h1 hP1 h1 h~1 h ,1 h^1 h,1 hB1 hm1 h,1 h+1 hZ 1 h ,1 h 1 hl1 h1 h"1 h1 h 1 hW1 h1 h_1 h1 h91 h1 h?1 h1 h 1 h1 h(1 h1 h1 h@1 h1 h!1 h4"1 h8#1 h#1 h%1 h/&1 h&1 h('1 hf(1 h*1 h*1 h+1 h,1 h{-1 h-1 hu.1 h/1 h11 h11 h21 h41 h~51 h51 h61 h:@  There is an open door here.1 h;1 h2< _1 h=1 h>1 hP@,1 h A1 h1 ht,1 h1 h1 h5 ,1 h 1 h 1 h,1 hF1 h@  There is an open door here.1 h1 h _1 h1 h1 h1 h"1 h $1 h&1 he),1 h*1 h-1 h/,1 hO11 h31 h 61 h61 h81 h9`  There is a staircase to the Ecumenical Temple here.1 h;1 hS>1 h>% _1 h@1 h^"| Temple  You fly downwards. Welcome to the Ecumenical Temple! Found six altars.1 h$1 h%1 h&1 h'1 h9  #≈...._.⌠.......⌠._....≈#  #≈≈......._._._.......≈≈#  #≈≈≈.................≈≈≈#  #≈≈≈≈≈.............≈≈≈≈≈#  #≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈..@..≈≈≈≈≈≈≈≈≈# 53.4 (28.8)  #≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈# 1 h<v #≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈≈#  #≈≈≈≈≈.............≈≈≈≈≈#  #≈≈≈.................≈≈≈#  #≈≈......._._._.......≈≈#  #≈...._.⌠.......⌠._....≈ _Found a staircase back to the Dungeon.1 hQ>1 hD:_1 hHd _There is a staircase back to the Dungeon here.1 h, v_.__1 h80 1 h3 ____1 hn5 F _Unknown command.1 h&X[?25h[?0c  Search for what [? for help]? 1 hZQ [?25l[?1c1 hg{ 1 hɆ 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Temple] a radiant altar of Vehumet1 hW6The Ecumenical Temple <______________(Press ? for help) #≈≈≈.................≈≈≈#  #≈≈≈≈≈.............≈≈≈≈≈#  #≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈≈#  1 hU#≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈..@..≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈#  #≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈≈#  #≈≈≈≈≈.............≈≈≈≈≈#  #≈≈≈.................≈≈≈#  #≈≈......._._._.......≈≈#  #≈...._.⌠.......⌠._....≈#  #..._..............._...#  #.......................#  #........#######........#  #ß....#### ####....ß#  #...######...#  #..####..#  #.####.#  ######1 h1 h1 h)ripuliukko the ThaumaturgeDeep ElfHealth: 46/46 ========================Magic: 25/25 ========================AC: 4Str: 5EV: 12Int: 25SH: 0Dex: 15XL:  9 Next: 18% Place: TempleTime:Fly 1 h_There is a staircase to the Ecumenical Temple here.  You fly downwards. Welcome to the Ecumenical Temple! Found six altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Unknown command.Search for what [? for help]? veh1 h41 h1 h.1 h$  You fly downwards. Welcome to the Ecumenical Temple! Found six altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.Unknown command.  Search for what [? for help]? veh _Found a radiant altar of Vehumet and a glowing silver altar of Zin.1 hJ1 hE _Found a sacrificial altar of Ru.1 hTWater 1 h1 h1 h2,1 h91 h^1 h1 h)1 h1 h1 hc1 h1 h1 h91 h1 hf1 h 1 h1 h1 h1 h)1 h*Y#≈≈≈≈≈≈≈≈≈..<..≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈#≈≈≈≈≈.............≈≈≈≈#≈≈≈.................≈≈#≈≈......._._._.......≈1 h+d#≈....@.⌠.......⌠._.... Noise: --------- 5561.4 (8.0)#..._..............._.. -) Nothing wielded#...................... Cast: Stone Arrow#........#######.......#ß....#### ####....#...######.. #..####. #.#### #### 1 h1 h%U__1 h_ _There is a radiant altar of Vehumet here.1 h"  You hover solemnly before the altar of Vehumet.  --more--1 hM5 Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religion1 h 1 h 1 h, #≈≈≈≈≈≈≈≈≈..<..≈≈≈≈≈≈≈≈ ripuliukko the Thaumaturge#≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈ Deep Elf#≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈ Health: 46/46 ========================#≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈ Magic: 25/25 ========================#≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈ AC: 4Str: 5#≈≈≈≈≈.............≈≈≈≈ EV: 12Int: 25#≈≈≈.................≈≈ SH: 0Dex: 15#≈≈......._._._.......≈ XL:  9 Next: 18% Place: Temple#≈....@.⌠.1 h M......⌠._.... Noise: ---------  Time: 5561.4 (0.0)#..._..............._.. -) Nothing wielded#...................... Cast: Stone Arrow#........#######....... Fly #ß....#### ####....#...######.. #..####. #.#### ####  _Unknown command.Search for what [? for help]? veh _Found a radiant altar of Vehumet and a glowing silver altar of Zin. _Found a sacrificial altar of Ru. _There is a radiant altar of Vehumet here.  1 h You hover solemnly before the altar of Vehumet.  Vehumet welcomes you!1 h /  --more--1 hc9_1 h-y  of Vehumet ......2.4 (1 _1 h8._1 hWhere to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple 1 h\ 1 h #≈≈≈≈≈≈≈≈≈..<..≈≈≈≈≈≈≈≈ ripuliukko the Thaumaturge#≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈ Deep Elf of Vehumet ......#≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈ Health: 46/46 ========================#≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈ Magic: 25/25 ========================#≈≈≈≈≈≈≈≈.......≈≈≈≈≈≈≈ AC: 4Str: 5#≈≈≈≈≈.............≈≈≈≈ EV: 121 h Int: 25#≈≈≈.................≈≈ SH: 0Dex: 15#≈≈......._._._.......≈ XL:  9 Next: 18% Place: Temple#≈....@.⌠.......⌠._.... Noise: ---------  Time: 5562.4 (0.0)#..._..............._.. -) Nothing wielded#...................... Cast: Stone Arrow#........#######....... Fly #ß....#### ####....#...######.. #..####. #.#### #### Search for what [? for help]? veh _Found a radiant altar of Vehumet and a glowing silver altar of Zin. _Found a sacrificial altar of Ru. 1 h& _There is a radiant altar of Vehumet here.  You hover solemnly before the altar of Vehumet. _Vehumet welcomes you!1 hߣ 1 h X1 hZ 1 h) 1 h/ 1 h$ 1 h ,1 hn 1 h 1 h+ ,1 hf 1 h~ 1 hf ,1 hM 1 h 1 h ,1 hU 1 h. 1 h ,1 h 1 h 1 h 1 h 1 h{ 1 hW [  There is a staircase back to the Dungeon here.1 hg 1 h 1 h % _1 h 1 hv Dungeon:71 h  #.# #......##.# #.#.##.###'## ##.###.##.# #.#.##.###...## #.###.##.# #.#.##.###.....## #.......<# #.#.##.###.......## ##.##.#### #......# ##.........####P.P#.########....# .'.........'..##)##.... ##.........#.P#...#P.#######....###.......##...# #.......#72.9 (10.5)##.....####P#...#P## #.##.##.#1 hw ##...## ####.#### #.##.##.###'## #P.P.# #.##..#.##.# ##...# #.###.#.##.# ###.# #.# #.#.###.## ########.# #.###.#.# ## ##...###........# #........ .# #............#### #.###### _You fly upwards. Welcome back to the Dungeon!1 hX  _There is a staircase to the Ecumenical Temple here.1 hb\ 1 hs_ eWhere to? (Tab - D:7, ? - help) 1 ha` D D - Dungeon  T - Temple 1 h?1 h#.# #......##.# #.#.##.# ripuliukko the Thaumaturge##'## ##.###.##.# #.#.##.# Deep Elf of Vehumet ......1 h1_##...## #.###.##.# #.#.##.# Health: 46/46 ========================##.....## #.......<# #.#.##.# Magic: 25/25 ========================##.......## ##.##.#### #......# AC: 4Str: 5 ##.........####P.P#.########....# EV: 12Int: 25 .'.........'..##)##.............. SH: 0Dex: 15 1 h##.........#.P#...#P.#######....# XL:  9 Next: 18% Place: Dungeon:7  ##.......##....@....# #.......# Noise: ---------  Time: 5572.9 (0.0)##.....####P#...#P## #.##.##.# -) Nothing wielded##...## ####.#### #.##.##.# Cast: Stone Arrow##'## #P.P.# #.##..#.# Fly #.###...# #.###.#.##.####.# #.# #.#.# ##.## ########.# #.###.#.#  ## ##...###........# #........  .# #............#### #.#######1 h  _There is a radiant altar of Vehumet here.  You hover solemnly before the altar of Vehumet. _Vehumet welcomes you! _There is a staircase back to the Dungeon here. _You fly upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.1 hr1 h1 hg _1 hG,1 hG1 h(=  You see here a +0 sling.1 ha+1 h+ _1 h@-1 h?/1 h<1,1 h21 hf41 h5,1 h61 h81 h^:1 h:1 h;1 hZ=1 h?1 h?1 hO@1 h)1 h1 h.1 h1 hd 1 h 1 he 1 h 1 h1 h1 h1 hT1 hgX  There is a stone staircase leading up here.1 h1 h1 hD% _1 hj1 hFG61 hH1 hN,1 h(Q1 hcK  ###### ####### ....# ##.....## ### #....# ##.......####### ..#######.........#....### ...##......))...<.......... ....#....######.........#....### ....#....######÷........#....# 1 hdy....#........................# ....##.#########@......##....# 85.4 (12.5) ....##.# #.........#....# ....##.# #.........#....# ...#...# #.............)### .....#.## #.........#...... .##.....#########..........#..... .......#.........#......####..... ..#....#.≈≈≈≈≈≈≈.#[.....# # #.#....#≈..≈≈≈..≈#.###..####.... _You fly upwards.1 h;h1 hm1 hoc _There is a stone staircase leading down here.1 h _1 h8X1 hX1 h1 h ,1 h,1 h,1 hB1 hB1 h1 hm,1 h51 h,1 hX1 h|B1 hX1 hX1 h6X1 hCX1 hgX1 h 1 h#..#.........###.....#....####... ....#########................†... .........>..............###...... #.....................### ####... #...............# #............#.....# #... ##....................# ##..  #..#.##.########.....#### #..  #########......@.##.....######..  #.#.....+.#..#.####..........#.. ##.#.#.#)#......####..........#.. #..#......#.#........... #..#.#.#.#.#..#.#...#.........##. ...#..†..#......###.#.........##. o   orc wizard (wandering) ##.##'###########...........).#. .#F. .o#.###1 hp.........### ....#. o..# #......<....1 h#0606.4 (21.01 hy,7.4 (221 h,1 h 1 h"A........>.......1 h.....### .....# .....# .....#  ########.....####  #......@.#  1 hP+.#..#.###)#......#......#.#..#.#......#######).#. .#F. . o..# <1 hI> ........>............### .....# .....# 1 h? .....#  ########.....####  #......@.#  +.#..#.###)#......#......#.#..#.#......#######).#. .#F. . o..# <1 h0F 1 hPH 1 hDO 1 hS b _An orc wizard is nearby!1 h |........>............### .....# .....# .....#  ########.....####  #......@.#  +.#..#.###)#......#......#.#..#.#......#######).#. .#F. . o..# <1 h/........>............### .....# .....# .....#  1 h22########.....####  #......@.#  +.#..#.###)#......#......#.#..#.#......#######).#. .#F. . o..# <1 h;1 h9?1 h.G1 hDLb _An orc wizard is nearby!1 h@E.....#########................† #.........>..............###.. ##.......### #### ##......# # .#.....# # ###.......# ## # #..#.##.########.....#### # # #########........##.....###### # #.#.....+.#..#@####..........# ###.#.#.#)#......####.#.#.....#......#..## ##..#.#.#.#.#..#.#...#. ....#..†..#......###.#.## ###.##'###########..... ...).#. .#F. .o#.#####...#. o..#..#......<.........#. ..# ##.###.[#..o8.4 (1.0) _[11 h"3;38H1 h} ###.........>..###..  ##.....### #####....# # 1 h {..#.....# # .###.......# ## .# #..#.##.########.....#### # .# #########........##.....###### .# #.#.....+.#..#.####..........# .###.#.#.#)#....@.####.# .##..#.....#......#..# 1 hц F.##..#.#.#.#.#..#.#...#. .....#..†..#......###.#. ####.##'###########..... ....).#. ..#F. ..#.####1 hLJ  ...#. # o..#o.#......<....... .#. ..# ##.###.[# .#. ###|#..# #..<.###### 1 h 1 h2 &91 h 1 h 1 h q ##.>.### ##....### #####....# # #.#.....# # #.###1 h ......# #.# #..#.##.########.....#### .# ##........##..... ..# #.#.....+.#..#.####. ..###.#.#.#)#...@..####. ..##..#.....#......#.#. ..##..#.#.#.#.#..#.#...#..#..†..#......###.#. 1 h u.####.##'###########.).#. ..#F. ..#.###. #......#. # o..