%h Player: rstofi Game: Crawl (0.33) Server: CUE - Dungeon Crawl Stone Soup - underhound.eu Filename: 2025-05-15.08:45:22.ttyrec Time: (1747298722) Thu May 15 08:45:22 2025 %h%h7g [?1051l[?1052l[?1060l[?1061h%h,w[?1049h(B[?7h[?1h=[?1034h(B[?25l%h(Brstofi the ConjurerDraconianHealth: (B20/20 ========================Magic: (B5/5========================%hgAC:(B 5Str:(B 9EV:(B 11Int:(B 18SH:(B 0Dex:(B 9XL: (B 2 Next: (B37% Place: (BDungeon:1Noise: --------- (B Time:(B 1550.1 (0.0)d) +0 daggerCast: Magic Dart(B%h1%hFx.[...#.#(B #......#########...### .###.#.#(B #......#########...# .#(B #.#.#(B #......'......##...# ####.#†#(B #......######.##...# %h$,#....#.#(B #.........#...###### #.####.#(B #####.#####.#.#### #.#(B #.#(B #.....#(B..........# %hF#.####.#(B #.#####(B.###.#.##.# .......#(B #.#(B #@#(B #.#..#.# %h #.######(B #.#(B #(B.#(B #.####.# #.#%h" #.#(B #(B.#(B #......# #.#%h/ #.#####(B.#(B ######## #.##.....(B..# ..########## ###%h' (B%h(B%hMWelcome back, rstofi the Draconian Conjurer.%h(B%h(B%hM(B%hS(B%h\ _(BPress ?(B for a list of commands and other information.%h.G(B ###(B  '...... ####.#†###### #....#....#...#########.#(B #####.#####.#.####(B %h1 #.#(B #.....#(B..........#######(B.###.#.## ......(B #(B.#(B #.#.. #.#######(B ....####(B.#(B #######(B%h5(B%h74(B1.1 (1 _%h<(B%h>%h8  (D) Dungeon  Where to? 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(B #(B ####.#(B #.#(B ##(B%hi(B%ho%hq/(B9.9 (1.0 _%hw(B%hz%h1s(B #...#(B #.#(B #.........rstofi the Conjurer#.###(B #†#(B #(B..##....>%h3( Draconian#w#(B #.#(B #(B........#Health: (B20/20 ========================#.#(B #.#(B #(B..##..#..Magic: (B5/5======================== ###w#(B #.#(B ##(B.#(B ....AC:(B 5Str:(B 9 w...#(B #.#(B #(B.#(B #..#EV:(B 11Int:(B 18 #####(B ###.#(B #(B.#(B #..#SH:(B 0Dex:(B 9#.(B..#####(B.####(B..##XL: (B 2 Next: (B44% Place: (BDungeon:2#.(B.###)(B..@<(B......#Noise: --------- (B Time:(B 1859.9 (0.0)###.(B.#(B÷####(B..###(B.<(B.#d) +0 dagger#######(B.######(B..#(B #...#Cast: Magic Dart....#(B÷#......#(B..##....########.∩.####(B..##..#.##......#(B÷##(B..##..(B .#....#####.####(B......(B .####.(B ##(B÷#.####(B.###..(B ..#(B ####.##.#(B ## %h461(B_There is a stone staircase leading down here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  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It is wielding a +0 dagger.(B%h; %h4 #.#(B ##.##.#(B #...##.#.#(B .####...##.#.#(B ♣#(B .#.#(B ♣.(B .#.#(B ♣.(B .#†#(B ♣♣♣.(B #.#<#(B #(B.g#(B.#(B ####...##......#(B #(B.#(B #...#(B  #%h (B ##<#(B #...#(B #.#(B ###.#(B #.#(B #.######.##.#(B #.#.#.#(B #.#.####.# (B%h (B%hY %h [(B.gg(B%h ((B8%h5 (B%hw %h:Y #.#(B ##.# #.#(B #...##.# #.#(B .####...##.# #.#(B %h[ ♣#(B .# #.#(B ♣.(B . #.#(B ♣.(B .# #†#(B ♣♣♣.(B #. #<#(B #(B..#(B.#(B ####...# #......#(B #(B..g.#(B #...#(B #(B ##<#(B #...#(B #.#(B ###.#(B #.#(B #.######.##.#(B #.#.#.#(B #.#.####.# (B%h<] (B%h~a (B.g..%h7c ((B9%h9h (B%hk %hH| %h~ Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h'(B#.###.#####(B rstofi the Conjurer #.#%h)#...##.#(B Draconian #.#.####...##.#(B Health: (B20/20 ======================== #.# ♣# ...........#(B Magic: (B3/5==============---------- #.# ♣. ............(B AC:(B 5Str:(B 9 #.# ♣. ...........#(B EV:(B 11Int:(B 18 #†# ♣♣♣. #..........(B SH:(B 0Dex:(B 9 #<# #..#######(B.# ####...####(B XL: (B 2 Next: (B44% Place: (BDungeon:2 #......# #..(B.g**@(B...# #...# (B Noise: --------- (B Time:(B 1939.9 (0.0) %h+P######## ##<######### #...# (B d) +0 dagger #.# ###.# (B Cast: (BMagic Dart #.# #.######.#### #.# #.#.......... #.# #.#.####.####(B g  (B goblin #.# #.#.# #.#  #.# #.#.# #.#  #.# #.#.# #.# (B_A goblin comes into view. It is wielding a +0 dagger.Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h-Aiming: Searing Ray (B(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 dagger (72% to hit)%hn(B#.###.#####(B rstofi the Conjurer #.##...##.#(B Draconian #.#%hy.####...##.#(B Health: (B20/20 ======================== #.#♣#(B ...........#(B Magic: (B3/5==============---------- #.#♣.............(B AC:(B 5Str:(B 9 #.#♣............#(B EV:(B 11Int:(B 18 #†#♣♣♣.#..........(B SH:(B 0Dex:(B 9 #<##(B..#######(B.#(B ####...####(B XL: (B 2 Next: (B44% Place: (BDungeon:2 #......#(B #(B...g.*@(B...#(B #...#Noise: --------- (B Time:(B 1939.9 (0.0) ########(B ##<#########(B #...#d) +0 dagger#.####.#Cast: (BMagic Dart#.##.######.#####.##.#..........#.##.#.####.####(B g  (B goblin#.##.#.#(B #.##.#%hi#.#.#(B #.##.##.#.#(B #.# (B_A goblin comes into view. It is wielding a +0 dagger.Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 dagger (72% to hit)%h8<:*(B%hW:*(B%h:*(B%h= (B Casting: Magic Dart (B(safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 4% risk of failure)  %hPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba goblin, wielding a +0 dagger (72% to hit)  You focus your ray upon the goblin. The searing ray misses the goblin.(B%h+(B..g.%h"e(B==40.9 (1Ray (B%h'(B%hu, %h.H_(Press .(B to maintain the ray.)%ht,*(B%hoG (B The searing ray hits the goblin.%h]E*(B%h!:*(B%hn:*(B%h@M(B..)(B.%hh2-----(B8-1%hMMagic Dart+ (B%h(B%h %h1F_You kill the goblin!(B%ht,*(B%h.**(B%h&0***(B%h2****(B%h\B(B..)(B.%h`1----------(B--(B2++ (B%hxd(B%hg%h (B(B(B-(B(B0(B3.9 (1%h (B%h4  %h] k_You start resting.(B You stop channelling your searing ray.%h;(B%h<0(B(B%h>(B%h)@0(B(B%hB(B%hC(B%h;E(B%hF(B%hG=-----(B%hAI(B%hJ0(B(B%hK(B%h?N(B%hgO(B%hP(B%hR(B%hMS(B%hT(B%hBV(B%hWO2=====(B%hdY(B%hZ(B%hk\(B%h](B%h$f0(B(B%h h(B%hdi0(B(B%hj(B%h8l(B%hm======(B%hn(B%hp(B%hq(B%hDs(B%ht(B%h%v(B%hzw(B%hy(B%h {0(B(B%h|(B%h}(B%h(B%h(B%h(B%h(B%h!(B%h(B%h(B%h[(B%hOU(B3=====(B%hT(B%h(B%h(B%h(B%h(B%h (B%h(B%hǓ(B%hՔ(B%hՕ(B%hC(B%h:======(B%h9(B%h(B%h(B%h(B%h˞(B%h(B%h(B%h(B%h0(B(B%h(B%h(B%hҥ(B%h(B%h(B%h(B%ho(B%hx0(B(B%h(B%hU(B4=====(B%h(B%h=(B%h\(B%h(B%hV(B%ho(B%h(B%h0(B(B%h(B%h(B%hB======(B%hS(B%h(B%h(B%h|(B%h$(B%hB(B%hK(B%h|0(B(B%h(B%h(B%h0(B(B%hS(B%h0(B(B%h(B%h0(B(B%h.c (B_You start resting.(B%h2(B82.9 (39.0)%hb(B5=====(B3.9 (40%h"(B%h %hG_Magic restored.%h I (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B ###.(B ##(B÷#.(B >#(B ##.#####.#(B  #(B .#(B #...##.###(B  #(B. .####(B...##.#(B  ♣♣##(B.###(B...........####(B ♣♣(B.##(B.#(B.........(B ♣(B.............###(B ♣♣♣(B..........#.............(B #..#######@#(B ####...######.(B6.9 (3.0) ....#(B #..(B..)(B.....#(B #...#(B ## #####(B ##<#########(B #...#(B #.#(B  ###.#(B#.#(B #.######.########.#(B #.#.............#.#(B #.#.####.####### (B(B%hW I=====(B7.9 (4%h (B%h  %h 5_Found a stone staircase leading down.%hQ' 7(BM%h( ....####(B ###.(B ##(B÷#.##(B >#(B ##.#####.#(B .#(B #.##(B #.(B .####(B...##.#(B  ♣♣##(B.#######♣(B.##(B.#(B..........(B ♣(B..........###♣♣♣(B.......@(B..#............(B %h* #..#######(B.#(B.####...######. ....#(B #....)...(B..#(B ### #####(B ##<#########(B #...#(B%hn/ (B%h3 -(B8.9 (1%h6 (B%h8 %h(BM #......#(B÷....####(B ###.(B ##(B÷#.##(B >#(B ##.#####.#(B .#(B #.##(B #.(B .####(B...##.#(B  ♣♣##.#######♣(B.##(B.#...(B ♣(B..........###♣♣♣(B..........#(B............(B #..#######(B.#(B.####(B...######. ....#(B #....)...(B..#(B.#(B #...#(B ######(B #(B(B(B9(B%hJ (B #......#♣(B. ....#####.♣(B. ###.(B ##(B÷#. #♣(B. >#(B ##.#####.# #(B #(B. .#(B #...##.### #(B #(B. .####...##.# #(B ♣♣##(B.###. #(B ♣♣(B.##(B.# #(B ♣.### #(B ♣♣♣(B.# #(B #.(B.#(B.#(B.####...######.#(B #....)....(B.#.#(B #...#(B #(B ##<#########(B #(B #...#(B #.#(B ###.#(B #.#(B #.######.(B #.#(B #.#(B #.#(B #.#.####.(B(B%hM %hMO "(B90%hU (B%hW %h$2 (B #......(B ♣(B.. ....#####.(B ♣(B.. ###.(B ##(B÷#. .#(B ♣(B.#(B >#(B ##.#####. .#(B #(B.#(B .#(B #...##. .#(B #(B.#(B .####...##.# .#(B ♣♣##(B.###. .#(B ♣♣(B.##(B.# .#(B ♣. †#(B ♣♣♣(B.# <#(B #(B..#(B.#(B.####....#(B #....)....(B.#.#(B #...#(B#(B ##<###(B #(B #...#(B #.#(B ###.#(B #.#(B #.######.(B #.#(B #.#(B #.#(B #.#.####.(B(B(B1(B%h%h_7(BM%h|#######.∩♣(B #.....♣%h....####(B ♣(B.. ###.(B ##(B÷♣(B.#(B >#(B ##.#####.#(B #(B #(B.#(B .####...##.#(B  ♣♣##(B.###....##♣♣.##@#........ .%hē(B ♣(B.## †♣♣♣(B..........#(B........... <##(B..#######(B.#(B.####...######(B%hޚ(B%h7((B2%h(B%hԫ%hm%hp(BMP....#(B÷#..♣♣(B.. #######.∩♣(B #.....♣....####(B ♣(B.. ###.(B ##(B÷♣(B.#(B >#(B ##.#####.(B #(B #(B.#(B .####...##.#(B  ♣♣##@#####♣♣.##(B.#........ .(B ♣...(B.........## †#♣♣♣...(B.......#.............##%hr2.##(B%h\x(B%h1|((B3%h%(B%h%h3 |(BM~~#######.##P(B %h5 >....#(B÷#..♣♣(B.. #######.∩♣(B..#(B #.....♣....####(B ♣(B.. ###.(B ##(B÷♣(B.#(B >#(B ##.#####.(B #(B #@#(B .####...##.#(B  ♣♣##(B.#####♣.##(B.#.. .#♣...(B................##.(B....%h7 w#####(B.##(B%hU< (B%h^? 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(%h_B ^ ♣~~ #.###(B #†#(B #..##....>   ~P####(B #.#(B #.#(B #........#   ~~ ...#(B #.#(B #.#(B #..##..#..   ~≈~ ♣♣#.#####.#(B #.#(B ##.# ....   ~~~P♣(........#(B #.#(B #.#(B  #..# (B)%hjE#@(B)%ho D##(B)%hi D##(B)%hi#)%h'#(B*%hm*.#*%hgq(B*%h׮C#.(B*%hC##(B*%h) #*%h| '#(B+%h+: (B +%h/#.w.....(B†...#### .#(B,%h6=.#(B,%h#,%hF%#(B,%hG ,%hAK (B#.###.#####(B #.#(B rstofi the Conjurer,%hYM #.#(B.......#######.#(B Draconian#.#(B................(B Health: (B20/20 ========================#..(B...###..........(B Magic: (B5/5========================###.(B.##(B ###.#####.#(B AC:(B 5Str:(B 9#.(B.#(B #(B÷#(B #.#(B EV:(B 11Int:(B 18#.(B.#(B #.#(B #†#(B SH:(B 0Dex:(B 9..######.(B.#(B #.#(B #..(B XL: (B 2 Next: (B48% Place: (BDungeon:2♣(B......@.(B.#(B #.#(B ###(B Noise: --------- (B Time:(B 2057.9 (0.0)~♣(B........#(B #.#d) +0 dagger,%hHO 1~~(B..#(B.#####(B #.#Cast: (BMagic DartPP♣(B ♣(B.#.#(B ####~(B .#.#(B #...~♣K###.#(B #.##(B K(B  (B kobold (asleep)P~#...#(B #.#♣~~#.###(B #†#~P####(B #.#(B #.# (B_Found a stone staircase leading down. _m - an emerald potion ,%hPQ '(B_You see here a rat skeleton(B. _n - an orange potion (B_You now have 90 gold pieces (gained 7). _A kobold comes into view. It is wielding a +0 dagger.(B,%hV (B,%h\ (B,%h_ .%hq(B(B(B _m - an emerald potion(B _You see here a rat skeleton(B. _n - an orange potion(B _You now have 90 gold pieces (gained 7). _A kobold comes into view. It is wielding a +0 dagger. _is nearby!(B0%hS  Casting: Searing Ray (B(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B0%h+ (B #.###.##### #.#(B rstofi the Conjurer 0%hj >#.#(B.......#######.#(B Draconian #.#(B................(B Health: (B20/20 ======================== #..(B...###..........(B Magic: (B4/5===================----- ###.(B.## ###.#####.#(B AC:(B 5Str:(B 9 #.(B.# #÷# #.#(B EV:(B 11Int:(B 18 #.(B.# #.# #†#(B SH:(B 00%h Dex:(B 9 (B..######.(B.# #.# #..(B XL: (B 2 Next: (B48% Place: (BDungeon:2 ♣(B......@.(B.# #.# ###(B Noise: --------- (B Time:(B 2057.9 (0.0) ~♣(B....*(B...# #.# (B d) +0 dagger ~~(B..#*##### #.# (B Cast: (BMagic Dart PP♣ ♣* #.# #### ~ * #.# #...0%hS 1 ~♣K ###.# #.##(B K(B  (B kobold (asleep) P~ #...# #.#  ♣~~ #.### #†#  ~P#### #.# #.# _A kobold is nearby!Casting: Searing Ray (B(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 dagger (asleep, 100% to hit)0%h "(B#.###.#####(B #.#(B rstofi the Conjurer#.#(B.......#######.#(B Draconian#.#(B................(B Health: (B20/20 ========================#..(B...###..........(B Magic: (B4/5===================-----0%h*% ###.(B.##(B ###.#####.#(B AC:(B 5Str:(B 9#.(B.#(B #(B÷#(B #.#(B EV:(B 11Int:(B 18#.(B.#(B #.#(B #†#(B SH:(B 0Dex:(B 9..######.(B.#(B #.#(B #..(B XL: (B 2 Next: (B48% Place: (BDungeon:2♣(B......@.(B.#(B #.#(B ###(B Noise: --------- (B Time:(B 2057.9 (0.0)~♣(B....*(B...#(B #.#d) +0 dagger~~(B..#(B.#####(B #.#Cast: (BMagic DartPP♣(B ♣(B.#.#(B ####~(B .#.#(B #...~♣K###.#(B #.##(B K(B  (B kobold (asleep)P~#...#(B #.#♣~~#.###(B #†#~P####(B #.#(B #.# _A kobold is nearby!Casting: Searing Ray (B(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 dagger (asleep, 100% to hit)1%h/;*(B1%h{;*(B1%hB;*(B1%hs (B Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2  Press: ? - help, Shift-Dir - straight line(B: (Ba kobold, wielding a +0 dagger (asleep, 100% to hit)  1%hQThe magic dart hits the kobold.  The kobold is severely wounded.(B(B1%h(O (Bg....1%h*~(Bg  (B goblin(BThe kobold shouts! You hear a shout!1%h,7(B===8.9 (11%h3(B1%hr:m _A goblin comes into view. It is wielding a +0 dagger.(B2%h$  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B2%hK(B #.###.##### #.#(B rstofi the Conjurer #.#(B.......#######.#(B Draconian2%h  #.#(B................(B Health: (B20/20 ======================== #..(B...###..........(B Magic: (B3/5==============---------- ###.(B.## ###.#####.#(B AC:(B 5Str:(B 9 #.(B.# #÷# #.#(B EV:(B 11Int:(B 18 #.(B.# #.# #†#(B SH:(B 0Dex:(B 9 g*######.(B.# #.# #..(B XL: (B 2 Next: (B48% Place: (BDungeon:2 ♣(B.*****@.(B.# #.# ###(B Noise: (B===------ (B Time:(B 2058.9 (0.0) ~♣(B........# #.# (B d) +0 dagger ~~(B..#(B.##### #.# (B Cast: (BMagic Dart PP♣ ♣(B. #.# #### ~ (B. #.# #... ~♣~ ###.# #.##(B g  (B goblin P~ #...# #.#  ♣~~ #.### #†#  ~P#### #.# #.# 2%hߝ(B_A goblin comes into view. It is wielding a +0 dagger.Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 dagger (100% to hit)2%hQ5 (B#.###.#####(B #.#(B rstofi the Conjurer#.#(B.......#######.#(B Draconian#.#(B................(B Health: (B20/20 ========================#..(B...###..........(B Magic: (B3/5==============----------###.(B.##(B ###.#####.#(B AC:(B 5Str:(B 9#.(B.#(B #(B÷#(B #.#(B EV:(B 11Int:(B 18#.(B.#(B #.#(B #†#(B SH:(B 0Dex:(B 9g.######.(B.#(B #.#(B #..(B XL: (B 2 Next: (B48% Place: (BDungeon:2♣(B.....*@.(B.#(B #.#(B ###(B Noise: (B===------ (B Time:(B 2058.9 (0.0)~♣(B........#(B #.#d) +0 dagger~~(B..#(B.#####(B #.#Cast: (BMagic DartPP♣(B ♣(B.#.#(B ####~(B .#.#(B #...~♣~###.#(B #.##(B g  (B goblinP~#...#(B #.#♣~~#.###(B #†#~P####(B #.#(B #.# (B_A goblin comes into view. It is wielding a +0 dagger.Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 dagger (100% to hit)2%hSw "*2%hx (B2%h :*(B2%h!:*(B2%hmi"*2%hDk(B2%h:*(B2%h (B Casting: Magic Dart (B(safe; 2% risk of failure)2%h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.(B2%hD2%h)(B......KK(B  (B kobold(B2%h,?(B51--9.9 (12%hh2(B2%h5 2%h7F_You kill the goblin!(B4%h   4%h Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B4%h] I (B #.###.##### #.#(B rstofi the Conjurer #.#(B.......#######.#(B Draconian #.#(B................(B Health: (B20/20 ======================== #..(B...###..........(B Magic: 2(B/5=========--------------- ###.(B.## ###.#####.#(B AC:(B 5Str:(B 9 #.(B.# #÷# #.#(B EV:(B 11Int:(B 18 #.(B.# #.# #†#(B SH:(B 0Dex:(B 9 )(B.######.(B.# #.# #..(B XL: (B 2 Next: (B51% Place: (BDungeon:2 ♣(B......@.(B.# #.# ###(B Noise: (B=-------- (B Time:(B 2059.9 (0.0) ~♣(B....*(B...# #.# (B d) +0 dagger ~~(B..#*##### #.# (B Cast: (BMagic Dart PP♣ ♣K #.# #### ~ (B. #.# #... ~♣~ ###.# #.##(B K(B  (B kobold P~ #...# #.#  ♣~~ #.### #†#  ~P#### #.# #.# (B_You kill the goblin!Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 dagger (severely wounded(B, 100% to hit)5%h~+(B#.###.#####(B #.#(B rstofi the Conjurer5%h!-#.#(B.......#######.#(B Draconian#.#(B................(B Health: (B20/20 ========================#..(B...###..........(B Magic: 2(B/5=========---------------###.(B.##(B ###.#####.#(B AC:(B 5Str:(B 9#.(B.#(B #(B÷#(B #.#(B EV:(B 11Int:(B 18#.(B.#(B #.#(B #†#(B SH:(B 0Dex:(B 9)(B.######.(B.#(B #.#(B #..(B XL: (B 2 Next: (B51% Place: (BDungeon:2♣(B......@.(B.#(B #.#(B ###(B Noise: (B=-------- (B Time:(B 2059.9 (0.0)~♣(B....*(B...#(B #.#5%h.d) +0 dagger~~(B..#(B.#####(B #.#Cast: (BMagic DartPP♣(B ♣K#.#(B ####~(B .#.#(B #...~♣~###.#(B #.##(B K(B  (B koboldP~#...#(B #.#♣~~#.###(B #†#~P####(B #.#(B #.# (B_You kill the goblin!Casting: Magic Dart (B(safe; 2% risk of failure)  5%h0eConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 dagger (severely wounded(B, 100% to hit)5%hj|;*(B5%hO(BCasting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 dagger (severely5%h9j wounded(B, 100% to hit)  The magic dart hits the kobold but does no damage.5%hHZ(B.K(B.5%h.(B60.9 (15%h(B5%hW _The kobold is severely wounded.(B6%h 6%h Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B6%h(B #.###.##### #.#(B rstofi the Conjurer 6%h #.#.......#######.#(B Draconian #.#................(B Health: (B20/20 ======================== #.....###..........(B Magic: 0(B/5------------------------ ###.(B.## ###.#####.#(B AC:(B 5Str:(B 9 #.(B.# #÷# #.#(B EV:(B 11Int:(B 18 #.(B.# #.# #†#(B SH:(B 0Dex:(B 9 ).######.(B.# #.# #..(B XL: (B 2 Next: (B51% Place: (BDungeon:2 ♣..(B....@.(B.# #.# ###(B Noise: (B=-------- (B Time:(B 2060.9 (0.0) ~♣.(B...*(B...# #.# (B d) +0 dagger ~~.(B.#K##### #.# (B Cast: (BMagic Dart PP♣ ♣(B. #.# #### ~ (B. #.# #... ~♣~ ###.# #.##(B K(B  (B kobold P~ #...# #.#  ♣~~ #.### #†#  ~P#### #.# #.# (B_The kobold is severely wounded.Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line6%hq7Aim: (Ba kobold, wielding a +0 dagger (severely wounded(B, 72% to hit)6%h= (B#.###.#####(B #.#(B rstofi the Conjurer6%h6 N #.#(B.......#######.#(B Draconian#.#(B................(B Health: (B20/20 ========================#..(B...###..........(B Magic: 0(B/5------------------------###.(B.##(B ###.#####.#(B AC:(B 5Str:(B 9#.(B.#(B #(B÷#(B #.#(B EV:(B 11Int:(B 18#.(B.#(B #.#(B #†#(B SH:(B 0Dex:(B 9)(B.######.(B.#(B #.#(B #..(B XL: (B 2 Next: (B51% Place: (BDungeon:2♣(B......@.(B.#(B #.#(B ###(B Noise: (B=-------- (B Time:(B 2060.9 (0.0)~♣(B....*(B...#(B #.#d) +0 dagger~~(B..#K#####(B #.#6%h 9Cast: (BMagic DartPP♣(B ♣(B.#.#(B ####~(B .#.#(B #...6%h| ~♣~###.#(B #.##(B K(B  (B koboldP~#...#(B #.#♣~~#.###(B #†#~P####(B #.#(B #.# (B_The kobold is severely wounded.Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 dagger (severely wounded(B, 72% to hit)6%hh 9(B6%hb Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 dagger (severely wounded(B, 72% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!6%h F*(B6%h< y (B.)You kill the kobold!(B6%hS (B5=1.9 (1Magic DartRay (B6%h>[ (B6%hH^ V _(Press .(B to maintain the ray.)7%h} (B(B(B.###..#(B.........(B.....7%h ((B07%h. >(B--2.9 (17%h (B7%h  7%h( k_You start resting.(B You stop channelling your searing ray.8%h7(B(B8%hE(B8%h"0(B(B8%hϓ(B8%hy(B8%h(B8%h(B8%h(B8%h(B8%hL(B8%h8(B8%h֪< (B--8%hĬww(B  (B ribbon worm (wandering) _You start resting.(B8%h}-(B5.9 (38%h-(B6.9 (48%h3(B8%hV _A ribbon worm comes into view.(B9%h|#.###.#####(B #.##.#(B.......#.##.#(B.....#.(B....###.###(B..##(B ###.#####.##(B..#(B #(B÷#(B #.#(B #(B..#(B #.#(B #†#)(B.######(B..#(B #.#(B #.♣(B.#(B #.#(B #w♣(B.#(B #.#(B ~~(B..#)#####(B #.#(B PP♣(B ♣.(B #.#(B #~(B .(B #.#(B #.~♣~(B ###.#(B #.###(BP~(B♣~(B (B(B7.9 (19%hi(B9%h9%hi(BM....#(B 9%hÉ ##(B.#####(B ....#######.###(B.......(B....###...........###(B..##(B ###.#####.##(B÷#(B #.#(B  †##).######...♣(B.####w♣(B........~~(B..#)#####(B #.#♣(B ♣(B..♣(B9%h (B9%h((B89%hF(B9%h:%hO(BM#####...(B.#(B :%h  ##(B.#####(B ...#######.###(B.......(B....###...........###(B..##(B ###.#####.##(B÷#(B #.#(B  †##).######...♣......####w♣....(B....#(B #.#~..#P♣(B:%h(B:%hW1====(B9:%hF (B:%h{:%h7(BM:%hiv #.#######...(B.#(B  #.###(B.#####(B #(B.#(B.......#######.##(B.#(B.......(B....###...........###(B..##(B ###.#####.##(B÷#(B #.#(B  †##).######...♣......(B...#(B #.#(B ####.♣.(B .(B ♣:%hH(B (B:%h(B:%hd)(B70:%h(B:%h:%hO7(B(B:%hmQ(B:%hS(B:%hkT(B:%hU(B:%h}W(B:%hX(B:%h[(B:%h]T(B====(B:%hD`(B:%ha(B:%hb(B:%h+d(B:%hf(B:%hh(B:%h j(B:%hl(B:%hUm(B:%hun(B:%hwq(B:%hs(B:%ht(B:%hv(B:%h x(B:%h_y(B:%h{(B:%h|(B:%hG~(B:%h(B:%hO2=====(B:%h(B:%hF(B:%h0(B(B:%h1(B:%hE(B:%h\(B:%h(B:%hΧ(B:%h(B:%h(B:%h߫======(B:%h߬(B:%h(B:%h(B:%h(B:%h(B:%hֳ(B:%hô(B:%hC(B:%h3(B:%h+(B:%h(B:%h(B:%hk(B:%hg(B:%hd(B:%ho(B:%h(B:%h(B:%h(B:%h(B:%hU(B3=====(B:%h(B:%h(B:%h(B:%h(B:%h(B:%h(B:%h(B:%hz(B:%h0(B(B:%h\(B:%hx======(B:%hi(B:%hS(B:%hD(B:%h!(B:%h(B:%h(B:%h(B:%h(B:%ha(B:%hC(B:%h(B:%h(B:%h(B:%h(B:%h(B:%h(B:%h(B:%h(B:%h(B:%h(B:%hU(B4=====(B:%h(B:%h(B:%h0(B(B:%h(B:%h0(B(B:%h(B:%h(B:%hc(B:%hU(B=====(B:%h(B:%h? (B:%hm 0(B(B:%h (B:%h 0(B(B:%h (B:%h (B:%h- (B:%ha (B:%h (B:%h (B:%h/ (B:%h;! (B:%hL" (B:%h# (B:%h$ (B:%h% (B:%h>. & (B:%h/ =_You start resting.(B:%h4 3(B112.9 (42.0):%hs7 %(B5:%h}8 ======(B3.9 (43:%h?= (B:%h`@  :%hA _Magic restored.;%hOn(B #######(B ;%hRU....(B.###(B.#######.#(B.......#######.#(B..................(B....#####(B..##(B ###.#####.##(B #(B..#(B #(B÷#(B #.#(B .#(B #†##).#####...♣......(B.###(B.♣(B..♣(BP~#...#(B #.#(B;%hK[(B;%h`3(B4.9 (1.0);%hRh(B;%hQl;%hɸ(B .....###(B.######(B.......######.............(B....###;%h;##(B..##(B ###.#####.##(B #(B..#(B #(B÷#(B #.#(B .#(B #†##).#####...♣(B.......###w♣(B..... ~(B..#P♣♣~~#.###(B #†#(B;%h(B;%h((B5;%h.(B;%h;%hz (B ###.######(B.......######;%h6 ..............(B....#####(B..##(B ###.#####.##(B #(B..#(B #(B÷#(B #.#(B .#(B #†##)(B.#####...♣(B.......###w♣(B ~~(B..#)####♣(B ♣..♣~P####(B #.#(B #.#(B;%h| (B;%h ((B6;%hm (B;%h <%he(B #.###.#####(B #.<%hG(B #.#(B.......#.(B #.#(B.... #..(B...###(B ###(B..##(B ###.#####.(B #(B..#(B #(B÷#(B #.#(B #(B..#(B #.#(B #†(B )(B.######(B..#(B #.#(B #(B ♣(B.#(B #.#(B  ~♣(B.#(B #.#(B ~~(B..#)#####(B #.#(B PP♣(B ♣(B. #.#(B  ~(B . #.#(B #(B ~♣~(B ###.#(B #.(B P~<%h(B #...#(B #.#(B ♣~~(B #.###(B #†# (B ~P####(B #.#(B #.#(B<%h(B<%hF=====(B7<%h4(B<%h5<%hM } (B #.###.#####(B #.(B #.#.......#.(B #.#...(B #.....###(B ###..##(B ###.#####.(B #..#(B #(B÷#(B #.(B #.(B.#(B #.#(B #†(B.)(B.######(B..#(B #.#(B #(B ♣(B.#(B #.#(B ♣~♣(B.#(B #.#~(B..#)#####(B #.#~PP♣(B ♣(B. #.#(B ~(B .. #.#(B #~(B ~♣~(B. ###.#(B #.#(B (B P~P(B. #...#(B #.#(B (B ♣~~♣(B #.###(B #†#(B (B ~P####(B #.#(B #.#(B (B(B(B8<%hR (B<%hT <%haZ(B #.###.#####(B #(B #.#.#(B #.#(B #.....###(B ###..##(B ###.#####<%hc(B #..#(B #(B÷#(B ##(B #..#(B #.#(B ##(B.)(B.######(B..#(B #.#(B #(B ♣(B.#(B #.#(B  ♣~♣(B.#(B #.#P~~~(B..#)#####(B #.#~PP♣♣♣(B.#(B #.#(B ♣~~(B ..#(B #.#(B #~(B ~♣~(B.#(B ###.#(B #.~(B P~P(B.#(B #...#(B #.(B ♣~~♣#(B #.###(B #†(B ~P####(B #.#(B #.(B<%hj(B<%ho((B9<%h?v(B<%hZy=%hJ(B #.###.#####(B  #.#.(B #.#(B #.....###=%h3(B ###..##(B ###.(B #..#(B #(B÷#(B  ##(B #..#(B #.#(B  #(B.)(B.######(B..#(B #.#(B  ♣(B.#(B #.#(B  ♣~♣(B.#(B #.#(B P~~~(B..#)#####(B #.#~PP♣♣♣(B.#=%hV(B #.#(B P♣~~~(B .(B.#(B #.#(B #~~(B ~♣~(B.#(B ###.#(B #=%h~~(B P~P(B.#(B #...#(B #~P~(B ♣~~♣#(B #.###(B #(B ~P####(B #.#(B #(B=%h%(B=%h:)(B20=%h^(B=%h4=%h9 g(B #.###.#####(B #.#=%h?; .(B #.#(B #.....###(B ###..##(B ###.(B #..#(B #(B÷#(B ###(B #..#(B #.#(B #(B.)(B.######(B..#(B #.#(B ♣(B.#(B #.#(B ♣~♣(B.#(B #.#(B P~~~(B..#)#####(B #.#(B ~~~PP♣♣♣(B.#(B #.#(B~P♣~~~(B ..#(B #.#(BP~~~~~~♣~.#(B ###.#(B♣~~~~(B P~P.#(B #...#(B=%h< ~P~~(B ♣~~♣#(B #.###(B ~P####(B #.#(B=%h^ _(B(B1(B>%h(B #.###.#####(B #.#.(B #.#(B #.....###(B ###..##(B ###.(B #..#(B #(B÷#(B ####(B #..#(B #.#(B #(B.)(B.######(B..#(B #.#(B ♣(B.#(B #.#(B ♣~♣(B.#(B #.#(B P~~~(B..#)#####(B #.#♣~~~PP♣♣♣.#(B #.#♣~P♣~~~(B ..#(B #.#~P~~~~~~♣~.#(B ###.#~♣~~~~~P~P.#(B #...#(B ~~P~~~♣~~♣#(B #.### (B ~P####(B #.#(B(B(B2>%h(B>%hc>%h(B #.###.#####(B #.#.(B #.#(B #.....###(B ###..##(B ###.(B #..#(B #(B÷#(B #####(B #..#(B #.#(B #(B.)(B.######(B..#(B #.#(B ♣.#(B #.#(B ♣~♣.#(B #.#(B P~~~(B..#)#####(B #.#(B ♣~~~P♣♣♣.#(B #.#(B ♣~P♣~(B ..#(B #.#~P~~♣~.#(B ###.#~♣~P~P.#(B #...#♣~~~P~♣~~♣#(B #.### (B ~P####(B #.#(B(B(B3>%h(B>%hB!>%h( (BM....#(B ##.#####(B ####...........###....###..##(B ###.(B ÷####(B #.#(B.)@######.#(B...♣(B.#(B..♣P♣~♣(B........#(B ♣P~~~(B..#)#####(B #.#♣~♣~(B ~~(B ~(B ♣~~~P~~(B (B(B(B4>%h1 (B>%h7 ?%h\9(B #.....#(B #.###.#####(B #.#.(B #.#(B #.....###(B ###..##(B ###.(B #..#(B #(B÷ #####(B #..#(B #.(B #(B.@(B.######..#(B #.(B #(B...♣.#(B #.(B #(B..♣P♣~♣.#(B #.(B #(B. ♣P~~~(B..#)#####(B #.(B ♣~~~PP♣♣♣.#(B #.(B ♣~P♣~~~(B ..#(B #.(B ~~P~~~~~~♣~.#(B ###.(B ~~♣~~~~~P~P.#(B #...(B ♣~~~P~~~♣~~♣#(B #.(B(B(B5(B?%hf= ?%h? Things that are here: _(Ba +0 dagger; a goblin corpse(B?%hf(B #.....#(B #.###.#####(B #.#.?%hU(B #.#(B #.....###(B ###..##(B ###(B #..#(B #(B #####(B #..#(B #(B #@)(B.######..#(B #(B #(B...♣.#(B #(B #(B..♣P♣~♣.#(B #(B #(B. ♣P~~~.(B.#)#####(B #♣(B ♣~~~PP♣♣♣.#(B #(B ♣~P♣~~~~(B ..#(B #(B ~~P~~~~~~♣~.#(B ###(B ~~♣~~~~~P~P.#(B #(B ♣~~~P~~~♣~~♣#(B #.(B?%h(B?%h]?%h((B6 _?%h(B?%ho@%h(B ###.#####............#####..##(B ###(B #..#(B ########(B.)(B.######(B..@♣.......#(B..♣P♣~♣......(B ♣P~~~(B..#)####♣♣♣.#(B~~(B.♣~~~P~~~♣~~~P####(B #.#(B (B(B@%h((B7@%hb(B@%h)@%hC(B #.###.(B #.#.(B #.#(B #.....###(B ###..##(B  #..#(B  #####(B #..#(B  ###(B.)(B.######..#(B  #(B.@(B.♣.#(B  #(B..♣P♣~♣.#(B  #(B. ♣P~~~(B..#)#####(B  ♣(B ♣~~~PP♣♣♣.#(B ♣~P♣~~~~(B ..#(B ~~P~~~~~~♣~.#(B  ~~♣~~~~~P~P.#(B #(B .♣~~~P~~~♣~~♣#(B #.(B ~P####(B #.(B@%h(B@%h((B8@%ht(B@%h@%h k (B You hit the plant. The plant begins to die. You tail-slap the plant.@%h% '(B=@%h 9@%hg (B@%h)  @%hp -_The plant is lightly damaged.@%h (B #.###.  (B #.#  @%hdh(B #.#  (B #.....###  (B ###..##(B  (B #..#  (B #####(B #..#  (B ###(B.)(B.######..#  (B #@(B..♣.#  @%h (B #(B..♣P♣~♣.#  (B #(B.~♣P~~~..#)#####  (B ♣P♣~~~PP♣♣.#  ~♣~P♣~~~~~..#  @%h♣~~P~~~~~~♣~.#(B  ♣~~♣~~~~~P~P.#(B #  @%hB (B .♣~~~P~~~♣~~♣#(B #  (B ~P####(B #(B@%h(B@%h/P(B-30(BA%hy(BA%h|:-(BA%h(BA%hɄA%hQ (BA%hOS (BA%hnY (BA%h \ A%h"V (BA%hX (BA%hN^ (BA%hh` B%ho(BB%hq (BB%hu(BB%h^wD%h"/7(B(BD%h0(BD%h3(BD%hX5(BD%h6(BD%h9(BD%h=(BD%hBC (B You enter the shallow water.D%hDXWater (B(BD%hJ& (BD%hIL*_Moving in this stuff is going to be slow.D%h.ZD%h\i...##..##(B #(B #..#(B #####(B #..#(B ###(B.).###(B ###.(B..♣(B...(B....#(B..♣P♣~♣(B......#(B.~♣P~~~(B..#)####♣P♣@~~PP♣♣♣.#(B #~♣~P♣~~~~~(B..#(B ♣~~P~~~~~~♣~.#(B #♣~~♣~~~~~P~P#D%h^[(B..♣~~~P~~~♣~w♣#(B.#~♣~~~~~~~(B ~P####w(B  (B ribbon worm (wandering). ♣(B ~(B ♣≈≈≈~~~(B ...#(B ~(B ~≈≈≈~~≈~(B ♣♣#.#####(B~~~P♣(.......(BD%hw-(B2.9 (2D%h7(BD%h"~D%hTw~w(BD%h/(B4.5 (3.6D%h(BD%h D%hOJ_A nearby plant withers and dies.(BF%hy|  Casting: Searing Ray (B(safe; 4% risk of failure)  F%h^Confirm with . or Enter, or press ? or * to list all spells.(BF%h(BF%h~ (BF%hd(BF%hQ F%h$_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)G%h(BG%h (BG%h(BG%h~I%h(BI%h8$ (BI%hm2(BI%h8H _Unknown command.(BJ%hI} (B #.#.....  (B #.....#  ###..##  J%h(B #..#  (B #####(B #..#  (B ###.).######..#  (B ###(B...♣.........#  (B #(B..♣~♣~♣........#  (B #(B.@♣P~~~..#)#####  (B ♣P♣~~~PP♣♣♣.#  (B #~♣~P♣~~~~~..#(B  (B ♣~~P~~~~~~♣~.#(B  (B ♣~~♣~~~~~P~P.#(B J%hD(B ..♣~~~P~~~♣w~♣#(B  (B .#~♣~~~~~~~(B ~P####(B .(B ♣(B ~(B ♣≈≈≈~~~(B ...#(B ~(B ~≈≈≈~~≈~(B ♣♣#.####(BJ%ho(BJ%h4(B6.1 (1 _J%h(BJ%hJ%h J%h #..........#####..##(B  #####(B  ###(B.)(B.########(B...♣.~♣~♣........#(B.~♣P~~~..#)#####(B ♣P♣~~~PP♣♣♣#~♣~P♣~~~~~.~~P~~~~~~♣~(B ♣~~♣~~~~~P~P.#(B .(B.♣~~~P~~~♣w~♣#(B .#~♣~~~~~~~(B ~P###.(B ♣(B ~(B ♣≈≈≈~~~(B ...#(BJ%h (BJ%h*(B7.7J%hJ%h(BJ%h L%h((B #.###.###  (B #.#.  (B #.#......  (B #.....###  (B ###..##(B #  (B  #..#(B  L%hd #####(B #..#(B   ###(B.)(B.######..#(B  ###@(B..♣..#(B  #(B..♣~♣~♣........#(B  #(B.~♣P~~~..#)#####  (B ♣P♣~~~PP♣♣♣.#(B #~♣~P♣~~~~~..#(B ♣~~P~~~~~~♣~.#(B #(B w(B  (B ribbon worm ♣~~♣~~~~~PwP.#(B #  (B .♣~~~P~~~♣~~♣#(B #  (B #~♣~~~~~~~(B ~P####(B #(BL%ha(BL%h[Jw~(BL%h%(B8L%hf 0L%h(BL%hoM%hI(BM%hNM%hQ(BM%h%j(BM%h> A(B #.###.#(B #.#.(B #.#.(B #.....###.(B ###..##(B #(B #..#(B  #####(B #..#(B  ###(B.)(B.######..#(B  ###(B.@(B.♣.#(B  #(B..♣~♣~♣.#(B  #(B.~♣P~~~(B..#)#####(B  ♣P♣~~~PP♣♣.#(B #~♣~P♣~~~~~..#(B ♣~~P~~~~~w♣~.#(B #(B ♣~~♣~~~~~P~P.#(B #.(B ..♣~~~P~~~♣~~♣#(B #.(B .#~♣~(B ~P####(B #.(B(B(B9(BN%h!#.....#(B #.###.######.#.##.#.......#.....###..###..##(B ###(B N%hg'#..#(B #(B #####(B #..#(B #(B ###@)(B.######..#(B ####(B...♣(B.........#(B ##(B..♣~♣~♣(B........#(B ##(B.~♣P~~~.(B.#)#####(B #♣P♣~~~PP♣♣♣.#(B ##~♣~P♣~~~~~..#(B  ♣~~P~~~~~w♣~.#(B ###♣~~♣~~~~~P~P.#(B #..♣~~~P~~~♣~~♣#(B #.#(BN%h(BN%h Jw~(BN%h)(B40N%h}(BN%hjN%h/u#.....#(B #.###.#####(B N%h-#.#.##.#.#.....###.###..##(B ###.#..#(B #(B÷#####(B #..#(B #.###(B.@(B.######..#(B #.###(B...♣(B.#(B #.#(B..♣~♣~♣(B.#(B #.#(B.~♣P~~~(B..#)#####(B #.♣P♣~~~PP♣♣♣.#(B N%hA#.#~♣~P♣~~w~~..#(B #.(B ♣~~P~~~~~~♣~.#(B ###.(B ♣~~♣~~~~~P~P.#(B #...(B ..♣~~~P~~~♣~~♣#(B #.##(B (BN%h(BN%h((B1N%h| (BN%hK N%h Things that are here: _(Ba +0 dagger; a goblin corpse(BO%h?#.###.######.#.......###O%h#.#...#.....######..##(B ###.#(B #..#(B #(B÷#O%h #####(B #..#(B #.####(B.)(B.######(B..#(B #.####...♣@(B........#(B #.##..♣~♣~♣#(B #.##.~♣P~~~(B..#)#####(B #.#♣P♣~~~PP♣♣♣.#(B #.##~♣~P♣~~w~~..#(B #.#♣~~P~~~~~~♣~.#(B ###.#(B♣~~♣~~~~~P~P.#(B #...#(B..♣~~~P~~~♣~~♣#(B #.###(B.#~♣~~~~~~~(B ~P####(B #.#(BO%h#(BO%hO%h!(B2O%h"(BO%h<& O%h(;_Something bites the plant. The plant begins to die.P%h%_#.###.#####(B #.#.#P%h#.#.#.....###.###..##(B ###.##..#(B #(B÷#(B #####(B #..#(B #.#(B ###(B.)(B.######(B..#(B #.#(B ###...♣(B.#(B #.#(B #..♣~♣~♣(B.#(B #.#(B #.~♣P~~~(B..#)#####(B #.#(B ♣P♣~~~PP(B#~♣~P♣~~w(B♣~~P~~~~~~♣~.#(B ###.#(B w(B  (B ribbon worm♣~~♣~~~~~(B..♣~~~P~~~(B P%hC(BP%hC~(BP%h((B3P%hG(BP%hP%h6 D#.###.#####(B P%h #.#.##.#.#.....###.###..##(B ###.##..#(B #(B÷#(B #####(B #..#(B #.#(B ###(B.)(B.######(B..#(B #.#(B ###...♣(B.#(B #.#(B #..♣~♣~♣(B.#(B #.#(B #.~♣P~~~(B..#)#####(B #.#(B ♣P♣~~~PP♣♣♣(B.#~♣~P♣~~~~~..#(BP%h ♣~~P~(B♣~~♣~~~~~(B..♣~~~P~~~(B P%h (BP%h ((B4P%h8 (BP%h Q%h#.###.#####(B #.#.##.#.#.....###.###..##(B ###.##..#(B #(B÷#(B #####(B #..#(B #.#(B Q%hzO###(B.)(B.######(B..#(B #.#(B ###...♣(B.#(B #.#(B #..♣~♣~♣(B.#(B #.#(B #.~♣P~~~(B..#)#####(B #.#(B ♣P♣~~~PP♣♣♣(B.#(B #.#(B ##~♣~P♣~~~~~.(B.#(B #.#(B #♣~~P~~~~~~♣~(B.#(B ###.#(B #(B ♣~~♣~~~~~P~P(B.#(B #...#(B #(B ..♣~~~P~~~♣~~♣#(B #.###(B #(B .#~♣~(B ~P####(B #.#(B #(B (BQ%h(BQ%h( ((B5Q%h(BQ%hQ%hӔ#.###.#####(B ##.#.##.#.#.....###.Q%h###..##(B ###.##..#(B #(B÷#(B ######(B #..#(B #.#(B ####(B.)(B.######(B..#(B #.#(B ####...♣(B.#(B #.#(B ##..♣~♣~♣(B.#(B #.#(B #.~♣P~~~(B..#)#####(B #.#(B ♣P♣~~~PP♣♣♣(B.#(B Q%hLk#.#(B ##~♣~P♣~~~~~(B..#(B #.#(B #.♣~~P~~~~~~♣~(B.#(B ###.#(B #.♣~~♣~~~~~P~P(B.#(B #...#(B #...♣~~~P~~~♣~~♣#(B #.###(B #†.#~♣~(B ~P####(B #.#(B #.Q%h(BQ%h޷(BQ%hѿ"~Q%h(BQ%hQ%hO!(B6Q%h(BQ%hm Q%hR_A nearby plant withers and dies.(BR%hR%h`(B .......######...........#####..##(B ###.#####(B #..#(B #(B÷#(B #####(B.#(B #.###(B.)(B.######(B..###...♣(B.........♣~♣~♣(B R%h~♣P~~~(B..#)####♣P♣~~~~P♣♣♣(B.#(B ##~(B~~~~P~~~~.(B ♣(B ~(B ♣≈≈≈~~~(B ...#(B #.#(B #.(B (BR%he(BR%hfww(B  (B ribbon wormR%h:(B7Magic DartR%h (BR%hT%hu  Casting: Searing Ray (B(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BT%ht =(B T%h #.#.......#######(B rstofi the Conjurer #.#..............(B Draconian #.....###........(B Health: (B20/20 ======================== ###..## ###.#####(B Magic: (B3/5==============---------- #..# #÷# #(B AC:(B 5Str:(B 9 ##### #.(B.# #.# #(B EV:(B 11Int:(B 18 ###.)(B.######(B..# #.# #(B SH:(B 0Dex:(B 9 ###...♣(B.........# #.# #(B XL: (B 2 Next: (B55% Place: (BDungeon:2 #..♣~♣~♣(B...@(B....# #.# (B Noise: --------- (B Time:(B 2147.7 (0.0) #.~♣P~~~(B..#*##### #.# (B d) +0 dagger ♣P♣~~~~P♣♣♣*# #.# ##(B Cast: (BMagic Dart  #~♣~P♣~~~~~w(B.# #.# #.  ♣~~P~~~~~~♣~(B.# ###.# #.  ♣~~♣~~~~~P~P.# #...# #.(B w(B  (B ribbon worm  ..♣~~~P~~~♣~~♣# #.### #†  .#~♣~~~~~~~~~~P#### #.# #.  . ♣ ~ ♣≈≈≈~~~ ...# #.# #. (B_A nearby plant withers and dies.Casting: Searing Ray (B(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ribbon worm (92% to hit)U%h#(B#.#.......#######(B rstofi the Conjurer#.#..............(B Draconian#.....###........(B Health: (B20/20 ========================###..##(B ###.#####(B Magic: (B3/5==============----------#..#(B #(B÷#(B #(B AC:(B 5Str:(B 9#####(B #.(B.#(B #.#(B #(B EV:(B 11Int:(B 18###(B.)(B.######(B..#(B #.#(B #(B SH:(B 0Dex:(B 9###...♣(B.........#(B #.#(B #(B XL: (B 2 Next: (B55% Place: (BDungeon:2#..♣~♣~♣(B...@(B....#(B #.#Noise: --------- (B Time:(B 2147.7 (0.0)#.~♣P~~~(B..#*#####(B #.#d) +0 dagger♣P♣~~~~P♣♣♣(B.##.#(B ##(B Cast: (BMagic Dart#~♣~P♣~~~~~w(B.##.#(B #.♣~~P~~~~~~♣~(B.####.#(B #.♣~~♣~~~~~P~P(B.##...#(B #.(B w(B  (B ribbon worm..♣~~~P~~~♣~~♣##.###(B #†.#~♣~~~~~~~~~~P####(B #.#(B #..(B ♣(B ~(B ♣≈≈≈~~~(B ...#(B #.#(B #. (B_A nearby plant withers and dies.Casting: Searing Ray (B(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ribbon worm (92% to hit)U%hNn;*(BU%h* (B Confirm with . or Enter, or press ? or * to list all spells.Aim(B  U%hPress: ? - help, Shift-Dir - straight line(B: (Ba ribbon worm (92% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.U%h;*(BU%hvZ (B)(B.U%hnykw~The ribbon worm is moderately wounded.(BU%h}d(B==8.7 (1Ray (BU%h(BU%hiV _(Press .(B to maintain the ray.)V%hY4*(BV%hK5*(BV%h  (B* (BThe searing ray hits the ribbon worm!V%h?;*(BV%h1(BV%h;})w(B.~(BV%hm?2-----(B--9+ (BV%hG(BV%hHL\ _The ribbon worm is severely wounded.(BV%hr4*(BV%h (B* (BThe searing ray hits the ribbon worm.V%h;*(BW%h";*(BW%hܺ (B)w(B..(catching breath)  The ribbon worm is almost dead.(B`(BW%hT< (B)W%hXThe ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage.1---------- 5 (B=-(B50Held Ray++ W%hf (BW%hg(BW%h0 W%h&(_You are caught in a web!W%hhF 4*(BW%h ' (B W%h %The searing ray hits the ribbon worm!W%h9 #*W%h E(BW%h ;*(BW%hW ;*(BW%h*  W%ha (B)†(B..  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(Bb%h' L (B.@b%h\  #.#.#♣♣~~~P~~~~♣♣.###>##(B ##.#####.#(B #.#(B #.####### (Bb%h ( (Bb%h @. #.#...~P♣~~~♣~♣~#.#(B #.#(B #...##.###(B #.#(B #.#(Bb%h# b%hʄ(B.# #.####~~~~~P~~~##.#(B #.####...##.#(B #.#(B #.#(Bb%hU9 (B#b%hH# #.#(B  #~~~~~~♣♣##.###...........######.#(B #.#(Bc%h69 (B#c%h :T# #.#(B ##P♣~~~♣♣.##.#.................##.#(B #.#(Bc%h c%h\(B## c%h#.#(B #..~~~~♣...................###.##.#(B #.#(Bc%h&a (B## c%h(#.#(B #.##♣♣♣..........#................###.#(Bc%hqa (B## c%hGu#<####.#(B #..#######.#.####...######........#(Bc%hM (B##c%h4 #......#(B #....).....#.#(B #...#(B ##########(Bc%hU^9 (B#c%ha# ########(B ##<######### #(B #...#(Bc%hD c%h(B## #.# (B ###.#(Bc%hiP c%hT(B#. #.##.######.####### (Bc%hfc%h_ (B ≈≈≈≈≈~~~~♣(.(B rstofi the Conjurer (B ###(B.....♣(B ≈≈≈≈≈≈≈~~♣..(B Draconianc%h#G (B #~~♣(B..... ≈≈≈≈≈≈~≈~~♣)(B Health: (B20/20 ======================== (B ♣~~~(B....♣(B ≈≈≈≈≈≈≈≈♣♣..(B Magic: (B5/5======================== (B ~~~(B.....♣(B ~≈≈≈≈≈~~~~♣.(B AC:(B 5Str:(B 9 (B ~~~~(B..... ~≈≈≈≈≈≈~~~♣.(B EV:(B 11Int:(B 18 (B P~~g(B....♣(B ≈~≈≈≈≈≈P~♣♣.(B SH:(B 0Dex:(B 9 (B ♣P~(B.....#(B ♣P~≈~≈≈≈≈~~♣♣.(B XL: (B 2 Next: (B68% Place: (BDungeon:2 c%h)&##@#♣♣~~~~≈≈~~~♣♣..(B Noise: --------- (B Time:(B 2374.1 (0.0) #..(B.♣~~~~~~≈~P~♣♣..(B d) +0 dagger #.#(B.♣♣~~~P~~~~~♣♣..(B Cast: (BMagic Dart #.#(B.#♣♣~~~P~~~~♣♣.# #.#(B...~P♣~~~♣~♣~#.# #.####~~~~~P~~~##.#(B g(B  (B hobgoblin (asleep) #.#(B #~~~~~~♣♣##.# #.#(B ##P♣~~~♣♣.##.# c%h(#.#(B #..~~~~♣...... (B_Moving in this stuff is going to be slow. _You see here a +0 dagger.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading up here. _A hobgoblin comes into view.(Bc%h,+ (Bc%h2(Bc%h4c%hn=~(B ~≈≈≈~~≈~~♣♣#(B ####(B...~~~~♣(.##(B.....♣≈~~♣..#~~♣(B.....~≈~~♣)c%h?[♣~~~(B....♣(B ≈≈≈≈≈≈≈≈♣♣.(B.....♣♣~~~~~~~~(B..... ~≈≈≈≈≈≈~~~P~~g(B....♣(B ≈~≈≈≈≈≈P♣P~(B....@#(B ♣P~≈~≈≈≈≈~~♣♣#♣♣♣###(B.#♣♣~~~~≈≈~~~#(B...♣~~~~~~≈~P~(B.#(B.♣♣~~~P~~~~~♣♣..(B.#(B.#♣♣~~~P~~~~♣♣(B.#(B...~P♣~~~♣~♣~(B.####~~~~~P~~~(B.#(B #~~~~~~♣♣.#(B ##P♣~~~♣♣.##.#(Bd%hd(Bd%h-(B5.1 (1d%h (Bd%hd e%he!B  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a stone staircase leading up here. _A hobgoblin comes into view.(B  Casting: Searing Ray (B(safe; 4% risk of failure) e%h%_ Confirm with . or Enter, or press ? or * to list all spells.(Be%h1e(B ~ ~≈≈≈~~≈~~♣♣#(Be%hY rstofi the Conjurer ####... ≈≈≈≈≈~~~~♣(.(B Draconian ###.....♣ ≈≈≈≈≈≈≈~~♣..(B Health: (B20/20 ======================== #~~♣..... ≈≈≈≈≈≈~≈~~♣)(B Magic: (B3/5==============---------- ♣~~~(B....♣ ≈≈≈≈≈≈≈≈♣♣..(B AC:(B 5Str:(B 9 ~~~(B.....♣♣ ~≈≈≈≈≈~~~~♣.(B EV:(B 11Int:(B 18 ~~~~(B..... ~≈≈≈≈≈≈~~~♣.(B SH:(B 0Dex:(B 9 P~~g*(B...♣ ≈~≈≈≈≈≈P~♣♣.(B XL: (B 2 Next: (B68% Place: (BDungeon:2 ♣P~(B..**@# ♣P~≈~≈≈≈≈~~♣♣.(B Noise: --------- (B Time:(B 2375.1 (0.0)e%hG | #♣♣♣###(B.#♣♣~~~~≈≈~~~♣♣..(B d) +0 dagger #(B...♣~~~~~~≈~P~♣♣..(B Cast: (BMagic Dart #(B.#(B.♣♣~~~P~~~~~♣♣.. #(B.#(B.#♣♣~~~P~~~~♣♣.# #.#...~P♣~~~♣~♣~#.#(B g(B  (B hobgoblin (asleep) #.####~~~~~P~~~##.# #.# #~~~~~~♣♣##.# #.# ##P♣~~~♣♣.##.# e%h5 (B_A hobgoblin comes into view.Casting: Searing Ray (B(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (asleep, 100% to hit)f%h A(B f%h~(B ~≈≈≈~~≈~~♣♣#(B rstofi the Conjurer (B ####(B... ≈≈≈≈≈~~~~♣(.(B Draconian (B ###(B.....♣(B ≈≈≈≈≈≈≈~~♣..(B Health: (B20/20 ======================== (B #~~♣(B..... ≈≈≈≈≈≈~≈~~♣)(B Magic: (B3/5==============---------- (B ♣~~~(B....♣(B ≈≈≈≈≈≈≈≈♣♣..(B AC:(B 5Str:(B 9 (B ~~~(B.....♣♣(B ~≈≈≈≈≈~~~~♣.(B EV:(B 11Int:(B 18 (B ~~~~(B..... ~≈≈≈≈≈≈~~~♣.(B SH:(B 0Dex:(B 9 f%hi(B P~~g(B....♣(B ≈~≈≈≈≈≈P~♣♣.(B XL: (B 2 Next: (B68% Place: (BDungeon:2 (B ♣P~(B...*@#(B ♣P~≈~≈≈≈≈~~♣♣.(B Noise: --------- (B Time:(B 2375.1 (0.0) (B #♣♣♣###(B.#♣♣~~~~≈≈~~~♣♣..(B d) +0 dagger #(B...♣~~~~~~≈~P~♣♣..(B Cast: (BMagic Dart #(B.#(B.♣♣~~~P~~~~~♣♣.. #(B.#(B.#♣♣~~~P~~~~♣♣.# f%hB#(B.#(B...~P♣~~~♣~♣~#.#(B g(B  (B hobgoblin (asleep) #(B.####~~~~~P~~~##.# #(B.#(B #~~~~~~♣♣##.# #.#(B ##P♣~~~♣♣.##.# (B_A hobgoblin comes into view.Casting: Searing Ray (B(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (asleep, 100% to hit)f%hf*:*(Bf%hGs:*(Bf%h - (B Casting: Searing Ray (B(safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.f%hg*(Bf%hd (B†(B...  You kill the hobgoblin!(Bf%hG(B75==6.1 (1Magic DartRay (Bf%hK(Bf%hP f%hRP_(Press .(B to maintain the ray.)g%h g%h (B Spells (Memorise)TypeFailure Level  a - SlowHexes17% 1 g%h  b - Confusing TouchHexes45% 3  c - Fulminant PrismConjuration/Alchemy 56% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 56% 4  e - Cigotuvi's Putrefaction Necromancy/Air 86% 4 2 spell levels left (B[!(B] Memorise(B|Describe|Hide|Show [Ctrl-F(B] search [?(B] help[Esc(B] exiti%hx (B a - SlowHexes17% 1  b - Confusing TouchHexes45% 3(Bi%h`9H  b - Confusing TouchHexesi%h<45% 3  c - Fulminant PrismConjuration/Alchemy 56% 4(Bi%hjt  c - Fulminant PrismConjuration/Alchemy 56% 4 i%h d - Iskenderun's Mystic Blast Conjuration/Translocation 56% 4(Bi%hV   d - Iskenderun's Mystic Blast Conjuration/Translocation 56% 4  e - Cigotuvi's Putrefaction Necromancy/Air 86% 4(Bi%h]! (Bj%h  d - Iskenderun's Mystic Blast Conjuration/Translocation 56% 4  e - Cigotuvi's Putrefaction Necromancy/Air 86% 4(Bj%h[|j%hj%h?A(B j%hō ~(B ~≈≈≈~~≈~~♣♣#(B rstofi the Conjurer (B ####(B... ≈≈≈≈≈~~~~♣(.