hs Player: szymekc Game: DCSS trunk Server: clan Filename: 2025-04-24.10:09:02.ttyrec Time: (1745489342) Thu Apr 24 12:09:02 2025  h [?1051l[?1052l[?1060l[?1061h h3 V)0[?7h[?25l[?1c h  h Welcome, szymekc. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mountain Dwarf Fire Elementalist hl a - Mountain Dwarf b - Minotaurinotaurs are large muscular humans with bovine heads. They excel at all forms of close and ranged combat. h&, b - Minotaur c - Merfolk Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and ade h,Dpt at using magic to assist in battle. hV) c - Merfolk d - Gargoyle Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. ht  d - Gargoylem - Demonspawn Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. h-^  h,d Welcome, szymekc the Troll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Fire Elementalist hX  h  h _Welcome, szymekc the Troll. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanter h dx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fire Elementalists have learned the Foxfire spell. Their other starting spells are likewise focused on fiery and explosive destruction. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Mountain Dwarf Fire Elementalist hv`  ha m - Warper  v - Fire Elementalist Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library. hFNl - Delver m - Warper Delvtheir quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. h  d - Hunter l - Delver Hunters carry a shortbow, light armour and a scroll of butterflies.  h/ d - Hunter e - Brigand Brigands carry poisoned darts and a small number of nasty curare darts. h2 e - Brigand f - Berserker erserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. hS f - Berserker g - Cinder Acolyte Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities. hn<   h== nf - Berserker g - Cinder Acolyte Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. h  f - Berserker n - Hexslinger Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. hӇ{m - Warper n - Hexslinger Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library. h=Nl - Delver m - Warper Delvtheir quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. hg- d - Hunter h l - Delver Hunters carry a shortbow, light armour and a scroll of butterflies.  h3; c - Monk d - Hunter Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. hB ( b - Gladiator c - Monk Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. h=O b - Gladiator c - Monk Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. hL c - Monk d - Hunter Hunters carry a shortbow, light armour and a scroll of butterflies.  h d - Hunter e - Brigand Brigands carry poisoned darts and a small number of nasty curare darts. hЁ2 e - Brigand f - Berserker erserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. h6 S f - Berserker g - Cinder Acolyte Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities. hG [ g - Cinder Acolyte h - Chaos Knight haos Knights are playthings of the unpredictable Xom, and are subject to the god's constantly changing moods. hJ7I g - Cinder Acolyte h - Chaos Knight inder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities. h|t f - Berserker g - Cinder Acolyte Berserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. hP  e - Brigand f - Berserker rigands carry poisoned darts and a small number of nasty curare darts.  hu d - Hunter e - Brigand Hunters carry a shortbow, light armour and a scroll of butterflies. h#; c - Monk d - Hunter Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. hR( b - Gladiator c - Monk Gladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. h>e a - Fighter b - Gladiator Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. hf a - Fighter b - Gladiator  hgGladiators are ready for the arena with light armour, a weapon of their choice, and a few throwing weapons and nets. hPO b - Gladiator c - Monk Monks start with a simple weapon of their choice, an orb of light, and a potion of divine ambrosia, and gain additional piety with the first god they worship. hQ c - Monk d - Hunter Hunters carry a shortbow, light armour and a scroll of butterflies.  hC[ d - Hunter e - Brigand Brigands carry poisoned darts and a small number of nasty curare darts. h2 e - Brigand f - Berserker erserkers believe in Trog, the magic-hating god of frenzy. Not much can stop a raging berserker early on, apart from hubris. hWS f - Berserker g - Cinder Acolyte Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities. h M g - Cinder Acolyte  h h - Chaos Knight haos Knights are playthings of the unpredictable Xom, and are subject to the god's constantly changing moods. hTtI g - Cinder Acolyte h - Chaos Knight inder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities. hCO[ g - Cinder Acolyte h - Chaos Knight haos Knights are playthings of the unpredictable Xom, and are subject to the god's constantly changing moods. h"2 h - Chaos Knight p - Reaver Reavers start with a weapon of their choice and deadly magic to supplement it when in need. They start with the Kiss of Death spell. h1uo - Enchanter p - Reaver Enchanters know a variety of Hexes that can incapacitate their foes, and are equipped with an enchanted dagger and potions of invisibility. h=n - Hexslinger o - Enchanter Hexslingers carry a sling, and use hex magic to make their foes more vulner h@able to attacks from afar. hD{m - Warper n - Hexslinger Warpers start with a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library. h8 Nl - Delver m - Warper Delvtheir quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward. hk - Wanderer l - Delver Wanderers start with random equipment and skills.  h 8j - Shapeshifter k - Wanderer Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. hN h;  h#| xszymekc the RuffianTrollHealth: 19/19 ========================Magic: 0/0AC: 4Str: 21EV: 8Int: 6SH: 0Dex: 9XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) ClawsNothing quivered hc~ 8Quill  h :....## #....##. .#.######.##.. ..... ...##... ≈≈≈≈≈≈..##...≈≈ ..♣.≈≈..#$.≈≈..♣....≈≈...≈≈..ß.@....≈≈..≈..♣.....ß..≈.. .....♣.....≈..≈≈.... ....≈≈...≈≈..ß ...≈≈.. h #..≈≈.. ..≈≈...##..≈≈≈ ≈≈≈...##..... .....## h~  hr Welcome, szymekc the Troll Shapeshifter.The heart of this dungeon contains the incredible artefact, the Orb of Zot. h}  h1 Press ? for a list of commands and other information.  Found 10 gold pieces. _Found a staircase leading out of the dungeon. hi, 7.... # # #... .# #.#.#.######.# #............# #...≈≈≈≈≈≈≈..## ...≈≈...♣.≈≈..# hD/ $.≈≈..♣....≈≈..#.≈≈..ß.<@...≈≈.#.≈..♣.....ß..≈.#.≈.....♣.....≈.#.≈≈.........≈≈...≈≈..ß$...≈≈..##..≈≈.....≈≈...###..≈≈≈.≈≈≈...##...... h/2  h2 +1.0 (1 h6  hA # _Found 12 gold pieces. h Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talisman h,   hb - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________Skill HP EV Contam Dmg ---------------------------------------- Min 5+0% +62d15 Max 14 +0% +162d33 Cur 3 -20% +4 2d11 e(v)oke, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. h  Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn)  h Potions (go to first with !)  c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a protean talisman  h Q_d - a quill talisman (active). A spiny trinket reminiscent of a cactus. Causes sharp quills to grow all over the user's body which may cause injury to anyone unwise enough to attack them inmelee. ____________________________________________________________  Skill Quill Dmg -------------------------- Min 0 1d2 Max 71d8 Cur 3 1d4 Melds: Helmet, Gloves, Boots, Barding, Cloak ____________________________________________________________ Your skill: 3.0 A period of sustained concentration is needed to enter or leave forms. To leave this form, evoke the talisman again. e(v)oke, (d)rop, (=)adjust, or (i)nscribe. hX Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a protean talisman  hge - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, you can evoke this to transform it into a random one of: Rimehorn, Scarab, Medusa, or Maw talismans.) Your skill: 3.0 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (d)rop, (=)adjust, or (i)nscribe.  h  Inventory: 5/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Potions (go to first with !)  c - a potion of lignification Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a protean talisman  hmVszymekc the Ruffian....#Troll# #....#Health: 19/19 ========================#.#.#.######.#Magic: 0/0#............#AC: 4Str: 21#...≈≈≈≈≈≈≈..##EV: 8Int: 6...≈≈...♣.≈≈..##SH: 0Dex: 9$.≈≈..♣....≈≈..#XL:  1 Next:  0% Place: Dungeon:1.≈≈..ß.<@...≈≈.#Noise: ---------  Time: 1.0 (0.0).≈..♣.....ß..≈.#-) Claws.≈.....♣.....≈ h1W.#Nothing quivered.≈≈.........≈≈..Quill ..≈≈..ß$...≈≈..##..≈≈.....≈≈...###..≈≈≈.≈≈≈...###...........##Welcome, szymekc the Troll Shapeshifter.The heart of this dungeon contains the incredible artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found 10 gold pieces. _Found a staircase leading out of the dungeon. _Found 12 gold pieces. hH....##.#....# #.#.#.######.# #............# #...≈≈≈≈≈≈≈..## ...≈≈...♣.≈≈..## $.≈≈..♣....≈≈..# .≈≈..ß.<....≈≈.# .≈..♣..@..ß..≈.# .≈.....♣.....≈.# .≈≈.........≈≈.. ..≈≈..ß$...≈≈..# #..≈≈....# ##..≈≈≈.≈# #........ #[39;4 hFK9m..... ......2.0 (1 hiS#.#....# #.#.#.######.# #............#.#...≈≈≈≈≈≈≈..##....≈≈...♣.≈≈..##$.≈≈..♣....≈≈..#..≈≈..ß.<....≈≈.#.≈..♣.....ß..≈.#..≈....@♣.....≈.#.≈≈.........≈≈....≈≈..ß$...≈≈..##..≈≈....# ##..≈≈≈.≈## #........ #............ ........#. hUG[40m3 ha#.#.#.######.# #............# .#...≈≈≈≈≈≈≈..#....≈≈...♣..$.≈≈..♣... ..≈≈..ß.<.# ..≈..♣.....ß..≈.# ..≈.....♣.....≈.# ..≈....≈≈.. ...≈≈..ß$...≈≈..# .#..≈≈.....≈≈...# ##..≈≈≈.≈≈≈...##  h............###.......#...........###...........## hϷ h]&4 hȻ h h W ...........#...≈≈≈≈≈≈≈..##...≈≈...♣.≈≈..##$.≈≈..♣....≈≈...≈≈..ß.<....≈≈..♣.....ß.....♣.....≈.........≈≈...≈≈..ß@...≈≈..##..≈≈.....≈≈. ##..≈≈≈.≈≈≈...#Quill ####.........#  Welcome, szymekc the Troll Shapeshifter.  The heart of this dungeon contains the incredible artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found 10 gold pieces.5 h A6.0 (2 h  hS 5 _You now have 12 gold pieces. h  #.#.#.######.# #............# .#...≈≈≈≈≈≈≈.. ....≈≈...♣# .$.≈≈..♣..# ..≈≈..ß.<....≈≈.# ..≈..♣.....ß..≈.# ..♣.....≈.# ..≈≈...@.....≈≈.. ...≈≈..ß....≈≈..#.#..≈≈.....≈≈...##..≈≈≈.≈≈≈...## #......# #............# #...........#...........[3 h_ 9;49m..#####.........#7.0 (1 h h Ability - do what?CostFailure  f - Begin Untransformation None h0% [?] toggle between ability selection and description. h?#.#.#.######.#szymekc the Ruffian#............#Troll.#...≈≈≈≈≈≈≈..##Health: 19/19 ========================....≈≈...♣.≈≈..##Magic: 0/0.$.≈≈..♣....≈≈..#AC: 4Str: 21..≈≈..ß.<....≈≈.#EV: 8Int: 6..≈..♣.....ß..≈.#SH: 0Dex: 9..≈.....♣.....≈.#XL:  1 Next:  0% Place: Dungeon:1..≈≈...@.....≈≈..Noise: ---------  Time: 7.0 (0.0)...≈≈..ß....≈≈..#-) Claw h@s.#..≈≈.....≈≈...#Nothing quivered##..≈≈≈.≈≈≈...##Quill #...........###............##...........#..##...........#####.........#The heart of this dungeon contains the incredible artefact, the Orb of Zot.Press ? for a list of commands and other information.  Found 10 gold pieces. _Found a staircase leading out of the dungeon. _Found 12 gold pieces. _You now have 12 gold pieces.  Okay, then. _ h #.#... .# #.#.#.######.## #............#...≈≈≈≈≈....≈≈...♣#$.≈≈..♣..#.≈≈..ß.<....≈≈.#.≈..♣.....ß..≈.#.♣.....≈.#.........≈≈.....≈≈..ß....≈≈..#..#..≈≈.....≈≈...#. ##..≈≈≈.≈≈≈...## #......## #............# #...........#....## he8.0 (1 _ hڸ .... # #.#... .#  #.#.#.######.# # #............# ..#...≈≈≈≈≈≈≈..## .....≈≈...♣.≈≈..## ..$.≈≈..♣....≈≈..# ...≈≈..ß.<....≈≈.# ...≈..♣.@...ß..≈.# ...≈.....♣.....≈.# ...≈≈.........≈≈.. ....≈≈..ß....≈≈..# ..#..≈≈...[4 h20m..#. ##..≈≈≈.≈≈≈.#...........###............##..#.. h? hپ&9 h h hM Ability - do what?CostFailure  f - Begin Untransformation None0% [?] toggle between ability selection and description. h hy h....#szymekc the Ruffian#.#....#Troll#.#.#.######.#Health: 19/19 ========================# #............#Magic: 0/0..#...≈≈≈≈≈≈≈..##AC: 4Str: 21.....≈≈...♣.≈≈..##EV: 8Int: 6..$.≈≈..♣....≈≈..#SH: 0Dex: 9...≈≈..ß.<....≈≈.#XL:  1 Next:  0% Place: Dungeon:1...≈..♣.@...ß..≈.#Noise: ---------  Time: 9.0 (0.0)...≈..[ h!34m...♣.....≈.#-) Claws...≈≈.........≈≈..Nothing quivered....≈≈..ß....≈≈..#Quill ..#..≈≈.....≈≈...#. ##..≈≈≈.≈≈≈...###...........###............##...........#..Press ? for a list of commands and other information.  Found 10 gold pieces. _Found a staircase leading out of the dungeon. _Found 12 gold pieces. _You now have 12 gold pieces. _Okay, then. h"  h#h Okay, then. h' h(. _ hT  _You don't know any spells. h7Y h<]Dungeon Crawl HelpManual Contents Press one of the following keys to* h^DTable of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon  h_:: Browse character notesE.Experience and Skills #: Browse character dump hu_F.Monsters ~: Macros helpG.Items  h_&: Options helpH.Spellcasting  h6`%: Table of aptitudesI.Targeting /: Lookup description h`J.Religion Q: FAQ haK.Mutations V: Version informationL. haaLicence, Contact, History !: Display diagnosticsM. haMacros, Options, Performance Home: This screenN.Philosophy h b1.List of Character Species2. hbList of Character Backgrounds3.List of Skills4. hcList of Keys and Commands5.Inscriptions6.Dungeon sprint modes hE h! h&....#szymekc the Ruffian#.#....#Troll#.#.#.######.#Health: 19/19 ========================# #............#Magic: 0/0..#...≈≈≈≈≈≈≈..##AC: 4Str: 21.....≈≈...♣.≈≈..##EV: 8Int: 6..$.≈≈..♣....≈≈..#SH: 0Dex: 9...≈≈..ß.<....≈≈.#XL:  1 Next:  0% Place: Dungeon:1...≈..♣.@...ß..≈.#Noise: ---------  Time: 9.0 (0.0)...≈..[ h)F34m...♣.....≈.#-) Claws...≈≈.........≈≈..Nothing quivered....≈≈..ß....≈≈..#Quill ..#..≈≈.....≈≈...#. ##..≈≈≈.≈≈≈...###...........###............##...........#.. _Found a staircase leading out of the dungeon. _Found 12 gold pieces. _You now have 12 gold pieces. _Okay, then. _Okay, then. _You don't know any spells. h5 Q h9Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ hXay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes h hg h....#szymekc the Ruffian#.#....#Troll#.#.#.######.#Health: 19/19 ========================# #............#Magic: 0/0..#...≈≈≈≈≈≈≈..##AC: 4Str: 21.....≈≈...♣.≈≈..##EV: 8Int: 6 hT..$.≈≈..♣....≈≈..#SH: 0Dex: 9...≈≈..ß.<....≈≈.#XL:  1 Next:  0% Place: Dungeon:1...≈..♣.@...ß..≈.#Noise: ---------  Time: 9.0 (0.0)...≈.....♣.....≈.#-) Claws...≈≈.........≈≈..Nothing quivered....≈≈..ß....≈≈..#Quill ..#..≈≈.....≈≈...#. ##..≈≈≈.≈≈≈...###...........###............##...........#..  h/!W_Found a staircase leading out of the dungeon. _Found 12 gold pieces. _You now have 12 gold pieces. _Okay, then. _Okay, then. _You don't know any spells. h  _You don't know any spells. h]Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ h&@ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes h Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ 4-5-6h-.-lPlayer Character Information: /|\ /|\ hش @ : display character status 1 2 3 b j nm : show skill screen % : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations 5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)" : display worn jewellery$ : display gold in possession Extended Movement: hZ E : display experience info o: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile and" h5....#szymekc the Ruffian#.#....#Troll#.#.#.######.#Health: 19/19 ========================# #............#Magic: 0/0..#...≈≈≈≈≈≈≈..##AC: 4Str: 21.....≈≈...♣.≈≈..##EV: 8Int: 6..$.≈≈..♣....≈≈..#SH: 0Dex: 9...≈≈..ß.<....≈≈.#XL:  1 Next:  0% Place: Dungeon:1...≈..♣.@...ß..≈.#Noise: ---------  Time: 9.0 (0.0)...≈[" h33m.....♣.....≈.#-) Claws...≈≈.........≈≈..Nothing quivered....≈≈..ß....≈≈..#Quill ..#..≈≈.....≈≈...#. ##..≈≈≈.≈≈≈...###...........###............##...........#.. _Found 12 gold pieces. _You now have 12 gold pieces. _Okay, then. _Okay, then. _You don't know any spells. _You don't know any spells." h " h   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.5   2.8  -2   f - Spellcasting   0.0   2.4  -5          b + Unarmed Combat 3.0   4.0   0          g + Shapeshifting 3.0   4.8  -1  " h,          c - Armour   0.0   1.4  -2      d + Dodging1.5   2.8  -2       e - Stealth   0.0   2.4  -5                                              " h [m                                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets% h2 a * Fighting   1.5% h[o a - Fighting   1.5& h:  d * Dodging   1.5& h o d - Dodging   1.5' h  g * Shapeshifting   3.0' hZC p g - Shapeshifting   3.0) hi a + Fighting 1.5+ g + Shapeshifting 3.0+ d + Dodging 1.5+In automatic mode, skills are trained as you use them. auto|manual* hp ....#szymekc the Ruffian#.#....#Troll#.#.#.######.#Health: 19/19 ========================# #............#Magic: 0/0..#...≈≈≈≈≈≈≈..##AC: 4Str: 21.....≈≈...♣.≈≈..##EV: 8Int: 6..$.≈≈..♣....≈≈..#SH: 0Dex: 9...≈≈..ß.<....≈≈.#XL:  1 Next:  0% Place: Dungeon:1...≈..♣.@...ß..≈.#Noise: ---------  Time: 9.0 (0.0)...≈[* h 33m.....♣.....≈.#-) Claws...≈≈.........≈≈..Nothing quivered....≈≈..ß....≈≈..#Quill ..#..≈≈.....≈≈...#. ##..≈≈≈.≈≈≈...###...........###............##...........#.. _Found 12 gold pieces. _You now have 12 gold pieces. _Okay, then. _Okay, then. _You don't know any spells. _You don't know any spells., h Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: Displ, h ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modes- h^- h:e- hIm....#szymekc the Ruffian#.#....#Troll#.#.#.######.#- hnHealth: 19/19 ========================# #............#Magic: 0/0..#...≈≈≈≈≈≈≈..##AC: 4Str: 21.....≈≈...♣.≈≈..##EV: 8Int: 6..$.≈≈..♣....≈≈..#SH: 0Dex: 9...≈≈..ß.<....≈≈.#- haqXL:  1 Next:  0% Place: Dungeon:1...≈..♣.@...ß..≈.#Noise: ---------  Time: 9.0 (0.0)...≈.....♣.....≈.#-) Claws...≈≈.........≈≈..Nothing quivered....≈≈..ß....≈≈..#Quill ..#..≈≈.....≈≈...#. ##..≈≈≈.≈≈≈...###...........###............##...........#.. _Found 12 gold pieces. _You now have 12 gold pieces. _Okay, then. _Okay, then. _You don't know any spells. _You don't know any spells.- hHw- h,x- h}- h- h  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting1.5   8%  -2   f + Spellcasting   0.0    -5          b + Unarmed Combat 3.0  35%   0          g + Shapeshifting 3.0  49%  -1           c + Armour   0.0    -2      d + Dodging1.5[34- hm   8%  -2       e + Stealth   0.0    -5                                                                    - h"[40m          The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0 hs a - Fighting   1.5   -100% g - Shapeshifting   3.0   - d - Dodging   1.5   -In manual mode, experience is spread evenly across all activated skills. 0 htbauto|manual0 hO b * Unarmed Combat   3.02 h b - Unarmed Combat   3.0   2 h  b + Unarmed Combat 3.0  100%3 h50%  g + Shapeshifting 3.0  50%4 h2`argetarget-- -- --  --  -- -- -- a-z] set[-] clear selected target4 h3Utrainingtargets5 ha<[?25h[?0c0 8 ha`[?25l[?1c8.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets9 h:,a-z] setselected target 9 h <[?25h[?0c0 : h [?25l[?1c: h 8.0 =] set aall targets; h ; h p....#szymekc the Ruffian#.#....#Troll#.#.#.######.#Health: 19/19 ========================# #............#Magic: 0/0..#...≈≈≈≈≈≈≈..##AC: 4Str: 21.....≈≈...♣.≈≈..##EV: 8; h Int: 6..$.≈≈..♣....≈≈..#SH: 0Dex: 9...≈≈..ß.<....≈≈.#XL:  1 Next:  0% Place: Dungeon:1...≈..♣.@...ß..≈.#Noise: ---------  Time: 9.0 (0.0)...≈.....♣.....≈.#-) Claws...≈≈.........≈≈..Nothing quivered....≈≈..ß....≈≈..#Quill ..#..≈≈.....≈≈...#. ##..≈≈≈.≈≈≈...###...........###............##...........#.. _Found 12 gold pieces. [1; h 9d_You now have 12 gold pieces. _Okay, then. _Okay, then. _You don't know any spells. _You don't know any spells.; hJ; h8< h#.#....# #.#.#.######.## #............# ..#...≈≈≈≈≈≈≈..## .....≈≈...♣.≈≈..## ..$.≈≈..♣....≈≈..# ...≈≈..ß.<....≈≈.# ...≈..♣.....ß..≈.# ...≈...@.♣.....≈.# ...≈≈.........≈≈.. ....≈≈..ß....≈≈..# ..#..≈≈.....≈≈...# . ##..≈≈≈.≈## #......... #............##...[40< hm........#.. ##..##< hf610.0 (1.0) _< h3 < hA < h#  #.#... .# #.#.#.######.#< h ^.###............#.#...≈..###.....≈≈...♣.≈≈..###..$.≈≈..♣....≈≈..##...≈≈..ß.<....≈≈.##...≈..♣.....ß..≈.#< h< w#...≈..@..♣.....≈.#.≈≈.........≈≈..#....≈≈..ß....≈≈..##..#..≈≈.....≈≈...##. ##..≈≈≈.≈≈≈..##< h # #........## #..........# #...........#..  ##.##< hk < h+ &1< h < h > hF > h G > hpJ > hqL n _You now have 12 gold pieces. _Okay, then. _> hL eYou don't know any spells. __? h5FM Ability - do what?CostFailure  f - Begin Untransformation None0% [?] toggle between ability selection and description.? h| ? h ? h !#.#....#szymekc the Ruffian#.#.#.######.#? h| Troll.###............#Health: 19/19 ========================...#...≈≈≈≈≈≈≈..##Magic: 0/0#.....≈≈...♣.≈≈..##AC: 4Str: 21#..$.≈≈..♣....≈≈..#EV: 8Int: 6#...≈≈..ß.<....≈≈.#SH: 0Dex: 9? hޅ #...≈..♣.....ß..≈.#XL:  1 Next:  0% Place: Dungeon:1#...≈..@..♣.....≈.#? hd \Noise: ---------  Time: 11.0 (0.0)....≈≈.........≈≈..-) Claws#....≈≈..ß....≈≈..#Nothing quivered#..#..≈≈.....≈≈...#Quill ? hC u#. ##..≈≈≈.≈≈≈...### #...........###............##...........#..##...........## _You now have 12 gold pieces. _Okay, then. _Okay, then. _You don't know any spells. _You don't know any spells. _You don't know any spells.? h ? h+ Okay, then. _You don't know any spells. __ Okay, then.? h ? h ? hq . _@ h #.#... .##. #.#.#.######.##.###............##...#...≈..## #.....≈≈...♣.≈≈..## #..$.≈≈..♣....≈≈..# #...≈≈..ß.<....≈≈.# #...≈..♣.....ß..≈.# #...≈.@...♣.....≈.#@ h.≈≈.........≈≈..#....≈≈..ß....≈≈..# #..#..≈≈.....≈≈...# #. ##..≈≈≈.≈≈≈@ h`,...## # #.........## #........@ h5...# #.........#..  ##.##@ hx@ hh22.0 (1 _@ hE@ hn@ h:q .... # # #.#.... .# #. #.#.#.######.# #.###............#...≈≈≈≈≈ #.....≈≈...♣# #..$.≈≈..♣..# #...≈≈..ß.<....≈≈.# #...≈@.♣.....ß..≈.# #...♣.....≈.#...........≈≈..###....≈≈..ß....≈≈..# #..#..≈≈.....≈≈...# #..##..≈≈≈.≈≈≈...###. #......###. #...[3@ hXr7m.........# ..@ hv@ hv&3@ h|@ h @ h +9 (0.9@ h @ h _You don't know any spells. ___Okay, then. _You swing at nothing.o h .... # # #.#.... .# #. #.#.#.######.# #.###.# #...#...≈..## #.....≈≈...♣.≈≈..## #..$.≈≈..♣....≈≈..# o hI #...≈≈..ß.<....≈≈.# #...≈.@♣.....ß..≈.# #...≈.....♣.....≈.# ......≈≈.........≈≈.. ###....≈≈..ß....≈≈..# #. #...........###. #............# o hv o hC -4.9 (1.0o h o h( p hU w # #.#.... .#.#.######.###.............#...≈≈≈≈≈≈≈..## #.....≈≈...♣.≈≈..##$.≈≈..♣....≈≈...≈≈..ß.<....≈≈..♣.....ß.....♣.........≈≈.........≈≈..###....≈≈..ß....≈≈..#Quill ..#..........##...........##p h) <5p h p h p hf&#. #.#.#.######.# #.###............# #...#...≈≈≈≈≈≈≈..#..≈≈...♣.#..$.≈≈..♣... #...≈≈..ß.<.# p h-#...≈..♣.....ß..≈.# #...≈.....♣.....≈.# ......≈....≈≈.. ###..ß....≈≈..# p h! #..#..≈≈.....≈≈...# #..##..≈≈≈.≈≈≈...## #. #...........###. #.......# #...........#..##...........####p h<6p hZp hq h#.###............# #...#...≈≈≈≈≈≈≈..#..≈≈...♣.#..$.≈≈..♣... #...≈≈..ß.<.# #...≈..♣.....ß..≈.# #...≈.....♣.....≈.# ......≈....≈≈.. ###.@ß....≈≈..#  #..#..≈≈.....≈≈...# #..##..≈≈≈.≈≈≈...## #. #...........## #. #.......# #...........#q h+x[15;12H##...........###.........# 7q h5#...#...≈≈≈≈≈≈≈..#..≈≈...♣.≈≈..#..$.≈≈..♣... #...≈≈..ß.<.# #...≈..♣.....ß..≈.# #...≈.....♣.....≈.# ......≈....≈≈.. q h6~###..ß....≈≈..#  #..#..≈≈.@...≈≈...# #..##..≈≈≈.≈≈≈...## #. #...........## q h6#. #.......  #...........###...........###.........# ###########q h;<8q h?q h@q hB0q h2..≈≈...♣.#..$.≈≈..♣...q h3 #...≈≈..ß.<.# #...≈..♣.....ß..≈.# #...≈.....♣.....≈.# ......≈....≈≈.. ###..ß....≈≈..#  #..#..≈≈.....≈≈...# #..##..≈≈≈@≈≈≈...## q h5#. #...........## #. #.......  #...........#.. q h6O##...........###.........# ########### q hD<9q hHq hTLq h) $.≈≈..♣....≈≈...≈≈..ß.<....≈≈..♣.....ß.....♣...........≈≈.........≈≈..###....≈≈..ß....≈≈..# #..#..≈≈.....≈≈.##..≈≈≈.≈≈≈...# #.....@.....## .......... #...........#..#Quill 20r hE #...≈≈..ß.<....≈≈.# #...≈..♣.....ß..≈.# #...≈.....♣.....≈.#......≈≈.........≈≈.. ###....≈≈..ß....≈≈..# #..#..≈≈....# #..##..≈≈≈.≈# #. #........ #. #....@.......# #...........#.. ##...........## ###.........# ########### 1r hV #...≈≈..ß.<....≈≈.# #...≈..♣.....ß..≈.# #...≈.....♣.....≈.# ......≈≈.........≈≈.. ###....≈≈..ß....≈≈..# #..#..≈≈.....≈≈...# #..##..≈≈≈.≈≈≈...## #. #...........## #. #...@........# #...........#.. ##...........## ###.........# #2r hi k #..$.≈≈..♣.# #...≈≈..ß.<....≈≈.# #...≈..♣.....ß..≈.# #...♣.....≈.# ......≈≈.........≈≈..###....≈≈..ß....≈≈..# #..#..≈≈.....≈≈...# #..##..≈≈≈.≈≈≈...## #. #..@...##. #............# #...........#.............#####.........############r h]l <3r h(o r h)q s hKs hAns h ,s hns h s hJ,s hs hs h,s hs h0s h& .. )#.  ....... # #. #.#....# .# #. #.#.#.######.# #.###............# #...#...≈≈≈≈≈≈≈..## #.....≈≈...♣.≈≈..## s hW≈≈..♣....≈≈..#30.9 (7 #...≈≈..ß.<....≈≈.# #...≈..♣.....ß..≈.######...≈.....♣.....≈.#........≈≈.........≈≈..#####....≈≈..ß....≈≈..##..#..≈≈.....≈≈...##..##..≈≈≈.≈≈≈...###.. #...........##s h+s h+1.9 (8s h\ s h` _Found a war axe.2.9 (9s hys h> _You now have 22 gold pieces (gained 10).t h... ... .. .. )#.  B. ....... # #. #.#....# .# #. #.#.#.######.# #.###............ #.@.#...≈≈≈≈≈≈≈..## ##.....≈≈...♣.≈≈..# #....≈≈..♣....≈≈.. #...≈≈..ß.<....≈≈. #...≈..♣.....ß..≈. #####...≈.....♣.....≈. B   giant cockroach (asleep)............≈≈.#####....≈≈..ß....≈≈.. #..#..≈≈.....≈≈...3.9 (1.B h)HB4.9 (2 _A giant cockroach comes into view.u h*%...# ........  ... .. )#  ... ....... # #B# #.#....# .# #.# #.#.#.######.# #@###............ #...#...≈≈≈≈≈#.....≈≈...♣ #....≈≈..♣ #...≈≈..ß.<....≈≈ #...≈..♣.....ß..≈ #####...♣.....≈ ........≈≈.........≈≈#####..ß....≈≈.B5.9 (1u h]  You claw the giant cockroach!.u h16=6 _You kill the giant cockroach!u h& 4u hб u h u h1 Bu h u hs n#..###.. K.#..#...##.. .# #.......#. ..#.#........ ... ........#.... ..........)#. u hd `#............  #.#....# -.# #.#.#.######.###............##...#...≈≈≈≈≈≈≈..# Quill ##.....≈≈...♣.≈≈....≈≈.K   kobold (asleep)u h |...♣...≈..u h[ k7-8.9 (2u hW u hq z _A kobold comes into view. It is wielding a +0 short sword.v h M#. ### #.##..###.. K. # #..#...##.. .## #.##.# .........#..... ......)#. #..@......... # ##.###.#....# .# #.# #.