evch|' Player: temujin Game: DCSS trunk Server: clan Filename: 2025-07-01.05:47:17.ttyrec Time: (1751348837) Tue Jul 1 07:47:17 2025 gvch^v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cgvch[pgvchOwgvch_Welcome, temujin. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn Enchantergvch hvch7hvch2\temujin the VexingDemonspawnHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +1 daggerhvch\=Nothing quiveredhvchЎV......##.....###.....#$...###...@##...÷##......#.÷..÷.###.!..##..÷##.÷#.Welcome, temujin the Demonspawn Enchanter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.hvchGhvchPress ? for a list of commands and other information.  Found five dwarf skeletons, 11 gold pieces and a bubbling dark potion.hvchFhvch[ _Found a staircase leading out of the dungeon.hvch hvchl   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   i + Hexes3.0   4.0   0      hvch>     c + Short Blades 0.8   1.2  -1       d - Long Blades   0.3   1.2  -1               e - Armour   0.0   1.2  -1      f + Dodging1.7   2.4  -1      g + Stealth2.6   3.0   0                vch0 7m                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  hvchW }[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsjvch a + Fighting 0.0 h - Spellcasting   2.0 i - Hexes   3.0 c - Short Blades   0.8 f - Dodging   1.7 g - Stealth   2.6jvch jvchCtemujin the VexingDemonspawn.Health: 13/13 ========================..Magic: 3/3========================...##AC: 2Str: 8jvche.....##EV: 11Int: 15#.....SH: 0Dex: 13#$...##XL:  1 Next:  0% Place: Dungeon:1#...@#Noise: ---------  Time: 0.0 (0.0)#...÷#a) +1 dagger#......#Nothing quivered.÷..÷.###.!..##..÷##.÷#.  Welcome, temujin the Demonspawn Enchanter.It's a long way down to the Orb of Zot, but that shouldn't be any trouble.Press ? for a list of commands and other information.  Found five dwarf skeletons, 11 gold pieces and a bubbling dark potion. _Found a staircase leading out of the dungeon.jvchzjvch 3jvch jvch jvch+ jvch $ _jvchA Xjvch jvch jvch ,jvch jvch8 jvch0 ,jvch jvch ,jvch6 jvch 9 _You now have 11 gold pieces.jvch, 3jvchM jvch jvch #...#... #... #...### #.....### #.....# #....##jvch3  ##...<# #@..÷#6.0 (6 #......# ..÷..÷.###...!..###÷....jvch t÷###.÷. #.. ...jvchL jvch $7.0 (7jvch jvch M _Found a dwarf skeleton.kvchm3kvchnkvchRrkvch|Xkvch},kvchkvchDkvchr,kvchkvchkvch,kvchטkvchp #...### #.....### #.....# #....##.## ##...<#.... ###...÷#.....###......##....÷..÷.###kvchæ#....@..####÷....÷## #..##.÷#  #. #.. # ...# ##### kvch"Z11.0 (4.0)2.0 (5kvchkvchZ _d - a bubbling dark potionkvchū 3kvch> kvch kvchg  #.....### #.....#. #....##r.### ##...<##....# ###...÷# .....###......# #....÷..÷.### #.......### kvch  #÷..@.÷##  #..##.÷ #. #..# # ...# ##### kvch Xr   rat (asleep)kvch 03.0 (1 _A rat comes into view.kvch)4kvchc1kvch5Z _A rat is nearby!lvch #...### #.....###..... #....##.r.### ##...<##....# ###...÷#.....###......# #....÷..÷.### #..@....### #÷....÷## #..##.÷# #.. #..##.. ...#########lvchlvch-4 _lvch`lvchlvch  #...  #...### ##.....####.... #....###.r.### ##...<##.# ###...÷#........###......# #.@..÷..÷.### #.......### #÷....÷## #..##÷# #..##..# #......#########5lvch( lvch  #... #...  #...###  ##.....#####..... #....## #.r.#### ##...<##.# ###...÷#.......@.###......#lvch6 .#...##....÷..÷.####. #.......### #÷....÷## #..##÷# #..##..# #......#########lvch  lvchk 6lvch lvch' = #... #... #...  #...###  ##.....######.#.... #....## #.r.#### ##...<# .#.# ###...÷#.........###......##.#...##....÷..÷.####.[. #.......####.. #÷....÷###.. #..##.÷##. #..##..##. #......#########lvchB- <7lvch`2 lvch9 ( _Found a ring mail.lvch; Z #... #... #... #...### #### #.....### ###... #.....# #..... #....## #.r.#### ##...<# .#.#.@..## ###...÷#lvchց .###......##.#...##....÷..÷.### #.[. #.### #... #÷....÷## #... #..##.÷# #... #..##..# #... #......#  #lvch lvch &8lvch lvch lvch.  #... #... #... #...###lvchn d ##### #.....### ###...## #.....# #...... #....## #.r.#### ##...<# .#.#@...## ###...÷#.###......#.##.#...##....÷..÷.### #.[.##...### #...##÷....÷## #...##..##.÷# #....#..##..# #...##......#  #lvch <9lvch# lvch% lvch7V j  The helpless rat fails to defend itself.  You puncture the rat!lvch[ 1.lvch~ 389 (0.9lvch@ ] _You kill the rat!lvchkf _No target in view!lvch^ _No target in view!lvch4lvchlvchH _No target in view!lvchc1lvch?2lvch3@^ _No target in view!mvch: _No target in view!mvch4mvchsmvch@ _No target in view!mvch{4mvchmvchmvchJmvchmvch%4mvchJ,mvch.mvchqmvchJmvch̶mvchmvch:4mvchAmvch[Emvch4mvch%mvchmvch+4mvchn mvchT$mvchomvchpmvchymvch|mvchymvchmvchmvch-mvch*mvchƽ$ _mvch[BmvchmvchmvchVmvchmvchomvchmvchmvch2mvchmvch6mvchmvchmvchmvchdnmvch&mvchmvchgmvch mvchbmvchmvchmvchmvchmvch:mvchmvch+mvchamvchmvchmvchmvchLmvch0,mvchmvchumvchmvchYmvchmvchqmvchmvchzmvch mvch mvch) ,mvch= mvchmvch<mvchmvch4mvchImvchmvch mvchmvchvmvchmvch]mvchmvchmvch!R #... mvch5"h#... #...######## #.....# ###...#######.... #...........##...mvchs$ # #.#...#####.###..##.##.#.#....##.###..#...@.........###....g.....##.#...##....÷..÷.##.#. #.#.[.##.......### #.#...##÷....÷## #.#...##..##.÷# #.#....#..##..#g   hobgoblin (asleep) #.#...##......# #.# ######## mvch=*736.9 (17.0)mvch*%7.9 (18mvch%/mvchz1Y _A hobgoblin comes into view.mvchK>s #...  #...  #####  ###. mvch>#.......... # #.#... ##.##.#.#... #...@....... g.....##.#...##....÷..÷ ##.#. #.#.[.#mvch5?k # #.#...##÷....÷##  #.#÷#  #.#  #.#mvch?G  #.#  mvchP #... mvch  #...  #####  ###.mvchHt #.......... # #.#... ##.##.#.#...mvch' #...@....... g.....##.#...##....÷..÷mvch ##.#. #.#.[.# # #.#...##÷....÷mvch #.#÷ #.#  #.# #.#  mvch'mvchG  _A hobgoblin is nearby!mvch,4  #...#. #...#. #...#. ##### #.....#. ###...##. #...........## #. #.#...#####.### ##.##.#.#....##.### #..@..####g.....##.#...##....÷..÷#.#.# #.#.[.##.# #. #.#...##÷....÷### #.#...##..##.÷# #.#....#..##..# #.#...##......# #.# #mvchd@ mvchA /8.0) mvchdB _mvchN mvchQ nvch~ #... #.# #... #.# #... #.# ##### # #.####...# #.##.## #.##.#...#####.### ##.##.#.#....##.### #.### #g.....##.#...##....÷.. ###.#.###.#.[.##. # #. #.#...##÷....÷ #. #.#...##..##.÷##. #.#....#..##..##. #.#...##......##. #.# #9nvch nvchonvch! #... #.# #... #.# #...nvch #.# ##### # #.####...# #.##.## #.##.#...#####. ##.##.#.#....##. #nvch#.### #g.....##.#...##....÷ ###.#.###.#.[.## #.#.# #.#...##÷....÷# #.# #.#...##..##.÷nvchi #.# #.#....#..##.. #.# #.#...##...... #.# #.# nvchnvch[.ggnvch1===40nvchrnvch+ _The hobgoblin shouts!nvch#.# ##. #.# #nvch&#. #.# ##### ##. #.####...########. #.##...........##. #.##.#...#####.#l##.##.#.#....##.#.#.#.............##.g.@..##.#...##....÷ ###.#.###.#.[.##.... #.#.# #.#...##÷ #.#.# #.#...##..##.nvchCk #.#.# #.#....#..##.#.#.# #.#...##...#.#.# #.# ###### l   frilled lizard (wandering)#. ..nvchnvchnvchnvchgl.gg 2 hobgoblinsnvchW0---1nvch5nvchZ _A frilled lizard comes into view. A hobgoblin comes into view.nvch@  You hit the frilled lizard.nvch%nvch .g  You kill the frilled lizard!nvch0/14-------16=--2nvchZnvch3  You hit the frilled lizard.  You kill the frilled lizard!hits you.  You hit the hobgoblin.  The hobgoblin is severely wounded.The hobgoblin hits you but does no damage.nvch&3nvch2nvchVW _The hobgoblin closely misses you.nvch`  You hit the hobgoblin.  The hobgoblin is almost dead.nvcha&4nvchl _The hobgoblin closely misses you. The hobgoblin barely misses you.nvch$;  You hit the hobgoblin.nvch, .   hobgoblin  You kill the hobgoblin!nvchgR8/14 -----------335.8 (0.9nvchjYnvch.g$ nvchOhB_The hobgoblin hits you.9nvchViM==--6.8 (1.0nvchnnvch _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.nvchi<7nvchnvch _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.nvchnvchG6  You kill the hobgoblin! _The hobgoblin hits you. _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.nvchg7 You hit the hobgoblin but do no damage. The hobgoblin barely misses you.  You hit the hobgoblin.  The hobgoblin is lightly wounded.6-----nvch 8 &8.7 (0.9nvch,> nvchB - _The hobgoblin hits you.nvch 4nvch nvch ^ _You are too injured to fight recklessly!nvch4 nvch5 nvch@ nvch~F ^ _You are too injured to fight recklessly!nvch 4nvchi t _You are too injured to fight recklessly!nvch 0 nvch51 nvch8 nvch; ^ _You are too injured to fight recklessly!nvch 4nvch nvchu ^ _You are too injured to fight recklessly!nvchl 4nvch l _You are too injured to fight recklessly!nvchQnvch:,QovchYovchZovchqovchQovchKQovchQovch   You hit the hobgoblin.  The hobgoblin is severely wounded.ovch; _5-------9.7 (1.0ovchǼ ovch - _The hobgoblin hits you.ovchr  You closely miss the hobgoblin.The hobgoblin is severely wounded.50ovch Z _The hobgoblin completely misses you.pvch;  You hit the hobgoblin.pvchKE†pvch+ 6/15=-501 pvch,@_You kill the hobgoblin!pvch0pvchU3i _Your Fighting skill increases to level 1!pvch #.# # #.##.# # #.##.# ##### # #.##.####... #.##.##. #..#.##.#...#####.# #.##.##.#.#....##. #.#.#pvchҶQ. #..@...##.#...##.... ###.#.###.#.[.## #.#.# #.#...##÷ #.#.# #.#...##..## #.#.# #.#....#..## #.#.# #.#...## #.#.# #.#  #.#..pvchpvchu5-2 _pvchpvchv _You see here a hobgoblin corpse.pvch 3pvch pvchO pvch _7===pvch Bpvch ,pvch pvchF ,pvch pvch u8===pvch pvch ,pvch pvch ,pvchW pvch ,pvchE pvch pvch,! 2=pvch! pvch" pvchb# T9==pvch# pvch8% pvch% pvch & pvchM' pvch' pvch5( pvcha) pvch.* pvch* pvch+ pvch , 10/15====pvch, pvch- pvchX. pvch. pvch!0 pvch0 pvch 1 pvchL2 pvch2 pvch53 pvch\4 pvch4 :==pvchj5 pvch6 pvch7 N11=pvch7 pvch8 pvch9 pvch : pvch; pvch{; pvch; pvch= pvch= pvch> pvch.? pvch? k2===pvchb@ pvchA pvch,B pvchB pvchC pvchD pvchD pvchE pvch)F pvchF pvchG pvchMH :==pvch%I pvchJ pvch[K K3=pvchK pvchQM ,pvch5N pvchO ,pvch=P pvchR ,pvchR pvchT 4===pvch{U pvchV ,pvchW pvchY ,pvchZ pvch[ ,pvch&\ pvchu] pvch] :==pvchm^ pvch` b5==pvch0a pvchuc 1 _HP restored.pvch]e 3pvchf pvchh pvch@j ,pvchj pvchnm pvcho ,pvcho pvchq pvch,s P==pvchs pvcht pvchu ,pvchv pvchw pvchx pvchy pvchsy pvch;z pvch3{ pvch{ pvch+| pvch| pvch} pvch`~ ,pvcha pvchv pvch pvch pvch pvch- pvch pvch pvch ,pvch pvch pvch\ pvch8 pvchY pvch pvch pvch pvch pvch# pvch pvch/ pvch pvch pvchl pvchA pvch( pvch pvch\! pvch9" pvch$ pvch& pvch& pvch>' pvchx( pvch) pvchU* pvch* pvchV, pvch- pvchd. pvch. pvch0 pvchv1 pvchE2 ,pvch24 pvch5 pvchD6 pvch6 pvch8 pvch{9 pvch: pvch: pvch < pvch= pvch> pvch> pvch? pvch/A pvchA pvchUB pvch&D pvchE pvch3F pvchF pvchCH pvch J pvchJ pvchiK pvchL pvchN pvchN pvchO pvch3R pvchS ,pvchV ,pvchW pvch$X pvchZ ,pvch[ pvch\ pvch'] pvch^ pvch-` pvch` pvchVa pvchJc pvchd pvchae pvche pvch]g pvchi pvchi pvchj pvch]l pvchm pvchn pvcho pvchp pvchr pvch4s pvchs pvchMu pvchv pvchw pvchx pvchZy pvch- pvch pvch| ,pvch߄ pvch pvch ,pvchD pvch; pvch ,pvch pvchϊ pvchT ,pvchW pvch@ pvch ,pvch pvch pvchI ,pvchP pvchn ,pvch pvch pvch , ############.##........@.#-#.########.##.# .####.# .##.#.###### .##.......... S#S   ball python (constriction, asleep)#.#.######. .##.#.# >.#.#.#pvch 136.7 (84.0)  A ball python comes into view.pvch ,7.7 (85pvch pvch* ; _Found a stone staircase leading down.rvchf  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.1   2.0   0   h - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   i - Hexes   3.0   4.0   0           c - Short Blades   0.8   1.2  -1       d - Long Blades   0.3   1.2  -1  rvch_j              e - Armour   0.0   1.2  -1       f - Dodging   1.7   2.4  -1       g - Stealth   2.6   3.0   0                                         rvchm[40m                     The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetssvchdl a - Fighting   1.1 c + Short Blades 0.8tvchtvchtvchh";  temujin the Vexing  Demonspawn  Health: 15/15 ========================  Magic: 3/3========================AC: 2tvch[%Str: 8EV: 11Int: 15##SH: 0Dex: 13##########.#XL:  1 Next: 50% Place: Dungeon:1#........@.#Noise: ---------  Time: 137.7 (0.0)#.########.#a) +1 dagger#.#.#Nothing quivered###.#.##.#.###### .##.......... S#S   ball python (constriction, asleep)#.#.######. .##.#.#>.#.#.# _You kill the hobgoblin! _Your Fighting skill increases to level 1! _You see here a hobgoblin corpse. tvch&_HP restored.  A ball python comes into view. _Found a stone staircase leading down.tvch'+tvch+tvch0tvch3uvchm`#############.# #..........# #.########@# #.# #.# ###.# #.# #.#.###### #.##..........#S##.#.######.#.# #.#.# #>#.#.# #..#.#.#8.7 (1uvch#############..........######## ##.#.######.........#S#.######.#. #>...uvchuvcho9uvchuvcho#############..........######## ##.#.######.........#S#.######.#.uvch #>...##...uvchM=40uvchuvchPuvcha ^#############..........######## ##.#.######.........#S#.######.#. #>......##... .####uvch SS)  The ball python hisses angrily.  The ball python bites you but does no damage.  The ball python barely misses you. The ball python grabs you.uvch 1 ===1Constr uvchuvch6_ _The ball python constricts you.uvchG  You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.uvchF.--2uvchuvch_ _The ball python constricts you.uvch The ball python is severely wounded.  The ball python bites you but does no damage. _The ball python constricts you.You closely miss the ball python.  The ball python is severely wounded.  The ball python bites you but does no damage.uvchQ i3------3uvchB uvch^ _The ball python constricts you.You hit the ball python.uvch F†uvch 11 84.6 (0.9 _You kill the ball python!uvch uvch m _Your Short Blades skill increases to level 1!uvchc/ uvch8< uvch? uvchD uvchU  uvchW `_No target in view!uvch"[ ,uvch^  uvch^ uvchn_ :_No target in view!uvch uvch! uvch uvch uvch  uvch uvch. :_No target in view!uvch uvchH" uvch# uvchA' uvch+  uvchc, uvch- :_No target in view!uvchQ uvch܎ uvch uvch uvchk  uvchg uvchJ :_No target in view!uvch uvch uvch uvch. uvchX uvch% No target in view!uvchy uvch{ uvch| uvch uvch uvchp uvch# uvch\ uvchK uvch uvchi uvch&j uvchj uvcho uvch=t uvch/uvch>1uvch2uvch27uvch^>uvchRuvchSuvch|TuvchWuvchZuvchuvchuvchuvchuvch?vvchVQvvch"3vvchN(4==-- _5==== vvchO_vvch(PC You see here a ball python corpse.vvch{VvvchW###vvchW<##########.#vvchVX1#..........vvchX.vvchY.# #vvch*Z1###.# vvchZG#.#.###### #.vvchg[3..........#†vvch[.vvch\-vvch&]50.6 (6.0vvch]#.# #>...)...vvch^A #...#####vvch%_-....#vvch_!#...vvch`|. .##.# .vvchf# #.####### .# #........#vvchfvvchcg-vvchg$1.6 (7vvchkvvchn vvchnvvch2o_Found a dagger.vvch_vvch6  There is a stone staircase leading down here.vvch== _vvch,vvch-vvch vvch,vvchvvch` vvch vvchB vvch vvch<#.# #.#.# #.##.########.#.........#†#.######.#.######## #.#.#>...).... #.#.#..###.#...###### #.#.#..........# #.#.##.###@##....#7.6 (6 #.#.. #.##.##..# #.#####.# #..# #.