(B Draconian (B ###(B.....♣(B ≈≈≈≈≈≈≈~~♣..(B Health: (B20/20 ======================== (B #~~♣(B..... ≈≈≈≈≈≈~≈~~♣)(B Magic: (B3/5==============---------- (B ♣~~~(B....♣(B ≈≈≈≈≈≈≈≈♣♣..(B AC:(B 5Str:(B 9 (B ~~~(B.....♣♣(B ~≈≈≈≈≈~~~~♣.(B EV:(B 11Int:(B 18 (B ~~~~(B..... ~≈≈≈≈≈≈~~~♣.(B SH:(B 0Dex:(B 9 (B P~~†(B....♣(B ≈~≈≈≈≈≈P~♣♣.(B XL: (B 2 Next: (B75% Place: (BDungeon:2 (B ♣P~(B....@#(B ♣P~≈~≈≈≈≈~~♣♣.(B Noise: (B==------- (B Time:(B 2376.1 (0.0) (B #♣♣♣###(B.#♣♣~~~~≈≈~~~♣♣..(B d) +0 dagger #(B...♣~~~~~~≈~P~♣♣..(B Cast: Magic Dart #(B.#(B.♣♣~~~P~~~~~♣♣..(B Ray  j%h؏Q#(B.#(B.#♣♣~~~P~~~~♣♣.# #(B.#(B...~P♣~~~♣~♣~#.#(B  #(B.####~~~~~P~~~##.#(B  #(B.#(B #~~~~~~♣♣##.#(B  j%h,#.#(B ##P♣~~~♣♣.##.#(B Aiming: Searing Ray (B(safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin! (B_(Press .(B to maintain the ray.)j%h< (B Okay, then.j%h3(Bj%h (Bj%hL(Bj%h0 _(Bj%hk j%h ((B j%h   Skill (B Level(B Train (B Apt Skill (B Level(B Train (B Apt  a - Fighting (B  0.0 (B  (B +1(B  (B f + Spellcasting 2.4 (B 34% (B -1(B  (B  (B  (B  (B   b - Unarmed Combat (B  0.0 (B  (B  0(B   g * Conjurations (B  4.6 (B 66% (B  0(B  (B  (B  (B  (B   c - Short Blades (B  0.0 (B  (B  0(B  (B  (B  (B  (B  (B  (B   d - Dodging (B  1.7 (B  (B -1(B  (B  (B  j%h  e - Stealth (B  1.7 (B  (B  0(B  (B  (B  (B  (B  (B  (B  j%h K(B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  j%hH (B  (B  (B  (B  (B  (B  (B  (B  (B  (B  (BThe percentage of incoming experience used to train each skill is in brown(B.  The species aptitude is in white(B.  [?(B] Help[=(B] set a skill target  [/(B] auto(B|manual(B mode [*(B] useful(B|all(B skills [!(B] training(B|cost(B|targets(Bl%hl%h l%hA(B l%h ~(B ~≈≈≈~~≈~~♣♣#(B rstofi the Conjurer (B ####(B... ≈≈≈≈≈~~~~♣(.(B Draconian (B ###(B.....♣(B ≈≈≈≈≈≈≈~~♣..(B Health: (B20/20 ======================== (B #~~♣(B..... ≈≈≈≈≈≈~≈~~♣)(B Magic: (B3/5==============---------- (B ♣~~~(B....♣(B ≈≈≈≈≈≈≈≈♣♣..(B AC:(B 5Str:(B 9 (B ~~~(B.....♣♣(B ~≈≈≈≈≈~~~~♣.(B EV:(B 11Int:(B 18 (B ~~~~(B..... ~≈≈≈≈≈≈~~~♣.(B SH:(B 0Dex:(B 9 (B P~~†(B....♣(B ≈~≈≈≈≈≈P~♣♣.(B XL: (B 2 Next: (B75% Place: (BDungeon:2 (B ♣P~(B....@#(B ♣P~≈~≈≈≈≈~~♣♣.(B Noise: (B==------- (B Time:(B 2376.1 (0.0) (B #♣♣♣###(B.#♣♣~~~~≈≈~~~♣♣..(B d) +0 dagger #(B...♣~~~~~~≈~P~♣♣..(B Cast: Magic Dart l%h#(B.#(B.♣♣~~~P~~~~~♣♣..(B Ray  #(B.#(B.#♣♣~~~P~~~~♣♣.# #(B.#(B...~P♣~~~♣~♣~#.#(B  #(B.####~~~~~P~~~##.#(B  #(B.#(B #~~~~~~♣♣##.#(B  #.#(B ##P♣~~~♣♣.##.#(B Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (asleep, 100% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin.  You kill the hobgoblin! (B_(Press .(B to maintain the ray.) _Okay, then.(Bl%h;(Bl%h# (Bl%h3((Bl%h*m%h(Bm%h8(B(Bm%h#m%h(Bm%h m%h*(Bm%hm%h+7(B--7.1 (1m%hg!(Bm%h% m%h'k_You start resting.(B You stop channelling your searing ray.n%h;g(B(B(B(Bn%h0(B(Bn%hH(B(B(Bn%hm0(B(Bn%h#(Bn%h'H(B(B(Bn%h+0(B(Bn%h.(Bn%hl0(Bn%h2(Bn%hu3(Bn%h5(Bn%h7(Bn%h"9(Bn%hs=0(B(Bn%hv?(Bn%hC(Bn%hEU(B4=====(Bn%hG(Bn%hQJ(Bn%hK(Bn%h.M(Bn%hBO(Bn%hP(Bn%hQ(Bn%hS(Bn%h$U(Bn%hRV(Bn%hYX(Bn%hY======(Bn%hZ(Bn%h](Bn%h*_(Bn%hY`(Bn%h4b(Bn%h?c(Bn%hqd(Bn%hMg(Bn%hoh(Bn%hi(Bn%hl(Bn%hMm(Bn%hn(Bn%hp(Bn%hq(Bn%hr(Bn%hu(Bn%hv(Bn%hBx(Bn%h (B-- (B_You start resting.(Bn%h2(B969.0)n%hb(B5=====(B7.1 (20n%hɕ(Bn%h% _Magic restored.o%h(Bo%h7(B(Bo%h(Bo%h(Bo%h(Bo%h(Bo%h@(Bo%h(Bo%h0(B(Bo%h*(Bo%h&(Bo%hj(Bo%h(Bo%h(Bo%h/(Bo%hU=====(B(Bo%h(Bo%h`(Bo%h0(B(Bo%h(Bo%h(Bo%h0(B(Bo%h1(Bo%hC (B You enter the shallow water.o%hXWater (B(Bo%hc o%hEJ(B_Moving in this stuff is going to be slow.o%hB8(B(Bo%h3(Bo%h(Bo%h(Bo%h(Bo%h(Bo%hN(Bo%h (Bo%h (Bo%hh (Bo%h(Bo%h(Bo%h(Bo%h)(Bo%h(Bo%h=!(Bo%h"#(Bo%hB$(Bo%h%(Bo%h'(Bo%h>)(Bo%h*(Bo%h8,(Bo%hx/(Bo%h10(B(Bo%h 3(Bo%h]5(Bo%h6(Bo%hX8(Bo%h,;(Bo%hY=(Bo%h@(Bo%hA(Bo%hC(Bo%hE(Bo%h^G0(B(Bo%hVI(Bo%hL(Bo%hM0(B(Bo%hO(Bo%hQ(Bo%h"S(Bo%hT(Bo%hU(Bo%hV(Bo%h\X0(B(Bo%h:Z(Bo%h \(Bo%hD]0(B(Bo%h^(Bo%hb`(Bo%ha0(B(Bo%hc(Bo%he(Bo%hf(Bo%hfh(Bo%hi(Bo%hk(Bo%hl(Bo%h n(Bo%hz(Bo%h}' (B o%h\You enter the shallow water.Water (Bo%hT(Bo%hMP (B_Moving in this stuff is going to be slow.o%h(Bo%h8(B(Bo%h(Bo%h(Bo%hޓ(Bo%h0(Bo%h(Bo%h(Bo%hϛ(Bo%h(Bo%h(Bo%h̡(Bo%h(Bo%hV(Bo%hզ(Bo%h(Bo%h%(Bo%hv(Bo%h(Bo%h(Bo%h#(Bo%ha(Bo%hy(Bo%h(Bo%h0(Bo%hl(Bo%hٺ(Bo%hӼ(Bo%h (Bo%h>(Bo%ho(Bo%h(Bo%h0(B(Bo%hw(Bo%h)(Bo%hE(Bo%hZ(Bo%h(Bo%h0(B(Bo%h (Bo%hJ(Bo%h(Bo%h@0(B(Bo%h(Bo%hs(Bo%h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(Bo%hW(Bo%h0(B(Bo%h*0(B(Bo%h(Bo%hH(B(B(Bo%hn(Bo%h0(B(Bo%hw(Bo%h(Bo%h)0(B(Bo%hu(Bo%h(Bo%h(Bo%h0(B(Bo%h(Bo%hn(Bo%h0(B(Bo%h(Bo%h(Bo%h0(B(Bo%h(Bo%hs(Bo%h0(B(Bo%h (Bo%h(Bo%h (Bo%h (Bo%h (Bo%h (Bo%hn 0(B(Bo%hr(Bo%h(Bo%hw0(B(Bo%h`(Bo%h(Bo%h0(B(Bo%h(Bo%hJ(Bo%hU0(B(Bo%he(Bo%h^0(B(Bo%hd(Bo%h^(Bo%h_0(B(Bo%hH(Bo%h1(Bo%h3(Bo%h 0(B(Bo%h!(Bo%h"(Bo%h"0(B(Bo%hi$(Bo%h[%(Bo%hN&0(B(Bo%hW'(Bo%hm((Bo%hk)0(B(Bo%h*(Bo%h+0(B(Bo%h,(Bo%h-(Bo%h.(Bo%h/0(B(Bo%h0(Bo%h2(Bo%h30(B(Bo%h15(Bo%hm6(Bo%h~70(B(Bo%h8(Bo%h90(B(Bo%h:(Bo%h;(Bo%h6=(Bo%h6>0(B(Bo%h?(Bo%h@(Bo%hA0(B(Bo%hC(Bo%hnD0(B(Bo%hrE(Bo%hmF(Bo%hLJ(Bo%hK0(B(Bo%hL(Bo%hN(Bo%hO(Bo%huP(Bo%hlQ(Bo%hwS(Bo%hjT(Bo%hBU(Bo%hV(Bo%hY(Bo%hZ0(B(Bo%h](Bo%h7a0(B(Bo%hb(Bo%h]e(Bo%hgi(Bo%hj0(B(Bo%hMm(Bo%hq(Bo%hr(Bo%h t(Bo%hu(Bo%hy(Bo%hz(Bo%h{(Bo%hl}(Bo%h(Bo%hH(Bo%h(Bo%h(Bo%h(Bo%hT(Bo%h(Bo%h(Bo%hl(Bo%h#0(B(Bo%h(Bo%hQ(Bo%h˚(Bo%h((Bo%h(Bo%h©k......######.#(B #.#(B o%hX..........##.#(B #.#(B ......###.##.#(B #.#(B .............###.#(B ###(B. ...######........###(B.... ...#(B ##########~PPP(B.. ...#(B ###P~~~~P((B. ##.#(B #P~~~~~~~~(B. ##.#########(B ##P@♣(B484.7 (87.6 ...........#(B #(B..~♣(B o%h ##.#######.#(B #.P~♣(B  #.#(B #.#(B #..P♣♣♣(B .(B  #.#(B #.#(B ##.P~~♣~~P.(B  #.#(B #.#(B #..~P~~~P#(B ##.#(B #.#(B #.#~~PPP##(B ...#(B #.#(B #.#######(B ####(B #.####.(B o%hg[ You enter the shallow water.oving in this stuff is going to be slow.  o%h(Bo%h3F(B5.7 (88Water o%hи(Bo%h (Bo%hÿ o%h_Found 5 stones.q%h (Bq%h 8(B(Bq%hE (Bq%h (Bq%h4 (Bq%h (Bq%h# (Bq%hv( (Bq%hE+ (Bq%h- (Bq%hV3 (Bq%h7 (Bq%h: (Bq%h8< (Bq%h? (Bq%hC 0(B(Bq%hE (Bq%h#I (Bq%hM (Bq%hO (Bq%hYQ (Bq%hS (Bq%h^ _#(B #.#(B #.#(B ######.#(B #.#(B .###.#(B #.#(B >#q%h_ ###.##.#(B #.#(B .#(B ........###.#(B ####(B.#(B ####........###(B....#(B  ##########~PPP(B..#(B  ###P~~~~P((B.##(B  #P~~~~~~@~(B..#(B93.7 (8.0) #######(B ##P~♣♣♣♣~PP(B..# ......#(B #..~♣(B ♣♣~P(B..# #####.#(B #.P~♣(B P(B.P(B..#(B  #.#(B #..P♣♣♣(B ~(B..#(B.#(B  q%h`a  #.#(B ##.P~~♣~~P(B..#(B #(B  #.#(B #..~P~~~P#(B..  #.#(B #.#~~PPP#####(B  #.#(B #.#######(Bq%h=g (Bq%h'k /(B5.3 (9.6q%hp (Bq%hr ; _Found a stone staircase leading down.r%hc(Br%hf (Br%hh(Br%h2k(Br%h>o(Br%h0r(Br%ht(Br%hv(Br%hz(Br%hr|(Br%h~(Br%h(Br%h(Br%h#(Br%h(Br%h(Br%h(Br%h(Br%h(Br%h֞(Br%h{(Br%hܣ(Br%ho(Br%hT(Br%h-(Br%h(Br%h(Br%hY(B(B(B(B(B(B(B(B(B(B(Br%hP (B_You now have 105 gold pieces (gained 15).r%h(Br%h(Br%h7(Br%h(Br%h0(B(Br%h(Br%h(Br%hh(Br%h,(Br%h(Br%hC(Br%h(Br%h"(Br%h(Br%h(Br%hB(Br%h(Br%h(Br%h(Br%h(Br%hU(Br%h(Br%h{(Br%hX(Br%h(Br%h;(Br%hp(Br%h(Br%h(Br%h9(Br%h(Br%h(Br%h (Br%h (Br%h~ (Br%h](Br%h(Br%h(Br%h(Br%hq(Br%h(Br%h(Br%h r%hN(B There is a stone staircase leading down here.r%h9(B (B_r%h(Br%h(Br%hB(Br%h 0(B(Br%h("(Br%h#H(B(B(Br%h`%(Br%h&(Br%h?(0(B(Br%h+(Br%hw,(Br%h-0(B(Br%h*/(Br%ho0H(B(B(Br%h1(Br%h$30(B(Br%hk4(Br%h5(Br%h7(Br%h9(Br%h:(Br%hK<(Br%h=0(B(Br%h>(Br%h@(Br%h:A(Bs%h0(B(Bs%h(Bs%h(Bs%h0(B(Bs%hy(Bs%h(Bs%hl 0(B(Bs%hV (Bs%h\ (Bs%hz0(B(Bs%hd(Bs%h(Bs%h0(B(Bs%h1(Bs%h(Bs%h9(Bs%h(Bs%h(B(B(B(B(B(B(Bs%h?!(Bs%h"R (B There is a stone staircase leading up here.s%h|$(Bs%h%9 (B_(Bs%h'(Bs%h)(Bs%h*(Bs%h+(Bs%h,(Bs%h.(Bs%h/0(B(Bs%h2(Bs%hp>P#(B ######...#..♣~~ s%h@)#(B #......(B...(B...♣~(B #(B #.####..>#.(B.#(B.#(B ) #(B #.#(B #(B...(B...... .. #(B #†#(B #(B..##(B..(B..>(B ...  #.#(B #..(B......###(B.....#(B #..##(B..#(B.......J#.#(B ##.##(B.........##.#(B #.#(B #(B.@#(B  ###.#(B #.#(B #(B..#(B  #...#####.####(B..##(B Magic Dart  #..###)...<..(B...(B.#(B s%hCB"##..#(B÷####..###(B.<(B.#(B ###.######..###(B..(B.#(B J(B  (B endoplasm (asleep) #(B÷#......#..##(B...(B. ###.∩.####..##(B..#.#(B ......#(B÷##..##..#.#(Bs%hW (B537.1 (41.8)  An endoplasm comes into view.(B(B8.1 (42s%h_(Bs%hc# _Found a club.t%h_  Casting: Searing Ray (B(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bt%htR J(B# ######...#..♣~~(B rstofi the Conjurer # #......(B...(B...♣~(B Draconian t%hU _# #.####..>#.(B.#(B.# (B) (B Health: (B20/20 ======================== # #.# #(B...(B...... (B.. (B Magic: (B4/5===================----- # #†# #(B..##(B..(B..> (B... (B AC:(B 5Str:(B 9  #.# #..(B......###(B.... (B EV:(B 11Int:(B 18 t%h]  #.# #..##(B..#(B.....**J (B SH:(B 0Dex:(B 9 t%h` c #.# ##.##(B....****(B.# (B XL: (B 2 Next: (B75% Place: (BDungeon:2  #.# #.# #(B.@#(B Noise: --------- (B Time:(B 2538.1 (0.0)  ###.# #.# #(B..#(B d) +0 dagger  #...#####.####(B..##(B Cast: (BMagic Dart  #..###)...<..(B...(B.# ##..#÷####..###(B.<(B.# ###.######..###(B..(B.#(B J(B  (B endoplasm (asleep) #÷#......#..##(B...(B.# ###.∩.####..##(B..#.# ......#÷##..##..#.# t%h(d (B_Found a club.  Casting: Searing Ray (B(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (asleep, 100% to hit)u%h*(B#(B ######...#..♣~~rstofi the Conjurer #(B #......(B...(B...♣~u%hDraconian #(B #.####..>#.(B.#(B.#(B )Health: (B20/20 ======================== #(B #.#(B #(B...(B...... ..Magic: (B4/5===================----- #(B #†#(B #(B..##(B..(B..>(B ...AC:(B 5Str:(B 9#.#(B #..(B......###(B....EV:(B 11Int:(B 18#.#(B #..##(B..#(B.......JSH:(B 0Dex:(B 9#.#(B ##.##(B....*(B....#XL: (B 2 Next: (B75% Place: (BDungeon:2#.#(B #.#(B #(B.@#Noise: --------- (B Time:(B 2538.1 (0.0)  ###.#(B #.#(B #(B..#d) +0 dagger#...#####.####(B..##Cast: (BMagic Dart  u%h#..###)...<..(B...(B.# ##..#(B÷####..###(B.<(B.# ###.######..###(B..(B.#J(B  (B endoplasm (asleep) #(B÷#......#..##(B...(B.# ###.∩.####..##(B..#.# ......#(B÷##..##..#.# (B_Found a club.  Casting: Searing Ray (B(safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (asleep, 100% to hit)u%hg:*(Bu%h:*(Bu%h:*(Bu%h5W:*(Bu%ht:*(Bu%h^ (B Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2  Press: ? - help, Shift-Dir - straight line(Bu%h: (Ban endoplasm (asleep, 100% to hit)  The magic dart hits the endoplasm.  The endoplasm is lightly wounded.u%h5(B.J.....u%h]IJ(B=9.1 (1u%hd(Bu%h  u%h2 @_The endoplasm quivers.(Bv%h.{{  Casting: Magic Dart (B(safe; 2% risk of failure)  v%hn^Confirm with . or Enter, or press ? or * to list all spells.(Bv%h (Bv%h (Bv%h (Bv%h` j _(BYou can't see any susceptible monsters within range! (Usev%h < Z(B to cast anyway.)w%hs  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bw%h! (B# ######...#..♣~~(B rstofi the Conjurer w%h$ # #......(B...(B...♣~(B Draconian # #.####..>#.(B.#(B.# (B) (B Health: (B20/20 ======================== # #.# #(B...(B...... (B.. (B Magic: (B3/5==============---------- # #†# #(B..##(B..(B..> (B... (B AC:(B 5Str:(B 9  #.# #..(B......###(B.... (B EV:(B 11Int:(B 18  #.# #..##(B..#(B....**J(B. (B SH:(B 0Dex:(B 9  #.# ##.##(B....***(B..# (B XL: (B 2 Next: (B75% Place: (BDungeon:2  #.# #.# #(B.@#(B Noise: (B=-------- (B Time:(B 2539.1 (0.0)  ###.# #.# #(B..#(B d) +0 dagger  #...#####.####(B..##w%h3( (B Cast: (BMagic Dart  #..###)...<..(B...(B.# ##..#÷####..###(B.<(B.# ###.######..###(B..(B.#(B J  (B endoplasm #÷#......#..##(B...(B.# ###.∩.####..##(B..#.# ......#÷##..##..#.# _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (lightly wounded, 100% to hit)x%h*(B#(B ######...#..♣~~rstofi the Conjurer #(B #......(B...(B...♣~x%h Draconian #(B #.####..>#.(B.#(B.#(B )Health: (B20/20 ======================== #(B #.#(B #(B...(B...... ..Magic: (B3/5==============---------- #(B #†#(B #(B..##(B..(B..>(B ...AC:(B 5Str:(B 9#.#(B #..(B......###(B....EV:(B 11Int:(B 18#.#(B #..##(B..#(B......J.SH:(B 0Dex:(B 9#.#(B ##.##(B....*(B....#XL: (B 2 Next: (B75% Place: (BDungeon:2#.#(B #.#(B #(B.@#Noise: (B=-------- (B Time:(B 2539.1 (0.0)  ###.#(B #.#(B #(B..#d) +0 dagger#...#####.####(B..##Cast: (BMagic Dart  #..###)...<..(B...(B.# ##..#(B÷####..###(B.<(B.# ###.######..###(B..(B.#(BJ  (B endoplasm #(B÷#......#..##(B...(B.# ###.∩.####..##(B..#.# ......#(B÷##..##..#.# _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)  Casting: Magic Dart (B(safe; 2% risk of failure)  x%hI0Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (lightly wounded, 100% to hit)x%hO7:*(Bx%h:*(Bx%h>:*(Bx%h*:*(Bx%h (B Casting: Magic Dart (B(safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm (lightly wounded, 100% to hit)  x%h%The magic dart hits the endoplasm.x%h?(B......x%hm(B8240.1 (1Magic Dart(Bx%h(Bx%h x%hA_You kill the endoplasm!(By%ht(B(B(B(B(By%h9w(By%h'y0(B(By%hB|(By%h}0(B(By%h(By%h(By%h6(By%h̄(By%hw0(B(By%h(By%h[(By%h%0(B(By%h(By%hؑ0(B(By%hq(By%h2(By%h(By%h(By%hVU(B4=====(By%h(By%h(By%h^(By%h(By%h(By%hF(By%hz(By%hܧ(By%h'(By%hL(By%hU(By%hj======(By%hͭ(By%hɯ(By%h(By%h(By%h(By%h (By%h(By%h&(By%h?(By%hs(By%h(By%h(By%hм(By%hھ(By%h(By%h(By%h$(By%h*(By%hJ(By%h y%h,(B-...<(B.... (B_You start resting.(By%hy%hX+(B599.0)y%h8%(B5y%hP=====-(B60.1 (20y%h (By%h  y%hd_Magic restored.z%ho(Bz%hr7(B(Bz%hu(Bz%hZw0(B(Bz%h)y(Bz%h{(Bz%h 0(B(Bz%h/(Bz%h_(Bz%h"0(B(Bz%hЈ(Bz%h(Bz%h(Bz%h======(Bz%h<(Bz%h(Bz%h/(Bz%hj(Bz%hК(Bz%h? z%haL(B There is an escape hatch in the floor here.z%h\(Bz%h! (B_z%h(Bz%hB(Bz%h~(Bz%h<(Bz%h(Bz%hd(Bz%h` (B###.###..#....#~(B z%h #.#(B ##.#(B...(B.P~~≈~~~[(B.  #†####(B.#(B...~~~~~~P~(B... (B #......(B....♣~~~≈~~~(B... (B ######.##(B..♣P~~~~~(B...~(B #.##(B..♣~~~~~~(B..~~(B ##.##.(B.~~~~~~(B.~(B..P######...#..♣~~~~~(B....P#............♣@♣P~~...~(B7.1 (7.0)  z%hSt #.####..>#..#(B.#.~~(B..)~~(B #.#(B #.....(B.....(B.♣~(B..P♣(B #†#(B #..##(B....>(B..#..(B.~♣ (B #.#(B #..(B......###(B....♣♣ (B #.#(B #.(B.##(B..#....(B..... (B #.#(B ##.##(B........(B.### (B #.#(B #.####(B..###### ###.#(B #.#(B .#(B  You enter the shallow water.  Moving in this stuff is going to be slow.z%hd(Bz%hz](B8.1 (8Water (Bz%h (Bz%h:  z%h D_Found a ring mail(B.{%hR 8(B(B{%h?U (B{%hY (B{%hy\ (B{%h?^ #(B{%h_ (B{%hb (B{%h:d (B{%he (B{%hf (B{%h#i (B{%h:k (B{%hl (B{%hm (B{%h p (B{%h r (B{%hus (B{%ht (B{%hv (B{%hx (B{%h&z (B{%h{ (B{%h} (B{%hA 0(B(B{%hڂ (B{%hW (B{%h* (B{%hz (B{%h (B{%h (B{%ho (B{%h (B{%h (B{%h (B{%h (B{%h 0(B(B{%hڗ (B{%h (B{%h` (B{%h (B{%h (B{%h (B{%h (B{%h\ (B{%h$ (B{%hb (B{%h (B{%h (B{%h (B{%h$ (B{%hr (B{%h (B{%hF (B{%h9 (B{%h (B{%h (B{%h (B{%h (B{%h? (B{%h޾  {%hH J(B_You now have 115 gold pieces (gained 10).{%h 7(B(B{%h (B{%h5 (B{%h (B{%h (B{%h8 (B{%h (B{%h (B{%h. (B{%h> (B{%h (B{%h{ (B{%h (B{%h (B{%hk (B{%h (B{%h2 (B{%h (B{%h (B{%h (B{%h2 (B{%h (B{%hP (B{%h (B{%h (B{%h (B{%hf (B{%h)  {%h }(B You enter the shallow water.Water (B{%h (B{%h  {%h J(B_Moving in this stuff is going to be slow.{%hk (B{%h. (B{%hb (B{%h} (B{%h# (B{%h% (B{%h& (B{%h* (B{%h- (B{%h'/ (B{%h0 (B{%h2 (B{%h4 (B{%h6 ;(B(B{%hy9 (B{%h: (B{%ht< 4(B(B{%h= (B{%hd? (B{%h@ 0(B(B{%h C (B{%hE 0(B(B{%hG (B{%hJ (B{%hN (B{%hO (B{%h,Q (B{%hS (B{%hW (B{%hX (B{%hY (B{%h(] (B{%hx` (B{%ha (B{%h7c (B{%hh (B{%hl (B{%h?n (B{%ho (B{%hs (B{%h$x (B{%hWy (B{%hA{ (B{%h (B{%h (B{%h̄ (B{%h (B{%h& (B{%h (B{%hR (B{%h? (B{%hi (B{%hM (B{%h (B{%h} (B{%hا (B{%h k(B ##........♣~~~♣#.# {%hH X##.........♣~~P~(B..##(B #.#.......♣~~~~♣(B..(B.#(B ....#.#...♣~~P~~(B...#(B .........#♣P~~PP(B...♣##(B ##..#....#~~~≈~~(B...~~#(B  ##.#....P~~≈~~~[.~P~♣(B ###.#...~~~~~~P~.(B..~P♣(B ........♣~~~≈~~~@(B..~~♣(B 609.1 (41.0) ###.##..♣P~~~~~(B...~~♣♣(B {%hQ T#..♣~~~~~~(B..~~~P♣(B  ##.##..~~~~~~(B.~(B..PP~♣(B ##...#..♣~~~~~(B....P~~♣(B .........♣~♣P~~(B...~~♣♣(B ##..>#..#.#(B.~~(B..)~~♣~(B  #........(B...♣~(B..P♣~#[ (B #..##....>..#...~♣(B{%h (B{%h /(B10.1 (42{%h< (B{%h  {%hq G_Found a plate armour(B.}%h_ (B}%hX 7(B(B}%h. (B}%h (B}%h (B}%hT (B}%h (B}%hi (B}%h@ (B}%h (B}%h (B}%h (B}%h (B}%h (B}%h (B}%h% (B}%hh- (B}%h2 (B}%hc8 (B}%h= (B}%h? (B}%hD (B}%h^I (B}%hO C (B You enter the shallow water.}%hQ @Water (B}%h`U (B}%h(B}%h @(B}%hA(B}%hdE(B}%hH0(B(B}%hJ(B}%hM(B}%hP(B}%h R(B}%hS(B}%h W(B}%hgZ(B}%h[(B}%h^(B}%ha(B}%h'f' (B }%hh\You enter the shallow water.Water (B}%h=j(B}%hoP (B_Moving in this stuff is going to be slow.}%hZsX(B(B(B}%h>v(B}%h y(B}%hmz(B}%hc|(B}%h(B(B(B(B(B (B You enter the shallow water.Water (B(B (B_Moving in this stuff is going to be slow.(B(B(B(B(B(B(B}%h(B}%h(B}%hӡ0(B(B}%h,(B}%h0(B(B}%hC(B}%hY(B}%h(B}%h#(B}%hs(B}%h(B}%hG(B}%h(B}%hT(B}%hJ(B}%h(B}%h (B}%hT(B}%h(B}%h(B}%hz(B}%h(B}%h(B}%h(B}%hg (B}%h(B~%h78(B(B(B(B(B(B(B(B(B(B(B(B(B~%hZ H(B(B(B~%h(B~%h|(B~%h0(B(B~%h(B~%h(B~%h"0(B(B~%hp)(B~%h?,(B~%hK.0(B(B~%hw5(B~%hv8(B~%h:0(B(B~%hA(B~%hD(B~%hG0(B(B~%hN(B~%hQ(B~%hLT(B~%hOV(B~%hZ(B~%h\(B~%h ^0(B(B~%hob(B~%he(B~%hf0(B(B~%hk(B~%hmn(B~%hip0(B(B~%hWu(B~%hw(B~%hy0(B(B~%h3~(B~%h(B~%h0(B(B~%h(B~%h (B~%h0(B(B~%hÎ(B~%h6(B~%h.0(B(B~%h8(B~%h@(B~%h,0(B(B~%h(B~%h4(B~%h>0(B(B~%h(B~%h<(B~%hG0(B(B~%h (B~%h(B~%hq0(B(B~%h:(B~%h0(B(B~%h(B~%hÿ(B~%h(B~%h0(B(B~%h (B~%h(B~%h0(B(B~%h(B~%h(B~%hw0(B(B~%hj(B~%hD0(B(B~%h(B~%h|(B~%hJ0(B(B~%h/(B~%h(B~%h(B~%hf0(B(B~%h(B~%h(B~%h60(B(B~%h(B~%h(B~%h.0(B(B~%h(B~%h(B~%h0(B(B~%h(B~%hN(B~%h0(B(B~%h(B~%h(B~%h(B~%h>(B~%h(B~%hM(B~%h(B~%h (B~%h (B~%h (B~%h20(B(B~%h(B~%h(B~%h0(B(B~%h(B~%hI(B~%h0(B(B~%h(B~%h}(B~%h 0(B(B~%h#(B~%hS%(B~%h&0(B(B~%hL)(B~%h[+0(B(B~%h,(B~%ha/(B~%h1(B~%h20(B(B~%h4(B~%h60(B(B~%h!8(B~%h:(B~%h;(B~%h==0(B(B~%h?(B~%hB0(B(B~%hvC(B~%hF(B~%hO(B~%hQ0(B(B~%hT(B~%hpW(B~%hEY0(B(B~%h\(B~%hY^(B~%h_(B~%hn(B~%hq(B~%ht(B~%hBv(B~%hw(B~%hz(B~%h|(B~%h,~(B~%h(B~%hu(B~%hs(B~%h (B~%h(B~%h(B~%hӎ(B~%h7(B~%h‘(B~%h(B~%hw(B~%h(B~%h(B~%h(B~%h˱@(B #.###.#####~%h:(B #.#.......######(B #.#.............(B #.....###.......(B ###..##(B ###.####(B #..#(B #(B÷#(B #####(B #..#(B #.#(B ###(B.)(B.######.(B.#(B #.#(B ###...♣(B...@...(B..#(B #.#(B ~%h.#..♣~♣~♣(B........#(B #.#(B #.~♣P~~~(B..#)#####(B #.#(B ♣P♣~~~~P♣♣♣(B.#(B #.#(B #(B ~%hC#~♣~P♣~~~~~.(B.#(B #.#(B #(B ♣~~P~~~~~~♣~(B.#(B ###.#(B #(B g(B  (B goblin (wandering) (B ###♣~~♣~~~~~P~P(B.#(B #...#(B #~%hZT(B #...♣~~~Pg~~♣~~♣#(B #.###(B ##.#~♣~~~~~~~~~~P####(B #.#(B #(B~%h( (B~%h711.5 (101.4)g(Bg  A goblin comes into view. It is wielding a +0 club.(B(B==22(B _The goblin shouts!%h<  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h] (B%h (B%hO& (B%h)  %h+ _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)%h (B .......######..........###.......##..##(B ###.####%hf (B #..#(B #(B÷#(B #####(B #.(B.#(B #.###(B.)(B.######(B..####...♣(B..........♣~♣~♣(B..@(B...~♣P~~~(B..#)####♣P♣~~~~P♣♣♣(B.#(B ##~♣~P♣~~~~~.♣~~P~~~~~~♣~##~(B Pg(B #..♣♣~~♣≈≈≈~~~~~~...#(B #.#(B #(B (B%h(B%hC(B--3.5 (1.0) _%hw(B%h]%hL (B #.#.(B #.#(B #.....###%hxO (B ###..##(B ###.(B #..#(B #(B÷#(B #####(B #..#(B #.#(B ###(B.)(B.######(B..#(B #.#(B ###...♣(B.#(B #.#(B #..♣~♣~♣(B.#(B #.#(B #.~♣P~~~(B..#)#####(B #.#(B ♣P♣~~~~P♣♣♣.#(B #.#(B  #~♣~P♣~~~~~..#(B #.#(B ♣~~P~~~~~~♣~.#(B ###.#(B ###♣~~♣~~~(Bg~P~P.#(B #...#(B g  (B goblin%hfR (B #...♣~~~P~~~♣~~♣#(B #.###(B  ##.#~♣~~~~~~~~~~P####(B #.#(B  #..♣♣~~♣≈≈≈~~~~~~...#(B #.#(B%h^ (B%hd %h h <--(B4%hp (B%hs %h,  %h)Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h2(B%h (B%hȹ(B%h   Casting: Magic Dart (B(safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. (B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.)  Casting: Magic Dart (B(safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)%hjL(B%htT (B%hy_(B%h%eRonfirm with . or Enter, or press ? or * to list all spells. %h9h(B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.)  Casting: Magic Dart (B(safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)Unknown command.(B%h (B%h E~(B%h /(B5 _%h@ (B%h %h:? (BM##.#####(B ######......%hA .....###......###..##(B ###.###(B #..#(B #(B÷ #####(B #..#(B ###(B.)(B.########...♣(B..♣~♣~♣(B........#.~♣P~~~(B..#)#####♣P♣~~~~P♣♣♣(B.##.##(Bgg  (B goblin~~~~~(B%hD (B%hP 8(Bg~%hS (B%hW ((B6%hb (B%he %hzO{#.###.#####(B #.#.##.#.#.....###.%hR###..##(B ###.##..#(B #(B÷#(B #####(B #..#(B #.#(B ###(B.)(B.######(B..#(B #.#(B ###...♣(B.#(B #.#(B #..♣~♣~♣(B.#(B #.#(B #.~♣P~~~(B..#)#####(B #.#(B ♣P♣~~~~P♣♣♣(B.#(B #.#(B ##~♣~P♣~~(Bg~~.(B.#(B #.#(B #♣~~P~~~~~~♣~(B.#(B ###.#(B ####♣~~♣~~~~~P~P(B.#(B #...#(B ##...♣~~~P~~~♣~~♣#(B #.###(B ###.#~♣~P####(B #.#(B #(B%h](B%h%e((B7%ho(B%hs%h7  %hCasting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%hN(B%h (B%h(B%h %h_(BYou can't see any susceptible monsters within range! (Use Z(B to cast anyway.)%hiX %h\[ #.###.#####(B ##.#.##.#.#.....###.###..##(B ###.##..#(B #(B÷#(B ######(B #..#(B #.#(B ####(B.)(B.######(B..#(B #.#(B ####...♣(B.#(B #.#(B ##..♣~♣~♣(B.#(B #.#(B #.~♣P~~~(B..#)#####(B #.#(B ♣P♣~~~~P♣♣♣(B.#(B #.#(B ##~♣~P♣~~g~~(B..#(B #.#(B #.%h3] ♣~~P~~~~~~♣~(B.#(B ###.#(B #.###♣~~♣~~~~~P~P(B.#(B #...#(B #.(B #...♣~~~P~~~♣~~♣#(B #.###(B #†(B  ##.#~♣~P####(B #.#(B #.(B (B%h_ (B%hpl %h1o (Bg~(Bg  (B goblin(B%h]q ;(B8Magic Dart %hIs _%h! (B%h %h#.###.#####(B #.#.#.#.#.#.#.....###.###..##(B ###.#####.%hï#..#(B #(B÷#(B #.#####(B #.(B.#(B #.#(B #.###(B.)(B.######(B..#(B #.#(B #.###...♣(B.#(B #.#(B ##..♣~♣~♣(B.#(B #.#(B #.~♣P~~~(B..#)#####(B #.#(B ♣P♣~~~(BgP♣♣♣(B.#(B #.#(B ##~♣~P♣~~~~~(B..#(B #.#(B #.♣~~P~~~~~~♣~(B.#(B ###.#(B #.# ###♣~~♣~~~~~P~P(B.#(B #...#(B #.# #...♣~~~P~~~♣~~♣#(B #.###(B #†# #.#~♣~P####(B #.#(B #.#(B%h(B%h-%h J(Bg~(B%hܼ((B9%hN(B%h%hs  %hBxCasting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h(B #.###.##### #.(B rstofi the Conjurer #.#.......#######.(B Draconian #.#...............(B Health: (B20/20 ======================== %h #.....###.........(B Magic: (B4/5===================----- ###..## ###.#####.(B AC:(B 5Str:(B 9 #..# #÷# #.(B EV:(B 11Int:(B 18 ##### #.(B.# #.# #.(B SH:(B 0Dex:(B 9 ###(B.)(B.######(B..# #.# #.(B XL: (B 2 Next: (B82% Place: (BDungeon:2  ###...♣(B....*@(B...# #.# ##(B Noise: --------- (B Time:(B 2719.5 (0.0)  #..♣~♣~♣(B.**(B.....# #.# (B d) +0 dagger  #.~♣P~~g*(B.#)##### #.# (B Cast: (BMagic Dart  ♣P♣~~~~P♣♣♣(B.# #.# ###  #~♣~P♣~~~~~(B..# #.# #..  ♣~~P~~~~~~♣~(B.# ###.# #.#(B g  (B goblin ###♣~~♣~~~~~P~P(B.# #...# #.# #...♣~~~P~~~♣~~♣# #.### #†# #.#~♣~~~~~~~~~~P#### #.# #.# (B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.)  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  %hPress: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 club and wearing a +0 chain mail (100% to hit)%h(B#.###.#####(B #.(B rstofi the Conjurer#.#.......#######.(B Draconian%hy #.#...............(B Health: (B20/20 ========================#.....###.........(B Magic: (B4/5===================-----###..##(B ###.#####.(B AC:(B 5Str:(B 9#..#(B #(B÷#(B #.(B EV:(B 11Int:(B 18#####(B #.(B.#(B #.#(B #.(B SH:(B 0Dex:(B 9%hP ###(B.)(B.######(B..#(B #.#(B #.(B XL: (B 2 Next: (B82% Place: (BDungeon:2###...♣(B....*@(B...#(B #.#(B ##(B Noise: --------- (B Time:(B 2719.5 (0.0)#..♣~♣~♣(B........#(B #.#d) +0 dagger#.~♣P~~(Bg..#)#####(B #.#Cast: (BMagic Dart♣P♣~~~~P♣♣♣(B.##.#(B ####~♣~P♣~~~~~(B..##.#(B #..♣~~P~~~~~~♣~(B.#%h ###.#(B #.#(B g  (B goblin ###♣~~♣~~~~~P~P(B.##...#(B #.# #...♣~~~P~~~♣~~♣##.###(B #†# #.#~♣~~~~~~~~~~P####(B #.#(B #.# (B_You can't see any susceptible monsters within range! (Use Z(B to cast anyway.)  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  %h Press: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 club and wearing a +0 chain mail (100% to hit)%hP ;*(B%h ;*(B%h %h 3*(B%hYC 2(B...%hgF <. (B Casting: Magic Dart (B(safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba goblin, wielding a +0 club and wearing a +0 chain mail (100% to hit)  The magic dart hits the goblin.%hH 6(B=20.5 (1%hP (B%hT  %hW Q_The goblin is severely wounded.(B%hm=  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h (B #.###.##### #.(B rstofi the Conjurer %h, #.#.......#######.(B Draconian #.#...............(B Health: (B20/20 ======================== #.....###.........(B Magic: (B3/5==============---------- ###..## ###.#####.(B AC:(B 5Str:(B 9 #..# #÷# #.(B EV:(B 11Int:(B 18 ##### #.(B.# #.# #.(B SH:(B 0Dex:(B 9 ###(B.)(B.######(B..# #.# #.(B XL: (B 2 Next: (B82% Place: (BDungeon:2  ###...♣(B....*@(B...# #.# ##(B Noise: (B=-------- (B Time:(B 2720.5 (0.0)  #..♣~♣~♣(B.**(B.....# #.# (B d) +0 dagger  #.~♣P~~g*(B.#)##### #.# (B Cast: (BMagic Dart  ♣P♣~~~~P♣♣♣(B.# #.# ###  #~♣~P♣~~~~~(B..# #.# #..  ♣~~P~~~~~~♣~(B.# ###.# #.#(B g  (B goblin ###♣~~♣~~~~~P~P(B.# #...# #.# #...♣~~~P~~~♣~~♣# #.### #†# #.#~♣~~~~~~~~~~P#### #.# #.#Casting: Magic Dart (B(safe; 2% risk of failure)  %h  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 club and wearing a +0 chain mail (severelywounded(B, 100% to hit)%h.(B%h6W#.###.#####(B #.(B rstofi the Conjurer#.#.......#######.(B Draconian#.#...............(B Health: (B20/20 ========================#.....###.........(B Magic: (B3/5==============----------###..##(B ###.#####.(B AC:(B 5Str:(B 9#..#(B #(B÷#(B #.(B EV:(B 11Int:(B 18#####(B #.(B.#(B #.#(B #.(B SH:(B 0Dex:(B 9###(B.)(B.######(B..#(B #.#(B #.(B XL: (B 2 Next: (B82% Place: (BDungeon:2%h&###...♣(B....*@(B...#(B #.#(B ##(B Noise: (B=-------- (B Time:(B 2720.5 (0.0)#..♣~♣~♣(B........#(B #.#d) +0 dagger#.~♣P~~(Bg..#)#####(B #.#Cast: (BMagic Dart♣P♣~~~~P♣♣♣(B.##.#(B ####~♣~P♣~~~~~(B..##.#(B #..%h|♣~~P~~~~~~♣~(B.####.#(B #.#(B g  (B goblin ###♣~~♣~~~~~P~P(B.##...#(B #.# #...♣~~~P~~~♣~~♣##.###(B #†# #.#~♣~~~~~~~~~~P####(B #.#(B #.#Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  %hpPress: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 club and wearing a +0 chain mail (severelywounded(B, 100% to hit)%hw";*(B%h7%hA*%hRE(B%hu;*(B%h~(BConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba goblin, wielding a +0 club and wearing a +0 chain mail (severelywounded(B, 100% to hit)  The magic dart hits the goblin but does no damage.(B.g..~(B.%h-(B1.5 (1%h(B%hN %hQ_The goblin is severely wounded.(B%h{I  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h%2 .(B%h5  #.###.##### #.(B rstofi the Conjurer #.#.......#######.(B Draconian #.#...............(B Health: (B20/20 ======================== #.....###.........(B Magic: 2(B/5=========--------------- ###..## ###.#####.(B AC:(B 5Str:(B 9 #..# #÷# #.(B EV:(B 11Int:(B 18 ##### #.(B.# #.# #.(B SH:(B 0Dex:(B 9%h7  ###(B.)(B.######(B..# #.# #.(B XL: (B 2 Next: (B82% Place: (BDungeon:2  ###...♣(B...**@(B...# #.# ##(B Noise: (B=-------- (B Time:(B 2721.5 (0.0)  #..♣~♣~♣g*(B......# #.# (B d) +0 dagger  #.~♣P~~~(B..#)##### #.# (B Cast: (BMagic Dart  ♣P♣~~~~P♣♣♣(B.# #.# ###  #~♣~P♣~~~~~(B..# #.# #.. %h]9 d ♣~~P~~~~~~♣~(B.# ###.# #.#(B g  (B goblin ###♣~~♣~~~~~P~P(B.# #...# #.# #...♣~~~P~~~♣~~♣# #.### #†# #.#~♣~~~~~~~~~~P#### #.# #.#Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h: @Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 club and wearing a +0 chain mail (severelywounded(B, 100% to hit)%h (B#.###.#####(B #.(B rstofi the Conjurer%h X#.#.......#######.(B Draconian#.#...............(B Health: (B20/20 ========================#.....###.........(B Magic: 2(B/5=========---------------###..##(B ###.#####.(B AC:(B 5Str:(B 9#..#(B #(B÷#(B #.(B EV:(B 11Int:(B 18#####(B #.(B.#(B #.#(B #.(B SH:(B 0Dex:(B 9###(B.)(B.######(B..#(B #.#(B #.(B XL: (B 2 Next: (B82% Place: (BDungeon:2###...♣(B....*@(B...#(B #.#(B ##(B Noise: (B=-------- (B Time:(B 2721.5 (0.0)#..♣~♣~♣(Bg.......#(B #.#d) +0 dagger#.~♣P~~~(B..#)#####(B #.#Cast: (BMagic Dart♣P♣~~~~P♣♣♣(B.##.#(B ####~♣~P♣~~~~~(B..##.#(B #..♣~~P~~~~~~♣~(B.####.#(B #.#(B g  (B goblin ###♣~~♣~~~~~P~P(B.##...#(B #.# #...♣~~~P~~~♣~~♣##.###(B #†# #.#~♣~~~~~~~~~~P####(B #.#(B #.#Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 club and wearing a +0 chain mail (severelywounded(B, 100% to hit)%h3 "*%hc7 (B%hׇ ;*(B%hD %hP onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba goblin, wielding a +0 club and wearing a +0 chain mail (severelywounded(B, 100% to hit)  The magic dart hits the goblin.%h %h (B..$(B.(B%h%hd(B62.5 (1Magic Dart(B%hO(B%hK# %hT%%h'>_You kill the goblin!(B%h D(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B3=====(B(B(B(B(B(B(B%h (B%h (B%hp (B%h (B%h} (B%h ======(B%hS (B%h 0(B(B%h (B%h (B%h (B%h(B%hD(B%h8 (B%h (B%h;0(B(B%h?(B%h(B%hD(B%h(B%h(B%h(B%h(B%h!(B%h"U(B4=====(B%h$(B%h'(B%h)(B%h*(B%h.-(B%h.(B%h[0(B%h3(B%h4(B%h6(B%h8(B%h:======(B%h;(B%h>(B%h+A0(B(B%hC(B%hD(B%hF(B%h`I(B%hJ(B%hFL(B%hLO(B%hP(B%hR(B%hT(B%hU(B%hSW(B%hY(B%h[(B%hs\(B%hf( (B%h hD- _You start resting.(B%hn2(B51.5 (29.0)%hbrt(B5=====-(B2.5 (30%hw(B%h6z %h{_Magic restored.%h(B%h %h(B%h(B%h(B%h(B%hp(B%h-(B%h(B%hD(B%h(B%h(B%hw(B%h(B%h1(B%h(B%h(B%h(B%h======(B%h(B%h5  %h&f(B You now have 121 gold pieces (gained 6).  Things that are here:%hK(B%h(B%h %hE(B_a +0 club; a +0 chain mail%hZ(B%hj!(B%h"(B%h%(B%hx)(B%hz0C (B You enter the shallow water.%h1@Water (B%h25(B%h+9P (B_Moving in this stuff is going to be slow.%hY=(B%h? (B%hA(B%hE(B%hGJ(B%hK(B%hN(B%hXR(B%hb(B%hc(B%hg(B%hk(B%hyq(B%h=s(B%h_u(B%hy(B%hh~(B%h (B%h܁(B%h%h (B #..#(B  (B #####(B #..#(B  (B ###.).######..#(B  ##..(B.♣.(B........#(B  ..♣~♣~♣).......#(B  #.~♣P~~~(B..#)#####(B  (B #♣P♣~~~~P♣♣♣.#(B  (B #~♣~P♣~~~~~..#(B  (B ♣~@P~~~~~~♣~.#(B 67.5 (15 %h  (B ###♣~~♣~~~~~P~P  (B #.(B..♣~~~P~~~♣~~♣  (B ##(B.#~♣~~~~~~~~~~P####(B  (B #(B..♣♣~~♣≈≈≈~~~~~~...#(B  (B #..♣~~~~≈≈≈~~≈~~♣♣#.###(B  (B ####...♣~≈≈≈≈≈≈~~~~♣(.....(B  (B ###.....♣~~~≈≈≈≈≈≈≈~~♣...###(B %h (B #~~♣.....~~~≈≈≈≈≈≈~≈~~♣)..#(B%h (B%h(B%h %hA_(BDone exploring.%h(B%hˑ (B%h(B%hݱ%h(B......~♣)...~~~~(B0.0)%h+ (B%h(B%h %hA_(BDone exploring.%h[[?12l[?25h  Search for what [? for help]? (B%h"D%h:%h2%h[?25l%h(B15 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [D:2] a +0 dagger (3 further duplicates)(Bb - [D:2] a +0 club  c - [D:2] 8 stones (5 further duplicates in 1 pile)  d - [D:2] a stone staircase leading down  e - [D:2] a stone staircase leading up  f - [D:2] Qyatuir's Assorted Antiques  g - [D:2] an escape hatch in the ceiling  h - [D:2] a quarterstaff  i - [D:2] a stone staircase leading down  j - [D:2] a stone staircase leading up  k - [D:2] a +0 mace  l - [D:2] a stone staircase leading up  m - [D:2] an escape hatch in the floor  n - [D:2] a stone staircase leading down  o - [D:2] a club%h2 (B a - [D:2] a +0 dagger (3 further duplicates)  b - [D:2] a +0 club (B%h { a - [D:2] a +0 dagger (3 further duplicates) (B b - [D:2] a +0 club %h1N(B a - [D:2] a +0 dagger (3 further duplicates) %h$= b - [D:2] a +0 club (B%hx(B b - [D:2] a +0 club  c - [D:2] 8 stones (5 further duplicates in 1 pile) (B%h (B c - [D:2] 8 stones (5 further duplicates in 1 pile)  d - [D:2] a stone staircase leading down (B%hݦ J(B d - [D:2] a stone staircase leading down %h P e - [D:2] a stone staircase leading up (B%h7(B e - [D:2] a stone staircase leading up  f - [D:2] Qyatuir's Assorted Antiques (B%h^(B f - [D:2] Qyatuir's Assorted Antiques  g - [D:2] an escape hatch in the ceiling (B%h(B g - [D:2] an escape hatch in the ceiling  h - [D:2] a quarterstaff (B%hg (B h - [D:2] a quarterstaff  i - [D:2] a stone staircase leading down (B%h(B i - [D:2] a stone staircase leading down  j - [D:2] a stone staircase leading up (B%h(B j - [D:2] a stone staircase leading up  k - [D:2] a +0 mace (B%h 7(B k - [D:2] a +0 mace %h P l - [D:2] a stone staircase leading up (B%hJ (B l - [D:2] a stone staircase leading up  m - [D:2] an escape hatch in the floor (B%h0(B m - [D:2] an escape hatch in the floor  n - [D:2] a stone staircase leading down %h5(B%h_T (B n - [D:2] a stone staircase leading down  o - [D:2] a club (B%h%Wv n - [D:2] a stone staircase leading down (B o - [D:2] a club %h;" m - [D:2] an escape hatch in the floor (B n - [D:2] a stone staircase leading down %h%hD l - [D:2] a stone staircase leading up (B m - [D:2] an escape hatch in the floor %h)w k - [D:2] a +0 mace (B l - [D:2] a stone staircase leading up %hw j - [D:2] a stone staircase leading up (B k - [D:2] a +0 mace %h  i - [D:2] a stone staircase leading down (B j - [D:2] a stone staircase leading up %hXv} h - [D:2] a quarterstaff (B i - [D:2] a stone staircase leading down %h%hx g - [D:2] an escape hatch in the ceiling (B h - [D:2] a quarterstaff %hgB f - [D:2] Qyatuir's Assorted Antiques %hkG(B g - [D:2] an escape hatch in the ceiling %hE%ho e - [D:2] a stone staircase leading up (B f - [D:2] Qyatuir's Assorted Antiques %hS d - [D:2] a stone staircase leading down (B e - [D:2] a stone staircase leading up %hM%h c - [D:2] 8 stones (5 further duplicates in 1 pile) (B d - [D:2] a stone staircase leading down %hP0 b - [D:2] a +0 club %h2UR(B c - [D:2] 8 stones (5 further duplicates in 1 pile) %hڌ{ a - [D:2] a +0 dagger (3 further duplicates) (B b - [D:2] a +0 club %h]-(B%hz(B%h(B%h|(B%hH' %h0 %h-: (B #..#(B rstofi the Conjurer  %h^= t #####(B #..#(B Draconian  ###.).######..#(B Health: (B20/20 ========================  ###..(B.♣(B.........#(B Magic: (B5/5========================  #..♣~♣~♣).......#(B AC:(B 5Str:(B 9  #.~♣P~~~(B..#)#####(B EV:(B 11Int:(B 18  #♣P♣~~~~P♣♣♣.#SH:(B 0Dex:(B 9  #~♣~P♣~~~~~..#XL: (B 2 Next: (B86% Place: (BDungeon:2  ♣~@P~~~~~~♣~.#Noise: --------- (B Time:(B 2767.5 (0.0)  ###♣~~♣~~~~~P~P.#d) +0 dagger  #.(B..♣~~~P~~~♣~~♣#Cast: Magic Dart  ##(B.#~♣~~~~~~~~~~P####Water  #(B..♣♣~~♣≈≈≈~~~~~~...#  %hQ@ w#..♣~~~~≈≈≈~~≈~~♣♣#.###  (B ####...♣~≈≈≈≈≈≈~~~~♣(.....  (B ###.....♣~~~≈≈≈≈≈≈≈~~♣...###  (B #~~♣.....~~~≈≈≈≈≈≈~≈~~♣)..# (B_a +0 club; a +0 chain mail(BYou enter the shallow water. _Moving in this stuff is going to be slow. _(BDone exploring. _(BDone exploring.  Search for what [? for help]? (BD:2%hAG (B%hL (B%hS (B%hV  %hX *_(B%ha%hl(BLevel 2 of the Dungeon <<<<>>>>∩(B(Press ?(B for help)#.#....................#.#...♣~~P~~...##.....###...................#♣P~~PP...♣#####..##(B ###.#####.###..#....#~~~≈~~...~~#%hIo$ #..#(B #(B÷#(B #.#(B ##.#....P~~≈~~~[.~P~♣#####(B #..#(B #.#(B #.####.#...~~~~~~P~...~P♣###.).######..#(B #.#(B #..........♣~~~≈~~~...~~♣###...♣.........#(B #.#(B ######.##..♣P~~~~~...~~♣♣#..♣~♣~♣).......#(B #.##.##..♣~~~~~~..~~~P♣#.~♣P~~~..#)#####(B #.###.##..~~~~~~.~..PP~♣#♣P♣~~~~P♣♣♣.##.#(B ######...#..♣~~~~~....P~~♣#~♣~P♣~~~~~..##.#(B #............♣~♣P~~...~~♣♣#♣~@P~~~~~~♣~.####.#(B #.####..>#..#.#.~~..(B)~~♣~.####♣~~♣~~~~~P~P.##...#(B #.#(B #...........♣~..P♣~#[#%hq #...♣~~~P~~~♣~~♣##.###(B #†#(B #..##....>..#...~♣##.###.#~♣~~~~~~~~~~P####(B #.#(B #.#(B #........###....♣♣##.#########..♣♣~~♣≈≈≈~~~~~~...#(B #.#(B #.#(B #..##..#....................##..♣~~~~≈≈≈~~≈~~♣♣#.#####.#(B #.#(B ##.##.........#############.#####...♣~≈≈≈≈≈≈~~~~♣(........#(B #.#(B #.####..#######.#####.....♣~~~≈≈≈≈≈≈≈~~♣...#######(B ###.#(B #.#(B #..##..##(B ####~~♣.....~~~≈≈≈≈≈≈~≈~~♣)..##...#####.####..####..#♣♣~# ##♣~~~....♣~~~≈≈≈≈≈≈≈≈♣♣....##..###)...<......##...~~~♣##%hQt#P~~~.....♣♣~~~≈≈≈≈≈~~~~♣...#(B ###..#(B÷####..###.<.##...~~~P~##~~~~~.....♣♣~~≈≈≈≈≈≈~~~♣...##########.######..###...##...PP≈~~[?7l#[?7h(B%h%h\ #♣P♣~~~~P♣♣♣.#(B #.#(B ######...#..♣~~~~~....P~~♣#~♣~P♣~~~~~..#(B #.#(B #♣~♣P~~...~~♣♣#♣~@P~~~~~~♣~.#(B  #.####..>#..#.#.~~..(B)~~♣.####♣~~♣~~~~~P~P.#(B #...#(B #.#(B #...........♣~..P♣~#[##...♣~~~P~~~♣~~♣#(B #.###(B #†#(B #..##....>..#...~♣##.###.#~♣~~~~~~~~~~P####(B #.#(B #.#(B #..###....♣♣##.#########..♣♣~~♣≈≈≈~~~~~~...#(B #.#(B #.#(B #..##..#....................##..♣~~~~≈≈≈~~≈~~♣♣#.#####.#(B #.#(B #.......#############.#####...♣~≈≈≈≈≈≈~~~~♣(........#(B #.#(B #.####..######(B #.#####.....♣~~~≈≈≈≈≈≈≈~~♣...#######(B ###.#(B #.#(B #..#(B#..##(B ###%hېT #~~♣.....~~~≈≈≈≈≈≈~≈~~♣)..#(B #...#####.####..##(B ##..#♣♣~# ##♣~~~....♣~~~≈≈≈≈≈≈≈≈♣♣....#(B #..###)...<......#(B#...~~~♣###P~~~.....♣♣~~~≈≈≈≈≈~~~~♣...#(B ###..#(B÷####..###.<.#(B#...~~~P~##~~~~~.....♣♣~~≈≈≈≈≈≈~~~♣...##########.######..###...#(B#...PP≈~~##♣P~~†....♣♣~~≈~≈≈≈≈≈P~♣♣..........#(B÷#......#..##....#(B#...PPP~~##♣P~.....#♣♣P~≈~≈≈≈≈~~♣♣....#########.∩.####..##..#.#(B#....~~♣###♣♣♣###.#♣♣~~~~≈≈~~~♣♣..##.######......#(B÷##..##..#.#(B####♣~~#(B ~~~~~≈~P~♣♣..##.......#####.####........#######(B ####(B %h#.#.♣♣~~~P~~~~~♣♣......####.###(B÷#.####.###..........#(B #.#.#♣♣~~~P~~~~♣♣.###>##(B ##.#####.#(B #.#(B #.########.#(B #.#...~P♣~~~♣~♣~#.#(B #.#(B #...##.###(B #.#(B #.#(B ###.#(B #.####~~~~~P~~~##.#(B #.####...##.#(B #.#(B #.#(B #...#(B #.#(B ##~~~~~~♣♣##.###..........#(B #.#(B #.###(B%he%h%h'(B%hc _  #..#(B rstofi the Conjurer  #####(B #..#(B Draconian  ###.).######..#(B Health: (B20/20 ========================  ###..(B.♣(B.........#(B Magic: (B5/5========================  #..♣~♣~♣).......#(B AC:(B 5Str:(B 9  #.~♣P~~~(B..#)#####(B EV:(B 11Int:(B 18  #♣P♣~~~~P♣♣♣.#SH:(B 0Dex:(B 9  #~♣~P♣~~~~~..#XL: (B 2 Next: (B86% Place: (BDungeon:2  ♣~@P~~~~~~♣~.#Noise: --------- (B Time:(B 2767.5 (0.0)  ###♣~~♣~~~~~P~P.#d) +0 dagger  #.(B..♣~~~P~~~♣~~♣#Cast: Magic Dart  ##(B.#~♣~~~~~~~~~~P####Water  #(B..♣♣~~♣≈≈≈~~~~~~...#  #..♣~~~~≈≈≈~~≈~~♣♣#.### %h - (B ####...♣~≈≈≈≈≈≈~~~~♣(.....  (B ###.....♣~~~≈≈≈≈≈≈≈~~♣...###  (B #~~♣.....~~~≈≈≈≈≈≈~≈~~♣)..# (B_a +0 club; a +0 chain mail(BYou enter the shallow water. _Moving in this stuff is going to be slow. _(BDone exploring. _(BDone exploring. _Search for what [? for help]? (BD:2(B%h(B%h(B%h(B%h' (B_%hX(B%h (B%h#(B%h &(B%h'(B%h+(B%h.(B%hY0(B%hD(B%hI(B%hhL(B%hM(B%hmO(B%hyS(B%hV(B%hX(B%h~Y(B%h{](B%hp`(B%ha(B%hb(B%hf(B%hi0(B(B%hk(B%h5o(B%hq0(B(B%hht(B%hw(B%hy(B%hD{(B%h|(B%h-~(B%ht(B%h(B%h(B%h(B%h(B%h(B%h(B%h(B%hʍ(B%h#(B%h/(B%h'(B%h(B%h (B%h(B%h(B%h5(B%h((B%h)(B%hZ(B%h(B%h1(B%h-(B%h=(B%h (B%hV(B%hd(B%hS(B%h(B%h(B%hr(B%h`(B%hL(B%hI(B%h;(B%h (B%h0(B(B%h(B%h(B%h0(B(B%h(B%h%hx~~≈≈≈≈≈≈≈≈♣♣....##..###).. ~~~≈≈≈≈≈~~~~♣.(B..#(B ###..#(B÷#### ♣~~≈≈≈≈≈≈~~~♣..(B.##########.###### ~~≈~≈≈≈≈≈P~♣♣...(B.......#(B÷#......# ♣P~≈~≈≈≈≈~~♣♣..(B..#########.∩.#### ♣~~~~≈≈~~~♣♣(B..##.######......#(B÷## ~~~~~~≈~P~♣♣(B..##.(B......#####.#### ♣~~~P~~~~~♣♣(B.....(B.####.###(B÷#.#### ♣♣~~~P~~~~♣♣.###@##(B ##.#####.#(B #(B94.7 (27.2) .~P♣~~~♣~♣~#.#(B #(B.#(B #...##.###(B # #~~~~~P~~~##.#(B #(B.####...##.#(B # ##~~~~~~♣♣##.