#.#.######.# #.###............# #...#...≈≈≈≈≈≈≈..##v h ##....♣.≈≈..##....≈≈..♣....≈≈..#...≈≈..ß.<....≈≈. #...≈..♣.....ß..≈.v h v h$ `.KKv h% 4==9.9 (1v h* v h, ( _The kobold shouts!v h% z .# #. ### #.# #..###.. .. #  #..#...##K. .### #.#. ...##.# ....#.#.....# ......)#. .###............ # ##.###.#....# .# #.# #.#.#.######.# #.###............##...#...≈≈≈≈≈≈≈..## ##..♣.≈≈..###....≈≈..♣....≈≈..##...≈≈..ß.<....≈≈.#v h& v h+ K.Kv hH, 0--40v hD0 v h&2 w hÿ . ### #.#.###.. ...#  #..#...##....# #K#.#.#.....#.....)#. .###............ ##.###.#....# .# #.#.#.#######.###............# #...#...≈≈≈≈≈##.....≈≈...♣.≈≈..#.≈≈..♣....≈≈..K--1w h <  You scratch the kobold.w hQ e)w h= >25=2.8 (0.9w hE w hP J _You kill the kobold!x h#. .. #  .#.# #. ### .#.## #..###.. ....#  #..#...##....## # #.#.....# #.#.....# .#.....# .............)#.# .###............ # ##.###.#....# .##.# #.#.#.######.##.###............##...#...≈≈≈≈≈≈≈..####..♣.≈≈..## hL m-3.8 (1.0  Things that are here: _a +0 short sword; a kobold corpsex hJx hx h x hW} _x hzx hBx h%,x hv/Xx h6Bx h :Bx h=<x h"?x hB,x h%Dx h Mx hP### ..## ...#  #..##  # #.!.## x hQ0 .g.###....##  #.........#### #..- x hiQf##...###### #...##  #.#.# x hS#. ####.#.###..###.......# g   goblin (asleep)#..#...##....### #.......#.....##.#.......)#x h@[ 50.8 (7  A goblin comes into view. It is wielding a +0 dagger.x hd?.ggx h#e4==1.8 (8x hix hk( _The goblin shouts!x h ## ..## ... #.## #.!....### #g..#########......... ##...###### #...## #.#.# #. ####.#.## #..###....... #..#...##....## # #.#.....#x hb x h .g..x h 4--2.8 (1x h{ x h y h= #### ..## ...# #..#### #.!.##.###....## #.g.#### #####. ##...###### #...## #.#.# #. ####.#.## #..###.......# #..#...##....##  # #.#.....#.g--3y h  y hc 3 You claw the goblin!y hߙ y hؠ  y hW K)K   kobold (missile, wandering)  You kill the goblin!y hX M33=4y h u _A kobold comes into view. It is wielding a +0 dagger.z hb4z hMgz h^i] _A kobold is nearby!z hÆ #### ..## ...# #..#### #.!.##.K....###....## #...#### #####. ##...###### #...## #.#.# #. ####.#.## #..###.......# #..#...##....##  # #.#.....# KK)  The kobold shouts!(((((((z h#.....@.=5 _The kobold throws a stone. The stone closely misses you. _You see here a +0 dagger.z h~  #### ..## ...# #..#### #.!.##K.K....###....## #.@)......#### #####. ##...###### #...##  #.#.# #. ####.#.##K 2 kobolds (missiles, 1 wandering)  #..###.#  #..#...##....##  # #.#.....#z h  A kobold comes into view. It is wielding a +0 dagger.Found a book of Cantrips.z hy z hO :..K   kobold (missile)  The kobold shouts!z h &6z h z h 3 _The kobold moves out of view.{ hxH #### ..## ...# #..##.## #.!.##{ hyb.:..K...###....## #@.)......#### #####. ##...###### #...##  #.#.# #. ####.#.## { hz #..###.#  #..#...##....##  # #.#.....#{ h|{ hv~{ hxK.KK 2 kobolds (missiles){ hE/--7{ h{ h{ h0## ..## ... #..#.######## #.!...:.K.K@.###....## ....####..)####.#####......... ##...###### #...## #.#. #. ####.#.## #..###....... #..#...##....##  A gnoll comes into view. It is wielding a +1 flail of holy wrath..Kjj   gnoll (wandering)KK 2 kobolds (missiles)=-8 _The kobold barely misses you.{ hLF a  You closely miss the kobold.{ hf j.jThe gnoll shouts!=9.7 (0.9{ h%|  { h 7_The kobold hits you but does no damage.| hO .jBB   giant cockroachKK 2 kobolds (missiles)  You barely miss the kobold.A giant cockroach comes into view.-60.6 _The kobold is struck by your quills. The kobold barely misses you.| h{c  You closely miss the kobold. You claw the kobold.B..j   kobold (missile)| h˥41-1.5 _You kill the kobold!| h9 <  You scratch the kobold.| h; | hE | hK ljB).| hk 6502.5 (1.0| h q | h*s J _You kill the kobold!~ hb####.....# #..#..######## #.!.#..:.jB)..###........####@.)......####. #####...  ##...###### #...## #.#.##. ####.#.##..###.......# ~ hpe#..#...##....## #.......#.....#~ hh~ hm.j)B-3~ h6t~ h W ####  ..##  ...#  #..##  ..######## #.!.##  ..:..j)B.###....##  #@.)......####  . #####.........  ##...######    #.#.#  #.       #  ~ h  ####  ..##  ...#  #..##  ..######## #.!.##  ..:..j)B.###....##  #@.)......####  . #####.........  ##...######    #.#.# #.      # - _There are monsters nearby!~ hsqE  You scratch the giant cockroach.~ h$ .j The giant cockroach is moderately wounded.The giant cockroach waves its antennae.~ hA5=4.4 (0.9~ h7~ hcG _The giant cockroach bites you but does no damage. h  You scratch the giant cockroach.  The giant cockroach is almost dead. hv-5.4 (1.0 hs _The giant cockroach closely misses you. h N  You scratch the giant cockroach but do no damage.The giant cockroach is almost dead.6 _The giant cockroach closely misses you. hB  You claw the giant cockroach! h! hX)j hA/667 h hS _You kill the giant cockroach! h`[  You scratch the gnoll but do no damage.12 h\H---------8.3 (0.9 h+` hbG _The gnoll hits you with a +1 flail of holy wrath! h  You claw the gnoll!  The gnoll is almost dead. h x3=--------=9.2 h@  h" R _The gnoll barely misses you. hl8  You claw the gnoll! hC) h h`szymekc the RuffianTroll####Health: 14/19 =================-------..##Magic: 0/0...#AC: 4Str: 21#..## hxEV: 8Int: 6..######## #.!.##SH: 0Dex: 9..:...)).###....##XL:  1 Next: 183% Place: Dungeon:1....####@.)......####Noise: =--------  Time: 70.1 (0.9).#####.........-) Claws##...######Nothing quivered#...##Quill #.#.##. ####.#.###..###.......##..#...##....### #.......#.....#You scratch the gnoll but do no damage. _The gnoll hits you with a +1 flail of holy wrath!  You claw the gnoll!  The gnoll is almost dead. _The gnoll barely misses you.You claw the gnoll! h& - _You kill the gnoll!You have reached level 2! h;/  --more-- h20/27=1/1========================234%  _ h ## ..## ... #..# ..######## #.!. ..:...)@.###....##  ....####..)####.#####......... ##...###### #.. h .## #.#. #. ####.#.## #..###....... #..#...##....## hq i1=- h 1.1 (1.0 _ h  h  Things that are here: _a +1 flail of holy wrath; a gnoll corpse; a giant cockroach corpse hJ 2==3==4==5==6== - _You start resting. h\ 6.1 (57==7.1 (6 hNp 8 _HP restored. h #### ..## ...# #..##.# #.!.##.:...@).###....##.####..)......####.# #####. ##...######  #...##  #.#.#  #. ####.#.##  #..###.#  #..#...##....##8.1 (1 _Items here: ( )) †. h}  _ h  h < ####### ..##... ...##.. #..## ##...######## #.!.## #....:@..)).###....## #......####..)......### #...##.. #####.....r #..# ##...#####... #..# #...#### ...# #.#.#r   quokka (wandering) #..# ####.#.## #..###.......#  #..#...##....##80.1 (2=1.1 (3 _A quokka comes into view. h ####...# #### ###... ..## ..... ...# #... #..## ##...# #.!.## #....@...)).###....## #......####..)...... #...##..# #####.r# #..# ##..... #..# #...#### ...# #.#.# #..# ####.#.## #..###.#  #..#...##....##r...2.1 (1 _You see here a book of Cantrips. hL) #### ...# ####  ###... ..##   h+..... ...#  #... #..##  ##...######## #.!.##  #....@...)).#  #......####..) #..r##..#  .....# #..#  ..... #..#   #### ...# #.#.#  #..#   #..#    h #### ...# ####  ###... ..##  ..... ...#  #... #..##  ##...######## #.!.##  #....@...)).# h   #......####..) #..r##..#  .....# #..#  ..... #..#  #### ...# #.#.#  #..#  #..#  hp _A quokka is nearby! h? #### ...# ####  ###... ..##  ..... ...#  #... #..##  ##...######## #.!.##  #....@...)).#  #......####..) #..r##..#  .....# #..#  ..... #..#   #### ...# #.#.#  #..#   #..#    ha #### ...# ####  ###... ..##  ..... ...#  #... #..##  ##...######## #.!.##  #....@...)).#  #......####..) #..r##..#  .....# #..#  ..... #..#  #### ...# #.#.#  #..#  #..#  h̏4 h h] _A quokka is nearby! h#### ...# #### ###... ..## ..... ...# #... #..## ##...# #.!.## #....:@..)).###....## #......####..)......##..r##..# #####......# #..# ##...#..... ##### ...# #.#.# ## r.3 _ hpF ####  hq...# ####  ###... ..##  ..... ...#  #... #..##  ##...######## #.!.##  #....:@..)).#  #...r..####..) #...##..#  .....# #..#  ..... #..#   #### ...# #.#.#  #..#   #..#   ht  h #### ...# ####  ###... ..##  ..... ...#  #... #..##  ##...######## #.!.##  #....:@..)).#  #...r..####..) #...##..#  .....# #..#  ..... #..#  #### ...# #.#.#  #..#  #..#  _A quokka is nearby! hI #### ...# ####  ###... ..##  ..... ...#  #... #..##  ##...######## #.!.##  #....:@..)).#  #...r..####..) #...##..#  .....# #..#  ..... #..#   #### ...# #.#.#  #..#   #..#    h.  #### ...# ####  ###... ..##  ..... ...#  #... #..##  ##...######## #.!.##  #....:@..)).#  #...r..####..) #...##..#  .....# #..#  ..... #..#  #### ...# #.#.#  #..#  #..#  _A quokka is nearby! h5 F ####  h ...# ####  ###... ..##  ..... ...#  #... #..##  ##...######## #.!.##  h } #....:@..)).#  #...r..####..)  hG U#...##..#  .....# #..#  ..... #..#    h \#### ...# #.#.#  #..#   #..#  h -   h) z #### ...# ####  ###... ..##  ..... ...#  #... #..##  ##...######## #.!.##  #....:@..)).#  #...r..####..) #...##..#  .....# #..#  ..... #..#  #### ...# #.#.#  #..#  #..#  hs4 s _A quokka is nearby! h;Q hjI #### ...# ####  ###... ..##  ..... ...#  #... #..##  ##...######## #.!.##  #....:@..)).#  #...r..####..) #...##..#  .....# #..#  ..... #..#   #### ...# #.#.#  #..#   #..#    hF#F #### ...# ####  ###... ..##  ..... ...#  #... #..##  ##...######## #.!.##  #....:@..)).#  #...r..####..) #...##..#  .....# #..#  ..... #..#  #### ...# #.#.#  #..#  #..#  h0J h>|A quokka is nearby! __ h$  #### ...# ####  ###... ..##  ..... ...#   h$ #... #..##  ##...######## #.!.##  #....:@..)).#  #...r..####..) #...##..#  .....# #..#   h% ..... #..#   #### ...# #.#.#  #..#   #..#    h9 #### ...# ####  ###... ..##   h..... ...#  #... #..##  ##...######## #.!.##  #....:@..)).#  #...r..####..) #...##..#  .....# #..#  ..... #..#  #### ...# #.#.#  #..#  #..#  h]  h ho h6 h5 __ hr.r4 _ h L __ You closely miss the quokka.=5.0 (0.9 _The quokka bites you but does no damage. hp6.0 (1.0 _You closely miss the quokka. The quokka closely misses you. hy  You miss the quokka. The quokka bites you.6-9 (0.9 _The quokka bites you but does no damage. h' |  You claw the quokka!: h= z7=417.9 (1.0 h> J _You kill the quokka! h:  #### ...# #### ###... ..## ..... ...# #... #..## ##... h }# #.!.## #....@...)).###....## #......####..)...... #...##..# ##### .....# #..# ##... ..... #..# #...## #### ...# #.#.# #..# ####.#.##  hV #..###.#  #..#...##....## h  h} .-8 hp  h X  You pick up a book of Cantrips and begin reading... hm E-9.9 (2 h  h  You add the spells Poisonous Vapours, Kinetic Grapnel, Summon Small Mammal and _Apportation to your library. h  h; .90.8 (0.9 hx  hB + _You swing at nothing. h- 4 ho/  h/3  h: |= h: , h<  hK>  h@ , hA  hD  hF , hRH  hL Z  Items here: ( )) †. hN  h5O _ hP  hT  Things that are here:  a +1 flail of holy wrath; a gnoll corpse; a giant cockroach corpse hV  h'W _ hX  hnZ  h\ , hc^  hV`  h@b  h8y  hz  hz~ >  You see here a +0 dagger. h<  _ h , hJ  h  ####   ...##### ##...## ..... ....#  #... #..## ##...######## #.@.##  hW #........)).###....## #......####..)......#### #...##..# #####......... ...# #..# ##...###### ... #..# #...## ## ...# #.#.##..# ####.#.###..###.......# h ]101.8 (11.0)2.8 (12 h<  h֣ T _f - a silvery potion h,Z h hj h$ ######  ......############# ###...@..........##13.8 (11 >..................# ####...##########..## ##...######## #...## #........)).###....## #......####..)......## #...##..# #####....... .....# #..# ##...#### ..... #..# #...## hB4.8 (12 h Q _Found a stone staircase leading down. hJ h h h h hz h hb## ..  #  #..@....############ #.####.............. ...>.................r..######...##########..## ##...######## #. #........)).###. r   quokka (asleep) #......####..) #...##..# #####. .....###..# ##.20.8 (6.0) h........ ...# .##   )) )     hgs  ## .. #.#######  #..@....# #.####..... r..>........ ...# .##   )) )     _A quokka is nearby! h  #### ... #.# #.@.....# #.####... r..>...... ...######...###.##. ##...# # h . # #.)).### #......####..) #...##..# ##### .....###..# ## h  ha Y.r hh 22.8 (1 _ h  h  h;6 r..3 h  You scratch the quokka.  The quokka is moderately wounded. h65=4.7 (0.9 h h-W _The quokka completely misses you. h9  You scratch the quokka.  The quokka is heavily wounded. h(5.6 h hGS _The quokka barely misses you. hn +  You barely miss the quokka.The quokka is heavily wounded.6.5 _The quokka barely misses you. h <  You scratch the quokka. h z† h8 87.4 _You kill the quokka! htI##### ...# #.####### #.......########## #@####............#.....>..#....######...##########.##. ##... .. # #........)).# #####..) #...##..# ####.....###..#  ..... #..# -8.4 (1.0 _You see here a quokka corpse. hЯ _ ####### #.....########.# #.########..K..$.# #.......†####- ##.....> #....######... #.##.# ##...##### ... #.# #........)..... ..# #......### K   kobold (missile, asleep)###.. ### #...##..#...  h[34m.....###..#!... ..... #..#  h}f34.4 (6  A kobold comes into view. It is wielding a +0 dagger..KK)===5.4 (7 _The kobold shouts! h[  ####### #.....#  #######.# #.####### #...K.@.# #.......######.#####.###†#### ##.....>.......... #....######... #.##.# ##...#### ... #.# #........ ..... ..# #......#####.. ### #...##..# ... .....###..# h ^ h{.((( h.@.--6.4 (1 _The kobold throws a stone. The stone barely misses you. _You see here 17 gold pieces. h n O-- hFs  h>v G _Nothing quivered! hw4 h hG _Nothing quivered! h #######  #.....#  #######.#   #...K.@.#  #.#####.###† ##.....> #....# #.##.#  ... #.#  ..... ..#  ###.. ###  ...  h 5 #######  #.....#  #######.#   #...K.@.#  #.#####.###† ##.....> #....# hm  #.##.#  ... #.#  ..... ..#  ###.. ###  ...  h 4 h  h ] _A kobold is nearby! h G ####### h  #.....# #.# #.# #...K@$.# #. hG  #.#####.###†#### ##.....> #....######... #.##.# ##... ... #.# # ..... ..# #...... ###.. ### #...##.. ... .....###.. h <7 h  h = _The kobold hits you but does no damage. hy6-8 hw _You barely miss the kobold. The kobold hits you with a +0 dagger. h<  You scratch the kobold. hze) h17=519.3 (0.9 _You kill the kobold! h ####### #.....# #.# #.# #...@.$.# #. #.#####.###†#### ##.....> #....######... #.##.# ##... ... #.# # ..... ..# #...... ###.. ### #...## ... .....###-40.3 (1.0  Things that are here: _a +0 dagger; 2 stones hz - _Nothing quivered! h" h hN h h^ hL _ h h:= h& h  h\G_You now have 39 gold pieces (gained 17). h h########.....# #######.# #.########...)...# #.......#######.#####@###†####........ ##.....>...... h#....######...######.##.# ##...###... #.# #........)..B.. ..# #......### B   giant cockroach (wandering)###.. ### #...##..#... .....###..#!... ..... #..# h|+3.3 (3 h64.3 (4 hT hb _A giant cockroach comes into view. h #######.....#######.# #.########...)...# #.......#######.#####.###†####........ ##@....>...#....######...######.##.# #... #........)..B.. ..######.. #####..#  ... .....#!  #### . h h\.5.3 (1 hՖ h h 4 h  h H _No target in view! hP  hB_No target in view! h4 h hfH _No target in view! h} ####### #.....########.# #.####### #...)...# #.......##### #.#####.###†####....... ##.....>.. #@...######...#### #.##.# ##......##.# #................# ### ###..#### #...##.. ...# .....###..# !.... ..... #..#  .#.#. #### ...#  #..# BB   giant cockroach6 [ h7 )23d_ h$#######.....#######.# #.#######...)...# #.......##########.###†####....... ##.....>.......######...######.# #....B.##.# #..................########..#####.. ...# .....#!.... .#.#. #### .#.#. . # h4D=7 h hX\ _The giant cockroach barely misses you. hhi  You barely miss the giant cockroach. hh&8 hm huoG _The giant cockroach bites you but does no damage. ht   You scratch the giant cockroach but do no damage.9.2 (0.9 _The giant cockroach bites you but does no damage. x2 hoc  You scratch the giant cockroach.  The giant cockroach is heavily wounded.50.1 _The giant cockroach barely misses you. hCl  You barely miss the giant cockroach.The giant cockroach is heavily wounded.1.0 hm] _The giant cockroach closely misses you. h B  You claw the giant cockroach! hC A. h ) h 582.0 (1.0 h&  h)   h) E_You kill the giant cockroach! h 4 h  h H _No target in view! h  _ h_  h  hV  h} h hU h h hdy#...)...# #.......####.#####.###†####..... ##.....>........ # #......## #.####.##.# ##... hN5##......##.# #............# ########..#### #...##.#.@..# ...-5.0 (3......!............. #######.#.#.######## .. hp #.#.#..) #......## #.........# #..##.#.#..# # #. ho! #. .#..#. ... h' h(E-6.0 (4 h1 hQ;$ _Found a spear. h# #.#####.###†####.... ##.....>..# #....######...# #.####.##.# ##...###......##.# #..... ............# # #######..#### #...#########....#... .....###.......@............. ########.#.#.########  #.#.#..) # .......## #........# #.##.#.#..## # #.#.#..[39;49 h//m #.# #.#.#  . 7.0 (18.0 (2 h;n _g - a fuming ruby potion hi` hz  ##.....>...# #....######...#.####.##.# ###......##.# #.................########..############....#... .....#..................... #######@#.#.######## . #.#.#..) #.......##........# .##.#.##. #.#.#r   rat (asleep)##r# #.09.0 (1 _A rat comes into view. h  > # #.. .##.#  ..##.#  .....#  #######..####   hҸ #######....#...  ...............  #@#  #.#.#..)  ...   h ........#  .##.#.#..# #  #. #.#.#..  # #.#.#  #r# #  hPa > # #.. .##.#  ..##.#   hQ.....#  #######..####  #######....#...  ...............  #@#   h~T5#.#.#..)  ...  ........#  .##.#.#..# #  #. #.#.#..  # #.#.#  #r# #  hY4 hd hg  hhL_A rat is nearby! h 1# #....######...#.####.##.# ###......##.# #...........#######..############....#... .....#..................... #######.#.#.######## . .) # h#.........###............# #.##.##.#.#..###. .#.  # .. #r# .#   h hGWrr. hȲ0==60 h h- _The rat squeaks loudly. hF.####.##.# ###......#................#######..############....#... .....#..................... #######.#.#.######## . ####.#.#..). ##...@.....###... ##.##.#.## #. #.#.#..# #r#.# # .. #.# #   . hir.--1 h h h0###.....................#######..############....#... .....#..................... #######.#.#.######## . ####.#.#..). #####.........###... ##.##.#.## #. #r#.#..#.# #.#.# # .. #.# #   .##r.--2 h h hJ I=9 (0.9 hN  hO O _You closely miss the rat. h|  h}0 You claw the rat! hܕF† h6623.9 (1.0 hG] _You kill the rat! h8 hI h^ _No target in view! h'K4 hpL hN hcP hV _ hX hHY, hY h[ h\, hN] hk_ hR` h` h(a hJb hc hc h]d he h,g hg h#h hh hj hpj hj hl hm h"n hn ho hp hq hq hcr hs hBt ht hCv hh{  #######.#.#.######   ####.#.#..).   ####.........##   #............#   #.##.##†#.#..#   #.##.##.#.#..#   h| #.##.##.#.# #   #.##.##.# #   #@##.##.# -   #.##.##..   #....####   #..###   .#  .# J   endoplasm (asleep)  #  ..J   h074.9 (11.0) h;F-5.9 (12 h! h] _An endoplasm comes into view. hK  ).  ###  #.......  #.##.##†  #.#  #.# #  #.# #  #@#  #.#  #..  #..###  #..# #..# #..# #..J h ). ### #....... #.##.##† #.# #.# # #.# # #@# #.# #.. #..### #..##..##..##.. h 4 h2  h a _An endoplasm is nearby! hD .). ####.........##... .##.##†#.#.##.##.. . # . ....#######  J#.# h47JJ.6.0) _The endoplasm quivers. h####.........##... ##.##†#.#.  #  #.##.....#######  J..#.# J.7 hA... ##.##†#.#.  # ##.# #.##.....#######  J...#.## ..J.8 h eD  You scratch the endoplasm.  The endoplasm is heavily wounded.The endoplasm freezes you.5--=9 hh hIk% _You are frozen. hV q  You scratch the endoplasm.. hf o6=-880.8 (0.9 hdp c _You kill the endoplasm! h  _No target in view! h,7== _78 M #.##.##.#.# #  #.##.##.# #  #.##.##.#  #.##.##..  #....####  #..###  #..#  #..#  #.@# - #......r.. ##.####### #.# #.. #.. r   rat (wandering) ##$  3.8 (3.0  A rat comes into view.[37 himr.r===4.8 (4 _The rat squeaks loudly. h  #  #. #  #.  #.##.##..  #....####  #..###  #..# #..# #.@# #.....r...  ##.#######  #.# #.. #.. ##$ .# h< H  #  #. #  #.  #.##.##..  #....####  #..###  #..# #..# #.@# #.....r...  ##.#######  #.# #.. #.. ##$ .#  h%A 4 hG  hK Z _A rat is nearby! hӸ #.##.##.# # #.##.##.# #.##.##.. #....#### #..### #..# #..# #..#########..@..r....##.########.# #.. #..##$  .#  h r.=---5.8 (1 _ h #.##.##.# # #.##.##.# #.##.##.. #....#### #..### #..# #..#  hG #..#.#...@r.##.##.# #.. #..##$  h]  h? P=--6 h  h Q _The rat closely misses you. hi6  You claw the rat! h-1. h6727.7 (0.9 h hG _You kill the rat! h hq h2 h H _No target in view! h4 hݴ hĶ h` hM _ hw h, h h hR h h8 h" h` #..###  #..#  #..#  #..########. #........... ##.######### #.######## #........ #- ##$ #.# #.# #.# #.#g   hobgoblin (asleep)#.##g# he 91.7 (4.0  A hobgoblin comes into view.gg.==2.7 (5 _The hobgoblin shouts! h: I  #..#  h; o#..# #..  #....  ##.   h; #.########  #.........  #.@.......  ##$#######  hW< D #.# #.# #.#  h< o#.# #g# #.# h  #..# hlT #..# #..  #....  ##.  #.########  #.........  #.@.......  ##$#######  #.# #.#  h11#.# #.# #g# #.#  hY4 h h` _A hobgoblin is nearby! hFh #..########.#..........#.######### #.######## ..........##@####### #.# g.g.--3.7 (1 _ _You see here 9 gold pieces. hZQM#..########.........#.######### #.######## ........#.........##$####### #@# g#.#.J   endoplasm (wandering).J.g.J.--4 _An endoplasm comes into view. h/_#######.........#.######### #.######## #.........#....#$####### #.# g.J... h hhJ.=5 h hV _The hobgoblin barely misses you. h2  h3@ .J You closely miss the hobgoblin. The hobgoblin is struck by your quills. hA U5--6 hJ  hPN - _The hobgoblin hits you. hԖ   The endoplasm quivers.You scratch the hobgoblin..J.J6=-97.6 (0.9 _You kill the hobgoblin! hxg........#.######### #.## #.........#$####### #.# J....w   dart slug (wandering)J   endoplasmw hh h/j hYtJ.w.7==-8.6 (1.0 hy\ _A dart slug comes into view. h#.######### #.## ........#$####### #.# J....w......  The endoplasm freezes you.5---9 _You are frozen. h+  You scratch the endoplasm. w.w The endoplasm is severely wounded.6=-=200.5 (0.9 _The endoplasm is struck by your quills. The endoplasm barely misses you. h  You claw the endoplasm!.w. h# 7==861.4 hz M _You kill the endoplasm! h:   ........#$####### #.# w....................-2.4 (1.0 hG........#$####### #.# w.......##....................#.. hD=3 h& h"A _The dart slug bites you but does no damage. h!n  You claw the dart slug!. h=9=4.3 (0.9 _You kill the dart slug! hI\4 h_ hrbH _No target in view! h˵  h\  hĶ  h_  h Q _ hD  hP  h: B h B h  h  hk , h  h , h  h L _You now have 48 gold pieces (gained 9). h  h  h}  h  h , h  h  h  h  h  h5  h B h B hd , h} B h  ha  h  h[  h , hA , hs  hO , h  h X h X h? X h  h2  h3# X h4 .##########...≈.. .######### #####...≈.. .........######## ........≈≈. ................# #####....≈≈ #.#######.#####.# #..#..≈ #.# #.# #.# #..##.. #.# #.# #.# #.. #.. #.# #.# ###.######## #.. #.. #.# #.# #...@......S ...#...-- #.# #.# #.#.######## ##.###.. #.# #.# #.#.. ### #.# #.# # ###. # ... .# ...# #[3 h: ~7m S   ball python (constriction, asleep) .... ..... .....31.3 (27.0)--2.3 (28 h.?  hBC ^ _A ball python comes into view. hO ### ..............# #..#####.# #.# #.# #.# #.# #.# #.# #.. #.# #.# ###.######## #.. #.# #.# #...@......S #.# #.# #.#.######## #.# #.# #.#..  #.# # ###..##. h+W ### ..............# ..#####.# .# #.# #.# .# #.# #.# #.. .# #.# ###.######## #.. .# #.# #...@......S .# #.# #.#.########  hY.# #.# #.#..  #.# # ###.# hZ h[ hD^ h`b _A ball python is nearby! hVF^# #...≈..♣ # #####...≈.######## .≈≈..............# #####....≈≈. .#.#####.# #..#..≈ .# #.# #.# #..##..≈ .# #.# #.# #.. #. .# #.# ###.##.. #. .# #.# #....S. ...#. .# #.# #.#.###.###. .# #.# #.#.. ###. .# #.# # ###. # # #    S.S)3.3 (1.0) _The ball python hisses angrily. h'w  #...≈..♣. #####...≈.# .≈≈. hx # #####....≈≈. #.#####.# #..#..≈≈. # #.# #.# #..##..≈ # #.# #.# #.. #. # #.# ###.##.. #. # #.# #.S......#. # #.# #.#.#.###.  h{ # #.# #.#.. ###. # #.# # ###. # # #     h@ 4S. h+ &4 h[  hD  hmD  #...≈..♣. #####...≈.# .≈≈.# #####....≈≈..ß.#####.# #..#..≈≈. #.# #.# #..##..≈ #.# #.# #.. #. #.# ###.#.. #. #.# #.S.#. #.# #.#.#.###. #.# #.#.. ###. #.# # ###. # # #    S.6-=5 hM F _The ball python bites you. hM>  You claw the ball python! hu1. hc h########...≈..♣.. szymekc the Ruffian ############...≈..... Troll ......######## ........≈≈.... Health: 27/27 ======================== .............# #####....≈≈..ß Magic: 1/1======================== ######.#####.##..#..≈≈.. AC: 4Str: 21#.# #.##..##..≈≈≈ EV: 8 hInt: 6#.# #.##.. #..... SH: 0Dex: 9#.# ###.###########.. #..... XL:  2 Next: 100% Place: Dungeon:1#.# #......@.........#...... Noise: =--------  Time: 236.2 (0.9)#.# #.#.###########.###..... -) Claws#.# #.#..###... Nothing quivered#.# # ###.#### Quill .# ## ... .. _You now have 48 gold pieces (gained 9). _A ball python comes into view. _A ball python is nearby! _The ball python hisses angrily. _The ball python bites you.  You claw the ball python! h _You kill the ball python!You have reached level 3! h/  --more-- hM  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  hP }33/33=2/243 0%  h  h U _You feel stronger. x3 h  h )  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.5   2.8  -2   f - Spellcasting   0.0   2.4  -5          b + Unarmed Combat 3.6   4.0   0           hi g + Shapeshifting 3.5   4.8  -1           c - Armour   0.0   1.4  -2       d - Dodging   1.5   2.8  -2       e - Stealth   0.0   2.4  -5                                     [3 h 4m                                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h, h0 hQ4########...≈..♣.. szymekc the Ruffian ############...≈..... Troll ......######## ........≈≈.... Health: 33/33 ======================== .............# #####....≈≈..ß Magic: 2/2======================== ######.#####.##..#..≈≈.. AC: 4Str: 24#.# #.##..##..≈≈≈ EV: 8 h5Int: 6#.# #.##.. #..... SH: 0Dex: 9#.# ###.###########.. #..... XL:  3 Next:  0% Place: Dungeon:1#.# #......@.........#...... Noise: =--------  Time: 236.2 (0.0)#.# #.#.###########.###..... -) Claws#.# #.#..###... Nothing quivered#.# # ###.#### Quill .# ## ... .. h7NYou claw the ball python! _You kill the ball python!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel stronger. x3 h94 h< hJ> hq? _ ##.#######.#####.# #..#  #.# #.# #.# #..##  #.# #.# #.# #.. #  #.# #.# ###.###########.. h@E~ #  #.# #.# #................##.# #.# #.#.###########.####.# #.# #.#...# ##.# ##.###.###.# ... ..#.# -51.2 (15.0)  ....# ..####.#.#.######## #..... ..>#........... ....... ..##(###.######## ....... ... .. #.# ........ .. #. #.# . .. #.# .. #.# ..#-2.2 (16 h?Q  hRE_Found 6 stones. Found a stone staircase leading down. h _No target in view! hY4 h hH _No target in view! h4 h h" h' #.# #.# #.# #..# #.# #.# #.# #..  #.# #.# ###.###########..  h0( #.# #.# #................ #.# #.# #.#.###########.## #.# #.# #.#...#  #.# ###.###.###.#  h( ... B.........#.#.# ..####@#.#.#########..... .......>#...........  ....... .....##(###.########. .... ..# #.# ..... #.# #.#  h*U.. ... #.#B   giant cockroach (wandering) ..# #.# ... ..# ### hp,,0.0) h4.BB3.2 (1 h9x _A giant cockroach comes into view. h  #.# #.# #.#  #.# #.# #.# #..  #.# #.# ###  #.# #.# #..  #.# #.# #.#  #.# #.# #.#...#  #.# ###.###.###.#  ... .B........#.#  ....# ..####@#   .......>#   .....##(#  .... ..# #.# ... #.# #.#  .. ... #.#  . ..# #.#  ... ..#  ###  hu  #.# #.# #.#  #.# #.# #.# #..  #.# #.# ###  #.# #.# #..  #.# #.# #.#  #.# #.# #.#...#  #.# ###.###.###.#  ... .B........#.#  ....# ..####@#   .......>#   .....##(#  .... ..# #.# ... #.#  .. ... #.#  . ..#  ...  ### hz 4 h}  h f _A giant cockroach is nearby! hT#.#######.#####.# #.. #.# #.# #.# #.. #.# #.# #.# #.. #.# #.# ###.###########.. #.# #.# #................ #.# #.# #.#.###########.# #.# #.# #.#...# #.# ####.###.###.# ... ..B....@...#.#  ....# ....####.#.#.######## # h.......>#...........  . .....##(###.########   .... ..# #.# #............ #.# #.# .. ... #.#. ..# #.#... ..# h! hB.B h}-4 _ h hZ h3 ##.#.#####.# # #.# #.# #.# # #.# #.# #.# # #.# #.# ###.# #.# #.# #. #.# #.# #.#.#. #.# #.# #.#...# #.# #####.###.###.# ... ....B.#.# ....#.....####.#.#.# #..............>#. . .....##(###.# . .... ..# #.#  #. #.# #.# .. ... #.#[1 h6;11H . ..# #.#  ... ..#.B5 ##.#.#####.# # #.# #.# #.# # #.# #.# #.# # #.# #.# ###.# #.# #.# # #.# #.# #.#.# #.# #.# #.#...# #.#######.###.###.# .........B@.....#.# ....#.....####.#.#.# #.......[3 h7m>#. .......##(###.# ....... ..# #.# #...... #.# #.## .. ... #.#  . ..# #.#  ... ..#  The giant cockroach bites you but does no damage.=6 _The giant cockroach barely misses you. h@B  You claw the giant cockroach! h$† h! hM%1 h7.1 (0.9 hi hyS _You kill the giant cockroach! h J h H _No target in view! h3 hb4 h4 h7 h9 h?; _ hk  You see here a giant cockroach corpse. h  #.# #.# #.#  #.# #.# #.# h   #.# #.# ###.######## #.# #.# #............ #.# #.# #.#.######### #.# #.# #.#...#  #.#######.###.###.# .........†......#.# ....#....@####.#.#.#######- #..............>#.......... .....##(###.####### .........# #.#  #......g.#.# #.# .###...###....##.#g   hobgoblin (asleep) #... ...#.#.##.[40 hTm=. #... ..# ### h&m 8.1 (1.0  A hobgoblin comes into view. hXFound a tourmaline ring. h+g.g===9.1 (2 h,+ _The hobgoblin shouts! hA #.# #.# #.#  #.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#   #.#######.###.###.#  .........†......#.#  ....#....@#  h,#..............># .............##(# ............g....# #.#  #...............#.# #.#  .###...###....##.#  #... ...#.#.#  #.=. #... ..#  ###  h0 #.# #.# #.#  #.# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#    hť}#.#######.###.###.#  .........†......#.#  ....#....@# #..............># .............##(# ............g....# #.#  #...............#.#  .###...###....##.#  #... ...#. #.=. #...  ### hM4 h h` _A hobgoblin is nearby! h x###.#########............#.#########..#  h .#######.###.###.........†..........#.....####.#.#.########.........@....>#...........##(###.#######.g....# #.# #...#.# .###...###....# #... ...#.=. #.....### .$#.##  h  h :g. h 6---60.1 (1 h  h + _Found 13 gold pieces. h =--1.0 (0.9 _You barely miss the hobgoblin. The hobgoblin misses you. h<9 h; hŮa _You scratch the hobgoblin but do no damage. h2-2.8 _You closely miss the hobgoblin. The hobgoblin hits you. h'  You closely miss the hobgoblin.3.7 _The hobgoblin hits you but does no damage. hT[ p  You scratch the hobgoblin but do no damage. h\ a1--4.6 hna  hc - _The hobgoblin hits you. hdK2=5.6 (1.0 _You barely miss the hobgoblin. The hobgoblin barely misses you. h643==6 _You closely miss the hobgoblin. The hobgoblin closely misses you. hT  You claw the hobgoblin!.=57 _You kill the hobgoblin! h}04 h5 h7H _No target in view! h h h hH _No target in view! h 4 h<   h B_No target in view! hn 4 hxq  hw  h{  h ; _ h  h B h n h B h l ..........†......#.# ....#.....####.#.#..............>#.............##(###..................# #.##...............#.# #.# ...###...###....##.# .. #...# ...#.#.#  #.@.# #......# - ##### .$#.###  73.6 (6 h [-4.6 (7 hg1 _h - a +4 ring of protection h8  h# Equip which item?  - - Claws (current attack) Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)h - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hM  h..........†......#.#szymekc the Ruffian....#.....####.#.#.##### Troll#..............>#........ Health: 33/33 ========================.............##(###.##### Magic: 2/2========================.................# #.#AC: 4Str: 24#...............#.# #.#EV: 8Int: 6...###...###....##.#SH: 0Dex: 9.. #...# ...#.#.#XL:  3 Next:  5% Place: Dungeon:1#.@.# #......#Noise: ---------  Time:[3 h9;49m 274.6 (0.0)##### .$#.###-) ClawsNothing quiveredQuill You claw the hobgoblin! _You kill the hobgoblin! _No target in view! _No target in view! _No target in view! _h - a +4 ring of protection h˹ h585.1 (0.5 h޽ h8 _h - a +4 ring of protection (worn) h` h X hX h0, h h h, h h@ h h% h hu hM, h\ h h hF h hV h##.#######.###.###.# ..........†......#.# ....#.....####.#.#.########  #..............>#...........  .............##(###.#######  h.................# #.# ...............#.###.# ...###...###....##.# .. #...##...@#.#.# #...##.#......# ######...$#.######...####.##...S   ball python (constriction, asleep).#.S . htY82.1 (7.03.1 (8 h h^ _A ball python comes into view. h7s ..........†......#.....####.#.#.#########..............>#............##(###.######## .........# #.# ......#.##  ...###...###....## #...##....#.#.# #...##.#.@....######...$#.## ###...##  ##.##  ...#S ## ## ht [SS). hGu +4.1 (1 h y  h{ 5 _The ball python hisses angrily. hu#.....####.#.#.#########..............>#.................##(###.######## .........# #.# ....#.##  ...###...###....## #...##....#.#.# #.....#####...@#.### ###...##  ##.##  ... S##. .### ##  h%y h h, hS hM. h7 hLj5 h h  hF hܐD_You see here 13 gold pieces. hYA#..............>#................##(###.######## .......# #.# ...#.##  ...###...###....##.# ....#.#.# #...##.#......######...$#.### ###.@.##  ##S##  ... #.#..#. .### #   The ball python is struck by your quills.† h+~76 _You kill the ball python! h _No target in view! hO _No target in view! hvN  hNO  hQ  hvT  h>X  h_ Q _ h8b , hg M _You now have 61 gold pieces (gained 13). h0o ` h+p  hp  hq  hu g  You see here a ball python corpse. hv  h2w _ hw  h} X h}  h~ , h[  hE  hM , hă  h  h , h:  hM  h0  h , h X hu X h X h B h_  h8  h , h , h B h X hH  h  h  h]  h  hd B h  h$  h  h 6 h X hz h. h=4 h_..♣.....ß..≈.# .....♣.....≈.# ## ≈≈≈.. .# ≈≈..ß....≈≈..# .# .≈≈.....≈≈...# .# ..≈≈≈.≈≈≈...## [# ...........## .# ............#####.# ..........#.....@.# 349.1 (63.0) ...........##.### ##.........##.#  ############.# #.##.##.##.##.#50.1 (64 _Found a ring mail. h05  You see here a +0 ring mail. _ h) #.#.#  ####.#.## #.S ### #.# ...##....## #.# ...#.....# #.# ..).....# #.# #.....# #.# )#.#####.# .......@# #.###.####.# .# #.#.#.######.# #.###............# #...#...≈≈≈≈≈≈≈..## ##.....≈≈...♣.≈≈..##S   ball python (constriction, asleep)#....≈≈..♣....≈≈..##...≈≈..ß.<....≈≈[ h  You claw the ball python! hF 1. hh 86.0 (0.9 _You kill the ball python! h#W  hW  h[  h] H _No target in view! h4 h- g _ h , hZ h, hX hB h h, h h  h! h" h" h$ h% h]& h& hS. h0B hX4X hh6 hh7 h7 h8 hA: hL;, h< h}> hq@B hCB hD hWv hj h{ hv h>n h ha h hV h" h h hج h, ho h hԴ, hF h h, h h^ hƼ h4 h h3 h, h  h hU h h hi h, hv h h ho h h( h h h8 h h3 h hi h} hp, h, h X hn, hq h h, h h h h  h ho h, h h hK  hJ  h7 , h  h  h, h h h h" h h] hI h h h h  hs h h h hG h h h h h h hA! h! h(n hc) hj+ h+ h, hX/ hn1, h*2 h5 h6, h18 h9 hg;, h< h? hhCB hE hfG, hH hJ h=M, hM hP hS, hU h(Y hxR h ####.#.#..)...#..# ### ## #.#..###..#............####### #.#..#...##.##.##†#.#..#.....# #.#.......#.##.##.#.#..#.....###.#....... #.##.##.#.# #.................  #.##.##.# #. #.................  #.##.##.#.#..#.....###..###....  #.##.##.......@...####..# ##.##-  #....####...............# #.#  #..### ###.###########.# #.##  #..# # #.# #...  #..# #.# ##..  #..########.  hW#.# #..   #........... #.# #..   ##.######### #.# #..   #.######### #.#####..  hЄ1447.0 (71.0) hF-8.0 (72 hWm _i - a smoky puce potion hE 4 hF  htH  hN X hO  hO  h-R  h)U  hW , hX  h[  h:] , h^  hh n hn X ho , hq  h`r  hs , ht  hnv  hw  hx  hx  hhz  h{  hx|  h"}  h~  h , h  h  h5 a #.####.##.# ##...### ###......##.# #........)) ......# #......### h  #######..#### #...##..# # #######....#... .....###..#  ..................... #..#  h  #######.#.#.######## .....#  ####.#.#..)..>... ..#..# # ####.## #.#..# h 59.0 (11 #............####### #.#..#.. #.##.##÷#.#..#.....# #.#..... h$ D #.##.##.#.#..#.....###.#.. #.##.##.#.#..#............. #.##.##.#.#..#............. #.##.##.#.#..#.....###..## #.##.##...........####..# ##. #....####...............# #. hؐ  hv -60.0 (12 h<  h 9 _Found an escape hatch in the floor. h& h& h6' h) h0B h5=  You see here a +0 spear. h6 hT7 _ h8 h9 hi;, h< h= h?, h@ h#B hC h!D hD hE hG hG h h h, h hL h, h hN h h h& h hB h h, h h3  Things that are here:  a +0 dagger; 2 stones _ h, hX h2 h2c h8mB h8r #...). #.#### #.#  #.#  #.####  #############.....  #.................  #.##.##.#########.  #@##.##.#######...  hZ| #...............  #..#.##.#######.#  #..#.##.# ####.#  #.......####  ##.##.###  #.# .# #.##.##÷#  #.. .# #.##.##.  ### .# #.##.##.516.0 (567.0 (57 hH hc _j - a scroll labelled FOEMON DOPPUC h J h  hs  h , h_  h6  h , h  h  h* , h  h  hT , h  h]  h}  h  hW  h  hX h, h  h'  h%, hx h h2, hb, h, h, h , h% hI #.......####......... ##.##.###............ #.##.# #.##.##÷#.#.. #....# #.##.##.#.#.. ###..# #.##.##.#.#.. ..# #.##.##.#.# ..# #.##.##.#.# ..# #.##.##..... .# #....####. .# #..### ###.#  #..# #.#  #..# #.# # #####.# ..# #...# #..# ##.########## #..# #.#########   #.........##30.0 (13[39;49 hVm1.0 (14 _k - 2 yellow potions h4 h6 h hX h, #.##.# #.##.##÷#.# #....# #.##.##.#.###... #. #.. h......####...### ###.## #.# ######........S   ball python (constriction, asleep)#..# h ..S# #........... ##.#######.# hz 2.0)  A ball python comes into view. hhS)S. h+3.0 (2 h h?5 _The ball python hisses angrily. h  ÷ #....#  ###..#  #..#  #..#  #..#  #..#  #..#   #@.# #..#  #..# #..#  #..#  #..#  #..#  #..#   #S.#  ...#  hb,  ÷ #....#  ###..#  #..#  #..#  #..#  #..#  #..#   #@.# #..#  #..# #..#  #..#  hH- #..#  #..#  #..#   #S.#  ...#  h!0 h0 h3 h5b _A ball python is nearby! hXi...## ......####.### ###.#. ######........#.######### #.S........##....#... ##.#######.# #.#  hZ h ho:S. h#24.0 (1 _ hn h5 ## ......####### ###.# ######........S.# ##.#########..#  ........##...#... ##.#######.#.... #.# S.5 hNq $  You barely miss the ball python.Your off-hand claw misses the ball python.The ball python is struck by your quills.=9 (0.9 h^s C _The ball python bites you but does no damage. h6  You claw the ball python!. hjs106.9 (1.0 _You kill the ball python! hc5 h,6 h9 h<H _No target in view! h94 h{ h  h h% _ hE hB h!, h, h h] h, h h h%D #..# #...........##..# ##.###########..# #.######### ##..# #.........####...## #.......#.#...# ##.#####.....# #.##.##..# #.##..@.## #.# -40.0)#.##.# #.# ##.# .# #.# #.#.# .# #.# #.##.# .# ##.#######.#.# .> .†#.. .. ....#.....###[ hG,39;49m ## #.........................-7.9 (11 _Found a stone staircase leading down. h  ht  h;  h  h ` he v h  h6  h%  h( B h)  hF+ , hg,  h.  h/ , h0  h@2  h3  h4  h4  hL6  h7  h=8  h8  h9  h";  h;  h.<  hQ> i  You see here a ball python skeleton. ht?  h? _ h@  hA  h}B  hC  hC  h0D  hE  h!F  hF  h4H  hI  hCJ  hJ  h;L  hM  h?N  hN  h9P  hQ  hR  hTS  haU  hX , hZ  hd  he  hm  h, ####.###.###.# #.# ##### ...........#.# #.# ....####.#.#.#########.# ........>#.............# ......##(###.########### .........# #.# .......#.###.#### ...###....##.########### #... ...##....#.#.##.@......# #.#85.9 (38 ...##.#......##.######.# #.# #####....#.####.# #.# #.#  ###...#####.## #.# ###.#  ##÷###.....# #.# #...# #...##.###.## #.# #.### #.#....# #..## #.# [ h 34m##.## #...##.###.#.###.####...# ######........# h7 E _Done exploring. h5J hh .........0.0)... h...÷###....##... h y _Done exploring. hJ hR h˴E _Done exploring. hJ hU  _Done exploring. h  _No target in view! ho4 h h}< h [ _Done exploring. hp5Read which item? Scrolls  j - a scroll labelled FOEMON DOPPUC [!] read|quaff|evoke[?] describe selected h####.###.###.##.# ###### szymekc the Ruffian ...........#.##.#Troll ....####.#.#.#########.#Health: 33/33 ======================== ........>#.............#Magic: 2/2======================== ......##(###.###########AC: 8Str: 24 .........# #.#EV: 8Int: 6 .......#.###.##### SH: 0Dex: 9 ...###....##.########### #... XL:  3 Next: 10% Place: Dungeon:1 ...##....#.#.##.@......# #.## Noise: ---------  Time: 585.9 (0.0) ...##.#......##.######.# #.# -) Claws #####....#.####.# #.# #.# Nothing quivered h###...#####.## #.# ###.# Quill ##÷###.....# #.# #...##...##.###.## #.# #.####.#....# #..## #.# ##.###...##.###.#.###.####...#######..................# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _No target in view! _Done exploring. h  As you read the scroll labelled FOEMON DOPPUC, it crumbles to dust.  You hear a loud clanging noise!=========6.9 (1 h h/ _It was a scroll of noise. h 0 _Done exploring. hc h h^ h< h~ h]E _Done exploring. h............#.# #.# ####.#.#.#########.#.....>#.............###(###.###########....# #.# #.###.#### #...###....##.########### #..  h#....#.##........# #.# #...##.#......##@######.# #. ######....#.####.# #.# #.# ###...#####.## #.# ###.# ##÷###.....# #.# #...# #...##.###.## #.# #.# h## #.#....# #..## #.# ##. #...##.###.#.###.####...# ######..................# ########...# h h1T---------7.9 (1 _ h` hq h- --------- ####.#.#.########....>#............##(###.##########...# #.# #.##### #...###....##.###########......#.#.##........##......##.######. ######....#.####@#  ###...#### ##÷###.......###.#Quill ......###.###### #####8 h+  ....>#............##(###.##########...# #.# #.##### #...###....##.###########......#.#.##........##......##.###### ######....#.####.#  ###...#### ##÷###.....#.....##.###.####..Quill ..##..#.#######9 h ##(###.###########....# #.# #.###.### ##...###....##.########### #.  #....#.##........# #  #...##.#......##.######.# #.  ######....#.####.# #.# #. ###...#####.## #.# ###. ##÷###..@..# #.# #... #...##.###.## #.# #.# #.#....# #..## #.# ##. #...##.###.#.###.####...# ######..................# ####........####...# ###.###### #####[ h- Mm ###  h? =90 h  h  hw.##(###.#.# #.#.#.###.# #...###....##.#### # # #...##....#.#.##..# # # #...##.#......##.######.# # ######....#.####.# #.# # ###...#####.## #.# ### ##÷###.@...# #.# # #...##.###.## #.# #. #.#....# #..## #.# ##. #...##.###.#.###.####... ######......... ####........####... ###.######  ###1 h-....# #.# #.###.# .###...###....##.########### .# #....#.##........# # #...##.#......##.######.#  ######....#.####.# #.#  ###...#####.## #.# # ##÷###.....# #.# #. #...##@###.## #.# # #.#....# #..## #.# ##. #...##.###.#.###.####.. ######.............. ######## ###.###### ### ### 2 hZ#.###.####...###....##.########### ..# #...##....#.#.##........# ### #...##.#......##.######.#  ######....#.####.# #.# ###...#####.## #.# # ##÷###.....# #.#  #...##.###.## #.# # #.#..@.# #..## #.# ## #...##.###.#.###.## ######.............. ####..#### ###.###### ## ### 3 hr{ 4 h}  h~  hie.#.###.#.###...###....##.#.# #...##....#.#.##.## #...##.#......##.######.# hl% ######....#.####.# #.# ###...#####.## #.#  ##÷###.....# #.#  #...##.###.## #.#  #.#.@..# #..## #.#  #...##.###.#.###.#### ######... ####........#### ###.######  ### hr h"s&4 hx hz h...# #.#...........#.###.# .###...###....##.########### ....# #...##....#.#.##........# ##### #...##.#......##.######.#######....#.####.# #.####...#####.## #.# ##÷###.....# #.# #..@##.###.## #.#  #.#....# #..## #.#  #...##.###.#.###.#########........####........#####.######### h h:C5 he##(###.###########...# #.#...........#.###.# .###...###....##.########### .....# #...##....#.#.##........# ###### #...##.#......##.######.#######....#.####.# #.# h###...#####.## #.# ##@###.....# #.# #...##.###.## #.# #.#....# #..## #.#  #...##.###.#.###.########.......####........#####.######### h h\&6 h# h~z _You see here a ball python skeleton. hf><###...>#.............# #...##(###.########### #.....# #.#  h!?#...............#.###.# #.....###...###....##.########### #.....# #...##....#.#.##........# ####### #...##.#......##.######.#######....#.####.# #.# hO@M###@..#####.## #.# ##÷###.....# #.# #...##.###.## #.# #.#....# #..## #. #...##.###.#.###.#######....####........####.######### h*H hH-7 _ hP hR hq M.......#.....####.#.#.######### ###.....>#...............##(###.###########.....#  hs ..........#.###.# ##...###....##.########## #.........#.#.##....... ####### #...##.#......##.###########..@.#. ###...#####.###÷###.....# ..##.###.## #.#....# #..## #.#. .. #  hߢ Y8 h _M>.............#.# .......#.....####.#.#.######### ###......>#................##(###.###########.....# ..........#.###.# ##....##.########## #........#.#.##....... ####### #...##.#@.....##.###########....#.####.# ###...#####.###÷###.....# #...##.###.## #.##9 h^AM#####.#######.###.## >.............#.# .......#.....####.#.#.######### ###........>#...................##(###.###########.......# ..........#.###.# ##....##.########## #.....#..@.#.#.##....... ####### #...##.#......##.###########....#.####.# ###...#####.###÷###.....# #.#.## htb>600 h;g hh hrD #.# #.# #.#...# #.# ####.#######.###.###.# #.# ............#.# #.# ......#.....####.#.#.#########.# #....>#.............# ......##(###.########### .........# #.# ...............#.###.# .....###...##.########### .....# #...##....#.#.##........# ###### #...##.#......##.######.# ######....#.####.# #.# ###...#####.###÷###.....# hH #.# #...##.###.## #.# #.#....# #..## #.# #...##.###.#.###.##1 haM###########.##  #.# #.# #.#.. ####.#######.###.##.............#.#  h\c......#.....####.#.#.######### ##..>#.............##(###.###########..# ..........#@###.# ##...###....##.########## ........#.#.##....... ###### #...##.#......##.###########....#.####.# #.####...## h8d^.#. hoj hk&2 hBo hfq hM...............###########.##  #.# #.# #.#.. ####.#######.###.##.............#.#  hn......#.....####.#.#.######### ##....>#.............##(###.###########.......@# ..........#.###.# ##...###....##.########## .....# #...##....#.#.##........# Quill #. h&:###... h<3 h hY hM###.###########...............###########.##  #.# #.# #.#.. ####.#######.###.##.............#.# ......#.....####.#.#.######### ##..>#..................##@###.###########..# ...............#.###.#Nothing quivered.Quill ....#.#.#.........#.#####÷#4 _You see here 6 stones. hPM #.# ###.###########...............###########.##  #.# #.# #.#.. ####.#######.###.##.............#.# ......#.....####.#.#.######### ##.......@#.............##(###.###########.....# ...............#.###.#Quill ..####...5 _ _There is a stone staircase leading down here. h6 _ h5M #.# #.# #S# #.#   #.#   # #.#   #.#.#2 +..@# #(#.# # #..  ....  ##### S   ball python (constriction, asleep)  SS)You climb downwards. h%s7.7 (1.8 _The ball python hisses angrily.  Found 9 stones. _There is a stone staircase leading up here. h.S # #.#+..<(#.# h#.#.. # ....##### hɏ hF.S h380 _ hw hܛ hE.S  #.#.+..<#(#.# h.#..# .... ##### hF.S h&9 h h h,  You barely miss the ball python.The ball python is struck by your quills.=10.6 (0.9 h  h C _The ball python bites you but does no damage. h  You claw the ball python!†21.6 (1.0 _You kill the ball python! hI. h. hV3 hJ6H _No target in view! hB 4 hC  hYE  hF  hK } _ hgL  hM  hN , hO  hQ  hR  h(S  hS  h[X L#.#.#.#.#.#.#†#.#.#.# +@.<#- #(#.# hX 7 #.#... #.....# #######  h\ ...........................'5.6 (4...... h ] -##### h`  h a L======6.6 (5 hc  h f = _As you open the door, it creaks loudly! hJ h- hB h4@  There is an open door here. h? h _ h h h, hҨ hZ h^, h h h, hл hx ######## #.# h #......#.#.# #......#.#.# #......#.#.# #......#.#.# #...@..#.#.#------ #......#.#†# #......#.#.##......#.#.#+......'..<##......#(#.#########.#...#.....######## hq21------2.6 (6 h1 hT _j - an orange potion hs  h: n h7 B h? n hT  #......#.#.##......#.#.##......#.#.# #......#.#.# #......#.#.# #......#.#†# #......#.#.# ###......#.#.# #<'@.....'..<#7.6 (5 ###......#(#.# ########.#... #.....# ####### _You open the door. _Found a stone staircase leading up. h?o _  hqP There is an open door here. h~T _ h{ X h+ h, h#......#.#.#....... #......#.#.#.......S# #......#.#†#........# #......#.#.#........# ###......#.#.#........# #<'......'..<#... ....## ###......#(#.#.#+#...... ########.#............ #.....#@###### ######.. #  S   adder (asleep) h+% 40.6 (13.0)  An adder comes into view. h,.SS1.6 (14 h4E _The adder hisses angrily. hA   ..#  †..#  ..# #........# #<'......'..<#... ....## (#.#.#+#......  #............  #@######  #........  #########  h|   ..#  †..#  ..# #........# <'......'..<#... ....## (#.#.#+#......  #............  #@######  #........  #########    _An adder is nearby! h *\#......#.#.#  #......#.#.#.........  #......#.#.#........#  #......#.#†#........#  #......#.#.#.....S..# #......#.#.#........# <'......'..<#... ....## ##......#(#.#.#+#########.#.....@.......#.....#.###############........ #########.S2.0) _ h]Q#......#.#.# #......#.#.#..... #......#.#.#......... #......#.#.#........# #......#.#†#........# ......#.#.#........# #......#.#.#....S...# '......'..<#........##.# #......#(#.#.#+## ########.#..............#.....#.################........ #########.S3 hg=4 _You closely miss the adder. The adder barely misses you. h#   You scratch the adder.  The adder is moderately wounded.The adder bites you but does no damage. The adder is struck by your quills.1--5 _The adder bites you. h&   You scratch the adder but do no damage.The adder is heavily wounded.2=-6.5 (0.9 h) h ,v _The adder is struck by your quills. The adder barely misses you. hb2  You closely miss the adder. Your off-hand claw misses the adder.The adder is heavily wounded.3==7.4 _The adder bites you but does no damage. hd}  You claw the adder!†  h{R=358.4 (1.0 h7 hI _You kill the adder! h hi h h  hB_No target in view! h 4 hX  hI  h  h! % _ ha( X h)  h'+  h- , h3.  hi0  hH2 , hh3  h45  h7 , h8  h:  h< , h=  hz?  hXA  hG  #b...#  # #....#  #. #....# ### #.#.#.#+##....# ...#.#.#.|.......$.# ...#.#.#....# ...#.#.#...........#  hH m...#.#.#........@..# - ...#.#.#........##.# ...#.#†...# # ...#.#.#........# ...#.#.#........# ...'..<#....†...##.#b   bat (wandering) ...#(#.#.#+#.......# ####.#...............#.....#.########## hK ,54.4 (6 hjN c .  A bat comes into view. hVO [-5.4 (7 hS  heV 0 _The bat moves out of view. hb....#  #....# # #....#  #. #....# ### #.#.#.#+##....# #.#.#.|$.# #.#.#.# #.#.#..@.# #.#.#...# #.#.#.##.# #.#†#.# .##.#.#..# .##.#.#........# .# b   bat (wandering)'..<#....†...##.# ..#(#.#.#+#.......# ###.#...............0 h3...b6.4 (1 h: ...b.# #....# # #....# #. #....# #.#.#.#+##....#|.......$.#.........#.......@.#.........#......##.#†#........# .#......# .#......# .#<#....†...##.#(#.#.#+#.......#.  h2  ...b.# #....# # #....# #. #....# #.#.#.#+##....#|.......$.#.........#.......@.#.........#......##.#†#........# .#......# .#......# .#<#....†...##.#(#.#.#+#.......# h= Z _A bat is nearby! h2  ...b.# #....# # #....# #. #....# #.#.#.#+##....#|.......$.#.........#.......@.#.........#......##.#†#........# .#......# .#......# .#<#....†...##.#(#.#.#+#.......#.  h + ...b.# #....# # #....# #. #....# #.#.#.#+##....#|.......$.#.........#.......@.#.........#......##.# h[ †#........# .#......# .#......# .#<#....†...##.#(#.#.#+#.......# h  h  hV  h Z _A bat is nearby! h0Z..###...b  #. ### #.#.#.#+##...|$....##†..#.#.#........# '..<#....†...## ..#(#.#.#+## h2Y.bb h3-7 _ h4= h? h&^... ..###. . #. #..b ### #.#.#.#+##...|...##†.#.#.#........# '..<#....†...## .b The bat is struck by your quills. The bat closely misses you.=8 _The bat is struck by your quills. The bat misses you. _You see here 8 gold pieces. h<  You scratch the bat but do no damage.The bat is severely wounded.The bat is struck by your quills..79 _You kill the bat! _No target in view! _No target in view! _No target in view! hBO _No target in view! h _No target in view! h 4 h6  h3 @ _No target in view! h 4 h  hϪ  _You now have 69 gold pieces (gained 8). h) 4 h٭  hx  h , hW  hW  h- , h  h  h< , hy  hb  hҿ , h  h  h  h  h:  h  ht , h  h B ... .# ..###.# .....# #+# #....# #.# #....# # #.# #....#  hk  ######## #.#.#.#+##....#  #......#.#.#.|@........#-  #......#.#.#...........#  #......#.#.#...........#  #......#.#.#...........#  #......#.#.#........##.#  #......#.#†#........# .#  #......#.#.#........# .# ###......#.#.#........# .#  h` #<'......'..<#....†...##.# hR e.. ... .##. ..###.##. .....##.#+# #....##.#.# #....# #.#.# #....# # #.#.#.#+##....# #......#.#.#...# #......#.#.#.# #......#.#.#.# hF  #......#.#.#.# #......#.#.#.#.#  #......#.#†#.# .#  #......#.#.#.# .#  ###......#.#.#.# .#  #<'......'..<#....†...##.# h ,67.4 (8 hY E-8.4 (9 h  hT v _You see here a staff of alchemy. h2j4 hm hoH _No target in view! h h  hU  hH _No target in view! h4 hR h  h h!% _ hX h h h , h  _You open the door. h @  There is an open door here. h 6 _ h  hR  h* , h8  h .. ... .# #. ..###.# #. .....#  #.#+#+##....#  #.#.#@##....#  #.#.#.##....#  h ######## #.#.#.#'##....# #......#.#.#.|.........# #......#.#.#...........# #......#.#.#...........# #......#.#.#...........# #......#.#.#........##.# #......#.#†#........# .# h ########+#..........#........'74.4 (6 h b======5.4 (7 h  h{" = _As you open the door, it creaks loudly! h=k 4 h2m  ho  hq , hw V  There is an open door here. hx  hy _ hU{  h n hZ  h  hΆ  he  hʊ , h!  h 7 _You open the door. hS 4 hÐ  h @  There is an open door here. h  h _ h  h3  h , h  h  h , h  h  h , h  h  h , h  hC  h , hβ  h  h , h  h B h  h6  hd , hh  h  h8 , hc  h  hG  h  h  h  h: , h  hl  h , hv  h  hW  h  h  h  h  h2  h  h  h"  h  h#  h  h  h  h  hL  h%  h , hf  h  h7  h'  h  h , h}  h  h , h  h<  hI , h h he, h% h h , h  h:  h&, h3 h h, h h ########## ..... ..