]hP Player: tish Game: DCSS trunk Server: clan Filename: 2025-09-03.15:24:16.ttyrec Time: (1756913056) Wed Sep 3 17:24:16 2025 ]hA [?1051l[?1052l[?1060l[?1061h]h3D C)0[?7h]hD ]hlE [?25l[?1c]hYF ]h ]h+]h2tish the Cudgeller]hMountain Dwarf]hmHealth: 26/26 ========================]h8Magic: 2/2]hw3========================]h5AC: 10]hW.Str: 16]h-EV: 6]h5-Int: 8]h-SH: 0]h.Dex: 11]hXL:  2 Next: 89% Place: Dungeon:2]hNoise: ---------  Time: 777.9 (0.0)]hk6a) +0 flail]hFThrow: 3 throwing nets]hc]h]h0 ]h ]h 3~..# ]hx ]h(..# ]h[ ]hӃ... ]hG ]hń).. ]hL ]hυ2#.# ]h? ]h2#.# ]h" ]h2#.# ]h  ]h'#@# ]h ]hn3#.# ]h ]hk3#.# ]hۊ ]hR3#.# ]hˋ ]hJ3#.# ]h ]hf3#.# ]hՍ ]h3#.# ]h ]h{3#.# ]h ]hq]h ]h]h9LWelcome back, tish the Mountain Dwarf Gladiator.]h]h]h]h 1 _Press ? for a list of commands and other information.]h8~..# ...)#.#<]h%>]hy?28.9 (1 _]hC]hE]h ]h ]h\]h > _Unknown command.]hw]hx]h~]hف> _Unknown command.]hmS  ~#.)...#.#]hTW ]hOX -9 _]hs[ ]hY] Y _There is a stone staircase leading up here.]h) ..~...##.)..<80 _]h##~.#.~....# #~~~..# .#....##......)...<1]h]h ##..##~.#..# ##.~....# #..~~~..# .##..~....##.##..~......##....)....#.<]h]h&2]h+]h]h    ###..#  ##....#  ##~.#..#   ##.~....# #   #..~~~..# .# ##.#  #..~......# #....@....# ###..#.#..... #.###.# ### #. #.# # #<#  #.#  #.#  #.#   #.#3 _You see here a +0 whip.]h   ###..#  ##....#  ##~.#..#  ##.~....# #  #..~~~..# .#  #..~....##.#  #..~......#  #...@)....#  ###..#.#.....  #.###.# ###  #.# #.#  #. #<# # #.# ]h #.#  #.#   #.#]h]h[-4 _]h@!]hy#]h* ###..# ....# ~.#..# .~....# #  #..~~~..# .#  #..~....##.#  #..~......#  #....)....#  ###@.#.#.....  #.###.# ###  #.#   #. #<#  # #.#  #.#   #.#   #.#   #.#5]hr$  ....# ##~.#..# ##.~....# # ]h&  #..~~~..# .#  #..~....##.#  #..~......#  #....)....#  ###..#.#.....  #@###.# ### ]h'  #.#   #. #<#  #. #.#  #. #.# #]h( . #.# #. #.# #]h) {. #.#   #.#]h/ ]h&0 &6]h$3 ]h4 ]h[ ~.#..# .~....# #  #..~~~..# .# ]h^ #..~....##.# ## #..~......# #.##....)....# #.###..#.#..... #.#.###.# ###  #.#  ]ha #.# #<#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#   #.#]hi]hk&7]hr]hv]h##.~....# #..~~~..# .....#### #..~.....#.##....)... #.###..#.#..... #.#.###.# ### #.## #.#  #<.8]h]hL ]hH #.# #<#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# .# .96.9 (8#...# #.### #.# ]h 3]hk ]hq ]h Z  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# ###.# #.# #.@.# 7.9 (1  #.###  #.   #.  #. .. .. .. ]h ]h? ]h ]h< ]h ]hc ]h6 ]h   #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  ###.# #.#  #@..#8  #.###  #.#  #.#  #.#  ...  ...  ... ]h ]h ]h ]h]h9#.####.#...# .### #  ................#.$...#9800.9 (2]h&]h+ _Found 14 gold pieces.]h0( ]h) ]h) ]hH, ]h76  ####.#...# .## ...:....#......#.....#########]hk> &0]h`F A1.9 (1]hH 7 _Found a parchment of Searing Ray.]h@]h"]h]h`]h]hj,]he ###...# ## 2#.....##:....#.]h>#]h]h' ]h ]h63]h!7]hv9]h#?B]h@  #.# #.#  #.# #.# ###.# #.#  #...#   #.###  #.#   #.#  ###.###  #.@...#3  #:....#  #.........  #.....####  #.$...#  #######]h@Z   ]hrA]hG]hJ]hs ]ht ]hu ]hx ]h B]h $  #.# #.# ###.# #.#  #...#   #.###  #.#   #.#  ###.###  #.....#  #@....#]h   #.........  #.....####  #.$...#  #######    ]h i 4  You pick up a parchment of Searing Ray and begin reading...]hȍ +5.9 (2]h Z _You add the spell Searing Ray to your library.]hq U ##...# ##.# .###.###.........###....####$...# 6.9 (1]h ]h%P...# .##.# ###.###.....##....####$...# ]hP7#####]hrV]hW&7]h ^]hxc]hk## ###.###.....##....####$...# ##### ]hu<8]h]hG]hw]hy]h=}]h{]h #.###  #.#  #.#  ###.###  #.....#  #.....# #.  #.....####  #.@...# ]h^P #     ]h   ]hm]h&9]h]h]h,10.9 (2]h ]h> _You now have 68 gold pieces (gained 14).]h #.###  #.#  #.# ]h3P ###.###  #.....#  #.....####  #.. ]h #.....####  #..@..#  #  ]h+      ]h>]h<+1.9 (1]h]h]hE  #.###  #.#  #.#  ###.###  #.....# ]h  #.....####  #...  #.....####  #...@.#  #]h :     ]hT    ]hΠ ]h &2]h ]hި ]h@  #.###  #.#  #.#  ###.###  #.....#  #.....#### ]hA G #.........  #.....####  #....@#  # ]h4B #     ]hB   ]h2H ]hH &3]hK ]h[M ]hH..## #.# ##.### #######.......###.....#######]h]h&4]ht]h۴]hؚb ###.# #.# #...#  #.### #.#  #.# ]h< ###.###  #.....#  #.....#######> #.....@....... #.....#######. #.....#  #######     ]h`]h&5]hҧ]h; _Found a stone staircase leading down.]h z ]h#| 3]h| ]hD ]h ]h@ B]h ,]h ,]h! ]h B]h ]h ,]h ]h  ###.# #.#  #...#  #.###  #.# ## #.# .  ###.### .#  #.....# #.##  #.....#######>..####  #...........21.9 (6  #.....#######...####  #.....# #......  ####### ###### ]h ]h#...# #.### ###.# .###.# r. ###.###.# #.....# ##.##.....#######>..######....................#.....#######@..#### #.....# ##.......####### ##### r   rat (asleep)]hn 0  A rat comes into view.]hk,]h..]hX/r]h/r]hu0]h0]h38]h>D===2.9 (1]hB ]hB]h8C_The rat squeaks loudly.]h9 _A rat is nearby!]h###.# #.##...# #. #.###.## #.# ..## #.# ... ###.### r# #.....# ##.## #.....#######>..#######.............@.......#.....#######...#######.....# ##....... ##############..r---3 _]hl] ##.# #.#..#. ## #.## ## #.# ...##.## #.#  ##r## #######>@.######................]h^######...######.....##......##############.]h3f]hJg4--=--4]hEm]hp( _The rat bites you.]h4Z ]hg\ -6.1 (1.2]hb ]h>i _You closely miss the rat. The rat completely misses you.]hyi  You hit the rat.  You kill the rat!h.h   hound (wandering)]hx--937.3 _A hound comes into view.]h ##.# #.#.. ## ##.## >.h## #.# ...##.## #.# ]h ##@## #######>..######................######...######.....##......##############.]he$J  Found a stone staircase leading down.]hZ)j.hh]h:+y5=====80]h1]h6& _The hound barks!]hf ##.# #.#..# # #. ## #.##.## .>..#####.. #.# #.h.......##.## #@#  ##.## #######>..######................######...######.....##......##############.]h~]h]h [=---9]h"]hK _The hound closely misses you. The hound barely misses you.]h] ]h>^ J---30.5 (1.2]h4c ]h/f x _You barely miss the hound. The hound bites you but does no damage.]h'  You completely miss the hound. The hound barely misses you.4-1.7]h@]h* _The hound bites you.]hn]hnV5=2.9]hr]htt _You miss the hound. The hound bites you but does no damage. x2]h- 3--4.1  _You closely miss the hound. The hound bites you. The hound closely misses you.You sock the hound!  The hound is heavily wounded.=5.2 (1.1]hh ]h R _The hound barely misses you.]hC  You hit the hound.  The hound is severely wounded.]h o2----6.4 (1.2]h8]hR _The hound bites you but does no damage. The hound bites you.]h  You miss the hound.The hound is severely wounded.]hB-7.6]hs]h@ _The hound bites you but does no damage. x2]h  You hit the hound but do no damage.The hound is severely wounded.]h i19----8.7 (1.1]h} ]h R _The hound bites you. The hound bites you but does no damage.]h.  You completely miss the hound.The hound is severely wounded.]h/-9.9 (1.2]hh5]hU:= _The hound bites you but does no damage.]hӒ  You closely miss the hound.The hound is severely wounded.]hғd20=--41.1]h]hߝU _The hound barely misses you. x2]h  You closely miss the hound.The hound is heavily wounded.]hy (2.3]h ]h @ _The hound bites you but does no damage. x2]hq*  You hit the hound.  The hound is almost dead.3.5 _The hound bites you but does no damage. x2]h 8  You sock the hound!]h} G†]h ]h@ #.# #.#tish the Cudgeller#.# #.##.Mountain Dwarf#.# #.##.]h1 uHealth: 21/26 ===================-----###.# #.##.Magic: 2/2========================#...# # #.AC: 10Str: 16#.### #.##.##EV: 6Int: 8#.#.>..#####..SH: 0Dex: 11#.##.†.......XL:  2 Next: 237% Place: Dungeon:2###.####@#Noise: =--------  Time: 844.7 (1.2)#.....# ##.##a) +0 flail#.....#######>..######Throw: 3 throwing nets#.....................#.....#######...######]hq ;#.....# ##.......##############.The hound is heavily wounded. _The hound bites you but does no damage. x2  You hit the hound.  The hound is almost dead. _The hound bites you but does no damage. x2  You sock the hound! _You kill the hound!You have reached level 3!]h /  --more--]h+  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ]h 5/31=3/387371% ]h ]h U _You feel stronger. x2]hd ]h ]h! ]h# ]h&>]hY?3]hL6=]h#R]hRU7=]hmS]hT]h5U]hWB]hX]hZB]h[]h\K8=]h]]hq^]h)_,]h`,]hycB]h\l]h۪9==30==]h_h - _You start resting.]h067.7 (23.0)]hx1==-8.7 (24]h']h " _HP restored.]h#.# #.# #.# #.# #.# #.##.  #.# #.##. ###.# #.##. #...# # #. #.### #.##.## #.# #..>..##### #.# #.†@.......  ]h###.### ##.#########.....# ##.##  #.....#######>..######  #.....................  #.....#######...#######.....# ##.......  ##############.]h ]h1 19.7 (1.0)]h ]h` ]hz<]h=]h=]ha>]hAB]h=]hm]hS]h #.# #.#  #.# #.# ......  #.# #.##. .....  #.# #.##. .... ##.# #.##. ).. . ]h8...# # #. .. .. .### #.##.## .##.##. .# #..>..#####.... .# #.†....@....# .### ##.########.# ...# ##.## ...#######>. .. ...#######.. ...# ##. #### ##]hW72.7 (33.7 (4]h]h  ]h_Found a spear.]h42#.# #.# #.# #.# #. #.# #.# #. #.# #.##. ...# #.##. #.... #.# #.##. #).. . ..# # #. #.. .. ### #.##.## #.##.## # #..>..#####@....... # #.†.........##.. ### ##.########.## ##.## ########>..######...............#######...###### ..# ##....... ##########.4.7 (1]hTw #.# #.##.......  #.# #.# #  #.# #.##. .  #.# #.##. # ##.# #.##. #).. . ...# # #. #.. ..### #.##.## #.##.##.. .# #..>..#####........ .# #.†....@....##.. .### ##.########.# ]h...# ##.## #.#######>..######.................#######...######.# ##....... #### #######. ]h۾]hq&5]h]h]h  #.# #.# #. #.# #.# #...... #.# #.##. ...... #.# #.##. #....#.# #.##. #).. . #...# # #. #.. .. #.### #.##.## #.##.##.. #.# #..>..#####. #.# #.†.##.. #.### ##.#.#.# ##.## # ....#>..######. ....#...###### ....# ##. ##### #.6]hk]h l]h]m]h7q]hr]hwn]hx]hz]h#.# #.#  #.# #.# #.......# #.# #.# #........ #.# #.# #.......K]h0.# #.##. ......... # #.##. #........ #.##. #)....... ..# # #. #..!..... ## #.##.## #@##.##..  #..>..#####........ # #.†.........##.. ]hq### ##.########.## ##.## .########>..###### #K   kobold (missile, asleep)....... ..#######... ..# ##.......]hԓp K8.7 (2K]h)A kobold comes into view. It is wielding a +0 whip.Found a fizzy purple potion.  The kobold shouts!]hR((((((]h$@......]h$4==9.7 (3]h)]h-W _The kobold throws a stone. The stone hits you but does no damage.]hq.# #.# #.......# .# #.# #........ .# #.# #.......Kg .# #.##. .......... .# #.##. #...... .# #.##. #)....... .# # #. #..!..... ## #.##.## #.##.##  #..>..#####.@....... #.†.........### ##.########.# .# ##.## .########>..#######............... g   goblin (wandering) .#######...#####]h'## ##....... ## #####.  A goblin comes into view. It is wielding a +0 dagger.  The goblin shouts! You hear a shout! You hear a loud squeak. ..Kgg   hobgoblinK   kobold (missile)A hobgoblin comes into view.80.7 (1 _The goblin moves out of view.]hq #.#   #.# #.  #.# #.]hU.  #.##. ..  #.##. #.........  #.##. #).......  # #. #..!.....   #.##.##...  #..>#.@.......  ]h#.†.........##...  ##.########.#  ##.## .# > #  ]h0 ]h9Q #.#   #.# #.  #.# #..  #.##. ..  #.##. #.........  #.##. #).......  # #. #..!.....   #.##.##...  #..>]hmTb#.@.......  #.†.........##...  ##.########.#  ##.## .#> #  ]h^Z]h[]he]h-hd _There are monsters nearby!]h# #.# #.# # #.# #.......w.. # #.# #.......g. # #.##. ........Kg. # #.##. #....... ]he# #.##. #)....... # # #. #..!..... . #.##.## #.##.##.#..>..#####.#.†.##. ##.#.# # #>..###### .# r#w   ribbon worm (wandering) #...###### .#g   hobgoblin # ##. #.g   goblin # #. K   kobold (missile)(…)]h*v  A rat and a ribbon worm come into view.]h]h ]h]hT o w.gK.rgr.wThe rat squeaks loudly.  A rat comes into view.]hd5((((]hV'((]hٗ]h.w....@.]h4.=1]h]hתm _The kobold throws a stone. The stone barely misses you.]h5.# #.# #.# .# #.#]h8 #.......... .# #.# #......w... .# #.##. .......gK.r .# #.##. #.......g.. .# #.##. #)....... .# # #. #..!..... . ## #.##.## #.##.##....]h=r #..>..#####. #.†.##.... ## ##.#.# # .# ##.## .# .#>..###### r#. .#g   hobgoblin .#...###### .#K   kobold (missile) .# ##. #.# #.]huJX]hTu...K.rgr]hbUg.rr 2 rats]hV0---2]hYb]hf]ha#.# #.# #.... #.# #.# #......w... #.# #.##. .......g... #.# #.##. #......K.r. #.# #.##. #).....g. ]h(.# # #. #..!..... . ### #.##.## #.##.##.... # #..>..#####.......... # #.†.....@...##.... ### ##.########.# # ..# ##.## r# .#######>..###### .# .................. .########...###### .# ..# ##....... #. ### #######. ]h ]h ]h ]h*4...K.rgr.rr 2 rats---3]h>#]hr #.# #.# #.  #.# #.# #......w...  #.# #.##. .......g...  #.# #.##. #.......... ##.# #.##. #)....K.r]ht.# # #. #..!..g.. . .### #.##.## #.##.##.... .# #..>..#####. .# #.†.##.... .### ##.#r# #.# ##.## .# ...#>..###### .# . .#.#...###### .#.# ##. #.r   rat# #.]h)x]hy,]hj(.r.Kr.K   kobold (missile)rr 2 rats]hD(((((]hR...@.]h9.=4]h]h#"n _The kobold throws a stone. The stone closely misses you.]h #.# #.# #. #.# #.# #......w... #.# #.##. .......g... #.# #.##. #....#.# #.##. #).....r. #...# # #. #..!.Kg.. . #.### #.##.## #.##.##.... #.# #..>..#####. #.# #.†.r.##.... #.### ##.#.# #.# ##.## .# ....#>..###### .# . .#.#...###### .#r   rat.# ##. #.# [4]hl0m#.gr.g   goblinr   rat-5]hQ]hK #.# #.# #. #.# #.# #......w... #.# #.##. .g... #.# #.##. #.  ###.# #.##. #).....r. ]hr #...# # #. #..!.Kg.. .  #.### #.##.## #.##g##....  #.# #..>..#####.  #.# #.†..@...r..##.... ##.### ##.#.# #.# ##.## .# .....#>..###### .# . .#.#...###### .#.# ##]hu. #. ###### #.]hj]h͝S.gr.]h՞@-6]h`]ha]h)  #.# #.# #. #.# #.# #......w... #.# #.##. .g... #.# #.##. #.]h* j ###.# #.##. #).....r. #...# # #. #..!.Kg.. . #.### #.##.## #.##.##.... #.# #..>..#####..g. #.# #.†.@...r...##....#.### ##.]hl+ j#.# # #.....# ##.## .# #.....#>..###### .# #. .# ]h<, #.....#...###### .# #.....# ##. #. # #.]h!/ ]h/ ]h0 ]h?; .g.r.gg   ]h+< hobgobling   goblinr   rat]h< &7]hF ]hH ]h]h]h]h'?U.gr.g.]h@&8]h6J]hL]hb]h]h]h]h]hKwKg.r.g.w   ribbon wormg   hobgoblin]hg   goblinK   kobold (missile)(…)]h&9]h]h]hk ]hm ]hn ]h, ]hސ ...wgKg]h 6=90.9 (1.2]h ]h _You closely miss the rat. The rat completely misses you.]h61 rw.  You barely miss the rat. The rat bites you.0-2.1]hf>]h-A; _The rat bites you but does no damage.]hb7  You thump the rat!]ht]h$]h.g.g   hobgobling   K   kobold (missile)r   rat]h ^1=33.3]h6']hp)G _You kill the rat!]h B]h ]hc wKgrw   ribbon wormg   hobgobling   goblinK   kobold (missile)(…)]h (4.5]h  _You barely miss the goblin. The goblin hits you but does no damage.]hS]hK(5.7]h]hz _You closely miss the goblin. The goblin hits you but does no damage.]ha  You closely miss the goblin. The goblin hits you but does no damage.]h1b(6.9]hl]hqS _The goblin barely misses you.]h;9  You sock the goblin!]h$. )K   kobold (missile)r   ratYou kill the goblin!]h!+<(((((]hM.†.@)]h"L=58.1]h;]hn _The kobold throws a stone. The stone closely misses you.]h #.# #.# #. #.# #.# #......w... #.# #.##. .g... #.# #.##. #.  ###.# #.##. #).....r.  ]h #...# # #. #..!..g.. .  #.### #.##.## #.##.##....  #.# #..>..#####w.  #.# #.†..@Kgr...##.... .### ##.#.# # .....# ##.## .# .....#...###### .# .....# ##. #.  #. ]h ]h ]28---90]h8 ]h z _The kobold hits you with a +0 whip. _You see here a +0 dagger.]hE900.3 (1.2]h]h2z _You closely miss the kobold. The kobold hits you but does no damage.]hDl  You sock the kobold!]hLgr.r   rat ]hj9=--61.5]h1]hJ _You kill the kobold!]h]hPR.w]h(2.7]h]h+ _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.]h5 ;  You hit the hobgoblin.]h ]h ]h~ rw.r   rat]h9 R=803.8 (1.1]hW ]h# M _You kill the hobgoblin!]h  You hit the rat. )(catching breath)  You kill the rat! `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.]h?})30=  3  25.0 (1.23 throwing netsHeld  _You are caught in a web!]hIF]hU]hWN _You are caught in a web!]h, ]hg8 2w.]h9  7 -603 throwing nets]hA ]h5D * _The web tears apart.]hYn  You hit the ribbon worm but do no damage.]hې rr   rat (wandering)The ribbon worm bites you but does no damage.]hu5=7.1 (1.1]h]hV _A rat comes into view.]ha\  The rat squeaks loudly.  You hit the ribbon worm.]hp .r rThe ribbon worm is moderately wounded.]hqw28--====8.2]h{]h~0 _The ribbon worm bites you.]h T  You sock the ribbon worm!]hV r.r   rat]hQ; 9=-7==--9.3 _You kill the ribbon worm!]h ]h ]h *---]h> "10.4]h ]h  ]h@ ]h f_You closely miss the rat. The rat barely misses you.]hq ]hiRx  You hit the rat.)]hr=9-1.6 (1.2 _You kill the rat!]hbJ]hRj ]hDk]hl:_No target in view!]h30= _1== _HP restored.]h ]h ]h@Items here: ( ) †††††.]h]hL#.# #.# #..  #.# #.# #......w...  #.# #.##. .......g...  #.# #.##. #.... ##.# #.##. #)S...... ...# # #. #..!..... . .### #.##.## #.##.##.... .# #..>..#####.. .# #.†..))@....##.... ]h^- ]hQ.### ##.##]h.# # # ##.## .# ]hQ#######...###### .# S   adder (wandering) ]h ]h ]hh7.6 (6.0  An adder comes into view.]h{]h.]hS]h S]h9(]h=]h8.6 (7]hD]hx ]h6]h!_The adder hisses angrily.]hy #.# #.# #. #.# #.# #......w... #.# #.##. .......g... #.# #.##. #....]hn}#.# #.##. #)....... #...# # #. #..!..... . #.### #.##.## #S##.##.... #.# #..>..#####. #.# #.†..)@.....##.... #.### ##.#.# #.# ##.## .# ....#>..###### .# . .#.#...###### .# ....# ##. #. ##### #.]h@~]h.SS   adder]hˉ3-9.6 (1]hh]hv _Items here: ( ) †††††.]h  #.# #.# #. #.# #.# #......w... #.# #.##. .g...]h  #.# #.##. #.  ###.# #.##. #).  #...# # #. #..!..... .  #.### #.##.## #.##.##....  #.# #..>..#####S.  #.# #.†..@).....##.... ##.### ##.]hE #.# #.# ##.## .# .....#>..###### .# . .#.#...###### .# .....# ##]h . #. ###### #.]h .S=-20 _]h~ ]hD O _You see here a +0 dagger.]h ]h S.=1 _The adder closely misses you.]h ]h -2.8 (1.2]hs ]h  ]h` k_You closely miss the adder. The adder bites you but does no damage.]h ]h You miss the adder. The adder bites you but does no damage.4.0]h]h ]hDL_The adder barely misses you.]h  You hit the adder.  The adder is moderately wounded.]h(5.2]h]hU= _The adder bites you but does no damage.]h  You miss the adder.The adder is moderately wounded.]hv(6.4]h]h @ _The adder bites you but does no damage. x2]hv  You closely miss the adder.The adder is moderately wounded.]h -7.5 (1.1]h ]h V _The adder completely misses you.]h,  You completely miss the adder.The adder is moderately wounded.]h X29--8.6]h $ ]h& R _The adder bites you but does no damage. The adder bites you.]h  You closely miss the adder.The adder is moderately wounded.]h(9.7]h]h!= _The adder bites you but does no damage.]hwThe adder is moderately wounded. _The adder bites you but does no damage.  You barely miss the adder.  The adder is moderately wounded.The adder bites you.  You are poisoned.]hE7===----30.8Pois ]h]h*T _The adder poisons you! The adder bites you but does no damage.]h  You miss the adder.The adder is moderately wounded.]hf5---2.0 (1.2]h]h L _You feel sick. The adder bites you but does no damage.]h(  You barely miss the adder.The adder is moderately wounded.]h) A-3.2]h2 ]h%5 e _You feel sick. The adder closely misses you. x2]h  You barely miss the adder.The adder is moderately wounded.]h Z4-4.3 (1.1]h ]h L _You feel sick. The adder bites you but does no damage.]h   You barely miss the adder.The adder is moderately wounded.3=--5.4  The adder is moderately wounded. _You feel sick. The adder bites you but does no damage. x2  You closely miss the adder.  The adder is moderately wounded.  You feel sick.  You are no longer poisoned.22=-6.5 _The adder bites you.  You barely miss the adder.The adder is moderately wounded.]h 7.7 (1.2 _The adder barely misses you. The adder closely misses you.]h@  You closely miss the adder.The adder is moderately wounded.8.8 (1.1 _The adder bites you but does no damage.]h[&  The adder is moderately wounded. _The adder bites you but does no damage.  The adder barely misses you. The adder bites you.  You are poisoned.1====-40.0 (1.2Pois ]hV-]h/, _The adder poisons you!]h?e P  You hit the adder.  The adder is heavily wounded.0--1.2 _You feel sick. The adder bites you but does no damage.]h ]h" ]h)You sock the adder!]hR ]h)  You kill the adder! ]hu7#.# #.#]h#..........]h1tish the Cudgeller]h?#.# #.#]h#......w...]h(Mountain Dwarf]hs#.# #.##. .......g...]hMHealth: 20/33 ==============----------]ha#.# #.##. #..........]h^0Magic: 3/3]h2========================]hv###.# #.##. #).......]h-AC: 10]h-Str: 18  ]h#...# # #. #..!..... .]h-EV: 7]h,,Int: 8  ]h`#.### #.##.## #.##.##....]hd-SH: 0]h-Dex: 11  ]h#.# #..>..#####..........]h<XL:  3 Next: 112% Place: Dungeon:2  ]h#.#]ha#.†..@).....##....]hNoise: =--------  Time: 942.4 (1.2) ]h##.### ##.########.# #]h' 4a) +0 flail ]h G.....# ##.##]hb  .#]h ?Throw: 3 throwing nets ]h .....#######>..###### .#]h Pois ]h P..................... .# ]h[ >.....#######...###### .# ]h ^.....# ##....... #. ]hM#############. _The adder poisons you!  ]hYou hit the adder.  The adder is heavily wounded. _You feel sick. The adder bites you but does no damage.  You sock the adder!  You kill the adder! ]hG!]h- ]hf,_You feel sick.  ]h@You have reached level 4!]h2  ]hr--more--]hT ]h 5/40=4/494 7% ]hS P _You feel clever.]hq]hw]hm]h4-]h=^3--]h]h ]hS2-]h~]hB=-]h2y 5.4 (3.0 _You start resting. You feel sick. x4]hO-6.4 (4]h]h{[ _You are no longer poisoned.]h ]h ]hl ]h]hOX]h ]hk ]h ]he3]h]h,]h]h,]hJ!]h#,]h%]h (]h(S4=]ho*]h0-]h-]h/]h2,]h 5]h[7]h7^5==]h9]h;,]h=]h@,]hxC]hE,]hG]h+J]hNKK6=]hL]h#P]hP]hT]h4V]hV]hX]h[,]h]]h_i7=]hb]hd,]hf]hh,]hj]hfm,]ho]h9r]hrK8=]ht]hw,]hy]h|,]h}]h},]h]hd29=]h]h,]h]hd]h]hB]h]h]hk30==]h]h0,]h$]hW,]hH]h]h&U1=]h]hk,]hP]hγ,]h]h ,]h]ha2=]h]h,]h]h,]h]h,]h5]hL]hU3=]h]h,]h]h,]h]hL,]h]h]hcK4=]hB]h,]h]hT,]h]h ,]hF]h~5==]h]h,]h]h],]hv]h,]h]hU6=]h]hs ]h[97=8=]hQ9=]h@_ _You start resting.]h51014.4 (68.0)40==5.4 (69 _HP restored.]h ]h ]h, ]h+( ]hv4 B]h<< h  Items here: ( ) ††††††.]h@ ]hA  _]hE ]h..#####.......... #.†..)).....##.... # ##.########.# ## # ##.## .# #######>..###### .# ................ .# #######...###### .#]hk 221.0)]h]l +2.4 (7]hp ]hs Y _f - a fizzy purple potion]hOJ]h=K]hM]hT]h.Y,]hv]hOB]h]h: #.#.###.# ###  #.## #.# .#  #<# #####.###  #.# ........  #.# ......###  #.# #.# #.......###  #.# #.# #..........  #.# #.##.######..........  #.# #.##....@............  #.# #.##.######..........###.# #.##. #).........#...# # #. #..........  #.### #.##.## #.##.##....  #.# #..>..#####..........  #.# [40]h8m#.†..)).....##.... ##.### ##.########.# ### .....# ##.## .#]h,V8.4 (69.4 (7]h]h*c _h - a scroll labelled ISHOX POVEOCK]hQ ]h(0 ##.~....# #  #..~~~..# .# ...  #..~....##.# .. # #..~......# .. .##....)....# ##. #.###..#.#........  #.#.###.#. ####.####### #.## #.#. ####..b..$.# #.# #<#.##.##@#####.### #.# #.#.#...#.........  #.# #.#.............###  #.# #.##]h|Q g[44m.######.......###  #.# #.##.# #..........  #.# #.##.######.......... b   bat (asleep) #.# #.##.................  #.# #.##.######.......... ###.# #.##.# #)......... 42.4 (13.0)  A bat comes into view.bb=3.4 (14 _Found 2 gold pieces. The bat hits you but does no damage.]hD~.#..# ##.~....# # #..~~~..# .# ... #..~....##.# ..  #..~......# .. ##....)....#####. ]hm.###..#.#........ #.#.###.#. ####.#######  #.## #.#. ####.@b..$.#  ]hX+#.# #<#.##.##.#####.####.# #.#.#...#.........  #.# #.#.............###  #.# #.##.######.......###  ]hA#.# #.##.# #..........  #.# #.##.######..........  #.# #.##.................  #.# #.##.######.]he]hD]hI]hD14.0)]hI]h: _The bat hits you but does no damage.]h 5  You hit the bat.]h^ 3†]h< v 85.6 (1.2 _You kill the bat!]hq ]h; o _Your Maces & Flails skill increases to level 5!]h ]h ]h]hH _No target in view!]h]h]h<]hg]h]h _  You see here a bat corpse.]h$ _]h]h]hR,]h]h]h]hm]h]h,]h]hL _You now have 70 gold pieces (gained 2).]h03]h ]h]h/,]hL]h]h]h]h;]h]hk,]h,]h]h7]h]h(]h]hc]h]hH]h]h]he]h]h#]h># .. ###. ...... ###.####### ####..†... .##.#####.#######..#.............# ...........#####.# ######.......###@# - # #............g..# ]hF@######...............# .....................# ######...............# # #)................ g   goblin (wandering) # #...............### ## #.##.##.........# .]h 57.6 (12.0)  A goblin comes into view. It is wielding a +0 club.]hu \g.g]h K====8.6 (13]h]h( _The goblin shouts!]h  ...†....#.#######......##.##@# # #...........g...# ............# ............# ............# # #)................ # #...............###  #.##.##.........# ]h@  ...†....#.#######......##.##@# #...........g...# ............# ............#............# #)................  #...............### #.##.##.........#]h _A goblin is nearby!=---9.8 (1.2)]h' ]hs z _You closely miss the goblin. The goblin hits you but does no damage.]h]hJ---60.9 (1.1]h]h} _You closely miss the goblin. The goblin hits you but does no damage. x2]h]ho-2.1 (1.2]hT]h z _You closely miss the goblin. The goblin hits you but does no damage.]h]he\39-3.2 (1.1]hG]hv _You closely miss the goblin. The goblin hits you with a +0 club.]h]h-4.4 (1.2]h]hn _You closely miss the goblin. The goblin barely misses you.]h>_ k  You sock the goblin!)]hx 40=95.5 (1.1 _You kill the goblin!]h4]h ]h#H _No target in view!]h:HI]hJ]hL]hN$ _]h^   You see here a +0 club. _]haO=]hb]h&jn]hj]hk]hxl]hn]hp]hp]h[q]hr]h~t]h.u]hu]h9w]hgy]hy]hz]h. #.##  ... #...  .. #..# ]h= .. #..##. ##..# ##...## #.####### #.....#..†....# #.@.#-.#####.########..# .............##..# #####.##..#####........###.##........  #...........)...#####. ###............]h# ..................# ###.....#]h҆.74.5 (9.0]hqI-5.5 (10.0)]h]h` _j - a scroll labelled VUABBOIBLE]h ]h ]h ]h ]h- YJ.  #.##  .#...  .. #..#  ...# #. # .. ##...## ]he .####### #.. ..†....# ##...# .#####.########..# .....##..# .......#####.##..#####. ##.###.##........ J   endoplasm (asleep)  #.)...#####. ## ..]h { 0.0)  An endoplasm comes into view.]h .JJ6.5 (1]h% t _The endoplasm quivers.]hqN ..#J##......]hK#########. ##............  ....)...##### #....# ... ##]hI?e.  #)..]h@]hEJN.J8]hYQ]h^]h..... J.#. #. # .##...## .]hy####### #.....# ..†....# ##...######.########..# ............#########. ##............  ....)...##### #. ... ##..  #)..........###]hX]h(.J]h/&9]h]h]hk #J #. ##. .##...## .####### #......†....# ##...######.########..# ............#########. ##.............#  ....)...#####.# #... ...... ##...  #)......#####.###]hS]hZ(.J]h'80]h']h]h]h &.J]h|&1]h]h]h]hA&.J]h]&2]h]hb]h]h&.J]h&3]h`]hX]hb&.J]h&4]h]h]h ]h)&.J]h0&5]h]h*]h;}<  You sock the endoplasm!]hŃ1.]h>11=6.7 (1.2]h]h*M _You kill the endoplasm!]hP I]hS ]hZ X]hu[ ,]hv] ]h1^ ]hp` ,]hZd ]h-e ]hg ]hg ]hh ]hj ]hm ]hm ]ho ]hq ]h@t ]ht ]h@v ]hlx ]hz ]h@{ ]h:| ]h ]h ,]h ]h ]h0 ,]h ]hl ]hM s##.......###.##........##...........)...#####.# ##..............................# ##...............########  #)......................  #...............#####...  #.##.##.........####### ##..............@.......-95.7 (9.0 ).....##.........###### #####.# #######.#  .# # #### .# # .... .# # #### .# #.# ... #. ?<. ##.]h ]h I-6.7 (10.0)]hN ]h 9 _Found a stone staircase leading up.]h" I]h n]hi ]h  #)....................  #.##.##.........####### ##............... ).....##....... #####.# #######.#  .# #.# #### .# #.# .... .# #@# 100.7 (4.0) #### .# #.# ... #. ?<. ##. ..... >...... ##.....## #.....# ####### 1.7 (5 _Found a stone staircase leading down.]h$  There is a stone staircase leading up here. _  c - 2 scrolls labelled NEETYGR BIYNKE (gained 1) _You see here a +0 spear.]hX]hR  There is a stone staircase leading down here.]h _]hp]h]h)]h4]h]h]hS]hD]h.##.## #.##.######### ..>..#####...................... #.†..)).....##.........#######  ##.########.# #######.# ]hHx ##.## .# #.#>..###### .# #.# ............ .# ##### #.#...#######.###...####.###  ##....... #..@...##.)<..#  #######. #.###...##.....### ..........>......... ]h###########.....#### #.....# ####### ]h013.7 (12.0)]h,4.7 (13]h]hb _k - a scroll labelled WAMUAMO OFYO]h΀]h|]hʔB]hT]hn]hB]hd]h .).# #..# #..#  #..#  #..#  # #..#  ###..# .. #..# ##....# ##.###.@# 49.7 (35 #~.#..# ........# .. .~....# #####...# #.## .~~~..# .# #...#####.# #... .~....##.# #.........# #..# ..~......# #...####### #..# ....)....#####.#.###..# ##..#.#..........###...## #.###.#.#####.#######[]h437m #.....#50.7 (36]h _Found a short sword.1.7 (37 _You now have 83 gold pieces (gained 13).]hB ]hI ]hN B]hWO ]hR ]hT ]h>U ]hV ]h Y ]h%\ ,]hJ` ]ha ]hb ,]hc ]hd ]he ,]h\f ]hGh ]hi ,]hj ]hVk ]hul ,]hm ]ho ]hq ,]hq ]hs ]hs ,]ht ]hv ]huw ,]h]x ]hy ]hz ,]hV{ ]h^| ]hX} ]h} ]hX~ ]h  ]h ]hu ]h ]h ]h ,]hz ]h ]h ,]he ]h߈ ]h ]h ]h< ]h ]h G ## #.. # w.. # #.#####.# ######........ #.....@.....).# ]hb #.####.#####..#  #.##.....# #..#  #.##.###.# #..# #....# #.# #..# ]h z#..#.###.# #..# w   ribbon worm (asleep) ###..#.....##..# ##....##.##.###..# ##~.#..##.........#]hW -73.7 (22]hp {.ww]h ,4.7 (23]h̟ ]hi ^ _A ribbon worm comes into view.]hq ### #.. #.# ... #w# #.#####.# ######. #.....).# #.####.#####..#]h  #.##.....# #..# #.##.###.# #..# #....# #.# #..# #..#.###.# #..# ###..#.....# #..# ##....##.##.###..# ##~.#..##.........#]h=]h T.w]h15.7 (1.0)]h ]h]h+ ? ### #.. #.# ... #.# #w#####.# ######. #.).# #.####.#####..#]h/-  #.##.....# #..# #.##.###.# #..# #....# #.# #..# #..#.###.# #..#  ###..#.....# #..#  ##....##.##.###..#  ##~.#..##.#]h3 ]h4 &6]h: ]h< ]h0]h1+ ###]h2+ #..]h3+ #.#]h4+ ...]hd5+ #.#]h6 #w#####.# ######. #.).# #.####.#####..# #.##.....# #..# #.##.###.]hj8# #..# #....# #.# #..#  #..#.###.# #..#  ###..#.....# #..#  ##....##.##.###..# ]ht<X ##~.#..##.#]hG]hH.]hoIw]hKJYw   ribbon worm]hL]hO]hP7]hW]h^]hS \### #.. #.# ... #.# #.#####.# ######w. #.).# #.####.#####..# #.##.....# #..# #.##.###.# #..##....# #.# #..##..#.###.# #..# (catching breath) `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.]h .  3  83 throwing netsHeld  _You are caught in a web! _There is a web here.]h!b;.w 7 93 throwing nets _The web tears apart.]h| d  You sock the ribbon worm!  The ribbon worm is moderately wounded.=80.9 (1.2 _The ribbon worm barely misses you.]hm-  You hit the ribbon worm.  The ribbon worm is heavily wounded.2.0 (1.1 _The ribbon worm barely misses you.]h (catching breath)You barely miss the ribbon worm.The ribbon worm is heavily wounded.]h]h[  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.]ḧ;]h  3  3.2 (1.23 throwing netsHeld ]h]h]hq. _You are caught in a web!]h` 7 -403 throwing nets]h`d]hf* _The web tears apart.]hj (catching breath)You barely miss the ribbon worm.The ribbon worm is moderately wounded.]hr  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.]h ]h   3  =5.3 (1.13 throwing netsHeld ]h( ]ha . _You are caught in a web!]hk.  You struggle to detach yourself from the web.39-60 _The ribbon worm bites you.]h The web tears apart. 7 73 throwing nets]h]hC _The ribbon worm bites you but does no damage.]h (catching breath)You hit the ribbon worm.  The ribbon worm is heavily wounded.]hJ  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.]hP>40=  3  8.5 (1.23 throwing netsHeld  _You are caught in a web!]hZ e The web tears apart.]hY\  7 903 throwing nets]h2d ]hUf C _The ribbon worm bites you but does no damage.]hTAg  You sock the ribbon worm!  The ribbon worm is almost dead.34----=90.6 (1.1 _The ribbon worm bites you.]h8=  You hit the ribbon worm.]hJ:0-1.7]hA]hfC_ _The ribbon worm is almost dead.]hC  You barely miss the ribbon worm.The ribbon worm is almost dead.]hF k5=----2.8]hK ]hNO X _The ribbon worm barely misses you.]hb  You sock the ribbon worm!†]h^=54.0 (1.2 _You kill the ribbon worm!]h).### #.. #.# ... #.# #.#####.# ######. #....@......).# #.####.#####..# #.##.....# #..# #.##.####....# #.#..#.###.# #..# -50]h4]hI6x _You see here a ribbon worm corpse.]hh]hi]hj]hn]hRo,6 _]hwX]h1z]h{]h|]h]h>]hف]h]hK7=]h߇]ha,]h.]h]h]]h]h]h7]h]h]hfU8=]hD]h ,]hv]h]h4]hR]h]h(]h]h]huK9=]h,]hʫ]hȬ]h]h]h]h]hB]hG]h]h i40==]h]hB]h]h]h]h]h]h]h]hu]h]h0]h]hf9=]h]h]h]ho]h]h]h]hy]h?]h]h]h]hh]h]h]h]hK]h@]h ### #.. #..##### #.#]h,v...# #.# # ###.##.# #.#....@.# -220.0 (25.0)#.#.#.##.# ]h#.....# #.# ###.### .#.#####.#..######........#..]h1#....†......).#...#.####.#####..# .)#.##.....# #..#]h-]h,1.0 (26]h]h ]h_Found a whip.]h]hk]hF]h]h,]h]h]h,]hP]h ]h]hY]h]h]h]h]hZ]h]h]h]h.]h+]h ######### ##........ ####### ##.###.........###.## .....]h # ###.##.## ...r#.#......# .###.#.#.##.# #r   quokka (asleep)#.....###.####.### ..####.#..]h16.0 (5.0)]hr.r]h+7.0 (6]h$]h&Y _A quokka comes into view.]hYT]hU]hlYKr.]hTZ+8.0 (1]h]]h_]h]h1.]h&9]h]h]h< ]h rr   quokka]h '30]h ]h ]hp]huY.r]hs{&1]hs]h$N]hcO5=2.1 (1.1]hQ]hJT _You barely miss the quokka. The quokka closely misses you.]h$ a  You closely miss the quokka.]h (3.2]h{ ]h A _The quokka bites you but does no damage. x2]hV!39-4.4 (1.2 _You barely miss the quokka. The quokka bites you.]h[#  You closely miss the quokka.The quokka bites you but does no damage.5.6 _The quokka closely misses you.]h  You barely miss the quokka.6.8]h4> _The quokka bites you but does no damage.]h  You closely miss the quokka.7.9 (1.1 _The quokka bites you but does no damage.]h+  You barely miss the quokka.40=9.0]hX/A _The quokka bites you but does no damage. x2]h^9  You sock the quokka!]hdO†]hxR=740.2 (1.2]h/|]hr~J _You kill the quokka!]hm]###.##..@# ##### ##.###....###.## #.# ###.##.## ..#.#......# ..##.#.#.#.##.# .###.....###.# # -10 _You see here a quokka corpse.]h/ l#########....... ]hT0 ##..†####### ##.###.. ...###.## #.# ###.##.## ......##.#......# #.#.##.#.#.##.# .## ##.....###.# ##]hM1 V###.### ..#]h; ]-2 _]h:> ]h? ]hWE###.##..†#.....##.##### ##.###..]hE...###.## ##.  # ###.##.## #......#.  #.#......# #  #.#.#.##.# .## .#  #.....###.# ##]hIK # ]hK]hM&3]hR]hCT]hN]h3]h]h]h]h]h3,]h]h]h>]h]h]h]h,]h4]h"]h]hO]h]h9]h###############...........###..†#.....##..##### ##.###.........#...###.## ##.........# ###.##.## #......#.##.#......# ##..##.# ##.#.#.##.# ##.## .#  #.....###.# #@## # 9.2 (6  ]h###.### ..# #...# .#####.#......# ####........# ...†......).#....... ####.#####..#..)..... ##.....# #..###...### ##.###.# #..# #...# [ ...# #.# #]h"]h,50.2 (7]h]h, _Found a pair of boots.]h4 ]h5 ]h98 ]hk? ]hSH B]hI ]h|K ,]hN ]hS ]hJW ,]hY ]h` ]h9c ,]he ]hbj ]hl ]hm ]hmo ]hq ]hTs ,]ht ]hDv ]haw ]hw ]hx ]hz ]hr| ]h)} ]h~ ]hE ]h ,]h ]h ]h! ,]hG ]hW ]h ,]h ]hߎ ]h ,]hI ]hԒ ]h/ ,]hE ]hٗ ]h< ,]hn ]hܛ ]hĝ ,]h ]h E  You see here a +0 pair of boots.]hp ]h  _]h ]h: ]h ,]h ]h ]h) ,]h{ ]h ]h~ ]h ]h ]h ]h ,]h ]h ]ha ,]h ]h ]h ]h" ]hV ]h <  You see here a +0 whip.]ho ]h  _]hu ]h ]hq ,]h ]h ]h3 ]h ]h ]h ]h ,]h ]h ]h ,]hx ]h| ]h/ ,]h ]h ]h ,]h ]h ]hC ,]h ]h ]h ]h ]hk ]h ]h ,]h ]h ]hk ]h ]h ]h ]h ,]h( ]h ]ho ,]h5 ]h# ]h7 ,]h ]h ]h ]h/ ]hE ]h ]h ]hg ]h ]hK ]h ,]h! ]h# ]h$ ]h% ]h% ]h' ]h0) ]h) ]ht* ]hO, ]h- ]h*. ]h. ]h2 b  You see here a quokka corpse.]h4 ]h 5  _]h5 ]hJ7 ]h8 ,]h!9 ]h: ]h; ]h< ]h< ]h> ]h? ]hq? ]h@ ]hTA ]heB ]hB ]hmC ]hD ]hE ]hRF ]hF ]hUH ]hjI ]hI ]hJ ]h=L ]h]M ]hM ]h^N ]hO ]hP ]hQ ]hQ ]hR ]hS ]hT ]hT ]h(W ]hEX ,]hX ]hcZ ]hZ[ ]h[ ]hA\ ]h] ]h)^ ]h^ ]h_ ]hw` ]ha ]ha ]hb ]hb ]hc ]hYd ]hd ]hf ]hDg ]hg ]hQh ]hi ]hj ]h+k ]h l ]hl ]hm ]hRn ]hn ]hp ]hu V ]hdv `######### #######.## ........#######.@....... .....##................. ........###...#.#######r ................#]hx ...#.###...###..##.#.# ##.## r   rat (asleep) #.###.#.# ### .## #.#.# ..# #.#.#]h y 1310.2 (60.0)]hU} zr.r]h~ ,1.2 (61]h: ]h V _A rat comes into view.]h44#.. ######## #######.### .......#######..........##.........r.#..###...#.#######.# ...............# #.###...#####.#.# ##.## .###.#.# ### # #.#.# ..###.#.#]h6]h&4r.]hh12.2 (1.0)]hw]h]h ## ..  #.##.##.r..# ###...#.#.# .....# #.###...]h #####.#.# ##.## ###.#.# ### ]h, ]h 3r.]h &3]hQ ]hu ]h3]h80r.]h9&4]h=]h?]h]hU5=5.3 (1.1]h]hL _You closely miss the rat. The rat barely misses you.]h ]h (6.4]h ]h4 _You barely miss the rat. The rat barely misses you.]h r39-7.6 (1.2]h ]h a _You barely miss the rat. The rat bites you.]h%Q  You hit the rat.  The rat is severely wounded.7--8.7 (1.1 _The rat bites you.]h  You hit the rat but do no damage.The rat is severely wounded.]h V8-9.8]h]h; _The rat bites you but does no damage.]hxJ 5  You hit the rat.]hR 1.]hz 820.9 _You kill the rat!]h &### ...  #.##.###..@....# ###...#.#.# # ]h g-10]h 9=40==######### ]hV@#........ ### #######.##### #####.......@...# -9.9 (8 #.................#.# ###...#.#######.#.......# .#.###...### .#.# ##.## .# #.# ###.# #.# <# #.#=30.9 (9 _Found a stone staircase leading up.]hZ ]h[ ]h\ ]h` ]hi n]hp ]hp ]hs ]hu ]hv ]hw ]hz ]h{ ,]h=| ]h} ]h~ ]h  ]h ]h ]hy ]h ]h~ ]hj ]hR ]hՄ ]hW ]ht ]hj ]h ]hn ]h ]hT ]hȊ ]h; ]h ]h ]h{ ]h ]h ]h ]hW ]hɐ ]hđ ]h ]h ]h} ]h\ ]hP ]hƕ ]h: ]h ]h ]hT ]hߘ ]h ]hŚ ]hI ]h˛ ]hǜ ]h ]h7 ]h ]h ]h ]h ]h ]h¢ ]h ]h? ]h ]h ]h ]hg ]h ]h, ]h ,]h ]h̬ ]h\ ,]h ,]h ]h ]h ]hϱ ]h^ ]hҲ ]hE ]hϴ ]hc ]h׵ ]hK ]hV ]h ]h ]h ]h! ]h ]h{ ]h ]h ]h ]hd X]h ]h B]h1 ,]h B]h ,]hM ,]hm ]hG ,]h B]hD n]hD ,]h] ,]hQ n]hm B]hB ]h ]hX ,]hC ,]h" n]h$ X]h0( ]hu2  ## #.########### #[#..........# ##########@#########.#94.9 (64.0) #..........# #.# #######.### #.# #....# #.# ..........#.# #.########.#.# #..## ..# #.#.# #...# ###.#.########## ##.## # #.#..........# #.#5.9 (65]h_: 9 _Found a robe.]hVu]hv]hw]h2{]h]hB]hӮB]h]h]h]hA]h]hc]h]h]h]h]h ]h]h ]hW]hB]h]h]h(]h ]h]h]h:]h|]h@]h-]h}]hp]h8]h]h]]hp]h]h]hS]h]hY]h]h]h]h6]h]ha]hL ]h ]h ]hb]h]h[]h9]h]hj]h]h,]h]h]h]h]hB!]h"]hf#]ha$]h%]hX']h,(]h')]h+]h[,]h0-]h9.]h0 ]hU1 ]h1+There is a stone staircase leading up here.]h:3]hG4 ]h4_]h5]h7]h 9]hO:]hB;]h<]h!>]h>]h?]hA]hC]hD]h:F]hUH]hdJ]h@K]hL]hsN]h=P]hQ]hdR]h'T]hV]hV]hBX]h ^]h^?# ###]h5_L#.##########.# # ]h_#]hP`#<#]h`-#.# # ]hoa#]ha#.##]hb-#.# # ]hc#]hc#.#.##]hBd-#.# # ]hd#]hem##.###.########.# # ]h6f#]hf#.# ##.........# # ]hog#]hhB##. ##.]h)i8.# #]hi#.#...........# #]hwj ]hkT#.@.#]hk.######]hTl ]hl4##..#]hm.......]h,n ]hn3#..#]hko#######]hp ]hpO#..#]hq ]hzrO#..#]hs ]hsM#..# ]h9t|## #..# ]ht\.. ...# ]hvu .]hv"#]hy]hYz'423.9 (28]hk{]h|%4.9 (29]hV]h ]hN]h=_l - a scroll labelled RIAKHL IWEI]ho]h2 ]h7 ]h&A ]hD ]h[G ]hG ]hH ]hJ ]hJ ]hK ]hK ]hM ,]hM ]hiO ]h0P ]hP ]hQ ]hTR ]h^S ]hS ]hHT ]hSU ]hUV ]hV ]h@W ]hX ]he^ 6]h^  ##.#.## ##.###.########.## ##........##.###.####### ##.#.......... ]hw_ ##...########.##### ##..# #....... #..# ####### #@.#  ]h_ : ...#S   ball python (constriction, asleep) .##..# .#S..# .##]h` ]hBd & ]hd W37.9 (13  A ball python comes into view.]hze ]hk & ww   ribbon worm (wandering)SS   ball python (constriction)]hk =.  The ball python hisses angrily.]h!l ,8.9 (14]h*p ]h.r ^ _A ribbon worm comes into view.]h  ##.##  ##.#.## ##.###.########.## ##........ ###.###.##########.#...........# ##...########.########........######## ###..w.#S ...#wSw..9.0)]ht  #<#  ##.##  ##.#.## ##.###.#########.## ##........ ###.###.##########.#...........# ##...########.#######.......######## ###..wS.#wS..40]hx ]hz ]hޒ.# ### #.##########.# .# #< #.# .# # #.# .# ##.#.## #.# .# ##.###.########.# .# #.## ##.........# ####.########.# ##...........# .########.######..# #...... #..######## #..# #..# .  #..### #wS#.. ...#.# ...#Sw..[]h)40m1]h!r#.# ##.## #.#..........# #.# ### #.##########.# #.# #< #.# #.# # #.# #.# ##.#.## #.# ..# ##.###.########.# #.# #.## ##.........# .####.########.# ###...........# #.########.#### ##..# #..... # #..####### #..# #..#.  #Sw# #.## #..# #... ...#2]h4".#.###...### #.#.########## .#.# ##.## #.#..........# .#.# ### #.##########.# .#.# #< #.# .#.# # #.# .#.# ##.#.## #.#.# ##.###.########.# ##.# #.## ##.........# #.####.########.# .###...........# [#.########.### .##..# #.... ## #..######  #..# #..#  ..  #Sw#  #.## #..#3]h ...........# #.#.# .#.###...### #.#.########## #.#.# ##.## #.#..........# #.#.# ### #.##########.# #.#.# #<# #.# #.#.# ##.# #.##.# ##.#.## #.# .#..# ##.###.########.# ###.# #@## ##.........#.####.########.# #.###...........# #[#.########.## ..##..# #... ### #..##### #..# #..# ..  #Sw#SS   ball python (constriction)4]hL #.#.#    ##.##   ### #.#  #<# #.#  ##.## #.#  ##.#.## #.#  ##.#  #@##   ##.#  ##.# ##..##S.# #..#  #..#  #..#  ..#Sw# ]hn #.#.#    ##.##   ### #.#  #<# #.#  ##.## #.#  ##.#.## #.#  ##.#  #@##   ##.#  ##.# ##..##S.# #..#  #..# #..#  .. _A ball python is nearby!]hS.ww   ribbon wormS   ball python (constriction)5 _]h]h]h< ]h= ]h~B uS.w.]hDC &6]h8G ]hH ]huH#.###...### #.#.########## .#.# ##.## #.#..........# .#.# ### #.##########.# .#.# #<# #.# .#.# ##.###.# .#.# ##.#.##.# .# ##.###.########.# ##.# ]h#.## ##.........# .## ##@###.########.# # S#...........# [# ...########.### .# w.# #.... ## ..# ##### #..#  #..#  ..#Sw#  #.###..#]htR  The ball python bites you but does no damage.]hl.=7]h]hX _The ball python barely misses you.]h%%  ]h&You sock the ball python!]h']hk->.w]h&.*.]hGT99.1 (1.2 _You kill the ball python!]h{ #.# ##.## #.#..........# #.# ### #.##########.# #.# #<# #.# #.# ##.##.# ]h} #.# ##.#.# .# ##.###.########.# # #.## ##.........# .## ##.###.########.# # ...........# # w..########.#### # ..# #..... # ..# ###### ]h~ o#..##..# ..#Sw# #.###..# #... ...#]hW ]h] -500]h ]h X _The ribbon worm barely misses you.^hbW (catching breath)You hit the ribbon worm.  The ribbon worm is moderately wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.^hM^h  3  1.2 (1.13 throwing netsHeld ^h^h. _You are caught in a web!^h^h4 7 203 throwing nets^h^hp  _The web tears apart. The ribbon worm barely misses you.You barely miss the ribbon worm.The ribbon worm is lightly wounded.^hW-3.4 (1.2^h^hpY _The ribbon worm closely misses you.^hPj  (catching breath)You sock the ribbon worm!  The ribbon worm is severely wounded.^h)pL ``^hqZ`The ribbon worm expels a string of sticky webbing.^h P..@^h0=4.6^h^h W _The stream of webbing misses you.^h  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.^h f36----5.7 (1.1^hz#^h*   _The ribbon worm bites you.  You hit the ribbon worm.  The ribbon worm is severely wounded.^h2,`5----6.8^h/^h10 _The ribbon worm bites you.^h\1  You hit the ribbon worm.  The ribbon worm is almost dead.1---8.0 (1.2 _The ribbon worm bites you.^h6>  You sock the ribbon worm!^h2.^h(---239.1 (1.1 _You kill the ribbon worm!^he;3^h^<^h=,^hC2=^hsE,^h=F^hK3=^htMB^h?O^hO^hP^hQ^hmR^hS^h>T^hTK4=^htU^hV^h\W^hW^hY^h&Z^h%[^h[^h\,^h^^h^h5==^h`^h`a,^h\b^hc^hBd^hd^hf^hf^hg^hh^hliU6=^hj^hmk^hk^hl^hm^ho,^hqB^hr^hsK7=^ht^hu^hv^hw^hLx^h y^h z^h{^h{U8=^h|^h}^h^~^h|^h,^h^h^h^h^h;^h K9=^h(^h^h^h^h,^h^h^hP^h ^h^hܐi40==^h^hu^h^hK^h^h^hŘ^ho^h^h^hΜ^h^h^h^h(^h9=^h^h^hj,^h ^hƨ^h,^h^hɭ^h^h=^h^h^hȳ^h^h7^h^hɸ,^h^hZ^hl ##...########.#### # #..# #..... #  #..###### #..#  #..#   #..# # .#. ###..# #... ..r..##....# ..# .......@...# -..# ##.#.##.#..# ..## #.... ...###..#.# ....#^hN#..#.# ...###..#.. r   rat (asleep) #..##..###..#..# .######.#^hx 501.1 (42.0)  A rat comes into view.^h"  .rJJ   endoplasmr   ratThe rat squeaks loudly.^h^6===2.1 (43^hNs _An endoplasm comes into view.^h| ##.#...........#  ##...########.##### ##..# #......#..# ########..#  #..# .#..# .## .#. ###..# ... ...r.##.@..# ..# ...........# ..# ##.#J##.#..# # # #.....### #..#.# #..#.# ..##..#.. ..# #..###. ..# ^h  #..# .#.rJ.r   rat---3.1 (1.0)^hO b##.###.########.# ###.#...........# ##...########.########..# #.......#..# #########..#  #..#  #..# ## .#. ###@.# ^hJ ) .....##....# # ....rJ.....# # ##.#.##.#..## # #.....### #..#.# #..#.# ##..#..# #..###.^h ,^h] 3..J^hm B---4^hH ^hƼ ^h|.## ##........ ###.###.##########.#...........# ##...########.#######.......######## ###. ###^h"~..##.......J..##.#.##.# # #.....#.##.##..^h^h&5^hK^hύ^hM#.###.########.## ##........ ###.###.##########.#...........# ##...########.#######.......######## ###. ### .. .....##....#.#.##..#.#JJ   endoplasm6^h^hl ##.#.## #.###.########.## ##........ ###.###.##########.#...........# ##...########.#######.......######## ###. ###.##.J......J..##.#.##.# # #.....###^hdJ.7^h^h^ _The endoplasm jiggles.^h  ##.##  ##.#.## ##.###.########^hE .## ##........ ###.###.##########.#...........# ##...########.#######.......######## ^h Y#. ###. ###J.##......J..##.#.##.# # #.....^h ^h ^hk" J.rr   rat^h>$ &8^h]) ^h#, ^hB #<#  ##.##  ##.#.## ##.###.#########.## ##........ #^h[##.###.##########.#...........# ##...########.#######.......########. #J ###. ###.##.r......J..##.#.##.#^h^h^h`VJ.r.^h&9^h ^h^hV.# ### #.##########.# .# #< #.# .# # #.# .# ##.#.## #.# .# ##.###.########.# .# #.## ##.........# ####.########.# #^h?Y#...........# .########.######..# #...... #..######## #..# #J.# .#..### .#. ###r.#.. .....##....#.# ......J....#^hvZ,^h_[J.r.^h`'10^he^hg^h #.# ##.## #.#..........# #.# ### #.##########.# #.# #< #.# #.# # #.# #.# ##.#.## #.# ..#^h  ##.###.########.# #.# #.## ##.........# .####.########.# ###...........# #.########.#### #^h9 #..# #..... # #..####### #J.# #..#^h .#r.# #.## .#. ###..# #... .....##....#^h: ^h J.J   endoplasm^h &1^h ^h ^h< ^.#.###...### #.#.########## .#.# ##.## #.#..........# .#.# ### #.##########.# .#.# #<^h=  #.# .#.# # #.# .#.# ##.#.## #.#.# ##.###.########.# ##.# #.## ##.........# #^h= .####.########.# .###...........# [#.########.### .##..# #.... ##^h> - #J.###### #..# #..#  ..^h? #r.#  #.## .#. ###..#^h\A ^hE -J.^hF &2^hZJ ^hbL ^h*^h1rr   rat3^hz4^h5^h^h^h#SJr.^h0%&4^h,^h0^hx ,^h RJr.^h> &5^h6 ^h  ^h}  You barely miss the endoplasm.The endoplasm freezes you.You are frozen.35---=6.3 (1.2 ^h[ ^hf@ _The endoplasm hits you but does no damage. ^h< ^h>-7.4 (1.1 ^hF ^h\M _You barely miss the endoplasm. The endoplasm barely misses you. ^hC   You sock the endoplasm!r.r   rat ^h h---58.5  ^he G_You kill the endoplasm! ^h 6  You sock the rat! ^h F† ^ha 8669.6 ^h  ^h G _You kill the rat! ^h 47=8=9= ^h< ^hd@40 ^h C/== ^hP, ^hYX ^h[_  You see here a rat corpse. ^hW]5 _ ^hA^ ^hk_ ^h` ^h)b, ^hb ^hc ^hd9= ^h|e ^h5f ^h g, ^hh ^hi ^hj, ^hk ^hl ^hm, ^hn ^hp ^hrX ^hs, ^ht ^hu ^hzw, ^h{x ^h ^hۄB ^h1 ^h?, ^h ^hr ^h, ^h ^hw ^hg ^h ^h ^h ^h ^hI ^h ^h ^h ^h ^hԔ ^ht ^h ^h# ^hڗ ^ht ^hs ^hO ^h ^hI ^hB ^h ^h ^h8 ^hݡ ^hy ^h< ^hգ ^h ^h ^hC\ #.............##....#  #..# #............# ## #..## #.##.#.##.#..#  ##..##.##.##.#.#.....#  ##...##.......#.#..#.##  #.....####.####.#..#.#  ##...## #...##.#..#.. ####..# ###.##.#..###.  ^h....##..# #...@..#..# .# - ###.##..#####.###..# ###.##........# ..# ...)...#####.# .## ........#K. ........##w w   ribbon worm (asleep) ........######## .# K   kobold (missile, asleep) ................ .$ ........#####... ^h658.6 (39.0)KwwK)You kill the rat! _You see here a rat corpse.  A ribbon worm and a kobold come into view.The kobold is wielding a +0 short sword of speed.  Found 13 gold pieces.  The kobold shouts! ^hG((( ^hI ...(catching breath)The kobold throws a stone. The stone hits you but does no damage. ^hN ````The ribbon worm expels a string of sticky webbing. ^hOHThe stream of webbing hits you but does no damage. ^h*....  3  ===9.6 (403 throwing netsHeld  _You are caught in a web! _There is a web here. ^h&.# #.............##....#tish the Cudgeller .# #..# #............#Mountain Dwarf ## #..## #.##.#.##.#..#Health: 40/40 ========================##..##.##.##.#.#.....#Magic: 4/4========================##...##.......#.#..#.##AC: 10 ^h'Str: 18#.....####.####.#..#.#EV:  3 Int: 9##...## #...##.#..#..SH: 0Dex: 11 ######..# ###.##.#..###.XL:  4 Next: 26% Place: Dungeon:2 ....##..# #...@..#..# .#Noise: ===------  Time: 1559.6 (0.0) ###.##..#####.###..#a) +0 flail ###.##........# ..# ^h(Throw: 3 throwing nets ....)...#####.# .##Held ........#K. ........##ww   ribbon worm ........######## .#K   kobold (missile) ................ .$ ........#####...The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. _You are caught in a web! _There is a web here.  Press: ? - help, v - describe, . - travelA web. ^hH@.The floor. ^hD ?.. ^h#?.. ^h7}.KThe stream of webbing hits you but does no damage. _You are caught in a web! _There is a web here.  Press: ? - help, v - describe, . - travelHere: a kobold, wielding a +0 short sword of speed and quivering stones^h.# #.............##....#tish the Cudgeller .# #..# #............#Mountain Dwarf ## #..## #.##.#.##.#..#Health: 40/40 ========================##..##.##.##.#.#.....#Magic: 4/4========================##...##.......#.#..#.##AC: 10Str: 18#.....####.####.#..#.#EV:  3 Int: 9##...## #...##.#..#..SH: 0Dex: 11 ######..# ###.##.#..###.XL:  4 Next: 26% Place: Dungeon:2 ....##..# #...@..#..# .#Noise: ===------  Time: 1559.6 (0.0) ^h###.##..#####.###..#a) +0 flail ###.##........# ..#Throw: 3 throwing nets ....)...#####.# .##Held ........#K. ........##ww   ribbon worm ........######## .#K   kobold (missile) ................ .$ ........#####...The stream of webbing hits you but does no damage. _You are caught in a web! _There is a web here.  Press: ? - help, v - describe, . - travelHere: a kobold, wielding a +0 short sword of speed and quivering stones  The floor. _^h^hI^h^hF _Unknown command.^h+^h~,^hC5^h%9F _Unknown command.^h ^h E(((^h" 3...^h{ 39- 7 =--60.6 (13 throwing nets^hL ^hlj Y _The web tears apart. The kobold throws a stone. The stone hits you.^h  #.###.#...#.######..# #.# #.............##....# ..# #..# #............# ### #..## #.##.#.##.#..# ##..##.##.##.#.#.....# ##...##.......#.#..#.## #.....####.####.#..#.#  ##...## #...##.#..#. #######..# ###@##.#..###. .....##..# #......#..# .##.##..#####.###..####.##........# ..#)...#####.# .##.# K..# #w######## .#......... .$^h!40=---1^h&^h0(^hR .. ...#...# #..# #.###.#...#.######..# ##.# #.............##....# ...# #..# #............# #### #..## #.##.#.##.#..# ##..##.##.##.#.#.....# ##...##.......#.#..#.## # #.....####.####.#..#.# # ##...## #.@.##.#..#. ^h########..# ###.##.#..###. ......##..# #......#..# .# #####.##..#####.###..####.##........# ..#)...#####.# .##.# K..# #w######## .#^h^hÚKK   kobold (missile)^h@-2^h^hT  ###...### #..# .. ...#...# #..# #.###.#...#.######..# ###.# #.............##....# ....# #..# #............# ##### #..## #.##.#.##.#..#^h  ##..##.##.##.#.#.....# ##...##.......#.#..#.## ## #.....####@####.#..#.# .# ##...## #...##.#..#. .########..# ###.##.#..###. .......##..# #......#..# .# .#####.##..#####.###..####.##........# K.#)...#####.# .##^h .# K..# #w^hg ^h,! ^h' Kww   ribbon wormK   kobold (missile)^hw( &3^h, ^h- ^h1^h2 #### #..#  ###...### #..# .. ...#...# #..#  #.###.#...#.######..# ##.# #.............##....# ...# #..# #............# #### #..## #.##.#.##.#..# ##.##.##.#.#.....#  ##...##....@..#.#..#.# # #.....####.####.#..#.# # ##...## #...##.#..#.. ########..# ###.##.#..###......##..# #......#^h4L..# .# #####.##..#####.###K.####.##........# w.#)...#####.# .### K.^hI^hJK^hK4^hP^hR^hn#### #..# ###...### #..# .. ...#...# #..# #.###.#...#.######..# .# #.......##....# # #..# #.....#  #..## #.##.#.##.#..# ##..##.##.##.#.#.....# ##...##.#.#..#.##  #.....####.####.#..#.#  ##...## #...##.#..#.. ..# ## =5KK   kobold (missile) ^h_~ #### #..#  ## #..#  .. .# #..#  .###  ...  #..# #.....  #..## #.##.#  ##..##.##.##.#  #.....@.# 7.6 (2  ####K####   #     .#   w.# ) .##  K. _You start waiting.^ho #### #..#  ## #..#  .. .# #..#  .###  ...  #..# #.....  #..## #.##.#  ##..##.##.##.#  #.....@.#  ####K####   #      w.#)   _A kobold is nearby!^hs ^h 8K.^h 28.6 (1 _^hd ^hܑ ^h  You barely miss the kobold. The kobold closely misses you.^hww   ribbon wormK   kobold (missile)^h5=9.7 (1.1^h^h= _The kobold hits you but does no damage.^hYO  You sock the kobold!^hMw.^h6770.9 (1.2^hs^hJ _You kill the kobold!^h h  You sock the ribbon worm!^h 0=2.1^h4 ^h c _The ribbon worm is heavily wounded.^hA  You hit the ribbon worm.  The ribbon worm is severely wounded.^hC0-3.3^hK^hNC _The ribbon worm bites you but does no damage.^h9>  You sock the ribbon worm!^hsC)^h9^31-4.4 (1.1^hL@^hBO _You kill the ribbon worm!^hQ ^hR ^hS ^hjX ^he^ 6 #### #..# ###...### #..# .. ...#...# #..# #.###.#...#.######..# ##.# #.......##....#.# #..# #.....## #..## #.##.#.##.#..# ##..##.##.##.#.#.....# ##...##....@..#.#..#.## # #.....####.####.#..#.# # ##...## #...##.#..#..#..# ###.##.#..###. ......##..# #......#..# .# #####.##..#####.###K.# ..###.##.# w.# ......)...#####.# .## .# K.^hf q0.0-5.4 (1^hi  Things that are here: _a +0 short sword of speed; 3 stones; a ribbon worm corpse^h^h^h^h^h$: _^hn^h}^h:",^ha$^h%^hu(,^h)^h,^h3:^hEC%# #..## #.##.#.##.#..# ##..##.##.##.#.#.....# ##...##....)..#.#..#.## #.....####.####.#..#.# ^hE_ ##...## #...##.#..#.. #####..# ###.##.#..###. ...##..# #......#..# .# ##.##..#####.###..# ##.##........# #@.# - ...)...#####.# #.## .......# ... .......# ###.#.######## .# ............... .$ g   hobgoblin (wandering).....#####... ...####### g##....^hRK,81.4 (6^h|L+2.4 (7^hP^hS\ _A hobgoblin comes into view.^h0U  ##..##.#...##...##....).#.#.....####.### #...## #.... #####..# ###.##.#..###. .........#..# .# ######.###..# ^hV ......# #. ...)...#####.# #@##....# #......######.######## ........ .$#####..## g##....... ..#######^h[ ^hoc 1.^hd 4==3.4 (1^hk ^hCo + _The hobgoblin shouts!^h##...##....)..#.#..#.##  #.....####.####.#..#.#  ##...## #...##.#..#.. ####..# ###.##.#..### ..##..# #......#..# .# #.##..#####.###..# .##........# #..# ..)...#####.###.## ...# #.....@# # ######.# ######## #.# ....... ..$#####... g...####### ##.## g   hobgoblin...... ...####### #.. ^h#G#####.#^h6:g.^h/--4^h^h^h9.....####.### #...## #.... ####..# ###.##.#..###. ........#..# .# #####.###..# ......# ..)...#####.###.##....# #......############# ........ .g$#####........#####.###....... ... ^hx####### # #####.#  ^h^h:g.^hA--5^h!^h"^hc  You barely miss the hobgoblin.^hۗ5=6.5 (1.1^h(^h@ _The hobgoblin hits you but does no damage.^h  You sock the hobgoblin!.^h F37.6^h M _You kill the hobgoblin!^h u #...## #.... ####..# ###.##.#..###. ........#..# .# #####.###..# ......# ..)...#####.###.##....# #......############# ...........$......#####........####.####.!.#.#-80 ^hb O_Found a white potion.^h _You now have 96 gold pieces (gained 13).^h&^h^hy^h(^h^ht^hH^h#!^h0^hq4^h@^hA.....# ######.#..###.# .....##########.#......#.....................# .....#####........####.# .....##########.###...............^h7C##########.. ####.# #..#####.#  #.# #.@......#-  #.# #.######## # #.# #.# ^hF<####.### #.# ##.)<..# #. ##.....### #. .>........... ##.....#### ##  #.....#^hS^hU,97.6 (9^hRX(8.6 (10.0)^hb^h^h^h^h^hJ^hð^h^h^h^h^hQ^h^hٷ^hV^hh^hX^h=^h^h^h~^h^h^h^h^h^hX^haM(^hIPB^hP^hVn^h\^h(]^h_^hAa^ha^h$c^h&e^h8i^hi^hj^hl^hn^h/o^hp^hr^hUt^hu^hw^hy^h*{^h|{^h|^h~^h^hY^h^h^h^h^h| _l - 2 scrolls labelled RIAKHL IWEI (gained 1)^he3^h^h^h,^h#^hט^h0,^h^h^hf,^h^h:^h,^h^h{^h^h^h^hR^h,^h,^h^hx^hd,^h^h^h^h^hz^h^h^h^h^h^h^hp^hI^h^h ^hj^h"^h^hI^h^h^h6^h^h^h^hq^h^hL^h-^h^h^h^h"^h^h\,^h^h ^hO ,^h ^h ^h ,^h` ^h? ^h% ^h ^h ^h ^h ,^h6 ^h ^h3 ,^h ^h ^h4 ^h ^h_ ^h ^h+ ^h ^hf! ^h# ^h% ,^h& ^h' ^h( ,^hL* ^hD, ^h, ^hV- ^h". ^hh/ ^h_0 ,^h!1 ^h3 ^h4 ,^h5 ^h`9 ^h: ,^h; ^h= ^h= ^hD> ^hG? ^h@ ^hA ^hB ^hC ^hUD ^hE ^hE ^h;G ^h(H ^hqI ^hI ^hJ ^hN <  You see here a +0 whip.^hkO ^hO  _^hQ ^hR ^hS ,^h=U ^hU ^hV ^h;W ^hW ^h{Y ^hNZ ^hZ ^ho[ ^h ^ P  There is a stone staircase leading up here.^h1_ ^h_  _^h` ^h2b ^hic ,^h5d ^he ^hf ^hf ^hg ^hh ^hi ^hi ^hdj ^h l ^h(m ^hm ^h8n ^h   ##.###..#.#..........#   ##.#.###.#.#####.#######   ##.## #.#.#####..÷....#   #.# #<#.##.##.#####.##   #.# #.#.#...#.........   #.# #.#.............##   #.#[37^h{ m #.##.######.......   #.# #.##.# #.......   #.# #@##.######.......7002.0)   #.# #.##..............   #.# #.##.######....... ^h   ###.# #.##.# #)......   #...# #.##.# #.......   #.### #.##.## #.##.##.    #.# #..>..#####.......    #.# ####.†..)).....##.^h̃     ###.### ##.########.### ^h ^hd E _Done exploring.^h^h^h@^h.###..#.#........#.###..## #.<....0.0)^hE,^hE _Done exploring.^hg ^hp Read which item? Scrolls  c - 2 scrolls labelled NEETYGR BIYNKE  d - a scroll labelled TIEH BEMIXTINN  e - a scroll labelled TOD ADUXIKK ^h q w h - a scroll labelled ISHOX POVEOCK  j - a scroll labelled VUABBOIBLE  k - a scroll labelled WAMUAMO OFYO ^hyq  l - 2 scrolls labelled RIAKHL IWEI [!] read|quaff[?] describe selected^h_^hh^hoC ##.###..#.#..........#tish the Cudgeller  ##.#.###.#.#####.####### Mountain Dwarf  ##.## #.#.#####..÷....# Health: 40/40 ========================  #.# #<#.##.##.#####.## Magic: 4/4========================  ^hp#.# #.#.#...#......... AC: 10Str: 18  #.# #.#.............## EV: 7Int: 9  #.# #.##.######....... SH: 0Dex: 11  #.# #.##.# #....... XL:  4 Next: 33% Place: Dungeon:2  #.# #@##.######....... Noise: ---------  Time: 1700.6 (0.0)  #.# #.##.............. a) +0 flail  #.# #.##.######....... Throw: 3 throwing nets  ^hBtE###.# #.##.# #)......  #...# #.##.# #.......  #.### #.##.## #.##.##.   #.# #..>..#####.......   #.# ####.†..)).....##.    ###.### ##.########.###  _n - a white potion _l - 2 scrolls labelled RIAKHL IWEI (gained 1) _You see here a +0 whip. _There is a stone staircase leading up here. _Done exploring. _Done exploring.^h  As you read the scroll labelled NEETYGR BIYNKE, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation.^ha1.6 (1Tele ^h^h8 _c -> t - a scroll of teleportation^hII^hJ2^hi5 #######..# ###.##.#..###.# .....##..# #......#..# #.# ####.##..#####.###..#..# #.# .###.##........# #..#..# #.# .....)...#####.###.##..# #.# .........# #......#..# #.# .........# ######.#..###.# .........##########.#......# ................@..........# .........#####........####.# .........##########.### #.# .....................# #.# .........##########..# #.# ########.# ## #.# #........# #.# .# ##### #.# #.#^h6  _You start waiting.3.6 (2 _Your surroundings suddenly seem different.^h* ^hj1 5Read which item? Scrolls  t - a scroll of teleportation  d - a scroll labelled TIEH BEMIXTINN  e - a scroll labelled TOD ADUXIKK  h - a scroll labelled ISHOX POVEOCK  j - a scroll labelled VUABBOIBLE  k - a scroll labelled WAMUAMO OFYO  l - 2 scrolls labelled RIAKHL IWEI [!] read|quaff^h 2 G[?] describe selected^h#######..# ###.##.#..###.#tish the Cudgeller .....##..# #......#..# #.#Mountain Dwarf ####.##..#####.###..#..# #.#Health: 40/40 ======================== .###.##........# #..#..# #.#Magic: 4/4======================== .....)...#####.###.##..# #.#AC: 10Str: 18 .........# #......#..# #.#EV: 7Int: 9 .........# ######.#..###.#SH: 0Dex: 11 .........##########.#......#XL:  4 Next: 33% Place: Dungeon:2 ................@..........#Noise: ---------  Time: 1703.6 (0.0) .........#####........####.#a) +0 flail .........