###(B...........###### ##P♣~~~♣♣.##.#.(B................## #..~~~~♣.......(B............###.##(B  #.##♣♣♣........(B..#(B..........%h(B  #.#(B #..#######(B.#(B.####...######...(B  ..#(B #....).....#.#(B #...#(B ####(B (B%h(B%h(B%h %h]__(BThere is a stone staircase leading down here.%h(B%h (B%hm(B%h(B%h:(B5.7 (1.0) _%hC(B%hc n(B ..........#(B %h  ..........#(B  ..........#(B  ....b(B.....#(B  ......[(B...#(B  ..........#(B %hE  ..........#(B 3 .......@(B.#(B ..#(B.....##(B%h  #######(B  b(B  (B bat (asleep) %h 2(B%hY (B%h (B%h;j A(B6.5 (1.8Magic Dart%h0p (B%ht j _You climb downwards.  Found a leather armour(B. %hrv U_(BThere is a stone staircase leading up here.%h {  Casting: Magic Dart (B(safe; 2% risk of failure)  %hY% ^Confirm with . or Enter, or press ? or * to list all spells.(B%h((B (B rstofi the Conjurer (B..........# (B Draconian %h*(B..........# (B Health: (B20/20 ======================== (B..........# (B Magic: (B4/5===================----- (B....b(B.....# (B AC:(B 5Str:(B 9 (B.....*[(B...# (B EV:(B 11Int:(B 18 (B......*(B...# (B SH:(B 0Dex:(B 9 (B......*(B...# (B XL: (B 2 Next: (B86% Place: (BDungeon:3 (B.......@(B.#(B Noise: --------- (B Time:(B 2796.5 (0.0) (B..#(B.....##(B d) +0 dagger #######(B Cast: (BMagic Dart (B b(B  (B bat (asleep) _(BThere is a stone staircase leading up here.  %h,Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba bat (asleep, 100% to hit)%h_`(Brstofi the Conjurer(B..........#Draconian(B..........#Health: (B20/20 ========================(B..........#%h1ciMagic: (B4/5===================-----(B....b(B.....#AC:(B 5Str:(B 9......[(B...#EV:(B 11Int:(B 18..........#SH:(B 0Dex:(B 9......*(B...#XL: (B 2 Next: (B86% Place: (BDungeon:3.......@(B.#Noise: --------- (B Time:(B 2796.5 (0.0)..#(B.....##d) +0 dagger#######Cast: (BMagic Dartb(B  (B bat (asleep) _(BThere is a stone staircase leading up here.  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba bat (asleep, 100% to hit)%h:*(B%h:*(B%hj (B Casting: Magic Dart (B(safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  %hkAim: (Ba bat (asleep, 100% to hit)  The magic dart hits the bat.%hA(B.... %hu[(B9=7.5 (1Magic Dart%h(B%h)(B%h %hC_You kill the bat!(B%h (B%hk (B%hs (B%h  %h I_(BYou can't go down here!%h> (B%h,C (B%hG (B%hK (B%hP 7(B-8 _%h\T (B%h1W?~~≈≈≈≈≈≈≈≈♣♣....#%hkY#..###).. ~~~≈≈≈≈≈~~~~♣.(B..#(B ###..#(B÷#### ♣~~≈≈≈≈≈≈~~~♣..(B.##########.###### ~~≈~≈≈≈≈≈P~♣♣..(B........#(B÷#......# ♣P~≈~≈≈≈≈~~♣♣..(B..#########.∩.#### ♣~~~~≈≈~~~♣♣(B..##(B.######......#(B÷## ~~~~~~≈~P~♣♣(B..##(B.......#####.#### ♣~~~P~~~~~♣♣####.###(B÷#.####(B2 ♣♣~~~P~~~~♣♣.###@##(B ##.#####.#(B # .~P♣~~~♣~♣~#.#(B #(B.#(B #...##.###(B # #~~~~~P~~~##.#(B #(B.####...##.#(B # ##~~~~~~♣♣##.###(B...........###### ##P♣~~~♣♣.##.#.(B................## #..~~~~♣.......(B............###.##(B  %h[w#.##♣♣♣........(B..#(B...............(B  #.#(B #..#######(B.#(B.####...######...(B  ..#(B #....).....#.#(B #...#(B ####(B (B-(B%h;e(B%h1(B800.0 (2.5%h%(B%hz( _You climb upwards. %h!W_(BThere is a stone staircase leading down here.Ϊ%h9 (BM~≈~~♣).#####≈≈≈≈≈≈≈≈♣♣.(B. #..###).. ~Ϊ%h{> P~~~~♣.(B..#(B ###..#(B÷ ♣~~≈≈≈≈≈≈~~~♣.(B..##########.##### ~~≈~≈≈≈≈≈P~♣♣..(B........#(B÷#......P~≈~≈≈≈≈~~♣♣..(B..#########.∩.## ♣~~~~≈≈~~~♣♣..##(B.######(B......#(B÷ ~~~~~~≈~P~♣♣(B..##(B.......####~~~P~~~~~♣♣(B....@(B.##(B÷#.### ♣♣~~~P~~~~♣♣(B.###>##(B ##.#####. .~P♣~~~♣~♣~(B ## #~~~~~P~~~##.#(B #(B.####...##.#(B #..#.###(BΪ%hI (BΪ%hP 6(B1.0 (1.0 _Ϊ%hV (BΪ%hY Ъ%h Ъ%h(BLevel 2 of the Dungeon <<<<>>>>∩(B(Press ?(B for help)Ъ%h&#..♣~~~~≈≈≈~~≈~~♣♣#.#####.#(B #.#(B ##.##.........#############.#####...♣~≈≈≈≈≈≈~~~~♣(........#(B #.#(B #.####..#######.##Ъ%hX ###.....♣~~~≈≈≈≈≈≈≈~~♣...#######(B ###.#(B #.#(B #..##..##(B ####~~♣.....~~~≈≈≈≈≈≈~≈~~♣)..##...#####.####..####..#♣♣~# ##♣~~~....♣~~~≈≈≈≈≈≈≈≈♣♣....##..###)...<......##...~~~♣###P~~~.....♣♣~~~≈≈≈≈≈~~~~♣...#(B ###..#(B÷####..###.<.##...~~~P~##~~~~~.....♣♣~~≈≈≈≈≈≈~~~♣...##########.######..###...##...PP≈~~##♣P~~†....♣♣~~≈~≈≈≈≈≈P~♣♣..........#(B÷#......#..##....##...PPP~~##♣P~.....#♣♣P~≈~≈≈≈≈~~♣♣....#########.∩.####..##..#.##....~~♣###♣♣♣###.#♣♣~~~~≈≈~~~♣♣..##.######......#(B÷##..##..#.#####♣~~##...♣~~~~~~≈~P~♣♣..##.......#####.####........############.#.♣♣~~~P~~~~~♣♣....@.####.###(B÷#.####.###..........#Ъ%h=b#.#.#♣♣~~~P~~~~♣♣.###>##(B ##.#####.#(B #.#(B #.########.##.#...~P♣~~~♣~♣~#.#(B #.#(B #...##.###(B #.#(B #.#(B ###.#Ъ%h@ #.####~~~~~P~~~##.#(B #.####...##.#(B #.#(B #.#(B #...##.#(B ##~~~~~~♣♣##.###...........######.#(B #.#(B #.####.#(B ##P♣~~~♣♣.##.#.................##.#(B #.#(B #>##.#(B #..~~~~♣...................###.##.#(B #.#(B #.##.#(B #.##♣♣♣..........#................###.#(B ####.##<####.#(B #..#######.#.####...######........###....##......#(B #....).....#.#(B #...#(B ##########~PPP..#########(B ##<#########.#(B #...####P~~~~P(.###.##.#(B ###.##P~~~~~~~~..##(BЪ%h =@>(BѪ%h {( (BѪ%h}#.~♣P~~~..#)#####(B #.###.##..~~~~~~.~..PP~♣#♣P♣~~~~P♣♣♣.##.#(B ######...#..♣~~~~~....P~~♣#~♣~P♣~~~~~..##.#(B #............♣~♣P~~...~~♣♣#♣~~P~~~~~~♣~.####.#(B #.####..>#..#.#.~~..(B)~~♣~.####♣~~♣~~~~~P~P.##...#(B #.#(B #...........♣~..P♣~#[##...♣~~~P~~~♣~~♣##.###(B #†#(B #..##....>..#...~♣##.#Ѫ%h~##.#~♣~~~~~~~~~~P####(B #.#(B #.#(B #........###....♣♣##.#########..♣♣~~♣≈≈≈~~~~~~...#(B #.#(B #.#(B #..##..#....................#>(BҪ%hj Ҫ%h ^(B~~≈≈≈≈≈≈~≈~~♣)..##...#####(B rstofi the Conjurer ~~≈≈≈≈≈≈≈≈♣♣.(B...##..###)..(B Draconian Ҫ%ha i ~~~≈≈≈≈≈~~~~♣.(B..#(B ###..#(B÷####(B Health: (B20/20 ======================== ♣~~≈≈≈≈≈≈~~~♣.(B..##########.######(B Magic: (B4/5===================----- ~~≈~≈≈≈≈≈P~♣♣..(B........#(B÷#......#(B AC:(B 5Str:(B 9 ♣P~≈~≈≈≈≈~~♣♣..(B..#########.∩.####(B EV:(B 11Int:(B 18 ♣~~~~≈≈~~~♣♣..##(B.######(B......#(B÷##(B SH:(B 0Dex:(B 9 ~~~~~~≈~P~♣♣(B..##(B.......#####.####(B XL: (B 2 Next: (B89% Place: (BDungeon:2 ♣~~~P~~~~~♣♣(B....@(B.####.###(B÷#.####(B Noise: --------- (B Time:(B 2801.0 (0.0) ♣♣~~~P~~~~♣♣(B.###>##(B ##.#####.#(B #(B d) +0 dagger .~P♣~~~♣~♣~#.#(B #(B.#(B #...##.###(B #(B Cast: Magic Dart #~~~~~P~~~##.#(B #(B.####...##.#(B # ##~~~~~~♣♣##.###(B...........###### ##P♣~~~♣♣.##.#.(B................##(B  #..~~~~♣.......(B............###.##(B  Ҫ%h U#.##♣♣♣........(B..#(B...............(B  #.#(B #..#######.#.####...######...(B Aim: (Ba bat (asleep, 100% to hit)  The magic dart hits the bat. _You kill the bat! (B_You can't go down here! _You climb upwards. _There is a stone staircase leading down here.(B(BҪ%hK (BҪ%h9 (BҪ%h 0(B(BҪ%h& (BҪ%h 0(B(BҪ%hǴ (BҪ%h (BҪ%h (BҪ%h7 (BҪ%h (BҪ%h$ (BҪ%h (BҪ%h, 0(B(BҪ%hZ (BҪ%h 0(B(BҪ%h (BҪ%h (BҪ%h4 0(B(BҪ%h] (BҪ%h (BҪ%h (BҪ%h k(B5=====(B(BҪ%h (BThe magic dart hits the bat. _You kill the bat!(B _You can't go down here!limb upwards. _There is a stone Ҫ%h- 5staircase leading down here. _Magic restored.Ҫ%h( O(B(B(BҪ%h (BҪ%hs 0(B(BҪ%h (BҪ%h, (BҪ%h (BҪ%h) (BҪ%h} (BҪ%hz (BҪ%h! (BҪ%hK ======(BҪ%hK (BҪ%h (BҪ%hA (BҪ%hn (BҪ%h (BҪ%h (BҪ%h (BҪ%h& (BҪ%h( (BҪ%h (BҪ%h (BҪ%h[ 0(B(BҪ%h (BҪ%h} (BҪ%h (BҪ%h (BҪ%h0 (BҪ%h (BҪ%h (BҪ%h (BҪ%h (BҪ%h  (BҪ%h% (BҪ%h3 (BҪ%h_ (BҪ%h (BҪ%h (BҪ%h (BҪ%h (BҪ%hs (BҪ%h (BҪ%h (BҪ%hN (BҪ%h (BҪ%h (BҪ%h (BҪ%h (BҪ%h" (BҪ%h# (BҪ%h$ (BҪ%h% (BҪ%h& 0(B(BҪ%h' (BҪ%h) (BҪ%h * (BҪ%h1+ 0(B(BҪ%h, (BҪ%hC. (BҪ%hf/ 0(B(BҪ%h0 (BҪ%h1 (BҪ%h2 0(B(BҪ%h4 (BҪ%h15 (BҪ%h16 0(B(BҪ%h7 (BҪ%h_9 (BҪ%hi: 0(B(BҪ%hS< (BҪ%h= (BҪ%h> (BҪ%hw? (BҪ%h@ (BҪ%hB (BҪ%heC (BҪ%hWD (BҪ%hE (BҪ%hxG (BҪ%hH (BҪ%hI (BҪ%hS Ҫ%h`U (B #(B÷#(B #.#(B ##.#....P~~≈~~~[.~P~ (B #.#(B #.####(B.#...~~~~~~P~...~P (B #.#(B #....(B......♣~~~≈~~~...~~ (B #.#(B ######(B.##.(B.♣P~~~~~...~~♣ (B #.#(B #(B.##.(B.♣~~~~~~..~~~P (B #.#(B ##(B.##(B..~~~~~~.~..PP~ (B #.#(B ######(B...#(B..♣~~~~~....P~~ (B #.#(B #(B.....(B.......♣~♣P~~...~~♣ (B ###.#(B #.####..@#..#.#.~~..(B)~~♣~(B330.0)  #...#(B #.#(B #(B...........♣~..P♣~ Ҫ%hV W(B #.###(B #.#(B #(B..##(B....>(B..#...~♣# (B #.#(B #.#(B #(B....(B....###....♣♣# (B #.#(B #.#(B #(B..##.(B.#(B.............#(B #.#(B ##(B.##.(B...(B.....######(B ...#(B #.#(B #(B.####(B..######(B###(B ###.#(B #(B.#(B #(B..#(B #...#####.####..##(BҪ%h\ (BҪ%h`` (BҪ%hb e _(BThere is a stone staircase leading down here.Ԫ%hgb(BԪ%hj (BԪ%hsq(BԪ%h)y(BԪ%h߁:(B2.0 (1.0) _Ԫ%h(BԪ%h9 (B Ԫ%hΌ (B  (B  (B  (B   (B  #########(B  (B #(B........ Ԫ%hS (B #g(B..K(B.... 3  (B #@(B.......  (B #(B  (B #########(B  (B  (B  (B..........#(B g(B  (B goblin (asleep)  (B..........#(B K(B  (B kobold (asleep)  (B..........#  (B..........#(B(BԪ%h> (Bg..KԪ%hš(BgK(BYou climb downwards.Ԫ%h\====(B7 (1.7Magic DartԪ%hr(BԪ%h _The kobold shouts! The goblin shouts! _(BThere is a stone staircase leading up here.֪%hN (B֪%he  (B֪%hN(B֪%h<(B֪%hE֪%hC(B.K(B(B=---(B30֪%h(B֪%h ֪%h (B #(B÷#(B #.#(B ##.#....P~~≈~~~[.~P~ (B #.#(B #.####(B.#...~~~~~~P~...~P (B #.#(B #....(B......♣~~~≈~~~...~~ (B #.#(B ######(B.##.(B.♣P~~~~~...~~♣ (B #.##(B.##.(B.♣~~~~~~..~~~P (B #.###(B.##(B..~~~~~~.~..PP~ (B #.#(B ######(B...#(B..♣~~~~~....P~~ (B #.#(B #(B.......g....♣~♣P~~...~~♣(B2  ###.#(B #.####(B..@#..#.#.~~..(B)~~♣~ (B #...#(B #.#(B #(B...♣~..P♣~# (B #.###(B #.#(B #(B..##(B....>(B..#...~♣## (B #.#(B #.#(B #(B....(B....###....♣♣## (B #.#(B #.#(B #(B..##.(B.#(B............ ##.#(B #.#(B ##(B.##.(B...(B.....###### ...#(B #.#(B #(B.####(B..######(B ֪%h####(B ###.#(B #(B.#(B #(B..#(B #...#####.####..##(B _The goblin hits you but does no damage.---(B֪%h%(B֪%h7(B-5.2 (2.5֪%h(B֪%h ֪%hy_You climb upwards. _(BThere is a stone staircase leading down here.ת%h  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bת%hn '(Bת%h ! #÷# #.# ##.#....P~~≈~~~[.~P~(B rstofi the Conjurer  #.# #.####.#...~~~~~~P~...~P(B Draconian  #.# #..........♣~~~≈~~~...~~(B Health: (B20/20 ========================  #.# ######.##..♣P~~~~~...~~♣(B Magic: (B3/5==============----------  #.# #(B.##.(B.♣~~~~~~..~~~P(B AC:(B 5Str:(B 9 ת%h  #.# ##(B.##(B..~~~~~~.~..PP~(B EV:(B 11Int:(B 18 ת%h  #.# ######(B...#(B..♣~~~~~....P~~(B SH:(B 0Dex:(B 9  #.# #...(B....g(B....♣~♣P~~...~~♣(B XL: (B 2 Next: (B89% Place: (BDungeon:2 ת%hT  ###.# #.####(B..@#..#.#.~~..)~~♣~(B Noise: --------- (B Time:(B 2835.2 (0.0)  #...# #.# #(B...........♣~..P♣~#(B d) +0 dagger  #.### #.# #(B..##(B....>..#...~♣##(B Cast: (BMagic Dart  #.# #.# #(B....(B....###....♣♣##  #.# #.# #(B..##.(B.#............ ##.# #.# ##.##.........######(B g  (B goblin ת%h ...# #.# #.####..###### #### ###.# #.# #..#  #...#####.####..## _(BThere is a stone staircase leading down here.  ת%hƯ Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 dagger (72% to hit)ت%ht<*(B ت%h=#(B÷#(B #.#(B ##.#....P~~≈~~~[.~P~(B rstofi the Conjurer#.#(B #.####(B.#...~~~~~~P~...~P(B Draconian#.#(B #....(B......♣~~~≈~~~...~~(B Health: (B20/20 ========================#.#(B ######(B.##.(B.♣P~~~~~...~~♣(B Magic: (B3/5ت%h>>==============----------#.##(B.##.(B.♣~~~~~~..~~~P(B AC:(B 5Str:(B 9#.#ت%h@ ##(B.##(B..~~~~~~.~..PP~(B EV:(B 11Int:(B 18#.#(B ######(B...#(B..♣~~~~~....P~~(B SH:(B 0Dex:(B 9ت%hUA#.#(B #(B.......*(B....♣~♣P~~...~~♣(B XL: (B 2 Next: (B89% Place: (BDungeon:2  ###.#(B #.####(B..@#..#.#.~~..(B)~~♣~(B Noise: --------- (B Time:(B 2835.2 (0.0)  ت%hB#...#(B #.#(B #(B...........♣~..P♣~#(B d) +0 dagger#.###(B #.#(B #(B..##(B....>(B..#...~♣##(B Cast: (BMagic Dart  #.#(B #.#(B #(B....(B....###....♣♣###.#(B #.#(B #(B..##.(B.#(B............ ت%hC##.#(B #.#(B ##(B.##.(B...(B.....######(B g  (B goblin ...#(B #.#(B #(B.####(B..###### ####(B ###.#(B #(B.#(B #(B..##...#####.####..## _(BThere is a stone staircase leading down here.  ت%h6ECasting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba goblin, wielding a +0 dagger (72% to hit)ت%hd"*ت%hڏ(Bت%hت%h(B.g  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Rayت%h~(B3  Press: ? - help, Shift-Dir - straight line(B: (Ba goblin, wielding a +0 dagger (72% to hit)  You focus your ray upon the goblin. The searing ray misses the goblin.(B(Press .(B to maintain the ray.)ت%h#ت%hu(B19--(B==6.2 (1Ray (Bت%h(Bت%h ت%h5_The goblin hits you with a +0 dagger.٪%h ٪%h_A(B The searing ray hits the goblin.٪%hE*(B٪%h@:*(B٪%hN٪%hI(B.)(B٪%hZ(B20==2-----(B937٪%hMMagic Dart+ (B٪%h(B٪%h ٪%hZ>_You kill the goblin!(Bڪ%h+(B(B(B(B(B0(B--8.2 (1(Bڪ%htq _You start resting.(B You stop channelling your searing ray.ڪ%h (B(B(B(B(B(B(B(B(B(B==-----(B(B(B(B(B(B(B(B(Bڪ%ha (Bڪ%h (Bڪ%h (Bڪ%h (Bڪ%h (Bڪ%hk (Bڪ%h4 U(B3=====(Bڪ%hv (Bڪ%h (Bڪ%h (Bڪ%hO (Bڪ%h, (Bڪ%h (Bڪ%hL (Bڪ%h (Bڪ%h (Bڪ%h (Bڪ%h (Bڪ%h ======(Bڪ%h (Bڪ%h (Bڪ%h (Bڪ%h (Bڪ%h (Bڪ%hj (Bڪ%hU (Bڪ%hH 0(B(Bڪ%h (Bڪ%hQ" (Bڪ%hk# (Bڪ%h% (Bڪ%h' (Bڪ%hY) (Bڪ%h+ (Bڪ%h/ (Bڪ%h"1 (Bڪ%h2 (Bڪ%h5 (Bڪ%h<7 U(B4=====(Bڪ%h9 (Bڪ%h< (Bڪ%h> (Bڪ%hL@ (Bڪ%hC 0(B(Bڪ%hE (Bڪ%hG (Bڪ%h>>>∩(B(Press ?(B for help)#.#....................#.#...♣~~P~~...#ܪ%hd#.....###...................#♣P~~PP...♣#####..##(B ###.#####.###..#....#~~~≈~~...~~#ܪ%h#..#(B #(B÷#(B #.#(B ##.#....P~~≈~~~[.~P~♣#####(B #..#(B #.#(B #.####.#...~~~~~~P~...~P♣###.).######..#(B #.#(B #..........♣~~~≈~~~...~~♣###...♣.........#(B #.#(B ######.##..♣P~~~~~...~~♣♣ܪ%hL#..♣~♣~♣).......#(B #.##.##..♣~~~~~~..~~~P♣#.~♣P~~~..#)#####(B #.###.##..~~~~~~.~..PP~♣#♣P♣~~~~P♣♣♣.##.#(B ######...#..♣~~~~~....P~~♣#~♣~P♣~~~~~..#ܪ%h  #.#(B #.......)....♣~♣P~~...~~♣♣#♣~~P~~~~~~♣~.#ܪ%h###.#(B #.####..@#..#.#.~~..(B)~~♣~.####♣~~♣~~~~~P~P.##...#(B #.#(B #...........♣~..P♣~#[##...♣~~~P~~~♣~~♣#ܪ%hO#.###(B #.#(B #..##....>..#...~♣##.###.#~♣~~~~~~~~~~P####(B #.#(B #.#(B #........###....♣♣##.########ܪ%h_#..♣♣~~♣≈≈≈~~~~~~...#(B #.#(B #.#(B #..##..#....................##..♣~~~~≈≈≈~~≈~~♣♣#.#####.#(B #.#(B ##.##.........#############.#ܪ%h####...♣~≈≈≈≈≈≈~~~~♣(........#(B #.#(B #.####..#######.#####.....♣~~~≈≈≈≈≈≈≈~~♣...#######(B ###.#(B #.#(B #..##..##(B ###ܪ%h1#~~♣.....~~~≈≈≈≈≈≈~≈~~♣)..##...#####.####..####..#♣♣~# ܪ%h :##♣~~~....♣~~~≈≈≈≈≈≈≈≈♣♣....##..###)...<......##...~~~♣###P~~~.....♣♣~~~≈≈≈≈≈~~~~♣...#(B ###..#(B÷####..###.<.#ܪ%h}#...~~~P~##~~~~~.....♣♣~~≈≈≈≈≈≈~~~♣...##########.######..###...##...PP≈~~[?7l#[?7h(Bܪ%hG ?@>(Bݪ%h- ݪ%hD: *(B ݪ%h< #(B÷#(B #.#(B ##.#....P~~≈~~~[.~P~(B rstofi the Conjurer#.#(B #.####(B.#...~~~~~~P~...~P(B Draconian#.#(B #....(B......♣~~~≈~~~...~~(B Health: (B20/20 ========================#.#(B ######(B.##.(B.♣P~~~~~...~~♣(B Magic: (B5/5ݪ%h= >========================#.##(B.##.(B.♣~~~~~~..~~~P(B AC:(B 5Str:(B 9#.#ݪ%hH? ##(B.##(B..~~~~~~.~..PP~(B EV:(B 11Int:(B 18ݪ%h@ o#.#(B ######(B...#(B..♣~~~~~....P~~(B SH:(B 0Dex:(B 9#.#(B #(B.......)(B....♣~♣P~~...~~♣(B XL: (B 2 Next: (B93% Place: (BDungeon:2  ݪ%hA +###.#(B #.####(B..@#..#.#.~~..(B)~~♣~(B Noise: --------- (B Time:(B 2868.2 (0.0)  #...#(B #.#(B #(B...........♣~..P♣~#(B d) +0 daggerݪ%h7C #.###(B #.#(B #(B..##(B....>(B..#...~♣##(B Cast: Magic Dart#.#(B #.#(B #(B....(B....###....♣♣###.#(B #.#(B #(B..##.(B.#(B............ ##.#(B #.#(B ##(B.##.(B...(B.....###### ݪ%hD ...#(B #.#(B #(B.####(B..###### ####(B ###.#(B #(B.#(B #(B..##...#####.####..## (B_The goblin hits you with a +0 dagger.  ݪ%hE The searing ray hits the goblin. _You kill the goblin! (B_You start resting.(B You stop channelling your searing ray. ݪ%hG R_You start resting. (B_Magic restored.ݪ%h\H (Bݪ%h K (Bݪ%h7S (Bݪ%hV (Bݪ%hX (Bݪ%hZ (Bݪ%h^ (Bݪ%h` (Bݪ%hBb (Bݪ%hc (Bݪ%hg (Bݪ%hi (Bݪ%h k (Bݪ%hYm (Bݪ%hp (Bݪ%hr (Bݪ%h#(B..#(B.#(B.~~(B..)~~♣~.#(B ݪ%h .#.#(B #.(B...(B.......♣~..P♣~#[#(B  #.#(B #..##....@(B..#...~♣##.#(B 74.2 (6  #.#(B #.(B.......###(B....♣♣##.####ݪ%hN (B #.#(B #.(B.##(B..#(B......(B............(B #.#(B ##.##(B..(B.......##########(B #.#ݪ%hs 2###(B..######(B#.#(B..#(B #...#####.####(B..##(Bݪ%h ..###)...<..(B....#(B #..#(B÷####..###.<.#(Bݪ%h$ (Bݪ%h (Bݪ%hij  ݪ%h ]_(BThere is an escape hatch in the floor here.ު%h*m(Bު%hs (Bު%hoz(Bު%hQ(Bު%h+4(B5.2 (1 _ު%hX(Bߪ%hy?(B ߪ%h"|###(B  ..#(B  ##(B.#(B  . ..#####(B  #(B...###(B.....##(B 3 #(B.r(B..K(B.@(B.....#(B  .......#(B  ###(B............  #(B......#(B..... .............. #(B....).........K(B  (B kobold (asleep)(B ###(B.##(B..... ...r(B  (B rat (asleep)ߪ%h[~(B #(B. #(B......... (Bߪ%h\ (B You slide downwards. The hatch slams shut behind you.ߪ%h(Bߪ%h(B.r(B..KKrߪ%hO(Bߪ%h^====(B6.0 (1.8Magic Dartߪ%h(Bߪ%h _The kobold shouts! The rat squeaks loudly. You hear a loud squeak. _(BFound a whip.%h %h Casting: Searing Ray (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h.(B%hb (B rstofi the Conjurer (B Draconian (B Health: (B20/20 ======================== ###(B Magic: (B3/5==============---------- (B..#(B AC:(B 5Str:(B 9 ##(B.#(B EV:(B 11Int:(B 18 %h . (B..##### (B SH:(B 0Dex:(B 9 #..(B.###(B.....## (B XL: (B 2 Next: (B93% Place: (BDungeon:3 #..r(B..K@(B.....# (B Noise: ====----- (B Time:(B 2876.0 (0.0) %h8...(B...........# (B d) +0 dagger ###(B............ (B Cast: (BMagic Dart #(B......#(B..... %hRy ..(B............  #....)......... (B K(B  (B kobold ###.##..... ... (B r(B  (B rat%haX #. #.........  _(BFound a whip.  %h UCasting: Searing Ray (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line%h MAim: (Ba kobold, wielding a +0 club (72% to hit)%h  %hO T(B*K(B%h :**(B%h%hfr*Aim: (Ba rat (78% to hit)%hm(B (B rstofi the Conjurer (B Draconian (B Health: (B20/20 ======================== ###%h(B Magic: (B3/5==============---------- (B..#(B AC:(B 5Str:(B 9 ##(B.#(B EV:(B 11Int:(B 18 %hk. (B..##### (B SH:(B 0Dex:(B 9 #..(B.###(B.....## (B XL: (B 2 Next: (B93% Place: (BDungeon:3 #..r(B..K@(B.....# (B Noise: ====----- (B Time:(B 2876.0 (0.0) ...(B...........# (B d) +0 dagger ###(B............ (B Cast: (BMagic Dart #(B......#(B.....  %h@..(B............ %hD4 #....)......... (B K(B  (B kobold ###.##..... ... (B r(B  (B rat%h #. #......... Casting: Searing Ray (B(safe; 3% risk of failure)  %hȶ`Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba rat (78% to hit)  You focus your ray upon the rat. The searing ray hits the kobold!%h%h(B ###(B ..#(B ##(B.#(B%h^D . #(B %h  #(B..##(B  #(B..r(B..*@(B.....#(B  %h1 ...%hc..#(B  ###(B...  #(B... %h.....%hG #(B....)......... r(B  (B rat%hu(B %hc###(B.##(B..... ... %he#(B. #(B......... %h"*%h(B%hd:*(B%h. %h>D(B Aiming: Searing Ray (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba rat (78% to hit)  You focus your ray upon the rat. The searing ray hits the kobold!  %hZYou kill the kobold!(BThe searing ray hits the rat!%hi%h>*(B%h) %h+T(B You kill the rat!(B%hs0 %h2a(B (Press .(B to maintain the ray.)%h6(B%h9(B%h9D%h(F(B...)SS(B  (B adder (wandering)S(B  (B ball python (constriction, wandering)rSr(B  (B rat(B%hG%hPg(Brstofi the ConjurerDraconian%hRHealth: (B20/20 ========================###Magic: (B3/5==============----------(B..#AC:(B 5Str:(B 9##(B.#EV:(B 11Int:(B 18%h*T. ..#####SH:(B 0Dex:(B 9#(B...###(B.....##%hUXL: (B 2 Next: (B100% Place: (BDungeon:3#(B.....)@(B.....#Noise: (B==------- (B Time:(B 2877.0 (1.0)..............#d) +0 dagger%hV###(B............Cast: (BMagic Dart#(B......#(B.....%hXRay %hZ(B.S(B............#(B....).........S(B  (B adder (wandering)###(B.##(B..... ...S(B  (B ball python (constriction, wandering)%hg[#(B. #(B.r(B......Sr(B  (B rat%h\@Aim: (Ba rat (78% to hit)  %hK^You focus your ray upon the rat. The searing ray hits the kobold!  You kill the kobold!(BThe searing ray hits the rat!  You kill the rat!%hC`X(B(Press .(B to maintain the ray.)%hb %hc(B-- (B_A ball python comes into view.(B An adder comes into view.(B A rat comes into view.%heBYou have reached level 3!(B%hsu  %hw*--more--(B%hz(  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? (B%hE (B6/263(B/6--(B6203 0% %hn <(Badder (wandering)%h  %h _You feel clever.(B x2; Your scales feel tougher.(B%hI(B%hP (B%h3(B%h& %h;?_(BYou can't go up here!%hV (BM##(B ... ##%hZ (B.... .....##(B.#(B ........#####(B #...###@(B....###(B.....)#(B ...####(B............Ray (BS(B  (B ball python (constriction, wandering).(B........#.(B #.r......S(B%h!^ (B%ha (B%hi CS(B.%hl r(B  (B ratr.(B%hm 2(B--8%hr (B%htu  %h{w 6_You stop channelling your searing ray.%h[T(B##(B ..(B ###.(B .##(B.#(B .......@#####(B ###(B.....###.....)#(B .....####.(B...... #S(B.....#(B .(B.............#(B....)..###.##.r.(B(B(B(B.r(B  (B ratr.(B%hc%hMf<--(B9%h^k(B%hn %hp/_The ball python hisses angrily.%h 1%h 5 ## ... #### .... ..# .....##.# .......@#####  #...###.....##  #.....)......#  ..............#  ###............  %h; #......#.....  ..............  #....)r........   (B%h_'(B%h*" ##(B ...(B ####(B ....(B ..#(B .....##(B.#(B .......@#####(B  #(B...###(B.....##(B  #.....)(B......#(B  .....(B.........#(B ###.(B........... #(B......#(B.....  .(B............. #(B....)r(B........ %h((B%hE(B(B _A rat is nearby!(B%h/*(B%h?e####(B ..###(B.......##@#(B ........#####(B ...###(B.....###(B.....)(B......#(B......(B........####..(B..........(B #..(B....#(B.....(B ...(B........(B)r(B%h(B%hpr(B  (B rat%h<r.(B%h0(B80 _%h|(B%h֟%hX(B####(B ###(B.......##(B.#(B ......(B..#####(B %hx ...###(B.....##.....)(B......#(B......(B........#(B###...(B.......(B #..(B....#(B....(B ......r(B%h$ (B%hw r(B  (B ratr.%h (B%h C--(B1%h (B%h1 %h###(B.....#####(B.#%h/##(B.....##(B.#(B.....(B.######(B...###(B.....##(B #(B.....)(B......#(B........(B.......#####....(B........(B #....r(B.#(B..... (B .(B%h(B%hF(B%hSS(B  (B ball python (constriction)r%hƮvr(B  (B rat(B.%hϴ((B2%h(B%h%h  Casting: Searing Ray (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h(B%hn (B (B rstofi the Conjurer (B Draconian%h!  (B Health: (B26/26 ======================== (B Magic: 1(B/6====-------------------- (B AC:(B 6Str:(B 9 (B EV:(B 11Int:(B 20 #####(B SH:(B 0Dex:(B 9 #..(B...####(B XL: (B 3 Next: (B 0% Place: (BDungeon:3 #..(B....@(B.#(B Noise: --------- (B Time:(B 2882.0 (0.0) #..(B...##*#(B d) +0 dagger%h X ...(B.....*##### (B Cast: (BMagic Dart ##.(B..###S(B....##  #.....)(B......#  ...............# (B S(B  (B ball python (constriction) ####....r....... (B r(B  (B rat #......#.....  .............. (B_A rat is nearby!%h" Casting: Searing Ray (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (81% to hit)%hŗ.(B%hrstofi the ConjurerDraconianHealth: (B26/26 ========================Magic: 1(B/6====--------------------AC:(B 6Str:(B 9EV:(B 11Int:(B 20#####SH:(B 0Dex:(B 9#(B.....####XL: (B 3 Next: (B 0% Place: (BDungeon:3#(B......@(B.#Noise: --------- (B Time:(B 2882.0 (0.0)#(B.....##*#d) +0 dagger(B........(B.#####Cast: (BMagic Dart##(B...###S(B....###(B.....)(B......#(B........(B.......#S(B  (B ball python (constriction)####....r(B.......r(B  (B rat#....(B..#(B.....%he.............. (B_A rat is nearby!Casting: Searing Ray (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (81% to hit)%h;*(B%h+* (B Casting: Searing Ray (B(safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%h,-Aiming: Searing Ray (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba ball python (81% to hit)  You focus your ray upon the ball python.%h11;*(B%h~ %h(B The searing ray misses the ball python.(B(B%h%hqQ(B.....%h%h~(B==3.0 (1Magic DartRay (B%hś(B%hY %hP_(Press .(B to maintain the ray.)%h (B ######(B #(B.....####(B #(B.#%h (B #(B.....##(B.#(B.....#####(B.##(B...###.....##(B #(B.....)......#(B ...............#(B.####............(B #......#..... (B .(B%hC (B%h SS(B  (B ball python (constriction)(B%h 1(B--4%h Magic Dart%h (B%h  %h! 6_You stop channelling your searing ray.%h  Casting: Searing Ray (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h (B (B rstofi the Conjurer%h= (B Draconian (B Health: (B26/26 ======================== (B Magic: 0(B/6------------------------ (B AC:(B 6Str:(B 9 (B EV:(B 11Int:(B 20 ######(B SH:(B 0Dex:(B 9 #(B.....#### (B XL: (B 3 Next: (B 0% Place: (BDungeon:3 #(B.....@*(B.# (B Noise: --------- (B Time:(B 2884.0 (0.0) #(B.....##S# (B d) +0 dagger (B..........##### (B Cast: (BMagic Dart (B.##(B...###.....##  #(B.....)......#  (B...............# (B S(B  (B ball python (constriction) (B.####............  #......#..... %h .............. (B_You stop channelling your searing ray.  Casting: Searing Ray (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (100% to hit)%h(Brstofi the ConjurerDraconianHealth: (B26/26 ========================%hq Magic: 0(B/6------------------------AC:(B 6Str:(B 9EV:(B 11Int:(B 20######SH:(B 0Dex:(B 9#(B.....####XL: (B 3 Next: (B 0% Place: (BDungeon:3#(B.....@*(B.#Noise: --------- (B Time:(B 2884.0 (0.0)#(B.....##S#d) +0 dagger(B..........#####Cast: (BMagic Dart.##(B...###.....###(B.....)......#(B...............#S(B  (B ball python (constriction)(B.####............#......#................... (B_You stop channelling your searing ray.  Casting: Searing Ray (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (100% to hit)%ha (B Casting: Searing Ray (B(safe; 3% risk of failure)%hkduonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba ball python (100% to hit)  The magic dart hits the ball python.%h,j%(B.%hl6.(B%h~s(B1=5.0 (1Magic Dart(B%hi(B%h9 _You kill the ball python!%h(B%h(B%h7(B(B%h(B%hN1====(B%h(B%h܎(B%h0(B(B%h.(B%h&(B-%hܚr(BMagic Dartr(B  (B rat(B%h  %h@d(B ###### #.....####  #.....@..# (B7.0 (2 #.....##r#  ..........#####  .##...#  #.....)  .....  .####     (B_You start resting.(B%h6 %hD; (B ######(B #(B.....####(B  #(B.....@(B..#(B  #(B.....##r#(B  ..........#####(B  .##(B...#(B #(B.....)(B .....  .####(B  %h? %hBB 3-(B%h'H (B%hK  %hN L_A rat is nearby!(B%h  %h  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%hֈ (B (B rstofi the Conjurer (B Draconian (B Health: (B26/26 ======================== (B Magic: 0(B/6------------------------ (B AC:(B 6Str:(B 9 (B EV:(B 11Int:(B 20 ######(B SH:(B 0Dex:(B 9 #(B.....#### (B XL: (B 3 Next: (B 1% Place: (BDungeon:3 #(B.....@*(B.# (B Noise: --------- (B Time:(B 2887.0 (0.0) #(B.....##r# (B d) +0 dagger (B..........##### (B Cast: (BMagic Dart (B.##(B...###.....##  #(B.....)......#  (B...............# (B r(B  (B rat (B.####............  #......#.....  .............. _A rat is nearby!Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba rat (100% to hit)%h .(B%hrstofi the ConjurerDraconianHealth: (B26/26 ========================Magic: 0(B/6------------------------AC:(B 6Str:(B 9EV:(B 11Int:(B 20######SH:(B 0Dex:(B 9#(B.....####XL: (B 3 Next: (B 1% Place: (BDungeon:3#(B.....@*(B.#Noise: --------- (B Time:(B 2887.0 (0.0)#(B.....##r#d) +0 dagger(B..........#####Cast: (BMagic Dart.##(B...###.....###(B.....)......#(B...............#r(B  (B rat(B.####............#......#................... _A rat is nearby!Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba rat (100% to hit)%hQ %h(B Casting: Magic Dart (B(safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba rat (100% to hit)  The magic dart hits the rat.%h%hT(B..(B%h/(B3=%hVD8.0 (1Magic Dart(B%h(B%h %hC_You kill the rat!(B%hb@(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B%hCH(B(B(B%hBE(B%h=G0(B(B%h1I(B%h4KN1====(B%hM(B%h$O(B%hUP(B%hQ(B%hS(B%hU0(B(B%hmV0(B(B%hW(B%huY(B%hZT====(B(B%h\(B%h]0(B(B%hZ_(B%h`0(B(B%hb(B%hJd0(B(B%he(B%hg0(B(B%hi(B%hvj0(B(B%hwl(B%hmf2====(B(B%ho(B%hq0(B(B%hs(B%hu(B%hnw(B%hSz(B%h{0(B(B%he}(B%h~T====(B(B%h(B%hJ0(B(B%h҃(B%h0(B(B%h̆(B%h0(B(B%h(B%h^0(B(B%hr(B%hʎ(B%h(B%h(B%h$N3====(B%h(B%hQ0(B(B%h(B%hݘ0(B(B%h<(B%h(B%h0(B(B%h(B%h^T====(B(B%h(B%h^0(B(B%h0(B(B%h](B%h (B%ho0(B(B%hȪ0(B(B%h(B%h0(B(B%h(B%h+l(B(B4====(B%h(B%h0(B(B%h(B%h0(B(B%hD(B%h0(B(B%h(B%h*(B%hT====(B(B%hh(B%h0(B(B%h(B%h0(B(B%hn(B%h(B%h(B%h0(B(B%hN(B%h(B%h 0(B(B%h(B%hyl(B5====(B(B%h(B%h0(B(B%hK(B%h0(B(B%h(B%h 0(B(B%h (B%hP<====(B%h(B%h[0(B(B%h(B%h0(B(B%h](B%h0(B(B%h(B%hC(B%hT(B%hy(B%h(B%h;0(B(B%hr( (B%hD- _You start resting.(B%h(B945.0 (57.0)(B6====-(B6.0 (58(B _Magic restored.%h/(B #######(B #(B.....####(B #(B.#(B #(B.....##.#(B....#####(B.##(B...###.....##(B. #(B.....)......#(B .(B.....#(B .####(B..(B #(B......#..... (B .(B(B(B7.0 (1.0)(B%hU (B #(B #(B.....####(B #(B.#(B #(B.....##.#(B...#####^(B..##(B...###(B.....##(B. #(B.....).(B.....##(B .(B.........(B.....#(B .####(B.......(B #(B......#..... (B .(B(B(B8(B%h %h (BLevel 3 of the Dungeon<<^(B(Press ?(B for help) #######  #.....####  #...@....#   #.....##.#  %h  ............#####   ^..##...###.....##   .. #.....)......#   # ...............#   .####............   #......#.....   ..............  #....(B).........  ###.##.........  #. #........S           (B%h<@.(B%h?r<..(B%h[u B..(B%hːC@.(B%hVB.@(B%h1%h @#.(B%h?5(B%h4(B%h(B%h(B%h(B%hV(B%hw <#.(B%h=.@(B%hT<@.(B%h<..(B%hq4<..(B%hQ<..(B%h%<..(B%h=..(B%h =..(B%h=..(B%h =..(B%hg=..(B%h%..%h}(B%h=. (B%h1%  %h(B%h}C(B  (B%h+(B  %h (B%hk C(B  (B%h C(B  (B%hY m (B   (B%h  %ht h(B   (B%h< ( (B%h= E   (B%hŔ U (B   %hD 4######### (B%h'1  %hG3 (B   #........ (B%h  %h (B   #g....... (B%h  %h: (B   #<.K..... (B%h)u  %hw (B   #........ (B%ho  %h (B   ######### (B%hi %hmh(B   (B%h %h(B    (B%h( (B%hm    ..........#(B%h-b( (B%hem    ..........#(B%h %h!(B    ..........#(B%hTU (B   %hW@ ..........#(B%hS/ (B %hz   ......[...#(B%hG/ (B %h?Kf   ..........#(B%hq/ (B %hf   ..........#(B%hDU (B   %hG^ .......<.# (B%h[ %h (B    ..#.....##(B%h %h" (B    #######(B%htC(B  (B%hC(B  (B%h  %h (B %hJ9 (B %hm9 (B %hgr (B  (B %h}%h(Brstofi the ConjurerDraconianHealth: (B26/26 ========================%hMagic: (B6/6========================AC:(B 6Str:(B 9EV:(B 11Int:(B 20#######SH:(B 0Dex:(B 9#(B.....####XL: (B 3 Next: (B 3% Place: (BDungeon:3#(B...@(B....#Noise: --------- (B Time:(B 2948.0 (0.0)#(B.....##.#d) +0 dagger(B............#####Cast: Magic Dart^(B..##(B...###(B.....##(B.. #(B.....).(B.....##(B .(B.........(B.....#.####(B.......(B.....#(B......#...................Press: ? - help, Shift-Dir - straight lineAim: (Ba rat (100% to hit)  %hThe magic dart hits the rat. _You kill the rat! (B_You start resting. (B_Magic restored.%h (B%h(B%hС%hZJM(B #(B #(B.....####(B #(B.#(B #(B.....##.#%hM#(B .(B..#####(B.^(B..##(B...###(B.....##(B. #(B.....)....#(B.#(B .(B.............#(B .####(B............(B #(B......#..... (B .(B(B%hYWKK(B  (B kobold (wandering)(B%h[?(B9.0 (1Magic Dart%hna(B%hc%h&(B #(B #(B.....####(B #(B.#%h*(B #(B.....##.#(B ..(B.K(B.#####(B .^(B..##(B...###...##(B.. #(B.....).....##(B.##(B .(B..............#(B. .####(B.....(B #(B......#..... (B .(B(B%hZ0G(B.K(B%hX4)(B50%h9(B%h<%hJ  The magic dart hits the rat. _You kill the rat!(B _You start resting.(B _Magic restored. %hN Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%hE(B (B rstofi the Conjurer (B Draconian %hy(B Health: (B26/26 ======================== (B Magic: (B4/6================-------- (B AC:(B 6Str:(B 9 (B EV:(B 11Int:(B 20 ####### (B SH:(B 0Dex:(B 9 #(B.....#### (B XL: (B 3 Next: (B 3% Place: (BDungeon:3 #(B.@(B......# (B Noise: --------- (B Time:(B 2950.0 (0.0) #*(B....##.# (B d) +0 dagger ..(B..K(B.......##### (B Cast: (BMagic Dart .^(B..##(B...###.....##  ...(B.. #(B.....)......#  #.## ...............# (B K(B  (B kobold (wandering)%h7 . .####............  #......#.....  .............. (B_Magic restored.  Casting: Magic Dart (B(safe; 2% risk of failure)  %h XConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 dagger (wandering, hasn't noticed you, 72% to hit)%hX(Brstofi the ConjurerDraconianHealth: (B26/26 ========================Magic: (B4/6================--------AC:(B 6%hStr:(B 9EV:(B 11Int:(B 20#######SH:(B 0Dex:(B 9#(B.....####XL: (B 3 Next: (B 3% Place: (BDungeon:3#(B.@(B......#Noise: --------- (B Time:(B 2950.0 (0.0)#*(B....##.#d) +0 dagger..(B..K(B.......#####Cast: (BMagic Dart.^(B..##(B...###(B.....##(B..... #(B.....).(B.....##(B.##(B .(B..............#K(B  (B kobold (wandering)%h(B. .####(B............#(B......#................... (B_Magic restored.  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 dagger (wandering, hasn't noticed you, 72% to hit)%hB j*K(B   %h%F (B Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray(B3  Press: ? - help, Shift-Dir - straight line(B: (Ba kobold, wielding a +0 dagger (wandering, hasn't noticed you, 72% to hit)You focus your ray upon the kobold. The searing ray hits the kobold.  The kobold is severely wounded.(B%h ( (B %h^ YThe kobold shouts!  (Press .(B to maintain the ray.)%hў T(B.K(B.%h J====(B1.0 (1%hk .Ray (B%h| (B%h - _You hear an angry hiss.%ht G (B The searing ray hits the kobold!%h F*(B%h7c ;*(B%h %h0 3*(B%h ;*(B%h? (B%hF %hH )(B...S(B  (B adderS(B%hJb 3----(B5==--(B2+ (B%hh (B%hm  %ho >_You kill the kobold!(B%hX(BM######(B ####%h[(B....... #(B.)(B...##.#(B ...(B.........#####Ray+ .(B...#.(B.S....(B%h'^(B%hfS(B  (B adderS.(B%hm](B----(B3%h{t(B%h{< _You stop channelling your searing ray.%h'  Casting: Searing Ray (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h=(B %hR(B rstofi the Conjurer (B Draconian (B Health: (B26/26 ======================== (B Magic: 2(B/6========---------------- (B AC:(B 6Str:(B 9 (B EV:(B 11Int:(B 20 (B SH:(B 0Dex:(B 9 ####### (B XL: (B 3 Next: (B 5% Place: (BDungeon:3 #(B.@(B...#### (B Noise: --------- (B Time:(B 2953.0 (0.0) %h #(B.*(B......# (B d) +0 dagger #(B.*(B...##.# (B Cast: (BMagic Dart ...(B...*(B.....#####  .^.(B.##(B.*(B.###(B.....##  ...(B.. #(B.*(B...).(B.....# (B S(B  (B adder #.## .(B...*(B..........#  . .####S(B...........  %h#......#..... (B_You stop channelling your searing ray.  Casting: Searing Ray (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (100% to hit)%h g(Brstofi the ConjurerDraconian%h Health: (B26/26 ========================Magic: 2(B/6========----------------AC:(B 6Str:(B 9EV:(B 11Int:(B 20SH:(B 0Dex:(B 9#######XL: (B 3 Next: (B 5% Place: (BDungeon:3#(B.@(B...####Noise: --------- (B Time:(B 2953.0 (0.0)#(B.*(B......#%h d) +0 dagger#(B.)(B...##.#Cast: (BMagic Dart...(B.........#####.^.(B.##(B...###(B.....##...(B.. #(B.....).(B.....#S(B  (B adder#.##(B .(B..............#%h .(B .####S(B...........#......#..... (B_You stop channelling your searing ray.  Casting: Searing Ray (B(safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (100% to hit)%h2;*(B%h~#*%hm(B%h;*(B%h*;*(B%hw!;*(B%h n (B Casting: Searing Ray (B(safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%hpAiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban adder (100% to hit)  The magic dart hits the adder.%hy'(B.%hc|p)(B...S(B..%h5(B=4.0 (1%h(B%hȗ3 _The adder is lightly wounded.%h^  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B %h_(B (B rstofi the Conjurer %h(B Draconian (B Health: (B26/26 ======================== (B Magic: 1(B/6====-------------------- (B AC:(B 6Str:(B 9 (B EV:(B 11Int:(B 20 (B SH:(B 0Dex:(B 9 %h####### (B XL: (B 3 Next: (B 5% Place: (BDungeon:3 #(B.@(B...#### (B Noise: (B=-------- (B Time:(B 2954.0 (0.0) #(B.*(B......# (B d) +0 dagger #(B.*(B...##.# (B Cast: (BMagic Dart %h9,...(B..*(B......#####  .^.(B.##(B.*(B.###(B.....##  ...(B.. #(B.*(B...).(B.....# (B S(B  (B adder %h #.## .(B..S(B...........#  . .####(B............  %h_#......#..... (B_The adder is lightly wounded.  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line %hLAim: (Ban adder (lightly wounded, 100% to hit) %h(Brstofi the ConjurerDraconianHealth: (B26/26 ======================== %hf Magic: 1(B/6====--------------------AC:(B 6Str:(B 9EV:(B 11Int:(B 20SH:(B 0Dex:(B 9#######XL: (B 3 Next: (B 5% Place: (BDungeon:3#(B.@(B...####Noise: (B=-------- (B Time:(B 2954.0 (0.0)#(B.*(B......#d) +0 dagger#(B.)(B...##.#Cast: (BMagic Dart...(B.........#####.^.(B.##(B...###(B.....##...(B.. #(B.....).(B.....#S(B  (B adder#.##(B .(B..S(B...........#.(B .####(B............#......#..... (B_The adder is lightly wounded.  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (lightly wounded, 100% to hit) %h ;*(B %hX ;*(B %h= #* %h (B %h ;*(B %h/   %h1 (B Casting: Magic Dart (B(safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban adder (lightly wounded, 100% to hit)  The magic dart hits the adder.(B %h*6 '(B. %h7 )(B.S(B.. (B. %h+9 -(B5.0 (1 %hG p(B _The adder is moderately wounded.(B %hb  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B %hy(B (B rstofi the Conjurer %hQ (B Draconian (B Health: (B26/26 ======================== (B Magic: 0(B/6------------------------ (B AC:(B 6Str:(B 9 (B EV:(B 11Int:(B 20 (B SH:(B 0Dex:(B 9 ####### (B XL: (B 3 Next: (B 5% Place: (BDungeon:3 %h#(B.@(B...#### (B Noise: (B=-------- (B Time:(B 2955.0 (0.0) #(B.*(B......# (B d) +0 dagger #(B.*(B...##.# (B Cast: (BMagic Dart ...(B..*(B......#####  .^.(B.##S(B..###(B.....##  %h-...(B.. #(B.....).(B.....# (B S(B  (B adder #.## .(B..............#  . .####(B............  #......#..... (B_The adder is moderately wounded.Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (moderately wounded(B, 100% to hit) %h.(B %h#rstofi the ConjurerDraconianHealth: (B26/26 ========================Magic: 0(B/6------------------------AC:(B 6Str:(B 9EV:(B 11Int:(B 20SH:(B 0Dex:(B 9#######XL: (B 3 Next: (B 5% Place: (BDungeon:3#(B.@(B...####Noise: (B=-------- (B Time:(B 2955.0 (0.0)#(B.*(B......#d) +0 dagger#(B.)(B...##.#Cast: (BMagic Dart...(B.........#####.^.(B.##S(B..###(B.....##...(B.. #(B.....).(B.....#S(B  (B adder#.##(B .(B..............# %hy.(B .####(B............#......#..... (B_The adder is moderately wounded.Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (moderately wounded(B, 100% to hit) %h>8 #* %h4: (B %h ;*(B %h P(BCasting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  %h Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (moderately wounded(B, 100% to hit)  The magic dart hits the adder but does no damage. %h j(B.)S(B. %h c(B6.0 (1Magic Dart(B %h- (B %h   %h R_The adder is moderately wounded.(B %h #(B #(B..@(B..####(B #(B.#(B #(B.)(B...##.#(B ..(B. %hc .^(B..##(B...###(B.....##(B.(B.... #(B.....).(B.....#(B #(B.##(B .(B.........(B.....#(B.(B .####(B....(B (B %h <S(B. %h" 0(B-7 %hw& (B %h(  %h  %h& #(B #(B...@(B.####(B #(B.#(B #(B.)S(B..##.#(B ..(B...#####(B.^(B..##(B...###.(B..(B...(B #(B.....)......#(B #.##(B .(B..............#(B.(B .####(B...(B  %h(B %hB<S(B. %h0(B=8 %ha(B %h##  %h$7_The adder bites you but does no damage.%h"L (B You hit the adder. Your tail-slap misses the adder.The adder is heavily wounded.(B%hN((B9%hQ(B%hST _The adder barely misses you.(B%hg %hi(B You hit the adder but do no damage.The adder is heavily wounded.