# ##..###.# #.......### hS #.........# # #@......# #.#------#.####### #######.#...#..  h ........#######...........# #####'#...........####..# #.........###.#### h #.#.......###.# #.#....... hz....# #.#.#+#'##....# #.#.#.#.##... h#.# h#|707.4 (32.0)------8.4 (33 h$ hg&b _l - a scroll labelled OTAVASK ONIH hV hW hJX h*Z h[ hva hd, h e he hg hh hh hi h>l h,n, hZo hMq hQsB h v h hn hz-####..#.. # #.S #.###.. ....... ####...###########........... ######..###.#  #.......## #.........# # #.......#.#.# #.####### #######.#...#. S   ball python (constriction, asleep) ........#######........... #####'#...........####.. #.........###.##### h} 18.4 (10  A ball python comes into view. hԒ h1X .  The ball python hisses angrily. h4=9.4 (11 h hj8 _The ball python moves out of view. h` hz!_ ##### #...# #...# # #...# #.###...# .......S#...#..........#.#..###.# #.......### #..# # #.#.#.# #.# #.#...# S   ball python (constriction) .# #####'#.####  #.###.#####0.0) h0.S-20.4 (1 h\ ##### #...# #...# # #...# #.###...# ........ #####..S############  .......@...........#  .############..###.#           hCb ##### #...# #...# # #...# #.###...# ........ #####..S############  .......@...........#  .############..###.#        h c+   hfN- hYi hukb _A ball python is nearby! h_  ##### #...# #...# # #...# #.###...#  h͐ ........ #####..S############  .......@...........#  .############..###.#          hP )  h&  ##### #...# #...#  h' ,# #...# #.###...# ........  h=) #####..S############  .......@...........#  .############..###.#          h/  h#0  h6  hh9 b _A ball python is nearby! h N  You barely miss the ball python.The ball python is struck by your quills.=1.3 (0.9 _The ball python closely misses you. hg   You scratch the ball python..92.3 (1.0 _You kill the ball python! hy} _No target in view! h4 h ho hp h.% _ h8 h , hǷ h h h, h h/, h h h& h, h h, h> h h\, h/ h h, h h h. h h h hnp#.S...+.....+#?. #.. #..####.....#.........+  #....@.# - #.....## ##### #.....# #...# #.....##...# #.....# # #...# #.....#S   adder (asleep) #.###...####.....# ................... ####...##############353.0) h.SS-6.3 (14 h  hY _An adder comes into view. h4 #.....# +.....+ #?.S..# #.....# #.....# ####.....# ha .........+ #....@.# #.....##  hA ##### #.....#  #...# #.....#  #...# #.....# # #...# #.....##.....###  hS.............. .  h^  #.....# +.....+ #?.S..# #.....# #.....# ####.....# .........+ #....@.# #.....##  ##### #.....#  #...# #.....#  #...# #.....# #...# #.....##.....#............ _An adder is nearby! hS $ #.....# +.....+ #?.S..# #.....# #.....# ####.....# .........+ #....@.# hkT  #.....##  ##### #.....#  #...# #.....#  #...# #.....# # #...# #.....##.....### .............. .  hR #.....# +.....+ #?.S..# #.....# #.....# ####.....# .........+ #....@.# #.....##  ##### #.....#  #...# #.....#  h #...# #.....# #...# #.....##.....#............ h. h h< h_] _An adder is nearby! hvq#.....#+.....+?.S ####.....#...+###...... #.....#####..  . #...# #. #.###...####.....### ......................S7.0) _ h:######.....#+.....+?...S ####...@.#...+##. ####   #...#  #.###...####.....###.S8 hD h  You scratch the adder.  The adder is heavily wounded. hֻ5=9.2 (0.9 h6 h+a _The adder is struck by your quills. The adder bites you but does no damage. h~ 8  You claw the adder! hm G† h 26240.1 h _ _You kill the adder! h hH h h h hB h, hE h] hM h h hh ####### #.....# h #.....# +.....+ #@....#- h  #.....# #...†.# ####.....# .........+ ###......# #.....## ##### #.....# #...# #.... h{ .# hr3.1 (3.0-4.1 (4 hw _m - a scroll labelled LOJOAKAALIO h34 h4 h6 h< _You open the door. h:> hO?, h5@ hB@  There is an open door here. h7D hD _ hgE h_F hG, h~H hNI hJ, hK hAL hM, h:N hFO hP, hxQ h:S hW #.##.##.##.## #.# ######## #r#.# #.....###..#.#.#####.....#............'.....+##..#.#@#####.....# hX># #.# #.....## #...†.# #.#####.....# #...........+ ######......#r   rat (asleep) #.....## ##### #.....# #...# #.....# h\t 52.1 (8  A rat comes into view. h`g.rr hobJ====3.1 (9 hd hg- _The rat squeaks loudly. hRV#.#.##.#.##.#.# #.#.#  #.#.# ####### # #.#.# #.....####..#r#.#####.....#.......@.....'.....+###..#.#.#####.....## #.#.# #.....##.#.# #...†.##.#.#####.....#..#.....+########......# #.....## ##### #.....# h_W hX`=---4.1 (1 h][ h]P _The rat barely misses you. hA{  You claw the rat!† hM _4---5.0 (0.9 h  h G _You kill the rat! hʙ 4 h  hy H _No target in view! h` h1 _ .g #. #..#.#.# #..#.#.# #..#.#.#  #..#.#.#  #..#.#.# ####### #@.#.#.# #.....#-#######..#†#.#####.....#+................'.....+#######..#.#.#####.....# #..#.#.# #.....# #..#.#.# #...†.# g   goblin (asle heep) ####.#.#####.....#..#...........+ ########......# 60.0 (5.0  A goblin comes into view. It is wielding a +0 dagger..gg==1.0 (6 h) hi( _The goblin shouts! hE ...# #g.# #..#.#.#  #..#.#.#  #..#.#.#  #..#.#.#  #..#.#.#  #@.#.#.#  #..#† ...... #######..#.# #..#.#.#  #..#.#.# #...† #### hD ...# #g.# #..#.#.#  #..#.#.#  #..#.#.#  #..#.#.#  #..#.#.#  #@.#.#.#  #..#† ...... #######..#.# #..#.#.#  #..#.#.# #...† #### _A goblin is nearby! h #.#..g.#  ##### #..#.#.# #######..#†#.#####.....#+................'.....+#######..#.#.####....#.#.# #...†####.#.#####.....#..#.....+.g--2.0 (1 _ h u. #.#. h ..# g ##### #..#.#.# #######..#†#.#####.....#+................'.....+#######..#.#.####.#...#.#.# #...†####.#.#####.....# h0  hU! . h " (g-- h" 3 h&  h(  hSe##. #.#. .g ##### #..#.#.# #######..#†#.#####.....#+................'.....+#######..#.#.#####...#.#.# #...† hjD=4 hn hpL _The goblin misses you. hQ  You scratch the goblin. You claw the goblin. he) hV65 _You kill the goblin! hQ4 h hH _No target in view! hz h h hv h% hy _  You see here a +0 dagger. h h _ h h hҝ h hU h7 h hƣ h hN h hN h h hX h h h  h+, hݴ h~ h h h<J h ## #) #. #. #######. #....##.############.##.##.@.............#.#-86.0 (21.0)##############..#.# #..#. #).# #..# #..#.# #..# #..# #######..#† hY-7.0 (22 _Found a mace. h  hƑ 4 h  h  h  hq , hת  h  hM  h  h  h  hE , h] B h+  h  h= , h  h B hH  h  h B h  h  ha  h  hv&  hl> & hnP  hZ  hDa n hnb , h]g X hl  hl  h[n  hn  ho  hr  ht , h{v  hx  h{ , hl|  h~  h , h^  hτ  h , h"  h  h  h[  h:  h  hE  h  h  ho  h:  h  h  h  h'  h  h  h  h.  h  h  ho  h  h0  h(  h  h'  hk  hQ  h  hS  hP B h׭  hϮ  h  h@  h  h5  h  h  h  h  h˵  h_  hʶ  h}  h  hO  h  hv  hc  h  hf  h+  h"  h  h!  hڿ  h  hL  h  h  h  h>  h  hc  hb  h , h]  h'  h  h+  h  h  hx  h  h  h  hx  h  h  h  h  h  hA  h7  h  h:  h  h  h  hA  h1  hF  hE , h&  h  h  h  h f..............#........#######.############... #.###... #..## ##### #... ##..# #...# #...########.# #...# #...#.....##.# #...# #...#.....##.###...####...#....@................####+...#######.................############. h  #.... #.... #....#.####### ####........#######.. h -868.0 (81'#.#.#.#.#.#. h  hR F======9.0 (82 h  h = _As you open the door, it creaks loudly! h _No target in view! h _  There is an open door here. _ hC~ hD hsK _l - 2 scrolls labelled OTAVASK ONIH (gained 1) h@M, h*N hO heQ, h2R hX #.# #  ########.#.####### #................###.......##.#####'##.......# .#.... #.......# #.#.. #.......# #.#.. #.......# #.#.#+#' #.@.....# #.#.#.#------ #.......# #.#.#.#.######### #.#.#.#' hYq #......#.#.#.|... #......#.#.#. #......#.#.#. #......#.#.#. #......#.#.#.....##.#†#... h]-86.0 (17 h/^K------7.0 (18 h=a hHcb _n - a scroll labelled TUOMME XYSKE hU0  h=1  h:  hp= X h1E  hG  hJI , hI  hJ  hK  hO  hP  hS  hUT  hT  hU  hW  h_  h`  h b  hb  hc  h d  he  hf  hg  hGh  hej  hDk  hk  h]l  hm  hn  ho  h*p  h r  hs  hs  hWt  hw @  There is an open door here. h+y  hy _ hz  h|  h>~  h~  h  hz  h߂  hv  h*  h̆  h  hV  h?  h  h  h  h  h͏  hR  h  h  hB  h , h'  h  h , hެ  h  h  h , h(  hk , h(  hs  h{  h$ , h  ho , h"  h  h}  hd#  ####'#...........####..# .........###.##### .#.......###.# .#...........# .#.#+#'##....# # .#.#.#.##....# .# .#.#.#.##....# .(# .#.#.#'##....#####...### .#.|.........##.@'...... 937.0 (50 .#...........##.##...### .#...........##.# ### .#...........##.# .#........##.##. †#........##.##. .#........##.##. .#........##.##. <#....÷...##.##.# _You open the door. _Found 5 sto h. nes. h'#.####..# ...###.##### #.......###.# #### #...........# ...# #.#+#'##....# ..w# #.#.#.##....# ...# #.#.#.##....# ..(# #.#.#'##....#####...# #.|.##..@. #.##.##...# #.##.# #### #.##.# #.##.##.# #.##.##.# w   dart slug (asleep) #.##.##.# #.##.##.# #....÷...##.##.#0.0).ww8.0 (1   ####  ...#  ...#  .w.#  ..(# ####...#### |#..@....... #.##...####  hao[11;14H#.# #### ÷ _A dart slug comes into view. _There is an open door here. ho~  ####  ...#  ...#  .w.#  ..(# ####...#### |#..@....... #.##...#### #.# #### ÷ _A dart slug is nearby!  ####  ...#  ...#  .w.#  ..(# ####...#### |#..@....... #.##...#### #.# #### ÷ h'   ####  ...#  ...#  .w.#  ..(# ####...#### |#..@....... #.##...#### #.# #### ÷ _A dart slug is nearby! h  ####  ...#  ...#  .w.#  ..(# ####...#### |#..@....... #.##...#### #.# #### ÷ hK3  ####  ...#  ...#  .w.#  ..(# ####...#### |#..@....... #.##...#### #.# ####  hM0÷ hX4 h[[ h/^` _A dart slug is nearby! h:0...#######.....# ##'#...........####..# .###.##### .###.# ##### ...........# #...# .#+#'##....# #...# .#.#.##....# #.w.# .#.#.##....# #..(# .#.#'##....#####@..#### .|##..'........ .##.##...##### .##.###### ...##.# .##.##.# ..... hl h-9 _ h hƲ h+#### #######.#...#.. ...#######......... ##'#...........####..##### ######......+#'.w.. #@.(# #.#'##....#####...#### |#..'........#.##...##########..  The dart slug launches a dart at you. h(0---=40 _The slug dart hits you. h+ W  You scratch the dart slug. You claw the dart slug. h@1 E† h[K n1=--719 (0.9 hM  hRO M _You kill the dart slug! h  _No target in view! h?2== _ h3== _HP restored. h4 h h hRX h...........####..# .###.##### ....###.# ##### .# #...# #'##....# #...#  h2'#.##....# #.†.# #.##....# #..(# #'##....#####...######.........##..'...@......[-4.9 (4.0.......##.##...#######..##.######  h##.# ##.##.###.##.# ÷ h[-5.9 (5 h  hsM _Found a leather armour. h h5 h_ hJ h |= h , hP hNZ<.####..# ##.##### ..# ##.# ##### .>## #...# ..# ...# #...# ..# ...# #.†.# ..# ...# #..(# ..# ...#####...######..# ##..'........@.[# 9.9 (4##.##...#######.# ##.###### ###.# 50.9 (5 _Found a stone staircase leading down. h'4 h) h- h9####..# .##### ...# .# ##### #.># # #...# <..# # #...# #..# # #.†.# #..# # #..(# #..# #####...######..# ##..'.........@[# 0##.##...#.# ##.###### .# ##.# .#.##.# .#.##.# .#.##.# .#.##.# .#  h?W1.9 (1 h^A9 _Found a stone staircase leading up. hϨ J hc H _No target in view! hl _  You see here a +0 leather armour. _  There is a stone staircase leading up here. _.# .###.# .......### ##.......# # #.......#.#.# #.# #### ######.#...#.. #.##...S ##...........# #....#.....####..####..# ##.##### #.....[4 h#7m@..# ##.# #####.####.>#.# #...#....<..#.# #...######..# ...# #.†.# #..# ...# #..(# #..#S   adder (asleep) ...#####...######..# ...##..'..........[# ...##.##...#######.# 60.0)  An adder comes into view.S..S2.9 (11 _The adder hisses angrily. ha%,## h&C ### # #.. #.# ####  #.##.S..  #....# #..####..#  #.....@..#  #####.####.>#  <..#   h'..#  #.†.# #..#  #..(# #..# ..# .[# .#  h/ ### # #.. #.# ####  #.##.S..  #....# #..####..#  #.....@..#  #####.####.>#   h/<..#  ..#  #.†.# #..# #..(# #..# ..#.[#.# h _An adder is nearby! h#U ######### ......# ###.#  ### ### .# # #.. ......#.#.# #.# #######.#...#.. #.##.S... #.....# #....# ......####..####@.# .##### #........# #.# #####.####.># # #...#....<..# # #...######..## #.†.# #..# # #..(# #..######...######..###..'..........[#.S hX c[m3.9 (1.0) _ h}  h  # ###.# ### ### # # #.. #.#.# #.# ####.#.#...#.. #.##..... .# #...S# ####..####.@# .##### #.# .# #####.####.># # #...#....<..# # #...######..## #.†.# #..#  h _S.4 h  h 2  You barely miss the adder. The adder is struck by your quills.=5 h4 hI7S _The adder closely misses you. hl  You closely miss the adder.The adder is lightly wounded.  The adder is struck by your quills. The adder bites you but does no damage. hZ[2-6.8 (0.9 hB hy* _The adder bites you. h)  You closely miss the adder.The adder is moderately wounded.3=7.7 h h _The adder barely misses you. h m  You scratch the adder.   h pThe adder is severely wounded.8.6 h  he = _The adder bites you but does no damage. h.  You miss the adder.The adder is severely wounded. h+(9.5 h hS _The adder closely misses you. hp8  You scratch the adder but do no damage.The adder is severely wounded.70.4 _The adder closely misses you. hQJ  You barely miss the adder.The adder is severely wounded.=1.4 (1.0 _The adder barely misses you. h  You barely miss the adder.The adder is severely wounded. h -2.3 (0.9 h  h z _The adder barely misses you. The adder bites you but does no damage. hq  You scratch the adder.  The adder is almost dead. hr (3.2 hkv  hx o _The adder is struck by your quills. The adder misses you. hM$  You barely miss the adder.The adder is almost dead.4.1 _The adder barely misses you. h ;  You scratch the adder. h 1. h t 945.0 _You kill the adder! h  h o _Your Unarmed Combat skill increases to level 4! h5 _No target in view! hr _ h~R h~ hv h h, h hGX h h] h h h h hU h h h}B hn hgB hA h.....+ #.......#... h#]#.......#†.# #.......# #..## #.......# #..# h+ #.......# #..# .....# #.......# #..### #.......#####..## #...@.......#..#- hk...# .....###+#####.#..# ....# ... #....# ....# b ####.# ....### #.# ........ ##.#b   bat (asleep) ##########..# .....###..###.# #..## h$^1006.0 (31.0) he&z .  A bat comes into view. h4'F-7.0 (32 h* h'-? _The bat moves out of view. h5. h. h;3xbb   bat h3,8.0 (33 h8 h:> _You now have 88 gold pieces (gained 19). h #.......#  #.......# †.# #.......# #..#  #.......# #..#  #.......# #..#  #.......# #..#  #.......#####..#  #..b@.......#..#  .....###+#####.#..#  ... #....#  . ####.# #.#  h;##.# ##..# ##..## #..##  h^? #.......#  #.......# †.# #.......# #..#  #.......# #..#  #.......# #..#  #.......# #..#  #.......#####..#  #..b@.......#..#  .....###+#####.#..#  ... #....#  . ####.# #.##.# ##..##..#.. _A bat is nearby! h[ b.=9 (0.9) _You miss the bat. The bat hits you but does no damage. hO o#+... †#+..b..# #...#### #.............###+#####.#......... ...####.### .. #. ........ . ##. ######## ##.. ....#..## h' F  The bat is struck by your quills. h 3† ho =6-9.9 (1.0 h  hm G _You kill the bat! h24 h hc h , h h> h ht hM h$  h_You open the door. h34 h h> hZ, h h h '.....+......... ##.....# #.#  #.....# #.......#  h' #...†.# #.......# #..# ##.....# #.......# #..#..+ #.......# #..# #......# #....†..# #..# #.....## #.......#####..# #.....# #.@.........#..#- #.....# .......###'#####.#..# #.....#.. #.# #....# #.....#... #.# ####.# #.....###.....g. #.# #.#............ #.# ##.#g   hobgoblin (asleep)  h[##########+#.... ..# #..# .......# #.##. ### ##..## #..###.#  h,. #..## hTz 13.9 (4  A hobgoblin comes into view. h7Sg.g h+ hh5===4.9 (5 h h+ _The hobgoblin shouts! hԚ###.....# ##  #.....# #.# #...†.# #.# #..# ###.....# #.# #..# ........+ #.# #..# ##......# #....†..# #..#  ## #.......#####..#  #.....# ####+##...........#..#  #.....# #......@###'#####.#..#  #.....# #.# #.# #....#  #.....# #.....g.# #.# ####.# ##.....###.......# #.# #.# ..........# #.###.# ###########+#..... ..#.# ........# h #.##.# ##### ##..###.# #. #.# .....############.######g. hhK---5.9 (1 h h) G=-- h* 6 h0/  hQ2 _You closely miss the hobgoblin. The hobgoblin completely misses you. h <  You claw the hobgoblin! h h† h@  h ###.....##.......#szymekc the Ruffian#.....##.......#Troll#...†.##.......# #..#Health: 33/33 ======================== ###.....##.......# #..#Magic: 2/2======================== ........+#.......# #..#AC: 8Str: 24 ##......# h #....†..# #..#EV: 8Int: 6  #.....###.......#####..#SH: 0Dex: 9  #.....# ####+##...........#..#XL:  3 Next: 100% Place: Dungeon:2  #.....# #......@###'#####.#..#Noise: =--------  Time: 1017.8 (0.9)  #.....# #......†# #.# #....#-) Claws  #.....# #.......# #.# ####.#Nothing quivered ##.....###.......# #.##.#Quill .................# #.# ##.# ###########+#..... ..# ##..# ........# #.##.# ### ##..## ##..###.# # h 7[40m. #.##..## #.......############.######  _You kill the bat! _You open the door.  A hobgoblin comes into view. _The hobgoblin shouts! _You closely miss the hobgoblin. The hobgoblin completely misses you.You claw the hobgoblin!  h i_You kill the hobgoblin!You have reached level 4! h/  --more-- hN 41/413/34 0%  _ h _ ##.....# #.......# # #.....# #.......# # #...†.# #.......# #..###.....# ## #.......# #..#..+ .. #.......# #..###......# #. #....†..# #..# #.....## #[ #.......#####..# # #.....# ####'##..#..# # #.....# #....@..###'#####.#..#-20.8 (3.0 # #.....# #......†# #.# #....# # #.....# #.......[33 hT>m# #.# ####.###.....###.......# #.# #.#...# #.# ##.###+#..... ..# ##..#..# #.##.##### ##..####..###.# #. #.# #..##  #.......### ##. _You open the door. _Found a leather armour. h&  _ hQ  There is an open door here. _  You see here a +0 leather armour..# #.....# .#####.....# .....'.....+ ......... .#####.....# #.......# # #.....# #.......# .# #...†.# #.......# #.. .#####.....########.......# #.. ...........+.K...##.......# #.. #####......# #@##....†..# #..-  #.....## #[##.......#####.. ## #.....# ####'##...........#.. .# #.....# #.......###'#####.#.. .# #.....# #......†# #.# #.... .# #.....# #. h9......# #.# ####. K   kobold (asleep) .######.......# #.# #. ....................# #.# ##. ##############+#..... ..# ##.. 3  A kobold comes into view. It is wielding a +0 club..KK====4.8 (4 _The kobold shouts! hf #.# ####### #.# #.....# #.#####.....#.....'.....+ .. #.#####.....# #.# #.# #.....# #.# #.# #...†.# #.# # #.#####.....########.# # #.....+..K@.##.......# # ######......#####.##....†..# # #.....## #[####### ### #.....# ####'##...........# ..# #.....# #.......###'#####.# ..# #.....# #......†# #.# #.. ..# #.....# #.......# #.# ########.....###.......# #.# # .....................# #.#  hi #[40m## hx =---5.8 (1 _The kobold barely misses you. h          hP #...†.#  ####### +..K@.# #####.##....†..#   #[#  ####'#  #.....  #......†# #.#   #.......# #.# ....# #.#  #.#  hN          #...†.#  ####### +..K@.# #####.##....†..#   #[#  ####'#  #.....  hMO #......†# #.#   #.......# #.# ....# #.#  #.#  hFSP--- hZX hY] _A kobold is nearby! h9          #...†.#  ####### +..K@.# #####.##....†..#   #[#  ####'#  #.....  #......†# #.#   #.......# #.# ....# #.#  #.#  h          #...†.#  ####### +..K@.# #####.##....†..#   #[#  ####'#  #.....  hj #......†# #.#   #.......# #.# ....# #.#  #.#  h/4 h{s _A kobold is nearby! h0 <6 h5  h6 _You barely miss the kobold. The kobold closely misses you. hJ  hU -7.7 (0.9 hO  h _You closely miss the kobold. The kobold barely misses you. h<  You scratch the kobold. hS e) h:"018.6 h& hl(J _You kill the kobold! hh4 hm hnH _No target in view! h.4 h/ h2 h4 h5% _ h%<n h?f  You see here a +0 leather armour. hA hZB _ hyC hnF@  There is an open door here. hH h_I _ hqJ hcL h,N, hO hQ hS, hT hV hyX h Y hY h[ h\ h] h*^ h_ h;a ha hnb hOe h,g, h]h hj h1l, hum hn ho, hp hs hu, hv hx h;z, h| h} hU, h` h7 _You open the door. hu4 h hd h, h h$ h(, hH h hҒ, hݓ hc hS, hޗ h h, h hr h, h{ hx h, h h١ h2, hl hʩ h, h: h hNB hį h, h, h, hx h h, h hB h} h h, hS h9 h, h hM h hQ ho h  h hM h he  You see here a hobgoblin corpse. h~6 _ h h h, h h hX h, hu h h= h h h+ h h ha h[ h h h~ hl h, hX h  hn h( h*B h;v h MJ hA^## #.#  #.#  #.#  #.#   #.#  ## #.#  ..# #.#  .###.####.. ..+.......@......> -86.6 (58.0) ..########.......#####.. ..# #.......# †.# #.......# #..# #######.......# #..#+..)..##.......# #..#####.##....†..# #..### #[##.......#####..##[ h}f40m ####'##...#-7.6 (59 _Found a stone staircase leading down. haJ h}p h~ hL~ hY h_ h h` h hߺ, hx hE h h, h h9, h h. h hi, h h hF, hY h3 h, h h hr, hs hN h, h* h h, h h h2, h h h, h hd h, h h hl, h> h h, h h hV, h2 h  h, h hd h, h h ht, hN h@ h, h h h, h h`, h h h h, h h h, h h hU, hK h< h, h h hW, h,  h , he  h  h  h , h|  hO  h , h  h  h , h  hi  h , h  h , hc  h  hB  h , h  h  h. , h  h~! , h "  h-' X h0  h3  h~8  h9  h;  h< , hT=  h?  h@ , h}A  hD  huE , hE  hH  hI , hPJ  h=N R  There is a stone staircase leading down here. hO  hP _ hP  h S  hS , hT  h_]  hHj B hl  hm  h"n  hn  hp  hq  hs , ht  hu  hv  hv  hx  hTy  hy  h^z  h n hˀ  hN  hƁ  h  h  h  hy  h6  h(  h  h#  hA  h5  h , h  h=  h  h:  hS  h=  h  h7  h;  h  h  h{ , h  h  h  h+  h: B hk  hG , hԝ  hޞ  hܟ  hV  hנ  h  h  hY  hۣ  hۤ  h  h_  h&  hu X hv  hW  hۭ  hS  h>  h=  hİ  h  hX  hd  h  ha  h  h_  h  h  h*  h<   There is a stone staircase leading down here. _ h n h , h  h  hU  h  hk  h f  You see here a +0 leather armour. h  h _ h  h  h  hI  h  hY  h , h  hc  h  h]  h  hU  h  h%  h  h= n h  h  h  h  h  h , h*  h  h~  h  h  h  h*  h  hb  h>  h  h+  h  h  hF  h  h}  h#  h , h}  hZ , h B h  h  hi  h;  h , h  h  h4 , hI  h  h , h  h , h  hX  h_ , h!  h]$  h& , hD(  hz*  h- B h:/  h2 , ht3  h4  h6 , h7  hU:  h; , hS=  hJ?  h@  h`A  hA  hC  h"E  hE  hSF  hH  hJJ  hJ  h}K  hM  hO  hO  hiP  hdR  hT  hT  hkU  hX  hQY  hY  hgZ  h\  hb]  h]  ho^  h_  h2a , ha  hc  hd  hoe  hf  h h  hMi  hi  hej  hk  h=m , h)n  h ` h  h , hV  hY  h( , h  hj  h^ , h  h  h?  h  h1  h  hU  h  h% n hw  h , h  h? ` hi  h , h  h ` h  h  hP  h  hz X hT  h- , hT  h  h , h  h0  h@ , hT  h  h , h  hX  hQ , h  h  ########.#.####### #######................#######...#.......##.#####'#.........#.......##.#.........###.###.......##.#.#.......###.# #.......##.#.#...........# #.......##.#.#.#+#'##....#  h  #.......##.#.#.#.#.##....# #.......##@#.#.#.#.##....#255.6 (168.0) ##########.#.#.#.#'##....## #......#.#.#.|.........##  h #......#.#.#...........## #......#.#.#...........## #......#.#.#...........##  #......#.#.#........##.##  h B #......#.#÷#........##.##  #......#.#.#........##.##  h  hZ"  hX$ T _Key pressed, stopping explore. hPG J htH  hJ ; _ hP n hR  htS , hT  hV  hW , h'Y  hn[  h\ , h]  h~_  he` , h3a  hb  hc  hc  hvd  hf  hf  h;g  hg  hh  hi  h2j  hj  hk  h{l  hl  hmm  hFn  h(o  ho  hIp  h"q  hr  hr  hs  hs  ht  hu  hu  hXv  hOw  hw  hx  hy @  There is an open door here. h!{  h{ _ h/|  hM}  hF~  h~  hH  h  hۅ  ht  hQ  ḣ  hD  h  hۉ  hW  hϊ  h  hg  h  h\  h  h  h  h  hѐ  h  h$  h  hi  hO  h͔  hE  h'  h=  h  h.  h  h  hg  hߚ  h  h  h  h|  hB  hZ  hן  hP  h  hۣ , h  hu  h , h  h  hB , h  h  h  #..#.#. #..#.# #######..#†# +...... #######..#.#. #..#.#. #..#.#. ...##################.#. h: w >......@..............#. S..!.##########.###### ... #.##  . #..## ## ##..# #... ########.# #... S   ball python (constriction, asleep) #.....##.# #... #.....##.###... #.............. h 86.6 (31.0)  A ball python comes into view.Found a stone staircase leading down. hz g.SS) h' ,7.6 (32 h}  h 5 _The ball python hisses angrily. hz  † ...############ >......@....... .S.!.##########. ... #.##  hK{  . #..##  ##..#  .#  .#  . #....... hG%Z † ...############ >......@....... .S.!.##########. ... #.##  . #..##  ##..#  .#  .#  . #....... _A ball python is nearby! h3* † ...############ >......@....... .S.!.##########. ... #.##  . #..##   h~##..#  .#  .#  . #....... hx † ...############ hx >......@....... .S.!.##########. ... #.##  . #..##  ##..#   hsy.#  .#  . #....... h/~ h~ hQx _A ball python is nearby! hѹ † ...############ >......@....... .S.!.##########. ... #.##  . #..##  ##..#  .#  .#  . #....... hRn † hS ...############ >......@....... h"T .S.!.##########. ... #.##   hT. #..##  ##..#   hU.#  .#   hUg. #....... h^4 hc h)gb _A ball python is nearby! h † ...############ >......@....... .S.!.##########. ... #.##  . #..##  ##..#  .#  .#  . #....... h! † ...############ >......@....... .S.!.##########. ... #.##  . #..##  ##..#  .#  .#  . #....... hu+x _A ball python is nearby! h  #..#.# #..#.# #..#†# + #..#.# #..#.## #..#.##...#.#.>........#.S.!.#... #.##... #..## ... ##..# #.. #.# #. hԮ #.....##.# # #.....##.### #...... hѵ .S8.6 (1.0) _ h  hj  #..#. #..#. #..#† +  hIl #..#. #..#. ## #..#.#...#..>..S!.#... #.##... #..## .... ##..# #..... #.# #...... #.....##.# # h1m ~....... #.....##.### # hn  ho  hw :S. hw &9 h}  hV  hW>  You claw the ball python! hF† h! h>2=90.5 (0.9 hT  h O _You kill the ball python! h+5 _No target in view! h _  You see here a ball python corpse. _ #.#######. +........## ########. #.###. #.####...#################....>...†...................@.##########.####-....# #.## ..# #..##..# ##..# ..# ########.#..# #.....##.# ... #.....##.##########.. #......... ####'######2.5 (2.0-3.5 (3 h"h _o - a black potion h b hG n h* B h  There is a stone staircase leading down here. _ hѲ  h  hY , hD  h  hպ B h  h , h  hL  h , h  he  h , h:  h  h , h  h  h , h  h  h , h  h* h######...##################.##.....>...†.................##..........##########.#########..........# #.##  hP 4#..........# #..## #####..........# ##..# #.#..........# ########.# #...#..........#####.....##.# ##............@.#.....##.###...##########.............. ####'######...# # h* p#.#......... ####### #.#.######## #.#.# #.#.# #.#.#########.#.## h 314.5 (21.0)5.5 (22 _p - a +6 ring of strength hPp..>...............0.0)  _Done exploring. h4 h hE hI h![ _Done exploring. h7[ _No target in view! h 4 h ^ _No target in view! h  _Done exploring. h @ ######...#.# #.....>...†.# #..........#. #..........# #.## #..........# #..##  #..........# ##..# # #...# #.# # #.#####.....##.# # #.#.....##.### #.....# #.....####'######... #.....# #.# # #.#. #.#.# #.#.# #.#.# #.#.# 6.5 (1 _ hO######...#.#.#.....>...†.#.#..........#.##..........# #.## #..........# #..## ##..........# ##..# #.#...# #.# #.#. hl#####.....##.# #.#.#.....##.###.#.....#.#.....####'######...##.....# #.#.# #.#.##.#.##.#.##.#.##.#.# h h!&7 h hv Inventory: 16/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  h - a +4 ring of protection (worn)p - a +6 ring of strength Scrolls (go to first with ?)  l - 2 scrolls labelled OTAVASK ONIH  m - a scroll labelled LOJOAKAALIO  n - a scroll labelled TUOMME XYSKE Potions (go to first with !)  c - a potion of lignification  f - a silvery potion  g - a fuming ruby potion  i - a smoky puce potion  j - an orange potion  k - 2 yellow potions  o - a black potion Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talisman hb  ######...##################.