##########.### #.#[11;^h38HThrow: 3 throwing nets .....................# #.# .........##########..# #.# ########.##..#####.##.##........##.##.######## ##### #.##.# _Done exploring.  As you read the scroll labelled NEETYGR BIYNKE, it crumbles to dust.  You feel strangely unstable. It was a scroll of teleportation. _c -> t - a scroll of teleportation _You start waiting. _Your surroundings suddenly seem different.  As you read the scroll labelled RIAKHL IWEI, it crumbles to dust.  It is a scroll of identify.  --more--^h^h4Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled TIEH BEMIXTINN ^hj e - a scroll labelled TOD ADUXIKK  h - a scroll labelled ISHOX POVEOCK  j - a scroll labelled VUABBOIBLE  k - a scroll labelled WAMUAMO OFYO Potions (select first with !)  f - a fizzy purple potion  n - a white potion^h][?] describe selected^hS]^hc^hj#######..# ###.##.#..###.#tish the Cudgeller .....##..# #......#..# #.#Mountain Dwarf ####.##..#####.###..#..# #.#Health: 40/40 ======================== .###.##........# #..#..# #.#Magic: 4/4======================== .....)...#####.###.##..# #.#AC: 10Str: 18 .........# #......#..# #.#EV: 7Int: 9 .........# ######.#..###.#SH: 0^hmDex: 11 .........##########.#......#XL:  4 Next: 33% Place: Dungeon:2 ................@..........#Noise: ---------  Time: 1703.6 (0.0) .........#####........####.#a) +0 flail .........##########.### #.#Throw: 3 throwing nets .....................# #.# .........##########..# #.# ########.##..#####.##.##........##.##.######## ##### #.##.#You feel strangely unstable. It was a scroll of teleportation. _c -> t - a scroll of teleportation _You start waiting. _Your surroundings suddenly seem different.  As you read the scroll labelled RIAKHL IWEI, it crumbles to dust.  It is a scroll of identify.^h@zA4.6 (1^h{^h|p _d -> p - a scroll of poison; l -> i - a scroll of identify ^hESRead which item? Scrolls  t - a scroll of teleportationi - a scroll of identify  p - a scroll of poison  e - a scroll labelled TOD ADUXIKK  h - a scroll labelled ISHOX POVEOCK  j - a scroll labelled VUABBOIBLE  k - a scroll labelled WAMUAMO OFYO [!] read|quaff[?] describe selected ^hg#######..# ###.##.#..###.#tish the Cudgeller .....##..# #......#..# #.#Mountain Dwarf ####.##..#####.###..#..# #.#Health: 40/40 ======================== .###.##........# #..#..# #.#Magic: 4/4======================== .....)...#####.###.##..# #.#AC: 10Str: 18 .........# #......#..# #.#EV: 7Int: 9 .........# ######.#..###.#SH: 0Dex: 11 .........##########.#......#XL:  4 Next: 33% Place: Dungeon:2 ................@..........#Noise: ---------  Time: 1704.6 (0.0) .........#####........####.#a) +0 flail .........##########.### #.#[11; ^hF 38HThrow: 3 throwing nets .....................# #.# .........##########..# #.# ########.##..#####.##.##........##.##.######## ##### #.##.# _c -> t - a scroll of teleportation _You start waiting. _Your surroundings suddenly seem different.  As you read the scroll labelled RIAKHL IWEI, it crumbles to dust.  It is a scroll of identify. _d -> p - a scroll of poison; l -> i - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled TOD ADUXIKK  h - a scroll labelled ISHOX POVEOCK  j - a scroll labelled VUABBOIBLE  k - a scroll labelled WAMUAMO OFYO Potions (select first with !)  f - a fizzy purple potion  n - a white potion[?] describe selected!^h_!^h9!^hj#######..# ###.##.#..###.#tish the Cudgeller .....##..# #......#..# #.#Mountain Dwarf ####.##..#####.###..#..# #.#Health: 40/40 ======================== .###.##........# #..#..# #.#!^hMagic: 4/4======================== .....)...#####.###.##..# #.#AC: 10Str: 18 .........# #......#..# #.#EV: 7Int: 9 .........# ######.#..###.#SH: 0Dex: 11 .........##########.#......#XL:  4 Next: 33% Place: Dungeon:2 ................@..........#Noise: ---------  Time: 1704.6 (0.0) .........#####........####.#a) +0 flail .........##########.### #.#Throw: 3 throwing nets .....................# #.# .........##########..# #.# ########.##..#####.##.##........##.##.######## ##### #.##.# _c -> t - a scroll of teleportation _You start waiting. _Your surroundings suddenly seem different.  As you read the scroll labelled RIAKHL IWEI, it crumb!^hles to dust.  It is a scroll of identify. _d -> p - a scroll of poison; l -> i - a scroll of identify!^h]  As you read the scroll of identify, it crumbles to dust.!^hX+5.6 (1!^h{!^hY _e -> f - a scroll of fear"^h@"^hLevel 2 of the Dungeon<<<>>>(Press ? for help)##.###..#.#..........###...##....)..#.#..#.####.#.###.#.#####.####### #.....####.####.#..#.#####.## #.#.#####..÷....# ##...## #...##.#..#...##.# #<#.##.##.#####.########..# ###.##.#..###.##.# #.#.#...#.............##..# #......#..# #.##.# #.#.............#####.##..#####.###..#..# #.##.# #.##.######.......###.##........# #..#..# #.##.# #.##.# #...........)...#####.###.##..# #.##.# #.##.######...............# #......#..# #.##.# #.##......................# ######.#..###.##.# #.##.######...............##########.#......####.# #.##.# #).....................@..........##...# #.##.# #...............#####........####.##.###"^hC #.##.## #.##.##.........##########.### #.##.# #..>..#####...........................# #.##.# ####.†..)).....##.........##########..# #.####.### ##.########.##########.##..#####.##.....# ##.## #.##.##........##.....#######>..#######.##.##.#########.......................# ##### #.##.##.....#######...#######.###...####.####.##.....# ##.......#.#......##.)<..##.###############.##.###...##.....########.#"^h( #.# #.#.#...#.............##..# #......#..# .# #.# #.#.............#####.##..#..#..# #. #.# #.##.######.......###.##........# #..#..# #.##.# #...........)...#####.###.##..# #.######..#..........# ######.#..##........##########.#.....##)...........@.........#.. ###..####.#### #.##.#####"^h ,## #.# #..>..............# #.# ####.†..)).....############..# ####.### ##.########.##########.# #..##.....# ##.## #.# #.# #.......#.....#######>..#######.# #.# #.########.................. ##### #.# .....#######......###.#......#.#......##.)<..#.####### #######.##.###...##.....########.# #...........>............. #############.....######### #.....# #######"^hJ "^h] c#######..# ###.##.#..###.#tish the Cudgeller .....##..# #......#..# #.#Mountain Dwarf ####.##..#####.###..#..# #.#Health: 40/40 ======================== .###.##........# #..#..# #.#Magic: 4/4======================== .....)...#####.###.##..# #.#AC: 10Str: 18 .........# #......#..# #.#EV: 7Int: 9 .........# ######.#..###.#SH: 0Dex: 11 .........##########.#......#XL:  4 Next: 33% Place: Dungeon:2 ................@..........#"^h=` Noise: ---------  Time: 1705.6 (0.0) .........#####........####.#a) +0 flail .........##########.### #.#Throw: 3 throwing nets .....................# #.# .........##########..# #.# ########.##..#####.##.##........##.##.######## ##### #.##.# _Your surroundings suddenly seem different.  As you read the scroll labelled RIAKHL IWEI, it crumbles to dust.  It is a scroll of identify. _d -> p - a scroll of poison; l -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _e -> f - a scroll of fear"^he "^hf "^hg "^hMs "^ht "^hv "^hVy ,"^h{ "^h( X"^h^ "^h! ,"^h- "^hB n"^h; ,"^h "^hO "^hq "^hA "^h "^h "^hL "^h "^h "^h` "^hI ,"^h "^h "^h "^hb "^h "^hU "^h "^hQ "^h "^h) "^hM "^h "^h "^hê "^h "^hѬ "^h "^hƮ "^h "^h "^h4 "^hn "^h "^h "^h$ "^hD   As you read the scroll labelled RIAKHL IWEI, it crumbles to dust.  It is a scroll of identify. _d -> p - a scroll of poison; l -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _e -> f - a scroll of fear  You see here a +0 spear."^hx "^h  _"^h "^h` "^h ,"^h "^ho ..)).....##.........##########..# ########.##########.# #..# #.# #.# #...####.# #.# #.##....# ##### #.# #.# .#######.###...####.### #.##.#......##.)<..# #.# #####.##.###...##.....########.#  #....#24.6 (1"^h> (9.0)  ################### #.....#  ####### "^h "^hg "^hH c _There is a stone staircase leading down here.#^h#^h#^h#^h #^hN5.0) _#^hk     ####   #..#   #..#   #..#   #..#   #..#  3#^hEf #@@#   #.##  #.  ..  P.P ...P  @   Terence (asleep)..P.P ._.P.P  #^h @@You climb downwards.#^hdb====6.3 (1.7#^h _Terence shouts!  Found a snail-covered altar of Cheibriados. _There is a stone staircase leading up here.&^h?)&^h+&^h+2&^h6P _You don't know any spells.'^hG'^hʹ'^hs'^hF _Unknown command.0^h Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Scrolls (go to first with ?)  f - a scroll of fear  p - a scroll of poison4^hd 4^h*   tish the Cudgeller  Mountain Dwarf####   Health: 40/40 ========================#..#   Magic: 4/4========================4^h+ }#..#   AC: 10Str: 18#..#   EV: 7Int: 9#..#   SH: 0Dex: 11#..#   XL:  4 Next: 33% Place: Dungeon:3#@@#   Noise: ====-----  Time: 1726.3 (0.0)#.##   a) +0 flail#.  Throw: 3 throwing nets.. P.P ...P4^h*.   @   Terence..P.P ._.P.P  _Terence shouts!  Found a snail-covered altar of Cheibriados. _There is a stone staircase leading up here. _You don't know any spells. _Unknown command.Okay, then.4^h2 4^h3 . _4^h̀ F Found a snail-covered altar of CheibriadosThere is a stone staircase leading up here.You don't know any spells. _Unknown command. _Unknown command.5^hQ=---7.5 (1.2 _You barely miss Terence. Terence closely misses you.5^h B5^hDI---8.6 (1.15^hwG5^hL| _You hit Terence but do no damage. Terence hits you but does no damage.5^hυ 5^h (9.75^hҌ 5^h S _You barely miss Terence. Terence hits you but does no damage.6^h(6^h#)30.86^h6^h/| _You hit Terence but do no damage. Terence hits you but does no damage.6^h\66^h7(1.96^h<6^h?| _You hit Terence but do no damage. Terence hits you but does no damage.6^h i  You thump Terence!  6^h uTerence is heavily wounded.=3.06^h 6^h( : _Terence hits you but does no damage.7^hA  You barely miss Terence.  Terence is heavily wounded.7^hd39--4.2 (1.27^hk7^h#= _Terence hits you with a +0 short sword.7^hJ  You sock Terence!  Terence is almost dead.7^hnK l2-----=5.47^h[ x _Terence hits you with a +0 short sword! Terence hits you but does no damage.8^h5  You hit Terence.8^he)8^h ----70-6.6 _You kill Terence!8^hK 8^h i _Your Fighting skill increases to level 4!8^hN 8^hO 8^hQ 8^h] B8^ho^ 8^hJ_ %38^ha 8^h#e 8^hf 8^hhh 8^hnm ,8^hp 8^hw 8^hw 8^hz 8^h} a4=8^h9 8^h{ ,8^h 8^h" ,8^h 8^h2 ~5==8^hh 8^h# ,8^h 8^h ,8^h 8^h? ,8^h 8^h 8^h U6=8^h@ 8^h ,8^hv 8^hu ,8^h 8^hJ 8^hۣ 8^hԤ 8^hR 8^hܧ D7=8^h 8^h ,8^h 8^h ,8^h 8^h ,8^h5 8^h k8=8^h 8^h{ 8^h 8^h 8^h ,8^h 8^h B8^h^ a9=8^h 8^h 8^h 8^h 8^h ,8^h 8^h 8^h 8^h 8^h -- _You start resting.8^h 064.6 (28.0)8^h 40==-5.6 (298^h 8^h " _HP restored.9^h0>   ####  #..#  #..#  #..#  #..#  #..# 9^h?r #@<#  #.##  #..  ...#  P.P..  ...P.#.  ..P.P.#.  ._.P.P.# #  9^h_G9^h5I16.6 (1.0)9^hM9^hHV  Things that are here: _a +0 short sword; a +0 scale mail; the human corpse of Terence:^h- ####..)<##...#...###P.:^ho..#.P...P.P.#  :^hY7 _:^h>:^h####..)<#.##.#...#.........##!PPPPP.P... .......P.#.#.P...P.P.#.#.P._:^hh .P.. ..:...:^h:^h@&8:^h:^h _Found a fizzy dark potion and a parchment of Searing Ray.;^h3;^h;^h;^he=;^h ;^hB;^h;^h#,;^h';^hE,;^hu0,;^hU4;^h'7;^h{;,;^h9?;^h!C;^hG,;^hGJ;^hN;^hT,;^hV;^hZ;^h^,;^h0b;^hi #.#..# ..... #.#..# ..... #.#..# ...... #.#..# ...... #.#)<# # ......#### #.#.##.# .........###.#....# #..............### .#...P@PPPPP.P....#  #...P.......P.#.## ;^hjT #...P.P...P.P.#.#  #...P.P._.P.P.# #  ##..P.P...P.P.#  #..P..:....P.#  ##.P.PPPPP.P.# ;^h`jH #.......... ;^h;rW76.6 (87.6 (9;^h{x;^hzW _d - a fizzy dark potion<^hw<^h y<^h5<^hK<^h͑B<^h=<^hN<^h<^h6<^hQ<^hV<^hŪ<^h<^hȲ<^h,<^h<^h2<^hs<^h<^hp<^h<^h<^h<^hX<^h<^h<^h<^h<^h<^hX<^h<^hq  ###  ..#  #.# ## # #.# #.#.#.#+####.##### #.#.#........# #.#.#......@.......# #.#.#..............####.#.#.#...................#.#)#..............######.#.#.................###.#.#.#########.............# §^§#...P.PPPPP.P §≈≈§#...P.......P§..≈#...P.P...P.PYou pick up a parchment of Scorch and begin reading...87.6 (10.0)<^h,8.6 (11<^h<^h ? _You add the spell Scorch to your library.=^hb3=^h=^h=^hX=^hy _You open the door.=^h!=^hD"=^hs#=^hc%=^h7(,=^h)=^h-@  There is an open door here.=^h0=^h0 _=^h1=^h4=^h^6,=^h7=^h9=^h?#.....#......#.....##.>...#...........#.....####...#........#  ..#.....##.#  =^hf@#.#.....##.#  #.#.#'####.#####  #.....# 94.6 (6.0) #=^hxB.....#  #.### #......... #......#### #..........# #.#########........## §^§#...P.P §≈≈§#...P...=^hH=^hH+5.6 (7=^h3M=^h+O; _Found a stone staircase leading down.=^h@3=^hB=^hG=^hTn=^hV,=^hhY=^h]=^hh^=^h_=^hb=^h3g=^hg=^hSi=^hm=^h r,=^hTs=^hu=^h{......# ............# ......$..... ...........# ...........#.....#...........#.....##K......>...#....... .......@...#.....###...........#..............#.....##.# ##########.#.....##.# #.#.#'#### #...... K   kobold (asleep)=^hT|  #...... #..............#..............=^h 800.6 (5  A kobold comes into view. It is wielding a +0 short sword of protection.=^h=^hg g.Kg   hobgoblin (wandering)K   koboldThe kobold shouts! You hear a shout!=^hG4==1.6 (6=^h=^hF\ _A hobgoblin comes into view.?^hkg...........#..# ......$..... .....# .#.....#.#.....#.>...#....... .K...#.....####...?^h#........# ...#.....##.# ##########.#.....##.# ?^hP #.#.#'####.######..............#...# K   kobold#...?^hZ##...#.#?^h#?^h#2F.K?^h24--2.6 (1?^hb;?^h??^h_ ..# ......$..... ?^ht` .....# .#.....#.#.....#.?^h` 4>...#....... ..K........#.....####....#........# .?^ha .#.....##.# ##########.#.....##.#  #.#.#'####.######..............?^h c ###...#..##....#...###..?^hf ?^hes .K--3?^ht ?^h~ ......$..... .....# .#.....#.#.....#.>...#....... ....#.....####...K#........# .....#.....##.# ##########@#.....##.#  ?^hM #.#.#'####.######..............# #...#.####...#.####...#.#########?^h ?^h# F.K?^h &4?^h: ?^h @^h @^h@^h@^h@@^h  .....#......#..#....>.......####.K............############ #@#.#'####.#####........................###......... . #.####### ##§^§#...P.P 5@^h9X .#.....#.#.....##.>...#....... ....#.....####....K#........# ...........#.....##.# @^hHY ##########.#.....##.#  #.#.#'####.######.@............# #.# #.#####....#.#####...#.########### §^§#...P.PP §≈≈§#...P...@^hUc @^hNd &6@^hh @^hk A^hA.#.....# ...........#.....## .>...#....... ....#.....#### ....K......#........# ..#.....##.# ##.#.....##.# #.#.#'####.##### #.# #.# #.####.#.#.##.A^hiB##.#.## §^§#...P.P§≈≈§#...P.A^hjKA^hBL&7A^hUA^h\A^h]A^h~bA^heA^hTf M  .###>.. ..###K.....A^hyg...........#.....###########.#.....##.# #.#@#'####.##### #..............####.##A^hKtA^hu&8A^hzA^h}A^h=O M$..... .###>.. .###K.............##########.#@....##.# #.#.#'####.#####..........A^hR #..............#.. ..#.#########A^h_ A^h` &9A^hg A^hj A^h' 3A^h A^h ,A^h$ A^hE* XA^h0 ,A^h>2 A^h7 KK   koboldA^hmD   $.....  #.....#  #.....#  #.....###  >...#.......  #.....####  #........#  #.....##.#  #@....##.# 12.6 (3 #.#.#'###  #.K.....  #.........  #.......... #.......... #.......... #......... _You start waiting.A^hI} $.....  #.....#  #.....#  #.....###  >...#.......  #.....####  A^h#........#  #.....##.#  #@....##.#  #.#.#'###  #.K.....  #......... #.......... #.......... #.......... #.........A^hA^hA^h,] _A kobold is nearby!B^h;gB^hs:K.B^hu23.6 (1 _B^h{B^hp~B^hq 8  You hit the kobold.B^h f)B^h =1=4.7 (1.1B^h B^h@ J _You kill the kobold!C^hBC^h6C^hC^hlC^hC^h .....#.....###>.. .####K....##.##########.#. #.#@#'####.######..............#..............#.###########§^§#...P.PPP C^h(0.0C^hh3-5.7 (1C^hC^h+  Things that are here: C^h;_a +0 short sword of protection; a kobold corpseD^h"N _D^hM_BD^haD^hEmD^hLD^h_D^h .....g...g...# .............#  .......# .......$.....#  ............#.....# ............# ............#.....###.......@>...#.......-............#.....####............#........#............#.....##.############.#.....##.# #.#)#'####.gg 2 goblins (wandering) #...... #.... #.............D^h,0w 21.7 (6  2 goblins come into view.D^h2D^hy3D^h7M  The goblin shouts! x2; You hear a shout!D^hQ D^hrR!D^hRgD^h\S"g..gD^hcTsg   Robin (polearm, wandering)D^hUPggg 3 goblins (1 wandering)D^h^Robin of the Strong Arm comes into view. They are wielding a +0 spear andwearing a +0 helmet of sniping.==2.7 (7D^hfD^hls _A goblin comes into view. It is wielding a +0 club.E^h=l2.....g...g...#.....g..g....# .............# .$.....# .....#.....#.#.....# .#.....###.>...#....... ....#.....####....#........# ...#.....##.# ########### #.#)#'####.#####.............. gg 2 goblins#...#...#.E^hh{0....g.gE^h|4--3.7 (1E^hE^hPE^hS.............# ......g.g....# .$.....# .....#.....#.E^hM#.....# .#.....###.>...#....... ....#.....####.#........# .#.....##.# ###########.#.....##.#  #.#)#'####.######..............#..##...##...#.#E^hE^hҮE^ho...g.g--4E^h1E^hE^hX.# .g.g...# .....#.....#.#.....# .#.....###.E^h>...#....... ....#.....####.#........# .E^h[#.....##.# ###########.#.....##.#  #.#)#'####.######..............#E^h?#...#..##....#...E^h<###..E^hE^hE^h@$..ggE^h&5E^hE^hF^h%.$.....# .gg..#.....#....#.....# .#.....###.>...#....... ....#.....####.F^hS'#........# .#.....##.# ###########@#.....##.#  #.#)#'####.######..............# #...#.####...#.####...#.#########F^h.F^h.F^hx:...ggF^h;&6F^hqEF^hnIF^hf.....#.....#....gg......##....>.. .....####..............############# #@#)#'####.#####........................###..........###.....########## §^§#...P.PF^hiF^hlF^hpT..gg7F^h{uF^h@{G^h ...gg##..>... ...####..........#.....#############.#... #.#)#'####.#####.............###...###...##########. §^§#...P.P §≈≈.G^h..g   goblinG^hA&8G^h%G^h+G^h.#.....###.gg..#....... ....#.....####....#........# ...#.....##.# ###########.#.....##.#  #.#)#'####.######..............# #.# #.#####....#.#####...#.#########g 2 goblins##. §^§#...P.PP §≈≈§#...P...§..≈#...P.PG^hG^huG^h>.g   goblinG^h &9G^h4G^hG^h.#.....### ..>...#....... .g.g.#.....#### ....#........# ...#.....##.# ##.#.....##.# #.#)#'####.##### #.# #.# #.####.#.#.##.##.#.##. §^§#...P.P§≈≈§#...P.§..≈#...P.P....ggg 2 goblins30G^h .#.....### .>...#....... ....#.....#### .gg.#........# .G^hT 5.#.....##.# ##.#.....##.# #.#)#'####.##### ##.# ##.# ##.####.##.##.##.##.#.##. §^§#...P.PPPP §≈≈§#...P..... §..≈#...P.P... G^hE G^hA &1G^h.) G^h.#.....###  .>...#.......  .#.....####  .gg.#........#  G^hW o.#.....##.#  ##.#.....##.# #.#)#'####.##### #.#.# #.#.# #.G^h #.####.#.#.#.#.######.#.G^h; j###.#.#.G^h ##. §^§#...P.P§≈≈§#...P.§..≈#...P.P...PG^h,<2G^hWG^hH^hE.#.....### .>...#....... .#.....#### .H^h%gg.#........# .#.....##.# # #.#.....##.# ##.#)#'####.##### #.##.# #.##.# #.##.####.#.##.#.##.######.##.###.##.#.H^h##. §^§#...P.PPPPP.§≈≈§#...P.§..≈#...P.P...P.H^h H^hdgg   goblin3H^h&H^h()H^hbR#.....### >...#....... #.....#### gg.#........# #.....##.# #.#.....##.# #.#g#)#'####.##### #.#.#.# #.#.#.# #.#.#.####.#.#.#.#.#)#.######.#.#.###.#.#.#.##. §^§#...P.PPPPP.P§≈≈§#...P.P§..≈#...P.P...P.PH^hH^h;*.gH^h&4H^hH^hH^h #.....### >...#....... #.....#### gg.#........# #.....##.# #.#.....##.# #.#.#)#'####.##### #.#.#.g.# #.#.#.# #.#.#.H^hl K####.#.#.#.#.#)<#.######.#.##.###.#.#.#.##. §^§#...P.PPPPP.P.§≈≈§#...P.P.§..≈#...P.P...P.P.H^h H^h H^h cg.gg 2 goblinsH^hv &5H^h5 H^h H^h >...#....... ...#.....####gg.#........# ..#.....##.# #### ########.#.....##.# #.. #g#)#'####.##### #.#..##..............# #.#..##..g# #.#..##....####.#.#..##.....#.#)<##.######.#.###...###.#...#.#########......###. §^§#...P.PPPPP.P   goblin §≈≈§#...P.......P.#§..≈#...P.P...P.P.#.≈. #...P.P._.P.P.#H^h u.g.gg 2 goblinsH^h &6H^hF H^h I^hx...#.....####gg.#........# ..#.....##.# #### #######.#.....##.# #..#  #.#)#'####.##### #.#..# #.g............# #.#..# #...g# #.#..# #.....####.#.#..# #.I^hzZ....#.#)<# #.######.#.##.#...###.#....#.#########......####. §^§#...P.PPPPP.P... §≈≈§#...P.......P.#   goblin§..≈#...P.P...P.P.#..≈. #...P.P._ ##..P.P..I^h>|I^hI^hֆu.g.gg 2 goblinsI^h_&7I^h I^hI^h_#.....#### gg.#........# #.....##.# #### .#.....##.# #..# #.#)#'####.##### #.#..# #.# #.#..# #..g.# #.#..# #....g.####.#.#..# #.#.#)<# ##.######.#.##.##.###.#....##.#.#I^haW##. §^.#...P.PPPPP.P.§≈≈.#...P.P.#.# g   goblin§..≈#...P.P...P.P.#.#.≈.§#...P.P._.P.P.# # I^hcI^hiI^huu.g.gg 2 goblinsI^hJ&8I^hI^h{I^h''#.....#### gg.#........# #.....##.# #### .#.....##.# #..# #.#)#'####.##### #.#..# #.# #.#..# #...g.I^h(# #.#..# #.####.#.#..# #.....g.#.#)<# # #.######.#.##.# #.###.#....# #.#.##. §^.#...P.PPPPP.P....#§≈≈.#...P.I^h{)*P.#.#   goblin§..≈#...P.P...§.§# I^hG.I^hz7I^h>K.g.gg 2 goblins9I^hRI^h #.....#### gg.#..# #.....##.# #### .#.....##.# #..# #.#)#'####.##### #.#..# #.# #.#..# #....g.# #.#..# #.I^h E####.#.#..# #......g.#.#)<# # #.######.#.##.# #..###.#....# #.#..##. §^.#...P.PPPP§≈≈.#...P.P.#.## g   goblin§..≈#...P.P....§.§#...P.P._. I^h I^hγ I^h q.g.gg 2 goblinsI^h` '40I^h I^h I^h| ?#.....#### gg.#.# #.....##.# #### .#.....##.# I^h$ /#..# #.#)#'####.##### #.#..# #.# #.#..# I^h #.....g.# #.#..# #.####.#.#..# I^hN #.g.#.#)<# # #.######.#.##.# I^h {#...###.#....# #.#........I^hR ##. §^.#...P.PPPPI^h Q§≈≈.#...P.......P.#.##    goblin≈..≈#...P.P...I^hN 9.§. I^h I^h I^hb .g.gg 2 goblins§§§≈I^hW &1I^hI^h{J^hvc#.....####  gg.#.#  #.....##.# ####  .#.....##.# #..#  J^h?#.#)#'####.##### #.#..#  #.# #.#..#  #......g.# #.#..#  #.####.#.#..#  #.g.#.#)<# #  #.######.#.##.#  #....###.#....#  #.#.......###  ##. §^.#...P.PPPPP.P....#  §≈≈.#...P.......P.#.##   g   goblinJ^h§§.≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.#  J^hJ^ha~.g.gg 2 goblins.J^h@&2J^h3J^hMJ^h#.....####  g.#.#  #.....##.# ####  #.#.....##.# #..#  #.#)#'####.##### #.#..#  #...# #.#..#  #..# #.#..#  #.J^h#g......####.#.#..#  #.g.#.#)<# #  #.######.#.##.#  #.....###.#....#  #.#.....###  ##. §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##     goblin§..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.#  J^h<J^h2J^hq.g.gg 2 goblinsJ^hۣ&3J^hFJ^hJ^h|#.....####  .#.#  .#.....##.# ####  .#.....##.# #..#  .#)#'####.##### #.#..#  .J^h!....# #.#..#  ...# #.#..#  .g.....####.#.#..#  .g.#.#)<# #  .######.#.##.#  ......###.#....#  .#...###  #. §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##     goblin§..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.#  J^hJ^hJ^hq.g.gg 2 goblinsJ^hҷ&4J^hJ^hJ^hE #.....####  #.# .# #.....##.# .# ####  #.....##.# .# #..#  #)#'####.##### .#.#..#  ....# .#.#..#  J^hG ...# .#.#..#  ####.#.#..#  g.g.#.#)<# #  ######.#.##.#  ......###.#....#  #.###  . §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##     goblin§..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.#  J^hL ,J^hW m.g.gg 2 goblinsJ^h_ <5J^hb K^hR#.#.....#### .#.# .# .#.....##.# .# #### K^hkT;.#.....##.# .# #..# .#)#'####.##### .#.#..# .....# .#.#..# ....# .#.#..# .####.#.#..# .g.g...@..#.#)<# # .######.#.##.# .......###.#....# .#.### #. §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##  §..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# # K^hT< ##..P.P...P.P.# K^hvWK^h_`K^hbm!.g.g..K^h[n&6K^hewK^h{K^hNj K^hr K^h .g.g.K^hѢ &7K^h K^h K^hm K^h K^hS .g.gK^h) &8K^h K^h]% L^h_~8  You hit the goblin.L^hhL^h.g)   goblinL^h3=2=9.9 (1.2L^h+` _You kill the goblin!L^hC5.#.....#### g.#.# .# .#.....##.# .# #### #.#.....##.# .# #..# #.#)#'####.##### .#.#..# #.....# .#.#..# #L^h7...# .#.#..# #.####.#.#..# #.g@...#.#)<# # #.######.#.##.# #......###.#....# #.#...### #. §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##  §..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.# L^hAL^h\B-500L^hGL^h}J~ _The goblin hits you but does no damage. _You see here a +0 dagger.L^h :  You thump the goblin!L^h i)L^h 532.0 (1.1L^h4 L^hH J _You kill the goblin!L^h+nL^hoL^h.{L^hH _No target in view!M^hM^hIM^hM^hM^h,BM^h53g-g   Robin (polearm, wandering)M^he:  .#  .# #### #.# .# #..# )#'####.#####  ......#  .....#  ......####.#.#..# ......)@...#.#)<# # 30......###### ..... ##..  §^.#  §≈≈    M^hT;|_ #   _You start waiting.M^hU .#  .# #### #.# .# #..# )#'####.#####  ......#  .....#  ......####.#.#..# ......)@...#.#)<# # ......###### ..... ##..  §^.#  §≈≈    _ #   -M^h<p _Robin is nearby!N^hN^h N^h+.gg)==4N^h<9 _Robin shouts!N^h".g--5N^hm,N^h-O^hO^hP.gO^hA--6O^hO^h;O^hO^hߕR.gO^h&7O^hbO^hO^h0 2#.....####  .#.# .#  .#.....##.# .# ####  O^h2 .#.....##.# .# #..#  .#)#'####.##### .#.#..#  .....# .#.#..#  ...# .#.#..#  .####.#.#..#  .g.))@..#.#)<# #  .######.#.##.#  ......###.#....#  .#...###  #. §^.#...P.PPPPP.P....#  §≈≈.#...P.O^h5 fP.#.##  §..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.#  O^h G K.gO^h*H &8O^hT O^h6 #.....####  #.# .# O^h b #.....##.# .# ####  #.....##.# .# #..#  #)#'####.##### .#.#..#  ....# .#.#..#  ...# .#.#..#  O^h< ####.#.#..#  g)).@.#.#)<# #  ######.#.##.#  ......###.#....#  O^h1 #.###  . §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##  O^h §..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.#  O^h O^hr K.gO^h &9O^h[ O^h# P^hw#.#.....#### .#.# .# .#.....##.# .# #### P^h¤;.#.....##.# .# #..# .#)#'####.##### .#.#..# .....# .#.#..# ....# .#.#..# .####.#.#..# g....g)@..#.#)<# # .######.#.##.# .......###.#....# .#.### #. §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##  §..≈#...P.P...P.P.#.# g   goblin (wandering) §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.# P^h  _Robin is nearby! _Robin shouts!  A goblin comes into view. It is wielding a +0 dagger.  The goblin shouts! P^h Robin points. "Kill!"  Robin roars a battlecry!P^hP^h gggg 2 goblins (stroThe goblin goes into a battle-frenzy!A goblin comes into view. It is wielding a +0 club.P^hF====60P^hP^h( _The goblin shouts!P^h).#.....#### g.#.# .# .#.....##.# .# #### #.#.....##.# .# #..# #.#)#'####.##### .#.#..# #.....# .#.#..# #P^h...# .#.#..# #.####.#.#..# #.gg...g@...#.#)<# # #.######.#.##.# #......###.#....# #.#...### #. §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##  §..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.# P^hP^hG  Robin hits you but does no damage.P^hP^h`g.ggg   hobgoblin (wandering)gg 2 goblins (strong)P^h[==--1P^h#P^hO _A hobgoblin comes into view. _You see here a +0 dagger.P^h-   You sock Robin!  Robin is heavily wounded.P^hr P^h P^hť G  Robin hits you but does no damage.P^h g.g.gg gg 3 goblins (1 wandering, 2 strong)P^hU W---2.1 (1.1P^h P^hy u _A goblin comes into view. It is wielding a +0 dagger.P^h(#.....####  .#.# .#  .P^h+#.....##.# .# ####  .#.....##.# .# #..#  .#)#'####.##### .#.#..#  .....# .#.#..#  .g.....# .#.#..#  .####.#.#..#  .g.gg.g)@..#.#)<# #  .######.#.##.#  ......###.#....#  .#...###  #. §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##  §..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #   2 goblins (##..P.P...P.P.#  P^h/,P^h0P^h+@.g.gg-30Q^h7N _Robin hits you but does no damage.Q^ht.#.....#### g.#.# .# .#.....##.# .# #### #.#.....##.# .# #..# #.#)#'####.##### .#.#..# #.....# .#.#..# #.......# .#.#..# #g.....####.#.#..# #.g.ggg@...#.#)<# # #.######.#.##.# #......###.#....# #.#...### #. §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##  §..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #Q^hkw[40m g 3 goblins (1 wandering, 2 strong) ##..P.P...P.P.# Q^h{  The goblin shouts! You hear a shout!  Robin roars a battlecry!Q^h"}Q^hUw gg.g.g(strong)Q^hЋgg 4 goblins (The goblins go into a battle-frenzy!Q^hE====4Q^hQ^h] _A goblin comes into view. It is wielding a +0 club. Q^hI_You see here a +0 dagger.Q^hS 4  You sock Robin!Q^h2 Q^h! Q^h:$ Q^h( Q^hV- %  Q^ho. /You kill Robin!Q^hN< ,.g...g.g..gg.g   hobgoblin (strong)gggg 4 goblins (strong)Q^hZ k88==--5.2 (1.1Q^hc Q^hg S _The goblin barely misses you.Q^h8  You hit the goblin.Q^hQ^hQ^hQ^hBQ^h2 ..g..Q^hI x..gg 3You kill the goblin!R^h99---R^h`&6.4 (1.2R^h1 R^hT _The goblin closely misses you.R^h+C #.....####  .#.# .#  .#.....##.# .# ####  .#.....##.# .# #..#  .#)#'####.##### .#.#..#  .....# .#.#..#  ...# .#.#..#  .g..####.#.#..#  .ggg)@..#.#)<# #  .######.#.##.#  ......###.#....#  .#...###  #. §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##  §..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.#  R^h~Q G.g.g)gg37---70 _The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.R^h> #.....####  #.# .#  #.....##.# .# ####  #.....##.# .# #..#  #)#'####.##### .#.#..#  ....# .#.#..#  ...# .#.#..#  R^h@ 'g.####.#.#..#  g)g.@.#.#)<# #  g######.#.##.#  ......###.#....#  #.###  . §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##  §..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.#  R^hC R^h.E R^hkG R^hoH R^hU .g.g)g. 2R^h@W &8R^hka R^hf y _The goblin attacks as it pursues you! The goblin barely misses you.S^hyn:  You thump the goblin!S^hpS^h,rS^hsS^h{`.gg)gS^h0e8--909.5 (1.1S^hܤS^hxJ _You kill the goblin!S^h.#.....#### .#.# .# .#.....##.# .# #### .#.....##.# .# #..# .#)#'####.##### .#.#..# .....# .#.#..# ....# .#.#..# .####.#.#..# .gg@..#.#)<# # .g######.#.##.# .......###.#....# .#.### #. §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.##  §..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.# S^hHS^hkg.700S^hx _The hobgoblin closely misses you. _You see here a +0 dagger.S^hL<  You sock the hobgoblin!S^h-S^hy)ggg 2 goblinsS^h521.6 (1.1S^h 'S^h3-M _You kill the hobgoblin!S^h   You thump the goblin!.g)   goblin9=32.7 _You kill the goblin!S^hUf .#.....#### g.#.# .# .#.....##.# .# #### #.#.....##.# .# #..# #.#)#'####g##### .#.#..# #g.....# .#.#..# #...# .#.#..# #.####.#.#..# #S^hh .g@)..#.#)<# # #.######.#.##.# #......###.#....# #.#...### #. §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.## g   hobgoblin (wandering) §..≈#...P.P...P.P.#.# gg 2 goblins (1 wandering, 1 strong) §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.# S^hc L  The hobgoblin shouts! You hear a shout!S^h S^hp ...gg§ggS^h 4=30S^h S^h< _The goblin misses you. _Items here: )) ††.T^h,,T^h ...gg§6---4.8 (1.1 _You barely miss the goblin. The goblin hits you with a +0 dagger.T^h?h...gg≈1------6.0 (1.2 _You barely miss the goblin. The goblin hits you with a +0 dagger.U^h9  You sock the goblin!U^hU^h U^h..gg)^   goblinU^h:o2=--47.1 (1.1U^hAU^hEJ _You kill the goblin!U^hu, Y.#.....#### g.#.# .# .#.....##.# .# #### #.#.....##.#U^hT- ` .# #..#  #.#)#'####.##### .#.#..#  #...# .#.#..#  #..# .#.#..#  #.####.#.#..#  #.gg@))..#.#)<# #  #.######.#.##.#  #.....###.#....# U^h.  #.#.....###  ##. §^.#...P.PPPPP.P....#  §≈≈.#...P.P.#.## U^h. ~ §..≈#...P.P...P.P.#.#  §≈.§#...P.P._.P.P.# #  ##..P.P...P.P.# U^h1 U^h7 B.gU^hg8 Q0-8U^h8 0U^h{> U^hD _The goblin hits you with a +0 club. _Items here: )))) [[ †.U^h*  You closely miss the goblin. The goblin barely misses you.The hobgoblin hits you. The goblin barely misses you.U^hx, p27---9.3 (1.2U^h3 U^hh7 V _The hobgoblin barely misses you.V^hڶ V^h You sock the goblin! )§   You kill the goblin!V^hm8--580.4 (1.1V^hV _The hobgoblin hits you but does no damage.V^h$<  You sock the hobgoblin!V^h6/V^hW2^[V^hwD571.6 (1.2V^hOc _You kill the hobgoblin!V^hQV^h| _No target in view!V^hI.#.....#### .gg.#.# .# .#.....##.# .# #### #.#.....##.# .# #..#  #.#)#'####.##### .#.#..#  #.# .#.#..#  #.# .#.#..#  #.####.#.#..#  #.@)))..#.#)<# #  #.[######.#.##.#  #....###.#....#  #.#.......###  ##. §^.#...P.PPPPP.P....# §≈≈.#...P.......P.#.## §§.≈#...P.P...PV^h[J.P.#.# §§.§#...P.P._.P.P.# # ##..P.P...P.P.#§§§.§-20 _ V^h2SG_You see here a +0 club.W^h  gg....# ...###### ###...  #.#)#'####.##### .#..............###.#))))..#.#)<# #######.#.##.....###.#...#########..............##PPPP.....PP##..P.P...P#..P..:....P.#W^hf W^h 0^§W^h ≈W^h {.-3 _W^h+  W^hT W^h F_You see here a +0 animal skin.X^h.≈29=4 _h - a +0 animal skinY^hU≈≈§Y^h*&5Y^hY^h0 _You drop a +0 animal skin.Y^hD..#.....####   gg.#........# Y^hsE.#  ...#.....##.# .# ####  ##.#.....##.# .# #..#  #.#)#'####.##### .#.#..#  #.# .#.#..#  #.# .#.#..#  #.Y^hEx####.#.#..#  #.)@))..#.#)<# #  #.[######.#.##.#  #.................###.#....#  #.#########..............###  Y^hqF[##. §^.#...P.PPPPP.P....#  ≈≈≈.#...P.......P.#.##   ≈.§≈#...P.P...P.P.#.#   §§.§#...P.P._.P.P.# #   ##..P.P...P.P.#   Y^hIY^hSY^hT&6Y^h_Y^hl _Items here: )))) [[ †.Z^huPick up what? 7/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 club  b - a +0 club  c - a +0 dagger  d - a +0 spear Armour (select all with [)  e - a +0 helmet of snipingf - a +0 robe Carrion the hobgoblin corpse of Robin [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top][^h  e + a +0 helmet of sniping[Enter] accept (1 chosen)\^hq[\^ha\^ho...#.....####  tish the Cudgeller gg.#........#.#  Mountain Dwarf ...#.....##.#.# ####   Health: 29/40 =================------- ##.#.....##.#.# #..#   Magic: 4/4========================#.#)#'####.##### .#.#..#   AC: 10Str: 18  #..............# .#.#..#   EV: 7Int: 9  #..............# .#.#..#   SH: 0Dex: 11  #..............####.#.#..#   XL:  4 Next: 97% Place: Dungeon:3  #.............)@))..#.#)<# [40\^hbm#   Noise: ---------  Time: 1886.6 (0.0)  #.............[######.#.##.#   a) +0 flail#.................###.#....#   Throw: 3 throwing nets#.#########..............###  ##. §^.#...P.PPPPP.P....#  ≈≈≈.#...P.......P.#.##   ≈.§≈#...P.P...P.P.#.#   §§.§#...P.P._.P.P.# #   ##..P.P...P.P.#    _No target in view! _You see here a +0 club. _You see here a +0 animal skin. _h - a +0 animal skin _You drop a +0 animal skin. _Items here: )))) [[ †.7.6 (1 _h - a \^hК1+0 helmet of sniping\^h\^hq oWear which item? Inventory Items Armour (go to first with [)  c - a +0 helmet (worn)  f - a +0 chain mail (worn)  g - a +0 pair of boots (worn)b - a +0 leather armour  h - a +0 helmet of sniping Floor Items ([,] to select) Armoura +0 robe\^h F[?] describe selected [!] equip|wield|wear[tab] equip|unequip ]^hP]^hX]^ha...#.....####  tish the Cudgeller gg.#........#.#  Mountain Dwarf ...#.....##.#.# ####   Health: 29/40 =================------- ##.#.....##.#.# #..#   Magic: 4/4========================#.#)#'####.##### .#.#..#   AC: 10Str: 18  #..............# .#.#..#   EV: 7Int: 9  #..............# .#.#..#   SH: 0Dex: 11  #..............####.#.#..#   XL:  4 Next: 97% Place: Dungeon:3  #.............)@))..#.#)<# [40]^hpdm#   Noise: ---------  Time: 1887.6 (0.0)  #.............[######.#.##.#   a) +0 flail#.................###.#....#   Throw: 3 throwing nets#.#########..............###  ##. §^.#...P.PPPPP.P....#  ≈≈≈.#...P.......P.#.##   ≈.§≈#...P.P...P.P.#.#   §§.§#...P.P._.P.P.# #   ##..P.P...P.P.#    _You see here a +0 club. _You see here a +0 animal skin. _h - a +0 animal skin _You drop a +0 animal skin. _Items here: )))) [[ †. _h - a +0 helmet of sniping]^h`i]^hi]^h)p]^hx:§]^hZ30=8.6 (1]^hږ]^h]^h+9.6 (2]^h9]^hF]^hЭ,90.6 (3]^h ]^h<;≈]^h+1.6 (4]^hr]^h]^hc1=2.6 (5]^h]^h  9 _You start removing your armour. You continue removing your +0 helmet. x5]^h]^h]^h  You finish removing your +0 helmet.  You start putting on your armour.]^h+3.6 (6]^h ]^hs]^hn+4.6 (7]^h!]^h.]^h/Y2=5.6 (8]^h8]^hcB]^hjC+6.6 (9]^hBK]^hR]^hR/7.6 (10.0)]^hW]^h+Y 10 _You continue putting on your +0 helmet of sniping. x5]^hY]^h^]^hIaf _You finish putting on your +0 helmet of sniping.]^h` ]^ha ]^hc ]^hg ]^hm P _]^hQn U3=]^h`p ]^hs ,]^hu ]^hx ,]^h{ ]^hC ]^h ]^h ]^h1 ]^h K4=]^hLj ]^hV ]^hˌ ]^ho ]^hw ,]^h ]^h$ ,]^h9 ]^hA ]^h h5==]^h ]^h ,]^h ]^hU ]^h ]^hE ]^h% ]^h ]^h ]^h ]^h 6=SS   ball python (constriction, wandering)]^hV .910.6 (13]^hb ,1.6 (14]^h[ ]^h ^ _A ball python comes into view.^^h^^he.SS)^^h12.0)^^h^^h 5 _The ball python hisses angrily.^^hJ,^^h2^^h 6K..S^^h6&3^^hn>^^h@_^h_^h^.S§_^h&4_^h_^h_^h.S§§7=5_^hQv.S6_^h_^h_^h  You sock the ball python!)≈≈_^h 8/41=8=7.7 (1.1_^hK e _You kill the ball python!`^h}b`^h]c`^hk`^hRoH _No target in view!`^h `^hm`^h`^h`^h `^hF$_`^h&`^h+`^h,%9`^hV1`^h6`^h6`^ho:`^hDB`^hW`^hY`^hY40`^hZ=`^h%[`^h^`^hfB`^hCi`^hi`^hk`^hp,`^h8s`^hjw`^hwh1==`^hy`^h1 _HP restored.`^h҇`^h7`^hg`^h[  Items here: )) ††.`^h`^hU _`^hD`^h>  You see here a +0 dagger.`^h-`^h _`^hU`^h`^h`^hG9=`^h֧`^hϩ`^hS,`^h`^h޴`^h,`^h߸`^h`^hU,`^hD`^hS`^h:,`^h `^h`^h,`^h[`^hH`^h,`^hG`^h`^h`^h`^h`^h`^hz,`^h`^h`^h,`^h@`^h`^h,`^h`^h`^h,`^hU`^hl`^hA`^h`^h`^h$`^h,`^h`^h`^h=`^h`^hK`^hu`^h,`^h`^h `^h`^h`^hF `^h `^h `^h `^hC `^h`^h`^h`^he`^h`^h`^h`^hd`^h`^h<`^h`^h#`^hS`^hC`^h`^h`^h>`^h0 `^h `^hk!`^h#`^h%%`^h%`^h&`^hM,n`^hC.,`^h/`^h0`^h1`^hL2`^h2`^h3`^h5`^h5`^h6`^h{7`^h9,`^h9`^h:`^h;`^h<<`^h<`^h=`^h?`^h@`^h@`^hA`^hC`^h6D`^hD`^hE`^hG`^hG`^hkH`^hI`^hL,`^hM`^hPN`^hO,`^hFP`^h{Q`^hS,`^h}S`^hT`^hW,`^hW`^hX`^hZ,`^h[`^h]`^h^,`^h_`^h``^ha`^ha`^h_b`^hGc`^h1e,`^he`^hf`^hMi,`^hi`^htk`^hl,`^h2m`^hpn`^hyo`^ho`^h8p`^h q`^hr,`^h s`^h1t`^h]v,`^hw`^h!x`^hty`^hy`^hGz`^h~{`^h!}`^h}`^h}`^h~`^h`^h`^hs`^hR`^h;`^h`^hA`^h`^h·`^h1`^h`^h~`^h`^hK`^h܋`^h`^hA`^h`^h`^h%`^h,`^h`^h`^h`^ho`^hg`^hK`^h,`^h`^hS`^hΟ`^h3`^h`^h`^h^,`^h`^h`^hb #   ..   ... `^hǭ.... ..... ################## #..@................-87.7 (70.0) `^h(#..########### #.. .... `^ha....> .......### .......#.. .......#.# #.#`^h`^h0F-8.7 (71`^h`^h; _Found a stone staircase leading down.a^h|N#.#####....#....J...... #.@................ #.. #..# ....# ....># .......# J   jelly (wandering) .......# #. .. #. #. 0.0)  A jelly comes into view..JJ9.7 (1 _The jelly quivers.b^h#. ######. .....#. ....... ......J ....... .##..@.#..##..# ....#....>#.......# #.......# #.. .. #.# #.# 90b^h9*v#. ######. .....#. ....... ......J ....... .##.#..##..# ....#....>#.......# ####.......# b^h\3#........... #.###.#JJ   jelly1b^hCFb^hx#. ######. .....#. . ......J ....... ......J##.#..##..# ....#....>#.......# #.......# #.. #.# b^h2b^h=R.Jb^h&2b^hb^hb^h<#. ######. .....#. . ......J ....... .##.J.#..##..# .# #.# #.. #.# b^hK.Jb^hx<3b^hnb^h= #. ######. .....#. .b^hd>  ......J . .b^h> ##..J.#..#b^h"? c#..# #....# b^h? w#....># #b^hB .# #.# #.. #.# b^hD b^hL K.Jb^hxN &4b^hT b^hLX b^h2#. ######. .....#. . b^h2Q......J . .##...J.#..#.#..# #.b^hS3....# #.....># #..# #b^h3..# #.. #.# b^h7b^hR>K.Jb^h?&5b^hEb^hIc^h.#. ######. .....#. . ......J . .##....J.#..#.##..# #.#....# #.#....># #.#.# #.#.# #.#. #.# .J6t^h3 .J7t^hy6 t^h9 t^h+yt^h9D.Jt^hV&8t^h׈t^hu^h"$  You hit the jelly. Your hands burn!  The jelly is lightly wounded.38--=9.8 (1.1 _The jelly hits you but does no damage.u^h  You sock the jelly! Your hands burn!  The jelly is heavily wounded.u^hGn5----=2000.9u^h8u^hR _The jelly barely misses you.u^hqI   You thump the jelly! Your hands burn!  The jelly is almost dead.2-----2.1 (1.2 _The jelly hits you but does no damage.v^hJ  You sock the jelly!.tish the Cudgeller#.Mountain Dwarf######.Health: 32/41 ==================------.....#.Magic: 4/4========================.......AC: 10Str: 18......JEV: 7Int: 9.......SH: 0Dex: 11.......######################## XL:  4 Next: 142% Place: Dungeon:3#........@................ Noise: =--------  Time: 2003.2 (1.1)#..#####################.# a) +0 flail#..##.# Throw: 3 throwing nets....##.#....>##.#.......########.#.......##.......#........#.########.#The jelly is heavily wounded. _The jelly barely misses you.You thump the jelly! Your hav^hSnds burn!  The jelly is almost dead. _The jelly hits you but does no damage.  You sock the jelly! _You kill the jelly!You have reached level 5!  --more--v^h5 7/475/5522%  _w^h:w^h;w^h=w^hAw^h$O8= _w^hXRw^hSw^hTw^hsWw^h1Xw^hXw^h[w^h\U9=w^h]w^hn`w^ha,w^he,w^hofw^ho40=1=w^h2=w^hjw^hК,w^hw^hCw^hU3=w^hw^hʢ,w^hw^hIw^hw^hw^h,w^hw^hw^hK4=w^h}w^h.w^hw^hʲw^h,w^hٵw^hSw^hN5=w^hw^h,w^h0w^h|,w^hw^h,w^hw^hK6=w^hw^h:w^hw^hw^hww^h,w^hw^h$w^hw^hw^hw^hh7==w^hw^hzw^hw^hw^how^hAw^hw^hw^hw^hZw^hw^h`w^h w^hw^h?w^h9=w^hw^hw^h w^hw^hw^hxw^h w^hw^hw^hw^hIw^hw^h)w^hw^hP w^h w^h4 w^hu w^h,w^hw^h w^h<,w^hw^h#w^hw^hw^hw^h#w^hS$w^h%w^h'x _t - 2 scrolls of teleportation (gained 1)w^he*3w^h+w^h.w^h0,w^h;2w^h4w^h6,w^h(8w^h :w^hG=w^h=w^h!?w^h}Aw^hCw^hDw^hEw^hGw^h.J,w^hKw^hKNw^hP,w^h}Rw^hrTw^hW,w^hXw^h%Zw^h],w^h^w^hbw^hvew^h%fw^hgw^hjw^hfm,w^hwow^hqw^ht,w^h[vw^hxw^h{,w^h}w^hw^h݂,w^hw^h݆w^h,w^hw^hw^hiw^hw^hw^hw^he,w^hew^h˛w^h,w^hw^hw^h,w^h}w^h~w^h,w^h׮w^h,w^hw^hN _You now have 107 gold pieces (gained 11).w^h3w^hmw^hƾw^h ,w^hw^h:w^h,w^hw^hw^h,w^hFw^hw^hA,w^h:w^hw^h,w^hw^h2w^h,w^hw^h%w^h:,w^hw^hw^h,w^htw^hw^hw^h:w^hw^hw^h,w^hw^hw^h4,w^h4 w^h ,w^hhw^h} _k - 2 scrolls labelled WAMUAMO OFYO (gained 1)w^ht3w^hw^hhw^h,w^hJw^h4w^h!,w^h1#w^h%w^h'w^h(w^hm)w^hF+w^h^-,w^h.w^hT0w^hs2,w^h3w^h;5w^h7w^h8w^hv9w^h;w^h<,w^h>w^h?w^hA,w^hBw^hDw^hpGw^h%Hw^hHw^hlJw^hLw^hrMw^hNw^hhPw^h{S,w^hTw^hVw^hX,w^hZw^h[w^h]^w^h_,w^haaw^hc,w^hdw^hfw^hh,w^hiw^hkw^hmw^hnw^h_ow^hpw^hs,w^hItw^h^vw^hJx,w^huyw^h1{w^h},w^h~w^hTw^hw^hTw^h w^hw^hPw^h w^hw^h w^hw^hyw^h.w^hw^h,w^h>w^h7w^hƘ,w^hw^hw^h#,w^hAw^hw^hȧ,w^hvw^hIw^h,w^hw^hw^hnw^h`w^hw^hܻw^h,w^hw^hfw^h,w^h]w^hlw^hw^hPw^hw^hw^h,w^h/w^hw^h5,w^hw^hzw^h^.......................# #.#.# ...................g...# #.#.# .......................# #.#.# ............####.......# #.#.# ............# ##......# #.#.# ............# #......# #.#.# ............#####.... #.#.# ....#.....# #.#.# w^h...........#....@# #.#.# - ...........#.....#########.#.# .......>...#...............#.# ...........#.....###########.# ...........#........# ...w^h5.#.....##.# #.# ## g   goblin (wandering) ##########.#.....##.# #.# #. #.#)#'####.##### #.#.#.#..............# #.#.#.w^h2119.2 (116.0)w^h`.ggw^h&G-207w^h>w^hu _A goblin comes into view. It is wielding a +0 dagger.x^hI...........# #..........# #..............g...# #.......####.......# #.......# ##......# #.......# #......# #....#####......# #...# #..#########.>..........##########.. ..........# ##########.#.....##.# #.# #)#'####.####x^hY].g1.0)x^hx^hwx^hx^hɣ+.gx^h&2x^hޭx^h̯x^hQ x^h` *.gx^ha &3x^hj x^hSn y^h1.g4y^hg  You closely miss the goblin. The goblin hits you but does no damage.y^h5=5.4 (1.2y^hߪy^h S _The goblin barely misses you.y^h` y^h \5--6.5 (1.1y^h y^hI x _You closely miss the goblin. The goblin hits you with a +0 dagger.y^h >7.6y^h y^h _You barely miss the goblin. The goblin closely misses you.z^hM8  You hit the goblin.z^huUe)z^h?yK--38.7z^hG}z^h{J _You kill the goblin!z^hs# #.#.# .........# #.#.# ........# #.#.# ........# #.#.# ..........# #.#.# ####.......# #.#.# # ##......# #.#.# ..# #......# #.#.# #####@.....# #.#.# #.....####### #.#.# #.....# #.#.# ...#.....#########.#.#>...#...............#.##.....###########.# z^h#........# #.# ..........#.....##.# #.# ### #########.#.....##.# #.# #.z^hz^h4-90z^hTz^h  Things that are here: _a +0 dagger; a goblin corpsez^h z^h* z^h z^h z^h R6= _z^hJ Xz^hU ,z^hC z^h6 z^h# z^h2 z^h z^h h7==z^h3 z^h2 z^hg z^h; z^hy z^hm z^h ,z^h z^h z^h$ ,z^h% z^h ( z^h* z^h0 9=z^hU2 z^h4 z^h6 ,z^h8 z^h: z^h= ,z^h? z^hOA z^hC ,z^hiE z^hoG z^haK Bz^hUO z^hDQ ,z^hR z^hW  Things that are here:  a +0 short sword of protection; a kobold skeletonz^hmZ z^hI[  _z^hP\ z^h^ z^ht` z^hRa z^h1b z^hc z^hxf z^hVg z^h7h z^hi z^hYl z^h;m z^hjo z^hbs Bz^hrw ,z^h }  #.....##.#  ###########.#.....##.#  #.#)#'####.##### #..............# #..............# #..............### #.............)))) z^h~ i#.............[### ...........-489.0) #.#########....... ##. §^.#...P.P .≈ ≈§≈.#...P.. ≈.. ≈§§≈#...P.P ≈.≈. §§.§#...P.P ≈.≈._ ##..P.P ≈.≈... #..P.. ##.P.Pz^h, :§z^hx ,9.7 (20z^hj z^h 9 _Found a blossoming altar of Fedhas.|^hlg|^h #..............# #. #..............####.#.............))))..#.............[######...........###.#########...##.......^.#...P.PPP#.≈≈≈≈≈≈≈.#...P....#≈@.§≈§§§≈#...P.P#≈.≈..§≈§§#...P.P._#≈.≈._§§§ ##..P.P..#≈.§...§§ #..P..:#≈.§≈§§§.≈ ##.P.PP#.≈§≈§≈§≈. #...... g   goblin (asleep)#..§.§....g######## |^h 52.7 (3.0)  A goblin comes into view. It is wielding a +0 club.|^h5§§.§≈≈≈§≈§§g|^hqg..§......==3.7 (4|^h|^h( _The goblin shouts!~^hE #.# # #..# # #...#### #..)))). #.[## #.........# #.#########........##.......^.#...P.PP #@≈≈≈≈≈§≈.#...P. #≈..§≈§.§≈#...P.P. #≈.≈..§§§§#...P.P #≈.≈._§§§ ##..P.P #≈.§...§§ #..P..: #≈..§≈§§.≈ ##.P.PP #.≈≈≈§≈§§. #..... #g..§[39;49~^hHm......########≈§≈.≈≈§§§g≈≈≈§§.....§§--4.7 (1~^h    #.  #. #.)))) #.[ #. #.######## ##.......^ #@≈≈≈≈≈≈≈ #≈..§≈§. #§.≈.. #≈.≈._§§§  #≈.§...≈. : #≈..≈≈§§§≈  #g≈≈≈§§§§.  #.....§§..   ^h(   #.  #. #.^h*)))) #.[ #. #.######## ##.......^ ^h*#@≈≈≈≈≈≈≈ #≈..§≈§. #§.≈.. #≈.≈._§§§ ^h. #≈.§...≈. : #≈..≈≈§§§≈  #g≈≈≈§§§§.  #..... ^h7^h\89--^h C^hH] _A goblin is nearby!^hS§≈≈≈§.≈..≈.g.§≈≈..≈§§≈§.§..§§5 _^h2e§≈§≈§≈≈§§≈≈..§g§§§§§§§§§..6^h#T ,^h^_ 3.≈≈≈≈≈§§.≈§§≈.§g#≈.§§#≈#.≈§§§§§≈^h_ )#g^h` &7^hf ^hl  Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a _wand of warping.^hwM^hW)§≈§.≈≈≈g§#≈.§.§§≈§#§§.≈§§§.≈§≈§§≈.§.§^hW&8^h^^h{`^h^hE≈g.≈.≈...≈.≈.§§≈§.g   Ijyb (wand, wandering)#.≈§§§§≈≈g   goblin#.g.§....9^h^h4^hpRuM#)#'####.##### .####)))).[####..........##.#########........##@......^PP.≈≈≈≈≈≈≈..g.≈≈≈..≈#≈.≈...≈.§#...P.P.g   goblin≈§§§§≈≈. #.....#.g.§.....g.§§§§§§§.≈≈§§§≈≈§≈≈≈=60^hy _The goblin attacks as it pursues you! The goblin barely misses you.^hf###########.#.....##.#  #.#)#'####.#####  #..............#  #..............#  #..............### #.............)))) #.............[## #......... #@#########.......##.......^.#...P.P #g≈≈≈≈≈≈≈.#...P. #≈..≈≈≈..≈#...P.P #≈.≈...≈.§#...P.P #§.≈._.≈. ##..P.P #≈.§§§§§. #..P.. #≈§.≈≈§§.≈ ##.P.P #.§≈≈§≈≈≈. #....[40^hGmg.§≈....§§-1^hG ............#.....##.# ############.#.....##.# ##.#)#'####.##### ##.# ##.# #.#####.)))).#.[#####.@.........#^h#H #.#########........##g......^.#...P.PP#.≈≈≈≈≈≈≈.#...P...#≈..≈≈≈..≈#...P.P.#≈.≈...≈.§#...P.P.#§.≈§_.≈. ##..P.P. #≈.≈..§§. #..P..: #≈..§§§§.≈ ##.P.PP ^hJ ^hY g.g   goblin^h] 8=2^hx y _The goblin attacks as it pursues you! The goblin hits you but does no damage.^h.:  You thump the goblin!^h6j)^ha-3.9 (1.2^hk^h,nJ _You kill the goblin!^h .#.....##.# #.##.#.....##.# #.#.#)#'####.##### #.#.# #.#.# #.#.####.#.)))).#.[##.##)#.##.^.#...P.P#.≈.#...P.#≈..≈≈≈..≈#...P.P.#≈.≈...≈.§#...P.P._#§.≈§_.≈. ##..P.P.#≈.≈..§§. #..P..:.#≈..§§§§.≈ ##.P.P-40^h ^hU ,^h ^hW ^h? ^hJ ^h9 ^h# ^h ^h ^h ^h ^h ,^h} ^h ,^hn ^hD ,^h ^h ^h' ^h ^h/ ,^h ^h ,^h ^hU ,^h ^h ^h ^h ^h ,^hX ^h ^hv ^h ^h@ ,^h ^h ,^h ^h " ,^h# ^hD& ^h( ,^hO+ ,^h.. ^h1 ,^h2 ^h(5 ,^h6 ^hN9 ,^h; ^hw= ^h> ^h? ^hC ^hD ^hE ^hI ^hBJ ^hL ^hzP ^hP ^hR ^hV ^h#W ^hX ^h>] ,^hp_ ^hGb ^hb ^hd ^hg ^hNh ^hj ^h_n ^hn ^hp ^ht ,^hu ^hw ,^hHy ^h^| ,^h ^hy ,^h ^h) ,^h ^h ,^h ^h ,^h( ^h ,^h4 ^hh ,^h ^h ^h ^h+ ^hp ,^h ^h ,^h ^h ,^h" ^h ,^hE ^h ,^h$ ^h ,^h1 ^h_ ,^h ^hʺ ,^hG ^h ,^h ^hL ,^h ^h ,^h ^h ,^h ^hs ,^h ^h ,^h8 ^hs ,^h ^h ,^hR^h ^h^h^h^h^h,^hy^h~^h,^h !^h!^h7^h=X^h>^h?^hQC^hC^hD^hG,^hRI^h(L,^hM^hP^h?Q^hR^hT^hU^hV^hY^h6Z^h[^h]^h|^^h_^hb^hqc^hJd^hKg,^hh^hk,^hol^hn^ho^ho^h>r,^hs^h0v,^hw^h9z,^h{^h~,^hr^h,^h^h4,^h^h,^hI^h,^hB^hY,^h#^hԖ,^hb^h6k 263.9 (99.0) _You start waiting.^hG-4.9 (100.0)^h|^h# _Done waiting.^h3^hj^hf^h^hB^h^h-B^h,^h^h^he^hq^h2,^hK^hF,^h^hR,^h^h,^h^hp^h^hE^h6 ,^h ^h^h^h^h^h ,^h3"^h%^h{%^h]&^h(^h)^h*^h,^h`-^h|.^h0^h]1^h3^h5^h|5^h6^h9,^h:^h=,^h>^hJA,^hC^hE,^h&G^hI,^h8K^hM,^hMO^hR,^hS^hV,^h]X^h^,^h`^hb,^h\d^hg,^hh^hk,^h0m^ho,^hhq^ht,^h(v^hx^hry^h~z^h ~^hr~^h^h6,^h߄^h,^h^h,^h9^hՐ,^h^h:,^hz^h^hU^hК^h,^h^hء,^h>^h3,^hn^h,^h^hB^hV^hѳ^h^hv^h4^h^h^hWgg   Ijyb (wand, wandering)^hu    #.#.....##.#  #.#)#'####.#####  #..............#  #..............#  #.......... #.............)))) #.............[ #..@.......315.9 (51.0) ^h#g######### #^ _ #§.≈§_.≈.   :  _You start waiting.^hd 0   #.#.....##.#  #.#)#'####.#####  #..............#  #..............#  #.......... #.............)))) #.............[ #..@....... #g######### #^ _ #§.≈§_.≈.   :  ^hte ^hl ^hr Y _Ijyb is nearby!^h .#.....##.# # ##.#.....##.# # #.#)#'####.##### # #.# # #.# # #.#### #.)))) #.[ #. #g# ##.^.#...P. #.≈.#...P #≈..≈≈≈..≈#...P.P #≈.≈...≈.§#...P.P. #§.≈§_.≈. ##..P.P #≈.≈..§§. #..P..: #≈..§§§§.≈ ##.P.^h2#_gg)^h%$h5--=6.9 (1.0)^h+^h-3 _Ijyb hits you with a +0 club.^h2---8.0 (1.1 _You miss Ijyb. Ijyb hits you with a +0 club.^hT ^h V3-9.1^h ^hȹ Q _You completely miss Ijyb. Ijyb hits you but does no damage.^hR  You hit Ijyb.  Ijyb is lightly wounded.^hԏ)20.2^h^hN _Ijyb closely misses you.^hD  You closely miss Ijyb.  Ijyb is lightly wounded.  Ijyb screams, "Me wand stronger than you!"^h]39--1.4 (1.2^h^hLU _Ijyb hits you with a +0 club. Ijyb hits you but does no damage.^h/  You hit Ijyb.  Ijyb is lightly wounded.6---2.5 (1.1^hn6^h[93 _Ijyb hits you with a +0 club.^hf  You hit Ijyb.  Ijyb is moderately wounded.^h7V7-3.6^hά^hs7 _Ijyb hits you but does no damage.^h  You sock Ijyb!  Ijyb is severely wounded.^hC^5-=4.7^hL^h3 _Ijyb hits you with a +0 club.^h% B  You barely miss Ijyb.  ^h CIjyb is severely wounded.^h 5-5.9 (1.2^h ^h N _Ijyb closely misses you.^hb  You hit Ijyb but do no damage.Ijyb is severely wounded.^hncm6=-7.0 (1.1^hi^h'lM _Ijyb barely misses you.^ha4  You thump Ijyb!^hf)^h U=42=8.1^h^hD _You kill Ijyb!^h^h{^h^hn^h^h^h%7^hF^hq ,^h ^h ,^h^h"^hK8=^h^h~^hY^hc^h,^hj!^h#,^h%^hC'^h'U9=^hW)^h+,^h,^h/^hW6^h7^h9,^h;^h.=^h>L40=^h?^hA,^h C^h"E,^hF^hQJk1=^hK^hN,^hP^h]S,^h.U^hX,^hY^hz\^h-]K2=^he^^h`,^hhb^hd,^hf^h i,^hj^h m^hmU3=^ho^hLq^hq^h%s^hdu^hu^hw^hy^hozK4=^h{^h}^hz~^hC^h^h+^h^hK^h^h@^h^hWU5=^h^hߎ^h^hA^h^h.^hړ^hT^h^h^hG^h/K6=^h_^h^hT^h^hS^h^h^h^h^h;^h.i -- _You start resting.^h˴067.1 (39.0)^hݵ7==--8.1 (40^hƺ^h" _HP restored.^h0;  ###########.#.....##.#  #.#)#'####.#####  #..............#  #.#  #^h< .## #)))) #.[### #..... #@#########. ##.......^.#...P.P #.≈≈§≈≈≈≈.#...P.. #≈..≈≈≈..≈#...P.P^h= N #≈.≈...≈.§#...P.P #≈.≈._.≈. ##..P.P #≈.≈...≈. #..P. #≈..§≈≈..≈ ##.P.P #.§≈≈§≈≈≈. #....^hI 9§^hGL 19.1 (1.0)^hT ^hc §c - a wand of warping (8)  Things that are here:^hd ,70.1 (2^hk ^hn ? _a +0 club; a +0 leather armour; a +0 club^h9 ............#.....##.# ############.#.....##.# ##.#)#'####.##### ##.# ##.^h< # #.#####.)))).#.[#####.@.........##)#########........##.......^.#...P.PP#.≈≈§≈≈≈≈.#...P...#≈..≈≈≈..≈#...P.P.#≈.≈...≈.§#...P.P.#≈.≈._.≈. ##..P.P#≈.≈...≈. #..P..:#≈..§≈§§.≈ ##.P.PP^h4I ^hK +1.1 (1^hU ^hZ ^h^hā^h^h6^hٔ^h9=^h^hk  Things that are here:  a +0 club; a +0 leather armour; a +0 club^h^h _^h^h ^h,^h^hǰ^h^hд^h^h^h6 #..............# #. #..............####.#.............))))..#.............[######.................###)#########....##.^.#...P.PPPP^ht#.§≈≈≈§≈≈.#...P.....#≈.@≈≈≈..§#...P.P...#≈.≈...≈.≈#...P.P._#≈.≈._.§.≈##..P.P...#≈.≈...§.≈##..P..:#≈..≈≈§..≈###.P.PPPP#.≈≈≈≈≈§≈.# #....... S   ball python (constriction, asleep)#.........#.#########S ^h{ 5.1 (4  A ball python comes into view.^h^h##..^.§§§§≈≈..≈^h.§.§.≈§§≈.≈..≈#§S)S.^h+6.1 (5^h]^h5 _The ball python hisses angrily.^hV ^h1` O#####.§§§.^.≈§§≈≈§≈..≈#..≈.§≈§§§.§#≈§≈§§§S.......#######.^ha +7.1 (1^h:h ^hj ^h^h֤###.§§≈≈≈..≈#§§≈S≈§≈≈≈§≈§..§#8^hd^h^h^h...§§§≈≈≈§§§.§.≈≈.≈≈§S.≈≈≈§§.######^h&9^h^h^hA###.§.§§§.^.#≈≈≈§§≈≈.#§≈§..≈#§.≈..§S^h.§≈≈..##.^h6'80^hY^h^h0 ^h1 ^h/: #.§.@≈§^h: ≈.§S.§§.≈#.≈._§≈§≈#§§§≈#§.≈≈≈..≈#≈≈≈≈≈≈≈.#§.§#^h-< &1^hB ^hTE ^hx  ≈.§..§§§..≈#§≈§≈≈.#...§§§#####The ball python bites you but does no damage.^hE .=2^hޔ ^h1 Y _The ball python closely misses you.^hpA ####.....^.#§≈≈≈≈≈.#§≈≈..≈#§≈#§.§§.≈#§≈§§§≈≈.# ^h<§You hit the ball python.  The ball python is moderately wounded.^h-3.2 (1.1^h1"^h%C _The ball python bites you but does no damage.^h ≈≈≈≈§§≈#§.≈.§.≈#..§≈§§§§§§§§§§§≈§≈≈.#^h  §...#########.You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage.^h5-- -2  4.3Constr ^h4^hkz _The ball python grabs you. The ball python constricts you.^h/ >  You sock the ball python!^h §§.@≈≈≈..≈#..§§.≈§..≈.≈≈≈.≈§≈≈≈≈§§......######.^h& s-- 7 35.4^h1 ^h77 O _You kill the ball python!^h> #.####.#.#.))))..#.#.[######.#.......###.#)#########.....##.......^.#...P.PPPPP#.≈≈≈≈§≈≈.#...P......#§..≈≈≈..≈#...P.P...P^h #≈.≈@..≈.§#...P.P._.P#≈.≈._§§.≈##..P.P...P#§.≈§..≈.≈##..P..:#≈§§≈≈≈..≈###.P.PPPPP#§§≈§≈≈≈≈.# #........#§§§......#.#########.# .#≈§§.≈.§≈§≈§.##^h b6=-60^h ^h ^hc^hiu  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting4.7   4.2  +1   j - Spellcasting   0.0   1.4  -2          b + Maces & Flails 5.8   4.2  +2  ^hl     c - Axes   3.5   0.7  +2   k - Evocations   0.0   0.8  +1   d - Staves   3.2   0.8  +1       e - Unarmed Combat   0.0   1.0   0       f - Throwing   1.5   2.8  -2                       g - Armour   0.0   0.8  +1  ^hNm     h - Dodging   2.1   5.0  -3       i - Stealth   0.0   1.4  -2      ^h4nl    ^hn@                        ^h{q            The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets^hn> k + Evocations 0.0^hJL]TargetTarget5.0  --  10.0 --  --  --  --  --  --  --  --  ^hLa-z] set[-] clear selected targetcost|targets^h<[?25h[?0c0 ^h[?25l[?1c3.0 current training targets, if any.=] set aall targets^h0 ^hT #..............####.#. tish the Cudgeller#.............))))..#. Mountain Dwarf#.............[######. Health: 46/47 =======================-#.................###. Magic: 5/5========================#)#########........... AC: 10Str: 18##.......^.#...P.PPPPP EV: 7Int: 9#.≈≈≈≈≈≈≈.#...P...... SH: 0Dex: 11#§..≈§§..≈#...P.P...P XL:  5 Next: 43% Place: Dungeon:3#≈.≈@..≈.§#...P.P._.P Noise: ---------  [33^hX AmTime: 2386.4 (0.0)#≈.≈._.≈.≈##..P.P...P a) +0 flail#§.≈...≈.≈##..P..:... Throw: 3 throwing nets#≈§§§≈≈..≈###.P.PPPPP#§≈§≈§≈≈≈.# #........#§§§......#.#########.#.#You hit the ball python.  The ball python is severely wounded.The ball python bites you but does no damage. _The ball python grabs you. The ball python constricts you.You sock the ball python! _You kill the ball python!^h48^h9^ht ^h^h^h"^h)^h/+^h.^h4^hR6^h&77^h7=^hf;,^hG^hL^hM^hO^hR^hX^hY^h ]^hn`^hJ}^h=^h^h^ht^hs^hr^h,^h^h^h^h^h^h0^h^h^h^h^hP^h^h6^h^h^h_^h^h^h^h^h^h^h^h^h^h^hb ^hU ^h& ^h/ ^h^h ^h^h^hT^hW^h;^h?^h^h^hZ^hd^h^h ^h!^h"^h($^h&^h&^h(^h)^h+^h,^h-^h//^h 1^h1^h2^hP4^h;6^h&7^h*8^h9^hj;^h;<^hA=^h>^h@^hA^hB^hC^h*F^hLH,^h7I^hBK^h>L^h,M^hN^hP^hQ^hzR^hT^hV^h W^hW^h[Y^hr[^he\^hA]^h^^h`^ha^hyb^hc^he^hf^hg^h5i^hk^hl^hl^hbn^hp^hq^hjr^hHt^hy^h`zN≈≈≈≈≈§# #...^hz3  ^h{*......##^h%| ^h|*######.#^h} ^h4~z##.##..# #  ^h~z......## .#  ^h##.#### .#  ^h#.#^h{ ..#  ^h9#.#^h{ ###..#  ^hl#.#^h" #@...#  ^h#.#############.#r...#  ^hn#...............# ####  ^hwR#################  ^h% ^h ^hR ^h܇  r   rat (asleep)^h ^h ^h‰ ^hF ^h^h^h431.4 (4^h$ 5.0)^h^h{r^h3.^hؕr^hӖ^hU^h^h'%2.4 (46^h^h ^h^hL2_A rat comes into view.^h^hY  You sock the rat!.^h A4=3.5 (1.1)^h! ^h$ G _You kill the rat!^hpZ§# #.  ## ..#  .# ..#  #.##..# ..#  .....## ..#  #.#### ..#  #.# ^hI..#  #.# ###..#  #.# #.@..#  #.##.#....#  #...............######  ######     ^h^hG4-40^h^h~^h}^h^h^h^h^h^h֎^h ^h^h0^h^h^h^hm^h֠^hҡ^h_,^h^h ^h~,^h^h^h,^hw^hi^h^hX^hڭ^h^h^h^h^h^h,^h ^h^hڸ,^hx^hӺ^h߻^h^^h^h^h^h1^h^h^h,^h#^h^hF^h^h>^hQ^h^hm^h^hQ^h^hw^h^h^h,^h^h^h,^h^h^hb^hu^h^h^h)^h^h^h^hp^h^h^h ^h,^h^h^hJ^h^h^hS^hQ^h^hi^h^h!^h&"^h"^h$^h%,^h&^h'^h),^h^*^hn+^hH-,^h-^h(0^h1^h+2^h2^h4^h6,^h|7^h9^h:,^hu;^h9=^hg?,^h^@^hB^hD,^h_F^h0L^h\O,^h-Q^hS^h_V,^hXX^hZ^h]^h^^h_^h b^hd,^hf^hh^hk,^hm^hq^h;t,^hcv^hx^h{,^h~^h^hՃ,^ho^h ^h>,^h`^h^hA,^h^hɡ^h,^hd^h^h ^hx^h^h6^h^h^hJ^hU^h^h^hX^hm^h_^hJ^h^h^ ^h^h^h^h^hZ ^hj!^h%^h!,^h_3^hC4^h8^h?^hD^hE^hJ^hP^h-U^hV^h(\^h`j^hp^hq^ht^hz^h~^h^h^h^h^h͍^hs^h>^h-^hb^hϠ^h^h^h$^h^h^hd^h^h^hT^h^h^h^h^h^hb^hU^h^hX^h6^hA^h^hj^h^ha^h^h^hi^h^h^h^h^h^h^h^h^h^h+^h,^hm-^h .^h.^h0^he:^hU;^h=^h=^hm>^h|@^hEB^hB^hC^h=E^hIG,^hbH^hnJ^h{M,^hN^h~Q^ha4 .............#  .........S...........#  .....................### ....................#... ......:.............#... ....................#... ................>...#... ....................#... .......@............#...- ....................#... ###################.#... #.#)#' #..... #..... S   ball python (constriction, wandering) #..... #..... #..... 516.5 (82.0)  A ball python comes into view.^hUek.SS)^he,7.5 (83^hOk^hm5 _The ball python hisses angrily.^hV^hE^o.# #.# .S.#.#.......:.#..#..>...#.^hhn.#..#.............#.#.#.#.#)#'##......#.#.#.#.^h^hїt.S8.5 (1.0)^h^hR .# #.# #.#.S.#.......:.#..#..>...#..#..#..#.#.#.#.#)#'##.#.#.#.#..S9^ho .# ##..# #..#####)^hpp .#.....#......:.S.#.....#.#.....#.>...#..^h`q #.....#.#..#.....##.#.....##.#)#'##.#.^h4r 1#.#.#.^hs ^hV{ F.S^h<| '20^h? ^hg ^hC.# ##..# #..#####)..#.....#......:.#.....# .S.#.....#.>...#..#.....#.#..#.....##.#.....##.#)#'##.#.#.#.#...S^hJ&1^h"^hR^h1   You barely miss the ball python. The ball python barely misses you.^hh s -2  =2.6 (1.1^h8Constr ^h^hd ^h"t_The ball python grabs you. The ball python constricts you.^hLu  You completely miss the ball python.The ball python bites you but does no damage.^hv 93.7^hz ^h7} _ _The ball python constricts you.^hJ^ =  You hit the ball python.^hj e.^h R 7 4.8^hK O _You kill the ball python!^hL^h^h^h)H _No target in view!^hA8 _^h&9^h9^ha_  ..... ..... ...... . .... .  ..........## ......#.. ......#- ......#.. .................>...#.......................#.................#...............#.###################.# #.#)# #You pick up a parchment of Apportation and begin reading...9.8 (5.0-30.8 (6 _You add the spell Apportation to your library.^h3^h#^h^h,^h^hY^hz,^hW^h^h ,^hU"^h$^h '^h$+^h,^h.^h0,^h2^h4^h6,^h8^hB ######.############## #.#########.#...>.......#.............$.......................................................................................#^hE042.8 (12.0)^h@F,3.8 (13^h J^h6LZ _l - a bubbling pink potion^hv ^h ^hQ ^h! ^h& ^h?0 B^h 3 ^h4 ^h86 ^h9 ^h= ^h> ^h7A ^hxE ^hO ....................................................?..^hQ ..$@..g..........g   hobgoblin (asleep)... ......^hYZ  6.8 (3.0)  A hobgoblin comes into view.^h+] O  The hobgoblin shouts! You hear a shout! x2^h0_ ^h*f g.ggggg 2 goblins (1 wandering)^h_g 4==7.8 (4^h!m ^ht x _A goblin comes into view. It is wielding a +0 dagger. x2^h.....?.......g.....$.@..g.^hu..g.....^h^h^hL.g.gg   goblin^h 4--8.8 (1^hx^h\^h.....?....g.....$...g....g......g.gg   goblin--9^h  ^hU 1....^h` .?..#..g.....$....g.^h ....g.....#^h ^h ^h g.g.g   goblin^h '50^h' ^h"+ ^h=..>...?..#...g...g.$......g..#.#.#.#.#..g.gg   goblin1^h&e.#.>#^h^.#.#.?..#.#^hq..g....g$.......g.^hձ.#.# .#.^h$0#.#.^h^hҸ^hX.g.g^hTg   goblin^h&2^h=^hn^h .# .># .^h# .#.?..#.#..^hg.....g........g..#^hб.# .#.#.^hҲ#.^h^h^h$g.gg   goblin^h&3^h^h^hQ.# #.^hR># #.# #.#.?.^hz.#.#..g.....$g..^h_.......g..#.# #.^hQd#.#.#.