########.##.# #.. #........#.##.# ## ########.#.# .# #.#.# .# #.#># #.#8.6 (7 _Fouvvch='nd an escape hatch in the floor.vvchtvvchvvch ,vvch?vvchvvchvvchvvch$vvchvvchvvchvvchvvch̖vvchZvvchvvchڜvvchvvch7vvch{vvchvvchvvchߥvvchvvchJvvchvvch/vvchvvch.vvchvvchvvchʲvvchvvchLvvch}vvchvvchKvvchvvchKvvchvvchvvchavvchvvchvvchavvchvvch;vvchvvchvvchivvchvvchvvchpvvch"vvchQvvch,vvchvvch~vvchvvchSvvch2vvchvvchMvvchvvchzvvchCvvch|vvchvvchvvchvvchvvchvvchvvchvvchvvchvvchDvvchvvchvvchvvchkvvch3vvch6vvch"vvchvvchvvchvvchvvchCvvchvvchvvch vvchL vvch vvch vvchvvchvvchvvchvvchYvvchvvchvvchvvch vvchvvchvvvchlvvchvvch vvch!vvch"vvch>$vvch%vvch&vvchK-vvch/vvch0vvch1vvch 4,vvch5vvchB6vvch/7vvch9vvch}:vvch0;vvch<vvch=vvch>vvch?vvch@vvchAwvch wvchwvchwvchwvch,wvch wvchwvchwvchwvchHwvch,wvchwvch+wvch)wvchE0wvch`9wvch;wvch[E7############ ...........## ##########..# # ##.## ## #..# .## ##.# ..### #.## ####### #...########..###....... ###.............@.......#####..######.#....... #......#.#.......  #......#.#......gwvchH #..##..#.#....... #..## .#.#.......g   hobgoblin (asleep)##... #....[....#... #####.##..#...wvchO 207.6 (49.0)  A hobgoblin comes into view.8.6 (50wvchWj _Found a runed scarf.wvch D.......... #########..#  ##.#..# ##.# .####.## ######### ...########..###.......#...............+  #####..######.## ##......#.#.#wvch h......#.#......g##..##..#.#..#..## .#.#.###... #....[... #####.###... .# .#...###wvchd wvchk 19.6 (1.0)wvch% wvch( xvchv########..#  ##.#..# xvch/l##.# #.## #########.########..###.......# #...............+ ###..######.##  ##......#.#.# ......#.#......g# #..##..#.#...xvchM#..## .#.#.####... #....[......... #####.##...##... .# .#...### ## # ### #.....###xvchݒxvchg.g===10xvchxvchl ..# ##.## #..#  ##.# xvchm #.## # #..###.# ...+ ..######.#.# xvchP##......#.#.# #......#.#.....g.# #..##..#.#.#..## .#.#.# xvch{#... #####.##...##... ..# .#...### .## .#. xvch&_The hobgoblin shouts!xvch}xvch;g.xvch0---1xvchIxvchq..# ##.## #..# ##.#  #.## # #..###.# ..+ ..######.#.# ##......#.#...@g..# #......#.#.# #..##..#.#.#..## .#.#.###... #.#... #####.##...## #... ..# .....#...### .## xvchxvchP=--2xvchxvchZ _The hobgoblin completely misses you.xvchJd  You hit the hobgoblin.  The hobgoblin is lightly wounded.xvchxK&3xvchNxvchPV _The hobgoblin barely misses you.xvch  You hit the hobgoblin.  The hobgoblin is heavily wounded.xvchf-4.5 (0.9xvchkxvchƶO _The hobgoblin misses you.xvch   You completely miss the hobgoblin.The hobgoblin is heavily wounded.xvch-5.5 (1.0xvchxvchV _The hobgoblin barely misses you.xvch&x  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.6.4 (0.9xvchizxvch8W _The hobgoblin closely misses you.xvchg)  You hit the hobgoblin but do no damage.The hobgoblin is heavily wounded.xvch*-7.4 (1.0xvch.xvch1V _The hobgoblin barely misses you.xvchj^:  xvch`You hit the hobgoblin.  The hobgoblin is almost dead.8.3 (0.9xvchdxvchgV _The hobgoblin barely misses you.xvchk;  You hit the hobgoblin.xvchJE†xvch$1759.2xvch+xvch~-M _You kill the hobgoblin!xvch{4xvch&xvchH _No target in view!xvch14xvchxvchOH _No target in view!xvch!xvch"xvch'xvch+H _No target in view!xvch;4xvchdxvchH _No target in view!xvchW4xvchsxvch&#H _No target in view!xvchЋ4xvchxvchC _No target in view!xvch4xvchMxvchxvch 4xvch xvch xvch 4xvch( xvch xvch^ 4xvchgh xvchi xvchk 4xvch= xvch xvchE6 4xvch< xvchE xvch 4xvch xvch yvchE ##.## #..# ##.# ## #.## ######### .########..###.......# ..............+ ####..######.#.#  ##......#.#....†..#yvch@ #......#.#..@....# #..##..#.#..... #..## .#.##### ##... #....[....... #... #####.##...## #... ..# ..... #...### .## .#... ## #.....### ? .## .#######.....#yvchL-20.2 (1.0yvchyvchu_ _Found a scroll labelled SEAROR AKEMEBA.yvch 8  #..# ## #.## ######### .########..###....................+ ####..######.##  ##......† ...#####.... #####... #....[....... #.# .......##....##yvchտ yvch @-1yvch yvch3 yvch$  # ## #.## ######### .########..###.......yvchm& .............+ ####..######.##  ##......† ...#####.... #####... #....[.......  ####.##...##.##.##. .#####.###...<#yvch2 <2yvchx: yvch> yvch ## #.## ######### .########..###....................+ ####..######.##  ##......† ...#####.... .#.#####... #.....  yvchJt####.##...## ..# .....#..###. ....##.###...÷#yvch<3yvch]yvchs _You see here a scarf of harm.{vch{vch Wear which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Armour a scarf of harm[?] describe selected {vch [!] equip|wield|wear[tab] equip|unequip {vch([,] to select) a +0 robe (worn)  a - a scarf of harm{vch {vchq {vche ###.## #########temujin the Vexing .########..###.......#{vch $Demonspawn .....................+Health: 15/15 ======================== ####..######.#.......#{vchl Magic: 3/3========================##......#.#....†..#AC: 2{vch Str: 8#......#.#.......###EV: 11Int: 15#..##..#.#...........{vchj |SH: 0Dex: 13#..## .#.#.......####XL:  1 Next: 75% Place: Dungeon:1{vch} ##... #....@.......Noise: ---------  Time: 223.2 (0.0)#... #####.##...##a) +1 dagger{vch" `#.....# .....Nothing quivered#...### #.## .#... ## #.....####? .## .#######.....##.# .......##....##. .#####.###...<#. ....##.###...÷# _No target in view! _No target in view! _No target in view! _No target in view! _Found a scroll labelled SEAROR AKEMEBA. _You see here a scarf of harm.{vch$ {vch@& _{vch- {vch8  You start putting on your armour.4.2 (1{vch9 {vch > A5.2 (2{vchA {vchF A6.2 (3{vchJ {vch=O A7.2 (4{vchT {vchXY {vchY +8.2 (5{vch^ {vchO` { _You continue putting on your scarf of harm. x5{vch` {vch6e {vchn _ _You finish putting on your scarf of harm.|vch-I|vchP _|vchn|vchV|vchR,|vch"X|vch|vch& ##......#.#....†..# #......#.#.......### #..##..#.#........... #..## .#.#.......#### ##... #............ #... #####.##...##|vche #... #..# .... #...### #.## .#... ### #.....####@# .## ..#######.....##.# # ........##....##.# ..#####.###...<#.....##.###...÷#.......###......#.###....÷..÷.###?. [.##.......### #..##÷....÷#|vch"#|vch6W32.2 (43.2 (5|vch_|vchd _f - a scroll labelled SEAROR AKEMEBA|vchi 3|vch[k |vchyq |vch[z |vch| |vch} |vch ,|vchځ |vch |vcha ,|vch |vchQ |vch * #... #####.##...## #... #..# ..... #...### #.## .#... ### #.....####.# .## ..#######.....##.# # ........##....##.# |vch× h..#####.###...<#.###.#.# #....##.###...÷#.....$.. ......###......#@###.#.. 7.2 (4....÷..÷.###?.# [.##.......### #....÷....÷## #.##.>. ..##..##.÷# #.# ###..#..##..# #.. ...# ###  ######## |vch |vch. +8.2 (5|vch |vch ; _Found a stone staircase leading down.}vch-3}vcha}vch}vchB}vch   #..# .....### #.## .# ###..####.# .## ..#######.....##.# # ......##. }vch#####.###...<#.###.#.# #....÷#.....$.. ......###......#.###.#..##....÷..÷.###@.# [...### #.....# ..##÷....÷## #.##.>...#}vch>+9.2 (1}vch,40.2 (2}vch}vchvb _g - a scroll labelled HIONUB MEAWN}vch9 }vch }vch }vch2 }vch }vch }vch }vch ,}vchS }vch }vchr }vch! }vch;$ }vchm% }vchW( ,}vch<) }vch+ }vch. ,}vch0 }vch3 ,}vch4 }vch8 M _You now have 22 gold pieces (gained 11).}vchq: 3}vch; }vch_< }vch= ,}vch > }vchC n}vch"D ,}vchD }vchF }vchF }vchJG }vchG }vchb[ }vch] B}vchc X}vchd }vchf ,}vchg }vchi }vchKk ,}vch[l }vchXr #.#........... #.#....# ............ #### #####.##...## ...  #..##..... .!# # #.###.#... ..# ###.# #.#.## ##..# ##.# #.#.# #...# # #.#.# #@# }vchs /..<#.###.#.## #.# ÷#........####.# .#.###.#..##...###..##.#..#..### ## #..#.##.##.>.....##.#####..####.. #..#}vchv 0611.0)}vchv ,2.2 (22}vchy }vch{ e _h - a scroll labelled JYIDOL JUGUSCHU~vchN3~vchC~vchp~vchX~vch.#.### .#.... 0. .#######. ............ ...#### ####.##...## #.....  #..##..... ...!#  #.###.#... ...# ~vch###.# #.#.## ##..# ##.# #.#.# #.@.#3.2 (1.0)##.# #.#.# #.#.#<#.###.#.## #.#.#÷#........####.#.#.#.###.#..##...#.##..##.#..#..###.# # #.....#..#.## .##.##.>.....# .##.#####..#~vch ##~vchfA4.2 (2~vch"~vch&+ _Found 2 flux baubles.~vch ~vch ~vch ~vch_ ~vch# #....†..# #.### ##. #.... 0. #######. ...............#### ###.##...####.....  #..##..........!# ~vch% d #.###.#.....b...# ##.# #.#.## ##.@# ##.# #.#.# #...# ##.# #.#.# #.#.# <#.###.#.## #.#.# ÷#........####.#.# .#.###.#..##...#.# b   bat (asleep)#..##.#..#..###.#  #.....#..#.## #.#  ~vchK& #.##.>.....# .#~vch- &0~vchm. +5.2 (1~vch3 ~vchN6 V _A bat comes into view.vch†..### ##. 0.####.....########.....  .......!#  ....b...#  ##.@#vch #.#.# #...# #.#.# #.#.# < #.#.# ÷#.#.##.##.#   #.#  #.##.> .#vchh/†..# ##. 0.####.....########.....  .......!#  ....b...#  ##.@#vchi #.#.# #...# #.#.# #.#.# < #.#.# ÷#.#.##.##.#   #.#  #.##.> vchovch*pvchvvch$zZ _A bat is nearby!vchP].#....†..# .#.### ##. .#. 0. .#.######......#####.##...####.....  #..##.!# #.###.#.....b...##.# #.#.## ##@.# .##.# #.#.# #...# vch˛.##.# #.#.# #.#.# .<#.###.#.## #.#.# .÷#.####.#.#.#.###.#..##...#.##..##.#..#..###.# # #.....#..#.## #.#  #.##.>.....# .#vchvch-6 _vch!vchvch͠ #.#.......# #.#....†..# #.# #.#### ##.# #.#..... 0.# #.#######.# vch ................#####.? #####.##...####....... #..##..........!# #.###.#.....b@..# ####.# #.#.######..#.##.# #.#.# #...#.##.# #.#.# #.#.#.<#.###.#.## #.#.#÷#........####.#.# ...#.###.#..##...#.# .###..##.#..#..###.# ## #.....#..#.###.#vchH <7vch vch _Found 2 scrolls labelled JIADIH MOIKUTRIO.  The helpless bat fails to defend itself.  You puncture the bat!vchL 3†vch 6838.1 (0.9vchp vch G _You kill the bat!vch vchZ vch vch H _No target in view!vchN 4vch vch H _No target in view!vchc vch vch vch H _No target in view!vch; 4vchA vch\D H _No target in view!vch 4vchj vch5  vch vch :_No target in view!vch4vchvch@@ _No target in view!vchvchnvchxvch"vchvchvchrvchvchRvchSvchSvch]vch^vchOvchЩvchvchvch1fvchfvchDnvchXqvchvchyvchvchϜvch4vchk5vch;vch=vch7z4vchҁvchXvchRhvchivchpvch};vchzvchvch3vch vch*vchwvchP _vch n........+ ......# #. ...†..# #.# ......### ##.# .vch.. 0.# ######.# ## ...............#####.?.g ###.##...####.........#  #..##..........@# vch #.###.#.....†...# ##.# #.#.######..# ##.# #.#.# #...# ##.# #.#.# #.#vch.# <#.###.#.## #.#.# g   goblin (asleep) ÷#........####.#.vch#.###.#..##...#.#..##.#..#..###.#vchV29.1 (1.0 _vch` A goblin comes into view. It is wielding a +0 dagger.vchNH  The goblin shouts! You hear a bark!vch7 hg.h   jackalg   goblin  A jackal comes into view.vch6===70.1 (2vchK vcht _You hear a bark! _You see here a potion of invisibility.vch+ #.†..# #.# ##.# 0.######.# ## ......#####.hg. ####.........#  .......@#  vch....†...# #.#.######..# #.#.# #...# #.#.# #.#.# < #.#.# ÷#.#.#..#.#vchQ h #.†..# #.# ##.# 0.######.# ## ......#####.hg. ####.........#  vchRR z.......@#  ....†...# #.#.######..# #.#.# #...#vchR  #.#.# #.#.# < #.#.# ÷#.#.#vchS W..#.#vch^ vch^ vchh vch m d _There are monsters nearby!vchu># .+ .......# #. ....†..# #.# .### ##.# .... 0.#  ######.# ### ..............#####.hg.. ##.##...####....@....# #..##..........!#.#....#.###.#.....†...#.# #.#.# #.#.#######.#.# #.#.# #...#.# #.# #.#.# #.#.#.# #.###.#.## #.#.#.# #........####.#.#.#.###.#..##...#.#g.vch@Oh1.1 (1vchFvchI vch\JvchJ_You hear a shout!vchpo# + # #. †..# #.# ##### ##.# h. 0.# $.######.# .######.g..##...####.....@h..# ..##.!#.#....# .###.#.....†...#.# ##.# .# #.#.######..#.# .# #.#.# #...#.# .# #.#.# #.#.#.# h 2 jackals (1 wandering) .###.#.## #.#.#.# .####.#.#.# vch h  A jackal comes into view.vchvchͿ.?g   jackalvch{/--2vchvcho _Found 15 gold pieces. The jackal misses you. The jackal moves out of view.  You hit the jackal.vchvchvchvchvchhvch: g.vchOvch_$vch......#vchW0temujin the Vexing vch ......+vch#Demonspawn vchG p......# #.Health: 15/15 ======================== ...†..# #.###Magic: 3/3======================== vch ,......### ##.#..AC: 2Str: 8 .......... 0.#$.vch> EV: 11Int: 15 ......######.# h####SH: 0Dex: 13 .............#####.?....XL:  1 Next: 100% Place: Dungeon:1 vch#.##...####.....@g..#Noise: =--------  Time: 273.1 (1.0) ..##..........!#.#....#a) +1 dagger .###.#.....†...#.# ##.#Nothing quivered .# #.#.######..#.# .# #.#.# #...#.# .# #.#.# #.#.#.#h   jackal .###.#.## #.#.#.#g   goblin ........####.#.#.# .###.#..##...#.# _You see here a potion of invisibility. _There are monsters nearby! _You hear a shout!  A jackal comes into view. _Found 15 gold pieces. The jackal misses you. The jackal moves out of view.  vch5You hit the jackal.vch vchvch6&_You kill the jackal!vch*You have reached level 2!vch<  vch --more--vch[!vch a 21/215/52 0%  Your demonic ancestry asserts itself.....goblin _Your body darkens with foul flame.vchvchL.hvch&4vchvch _You barely miss the goblin. The goblin barely misses you.vchU8  You hit the goblin.vch .h The goblin is severely wounded.5.0 (0.9 _The goblin closely misses you.You hit the goblin but do no damage.The goblin is severely wounded.9vch@  The goblin is severely wounded. _The jackal pauses to sniff the ground.You barely miss the goblin.  The goblin is severely wounded.vchThe goblin hits you with a +0 dagger.  The goblin is seared by the foul flame within you.vchDh.vcha19---36.8vchvch` _You kill the goblin!vch-7.8 (1.0vchvch _You hit the jackal but do no damage. The jackal barely misses you.vchA  You hit the jackal.  The jackal is heavily wounded.vch|RL K vch!SK   kobold (polearm, missile)The jackal bites you.vchSh8----8.7 (0.9vchs^vch dt _A kobold comes into view. It is wielding a +0 spear.vch}   You closely miss the jackal.The jackal is heavily wounded. $  The jackal bites you but does no damage.9.6 _The jackal closely misses you.vchNh  You hit the jackal but do no damage.The jackal is heavily wounded.9=80.6 (1.0 _The jackal barely misses you.vch{  You closely miss the jackal.The jackal is heavily wounded.vchKK   kobold (polearm, missile)vchυ-1.5 (0.9vchvch> _The jackal bites you but does no damage.vch)  You closely miss the jackal.The jackal is heavily wounded.vch9.K8-2.4vch@b _The jackal bites you. The jackal misses you.vchI8  You hit the jackal.vch  )K   kobold (polearm, missile)  vch4You kill the jackal!vchK9((vch=C@)vch`L103.4 (1.0vchm # + .$# #. .#†..# #.# .##### ### ##.# ..... vchn 0.# ..$. ######.# ..######K?....# .##...####...# ##.!#.#....# ###.#.....†...#.####.# # #.#.######..#.# # # #.#.# #...#.# vcho# #.#.# #.#.#.# ###.#.## #.#.#.#####.#.#.# _The kobold throws a stone. The stone misses you.vchw5----4vchvchY _Found 10 gold pieces. The kobold hits you with a +0 spear.  Things that are here: _a +0 dagger; a jackal corpse; a jackal corpsevchYvch`6=--5.3 (0.9vchLvch _You barely miss the kobold. The kobold closely misses you.vchF -6.3 (1.0vchvch vchQ_You barely miss the kobold. The kobold barely misses you.vchP:  vch4Q{You hit the kobold.  