vch  Player: temujin Game: DCSS trunk Server: clan Filename: 2025-07-01.05:49:36.ttyrec Time: (1751348976) Tue Jul 1 07:49:36 2025 vchC5 [?1051l[?1052l[?1060l[?1061hvch7V)0[?7h[?25l[?1cvch2_vch2avchs_Welcome, temujin. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawn  v - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Demonspawn EnchantervchK vch vch +vch) 2temujin the Vexingvch Demonspawnvch mHealth: 13/13 ========================vch 8Magic: 3/3vch 3========================vch\ 5AC: 2vch. -Str: 8vchD -EV: 11vch .Int: 15vch -SH: 0vch .Dex: 13vch XL:  1 Next:  0% Place: Dungeon:1vch }Noise: ---------  Time: 0.0 (0.0)vchs 7a) +1 daggervchu 'Nothing quiveredvch4 vch vch @##+++##vch s#..#.....#.#vch #.#..@..#.#vche #.#.....#.#vchD s#.#.....#.#vch% s# ##+++## #vch vch vchp# vch% EWelcome, temujin the Demonspawn Enchanter.vch% QThe fabulous Orb of Zot lies far below, as if waiting for you to find it.vch% vchW( vch6 vch޳ Press ? for a list of commands and other information.vch vch  vch U_Found a staircase leading out of the dungeon.vchWm  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   i + Hexes3.0   4.0   0          c + Short Blades 0.8   1.2  -1       d - Long Blades   0.3   1.2  -1  vchp             e - Armour   0.0   1.2  -1      f + Dodging1.7   2.4  -1      g + Stealth2.6   3.0   0                                          vchws[m                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsvchU a + Fighting 0.0 h - Spellcasting   2.0 i - Hexes   3.0 c - Short Blades   0.8 f - Dodging   1.7 g - Stealth   2.6vchvchǶvch^temujin the VexingDemonspawnHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8EV: 11Int: 15##+++##SH: 0vchDex: 13#..#.....#.#XL:  1 Next:  0% Place: Dungeon:1#.#..@..#.#Noise: ---------  Time: 0.0 (0.0)#.#.....#.#a) +1 dagger#.#.....#.#Nothing quivered# ##+++## #Welcome, temujin the Demonspawn Enchanter.The fabulous Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.vchvchvchvchvchs  _vcht ,vch v vchjx / _You open the gate.vchOz 3vchb{ vch~ 8There is an open gate here.vch vch  _vch vchN vch[ ,vch vch vchNj ,vch vch vch ,vch vch vch vch vchH vch vch vch vch vch ,vch vchU A _You now have 17 gold pieces.vchD 3vchU vch vch ,vch vchT vch vch vch vch vchy ,vch vchS vch̷ ,vchܸ vchN vch vchH vchм vchO vch¿ vch* vch vch vch ,vchP vchs ,vch vch M _You now have 29 gold pieces (gained 12).vchw 3vch vch vch ,vch vch vch7 vch vch vch] vch vch vch. vch vch vch vch+ vchS vch2 O#..........##..........#####.............##.............##.............##.............##.............########.......###. ####@............................##..........#####.#...######..###... #.......##......##'''##S   ball python (constriction, asleep)#. .#..#.....#.#S. #.#..<..#.##.#.....#.#vch3 24.0 (vch4 24.0)vch4 vchE5 %5.0 (25vch8 vchd;  vch; vchZ< :_A ball python comes into view.vch< vch_mb #.#### #.............# #.......# #.......# #.......# #.......# #######.......###.########...........)......@....###...#####. #...######..##  #... #.......# #......##'''## #...#..#.....#.# S. #.#..<..#.#... #.#.....#.#  #.#.....#.#6.0 (1.0) _Found a sling.vchf  #....# #.............# #.............# #.............# #.............# #######.###.#########......)....... ########. #...######..##  #... #.......# #......##'''## #...#..#.....#.# S... #.#..<..#.#..... #.#.....#.#... #.#.....#.# #.##+++##.#7vch vch ) #vcht .#vch ' #vch .......#vch8 ' #vch .......#vchC ' #vch /.......#vch. - #######vch .###.vch& #########vch .....vch F .)......vchf .vch 6 ###vch #####.vch  #..@######..## vchr K #...##.......#vch W #......##'''##vch m #...#..#....vchT .#.#vchl k S...##.#..vch{ 4<..#.#vch .....##.#.....#.#vch 9.##.#vch 0.....#.#vch ].##.##+++vcho ##.#vch @ # vch  #vchf vch vch vch 8vch vch:# vchL> vch> ) #vchJ? .#vch? ' #vch=@ .......#vch@ ) #vchA .#vchA - #######vchqB .###.vchB #########vchC .....vchD S .)...........vchD .vchE f ###..........#####.vchE z #...######..## vch.F k #.@.##.......#vchF a #......##'''##vchIG  #...#..#.....#.#vchG  S...##.#..vch`H 4<..#.#vchH _.....##.#..vch J ...#.#vchJ _.##.#.....#.#vch"K S.##.##+++vchK ##.#vchHL 4## vchL  # vchkM vchS vchT vchU 9vchWY vch[ vch vchX ) #vch .#vch ) #vchA .#vch - #######vch .###.vchO #########vch .....vch R .)..........vchs .vch f ###..........#####.vch z #...######..## vch ` #...##.......#vch; k #@.....##'''##vch h #...#..#.....#.# S...##.#..<..#.#.....##.#.....#.#.##.#.....#.#.##.##+++##.### ##.....###vch! vchE vch 30vchy vch vch<) vch) J######.......###.vchF* D#########..........vch* 3.)..........vchL+ d ###..........#####vch,  #...######..## vch, 9#.......vch- :...##'''#vch- (#..#.....#.#vch. #...S...##.#..<vch. %.......vch/ .vch/ -###..vch!0 *#.vch0 #+++#vch 1 ..vchy1 >### vch1 4##.....###vchr2 !vch2 ,####.vchY Y1vch z  The helpless ball python fails to defend itself.  You puncture the ball python!vchh D.vch 389 (0.9vchE vch O _You kill the ball python!vch-A vchA vchG vchK H _No target in view!vchH 4vch vch7 H _No target in view!vch< _No target in view!vch _No target in view!vch _No target in view!vch4vch!vch$C _No target in view!vchQvchEQvchZ|vch|vchlvchvchfvch(vch6vchvchq?4vchDvchGvchvchvchvch۲vch|)4vch-vch.vch M.............#  #######.......############....).................###..........#####.#####..###..........##'''##  #...#..#... #....<..........##.#.....#.####.#.######.vchBvch42.9 (1.0 _vchvchvchjcM..........  #######.############....).................###..........#####.#####..###..........##'''##  #...#..#...#.......##.#..<..#.#.vchVdk......#.....###vch ivchi&3vchimvchovchZM.........  #######.############.)...........###..........#####.####..###..........##'''## #...#..#.....#.##.vchM......##vchdvch&&4vch vchnvch_M..............#  #######.......###.###########....).......###@.........#####.#####..###.......#......##'''####.#.....#vchgvchUh5vchumvchovch K ##### #.# #.# #.# #.# #.............#  #######.......###.#.###########......)..........######..........#####. #...######..## #...##.......# #......##'''## #...#..#.....#.# #.......##.#vchK<..#.# ..........##.#.....#.####.##.#.....#.#vchO<6vchRvchJTvch: #.#### #.# #.# #.# #.# #.# #.####.#.).######.##### #...######..## #...##.# #......##'''## #...#..#.....#.#  #.......##.#..<..#.#  ....##.#.....#.#  ###.##.#.....#.# vch<7vchvch5vch #.#### #.# #.# #.# #.# #.# #..##.#..######.. #...######..## #...##.#vchӢ_ #......##'''## #...#..#.....#. #.##.#..<..#. .##.#.....#. ###.##.#.....#.vch<8vchvchܱM __You see here a +0 sling.vchvchXWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +1 dagger (weapon) Floor Items ([,] to select) vchmHand Weaponsa +0 sling[?] describe selected [!] equip|wield|wear[tab] equip|unequip vch ([,] to select) a +1 dagger (weapon)  a - a +0 slingvch}vch|vchG+vch#..........#### temujin the Vexing#.............# Demonspawn#.............# Health: 13/13 ========================#.............# Magic: 3/3========================#.............# AC: 2Str: 8#.............# EV: 11Int: 15#######.......## SH: 0Dex: 13vchP%.##.###########......... XL:  1 Next:  8% Place: Dungeon:1.......@................ Noise: ---------  Time: 38.9 (0.0)....######..........#### a) +1 dagger.#...######..## Nothing quivered#...##.......##......##'''###...#..#.....#. #.......##.#..<..#. ..........##.#.....#. ###.......##.#.....#.vch6Y  _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _You see here a +0 sling.vch vch: You unwield your +1 dagger.vch9.9 (1d) +0 sling Fire: d) +0 slingvchvch- _d - a +0 sling (weapon)vchM&vch&vchf'vch*vchz-,vch4nvch5vch< #...####.