#o.#......< #......#. ..# ##.###.[..#. ###|#..# #..<.1 h 1 h '101 h 1 hY 1 hO ##.>.### ##.###  ####...#  #.#.....#  #.###.....# #.# #..#.##.########.....####.# #........##......# #.#.....+.#..#.####.###.#.#.#)#..@...####.##..#.....#......#.#.##..#.#.#.#.#..#.#...# #......#..†..#......###.# #.####.##'###########.).#. ..#F. ..#.### .#......#. #. o..#o.#......<#......#. # ..# ##.###.[.#. ###|#..# #..<.11 h^1 h_ 1 hE ##.>.### ## 1 h[.###  ####.# #.#.....# #.###.##.# #..#.##.########.....####.# ##........##......# #.#.....+.#..#.#### 1 h}-.###.#.#.#)#.@....####.##..#.....#......#.#.##..#.#.#.#.#..#.#...# ##......#..†..#......###.# ##.####.##'########### #......).#. ..#F. ..#.### . 1 h.#......#. #. o..#o.#......< .##......#. # ..# ##.###.[.#. ###|#..# #..<. 1 h 1 h,oo   orc wizard (wandering) 1 h&2 1 h 1 ht 1 ht <# #########... #>...# # ##.### # # ####.......# # #...#.....# # #.###....................# ####.# #..#.##.########.....####  1 h .# #########........##.....##.# #.#.....+@#..#.####.###.#.#.#)#......####.##..#.....#......#.#. .....##..#.#.#.#.#..#.#...##......#..†..#......###.#  ##.####.##'###########... ##......).#. ..#F. .o#.###.. #..#......#. #. o..#o.#......< #.##......#. # ..# ##.###.[.... 1 h& R3 1 h  1 h *#######.....'#.#.#[..#...## 1 h  1 hk  1 hƔ FF   marrowcuda (wandering). 1 h &4 1 hs M _You reach down and open the door. 1 h&.# #.....# .# ##.>. .# ##.### ># ####.# .# #.#.....# .# #.###.# .####.# #..#.##.##.....####.# ###.##......# #.#.....@.#..#.####.###.#.#.#[#......####.##..#.....#......#.#.##..#.#.#C#.#..#.#...##......#F.÷..#......###.# ##.####.##'###########C   cyclops (missile, wandering)  ##......).#. ..#F. ..#.###F   marrowcuda (wandering)  #..#......#.[4 1 h/I0m #. o..#o.#......<  #.##......#. # ..# ##.###.[ 1 h7o...÷.CF 1 h<<5Stone Arrow 1 hF 1 hKQ _There is an open door here. 1 hV#.# #.....# #.# ##.>. #.# ##.### #># ####.# #.# #.#.....# #.# #.###.# #.####.# #..#.##.########......# ###.##......# #.#....@'.#..#.####.###.#.#.#[#......####.##..#.....#......#.#.##..#.#.#.#.#..#.#...##......#..÷.C#......###.# ##.####.##F########### 1 hJ ##......).#. ..#F. ..#.### #..#......#. #. o..#o.#......< #.##......#. # ..# ##.###.[ 1 h$1' 1 ho&-6 _ 1 hg, 1 h/ 1 h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 1 hFG#.# #.....#########............ ripuliukko the Thaumaturge #.# ##.........>..............# Deep Elf of Vehumet ...... #.# ##.....................### Health: 46/46 ======================== #># ####.....................#  Magic: 20/25 ===================-----  1 h\H#.# #..................#.....#  AC: 4Str: 5 #.# #.###....................#  EV: 12Int: 25 #.####.# #..#.##.########.....### SH: 0Dex: 15 .......# #########........##..... XL:  9 Next: 18% Place: Dungeon:6 .......# #.#....@'.#..#.####..... Noise: ---------  Time: 5616.4 (0.0)  1 hK.......###.#.#.#*#......####..... -) Nothing wielded .......##..#...**#......#.#...... Cast: Stone Arrow .......##..#.#.#**.#..#.#...#.... Fly #####......#..÷*C#......###.#....  ##.####.##'###########........ C   cyclops (missile, wandering)  ##......).#. ..#F. ..#.###....  #..#......#. #. o..#o.#......<.  #.##......#. # ..# ##.###.[.. _There is an open door here.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA crystal wall. 1 hw #.# #.....#########............ ripuliukko the Thaumaturge #.# ##.........>..............# Deep Elf of Vehumet ...... #.# ##.....................### Health: 46/46 ======================== #># ####.....................#Magic: 20/25 ===================----- #.# #..................#.....#AC: 4Str: 5 #.# #.###....................#EV: 12Int: 25 #.####.# #..#.##.########.....### SH: 0 1 hz Dex: 15 .......# #########........##..... XL:  9 Next: 18% Place: Dungeon:6 .......# #.#....@'.#..#.####..... Noise: ---------  Time: 5616.4 (0.0) .......###.#.#.###......####..... -) Nothing wielded .......##..#...###......#.#...... Cast: Stone Arrow .......##..#.#.###.#..#.#...#.... Fly #####......#..÷###......###.#....##.####.##'###########........ C   cyclops (missile)##......).#. ..#F. ..#.###....#..#......#.[3 1 hV{ 7m #. o..#o.#......<.#.##......#. # ..# ##.###.[..Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits the cyclops!!  The cyclops is heavily wounded. 1 hn |[....C 1 h: K=======7.4 (1 1 h  1 h.  1 h& /  --more-- 1 h * _The cyclops shouts! 1 hhO  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 1 h2#.# #.....#########............ ripuliukko the Thaumaturge #.# ##.........>..............# Deep Elf of Vehumet ...... #.# ##.....................### Health: 46/46 ======================== #># ####.....................#  Magic: 15/25 ==============---------- #.# #..................#.....#  AC: 4 1 h4Str: 5 #.# #.###....................#  EV: 12Int: 25 #.####.# #..#.##.########.....### SH: 0Dex: 15 .......# #########........##..... XL:  9 Next: 18% Place: Dungeon:6 .......# #.#....@'.#..#.####..... Noise: =======--  Time: 5617.4 (0.0) .......###.#.#.#*#......####..... -) Nothing wielded .......##..#...**#......#.#...... Cast: Stone Arrow .......##..#.#.#**.#..#.#...#.... Fly #####......#..÷*C#......###.#....  ##.####.##'###########........ C   cyclops (missile)  ##......).#. ..#F. ..#.###....  #..#......#. 1 hB6 #. o..#o.#......<.  #.##......#. # ..# ##.###.[.. _The cyclops shouts!  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA crystal wall. 1 h" #.# #.....#########............ ripuliukko the Thaumaturge #.# ##.........>..............# Deep Elf of Vehumet ...... #.# ##.....................### Health: 46/46 ======================== #># ####.....................#  Magic: 15/25 ==============---------- #.# #..................#.....#  AC: 4Str: 5 #.# #.###....................#  EV: 12Int: 25 #.####.# #..#.##.########.....### SH: 0Dex: 15 .......# #########........##..... XL:  9 Next: 18% Place: Dungeon:6 .......# #.#....@'.#..#.####..... Noise: =======--  Time: 5617.4 (0.0) .......###.#.#.#[#......####..... -) Nothing wielded .......##..#.....#......#.#...... Cast: Stone Arrow .......##..#.#.# 1 h' .#.#..#.#...#.... Fly #####......#..÷.C#......###.#....  ##.####.##'###########........ C   cyclops (missile)  ##......).#. ..#F. ..#.###....  #..#......#. #. o..#o.#......<.  #.##......#. # ..# ##.###.[..Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits the cyclops!!!  You kill the cyclops!  > >#        ...... #.#....@'..#.###.........###.......#.###.#..#..÷###......    ).#. ..#F.[39 1 h3* ;49m     #. <    # ..# [  1 hq [....(6-378.4 (1  --more-- 1 h  Stone Arrow _Vehumet accepts your kill.  Your Spellcasting skill increases to level 11! 1 hJ  1 hQ e _Your Conjurations skill increases to level 6! 1 h6O  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. 1 h1 1 h4 1 hc@ 1 hD _You can't see any susceptible monsters within range! (Use Z to cast anyway.) 1 h  1 h  1 h  1 h F _Unknown command.1 h1 h1 h 1 h1 h'1 hg-d6= _1 h11 h51 h71 h91 h<1 h71 h-------20.4 (2F   marrowcudaF------- _A marrowcuda is nearby!1 hf X  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 hA !#.# #.....#########............ ripuliukko the Thaumaturge #.# ##.........>..............# Deep Elf of Vehumet ...... 1 hW #.# ##.....................### Health: 46/46 ======================== #># ####.....................#  Magic: 11/26 ==========-------------- #.# #..................#.....#  AC: 4Str: 5 #.# #.###....................#  EV: 12Int: 25 1 h #.####.# #..#.##.########.....### SH: 0Dex: 15 .......# #########........##..... XL:  9 Next: 37% Place: Dungeon:6 .......# #.#....@'.#..#.####..... Noise: ---------  Time: 5620.4 (0.0) .......###.#.#.#[#......####..... -) Nothing wielded .......##..#.....#......#.#...... Cast: Stone Arrow .......##..#.#.#.#.#..#.#...#.... Fly #####......#..÷.(#......###.#.... 1 h'  ##.####.##*###########........ F   marrowcuda  ##......).#F ..#F. ..#.###....  #..#......#. #. o..#o.#......<.  #.##......#. # ..# ##.###.[.. 1 h U_A marrowcuda is nearby!Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  1 hȢ Press: ? - help, Dir - move target, f - marrowcudaFragment what (e.g. wall or brittle monster)?: a marrowcuda1 h***F  A crystal wall.1 h*j#.# #.....#########............ ripuliukko the Thaumaturge #.# ##.........>..............# Deep Elf of Vehumet ...... #.# ##.....................### Health: 46/46 ======================== #># ####.....................#  Magic: 11/26 ==========-------------- #.# #..................#.....#  AC: 4Str: 5 #.# #.###....................#  EV: 12Int: 25 #.####.# #..#.##.########.....### SH: 0Dex: 15 .......# #########........##..... XL:  9 Next: 37% Place: Dungeon:6 1 hz.......# #.#....@'.#..#.####..... Noise: ---------  Time: 5620.4 (0.0) .......###.#.#.#[#......####..... -) Nothing wielded .......##..#.....#......#.#...... Cast: Stone Arrow .......##..#.#.#.#.#..#.#...#.... Fly #####......#..÷.(#......###.#....  ##.####.##'###########........ F   marrowcuda  ##......).#F ..#F. ..#.###....  #..#......#. #. o..#o.#......<.  #.##......#. # ..# ##.###.[..1 hAiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits the marrowcuda!!  You destroy the marrowcuda!1 hY#  > >#        ...... #.#....@'..#.#[#...........#.......#.#.#.#..#.##.(#......  #  ).## ..#F.     #. <    # ..# [ 1 h 8.÷'.1 h @ 2=40=======1.4 (11 h@ 1 h(L /  --more--1 huU [ _Vehumet accepts your kill.1 hO  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 h41 h+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)1 h1 h1 h(1 h> _Unknown command.1 h{ 1 h{ 1 h~ 1 h) 1 hG % _1 hӋ B1 h 1 h 1 h _3==1 h2 1 h ,1 h 1 h o14=1 h\ 1 hI ,1 h 1 h ,1 h 1 h d5=1 h޵ 1 h ,1 hE 1 hb 6==1 h 1 h ,1 h 1 h[ ,1 hr 1 h/ ;71 h F==1 hv 1 h! ,1 h 1 h ;81 h1 F==1 h 1 h ,1 h 1 hC ,1 hC 1 hG 1 h 1 h 1 h k9==1 h 1 h ,1 h 1 h 20==1 h 1 hn ,1 hx 1 h 1 h 1 hl ,1 h 1 h% 1 h i1==1 hw 1 h ,1 h 1 hU 2==1 h1 1 h ,1 h 1 h ,1 ho 1 h@" 1 hz% 1 h+ i3==1 hm- 1 hR/ 1 h$ 1 h -------49.4 (28.0)5   ufetubus (wandering)51 h >-------1 h: 1 h X _An ufetubus is nearby!1 h #.# #.....#########............ ripuliukko the Thaumaturge 1 h #.# ##.........>..............# Deep Elf of Vehumet ...... #.# ##.....................### Health: 46/46 ======================== #># ####.....................#  Magic: 18/26 ================-------- #.# #..................#.....#  AC: 4Str: 5 #.# #.###....................#  EV: 12Int: 25 #.####.# #..#.##.########.....### SH: 0Dex: 15 1 hA.......# #########........##..... XL:  9 Next: 40% Place: Dungeon:6 .......# #.#....@'.#..#.####..... Noise: ---------  Time: 5649.4 (0.0) .......###.#.#.#[#......####..... -) Nothing wielded .......##..#.....#......#.#...... Cast: Stone Arrow .......##..#.#.#.#.#..#.#...#.... Fly #####......#.**.(#......###.#....  ##.####.##*###########........ 5   ufetubus (wandering)  ##......).