The kobold is moderately wounded.vchQ-7.2 (0.9vchavchqgT _The kobold closely misses you.vchwa  You closely miss the kobold.vch{p  The kobold is moderately wounded.vch vchH bb   bat (wandering)K   kobold (polearm, missile)A bat comes into view.vchž(8.1vch$ vchE_The kobold barely misses you.vch6.8  You hit the kobold.vchv0vch1vch=| $bbvch>T  You kill the kobold!vchN]L=39.0vchdvchZgP _The bat barely misses you.vch/5  You hit the bat.vchC)vchU\7=79vchvchG _You kill the bat!vch!4vch(vch*H _No target in view!vchvchvchs^ _No target in view!vch$vch&%vchy3vch9H _No target in view!vch'o4vch@wvchzH _No target in view!vchI4vchvchH _No target in view!vchI vchdJ vchS vchW @ _No target in view!vchʨ 4vch vch) vchX 4vchd vchg vch˥ vch vch vch vch vch vch% vch( vch vch vch vch vch vch vch vch5 vch vch vch vch٣ vch 4vchC vch vch~Q vchZR vch] vchQa vch 4vchvchvchd63vch8vch9vch9Bxrr   quokka (wandering)vch PZ0-90.9 (1vchRvchXUQ _A quokka comes into view.vch0 .$ #. .#†..# #.# .#####  ##.# r....  0.# ..$.  ..##### ...#####)?....# #......@..# ....!#.#....# .†...#.####.# # ###..#.# # # #.#.# #...#.# # #.#.# #.#.#.# #.#.#.##.#vchpGy .$ #. .#†..# #.# .#####  ##.# r....  0.# ..$.  ..##### ...#####)?....# #......@..# ....!#.#....# .†...#.####.#  ###..#.# # #.#.# #...#.vch(H #.#.# #.#.#.# #.#.#.#.#vchMvch4N8-vchTvchV] _A quokka is nearby!vch### ##.#.#)#....... 0.#..?.@.$.....######.#.#$#..###### ...........#####)?....#####......)..###.#.........!#.#.... ##.#.....†...#.####.######.#.#  #.#.# _Found a scroll labelled TOESIL DEMI.vchF.r8==3vchPvch7\@ _Found 5 gold pieces.vch\.=4vch.cvch}s, _You miss the quokka. The quokka misses you.You hit the quokka.  The quokka is lightly wounded.6--5.8 (0.9vchnyvch _The quokka bites you.  You miss the quokka.The quokka is lightly wounded.vch;(6.7vch!vchE _The quokka closely misses you.You closely miss the quokka.The quokka is lightly wounded.vch(7.6vchvchߦS _The quokka barely misses you.vch]U  You closely miss the quokka.The quokka is lightly wounded.7=-8.5vch\vch]k  You closely miss the quokka.  The quokka is lightly wounded. _The quokka barely misses you.  You closely miss the quokka.  The quokka is lightly wounded. _The quokka barely misses you.vch _The quokka barely misses you.You closely miss the quokka.  The quokka is lightly wounded. _The quokka barely misses you.You hit the quokka.  The quokka is heavily wounded.9.4vchtvchr-t  The quokka is heavily wounded.closely misses you.The quokka is severely wounded.The quokka bites you.  The quokka is seared by the foul flame within you.†vch G11-------24300.4 (1.0 _You kill the quokka!vch4vchvchH _No target in view!vchϺ4vchvchH _No target in view!vchq/4vch?vchYDH _No target in view!vch4vchBvchٛH _No target in view!vch(Jvch7H _No target in view!vch!4vch\Y _No target in view!vch34vchvch#vch4vchvch;vch& vch vch4vchvchvch4vchovchDvchY4vchbvchUdvch0 QvchB vchC vchJ vchL vch 4vch vch vchs 4vch vch vch{ 3vch vchy vch $ _vch| vch y2=------vch vch ,vch vch Bvch Bvch O=vchx E3=vch] vch u4===vchJ Bvch vchy ,vch vchO ,vch vchb <15vch F===vch# vch( ,vchP vch ,vch vch. ,vchk vchw O=vch vch 96vch (=vch vch ,vch^ vch5 ,vchk vch ,vch vch 97vch! ==vch7( BvchM0 e=vch5 vch7 K8=vchR p9==vchS ,vchY Bvche[ vchU^ vch^ vchSa vchd 20==vchg vch_j ,vchl vchp ,vch.s vchu ,vchw vchz O=vch} vch vchA L1==vch vch vch vch~ vchp vchf vch ,vch] vch& ,vch vch' J _You now have 37 gold pieces (gained 15).vchA P==vchP vch vchm ,vchD vch A#### ...####### ...+ ....$# #. ...# vch †..# #.# ###.############ ##.#.#)#†......... ....... 0.#..?...........######.#.#$#..########..#####)@....# - #vch ......)..###.# #..!#.#....# .#.....†...#.####.#.#.######..#.# .#vch `.#.# #...#.# # #.#.# #.#.#.# #.#.## #.#.#.# .....###vch 047.4 (47.0)vch F-8.4 (48vch vch g _i - 2 scrolls labelled JIADIH MOIKUTRIOvch;vchHBBvchGBvch IvchR ####### ...# ###### ......+ ....$ ...# #. ...# †..# #.# ###.#########...### ##.#.#)#†.........vchS 0.#..@........... ......######.#.#$#..######## .....#####).....##...####......)..###.# ..##..........!#.#....# .###.#.....†...#.####.# vchUJ.# #.#.######..#.# .# .# #.#.# #...#.# # .# #.#.# #.#.#.#vchZ251.4 (3.0)vchq[+2.4 (4vchobvchSda _j - a scroll labelled TOESIL DEMIvchvch8vcht,vchvchVL _You now have 42 gold pieces (gained 5).vch"3vchvchvch,vch(vchb  You see here a quokka corpse.vch4 #####  # ########## .+ ...>....$ # #.......# †..# #.#####@######### 6### ##.#.#)#†.........  0.#.............. ....######.#.#.#..########..#####).. ##...####......)..## ##..........!#.#....# ##.#.....†...#.####.#  #.#.######..#.# .#vchBvch+7.4 (5vchvch; _Found a stone staircase leading down.vchF vchRU Xvch ] ,vcha vcha vchp  _You now have 52 gold pieces (gained 10).vcht vchDv vchx vch Xvch vch? vch vch vchH  vch  vchh =You see here a quokka corpse.vch vch  vch _vch vch vch vch vche vch@ vch vchW vch< vch  vch  vch 7Items here: ( ) ††.vch vch  vch7 _vchd vch7  vch  vchz Things that are here:  vch Wa +0 dagger; a jackal corpse; a jackal corpsevchj vch vch  vch: _vch vch vch vch vch vch vch vch vch vchL vch vchY vch M _c - 3 potions of invisibility (gained 1)vchq vchu vchX vch  vch ,vch vch. vch vchY vchU vch vch) ,vch. vch vch ,vch vch}" vch;% ,vch' vchu) vch+ vch, vchR. vch0 vch73 ,vche5 vch8; vch~= ,vchp? vchA vchD vchG vchH vch#L vch(O vchO vch:R vchZ vch5_ ,vch+a vche vchh ,vchk vchp vch,t ,vchM| vch vch ,vch vch vch ,vch vch{ vch ,vch vch vchB ,vchh vchj vch m vchw nvch Xvchʃ ,vch vch̊ vch\ ,vch vch[ vch vch vch vch Bvch vch  ,vchQ vch, _i - 3 scrolls labelled JIADIH MOIKUTRIO (gained 1)vch 3vch2 vch vch ,vchݭ vchp vchܰ ,vchN vchĵ vch ,vch} vch` vchѽ ,vch vchG vch ,vch vch\ vch/ vch vchN vch vch vch! vch vcht vchI ,vch vch> vch ,vcho vchw vchm ,vch vchW vch ,vch vch+ vchk ,vch vch vch vch vchm vch vch ,vch3 vch vchJ ,vch vch vch ,vcht vch vch XvchQ ,vch vch vch Bvchz vch vch vch vch vch vch_ ,vch] vch7 Xvchw N.....####.#.#.# #.♣♣♣.♣♣♣♣♣.# #.#..##...#.#.###.♣♣♣♣♣ #.#..#..###.#..#...♣ ..#..#.## #.#....♣.♣ .>.....# .#.#..♣♣♣ ###..### #.##.♣♣  #..# #.#.♣.♣  #..# #.#.♣♣♣ vchv! ...# #...@♣  ###.# #.#....♣  #.# #.#####...  #.. #.# #..r ## r   quokka (asleep) vch1426.4 (69.0)vch`,7.4 (70vchvcho Y _A quokka comes into view.vch#..##...#.#.###.♣♣♣♣♣ .#..#..###.#..#...♣ .#..#.## #.#....♣.♣ >.....# .#.#..♣♣♣ ##..### #.##.♣♣  #..# #.#.♣.♣  #..# #.#.♣♣♣ ♣...# #....♣♣.♣ ###.# #.#..@.♣ #.# #.#####....♣#.. #.# #..r. ### vch98.4 (1vch.0)vch2vch vchB:#..##...#.#.###.♣♣♣♣♣ #..#..###.#..#...♣ #..#.## #.#....♣.♣ .....# .#.#..♣♣♣ ..### #.##.♣♣ ♣♣ #..# #.#.♣.♣♣. #..# #.#.♣♣♣.♣ ...# #....♣♣.♣ .# #.#...@♣  #.# #.#####....♣  #.. #.# ##..r.###.vch?CvchvP&9vchYTvch[..#..###.#..#...♣ ..#.## #.#....♣.♣ ....# .#.#..♣♣♣ ### #.##.♣♣ ♣♣ ..# #.#.♣.♣♣. ..# #.#.♣♣♣.♣ ..# #....♣♣.♣♣ ♣ #.# #.#....♣.♣..♣.# #.#####@...♣ #.. #.# ###..r... vchU\3### vch`=30vch)dvchevchP|#..###.#..#...♣  .#.## #.#....♣.♣  # .#.#..♣♣♣  .### #.##.♣♣ ♣♣  .# #.#.♣.♣♣.  .# #.#.♣♣♣.♣  .# #....♣♣.♣♣ ♣♣  .# #.#....♣.♣..♣  .# #.#####.@..♣  .. #.# ###..r...# .###..#vch? ## #      vchvchZr.rvchh&1vch/vchvch#..###.#..#...♣  #.## #.#....♣.♣  # .#.#..♣♣♣  ### #.##.♣♣ ♣♣  # #.#.♣.♣♣.  # #.#.♣♣♣.♣  # #....♣♣.♣♣♣♣♣  # #.#....♣.♣..♣  # #.#####..@r♣  . #.# ###......#  ..###..#  #.## .#  #. .. ##   18----vchH[40m=2 _The quokka bites you.  You hit the quokka.  The quokka is heavily wounded.9=---3.3 (0.9 _The quokka misses you.  You miss the quokka.The quokka is heavily wounded.5----4.2 _The quokka bites you.vch;]  You barely miss the quokka.The quokka is heavily wounded.11---------5.2 (1.0 _The quokka bites you. The quokka closely misses you.vch3  You hit the quokka but do no damage.The quokka is heavily wounded.6 _The quokka closely misses you.vch^:  vchd_You hit the quokka.  The quokka is severely wounded.The quokka twitches its whiskers.vch0`&7.1 (0.9vchxi _The quokka barely misses you.vch vch You hit the quokka.  The quokka is almost dead.vch!8/21 --------8.0vchvch+ _The quokka bites you.vch'vch(vch+vchDt _You are too injured to fight recklessly!vch _You are too injured to fight recklessly!vch'JvchM vcheX_You are too injured to fight recklessly!vch_vchavchbvchrivchn vchovchqP_You are too injured to fight recklessly!vch-vchvchvchvch vchvchP_You are too injured to fight recklessly!vch?vch7AvchOBvchDHvchM vch(NP_You are too injured to fight recklessly!vchvchvchvch4vchvchoIvchKvchLvchSvchXvchvchvchȟvchvchSvch`2 vch*4 vch?5 vch? vchF vch[} 4vch vch҂ vch$ vch0 vch vch4 vchj vchk vchq vchyt vch# vchN vch vch} vchQ L  vchW   ♣♣ # ♣♣. # #.#.♣♣♣.♣ # #....♣♣.♣♣♣♣♣ # #.#....♣.♣..♣ # #..@r♣ .vch z #.# ###......#  ..###..#  #.## .#  #. vch M.. ##vchk)     ♣♣ vch* j♣♣. #.#.♣♣♣.♣ #....♣♣.♣♣♣♣♣  #.#....♣.♣..♣  #..@r♣  #.# ###......# vch. k ..###..#  #.## .#  #. .. ##vch2 vch~3 vch=9 vchj= NA quokka is nearby!vch^     ♣♣ # ♣♣. # #.#.♣♣♣.♣ # #....♣♣.♣♣♣♣♣ # #.#....♣.♣..♣ # #..@r♣ . #.# ###......#  ..###..#  #.## .#  #. .. ##You barely miss the quokka.The quokka is almost dead.vchl    ♣♣ ♣♣. #.#.♣♣♣.♣ #....♣♣.♣♣♣♣♣  #.#....♣.♣..♣  #..@r♣  #.# ###......#  ..###..#  #.## .#  #. .. ##vch   The quokka bites you.  * * * LOW HITPOINT WARNING * * *The quokka is seared by the foul flame within you.vch4y†vchk2----------319.0 (1.0vchvchJ _You kill the quokka!vch[/ ^..###.#..#...♣  .## #.#....♣.♣  .# .#.#..♣♣♣   #.##.♣♣ ♣♣   #.#.♣.♣♣.   #.#.♣♣♣.♣   #....♣♣.♣♣♣♣♣   #.#....♣.♣..♣   #.#####...@♣   #.# ###......#  #..###..#  #.## .#  #. # ..  ###    vchf4 E-40vchb8 vch; s _You see here a quokka corpse.vch _3=------4===5vchP=vch߼,vchpvch6==vch]vchvchvchBvchhvch`7===vchvchZ,vchvchn,vchvch,vch%vchvch:==vchvchvchB8=vchvchvchjvchvchvchYvchvch$vchvchvchvch^9==vchvchFvchvchvch8vchvch,vchLvchvch"vch>vch10/21==vchQvch{vchvchRvchvchvchvchvchvchzvchvch9=vchvchvch S1=vchvchvchvchvchvchdvchvchvchnvch6vchlvch^2==vchvchvch*vchvchvchvch>vch>vchvchvchvchK^3==vchvch vchfvchvchvchvchpvchmvchvch%vch'=4==15===vchwBvch#6==vch%,vch'vch'vch(vch *vch*vch@+=vch+vch,vch0.vch.vche/7vch/=vch0,vch;2vch2vch3vch5vchf6vchJ7vch8vchZ9vch?:vch;vchu<vch<8vcht=/==vch=vch>vch;@vch@vchAvch4CvchCvchQEvchFvchcGvchGHvchIvchgJvchJ=vch\KvchaLvchMvchNvch O9vchO=vchOvchPvchXRvch0SvchTvchVvchWvchXvchZvch[vch)]vch)_vch`vch`20vchRa/==vchavchcvchtevch=fvchfgvchcivch5jvchlvchpvchhrvchsvchvvchxvchx1vch^y0===vchNzvch{vche~vch vchՊvch(vchЌvchvch,vchLvch̑==vchIvch?vchՔvch&vch֖vchėvch^vchƚvchjvchEvchvchޞvchvchTvchjvchvchUvch/vchvchҧvchuvchNvchvch vchvchvchvchGvchvchlvchvchvchµvchvch(vchvch@vch"vchvchڽvch}vchYvchvchzvchvchvchvchvchvchvch)vchvch7vch)vchvchvchUvchvch#vchzvchcvchFvchvchvch+vch vchvchvchvchsvchvchvchvchvch vchYvchvchvch!vchfvch vchvchvchvchvchavchvch"vchUvch-vchvchvchvchavchvch,vchvch vch vchM vch vch vchvchvchvchpvchvchvchvch~vch#vchvch'vchvchzvchvch|vch ,vch!"vch"vch#vch%vchd&vch9'vch(vch)vch*vch+vch,vchC.vch/vchr0vchP1vch2vch7vch7vch}8vchg:vch`<vch =vch?vchAvchDvchHFvch2RvchUvch"YvchZvch[\vch^vch}`vchQavchgbvchdvchfvchYgvchjhvchjvchpvchq vch/r;#.# #vchr vchxs;#.. #vchtvcht vchu vch>v-##################vchv vchw7#.................vchx vchxA#.################vch`y vchz?#.# vchz vch9{ vch{(#@#vch|  vchM}-vch} vch~C#.# vch) vchQ #.# vchb vchP #.#vch0 ..#vch?7 #.#vch~ J   endoplasm (asleep)vchQ #.#vch.@#J# vch vch4vchۋ563vchڌ 23.0)vchvch24vch 4vchvch` vchvchj9_An endoplasm comes into view.vchvchH  #.#  #..  ### #................. #.# #.# #@# #.# #.# vch? #.# ..# #.# #.# #J#vche  #.#  #..  ### #................. #.# #.# #@# #.# #.# #.# ..# #.# #.# #J# vchci4vchkvchma _An endoplasm is nearby!vch.##################..................################.#..#J..vchvch85.0) _vchqvchPvch[ ##################.................################.vch* k##J..##vch vch &6vch vch ##################.................################.......####### vch3 cJ..## vch2 <7vch vch@ vchZ= ##################.................######################........#######J..## vch:A <8vch0D vchE vch .................##################.#####........#######vchX J..##vchw vch &9vch vch# vch;`a#################.#####.......#######J..### vchhS70vchbivchՠv  The helpless endoplasm fails to defend itself.  You puncture the endoplasm!vchB. vchI49 (0.9vchM _You kill the endoplasm!vchI 4vchvchH _No target in view!vch$= _No target in view!vchp4vchvchH _No target in view!vch!4vchp%vch(H _No target in view!vchͬ4vchbvchGH _No target in view!vch4vch vchC _No target in view!vch?m4vch"qvchsvch"Qvch[ovch-pvchsvchvvchP4vch[vchvchpYvch~Zvch%_vchbvchvch$vch vchvchD4vchvchgvch vchvchvch6 _vchvchivch vch+ ,vch vch ,vch; vch^vchQvchvchlvchAvchLvchvchivchPvchZvchvchvvch+vch,vch,vchvchtvch ,vchvche,vchvch%vchD&vch&vch(vch),vch_*vch+vchA-vch-vch>.vch/vchi1vch1vchY2vchF4vch5vch5vch{6vch7vchW9vch9vchO:vch;vch=vch{=vch=vcho@vch@vchNAvchZCr _d - 2 bubbling dark potions (gained 1)vchI .........###......#.###.#..##... .#...##....÷..÷.###..##.#..#..### .#.[.##.......### #.....#..#.## # .#...##÷....÷## #.##.>.....# .#...##..##.÷# #.#####..### .#....#..##..# #.. #..# .#...##......# #######.##..# .# ########.#...S.......##.###.#@### ###.#vchJN#.........# #.#......#.#.....# #..#######.#######...............#######.################ S   ball python (constriction, asleep)#.#...............#.#.###############.#.#vchO\90.9 (20.0)1.9 (21vchSvchU^ _A ball python comes into view.vch(÷..÷[  ÷....÷## #.##.> ÷#   #.. #..#  #######.##..#  #...S.......#  #@### ###.#  #.........# #.#  ......#.#.....# #..  #######.#######  ...  #.# #.# #.# #.#.# vchu $÷..÷[  ÷....÷## #.##.> ÷#   #.. #..#  #######.##..#  #...S.......#  #@### ###.#  #.........# #.#  ......#.#.....# #..  #######.###### ... #.# #.# #.# #.#.#vchlz 4vch~ vch b _A ball python is nearby!vch&#.#....##.###...÷#........####.#. ........###......#.###.#..##...#. #...##....÷..÷.###..##.#..#..###. #.[.##.......### #.....#..#.## #. #...##÷....÷## #.##.>.....# . #...##..##.÷# #.#####..### #....#..##..# #.. #..# vch {#...##......# #######.##..# # ########.#.@.S.......# #.###.#.#####.###.# #.........# #.# ......#.#.....# #..#######.#######............... vchq#######.##################.#................#.#.###############vchLvch82.9 (1.0) _vchvchvchD.#....##.###...÷#.####.#.####......#.###.#..##...#.# ...##....÷..÷.###..##.#..#..###.# .[.##.vchGl### #.....#..#.## #.# ...##÷....÷## #.##.>.....# .# ...##..##.÷# #.#####..### # ....#..##..# #.. #..# # ...##......# #.##..# #  #.#..@S.vchI# ##.###.#.#####.###.# ##.........# #.# #......#.#.....# #.. ########.... #.##.#.#.#.#vch,^ SS)The ball python hisses angrily.  vch3_The ball python bites you but does no damage.  The ball python barely misses you. The ball python misses you.