### #..vch=....g #...... #..... #.... #..#. #######.......#.##.###...#....######... #.... #...######..#.... #...##......#.... #......##'''...##. #...#..#.... g   goblin (asleep).... #. #.......##.#..<..# .....##.#.... ###.......##.#....vchC 41.9 (2  A goblin comes into view. It is wielding a +0 dagger.vchHt.gg==2.9 (3vchsLvchO( _The goblin shouts!vch; ((((((You shoot a sling bullet.vchvch0vch)C...g..vchc5=4.3 (1.4vchvch` _The sling bullet barely misses the goblin.vch ((((((You shoot a sling bullet.vchCvchC....g.vch4(5.7vch=vch۳` _The sling bullet barely misses the goblin.vchP] (((((vch(=((You shoot a sling bullet.vchM-vchX.o  You shoot a sling bullet. _The sling bullet barely misses the goblin.  You shoot a sling bullet. _The sling bullet barely misses the goblin.  You shoot a sling bullet.  The sling bullet barely misses the goblin.vch2  A goblin comes into view. It is wielding a +0 dagger.vch<g.....gg 2 goblins (1 wandering)vch=[0------7.1vchyFvchL; _The goblin hits you with a +0 dagger.vch y (You shoot a sling bullet.vchBt Q  The sling bullet barely misses the goblin. .ggg  The goblin shouts!9/13 --------8.5vchz vch{ ; _The goblin hits you with a +0 dagger.vch$`  You shoot a sling bullet. The sling bullet hits the goblin.vch3l)   goblinvchrA.gvch10/14=-169.9 _You kill the goblin!vch (((( You shoot a sling bullet. The sling bullet hits the goblin.vcht..g.)1==51.3 _The goblin is severely wounded.vchbY ((((vchUc=((You shoot a sling bullet.vchvchd....g)2.7vchvcha _The sling bullet closely misses the goblin.vch4 `  You shoot a sling bullet. The sling bullet hits the goblin.vch,; f)(vch< )vch2 vch Y  You kill the goblin!vch g)g   goblin (wandering)vch M=254.1vch vch~ s _A goblin comes into view. It is wielding a +0 club.vch  vch vch' !(vch8 (vchG (vchV (vchm (vch (vch /You shoot a sling bullet.vch; vchkE vch^F .vchCG gvchUH .vch8I .vch'J )vchK )vchK gvchL vchrN vch^O !5.5vchZW vch\  vch6] vch^ <_The sling bullet barely misses the goblin.vch^ vch (((( You shoot a sling bullet. The sling bullet hits the goblin.vch\j...))2==6.9 _The goblin is severely wounded.vchjr4vch|vch1H _No target in view!vch9vchyvchmvcheH _No target in view!vch1#vchs$vch)vch-H _No target in view!vch". 3vchc0 vchN4 vchQ5 $ _vch> ,vch)@ ,vch,C vchN g...---8.9 (2.0g   goblinvchO :---vch0X vch[ ] _A goblin is nearby!vch (((((((You shoot a sling bullet.vchvchvchOg.....)gvch3=======60.3 (1.4vch#vch'` _The sling bullet barely misses the goblin.vchy (You shoot a sling bullet.vch'`x g  The sling bullet barely misses the goblin.vch+b(1.7vchhvchmS _The goblin barely misses you.vchy (You shoot a sling bullet.vchy g  The sling bullet closely misses the goblin.vchTv9/14 -------3.1vchvchw _The goblin hits you with a +0 club. The goblin barely misses you.vch:`  You shoot a sling bullet. The sling bullet hits the goblin.vche)vch^ vchs Q-------334.5vch= vch J _You kill the goblin!vch vch$ vch vchL H _No target in view!vchZ| vchR} vch vch H _No target in view!wch(e3wchffwchm10/14== _wchnwchowchbpwchoqwch@swchswchmtwchvwchRwk1===wch.xwchy,wch {wchD},wcht~wch,wchwch9O=wch wchwchL2==wchwch ,wchWwch,wchwchwchwchɔwch/3====wch͝wchwch ,wchQwchP==wchwchb4==wchuwch1 _HP restored.wch׮3wch<wchwchwch>##.###### #.. ....... # ...... # .... # ... #. # #)# #######...#.##)###########wch...................#...@######.--- #....# #...######. #....# #...##... #....# #......##''...##.# #...#..#...wchA. #.##.......##.#..< w   dart slug (wandering)#. ....##.#...w.. .###.##.#... #.##.##++wchտ084.5 (20.0)wchdH---5.5 (21wch#wchR\ _A dart slug comes into view.wchb  (((((w(You shoot a sling bullet. The sling bullet hits the dart slug.wchu wchk w.....w.wch6 ;===6.9 (1.4)wch wchX 7 _The dart slug is lightly wounded.wchb l (((((wch n You shoot a sling bullet. The sling bullet hits the dart slug.wchtv wch3 P....wwch5 &.wch >==8.3wch& wch a _The dart slug is heavily wounded.wch) ((((You shoot a sling bullet. The sling bullet hits the dart slug.wch[2 ....  The dart slug is heavily wounded. ````The dart slug launches a dart at you.wch ?....wch6 [1------9.7wchHwch- _The slug dart hits you.wch#2\ (((wch 3u(You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.wchwchѻg...w.wch)91.1wchwcha _The dart slug is heavily wounded.wchmk (((((wch?((You shoot a sling bullet.wchwchw..w....wche2==----2.5wchwchc _The sling bullet barely misses the dart slug.wch; (( You shoot a sling bullet. The sling bullet hits the dart slug.wchw@.w.3.9 _The dart slug is almost dead.wch  wchZ  wch FYou shoot a sling bullet. The sling bullet hits the dart slug.wch $(wch/ .wch wch[ wch )wch wch .wchP .wchL  wch] wchI 3/15wch ==wch 66wch 5.3 wch *_You kill the dart slug!wchD wch wch!  wch wch E_Your Fighting skill increases to level 1!wch wchJ Jwch:N  wch.O wch P :_No target in view!wch JwchS  wch wchٔ :_No target in view!wch1 * _4====5==wch8  ##.###.######.#............#.......... #........ ## .. ... #.... #> #)# ########.##)###########.......@.......---.....#....######.......... #....# #...#####r #....# #...##... #....# #......## ...##.# #...#..#. r   rat (asleep) .... #.##.......##.#. ...#. .....##.#.wchSA ... .###.......##.#. wch2B wchB 103.3 (8.wchC 0)  wchYD *A rat comes into view.wchD wch&F wchF ---wchG $4.3 (9wch,M wchOP  wchP wchQ +_Found an escape hatch in the floor.wch0N  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.3   2.0   0   i - Spellcasting   2.0   3.6  -1           b - Unarmed Combat   0.0   1.2  -1   j - Hexes   3.0   4.0   0           c - Short Blades   0.8   1.2  -1       d - Long Blades   0.3   1.2  -1  wch      e - Ranged Weapons   0.0   1.2  -1               f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1       h - Stealth   2.6   3.0   0                            [37wchS"m                          The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetswch9 a - Fighting   1.3 c + Short Blades 0.8wchĠwch wchzY#......... temujin the Vexing#.###.######.#......... Demonspawn............#......... Health: 15/15 ========================.......... #......... Magic: 3/3========================........ #......... AC: 2Str: 8# .. ... #......... EV: 11Int: 15wchض... #> #)# #######... SH: 0Dex: 13.....#.##)###########... XL:  1 Next: 66% Place: Dungeon:1.......@................ Noise: ---------  Time: 104.3 (0.0).....#....######........ d) +0 sling... #....# #...##### Fire: d) +0 slingr #....# #...##...#....# #......##...##.# #...#..#. r   rat (asleep).... #.##.......##.#....#. ...........##.#.... .###.......##.#. _You kill the dart slug! _Your Fighting skill increases to level 1! _No target in view! wch_No target in view!  A rat comes into view. _Found an escape hatch in the floor.wch2wchwch{wch+wch]  You shoot a sling bullet. The sling bullet hits the rat.wch)((((((†wchI;......wch} 75===5.7 (1.4 _You kill the rat!wchGwch;m _Your Short Blades skill increases to level 1!wch; 4wchgA wchB H _No target in view!wch wch wch wch H _No target in view!wchwchRwchi wch- H _No target in view!wchIwch@wchP _wchwch0|  There is an escape hatch in the floor here.wch6a _wch; # ... # # #.# ##. #.# ###.###.######.# #.............# #.............#.... #.............#.... ###---9.7 (4.0 #.....#>##)########### #.....#.##)###########.#...........................#....######.......#.....#....# #...###>.†....#....# #...#.#.....#....# #.....#... ...##.# #...