#. szymekc the Ruffian#.....>...†.................#. Troll#..........##########.######## Health: 41/41 ========================#..........##.##Magic: 3/3========================#..........##..## #### AC: 8Str: 24#..........###..# #... EV: 8Int: 6#..........# ########.# #... SH: 0Dex: 9#..........#####.....##.# #... XL:  4 Next:  2% Place: Dungeon:2#............@.#.....##.###... Noise: ---------  Time: 1317.5 (0.0)##########.....#.............. -) Claws# h .....####'######...# Nothing quivered#.....# #.#......... Quill ####### #.#.#########.#.##.#.##.#.#########.#.####### _p - a +6 ring of strength _Done exploring. _Done exploring. _No target in view! _No target in view! _Done exploring. h*{ hN}GEquip which item?  - - Claws (current attack) Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  h - a +4 ring of protection (worn)p - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hr  h  ######...##################.#. szymekc the Ruffian h7 #.....>...†.................#. Troll#..........##########.######## Health: 41/41 ========================#..........##.## h %Magic: 3/3========================#..........##..## #### AC: 8Str: 24 h #..........###..# #... EV: 8Int: 6#..........# ########.# #... SH: 0Dex: 9#..........#####.....##.# #... XL:  4 Next:  2% Place: Dungeon:2#............@.#.....##.###... Noise: ---------  Time: 1317.5 (0.0)##########.....#.............. -) Claws#.....####'######...# Nothing quivered h #.....# #.#......... Quill ####### #.#.#########.#.##.#.##.#.# hz <########.#.####### _p - a +6 ring of strength _Done exploring. _Done exploring. _No target in view! _No target in view! _Done exploring. h _Done exploring.No target in view! _Done exploring.  You feel stronger. h 530318.0 (0.5 h  h' 6 _p - a +6 ring of strength (worn) h00 _Done exploring. h@ ######...#.# #.....>...†.# #..........#. #..........# #.## #..........# #..##  #..........# ##..# # #...# #.# # #.#####.....##.# # #.#.....##.### #.....# #.....####'######... #.....# #.# # #.#. #.#.# #.#.# #.#.# #.#.# 9.0 (1 _ hd  ######...#. #.....>...†. #..........#. #..........# #.## #....# #..##  #...# ##..# # #..# #.# # #.#####.....##.# # #.#.....##.### #.....# #.....####'###### #.....# #.# # #.#. #.#.# #.#.# #.#.# #.#.20 h_o  h REquip which item?  - - Claws (current attack) Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  h - a +4 ring of protection (worn)  p - a +6 ring of strength (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip  hԴ hF hh{######...##################. szymekc the Ruffian#.....>...†................. Troll#..........##########.###### Health: 41/41 ========================#..........##.## h{Magic: 3/3========================#..........##..## ## AC: 8Str: 30#..........###..# #. EV: 8Int: 6#..........# ########.# #. SH: 0Dex: 9 h#..........#####.....##.# #. XL:  4 Next:  2% Place: Dungeon:2#..........@...#.....##.###. Noise: ---------  Time: 1320.0 (0.0)##########.....#............ -) Claws#.....####'######.. Nothing quivered#.....# #.#....... Quill ####### #.#.#######.#.##.#.##.#.#########.#.######  _No target in view! _No target in view! _Done exploring.  You feel stronger. _p - a +6 ring of strength (worn) _Done exploring. hWP  Okay, then. h h% h. _ h ` ###. #..# ######...################## #.....>...†................ #.##########.##### #.# #.##  #.# #..## # #.# ##..# # #.# ########.# # ######.....##.# # #..............#.....##.#############.....#......... #.....####'###### #.....# #.#......####### #.#.##### #.#.# #.#.# #.#.# h- e1.0 (1 _ hu M Ability - do what?CostFailure  f - Begin Untransformation None0% [?] toggle between ability selection and description. h h h/###.######### #..# szymekc the Ruffian######...################## Troll#.....>...†................ Health: 41/41 ========================#..........##########.##### Magic: 3/3========================#..........# hǸ#.##AC: 8Str: 30#..........##..## # EV: 8Int: 6#..........# h_##..# # SH: 0Dex: 9 hT#..........# ########.# # XL:  4 Next:  2% Place: Dungeon:2#.........@#####.....##.# # Noise: ---------  Time: 1321.0 (0.0)#..............#.....##.### -) Claws##########.....#........... Nothing quivered#.....####'######. Quill #.....# #.#...... hۻP####### #.#.######.#.##.#.##.#.# _No target in view! _Done exploring.  You feel stronger. _p - a +6 ring of strength (worn) _Done exploring. _Okay, then. hP  Okay, then. h h& h. _ h# #.........# #.. ###.## #.. ######...################# #.....>...†............... #.##########.#### #.# #.##  #.# #..##  #.# ##..#  #.# ########.#  ######.....##.#  #..............#.....##.############.....#......... #.....####'###### #.....# #.#.....####### #.#.####  #.#.#  #.#.# hO2.0 (1 _ hWF  ###.####### #.........# # ###.## #. ######...################ #.....>...†.............. #.##########.### #.# # #.# #..## #.# ##..# #.# ########.# ######.....##. #..............#.....##.###########.....#......... #.....####'##### #.....# #.#....####### #.#.###  #.#.#3 h-_ "  #.+.....   ###.#######   #.........# #   ###.###   ######...###############   h]a  #.....>...†.............   #.##########.##   #.# #   #.#   #.# ##..   #.# ########.   ######.....##.   #..............#.....##  ##########.....#........    #.....####'####    #.....# #.#...   ####### #.#.##  h\f <4 hi  hl  hsInventory: 16/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  h - a +4 ring of protection (worn)  p - a +6 ring of strength (worn) Scrolls (go to first with ?)  l - 2 scrolls labelled OTAVASK ONIH  m - a scroll labelled LOJOAKAALIO  n - a scroll labelled TUOMME XYSKE Potions (go to first with !)  c - a potion of lignification  f - a silvery potion  g - a fuming ruby potion  i - a smoky puce potion  j - an orange potion  k - 2 yellow potions  o - a black potion Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talisman h% Ab - 3 flux baubles. A small glass bauble containing an ominously glowing substance. Crushing it willflood you with transmutational energy, leaving your physical form unstable at a fundamental level. In this state of flux, your melee attacks are much weaker, but each strike will contaminate whatever you hit with transmutational energy - growing so intense upon the third strike that it will cause their body to twist and deform, inflicting significant damage. The lack of certainty in your physical form also makes you much harder to hit, though you glow in a way that hinders stealth. The power contained in each bauble is finite, and once it is exhausted by spreading it to enemies, you will return to your previous form. ____________________________________________________________  Skill HP EV Contam Dmg ---------------------------------------- Min 5+0% +62d15 Max 14 +0% +162d33 Cur 3 -20% +4 2d11 e(v)oke, (d)rop, (=)adjust, or (i)nscribe.  h2~h Inventory: 16/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  h - a +4 ring of protection (worn)  p - a +6 ring of strength (worn) Scrolls (go to first with ?)  l - 2 scrolls labelled OTAVASK ONIH  m - a scroll labelled LOJOAKAALIO  n - a scroll labelled TUOMME XYSKE   hQPotions (go to first with !)  c - a potion of lignification  f - a silvery potion  g - a fuming ruby potion  i - a smoky puce potion  j - an orange potion  k - 2 yellow potions  o - a black potion Baubles  b - 3 flux baubles Talismans (go to first with %)  d - a quill talisman (active)  e - a protean talisman ha e - a protean talisman. An ever-changing fragment of something primordial; its substance seems to undulate between flesh and bone and perhaps even metal. A sufficiently skilled shapeshifter can stabilise it into a useable - if unpredictable - form. (If your Shapeshifting skill is at least 6, you can evoke this to transform it into a random one of: Rimehorn, Scarab, Medusa, or Maw talismans.) Your skill: 3.9 Stash search prefixes: {inventory} {talisman} Menu/colouring prefixes: identified talisman (d)rop, (=)adjust, or (i)nscribe. h+Inventory: 16/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  h - a +4 ring of protection (worn)  p - a +6 ring of strength (worn) Scrolls (go to first with ?)  l - 2 scrolls labelled OTAVASK ONIH  m - a scroll labelled LOJOAKAALIO  n - a scroll labelled TUOMME XYSKE Potions (go to first with !)  c - a potion of lignification  f - a silvery potion  g - a fuming ruby potion  i - a smoky puce potion  j - an orange potion  k - 2 yellow potions  o - a black potion Baublesb - 3 flux baubles Talismans (go to first with %)d - a quill talisman (active)  e - a protean talisman h7% #.......+...... szymekc the Ruffian  ###.......####### Troll  #.........# # Health: 41/41 ========================  ###.######### # Magic: 3/3========================  ######...############### AC: 8Str: 30  #.....>...†............. EV: 8Int: 6  #..........##########.## SH: 0Dex: 9  #..........##.## XL:  4 Next:  2% Place: Dungeon:2  #......@...##..# Noise: ---------  Time: 1324.0 (0.0)  #[40 h*-m..........###.. -) Claws  #..........# ########. Nothing quivered  #..........#####.....##. Quill  #..............#.....##.  ##########.....#........   #.....####'####   #.....# #.#...   ####### #.#.##  _Done exploring.  You feel stronger. _p - a +6 ring of strength (worn) _Done exploring. _Okay, then. _Okay, then. hi   #.######   #.......+.....   ###.......#####   #.........#   ###.#########   ######...##############   #.....>...†............   #.##########.   #.# #   #.#   #.#   #.# ########   ######.....##   #..............#.....##  ##########.....#.......   #.....####'###   #.....# #.#..5.0 (1 hbw6M .......###### #.......+.....##.##### #......... ###.######### #####...############## hyr>...†............#########.#. ##.  #..........# ########...... h{ h|&6 h h h4M......# .......###### #.......+.....##..##### #......... ###.######### #####...##############†............#########.#.  #..........###.##########... h: h;&7 hN  You feel stronger. _p - a +6 ring of strength (worn) _Done exploring. _Okay, then. _There is a stone staircase leading down here. h 8 _ h"9 #####+# ....... ....(..  .S.....  .......##3 ..# ..# ##   #   ####+#.# #.#S   adder (asleep) .P. PP.  h+8 (1.8 h% _You climb downwards.  Found 6 stones. _There is a stone staircase leading up here.  h #####+# ....... ....(.. .S..... .......## .......@# ........# ##......# #......# ####+#.# #.# .P. PP.  hE`k #####+# ....... ....(.. .S..... .......## .......@# ........# ##......# #......# ####+#.# #.# .P. PP.  _An adder is nearby!! h.#.# .#######+#.# .......# #.......(...#.!...S..........##<#...####......# #......#####+#.# #.# .P.PP.90 _Found a black potion.! h-T .# .# .##+#.# ...# #....(...#.!....S.#.##.<#.#.###......#  #......# ####+#.#  #.#  .P.  PP...SS=30 _The adder hisses angrily.! h 3 .# .# .##+#.# ...# #....(...#.!....#! h .S@..##.<#.#.###......#. #......# ####+#.#  #.#  .P.  PP.! h <1! h ! h = _The adder bites you but does no damage.! h@- 8  You claw the adder!! h2 G†! h8L z 15=2 _You kill the adder!! h7Q ! hS n _Your Shapeshifting skill increases to level 4!" h5" ha" h#" hH _No target in view!" h7 _" h  _o - 2 black potions (gained 1) _You open the door.  There is an open door here." h6 _" h$" hD%" h%." hp6" h;#+#+♣ .... .@.♣♣♣ " h<Z ....♣♣♣  .....  ...  #'#  #+# #@# --" h=c #.# #.#  #.# #.#  #.# ##'##  ########+#.# #...#  ...........###...# " hl>@   Terence (asleep).......(...#.....  ...............###  ......†...##.#.#" hA- 47" h]B5.0)  You open the door." hqGI.@@" h>H+" hIG--8.8 (16" hL" h|R _Terence the Veteran comes into view. He is wielding a +0 flail." h V #+#+♣ .... " h O...♣♣♣ @...♣♣♣  ..... ... #'# #+# #@# #.# #.# #.# #.# #.# ##'##   #...#  ...# " hx l (...#.....#  .......###  †." hcHy #+#+♣ .... ...♣♣♣ @...♣♣♣  ..... ... #'# #+# #@# " hAI #.# #.# #.# #.# #.# ##'##   #...  ...#  (...#.....  .......###  †." hM" hN" hR" h=U\ _Terence is nearby!# hf##+#+♣>..... ......♣♣♣ #♣....@...♣♣♣..♣.............♣.............♣+# #.. #.#  #.# ##'#########+#.# #......###.(...#.....#.........#### h.@9.0)# h# hb~ _Found a stone staircase leading down. _There is an open door here.# hR5###+#+♣>..... ♣♣♣ #♣....♣♣♣..♣@.♣.......@......♣.......#'#....♣#.#+####.# ..♣ #.# #.# . #.# #.# #.# ##'## ########+#.# #...# .....###...# (...#.....#=50# h# hL: _Terence hits you but does no damage.# h  # h]  You scratch Terence.  Terence is moderately wounded.0-1# h # hQ 7 _Terence hits you with a +0 flail.$ h5   You scratch Terence.2.7 (0.9 _Terence is heavily wounded.You scratch Terence.  Terence is heavily wounded.33-----=3.7 (1.0 _Terence hits you with a +0 flail!% h0i  You scratch Terence but do no damage.Terence is heavily wounded.% hkkr0-------4.6 (0.9% h&o% hq7 _Terence hits you with a +0 flail.% h  You claw Terence! Your off-hand claw misses Terence.  Terence is almost dead.% hi1=--5.5% h/% hP _Terence barely misses you.% h' y  You claw Terence!)% h 2=506.4 _You kill Terence!% h_ % hb % h" % hB1 H _No target in view!& h84& h& h& h3= _5==& h6==7=& h& hE& hL8=& h& h;& hV9=& h& h8s40=1== _HP restored.& h& h$  Things that are here:  a +0 flail; a +0 scale mail; the human corpse of Terence _& h+X& hk>r=#+ #.  #.# @.  .♣♣ #####+#'♣♣ >...@.♣ -..♣♣♣ #♣...........♣♣♣..♣........).......♣................♣.........#'#....♣@   Jessica (asleep) ###.#+####.#....♣ #.#.# #.# .... # #.# #.# ..& hE 68.4 (12.0)  You open the door.  Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger.& hJi.@@& hKK====9.4 (13& hTO& hfT% _Jessica shouts!' h81<+ #.##..  #.@♣♣ #####+#@♣♣' hx2>.....♣ .♣♣♣ #...♣♣♣).....................#'#...###.#+####.#....♣.....' hHA =---70.0)' h/F' hK _Jessica is struck by your quills. Jessica hits you but does no damage. _There is an open door here.' hP6  You claw Jessica!' h[C)' h 87=--1.3 (0.9 _You kill Jessica!' hIr  _No target in view!( h#`( hBQ _( h@  Things that are here:  a +0 dagger; a +0 robe; the human corpse of Jessica( h> _( hK _You open the door.( hU  There is an open door here. _( h@W( hb _You now have 100 gold pieces (gained 12).( hn( hlq( hPs( hiz,( h{( h( h,( h( hT( hL( h`( hQ( h( hB( h,( hn( h,( hB( hj( h^( h( hUX( hX( h%X( haB( hM _You now have 108 gold pieces (gained 8).( h( h"( h3( h8?X( h.@( hR#..♣..P. ♣#♣♣.♣♣#.)♣♣PP.. ♣P.P♣ ###+#'♣♣P..♣ ♣P.P♣ .>.....♣..P♣ ♣P..♣ .......♣♣♣♣ #♣P.P♣ .........♣♣♣..♣P.♣♣ ......).......♣P..♣ ..............♣P.P♣ .......#'#....♣♣-- #.#+####.#....♣♣.♣ #.#.# #.# ....l.# # #.# #.# ...... #.# ##'## ####. #+#.# #...# .. l   frilled lizard (wandering) ....###...# ## (...#.....# ........###( h.....♣..P♣ ♣P...♣♣♣ #♣P.P..♣♣♣..♣P.♣♣).......♣P...♣P.P♣#'#....♣♣.♣♣ #.#+####. .# #.#.....l.# #........  #.# ##'########.# #+#.# #...# .. ....####. (...#.. . ........#####.#.# ll  The frilled lizard hisses angrily.  The frilled lizard is struck by your quills.===3.3 (1.0)) h7*\ _The frilled lizard bites you but does no damage.) hnT  You scratch the frilled lizard..8--4.2 (0.9 _You kill the frilled lizard!) h|-- _No target in view!) hcA  _No target in view!) h)' ) h"( ) h) ) h+ ) hB- ) h- % _) h3 n) h5 ) h~J ) hL ) hM ,) h=N ) hcO ) hP ,) hR ) hS ) hS ,) hrU ) hV ) h)W ,) hX ) h>Y ) hY ,) h [ ) h+a 2#'♣♣P..♣ ♣P.P♣ ...♣..P♣ ♣P..♣ ..♣♣♣♣ #♣P.P♣ ) hPc ♣♣♣..♣P.♣♣ ).♣P..♣ ....♣P.P♣ #'#....♣♣.♣♣ ####.#....♣♣.♣♣######### #.#.......##.@......)-24.2 (10.0) #.#........#.#########'########.#.# # #...# #...# ##...# ###.# #.....# #.# ....### #+# #.#.# #.#.#) hmg ) h h F-5.2 (11) h:k ) hm  ) hn _Found a club.* h* h4* h "* h#* hl$* h,* h.* h.* hx0,* h1* h2* h4* h4* h6* hi7* h8,* h9* h=B* h>* hE<  You see here a +0 club.* hG6 _* hH* hJ,* hM,* hN* hPB* hR* h7S,* hT* hV* hW* hkX* h?Y* h[* h\,* hu]* h{_* hFd* hf,* hhB* h`j* hk* hl* hn,* ho,* hp* hvs* h}}....#.##########.# ###.#.# #.#  #...# #.#  ###.# #.#  #.# #.#  #+# #.# #.# #.#  #@#  #.......+ ..####### ...+ ....# .^...#S   ball python (constriction, asleep) #.....# #...S.# * hY43.2 (184.2 (19* h* h͊^ _A ball python comes into view.* h###.#.# #.  #...##. .+. #...#######......+........#######* hw........+ #+##....#>.^.#..# #...S.....* hH  Found an escape hatch in the floor.* h+aSS).* h15.0)* h * h 5 _The ball python hisses angrily.* h   #.#  #...# #.#  ###.# #.#  #.# #.#  #+# #.# #.# #.# #.#######  #@......+  ........#######  ........+ #+##....# >.^...# .#...S.# # #.....# ......#+ h^ #.#  #...# #.#  ###.# #.#  #.# #.#  #+# #.# #.# #.# #.#######  #@......+  ........#######  ........+ #+##....# >.^...# .#...S.# # #.....# ......#  _A ball python is nearby!+ he  #.#  #...# #.#  ###.# #.#  #.# #.#  #+# #.# #.# #.# #.#######  #@......+  ........#######  ........+ #+##....# >.^...# .#...S.# # #.....# ......#+ h$ #.#  #...# #.#  ###.# #.#  #.# #.#  #+# #.# #.# #.# #.#######  #@......+  ........#######  ........+ #+##....# >.^...# .#...S.# # #.....# ......# + he)4+ h4x _A ball python is nearby!+ h< #..## +.######%...###.......+.......@#######+ #+##....# >.^#.#...S# #.... ..+S.6+ h?+ h6 - _Found a quill talisman.+ hun## +....######%...###.......+........#######+ #+##....#.>.^..S#.#.....  ....+.#S.=7+ hYC _The ball python bites you but does no damage.+ h*  You closely miss the ball python.The ball python is struck by your quills.+ h 2.+ hڦ 598.1 (0.9+ h e _You kill the ball python!+ ha5 4+ h8 + h; H _No target in view!, h _You open the door.  There is an open door here. _#+# #.#  #.#  . #.# ... #.#######%...###.......+........####### ........'..# #+##....##.# #.>.^...##@#-53.1 (5.0#.#.....### #.....##.......##.P........+........# ... ##>, hU-4.1 (6 _Found a stone staircase leading down., hK, hn, h0, heH _No target in view!, h4, h, hoH _No target in view!, hl" , h)$ , h& , h- H _No target in view!, h> , h 4, h# , h' ; _, hm0 ,, h6 E ....######%...###.......+.....####........'..# #+##....##.# #.>.^...##.#. #.. ..PPg...., h,; [........+..#.P.....#..##..#.. #... .## ##># #g   hobgoblin (asleep)### , h'B +5.1 (1, hSL .gg6.1 (2, hSQ , hgT \ _A hobgoblin comes into view.- h" . #.# ...   %  ######  ..# #.# #.>.^...##.# #.# # #@# #.PP.....  ..#gP....  #..##..#..  #... .##  ##># #  ###- h- h wF . #.# ...   %  ######  ..# #.# #.>.^...##.# #.# # #@# #.PP.....  ..#gP....  #..##..#..  #... .## ##># #  ###  _A hobgoblin is nearby!- h) _No reachable target in view!- h- h- hY- hBR _No reachable target in view!- h( 4- h, - h/ R _No reachable target in view!- h8 . #.# ...   %  ######  ..# #.# #.>.^...##.# #.# # #@# #.PP.....  ..#gP....  #..##..#..  #... .##  ##># #  ###. haqF . #.# ...   %  ######  ..# #.# #.>.^...##.# #.# # #@# #.PP.....  ..#gP....  #..##..#..  #... .## ##># #  ###  _A hobgoblin is nearby!. h8 . #.# ...   %  ######  ..# #.# #.>.^...##.# #.# # #@# #.PP.....  ..#gP....  #..##..#..  #... .##  ##># #  ###. h7? . #.# ...   %  ######  ..# . h~A#.# #.>.^...##.# #.# # #@# #.PP.....  ..#gP....  #..##..#..  #... .## ##># #  ### . h!H. hI. h$i _is nearby!No reachable target in view!A hobgoblin is nearby!. hvNo reachable target in view!A hobgoblin is nearby!No reachable target in view!. ha4. hYA hobgoblin is nearby!No reachable target in view!. hL 4. h! . h% tA hobgoblin is nearby!No reachable target in view!/ htO..######%...###.......+........#######'..# .#+##....##...>.^#...#.....##.# ..... .#.P.... ..PP......+..#gP#..##..# #... .## #># # ### / hv/ h{L.g/ h|27.1 (1 _/ h/ h/ h3 %...###.......+........#######'..# .#+##....##..>.^##.#..... .P .......##.PP..+.@#.P....#..##g.#.. #... .## #>## #  ### / hC5 <8/ h 8 / h: / h ........#######'..# .#+##....##...>.^##...#........ P.... .......##.PP......+..#.P....#.@##g.# #...g.## #>####  ### g   hobgoblin/ h / h 8g./ h &9/ h / hA 0 hA hobgoblin is nearby!No reachable target in view! _ You claw the hobgoblin!. 0 hD91=60.0 (0.9 _You kill the hobgoblin!0 hO  _No target in view!1 h _1 hO _You open the door.  There is an open door here.1 h ........####### ........'..# . #+##....##.# .. #.>.^...##.# ##... #.#.....##.#...... #+#.....##.#.P.... [.......##.PP..... ........'..#.P.... .......@#..##g.#..-3.0 (3.0#+#######.....## ##>#### ###1 h[-4.0 (41 hVc _Found a leather armour.1 hJ1 h1 hF .# ........'..# . #+##....##.# .. #.>.^...##.# ##... #.#.....##.#......#+#.....##.#.P.....[.##.PP......'..#.P....h.#..##g.#..#+#.....## ##>#### ###h   Natasha (asleep) 0  Natasha, Servant of Life and Death comes into view. .hhNatasha hisses angrily.1 h y *****Natasha casts a spell at you.1 h .....32------=5.0 (1 _The magic dart hits you!1 hxT .# ........'..# . #+##....##.# .. #.>.^...##.# ##... #.#.....##.#.......##+#.....##.#.P.....[.##.PP......'..#.P.....h....@..#..##g.#...##+#.....## ##>#### ###.h3=------62 h4T .# ........'..# . #+##....##.# .. #.>.^...##.# ##.... #.#.....##.#.......##+#.....##.#.P....#..[.##.PP.....#.'..#.P....#...h..@...#..##g.#..#.##+#.....## ##>#### ###.h4=-72 h .# ........'..# . #+##....##.# ..♣ #.>.^...##.# ##.... #.#.....##.#......♣..##+#.....##.#.P.... #..[.##.PP..... #.'..#.P.... #....h@....#..##g.#.. #.##+#.....## ##>#### ###2 hp2 hsl  Natasha casts a spell at you.2 hq r5==82 h v 2 h| 2 _You resist with some effort.2 h{ 8 2 h? U2--92 h 2 h˼ d _You closely miss Natasha. Natasha is struck by your quills. Natasha claws you.3 hQx{  You scratch Natasha.  Natasha is severely wounded.3=-9 (0.9 _Natasha barely misses you.3 hb  You closely miss Natasha.  Natasha is severely wounded.2-70.83 h3 hK J _Natasha is struck by your quills. Natasha claws you.3 h>r  You scratch Natasha.  You kill Natasha!3 hFC† 3 hH3 h)T........#######szymekc the Ruffian........'..# .Troll#+##....##.# ..Health: 33/41 ===================-----♣ #.>.^...##.# ##...Magic: 3/3========================.. #.#.....##.#......AC: 8Str: 30♣..##+#.....##.#.P....EV: 8Int: 6#..[.......##.PP.....SH: 0Dex: 9#..........'..#.P....XL:  4 Next: 126% Place: Dungeon:3#....†@....#..##g.#..Noise: =--------  Time: 1471.7 (0.9)#.##+#######...3 hU..##-) Claws##>####Nothing quivered###Quill _Natasha barely misses you.You closely miss Natasha.  Natasha is severely wounded. _Natasha is struck by your quills. Natasha claws you.  You scratch Natasha.  You kill Natasha!3 hI\ _Natasha screams in fury as she dies!You have reached level 5!3 hc/  --more--4 h4 hn8/48=4/454% 4 hX4 h4 _4 hD 44 hG 4 hH Y9 _4 hN y40=4 hDP 4 hP i2==4 hR 4 hU 4 haV V3=4 hW 4 hZ 4 h[ L4=4 h] 4 hO` l5=4 ha 4 hd 4 he L6=4 h5g 4 hj l7=4 hLl 4 hko 4 hp L8=4 hq 4 hv 4 hRy 4 h*z 4 h ~ 4 h #  You see here the felid corpse of Natasha. _You open the door.4 hN ,4 hc 4 h& :=4 h 4 hH .  There is an open door here. _4 h 4 hO 4 h 4 h 4 h 4 h ,4 h 4 hA 4 h 4 h 4 h 7 4 hsA 4 hYD B4 hI 4 hJ ,4 hK 4 hJN 4 hP ,4 hP 4 h,S 4 hU ,4 hW 4 hZ 4 hb \...............### #+#......†...##.#.#  ..........<#.#.# #♣♣# ............#.#.####♣..♣ .......4 hb ..###......#.#.......P♣♣ ....%.. #......#.#........P♣♣ ......####+#.#.#.....♣♣.P.♣♣♣......#.#.#......♣♣....♣..##+P.P....@....♣♣P...♣#.##.-PPP.P........♣♣P.....##.♣♣♣P........♣♣♣♣♣..##+♣............# #.#..[.♣...#.........# #.#....4 hc P..#.#.........# #.#.... B   giant cockroach (asleep).... ########### #.#.##'B####.#.##...#.##.4 ho w512.7 (41.0)-3.7 (424 hv 4 hy b _A giant cockroach comes into view.5 hj   #+#  †#.#  <#.#.# #♣♣# .  #.####♣..♣  #.......P♣♣ ....%  . #........P♣♣  #.....♣♣.P. .#.#.#......♣♣.. P.P....@....♣♣P.. PPP.P........♣♣P... ♣♣♣P........♣♣♣♣♣.. ♣............# #.#..[ 5 h ♣...#.........# #.#. P..#.#.........# #.#.... .... ########### #.#.##' B### 5 ha   #+#  †#.#  <#.#.# #♣♣# .  #.####♣..♣  #.......P♣♣ ....%  . 5 h b #........P♣♣  #.....♣♣.P. .#.#.#......♣♣.. P.P....@....♣♣P.. PPP.P........♣♣P... ♣♣♣P........♣♣♣♣♣.. ♣............# #.#..[ ♣...#.........# #.#.5 hb  P..#.#.........# #.#.... .... ########### #.#.##' B### 5 hh 45 hn 5 hq f _A giant cockroach is nearby!6 hz(46 hq.6 h1R _No reachable target in view!6 h  _No reachable target in view!6 h~ _No reachable target in view!6 hp 6 hr 6 h:} 6 h, R _No reachable target in view!7 hGL|  #+#  †#.#  <#.#.# #♣♣# .  #.####♣..♣  #.......P♣♣ ....%  . #........P♣♣  #.....♣♣.P. .#.#.#......♣♣.. P.P....@....♣♣P.. PPP.P........♣♣P... ♣♣♣P........♣♣♣♣♣.. ♣............# #.#..[ ♣...#.........# #.#. P..#.#.........# #.#.... .... ########### #.#.##' B### 7 hRu  #+#  †7 hS#.#  <#.#.# #♣♣# .  #.####♣..♣  #.......P♣♣ ....%  . #........P♣♣  #.....♣♣.P. .#.#.#......♣♣.. P.P....@....♣♣P.. PPP.P........♣♣P... 7 hT♣♣♣P........♣♣♣♣♣.. ♣............# #.#..[ ♣...#.........# #.#. P..#.#.........# #.#.... .... ########### #.#.##' B### 7 h\7 h]7 h(d7 hg _is nearby!No reachable target in view!A giant cockroach is nearby!7 hT } †...##.#.#   ..........<#.#.# #♣♣#. ..#.#.####♣..♣ ...... ..###......#.#.......P♣♣ ....% . #......#.#..P♣♣ .... 7 h J####+#.#.#.....♣♣.P.♣♣♣ ..#.#.#......♣♣....♣..###P.P.........♣♣P...♣#.## PPP.P.@......♣♣P.....## ♣♣♣P..♣♣♣♣♣..## ♣....# #.#..[♣...#.# #.#..P..#.#.# #.#♣.....########### #.#.##♣B### #.#.##P.  ..#.## #.#.##7 h 7 h~ 84.7 (1.0) _7 h 7 hl 7 h #....<#♣♣#..#.#.####♣..♣ .....####.#.......P♣♣ ....% #..P♣♣ ..... ####+#.#.♣♣.P.♣♣♣ ..#..♣♣....♣..###P.P...♣P...♣# PPP.P.♣♣P.... ♣♣♣P.♣♣♣♣♣....# #.#..[♣...#.♣P..#♣.....############B### P. . #.7 h B.B58 hxy ..#.#.####♣..♣ .... ..###......#.#.......P♣♣  . #......#.#8 hYy..P♣♣ .... ####+#.#.#.....♣♣.P.♣♣♣ ..#.#.#......♣♣....♣..# #P.P...♣♣P...♣#. PPP.P..♣♣P..... ♣♣♣P8 h_zl..♣♣♣♣♣.. ♣....# #.#..#.# #.#..♣P..#.#.# #.# ♣.B...########### #.#.#8 h={ ♣.#### #.#..P.  ..#..  #.#. ..#. #.8 h}8 h;8 hB.68 he ..###......#.#.......P♣♣  . #......#.#..P♣♣  ####+#.#.#.....♣♣.P.♣♣♣ ..#.#.#......♣♣....♣ #P.P...♣♣P...♣#. PPP.P..♣♣P..... ♣♣♣P..♣♣♣♣♣..♣♣....# #.#.#.........# #.#♣P.B#.#.........# #.# ♣.....########### #.# ♣.##### #.#..P.  ..#.#.  #.#. ..#. #. #.B.78 h No reachable target in view! _A giant cockroach is nearby!  You mangle the giant cockroach!!8 hF†8 h!8 h=5=8.6 (0.98 h֤8 hS _You kill the giant cockroach!8 hy  _No target in view!9 h49 h9 h9 hS _  You see here a giant cockroach corpse.9 hcb _9 h: ,9 h 9 h 9 hL ,9 h=9 h9 h( ..#.#.#......♣♣ #P.P.........♣♣P PPP.P........♣♣P ♣♣♣P........♣♣♣ ♣♣♣♣............#  ♣P♣.†.#.........#  ♣P..#.#.........# 9 h] ♣.....###########  ♣@##### - #K.P........  ##..########  ....   .#### # K   kobold (asleep) 9 h.22.6 (4.09 hE-3.6 (59 h#9 hNu _A kobold comes into view. It is wielding a +0 dagger.9 hi W#P.P...P PPP.P........♣♣P ♣♣♣P........♣♣♣♣♣♣♣......# 9 h9 ♣P♣.†.## ♣P..#.#. ♣.....