===3vchJdvchs   _The ball python closely misses you.You hit the ball python.  The ball python is moderately wounded.vchNt^0----4vchm{vch~0 _The ball python bites you.vch=  You hit the ball python.vchWg†vchp ^7--5.8 (0.9vch vch O _You kill the ball python!vch/ 4vch 5 vch7 H _No target in view!vch 4vch5 vch. H _No target in view!vch 4vch|! vchI$ H _No target in view!vch5} vch= vch vch H _No target in view!vch2- vch- vch\4 vchs7 H _No target in view!vch| vch`} vch vch, C _No target in view!vch 4vch vch$ vchqx 4vch| vchn~ vch 4vch vch vch9 4vch= vch? vch vchf vch vch+ vchNvchOvchRvchUvchJ4vchvchvch4vchvchSvchYvchvchPvchwvchovchvchHvchvchvchvch vch_vchvchvchvchvchLvchvch1vch-==vchvchvchvchvch=vchvch vch+v_ You see here a ball python corpse.vch6 vch_vchvch vch vch vch vchvch2vchvch==vchvchSvchvchvchvchvchvchvchvchvchvch vche!vchN"vchY$vch%vchk&vch'vch@)vch*vchS+vch:,vch-vch/vchF0vch;1vch2vch;4vch4vch5vch/8vch9vch[:vchW;vch=vch?vch?vchHB,vchbCvch DvchDvchDFvchqIvch#JvchKvchuPvchJSvchTvchVvchDYvch[[vchi\vch;^vch`vchbvchcvchevchgvch)ivch7jvchkvchMnvch`pvchnqvchrvch*uvch{vch|vchNvchovch̄vchvchvchvch@vchJ,vchivch1vchvchvchvchrvchzvch;vchßvch[vchvch#vchvchvchvchvchvchOvchvchٰvchMvchvchjvchNvchövch)vchѸvchvch@vchvchkvch^vch߿vchFvchvchvchvch3vchvchvch7vchvchbvchYvchvchvchvchvch vchvchvchwvchvch0vchvchvch vch vch#BYou see here a ball python corpse.vch|vch` vch_vchvchvchvchvchmvchvch4vchvchvchvvchvchvchvchvchvchKvch8vchvchvchFvch&vchvch vchvchvchvchDvchvchvchvchvchvchdvchvchT vch vch vch vch vchvchvchvchvchvchvchyvchvchvchvchvch2vch) vch!vch"vch$vchN%vch&vch'vch)vch*vch+vch}-vch#/vch0vchB2vch3vch5vch6vch9vch^<vch=vch>vch?vchAvchCvchCvchDvchFvchHvchPIvchcJvchKvchMvchNvchOvchQvchTvch@UvchVvchUXvch_vch `vch"avchbvch5dvchdvchevchKgvchhvchivchtjvchkvchGmvchmvchnvchUqvch-svchtvchVuvchwvchyvchtzvch{vch}vchvchǀvchvch\vch0vchvchvchvchȌvchvchKvch=vch vchvchvch<vchvchvch vchuvchvch÷#....#.#####..### #.#.##.♣♣ ♣♣ vch#.#..#.....#..# #.#.#.♣.♣♣. #.#######.##..# #.#.#.♣♣♣.♣ ##.#...†.......# #.#....♣♣.♣♣♣ ##.#.#####.###.# #.#.#....♣.♣. .......###.# #.######.#.#####...† ...#.#.....# #........#.# ###.. ####.###########. #.. ................@......% #.#-669.8 (74.0) ####.#########################.##.#...........................#.#.##########################.#.##.#.##.#.##.#.# vcho3####.#.#vchvchavch-vchԮ&70.8 (75vchwvch%vchxvch vch_vch#IYou see here a ball python corpse. _vchFound a medusa talismanvch .vchh vch`vchXvch"Xvch(vch/vchS6vchJBJvch1Kvch:S#.#.#.# ##.#.########  #.#.#.# #............  #.#.#.# #.♣♣♣.♣♣♣♣♣.#  ..#.#.###.♣♣♣♣♣♣  #.#..#...♣♣♣♣_  # #.#....♣.♣♣.♣.   #.#.#..♣♣♣ ♣..   #.#.##.♣♣♣♣♣♣.♣♣♣♣#  vchX #.#.#.♣.♣♣.♣♣♣@♣♣.#  91.8 (21  #.#.#.♣♣♣.♣...♣♣♣.#  #.#....♣♣.♣♣♣♣♣♣.##  #.#.#....♣.♣..♣...#  ###.#.#####...÷♣.♣.## ....#.# ###......#   #####.# #..###..#   .....%# #.## ##.#  ########.#####.#  _%2.8 (22vch]_% _Found a faded altar of an unknown god.vchӇvchn Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice19% 2  b - Confusing TouchHexes19% 3  c - Tukima's DanceHexes19% 3  d - Dazzling FlashvchHexes/Fire34% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitvchCvchNJvchO#.#.#.# ##.#.########  temujin the Vexing #.#.#.# #............  Demonspawn #.#.#.# #.♣♣♣.♣♣♣♣♣.#vchR  Health: 21/21 ======================== ..#.#.###.♣♣♣♣♣♣  Magic: 5/5======================== ###.#..#...♣♣♣♣_  AC: 2Str: 8 # #.#....♣.♣♣.♣.  EV: 11Int: 15#.#.#..♣♣♣ ♣..  SH: 0Dex: 13#.#.##.♣♣♣♣♣♣.♣♣♣♣#  XL:  2 Next: 37% Place: Dungeon:1#.#.#.♣.♣♣.♣♣♣@♣♣.#  Noise: ---------  Time: 692.8 (0.0)#.#.#.♣♣♣.♣...♣♣♣.#  a) +1 dagger#.#....♣♣.♣♣♣♣♣♣.##  Nothing quiveredchAS2;3H#.#.#....♣.♣..♣...# ###.#.#####...÷♣.♣.## ....#.# ###......#   #####.# #..###..#   .....%# #.## ##.#   ############.#####.#   _No target in view! _No target in view! _You see here a ball python corpse. _You see here a ball python corpse. _Found a medusa talisman. _Found a faded altar of an unknown god.vchZvch[Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - Novch4vch #.#.#.# ##.#.########  temujin the Vexing #.#.#.# #............  Demonspawn #.#.#.# #.♣♣♣.♣♣♣♣♣.#  Health: 21/21 ======================== ..#.#.###.♣♣♣♣♣♣  Magic: 5/5======================== ###.#..#...♣♣♣♣_  AC: 2Str: 8 vchn# #.#....♣.♣♣.♣.  EV: 11Int: 15#.#.#..♣♣♣ ♣..  SH: 0Dex: 13#.#.##.♣♣♣♣♣♣.♣♣♣♣#  XL:  2 Next: 37% Place: Dungeon:1#.#.#.♣.♣♣.♣♣♣@♣♣.#  Noise: ---------  Time: 692.8 (0.0)#.#.#.♣♣♣.♣...♣♣♣.#  a) +1 dagger#.#....♣♣.♣♣♣♣♣♣.##  Nothing quivered#.#.#....♣.♣..♣...# ###.#.#####...÷♣.♣.## ....#.# ###......#   #####.# #..###..#   .....%# #.## ##.#chٯ;29H   ############.#####.#   _No target in view! _No target in view! _You see here a ball python corpse. _You see here a ball python corpse. _Found a medusa talisman. _Found a faded altar of an unknown god.vch+3.8 (1vchxvchy4.8 (2%vch:%vch+5.8 (3vch8%vchZ _You start memorising the spell. You continue memorising. x2vchvchc _You finish memorising. Spell assigned to 'a'.vch  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.1   2.0   0   h - Spellcasting   2.0   3.6  -1          vchB b - Unarmed Combat   0.0   1.2  -1   i - Hexes   3.0   4.0   0       j - Ice Magic   0.0   1.2  -1  c + Short Blades 1.8   2.4  -1       d - Long Blades   1.0   1.2  -1               e - Armour   0.0   1.2  -1  vch]\     f - Dodging   1.7   2.4  -1       g - Stealth   2.6   3.0   0                                  vchX                            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsvch# #.#.#.# ##.#.########  temujin the Vexing #.#.#.# #............  Demonspawn #.#.#.# #.♣♣♣.♣♣♣♣♣.#  Health: 21/21 ======================== ..#.#.###.♣♣♣♣♣♣  Magic: 5/5======================== ###.#..#...♣♣♣♣_  AC: 2Str: 8 # #.#....♣.♣♣.♣.  EV: 11Int: 15#.#.#..♣♣♣ ♣..  SH: 0Dex: 13#.#.##.♣♣♣♣♣♣.♣♣♣♣#  XL:  2 Next: 37% Place: Dungeon:1#.#.#.♣.♣♣.♣♣♣@♣♣.#  Noise: ---------  Time:vch' "[m 695.8 (0.0)#.#.#.♣♣♣.♣...♣♣♣.#  a) +1 dagger#.#....♣♣.♣♣♣♣♣♣.##  Nothing quivered#.#.#....♣.♣..♣...# ###.#.#####...÷♣.♣.## ....#.# ###......#   #####.# #..###..#   .....%# #.## ##.#   ############.#####.#   _You see here a ball python corpse. _You see here a ball python corpse. _Found a medusa talisman. _Found a faded altar of an unknown god. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.vch+ 4vch'2 :%vch4 vch$ K_%vch vch1 vch> F _Unknown command.vch&vch3vchOvch:vch _vchμ,vchvchvch,vchxvchvch,vchvchvchvchL,vch  There is a faded altar of an unknown god here. _vchaXvchKXvch&vchiXvchF,vchvchvchBvchnvchvchBvchi,vch,vchBvch,vch=BvchvchmBvch,vch"BvchBvchvch,vch ,vch ,vche vch vch,vchvch4XvchlBvch vch              ##################  vch................@#  ##############.###  ##############.#  ...............#  ..............##  .############.#  .....# #.#  .###.# #.#  ...#.# #.#  vch ]7230.0)6.8 (31vch"vch$W _k - a murky puce potionvchW9vch:3vchGHvch JvchK,vchSBvchTvchZvch\,vch]vch|~vchvchĥBvchvch>Xvchvchϲ,vchCvchvch,vchvchvch,vchXvch]vch*,vchvchvch,vchvchvch,vchRvchvR  There is a stone staircase leading down here.vchovch _vch*vch$vch,vch9vchvch,vchvchvch,vchvchvchBvchsvch,vch$vchAvchvchvchvchvch ,vchg vch 7 _You open the door.vch 3vchS vch| @  There is an open door here.vch vchX  _vch vch vcho ,vchE vch vch vch` vch vch vch vch vch vchf vch vch vchu vch vch vchz vch vchO vchx! vch! vch]" vch# vch$ vch0% vch% vch' vch( vch|( vch( vch) vch+ vchi+ vch+ vch, vch- vchA. vch. vch/ vch0 vch1 vchn1 vch 2 vch3 vch3 vch3 vch}4 vchq5 vch6 vch6 vcht7 vchl8 vch8 ,vch9 vch: vchu; vch; vch< vch= vch> vch> vchg? vchd@ vch@ vchKA vchB vchB vch~C vchC vchE vchSF vchF vch9G vchH vch+I ,vchI vchJ vchK vch5L vchL vchP vchQ ,vchR vchT vchb vvche BvchXh Bvchh vchn vcho vchp vchcq vchr vchs vcht ,vchRu vchx c  You see here a dwarf skeleton.vchMz vchz  _vch|{ vchy} vch~ ,vch vch vchȂ vchF vchn vch vch vch vch vch vch vchv vch5 vch͍ vch6 vch vch̖ vchl vchЙ ,vch˚ vch vch vch vch vch& vch I#.#.##.# ##### #.....####.##.#.##.####...#######.....##.##.#.##.##...........##....##.##.#..#.##.#...#####.###...<#.##.#.##.##.#.#....##.###...÷#..#.#.#.............###......#.#vch, #..†...##.#...##....÷..÷.###..  ###.#.###.#.[.##.......###.#.. #.#.# #.#..@##÷....÷####.#.#97.8 (7 #.#.# #.#...##..##.÷#....#.# #.#.# #.#....#..##..#.#..#.. #.#.# #.#...##......#.###### #.#.# #.#...#########.#...†. #.#.. #...# #.###.#.#### #...# ##.........## .)... #......#.#... ########.####vch B8.8 (72vch vch $ _Found a sling.vch3vchvchvch2vchvch7,vchvchvchvchvchHvchvchvch"vchRvchvchvch@vch}vch vch0 vchvchvchvch4vchjvch`vch$vchmvchvch vchvchQ!vch $vchp&vch4'vch(vch". vch. vchA/You see here a +0 sling.vch1vch 2 vch2_vch4vch6vch8vche9vch:vch<vch>vche?vch@vchBvchDvchBEvchFvch8Ivch-KvchKvchMvchNvchPvchBQvchSvchUvchGWvchXvchYvch[vchnvchjt ...........#.# #.#...... ####.....#.#.# #.#.#### #.....#.#.# #.#.#  #.....#.#.# #.#.#  #.....#.#.# #.#.#  .......#.#.# #.#.#  ####....#.#.########.#.#  #....#..............#  ###@##########.#  .....r..# #.#  ...###### ########.#  ...# ### r   quokka (asleep) 821.8 (232.8 (24 vchsS_A quokka comes into view.vche . ...#.#  .#.#  .#.# #.#.#  .#.# #.#.#  #.#.# #.#.#  #.#.# #.#.#  #.#.########.#.#  #....#..............#  ###@#  .....r..# #.#  ...######      vch' A ...#.#  .#.#  .#.# #.#.#  .#.# #.#.#  #.#.# #.#.#  #.#.# #.#.#  #.#.########.#.#  #....#..............#  ###@#  .....r..# #.#  ...######      _A quokka is nearby!vch̲ 6M ####.....#.#.# #.#.#### #.....#.#.# #.#.#  #.....#.#.# #.#.# #.....#.#.# #.#.#.......#.#.# #.#.#####....#.#.########.#.# #....#..............# #...J###.##########.##.....r@.# #.####### ########.# .........# ########## J   endoplasm (asleep)3.8 (1.0) _An endoplasm comes into view.vch<)S  The helpless quokka fails to defend itself.  You puncture the quokka!† 444.7 (0.9 _You kill the quokka!vch  ####.....#.#.# #.#. #.....#.#.# #.#.# #.....#.#.# #.#.# #.....#.#.# #.#.# .......#.#.# #.#.# ####....#.#.########.#.# #....#......# #...J###.##.# #.....@..# #.##....###### #.##.. .#. #.JJ5.7 (1.0 _The endoplasm quivers. _You see here a quokka corpse.vchA=6.6 (0.9 _You barely miss the endoplasm. The endoplasm barely misses you.vch[ ~  You hit the endoplasm.  The endoplasm is severely wounded.The endoplasm freezes you.18----7.6 (1.0 _You are frozen.vch  vchl  vchP You hit the endoplasm.vchW vch\ . vchB !vch  vch vch4 9vch =---vchy 51vch& 8.5 (0.9 vch *_You kill the endoplasm!vchh vch vch  vch vchF I_Your Short Blades skill increases to level 2!vch vch4vchZ vchvch;:_No target in view!vch _vch=20=vchvchV,vchvch,vch!vch,vchvch+vchi1===vchvchvch,vchvch?vch,vchvch0vch,vch1vchvchvch:==vchvchvchy #.....#.#.# #.#. ##.....#.#.# #.#.# .......#.#.# #.#.#####....#.#.########.#.# #....#..............# #....###.##########.#vch7 ##.....†..# #.# #....###### ##.# #..#.........#-.....##.### ####vch##### #.#  #.##.##.#S   ball python (constriction, asleep)#.#vch+S..vch 41.5 (13.0)  A ball python comes into view.vchvch/ aSS).vch F-2.5 (14vch vch^ 5 _The ball python hisses angrily.vch9   ##....  ......  ####... #... #... ##.....†..#  #....######  #..#.@..#  .....##.###  ##### #.#vch  #.# #.# #S# #.# ...vch   ##....  ......  ####... #... #... ##.....†..#  vch:#....######  #..#.@..#  .....##.###  ##### #.# #.# #.# #S# #.# ... vch֥4vchѬvchb _A ball python is nearby!vcha#..########## ............##.############.....†..# #....###### ########..#....# .............##@### ############## #.#vchBpS....###vchvchO:S.vch83.0) _vchvchUvch ..########## ............##.############.....†..# ....###### #######.#....# .............##.### ############## #@#vch yS....### vchl vchy :S.vch &4vchT vch =  You hit the ball python.vch F†vch, =5=5.4 (0.9vch/ vch{7 e _You kill the ball python!vch98 vch; vch> H _No target in view!vch} vchb vch vch H _No target in view!vch)4vchs*vchx,H _No target in view!vch߉ _No target in view!vch4vch-vchH _No target in view!vch4vch vch C _No target in view!vchvchvchvchvchF4vchvchvchQvchSQvchpvchpvchsvchwvch@vch9vchhvchvchbvch_vch1wJvch9xvchUQvch'QvchIvchݣvchvch$ _vchܬnvchvch[ #.....#.#.#  #.....#.#.# ##.....#.#.# #.......#.#.# ##....#.#.####### #....#............. #....###.######### ##.....†..#  vcho#..@.###### ########-#..#....# .............##.### #############. #.##. #†##. #.#S   ball python (constriction, asleep)#. #.#S. #.#vch!...vch-7.4 (2.0vcheE-8.4 (3vchvch[ _A ball python comes into view.vch)m   #.....#.#.#  ##.....#.#.# vchj- .......#.#.#  ####....# #....# #....###.# ##.....†..#  #..@.######  #..#....#  .....##.###  #####. #.#  #. #†#  #. #.#  #. #.#  S. #.#  ... vchx    #.....#.#.#  ##.....#.#.#  .......#.#.#  ####....# #....# #....###.# ##.....†..#  #..@.######  #..#....#  .....##.###  #####. #.# #. #†# #. #.#  #.  S.  ... _A ball python is nearby!vchS #.....#.#.# #.##.....#.#.# #. .......#.#.# #.####....#.#.########. #....#............ #....###.##########.....†..#  #....###### ###### #.@#....# ...............##.### ##############.##.# vchT #.##†# #.##.# #.##.# S.##.# #.#... ###vchk\vch+]29.4 (1 _vchcvchfvchVh#..########## ..........###.#########vch{j##.....†..# ....###### #############..#....# ..............@##.### ##############.##.#  #.##†.S#.#...### vch$pvch@q'50vchnuvchYxvch`..####....#.#.####### #....#............###.###########.....†..# vchh....###### #############..#....# ...............##.### ##############@##.#  #.##†.S#.#...#####vch\vch@|S.S)vch.=1vchvch5 _The ball python hisses angrily.vch]o########## #....#.............###.###########.....†..# ....###### #######vch C######..#....# ...............##.### ##############.##.#  #@##†.S..#.#...##### vchQ"vch':S.vch0*.-2vch,vch.vche=  You hit the ball python.vchD.vch =8=3.3 (0.9vchkvchO _You kill the ball python!vcha4vchvchtH _No target in view!vchm4vchrvchuH _No target in view!vch4vchvchH _No target in view!vch 4vch ^ _No target in view!vchE 4vch| vch H _No target in view!vchj 4vchp vchGt C _No target in view!vch 4vchy vchV vch9? 4vch^D vch@G vch 4vch vch4 vch 4vch vchc vchB 4vchc vch vchY 4vch| vch vchr 4vchu vchRw vch4vchvchvcho0 _vch8vchA:vchJ;vch9<,vch>vch?vch@,vch\BvchECvch D,vchpEvchFvchG,vchHvchkIvchI,vchJvchKvchCL,vchMvchMvchN,vchcOvche# ..#.# ####.....#.#.#vche ##.###.#.# #.....#.#.#vchf #......#.# #.....#.#.#vch4g #.#####..#.######.....#.#.#vchg ......................#.#.#vch i #######..#@#######....#.#.# ...##..#S# #....#... ###.##..#.# #....###.# #.......#.# ##.....†..# #.#.##..#.# #....######vchos$ # #.##....######..#....#  #.###...........##.### #.# ##########.##.# #)# #.