#.wch&EwchEH---10.7 (5wch(KwchSM; _Found a stone staircase leading down.wch( 3wch wchs wch Xwch ,wch, wch wch ,wch! wch$ wch& ,wch' wch) wchM+ ,wchB, wchk. wchs0 ,wch1 wch3 7 _You open the door.wch4 3wch_5 wchj8 @  There is an open door here.wch9 wch4:  _wch: wch; wch< ,wchb= wch? wchA ,wchA wchB wchD ,wchD wchE wchF wch4G wchG wchH wchsI wchI wchgJ wchL wchM ,wch N wchMO wch_P ,wchP wchQ wchR wch(S ,wchtT wchU wchU ,wchV wchW wchFX ,wch?Y wch1Z wchZ ,wch ^ wch^ ,wchl_ wcha wcha ,wchdb wchc wchd wche ,wch|f wchgg wchg ,wchi wchJj wchj wch@k wchHl wchMm wchm wchn wcho wchp wchuq wchq wchTs wcht wch&u wchu wchw wch9y wchy wchkz wchR| wch~ ,wch wch wch ,wch wch wch$ ,wcha wchC wch ,wchŐ wch( wch ,wch wch4 wch ,wch- wchƛ wch ,wchU wch wchf w#.# #.# #.###.###.######.# #.............# #.............# #.............#wch  ##.............# #.....#>##)####### ##.....#.##)####### #.@.. #.......#.... #.#.....#....#  #>.†....#....# # #.#.....#....# # # #.......##.# #. r   rat (asleep) #........#.##..... r.....#..... ... .###.....wch\ 045.7 (35.0)wch ,6.7 (36wch wch V _A rat comes into view.wch'& #.# #.#  ##.###.# #....... #....... #....... ##....... #.....#>##) ##.....#.##) #.@....... #.......#.. #.#.....#....# wch) #>.†....#....#  #.#.....#....#  # #.......##.#  #........ r.....#.. ...  wch #.# #.#  ##.###.# #....... #....... #....... ##....... #.....#>##) ##.....#.##) #.@....... #.......#.. #.#.....#....#  #>.†....#....#  #.#.....#....#  # #.......##.#  #........ r.....#.. ...  _A rat is nearby! wch8]  You shoot a sling bullet. The sling bullet hits the rat! wch_^ wch_#( wch`( wchaa( wch;b( wch c ( wchTd/  wchd%( wchqe/  wche† wchf,  wchg  wchg wchF wch. wch. wch† wch.. wchJ. wchU . wch  wch 83 wch|! === wch!"8.1 (1.4 wch" ) wch\( wch+  wch, wche-#_You kill the rat! wch. wchʯ wch wch wchӻ wch  wch wch:_No target in view! wch  wchy  wch  wch/  wchp   wchS  wch"! :_No target in view! wchO  wchn  wchc  wch  wchL  wch  wch   wch _ wch  wch  wch  wch  wch  wch  wch  wch  wch  wch'   wch3 Y You see here a rat corpse. wchG  wch>  wch _ wch  wch  wch)  wch  wch"  wchu  wchz  wch S#.....#>##)####### wch x##.....#.##)####### wch4 P##......... wch . wch` N#.......#....###### wch x#.#.....#....# # wch #>.†....#....# # wch" #.#.....#....# #. wch #. wch= ]..##.# #. wch #+# wchP #.## wch !--- wchg ......† wch ...... wch ?............+ #.###.... wch ..........$.# #.... wch _.......###### ...... wchh .J..... ##.....# J   endoplasm (asleep) wch !....... #####. wch ! wch 0##.....  wch  wchT   wch  wch 53.1 (5.0  wch1 1An endoplasm comes into view. wch  wch  wch2 J wch . wcha J wch  wch wchn--- wch$4.1 (6 wch wch   wchl  wch :_The endoplasm quivers. wch  wchT  >##) ##.....#.##) ##....... #.......# #.#.....#....#  #>.†....#....#  #.#.....#....#  #.#.......##.#  #+#@....... ......†.....#.. ............+  ..........$.#  ..J....######  .......  .......   ##..... wchs|h >##) ##.....#.##) ##....... #.......# #.#.....#....#  #>.†....#....#  #.#.....#....#  #.#.......##.#  #+#@....... ......†.....#.. ............+  ..........$.#  ..J....######  .......  .......  ##.....  _An endoplasm is nearby! wchk  You shoot a sling bullet. The sling bullet hits the endoplasm. wchs((((. wch=$V†.... wchlM\91===5.5 (1.4  wchN wch~O)_You kill the endoplasm! wch7P wchU'  _No target in view! wch28 J wch>   wch?  wch@ :_No target in view! wch>K _ wch{^X wcheb wchc wche wchi  wchdj wchj(_You now have 33 gold pieces (gained 4). wchl wchmm wch%n wch7o wchHq wchr wchs wcht wchwx  wchy wchy_You open the door. wchC{ wch{ wch| wch} wchk  wch wchThere is an open door here. wchK wch< wchƄ_ wch wch wchZ wch wch8 wch wch wch, wchH wch0 wch wchk wch wchة wch_ wchl wch5 wchֳ, wchn wchJ wch6, wch8 wch7 wch wch~ wchQ, wch wch wch , wch wch wchH, wch wch wch wch wch\ wch wch wchC wchK wch>,...'.#.###.......##.#.....#.# ...###..##.......##.##+++##.# #### ##.........### # ###.....##########.####...........#...####.##.##.##.##..#@#--- ##..........  ##..  +......K #....... #.......#K   kobold (missile, asleep) #.......# #######[39;4 wch-69m.# wch.082.5 (27.0) wch.H---3.5 (28 wch4 wch8s _A kobold comes into view. It is wielding a +0 whip. wch...'.#.###.. ...###..##...  ...### #  .### .#### wchwx ....# #.# #.##.# #..#@# wch ##..........  #.......#..  +......K#  #.......#  #.......#  #.......#  #######.#  wchz...'.#.###.. ..###..##...  ...### #  .###  wch{;.#### ....# #.# #.##.# wch|A#..#@# ##..........  #.......#..  +......K# wchM} #.......# #.......#  #.......# wch~\#######.#  wch wchT wchX wch)] _A kobold is nearby! wchX `  You shoot a sling bullet. The sling bullet hits the kobold. wchr m((() wch.... wch wch :...'.#.###.......##.#.....#.#temujin the Vexing ...###..##.......##.##+++##.# wchWDemonspawn #### ##.........####Health: 15/15 ========================###.....###Magic: 3/3 wchO========================#######.####AC: 2Str: 8...........#EV: 11Int: 15 wch]u...####.##.#SH: 0Dex: 13#.##.#XL:  1 Next: 100% Place: Dungeon:1#..#@# wchNoise: ===------  Time: 184.9 (1.4)##..........d) +0 sling#.......#..Fire: d) +0 sling wchީ\+......)##.......##.......##.......########.# _You now have 33 gold pieces (gained 4). _You open the door. _There is an open door here. _A kobold comes into view. It is wielding a +0 whip. _A kobold is nearby!You shoot a sling bullet. The sling bullet hits the kobold. wchau _You kill the kobold!You have reached level 2! wch wch/  --more-- wchU 21/215/572 0%  wchDOYour demonic ancestry asserts itself... wche wch(] _Your brain expands. wch wch7 wchL wchZ wch wch$ _ wchX wch# wch wch, wch wch wch, wch\ wch wch, wch wch wch, wch5 wch<  wch. , wch wch wch, wchy wchD wch, wch wch  wch!n#####.#### #..........# #.### .####.##.# #.#.###   wch_"#.##.# #.#...#..#.###.#.## ##..........##.......#...######. wch"+......)#..........#.......#..@.......---93.9 (9.0#....... wch"#=...##.........########.#.##....### wchN%#.#.# # . ..... .>.... wch( wch$)K---4.9 (10.0) wch - wch.; _Found a stone staircase leading down.wchT@3wchBwchEwchG,wchyL,wchq_,wchawch"cwch|e......# #.### ##.##.# #.#.###  #.##.# #.#...  #..#.###.#.## ###..........## #.##.......#...######....+......)#............#.......#.....#.......#.....@...# #.......#.........# #######.#.##....###  #.#.##....##.##....##. #......>....#....###7.9 (3.0)8.9 (4wch|wchʁ3 _e - a ring of positive energywchwchEPut on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of positive energywch5c[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip wch ......# #.###temujin the Vexing ##.##.# #.#.###Demonspawn#.##.# #.#...Health: 21/21 ========================#..#.###.#.###Magic: 5/5========================##..........###.#AC: 2Str: 8#.......#...######....EV: 11Int: 17+......)#.............SH: 0Dex: 13#.......#.............XL:  2 Next:  0% Place: Dungeon:1#.......#.....@...#Noise: ---------  Time: 198.9 (0.0)#.......#.........#d) +0 sling#######.#.##....###Fire: d) +0 sling[0wch1 ;10m#.#.##....##.##....##. #.....#.>....#....### _You kill the kobold!You have reached level 2!Your demonic ancestry asserts itself... _Your brain expands. _Found a stone staircase leading down. _e - a ring of positive energy9.4 (0.5wch/ P _e - a ring of positive energy (worn)wchu Spells (Memorise)TypeFailure Level  a - Ensorcelled Hibernation Hexes/Ice16% 2  b - Confusing TouchHexes17% 3  c - Tukima's DanceHexes17% 3  d - Dazzling FlashHexes/Fire30% 3 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitwchw......# #.###temujin the Vexing ##.##.# #.#.###Demonspawn#.##.# #.#...Health: 21/21 ========================#..#.###.#.###Magic: 5/5========================##..........###.#AC: 2Str: 8#.......#...######....EV: 11Int: 17+......)#.............SH: 0Dex: 13#.......#.............XL:  2 Next:  0% Place: Dungeon:1#.......#.....@...