^h ^h^h^h^h ..g..gSS   adder (wandering)g   hobgoblin^h jg   goblin^hD &4^h ^hX Y _An adder comes into view.^h/, .# #.># #..# #..###..?..#.###...g.....$.g.  ...g.S.  .####..# #.# #.#.#..gS.g.S5^h\ E _The adder hisses angrily.^hW.# # .># #. .# #. .###. .?. .#.###. ..g.....$..g. ..S. .g. .####. .# ##. .# #. .#####).#.....#.gS..g6^h ^h{########.#..#  # ####># #.# #. ..### ?.....#.### ...........$...g..Sg....####..# ##.# #.. ....####)..g.....S..g7^hM^hn ############# #.#..###############.#..# # #####># #...## #...# .###...#.....#.###...##............$....g.....S.g....####..# ##.# #..S.g......g8^hN ^h@.g.g=9.9 (1.1 _You closely miss the adder. The adder bites you but does no damage.^h0^hֈ^hE g.g.  You closely miss the adder. The adder bites you but does no damage.^h)61.0^h=^hR _The adder barely misses you.^hl^h,^hIg.g.^he(2.1^h5^hq _You miss the adder. The adder bites you but does no damage.^hK  You sock the adder!  The adder is almost dead.^h1R ^htX ..gg. ^hY 5=3.3 (1.2^h/b ^he z _The adder bites you but does no damage. The adder barely misses you.^h7: `  You closely miss the adder.^h[ z g.  The adder is almost dead.^h6] 5-4.4 (1.1^hb ^hWe ~ _The adder bites you but does no damage. The hobgoblin barely misses you.^hð  You miss the adder.The adder is almost dead.The adder barely misses you. The goblin hits you but does no damage.^hB-5.5^h˺^hWV _The hobgoblin barely misses you.^hs  You closely miss the adder.The adder is almost dead.The adder bites you but does no damage. The goblin barely misses you.6-6.6 ^he_The hobgoblin hits you. The adder closely misses you.^h}^hO0^hM^hF_The hobgoblin hits you. The adder closely misses you. ^h; You closely miss the adder^hl!.  ^h4The adder is almost dead.^hlThe goblin hits you but does no damage. The adder bites you but does no damage.^h^h7^hP=^h!7.7^hS^hp ^h^h֟2_The hobgoblin hits you but does no damage.^h 7  You hit the adder.^h .g   hobgobling   ^h   You kill the adder!The goblin hits you but does no damage.  The hobgoblin hits you but does no damage.^h@ U5--51^h`A 8.8^hF ^hI  ^hJ 5_The goblin hits you with a +0 dagger.^h{   You thump the hobgoblin! †g     You kill the hobgoblin!^h' Q--270.0 (1.2^h* ^h- = _The goblin hits you but does no damage.^h5^h;q6=1.1 (1.1^h= _You barely miss the goblin. The goblin closely misses you.^h]^h(2.2^h^h _You closely miss the goblin. The goblin barely misses you.^h9  You sock the goblin!^hh^h~ )g   hobgoblin (wandering)^hOFgYou kill the goblin!^hp033.3^h^h\ _A hobgoblin comes into view.^hM.............########.#..# .............# ####># #.....# #....###... ?.......#.###†..........^h=O<.$..g####..# ##.# #.#####)^hNQ^h[~g.g^hF_4-40^h:h^h+o+  Things that are here: ^hpd_a +0 dagger; a goblin corpse^hz3.............# ### .># #....# #.### .?... .#.###^hr†......) g.....$.g.####.# ##.# #.#####)  ^h-.....#^h&^hG.g^hz7==-5 _^h;^h^h­.># #.  ..# #  .###  .?...  .#.###  †.....  .)  g.....$.  ......   g ^h .####  .# ##  .# #  .##### ..... .#.....^h"^h*<g..^h7&6^h ^h^h  You hit the hobgoblin.  The hobgoblin is severely wounded.^hVd5--=7.4 (1.1^hۣC _The hobgoblin hits you.^h  You completely miss the hobgoblin.The hobgoblin is heavily wounded.^hȗ a6=-8.5^h[ ^h W _The hobgoblin closely misses you.^h  You barely miss the hobgoblin.The hobgoblin is heavily wounded.^h{ (9.6^hS ^h  @ _The hobgoblin hits you but does no damage.^h  You barely miss the hobgoblin.The hobgoblin is heavily wounded.^h)80.7^h^h  You barely miss the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin hits you but does no damage.  You barely miss the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin hits you but does no damage.^h _The hobgoblin hits you but does no damage.  You barely miss the hobgoblin.  The hobgoblin is heavily wounded. _The hobgoblin hits you but does no damage.  You hit the hobgoblin but do no damage.  The hobgoblin is heavily wounded.^hy(1.8^h^hW _The hobgoblin closely misses you.^h  You closely miss the hobgoblin.The hobgoblin is heavily wounded.^hs7==2.9^h^h1V _The hobgoblin barely misses you.^hOm  You closely miss the hobgoblin.The hobgoblin is heavily wounded.4.0^hp^hJsW _The hobgoblin closely misses you.^hp-  You barely miss the hobgoblin.The hobgoblin is heavily wounded.^h. W5--5.1^h6 ^h9 - _The hobgoblin hits you.^hS  You thump the hobgoblin!†^hpi6=-46.2^hzx^hq{M _You kill the hobgoblin!^h=^h>^hdC^hEH _No target in view!^h^h^hk^h;: _^h^h]7==^hö^h^h>^hɽ^h^h(^hr^h^h'^h>^h?^h9^h^h:^hP^h;z ....# .....g..># ...# # .?..... .#.# ...† ....) g.....$..-93.2 (7.0  ..... † .... ... ...# g   goblin (wandering) ...#.....## ...#..- _A goblin is nearby!^h[.....g># .......# .#.?....#.##.†....).g.....$............†...^h..###.#.# .###  #... #... ^h^hL.gg   goblin (wandering)^hN=4.2 (1 _^hc^hj^h^......g# #..###.?.....#.###.†.....).g.....$^hV.............####.# ..#### #.... #.... .#.... ^h"^h<.gg   goblin (wandering)^h&5^h^h)v _You see here a hobgoblin corpse.^hտ .gg==6 _The goblin shouts!^hO^h*.g^ho/--7^h^ht^hZ^hS*.g^hA--8^h^hO^hLT^h^).g..^h^&9^hTf^hh^h-H ^hO (.g.^hgP (600^hU ^hW ^h ^h( &.g^h) &1^h4 ^h7 ^hl  You hit the goblin.  The goblin is heavily wounded.^hc6-=2.3 (1.1^h^hc _The goblin hits you with a +0 dagger. The goblin hits you but does no damage.^h   You closely miss the goblin.The goblin is heavily wounded.^h b3---3.4^h^h; _The goblin hits you with a +0 dagger.^h  You closely miss the goblin.The goblin is heavily wounded.^h8a4=-4.5^h i _The goblin barely misses you.^hr 8  You hit the goblin.^h e$^ho (5.6^h7 ^hL J _You kill the goblin!^h d ^h4e ^hl ^h-o H _No target in view!^h3^h^hM^h$ _^hX^h^hU5=^h^h`^h^hd^hB,^h"^h,^h|^h^hK6=^h^h,^hv^h,^h^h7==^h,^hD^hd  You now have 116 gold pieces (gained 9).  Things that are here:^h@a _a +0 dagger; a goblin corpse^h3^h^h^h ^h 9=^h{"^h~$^h&,^h:)^h+^h+-,^h.^h1^hR3,^h(5^h:7^h9,^h;^h=^hH@,^h:B^hE,^hG^hJM _You now have 123 gold pieces (gained 7).^h`M3^h;O^hQ^hDY< #############  .#>## # #..... #. #. ....? . †-26.6 (21.0) ^h2Z.) ............... )....... †...... .... . . .^h`^h.aF-7.6 (22^he^hSh; _Found a stone staircase leading down.^h^h.3^hV ^hFB^h^h ,^h#^h ^h,^h^h" .. #.# ...####.##############  ..#>## # #^h# #.####............†^h%M.)..)† 30.6 (3.0)1.6 (4 _c - a scroll labelled BUUH GIDYUGI^hj ^hk ^hm ^hs ^h'} X^h} ,^h ^h ^h ^hz ^hC ^h ^h ^h6 ^h ^hӎ ^hӒ ^h ^h6 ^h ^hS - #w#  #.. #.# #  #.# .# ### #.##.# ^h X....#+#.#.. .# ....$....# #.# .####.##########.#>....#.......####.......?. #..#### ####....w   dart slug (asleep) ............. ....... #^hȯ w6.6 (5w^h +7.6 (6^h ^hظ \ _A dart slug comes into view.^h ...w#.  # #.# .# .### #.##.#..##+#.#.....#$..@.# #.# .####.##########.#>...#......####.........?. #......#### ####........... .w8.6 (1^hw ###....#w.  #  #.# .# .### #.##.#..#....#+#@#....$....# #.# ###.##########.#>...#....####......?. #....^ha _#########.....^h)^h1 ^h2 ^h2`^h3`^h4`^h759The dart slug launches a dart at you.^h 6^h^h.^h.^h .^h^hH3^hn---^h=^h 9^h^h^ ^hD^h_The slug dart hits you.^hݬ###....#w.  #  #.# .# .### #@##.#....#+#.#........$....# #.# .........####.##########.........#>........#.......####.....?. #...#########-40^hqc###....##w. ^hUd #  #@# .# .### #.##.##+#.#....$....# #.....####.##########^h1e)......#>..........####.....?. ^hf^h8nF.w^hoh4=---1^hu^hx^h3 ^hB 53-^h< .=2.7 (1.1^hU ^h&  ^h, g_You barely miss the dart slug. The dart slug bites you.^h X  You sock the dart slug!†-6=3.8 _You kill the dart slug!^hRM###... ####....# #  #.# .# .### #.##.#....#+#.#.....#....#.####.--40 _You see here a dart slug corpse.^hLC*M##. .####... ###...#†##>#  #.# .# .### #.##.#..#...#.^hI^hJg4=--5^hN^hQ9 _Found an escape hatch in the floor.^h5=6=7==  You see here a dart slug corpse. _^h B^h^h^hpO=^h"^h^h^h^he^h^h^h)^h^h8^h.#####. ...#. #.#### #. #....# #. #†##>##< #.# .# .######. #.##.#..#.......#+#.#.....##......@....# #.#627.0)............####.########...........#>.....................#............###.....####............ #...?.# #............^hj ##########............ .... ..^h^h4,3.8 (18^h^hH _Found a stone staircase leading up.^h,4.8 (19^h ^h?? _You now have 134 gold pieces (gained 11).^h3^h^h^h.^h`^h5 _f - 2 scrolls of fear (gained 1)^h+^h3X^h^h^h^h^h^h~^h^h^h^hg^h^h^hB^h^h^h=^h^h^h^h$^hl^hx,^hG ^h ^h ,^h ^h^hT^h^h^h,^h:^h^h_^h^h?,^h^h,^h^h^h^hj^h^h ^h!,^h"^hz$^hl%^h%^h&^h8'^h'(^h(^hI)^h*^h +^h+^hW,^h-^h9.^h.^h]/^h)0^h31^h1^hL2^h3^h3^h4^hE^h}G^hH^hI^hUJ^h$K^hL^hM,^hN^hO^hP,^hR^hS^h5T^hT^hV^hW^hX^h*Y^h'Z^h[^h"\^h\^h]^h^^h?_^h_^h`^ha^h>b^hb^h.d^h;e^he^hZf^h6g^hah^hh^hi^hlj^h [^h]#m^h$@^h&^hM'^h0(^h*^h+^hA,^h&-^hA/^h1^h1^h2^h]4^h6^h6^h7^h:^h<,^h >^h(@^hB,^hC^hE^hUG^hG^hH^hJ^h|L^hM^h^N^hO^h]Q^hQ^hR^hY&#.....................#.....................#.....................#####.....................#.........................#.........................#.........................#.......#.................#.......#@................#.......#........ ........#.......####..... ######### .....  ....  ...  ^h'\h...  .######^h_2766.8 (102.0)^h_,73^hb^hoeb _e - a scroll labelled VICHU VUGHAW^h>^h?^hWA^hD^hF^hG^hO,^hNV^hWW#.....#....)#####...#.......#.......#........#.......#..#.......#...#.......#..#.......####.######### ......... ...........................g   goblin (asleep)^hX......g..........######## ^h[18.0)^hd$g^he5g.^hHf+9.8 (2^hl^hvu _A goblin comes into view. It is wielding a +0 dagger.^hEO #..............) #####.............. #.................. ............. ............ #.......... #.......... #..@....... ####....... ^h  ....... ....... ....... ....... .....g. .......^h!  #..............) #####.............. #.................. ............. ............ #.......... #.......... #..@....... ####.......  ....... ....... ....... ....... .....g. ....... ^h( ^h( ^h. ^h1 ] _A goblin is nearby!^hwz #.)#####.†#.....#.....#.#.##.#.#.#..#.############# #. #.#.........g.........#########...g.70.8 (1 _#####.†#......#.#.#.##.#.#.#.#.############# #. #.#......g...........##########....# r   rat (asleep)....r#^h e  A rat comes into view.^hԉ ^hɏ vg...rr.^hy /==1^h ^h &  #......#.#.#.##.#.#.#.#.############# #. ^hV #.#...g.................###########...r# ..# .$# _The rat squeaks loudly.^h^ ^ho >r.^h( ]5---2^hz ^h P _Found 6 gold pieces. The goblin hits you with a +0 dagger.^h 4^h:>r.^hY;G-3.9 (1.1^hZ@^hB} _You completely miss the goblin. The goblin hits you but does no damage.^hO ^h| >r.^h? a6=-5.0^h ^h- _You barely miss the goblin. The goblin closely misses you.^h   You hit the goblin.  The goblin is moderately wounded.^h$ir. ^h&(6.1^h/^h4T _The goblin closely misses you.^h  You miss the goblin.The goblin is moderately wounded.^h>r.^h6(7.2^h ^h!S _The goblin barely misses you.^h^  You barely miss the goblin.The goblin is moderately wounded.The goblin hits you with a +0 dagger. The rat barely misses you.^h`W2--8.3^hQd^hfP _The goblin hits you but does no damage. The rat bites you.^h 8  You hit the goblin.^h )r   rat  You kill the goblin!^h(: _3--79.4^h> ^h5A ; _The rat bites you but does no damage.^h@  You hit the rat..80.5 _You kill the rat!^h^h^hF^hH _No target in view!^hV4^hd^ _No target in view!^h _4=^h^hD^ho^hp^h,^h!^h %^h3&^hI(^hr,^hn-U5=^hX/^h3,^h4^h6,^h=8^h}:^h==a6=^h>,^hR@^hxB^hC^hD^heF,^hG^hI^hJh7==^hK^hN^hP,^hR^hU>  You see here a +0 dagger.^h\w#.. #.......# #.......# #.......#.. #.......#### ######### # #... ###...)......-94.5 (14.0)...............#############..#..^h]#..$#.[.^hb^h`cF-5.5 (15^hug^hi( _Found a ring mail.^h'3^h3^h5^ho:^h?B^h5K=^hSn^hBW,^hZ^h^,^h_^hIcM _You now have 140 gold pieces (gained 6).^hjI^hrn^h̘ .  ................  .......##################  .......#  .......#  .............###..............#...[.........#...#803.5 (8.0)##.#### #.. #. #.....?)..4.5 (9 _Found a hand axe.^h#.....### .....# ...[.........# ...# #...####### .........# .........# ####............# #......#8.5 (4 #......# #.....?...)..# #....# ...#..#.#<.........#^h6^h8+9.5 (5^hS?^h C; _Found an escape hatch in the ceiling.^h_^hX^h8,^h^h  ...[..  #.^h ###### .......# .......####...... # )^h Y.....##############^h ,11.5 (2^h +2.5 (3^h ^h ` _m - a scroll labelled UTU CYAWIY^h 3^h ^h ^hE X^h ,^hZ ^h ^h,^h^hu^h6^h^h ^h ^h,^h^h^h,^h^h^h^h^h}^ht^h^h) ^h!!^h-#^h9* ..................... ................ .......######### ^h*.# .# ...###...........#)......[...#...........#20.5 (8^hU+D#######..........####### #................# #................# #####............# #............#^h+  #............# #.........)..# #............# ^h1^h 2+1.5 (9^h6^h8+ _Found a quarterstaff.^hQ_^hGU^h],^h^^hb^hc^h&f^hj^h#m^hn^ho^hu^hw^hz,^h^hۋ^h}^h^h^h,^h^hV^ho^h ^hà^h^h^hG^h^hŭ^hۯ,^h^h_^h^h^hW^h^hG,^h^h^h^hF^h}^h ^h^h8^h}^h^hs^h^hj^h1^h^h2^h^hB^h`^hN^hZ^h^h^h^hR^h[^h%^h^h^hP^h3^h^h^hP^h+^h^hs^h^h^hl ^h@ ^h ^h ^h,^h^hK^hr^h^h,^hR^h& ^hy!^h!^h#^h]%^h&^h\'^hk(^h*^h,^h,^h-^hB/^h0^hB1^h;2^hi4^h5^hB6^h77^h8^hL:^h:^h;^h=^h?^h?^h^@^hA^hC^hD^hD^h;F^hG^hH^hI^hK^hL^hM^hM^hO^hP^h$Q^hBR^hS^h>U^hU^hxV^hW^h?Y^hY^h{Z^h \^h{]^h]^h^^h_^hb^hc^hc^hf^hl.#.######### .#.........# .#.######### .#........# ^hsm.#.#.####.###♣♣ ## ####### .#.#....#..#..♣♣ #..) #...... .#.#†##>#♣♣♣♣.+. #...... <..#.##.#.......♣..♣ #...... .#.#.##.#..#...♣@♣ #......60.5 (39.0) ^h?n.#+#.#.....##♣♣♣♣♣ #...... ......####.#######. ......####.############## #. ......#>................########. .....#................... ..####.................... ..# #........................... ^hnO######...............^h?t^ht,1.5 (40^hz^h{E _Found a hammer. Found a runed translucent door.^h\&### #.######### #.........# #.######### #........#  #.#.####.###♣♣ ### ######## #.#....#..#..♣♣ #..)# #......# #.#†##>#......♣♣♣♣.+..j# #. ..#.##.#.......♣@.♣#. #.#.##.#..#...♣.♣♣♣#. #+#.#.....##♣♣♣♣♣#......####.#######.#####.############## #.#^h]\>....########.# j   Crazy Yiuf (asleep)..#......####...... ^ha].# #......^hp^h.2.5 (1.0)^h^h( _Crazy Yiuf shouts!^h( .# .# .# #. .# #. .#.####.###♣♣ ### #. .#....#..#..♣♣ ♣#..)# #......#. .#†##>#......♣♣♣♣.+...# #. .#.##.#.♣.@♣ #. .#.##.#..#...♣.♣♣♣ #. +#.#.....##♣♣♣♣♣ #.####.# ######.#.####.# #.#.#>.#.#.#. ####. # #.3^h w # ######### .......#  #########.# .......#  #.# #.####.###♣♣ ### ########.# #....#..#..♣♣ ♣♣#..)# #......#.# #†##>#......♣♣♣♣@+...# #.# #.##.#.......♣..♣#j..# #.# #.##.#..#...♣.♣♣♣ ### #.# #.#.....##♣♣♣♣♣#........#####.#######.#.####.############## #.#.. j   Crazy Yiuf>########.#.. ..#.##.>j.4^h1!tish the Cudgeller #Mountain Dwarf #########Health: 47/47 ======================== ^h=........#Magic: 5/5======================== ##########.# AC: 10Str: 18 .......##.# EV: 7Int: 9 #.####.###♣♣### ########.# SH: 0^hDex: 11 #....#..#..♣♣ ♣♣#..)# #......#.# XL:  5 Next: 57% Place: Dungeon:3 #†##>#......♣♣♣♣@+j..# #........# Noise: ---------  Time: 2864.5 (0.0) #.##.#.......♣..♣#...# #........# a) +0 flail #.##.#..#...♣.♣♣♣ ### #........# Throw: 3 throwing nets #.#.....##♣♣♣♣♣#........# ...####.#######.#.. ...####.###############.#.. j   Crazy Yiuf ...#>................########.#.. ..#.............................. ###.............................> _m - a scroll labelled UTU CYAWIY _Found a quarterstaff. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travelThe floor.^h [@+A runed translucent door.^hf +jFound a hammer. Found a runed translucent door. _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travel  Here: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak  (fire blocked by a runed translucent door)  The floor.^hstish the Cudgeller #Mountain Dwarf #########Health: 47/47 ======================== ........#Magic: 5/5^h======================== ##########.# AC: 10Str: 18 .......##.# EV: 7Int: 9 #.####.###♣♣### ########.# SH: 0Dex: 11 #....#..#..♣♣ ♣♣#..)# #......#.# XL:  5 Next: 57% Place: Dungeon:3 #†##>#......♣♣♣♣@+j..# #........# Noise: ---------  Time: 2864.5 (0.0) #.##.#.......♣..♣#...# #........# a) +0 flail #.##.#..#...♣.♣♣♣ ### #........# Throw: 3 throwing nets #.#.....##♣♣♣♣♣#........# ...####.#^h######.#.. ...####.###############.#.. j   Crazy Yiuf ...#>................########.#.. ..#.............................. ###.............................> _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts!  Press: ? - help, v - describe, . - travelHere: Crazy Yiuf, wielding a +2 quarterstaff of chaos and wearing a +0 cloak  (fire blocked by a runed translucent door)  The floor.^hU^hq^h?. _^h^h^h$^h(F _Unknown command.^h/ _Crazy Yiuf cries, "Blight horse shrimp!"^h۾^h^hT^hB^h7^h`^h,^h^hn^h^hxn^h^h^h^h^h]^h^h^hW^h^h^h ^ha^h^h^h ^ho ^h ^h ^hj^h^h=^h2^hc^h^h^h^h^h^h,^h^h,^hB^hf^h^h^h ^h;!^h!^h}"^hw-4^h /,^h/^h0,^h1^h2,^h3^h4^hn5^h5^hy6^h+7^h"8^h8^h=9^h9^hOCP       ### #####   #.############.#.#########   #..............#.........#   #.############.#.#########   #.#........@.#.#........# 907.5 (43.0)   #.#.########.#.#.#.####.###♣   #.#.# <#.#.#....#..#..   #.#.# .#.#.#.##>#.....   #.#.#^hEK.#<..#.##.#.....   #.#.##.#.#.##.#..   #.#............#+#.#.....##♣    ##.#######.....####.#   #####.### ^hG^h4H,8.5 (44^hJ^hDM9 _Found a stone staircase leading up.^h^h3^h ^hn^h^h\^h^h^hi,^h^h(^hr)^h *^h*^hQ1^h2^h2^h<3^hV`^h^X^h\cB^he^hk^htl,^hPm^hKt^hu,^hv^h}^hLB^h^hLB^h^h^hc,^hDB^h^h^hĠ^h,,^h^h,^hΩ,^h/^hk^h',^hU^h6^hӹ^hs^h ^hr,^h^h^h1^h^hh^h^h#,^h^ht^h~^h^h^hk^h,^h^h^h,^h^h^h^h^hE^h^h<,^h^h^h ,^h^h:^h,^ht^h^hG ,^h ^h^h,^h^h^h2,^h^h^hA^h[#^h#^h'^hh),^h*^h.^h0,^h1^h5^h_7,^h8^hQ<^h9>,^h?^hkC^hE^hE^h[F^htJ^h=L,^hM^h*Q^hS,^hST^hW^hY,^hZ^h`]^h^,^h4`^hb^hQd,^he^hg^hi,^hj^hm^ho,^h q^hs^hQu,^hv^h{y^h{,^h|^h:^h,^hv^h^h,^h^hĊ^hV^h^h^h@^hޑ^ht^hI^h^h,^h^,^hX^h'^h^h4^hq^hh^h^h4^h>^he^hlX^hCn,^hlo^h[s^hu,^h/w^hz^h1}^h}^h~^h@^hB,^hՅ^hm^h,^hG^hm^h,^h^hʕ^h,^h'^h^ho^h^h۞^hա^h,^h^h^h),^h(^h^h±,^h;^hh^h[,^h^hf^h`^h^hm^hW^h^hs^h^h^hu^h^h^hj^h^hR^h^h^h^h^h^h^hG^h^h^h^h^h^h-^h!^hr^h ^h^h^h^h^h*^h'^he^h^h^h^^h^h^h^h^h ^h^h^h^h^hw^h^h^h^hD^h^h^hV^h^h|^h^h^hi^h^h4^hg^h^hv^h-^h^h[^h^h^hI #################### ........##........# ######### ########.# .......##.# #.####.###♣♣ ### ########.# #....#..#..♣♣ ♣♣#..)# #......#.# ^h#.##>#......♣♣♣♣@+...# #........#3027.5 (119.0) #.##.#.......♣..♣#.j.# #........# #.##.#..#...♣.♣♣♣ ### #........# #.#.....##♣♣♣♣♣ #........# ...####.#  ######.#.. ...####.###### #j   Crazy Yiuf ...#>....########.#.. ..#.............................. ###.........>^h0 ^h( _Crazy Yiuf shouts!^hO^hQ^hR^hw'........0.0).....♣......#...♣..........^hx. ...#>...........................................^h,^hY] _Could not explore, unopened runed door.^h^hILevel 3 of the Dungeon <<<<>>>>__(Press ? for help)#########.############.#.####################..............#.........##........##.############.#.#################.##.#..........#.#........##.##.#.########.#.#.#.####.###♣♣  ### ########.##.#.#.......<#.#.#....#..#..♣♣ ♣♣#..)# #......#.##.#.#.####.#.#.#.#.##>#......♣♣♣♣@+...# #........##.#.#........#<..#.##.#.......♣..♣#.j.# #........##.#.##########.#.#.##.#..#...♣.♣♣♣ ### #........##.#............#+#.#.....##♣♣♣♣♣#........############################.#######...........####.#^h]######.#..........................##....................####.###############.#..#####################.#############...........#>................########.#..##.##............#..............................# ######.##.###.....####.............................># #...##.##.# #.....# #..............................# #...########.##.############..............................###...#########.......##.........................................................#.################.................................#.###...#######.#.####........................÷................##### #.#.##..........................)....................# #.#.##...............................................# #.#.#^h [>@^ha;>>^hI ^h tish the Cudgeller #Mountain Dwarf ################### Health: 47/47 ======================== ........##........# Magic: 5/5======================== #################.# AC: 10Str: 18 .......##.# EV: 7Int: 9 #.####.###♣♣### ########.# SH: 0Dex: 11 ^ha #....#..#..♣♣ ♣♣#..)# #......#.# XL:  5 Next: 57% Place: Dungeon:3 #.##>#......♣♣♣♣@+...# #........# Noise: ---------  Time: 3027.5 (0.0) #.##.#.......♣..♣#.j.# #........# a) +0 flail #.##.#..#...♣.♣♣♣ ### #........# Throw: 3 throwing nets #.#.....##♣♣♣♣♣#........# ...####.#######.#.. ...####.###############.#.. j   Crazy Yiuf ...#>................########.#.. ..#.............................. ###.............................> _The floor. _Unknown command. _Crazy Yiuf cries, "Blight horse shrimp!" _Found a stone staircase leading up. ^h _Crazy Yiuf shouts! _Could not explore, unopened runed door.^hm ^hC ^hG ^h $ _^hL X^h. ^h ^hg X^h[ ^h- ^h ^h ^h ^he ,^h ^h@ ^h ^h ^h ^h ^h ^hb ^h ^h ^h ^h ^h8 ^h ^h ^h` ^h ^h ^h ^h ,^h ^h ^h ^h? ^h- ^h ^h0 ^h ^h ^hg ^h ^h ^h  ^hK ^h ^ho ^h ^h ^hB ^h ^h #######.#.#.#.####.###♣♣## .......<#.#.#....#..#..♣♣ ♣♣#..) .####.#.#.#.#.##>#......♣♣♣♣.+...<..#.##.#.......♣..♣#....#.#.##.#..#...♣.♣♣♣ #...#+#.#.....##♣♣♣♣♣ ###...........####.# ...............####.############ ####.....#@........42.5 (15.0)  #.....#.........^h .  #.###.....####..........  #.# #.....# #..........  #.############................  #.............................  #########.......................  ###..............  #. ^hS! ^hD# c _There is a stone staircase leading down here.^hx^hx^h|^h^hс83.0) _^h^hR} >############.. ............... 4 #...@.......  #....#######..o  ..#  o   orc (asleep) ^h>SN^hL^ ooYou climb downwards.^h%6==4.3 (1.8^hI^h _The orc shouts!  Found a stone staircase leading down. _There is a stone staircase leading up here.^hPs.>#..##...<#....#..o...# .^h{=o.^h ~<--50 _^hP^h^h %Q...>#...#.##...<.@...o..##....#...# #.^h'^h06o.^ha1A--6^h7^h;^hb 4#.#.....J>#...# .^hc r## #...<..@.o...# #....#...# ##../#J   endoplasm (wandering)^hq  An endoplasm comes into view.Found a gold wand.^h&s ^ho} J.o.J^h~ &7^hN ^h+ ^ _The endoplasm quivers.^h- ^h &J.^hy 5=8.4 (1.1^h ^h _You closely miss the orc. The orc barely misses you.^hm2=  You hit the orc.  ^h3AThe orc is almost dead.^hOPJ. ^hP(9.5^hX^h\: _The orc hits you but does no damage.^h  You barely miss the orc.The orc is almost dead.^h. .J50.6 _The orc hits you but does no damage.^h+ # .# ... .... >#J..# .## #...<.@.o....# #....#...... ..# ##../ #.Jo.-10^heThe orc is almost dead. _The orc hits you but does no damage.  You barely miss the orc.  The orc is almost dead. _The orc hits you but does no damage.  You barely miss the orc..J _The orc hits you but does no damage.  You barely miss the orc.  The orc is almost dead. _The orc hits you but does no damage.  You barely miss the orc.  The orc is almost dead.6-=2.7 (1.1^h^h ^hC You barely miss the orc.  ^hJThe orc is almost dead. ^h+_The orc hits you but does no damage. ^h C You barely miss the orc.  ^h|JThe orc is almost dead. ^hK*_The orc hits you with a +0 dagger.^hN ]  You barely miss the orc.^hl J.  The orc is almost dead.3.8^hg : _The orc hits you but does no damage.^h-   You closely miss the orc.The orc is almost dead.The endoplasm freezes you.^h*!b2---4.9^h$^h&` _You are frozen. The orc barely misses you.^hJC  You barely miss the orc.The orc is almost dead.The endoplasm hits you but does no damage.^hD(6.0^hL^hQP _The orc barely misses you.^h aThe endoplasm hits you but does no damage. _ The orc complains loudly, in orcish tradition.3--7.1 _The orc hits you but does no damage.^h $The orc complains loudly, in orcish tradition. _The orc hits you but does no damage.  You barely miss the orc. ^h v The orc is almost dead.  The endoplasm hits you but does no damage.^h (8.2^h ^h : _The orc hits you but does no damage.^hP25  You hit the orc.^h+@\ )You hit the orc.  You kill the orc!  The endoplasm freezes you.  You are frozen.  The endoplasm freezes you.^hsfk33-----99.3^h9o^ht% _You are frozen.^h?^hXh34=----60.4^h^h _You barely miss the endoplasm. The endoplasm barely misses you.^h>1.5^h9( _You completely miss the endoplasm. The endoplasm barely misses you.^hp2.6 _You barely miss the endoplasm. The endoplasm barely misses you.^h4V(  You completely miss the endoplasm.The endoplasm freezes you.31--3.7You barely miss the endoplasm. The endoplasm barely misses you.  You completely miss the endoplasm.  The endoplasm freezes you. _You are frozen.hit the endoplasm but do no damage.26----4.8^hQm0  _You are frozen.  You hit the endoplasm.  The endoplasm is severely wounded.5.9  _The endoplasm barely misses you.You hit the endoplasm.  The endoplasm is almost dead.7.0^h}l _The endoplasm barely misses you.^hb  _The endoplasm barely misses you.You hit the endoplasm.  The endoplasm is almost dead. _The endoplasm barely misses you.You barely miss the endoplasm.  The endoplasm is almost dead.4---8.1^hun   You barely miss the endoplasm.  The endoplasm is almost dead. _The endoplasm hits you.  You barely miss the endoplasm.  The endoplasm is almost dead.  The endoplasm freezes you.^hco j1---9.2^hms ^hu % _You are frozen.^h^h3^h^hF _Unknown command.^h{=  You thump the endoplasm!^h/ /. ^h )70.3^hQ ^h M _You kill the endoplasm!^h^h ^h^hK2=-^h,^h^h^hf^h^h^h<K3=^h^h,^hK^h^h^h^h8^hS4=^h^hP^h^h^h(^h^h^h,^ht^ha5=^hV^h?,^h[^hT,^h^^h,^h^h96^h0=^h^h: ,^hZ ^h ,^h/^h,^h$^h]a7=^h^h,^h^hD,^h^h^hsS8=^hD^h ,^h# ^h!^h""^h"^h/%,^hY&^h(99^hM)(=^hX+^h/,^h1^hR6,^h8^hi<,^h>^hA^hnBT30=^h&D^h)H^hH^h#J^hN^hN^hAP^hS^hCTK1=^hV^hZ^hn[^h\^h`^hOa^hb^hf^hQg^hXh^h ji2=^hOk^hZm,^hn^hp,^hq^hs,^h u^hSwa3=^hex^hvz,^h5{^h|^h[}^h!~^h^hy^h^h^h&N34=^h^hI^h^h\^h,^hS^h^h_W5=^h`^h,^h^h),^hS^ht,^h^h^h4D6=^hܚ^h^h^h؝^ha7=^hh^h^ha^h^hU^h2^h^h|K8=^hX^h^h^h^h,^hȷ^h,^hߺ^hk9=^h^h,^h^hS,^hk^hl,^h^hb40=^h^h,^h^h<,^hg^hk1=^h^hx^h -JJ   endoplasm (wandering) _You start resting.^h1141.3 (71.0)^hkF-2.3 (72^h^h] _An endoplasm comes into view.^h  # .# ... .... >#...# .## #...<@.).....# #....#....J. ..# ##../  # J.J   endoplasm (wandering)3.3 (1.0)^hF ^h ; # .# ... .... >#...# .## #...@..)....J# #....^h #...... ..# ##../  # ^hɸ ^h, QJ.J   endoplasm (wandering)4 _There is a stone staircase leading up here.^h1J.J2=5^hZ^ _The endoplasm quivers.^h<^hF&J.^hM&6^hS^h6V^h` J.7^h ^h ).J^h &8^h ^h ^h6J)3=9^h^h;xJ.50^h_ j  You hit the endoplasm.. ^h 60=1.4 (1.1 _You kill the endoplasm!^h4=^hX^h^h֦^h@^h,^h%^hβ^hU5=^h^h^h^h0^h\,^hK^h,^h^ha6=^h^hz^h^h^h,^h^hT^h^h^h{h - _You start resting.^h0063.4 (12.0)^h7==-4.4 (13^h^h" _HP restored.^hV 3^hAY ^h\ ^h_ ,^hg X^h j ^hk ^h6o ^ho ^hq ^hqw >  You see here a +0 dagger.^h| V= _^h ^h# ^hՃ ^hu ^h ^h ^hp ^hI ^h ^hK ^h_ ,^h ^h ^hB z.. ..##.##.#.....## #.....# #......  ^h >############...# .  ...............## .._ #...<..).....##.....  #....#######...@....... 71.4 (7.0)  ..# #.##../##...  #.##..## ^h| #.##..##.###..#.# ####.##.^h{ A2.4 (8^hC ^hl 9 _Found a shadowy altar of Dithmenos.^h H##.##.# .....## .#.#.....# ...#...... .... >############...# ..... ...............## #..._ #...<..)#...... #....#######....... ..# #.##.@/##...  #.##..## ^ht H#.##..# #.###.# #####.##. ^hq 7_^h +3.4 (1^h 8_^h ^h5 ##.##.# .....## ..#.#.....# ....5#........ #...# .## #..._.#...<..).....##. ....#######.......# #.##..@##... #.##..## #.##..# #.###..#.# #####.# ^h 5   lemure (asleep) ^hx ^hD f.55^h &4^hc ^h) _A lemure comes into view. _You see here a wand of flame (10).^h^h^h .5.^h" %_^h+ &5^h, _^h . ^h2  ^h3 ^h4 _a - a wand of flame (10)^hwg ##.##.# .....## ..#.. #.....# ..... #.........5.. >#...# .......## #..._.. #...<..).....##. #....#######....... ..# #.##.@.##... #.##..## #.##..# #.###.. #.# #### #.#  #.^h_R.5^h&6^hk8_^h^h ##.##.# .....## ..#.. #.....# ..... #............  >#...# ..5...  .## #..._..^h #...<..).....##.  #....#######.......  ..# #.##@..##... #.##..## #.##..#  #.###.. #.# #### #.#  #.^h^hp.5._^h&7^hz^h^h\ V .. ..^h] ##.##.#  .....## ..#.. #.....# ..... #............ >############...# ................# #.5._.. #...<..).....##. #....#######..@............#^h] 1 #.##...##... #.##..## #.##..# #.###.. #.# #### #.##.^h_ ^hg ^hg .._55   lemure^h`h ^hh 8^ho ^h/p 1_^hr ^h ? #.. ..##.##.#  .....## ..#.. #.....# .....^h@ #...... >############...# ................# #..._.. #...<..)..@..##.5..... #....#######...............# #.##...##... #.##.## #.##..# #.###..^hcA #.# #### #.##.^hF^hG&9^h7K8_^h7M^h@ #.. .. ##.##.# .....## ..#.. #.....# ..... #...... >^hI#...# ...... .## #..._.. #...<..).@...##.5..... #....#....... ..# #.##...##... #.##..## #.##..# #.###.. #.# #### #.#  #.^h%^h55   lemure^hq'80^hK"8_^h#$^hS #.. .. ##.##.# .....## ..#.. #.....# ..... #............ >#...# ...... ^h.## #..._.. #...<..)@....##.5..... #....#.....5. ..# #.##...##... #.##..## #.##..# #.###.. #.# #### #.#  #.^h^h/U_5.^h&1^h$8_^h&^hL ! #.. .. ##.##.# .....## ..#.. #.....# ..... #...... >#...# ...... .## #..._.. #...<..@.....##.5..... #....^h r#....5.. ..# #.##...##... #.##..## #.##..# #.###.. #.# #### #.#  #.^hC 7_^h& &2^h 8_^h O _You see here a +0 dagger.^h  #.. .. ##.##.# .....## ..#.. #.....# ..... #.. >#...# ...... .## #..._.. #...<.@).....##.5..... #....#....5. ..# #.##...##... #.##..##  #.##..# #.###..  #.# ####  #.#  #.5.3 __^h& #.. .. ##.##.# .....## ..#.. #.....# ..... #... >#...# ...... .## #..._.. #...<@.).....##.5.....^hC #....#...5. ..# #.##...##...  #.##..##  #.##..# #.###..  #.# ####  #.#  #.^h~;5.^hD&4^h8_^h^h{ #.. .. ##.##.# .....## ..# #.....#  #.. >#...#  .## #..._ #...@..).....##.5 #....#..5 ..# #.##...##...  #.##..##  #.##..# #.###..  #.# ####  #.#  #.^hq;5.^hω&5^hA^h ^h٘[_There is a stone staircase leading up here.^hr^hs^ha{^h,}^hB<5.^hC6 _^htu #######.#.#.#.####.###♣♣## .......<#.#.#....#..#..♣♣ ♣♣#..) .####.#.#.#.#.##>#......♣♣♣♣.+... ........#<..#.##.#.......♣..♣#.. #########.#.#.##.#..#...♣.♣♣♣ ## ..........#+#.#.....##♣♣♣♣♣ ####...........####.# ...............####.#############3 ####...........#@............#............#.......  ^h'#.###.....####..................#.# #.....# #..................#.############..................#...............................#########....................... ###....................... #......................... You climb upwards.^h$^h4-7.9 (2.5^h^hh _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.^h ^h!Level 3 of the Dungeon <<<<>>>>__(Press ? for help)#..............#.........##........##.############.#.#################.##.#..........#.#........##.##.#.########.#.#.#.####.###♣♣  ### ########.##.#.#.......<#.#.#....#..#..♣♣ ♣♣#..)# #......#.#^h #.#.#.####.#.#.#.#.##>#......♣♣♣♣.+...# #........##.#.#........#<..#.##.#.......♣..♣#...# #........##.#.##########.#.#.##.#..#...♣.♣♣♣ ### #........##.#............#+#.#.....##♣♣♣♣♣#........############################.#######...........####.#######.#..........................##....................####.###############.#..#####################.#############...........#@................########.#..##.##............#..............................# ######.##.###.....####.............................># #...##.##.# #.....# #..............................# #...########.##.############..............................###...#########.......##.........................................................#.################.................................#.###...#######.#.####........................÷................##### #.#.##..........................)....................# #.#.##...............................................# #.#.##......................)........................# #.#.######.......................†.......................# #.#.#^h^h>^h"@^hM^h  #....#.......................# ######.#^h v #.###.....####.............................># #...##.# #.# #.....# #..............................# #...########.# #.############..............................###...#########.......# #...................................................#.####### ^hh #########....................#.###...#######.#.# ###.................÷.........##### #.#.# ^h -#..........................).............# #.#.# #.......................................# #.#.# #^h $...............)............# #.#.# #####................†.......................# #.#.# ^h Z........................# #.#.# #.####.......# #.#.# #...........# ##......# #.^h S#.# #.....# #......# #.#.# #.......#...#####).....# #.#.# ###.....####### #.#.# #.......####....# ######### #.#.....########^h  #.....>...#...#######...)#.....###########.#########.## .#.......#^h  .#.....##.# #.####.##^h"n^hS$^hSa#######.#.#.#.####.###♣♣## tish the Cudgeller .......<#.#.#....#..#..♣♣ ♣♣#..) Mountain Dwarf .####.#.#.#.#.##>#......♣♣♣♣.+... Health: 47/47 ======================== ........#<..#.##.#.......♣..♣#... Magic: 5/5======================== #########.#.#.##.#..#...♣.♣♣♣ ## AC: 10Str: 18 ..........#+#.#.....##♣♣♣♣♣EV: 7Int: 9 ####...........####.#^hBSH: 0Dex: 11 ...............####.############# XL:  5 Next: 60% Place: Dungeon:3 ####...........#@................ Noise: ---------  Time: 3187.9 (0.0)  #............#.................. a) +0 flail^h!#.###.....####.................. Throw: 3 throwing nets#.# #.....# #..................#.############..................#............................... #########....................... ###.......................^h #.........................  _a - a wand of flame (10) _You see here a +0 dagger. _There is a stone staircase leading up here.  You climb upwards. ^hЙ_Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.^h^hX^h^h: _^h1^hr^h%^h^h/^h^hd^h^h^h^hn^h^h^h~^h^h^ha^h^h$^h^h^h.^h^h>^h^h^h^hf^h ^h+^h^h)^h^hq^h^hh ^h%^h.(^h(^h*^h-^h0^hG1^h*3^hg6^h9^h9^h ;^hq>^hA^hA^hDC^h.F^hH^hzI^h,K^hN^hP^h#Q^hR^h]U^hW^hLX^hY^h'\^h]^h^^h_^h b^hvc^hc^hSe^h:g^hyi^hj^hj^hm^ho^hp^h~q^hs^h+v^hv^h/x^h/z^ho|^h?}^h~^h/(...............................................####.......# .....................# ##......#^h%.............# #......# .....................#####)................#.....####### ....................#.....#...........#..... ................@...#...210.9 (23.0) .............#.....####### ....................#........# ....................#.....##.# ^h#############.#.....##.# ##.#)#'####.#### ##..... ####..... ..##^h^hǎ$ _You see here a +0 dagger. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 runed translucent door, Crazy YiufThere is a stone staircase leading down here. _^h͏^hc^hօ^h։^h^hy81.9 (1.0) _^hؖ^hw #..h≈ ^hx( #....)  ..._.....  ####  #...≈.....#  #.#  #..# 4^hy #....@....#  #)....  ##.##  ##....### ^hz h   hound (asleep) ^h{^hQ  You climb downwards.  The hound barks!^hϏ.h_h^hR&==^hs2.6 (1.7^he^h>X _The hound pauses to sniff the ground.^h!Found a short sword and a sling. Found a hide-covered altar of Uskayaw. _There is a stone staircase leading up here.^h^hr\._h^h<--30 _^h8_^h!^h,^h=d_.h^hA--4^h8_^h^h ^h h_.h^hL &5^h ^h ^hp^h|P.h^hj}\6-=6^hą8_^hQ* _The hound bites you.^h^hZg3---7.7 (1.1^h8_^hre _You barely miss the hound. The hound bites you.^hl _ You hit the hound.  The hound is moderately wounded.^hn d38----8.8^h8s ^h]u R _The hound bites you but does no damage. The hound bites you.^h| _You barely miss the hound.The hound is moderately wounded.^hW9--9.9^h8_^h@ _The hound bites you but does no damage. x2^hc _You miss the hound.The hound is moderately wounded.^h)21.0^h8_^hv= _The hound bites you but does no damage.^hf  You barely miss the hound.The hound is moderately wounded.^hg -2.2 (1.2^hr  _The hound barely misses you. The hound bites you but does no damage.^h~&  ^h$You barely miss the hound.The hound is moderately wounded.40=^h&3.3 (1.1^h^h@ _The hound bites you but does no damage. x2^hy _You barely miss the hound.The hound is moderately wounded.^hS(4.4^h8_^hՓS _The hound closely misses you.^hDx  You closely miss the hound.The hound is moderately wounded.^hy (5.5^h= 8_^h` @ _The hound bites you but does no damage. x2^h  You sock the hound!  The hound is severely wounded.^h`37--=6.6^h 8_^h R _The hound bites you but does no damage. The hound bites you.^h- _ You hit the hound.  The hound is almost dead.-7.7^h_ _The hound barely misses you.^h{ _You barely miss the hound.The hound is almost dead.^h}B-8.8^h^h{ _The hound bites you but does no damage. The hound closely misses you.^h(2 X _You miss the hound.The hound is almost dead.9.9 _The hound bites you but does no damage. The hound barely misses you.^h9 _^h}nYou barely miss the hound.The hound is almost dead.^h%b8=-31.0^h^hS _The hound closely misses you.^h@  You sock the hound!_† ^hg  =832.1 _You kill the hound!Your Maces & Flails skill increases to level 6!_ _Your Evocations skill increases to level 1!^hI^h},^hg9^h,^h^h,^hN^h,^hl^hZ^h9 L40=^h ^h ,^hw^h,^h^h^h^hM^h^hk1=^h^h,^h ^h",^h%^h'a2=^hm)^h+,^h-^h0,^h2^h84^h~8^h :^h<^hQ=N3=^h>^hA^hA^hbD^hG^hSH^hJ^hN^hO^hQ^hfU^hUD4=^h3W^hY,^h[^h],^h_^ha^hcbN5=^hc^he^hkf^hg^hSj,^hm^hp,^hq^hbt^htK6=^hv^h y,^hz^h},^h~^h^h^h^hljh - _You start resting.^hGJ_63.1 (31.0)^hڏR7==^hA7-4.1 (32^h 8_^hY" _HP restored.^h ^hf ^h ^h ^hT cM..[≈.#....)....##..._......#.......#≈^h .<....# .)....##.......#.###^h ^hN F_0.0)^h A5.1 (1^h _Found a shiny helmet. _You see here a hound corpse.^h#{ .#.........# #.....[...# #...≈.....# #....)....###..._...... ##.......## #...≈.....# #.# #....†....# #....<....# #.......)....##.......#.###....###########^h% 6_^h -6 _^hI 8_^hp ^ht,t=^h03X^h8B^h*:^h<^h>,^h1@^hE% ###. #... #######.. ##.....#.#..≈..)....##.._........#^hRF...######...≈.....##.........##....†....##....<....#^hM~ 72.1 (6 _You see here a +1 helmet.^h3.1 (1_ _i - a +1 helmet^hWear which item? Armour (go to first with [)  f - a +0 chain mail (worn)  g - a +0 pair of boots (worn)  h - a +0 helmet of sniping (worn)b - a +0 leather armour  c - a +0 helmet  i - a +1 helmet[?] describe selected [!] equip|wield|wear[tab] equip|unequip ^h>^hɊ^hݔtish the CudgellerMountain Dwarf###.Health: 47/47 ========================#...Magic: 5/5========================#######..#AC: 10Str: 18##.....#.#EV: 7Int: 9##........#SH: 0Dex: 11#.........#XL:  5 Next: 83% Place: Dungeon:4#.....@...#^hNoise: ---------  Time: 3273.1 (0.0)#...≈.....#a) +0 flail#....)....##..Throw: 3 throwing nets#..._........###.......######...≈.....##.........##....†....##....<....# _You start resting. _HP restored. _Found a shiny helmet. _You see here a hound corpse. _You see here a +1 helmet. _i - a +1 helmet^h&9_^h^h9_^hd  You start removing your armour.^hA4.1 (1^h9_^h+5.1 (2^h^hJ9_^h+6.1 (3^h__7.1 (4^hf^h;+8.1 (5^hI9_^h& ^h 9 _You continue removing your +0 helmet of sniping. x5^hh^hh} _You finish removing your +0 helmet of sniping.^hX+9.1 (6^h^h9_^h,80.1 (7^h^h9_^hn+1.1 (8^h9_^h= d_2.1 (9^h-3.1 (10.0) 11 _You start putting on your armour. You continue putting on your +1 helmet. x5_ _You finish putting on your +1 helmet.^h ###...#######..#.....#...# .# #.# #...≈@....# #....)....##.. #..._........# ##.......##### #...≈..... #.........# #....†....# #....<....# #.......)...._4.0) __^h ###...#######..#.....#...# .# #.# #...≈.....# #...@)....##.. #..._........# ##.......##### #...≈..... #.........# #†....# #....<....# #.......).... ##.......#.##_5^hM #... #######..# ##.....#.# ##..........≈.)....##..........##.......####...≈.....# .##.......#.###....#####6^hTU^hWd _There is a hide-covered altar of Uskayaw here.^h$ P#... #..# ##.....#.# ##.# #.# #.# #...≈.....# #....)....##.. #..._# ##.##### #...≈.....# ^h #.).... ^h *_^h -7 _^h0 8_^h ^h#... #..# ##.....#.# ##.# #.# #.# #...≈.....# #....)....##.. #..._.# ##.##### #...≈.....# 8^h^hc^h%>^h>^hW@^hOB^h&IX^hK,^hmM^h_U#... #######..# ##.....#.# ##..# #..# #..# #...≈.....# ##....)....##..#..._...@....# 90.1 (2##.......##### #...≈.....# #^hU#####.......#.#^hV,# ^h/W^hv[^h\^hy ^h1 ^h2 g#... #..# ##.....#.# ##.# #.# #.# ©#...≈.....# $##....)....##.#..._....@...# ##.##### #...≈.....# #..##....†....##....<....##.)....##.#.## ^h k_01.1 (1^h x_ _Found 11 gold pieces. Found a transporter.^h~_^h)B^h^hn#... #######..# ##.....#.# ###........# .##.........# ...^hŏ#.........# #©..#...≈.....# ##$###....)....##......$^h#..._......@.# ##.......##### ^h^#...≈.....# #.........##....†...^hk.##....<....#^h#.......)....##.......#.## ^hF ^h&2^h+3.1 (2^h^hӠ* _Found 7 gold pieces.^h< 3^h ^h ^h ^h& ,^h- f## #...#####. ...#.# # ##........# ###.........# ..#.........# #©...#...≈.....####$######....)....##@.....$.4.1 (1#..._........#########.......######...≈.....##.........##....†....##....<....##.......)....##.......#.> ^hv. ^h6 8_^hJ ^h###. #... ©#Z...#..# .#...##.....#.# .#..# ##.# .#..##.# .#.#.# .#©.#...≈.....####$##....)....##.@....$.#..._..#.##.##### #...≈.....# #....†....# Z   adder zombie (dormant)#....<....##.)....##.#.## >#0^hM.Z_Z^h+^hGA5.1 (1^h* _Found a transporter.^h\##..#. #....©#..#####..# ..#... #.# #.#Z.# ## #.#..####.# #.#..#.........# #.#©...Z.#...≈.....####@########....)....##......$..#..._........#######.###.......######...≈#.........# #....†....# Z   scorpion zombie#....<....##.......)....6^he[40m.Z..Z._7.1 (2 _You now have 151 gold pieces (gained 11).^h^h^hU^h«^h^h/^hJ^h,^h]Y###..#.....#....©#.... #######..# ..#... ##.....#.# #.#..# #  ##........# #.#..###.#  #..# #.#......#.# #.#Z.Z#...≈.....####.#########....)....##...@..$....8.1 (1  #..._........#######.####.......#####  #...≈.....^hQ#  #....  #....†....#  #....<....#  #.......)....##.## ^h*f>###^h^h^hR^h^h^h^h9X^hT,^h^hT ^hs^h2^h^h4^hC&###..#..... #....©#.... .. #######..# ..#... . #.....#.# #.#..# .# ^h........# #.#..###.###. ..# #.#... ..# #.#Z.Z... ..≈.....####.### ...)....##......@... .._........#######.### ^h:.......##### # ...†....# ...<....# ^h.......#.## >###^h-301.1 (3^hw$©Z_2.1 (4^h"*8_^h,> _You now have 158 gold pieces (gained 7).^hZ ^h[ ^h] ^h`a ^hl ###..#..... #....©#.... ©.. ..##..#... .. ^hlm .....#.# #.#..# .# _# #.#..###.###.$# #.#.!# #.#©ZZ.^hp ≈.....####.#)....##......_.#.###### .# ≈.....# .## .#†....# .#<....# .#).... ..#.## >#^h{s 0  Found a brown potion and 15 gold pieces.^hX} K.Z_^h +3.1 (1^h ^hy C _Found an ancient bone altar of Kikubaaqudgha.^hU^hV^h;X^hh\^hu#....©#.... ©.. #####..##..#... .. [# ....#.# #.#..# .# ._#.# #.#..###.###.$## #.#..........!## #.#©Z.Z# ≈.....####.#############)....##................ _........#######@###### ....##### #.# ≈ #.# .....# #.#†....# #.#<....# #.#[39;49^hum ..)....... #.## #.# >############# .........0.Z.Z4.1 (1 _Found a runed ring mail.^hj ^hk ^hm ^hp ^hz #####..##..#... .. [# ....#.# #.#..# .# ._#..# #.#..###.###.$##.#..........!##.#©.Z.Z......# ≈###.############# .)^hv| ................ _........#######.###### .....##### #@# ≈.....# .†<...).......S   adder (asleep).#.###.#>########adder zombie##### S......... Z   scorpion zombie ####  #...<^h" q 0  An adder comes into view.^h: ^h ^h s.ZSS.^h +5.1 (1^h 6 _^h / _The adder hisses angrily.^hdS4 .. [#  #.#..# .# ._#  #.#..###.###.$#  #.#..........!#  #.#©..ZZ......# ########## ... _#.######  #@# #.# #.# .†....# #.# .<....# #.#).... .S. #.# > #.# #...<^h .. [#  #.#..# .# ._#  #.#..###.###.$#  #.#..........!#  #.#©..ZZ......# ########## ... _^h#.######  #@# #.# #.#†....# #.#<....# #.#).... .S. #.# > #.# #...<^hK4 _^h^hR^h] _An adder is nearby!^h"N....#.# #.#..# .# ._..# #.#..###.###.$#..........!©..ZZ...... ≈###.############ .)................ _........#######.###### .....##### #.# ≈.....# .†<...).....S..#.###.#>############# ......... ####  #...< #....#### _S.6 _ _^hgB ^h C W _S.^hC &7^h;M 6 _^hZP ^h m^hRy<S.^hSz&8^hҁ^h,^hg  You sock the adder!  The adder is severely wounded.^hg6==9.2 (1.1^hEl6 _^h#nz _The adder bites you but does no damage. The adder barely misses you.^hn^ _You closely miss the adder.The adder is severely wounded.^h_^h\`1-10.3^hi6 _^hmV _The adder completely misses you.^h _You hit the adder but do no damage.The adder is severely wounded.-1.4^h6 _^h@ _The adder bites you but does no damage. x2^hՒC _You closely miss the adder.The adder is severely wounded.2.5 _ _The adder bites you but does no damage.^hY  You closely miss the adder.The adder is severely wounded.5--3.6 _The adder bites you. The adder bites you but does no damage.^h>  You closely miss the adder.The adder is severely wounded.^h3 b2---4.7^h7 ^h * _The adder bites you.^h  You closely miss the adder.The adder is severely wounded.^h V3-5.8^h 6 _^h = _The adder bites you but does no damage.^h _You miss the adder.The adder is severely wounded.^h!6.9^h6 _^hz _The adder bites you but does no damage. The adder barely misses you.^hպ  You hit the adder.  The adder is almost dead.^h8.0 _ _The adder bites you but does no damage.^hS  You closely miss the adder.The adder is almost dead.^hxV(9.1^h`Z6 _^h]z _The adder barely misses you. The adder bites you but does no damage.^h٬ _You miss the adder.The adder is almost dead.^h)20.2^ht^hi* _The adder bites you.^h`o  You miss the adder.The adder is almost dead.^ho(1.3^ht^hvS _The adder closely misses you.^hj- _You barely miss the adder.The adder is almost dead.^h. (2.4^h6 ^h99 z _The adder bites you but does no damage. The adder barely misses you.^hy  You barely miss the adder.The adder is almost dead.^huV4=3.5^h6 _^h= _The adder bites you but does no damage.^h|l  You barely miss the adder.The adder is almost dead.4.6^hs _ _The adder barely misses you. The adder bites you but does no damage.^h*  You closely miss the adder.The adder is almost dead.^h (5.7^h ^h = _The adder bites you but does no damage.^hu7  You hit the adder.^hL.Z   adder zombiescorpion zombie^hi5=906.8^hd6 _^h0I _You kill the adder!^h2^h^h^hSB^hn^h,^hK6=^h ^h,^hX^h,^h^hg _- _You start resting.^hF _33.8 (7.0^h6^h7==-4.8 (8^h^h" _HP restored.^h I.##.###.$.........!©..ZZ...... ≈###.############ .)................ _........#######.###### .....##### #.# ≈.....# . .†.<...)........#.##^hs #.#>############# ......... ####  #...< #....####..# _5.8 (1 _^h@n........!©..ZZ...... ≈###.############ .)................ _........#######.###### .....##### #.# ≈.....# . .†<...)........#.## ##.## >############# ......... ####  #...< #....####..# ^h}<6^h = _^h] ©..ZZ...... ≈###.############ .)^h................ _........#######.###### .....##### #.# ≈.....# . .†.<...)................#.#.#########.###....>############# #.# ##......... ####  #...<#.#^hD5 _^h&7^h6 _^hU^hl≈.....####.############# ..)....##................ ._........#######.###### ......##### #.# ≈.....# #.# .......# #.#†....# #.#^h!.<....# ########.#####....)..........@.....#..#.#########.###....>############ #.# ##........ #####  #.# #...< #.##....### #.# # #.# .#^h6_^hB=8^h7_^he^h<^hg  There is a stone staircase leading down here. _^hn^h^h^h0^h^h6,^h^h^h,^hU^ha^hG^h^h!^ha^h,^h^hb^h,^h#^h ^h,^hJ^hi^hȿ,^h^hT^hK,^h^h^h,^h^h^h>.............##### #... #########.###....>############... # #.# #####...............# #.####...<..)..... #.##....#######5... ^h#.# ##..#### #.##. #.# #..###.##. #.# #.## #.##. #@# #.### #...# #.#  ###..# #.#  ..o# .... ##.## o   orc (asleep) ..# ..^h 60.8 (22.0)  An orc comes into view. It is wielding a +0 flail.^hAo.o^h6===1.8 (23^h^h% _The orc shouts!^hhS ########.##### ..............##### ########.###....>############... ######...............#####...<..).. ##....#######5..#..####^hi\..###.##.# #...# ####.o# #...# #.....##.##..#..^hXs^ht;---2.8 (1.0)^hz^h|^hLk^htl^h|n^hr^h zB^h7|---oo   orc^hMi   >###### # #.# .. #.# #####...<..) #.# ##... #.# ##..####  #.# #..##  #.# #@## 3 #.#  ^h(#.o.# #.#  ###.o# #.#  ...# #.  ....  ##.##  ..#  .. _You start waiting.^h   >###### #.# .. #.# #####...<..) #.# ##... #.# ##..####  #.# #..##  #.# #@##  #.#  #.o.# #.#  ###.o#  ...#  ....  ##.## ..# .. _An orc is nearby!^hŤ ^h. <o.^h -4 _^hN ^hЮ ^h:/=5.9 (1.1 _You completely miss the orc. The orc hits you but does no damage.^h5^h"(7.0^h^h| _You hit the orc but do no damage. The orc hits you but does no damage.^h ^hO SS   ball python (constriction, wandering)^h hYou closely miss the orc.A ball python comes into view.^h * Y0----8.1^h- ^h:3 7 _The orc hits you with a +0 flail!^h*  ^h*  ^h+ &You completely miss the orc.^h, ^h%;  ^h8= !^h= S^hs> .^h? S^h? )^hm@ 5The ball python hisses angrily.^hG ^hH !9.2^h\ ^h_  ^h5h 4_The orc hits you but does no damage.^hG+,^h,>S.^h-)70.3^h9^h?| _You hit the orc but do no damage. The orc hits you but does no damage.^h ^hW 5S.^hz D38-----^h !1.4^h ^hm  ^hg k_You hit the orc but do no damage. The orc hits you with a +0 flail.^h.( =  You hit the orc.  The orc is moderately wounded.2.5 _The orc barely misses you.^hG  You barely miss the orc.The orc is moderately wounded.^hIb5---3.6^hTM _The orc hits you with a +0 flail.^h 6  You sock the orc!^hϹ ^hv  S.S   ball python (constriction)  You kill the orc!^h i6=-24.7^h ^h _The ball python closely misses you. The ball python barely misses you.^h>  You hit the ball python.  The ball python is severely wounded.5.8 _The ball python bites you but does no damage.^h  You barely miss the ball python.The ball python is moderately wounded.The ball python bites you but does no damage.^h(6.9^h^h0X _The ball python barely misses you.^hW %  ^h You sock the ball python!^h 2)^h 0 7/48^h =8.0 _You kill the ball python!Training target 5.0 for Fighting reached!^h' ^h i _Your Fighting skill increases to level 5!^h) M ..............##### #########.###....>########### # #.# #####...............# #.# #####...<..).....#....#######5##..#### #.##^h/ ..## ##  #@# #...# ##..# .#..###..^h0 ;-90 _^h3 ^h6 N _You see here a +0 flail.^h ^h ^hP!^h18=^h=3^h8k9=^hI:^h?^h@^hA^h1E,^hE^hG,^hI^h%K^hwKE40=^hL^hqN,^hO^hQ,^hS^hY1=^hY^h[,^h]^h7_,^h]`^h_b^hbK2=^hc^hf,^h6h^h,^h^hUk3=^h^hϠ^hh^h0^h,^hڦ^h},^h^ha4=^h^ho,^h^hг,^h^h,^hظ^hIk5=^hN^h,^h^h,^h^h^hK6=^h,^h^h^h,^h^hL,^hv^h^hLU7=^hO^h!^h{^he^h{^h^h^hz - _You start resting.^h 1414.0 (35.0)^h Z8=5.0 (36^hN^hb" _HP restored.^h:=^h^h^h ^h}^hjn^hP^h^h5^h^h^h5^h^h^h^h^h^h[^h^hF^h^hG^h~^h^hd^h,^hk^h` #..## #.##..##  #.## #.##..#  #)### #.###.. ^h'#...## #.# ####  ...###..# #.# #.......##### #.######......#### ^hx ###.##....#  #..### 29.0 (14^h[....# #........ ♣+♣..........<.. ####..#......##.#.....##.......... ..#.. ....#^hA^h-30.0 (15^hC ^h 9 _Found a stone staircase leading up.^h_^h&,^hX^h^h^ho,^h^h^h^h,^hu^h,^hE^hQ^he^h^h9^h'^h9^h^h^hR^h^h^h"^h3^hO,^hW^h^h,^h`^h5^h< #.......##### #.#  ######......####.#  ###.##....#.#  ##..####.#.#####. #....###......... ♣+♣..........<... ♣####..#......#^hb ♣.####.#.....## ♣..@##.......# +............# ♣..###.......#^h ♣#. ####...... ......o ....o   orc (asleep).# ###.^h-##^h,40^h o.o^h,1.0 (11^h^h _An orc comes into view. It is wielding a +2 short sword of venom.^hR Z######......####.#  ###.##....#.# ..####.#.#####.#....###......... ♣+♣..........<...  ♣####..#......# ♣.####.#.....## ♣...##.......# +...@........# ♣..###.......# ^h ♣#. ####..... #o ...... .....# ###.## ^h~ ^h 12.0 (1.0)^hE ^h ^h######......####.# ###.##....#.# ##..####.#.#####. #....###......... ♣+♣..........<... ♣####..#......# ♣.####.#.....## ♣...##.# +.# ♣..###.# ^hK♣#. ####..... #o ....... .... ^h^hoo   orc^h&3^h9^h_hB_hOf$_hQghFire/throw/use which item? ([*] to toss any item) _hg`Missiles (go to first with () _hdq d - 3 throwing nets (quivered)e - a javelin Wands (go to first with /)a - a wand of flame (10)  c - a wand of warping (8) Scrolls (go to first with ?)  f - 2 scrolls of fear  p - a scroll of poison_hC,_hDv ######......####.#  tish the Cudgeller_h _h###.##....#.#  Mountain Dwarf_h _hT##..####.#.#####.  Health: 48/48 ========================_h #....###.........  Magic: 5/5======================== ♣+♣..........<...  AC: 11Str: 18_h ♣####..#......#  EV: 7Int: 9 _hC?♣.####.#.....##  SH: 0Dex: 11 ♣...##.......#  XL:  5 Next: 92% Place: Dungeon:4 +..**@.......#  Noise: ---------  Time: 3443.0 (0.0) _h,♣.o###.......#  a) +0 flail ♣#. ####.....  Throw: 3 throwing nets #o .....  .. .... _hF .# ###.  o   orc ## _Found a stone staircase leading up. _An orc comes into view. It is wielding a +2 short sword of venom.Aiming: Throw Flame_hW Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 short sword of venom and wearing a +0 ring mail (72%to hit)_h%]' _h_L######......####.#tish the Cudgeller###.##....#.#Mountain Dwarf##..####.#.#####.Health: 48/48 ========================#....###.........Magic: 5/5========================♣+♣..........<...AC: 11Str: 18♣####..#......#EV: 7Int: 9_ha|♣.####.#.....##SH: 0Dex: 11♣...##.......#XL:  5 Next: 92% Place: Dungeon:4+..**@.......#Noise: ---------  Time: 3443.0 (0.0)♣.o###.......#a) +0 flail♣#. ####.....Throw: 3 throwing nets#o..........._hb.####.o   orc## _Found a stone staircase leading up. _An orc comes into view. It is wielding a +2 short sword of venom.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line_hksAim: an orc, wielding a +2 short sword of venom and wearing a +0 ring mail (72%to hit)_hXAn orc comes into view. It is wielding a +2 short sword of venom.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 short sword of venom and wearing a +0 ring mail (72%to hit)  The puff of flame hits the orc but does no damage.o..==4.0 (1 __hH& Evoke which item? Wands  a - a wand of flame (9)c - a wand of warping (8) [!] read|quaff|evoke[?] describe selected_h2 ######......####.#tish the Cudgeller###.##....#.#Mountain Dwarf##..####.#.#####.Health: 48/48 ========================#....###.........Magic: 5/5========================♣+♣..........<...AC: 11Str: 18♣####..#......#EV: 7Int: 9♣.####.#.....##SH: 0Dex: 11♣...##.......#XL:  5 Next: 92% Place: Dungeon:4+..o.@.......#Noise: ==-------  Time: 3444.0 (0.0)♣..###.......#a) +0 flail♣#.[_hk5m ####.....Throw: 3 throwing nets#o............####.o   orc## _An orc comes into view. It is wielding a +2 short sword of venom.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 short sword of venom and wearing a +0 ring mail (72%to hit) _The puff of flame hits the orc but does no damage. ######......####.#  tish the Cudgeller ###.##....#.#  Mountain Dwarf ##..####.#.#####.  Health: 48/48 ======================== #....###.........  Magic: 5/5======================== ♣+♣..........<...  AC: 11Str: 18 ♣####..#......# _h7  EV: 7Int: 9 ♣.####.#.....##  SH: 0Dex: 11 ♣...##.......#  XL:  5 Next: 92% Place: Dungeon:4 +..o*@.......#  Noise: ==-------  Time: 3444.0 (0.0) ♣..###.......#  a) +0 flail ♣#. ####.....  Throw: 3 throwing nets #o .....  .. ....  .# ###.  o   orc_h8 _hn9##_h9 _h{: _h:#to hit) _hx;:_The puff of flame hits the orc but does no damage.  _h<@Aiming: Throw Flame_h<CPress: ? - help, Shift-Dir - straight line_hEzAim: an orc, wielding a +2 short sword of venom and wearing a +0 ring mail (72%to hit)_hK ######......####.#tish the Cudgeller###.##....#.#Mountain Dwarf##..####.#.#####.Health: 48/48 ========================#....###.........Magic: 5/5========================♣+♣..........<...AC: 11Str: 18♣####..#......#EV: 7Int: 9♣.####.#.....##SH: 0Dex: 11♣...##.......#XL:  5 Next: 92% Place: Dungeon:4+..o*@.......#Noise: ==-------  Time: 3444.0 (0.0)♣..###.......#a) +0 flail♣#._h[40m ####.....Throw: 3 throwing nets#o............####.o   orc## _The puff of flame hits the orc but does no damage.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +2 short sword of venom and wearing a +0 ring mail (72%to hit)  The puff of flame hits the orc._h.o5.0 (1_h _hދ_hތ7_The orc is heavily wounded._hʍ_hx  You hit the orc.)_h44-6.1 (1.1 _You kill the orc!_h~O _h/P _hQ _hZ B_h/\ _h\ _h^ _hb _hzb _h!d _hg _h l _hm _hq _h+r _hs _hw _hw _hy _h} ,_h _h _h{ _h _h؇ ,_hK _hk ,_h _h ,_h _h9 ,_h _h ,_h _h ,_h͜ _hԞ ,_hH _h ,_h _hԥ _hf _h) _h ,_h _hm ,_hڮ _h- ,_h _h _h^ _h_ _h ,_hT _h ,_h _h< ,_h _h _h= _h# _hB _h _h _hm _h _h3 _h: ,_h _h ,_h: _h ,_hn _h ,_hx _h ,_hm _h ,_hx _h ,_h0 _h ,_h _h ,_h _h _hm _h _h ,_hb _h ,_h< _h _h! ,_h# _h% ,_h]& _hS( _h( _h) _hl, ,_h- _hh0 ,_h1 _h?4 ,_h5 _hK8 _h8 _h9 _h< ,_h? _hB ,_hlI X_hvJ _hJ _hK _h,N _hN _hO _hR _h{R _hS _hU _hV _hV _hY ,_hZ _h7] ,_h^ _h` _h\a _hb _hd ,_h~f _hh _hFi _hCj _hbl _hl _hm _ho _hp _hPq _hs _hs _ht _hv _hfw _hDx _hz _h { _h | _h8~ _h~ _h _hҁ _h2 _h _h: _h _h _h _h _h _h0 _h _h[ _h _h _hɐ _hE _h _hה _h& ,_h _h ,_hI _he ,_h۟ _h ,_h _h ,_h _h ,_hn _hp _hά _h _hM ,_h0 _h ,_h _h ,_h* _hX ,_hk _h ,_h _h ,_h _h ,_h@ _h ,_h _hF ,_h _h ,_h9 _hj ,_h _h{ _h _h _h _h _h _hk _h _h _h _hq _h _h4 ,_h$ _h B_hD ,_hv _h{ ,_h _he _h _h _h{ 545.1 (99.0) _You start waiting.--6.1 (100.0)_h _h # _Done waiting._h^  ######......####.# ###.##....#.# ##..####.#.#####. #....###......... ♣+♣..........<... ♣####..#......# ♣.####.#.....## ♣...##.# +....# ♣..###.# ♣#. ####..... #o .... .. ....  .# ###.  ##_h w-7.0)_h  Things that are here: _a +2 short sword of venom; a +0 ring mail; an orc corpse_h__h%: __hB_h_hA_ho_hz_h_hB_h+ _hx_h_h\_h_h_h%_h_hq_h,_h_h_h$!_h!_h"_h$_h0',_h"(_h)_h+,_h~,_h._hl1,_h2_h5_h7_h)8_h8_h:;_h=_h>_h'?_hiFH  ♣####..#......# ♣.≈≈≈.♣.####.#.....##.♣.....♣...##.......#_h{G'§._..+...)..# §....♣..###.......#§≈≈?♣#.######..... §..♣#..#####..... ♣'♣............. #.@.###########.592.0) #####  _You open the door._hI_ _Found a sparkling altar of Nemelex Xobeh._hd _  There is an open door here._h_h; __h_hd#....###... ♣+♣♣♣+♣..........<... ♣.....♣####..#......#. ♣.≈≈§.♣.####.#.....##..♣.....♣...##.#r.'.._..+...)........#♣.....♣..###.......#_hE♣§≈§≈?♣#.######.....♣....@♣#..#####.....♣§♣♣♣'♣.............#...###########.#####r   quokka (wandering)_hx 61.1 (2.0) _A quokka comes into view._h:   ♣+♣♣♣+♣<...  ♣.....♣  . ♣.≈≈§.♣  ..♣.....♣  r.'.._..+...)  ♣.....♣_h<   ♣§≈§≈?♣  ♣....@♣  ♣§♣♣♣'♣  #..  ##### _h'/   ♣+♣♣♣+♣<...  ♣.....♣  . ♣.≈≈§.♣  ..♣.....♣  r.'.._..+...)  ♣.....♣_h  ♣§≈§≈?♣  ♣....@♣  ♣§♣♣♣'♣  #..  #####  _h_h_h_hR] _A quokka is nearby!_h2_h.r.≈≈♣§§'r_h\22.1 (1 __hH_hM ,_hn .r§♣..§§3_h _h  _hd.r.§.'...4 _hW♣+♣♣♣+♣..........<.....♣####..#......#. ♣.≈≈§.♣.#####.♣.....♣...##.. ..'.._..+...). ♣.r...♣..###♣.§≈≈?♣#.######.........♣#..♣'♣♣♣@♣........ #...###############  _h7§§.r≈5 _There is an open door here. _hE ♣.....♣####..#......# . ♣.≈§§.♣.####.#.....## ..♣...§.♣...##.......# ..'.._..+...)..#  ♣..r..♣..####  _hG ♣.≈≈≈?♣#.