*5 ..#F. ..#.###....  #..#......#. #. o..#o.#......<.  #.##......#. # ..# ##.###.[.. _An ufetubus is nearby!Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rap1 hid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA crystal wall.1 hF= !#.# #.....#########............ ripuliukko the Thaumaturge #.# ##.........>..............# Deep Elf of Vehumet ...... 1 h> )#.# ##.....................### Health: 46/46 ======================== #># ####.....................#  Magic: 18/26 ================-------- #.# #..................#.....#  AC: 4Str: 5 #.# #.###....................#  EV: 12Int: 25 #.####.# #..#.##.########.....### SH: 01 h4A Dex: 15 .......# #########........##..... XL:  9 Next: 40% Place: Dungeon:6 .......# #.#....@'.#..#.####..... Noise: ---------  Time: 5649.4 (0.0) .......###.#.#.#[#......####..... -) Nothing wielded .......##..#.....#......#.#...... Cast: Stone Arrow .......##..#.#.#.#.#..#.#...#.... Fly #####......#..÷.(#......###.#....  ##.####.##'###########........ 5   ufetubus (wandering)  ##......).#5 ..#F. ..#.###....  #..#......#. #. o..#o.#......<.  #.##......#. # ..# ##.###.[..Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits 1 hA Kthe ufetubus!!  You kill the ufetubus!1 hF @  >1 hF  >#       1 hG 7 ...... #.#....@'..#.#[#...........#......1 hJ '.#.#.#.#..#.##.(#......  #  ).## ..#F.     #. <    # ..# [ 1 hrd8.÷'.1 hReK=======50.4 (11 hjl/  --more--1 hr _Vehumet accepts your kill.1 h1 hc _Your Evocations skill increases to level 2!1 h(T1 hV1 h4d1 hf> _Unknown command.1 hJ1 h9= _1 h n1 h{ -------3.4 (3oo   orc wizard-------1 h 1 h  1 h >_An orc wizard is nearby!1 h 1 h2O  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1 hL`#.# #.....#########............ ripuliukko the Thaumaturge #.# ##.........>..............# Deep Elf of Vehumet ...... #.# ##.....................### Health: 46/46 ======================== #># ####.....................#  Magic: 14/26 ============------------ #.# #..................#.....#  AC: 4Str: 5 #.# #.###....................#  EV: 12Int: 25 #.####.# #..#.##.########.....### SH: 0Dex: 15 .......# #########........##..... XL:  9 Next: 40% Place: Dungeon:6 1 hM.......# #.#....@'.#..#.####..... Noise: ---------  Time: 5653.4 (0.0) .......###.#.#.#[#......####..... -) Nothing wielded .......##..#.....#......#.#...... Cast: Stone Arrow .......##..#.#.#.#.#..#.#...#.... Fly #####......#.**.(#......###.#....  ##.####.##o###########........ o   orc wizard  ##......).** ..#F. ..#.###....  #..#......#. #. o..#o.#......<.  #.##......#. # ..# ##.###.[.. _An orc wizard is nearby!Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target[1 hdP37mA crystal wall.1 h7.÷o.#.  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.  Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  You can't see that place.  [the floor.]1 h **o.**A crystal wall.1 h#.# #.....#########............ ripuliukko the Thaumaturge #.# ##.........>..............# Deep Elf of Vehumet ...... #.# ##.....................### Health: 46/46 ======================== #># ####.....................#  Magic: 14/26 ============------------ #.# #..................#.....#  AC: 4Str: 5 #.# #.###....................#  EV: 12Int: 25 #.####.# #..#.##.########.....### SH: 0Dex: 15 .......# #########........##..... XL:  9 Next: 40% Place: Dungeon:6 .......# #.#....@'.#..#.####..... Noise: ---------  Time: 5653.4 (0.0) .......###.#.#.#[#......####..... -) Nothing wielded .......##..#.....#......#.#...... Cast: Stone Arrow .......##..#.#.#.#1 h.#..#.#...#.... Fly #####......#..÷.(#......###.#....  ##.####.##o###########........ o   orc wizard  ##......).#. ..#F. ..#.###....  #..#......#. #. o..#o.#......<.  #.##......#. # ..# ##.###.[..Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA crystal wall.  The crystal wall shatters!  The blast of crystal shards hits the orc wizard!!!  You kill the orc wizard!  > >#        ...... #.#....@'..#.#[#...........#.......#.#.#.#..#.##.(#......  #   ).## ..1 hl#F.     #. <    # ..# [ 1 h 9.÷)1 hb .1 h 2 5=1=======4.4 (11 hq: 1 h.; 1 hD /  --more--1 hJ [ _Vehumet accepts your kill.1 hb;1 h<<1 h=1 h@1 hI6==1 hU1 ht7==8==1 h9==20==1 h,1 h,1 hW1 h؟1==1 h,1 hq1 h2==1 h3==1 hƺ1 h(,1 h4==1 h'1 h,1 h 1 h5==1 h1 h6==1 h1 hv _Magic restored.1 hThings that are here:  a +0 leather armour; a +0 club; a gnoll skeleton1 h:6 _1 h,1 h1 h,1 h1 h01 h P=1 h 1 ho 1 h,1 h1 h  There is an open door here.  Things that are here:  a +0 dagger; a +0 robe; an orc corpse1 hN1 h _1 h2,1 h4,1 h71 h91 h<,1 hF>1 hC1 hE,1 hG1 hL@  There is an open door here.1 hjN1 hN _1 hNP1 hPR1 hT,1 hU1 htW1 hX1 hY1 hFZ1 h\1 h]1 hH^1 h^1 hka@  There is an open door here.1 hc1 hc _1 hIe1 hh1 hkj,1 hk1 hn@  There is an open door here.1 ho1 hp6 _1 h{,.###.#.#.#[#......##### .##..#.....#......#.# .##..#.#.#.#.#..#.#...#.. .....#..÷.(#......###.#..# ####.##)###########.............. 1 h|....).#....#...'..#.###..# ......#.##.#...#..#......<.......#.##.'...#'##.###.[.......##....#####@#..# #..<.######-------###### ####..# ##(.....# #...# #.# #...# #. ........# #...# ###'## ........# ###.# #...# ######### #.### ###'## #...######[... ###......'...1 h\097.4 (43.0)1 h{L-------8.4 (441 h1 h{ _y - the staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Necro}1 h@@D  There is an open door here. _1 hB1 h\@  There is an open door here.1 h1 h _1 h 1 h(~  There is an open door here. _1 h)1 h-1 h 1,1 h31 h81 h<:,1 h=1 h?1 h0B,1 h8D1 hLThere is an open door here.   Things that are here:  a +0 dagger; a +0 robe; an orc corpse1 h:O1 hO _1 hgQ1 hUe  You see here an iguana skeleton.1 hW1 h,X _1 hY1 h\1 h^,1 hl`1 h c1 hJe,1 hRg1 hl  Things that are here:  a +0 leather armour; a +0 club; a gnoll skeleton1 h3o1 ho _1 h|q1 hBu@  There is an open door here.1 h_w1 hw _1 hz1 h}1 h1 h1 hj1 hʜ1 h,1 h),1 h},1 hq1 h!1 h,1 h1 h1 hSB1 h1 h͵,1 h1 h1 h:1 ht,1 h1 h1 h1 h1 h1 h1 h1 h1 h1 h1 h{1 hX1 h 1 h,1 h+1 h.1 h4,1 h1 h}1 h&,1 hL1 hn1 h1 h1 hU1 h1 h1 h,1 h1 h1 h_1 h 1 h1 h1 h1 h-1 h71 h01 hMB1 hA1 h1 hi1 hU...# ##..........# ....#### #..........# ##.....######..........# ##..........#..........# ..........#..........# #...........############ 1 h#.........##.........# #.#.........##.........# ..........@......# 739.4 (41 ###.........############ ...<........######  ###.[.......#.>....#  # #..<.############# # ######.....#..♣♣♣♣1 h1 #.....'...♣.♣♣♣♣♣♣♣♣ ##.....#P....♣P♣♣..P♣ ####'###♣P(....(....♣♣1 h1 hd1 h= E _Done exploring.1 h 1 h41 h?o ................0.0)1 h41 hE _Done exploring.1 h1 h1 hϝ1 h1 hy _Done exploring.1 h1 h41 h]R1 hE _Done exploring.1 hN 1 hO 41 h~ 1 hdž 1 h 1 hU E _Done exploring.1 hWield which item (- for none)?  - - Unarmed (current attack) Magical Staves (go to first with |)  y - the staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Necro} [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 1 hl....###..........#ripuliukko the Thaumaturge ....#### #..........#Deep Elf of Vehumet ...... ##.....######..........#Health: 46/46 ======================== ##..........#..........#Magic: 26/26 ======================== ##..........#..........#AC: 4Str: 5 #...........############EV: 12Int: 25 ..#.........##.........#SH: 0Dex: 15 #.#.........##.........#XL:  9 Next: 41% Place: Dungeon:6 ................@......#Noise: ---------  Time: 5739.4 (0.0) ###.........############-) Nothing wielded .....<........######Cast: Stone Arrow ###.[.......#.>....#Fly # #..<.############# # ######.....#..♣♣♣♣ ##.....'...♣.♣♣♣♣♣♣♣♣ ##.....#P....♣P♣♣..P♣ 1 h3j[17d####'###♣P(....(....♣♣ _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Okay, then. _ 1 hC Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 1% 2b - PasswallEarth1%3  c - BlinkTranslocation2%2  d - Lesser BeckoningTranslocation2%2  e - Animate ArmourSummoning/Earth2% 4  f - PetrifyAlchemy/Earth2% 4  g - Summon Ice BeastIce/Summoning5% 3  h - Cigotuvi's PutrefactionNecromancy/Air16% 4  i - Dispel UndeadNecromancy16% 4  j - Martyr's KnellNecromancy/Summoning16% 4  k - Summon Mana ViperHexes/Summoning41% 5  l - Hellfire MortarFire/Earth90% 7  m - MagnavoltEarth/Air90% 7  n - Lehudib's Crystal SpearConjuration/Earth99% 8  o - Monstrous MenagerieSummoning100% 7 17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit!1 h.$1 h $1 h8 $1 h̳ ....###..........#ripuliukko the Thaumaturge ....#### #..........#Deep Elf of Vehumet ...... ##.....######..........#Health: 46/46 ======================== ##..........#..........#Magic: 26/26 ======================== ##..........#..........#AC: 4Str: 5 #...........############EV: 12Int: 25 ..#.........##.........#SH: 0Dex: 15 #.#.........##.........#XL:  9 Next: 41% Place: Dungeon:6 $1 hԵ ................@......#Noise: ---------  Time: 5739.4 (0.0) ###.........############-) Nothing wielded .....<........######Cast: Stone Arrow ###.[.......#.>....#Fly # #..<.############# # ######.....#..♣♣♣♣ ##.....'...♣.♣♣♣♣♣♣♣♣ ##.....#P....♣P♣♣..P♣ ####'###♣P(....(....♣♣ _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.$1 h:  Okay, then.$1 h . _$1 h   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.5    -2   g * Spellcasting  11.4  41%  +3           b + Staves   0.0     0   h * Conjurations   6.3  13%  +1   c + Unarmed Combat   0.0    -2   i + Necromancy   0.0    +2       j * Earth Magic   8.9 $1 h  34%  +1           d + Armour   0.0    -2   k * Evocations   2.0  12%  +1   e - Dodging   2.7    +2       f - Stealth   2.4    +3                                  $1 h                                      The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&1 hZ&1 h$ ....###..........#ripuliukko the Thaumaturge ....#### #..........#Deep Elf of Vehumet ...... ##.....######..........#Health: 46/46 ======================== ##..........#..........#Magic: 26/26 ======================== ##..........#..........#AC: 4Str: 5 #...........############EV: 12Int: 25 ..#.........##.........#SH: 0Dex: 15 #.#.........##.........#XL:  9 Next: 41% Place: Dungeon:6 ................@......#Noise: ---------  Time: 5739.4 (0.0) &1 h ###.........############-) Nothing wielded .....<........######Cast: Stone Arrow ###.[.......#.>....#Fly # #..<.############# # ######.....#..♣♣♣♣ ##.....'...♣.♣♣♣♣♣♣♣♣ ##.....#P....♣P♣♣..P♣ ####'###♣P(....(....♣♣ _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then.&1 h&1 h(&1 h&1 h&1 h Spells (Memorise)TypeFailure Level  a - Momentum StrikeConjuration/Translocation 1% 2b - PasswallEarth1%3  c - BlinkTranslocation2%2  d - Lesser BeckoningTranslocation2%2  e - Animate ArmourSummoning/Earth2% 4  f - PetrifyAlchemy/Earth2% 4  g - Summon Ice BeastIce/Summoning5% 3  h - Cigotuvi's PutrefactionNecromancy/Air16% 4  i - Dispel UndeadNecromancy16% 4  j - Martyr's KnellNecromancy/Summoning16% 4  k - Summon Mana ViperHexes/Summoning41% 5  l - Hellfire MortarFire/Earth90% 7  m - MagnavoltEarth/Air90% 7  n - Lehudib's Crystal SpearConjuration/Earth99% 8  o - Monstrous MenagerieSummoning100% 7 17 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit(1 h(1 h(1 h@9....