(B%h@kj1====(B60Magic Dart%hq(B%h*u %hRvG_The adder misses you.(B%hw  Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h((B (B rstofi the Conjurer (B Draconian %ht(B Health: (B26/26 ======================== (B Magic: 0(B/6------------------------ (B AC:(B 6Str:(B 9 (B EV:(B 11Int:(B 20 (B SH:(B 0Dex:(B 9 #######(B XL: (B 3 Next: (B 5% Place: (BDungeon:3 #(B...@(B.#### (B Noise: (B=-------- (B Time:(B 2960.0 (0.0) #(B...S(B....# (B d) +0 dagger #(B.)(B...##.# (B Cast: (BMagic Dart %h..(B..........#####  .^(B..##(B...###.....##  ..(B... #(B.....)......# (B S(B  (B adder #.## .(B..............#  . .####(B............  #......#..... (B_The adder misses you.Casting: Magic Dart (B(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (heavily wounded(B, 100% to hit)%h*+ (Brstofi the ConjurerDraconianHealth: (B26/26 ========================Magic: 0(B/6------------------------AC:(B 6Str:(B 9%h- EV:(B 11Int:(B 20SH:(B 0Dex:(B 9#######XL: (B 3 Next: (B 5% Place: (BDungeon:3#(B...@(B.####Noise: (B=-------- (B Time:(B 2960.0 (0.0)#(B...S(B....#d) +0 dagger#(B.)(B...##.#Cast: (BMagic Dart..(B..........#####.^(B..##(B...###.....##..(B...(B #(B.....)......#S(B  (B adder#.##(B .(B..............#.(B .####(B............#......#.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (heavily wounded(B, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.(B%h/ c(B1.0 (1Magic Dart(B%h3 (B%h5 t  Aiming: Magic Dart (B(safe; 2% risk of failure)  %h7 Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban adder (heavily wounded(B, 100% to hit)  The magic dart hits the adder.  The adder is almost dead.(B _The adder closely misses you.(B x2%h ( (B %h9You closely miss the adder.(B Your tail-slap misses the adder.The adder is almost dead.(B(B2%h}(B%h %hG_The adder closely misses you.(B%h( (B %hYou closely miss the adder.The adder is almost dead.(B(B3%h(B%hW %hN_The adder barely misses you.(B%h  (B You closely miss the adder.The adder is almost dead.(B%h]((B4%h(B%h %hp7_The adder bites you but does no damage.%h  %h (B You closely miss the adder.The adder is almost dead.(B(B5%h (B%h  %h Q_The adder barely misses you.(B x2%h9 (B You miss the adder.The adder is almost dead.(B%h#((B6%hz(B%hM %ho/_The adder bites you but does no damage.%h]( (B %h_mYou barely miss the adder.The adder is almost dead.(B%ha!(B7%h)f(B%hh %htj/_The adder bites you but does no damage.%h ( (B %hd You closely miss the adder.The adder is almost dead.(B(B8%h (B%hǐ  %h _The adder closely misses you.(B The adder barely misses you.(B%hB~9 (B You hit the adder.%hH†(B%h!1(B289%h(B%h %hUE_You kill the adder!(B%hP(B%hMQ(B%hR(B%hV(B%hWN1====(B%h]Y(B%h\(B%h](B%h_(B%hb(B%hc(B%hd(B%hg(B%hi(B%h#j(B%hl(B%hm<====(B%h(B%h/(B%hY(B%h(B%h2(B%h/(B%h(B%ha(B%hC(B%hͺ(B%h»<====(B%h¼(B%hn(B%h(B%h}(B%h(B%h(B%h3(B%hw(B%h(B%h(B%h(B%h(B%h(B%hi(B%h(B%h(B%hB(B%hPN3====(B%h((B%h(B%h(B%h-(B%h(B%hq(B%hq(B%hR(B%h(B%hB(B%h(B%h<====(B%h(B%h (B%h0 (B%h? (B%hs(B%h4(B%hS(B%h(B%h(B%hI(B%h(B%h(B%h(B%h1 (B%h!(B%h"(B%h%(B%hO&T(B4====(B%h}'(B%h)(B%h*(B%h,(B%hr1(B%h2(B%h3(B%h5(B%h7(B%h(8(B%h.:(B%hE;<====(B%hq<(B%h?(B%he@(B%hB(B%h'D0(B(B%hdE(B%h@`(B%h,gH(B(B(B%hi0(B(B%hl(B%hm(B%h}o(B%hr(B%h tT(B5====(B%h^d(B(B(B(B(B(B(B(B(B(B(B====(B(B(B(B(B(B(B(B(B(B(B(B(B%hg(B%h͑(B%h:(B%h2(B%h/ (B- %hc=_You start resting.(B%hǯ4(B3019.0 (50.0)%hG%(B6%hO====-(B20.0 (51%h(B%h % _Magic restored.%hfz%h6|e(B #(B #(B..@(B..####(B #(B...†(B....#(B #(B.)(B...##.#(B ..(B...#####(B .^(B..##(B...###(B.....##(B .(B.... #(B.....).(B.%h}....#(B #(B.##(B .(B.....%h.....#(B .(B .####(B.... (B #......#.....(B(B%hi3(B1.0 (1.0)%h(B%h%h9(B #(B #(B.@(B...####(B #(B...†(B....#(B #(B.)(B...##.#(B ...(B..#####(B .^.(B.##(B...###(B.....##(B ...(B.. #(B.....).....#(B #.##(B .(B..............#(B .(B .####(B..... (B #......#.....(B(B(B2(B%h (B #(B #@(B....####(B #(B...†(B....#(B #(B.)(B...##.#(B ...(B..#####(B .^..##(B...###....##(B .....(B #(B.....)......#(B #.##(B ..(B......#(B .(B .####(B..... (B #......#.....(B(B(B3(B%h0)Q(B #######(B.....####†(B....)(B...##....(B.........#####(B....##(B.....................(B(B====(B4%h-(B%hw>%hN(B #######%hx{(B.....####†(B....)(B...##.(B...............######(B..^(B..##(B...###(B.....###(B...##(B..........#....(B).........(B%h(B%hq((B5%h9(B%h%h%h(B ###(B ########(B... #(B.....#####(B.... #(B...†(B....#(B.....#(B.)(B...##.(B.......@(B.......######(B..^(B..##(B...###(B.....##(B...(B #(B.....)(B......#.(B.)..###.##.........(B%h{(B%h}%h!(B6%h(B%hA%hW= (B #############(B #(B.....#(B.....####%h@ (B #(B.....#(B...†(B....##(B.....#(B.)(B...##.#.######(B..^(B..##(B...###.....##(B #(B..... #.(B....)......#(B ##(B.##(B......#(B .. ..####..(B. ##(B #....#.....(B. ......(B #....(B).. (B ###.##.(B%hL (B%hV ((B7%h` (B%he %h(B #############(B #(B.....#..(B...####(B #(B.....#.(B..†(B....##(B.....#(B.)(B...##.#.######(B..^(B..##(B...###.....##(B #(B.....##..(B...)......#(B ##(B.##(B........#(B ... ..####....(B ..#(B ###(B #......#.....(B #(B.. ......(B (B.. #....(B).(B (B ###.##.(B (B(B(B8(B%hU| (B #######(B #(B.....#....(B.####(B #(B.....#..(B.†(B....##(B.....#(B.)(B...##.#.######(B..^(B..##(B...###.....##(B #(B.....##...(B..)......#(B ##(B.##(B........(B .(B.. .(B.####(B .(B.##(B ###(B #......#(B #(B..  .. #....(B) ###.##(B(B(B9(B%h[%h$r (B #############(B.....#..(B...####%hs (B..†(B....###(B.)(B...##(B..................#########(B..^@(B.##...###.....##(B #(B.....##.....)......#(B.##(B..........(B.#(B..##(B#(B...#.(B #........(B (B%hy (B%h~ )(B30%h (B%h %h 7(BM%h".############(B ...(B.###(B ..(B.†(B...####(B.....#(B.)(B...##.#(B .......@(B..........#####(B ####(B..^(B..##(B...###.....#(B.....##...(B..)###(B.##(B.................#.(B.##(B #...(B%h`((B%h.((B1%hC3(B%h+5%h(Brstofi the ConjurerDraconianHealth: (B26/26 ========================%ha$Magic: (B6/6========================#############AC:(B 6Str:(B 9#(B.....#....(B.####EV:(B 11Int:(B 20#(B.....#..(B.†(B....#SH:(B 0Dex:(B 9####(B.....#(B.)(B...##.#XL: (B 3 Next: (B28% Place: (BDungeon:3.......@..........#####(B Noise: --------- (B Time:(B 3031.0 (0.0)####(B..^(B..##(B...###.....##(B d) +0 dagger#(B.....##...(B..)......#(B Cast: Magic Dart%h##(B.##(B.................(B.. .(B.####............(B.##(B ###(B #......#....(B #(B...............(B .(B..#....(B)........(B ..###.##........(B (BYou hit the adder. _You kill the adder! (B_You start resting. (B_Magic restored.  Press: ? - help, v - describe, . - travel(BThe floor.%hk@.%ho(B%h3 G^(B.  A shaft.%h (Brstofi the ConjurerDraconianHealth: (B26/26 ========================Magic: (B6/6========================#############AC:(B 6Str:(B 9%h #(B.....#....(B.####EV:(B 11Int:(B 20#(B.....#..(B.†(B....#SH:(B 0Dex:(B 9####(B.....#(B.)(B...##.#XL: (B 3 Next: (B28% Place: (BDungeon:3.......@(B..........#####(B Noise: --------- (B Time:(B 3031.0 (0.0)####(B..^(B..##(B...###.....##(B d) +0 dagger#(B.....##...(B..)......#(B Cast: Magic Dart##(B.##(B.................(B.. .(B.####............(B.##(B ###(B #......#....(B #(B...............(B .(B..#....(B)........(B ..%h V###.##........(B (BYou hit the adder. _You kill the adder! (B_You start resting. (B_Magic restored.  Press: ? - help, v - describe, . - travel(BA shaft.%h" (B%h1) (B%hp+  _%h- (B%ha%hed(B #######(B #(B.....#.....####(B #(B.....#...†....##(B.....#(B.)(B...##.#>.######(B..^(B..##(B...###.....(B #(B.....##.....)......(B ##(B.##(B... .(B.. .(B.####(B .(B.##(B ###(B #......#(B #.(B.  ..(B. #....(B) ..(B ###.##(B%h (B%hM-(B2.0 (1%h[(B%h %hA5_Found a stone staircase leading down.%hDG(B #######%hx(B #(B.....#.....####(B #(B.....#...†....##(B.....#(B.)(B...##.#(B.>.#(B..^(B..##(B...###.....(B #(B.....##.....)(B ##(B.##(B... .(B....(B.####(B ..######(B #......#(B #..(B  ...(B #....(B)%hZ ..(B ###.##(B%h{(B%h͒((B3%h'(B%h`%h6e(B #######(B #(B.....#.....####%hf(B #(B.....#...†....##(B.....#(B.)...##.#(B.>.#(B..^(B..##(B...###(B #(B.....##.....)(B ##(B.##(B.... ..(B....####(B ..######(B #......#(B #..(B  ...(B #....(B)%hhZ ..(B ###.##(B%hVp(B%hv((B4%h|(B%h~%hu (B #############(B #(B.....#.....####(B #(B.....#...†....##(B.....#(B.)...##.#%hx W(B.>.#(B..^(B..##...###(B #(B.....##.....)(B ##(B.##(B ..(B....####(B ..######(B #......#(B #..(B  ...(B #....(B) ..(B ###.##(B%h& (B%hf ((B5%hz (B%h %hA1(B #############(B #..(B...#.....####(B #.(B....#...†....#%ho}#(B.....#.)...##.#(B.>.(B.#(B..^(B..##...###(B #.(B....##.....)(B ##.##(B ......####(B ..######(B #......(B #..(B  ...(B #....(B) ..(B ###.##(B%h+(B%ho((B6%ht(B%h%hœ(B #######(B #....(B.#.....(B #..(B...#...†....%h:#(B.....#.)...##.(B.>.(B.#(B..^(B..##...###(B #..(B...##.....)(B ##.##(B ......####(B ..######(B #(B #..(B  ...(B #....(B) ..(B ###.##(B%h(B%h((B7%h`(B%h %hVx q(B #(B #.....#.....(B #...(B..#...†#(B.....#.)...##(B.>(B.%h{ #(B..^(B..##...###(B #...(B..##.....)(B ##.##(B ......####(B ..######(B #(B #..(B  ...(B #....(B) ..(B ###.##(B%h (B%hZ ((B8%h (B%h^ %h(B #(B #.....#.....(B #.....#...†%h2#(B.....#.)...(B..#(B..^..##...#(B #.....##.....(B ##.##(B ......####(B ..######(B #(B #..(B  ...(B #....(B) ..(B ###.##(B%h)(B%h((B9%hw(B%h %h__(BThere is a stone staircase leading down here.%ho.(B  #.....#.....(B #.....#...†%hh2#(B.....#.)...#>#(B....#(B..^..##...##(B #.....##(B ##.##(B ......####(B ..######(B #(B #..(B  ...(B #....(B ..(B ###.(B%h:(B%hA0(B40 _%hH(B%hJ%h(0%h3(B  #.....#(B #.....#...†(B #(B.....#.)(B #(B.>(B #(B....#(B..^..##...(B ####(B #.....##(B ##.##(B ......####(B ..######(B #(B #..(B  ...(B #(B ..(B ###.(B%h|J(B%h~M%hN!(B1%hVR(B%h\T%hM(B  #.....#(B #.....#...(B #.....#.)(B #(B.>(B #(B....#..^..##(B ####(B. #.....####(B ##.##(B ......####(B ..######(B #(B #..(B  ...(B #(B ..(B ###(B(B(B2(B%h (B  #.....#(B #.....#(B #.....#.)(B #(B.>(B #(B....#..^..##(B ####(B.. #.....##(B ##(B.. ##.##(B... ......(B.... ..######(B ..#(B.##..(B .......(B #(B ..(B (B(B3(B%h(B #########.....#..############)(B.......>(B............########..^..#####(B..#(B #...(B ##(B..#(B ##.##...(B .... ......###(B.. ..######(B#(B......%h(B%h ((B4%h(B%h%h(%h4Q(B #########.....#..############)(B.......>............########..^..######@(B.#(B #...(B ##(B..#(B ##.##...(B ..... ......###(B....S(B  (B ball python (constriction, asleep)S(B..#(B. ..%h(B%h:(B5Magic Dart%h(B%h %hwP_A ball python comes into view.(B%hci  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%hpO =(B %hKR (B rstofi the Conjurer (B Draconian #########(B Health: (B26/26 ======================== #.....#..(B Magic: (B5/6====================---- #.....#..(B AC:(B 6Str:(B 9 #############.....#.)(B EV:(B 11Int:(B 20 #(B.......>............(B SH:(B 0Dex:(B 9 #(B....########..^..##.(B XL: (B 3 Next: (B28% Place: (BDungeon:3%hT L ####@(B.# #.....##.(B Noise: --------- (B Time:(B 3045.0 (0.0) ##*(B.# ##.##....(B d) +0 dagger (B.*(B... ......###(B Cast: (BMagic Dart (B..*(B.....######  (B..#*##(B.. . %hU G(B....**. #.(B S(B  (B ball python (constriction, asleep) (B......S ## (B..#(B. (B..  (B_A ball python comes into view.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line%hpW HAim: (Ba ball python (asleep, 100% to hit) %hW(Brstofi the Conjurer %hNDraconian#########(B Health: (B26/26 ========================#.....#..(B Magic: (B5/6====================----#.....#..(B AC:(B 6Str:(B 9#############.....#.)(B EV:(B 11Int:(B 20#(B.......>............(B SH:(B 0Dex:(B 9#(B....########..^..##.(B XL: (B 3 Next: (B28% Place: (BDungeon:3####@(B.#(B #.....##.(B Noise: --------- (B Time:(B 3045.0 (0.0)##*(B.#(B ##.##....(B d) +0 dagger(B..... ......###(B Cast: (BMagic Dart %h........######(B..#(B.##(B...(B.......#.(B S(B  (B ball python (constriction, asleep)(B......S##(B..#(B. .. _A ball python comes into view.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (asleep, 100% to hit) %h{;*(B %h_;*(B %h+;*(B %h;*(B %hB;*(B %h (B Casting: Magic Dart (B(safe; 1% risk of failure) %h>onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba ball python (asleep, 100% to hit)  The magic dart hits the ball python. %h[2(B... %h...S(B  )S(B.(B=6.0 (1 %h(B %h  %hU_The ball python is heavily wounded.(B!%h  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B!%hu(B (B rstofi the Conjurer (B Draconian !%h #########(B Health: (B26/26 ======================== #.....#..(B Magic: (B4/6================-------- #.....#..(B AC:(B 6Str:(B 9 #############.....#.)(B EV:(B 11Int:(B 20 #(B.......>............(B SH:(B 0Dex:(B 9 #(B....########..^..##.(B XL: (B 3 Next: (B28% Place: (BDungeon:3 ####@(B.# #.....##.(B Noise: (B=-------- (B Time:(B 3046.0 (0.0) ##*(B.# ##.##....(B d) +0 dagger (B.*(B... ......###(B Cast: (BMagic Dart (B..*(B.....######  (B..#*##(B.. . (B....*(B.. #.(B S(B  (B ball python (constriction) (B.....S(B. ## (B..#(B. (B..  (B_The ball python is heavily wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line!%hsAim: (Ba ball python (heavily wounded(B, 100% to hit)!%hp(Brstofi the ConjurerDraconian#########(B Health: (B26/26 ========================!%ht #.....#..(B Magic: (B4/6================--------#.....#..(B AC:(B 6Str:(B 9#############.....#.)(B EV:(B 11Int:(B 20#(B.......>............(B SH:(B 0Dex:(B 9#(B....########..^..##.(B XL: (B 3 Next: (B28% Place: (BDungeon:3####@(B.#(B #.....##.(B Noise: (B=-------- (B Time:(B 3046.0 (0.0)##*(B.#(B ##.##....(B d) +0 dagger(B..... ......###(B Cast: (BMagic Dart........######(B..#(B.##(B...(B.......#.(B S(B  (B ball python (constriction)(B.....S(B.##(B..#(B. .. _The ball python is heavily wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (heavily wounded(B, 100% to hit)!%hb;*(B!%hD ;*(B!%h[ ;*(B!%hQ ;*(B!%h1  !%h D(B Casting: Magic Dart (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba ball python (heavily wounded(B, 100% to hit)  The magic dart hits the ball python.(B!%h 2(B...!%h dS(B..(B7.0 (1!%h/ (B!%h  !%hK V_The ball python is severely wounded.(B"%h,u  "%hvCasting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B"%hzR(B (B rstofi the Conjurer "%hYTr (B Draconian #########(B Health: (B26/26 ======================== #.....#..(B Magic: 3(B/6============------------ #.....#..(B AC:(B 6Str:(B 9 #############.....#.)(B EV:(B 11Int:(B 20 #(B.......>............(B SH:(B 0Dex:(B 9 #(B....########..^..##.(B XL: (B 3 Next: (B28% Place: (BDungeon:3 ####@(B.# #.....##.(B Noise: (B=-------- (B Time:(B 3047.0 (0.0) ##*(B.# ##.##....(B d) +0 dagger (B.*(B... ......###(B Cast: (BMagic Dart (B..*(B.....######  (B..#S##(B.. . (B....... #.(B S(B  (B ball python (constriction) (B....... ## (B..#(B. (B..  "%hV(B_The ball python is severely wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (heavily wounded(B, 100% to hit)"%hx(Brstofi the ConjurerDraconian#########(B Health: (B26/26 ========================#.....#..(B Magic: 3(B/6============------------"%h%|8 #.....#..(B AC:(B 6Str:(B 9#############.....#.)(B EV:(B 11Int:(B 20#(B.......>............(B SH:(B 0Dex:(B 9#(B....########..^..##.(B XL: (B 3 Next: (B28% Place: (BDungeon:3####@(B.#(B #.....##.(B Noise: (B=-------- (B Time:(B 3047.0 (0.0)##*(B.#(B ##.##....(B d) +0 dagger(B..... ......###(B Cast: (BMagic Dart........######(B..#S##(B...(B.......#.(B S(B  (B ball python (constriction)(B.......##(B..#(B. .. _The ball python is severely wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (heavily wounded(B, 100% to hit)"%hd;*(B"%h"%h3*(B"%hc(BCasting: Magic Dart (B(safe; 1% risk of failure)  "%heConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (heavily wounded(B, 100% to hit)  The magic dart hits the ball python."%hk<(B..S"%hmL(B. (B"%h]n-(B8.0 (1"%hq(B"%ht "%h?vV_The ball python is severely wounded.(B"%h "%h Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B#%h(B (B rstofi the Conjurer (B Draconian #%h9#########(B Health: (B26/26 ======================== #.....#..(B Magic: 2(B/6========---------------- #.....#..(B AC:(B 6Str:(B 9 #############.....#.)(B EV:(B 11Int:(B 20 #(B.......>............(B SH:(B 0Dex:(B 9 #(B....########..^..##.(B XL: (B 3 Next: (B28% Place: (BDungeon:3#%h= ####@(B.# #.....##.(B Noise: (B=-------- (B Time:(B 3048.0 (0.0) ##*(B.# ##.##....(B d) +0 dagger (B.*(B... ......###(B Cast: (BMagic Dart (B..S(B.....######  (B..#(B.##(B.. . (B....... #.(B S(B  (B ball python (constriction) #%h%(B....... ## (B..#(B. (B..  (B_The ball python is severely wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#%hxAiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (severely wounded(B, 100% to hit)#%hHO(Brstofi the ConjurerDraconian#########(B Health: (B26/26 ========================#.....#..(B Magic: 2(B/6========----------------#.....#..(B AC:(B 6Str:(B 9#############.....#.)(B EV:(B 11Int:(B 20#%hQ8#(B.......>............(B SH:(B 0Dex:(B 9#(B....########..^..##.(B XL: (B 3 Next: (B28% Place: (BDungeon:3####@(B.#(B #.....##.(B Noise: (B=-------- (B Time:(B 3048.0 (0.0)##*(B.#(B ##.##....(B d) +0 dagger(B..... ......###(B Cast: (BMagic Dart..S(B.....######(B..#(B.##(B...(B.......#.(B S(B  (B ball python (constriction)(B.......##(B..#(B. .. _The ball python is severely wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (severely wounded(B, 100% to hit)#%h'#*#%h(B#%h (B Casting: Magic Dart (B(safe; 1% risk of failure)#%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba ball python (severely wounded(B, 100% to hit)  The magic dart hits the ball python.#%h,(B..#%h 8†(B#%h)#%h,e(B309.0 (1Magic Dart(B#%h5(B#%hf; #%hr=K_You kill the ball python!(B$%h3 (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B3====(B$%h (B$%h (B$%h (B$%hW (B$%h (B$%hS 0(B(B$%h (B$%h (B$%h (B$%h (B$%h <====(B$%h (B$%h (B$%h" (B$%hc (B$%h (B$%h (B$%hl (B$%h* (B$%h (B$%h* (B$%h 0(B(B$%hR (B$%h 0(B(B$%h (B$%h (B$%hh l(B4====(B(B$%h (B$%h 0(B(B$%h (B$%h@ (B$%h{ (B$%h (B$%h (B$%h$ (B$%hM (B$%h~ <====(B$%h (B$%hZ (B$%h (B$%h (B$%h" (B$%hC (B$%h? (B$%h (B$%h (B$%h (B$%h (B$%h (B$%h (B$%h (B$%h (B$%h (B$%h (B$%h T(B5====(B$%h (B$%h: (B$%h (B$%h (B$%hs (B$%h (B$%h| (B$%h (B$%h( 0(B(B$%hi (B$%h <====(B$%h1 (B$%h (B$%h| (B$%h! (B$%h1# (B$%hj$ (B$%h% (B$%h' (B$%h( 0(B(B$%h]+ (B$%h, (B$%h. (B$%h/ (B$%h41 (B$%h2 (B$%hY l (B- _You start resting.(B$%h` 2(B84.0 (35.0)$%hd s(B6====-(B5.0 (36$%hvh (B$%hj  $%hRl _Magic restored.%%hZC 9##.....#.#.....#.#############.....#.).#(B.......>.#(B....########..^..##.%%h]F ####(B.@#(B #.....##.##(B..#(B ##.##.(B......(B ......#(B....†(B.....#(B ##(B....#(B.##(B.. .(B..........(B.#.(B........(B...(B #(B....#(B..#(B.... #(B%%hK (B%%hP %(B6.0 (1%%hT .0)%%hV (B%%hX &%hVB##########.....#...############)(B.......>............#.(B...########..^..######(B..##(B #...(B ##@(B.#(B ##.##...>(B...................####(B.........†(B.....######(B &%hXE....#(B....#(B.##(B.. ..##(B. ..........##(B ... ##(B....#(B..#(B..(B... ......#(B.......&%hG(B&%hM((B7&%hP(B&%hQ &%hIS5_Found a stone staircase leading down.&%hņ##########.....#...############)#.(B......>............&%h3#..(B..########..^..##(B. ####(B..##(B #...#(B...###(B..#######.##...>(B......@(B............####(B.†(B.....######(B #(B....#(B.##(B.. ..##(B.........(B....#(B #(B...(B..##(B......#(B..#(B...(B.. .......#(B......(B. &%h(B&%h((B8&%hC(B&%h'%hn'%hL(B .....#...############)..(B.....>............(B. #...(B.########..^..##(B..####(B..##(B #...#(B...###(B..#######.##...>(B...................####(B.†(B.....######(B #(B....#(B.##(B.. ..##(B.............##(B....(B......... ...(B.....'%h$(B'%h/E====(B9'%hC6(B'%h7'%h\ :(B ############)...(B....>............(B. #...(B.########..^..##(B.####(B..##(B #...#(B...###(B..#######.##...>(B...................####(B.†(B.....######(B ....#(B..@(B.#.##..(B ..##(B...........#(B #(B....##(B..(B. ....#(B...... .......(B(B90'%h (B'%hi '%hYTS(B ############'%hV)...(B....>............(B.########..^..##(B.####(B..##(B #...#(B...###(B..#######.##...>(B...................####(B..†(B.....######(B #(B....#(B.##(B.. ..##(B.....@(B.......#(B ##(B......#(B..#(B ..(B. ....(B.. .......#(B...... ......'%h](B'%hh((B1'%ho(B'%hr(%hdK(B #.....#.)(%hf(B.. #.......>#(B.##....########..^..###(B..####.(B.##(B #.....##(B #(B...###(B..#######.###>(B........(B...(B......†(B.....######(B .#(B....#(B.##(B..(B  ##.(B #(B #.(B .#(B..#(B.....(B .#(B.......#(B.......(B .....(B..#.(B .......#(B......(B .(B......(B #(B......(B .(B.....(%hm(B(%hv((B2(%hS}(B(%h(%hS l(B #.....#.(B .. #(%h q.>(B #(B.##....########..^..##(B #.(B.####.(B.##(B #.....###.(B..###(B..#.##(B.#>(B...(B...(B.....†(B.....######(B.#(B....#(B.##..(B  ##.(B #(B #.(B .#(B..#(B.....#(B..#(B......#(B....... .......(B #(B.......#.(%h..(B ##(B...........(B #(B.........(B....(B(%h^(B(%h(((B3(%h0(B(%h(2(%hL (B ..(B #.......>..........#(B.##....########..^..##(B.####.(B.##(B #...(%h ##(B...###(B..#######.##...(B.#>(B...(B................##(B....†(B.....######(B .#(B....#(B.##..(B  ##(B...........#(B ........#(B..#(B #(B.#(B.....(B..(B..(B...K(B  (B kobold (asleep)(B...(B.......K(B. #(B.(%h . R(B(B4Magic Dart(%h!0 (B(%h13  (%h4 d_A kobold comes into view. It is wielding a +0 short sword.(B(%h] U#.##....########..^..###(B..####.(B.##(B #...##(B...###(B..#######.##...(%h (B.#>(B...................##(B..........†(B.....######(B ..(B....#(B....#(B.##..(B  ##(B...........#(B.##(B.......@#..#...(B #(B.#.....#(B.....(B #(B.....#(B... ....(B .K(B. #(B.=(B#(B... ..(%h (B(%hf' ((B5(%h/ (B(%h3  (%hU5 >_Found a copper ring(B.)%h  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B)%hj =(B )%h# #.##....########..^..##(B rstofi the Conjurer #(B..####.(B.## #.....##(B Draconian ##(B...###(B..#######.##...(B Health: (B26/26 ======================== (B.#>(B...................##(B Magic: (B5/6====================---- (B...........†(B.....###### (B AC:(B 6Str:(B 9 ..(B....#(B....#(B.##.. (B EV:(B 11Int:(B 20 ##(B............. #(B SH:(B 0Dex:(B 9 (B.###(B............. #(B XL: (B 3 Next: (B30% Place: (BDungeon:3 (B.......@#..#..... (B Noise: --------- (B Time:(B 3095.0 (0.0) #(B.......*#....... (B d) +0 dagger ##(B......*(B........ (B Cast: (BMagic Dart #(B......*#(B.......  )%h/ }##(B......*(B.......  #(B......*(B...... (B K(B  (B kobold (asleep) (B.......K(B. #(B.=  #(B.......... (B..  (B_Found a copper ring(B.  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 short sword (asleep, 100% to hit)*%h.(B*%hA #.##....########..^..##(B rstofi the Conjurer#(B..####.(B.##(B #.....##(B Draconian##(B...###(B..#######.##...(B Health: (B26/26 ========================(B.#>(B...................##(B Magic: (B5/6====================----(B...........†(B.....######(B AC:(B 6Str:(B 9..(B....#(B....#(B.##..EV:(B 11Int:(B 20##(B.............#(B SH:(B 0Dex:(B 9.###(B.............#(B XL: (B 3 Next: (B30% Place: (BDungeon:3.......@#..#.....Noise: --------- (B Time:(B 3095.0 (0.0)#(B.......*#.......d) +0 dagger##(B...............Cast: (BMagic Dart#(B.......#(B.......##(B..............#(B.............*%hlK(B  (B kobold (asleep)(B.......K(B. #(B.=#(B.......... .. _Found a copper ring(B.  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 short sword (asleep, 100% to hit)*%hc;*(B*%hl;*(B*%h;*(B*%hS;*(B*%h (B Casting: Magic Dart (B(safe; 1% risk of failure)*%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold.*%hL(B.....*%h+)(B*%h=(B2=6.0 (1*%h6Magic Dart(B*%h(B*%hL _You kill the kobold!(B+%h .(B+%h #.##....########..^..##(B rstofi the Conjurer#(B..####.(B.##(B #.....##(B Draconian##(B...###(B..#######.##...(B Health: (B26/26 ========================(B.#>(B...................##(B Magic: (B5/6====================----(B...........†(B.....######(B AC:(B 6Str:(B 9+%h ..(B....#(B....#(B.##..EV:(B 11Int:(B 20##(B.............#(B SH:(B 0Dex:(B 9.###(B.............+%h 5#(B XL: (B 3 Next: (B32% Place: (BDungeon:3.......@#..#.....Noise: (B=-------- (B Time:(B 3096.0 (0.0)#(B........#.......d) +0 dagger##(B...............+%hI 1Cast: Magic Dart+%h #(B.......#(B.......##(B..............#(B.............+%h J(B.......)(B. #(B.=#(B.......... ..  Press: ? - help, Shift-Dir - straight lineAim: (Ba kobold, wielding a +0 short sword (asleep, 100% to hit)  +%hQ %The magic dart hits the kobold. +%he _You kill the kobold!Press: ? - help, v - describe, . - travel(BThe floor.,%h3@.(B,%h\+(B..,%hY_(B,%hC(B..(B,%h+(B..,%h~ (B,%h C(B..(B,%hVJ =(B..(B-%hX=(B..(B-%hk5=(B..(B-%h]=(B..(B-%h=(B..(B-%h =(B..(B-%h] =(B..(B-%h C (B.= -%hݶ (B Aim: (Ba kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a copper ring(B.  The floor..%h~ .%h~(B= . - travel(B  You can't see that place.%hro=(Bv - describe, . - travel, g - get item.%htvkItem here:(B a copper ring(BThe floor./%h (B#.##....########..^..##(B rstofi the Conjurer#(B..####.(B.##(B #.....##(B Draconian##(B...###(B..#######.##...(B Health: (B26/26 ========================(B.#>(B...................##(B Magic: (B5/6====================----(B...........†(B.....######(B AC:(B 6Str:(B 9..(B....#(B....#(B.##..EV:(B 11Int:(B 20##(B.............#(B SH:(B 0Dex:(B 9.###(B.............#(B XL: (B 3 Next: (B32% Place: (BDungeon:3.......@#..#.....Noise: (B=-------- (B Time:(B 3096.0 (0.0)#(B........#.......d) +0 dagger##(B...............Cast: Magic Dart#(B.......#(B.......##(B..............#(B.............(B.......)(B. #(B.=#(B.......... ..  Aim: (Ba kobold, wielding a +0 short sword (asleep, 100% to hit)  The magic dart hits the kobold. _You kill the kobold!Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a copper ring(B.  The floor.(B(B _(B1%h#..####..##(B #.....##.##(B...###(B..#######.##.....#>(B...(B...(B.............###.(B........(B..†(B.....######(B ..(B....#(B..(B..#(B.##(B..(B .(B ##(B.....(B........(B #..###(B.....(B........(B #.(B.......#(B..#.....(B  #.....(B #(B.......(B .#(B.......(B #(B.......(B..(B#(B.......)(B..#(B.=(B#(B...#(B...#(B. (B1%hp3(B-7.0 (1 1%h# _1%h(B1%h1%h/A ##...#####.##.....#>(B.......(B............####..(B........(B.†(B....(B.######(B ..(B....#...(B.#(B.##(B.. ..(B ##(B......(B....(B... #..###(B......(B...(B.... ###..(B......#.(B.#(B.....  #(B..... #(B....... .#(B #.(B. .......(B#(B.......)(B..#(B.=#(B..(B..#(B...##(B..(B... .?(B..... (B-(B81%hE (B1%h)J  1%hL 1%hlN P_Found a scroll labelled VYAPROY NOYGG(B.2%hzL.#>...................####2%h}@...(B....(B....†...(B..######(B #....(B...#.(B...#.##(B... ...(B ##(B....(B........#..###(B.....(B......2%h###...(B.....#(B..#(B.. #.#(B... #2%hv(B........##(B.2%h..#.(B......)(B..#(B.=2%hۊt#.(B..#(B...##.2%hf(B... .....?(B... 2%h5.......##(B. .2%h(B2%h32%h=!(B92%h(B2%hA2%h....†.....######(B #.....(B..#(B....#(B.##(B.... ...(B ##(B....(B....(B....2%hs#..###(B........###.#....(B....#(B..#(B #.(B #...(B..(B. #.(B....###.(B........#..(B.....)(B..#(B.=#.(B..#(B...##.(B .....?(B ..##.(B . .2%hl(B2%h2%h#(B1002%h\(B2%h2%hq ......#....#.##....(B ...(B ##.(B...........2%h #....(B).###.(B........###.##.....(B...#(B..#(B. #.(B #....(B..(B..#(B... ##...(B.........(B....##(B..#...(B....)(B..#(B.=#.(B..#(B...#(B..##..(B......#.?2%h5 .(B...##(B.. ... .....# ###(B2%h (B2%h ((B12%hg (B2%h 2%h <(B ##............2%h #....(B).###.###.##.......(B..#(B..#(B #.(B #.#......(B..#(B... #(B.....##(B..#.......)..#@=#..........#(B...#(B..##..........(B.......#(B .?.......(B................(B.##(B....(B.. #(B...(B...(B ......# ##(B .. ......#(B.# ..(B2%hz (B2%h ((B22%h (B2%h 3%h2RE##.(B #....(B)..###....###.##..#(B..#(B.#.(B #.#......(B..#(B.##.#.#(B.##.#.#.)..#(B.@(B.#.#(B...#(B..#(B.##.(B........#(B .?.....(B....(B....(B....##(B....(B.... #(B...(B....(B ......#(B. .. ......#(B.#(B (B3%hY((B33%h0^(B3%h#n(B3%hEx-(B4.0 (23%h}(B3%h 3%h%_o - a +6 ring of intelligence4%hT-(BInventory: 15/52 slots Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  k - a +0 pair of boots (worn) Jewellery (go to first with "=)(Bh - a ring of willpower  o - a +6 ring of intelligence Scrolls (go to first with ?)(Bc - a scroll of revelation  f - 2 scrolls of immolation  g - a scroll labelled HAL QAMEVAMNUULUCE  i - a scroll labelled GUTUT VINT  j - a scroll labelled NAEWOJ PORE  l - a scroll labelled ONAOGO KAGEUM Potions (go to first with !)  a - a potion of magic  b - a potion of curing  e - a glowing orange potion  m - an emerald potion  n - an orange potion(B7%h O(Bo - a +6 ring of intelligence. A ring that increases the intelligence of its wearer. It affects your intelligence (+6). If you were wearing this ring: Your spell failure would improve by up to 2% (press '!' for details). You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Int+6} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “Hobbes: Did it work?(B  Calvin: I think so.(B I feel smarter already.”  -Bill Watterson, _Calvin and Hobbes_. November 19, 1993. (B(p)ut on, (d)rop, (=)adjust, or (i)nscribe.(B8%h6 8%h' (B ##................(B #....(B)..(B rstofi the Conjurer.###....(B.............. ###.##..(B Draconian.......(B.#(B..#(B.......... #.(B #..(B Health: (B26/26 ========================8%h1 5#......(B..#(B............Magic: (B5/6====================----##.....(B...............AC:(B 6Str:(B 9#.....(B..#(B............EV:(B 11Int:(B 26##....(B...............SH:(B 0Dex:(B 9#....(B...............XL: (B 3 Next: (B32% Place: (BDungeon:3#.......)..#(B.@(B.......Noise: --------- (B Time:(B 3104.0 (0.0)#..........#(B...#(B..#(B.#d) +0 dagger8%h5 #.........(B........#Cast: Magic Dart.?.....(B................(B....##(B............(B.... #(B...........(B....(B ......#(B... #(B.. ......#(B.## .Press: ? - help, v - describe, . - travel, g - get itemItem here:(B a copper ring(B. _The floor. _Found a scroll labelled VYAPROY NOYGG(B. _o - a +6 ring of intelligence  You feel clever.(B8%hc (B8%hj -(B5 (0.58%h (B8%h  8%h \ Item here:(B a copper ring(B. _The floor. _Found a scroll labelled VYAPROY NOYGG(B. _o - a +6 ring of intelligence  You feel clever. (B_o - a +6 ring of intelligence (worn):%h(B .###(B.......(B ###(B .#.(B.#.(B #(B #(B..#.(B ##..(B #(B.#.(B ##.(B #.(B #(B.)(B..#.(B #(B.#...#..#.#(B #(B.......#(B .?(B........(B.##(B.........(B.##(B.........(B...(B....#... ######(B ..(B ......#.##(BX%hF(BX%heX%hi!(B1X%hr(BX%hwX%hƩ^(B  ##..................(B #.####.(B......#.(B.#(B #(B.#(B.. #.(B ##(B. #(B.#....(B...#...#..#.#(B.......#(B ..S(B  (B ball python (constriction, asleep)(B........S(B....(B.. ......(B (B A ball python comes into view.(BX%hX%hcS)S(B.X%hX%hk!(B2X%hZMagic DartX%h2(BX%h X%h: X%hQ_The ball python hisses angrily.  Things that are here: _(Ba +0 short sword; a kobold corpse(BZ%hL  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BZ%h<(B Z%h##.................. #..(B rstofi the Conjurer .###(B......(B............ ###(B Draconian ..(B......#.(B.#(B.......... #(B Health: (B26/26 ======================== #.(B.......#(B............ (B Magic: (B5/6====================---- ##(B........(B............ (B AC:(B 6Str:(B 9 #(B.......#(B............ (B EV:(B 11Int:(B 26 ##(B................... (B SH:(B 0Dex:(B 9 Z%h#(B................... (B XL: (B 3 Next: (B32% Place: (BDungeon:3 #(B.......@(B..#......... (B Noise: --------- (B Time:(B 3112.0 (0.0) #(B.......*(B..#...#..#.# (B d) +0 dagger #(B.......*(B.........# (B Cast: (BMagic Dart (B.?(B.....*(B...........  (B........*##(B......... Z%h (B........*##(B......... (B S(B  (B ball python (constriction) (B........S(B...(B....#... ###### (B.............(B...#.## ...... _(Ba +0 short sword; a kobold corpseCasting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineZ%h*@Aim: (Ba ball python (100% to hit)[%hY(B##..................(B #..(B rstofi the Conjurer[%ho.###(B......(B............(B ###(B Draconian..(B......#.(B.#(B..........(B #(B Health: (B26/26 ========================#.(B.......#(B............Magic: (B5/6====================----##(B........(B............AC:(B 6Str:(B 9#(B.......#(B............EV:(B 11Int:(B 26##(B...................SH:(B 0Dex:(B 9#(B...................XL: (B 3 Next: (B32% Place: (BDungeon:3#(B.......@(B..#.........Noise: --------- (B Time:(B 3112.0 (0.0)#(B.......*(B..#...#..#.#d) +0 dagger#(B.................#Cast: (BMagic Dart.?(B.................(B.........##(B.........[%h(B.........##(B.........S(B  (B ball python (constriction)(B........S(B...(B....#... ######(B .............(B...#.## ...... _(Ba +0 short sword; a kobold corpseCasting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ball python (100% to hit)[%h`;*(B[%h;*(B[%h9;*(B[%hVS;*(B[%h (B Casting: Magic Dart (B(safe; 1% risk of failure)[%huonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba ball python (100% to hit)  The magic dart hits the ball python![%h/D(B.....[%h8†(B[%hb[(B3=3.0 (1Magic Dart[%h(B[%h(B[%h\ [%hC_You kill the ball python!(B\%h7(B(B\%ha(B\%h(B\%h(B\%h9(B\%hO(B\%h(B\%h(B\%h(B\%h(B\%hy(B\%h](B\%h(B\%h(B\%hn(B\%hK(B\%h9(B\%h(B\%h(B\%h(B\%he(B\%hD(B\%h(B\%h0(B(B\%h(B\%ho \%hj)(B- \%h=_You start resting.(B\%h-.(B21.0 (8\%hS(B6====-(B2.0 (9(B _Magic restored.\%h J(B ##.(B #(B .###(B.....(B....(B  .#(B..#\%h Z.(B  #(B.#.(B ##(B..(B #(B.#.(B ##.#.(B #)(B..#.(B #(B.#...#..#.#(B #(B.....#!(B.?.....(B.##......(B.##.......(B.†(B......#...#(B.......#.##.\%h (B\%h8 (B\%h: -(B3.0 (1\%h*(B\%h0W _Found a metallic orange potion(B.]%hg(B ##.(B #(B .###(B.......(B  .#(B..#.(B #(B.#.(B ##.(B #(B.#.(B ##.(B ##.(B #(B.)(B..#.(B #(B.#...#..#.#(B #.##!(B.?......#(B.##.#(B.##.]%hk.#(B.†(B.......#...#(B #(B......#.##.(B]%hCv(B]%hC((B4]%h(B]%h]%hrw(B ##.(B .###(B...........(B .#(B..#..(B #(B.#(B..]%hV.(B ##..(B #(B.#.(B ##.(B ##.(B #(B.)(B..#.(B #(B.#...#..#.#(B #.#(B #!(B.?.(B #(B.##.(B #(B.##.. (B #(B.†(B.......#... ]%h6#(B #(B......#.## #.(B]%h(B]%h((B5]%hJ(B]%h<]%h[(B ##.(B ..###(B..(B .(B.#(B..#.(B #(B.#(B.]%hD.(B ##(B..(B #(B.#.(B ##.(B ##.(B #(B.)(B..#.(B #(B.#...#..#.#(B #.#(B #!(B.?.(B #(B.##. (B #(B.##.(B #(B.†(B.......#... (B #(B #(B......#.## (B #.(B]%h(B]%hE====(B6]%h(B]%h]%hѐ(B ..#.(B........#(B..#]%hҔ(B #(B.#(B..#(B..(B ####(B.#(B.)(B..#(B.#..#.#(B.......#(B #!(B.?..#(B.........##(B.  #g.......(B]%h(B]%h(((B7]%h(B]%hD]%hg (B .......#..#(B #(B.#(B...#(B... ##(B.#(B.#(B.)(B..#]%hk (B.#..#.#(B.......#(B #!(B.?..(B...##.(B...........  #<.K.....(B]%hr (B]%h ((B8]%h (B]%h ]%hH]%hK(B  #.#..#(B. ###(B.#(B.)(B..#(B.#..#.##(B.......#(B #!(B.?..(B...##.###(B...<(B.....###........(B]%hS7<(B]%h`((B9]%hh(B]%hk9 _Found a stone staircase leading up.^%h+(B #.#(B ##(B #^%h /a(B.#(B ##(B ##(B #(B.)(B..#(B #(B.#...#..#.(B ##.#(B #!(B.?.(B #(B.##(B #(B.##(B #(B.†.#(B #(B #.#.(B #.(B #(B.##.(B #g.(B ..  #<.K.....##(B...<(B.....## (B #.(B^%h8(B^%hN)(B30^%hW(B^%hZ^%hte(B #.#(B ##^%hyT.(B #(B.#(B ##(B ##(B #(B.)(B..#(B #.#...#..#(B ##.#(B #!(B. #(B.##(B #(B.##(B #(B.†.#(B #(B #.#.(B #.(B #(B.#.(B #g.(B .(B #<.K.....##(B...<(B.....## (B #.(B^%h(B^%h}((B1^%h(B^%h(B^%h-(B2.0 (2^%h(B^%h ^%hU_p - a scroll labelled VYAPROY NOYGG(B^%h (B #.#(B ##.(B. #.(B......#(B ##(B ##(B #(B.)..#(B #.#...#..(B ##.(B #!(B #.##(B #.##(B #(B.†.#(B #(B #.#(B #.(B #(B.##.(B #g.(B ..(B #<.K.....##(B...<(B.....## (B #.(B(B(B3.0 (1(B^%h f(B #.#(B ##.^%hu (B #.(B......#(B ##(B ##(B #(B.)..#(B #.#...#(B ##(B #(B #.##(B #.##(B #.†.(B #(B #^%hՒ .(B #.(B #.##.(B #g.(B ...(B #<.K.....##(B...<.## (B #.(B^%h (B^%h ((B4^%h (B^%hK (B^%h ^%h &(B5.0 (2^%h (B^%h  ^%h N_q - a metallic orange potion(B_%hX(B #.(B ##.#(B.)..#_%hZ.###.....(B.##†..(B.........#########(B_%hC_(B_%hf-(B6.0 (1_%h~k(B_%hm_%hu(B  ##.#(B.)..#_%hw.###.....(B.##†..#########.(B......#(B.._%h|(B_%h ((B7_%hT(B_%h N(B #._%h" Z#(B.)..#.###.....(B.##†..#########.........##.(B .##(B......_%h (B_%h ((B8_%h (B_%h: `%h@36(B `%h5.)..#.###.....(B.##†..#########.........##.(B g(B...(B #.`%hi6](B.. ...............#(B`%h<(B`%hF((B9`%hN(B`%hQ`%h k(B .)..#.`%h###.....(B.##†..#########.........##.(B g..(B.........(B <.K(B.....##(B...<(B.....##(B....####(B.#...(B....(B...###(B`%h(B`%h')(B40`%h2(B`%h"5`%hF(B .`%hg###.....(B.##†..#########....(B.....###.(B g..(B.........(B <.K(B.....##(B...<(B.....##...(B.....(B ......... #####(B.....(B...#..........#(B`%hģ(B`%h((B1`%h(B`%h`%h #.#...#.##(B.#(B.#(B.`%h +##.#(B.##.#(B.†.##########(B #(B.##.##(B.##.(B #g.(B #<.K.(B....##(B...<(B.....##(B #....(B....(B..##########(B......#(B..#`%hI #(B.##(B... .....#(B...(B..(B. `%h (B`%hl ((B2`%h! (B`%h?$ `%h (B #.....(B.##†.......##########.....(B....#`%hP ]##.(B g(B....(B <.K.....##(B.@(B.<(B.....##....(B............... ##########(B..#...(B.......(B...#..........#(B`%h (B`%hܗ ((B3`%h՛ (B`%h a%h%##.##(B.#(B.##.#(B.##.#(B.†.a%hE*#.###(B #(B.#.#.##(B.##.(B #g.(B #<.K.....##(B..@<(B.....##(B #.#(B......#(B..##(B.##(B.......##(B.. ......#.(B..(B.....(B.......(B....#(B.....(B.....#(B a%h 5(Ba%hH((B4a%h5P(Ba%h`Ra%h_n##.#(B #(B.a%hHc#(B.##.#(B.##.#(B.†(B.#.###(B #(B.#.##.##(B.##.(B #g.(B #<.K.....##(B...@(B.....##(B #.#(B......#(B..##(B.##(B.....(B..#(Ba%hf#(B..(B ......#(B..#.(B....(B.....###(B ...(B....(B.....#(B #....(B. a%ho(Ba%h:a%hׁ!(B5a%h(Ba%h_ a%h]_(BThere is a stone staircase leading up here.b%h(Bb%h (Bb%hv(Bb%hY(Bb%h&(B6 b%h _b%hl(Bb%h>P.####..##..#.#(B#.. .#(B÷##..##..#.#(B### .####........#######(B .####.###..........#(B b%hO.#(B #.#(B #.########(B.#(B ##(B #.#(B #.#(B ###(B.#(B  #.#(B #.#(B #(B...#(B #####.#(B #.#(B #(B.###(B 2 ...##.#(B #.#(B #@#(B ##.##.#(B #.#(B #(B.#(B ......###.#(B ####(B.#(B ##........###..(B..#(B  ##########~PPP(B..#(B###P~~~~P((B.##(B#P~~~~~~~~(B..##(B #####(B ##P~♣♣♣♣~PP(B..# ....#(B #..~♣(B ♣♣~P..##(Bb%h (Bb%h(Bb%h2P(B7.5 (2.5(B _You climb upwards. _(BThere is a stone staircase leading down here.c%hͷc%h$4(BLevel 2 of the Dungeon <<<<>>>>∩(B(Press ?(B for help)#P~~~.....♣♣~~~≈≈≈≈≈~~~~♣...#(B ###..#(B÷####..###.<.#c%h1#...~~~P~##~~~~~.....♣♣~~≈≈≈≈≈≈~~~♣...##########.######..###...##...PP≈~~##♣P~~†....♣♣~~≈~≈≈≈≈≈P~♣♣..........#(B÷#......#..##....##...PPP~~##♣P~.....#♣♣P~≈~≈≈≈≈~~♣♣....#########.∩.####..##..#.##....~~♣###♣♣♣###.#♣♣~~~~≈≈~~~♣♣..##.######......#(B÷##..##..#.#####♣~~##...♣~~~~~~≈~P~♣♣..##.......#####.####........############.#.♣♣~~~P~~~~~♣♣......####.###(B÷#.####.###..........##.#.#♣♣~~~P~~~~♣♣.###>##(B ##.#####.#(B #.#(B #.########.##.#...~P♣~~~♣~♣~#.