#Noise: ---------  Time: 199.4 (0.0)#.......#.........#d) +0 sling#######.#.##....###Fire: d) +0 sling[0wch;10m#.#.##....##.##....##. #.....#.>....#....###You have reached level 2!Your demonic ancestry asserts itself... _Your brain expands. _Found a stone staircase leading down. _e - a ring of positive energy _e - a ring of positive energy (worn)Memorise Ensorcelled Hibernation, consuming 2 spell levels and leaving 3? Y - Yes  N - Nowch@ wchI ......# #.###temujin the Vexing ##.##.# #.#.###Demonspawn#.##.# #.#...Health: 21/21 ========================wchA #..#.###.#.###Magic: 5/5========================##..........###.#AC: 2Str: 8wch #.......#...######....EV: 11Int: 17+......)#.............SH: 0Dex: 13#.......#.............wch EXL:  2 Next:  0% Place: Dungeon:1#.......#.....@...#Noise: ---------  Time: 199.4 (0.0)#.......#.........#d) +0 sling#######.#.##....###Fire: d) +0 sling#.#.##....##.##....##. #.....#.>....#....###You have reached level 2!Your demonic ancestry asserts itself... _Your brain expands. _Found a stone staircase leading down. _e - a ring of positive energy _e - a ring of positive energy (worn)wch -200.4 (1wch wch wch A1.4 (2wch1 wch +2.4 (3wch8 wch _You start memorising the spell. You continue memorising. x2wch wch4 wch c _You finish memorising. Spell assigned to 'a'.wch(kwchn  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.3   2.0   0   i - Spellcasting   2.0   3.6  -1          wchn b - Unarmed Combat   0.0   1.2  -1   j - Hexes   3.0   4.0   0       k - Ice Magic   0.0   1.2  -1  c + Short Blades 1.2   2.4  -1  wchyq     d - Long Blades   0.5   1.2  -1       e - Ranged Weapons   0.0   1.2  -1               f - Armour   0.0   1.2  -1       g - Dodging   1.7   2.4  -1       h - Stealth   2.6   3.0   0                [wchUrG39;49m              wch)s        wchs        wchty        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  wch[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetswchD k + Ice Magic 0.0   c - Short Blades   1.2wchy ......# #.###temujin the Vexing ##.##.# #.#.###Demonspawn#.##.# #.#...Health: 21/21 ========================#..#.###.#.###Magic: 5/5========================##..........###.#AC: 2Str: 8#.......#...######....EV: 11Int: 17+......)#.............SH: 0Dex: 13#.......#.............XL:  2 Next:  0% Place: Dungeon:1#.......#.....@...#Noise: ---------  Time: 202.4 (0.0)#.......#.........#d) +0 sling#######.#.##....###Fire: d) +0 sling[0wch{ ;10m#.#.##....##.##....##. #.....#.>....#....### _Your brain expands. _Found a stone staircase leading down. _e - a ring of positive energy _e - a ring of positive energy (worn) _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'a'.wch9 _Unknown command.wcha _wch.nwch/wch0wch2wchD4wch3;wch2<wch=wch?wchj@wchSAwchCwchDwch_EwchhFwchGwchIwch1JwchKwchLwchNwchMOwch@PwchRwchSwchrTwchUwch3WwchXwchYwchZwch\wch[cwchdL<..#.# wchdU.....#.# .....S. wchqe5.....#.# ....... wchf5#+++##.# .......wchf wchQg]. # ....... wchg]# ....... # wchh. ..l....###.### wch&i3### ..... wchiq#.### #####@######.# wchkj#... #............# wchk}#.## #.###.######## wchkE...## ###.#...wchHl*# wchlO#...######......#wcho# #...............# S   ball python (constriction, asleep) #...............# l   frilled lizard (asleep) #.........#...### #.........#..##wchuwchv15.4 (1wchw 3.0)wch xwchx%6.4 (14wch&}wch] wchwchN_A ball python and a frilled lizard come into view.wch'wcho  You shoot a sling bullet.  The sling bullet hits the frilled lizard.wchg.((((wchA......wchM3===7.8 (1.4) _You kill the frilled lizard!wchl6 ((((((S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.wchwchwch+j...S....wch(9.2wch#wch(f _The ball python is moderately wounded.wch (((((((You shoot a sling bullet.wch#wch@,h...S...wchR.)20.6wch4wch8f _The sling bullet closely misses the ball python.wchd ((((((wch7(You shoot a sling bullet.wchwchwchxh.....S.wch(2.0wchtwchf _The sling bullet closely misses the ball python.wch& (((((((You shoot a sling bullet.wchE wchJ .......S  You shoot a sling bullet. _The sling bullet closely misses the ball python. wch  You shoot a sling bullet. _The sling bullet closely misses the ball python.  You shoot a sling bullet.  The sling bullet barely misses the ball python.wch (3.4wch wch% X _The ball python barely misses you.wch e  You shoot a sling bullet. The sling bullet hits the ball python.wch{ C.wchP &.wch0s 064.8wchv wchyy O _You kill the ball python!wch wch wch] wch H _No target in view!wchwch\wchwch8H _No target in view!wchLwch=MwchiNwchQQwch-TwchX _wch\wch _,wchV`wchawchOd,wchewchgwchh,wchiwchjwch l,wcholwchmwchau'## #.#........# #g.#.#........# #.# ..#.##.......# #.#.#.##.......# #.# wchu+##.##.......# #.#  ##.......# #.#  #.......# #.#  #........### --- wchv#............ # ########.######.###  #............# # #.###.######## ## ###.#...# g   hobgoblin (asleep) .######......## .............# wchJw8....#wch30.8 (6.0---1.8 (7 _A hobgoblin comes into view.wch ((((((gwch ^  You shoot a sling bullet. The sling bullet hits the hobgoblin.wchs wcht wch| j..g....wch 7===3.2 (1.4wchK wchĈ 7 _The hobgoblin is lightly wounded.wch-c  You shoot a sling bullet. The sling bullet hits the hobgoblin.wch2w.((((wch>.....wch1134.6wchwchM _You kill the hobgoblin!wchawchbwchFfwchhH _No target in view!wchObwchbwchsewch gH _No target in view!wchBH3wchIwchMwchOwchX _wchy[wch`.#........# #.. .#........# #.# .. .##.......# #.# .# .wch$c##.......# #.# .# .##.......# #.# J#  ##.......# #.# .# #.......# #.# .# #.......###.###.###### #.............@....... ---########.######.######  #............#   #.###.########   ###.#...#  ##......## wchdT  J   endoplasm (asleep).........#  #  #...###  wchj-6.6 (2.0wchxkG---7.6 (3wchowchr] _An endoplasm comes into view.wch_0 (((J    You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.wchB..J.===9.0 (1.4wchs _The endoplasm is almost dead.wchT (You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.wchmxwchZ|,.Jwch|)40.4wchwcht] _The endoplasm is almost dead.wcht _The endoplasm is almost dead.  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage. _The endoplasm is almost dead.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.wchHz  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage. _The endoplasm is almost dead.  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.  The endoplasm is almost dead.wchIW0--1.8wchINwchP- _The endoplasm hits you.wchRc  You shoot a sling bullet. The sling bullet hits the endoplasm.wch [.wchy&.wch1203.2wchwchM _You kill the endoplasm!wch 3wch wch 1==wch wch ,wchd wchƮ wchl ,wch. wch wch P==wch wch wcht ,wchv wch wch_ ,wchE wch wch wchv wch% wchM wch ,wch wch wch wch ,wch; wch7 wch ,wch wch$ wch ,wch wch wchi ,wch wch wch ,wch/ wch ,wchv ,wch wchv ,wch^ wchi wch ,wch wch wch ,wch wchs wch ,wch wch wchA ,wch4 wch wch wchI wch wch wchn ,wchY wch9 wch ,wch wchl wch/ wch wch wchx wch ,wch wch wchc ,wchF wch+ wch ,wchC wch wch ,wch wch wch ,wch wch wchw ,wch wch wch ,wch wch              #   #####.###wch   r......@......#  --- #####.#######.#   # #.#   #.#   #.#   #.#  r   quokka (asleep) #.#  #.# ...# #.. #########.