###..........#ripuliukko the Thaumaturge ....#### #..........#Deep Elf of Vehumet ...... ##.....######..........#(1 hU Health: 46/46 ======================== ##..........#..........#Magic: 26/26 ======================== ##..........#..........#AC: 4Str: 5 #...........############EV: 12Int: 25 ..#.........##.........#SH: 0Dex: 15 #.#.........##.........#(1 hZ_XL:  9 Next: 41% Place: Dungeon:6 ................@......#Noise: ---------  Time: 5739.4 (0.0) ###.........############-) Nothing wielded .....<........######Cast: Stone Arrow ###.[.......#.>....#Fly # #..<.############# # ######.....#..♣♣♣♣ #(1 h #.....'...♣.♣♣♣♣♣♣♣♣ ##.....#P....♣P♣♣..P♣ ####'###♣P(....(....♣♣ _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then.(1 h(1 hMemorise Magnavolt, consuming 7 spell levels and leaving 10? Y - Yes  N - No(1 h(1 h]9....###..........#ripuliukko the Thaumaturge ....#### #..........#Deep Elf of Vehumet ...... ##.....######..........#(1 h Health: 46/46 ======================== ##..........#..........#Magic: 26/26 ======================== ##..........#..........#AC: 4Str: 5 #...........############EV: 12Int: 25 ..#.........##.........#SH: 0Dex: 15 #.#.........##.........#XL:  9 Next: 41% Place: Dungeon:6 ................@......#Noise: ---------  Time: 5739.4 (0.0) ###.........############-) Nothing wielded .....<........######Cast: Stone Arrow ###.[.......#.>....#Fly # #..<.############# # ######.....#..♣♣♣♣ ##.....'...♣.♣♣♣♣♣♣♣♣ ##.....#P....♣P♣♣..P♣ ####'###♣P(....(....♣♣ _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then. [23(1 hd_Okay, then.40.4 (1Okay, then. _This spell is astonishingly dangerous to cast!1.4 (22.4 (3(1 h203.4 (44.4 (55.4 (66.4 (7(1 h5(1 h8(1 hU:+7.4 (8(1 hD _You start memorising the spell. You continue memorising. x7(1 hJ(1 hLc _You finish memorising. Spell assigned to 'b'.(1 hY  Adjust (i)tems, (s)pells, or (a)bilities? )1 h%)1 h Your spells (adjust)TypeFailure Level  a - SandblastEarth1% 1  b - MagnavoltEarth/Air90% 7  e - Lee's Rapid Deconstruction Earth1% 5  q - Stone ArrowConjuration/Earth 1% 3 w - Brom's Barrelling Boulder Conjuration/Earth1%4 Select a spell to adjust[!] toggle spell headers*1 h *1 hn....###..........#ripuliukko the Thaumaturge ....#### #..........#Deep Elf of Vehumet ...... ##.....######..........#Health: 46/46 ======================== ##..........#..........#Magic: 26/26 ======================== ##..........#..........#AC: 4Str: 5 #...........############*1 h3EV: 12Int: 25 ..#.........##.........#SH: 0Dex: 15 #.#.........##.........#XL:  9 Next: 41% Place: Dungeon:6 ................@......#Noise: ---------  Time: 5747.4 (0.0) ###.........############-) Nothing wielded .....<........######Cast: Stone Arrow ###.[.......#.>....#Fly *1 h[# #..<.############# # ######.....#..♣♣♣♣ ##.....'...♣.♣♣♣♣♣♣♣♣ ##.....#P....♣P♣♣..P♣ ####'###♣P(....(....♣♣ _Okay, then. _This spell is astonishingly dangerous to cast! _You start memorising the spell. You continue memorising. x7 *1 h_You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? *1 hs _You start memorising the spell. You continue memorising. x7 _You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Magnavolt  Adjust to which letter? *1 h*1 hp*1 h*1 hC _r - Magnavolt*1 h[ *1 hk   Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.5    -2   g * Spellcasting  11.4  41%  +3          *1 hg  b + Staves   0.0     0   h * Conjurations   6.3  13%  +1   c + Unarmed Combat   0.0    -2   i + Necromancy   0.0    +2       j + Air Magic   0.0    +1       k * Earth Magic   8.9  34%  +1   d + Armour   0.0    -2       e - Dodging   2.7    +2   l * Evocations *1 hK [39;49m  2.0  12%  +1   f - Stealth   2.4    +3                                                          *1 h Z            The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets,1 hR372 j * Air Magic   0.0  11%291/1 h /1 h0....###..........#ripuliukko the Thaumaturge ....#### #..........#Deep Elf of Vehumet ...... ##.....######..........#Health: 46/46 ======================== ##..........#..........#Magic: 26/26 ======================== ##..........#..........#AC: 4Str: 5 #...........############EV: 12Int: 25 ..#.........##.........#SH: 0Dex: 15 #.#.........##.........#XL:  9 Next: 41% Place: Dungeon:6 ................@......#Noise: ---------  Time: 5747.4 (0.0) ###.........############-) Nothing wielded .....<........######Cast: Stone Arrow ###.[.......#.>....#Fly # #..<.############# # ######.....#..♣♣♣♣ ##.....'...♣.♣♣♣♣♣♣♣♣ ##.....#P....♣P♣♣..P♣ ####/1 h3'###♣P(....(....♣♣ _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Magnavolt  Adjust to which letter? _r - Magnavolt/1 h8/1 h'J/1 h</1 h/1 hZE _Done exploring./1 h/1 hh/1 h/1 h/1 h4/1 h3E _Done exploring./1 h Where to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple /1 h /1 h ....###..........#ripuliukko the Thaumaturge ....#### #..........#Deep Elf of Vehumet ...... ##.....######..........#Health: 46/46 ======================== ##..........#..........#Magic: 26/26 ======================== ##..........#..........#AC: 4Str: 5 #...........############EV: 12Int: 25 ..#.........##.........#SH: 0/1 h Dex: 15 #.#.........##.........#XL:  9 Next: 41% Place: Dungeon:6 ................@......#Noise: ---------  Time: 5747.4 (0.0) ###.........############-) Nothing wielded .....<........######Cast: Stone Arrow ###.[.......#.>....#Fly # #..<.############# # ######.....#..♣♣♣♣ ##.....'...♣.♣♣♣♣♣♣♣♣ ##.....#P....♣P♣♣..P♣ ####'###♣P(....(....♣♣Adjust which spell? b - Magnavolt  Adjust to which letter? _r - Magnavolt _Done exploring. _Done exploring./1 h g _/1 h B/1 h /1 h /1 h /1 h /1 hT /1 h- /1 h /1 h /1 h /1 h /1 h, /1 h /1 h /1 h /1 h" ,/1 h /1 h /1 h" ,/1 h /1 h /1 h] ,/1 h /1 h /1 h /1 ht /1 h /1 hL /1 h ,/1 h /1 h ,/1 h ,/1 h /1 h ,/1 h /1 h /1 h /1 h /1 h /1 h7 /1 h ,/1 h /1 h2 /1 hb ,/1 h& /1 hK /1 h/ ,/1 h /1 hf /1 h ,/1 h /1 h /1 h ,/1 h /1 h /1 hp ,/1 h /1 h8 /1 h{ ,/1 h /1 h /1 h ,/1 h? /1 h /1 h ,/1 hV /1 h ,/1 h ,/1 hs /1 h/ /1 hQ ,/1 h /1 h" B/1 hw$ Z  There is a stone staircase leading down here./1 h% /1 h& /1 hz' % _/1 h( /1 h;7  #.###.#.# #.# #.  #.# #.#.# #.# #.  #.###.#.### ##.## #.  #.# ##...####### #.  #.#######.# #..(.......#####. #.# ##....##......... #.######.#.##.#.###### #....###.#.##.#.# #.##....#74.9 (27.5) #.######.######## #.# #.# ..# #.#  ###.########  #.......#.......#......#  #..#.##.#.####..#.ß#ß?.#  #..#.##.#.##......#)#..#  #.................ß#ß(.# _Yo/1 h]u fly downwards. _There is a stone staircase leading up here.01 h01 hђ401 h/01 hN _01 h(01 hȽ01 h,01 hu01 h01 hI`01 hEJ01 hJn01 hB01 h101 h01 h(01 h01 hH01 h`B01 h 01 h B01 hZ 01 h B01 h ,01 hR ,01 h 01 h 01 h 01 h 01 h 01 h] 01 h+ 01 hJ 01 hv 01 h ,01 h 01 hk 01 h 01 h! 01 h" 01 h' B01 hf( 01 h) 01 h~+ ,01 h - 01 h}. 01 hy0 01 h 1 01 h)2 01 h4 01 h6 ,01 h7 01 h9 01 h; 01 h< 01 h[> 01 hG 01 h\I ,01 hJ 01 hsL 01 hM 01 h9N 01 hO 01 hQ 01 hZR 01 hR 01 hiT 01 hV ,01 hW 01 hY 01 hp[ 01 h \ 01 h\ 01 hf^ 01 h` ,01 hza 01 hc 01 hkf ,01 hg 01 h8h 01 h j 01 hj 01 hk 01 hm 01 h2o 01 ho 01 hp 01 h%r 01 hs 01 hQu ,01 hfx 01 hy ,01 hvz 01 hL} 01 h ,01 h 01 h 01 h 01 h_ 01 hP 01 hچ 01 h 01 hА ,01 h ,01 h n01 hЛ ,01 h 01 hr 01 h ,01 hJ 01 hD 01 hԭ 01 h B01 h 01 h 01 h ,01 h 01 hr X01 h 01 hn B01 h 01 h{ ,01 h 01 h` B01 h 01 h 01 h ,01 h 01 hz 01 ht 01 hR ,01 h 01 hw 01 h 01 hO 01 h( 01 h B01 h 01 h] 01 h 01 hs 01 hQ 01 hi B01 h' 01 h 01 h ,01 h @  There is an open door here.01 h 6 _01 h 01 hn X01 h 01 hr 01 h  01 h 01 h ,01 hh 01 h 01 h$ B01 h% 01 h) 01 h%+ 01 h. 01 h/ 01 h2 01 h4 ,01 h77 01 h< 01 hH X01 hL ,01 hjT ,01 hX 01 hY 01 hZ 01 h` @  There is an open door here.01 hb 01 hc _01 he 01 hhj 01 hl ,01 hn 01 h{r 01 hat 01 h4u 01 h9v 01 hy 01 h{ 01 h| 01 ha} 01 h 01 h 01 hރ 01 h 01 hۉ ;  You see here 7 stones.01 ha 01 h! _01 hX 01 h 01 h ,01 h 01 hj 01 hd ,01 hל 01 h 01 h4 01 hq 01 h 01 hȫ 01 hD ,01 h 01 hN 01 h ,01 hH 01 h 01 h ,01 h 01 hO 01 h ,01 h 01 h. 01 hq ,01 hi 01 h 01 h ,01 h 01 h 01 h ,01 hP 01 h 01 hB ,01 h 01 h 01 h% 01 h 01 h 01 h 01 h 01 hY 01 h' 01 h 01 h 01 hX 01 h 01 h 01 h 01 h 01 hb 01 h 01 h 01 h ,01 hF 01 h 01 h ,01 h^ 01 h 01 h ,01 h 01 hQ 01 h B01 h ,01 h~ 01 hQ 01 hs! 01 ho" 01 hF# 01 h,% 01 h' 01 h( 01 h) 01 h+ 01 h- 01 h. 01 h/ 01 h2 01 h4 01 hp5 01 h6 01 h*9 01 hE< 01 hj= 01 h> 01 hUA 01 hC 01 hD 01 h?F 01 hH 01 hJ 01 hK 01 h 01 h? 01 h@ ,01 hA 01 hB 01 hmC ,01 hE 01 hK   #.........# ##.##  #.#######.###...  #.# #............ 01 hL v #.# #.###.###...#  #.###.###.# ##.##  #.........# #.#   #####.##### #.#   #######.### ##'##  #.@.....>.# ##...#965.9 (78.0)  #.####.##.# ## 01 h)M c #)####.##.###  #.#.......  #.#........+.......  #.#.#...####.......   #.#.##.## ##......  01 hM L #......# ##.....   ###.#### ##.... 01 h]R 01 h ,6.9 (7901 h ? _Found a long sword.01 h J01 hW .............................0.0) _Done exploring.11 h=11 h11 h!11 h711 h3411 hE _Done exploring.11 hl11 h411 hR11 hE _Done exploring.11 h911 h:411 hg<11 h"~ 11 hz?_Done exploring.11 hJJ11 h9TR11 hVE _Done exploring.11 he 11 hO 11 h 11 h R11 h" @ _Done exploring.11 h[~ J11 h& <11 hG 21 ho21 hWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple 21 hs21 h< #.........# ##.## ripuliukko the Thaumaturge #.#######.###...# Deep Elf of Vehumet ...... #.# #............ Health: 46/46 ======================== #.# #.###.###...# Magic: 26/26 ======================== #.###.###.# ##.## AC: 4Str: 5 #.........# #.# EV: 12Int: 25 #####.##### #.# SH: 0Dex: 15 #######.### ##'## XL:  9 Next: 41% Place: Dungeon:7 #.@.....>.# ##...# Noise: ---------  Time: 5966.9 (0.0) #.####.##[321 h7m.# ##..... -) Nothing wielded #)####.##.###...... Cast: Stone Arrow #.#.......##....... Fly  #.#........+....... #.#.#...####.......  #.#.##.## ##......  #......# ##.....  ###.#### ##....  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.21 h21 hK21 h % _21 hn21 h#21 h21 hZ21 h21 h221 h21 h21 h321 hm21 hU21 h21 h21 h21 h921 h21 h^21 hY _ There is a stone staircase leading down here.21 h<21 h21 h*% _21 ho21 hHj<821 hFk,21 hfq21 hy  # .. 21 hGzr... .... ..... ......##.  ........ 74.6 (7.7 #####..........  #..........  #.......... 21 hzt ########### _You fly downwards.21 h6}21 h21 h a _There is a stone staircase leading up here.21 h 21 hd 21 h 21 hk F _Unknown command.21 h 21 h 21 h 21 h F _Unknown command.21 h9 _21 h`21 h ##..############[............#..........#.........#........#.......########.......<.......80.6 (6.0.