######..... ♣.....♣#..#####..... ♣'♣♣♣'♣.............  #.@.###########. #####  _hK  _h]T X.r _hjU -6 _ _h[  _h^  _h♣+♣♣♣+♣..........<...  ♣.....♣####..#. . ♣.≈§§.♣.####.#.....#..♣...§.♣...### ..'.._..+...)..#  _hRz♣...r.♣..###.......# ♣.≈≈≈?♣#.######..... ♣.....♣#..#####..... ♣'♣♣♣'♣@............ #...###########.#####  _h~ _h&7 _h _h. _hZn _hno _hp _hxX _hLz, _h!| _hrr   quokka _hÈ  <...    . ###  ..  ..'.._..+...)  .#  ♣.≈≈≈?♣#.##  ♣#..#####.....  ♣@............ 9.1 (2 _h#.r.###########.  ##### _You start waiting. _hH/s <...    . ###  ..  ..'.._..+...)  .#  ♣.≈≈≈?♣#.##  ♣#..#####.....  ♣@............  #.r.###########.  #####   _hG1] _A quokka is nearby! _h `  You barely miss the quokka. _h 6=70.2 (1.1 _h#  _h' > _The quokka bites you but does no damage. _h39  You sock the quokka! _h@0.  _hb051.3 _hf _hhJ _You kill the quokka! _hk* ♣.....♣####..#......#. ♣.≈≈≈.♣.####.## ..♣.....♣...##....... ..'..§§.+...).# ♣.....♣..###.# ♣.§≈≈?♣#.######..... ♣.....♣#..#####..... ♣'♣♣♣'♣............. #.@.###########. #####  _hW§≈§§§_.§-20 _h _h _h _h _h _h ♣+♣♣♣+♣..........<... ♣..§§.♣####..#......# . ♣.§≈§.♣.####.#.....## ..♣.§§..♣...##.#..'.._..+...).# ♣...§.♣..###.......# ♣.§≈≈?♣#.######..... ♣g....♣#..#####.....♣'♣♣♣@♣.............- #...###########.#####g   goblin (wandering) _h  0  A goblin comes into view. It is wielding a +0 club. _hT§§.§ _hT§§..≈.g§g _h5===3.3 (1 _h _h' k _The goblin shouts! _There is an open door here._h_h...≈§≈§..§...§≈§_hV.g---4 __hu_h_h_h_hY0'K. ♣.≈≈≈...♣.....'.♣.§§♣§§≈♣.§.gK   kobold (wandering)---5_h3_h=s _A kobold comes into view. It is wielding a +0 whip._h s  You miss the goblin.The kobold shouts!_h .. ♣K≈≈§..♣.'.♣...♣.≈♣..K_h L==6.4 (1.1_h S _The goblin barely misses you._hQ_`.K_h`0-7.5_hf_h%ir _You miss the goblin. The goblin hits you but does no damage._ha8  You hit the goblin._hI_hq .K$_h1X6-8.6_h_h$J _You kill the goblin!_h_K-90_hG§§§≈.K-80_hX< ...§?K_h< &1_hD _hG _h'9≈_h;5=2.7 (1.1_h_hz _You closely miss the kobold. The kobold hits you but does no damage._hC  You hit the kobold.  The kobold is severely wounded.3.8_hNV _The kobold hits you but does no damage. x2_h~'y  You hit the kobold.) _hT4.9 _You kill the kobold!_hLq H #....###......'♣♣♣+♣..........<... ♣.....♣####.._hr  ♣.≈≈≈.♣.####.##..♣.....♣...##..'.._..+...).♣.....♣..###.......#≈≈≈?♣#.#♣...$@♣#..#####♣'♣♣♣'♣...............###########.#####_h$} 8§_h~ 4-50_h, _h  Things that are here: _a +0 whip; a kobold corpse_h: #....###. ♣'♣♣♣+♣.<.... ♣.....♣####..#......#. ♣.§≈≈.♣.####.#.....##.♣.....♣...##.# ..'.._..+...).# ♣.....♣..###.# ♣.≈≈≈?♣#.######..... ♣...@)♣#..#####..... ♣'♣♣♣'♣. #...#. #####_h!♣'♣♣♣+♣♣..§§§♣§§§§§§§§.§_h"G-6 __hm'_h4 .§.§§You now have 173 gold pieces (gained 15).  Things that are here:7.9 (2_h?f _a +0 club; a goblin corpse_h##..####.#.#####.  #....###...  ♣'♣♣♣+♣..........<... . ♣..§§§♣####..#. .. ♣§§§§§♣.####.#.....#...♣§§..§♣...### ..'§.§§.+...)..# ♣.....♣..###.......# ♣.≈≈≈@♣#.######..... ♣...))♣#..#####..... ♣'♣♣♣'♣............. .. #...###########.# #####8.9 (1§§♣§.§_.§9.9 (2 _k - 5 scrolls labelled WAMUAMO OFYO (gained 3)_h I_h _h B_h |  Things that are here:  a +0 club; a goblin corpse_h _h  __h _h _h ,_h _h _h _he _h _h& _h _hC _h _h @  There is an open door here._h _h  __h* _h _h ,_h _hq _h` ,_h _h/ _h ,_h _h _h_ _h _h _hS _h, ,_hO _h _h" ,_h _hX _h _h _h\ _h _h  _hn _h _hP _ho _h _h _h _h _hT _h _hy _hq 8 ######....#...... .# ###.##......###.### ##.. #.............. #... ###.....#.....#.♣'♣♣♣+♣. ...............#♣.....♣#..............♣.≈≈≈.♣.................♣.....♣._h u #..@........'.._..+.S.....##.......#♣..§..♣.###.# #.......#♣.§≈≈.♣# # #........♣.§§))♣# ##.....#.♣'♣♣♣'♣.##...##...# #... S   adder (asleep)_h] k########## ####_h | 605.9 (16.0)  An adder comes into view._hg$ f.SS_h% ,6.9 (17_h) _h+ / _The adder hisses angrily._hv #...... .# ###.###......###.###.#.............. #..###.....#.....#.♣'♣♣♣+♣..........♣.....♣##.♣.≈≈≈.♣..♣.....♣. #'.._..+..S....##@......#♣..§..♣.###.# #.......#♣.§≈≈.♣# # #........♣.§§))♣#. ##.....#.♣'♣♣♣'♣..##...# #...######### ##### _hՀ _h 17.0)_ha _h _h  ###.### ##.......... #....###.....#.....#.♣'♣♣♣+♣...............#♣.....♣##.....♣.≈≈≈.♣..........♣.. #..'.._..+.S....###♣..§..♣###.# §≈≈.♣# # .♣.§§)) ##.....#.♣'♣♣♣'♣._h/ _h &8_h _h _h ........ #....###.....#.....#.♣'♣♣♣+♣...............#♣.....♣##...♣.≈≈≈.♣.......♣.. #..'.._..+.S....###♣..§..♣###.# §≈≈.♣# # .♣.§§)) _hY##.....#.♣'♣♣♣'♣. ##...##...# #...#_h_h&9_h( _h/ _hXdSS   adder_heI    ###.....#.....#. .........# .......... ......... #...........'.._ #S......# ###.# #.......# # #@.......♣.§§))11.9 (2 ##.....#. ##...##...#  ##########  _You start waiting._hUI   ###.....#.....#. .........# .......... ......... #...........'.._ #S......# ###.# #.......# # #@.......♣.§§)) ##.....#. ##...##...#  ##########  _h_hc_h] _An adder is nearby!_h(.S2.9 (1 _  You thump the adder!  The adder is almost dead.7-==4.0 (1.1 _The adder bites you. The adder bites you but does no damage._h   You sock the adder!† #.............. #.... tish the Cudgeller###.....#.....#.♣'♣♣♣+♣.. Mountain Dwarf...............#♣.....♣## Health: 48/48 ========================................♣.≈≈≈.♣.# Magic: 5/5========================................♣.....♣.. AC: 11Str: 18#...........'.._..+.. EV: 7Int: 9.S....##.......#♣..§..♣.. SH: 0Dex: 11###.# #†......#♣.§≈≈.♣#. XL:  5 Next: 103% Place: Dungeon:4# #@.......♣.§§))♣#. _hѽ ~Noise: =--------  Time: 3615.1 (1.1)##.....#.♣'♣♣♣'♣.. a) +0 flail##...##...# #...# Throw: 3 throwing nets########## ##### _You start waiting. _An adder is nearby!You thump the adder!  The adder is almost dead. _The adder bites you. The adder bites you but does no damage.  You sock the adder! - _You kill the adder!You have reached level 6!  _h{ --more--_h _h56/56=6/66 1%  __h[ _  You see here an adder corpse. __hB_h1_h,_hB_hn_h+,_h_h_h_h_h_h_hX_h_h _h _h0_h_h_h<_h_h_h_ho_h_h}_h_h{_h''_h((_h9)_h*_h-_h-_h._h0_h3_h4_h5_h8_h=_h;> _h>0#......# _h?) ....... #......###_h|?? ....... #........._h?? ....... #+###.....#..._h_@h ..!.... #..........._h@<....... #..........._hFA] #...... #..........._hA} #.....########.#......_h/B #...@..........##..._hB-_hC#...##...###.####†._hD#..S ###...#.# #...._hD#### ###...# ##..._hEH##### ##.._hE### S   adder (asleep)_h3I _hI _h J 33.1 (18._hJ 0)  _hK-An adder comes into view._hK_h]Q _hQ!_hRS_hoS._hSS_h\T   _hTThe adder hisses angrily._hU_hUV==_hV4.1 (19_hZ_h] _h^_h^/_The adder bites you but does no damage._hi_hs ss   scorpion (wandering)_hhtS   adder  You miss the adder. The adder bites you but does no damage._ht9-5.2 (1.1)_h{_h6~[ _A scorpion comes into view._h#T_hW .ssYou miss the adder. The adder closely misses you._hXB-6.3_h^^_h`= _The adder bites you but does no damage._ha 8  You sock the adder!_h _h*  g.s g   goblin (wandering)The adder is almost dead.A goblin comes into view. It is wielding a +0 dagger and wearing the +5 robe ofMisfortune {Harm *Corrode *Slow EV+5}._h+ 0=7.4_hW2 _h9 R _The adder barely misses you._hB#......# ....g... #......###........ #._hmCE...s... #+###.....#...!.... #........ #.#...... #.#.....#.#....#....@.........##.._hCg#..S##...###.####†.#... ###...#.# #..#### ###...# ##.##### ##.#_hpDnS   adder _hE_hOLS._hQ4-80_h1Y_h]w _The adder attacks as it pursues you! The adder barely misses you._h;  You closely miss the adder.The adder is almost dead._hg gg   goblin (wandering)_h m5--9.5 (1.1_h] _hʣ R _The adder bites you. The adder bites you but does no damage._hk _h  _hXThe goblin shouts!  _hYou thump the adder!_h_h:_h_h._hg.._h^s_h ._hus   scorpion_hg_h5_h_h\q5=40.6 _You kill the adder! _hKEvoke which item? Wands  a - a wand of flame (8)c - a wand of warping (8) [!] read|quaff|evoke[?] describe selected!_h#......# . tish the Cudgeller...g...#......###. Mountain Dwarf.......#.......... Health: 55/56 =======================-...s... #+###.....#.... Magic: 6/6========================..g.... #.............. AC: 11Str: 18....... #.............. EV: 7Int: 9#....s. #.............. SH: 0Dex: 11#.....########.#........ XL:  6 Next:  5% Place: Dungeon:4#....@.........##..... Noise: ==-------  Time: 3640.6 (0.0)#...##...###!_ha[40m.####†.... a) +0 flail#... ###...#.# #..... Throw: 3 throwing nets#### ###...# ##....##### ##...#### s   scorpiong   goblinYou closely miss the adder.The adder is almost dead. _The adder bites you. The adder bites you but does no damage.  The goblin shouts!  You thump the adder! _You kill the adder! #......# . tish the Cudgeller ...g... #......###. Mountain Dwarf ....... #.......... Health: 55/56 =======================- ...s... #+###.....#.... Magic: 6/6======================== ..g.... #.............. AC: 11Str: 18 !_h:!....... #.............. EV: 7Int: 9 #....s. #.............. SH: 0Dex: 11 #....*########.#........ XL:  6 Next:  5% Place: Dungeon:4 #...*@.........##..... Noise: ==-------  Time: 3640.6 (0.0) #...##...###.####†.... a) +0 flail #... ###...#.# #..... Throw: 3 throwing nets #### ###...# ##.... ##### ##... #### s   scorpion  g   goblinThe goblin shouts!  You thump the adder! _You kill the adder!Aiming: [3!_h#7mThrow FlamePress: ? - help, Shift-Dir - straight lineAim: a scorpion (71% to hit)!_h[ #......# . tish the Cudgeller...g...#......###. Mountain Dwarf.......#.......... Health: 55/56 =======================-...s... #+###.....#.... Magic: 6/6========================..g.... #.............. AC: 11Str: 18....... #.............. EV: 7Int: 9#....s. #.............. SH: 0Dex: 11#....*########.#........ XL:  6 Next:  5% Place: Dungeon:4#...*@.........##..... Noise: ==-------  Time: 3640.6 (0.0)#...##...###[39;4!_h_ 9m.####†.... a) +0 flail#... ###...#.# #..... Throw: 3 throwing nets#### ###...# ##....##### ##...#### s   scorpiong   goblinYou thump the adder! _You kill the adder!Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a scorpion (71% to hit)  The puff of flame hits the scorpion.!_h !_h !_h u!g..s.!_h +1.6 (1!_hb !_h _You kill the adder!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line!_h Aim: a scorpion (71% to hit)  The puff of flame hits the scorpion. _The scorpion is lightly wounded."_hr"_hgEvoke which item? Wands  a - a wand of flame (7)c - a wand of warping (8) [!] read|quaff|evoke[?] describe selected"_h\"_h"_hyT#......# . tish the Cudgeller...g...#......###. Mountain Dwarf......."_hQO#.......... Health: 55/56 =======================-...s... #+###.....#.... Magic: 6/6========================..!g... #.............. AC: 11Str: 18....... #.............. EV: 7Int: 9"_h#...... #.............. SH: 0Dex: 11#....s########.#........ XL:  6 Next:  5% Place: Dungeon:4#....@.........##..... Noise: ==-------  Time: 3641.6 (0.0)#...##...###.####†.... a) +0 flail#... ###...#.# #..... Throw: 3 throwing nets#### ###...# ##....##### ##..."_h#### s   scorpiong   goblin _You kill the adder!Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a scorpion (71% to hit)  "_h1KThe puff of flame hits the scorpion. _The scorpion is lightly wounded."_h #......# . tish the Cudgeller ...g... #......###. Mountain Dwarf ....... #.......... Health: 55/56 =======================-"_hz ...s... #+###.....#.... Magic: 6/6======================== ..!g... #.............. AC: 11Str: 18 ....... #.............. EV: 7Int: 9 #...... #.............. SH: 0Dex: 11 #....s########.#........ XL:  6 Next:  5% Place: Dungeon:4 #...*@.........##..... Noise: ==-------  Time: 3641.6 (0.0) #...##...###.####†.... a) +0 flail #... ###...#.# #..... Throw: 3 throwing nets #### ###...# ##.... ##### ##... ####"_h<h[37m s   scorpion  g   goblinAim: a scorpion (71% to hit)  The puff of flame hits the scorpion. _The scorpion is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a scorpion (lightly wounded, 71% to hit)"_hf! T#......# . tish the Cudgeller...g...#......###. Mountain Dwarf......."_h" O#.......... Health: 55/56 =======================-...s... #+###.....#.... Magic: 6/6========================..!g... #.............. AC: 11Str: 18....... #.............. EV: 7Int: 9"_hW% #...... #.............. SH: 0Dex: 11#....*########.#........ XL:  6 Next:  5% Place: Dungeon:4#...*@.........##..... Noise: ==-------  Time: 3641.6 (0.0)#...##...###.####†.... a) +0 flail#... ###...#.# #..... Throw: 3 throwing nets#### ###...# ##....##### ##...#### s   scorpiong   goblinAim: a scorpion (71% to hit)  The puff of flame hits the scorpion. _The scorpion is lightly wounded.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line"_h% I[23;2HAim: a scorpion (lightly wounded, 71% to hit)"_h "_h1 "_h3 `.g..s"_h Y6=2.6 (1"_h> MThe puff of flame hits the scorpion. _The scorpion is lightly wounded.  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight line: a scorpion (lightly wounded, 71% to hit) _The puff of flame misses the scorpion.#_h!  You closely miss the scorpion.The scorpion is lightly wounded.#_h+$/. #_h$5-3.7 (1.1#_h(#_h>+D _The scorpion stings you but does no damage. x2#_h{E  You sock the scorpion!  The scorpion is severely wounded.#_hFg g   goblin#_hQG0=4.8#_haP#_hTV _The scorpion closely misses you.#_h  You closely miss the scorpion.The scorpion is severely wounded.#_h \.g-5.9#_h #_h A _The scorpion stings you but does no damage.$_h  You hit the scorpion.  The scorpion is almost dead.$_hD^=-7.0$_h$_hD _The scorpion stings you but does no damage. x2$_h  You barely miss the scorpion.The scorpion is almost dead.8.1 _The scorpion stings you but does no damage.%_hP  You hit the scorpion.%_h.gg   goblin %_ha 299.2 _You kill the scorpion!%_hP%_h%_hk _Your Evocations skill increases to level 2!%_hi  You hit the goblin.  The goblin is severely wounded.50.3%_h*q S _The goblin hits you but does no damage.%_hj9  You sock the goblin!%_hv$1.4 _You kill the goblin!&_h]&_h&_h_&_h&_hX&_h&_h&&_h&_h&_h&_hm&_h&_hf&_h&_h6&_h&_hj&_h[&_hB&_hS,&_h&_h&_hi&_h@ &_h: &_h &_hk &_h&_hr&_h&_h&_h7&_ho&_h>&_h,&_hw&_h &_h$X&_he&,&_h'&_h),&_h*&_h-,&_h/&_h1&_h2&_h2&_h 5,&_h6&_h8,&_h:&_hD=&_h=&_h>&_h@&_h2A&_h&B&_hxD,&_hF&_h'H,&_hI&_h%M&_hM&_h5O&_h-R&_hR&_hT&_hV&_hW&_hX&_h[&_h:\&_h]&_hI`&_h`&_hLb&_hd&_he&_hf&_hHj&_hj&_h+l&_hjn&_hLo&_h%p&_hr&_h_s&_h0u&_hxB&_h|B&_h~,&_hg&_ht,&_h&_hG&_h,&_h/&_h &_hA&_h-,&_h6&_h&_h&_h—&_hn&_hRB&_h &_h&_h&_h&_h&_hC&_h2&_h,&_h&_h1&_h&_h&_h,&_hҸ&_h,&_hv&_h&_hL&_h,&_h,&_h&_h&_h&_h&_h,&_h&_h,&_h)&_h#&_h&_h&_he&_h&_h&_h]&_h&_h&_h&_h}&_h\&_hE&_h&_h&_hn&_h&_h&_h7&_h&_h&_h B&_h ,&_h &_he&_h&_h &_h,&_h&_h+&_h&_h&_hk&_h&_h&_h!,&_h,#&_ha%&_h&&_h?'&_h)&_hU*&_h7+&_h-,&_h/&_h1&_hY2&_hS3&_h5&_hj6&_h7&_h9,&_h;&_h=&_h>&_hu?&_hB&_hB&_hC&_hE&_hF&_hG&_hI,&_hb 750.4 (99.0) _You start waiting.-1.4 (100.0) _Done waiting.&_h  #......#  ....... #......### ....... # ....... #+###.....# ..!.... # ....... # #...... # #.....&_h #.# #....## #...##...###.####† #... ###...#.# # #### ###...# ## ##### ## &_h &_h K-2.0)&_h &_h  V  You now have 187 gold pieces (gained 14).  &_h Things that are here:&_h &_h $3.4 (2&_h! &_hT$  a +0 dagger; the +5 robe of Misfortune {Harm *Corrode *Slow EV+5}; a goblin _corpse(_h I(_h  #...>...##  #........# # #........# #... #........# # #........###+###.....# #..!......## #.........##...# #......5#.....########.#. ###...)..........## #...##...###.####†#...####...#.# ###### ###...# ##### #6.4 (3 _Found a stone staircase lea(_h ding down.)_h>)_hq3)_h)_h)_h)_h!,)_h)_hj)_h)_h #.. ## )_hL  #...>...##  #..# # #..# #.... #..# # #.###+### #...## ....##....)_hھ].......###.......##.....########.#..##...)..........# #...##...###.##...####...#.###### ###...######)_h<+8.4 (2)_h+9.4 (3)_h)_huW _o - a fizzy cyan potion)_hk 5)_h q#....<....# ###### #.......)......... ##.......#.####### ##....############## #####...##....###.....###......###...>...###........# #..... #........# #..... #........# #..... 69.4 (10.0)70.4 (11 _q - 3 scrolls labelled MAIDYKHO XOXAGH*_h*_h*_h*_h*_hU*_h*_hX*_h*_h*_h{*_h*_hq *_h*_h*_hF*_h*_h*_h,*_he*_h*_hv*_h *_h*_h"*_h#,*_h$*_h&*_hj(*_h(*_h{)*_h+*_h,*_h[-*_h .*_hg0*_h1*_h]2*_h3*_h4*_h6*_h)7*_h7*_h":*_h;*_hY<*_h<*_h@A*_hC,*_hD*_hF*_hH,*_hI*_hQL*_hN,*_hO*_hQ*_hS,*_h.U*_hOW*_hY,*_hZ*_h\*_h|^*_h_*_h_*_hb*_hc*_h8d*_hd*_hf*_hh*_hqi*_hi*_hWn_Found a stone staircase leading down. _o - a fizzy cyan potion _q - 3 scrolls labelled MAIDYKHO XOXAGH *_ho Things that are here:  a +0 dagger; the +5 robe of Misfortune {Harm *Corrode *Slow EV+5}; a goblin  corpse*_hp*_h$q _*_hLr*_hs*_h.u*_hu*_hdv*_h_x*_hL{,*_h|*_hd~*_h,*_h*_h*_h*_h[*_h *_hw*_h*_hj*_h**_h*_h$*_hȌ*_hm*_h}*_h$*_hː*_hq*_h*_hV*_h*_h*_h8*_h *_h*_h\*_h*_hd*_h*_hž*_h*_hΣ*_h[*_hY*_hR7 _You open the door.*_h*_h*_h*_hҮ*_h*_h*_h*_h@  There is an open door here.*_h4*_h _*_hA*_h+*_h*_h*_hK*_h*_h*_hE,*_h*_h#.......# #.# #...##### #.# ##...# ##### #.# #...#*_h  ..:. #.# ###...# ... ##....## .###..##.....## ..#.....##......## #.#.# .... #..#...>...###.#@# #.....# ###*_h807.4 (37#........##.#.##......# .##........##.#.##......###.####........##...##..............#........###'###.....#.....#.♣#.........##................#♣#.........##.................♣##.......###.................♣##.....########.#...........'*_h*_hE,8.4 (38*_h*_hW _Found a parchment of Apportation.,_h7 ##....######.# #################.# #.......###. #.# #...##### ._ #.# #...# #.###### #.# #.# ....:.# #.# #.##...# ....# #)#....## .###..# ##.....## ..#.@# ...10.4 (2.0)#......## #.#.## .... #...#...>...###.#.# # #####..##.#.[0;,_h,V10m##......# .##..##.#.##.##.####..##...##. #..###'###.....#.....#.♣'#.........##.....#♣.#.........##.......♣.1.4 (3 _Found a glowing golden altar of the Shining One.,_h 3,_h ,_h ,_h ,_h? ,_hJ ,_hW ,_hJ m  You see here a parchment of Apportation.,_h ,_h  _,_h ,_h_ ,_h1 ,,_hf ,_h? ,_h ,_h ,_h ,_h- ,_h ,,_h, ,_hQ ,_h< ,_h5 ,_hE ,_h$ ,_hP' ,_h) ,,_h+ ,_h*. ,_h. ,_h|/ ,_h3 ,_h5 ,_hR6 ,_h 7 ,_hf9 ,_h; ,_h< ,_hO= ,_h> ,_h1@ ,_h@ ,_hxA ,_hB ,_hC ,_h~D ,_h E ,_h`F ,_hG ,_hH ,_hH ,_hJ ,_h\L ,,_hPM ,_hN ,_h"P ,_hP ,_hgQ ,_hR ,_hcT ,_hT ,_hU ,_hY @  There is an open door here.,_h[ ,_hR\  _,_h\ ,_hh^ ,_h_ ,,_hAa ,_hb ,_hWd ,_hd ,_hge ,_hg ,_hXi ,,_h}j ,_h}l ,_h7n ,,_hn ,_hq ,_h.s ,,_h|t ,_hv ,_hdx ,,_hy ,_hv| ,_h0~ ,,_hY ,_h ,_hS ,,_hz ,_h ,_h% ,,_h ,_h ,_hX ,,_h\ ,_ht ,_h ,_hb ,_h ,_h ,_h% ,,_hC ,_h ,_hL ,,_h ,_hp ,_h5 ,_h ,_hg ,_h ,_h ,,_h ,_hP ,_h ,,_hx ,_h ,_h ,,_h ,_h" ,_h ,,_h ,_h= ,_h׷ ,,_h ,_hԺ ,_ha ,,_hP ,_h0 ,_h ,_h ,_h ,_h ,_hS ,,_h ,_h ,_h B,_h X,_h X,_h X,_h n,_h& ,_h n,_hW ,_h B,_hg B,_h X,_h7 n,_hF n,_h( ,_h# ,_h- ,_h7 ,_hA ,_hL ,_h%W n,_hQb  _Menkaure shouts!,_hm ,_h z ,_hb ,_hE ,_hi ,_h ,,_hޟ ,_h ,_h^ ,_h ,_h^ ,_h ,_h֪ ,,_hЬ ,_h ,_h ,,_hf ,_hŵ ,_hk ,,_h ,_h ,_h ,_h ,_h ,_hA _Menkaure says, "Why can't you leave me to my rest?",_h ,,_h ,_h ,_h ,_h ,,_h ,_h ,_hp ,_h ,_h ,_h ,_hs ,_h ,_h ,_h ,_h@ ,_h ,_h9 ,_hQ ,_h ,_h` ,_h\ ,_h ,_hD ,_h ,_h ,_h ,_h ,_h ,_h_ ,_h ,_h ,_h ,_h| ,_h ,_ho ,_h ,_h ,_h ,_hh ,_hB ,_h ,_h ,,_hl ,_h} ,_hd ,,_h ,_h! ,_h{ ,_h ,_h ,_h. ,_h ,_h ,_h ,_h ,_h ,,_h ,_h #.... #. #.#### #.# .. #....#### #.# .. . ..##....#### #.# ##. .. #######....## #.# .. ..5  ####..###.##.#..  ##.##..#...  #.##.##.  ,_h #.....@.## ..#..  ####.....# ..... ### #............ .>############...##....... #.......## #..._.. #####...<..).....##....... 5   lemure (asleep) ##....#######........... #..#### #.##...##... ..## #.##..##,_h 1908.4 (97.0),_ht$ ._  A lemure comes into view.,_h% ,9.4 (98,_h( 9_,_h + 3 _The lemure moves out of view.-_hݓ -_h -_hM -_h -_h/ 7...# -_h% #.# .... #.# . .#### #.# ....#### #.# . .##....#### #.# ## ######....## #.# .. ....####..###.##.#..5###.##..#.....#-_h #.##.##@# #.......## ..#..  ####.....# ..... ## #............ >############...##....... -_hբ s...............## #..._.. 5   lemure##...<..).....##.........#######.............## #.##...##...-_h ,0.0)-_hŭ .510.4 (1-_h׷ @_/_hI#.... #.# ... #.#### #.# .. . #....#### #.#.##....#### #.# ##. ... #######....## #.# .. .... ####..###.##.#...# ##.##..#....5# #.##.##.#  #.....@.## ..#.. ####.....# ..... ### #............ .>############...##....... #...............## #..._.. #####...<..).....##...........#######.............#### #.##...##... #.##..##/_h(Mp1_/_h6M#.#### #.# .. . ##....#### #.#. ...##....#### #.# ##. ... ########....## #.# .. .... ####..###.##.#...# ##.##..#....5 #.##.##.#  #.......## ..#.. ####.@...# ..... #### #............ ..>############...##....... ##...............## #_..  #####...<..).....##.......  ##....#######............./_h#### #.##...##... #.##.. # #.##..5_5   lemure2_0_h"N ##....####.. . ...##....######. . ########....## #.# .. .. ####..###.##.#...#  ##.##..#..5.5# 0_h #.##.##.# #.......## ..#..####.....##... #### .... ..>############...## ##...............## #..._  #####...<..).....##.........#######...........#.##..# #)####.###..0_h0_hH5._5   lemure0_h&30_h 6_0_h0_h% ...##....######. . ########....## #.# .. . ####..###.##.#...#  ##.##..#.5..5#  #.##.##.# #.......## ..#..###.....##... #### .. ..>############.@.##.... ##...............## #..._  #####...<..).....##.........#######...... ##..#### #.##...##.....## ##..## ## #)####.....## ####0_h_, .5_40_h/ 0_h|1 1_h#########....## #.# .. .... ####..###.##.#...# ##.##..#....5 #.##.##5#  #.......## ..#.. 1_h[#1_hh ####.....##..... ##### #............ ...>############...##....... ###.............@.## #..._..  #####...<..).....##....... ##....#######.............1_h1 #### #.##...##...  #..## #.##..##  # #.##..  #)###1_h6 d #.###..#...## #.# #### .###..## #.#1_h1_ht.1_h51_hR_1_h1_h1_hV51_h1_h _1_ht1_h!1_hk ####..###.##.#...# ##.##..#....5 #.##.##.#  #.....5.## ..#.. ## ####.....##..... .##### #............ ....>############...##. ####...............## #..._..  #####...<..).@...##....... ##....#######.............#### #.##...##...  #..## #.##..##  # #.##.. # #)### #.###.. ###...## #.# [31_h4m#### ..###..## #.# #.......##### #.#.561_h  ####..###.##.#...# ##.##..#....5# #.##.##.# #.......## ..#..# ####..5..##..... ..##### #............ #....>#...##.#.## #..._.. #####...<..)@....##. ##....#....... ##..#### #.##...##... #..## #.##..## #.## #.##..# ## #)### #.###.. .###...## #.# ####.###..## 1_h = #.# ##.##### #.#.571_h u ####..###.##.#...# ##.##..#....5# #.##.##.# #.......## ..#..# ####.....##......##### #.5.... ##....>#...##.  #####.## #..._.. #####...<..@.....##. ##....#....... ##..#### #.##...##... #..## #.##..## # #.## #.##..## #)### #.###.. ..###...## #.# #### #...###..## #.# .##.##### #.#1_h# 1_h& p.5_1_h0( &81_h- 8_1_h. O _You see here a +0 dagger.2_h# ####..###.##.#...# # ##.##..#....5# # #.##.##.# # #.......## ..#..# ####.....##......##### #..#....>#5..##. # #####.## #..._.. # #####...<.@).....##. # ##....#. # ##..#### #.##...##... # #..## #.##..## ## #.## #.##..# .### #)### #.###.. ...###...## #.# #### .#...###..## #.# ..##.##### #.#.5_9 _2_ht.# ####..###.##.#...# .# ##.##..#....5# .# #.##.##.# .# #.## ..#.. .##### ####.....##......##### #... .###....>#...##. .# #####.5..## #..._.. .# #####...<@.).....##. .# ##....#. .# ##..#### #.##...##... .# #..## #.##..## .## #.## #.##..# ..### #)### #.###.. ....###...## #.# #### ..#...###..## #.# #..##.##### #.#5.202_h#.# ####..###.##.#...# #.# ##.##..#....5# #.# #.##.##.# #.# #2_h >.## ..# #.##### ####.....##.##### #.. #.###....>#...## #.# #####.5...## #..._ #.# #####...@..).....## #.# ##....# #.# ##..#### #.##...##... #.# #..## #.##..## #.## #.## #.##..#.### #)### #.###.. #....###...## #.# #### #..#...###..## #.# 2_h/S##..##.##### #.#2_h2_hA:5.2_h#&12_h2_hla _There is a stone staircase leading up here.2_h( 2_hK* 2_h5 8_2_h7 2_h? j._52_hE C2 _2_hL b ######.#.#.#.####.###♣♣ ## .......<#.#.#....#..#..♣♣ ♣♣#..) .####.#.#.#.#.##>#......♣♣♣♣.+... 2_hiN M........#<..#.##.#.♣..♣#.. #########.#.#.##.#..#...♣.♣♣♣ ##....#+#.#.....##♣♣♣♣♣ ###...........####.# ...............####.#############3###...........#@..........  #............#...... 2_hO  #.###.....####..................  #.# #.....# #..................  #.############..................  #...............................  #########.......................  2_hP ###.......................  #......................... You climb upwards.2_hOS 2_he 2_hH -3.9 (2.52_h: 2_h _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.3_hEW3_h`3_haB3_hc,3_hkd3_he,3_hf3_hh,3_h[i3_hvj3_hRk3_hk3_hl3_hm3_h"n3_h o3_ho,3_hzq3_h6r,3_hs3_ht,3_h 3_hj",3_h",3_h#3_h#%3_h%3_h/&3_ho'3_h'3_he*,3_h*3_h+3_h,3_h:-3_h-3_h/3_h/3_h(03_hr13_h13_h23_hd43_h43_h53_h07,3_h73_hL93_h93_ha:3_h;3_hL<3_h(=3_hW>3_h ?3_h?3_hA,3_hA3_hC3_hC3_hHD3_hE3_h F3_hF3_hIB3_hPl 4022.9 (99.0) _You start waiting.3_hP-3.9 (100.0)3_h[9 _Done waiting.3_hA 3_hM Level 3 of the Dungeon <<<<>>>>__(Press ? for help)#..............#.........##........##.############.#.#################.##.#..........#.#........##.##.#.########.#.#.#.####.###♣♣  ### ########.##.#.#.......<#.#.#....#..#..♣♣ ♣♣#..)# #......#.#3_hXO {#.#.#.####.#.#.#.#.##>#......♣♣♣♣.+...# #........##.#.#........#<..#.##.#.......♣..♣#...# #........##.#.##########.#.#.##.#..#...♣.♣♣♣ ### #........##.#............#+#.#.....##♣♣♣♣♣#........############################.#######...........####.#######.#..........................##....................####.###############.#..#####################.#############...........#@................########.#..##.##............#..............................# ######.##.###.....####.............................># #...##.##.# #.....# #..............................# #...########.##.############..............................###...#########.......##.........................................................#.################.................................#.###...#######.#.####........................÷................##### #.#.##..........................)....................# #.#.##...............................................# #.#.##......................)........................# #.#.######.......................÷.......................# #.#.#3_h!\ U>@4_h;R #....#.....................4_h_..# ######.# #.###.....####.............................># #...##.# #.# #.....# #...........................4_hMe...# #...########.# #.############..............................###...#########.......# #...................................................#.####### #########....................4_h#.###...#######.#.# ###.................÷.........##### #.#.# 4_h#..........................).............# #.#.# #.......................................# #.#.#4_hF  #...............)............# #.#.# #####4_h................÷.......................# #.#.# ........................# #.#.# #.####.......# #.#.# #...........# ##......# #.#.# #.....# #......# #.#.# #.......#...#####).....# #.#.# ###.....####### #.#.# #.......####....# ######### #.#.....######## #.....>...#...#######...)#.....###########.#########.## .#.......# .#.....##.# #.####.##4_h |  #....................####.###############.#..#####################.###4_hG ##########...........#@................########.#..##.#>>5_h^U  #.#..........#.#........##.#5_h#.#.########.#.#.#.####.###♣♣  ### ########.##.#.#.......<#.#.#....#..#..♣♣ ♣♣#..)# #......#.##.#.#.####.#.#.#.#.##>#......♣♣♣♣.+...# #........##.#.#........#<..#.##.#.......♣..♣#...# #........##.#.##########.#.#.##.#..#...♣.♣♣♣ ### #........##.#............#+#.#.....##♣♣♣♣♣5_hm#........############################.#######...........####.#######.#..........................#>5_h) #........................................# ##......# #.#.##.......#................................# #......# #.#.##.......#................................#####).....# #.#.##.......#...............................#.....####### #.#.##.......####............................#.....##.#.########## #............................#.....#########.#.##........................>...#...............#.#########...)........................#.....###########.##########...................................#........##.#.......##...................................#.....##.##.#.####.##5_h (  #....................####.###############.#..#####################.#############...........#@................########.#..##.#>>6_h/!6_h04#######.#.#.#.####.###♣♣## tish the Cudgeller .......<#.#.#....#..#..♣♣ ♣♣#..) Mountain Dwarf .####.#.#.#.#.##>#......♣♣♣♣.+... Health: 56/56 ======================== ........#<..#.##.#.......♣..♣#... Magic: 6/6======================== #########.#.#.##.#..#...♣.♣♣♣ ## AC: 11Str: 18 ..........#+#.#.....##♣♣♣♣♣EV: 76_hJ1Int: 9 ####...........####.#SH: 0Dex: 11 ...............####.############# XL:  6 Next: 29% Place: Dungeon:3 ####...........#@................ Noise: ---------  Time: 4023.9 (0.0)  6_h1#............#.................. a) +0 flail#.###.....####.................. Throw: 3 throwing nets#.# #.....# #..................#.############..................#...............................6_h,2 #########....................... ###....................... #.........................6_h2  _There is a stone staircase leading up here.  You climb upwards. _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here. _You start waiting. _Done waiting.6_h36_h^46_hA6_hC6_h'I,6_hI6_hL,6_hQM6_hQ6_h%S,6_hST6_hW6_h_Y,6_h[6_hU^6_h`,6_hb6_hd6_h\f,6_hg6_h]k6_hl,6_hn6_hMq6_hr,6_h=t6_h=w6_hx,6_h&z6_hF}6_hB6_h6_hU6_hƃ6_h6_h;6_h6_h6_h,6_h*6_h6_h,6_h6_h:6_h*,6_h6_hX6_h.,6_h6_hD6_h,6_h6_hZ6_ha,6_h6_hx6_h,6_h6_hQ6_h@,6_h6_hk6_ht,6_h6_hc6_hJ6_h|6_hZX6_h6_h6_h6_h6_h6_h76_h6_hr6_h6_h6_h6_h.+...# #........#  ♣#...# #........# ♣ ### #........# 6_h;#........################# ######.#.................. ###### #.#..################ .....########.#..# ........# ##### ................@# #...# 51.9 (28.0) ..........# #...# ## 6_h<.................###...######### ........................# ...............#.###...#######.# ......÷................##### #.# ......)....................# #.# ...........................# #.# ..).....# #.#6_hA6_hz  You climb upwards. _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here. _You start waiting. _Done waiting. _There is a stone staircase leading down here.6_h5 `6_h N2.9 (1.0) _6_h  6_hv 6_h B)### #.###.. 6_h Y...## #.# #### 6_hѡ L##..## #.# 6_h Y.....##### #.# 6_h f###......####.# ### 6_h Z ###.##....#.# .... 6_h ## ##..####.#.#####.....6_h C# #....###6_h $.......6_h! 4 6_h g'♣♣♣+♣..........@.......6_h^ ♣####..#......#....6_h0 6_h y≈≈≈.♣.####.#.....## . 6_hѭ ♣...##6_h +#6_h _..+...[........#6_hk %§..♣..###6_h !#6_h N≈≈≈.♣#.######.....6_h ]§§))♣#..#####..... 6_h {'♣♣♣'♣.............You climb downwards.6_h 6_h. 6_h/ &4.4 (2.56_hn7 6_h9  6_h[: _Level annotation: 2 transporters, Menkaure _There is a stone staircase leading up here.8_h 8_h8_hh8_hR8_h8_h$ _8_h,8_h## #.###.. ## #.# ####.. ..## #.# #.##### #.# ........####.# .### ###.##....#.# ...  ##..####.#.#####..  #....###.. ♣♣+♣..<.>♣####..#......#.. ≈≈.♣.####.#.....## ....♣...##.......# #### _..+...[..# §..♣..###.......# ≈≈.♣#.######..... 8_h§))♣#..#####..... 8_h-5.4 (1.08_h+6.4 (28_h8_h; _Found a stone staircase leading down.8_h  #.###.. ## #.# ####.. ## #.# ##. ##### #.# #.. ......####.# #.######..##....#.# #. ##..####.#.#####. #....###.+♣.<.>.7.4 (1♣####..#......#..♣.####.#.....##..♣...##.# ### ..+...[..# ..♣..###.......#.♣#.######..... ))♣#..#####..... 9_h19_h339_hV69_h6?X9_h@,9_hC9_h Z #.###..   #.# ####.. #  #.# ##. . 9_hW\Q#### #.# #.. )# ####.# #.######.#  ...#.# #........#  .####.#.#####........#  ..###...#  ...<.....@..>.#  9_h]####..#......#.......#  .####.#.....##.......#  .##.......##########  .[........# 9_h_F ###.......#    #.######.....    #..#####.....    9_ha}...   9_hi+9.4 (29_hj,60.4 (39_hDp9_hr% _Found a dagger.9_hWN_9_hP9_h~Q9_h\n9_hpf#.###..  #.# ####.. .##  #.# ##. ..   #.# #.. )#  .####.# #.######.#  ....#.# #..#  ###.#.#####..#  ###..#  <.......@>.#  2.4 (2..#......#.......#  ###.#.....##.......#  .##.......###  .[..#  ###.......#  ######.....  .#####.....    9_hAi9_h>m9_hmo9_h 9_h} 9_h 9_h 9_h B9_h #.##..#  #.###.. ..  #.# ####.. .##  #.# ##. ..  # #.# #.. )#  ####.# #.######.#  ...#.# #.#  .#.###### 9_h  ##........@.#  3.4 (1 .......<........>.#  #..#......#.#  ##.#.....##.......#  ############ [..9_hD #  .......#  #####.....  #####.....  9_h_ 9_h :_h:_h:_hO:_h:_hB:_h#.##..# #.##..# #..#  #.###.. ...  #.# ####.. ..##  #.# ##. ...   #.# #.. #)#  ###.# #.######.#  ..#.# #.#  #.#.######  4 #..#  ......<........>.#  ..#......#.#  #.#.....##.......#  ########### ..#  #.......#  .....  :_h:_h:_h[:_h$:_h :_h:_h&:_h؝M.##...# .:#:_h˟..# #..###.. #... ####.. ..###. ...  .. #) ######## ..#.# #.#####.. #....... ......<........>.# :_hg05.4 (1:_hr? _Found a parchment of Leda's Liquefaction.:_h1 :_hn ,:_h :_h 5).....##....... ###............. .##..... ..## .:###..# #..# ##.... ######...#...###.#  #...........#  .. #:_h ##.# #.###### ..#.# #........ #.#.#####........# #................# ... #. ##########:_hm ] 7.4 (2 _You see here a +0 dagger.;_h_;_h;_h;_h;_h!;_h&; _;_h+78 M......## #..._ 5).....##.... ###............##..... ;_h,V# .:#..# #..####.... ##... ####...#...####......@....#8.4 (1  ;_h .h..#####)##### ########. ..#.# #........# .. ...........#;_haU_;_hFPI;_hSQ;_h}_B;_hc M####...##..... ......## #..._ 5).....##....# ###...........#.##..... ..# .:## .#;_hd..# #..##..###.... ##.....####...#..@###.#9#...........  ..#####)##### ###.# #.######.# .....#;_hEe;_hl8_;_hn;_h ;_h^ ;_h. ;_h ;_h ;_ha ;_hx ;_h& LM #..... ####...##..... ......## #..._ 5).....##... # ###.......... .#.##..... ..# #.:## ...# #..####.... ##.@....#;_h 70####...#...####...........##.# #..#####)#####  .>.#;_h ?_<_hM#####  #..... ####...##..... ......## #..._ 5).....##.. ###......... .#.##..... ..# #.:## .#..# #.@##..#1##.... ##.....####...#...###.##.# ##...........#  ..#..#<_h #.. ..#..  ####.....##.....##.  #........ #####...##.......g. ..##..._...## .5).....##... # ####.............. .#  #.##...##.....# ..  #.##..## #.@## .#  #.##..# ##..##..#  #.###.... ##......#  #.# ####...#...###.#  #.# ##...........#  #.# #..#####)##### g   goblin (asleep) <_h####.# #.######.#   ...#.# #........#  #.#.#####.#  <_hu 0  A goblin comes into view. It is wielding a +0 club.<_h<_hlr.gg<_h 5===2.4 (1<_hO 8_<_h _The goblin shouts! You hear a shout! x2 _You see here a parchment of Leda's Liquefaction.=_hH####.....##.  #..............  ####...##...  ......####..._..g## 5)......... #  ###........ .#   #.##...##.....# ..  #.##..## #.:## .#  #.##..# ##.@##..#  #.###.... ##......#  #.# ####...#...###.#  #.# ##...........#  #.# #..#####)#####  ###.# #.######.#   ..#.# #........#    #.#.#####......[=_h39;49m..#    #.........#   .gg   goblin---3 _>_hM #..............  ###...##.........  .....####..._...## )......g.. #  ##.............. .#   #.##...##.....# ..  #.##..## #.:## .#  #.##..# ##..##..#  #.###.... ##..@...#  #.# ####...#...###.#  #.# ##...........#  #.# #..#####)#####  ##.# #.######.#  .#.# #........#   .#.#####........#    ............>_h....#    .....<>.#   _---4>_h o#.  ...##......... O.#  ####..._...## #..#  >_h .....##......g.. #...#  #.... ....#  #.##...##.....# ....  #.##..## #.:## ..#  #.##..# ##..##..#  #.###.... ##...@..#  #.# ####...#...###.#  #.# ##...........#  #.# #..#####)#####  #.# #.######.#  #.# #..#  O   ogre (wandering) #.#####..# .# >_h <.>.# >_h :  An ogre comes into view. It is wielding a +0 giant spiked club.._O==5>_hU 8_>_h & _The ogre shouts!?_h+   ..# . #O.# ....g.. #...# ...... ....# ....# ....  #.:## ..#  ##..##..#  ##...@..#  #...###.#  ##...........#  #..#####)#####       <>.# ?_h    ..# .._...## #O.# ....g.. #...# ...... ....# ....# ....  #.:## ..#  ##..##..#  ##...@..#  #...###.#  ##...........#  #..#####)#####       <>.# ?_h7_?_h?_h?_h\ _An ogre is nearby!?_h? #. #...##......... ..# .####..._...## #O.# ).....##......g.. #...# #.... ....#  #.##...##....g# .... ?_hAe #.##..## #.:## ..#  #.##..# ##..##..#  #.###.... ##..@...#  #.# ####...#...###.#  #.# ##...........#  #.# #..#####)##### #.# #.######.# .#.# #..# g   goblin .#.#####..# ..# .<.>.# ?_h C?_hHM_.g.?_hI6--6 _?_hN?_hO?_h ####...##. ..# ......####..._...## #O.# 5).....##......... #...# ###.............. ....#  #.##...##.....# ....  #.##..## #.g## ..#  #.##..# ##..##..#  #.###.... ##......#  #.# ####...#..@###.#  #.# ##...........#  ?_h  #.# #..#####)##### ###.# #.######.# ..#.# #........# #.#.#####........# #..........# <>.# #......#.......# ?_h ?_hR {:g--7?_hg 8_?_h @_h:......####..._...## #O 5).....##......... #.. ###.............. ....#  #.##...##.....# .... ## #.:## ..#  ##.g##..##.... ##......# ####...#...### ##......@....#..#####)#### ##.######.# ........ #.#.####............. ......<.>#......#...... ##@_h~ @_hL.g8@_hX@_h@_h5).....##......... #.. ###.............. .  #.##...##.....# ## #.:## ..#  ##..###.... ##.g.. ####...#...###.# ##............#####@##### ##.######.# ........ #.#.####.@_h;............. ......<........>#......#...... ###....#######@_h@_h0&.g@_h&9@_h.@_hO _You see here a +0 dagger.@_hts###...... .  #.##...##.....# ## #.:## ..#  ##..###.... ##.... ####...#..g### ##...........#..#####)##### ### ..@_hF....... #.#.#####.................. ......<........>#......#...... ###..######## . @_h^@_hX&.g@_hV.80 _@_h@_hA_hd #.##...##.....# ....  #.##..## #.:## ..#  #.##..# ##..##..#  #.###.... ##......#  #.# ####...#...###.#  #.# ##......g....# # #.# #..#####)##### ####.# #.######.# ...#.# #......@.# ##.#.#####.# #........# .<>.# #..#......#.......# ##.#.....##.# #.......########## [.#_ha/7m  ##.# .g1A_hY #.##..## #.:## ..#  #.##..# ##..##..#  #.###.... ##......#  #.# ####...#...###.#  #.# ##...........# ## #.# #..#####g##### .####.# #.######.# ....#.# #........# ###.#.#####.# #........# ..<>.# ##..#......#.......# ##.#.....##.# .##.......########## .[.#  ###.# ####..... 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A_hA_hb,.gA_h&3A_hA_h A_h+  #.##..# ##..##..#  #.###.... ##......#  #.# ####...#...###.#  #.# ##.....# # #.# #..#####)##### .####.# #.######.# #....#.# #......g.# .####.#.#####.# .###.# .<.>.# #..#......#.# .####.#.....##.# .##.......## .[.# .###.# #.######..... #..#####..... .g4A_h@E  #.##..# ##..##..#  #.###.... ##......#  #.# ####...#...###.# # #.# ##.# # #.# #..#####)##### .####.# #.######.# .##....#.# #.# .####.#.#####.....g..# .###.# ♣.<.>.# ♣####..#......#.# ♣.####.#.....##.# ♣...##.......## +...[........# ♣..###.......# ♣#.######..... ♣#..#####..... _hOG i9;17H.g5A_hK A_hM B_h #.##..# ##..##..#  #.###.... ##......# # #.# ####...#...###.# # #.# ##.# .##### #.# #..#####)##### .####.# #.######.# #.##....#.# #.# #..####.#.#####.# .###.g...# +♣.<.>.# .♣####..#......#.# .♣.####.#.....##.# .♣...##.......## .+...[........# .♣..###.......# .♣#.######....._h ;49m )♣#..#####.....B_h8 Og.O   ogreg   goblinB_h &6B_hB_hB_h{ #.##..# ##..##..# # #.###..... ##......# ## #.# ####...#...###.# .## #.# ##..# ..##### #.# #..#####)#####.####.# #.######O# ##.##....#.# #.# ##..####.#.#####.# #....###.g....# ♣+♣.<.>.# ..♣####..#......#.# ≈.♣.####.#.....##.# ..♣...##.### ..+...[..# ..♣..###.......# ≈.♣#.######..... ))♣#..#####.....B_hIB_hR.Og.B_h&7B_hOB_hB_hj# #.##..# ##..##..# ## #.###..... ##......# .## #.# ####...#...###.# ..## #.# ##..#B_h.##### #.# #..#####)##### #......####.# #.######.##.##....#.# #......O.#  ##..####.#.#####.#  #....###.g.....#♣+♣.<.>.#.♣####..#......#.#≈.♣.####.#.....##.#.♣...##.##### _..+...[.# §..♣..###.......#≈.♣#.######..... §))♣#..#####.....B_h˜B_h)B_h>O.g.B_h_&8B_hB_hDB_hː $## #.###..... ##......# ..## #.# ####...#...###.# #..## #.# ##...........#..##### #.# #..#####)##### ##......####.# #.######.# B_hE  ###.##....#.# #.....O..# # ##..####.#.#####........# # #....###.........g......# ♣♣♣+♣....<@.......>.# ....♣####..#......#.......# ≈≈≈.♣.####.##.......# ....♣...##.......########## ._..+...[.# .§..♣..###.# ≈≈≈.♣#.######..... §§))♣#..#####..... ♣♣♣'♣.............B_h B_h B_hŢ CO..gB_h &9B_h= B_h C_h[C_hU\))###C_h\[ #.###..... ##......#C_h].##C_hF^[ #.# ####...#...###.# #C_h^Z#..## #.# ##C_hv_.#C_h`v.##### #.# #..#####)#####C_h`T#......####.# #.######.#C_hMa ###.##....#.# #....O...# #C_ha# ##..####.#.#####C_hb.# C_h c<.# #....###C_hc.# C_h7d'♣♣♣+♣C_hd.@..g.....>.#C_h^ea.♣####..#......#C_he.# C_hf.≈≈≈.♣.####.#.....##.......#C_hg.♣...##C_hg1.######C_hKh #### C_h1i?.._..+...[C_hi).#C_h_j&.§..♣..###C_hj(.# C_hkK.≈≈≈.♣#.######..... C_hl[.§§))♣#..#####..... C_h:n>'♣♣♣'♣.C_hoC_hqC_hIzC_h){.C_h{OC_hF|g.C_h}C_hb~ 90C_hC_h" C_hŊC_hOS_There is a stone staircase leading up here.C_h! .Og.1 _D_h!O.=2.5 (1.1 _You barely miss the goblin. The goblin hits you but does no damage.D_h<9  You sock the goblin!D_h+?D_hFlO.)D_hkX(3.6D_hb_D_haJ _You kill the goblin!E_hoE_h Evoke which item? Wands  a - a wand of flame (6)E_hڙc - a wand of warping (8) [!] read|quaff|evoke[?] describe selectedE_h E_h E_h )####.###..... ##......# tish the Cudgeller ...##E_h #.# ####...#...###.# Mountain Dwarf ##..###.# ##...........# Health: 56/56 ======================== .....##### #.# #..#####)##### Magic: 6/6======================== ###......####.# #.######.#AC: 11Str: 18###.##....#.# #........#EV: 7Int: 9 ## ##..####.#.#####........#SH: 0E_h Dex: 11 .# #....###........O.......#XL:  6 Next: 29% Place: Dungeon:4 '♣♣♣+♣..........@).......>.#Noise: =--------  Time: 4093.6 (0.0) .....♣####..#......#.......#a) +0 flail .≈≈≈.♣.####.#.....##.......#Throw: 3 throwing nets E_h" .....♣...##.......########## .._..+...[........# ..§..♣..###.......#O   ogre .≈≈≈.♣#.######..... .§§))♣#..#####..... '♣♣♣'♣............. _An ogre is nearby! _You see here a +0 dagger. _There is a stone staircase leading up here. _You barely miss the goblin. The goblin hits you but does no damage.  You sock the goblin! _You kill the goblin!E_h k)### #.###..... ##......#  tish the Cudgeller ...## #.# ####...#...###.#  Mountain Dwarf ##..## #.# ##...........#  Health: 56/56 ======================== .....##### #.# #..#####)#####  Magic: 6/6======================== E_h} ###......####.# #.######.#  AC: 11Str: 18  ###.##....#.# #........#  EV: 7Int: 9 ## ##..####.#.#####**......#  SH: 0Dex: 11 .# #....###.......*O*......#  XL:  6 Next: 29% Place: Dungeon:4 '♣♣♣+♣..........@****....>.#  Noise: =--------  Time: 4093.6 (0.0) .....♣####..#......#.......#  a) +0 flail E_h4 e.≈≈≈.♣.####.#.....##.......#  Throw: 3 throwing nets .....♣...##.......########## .._..+...[........# ..§..♣..###.......# O   ogre .≈≈≈.♣#.######..... .§§))♣#..#####..... '♣♣♣'♣............. _You barely miss the goblin. The goblin hits you but does no damage.  You sock the goblin! _You kill the goblin!Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to blink: 57%)F_hd)####.###..... ##......# tish the Cudgeller ...###.# ####...#...###.# Mountain Dwarf ##..###.# ##...........# Health: 56/56 ======================== .....##### #.# #..#####)##### Magic: 6/6======================== F_h###......####.# #.######.#AC: 11Str: 18###.##....#.# #........#EV: 7Int: 9 ## ##..####.#.#######......#SH: 0Dex: 11 F_h;.# #....###.......###......#XL:  6 Next: 29% Place: Dungeon:4 '♣♣♣+♣..........@*###....>.#Noise: =--------  Time: 4093.6 (0.0) .....♣####..#......#.......#a) +0 flail .≈≈≈.♣.####.#.....##.......#Throw: 3 throwing nets .....♣...##.......########## .._..+...[........# ..§..♣..###.......#O   ogre .≈≈≈.♣#.######..... .§§))♣#..#####..... '♣♣♣'♣.............You sock the goblin! _You kill the goblin!Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to blink: 57%)  Space twists violently! The rupture engulfs the ogre!F_hF_hho _You kill the goblin!  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant spiked club (chance to blink: 57%)  Space twists violently! The rupture engulfs the ogre!  The ogre is heavily wounded.F_h-uF_h2v..F_h*w ...F_h x6)O..F_hzF_h{ =======F_h|$4.6 (1F_h@F_h  F_hF_h_You hear a shout!F_hO.-------5G_h  You hit the ogre.  The ogre is severely wounded.G_h35---------===----6.7 (1.1G_hSG_hmE _The ogre hits you with a +0 giant spiked club!!G_hZ  You hit the ogre.  The ogre is almost dead.G_h[o6-----------7.8G_hecG_hfU _The ogre completely misses you.G_h  You barely miss the ogre.--G_hk !8.9G_h G_h X _The ogre is almost dead.H_h8  You thump the ogre!H_hC)H_h3363100.0H_hdH_hH _You kill the ogre!H_hn3H_hH_h){7H_hH_hH_hN,H_hcH_hH_hH_h8H_hnH_h`S8=H_hbH_hH_hQH_hH_hyH_hH_hH_h@99H_h(=H_h|H_h,H_hbH_h,H_hvH_h,H_hH_hd40=H_h H_hY ,H_h H_hH_hH_hH_hH_hW1=H_hH_hH_hH_hH_h[H_hH_h H_hd#H_h#H_h$H_h'H_h6(K2=I_h 23=4I_hO,I_hfI_hI_hI_hI_hI_hK5=I_hI_hI_h I_h I_h$I_h %I_hK'I_h|*I_h+U6=I_hT,I_hm/I_h/I_h1I_h3I_h~4I_h5I_h8I_h-9I_h4:I_h=I_h=K7=I_h>I_hRBI_hBI_hCI_hFI_hGI_hHI_hbJI_hJU8=I_hLI_hNI_hROI_hPI_hSI_hSI_hTI_h WI_hWI_hXI_h([I_h[K9=I_h]I_hu50=I_h^12=3=4=5=I_h^ - _You start resting.66.0 (66.0)I_hs6=-7.0 (67 _HP restored.I_hI_huI_h7I_hͺI_h2XI_h,I_hI_h`I_h,I_hvI_h9I_hO=I_h>I_hI_h,I_h I_hI_h^#...<.5).....##......... #...# #######..........5... ....# # #.##...##.....# ....  #.##..###..#.:## ..#  #.##..##..###..##. #.###.....###. #I_hA #.# ####...#...### ## #.# ## .##### #.# #.@#####)########.# #.######.# #.##....#.# #........# #..####.#.#####........#..###................# +♣..........<).......>.#5   lemure (wandering)♣####..#......#.......# .♣.####.#.....##.......# .♣...############I_h272.0 (5.0)I_hUI_hI_hv 5.K5K   Pikel (wandering)5   lemure (wandering)The lemure shouts!I_h4==3.0 (6I_hI_h3 _A lemure comes into view. _Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming.N_hqEvoke which item? Wands  a - a wand of flame (6)c - a wand of warping (7) [!] read|quaff|evoke[?] describe selectedO_hO_hO_h)F#...<.5).....##......... #...#tish the Cudgeller ..#######........5.K... ....#O_hl,Mountain Dwarf ### #.##...##...5.# ....Health: 56/56 ========================#.##..###..#.:## ..#Magic: 6/6========================#.##..##..###..##..#AC: 11Str: 18#.###.....###......#EV: 7Int: 9 ##.# ####...#...###.#O_h/SH: 0Dex: 11 ###.# ##...........#XL:  6 Next: 63% Place: Dungeon:4 .##### #.# #.@#####)#####Noise: ==-------  Time: 4173.0 (0.0) .....####.# #.######.#a) +0 flail #.##....#.# #........#Throw: 3 throwing nets #..####.#.#####........# ....###................# +♣..........<).......>.#K   Pikel (wandering) .♣####..#......#.......#5   lemure (wandering) .♣.####.#.....##.......# .♣...##.......########## _You kill the ogre! _You start resting. _HP restored.  The lemure shouts! _A lemure comes into view. _Pikel, Merchant of Souls comes into view. He is wielding O_h0+a +0 whip of flaming.O_hS#...<.5).....##......... #...#  tish the Cudgeller ..#######........5.K... ....#  Mountain Dwarf ### #.##...##.*.5.# ....  Health: 56/56 ======================== #.##..###.*#.:## ..#  Magic: 6/6O_hU======================== #.##..##.*###..##..#  AC: 11Str: 18 #.###....*###......#  EV: 7Int: 9 # #.# ####.*.#...###.#  SH: 0Dex: 11 ## #.# ##*..........#  XL:  6 Next: 63% Place: Dungeon:4 .##### #.# #.@#####)#####  Noise: ==-------  Time: 4173.0 (0.0) O_hX.....####.# #.######.#  a) +0 flail #.##....#.# #........#  Throw: 3 throwing nets #..####.#.#####........# ....###................# +♣..........<).......>.#  K   Pikel (wandering) .♣####..#......#.......#  5   lemure (wandering) .♣.####.#.....##.......# .♣...##.......########## _A lemure comes into view. _Pikel, Merchant of Souls comes into view. He is wielding a +0 whip of flaming.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (wandering,  hasn't noticed you, 64% to hit)P_hVe#...<.5).....##......... #...#tish the Cudgeller ..#######........5.K... ....#Mountain Dwarf ### #.##...##.*.5.# ....Health: 56/56 ========================P_h#.##..###.*#.:## ..#Magic: 6/6========================#.##..##.*###..##..#AC: 11Str: 18#.###....*###......#EV: 7Int: 9 ##.# ####.*.#...###.#SH: 0Dex: 11 ###.# ##*..........#XL:  6 Next: 63% Place: Dungeon:4 .##### #.# #.@#####)#####Noise: ==-------  Time: 4173.0 (0.0) .....####.# #.######.#a) +0 flail #.##....#.# #........#Throw: 3 throwing nets P_hѺI#..####.#.#####........# ....###................# +♣..........<).......>.#K   Pikel .♣####..#......#.......#5   lemure (wandering) .♣.####.#.....##.......# .♣...##.......##########Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (wandering,  hasn't noticed you, 64% to hit)  The puff of flame hits Pikel!  Pikel is moderately wounded.P_hAP_hBP_h4L&.5K5......55 2 lemures (1 wandering)P_hM+4.0 (1P_hWP_h[q  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (wandering,  hasn't noticed you, 64% to hit)  The puff of flame hits Pikel!  Pikel is moderately wounded. _Pikel shouts! The lemure shouts!P_hn ...#######.........5K... ....# #### #.##...##5.55.# .... # #.##..###..#.:## ..# #.##..##..###..##..# # #.###.....###......# ## #.# ####...#...###.# .## #.# ##...........# ..##### #.# #..#####)##### ......####.# ##.# ##.##....#.# #........# #P_hq )#..####.#.#####........#..###................# ♣+♣....<).......>.# ..♣####..#......#.......#55 2 lemures ≈.♣.####.#.....##.......#.♣...##.......########## ..+...[.#P_hr P_h#x J5..K5K   Pikel5   lemureP_hx /--5P_h~ P_h1 R_h #### #.##...##..K5.#  ###5.#.:## ..#  ..###..## ##.....###.... ## ####...#...### .## ##.......... ..#####..#####)####....#########.# ##.##............####.#.#### #....###........ ♣+♣..........<)> ..♣####..#......#............... ..♣..###.......#.5--6R_hGM  ###..#.:## ..#  5.###..## ##.....###.... ## ####...#...### .## ##.......... ..#####..#####)####....#########.# ##.##...........####.#.#### #....###........ ♣+♣..........<)> ..♣####..#......#...... ≈.♣.####.#.....## ..♣...##.......#########+...[........#♣..###.. ≈.♣#.######.....R_hV V.7R_h{V R_hU] T_h, #.##..##..###..##..# ## #.###.....###......# .## #.# ####...#...###.# ..## #.# ##...........# ...##### #.# #..#####)##### #......####.# #.######.# ###.##....#.# #........#  ##..####.#.#####.#  #....###........# ♣♣+♣....<)>.# ...♣####..#......#.......# ≈≈.♣.####.##.# ...♣...##.......########## _..+...[.# §..♣..###.# ≈≈.♣#.######..... §))♣#..#####.....55   lemure8U_hfy## #.###.....###......# ..## #.# ####5..#...###.# #..## #.# ##...........#..##### #.# #..#####)##### ##......####.# #.######.#  ###.##....#.# #........# #U_hm~n ##..####.#.#####.# # #....###........# ♣♣♣+♣....<>.# ....♣####..#......#.......# ≈≈≈.♣.####.##.......# ....♣...##.......########## ._..+...[.# .§..♣..###.# ≈≈≈.♣#.######..... §§))♣#..#####..... ♣♣♣'♣.............U_h0U_h&9U_hU_hT  Things that are here: _a +0 giant spiked club; a +0 club; a goblin corpseU_h~ 8)### #.###.....###......#.## #.# ####5..#...###.# ##..## #.# ##.#.##### #.# #..#####)######......####.# #.######.# ###.##....#.# #..# ## ##..####.#.#####.# .# #....###U_h f.# '♣♣♣+♣.@).>.#.♣####..#......#.# .≈≈≈.♣.####.#.....##.......#.♣...##.########## .._..+...[.#.§..♣..###.# .≈≈≈.♣#.######..... .§§))♣#..#####..... '♣♣♣'♣.U_h U_h .80 _U_h U_h w _There is a stone staircase leading up, spattered with blood here.V_ho55   lemure )###   #.#   #.#   #.# )#####  #.######.#  #.# #........#  #.#.#####5.......#  ##................# .......@).......>.# 3.0 (3#..#......#.......# #.....##.......# .......# _[........###.......#####.....))#..... _You start waiting.V_h  )###   #.#   #.#   #.# )#####  #.######.#  #.# #........#  V_ho P#.#.#####5.......#  ##................# .......@).......>.# #..#......#.......# #.....##.......# .......#_[........###.......#####.....))#.....V_h V_hV_h] _A lemure is nearby!V_h y V_h V.5V_h 24.0 (1 _V_h` V_h V_hiV_hV_hHK.5K   Pikel5   lemureV_hu&5V_hV_h6W_h ,W_h2 5K5 2 lemures=6.1 (1.1W_h W_h z _You closely miss the lemure. The lemure hits you but does no damage.X_h3c=.55K7.2 _You barely miss the lemure.X_hml vX_hm m5..5X_h)| J-80X_hz .+...# #........# X_h{ ♣#...# #........# ♣ ### #........# #........################# ######.#.................. X_hg| ###### #.#..################ .....########.#..# ..........# ##### 3 ......X_h#} q# #...# ..........K.# #...# ## .................###...#########.......X_h} .............#..............#.###...#######.#.....÷.........##### #.#. .X_hu~ \.....)....................# #.#...........................# #.#. ..)............# #.#.X_h  /You climb upwards.X_hu 8-X_hW X_hn -9.7 (2.5X_h" X_ha ` _Level annotation: 1 runed translucent door, Crazy Yiuf X_h ]_There is a stone staircase leading down here.Z_h9M Z_hN Evoke which item? Wands  a - a wand of flame (5)c - a wand of warping (7) Z_hlO [!] read|quaff|evoke[?] describe selected[_h[_hv[_hI.+...# #........#tish the Cudgeller ♣#...# #........#Mountain Dwarf ♣ ### #........#Health: 56/56 ========================#........################# Magic: 6/6[_hA========================######.#.................. AC: 11Str: 18 #######.#..################ EV: 7Int: 9 .....########.#..#SH: 0Dex: 11 .................# #####XL:  6 Next: 63% Place: Dungeon:3 ................@# #...#Noise: ---------  Time: 4189.7 (0.0) ...............K.# #...### a) +0 flail .................###...#########. Throw: 3 throwing nets ...............................#. ...............#.###...#######.#. ......÷................##### #.#. K   Pikel ......)[4[_h90m....................# #.#. ...........................# #.#. ..)........................# #.#. _A lemure is nearby! _You closely miss the lemure. The lemure hits you but does no damage. _You barely miss the lemure.You climb upwards. _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.[_h.+...# #........# tish the Cudgeller ♣#...# #........# Mountain Dwarf ♣ ### #........# Health: 56/56 ======================== #........################# Magic: 6/6======================== ######.#.................. AC: 11Str: 18 ###### #.#..################ EV: 7Int: 9 .....########.#..# SH: 0Dex: 11 .................# #####  XL:  6 Next: 63% Place: Dungeon:3 ................@# #...#  Noise: ---------  Time: 4189.7 (0.0) ...............K*# #...# ## a) +0 flail .........[_h......**###...#########. Throw: 3 throwing nets ...............***.............#. ...............#.###...#######.#. ......÷................##### #.#. K   Pikel ......)....................# #.#. ...........................# #.#. ..)........................# #.#. _You barely miss the lemure.You climb upwards. _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line[_ho [.+...# #........# tish the Cudgeller ♣#...# #........# Mountain Dwarf ♣ ### #........# Health: 56/56 ======================== #........################# Magic: 6/6======================== ######.#.................. AC: 11Str: 18 [_h ###### #.#..################ EV: 7Int: 9 .....########.#..# SH: 0Dex: 11 .................# #####  XL:  6 Next: 63% Place: Dungeon:3 ................@# #...#  Noise: ---------  Time: 4189.7 (0.0) ...............K.# #...# ## a) +0 flail .................###...#########. Throw: 3 throwing nets ...............................#. ...............#.###...#######.#. ......÷................##### #.#. K   Pikel ......)....................# #.#. ...........................# #.#. ..)........................# #.#. _You barely miss the lemure.You climb upwards. _Level annotation: 1 runed translucent door, C[_h razy Yiuf _There is a stone staircase leading down here.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line[_h  +...#  ...# ### ..# ##.. ##### .. #...# [_h ......### #...# ......##......###....K÷.... )........... ......... )  You climb upwards. _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here.  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs Pikel. Pikel blinks![_hc [_h [_hN ....K....=======90.7 (1[_h [_hB \ _Pikel is moderately wounded.]_hR]_hrFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Wands (go to first with /)a - a wand of flame (5)  c - a wand of warping (6) ]_h Scrolls (go to first with ?)  f - 2 scrolls of fear  p - a scroll of poison]_h ]_hT .+...# #........#tish the Cudgeller ♣#...# #........#Mountain Dwarf ♣ ### #........#Health: 56/56 ========================#........################# Magic: 6/6========================]_h ######.#.................. AC: 11Str: 18 #######.#..################ EV: 7Int: 9 .....########.#..#SH: 0Dex: 11 .................# #####XL:  6 Next: 63% Place: Dungeon:3 ................@# #...#Noise: =======--  Time: 4190.7 (0.0) ...............*.# #...### a) +0 flail ...............*.###...#########. Throw: 3 throwing nets ..............K................#. ...............#.###...#######.#. ......÷................##### #.#. K   Pikel .]_h1 .....)....................# #.#. ...........................# #.#. ..)........................# #.#.Space twists violently! The rupture engulfs Pikel. Pikel blinks! _Pikel is moderately wounded.Throw: javelinPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (moderatelywounded, 45% to hit)^_h<.+...# #........#tish the Cudgeller ♣#...# #........#Mountain Dwarf ♣ ### #........#Health: 56/56 ========================#........################# Magic: 6/6^_h>]========================######.#.................. AC: 11Str: 18 #######.#..################ EV: 7Int: 9 .....########.#..#SH: 0Dex: 11 .................# #####XL:  6 Next: 63% Place: Dungeon:3 ................@# #...#Noise: =======--  Time: 4190.7 (0.0) ...............(.# #...### a) +0 flail ^_h@...............(.###...#########. Throw: 3 throwing nets ..............(................#. ...............#.###...#######.#. ......÷................##### #.#. K   Pikel ......)....................# #.#. ...........................# #.#. ..)........................# #.#.Space twists violently! The rupture engulfs Pikel. Pikel blinks! _Pikel is moderately wounded.Throw: javelinPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (moderatelywounded, 45% to hit)^_hZ  You throw a javelin. The javelin barely misses Pikel.^_h^_hP.K.^_hb=------2.1 (1.4 _^_h^_h;__h6__hS>Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 3 throwing nets (quivered) Wands (go to first with /)a - a wand of flame (5)  c - a wand of warping (6) Scrolls (go to first with ?) __h;n f - 2 scrolls of fear  p - a scroll of poison`_hv.