# wch/ 074.2 (31.0)wch H---5.2 (32wch< wch" Y _A quokka comes into view.wch ((((((r    You shoot a sling bullet. The sling bullet hits the quokka.wch1y,wch"..r.... wchL;===6.6 (1.4)wchwch_ _The quokka is severely wounded.wchB (((((((You shoot a sling bullet.wch^wch^...r...wch(8.0wchrwch` _The sling bullet barely misses the quokka.wchS (((((((You shoot a sling bullet.wchX wchY wch_ ^.....r.wch ` (9.4wch?d wchDg a _The sling bullet closely misses the quokka.wchN (You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.wchi wcho s .rThe quokka is heavily wounded.wchp wch&q )80.8wch4u wchx S _The quokka barely misses you.wchx  (((((((You shoot a sling bullet.wch ......rThe sling bullet closely misses the quokka.wchZ18----2.2wchz wch;+ _The quokka bites you.wchX`  You shoot a sling bullet. The sling bullet hits the quokka.wchX][.wch .9=---73.6 _You kill the quokka!wch wch wchwchsH _No target in view!wchΌwchcwchwch7H _No target in view!wchG wchjH wch8I wchK wchL $ _wchT wchU wchV i20==wchW wchZ Bwch\ ,wch\ wch^ ,wch_ wcha wchIb i1===wchb wche wchIk  #. #. wchl y#. #. #.  #. #.# .@.......# ---wchl 91.6 (8.0 .#.#.# . #. #.# ..> #.# wchm .##. #.# .. #.# ## #.#  #.# .# #.. #.# wch+s wch t G---2.6 (9wchw wch{ ; _Found a stone staircase leading down. wch5?3 wch? wchMA wchB, wchOH wchOI wchI3== wch)J wchK wchL, wchhM wch}PR  There is a stone staircase leading down here. wch#Q wchQ _ wch8R wchS wchT wchIU wchU wchyV wchXB wchjY wchZ, wch[ wch\ wch] wch%^, wchE_ wch;` wch`, wcha wchb wchc, wchk wchGl wchFm wchm, wchn wchp wchp wchCq wchysB wcht wchu wch7v wchv wch\w wchx wch$y wchy, wch0{ wch;| wch|, wch*~ wchA wch, wch/ wch~ wch|, wch6 wch\ wch݅, wch wch wch, wch8 wch$...#####.# ......# #.# ......# . #.#  wch......# .. #.# ......# ..h #######.######## ......# h.h. ................ ......###..... #######.#######. ...............# wch.# #. ...............># #. ....#####......##.# #. ###..## ..... #...# #. . wch]S.....# .### ##.### #. ##'''## ##..# #. #.....#.#........# #..##########. hhh 3 jackals (asleep) #..<..#.#........# #.###.........  wchđ#.....#.##.......# #.# #.######## #.....#.##.......# #.# #.# wch1315.6 (23.0) wchĞ,6.6 (24 wch wchY _3 jackals come into view. wch v ((((h wch y2 asleep)  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks! wchQn  The jackal is severely wounded. wchS wchuU wchW wchZ wchd-..... wche.h.h..hh 2 jackals wch)vW===8.0 (1.4)  wchw!_The jackal barks!!wch$"L(((((((!wch.......hh.hh 3 jackals9.4 _You shoot a sling bullet. The sling bullet misses the jackal.!wchc (((((((You shoot a sling bullet.!wch!wch ,!wchh)L.....hh!wch*)20.8!wchg/!wch3c _The sling bullet barely misses the jackal. x2!wchK (!wchRYou shoot a sling bullet.  The sling bullet closely misses the jackal.!wch !wchR|hThe sling bullet hits the jackal but does no damage.!wchY19---2.2!wcht!wchY. _The jackal bites you. x2"wch$`  You shoot a sling bullet. The sling bullet hits the jackal."wchI† 2"wchf,"wchnq .hYou kill the jackal!"wchgm7-----343.6"wch "wchD+ _The jackal bites you."wchK (((((((You shoot a sling bullet.  The sling bullet barely misses the jackal."wchxn .....hhThe sling bullet misses the jackal. The jackal barely misses you."wcho(5.0"wch$v"wchry> _The jackal bites you but does no damage."wchv`  You shoot a sling bullet. The sling bullet hits the jackal."wchSC  The jackal is lightly wounded."wchTC--6.4"wchB\"wch_j _The jackal closely misses you. The jackal bites you."wchd z  You shoot a sling bullet.  The sling bullet hits the jackal but does no damage."wchr C  The jackal is lightly wounded."wch}s (7.8"wch!z "wch} Z _The jackal completely misses you. x2"wch `  You shoot a sling bullet. The sling bullet hits the jackal."wch90i  The jackal is almost dead."wch3W5--9.2"wch7"wch;m _The jackal completely misses you. The jackal bites you.#wch. (You shoot a sling bullet.  The sling bullet barely misses the jackal.The sling bullet hits the jackal.#wchx | hThe jackal is almost dead.#wch o12------30.6#wch#wch2. _The jackal bites you. x2#wchm  You shoot a sling bullet. The sling bullet hits the jackal!†   jackal#wch#wchm .hYou kill the jackal!#wch9 0------412.0 _The jackal bites you.#wchh@#wchDj _Your Ice Magic skill increases to level 1!#wch!#wch`#wch]#wchU^ _You are too injured to fight recklessly!#wch4#wch#wch}#wch^ _You are too injured to fight recklessly!#wchF@ 4#wchE #wchGI ^ _You are too injured to fight recklessly!#wchf 4#wch #wch ^ _You are too injured to fight recklessly!$wch`  You shoot a sling bullet. The sling bullet hits the jackal.$wch<E†$wchi $wch 083.4$wch9 $wch J _You kill the jackal!%wch3%wchK %wch1=-%wch',%wch%wch,%wch<%wch~!t2==%wch"%wch%,%wch'%wch),%wch +%wch-,%wch.%wch1%wch29=%wch3%wch5%wch}6S3=%wch8B%wch9%wch}:%wch;%wch;%wch<%wchR=%wch=%wch?%wch?_4===%wchU@%wchA%wchVB%wchC%wchD,%wchD%wchHF,%wchG%wch1I%wchI15===%wchdK%wchK%wchL%wchM%wch?N%wchN%wch P%wchP%wchNQ%wchbR%wchS9=%wchS%wchT%wch}UK6=%wchV%wchrW%wch X%wchX%wchY%wchEZ%wchZ%wch\%wch\%wch5]%wchg^%wch_h7==%wch_%wch`%wch}a%wchb%wch$c%wchc%wchPd%wchae%wchf,%wchh%wchih8==%wchj%wchl%wchm%wchn%wchlp%wch/q%wch r%wchs%wcht%wchv%wchw%wchw9=%wchx%wch z%wchzK9=%wch{%wchS}%wch}%wch~%wch%wch%wch`%wchʂ%wchh%wch%wch%wchi20==%wch%wch%wchx%wch%wch%wch=%wch%wch%wch%wchj%wchj%wchi1===%wch%wch%wchߐ%wch[%wchב%wch)  Things that are here:  a jackal corpse; a jackal corpse%wch5 _%wch%wchX%wch,%wch%wch%wch%wch?:==%wchǞ%wchd%wchx%wch%wchb%wch%wchɦ,%wchK%wch,%wch7,%wch%wchb%wch{,%wch%wch%wch%wch%wchy%wch%wch³%wchM%wchδ%wchr%wch%wch%wchu%wchi%wch{%wch%wchb%wchU%wchh%wchԽ%wchQ%wch$%wch6%wch%wch%wch%wch%wchM%wchP%wchX%wchX%wch,%wchb%wchV,%wch%wch%wch,%wchQ%wchQ%wch%wch|%wch%wch%wch%wchP%wch%wch%wch%wch%wchm%wch%wchj%wch%wchM%wch%wchD%wch%wch+%wch%wch,%wch%wchL%wch,%wch%wch%wch%wchj%wch%wch%wch,%wch/%wch%wch-,%wch%wch%wch,%wch]%wch&%wch1%wch%wch%wchA%wchq%wch%wchV%wch%wch%wch(%wch%wch%wch%wch<%wch%wch%wch-%wch.%wch3%wch3%wchE5%wch6%wch7%wch7%wch 9%wch:%wch:%wche;%wch<%wch>%wch>%wch>%wch#@%wchA&wch&wch&wch&wch&wch&wch&wch|@  There is an open gate here.&wch&wchy _&wch# &wchm &wch &wch3 &wch &wchOZ  There is a staircase leading out of the dungeon here.&wch&wch# _&wch&wch&wch&wchL&wch&wch&wch)&wch&wch &wch7 _You open the gate.&wch&wch]&wch&wch@  There is an open gate here.&wch8E _&wchV=&wch@X&wchH&wchYJ&wchJ&wch\K&wch L&wchN&wchP,&wchQ&wchS&wchU,&wchV&wchY&wchhZ&wchZ&wch[&wchc^&wchZ`,&wchIb&wchhX&wchx&wch,m  Things that are here:  a +0 whip; 4 stones; a kobold skeleton _&wch&wch,&wch/&wchq&wch,&wch&wch&wchh,&wchߝ&wch&wch,&wch&wch&&wch,&wch&wchq&wch&wchk,&wchi&wchl&wch,&wch&wch&wch,&wch&wchϲ&wchR,&wch;&wch9&wchε,&wchܷ&wch&wch2,&wch&wch&wchl,&wchs&wch&wch,&wch_&wchbn&wch #.#  #.#  #.#  #.#  #.# #.#&wchC #.##### #.....# #####@#--- ..K.....# #########  K   kobold (missile, asleep) &wch2477.4 (144.0)&wchH---85&wcho&wchz _A kobold comes into view. It is wielding a +0 short sword.'wchM`  You shoot a sling bullet. The sling bullet hits the kobold.'wchTb)(((( 'wchJ*....'wchD51===9.8 (1.4)'wchl'wchK J _You kill the kobold!'wchj'wchT'wch'wch6H _No target in view!'wchR'wch'wch'wch H _No target in view!'wchD3'wchE'wchxH'wchtJ'wchK$ _'wch Tn'wchU'wchW,'wchX'wchH['wcha],'wch^'wcha'wchb,'wch+d'wchl[  Things that are here:  a +0 short sword; a stone'wch/n'wchn _'wchno'wchq'wch{r,'wchPs'wchu'wch{X #.# #.# #.# #.# #.# #.##### #.....#'wch3|###############.#K......@..).....#---################# K   kobold (missile, asleep)'wch1.86.8 (7.0'wchG---7.8 (8'wch'wchSz _A kobold comes into view. It is wielding a +0 short sword.(wch[ ((((((K)You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.(wch K......  The kobold shouts!(((((((wch...... ((((((The kobold throws a stone. The stone hits you. The kobold throws a stone.(wch......18----===9.2 (1.4(wchԯ(wch) _The stone hits you.(wch (wch (wch*(((((((wchT (wchQYou shoot a sling bullet. The sling bullet hits the kobold.(wchXt(wch~(wch(E.K.....(wch(wch"90.6(wch(wchL (wch(wch:_The kobold is heavily wounded.(wch@(wch (((((((You shoot a sling bullet.(wchP .K.....  