###########.......... #.......... #.......... ###########21 h>%31 hAj1.6 (7 _Found a chain mail.31 hF[J31 h^31 hjX31 h r31 hr31 hs31 hv31 h|,31 hX31 hʖn31 h˨X31 h31 h߳,31 hԴ31 h31 hX31 h}31 hg31 h31 hg31 h,31 hy31 h31 hB31 h 31 hW,31 hx31 h31 h,31 h31 h31 h,31 h31 h}31 h,31 hH31 h31 h31 h31 h(31 h31 h}31 h931 h31 hv 31 hQ B31 h 31 h,31 h31 h~31 h31 h,31 h31 h31 hJ,31 h31 h31 h4,31 h31 h&X31 hW(31 h),31 h!*31 h-,31 h=.31 h5/31 he1,31 h231 h231 h16,31 h631 h831 h9,31 h:31 h%<31 h!?,31 h?31 h@31 hTD,31 hD31 hLF31 hI,31 hDJ31 hK31 h9O,31 hO31 h#Q31 hT,31 h*U31 hNV31 hFY,31 hY31 h&[31 hp31 h r31 h`t,31 h31 hćX31 h*31 h31 hQ31 hے31 h31 hZ31 h31 h31 h231 h31 h31 ht31 h31 hʨ31 h>31 hԮ31 h31 ha31 hc31 hs31 h31 h31 hT31 h31 h31 h531 hX31 h31 h31 h31 hv31 h-31 h!31 h331 h#31 h31 h31 h31 h31 h#31 h'31 h;31 hn31 h31 h31 h31 h31 h31 h31 h031 h31 h_31 hH31 hN31 h31 h1 31 h 31 h 31 h31 h31 hg,31 hA31 h] ,31 h!31 h"31 h'31 h(,31 h*31 hA1,31 h231 h331 h931 hb:,31 h<31 h6^B31 hG`&31 hdX31 h2q31 hr31 hx31 hy,31 hl{31 h~,31 h31 h31 hp,31 h31 hu31 h\,31 h31 h-31 h,31 hf31 h31 hB31 h31 h831 hO,31 hږ31 hИ31 h,31 h31 h #.#.#  #.#.#  #.#.# .  ###.#.# .#  #...#.#   #.##..# o#   #.##..#.#   #......#####   ####@.......   ##.#...##  .....# Stone Arrow ####.#   # o   orc (missile, asleep)31 hd260565.0)31 h,7.6 (7631 h431 hq _An orc comes into view. It is wielding a +0 whip.31 h #.#.# #.#.# #.#.# .  ###.#.# .#  #...#.# .#  #.##..# o#  #.##..#.#  #......#####  ####@.......  ##.#...##  .....#  ####.#  # 31 h #.#.# #.#.# #.#.# .  ###.#.# .#  #...#.# .#  #.##..# o#  #.##..#.#  #......#####  ####@.......  ##.#...##  .....#  ####.# 31 h31 h31 h31 h[ _An orc is nearby!31 h" #.#.# #.#.# #.#.# .  ###.#.# .#  #...#.# .#  #.##..# o#  #.##..#.#  #......#####  ####@.......  ##.#...##  .....#  ####.#  # 31 hx #.#.# #.#.# #.#.# .  ###.#.# .#  #...#.# .#  #.##..# o#  #.##..#.#  #......#####  ####@.......  ##.#...##  .....#  ####.#  _An orc is nearby!41 hhu|  The stone arrow hits the orc!!  You kill the orc!41 h|S)```41 hT`   Vehumet accepts your kill.  You hear an angry hiss. ...  A wyvern comes into view.3---==8.6 (1.0)Stone Arrow _The wyvern moves out of view.41 ht4=--41 h 41 h...k..........--61.6 (3k   wyvern (wandering)41 h9--41 h41 hF ] _A wyvern is nearby!41 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)41 hr441 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)41 h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.41 h #.#.# ripuliukko the Thaumaturge #.#.# Deep Elf of Vehumet ...... #.#.# k  Health: 46/46 ======================== ###.#.# **  Magic: 19/26 =================------- #...#.# .#  AC: 4Str: 5 #.##..# )#  EV: 12Int: 25 #.##..#.#  SH: 0Dex: 15 #......#####  XL:  9 Next: 41% Place: Dungeon:8 ####@.......  Noise: ---------  Time: 6061.6 (0.0) ##.#...## [441 h+0m -) Nothing wielded .....#  Cast: Stone Arrow ####.#  Fly  #   k   wyvern (wandering) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.51 hs  #.#.# ripuliukko the Thaumaturge #.#.# Deep Elf of Vehumet ...... #.#.# k  Health: 46/46 ======================== ###.#.# .#  Magic: 19/26 =================------- 51 hh#...#.# .#  AC: 4Str: 5 #.##..# )#  EV: 12Int: 25 #.##..#.#  SH: 0Dex: 15 #......#####  XL:  9 Next: 41% Place: Dungeon:8 ####@.......  Noise: ---------  Time: 6061.6 (0.0) ##.#...##  -) Nothing wielded .....#  Cast: Stone Arrow51 h5( ####.#  Fly  #   k   wyvern (wandering)Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the wyvern!!  You kill the wyvern!51 h  #.#.# #.#.# #.#.# #  ###.#.# ##  #...#.# .# 51 h  #.##..# )#  #.##..#.#  #......#####  ####@.......  ##.#...##  .....#   51 hqc51 hdL20=51 hj/  --more--51 hEw .FF   bullfrog (wandering)Vehumet accepts your kill.51 hº=9=====2.6 (1 _A bullfrog comes into view.51 h51 hd _Your Earth Magic skill increases to level 9!51 hO  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.51 h #.#.# ripuliukko the Thaumaturge #.#.# Deep Elf of Vehumet ...... #.#.# *  Health: 46/46 ======================== ###.#.# F*  Magic: 15/26 =============----------- #...#.# .#  AC: 4Str: 5 #.##..# )#  EV: 12Int: 25 #.##..#.#  SH: 0Dex: 15 #......#####  XL:  9 Next: 49% Place: Dungeon:851 h ####@.......  Noise: =====----  Time: 6062.6 (0.0) ##.#...##  -) Nothing wielded .....#  Cast: Stone Arrow ####.#  Fly  #   F   bullfrog (wandering) _Your Earth Magic skill increases to level 9!51 hvCasting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.51 hq  #.#.# ripuliukko the Thaumaturge #.#.# Deep Elf of Vehumet ...... #.#.# .  Health: 46/46 ======================== ###.#.# F#  Magic: 15/26 =============----------- #...#.# .#  AC: 4Str: 5 #.##..# )#  EV: 12Int: 25 #.##..#.#  SH: 0Dex: 15 #......#####  XL:  9 Next: 49% Place: Dungeon:8 ####@.......  Noise: =====----  Time: 6062.6 (0.0) ##.#...##  -) 51 hz [mNothing wielded .....#  Cast: Stone Arrow ####.#  Fly  #   F   bullfrog (wandering)Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the bullfrog!!  You kill the bullfrog!51 h 51 h j #.#.# #.#.# #.#.# # 51 h D ###.#.# ##  #...#.# .#  #.##..# )#  #.##..#.#  #......#####  ####@.......  ##.#...##  .....#   51 h 51 h# L  --more--51 hl0 .†Vehumet accepts your kill.51 hg 52=3.6 (1 _You hear an angry hiss.61 hO  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.61 h961 h;61 h@B _You can't see any susceptible monsters within range! (Use Z to cast anyway.)61 h?61 hN------4 _61 h61 h61 hv61 hy=------61 hW~61 hS> _Unknown command.61 hZ-61 he.61 hq/61 hk461 hZ5U6= _61 h`;61 h2<,61 hF=61 h@61 hAk7==61 hLB61 h6G61 hG61 hH61 h{N,61 hO61 h<c8==9==20==1==61 h!B61 h2==61 h3==61 hlX61 h[yy   killer bee (wandering)61 h<0839.0)61 h,4.6 (2061 h61 h] _A killer bee comes into view.61 h X  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.61 h"  #.#.# ripuliukko the Thaumaturge #.#.# Deep Elf of Vehumet ...... #.#.# y  Health: 46/46 ======================== ###.#.# **  Magic: 18/26 ================-------- #...#.# .#  AC: 4Str: 5 61 h+ d#.##..# )#  EV: 12Int: 25 #.##..#.#  SH: 0Dex: 15 #......#####  XL:  9 Next: 52% Place: Dungeon:8 ####@.......  Noise: ---------  Time: 6084.6 (0.0) ##.#...##  -) Nothing wielded .....#  Cast: Stone Arrow ####.#  Fly  #  61 h  y   killer bee (wandering) _A killer bee comes into view.Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.61 h,  #.#.# ripuliukko the Thaumaturge #.#.#61 h  Deep Elf of Vehumet ...... #.#.# y  Health: 46/46 ======================== ###.#.# †#  Magic: 18/26 ================-------- #...#.# .#  AC: 461 h Str: 5 #.##..# )#  EV: 12Int: 25 #.##..#.#  SH: 0Dex: 15 #......#####  XL:  9 Next: 52% Place: Dungeon:8 ####@.......  Noise: ---------  Time: 6084.6 (0.0) ##.#...##  -) Nothing wielded 61 h .....#  Cast: Stone Arrow ####.#  Fly  #   y   killer bee (wandering)Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the killer bee!!  You kill the killer bee!61 h  #.#.# #.#.# #.#.# #  ###.#.# ## 61 hY #...#.# .#  #.##..# )#  #.##..#.#  #......#####  ####@.......  ##.#...##  .....# 61 hP\  71 hM9=71 h/  --more--71 h$j  Vehumet accepts your kill.71 hA††gg   gnoll (polearm)  You hear a shout!  A gnoll comes into view. It is wielding a +0 halberd.71 hJ=4=====5.6 (1Stone Arrow71 hNP71 hXe  Something shouts, "Remove thy stench, thou yeasty moon-mazed _prigger-of-prances!"71 hW  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.71 hd #.#.# ripuliukko the Thaumaturge #.#.# Deep Elf of Vehumet ...... #.#.# †  Health: 46/46 ======================== ###.#.# †#  Magic: 14/26 ============------------ #...#.# .#  AC: 4Str: 5 #.##..# g#  EV: 12Int: 25 #.##..#**  SH: 071 h2Dex: 15 #......#####  XL:  9 Next: 54% Place: Dungeon:8 ####@.......  Noise: =====----  Time: 6085.6 (0.0) ##.#...##  -) Nothing wielded .....#  Cast: Stone Arrow ####.#  Fly  #   g   gnoll (polearm) _prigger-of-prances!"  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.71 h/ #.#.# ripuliukko the Thaumaturge #.#.# Deep Elf of Vehumet ...... #.#.# †  Health: 46/46 ======================== ###.#.# †#  Magic: 14/26 ============------------ #...#.# .#  AC: 4Str: 5 #.##..# g#  EV: 12Int: 25 #.##..#.#  SH: 0Dex: 15 #......#####  XL:  9 Next: 54% Place: Dungeon:8 ####@.......  Noise: =====----  Time: 6085.6 (0.0) ##.#...##  71 h`-) Nothing wielded .....#  Cast: Stone Arrow ####.#  Fly  #   g   gnoll (polearm)Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.  The wall shatters!  The blast of rock fragments hits the gnoll!!  You kill the gnoll! #.#.# #.#.# #.#.# †  ###.#.# †#  #...#.# .#  #.##..# ##  #.##..###  #......#####  ###71 h[33m#@.......  ##.#...##  .....#   71 h&71 h./  --more--71 hA $.  Vehumet accepts your kill.71 h|=6.6 (1Stone Arrow _You hear an angry hiss.81 hSk5=5------5   white imp (wandering)7------8.6 (2 _A white imp comes into view.81 h! O  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.81 h  #.#.# ripuliukko the Thaumaturge #.#.# Deep Elf of Vehumet ...... #.#.# †  Health: 46/46 ======================== ###.#.# †#  Magic: 10/26 =========--------------- #...#.# 5#  AC: 4Str: 5 #.##..# **  EV: 12Int: 25 #.##..#.#  SH: 0Dex: 15 #......#####  XL:  9 Next: 54% Place: Dungeon:8 ####@.......  Noise: ---------  Time: 6088.6 (0.0) ##.#...## 81 h [40m -) Nothing wielded .....#  Cast: Stone Arrow ####.#  Fly  #   5   white imp _A white imp comes into view.Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.81 hF  #.#.# ripuliukko the Thaumaturge #.#.# Deep Elf of Vehumet ...... #.#.# †  Health: 46/46 ======================== ###.#.# †#  Magic: 10/26 =========--------------- #...#.# 5#  AC: 4Str: 5 #.##..# $#  EV: 12Int: 25 #.##..#.#  SH: 0Dex: 15 #......#####  XL:  9 Next: 54% Place: Dungeon:8 ####@.......  Noise: ---------  Time: 6088.6 (0.0) ##.#...## 81 hK [40m -) Nothing wielded .....#  Cast: Stone Arrow ####.#  Fly  #   5   white impAiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.  The wall shatters!  The blast of rock fragments hits the white imp!  You kill the white imp! #.#.# #.#.# #.#.# †  ###.#.# †#  #...#.# ##  #.##..# ##  #.##..#.#  #......#####  ###81 hU [33m#@.......  ##.#...##  .....#   81 h@  --more--  Vehumet accepts your kill..oo   orc (missile)You hear an angry hiss.81 hY5======9.6 (1Stone Arrow81 ht _An orc comes into view. It is wielding a +0 dagger of speed.91 hcO  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.91 h6_ :Okay, then.91 hd 91 hn 91 hv . _91 hͅ X  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.91 h  #.#.# ripuliukko the Thaumaturge #.#.# Deep Elf of Vehumet ...... #.#.# †  Health: 46/46 ======================== ###.#.# †#  Magic: 5/26====-------------------- #...#.# *#  AC: 4Str: 5 #.##..# o*  EV: 12Int: 25 #.##..#.#  SH: 0Dex: 15 #......#####  XL:  9 Next: 55% Place: Dungeon:8 91 h ####@.......  Noise: ======---  Time: 6089.6 (0.0) ##.#...##  -) Nothing wielded .....#  Cast: Stone Arrow ####.#  Fly  #   o   orc (missile) _Okay, then.Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.:1 h- #.#.# ripuliukko the Thaumaturge #.#.# Deep Elf of Vehumet ...... #.#.# †  Health: 46/46 ======================== ###.#.# †#  Magic: 5/26====-------------------- #...#.# .#  AC: 4Str: 5 #.##..# o#  EV: 12Int: 25 #.##..#.#  SH: 0Dex: 15 #......#####  XL:  9 Next: 55% Place: Dungeon:8 ####@.......  Noise: ======---  Time: 6089.6 (0.0) ##.#...## :1 h8 -) Nothing wielded .....#  Cast: Stone Arrow ####.#  Fly  #   o   orc (missile)Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA stone wall.  The wall shatters!  The blast of rock fragments hits the orc!  You kill the orc! #.#.# #.#.# #.#.# †  ###.#.# †#  #...#.# ##  #.##..# ##  #.##..#.#  #......#####  [40:1 h [m####@.......  ##.#...##  .....#   :1 hM.$:1 h6=90.6 (1Stone Arrow:1 h:1 h:1 h/  --more--:1 ho[ _Vehumet accepts your kill.:1 hRQ:1 h _Unknown command.:1 h7 :1 h. 4:1 h Q _:1 h u7==:1 hI :1 h ,:1 h :1 h ,:1 h :1 h :1 h _8==:1 hd :1 h+ :1 h :1 ht :1 h :1 h O9==------O   two-headed ogre (wandering):1 h7 `6.6 (6:1 hA J------7.6 (7:1 h :1 h  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a _+0 giant club.;1 hO  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;1 hT: #.#.# ripuliukko the Thaumaturge #.#.# Deep Elf of Vehumet ...... #.#.# O  Health: 46/46 ======================== ###.#.# **  Magic: 4/26===--------------------- #...#.# .#  AC: 4Str: 5 #.##..# $#  EV: 12Int: 25 #.##..#.#  SH: 0Dex: 15 #......#####  XL:  9 Next: 55% Place: Dungeon:8 ####@.......  Noise: ---------  Time: 6097.6 (0.0) ##.#...## [39;49;1 hu;m -) Nothing wielded .....#  Cast: Stone Arrow ####.#  Fly  #   O   two-headed ogre _+0 giant club.Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.;1 h:> #.#.#ripuliukko the Thaumaturge #.#.#Deep Elf of Vehumet ...... #.#.# #;1 hY?=Health: 46/46 ======================== ###.#.# ##Magic: 4/26===--------------------- #...#.# .#AC: 4Str: 5 ;1 h_@#.##..# $#EV: 12Int: 25 ;1 h?A#.##..#.#SH: 0Dex: 15 #......#####XL:  9 Next: 55% Place: Dungeon:8 ;1 hB####@.......Noise: ---------  Time: 6097.6 (0.0) ##.#...##-) Nothing wielded .....#Cast: Stone Arrow ;1 hB'####.#Fly  # O   two-headed ogre;1 hCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetA rock wall.  The wall shatters!  The blast of rock fragments hits the two-headed ogre!!;1 hj;1 hU†O;1 hK=====8.6 (1;1 hѾ;1 hm  Aiming: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  A rock wall.  The wall shatters!blast of rock fragments hits the two-headed ogre!! _The two-headed ogre is heavily wounded.;1 h _Unknown command.;1 h X  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;1 hn ;1 hq ;1 hwz ;1 h e _You don't have enough magic to cast this spell.;1 h1\ ;1 hCk T†O;1 hj} c-----9 _;1 h ;1 hfK ----- _Unknown command.<1 h: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=1 hX  Casting: Lee's Rapid Deconstruction (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=1 h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=1 h=1 h!=1 ht78o.Oo   orc wizard5=100Stone Arrow=1 hjBz _An orc wizard comes into view. It is wielding a +0 dagger.=1 h=1 hn=1 h'=1 hF _Unknown command.>1 h ``` The stone arrow hits the two-headed ogre!!>1 hsi†o$O..2---==1Stone Arrow _The two-headed ogre is severely wounded.>1 hs 4>1 hO >1 h F _Unknown command.?1 h+  #.#.#  #.#.#  #.#.#   #.#.# †  ###.#.# o#  #...#.# .#  #.##..# $#  #.##..#O#   #..@...##### ####........ ##.#...##  .....# ####.# #   ?1 hV.?1 h:S.O?1 h"=z3=----2Stone Arrow _?1 h-E?1 hK?1 h$ T  #.#.#  #.#.#  #.#.#  #.#.# †  ###.#.# o#  #...#.# .#  #.##..# $#  #.##..#.#  #.@...O#####  ####.  ##.#...##  .....#  ####.#  #   O.--3?1 h @1 h  The stone arrow hits the two-headed ogre!!  You kill the two-headed ogre!``)@1 h)o..o   orc wizard@1 h2C] 0/27--8==4Stone Arrow _Vehumet accepts your kill.Your Spellcasting skill increases to level 12!@1 hF@1 hEKj _Your Air Magic skill increases to level 1!A1 hJA1 h,F _Unknown command.A1 hJ   #.#.#  #.#.#  #.#.#  #.#.# †  ###.#.# o#  #...#.# .#  #.##..# $# A1 h  #.##..#o#  #@...).#####  ####.  ##.#...##  .....#  ####.#  #   A1 he& A1 h;- *****The orc wizard casts a spell at you.A1 h2 J...).A1 he z0----1---5A1 hO A1 hm . _The magic dart hits you.A1 h N-A1 h A1 h A1 h#  #.#.# †##.#.# o#..#.# .##..# $###..#o# ....).#########........##.#...##....####.##A1 h.oo   orc wizardA1 hbi1=----6A1 h7A1 hR"B1 h #.#.#  #.#.#  #.#.#  #.#.#  #.#.# †  ###.#.# o#  #...#.# .#  #.##..# $#  #@#  #....)o#####  ####........  ##.#...##  .....#  ####.#  # B1 h9H #.#.#  #.#.#  #.#.#  #.#.#  #.#.# †  ###.#.# o#  #...#.# .#  #.##..# $# B1 h<;l #@#  #....)o#####  ####........  ##.#...##  ... ####.# B1 hCB1 hD8-B1 h[LB1 hVRb _An orc wizard is nearby!B1 h  #.#.#  #.#.#  #.#.#  #.#.#  B1 hC#.#.# †  ###.#.# o#  #...#.# .#  #.##..# $#  #@#  #....)o#####  ####........  ##.#...##  .....#  ####.#  # B1 h  #.#.#  #.#.#  #.#.#  #.#.#  #.#.# †  ###.#.# o#  #...#.# .#  #.##..# $#  #@# B1 h #....)o#####  ####........  ##.#...##  ... ####.# B1 hB1 hB1 hB1 hb _An orc wizard is nearby!B1 h  #.#.#  #.#.#  #.#.#  #.#.#  #.#.# †  ###.#.# o# B1 h` # #...#.# .#  #.##..# $#  #@#  #....)o#####  ####........  ##.#...##  .....#  ####.#  # B1 hV *B1 hR(  #.#.#  #.#.#  #.#.#  #.#.#  #.#.# †  ###.#.# o#  #...#.# .#  #.##..# $#  #@# B1 h=  #....)o#####  ####........  ##.#...##  ... ####.# B1 hY P B1 hj \_An orc wizard is nearby!B1 hpq E##.#.  #.#.# †##.#.# o#..#.# .# $###..#.# ....)o#########........##.#...##.....#####.#2=2=7 _B1 hjy C1 hC1 hC1 h/C1 h1x3=C1 hC8C1 h9V4=C1 h:C1 hEC1 hbJC1 hK5=3==C1 haLC1 hToStone Arrowo   orc wizardC1 h[    #.#.#  #.#.#  #.#.#  #.#.#  #.#.# †  ###.#.# o#  #...#.# .#  #@##..# $# 10.6 (3 #.#  #.o..)  ####C1 h[        #  _You start resting.C1 h,   #.#.#  #.#.#  #.#.#  #.#.#  #.#.# †  ###.#.# o#  #...#.# .#  #@##..# $#  #.#  #.o..)  ####      _An orc wizard is nearby!C1 h G"   #.#.#  #.#.#  #.#.#  #.#.#  #.#.# †  ###.#.# o#  #...#.# .#  #@##..# $#  #.#  #.o..)  ####        # C1 h   #.#.#  #.#.#  #.#.#  #.#.#  #.#.# †  ###.#.# o#  #...#.# .#  #@##..# $#  #.#  #.o..)  ####   C1 hJ  C1 hC1 hC1 hfC1 hb _An orc wizard is nearby!D1 h(``D1 h .oThe stone arrow misses the orc wizard. *The orc wizard points at you and mumbles some strange words.D1 h.1--0--==1.6 (1Stone ArrowD1 h*D _The magic dart hits you.D1 hi f #.†D1 hj ###.#.# o#...#.# .# ##..# $# .# o..).########........ ##.#...## ...#####  D1 h| D1 h} [2--1--D1 h '-2D1 h% D1 h3 X _The orc wizard closely misses you.E1 h[#†###.#.# o#...#.# .# ##..# $# #..#.# o..).########........ ##.#...## .....# ####  E1 hWp|3=-3E1 hwE1 hi}P _The orc wizard misses you.E1 hz   E1 hu Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.E1 hVj a #.#.#  ripuliukko the Thaumaturge #.#.#  Deep Elf of Vehumet ...... #.#.#  Health: 43/46 ======================-- #.#.# †  Magic: 0/27------------------------E1 h$l  ###.#.# o#  AC: 4Str: 5 #...#.# .#  EV: 12Int: 25 #.##..# $#  SH: 0Dex: 15 #.##..#.#  XL:  9 Next: 85% Place: Dungeon:8 #@o..).#####  Noise: =--------  Time: 6113.6 (0.0) ####........  -) Nothing wielded E1 h o ##.#...##  Cast: Stone Arrow .....#  Fly  ####.#  #  o   orc wizardCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 leather armour (82%  to hit)E1 h= #.#.#  ripuliukko the Thaumaturge #.#.#  Deep Elf of Vehumet ...... #.#.#  Health: 43/46 ======================-- #.#.# †  Magic: 0/27------------------------ ###.#.# o#  AC: 4Str: 5 #...#.# .#  EV: 12Int: 25 #.##..# $#  SH: 0Dex: 15 #.##..#.#  XL:  9 Next: 85% Place: Dungeon:8 #@o..).#####  Noise: =--------  Time: 6113.6 (0.0) ####........  -) Nothing wielded ##.#...##  Cast: Stone Arrow .....#  1 hA0mFly  ####.#  #  o   orc wizardAiming: Sandblast (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 leather armour (82%  to hit)  The blast of sand hits the orc wizard!!  You kill the orc wizard! #.#.#  #.#.#  #.#.#  #.#.# †   o# F1 h  .#  # $#  #.#  #@$..).#####  ......  ##.#...##    F1 hF1 h@u5=165.1 (1.5F1 h F1 hժF1 h/  --more--F1 h`[ _Vehumet accepts your kill.F1 hy F1 hz F1 h{ F1 h F1 h 6==F1 h G _HP restored.F1 h F1 h' `2=F1 h F1 h ,F1 h F1 h =3==F1 h ,F1 h F1 hǵ ,F1 hh F1 hb }4==F1 he F1 h ,F1 h F1 h }5==F1 h F1 h ,F1 h7 F1 hi ,F1 ht F1 h 76F1 h7 F==F1 h F1 h ,F1 h F1 hE F1 h g7==F1 h F1 h ,F1 h# F1 h? ,F1 h F1 h u8==F1 h F1 h< F1 h F1 h F1 h F1 hK _9==F1 h F1 h ,F1 h  F1 h ,F1 h F1 h 10/27=F1 h F1 h ,F1 h F1 h j1=F1 h  F1 hF# ,F1 hT$ F1 h) ,F1 hy* F1 h/ 92F1 hd0 <==F1 h;2 F1 hK5 ,F1 h6 F1 h0; u3==F1 hA< F1 hPD BF1 hI ,F1 hJL F1 h P 14==F1 hJQ F1 hU ,F1 h V F1 hdZ F1 hS` k5==F1 h0a F1 hf F1 hg F1 h=h F1 hl ,F1 hIm F1 h4r 6==F1 hs F1 hy ,F1 h{ F1 h) F1 h k7==F1 h F1 h7 F1 h F1 h F1 h, BF1 hɖ 8==F1 h; F1 hJ ,F1 h F1 h n9=F1 h F1 h ,F1 h, F1 h F1 hA F1 h F1 hɳ <20F1 h )=F1 h. F1 h ,F1 hx F1 h ;1F1 hN F==F1 h F1 h@ ,F1 h9 F1 h ,F1 h F1 hy 2==F1 h ,F1 h F1 h 3==F1 h F1 h\ ,F1 h9 F1 h ,F1 h F1 h_ 4==F1 h F1 h: ,F1 h F1 h 5==F1 h^ F1 h| ,F1 h F1 h/ ,F1 h< F1 h 6==F1 h F1 h ,F1 h F1 h i7==F1 h ,F1 h , _Magic restored.F1 hc" JF1 h2) You now have 453 gold pieces (gained 17).  Things that are here:F1 h* F1 h/ = _a +0 dagger; a +0 leather armourF1 h5 4F1 hR7 F1 hI9 F1 h= F1 h> :=F1 h? F1 hA F1 hF ,F1 hH F1 h`M  Things that are here:  a +0 giant spiked club; a +0 giant club; a two-headed ogre corpseF1 hS 6 _F1 h#U F1 h}W F1 h\ ,F1 hmc F1 hg s #.#.#  #.#.# #. #.#.# #.# #.#.# #.#  #.#.# #†#  ###.#.# #†#  #...#.# #.#  #.##..##$#  #.##..#@# - #.)..).#####  ####.......... F1 hLh  ##.#...####  #.....# #####.# .# #F1 hKn  ##.#.#  #.#.#  #.#.#  #.#.#  #.#.# #.  #.#.# #† ###.#.## #†F1 hn L #...#.#.#.# #.##..## #.##..#.#!#  #.)..).#####  ####..........  ##.#...#F1 ho %###   #.....# #####.# .# #F1 h3 87.1 (72.0)-8.1 (73 _Found a potion of curing.  You now have 468 gold pieces (gained 15).9.1 (74 _Items here: (( ))) [ †.H1 hH1 hJWield which item (- for none)?  - - Unarmed (current attack) Inventory Items Magical Staves (go to first with |)  y - the staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Necro} Floor Items ([,] to select) Hand Weapons a +0 dagger of speeda +0 halberdH1 hыa +0 whip [*] show all[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip J1 hgJ1 hJ1 h ##.#.#ripuliukko the Thaumaturge  #.#.##.Deep Elf of Vehumet ......  J1 hq#.#.##.#Health: 46/46 ========================  #.#.# #.#Magic: 27/27 ========================  #.#.# #.#AC: 4Str: 5  #.#.# #†#EV: 12Int: 25  ###.#.## #†#SH: 0Dex: 15  #...#.#.#.#XL:  9 Next: 86% Place: Dungeon:8  #.##..##@#Noise: ---------  Time: 6189.1 (0.0)  #.##..#.#!#J1 h'-) Nothing wielded  #.)..).#####Cast: Stone Arrow  ####..........Fly  ##.#...####  #.....#  #####.#  .#  # J1 h _a +0 dagger; a +0 leather armour  Things that are here: _a +0 giant spiked club; a +0 giant club; a two-headed ogre corpse _Found a potion of curing.  