##†#vchtSvcht SvchLu)vchu9A ball python comes into view.vchvA ball python is nearby! vchw- The ball python hissesvchw angrily. vchdxG The ball python barely misses you. Thevchy ball python grabs you. vchy2 The ball python constricts yovchUzu. vchzD The ball python bites you but does no damage.vch{vch|18vch=}----vch} 1 vch}~ ===vch 2vch"Constr vch,vch# vchćvch;_The ball python constricts you.vch*vchF vchj  vch&:You hit the ball python but do no damage.vchCThe ball python bites you but does no damage.vch.vch--vch3.2 (0.9vchvch| vchTvch0;_The ball python constricts you.vchvch^ vch_ vchaYou hit the ball python.vchIivchij†vchk!vchvch9vch=---vchӨ 11 vchM 62vch8--vchB!4.1vch- vch]vch vchovch_+_You kill the ball python!vchZvch&vchEvchvchgvch' vchvchl:_No target in view!vch vch  vch vchs vch  vch| vchK :_No target in view!vchӫ vch' vch vch vchp  vch vch :_No target in view!vchG vch vch vch  vchK vch :_No target in view!vch<~ vch vch> vch vch  vch vch :_No target in view!vch. vchf0 vch1 vch8 vch=  vch> =_No target in view!vch<\ vchK] vch] vcha vchc vchN vch( vch vch vch vch: vchm< vch= vch@ vchFC vch vch^ vch vch vch vcha vchy vch  vch vch vchh vch vchb vch vch_ vch vch!vchDvch vchvch̉vch[vchvchvch͙vchįvchevchXvch}vch"vchA vch_vchvchvch]vchgvch vchvchvchvchivch20vch/==vch,vchIvchvchvchvchzvch1vchNvchvchvchvchcvch.vch=vch[vchyvch vchvchz1vch==vch4vchvchvchvchvchvchvchvchvchvchvchvchvvchvchvchTvch@vch==vchvchvch\vchvchvchvchvchJvch vchR vchZ vch*vch vchTQ #.#.# #.#vchta  #.#.# #.#...  #.#.# #.#... #.#.. #... #######... .......)..  ###############.#  .....).....   #######.#-909.1 (15.0)  #.#.#.. ......  # #...#.# ####....  ##.###.#.# #...vch   #......#.# #.....vch]  #.#####..#.######.....#vchB. vchS  ......................#vchv. vchS  #######..#.#######....#vch. vchju  ...##..#†# #....#vch/ vchvch*vch vch -vch~!&10.1 (16vch$vch_' vch(_vch(Found a flail.vchcQvch  vch vchYou see here a +0 flail.vch¾vchʿ vch__vchvchvchbvch/vchvch^vchvchvchvchvchvch_vchvchvchvchvchvchvchvchTvchvch1vchvchvchvchvch!vchvchvchvchvchvchvchuvchvchPvchvchvch0,vchZvchvchvchbvchvch|vch9vchvch<vch" vch vch vchk vchSvchvchvchvchvch)vchvchvchvchtvch6vchvch vch"vch#vchQ%vchQ'vch1)vch&*vch+vch-vchl/vch80vch1vch3vchl5vchH6vch7vch9vch;vch<vch=vchd@vchBvchCvchKDvch*FvchGvch{HvchIvchKvchNvchOvchPvchxSvchcUvchVvchpWvchYvch[vch\vch ^vch2`vchavchbvchdvchfvchgvchahvch!jvch$lvchmvchnvchovchqvchsvchRtvchuvchwvchyvchzvch{vch~vchUvch~vch= vchvch|]_i - 4 scrolls labelled JIADIH MOIKUTRIO (gained 1)vchvchvchBvchvchvchvchvchvch(vchvchvchvchvchQvch+vchvch޶vchvch vchvchvchcvch vchvchvchjvch,vchvchvchvchvchvchvch>vchvchvchcvchvchvvchvchyvchDvchvchvch,vch>vchvch,vchvvch vchvch2vchvch vch"vch"vch #vchN$vch%vch.&vch&vch'vch)vch)vch2*vchP.vch/vch0vch0vch1vch2vchU3,vcha5vch6vchG7vch7vch9vch:vch|;vch$<vch=vchZ?vch?vchXBvchDvchEvchFvch8GvchHvchJvchKvchKvchMvch!OvchOvch[PvchRvchSvchmTvchTvch^VvchWvchFXvchXvchZvch[vch\vch\vch]vch7_vch_vchA`vchavchbvchcvchXdvchzevchfvch'gvchgvch[lvchn,vch7pvch7rBvchXtvchvBvchy,vch}BvchBXvchXvchEvchǬ,vch߲nvchvch0vch^vchvch+nvchvch,vch"vchvch,vchvchPvchvch$vch vchevchvch0vchvchvchJvchvchovchvchvchvch$vchkvchvch.vchvch7vchvchvchvch$vch|vchvchvchF vch vch vch vch vch[vchvchvchvchvch vchvchvch3,vchvchvch vchvchvchvch vchS!vch!vch#vchJ$vch$vchK%vchE&vchc'vch'vchR(vch )vch)vcho*vch*vch+vch,vch-vchv-vch..vch}/vch/vchm0vch1vch1vchr2vch4,vch4vch 5vch5vchHvchJ,vchKvchzPvchQ,vchRvchYXvchZvchI[,vch[vch`vch8b,vchlcvchkg  You see here a hobgoblin skeleton.vchmvchm _vchnvchrvcht,vchzuvchyvch:{,vch{vchjvch,vchvchvch,vchQvchpvchvch,vch̐vchrvch,vch/vchܔvchl,vchǗvch,vchvchțvch,vchvch͟vchvch$vchvchvchͤvchKvch֥vch8vch,vch+vchvch,vchvchvchvchvchvchvch<vchvchEvchչvch.vchvchvchMvchvch*vchvchPvchvch?vchvchgvchvch9vchvchZvchvchyvchvch@vchvchVvchAvchvch:,vchgvch\vch>Bvchvchk,vchvchvchpBvchvchvchvchvchIvchvchvchvch ,vchvchvch,vchvvch^vchl,vchvchvchn,vchg  You see here a ball python corpse.vchvchQ _vchvchrvchs,vchvchvch,vchavchvchvchx,vchvch ,vchk vchA vch vch ,vchT vch vch,vchvchSvch,vchvchvchr,vchjvch=vch,vchvch|vch ,vchvchQvch,vchvchvch,,vchvchvch,vch} vch!vch",vch{3&#.# #.....#.#.# #.#.# #.######.....#.#.# #.#.# .............#.#.# #.#.# #.#######....#.#.########.#.# #†# #....#..............# #.# #....###.##########.# #.# ##.....÷..# #.# #.# #....###############.# ..######..#....#@...........# 1072.1 (162.0) vch6..........##.###.############ #########.##.# #.# #.##÷# #. #.##.# #.# #########.##.# #.# ..........##.###.# #########.#......# #.######.#vch8vch9E _Done exploring.vch"w 4vch({ vch| H _No target in view!vch 3vch vch;" .. #.. ........0.0).###.vchZ# .# #.÷# #..# #..# #..###......vchE$ vch) vchB, E _Done exploring.vchJ3vchvchJvch(E _Done exploring.vch vch Where to? (? - help)  D - Dungeon vchoTvcha#.# #.....#.#.##.#.#temujin the Vexing #.######.....#.#.##.#.#Demonspawn .............#.#.##.#.#Health: 21/21 ======================== #.#######....#.#.########.#.#Magic: 5/5======================== #†# #....#..............#AC: 2Str: 8 #.# #....###.##########.#EV: 11Int: 15 #.# ##.....÷..##.#vchcSH: 0Dex: 13 #.# #....###############.#XL:  2 Next: 62% Place: Dungeon:1 ..######..#....#@...........#Noise: ---------  Time: 1072.1 (0.0) ..........##.###.############a) +1 dagger #########.##.# #.#Nothing quivered#.##÷# #.##.##.# #.# #########.##.# #.# ..........##.###.# #########.#......##.######.# _You see here a hobgoblin skeleton. _You see here a ball python corpse. _Done exploring. _No target in view! _Done exploring. _Done exploring.vchodvchkvchHlvchl$ _vchqXvchrvchuvch!v,vchvvch zvchz,vch9{vch~vch~vch7,vch<vchƂvchg,vchvchvchC,vch:vchBvch,vchvch,vchvvchCvchGvchvchvchvchT,vchvch;vchٟvch,vchvchvch8,vchuvchvch,vch0vchvche,vchIvchvch,vchvchZvch,vch{vchWvch,vchmvchJvch`,vchvchyvch,vchyvch\vch,vchvvchnvch,vchxvchcvchwvchvch}vch!,vchvch[vch,vchvch\vch,vchvch$vch,vchMvchvchvch,vchvchvch6,vchEvch#vch,vchvchvchD,vch4vch#vch,vchvchvch5,vchvchvchH,vchkvchhvchvchnvch.vch&vchvchFvchvch!vchvch(vchvchvchvchvchvchvchyvcho  There is a stone staircase leading down here.vchvchvch1$ _vchvcha;2vchBvch  ###  #..  #.#  #.#  #.#  #@# 112.8 (40.7) ###  _You climb downwards.vch$,vch# a _There is a stone staircase leading up here.vch1 3vch3 vch4 vch6 vch6 : _vchY= vchB> vch<@ ,vch@ vch`A vchB ,vchC vch'D vchF BvchG vchH ,vch"I vchI vchnK vchL ,vch M vch"O vch7P ,vchR vchT ,vch!U vchV vchW vchW ,vchX vchZ vch@[ ,vch=\ vchd] vchK^ ,vch_ vch` vch` ,vcha vchc vchd ,vche vchf vchmg ,vchnh vch;j vchj ,vchk vchm vchjn ,vcho vch q ,vchq vchr vch0t vcht ,vchu vchw vchVx ,vchy vch  X#.#.# #...# .#...##.#>.......#..####.#.#.##..@....#33.8 (21.0#.###.#######.# #vch~ #....##.#####.##.##.##.#vch? vch ,4.8 (22vch vchq ; _Found a stone staircase leading down.vchX3vch"ZvchV]vchh,vchZvchօvchvchvchvchvchvchđvchvch#vchvch̘vchvchvchzvchkvchvchvchFvch>vchQvch<vchӭvchޮvchxvchDzvch(vchvch vchvch0vchvch<vchGvchtvch3vchvvchvchWvchvch[vch;vchvchCvchvchvchvchvchvchvchvchvchvchvchjvch*vchtvchvch1vchvch:vch#vchvchvchvchvchvchjvchvchvch~vch vch#.#vchD5. #.#vch6.. #####.##vcho5... ......vch g.g. #...#.. #...#.#####..#####?.@.........#.#.#.##.##### #.....##.# ###...##.# #>.....# ##...#.#g   hobgoblin (wandering) #...#.# ###.#.#.# #.......#vch vch&52.8 (18vch vch8 .vch gvch  gvch!vchvch%3.8 (19vchvch  vchvchD8_A hobgoblin comes into view.vchvch% ...... #.##..... #.##.....# #####.###...... ...... ..... #...# g.. #...# #.#####..##### #?@..........# #.#.#.##.##### #.....##.# ###...##.# #>.....# ##...#.# #...#.# ###.#.#.# #.......#.g4.0) vch( vch5Fk###. . #.# #..... #. #.....#######.###....... ......#.....# #...##...g.# #...#  #@#####..##### #?...........# #.#.#.##.##### #.....##.####...##.# #>.....##...#.# #...#.# ###.#.#.#0--=5 _The hobgoblin hits you.vchp6.7 (0.9 _You hit the hobgoblin but do no damage.vch  You hit the hobgoblin but do no damage.7.6 _The hobgoblin hits you but does no damage.vch vchvchH!8.5vch(vch vch'vchz_You hit the hobgoblin but do no damage. The hobgoblin barely misses you.vchιvchvch19vch---vchҽ!9.4vch#vch vchvchg_You hit the hobgoblin but do no damage. The hobgoblin hits you.vch vchl vchYou hit the hobgoblin.vchvch †vch !vch1vch28vch3 60.3vchB9vch[= vchQ>vch3?)_You kill the hobgoblin!vch@vchۀvchzvchwvchvch vchvchߐ:_No target in view!vchvchvchvchvch  vchV vch :_No target in view!vch(YvchZvch}[vch`vchd vchevchf:_No target in view!vchvch vchvch!vchs  vch vch :_No target in view!vchq vchs vchu vch&{ vch_  vchV vch: :_No target in view!vch9 vch vchr vch vch  vchj =_No target in view!vchB vch]C vchD vchI vchL vch4/ Jvch7 vch@ vch B vchB vchcG vchP vchڋ vch vchx vch vch| vchh vch vch vch vchZ vch} vch vch vch vch. vch vch vch vchj vch4 vch6 vch7 vch8 vchG: vcho= vchgC  vchD _vchE vchH vchI vch9K vch=N vchgO vchBP 20vchQ =vchQ vchS vchAW vchTX vchFZ vch] vch^ vch` vchc vch$e vchg vchXj vchk vchrl =vch?m vch2o vchr vcht vcht 1vchu ==vchv vchx vch|  vchG} _vch} HP restored.vch vchȁ vchX vchЃ vch vch] vchm vch֊  vch vch# ]_i - 5 scrolls labelled JIADIH MOIKUTRIO (gained 1)vchˍ vch vch vch- vch vchӓ vch vch; ==vchȕ vchٖ vch vch- vch˝ b###. #.#vche m....###.# vch ;.# #.#vch v #.....# #.vch. b #.....#######.##vchĠ :..S......vchQ b #.....# #...##...@.# #...# -#####.#####..##### #............# #.#.#.##.##### #.....##.####...##.#S   ball python (constriction, asleep) #>.....###...#.# #...#.#vch  vch vch 72.3 (12.vch 0)  vchH 2A ball python comes into view.vchש vch vchY 2S.vch Svch )vch vch vch ==vchM 3.3 (13vch vch  vch vchO &_The ball python hisses angrily. vch h_You see here a hobgoblin corpse.vchB ###. #.# ....###.# #......# #.#  #.....# #.#  #.....####  #......S.  #.....# #...#  #...@.# #...#  #####.#  #...  #.#.#  #.....##.#  ###...##.#  #>.....#  ##...#.#   vch b= ###. #.# ....###.# #......# #.#  #.....# #.#  #.....####  #......S.  #.....# #...#  #...@.# #...#  #####.#  #...  #.#.# #..... ###...##.#  #>.... ##...#  _A ball python is nearby!vchj} # #. ###. #.# ....###.# #......# #.# #.....# #.# #.....#######.###......S....... #....@# #...# #...†.# #...# #####.#####..##### #............##.#.#.##.######.....##.# ###...##.##>.....##  The ball python bites you. The ball python closely misses you. x20---4.0)  vchgR_The ball python barely misses you.vchd  You hit the ball python.  The ball python is severely wounded.19----5.2 (0.9 _The ball python bites you. The ball python barely misses you.vch vch"Q You barely miss the ball python.vchWUThe ball python is severely wounded.vchq7---6.1vch vchIvch"_The ball python bites you.vch< vch< vch=You hit the ball python.vch)BvchB.vchXC!vchWa8=-727.0 _You kill the ball python! _No target in view!vch _No target in view!vch" _No target in view!vch1 _No target in view!vch _No target in view!vchqo _No target in view!vchDQvchQvch4vch=vch>vch2Qvchvch-vchvch vchѣvchuQvchQvchJvchvch+3vchvchvvch $ _vch &vch-9==vch.,vch1,vch2vch*4vch5i20==vch5vchY7vch^8vch9vchF:vch;vch=Bvch>vchAvchA9=vch@Bvch'DvchDL1==vchPEvchGvchJ,vch]KvchNvchPvchPvch*QvchSSvchUU,vch#VvchCXvchZYvch_:==vcht`vchbvchc,vchcvchevchevchfvchgvchNhvchi,vchjvchlvchQmvchmvchenvchyovchpvchUqvchqvchrvchAtvchtvch{uvchvvchx,vch[yvchzvch|vch|vch'}vch~vchF S. .# .########.# #..# vch.###......#.# ..........#.# #.......@.###. -. #............... ....###.###.###### #...###.# #.##.....###.#####......# #.#vchBfS   adder (asleep)##.....# #.##.....#######.###..............vch1202.0 (25.0)vch8F-3.0 (26vchvchqV _An adder comes into view.vchO P S. .# .# ########.# #......#.# .###......#.# ..........#.# #.......@.###.  . #...............  ....###.###.######  #.# #.# #.....###.# ####......# #.#  ##.....# #.#  #.....#  . vch|  S. .# .# ########.# #......#.# vch I.###......#.# ..........#.# #.......@.###.  . #...............  ....###.###.######  #.# #.# #.....###.# ####......# #.#  ##.....#  #.....# .vchX 4vchy vch ] _An adder is nearby!vch5(### .S. #.#  #.# ########.#  #......#.# .###......#.# vchS)(..........#@#  #.........###. . #............... ....###.###.#######...###.# #.##.....###.# ####.....##.....# #.vchX*Y##.....#######.##vchR2vch 384.0 (1.0) _vchK7vchl9vch.###.S.###### vch ###..........#.#  #.........###.  #...................###.###.#######...###.# .....#######.# #vch:vch&5vchvch^###.S.######vch ###...#.#  ...###. #................##.#######...###.# .....#######.vchvch&6vchvchMvch?###.S.###### ###...# ###. #................##.#######...###.# .....###.#vch R7vch vch[p##. .####.S.vch{sy###### ###...# ###.  #................##.#######...###.# vch<8vchcvchˊvch #. ..?##.#######.#vchs.......S.......###### ###...#.#  ###. #................##.######vchvchG&9vchvchi _Found a scroll labelled JIADIH MOIKUTRIO.vchcG n  The helpless adder fails to defend itself.  You puncture the adder!vchK C.vchOL vchT `temujin the VexingDemonspawnHealth: 21/21 ========================Magic: 5/5========================#vchX AC: 2Str: 8#.EV: 11Int: 15..?##.#######.#SH: 0Dex: 13...............XL:  2 Next: 117% Place: Dungeon:2#@#Noise: ---------  Time: 1209.9 (0.9)#.#a) +1 dagger########.#Nothing quivered#......#.#.###......#.#..........#.##.........###.vchY . #...................###.###.###### _No target in view! _An adder comes into view. _An adder is nearby! _Found a scroll labelled JIADIH MOIKUTRIO.  The helpless adder fails to defend itself.  You puncture the adder!vch \ _You kill the adder!You have reached level 3!vchh /  --more--vch  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? vch 6/266/6473 8%  You feel clever. x2; Your demonic ancestry asserts itself...vchn vch՞ y _Slimy green scales grow over part of your body.vchIvchUvch: _vchnvchvchBvchtvch,vchvchvchvchvchvchuvchUvch vch[ ,vchL vch vchvch,vchvch _i - 6 scrolls labelled JIADIH MOIKUTRIO (gained 1)vch3vchvch ,vch!vchG*###### #....# #....###### #....##...#######....##.#######.#......)@...............####..........#.###.#.# #.##########.# # ########.# #......#.# .###......#.#vch+ ..........#.# #.........###. . #...............vch.p ###### #....# #....###### #....##....#....##.#.#....####.#.###.#.# #.#.# #. #.## #......#.# vch/ .###......#.#  .#.#  #.###.  . #.vch4020.9 (11.0)vch4,1.9 (12vch7vch<x _You see here a +0 dagger of venom.vchT3vchVvchI[vch;^vchc_$ _vchhnvchukvchkn,vchnpvchvtvchFw,vch2yvch{vche~vchnvch-,vch,vchvch?vchʼn,vchjvchvchvch8vch׎vch=vchؒ,vchvchvch#....#######..#....##...##..#######....##.####.........)...........###..####..........#.##B .......#.##########.#... ...#.#.# ########.#....#.#.#.# #......#.# #.###......#.# ...##..............#.# vch.. ###.#.##.........## #...##........... ###....###.###.## ##...###.# #.# B   giant cockroach (asleep) ##.....###.# ####......# ##.....