The sling bullet closely misses the kobold.((((((wch .K....9=---2.0(wch(wchW _The kobold throws a stone. The stone hits you but does no damage.(wch4 (((((((You shoot a sling bullet.(wch...K...3.4 _The sling bullet closely misses the kobold.(wch0 `  You shoot a sling bullet. The sling bullet hits the kobold.(wch5 )((((wch (...(wch 054.8(wch (wch J _You kill the kobold!(wch- (wchi. (wch5 (wchC: H _No target in view!)wch )wch )wch+)wchH _No target in view!)wch)3)wch,)wchU/)wchi0p20== _)wch:X)wch;,)wch=)wch%A,)wch*C)wchKFO=)wchH)wch`LL1==)wchKM)wchN)wchfR)wchS,)wchT)wchV)wchBX,)wch[Y)wch[)wchg\)wch\)wch])wch6_)wch`)wchxa:==)wch@b)wchf\  Things that are here:  a +0 short sword; 2 stones)wchg)wch=h _)wchh)wch#j)wchtk,)wch%l)wchm)wchn,)wcho)wchur)wchs,)wcht)wchmv)wchx,)wchx)wch|)wchd~,)wch)wchW)wchʂ,)wch)wchF)wchh)wch)wch)wchu)wch)wch)wch)wchҌ)wchA)wch)wchg)wch̐)wchU)wchݒ)wchm)wch)wch)wch)wch)wch@)wch)wch)wch)wch)wchդ #.#.#...... #.#.#....... #.#..#...... #.#.K. #.....#.#.... ##.. . #.#..... ..#.# #.#......###.#.# #.# #...# #.#--- ##!####.### #.##.##.##.#)wch#.##.##.##.##.## K   kobold (missile, asleep)#.##...#.############## #....)......)...)wchDy517.8 (23.0)---8.8 (24)wchǯ)wchz _A kobold comes into view. It is wielding a +0 short sword.)wch_ `  You shoot a sling bullet. The sling bullet hits the kobold.)wche )((((()wch* r .....  You kill the kobold!)wch D8===20.2 (1.4))wch& )wch`( - _You hear an angry hiss.)wchz )wch[ )wchٹ )wchڼ H _No target in view!)wch)wch|)wch;^ _No target in view!*wch8 _No target in view!*wchu*wch #.#....... #...... #.#...... #. #.#..... #...... #.#.).... #..... #.#... ##.. . #.#.. ..#.# #.#S###.#.# #.# #...@.....# #.# ##!####.### #.## #.# #.# #.# #.# #.# #.# #.# #.# S   ball python (constriction, wandering) #.# #.. #. #....)......)0.0)---1.2 (1*wchc _A ball python comes into view.*wch9  You shoot a sling bullet. The sling bullet hits the ball python.*wch aA ball python comes into view.  You shoot a sling bullet. The sling bullet hits the ball python.  The ball python is moderately wounded.  The ball python bites you. The ball python grabs you.  The ball python constricts yo*wch Ou.The ball python bites you but does no damage.*wch q17----- 1 ===2.6 (1.4*wch6 8Constr *wch *wch _ _The ball python constricts you.*wche  You shoot a sling bullet. The sling bullet hits the ball python!*wch#g†+wch:'+wchGE11 624.0+wchP+wchOSO _You kill the ball python!+wchA+wchB+wchI+wchLH _No target in view!+wchM _No target in view!+wchȻ+wch+wch+wch+wch|f _+wch+wch+wchiY8=----+wch+wch,+wch+wchk,+wch!+wchm,+wchl+wch+wchh9==+wch+wch+wch+wch +wch,+wch%n+wchi20==+wch+wch,+wch+wchb,+wch+wchF+wch+wch+wch+wch9=+wch+wchM +wch E1==+wch +wchi +wch',+wch+wch+wch,+wchK+wch+wch+wch'+wch+wch!g#........# #...... #..# #....... #..# #...... +wch!#...)....# #..... #........###.. . .............#.# ........†###.#.#  #.........#  ##@####.### ---+wch!^ #.# #.#  #.. #.# #### #.#  #.# +wchl" #.#  #.########### #....)......) #############+wch&043.0 (19.0)+wch&e==---4.0 (20+wch ++wch,U _f - 2 emerald potions,wchgs,wchy,wchz,wch*|,wchz},wch,~,wch,wch,wchZ,,wch ,wch,wch,,wch,wch,wch,,wch,wchn,wch,wchP,,wchɒ,wch,wchr,wch,wch6,wchݛ,wch,wch,wch,wchN,wchh,wch,wch,wch1,wch,wch,wch,wch,wchפ,wchN,wch,wch},wche,wch,wch,wchȩ,wch ##.####.###  #.##.#.# ,wch #### #....#.#  #..# ####.#.#  ,wcho#..# #.#.#  #..########.#.#  #. #...........#.###,wchj#.[.###.##########....)#....@.# #####63.0 (19########   ,wch׳A,wch\,wch %4.0 (20,wch,wchG( _Found a ring mail.,wchK ,wch 3,wchN ,wchՋ ,wch! ,wch  ##.####.##...∩. #.##.#.#.._. #### #....#.##... #..# ####.#.##... #..# #.#.##... #..########.#.# #... #...........#. #.[.###.###... #..@...# 5.0 (1.0) ##,wch̢ 8_,wchc +6.0 (2,wch ,wch < _Found a faded altar of an unknown god.-wchA-wchB-wchU-wchan-wchhn-wch&i-wchi-wch m-wch-o,-wch;p-wchXs-wchR-wch-wchʿ-wch4-wch #.. ##..... #..... +..... #.....########### #.....#.........# #.....####.........# #######........@.. #.##........#........##........# #......#........# #.......#........# #......#...)....# #..... ## ##........###.. . ... #.............#.#904.0)1.0 (25-wchxv _g - a scroll labelled EDOIMYKUST/wchFI/wch/wch/wch/wchin/wch /wch~/wch\/wch (/wch(/wch*/wch*/wchz+,/wch-/wch-/wch.,/wch//wch31,/wchD3,/wch3,/wchw4/wch5/wch7/wch7,/wch8/wch9/wchf:,/wch</wch3>/wch>/wchp?/wchC/wch E,/wchF/wch,I/wchJ,/wchL/wchN/wchzP,/wchQ/wchUE  There is an abandoned shop here./wchX/wchX _/wchoY/wchj\/wch^,/wch`/wchMb/wchd,/wchd/wchg/wchti,/wchj/wchbm/wcho,/wchIp/wchEr/wchs,/wcht/wchv/wchBx/wch~/wch/wch/wchI,/wch=/wch/wchʇ/wchG/wch/wch/wchL/wchь/wchj/wch*/wch/wch6/wchґ/wchw/wch/wch/wch%/wch/wch#/wch/wch4/wch/wch/wch?/wch/wch/wcho#............# #.#.#.##........## ....).. #.#.##.##........# ....... #.#. #.##........# #....... #.# #.##........# #....... #.# #.##........# #....... #.# ###.##...)....# #....... #.# ....##........###....... #.# /wchV###.#...........@.#.##.#632.0 (41###........†###.#.##.# # ##...####.........##.# ###...## ##.####.### #.# .∩...## #.##.#.# #.# ._..#### #....#.# #.# ...##..# ####.#.# #.# ...##..# #.#.# #.### ##..########.#.# #.... /wch&_/wch,3.0 (42/wch/wch$ _Found a spear./wch /wch /wch /wch /wch1 X/wch2 ,/wch/wch/wch{,/wch/wchv/wch,/wch/wch2/wch,/wch/wch/wch ,/wchj!/wchD#/wch$,/wch%/wch'/wchD)/wch)/wch[*/wch+/wch/-/wch-/wchZ./wch51/wch2,/wchw3/wch 5/wchS6,/wchm7/wch8/wch9/wch-:/wch:/wch;/wch</wch\=/wch=/wch>/wch#@/wch@/wchRA/wch]C,/wchC/wchD/wchH/wchI,/wchJ/wchcL/wchgM,/wch N/wchGP/wchDSB/wchT7 _You open the door./wchgV/wchPW/wchW/wchZ@  There is an open door here./wch\/wch!] _/wchm^/wch`/wch-b/wchb/wchc/wche/wchg/wchg/wch]h/wchj/wchk,/wchl/wchHn/wcho/wchQp/wchRq/wchr/wchHs,/wcht/wcht/wchv/wchv,/wchw/wch}/wch~/wch/wch/wch/wch</wch/wchR/wch/wch/wchk/wch/wchG/wchI/wch-/wch/wch/wch/wch/wch/wch/wch/wch/wch~/wch/wch/wchc......###### ##.........###...... ...... ###.....### ##.#.# ...... ############.#### #..... #..... ................# #.#### #.... ........####.##.# #.#.## ........# #.##.# #.#... ........# #..#.###.#.## ........# ##..........# .......@#####.......#... /wchNM#########...'......)#... #.###.......#...  ########### #.# #.......#...  #.........# #.# #.......#...  ####.........# #.# #######.#.##  #............####.####### #.#.##  #.##........###....)....# #.#.  #.##........# #.........# #.#. #/wch`-67.0 (34/wchߤ,8.0 (35/wch/wchȩc _h - a scroll labelled BOECE XASSELA0wch930wch:0wch=0wchC0wchKD0wchE0wchF,0wchDG0wchH0wchI,0wchpJ0wchL0wchM0wchM0wch$N0wchN0wchP0wchP0wch5Q0wchQ0wch8S0wchS0wchVT0wch!U0wchFV0wchV0wchfW0wchX0wchY0wchhZ0wch[0wch\0wchZb #.###.###### ...##+#........#.##..... ......÷.....#...... .....'.#.###..... .....###..##.....###### ##..... ###.....#################............. #.....###........####.#0wch_c#..... #........# #.# #..... #........# # #...b. #........# ## ###### #........#####. b   bat (asleep) ###...'. #.###. ########### #.# #.0wchh277.0 (9.0)0wchoi/8.0 (10.0)0wch m0wchnV _A bat comes into view.1wchy ...##+# ......÷ ....... ....... .......  .......  .......######## ##.....@....... #.....###..... #..... #........#  #..... #........#  #...b. ...# 1wchd ###### ..  #.# 1wch} ...##+# ......÷ ....... ....... .......  .......  .......######## ##.....@.......1wch~ #.....###..... #..... #........#  #..... #........#  #...b. ...#  ###### ..1wch8F  #.# 1wch1wchņ1wch1wchӑZ _A bat is nearby!1wch (((b  You shoot a sling bullet. The sling bullet hits the bat.1wch1wch1wch1wch= b..1wch(N.  The bat is severely wounded.1wch;===9.4 (1.4)1wch1wch: _The bat hits you but does no damage.1wch>  You shoot a sling bullet. The sling bullet hits the bat..1wchf'.1wch1580.81wch41wchG _You kill the bat!1wch2~ 1wchR 1wch 1wch- H _No target in view!1wch 1wch 31wch1wch: _1wch,1wch& #.