You now have 468 gold pieces (gained 15). _Items here: (( ))) [ †.J1 h  You feel stronger.You feel clumsy.J1 hz11136 (0.5y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 NeJ1 h J1 h R _y - the staff "Vauzixy" (weapon) {rC- rN+ Str+6 Dex-2 Necro}K1 h.K1 h~K1 h<K1 h F _Unknown command.K1 h K1 h K1 h K1 hb K1 h d #.#.# #. #.#.# #. #.#.# #.#.# #.#.# #.#.# #.#.# #†#$# ###.#.## #†#.# #...#.#.#.#.# #.##..##)#)# #.##..#.0 #.)..).##### ####.......... ##.#...####  #.....# #####.# .# # K1 hc B90.6 (1K1 h K1 h' 5 _Found a war axe.K1 h +1.6 (2K1 h K1 h b _h - 2 potions of curing (gained 1)L1 hL1 h5L1 h L1 hL1 hCBL1 h;?  You see here a +0 war axe.L1 he#....#  ##.#.#  #.#.# ##.#.## #.#.#[# #.#..#.##.# #.#.###.#†#$###.#.##.#†#.#...#.#.#.#2.6 (1#.##..##)#)#.##.##..#.#.###(# #.)..).##### ## L1 hj####..........##.#...#####.....######.#.#L1 h\L1 h DD   steam dragon (wandering)Found 6 stones and a robe.L1 h[+3.6 (2L1 h<(L1 h+_ _A steam dragon comes into view.L1 h6 z   #D  #.#.# #.#.#  #.#.## #.#.#  #.#.#[# #.#.#  #.#.##.# #.#.#  #.#†#$#  #†#.# #@# L1 h )#)#.# #.###(#  #.)..).##### ##      .#L1 hu ;  L1 h  #D  #.#.# #.#.#  #.#.## #.#.#  #.#.#[# #.#.#  #.#.##.# #.#.#  #.#†#$#  #†#.# #@# )#)#.# #.###(#  #.)..).##### ##    L1 h] P  .#L1 h L1 h L1 hZ L1 h c _A steam dragon is nearby!M1 h~ #..#.# #....# .##.#.#  #D#.#.# ##.#.## #.#.#[###.#.##.#.#.#. #.#.###.#†#$###.#.##.#†#...#.#.#.#.## #.##..##)#)#.# #.##..#.#.###(# #.)..).##### ######.......... ##.#...#####.....######.#M1 h M1 h L.DM1 h 24.6 (1 _M1 h M1 hQ N1 hcN1 hN1 h(,N1 hi/N1 hD0 D #....##. ##.#.## #.#.##.#D #.#.##.# #.#.#[### #.#.##.#. #.#.###.#†#$###.#.##.#†#. #...#.#.#.#@## #.##..##)#)#.# #.##..#.#.###(# #.)..).##### ## ####.......... ##.#...#### #.....# #####.# .#N1 h$; N1 h< eDDcatching breath)N1 hG  N1 hTI N1 hKJ ***N1 hM r***  The steam dragon breathes steam at you.N1 h F#.#D##.##.##.#§#§@§30---------====5N1 h N1 h 1 _The ball of steam hits you!N1 hs ##.#.# #.# .#.# #.#D# #.#.## #.#.# N1 ht #.#.#[### #.#.# #.#.##.#.#.#.# #.#.###.#†#§# ###.#.##.#†#§# #...#.#.#.#§## #.##..##)#)#@# #.##..#.#.###(#.)..).##### ## ####..........  ##.#...####.....######.# N1 h(x V.##N1 h N1 hR 24----------------6N1 h4 N1 h D _You are engulfed in a cloud of scalding steam.O1 h3.#.# #.#D# #.#.##.#.# #.#.#.#[### #.#.# #.##.#.##.#.#.#.# #J##.#.###.#†#§# #.####.#.##.#†#§# #.##...#.#.#.#§###.##.##..##)#)#§#.##.##..#.#.###.)..).######## ####..........  ##.#...#### .....######.# J   slime creature (wandering) .##   A slime creature comes into view.O1 h0##O1 h#[##.#.#.#J#†##O1 hcn.JO1 h5O1 hL!f=------7Stone ArrowO1 h(O1 hW1 O1 h82 O1 h3>_The slime creature quivers. O1 h"5F_You see here 6 stones.P1 h^ ``` The stone arrow hits the slime creature!P1 htP1 h.J.###..P1 h6=4---==8P1 hq P1 h` i _The slime creature is moderately wounded.P1 h;] ``  The stone arrow hits the slime creature!P1 hUP1 hu  The slime creature is heavily wounded.P1 h\J.J.J 2 slime creaturesP1 hƩ7=1------9P1 h^P1 hZa _A slime creature comes into view.P1 hB W `  The stone arrow hits the slime creature!!P1 hx0 BP1 hJ DJ.JD   steam dragon9==19-----200P1 hDT P1 hPY b _The slime creature is almost dead.Q1 h  ``  The stone arrow misses the slime creature.The stone arrow hits the slime creature!!Q1 hMQ1 h#Q1 h"Q1 hT J.Q1 hqJJJ 3 slime creatures  The slime creature is moderately wounded.Q1 h30=6----1Q1 hQ1 h _The slime creature barely misses you. _A slime creature comes into view.Q1 h  _Unknown command.Q1 h   The stone arrow hits the slime creature!!  You kill the slime creature!. 2Q1 h{ c.JQ1 h Q1 h 1=4----952Q1 h Q1 hԥ Z _Vehumet accepts your kill.R1 h _Unknown command.R1 h1Read which item? Scrolls  d - 2 scrolls of amnesia  g - 3 scrolls of enchant weapon  j - a scroll of blinking  l - 2 scrolls of teleportationo - 3 scrolls of revelation  p - 3 scrolls of fog  s - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedS1 h׶S1 hS1 hA#.#.##.#D#ripuliukko the Thaumaturge#.#.## #.#.# #.Deep Elf of Vehumet ......S1 h#.#.#[### #.#.# #.#Health: 31/46 ================--------#.#.##.#.#.#.# #.#Magic: 14/27 ============------------#.#.###.#†#§# #J#AC: 4Str: 11###.#.##.#†#§# #.#EV: 11Int: 25#...#.#.#.#.###.#SH: 0Dex: 13#.##..##)#)#.#J#XL:  9 Next: 95% Place: Dungeon:8#.##..#.#.###@#S1 hNoise: ==-------  Time: 6202.6 (0.0)#.)..).########y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne####..........Cast: Stone Arrow##.#...####Fly #.....######.#JJ 2 slime creatures.## _A slime creature comes into view. _Unknown command.The stone arrow hits the slime creature!!  You kill the slime creature! _Vehumet accepts your kill. _Unknown command.S1 hb  As you read the scroll of teleportation, it crumbles to dust.S1 hM.JS1 hn0--3.6 (1Tele Fly S1 hS1 hy _You feel strangely unstable. The slime creature hits you.T1 hKM  The stone arrow hits the slime creature.T1 h9u  The slime creature is heavily wounded.T1 hM.JT1 h_17--------11---=4T1 hCT1 h2 _The slime creature hits you!T1 h< T1 h> T1 h T1 h³ ^ _You are too injured to fight recklessly!U1 hYU1 hU1 h(U1 h+F _Unknown command.U1 h  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.U1 hQ #.#.# #.#D#  ripuliukko the Thaumaturge #.#.## #.#.# #.  Deep Elf of Vehumet ...... #.#.#[### #.#.# #.#  Health: 17/46 ========---------------- #.#.##.#.#.#.# #.#  Magic: 8/27=======----------------- #.#.###.#†#§# #.#  AC: 4Str: 11 U1 h ###.#.##.#†#§# #.#  EV: 11Int: 25  #...#.#.#.#.###J#  SH: 0Dex: 13  #.##..##)#)#.#J# XL:  9 Next: 95% Place: Dungeon:8  #.##..#.#.###@# Noise: ==-------  Time: 6204.6 (0.0)  #.)..).######## y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne  ####.......... Cast: Stone Arrow ##.#...#### Tele Fly  #.....# #####.# JJ 2 slime creatures .# # _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure) 1 h^22d Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (heavily wounded, 95% to hit)U1 h#.#.##.#D#ripuliukko the Thaumaturge#.#.## #.#.# #.Deep Elf of Vehumet ......#.#.#[### #.#.# #.#Health: 17/46 ========----------------#.#.##.#.#.#.# #.#Magic: 8/27=======-----------------#.#.###.#†#§# #.#AC: 4Str: 11###.#.##.#†#§# #.#EV: 11Int: 25#...#.#.#.#.###J#SH: 0Dex: 13#.##..##)#)#.#J#XL:  9 Next: 95% Place: Dungeon:8#.##..#.#.###@#Noise: ==-------  Time: 6204.6 (0.0)#.)..).########y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne1 h0;10m####..........Cast: Stone Arrow##.#...####Tele Fly #.....######.#JJ 2 slime creatures.##Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (heavily wounded, 95% to hit)  The stone arrow hits the slime creature!!U1 hx@  #.#.# #.#D#  #.#.## #.#.# #.  #.#.#[### #.#.# #.#  #.#.##.# #.#  #.#†#§# #.#  #†#§# #.#  #.###J#  )#)#.#J#  #@#  #.)..)###      J   large slime creature .# J   slime creature #onfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - slime creatureAim: a slime creature (heavily wounded, 95% to hit)  The stone arrow hits the slime creature!!  The slime creature is severely wounded.1 h(D mU1 hs F #.#.# #.#D#  #.#.## #.#.# #.  #.#.#[### #.#.# #.#  #.#.##.# #.#  #.#†#§# #.#  #†#§# #.#  #.###J#  )#)#.#J#  #@#  #.)..)###  U1 hv     .# # U1 h M J.JTwo slime creatures merge to form a large slime creature.8=9=5.6 (1U1 h. U1 h U1 h@ /  --more--U1 h b _A slime creature comes into view.U1 h&v U1 hw U1 hR U1 h > _Unknown command.W1 h7#.#.# #.# #.#.# #.#D#  #.#.## #.#.# #. #.#.#[### #.#.# #.#W1 hQ: #.#.##.#.#.#.# #.# #.#.###.#†#§# #J# ###.#.##.#†#§# #.# #...#.#.#.#.###.# #.##..##)#)#@#J# #.##..#.#.###(# #.)..).############..........#.#...#### #.....######.#.##W1 hRJJ   slime creatureW1 hSe19=--6 _W1 h`W1 hmfW1 hv #....# #.#.#.# #.# #.#.# #.#.#  #.#.## #.#.# #. #.#.#[### #.#.# #.# #.#.##.#.#.#.# #.# #.#.###.#†#$# #J# ###.#.##.#†#.# #.# #...#.#.#.#@###.# #.##..##)#)#.#J# #.##..#.#.###J# #.)..).############..........#.#...#### #.....######.#.###########  $#   #.#  #.  #.#  #.# W1 h #.#  #.##  #@#  ##.#  #. #W# ## W   shadowghast (wandering) W1 hRYour surroundings suddenly seem different.  A shadowghast comes into view.W1 hR20=10/27=--7Fly  _Found a leather armour and 11 gold pieces.X1 hZ:4X1 h;X1 h%@> _Unknown command.X1 hh  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.X1 hYv  ########### ripuliukko the Thaumaturge $# Deep Elf of Vehumet ...... #.# Health: 20/46 ==========-------------- X1 hVy E#.# Magic: 7/27======------------------ #.# AC: 4Str: 11 #.# EV: 11Int: 25 #.# SH: 0Dex: 13 #.## XL:  9 Next: 95% Place: Dungeon:8 #@# Noise: ---------  Time: 6207.6 (0.0) ##*# y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne #*#  Cast: Stone Arrow #W#  Fly  ## X1 hT|   W   shadowghast (wandering) _Unknown command.Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - shadowghastAim: a shadowghast (wandering, hasn't noticed you, 78% to hit)Y1 hRg ###########ripuliukko the Thaumaturge$#Deep Elf of Vehumet ......#.#Health: 20/46 ==========--------------#.#Magic: 7/27======------------------#.#AC: 4Y1 hStr: 11#.#EV: 11Int: 25#.#SH: 0Dex: 13#.##XL:  9 Next: 95% Place: Dungeon:8#@#Noise: ---------  Time: 6207.6 (0.0)##`#y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne#`#Cast: Stone Arrow#W#Fly ##W   shadowghastCasting: Stone Arrow (safe; 1% risk of failure)  Y1 hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - shadowghastAim: a shadowghast (wandering, hasn't noticed you, 78% to hit)  The stone arrow hits the shadowghast!Y1 hWonfirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f - shadowghastAim: a shadowghast (wandering, hasn't noticed you, 78% to hit)  The stone arrow hits the shadowghast!  The shadowghast is severely damaged.Y1 haY1 hip 1You hear a shout!Y1 h>}/  --more--Y1 h5A oY1 hoW[o   orc warriorW   shadowghastAn orc warrior comes into view. It is wielding a +0 flail.Y1 h`====8.6 (1Y1 h% H _You hear a shout! You hear a howl! You hear an angry hiss.Z1 hE  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Z1 hW ########### ripuliukko the Thaumaturge $# Deep Elf of Vehumet ...... #.# Health: 21/46 ==========-------------- #.# Magic: 4/27===--------------------- #.# AC: 4Str: 11 #.# EV: 11Int: 25 #.# SH: 0Dex: 13 #.## XL:  9 Next: 95% Place: Dungeon:8 #@# Noise: ====-----  Time: 6208.6 (0.0) ##o# y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne #W# 1 hkY40m Cast: Stone Arrow #[#  Fly  ##   o   orc warrior  W   shadowghast _You hear a shout! You hear a howl! You hear an angry hiss.  Casting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadowghastAim: a shadowghast (severely damaged, 78% to hit)Z1 h2/ ###########ripuliukko the Thaumaturge$#Deep Elf of Vehumet ......#.#Health: 21/46 ==========--------------#.#Magic: 4/27===---------------------#.#AC: 4Str: 11#.#EV: 11Int: 25#.#SH: 0Dex: 13#.