+...# #........#tish the Cudgeller ♣#...# #........#Mountain Dwarf ♣ ### #........#Health: 56/56 ========================#........################# Magic: 6/6========================######.#.................. AC: 11Str: 18 #######.#..################ EV: 7Int: 9 .....########.#..#SH: 0Dex: 11 .................# #####XL:  6 Next: 63% Place: Dungeon:3 ................@# #...#Noise: =--------  Time: 4192.1 (0.0) ................K# #...###[4`_h20m a) +0 flail .................###...#########. Throw: 3 throwing nets ..............(................#. ...............#.###...#######.#. ......÷................##### #.#. K   Pikel ......)....................# #.#. ...........................# #.#. ..)........................# #.#.Throw: javelinPress: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (moderatelywounded, 45% to hit) _You throw a javelin. The javelin barely misses Pikel.  Okay, then. _`_h  You hit Pikel.  Pikel is moderately wounded.3.2 (1.1`_h`_hNN _Pikel barely misses you.`_h  You barely miss Pikel.  Pikel is moderately wounded.Pikel hits you with a +0 whip of flaming.`_h] Y49---4.3`_h `_hw & _Pikel burns you.a_hM_Pikel burns you.  You barely miss Pikel.  Pikel is moderately wounded.Pikel hits you with a +0 whip of flaming.a_hZh6-----50a_ha_h& _Pikel burns you.a_h ~  You hit Pikel.  Pikel is heavily wounded.a_h -6.4 (1.1a_h d _Pikel barely misses you.b_h.+...# #........#tish the Cudgeller ♣#...# #........#Mountain Dwarf ♣ ### #........#Health: 46/56 ===================-----#........################# Magic: 6/6========================b_hoV######.#.................. AC: 11Str: 18 #######.#..################ EV: 7Int: 9 .....########.#..#SH: 0Dex: 11 .................# #####XL:  6 Next: 63% Place: Dungeon:3 ................@# #...#Noise: =--------  Time: 4196.4 (0.0) b_h................K# #...### a) +0 flail .................###...#########. Throw: 3 throwing nets ..............(................#. ...............#.###...#######.#. ......÷................##### #.#. K   Pikel ......)....................# #.#. ...........................# #.#. ..)........................# #.#. _Pikel burns you.  You hit Pikel.  Pikel is heavily wounded. _Pikel barely misses you.Press: ? - help, v - describe, . - travelA stone staircase leading down, spattered with blood.b_he @K  Pikel is heavily wounded. _Pikel barely misses you.Press: ? - help, v - describe, . - travel b_hg  Here: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (heavilywounded)  The floor.d_hQ.+...# #........#tish the Cudgeller ♣#...# #........#Mountain Dwarf ♣ ### #........#Health: 46/56 ===================-----d_h #........################# Magic: 6/6========================######.#.................. AC: 11Str: 18 #######.#..################ EV: 7Int: 9 .....########.#..#SH: 0Dex: 11 .................# #####XL:  6 Next: 63% Place: Dungeon:3 ................@# #...#Noise: =--------  Time: 4196.4 (0.0) d_hc................K# #...### a) +0 flail .................###...#########. Throw: 3 throwing nets ..............(................#. ...............#.###...#######.#. ......÷................##### #.#. K   Pikel d_h......)....................# #.#. ...........................# #.#. ..)........................# #.#.Pikel is heavily wounded. _Pikel barely misses you.Press: ? - help, v - describe, . - travelHere: Pikel, wielding a +0 whip of flaming and wearing a +0 robe (heavilywounded)  The floor.d_hd_h. _d_hm* _Unknown command.d_h 4d_h d_h/ F _Unknown command.d_h@L:  d_hNYou hit Pikel.  Pikel is severely wounded.Pikel hits you with a +0 whip of flaming.d_hP557.5 (1.1d_hd< _Pikel burns you.e_h o  You closely miss Pikel.  Pikel is severely wounded.8.6e_hve_h]}8 _Pikel hits you but does no damage.e_hS  You sock Pikel!  Pikel is severely wounded.e_h (9.7e_h+ e_h 8 _Pikel hits you but does no damage.f_hu-nsock Pikel!closely miss Pikel.  with a +0 whip of flaming.f_h%/X4-200.8f_h6f_hK>_ _Pikel burns you. Pikel barely misses you.f_h  You hit Pikel but do no damage.Pikel is severely wounded.f_h (1.9f_h[ f_hg 8 _Pikel hits you but does no damage.f_hd  You hit Pikel but do no damage.Pikel is severely wounded.Pikel hits you with a +0 whip of flaming.f_h? V2-3.0f_h f_hn & _Pikel burns you.g_hЄ  You hit Pikel.  Pikel is almost dead.Pikel hits you with a +0 whip of flaming!g_h؇o32-----=40g_hVg_hA& _Pikel burns you.g_hD;   You barely miss Pikel.  Pikel is almost dead.3=-----5g_h< N _Pikel barely misses you.h_hSd  You closely miss Pikel.  Pikel is almost dead.Pikel hits you with a +0 whip of flaming.h_h fu1--6.1 (1.1h_hoh_hs& _Pikel burns you.h_h :  You hit Pikel.  Pikel is almost dead.Pikel scowls and wipes his hands on his robe.70 _Pikel hits you but does no damage.i_h:b  You completely miss Pikel.  Pikel is almost dead.Pikel hits you with a +0 whip of flaming.26---8.2 (1.1 _Pikel burns you.i_h C3  You hit Pikel.i_hNf)i_hRi_h[b.+...# #........#tish the Basher ♣#...# #........#Mountain Dwarf ♣ ### #........#Health: 26/56 ===========-------------i_h`#........################# Magic: 6/6========================######.#.................. AC: 11Str: 18 #######.#..################ EV: 7Int: 9 .....########.#..#SH: 0Dex: 11 .................# #####XL:  6 Next: 245% Place: Dungeon:3 ................@# #...#Noise: =--------  Time: 4209.3 (1.1) ................)# #...### a) +0 flail .................###...#########. Throw: 3 throwing nets ..............(................#. ...............#.###...#######.#. ......÷................##### #i_h{fv.#.  ......)....................# #.#.  ...........................# #.#.  ..)........................# #.#. Pikel hits you with a +0 whip of flaming. _Pikel burns you.  You hit Pikel. _You kill Pikel!Training target 3.0 for Evocations reached!  Your Maces & Flails skill gained 3 levels and is now at level 9!You hit Pikel. _You kill Pikel!  Training target 3.0 for Evocations reached!  Your Maces & Flails skill gained 3 levels and is now at level 9!Your Evocations skill increases to level 3! have reached level 7!i_hl/  --more--j_ho8/617/7774%  _j_hF 9j_hd j_h1 j_h ,j_hH j_h j_h :30j_hE j_h j_h j_h@ j_hh j_h j_h j_h- j_h j_h j_h5 j_h S1=j_h j_h j_h j_hh j_hU j_h& j_h j_h a2=j_h] j_h ,j_h! j_h ,j_h; j_h O3j_h j_hE ,j_h j_h7 ,j_ho j_h ,j_h  j_h j_h S4=j_h j_h ,j_h j_h j_h j_h j_h j_hp! K5=j_ht# j_hT+ nj_hZ, j_h- j_h. S6=j_hp/ j_h1 j_h2 j_h:3 j_h5 ,j_h6 j_h$8 j_h8 j_hx9 j_he; j_h< K7=j_h< j_h> j_hF? j_h(@ j_h>B j_hB j_hC j_hE j_h1F 98j_hG j_hH j_hoI j_h*J j_hK j_hnL j_h M j_hN j_h\O S9=j_h"P j_hR j_hR j_hrS j_hU j_h>V j_h(W j_hX j_hY j_h~Z j_hK\ j_h] L40=j_h^ j_hda j_hb j_hc j_h f j_hf j_h h j_hj j_hdk S1=j_h m j_hxo j_h7p j_hr j_ht j_ht j_hUv j_hx j_h8y K2=j_hKz j_hf| ,j_hi} j_h j_h j_h j_h j_h ,j_h j_h 93j_hٶ j_h. j_h j_h j_h j_h; j_h j_h j_hG N44=j_h j_h" ,j_h j_h ,j_hn j_h ;5j_ha 2=j_hu j_h j_h% j_h j_h j_h^ j_h j_h j_h j_h j_h j_h K6=j_h j_h ,j_h( j_h. j_h j_h j_h j_h` N7=j_h" j_h_ j_h j_h j_h j_h{ j_h j_h/ j_h %8j_h j_hr j_h j_h j_h j_hG j_h. j_h j_h j_h| j_hjj_hK9=j_h j_hj_hfj_hj_hj_hlj_h' j_h j_h V50=j_h j_h\j_hj_hj_hj_h2j_h!j_hj_h a1=j_henj_hjj_hj_hj_h j_h"j_h>#U2=j_h%j_hn&,j_h'j_h),j_h*j_h,j_h-%3j_hW.j_hk0j_h1j_h1j_h3j_h4j_h4j_hD6j_h6K4=j_h7j_h9j_h7:j_hO;j_h<j_hh=j_hY>j_h@,j_hDj_hEj_hFU5=j_h_Gj_h'Ij_hIj_hJj_hLj_h:Mj_hMj_hOj_hPK6=j_hfQj_hOSj_hTj_hTj_hWVj_h Wj_hWj_h Yj_hYU7=j_h[j_h\j_h<]j_h2^j_h_j_hS`j_h`j_hb,j_h&dj_hej_hzf%8j_hgj_hhj_h~ij_h]jj_hlj_hlj_hmj_hBoj_hoK9=j_hpj_h\rj_hsj_hsj_hDuj_huj_hvj_h^xj_hxV60=j_hOzj_h{j_h:|j_h`}j_hj_h_j_hmj_hj_h`j_hoj_hÊh - _You start resting.j_h82316.3 (107.0)j_h51=j_h7-78j_hdj_hd" _HP restored.k_h5k_h{=k_hֶk_h:k_hBk_hk_h ,k_h,k_hBk_hvk_hnk_hWk_hk_h,k_h nk_h? k_hk_hs,k_hk_h,k_hk_hA,k_hk_h,k_hk_hk_h",k_h%,k_hB&k_h(,k_h)k_h+k_hL,k_h)-k_hp2Bk_hJ3k_h3k_h5k_hJ<Bk_hS>,k_hBXk_hDk_hcEk_haFk_hrHk_hIk_hk_hSk_hЯk_hak_h/k_h,k_hk_h,k_h`k_h=,k_h^k_hk_hkk_hjk_hk_hrk_h:k_hNk_hk_hk_h^k_hk_hk_hMk_hk_hk_h9k_hk_hk_hIk_hk_hk_h(k_hk_hk_hk_h`k_hk_h,k_hk_hk_hBk_h k_h k_h!k_h$k_h-n 416.3 (99.0) _You start waiting.k_h/-7.3 (100.0)k_h6k_h|9# _Done waiting.k_hAe ♣# ##. ######################.#.................. ###### #.#..################ k_hmf.....########.#..#............# #####># #...##.###...#########.(................#........... ...÷.......................# #.#. k_hjk_hk#8k_h*l.0)k_hx  Things that are here: _a +0 whip of flaming; a +0 robel_h' Pick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 whip of flaming Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]n_hV  b + a +0 robe[Enter] accept (1 chosen)  a + a +0 whip of flaming  b + a +0 robe2n_hyn_h΁n_h=♣#...# #........#tish the Basher ♣ ### #........#Mountain Dwarf#........################# Health: 61/61 ========================######.#.................. Magic: 7/7======================== n_hӍv#######.#..################ AC: 11Str: 18 .....########.#..#EV: 7Int: 9 .................# #####SH: 0Dex: 11 n_h................># #...#XL:  7 Next: 74% Place: Dungeon:3 ................@# #...### Noise: ---------  Time: 4418.3 (0.0) .................###...#########. a) +0 flail ..............(................#. Throw: 3 throwing nets ...............#.###...#######.#. ......÷................##### #.#. ......)....................# #.#.  ...........................# #.#.  ..)........................# #.#.  ...÷.......................# #.#.n_h1  _You start resting. _HP restored. _You start waiting. _Done waiting.  n_heThings that are here: _a +0 whip of flaming; a +0 roben_h~n_h+9.3 (1n_hn_h] _e - a +0 whip of flaming; j - a +0 robep_hEp_hDrop what? (Left/Right to switch category) 10/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 flail (weapon)  e - a +0 whip of flaming Missiles (select all with ()  d - 3 throwing nets (quivered) Armour (select all with [)  f - a +0 chain mail (worn)  g - a +0 pair of boots (worn)  i - a +1 helmet (worn)b - a +0 leather armour  c - a +0 helmet  h - a +0 helmet of snipingj - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]p_h] 1 item  a - a +0 flail (weapon)  j + a +0 robe[Enter] accept (1 chosen)p_h{ p_h ♣#...# #........#tish the Basher ♣ ### #........#Mountain Dwarf#........################# Health: 61/61 ========================######.#.................. Magic: 7/7======================== ######p_h #.#..################ AC: 11Str: 18 .....########.#..#EV: 7Int: 9 .................# #####p_h\ SH: 0Dex: 11 ................># #...#XL:  7 Next: 74% Place: Dungeon:3 ................@# #...#p_h ## Noise: ---------  Time: 4419.3 (0.0) .................###...#########. a) +0 flail ..............(................#. Throw: 3 throwing nets p_h ................#.###...#######.#. ......÷................##### #.#. ......)....................# #.#.  ...........................# #.#.p_h7   ..)........................# #.#.  ...÷.......................# #.#.  _HP restored. _You start waiting. _Done waiting.  Things that are here: _a +0 whip of flaming; a +0 robe _e - a +0 whip of flaming; j - a +0 robe20.3 (1p_h p_h ) _You drop a +0 robe.q_h♣ ### #.# #........################ ######.#................. ####### #.#..############### ......########.#..#.............# #####># #...#.[# #...##.###...#######(................#..#.###...#######.#÷.........##### #.#.)............# #.#.......# #.#)..............# #.#..÷............# #.#..# #.#1q_h# #.############### ######.#................ ######## #.#..############## .......########.#..# .............# #####># #...#.[# #...#..###...#######.................#.###...#######.÷.........##### #..).............# #...............# #.).............# #...÷.......# #....# #.####.# #.q_h'q_h (&2q_h0q_hMq_hOq_hP$3.3 (2q_h+Wq_hNZ q_hZq_h[_j - a javelinq_h oq_h{ ,q_h q_hZ q_hv q_hk q_h? q_h! q_h q_h% q_h- q_h q_h q_h8 q_h7 q_hG q_h0 q_h1 q_h3 q_he4 q_hG5 q_h7 q_h9 q_h: q_h.; q_h= q_h? q_hT@ q_h A q_hC q_hE q_h`F q_hF q_hiI q_hK q_h)L q_h ,q_h q_hܙ q_hx q_h ,q_hQ q_hz  ##.##........# #################.###.# #.####.###♣♣ ### ########.# q_hڦ #....#..#..♣♣ ♣♣#..)# #......#. #.##>#......♣♣♣♣@+.j.# ##58.3 (35.0) #.##.#.......♣..♣#...# #........# q_h2 >#.##.#..#...♣.♣♣♣ ### #........# #.#.....##♣♣♣♣♣ #........#####.#######.#.####.############## #.#.. j   Crazy Yiufq_h #>................########.#..#........................ ###q_h d..............>q_hv q_hi ( _Crazy Yiuf shouts!s_h s_hgLevel 3 of the Dungeon <<<<>>>>__(Press ? for help)#########.############.#.####################..............#.........##........##.############.#.#################.##.#..........#.#........##.#s_h#.#.########.#.#.#.####.###♣♣  ### ########.##.#.#.......<#.#.#....#..#..♣♣ ♣♣#..)# #......#.##.#.#.####.#.#.#.#.##>#......♣♣♣♣@+.j.# #........##.#.#........#<..#.##.#.......♣..♣#...# #........##.#.##########.#.#.##.#..#...♣.♣♣♣ ### #........##.#............#+#.#.....##♣♣♣♣♣#........############################.#######...........####.#######.#..........................##....................####.###############.#..#####################.#############...........#>................########.#..##.#s_h=#............#..............................# ######.##.###.....####.............................># #...##.##.# #.....# #.............................[# #...########.##.############..............................###...#########.......##.........................................................#.################.................................#.###...#######.#.####........................÷................##### #.#.##..........................)....................# #.#.##...............................................# #.#.#s_h3I>@t_hy;>>t_ht_h dtish the Basher #Mountain Dwarf ################### Health: 61/61 ======================== ........#t_h #........# Magic: 7/7======================== #################.# AC: 11Str: 18 .......##.# EV: 7Int: 9 #.####.###♣♣### ########.# SH: 0Dex: 11 #....#..#..♣♣ ♣♣#..)# #......#.# XL:  7 Next: 74% Place: Dungeon:3 #.##>#......♣♣♣♣@+.j.# #........# Noise: ---------  Time: 4458.3 (0.0) #.##.#.......♣..♣#...# #........# a) +0 flail t_hi#.##.#..#...♣.♣♣♣ ### #........# Throw: 3 throwing nets #.#.....##♣♣♣♣♣#........# ...####.#######.#.. ...####.###############.#.. j   Crazy Yiuf ...#>................########.#.. ..#.............................. ###.............................>Things that are here: _a +0 whip of flaming; a +0 robe _e - a +0 whip of flaming; j - a +0 robe _You drop a +0 robe. _j - a javelin _Crazy Yiuf shouts!t_ht_hBt_h'Bt_h)t_h,,t_hx-t_h/t_h7Xt_h8t_h9t_hV:t_h;t_hh=t_h=t_h>t_h?@t_hAt_hSBt_hBt_hDt_hFt_h4Gt_hGt_hIt_hjKt_hLt_hLt_hXNt_hOt_hPt_hjQt_hRt_hTt_h:Ut_hVt_hXt_hYt_hZt_hg[t_h]t_h^t_hz_t_hr`t_hBbt_hhdt_het_huft_hrht_hjt_h6kt_hlt_hmt_hot_h1pt_h qt_hw3#######.#.#.#.####.###♣♣## .......<#.#.#....#..#..♣♣ ♣♣#..) .####.#.#.#.#.##>#......♣♣♣♣.+...t_hy<..#.##.#.......♣..♣#....#.#.##.#..#...♣.♣♣♣ #...#+#.#.....##♣♣♣♣♣ ###...........####.# ...............####.############ ####.....#@........73.3 (15.0)  #............#..........  #.###.....####..........  #.# #.....# #.........t_h{.  #.############................  #.............................  #########.......................  ###.................  #...... t_h|t_hxt_hc _There is a stone staircase leading down here.t_hv 4.0) _t_h} t_h} E .# ####..###.##.#...# #.###.##..#....5# #.##.##.##.# #.##.......## ..# #.##### ####.....##....##### #........... #t_h~ .###....>############...##...... #.# #####...............####..._.4.# #####...@..).....## #.# ##....#######55 #.# ##..#### #.##...##..K5 t_hȁ #.# #..## #.##..###..# #.## #.## #.##..##..### ...### #)### #.###.....### #....###...## #.# ####5..# #..#...###..## #.# ## ##..##.......##### #.# #..####You climb downwards.t_h t_h -5.8 (2.5t_h 8_t_hY _Level annotation: 2 transporters, Menkaure _There is a stone staircase leading up here.u_h3u_h+u_h u_h\ _u_h#,u_h!%u_h%u_hK->  You see here a +0 dagger.u_h0u_h=1 _u_hd3u_hv7u_h:,u_hI<u_h>u_h)@,u_hAu_hCu_hE,u_hAGu_h!Ju_htM,u_hCOu_hRu_hUu_h3Vu_hwXu_h\u_h`u_h|`u_hbu_h0fu_hiu_hju_h lu_hou_h|ru_hru_huu_hyu_hi{u_h{u_h}u_hu_h,u_hu_h>u_h#,u_hu_hu_h}u_hu_hu_hu_h,u_hu_hN  #.......###..#..# #..   ####.....##.....##..#   #................  #####...##.........# ..#  .......####..._...## #O.#  ..).....##.........##...#  ####....................#   #.##...##.....## ....  u_h #.##..###..#.@## ..#   #.##..##..###..##..#   #.###.....###......#   #.# ####...#...###.#   #.# ##...........#  # #.# #..#####)#####  ####.# #.######.#  ...#.# #........#  #.#####........#  You pick up a parchment of Leda's Liquefaction and begin reading...u_h092.8 (17.0)u_h,3.8 (18u_hHu_hL _You add the spell Leda's Liquefaction to your library.v_hv_hv_hv_hv_hXv_h{v_hv_hv_h v_hv_hZv_h v_h,v_h/v_hv_hv_hv_h.##.#...#  .#....5# .  ##.# ..###.. #) ##  ...###..#..###.. .#  ##.....##..##.#  ..................#  ..##.........# ...#  .####..._...####..#  ..##.........##.@.#  9.8 (6.0) ..................#  #...##.....##.....#  #..###..#..###..###  #..##..###..##..#  ##.....###......#   ####...#...###._h40m#   ##...........#   #..#####)#####  500.8 (7_ _Found a spear.x_hmx_hnx_hIpx_htx_hx_hx_h[x_hxx_h4x_h1x_hx_h x_hsx_hx_hx_hox_hx_hkx_hix_hѯx_hx_h۱x_h³x_hx_h޶x_h#x_h x_hbx_h=x_hx_hx_hx_hx_hx_h x_h x_hYou see here a +0 spear.x_hfx_h x_h_x_h7x_hGx_h,x_h,x_h!x_h;x_h#x_hwx_hx_hx_hbx_hx_h#x_hjx_h<x_hx_hx_hx_hx_hx_hWx_h x_hpx_hx_hx_h x_h x_he x_hx_hx_hlx_hQx_hOx_hx_hx_hx_hx_h x_h!x_h+#x_h5%x_h'x_h(x_h)*x_h,x_h+/x_h-0x_h1x_h&4x_h9x_he;x_h =x_hR@x_h>Dx_huEx_hLGx_hIx_hzLx_hMx_h[Ox_hTx_h!Yx_hZx_h\x_hix_hlx_hAx_hBx_h,x_hыx_hgx_hPBx_hx_hx_hx_h,x_hțx_hqx_hx_h՟x_hx_h;x_hx_hx_hx_h֦x_hx_hx_hx_hx_hx_hδx_hܵ,x_hx_hx_h,x_hx_h=x_hx_hx_hx_hx_h,x_hx_hx_h5  Menkaure shouts!x_h3x_h/x_h _Menkaure murmurs in an indecipherable tongue.x_hV .$#  # _#.# #..... ..../#..## #.....©....⌠#©..# #... ......[#...# ######## #..# #.# #.M#.#.# ##......# #..###.###.$#...######..###.## ## #..........Z#...@......## #.# #.x_h47.8 (47.0) #©...#.########## #.# #. #############....#### #.# #. ..............##....#### #.####. #####.#############....## #.##... x_h{ #.# ####..###.##.#. M   Menkaure #.###.##..#.... Z   adder zombie #.##.##.##.##. #.##.......###x_hx_hj,8.8 (48x_h'x_h: _Found a basalt altar of Yredelemnul.y_h3y_hK!y_hV%y_h(y_h8By_h;y_h)?y_hFCy_h[Dy_hM,y_hUOy_h]ny_h^y_h)by_h>dy_hf,y_hhy_hky_h@my_huo,y_h4sy_hwy_hyy_h},y_h}y_h@y_hDy_h,y_hy_hyy_hy_hy_hy_hԗy_hٙy_hLy_h@y_hϠy_h>,y_hݥy_hy_h̪y_hy_hy_hݰy_hy_hy_h+y_hy_hy_hXy_h y_hy_h  ########## .......@.#59.8 (11 ########.# .......#.#y_h6/ )....?Z#.# #.###Z$#.# #.#ß#._#.## ##..#........../#..## ...©#.....©....M#©..#Z   scorpion zombie ##..#... ......[#...# ####y_hy_h'y_h`pZZ:.y_h-60.8 (12y_hy_ht# _Found a mace.{_hM_{_h _n{_h3 _Menkaure giggles, "These cerements are ticklish..."{_h;{_h X{_h{_h{_h{_h,{_h{_h{_h{_h9{_hm{_h\{_h{_h|{_h{_h{_hk{_h{_h{_h{_h{_h2{_h[{_h {_h {_hn{_hD{_h{_h{_h,,{_h{_h{_h>,{_h {_h"{_h${_h&,{_h[({_h*{_h.{_h#0{_h2{_h3,{_h4{_h6{_h8{_h:{_h<{_hJ={_h>{_hA{_hC{_hE{_hF{_hG{_hH{_hK{_hRX{_hR{_hS{_hV{_hnW{_hZ{_h\,{_h*^{_h9`{_hb{_h(d,{_he{_h#g{_hzt{_hv{_h\w{_hw{_hz{_h|{_h1}{_h~,{_h.{_hN{_h{_hō,{_h1{_h {_h,{_h9{_h{_hǟ,{_he{_h{_h*{_h,{_h{_h{_h{_h{_h,{_h{_h]{_h&{_h{_h,{_h {_h{_h&{_hn{_h,{_h{_hN{_h{_h<,{_h{_h*{_h{_h\{_h,{_hI{_h{_h,{_h{_hs{_h{_hM,{_hy{_h {_h%{_h{_h {_h{_h%{_h{_h{_h,{_h{_h{_h {_h {_h$,{_hG{_h{_h{_h,{_ht{_h{_hn{_h{_h>!{_h+%{_h>({_h({_hj*{_hq/{_h1{_h(2{_h3{_h8{_h:,{_h;{_hC{_h$E{_hE{_hdF{_hI{_h1K,{_hL{_hO{_hP,{_h:R{_hU{_hW,{_h?X{_h4[{_h\,{_h]{_h`{_hb{_hb{_hd{_h8h{_hi,{_hj{_hm{_ho,{_h!q{_h't{_hu,{_huv{_h8y{_hz,{_h{{_h ~{_hY{_h{_ĥ,{_h,{_hc{_ḣ{_h,{_h{_h{_hl,{_hE{_hl{_h{_h"{_h{_h{_h {_hؖ{_hx{_hA{_h{_h4{_h{_h{_hߞ{_hw{_h{_hš{_h,{_h{_hӦ{_h.{_hɨ{_h|{_hV{_h{_hK{_h{_hͯ{_hD{_h{_h{_hϴ{_h{_h:{_h {_h&{_hٻ{_ht{_hx{_hؿ{_h<{_h{_hV{_h{{_hA,{_h{_h{_hu{_h {_hx{_h{_h%,{_h`{_h{_h,{_h{_h{_hU,{_h {_hV{_hb,{_h {_h{_h,{_h1{_h{_h,{_h5{_hR{_h,{_h{_h{_h5{_h{_hw{_h,{_hR{_h +♣..........<).......>.# .♣####..#......#.......# .♣.####.#.....##.......# .♣...##.......########## .+...[........# .♣..###.......###### .♣#.######.........##### )♣#..#####.............# '♣............#638.8 (78 {_hU...###########.........# #### ########### _m - 3 scrolls labelled UTU CYAWIY (gained 2){_h{_hh] _Partly explored, unvisited transporter.|_h |_h1 |_h |_hJHl............0.0)|_hzI|_hXO|_hP |_h.QO_Partly explored, unvisited transporter.|_h Level 4 of the Dungeon <<<>>>______(Press ? for help)#.......###.###.# ##....#######....................# #...######._.# ####.# ##..#### #.##...##.....##.....# #...#######.#######..#.# #..###.##..###..#..###..### #...##.........:.###.#.## #.###.##..##..###..##..# ##...###....#....###.....### #)####.###.....###......# #....####..###..#####.#....###...###.# ####...#...###.# #.....####..#..####...#..#...###..###.# ##...........# #......####.#.####....##..##.......##### #.# #..#####)##### #...>...###.#.###.....###.#######......####.# #.######.##........##.#.##......# #.# ###.##....#.# #........##........##.#.##......###.###### |_hp ##..####.#.#####........##........##...##...............# #....###................##........###'###.....#.....#.♣'♣♣♣+♣..........<).......>.##.........##................#♣.....♣####..#......#.......##.........##.................♣.≈≈≈.♣.####.#.....##.......###.......###.................♣.....♣...##.......############.....########.#...........'.._..+...[........####...)..........##.......#♣..§..♣..###.......#######...##...###.####÷......#♣.≈≈≈.♣#.######.........######...####...#.# #........♣.§§))♣#..#####.............###### ###...# ##.....#.♣'♣♣♣'♣..............@......###### ##...##...# #...###########.........########### ################>@}_h"}_hC+♣..........<).......>.#tish the Basher .♣####..#......#.......#Mountain Dwarf .♣.####.#.....##.......#Health: 61/61 ======================== .♣...##.......##########Magic: 7/7======================== .+...[........#AC: 11Str: 18 .♣..###.......######EV: 7}_hJDCInt: 9 .♣#.######.........#####SH: 0Dex: 11 )♣#..#####.............#XL:  7 Next: 74% Place: Dungeon:4 '♣..............@......#Noise: ---------  Time: 4638.8 (0.0) ...###########.........#a) +0 flail ###############}_hrEThrow: 3 throwing nets _Found a basalt altar of Yredelemnul. _Found a mace. _Menkaure giggles, "These cerements are ticklish..." _m - 3 scrolls labelled UTU CYAWIY (gained 2) _Partly explored, unvisited transporter. _Partly explored, unvisited transporter.}_h^M3}_hS}_hV}_hM_P _}_h`}_ha}_hAb}_hPf}_hh}_hYi}_h k}_ho}_h"r,}_hs}_hv}_hy,}_h{}_hg}_h}_h}_hn}_h4}_h}_h9}_h}_hX}_h}_h}_hʟ}_hr}_h,}_hC}_h}_h,}_hn}_h}_h,}_h!}_h}_h}_hG}_h*}_hy #.###.....###......#   #.# ####...#...###.#   #.# ##...........#  }_hֺ # #.# #..#####)#####  ####.# #.######.# ...#.# #........#  ##.#.#  }_h/##........#  .......<).......@.#  52.8 (14.0) #..#......#.......#  }_hF.#.....##.......#  ##.......########## [........# ##.......###### }_h  #####.........#####   #####.............#   }_h:y..................#  }_h}_h}_hUc _There is a stone staircase leading down here.~_h]~_hkcRead which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportation  p - a scroll of poison  c - a scroll labelled BUUH GIDYUGI  e - a scroll labelled VICHU VUGHAW  h - a scroll labelled ISHOX POVEOCK  j - a scroll labelled VUABBOIBLE  k - 5 scrolls labelled WAMUAMO OFYO  m - 3 scrolls labelled UTU CYAWIY ~_hf  q - 3 scrolls labelled MAIDYKHO XOXAGH [!] read|quaff|evoke[?] describe selected_h $_h-_h7 #.###.....###......#   tish the Basher#.# ####...#...###.#   Mountain Dwarf#.# ##...........#   Health: 61/61 ======================== # #.# #..#####)#####   Magic: 7/7======================== _h2:####.# #.######.#  AC: 11Str: 18 ...#.# #........#  EV: 7Int: 9 ##.#.#####........#  SH: 0Dex: 11 ##................#  XL:  7 Next: 74% Place: Dungeon:4 .......<).......@.#  Noise: ---------  Time: 4652.8 (0.0) #..#......#.......#  a) +0 flail ##.#.....##.......#  Throw: 3 throwing nets ##.......########## [........# ##.......######   #####.........##### _hs;  #####.............#   ..................#   _Found a mace. _Menkaure giggles, "These cerements are ticklish..." _m - 3 scrolls labelled UTU CYAWIY (gained 2) _Partly explored, unvisited transporter. _Partly explored, unvisited transporter. _There is a stone staircase leading down here._hCP  Okay, then._hD_h]L_h O. __h\ _h"_ _hl _hev _h | 23.8 (1 __h _hI| ### ... _hJ _hK _h!LK#.# _hL _hdM _hNK#.# _hN _h} _You climb downwards. _There is a stone staircase leading up here._htP I_h] _h` _hg  _hp `__h| B_h< _hڀ _hl _h  _h #_h& U##########.#.#_h ?............)#_hW &6.5 (2.0_h ._h ._h <_h #_hL _.#.#_h _h( $7.5 (3_h _h  _h _h _Found a spear._h__h^n_h%B_h,_h_h_h,_hp_h_hf#o#.##.## #...#.##..#.  ...  #.# # _h##########@#.#............)########.##.#.##.####.##.# ##<# _h(o   orc priest (asleep)#.##.# _h 61.5 (4  An orc priest comes into view. It is wielding a +0 heavy flail._h,_h q ooo_hv o   orc wizard (wandering)The orc priest shouts! You hear a shout!_hF 4==2.5 (5_hN_h<z _An orc wizard comes into view. It is wielding a +0 dagger._h'z #o #o##.## # ...#.# #..#. .. #.# ###########.#.# .........@..)# #######.##.#.# #.####.# #.# # #<# #.# #.#  #.#  #.#_h _hǀ 4--3.5 (1_h _h _h:0 #o #o ##.## # ...#.# #..#. ..._h< #.# # #.#.# .)# #.##.#.# #.####.# #.# # #<# #.# #.# #.#  #.#_h_hA--4_h_h%_hb_hc_hFd_h!g_hg_hp_hIs,_hs_ht_h:zoo   orc priest_h1  #o #o ##.## #    #..#.  ...  #.# #  ##########o#.#  ........@...)# 8.5 (4 #######.##.#.#  #.####.#  #.# #  _h#<# #.# #.# #.# #.# _You start waiting._hU #o _h"#o ##.## #    _h`#..#.  ...  #.# #  ##########o#.#  _h[?........@...)#  #######.##.#.#  _h#.####.#  #.#  #<# _ha#.# #.# _h#.# #.#_hD _hv$b _An orc priest is nearby!_h  The orc priest calls down the wrath of Beogh upon you._hڪ g49-----==9.5 (1_hI _h ' _Beogh smites you!_h2  #o#.## # ...#.# #..#. .. #.# ###########o#.# ............)# #######@##.#.# #.####.# #.# # #<# #.# #.# #.# #.#  #.#_h L.o_h6 c50-------70_h. _hs _h##.## # ...#.#..#.  ... #.# ###########.#..........o..)########.##.#.# #@### <# .._hE _hA--1_h_h"_hFc #o ##.## ...#.##..#....  #.# ##########.#.#.........o..)########@##.###..# #<o   orc priest#_he_ho7o._hp&2_hv_hgy_h, m  You hit the orc priest but do no damage._h _hZ 1==3 _The orc priest miscasts a cantrip._h   You hit the orc priest but do no damage.The orc priest invokes the aid of Beogh against you._hS i42----==4_h4_h;' _Beogh smites you!_hv  You hit the orc priest.  The orc priest is heavily wounded._hx6--5.4 (0.9_h_huX _The orc priest closely misses you._h K37--------You sock the orc priest!  The orc priest is almost dead.  The orc priest hits you with a +0 heavy flail.  The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make yourchoice!"  (press Y on the ability menu to convert to Beogh)_h /  --more--_h>9 _hr 6.3Beogh __h_hH_hh; =  You sock the orc priest!_h$I 1)_h3X r8--807.2_hH\ _h^ N _You kill the orc priest!_h 4_h5_h7_h|En_hF_h&L_hLS9=_hO_hU_h+V_hW_h]_h ^_h^_ha_hk+ o-o   orc (missile, wandering) _You start resting._hr.82.2 (5.0_hsE-3.2 (6_hcw_h-}u _An orc comes into view. It is wielding a +0 falchion._h.#o o ##.## # ...#.##..#...  #.# # ##########o#.# ........@...)# #######.##.#.# #.####.# #.# #_hI#<##.# #.##.# _hJ.oo_h3)_hZ40=4.2 (1_h_h~t _You see here a +0 heavy flail._h߭ Y  k - a +0 heavy flail_h .=5_h _hb Q _The orc closely misses you._hC6.1 (0.9_h _You closely miss the orc. The orc barely misses you._h{_h6^1=7.0_h_ht _You closely miss the orc. The orc hits you but does no damage._hY c  You hit the orc. Mh#.#h   black bear (wandering)#.The orc is lightly wounded.  A black bear comes into view.8.0 (1.0 _The orc closely misses you._h\ _hHd hhThe orc clos  You barely miss the orc.  The orc is lightly wounded.black bear growls angrily. You hear a shout!  Something shouts, "Taste defeat, thou beslubbering dirt-delving ratsbane!"  You hear a shout!====9 (0.9_he _hh  _hji _h j ,_The orc hits you but does no damage._h  You hit the orc but do no damage. .hThe orc is lightly wounded.36--=---9.8_h{: _The orc hits you with a +0 falchion._he #o#.## # ...#.# #..#. .._hi #.# ###########.#.# .........oh.)# #######@##.#.# #.####.# #.# #_hy #<# #.# #.# #.# #.# _hA #.#_hL,_h o..#.##.#_hi7------_h4'90.8 (1.0_h_hS_hm ##.## # ...#.#..#.  ... #.# ###########.#.........o...)########.##.#.# #@### <# .._h&p _hOt P.o_ht @-1_hrx _hz _hVX ...#.#..#.  ... #.# ###########.#.............)#######o##.#. #.### <# ..##_h _h,_hi (The orc throws a boomerang._hI_hOMh.#.#h   black bear_h:R.=2_h9T_hgV@ _The boomerang hits you but does no damage._hUL#..#.  ... #.# ###########.#.........h...)#######o##.#. #.###  ..## _h$N_hfO_hV`.ho_hXJ8-3_hF]_h(aa _There is a stone staircase leading up here._h_h_hN_h5.ho5   shadow imp (_h$wandering)o   orc (missile)_h^@-4_h_hj] _A shadow imp comes into view._h6_h#_h@_hy  The shadow imp shouts! You hear a shout!  The orc hits you but does no damage._h2g.55_h0===5_h_h  #.###.....###......#  #.# ####...#...###.#  #.# ##........... # #.# #..#####)#### ####.# #.######.#  ...#.# #........#  ##.#.#####........#  ##................#  _h4 .......<).......@.# #..#......#....o..# ##.#.....##.......# _hZ##.......########## [........#  ##.......######   o   orc (missile) _hXl#####.........#####  #####.............#  ..................# _The shadow imp picks up a beetle and eats it.You climb upwards._h_h ' m9=---7.3 (2.5_h, _hM _Level annotation: 2 transporters, Menkaure _There is a stone staircase leading down here._hx  You closely miss the orc.The orc is lightly wounded._h6W=--8.3 (1.0_ht _h : _The orc hits you but does no damage._h2  You hit the orc.  The orc is almost dead._hJ4\8-9_h<_h?: _The orc hits you with a +0 falchion._h 6  You sock the orc!_h f)_h3 e9=700.2 (0.9_hg: _h< G _You kill the orc!_h + #.# ####...#...###.#  #.# ##...........# ## #.# #..#####)##### .####.# #.######.# ....#.# #........# ###.#.#####.# #........# ..<)>.# _h r##..#......#.# ##.#.....##.......# .##.......########## .[.# _h^ ###.###### ####.........##### .#####_h .....# ......# ##########.# _hҳ _h( 5-1.2 (1.0_h _h n  Things that are here: _a +0 falchion; 2 boomerangs_hb_hZpPick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 falchion Missiles (select all with ()_hb - 2 boomerangs [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]_h6  b + 2 boomerangs[Enter] accept (1 chosen)_hq_h_h; #.# ####...#...###.#   tish the Basher#.# ##...........#   Mountain Dwarf ## #.# #..#####)#####   Health: 39/61 ===============--------- .####.# #.######.#_h  Magic: 7/7======================== ....#.# #........#  AC: 11Str: 18 ###.#.#####........#  EV: 7_h&jInt: 9 ###................#  SH: 0Dex: 11 ........<).......>.#_hp  XL:  7 Next: 80% Place: Dungeon:4 ##..#......#....@..#  Noise: ---------  Time: 4701.2 (0.0) ###.#.....##.......#  a) +0 flail _hBQ.##.......##########  Throw: 3 throwing nets .[........# ###.......###### ######.........#####   _h.#####.............#   ...................#   ##########.........#  The orc is almost dead. _The orc hits you with a +0 falchion.  You sock the orc! _You kill the orc!Things that are here: _a +0 falchion; 2 boomerangs_h__hӜ+2.2 (1_h_h'& _l - 2 boomerangs_hw _h} |40_h',_h_h_h _hH_hS1=_h_h9_hL=2=_h$NO3_hTX_hU_h>V_hW_hY_h=ZN44=_h[_h:^_h^_h__hb,_hc_h`f_hfW5=_h5h_hk_h}k_hl_hn_hWo_hp_hr_hr_hBt_h`v_hvK6=_hSx_hz_hz_hG|_h~_h~_hՂ_h̓k7=_hM_h,_hu_h _h_hC_hґ_hB%8_h_h,_h9_hʚ,_h_h,_hP_hâ_h(D9=_hc50=_h_h,_h_h,_he_h_hK1=_h_h,_hI_h_h_h__hc_h_h_h_h?2=_h_h_h_hk_h_h,_h_hP_h%3_hf_h~,_hO_hQ,_h_h_h>D4=_h_h_h_hO_h,_h_h,_h_h_h8N5=_h_h,_h_hd_h_hq_h_hK6=_h_hb,_ht _h0 ,_h9_h_hU7=_h6_h,_hb_hg_h_h_hG#}8_h!$_hc&_h&_hz(_h,,_h._h0a9=_h2_h55,_hs6_h'9,_h:_h<_h9=V60=_h>_h@_hA_h_h,_h_h3_h_h _h_ _You start resting._h:073.2 (71.0)_hZ1=4.2 (72_h_h/" _HP restored._h:U _hb Level 4 of the Dungeon <<<>>>______(Press ? for help)#.......###.###.# ##....#######....................#_hc  #...######._.# ####.# ##..#### #.##...##.....##.....# #...#######.#######..#.# #..###.##..###..#..###..### #...##.........:.###.#.## #.##_hc #.##..##..###..##..# ##...###....#....###.....### #)####.###.....###......# #....####..###..#####.#....###...###.# ####...#...###.# #.....####..#..####...#..#...###..##_h@d #.# ##...........# #......####.#.####....##..##.......##### #.# #..#####)##### #...>...###.#.###.....###.#######......####.# #.######.#_hd #........##.#.##......# #.# ###.##....#.# #........##........##.#.##......###.###### ##..####.#.#####........##........##...##...............# #....###................##........###'###.....#.....#.♣'♣♣♣+♣..........<).......>.#_he #.........##................#♣.....♣####..#......#....@..##.........##.................♣.≈≈≈.♣.####.#.....##.......###.......###.................♣.....♣...##.......############.....########.#...........'.._..+...[........####...)..........##.......#♣..§..♣..###.......######_hf #...##...###.####÷......#♣.≈≈≈.♣#.######.........######...####...#.# #........♣.§§))♣#..#####.............###### ###...# ##.....#.♣'♣♣♣'♣.....................###### ##...##...# #...###########.........#_hh q########## ################_hV>@_h #....†....##.##.......###..#..###....# #....<....##########.#####_hN####.....##.....##..##.# #.......)................######...................# ##.......#.#########.###....>############...##.........##...# ##....#####_h?#.# #####...............####..._...####..# ##############.# #####...<..).....##.........##...# _h6(>_h 0 _hJ #.# ####...#...###.#   tish the Basher_hk #.# ##...........#   Mountain Dwarf _h N## #.# #..#####)#####   Health: 61/61 ======================== _h .####.# #.######.#_h   Magic: 7/7======================== ....#.# #........#  AC: 11Str: 18 ###.#.#####........#_hb n  EV: 7Int: 9 ###................#  SH: 0Dex: 11 ........<).......>.#  XL:  7 Next: 80% Place: Dungeon:4 _h ##..#......#....@..#  Noise: ---------  Time: 4774.2 (0.0) ###.#.....##.......#  a) +0 flail .##.......##########_h  Throw: 3 throwing nets .[........# ###.......###### ######.........#####   .#####.............#   ...................#   ##########.........#   _You kill the orc!Things that are here: _a +0 falchion; 2 boomerangs _l - 2 boomerangs _You start resting. _HP restored._h_ .................##....#### #.## .#######.#############....## #.## #.# ####..###.## #.###.##..#. #.##.##.##. #.##.......#####.##### ####.........##### #....######.##############...#[_h.m802.2 (28.0) #.# #####...............## #.# #####...<..).....# #.# ##....#######.....  ####.# ##..#### #.##....#.# #..## #.##.. .:.###.#.## #.## #.##..###.....### #)### #.###. .#####.#....###...##.# ##  Things that are here: _a +0 falchion; 2 boomerangs _l - _You start resting.HP restored. _There is a stone staircase leading down here._h^t 3.2 (1.0) __hu _hK 3 #.#  .#.#  ...#  ##.###  #..=  ##^.#  ...#_h}N   #######..# 5 .......@.# ########## _hS _h -4.0 (1.8_ho _h _You climb downwards.  Found a garnet ring. _There is a stone staircase leading up here._h<_hEQuiver which action? ([-] to clear)  a - Throw: 3 throwing nets (quivered)b - Throw: javelin  c - Throw: 2 boomerangs  d - Zap: wand of warping (6)  e - Zap: wand of flame (5) [*/%] inventory[!] focus mode: off|on_hD#.#tish the Basher.#.#Mountain Dwarf...#Health: 61/61 ========================##.###Magic: 7/7========================#..=AC: 11Str: 18##^.#EV: 7Int: 9...#SH: 0Dex: 11#######..#XL:  7 Next: 80% Place: Dungeon:5.......@.#Noise: ---------  Time: 4804.0 (0.0)##########a) +0 flailThrow: 2 boomerangs       _You start resting. _HP restored. _There is a stone staircase leading down here. _You climb downwards.  Found a garnet ring. _There is a stone staircase leading up here._hF_h2 Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon)  e - a +0 whip of flaming  k - a +0 heavy flail[?] describe selected [!] equip|wield|wear[tab] equip|unequip _h #.#tish the Basher.#.#Mountain Dwarf...#Health: 61/61 ========================##.###Magic: 7/7========================#..=AC: 11Str: 18##^.#EV: 7Int: 9...#SH: 0Dex: 11#######..#XL:  7 Next: 80% Place: Dungeon:5.......@.#Noise: ---------  Time: 4804.0 (0.0)##########a) +0 flailThrow: 2 boomerangs       _You start resting. _HP restored. _There is a stone staircase leading down here. _You climb downwards.  Found a garnet ring. _There is a stone staircase leading up here.  Okay, then._h 4_h . __h Inventory: 12/52 gear slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  e - a +0 whip of flaming  k - a +0 heavy flail Missiles (go to first with ()  d - 3 throwing netsj - a javelin  l - 2 boomerangs (quivered) Armour (go to first with [)  f - a +0 chain mail (worn)  g - a +0 pair of boots (worn)  i - a +1 helmet (worn)b - a +0 leather armour  c - a +0 helmet  h - a +0 helmet of sniping Wands (go to first with /)a - a wand of flame (5)  c - a wand of warping (6) Scrolls (go to first with ?)  f - 2 scrolls of fear  t - 2 scrolls of teleportation  p - a scroll of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_hëk - a +0 heavy flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 9.5; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you reach 14.0 in about 1.4 XLs.  Current attack delay: 1.3. Damage rating: 27 (Base [10 + 8 (Hvy)] x 120% (Str) x 128% (Skill)). Heavy: It deals dramatically more damage, but attacks with it are much _hslower. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off an orc priest on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{heavy} {melee weapon} Menu/colouring prefixes: identified ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe._hjInventory: 12/52 gear slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  e - a +0 whip of flaming  k - a +0 heavy flail Missiles (go to first with ()  d - 3 throwing nets  j - a javelin  l - 2 boomerangs (quivered) Armour (go to first with [)  f - a +0 chain mail (worn)  g - a +0 pair of boots (worn)  i - a +1 helmet (worn)b - a +0 leather armour  c - a +0 helmet  h - a +0 helmet of sniping Wands (go to first with /)  a - a wand of flame (5)  c - a wand of warping (6) Scrolls (go to first with ?)  f - 2 scrolls of fear  t - 2 scrolls of teleportation  p - a scroll of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]_hB _hH #.#tish the Basher.#.#Mountain Dwarf...#Health: 61/61 ========================##.###Magic: 7/7========================#..=AC: 11Str: 18##^.#EV: 7Int: 9...#SH: 0Dex: 11#######..#XL:  7 Next: 80% Place: Dungeon:5.......@.#Noise: ---------  Time: 4804.0 (0.0)##########a) +0 flailThrow: 2 boomerangs       _HP restored. _There is a stone staircase leading down here. _You climb downwards.  Found a garnet ring. _There is a stone staircase leading up here. _Okay, then._h J_h= _hk_hB 3#.# _hr W#.#.# _hE #.#.# ....# ##.###..= _h######^.# .!......# #######.@# .......<.# ##########_h4_h<$5.0 (1_h#_hs' __h( There is a _h()stone staircase leading down here. __he)You climb downwards_h* . _h*. Found a garnet ring _hs+<_There is a stone st_h ,aircase leading up here._h,4Okay, then. _h-N_Found a fizzy purple potion._hy#.# ....#.### #..=######^ .!....#######........<.##########6_hf M#.# ....#.######. #..=......######^ .!....#######........<.## _h? &7_h" _h _hA:#<# #.#.# #.#.# #.#.# #.#.# ###.#.# .....# ##.######.# #..@......#######^.########.!......# #######..#.......<.###########8_h?_hLW9.0 (2_hN- _m - a ring of willpower_hk_Put on which piece of jewellery? Jewellery (go to first with "=)  m - a ring of willpower[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip _hg #<#tish the Basher#.#.#Mountain Dwarf#.#.#Health: 61/61 ========================#.#.#Magic: 7/7========================#.#.#AC: 11Str: 18###.#.#EV: 7Int: 9.....#SH: 0Dex: 11##.######.#XL:  7 Next: 80% Place: Dungeon:5#..@......#Noise: ---------  Time: 4809.0 (0.0)######^.########a) +0 flail.!......#Throw: 2 boomerangs#######..#.......<.########### _You climb downwards.  Found a garnet ring. _[39;4_hvj i9mThere is a stone staircase leading up here. _Okay, then. _Found a fizzy purple potion. _m - a ring of willpower5 (0.5 _m - a ring of willpower (worn)_hN#.#.# #.#.# #.#.# #.#.####.#.# .....# ##.######.# #.........#_hP######^@######## .!......# #######..# .......<.# ########## _hnW_hX.10.5 (1.0_hK^_hha_h: #.#.# #.#.# #.#.####.#h#_h .....# ##.######.# #.........########^.########..!....@.# #######..# .......<.#_h| ########## h   black bear (wandering)_h_h:_h;5.5   shadow imp_h0===1_h_h4 _The black bear growls angrily._hd - #.#.# #.#.# #.#5# ###.#.# .....# ##.######.# #.........#_hof #^.##.!...@..##..# .......<.# ##########_hg _hCj _h2q M.5hh   black bear_h[r 0---2_h x _hz _h  #.#.# #.#.# #.#.# ###.#5# ...h.# ##.######.# #.........#.#^.##.!..@...#.#..# .<.# ####_hh _h B---3_he _h~ _h #.#.# #.#.# #.#.# ###.#5# ...h.# ##.######.# #.........#._h=#^.###....!.@....#.#..# .<.# ##_h(_h)&4_h0_h13_h#.#.# #.#.# #.#.# ###.#5# ...h.# _h##.######.# #.........# ..#^.## #....!..@...# ..#..# .<.# ##_ht_h_h8§_h/&5_h_h"N _The teleport trap disappears. The black bear disappears!_h #.#.# #.#.# #.#.# ###.#.# .....# ##5######.# #.........# ..#§.## #....!...@..# ..#..# ._h <.# ####5   shadow imp _h _h K.5_h &6_h _h _h%#.#.# #.#.# ###.#.# .....# ##.######.##5........# ..########§.######## #....!......# ..########@.#  .......<.# ########## _h_hEF.5_h)&7_h _h_ _hWX## ....##.######.#..........########5.########....!......# ..######## .......#########_h_hF.5_h &8_h_hua _There is a stone staircase leading up here._h _hy F.5_h -9 __h _hѤ _h  You hit the shadow imp.  The shadow imp is moderately wounded.The shadow imp sputters._h 6=20.4 (0.9_h _h W _The shadow imp barely misses you._hn  You closely miss the shadow imp.The shadow imp is moderately wounded._hoV0-1.3_has_hv. _The shadow imp hits you._h:  You barely miss the shadow imp.The shadow imp is moderately wounded._hf(2.2_hW _The shadow imp hits you but does no damage._h] &  _h You closely miss the shadow imp.The shadow imp is moderately wounded._hF (3.1_h _h A _The shadow imp hits you but does no damage._ho  You hit the shadow imp.  The shadow imp is severely wounded._h7 V1=4.0_h _hX X _The shadow imp closely misses you._ht  You closely miss the shadow imp.The shadow imp is severely wounded._hB-5.0 (1.0_h_hMA _The shadow imp hits you but does no damage._hJ  You sock the shadow imp!._hC29 (0.9 _You kill the shadow imp!_h ###.#.....# _h#.###### #...........########..#########....!......########.......<.##########_h_h5-6.9 (1.0_h_h_h /# #.#.###.#......# #.###### #...........########..#########....!......########........<.##########_h _hX \=-7_hδ _h _hf_h9m_ho_hWp_hp_hs_hs_ht_hv_h@w_hw_h\z_hz_h{_h~B_h_h_h_h_h^_h_hi_h,_h_h_h_hT_h_hb_h#,_hh_h$_h_h_h_h_h_h_h_hW_h_h%_h_hW_h_hv_h_hf_h_h_h,_h_h,_h_h_h\ h h   hound (wandering)   _You start waiting._hT056.9 (29.0)_h,7.9 (30_h_hX _A hound comes into view._h_ #.#.#  #.#.#  #.#.#  ###.#.#  .....#  ##.######.#  #....  ..########..#  #..h.!....@.# ..########..# .<.# _hDS##########_h #.#.#  #.#.#  #.#.#  ###.#.#  .....#  ##.######.#  #....  ..########..#  #..h.!....@.# ..########..# .<.# ##########   _A hound is nearby!_h! 8 #.#.# #.#.# #.#.# ###.#.# .....# ##.######.# #.........#_h# 8 ..#..## #..h.!...@..# ..#..# .......<.# ##########_h' _h6 .hh==8.9 (1.0)_hyF & _The hound barks!_h #.#.# #.#.# #.#.# ###.#.# .....# ##.######.# #.........# ..#..## #...h!..@...# ..#..# .<.# ####.!h--9_h_h_hkm #.#.# #.#.# #.#.# ###.#.# .....# ##.######.# #.........# ..#..## #....!h@....# ..#..# .<.# ##_h|=-60_h= _The hound bites you but does no damage._h?u  You closely miss the hound. The hound bites you._hm]56--1.8 (0.9_h'_h= _The hound bites you but does no damage._h_hS(2.7_h _You closely miss the hound. The hound closely misses you._h  You hit the hound.  The hound is heavily wounded._hv \7--3.7 (1.0_h _h^ = _The hound bites you but does no damage._h݌  You closely miss the hound.The hound is heavily wounded._h -4.6 (0.9_h _h\ @ _The hound bites you but does no damage. x2_h   You closely miss the hound.The hound is heavily wounded._h!-5.6 (1.0_h&_hh+= _The hound bites you but does no damage._h{  You hit the hound.  The hound is heavily wounded._hZ|.86_h_h@ _The hound bites you but does no damage. x2_h(  You closely miss the hound.The hound is heavily wounded.7.5 (0.9_hH,_h/S _The hound closely misses you._hv:  You miss the hound.The hound is heavily wounded._h; (8.4_hUB _h\F = _The hound bites you but does no damage._h  You barely miss the hound.The hound is heavily wounded._h& V5-9.3_h _h| R _The hound bites you but does no damage. The hound bites you._h''8  You sock the hound!_hr,i._hAg6=8=70.2_hWE_hGI _You kill the hound!_h #.#.# #.#.# #.#.# ###.#.# .....# ##.######.# #.........#.#..##_hEw #....!@.....#.#..# .<.#  #_h$_h$6--1.2 (1.0_h$*_h;,_h : #.#.# #.#.# #.#.# ###.#.# .....# ##.######.## #.##...#..## #.....##...#..## .<.#  #--23.2 (2 _f - 2 fizzy purple potions (gained 1)_hk`7=89=_h60=_h_hI1= _HP restored._h`_hB_h_h}_h9=_h_h_h,_h%_hT_h4,_h_h_h6_h_hL_hP_hG_h_hM_h_h_hs_h_h_h_h_h_h_h_hY_h_h+_h_h_h_hp_h _h; _h _h _hF _h _hN_h_h_hi_h_h_h_h_h_hx_h_hp_h_h_h_hx_h_h_hN_h_hY_h< _h!_hG"_h"_h#_h%_h%_h'_h (_h)_h*_h*_hy+_h,_hN-_h-_h._h<0_h0_h`1_h2_h3_h4_h4_hu5_h7,_h$8_hs9_h:_h;_h<_h<_hb>_h?,_h!@_hA_h B_hk_h_hm_h_h_hG_h_hr_h_h_h _h _h _hZ _h( _hyB_h_h_h _h_h_h;_h_h_h_ho_h_h_h_h-_h_h_hS_h_hh _h&!_h"_h]#_h#_h%_h&_h&_h'_h(_hD*_h*_h]+_h,_h-_h._h._h^/_h1_h|1_h2_h_3_h8##########.......#.#####.##.# #.### #.# #.#  #.# #.# #.#  #.####.### #.###### #.@......# #....... #.####.#.# #..##### #. #.#.# #..#####W. #.#.# #.......### #.#.###..####.#........#_h_9{W   phantom (dormant).........####.####.# # ##.##_h;1930.2 (57.0)_h?W.W_h?,1.2 (58_hB_hDZ _A phantom comes into view._hc ######### #.......# #.#####.# #.# #.#_hd 6## # #.# #.# #.#. #.# #.# #.####.### #.##### #........# #......_hg  #@####.#.# #..#### #W# #.#.# #.. ..# #.#.# #......#### #.#.###..#### #........# ..# ###.####.# # ##.## #.###...###_hj _hq  #.#####.# #.# #.### # #.# #.##.#. #.# #.# #.####.### #.## #........# #... #.####.#.# #..#.######§# #.#.# #..##....@W..# #.#.# #..._hr ########## #.#.###.. #........# ......... ###.####.# # ##.# #.###... #.....#. #####..._h1{ b .  The phantom hits you. The phantom blinks! You blink._h\| `59-2.2 (1.0)_hT _h[ _Found a ring of poison resistance. _You see here a ring of poison resistance._h  You closely miss the phantom.=3_h _h> _The phantom hits you but does no damage._h60-4.1 (0.9 _You closely miss the phantom. The phantom barely misses you._hg`  You hit the phantom.  The phantom is lightly damaged._h(5.0_ho_hY> _The phantom hits you but does no damage._h~.  You hit the phantom but do no damage.The phantom is lightly damaged.56-6.0 (1.0 _The phantom hits you._h  You hit the phantom.  The phantom is heavily damaged._h[Y7-9 (0.9_ha_h> _The phantom hits you but does no damage._h9  You hit the phantom._hÈ(7.8_hJ_hg_ _The phantom is heavily damaged._h)  You sock the phantom!  The phantom is almost destroyed._hL/| #..... #.#### #.#  ## # #.#  #.#. #.# _h0#### #.####.### ..# #........#  #.# #.####.#.#  #@######.# #.#.#  #W...=§..# #.#.# ########## #.#.# #..... ...... ###.#  # #.## _h4Q§§..##_h686=8.7_h9_h=J _The phantom hits you. The phantom blinks! You blink._hl  You miss the phantom.The phantom is almost destroyed._h#.#####.##.# #.## # #.# #.##.#. #.# #.##### #.####.### #.#_h ..# #........# #..#.# #.####.#.# #..#.######.# #.#.# #..#§..@W§..# #.#.# #..########## #.#.###.. #............###.##### ##.#.###..#.....#####_h'§######.#...####_h_1---9.6_h_hcJ _The phantom hits you. The phantom blinks! You blink._h[d _The phantom hits you. The phantom blinks! You blink.  You miss the phantom.  The phantom is almost destroyed. _The phantom hits you. The phantom blinks! You blink.  You miss the phantom. _h\N The phantom is almost destroyed._h4b#.#####.# #.# #.# ## # #.# #.# #.#. #.# #.# _hvdk#### #.####.### #.###..# #........# #...#.# #.####.#.# #..####§######W# #.#.# #..####§...§.@.# #.#.# #...### #.#.###..####........# ...####.####.## ##.## #.###...###.....#...#####...##_h1jg§##§..§###_hkL---40.5_ho_hs  You miss the phantom.  The phantom is almost destroyed. _The phantom hits you. The phantom blinks! You blink.  You miss the phantom.  The phantom is almost destroyed. _The phantom hits you. The phantom blinks! You blink._h#.###...§=#### _The phantom hits you. The phantom blinks! You blink.  _h You miss the phantom.  The phantom is almost destroyed. _The phantom hits you. The phantom blinks! You blink.  You barely miss the phantom.  The phantom is almost destroyed.1.5 (1.0_hp _hL> _The phantom hits you but does no damage._h<  You barely miss the phantom.The phantom is severely damaged._h #.#####.# #.# #.# ## # #.# #.# #.#. #.# #.# #### #.####.### #. ..# #........# # #.# #.####.#.# #.._h n #.######§# #.#.# #.. #..W@=...# #.#.# # ### #.#.###.. #........ ... ###.####. # ##. #.###.. #.....# #####.._hu9§_hw]46--2.4 (0.9_hh_hJ _The phantom hits you. The phantom blinks! You blink._h8  You barely miss the phantom.The phantom is severely damaged._hk9\7--3.4 (1.0_h6=_h?> _The phantom hits you but does no damage._h; .You barely miss the phantom.The phantom is severely damaged._h-4.3 (0.9_h _h  You barely miss the phantom.  The phantom is severely damaged. _The phantom hits you but does no damage.  You barely miss the phantom.  The phantom is severely damaged. _The phantom hits you but does no damage._h8p. _The phantom hits you but does no damage.  You barely miss the phantom.  The phantom is severely damaged. _The phantom hits you but does no damage.  You closely miss the phantom.  The phantom is severely damaged._h$s(5.2_hFu_hw> _The phantom hits you but does no damage._h  You miss the phantom.The phantom is severely damaged._h( >6.1_h4T _The phantom barely misses you._h"  You closely miss the phantom.The phantom is severely damaged.87.0 _The phantom hits you but does no damage._hF  You hit the phantom.  The phantom is almost destroyed._hG&9_h N_hR> _The phantom hits you but does no damage._h29  You hit the phantom._hġ.103%8.8 _The phantom hits you but does no damage.  You hit the phantom. _You destroy the phantom!Training target 10.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 10!need to enable at least one skill for training.  --more--_h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   j - Spellcasting   0.0   1.4  -2           b - Maces & Flails  10.0   8.5  +2       c - Axes   6.1   0.7  +2   k - Evocations   3.0   3.4  +1   d - Staves   5.6   0.8  +1       e - Unarmed Combat   0.0 _h  1.0   0       f - Throwing   1.5   2.8  -2                       g - Armour   0.0   0.8  +1       h - Dodging   2.1   5.0  -3       i - Stealth   0.0   1.4  -2               [_hӢ/34m                               You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_h1= b + Maces & Flails 10.0_hoTargetTarget--  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets_h"<[?25h[?0c0 _h [?25l[?1c_h7 Q14.0  +2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targets_hU| a - Fighting 5.0 j - Spellcasting 0.0  c - Axes 6.1 k - Evocations 3.0  d - Staves 5.6  e - Unarmed Combat 0.0  f - Throwing 1.5  g - Armour 0.0  h - Dodging 2.1  i - Stealth 0.0  Press the letter of a skill to read _h(V*its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions_hR Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.4 and your EV by 0.1._h7   Skill  Level Target Apt Skill  Level Target Apt a - Fighting5.0  --  +1   j - Spellcasting 0.0  --  -2              b + Maces & Flails 10.0  14.0  +2       c - Axes 6.1  --  +2   k - Evocations3.0  --  +1  d - Staves5.6  --  +1      e - Unarmed Combat 0.0  --   0 [3_h? 4m      f - Throwing 1.5  --  -2                     g - Armour0.0  --  +1     h - Dodging2.1  --  -3     i - Stealth0.0  --  -2                       _hPG '[40m                      Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_h* a - Fighting   5.0 j - Spellcasting   0.0 c - Axes   6.1 k - Evocations   3.0_hѣ d - Staves   5.6 e - Unarmed Combat   0.0 f - Throwing   1.5 g - Armour   0.0_h h - Dodging   2.1 i - Stealth   0.0The current training targets, if any.  Skills enhanced by cross-training are in green.Help=] set a skill target [-] clear all targets_h > g + Armour 0.0_hL a-z] setselected target_h V=[?25h[?0c0 _hcC" _hN[?25l[?1c3.0  +1 =] set aall targets_h-G a - Fighting 5.0 j - Spellcasting 0.0  c - Axes 6.1 k - Evocations 3.0  d - Staves 5.6  e - Unarmed Combat 0.0  f - Throwing 1.5  _hGH h - Dodging 2.1  i - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptions_hn Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.4 and your EV by 0.1._hV  Skill  Level Target Apt Skill  Level Target Apt a - Fighting5.0  --  +1   j - Spellcasting 0.0  --  -2              b + Maces & Flails 10.0  14.0  +2       c - Axes 6.1  --  +2   k - Evocations3.0  --  +1  d - Staves5.6  --  +1      e - Unarmed Combat 0.0  --   0 [3_ho4m      f - Throwing 1.5  --  -2                     g + Armour0.0  3.0  +1     h - Dodging2.1  --  -3     i - Stealth0.0  --  -2                       [37_hc)m                      Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets_h`< a - Fighting   5.0 j - Spellcasting   0.0 c - Axes   6.1 k - Evocations   3.0 d - Staves   5.6 e - Unarmed Combat   0.0 f - Throwing   1.5 h - Dodging   2.1_hds i - Stealth   0.0The current training targets, if any.  Skills enhanced by cross-training are in green.Help=] set a skill target [-] clear all targets_h##.#####.# tish the Basher_hg#.# #.# Mountain Dwarf## # #.# #.# Health: 48/61 ==================------#.#. #.# #.# Magic: 7/7========================#### #.####.### #.# AC: 11Str: 18..# #........# #.. EV: 7Int: 9#.# #.####.#.# #.. SH: 0Dex: 11#.######.# #.#.# #.. XL:  7 Next: 103% Place: Dungeon:5#...@=...# #.#.# #.. Noise: =--------  Time: 4948.8 (0.9)########## #.#.###.. a) _h#[32m+0 flail#........ Throw: 2 boomerangs.........###.####.# ##. #.###.. #.....# #####..  _The phantom hits you but does no damage.  You hit the phantom. _You destroy the phantom!Training target 10.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 10!You need to enable at least one skill for training.#.#####.# tish the Basher#.# #.# Mountain Dwarf## # #.# #.# Health: 48/61 ==================------#.#. #.# #.# Magic: 7/7========================#### #.####.### #.# AC: 11Str: 18..# #........# #.. EV: 7Int: 9#.# #.####.#.#_h([40m #.. SH: 0Dex: 11#.######.# #.#.# #.. XL:  7 Next: 103% Place: Dungeon:5#...@=...# #.#.# #.. Noise: =--------  Time: 4948.8 (0.9)########## #.#.###.. a) +0 flail#........ Throw: 2 boomerangs.........###.####.# ##. #.###.. #.....# #####..  _The phantom hits you but does no damage.  You hit the phantom. _You destroy the phantom!Training target 10.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 10!You need to enable at least one skill for training.  #####.......# #####.. You have reached level 8!  --more--_h?54/68=8/898 1% _hRR _You feel stronger._hp_hq3_h y5=_hCz_h~_h_h,_h_hS;6_h_h,_hQ_h,_h_hqa7=_h"_hÌ_hr,_h׎_h,_h7_h,_hr_h5U8=_hƔ_h֕_hf_h_hN_h,_hP_h%9_h_h_h,_hם_h)_h,_h_h{_hkL60=_hL_hN_h_h_hC_h_hl_hȰ_h~U1=_h_h1_hδ_hX_h_h"_h_h>_h%2_hl_h,_h_h>83=4=56=7= - _You start resting.92.8 (44.0)8=-3.8 (45 _HP restored._hv #.#####.# #.# #.# ## # #.# #.# #.#. #.# #.# #### #.####.### #.#..# #.# #.#.# #.####.#.# #..##.######.# #.#.# #..##....@...# #.#.# #.# #.#.###..##.#.####.####.## ##.##.###.#.....#.#####._h2 _h 14.8 (1.0)_h6 _hE _h +5.8 (2_hR _h 5 _n - a ring of poison resistance_h_hPut on which piece of jewellery? Jewellery (go to first with "=)  m - a ring of willpower (worn)n - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on_h[tab] equip|unequip _h_h_h@#.#####.# tish the Basher#.# #.# Mountain Dwarf## # #.# #.# Health: 68/68 ========================#.#. #.# #.# Magic: 8/8========================#### #.####.### #.## AC: 11Str: 19..# #........# #... EV: 7Int: 9#.# #.####.#.# #..# SH: 0_hXDex: 11#.######.# #.#.# #..# XL:  8 Next:  1% Place: Dungeon:5#....@...# #.#.# #... Noise: ---------  Time: 4995.8 (0.0)########## #.#.###..# a) +0 flail#........# Throw: 2 boomerangs.........####.####.## ##.# #.###..._h #.....#. #####... You need to enable at least one skill for training.  You have reached level 8! _You feel stronger. _You start resting. _HP restored. _n - a ring of poison resistance_h_h-6.3 (0.5_h_hw< _n - a ring of poison resistance (worn)_h _hi ,_h _h _h _h _h  #.##### #.# # ## # #.# # #.#. #.# # #### #.####.###  ..# #........# # #.# #.####.#.#  #.######.# #.#.#  #.@......# #.#.# #9.3 (3.0_h  ### #.#.## #...... . ###.## #  #.### #... #####_h _h _h_hv_h_h_h\B_hHv #..... #.### #.#  ## # #.#  #.#. #.# _hX8#### #.####.###  ..# #........#  #.# #.####.#.#  #@######.# #.#.# 5000.3 (1 #........# #.#.# ########## #.#.## # ......_h###.# #  #.## #..._h_hJ_h_h_h 3_h _hM#####....#### # #.#. #.# ###.####_h3m####.##............. #.###1.######......... ########## #.#.##_h7_h_h_h_h_h_h_hd ##### #.... #.###_hGu #.# ## # #.# #.#. #.# ####.##### #.####.###_h.......@.# #........#######.#.# #.####.#.##.#.######.# #.#.##.#........# #.#._hΙM#.########## #.#.##. #....#. .....#[_hu]###.# #_he&0_h7A2.3 (1_hG# _Found a robe._h _h _h$ _h _h   # #. #.# ## # #.##_h K #.#. #.#.####.##### #.####...# #.#.#.# #.####.#. #.#.######.# #.#._h T #.#..# #.#. #.#### #.#. #.#_h  # #.#  #[$ ###. _ho @ #_hֱ g03.3 (1_h + _Found 12 gold pieces._h#.#.#. #.#.####.##### #.####...........# #.....#######.#.# #.####.#.#.#.######.# #.#.#.#......... #.########## #.#. #.# #... #@#  #[$...# ######>... #  ##  ## 8.3 (59.3 (6 _Found a stone staircase leading down._h m .