#vchL_30.9 (9.0)1.9 (10.0) vchvchb _A giant cockroach comes into view.vch.  #....#  ... #....###### #.. #....##... ##..#######....##.### .........)....#####..####..........#.#B........#.##.#...#.#.# ########.# .....#@#.#.# #......#.#vch0 ......#.###......#.#....##........#..... ###.#.###... #...##............###....###.###.#.##...###.# #.###.....###.#####......#vch9 92vchk: .0) vchA vchC vchR ###### #### #....#  ...# #....##### #..# #....##...##..#######....##.## .........)...######..####..........#.B........#.##........@.#.#.# ########.#.#.#.# #......#.vch3......#.###......#...##......#.... ###.#.##.... #...##............. ###....###.###......##...###.# #......###.vch<3vchJvch ###### #### #....# ...# #.... #..# #....## ##..#######....##. .........)#..####.#.B.#.##.#.#.# ##.#.#.#.# #......##.....#.###......#+......##......#vch9#...... ###.#.###...... #...###...... ###....###.###(...... ##...###.# # ##.....###vch۸<4vchvch  ###### #### #....# ...# #.... #..# #....## ##..#######....##. .........).#..####..B.#. #.#.#.#  #.#.#.#.# #...... #....#.###...... +......##..... #......####.#.## #....... #...##vcho; #....... ###....###. (....... ##...###.# ##..... _Found 8 stones.vchvch&5vchSvchvch ###### #### #....# ...# #.... #..# #....## ##..#######....## .........)#.#..#####....B.#. #.#.#.#  #.#.#.#.# # #vchu...#.### +......##.... #......####.#.## #. #...## #. ###....###. (.. ##...###.# ##.....vchx vchf.BBvchQ.=6vchvch] _The giant cockroach closely misses you.vchC7.8 (0.9vchvch _You barely miss the giant cockroach. The giant cockroach misses you.vch  You hit the giant cockroach.  The giant cockroach is heavily wounded.vch(8.7vch{vch\G _The giant cockroach bites you but does no damage.vchX  You hit the giant cockroach.  The giant cockroach is almost dead.vchYU4--9.5 (0.8vch_vchcb4 _The giant cockroach bites you.vchA  You hit the giant cockroach.vch`e.vch71240.4 (0.9vchvch S _You kill the giant cockroach!vch N4vchSvchVH _No target in view!vch -4vch0vch3H _No target in view!vch_4vchYgvchjH _No target in view!vch2 _No target in view!vchgJvch`iH _No target in view!vch4vchKvchC _No target in view!vchvchvch vch1 vch4vchvchSvchEsvchtvchyvch;vchvchOvch vch ;vch P Qvch 4vchr vch ###### #### #....# ...# #....#..# #....##.##..#######....## .........)#.#######..####..........#....#.###.#..#.#.# ########.#.#.#.# #.#.....#.###+......##........vchK#......####.#.##.#. #...##.......#. ###....###.##(........ ##...###.#vchvch<-1.4 (1.0 _vchvchvch  ###### #### #....# ...# #....####vch#..# #....##.#######..#######....##.# ...../.........)#.#######@.####..........#....#.###vch.#.........#.#.# #########.#.#.#.# #......##.....#.####+......##........vchr# #......####.#.##. #....... #...##........ vch{#. ###....###.### vch7-vch2vchvch[ _Found a blackened wooden wand.vchLj ###### ##### #....# ...# #....##### #..# #....##...#######..#######....##.## ...../..@......).#.#######..####..........#.#.............#.###..#.........#.#.# ########.#.#.#.#.# #......#.#.....#.####.+......##........##......####.#.##.#.vchDN #...##.........vchqW--3vchvchvch###### ###### #....# ....# #....##..# #....##... #..#vch29....##.#...../.).#.#..####.#.##.............#.###.#.#.........#.#.# #.##.#.#.#.# #......#.##.....#.###......#.#+......##...#.##......####.#.##.##. #...##.vchvchT5=4vchbvchvchq###### ###### #....# ....# #....###### #..# #....##... #..#....##.#...../.).#.#..####.#.##.............#.###.# .#........#.......##...........#.###......#.# +......##.#.# #......####.#.##.##. #...##.5vchCvchD+###### ###### #....# ....# #....###### #..# #....##... #..#....##.#...../.).#.#..####.#.##.............#.##.# .#......#.....#.....#.###......#.# +......##.#.# #......####.#.##.vchWEU##. #...##.vchIvchKJ&6vchNvchOvch4 ###### ###### #....# ....# #....###### #..# #....##... #..#....##.#...../.).#.#..####.#.###.#.............#.#vch O.# .#.........#.#.##.#.#.#.##.#.###......#.# +......##......#.# #......####.#.##.###.#. #...##.vch# <7vchA) vchJ+ vchS ###### ###### #....# ....# #....###### #..# #....##... #..#....##.#...../.).  #.#..####.#.###.##.vchU #.#.# .#.#.##.#.#.##.#.###......#.# +......##.......#.# #......####.#.##.###. #. #...##.vch!^ vch_ q6==8vchf vchh vch###### ###### #....# ....# #....###### #..# #....##... #..#....##.#....../.). #.#..####.#.###.#. #.#.#.#  .#.#.#.##.#.#.#.##.#.###......#.# +......##.......#.# #......####.#.##.###. #. #...##.vchvch39vch.vchvchxt###### ###### #....# ....# #....###### #..# #....##...  #..#....##.#.#...../.. .#..####.#.###.#.# .#.#.#  #.#.#.#.  #.#.###......#.#  +......##......#.#  #......####.#.##.vch0|###.  #. #...##.vchc=50vchvchx _You see here a +0 dagger of venom.vchq<1vch vvchxN _l - a +0 dagger of venomvch4Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +1 dagger (weapon)  l - a +0 dagger of venom[?] describe selected [!] equip|wield|wear[tab] equip|unequip vchb temujin the VexingDemonspawnHealth: 26/26 ========================######Magic: 6/6========================###### #....#AC: 4Str: 8....# #....######EV: 11Int: 17#..# #....##...SH: 0Dex: 13  #######..#######....##.#######.# XL:  3 Next: 12% Place: Dungeon:2  ...../.........@................ Noise: ---------  Time: 1251.4 (0.0) .#######..####..........#.###.#.# a) +1 dagger .............#.##########.#Nothing quivered .#.........#.#.# ########.##.......#.#.vchÌ #.# #......#.##...........#.###......#.#+......##..............#.##......####.#.##.........###.#....... #...##............... _No target in view! _No target in view! _No target in view! _Found a blackened wooden wand. _You see here a +0 dagger of venom. _l - a +0 dagger of venom  You unwield your +1 dagger.  Your +0 dagger of venom begins to drip with poison!2.4 (1l) +0(venom) _l - a +0 dagger of venom (weapon)vchvch3vchvchvchvch)vchvch,vch vch,vchvchvchI,vch8vch9vch,vchvchE vch vchI vch vchLvchvchvchivchMF ###### ###### #....# ....# #....## #..# #....## #.#..#######....# +.......... #.#######..####......... #.............#.########vch_ .#.........#.#.# ###### #.......#.#.#.# #..... #...........#.###.....  +##.............  #......####.#.##......  #....... #...##...... vch0/60.0)vch,3.4 (11vchvch . _m - a wand of flame (25)vch vchs+ vch.- vch- vch. vch0 vch 2 vch2 vch3 vcho5 vch6 vch7 vch8 vch: vch< vch< vch= vchp? vchLA vchB vch.C vchFE vchF vchG vchMI vch K vchO vch.P vchP vchQ vch5R I#################### vchR g...................# vchS .vch"T U#.#######..# vchT 76.4 (13vchhU R........#.#######..#####vchLZ ........+...............#.#.....#.#######..####.# #.....#.............##.....#.#.........#.##.....#.#.#.###<...# #...........# +......##vch4[ vch[ %7.4 (14vch^ vchWa  vchb vchb +_Found a stone staircase leading up.vch<vchD>vch@vchG #######################>.....................# #........#.#######..#vchHj#........#.#######..##...+............9.4 (2.0)####.#.....#.#######.. # #.....#..... #.....#.#.........# vchzI#.....#.##.# ##<...# #... ####.. +......##. .#.##### #....... #vchAJvchPvchQ,80.4 (3vch"VvchZ; _Found a stone staircase leading down.vch@ vchH XvchjQ +##################### #>.................... #) #vch[R .#.#######.#........#.#######. ......+......... #####@#.....#.#######2.4 (2 vchNS #.#.....#......... #.#.....#.# #.#.....#.#. #.##<...# #.......vchvV ; #.#####...+#+# .#.#......# #....... #.......vch-Y vchY $3.4 (3vch\ vch^ * _Found a short sword.vchLvchOvchlPvchLQvchWvchZ,vchA]vch_vcheBvchFlXvchunvchvchȕ,vchvchXvch9vch2vchvchvchvchvchvchvchzvchvchwvch vchvch_You open the door.vch vchk#).#........#.#######..# #.vchO#..#........#.#######..#######.vchVY#...........+..................vchf#####.#.....#.#vch0..####....vchRP#.#.....#..vch #.###vch#.#.....#.#.........#.#.# #vch`d#.#.....#.#vch P.#.#.#.# #vch#.##<...#.#...........#.###vch}#.#####...@......##.......vchG#+# #.#.#......####.#.##vch<#...#....... #...#######....... ### (........ ## ....... ##. S   adder (asleep) .S..... ##...?.##  vchR!vch97.4 (1vch 4.0)  vch94An adder comes into view.vchiFound a scroll labelled JIADIH MOIKUTRIO.vchavchSvch Svch?!vch .vchvchp%8.4 (15vchlvch vch vch% _The adder hisses angrily. vchC_There is an open door here.vch # #)  #.  #...........+.  #####.#.....#.#######. #.#.....#......... #.#.....#.#.......  #.#.....#.#.......  #.##<...#.#....... #...@......# #+# #.#.#......# #...#.......  #####.......  (........  .S.....  .......  ...?.## vchš #)  #.  #...........+. vchr #####.#.....#.#######. #.#.....#......... #.#.....#.#.......  #.#.....#.#.......  vch4#.##<...#.#....... #...@......# #+# #.#.#......# #...#.......  #####.......  (........  .S.....  vch.......  ...?.## vch _An adder is nearby!vch$ }#..#.#.#..#######.#....+..................vchJ #####.#.....#.#######..#### #.#.....#.............#.#####.#.....#.#.........#.#.# #.#.....#.#.......#.#.#.# #.#.##<...#.#....#.###.#.#####...'......##.........#+# #.#.#####.#.## #...#.. #...##.#####.###....# (. ##...#..S ###....##....?.####......#vch vch vch <S.vch 89.0) _vch< vch vch S.300vch vchy  You hit the adder.  The adder is moderately wounded.=1.3 (0.9vch vchlvch/_The adder bites you but does no damage.vch2  You closely miss the adder.The adder is moderately wounded.2.1 (0.8 _The adder closely misses you.vchE$  You hit the adder but do no damage.The adder is moderately wounded.3.0 (0.9 _The adder bites you but does no damage.vch) (very poisoned)  You hit the adder. The adder is poisoned.  The adder is heavily wounded.9 vch 7_The adder bites you but does no damage.vch  extremely poisoned)  You hit the adder but do no damage. The adder looks as sick as possible!  The adder is heavily wounded.4.7 (0.8 _The adder closely misses you.vchN  You barely miss the adder.The adder is heavily wounded.5.6 (0.9vch_vch7~ _The adder bites you but does no damage. The adder completely misses you.vch  You hit the adder. The adder looks as sick as possible!  The adder is severely wounded.vchH†vch9"1356.5vch'vch*I _You kill the adder!vchK4vchcvch;H _No target in view!vch!P vch$Q vchS vch,X vcha f _vchf Bvch h vch*k ,vchl vchn vch,q ,vchr vcht vchkv vchw vchw vch"z vch{ vch| vch} vcha ,vch vch _i - 7 scrolls labelled JIADIH MOIKUTRIO (gained 1)vch܈ 3vch0 vch vch ,vchx vch vchl ,vchh vch1 vch4 vchė vchh vchۙ vchg vch vch vchu vch9 ,vchF vch vch{ ,vch" vch vchV vch vch vchm vch,  #..........#  #......#####  #####......#  .###+##..........#  ............######  ............#  ............#  ............#  .......@....# -........##### ........#........##.................  S   ball python (constriction, asleep).........#.......Svch ,#vch 021.5 (15.0)vch F-2.5 (16vch vch ^ _A ball python comes into view.vch #.....  #.....  #####......#  .###+##..........#  ............######  ............#  ............#  ............#  .......@....#  ........#####  ........# ........# #........ .........vch  vchpf......... #.......S#vche`E #.....  #.....  #####......#  .###+##..........#  ............######  ............#  ............#  ............#  .......@....#  ........#####  ........# ........# #........ ......... ......... #.......S# vchec4vchivchlb _A ball python is nearby!vchx..#########......# .###+##...................#####.# ...vchu##### #..##S#########vch<vchc/3.0) vch1 _vchvchKvchh #### .###+##..................###### .#..#...###### #..##vchi Q#S######## vchr vcht &4vchPz vch_ .###+##...............#####..# ....vchA .#### #.#.##S######## vch vch <5vchD vch vch...........#####..# ..####vch ##.#.#S########vchvch&6vchvchz .#### vch/##..#S######## vchh<7vch`vchu#### ##..#S######## vchvch&8vchvchz  The helpless ball python fails to defend itself.  You puncture the ball python!vchB. vch)579.4 (0.9vch,vch/O _You kill the ball python!vch.vch/vch6vch9H _No target in view!vchvchvchvch*H _No target in view!vch+vch/vch/vchD2H _No target in view!vchy4vchC|vch=~H _No target in view!vch*4vchvch vchcB_No target in view!vchr _No target in view!vchJvchwvchhQvchQvchEQvchcQvch;4vchhvchy4vchjvchtp3vchrvchxvchv .#....#lvch....#.#####.#.###.#S.#..#.#.# #S   adder (asleep)l   frilled lizard (asleep)vch&0vchi,30.4 (1vch˲{ _A frilled lizard and an adder come into view.vch    .............#  l............#  .........#####  .........# .........##  vch 4##........#  S.........#  .......@..#  .#........#  ########## vchl) 1   .............#  l............#  .........#####  vch* .........# .........##  ##........#  S.........#  .......@..#  .#........#  ########## vch. 8 vch3 4vch: vch> d _There are monsters nearby!vch$ .#....#.l....#.#####.#.###.#.S.#vchV#...#.#.# #vchvch-1 _vchVvchvch  .#...#.l....#?.#####.# ..###.#.S.# #.#.#vch q.# #vch<2vchnvch-@  .#:...#.l....#.?.##### ..# ..###.#.S.# #.##...#.## vch-# _Found a scroll labelled JIADIH MOIKUTRIO.vchB5?  Found a book of Scorching.vchB6vchP7vch?.l..SSlvch@.=3vchEvchGR _The frilled lizard hisses angrily. The adder hisses angrily.vch֓ .# :...# .....# .?..l.##### ...# ...###.#.# #..S.# #...#.# #. #vchؚl.l4vchVh _The adder barely misses you.vch\N  You hit the adder. The adder is poisoned.vchg .l (very poisoned)  The adder is heavily wounded.vchh-5.3 (0.9vchpvchsV _The adder completely misses you.vch  You closely miss the adder.The adder is heavily wounded.vch_.l vchr(6.2vchvch(R _The adder barely misses you.vch  You barely miss the adder.The adder is severely wounded.vch2.vchlvch!vch!7.1vch  vch#  vch vch /_The adder closely misses you.vch vchkz    You barely miss the adder.The adder is severely wounded.4--9 (0.8vch~  vch vchl b_The adder barely misses you. The frilled lizard bites you.vch&  vch  vchA $You miss the adder.vch 2The adder is severely wounded.vch vch vch| &8.8 (0.9vch vchZ  vch/ vch z_The adder closely misses you. x2; The frilled lizard closely misses you.vch vch5Y  vchsZ  vchP[ You hit the adder.vch6d vch*e % vchf †vchg vch  vch vchߐ 5=-609.7 _You kill the adder!vch vchD  vch vchC I_Your Short Blades skill increases to level 3!vch vch vch vch "40.6vch vch  vchq vch |_You closely miss the frilled lizard. The frilled lizard barely misses you.vchu vch'  vch' "vch(  vch) (very poisoned)vch* XYou hit the frilled lizard. The frilled lizard is poisoned.  vch+ :The frilled lizard is heavily wounded.vchQ, vch- vch. !1.5vch8 vchn<  vch< vchg= 8_The frilled lizard bites you but does no damage.vch  vchӤ  vch You hit the frilled lizard.vchDZ vchm † vchO !vch vchU 2vch 2.3 (0.8vch vch  vch! vch ._You kill the frilled lizard!vch vch8 vch vch vch vch  vch vch :_No target in view!vch| vch+~ vch~ vch vch  vchي vch :_No target in view!vch vch vch vch vch  vch vch :_No target in view!vchd vche vch@f vchll vchp  vchp vchYq :_No target in view!vchb vchd vch vcha vchJ  vch vch :_No target in view!vch8vch]9vch9vch=vchh@ vch@=_No target in view!vchvchvch vchEvchvchl$vchB%vch%vch-vch0vchʳQvch4vchvchrvchWQvch4vch߭vchİvch,4vchD2vch4vchM3vchOvchRvch#X= _6=vchZvch$]vch_,vchavchdvchgvchLhvch0jvchmvcho,vchqvchtvchwvchx9=vch=zvch+}vch,vchvchՅvch #...