#(B #.#(B #...##.###(B #.#(B #.#(B ###.##.####~~~~~P~~~##.#(B #.####...##.#(B #.#(B #.#(B #...##.#(B ##~~~~~~♣♣##.###...........######.#(B #.#(B #.####.#(B ##P♣~~~♣♣.##.#.................##.#(B #.#(B #@#c%h #.#(B #..~~~~♣...................###.##.#(B #.#(B #.##.#(B #.##♣♣♣..........#................###.#(B ####.##<####.#(B #..#######.#.####...######........###....##......#(B #....).....#.#(B #...#(B ##########~PPP..#########(B ##<#########.#(B #...####P~~~~P(.###.##.#(B ###.##P~~~~~~~~..###.##.######.#########(B ##P~♣♣♣♣~PP..##.##.#..............#(B #..~♣(B ♣♣~P..###.##.#.####.#######.#(B #.P~♣(B ♣P.P..##.##.#.#(B #.#(B #.#(B #..P♣♣♣♣♣~..#.##.##.#.#(B #.#(B #.#(B ##.P~~♣~~P..#.#(Bd%hw (B ###~~~≈≈≈≈≈≈≈~~♣...#######(B ###.#(B #.#(B #..#(B #..##(B ###(B d%h #~~♣.....~~~≈≈≈≈≈≈~≈~~♣)..#(B #...####..###..#♣♣~#(B#♣~~~....♣~~~≈≈≈≈≈≈≈≈♣♣....#(B #..###)...<..~~~♣# #P~~♣♣~~~≈≈≈≈≈~~~~♣...#(B ###..#(B÷#.<~~~P~ #~~~~~.....♣♣~~≈≈≈≈≈≈~~~♣...####.#####.....PP≈~~##♣P~~†....♣♣~~≈~≈≈≈≈≈P~♣♣...(B÷#......#..##....#(B #...PPP~~##♣P~.....#♣♣P~≈~≈≈≈≈~~♣♣....#########.∩.##..#.#(B #....~~♣###♣♣♣###.#♣♣~~~~≈≈.##.######......#(B÷##..##..#.#(B ####♣~~#..♣~~~~~~≈~P~♣♣..##.......#####.####........##########.♣♣~~~P~~~~~♣♣......####.###(B÷#.####.###........#♣♣~~~P~~~~♣♣.###>##(B ##.#####.#(B #######....~d%hY} ~♣~#.#(B #.#(B #...##.###(B ##.####~~~~~P~~~##.#(B #.####...##.#(B ...##~~~~~~♣♣##.###..######.#(B #.#(B ###.#(B ##P♣~~~♣♣.##.#.................##.#(B #.#(B #@#(B #..~~~~♣...................###.##.#(B #.#(B #.#(B #.##♣♣♣..........#................###.#(B #####(B#<####.#(B #..#######.#.####...######........###....#(B#......#(B #....).....#.#(B #...#(B ##########~PPP..#(B########(B ##<#########.#(B #...#(B ###P~~~~P(.##(B ###.#(B #P~~~~~~~~..##(Bd%h#####.#########(B ##P~♣♣♣♣~PP.#(B.............#(B #..~♣(B ♣♣~P..#(Bf%hR  f%hU (B#.~♣P~~~..#)#####(B #.###.##..~~~~~~.~..PP~♣#♣P♣~~~~P♣♣♣.##.#(B ######...#..♣~~~~~....P~~♣#~♣~P♣~~~~~..##.#(B #.......)....♣~♣P~~...~~♣♣#♣~~P~~~~~~♣~.####.#(B #.####..>#..#.#.~~..(B)~~♣~.####♣~~♣~~~~~P~P.##...#(B #.#(B #...........♣~..P♣~#[##...♣~~~P~~~♣~~♣##.###(B #.#(B #..##....>..#...~♣##.###.#~♣~~~~~~~~~~P####(B #.#(B #.#(B #........###....♣♣##.#########..♣♣~~♣≈≈≈~~~~~~...#(B #.#(B #.#(B #..##..#....................##..♣~~~~≈≈≈~~≈~~♣♣#.#####.#(B #.#(B ##.##.........#############.#####...♣~≈≈≈≈≈≈~~~~♣(........#(B #.#(B #.####..#######.##<(Bh%hIh%hgF(B.####..##..#.#h%hFi#..(B rstofi the Conjurer .#(B÷##..##..#.####(B Draconian .####........#######Health: (B26/26 ======================== .####.###..........#Magic: (B6/6======================== .#(B #.#(B #.########(B.#AC:(B 6Str:(B 9 ##(B #.#(B #.#(B ###(B.#EV:(B 11Int:(B 26#.#(B #.#(B #(B...#SH:(B 0Dex:(B 9 #####.#(B #.#(B #(B.###XL: (B 3 Next: (B33% Place: (BDungeon:2 h%h0k...##.#(B #.#(B #@#Noise: --------- (B Time:(B 3147.5 (0.0) ##.##.#(B #.#(B #(B.#d) +0 dagger ......###.#(B ####(B.#Cast: Magic Dart ##........###..(B..###########~PPP(B..####P~~~~P((B.###P~~~~~~~~(B..## #####(B ##P~♣♣♣♣~PP(B..# ....#(B #..~♣(B ♣♣~P..## (B_Found a stone staircase leading up. _p - a scroll labelled VYAPROY NOYGG (B_q - a metallic orange potion (B_There is a stone staircase leading up here. _You climb upwards. _(BThere is a stone staircase leading down here.h%h,m7(B(Bh%hu(Bh%hz(B (B_(B(B(B(B(B(Bh%hg0(B(Bh%hȊ(Bh%ȟ(Bh%h7(Bh%h0(B(Bh%hm(Bh%h(Bh%h\0(B(Bh%h(Bh%h(Bh%hO0(B(Bh%h(Bh%h(Bh%hԟ0(B(Bh%hi(Bh%h(Bh%h00(B(Bh%h(Bh%h(Bh%h(Bh%h+(Bh%h*(Bh%hį(Bh%h((Bh%h\(Bh%hI(Bh%hG(Bh%h0(B(Bh%hB(Bh%h(Bh%h0(B(Bh%h(Bh%hh(Bh%h0(B(Bh%h(Bh%h(Bh%h@0(B(Bh%h(Bh%hV(Bh%h0(B(Bh%h(Bh%h(Bh%h(Bh%h*(Bh%h(Bh%h(Bh%h0(B(Bh%h[(Bh%h(Bh%hD0(B(Bh%h(Bh%h(Bh%h(Bh%h(Bh%h(Bh%h(Bh%h(Bh%h(Bh%h(Bh%h'0(B(Bh%h(Bh%h(Bh%h (Bh%hM(Bh%h(Bh%h(Bh%h"(Bh%h:(Bh%h^(Bh%hg(Bh%h<(Bh%h@(Bh%h(Bh%h(Bh%ht(Bh%h(Bh%h (Bh%hh%hc(B #(B÷#(B #.#(B ##.#....P~~≈~~~[.~P~ (B #.#(B #.####(B.#...~~~~~~P~...~P (B #.#(B #....(B......♣~~~≈~~~...~~ (B #.#(B ######(B.##.(B.♣P~~~~~...~~♣ (B #.#(B #(B.##.(B.♣~~~~~~..~~~P (B #.#(B ##(B.##(B..~~~~~~.~..PP~#.#(B ######(B...#(B..♣~~~~~....P~~ (B #.#(B #(B.......)(B....♣~♣P~~...~~♣ (B ###.#(B #.####(B..@#..#.#.~~..(B)~~♣~(B72.5 (25.0)  #...#(B #(B....(B.......♣~..P♣~# (B #.###(B #.#(B #(B..##.(B...>(B..#...~♣## h%h(B #.#(B #.#(B #(B.....(B...###....♣♣##.#(B #.#(B #(B..##.(B.#(B............ ##.#(B #.#(B ##(B.##..(B..(B.....###### ...#(B #.#(B #(B.####.(B.######(B ###.#(B #(B.#(B #.(B.#(B #...#####.####..##(Bh%hK(Bh%hn!(Bh%hW$ _p - a scroll labelled VYAPROY NOYGGq - a metallic orange potion(B _There is a stone staircase leading up here. _You climb upwardsh%h%h. _There is a stone staircase leading down here. _(Bi%h(Bi%h  (Bi%hY(Bi%h~(Bi%h-:(B3.5 (1.0) _i%h:(Bj%hRR (B##...... j%h  (B#.......  (B#.......  (B#.......  (B  #.......  (B  #########(B #.......  (B #(B........##.......  (B #(B.................(B3  (B #@(B.......##...<...  (B #(B..........  (B ##########......#.  (B#.##..... j%h} (B#..(B  (B..........  (B..........#  (B..........#  (B..........#(Bj%h (Bj%hx(Bj%h-/(B5.0 (2.5j%hK1(Bj%h3 j%h15p_You climb downwards. _(BThere is a stone staircase leading up here.j%hY(B ##.  (B j%hv#.  (B #.  (B #.  (B #.  (B ##.  (B #(B.##.  (B #(B. #<##...<.  (B #(B. #......#.  j%h(B #.##.  (B #..(B ......#  (B .# (Bj%h&(Bj%h-(B6.0 (1.0 j%h _j%hF (Bj%hm%hd m%h=n (BLevel 3 of the Dungeon<<<>>^(B(Press ?(B for help) ##...................  #.......)..#.........  #..........#...#..#.#  ##.................#  #.................... m%hep  #..........##.........  #..........##.........  #.........†.......#...  ###########.................#.##  #........##.........##.  #.....................  #<@......##...<.....##  #.....................  ##########......#..###   #.##.......#   #.. ......#..#   ..........### ..   ..........#(B  #   ..........#   ..........#   ......[...#   ..........#   ..........#(Bn%hb (B ##.......(B rstofi the Conjurer  #........(B Draconian  #........(B Health: (B26/26 ========================  #........(B Magic: (B6/6========================  #........(B AC:(B 6Str:(B 9  n%h2###########........(B EV:(B 11Int:(B 26  #(B........##........(B SH:(B 0Dex:(B 9  #(B..................(B XL: (B 3 Next: (B33% Place: (BDungeon:3  #<@(B......##...<....(B Noise: --------- (B Time:(B 3176.0 (0.0)  #(B..................(B d) +0 dagger  ##########......#..(B Cast: Magic Dart  #.##......  #..(B ......#  ..........###  ..........#  ..........#  ..........# (B_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.n%h+ (Bn%hz(Bn%hq%hg(B .##########(B..........q%hF<##...<(B.......##########(B #.##....  ......[...#(Bq%h|(Bq%h-(B7.0 (1q%h(Bq%h~q%ha!7(B #.q%h#(B #.(B #.(B #.(B ##.(B #(B.##.(B #(B. #<(B.##...<.(B #(B. #(B......#..#(B #.##.(B #..(B ......#.(B     q%h*(Bq%h.((B8q%h'4(Bq%h)6q%h g )#.#.q%hj #.#.†##.#(B.##(B.##(B.#<(B.##(B...<.....##(B.#(B......#..##.##.##..(B ......#..###(B . (Bq%hWn (Bq%hq q%hs !(B9q%hvu (Bq%h5w q%hF L#.#.##.##.q%h8 †.##.(B.#(B.##(B.##(B.#<(B.##(B...<.....##(B.#(B......#..##.##.#(B #..(B ......#..#.###(B ..#(B # (Bq%hN (Bq%hi )(B80q%h! (Bq%hC$ q%hPq#.#.##.##..(B.†.##.(B.#(B.q%htY##(B.##.#(B...(B #<(B.##(B...<.....##(B #(B. #(B......#..###(B #.##(B.#(B q%h.{(Bq%h((B1q%hq(Bq%h r%hr*#.#.r%hd##.#...(B.##.#..(B.†.##.(B.#(B.##(B.........##.(B #(B....(B. #<(B.##(B...<.....##(B #(B. #(B......#..###(B #.##(B.#(B r%h*(Br%hi((B2r%h(Br%hZr%h"7y#.#.##.#..........##.#.........†.#r%h9#.....#(B.##....(B.....##.(B #(B....(B.. #<(B.##(B...<(B.....##(B #(B. #(B......#..###(B #.##(B.#(B #..(B ...(B. r%h=(Br%hA((B3r%hEF(Br%h@Hr%h4#.#.##.r%hrJx#.....(B.....##.#....(B.....†.###...(B...#.##..(B.......##.(B #....(B.. #<(B.##(B...<(B.....##(B #.(B #(B......#..###(B #(B.##(B.#(B #.(B....(B....#..#(B....(B......###(B ..(B....(B........(B......#(B....(B......#(B (B(B4(Br%hh q#.#(B..........##.#(B..........##.#(B.........†.###########(B....#..(B......##(B...r%h ##.(B #....(B.. #<.##(B...<(B.....##(B #.(B #(B......#(B..###(B #(B.##(B.#(B #(B.....(B....#..#(B...(B......(B.###(B ..(B..(B........#(B #(B..(B........#(B.(B.........#(B r%hǭ (Br%h~ ((B5r%h (Br%h r%heI(B ##r%hHh<†..##########...(B......##.(B ......(B <(B.##(B...<(B.....##.(B.............##########..###(B #(B.##(B.......#(B #(B......(B...#..#(B........#(B.........#(B.........g(B  (B hobgoblin (asleep)g(B...........[(B...#r%h`j*.(Br%hu(Br%h2:(B6Magic Dartr%h9(Br%hT _A hobgoblin comes into view.(Bs%h †..##########......(B...##.(B ....(B......(B <......(B.##(B...<(B.....##........(B.............##########..###(B #@##.......#(B #(B.........#..#.(B.........###(B ..(B...........#(B #(B......#(B..g(B.#(B...[(B...#(B..(B(B7s%h(Bs%ht%h 6  t%h8Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bt%hZp(B #..........##....(B rstofi the Conjurer t%hr#(B.........†......(B Draconian ###########(B................(B Health: (B26/26 ======================== #.....(B...##(B.........##. (B Magic: (B5/6====================---- #......(B....(B........... (B AC:(B 6Str:(B 9 #<......(B.##(B...<(B.....## (B EV:(B 11Int:(B 26 #........(B............. (B SH:(B 0Dex:(B 9 ##########(B......#..### (B XL: (B 3 Next: (B33% Place: (BDungeon:3 #@##.......# (B Noise: --------- (B Time:(B 3187.0 (0.0)t%h/t #*(B........#..# (B d) +0 dagger .(B.*(B.......### .. (B Cast: (BMagic Dart (B..*(B........# #  (B...*(B.........#  (B..g(B..........# (B g(B  (B hobgoblin (asleep) (B.........[(B...#  (B.............#  t%hu..........# (B_A hobgoblin comes into view.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (asleep, 100% to hit)t%h(B#..........##....(B rstofi the Conjurer#(B.........†......(B Draconiant%h###########(B................(B Health: (B26/26 ========================#.....(B...##(B.........##.Magic: (B5/6[94m====================----#......(B....(B...........AC:(B 6Str:(B 9#<......(B.##(B...<(B.....##EV:(B 11Int:(B 26#........(B.............SH:(B 0Dex:(B 9##########(B......#..###XL: (B 3 Next: (B33% Place: (BDungeon:3#@##.......#Noise: --------- (B Time:(B 3187.0 (0.0)#*(B........#..#d) +0 dagger.(B.........###(B ..Cast: (BMagic Dart...........#(B #(B.............#(B..g(B..........#g(B  (B hobgoblin (asleep)(B.........[(B...#(B.............#..........# t%hK(B_A hobgoblin comes into view.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (asleep, 100% to hit)t%h1;*(Bt%hX;*(Bt%h^;*(Bt%hp t%h(B Confirm with . or Enter, or press ? or * to list all spells.Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ba hobgoblin (asleep, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.(Bt%h((B.t%h9..g(B.g(B  (Bt%ho7(B===8.0 (1t%hg(Bt%h t%hV%_The hobgoblin shouts!u%h]  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bu%h$(B #..........##....(B rstofi the Conjureru%h  #(B.........†......(B Draconian ###########(B................(B Health: (B26/26 ======================== #.....(B...##(B.........##. (B Magic: (B4/6================-------- #......(B....(B........... (B AC:(B 6Str:(B 9 #<......(B.##(B...<(B.....## (B EV:(B 11Int:(B 26 #........(B............. (B SH:(B 0Dex:(B 9 ##########(B......#..### (B XL: (B 3 Next: (B33% Place: (BDungeon:3 #@##.......# (B Noise: (B===------ (B Time:(B 3188.0 (0.0) #*(B........#..# (B d) +0 dagger .(B.*(B.......### .. (B Cast: (BMagic Dart (B..*(B........# #  (B...g(B.........#  (B.............# (B g(B  (B hobgoblin (B.........[(B...#  (B.............#  u%h..........# (B_The hobgoblin shouts!  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (severely wounded(B, 100% to hit)u%hQf .(Bu%h"h #..........##....(B rstofi the Conjurer#(B.........†......(B Draconian###########(B................(B Health: (B26/26 ========================#.....(B...##(B.........##.Magic: (B4/6================--------#......(B....(B...........AC:(B 6Str:(B 9#<......(B.##(B...<(B.....##EV:(B 11Int:(B 26#........(B.............SH:(B 0Dex:(B 9u%hj ##########(B......#..###XL: (B 3 Next: (B33% Place: (BDungeon:3#@##.......#Noise: (B===------ (B Time:(B 3188.0 (0.0)#*(B........#..#d) +0 dagger.(B.........###(B ..Cast: (BMagic Dart...........#(B #(B...g(B.........#(B.............#g(B  (B hobgoblin(B.........[(B...#(B.............#..........# (B_The hobgoblin shouts!  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.u%hk Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (severely wounded(B, 100% to hit)u%h7 ;*(Bu%h^ ;*(Bu%hYd (B Casting: Magic Dart (B(safe; 1% risk of failure)u%hf onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba hobgoblin (severely wounded(B, 100% to hit)  The magic dart hits the hobgoblin but does no damage.u%h n ((B.u%hp q.g(B.(B--9.0 (1u%hy (Bu%hl|  u%h} T_The hobgoblin is severely wounded.(Bv%h v%h Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bv%hh (B #..........##....(B rstofi the Conjurer #(B.........†......(B Draconianv%hUl ###########(B................(B Health: (B26/26 ======================== #.....(B...##(B.........##. (B Magic: 3(B/6============------------ #......(B....(B........... (B AC:(B 6Str:(B 9 #<......(B.##(B...<(B.....## (B EV:(B 11Int:(B 26 #........(B............. (B SH:(B 0Dex:(B 9v%ho ##########(B......#..### (B XL: (B 3 Next: (B33% Place: (BDungeon:3 #@##.......# (B Noise: (B=-------- (B Time:(B 3189.0 (0.0) v%hpq#*(B........#..# (B d) +0 dagger .(B.*(B.......### .. (B Cast: (BMagic Dart (B..g(B........# #  (B.............#  (B.............# (B g(B  (B hobgoblin (B.........[(B...#  (B.............#  ..........# (B_The hobgoblin is severely wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linev%hrrAim: (Ba hobgoblin (severely wounded(B, 100% to hit)v%h-(B#..........##....(B rstofi the Conjurerv%h-#(B.........†......(B Draconian###########(B................(B Health: (B26/26 ========================#.....(B...##(B.........##.Magic: 3(B/6============------------#......(B....(B...........AC:(B 6Str:(B 9#<......(B.##(B...<(B.....##EV:(B 11Int:(B 26#........(B.............SH:(B 0Dex:(B 9##########(B......#..###XL: (B 3 Next: (B33% Place: (BDungeon:3#@##.......#Noise: (B=-------- (B Time:(B 3189.0 (0.0)#*(B........#..#d) +0 daggerv%hY.(B.........###(B ..Cast: (BMagic Dart..g(B........#(B #(B.............#(B.............#g(B  (B hobgoblin(B.........[(B...#(B.............#..........# (B_The hobgoblin is severely wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (severely wounded(B, 100% to hit)v%hP ;*(Bv%h` (BCasting: Magic Dart (B(safe; 1% risk of failure)  v%he ~Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba hobgoblin (severely wounded(B, 100% to hit)  The magic dart hits the hobgoblin.v%hl E(B..†v%h{p #(Bv%hÅ l(B790.0 (1Magic Dart(Bv%h (Bv%hb 7 _You kill the hobgoblin!v%h6 (Bx%h(Bx%hF7(B(Bx%hd(Bx%h0(B(Bx%h (Bx%h(Bx%h(Bx%h(Bx%h>(Bx%h(Bx%h(Bx%h(Bx%h/(Bx%h8(Bx%h(Bx%h(Bx%h(Bx%h(Bx%hP(Bx%h(Bx%h%T(B4====(Bx%h(Bx%h(Bx%h(Bx%h8(Bx%h0(B(Bx%h[(Bx%h(Bx%h(Bx%h(Bx%h(Bx%h<====(Bx%h(Bx%h(Bx%h(Bx%h(Bx%h(Bx%h(Bx%h7 (Bx%hU (Bx%hK (Bx%h(Bx%h(Bx%h(Bx%h(Bx%h(Bx%h(Bx%h(Bx%h(Bx%h4T(B5====(Bx%h(Bx%h!(Bx%h#(Bx%h}$(Bx%hU&(Bx%h\'(Bx%h((Bx%h*(Bx%hX+(Bx%h^,(Bx%h.(Bx%hJ/<====(Bx%h0(Bx%h2(Bx%hA3(Bx%h4(Bx%h5(Bx%h"7(Bx%h~8(Bx%h9(Bx%h#;(Bx%hf<(Bx%h=(Bx%h>(Bx%h?(Bx%hA(Bx%hB0(B(Bx%hO( (Bx%hQD- _You start resting.(Bx%h[3(B216.0 (26.0)x%hcs(B6====-(B7.0 (27x%h'g(Bx%hi% _Magic restored.x%hhU x%hX R(B †..##########................##.(B .....(B...........(B <.......##(B...<.....##..(B.............#########(B.....(B.#(B..###(B ##(B.##(B.......#(B #(B.@(B.......#..#(B......###(B ..(B....†(B #(B.............#<.#(Bx%h` (Bx%hj 3(B8.0 (1.0)x%hoq (Bx%hCs y%hM(B ##########.........##(B.........##.(B y%h1..(B......(B.....(B <##(B...<.(B....##.(B......(B.......#########(B....(B..#(B..###(B ###(B ##(B.##(B.......#(B .....#(B.........#..#(B......###(B ..†(B #(B. ..........<(B.###.....#(By%h(By%hE((B9y%h(By%hy%h7(B #y%hU(B #.##(B.........##.(B #.(B...........(B #<.##(B...<.....##(B #..(B......(B......(B ##(B....(B..#..###y%hWf##(B ##(B.##.##(B.....#.#..#(B.###(B ..(B.†(B.#(B #(B.#(B.#(B.[(B...#(B.#(B.#(B.<(B.## (B ..#.....##(By%h(By%h)(B20y%h(By%hJy%h`(B #(B #y%h0.##.(B........##.(B #..(B..........(B #<.##(B...<(B.....##(B #..(B...........(B #(B.....(B.#..###(B ########(B.##.##(B.....#.#..##(B.###(B ..(B.†(B.#(B #(B.#(B.#(B.[(B...#(B.#(B.##(B.<(B.## y%hL(B ..#.....##(By%h(By%h E====(B1y%h (By%h$ y%h (B #(B #.##.........##.(B #....y%hw /(B #<.##..(B.<.....##(B #..(B...(B #.(B.....#..###(B ########(B.##.#(B ##(B.....#.#..#(B #.###(B ..#(B......†.#(B ##.##.##(B.[.##.##.##(B.<(B.y%hm f## (B ..#.....##(By%h (By%h ((B2y%h% (By%h z%h9(B #z%hB3(B #.##.##.(B #..(B #<.##...<.....##(B #...(B #......#..###(B ##.##.#(B ##(B.....#.#..#(B #.###(B ..(B #(B......†.#(B #(B #.#(B #..#(B #(B.[..#(B #..#(B #..#(B ##(B.<.## (B ..#.....##(Bz%h/(Bz%h((B3z%h(Bz%hz%hC(B ........##....(B <##..(B.<.....##....(B..........z%h'#########.(B.....#..###(B ########(B.##(B.......#(B ##(B.....#(B.........#..###(B.......###(B ..#(B.....@†(B #(B. ##(B.....#(B.....#######(Bz%h(Bz%h/((B4z%h(Bz%h$z%hH!?(B ....(B <##.(B..<.....##...(B...........#########(B......#..###z%h#5(B ########(B.##(B.......#(B ##(B.....#(B.........#..###(B.......###(B ..(B......†(B #(B. 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(B rstofi the Conjurer %h########.................#.## (B Draconian ......##.........##. (B Health: (B26/26 ======================== ...................(B Magic: (B4/6================-------- ......##...<(B.....##.. (B AC:(B 6Str:(B 9 ............(B.......(B EV:(B 11Int:(B 26 #######.....(B.#(B..###(B SH:(B 0Dex:(B 9 #######.##..(B.....##(B XL: (B 3 Next: (B37% Place: (BDungeon:3 .....#.........#@*#(B Noise: --------- (B Time:(B 3245.0 (0.0) .............####(B.*S(B.... (B d) +0 dagger %h....†........# ###(B.... (B Cast: (BMagic Dart .............# ... .............# .. .........[...# . (B S(B  (B adder .............# .............# ..........<.## (B_An adder comes into view.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (66% to hit)%h@(B#.........†.......#...rstofi the Conjurer %hC########.(B................#.##Draconian ......##.(B........##.Health: (B26/26 ======================== .........(B..........Magic: (B4/6================-------- ......##...<(B.....##..AC:(B 6Str:(B 9 .........(B...(B.......EV:(B 11Int:(B 26 #######..(B....#(B..###SH:(B 0Dex:(B 9 #######.##(B.......##XL: (B 3 Next: (B37% Place: (BDungeon:3 .....#.........#@*#Noise: --------- (B Time:(B 3245.0 (0.0) .............####(B..S(B....d) +0 dagger ....†........#(B ###(B....Cast: (BMagic Dart .............#(B... .............#.(B. .........[...#.S(B  (B adder %hF#.............# .............# ..........<.## (B_An adder comes into view.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban adder (66% to hit)%h;*(B%h (B Casting: Magic Dart (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%hBAiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder!%hF*(B%h/;*(B%hNz (B..†(B.  You kill the adder!(B%h(B7---(B58==6.0 (1Magic DartRay (B(B %hP_(Press .(B to maintain the ray.)%hlV(B%hX8(B(B%h(B(B0(B--7.0 (1(B _You start resting.(B You stop channelling your searing ray.%h (B%hI 0(B(B%h{ (B%h (B%hY (B%hN (B%hW (B%h (B%h (B%h ;---(B%h (B%h (B%h (B%h H(B(B(B%h (B%h (B%hH (B%h (B%h 0(B(B%hv (B%hL (B%h T(B5====(B%h' (B%h 0(B(B%h (B%hh 0(B(B%hb (B%h 0(B(B%hE (B%h (B%h% <====(B%h (B%h" (B%hi# (B%h$ (B%h/ (B%hk1 0(B(B%h2 (B%h?4 0(B(B%h5 0(B(B%h6 (B%h7 (B%h9 (B%h%: (B%hD; i(B(B6===(B%hY< (B%hp= (B%h> 0(B(B%h? (B%h@ (B%hA (B%h C 0(B(B%hD (B%hJ (B%hK S===(B(B%hM 0(B(B%hHN (B%hO 0(B(B%hP (B%hQ (B%hR 0(B(B%hT (B%hU (B%hV (B%hW 0(B(B%h3Y (B%h` ( (B%ha g-- (B_You start resting.(B%h,h 2(B74.0 (27.0)%hn a(B7====(B5.0 (28%ho (B%hr % _Magic restored.%hh(B%h6 (B%h(B%h%h #.†.#...(B ..(B.......#.##(B ##..(B.......##.(B %h ....(B ##..(B.<(B.....##..(B .(B.......(B ...(B...#(B..###(B .##(B.##(B #.#(B.@#(B ####(B..†(B.†.#(B ####(B.#(B .#(B ..[...#(B ..#(B .#(B %hd' (B%h. 3(B6.0 (1.0)%h4 (B%h7 %hB (B ######.## .....(B...##.(B ..(B.....(B ##...<(B.....##........(B.......(B %h u######......#(B..###(B .##....(B...##(B ... ....#.........#(B..##(B......####@(B.†(B.....†(B ####.(B ...... ....#.....##(B%h (B%h! ((B7%h (B%h" %h.#.##(B ##...(B......##.(B .....(B .##...<(B.....##..(B .#(B.......(B .......(B..#(B..###(B ....##...(B....##(B ..#.#(B..##(B.%h####(B.@†(B.†.#(B ####(B.#(B ....$#(B ...[...#(B ...#(B ..#(B . %h(B%h((B8%hM$(B%hF'+ _Found 12 gold pieces.%h.#.##(B ##.........##.(B.....#(B.......(B ......%hk!##...<(B.....##.(B.....#(B.......(B ......#.....(B.#(B..###(B ......#.##...(B....##(B ......##.#(B..##(B......#####(B..@(B......#†.#(B ####(B......##(B .....$##(B ......#[...#(B ......##(B ......#%h! #(B #####(B.<.##(B #(B. %h&(B%h0E====(B9%h8(B%h< %h>q_(BYou see here an adder corpse(B.%hL {.#.##(B ##.##(B......#(B. ......(B........(B ##...<.....##(B......##(B %h>O K......(B.......#(B ......#..####(B......#(B .##...(B....###(B......#(B #.#(B..##(B......#(B ####(B..†#(B †.#(B ####(B......#(B #(B #(B.....$#(B #(B #(B[...#(B #(B#(B #(B#(B ######(B.<.##(B #(B. %h9Y (B%hNe 0(B80 _%ht (B%hI .#.##(B ##.##(B......#(B. ...(B %hK V##...<.....##(B......##(B .#(B ......#..####(B......#(B .##.......###(B......#(B #.#(B..##(B......#(B ####(B..†(B.@(B....#(B .#(B ####(B......#(B #(B #(B.....$#(B #(B ######(B...(B %hN %hAV (B%h]\ ((B1%hb (B%hMe %hQ5(B %hS.##(B ...(B... .##...<.....####.............(B. ###(B..######....(B............#(B..# .####(B..†(B ####(B $(B....... #######(B%hb[(B%hld((B2%hj(B%hm%h ##.##......#.(B ..(B ##...<.....##(B......##(B %h!.#(B ......#..####(B......#(B .##.....(B..###(B......#(B .#(B..##(B......#(B ####(B..†(B......#(B #(B ####(B..@(B...#(B #(B #(B.....$#(B #(B #(B......#(B #(B ######(B...(B<.##(B #(B...(B  %hU&(B%h+((B3%h/(B%hF1%hz.##......#.(B ..(B %h ]...<.....##(B......##(B .#(B ......#..####(B......#(B .##.......###(B......#(B #(B..##(B......#(B ####(B..†(B......#(B #(B ####(B...@(B..#(B #(B #(B.....$#(B #(B #(B......#(B  %h.$(B%h*((B4%h/(B%h1%h* .%h {##......#.(B ..(B ...<.....##(B......##(B ..#(B #..####(B......#(B ##.###(B......#(B #.(B.##(B......#(B ####(B..†(B......#(B #(B ####(B....@(B.#(B #(B #(B.....$#(B #(B #(B......#(B <.##(B #(B...(B##(B ...(B %h6 (B%h$ ((B5%h] (B%h %h\ ##......#.(B ...(B <.....##(B......##(B .#(B %h2 C#..####(B......#(B .###(B......#(B #..##(B......#(B ####.(B.†(B......#(B #(B ####(B.....@#(B #(B #(B.....$#(B #(B #(B......#(B <.##(B ##(B...(B##(B ...(B %h (B%h ((B6%hf (B%hU %hF(B ..%h.<.....####.......(B..#..#### #....... ......#..#####.(B.†(B ####(B . [#(B.%h(B%h((B7%hg(B%h0(B%hs%h&(B8.0 (2%h(B%h %hj9_You now have 133 gold pieces (gained 12).%h~(B <.....####........(B.#..#### #....... ......#..#####.(B.†(B ####(B [.(B...(B(B9.0 (1(B%huQ(B .........#..#### #....... ......#..#####.(B.†(B ####(B [.%hv#####(B...(B...$o(B  (B orc (asleep)..o(B....%h %h(B An orc comes into view. It is wielding a +0 flail.(BFound 13 gold pieces. (B %hThe orc shouts!%h{ (B An orc comes into view. It is wielding a +0 flail.(B%hG(B%hw (Boooo(B 4 orcs (3 wandering)%hzooooAn orc comes into view. It is wielding a +0 dagger.(B%hD(B==90Magic Dart%h (B%h  m _An orc comes into view. It is wielding a +0 falchion.(B%hA $#..#### %hiD #....... ......#..#####.(B.†(B ####(B [.#####(B........<.#(B ##(B........##(B  ....... ###(B #(B..$(B..|(B o(B.....ooo(B.........%hK  %hM w(B Found a short glowing staff(B.(B%hP 0(B(B%ho\ coooooo(B...%h`` %hb !(B1%hh (B%h ( _The orc shouts! x2%hi X....... ....#..# #.......##..#..##%h f###.(B.†### .[(B......#(B ...######(B........ .<.####(B....... ..##(B....... ####o(B.$..|ooo(B..........(B%h (B%hs (B%hb (B%h (Boooo(B...(B--2(B%h %h[& k<.....###.......(B.# %h) c.....#..####(B......# ##.......###(B......#...#.(B.##(B......#.####(B..†(B......#.#(B ####(B......#.#(B #(B......# .....#(B #(B....@(B.#[...#(B #(B......#.#(B #(B......#(B ....#(B ####......<.####..... ...##(B o(B...... #####ooo..|(B ...... (B ......(B%hw- (B%hX7 Ao(B.%ho; C--(B3%hB (B%hE %h........... #...<.....###.......(B.# ......#..####(B......###......(B.###(B......#...#(B..##(B......#.####(B..†(B......#.#(B ####(B......#.#(B #(B...@(B..#.....#(B #(B......#[...#(B #(B......#.#(B #(B......#(B....#(B #####......<.####(B....... ....##(B o(B.o.... ######o(B.o..| (B ......(B(B(B(B(B%ho(B 2 orcs...$(B(B4(B%h =#####. ............%h (B... ##...<.....###.......(B.# #......#..####(B......# #.##.....(B..###(B......#...#(B..##(B......#.####(B..†(B......#.#(B ####(B..@(B...#.#(B #(B......#.....#(B #(B......#[...#(B #(B......#.#(B #(B......#(B....#(B ######(B..<.##%h ##o..... .....##(B o(B...... #######..$..|(B%h (B%h (B%h !o%h4 (B.%h ((B5%h (B%h% %h.#...#.## .#####(B. .............(B... .##...<.....### .%hK.......(B.##......#..####(B......# ##.##.......###(B......# #...#(B..##(B......#.####(B..†(B.@(B....#.#(B ####(B......#.#(B #(B......#.....#(B #(B......#[...#(B #(B......#.#(B #(B......#(B ....#(B ######(B.o......<.####o%hn..... #.....##(B .......(B%h((B%hu(B%he!o%hN(o(B..%h((B6%h(B%h %h$Z #%h\z.#.## ..##.##(B......#(B...(B.. ..##...<.....##(B......##.(B.##......#..####(B......##.##...(B....###(B......# .#.#(B..##(B......#.####(B..†@(B.....# †.#(B ####(B......#.#(B #(B......# .#(B #(B......# .....[...#(B #(B......#.#(B #(B.....o#.#(B ######o(B.%h^...... ......<.##(B ##(B....... .#.....##(B .(B%h`0(B(B%hc0(B(B%hl%h1ooo(B.oo(B 4 orcs..oo(B%h^q((B7%hݣ(B%h %h,+#.#.##%h.##.##.(B.....#(B.........(B........##...<(B.....##.(B.....##(B........(B......##.....(B.#(B..####(B......##.##...(B....###(B......#.#.#(B..##(B......#.####(B...# .†.#(B ####(B......#.#(B #(B......#.#(B #(B......#.[...#(B #(B....o(B.#.#(B #(B....o(B.#(B 2 orcs.#(B ######(B..o......<.##(B ##(B.o..... ..#.....##(B %h*.(B%h H(B(B(B%h %hH oo(B..o(B 3 orcso.(B(B8%h (B%ha  %hh q_(BYou see here an adder corpse(B.%hh  %hEk  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h '(B%h = #####.................#.## (B rstofi the Conjurer ...##.........##.(B.....#(B. (B Draconian .........(B........(B....... (B Health: (B26/26 ======================== ...##...<(B.....##.(B.....## (B Magic: (B6/7====================---- .........(B........(B......# (B AC:(B 6Str:(B 9 ####.....(B.#(B..####(B......# (B EV:(B 11Int:(B 26 ####.##...(B....###(B......# (B SH:(B 0Dex:(B 9 ..#.........#(B..##(B......# (B XL: (B 3 Next: (B58% Place: (BDungeon:3 ..........####(B..@(B......# (B Noise: --------- (B Time:(B 3298.0 (0.0) .†........# ####**(B....# (B d) +0 dagger ..........# #(B..*(B...# (B Cast: (BMagic Dart ..........# #(B...o(B..# ......[...# #(B...o(B..# ..........# #(B......# (B ooo(B 3 orcs ..........# ######(B.o...... .......<.## ##(B.o..... ..#.....## ....... _(BYou see here an adder corpse(B.  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 flail and wearing a +0 leather armour (100% to hit)%h'(B#####.................#.##rstofi the Conjurer ...##.........##.(B.....#(B.Draconian %h .........(B........(B.......Health: (B26/26 ======================== ...##...<(B.....##.(B.....##Magic: (B6/7====================---- .........(B........(B......#AC:(B 6Str:(B 9 ####.....(B.#(B..####(B......#EV:(B 11Int:(B 26 ####.##...(B....###(B......#SH:(B 0Dex:(B 9 ..#.........#(B..##(B......#XL: (B 3 Next: (B58% Place: (BDungeon:3 ..........####(B..@(B......#Noise: --------- (B Time:(B 3298.0 (0.0) .†........#(B ####*(B.....#d) +0 dagger ..........#(B #(B......#Cast: (BMagic Dart ..........#(B #(B...o(B..# ......[...#(B #(B...o(B..# ..........#(B #(B......#ooo(B 3 orcs ..........#(B ######(B.o...... .......<.####(B.o..... ..#.....##....... _(BYou see here an adder corpse(B.  Casting: Searing Ray (B(safe; 1% risk of failure)  %hNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 flail and wearing a +0 leather armour (100% to hit)%h-;*(B%h';*(B%hq (B Casting: Searing Ray (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  %h~uAim: (Ban orc, wielding a +0 flail and wearing a +0 leather armour (100% to hit)  The magic dart hits the orc.(B(B(B%hK(B..oo(B..o(B 4 orcso(B%hp5(B=9.0 (1%h0(B%hT _The orc is severely wounded.(B%h,{  Casting: Magic Dart (B(safe; 1% risk of failure)  %h4.^Confirm with . or Enter, or press ? or * to list all spells.(B%h(B#####.................#.## (B rstofi the Conjurer %h...##.........##.(B.....#(B. (B Draconian .........(B........(B....... (B Health: (B26/26 ======================== ...##...<(B.....##.(B.....## (B Magic: (B5/7=================------- .........(B........(B......# (B AC:(B 6Str:(B 9 ####.....(B.#(B..####(B......# (B EV:(B 11Int:(B 26 ####.##...(B....###(B......# (B SH:(B 0Dex:(B 9 ..#.........#(B..##(B......# (B XL: (B 3 Next: (B58% Place: (BDungeon:3 ..........####(B..@(B......# (B Noise: (B=-------- (B Time:(B 3299.0 (0.0) %hi.†........# ####**(B....# (B d) +0 dagger ..........# #(B..o(B...# (B Cast: (BMagic Dart ..........# #(B..o(B...# ......[...# #(B......# ..........# #(B......# (B oooo(B 4 orcs ..........# ######oo...... .......<.## ##(B.o..... ..#.....## ....... %h½Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded(B, 100% to hit)%hW(B#####.................#.##rstofi the Conjurer ...##.........##.(B.....#(B.Draconian .........(B........(B.......%h Health: (B26/26 ======================== ...##...<(B.....##.(B.....##Magic: (B5/7=================------- .........(B........(B......#AC:(B 6Str:(B 9 ####.....(B.#(B..####(B......#EV:(B 11Int:(B 26 ####.##...(B....###(B......#SH:(B 0Dex:(B 9 ..#.........#(B..##(B......#XL: (B 3 Next: (B58% Place: (BDungeon:3 ..........####(B..@(B......#Noise: (B=-------- (B Time:(B 3299.0 (0.0) .†........#(B ####*(B.....#d) +0 dagger ..........#(B #(B..o(B...#Cast: (BMagic Dart ..........#(B #(B..o(B...# ......[...#(B #(B......# ..........#(B #(B......#oooo(B 4 orcs ..........#(B ######oo...... .......<.####(B.o..... ..#.....##.......%hCasting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded(B, 100% to hit)%h2;*(B%hՏ(BConfirm with . or Enter, or press ? or * to list all spells.%hPAiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc, wielding a +0 flail and wearing a +0 leather armour (severelywounded(B, 100% to hit)  The magic dart hits the orc.%h(B%h]0(B(B%hD(B..o)%hff(B..o(B 3 orcs.%h>{ (B64300.0 (1 _You kill the orc!(B%h(B%h %hoa_Your Conjurations skill increases to level 5!(B%h #.#.##.##...(B......##......#.(B.............(B...##...<(B.....##.....(B.##.(B...........(B...#%hr#....(B..#(B..####..(B....##.##...(B....###.(B.....#.#.#(B..##(B......#.####(B.@†(B......# ..†.#(B ####(B......#.#(B #.o)(B...#.#(B #..(B....#.[...#(B #...(B...#.#(B #....o(B.#.#(B ######o..<.##(B ##.o..... ...#.....##(B .(B%h0(B(B%h(B%h#\o(B. 2 orcs.%hT'7(B-1 _%h@(B%hqD%h(B #†.#... #######..(B.........#.####..(B.......##......#......(B.................##..(B.<(B.....##......## .........(B..(B..............##...(B...#(B..####......# ######.##(B.......###......##...#(B.@##......#..####(B..†(B......#†.#(B ####o(B.....#.#(B #.(B.).#.....#(B #.#[...#(B #...(B...#.#(B #....o.#(B....#(B ######..............<.####.o.....(B(B(Bo(B.o(B.-(B2%h(B%hU%hF  %hCasting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%hi(B #.........†.......#... (B rstofi the Conjurer %hKk#######.................#.## (B Draconian .....##.........##......#. (B Health: (B26/26 ======================== .......................... (B Magic: 3(B/7==========-------------- .....##...<.(B....##......## (B AC:(B 6Str:(B 9 ............(B.............# (B EV:(B 11Int:(B 26 ######......#(B..####......# (B SH:(B 0Dex:(B 9 ######.##...(B....###......# (B XL: (B 3 Next: (B64% Place: (BDungeon:3 ....#.........#(B.@##......# (B Noise: --------- (B Time:(B 3302.0 (0.0) ............####(B.*o(B......# (B d) +0 dagger ...†........# ####(B......# (B Cast: (BMagic Dart %hbm............# #.(B.)...# ............# #......# ........[...# #...o..# (B oo(B 2 orcs ............# #......# ............# ######........ .........<.## ##.o..... (B_Your Conjurations skill increases to level 5!Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 falchion and wearing a +0 scale mail (82% to hit)%h (B#.........†.......#...rstofi the Conjurer %hE #######..(B...............#.##Draconian .....##..(B.......##......#.Health: (B26/26 ======================== .........(B.................Magic: 3(B/7==========-------------- .....##..(B.<(B.....##......##AC:(B 6Str:(B 9 .........(B..(B..............#EV:(B 11Int:(B 26 ######...(B...#(B..####......#SH:(B 0Dex:(B 9 ######.##(B.......###......#XL: (B 3 Next: (B64% Place: (BDungeon:3 ....#.........#(B.@##......#Noise: --------- (B Time:(B 3302.0 (0.0) ............####(B.*o(B......#d) +0 dagger ...†........#(B ####(B......#Cast: (BMagic Dart ............#(B #.(B.)(B...# ............#(B #..(B....# ........[...#(B #...o(B..#%h6 /oo(B 2 orcs ............#(B #....(B..# ............#(B ######........ .........<.####.o..... (B_Your Conjurations skill increases to level 5!Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 falchion and wearing a +0 scale mail (82% to hit)%h a* (B Casting: Magic Dart (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban orc, wielding a +0 falchion and wearing a +0 scale mail (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc.%htY %hd\ 3*(B%h #*%h (B%h g (B The orc is moderately wounded.(B%hl (B%hd) %hY, o†(B...  (B orc%h. d(B==3.0 (1Ray (B%he5 (B%hS8  %h): P_(Press .(B to maintain the ray.)%hB) (B%hEG*(BThe searing ray hits the orc.%hӎx (BoThe orc is heavily wounded.(B%ha2----(B4+ (B%h\(B%h %hM_The orc closely misses you.(B%h %h>(B The searing ray hits the orc!%hF*(B%h}J(B%hR%hSx)oo(B  (B orc%hzb!1%hcx-------(B75++ (B%hl(B%hLo %h~pC_You kill the orc!(B%h%8*(B%hin(B%hgq(B%hyW)oo(B 2 orcs%h{|0------(B6Magic Dart(B%h(B%h %hE8_You finish channelling your searing ray.%h2|  Casting: Searing Ray (B(safe; 1% risk of failure)  %h6^Confirm with . or Enter, or press ? or * to list all spells.(B%hn (B%hr (B%h{ (B%h[  %h Y_(BYou don't have enough magic to cast this spell.%h)a(B #..##.........(B %h#.(B........†.#... ########.(B..........#.####(B...###.....(B............##.(B..<(B.....### .........(B..(B.........##..(B....#(B..####......# #######.##(B......@###......##...(B......#(B..##......#......(B....####(B.)o......#†....(B....#(B ####o(B.....#(B....#(B #.(B.)..#.....#(B #..(B....#[...#(B #..#.#(B #......#(B....#(B ######........(B(B(Bo(B.(B--7 _(B%hұ(B #.##.(B #(B...##.........(B #(B..†.#... #########(B....#.####(B..###....(B.............(B......##(B...<(B.....##(B......## .......(B..............##......#(B.@####......# ########.##(B.......###......# #.....#(B...#(B..##......#.(B..####(B.oo......#†...(B.....#(B ####(B......#(B.....#(B #.(B.)...#(B.....#(B #...#(B.[(B...#(B #......#.#(B #......#(B(B(Boo†(B1===--(B8Magic Dart(B%h_41(B #%hQ6<..(B #(B.##.(B #(B..##.........(B #†(B...(B....#... ##########(B....(B.....#.######(B......#...(B.................... <##(B...<(B.....### .........(B.......@(B...........##(B......#(B..####(B......# (B ########(B.##(B...(B....###......# ##.....#..(B....(B...#(B.o##......# #......(B..####(B.o†......#†..(B...(B...#(B ####(B......#.(B....#(B #)...#.(B.....#(B #......#%h7g[...#(B #......#(B%hI9(B%h:(B%h @#o%h]A+)(B%hB((B9%hsH(B%hJ%h (B ###(B #(B.. #(B.##%h6 .(B #(B..##(B.........(B #†(B.......#... ###########(B.........#.## #####(B......#. #.(B............... #<##(B...<(B.@(B...##......## #........(B........# ##(B......#(B..####(B......# (B ########(B.##(B....(B.##......# (B ##.....#(B..(B......(B.#(B.o#%h "#......# ##........(B......####(B.)†......# #†.(B.......#(B ####(B......# #(B.......#(B #..)...# #.....#(B #......#(B%h (B%h (B%h} Co(B.%h_)(B10%h(B%hH %h|(B ##.#(B #(B..(B #(B.##.(B #(B.##.(B #(B.†.#... (B ##(B.......#.## (B #(B.##%h~:(B.##(B......#. (B #. (B #<.##(B...<@(B....##......## (B #.# (B #(B......#(B.o####......#(B ##(B.##(B......o###......#(B ##.....#(B...(B......#(B..##......# (B ##(B...(B.....####(B.)†......# (B #......†..(B......#(B ####......# (B #%h.(B.#(B #..)...# (B #.#(B #......#(B%hr(B%h;(B%h%h;o(B.%hY((B1%h(B%hu%hѳ <(B ##.#%hζ (B #(B..(B #(B.##(B #(B.##(B #(B.†.#(B ##.#.(B #(B.##(B.##......#.(B #.(B #<%h .##(B...@(B.....##......##(B #(B.o.#(B #(B......#(B.o####......#(B ##(B.##.(B..###......#(B ##.....#(B...(B......#(B..##......#%h (B ##(B...(B.....####(B.)†......#(B #......†...(B.....#(B ###......#(B #..(B......#(B #..)...# (B #.#(B #......#(B%h< (B%h0 (B%h %h3 o(B.===(B2%hJ (B%h  %h/ ]_(BThere is a stone staircase leading up here.%h(B%h- (B%h8(B%hl(B%h(B%hCo(B.%h /(B3 _%h (B%hg.####..##..#.#(B#.. .#(B÷##..##..#.#(B### %h.####........#######(B .####.###..........#(B .#(B #.#(B #.########(B.#(B ##(B #.#(B #.#(B ###(B.#(B  #.#(B #.#(B #(B...#(B #####.#(B #.#(B #(B.###(B 2 ...##.#(B #.#(B #@#(B ##.##.#(B #.#(B #(B.#(B ......###.#(B ####(B.#(B ##........###..(B..#(B  ##########~PPP(B..#(B ###P~~~~P((B.##(B #P~~~~~~~~(B..##(B #####(B ##P~♣♣♣♣~PP.#(B ....#(B #..~♣(B ♣♣~P..##(B%hr (B%hC(B%hNw %hy ^(B4.5 (2.5Magic Dart(B%hy (B%hƍ  %h y_You climb upwards. _(BThere is a stone staircase leading down here.%h/(B%hp7(B(B%hB0(B(B%h(B%h(B%h!0(B(B%h(B%h(B%h(B%h(B%hM2===(B%h!(B%hn(B%h}(B%h(B%h(B%h(B%h!(B%h1(B%hB(B%h[(B%hg(B%h;===(B%h(B%h(B%h(B%hU(B%hu0(B(B%h(B%hB(B%hn(B%h(B%h0(B(B%h(B%h(B%h(B%h(B%h(B%hN3====(B%h(B%h(B%hN(B%hf(B%h(B%h(B%h(B%h(B%h(B%h,(B%h1 (B%h8 <====(B%h: (B%hh (B%h| (B%h (B%h (B%h (B%h (B%h (B%h (B%h (B%h (B%h (B%hb (B%h5 (B%h= (B%h& (B%h (B%h S(B4===(B%h (B%h (B%h (B%h# (B%h (B%h (B%h (B%h (B%h (B%h! (B%h" (B%h# ;===(B%h$ (B%hY& (B%hU' (B%ha( (B%h~) (B%hX 8(B(B(B(B(B(B(B(B(B(B(B(B(B5====(B(B(B(B(B(B(B(B(B(B(B(B====(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B%hZ i(B(B6===(B%hg\ (B%h] (B%hi_ (B%h^b (B%hd (B%he (B%hg (B%hph (B%hi (B%hj (B%hl (B%hm ;===(B%hn (B%h~p (B%hq (B%hr (B%ht (B%h%u (B%h?v (B%htw 0(B(B%hx (B%hz (B%h{ (B%h| (B%h%~ (B%hH (B%h (B%h & (B%h =_You start resting.(B%h 2(B67.5 (53.0)%hϭ %(B7%hA <====(B8.5 (54%h (B%h  %hϷ _Magic restored.%h 8(B(B%h (B%hC (B%h 3(B9.5 (1.0)%h{ (B%h ;(B ##.................