#....# .. #.#.......##.#####[....##+#........#.##.÷.....#...........'.#.###.......###..##1wche'1..###### .#..# ###....#..###############---10####.................... #.....###........###1wch( #.....# #........# # #.....# #........# # #.....# #........# ######## #........##############.. #.##1wch-]---2.8 (21wch11wch3- _Found a leather armour.2wcho2wch,2wch|2wch&2wch,2wch2wchH2wch- ,2wch 2wch2wchs,2wch2wch2wchg,2wch#2wch42wchS,2wch2wch+ 2wch !,2wch!2wchy$2wch&,2wch&2wchR)2wchm*,2wch*2wchl-2wch.,2wch7/2wch 22wch13,2wch52wchP62wch7,2wch82wch:2wch;,2wch\<2wch>2wch?,2wchM@2wchB2wchC,2wch`D2wchuF2wchG,2wch!H2wchI2wchJ2wchK2wchK2wchOM2wchM2wchlN2wchN2wchP2wchTQ,2wchQ2wchAS2wchT2wch$U2wchU2wch#W2wchmX2wchX2wch{Y2wch[2wchz\2wch\2wch]2wch<_2wch`2wcha2wcha2wchId2wchze,2wchf2wchgh2wchi,2wchj2wchm2wch n2wchn2wch%o2wchp2wch3r2wchr2wcht2wchu2wch>w2wchw2wchtx2wchIz2wch{2wch]|2wch"}2wch[2wchǀ2wch?2wch2wch2wch2wch2wch@2wch2wchW2wchɉ2wch~2wch2wchb2wchԍ2wchy2wch2wchN2wch2wchђ2wch2wchP2wch•2wch`2wch͗2wch!2wch2wchC2wch2wch,2wchV2wch2wchW,2wch2wch2wch/,2wch2wchk2wch,2wch"2wch2wch_2wch2wch2wchB2wchCn2wchL####.####### #.#.##....# # ##....)....# #.#.##....# ...#  #.........# #.#.##..... ##.#  #.........# #.#.##.>.... .#  #.........# #.#.##....###  #.........# #.#.#  #.........# #.#.# 2wchG##.........# #.#.#  ...#.####### #.#@# ##.#.# #.#....r... .....# #.######### ##.### #.# .#.# #.# .#.# #.#r   rat (asleep) .#.# #.# .#.#2wchd#.##### .#.##.....#2wchR1728.8 (46.0)2wch:,9.8 (472wchL2wchV _A rat comes into view.2wch0 ]  You shoot a sling bullet. The sling bullet hits the rat.2wchR7 e(((†2wch2 )...2wchT D8===31.2 (1.4)2wch 2wch G _You kill the rat!2wchx2wch2wch2wchH _No target in view!3wch;3wch<3wch=3wch@3wchC3wchD$ _3wchOn3wchP3wchS,3wch8U3wcheX3wch[,3wch\3wch_3wch9b3wchc3wchc3wchh_  You see here a rat corpse.3wchk5 _3wchul3wchm3wchBo,3wcho3wchyq3wchs3wchs,3wch1u3wchw3wchw3wchx3wchT..# #.#.##....# ...# 3wch..# #.#.##..... ##.# ..# #.#.##.>.... ..# ..# #.#.##....###.. ..# #.#.# .# ..# #.#.# .# ..# #.#.# .# #### #.#.#########.#.....  #.#....†....@...#---  #.###########.#.#  #.# .#  #.# h# 3wch܇ #.# .#  #.# .#hhh 3 jackals (asleep)  #.##### h#  #.....# h# #########.#3wchD40.2 (9.03wch\hh2 asleep).3wchK---1.2 (10.0)3wch3wchY _3 jackals come into view.3wch;  ...#   ##.#  >.... ..#  .. #.#.# .# #.#.# .# #.#.# .# ###  #.#.#########.#.....  #.#....†....@...#  #.###########.#.#  #.# .# 3wch #.# h#  #.# h#  #.# .#   .#   h#3wchşF  ...#   ##.#  >.... ..#  .. #.#.# .# #.#.# .# #.#.# .# ###  #.#.#########.#.....  #.#....†....@...#  #.###########.#.#  #.# .#  #.# h#  #.# h#  #.# .#   .#   h#3wch43wchh3wchd _There are monsters nearby!3wchV$ ((h1  You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!3wch7 p  The jackal is moderately wounded.3wch 3wch 3wch˰ ,3wchӱ 3wch 5  You hear a bark!3wchx hh..hhh 4 jackalsh3wchؿ P====2.6 (1.4)3wch0 3wch Y _A jackal comes into view.5wchj.# #.#.##....# ...#.# #.#.##..... ##.#.# #.#.##.>.... ..#.# #.#.##....###...# #.#.# .#.# #.#.# .#.# #.#.# .# #### #.#.#.#..... #.#....†...@....# #.#h#.# #.# h# #.# .# #.# .# #.# h#   jackal #.##### .# #.....# h# #.#  The jackal attacks as it pursues you!h.h 2 jackals=---30 5wchs5_The jackal bites you but does no damage.5wch.# #.#.##....# ...#.# #.#.##..... ##.#5wchZ.# #.#.##.>.... ..#.# #.#.##....###...# #.#.# .#.# #.#.# .#.# #.#.# .# #### #.#.#.#..... #.#....†..@.h...# #.#h#.# #.#5wch\ .#  #.# .#  #.# .# #.# h#  #.##### .#  #.....# h# #.#5wchx5wch5wch:h#.5wchB---45wchn5wchB> _The jackal bites you but does no damage.5wchS- )....# #.#.##....# ...#.# #.#.##..... ##.#5wch=. V.# #.#.##.>.... ..#.# #.#.##....###...# #.#.# .#.# #.#.# .#.# #.#.# .# #### #.#.#.#..... #.#....†.@.hh...# #.#.#.# #.# .#  #.#5wch.  .#  #.# .# #.# h#  #.##### .#  #.....# h# #.#5wch\1 5wch.2 ,5wch ; #h5wch< )h 3 jackals5wch= .-55wch`D 5wchG 5wch~ .)....# #.#.##....# ...#.# #.#.##..... ##.#.# #.#.##.>.... ..#.# #.#.##....###...# #.#.# .#.# #.#.# .#.# #.#.# .# #### #.#.5wchO "#.#..... # #.#....†@..hh...# # #.#h#.# # #.# .#  #.# .# 5wch u #.# .# #.# h#  #.##### .#  #.....# h# #.#5wch 5wch ,5wchC 5wche _hh.h.5wch @-65wch} 5wch7 5wchF7a.)....# #.#.##....# ...#.# #.#.##..... ##.#.# #.#.##.>.... ..#.# #.#.##....###...# #.#.# .#.# #.#.# .#.# #.#.# .# ### .# #.#.#.#..... .#5wch9} #.#....@..hh.h..# .# #.#.#.# ## #.# .#  #.# .#  #.# .# #.# h#  #.##### .#  #.....# h# #.#5wch:5wch;,5wchs<5wch-=5wch=6wch;mhhhh.h 4 jackals6wch&76wch6wch p _You see here a rat corpse.6wchU.)....# #.#.##....# ...#.# #.#.##..... ##.#.# #.#.##.>.... ..#.# #.#.##....###...# #.#.# .#.# #.#.# .#.# #.#.# .# ### #.# #.#.#.#..... #.# #.#...@†.hhhh...# ..# #.#.#.## #.#6wchG) .# # #.# .# # #.# .# # #.# h# # #.##### .# # #.....# h# #.#6wch0,6wch[6wch86wch'Uh.hh.6wch'-8 _6wchA6wchB6wchN) (((((((You shoot a sling bullet.  The sling bullet barely misses the jackal. x2  The sling bullet completely misses the jackal.6wch,6wchv6wcho  The sling bullet barely misses the jackal.6wch>hhhh...6wch8===50.0 (1.46wchk6wch _The jackal barely misses you. The jackal closely misses you.6wchk (((((((You shoot a sling bullet. The sling bullet misses the jackal.The sling bullet barely misses the jackal. x26wch hhhh...  The sling bullet closely misses the jackal.The jackal barely misses you.6wch< (1.46wchy 6wch > _The jackal bites you but does no damage.6wch `  You shoot a sling bullet. The sling bullet hits the jackal.6wch<p  The jackal is moderately wounded.6wch=(2.86wch,D6wch%H _The jackal misses you. The jackal closely misses you.7wch7  (You shoot a sling bullet.  The sling bullet closely misses the jackal.The sling bullet hits the jackal.7wchL hThe jackal is almost dead.The jackal misses you.7wch(4.27wch7wch> _The jackal bites you but does no damage.7wch nThe jackal is almost dead.The jackal misses you. 7wch o_The jackal bites you but does no damage.  You shoot a sling bullet.sling bullet barely misses the jackal.  The sling bullet hits the jackal.7wchtf(† 37wchD7wchY  You kill the jackal!7wch;hhh.7wch8`0--755.67wchV?7wchAi _The jackal barely misses you. The jackal bites you.7wch(`  You shoot a sling bullet. The sling bullet hits the jackal.7wchPoi  The jackal is almost dead.7wchupc19---7.07wchs7wch.... ..#    #.#.# .#  #.#.# .#  #.#.# .# ###  #.#.#########. 9wch< #.#...@hh.......#  #.###########.#.#  #.# .# # #.# .# # #.# .# # #.# h# #  .# #  h# 9wch<xThe jackal is severely wounded.The jackal bites you but does no damage.9wch0)....#  ...#   ##.#  >.... ..#    #.#.# .#  #.#.# .#  #.#.# .# ###  #.#.#########.  #.#...@hh.......#  #.###########.#.#  #.# .#  #.#  #.#  #.# h#       The jackal bites you.6---8.2 _* * * LOW HITPOINT WARNING * * *;wch7  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;wchڐ[...)....# #.#.##....# ...#  temujin the Vexing ........# #.#.##..... ##.#  Demonspawn ........# #.#.##.>.... ..#  Health: 6/21======------------------ ........# #.#.##....###..  Magic: 3/5==============---------- ........# #.#.# .#  AC: 2Str: 8 ........# #.#.# .#  EV: 11Int: 17 ........# #.#.# .# ###  SH: 0Dex: 13 ;wchD#.####### #.#.#########.#.....  XL:  2 Next: 82% Place: Dungeon:1 #.# #.#...@hh.......#  Noise: ===------  Time: 768.2 (0.0) ..# #.###########.#.#  d) +0 sling ### #.# .#  Fire: d) +0 sling # #.# .# # #.# .# # #.# h#  hh 2 jackals ;wch# #.##### .# # #.....# h# ###############.# _* * * LOW HITPOINT WARNING * * *Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, chance to affect: 61%);wch ...)