###########..♣.####### #K.P@.......#..########..... #.#####9 h 9 h +4.6 (19 hi 9 h 9 h! PPP.P..♣♣P ♣♣♣P..♣♣# ♣♣♣♣....##P ♣P♣.†.#.##. ♣P..#.#.# #.♣♣.....########### #..♣.#######  #K.P........ ##.@#########............#.########### # 9 h9 hf.KK9 h&59 h 9 h: h@  You claw the kobold!: h:) : h#=6.5 (0.9 _You kill the kobold!: hN4: hjS: hUH _No target in view!: h| J: h : hs! : h(" % _: h( n: h. n: h/ ,: h0 : h1 : h93 : h3 : h4 : h@6 : h7 : h8 : hk9 : h: : h; : h< : hu= : hJ> : h? : h^@ : h+A : hB : hC : hD : hME : hXF : hUH : hH : hI : hJ : hL : hbM : hN : h7O : hQ B: hR : hXS : hT ,: hT : h]V : hX ,: hX : he\  : hG] #.#  #.#   #.#   #.########   #........#   #..#####.#   #..#   #..#   #.@# -40.5 (14.0)   #.....<  : hi_ [ #.#####.   #..  ##      : hc \-1.5 (15: hc : h.f 9 _Found a stone staircase leading up.; hX  There is a stone staircase leading up here. _; hR; hr; hU♣♣P.....##.#.....##.#...... .♣♣♣♣♣..##+#.....##.#.P.... ..# #.#..[.......##.PP..... ..# #.#..........'..#.P.... ..# #.#....†.....#..##g.#.. ### #.#.##'#######.....##  #.#.##.# ##>####  ..#.##.#############  #.#.##.#....@.......  ..#.##.#.########### #.##.#.#  #....#.#  ######.# #.# #.# #.# #.#89.5 (4890.5 (49 _q - a brown potion< h< h#< h< hX< hW _l - 3 scrolls labelled OTAVASK ONIH (gained 1).# .####### .....+. .#######... .'..# #.... .##.# #....  .##.####....  .##.#......#####+##  .##.#.P.........@.#  .##.PP............#  .'..#.P...........# .#..##..#.........# ##.....##.[37< h/%fm........# ##>#####.######+##   #########.#    ..........#    ###########   #####...'610.5 (20======1.5 (21 _As you open the door, it creaks loudly!= h _No target in view!= hh4= hm= h= ha; _= hc= hv  There is an open door here. _= h = h?= h,= h= h= h= h= h3= h= h,= h= hj= h,= hz= h= h,= hP= h= h,= h= hا= h= h;= h= h= h= hQ= h= h= hձ= h$= hٳ= h= h= h= h= h= hT= h.= h= h= h@= h= h= h*,= h= h= h= hB= h,,= h1= h= h= h5,= hUn= h,= h ,= h= h= hS= h= h= h,= h= h= h= h,= hZ= hw= hH,= h= h= h,= h= h= h,= hx= h= h,= h= h= h,= h@  There is an open door here.= h66 _= h = h= ho= h5,= hi= h= ht,= hB= h= h= h' = h ,= hw = h = h ,= h '..# #....#.#.# #.... ########.# .##.####.... #........#.#......#####'####### .##.#.P...........#PP............'..#.P...........#..##..#......... ##.....##.......------44.5 (33 = h$ ##>#####.######'# #########.# #.# .........# #<# ######### ###  _You open the door.= htY _Found a stone staircase leading up.= hֽ J= h~ = h6 = h Q _= hx = h = h = h = h` ,= hs = hE = h = he = hj = h] = h X= h\  #.#  ♣.....# = h@  #.# ....#♣.P #####.# . #.#######......# #.# ..###.......+......# #.# = h[ ......#######....<.##.# ......'..# #......##.# +##....##.# #......########.# >.^...##.####......#........# ..######'####### = h ------9.5 (5.0) +#.....##.#.P...........# .......##.PP............# '..#.P...........# .†.....#..##..#.........# '#######.....##.........# .# ##>#####.######'## .##############.# #.# .#..............# #<#= h] = h,50.5 (6= h= h; _Found an escape hatch in the ceiling.> hx> h > hw ..  '#   .#   ##.##  ######### ### #...  ....)...# ...#..# #######.# ###.#..♣♣♣  #.# #....@...♣  #.# #.#.#.♣♣P..Ph  #.# # #.♣ ..P  #.# #.♣ P .  #.# #.♣♣ ♣♣..P♣##### #.# .#####..♣ .♣♣ ♣.....#h   Natasha (wandering) #.##.....[39;4> h_*P9m...#♣.P♣ #####.# ... #.#......# #.# %...###+......# #.#62.5 (12.0)3.5 (13 _Natasha, Servant of Life and Death comes into view.> hq .. '# .# ##.##  ### #...)...# ...#..# ###.#..♣♣♣  #.# #....@...♣  #.# #.#.#.♣♣P..Ph  #.# # #.♣ ..P  #.# #.♣ P .  #.# #.♣♣   #.# .#####..♣ .♣♣  . ...#♣.P♣   ......# #.# %....# #.# > h  .. '# .# ##.##  ### #...)...# ...#..#> h  ###.#..♣♣♣  #.# #....@...♣  #.# #.#.#.♣♣P..Ph  #.# # #.♣ ..P  #.# #.♣ P .  #.# #.♣♣  #.# .#####..♣ .♣♣   ...#♣.P♣  ......#  %....# > h]! 4> h& > h) \ _Natasha is nearby!> h q .. '# .# ##.##  ### #...)...# ...#..# ###.#..♣♣♣  #.# #....@...♣  #.# #.#.#.♣♣P..Ph  #.# # #.♣ ..P  #.# #.♣ P .  #.# #.♣♣   #.# .#####..♣ .♣♣  . ...#♣.P♣   ......# #.# %....# #.# > hN  .. '# .# ##.##  ### #...)...# ...#..# ###.#..♣♣♣  #.# #....@...♣  > hO ~#.# #.#.#.♣♣P..Ph  #.# # #.♣ ..P  #.# #.♣ P .  #.# #.♣♣  #.# .#####..♣ .♣♣   ...#♣.P♣  ......#  %....# > hT 4> h7\ > h~` \ _Natasha is nearby!> h q .. '# .# ##.##  ### #...)...# ...#..# ###.#..♣♣♣  #.# #....@...♣  #.# #.#.#.♣♣P..Ph  #.# # #.♣ ..P  #.# #.♣ P .  #.# #.♣♣   #.# .#####..♣ .♣♣  . ...#♣.P♣   ......# #.# %....# #.# > hx .. '# .# ##.##  ### #...)...# ...#..# ###.#..♣♣♣  #.# #....@...♣  > hۑ~#.# #.#.#.♣♣P..Ph  #.# # #.♣ ..P  #.# #.♣ P .  #.# #.♣♣  #.# .#####..♣ .♣♣   ...#♣.P♣  ......#  %....# > h4> hv> hɞ\ _Natasha is nearby!? h[q .. '# .# ##.##  ### #...)...# ...#..# ###.#..♣♣♣  #.# #....@...♣  #.# #.#.#.♣♣P..Ph  #.# # #.♣ ..P  #.# #.♣ P .  #.# #.♣♣   #.# .#####..♣ .♣♣  . ...#♣.P♣   ......# #.# %....# #.# ? h{ .. '# .# ##.##  ### #...)...# ...#..# ###.#..♣♣♣  #.# #....@...♣  #.# #.#.#.♣♣P..Ph  #.# # #.♣ ..P  ? h#.# #.♣ P .  #.# #.♣♣  #.# .#####..♣ .♣♣   ...#♣.P♣  ......#  %....# ? h4? h\? h\ _Natasha is nearby!? hE... #'# #.# ##.##  ### #... )...# ...#..# .# ###.#..♣♣♣ #.# #.♣ #.# #.#.#.♣♣P..Ph.#.# # #.♣ ...P.#.# #.♣ PP.♣#.# #.♣♣ ♣♣..P#.# .#####..♣ .♣♣♣♣.....#  #.##........ #.#... ...###.+...? hR[39;49m.4.0) _Natasha hisses angrily.? h  _No target in view!? h 4? h ^ _No target in view!? hc[ ? h\ ? hk ^ _No target in view!@ hL _@ h78 M...' #.#  ##.## ######## ### #... ...)...# ...#..# ######.# ###.#.@♣♣♣5.......♣ #.#.#.♣♣P.hP..# #.♣ P...P.#.##.♣ PPP.♣♣h   Natasha♣..@ h#@ hr _Natasha is nearby!@ h...... #'# #.# ##.## ####### ### #... ..)...# ...#..# #####.# ###.#..♣♣♣  #.# #......@.♣ @ hA#.# #.#.#.♣♣P.hP...#.# # #.♣ P...P.♣#.# #.♣ .PPP.♣♣#.# #.♣♣.♣♣..P♣######.# .#####..♣♣.♣♣♣♣.....# #.##........#♣.P♣ #####.# . #.#######......# #.####.......+@ h|@ h`@ hl<h.@ h-6 _@ h*@ hYI  No target in view! _No target in view! __Natasha is nearby!  You claw Natasha! Your off-hand claw misses Natasha.  almost dead.==7.4 (0.9 _Natasha barely misses you.@ hs  You claw Natasha!  You kill Natasha!.@ h+ 34-8.3 _Natasha yowls pathetically as she dies!A hSA hV8-A hE[^ _No target in view!A h _A hdA hXA h BA hnA hXA hnA h$A hV(A h=,nA h2XA h-:A h=BA hAHA h]]A hcnA hLkA h0xA hzA h{A hĀBA hA hTA hA hA h,A h‹A hA hYA h}A hxnA hA hA h A h^               ###############  >......# -717.3 (49.0) .############.#  #.#  ########.#  ##........#   ##...P..#..#    #....♣P♣...#    #..P♣♣♣♣♣..#    ##.....♣♣..#   -8.3 (50A hrA hN; _Found a stone staircase leading down.A h A h   There is a stone staircase leading down here. _#♣# ..# ####.. ...###. .... ♣.♣.♣..######### ......>...........29.3 (11♣.♣.♣..#...#.###########$....#...#.#  ♣.♣.♣(.#...#.# #######.. ...#...#.# ##......## #####...#.# ##...P..# # hi 9;49m...#.# #....♣P♣. #...#.# #..P♣♣♣♣♣ ..... ##.....♣♣30.3 (12A hm ' _Found 5 javelins.B hڀo _You now have 116 gold pieces (gained 8).B hfO _You now have 123 gold pieces (gained 7).B hnB h _l - 4 scrolls labelled OTAVASK ONIH (gained 1) _You open the door.B h  There is an open door here. _B hLnB hXB h B h9nB hB h#B h&BB h5&  There is an open door here. _B h8BB h@ _You open the door.B hGB hHB hIB h KB h,L,B hMB hOB hP,B hQB hRB hSB hTB hUB h#W,B h"XB hYB h\ZB h\[,B h\B h^B h^,B h\`B haB hb,B hdB heB hqB hrB hVsB hu,B hjvB hwwB hx,B hyB hB hؑB hUB hĴB hB hnB hB hvB h!.  There is an open door here. _B hTYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _B hYou open the door.  Things that are here:  a +0 flail; a +0 scale mail; the human skeleton of Terence _B h &B hB h...........♣P.P♣ #.####.# ....#'#....♣♣.♣♣ #......# +####.#....♣♣.♣♣############# ## .# #.#.......##........)...# . .# #.#........#.##########.# ## .# ##'########.#.##.# #. .# #...# #...##.# #. .###...# ###.# #.# #.....# #@# #.# .....### #+# #.# ##.#.##.# .## <#.#.# #♣♣# . #B hC.##... .#.#.####♣..♣ ........ #.##### .#.#.......P♣♣ ....%...###...... .#.#........P♣♣ ............##### .#.#.....♣♣.P.♣♣♣...........'..# .#.#......♣♣....♣..##+##....##.#836.3 (106.0)'..K.....#$.....♣......K   kobold (missile, asleep)♣♣♣......♣♣......B h L KK)As you open the door, it creaks loudly!  A kobold comes into view. It is wielding a +0 club.The kobold shouts!(B h>'======77 _The kobold throws a stone. The stone hits you but does no damage. _Found 18 gold pieces.B h: #'#....♣♣.♣..... +####.#....♣♣.♣♣############# ## .# ....##........)...# .....#.##########.# ####'########.#.# ....# #..### .. #.....## ##.#.# #...K..?....## <#♣♣##.......... #.##... .#.#.####♣..♣#$.........###......P♣♣......%...###.......P♣♣♣............#####♣♣.P.♣♣♣...........'..#.♣♣....♣..##+##....## P...P...♣#.##.>.^##B h B h h=-----8.0)B h~  _Found a scroll labelled ONADAU NIDOE. The kobold hits you but does no damage. _There is an open door here.C hga-----9.2 (0.9C hDmC hz _You closely miss the kobold. The kobold hits you but does no damage.C h  You scratch the kobold but do no damage.40.1C hm _The kobold completely misses you.C h  You scratch the kobold.  The kobold is severely wounded.1.1 (1.0C hS _The kobold hits you but does no damage.C h/  You closely miss the kobold.The kobold is severely wounded.C h2 -2.0 (0.9C h7 C h+: S _The kobold barely misses you.D h*  You closely miss the kobold.The kobold is severely wounded.The kobold is struck by your quills.)D hsQ 59 _You kill the kobold! _No target in view!D h>4D h$!D h$H _No target in view!D h[4D hC]D h`D h/bD hb% _D hg,D hiD hiD hkD h)mD h-o,D hpD hks,D huD hYzN _You now have 141 gold pieces (gained 18).D h|4D h~D hD h,D h2D h=D hD h^D hD hU  Things that are here:  a +0 club; 2 stonesD hD h; _D hD h$D h`,D hD hqD hԠ,D hD h"#.#....♣♣.♣♣############# ### #. #.#.......##........)...# ...#. #.#........#.##########.# ###.# #'########.#.# #.# #..... ...# #...# #.# #.#. ...# ###.# #.# # ...# #.# #.# #.D hǪ+## ###'######## #.# #. .# #...)..@...# #.# .#####.- .# #♣♣##..........# #.##....... .####♣..♣#....# #.####### .......P♣♣......%...###.......+.. ........P♣♣♣......####### .....♣♣.P.♣♣♣....'..# #.. .D h.....♣♣....♣..##+##....##.# #.. ......♣♣P...♣#.##.>.^...##.####.. .♣♣P.....##.#.....##.#.....D h052.9 (10.0)D hsF-3.9 (11D hD hb _r - a scroll labelled ONADAU NIDOEE h_ ...##........)...# ....#.##########.# ### #'########.#.# .... ...# #..#.###E h& #  # #####'######## ...).......#####♣♣##......#......###♣..♣#..#####Nothing quiveredQuill ...E h... ........♣♣♣♣♣..##+#.....##.#.P... E h ]4.9 (1.0)E h E h  .#.##########.# ### #'########.#.# .... ...# #..#.### #  # #####'######## ...).......#####♣♣##....#......###♣..♣##### .......P♣♣%...###.......+.P♣♣♣............#######Quill ♣.... .........# #.#..[.......##.PP.... 5E h E h0Y '########.#.# .... ...# #..#.### #  #. #####'######## ...).......#####♣♣##....#......###♣..♣##### .......P♣♣##.......+.P♣♣♣............#######♣♣.P.♣♣♣'..# E hQuill ....# .........# #.#..........'..#.P... E h?E h&6E h|E hT _You see here a quill talisman.F h.<7F hF ho* _s - a quill talismanG h G h Drop what?19/52 slots (_ for help) Armour (select all with [)  a - a +0 animal skin (worn) Jewellery (select all with "=)  h - a +4 ring of protection (worn)  p - a +6 ring of strength (worn) Scrolls (select all with ?)  l - 4 scrolls labelled OTAVASK ONIH  m - a scroll labelled LOJOAKAALIO  n - a scroll labelled TUOMME XYSKE  r - a scroll labelled ONADAU NIDOE Potions (select all with !)  c - a potion of lignification  f - a silvery potion  g - a fuming ruby potion  i - a smoky puce potion  j - an orange potion  k - 2 yellow potions  o - 2 black potions  q - a brown potion Baublesb - 3 flux baubles G hE w[Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]I h(1 turn) Jewellery"=)  h - a +4 ring of protection (worn)  p - a +6 ring of strength (worn) Scrolls (select all with ?)  l - 4 scrolls labelled OTAVASK ONIH  m - a scroll labelled LOJOAKAALIO  n - a labelled TUOMME XYSKErONADAU NIDOE Potions (select all with !) I hM> c - a potion of lignification  f - a silvery potion  g - a fuming ruby potionimoky puce potion  j - an orangek - 2 yellow potionso - 2 black potionsq - a brown potion Baubles I hO b - 3 flux baubles Talismans (select all with %)  d + a quill talisman (active)[Enter] accept (1 chosen) [50%J h J h#'########.#.##.# #..... szymekc the Ruffian ...# #...##.# #.#.#. Troll ...# ###.##.# # #. Health: 48/48 ======================== ...##.##.##. Magic: 4/4======================== .### ###'######## #.##. AC: 8Str: 30 .##...)......# #.# .#####. EV: 8Int: 6 .# #♣♣##..........# #.##....... SH: 0Dex: 9 .####♣..♣#..........# #.#######.. XL:  5 Next: 35% Place: Dungeon:3 .......P♣♣......@ h37m...###.......+.. Noise: ---------  Time: 1857.9 (0.0) ........P♣♣♣............#######.. -) Claws .....♣♣.P.♣♣♣...........'..# #.. Nothing quivered ......♣♣....♣..##+##....##.# #.. Quill ......♣♣P...♣#.##.>.^...##.####.. .......♣♣P.....##.#.....##.#.....  ........♣♣♣♣♣..##+#.....##.#.P...  .........# #.#..[.......##.PP....  .........# #.#..........'..#.P...  _You now have 141 gold pieces (gained 18).  Things that are here: _a +0 club; 2 stones _r - a scroll labelled ONADAU NIDOE _You see here a quill talisman. _s - a quill talisman8.9 (1J hJ h!0 _You drop a quill talisman.J ho4J h8J hJ hXJ hN,J hJ hJ h,J hJ h6J h,J hJ hJ h[ J heJ h&J hJ h*J hJ hJ hNJ hJ hJ hJ h!J h#J h$J h%J h'J h+J h+J h,J h.J hm0J h&1J he2J hx6J hS8J hl9J hI=J hK hcK hمK hK hK hcK hݍK hwK h+K hK hK hK h`K h9K hٗK h{K h3K hK hK hK hK hrK hK hK hK hK hK hpK h*K hK h{K hsK hK hK h]K h۰K hyK h}K h-K hK hK hK h%K hXK hK hK hK h!K hK hK h=K hK hK hpK hK h}K hVK h6K hK h K hK hK hK h;K hK hK h6K hK hGK hK h&K hK hBK h'K hK hK hK hK hK hK hVK h:K hLK hK hK hrK hK h9K hK hK h;K hK hnK hWK hK hyK hKK hPK hK hfK hIK hHK h K h K hj K hm K h}K hK hK hK hK hK hK h1K hMK h!K h!K h2#K h$K h&K h'K hv(K h,K h.K h0K hL1K h#3K h5K h5K h(7K h8K h:K h;K h<K h@K hCK hCK h:EK hFK hHK hgIK hJK hiLK hOK hPK hZRK hJTK hFVK hWK hMXK h\K h_K h_K h`K hbK hZdK heK hfK hgK hxiK hBjK h1kK hmK hnK hqK hrK hDtK huK hvK hwK h>yK hzK hr{K ha|K h~K h;K hۇK h K hmN#P.P.........♣♣P...♣#.##.>K h. K hBPPP.P........♣♣P.....##.#K h K hvJ♣♣♣P........♣♣♣♣♣..##+# K h #. ♣♣♣♣............# #.#..[. K h܎ #P ♣P♣.†.#.........# #.#.... K h #. ♣P..#.#.........# #.#....÷ K h #.♣♣.....########### #.#.##'#  #..♣.#################.#.##.#  #..P.h..........#.##.#  ####).##################.#.##.#  #........................#.##.#  #.######################.#.##.#  #.##.#....# K h#H #.#K h#.###### h   Natasha (wandering) K hėH #.#K he#.# # K hj #.######## #.# # K h) #K h..# #.# #K hK h924.9 (6K h̡ 6.0)K h .Natasha, Servant of Life and Death comes into view.K h,5.9 (67K hK h0 _Natasha moves out of view.K h'z  #P.P.♣♣P...♣#.##. PPP.P.♣♣P.....##. ♣♣♣P.♣♣♣♣♣..##+ #. ♣♣♣♣.# #.#..[ #P ♣P♣.†.#.# #.# #. ♣P..#.#.# #.#.... #.♣♣.....# #.#.##' #..♣h#.#.##. #..P..........#.##. ####).#.#.##. #......#.##. #.#.#.##. #.# #.#.... #.# #.h   Natasha (wandering) #.# #.# #.# #.# #.# #.# 0.0)  Natasha hisses angrily.  Natasha mumbles some strange words.K h s.hhK h A6.9 (1K hR Z _You feel troubled.L hP   #.  #.#..[ #P ♣P♣.†  #.     #..♣.############## #..P.h.....@.......  ####).###############    #.#  #.#  #.##.#   #.#   #.# L h0   #.  #.#..[ #P ♣P♣.†  #.     #..♣.############## #..P.h.....@.......  ####).###############    #.#  #.#  #.#       _Natasha is nearby!L h4 #P.P.♣♣P...♣#.## PPP.P.♣♣P.....## ♣♣♣P.♣♣♣♣♣..## #. ♣♣♣♣.# #.#..[ #P ♣P♣.†.#.# #.# #. ♣P..#.#.# #.# #.♣♣.....# #.#.## #..♣.#.#.## #..P.h....@..#.## ####).#.#.## #.#.## #.#.#.## #.# #.# #.# #.  #.# #.#  #.# #.#  #.# #.# ****Natasha casts a spell at you.L h@....5--=7 _The magic dart hits you.L hX #P.P.♣♣P...♣#. PPP.P.♣♣P..... ♣♣♣P.♣♣♣♣♣.. #. ♣♣♣♣.# #.#.. #P ♣P♣.†.#.# #.# #. ♣P..#.#.# #.# #.♣♣.....# #.#. #..♣.#.#. #..P.h.#. ####).#.#. #.#. #.#.#. #.# #.# #.# #.  #.# #.#  #.# #.#  #.# #.#.h6=--8L ḧ n #P.P.♣♣P...♣#. PPP.P.♣♣P..... ♣♣♣P.♣♣♣♣♣.. #. ♣♣♣♣.# #.# #P ♣P♣.†.#.# #.# #. ♣P..#.#.# #.# #.♣♣.....# #.#. #..♣.#.#. #..P..h.#. ####).#.#. #.#. #.#.#. #.# #.# #.# #.  #.# #.#  #.# #.#  #.# #.#.h7=-9L hKS t  You claw Natasha!  Natasha is almost dead.8===30.8 (0.9 _Natasha barely misses you.M h~ID 55   cerulean imp (polearm, summoned)  You scratch Natasha but do no damage.Natasha is almost dead.1.7M h_QM h\V _Natasha casts a spell.M h  You scratch Natasha but do no damage.Natasha is almost dead.-2.6M h M huB_Natasha barely misses you.M h;   You miss Natasha.  Natasha is almost dead.The cerulean imp hits you but does no damage.-3.5M h<P _Natasha barely misses you.M h΅  You claw Natasha!  You kill Natasha!You feel Natasha's spirit has finally been put to rest.M hgM h....P..§.M hXR=544.5 (1.0M hM hSe _The cerulean imp disappears in a puff of smoke!M h+ M h, M h7 M hf; H _No target in view!M h _No target in view!N hN hN hȜN hN hN hB} _N h_N hͿnN hrN hBN hN hN h<N hN h N hN hS,N hN h%N h,N hN hN h,N hg,N hL,N hBN h]N hN hr nN h& BN h[N hzN hKvN h   #########+#.# #.  #...........### ###.......(...#..  #.................#  #........÷...##.#.#  #............<#.#.#  #.............#.#.#  #....###......#.#.  #.@..# #......#.#.-  #...$# ####+#.#.#.  ###### ##...#.#.#. #..#P.P....  #.PPPPP.P..  #..♣P♣♣♣♣P..   h;7m #..♣♣♣♣.....  #PP♣P♣...#..  #.P♣P..#.#.. You pick up a Compendium of Siegecraft and begin reading...69.5 (35.0)-70.5 (36  You add the spells Brom's Barrelling Boulder, Hoarfrost Cannonade, Bombard and _Hellfire Mortar to your library.O h O hɯ O hM O h O h· ,O h nO h ,O h O h N _You now have 152 gold pieces (gained 11).O h 4O h O h O h] ,O h O h O h ,O h O h O h ,O h O h XO h O h| ,O h O h O ha ,O h O h O h@ ,O hz O h O hh ,O h O h O h ,O h O hv O h[ ,O h O h O hd ,O h O h.# O h$ ,O h|& O h) O h, ,O h^- O h0 O h2 ,O hP4 O h7 O h9 ,O h; O h> O h@ O h\E O hF O hI O hK ,O hNM O hgP O hR ,O h@S O h*V O hW ,O hY O h\ O h ^ ,O hH_ O hb O hkd ,O he O hh O hj ,O hTl O ho O hp ,O h'r O h)u O hv ,O hx O h5| O h} ,O h/ O h O h ,O he O h& O h( ,O h O hg O h ,O h O ho O h ,O h O h{ O h] ,O h O h O ha ,O h O h O hת ,O hV O h O h2 ,O h O hH O h@ ,O h O hZ O ho ,O hE O h O h ,O hY O h O hJ ,O h O h O h ,O h O h O h O h O h O hZ O hE O h O h< O h O h O h O hu O h O hp O h O hl O h_ O h~ ,O h O hu O h8 O h O h/ O h O h O h O h O h O hK O h O hT O h5 @  There is an open door here.O h O hF _O h O h O h ,O h9 O h O h O h! O h O h O hv O h O hr O hs O h< XO h  O h O h  O h O h) O h O h] O h{ BO hz O hg O h O h# O h O h O h O hk O h O h O h O h O h O h_ O h O h O h O h: ,O h O h! O h" ,O h# O h$ O hO% ,O h& O h' O h( O h_) O h$* O h<+ O h, O h, O h- O h. O h/ ,O h1 O h2 O h3 ,O h;5 O h6 O hh7 O hZ8 O h ; BO h < O h= O hE ......# ##...♣..# ......#..? ##..P..# ....#.# ... ##...P# ....#.# ... #.♣.P# '####.#O hG  #'# ##.P.# .####.# #.# ##..# ......##.### ######.# ###############....♣♣♣♣♣......# ...)...##.....#.@# ♣P.♣♣#..#### 2042.5 (72 ######.##.###.#..♣♣♣...P♣#.#  #.##.#........♣..P♣♣♣.#  #.##.#.#.#.♣♣P..P.....#  #.##.#.#.#.♣♣P...P.♣♣## #.##.#.#.#.♣♣.PPP.♣ #### #.##.#...#.♣♣.♣♣..P♣##### ...# #.##.#####..♣O hvH .♣♣♣♣.....# ...# #.##........#♣.P♣ #####.#O hUM B3.5 (73O hR O hGU N _Found a scroll of noise.P h0P h  There is an open door here. _  There is an open door here. _ hq7;49m  There is an open door here. _P hbP honP h\|BP h,P h=BP h'BP hP hP hP hRP hOP h:BP h,P hb,P hCP h BP h@P hP hXP hP hXP hBP h,P hwBP h]XP hXP hnP hP h,P h,P h*P hOBP h,P hBP h@BP hI,P hBP hP h,P h P hP h,P hQP hP h,P hP h4  #..................... #.############........ ##.#.............####.. #......####..#.#.# #.. P h6#...........##.#.# #.. #....♣.♣##..##.#.# #.. ##'#♣♣.P♣...##.#.# #.. #.#♣P.♣♣♣♣.##.#.# #.. #.#♣.@P..♣♣.....# #..116 #..♣..P.♣.♣#♣♣.♣♣ #.. #.)♣♣PP...♣ ♣P.P♣ #..######'#'♣♣P..♣♣ ♣P.P♣###.....>.....♣..P♣ ♣P..♣..'...........♣♣♣♣♣♣#♣P.P♣###..  #............♣♣♣..♣P.♣♣.....  #.........).......♣P..♣#####  h#4m #.................♣P.P♣ # P hP hE _Done exploring.P h:4P h<P h...................0.0) P hP hϭ[ _Done exploring.Q h4Q h~Q hp<Q hx _There is an open door here. _Done exploring.Q hD Q h!H C  Skill  Level Cost  Apt Skill  Level Cost  Apt Q h$L  a - Fighting   1.5   2.8  -2   f - Spellcasting   0.0   2.4  -5          b + Unarmed Combat 4.9   5.0   0          g + Shapeshifting 4.6   5.9  -1           c - Armour   0.0   1.4  -2       d - Dodging   1.5   2.8  -2       e - Stealth   h O 0m 0.0   2.4  -5                                                                              The relative cost of raising each skill is in  hV 36mcyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsR hzR hR h9#..................... szymekc the Ruffian#.############........ Troll##.#.............####.. Health: 48/48 ========================R h#......####..#.#.# #.. Magic: 4/4========================#...........##.#.# #.. AC: 8Str: 30#....♣.♣##..##.#.# #.. EV: 8Int: 6##'#♣♣.P♣...##.#.# #.. SH: 0Dex: 9#.#♣P.♣♣♣♣.##.#.# #.. XL:  5 Next: 54% Place: Dungeon:3#.#♣.@P..♣♣.....# #.. Noise: ---------  Time: 2116.5 (0.0)#..♣..P.♣.♣#♣♣.♣♣ #.. -) Claws#.)♣♣PP...♣R h6 ♣P.P♣ #.. Nothing quivered#######'#'♣♣P..♣♣ ♣P.P♣###.. Quill #....>.....♣..P♣ ♣P..♣..'..#..........♣♣♣♣♣♣#♣P.P♣###.. #............♣♣♣..♣P.♣♣..... #.........).......♣P..♣##### #.................♣P.P♣ #  _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.R hR hR h[R hC0 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 45% 1b - Kinetic GrapnelForgecraft45%1  c - Poisonous VapoursAlchemy/Air45%1  d - Summon Small MammalSummoning45%1  e - Brom's Barrelling BoulderConjuration/Earth99% 4  f - Hoarfrost Cannonade Ice/Forgecraft 100% 5  g - BombardConjuration/Earth 100% 6  h - Hellfire MortarFire/Earth/Forgecraft 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitV hBV hEJV hS#..................... szymekc the Ruffian#.############........ Troll##.#.............####.. Health: 48/48 ========================V hPV#......####..#.#.# #.. Magic: 4/4========================#...........##.#.# #.. AC: 8Str: 30#....♣.♣##..##.#.# #.. EV: 8Int: 6##'#♣♣.P♣...##.#.# #.. SH: 0Dex: 9#.#♣P.♣♣♣♣.##.#.# #.. XL:  5 Next: 54% Place: Dungeon:3#.#♣.@P..♣♣.....# #.. Noise: ---------  Time: 2116.5 (0.0)#..♣..P.♣.♣#♣♣.♣♣ #.. -) Claws#.)♣♣PP...♣V hX ♣P.P♣ #.. Nothing quivered#######'#'♣♣P..♣♣ ♣P.P♣###.. Quill #....>.....♣..P♣ ♣P..♣..'..#..........♣♣♣♣♣♣#♣P.P♣###.. #............♣♣♣..♣P.♣♣..... #.........).......♣P..♣##### #.................♣P.P♣ #  _There is an open door here. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.V hdV hfMemorise Kinetic Grapnel, consuming 1 spell level and leaving 3? Y - Yes  N - NoV h V h#..................... szymekc the Ruffian#.############........ Troll##.#.............####.. Health: 48/48 ========================V h#......####..#.#.# #.. Magic: 4/4========================#...........##.#.# #.. AC: 8Str: 30#....♣.♣##..##.#.# #.. EV: 8Int: 6##'#♣♣.P♣...##.#.# #.. SH: 0Dex: 9V h#.#♣P.♣♣♣♣.##.#.# #.. XL:  5 Next: 54% Place: Dungeon:3#.#♣.@P..♣♣.....# #.. Noise: ---------  Time: 2116.5 (0.0)V h#..♣..P.♣.♣#♣♣.♣♣ #.. -) Claws#.)♣♣PP...♣ ♣P.P♣ #.. Nothing quivered#######'#'♣♣P..♣♣ ♣P.P♣###.. Quill V hM#....>.....♣..P♣ ♣P..♣..'..#..........♣♣♣♣♣♣#♣P.P♣###.. #............♣♣♣..♣P.♣♣..... #.........).......♣P..♣##### #.................♣P.P♣ #  _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring.  Okay, then.V h V h6JD _W h] Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.Starting Screen ?: List of commandsC.Attributes and Stats ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesE.Experience and Skills #: Browse character dumpF.Monsters ~: Macros helpG.Items &: Options helpH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationL.Licence, Contact, History !: DisplW h|^ ay diagnosticsM.Macros, Options, Performance Home: This screenN.Philosophy1.List of Character Species2.List of Character Backgrounds3.List of Skills4.List of Keys and Commands5.Inscriptions6.Dungeon sprint modesX hҼX hX h#..................... szymekc the Ruffian#.############........ Troll##.#.............####.. Health: 48/48 ========================#......####..#.#.# #.. Magic: 4/4========================#...........##.#.# #.. AC: 8Str: 30#....♣.♣##..##.#.# #.. EV: 8Int: 6##'#♣♣.P♣...##.#.# #.. SH: 0Dex: 9X ht#.#♣P.♣♣♣♣.##.#.# #.. XL:  5 Next: 54% Place: Dungeon:3#.#♣.@P..♣♣.....# #.. Noise: ---------  Time: 2116.5 (0.0)#..♣..P.♣.♣#♣♣.♣♣ #.. -) ClawsX h6~#.)♣♣PP...♣ ♣P.P♣ #.. Nothing quivered#######'#'♣♣P..♣♣ ♣P.P♣###.. Quill #....>.....♣..P♣ ♣P..♣..'..#..........♣♣♣♣♣♣#♣P.P♣###.. #............♣♣♣..♣P.♣♣..... #.........).......♣P..♣##### #.................♣P.P♣ #  _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Okay, then.X h4X hX hmX h/  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.5   2.8  -2   f - Spellcasting   0.0   2.4  -5          b + Unarmed Combat 4.9   5.0   0          g + Shapeshifting 4.6   5.9  -1           c - Armour   0.0   1.4  -2       d - Dodging X h!  1.5   2.8  -2       e - Stealth   0.0   2.4  -5                                                                   h /40m            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsY hY hAY hԼ#..................... szymekc the Ruffian#.############........ Troll##.#.............####.. Health: 48/48 ========================#......####..#.#.# #.. Magic: 4/4========================#...........##.#.# #.. AC: 8Str: 30#....♣.♣##..##.#.# #.. EV: 8Int: 6##'#♣♣.P♣...##.#.# #.. SH: 0Dex: 9Y h#.#♣P.♣♣♣♣.##.#.# #.. XL:  5 Next: 54% Place: Dungeon:3#.#♣.@P..♣♣.....# #.. Noise: ---------  Time: 2116.5 (0.0)#..♣..P.♣.♣#♣♣.♣♣ #.. -) Claws#.)♣♣PP...♣ ♣P.P♣ #.. Nothing quivered#######'#'♣♣P..♣♣ ♣P.P♣###.. Quill #....>.....♣..P♣ ♣P..♣..'..#..........♣♣♣♣♣♣#♣P.P♣###.. #............♣♣♣..♣P.♣♣..... #.........).......♣P..♣##### #.................♣P.P♣ #  Y h!_There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Okay, then.Y h4Y hY hY h Y h  Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 45% 1b - Kinetic GrapnelForgecraft45%1  c - Poisonous VapoursAlchemy/Air45%1  d - Summon Small MammalSummoning45%1  e - Brom's Barrelling BoulderConjuration/Earth99% 4  f - Hoarfrost Cannonade Ice/Forgecraft 100% 5  g - BombardConjuration/Earth 100% 6  h - Hellfire MortarY h Fire/Earth/Forgecraft 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitZ h[ hzEDescribMemorise|Describe\ hX Kinetic Grapnel Weaves a thin kinetic filament around the caster's melee weapon and launches theother end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the casterperforms against them to strike with perfect accuracy and a small slaying bonus.