####.##### #.####.##................#######.#####.# #.#.######.# .#........#########.# #..####.$...########>... #  ##. 10.3 (1 _You see here a +0 robe._h_hҀ_h?_h_hm_hՎ; __h.####.##### #.####.#..........# #.########.#.# #.####.#.##.#.######.# #.#.#_h##.#.# #.#.##.## #.#.##.# #.#.##### .#[@...# ###.######>.# ###.#_h`(#.#_h&1_hw+2.3 (2_hܦ_h? _You now have 199 gold pieces (gained 12)._h3 _h _h _h _h _h\ _h _hK ,_hM _h _h` _h _h   There is a stone staircase leading down here. __h' X_hk X_hÊ [_h m_h  #. #. .## ..#..#####.####### ............KKK  #@.#   #..#  #..#  #.#####..# ##########........# #.......########.## #.#####.#KKK 3 kobolds (1 missile, asleep)#.# #.# #.####.## #.# #.##.#.#.# #.# #.# 46.3 (34.0)  3 kobolds come into view._h~ _hD }KK.KKKK)==7.3 (35 _The kobold shouts! You hear a shout! x2 _You see here a sedimented clear potion._h  #.# .##._h- ..#####.#######...........KK.K #!.# .#.#####..# #########.......# #......._hx %######.## #.#####...#. _h .####.##### ##.####.### #.##### _h _h K.K   kobold (missile)_h ,--8.3 (1_h .0) __hq _h _h # .##...#####.#######........K.K.K_hZ #!.# .#.#####..# #########.......# #.......######.## #.##### #.# #.# #.#  ..........# #........# #...... _hz_hыK.K   kobold (missile)_hA--9_h0_hy_h, .##...#####.#######.......K..K.K _h-#!.# .#.#####@.# ##########........# #.......#######.## #.##### #.# #.# ###.##._h-^.#. .####.##### ##.####.######## ..........# #........# #...... #######.#####.#####_h:.K50_hpA_h0C_hX .##...#####.#######..........K.K #!K# ..#.#####..# ##########......@.# #.......######.## #.##### #.# #.# ###.##..#. .####.##### ##.####.### #.##### ..........# #........# #...... #######.#####.##### #.#.######.# _h_K.KK 2 kobolds (1 missile)1_h_hF_hOX_hiR,_hT_hzW_hc\,_h]_h`_h6d_hd_hEf_hnh_hgm,_hHn_hu# #.  #. #. .## ..# .####### .......  #@.# .#  #..#  #.#####..# ######## #........# #.......# #######)## #.#####.# _hw#.# #.# #.## ##.## #.# #.##. #.#.# #.# #.#_h)94.7 (55.7 (6 _p - a sedimented clear potion_hd 3_hf _hFm _hy X_h| _h| _h~ _h _h _hi _h _hP _h ,_h _h _h _h _h% _hz _h _h _h ,_h _hg _hݞ _h _h _h1 _hբ _hߥ _hE ,_h B_hʭ B_h5 ,_h _hi B_hK _h _h n_h _h _h _hH _h _h ,_h _h ##.# #.##.####.# #.##......#####.##...###.........###..#####.########............... ##.#####..###### #.# #..## #..#.#####..# #######........# #...... #######)_h *# #.##### #.# #.# # # ##.## # #. #.#.##  .####.##### ##.####.### #  ..........# #........# # _h' 1112.7 (17.0)_h ,3.7 (18_h _h Q _s - a blue potion_h_hw_h5_h_hfX_h8_h_h_h_h0,_h"_h_hx,_h_h_h_h _h6 B_h_hw_h_hu_h%_hP_ho_h_hg_hQ_h _ha!_h!_hU$_h&_hB'_h'_h)_h{+,_hE-_hc._h/,_h/_h0_h2,_h`3_h!4_h]5_h36,_h17_hK9,_h9_h.;_h<_h)=_h=_hy>_h?_hq@,_heA_hB_hC,_h E_hI?  #.# #.   >### #.# #.   ....## #.# #.   .# #.####.# #.   #.###......#####.   #.....###........  _hK? ##.###.####..#####  .# ##.# #.......  .# ##.#####37.7 (24  .## ##.# #.#  #.###..# #.# #   #....#.#  #.###.....   #.# #.# ######   #.# #.#  _hL#.# #.# #  #.# #.# #._hO_hrP,8.7 (25_hR_hT; _Found a stone staircase leading down._h,_h-3_h0_h9_h:_hE<_hB?,_heB,_h3EB_hG_hP_hS_h[  There is a stone staircase leading down here. __h\_h^_hcX_hpnn_hR_hN ### ##  #.# .  # ... .  #.##.##.# #  #.#...#.#.B.  #...........  #.@.# ##.## #.# #####.# #.....# #.# #.##### #.# #.# B   bombardier beetle (wandering) #.# #.# #.# #.# #.# #.# #>#### #.#[4_h0m #.#56.7 (18B.B7.7 (19 _A bombardier beetle comes into view._h$Y (((((poisoned)You throw a poisoned dart.  The poisoned dart hits the bombardier beetle._h....8.6 (0.9)6_h_h8 _The bombardier beetle is poisoned._h ((((very poisoned)You throw a poisoned dart.  The poisoned dart hits the bombardier beetle.  The bombardier beetle looks even sicker._hh N .... The bombardier beetle is lightly wounded. ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you._hS 0...._h ===9.55Fire _h _hB m _You are covered in liquid fire! Move or burn!_h ### ###.# . # ... . #.##.##.# #.#...#.#B..#........... #...# ##@## #.# #####......# #.#.######.#..>#....## #.# #.#_hP  You shake off some of the fire as you move._h4f4-----60.5 (1.0_h*_hZ _The liquid fire burns you!_h ### ###.# . # ... . .##.##.# ##.#...#.#B..#......... #...# ##.## #@# _h####.....# #.##Fire #.###.####.# #.#_h!_hji5-----1_h^_h_^ _You shake off the liquid fire._h! M### ## #.# . ... . #.##.##.# ##.#...#.#B#..........._hW# p#...###@## ####.# #.....# #.##_h* _h, &2_h4 _hE. .### ## .#.# ## ... . #.##.##.# #5#.#...#.#(...#............#..@# ##.#_hG #.# #######.....# #.##.##### #.# #.# 5   shadow imp (asleep) #.# #>#### _hjl  A shadow imp comes into view._htk.55_ht/==3_hz_h]|> _The shadow imp shouts! You hear a shout!_h;L{. #. #..### ##..#.# ### .... .. #.##.##.# #.##.#...#.#(.5#.....@.......###...#B....####.##.....# #.# .....######.# #...###.....# #.## B   bombardier beetle (poisoned)#.##### #.# #.# 5   shadow imp#.# #.##.#  _hN.5The bombardier beetle waves its antennae._hO_hP-_h>Q 4_h'V_hX _hIY_hY(_The bombardier beetle bites you._hC  You hit the bombardier beetle._h_h$ 5..5   shadow imp_h?^12-5.4 (0.9_hWG_h!JU _You kill the bombardier beetle!_ht &. #. #..### ## ..#.####. ### ....... ..#.##.##.# .#.##.#...#.#(.#.5.###...#.....###.##.....# #.#######.###.....# #.## _hw 05._hx 5-6.4 (1.0_h] _hQ _h  You closely miss the shadow imp.=7.3 (0.9 _The shadow imp hits you but does no damage._h`_ha[6=8.1 (0.8_hWe_hh _You barely miss the shadow imp. The shadow imp barely misses you._hSB  You bludgeon the shadow imp!!_h=1._h 3=9.0 (0.9 _You kill the shadow imp!_hc& V. #. #..### ## ..#.####.#### ## ...........o.#.##.##.#..#.##.#...#.#(.#.o###...#.....###.##.##.....# # #.....# ##.## oo 2 orcs (wandering) _h]. {  2 orcs come into view._h 7 _h=8 o.o.oo_h8 _h> L=70.0 (1.0_h@ _hN ; _The orc shouts! x2; You hear a shout!_hGs . #. #..### ## ..#.####.#### # # ..........o.. #.##.##.#..#.### #.#...#.#(...... #.o. ###...#.....###. ##.##.....# #.##.....#  #####.###...## #.....# ##.##  #.##### #.# #.#  #.# #.# #.#  #.# #.#_h!vL[40m #.#o.o.7=---1_hYi . #. #..### ## ..#.####.#### # # .........o... #.##.##.#..#.### #.#...#.#(...... #.o.. ###...#.....###. ##.##.....# #.##.....# #####.###...## #.....# ##.##   orc  #.##### #.# #.# _h  #.# #.# #.#  #.# #.# #.#o.---2_h . #. #..### ## ..#.####.#### ## .........o... #.##.##.#..#.### #.#...#.#(...... #...........o... ###..@#.....###. ##.##.....#  #.##.....######.###...## #.....# ##.##_h C #.##### #.# #.# #.# #.# #.# #.# #.# #.# #>#### #.# #.#_hC _h :o._hL &3_h _hg_h_h߉_h_h[ #. #..### ## ..#.####.#### ## .........o... #.##.##.#..#.### #.#...#.#(...... #..........o.... ###...#.....###. ##@##.....#  #.##.....######.###...## #.....# ## #.##### #.# #.#_h8 #.# #.# #.#  #.# #.# #.# #>#### #.# #.# #....## #.# #.#_h_h_T8=4_h_h_hU n .### ## ..#.####.#### ## .........o... .##.##.#..#.####.#...#.#(......#..........o##...#.....### ##.##  #####.###...#.....# ##.## _h" l##.###.####.# #.#_h{ <5_hI _h _h Q  ..#.####.#### ## .........o... #.##.##.#..#.####.#...#.#(................o##...#.....### ##.#  #####@###...##.....# ##.## _hv #.##### #.# #.##.###......#####.##_hc# _h$ &6_h( _hv* _h^=oo   orc   #  # ....  #.##.##  #.#...#.#(  #.....  ###..  ##.#  #.#  #####@# 8.0 (2 #.....# ##.##  #.##### #.# #.#  #.# #.# #.#  #.# #.# #.#  #>#### #.# #.#   #.# #.#   #.#   _You start waiting._h+  #  # ....  #.##.##  #.#...#.#(  #.....  ###..  ##.#  #.#  #####@#  #.....# ##.##  _h-#.##### #.# #.#  #.# #.#  #.# #.#  #>#### #.# #.#   #.#    _h1_h3[ _An orc is nearby!_h8_h!_h,goo 2 orcs_h.29.0 (1 __hy6_h_h,.o80_h=_hΝ_h&_hI'3=9 (0.9_hw-_h0| _You hit the orc but do no damage. The orc hits you but does no damage._h>1.8_h_ht _You closely miss the orc. The orc hits you but does no damage._hb_hf(2.7_hxn_h5 _You closely miss the orc.3.6 _You hit the orc but do no damage. The orc barely misses you._hʸ_h(4.5_h_hw _You completely miss the orc. The orc hits you but does no damage._hl0 5.4 _You completely miss the orc. The orc closely misses you._hx6  You sock the orc!_hkz_h.w.   orc_hɦ>6.3_hG _You kill the orc!_h:  You hit the orc.  The orc is severely wounded.7.2_h=_h?: _The orc hits you but does no damage._h_ 6  You sock the orc!_hh C)_h (8.1_h ] _You kill the orc!_hZM#..### ##  ..#.####.#### ## .........o... #.##.##.#..#.###.#...#o#(............o...###...##.##. #@##.....#####.###...###.....# ##.## #.##### #.# #.#_h[o   orc (wandering)_hl  An orc comes into view. It is wielding a +0 club._h=wH .  The orc shouts!_hx6==9.1 (1.0_h_h> _The orc moves out of view.  Things that are here: _a +0 dagger; a +0 whip; a +0 chain mail_hwM #..### ##  ..#.####.#### # .........o... #.##.##.#..#.####.#...#.#(........o...o...###...###.#_hk u #)##.....####.###...###.....# ##.###o   orc_h _hl :o._h8 8---90 __hf _h _hT   #. #..### ##  ..#.####.#### # # .........o... #.##.##.#..#.### #.#...#.#(...... #.....o....o....###@..#.....###.#.##.....# #)##.....# #####.#...## #.....# ##.## #.##### #.# #.#  #.# #.# #.# #.# #.# #.# #>#### #.# #.#_h _hv R.o_h0 B---1_h_h _h _h <Bo.B   bombardier beetleo   orc_h &2_hQ _h d _A bombardier beetle comes into view._h3_hV.B_h5=3.0 (0.9_h_h s _You barely miss the orc. The orc hits you but does no damage._h R9_h O _You closely miss the orc._hY##..### ##..#.####.#### ## .........o... #.##.##.#..#.####.#...#.#(...... #........B.o.... _h%]i###.o.#.....###.  ##@##.....# )##.....# #####.###...## #.....# .###.##### #.# #.##.# #.# #.# o   orc#.# #.# #.##>#####....##_hh_hi\4--4.9 (1.0_hTr_h'v6 _The orc hits you with a +0 club._h}.### ## ..#.####.#### ## .........o... .##.##.#..#.####.#...#.#(......#........B.o##.o.#.....### ##.##  _h~#####.###...#.....# ##.## #####  #.# >####....#####.###_hR_hnjP.o_hg&5_hu_h6 _The orc attacks as it pursues you! The orc hits you but does no damage.  Things that are here: _a +0 dagger; a +0 whip; a +0 chain mail_h9%_hT'\5--6.7 (0.8_h/_h3 _You closely miss the orc. The orc barely misses you.`hb%  `hcYou sock the orc!`h9pC)`hҍ5=7.6 (0.9`hܖ`hܛG _You kill the orc!`ht#7  ..#.####.#### ## .........o... #.##.##.#..#.###`h$#.#...#.#(..............B.o##...#.....### ##)#  #)#####@###...#`h%*#.....# ##.## #.##### #.# #.##.###......#####.##`h2L--8.6 (1.0`h&6`h8`hj;B--B   bombardier beetle   #  # ....  #.##.##  #.#...#.#(  #.....  ###..  ##)#  #)#  #####@# 9 #.....# ##.##  #.##### #.# #.#  #.# #.# #.#  #.# #.# #.#  #>#### #.# #.#   #.# #.#   #.#   _You start resting.`h_  #  # ....  #.##.##  #.#...#.#(  #.....  ###..  ##)#  #)#  #####@#  #.....# ##.##  #.##### #.# #.#  `h#.# #.#  #.# #.#  #>#### #.# #.#   #.#    `h`hT`hIh _A bombardier beetle is nearby!`hq4`h*u`ht{\ _Unknown command.`h|`hl`hmz _Unknown command.`h`hQ    #  # ....  #.##.##  #.#...#.#(  #.....  ###..  ##)#  #)#  #####@#  #.....# ##.##  #.##### #.# #.#  #.# #.# #.#  #.# #.# #.#  #>#### #.# #.#  `hBz #.# #.#   #.#   _Unknown command.`h*   #  # ....  #.##.##  #.#...#.#(  #.....  ###..  ##)# `h/  #)#  #####@#  #.....# ##.##  #.##### #.# #.#  #.# #.#  #.# #.#  #>#### #.# #.#   #.#   `h5 " `h= 4`hB ~ _A bombardier beetle is nearby!`h\ #..### ##  ..#.####.#### ## .........o... #.##.##.#..#.###.#...#.#(..........B.o...###..B##.##) #@##.....`hp #####.###...###.....# ##.## ####.# >#### ...## ####.# #`h `h ]6=200 _`h$ `h* 4 _Unknown command.Unknown command. _A bombardier beetle is nearby!  Things that are here: _a +0 dagger; a +0 whip; a +0 chain mail`h+h #..### ##  ..#.####.#### # .........o... #.##.##.#..#.####.#...#.#(..........B.o...###..B###.# #)##.....####.###...##....# ##.######.# >#### ...## =1 _The bombardier beetle barely misses you.Things that are here: _a +0 club; an orc corpse`hn  You sock the bombardier beetle!`h5=2.5 (0.9`hd`hj _The bombardier beetle is severely wounded.`h C  You hit the bombardier beetle.`h@ 1.`h u7=7-3.3 (0.8`h `h U _You kill the bombardier beetle!`hlu`hzX`hh~ -- _You start resting.`h-5.3 (2.0`h=8=-6.3 (3`h]" _HP restored.`hC. #. #..### ## ..#.####.#### ## .........o... #.##.##.#..#.### #.#...#.#(...... #............... `hbD###..@#.....###.##)##.....#  #)##.....# #####.###..#.....# ##.###.#####`hE #.# #>#### `hL`h*M+7.3 (1`hR`hXT`hn. #. #..### ## ..#.####.#### ## .........o... #.##.##.#..#.### #.#...#.#( #.....@......... `hK###...#.....###.##)##.....#  #)##.....######.###...###.....# ##.###.##### #.##.# #.##.# `h#`h&8`h!`h`h8S. #. #..### ## ..#.####.#### # `h:!# ............. #.##.##.#..#.### #.#...#.#(...... #. ###...#.....###. ##)##.....# #)#######.## `h?`h@&9`hE`hnG`he _. #. #..### ## ..#.####.#### # # ............. #.##.##.#..#.### #.#...#.#(...... #. ###...#.....###. ##)##.....# # #.....# ##.## =10 `hI. #. #..### ### ..#.####.#### ## ............. #.##.##.#..#.#####.#...#.##...............###...#.....###.###) #)##.....######.###..#.....# ##.## `hL#.##### #  `hT `hU&1 `h] `hAh `hh[2.3 (27 `hao `h0q_ _o - 7 poisoned darts (gained 2) `hUg 3 `hh  `hQl  `hr X `ht , `hu , `hlx , `hy  `h({  `hX} B `hm  `hӅ X `h B `h  `h  `h  `h  `hN  `hސ , `h , `hԔ , `h  `h8  `hK , `hi  `h  `h , `h  `h[  `h3  `h  `h7  `h*  `h  `h  `h  `h  `h+  `h , `h  `hѮ  `hE  `h  `hͰ  `h  `hT  `hŲ  `h  `h  `hr  `h  `h  `h  `hd , `h  `h O......<# ....... .....# ....# ...#  # #..#  #.##..### #....30.3 (18.0) ####..####### #..# ### ### #..# #.####.########..######## ......................... #.##.#..#.#####..######## ...#.#.......... ................## `hu B1.3 (19 `h:  `h 9 _Found a stone staircase leading up. `h `h3 `h}  `h `hi `h(, `h `hg `h\, `h2 `h ! `h8#, `h_$ `h}' `h:* `h* `h, `h. `h>1 `h1 `h3 `h5 `hE9 `h9 `h; `h= `h? `hs@ `hA `hF `h}I `hI `hK `hS  ######### .......### ........## ##.......## ##........<#### ##!............. #..@........# `hU #######.....# #.....# #..#..# #.##..####### #............ . ####..####### #.#..# #..### ### #..#t - a pink potion `hQZ,40 `hZ,2.3 (11 `h$^ `hc1 _You see here a +0 hand axe. `h~f  `hg  `hg  `hlj  `hp n `hq  `hnt l _t - 2 pink potions (gained 1) `h>v 3 `hw  `hy  `h{  `h-  `hy , `h , `hK  `h  `h 4.############# l......### ......######.......####........<######..............#..)........########.....# l   iguana (asleep) #..... `h& # #..#..# #.##..####### `hz } 7.3 (5.0)  An iguana comes into view. `h [.ll `h8 +8.3 (6 `h  `h 0 _The iguana hisses angrily. `h.#.l.### #.@..## #####.## ##........<#### ##....... #..)........# #.....# #.....#  `hut #..#..# #.##.. `h `h"F.l `h+9.3 (1 `hx `he _The iguana hisses menacingly. `h4############# #...l.##.#####...#####.......##  ##........<#### ##.............. #..)........########.....# #.....# #..#..#.l50 `h#.# #....l.### #.#####.## #####.## ##.......<#### ##...... `he #..).#  #.....#  #.....#  #..#..# `h `h.=1 `h `hS _The iguana barely misses you. `hn  `h -2.2 (0.9 `h  `hſ _You closely miss the iguana. The iguana barely misses you. `hda  You closely miss the iguana. `h(3.1 `he `h> _The iguana bites you but does no damage. `hM  You hit the iguana.  The iguana is lightly wounded.  The iguana hisses menacingly.4.0 `h `hW _The iguana completely misses you. `h  You barely miss the iguana.The iguana is lightly wounded.0---=9 `hG `h+ _The iguana bites you! `h!  You sock the iguana!5.8 `h Z _The iguana is almost dead. `hl9  You sock the iguana! `hE† `h5| 9-6.7 _You kill the iguana! `h; `h>Q _Your Armour skill increases to level 2! `h2A`h##.# #.....### #.#####.## #####.## ##........< ## `h #..).#  #.....#  #.....#  #..#..#`h8`h:`h]--7.7 (1.0 _`h`ht _You see here an iguana corpse.`h!1--- _`h2`hB`h!|3=4=`h#1B`h1`h^2`h~5`h:`hL;%5`hR<`hY>`h[?`h@`h%C`hC`h-F`hG`hG`hH`h8K`hK56=`hdL`hIN`hP,`hQ`hS,`hT`hxV`hVU7=`hW`hY,`hZ`hT\`h\`h]`h9e8=`he`hnf`h9g`hh`hj`hgk`h5l`h^m`h6o`ho`h:p`h;q`hs`hs9=`hju`h&v`hx`hx`h(y`hpz`h+|`h|`h:}`hy`h`hu`h`hʃ`hG########.....##############.##....†.........### `h#.#####..........# #.# #####....... #@# ##........-87.7 (30.0) #.....[.# ##.........`h#.......# #..).......#....#### #######....#....# ##....ß #..#. #..... #.##. `h#..... #.... . ####. `h,`hC`h4A8.7 (31 `hS`h_Found a robe.`h`h,`h#B`hJ`h`h`h̩,`h`h`h`h`hC`h`h`h`h`h`h`h`h`hD`hz`hu`h`h`hy `hY`haW_j - 2 scrolls labelled VUABBOIBLE (gained 1)`h#.##.# #####.......###.##.#### ##........<####.....[.# ##.............#.......# #..)........##....############.....#....#.#.#.# # # #....ß.#.#.#.#..#..#..# #..............ß#.##..####.......@......#300.7 (12##...ß.#.#.#.#._####..#####..###ß# # #..# #..######## #..##..#.####.########..####......................#.##.##.#..#.#####..####.#...#.#...........##..................##`hsB1.7 (13`h `h#9 _Found a bloodstained altar of Trog.`hːz#.##.# #####.## #.##.#### ##.<##.....[.# ##.#.......# #..).# #....############.....# #....#.#.#.# # #.....# #....ß.#.#.#.#..#..#..# #......`h`ß#.##..##........##.##...ß.#.#.#.#._####..###..###ß### #..# #..######..#.####.#..##.#.##.##.#..#.#####..# `h`h_12.0)`h`h%`ht <#.##.# #####.## #.##.#### ##.<#### #.....[.# ##. #.......# #..).# #....############.....# #....#.#.#.#_# ##.....# #....ß.#.#.#.#..#..#..# #.ß#.##..##.##.##...ß.#.#.#.#._####..###..###ß### # #..# #..####`h #..#.####.#..##.#.##.##.#..#.#####..# `h `hJ &3`h& n_ _Found an opulent altar of Gozag.`h#.##.# #####.## #.##.#### ##.<#### #.....[.# ##. #.# #..).# #....############.....# #....#.#.#.#_# ##.....# #....ß.#.#.#.#..#..#..# #.ß#.##..##.##.##...ß.#.#.#.#._####..###..###ß###.# # #..# #..####..#.####.#..##.#.##.##.#..#.#####..# `h&4`hN`h _`hy`h#.##.# #####.## #.##.#### ##.<#### #.....[.# ##. #.# #..).# #....############.....# #....#.#.#.#_#.##.....# #....ß.#.#.#.#..#..#..# #.ß#.##..##.##.##...ß.#.#.#.#._####..###..###ß###.# ## #..# #..########..#.####.#..##.#.##.##.#..#.#####..# _5_`hn #.##.# #####.## #.##.#### ##.<#### #.....[.# ##. #.# #..).# #....############.....# #....#.#.#.#_#.##.....# #....ß.#.#.#.#..#..#..# #.ß#.##..# #.##.`h  ##...ß.#.#.#.#._####..# ##..###ß###.#.## #..# #..############..#.####.#..##.#.##.##.#..#.#####..# `h w_6`hW#.##.# #####.## #.##.#### ##.<#### #.....[.# ##. #.# #..).# #....############.....# #....#.#.#.#_#.##.....# #....ß.#.#.#.#..#..#..# #.ß#.##..# #.##. ##...ß.#.#.#.#._####..#`h\ ##..###ß###.#.## #..# #..## `hx`h&7`h:_`h`hM####....##  ####### ##.#### ##<####[.# ##.........# #..)...`h *############.#.#.#_#.##...ß.#.#.#.#..#..#..# ß#.##..#######..............##............##...ß.#.#.#.#._####..#########..###ß###.#.## #..##..`h`h&8`h:_`hB`h0 xM...†.### ####....##  ####### ##.#### ##<####[.# ##..`h1 9.......# #..)...############.#.#.#_#.##...ß.#.#.#.#@.#..#..# ß#.##..#######..............##............##...ß.#.#.#.#._####..##########`h1< <9`hB 8_`hmC `h`hj,Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($82)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrog`hSUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Annotations: (press ! to add a new annotation) D:3 1 runed translucent door, Crazy Yiuf D:4 2 transporters, Menkaure`ho `h  #.##....†.........###tish the Basher#.##.#####..........##Mountain Dwarf#.##.# #####.......##Health: 68/68 ========================#.##.#### ##........<####`h Magic: 8/8========================#.....[.# ##..............AC: 11Str: 19#.......# #..)........#EV: 7Int: 9#....############.....#`h SH: 0Dex: 11#....#.#.#.#_#.##.....#XL:  8 Next: 19% Place: Dungeon:5#....ß.#.#.#.#@.#..#..#Noise: ---------  Time: 5309.7 (0.0)#..............ß#.##..#######`h a) +0 flail#..............##............Throw: 7 darts (poison)##...ß.#.#.#.#._####..#########..###ß###.#.## #..##..########### #..##..#.####.########..########`hۅ #...........................#.##.##.#..#.#####..######## _Your Armour skill increases to level 2! _You see here an iguana corpse. _Found a robe. _j - 2 scrolls labelled VUABBOIBLE (gained 1) _Found a bloodstained altar of Trog. _Found an opulent altar of Gozag.`hЉ `h ?_`hQU_`hZ\ _Unknown command.`hJI`h|`h`h$ _`h,`h`hQB`h\,`h`hh`h`h`h&X`h`h,`h`hQX`h`h'`h`h`h{`hP,`h`h `h `h~ `h`hD`h`h`h'`h`h`h`h`h`ht`h= `h%!`h#`hB&`h&`h'`hx+`h-`h.`h(8`hx9`h;`h=,`h?`h@`hB,`hC`hFc  You see here an iguana corpse.`hH`hI _`h K`hlM`hO,`hQ`hR`hT,`huV`h8X`hGZ`hZ`h[`hA]`h_,`ha`hb`hd,`he`hRg`hi`hj`hj`hl`hn`ho`ho`hr`hQt`ht`hu`hjw`h z,`h+{`h}`h~`h`h`h`h_`h`h`h`hC`h`h`hj`hË`hJ`h`h`hݏ`h`hp`h`hf,`h`h`he,`h`h`h`h,`h8`h`hg`h`h`hҤ`hy,`hn`h3,`hA`h֭`h,`h2`h`h,`hH`h`h ,`h`h@`h,`h`h#`h,`h|`h`h`h+`h`h`h0.......## .......<########## # .................# . ........########.# .# `h### #.# #.### .## #.#h....# ..#..#..# #.#.....# .ß#.##..########........ .##.............@#.....# `hf._####..########.?.....# .## #..# ######### ## #..# ######..######## ................ h   black bear (wandering) .`hP........# .......##57.7 (48.0)`hzt.hh`h,8.7 (49`h`h`h#.## ........<#### #................# . ).##.# .##.....# #.# #.### #.##.....# #.#.....# #..#..#..# #.#h....# ..ß#.##..#. ..##.#.....# #._####..#.?.....# #.## #..# ## ### #..# #..#. #.#####..# .# .##.h9.7 (1.0)`hq .#.## #.<### #..# . .).#.# .##.....# #.# #.### _#.##.....# #.#.....# .#..#..#..# #.#.....#.ß#.##..#.h.......##.#.....# .#._####..#.?.....# .#.## #..# ### #### #..# #..#. .#.#####..# .# .##.h60`hA;#.## ##.<# # #.# . ..).#.# .##.....# #.# #.### #_#.##.....# #.#.....# #.#..#..#..# #.#.....#.ß#.##..#..##.h#.....# #.#._####..#.?.....# #.#.## #..# ######### ##### #..# .#..#. ..#.#####..# .# .##_h.1_`hh.2_`h   You hit the black bear but do no damage.The black bear misses you.`h5=3.6 (0.9`hУ~_ _The black bear claws you but does no damage. x2`h _You hit the black bear.  The black bear is lightly wounded.  The black bear bites you. The black bear claws you.`h+W3--4.5`hI`hW _The black bear barely misses you.`h' . _hh  (berserk)You sock the black bear!  The black bear is severely wounded.`h^ 0=5.4`h 7_`h \ _The black bear goes berserk!`h+ _You hit the black bear.  The black bear is severely wounded.The black bear barely misses you. The black bear claws you.`h,j0----6.3`hi07_`h2B _The black bear claws you but does no damage.`hk=  You sock the black bear!`h_t^_.`h@22=7.2`h7_`hєN _You kill the black bear!`hYM.## .<# # .# . ).#.# .# .....# #.# #.### _#.##.....# #.#.....# `hP.#..#..#..# #.#.....# ß#.##..#. ##..@..#.....# .#._####..#.?.....# .#.## #..# #########  # `hGX`hYd1---8.2 (1.0`h``hjc`hmw v2`h 3=`hO `hX ,`h `hя `h `h `h `h 4`hȩ =`h 5`h̶ `h `h `h `h `h `h `h `hu 6`h =`h `h `h `hh `h `h `h~ `h `h `h `h, 7`h H=`hW `h `hn `h/ `h 8=`h `h `h `hG `h `h `hA `h2 `h  `ho `hL `h3 `h =`ho `h `ha  `h `h W_m - 4 scrolls labelled UTU CYAWIY (gained 1)`hU `h( `h `h `h `hO `h% `h6 `h `h `hN 6# `h ...##`h -##`h! z..<########## #### `h! _.............# #.. `hR" ....########.# #.# `h" ...# #.###.### `h# .# #.#.....# `h$ #..# #.#..@..#### `h$ -- `hJ% ##..########...........j `h% ............#.....####. `hz& V..########.......# `h ' Z #..# ######### `h3( P #..# `h( xj   gnoll (polearm, asleep) `hs) "`h* .. `h* ##..#####`h+ ###`h+ `h1  `h1 `h/2 96.2 (2`h2 8.0)  `hh3 IA gnoll comes into view. It is wielding a +0 halberd.`h3 `h5 `h)8  `h8  `h]9 The gnoll shouts!`h?  `h? !`hB@ .jj`h@ S`hA Vjj 2 gnolls (1 polearm, 1`h4B  wandering)`hB sS   adder (wandering)`hC GA gnoll comes into view. It is wielding a +0 flail.`h#D `hEE `hE ==`hF 7.2 (29`hDK `h8R  `hR `hlS 5_An adder comes into view.`hS `h %...##..##.<########## ####...........# #..########.# #.#.# #.###.###.# #.#.....##..# #.#.....#####..########...@......jj ..............#.....####S ###..########.......#  #..# ######### #..# ###..########   gnoll (polearm) ............. ###..######## .....#j.--8.2 (1.0) `hm[.##.##.<# ####.# #...#.# #.# #.....# #.###.### #.....# #.#.....# #..#..# #.#.....#### #.##.. `h]##.j.j #.....#.....####S#..##.......# # #..# ##  #..##..#. ####..# ......# `h1` `hSg8j. `h1hA--9 `hOm `h^o `h *.##.## `h( H.<### ####..# #...#.# #.# `hO #.....# #.###.####.....# #.#.....# .#..#..# #.#.....#### ß#.##..##.j..j ##.....#.....####S _####..#.......# `h # #..# ####### # #..##..#. #####..# .# `h 8j. `h (400 `h  `h{  `h@.##.##.<#### ####...# #...##.# #.##.....# #.###.### .##.....# #.#.....#.#..#..# #.#.....#### .ß#.##..##.j...j .##.....#.....####S ._####..#.......# .## #..# ######### ## #..##..#. .#####..# .#j.1!`h;0#.......##.<########## ####...........# #.. )########.# #.# ####.....# #.###.### #.##.....# #.#.....# #..#..#..# #.#.....####ß#.##..########......j....j ..##............@.#.....####S #._####..########.......# #.## #..# ######### ### #..######..######## ................. #.#####..######## .........##.2!`hc#.## #.<### ####..# #.. .).#.# #.##.....# #.###.### _#.##.....# #.#.....# .#..#..#..# #.#.....####.ß#.##..#.j.##..@..#.....####S .#._####..#.# .#.## #..# ### #### #..# #..#. .#.#####..# .# .##3!`h 3#.## ##.<# #### #.# #.. ..).#.# #.##.....# #.###.### #_#.##.....# #.#.....# #.#..#..#..# #.#.....####.ß#.##..#.j.##.@...#.....####S #.#._####..#.# #.#.## #..# ######### ##### #..# .#..#. ..#.#####..# .# .##!`h !`hU &4!`hD 9_!`h֗ !`hH[ 1#.##  ##.<# #### ##.# #.. #..).#.# #.##.....# #.###.### .#_#.##.....# #.#.....# .#.#..#..#..# #.#.....####.ß#.##..#.j.##...#.....####S .#.#._####..#.# ##.#.## #..# ######### ###### #..# #.#..#. #..#.#####..# #.# .##!`h2_ !`hBe _jj   gnoll (polearm)!`hwf !`hg &5!`hn 7_!`hr "`h6#.## ##.<# ####  ##.# #..  #..).#.# #.##.....# #.###.### #.#_#.##.....# #.#.....# #.#.#..#..#..# #.#.....####.ß#.##..#..j.j.##.....#.....####S #.#.#._####..#.##.#.## #..# ######### # #..# ##.#..#. .#..#.#####..# .#.# .##"`hU:j."`h&6"`h9_"`hR"`hi  < ####   #..  #..) #.#   _    ##..########.j........@.....#_####..########.......#  #..#   #..#   "`h  < ####   #..  #..) #.#   _    ##..########.j........@.....#_####..########.......#  #..#    "`h{ _A gnoll is nearby!"`h "`h _j.7 _"`hn "`h "`h "`ho o_.j"`h? &8"`h 7_"`h #`h_j.9_#`h^ _(((((You throw a poisoned dart.#`h[_.j....jj 2 gnolls (1 polearm, 1 wandering)106_ _The poisoned dart barely misses the gnoll.#`h (, 1 p…)You throw a poisoned dart. The poisoned dart hits the gnoll.#`h9_.j.jpoisoned)=1.1 (0.95_#`h9 #`h:#`h`;E_The gnoll is poisoned. The gnoll barely misses you.#`h;$`h;  #####.## # ##.<# #### # ##.# #.. # #..).#.# #.##.....# #.###.### .#.#_#.##.....# #.#.....# $`hA .#.#.#..#..#..# #.#.....####.ß#.##..#..##.j..(#.....#### .#.#.#._####..#.j.....# ß###.#.## #..# # # #..# $`h t###.#..#. #.#..#.#####..# #.#.# .##$`hI $`h3 $`h _j(..j.-2.1 (1.0_$`h %`h#####.##  ##.<# ####  ##.# #..  #..).#.# #.# .....# #.###.### #.#_#.##.....# #.#.....# #.#.#..#..#..# #.#.....#### ß#.##..#.j##.j(..j#.....####S #.#.#._####..#.# ###.#.## #..# #  _jj(j 3 gnolls (1 polearm, 1 wandering, 1 …)-3%`hr _A gnoll comes into view. It is wielding a +0 whip.%`h  The gnoll shouts!  You hit the gnoll.  The gnoll is heavily wounded.%`h1%`hѠj.j.jpoisoned)%`hy6==4.0 (0.9%`hȨ9_%`h:R _The gnoll barely misses you.%`hr  You hit the gnoll but do no damage.The gnoll is heavily wounded.%`ht%`h}%`h~y.j.j%`hO.-9%`h%`hR _The gnoll barely misses you.%`h C _You barely miss the gnoll.The gnoll is heavily wounded.-5.7 (0.8 _The gnoll hits you but does no damage.&`h8  You sock the gnoll!&`h&`h&`hύ_(j. 2 gnolls&`hV-6.6 (0.9&`h_ _You kill the gnoll!&`ho  You hit the gnoll.  The gnoll is moderately wounded._j.7.5&`hu_ _The gnoll barely misses you.&`h$ 8  You sock the gnoll!&`h| &`h _(   gnoll&`h 930=8.4&`h 7_&`hz I _You kill the gnoll!'`hdv _ You hit the gnoll.  The gnoll is heavily wounded.-9.3_ _The gnoll hits you but does no damage.'`h _You hit the gnoll.  The gnoll is heavily wounded.-20.2'`hR _The gnoll barely misses you.'`h* _ You hit the gnoll.  The gnoll is almost dead.4--1.1'`h' '`h'`h*_The gnoll hits you with a +0 whip.'`h6|  You thump the gnoll!)'`hvF12.0'`hq '`h)'`h%_You kill the gnoll!'`hz'`h}.##  ##.<# #### ##.# #.. #..).#.# #.# .....# #.###.### .#_#.##.....# #.#.....# .#.#..#..#..# #.#.....#### ß#.##..#.j ##.(..(#.....####S .#.#._####..#.# .#.## #..# #########  _5---3.0 (1.0 _Items here: ))) †.(`hS2 (`hU6 Pick up what? 15/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +0 halberd  c - a +0 whip Carrion a gnoll corpse [Up|Down] select(`h7 [Esc] exit Letters toggle [.|Space] toggle selected[top])`h####.......##tish the Basher##........<########## ####Mountain Dwarf ##...................# #..Health: 65/68 ======================-- #..)........########.# #.#Magic: 8/8======================== #######.....##.###.###AC: 12Str: 19 .#_#.##.....##.#.....#EV: 7Int: 9 .#.#..#..#..##.#.....####SH: 0Dex: 11 .....ß#.##..########...........j XL:  8 Next: 31% Place: Dungeon:5 .....##.........@(..(#.....####S Noise: ---------  Time: 5423.0 (0.0) .#.#._####..########.......#a) +0 flail ##.#.## #..##########[11)`h%;38HThrow: 5 darts (poison) ###### #..# #.########..######## .................... #..#.#####..######## #...........# ...........##The gnoll is almost dead. _The gnoll hits you with a +0 whip.  You thump the gnoll! _You kill the gnoll! _Items here: ))) †.  Okay, then._ _)`h)`h)`hX)`hc)`h[| _)`ha6=)`h)`h,)`h)`ht27=8=)`h69n)`h6=b_The gnoll hits you with a +0 whip.  You thump the gnoll! _You kill the gnoll! _Items here: ))) †. _o - 6 poisoned darts (gained 1))`hk?3)`h?)`h3`hDM _The sleepcap releases spores at you but does no damage.4`hcq=  You sock the sleepcap!  The sleepcap is severely damaged.5---=6.1 (0.94`hs: _The sleepcap releases spores at you.4`h  You hit the sleepcap.  The sleepcap is almost destroyed.4`h#^6--7.04`h4`hԴM _The sleepcap releases spores at you but does no damage.4`hY ;  You sock the sleepcap!4`h>c G†4`hi V8-94`h 4`h O _You destroy the sleepcap!5`hu5`hf=7=5`h8=95`h60=5`hB5`h֣B5`h]1=5`h}B5`h{B5`hB5`hM5`h#%25`h5`hc,5`hK5`h5`h5`h5`he5`h K3=5`h35`h 5`h5`h5`h4=5`h,5`h5`hd,5`hQ55`h5`h5`hJ5`h5`h5`hy5`h'5`hz5`h5`h5`h5`hK6=5`hA5`h5`hD5`h5`h5`h/5`h5`h5`hU7=5`h5`h5`h5`h5`h5`h5`h)5`h5`htK8=5`h35`h1 _HP restored.5`h5`h5`h5`hb  You see here an adder corpse.5`h5`h^ _5`hB5`h,5`h 5`h* n _o - 6 poisoned darts (gained 1)5`h 5`hU9=5`h35`h5`hd.# #.######.####.##### .###.### #..........# .# #..###.###.# .#.....####..###.# .# .........5`hJ#.###.#.##.....####......†.....#..# ##.#.#.###.### 5`hv1######## #.#.#.... #.#.#@.#..#-529.9 (42.0) #......... 5`h...>....#.#.#6####..........#.##:#.#.#.##. #.#5`hC#.# ## #.# # #.# 5`h0-30.9 (43 _Found a stone staircase leading down.6`hd6`h|e6`hf6`hh6`hqn6`hr6`hs6`hu6`hrx6`hy6`hz6`h@|6`h6`hz6`hE6`h* ..............#.###.#.#.....####......†.....# ..#.#.#.###.### ######## #.#.#.....#6`h #.#.#..#..#  ###.........#  ...>....#.#.###6`h ####..........# #.##@#.#.#.# #. #.#.#.# #6`h7x # #.# # # #.# #.# .6`h .##.  You pick up a parchment of Call Canine Familiar and begin reading...6`hD14.0)6`h@+5.9 (56`h96`h#M _You add the spell Call Canine Familiar to your library.8`h8`hз8`h8`hL8`h#.....####..###.# .# # .............#.###.#.# #.....####......†.....# 8`h......# ##.#.#.###.### ####### #.#.#.....#  #.#.#..#..# ###.........# ...>....#.#.### ####....@.....# 08`hz#.##.#.#.#.# #. #.#.#.# ## #.#.# ##.#[##.#.#..#.#.##.#.8`h\*6.9 (1 _Found a pair of gloves.9`hq.............#.###.#.# ####......†.....# .....# ##.#.#.###.### ###### #.#.#.....#  #.#.#..#..# ###.........# 9`h%...>....#.#.#######..........#  #.##.#@#.#.# #. #.#.#.# # # #.#.# #  #.#[##.#.#..#.#.##.#. ).# 9`h9`hQ9`h.79`h9`h 9`hN9`h_Found a +0 dagger.9`h[  ####......†.... ##.#.#.###.## ###### #.#.#.....#  #.#.#..#..####............>....#.#.#######..........# #.##.#.#.#.#  9`h6  #  #.#[# ..#9`h"9`h"&89`h4+9`h,9`hU0 p  ##.#.#.###.## ###### #.#.#.....#  #.#.#..####.........#...>....#.#.#######.......... #.##.#.#.#9`h,2 m    #  #.#[# .o   orc priest (wandering)o.#9`h5E  An orc priest comes into view. It is wielding a +0 mace.9`hK too.9`hL /==99`h%Q 9`hS , _The orc priest shouts!9`h[ =###### ....#  ####..........>....#.#.#######.......... #.##.#.#.#    #   .9`h .# ) o.....9`h 9`h 9`h o.o   orc wizard (wand)o9`h 0--409`hJ 9`h3 W _You see here a +0 pair of gloves.:`hm  o.  p - a +0 pair of gloves  The orc priest invokes the aid of Beogh against you.:`h 55-----=-1:`h :`hY! ' _Beogh smites you!;`hS g.....# ####.### ######. #.#.#..####.........# ...>....#.#.######.........#...# ####.##. o. o.#....o)o.;`h!.-2;`h](;`h*;`hp x###......†..... .....# ##.#.#.###.### ###### #.#.#...;`h  #.#.#..#..####.........# ...>....#.#.######.........#;`h L...# ###;`hV #.#.##o. )o;`h A ..#;`h ;`h ;`h ho.o.;`hz @-3;`h ;`h? <`hMJ........#.###.####......†..... .....# ##.#.#.###.### ###### #.#.#.....#<`hJ #.#.#..#..###.........# ...>....#.#.###<`h6Ki####..........##..<`hK>.# ###<`hK#.#..#o##.<`hALU. )o<`hoO<`hd o.  The orc priest mumbles some strange prayers to Beogh against you.<`hBn45---------4Beogh  _Beogh smites you!<`h r#.....####..###.# .# #<`hS.........#.###.#.# #.....####......†.....# ......# ##.#.#.###.### ####### #.#.#.....# #.#.#..#..# ###.........#  ...>....#.#.#######....@.....# #.##.#.#.#.# #. #.#.#.# ## #.#.# # #.#.# #.#.# ..#o[<`h"40m# .##o#. ).#<`h*Jdo.5<`hM<`hM<`h ...............#.###.#.# .#.....####......†.....# .......# ##.#.#.###.### ######## #.#.#.....#  #.#.#..#..####.........# ...>....#.#.### ####..........# #.##@#.#.#.# #. #.#.#.# # # #.#.# #  #.#.#  #.#o# ..#.# .##o# . ).# ..#6<`hٚ <`hy S #.....####......†.... .. ##.#.#.###.## ######## #.#.#.....#  ##..####.........#...>....#.#.#######..........# #.##.#.#.#.#    #   .. ..#<`h <`h &7<`h߆ <`hD =`h:I=`hr6=---=`h{,=`h6oo   orc priest=`h †  ##.#.#.###.###  #.#.#.....#  #.#.#..#..#  ###.........# =`h&  ...>....#.#.###  ..  #.##.#  #. #@#.#.# # 50.9 (3 # #.#.# #  #.#.#  #.#o#  ..#.#  .##o#  . ).#  .. ..#  ..# _You start resting.=`ha†  ##.#.#.###.###  #.#.#.....#  #.#.#..#..#  ###.........#  ...>....#.#.###  ..  =`hb#.##.#  #. #@#.#.# #  # #.#.# #  #.#.#  #.#o# ..#.# .##o#  . ).# ..  ..#=`hOd=`hpl=`hob _An orc priest is nearby!=`h" ..............#.###.# .####......†..... .......# ##.#.#.###.### ######## #...# #.#.#..#..####.........# ...>....#.#.#######....o.....##...# ###.#.#o.#.##o . )..=`h +=`h+5-=1.9 (1Beogh =`h3=`h=<= _The orc priest hits you with a +0 mace.=`hw =`hJ oo   orc wizard (wand)=`hR ,2.7 (0.8=`h =`h U _You barely miss the orc priest.=`hЗ=`h=`h+?oo.=`hD,3.6 (0.9=`h+=`hU _You barely miss the orc priest.>`hM &#.....####......†.... .. ##.#.#.###.## >`h$P ######## #.#.#.....#  ##..####.........#...>....#.#.#######...oo.....# #.##.#.#.#.#    #   o>`hQ ..#.##o )... . >`hT >`hV >`hib Zo.o>`hd u6=-4.6 (1.0>`ho >`h4r ?`hK  You sock the orc priest!  The orc priest is severely wounded.?`hRL6==5.5 (0.9?`hR?`haTA _The orc priest hits you but does no damage.?`h  You hit the orc priest.  The orc priest is severely wounded.The orc priest mumbles some strange prayers to Beogh against you.?`hz34----=6.3 (0.8Beogh ?`h?`h' _Beogh smites you!?`h  You closely miss the orc priest.The orc priest is severely wounded.?`h  The orc priest calls down the wrath of Beogh upon you.?`hw?`hx5--7.2 (0.9?`h(?`h( _You easily resist.@`h  You hit the orc priest but do no damage.The orc priest is severely wounded.@`h{ 5------8.0 (0.8 _The orc priest barely misses you.A`h  You hit the orc priest.  The orc priest is almost dead.A`h"_@9 (0.9A`h(dA`hfl _The orc priest looks satisfied for a moment.A`h {  You completely miss the orc priest.The orc priest is almost dead.The orc priest calls down the wrath of Beogh upon you.26---==9.8 _Beogh smites you!B`h B`h8 You thump the orc priest!B`hB`hB`h.oo   orc wizard (wand)B`h[B`h 41B`h --B`h  60.7B`h B`hM B`h B`hPB`h*_You kill the orc priest!B`hXF`h~.#.....####......†.....#tish the Basher .......# ##.#.#.###.###Mountain Dwarf ######## #.#.#.....#Health: 26/68 =========---------------#.#.#..#..#Magic: 8/8========================###.........#AC: 12Str: 19F`hoQ...>....#.#.###EV: 7Int: 9####..........#SH: 0Dex: 11#.##o#.#.#.#XL:  8 Next: 41% Place: Dungeon:5F`h#. #@#.#.# #Noise: =--------  Time: 5560.7 (0.0)# #.#.# #a) +0 flailF`hN#.#.#Throw: 6 darts (poison)#.#o#..#.#.##o#o   orc wizard (wand). ).#.. ..#..#The orc priest calls down the wrath of Beogh upon you. _Beogh smites you!  You thump the orc priest! _You kill the orc priest!Press: ? - help, v - describe, . - travelThe floor.F`hV o@ _You kill the orc priest!  Press: ? - help, v - describe, . - travel, g - get itemHere: an orc wizard, wielding a +0 club, wearing a +0 robe and carrying a wand  of acid  Items here: a +0 mace; a +0 robe.H`h.#.....####......†.....#tish the Basher .......# ##.#.#.###.###Mountain Dwarf ######## #.#.#.....#Health: 26/68 =========---------------H`h~#.#.#..#..#Magic: 8/8========================###.........#AC: 12Str: 19...>....#.#.###EV: 7Int: 9H`hL####..........#SH: 0Dex: 11#.##o#.#.#.#XL:  8 Next: 41% Place: Dungeon:5#. #@#.#.# #H`hܮNoise: =--------  Time: 5560.7 (0.0)# #.#.# #a) +0 flail#.#.#Throw: 6 darts (poison)H`h{ #.#o#..#.#.##o#o   orc wizard (wand). ).#.. ..#..# _You kill the orc priest!Press: ? - help, v - describe, . - travel, g - get itemHere: an orc wizard, wielding a +0 club, wearing a +0 robe and carrying a wand  of acid  Items here: a +0 mace; a +0 robe.  The floor.H`h)H`h. _H`h'4H`hU#H`h/) H`hN8_Unknown command.H`h. JH`h F _Unknown command.I`h^ Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 3 throwing netsj - a javelin  l - 2 boomerangs  o - 6 poisoned darts (quivered) Wands (go to first with /)a - a wand of flame (5)  c - a wand of warping (6) Scrolls (go to first with ?)  f - 2 scrolls of fearp - a scroll of poisonM`h$ M`h@ .#.....####......†.....#tish the Basher .......# ##.#.#.###.###Mountain Dwarf ######## #.#.#.....#Health: 26/68 =========---------------#.#.#..#..#Magic: 8/8========================###.........#AC: 12Str: 19...>....#.#.###EV: 7Int: 9####..........#SH: 0Dex: 11#.##o#.#.#.#XL:  8 Next: 41% Place: Dungeon:5#. #@#.#.# #Noise: =--------  Time: 5560.7 (0.0)#`hYC m #.#.# #a) +0 flail#.#.#Throw: 6 darts (poison)#.#o#..#.#.##o#o   orc wizard (wand). ).#.. ..#..# _Unknown command. _Unknown command.Throw: 3 throwing netsPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 club, wearing a +0 robe and carrying a wand  of acid (45% to hit)N`hd.#.....####......†.....#tish the Basher .......# ##.#.#.###.###Mountain Dwarf N`h8>######## #.#.#.....#Health: 26/68 =========---------------#.#.#..#..#Magic: 8/8========================###.........#AC: 12Str: 19...>....#.#.###EV: 7Int: 9####..........#SH: 0Dex: 11#.##o#.#.#.#XL:  8 Next: 41% Place: Dungeon:5#. #@#.#.# #Noise: =--------  Time: 5560.7 (0.0)N`h0# #.#.# #a) +0 flail#.#.#Throw: 6 darts (poison)#.#o#..#.#.##o#o   orc wizard (wand, caught). ).#.. ..#..#Throw: 3 throwing netsPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 club, wearing a +0 robe and carrying a wand  of acid (45% to hit)  You throw a throwing net. The throwing net hits the orc wizard.  The orc wizard is caught in the net!N`h8oN`hJE71.7 (1N`h$N`hg  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 club, wearing a +0 robe and carrying a wand  of acid (45% to hit)  You throw a throwing net. The throwing net hits the orc wizard.  The orc wizard is caught in the net! _struggles against the net.N`hA  You catch the helpless orc wizard completely off-guard!  You sock the orc wizard!  The orc wizard is almost dead.N`hw 8*N`h   The orc wizard casts a spell.The orc wizard flickers and vanishes!N`hG {Deactivating autopickup; reactivate with Ctrl-A.====2.6 (0.9N`hM N`hO 4 _Something wriggles in the net.N`h=---3.4 (0.8N`h1 _You closely miss something.O`h  You hit something but do no damage.  You hear some strange, mumbled words.  A puff of flame appears from out of thin air!O`hP  The puff of flame hits you but does no damage.28=--4.2O`h[J _Something wriggles in the net.O`h 8  You sock something!O`hC g  Reactivating autopickup.O`h7% 5$5   shadow imp (wandering)You feel a bit more experienced.O`hV7 83-5.0O`hY< O`h> ] _A shadow imp comes into view.Q`hQ`h1j.55Q`hL====6.0 (1.0Q`hDQ`h{a _The shadow imp shouts, "Slither hence, thou feckless rude-growing baggage!"R`hv R`hw R`hzxYou sock the shadow imp!R`hR`h$R`hH!R`hR`h΢4R`hN==--R`hУ$8 (0.8R`hxR`h R`hR`h"*_You kill the shadow imp!R`hR`h] 8M..............#.###.# .####......†..... .......# ##.#.#.###.### ######## #...# #.#.#..#..####.........# ...>....#.#.#######..........##...# ####.#.#..9=----7.8 (1.0R`hw R`h l  You now have 240 gold pieces (gained 41).  b - a wand of acid (8)R`hw F--8.8 (2R`h R`h.  R`hL B_Items here: )) [[.S`hl  #.....####......†.... .. ##.#.#.###.## ######## #.#.#.....#  ##..####.........#...>....#.#.#######..........# #.##)#.#.#.#    #   .. ..#9.8 (1T`hb30=T`hhXT`hxW1T`hyT`h2=T`h a3=T`hpT`h,T`hT`hX,T`hT`hϐi4=T`h{T`hB,T`hT`h,T`hT`hT`htK5=T`hT`hT`hpT`hT`h2T`hT`h£T`hVT`hT`hT`h{T`h96T`h*T`hT`hT`hT`hT`huT`hT`h:T`hS7=T`hT`h,T`hT`h[,T`h T`hw8=T`hP,T`hYT`hAT`hT`hT`hO9T`hiT`h,T`hIT`h,T`hT`hE,T`h_T`h7T`hT40=T`hZT`hT`hT`hT`h1=T`hrT`hT`hcT`hT`hT`hT`hT`h=T`h;92T`haT`hT`h[T`hT`h4T`hT`hT`htT`hS3=T`hAT`hT`hKT`hT`hsT`hT`hT`hRa4=T`hT`hoT`hT`hT`h,T`hpT`hq ,T`h T`h T`h% 95T`h~T`hZ6=T`hT`hT`hT`hBT`hT`hT`h"a7=T`hX$T`h&T`he&T`h'T`h*T`h*T`h+T`h-T`h;.98T`hn/T`h1T`hc1T`h2T`h=4T`h4T`h5T`ha7T`h7T`h89T`h:T`h/;N49=T`hq<T`h>T`hh>T`h?T`h*AT`hAT`hCT`hmDT`hDX50=T`h&FT`hGT`hHT`hIT`h&KT`hKT`hLT`hINT`hNK1=T`h PT`hST`h5ZT`hn[T`h.],T`h^T`h``k2=T`hbT`hc,T`hdT`hrfT`hfT`h8hT`hiT`hj%3T`h]kT`hlT`hNmT`hvnT`hpT`hfpT`hqT`hsT`h~sT`htT`h2vT`hvK4=T`hxT`hbz,T`h{T`h},T`h T`hk5=T`hhT`hT`h T`h9T`h3T`hT`hT`hT`hb%6T`hT`hmT`hێT`h/T`hT`hfT`hēT`hT`hK7=T`hT`hT`h+T`hT`hVT`hÝT`h"T`hT`hoT`hˢT`hT`hU8=T`hT`hT`hT`hwT`hDT`hT`h T`hگT`hJ%9T`hT`hT`hT`h\T`h[T`hT`h8T`hIT`hL60=T`hpT`h,T`hT`h,T`h-T`hfk1=T`hT`hT`h4T`hT`ht,T`hT`hfT`hT`h T`hT`h%2T`hT`hHT`hT`hT`hT`hT`h<T`hw3=T`hF,T`h%T`hFT`hT`hT`h4=T`hT`h T`h-T`hT`h<T`hgT`hT`h %5T`h;T`hT`h-T`hRT`hT`hET`hkT`hT`hsK6=T`hT`h>T`hT`hT`hT`hT`h-T`hT`h% T`hF T`h T`hN U7=T`h T`h*T`hT`hT`h?T`hT`hT`h_ _You start resting.T`h269223.0)T`hZZ8=34T`h#T`h%" _HP restored.T`hX T`h T`hk T`hƘ T`hR BT`h W  Items here: )) [[.T`h% T`hϩ  _T`h T`h T`h& T`h T`hl T`h޵ T`hC T`h 9=T`h- T`h T`h& T`h T`h T`h( T`h ,T`hg T`h T`h T`h T`h2 T`h R  There is a stone staircase leading down here.T`h 5 _T`h T`h9 T`hq ,T`h T`h T`h T`hi T`h T`h T`h T`h T`hF T`ht T`h T`hb T`h T`h T`h T`hh T`h T`h[ T`h T`h` T`h T`h T`h6 T`h T`h T`h3 T`h T`h0 T`hD T`h T`h7 ,T`h3 T`hR R  There is a stone staircase leading down here.T`h8 T`h]  _T`h T`h T`h T`hT T`h T`h@ nT`h ,T`hW! T`h" T`h$ ,T`hC% T`h& T`h' T`h( T`hE) T`h* T`h+ T`hQ, T`h - T`h. T`h/ T`hB0 T`h%1 T`hh2 T`h3 T`h4 T`h4 T`h%8 T`h9 ,T`h: T`he< T`hC .####..###.# .# #  ...#.###.#.#  ..####......÷.....#  ..# ##.#.#.###.###  ### #.#.#.....#  #.#.#..#..#  #######.........#  T`h@D b.......>....#.#.###  ########........@.#  720.8 (27.0)#.##)#.#.#.#  #.##.#.#.#.#  #.##.#.#.#[#  #.##.#.#.#.#  #.##.#.#.#.#   #.#..#.#.#.#   #.#.##.#.#.#   .... ).#.#  T`hF E T`hI T`hI ,1.8 (28T`h_M T`hN + _Found a plate armour.U`h .......#.###.#.#  .####......÷.....#  .# ##.#.#.###.###  ## #.#.#.....#   #.#.#..#..#  ######.........#  ......>....#.#.### #######..........#   #.##)#.#.#@#  #.##.#.#.#.#  #.##.#.#.#[#  #.##.#.#.#.#  #.##.#.#.#.#  #.#..#.#.#.#  #.#.##.#.#.#  .... ).#.#.#   .. ..#.# U`h [40m 2.8 (1.0)U`h % U`h&  ####......÷.... ##.#.#.###.## ## #.#.#.....#  #.#.#..# ######......... ......>....#.#.### U`hd' #######.......... #.##)#.#.#.[.U`h ( #.#..#  U`h/ U`hD0 &3U`hs7 U`hx9 V`h^k_  ##.#.#.###.## ## ....#  #. ######........ ......>....#.#.### #######.......... #.##)#.#.#..#.#....  V`h4 _You see here a +0 plate armour.V`hV`h&5V`hV`h+ _q - a +0 plate armourV`h$ OWear which item? Armour (go to first with [)  f - a +0 chain mail (worn)  g - a +0 pair of boots (worn)  i - a +1 helmet (worn)b - a +0 leather armour  c - a +0 helmet  h - a +0 helmet of snipingp - a +0 pair of gloves  q - a +0 plate armour[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip W`hPW`hhWW`h!a.# ##.#.#.###.###  tish the Basher ## #.#.#.....#  Mountain Dwarf#.#.#..#..#  Health: 68/68 ======================== ######.........#  Magic: 8/8======================== ......>....#.#.###W`h[c  AC: 12Str: 19 #######..........#  EV: 7Int: 9#.##)#.#.#.#  SH: 0Dex: 11#.##.#.#.#.#  XL:  8 Next: 44% Place: Dungeon:5#.##.#.#.#@#  Noise: ---------  Time: 5725.8 (0.0)#.##.#.#.#.#  a) +0 flail#.##.#.#.#.#  Throw: 6 darts (poison)#.#..#.#.#.# #.#.##.#.#.# W`h|f1.... ).#.#.#  .. ..#.#.#  ..# #.#  ....   _Items here: )) [[. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Found a plate armour. _You see here a +0 plate armour. _q - a +0 plate armourW`hlW`hmW`hsW`hB|d  You start removing your armour.W`hPA6.8 (1W`hW`h+7.8 (2W`hYW`hW`hl+8.8 (3W`hW`hA9.8 (4W`hW`hW`h,30.8 (5W`hW`h1  311 _You continue removing your +0 chain mail. x5W`hW`h W`h  You finish removing your +0 chain mail.  You start putting on your armour.1.8 (62.8 (73.8 (84.8 (9W`h5.8 (10.0) 14 5 _You continue putting on your +0 plate armour. x5W`h w _You finish putting on your +0 plate armour.X`h5X`hj=  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   j - Spellcasting   0.0   1.4  -2          X`h?b + Maces & Flails 10.9   8.5  +2       c - Axes   6.8   0.7  +2   k - Evocations   3.0   3.4  +1   d - Staves   6.2   0.8  +1       e - Unarmed Combat   0.0   1.0   0       f - Throwing   1.5   2.8  -2          X`h@             g - Armour   3.0   3.4  +1       h - Dodging   2.1   5.0  -3       i - Stealth   0.0   1.4  -2      X`hDw                                        The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsZ`h a - Fighting 5.0 j - Spellcasting 0.0  c - Axes 6.8 k - Evocations 3.0  d - Staves 6.2  e - Unarmed Combat 0.0  f - Throwing 1.5  g - Armour 3.0  h - Dodging 2.1  i - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsZ`hL Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.6 and your EV by 0.1.\`hCl  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting5.0   5.0  +1   j - Spellcasting 0.0   1.4  -2        \`hcD6      b + Maces & Flails 10.9   8.5  +2        c - Axes 6.8   0.7  +2   k - Evocations3.0   3.4  +1  d - Staves\`hD6.2   0.8  +1       e - Unarmed Combat 0.0   1.0   0  \`hE      f - Throwing 1.5   2.8  -2      \`htE        \`hE        g - Armour\`h(F+3.0   3.4  +1      h - Dodging\`hF2.1   5.0  -3      i - Stealth0.0   1.4  -2  \`hH                                            Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  \`hN[!] training|cost|targets]`he a - Fighting   5.0 j - Spellcasting   0.0 c - Axes   6.8 k - Evocations   3.0 d - Staves   6.2 e - Unarmed Combat   0.0 f - Throwing   1.5 g - Armour   3.0 h - Dodging   2.1 i - Stealth   0.0The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill target``h~h> g + Armour 3.0a`h4TargetTarget--  --  14.0 --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsa`h=[?25h[?0c0 b`hf [?25l[?1c2.0 current training targets, if any.=] set aall targetsd`hDa-z] setselected targetd`h =[?25h[?0c2.0 f`he [?25l[?1cf`hl5.0  +1 =] set aall targetsh`h .# ##.#.#.###.###  tish the Basher ## #.#.#.....#  Mountain Dwarf#.#.#..#..#  Health: 68/68 ======================== ######.........#  Magic: 8/8======================== ......>....#.#.###  AC: 14Str: 19 #######..........#  EV: 5Int: 9#.##)#.#.#.#  SH: 0Dex: 11#.##.#.#.#.#  XL:  8 Next: 44% Place: Dungeon:5#.##.#.#.#@#  Noise: ---------  Time: 5735.8 (0.0)#.##.#.#.#.#  a) +0 flail#.##.#.#.#.# `h m Throw: 6 darts (poison)#.#..#.#.#.# #.#.##.#.#.# .... ).#.#.#  .. ..#.#.#  ..# #.#  ....  You start removing your armour. _You continue removing your +0 chain mail. x5  You finish removing your +0 chain mail.  You start putting on your armour. _You continue putting on your +0 plate armour. x5 _You finish putting on your +0 plate armour.i`h3i`hi`hi`hi`hP _i`hW,i`hi`hi`hi`h)i`hQi`h7i`h|i`h%i`h"i`hDi`h ,i`hq i`h i`h ,i`h ,i`h~ ,i`h  i`h; i`h ,i`h i`h i`ho! ,i`h&# i`h/& ,i`ha' i`h. \ .... ).. ..#. ..# #.# .... i`hP/   _f - 3 fizzy purple potions (gained 1)i`h9  #.##.#.#.#.#  #.##.#.#.#.#  #.##.#.#.#.#  #.#..#.#.#.#  #.#.##.#.#.#  i`hC: .....).#.#.#  ......#.#.#  ......#.#.#  .......@..# 4i`hv< 10.0) ..........#  .........##  .........#  )........#  ##.##....#  #. #.#### ##.##.#  #.# i`hB i`hRC ,6.8 (11i`hG i`hI # _Found a club.j`h43j`hރj`hj`hXj`h,j`hj`hj`h&,j`hj`h0j`ho,j`hwj`hȜj`h,j`hj`hj`h,j`hj`hYj`hG,j`hj`h<  You see here a +0 club.j`hvj`h _j`hԼj`h˾j`h,j`hj`h-j`h{,j`hj`hj`hMj`hj`hj`h #.......#.#.#  #...........#  #...........#  #..........##  #..........#  #.)........#  #.##.##....# j`h_0 #.##.##.####  #@##.##.#  #[....#.#  j`h####..#.# ##### #....# ....# ##.#.# ###.# ##########.#.#j`h15#.# ............)##.# #######5##.#.##.# #h####.#j`h .................#........# .)....##.##.####.##.# ....#### #####j`h #....##.# # #.######### #o# #j`h'57j`hb,8.8 (12j`hfj`hv _You see here a +2 pair of boots.k`h _ k`h_ 19.0)k`hSd k`hf L _r - a +2 pair of bootsl`h,l`hWear which item? Armour (go to first with [)  g - a +0 pair of boots (worn) l`h8 i - a +1 helmet (worn)  q - a +0 plate armour (worn)b - a +0 leather armour  c - a +0 helmet  f - a +0 chain mail  h - a +0 helmet of snipingp - a +0 pair of gloves l`h r - a +2 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip o`h#...........#tish the Basher#...........#Mountain Dwarf#..........##Health: 68/68 ========================#..........#Magic: 8/8========================#.)........#AC: 14Str: 19#.##.##....#EV: 5Int: 9#.##.##.####SH: 0Dex: 11#.##.##.#XL:  8 Next: 44% Place: Dungeon:5#@....#.#Noise: ---------  Time: 5759.8 (0.0)####..#.#a) +0 flail ######....#Throw: 6 darts (poison) ....###.#.# ###.# ##########.#.##.# ............)##.# `h{m#######5##.#.##.##h####.# # #.######### #o# # _You finish putting on your +0 plate armour. _f - 3 fizzy purple potions (gained 1) _Found a club. _You see here a +0 club. _You see here a +2 pair of boots. _r - a +2 pair of boots  You start removing your armour.o`h\;60.8 (1o`ho`ho`h$1.8 (2o`ho`h]o`ho`h"$2.8 (3o`h)o`hwo`ho`hO$3.8 (4o`ho`hao`ho`h($4.8 (5o`ho`h o`h{ o`h3 o`hX_You continue removing your +0 pair of boots. x5o`ho`hPo`hlo`h' o`h(  o`h(1You finish removing your +0 pair of boots.  o`h(+You start putting on your armour.o`hX)o`hD*o`h*$5.8 (6o`h.o`h3o`h3o`hr4$6.8 (7o`h:o`h?o`h 7.8 (88.8 (99.8 (10.0) 6 _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots.o`h5$ `Drop what? (Left/Right to switch category) 18/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 flail (weapon)  e - a +0 whip of flaming  k - a +0 heavy flail Missiles (select all with ()  d - 2 throwing netsj - a javelin  l - 2 boomerangs  o - 6 poisoned darts (quivered) Armour (select all with [)  i - a +1 helmet (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)b - a +0 leather armour  c - a +0 helmet  f - a +0 chain mail  g - a +0 pair of boots  h - a +0 helmet of snipingp - a +0 pair of gloves Jewellery (select all with "=)  m - a ring of willpower (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]p`h. #...........#tish the Basher#...........#Mountain Dwarf#..........##Health: 68/68 ========================#..........#Magic: 8/8========================#.)........#AC: 16Str: 19#.##.##....#EV: 5Int: 9#.##.##.####SH: 0Dex: 11#.##.##.#XL:  8 Next: 44% Place: Dungeon:5#@....#.#Noise: ---------  Time: 5769.8 (0.0)####..#.#a) +0 flail ######....#Throw: 6 darts (poison) ....###.#.# ###.# ##########.#.##.# ............)##.# ###p`h2 ####5##.#.##.##h####.# # #.######### #o# # _You continue removing your +0 pair of boots. x5  You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots.  Okay, then.p`h9 . _q`hlWear which item? Armour (go to first with [)  i - a +1 helmet (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)b - a +0 leather armour  c - a +0 helmet  f - a +0 chain mail  g - a +0 pair of boots  h - a +0 helmet of snipingp - a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip r`hLr`h}r`hc#...........#tish the Basher#...........#Mountain Dwarf#..........##Health: 68/68 ========================#..........#Magic: 8/8========================#.)........#AC: 16Str: 19#.##.##....#r`hEV: 5Int: 9#.##.##.####SH: 0Dex: 11#.##.##.#XL:  8 Next: 44% Place: Dungeon:5#@....#.#Noise: ---------  Time: 5769.8 (0.0)####..#.#a) +0 flail ######....#Throw: 6 darts (poison) ....###.#.# ###.# ##########.#.##.# ............)##.# #######5##.#.##.##h####.# # #.######### #o# # _You continue removing your +0 pair of boots. x5  You finish removing your +0 pair of boots.  You start putting on your armour. _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _Okay, then.r`h)r`hk _r`hr`h= You finish removing your +0 pair of boots.  You start putting on your armour. r`h_You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots.  You start putting on your armour.70.8 (1r`h$ r`hPW1.8 (2r`hLA2.8 (3r`h"r`h'r`h'+3.8 (4r`h6,r`h70r`h0+4.8 (5r`h4r`hx6 7 _You continue putting on your +0 pair of gloves. x5r`h97r`h;r`h?=c _You finish putting on your +0 pair of gloves.s`h$s`h uDrop what? (Left/Right to switch category) 18/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 flail (weapon)  e - a +0 whip of flaming  k - a +0 heavy flail Missiles (select all with ()  d - 2 throwing netsj - a javelin  l - 2 boomerangs  o - 6 poisoned darts (quivered) s`h> Armour (select all with [)  i - a +1 helmet (worn)  p - a +0 pair of gloves (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)b - a +0 leather armour  c - a +0 helmet  f - a +0 chain mail  g - a +0 pair of boots  h - a +0 helmet of sniping Jewellery (select all with "=)  m - a ring of willpower (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle [.|Space] toggle selected[top]t`hx  1 item  a - a +0 flail (weapon)  b + a +0 leather armourt`hR f[Enter] accept (1 chosen)u`h 2 items b + a +0 leather armour  c + a +0 helmet2u`h%#3  c + a +0 helmet  f + a +0 chain mail3v`h 4  f + a +0 chain mail  g + a +0 pair of boots4w`h5  g + a +0 pair of boots  h + a +0 helmet of sniping5x`ha b4-4y`hBy`hD#...........#tish the Basher#...........#Mountain Dwarf#..........##Health: 68/68 ========================#..........#Magic: 8/8========================#.)........#AC: 17Str: 19#.##.##....#EV: 5Int: 9#.##.##.####SH: 0Dex: 11#.##.##.#XL:  8 Next: 44% Place: Dungeon:5#@....#.#Noise: ---------  Time: 5774.8 (0.0)####..#.#a) +0 flail ######....#Throw: 6 darts (poison) ....###.#.# ###.# ##########.#.##.# ............)##.# #######5##.y`hC^_#.##.##h####.# # #.######### #o# # _You continue putting on your +2 pair of boots. x5 _You finish putting on your +2 pair of boots. _Okay, then.You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.5.8 (1 _You drop a +0 leather armour.6.8 (2 _You drop a +0 helmet.7.8 (3 _You drop a +0 chain mail.8.8 (4y`hc,y`hVgy`h i2 _You drop a +0 pair of boots.y`hV 3y`hRW y`hZ y`h` ny`hja y`hDb y`hc y`hOe y`he y`hf y`hQj y`hk y`hl y`hm y`hn y`h@p y`hp y`hq y`hr y`ht y`h w By`h'x y`hx y`hsy y`hz y`h$| y`h| y`h} y`h~ y`h y`hn y`h3 y`h y`h! y`h y`hW y`h y`h y`h y`hQ y`hŊ y`h y`h y`h y`h y`h y`h y`hT y`h4 y`h y`hp y`h _You now have 249 gold pieces (gained 9).y`hT y`hԛ y`h+ ,y`hA y`hR y`hQ y`hˠ y`hG y`h y`h y`h y`hz y`h y`hy y`h y`he y`h} y`hI y`h y`h5 y`hS y`hp y`h y`h^ y`hN y`h@ y`h y`h{ ,y`hI ,y`h׳ ,y`h y`h y`h ,y`h y`h y`h ,y`hĺ y`hV y`hػ y`h: y`hA y`hǾ y`h ,y`h y`h% y`h y`h y`h y`h y`h y`h y`h y`hn y`hU y`h y`h y`h ,y`h y`h ny`hR y`h y`hm y`h y`hh y`h y`hq y`h y`h ,y`h y`h2 y`h{ y`h By`h6 y`h y`hV y`h y`h~ y`h y`h ,y`h y`h y`h y`h y`h y`h y`h& y`hj   There is a stone staircase leading up here. _y`h y`h y`h7 y`h y`h_ y`h y`h[ ,y`hh y`h y`h ,y`h y`h y`h y`h y`he! y`hi" y`h4# y`h# y`h $ y`h % y`h% y`h2& y`h& y`h%) y`h) y`h<* y`h* y`h+ y`h~, y`h, y`hP- y`hJ. y`h/ y`hi/ y`h/ y`h0 y`h1 y`h2 y`hv2 y`hS3 y`h4 y`h39 y`h9 y`h: y`hY; y`h; y`h< y`h>= y`h= y`h> y`h> y`hF@ y`h@ y`hA y`hA y`hB y`h|C y`hC y`hDD y`h2E y`hE y`hJF y`hF y`hH y`hI y`hlI y`hI y`hJ y`hK y`hL ,y`h`M y`h$N y`hN y`hN y`hz[ y`h\ y`hd\ y`h\ y`h}_ y`h` y`hx` y`h` y`hGc y`hc y`hId y`hd y`hg y`hh y`h`i y`hi y`hl y`hfm ,y`h/n y`hp y`hq y`h*r y`hr y`h+u y`h&v ,y`hw y`hy y`hz ,y`h{ y`h} y`h~ y`h y`h y`h y`h݂ y`hE y`h y`hʆ y`h3 y`h y`h y`h y`h ,y`h] y`h y`h ,y`h y`h y`hؓ ,y`h̔ y`h y`h ,y`h y`h y`h ,y`hC y`h y`h ,y`hۢ y`h y`h y`h y`h y`h y`h9 ,y`h] y`hZ y`h ,y`h y`hȲ y`h ,y`h y`hb y`h ,y`hܻ y`ht y`hO ,y`h y`h y`h ,y`h6 y`h y`h ,y`h1 y`h y`h ,y`h y`h y`h8 ,y`h y`h y`h_ ,y`h y`h? y`h y`hE y`h y`h y`hj ,y`h y`h; y`h ,y`hX y`hi y`h$ y`h y`h y`h y`h$ y`h y`h y`h y`h< ,y`h y`h y`h y`h@ y`h y`h0 y`h y`hE y`h4 y`h y`h6 y`h y`h} y`h( y`hc y`h y`h y`hI y`h ,y`h y`hg y`h ,y`h y`h y`h y`h y`h y`ho y`h! y`hJ" y`h$ y`h% y`h<' y`h' y`h( y`h * y`h+ y`h+ y`h, y`h,1 y`h2 ,y`hD4 y`h5 y`h6 ,y`h38 y`hQ9 y`h; ,y`h< y`h= y`h> y`h? y`h@ y`h{A y`hB y`hKC y`h%D y`hnE y`hEF y`hF y`hZG y`hI y`hJ y`hJ y`hYK y`hM y`hyM ,y`hN y`hO y`hpP ,y`hQ y`hR y`h%S ,y`hS y`hT y`hU y`hU y`hdV y`heW y`hJX y`hX y`h Y y`hY y`hZ y`h[ y`hn[ y`h\ y`ha] y`h] y`h1^ y`hA_ y`h` y`h` y`h` y`h b y`hb y`h>>__|`hm(Press ? for help)########.....#############|`h7###############.##....†.........###|`hX#.........@..##.##.#####..........###.##########.#|`hV#.##.# #####.......###.##.#|`hh#.##.#### ##........<########## ########.###### #.#|`h |`h#.....[.# ##...................# #.............# #.#|`h#.......# #..)........########.# #.######.####.#####.#|`ha#....############.....##.###.### #..........#.#|`h{#....#.#.#.#_#.##.....##.#.....# #..###.###.#.#|`h |`hdV#....ß.#.#.#.#..#..#..##.#.....####..###.# #.#.#|`h>C#..............ß#.##..########...............#.###.#.#|`h  |`h w#..............##.........)....#.....####......÷.....#|`h"##...ß.#.#.#.#._####..########.......# ##.#.#.###.#####..###ß###.#.## #..########## #.#.#.....##..########### #..##.#.#..#..##..#.####.########..####################.........##.......................................>....#.#.####.##.##.#..#.#####..#####################..........##.#...#.#...........##.##)#.#.#.#|`h#5#..................###.##.#.#.#.#|`h$4###...#.....###.#####.##.#.#.#.#|`h%b##)##.....# #.##.##.#.#.#.