....# #.#.##....# ...#temujin the Vexing ........# #.#.##..... ##.#Demonspawn ........# #.#.##.>.... ..#Health: 6/21======------------------ ........# #.#.##....###..;wch EMagic: 3/5==============---------- ........# #.#.#.#AC: 2Str: 8 ........# #.#.#.#EV: 11Int: 17 ........# #.#.#.# ###SH: 0;wch mDex: 13 #.####### #.#.#########.#.....XL:  2 Next: 82% Place: Dungeon:1 #.##.#...@hh.......#Noise: ===------  Time: 768.2 (0.0) ..#;wch #.###########.#.#d) +0 sling ####.#.#Fire: d) +0 sling ##.#.# #;wch #.#.# ##.#h#hh 2 jackals ##.#####.# #;wchJ #.....#h# ###############.#Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, chance to affect: 61%)  You miscast Ensorcelled Hibernation.  You are very lightly contaminated with residual magic.  Nothing appears to happen.--;wch( <9.2 (1Contam ;wch ;wch>   Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, chance to affect: 61%)  You miscast Ensorcelled Hibernation.are very lightly contaminated with residual magic.  Nothing appears to happen. _The jackal bites you but does no damage.=wch(  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=wch[...)....# #.#.##....# ...#  temujin the Vexing ........# #.#.##..... ##.#  Demonspawn ........# #.#.##.>.... ..#  Health: 6/21======------------------ =wch ........# #.#.##....###..  Magic: 1/5====-------------------- ........# #.#.# .#  AC: 2Str: 8 ........# #.#.# .#  EV: 11Int: 17 ........# #.#.# .# ###  SH: 0Dex: 13 #.####### #.#.#########.#.....  XL:  2 Next: 82% Place: Dungeon:1 #.# #.#...@hh.......#  Noise: =--------  Time: 769.2 (0.0) =wch!..# #.###########.#.#  d) +0 sling ### #.# .#  Fire: d) +0 sling # #.# .#  Contam # #.# .# # #.# h#  hh 2 jackals # #.##### .# # #.....# h# ###############.# =wch"c_The jackal bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, chance to affect: 61%)=wchi...)....# #.#.##....# ...#temujin the Vexing ........# #.#.##..... ##.#Demonspawn =wchs........# #.#.##.>.... ..#Health: 6/21======------------------ ........# #.#.##....###..Magic: 1/5====-------------------- ........# #.#.#.#AC: 2Str: 8 =wchg........# #.#.#.#EV: 11Int: 17 ........# #.#.#.# ###SH: 0Dex: 13 =wch#.####### #.#.#########.#.....XL:  2 Next: 82% Place: Dungeon:1 #.##.#...@*h.......#Noise: =--------  Time: 769.2 (0.0) ..##.###########.#.#=wchd) +0 sling ####.#.#Fire: d) +0 sling ##.#.#Contam #=wchÞ#.#.# ##.#h#hh 2 jackals ##.#####.# ##.....#=wchL{h# ###############.# _The jackal bites you but does no damage.  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, chance to affect: 61%)=wchxKh(1 asleep)=wch 8h=wch~ `7==-70.2 (1=wch =wch m  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  =wchE Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, chance to affect: 61%) _The jackal looks drowsy...>wch9>wch=Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - a +0 sling (weapon) >wch> a - a +1 dagger[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ?wch ?wch ?wch ...)....# #.#.##....# ...#temujin the Vexing ........# #.#.##..... ##.#Demonspawn ........# #.#.##.>.... ..#Health: 7/21========---------------- ?wch 6........# #.#.##....###..Magic: 1/5====-------------------- ........# #.#.#.#AC: 2Str: 8 ........# #.#.#.#EV: 11Int: 17 ........# #.#.#?wchO +.# ###SH: 0Dex: 13 #.####### #.#.#########.#.....XL:  2 Next: 82% Place: Dungeon:1 #.##.#...@hh.......#?wchS Noise: ---------  Time: 770.2 (0.0) ..##.###########.#.#d) +0 sling ####.#.#Fire: d) +0 sling ##.#?wch& .#Contam ##.#.# ##.#h#hh 2 jackals (1 asleep) ##.#####.# ?wch ##.....#h# ###############.#Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Ensorcelled Hibernation (safe; 12% risk of failure)  Press: ? - help, Shift-Dir - straight line?wch Aim: a jackal (severely wounded, chance to affect: 61%) _The jackal looks drowsy...?wch ?  You unwield your +0 sling.?wch 1.2 (1a) +1 daggerNothing quivered?wch? ?wchX . _a - a +1 dagger (weapon)@wchRp  The helpless jackal fails to defend itself.  You puncture the jackal!@wch@wchph†h   jackal@wch-92@wch@wch;J _You kill the jackal!Awch  Casting: Ensorcelled Hibernation (safe; 12% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Awch 3Awch Awcha e _You don't have enough magic to cast this spell.Bwchg3BwchkBwchhnF _Unknown command.BwchB  )....#  ...#   ##.#  >.... ..#    #.#.# .#  #.#.# .#  #.#.# .# ###  #.#.#########.Bwch   #.#...@h†.......#  #.###########.#.#  #.# .# # #.# .# # #.# .# # #.# h# #  .# #  h# You hit the jackal.  The jackal is lightly wounded.Bwch( )....#  ...#   ##.#  >.... ..#    #.#.# .#  #.#.# .#  #.#.# .# ### BwchT  #.#.#########.  #.#...@h†.......#  #.###########.#.#  #.# .#  #.# .#  #.#  #.# h# BwchՄ R    Bwchc )....#  ...#   ##.#  >.... ..#    #.#.# .# Bwch` M #.#.# .#  #.#.# .# ###  #.#.#########.  #.#...@h†.......#  #.###########.#.#  #.# .# # #.# .# #BwchE #.# .# # #.# h# #  .# #  h# The jackal bites you.  Bwch\ @* * * LOW HITPOINT WARNING * * *Bwchf )....#  ...#   ##.#  >.... ..#    #.#.# .#  #.#.# .#  #.#.# .# ###  #.#.#########.Bwchg   #.#...@h†.......#  #.###########.#.#  #.# .#  #.# .#  #.#  #.# h#  Bwchh D   Bwchr :  The jackal bites you.Bwchr Z3-----=3.1 (0.9Bwchx BwchT| V _* * * LOW HITPOINT WARNING * * *BwchO;  You closely miss the jackal.The jackal is lightly wounded.Bwche<^4=----4.0Bwch?BwchAS _The jackal barely misses you.Cwcho6 )....#  ...#   ##.#  >.... ..#    #.#.# .#  #.#.# .#  #.#.# .# ###  #.#.#########.  #.#...@h†.......#  #.###########.#.# Cwch>K #.# .# # #.# .# # #.# .# # #.# h# #  .# #  h# You completely miss the jackal.The jackal is lightly wounded.Cwch )....#  ...#   ##.#  >.... ..#    #.#.# .#  #.#.# .#  #.#.# .# ###  #.#.#########. Cwch# #.#...@h†.......#  #.###########.#.#  #.# .#  #.# .#  #.#  #.# h#     Cwchw:  The jackal bites you.CwchfH2--9Cwch#Cwch&V _* * * LOW HITPOINT WARNING * * *CwchYt  You closely miss the jackal.The jackal is lightly wounded.  The jackal closely misses you.Cwchu 25.8Cwch| Cwch K _Your magical contamination has completely faded away.DwchThe jackal closely misses you.Your magical contamination has completely faded away.hit the jackal but do no damage.barely misses you. The jackal bites you.  You die...Dwch'L0----Dwche/  --more--Ewch "Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +1 dagger (weapon)d - a +0 sling Armour (go to first with [)  b - a +0 robe (worn) Jewellery (go to first with "=)  e - a ring of positive energy (worn) Scrolls (go to first with ?)g - a scroll of identify {unknown}  h - a scroll of vulnerability {unknown} Potions (go to first with !)c - 2 potions of invisibility  f - 2 potions of resistance {unknown}EwchH 8Ewch Ewch! eGoodbye, temujin.26 temujin the Vexing (level 2, 0/21 HPs)Began as a Demonspawn Enchanter on July 1, 2025.Slain by a jackal (2 damage)... on level 1 of the Dungeon.The game lasted 00:01:20 (744 turns). Best Crawlers -1.157293875 Sapher MeEE-27 escaped with the OrbEwch 2.130700237 Sapher MyTm-27 escaped with the Orb3.89282254 Sapher MDEE-27 escaped with the Orb4.83792790 Yermak GnEE-27 escaped with the Orb5.82486239 Sergey DEVM-27 escaped with the Orb6.82202889 Yermak GnTm-27 escaped with the Orb7.74863927 Yermak GnSk-27 escaped with the Orb8.69920294 Yermak GnSu-27 escaped with the Orb9.67206680 RiderzOfBr DEAl-27 escaped with the Orb  Ewchg 10.62692548 Yermak BaHu-27 escaped with the Orb  11.62175797 Yermak GnAE-27 escaped with the Orb  12.61031518 Yermak TrCj-27 escaped with the Orb  13.60301013 Yermak GnHu-27 escaped with the Orb  14.59156768 CurlyBrace BaIE-27 escaped with the OrbFwch9K [?25h[?0c [?1051l[?1052l[?1060l[?1061l