#(B  #(B....................(B #(B..........##........(B %hv 0#(B..........##........(B #(B.........÷.......#.. (B ###########(B.................#.##......(B..##(B.........##......#. (B #......(B.......................(B3  #<.......##(B..o@(B.....##......## (B #......(B.......o(B..............# (B ##########(B......#(B..####......# (B ########(B.##(B.....(B..###......#(B ##.....#(B...(B......#(B..##......###.....(B....(B.....####(B.[†......#(B oo(B 2 orcs#......†...(B.....#(B ####......# (B #.........(B......#(B #..)...# (B #...............#(B #......#(B%h" =====(B%hE. ` (B You climb downwards. The orc hits you but does no damage.%hy J(B=71.0 (2.5Magic Dart%hҞ (B%h x _The orc closely misses you.(B The orc hits you but does no damage. %hȥ U_(BThere is a stone staircase leading up here.%hD}(B%hS (B%h<(B%h(B%hb(B2----(B2.0 (1.0%h1(B%hA (B.####..##..#.#(B#.. .#(B÷##..##..#.#(B%hϏ### .####........#######(B .####.###..........#(B .#(B #.#(B #.########(B.#(B ##(B #.#(B #.#(B ###(B.#(B  #.#(B #.#(B #(B...#(B #####.#(B #.#(B #o###(B 2 ...##.#(B #.#(B #@#(B ##.##.#(B #.#(B #o#(B ......###.#(B ####(B.#(B ##........###..(B..#(B  %hP##########~PPP(B..#(B ###P~~~~P((B.##(B  #P~~~~~~~~(B..##(B #####(B ##P~♣♣♣♣~PP.#(B ....#(B #..~♣(B ♣♣~P..##(B _The orc hits you with a +0 flail. The orc barely misses you.(B%h=----(B%h(B%h7(B-3.5 (2.5%h(B%h _You climb upwards. _(BThere is a stone staircase leading down here.%hz  %hK~  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h͕ K(B.####..##..#.#%hט #..(B rstofi the Conjurer .#÷##..##..#.####(B Draconian .####........####### (B Health: (B22/26 ====================---- .####.###..........# (B Magic: (B5/7=================------- .# #.# #.########(B.# (B AC:(B 6Str:(B 9 ## #.# #.# ###(B.# (B EV:(B 11Int:(B 26  #.# #.# #(B...# (B SH:(B 0Dex:(B 9 #####.# #.# #o### (B XL: (B 3 Next: (B67% Place: (BDungeon:2 ...##.# #.# #@#(B Noise: --------- (B Time:(B 3373.5 (0.0) ##.##.# #.# #o#%h M(B d) +0 dagger ......###.# ####(B.#(B Cast: (BMagic Dart ##........###..(B..# %hМ M ##########~PPP(B..# ###P~~~~P(.##(B oo(B 2 orcs #P~~~~~~~~..## ##### ##P~♣♣♣♣~PP..# ....# #..~♣ ♣♣~P..## _(BThere is a stone staircase leading down here.  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 flail and wearing a +0 ring mail (82% to hit)%h (B.####..##..#.##..(B rstofi the Conjurer .#÷##..##..#.####(B Draconian %h 8.####........####### (B Health: (B22/26 ====================---- .####.###..........# (B Magic: (B5/7=================------- .# #.# #.########(B.# (B AC:(B 6Str:(B 9 ## #.# #.# ###(B.# (B EV:(B 11Int:(B 26  #.# #.# #(B...# (B SH:(B 0Dex:(B 9 #####.# #.# #o### (B XL: (B 3 Next: (B67% Place: (BDungeon:2 ...##.# #.# #@#(B Noise: --------- (B Time:(B 3373.5 (0.0) ##.##.# #.# #o#(B d) +0 dagger ......###.# ####(B.#(B Cast: (BMagic Dart ##........###..(B..# %h  ##########~PPP(B..# ###P~~~~P(.##(B oo(B 2 orcs #P~~~~~~~~..## ##### ##P~♣♣♣♣~PP..# %h(....# #..~♣ ♣♣~P..## Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 flail and wearing a +0 ring mail (82% to hit)  You focus your ray upon the orc. The searing ray hits the orc!%hnS(B÷ %h:#(B  #.#(B   #.#(B #.#(B ###(B.#(B  #.#(B #.#(B #(B...#(B  #.#(B #*###(B  #.#(B #@#(B #.#(B #o#(B %hF4   P((B.##(Bo(B  (B orc ~~(B..%h ♣~PP(B. #..~♣(B %hdg:*(B%hf+(B.)Aim(B  Press: ? - help, Shift-Dir - straight line(B: (Ban orc, wielding a +0 flail and wearing a +0 ring mail (82% to hit)  %hYou focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!(B  (Press .(B to maintain the ray.)%hm(B73==4.5 (1Ray (B%h!(B%hR _The orc barely misses you.(B%hI  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%hB (B.####..##..#.##..(B rstofi the Conjurer .#÷##..##..#.####(B Draconian .####........####### (B Health: (B22/26 ====================---- .####.###..........# (B Magic: 3(B/7==========-------------- .# #.# #.########(B.# (B AC:(B 6Str:(B 9 ## #.# #.# ###(B.# (B EV:(B 11Int:(B 26  #.# #.# #(B...# (B SH:(B 0Dex:(B 9 #####.# #.# #)### (B XL: (B 3 Next: (B73% Place: (BDungeon:2 ...##.# #.# #@#(B Noise: (B==------- (B Time:(B 3374.5 (0.0) ##.##.# #.# #o#(B d) +0 dagger ......###.# ####(B.#(B Cast: (BMagic Dart ##........###..(B..#(B Ray  ##########~PPP(B..# ###P~~~~P(.##(B o(B  (B orc #P~~~~~~~~..## ##### ##P~♣♣♣♣~PP..# ....# #..~♣ ♣♣~P..## (B_The orc barely misses you.Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban orc, wielding a +0 dagger and wearing a +0 leather armour (79% to hit)%h H (Bo*%h (B%hmp'(B%hs.####..##..#.##..(B rstofi the Conjurer .#(B÷##..##..#.####(B Draconian .####........#######Health: (B22/26 ====================---- .####.###..........#Magic: 3(B/7==========-------------- .#(B #.#(B #.########(B.#AC:(B 6Str:(B 9 ##(B #.#(B #.#(B ###(B.#EV:(B 11Int:(B 26#.#(B #.#(B #(B...#SH:(B 0Dex:(B 9 #####.#(B #.#(B #)###XL: (B 3 Next: (B73% Place: (BDungeon:2 ...##.#(B #.#(B #@#Noise: (B==------- (B Time:(B 3374.5 (0.0) %ht##.##.#(B #.#(B #*#d) +0 dagger ......###.#(B ####(B.#Cast: (BMagic Dart ##........###..(B..#Ray %hv##########~PPP(B..####P~~~~P((B.##o(B  (B orc#P~~~~~~~~(B..## #####(B ##P~♣♣♣♣~PP(B..# ....#(B #..~♣(B ♣♣~P..## (B_The orc barely misses you.Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B%h;*(B%h;*(B%h?_#*%ha(B%hZ%hշo(B...  Casting: Searing Ray (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.%h7Restarting spell: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  The searing ray hits the orc but does no damage.  (Press .(B to maintain the ray.)(B3=(B5.5 (1%h(B%hr %hsM_The orc closely misses you.(B%h! (B* (BThe searing ray hits the orc.%hdq;*(B%ha;*(B%h ;*(B%hD_: (Bo%hb(B...  The orc is severely wounded.(B(B1--2----(B6+ (B%hri(B%hPn8 _The orc hits you with a +0 dagger.%h0 %h1>(B The searing ray hits the orc.%h5F*(B%h;*(B%h[#*%h(B%hO;*(B%hV#%h$H)(B...%h 5%h61-------(B67Magic Dart++ (B%h>(B%hB %hDC_You kill the orc!(B%hl8(B%h9 (B%hS;(B%h(b(B(B0(B--8.5 (1%h{(B%h~ %hRc_You start resting.(B You stop channelling your searing ray.%hc (B%hM (B%hu (B%ho (B%hl Z(B2=-(B%h (B%h (B%hY (B%hv (B%h! (B%h # ;---(B%hC$ (B%h& (B%h' (B%h-( (B%hx* (B%h+ (B3==2===(B%h, (B%h`/ (B%h{0 (B%h3 (B%hZ6 (B%h7 (B%h8 (B%hE: (B%hc; (B%h< (B%h> (B%h? n(B4=====(B%hA (B%h8D (B%h!E (B%hF (B%hfI (B%hdJ (B%hK (B%hO (B%hMP (B%hQ (B%h~T (B%hvU 9=(B%h[W (B%h1Z (B%h7[ O(B5=(B%h] (B%h~` (B%ha N3====(B%hwc (B%hPf (B%h6g (B%hh (B%hk (B%hl (B%hn (B%hrw  %hRx (B-- (B_You start resting.(B%h 2(B957.0)%hT %(B6%hY D==(B6.5 (18%h (B%h  %h _HP restored.%h (B%h"(B%hk&(B%h)(B%h+<====(B%hV-(B%hW0(B%h1(B%h4(B%h8(B%hN:(B%h;(B%h?(B%h@9=(B%hB(B%hF(B%hG(B%hN(B%hR(B%hT(B%hcU(B%h(Y(B%hZS(B4===(B%h\(B%h_(B%h`(B%h c(B%hf(B%h1g(B%hfi(B%hl(B%hYn(B%ho(B%hr(B%hs;===(B%hu(B%hy(B%hWz(B%h{(B%h~(B%hR(B%hŁ(B%h`(B%h(B%h(B%h(B%hM(B%h(B%h(B%hC(B%h(B%h(B%h,T(B5====(B%hw(B%hi(B%hP(B%hԞ(B%h(B%hס(B%h(B%h(B%h(B%h(B%h(B%hX<====(B%hΰ(B%h/(B%hR(B%h(B%h(B%h(B%h/(B%h(B%h+(B%hh(B%h(B%hp(B%h(B%h(B%hB(B%hm(B%h(B%hQ(B6===(B%h(B%hQ0(B(B%h(B%h(B%h0(B(B%h0(B(B%h[(B%h(B%h7;===(B%h(B%h(B%hf(B%h(B%h (B%hF (B%h(B%h(B%h(B%h(B%h(B%hw(B%h(B%h(B%h{(B%h (B%h+c (B_You start resting.(B%h20(B432.5 (36%ha6a(B7====(B3.5 (37%h;<(B%hh?% _Magic restored.%h(B%h- (B%h)(B%ho(B%hָ3(B4.5 (1.0)%h(B%hY(B ##.................#(B  #(B....................(B #(B..........##........%hm(B #(B..........##........(B #(B.........÷.......#.. (B ###########(B.................#.##......(B..##(B.........##......#. (B #......(B.......................(B3  #<.......##(B...@(B.....##......## (B #......(B......................# (B ##########(B......#(B..####......# (B ########(B.##(B.....(B..###......#(B ##.....#(B...(B......#(B..##......###.....(B....(B.....####(B.[†......##......(B÷...(B.....#(B ####......# (B #.........(B......#(B #..)...# (B #...............#(B #......#(B%h =====(B%hq(B%hA /(B6.0 (2.5%hJ (B%hN * _You climb downwards. %hP U_(BThere is a stone staircase leading up here.%hVE`(B ...##(B÷.......###########(B.#......(B..###(B .....<##(B...<(B.....####......(B.......##########(B..####(B ########(B.##(B......(B.###..#...(B.#(B.........##...........[...#(B #......#(B%hvJ(B%h\U%h_W/(B7.0 (1.0 _%h](B%h `%hE #.(B #(B.##.#(B.##.#(B.%hH ?÷.#.####(B.......#.##.##(B.##(B......#.(B  #.(B  #<.##(B...<(B.....##(B......##(B  #.#(B  #(B......#(B..####......#(B ##(B.##(B.....(B..###......#(B ##.....#..(B.......#(B..#(B  ##.(B......####(B.  #......(B÷........#(B ####(B  #.(B. %hyO (B%h9` ((B8%hmj (B%hm %h%h/.#.(B #(B.##.(B #(B.##(B. #(B.%hj÷.......#...(B ##(B..(B.....#.##(B #.##(B.##(B......#.(B #.%h(B #<.##(B...<(B.....##(B......##(B #.#(B %h#(B......#(B..####(B......#(B ##(B.##(B....(B...###......#(B  ##.....#..(B......(B.#%hY"(B %hm##.(B.......#(B #......(B÷.#(B ####(B. #.#(B #.#(B %h_(B%h((B9%h(B%h~%h#.(B #(B.##.%hJ/(B #(B.##..(B #(B.÷...(B....#...(B #(B...(B.....#.##(B .##(B.##(B......#.(B ........(B <.##(B...<(B.....##(B......##(B .#(B ......#(B..####(B......#(B  #(B.##(B...(B....###......#(B ##.....#..(B....(B..(B..#(B ......(B÷..(B...(B ..(B....#(B #.(B.%h)...#(B ..(B.....(B %h<(B%h)(B40%h (B%hE%hGOc(B ##.#%hfRn(B÷...(B....# #########(B...(B.## ........##(B......#.(B .(B.....(B..... <##(B...<(B.....##(B......## ..(B............. #########......#@(B.####.. (B .##(B.......###.. ##.....#.(B........#(B..#(B.......[(B.. ...............#(B #......#(B%hq[(B%h߈%h-!(B1%h (B%h`%h H(B #%hF (B÷.......# ##########.(B........#.## ........##(B..##......#.(B .(B....(B......... <##(B...<(B.....##......## ..(B......(B............. ##########(B..####.. (B ##(B....@(B..# ##.....#.(B........#(B..#.......####(B.[†(B.#..(B.... ...............#(B ######......(B (B%h (B%hr% ((B2%h3 (B%h|5 %hC! !#.%hS# ##.(B #(B.÷.......#...(B ...#.##(B ##(B...##......#.(B ..(B .##(B..(B.<(B.....##......##(B .(B.......#(B .(B.....#(B..####......#(B #.##(B.###......#(B .....#.#(B..##......#(B .####(B.[†(B......#(B ÷..#(B ####(B......#(B..#(B #.(B.[%h:% ...#(B...#(B #..(B....#(B [...#(B #......#(B .....#(B #......#(B #(B ######.(B%h, (B%h2 %h4 !(B3%hF (B%h?{J#.##.(B %h~#..(B÷.#...(B ....#.##(B ##..##......#.(B ...(B ##.(B..<(B.....##......##(B .(B.......#(B ..(B....#(B..####......#(B .##(B.###......#(B .....#.%h#(B..##......#(B ####(B.[†......#(B ÷..#(B ####(B......#(B...#(B #.(B.[(B...#(B....#(B #..(B....#(B [...#(B #...(B...#(B #(B #......#(B #(B ######.(B%h(B%h((B4%hƜ(B%hO%h 6(B %h÷.......# #######.## ......##(B .....##...<(B.....####...(B...(B........ #######..(B....#(B..######(B.......## .....#.........#@(B.#........####(B.[†(B....÷........#(B ####(B......(B...#(B. ..........<.####.o.....(B (B%h(B%hT((B5%h (B%h %h K#.(B÷.%h #...(B ..(B.......#.##(B ##..(B.......##......#.(B ..(B ##..(B.<(B.....##......##(B .(B.....#(B ...(B...#(B..####......#(B .##(B.###......#(B #.#(B.@##......#(B ####(B.[†(B......#(B ÷.#(B ####(B......#(B #(B #.(B.[(B..%hb .#(B#(B #..(B....#(B[...#(B #...(B...#(B#(B #....(B..#(B#(B ######.(B<.##(B ##.o.....(B%h~ (B%h ((B6%hq (B%h %ha 5(B %h0d D######.## .....(B...##(B ..(B......##...<(B.....####......(B........ %hy ######......#(B..####....(B.##....(B...###..(B... ....#.........#(B..##(B......####@[†(B.....÷ ####.(B #..[..... ....#.....##.......(B(B(B7(B%h { %htC.#.##(B %hw##...(B......##......#.(B ..(B..(B ##...<(B.....##.....(B.##(B .....(B...#(B ....(B..#(B..####..(B....#(B .##...(B....###.(B.....#(B #.#(B..##(B......#(B ####(B.@†(B......#(B ÷.#(B ####(B......#(B #(B #.(B.[(B...#(B #(B #..(B....#(B[...#(B #...(B...#(B#(B #....(B..#(B#(B ######(B. %hȀ(B%h(B8(B  Things that are here: _a +0 scale mail(B; a +0 falchion%h h.#.##(B ##.........##.(B.....#(B. .......(B....... ##...<(B.....##.(B.....##(B %h .........(B......#(B .....(B.#(B..####(B......#(B .##...(B....###(B......#(B #.#(B..##(B......#(B ####(B.[@(B......#(B ÷.#(B ####(B......#(B #(B #(B..[(B...#(B #(B #(B......#(B[...#(B #(B......#(B#(B #(B......#(B#(B ######(B..<.##(B ##(B. %h8 (B%hɜ %h ((B9 _%hң (B%h< w _(BYou see here an adder corpse(B.%h1@.#.##(B ##.##(B......#(B. ......(B........(B ##...<.....##(B......##(B ......(B.......#(B ......#..####(B......#(B .##...(B....###(B......#(B #.#(B..##(B......#(B ####(B.[†#(B ÷.#(B ####(B......#(B #(B #(B..[(B...#(B #(B #(B[...#(B #(B#(B #(B#(B ######(B........(B<.##(B ##(B.......(B %hP(B%ht%hk)(B50 _%h(B%h %hQ(B ..##%hKk(B ....(B..##...<.(B....####.......(B......(B. ####(B..######...(B.... .#.........#(B..#.####(B.[† (B÷ #### .(B #(B..[(B... #########..$..|(B%h(B%h-((B1%hA(B%h%hy |(B .....##...<.....##%h{ ##.............(B. ####..######....... .#.........#..#.####.[† (B÷ #### .(B #@(B.[(B.[#.......(B%h (B%hY ((B2%h (B%h %hƖ (B ##...<.....##(B......##(B .....(B.#(B ......#(B..####(B......#(B .##....(B...###(B......#(B #.%h& #(B..##(B......#(B ####.[†(B......#(B .#(B ####(B......#(B #(B #(B.@[(B...#(B #(B #(B......#(B [...#(B #(B......#(B <.##(B ##(B.......(B #.....##(B .......(B #(B..$..|(B %h (B%h ((B3%h (B%h: %hś(B ##...<.....##(B......##(B ....(B.%hßr#(B ......#.(B.####(B......#(B .##.###(B......#(B .#(B..##(B......#(B ####(B.[†(B......#(B #(B ####(B......#(B #(B #(B..@(B...#(B #(B #(B......#(B [...#(B #(B......#(B %hɢx.....##(B .......(B %h(B%hŷ((B4%h1(B%h$  %huThings that are here: _a +0 leather armour(B; a +0 flail; an orc corpse(B%h(B ##...<.....#### .............(B. ##.(B.######.....(B.. %h u.........#.(B.#####.[†(B ####(B #(B..[[.(B.........(B%hU(B%h1N(B5 _(B%hS%h(B .............. ##..######....... .........#..#####.[†(B ####(B #(B..[(B.[.#####(B........#.........(B%hO(B%h((B6%h(B%h%h>#(B ......#..####(B......#(B .##......(B.###(B......#(B #.(B.##(B......#(B %hA<####.[†(B......#(B #(B ####(B......#(B #(B #(B..[(B...#(B #(B #(B......#(B [...#(B #(B...@(B..#(B #(B #(B......#(B #(B ######(B........(B <.##(B ##(B.......(B##(B .......(B #(B..$(B..|(B%h'C.(B.....(B.(B.....(B %h$P(B%h2^((B7%hk(B%hSo%h {#(B #..####(B......#(B ##.###(B......#(B #.(B.##(B......#(B %h ####.[†(B......#(B #(B ####(B......#(B #(B #(B..[(B...#(B #(B #(B......#(B [...#(B #(B....@(B.#(B #(B #(B......#(B #(B ######(B........(B <.##(B ##(B.......(B##(B ..(B #(B..$(B..%h |(B......(B......(B %h (B%h %h !(B8%h (B%h %hߐ a#(B #..####(B......#(B .###(B......#(B #..##(B......#(B %hƒ ####.[†(B......#(B #(B ####(B......#(B #(B #(B..[(B...#(B #(B #(B......#(B [...#(B #(B.....@#(B #(B #(B......#(B #(B ######(B........(B <.##(B ##(B.......(B##(B .......(B%hS #(B..$..|(B......(B %hz (B%hڣ ((B9%h| (B%h. %h (B.................#rstofi the Conjurer ....#..####(B......#%h Draconian #.......###(B......#Health: (B26/26 ======================== ......#..##(B......#Magic: (B7/7======================== ....####.[†(B......#AC:(B 6Str:(B 9 ....#(B ####(B......#EV:(B 11Int:(B 26 ....#(B #(B..[(B...#SH:(B 0Dex:(B 9 ....#(B #(B......#XL: (B 3 Next: (B76% Place: (BDungeon:3 [...#(B #(B.....@#Noise: --------- (B Time:(B 3459.0 (0.0) ....#(B #(B......#d) +0 dagger %hp ....#(B ######(B........Cast: Magic Dart .<.####(B....... ..##(B....... ####(B..$..|(B......(B............ (B_a +0 scale mail(B; a +0 falchion _You see here an adder corpse(B.  Things that are here: _a +0 leather armour(B; a +0 flail; an orc corpsePress: ? - help, v - describe, . - travel(BThe floor.%h 3@.(B%h+(B..%hy(B%hz=(B..(B%h:CC(B..(B%hBlC(B..(B%h=(B..(B%h =(B..(B%hS  %hV (B..(BYou see here an adder corpse(B.  Things that are here: _a +0 leather armour(B; a +0 flail; an orc corpsePress: ? - help, . - travel(BYou can't see that place.  [the floor.]%h8..(B%h8..(B%h/8..(B%hB.\(B .|%h)2], g - get item(B[Stash: a short glowing staff]%hGd (B.................#rstofi the Conjurer ....#..####(B......#Draconian #.......###(B......#Health: (B26/26 ======================== ......#..##(B......#Magic: (B7/7======================== ....####.[†(B......#AC:(B 6Str:(B 9 ....#(B ####(B......#EV:(B 11Int:(B 26 ....#(B #(B..[(B...#SH:(B 0Dex:(B 9 ....#(B #(B......#XL: (B 3 Next: (B76% Place: (BDungeon:3 [...#(B #(B.....@#Noise: --------- (B Time:(B 3459.0 (0.0) ....#(B #(B......#d) +0 dagger ....#(B ######(B........Cast: Magic Dart .<.####(B....... ..##(B....... ####(B..$..|(B......(B............(BThings that are here: _a +0 leather armour(B; a +0 flail; an orc corpsePress: ? - help, . - travel, g - get item(BYou can't see that place.  [Stash: a short glowing staff]  [the floor.](B(B _(B%hb5(B %hdd#..#### #....... ......#..#####.[†(B ####(B #(B..[(B. [.#####(B........<.#(B ##(B......................%hj(B%h=p,(B60.0 (1 %hq _%hu(B%h[w%hY:(B #....... ......#..#####.[†(B ####(B #(B..[(B.%hХ#### [(B..<(B.. .(B......######@(B.......<.#(B ##.##(B   .#####(B%h(B%h((B1%h(B%h %h5_Found an escape hatch in the ceiling.%h C.###......#(B %hH #..##(B......#(B ####.[†(B......#(B #(B ####(B......#(B #(B #(B..[(B...#(B #(B #(B......#### ...#(B #(B......#(B...<(B..##(B #(B......#(B......##(B ######(B.# <.##(B ##(B.#%h ,##(B #(B. ##(B..$(B..|#(B......#(B......#%h R(B......###(B%h3 (B%h+ G(B2(B%h ###......#(B #..##......#(B ####.[†(B......#(B %h}#(B ####(B......#(B #(B #(B..[...#(B #(B #(B......##(B #(B #(B......#(B...<(B..#(B #(B #(B......#(B......#(B #(B ######(B.#(B .##(B ##(B.#(B ##(B #(B. ##(B..$(B..|##(B#(B#(B#(B%h(B%h!((B3%h)(B%hs,%hN'###......#(B #..##......#(B ####.[†......#(B #(B ####......#(B %h#(B #..[...#(B #(B #.(B.....#(B #(B #.(B.....#(B...<(B..#(B #(B #.(B.....#(B......#(B #(B ######(B.#(B ##(B ##(B.#(B  #(B.#(B ##(B..$(B..|# (B%h(B%h((B4%h(B%h%h4 l(B #.. .####.[†%h7 (B ####.(B. #.(B.[(B.....########(B....#(B...<(B....#(B....#####(B.. #(B ##(B  ..#(B ##(B..$(B..|##(B%hd< (B%hA ((B5%hE (B%hbG %h &(B ####.[†(B ####.(B... #.(B.[(B.....########%h {(B..#(B...<(B....(B...#(B....#####(B.. #(B ##(B..  ..#(B ##(B..$(B..|##(B #(B......#(B %h (B%h ((B6%hi (B%h %h҅5(B %h+ ####(B #.(B.[(B......########.(B....#(B...<(B....(B.#####(B.. #(B ##(B..  ..#(B ##(B.@$(B..|###(B #(B......#(B %h(B%h&((B7%ho(B%hפ%h#(B ####......#(B #(B #..[(B...#(B #(B #..(B....#(B #(B #..(B....#(B...<(B..#(B #(B #...(B...#(B......#(B %h#(B ######(B.#(B $(B ##(B.#(B..#(B #(B.#(B ##(B..@(B..|###(B #(B......#(B #(B......#(B %h.(B%h̰((B8%hw(B%h %h6(B_Found 12 gold pieces.%h(B9.0 (2(B _You now have 146 gold pieces (gained 13).%h (B ####......#(B  #..[...#(B  #...(B...#(B  %hR#...(B...#(B...<(B..#(B  #...(B...#(B......#(B #(B ######(B.#(B .$(B. ##(B.#(B..#(B #(B.#(B ##(B...@(B.|###(B #(B......#(B #(B......#(B %h(B%h/.(B70.0 (1%hX(B%h%h}B####......#(B %hT#..[...#(B #......#(B #....(B..#(B...<(B..#(B #....(B..#(B......#(B ########(B.#(B .$(B.##(B.#(B..#(B #(B.#(B ##(B....@|###(B #(B......#(B #(B......#(B %h_(B(B1(B%h. ####......#(B #..[...#(B %hg0 #......#(B #......#(B...<(B..#(B #.....(B.#(B......#(B ####(B ######(B.##(B.$(B..(B ##(B.#(B..#(B #(B.#(B ##(B.....@###(B #(B......#(B #(B......#(B %h:> (B%hF ((B2%hEK (B%hkN  %hnP l_(BYou see here a staff of alchemy(B.%h z(BInventory: 17/52 slots Hand Weapons (go to first with ))  d - a +0 dagger (weapon) Armour (go to first with [)  k - a +0 pair of boots (worn) Jewellery (go to first with "=)  h - a ring of willpower (worn)  o - a +6 ring of intelligence (worn) Scrolls (go to first with ?)(Bc - a scroll of revelation  f - 2 scrolls of immolation  g - a scroll labelled HAL QAMEVAMNUULUCE  i - a scroll labelled GUTUT VINT  j - a scroll labelled NAEWOJ PORE  l - a scroll labelled ONAOGO KAGEUM  p - a scroll labelled VYAPROY NOYGG Potions (go to first with !)  a - a potion of magic  b - a potion of curing  e - a glowing orange potion  m - an emerald potion  n - an orange potion  q - a metallic orange potion(B%hOh(B####......#rstofi the Conjurer#..[...#Draconian#......########Health: (B26/26 ========================#......#(B...<(B..#Magic: (B7/7========================#.....(B.#(B......#(B ####AC:(B 6Str:(B 9######(B........##(B.$(B..EV:(B 11Int:(B 26##(B.......#(B..#SH:(B 0Dex:(B 9#(B.........#XL: (B 3 Next: (B76% Place: (BDungeon:3##(B.....@###Noise: --------- (B Time:(B 3472.0 (0.0)#(B......#d) +0 dagger#(B......#Cast: Magic Dart#(B......#########(B[Stash: a short glowing staff] _[the floor.] _Found an escape hatch in the ceiling. _Found 12 gold pieces. _You now have 146 gold pieces (gained 13). _(BYou see here a staff of alchemy(B.(B(B%hNk(B%hgm%h(B%hV%h&(B3.0 (1%hh(B%hN _r - a staff of alchemy(B%hP[%h=c(BInventory: 18/52 slots Hand Weapons (go to first with ))  d - a +0 dagger (weapon) %heNArmour (go to first with [)  k - a +0 pair of boots (worn) Magical Staves (go to first with |)  r - a staff of alchemy Jewellery (go to first with "=)  h - a ring of willpower (worn)  o - a +6 ring of intelligence (worn) Scrolls (go to first with ?)(Bc - a scroll of revelation  f - 2 scrolls of immolation  g - a scroll labelled HAL QAMEVAMNUULUCE  i - a scroll labelled GUTUT VINT  j - a scroll labelled NAEWOJ PORE  l - a scroll labelled ONAOGO KAGEUM  p - a scroll labelled VYAPROY NOYGG Potions (go to first with !)  a - a potion of magic  b - a potion of curing  e - a glowing orange potion  m - an emerald potion (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]%h(Br - a staff of alchemy. A staff that increases the power of alchemy spells cast by its wielder, and protects them from the effects of poison. If the wielder is skilled in %hs9Evocations and Alchemy, they can envenom those struck by it. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.  Your skill: 0.0; use (s)(B to set 12.0 as a target for Staves. %h+ At 100% training you would reach 12.0 in about 5.5 XLs. Damage rating: 4 (Base 5 x 97% (Str) x 100% (Skill)). It falls into the 'Staves' category. It is a one-handed weapon. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {Staves} {one-handed} {weapon} {rPois} {magical staff} {resist poison} {poison resistance} Menu/colouring prefixes: identified melee magical staff _________________ “Bashō Osho said to his disciples, ‘If you have a staff, I will give you a (B(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.(B̫%h ̫%h5 ̫%h (B####......#rstofi the Conjurer#..[...#Draconian#......########̫%hQ Health: (B26/26 ========================#......#(B...<(B..#Magic: (B7/7========================#.....(B.#(B......#(B ####AC:(B 6Str:(B 9######(B........##(B.$(B..EV:(B 11Int:(B 26##(B.......#(B..#SH:(B 0Dex:(B 9#(B.........#XL: (B 3 Next: (B76% Place: (BDungeon:3##(B.....@###Noise: --------- (B Time:(B 3473.0 (0.0)#(B......#r) staff of alchemy#(B......#Cast: Magic Dart̫%hr #(B......######### (B_Found an escape hatch in the ceiling. _Found 12 gold pieces. _You now have 146 gold pieces (gained 13). _(BYou see here a staff of alchemy(B. _r - a staff of alchemy(BYou unwield your +0 dagger.̫%h(B̫%h -(B4.0 (1̫%h(B̫%h512 gold pieces̫%h3. _You now have 146 gold pieces (gained 13). _(BYou see here a staff of alchemy(B. _r - a staff of alchemy(B  You unwield your +0 dagger. _r - a staff of alchemy (weapon)ѫ%h߁s.[† ####...[...#(B ######.#(B...<(B..#(B .....(B.#(B ####(B.######(B.#(B.$(B..##(B..##(B...####(B......########(B(B(B5(Bѫ%h ;.[†......#(B ......#(B #..[...#(B #......##(B #......#(B...<(B..#(B #......#(B......#(B ####(B.#ѫ%h ######.##(B.$(B.. ##(B.#(B..#(B #(B.#(B ##(B......###(B #(B......#(B #(B......#(B#(B......#(B##(Bѫ%h (Bѫ%h ((B6ѫ%h (Bѫ%h ѫ%h [†......#(B ......#(B  #..[...#(B  #......########(B  #......#(B...<..#(B  #......#(B......#(B ####.#(B  ######..##(B.$(B..(B ##.#(B..#(B #.#(B ##(B......###(B #(B......#(B #(B......#(B#(B......#(B########(Bѫ%h (Bѫ%hx ((B7ѫ%h (Bѫ%hj ҫ%hh"P(B(B(Bҫ%h$ҫ%h_ҫ%h(BM## [† ##...[...#(B ######...<..#(B ......#......#(B ####(B.#######........##(B.$(B...###.......#@(B.#.(B..###(B.####(B......#ҫ%hdU(B...##(Bҫ%ho(Bҫ%hY"((B8ҫ%h'(Bҫ%h2)ҫ%hu=......#(B ҫ%hIz†......#(B ......#(B #..[...#(B #......#(B #......#...<..#(B #......#......######(B.#(B ######.##(B.$(B...#(B ##.#(B.@#(B #.##(B ##.(B.....###(B #.(B.....#(B#.(B.....#(B#.(B.....#(B########(B.ҫ%h}(Bҫ%hBҫ%h!(B9ҫ%hv(Bҫ%hҫ%hC F(BM#ҫ%hG u†.[...#(B ######<..#(B ......####### ######.##@$(B...###.......#(B..#####......(B...####...(B...###(B...##(Bҫ%h (Bҫ%h )(B80ҫ%h (Bҫ%hʳ ҫ%hnT ......#(B ......#(B ......#(B ......#(B ҫ%hvW ..[...#(B ......#(B ......#...<..#(B ......#......######(B.#(B .##(B.@(B...#(B ##.#(B..#####(B #.....(B....##(B ##..(B.#..(B....#(B#..(B....#(B#..(B....#(B########(Bҫ%h~] (Bҫ%hy (B1(B(B(B2.0 (2(B _You now have 158 gold pieces (gained 12).ӫ%ht#(B #(B #(B #(B ##[...#(B ..##(B ...#...<..#(B ..#......######(B.#(B .##(B..@(B..#(B ##.#(B..#####(B #.....(B....##(B ##...(B...###(B#...(B...#(B#...(B...#(B#......#(B (B(B3.0 (1(Bӫ%h#(B #(B ..####(B ....##(B ....##(B [...#(B .....#(B #(B ..... #...<..#(B ... #......######(B.#(B .##(B...@(B.#(B ##.#(B..#####(B #.....(B....##(B ##....(B..###(B#......#(B#......#(B (B(B4(Bӫ%h#(B #(B .#(B..##(B..###(B #(B .........#(B #(B ........##(B ...#(B ........#(B #(B .......(B #...<..#(B ....(B #......######(B.#(B .##(B....@#(B  ##.#(B..#####(B #.........##(B ##......###(B ӫ%h#(Bӫ%hӫ%h4!(B5ӫ%hG(Bӫ%hӫ%h7 (BM..#(B.#(B #(B.##(B #(B.#(B..##(B..##(B... ...##(B #(B.........#########(B.........#<..##(B.......b(B.# ...###### ##.##(B.....  ##(B..######......(B...##b(B  (B bat (asleep)(B(B(B6Magic Dart(B _A bat comes into view.(Bի%hQ  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bի%hA(B...#ի%h4(B rstofi the Conjurer ...# ..#.# #.##(B Draconian ...# #.#..##..### (B Health: (B26/26 ======================== ...# ...........# (B Magic: (B5/7=================------- ...# ..(B........## (B AC:(B 6Str:(B 9 ...# #(B.........# (B EV:(B 11Int:(B 26 ...#########(B.........# (B SH:(B 0Dex:(B 9 ...#...<..##(B.....**b(B.# (B XL: (B 3 Next: (B76% Place: (BDungeon:3 ...#......######@#ի%h (B Noise: --------- (B Time:(B 3486.0 (0.0) ##........##(B.....#(B r) staff of alchemy  ##.......#.(B.#####(B Cast: (BMagic Dart  #.........## ի%h,2 ##......###  #......#(B b(B  (B bat (asleep)  #......#  #......# ի%h4 ######## (B_A bat comes into view.Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ի%h9Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba bat (asleep, 100% to hit)ի%hx c(B...#rstofi the Conjurer ի%hz ...#(B ..#(B.#(B #(B.##Draconian ...#(B #(B.#(B..##(B..###Health: (B26/26 ======================== ի%h| D...#(B ...........#Magic: (B5/7=================------- ...#(B..........##AC:(B 6Str:(B 9 ...#ի%h ~ 6#(B.........#EV:(B 11Int:(B 26 ...#########(B.........#SH:(B 0Dex:(B 9 ի%h 7...#...<..##(B.....*(B.b(B.#XL: (B 3 Next: (B76% Place: (BDungeon:3 ...#......######@#Noise: --------- (B Time:(B 3486.0 (0.0) ##........##(B.....#ի%hˀ xr) staff of alchemy##.......#(B..#####ի%h_ nCast: (BMagic Dart#......(B...##ի%h ##......####......#b(B  (B bat (asleep)#......#ի%h ]#......######### (B_A bat comes into view.ի%h߅ Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  ի%h9 sPress: ? - help, Shift-Dir - straight lineAim: (Ba bat (asleep, 100% to hit)ի%h :*(Bի%h (B Casting: Searing Ray (B(safe; 1% risk of failure)ի%h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba bat (asleep, 100% to hit)  You focus your ray upon the bat. The searing ray hits the bat.ի%hv" "*ի%h$ #(Bի%ho :*(Bի%h 0 (B.ի%h ?..†  You kill the bat!(Bի%hD u(B8==7.0 (1Magic DartRay ի%h (Bի%h (Bի%hE  ի%h P_(Press .(B to maintain the ray.)֫%hKW (B(B(B(B(B0(B--8.0 (1(B֫%h7Y  ֫%hZ k_You start resting.(B You stop channelling your searing ray.׫%h#S(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B6===(B(B(B(B(B(B(B(B(B(B(B(B===(B(B(B(B(B׫%h:&(B׫%h'(B׫%h)(B׫%h,(B׫%h].(B׫%h1(B׫%h4(B׫%h66(B׫%h8(B׫%h:(B׫%hh<(B׫%hW>(B׫%hn ׫%hp(B-- (B_You start resting.(B׫%h&׫%hn,(B5057.0)׫%h׫%h Z(B7====(B6.0 (18׫%h(B׫%hH ׫%h͚_Magic restored.׫%hX (BM .. ..#(B ..#(B.#(B #(B.##(B ׫%h #(B.#(B..##(B..##(B. #(B..#(B ######(B.<..##(B....@(B..†.# ...#####(B.##(B..# ##.##...(B..#(B ###.......#..#####..(B׫%hu (B׫%h ׫%hA ,(B7.0)׫%h" (B׫%h$ ׫%hJ׫%hkL#(B #(B .. ..#(B #(B ..#(B.#(B #(B.##(B #(B #(B.#(B..##(B..###(B #(B .#(B #(B #(B.##(B #(B #(B.#(B ##(B.#(B #...<..##(B.†.#(B #......######(B.##(B..#(B .##..(B...#(B ##(B ##.#..#####(B ׫%hN׫%hP(B׫%hU׫%hxV!(B8׫%hrY(B׫%h9[ث%h?mث%ho#(B #(B .. ..#(B #(B ..#(B.#(B #(B.##(B #(B #.#(B..##(B..###(B #(B .#(B #(B #.##(B #(B #(B.#(B ##(B.#(B #...<..##(B.†.#(B #......######(B.##(B..#(B .##..(B...#(B ###(B .#..#####(B ث%h_u(Bث%h|ث%h~!(B9ث%h(Bث%h.ث%hew#(B #(B ..(B ..#(B #(B ..#(B.#(B #(B.##(B ث%hg#(B #.#(B..##(B..###(B #(B .#(B #(B #.##(B #(B #(B.#(B #(B.#(B #...<..##(B..#(B #......######(B.##(B..#(B ##.....#####(B .#..#####(B ث%hj(Bث%h##(B .......##(B......#..(B.#(B.... #(B ..(B #(B..#(B ..#.#(B #@##(B #.#..##(B..###......(B.....#(B ...#(B #....(B......#####.#..#####(B(B(B9(B _Found a stone staircase leading down.۫%h.1(BM.(B.........(B ##(B.....>##(B ...#(B.........#..(B.......##(B.....  ..(B #(B.@#(B ..#.###(B.##(B #.#..##(B..## ...#(B ......(B.....#.(B.....#.#..#.#####.##..#(B(B(B20(B۫%h (BM ..(B..........(B ##(B.....>###(B....#(B.......###(B.......#(B  ..(B #(B..#(B ..#.###(B.##(B ...#(B #.#..##(B..###...(B.......#......(B†.#(B(B(B1۫%h (B۫%h ܫ%hܫ%h..(B .#.(B .(B.#.#...(B .##(B.....>(B.#.#.##(B.#.#.(B ?(B.#.(B #(B.#.##(B #(B.#.#(B #@(B.#ܫ%hR.#(B ..(B #(B..#.#(B ..#.###(B.##.#(B #.#..##(B..###.#(B .......(B....#.#(B #......(B...ܫ%h$.## [...#(B ###....(B.....#.#....(B.....# ....#...<..##.(B†.#ܫ%h(Bܫ%hx(Bܫ%hܫ%h !(B2ܫ%h(Bܫ%h ܫ%h V_Found a scroll labelled GONEUFOCIMO(B.ܫ%h7(BM#(B  ....###(B..#(B......(B ..........(B .##(B.....>##(B .#.(B ?(B....##(B....@(B..##(B.###(B..##(B ..(B #(B..#(B ....#(B ..#.###(B.##.......#(B(B(B3(Bܫ%hܫ%hܫ%h.#.(B ....###(B..##.(B .(B.#.(B . .(B.#.#...(B ..##(B.....>(B.#.#.##(B #(B.#.#.(B .?(B.#.(B #(B.#.##(B #(B.#.#(B #(B.###(B..##.#ܫ%hP(B ..(B #(B..#.#(B ..#.###(B.## .....#(B #.#..##(B..### .....#(B .(B....#.#(B #.......(B...## .[...#(B ###.....(B....# .....#.#(Bܫ%hq(Bܫ%hܫ%h!(B4ܫ%h"(Bܫ%hܫ%h3.#.(B ....###(B..##.(B. .(B.#.(B.. .(B.#.#...(B...##(B.....>(B.#.#.##(B #(B.#.#.(B .?(B.#.(B #(B.#.##(B #(B.#.#(B #(B.###(B..##.##..(B #.(B.#.#(B ..#.###.##.#(B #.#..##..###.#(B .....#.#(B #....## ..[...#(B ###.........# ......#.#(B(B(B5ܫ%h (Bܫ%hݫ%hyD.#.((B. .(B...###(B..## #(B....(B.# 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a scroll labelled GONEUFOCIMO (B_Found a ring mail(B. _j - 2 scrolls labelled NAEWOJ PORE(B (gained 1) _You see here a +0 ring mail(B. _You now have 172 gold pieces (gained 14). _Found an escape hatch in the floor.%h (B%h (B%h %h0K (B%hrM 7(B(B%hP (B%hmR (B%hS 0(B(B%h`V (B%h.X (B%hY (B%h9[ (B%hZ^ (B%h_ (B%h` (B%hb (B%hPc (B%hd (B%hf 0(B(B%hEh (B%hj (B%hrk 0(B(B%h{m (B%h'o (B%hgp (B%hq (B%ht (B%hlv (B%hw 0(B(B%hz (B%hP| (B%h} (B%h  (B%h` (B%hށ 0(B(B%hA (B%hs (B%h H(B(B(B%h (B%h (B%hm (B%h (B%h (B%h (B%hȗ (B%h (B%hX (B%h9 (B%h (B%h (B%hӣ (B%h (B%h (B%h0 (B%h (B%hZ (B%h (B%h (B%h (B%hش (B%h (B%hF (B%h (B%h 0(B(B%h (B%hb (B%h (B%h (B%hj (B%h (B%h (B%h (B%h$ (B%h (B%hX (B%h (B%h (B%h# (B%h (B%hM (B%h (B%hl (B%hr (B%h (B%h (B%hI (B%h (B%hf (B%h (B%hs (B%h| (B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B (B You see here a ball python skeleton(B.(B (B_(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B%hL~ (B%h 0(B(B%h؀ (B%h (B%h (B%h (B%ho (B%h' (B%h (B%h8 0(B(B%hљ (B%hP H(B(B(B%hZ (B%h 0(B(B%h (B%h (B%h 0(B(B%hޤ (B%h (B%hV (B%h 0(B(B%h (B%h 0(B(B%h (B%hq (B%h7 0(B(B%hǵ (B%h| (B%h (B%hs 0(B(B%hy (B%hF (B%h 0(B(B%hV (B%h (B%he 0(B(B%h  %h N(B There is a stone staircase leading down here.%hB 9(B (B_%h (B%h (B%h (B%h: 0(B(B%h~ (B%h (B%h 0(B(B%h@ (B%hd (B%h 0(B(B%h %h3 A(B ###(B #..(B #..(B #################..(B #(B.@##.......>......(B69.0 (62.0) ###(B ##.##....########..(B %hk #.###(B #.(B.####..##(B #..(B #...####.(B..###..#######.(B ###...#>(B................(B #.....(B........÷.....##(B #........#(B....#.##....(B %h #...###(B...............(B ##..###...............(B%hh (B%h (B%h G _(BDone exploring.%h1(BLevel 3 of the Dungeon <<<<>>>>^(B(Press ?(B for help)##############.....#.....#####.....#...(B÷....##################.....#.)...##.##.@##.......>..................########(B ##.##....########..^..##...###.....###.###(B #..####..##(B #.....##.....)......########...####...###..#######.##................##...####...#>...................####............#...##.............÷.....#########......#.........##........#....#.##...........................###...###...................#....(B)..............###..###...................###.##..............##.........#..#...........###..#..............####........#...............##.#..............#######.....................#.##.#..................##.......#.............#...............###.....###....................######..........####....###....................######....#.............##.......)..#..............###[#.##########.>..##..........#...#..#.#####.#(B #...##....###.................#...###.####..##....##....................(......###..###....#(B%h %h %h (Brstofi the ConjurerDraconianHealth: (B26/26 ========================%hb [Magic: (B7/7========================###(B AC:(B 6Str:(B 9#..(B EV:(B 11Int:(B 26#..(B SH:(B 0Dex:(B 9#################..(B XL: (B 3 Next: (B78% Place: (BDungeon:3#(B.@##.......>......(B Noise: --------- (B Time:(B 3669.0 (0.0)###(B ##.##....########..(B r) staff of alchemy#.###(B #.(B.####..##(B #..(B Cast: Magic Dart%h <#...####.(B..###..#######.###...#>(B................#.....(B........÷.....##(B #........#(B....#.##....(B #...###(B...............(B ##..###...............(B  (B_You see here a +0 ring mail(B. _You now have 172 gold pieces (gained 14). _Found an escape hatch in the floor. _You see here a ball python skeleton(B. _There is a stone staircase leading down here. _(BDone exploring.%h (B%h (B%h6 %h7(B(B%h(B%h?(B.....####(B....#>..%hx....(B........(B÷.......(B...(B%h(B%h %hlA_(BDone exploring.%h [?12l[?25h %h ] Search for what [Enter for "D:2", or ? for help]? (B%hD%h:%h(3%hŢ[?25l%hѲ%h(B16 matches(B: travel(B [toggle: !(B], by dist(B [/(B], hide(B useless & duplicates [=(B]  a - [D:3] a stone staircase leading down(Bb - [D:3] a stone staircase leading down  c - [D:3] a +0 short sword  d - [D:3] a shaft  e - [D:3] 4 boomerangs  f - [D:3] a +0 dagger  g - [D:3] a stone staircase leading up  h - [D:3] a stone staircase leading up  %hi - [D:3] a whip  j - [D:3] a +0 club  k - [D:3] a +0 falchion  l - [D:3] a stone staircase leading down  m - [D:3] a +0 flail  n - [D:3] an escape hatch in the ceiling  o - [D:3] a stone staircase leading up  p - [D:3] an escape hatch in the floor%h  %h (B a - [D:3] a stone staircase leading down  b - [D:3] a stone staircase leading down (B%h|(B b - [D:3] a stone staircase leading down  c - [D:3] a +0 short sword (B%h~ b - [D:3] a stone staircase leading down (B c - [D:3] a +0 short sword %hw a - [D:3] a stone staircase leading down (B b - [D:3] a stone staircase leading down %hkR (B a - [D:3] a stone staircase leading down  b - [D:3] a stone staircase leading down (B%ha%hd(B b - [D:3] a stone staircase leading down  c - [D:3] a +0 short sword (B%hlw(B c - [D:3] a +0 short sword  d - [D:3] a shaft (B%hK.s(B d - [D:3] a shaft  e - [D:3] 4 boomerangs (B%h:w(B e - [D:3] 4 boomerangs  f - [D:3] a +0 dagger (B%hT (B f - [D:3] a +0 dagger  g - [D:3] a stone staircase leading up (B%hW (B g - [D:3] a stone staircase leading up  h - [D:3] a stone staircase leading up (B%h(B h - [D:3] a stone staircase leading up  i - [D:3] a whip (B%hq(B i - [D:3] a whip  j - [D:3] a +0 club (B%h5#x(B j - [D:3] a +0 club  k - [D:3] a +0 falchion (B%h`y(B k - [D:3] a +0 falchion  l - [D:3] a stone staircase leading down (B%h)4 (B l - [D:3] a stone staircase leading down  m - [D:3] a +0 flail (B%h̕ (B m - [D:3] a +0 flail  n - [D:3] an escape hatch in the ceiling (B%h=%h!A(B n - [D:3] an escape hatch in the ceiling  o - [D:3] a stone staircase leading up (B%hc(B o - [D:3] a stone staircase leading up  p - [D:3] an escape hatch in the floor (B%hzF(B%h %h  o - [D:3] a stone staircase leading up (B p - [D:3] an escape hatch in the floor %h8  n - [D:3] an escape hatch in the ceiling (B o - [D:3] a stone staircase leading up %h^ %hHu m - [D:3] a +0 flail (B n - [D:3] an escape hatch in the ceiling %hz l - [D:3] a stone staircase leading down (B m - [D:3] a +0 flail %hLevel 3 of the Dungeon <<<<>>>>^(B(Press ?(B for help) ###........#...............##.#..............#####(B ##.....................#.##.#..................#(B #.......#.............#...............###.....#(B ##....................######..........####....#(B ##....................######....#.............#(B #.......)..#..............###[#.##########.>..#(B #..........#...#..#.#####.#(B #...##....#(B ##.................#...###.####..##....#(B #....................(......###..###....#(B #..........##.....................#######(B #..........##.....................#(B #.........(B÷.......#......##.....>.#(B ###########.................#.##.#..........#(B #........##.........##......#...............#(B #................................####.......#(B #<.......##...<.....##......####...##.......##............................#(B #.#.##.###..############......#..####......#(B #....#..##..#########.##.......###......#(B ###...#.###.####.....#.........#..##......#(B #.#.#..##..#####..............####.[†......#(B [4%h0m#............##......(B÷........#(B ####......#(B ###..........###...............#(B #..[...#(B ###.........#(B%h u(Brstofi the ConjurerDraconianHealth: (B26/26 ========================Magic: (B7/7========================AC:(B 6Str:(B 9EV:(B 11Int:(B 26SH:(B 0Dex:(B 9XL: (B 3 Next: (B78% Place: (BDungeon:3Time: (B_Found an escape hatch in the floor. _You see here a ball python skeleton(B. _There is a stone staircase leading down here. _(BDone exploring. _(BDone exploring.  Search for what [Enter for "D:2", or ? for help]? (BD:3%h P(B(B(B%h6 (B%h+ ?