#### #####.....###+##...................##.............#..............#@.....:........#.........#....?..@..........#####-..................#..................##.....######........###..........†......#######.#..†.......#@   Sigmund (polearm, asleep)#...#........#vch8#.#.###########.#.vchė-9.3 (7.0vchF-50.3 (8vchNvch __Sigmund the Dreaded comes into view. He is wielding a +0 scythe. _You see here a scroll labelled JIADIH MOIKUTRIO.vch(% ###........#  ...........###+ ............... ...............  ...............  @.....:........  ...............  vch *....?..@.......  ..................#  ..................##  .....######........#  ##....†......#  ###vch*O†.......#  .....#   vch*++ #.#.vch ###........#  ...........###+ ...............vchVI ...............  ...............  vch@.....:........  ............... vchF ....?..@.......  ..................#  ..................##  .....######.... ##....†.. ###†.......#  .  #.#.vch(vch$vchvch\ _Sigmund is nearby!vchK  # #.# #####.# ########+##......#.##.##.......##@.....:.##......@......##....?..?..######..#...........##.....######........####..........†......#######.#..†.....# #...#........# #.#.##########1.3 (1 _vchO vch # #.# ##.# #####.###+## #. #. #. #@.....:. #. #....?..?. #.# #.....## #.....######......# ###....†......# ######.#..†.......#  #...#.#  #.#.#vch &2vch&vch +vch7#w # #.# ##.# ##### .###+## # # # #@.....: # #....?..?. #.# #......## #.....######.# ###..........†......# ######.#..†.#  #...#.#  #.#.#vch)vch@*3vch1vch4vch #.#  ######.#  ..###+## # # # #@.....: # #....?..?. #.# #.## #.....######.# ###..........†......#  ######.#..†.#  #...#.#  #.#.#4vchv  #.# ######.#  ..###+##vch: ! # # # #@.....: #vch & #....?..?. #.# #.vch D #.....######. ###..........†...... ######.#..†.vch7 v #...#. #.#.vch5 vch &5vch4 vch vch9   #.#   ######.#   ..###+##   #   #   #   #@.....:   #   #....?..?.   #.   #.   #.....######   ###..........†   ######.#..†   #...#   #.#.6vchvchvch  The helpless Sigmund fails to defend himself.  You puncture Sigmund! Sigmund looks as sick as possible!  Sigmund is severely wounded.vche)vchĚvch1 temujin the Cutter  #........#Demonspawn  ######........# ## Health: 26/26 ========================  .............###+##. Magic: 6/6========================  #.................. AC: 4vchStr: 8  #.................. EV: 11Int: 17  #.................. SH: 0Dex: 13  vchA#).....:........... XL:  3 Next: 473% Place: Dungeon:2  #.@................ Noise: ---------  Time: 1357.2 (0.9)  #....?..?.......... l) +0 dagger (venom)  vchNu#.................. Nothing quivered  #..................  #.....######.......  ###..........†.....vchҥ   ######.#..†......   #...#.......   #.#.########  _You see here a scroll labelled JIADIH MOIKUTRIO. _Sigmund is nearby!The helpless Sigmund fails to defend himself.  You puncture Sigmund! Sigmund looks as sick as possible!  Sigmund is severely wounded. _You kill Sigmund!  The helpless fails to defend himself.  You puncture Sigmund! Sigmund looks as sick as possible!  Sigmund is severely wounded. _You kill Sigmund!vch}tYour Short Blades skill increases to level 4!You have reached level 4!vch/  --more--vch_vchb temujin the Cutter  #........#Demonspawn  ######........# ## Health: 32/32 ========================  .............###+##. Magic: 7/7vch========================  #.................. AC: 4Str: 8  #.................. EV: 11Int: 17 vchc #.................. SH: 0Dex: 14  vch˲#).....:........... XL:  4 Next: 211% Place: Dungeon:2  #.@................ Noise: ---------  Time: 1357.2 (0.9)  #....?..?.......... l) +0 dagger (venom)  #.................. Nothing quivered  #..................  #.....######.......  ###..........†.....vch   ######.#..†......   #...#.......   #.#.######## You puncture Sigmund! Sigmund looks as sick as possible!  Sigmund is severely wounded. _You kill Sigmund!Your Short Blades skill increases to level 4!You have reached level 4!You feel agile. Your demonic ancestry asserts itself...vchQ _You kill Sigmund!r Short Blades skill increases to level 4!have reached level 4!  vchYou feel agile. Your demonic ancestry asserts itself...You feel the presence of a demonic guardian.You have reached level 5!vch/  --more--vchD7/378/8559% vchvch4 _vchӹ 3vch vch vch vch| $ _vchZ vchB vch ,vch vch vch ,vch_ vch + #........## ######........# ##### .............###+##.... #........ #... #... #).....: #.......... #....@..?### #...........# vch k #...##  #.....####### ###..........†......# ######.#..†.......# #...#........# #.#.########## #.#.vchLY60.2 (3.01.2 (4vchvchN ` _n - a scroll labelled NEUGUECOILvch+13vchc5vch;vch2JXvchO,vchSvchb9  #.. #..# #.. ## ######## #####....###+###..##.........##....##).....@.....#........##.......?######..................##..................###.....######...###..........†.######.#..†.......##...#........#You pick up a book of Scorching and begin reading...vchhV3.2 (24.2 (3vchXmvchod _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library.vchf3 3vch 8 vch.> vchJ XvchO ,vchR vchW ,vchX vche\ _i - 8 scrolls labelled JIADIH MOIKUTRIO (gained 1)vchn^ 3vch_ vchha vchb ,vchc vch*f vchg ,vchh vchPj vchk ,vchl vchn vchOp ,vchp vchPr vchs vch]t vcht vchsv vchLx vchx vchLy vch%{ vch| vch7} vch} vch- 7 _You open the door.vch 3vch vch @  There is an open door here.vchi vch  _vch vch vch ,vch7 vch vch ,vchג vch vch #.#.....#.#.......#. #.#.....#.#.......##?. #.##<...#.#....... #...#.#####...'......## #...#+#####.#.#......###S##...#†.######.#### #(.........# #@# #..#........# #.# #..vchN $#........# #.# #...... #####........# #.######......# .............###'##..........#......................#####S   ball python (constriction, asleep)#................  #.................  #).............vchâ ]79.2 (15.0)80.2 (16vch vch ^ _A ball python comes into view.vch6  #.  #?. #.##< #... #...#+#### #.S......##...#† #........# ####........# #(  #@#  vch #.#   #.#  #.# #'#  ....  .....  ......  #)......... vch #.  #?. #.##< #... #...#+#### #.S......##...#† #........# ####........# #(vch  #@#   #.#   #.#  #.##'#  ....  .....  ......  #).........vch4vchvch:b _A ball python is nearby!vch@ #.#.....#. ## #.#.....#.#. #. #.#.....#.## #?. #.##<...#.#....... #...#.#####...'...... #...#+#####.#.### #.S......##...#† #.###### ####.....@..# #( ........#.#.## #vch3V #........#.#.# #......... #........###.# #.### ######.# #.######......#.###'##..........# #.......###### #.............# #..........#vchvch81.0) _vchvchvch@Q#####.#.....#.####### #.#.....#. ## #.#.....#.#. #.. #.#.....#.# #?. #.##<...#.#....... #...#.#####...'...... #...#+#####.#.## #.S......##...#† #.###### ####........# #(vchA{ ........#.#.## # #........#.#.# #........ #........###.# #.########........# #.######......#.......###'##..........# #................######  #.#vch<2vch vch vchA p #####.#.....#.# #.#.....# #####.#.....#.# #...#.#.....#.# #?..#.##<...#.# #...#.#####...'...... #...#+#####.#.#...... #.S......##...#† #.######vcho  ####.# #( .#.#.## # #.#.#.# # #..###.# #...... ######..# #.######......# ...###'##.# #....######  #.#vchZvch&3vch vch"vch# D #####.#.....#. #.#.....# #####.#.....#.# #...#.#.....#.# #?..#.##<...#.# #...#.#####...' #...#+#####.#.# #.S......##...#† #vch% ?.###### ####.# #( ........#.#.## # #.#.#.# # #.###.# #...... ######.# #.######...... .###'##. #...  #.#vchA/ <4vch6 vch9 vch<y  The helpless ball python fails to defend itself.  You impale the ball python!!vchE†vch} 609 (0.7 _You kill the ball python!vchvchJm _Your Short Blades skill increases to level 5!vch)vch)vchW*vch-vch.vchE: _vchFg  You see here a ball python corpse.vchIvchK5 _vchNvchDPvchPvchQvch3VvchVvch[WvchXvch_ #>................#).#........#.#### #..#........#.#### #...........+ #####.#.....#.#### #.#.....# #####.#.....#.#vcha1 #...#.#.....#.# #@..#.##<...#.# #...#.#####...' #...#+#####.#.# #.†......##...#† #........###### ####........# #(  ........#.#.## #....  #........#.#.# #....  ####.# #.... vche-8.9 (4.0vch6f+9.9 (5vchivchNke _o - a scroll labelled INE QAOCHAWUOZOvch 3vchc vch vch vch vch vch ,vchf vch vch% ,vch vch vch ,vch vch vchr ,vch/ vchq vch ,vch4 vch vchBs  #...#.##### #...#+#####.#. #.†......##... #........###########........# #........#.#.## ##........#.#.# ##........###.# #######.@......# #.######J.............###'##.###..................#...................#..................#).........J   endoplasm (asleep)#..................... #..................### #...........#97.9 (88.9 (9 _chv =40mAn endoplasm comes into view.vch74 #...#.##### #...#+#####.# #.†......## #.. ######.#  #........#.#.##  #........#.#.#  #........###.#  ######.# #..J.###'##vchN# # # #) # #.  #.#vch+A9.9 (1vchQvch vch( ( #...#+##### #.†......##. #..#########.#  #........#.#.## #.#.#. #.###.#.#######.# #.####..J.....###'##..#####...... # # #)vcht,  # ## #.  #.#vchg4 vch5 !400vch= vchL   #...#+#####   #.†......##   #..   ######.#   #........#.#.##   #........#.#.#  vchM  #..###.#  .#.# #.  #..J.###'##  #   #   #   #)   #   #.   #.   #.vch S <1vchW vch^   #...#+   #.†......   #.   ######.#   #........#.#.##   #........#.#.#   #........###.#  #..#.# #.   #..JvchT_ .###'##   ######  #  #  #)  #  #  #  #vchmd <2vch6h vchTi vch   #...#+  #.†......  #.  ######.  #.#.#.  #........#.#.#  #........###.# vch  #..#.# #.  #..J.###'  ######  #  #  #)  #  #  #  #vch <3vchӪ vch vchI  #...#+  #.†  #  ######  #.#.#.  #.#.#. # #........###.  #..vch#.# #.  #..J.###'  ######  #.  #..  #)..  #....  #.....  #......  #vch<4vch"!vch"vch֫u  The helpless endoplasm fails to defend itself.  You impale the endoplasm!!vchƱe.vchf-5.7 (0.8vchvchM _You kill the endoplasm!vch4vchovchH _No target in view!vch4vch vch H _No target in view!vchvchvchЯvchH _No target in view!vch4vchavchH _No target in view!vcht4vchvch\H _No target in view!vchK4vchDvchTi _No target in view!vchqvchvch8vch vchMvchHvchю4vchٖvchvch4vchvchbvch4vchbvch5;vch vchyvch4vchPvch/vchIvchvchpvch\$ _vch~,vch,W  #...#+  # #.†  #K #  #.# ######  ..# #. ... #.  #.# #..##  #..#######..#  vch1$ #.@....##  ######  #...  #....  #)...  #....K   kobold (missile, asleep)  #....  #  #vchX6.7 (1.07.7 (2vchvchw _A kobold comes into view. It is wielding a +0 short sword.vchN<  ##.† #K #.#  ..#  ...  #.#  #..#######.  #.@....... ######.... #.... #)vch!  ##.† #K #.#  ..#  ...  #.#  #..#######.  #.@.......vche  ######.... #....  #)    vch 4vch vch ] _A kobold is nearby!vchs  #...#   #...#  # #.†  #K #  # ######...  #..## #.# ... #. vchW| #.## #.# #######. ....# ######..  #  #  #)  #  #  #vch5vch28.7 (1 _vch[vchvchO   #...  #...   #.  # #.†  #K #  #.#  ######...  #..### #.  #... #vch!Q e.  #@## #.  #..#######. ....... ######  #  #  #)  #  #vchMZ <9vcha vchn   #  #  #   #.  # #.†  #K #  #.#  ###### ### #  #.@.# #vchr *  ###.## #  #..####### .... ######  #  #  #)  #vchv vch" i.KK)vch F====10vch5 vch    ##  ##. #  #.. #  .. #  .. #.  #. #  #. #  #K##  ###### ### # vch9 w...# #  ###.## #  #..####### #.... ######  #  #  #) _The kobold shouts!vch q=---1vch vchO = _The kobold hits you but does no damage.vchW 8  You hit the kobold.vch e)vchI _1---2.4 (0.7vch vch{ J _You kill the kobold!vchQ 4vch!X vch[ H _No target in view!vch% 4vch vch H _No target in view!vch' 4vch, vch 0 H _No target in view!vch՜ 4vch vchڤ H _No target in view!vchL4vchRvchUH _No target in view!vch*vchvchCvchC _No target in view!vche4vchwvchvchJvchvch4vch]vchXvch4vchvch!vchv4vchɧvchlvch4vchvch vch |4vchǁvchvch_Qvch]d4vchjvchlvchh3vchzvchvch6vchi _vchu _ Things that are here:  a +0 short sword; 3 stones; a kobold corpsevchvch~ _vchvchlvch,vchvch(vchl,vch[vchvch*,vchvchvch,vchQvchvch,vchvchvch,vchdvchLvch,vchvvchvchj,vchvchvchQ #..#... #..... #####.# #.# ###### vch## #####.# ##.#..## #..) #...#.# #......####.+. #...#.#vchj #.......#..#...#.# #..#...#@# #+#-23.4 (11.0)vch@ ##.####### † #.#  #)##  #..### ##.# ##...# #..#.# ###.## #..### #..#######..# # ##................###vch7-vch%4.4 (12vchvch}5 _Found a runed translucent door.vchi33vch4vch7vchDBvchuMvchQ,vch;Tvch+Xvch[,vch1^vchhvchj,vchkvchovchHqvchFr,vchbsvchvvchw,vchxvch8{vch|,vcho}vch#vchځ,vchyvchvch,vchvchvch,vch܋vchvch,vchvchvchZ,vch۔vchdvch,vch@vchvch,vch'vchvchѡ,vchvch  Things that are here:  a +0 short sword; 3 stones; a kobold corpsevchvch _vchvchvchd,vchzvch߰vch,vchɳvch'vchȷ,vchvchvch,vchͽvchvch ,vchvchvchAvchvchGvch vchvchvchvch{vch',vchvchuvchW,vchvchvchV,vchbvchvch ,vchLvchvchh,vchvchovch,vchvchvch}vchvchvchvchHvchvchvchUvch],vchlvchvch,vchvch vchW ,vch vchvch_,vchvchvch,vchvchvch,vchvch!vch#,vch$vchJ'vch/ #..................#  #..................##  #.....######........#  ###..........†......#  vch0######.#..†.......#  #...#........#  #.#.##########  #.#.#  #@###  #........  .......#S  ....##..# vch`1|.....# .# .)....+ .. S   adder (wandering) .......# . ........# vch4x 62.4 (38  An adder comes into view.vchU5vchK:pS.3.4 (39vch>vchA% _Found a dagger.vchn#......##.....###### ###..........†#  ######.#..†.......#  #...#..# #.#.########## #.#.# #.######..#.@...S...............#........##..# ........# .#...)....+ ..vchCl........# ..# vch/vchU.SvchO04.4 (1.0) vchvchҵvch*#.## #.....######.# ###..........†......# ######.#..†.# #...#.# #.#.# #.#.# #.######.#..S.#..vchJ##..# .# ..#...)....+ ....# ##.. .# ...vch%# ..vchvch`S.5vchvchg  SSvery poisoned)  The adder hisses angrily.6-===6.1 (0.7vch _You hit the adder but do no damage. The adder is poisoned. The adder bites you.vchR   extremely poisoned)  You hit the adder. The adder looks as sick as possible!  The adder is heavily wounded.--9 (0.8 _The adder barely misses you.vchr  You barely miss the adder.The adder is severely wounded.vch i7=--7.7vchb vch R _The adder barely misses you.vchg  _The adder barely misses you.  You barely miss the adder.  The adder is severely wounded. _The adder barely misses you.You barely miss the adder.  The adder is severely wounded.vcho H†vch 578.4 (0.7vch vch_%  You barely miss the adder.  The adder is severely wounded. vch$& -_The adder barely misses you.  You barely miss the adder.  