##XL:  9 Next: 95% Place: Dungeon:8#@#Noise: ====-----  Time: 6208.6 (0.0)##o#Z1 h4\y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne#W#Cast: Stone Arrow#[#Fly ##o   orc warriorW   shadowghastCasting: Stone Arrow (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadowghastAim: a shadowghast (severely damaged, 78% to hit)  The stone arrow hits the orc warrior!!Z1 hK  Confirm with . or Enter, or press ? or * to list all spells.ing: Stone Arrow (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line, f/p - shadowghastAim: a shadowghast (severely damaged, 78% to hit)  The stone arrow hits the orc warrior!!  The orc warrior is severely wounded.Z1 h& 2=You hear a shout! x2Z1 h/  --more--Z1 h3N    c# #.# #.# #.# #.# #.# #.## #@# ##o# #W#  #[#  ##   c   centaur (wandering)A centaur comes into view.Z1 h5   c# #.# #.# #.# #.# #.# #.## #@# ##o# #W#  #[#  ## cThe orc warrior hits you with a +0 flail!13-----===-9.6 (1Z1 hL d _* * * LOW HITPOINT WARNING * * *[1 h[1 hM8-[1 h9[1 h> _Unknown command.[1 h [1 h Drink which item? Potions  b - a potion of magic  c - a dark potion  e - a potion of haste  h - 2 potions of curingk - a potion of berserk rage  m - a purple potion  n - an inky potion  r - a fizzy red potion  u - 2 white potions  v - a murky clear potion  z - 2 fizzy amethyst potions [!] read|quaff|evoke[?] describe selected\1 h# \1 h/2 \1 hnC  ###########ripuliukko the Thaumaturgec#Deep Elf of Vehumet ......#.#Health: 13/46 ======------------------#.#\1 hwG VMagic: 4/27===---------------------#.#AC: 4Str: 11#.#EV: 11Int: 25#.#SH: 0Dex: 13#.##XL:  9 Next: 95% Place: Dungeon:8#@#Noise: ===------  Time: 6209.6 (0.0)##o#y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne#W#Cast: Stone Arrow#[#Fly ##o   orc warriorW   shadowghastc   centaur (wandering)A centaur comes into view.\1 hI The orc warrior hits you with a +0 flail! _* * * LOW HITPOINT WARNING * * * _Unknown command.\1 hnV icclauncher)\1 h\   c# #(# #(# \1 h] #(# #(# #(# #(## #@# \1 h$_ ##o# #W#  #[#  ## \1 h2` wYou feel better. The centaur wields a +0 shortbow. The centaur shoots an arrow.\1 hc8  c# #(# \1 h:#(# #(# #(# #(# #(## #@# \1 hp? ##o# #W#  #[#  ## \1 hH,The arrow hits you!\1 ht   c# \1 h#(# #(# #(# #(# #(# #(## #@# ##o# \1 h#W#  #[#  ## * * * LOW HITPOINT WARNING * * *]1 hu  c# #(# #(# #(# #(# #(# #(## #@# ]1 hJ ##o# #W#  #[#  ## ]1 h ......  The orc warrior hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * *]1 h8/46 --5=-10.6 (1]1 h]1 h;d _Something shouts, "Scamper hence, thou artless base-court prigger-of-prances!"]1 h?B]1 hHRead which item? Scrolls  d - 2 scrolls of amnesia  g - 3 scrolls of enchant weapon ]1 hJ j - a scroll of blinking  l - a scroll of teleportationo - 3 scrolls of revelation  p - 3 scrolls of fog  s - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected^1 h  ###########ripuliukko the Thaumaturgec#Deep Elf of Vehumet ......#.#Health: 8/46====--------------------#.#Magic: 5/27====--------------------#.#AC: 4Str: 11#.#EV: 11Int: 25#.#SH: 0Dex: 13#.##XL:  9 Next: 95% Place: Dungeon:8#@#Noise: ==-------  Time: 6210.6 (0.0)##o#y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne#W#Cast: Stone Arrow#[#Fly ##o   orc warriorW   shadowghastc   centaur (launcher)You feel better. Th^1 h" e centaur wields a +0 shortbow. The centaur shoots an arrow.The arrow hits you!  * * * LOW HITPOINT WARNING * * *The orc warrior hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * * _Something shouts, "Scamper hence, thou artless base-court prigger-of-prances!" ########### ripuliukko the Thaumaturge c# Deep Elf of Vehumet ...... #.# Health: 8/46====-------------------- #.# Magic: 5/27====-------------------- #.# AC: 4Str: 11 #.# EV: 11Int: 25 #.# SH: 0Dex: 13 #.## XL:  9 Next: 95% Place: Dungeon:8 #@# Noise: ==-------  Time: 6210.6 (0.^1 hv l0) ##o# y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne #W#  Cast: Stone Arrow #[#  Fly  ##   o   orc warrior  W   shadowghast  c   centaur (launcher)* * * LOW HITPOINT WARNING * * *The orc warrior hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * * _Something shouts, "Scamper hence, thou artless base-court prigger-of-prances!"  Blink to where?Press: ? - help, Dir - move target, f - you, p - shadowghast_1 hDRO*@_1 hY7*._1 hH` 7*._1 h 7*._1 h 7*.`1 h7*.`1 h̲ O.........#ripuliukko the Thaumaturge .........########.Deep Elf of Vehumet ...... ..........<.......Health: 8/46`1 h ====-------------------- ########..........Magic: 5/27====--------------------#..........AC: 4Str: 11#..........EV: 11Int: 25###########SH: 0Dex: 13#c##XL:  9 Next: 95% Place: Dungeon:8#@#Noise: ==-------  Time: 6210.6 (0.0)##.#y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne#.#Cast: Stone Arrow#.#Fly #.##.##o   orc warrior#§#c   centaur (launcher)##o##W#* * * LOW HITPOINT WARNING * * *The orc warrior hits you with a +0 flail.  * * * LOW HITPOINT WARNING * * * _Something shouts, "Scamper hence, thou artless base-court prigger-of-prances!"  Blink to where?Press: ? - help, Dir - move target, `1 h %p - shadowghast`1 h1 O <`1 h    #### #c## #@# `1 h G##.# #.#  #.#  #.#  #.##  #§#  `1 h| ##o#  #W# As you read the scroll of blinking, it crumbles to dust.  You hear an angry hiss.`1 hk <   #### #c## #@# ##.# #.#  #.#  #.# #.##  #§#  ##o# #W# <   #### #c## #@# ##.# #.#  #.#  #.#  #.##  #§#  ##o#  #W# The centaur unwields a +0 shortbow. The centaur hits you.  * * * LOW HITPOINT WARNING * * *`1 h <   #### #c## #@# ##.# #.#  #.#  #.# #.##  #§#  ##o# #W#6-  --more--a1 h:V  The centaur closely misses you. x2; The centaur kicks you.a1 h_XO* * * LOW HITPOINT WARNING * * *a1 hWb|5oo.o   orc wizard5   white imp  A white imp comes into view.a1 hcd-====1.6 (1a1 heka1 hsr _An orc wizard comes into view. It is wielding a +0 dagger.a1 h a1 h. a1 ha1 h$ > _Unknown command.b1 h }Read which item? Scrolls  d - 2 scrolls of amnesia  g - 3 scrolls of enchant weapon  l - a scroll of teleportationo - 3 scrolls of revelation  p - 3 scrolls of fog  s - a scroll of vulnerability [!] read|quaff|evoke[?] describe selectedb1 hX .........#ripuliukko the Thaumaturge .........########.Deep Elf of Vehumet ...... ..........<.......Health: 6/46===--------------------- ########..........Magic: 5/27====--------------------#..........AC: 4Str: 11#..........EV: 11Int: 25###########SH: 0Dex: 13#c##XL:  9 Next: 95% Place: Dungeon:8#@#Noise: ====-----  Time: 6211.6 (0.0)##5#y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne#.#Cast: Stone Arrow#.#Fly #.##o##o   orc warrior#o#c   centaur#b1 hf~ #.#o   orc wizard#W#5   white imp  The centaur closely misses you. x2; The centaur kicks you.  * * * LOW HITPOINT WARNING * * *A white imp comes into view. _An orc wizard comes into view. It is wielding a +0 dagger. _Unknown command.Okay, then. _c1 hc1 hDrink which item? Potions  b - a potion of magic  c - a dark potion  e - a potion of haste  h - a potion of curingk - a potion of berserk rage  m - a purple potion  n - an inky potion  r - a fizzy red potion  u - 2 white potions  v - a murky clear potion  z - 2 fizzy amethyst potions [!] read|quaff|evoke[?] describe selectedd1 hN.........#ripuliukko the Thaumaturge .........########.Deep Elf of Vehumet ...... ..........<.......Health: 6/46===--------------------- ########..........Magic: 5/27====--------------------#..........AC: 4Str: 11#..........EV: 11Int: 25###########SH: 0Dex: 13#c##XL:  9 Next: 95% Place: Dungeon:8#@#Noise: ====-----  Time: 6211.6 (0.0)##5#y) staff "Vauzixy" {rC- rN+ Str+6 Dex-2 Ne#.#Cast: Stone Arrow#.#Fly #.##o##o   orc warrior#o#c   centaur#d1 hO#.#o   orc wizard#W#5   white imp  The centaur closely misses you. x2; The centaur kicks you.  * * * LOW HITPOINT WARNING * * *A white imp comes into view. _An orc wizard comes into view. It is wielding a +0 dagger. _Unknown command. _Okay, then. d1 hP<   #### d1 hXQb#c## #@# ##5# #.#  #.#  #.#  d1 hR(#o##  #o#  ##.#  #W# You feel better.  The centaur hits you but does no damage.d1 h*e<   #### #c## #@# ##5# #.#  #.#  #.# #o##  #o#  ##.#  #W#   The centaur kicks you. <   #### #c## #@# ##5# #.#  #.#  #.#  #o##  #o#  W   shadowghast ##W#  c   centaur #.#  1 hqk5mo   orc wizard(…)* * * LOW HITPOINT WARNING * * *d1 h<   #### #c## d1 hP#@# ##5# #.#  #.#  #.# #o##  #o#  ##W#  d1 hi/#.# d1 h] 0---6=d1 h|The white imp hits you.  * * * LOW HITPOINT WARNING * * *d1 h*/  --more--d1 hR ooWThe white imp freezes you! You feel a terrible chill!  You die...e1 h+Inventory: 24/52 slots Armour (go to first with [) e1 hBd a - a +0 robe (worn)  w - a +1 pair of boots (worn) Magical Staves (go to first with |)  y - the staff "Vauzixy" (weapon) {rC- rN+ Str+6 Dex-2 Necro} Jewellery (go to first with "=)  f - an amulet of regeneration (around neck)  q - a ring of flight (left hand)  x - a ring of wizardry (right hand) Wands (go to first with /)i - a wand of light (12)  t - a wand of iceblast (8) Scrolls (go to first with ?)d - 2 scrolls of amnesia  e1 hg - 3 scrolls of enchant weapon  l - a scroll of teleportationo - 3 scrolls of revelation  p - 3 scrolls of fog  s - a scroll of vulnerability Potions (go to first with !)  b - a potion of magic  c - a potion of heal wounds {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]e1 hw%  x - a ring of wizardry (right hand) Wands (go to first with /)  i - a wand of light (12)  t - a wand of iceblast (8) Scrolls (go to first with ?)  d - 2 scrolls of amnesia  g - 3 scrolls of enchant weapon  l - a scroll of teleportation  o - 3 scrolls of revelation  p - 3 scrolls of fog  s - a scroll of vulnerability Potions (go to first with !)  b - a potion of magic  c - a potion of heal wounds {unknown}  e - a potion of haste  k - a potion of berserk rage  m - a potion of attraction {unknown}  n - a potion of lignification {unknown}  r - a potion of might {unknown}  u - 2 potions of brilliance {unknown}  v - a potion of mutation {unknown}  z - 2 potions of enlightenment {unknown}boti1 hC! <i1 h9 GGoodbye, ripuliukko.3782 ripuliukko the Thaumaturge (level 9, 0/46 HPs)Began as a Deep Elf Earth Elementalist on Apr 24, 2025.Was an Initiate of Vehumet.Slain by a white imp (7 damage)... on level 8 of the Dungeon.The game lasted 00:08:47 (6162 turns). Best Crawlers -1.52678567 RepoMan TrFi-27 escaped with the Orb2.49915215 P0WERM0DE CoCK-27 escaped with the Orb3.49736764 RepoMan MiAr-27 escaped with the Orb4.49438812 RiderzOfBr MDEE-27 escaped with the Orb5.45459148 iamserjio BaFE-27 escaped with the Orb6.41022717 puimuR MDHW-27 escaped with the Orb7.36967439 puimuR TrAl-27 escaped with the Orb8.34793363 RepoMan TeAE-27 escaped with the Orb9.32354872 RepoMan FeEn-27 escaped with the Orb  10.30924851 RepoMan GhGl-27 escaped with the Orb  11.29903510 glosham DjEE-27 escaped with the Orb  12.25133899 RepoMan SpRe-27 escaped with the Orb  13.22510130 sosloow GrFi-27 escaped with the Orbm1 hm1 hzm1 h\? [?25h[?0c [?1051l[?1052l[?1060l[?1061l