(B (B_%h (B%h: (B%h' H(B(B(B%hz (B%h (B%h 0(B(B%h (B%hL (B%hw 0(B(B%h# (B%h 0(B(B%h (B%h\ (B%h 0(B(B%h (B%h (B%h1 (B%hl 0(B(B%h> (B%h{ 0(B(B%h (B%h (B%h; (B%h8 (B%h (B%h (B%hV (B%hG 0(B(B%h (B%h (B%h! 0(B(B%h[ (B%h^ 0(B(B%h` (B%h+d (B%hg (B%hi (B%h[k (B%hn (B%hp (B%h.r (B%hs (B%hv (B%hQy (B%h { (B%h| (B%hs~ (B%h= (B%h 0(B(B%h (B%hΆ (B%h] 0(B(B%h/ (B%h 0(B(B%hk (B%hސ (B%h 0(B(B%h| (B%h (B%h 0(B(B%hO (B%h (B%h1 0(B(B%h/ (B%h4 (B%h 0(B(B%h (B%hu (B%h (B%hT (B%h (B%hl (B%h 0(B(B%h. (B%h 0(B(B%h? 0(B(B%h (B%hP 0(B(B%h (B%hZ (B%h 0(B(B%h (B%h] (B%h H(B(B(B%hG (B%hT (B%h (B%h (B%h (B%h (B%h (B%h (B%h (B%h (B%hF(B(B.......######..........####....# .......######(B....#.............# ...........###[#(B.##########.>..# #..#.#####.#(B #(B...##....# ...#...###(B.####(B..##....# .....(...(B...###(B..###....# .........(B.........####### .........(B.........# ..#......##.....@(B.#Noise: --------- (B3700.0 (31.0) ..#.##.#...(B.......#r) staff of alchemy ..#......(B.........#Cast: Magic Dart .......####(B.......# ..####...##(B.......# ...#(B #.#.##(B.###(B..## ...#(B #....#(B..##(B..# ...#(B ###..(B.#.###(B.## ...#(B #.#.#..##..###(B(B(B _(BThere is a stone staircase leading down here.%hi(B%ho%hCq(B%h~t(B%hZy(B%hg1(B1.0 (1.0) %hǀ _%ho(B%hbd/(B %hf.!(B .. .##(B.##(B.##(B .........  .........  ........######(B.  #(B......  %hh......4 .......@(B....... ...#(B.... ..##(B..#(B...... #(B ....#(B.......#(B ..... ###(B..###%hj(B ....#(B w(B...#555(B 3 lemures (asleep)(B #(B..#(B .. .#w(B  (B ribbon worm (asleep) ... 555(B.# (B%h[l%h"n(B%hb| %hi~(Bw5551 wandering)w(Bwandering)555(BYou climb downwards.%hH(B==7 (1.7Magic Dart%h(B%h %h_The lemure shouts! x2  Found a sedimented yellow potion(B. _(BThere is a stone staircase leading up here.%h˫  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%hw(B(B(B _(BYou don't know that spell.%hv  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h .(B%h} # (B rstofi the Conjurer (B.! (B..(B Draconian (B.##(B.##(B.##(B Health: (B26/26 ======================== (B.........(B Magic: (B6/7====================---- (B.........(B AC:(B 6Str:(B 9 (B........######(B. (B EV:(B 11Int:(B 26 (B........#(B...... (B SH:(B 0%h /Dex:(B 9 (B............... (B XL: (B 3 Next: (B78% Place: (BDungeon:4 (B.......@(B....... (B Noise: (B==------- (B Time:(B 3701.7 (0.0) (B.......*(B..#(B.... (B r) staff of alchemy (B..##(B..#*(B..... # (B Cast: (BMagic Dart %h $(B....#(B.*(B.....#  (B..... ##*#(B..###  (B....# w(B...# (B 555(B 3 lemures (1 wandering) %h #(B..# (B.. (B.# (B w(B  (B ribbon worm (wandering) (B... 555(B.#  _(BYou don't know that spell.  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ribbon worm (wandering, hasn't noticed you, 100% to hit)%hwW(Brstofi the Conjurer%hF(B.!(B ..Draconian(B.##(B.##(B.##Health: (B26/26 ========================(B.........Magic: (B6/7====================----(B.........%hAC:(B 6Str:(B 9........######(B.EV:(B 11Int:(B 26........#(B......SH:(B 0Dex:(B 9...............XL: (B 3 Next: (B78% Place: (BDungeon:4.......@(B.......Noise: (B==------- (B Time:(B 3701.7 (0.0).......*(B..#(B....r) staff of alchemy(B..##(B..#(B...... #Cast: (BMagic Dart....#(B.......#(B..... ##(B.#(B..###(B....#(B w(B...#555(B 3 lemures (1 wandering)#(B..#(B .. .#w(B  (B ribbon worm (wandering)... 555(B.# _(BYou don't know that spell.  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ribbon worm (wandering, hasn't noticed you, 100% to hit)%h:%h'<3*(B%hX;*(B%h?;*(B%h?/  %hg1 (B Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart(B  Press: ? - help, Shift-Dir - straight line(B: (Ba ribbon worm (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the ribbon worm.  The ribbon worm is moderately wounded.(B%h4 (B%h7 (B%h9 (B%h|O %hQ (B.%h+S .%h|T z..wK(B  (B Pikel (%hU 55(B  (B lemure(B.K(B.w(B  (B ribbon worm%ha %hc &(B2.7 (1%huk (B%h`u  %hrw _The lemure shouts! You hear a shout! _Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of freezing.(B%h/ {  Casting: Magic Dart (B(safe; 1% risk of failure)  %h2 ^Confirm with . or Enter, or press ? or * to list all spells.(B%hx %(B (B rstofi the Conjurer (B.! (B..(B Draconian%h0 ~ (B.##(B.##(B.##(B Health: (B26/26 ======================== (B.........(B Magic: (B5/7=================------- (B.........(B AC:(B 6Str:(B 9 (B........######(B. (B EV:(B 11Int:(B 26 (B........#(B...... (B SH:(B 0Dex:(B 9 (B............... (B XL: (B 3 Next: (B78% Place: (BDungeon:4 (B.......@(B....... (B Noise: (B==------- (B Time:(B 3702.7 (0.0) %hk X(B.......*(B..#(B.... (B r) staff of alchemy (B..##(B..#*(B..... # (B Cast: (BMagic Dart (B....#(B.*(B.....#  (B..... ##*#(B..###  (B....# w(B...# (B K(B  (B Pikel (wandering) #(B..# (B.5 (B.# (B 5(B  (B lemure (B... (B.K(B..# (B w(B  (B ribbon worm %hD *_Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of freezing.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ribbon worm (moderately wounded(B, 100% to hit)%hd(Brstofi the Conjurer(B.!(B ..Draconian(B.##(B.##(B.##Health: (B26/26 ========================(B.........Magic: (B5/7=================-------(B.........AC:(B 6%hStr:(B 9........######(B.EV:(B 11Int:(B 26........#(B......SH:(B 0Dex:(B 9...............XL: (B 3 Next: (B78% Place: (BDungeon:4.......@(B.......Noise: (B==------- (B Time:(B 3702.7 (0.0).......*(B..#(B....r) staff of alchemy(B..##(B..#(B...... #Cast: (BMagic Dart....#(B.......#(B..... ##(B.#(B..###(B....#(B w(B...#K(B  (B Pikel (wandering)%h—#(B..#(B .5(B .#5(B  (B lemure(B... .K(B..#w(B  (B ribbon worm _Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of freezing.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba ribbon worm (moderately wounded(B, 100% to hit)%h;*(B%h1,;*(B%h$x;*(B%hTx(B....KK%h (B(catching breath)  Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba ribbon worm (moderately wounded(B, 100% to hit)  The magic dart hits the ribbon worm!  The ribbon worm is severely wounded.(B  Pikel shouts!%h>;`(B%hU(;`(B%h>u;`(B%h ;`(B%h& (B The ribbon worm expels a string of sticky webbing.(BThe stream of webbing hits you but does no damage.%h((B%h)? (B You are caught in a web!%hm+(B%h63'(B.%h4...55(B.555(B 4 lemures5K5(B%h=%h ?q 5 (B3.7 (1Held (B%hBF(B%hI %h KK_A lemure comes into view.(B%ht(B%hw0(B(B%hy(B%h |0(B(B%hڈ9w#5%h5(B..K(B 2(B...%h%h9(B11 --4%h(B%h%h] (B%h# ;--(B%hR (B%h (B%h(B%h 0(B(B%h0(B(B%h<w(B.5(B.#(B.K55555(B 4 lemures (B(B5%hw(B%h[.......######..........####....# .......######(B....#.............# ...........###[#(B.##########.>..# #..#.#####.#(B #(B...##....# %h ...#...###(B.####(B..##....# .....(...(B...###(B..##(B #....# .........(B.#(B ###### .........#(B 3 ..#......###(B ..#.##.#.#(B ..#......(B.........#(B .......####(B....#(B ..####...##(B.......#(B ...#(B #.#.##(B.###(B..##(B ...#(B #....#(B..##(B..#(B ...#(B ###..(B.#.###(B.##(B ...#(B #.#.#..##..###(B%h(B%hH(B%he(B7.2 (2.5Magic Dart(B%hJ(B%hA ( _You climb upwards. %h W_(BThere is a stone staircase leading down here.%hc6(B%h:7(B(B%hP=0(B(B%hs?(B%h@0(B(B%hwB(B%hJE(B%hF(B%hH(B%hJi(B(B6===(B%hL(B%hN(B%hcP(B%hQ(B%hR0(B(B%hjT(B%hV(B%h]X(B%hY(B%h[(B%hJ]4===(B%h3_(B%h`0(B(B%hhb(B%hd(B%h]f(B%hg(B%h}i(B%hk(B%hol(B%hen(B%ho(B%h{q(B%h-s(B%ht(B%h@v(B%hc (B_You start resting.(B%hƊ2(B20.2 (13.0)%hZ%hZ(B7====(B1.2 (14%hq(B%h %hE_Magic restored. %hi,'(B(B(B(B(B(B(B(B(B(B(B(B %h/T(B====(B %h&2(B %h30(B(B %h#5(B %h7(B %h9(B %hX:(B %h;(B %h<(B %h/>(B %h@(B %hA(B %hB(B %hkD(B %hE(B %hF(B %hH(B %hI(B %h K(B %hL(B %hM(B %h O(B %hP(B %h R(B %h7S(B %hT(B %hU(B %h*W(B %hX(B %hY(B %h%[(B %h\(B %h](B %h_(B %h`(B %hb(B %h2c(B %hd(B %hf(B %h0g(B %hh(B %hi(B %h'k(B %hl(B %hn(B %hp(B %hr(B %hs(B %hu(B %hv(B %hw(B %hx(B %hz0(B(B %h5{(B %hy|(B %h}(B %h~(B %h(B %h(B %h(B %hO(B %h?(B %hb(B %h(B %h̉0(B(B %hϋ(B %h(B %he(B %h(B %h(B %h7(B %ht(B %h(B %h(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B(B %hh0(B(B %hڰ(B %hH0(B(B %h(B %h(B %hǶ(B %h(B %h (B %h9(B %hK(B %h(B %h0(B(B %h2(B %hB(B %hS(B %h(B %h(B %h<(B %h(B %h#(B %h9(B %h(B %h!(B %hq(B %h(B %h(B %h(B %h(B %h(B %h(B %h@(B %h(B %h(B %h(B %h1(B %h(B %h(B %h(B %h3(B %h(B %h(B %h(B %hx(B %h(B %h(B %h(B %hM(B %hz(B %h0(B(B %h(B %hn(B %h(B %h(B %h0(B(B %h(B %h(B %h(B %h (B %hQ0(B(B %h(B %h(B %h0(B(B %h(B %h.(B %h\(B %h(B %h(B %h (B %hu (B %h (B %h (B %h(B %h(B %h(B %hU0(B(B %h(B %hm(B %h(B %h(B %hX(B %h(B %h(B %hE(B %hl (B %h|!(B %h #(B %h/$(B %hD%(B %h&(B %h'(B %h)(B %h+(B %h3,(B %hJ-(B %h.(B %h/(B %h0(B %h2(B %h3(B %h4(B %h6(B %h7(B %h8(B %h:(B %h;(B %h=(B %h>(B %h?(B %h@(B %hB(B %hC(B %hD(B %hF(B %hG(B %hH(B %h]J(B %hzK(B %hL(B %hM(B %h O(B %h`P(B %hQ(B %hR(B %h9T(B %hU(B %hV(B %hX(B %hzY(B %hZ(B %ht\(B %h]0(B(B %h`_(B %h0a(B %hb(B %hc(B %hne0(B(B %hf(B %h'i(B %hj(B %hk(B %h`m0(B(B %hn(B %h%p(B %hq(B %h)r(B %h&t(B %hu(B %h#v(B %hw(B %hx(B %hy(B %h{(B %h|(B %h}(B %hv(B %h(B %h(B %h!(B %h0(B %h;(B %h(B %h,(B %h=(B %h(B %h(B %h(B %h(B %h(B %h(B %h(B %h(B %hK(B %hl (B820.2 (99 _You start waiting.(B %h/(B1.2 (100.0) %h(B %hЬ# _Done waiting. %h %h(BLevel 3 of the Dungeon <<<<>>>>^ %h(B(Press ?(B for help)###........#...............##.#..............#######.....................#.##.#..................##.......#.............#...............###.....###....................######..........####....###....................######....#.............##.......)..#..............###[#.##########.>..##..........#...#..#.#####.#(B #...##....###.................#...###.####..##....##....................(......###..###....##..........##.....................########..........##.....................##.........(B÷.......#......##.....@.############.................#.##.#..........##........##.........##......#...............##................................####.......# %h#<.......##...<.....##......####...##.......##............................#(B #.#.##.###..############......#..####......#(B #....#..##..#########.##.......###......#(B ###...#.###.####.....#.........#..##......#(B #.#.#..##..#####..............####.[†......#(B #............# %hO#......(B÷........#(B ####......#(B ###..........###...............#(B #..[...#(B ###.........#(B %h*(B #)..#..###[#.##########.>..(B #...#..#.#####.#(B #...#(B ##. %h,>#...###.####..#(B ##..(......###..##(B #..##...........#(B ######...#.......#(B #.(B÷.......#......##.....@.#(B ###########.#.##.#..........#(B #........####.........(B #............####(B #<.......##...<.....##......####...###............#(B #.#.##.###..#......#..####......#(B #....#..##..#(B  ########.###......#(B ###...#.###.#(B ##.....##..###(B #.#.#..##..### %hZ/?#.......####.[†......#(B #.....#(B÷#(B ####(B ###..........##.........(B #..[...#(B ###.........##...............#(B ########.........##...........[...#(B ...<..##.......(B†.#.(B #......######.##..#.(B ######........##.....####<.#(B ##.......#..#####(B  %h %h(B #.....#.....####(B #.....#...(B÷....#(B  ###############.....#.)...##.#(B  ##>....#####(B ###(B ##.##....########..^..##...###.....##(B #.###(B #..####..##(B #.....##.....)......########...####...###..#######.##................##...#(B ###...#>....####....#...#(B #....(B÷.....##########.........#(B ##....#.##............##(B #...###.............#....(B)..............#(B ##..### %h)....###.##..............#(B #...#..#.....###..#..............#(B ###..#.........##.#..............#####(B ##.........#.##.#..................#(B #.......#..........###.....#(B %h##..............######...####....#(B ##....................######....#.............#(B #.......)..........###[#.##########.>..#(B #..........#...#..#.#####.#(B #...#(B #....#(B ##...........###.####..#(B #....#(B #....................(......###..##(B #....#(B %h}#..........##..............#######(B %h %hs %hN (B.......######..........####....#(B rstofi the Conjurer .......######(B....#.............#(B Draconian  %h...........###[#(B.##########.>..#(B Health: (B26/26 ======================== #..#.#####.#(B #(B...##....#(B Magic: (B7/7======================== ...#...###(B.####(B..##....#(B AC:(B 6Str:(B 9 .....(...(B...###(B..###....#(B EV:(B 11Int:(B 26 .........(B.........#######(B SH:(B 0Dex:(B 9 .........(B.........#XL: (B 3 Next: (B78% Place: (BDungeon:3 ..#......##(B.....@(B.#Noise: --------- (B Time:(B 3821.2 (0.0) ..#.##.#.(B.........#r) staff of alchemy ..#......(B.........#Cast: Magic Dart .......####(B.......# ..####...##(B.......#  %hP...#(B #.#.##(B.###(B..## ...#(B #....#(B..##(B..# ...#(B ###..(B.#.###(B.## ...#(B #.#.#..##..### (B_You climb upwards. _(BThere is a stone staircase leading down here. _You start resting. (B_Magic restored. _You start waiting. (B_Done waiting.(B %h(B %h0(B %h30(B(B %h_4(B %hI8(B %h:(B %h;0(B(B %h ?(B %h@(B %hB0(B(B %hSF(B %hSH(B %hI(B %h!K(B %hN(B %hP(B %hRQ(B %hR(B %hUU(B %h3W(B %h]X(B %hY(B %hmj(B %hIl(B %hm(B %h6o(B %hPq(B %h,s(B %h>t(B %hFu(B %hlx(B %h\z(B %h{(B %hy|(B %h~(B %h(B %h(B %h(B %hۅ(B %h·(B %h(B %h(B %h'(B %h/(B %h(B %hʑ(B %h&(B %h+(B %hO(B %hH(B %h(B(B(B(B(B(B(B %h(B %h(B %h(B %hj(B %hU(B %hz(B %hW(B %h(B %hS(B %hһ(B %h(B %hԾ(B %hͿ(B %h (B %h(B %h(B %h(B %h(B %h~(B %h(B %h(B %h(B %h(B %h(B %h(B %hh(B %h(B %h0(B(B %h}(B %h=(B %h(B %h(B %h (B %h(B %h(B %hT(B %h(B %hK(B %h!(B %h(B %h`(B(B(B(B %hH(B(B(B %h(B %h%(B %h(B(B(B(B(B(B(B(B #############(B #.....#.....#(B #.....#...(B÷.. (B #################(B.....#.)...# (B #..##(B......(B............(B50.2 (29.0) ##(B ##.##(B....########.(B.^..##...## .###(B #..####..##(B #.....##.....####...###..#######.##........ ##...#>...................####... (B #.............(B÷.....#########...(B  (B #........#....#.##..............(B  (B #...###...................#....(B)  (B ##..###...................###.##(B (B(B(B _(BThere is a stone staircase leading down here. _You start resting.(B _Magic restored. _You start waiting.(BDone waiting. _(BThere is a stone staircase leading down here.%hq{(B%h7~ (B%h.(B%h$(B%h%(B1.2 (1%hd.0) _%ht(B%h[C (B   %h  (B  (B  (B  (B ####(B4 %hrT (B #@(B.#(B  (B #(B........  (B #(B..[(B.....  (B ##(B.......  (B.......  (B.###(B...  (B#(B. ...  (B. .#(B %hcH (BYou climb downwards.%h%h(B%h(B%hj0%hS2&(B9 (1.7%h6(B%h; %hl=_Level annotation: Pikel(BFound a leather armour(B. _(BThere is a stone staircase leading up here.%ht(B%h (B%h(B%h(B%hh%h.(B20 _%h(B%hv%h(B #############(B #.....#.....#(B #.....#...(B÷.. (B #################(B.....#.)...#(B3  #..##(B.......@(B................ ##(B ##.##(B....########(B..^..##...## .###(B #..####..##(B #.....##..... ...####...###..#######.##........ ##...#>...................####... (B #.............(B÷.....#########...(B  (B #........#....#.##..............(B  (B #...###...................#....(B)  (B ##..###...................###.##(B (B%h$ (B%hv(B%h/%h1((B4.4 (2.5%h8(B%h= %h>y_You climb upwards. _(BThere is a stone staircase leading down here.%hA %hE #(BLevel 3 of the Dungeon <<<<>>>>^(B(Press ?(B for help)#############%hG #.....#.....#####.....#...(B÷....##################.....#.)...##.##..##.......@..................#####%hI n###(B ##.##....########..^..##...###.....###.###(B #..####..##(B #.....##.....)......########...####...###..#######.##................##...#%hiK S###...#>...................####............#...##.............(B÷.....#########......#.........##........#....#.##...........................###...###...................#....(B)..............#%hM O##..###...................###.##..............##.........#..#...........###..#..............####........#...............##.#..............#######.....................#.##.#..................#%hO )#.......#.............#...............###.....###....................######..........####....###....................######....#.............##.......)..#..............###[#.##########.>..##..........#...#..#.#####.#(B #...##....#%h R A##.................#...###.####..##....##....................(......###..###....#(B%hM @@>(B%hdv M (Brstofi the ConjurerDraconianHealth: (B26/26 ========================Magic: (B7/7========================#############(B AC:(B 6Str:(B 9#.....#.....#(B EV:(B 11Int:(B 26#.....#...(B÷..(B SH:(B 0Dex:(B 9#################(B.....#.)...#(B XL: (B 3 Next: (B78% Place: (BDungeon:3#..##(B.......@(B................(B Noise: --------- (B Time:(B 3854.4 (0.0) ##(B ##.##(B....########(B..^..##...##(B r) staff of alchemy .###(B #..####..##(B #.....##.....(B Cast: Magic Dart ...####...###..#######.##........ ##...#>...................####...#.............(B÷.....#########...(B #........#....#.##..............(B #...###...................#....(B) ##..###...................###.##(B (BYou climb downwards. _Level annotation: Pikel(BFound a leather armour(B. _There is a stone staircase leading up here. _You climb upwards. _(BThere is a stone staircase leading down here.(B(B(B(B (B_(B(B(B(B(B(B(B(B(B%hiy (B%h{ (B%h} (B%hW~ (B%h\ (B%h (B%h (B%hv (B%hh (B%h (B%h> (B%h (B%h (B%h (B%h (B%hF (B%h (B%hQ (B%h (B%hW (B%h (B%h< (B%h (B%hj (B%h (B%hZ (B%h (B%hj (B%h (B%h< (B%h (B%hv (B%hڸ (B%h% (B%h (B%h7 (B%h (B%h (B%hK (B%h (B%h ####%hg #..#..#################..#..##.......>......###(B ##.##....########..#.###(B #.(B.####..##(B #(B %h m#...####(B...###..#######.(B ###...#@......(B67.4 (13.0) #(B.............(B÷..(B %h U#(B........#(B....#.##(B #(B...###(B.....(B..(B ##(B..###(B............(B #(B.....(B....#(B..#....(B %hK ###....(B....#(B ##...(B..............(B ##.........(B%h (B%h (B%hJ  %h __(BThere is a stone staircase leading down here.%hMh(B(B(B(B%hFQ%(B8%hjS.0) _%hY(B%h3 (B..)(B. .w(B. #(B.... .  #(B. ##(B ..  #(B.#(B.##(B.#!#(B  #(B......... 4 #@(B.....#(B  ##(B  #(B....  ###(B.####(B ... #(B. #(B ..w(B  (B dart slug (asleep).....  You climb downwards.%h6 (B%h\@(B%hښA(B9.2 (1.8Magic Dart%h(B _Level annotation: Pikel(BFound a sedimented yellow potion(B and a trident. _(BThere is a stone staircase leading up here.%h  %hCasting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%hZ =(B %h (B rstofi the Conjurer (B..)(B.(B Draconian (B.w(B.(B Health: (B26/26 ======================== #*(B.%hì (B Magic: (B6/7====================----%h& z *(B. (B. (B AC:(B 6Str:(B 9 #* ## (B.. (B EV:(B 11Int:(B 26 #*#(B.##(B.#!# (B SH:(B 0Dex:(B 9 #*(B........ (B XL: (B 3 Next: (B78% Place: (BDungeon:4 #@(B.....# (B Noise: --------- (B Time:(B 3869.2 (0.0) #(B.......# (B r) staff of alchemy (B......#(B.... (B Cast: (BMagic Dart ###(B.#### (B...  #(B. #  (B..%h (B w(B  (B dart slug (asleep) %h U(B.. (B... _(BThere is a stone staircase leading up here.  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba dart slug (asleep, 100% to hit)%h/>(Brstofi the Conjurer(B..)(B.Draconian%h[A$(B.w(B.Health: (B26/26 ========================#(B..Magic: (B6/7====================----(B...AC:(B 6Str:(B 9#(B. ##(B ..EV:(B 11Int:(B 26#(B.#(B.##(B.#!#SH:(B 0Dex:(B 9#*(B........XL: (B 3 Next: (B78% Place: (BDungeon:4#@(B.....#Noise: --------- (B Time:(B 3869.2 (0.0)#(B.......#r) staff of alchemy(B......#(B....Cast: (BMagic Dart###(B.####(B ...%h#(B.#(B..w(B  (B dart slug (asleep)..... _(BThere is a stone staircase leading up here.  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba dart slug (asleep, 100% to hit)%hJ:*(B%hF:*(B%h:*(B%ho-:*(B%h6w9 (B Casting: Magic Dart (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  %hyPress: ? - help, Shift-Dir - straight line(B  Aim: (Ba dart slug (asleep, 100% to hit)  The magic dart hits the dart slug.%h(B.w(B....w(B  (B%h76(B=70.2 (1%h(B%h\Z _The dart slug is severely wounded.(B%h3 %h Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B%h[(B (B rstofi the Conjurer (B..)(B.(B Draconian (B...%hF(B Health: (B26/26 ======================== #w(B.(B Magic: (B5/7=================------- *(B. (B. (B AC:(B 6Str:(B 9 #* ## (B.. (B EV:(B 11Int:(B 26 #*#(B.##(B.#!# (B SH:(B 0Dex:(B 9%h|7 #(B.*(B....... (B XL: (B 3 Next: (B78% Place: (BDungeon:4 #@(B.....# (B Noise: (B=-------- (B Time:(B 3870.2 (0.0) #(B.......# (B r) staff of alchemy (B......#(B.... (B Cast: (BMagic Dart ###(B.#### (B...  #(B. #  (B..(B w(B  (B dart slug %hA(B.. (B... (B_The dart slug is severely wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba dart slug (severely wounded(B, 100% to hit)%hOW(Brstofi the Conjurer(B..)(B.Draconian%hY(B...Health: (B26/26 ========================#w(B.Magic: (B5/7=================-------(B...AC:(B 6Str:(B 9#(B. ##(B ..EV:(B 11Int:(B 26#(B.#(B.##(B.#!#SH:(B 0Dex:(B 9#(B.*(B.......XL: (B 3 Next: (B78% Place: (BDungeon:4#@(B.....#Noise: (B=-------- (B Time:(B 3870.2 (0.0)#(B.......#r) staff of alchemy(B......#(B....Cast: (BMagic Dart###(B.####(B ...#(B.#(B..w(B  (B dart slug..... %h[_The dart slug is severely wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba dart slug (severely wounded(B, 100% to hit)%hc:*(B%h:*(B%h8:*(B%h (B Casting: Magic Dart (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  %hѠAim: (Ba dart slug (severely wounded(B, 100% to hit)  The magic dart hits the dart slug.%hI(B.....%hl(B831.2 (1Magic Dart(B%hs(B%h %h%hA_You kill the dart slug!(B%h{'(B(B(B(B(B(B(B(B(B(B(B(B%h}(B%h(B%h(B%h(B%hG(B%hi(B%h(B%hȑ(B%h(B%h(B%hd0(B(B%h(B%hQ(B6===(B%hz(B%h)(B%hc(B%h'(B%h((B%hf(B%h(B%h(B%h(B%h_(B%h(B%h;===(B%hh(B%h(B%h0(B(B%hu(B%h (B%hv(B%h#(B%hy(B%h(B%h(B%h0(B(B%hO(B%h(B%h(B%h'( (B%hD- _You start resting.(B%h!&(B88%h' 7.0)%h%hl(B7====-(B9.2 (18%h`(B%h %h!_Magic restored.%h %h(BLevel 4 of the Dungeon<<<(B(Press ?(B for help)  ..).  %h? ...   #.. (B    .. (B  .   #. ## ..  #.#.##.#!#  #.........    #@.....#  .! ..   #.......#  .##.##.##   ......#....  .........  ###.#### ... %h@ ......... (B    #. (B  #  ........######.   ..  ........#......   ..  ...............   ...  .......<.......    ..........#....   ..##..#...... #  #### ....#w.5....#  #<.# %hR ..... ##.#..###  #........  ....# (B  K5..#  #..[.....  #..# (B  55 .#  ##.......  ... (B  ....#   .......  (B  (B%hB.@(B%hKC#.(B%hB #(B%h>K B  (B%h+<  (B%hP= #(B%h %h< (Brstofi the Conjurer(B..)(B.Draconian(B...%hkkHealth: (B26/26 ========================#(B..Magic: (B7/7========================(B...AC:(B 6Str:(B 9#(B. ##(B ..EV:(B 11Int:(B 26#(B.#(B.##(B.#!#SH:(B 0Dex:(B 9#(B.........XL: (B 3 Next: (B83% Place: (BDungeon:4#@(B.....#Noise: --------- (B Time:(B 3889.2 (0.0)#(B.......#r) staff of alchemy(B......#(B....Cast: Magic Dart%hB/###(B.####(B ...#(B.#(B.......  Press: ? - help, Shift-Dir - straight lineAim: (Ba dart slug (severely wounded(B, 100% to hit)  The magic dart hits the dart slug. _You kill the dart slug! (B_You start resting. (B_Magic restored.%h  (B%hj+(B %h޳(B..).(B ...(B .#(B..(B ....(B ..w#(B.###(B .. #(B.#(B.##(B.#!##(B.#<@(B....#(B #(B.#(B .......#(B....#(B..###(B.####(B .#(B. .#(B.. #w(B  (B dart slug (asleep)...(B....(B(B(B90.2 (1Magic Dart(B _A dart slug comes into view.(B %h <..).(B .......(B ...#..(B .....(B ...w(B.#.###(B .....#(B.#(B.##(B.#!##(B.#(B.#<(B.@(B...#(B #(B.#(B ..#(B....#(B .(B.###(B.#####(B.#(B. ..##(B...(B .#(B...(B #(B....(B(B %h ^(B1Magic Dart(B %h (B %h !%h!%htz(B ..).(B ....(B ...(B ..(B..(B #(B..(B ..(B...(B ..(B .(B..w.(B #(B.###(B .(B....(B #(B.#(B.##(B.#!##.(B #.(B #<@(B....#(B #(B.#(B .(B.#(B....#(B ..###(B.#####(B.....(B #(B. .(B.##.(B .. .#w(B  (B dart slug (asleep)!%hP ...(B #(B ....(B!%h"w!%hc+w(B!%hs!%h63(B2Magic Dart!%hG(B!%h"%h{  Casting: Magic Dart (B(safe; 1% risk of failure)  "%h^Confirm with . or Enter, or press ? or * to list all spells.(B"%h(B (B rstofi the Conjurer (B..). .... (B Draconian (B... ..(B.. (B Health: (B26/26 ========================"%hDd  #(B.. ..(B... (B Magic: (B6/7====================---- (B.. .(B.*w. (B AC:(B 6Str:(B 9 #(B.### .**.. (B EV:(B 11Int:(B 26 #(B.#(B.##*#!##. (B SH:(B 0Dex:(B 9 #(B...**(B...... (B XL: (B 3 Next: (B83% Place: (BDungeon:4 #<@(B....# (B Noise: --------- (B Time:(B 3892.2 (0.0) #(B.......# (B r) staff of alchemy .(B.......#(B....# (B Cast: (BMagic Dart (B..###(B.#####(B.....  #(B. .(B.##.  (B.. .# (B w(B  (B dart slug"%hf (B... #  (B.... (B_A dart slug comes into view.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba dart slug (100% to hit)"%h .(B"%h rstofi the Conjurer(B..).....Draconian(B.....(B..Health: (B26/26 ========================#(B..(B ..(B...Magic: (B6/7====================----(B..(B .(B..w.AC:(B 6Str:(B 9#(B.###(B .(B....EV:(B 11Int:(B 26#(B.#(B.##(B.#!##.SH:(B 0Dex:(B 9#(B...*(B.......XL: (B 3 Next: (B83% Place: (BDungeon:4#<@(B....#Noise: --------- (B Time:(B 3892.2 (0.0)#(B.......#"%hY Fr) staff of alchemy.(B.......#(B....#Cast: (BMagic Dart..###(B.#####(B.....#(B. .(B.##.(B...#w(B  (B dart slug...#(B.... (B_A dart slug comes into view.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba dart slug (100% to hit)"%hb' "*"%h* (B"%ho :*(B"%h "*"%h (B"%h :*(B"%h\V:*(B"%h3 "%h(B Casting: Magic Dart (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba dart slug (100% to hit)  The magic dart hits the dart slug."%hΥN(B......."%hk(B=3.2 (1Magic Dart(B"%h(B"%h\ _The dart slug is moderately wounded.(B$%h7(B(B$%h (B$%hZ(B$%hr(B$%h(B$%hJ(B$%h!w$%h(B-Magic Dartw(B  (B dart slug$%hkB (B $%hw..). ....  ... ....  #.. .....  .. .....  #.### .....  #.#.##.#w##.  #...........  #<@....# (B4 #.......#  $%h........#....#  ..###.#####.....  #. ..##.  .. .#  ... #  .... (B_You start resting.(B$%h/(B $%h ..).(B ....(B  ...(B ..(B..(B  #(B..(B ..(B...(B  ..(B .(B....(B  #(B.###(B .(B....(B  $%h?#(B.#(B.##(B.#w##.(B  #(B...........(B  #<@(B....#(B  #(B.......#(B  .(B.......#(B....#(B  ..###(B.#####(B.... #(B. .(B.##(B .. .#(B  ...(B  ....(B $%h% $%h:-(B$%h(B$%h $%hJ_A dart slug is nearby!(B%%h  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%%hI(B%%h֔ (B (B rstofi the Conjurer (B..). .... (B Draconian %%hK (B... ..(B.. (B Health: (B26/26 ======================== #(B.. ..(B... (B Magic: (B5/7=================------- (B.. .(B.... (B AC:(B 6Str:(B 9 #(B.### .(B.... (B EV:(B 11Int:(B 26 #(B.#(B.##(B.#w##. (B SH:(B 0Dex:(B 9 #(B....***(B.... (B XL: (B 3 Next: (B83% Place: (BDungeon:4 #<@*(B...# (B Noise: --------- (B Time:(B 3894.2 (0.0) %%h #(B.......# (B r) staff of alchemy .(B.......#(B....# (B Cast: (BMagic Dart (B..###(B.#####(B.....  #(B. .(B.##.  (B.. .# (B w(B  (B dart slug (B... #  (B.... _A dart slug is nearby!Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  %%h Press: ? - help, Shift-Dir - straight lineAim: (Ba dart slug (moderately wounded(B, 100% to hit)%%h0 (Brstofi the Conjurer(B..).....Draconian(B...%%h2 J..(B..Health: (B26/26 ========================#(B..(B ..(B...Magic: (B5/7=================-------(B..(B .(B....AC:(B 6Str:(B 9#(B.###(B .(B....EV:(B 11Int:(B 26#(B.#(B.##(B.#w##.SH:(B 0Dex:(B 9#(B...........XL: (B 3 Next: (B83% Place: (BDungeon:4#<@*(B...#Noise: --------- (B Time:(B 3894.2 (0.0)#(B.......#r) staff of alchemy.(B.......#(B....#Cast: (BMagic Dart..###(B.#####(B.....#(B. .(B.##.(B...#w(B  (B dart slug...%%h4 #(B.... _A dart slug is nearby!Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba dart slug (moderately wounded(B, 100% to hit)%%h :*(B%%h :*(B%%hO# %%h% 3*(B%%hܤ %%h g(B.... (B Casting: Magic Dart (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba dart slug (moderately wounded(B, 100% to hit)  The magic dart hits the dart slug.%%h? %%hŮ .(B=5.2 (1%%hf (B%%h  %%h O_The dart slug is almost dead.(B&%hu  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B&%hm)=(B &%h%Km(B rstofi the Conjurer (B..). .... (B Draconian (B... ..(B.. (B Health: (B26/26 ======================== #(B.. ..(B... (B Magic: (B4/7=============----------- (B.. .(B.... (B AC:(B 6Str:(B 9 #(B.### .(B.... (B EV:(B 11Int:(B 26&%hM. #(B.#(B.##(B.#w##. (B SH:(B 0Dex:(B 9 #(B....***(B.... (B XL: (B 3 Next: (B83% Place: (BDungeon:4 #<@*(B...# (B Noise: (B=-------- (B Time:(B 3895.2 (0.0) #(B.......# (B r) staff of alchemy &%hrOm.(B.......#(B....# (B Cast: (BMagic Dart (B..###(B.#####(B.....  #(B. .(B.##.  (B.. .# (B w(B  (B dart slug (B... #  (B.... (B_The dart slug is almost dead.&%hPCasting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba dart slug (almost dead(B, 100% to hit)&%hN (Brstofi the Conjurer(B..).....Draconian(B...&%hQ ..(B..Health: (B26/26 ========================#(B..(B ..(B...Magic: (B4/7=============-----------(B..(B .(B....AC:(B 6Str:(B 9#(B.###(B .(B....EV:(B 11Int:(B 26#(B.#(B.##(B.#w##.SH:(B 0Dex:(B 9#(B...........XL: (B 3 Next: (B83% Place: (BDungeon:4#<@*(B...#Noise: (B=-------- (B Time:(B 3895.2 (0.0)#(B.......#r) staff of alchemy.(B.......#(B....#Cast: (BMagic Dart..###(B.#####(B.....#(B. .(B.##.(B...#w(B  (B dart slug...#(B.... &%h^S (B_The dart slug is almost dead.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba dart slug (almost dead(B, 100% to hit)&%hJ :*(B&%h` :*(B&%h; :*(B&%hǍ  &%h $(B Casting: Magic Dart (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba dart slug (almost dead(B, 100% to hit)  The magic dart hits the dart slug!&%hr &%h P!(B....&%h@ l(B916.2 (1Magic Dart(B&%hT (B&%h O _You kill the dart slug!(B'%hx(B'%h(B'%h](B'%h (B'%h (B'%h (B'%h (B'%h (B'%h (B'%h (B'%hy (B'%hN (B'%h (B'%h (B'%h (B'%h< (B'%h] (B'%hH (B'%h (B'%h T(B5====(B'%hc (B'%hY% (B'%h ' (B'%h) (B'%h-/ (B'%h40 (B'%h2 (B'%hN7 (B'%h8 (B'%h,; (B'%h> (B'%h1@ <====(B'%hB (B'%hG (B'%hZI (B'%hK (B'%h}P (B'%hQ (B'%hU (B'%hZ (B'%h{[ (B'%h^ (B'%hc (B'%h1e (B'%h-h (B'%hRm (B'%hSn (B'%hfq (B'%hw (B'%hx 9(B6==='%hy (B'%h| (B'%h (B'%hj (B'%h: (B'%hh (B'%h (B'%h (B'%hn (B'%h (B'%h (B'%h* (B'%h ;===(B'%h (B'%h> (B'%hD (B'%hn (B'%h (B'%hn (B'%h (B'%hg (B'%h¾ (B'%h (B'%h (B'%h7 (B'%h6 (B'%h (B'%h (B'%h8 (B'%h  '%h\ f(B- _You start resting.(B'%h 3(B921.2 (25.0)'%h '%h l(B7====-(B2.2 (26'%hz (B'%h~  '%hp _Magic restored.(%h(%hk..).(B .... ...(B .... (%hv#..(B ..... ..(B ....(B. #.###(B ..... #(B.#(B.##(B.#!##(B. #(B. #<(B.@(B...#(B #(B.#(B ..#(B....#(B .(B.###(B.#####(B.....#(B. ..##(B...(B .#(B...(B #(B....(B(%h (B(%h[%(B3.2 (1(%h.0)(%h(B(%h(%hʛ [..).(B ...... (%h ...(B ......#..(B .......(B ....(B..#.###(B ...(B.. #(B.#(B.##(B.#!##(B.#(B.(%h #<(B..@(B..#(B #(B.#(B .#(B....#(B ..###(B.#####(B.#.(B ..##(B...(B ..#(B ....(B .#(B....(B ##(B(%hT (B(%hm (%hi !(B4(%h (B(%hh )%h6..).(B .B(B..[...(B ......(B...#..(B ........)%hv ..(B ....(B....(B #.###(B...... .#(B.#(B.##(B.#!##(B.#(B.#<(B...@(B.#(B #(B.#(B ..#(B....#(B ...###(B.#####(B......(B .#.(B ..##(B....(B ..#(B .#.(B B(B  (B giant cockroach (asleep)...(B ..#(B ......(B ###(B ..(B)%hb4k (B A giant cockroach comes into view.(B)%h?:(B5Magic Dart)%hG(B)%h/JK _Found a scale mail(B.*%h: *%hM Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B*%h{.(B*%h (B rstofi the Conjurer ..). (B.B(B........[ (B Draconian ... *(B.....(B.... (B Health: (B26/26 ======================== #.. (B.*(B........ (B Magic: (B6/7====================---- .. *(B...(B.... (B AC:(B 6Str:(B 9 #.###*(B..... (B. (B EV:(B 11Int:(B 26 *%h|#(B.#(B.##*#!##(B... (B SH:(B 0Dex:(B 9 #(B.....*(B....... (B XL: (B 3 Next: (B91% Place: (BDungeon:4 #<(B...@(B.#(B Noise: --------- (B Time:(B 3925.2 (0.0) *%h!c#(B.......# .(B r) staff of alchemy ..(B......#(B....# .(B Cast: (BMagic Dart ..###(B.#####(B...... . #. (B..##(B... . .. (B..# (B.# .(B B(B  (B giant cockroach (asleep) *%h`... (B..# (B. . .... ### . . (B_Found a scale mail(B.  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba giant cockroach (asleep, 100% to hit)*%h (Brstofi the Conjurer..).(B .B(B........[Draconian...(B ......(B....Health: (B26/26 ========================#..(B ..........*%hf Magic: (B6/7====================----..(B ....(B....AC:(B 6Str:(B 9#.###(B...... .EV:(B 11Int:(B 26#(B.#(B.##(B.#!##(B...SH:(B 0Dex:(B 9#(B.....*(B.......XL: (B 3 Next: (B91% Place: (BDungeon:4#<(B...@(B.#Noise: --------- (B Time:(B 3925.2 (0.0)#(B.......#.(B r) staff of alchemy..(B......#(B....#*%h .(B Cast: (BMagic Dart..###(B.#####(B.......#.(B ..##(B......(B ..#(B .#.(B B(B  (B giant cockroach (asleep)...(B ..#(B ......(B ###.. (B_Found a scale mail(B.  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line*%hs DAim: (Ba giant cockroach (asleep, 100% to hit)*%h :*(B*%h?:*(B*%h::*(B*%h:*(B*%hv":*(B+%h89 (B Casting: Magic Dart (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  +%hU;Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach.+%hCR(B.B(B.+%hlG~....B(B  (B+%hQ5(B=6.2 (1+%h\(B+%hB +%hQ_The giant cockroach is heavily wounded.(B+%h0  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B,%h>.(B,%h@ (B rstofi the Conjurer ..). (B..........[ (B Draconian ... B(B.....(B.... (B Health: (B26/26 ======================== #.. (B.*(B........ (B Magic: (B5/7=================------- .. *(B...(B.... (B AC:(B 6Str:(B 9 #.###*(B..... (B. (B EV:(B 11Int:(B 26 #(B.#(B.##*#!##(B... (B SH:(B 0Dex:(B 9 #(B.....*(B....... (B XL: (B 3 Next: (B91% Place: (BDungeon:4 #<(B...@(B.#,%h4B4(B Noise: (B=-------- (B Time:(B 3926.2 (0.0) #(B.......# .(B r) staff of alchemy ..(B......#(B....# .(B Cast: (BMagic Dart ,%hqC..###(B.#####(B...... . #. (B..##(B... . .. (B..# (B.# .(B B(B  (B giant cockroach ,%hD... (B..# (B. . .... ### . . (B_The giant cockroach is heavily wounded.,%hFCasting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba giant cockroach (heavily wounded(B, 100% to hit),%ht.(B,%hfrstofi the Conjurer..).(B ..........[Draconian...(B B(B.....(B....Health: (B26/26 ========================#..(B ..........Magic: (B5/7=================-------..(B ....(B....AC:(B 6Str:(B 9#.###(B...... .EV:(B 11Int:(B 26#(B.#(B.##(B.#!##(B...SH:(B 0Dex:(B 9#(B.....*(B.......XL: (B 3 Next: (B91% Place: (BDungeon:4,%h (#<(B...@(B.#Noise: (B=-------- (B Time:(B 3926.2 (0.0)#(B.......#.(B r) staff of alchemy..(B......#(B....#.(B Cast: (BMagic Dart..###(B.#####(B.......#.(B ..##(B......(B ..#(B .#.(B B(B  (B giant cockroach,%h...(B ..#(B ......(B ###.. (B_The giant cockroach is heavily wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba giant cockroach (heavily wounded(B, 100% to hit),%hZ-:*(B,%h"*,%h(B,%h",%h3*(B,%hq:*(B,%hkk ,%hlD(B Casting: Magic Dart (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ba giant cockroach (heavily wounded(B, 100% to hit)  The magic dart hits the giant cockroach but does no damage.,%hw,%h]ya(B.B(B.....,%h,%h&(B7.2 (1,%h(B,%h ,%hpY_The giant cockroach is heavily wounded.(B,%h]  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B,%h .(B,%h@  (B rstofi the Conjurer ..). (B..........[ (B Draconian ... (B......(B.... (B Health: (B26/26 ======================== #.. B(B......... (B Magic: (B4/7=============----------- .. *(B...(B.... (B AC:(B 6Str:(B 9 #.###*(B..... (B. (B EV:(B 11Int:(B 26,%h W #(B.#(B.##*#!##(B... (B SH:(B 0Dex:(B 9 #(B.....*(B....... (B XL: (B 3 Next: (B91% Place: (BDungeon:4,%h[  #<(B...@(B.#(B Noise: (B=-------- (B Time:(B 3927.2 (0.0) #(B.......# .(B r) staff of alchemy ..(B......#(B....# .(B Cast: (BMagic Dart,%h  ..###(B.#####(B...... . #. (B..##(B... . .. (B..# (B.# .(B B(B  (B giant cockroach ,%h n... (B..# (B. . .... ### . . (B_The giant cockroach is heavily wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  ,%h ^Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba giant cockroach (heavily wounded(B, 100% to hit),%hI>(Brstofi the Conjurer..).(B ..........[Draconian...(B ......(B....Health: (B26/26 ========================#..(B B(B.........Magic: (B4/7=============-----------..(B ....(B....AC:(B 6Str:(B 9#.###(B...... .,%hmEV:(B 11Int:(B 26#(B.#(B.##(B.#!##(B...SH:(B 0Dex:(B 9#(B.....*(B.......XL: (B 3 Next: (B91% Place: (BDungeon:4#<(B...@(B.#Noise: (B=-------- (B Time:(B 3927.2 (0.0)#(B.......#,%h .(B r) staff of alchemy..(B......#(B....#.(B Cast: (BMagic Dart..###(B.#####(B.......#.(B ..##(B......(B ..#(B .#.(B B(B  (B giant cockroach...(B ..#(B ......(B ###.. (B_The giant cockroach is heavily wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  ,%hPress: ? - help, Shift-Dir - straight lineAim: (Ba giant cockroach (heavily wounded(B, 100% to hit),%h:,%hi<3*(B-%h D-%hG3*(B-%h9-%hʨ3*(B-%h9(B-%hCasting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ba giant cockroach (heavily wounded(B, 100% to hit)  The magic dart hits the giant cockroach.-%h8 †-%hw(B....(B-%h<k(B48.2 (1Magic Dart(B-%h2F(B-%hJ -%hLG_You kill the giant cockroach!(B.%h}(B(B(B(B(B(B(B(B(B.%h~x(B(B(B(B(B.%h(B.%hg(B.%h(B.%hE(B.%h(B.%ht(B.%hU(B.%h(B.%hnT(B5====(B.%h(B.%h(B.%h(B.%h(B.%h(B.%h(B.%h(B.%hj(B.%h(B.%h2(B.%h(B.%h~<====(B.%h(B.%h'0(B(B.%hC(B.%h(B.%h(B.%hW(B.%h0(B(B.%hD(B.%h )(B(B(B(B(B(B(B(B6===(B(B(B.%h#(B.%h%(B.%hQ*0(B(B.%hM,(B.%hh0(B.%h20(B(B.%h6(B.%h>8;===(B.%h:(B.%h&>(B.%hG@(B.%hB(B.%h\E(B.%hCG(B.%hI(B.%hN(B.%h$P(B.%hzR(B.%hT(B.%hV(B.%hX(B.%h[(B.%h](B.%h_(B.%hOk .%hemf(B- _You start resting.(B.%h x2(B54.2 (26.0).%h~%(B7.%h:N====-(B5.2 (27.%h(B.%hO .%h_Magic restored.3%hC..)(B.......(B.....[(B ...(B......(B......(B #..(B .†(B...(B......(B ..(B ....(B.....(B #.###(B...(B...(B .3%h#(B.#(B.##(B.#!##(B.#(B.#<(B....@#(B #(B.#(B .#.#(B....#(B ...###(B.#####(B......(B .#.(B ...##...(B ...(B ...#(B .#(B ....(B ...#(B .(B .....(B ..###(B ..(B3%h(B3%h3(B6.2 (1.0)3%hӬ(B3%h 3%h(B3%h& (B3%h(B3%hs3%h5 (BM .#(B..... .........)(B.[(B.3%h .(B........#..(B..†(B......(B .....(B..... #.###(B...(B... .#(B.##(B.#!###(B......@(B.......#<###(B.##(B  #(B.......#(B #...(B.....#(B....#..###(B...#(B ..###(B3%h (B3%hS ((B73%h (B3%h 3%hE.#(B....... 3%h\5..)(B..(B..........[.(B ..(B...(B...........(B #..(B..†(B..........(B ..(B ...(B.......(B .#.###(B..(B....(B ..#(B.#(B.##(B.#!##(B.#(B.##<(B.....####(B.#.#(B.#(B .#.#(B....#(B ...###(B.#####(B......(B .#.(B ...##...(B ...(B ...#(B .#(B ....(B ...#(B .(B .....(B ..###(B .(B3%h7(B3%he((B83%hM(B3%h"4%h:(BM ###(B .#(B.4%h=/.....)(B...[(B....(B........#.(B...†(B...........(B.............###(B.......#.##.#@##.....(B............... #<(B.....####(B.###(B .#(B.......#.###(B ..(B4%hpG(B4%h0QE====(B94%hV(B4%hi(B4%hp.(B60.2 (24%hu(B4%hxV _t - a sedimented yellow potion(B4%h (B #............##.#(B....)(B..[..4%h (B ..(B......#..(B..†....(B ...(B...(B.........#.###(B..(B......(B.#(B.##(B.#(B.##(B.......@(B.......#<(B.....####(B.###.(B.......#(B .###(B......(B ..###...(B (B4%h (B4%hi -(B1.2 (14%hM (B4%h_ 5%hn2(B #5%hp.##(B .#(B......(B..(B ..)(B.......(B.....[(B..(B .(B........(B........(B #..(B..†(B...(B........(B ...(B.....(B........(B #.###(B...(B......(B..(B #(B.#(B.##(B.#(B.##(B.....(B #.