The adder is severely wounded. _You kill the adder!vch' vch- vch5 ^ _No target in view!vchW6 vch>; vch= H _No target in view!vch 4vch vchB H _No target in view!vch+ 4vch2 vch6 H _No target in view!vchx vch7z vch vch? H _No target in view!vchv vch vch vch^ C _No target in view!vchO vchSP vchV vchY vch vch vch vcha vch8vch::vch0AvchsDvchk4vchvchvch=$4vch)vch,vchyeJvchqvch4vch$vchvchS4vchvXvch^Zvch4vch8vchXvchiT4vch[vch^vch3vchvchvch#.....###### ###..........†#  ######.#..†.......#  #...#..# #.#.########## #.#.# ### vch_ #.######....####.................@..#... .##..# ..# ..# ...)....+ ............# ###........# ....g   goblin (asleep)........#  .gvchC&0vch!^gg.vch?*3-9.4 (1vchi+vch1 _A goblin comes into view. It is wielding a +0 club.You see here an adder corpse.vch.   †  †   vchD   #.#.# ###  #.######....  ####...........  .........@..#...  vch........##..#  ........# ..#  ...)....+ ....  ........# ###.. vch ........# ....  ... .g.  .. vch    †  †vch       #.#.# ### vch6 v #.######....  ####...........  .........@..#...  vch! ........##..#  ........# ..#  vch" a...)....+ .... ........# ###.. ........# ....  vch-$ U... .g. .. vch. vch/ 8-vch8 vchC> ] _A goblin is nearby!vch N###..........†#  ######.#..†.......#  #...#..# #.#.########## #.#.# #### #.######.... ####........... .........†..#... ........##@.# vchg ........##..# ...)....+.............#####...........# .............# .g.$ ...vchp) vchS. Sg.70vch2 vch5 * _Found 6 gold pieces.vch78N ######.#..†.......#  #...#..# #.#.########## #.#.# #### vchn9#.######.... ####........... .........†..#... ........##..# .##.@# vch:6...)....+..................#####.......# .g.....# ...$vch;Z ......####vchz?vchK,g.vchLB=1vchUvch a #...#..# #.#.########## #.#.# ########.######......l####.......................†..#........##..#........vchal##..#..........)....+...@...............#####g.# ...vchd# ....$ ........#######l   frilled lizard (asleep) vchjp  A frilled lizard comes into view.vchbk\6-=2vchovchy| _The goblin hits you with a +0 club.3.1 (0.7vch~vch  _You closely miss the goblin. The goblin closely misses you.vche3---9 (0.8vch&vch9u _You barely miss the goblin. The goblin hits you with a +0 club.vchz>4.7vchvvch;R _You closely miss the goblin.vchA|4=-5.4 (0.7vch"vchy  (very poisoned) _You hit the goblin but do no damage. The goblin completely misses you.You hit the goblin. The goblin is poisoned.  The goblin is severely wounded.vch-6.2 (0.8vchvchdT _The goblin closely misses you.vch .  You hit the goblin but do no damage. The goblin looks as sick as possible!  The goblin is severely wounded.vchW7)l   frilled lizard (asleep)vch1W389 (0.7vchg[vchA]J _You kill the goblin!vch[H######.#..†# #...#........# #.#.########## #.#.# ######### #.######......l ####.........†..#.l.vch##..#.........##..#...)....+.......#####).# #..............# #....$#.l 2 frilled lizards (asleep)#........#########vchvchD5-7.9 (1.0vchvcha _A frilled lizard comes into view.vchz###..........†# ######.#..†# #...#........# #.#.########## #.#.# ######### #.######l ####..........†..#.l.vchk )##..#.........##..#...)....+.......#####).# #..............# #....$#.#.........#########vch#vchZ$vchT).ll.ll1 wandering)vch)x5=-8vch/vch28 _The frilled lizard hisses angrily.vchw.....######........# ##..........†#  ######.#..†# #...#........# #.#.########## #.#.# ######### #.######.. ####............ll.vch†..#.  .##..#.  ........##..#...)....+......  .#####)  .# #......  vcht........# #....$#.#.........vchvchvchcl..lvch&9vchvchǢvch> ######.# .†......# ######.#..†.# #...#.# .#.#.# .#.#.# #.#.######......l.####. .†..#...@l. .vch C##..#. .##..#. ...)....+... .#####).# .# #.# .# #....$.....##.# vch"" vch ) gl.=80vchm1 \ _The frilled lizard bites you but does no damage.vchI  llYou closely miss the frilled lizard.=1.7 (0.8 _The frilled lizard hisses angrily.vch vch K.lvch 0-2.5vch| vch _You closely miss the frilled lizard. The frilled lizard barely misses you.vch.8 6=-3.2 (0.7vchH? vchA _You closely miss the frilled lizard. The frilled lizard barely misses you. x2vch @  You hit the frilled lizard.vch †   frilled lizardYou kill the frilled lizard!vch .99vch3 vch \ _The frilled lizard closely misses you.vch U @  You hit the frilled lizard.vch] E†vch8 -4.7 (0.8vch vch R _You kill the frilled lizard!vch 4vchQ vch$ H _No target in view!vch* 4vch.0 vchN2 H _No target in view!vch\x 4vch~ vchπ H _No target in view!vch 4vch vchG H _No target in view!vch^ 3vch` vchXc vch/d $ _vch=k ,vch=o h7==vch7q vchou vchGx ,vchIz vch ~ vch ,vch vch vch_ ,vch vch" vchk O=vch vch vch5 ,vch vch vch ,vch vch ,vch5 vch L _You now have 62 gold pieces (gained 6).vch c #.#.# #########....  #.######...........#...........†......#( .......†..#....†....... ......##..#...........# ......##..#...........# .)....+.........# vch ......#####).........## # #.....@....# -93.7 (9.0# #..........#  #..#  ## ############ vchH ]-4.7 (10.0) vchJ vch4 % _Found 7 stones.vch 3vchvchغvchXvch,vchvchvch#.#..†.......# .. #...#........# # .#.########## #..... . #.#.# #########.... #.######...........# ... #...........†......#(......†..#....†........< ##..#...........# vchG##..#........@..# 6.7 (2.0)+.......# ...#####).........## ...# #..........# ...# #..........##..........##..........#############vchvch?+7.7 (3vchvch9 _Found a stone staircase leading up.vch,3vchvch,vch.Xvch##........# ....†# #...... .†.......# #...... ..#........# #......#### #..... # #########.... . ######...........# .....vcho.......†#(.....†..#....†<....##..##......##..#...# .....vchX+...............# ....#####).## .b.# .# #..# ##vchF|# b   bat (asleep) .# #..# ##..........# ##..........##vch+8.7 (1vch+9.7 (2vchvchV _A bat comes into view.vch .# †......# #........... ..†.# #..........#.# #......... .# #........ .# #vch ........#..†......#(.†..#....†.<. ##..#..#. vch _##..#...#.. +.#... #####).##....b.# # #.vch 2# ######. # #.# #.#.# #.#.# #.vch C500.7 (1vch vch vchs..†# #........... .†.......# #..... #..# #..... ########## #..... # ###..... ####...........#. ........†#( †..#....†..< #..#...........#@....#...........#. ...............#. ####).........##....b###  #..........##########..  #..........# #.#  #..........# #.##..........# #.############# #<#vch<1vchMvchvch%†.......# #. ..# #...######### #....#  ##....## ###...........##vch# .......†......#(###....†........<# ..#...........#...# ..#.#.# ....#.# ###)##....b####  #..##########...#.# # #.###.# #.#  ############ #<# ###vchvchvchb..b=2vch"vchV$Q _The bat closely misses you.vchy6A bat comes into view.The bat closely misses you.  You hit the bat.  The bat is severely wounded.  The bat hits you.  The bat is seared by the foul flame within you.vch3†vch]d6-703.4 (0.7vchvchХG _You kill the bat!vch$vch(vch,vch / vch/vch0:_No target in view!vch+ _No target in view!vchO _No target in view!vchs> _No target in view!vchk _No target in view!vch&  _No target in view!vchv3 Qvch>J 4vchR vchT vchS| 4vch/ vchO vchbj vch:k vch u vch vchl vch6 vchi vchM vch= vch vch vchBU 4vch}^ vcha vch 4vch vchA vch) 4vch}/ vch1 vch^ 3vch` vch|c vchSd $ _vchk Xvchl a7=vchn vchr vcht ,vch]v vchx vchz ,vch| vch~ vchÀ ,vch: vchÄ vch vch6 9=vchl vchΊ vch ,vch vch֐ vchH ,vch vch vchh ,vch vchi vch ,vch vch vch ,vch vch2 vch vch vch vchW vch ,vch: vch- vch ,vch vch vch[ ,vch vch vchM ,vch vchK vch vch vch vch vchF vch vchz vch vch ,vch vch] vch ,vch$ vch vchF ,vch[ vch vcht ,vch vchu vch ,vche vch vch ,vch] vch vchI ,vch vch vch ,vchA vch vch ,vch vch* vch,vchvchvch,vchvchK vch ,vch vch^vch,vchkvch>vch,vch,vch{vch ,vchZvchDvch ,vch "vch#vch%,vch%vch'vch )vchm)vch/*vch+vch,vch^-vch&.vch0vch1,vch(3vchm54 _You open the door.vch73vch8vchc;@  There is an open door here.vch3=vch= _vch>vch@vchtB,vchCvch!GvchH,vch3Jvch>LvchM,vchHOvch8QvchRvchRvchSvchVvchX,vchYvch[vch],vch_vchahvch j,vchakvch{ovchq,vchjrvchDvvchw,vchyvch|vch~,vch~vchUvchG,vchLJvchvvch),vchvch/vch,vchvchdvchΙ,vchvch4vch,vchvchcvch,vchcvchgvch,vchvchJvch~,vchvchrvchѳ,vch̴vchvchBvchvch",vch6vchvch,vchvchvch ,vchvchvchO,vchPvchvch,vchEvchvch,vchvchivch,vchvchsvch,vch<vchvch0,vchWvchvch,vchvch8vch;,vchvvchvchC,vchsvchvchG,vchQvchvch,vchTvchivch,vch vch/ vch ,vchvchvchy,vchvvchvchvchvchvch=vchvchvchvchvchvchbvchvchvch!vch",vch.#vch\$vchR+vch+vch -vch.,vch.vch/vch1,vch 2vcht3vch:4vch4vch5vchW8vch9,vch9vch;vch<,vch =vch>vch?,vchP@vch%vch*vchvchvchGvchvch)vchvchvchvchvch vch vch vch Bvch],vch vchfvchvchvchvchvchvchvchvchTvchvch-vchvchvchvchvvchfvchvch- vch vch%!vch!vch#vch#vch$vchW....##.#######.#  ........>#  .......#.###.#.#.#  ##.# #.# #.#  #####.# #.# #.#  ##.# #.# #.#  #......#.# #.# #.#  .....#.# #.# #.#  .###.###@#  -607.4 (104.0) .................#  .###.###.#######.#  .###.# #.# #.# vchWd .....###.# #.#  ### #.#  #.....# #.#   #.....#######.##  #..............  -85 _Found a stone staircase leading down.vchvchbvchvchvchvch!,vchvchyvch ,vchvch#vch,vchvchvch},vchvchvch ,vchvchvchP,vchvch,vchyvchvchwvch,vchvch',vchvchvchvch,vch"vchvch vch~ vchA vchC vch ,vch vch vchHvchvchVvchvchvchavchvch$vchvchvchvchvch-,vchDvchvch,vch)vch'vch,vchvchvch+vchvchfvch vch vchr!vch,"vch.#vch#vch0$vch7vch8,vchX9vch>vch?,vch@vchEvchF,vch=Gvch/Lvch$M,vchMvchRvchSvchTvchyTvchYvchZ,vch\[vchb`vcha,vchbvchMgvchh,vchivchmvch?o,vchovchutvchu,vch vvchzvch{,vch@|vchvch:,vchvchvch,vchvchŎvch,vchivchvch,vchvchvch,vchvch)vch/,vchvchvch,vchvchvchϫvchUvchԬvchvchY,vchvch޵vchԶ,vchRvch7vch\,vchؼvchwvch,vchvchvch,vchCvchFvchf,vchvchvch,vchvchvchE,vchxvchAvch,vchCvch vch,vch@vchvch,vchvchvch^,vchvchvch*,vchIvch,vch,vchvchvch,vch'vchvch ,vch vch1vch,vchvchvch,vchvchcvch,vchvchvch8 ,vch!vch%vch~&,vch'vchM+vch,,vch).vch0vch2,vch3vch5vchC7,vch7vch\:vch;,vch]<vch>vch?,vch AvchCvch|D,vch)EvchGvchH,vchIvchKvchSM,vchNvchPvchR,vchTvchVvchX,vchYvch6\vch],vchU_vchavchcvchhvchivchkvchm,vchnvchpvchr,vchsvchFuvchvvchQwvchwvchkyvchzvch:{vch{vch5}vch~vch~vchɀvchuvchՃvch<vchӄvch<vch҇vch:vch͈vch7vchvch vchvchvch@,vchvch,vch˔,vchvchvch,vchvchvchUvchɝvchvchvchPvchávch`vchR  Things that are here:  a +0 short sword; 3 stones; a kobold skeletonvchSvchȩ _vchvch3vch,vchvchKvch,vchvchvchƵvch:vchvch[vchvch3vch׺vch:vch޽vchWvch,vchAvchvchdvchvchOvchvchlvchvch"vchS,vch,vchvchDvch,vch}vchlvch,vchvchvch,vchvch #>........  #).#...... vch #..#......  #.........  #####.#...  vch#.#...   ###### ### #####.#...   ##.#..## ###..)# #...#.#...   #......####@+...# #...#.##<.7113 vchs  #.......#..##..j# #...#.####   #..#...#.### ### #...#+####   ##.####### #.÷......#   #.#vchl#........#   #)# ######........# j   Crazy Yiuf (wandering)   #..### #........#.#.##   ##...# #........#.#.# vchc  ###.## #........###.#vchvchvch^ .'vchSd F2.0) vchi vchj ( _You open the door.vch&- #>.   #).#.   #..#.   #.   vch'#####.#.   #.#.   ###### #### #####.#.   ##.#..## ###..)# #...#.#.   #......####.@...# #...#.##<.  vchT; #.......#..##..j# #...#.#   #..#...#.### #### #...#+#   ##.####### #.÷......#   #.# #.#   #)## ######.#  #.. ##.. ###.3 _There is an open translucent door here.vch" #>. #).#. #..#. #. #####.#. #.#.  ###### ##### #####.#.  ##.#..## ###..)# #...#.#.  #......####.'@..# #...#.##<.  #.#..##..j# #...#.#####.  #..#...#.######## #...#+#####.  ##.####### #.÷......##.  #.# #.#  #)## ######.#  vch϶vch-4 _vchvchYvch!t#>.#).#.##..#.##.+vcht#####.#.....##.#.....####### ##### #####.#.....###.#..## ###..)# #...#.#.....##......####.'.@.# #...#.##<...##.vchuf#..##..j# #...#.#####.#..#...#.######## #...#+#####.###.# #.÷......##.#.# vch #.##.###.# # #..#######.# #.######vch? vchE @j.vchUF &6vch3O vchQ vcha #).#.# #..#.# #.+ #####.#.....#vch #.#.....# ###### ##### #####.#.....# ##.#..## ###..)# #...#.#.....# #......####.'...# #...#.##<...# #.#..##j@.# #...#.##### #..#...#.######## #...#+#####.# ##.# #.÷......## #.#vch #. #)## ######.# #..### #.#.#.##  ##...# #.#.#.# ###.## #vchէ.###.# #..#.# #.vch"vchGj.vchڳ&7vchvch#vch ' #>.. #).#. #..#. #...........#####.#.....vch 3 #.#.....vch: ###### ##### #####.#..... ##.#..## ###..)# #...#.#..... ####.j@..# #...#.##<. #.......#..##...# #...#.#####. #..#...#.######## #...#+######.####### #.÷......##. #. #.### #)##  ######........# #..### #.#.#.##... #.#.#.####.## #.###.#j'8vch=vchs@vchg"  #>   #).#   #..#   #  vchY #####.#   #.#   ###### ##### #####.#   ##.#..## ###..)# #...#.#   #......####j@...# #...#.##<   #.#..##...# #...#.#####   #..#...#.######## #...#+#####   ##.####### #.÷......##   #.# #.   #)## ######.#   #..### #.#.#.##   ##...# #.#.#.#   ###.## #.###.#vchFjj=9vchvchr _Crazy Yiuf hits you but does no damage. _There is an open translucent door here.vch| (very poisoned)You hit Crazy Yiuf but do no damage. Crazy Yiuf is poisoned.20.2 (0.8vchvchS _Crazy Yiuf barely misses you.vch5   extremely poisoned)You hit Crazy Yiuf but do no damage. Crazy Yiuf looks as sick as possible!  Crazy Yiuf is lightly wounded.  Crazy Yiuf hits you with a +2 quarterstaff of chaos.28------1.0vchH vch M _You convulse.vch A  You closely miss Crazy Yiuf.vchi ^9------7 (0.7vch\ vch a _Crazy Yiuf is moderately wounded.vch. *You hit Crazy Yiuf but do no damage.Crazy Yiuf is moderately wounded.vch 16--------Crazy Yiuf hits you with a +2 quarterstaff of chaos!  You fall asleep.vch1/  --more--vch #> #)   #####   ###..)#  #j*...# <  #..##...#  #.########  vchi### #.÷  #.#  #)##           vch#  2 =2.5 (0.8 _-3.5 (1vch7Crazy Yiuf hits you with a +2 quarterstaff of chaos! _You fall asleep. _Crazy Yiuf barely misses you.  Crazy Yiuf hits you with a +2 quarterstaff of chaos!!  vch8NOuch! That really hurt!  You die...vch-16/37 -------------------vch?/  --more--vchόvchsInventory: 15/52 slots Hand Weapons (go to first with ))  l - a +0 dagger of venom (weapon)  a - a +1 dagger Armour (go to first with [)  b - a +0 robe (worn)  e - a scarf of harm (worn) Wands (go to first with /)m - a wand of flame (25) Scrolls (go to first with ?)f - a scroll of revelation {unknown}  g - a scroll of noise {unknown}  h - a scroll of teleportation {unknown}i - 8 scrolls of identify {unknown}  j - a scroll of enchant weapon {unknown}  n - a scroll of enchant armour {unknown}  o - a scroll of blinking {unknown} Potions (go to first with !)c - 3 potions of invisibility  d - 2 potions of haste {unknown}  k - a potion of magic {unknown}vch\ vchݪ,vchDvchg,Goodbye, temujin.227 temujin the Cutter (level 5, -16/37 HPs)Began as a Demonspawn Enchanter on July 1, 2025.Demolished by Crazy Yiuf... wielding a +2 quarterstaff of chaos(32 damage)... while put to sleep... on level 2 of the Dungeon.The game lasted 00:01:49 (1738 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the Orb2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the OrbvchK [?25h[?0c [?1051l[?1052l[?1060l[?1061l