\ hۛTLevel: 1 School: Forgecraft Fail: 45% Power: 0%Damage: 1d4 (max 1d8) Accuracy: +++Range: 4Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.f h Spells (Describe)TypeFailure Levela - ApportationTranslocation45%1  b - Kinetic GrapnelForgecraft45% 1  c - Poisonous VapoursAlchemy/Air45% 1  d - Summon Small Mammal Summoning45% 1  e - Brom's Barrelling Boulder Conjuration/Earth 99% 4  f - Hoarfrost Cannonade Ice/Forgecraft 100% 5  g - BombardConjuration/Earth 100% 6  h - Hellfire Mortarf hFire/Earth/Forgecraft 100% 7 4 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitg h g hp g h #..................... szymekc the Ruffian#.############........ Troll##.#.............####.. Health: 48/48 ========================#......####..#.#.# #.. Magic: 4/4========================g h #...........##.#.# #.. AC: 8Str: 30#....♣.♣##..##.#.# #.. EV: 8Int: 6##'#♣♣.P♣...##.#.# #.. SH: 0Dex: 9#.#♣P.♣♣♣♣.##.#.# #.. XL:  5 Next: 54% Place: Dungeon:3#.#♣.@P..♣♣.....# #.. Noise: ---------  Time: 2116.5 (0.0)#..♣..P.♣.♣#♣♣.♣♣ #.. -) Claws#.)♣♣PP...♣ ♣P.P♣ #.. Nothing quivered#######'#'♣♣P..♣♣ h 49m ♣P.P♣###.. Quill #....>.....♣..P♣ ♣P..♣..'..#..........♣♣♣♣♣♣#♣P.P♣###.. #............♣♣♣..♣P.♣♣..... #.........).......♣P..♣##### #.................♣P.P♣ #  _There is an open door here. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. g h 6_Okay, then.g hJ _Done exploring.Okay, then.  g hm g h . _i hJi hڡi hi hw _Done exploring.Okay, then.Done exploring.i hCOkay, then.Done exploring.i h~  #.#############.#.............#### #......####..#.#.# # #...........##.#.# # #....♣.♣##..##.#.# # ##'#♣♣.P♣...##.#.# # #.#♣P.♣♣♣♣.##.#.# # #.#♣..P..♣♣.....# # #..♣@.P.♣.♣#♣♣.♣♣ # #.)♣♣PP...♣ ♣P.P♣ ########'#'♣♣P..♣♣ ♣P.P♣### #....>.....♣..P♣ ♣P..♣..' #..........♣♣♣♣♣♣#♣P.P♣### #...♣♣♣..♣P.♣♣.... hd9m #).......♣P..♣#### #..♣P.P♣ ##'#....♣♣.♣♣7.5 (1 _j hD-M............ #.############......#.#.............###j h.@####...........♣.♣####'#♣♣.P♣..P.♣♣♣♣.##.##♣@.P..♣♣.....#.♣..P.♣.♣#♣♣.♣ #.)♣♣PP... #######'#'♣♣P..♣♣ ♣P.P♣###. Quill .j h20A♣♣j hm4j hF5&8j h=j h# ###############.....###...............############.......##.#.............####.#......####..#.#.# #.#...........##.#.# #.#....♣.♣##..##.#.# #.##'#♣♣.P♣...##.#.# #.#.#♣P@♣♣♣♣.##.#.# #.#.#♣..P..♣♣.....# #.#..♣..P.♣.♣#♣♣.♣♣ #. #.)♣♣PP...♣ ♣P.P♣ #.#######'#'♣♣P..♣♣ ♣P.P♣###.#....>.....♣..P♣ ♣P..♣..'.. #.♣♣♣♣♣♣#♣P.P♣###.. #...♣♣♣..♣P.♣♣..... #.)♣P..♣#####j h  9j hMM ####### ##############.....##............ #.############......#.#.............###...####...........♣.♣####'#♣♣@P♣..P.♣♣♣♣.##.##♣..P..♣♣.....#.♣..P.♣.♣#♣♣.♣#.)♣♣PP...♣ ♣P.P♣ #..♣ 20k hPM ####### ##############.....##............ #.############......##.#.............####......####..##...........#....♣@♣####'#♣♣.P♣..♣P.♣♣♣♣.##.##♣..P..♣♣.....##..♣..P.♣.♣#♣♣.♣♣ #.... ..♣.P♣♣♣♣1k h ##### ###############.....# #............ #.############..... ##.#.............####k h! #####..#.#.# # #....@......##.#.# # #....♣.♣##..##.#.# ###'#♣♣.P♣...##.#.# # #.#♣P.♣♣♣♣.##.#.# # #.#♣..P..♣♣.....# # #..♣..P.♣.♣#♣♣.♣♣ # k h#.)♣♣PP...♣ ♣P.P♣ # #######'#'♣♣P..♣♣ ♣P.P♣### #....>.....♣..P♣ ♣P..♣..'k hk h&2k hk hEk h0 #####################..... #................... #.#############.#.............#### #......####..#.#.# #k h1  #...........##.#.# # #...@♣.♣##..##.#.# # ##'#♣♣.P♣...##.#.# # #.#♣P.♣♣♣♣.##.#.# # #.#♣..P..♣♣.....# # #..♣..P.♣.♣#♣♣.♣♣ # #.)♣♣PP...♣ ♣P.P♣ ########'#'♣♣P..♣♣ ♣P.P♣###k h2  #....>.....♣..P♣ ♣P..♣..' #..........♣♣♣♣♣♣#♣P.P♣###k h8 <3k h; k h= k hVA  ### #. #.############ ##.#...... #......####..#.#.#  #.##.#.#  #..@.♣.♣##..##.#.#  ##'#♣♣.P♣...##.#.#  #.#♣P.♣♣♣♣.##.#.#  #.#♣..P..♣♣.....#  #..♣..P.♣.♣#♣♣.♣♣ #.)♣♣PP...♣ ♣P.P♣  #'#'♣♣P..♣♣ ♣P.P♣ #....>.....♣..P♣ ♣P..♣.. #.♣♣♣♣♣♣#♣P.P♣4l hԔ)###################... #............. #.#############.#.............## #......####..#.#.#  #...........##.#.#l hs #....♣.♣##..##.#.# ##@#♣♣.P♣...##.#.# #.#♣P.♣♣♣♣.##.#.# #.#♣..P..♣♣.....# #..♣..P.♣.♣#♣♣.♣♣ #.)♣♣PP...♣ ♣P.P♣#######'#'♣♣P..♣♣ ♣P.P♣# #....>.....♣..P♣ ♣P..♣. #..........♣♣♣♣♣♣#♣P.P♣# #...♣♣♣..♣P.♣♣.l hܚl h&5l hßl hOkay, then.Done exploring. __There is an open door here.l h5 ###############.................##############.#.............##......####..#.#.# .......##....♣.♣####'#♣♣.P♣. #@#♣P.♣♣♣♣..P..♣♣.....♣..P.♣.♣#♣♣.♣♣♣Quill .l hu8......#.........).......♣P..♣# l h:l hU;-6 _l h0?l h@l hC| ..............##############.#.............##......####..#.#.# #...........##....♣.♣###'#♣♣.P♣. #.#♣P.♣♣♣♣..P..♣♣.....♣..P.♣.♣#♣♣.♣♣)♣♣PP...♣ ♣P.PQuill ♣l h.....)..#.................♣P.P♣l h"l h&7l hpl hpl h.....♣..P♣ ♣P..♣.......Quill ..... ... ..........#'# #####.#+####.#....♣♣.♣♣# l h3 l h &9l h l hޠ m hSx ......####..#.#.# .....#♣.♣###'#♣♣.P♣. #.#♣P.♣♣♣♣♣..P..♣♣.....♣..P.♣.♣#♣♣.♣♣)♣♣PP...♣ ♣P.P#######@#'♣♣P..♣#m h T#....>.....♣..P♣ ♣P..♣.#..........♣♣♣♣♣♣#♣P.P♣##.....Quill #.....#...#.m hYT#####.#+####.##.#.# #.#.......##. m h_=30m hbm h\eOkay, then.Done exploring. _There is an open door here. _m hNw #...........##.#.# #....♣.♣##..##.#.# ##'#♣♣.P♣...##.#.# #.#♣P.♣♣♣♣.##.#.#m hϛ #.#♣..P..♣♣.....# #..♣..P.♣.♣#♣♣.♣♣ #.)♣♣PP...♣ ♣P.P♣#######'#'♣♣P..♣♣ ♣P.P♣ #....>@....♣..P♣ ♣P..♣ #..........♣♣♣♣♣♣#♣P.P♣ #m hb...♣♣♣..♣P.♣♣ #).......♣P..♣ #.........♣P.P♣ #.#'#....♣♣.♣♣ #####.#+####.#....♣♣.♣♣ #.#.# #.#.......# #.#.# #.#..#m h0m h-1 _m hެm h~m hsOk #.##.#. #....♣.♣##..##.#. ##'#♣♣.P♣...##.#. #.#♣P.♣♣♣♣.##.#. #.#♣..P..♣♣..... #..♣..P.♣.♣#♣♣. #.)♣♣PP...♣ ♣P.P #'#'♣♣P..♣♣ ♣P.P #....@.....♣..P♣ ♣P.. #.♣♣♣♣♣♣#♣P.P #.♣♣♣..♣P. #.).♣P.. #........♣P.P #m hO.#'#....♣♣. #####.#+####.#....♣♣. #.#.# #.#. #.#.# #.#.m h?Um hU&2m hYm h;\Done exploring. _There is an open door here. _ stone staircase leading down here.n h$a3 _n h s ## ######..##  #......O.# 4 #h@...ß...  #.#  ######..## n h S ##  O   ogre (asleep) h   hound (asleep) n h1  OhOhwandering)You climb downwards.n hH ===4.2 (1.7 _The ogre shouts! _There is a stone staircase leading up here.p hP + hhYou closely miss the hound.The hound barks!6-====5.1 (0.9p hdd _The hound is struck by your quills. The hound bites you.p hx 8  You claw the hound!p h O. The hound is severely wounded.p h 7-==--6.0p h S _The hound bites you but does no damage.q h;  You scratch the hound.q h]q hc.†@..O q hO 8=77---9 _You kill the hound!q hq ho _Your Unarmed Combat skill increases to level 5!q hh;- _You can't go down here!r hO.-7.9 (1.0 _r hik #...........##.#.#....♣.♣##..##.#.##'#♣♣.P♣...##.#.#.#♣P.♣♣♣♣.##.#.#.#♣..P..♣♣.....#..♣..P.♣.♣#♣♣.♣ #.[♣♣PP...♣ ♣P.P#######'#'♣♣P..♣♣ ♣P.Pr hl O3#....@.....♣..P♣ ♣P..#...♣♣♣♣♣♣#♣P.P#............♣♣♣..♣P.♣#.........[.......♣P..#.................♣P.P#..........#'#....♣♣.♣#####.#+####.#....♣♣.♣ r hWn _#.#.# #.#.......# #.#.# #.#........ =-r hr r hQ 9.4 (2.5 _You climb upwards. _There is a stone staircase leading down here.s h'=#....♣.♣##..##.#.###'#♣♣.P♣...##.#.#.#♣P.♣♣♣♣.##.#.##.#♣..P..♣♣.....##..♣..P.♣.♣#♣♣.♣♣#.[♣♣PP...♣ ♣P.P#######'#'♣♣P..♣♣ ♣P.P♣#....>.....♣..P♣ ♣P..♣#.♣♣♣♣♣♣#♣P.P♣#..♣♣♣..♣P.♣♣#.[.......♣P.#..♣P.P♣#.#'#....♣♣.♣♣#####.#+####.#....♣♣.♣ #.#.# #.#.......###.#.# #.#.#.#.# ##'########.#40.4 (1.0 _s hrs h^ #'#♣♣.P♣. #.#♣P.♣♣♣♣♣..P..♣♣.....♣..P.♣.♣#♣♣.♣♣[♣♣PP...♣ ♣P.P#######'#'♣♣P..♣....>.....♣..P♣ ♣P...♣♣♣♣♣#♣P.P..♣♣♣..♣P.♣[.......♣P....P#'#....♣♣.♣#.#########+#.# #...# #.. 1s h#s h   #.#♣P.♣♣♣♣♣..P..♣♣.....♣..P.♣.♣#♣♣.♣♣[♣♣PP...♣ ♣P.P#######'#'♣♣P..♣....>.....♣..P♣ ♣P...♣♣♣♣♣#♣P.Ps hK ..♣♣♣..♣P.♣[.......♣P....P#'#....♣♣.♣#Quill #+#...........###...# ### s ht s h &2s h" s h# s h s h Read which item? Scrolls  l - 4 scrolls labelled OTAVASK ONIH  m - a scroll labelled LOJOAKAALIO  n - a scroll labelled TUOMME XYSKE s hw  r - a scroll labelled ONADAU NIDOE [!] read|quaff|evoke[?] describe selectedu h!O#.#♣P.♣♣♣♣.##.#.# szymekc the Ruffian#.#♣..P..♣♣.....# Troll#..♣..P.♣.♣#♣♣.♣♣ Health: 48/48 ========================#.[♣♣PP...♣ ♣P.P♣ Magic: 4/4========================#######'#'♣♣P..♣♣ ♣P.P♣ AC: 8Str: 30#....>.....♣..P♣ ♣P..♣ EV: 8Int: 6#..........♣♣♣♣♣♣#♣P.P♣ SH: 0Dex: 9#............♣♣♣..♣P.♣♣ XL:  5 Next: 77% Place: Dungeon:3#.....@...[.......♣P..♣ Noise: ---------  Timu hwRe: 2142.4 (0.0)#.................♣P.P♣ -) Claws#..........#'#....♣♣.♣♣ Nothing quivered#####.#+####.#....♣♣.♣♣ Quill #.#.# #.#.......###.#.# #.#........# #.#.# ##'########.# #########+#.# #...# #.. #...........###...# ### You scratch the hound. _You kill the hound! _Your Unarmed Combat skill increases to level 5! _You can't go down here! _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled OTAVASK ONIH, it crumbles to dust.  It is a scroll of identify.  --more--v hIdentify which item? (\ to view known items) Scrolls (select first with ?)  m - a scroll labelled LOJOAKAALIO  n - a scroll labelled TUOMME XYSKE  r - a scroll labelled ONADAU NIDOE Potions (select first with !)  f - a silvery potion  g - a fuming ruby potion  i - a smoky puce potion  j - an orange potion  k - 2 yellow potions  o - 2 black potions  q - a brown potion[?] describe selectedw h^w hcw hj4#.#♣P.♣♣♣♣.##.#.# szymekc the Ruffian#.#♣..P..♣♣.....# Trollw hj#..♣..P.♣.♣#♣♣.♣♣ Health: 48/48 ========================#.[♣♣PP...♣ ♣P.P♣ Magic: 4/4========================#######'#'♣♣P..♣♣ ♣P.P♣ AC: 8Str: 30#....>.....♣..P♣ ♣P..♣ EV: 8Int: 6#..........♣♣♣♣♣♣#♣P.P♣ SH: 0Dex: 9w hk#............♣♣♣..♣P.♣♣ XL:  5 Next: 77% Place: Dungeon:3#.....@...[.......♣P..♣ Noise: ---------  Time: 2142.4 (0.0)#.................♣P.P♣ -) Claws#..........#'#....♣♣.♣♣ Nothing quivered#####.#+####.#....♣♣.♣♣ Quill #.#.# #.#.......###.#.# #.#........#w hzkb #.#.# ##'########.# #########+#.# #...# #.. #...........###...# ###  _Your Unarmed Combat skill increases to level 5! _You can't go down here! _You climb upwards. w htm_There is a stone staircase leading down here.  As you read the scroll labelled OTAVASK ONIH, it crumbles to dust.  It is a scroll of identify.w hsw hMt+3.4 (1w hzw h|S _m - a scroll of vulnerabilityw h& w h Read which item? Scrolls  l - 3 scrolls of identify  m - a scroll of vulnerability  n - a scroll labelled TUOMME XYSKE w h\  r - a scroll labelled ONADAU NIDOE [!] read|quaff|evoke[?] describe selectedx h x h$ x h) #.#♣P.♣♣♣♣.##.#.# szymekc the Ruffianx h* #.#♣..P..♣♣.....# Troll#..♣..P.♣.♣#♣♣.♣♣ Health: 48/48 ========================#.[♣♣PP...♣ ♣P.P♣ Magic: 4/4========================#######'#'♣♣P..♣♣ ♣P.P♣ AC: 8Str: 30#....>.....♣..P♣ ♣P..♣ EV: 8Int: 6#..........♣♣♣♣♣♣#♣P.P♣ SH: 0Dex: 9#............♣♣♣..♣P.♣♣ XL:  5 Next: 77% Place: Dungeon:3#.....@...[.......♣P..♣ Noise: ---------  Time: 2143.4 (0.0)x h+ #.................♣P.P♣ -) Claws#..........#'#....♣♣.♣♣ Nothing quivered#####.#+####.#....♣♣.♣♣ Quill #.#.# #.#.......###.#.# #.#........# #.#.# ##'########.# #########+#.# #...# #.. #...........###...# ###  _You can't go down here! _You climb upwards. x h<- _There is a stone staircase leading down here.  As you read the scroll labelled OTAVASK ONIH, it crumbles to dust.  It is a scroll of identify. _m - a scroll of vulnerabilityx h!L x h+O $x hO FIdentify which item? (\ to view known items) Scrolls (select first with ?)  n - a scroll labelled TUOMME XYSKE  r - a scroll labelled ONADAU NIDOE Potions (select first with !)  f - a silvery potion  g - a fuming ruby potion  i - a smoky puce potion  j - an orange potion  k - 2 yellow potions  o - 2 black potions x h"P x q - a brown potion[?] describe selectedy hy hy h!"#.#♣P.♣♣♣♣.##.#.# szymekc the Ruffian#.#♣..P..♣♣.....# Troll#..♣..P.♣.♣#♣♣.♣♣ Health: 48/48 ========================#.[♣♣PP...♣ ♣P.P♣ Magic: 4/4========================#######'#'♣♣P..♣♣ ♣P.P♣ AC: 8Str: 30#....>.....♣..P♣ ♣P..♣ EV: 8Int: 6#..........♣♣♣♣♣♣#♣P.P♣ SH: 0Dex: 9y h"#............♣♣♣..♣P.♣♣ XL:  5 Next: 77% Place: Dungeon:3#.....@...[.......♣P..♣ Noise: ---------  Time: 2143.4 (0.0)#.................♣P.P♣ -) Claws#..........#'#....♣♣.♣♣ Nothing quivered#####.#+####.#....♣♣.♣♣ Quill #.#.# #.#.......##y h$\#.#.# #.#........# #.#.# ##'########.# #########+#.# #...# #.. #...........###...# ###  _You can't go down here! _You climb upwards. _There is a stone staircase leading down here.  As you read the scroll labelled OTAVASK ONIH, it crumbles to dust.  It is a scroll of identify. _m - a scroll of vulnerabilityy hb,]  As you read the scroll of identify, it crumbles to dust.y h,+4.4 (1y hm1y h04- _n - a scroll of amnesiay h> y h A Read which item? Scrolls  l - 2 scrolls of identify  m - a scroll of vulnerability  n - a scroll of amnesia  r - a scroll labelled ONADAU NIDOE [!] read|quaff|evoke[?] describe selectedz h[#.#♣P.♣♣♣♣.##.#.# szymekc the Ruffian#.#♣..P..♣♣.....# Troll#..♣..P.♣.♣#♣♣.♣♣ Health: 48/48 ========================#.[♣♣PP...♣ ♣P.P♣ Magic: 4/4========================#######'#'♣♣P..♣♣ ♣P.P♣ AC: 8Str: 30#....>.....♣..P♣ ♣P..♣ EV: 8Int: 6#..........♣♣♣♣♣♣#♣P.P♣ SH: 0Dex: 9#............♣♣♣..♣P.♣♣ XL:  5 Next: 77% Place: Dungeon:3z h#.....@...[.......♣P..♣ Noise: ---------  Time: 2144.4 (0.0)#.................♣P.P♣ -) Claws#..........#'#....♣♣.♣♣ Nothing quivered#####.#+####.#....♣♣.♣♣ Quill #.#.# #.#.......###.#.# #.#........# #.#.# ##'########.# #########+#.# #...# #.. #...........###...# ###  _There is a stone staircase leading down here.  As you read the scroll labelled OTAVASK ONIH, it crumbles to dust.  It is a scroll of identify. _m - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _n - a scroll of amnesiaz hFIdentify which item? (\ to view known items) Scrolls (select first with ?)  r - a scroll labelled ONADAU NIDOE Potions (select first with !)  f - a silvery potion  g - a fuming ruby potion  i - a smoky puce potion  j - an orange potion  k - 2 yellow potions  o - 2 black potions  q - a brown potion[?] describe selectedz hr #.#♣P.♣♣♣♣.##.#.# szymekc the Ruffian#.#♣..P..♣♣.....# Troll#..♣..P.♣.♣#♣♣.♣♣ Health: 48/48 ========================#.[♣♣PP...♣ ♣P.P♣ Magic: 4/4========================#######'#'♣♣P..♣♣ ♣P.P♣ AC: 8Str: 30#....>.....♣..P♣ ♣P..♣ EV: 8Int: 6#..........♣♣♣♣♣♣#♣P.P♣ SH: 0Dex: 9#............♣♣♣..♣P.♣♣ XL:  5 Next: 77% Place: Dungeon:3#.....@...[.......♣P..♣ Noise: ---------  Timz hz $e: 2144.4 (0.0)#.................♣P.P♣ -) Claws#..........#'#....♣♣.♣♣ Nothing quivered#####.#+####.#....♣♣.♣♣ Quill #.#.# #.#.......###.#.# #.#........# #.#.# ##'########.# #########+#.# #...# #.. #...........###...# ###  _There is a stone staircase leading down here.  As you read the scroll labelled OTAVASK ONIH, it crumbles to dust.  It is a scroll of identify. _m - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _n - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust.5.4 (1 _r - a scroll of teleportation{ h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.5   2.8  -2   f - Spellcasting   0.0   2.4  -5          b + Unarmed Combat 5.1   6.0   0          g + Shapeshifting 4.8   5.9  -1           c - Armour   0.0   1.4  -2       d - Dodging { h   1.5   2.8  -2       e - Stealth   0.0   2.4  -5                                                                  [{ h9 /40m            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets| h8| hŖ| h#.#♣P.♣♣♣♣.##.#.# szymekc the Ruffian| h#.#♣..P..♣♣.....# Troll#..♣..P.♣.♣#♣♣.♣♣ Health: 48/48 ========================#.[♣♣PP...♣ ♣P.P♣ Magic: 4/4========================#######'#'♣♣P..♣♣ ♣P.P♣ AC: 8Str: 30#....>.....♣..P♣ ♣P..♣ EV: 8Int: 6#..........♣♣♣♣♣♣#♣P.P♣ SH: 0Dex: 9#............♣♣♣..♣P.♣♣ XL:  5 Next: 77% Place: Dungeon:3#.....@...[.......♣P..♣ Noise: ---------  Time: 2145.4 (0.0)#.................♣P.P♣ | hů -) Claws#..........#'#....♣♣.♣♣ Nothing quivered#####.#+####.#....♣♣.♣♣ Quill #.#.# #.#.......###.#.# #.#........# #.#.# ##'########.# #########+#.# #...# #.. #...........###...# ### It is a scroll of identify. _m - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _n - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _r - a scroll of teleportation| h Read which item? Scrolls  l - a scroll of identify  m - a scroll of vulnerability  n - a scroll of amnesia  r - a scroll of teleportation [!] read|quaff|evoke[?] describe selected} hx} h #.#♣P.♣♣♣♣.##.#.# szymekc the Ruffian#.#♣..P..♣♣.....# Troll#..♣..P.♣.♣#♣♣.♣♣ Health: 48/48 ========================#.[♣♣PP...♣ ♣P.P♣ Magic: 4/4========================#######'#'♣♣P..♣♣ ♣P.P♣ AC: 8Str: 30#....>.....♣..P♣ ♣P..♣ EV: 8Int: 6#..........♣♣♣♣♣♣#♣P.P♣ SH: 0Dex: 9#............♣♣♣..♣P.♣♣ XL:  5 Next: 77% Place: Dungeon:3#.....@...[.......♣P..♣ Noise: ---------  Time:[} h 539;49m 2145.4 (0.0)#.................♣P.P♣ -) Claws#..........#'#....♣♣.♣♣ Nothing quivered#####.#+####.#....♣♣.♣♣ Quill #.#.# #.#.......###.#.# #.#........# #.#.# ##'########.# #########+#.# #...# #.. #...........###...# ### It is a scroll of identify. _m - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _n - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _r - a scroll of teleportation} hIdentify which item? (\ to view known items) Potions (select first with !)  f - a silvery potion  g - a fuming ruby potion  i - a smoky puce potion  j - an orange potion  k - 2 yellow potions  o - 2 black potions  q - a brown potion[?] describe selected h #.#♣P.♣♣♣♣.##.#.# szymekc the Ruffian#.#♣..P..♣♣.....# Troll#..♣..P.♣.♣#♣♣.♣♣ Health: 48/48 ========================#.[♣♣PP...♣ ♣P.P♣ Magic: 4/4========================#######'#'♣♣P..♣♣ ♣P.P♣ AC: 8Str: 30#....>.....♣..P♣ ♣P..♣ EV: 8Int: 6#..........♣♣♣♣♣♣#♣P.P♣ SH: 0Dex: 9#............♣♣♣..♣P.♣♣ XL:  5 Next: 77% Place: Dungeon:3#.....@...[.......♣P..♣ Noise: ---------  Tim h1 e: 2145.4 (0.0)#.................♣P.P♣ -) Claws#..........#'#....♣♣.♣♣ Nothing quivered#####.#+####.#....♣♣.♣♣ Quill #.#.# #.#.......###.#.# #.#........# #.#.# ##'########.# #########+#.# #...# #.. #...........###...# ### It is a scroll of identify. _m - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _n - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _r - a scroll of teleportation  As you read the scroll of identify, it crumbles to dust.6.4 (1 _k - 2 potions of berserk rage h^  #.#♣..P..♣♣..... #..♣..P.♣.♣#♣♣.♣ #.[♣♣PP...♣ ♣P.P#######'#'♣♣P..♣♣ ♣P.P h!  #....>.....♣..P♣ ♣P.. #..........♣♣♣♣♣♣#♣P.P #...♣♣♣..♣P. #[.......♣P.. #.........♣P.P #.#'#....♣♣. #####.#+####.#....♣♣. #.#.# #.#.......# #.#.# #.#.. #.#.# ##'########.#########+#.# #...# #. #...........###...# #####(...#.....# hh@ Y7 h.-  .♣..P.♣.♣#♣♣.♣[♣♣PP...♣ ♣P.P#######'#'♣♣P..♣....>.....♣..P♣ ♣P...♣♣♣♣♣#♣P.P..♣♣♣..♣P.♣[.......♣P....P#'#....♣♣.♣####.#+####. #.#.# #...#.#.................### ## 8 h, [♣♣PP...♣ ♣P.P#######'#'♣♣P..♣....>.....♣..P♣ ♣P...♣♣♣♣♣#♣P.P..♣♣♣..♣P.♣[.......♣P....P#'#....♣♣.♣ h0#####@#+####. #.#.# #...#.Quill #........÷...##.#.##.  h4<9 h< h&A hW #######'#'♣♣P..♣....>.....♣..P♣ ♣P........♣♣♣♣♣♣#♣P.P#...♣♣♣..♣P.♣#..[.......♣P..#............P#..........#'#....♣♣.♣#####.#+####. #@#.# ...#.##'########Quill #............<#.#.# #♣♣##.  h|Z50 h7  ....>.....♣..P♣ ♣P..#..........♣♣♣♣♣♣#♣P.P#............♣♣♣..♣P.♣.........[.......♣P...........P........#'#....♣♣.♣####.#+####. #.#.# ...#.##'########Nothing quiveredQuill #.............#.#.####♣..♣#. 1 h&f .♣♣♣♣♣#♣P.P...........♣♣♣..♣P.♣.......[.......♣P..........P#'#....♣♣.♣####.#+####. #.#.# ...#.##'#################+#.# #...# ...........###Quill #....###......#.#.......P♣♣. 2 h'....(............÷...##........<#.#.........#.#======3 _As you open the door, it creaks loudly! h~| ..♣♣♣..♣P.♣.......[.......♣P...P#'#....♣♣.♣####.#+####. #.#.# ...#.##'################...# ...........######.......(...#.. .....Quill ...#....###......##....# #......#.#........P♣♣ ------4 hzg _There is an open door here. hh  [.......♣P...P#'#....♣♣.♣####.#+####. #.#.# ...#.# ##'#################'#.# #...# ........@..#####(...#.. ..........####.#Quill . hݐ #.##......##....# ####+#.#.#.....♣♣.P.♣  h  h L------5 _ hm  h  h1 $ .P#'#....♣♣.♣####.#+####. #.#.# ...##..# ##'#################'#.# #...# ...........#####(@..#.. ..........####÷...##.#.# .Quill ####+#.####### ##...#.#.#......♣♣...  h6  h7 &6 h]C  h 9 #'#....♣♣.♣####.#+####. #.#.# ...#.#..# ##'#################'#.# #...# ...........###..###(...#.... ...@......####÷...##.#.# . h /....<#.#.# #♣♣#Quill .##..#P.P.........♣♣P..  hC <7 h`  h!  h{  ####.#+####. #.#.# ...#..##'#################'#.# #...# ...........###..###(...#... ..........####÷.@.##.#.# .....<#.#.# #♣♣#.#.#.####♣..♣Quill P.#.PPPPP.P........♣♣P. 8 h   #.#.# ...#.##'#################'#.# #...# ...........###.###(...#.... ..........####÷...##.#.# ...@.<##♣♣#.#.#.####♣..♣###......P♣♣Quill P.P#..♣P♣♣♣♣P........♣♣♣  h& <9 h<  h  .##'#################'#.# #...# ...........###..###(...#.... ..........####÷...##.#.# .....<#♣♣# h u.#.#.####♣..♣###......P♣♣.# .P♣♣Quill P♣♣P h C#..♣♣♣♣............# h  h/ '60 h9  hcm ##'#################'#.# #...# ...........#####(...#.. ..........####÷...##.#.# .....<#♣♣#.#.#.####♣..♣.###......P♣♣.# .P♣♣###+#♣♣.P.Quill P♣#PP♣P♣...#.........#1 h6 #########'#.# #...# ...........#####(...#.. ..........####÷...##.#.# .....<#♣♣#.#.#.####♣..♣.###......P♣♣ .P♣♣###+#♣♣.P.##### ##...#..♣♣....Quill .P♣P#.P♣P..#.#.........#2 h<' h~~..#.#P..PPPP#..♣P♣♣#.#3 h( h ...........#####(...#.. ..........####÷...##.#.# .....<#♣♣#...#.#.####♣..♣.###......P♣♣ .P♣♣####@#.#♣♣.P.##### ##...#.#.♣♣... #..#P.P...P#.PPPPPQuill ♣#.♣♣.....########### _You open the door. h5<4 hi9 hj=Q _There is an open door here. hI}W ##(...#.. .................####.....÷...##.#.# ..........<#♣♣#..........#.#.####♣..♣###......#.#.......P♣♣ #......#.P♣♣####'#.#♣♣.P.##### ##...♣♣... #..#P.P.....PPPPPP.P........♣♣P..♣P♣♣♣♣P..Quill #..P #. # #..♣.################  hЄC5 _ h hw  You claw the plant! 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The plant is moderately damaged. h.M.9 h hV _A nearby plant withers and dies. h ..........####....÷...##.#.# ........<# hO#♣♣#.......#.#.####♣..♣###......#.#.......P♣♣ #.......P♣♣###'#.#♣♣.P. h0c##### ##...#.#.#......♣♣... #..#@.P.....P hPPPPP.P.♣♣P.♣P♣♣♣♣P.♣♣♣# hwQuill #..P.................  h hs8---70.9 (1.0 hr1 hm=--1.8 (0.9 hr _You scratch the bush but do no damage. hL _You can't go down here! h4 h hM _You can't go down here! hMn#.### ##........÷...##.#.# #.#............<#.#.# #♣♣##.#.......#.#.####♣..♣#.#....###......#.#.P♣♣.#....# #......#.#.P♣#....# ####'#.#.#.....♣♣.P.♣###### ##...#.#.#......♣♣.#..#.@P.♣♣P.#.PPPPP.P.♣♣P.#..♣P♣♣♣♣P.♣#..♣♣♣♣......# ##PP♣P♣...#.# ##.P♣P..#.#.# ##.♣♣.....# ##..♣.##..P. h"R-2.8 (1.0 _ hI hH h5T  You mangle the plant!! The plant begins to die. h7===3.7 (0.9 ha h3 _The plant is lightly damaged. h@8  You claw the plant! h@5-4.7 (1.0 hlD hF3 _The plant is lightly damaged. h  You claw the plant!  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P.♣♣♣♣♣..##+#.....##.#.P.# #.#.@[.##.PP. #. hQJ# #.#.'..#.P. #.# #.#....÷.....#..##..# # #.#.##'#.....#.#.##.# ##>##.##.##.#.##.#.#.##.#.#  hmY4 h .####♣..♣#.# #.#. .P♣♣......%...###.'. .P♣♣♣....#. .....♣♣.P.♣♣♣...'..# #. ......♣♣....♣..##+##....##.# #.♣♣P...♣#.##.>.^...##.####.♣♣P.....##.#.....##.#. .♣♣♣♣♣..##+#.....##.#.P.# #.#..@.##.PP. .# #.#.'..#.P. .# #.#....÷.....#..##..#. #.#.##'#.....##..#.##.# ##>#####.#.##.##..#.##.#.#.##.#.#  h8 5 _You see here a +0 leather armour. h%4 f####♣..♣#.# #.#.P♣♣......%...###.'.P♣♣♣.#.♣♣.P.♣♣♣..'..# #.♣♣....♣..##+##....##.# #.♣♣P...♣#.##.>.^...##.####.♣♣P.....##.#.....##.#.♣♣♣♣♣..##+#.....##.#.P.# #.#..[##.PP.# #.#.'..#.P.# #.#....÷.....#..##..#. #.#.##'#.....##..#.##.# ##>#####.##.##.##.#.#.##.#.##.##.#.# 6 _ hQ9♣..♣#.# #.#.P♣♣......%...###.......'.P♣♣♣.....#.♣♣.P.♣♣♣.....'..# #.♣♣....♣..##+##....##.# #. h;^♣♣P...♣#.##.>.^...##.####.♣♣P.....##.#.....##.#......#♣♣♣♣♣..##+#.....##.#.P.# #.#..[.##.PP.# #.#.'..#.P.# #.#....÷.....#..##..#. #.#.##'#.....##..#.##.# ##>#####.##.##.#.#.##.##.##.#  h@<7 hj h* hC♣..♣#.# #.#.P♣♣......%...###.......'.P♣♣♣.....# hD....<♣♣.P.♣♣♣.....'..# #.♣♣....♣..##+##....##.# #.♣♣P...♣#.##.>.^...##.####.♣♣P.....##.#.....##.#......#♣♣♣♣♣..##+#.....##.#.P. hEA# #.#..[.##.PP.# #.#.'..#.P.# #.#....÷.....#..##..#. #.#.##'#.....##..#.##.# ##>#####.# .#.##. hF:#.##.  hS<8 hn^ hc ho♣..♣#.# #.#.P♣♣......%...###.......'.P♣♣♣......#######....<. .♣♣.P.♣♣♣...........'..# #.♣♣....♣..##+##....##.# #.♣♣P...♣#.##.>.^...##.####.♣♣P.....##.#.....##.#......# h♣♣♣♣♣..##+#.....##.#.P.# #.#..[.##.PP.# #.#.'..#.P.# #.#....÷.....#..##..#. #.#.##'#.....##..#.##.# ##>#####.##.##..#.##  h h&9 h h4 h;♣..♣#.# #.#......#P♣♣......%...###.......'......#P♣♣♣......#######....<.# ♣♣.P.♣♣♣...........'..# #......# .♣♣....♣..##+##....##.# #......# .♣♣P...♣#.##.>.^...##.####......#♣♣P.....##.#.....##.#......#♣♣♣♣♣..##+#.....##.#.P.# #.#..[.##.PP.# #.#.'..#.P.# #.#....÷.....#..##..#. #.#.##'#.....##..#.##.# ##>#####.##.##  hM=10 h h hQX ..♣#.# #.#......# .P♣♣......%...###.......'......# P♣♣♣............#######....<.# .P.♣♣♣...........'..# #......# ♣♣....♣..##+##....##.# #......# ♣♣P...♣#.##.>.^...##.####......#. .♣♣P.....##.#.....##.#......#♣♣♣♣♣..##+#.....##.#.P.# #.#..[.##.PP.# #.#.'..#.P.# #.#....÷.....#..##..#. #.#.##'#.....##..#.##.# ##>#####.##.##.#.# #.#.##.#.# ##.##.#.# # 1 hw ♣#.# #.#......## P♣♣......%...###.......'......# P♣♣♣............#######....<.# .P.♣♣♣...........'..# #......#  h:x ....♣..##+##....##.# #......#P...♣#.##.>.^...##.####......#. ♣♣P.....##.#.....##.#......#####' .♣♣♣♣♣..##+#.....##.#.P.# #.#..[.##.PP.# #.#.'..#.P. hx # #.#....÷.....#..##..#. #.#.##'#.....##..#.##.# ##>#####.######'#.##.#######.# #. hy .#.##.#.# #<#.##.#.# #  h~  h# &2 hF  h=  hZQ h♣♣......%...###.......'......# ♣............#######....<.# P.'..# #......# ...♣..##+##....##.# #......#### P...♣#.##.>.^...##.####......#.....##.#.....##.#......#####'#♣♣♣..##+#.....##.#.P........... .# #.#..[.......##.PP...# #.#......#. .# #.#....÷.....#..##..# ## #.#.##'#######.....##.#.#.##.# ##>#####.######'# .....#.##.##############.# #.# ####.#.##.#..............# #<# .....#.##.#.############## ### ####.#.##.#.#  #.#....#.#[4 h*r0m3 _There is an open door here. h......%...###.'......# ♣♣♣......#######....<.# .