#|`h*|`hb@_>}`h0  tish the Basher  Mountain Dwarf  Health: 68/68 ========================  Magic: 8/8========================  AC: 17Str: 19  EV: 5Int: 9  SH: 0Dex: 11##############  XL:  8 Next: 44% Place: Dungeon:5#.........@..#  Noise: ---------  Time: 5905.8 (0.0)#.##########.#  a) +0 flail#.##.#  Throw: 6 darts (poison) #######.###### #.# .............# #.# .######.####.#####.#   .### #..........#.#   ...# }`h_/ #..###.###.#.#   ...####..###.# #.#.#   _You drop a +0 pair of boots. _You now have 249 gold pieces (gained 9). _There is a stone staircase leading up here. _Done exploring. _Done exploring. _Okay, then.}`h1}`hͼ}`hd$ _}`hb}`hFn}`hM,}`h}`h}`h,}`h}`h}`hf}`h}`h&}`h}`h,}`h*}`h}`hr}`hc}`h,}`h}`h E#.#.....# #..###.###.#.# #.#.....####..###.# #.#.# ####...............#.###.#.# )....#.....####......÷.....# ####.......# ##.#.#.###.### ######### #.#.#.....# #.#.#..#..# ######.........# .......}`hw ....#.#.### 220.0) ########..........#  #.##)#.#.#.#  #.##.#.#.#.# #.##.#.#.#.# #.##.#.#.#.# #.##.#.#.#.# #.#..#.#.#.# ##.#.##.#.#.#}`h}`hc _There is a stone staircase leading down here.~`h~`h~`h ~`h~`h86.8 (1.0) _~`ht~`hk        #   #.#####.# 6  #....@..#   ###         ~`h{~`h7.5 (1.7 _You climb downwards. _There is a stone staircase leading up here.`h- _`hx    ##`he  #.  #.  #.  #> #  #.#####.#  #.@..<..#  ### `hS      `h-9.5 (2.0`h,30.5 (3`hD`h; _Found a stone staircase leading down.`h3`h`hk`h(      ###  #..  #.#  #.#   #># #  #@#####.#1.5 (1  #....<..#  ######### `hֈ;     `h`hȋ`hČ`h `h 3`h `h B`hf  ##..  .#####.#....<..##########`h l 2 _There is a stone staircase leading down here.`h.]`h~^4`hr_`h``hUa% _`hfn`hWh478   ####.###......# 4.5 (2 >#  `hi #.#####.#  #....<..##`hk`hl`h`h3`h`h`h`h       #####.###  #.@.....#5.5 (1 #.###.#.# #.#  #># # #.#####.# #....<..# #########  `h`h`hx `h 3`hd `h `h `h   .. .# .# .# `h 3.# .# #####.###  #...@...# 7.5 (2`he 0 #.###.#.#  #.# ... #># ##.# #.#####.# #....<..# ##`h$ 4`h `hy `hN `h`h>3`h`hP,`h  ...  #..  #.#  #.#  #.#  #.#  #.#  #####@### 8.5 (1 #.......#  #.###.#.# #.# #..... #># ###.### #.#####.# #....<..`h%u# ######### `h`h`h{ .# .# .# .######.#.##......###....... #@# 43.5 (5 #.#  #.#  #.# #.#####.##....###.#.#.# #.....`hiM # .### #.###.#.## #........###.......4.5 (1...###.# .## #.# #...#.#`hG     .#  .#  .#  .#   # .###  #.###.#.##  #..###5 ####........  #.#...###  #.#.##  #.# #  #.#  #.#  #####.###  #.......#`h   #. #. .# #. .# #. .# #. .#  #. .###  #.###.#.##  #.@......###6  ####.  #.#...###  #.# .##  #.# #  #.#  #.#  #####.###   #.#`h `hu`h   ###  #..   #.# .#  #.# .#  #.# .#  #.# .#   #.# .###  #@###.#.## 7  #..### ####........  #.#...###  #.#`hL.##  #.# #   #.#  #.#  #####.###`h`hV`h    # #.# ..###.##....#  .# 52.5 (5.# .# .# .# #.# .##.# .####.###.#.###........#######........ #.#...###`h`h?`hK)Inventory: 14/52 gear slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  e - a +0 whip of flaming `hL k - a +0 heavy flail Missiles (go to first with ()  d - 2 throwing netsj - a javelin  l - 2 boomerangs  o - 6 poisoned darts (quivered) Armour (go to first with [)  i - a +1 helmet (worn)  p - a +0 pair of gloves (worn)  q - a +0 plate armour (worn) `hO r - a +2 pair of boots (worn)  h - a +0 helmet of sniping Jewellery (go to first with "=)  m - a ring of willpower (worn)  n - a ring of poison resistance (worn) Wands (go to first with /)a - a wand of flame (5)  b - a wand of acid (8)  c - a wand of warping (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`hM &k - a +0 heavy flail. A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 10.9  At 100% training you would reach 14.0 in about 0.9 XLs.  At current training (50%) you reach 14.0 in about 1.7 XLs.  Current attack delay: 1.2. Damage rating: 29 (Base [10 + 8 (Hvy)] x 122% (Str) x 131% (Skill)). Heavy: It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off an orc priest on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{heavy} {melee weapon} (w)ield, (d)rop, (=)adjust, or (i)nscribe.`h8 Inventory: 14/52 gear slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  e - a +0 whip of flaming  k - a +0 heavy flail Missiles (go to first with ()  d - 2 throwing netsj - a javelin  l - 2 boomerangs  o - 6 poisoned darts (quivered) Armour (go to first with [)  i - a +1 helmet (worn)  p - a +0 pair of gloves (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)  h - a +0 helmet of sniping Jewellery (go to first with "=)  m - a ring of willpower (worn)  n - a ring of poison resistance (worn) Wands (go to first with /)  a - a wand of flame (5)  b - a wand of acid (8)  c - a wand of warping (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top] [33`h` mtish the Basher Mountain Dwarf Health: 68/68 ======================== #Magic: 8/8======================== #.#AC: 17Str: 19 ..EV: 5Int: 9 ####.##SH: 0Dex: 11 #.....#XL:  8 Next: 44% Place: Dungeon:6 #@# .#Noise: ---------  Time: 5952.5 (0.0) #.# .#a) +0 flail #.# .#Throw: 6 darts (poison) #.# .# #.# .### #.###.#.## #........### ####........ #.#...### _Okay, then. `hPm 0[40m_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found a stone staircase leading down. _There is a stone staircase leading down here.`h `h `hQ `h ( _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Unknown command.`hW`hzdInventory: 14/52 gear slots Hand Weapons (go to first with ))  a - a +0 flail (weapon) `h)f e - a +0 whip of flaming  k - a +0 heavy flail Missiles (go to first with ()  d - 2 throwing netsj - a javelin  l - 2 boomerangs  o - 6 poisoned darts (quivered) Armour (go to first with [)  i - a +1 helmet (worn)  p - a +0 pair of gloves (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)  h - a +0 helmet of sniping Jewellery (go to first with "=) `h.g m - a ring of willpower (worn)  n - a ring of poison resistance (worn) Wands (go to first with /)a - a wand of flame (5)  b - a wand of acid (8)  c - a wand of warping (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`hKa - a +0 flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 10.9  At 100% training you would reach 14.0 in about 0.9 XLs.  At current training (50%) you reach 14.0 in about 1.7 XLs.  Current attack delay: 0.8. Damage rating: 16 (Base 10 x 122% (Str) x 131% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Even after forcing their way, with great effort and loss, through this double  defence, [the Germans] still found themselves at a disadvantage; for their (u)nwield, (d)rop, (=)adjust, or (i)nscribe.`h3 Inventory: 14/52 gear slots Hand Weapons (go to first with ))  a - a +0 flail (weapon)  e - a +0 whip of flaming  k - a +0 heavy flail Missiles (go to first with ()  d - 2 throwing netsj - a javelin  l - 2 boomerangs  o - 6 poisoned darts (quivered) Armour (go to first with [)  i - a +1 helmet (worn)  p - a +0 pair of gloves (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)  h - a +0 helmet of sniping Jewellery (go to first with "=)  m - a ring of willpower (worn)  n - a ring of poison resistance (worn) Wands (go to first with /)  a - a wand of flame (5)  b - a wand of acid (8)  c - a wand of warping (6) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]`h[z`h;}`h tish the Basher Mountain Dwarf Health: 68/68 ======================== #Magic: 8/8======================== #.#AC: 17Str: 19 ..EV: 5Int: 9 ####.##SH: 0Dex: 11 #.....#XL:  8 Next: 44% Place: Dungeon:6 #@# .#`hE~Noise: ---------  Time: 5952.5 (0.0) #.# .#a) +0 flail #.# .#Throw: 6 darts (poison) #.# .# #.# .### #.###.#.## #........### ####........ #.#...### _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Found a stone staircase leading down. _There is a stone staircase leading down here. _Unknown command.`h4`h`h       #  #.#  ..  ####.##  #.@...#  #.##..#  #.# .#  #.# .# #.# .# #.# .### #.###.#.## #........### ####........`h`h23.5 (1 _`h`hL`h8 `h9 `h: `h; `hB= `h> `h H `h*I `hL ,`hM ,`hN `hP ,`hPR `hT B`hV `hY B`hJ\ ,`h] `h\_ ,`h>` `ha ,`h)d ,`hg B`h3i `hj `h*l ,`hVu `h7v ,`h `h̆ `hJ ,`h `hq `h ,`h% `hz `h) `h `h `hǔ `hm `h `h `h `h `h `h `h6 `h `h `h `hҨ  #########  `hs U#####.......#  ..##.#####@#  #.##.# #.#  `h E#.##.#####.#  #.......##.. # #.##.##.##.. `h #.#####.##... ..... #.......#####.#.... ####.#### .....# #.....#  `h ,.`h5 076.5 (23.0)`hկ ,7.5 (24`h `h:  `hɶ R_u - a scroll labelled CUIDIYBECI`h`h3`hڤ`hХ`h`hԬ`hŭ`h3`h`h6`h`h}`h!`h!`h`hƹ`h`hu`h`h`h`h@`h`h-`h`h`h=`h`hG`hN`h`h `h`h`h`hL`h`h`h`h:`h`h`h`h`h`h?n`hX`h,`h`hh`h{,`h`h5`h #.##.#####.########  #.......##.........  #.##.##.##..####### .#####.##.........## `hEE.......#####.#.....# ###.#### #.......## .....# ##.###.## .##..# ### # .##..# .##..# #' .##..# ... .###.### ..... .###.#.## ....... ........### .........S   adder (asleep) ###........+...S.....+  #.#...####.......`h}.>#  #.# .##`hG 95.5 (18  You open the door.`h`hjSS.`h,6.5 (19`h}`h  _An adder comes into view. _Found an escape hatch in the floor.`h0  #.# ##.#####.########......##......... #.##.##.##..####### .`h #####.##.........## .......#####.#..... ###.#### #.......## ...##.###.#####.#'#..#  ...## .....###.#.## ...S... ........### ......... ###........+..+...####........>#`h `h><S.`h87.0) _`h9`h`h`hbS.8`h`h`h2 ,`h8 bS.9`hC; `h< `h `hv 1=6000`h `hq = _The adder bites you but does no damage.`h8  You sock the adder!`h H†`hG?5=1.4 (0.9 _You kill the adder!`h93`h:`h<`h=`hE  You see here an adder corpse.`hF _`hMl  There is an open door here.`hN _`h/P`hS`hW`hW`hsY`h]`h*``h``ha`he`hBg`hg`hj`hIk`hl,`h:n`hp`hr`hSs`h!t`h v7 _You open the door.`h\w3`h)x`hz@  There is an open door here.`h{`hB| _`h|`hF~`h9,`h`hN`h0`h`h`h`h`hm`h`hq`hb`hۉ`hM`he`hN`hÌ`h>`h#`h`h`h `h֐`h`hx`hm`h`hy`h`hl`h`hg.##..####### ......## .#.....# ......##.## ## #.# ## `hޜ #†# S#  ##'## #####.####  ##...## #...@....#-- ##.....## #.###.##.# #.......## #..##.#........####...#.##. .`hS ........'.......... ........>####...####.S   adder (asleep) #`h #..##.....## #....  ##...## #.####`h{ 19.4 (18.0)  An adder comes into view.`hէ .SSThe adder hisses angrily.`h6==20.4 (19`h`h0= _The adder bites you but does no damage.`h' `h( `hB)You thump the adder!`h1`h2†`h;4!`h^T `hQU `hV6`hW1.2 (0.8`hlX ) `hY&_You kill the adder!`hY`hp _Your Maces & Flails skill increases to level 11!`hG ##......... ##..####### .....## # ...#.# # #.# #.##### †# #.....# '## #####@#### ## #........# ## #.###.##.#`hH ## #..##.# #####...#.##.'........... .>####...####. ..`h\I ^#..## #..#....`hN `hP =--2.2 (1.0 _`hT `h|X s _You see here an adder corpse.`hp~`h~`h`h2`hu`hˆ _`hY`h``hψ`h6`h3`h`h`h`h`h%`h`h`h`h,`h,`h`h,`h`h`hם`hF`hÞ`hl`h,`h`h`h`hZ`h`h`h'`h`h"`hg`h,`h`h`hY,`h),`h `h+`hӵ`hF`hK`h`hM`h`hq`h`h`hн`h`h$`h`h`h`hS`h`h`h`h;`h`h,`h`hrM _You now have 251 gold pieces (gained 2).`h`hu`h+`h`h`h*`h`h`h`hV`h`h`h`hG`h`hk`h`h`hp`h`h`h<`h`h`h`ho`h`h;`h*`h`h`h$`h `hp`h`h`h'`h`hp`ho`hr`h`hb`h3`h`h`hN _You now have 261 gold pieces (gained 10).`h`hE`h`h`h b.####..###.#...#### ##..# #.##.## ....###.##.# ######........# #####.####`h J #.# #.## #....... ## --55.2 (33.0)`h  #....<... ######... `h`h,6.2 (34`h`h; _Found an escape hatch in the ceiling.`h> "  There is an escape hatch in the ceiling here. _`h9, ,`h7 X`h{8 `h<9 `h9 `h : `h; `h< `h9= `h= `h@ `hA `hA `h4B `h`D 7 _You open the door.`hmF `hF `hG `hoJ @  There is an open door here.`hK `h+L  _`hL `h~N `hO ,`hbP `hfR `h>S `hS `heT `hyV `haW `hW `hbX `h"Z `hA[ `h[ `h8\ `h] `h^ `h\_ `h_ `hzb 7 _You open the door.`hh  ##+#  ##...# `hh ### ##.....## #.## ##.......## z ...####.........####...# ......+.........@....... ...####.........####...# #.## #.......## # `hh u#.# ##.....## ..# ##...## ### ###'#######z   wight (dormant)#.........# ###### #.#.#####.# `hji c.....# #.#.#####`h&l -75.2 (19`hp .  A wight comes into view. It is wielding a +0 great sword.`hp ,6.2 (20`hs `h{{ u _The wight moves out of view. _There is an open door here.`hw##+# ##...##  ##.....## z .## ##.## z.####.####...#.+.'####..####...# .## #.......## .# .# ##.....### ##...## ###'####### zz 2 wights (1 dormant)#... #.## #.`hv 0.0)  2 wights come into view.`h`hi..zzz`h`hA7.2 (1`hHm _A wight is wielding a +4 war axe of freezing.`hWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 flail (weapon)  e - a +0 whip of flaming  k - a +0 heavy flail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip `h^`hlk`h|tish the BasherMountain DwarfHealth: 68/68 ========================##+#Magic: 8/8========================##...##AC: 17Str: 19 ## ##.....##.EV: 5Int: 9 .## ##.......## .z.SH: 0Dex: 11 ..####.........####.z.#.XL:  8 Next: 46% Place: Dungeon:6 .....+.........'@.......Noise: ---------  Time: 6077.2 (0.0) ..####.........####...##a) +0 flail .## #.......## .#Throw: 6 darts (poison) .# ##.....## .# ##...## `hdW[14d## ###'#######zz 2 wights#.........# ##### #.#.#####.# ....# #.#.##### _You open the door.  A wight comes into view. It is wielding a +0 great sword. _The wight moves out of view. _There is an open door here.  2 wights come into view. _A wight is wielding a +4 war axe of freezing.  You unwield your +0 flail.`hybz.z.`hw8.2 (1k(heavy)`h`h3 _k - a +0 heavy flail (weapon)`he`h`hx..zz9`h`h`h `h `he ]z.z.`hA '80`h `h `hrgS  You bludgeon the wight!!`ht.)z   wight`h51===1.4 (1.2 _You destroy the wight!`h$ `h^- 0z.`h/ 6---20`h6 `h9 `h/E  You hit the wight.  The wight is lightly damaged.  The wight hits you with a +4 war axe of freezing.P: 58/66 (68)---=--3.6 (1.2Drain`h3`hF5 _You feel drained. The wight freezes you. The wight completely misses you.`h*   You closely miss the wight.The wight is lightly damaged.`h '4.8`h`hS _The wight closely misses you.`h  You barely miss the wight.The wight is lightly damaged.`h ,6.1 (1.3`hJ' `hZ* < _The wight hits you but does no damage.`hR `h  `h0You barely miss the wight.The wight is lightly damaged.  The wight hits you with a +4 war axe of freezing.`h4`h -----`hu;7.3 (1.2`h `hy`h>_The wight freezes you.`hV& _freezes you.  You hit the wight but do no damage.  The wight is lightly damaged.hits you with a +4 war axe of freezing.  You feel drained. The wight freezes you.  hits you with a +4 war axe of freezing.41/64------8.5 _The wight freezes you.`hq   You hit the wight but do no damage.The wight is lightly damaged.9.7 _The wight hits you but does no damage.`htish the BasherMountain DwarfHP: 41/64 (68) ===============---------##+#MP: 8/8========================##...##AC: 17Str: 19 ## ##.....##.EV: 5Int: 9 .## ##.......## ...SH: 0Dex: 11 ..####.........####...#.XL:  8 Next: 51% Place: Dungeon:6 .....+.........'@z......Noise: =--------  Time: 6089.7 (0.0) ..####.........####...##k) +0 flail (heavy) `h[.## #.......## .#Throw: 6 darts (poison) .# ##.....##Drain .# ##...## ## ###'#######z   wight#.........# ##### #.#.#####.# ....# #.#.##### _The wight freezes you.  You hit the wight but do no damage.The wight is lightly damaged. _The wight hits you but does no damage.  Press: ? - help, v - describe, . - travelThe floor.`hZ- x@zhits you but does no damage.  Press: ? - help, v - describe, . - travel, g - get itemHere: a wight, wielding a +4 war axe of freezing and wearing a +0 robe (lightly damaged)  Items here: a +0 great sword; a +0 robe.`htish the BasherMountain DwarfHP: 41/64 (68) ===============---------##+#MP: 8/8========================##...##AC: 17Str: 19 ## ##.....##.EV: 5Int: 9 .## ##.......## ...SH: 0Dex: 11 ..####.........####...#.XL:  8 Next: 51% Place: Dungeon:6 .....+.........'@z......Noise: =--------  Time: 6089.7 (0.0) `h'..####.........####...##k) +0 flail (heavy) .## #.......## .#Throw: 6 darts (poison) .# ##.....##Drain .# ##...## ## ###'#######z   wight#.........# ##### #.#.#####.# ....# #.#.##### _The wight hits you but does no damage.  Press: ? - help, v - describe, . - travel, g - get itemHere: a wight, wielding a +4 war axe of freezing and wearing a +0 robe (lightlydamaged)  Items here: a +0 great sword; a +0 robe.  The floor.`h`hP`h. _`h=`h`h`hF _Unknown command.`hZ `hs `h# `h F _Unknown command.`h_=  You bludgeon the wight!!`hC)`hd2/6687=90.9 (1.2`h`hHL _You destroy the wight!`h `hZ `h `h `hް O3`h `h ,`h `h `h `h `h¿ `h S4=`h `h; `h `h `h! ,`hH `h a5=`h| `h^ ,`h( `h ,`h `h O6`hn `h ,`h `h `hY `h2 `h `h5 `h8 `hv `h N47=`h `h. `h `h` `h `h `h `h `h W8=`hq `h `h' `h `h? `h `h `h? `h %9`h `h `h `hG `h `h `h `h% `h L50=`h `h~ ,`hf B`hW `h `h `h; 1=`h `h[ `h `ha `h %2`h `hT `h `h `h `hE `h `hG `h K3=`h `h `hf `h( `hk `h `h `h `hr! U4=`hn" `h/$ ,`h$ `h6& `h& `hl' `h) ,`h) `hC+ `h+ K5=`h, `h- `ha. `h"/ `hc0 `h0 `h1 `h3 `h54 U6=`h5 `hO6 `h6 `h7 `h8 `h? `h@ `hqA `hA %7`h.C `hjD ,`hjE `h7G ,`hH `heI `hI K8=`hJ `hL `hL `hOM `hN `hO `hO `hQ `hR U9=`hCS `hT `hU `hU `hW `h~W `hAX `hY `hY `hZ `h\ `h\ &60`hc] `h^ `h_ `h_ `hIa `ha `hc `hNd `hd K1=`he `hYg `hg `hh `hk ,`hl `h/m `hm U2=`hn `hAp `hp `hq `ht `ht `hJu `hv `hRw %3`hTx `hy `hOz `h9{ `h5 =4=`he ,`hO 5=`h& q '-- _You start resting.`h 166.9 (76.0)6=--7.9 (77`h[ 8 _HP restored.`h.m   ##+#  ##...## # # ##.....## ##.# ## ##.......## ....z .####.####...#. +.'.@. .####.####...# ## #.......## ..#  # ##.....## .# # ##...## .. # ###'# ..  z   wight (polearm, dormant)#...# #  #.#.#####.#  # #.#.#####  `hV`hЍu.zz)`h008.9 (1.0)`hz`hO _A wight comes into view. It is wielding a +3 halberd. _Items here: )) [[.`hPhPick up what? 14/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 great sword  b - a +4 war axe of freezing Armour (select all with [)c - a +0 robe  d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]`h:  b + a +4 war axe of freezing[Enter] accept (1 chosen)`h<  tish the Basher  Mountain Dwarf  HP: 66/66 (68) ========================##+#  MP: 8/8========================##...###  AC: 18Str: 19 # ##.....####.#  EV: 5Int: 9 ## ##.......## .....  SH: 0Dex: 11 .####.........####...#z.  XL:  8 Next: 57% Place: Dungeon:6 ....+.........'.@.......  Noise: ---------  Time: 6168.9 (0.0) .####.........####...###  k) +0 flail (heavy) ## #`h.......## ..#  Throw: 6 darts (poison) # ##.....##.#  Drain # ##...##.. # ###'####### ..  z   wight (polearm)#.........## #### #.#.#####.# ...# #.#.##### You bludgeon the wight!! _You destroy the wight! _You start resting. _HP restored. _A wight comes into view. It is wielding a +3 halberd. _Items here: )) [[..z9.9 (1 `h`hY._b - a +4 war axe of freezing`h،`h  _Unknown command.`h  ##+#  ##...## # # ##.....## ##.# .## ##.......## ..... .####.####...#.. .+.'@[....z.. .####.####...### .## #.......## ..# .# ##.....## .# .# ##...## ..# ###'# ..  #...# ## #.#.#####.#[17`h ;4H.# #.#.#####z.70 _`hB `hD Evoke which item? Wands  a - a wand of flame (5)`hE b - a wand of acid (8)  c - a wand of warping (6) [!] read|quaff|evoke[?] describe selected`hQ `h'`h tish the BasherMountain DwarfHP: 66/66 (68) ========================##+#MP: 8/8========================##...###AC: 18Str: 19 ## ##.....####.#EV: 5Int: 9 .## ##.......## .....SH: 0Dex: 11 ..####.........####...#..XL:  8 Next: 57% Place: Dungeon:6 .....+.........'@[...z...Noise: ---------  Time: 6170.9 (0.0) ..####.........####...###k) +0 flail (heavy) .## #.......## ..#Throw: 6 darts (poison) .# ##.`h+#....##.#Drain .# ##...##.. ## ###'####### ..z   wight (polearm)#.........## ##### #.#.#####.# ....# #.#.##### _You start resting. _HP restored. _A wight comes into view. It is wielding a +3 halberd. _Items here: )) [[. _b - a +4 war axe of freezing _Unknown command.`h7  tish the Basher `h8 Mountain Dwarf  HP: 66/66 (68) ======================== ##+# MP: 8/8======================== ##...## #  AC: 18Str: 19 ## ##.....## ##.#  EV: 5`h9Int: 9 .## ##.......## .....  SH: 0Dex: 11 ..####.........####...#..  XL:  8 Next: 57% Place: Dungeon:6 .....+.........'@****z...  Noise: ---------  Time: 6170.9 (0.0) ..####.........####...###  k) +0 flail (heavy) .## #.......## ..#  Throw: 6 darts (poison) .# ##.....## .#  Drain .# ##...## .. `ha;### ###'####### ..  z   wight (polearm) #.........# # ##### #.#.#####.# ....# #.#.##### _Items here: )) [[. _b - a +4 war axe of freezing _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (71% to hit)`hPtish the BasherMountain DwarfHP: 66/66 (68) ========================##+#MP: 8/8`h========================##...###AC: 18Str: 19 ## ##.....####.#EV: 5Int: 9 .## ##.......## .....SH: 0Dex: 11 ..####.........####...#..XL:  8 Next: 57% Place: Dungeon:6 `h.....+.........'@****z...Noise: ---------  Time: 6170.9 (0.0) ..####.........####...###k) +0 flail (heavy) .## #.......## ..#Throw: 6 darts (poison) .# ##.....##.#`h"Drain .# ##...##.. ## ###'####### ..z   wight (polearm)#.........## ##### #.#.#####.# ....# #.#.##### _b - a +4 war axe of freezing _Unknown command.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (71% to hit)  The puff of flame hits the wight!`huU`hW[..z.==1.9 (1`hn _Unknown command.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 halberd and wearing a +0 robe (71% to hit)  The puff of flame hits the wight! _The wight is severely damaged.`h`hbz.--2`h]`h}`hi `hn 3z.`hwo @--3`hs `h-u `hiz   ##+#  ##...## #  # ##.....## ##.#  ## ##.......## .....  .####.####...#..  +.`h`'.@z......  .####.####...###  ## #.......## ..#  # ##.....## .#  # ##...## ..  # ###'# ..  #...# #   #.#.#####.#  # #.#.#####  `h=4 _The wight completely misses you.Things that are here: _a +0 robe; a +0 great sword; a +0 robe`hh`8  You sock the wight!`h*ge)`h ealth: 66/68 -62`hهW6.3 (1.4 _You destroy the wight!`h`hݍi _Your life force feels restored.`h  ##+#  ##...##`h  # # ##.....## ##.# .## ##.......## ..... .####`h .####...#.. .+.'@[)...... .####.####...### `hZ _.## #.......## ..# .# ##.....## .# .# ##...## ..# ###'`hH }# .. #...# ## #.#.#####.#.# #.#.#####`h `hg i7--70 _`h `h `hV - _You start resting.`h80.3 (38=1.3 (4 _HP restored.`hXe     ##+#  ##...## #  # ##.....## ##.#  ## ##.......## .....  .####.####...#..  +.'.@)......  .####.####...###  ## #.......## ..#  # ##.....## .#  # ##...## ..  # ###'# ..   #...# #    #.#.#####.#   # #.#.#####   Things that are here:[11;76`hk H    ##+#  ##...## #   ##.....## ###.# # ##.......## #.....# ####.####...#..# +.'.[@......# ####.####...###. # #.......## #..#   ##.....## ..#   ##...## ...   ###'# ....  #.# ###  #.#.#####.#  # #.#.#####  `hv a +0 robe; a +0 great sword; a +0 robe2.3 (13.3 (2 _`hx `h}  `hZ~  `h Things that are here: `h I_a +3 halberd; a +0 robe`heu`hmP _`ho`ho9=`hq`hv`hy`hy`h{`h}`h`h`hM`h̄`h-`h`hX`h̋`hS`h`hZ`h`h@,`h`h"`hz`h`h`hb`hk`h`h`hš`h<`hͣ`h`h`h,`h`h`h,`hZ`h`hK,`h`h`h\`h`h`h`h`h`hػ`h,`h$`h`h`hX`h%B`hB`h,`hB`h2       #########   #.......####   #......#   `h#@#.##.#   #.#.##.#   #.#.##.#  #.#..#.# `h4 #.##.#.#  #......# `hg##+# ####.###   ##...## #.#  ##.....## ####.##`h$ `h0200.0)`h,4.3 (21`hG`h. _i - a scroll of identify`h `h URead which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportationi - a scroll of identify  p - a scroll of poison  c - a scroll labelled BUUH GIDYUGI  e - a scroll labelled VICHU VUGHAW  h - a scroll labelled ISHOX POVEOCK  j - 2 scrolls labelled VUABBOIBLE  k - 5 scrolls labelled WAMUAMO OFYO  m - 4 scrolls labelled UTU CYAWIY  q - 3 scrolls labelled MAIDYKHO XOXAGH `h  u - a scroll labelled CUIDIYBECI [!] read|quaff|evoke[?] describe selected`h `h! `h   tish the Basher  Mountain Dwarf  Health: 68/68 ========================  Magic: 8/8========================  AC: 18Str: 19#########  EV: 5Int: 9#.......####  SH: 0Dex: 11#......#  XL:  8 Next: 62% Place: Dungeon:6#@#.##.#  Noise: ---------  Time: 6204.3 (0.0)#.#.##.#  k) +0 flail (heavy)#.#.##.#  Throw: 6 darts (poison)#.#..#.# #.##.#.# [`hi 14;16H#......#  ##+#####.###  ##...###.#  ##.....## ####.##   _HP restored.  Things that are here: _a +0 robe; a +0 great sword; a +0 robe  Things that are here: _a +3 halberd; a +0 robe _i - a scroll of identify`hf `hJ <Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BUUH GIDYUGI  e - a scroll labelled VICHU VUGHAW  h - a scroll labelled ISHOX POVEOCK  j - 2 scrolls labelled VUABBOIBLE  k - 5 scrolls labelled WAMUAMO OFYO  m - 4 scrolls labelled UTU CYAWIY  q - 3 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI `h Potions (select first with !)  d - a fizzy dark potion  f - 3 fizzy purple potions  l - a bubbling pink potion  n - a white potion  o - a fizzy cyan potion  p - a sedimented clear potion  s - a blue potion  t - 2 pink potions[?] describe selected`h;`h `h%  tish the Basher  Mountain Dwarf  Health: 68/68 ========================  Magic: 8/8========================  AC: 18Str: 19#########  EV: 5Int: 9#.......####  SH: 0Dex: 11#......#  XL:  8 Next: 62% Place: Dungeon:6#@#.##.#  Noise: ---------  Time: 6204.3 (0.0)#.#.##.#  k) +0 flail (heavy)#.#.##.#  Throw: 6 darts (poison)#.#..#.# #.##.#.# [`hM#>14;16H#......#  ##+#####.###  ##...###.#  ##.....## ####.##   _HP restored.  Things that are here: _a +0 robe; a +0 great sword; a +0 robe  Things that are here: _a +3 halberd; a +0 robe _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.5.3 (1`h2q _f -> h - 3 potions of haste`h|`hA3`h`h+`h`hۏ`hz`hՑ`hUS  #########  #..@....#### 8.3 (3#.###......# .. #.#.##.# >.# #.#.##.# .# #.#.##.#  #.#..#.#  #.##.#.#  #......#  ##+# ####.### `h`h+9.3 (4`hV`h; _Found a stone staircase leading down.`hQI`h]X`hx]`h^,`h_`h_a`hb,`hLc`hd`hSe`he`hhf`hFg`hqz`h~,`h`hܒ,`h.X`h,`h`hC`h`h`h`h`hԥ`hV`h`ht`h!`h`h"`h`h`hF`hɭ`hݯ`hv`h`hR`h_`hC`h`h`hs`hN`h`h)`h`hx`h`hS`hM`h`h`h B`h}`h`h`h`h4`h`h`h|`h`hW`h)`h`hS`h`hb`h`hw,`h`hk`h,`h`h%`h`h `h7`h`h`h`h`h/`h`h`h,`h`hk`h`h `h/`h`h#`h*`h`h`h`h`h`hd`h`h`h`h`h`h`h``h`ht`h-`h`hc`h`h`h`h`h`h`h&`h`h:`h`h`ho`h`h`h`h`h`h]`h`h,`h `h`h`hU `h# `h `h|,`h`h7 _You open the door.`hf`h`h`h@  There is an open door here.`h(`h _`h`hL`h ,`h]"`hs$`h&,`h'`h)`h+`h+`h,`h.`h0`hT1`h2`h4`hl6`h6`hO8`hv;@  There is an open door here.`hN=`h= _`h$?`h@`hgB,`hC`h Hh  Things that are here:  a +0 robe; a +0 great sword; a +0 robe`hI`hEJ _`hK`h l:  Things that are here:  a +3 halberd; a +0 robe _`htn,`ho`hu`hu,`h3y`hz,`h{`h}`h~,`h `h`h `h}`hz`h`h`h`h`hҊ`h(`h`h`h`h`h`h`h`hb`hԒ`hM`h`h`h&`h`h `h`h)`h`hۛ`hm`hߜ`hY`h`h?`h`h,`h`h4`h`h`h`h`hL`hȧ`h`h`h`h`h`hy,`ha`h`h`h:`h`h`h`h}`h,`h`h\`hع`h`h,`hJ`h`hc`h?.#### ###'####### #.....# .# #.........# ##.#### `h#8.####### #.#.#####.# #.# .......# #.#.#####.####.# ######.####..............# #....<.....###.###### ######....## #.# #.#.#####.#  #.....@...#  ###.#######   .#   # `h093.3 (84.0)`h,,4.3 (85`h`h. _i - a scroll of identify`h `h= `h B`h `h ,`hE `h ,`h X`h `h `h `h- `h `h `hw `h ,`hw `hM `h `h`hT`hX`hB`h( `h `h `h' `h ,`hm `h `h`h`hl,`h`h`h;,`h`h`h,`he,`h`h`h\`hB`h`h`h*"B`hs#,`h$`h$`h%`hG&`h,n`h/B`h'0`h\1`h6n`h\7`h8`hl9`h:`h;`h;`hP>,`h?`hPA~ _h - 2 scrolls labelled ISHOX POVEOCK (gained 1)`h|B3`hC`hyD`hD`hoE`hE`h|G`hSH`hH`h1I`hJ`hsP` ##...#####.#.###.###.#   ##..# #.#.........#   #... ..#####.#####   #.### ########.##   #+# #.....#   `hP#.#...#   # #.#.#   ##.#...#   #...@..#  +.......###  ####....# ##.#.#`hXS ###.# #.#  o   orc (asleep)#.# #.o  `hU 336.3 (42  An orc comes into view. It is wielding a +4 short sword.`hYxoo.`hlZ5==7.3 (43`h]`hff% _The orc shouts!`hK  ##..# #.#........ #... ..#####.####### ########.## +# #.....# #.#...#.#.#.##.#...####.....+......@#######....#  ##.# ## o..#o.--8.3 (1.0)`h  #... ..#####.####### ########.## +# #..... #.#.#.###.#...#####......#+.......#######...@#  ##.# ## #o..# o.--9`h m### ### +# #..... #.#...##.###.#...#####......+.......######....# `h   ##.# ###o #..# .#`hL`h"/=40`h`hD-: _The orc hits you but does no damage.`h2r6  You sock the orc!`hPwf)`ho1.5 (1.2 _You kill the orc!`h`h`h?4`hoA +# #..... #.#...##.##.#...####...+.......######....#  ##.#. ## #.#.#  `h6(0.0`h#I-2.5 (1`h9$t _You see here a +4 short sword.`hߍ _`hɘ`hX`hX`h<B`h`h`h1`h`h`h`h`h#`h`hfB`h`hT`h`hy`h`hn`h߰`hD`h`hNX`h`hٵ`h?`h`h2`h`h`h-`hл`h`hI`h `h<`hN`h`h`h`h`hz`h`hw`h=`h`h`h`h`h`hQ`h]`h`hy`h`h`h`h~,`hJ`h,`h`hj`h3`h`h`h`h`hK`h`h`h`h,`h`h,`hn`h>`hN,`hq`hX`h,`h,`h`h`hE`h`h`h,`h`h`hB`h&`h,`h`h`h,`he`hr"  ##.#...# #..<......####......# +.........+.......### .........####....#  ....... ##.#.#  ..... ###)#  ...#.#  #'#.##  #..# -84.5 (42.0).##.# ##.## #.# #####...## ########.##.........# #.....##.##.####...## #.###.##.##.#####.#####.# #.##.#`hh..............###....# #.#####.#####.....#### _You open the door. _Found a stone staircase leading up.`h!`h`h&`h`hI`hz _  There is an open door here.`h`h _`h `h `h ,`h`h`hj`h`h1`h`h9,`h`h `h!`h."`h#`h%`h='`h'`h'*`h,`h.,`h0`h1`h2,`h3`h4`h5`h5`h6`h8`h8`hI9`h9`h);`h]<`h<`hL=`h?`h@,`hA`hC7 _You open the door.`hD3`hE`hH@  There is an open door here.`hI`hOJ _`hHK`hL`h N,`h'P,`hP`hEQ`hQ`h8S`h9T,`hT`h V`hW`hsW`hX`hY`h``h``hJa`ha`h'b`hd`hi ##..#  .( #...  .> # .. ##+## #. ##...###. ### ##.....###.##.## ##.......#`hjl######.#...####..<.............@......'.........406.5 (2###.##.....####.........##.#..# ##.......# ...##.# ##....## ######.# ##...## #.# ##'# #.# #.# #.# #.# #.# ##.`hao`ho,7.5 (23`hr`htX _Found 2 curare-tipped darts. Found a stone staircase leading down.`h`h`h`h`h`h`h:`h`h`hZ`h`h`h``h`hQ`h`h`h`h9`h(`h`h0`h8`h`hz`h`h`h`h,`hd`h`h4,`h`hz`h,`h`h`h8,`ho`hx`h,`h`h9`hE`h`he`hh`h@`hY,`h`h,`h`h`h,`h;`hB`hm,`hI`hnB`h,`hJ`h B`h ,`hB`hxB`hw`h`h`hy`h`h(`h,`h/,`hiB`h`hv B`h$X`h/%`h%`hN&`hY'`h'`h(`h0`h2`h3,`h;`hMA`hA`h5B`hB`hUC`h&D`hD`hE`hF`hHB`h_KX`hKNX`hQn`h&UB`h[,`hc^B`h_B`hbB`hKc`hd`he`hmf`h2g`hh`hVi`hi`hYl,`hSnB`hlo`h1p`hp`hq`hr`h9t,`h/u`hkw`hx`hy`hy`hn`h`h2`h́`h`h.,`hއ,`h}B`hȍX`h"B`hpM _You open the door.`hI`h@  There is an open door here.`h`hR _`h`hL`h=`h`h7`h`hy`h`h`h`h`h{`h)`h`h`h"`h`h@  There is an open door here.`hī`h` _`h`h'`h`hr`h`h`h۱`hH`h`h`h´`h`h+`h,`h`hg`hҸ`h_`h,`h`h`h`h̽`h9`h`h`hz`h`hU`h3`h`h~`h`h>`h`hn`h`h`hu`h`h[`h`h`hP`h`h`hn`h`hI`h(`h`hT`h`h`hC,`h`h`hB`hB`hZB`h`h B`h`h3,`h`h`h`h4`h`h`h`h`h`h`hB`h`h`h`h`h`hZ`h`h4`hM`h1`h[,`h`hcB`h`hH`h`h#`h`h`hZ`h`h`h,`h`h,`h,`hB`h,`hB`h`h6 ,`h ,`h ,`h`hO3 _t - 3 pink potions (gained 1)`h7n`hsY _i - 2 scrolls of identify (gained 1)`hzZ`h`h@`h;`h`h$`h(`h#.## ##.# #.#####.###.## #.##.######.....#######.#...##+......................####...######.##.....####.## #.###.#..# .# #.....##.# `h #.### ########.#  #.@.# #.#  ###.# #.#  .# #.#  .# #.# .# #.##f# #.## f   sleepcap (dormant).#  #.##.#  #.## #...`h2541.5 (134.0)`hɟtf.f`h,25`hS`h@[ _A sleepcap comes into view.`h e #.# #.# ##.#### #.## ##.# #.## ##.###.## #.## ####.....#######.#...# +.....................####...######.##.....###.## #.###.#..# #.# #.....##.# #@### ########.# #...# #.####.# #.# .# #.# .# #. f# #.#  .# #.#  .# #.# .# #.# 3.0)`h`h> }M# #.....# #.# ##.## ##.## `hA  ##.###.## #.##.#####.....#######.#...#+.....................####...######.##...##.#####.#. #.....### #######...####.##.#`h&C `hK ff   sleepcap`hM &4`hAT `hW `h M#.###.## #.>### ##.# #.....# #.# ##.## ##.###  ##.###.## #.##.#####.....#######.#...#+.....................####...######.##...##@#####.#. #.....### ########...##.#.# # `h (`h" `h" &5`ha' `h) `hk ###...#### #.(##.# ##.###.## #.>##.# #.## ##.# #.....# #.# #.# ##.#### `hl ]#.## ##.# #.####  ##.###.## #.##.## ####.....#######.#...##+......................####..@######.##.....###.## #.###.#..# #.# #.....##.# #.### ########.##..###.# `hm /#.# f# #.# .# #.# f# #.#`h3s `h/t &6`h6y `hz `ho#........# #..##.# ###...#### #.(##.# ##.###.## #.>##.# #.## ##.# #.....# #.# #.# ##.#### #.## ##.# #.####  ##.###.## #.##.## ####.....#######.#...###+......@................####...######.##.....#####.## #.###.#..# #.# #.....##.##.### ########.##...# #.####.# #.#f# #.#.# [1`h7;29H#.#7`h G#.# #..##.# ###...#### #.(##.# ##.###.## #.>##.# #.## ##.# #.....# #.# #.# ##.#### #.## ##.# #.#### ##.###.## #.##.## #####.....#.#...#+.'####...######.##.....###.## #.###.#..# ##.# 8`hu`h #.# #..##.# ###...#### #.(##.# ##.###.## #.>##.# #.## ##.# #.....# `hl #.# #.# ##.#### #.## ##.# #.#### ###.###.## #.##.## #####.....#.#...####.+.'.####...######.##.....####.##.## #.###.#..# ##.# #.....##.# # `h `hŢ &9`hO `h `h m#.# #..##.# ###...#### #.(##.# ##.###.## #.>##.# #.## ##.# #.....# #.# #.# ##.#### ##.## ##.# #.#### ###.###.## #.##.## ##.####.....#.#...####.+.'.####...######.##.....####.##.## #.###.#..# ##.#.# #.....##.# #`ho #.### #.# # `h `h  lff   sleepcap`h '50`h `h* `hF     #.(##.#   #.>##.#  #.## ##.#   #.# #.#   #.## ##.#   ##.###.##  `h% ####.....#######.# +.........@....... ####..f######.##.. ##.##  `he #.#   #.###   #...# #.# `h|{ ###.# #.#  f# #.#  .# #.# `hVx     #.(##.#   #.>##.#  #.## ##.#  `h  #.# #.#   #.## ##.#   ##.###.## `h|s  ####.....#######.# +.........@....... ####..f######.##.. ##.##   #.#   #.###   #...# #.#  ###.#  f#  .# `h`h`h`h_ _A sleepcap is nearby!`h`h;f.`hf-1 _`h`h`h`h2d.f2`h!`h#`h8 P.f`h &3`ht `h `h6+  You sock the sleepcap!  The sleepcap is moderately damaged.`h\-6==4.9 (1.4`h2`hQ6Y _The sleepcap completely misses you.`hK  You hit the sleepcap but do no damage.The sleepcap is moderately damaged.-6.1 (1.2 _The sleepcap closely misses you.`h, m  You sock the sleepcap!  The sleepcap is severely damaged.1---=7.4 (1.3 _The sleepcap releases spores at you!`h9  You hit the sleepcap but do no damage.The sleepcap is severely damaged.----8.6 (1.2 _The sleepcap completely misses you. The sleepcap releases spores at you.`hʔl  You sock the sleepcap!.`h^5=9.8 _You destroy the sleepcap!`ha 23=4=`h8 5`h '6=`h `h `hԷ `h `h7 `hź U7=`h `h ,`h `h? `h `h `h9 i -- _You start resting.`h 079.8 (20.0)`hz n8=--80.8 (21`h `h " _HP restored.`hc`#.# #..##.# ####...#### #.(##.# ##.###.## #.>##.# #.## ##.# #.....# ##.# #.# ##.#### ##.## ##.# #.#### ##.##.###.## #.##.## ##.####.....#.#...####..<+..'.####...######.##.....####.##.## #.###.#..# ##.#.# #.....##.# ##.#.### #.# ##...# #.# # ###.# #.#f# #.#.# #.# # 1.8 (1.0)[9;17`hJcH`hc3`hKd`h9e`hlB`hn#.# #..##.# ####...#### #.(##.# ###.###.## #.>##.# ##.## ##.# #.....# ##.# #.# ##.#### ##.#.## ##.# #.#### ##.##.###.## #.##.## ##.####.....#.#...####..<.+...'.2####...######.##.....####.##.## #.###.#..# ##.#.# #.....##.# ##.#.### ########.# ##.#...# #.# ####.# #.# #f# #.# #.# #.# `hqB #`ht`hJu`hH `hH `hI `hK `hS B`hY w#.# #..##.# ##.`h[ ###...#### #.(##.# #.##.###.## #.>##.# #.#.## ##.# #.....# ##+#.# #.# ##.#### ##.#.## ##.# #.#### ##.##.###.## #.##.## ##.####.....#.#...####..<.+...'.`h\ 3####...######.##.....####.##.## #.###.#..# ##.#.# #.....##.# ##.#.### ########.# ##.#...# #.# ##'###.# `h_ %#.# #.f# #.# #..# #.# ##.`hf `h0`h1`h3`h]7`hBe=`hC`hF`hG`hJ`hT#..# #..##.# ##..####...#### #.(##.# #..##.###.## #.>##.# #.##`hvU/#.## ##.# #.....# ##+###.# #.# ##.#### ##...##.## ##.# #.#### ##..##.###.## #.##.## ##..####.....#######.#...####..<..`hVt+......'..5.8 (2  `hV####...######.##.....####..##.## #.###.#..# ##..#.# #.....##.# ##..#.### ########.# ##...##...# #.# ##'#####.# `h\k#.# #.# f# #.# #.# .# #.# ##.##`hC]`h_`h@ _`h #.##.###.# #..##.# ##...##........# #..##.# ##..#####...#### #.(##.# #....##.###.## #.>##.# .##.## ##.# #.....# +## #.# #.# ##.#### ###.## ##.# #.#### # ##.###.## #.##.## ##... ####.....#######@#...####..<6.8 (1 +.......................'. ####...######.##.....####..##.## #.###.#..# ##..#.# #.....##`h .# ##..#.### ########.# ##...###...# #.# ##'#####.# #.# #.#f# #.# .#`h `hV `h `h `h `h `h `h0 n`h `h. `h `h `hN l ..# ................ #.# ########...#.. #.# #.# #..`h #...##.###.# #..##..........# #..##..####...#### #.(##.# #....#.###.## #.>##.# #.##.## ##.# #.....# ##+##  #.# #.# ##@#### ##...##9.8 (3  #.## ##.# #.#### ##.....#  ##.###.## #.##.## ## ####.....#######.#...####..<..... +.......................'........ ####...######.##.....####........ #.###.#..#`h|2  #.# ###.# `h`h`h`h`hB`hزdM################..## ................ #######...# #.# ......##.#####.`hPb........# #..##.###..###...#### #.(##.#...#.###.## #.>## #.#### ##.# #.@...# ##+## 90.8 (1 #.# ##.#### ##...#.## ##.# #.#### ##.....###.###.## #.##.## ##........`hlK.#`hH`h`hQM #.##....################..## ................ #######...# #.# ......##.#####.........# #..##..###...#### #.(##.#...#.###.###.# #.#### #..... ##+##  #.# ##.#### ##...#`hH#.## ##.# #.#### ##.....###. 1 _There is a stone staircase leading down here.`hA M.### #.##....################..## .`h................ #######...# #.# ......##.#####.........# #..##..###...####...#.###.## #.>##.# #.#### #`hT.....# ##+## #.# #.# ##.#### ##...###..`h `h -2 _`hG`hY _You see here 2 curare-tipped darts.`h 3 _c - 2 curare-tipped darts`h`h'`h`hpX`h  There is a stone staircase leading down here. _`h`hM`hO`h`hw`hA`h`h/`h`h+`h`h`h`h`h`h`h`h`h`h,`h`h8`h`h `h?`h%`h`h `h `h`hW`h`h`h`h`h`h|`h_`h`h?`h0`h`h}`h`h`h`h`hB`h>`hl,`hf`ha`h'`h`h`h`h`h6`h`h`hw`hj,`h `h `hu `h `h `h `h `hy `h[`h'`h`h`h`h`h `hr`h`h{`h`hI`hO`h`h}`h`h`h`h `hs`h`h `h`h`h"`h`h`h} `h!`h"`h #`h#`h$`h%`h7&`h&`h,(`hm _t - 4 pink potions (gained 1) ### #.#  ..# #.#  # #.# #.#  .# #.# #.#  #.###.####.#  #J#........#  ##.#.#.######  #.###....#.#  #....:[`hM47m@...#  ###########   J   jelly (asleep)    630.8 (37.0)  A jelly comes into view..JJ1.8 (38 _The jelly quivers.`h `h P.J`h 12.8 (1.0)`h= `h `hE  You hit the jelly. Your hands burn! The acid corrodes you!The jelly is moderately wounded.3--14 =4.0 (1.2-4 flail (heavy)Corr (-4) `h3G< _The jelly hits you but does no damage.`h=  You bludgeon the jelly!!`h- i.`hc& 4--8=5.2 _You kill the jelly! _Your Armour skill increases to level 4!`hR 3`h `h `h `h %5`h ,`hM `h `h `h `h& `h+ `h± K6=`h] `hh `h `hδ `h `hC `h ,`h k7=`h ,`ha ,`h `h ..............--`h j 47.2 (12.0) _You start resting.`ha 8=18 --8.2 (13+0 flail (heavy)`h `h [ _You are no longer corroded.`h  ### #.# ..# #.# # #.# #.# .## #.# #.#`hơ #.###.####.# #.#........# ##.#.#.###### #.###....#.# #....@....# #`h`h19.0)`h`h^  You pick up a parchment of Swiftness and begin reading...`h,50.2 (2`h`h\B _You add the spell Swiftness to your library.`h =`h ####.[.. +.....# ####.#.# ##..### #.# #+# ##.#####.# #.###......@`h[[40m# #.########733.0)#######.# ##........##.# ##...#####.# #.# ##.###.## #.# #.# #.## ##.###.## #.###.# #.#..... #.....## ##.#.#.## ######.###....#.# ##.........#4.2 (24 _Found a robe.`h\ `h_ `ha `hg `hKk `h(y n`hz `h3} `h x ##.# ## . ###. .####.D. [..`hc +....#.####.#.# # #...  # #  #+# ##.#####.# #.# ##.......# #.###############.# ##........##.# ##...#####.# D   steam dragon (asleep)`h6 .# ##.###..# #.## ##.#.###.# #.`h 6.0)  A steam dragon comes into view.`hx .DD7.2 (3`h `h 6 _The steam dragon hisses angrily.`h~ ##.## .##.####. .D [..+... #. #.#`h7#### #.# ###...  ##+##.#####........####### ######.# ##........ #.# ##...######.# #.....## ##.#.#.## `hH`h+8.2 (1`h`hܛ`h]A  # .#.####. .D [..+... #. #.##### #.#`hA Y ##..  ##+##.####.#......####### #######.# ##........`h B #..######.###....#.#`hI `hJ &9`hP `hR `h3o  #. ..###   .D [.. +..   #. #.#`hW4 ####   #.##.# #   #....#   #.# `h4/  #.# #+#  #.#####.# #.#`h4   #.....@.# #.#######  `h<5 #######.# ##........#   #.######.# `h5B  #.# ##.###.## #.#   #.# #.## ##.###.# `h 8U  #.###.# #.#....    #.....## ##.#.#.#    ######.###....#.#    ##.........# `hn>`h>'80`h`h`hMc  #. ..#   .D [.. +   #. #.#   #.##.#   #....#   #.#   #.# #+#   #.#####.# #.#   #.# #.   #.# ##.   #.# ##...#####.   #.# ##.###.## #.   #.# #.## ##.###.   #.###.# #.#   #.....## ##.#.#.   ######.###....#.   ##.1`h`h`h `h} `hp `h `h `h `hH DD   steam dragon`h   #. ..#  .D [..  #. #.#      #.#  #.# #+#  #.#####D# #.#  #....@..# 5.2 (4 #######.#  #.#  #.#   #.# #.##  `hx     _You start waiting.`he  #. ..#  .D [..  #. #.#     #.# `hKf #.# #+#  #.#####D# #.#  #....@..#  #######.# #.# #.#  #.# #.##   `hg `hm `hap c _A steam dragon is nearby!`h #. ..# #   .D [.. +.   #. #.# #   #.##.# #   #....#  #.#  #.# #+#  #.#####D# #.#  #.# #.#   #.# ##.#   #.# ##...#####.#   #.# ##.###.## #.#   #.# #.## ##.###.#   #.###.# #.#.   #.....## ##.#.#.#   ######.###....#.#  [39;`h49m ##.#(catching breath) *  The steam dragon breathes steam at you.`hBW@`hbCL======6.2 (1`hF`h~HD _The ball of steam hits you but does no damage.`h# _The ball of steam hits you but does no damage.  You bludgeon the steam dragon!!  The steam dragon is severely wounded.  You are engulfed in a cloud of scalding steam.  The steam dragon bites you but does no damage.  The steam dragon claw`h^5--===---7.5 (1.3`h"`h}u _The steam dragon bites you. The steam dragon barely misses you.`hv  You sock the steam dragon!  You kill the steam dragon!`h} e[`hk a81----8.7 (1.2`h `h H _The steam dragon scales are intact enough to wear.`hl # ..#   #. ..# #### .D [.. +.... #. #.# ####. #.##.# ## #....# # #.# # #.# #+# # #.#####@# #.#  #.......# #.########  #######.# .....#  #.# ##...#####.# #.# ##.###.## #.# #.# #.## ##.###.## #.###.# #.#.....[`h<40m #.....## ##.#.#.## ######.###....#.#---90`h5`hj%  Things that are here: _+0 steam dragon scales; a steam dragon corpse`hkM`hM`hO`heR`hX6=- _`hnX`hZ`h4]`h]`h_`h`h@`hD`hE`hG`h8K `hK`h;L._c - a wand of warping (10) (gained 4 charges)`hM`hMN`hN`hO`hQ`hR`hS`hU`hX`h+Z`hZ`h-\`hk^`hC``ho#. #.# ###.[## #.##.####..... #...... #...... ###... #...... ##.###.###.....#+## #.## ##..< ......## #.# ###.# ##.....## #.## ##.#. #...###..@....## ##.###.715.7 (16#...#...##.........####.....##.....[..'.........+..........#.#...#.##.........####...#####.##.###.......## ##.###....# ##...`h]..## #.#####.# ##...## #.####.# ##+## #...##.#####[# #.# ###.#`h̑`hl%6.7 (17`h`h `h`h_Found a ring mail.`h3`h`hظ`hX`h,`hV`h%`h`h`h`h`h`h`hQ`h`hu`h`h`h#`hX`hq,`h`h`hE`h`hM`hE`ht,`h`h`h `hm,`h`h`h`h.`h`h`h`ha`h`h`h-`h`h> `hn ,`h `h `h<,`h+`h`h)`h`ho`h`h`hr`h1`h/`h `h}`h`h`h`h`h`h`h `h `h!`h"`hf#`h#`hF$`h%`h&`h4'`h'`h(`h)`h*`hu*`h|+`h|,`h2`h3`h4`h:###...## #.#######.... ###+# #.# ## ### #. #.# # ..# #. #.# #.####.#### .... [......## #.### .....# #.# #..#####.# ..# #..@.....# 40.7 (24 ### #..#######  # #..# #..###### #.......#`hp;i# #####.####### #.........# ###.#.#####.# ..#`h; ####.#.# # #.#`h7AB1.7 (25`h0G`hI% _Found a helmet.`h/ `hB0 `h0 `h5 `h= `hv> `hA `h;C `hC `hME `hI `h3S " #.#...####........>####...####  #.# .## ##.......## #..## ##. `hT ] #.# # ##.....## #.... ...  #.# ##...## #.######  #.# ##+##.# ###.### #.##.# ......# #.##.# ###.#.# #######.#### # #..... [...[..@...# 4.7 (3.0) ###.#####.........# #####.# #..#####..#####.# `hU b...<..# #. #........# ####### #..####### # #..# #..#####..# #.......## #####.#######`ht[ `h[ +5.7 (4`hb `hf - _Found a leather armour.`hP: Q`hzE `hW ,`h6r   You see here a +0 helmet.`hu 5 _`h{ ,`h} ,`h3 `h `h ,`hY `h `h݉ `hQ `h# `h" `hL `hЎ `hď `hp `h2 ,`h `h 7 _You open the door.`h 3`hF `h @  There is an open door here.`h `ht  _`h `hi `h֪ ,`hA `h) `hӯ `h5 `h `h `h ,`h `h `hS `hͺ `h[ `h `h `h `hY `h 7 _You open the door.`h 3`h `hU @  There is an open door here.`h `h  _`hH `h `h^ `h `hI `he `h? `h `h- `ha `h" `h `h `h `h `h `h/ `h `hP `h `hB `h `hy `h `ho `h `h `h `h `h `h `h `h `hx `h\ `h `h `hZ `h% `h `h `h `h `hZ `h `h `h `h `h `hS `h* `h `hD `h `h `h8 `h `ha `h `h `h `h `h `hT `h `h `h `hQ `h `h `hZ B`h `h `h4 `h `hQ `h `h `h  `h `h `h `hz `h( `h `hv `h `h `h ,`h `h `hK ,`h `h= `h ,`h{ `h `h{ ,`h `hP `h `h_ ,`h `h@ `h ,`h `h `h  `h `h `hU `h `h9 `hM `h `hq! `h! `hQ# `h$ `h% `h% `h& `h' `h( `h( `h) `hb* `h* `hZ+ `hh, `hh- `h- `hZ. `hy/ `hV0 `h0 `hX1 `h2 `h~3 `h%4 `h4 `h5 `h6 `h17 `h7 `h8 `h9 `h*: `h: `h; `hw< `h< `hl= `hC> `h? `hu? `h? `hyh `hj `hk `h m `hn `hp `hDq `ht ,`hmu `hw `hsx `hX{ ,`h| `hy} `h~ `h `hX `h; `h# `hW `h+ `h `h `hv `h `h@ `h `h X`h `hʡ `h `hp `h ,`h| `h `h `hm ,`h1 B`h r _o - 2 fizzy cyan potions (gained 1)`h 3`h `h `h `h `h `h ,`h ,`h `hE ,`h~ B`he ,`h" `h ,`h `h] d  You see here an adder skeleton.`hj `h9  _`h `h `h| ,`h `h `h ,`h& .`h. X`hQ` `hMa ,`h .`h `h `h ,`hH v`h1 `h `h2 ,`h4 `hV   You see here a +0 ring mail. _`h B`h B`h `h `h ,`h `h `h@" `h# `h?& `hT( ,`h) `h* `h+ `hO, `h, `hw/ `h0 `h>1 `h1 `hZI ?  #......#.....#  #.###.[##....#  #.##.....#.#.#  ###.##.......#.  #...##.........  ##.#.##.....#+###  ...#...<.......##  #.#####.####.....#  #@..#...###.......898.7 (153.0) `hTJ  #...#...##........  #.....[..'........  #.#...#.##........  #.##.##.###.......  #.##....# ##.....#  #.#####.# ##...##  #.# #.# ##+##  [# #.#`hK `hN `htP E _Done exploring.`hx_Read which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportationi - 2 scrolls of identify  p - a scroll of poison  c - a scroll labelled BUUH GIDYUGI  e - a scroll labelled VICHU VUGHAW  h - 2 scrolls labelled ISHOX POVEOCK  j - 2 scrolls labelled VUABBOIBLE  k - 5 scrolls labelled WAMUAMO OFYO  m - 4 scrolls labelled UTU CYAWIY  q - 3 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI [!] read|quaff|evoke[?] describe selected`h6`h6`h!> `h9#......#.....# tish the Basher #.###.[##....# Mountain Dwarf #.##.....#.#.# Health: 68/68 ======================== ###.##.......#.# Magic: 8/8======================== #...##.........# AC: 18Str: 19 ###.#.##.....#+### EV: 5`hInt: 9 #...#...<.......## SH: 0Dex: 11 #.#####.####.....# XL:  8 Next: 81% Place: Dungeon:6 #@..#...###....... Noise: ---------  Time: 6898.7 (0.0) #...#...##........ k) +0 flail (heavy) #.....[..'........ Throw: 6 darts (poison) #.#...#.##........ #.##.##.###....... #.##....# ##.....# #.#####.# ##...## #.# #.# ##+## #.#####[# #.# _You open the door. _There is an open door here. _[`h?40mo - 2 fizzy cyan potions (gained 1) _You see here an adder skeleton. _You see here a +0 ring mail. _Done exploring.`h`h"eIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled BUUH GIDYUGI  e - a scroll labelled VICHU VUGHAW  h - 2 scrolls labelled ISHOX POVEOCK  j - 2 scrolls labelled VUABBOIBLE  k - 5 scrolls labelled WAMUAMO OFYO  m - 4 scrolls labelled UTU CYAWIY  q - 3 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI Potions (select first with !)  d - a fizzy dark potion  l - a bubbling pink potion  n - a white potion  o - 2 fizzy cyan potions  p - a sedimented clear potion  s - a blue potion  t - 4 pink potions[?] describe selected`h@`hyB`hHL #......#.....# tish the Basher #.###.[##....# Mountain Dwarf #.##.....#.#.# Health: 68/68 ========================`hI ###.##.......#.# Magic: 8/8======================== #...##.........# AC: 18Str: 19 `h)Jl###.#.##.....#+### EV: 5Int: 9 #...#...<.......## SH: 0Dex: 11 #.#####.####.....# XL:  8 Next: 81% Place: Dungeon:6 #@..#...###....... Noise: ---------  Time: 6898.7 (0.0)`hJ #...#...##........ k) +0 flail (heavy) #.....[..'........ Throw: 6 darts (poison) #.#...#.##........ #.##.##.###....... `hYK #.##....# ##.....# #.#####.# ##...## #.# #.# ##+## #.#####[# #.# `hN>_You open the door. _There is an open door here. _o - 2 fizzy cyan potions (gained 1) _You see here an adder skeleton. _You see here a +0 ring mail. _Done exploring.`hZ]  As you read the scroll of identify, it crumbles to dust.`h`[+9.7 (1`h``hb9 _c -> a - a scroll of enchant armour`h@`hERRead which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identify  p - a scroll of poison  e - a scroll labelled VICHU VUGHAW  h - 2 scrolls labelled ISHOX POVEOCK  j - 2 scrolls labelled VUABBOIBLE  k - 5 scrolls labelled WAMUAMO OFYO  m - 4 scrolls labelled UTU CYAWIY  q - 3 scrolls labelled MAIDYKHO XOXAGH `hF u - a scroll labelled CUIDIYBECI [!] read|quaff|evoke[?] describe selected`h #......#.....# tish the Basher #.###.[##....# Mountain Dwarf #.##.....#.#.# Health: 68/68 ======================== ###.##.......#.# Magic: 8/8======================== #...##.........# AC: 18Str: 19 ###.#.##.....#+### EV: 5Int: 9 #...#...<.......## SH: 0Dex: 11 #.#####.####.....# XL:  8 Next: 81% Place: Dungeon:6 #@..#...###....... Noise: ---------  Time: 6899.7 (0.0) #...#...##........ k) [0;`h10;1m+0 flail (heavy) #.....[..'........ Throw: 6 darts (poison) #.#...#.##........ #.##.##.###....... #.##....# ##.....# #.#####.# ##...## #.# #.# ##+## #.#####[# #.# _o - 2 fizzy cyan potions (gained 1) _You see here an adder skeleton. _You see here a +0 ring mail. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> a - a scroll of enchant armourEnchant which item? Armour  i - a +1 helmet (worn)  p - a +0 pair of gloves (worn)  q - a +0 plate armour (worn)  h - a +0 helmet of sniping[?] describe selected`h`h`hZ #......#.....# tish the Basher #.###.[##....# Mountain Dwarf #.##.....#.#.# Health: 68/68 ======================== ###.##.......#.# Magic: 8/8======================== #...##.........# AC: 18Str: 19 ###.#.##.....#+### EV: 5Int: 9 `h$#...#...<.......## SH: 0Dex: 11 #.#####.####.....# XL:  8 Next: 81% Place: Dungeon:6 #@..#...###....... Noise: ---------  Time: 6899.7 (0.0) #...#...##........ k) +0 flail (heavy) #.....[..'........ Throw: 6 darts (poison) #.#...#.##........ #.##.##.###....... #.##....# ##.....# #.#####.# ##...## #.# #.# ##+## #.#####[# #.# _o - 2 fizzy cyan potions (gained 1) _You see here an adder skeleton`hL[40m. _You see here a +0 ring mail. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> a - a scroll of enchant armour`há  As you read the scroll of enchant armour, it crumbles to dust.9900.7 (1`h8`hPF _Your +0 pair of gloves glows green for a moment.`h-]`haRead which item? Scrolls  f - 2 scrolls of fear `ha  t - 2 scrolls of teleportationi - a scroll of identify  p - a scroll of poison  e - a scroll labelled VICHU VUGHAW  h - 2 scrolls labelled ISHOX POVEOCK  j - 2 scrolls labelled VUABBOIBLE `h-b k - 5 scrolls labelled WAMUAMO OFYO  m - 4 scrolls labelled UTU CYAWIY  q - 3 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI `hb[!] read|quaff|evoke[?] describe selected`h\`hR+ `h1 `h7 j #......#.....# tish the Basher #.###.[##....# Mountain Dwarf #.##.....#.#.# Health: 68/68 ======================== `h: ###.##.......#.# Magic: 8/8======================== #...##.........# AC: 19Str: 19 ###.#.##.....#+### EV: 5Int: 9 #...#...<.......## SH: 0Dex: 11 #.#####.####.....# XL:  8 Next: 81% Place: Dungeon:6 #@..#...###....... Noise: ---------  Time: 6900.7 (0.0) #...#...##........ k) +0 flail (heavy) #.....[..'........ Throw: 6 darts (poison) #.#...#.##........ #.##.##.###....... #.##..[`h; 40m..# ##.....# #.#####.# ##...## #.# #.# ##+## #.#####[# #.# _You see here a +0 ring mail. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> a - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves glows green for a moment.`h= `hB Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled VICHU VUGHAW  h - 2 scrolls labelled ISHOX POVEOCK  j - 2 scrolls labelled VUABBOIBLE  k - 5 scrolls labelled WAMUAMO OFYO  m - 4 scrolls labelled UTU CYAWIY  q - 3 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI Potions (select first with !)  d - a fizzy dark potion  l - a bubbling pink potion  n - a white potion  o - 2 fizzy cyan potions  p - a sedimented clear potion  s - a blue potion  t - 4 pink potions[?] describe selected`h `hc`h> `h/#......#.....# tish the Basher #.###.[##....# Mountain Dwarf #.##.....#.#.# Health: 68/68 ======================== ###.##.......#.# Magic: 8/8======================== #...##.........# AC: 19Str: 19 `h###.#.##.....#+### EV: 5Int: 9 #...#...<.......## SH: 0Dex: 11 #.#####.####.....# XL:  8 Next: 81% Place: Dungeon:6 `h/#@..#...###....... Noise: ---------  Time: 6900.7 (0.0) #...#...##........ k) +0 flail (heavy) #.....[..'........ Throw: 6 darts (poison) #.#...#.##........ #.##.##.###.......`h~ #.##....# ##.....# #.#####.# ##...## #.# #.# ##+## #.#####[# #.# _You see here a +0 ring mail. _Done exploring.  `h As you read the scroll of identify, it crumbles to dust. _c -> a - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves glows green for a moment.`h%]  As you read the scroll of identify, it crumbles to dust.`h&+1.7 (1`h~*`h,9 _o -> e - 2 potions of enlightenment`h>`hDRead which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportationp - a scroll of poison  e - a scroll labelled VICHU VUGHAW  h - 2 scrolls labelled ISHOX POVEOCK  j - 2 scrolls labelled VUABBOIBLE  k - 5 scrolls labelled WAMUAMO OFYO  m - 4 scrolls labelled UTU CYAWIY  q - 3 scrolls labelled MAIDYKHO XOXAGH `hE u - a scroll labelled CUIDIYBECI [!] read|quaff|evoke[?] describe selected`h) `h `h  #......#.....# tish the Basher `h: #.###.[##....# Mountain Dwarf #.##.....#.#.# Health: 68/68 ======================== `hp O###.##.......#.# Magic: 8/8======================== #...##.........# AC: 19Str: 19 ###.#.##.....#+### EV: 5Int: 9 `h5 #...#...<.......## SH: 0Dex: 11 #.#####.####.....# XL:  8 Next: 81% Place: Dungeon:6 #@..#...###....... Noise: ---------  Time: 6901.7 (0.0) `h |#...#...##........ k) +0 flail (heavy) #.....[..'........ Throw: 6 darts (poison) `h s#.#...#.##........ #.##.##.###....... #.##....# ##.....# #.#####.# ##...## #.# #.# ##+## #.#####[# #.#As you read the scroll of identify, it crumbles to dust. _c -> a - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves glows green for a moment.  As you read the scroll of identify, it crumbles to dust. _o -> e - 2 potions of enlightenment`h\ P  Okay, then.`ht `h| `h\ . _`hgI`hΔ.......###.[##....##............`hO.`h,`hE _Done exploring.`hO`hXLevel 6 of the Dungeon <<<<>>>>(Press ? for help)#......#####.##.#### #.# ###############..#####.#.........##.##.#.#...........# #.# #..................# #.#.#######.######.##.........##.##.# #.# #..##.########...#.###.#.##### #.##......#.....######.##.# #.# #..##.# #................# #.##.###.[##....# #.##.###.# #..##.# ##...#####.#.###.###.##.##.....#.#.# #........# #..##.###..#####.#.........####.##.......#.# ###...#### #..##.##........#####.######...##.........# ##.###.## #.>##.##.############.#####.#.##.....#+### #.## ##.# #.....###+###.....#`hMZ#...#...<.......## #.# #.# ##.#### ##...## #.#...##.#####.####.....## #.## ##.# #.#### ##.....## #.#.#.##@..#...###.......## ##.###.## #.##.## ##.......## ##.#...##...#...##.........####.....#######.#...####..<......####......##.....[..'.........+.......................'.........'.......####.#...#.##.........####...######.##.....####.........####....##.##.##.###.......## ##.## #.###.#..# ##.......## ##.#.##.##....# ##.....## #.# #.....##.# ##.....## ###)##.#####.# ##...## #.### ########.# ##...###.##.# #.# ##+###...##.# ##'###.###.#####[# #.####.##.##.##..##.......# #.######## #.##.##.###.########.# `h\7##........# #.##.# ##.###.##.# ##...#####.# #.##.#######...## ########.#`h|#.###.#.## ##.......## #..##.##.####.##.## ##.......## ###........####.........####...#.##....####.####...#..#####........'..'.......................+.........'.[)......###.#...####........>####...####..###.#...####..####...###.##.##.## ##.......## #..#####..# #.##.## ##.......## ##..# #.##.#### ##.....##.###`h##.....## #..###.##.# ##...#.#######.......##...## #.....###.# ##'## #.# #####.######' #.....#####.### #.#  #.# #.........# ##.####.......# #.#  ### #.#.#####.# #.##.###.#.##########.## #.......# #.#.#####.####.##.# #......[...[ #.# #######.####........##># ###.#####.# #.##....<.....###.#######.#####.# #..#####..#####.#######....## #.##....<..# #..# #........##.#.#####.########## #..# `h?#..########...# #..# #..####.####### #..#####..# ##.......##  #.# #####.#######  .# #.........########### #.# #.#.#####.##........# #.######## ####.#.# #.##.######.# #........###########`h #......#####.##.#### #.# ###############..#####.#.........##.##.#.#...........# #.# #..................# #.#.#######.######.##.........##.##.# #.# #..##.########...#.###.#.##### #.##......#.....######.##.# #.# #..##.# #................# #.##.###.[##....# #.##.###.# #..##.# ##...#####.#.###.###.##.##.....#.#.# #........# #..##.###..#####.#.........####.##.......#.# ###...#### #..##.##........#####.######...##.........# ##.###.## #.>##.##.############.#####.#.##.....#+### #.## ##.# #.....###+###.....##...#...<.......## #.# #.# ##.#### ##...## #.#...##.#####.####.....## #.## ##.# #.#### ##.....## #.#.#.#`h~ `h `h3 Z #......#.....# tish the Basher #.###.[##....# Mountain Dwarf `hF #.##.....#.#.# Health: 68/68 ======================== ###.##.......#.# Magic: 8/8======================== #...##.........# AC: 19Str: 19 ###.#.##.....#+### EV: 5Int: 9 #...#...<.......## SH: 0Dex: 11 #.#####.####.....# XL:  8 Next: 81% Place: Dungeon:6 #@..#...###....... Noise: ---------  Time: 6901.7 (0.0)`hΘ  #...#...##........ k) +0 flail (heavy) #.....[..'........ Throw: 6 darts (poison) #.#...#.##........ #.##.##.###....... `hG v#.##....# ##.....# #.#####.# ##...## #.# #.# ##+## #.#####[# #.#As you read the scroll of enchant armour, it crumbles to dust. _Your +0 pair of gloves glows green for a moment.  As you read the scroll of identify, it crumbles to dust. _o -> e - 2 potions of enlightenment _Okay, then. _Done exploring.`h `h `h `hO $ _`hU ,`hǬ ,`h `hu `h ,`hJ `hP `h ,`h `hY `h `h7 `hO `h <  You see here a +0 robe.`hl `h  _`h `h, `h1 `h `h `h `hh `h `h `h @  There is an open door here.`h `h  _`h `h `h `h, `h_ `h\ `h `ht `h `h `hd `h `h `hr `h" ,`hR# `h% `h& `h|' ,`h) `h* `hm+ `h, `hI>  #.##.....#.#.# #........# #. ###.##.......#.# ###...#### #. #...##.........# ##.###.## #. #.#.##.....#+### #.## ##.# #. ..#...<.......## #.# #.# # #####.####.....## #.## ##.# ..#...###.......## ##.###.## ..#...##.........####.....###### ....[..'........@+........ #...#.##.........####...######.## ##.##.###.......## ##.## #.## ##....# ##.....## #.# # #####.# ##...## #.### #### #[3`hC 9;49m #.# ##+## #...# #####[# #.# ###.# ......# #.######## #.# #####.# ##........# #.####...'......18.7 (17.0)###...`haD M======9.7 (18`hG `hI = _As you open the door, it creaks loudly!`h `h `h `hö \ ....[..'........0`hh .0)`hȽ `h `h9 E _Done exploring.`h `h $`h Read which item? Scrolls  f - 2 scrolls of fear  t - 2 scrolls of teleportationp - a scroll of poison  e - a scroll labelled VICHU VUGHAW  h - 2 scrolls labelled ISHOX POVEOCK  j - 2 scrolls labelled VUABBOIBLE  k - 5 scrolls labelled WAMUAMO OFYO  m - 4 scrolls labelled UTU CYAWIY  q - 3 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI `h [!] read|quaff|evoke[?] describe selected`h`h`h < #.