(B ##<(B.....####(B.###(B  #(B.#(B .(B .#(B....#(B  ..###(B.#####(B......5%hr(B  #.(B ...##...(B  ..(B ...#(B .#(B  ...(B ...#(B .(B  ....(B ..###(B 5%hp(B5%hM((B25%h](B5%h5%hL(B .....)(B.[.(B .....#...(B.†...(B ....(B.....#.###(B...(B.....(B..#(B.#(B.##(B.#(B.##(B............##<(B....@####.###(B.. .#...(B.....#(B....#.###(B...#(B..###..(B (B5%hP(B5%h!Z5%h\!(B35%h`(B5%hc5%h7..).5%h`[(B ......#....†..(B ....(B..#.###(B...(B...#(B.#(B.##(B.#(B.##....(B.............#<(B.....####.####(B.. .#...(B.....#(B....#...###(B.#####(B...... #.(B ...##(B.....(B .#(B.5%h...(B . ...(B..###(B . ... 5%hI(B5%h((B45%h](B5%h5%hIE .(B ...#....†.(B .....(B...(B...#.###(B...(B...(B.#(B.##(B.#(B.##(B.........#<(B.....####.###(B..##(B .#........#(B.@(B..#...###.#####(B.......#(B #.(B ...##(B......(B ....#(B .#...(B .. ......(B .#(B..###(B .(B ..... #(B.#(B (B(B5(B5%hnH 6%hUq.(B #....†(B...........(B ....(B............(B #.###(B...........(B 6%h#(B.#(B.##(B.#.##.....(B #(B...(B ##<(B.....####.###(B .#(B.###(B .#.#(B..@(B.#(B ...###.#####(B.#(B .#.(B ....##(B....(B ......#(B .#(B....(B........#(B .......(B...#(B..###(B .....(B 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........###.#####...(B....##..(B #........##(B......#.(B............#..###(B. #.....(B #(B...!(B..#(B...... .......(B:%hns (B:%he} ((B3:%h (B:%h ;%hQC.........#<.....####(B.###.!(B ...(B...#(B . .##.##........#....#(B..##(B .. ......;%hF..###.#####...(B....##(B...  #........##(B....(B....#(B...##(B.........#..###(B. #.....(B #(B...!#...(B ......##(B ...(B.....#(B ..(B ##(B.... ...##(B.#(B .....(B#(B....$(B #(B... #(B.#(B J(B  (B endoplasm (asleep)#(B...... .... #..#(B.J#(B.###(B ...(B ;%h\O(B;%h\:(B4Magic Dart;%h c(B;%hf ;%hhG_An endoplasm comes into view.(B;%hAx#<.....####.###.!(B .;%h..(B...#(B .. .##.##........#....#(B..##(B ... ........###.#####...(B....##(B.  #........##(B......#(B..##(B.........#..###(B. #.....(B #(B.@(B.!#(B..........##(B .(B.......#(B ..(B .##(B.... ...##(B.#(B .....(B....$(B #(B....#(B.##(B...... ..... #..#(B .J#(B.####(B ...(B;%hߢY...###(B ##(B;%h2(B;%h((B5;%hV(B;%h<%h##<.....####.###(B .!(B .#.<%h###(B...#(B ... .##.##..#....#(B..##(B .... . ..###.#####...(B....##(B...#(B .#.##(B.#(B ..##(B..#(B...##(B........#..###(B..#.....(B #(B..@!(B..#.#...##..#.#(B.....#.##(B........##(B.#(B. .....(B ##(B....$##(B....#(B..#(B......(B .....(B . #..#(B .J(B.....(B #(B.####(B.(B...###(B ##(B<%h (B<%h((B6<%h(B<%h<%h<%hW##<.....####.###(B .!(B ..(B #.###(B...#(B ..... .##.##.# .#...(B.#(B..##(B ..... . .###.#####...(B....##(B...#(B .#.##(B...(B.....#(B. ..##(B..#(B...##(B........#..###(B..<#.....(B #(B...@(B..#.#...##..#..#(B.#(B ....#w.##(B....(B....##(B.#(B.. .....(B ##(B....$##(B....#(B..:(B#.(B...(B.. #(B.....(B .#(B #..#(B.J(B..(B...(B ##(B.####(B #<%hԑ(B ...(B...(B.##(B<%h֚(B<%h1((B7<%h 6Magic Dart(B<%hǫ(B<%h <%h};(B_Found a Treatise on Traps.<%hs-(B8.2 (2<%h[(B<%h  <%hT_b - 2 potions of curing(B (gained 1)=%hZs(B ##<.....####.###(B .!(B ..(B #=%hx .###(B...#(B .(B....(B .##.##. (B .#....#(B..##(B .....(B .###.#####...(B....##(B...#(B  #.##(B........#.(B  .##(B..#.(B  .##.(B  ......#..###.(B .(B #.....(B #.(B  #.#.(B ..##..#(B .#(B.#(B ....#(B .##(B........##(B.#(B..(B .....(B  #(B....$##(B....#(B..:(B ....#(B #(B......(B #(B.....(B .#(B #..#J(B  (B endoplasm (asleep)(B .J(B.....(B ##(B.####(B #(B ...(B .(B...=%h|R##(B ##(B=%hp(B=%hH_(BJ(B.J=%h?(B9.2 (1Magic Dart=%hٖ(B=%h!6 _The endoplasm quivers.=%h(B>%hb  >%h1fCasting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(B>%h0'(B>%h  ##<.....####.### .! ..(B rstofi the Conjurer  #.......###(B...# .(B.... .##.##.(B Draconian  ........#....#(B..## (B..... .......(B Health: (B26/26 ======================== ..###.#####...(B....##(B...# .......(B Magic: (B6/7====================----  #........##(B........#. .......(B AC:(B 6Str:(B 9  .........##(B..#(B....... .......(B EV:(B 11Int:(B 26  ..........##(B.......... .......(B SH:(B 0Dex:(B 9  ......#..###(B........... .......(B XL: (B 3 Next: (B94% Place: (BDungeon:4 #..... #(B..@(B........ .......(B Noise: --------- (B Time:(B 3979.2 (0.0) #.#.(B......*(B......... ..##..#(B r) staff of alchemy ..(B.....*#(B........# ....#(B Cast: (BMagic Dart .##(B..*(B.....##(B.#(B.. ..... # #(B..*(B.$##(B....#(B..: ....#  #(B..*(B... #(B..... (B.# #..# (B J  (B endoplasm>%h¡ .(B.J(B.... ##(B.#### # ...  .(B...### ##  (B_The endoplasm quivers.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (100% to hit)>%h (B ##<.....####.###.!(B ..(B rstofi the Conjurer>%h #.......###(B...#(B .(B....(B .##.##.(B Draconian........#....#(B..##(B .....(B .......(B Health: (B26/26 ======================== ..###.#####...(B....##(B...#(B .......(B Magic: (B6/7====================----#........##(B........#.(B .......(B AC:(B 6Str:(B 9.........##(B..#(B.......(B .......(B EV:(B 11Int:(B 26..........##(B..........(B .......(B SH:(B 0Dex:(B 9......#..###(B...........(B .......(B XL: (B 3 Next: (B94% Place: (BDungeon:4#.....(B #(B..@(B........(B .......(B Noise: --------- (B Time:(B 3979.2 (0.0)#.#.(B......*(B.........(B ..##..#(B r) staff of alchemy..(B......#(B........#(B ....#(B Cast: (BMagic Dart.##(B........##(B.#(B..(B .....(B ##(B....$##(B....#(B..:(B ....#>%h $#(B......(B #(B.....(B .#(B #..#(BJ  (B endoplasm.(B.J....(B ##(B.####(B #(B ....(B...###(B ## (B_The endoplasm quivers.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (100% to hit)>%h2;*(B>%h|>%hA3*(B>%h;*(B>%h?>%h3*(B?%hj (B Casting: Magic Dart (B(safe; 1% risk of failure)?%hronfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm (100% to hit)  The magic dart hits the endoplasm.?%hMI(B....J?%h8 4 (B.?%h!6(B=80.2 (1?%h'(B?%h *B _The endoplasm is severely wounded.?%hd,(B?%hr  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?%h (B?%h (B ##<.....####.### .! ..(B rstofi the Conjurer  #.......###(B...# .(B.... .##.##.(B Draconian  ........#....#(B..## (B..... .......(B Health: (B26/26 ======================== ..###.#####...(B....##(B...# .......(B Magic: (B5/7=================-------  #........##(B........#. .......(B AC:(B 6Str:(B 9  .........##(B..#(B....... .......(B EV:(B 11Int:(B 26  ..........##(B.......... .......(B SH:(B 0Dex:(B 9  ......#..###(B........... .......(B XL: (B 3 Next: (B94% Place: (BDungeon:4 #..... #(B..@(B........ .......(B Noise: (B=-------- (B Time:(B 3980.2 (0.0) #.#.(B......*(B......... ..##..#(B r) staff of alchemy ..(B.....*#(B........# ....#(B Cast: (BMagic Dart .##(B..*(B.....##(B.#(B.. ..... # #(B..*(B.$##(B....#(B..: ....#  #(B..J(B... #(B..... (B.# #..# (B J  (B endoplasm .(B...... ##(B.#### # ...  .(B...### ##  ?%hf(B_The endoplasm is severely wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (severely wounded(B, 100% to hit)@%h`(B ##<.....####.###@%h.!(B ..(B rstofi the Conjurer#.......###(B...#(B .(B....(B .##.##.(B Draconian........#....#(B..##(B .....(B .......(B Health: (B26/26 ======================== ..###.#####...(B....##(B...#(B .......(B Magic: (B5/7=================-------#........##(B........#.(B .......(B AC:(B 6Str:(B 9.........##(B..#(B.......(B .......(B EV:(B 11Int:(B 26..........##(B..........(B .......(B SH:(B 0Dex:(B 9......#..###(B...........(B .......(B XL: (B 3 Next: (B94% Place: (BDungeon:4#.....(B #(B..@(B........(B .......(B Noise: (B=-------- (B Time:(B 3980.2 (0.0)#.#.(B......*(B.........(B ..##..#(B r) staff of alchemy..(B......#(B........#(B ....#(B Cast: (BMagic Dart.##(B........##(B.#(B..(B .....(B ##(B....$##(B....#(B..:(B ....##(B..J...(B #(B.....(B .#(B #..#(BJ  (B endoplasm.(B......(B ##(B.####(B #(B ....(B...###(B ## (B_The endoplasm is severely wounded.Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% ris@%hk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (Ban endoplasm (severely wounded(B, 100% to hit)@%h{;*(B@%h]@%h`3*(B@%hާ;*(B@%h @%hz*(B Casting: Magic Dart (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (Ban endoplasm (severely wounded(B, 100% to hit)  The magic dart hits the endoplasm.@%hj@%h8 L(B.....@%h9'(B8@%h<D1.2 (1Magic Dart(B@%h(@(B@%hQC @%hEI_You kill the endoplasm!(BA%hw7(B(BA%h(BA%hV(BA%hg0(B(BA%h(BA%h 0(B(BA%hC#0(B(BA%h:%(BA%h'0(B(BA%h)(BA%h,0(B(BA%h>/(BA%h10(B(BA%h3(BA%hU60(B(BA%h#8(BA%h&:=(B(B6A%h@<D===(B(BA%h?0(B(BA%h{A(BA%hFD(BA%hE0(B(BA%h!J0(B(BA%hK(BA%hWO(BA%hPL===(B(BA%h U0(B(BA%hV(BA%hm0(B(BA%hp(BA%hht0(B(BA%hv(BA%h{0(B(BA%h}(BA%h(BA%hr0(B(BA%hl (B- _You start resting.(BA%h2(B987.0)A%hws(B7====-(B9.2 (18A%h (BA%h% _Magic restored.A%h'D3##<.....####.###(B .!(B ..(B #.###(B...#(B ..... .##.##.# .A%hfH#...(B.#(B..##(B ..... . .###.#####...(B....##(B...#(B .#.##(B...(B.....#(B. ..##(B..#(B. ..##(B. .......#..###(B. .<#.....(B #(B. .#.#.(B ..##..#..#(B.#(B ....#w.##(B....(B....##(B.#(B.. .....(B ##(B....(B#.(B...(B.. #(B.....(B .#(B #..#(B..(B..(B...(B ##(B.####(B #A%htL(B ...(B...(B.##(BA%hU(BA%h`6(B4000.0)A%hUe(BA%h!hB%h8n##<.....####.###(B .!(B ..(B #.###(B...#(B ..... .##.##.##...(B.#(B..##(B .....(B . ###.#####...(B....##(B...#(B ..#.B%h"##(B........#(B...#.##(B..#(B..#.##(B.. ......#..###(B..<.#.....(B #(B..#.#...##..#..#(B.##(B ....#w..##(B........##(B.#(B..#.....(B ##.#.(B..(B.$##(B....#(B..:#....#(B K#..(B.... #(B.....#(B.###..#(B 5...(B....(B ##(B.######(B ...(B ....(B.###(B ###(BB%h(BB%h((B1B%h (BB%h"B%h Z##<.....####.###(B B%h ..!(B ..(B  #.###(B...#(B ..... .##.##.##(B #..(B..#.(B.##(B .....(B . .#####..(B.....##(B...#(B .  #.##(B.#(B.#.##(B..#(B.#. .##(B.#..###(B.<.#.....(B #(B.#.#.##..#..#(B.##(B. ....#w.5.##.(B..(B.....##(B.#(B..#.....(B ##.##..(B..$##(B....#(B..:#....#(B K5#...(B...(B #(B.....#(B.###..#(B 5....(B...(B ##(B.######(B ...(B .....###(B ##B%h ##(BB%h (BB%hb- ((B2B%h3 (BB%he5 B%h, X##<.....####.###(B .!(B ..(B #.###(B...##(B..... .##.##.##(B B%hԨ #...(B.#(B..##(B......(B.. .#####..(B...(B..##(B...#(B.. #.##(B..#(B.# .##(B..#(B.#.##(B.#..###(B.<.#.....(B #(B.##.#.##..#..#(B.##(B......#w.5..##..(B......##(B.#(B..#.....(B ##.#.#...(B.$##(B....#(B..:#....#(B K5.#....(B..(B #(B.....#(B.#(B.......(B ##.######(B ...(B .....###(B ###(BB%h (BB%h $====B%h !(B3B%h$ (BB%h׼ C%hvN<.....####.###(B C%hx.!(B ..(B .###(B...##(B.....(B..##.##.##(B #....#(B..##(B......(B. .#####...(B....##(B...#(B. .##(B........#(B.###(B..#(B.#.##(B.#..###(B.<. #.....(B #(B.#. #.#.##..#..#(B.##(B......#w.5..##.##(B.#(B..#..(B...(B ##.#.#....$##(B...(B.#(B..:#....#(B K5.#......(B #(B...(B..#(B.###..#(B 55(B ..(B ##.######(B ...(B . (BC%h(BC%h((B4C%hV(BC%hNC%h}<.....####.###(B .!(B ..(B ###(B...##(B.......##(B.##.##(B #....#(B..##(B....... #####.##(B...#(B. ##(B.#(B.###(B..#(B.#.##(B.#..###.<. .....(B #.#. .#.##..#..#(B.##(B......#w.5..##.##(B.#(B..#.(B....(B ##.#..##....$##(B...(B.#.(B.:#...(B.#(B K5..##......(B #..(B...#(B.###..#(B 55(B .#.(B ##.######(B ...(B ....# (BC%h(BC%hC%hK!(B5C%h(BC%hC%h C%h .....####.###(B .!(B ..(B ###...##(B....(B...##(B.##.##(B #....#.(B.##(B.....(B .##(B...#(B. ##.#(B.###.(B.#(B.#.##. .#..###.<.(B #.#. #.##(B..#......(B .#(B.##(B......#w.5.C%h# E.##.##(B.#(B..#.(B.... ##.#..##....$##(B...(B.#(B..:#..(B..#(B  #......(B #..(B...#(B.###..##(B  .(B ##(B.####(B  ....###(B ###(BC%hS? (BKK(B  (B Pikel (wandering)(BC%hN :(B6Magic DartC%ha (BC%he C%h+ ####.###(B .!(B ..(B ###...##(B..K(B....##(B.##.##(B #....#..##(B...... .##(B...#(B. ##.#(B.######.##..#(B.#.##. #..###.<.(B #.#. .##(B..#......(B ##.##(B......#w.5....# .##.##(B.#(B..#(B......##.#..##....$##(B..(B..#(B..:#.(B...##(B #......(B #.(B....#(B.###(B..##(B 55(B .#(B .(B ##(B.######(B ..(B.#(B ....###(B ###(B ##(B(BC%h- O(B.K(BC%hJ C%hL !(B7C%hR (BC%hQU E%h? ####.###(B .!(B ..(B ###...##(B...(B....##(B.##(B.##(B #....#..##(B...K(B. .##(B...#(B. ##.#(B.######.(B ##..#(B.#......(B ##.(B ..###.<.(B  #.#....(B ##(B..#......(B #(B #.##(B......#w.5....#(B ##.##(B.#(B..#(B......#(B #....$##..(B..#(B..:#(B....###(B ......(B #.(B...(B.#.###(B..##(B 55(B .#(B ##(B.######(B .(B.###(B ###(B .##(B(B.KK(B  (B Pikel (wandering)(BE%h$E%h0!(B8E%hP9(BE%h<E%hO >####.###(B E%hfQ .!(B ..(B ###...##(B..(B.....##(B.##(B.##(B ....#..##(B....(B. .##(B..K#(B. ##.#(B.######.(B ##..#.#......(B ##.(B E%hS ###.<.(B  #.#....(B ##(B..#(B......(B #(B #.##(B......#w.5....#(B .E%hhT ##(B.#..#(B......#(B ....$##..(B..#..:#(B #..(B...#.###(B..##(B 55(B .#(B  ##.###E%hU -(B E%hX (BE%hh O(B.K(BE%hk ((B9E%h0r (BE%hRu E%h~Q####.###(B .!(B ..(B E%hpS###...##..(B.....##(B.##(B.##(B #..##.(B...(B. .##(B...#(B. ##.K#(B.######.(B ##..#.#......(B ##.(B ###.<(B.  #.E%hTn#....(B ##(B..#(B......(B #(B #.##(B......#w.5....#(B .##(B.#..#(B......(B$##...(B.#..:#(B....###E%hiV(B #.....#.###(B..##(B 55(B .#(B  ##.######(B .###(B ###(B #(B.##(BE%h](BE%h k7(B.KE%hl5K(BE%hx3(B===10E%hW(BE%h# _Pikel shouts!F%h I.......(B  F%h ####.###(B ...... .!(B..(B.. ###.(B.....##(B.##(B.###..##...(B.......##.(B..#(B.. ##......(B..#(B.######.(B ##..#...(B..K#F%h (B .(B. ##.<(B.......(B  #(B.......#....(B .(B...##(B..#(B......(B #(B F%h 6#.....(B...##(B....(B..#w.(B.....#(B....##(B.#..#(B.....(B.##.#..###$##....#..:#(B....###(B K5..#(B F%h  #.....#.###(B..##(B 55(B .#(B..(B ##.######(B ...#(B ....# ###(B ####.##(BF%h (BF%hܚ J(B.K(BF%h= 2(B---1F%h} (BF%h G%h!3(B .###(B .(B..... .!(B..(B.. .?...##.##(B.##(B.##(B.#..##...(B.##...#(B. ##.#(B.######.(B ##..#....(B..K(B.#(B......(B ##.(B .<(B. #.#....(B ##(B..#(B......(B #(B #.##(B....(B..#w(B......#(B##.#..#(B....(B..##.#(B..###(B$##....#..:#(B....###(B K5..#(B  #.....#.###.(B ##.######(B ..(B G%h(BG%h7$G%h%G(B.K(BG%h)#---G%h+!(B2G%h@5(BG%hd9 G%h:+_Found a scroll of identify.G%h8(B .###(B ..(B.... .!..(B.. .?#...##.##(B.##(B.##(B..# #..##.(B ##...#(B. .#(B.######.(B ..#.#(B......(B .K(B. .<(B. .#(B....(B ##(B..#(B......(B #(B #.##(B...(B...#w(B......#(B##.#..#...(B...##.#(B..###(B $##....#..:#..(B..###(B K5.(B.#(B  #.....#.###.(B.#(B ##.######(B .(B.. (B(B5(B.K5(B  (B lemure (wandering)(BG%hYG(B3(BG%h| %(B G%h .###(B ...(B..5(B .!..(B.. .?#(B ...##.##(B.##(B.##(B..#(B ..##..(B ##...#(B..(B .#(B.######.(B ..#.#(B......(B .K(B. <(B. #(B....(B ##(B..#(B...... #(B #.##(B...(B...#(B.......#(B##.#..#..(B....##(B.#(B..###(B G%h؃ 4##....#..:#.(B...###(B ...(B.#(B  #.....#.###(B..##(B 5(B...#(B  ##.######(B ...#(B .(B...#(B G%hC 0(B(BG%h (BG%h 5(B.K5(B 2 lemures (wandering)(BG%hx ((B4G%h (BG%h H%h PH%h^R(B .###(B ....(B.5(B .!.(B... .?#(B ##.....(B.5##(B.##(B.##(B..#(B ##..(B ##...#..(B #.######.(B #.#(B......(B  K(B....@<(B. #(B....(B ##(B..#(B.#(B .##..(B....#(B.#(BH%h7T##.#..#.(B.....##(B.#(B..###(B....#..:#(B....###(B ....#(B #.....#.###(B..##(B ....#(B ##.######(B ...#(B ....#(B H%h8^(BH%h_(BH%hvb(BH%hQH%h(B.H%hɓ55(B.K51 wandering)(BH%h6((B5H%h(BH%hܠ H%hn_Pikel says, "Time is money, and you're costing me too much!"(BH%h1 2(B ###(B ......(B .!.(B...(B .(B?#(B ##......5##(B.##(B.##..#(B ##.5(B...(B ##...#.H%h .(B #.######(B. #.#(B......  K(B....@(B. #(B.... ##(B..#(B.......#(B ##..(B....#(B.#(B##.#..#(B......##(B.#(B..###(B H%hu n....#..:#(B....###(B ....#(B .....#.###(B..##(B ...(B.#(B H%h (BH%hL (BH%hi (BH%h (B..55(B.K(BH%h% ((B6H%hz (BH%h( c _(BThere is a stone staircase leading up here.J%h  Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(BJ%h (B...(B rstofi the Conjurer ### ...... .!.... .?# (B Draconian J%h .##.......##.##.##..# (B Health: (B26/26 ======================== ##........5......... (B Magic: (B5/7=================------- .##...#..5..(B.......(B AC:(B 6J%h*Str:(B 9 ......#.....(B.....######. (B EV:(B 11Int:(B 26 #...........(B.....#(B...... (B SH:(B 0Dex:(B 9 J%hr............(B............ (B XL: (B 3 Next: (B98% Place: (BDungeon:4 ............K***@(B....... (B Noise: --------- (B Time:(B 4016.2 (0.0) ............(B.......#(B.... (B r) staff of alchemy ...........##(B..#(B.......# (B Cast: (BMagic Dart .......##...(B...#(B.......# J%hOi..##.#..#...(B...##(B.#(B..### ....#..:#....### ....# (B K(B  (B Pikel .....#.###..## ....# (B 55(B 2 lemures (1 wandering) #.###### ...# ....# ### #.## _(BThere is a stone staircase leading up here.  J%h TCasting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineJ%hu!lAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (74% to hit)J%h' E(B...rstofi the Conjurer ###(B ......(B .!.(B...(B .(B?#Draconian .##......(B.##(B.##(B.##..#Health: (B26/26 ======================== J%h b##.......(B.5(B.........Magic: (B5/7=================------- .##...#..5(B.........AC:(B 6Str:(B 9 ......#..(B........######(B.EV:(B 11Int:(B 26 #........(B........#(B......SH:(B 0Dex:(B 9 .........(B...............XL: (B 3 Next: (B98% Place: (BDungeon:4 .........(B...K(B..*@(B.......Noise: --------- (B Time:(B 4016.2 (0.0) .........(B..........#(B....r) staff of alchemy J%h .........(B..##(B..#(B.......#Cast: (BMagic Dart .......##..(B....#(B.......# ..##.#..#(B......##(B.#(B..### ....#..:#(B....###(B ....#K(B  (B Pikel .....#.###(B..##(B ...(B.#55(B 2 lemures (1 wandering) #.######(B ...#(B ....# ####.## _(BThere is a stone staircase leading up here.  J%hH Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (74% to hit)J%h1V :*(BJ%hI :*(BJ%hY * J%h =(B Casting: Magic Dart (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(B  Aim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (74% to hit)  You focus your ray upon Pikel. The searing ray hits Pikel.J%h)J (B Pikel is lightly wounded.  (Press .(B to maintain the ray.)J%h]N (BJ%hgQ (BJ%h~a (B.5(B.5(B.K(B..J%hd @5(BJ%hDg d(B==7.2 (1Ray (BJ%h{m (BJ%hp : _The lemure shouts! You hear a shout!L%h,*(BL%hHN.**(BL%h (B* (BThe searing ray hits Pikel!L%h:*(BL%h"(BL%h9%(BL%h~'(BL%hZ.8(B..55L%h0(B..K(B.(B4----(B--8+ (BL%h6(BL%h9< _Pikel is moderately wounded.L%h;(BL%hem ,*(BL%h{ m (B*(BThe searing ray hits Pikel.L%h, :*(BL%h} :*(BL%h (BL%h 0(B(BL%h ( (B Pikel is moderately wounded.(B(BO(B..555(B...KO(B  (B ogre555(B 3 lemures (1 wandering)(B3-------(B=-(B9++ (B(B _An ogre comes into view. It is wielding a +0 giant club.(BM%h ( (BM%h E*(BThe searing ray hits Pikel.M%h9 :*(BM%h_ :*(BM%h :*(BM%h  _ (B_An ogre comes into view. It is wielding a +0 giant club. (B The searing ray hits Pikel.  Pikel is heavily wounded.(B  You finish channelling your searing ray.  The lemure shouts!  Pikel hits you with a +0 whip of freezing!M%h (BM%h 0(B(BM%hb# (B.O(B...5(B..55M%h% (B...K5(B10---------------2-------M%h=' 2(B=20M%ha3 (BM%h7 ( _Pikel freezes you.O%h` (B(B(B(B(B(B(B(B.O(B.5(B...55(B11=--------------(B-1(BO%h@< (B....######..........####....# .......######(B....#.............# ...O%h> ..###[#(B.##########.>..# #..#.#####.#(B #(B...#(B #....# ...#...###(B.####(B..#(B #....#(...(B...###(B..##(B #....# .(B.......#(B ######(B....#(B 3###(B.....@(B.#(B #.##.#K(B.#(B #(B.......#(B #(B##...##(B.......#(B#(B #.#.##(B.###(B..##(B #(B #....#(B..##(B..#(B ...#(B ###..(B.#.###(B.##(B O%h@ ...#(B #.#.#..##..### (B_Pikel barely misses you.(B=-----(BO%huF (BO%h '(B-O%h$ 2.7 (2.5O%hE (BO%hg  O%hצ y_You climb upwards. _(BThere is a stone staircase leading down here.R%hb R%hg (BInventory: 20/52 slots Hand Weapons (go to first with ))(Bd - a +0 dagger Armour (go to first with [)  k - a +0 pair of boots (worn) Magical Staves (go to first with |)  r - a staff of alchemy (weapon) Jewellery (go to first with "=)  h - a ring of willpower (worn) R%hh  o - a +6 ring of intelligence (worn) Scrolls (go to first with ?)(Bc - a scroll of revelation  f - 2 scrolls of immolation  g - a scroll labelled HAL QAMEVAMNUULUCE  i - a scroll labelled GUTUT VINT  j - 2 scrolls labelled NAEWOJ PORE  l - a scroll labelled ONAOGO KAGEUM  p - a scroll labelled VYAPROY NOYGG  s - a scroll labelled GONEUFOCIMO Potions (go to first with !)  a - a potion of magic  b - 2 potions of curing  e - a glowing orange potion (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exitR%hj '[top(B]X%h$ (Bb - 2 potions of curing. A potion which restores a small amount of health, and cures poison and X%h:confusion. It is a very common potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified emergency_item good_item potion _________________ “But if when you say ‘whiskey’ you mean the oil of conversation,  the philosophic wine, the ale that is consumed when good fellows  get together, that puts a song in their hearts and laughter on  their lips, and the warm glow of contentment in their eyes...  then certainly I am for it.”(B  -Noah S. Sweat, Jr. “If By Whiskey”. 1952 (B(q)uaff, qui(v)er, (d)rop, (=)adjust, or (i)nscribe.(BY%hcY%h eY%hkY%ht(B.......######..........####....#(B rstofi the Conjurer Y%hv.......######(B....#.............#(B Draconian ...........###[#(B.##########.>..#(B Health: (B19/26 =================------- #..#.#####.#(B #(B...##....#(B Magic: 2(B/7======------------------ ...#...###(B.####(B..##....#(B AC:(B 6Str:(B 9 .....(...(B...###(B..###....#(B EV:(B 11Int:(B 26 .........(B.........#######(B SH:(B 0Dex:(B 9 .........(B.........#Y%hxXL: (B 3 Next: (B98% Place: (BDungeon:3 ..#......##(B.....@(B.#Noise: --------- (B Time:(B 4022.7 (0.0) ..#.##.#.(B.......K(B.#r) staff of alchemy ..#......(B.........#Cast: (BMagic Dart .......####(B.......# ..####...##(B.......# ...#(B #.#.##(B.###(B..##K(B  (B Pikel ...#(B #....#(B..##(B..# ...#(B ###..(B.#.###(B.## ...#(B #.#.#..##..###(BThe lemure shouts!  Y%hzPikel hits you with a +0 whip of freezing! _Pikel freezes you. _Pikel barely misses you. (B_You climb upwards. _(BThere is a stone staircase leading down here.Y%h(BY%h5(B=3.7 (1Y%ht(BY%h^7  Pikel hits you with a +0 whip of freezing! Y%h_freezes you. _Pikel barely misses you.(BYou climb upwards. _(BThere is a stone staircase leading down here. _You feel better. Pikel hits you but does no damage.[%hHD  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[%hF(B[%hD(B.......######..........####....# (B rstofi the Conjurer .......######....#.............# (B Draconian [%h{F...........###[#.##########.>..# (B Health: (B19/26 =================------- #..#.#####.# #...# #....# (B Magic: 0(B/7------------------------ ...#...###.####(B..# #....# (B AC:(B 6Str:(B 9 .....(......###(B..## #....# (B EV:(B 11Int:(B 26 ............(B......# ###### (B SH:(B 0Dex:(B 9 ............(B......#(B XL: (B 3 Next: (B98% Place: (BDungeon:3 ..#......##.(B....@(B.#(B Noise: (B=-------- (B Time:(B 4023.7 (0.0) ..#.##.#....(B....K(B.#(B r) staff of alchemy ..#.........(B......#(B Cast: (BMagic Dart .......####.(B......# ..####...##.(B......# ...# #.#.##.###..##(B K(B  (B Pikel ...# #....#..##..# [%hHA...# ###...#.###.## ...# #.#.#..##..### Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (heavilywounded(B, 74% to hit)[%h'(B[%h.......######..........####....#(B rstofi the Conjurer .......######(B....#.............#(B Draconian ...........###[#(B.##########.>..#(B Health: (B19/26 =================------- #..#.#####.#(B #(B...##....#(B Magic: 0(B/7------------------------ ...#...###(B.####(B..##....#(B AC:(B 6Str:(B 9 .....(...(B...###(B..###....#(B EV:(B 11Int:(B 26 .........(B.........#######(B SH:(B 0Dex:(B 9 .........(B.........#XL: (B 3 Next: (B98% Place: (BDungeon:3 ..#......##(B.....@(B.#Noise: (B=-------- (B Time:(B 4023.7 (0.0) ..#.##.#.(B.......*(B.#[%h5r) staff of alchemy ..#......(B.........#Cast: (BMagic Dart .......####(B.......# ..####...##(B.......# ...#(B #.#.##(B.###(B..##K(B  (B Pikel ...#(B #....#(B..##(B..# ...#(B ###..(B.#.###(B.## ...#(B #.#.#..##..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (heavilywounded(B, 74% to hit)  [%h:You focus your ray upon Pikel. The searing ray hits Pikel.[%h`;*(B[%h;*(B[%h;*(B[%hI !K[%hM t(B...  wounded(B, 74% to hit)  You focus your ray upon Pikel. The searing ray hits Pikel.  Pikel is heavily wounded.(B  (Press .(B to maintain the ray.)  Pikel hits you with a +0 whip of freezing.  You feel yourself slow down.(B14-----(B=4.7 (1Magic DartSlow Ray (B[%hW (B[%h[  [%h_ "_Pikel freezes you.]%h/ 5(BM_Pikel freezes you.  You hit Pikel but do no damage.(B  You stop channelling your searing ray. Pikel completely misses you.as though you will be slow longer.(B]%ho3 3-----1===(B-6.5 (1.8Magic Dart]%h= (B]%hA ( _Pikel freezes you._%hк  _%hȾCasting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Ba%hJ(Ba%h:-(Ba%h(Ba%h# a%h D_(BYou don't know that spell.b%hM b%h/ Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bb%h~(Bb%h  (Bb%he(Bb%h͐ b%h Casting: Searing Ray (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _(BYou don't know that spell.  Casting: Searing Ray (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _(BYou don't know that spell.b%h (Bb%hl (Bb%h (Bb%h Ronfirm with . or Enter, or press ? or * to list all spells. b%h5 _(BYou don't know that spell.  Casting: Searing Ray (B(safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _(BYou don't know that spell.Unknown command.(Be%hA  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bf%hT(B(B(B _(BYou don't know that spell.h%hl (Bh%hޘ (Bh%h (Bh%h  h%h B_Unknown command.(Bi%hm3  i%hD7  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _(BYou don't know that spell. _Unknown command.(B  Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Bk%h(B.......######..........####....# (B rstofi the Conjurer k%h .......######(B....#.............# (B Draconian ...........###[#(B.##########.>..# (B Health: 13(B/26 ============------------ #..#.#####.# #(B...# #....# (B Magic: 0(B/7------------------------ ...#...###(B.####(B..# #....# (B AC:(B 6Str:(B 9 .....(...(B...###(B..## #....# (B EV:(B 11Int:(B 26 .........(B.........# ###### (B SH:(B 0Dex:(B 9 .........(B.........#(B XL: (B 3 Next: (B98% Place: (BDungeon:3 ..#......##(B.....@(B.#(B Noise: (B=-------- (B Time:(B 4026.5 (0.0) ..#.##.#.(B.......K(B.#(B r) staff of alchemy ..#......(B.........#(B Cast: (BMagic Dart .......####(B.......#(B Slow ..####...##(B.......# ...# #.#.##(B.###(B..##(B K(B  (B Pikel k%hK"...# #....#(B..##(B..# ...# ###..(B.#.###(B.## ...# #.#.#..##..### Casting: Searing Ray (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (heavilywounded(B, 100% to hit)k%hC (B.......######..........####....# (B rstofi the Conjurer .......######....#.............# (B Draconian ...........###[#.##########.>..# (B Health: 13(B/26 ============------------ #..#.#####.# #...# #....# (B Magic: 0(B/7------------------------ k%hG  ...#...###.####..# #....# (B AC:(B 6Str:(B 9 .....(......###..## #....# (B EV:(B 11Int:(B 26 ..................# ###### (B SH:(B 0Dex:(B 9 ..................#(B XL: (B 3 Next: (B98% Place: (BDungeon:3 ..#......##.....@.#(B Noise: (B=-------- (B Time:(B 4026.5 (0.0) ..#.##.#........K.#(B r) staff of alchemy ..#...............#(B Cast: (BMagic Dart .......####.......#(B Slow ..####...##.......# ...# #.#.##.###..##(B K(B  (B Pikel ...# #....#..##..# ...# ###...#.###.## ...# #.#.#..##..### Aiming: Magic Dart (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (heavilywounded(B, 100% to hit)  The magic dart hits Pikel.  Pikel is severely wounded.(Bk%hH (B ....#(B [#(B.#>..#(B k%h #.#(B #(B...#(B  #(B.####(B..#(B  (...(B...###(B..##(B  .........#(B  .........#(B#(B.....@(B.#(B.......K(B.#(B.........#(B##(B.......#(B#(B.......#(B #.#.##(B.###(B..##(B #....#(B..##(B..#(B ###..(B.#.###(B.#(B k%h# t ....# [#.#>..# k%hg& -#.# #...#  #.####..#  (......###..##  .........#  .........##.....@.#.......K.#.........###.......##.......# #.#.##.###..## #....#..##..# ###...#.###.##  wounded(B, 100% to hit)  The magic dart hits Pikel.  Pikel is severely wounded.(B  Pikel hits you with a +0 whip of freezing.  * * * LOW HITPOINT WARNING * * *You feel as though you will be slow longer.k%hM( (Bk%h% Z(B ....#(B [#(B.#>..#(B #.#(B #(B...#(B  k%hQ #(B.####(B..#(B  (...(B...###(B..##(B  .........#(B  .........#(B#(B.....@(B.#(B.......K(B.#(B.........#(B##(B.......#(B#(B.......#(B #.#.##(B.###(B..##(B #....#(B..##(B..#(B ###..(B.#.###(B.#(B k%h (B Pikel freezes you.  * * * LOW HITPOINT WARNING * * *Pikel waves his whip at you.(Bk%h 5(B/26 --------(B8.0 (1.5Magic Dart(Bk%h( (Bk%h"  k%h9% ;_Pikel misses you.(Bn%hn%h'(Bn%hvDrink which item? Potions  a - a potion of magic  b - a potion of curing  e - a glowing orange potion  m - an emerald potion  n - an orange potion  q - a metallic orange potion  t - a sedimented yellow potion (B[!(B] read|quaff(B[?(B] describe selectedo%het  a - a potion of magic  b - a potion of curing(Bp%h~p%hp%h5 p%hw'(Bp%ht.......######..........####....#(B rstofi the Conjurer .......######(B....#.............#(B Draconian ...........###[#(B.##########.>..#(B Health: 5(B/26====-------------------- #..#.#####.#(B #(B...##....#(B Magic: 0(B/7------------------------ ...#...###(B.####(B..#p%h##....#(B AC:(B 6Str:(B 9 .....(...(B...###(B..###....#(B EV:(B 11Int:(B 26 .........(B.........#######(B SH:(B 0Dex:(B 9 .........(B.........#XL: (B 3 Next: (B98% Place: (BDungeon:3 p%h[..#......##(B.....@(B.#Noise: (B=-------- (B Time:(B 4028.0 (0.0) ..#.##.#.(B.......K(B.#r) staff of alchemy ..#......(B.........#Cast: Magic Dart .......####(B.......#Slow p%h(..####...##(B.......# ...#(B #.#.##(B.###(B..##K(B  (B Pikel ...#(B #....#(B..##(B..# ...#(B ###..(B.#.###(B.## ...#(B #.#.#..##..###* * * LOW HITPOINT WARNING * * *You feel as though you will be slow longer.p%h1(BPikel freezes you.  * * * LOW HITPOINT WARNING * * *Pikel waves his whip at you. (B_Pikel misses you.(Bp%h$(Bp%h%~13(B/26========(B9.5 (1.5p%h,(Bp%hp/ p%h0;_You feel better. Pikel hits you but does no damage.r%h(BDrink which item? Potions  a - a potion of magic  e - a glowing orange potion  m - an emerald potion  n - an orange potion  q - a metallic orange potion  t - a sedimented yellow potion (B[!(B] read|quaff(B[?(B] describe selecteds%h, s%h/'(Bs%h0.......######..........####....#(B rstofi the Conjurer .......######(B....#.............#(B Draconian ...........###[#(B.##########.>..#(B Health: 13(B/26 ============------------ #..#.#####.#(B #(B...##....#(B Magic: 0(B/7s%h1i------------------------ ...#...###(B.####(B..##....#(B AC:(B 6Str:(B 9 .....(...(B...###(B..###....#(B EV:(B 11Int:(B 26 .........(B.........#s%h2######(B SH:(B 0Dex:(B 9 .........(B.........#XL: (B 3 Next: (B98% Place: (BDungeon:3 ..#......##(B.....@(B.#Noise: (B=-------- (B Time:(B 4029.5 (0.0) ..#.##.#.(B.......K(B.#r) staff of alchemy s%hQ4..#......(B.........#Cast: Magic Dart .......####(B.......#Slow ..####...##(B.......# ...#(B #.#.##(B.###(B..##K(B  (B Pikel ...#(B #....#(B..##(B..# s%h5+...#(B ###..(B.#.###(B.## ...#(B #.#.#..##..###You feel as though you will be slow longer.(BPikel freezes you.  * * * LOW HITPOINT WARNING * * *Pikel waves his whip at you. (B_Pikel misses you. (B_You feel better. Pikel hits you but does no damage.s%h..# (B Health: 13(B/26 ============------------ #..#.#####.# #...# #....# (B Magic: (B5/7=================------- ...#...###.####(B..# #....# (B AC:(B 6Str:(B 9 .....(......###(B..## #....# (B EV:(B 11Int:(B 26 ............(B......# ###### (B SH:(B 0Dex:(B 9 ............(B......#(B XL: (B 3 Next: (B98% Place: (BDungeon:3 ..#......##.(B....@(B.#(B Noise: (B=-------- (B Time:(B 4031.0 (0.0) ..#.##.#....(B....K(B.#(B r) staff of alchemy ..#.........(B......#(B Cast: (BMagic Dart .......####.(B......#(B Slow ..####...##.(B......# ...# #.#.##.###..##(B K(B  (B Pikel ...# #....#..##..# ...# ###...#.###.## ...# #.#.#..##..### Casting: Magic Dart (B(safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (severelywounded(B, 74% to hit)u%h$ '(Bu%h=' .......######..........####....#(B rstofi the Conjurer .......######(B....#.............#(B Draconian ...........###[#(B.##########.>..#(B Health: 13(B/26 ============------------ #..#.#####.#(B #(B...##....#(B Magic: (B5/7=================------- ...#...###(B.####(B..##....#(B AC:(B 6Str:(B 9 u%h( .....(...(B...###(B..###....#(B EV:(B 11Int:(B 26 .........(B.........#######(B SH:(B 0Dex:(B 9 .........(B.........#u%h@* XL: (B 3 Next: (B98% Place: (BDungeon:3 ..#......##(B.....@(B.#Noise: (B=-------- (B Time:(B 4031.0 (0.0) ..#.##.#.(B.......*(B.#r) staff of alchemy ..#......(B.........#Cast: (BMagic Dart .......####(B.......#u%h+ Slow ..####...##(B.......# ...#(B #.#.##(B.###(B..##K(B  (B Pikel ...#(B #....#(B..##(B..# ...#(B ###..(B.#.###(B.## u%hG- ...#(B #.#.#..##..###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (B(safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (severelywounded(B, 74% to hit)  You focus your ray upon Pikel. The searing ray hits Pikel.u%h]x ;*(Bu%hY ;*(Bu%h u%h 3*(Bu%h W u%h2Z F ....# [#.#>..# #.# #...#  #.####..#  (......###..##  .........#  .........##.....@.#.......*.#.......*.#u%h\ ##.....*.##.....*.# #.#.##.###..## #....#..##..# ###...#.###.##  Press: ? - help, Shift-Dir - straight line(B: (BPikel, wielding a +0 whip of freezing and wearing a +0 robe (severelyu%hP_ wounded(B, 74% to hit)  You focus your ray upon Pikel. The searing ray hits Pikel.  Pikel is almost dead.(B(Press .(B to maintain the ray.)u%h< u%h? (B ....#(B [#(B.#>..#(B #.#(B #(B...#(B  #(B.####(B..#(B  (...(B...###(B..##(B  .........#(B  u%hB .........#(B#(B.....@(B.#(B.......*(B.#(B.......*(B.#(B##(B.....*(B.#(B#(B.....*(B.#(B #.#.##(B.###(B..##(B #....#(B..##(B..#(B ###..(B.#.###(B.#(B u%hO  u%hQ (B ....# [#.#>..# #.# #...#  #.####..#  (......###..##  .........#  .........##.....@.#u%hS W.......*.#.......*.###.....*.##.....*.# #.#.##.###..## #....#..##..# ###...#.###.##  (BPikel hits you with a +0 whip of freezing.  * * * LOW HITPOINT WARNING * * *(Bu%h'=(B ....#u%hj)(B [#(B.#>..#(B #.#(B #(B...#(B  #(B.####(B..#(B  (...(B...###(B..##(B  .........#(B  .........#(B#(B.....@(B.#(B.......*(B.#(B.......*(B.#(B##(B.....*(B.#(B#(B.....*(B.#(Bu%h]+ #.#.##(B.###(B..##(B #....#(B..##(B..#(B ###..(B.#.###(B.#(B u%h65 u%h7t(BK(B...  Pikel freezes you.u%h96(B/26 -------(B=2.5 (1.5Ray (Bu%h4B(Bu%hF u%hfHR_* * * LOW HITPOINT WARNING * * *(Bw%h6n (B*(BThe searing ray hits Pikel.w%hf;*(Bw%hf;*(Bw%hݫ;*(Bw%hK(B... _* * * LOW HITPOINT WARNING * * *(BThe searing ray hits Pikel.  Pikel is almost dead.(B  You feel yourself speed up. (B Pikel barely misses you.(B  Pikel says, "Hell isn't that bad."(B7=------(B4----(B4.0Ray+ (Bw%ht(Bw%h w%hJ_Pikel barely misses you.(Bx%h% (B*(BThe searing ray hits Pikel but does no damage.x%hVF ;*(Bx%hI #*x%h (Bx%hv ;*(Bx%h+ ( (Bx%h/  ....# [#.#>..# #.# #...#  #.####..#  (......###..##  .........#  .........##.....@.#.......*.#.......*.###.....*.##.....*.# #.#.##.###..## #....#..##..# ###...#.###.##  Pikel is almost dead.(Bx%h (B ....#(B [#(B.#>..#(B x%h #.#(B #(B...#(B  #(B.####(B..#(B  (...(B...###(B..##(B  .........#(B  .........#(B#(B.....@(B.#(B.......*(B.#(B.......*(B.#(B##(B.....*(B.#(B#(B.....*(B.#(B #.#.##(B.###(B..##(B #....#(B..##(B..#(B ###..(B.#.###(B.#(B x%h K(B...  Pikel hits you with a +0 whip of freezing.  x%hu * * * LOW HITPOINT WARNING * * *You feel yourself slow down.(B  Pikel freezes you.  You die...  Pikel says, "See you in Hell!"(Bx%hNr x%ht -1(B/26 ------3-------(Bx%h 1  --more--(Bz%h]f(BInventory: 18/52 slots Hand Weapons (go to first with ))(Bd - a +0 dagger Armour (go to first with [)  k - a +0 pair of boots (worn) Magical Staves (go to first with |)  r - a staff of alchemy (weapon) Jewellery (go to first with "=)  h - a ring of willpower (worn)  o - a +6 ring of intelligence (worn) Scrolls (go to first with ?)(Bc - a scroll of revelation  f - 2 scrolls of immolation  g - a scroll of fear {unknown}  i - a scroll of teleportation {unknown}  j - 2 scrolls of fog {unknown}(Bl - a scroll of poison {unknown}  p - a scroll of enchant armour {unknown}  s - a scroll of blinking {unknown} Potions (go to first with !)  e - a potion of lignification {unknown}  m - a potion of attraction {unknown}(Bn - a potion of cancellation {unknown} [Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[top(B]|%h`  (Bq - a potion of invisibility {unknown}. A potion which confers invisibility on one who consumes it. It is a rare potion. Stash search prefixes: {inventory} {potion} Menu/colouring prefixes: identified potion |%hmu_________________ “I shall never forget that dawn, and the strange horror of seeing that my hands  had become as clouded glass, and watching them grow clearer and thinner as the  day went by, until at last I could see the sickly disorder of my room through  them, though I closed my transparent eyelids. My limbs became glassy, the bones and arteries faded, vanished, and the little white nerves went last. I gritted  my teeth and stayed there to the end. At last only the dead tips of the  fingernails remained, pallid and white, and the brown stain of some acid, upon  my fingers.”(B  -H.G. Wells, _The Invisible Man_, Chapter 20. 1897(B~%h!9Inventory: 18/52 slots(B  d - a +0 dagger Armour (go to first with [)(B  k - a +0 pair of boots (worn) Magical Staves (go to first with |)  r - a staff of alchemy (weapon) Jewellery (go to first with "=)(B  h - a ring of willpower (worn)(B  o - a +6 ring of intelligence (worn) Scrolls (go to first with ?) (B c - a scroll of revelation  f - 2 scrolls of immolation(B  g - a scroll of fear {unknown}(B  i - a scroll of teleportation {unknown}(B  j - 2 scrolls of fog {unknown}(B  l - a scroll of poison {unknown}  p - a scroll of enchant armour {unknown}  s - a scroll of blinking {unknown} Potions (go to first with !)(B  e - a potion of lignification {unknown}  m - a potion of attraction {unknown}(Bn - a potion of cancellation {unknown}  q - a potion of invisibility {unknown} (B[Up(B|Down(B] select [PgDn(B|>(B] page down [PgUp(B|<(B] page up [Esc(B] exit[50%(B]~%h" ;(B~%hN3 ~%h7 (BGoodbye, rstofi.67 rstofi the Conjurer (level 3, -1/26 HPs)Began as a Draconian Conjurer on May 15, 2025.Slain by Pikel... wielding a +0 whip of freezing(2 damage)... on level 3 of the Dungeon.~%h: The game lasted 00:18:32 (3984 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orb%h =%hD%hG8 [?12l[?25h[?1049l [?1l>%hJ [?1051l[?1052l[?1060l[?1061l