♣♣♣.....'..# #......# ♣..##+##....##.# #......# ...♣#.##.>.^...##.####......#.  hpP.....##.#.....##.#......#####'#..##+#.....##.#.P.# # #.#..[.##.PP.# # #.#.'@.#.P.# # #.#....÷.....#..##..#.# # #.#.##'#######.....##.#.#.##.# ##>#####.######'#  hO h-4 _ h h h ♣............#######....<.# '..# #......# .♣..##+##....##.# #......######♣#.##.>.^...##.####......#.......##.#.....##.#......#####'###  h u♣♣♣..##+#.....##.#.P...........#  #.#..[.......##.PP.....#  #.#....'..#.P....#  #.#....÷.....#.@##..##  #.#.##'#######.....##.# #.#.##.# ##>#####.######'## ...#.##.##############.# #.# ##.#.##.#..............# #<# ...#.##.#.############## ### ##.#.##.#.#  #.#....#.#  #.######.# h# <5 h)  h ,  hNO ♣'..# #..... ..♣..##+##....########.##.>.^.##........##.#.....##.#......#####'### ♣♣♣..##+#.....##.#.P...........#  #.#..[.......##.PP.............'..#.P....÷.....#..##..###'#######.@...#-) ClawsNothing quiveredQuill #.# #.#6 ho ..♣..##+##....########.##.>.^...##.###........##.#.....##.#......#####'### ♣♣♣..##+#.....##.#.P...........#  #.#..[.......##.PP.............'..#.P...÷.....#..##..#..##'#######.....## #.# ##@#####.######'#-) ClawsNothing quiveredQuill #.# #.#7 _There is a stone staircase leading down here. h 4 hX  h  h_ C8 _ h  h!  h  h  hx  h  h]  h  h8   h 5.######## hg 4 h   h [......S@# ha   h >#########  hQ  h   h0  h   hW bS   adder (asleep)  h  hD  h  h  hk  hp  hG -9.4 (1.8 hI  hM } _You climb downwards. _There is a stone staircase leading up here. h  The helpless adder fails to defend itself.  You claw the adder!†  h- 78420.3 (0.9 h C _ _You kill the adder! hO 4 h  hR!  h,   You see here an adder corpse. _ h-  hX.  h3  h-6 , h6  h&8  h^: , hR;  h<  hG> , h?  h@  hIB  hB  h C  hzD  hyF  hF  hIG  hOH  haI  hI  h3J  hK  hL  hM  hM  hpN  h9P  hP  h7Q  heR  hHT  hT  hU  hV  hW  hW  hVX  hAY  hZ  h&[  h[  hk\  h]  h-^  h^  hr_  ha , h?b  hGc  hd  hUe  he  hf  hg  heh  hh  hi  hnk , hl  h"m  h(n  hn  hn  ho  hq  h1r  hr  hZs  h)u  hu  h2 }.....#..#.# ###.###### #.@.......46.3 (26.0)########.###...###..........# >..#.######.#.# ##.# #.#.##.# #.# ##.# #.##.# #.##.# #..7.3 (27 hP ; _Found a stone staircase leading down. h:o ho hp h{r hzX h|B hc~ h h  h h  h.....s................ h..................#..### .....# h-#.....#.....# #  ##.#   h###.######. #..........########.###...##.#..........###>...s   scorpion (asleep) h#.######.#.# ##.#.# #.#.##.# #.# # h250.3 (3.0) h/.ss1.3 (4 h h[ _A scorpion comes into view. h i .......  ....s..  . .......  .. .......  ... .......  #..### .....#  #.....#.....#  #.@# ##.# ###.#  #....  ###  >...   ##.  #.# #.#.# #.# #.# # hI` .......  ....s..   h`. .......  .. .......   h`... .......  #..### .....#   hSa#.....#.....#   ha#.@# ##.# ha^ ###.#  hObV #....   hb2### hbe >...  hHcP   #.#  hc] #.# #.#  hc  hsi hi h p hr_ _A scorpion is nearby! hj#.#...... #....s. #... ..... #........#..####.....# #.....#@....##..########.# ###.######.  #..........########.###...##. #..........###>...#.######.#.# ##.#.# #.#.#.s hO2.3 (1 _ h#.#.#. #...... ###...s.. ...... #.........#..####.@...# #.....#.....# #..########.# ###.######. #.......... ########.###...##.#..........###>...#.######.#.# ##. hv.s3 h hp2 ######...........s... ....###...#.....#.....#..###### ##.###.###### #.........#######.###...##.........###>.. h]8=  The scorpion stings you. hY9\6-=4 h< hBA _The scorpion stings you but does no damage. hlO ,  You scratch the scorpion.  The scorpion is lightly wounded.7-5.2 (0.9 _The scorpion barely misses you. h  You claw the scorpion!  The scorpion is heavily wounded. hy^8==6.1 h k _The scorpion barely misses you. h*>  You closely miss the scorpion.The scorpion is heavily wounded.-7.0 _The scorpion completely misses you. h0!%   h!You claw the scorpion! h+G† hj- h;szymekc the Ruffian#.........Troll#.........Health: 48/48 ========================#.........Magic: 4/4========================#.........AC: 8Str: 30#.........EV: 8Int: 6. ######.........SH: 0Dex: 9..........†......XL:  5 Next: 129% Place: Dungeon:4... #.@.......Noise: ==-------  Time: 2257.9 (0.9)#..####.....#...-) Claws#.....#.....#Nothing quivered#..######Quill ##.####.######.#..........########.###...##.#..........###[0;10 h=;1m>... _The scorpion barely misses you.You closely miss the scorpion.The scorpion is heavily wounded. _The scorpion completely misses you.You claw the scorpion! _You kill the scorpion!  The scorpion is heavily wounded. _The scorpion completely misses you.  You claw the scorpion! _You kill the scorpion!Your Shapeshifting skill increases to level 5!You have reached level 6! hI/  --more-- h{NN55/555/5165%  h%O hQR _You feel stronger. hc  _ hL R h  h  h"  ha  hH  h  h  h  h  h , h  h  h.... #...... #... #...... #... #...... #..# #......######.#######......................†... h2 ########....####...... #..<..##.#..####.....# #@##.#.....#.....#--76.9 (19.0)  h#.##.#.###..###### #....#.# ##.# ######.####.###### ..##......... ########.###...## #..........###>.. hQ #.######.#.# ## #.# #.#.# h) h@--7.9 (20 h!  h 9 _Found a stone staircase leading up. h& hN _You now have 163 gold pieces (gained 11). h4 hO h" h, h h h, h hB h h h  hC2 h5D.B..... #.....##. ...... #........ #... #... #... #... #...... #..# #.....#######.#######................@.........†......########....####.........#..<..##.#..####.....#...##..#.##.#.....#.....# #...#.##.#.###..###### h6!#..##....#.# ##.# B   giant cockroach (wandering)#.########.####.######.#..........##..........#############.###...##. h>&9 h?,8.9 (21 hoQ hU  h@V hV>_A giant cockroach comes into view. hW hm  .B.....   ......  .....  #...  #...  #..#  #######.####### .......@.........† ########....#### #..<..##.#..# ##..#.##.#....  #...#.##.#.###..  #..##....#.# ##.#  #.########      hb o .B.....   ......  .....  #...  #...  #..#  hB t #######.####### .......@.........† ########....#### #..<..##.#..# ##..#.##.#....  #...#.##.#.###.. #..##....#.# ##.#  #.########   hY 4 hȭ  hݸ f _A giant cockroach is nearby! hL......##### .B.......##. ...............#... #..# ########@#######... .................†#######....####........<..##.#..###...#..#.##.#.....#........#.##.#.###..######..##....#.# ##.########.####.######..........##..........BB9.9 (1.0) _ h ......# ......#####  ..##.....##.........## B.......## #.......## #.......## #@.# # #######.#######.. .................† ########....####..... #..<..##.#..####.....#.. hC! ##..#.##.#.....#.....# #...#.##.#.###.###### #..##....#.# ##.# #.########.####.######. h%F.B h*&(300 h7* h+ h*#..... .......##### ..##...B.....# #..#############.#######... .................†#######....#...<.###..#.....#......#.##.#.###..######.##....#.# =1 _The giant cockroach closely misses you. h  hV -2.8 (0.9 h2  hU _You closely miss the giant cockroach. The giant cockroach barely misses you. h E  You mangle the giant cockroach!! h 1. h (3.7 h  h S _You kill the giant cockroach! h>g _No target in view! h9K _ hf 4 h h n h0J hQX hXB hb]B h^ h~a hd, hMf hh hl, htn hq hy. .. #.##...#g.^ #. #.##...##... #. #.##...##....#.####.##...# hFzi#...........##...# #...###..........# #.........###....# ...#.....# ##...#######.@...# ##.-#?....# #. hz\ #.....# #. #.....# #... #####.# ##... .. #.....g   goblin (wandering)  hC{### #....... #####... #... h}023.7 (20.0) hK.g hqF-4.7 (21 h h_s _A goblin comes into view. It is wielding a +0 club. h4I\ . #.##...#. .. #.##...# ..^ #. #.##...# #g.. #. #.##...# #....#.####.##...# #...........##...# #...###..........##.........###....# ...#@....# ##...##### #.....# ## #?....# # #.....# #.. #.....# #...#####.# ##... .. #....### #....#####.g5.7 (1.0) h  ..# ...##..... . #.##...#... .. #.##...# ..^. #. #.##...# #... #. #.##...# #g...#.####.##...# #...........##...# #...###..........##...@.....###....# #...#.....######...#.....# #######?....# # #.....# # #.....# #####.# ## .. #### #... h  hZ ^.gg hY E====6 h&  hC" ( _The goblin shouts! h ..#  ##....... ..# ...##....... #.##...#...... #.##...# ..^..#. #.##...# #....#.# #.##...# #....#.####.##...# #.g...##...# #..@###..........# #.........###....#  #...#.....#### #...#.....# #######?....# # #.....# # #.....#  h#####.# ## .. # h, hm1--=---7 h$ h9 _The goblin hits you with a +0 club. h  You scratch the goblin.  The goblin is moderately wounded.The goblin is struck by your quills.$ h~2--6---8.6 (0.9 h hmJ _You kill the goblin! h _No target in view! h.  _No target in view! h 3= _4=5= h { _HP restored. h6 l  You now have 176 gold pieces (gained 13). h  h < _You see here a +0 club. h 4 h+  h  h P= h  h  h  h  h  h0  h  h>  h  h3  h!  h  h  h  _n - 2 scrolls of amnesia (gained 1) h  h  h  h  hk  h  h}  hL  hu  h  hm  h+  h  h  h B h;  hz  hD , hT  h  h , h/  h8  he , hX  h  h  hb  h  h3 , h  h  h9  h , h  h'  h  h  h  hM  h  h  h0  h  , h   h  h  h{  h9  h  h|  hN  hK  hQL  hT q#####.....# #........# #.....# #........# #.....# #........#######.######......... #....# #......... ####.# #.........######### #.# #####.............###.# #............@....# #..###-K.......############.###......... ..............?...... ########........... #..<..##.#...........###..#.##.#K   kobold (wandering)...........##...#.##.#.#.........(.##..##....#.# hV 7#.########.# h\ 55.6 (27.0)  A kobold comes into view. It is wielding a +0 whip.Found 5 javelins. hmb f.KK hc 5==6.6 (28 h"j  hn : _The kobold shouts! You hear a shout! hp #####.....#   #.....#   #.....#  #####. #....#  ####.#  ######### #.#  ........###.#  .......@....#  .K......##### .........  ...?......  ........... #..< ...........# ...........# .........(.# h8 #####.....#   #.....#   #.....#  #####. #....#  ####.#  ######### #.#  ........###.#  .......@....#  .K......##### .........  ...?......  ........... #..< ...........# ...........# .........(.# h=4 hSB hD] _A kobold is nearby! h^ #####.....#   #.....#   #.....#  #####. #....#  hb\ ####.#  ######### #.#  ........###.#  .......@....#  .K......##### .........  ...?......  ........... #..< ...........# ...........# .........(.# hx O #####.....#   #.....#   #.....#  #####.  hQz 0#....#  ####.#  ######### #.#  ........###.#  .......@....#  .K......##### .........  ...?......  ........... #..< ...........# ...........# .........(.# h 4 hф  hڍ T  #####.....# #.# #.....# #.# #.....# #. #####.###### h  #....# # ####.# #.# #.# #####.###.# #.....# #...K......######... .?........#..#..<..##.# h S.###..#.##.#.##...#.##.#..(.##..##....#. #.#. _A kobold is nearby! hǑ  h G.K h A--7.6 (1.0) _ hМ  h\  hco  #####.....# #. #.....# #. #.....# #. #####.###### #....# # ####.# #. h-q F# #.# #####.###.# #.# #...K.....######... .?.##.#..<..##.#.###..#.##.#.##...#.##.#.(.##..##....# #.# hs , hf{ KK.K 2 kobolds (1 wandering) hq| A--8 hc  h _A kobold comes into view. It is wielding a +0 short sword of draining. h׺  #####.....# # #.....# # #.....# # #####.###### #....# #. ####.# #.K. hV # #.# ######.###.# ##.....K.# #..#.#.#.. #.....?.##.#..<..##.#.###..#.##.#.##...#.##.#.(.##..##.... #. hJ 7  The kobold shouts! h i.KK h /==9 h  h = _The kobold hits you but does no damage. hV?  h] You scratch the kobold..K)   kobold-60.5 (0.9 _You kill the kobold! hsl #####.....# # #.....# # #.....# # #####.######. #....# #.# ####.# #.# #.# ##### #..K.###.# # #..... h.# # #.# #.  #.....?.# #.#..<..## #.###..#.## #.##...#.## #.(.##..## #. h֊E.K hV--1.5 (1.0 h  h  Things that are here: _a +0 whip; a kobold corpse hS #####.....# # #.....# # #.....# #. #####.######. #....# #.# ####.# #.# #.# ##### #.###.# # #...K@).# # #. #.  #.....?. #.#..<.. #.###..#. #.##...#. #.(.##..## #. h[wP: 54/54 (55)=2Drain hf _The kobold hits you but does no damage. You feel drained. hn  You closely miss the kobold.The kobold hits you with a +0 short sword of draining. hp `48/52--3.4 (0.9 ht  hv Q _You feel drained. ho <  You scratch the kobold. h= e) h W9--4.3 hE  hs J _You kill the kobold! h4 h hwH _No target in view! h4 h51= _ h2== hA- #####.....# # #.....# #. #.....# #. #####.######. # #....# #.#. ####.# #.# #.#  #.###.#  #...@.).#  #. #.  #.....?. hS #.#..<.. #.###..#. #.##...#. #.(.##..## #. hr6.3 (2.0-7.3 (3 h  h  Things that are here: _a +0 short sword of draining; a kobold corpse hm4 ho hs h v hv% _ hd|, h} h~ h€ h h ho:= hN hcS.. #####.######.....# #....# #.....#. ####.# #.......######### #.# ##### #..........###.# # hW #...).)........# # #..........#########........ .......#.....@..#########....#..<..#..###..#.###.............##...#.#..(.##..##.###########... #.###### ... #...... ## ######## #.. hzR701.3 (4 h h. _d - a scroll of identify hc4 he hl ho, h*w, h}B h h, h̄ h h, h h h, h! h h, hI hg he, h h hW, hڢ h< h, h  hD h, h h hݴ hN h h h3 h hN h h, h5 h h , h h h, h h h hC hx h h h hq hG h, hQ h3 h , h hZ hj, h h h, hH h h6 , h  hJ  h>, h h h, h" h h h h h h h hX hd h  hI!, h" h $, h% hJ& h' h( h( h* h+, h - h. hF1, h3 hn4 h"7, h9 ht= hAX hFX hgKX h!PX h$UX hmZn ha hIeX h4jX hipB hxX h,{, hNB hX h› h  _j - 2 orange potions (gained 1) #....).#  ##......##  ###........ ### #...$........# #............# #............###### #.... 422.3 (51.0)##..... .................... ..............##...# ##............# ...##.......#####.##...##........# #.##...##.. hL[39;49m.^..#.# #.##...####....#.# #.##...#3.3 (52 _Found a war axe. h\ 4 h_  hnd  hl B hm  hr  o......# #......# #....).# ##......### ###......... ####..# #...$..#  ##  ####### hjs % #.... ##.................. .............. ..............##...#o   orc (asleep) ##............ hu 2# ...# #.......#####.##...# #........# #.##...# h&y 4.3 (1.0)  An orc comes into view. It is wielding a +0 club. hR .oo==5.3 (2 h  h % _The orc shouts! h< .......#  #o.....#  #....).#  ##......###  ###.........  ####.........#  #...$........#  #......@.....#  #............######  #..................  ##..................  ....................  ..............##...#  ##............# ...#  #.......#####.##...#     hn .......#  #o.....#  #....).#  ##......###  ###.........  ####.........#  #...$........#  #......@.....#  #............######  #..................  ##..................  ................ ..............##...#  ##............#  #.......#####.#   h4 h h[ _An orc is nearby! h #######..o.... #....).#  ##### ###..###.$.....# ....###### ##........##......# ####.o--6.3 (1 _ h!#######...... #o...).#  ##### ###..####.$ ###### ##........##......# .o--7 h#######.. #....).#  ##o.....### ###..####.#$ ###### ##........#0-=8 _The orc hits you with a +0 club. h  You scratch the orc.  The orc is lightly wounded.1-9.2 (0.9 h h: _The orc hits you but does no damage. hIg  You claw the orc!) h~\_2=730.1 h{g h}iG _You kill the orc! ht  _No target in view! h _There are no items here. h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.5   2.8  -2   f - Spellcasting   0.0   2.4  -5          b + Unarmed Combat 5.3   6.0   0          g + Shapeshifting 5.0   7.1  -1           c - Armour   0.0   1.4  -2       d - Dodging  h  1.5   2.8  -2       e - Stealth   0.0   2.4  -5                                                                  [ h/40m            The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hߓ h hȞszymekc the RuffianTrollHP: 52/52 (55) ========================########MP: 5/5========================.......#AC: 8Str: 31#......#EV: 8Int: 6#....).#SH: 0Dex: 9##).....###XL:  6 Next: 17% Place: Dungeon:4###.@.......Noise: =--------  Time: 2430.1 (0.0)####.........##-) Claws#...$........#Nothing quivered#............#Quill Drain#............#######..................##....................................................##...#The orc is lightly wounded. _The orc hits you but does no damage.  You claw the orc! _You kill the orc h2y! _No target in view! _There are no items here. h̢4 h h hFw _ hDŽn hB h _You now have 185 gold pieces (gained 9). hwB h% h_#....).###).....######..................###............#..........#...........##### #................. ##.........-7.1 (7....!............>.........##.....#####......# ... #####.##... ## #.##...  #...^..#.# #.##...  ###....#.# #.##...  #....#.####.##...  hJ[-8.1 (8 hL h; _Found a stone staircase leading down. hw h hJ h hX h; h h h h h  h  h h$ h h$  hI_o - 3 black potions (gained 1) hv  ##).....#   hQ ###........   ####...#  # #............#  #) #............#  hx #.. #............#  #... #.............  #....#####.  #.....@...42.1 (4  h  #...>#   #....#####....#   #.... #.......#####.#  h{ #... #........# #.#  ..... #...^..#.# #.#  #### ###....#.# #.#   h #....#.####.#   #.).........# hK h+3.1 (5 hN h$ _Found a sling. hD hL hB h hX h5 h h h h h h hw hZ hK h h{ h  h  h  h  h h h h( h h h h- hf# h$ h& h* hZ0 h1 h3 h6 h9 h"; h< hC hhG hiH hI h'L hN heO hP hR hT hU hV h`Y h[ h\ h^ hBa hc hd he heh hj hk hl h.p hr hs h u hw hz h{ h} h, h8 h@ h h hč hɎ h h; h` hn h h h h h h h h h hX h% h! h h h h h h h h h$ h hh hF h h h] hB h h h h h h h h h@ h h h h hL h- h'B h86 h9, hB: h; h@, hB hD, hxD hE hYG, hG hI h|J hJ hRK hM hT  #  #  #  ####  hU# ..... ##################.....: ................@'...... 91.1 (48.0) ##################.....) # ..... # ....  hU######... ........  ....... ## h`V ...... #.. ##...# #†< h]B2.1 (49 h; _Found a dagger. h!  There is an open door here. ##### #........:.) ...............'@......o.....).. #... #.... #..... #......s   scorpion (asleep) #.......s ##o   orc priest (asleep) ######### #.... ...# #†<.O 3.1 (1.0)  A scorpion and an orc priest come into view.o.ss.o4.1 (2 _Found a mace. h: ) hw;  #########  #........ #######.....:.) ......'@.....o. #######.....)..  #........  #........  h; #........  #........  #......s.  ######### #†< h = h  #########  #........ #######.....:.) ......'@.....o. #######.....)..  #........   hE #........  #........ #........  #......s.  ######### #†< h  h  h  hC d _There are monsters nearby! hs##......:.).'.@....o......).#.o#. #. #. #......s.. # ##.o   orc (asleep)# #†<.O. h  An orc comes into view. It is wielding a +0 dagger.  The orc shouts! You hear a shout! x2  The orc priest invokes the aid of Beogh against you.  Beogh smites you!o.gs.og   hobgoblin37-------==5.1 (1 hr _A hobgoblin comes into view. h ##......:.).'..@...o......).#.o.o#.g. #. #.....s. #.######. ##.o 2 orcs (1 polearm, 1 wandering) .# #†<.O.ß h  An orc comes into view. It is wielding a +0 trident. h#`  The orc shouts! h$ h% hD,  An adder comes into view.An orc priest comes into view. It is wielding a +0 flail.The orc priest invokes the aid of Beogh against you. h- h#8X30-----------  The orc priest invokes the aid of Beogh against you.Beogh smites you! The orc moves out of view.adder hisses angrily.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh) h;/  --more-- h;o.SOg.os. hO   ogre (wandering)s   scorpionoo 2 orc priests (1 wandering)S   adder(…) hTv 6Beogh Drain _ h' h) h- # #.#.....:.)...'.@....o...#.....)o... #.SO #.g.o# #.....s..... #.s   scorpion. #. ###### o   orc priest. # #S   adder.# #†<.O. o   orc hoo..gSos......o 2 orc priests (1 wandering)1=----7 h= _You hear a shout! h f # #.#.....o.)...'@....o....#.....).... #......gSoO #....s.....# #... #.. #.    orc priest. # #.# #†<.Oo:o.gSs.....2=--8 hY  h(V ## #.#....o:.)...@....o.....#.....gS... #...s....oO # hD.# #.... #.. #. . ## # #...# hRt #†<. hd h h h2 hB h h h;o.s.oSg).. hn3=-9 hB hQ _There is an open door here. hr ### #### # #..#...o.:.)..'.s.oS.....#....g).... # #..oO # #...# #........ #........... #.......... . ########### # ##...# #†<o.s.o..S4=500 _ h h' ####.......o..+s.o......Sg...............5=1Drain _You close the door. h, 4 hO  h x6= h  h<  h  h2  h.  h , hO O37= h  hw ####.....Sg... h os..o..o...O..........o...O   ogre.s   scorpion h oo 2 orc priests (1 wandering)S   adder(…) h V 3.1 (2 _You start resting. h  The orc priest shouts!  You mangle the orc!! h   h..Ssgo.ooYou kill the orc! hE hU>O. hg8=8==4.0 (0.9 _The orc priest looks braver for a moment. h  You barely miss the adder. The adder is struck by your quills. g.O hho.. The adder closely misses you. hϜ h&K9= hX''-9 h]- h/b _The orc priest miscasts a cantrip. ha0sThe adder closely misses you. _The orc priest miscasts a cantrip.  You closely miss the adder.  The adder is severely wounded.  The adder bites you but does no damage.   h71invokes the aid of Beogh against you.29----- hB3n=5.8Beogh Drain h9 h;' _Beogh smites you! hu m  You mangle the adder!! O.)o   orc (polearm)You kill the adder! h h$!M.g h 8t30-----21-6.7 h> hxAi _The orc priest looks braver for a moment. hު  You claw the hobgoblin! O.s.o.You kill the hobgoblin!The orc priest invokes the aid of Beogh against you. h21----2=7.6 _Beogh smites you! h 4oO.o.22=----8.5 h0  h _You closely miss the scorpion. The scorpion closely misses you. h  You scratch the scorpion.  The scorpion is lightly wounded.  The scorpion stings you.  You are poisoned.  The scorpion poisons you!  The orc hits you from afar with a +0 trident. h hY17=----9.4Pois Quill Beogh Drain hf hjl _The orc priest looks satisfied for a moment. h hDrink which item? Potions  c - a potion of lignification  f - a silvery potion  g - a fuming ruby potion  i - a smoky puce potion  j - 2 orange potionsk - 2 potions of berserk rage  o - 3 black potions  q - a brown potion [!] read|quaff|evoke[?] describe selected h h h#szymekc the RuffianTrollHP: 17/52 (55) =======----------------- #MP: 5/5======================== #AC: 8Str: 31 ############EV: 8Int: 6 ##..........SH: 0Dex: 9  hտ!##################o....:.)..XL:  6 Next: 22% Place: Dungeon:4 ................@sO.........Noise: =--------  Time: 2509.4 (0.0) ##################o....)....-) Claws ##..o.....oONothing quivered ##..........Pois Quill Beogh Drain ###### h~#.......... ......#..........O   ogre ......#.......... ### s   scorpion ......########### #.. oo 2 orc priests ##...##†< o   orc (polearm)The scorpion is lightly wounded.  The scorpion stings you.   hHYou are poisoned.The scorpion poisons you!  The orc hits you from afar with a +0 trident. _The orc priest looks satisfied for a moment. h6  ############ ##.......... #########o....:.).. .......@sO......... #########o....).... ##..o.....oO ##..........  #..........  #..........  .....   #†<A red film seems to cover your vision as you go berserk!  You feel yourself moving faster! You feel mighty! You feel sick. hZ h[=  The scorpion stings you. h9cz o.* * * LOW HITPOINT WARNING * * * hc23/78 (82)10.4 (1Berserk Pois Quill Beogh Drain h8t hvP _The orc barely misses you. hThe orc barely misses you.  You closely miss the scorpion.  The scorpion is lightly wounded.  You feel sick.  The orc priest shouts, "Beogh offers mercy even to people such as you. Join us  and be reborn!" hD]  hv_  The scorpion stings you.  * * * LOW HITPOINT WARNING * * *You are more poisoned. hg .   orc priestThe scorpion poisons you! ht:  hB R  The orc hits you from afar with a +0 trident. hC 16==---1.0 (0.6Pois  hK  hN V _* * * LOW HITPOINT WARNING * * * hU orc hits you from afar with a +0 trident. _The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  You scratch the scorpion.  The scorpion is heavily wounded.4---6 h] h]d _You feel sick. The scorpion barely misses you. h#  The orc priest shouts, "Surrender to Beogh and we'll let you live!"You claw the scorpion! h^'[  You kill the scorpion! h8) hm5O.ooo 2 orc priestso   orc (polearm) hI  hJealth: 13/82 -45=2.2 _You feel sick. The orc hits you but does no damage. hoQ hSi _Your life force feels restored. h  You mangle the ogre!!  The ogre is almost dead.You feel very sick. h o. The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!" hm   The orc hits you from afar with a +0 trident.  * * * LOW HITPOINT WARNING * * *The ogre is struck by your quills. h )oo.oo 2 orc priestso   orc (polearm) h@ 8/82 =--79====9 (0.7 h  h H _You kill the ogre! h ####  #.. o....:.).. o. o....)....  #..oO  #...  #.... h  #..........  #.......... # ########### #. #...# #†<. h3  You feel sick. hI  The orc priest calls down the wrath of Beogh upon you. h` ha|-=---3.5 (0.6 hi h\n _You barely resist.  There is an open door, spattered with blood here. _Items here: )) ††. hJs  You closely miss the orc priest. You feel sick.  The orc priest is struck by your quills.  The orc priest hits you but does no damage. hA<  hE H  The orc hits you with a +0 trident. hF 2-----4.1Pois  hM  hO V _* * * LOW HITPOINT WARNING * * * h>  ### #### # #..#o....:.)..)o.#o....)....  h # #..oO # #...# #..... #........... #.......... . ########### # ##...# #†< h h hye  * * * LOW HITPOINT WARNING * * * h o.You feel sick.  The orc priest attacks as it pursues you! h hby oThe orc priest hits you with a +0 hand axe. h]1--7 h  hV _* * * LOW HITPOINT WARNING * * * h  =  You claw the orc priest! h  hA  The orc priest is almost dead.* * * LOW HITPOINT WARNING * * *You feel sick. h o.The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" hi 0=5.3 h  h : _The orc hits you but does no damage. h=  You claw the orc priest! h )   orc priestYou kill the orc priest!You die... h hJ?0Berserk  h h/  --more-- h: Inventory: 18/52 slots Armour (go to first with [)  a - a +0 animal skin (worn) Jewellery (go to first with "=)  h - a +4 ring of protection (worn)  p - a +6 ring of strength (worn) Scrolls (go to first with ?)d - a scroll of identify  m - a scroll of vulnerabilityn - 2 scrolls of amnesia  r - a scroll of teleportation Potions (go to first with !)  c - a potion of lignification  f - a potion of curing {unknown}  g - a potion of haste {unknown}i - a potion of brilliance {unknown}  j - 2 potions of resistance {unknown}k - a potion of berserk rage  o - 3 potions of might {unknown}  q - a potion of enlightenment {unknown} Baublesb - 3 flux baubles Talismans (go to first with %) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] h9  hy: , hrJ  hSL Goodbye, szymekc.462 szymekc the Ruffian (level 6, 0/82 HPs)Began as a Troll Shapeshifter on Apr 24, 2025.Succumbed to a scorpion's poison... on level 4 of the Dungeon.The game lasted 00:07:17 (2531 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb hL 5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb   hMM m13.60301013 Yermak GnHu-27 escaped with the Orb  14.59156768 CurlyBrace BaIE-27 escaped with the Orb h(  h  hQ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l