##.....#.#.# #........# #. tish the Basher ###.##.......#.# ###...#### #. Mountain Dwarf #...##.........# ##.###.## #. Health: 68/68 ======================== #.#.##.....#+### #.## ##.# #. Magic: 8/8======================== ..#...<.......## #.# #.# ## AC: 19Str: 19 #####.####.....## #.## ##.# # EV: 5`hInt: 9 ..#...###.......## ##.###.## # SH: 0Dex: 11 ..#...##.........####.....####### XL:  8 Next: 81% Place: Dungeon:6 ....[..'........@'............... Noise: ======---  Time: 6919.7 (0.0) #...#.##.........####...######.## k) +0 flail (heavy) ##.##.###.......## ##.## #.## Throw: 6 darts (poison) ##....# ##.....## #.# #... #####.# ##...## #.### #### # #.# ##+###...# #####[# #.####.# ......# #.######## #.# #####.# ##.....`h...# #.# _Okay, then. _Done exploring. _You see here a +0 robe. _There is an open door here. _As you open the door, it creaks loudly! _Done exploring.  As you read the scroll labelled WAMUAMO OFYO, it crumbles to dust.  It is a scroll of enchant weapon.  --more--`hd`hjEnchant which weapon? Hand Weapons  k - a +0 heavy flail (weapon)a - a +0 flail `hl b - a +4 war axe of freezing  e - a +0 whip of flaming[?] describe selected`h`h3`h'  #.##.....#.#.# #........# #. tish the Basher ###.##.......#.# ###...#### #. Mountain Dwarf #...##.........# ##.###.## #. Health: 68/68 ======================== #.#.##.....#+### #.## ##.# #. Magic: 8/8======================== ..#...<.......## #.# #.# ## AC: 19`hStr: 19 #####.####.....## #.## ##.# # EV: 5Int: 9 ..#...###.......## ##.###.## # SH: 0Dex: 11 ..#...##.........####.....####### XL:  8 Next: 81% Place: Dungeon:6 ....[..'........@'............... Noise: ======---  Time: 6919.7 (0.0) #...#.##.........####...######.## k) +0 flail (heavy) ##.##.###.......## ##.## #.## Throw: 6 darts (poison) ##....# ##.....## #.# #... #####.# ##...## #.### #### # #.#[`h40m ##+###...# #####[# #.####.# ......# #.######## #.# #####.# ##........# #.# _You see here a +0 robe. _There is an open door here. _As you open the door, it creaks loudly! _Done exploring.  As you read the scroll labelled WAMUAMO OFYO, it crumbles to dust.  It is a scroll of enchant weapon.`hP  Your +0 heavy flail glows red for a moment.`h0------20.7 (11`h2 P _k -> w - 4 scrolls of enchant weapon`hUI`huC------0`h,,`hE _Done exploring.`h`h*]Level 6 of the Dungeon <<<<>>>>(Press ? for help)#####.##.........##.##.# #.# #..##.########...#.###.#.##### #.##......#.....######.##.# #.# #..##.# #................# #.##.###.[##....# #.##.###.# #..##.# ##...#####.#.###.###.##.##.....#.#.# #........# #..##.###..#####.#.........####.##.......#.# ###...#### #..##.##........#####.#####`h#...##.........# ##.###.## #.>##.##.############.#####.#.##.....#+### #.## ##.# #.....###+###.....##...#...<.......## #.# #.# ##.#### ##...## #.#...##.#####.####.....## #.## ##.# #.#### ##.....## #.#.#.##...#...###.......## ##.###.## #.##.## ##.......## ##.#...##...#...##.........####.....#######.#...####..<......####......##.....[..'........@'.......................'.........'.......####.#...#.##.........####...######.##.....####.........####....##.##.##.###.......## ##.## #.###.#..# ##.......## ##.#.##.##....# ##.....## #.# #.....##.# ##.....## ###)##.#####.# ##...## #.### ########.# ##...###.##.# #.# ##+###...##.#[`h{m ##'###.###.#####[# #.####.##.##.##..##.......# #.######## #.##.##.###.########.# ##........# #.##.# ##.###.##.# ##...#####.# #.##.#######...## ########.##.# ##.###.## #.# #.##.##.........# #.....##.##.# #.## ##.###.####.##.##.####...## #.###.##.#`hKl\>@`h& `h e #.##.....#.#.# #........# #. tish the Basher ###.##.......#.# ###...#### #. Mountain Dwarf #...##.........# ##.###.## #. Health: 68/68 ======================== #.#.##.....#+### #.## ##.# #. Magic: 8/8======================== ..#...<.......## #.# #.# ## AC: 19Str: 19 #####.####.....## #.## ##.# # EV: 5Int: 9 ..#...###.......## ##.###.## # SH: 0Dex: 11 `h ..#...##.........####.....####### XL:  8 Next: 81% Place: Dungeon:6 ....[..'........@'............... Noise: ---------  Time: 6920.7 (0.0) #...#.##.........####...######.## k) +1 flail (heavy) ##.##.###.......## ##.## #.## Throw: 6 darts (poison) ##....# ##.....## #.# #... #####.# ##...## #.### #### # #.# ##+###...# `h6 `#####[# #.####.# ......# #.######## #.# #####.# ##........# #.# _Done exploring.  As you read the scroll labelled WAMUAMO OFYO, it crumbles to dust.  It is a scroll of enchant weapon.  Your +0 heavy flail glows red for a moment. _k -> w - 4 scrolls of enchant weapon _Done exploring.`hR `hL `h `hk z _  There is an open door here.`h# `h  _`h@ `h `h[ ,`hK `h `h{ ,`h+ `h `h `h `hk `h `h `hF `h `hu `hq ,`h! `h{ `h_ `h `hH `h `hv `h `h\ `hi `h= `h `h `h! `h `h} `h `h `h `hM `h `h `h `h `hV `hZ `h0 `h `h  `h `h `hN ,`h `h `h `h `h! `h" `h# `h# `h$ `h% `h& ,`h|' `hS( `h( `h)) `h* `h%+ `h1 ,`hw3 `h4 ,`hn5 `h5 `h07 ,`h7 `h; {#.##.######.##... #.##.#### #.# ###############..## ........# #.# #................. ..##.##.# #.# #..##.########... ####.##.# #.# #..##.# #......  #.##.###.# #..##.# ##...#  #........# #..##.# ##..#  ###...#### #..##.# #....  ##.###.## #.@##.# #.###42.7 (22.0) `he<  #.## ##.# #.....# ##+##  #.# #.# ##.#### ##..  #.## ##.# #.#### ##.....# # ##.###.## #.##.## ##....... ####.....#######.#...####..<.....  '.......................'........`h< k  ####...######.##.....####........  # ##.## #.###.#..# ##....... `hl= `h5@ `hA c _There is a stone staircase leading down here.`h.`hW`h`h`h}`h;`h%3.7 (1`h) .0) `h _`h`hFq .  ### ## ..  ..... ..  ##.#. .#  ... .. .  #.#.#.... 7 #@.......  ###......  `hPß...  .... ... .. # `h `h`h7-4.4 (1.7`hz`h} _You climb downwards. _There is a stone staircase leading up here.`hA.# ...# ... ###.###.. ..# ........ `h..##.#.#.# #....... ..##.#.#....##<####..Pß....`h>P....#......#...#.#####.#`h`h,50`hJ`h1A _Found a staircase to the Ecumenical Temple.`h|.# ..#.# ... ###.###...#..# ........... ..##.#.#.#..# .......$..# #.#.#....# #<.......####.........Pß#####......#F.>P....###........##ß....#.## F   sky beast (asleep)#######.# #`h%k  A sky beast comes into view.`hN7sF.F`hR9`hP<`hI=6`hnE`hI `h?K`hL_Found 13 gold pieces.`hP#.# ..... ###.###...#.# ........... ..##.#.#.#..#  .......$ #.#.#..#<.......##.######.........@Pß#####.F... #..>P....##......#ß....#.#######.#  57----=7`h=`hjT _The sky beast hits you. The air twists around and strikes you!`h  You bludgeon the sky beast!!  The sky beast is severely wounded.`hr4-----==8.6 (1.2`h`hT _The sky beast hits you. The air twists around and strikes you.`h <  You sock the sky beast!`h F†`h9 99--9.8`h> `hN M _You kill the sky beast!`hK3`h`h45-`hX`h `hi `h `hfQ6`h`h3`h`h^(=7=`he.B`h.`h^/U8=`hF1`h4,`h%6`h[8,`h9`h<;9`h=`hJ@,`hA`hdD,`hE`hHb60=`hJ`hL,`h1N`hQ`h . ###.###...#.# ........... ..##.#.#.#..#  .......$ #.#.#..<.......##.######.........Pß#####.†@.. #..>P....##......# .#4.8 (1.0)`h`hâ  .# ........... ..##.#.#.#..#  .......$ #.#.#..<.......##.######..........Pß#####.†... #..@P....##......# ß....#.#5 _There is a staircase to the Ecumenical Temple here.`h 4`h, `hǿ Y6 _`hJQZ  ##### `hQ##### ##.ß.##  ##...## ##ß...ß##  #.....######.......####Temple  #.._...........@......#  #.....######.##.#  `hT##...## ##ß...ß###.###.####.ß.## #.##.###### #.##.##.###.## ##### ##.####...## ##...## ##...###.....####.....# #.....#You climb downwards. Welcome to the Ecumenical Temple!`hV3=`h_`h7.6 (1.8 _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.`hDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (7/15) Temple (1/1) D:7 The Realm of Zot is guarded by orbs of entropy. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($111)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Annotations: (press ! to add a new annotation) D:3 1 runed translucent door, Crazy Yiuf D:4 2 transporters, Menkaure`hO`hZWhere to? (_ - list branches, Tab - D:6 @ (x,y), ? - help)  C - Cheibriados  D - DithmenosE - Elyvilon  F - FedhasG - GozagK - Kikubaaqudgha  M - MakhlebN - Nemelex Xobeh O - Okawaru  Q - QazlalR - RuT - Trog  U - UskayawV - VehumetW - Wu Jian  Y - YredelemnulZ - Zin1 - the Shining One `h`hutish the BasherMountain DwarfHealth: 68/68 ========================Magic: 8/8========================#####AC: 19Str: 19#######.ß.##EV: 5Int: 9  `hj##...## ##ß...ß##SH: 0Dex: 11  #.....######.......####XL:  8 Next: 91% Place: Temple  #.._...........@......#Noise: ---------  Time: 6997.6 (0.0)  #.....######.......##.#k) +1 flail (heavy)##...## ##ß...ß###.#Throw: 6 darts (poison)##.####.ß.## #.##.###### #.##.##.###.## ##### ##.####...## ##...## ##...###.....####.....# #.....# _You start resting. _HP restored. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.`hA _`h`h _Found a sacrificial altar of Ru.`hu`h``h`h(,`h `h _Found a stormy altar of Qazlal.`h`h,`h`h``hEB`h`h,`h`hO,`h,`h`h9`h`hW`hI _Found a glowing silver altar of Zin.`hC3`h`hl`ht`h `hv`h`h`hJ`h`h`h`hS`h`h`h8`h`h`hR`h,`hO`hQ R _Found an ornate altar of the Wu Jian Council.`ho 3`h( `h `hS `h `h;`h`h`h`h`h`h`h@`h`h`h`hw`h-`hL`h`h6`h`hF _Found a radiant altar of Vehumet.`h3`h`h `h5",`h"`h$`hJ%`h%`h-&`h'`hH(`h(`h()`hN*`h!+`h+`h ,`h'-`hs.`h.`hO/`h1D _Found an iron altar of Okawaru.`h2`hw2`h3`h:4`h5`h5`h5`h&7`h8`hp8`h8`h:`h:`hW;`h;`h<`h=`h->`h>`h?`h@`hA`hA`hC`hC`hFD`hD`hI#.....####.....# #.##...## ##...## ####.## ##### ##.# #.#  ##.## ##### # ##...## ##...## ## #.....####.....####. #.._.......7039.6 (42.0)`hLA #.....####.....####. ##...## ##...## ## ##### ##### # `h~M`hN] _There is an iron altar of Okawaru here.`h N  You kneel at the altar of Okawaru.`h  `hP--more--`h!`h:cWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religion`h `h `h }#.....####.....# #. tish the Basher##...## ##...## ## Mountain Dwarf##.## ##### # Health: 68/68 ========================#.#Magic: 8/8========================#.#AC: 19Str: 19##.## ##### # EV: 5Int: 9##...## ##...## ## SH: 0Dex: 11#.....####.....####. XL:  8 Next: 91% Place: Temple`h #..@........_....... Noise: ---------  Time: 7039.6 (0.0)#.....####.....####. k) +1 flail (heavy)##...## ##...## ## Throw: 6 darts (poison)##### ##### # _Found a glowing silver altar of Zin. _Found an ornate altar of the Wu Jian Council. _Found a radiant altar of Vehumet. _Found an iron altar of Okawaru. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.  Okawaru welcomes you!`h /  --more--`h_  of Okawaru ......40.6 (1 _`h,:_`h`h The Ecumenical Temple <________(Press ? for help) #.....####.....# #.....#  `hИ Q#.._........_..# #..#..#  #.....####.....# #.....#  ##...## ##...## ##...##  ##### ##.## ##.##  #.##.#  #.##.#  ##### ##.## ##.##  ##...## ##...## ##...##  #.....####.....# #.....#  #.._........_..# #.._..# `h b #.....####.....# #.....#  ##...## ##...## ##...##  ##.## ##### ##.##  #.##.#  #.##.#  ##.## ##### ##.##  ##...## ##...## ##...##  #.....####.....####.....#  #..@........_........#..#  #.....####.....####.....#  ##...## ##...## ##...##  ##### ##### #####`h `h !`h!`h"`h"`h#`hB$`h$`h%`h&`hf'`h'`h(`h)`h*`hr*`hX+`h',`h,`h-`h-`h.`ho/`h/`h0`h1`h2`h2`h3`hv4`h4`h5`h6`h7`h8`h8`hu9`h\:`h:`h[;`h6<`h=`h=`h >`hC############.ß.##  ##...## ##ß...ß##  #.....######.......####  #.._...........# 82.6 (42.0)  #.....######.......##.#  ##...## ##ß...ß###.# `huD##.####.ß.## #.##.###### #.##.##.###.## ##### ##.####...## ##...## ##...##`h{E#.....####.....# #.....#`hH`hJP radiantVehumet.n iron altar of Okawaru. _There is an iron altar of Okawaru here.  You kneel at the. _Okawaru welcomes you! _There is a staircase back to the Dungeon here.`h=`ha`h`h`h83.6 (1.0) _`h`h J..# .............##.#.#.#..#.......$..##.#.#....##<.......## .######........ ........Pß..... #####.†........Dungeon:7 #..@P....## #..#  #ß....#.##  #######.# # `h 5.1 (2.5 _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.`h`hQ`ht`h`h`hP _`h,`h `h`h .# .. .. #.# ..... .###.###...##..# .............##.#.#.#..# `hs .......$..#  #.#.#....#  #<.......###.######.@.......70........Pß.....>#####.†.........#..>P....##.#........##ß....#.#########.#.#`h+!`h!+8.1 (3`hz%`h(; _Found a stone staircase leading down.`h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   j - Spellcasting   0.0   1.4  -2          b + Maces & Flails 11.6   9.5  +2       c - Axes   7.3   0.7  +2   k - Invocations   0.0   0.6  +3   d - Staves   6.6   0.8  +1   l - Evocations   3.0   3.4  +1[`h;39;49m   e - Unarmed Combat   0.0   1.0   0       f - Throwing   1.5   2.8  -2                      g + Armour4.7   4.2  +1       h - Dodging   2.1   5.0  -3       i - Stealth   0.0   1.4  -2          [39;49`h' m                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targets`h > k + Invocations 0.0`hTargetTarget--  --  14.0 --  --  --  --  --  --  5.0 `hѦg --  --  a-z] set[-] clear selected targetcost|targets`h<[?25h[?0c0 `h [ [?25l[?1c5.0 current training targets, if any.=] set aall targets`hi`h,m`hy.# ..tish the Basher.. #.# ....Mountain Dwarf of Okawaru ....... .###.###...##Health: 68/68 ========================..# ...........Magic: 8/8========================..##.#.#.#..#AC: 19Str: 19.......$..#EV: 5Int: 9#.#.#....#SH: 0Dex: 11#<.......###XL:  8 Next: 91% Place: Dungeon:7.######.@.......Noise: ---------  Time: 7088.1 (0.0)........Pß.....`hy[40m>k) +1 flail (heavy)#####.†.........Throw: 6 darts (poison)#..>P....##.#........##ß....#.#########.#.#You kneel at the altar of Okawaru. _Okawaru welcomes you! _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. _Found a stone staircase leading down.`hr~`h`hk `h^( n`h+ B`h3 _You now have 274 gold pieces (gained 13).`h+5 `h7 `hV: `hX; `h9< `h? `h3A `h+B `hC `h}E `h[H ,`hJ `hK `hN ,`h}O `hGQ `hS B`h%U `hV ,`hW `hX `hc `hwf #.# #.### #.# #...###  .. #.# #.....  ..###.###...#####.##. # .................... ..##.#.#.#..##.###.###..........##.########.#.#....##..$101.1 (13.0)`hHg #<.......############ ######.......... ....> .......Pß.....># # ####.†.........##..>P....##.##........# .##ß....#.## ########.#`hjk `hl ,2.1 (14`h o `hp ; _Found a stone staircase leading down.`h1X`hEY3`h[`hwc`hd`hUf`hi`hej`hj`h6l`h;o`ho`hxp`hr`hku`hav`h-w`h!y`hJ|`h}`h}`h`h,`h?N _You now have 287 gold pieces (gained 13).`h܉`hƊ3`h`h9`h#,`h{`hZ`h`h{`h`hk,`hB`h`h,`h`h`hU`h`h`h`hz,`h`h[`h..#####.##. .# ........... ##.# .##.###.### #..# .##.###########.# .##.............# .##############.#### ..........>......# ...>########.......# ....# ........@..# `h.##.# ###........# .# .# #.....$..# ## # #........# #........# # #.###.##..o   orc priest (polearm, asleep) #. #. ### . #o `h4'16`hro)o.`h:,7.1 (15`h߼`h:{ _An orc priest comes into view. It is wielding a +0 trident.ahث... #######.##. .# ............ ##.# ..##.###.### #..# ..##.###########.#.##.............# ##############.####..........>......#>########.#....# ...#.##.# ###........# ..# .# #$..# .## # #.# .# #........# .# #.###.##.. #. #o# ###. #.aho.8.0)ahRahB(### .. #######.##. .......... ##.### #..############.............# ##############.###ah.........>>########...# ...#.# ##..# .$# #.......# .####o##..#. #.# ###ah7ahٮ<o.ah&9ahUahah- k### ### ah  .. #######.##. .#.......... ##.### #..############.............# ##############@####ah^ U.........>>########...# ...#.# ##..# .ah $# #....o...# .####.##..ah ahk" <o.ahi$ '20ah+ ah/ ah,#.# #.### #...### #..... ## #...#####.##. .#........... ##.# aht#..##.###.### #..#.##.###########.#.##...........@.# ##############.####..........>......#>########.......#....# ...........#.##.# ###........#..# .# #....$..# #.## # #....o...# #.#ahH #........#ahwah]?o.ah&1ahnahah+7 #.#  #.###  #...###  #..... ## ##...#####.##. .#. ##.# .#..##.###.### #..#.##.#.#.##.#aho.##############.####......>......# ß.....>#.......#.# .....#.##.# ###........#.# .# #....o$..# .#.## # #........# ##.# #.#ahah&2ahahahahB,ahahдyoo   orc priest (polearm)ah  #.#  #.###     ## ah  .#  ##.#  #..# #########.# .......@..# 4.1 (2#########.#### ......>......# >.#  .#  #  .# $..#  #    _You start waiting.ahy^  #.#  #.###     ##  .#  ##.#  #..# #########.# .......@..# #########.#### ......>......# >ah` s.# .# #  .# $ #  ahBb ah5j ahn b _An orc priest is nearby!ah< #.# #.### #...### #..... ## ah@ l...#####.##. .#  ##.# #..##.###.### #..# ##.#.# ##.# ##############.#### .....>......# .....>#.....o.## .....###.# ###........# ahB p# .# #.....$..# #.## # #........# ahG ahP >o.ahS 25.1 (1 _ahY ah1\ ah #.#  #.###  #...###  #..... ## ##...#####.##. .#. ##.# .#..##.###.### #..#.##.#.#.##.#.##############.####......>...o..# ß.....>#.......#.# .....#.##.# ###........#.# .# #.....$..# .#.## # #........# ##.# #.#o.6ahahQahw #.# #.### #...### #..... ## ...#####.##. .#  ##.# #..##.###.### #..# ##.#.# ##.# ##############o#### .....>......# .....>#.......## .....###.# ###........# # .# #.....$..# #.## # #........# =7ahV A _The orc priest hits you but does no damage.ah |  You hit the orc priest.  The orc priest is lightly wounded.ah8.3 (1.2 _The orc priest casts a cantrip, but nothing happens.ahȠ  You bludgeon the orc priest!!  You kill the orc priest!ahجD)ah]84=9.5ahahP _Okawaru accepts your kill.ah!   Things that are here:  a +0 trident; an orc corpse _ah7 Xahn9 ahi; ah*L BahN ahKP ahT ahU ahX ahW\  ah] ah] )_You now have 288 gold pieces (gained 1).ah` ahc ahd ah g ahi ah>m ah5n ahq ahs ahv ahw ahy ahq{ ah} ah ahX ah ah ah ah ah ahH ah ah ah ah ah ah ahU ah| ahU ahc ah ahR ah+ ah1 ahb ah ah ah ahO ah ah_ ahl ah ah# ah ah ah ah< ah ah) ah3 ah% ah ahd ah ah] ahM ahY ah ahC ah ahU ah ah ah ah ah ah ah ah ah ah ah ah ah} ah ahz ahx ah ah ah ah ah> ah< ah  ahW  ah  aho g#.# .#  ah  ah g#.# .#  ah  ah g#.# .#  ah)  ah g#.# .#  ahE  ah g#.# .#  ahz  ah1 #.# o#  ah ######ahE #ah # ah |................@.#  ahf -- ah q#.................#  ah #ah ^.........#  ah R###################  ahv q #.#   #.#   o   orc (asleep) #.#   #.#    ahD ah 57.5 (28.ah\ 0)ahY ah .ah oah  oah ah ah ahZ --ah %8.5 (29ah' ah6#  ah# ahh$ M_An orc comes into view. It is wielding a +0 club.ah:% ahy=9.7 (1.2) _You barely miss the orc. The orc barely misses you.ah p  You thump the orc!  You kill the orc!ah i)ahj )60.9ahB ahZ P _Okawaru accepts your kill.ah G  #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#   #.# #.#  ################@#  .#  .#  .................#  ##################  #.#  #.#  #.#  #.# -10 _You see here a +0 club.ahsa _ahtkahlahvnahxahyahzahI}ahahah,ah;ahahahahahhahahahahahOah0ah)ahtahaahahgah2ahahêahgahDahҭah ahahnahah@ahahah|ahgahahahRah"ahe#...#.#...#### ...<....#  #@## - #..#  ##.#  ## #.#  .# #.# ##.# #.# e   Duvessa (asleep) #..# #.#   #.# #.########   ..# #........#   84.9 (ah23.0)  Duvessa, Sister of Dowan comes into view. She is wielding a +0 rapier of speed.ah.ee 5.9 (24ahahN9 _Found a stone staircase leading up.ah& 3 .#.e.#.#...####...<.... #.##.##.## #... ##.. . ........  #)#######.####.#   ah3 G6.9 (1.0)ah\ ahE ah  .# .e.# .#...#### ...<....#   #.# #..#  ##@#  ##.#  .# #.#  #.# #.#  ..# #.#  .# #.########  .# #........#  )#######.####.#  ....#  #.# #.#  ah <7ah$ah=> .#e.##...####..<.... #.###..####  . # ....##.# #.#   ahFah~G&8ahMah-[ah .#e.##...####..<.... #.###..###  . #. ....##.# #.#   9ah7 Z e.##...####..<.... #.##.###  . #.# ####### ....##.# #.#   ah ah '90ahu ah " ahs q #...####..<.... #.##.###  . #.# #######ah# <.........## ....##.# #.#   ah ah ee   Duvessaah &1ah ah  ah  r((((((poisoned) ah {  You throw a poisoned dart. The poisoned dart hits Duvessa. Duvessa is poisoned. ah (.e....  ah ]2.8 (0.95 ahf  ahM ~ _Duvessa says, "Where magic fails, the sword succeeds!" ah ((((very poisoned)You throw a poisoned dart. The poisoned dart hits Duvessa.  Duvessa looks even sicker. ah ah(e...3.74 ah1 _Duvessa is lightly wounded. ah(  ah'*! ahH+((( ah:y(You throw a poisoned dart. The poisoned dart hits Duvessa.  Duvessa looks even sicker. ah ah ah"( ahe aha. ahua.4.63 ah{ ah  ahB You throw a poisoned dart. The poisoned dart hits Duvessa.  ahDuvessa looks even sicker ah .  ah` _ ah#is lightly wounde ahd.  ah You throw a poisoned dart. ah' The poisoned dart hits Duvessa.  ah]Duvessa looks even sicker ah= .  ah  _ ahis lightly wounde ah d. ah? {((extremely poisoned) _Duvessa is lightly wounded.  You throw a poisoned dart. The poisoned dart hits Duvessa.  looks even sicker. _Duvessa is lightly wounded.  You throw a poisoned dart. The poisoned dart hits Duvessa.  looks as sick as possible! ahՈ (e.5.6 (1.02 _Duvessa is lightly wounded. ah.e6 ahO  You bludgeon Duvessa!!  Duvessa is severely wounded.====7.8 (1.2 _Duvessa hits you but does no damage. ahmf   You sock Duvessa!  You kill Duvessa!Okawaru accepts your kill.).#...####  tish the Basher...<....# ahÆ   Mountain Dwarf of Okawaru ......#(##  Health: 68/68 ========================#.(#  Magic: 8/8========================##(#  AC: 19Str: 19  ###(#  EV: 5Int: 9  .##.#  SH: 0Dex: 11 #.##)#  XL:  8 Next: 105% Place: Dungeon:7 ..##@#  Noise: =--------  Time: 7199.0 (1.2) .##.########   k) +1 flail (heavy) .##........#   ah  Throw: 2 darts (poison) )#######.####.#  ....##.# #.#  ....##.# #.#    ....##.# #.#    ....##.# #.#    ....##.# #.#   You sock Duvessa!  You kill Duvessa!Okawaru accepts your kill. _You hear a distant wail of despair.  Training target 5.0 for Armour reached!  Your Armour skill increases to level 5!---Okawaru accepts your kill. _You hear a distant wail of despair.  Training target 5.0 for Armour reached!  Your Armour skill increases to level 5!Your Invocations skill increases to level 1! have reached level 9!  ah (--more-- ah  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  ah T74/749/92169 2%  ahG  ah U _You feel stronger. x2ahiah3ahah78 Me.# #...###...<....# (#. ##(  . ahC#.#.# ####### .##........#  ..# #ahn(0.0ah8 -200.0 (1 _  Things that are here: _a +0 rapier of speed; a +0 chain mailahH ah ah~ ,ah. ah P _ah ,ah2 Xahw n _o - 3 poisoned darts (gained 1)ahC 3ahI Bah  _o - 4 poisoned darts (gained 1)ah n _o - 5 poisoned darts (gained 1)ah} ahf !e#  ...#   .#...###  ...<...  #@## - #..#  ##.# 5  ## #.#  .#  #.# ##.# #)# ah6 Ze   Dowan (wandering) #..# #.#   #.# #.########  # #........#  ah `7.0 (7ah +8.0 (8ah ah _Dowan, Brother of Duvessa comes into view. He is wielding a +1 dagger of venom._You see here a poisoned dart.ahk  o - 6 poisoned darts (gained 1)..e(fast)9.0 (16 _Dowan seems to find hidden reserves of power!ahi   .# ..e# .#...#### ...<....#   #.# #.@#  ##.#  ##.#  .# #.#  #.# #)#  ..# #.#  .# #.########  .# #........#  )#######.####.#    Dowan says, "Her death will not be in vain!"Dowan mumbles some strange words.§10ahjahv# _Dowan blinks!ah4ahʟahrah(B .#.§##...####..<.... #.##.####  .### ....##.# #.#   aho8ah9&1ah>ah?ah\  .#.§##...####..<.... #.###..####  . #)ah4]  ....##.# #.#   ah|g ah7j &2aho ahr ah-h .#.§##...####..<.... #.###..###  . #ah.) .. ....##.# #.#   ahah&3ahFah ah ah, ahahee   Dowan (fast)ah,  .# ..§# ###  ...<....#  #e##  #..#  ##.#  ## #.#  .# #@# 5.0 (2 #)#  #.#  #.#  #.. )#### ###  #.# #.#  #.# #.#  #.# #.# _You start waiting.ah .# ..§# ahV###  ...<....#  #e##  #..# ahW ##.#  ## #.#  .# #@# ah> #)#  #.#  #.# ah #.. )#### ###  #.# #.# ah #.# #.#  #.# #.# ahAahAahZ _Dowan is nearby!ahT(((((ah 21.e..9 (0.95 _You throw a poisoned dart. The poisoned dart closely misses Dowan.ah B((ahd 9..e6.9 (1.04 _You throw a poisoned dart. The poisoned dart hits Dowan.ah{8N ((ah88(You throw a poisoned dart.ah@ .eThe poisoned dart completely misses Dowan.=73 _Dowan barely misses you.ah- p  You bludgeon Dowan!!  You kill Dowan!ah e)ah 0 o10---5==9.1 (1.2ah6 ah8 P _Okawaru accepts your kill.ah*dM# .§# #...###...<...(# #.#.( ##.  #  . #) ..##.# ahniahi7---200ahmahx|  Things that are here: _a +1 dagger of venom; a +0 robeahIahah _---ah10/10=== _Magic restored.ah<ahUahah_ah ahN ah ahj ahahJ_o - 4 poisoned darts (gained 1)ahahah3===ahahahGahqah0ahahk ahM!ah"ah8& ah&ah$'J_o - 5 poisoned darts (gained 1)ah()ah)ahJ*ah+ah-ah/ah0ah2ah4ah7ahM8ah9ah;ah>ah>ah@ahgDah GahGahRIahKahHMahNah]OahHRahTahUah WahXahZah_ah`ahbahdahweahfah!hahiahjahkahdmahoahJpahtahvah+xah yah){ah~ah*ahah<ahYah'ahahoah{ah`ahqahahKahԨah۩ahahahpahzahahahahҶahҷahahahahahahah,ahah;####### ########## #y....# #........#  #@# ###..#####.# --- ###.###........#.#  #........#.#.#.#.# 5 #.######.......#.# #. #.#.#.#.#.# # #.......#.# y   killer bee (asleep) ##  #..#.#.#...####  ..........<.... #.#  .#############. 54.1 (34.0)  A killer bee comes into view...yy===5.1 (35 _The killer bee buzzes angrily. You hear an angry buzzingah noise. x3ahxg ####### ###########..y@.# #........##y###.# ###..#####.# ###.###........#.# #........#.#.#.#.# #.######.......#.# #. #.#.#.#.#.#y 2 killer bees (1 wandering) # #.......#.# ## #..#.#.#...##  ..# ..........<...  A killer bee comes into view.  The killer bee buzzes angrily.y.====6.1 (1.0) _The killer bee barely misses you.ah:The killer bee barely misses you.You sock the killer bee!  The killer bee is heavily wounded.  The killer bee stings you.  You are poisoned.  The killer bee poisons you!2==-=---7.3 (1.2Pois ahߌah׎C _The killer bee stings you but does no damage.ahv zThe killer bee poisons you! _The killer bee stings you but does no damage.  You miss the killer bee.  The killer bee is heavily wounded.You feel very sick.  . The killer bee barely misses you.ah 58=---------8.7 (1.4ahah20 _The killer bee stings you!ahq z  You sock the killer bee!  You kill the killer bee!  Okawaru accepts your kill. .   killer beeYou feel sick.ah -----7=9.9 (1.2 _The killer bee stings you but does no damage.ah ah l _Your Invocations skill increases to level 2!ahe  You sock the killer bee!  The killer bee is severely wounded.ahs  You feel sick.  A killer bee comes into view.ahIThe killer bee barely misses you.ahyy 2 killer bees (1 wandering)aht0761.1ahahC _The killer bee stings you but does no damage.ahj  The killer bee buzzes angrily.  You sock the killer bee!  You kill the killer bee!ahl_  Okawaru accepts your kill.ahmaho3  You feel sick.ahXpahw .yyA killer bee comes into view.ahd9====2.3ah#ahٝC _The killer bee stings you but does no damage.ah 9   You barely miss the killer bee. You feel sick.  You are no longer poisoned.The killer bee stings you but does no damage.5-=---3.5ah< X _The killer bee closely misses you.ah  You barely miss the killer bee.The killer bee stings you but does no damage.  The killer bee closely misses you.ah\D---4.7ahahC _The killer bee stings you but does no damage.aho  You sock the killer bee!  The killer bee is severely wounded.The killer bee barely misses you.ahQq ^6==5.9ahvw ah9{ C _The killer bee stings you but does no damage.ahah,barah!  ah61You closely miss the killer bee.ahIThe killer bee stings you but does no damage. ah/E The killer bee barely misses you.ahNah-ahA7.3 (1.4ah"ah% ah%ah:&5_The killer bee stings you but does no damage.ah  The killer bee barely misses you. _The killer bee stings you but does no damage.  You hit the killer bee.  The killer bee is severely wounded.  .=-8.5 (1.2ahLahdC _The killer bee stings you but does no damage.ah% The killer bee stings you.  You miss the killer bee. but does no damage.  The killer bee closely misses you.ah (9.7ahk ahэ C _The killer bee stings you but does no damage.ah}  You sock the killer bee!  You kill the killer bee!ah ah .   killer beeOkawaru accepts your kill.ah(o 1170.9 _The killer bee stings you but does no damage.ahk.ah1p _Your Maces & Flails skill increases to level 12!ah? m  You hit the killer bee but do no damage.ah8R V3-2.1ahlV ahX r _The killer bee barely misses you. The killer bee stings you.ah   You closely miss the killer bee.The killer bee stings you but does no damage.50--3.3aho r _The killer bee stings you. The killer bee barely misses you.ahB  You miss the killer bee. The killer bee barely misses you.ah(4.5ahwahJC _The killer bee stings you but does no damage.ah$  You miss the killer bee.The killer bee stings you but does no damage. x2ahޘ^1-5.7ah›ahcW _The killer bee barely misses you.ah= d  You barely miss the killer bee.ahb (6.9ah ah F _The killer bee stings you but does no damage. x2ahp  You miss the killer bee. The killer bee barely misses you.28.1ahsC _The killer bee stings you but does no damage.ahB9  You bludgeon the killer bee!!  You kill the killer bee!†ahW1---4=9.3 _Okawaru accepts your kill.ahO6ah?53=ah@ahA9---ah\BahDahEW4=ahFah J,ahKahMahNahNOah> 5-- _You start resting.86.3 (7.01===--7.3 (8 _Magic restored.ahv ahw ah6x ah ah[ ah. K6=ahJ ahω ah ;===ah ah6 ahL ah% ahœ ah ah\ ah ah U7=ah ah ah* ah ah ahP ah ahT ah˦ %8ah ah ,ahx ah ,ahͮ ahv a9=ahO ahn ,ah ,ah ahP ah aha V60=ah ah ah ah ahh ahg ,ah ah, %1ahC ah0 ,ah ahS ah ah| ah ahX K2=ah ah ah ah. ah ah. ah ah ahM U3=ah ah ah nah ah: %4ah ah ah ah- ah ah= ah ah ah ah ah ah K5=ah ah ah ah ah ah ah ah ah| U6=ahJ ahi ah ahX ahb ah ahS ah ahG %7ah ah ah ah ah ahP ah aho ah K8=ah ah ,ah ahK ah ah! ah ahe U9=ah ah ah\ ah ah ah ahQ ahc ah &70ah ahc ah ah| Bahm ah ah K1=ah  ah ahQ! ah! ahG$ ah$ ahJ% ah%' ah' U2=ah( ah) ,ah* ah, ahk- ah- ah/ ,ahs0 ah2 ;3ahe3 ah6 ,ah7 ah8 ah> ahI? ahD _ _You start resting.ahG 1346.3 (59.0)ahnH #4ahH 7=7.3 (60ahK ahWM " _HP restored.ah2ah8  Things that are here:  a killer bee corpse; a killer bee corpse; a killer bee corpseahM9 _ah9ahS:ah;ahx=,ah?e=ahA,ah.CahCahEE,ahFahGahGahHahJahJahL,ahMahOBahTR,ahRah*UBahZW,ahXBahZahH[ah[ah],ah_,ahVa,ahbah{c,ahdahqJahqrahBt,ahtahuah)x,ahxahyahA{,ah{ahM}ah~ah6ahahʀah ah~ahahahyahahahahahahҋahgahk,ah1ahtah$,ahHahah,ahҚah؛ah+ahah@ahahahD,ahahڥBahI,ah,ahAahs,ah,ahȰBahahNBahahѶ,ah}ah&ah,ah̼,ah[BahS,ahahcahzahah ,ahah5Bahahahahah ah,ahahah5ahahBahah|ahahahkahXah\BahPXahnahQahahahuah9BahahBahahahwahahah{Bahahah,ahahah,ahahTahahahah ah2 ah ah ahah5ahahah###F.#####.###....?...## # #..@..# #.##.....##############..........................##.....#####..######### #.....# #..#......#######..# F   bullfrog (asleep)##.............## ah*#.#.#.....##...#### ..... ###....#....#ah{ 406.3 (59  A bullfrog comes into view.ah!o.FFahH"5==7.3 (60ah&ah(* _The bullfrog croaks.ah. ####.F#####.## #....?...##  #.@...#  .##.....# ............... ...##.....#####.. ## #.....# #..# ......#######..# ##.......## #.#.#.....##...#### ..... ###....#....#ah,ah2K..Fah:--8.3 (1.0)ahfahvah/ . ########..F###.##.....#  .##.....############ ..................... ...##.....#####..####### #.....# #..# ......#######..##.............## #.#.#.....##...####ah1ah,:.FahUA--9ahah^ _You see here a scroll of enchant weapon.ah[   You bludgeon the bullfrog!!  The bullfrog is almost dead.The bullfrog hits you.68--===10.5 (1.2 _The bullfrog hits you but does no damage.ahP  You miss the bullfrog.The bullfrog is almost dead.The bullfrog hits you but does no damage.ahQ 1--1.7ah(V ahX U _The bullfrog barely misses you. aha  You closely miss the bullfrog.The bullfrog is almost dead.The bullfrog hits you but does no damage. ah`9----2.9 ah ahU _The bullfrog barely misses you. ahQy  You sock the bullfrog!  You kill the bullfrog! ah[g† ah8z 74.1 _Okawaru accepts your kill. ah; ah=l _Your Invocations skill increases to level 3! ahd '##.. ### #..#####.## #...@?...## ##.##.....##.##.....# .... ...##.....#####.. ## #.....# #..# ......#######..# ##......## #.#.#.....##... ah^  ah ;-50 _ ah%  ah<* u _You see here a bullfrog corpse. ahP  ahQ N# #.. ### #..#####.## #...†@...## ##.##.....# #.##.....##........##.....#####..### #.....# #..# ......#######..# ##......## #.#.#.....##...# ahW  ahqY &70 ahZ 8-6 _ ah]  ah=c  ah d +7.1 (2 ah~h  ah k @ _w - 5 scrolls of enchant weapon (gained 1)"ahI"ahj "ah?1="ahA,"ah|C"ahsE"ahhFU2="ahkG"ahI"ahYOB"ahQP,"aheR"ahS%3"ah}T"ah;W"ahRX"ah^Y"ah["ah["ah\"ah_"ah`K4="ahe"ah!  You see here a bullfrog corpse. _="ah"ah"ah' #.#....................#.#...##.....#####..##.#.######.....# #..##.#..........#######..######.............## ###.#.#.....##...# ##.####.......###....#................# #.##...#######@#.#...# #...#.## #.#.#.#.....#.#.# #.#?#....#....#.#  ..#.###..#..###.## #.... ..# ....... .##.. ...##.#.#. . #.. ....... . ##.#.#. #"ah..<....You pick up a parchment of Mercury Arrow and begin reading...54.1 (37.0)5.1 (38 _You add the spell Mercury Arrow to your library.#ahtan#.###.##.....###########.#.....................#.#...##.....#####..###.#.######.....# #..# #.#..........#######..# #####.............##  ###.#.#.....##...####.####.......###....#...........@.....# #.##..######.#.#...# #...#.####.#.#.#.....#.#.# ##.#?#....#....#.# ..#.###..#..###.####.... ..# ........##.. ...##.#.#.#. #..........##.#.##ahh#ahi16.1 (1.0)#ahn#ahp#ahe #.#......................#.#...##.....#####..####.#.######.....# #..# #.#..........#######..# #ah1g G #####.............# ###.#.#.....##...#####.####.......###....#............# #.##...########.#@#...# #...#.###. #.#.#.#.....#.#.# #.#.#?#....#....#.# #.#ahh ..#.###..#..###.###.#.... ..# ..........##.. ...##.#.#.#. #.. .......... ...! ##.#.# #<....#ahh #ahq #ahDr &7#ah| #ahx ^ _Found 2 bubbling pink potions.#ahv  .##.....#####..#########.....# #..# #.#..........###### #####.............## ###.#.#.....##...#####.####.......###....#..................# #.##...## ######.#.#...# #...#.# #.....#.#.# ?#....#...#ah Q..#.###..#..###.###.#.#. .######..... #ah Y8$ahB"### #..# #.#..........###### #####.............## ###.#.#.....##...#####.####.......###....#..................# #.##...## ######.#.#..#.# #.....#.#.# ...#.....#.###..#..###.###.... ..# .........##... ...##.#.#.# #..#. ...........!.. ##.#.# .#.#.#. #<... .....######.......Pß960.1 (2 _t - 3 scrolls of teleportation (gained 1)%ah:3%ah0<%ah5>%ahEn%ah&F%ahkG%ahH%ahK,%ahEL%ahM%ah@P,%ahQ%ah.S%ahU,%ahTV%ah2Y,%ahDZ%ah]u _l - 3 bubbling pink potions (gained 2)%ah _3%ah_%ahza%ah c%ahoc%ahd%ahhe%ahf%ahVg%ahh%ahi%ahj%ahk%ahk%ahm%ah*o%ahp,%ahq%ahr%ah-s%ahs%aht%ah9v%ahv%ahw%ah x%ahy%ahy%ahjz%ah{%ah}%ah}%ahu~%ah%ah%ah%ahH,%ah%ahi%ah%ah%ah%ahn%ah%ah %ahL%ahٌ%ahI%ahU%ahǏ%ahX%ahې%ah%ah%ah%ah_%ah%ahߗ%ah2%ah%ah%ah[,%ah%ah%ah%ah&,%ahH%ah,%ah%ah%ah٤%ahJ%ah¥%ah%ah&%ah%ah%ah$%ah%ah %ah%ah%ah%ah%ah%ah%ahc%ah˲%ah6%ah4%ah%ah%ahp%ahu%ah%ah%ah<%ah}%ah%ahR%ah%ahϾ%ah%ah(%ah%ah%ah %ahq%ah%ah'%ah%ah%ah,%ah%ah%ah%ah%ah%ah%ahg%ah{%ah%ah%ah%ah%ah%ahU%ah%ah%ah3%ah%ah%ah %ahk%ah%ahD%ah%ah%ahX #.#.#.#....#.  #..#.###..#.   #........#.   # #.##........   ###. ...##..#.#   ....#####.#.......##   #.......#.#.#.#.#  %ah #########.......##   #@...............   #.......#######.####.###   #..#####. #.# #.#   j. #.####.##   ##. #.......#   .. ######..## j   gnoll (wandering)   .# #....   # ##.##  %ah!L #.#%ah1502.1 (42.0)%ah,3.1 (43%ah,%ahz _A gnoll comes into view. It is wielding a +0 quarterstaff.&ah0 #..#.### #......# #.##.......###. ...##..#.#....#####.#.......## #.......#.#.#.#.# #########.......###.#####.................#......@#######.####.########....# #.# #.#  j.j.# #.####.####..# #....... ..# ######..## .# #.... jj 2 gnolls (wandering) #.##  ##&ahF  A gnoll comes into view. It is wielding a +0 whip.&ahG&ahPjj...jj&ahnQP====4.1 (1.0)&ah"Y&ah[' _The gnoll shouts!&ahB5|  You thump the gnoll!  You kill the gnoll! .jOkawaru accepts your kill.A gnoll comes into view. It is wielding a +0 flail.&ah2 b==--5.2 (1.1&ahS9 &ahF < _The gnoll hits you but does no damage.&ahTf t  You thump the gnoll!  You kill the gnoll!&ahoh &ahKn z.   gnoll&ah ^8--6.4 (1.2&ah% &ah P _Okawaru accepts your kill.'ahE 'ah  'ahmYou sock the gnoll!  'ahYou kill the gnoll!'ah'ahR$'ah!'ah'ah!7.6'ah'ahd 'ah'ah,_Okawaru accepts your kill.'ah7'ahZL ......#. # #.##.# ###. ...##..#.# ....#####.#.......###  #.......#.#.#.#.#  #########.......### #.#####........... #.......#######.####.#### #..#####@...# #.# #.#  #.......# #.####.# #.#.##..# #.......#  # #. ..# ######..### #. .# #..... .. .# ##.### .. # .# ...###--80  You now have 318 gold pieces (gained 30).--9.6 (2'ahN_ _Items here: ))) [[ †.(ah ###...... ###. ...##..#.#...  ....#####.#.......##  #.......#.#.#.#.#   #########.......##  #.#####..........  #.......#######.####.###  #..#####)...# #.# #.#   #..@....# #.####.##(ahf0  #.#.##..# #.......#  # #.# ..# ######..##  #.# .# #....  ..# .# ##.##(ahS  ..# # #.# ....  ###  #.)#(ah) (ahSB10.6 (1(ah9 _Found a club.(ahR (ah[ X(ah\ (ah] (ah8^ (ahT_ (ahia (ahcc ,(ahd (ahif (ahh (ahi (ahm X(ahKn (ah q (ahr (ahr (aht (ahyv (ahw (ahPx (ahsy (ah { (ah| (ahO} (ahP~ (aho (ah (ah: (ah (ah (ahj ,(ah (ahΈ (ah ,(ah (ah (ah ,(ahT (ah[ (ah ,(ahI (ah (ah ,(ahJ (ahG (ahݚ ,(ahқ (ah (ahK (ah (ah (ah (ah (ahʢ (ahZ (ahާ (ah ,(ahK (ah (ahԬ ,(ahЭ (ah (ah (ahl (ah (ah (ah8 (ah (ah (ah (ah! (ah (ah (ah (ah (aha (ah (ahĺ (ahڻ (ah< (ah (ah- (ah( (ah (ah (ah, (ah (ah; (ah, ,(ahW (ah (ah? (ah6 (ah1 (ah (ah (ah (ah (ahV (ah (ah (ah  #####..##### #..# ## #..# .. #..# .#  (ah #..# .# #..# .# #..# .# #..###.#####  (aho #....@.....#  #.####.###.#  #.# .# #.# .# (ah #.# .# #.. .s  s   scorpion (wandering) ### #.(ah& "  .(ah 041.6 (31.0)(ah (ah s.s(ah ,2.6 (32(ahi (ahE [ _A scorpion comes into view.)ahk #..# ##  #..# #..  #..# #.#  #..# #.#  #..# #.#  #..# #.#  #..###.##### #..........#  #.####@###.#  #.# #.#  #.# #s#  #.# #.# #.. ... ### ##.  . . )ahio)ahKr<s.)ahs13.6 (1.0))ahxx)ahgz)ahL c  You closely miss the scorpion.)ahw 5=4.8 (1.2)ah) )ah A _The scorpion stings you but does no damage.)ah`W  You hit the scorpion.  The scorpion is lightly wounded.  The scorpion stings you but does no damage.)ahX(6.0)ahw^)ahVbU _The scorpion barely misses you.*ah~  You bludgeon the scorpion!!  You kill the scorpion!*ah2.*ah~G:21==7.2*ahM*ahQP _Okawaru accepts your kill.*ah*ah% *ahp#..*ah#*ahXQ#..###.#####*ah3#..........#*ah2#.####.###.# #@# ###*ah=*ah)L---80*ah+*ah<*ah*ahe*ah*ah*ahס*ahƣ*ah?*ah+*ahߨ*ah8*ahʭ*ahc*ahb*ah*ah]*ah*ahȶ,*ah*ah*ah*ahȼ*ah*ahV*ah1*ahv*ahO*ah*ah*ahE*ahz*ah*ah*ah$*ahq*ah*ah*ah*ahT*ah*ah*ah*ah*ah,*ah*ahR*ah*ah*ah*ah*ah^*ah*ah*ah*ah>*ah*ahu*ah*ah*ah[*ah*ah*ah*ahs*ah**ah*ah*ahA*ah*ahK*ah*ah *ah*ah*ah*ahs*ah2*ah*ah*ahS*ah%*ahm*ah*ah6*ah*ah*ah *ahd *ah" *ah *ah *ah *ahg *ahn *ahX *ah *ah# *ah% *ah *ah\ *ah *ah *ah *ah *ahf *ahM *ahB *ah *ah *ah *ah *ah *ah *ah *ah *ah7 *ah *ah *ah *ah *ah\ *ah *ah *ah@ *ah *ah *ahN *ah *ahN *ahC *ah\! *ahO" *ah" *ah$ *ah$% *ah% *ah\' *ah' *ahS( *ah( *ahM* $ *ah* *_You now have 337 gold pieces (gained 19).*ahc+ *ah+ *ahg, *ahm- *ah. *ah. *ahr/ *ahy0 *ah2 *ahb2 *ah2 *ahq4 *ahj9  #.# #.*ah9 K###########.####.# ######................# .......#########.###### ######## --- *ah: #....!F.. ######### *ahO:  F   sky beast (asleep) *ah= ~ 87.2 (39.0)  A sky beast comes into view.*ahhA F.F*ahB ,8.2 (40*aheE *ahG T _Found a pink potion.+ahf#.# #.# #.# #.# ###########.####.# #####................# ......#########.###### ####### #.######## #.@..F....##########+ahїGF!+ah19.2 (1.0)+ah!+ahڢ[#.# #.# #.# #.# ##.####.# .......# ##.######  #.#.#..@F!.#+ah\+aht/=90+ah+ah- _The sky beast hits you.+ah$ d  You hit the sky beast.  The sky beast is lightly wounded.+ah) -1.4 (1.2+ah +ah, - _The sky beast hits you.+ah/s  You bludgeon the sky beast!!  +ahGThe sky beast is almost dead.+ah1==2.6+ah+ahx V _The sky beast barely misses you.,ah  You hit the sky beast but do no damage.The sky beast is almost dead.--3.8,ah,ahV _The sky beast barely misses you.,aht  You closely miss the sky beast.The sky beast is almost dead.,ahC--5.0,ah,ahf- _The sky beast hits you.,ahS {  You sock the sky beast!  You kill the sky beast!,ah /. ,ah& 2--66.2 _Okawaru accepts your kill.,ah, ,ah0 l _Your Invocations skill increases to level 4!-ah yk _---ahk~-ah42==-ah-ah/4 _Magic restored.-ahk3-ah-ah-ahڊ-ah/-ah̋-ah,-ah-ahdl _t - 5 pink potions (gained 1)-ah--ah:==-ah-ah:-ah-ah-ah{-ah-ah?-ah-ah.-ah(-ah-ahY-ah-ah!-ahӛ-ah'-ah-ahߝ-ahE-ah-ahP-ahء-ah-ahK-ah-ahR-ah-ah-ah-ahӨ-ah,-ah-ahX-ahu-ah%-ah-ah-ahǰ-ah-ahܱ-ah-ah-ahg-ah?-ahn-ah-ah4-ah-ah-ahD-ah¼-ah^G _p - 3 scrolls of poison (gained 2)-ah`-ah¿-ahE-ah9-ah-ahb-ah-ah-ah-ah-ahw-ah}-ahO-ah-ah-ahJ-ah--ah-ah-ahe-ah[ ..#.. #.#.# ######h #.##......@..- #.##.## #.##.# #.##.# #.####.# #.# .......# #.#h   black bear (asleep) #.###### #.# #.########.# #..........#626.2 (30.0).hh-ahF-7.2 (31-ah-ah] _A black bear comes into view..ah[.ahUb4h..ah@c18.2 (1.0).ah h.ahi.ahC.ahFZh.9.ahJ.ahM.ah .ah 4h..ah '30.ahΚ .ah .ah 3h..ahM &1.ah .ah /ah/ah0h./ah &2/ah /ah/ah;~  You barely miss the black bear. The black bear bites you./ah)c1-=3.4 (1.2/ah /ah6E _The black bear claws you but does no damage. x2/ah#  You barely miss the black bear. The black bear barely misses you.The black bear closely misses you./ahՌ[2-4.5 (1.1/aha/ah B _The black bear claws you but does no damage./ah  You barely miss the black bear.The black bear bites you but does no damage.  The black bear barely misses you./ah -5.7 (1.2/ah@ /ahR B _The black bear claws you but does no damage./ahG  You closely miss the black bear.The black bear bites you but does no damage./ah(6.9/ah/ahWE _The black bear claws you but does no damage. x20ah8  You closely miss the black bear. The black bear bites you.0ahC0ah·-1700ah0ahX 0ah?_The black bear claws you but does no damage. x20ahgx2The black bear bites you. _clawx2  You barely miss the black bear.  The black bear bites you but does no damage.  9.1 (1.2 _The black bear barely misses you.0ah  The black bear is lightly wounded..  The black bear claws you but does no damage.  The black bear barely misses you.The black bear claws you but does no damage.0ah)40.30ah0ahW _The black bear barely misses you.0ah[ ; claw _The black bear barely misses you.You hit the black bear.  The black bear is moderately wounded.bite  The black bear claws you but does no damage.0ah^ (1.50ahe m _The black bear barely misses you.1ah  The black bear bites you but does no damage.  The black bear claws you but does no damage. _The black bear barely misses you.  You barely miss the black bear.  The black bear is moderately wounded.  2.6 (1.1 _The black bear claws you but does no damage. x21ahC   You barely miss the black bear.The black bear is moderately wounded.The black bear bites you but does no damage.23.8 (1.21ahE1ahGE _The black bear claws you but does no damage. x21ah  You completely miss the black bear.The black bear is moderately wounded.The black bear barely misses you. The black bear closely misses you.5.0 _The black bear claws you but does no damage.1ahu  You bludgeon the black bear!!  You kill the black bear!1ahN V†#1ah> :31==6.21ahs 1ah P _Okawaru accepts your kill.1ah # .. .# .# #.# .# #.......@......# .# #.######## .# #.# .# #.# .####.# #.## #.# .###### #.# .#.# ..........#3---70 _You see here a black bear corpse.2ah< _4=2ahkB2ahZ2ah6[2ah\2ah<^,2ah_2ah_2ahd`2ah`2ah9a2ahb2ahNc2ahc9=2ahFd2ahe2ahaf2ahf2ah>g2ah1h2ah@i2ahi2ah&j2ahk2ahl2ahbl2ahl2ahm2ahn2ah4o2aho2ahp2ahq2ahr2ahr2ahs2aht2ahSu2ahu2ahv2ahw2ahw2ah_x2ahiy2ahMz2ahz2ah'{2ah|2ah}B2ah2ah2ah2ah2ah˂2ah2ah2ah2ah2ah2ah2ah^2aho2ahC2ah2ah"2ah2aho2ah2ahP2ahe2ahh2ahȏ2ahf2aho2ahB2ah2ah2ah2ah?2ah2ah2ah2ah2ahm2ahf2ahљ2ah˚2ah-2ah2ah2ah2ah2ahn2ahf  You see here a black bear corpse.2ahآ2ah? _2ah2ah62ah,2ahi2ah2ahm2ah̨2ah*2ah|2ah2ahV2ah׫2ahˬ2ah2ah 2ah2ah2ah,2ahٳ2ahY2ahɶ,2ah2ahR2ah,2ah2ah2ah2ah 2ah¾2ah{2ah2ah(2ah2ah2ah2ah*2ah2ahm2ah2ah2ah2ahK2ah2ah2ah2ahz2ah2aht2ah2ah2ah2ah2ah2ah?2ah2ah2ah=2ah2ah.2ah_2ah2ah2ah2ah$2ah2ah2ah,2ah2ah2ah2ah2ah2ahg2ah02ah2ahh2ah2ah2ah2ah2ahd2ah@2ah62ah2ah2ah'2ah^2ah2ah)2ah22ah2ahu2ah2ah2ah2ah?2ah2ah2ahq2ah2ahJ2ahK2ah,2ah2ah2ah2ah2ahQ2ah2ah]2ah2ah\2ah2ah2ah2ah!2ah2ah2ahj2ah2ahF 2ahS 2ah2 2ah 2ah 2ah0 2ah52ah2ah2ahP2ah,2ahV2ah%2ah2ah2ahj2ahB2ah,2ah2ah2ah,2ah 2ah[!2ahu"2ah"2ah#2ahf&,2ah9'2ahF)o _f - 3 scrolls of fear (gained 1)2ah*32ah}+2ah,2ah.,2ah.2ah02ah 2,2ah22ah42ah6,2ah"72ah82ah9,2ah:2ahC<2ahK=2ah=2ahS>2ah?2ah@2ahJA2ahA2ahC2ah;D2ahD2ah5E2ahF2ahG2ahpI,2ah8J2ahO. #. #...........#. ># #############. .##.####### .##.# #...... .### #.# #.######## ...#.#2ah#P #.#......###.##.# #.#......##..##.### #.# #.#........##.#---2ahP723.2 (76.0) #.#......######.### #..# #......##.##  ..# #..2ahP....##.#  #.. ##...######## #.#  #.# #.#......... #.#  #.# #.2ahHQ################.#  #.# #.# #.......†......#  #.# #.# #.##############2ahWU2ahU,4.2 (772ahX2ahsZ; _Found a stone staircase leading down.3ah'3ah3ahձ3ah>3ah3ah3ah3ah3ah3ah3ahX3ah,3ah3ah&3ah,3ah3ah3ah ....# ...........# # .##.# ###........# .# .# #........# # ## # #........# # # #........############## # #.###.##............... 3ahr# #. #.######........... . #.### #........... #.@># ############ #.#.# #.###### #o#.# #. #...... ..#.#### #.# #.##########....# #.# #.#......###.##.# #.#o   orc wizard (asleep) #.#......##..##.### #.# #.#...............# ##.# #.#.......### #..#3ah 30.2 (6.0)  An orc wizard comes into view. It is wielding a +0 dagger.3ah3ahR o.ooo   orcThe orc wizard shouts! You hear a shout!3ahWJ====1.2 (73ahu3ahZu _An orc comes into view. It is wielding a +0 falchion.4ah  You bludgeon the orc wizard!!  You kill the orc wizard!4ah4ah)o.o   orc4ah2===-2.4 (1.2 _Okawaru accepts your kill.4ah ##.# ###.# .# .# #........# # # #........# .# #........############ .# #.###.##.............. ## #. #.###### . #.### # #..># ########### #@#.# #.# ###### #o#.# #.#...... ..#.#### #.# #.##########....# #.# #.#......###.##.# #.# #.#......##..##.### #.# #.#...............###.# #.#######.### ..# #......# 4ahe  # #.## oo   orc priesto   orcThe orc barely misses you.---304ah g _An orc priest comes into view. It is wielding a +0 hand axe.4ahM oThings that are here: _a +0 dagger; a +0 robe5ah5ahC.o5ah5A--45ah5ah3 _You closely miss the orc. The orc barely misses you.5ahw o  You sock the orc!  You kill the orc!5ahs )  Okawaru accepts your kill.The orc priest invokes the aid of Beogh against you.5ahx f65---=5.5 (1.15ah* 5ah ' _Beogh smites you!6ahKF .# ##  ###############.##.............. # #.###### . #.###  #..># ###########)#.# #.# #######.........o#.##############..........###.##..##.###.........# #######.### #.  # #.#..# #-60 _The orc priest hits you but does no damage.  Things that are here: _a +0 falchion; an orc corpse6ahW  You sock the orc priest!  The orc priest is severely wounded.6ahͮe6---=7.7 (1.26ah6ahpW _The orc priest barely misses you.6ah ?  You completely miss the orc priest.The orc priest is severely wounded.6ahB 6ah2 6ah 5-8.8 (1.16ah 6ah t _The orc priest casts a cantrip, but nothing happens.6ah  You barely miss the orc priest.The orc priest is severely wounded.6ah-40.0 (1.2 _The orc priest hits you but does no damage.7ah |  You hit the orc priest.  You kill the orc priest!7ahM D)7ahS?741.2 _Okawaru accepts your kill.7ah| ##  ###############.##.............. # #.###### .   #..># ###########)#.# #.# #########.........@#.##############..........###.###.. ##...######## #.#7ah-20  Things that are here: _a +0 hand axe; an orc corpse7ahhf 7ah8g 7ahi 7ahl 7ah|u _8=7ahѐ ]9=7ah 7ahD 7ah 7ah! 7ah &707ah 7ahP X7ahԠ 7ah 7ah a1=7ah 7ah 7ahf 7ahC 7ah 7ahC 7ah* 7ah 7ah8 U2=7ahS 7ah߯ 7ah? 7ahG 7ahų ,7ah 7ahf 7ahѶ %37ah 7ahϹ 7ah' 7ah 7ah 7ah+ 7ahT 7ah 7ah K4=7ahu 7ah 7ah 7aha 7ah 7ah 7ahe ,7ah 7ah 7ah 7ah 7ah 7ah 7ahs 7ah 9=7ahY 7ah 7ah X7ah B7ah 7ahy 7ah 7ah  7ah 7ah 7ahk 7ah 7ahL 7ah; 7ah 7ahp 7ah 7ah 7ahy 7ah 7ahJ 7ah8 7ah 7ahp 7ah 7ah 7ah 7ah 7ah 7ah 7ah ,7ah 7ah 7ah  7ahw 7ah 7ah 7ahU 7ah 7ah+ 7ah 7ah ,7ahG 7ah\! 7ahJ" 7ah" 7ah<# 7ah$ 7ah% 7ah(& 7ah& 7ah( 7ah( 7ah`) 7ah) 7ah5+ 7ah,, 7ah, 7ah- 7ahF. 7ah/ 7ah0 7ahx0 7ah2 7ah]4 ,7ah5 7ah7 7ahU9 ,7ah: 7ahd= 7ah> 7ahq? 7ah@ 7ahlB 7ahC 7ahQD 7ah^E 7ahF 7ah]H 7ahH 7ahI 7ahK 7ahL 7ahdM 7ahN 7ahxP 7ahQ 7ahCR 7ah 7ah> 7ah? 7ah@ 7ah*A 7ahA 7ahD 7ah F ,7ahF 7ahH 7ahI 7ahpJ 7ahJ 7ahIL 7ah9M 7ahM 7ah9N 7ahO 7ahP 7ahU 7ahpV 7ahW 7ahX 7ahMY 7ahY 7ahZ 7ah[ 7ah\ 7ah\ 7ahV] 7ah-^ 7ah^ 7ah _ 7ah_ 7ah` 7ah a 7aha 7ahNb 7ahc 7ahc 7ah,d 7ahd 7ahe 7ah?f 7ahf 7ahg 7ahh 7ahi 7ahj 7ahq 7ahs 7ahs 7ah&t 7ah?x 7ahx 7ah~y 7ahy 7ah} 7ahD~ 7ah~ 7ahM 7ah 7ah B7ah 7ah ,7ah 7ah' 7ahi ,7ahU 7ah 7ah3 ,7ah= 7ah 7ah ,7ah 7ahm 7ah ,7ah 7ahf 7ahz ,7ahT 7ah 7ah ,7ah` 7ah 7ah ,7ah 7ah& 7ah 7ah 7ah 7ahd 7ah 7ah 7ah 7ahd 7ah 7ahb 7ahӺ 7ahM 7ahȽ 7ah9 7ahʾ 7ahs 7ah ,7ah 7ah- 7ahm ,7ahe 7ah 7ah ,7ah$ 7ahY 7ahP 7ah 7ah6 7ah 7ah/ ,7ahW 7ah= 7ah{ ,7ahF 7ahl 7ah ,7ah 7ah 7ah ,7ah 7ah 7ah 7ahK 7ah# 7ah; 7ahK 7ah 7ah 7ah   Things that are here:  a +0 trident; an orc skeleton7ahJ 7ah  _7ah> 7ahD 7ah ,7ah 7ah 7ah 7ahm 7ah  There is a stone staircase leading down here. _7ah7ah,7ah7ah,7ah7ah ...#.#.# #...########.#.#....#.# #.........##.#.##### ..###.###...#####.##.#.....# .#.....................#####.# ...##.#.#.#..##.###.#### #..# .............##.###########.## .####.#.#....##.............# 7ah0!.# #<.......##############)#### .#####.......>......#-89553.0) ........Pß.....>########.......# #####...........# #............# # #..>P....##.# #####........# ## #........##.# #........# .# #ß....#.###.# #........#  .##########.# #.........##  ............# #<#.###.##...  .############ #######.# #.##### 7ah%7ah&,647ah#*7ah+9 _Found a stone staircase leading up.8ah%   There is a stone staircase leading down here. _8ah6 8ah.: ,8ah; 8ah< 8ah= 8ah> 8ah? 8ah{@ 8ahIC  8ahC  8ahFD +There is a stone staircase leading up here.8ah F 8ahG  8ahG _8ahH 8ah;K ,8ah L 8ah M 8ahN 8ahO 8ahP 8ahQ 8ahRS 8ahU 8ahU 8ahV 8ahX 8ahCY 8ahZ 8ahZ 8ahg\ 8ah] 8ahr^ 8ahe_ 8ahea 8ahb 8ahnc 8ahd 8ahk 8ahFm 8ah n 8aho 8ah?r 8ahs 8aht 8ahu 8ahEx 8ahy 8ahsz 8ahf{ 8ah~ 8ahQ 8ah 8ah 8ah 8ah 8ah 8ah 8ah/ 8ah| 8ahJ 8ahF 8ah 8ah? 8ah 8ah 8ahJ  8ahՖ  8ahT +There is a stone staircase leading up here.8ah 8ah  8ah5 _8ah; 8ah 8ah 8ah 8ah 8ahۣ 8ahH 8ah 8ah/ 8ah 8ah? 8ah 8ahK 8ah8 8ahڱ 8ah 8ah= 8ahc 8ah 8ah޹ 8ah5 8ahv 8ahi 8ah< 8ahM 8ahB 8ah! 8ah 8ah} 8ah] 8ah= 8ah 8ah 8ah 8ah 8ahu 8ah 8ah~ 8ah% 8ah' 8ahw 8aho 8ah, 8ah 8ahI 8ah 8ah> 8ah 8ah 8ah 8ahS 8ah 8ahH 8ah 8ah 8ah 8ahB 8ahp 8ah 8ah 8ah 8ah, 8ah 8aho ,8ah 8ah 8ah 8ah 8ah 8ah 8ah4 8ahc 8ah 8ah" 8ah( 8ahL* 8ah, 8ahi. ,8ahW0 8ah"2 8ah3 8ah4 8ah5 8ah7 8ah9 8ah: 8ah; 8ah= 8ahq? ,8ah@ 8ahB 8ahlD ,8ahE 8ahG 8ah!I 8ah J 8ah^K 8ah_M 8ah2O 8ahP 8ahwQ 8ahS 8ahU 8ahV 8ahW 8ahY 8ah[ 8ah\\ 8ah] 8ah` 8ahbb 8ahIc 8ahd 8ahf 8ahhh 8ahTi 8ahj 8ahGm 8ahn 8aho 8ahp 8ahr 8ah!t 8ahu 8ah5v 8ahw 8ahgy 8ah6z 8ah{ 8ah} 8ah 8ah 8ah0 8ah 8ah* 8ah 8ah^ 8ahv 8ah   .#.#...##.....#  .#.######.....#  #.#..........###8ah  #####.......  # ###.#.#...  #.#######.####.......##8ahj   .....................#  D##############.#.#...##  8ahR 0..###.#.#.#...  ##########..#.#.#.#....#  #.....#..#.###..# 8ah5  #....###........#  #.....#.##....... 8ah$ T ###.......##..#.#.. D   steam dragon (asleep)  .....#####.#.......#8ahŚ   ####.......#.#.#.#.#  ##.......#8ahܜ &953.2 (578ah .0)8ahh s.DD8ahţ ,4.2 (588ahE 8ah _ _A steam dragon comes into view.9ah J .#.#...##.....# .#.######.....#  #.#.# #####. # ###.#.#. #.#######.####.# .........# # .##############.#.#...# .D....###.#.#.#. #..#.#.#.#....#. #.....#..#.###..#. #....###........#. #.....#.##.. ###.......##..#.#. .....#####.#.#  #.#9ah 9ah@ B.D9ah 15.2 (1.0)9ahm 9ah :ah .#.#...##.....# .#.######.....#  #.#.# #####. # ###.#.#. #.#######.####.###. ........# #. .##############.#.#...###. ..D.###.#.#.#. #..#.#.#.#....#. #.....#..#.###..#. #....###.#. #.....#.##.# ###.......##..#.#. .....#####.#.# ####.......# #.#6:ahq .#.######.....#  #.#..........######  #####.......... # ###.#.#.....# #.#######.####.......### ...............# #.# .##############.#.#...###. ..D.........###.#.#.#.....# ##########@.#.#.#.#....#:ah #.....#..#.###..#..# #....###........#. #.....#.##.## ###.......##..#.#..... .....#####.#.......#### ####.......#.#.#.#.#    #########.......####  #.#####............ :ah:ah!.DD   steam dragon:ah"&7:ah':ah'*:ah?P #.#..........#####  #####.........  # ###.#.#  #.#######.####.......###.  ..............# #  .##############.#.#...###.  ...D........###.#.#.#...  ##########..#.#.#.#....#..  #.@...#..#.###..#  #....###........#..  #.....#.##........# ###.......##..#.#.... .....#####.#.......###  ####.......#.#.#.#.#   #########.......###   #.#####...........   #.......#######.####.#### :ahS:ahZC8:ah :ah@ DD   steam dragon :ahW _ # :ah    ### ..# ###D.#.# #.@...#64.2 (6 :ah #....## #.....# ###....... .....#####.# ####.#  ##:ah \ _You start waiting.:ah,   #     ### ..# ###D.#.# #.@...# #....## #.....# ###....... .....#####.# ####.#  ##   _A steam dragon is nearby!;ahB (catching breath)You barely miss the steam dragon. The steam dragon bites you.  The steam dragon claws you but does no damage.;ah4F **  The steam dragon breathes steam at you.;ahA@§;ah57------======5.4 (1.2;ah;ah1 _The ball of steam hits you!;ahD §  You completely miss the steam dragon.You are engulfed in a cloud of scalding steam.  The steam dragon bites you but does no damage.=-----6.5 (1.1;ah;ahoD _The steam dragon claws you but does no damage.;ahF ..#§§.#§..##§ The steam dragon bites you but does no damage.steam dragon claws you but does no damage.  You bludgeon the steam dragon!!  The steam dragon is severely wounded.  You are engulfed in a cloud of scalding steam  The steam dragon closely misses you.==---7.7 (1.2;ah ;ahܲ D _The steam dragon claws you but does no damage.M .#.######.....# #.#..........###### #####.......... ###.#.#.....##.#######.######.. .....................# #.############..###..............###.#.#.#.....###########@.#.#.#.#....#...§..#..#.###..#..####..#...  #....§#.##........##.# ...70 _  Things that are here: _+0 steam dragon scales; a steam dragon corpse>ahS9= _>aha[n>ah^,>ah_V60=>aha>ah$d,>ahf>ah0i>ahi>ah7k>ahVm>ahm%1>ahpo>ahq>ahvr>ahBt>ahxv>ahw>ahx>ahz>ah{K2=>ahT}>ah>ahI>ah>ah>ahS>ah>ah>ahAU3=>ah>ah>ahd>ah>ah>ah>ah'>ahz,>ah$>ah>ahn%4>ah>ah͝>ahV>aho>ah,>ah>ah>ahJK5=>ah>ah,>ahʪ>ahc,>ahP>ahk6=>aho>ah>ah >ah>ah>ah!>ah͵>ah>ah%7>ah{>ahɹ>ahf>ah>ah>ah3>ah߽>ahO>ahֿK8=>ah>ahd>ah>ah>ah>ahc>ahk>ah>ahkU9=>ahx>ah>ah>ah>ah,>ah>ah<70>ah>ah,>ah>ah,>ahF>ah>ahK1=>ah8>ahl,>ahh>ah\>ah>ahI>ah>ah>ah>ah(>ahU2=>ah>ah>ah^>ah>ah,>ahU >ah4 >ah %3>ah} >ah>ahm>ah>ah>ah>ah%>ah^>ahMK4=>ahQ >ah&1 _HP restored.>ah)3>ah+>ah />ah 2,>ah@4>ah[7>ah9,>ah<>ah4@>ahBO=>ahC>aheE>ahF,>ahG>ahJ>ah L,>ah^M>ahN>ahO,>ahXQ>ahyR>ahS>ahyT>ah#U>ahV>ahW>ahkX>ah Y>ahKZ>ahX[>ah\>ah\>ah`>aha,>ahc>ahgd>ahde,>ah,f>ahg>ahh>ah_i>ahi>ahk>ahl>ahBm>ahm>ah#p>ahq,>ahGr>ahs>aht,>ah*v>ahw>ahx>ahy>ahy>ah{>ah|>aho}>ah.~>ah>ah$>ah>ahu>ahă>ah>ah>ahT>ah[  Items here: ))) [[ ÷.>ah>ah1 _>ah>ah>ah̕>ahV>ah>ah>ahP,>ah>ah >ahE,>ah>ah9[  Items here: ))) [[ ÷.>ah>ah _>ah>ah>ah,>ah6>ah>ah>ah>ah˷>ahK>ah,>ah>ah>>ah,>ahI>ahS>ah,>ah>ah>ah,>ah>ah>ah>ah)>ah>ah}>ah,>ahW>ahX>ah>ah>ah>ah>ah|,>ah>ah>ah">ah>ah>ah&>ah,>ah>ah>ah>ah>ahB>ah5>ah:>ah>ah>ah>ah>ah^>ah2>ah>ah>ah>ahg>ah>ahx>ah >ah>ah>ah >ah >ah >ah >ah >ahu>ahE>ah>ah7>ah>ah>ah>ahC>ah>ah>ah>ah'>ah>ahx>ah>ahC>ah>ah >ah#>ahK%,>ah&>ah)>ah+,>ah,>ah.>ah_/,>ah0>ah2>ah3,>ah4>ahA6>ah7,>ah9>ahc:>ahy;>ah,<>ah<>ah>>ah"?>ah?>ahw@>ahA>ahB>ahC>ah#D>ah;E>ah"F>ahF>ahJG>ahH>ahH>ahUI>ahI>ahJ>ahK>ah%L>ahL>ahM>ahyN>ahN>ahO>ahP>ahsQ>ahR>ahR>aheS>ahXT>ahT>ahU>ahAV>ah W>ahW>ahX>ahX>ahY>ahvZ>ahZ>ah[>ahv\>ah\>ah]>ah"^>ah^>ah_,>ah`>aha>ahb>ahb>ahJc>ahd>ahd>ah;e>ahVf>ahg>ahg>ah&h>ahi>ahi>ahkj,>ahpk>ah6l>ahl>ah@m>ahm>ahn>ahSo>aho>ah~p>ah5q>ahq>ahr>ahs>ahs>ahht>ahu>ahu>ahv>ahw>ahw>ahx>ahy>ahahz>ah|>ah>}>ah}>ahk~>ahm>ah6>ah,>ah >ah>ah,>ah߄>ah>ah4>ah>ah>ahh,>ah>ah>ah@,>ah>ah>ah,>ahD>ahݞ>ah,>ah>ah>ahd,>ah>ahP>ah,>ah>ah<>ahL,>ah>ahϲ>ahֳ>ahq>ah.>ah>ahc>ah>ah>ahڻ>ah>ahS>ah>ah>ah>ah>ah+>ah@>ahT>ah >ah>ah>ah>ah>ah=>ah?>ah>ah/>ah>ah>ah>ahI>ah>ah>ahT,>ahV>ahK>ah9>ah>ah>ahh>ah@>ah>ah>ah(>ah>ah>ah>ah>ah>ah>ahO>ah>ah >ah>ah>ahV>ahc>ah=>ah>ah>ah,>ahW>ah!>ah>ah,>ah>ah>ah_>ah>ah>ah>ah`>ah >ah>ahg>ah>ah>ahY>ah'>ah>ahw>ahM>ah$>ah,>ahP>ah >ah,>ah>ah>ah ,>ah >ah >ahh ,>ah >ahw>ah>ah>ah)>ah>aht>ah>ah>ahB>ah">ahs#>ah#$,>ah}'>ah(>ah(,>ah+>ah,>ahr-,>ah0>ahI1>ah2,>ah*5>ah5>ah6,>ah}9>ah:>ah:>ahS;>ah=>ah>>ahs?>ah8@>ahB>ahC>ahFD>ahD>ah;G>ahG>ahH>ah4I>ahK>ahxL>ah?M,>ahO>ahP>ahQ,>ahaT>ahT>ahU>ah2V>ah|X>ahY>ahY>ahvZ>ah\>ah ^,>ah _>aha>ahb>ahc>ah!d>ahf>ahh,>ahHi>ahk>ahCm,>ahn>ah)q>ahr>ahcs>ah#t>ahv>ahMx>ah|>ah}>ah7>ah,>aĥ>ahZ>ah,>ah>ah>ahT,>ah@>ah\>ah!>ah>ah|>ah>ah>ah,>ahj>ah%>ah,>ah^>ah@>ah >ah>ahޛ>ah>ahɝ>ah>ah >ah>ah}>ahL>ah>ahR>ah>ahɧ>ah>ah>ah>ah>ah>ah>ah>ahc>ah>ahh>ah>ah>ah>ahB>ahC>ah,>ah>ah8>ah>ahP>ahz>ah>ah>ahx>ah>ahd>ah,>ah>ah>ah,>ah,>ahQ,>ah>ah|>ah>ah?>ah>ah>ahA>ah>ah>ahz>ah>ah>ah>ah>ah>ah>ahP,>ah,>ah>ahO>ah,>ahQ>ah(>ah{>ah;>ahw>ah!>ah#>ahS)B>ah*>ah+>ah[,>ahN->ah0>ah2,>ahP4>ah68>ah1:>ah:>ahR<>ah?>ah@,>ah8B>ah~D>ahE,>ah#G>ahH>ahI>ahOJ>ahK>ahL>ahM>ahN,>ah]P>ah/Q>ahQ,>ah{S>ah8T>ahU,>ahMV>ahW>ahW>ahJX>ahOY>ah)Z>ahZ>ah[[>ahE\>ahb^B>ah_>ahp`>aha>aha>ahb>ahRc>aheB>ahf,>ahyg>aheh>ahAi>ahj,>ahNk>ahFl>ahm,>ahn>aho>ahp>ahp>ahq>ah{r>ahs>ahs>aht>ahNu>ahu>ah~v>ahMw>ahx>ahx>ahy>ahBz>ah{>ah{,>ah}>ah}>ah~,>ah>ahs>ah>ahԁ>ah>ah`,>ah>ah>ah>ahs,>ahi>ahA>ah>ah>ahW>ah!,>ah;>ahҌ>ah>ah[,>ahG>ah >ah>ahb>ah>ah>ahy,>ahe>ah4>ah,>ahߖ>ah>ah,>aho>ah5>ah,>ahL>ah >ah,>ah>ah^>ah 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....≈ ### #..# #.# .... #.. o   orc wizard (asleep) #..###.##### ... ### #..........#. ### >ahQ#.####.###.##....# ##.#>ahT 8274.9 (304.0)  An orc wizard comes into view. 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The orc wizard flickers and vanishes!Lahy }{==1Lah9 .###..##..### #.##### ..........#.. ###...### #.###.)###.#.#.......## #.###..###.#.#......## #..........#.# #....≈≈≈....# # #####..#####.#####≈≈...##  #..# ###..#.....≈≈{..≈≈.....# #..# #..........≈≈.>.≈≈..._. #..# #.####.@...≈≈...≈≈.....# #..# #.# ####...≈≈≈≈≈...#### #..# #.# #.....#### #..# #.# ##........ #..###.##### ##.......###### #..........########## #.####.###.##....##ah>33m#.# #.# #.# #.##.#######.## #.# #.# #............ _Deactivating autopickup; reactivate with Ctrl-A..{--2_Nah#..##...##..# #.########### #..###..##..### #.##### ..........#.. ###...# ##.###.)###.#.# ##...  #.###..###.#.# ##.........##  #..........#.# #.....#  #####..#####.#####...≈≈≈≈≈...## #..# ###..#.....≈≈...≈≈..... #..# #.....@....≈≈{>.≈≈..._. #..# #.####.....≈≈...≈≈..... #..# #.# ####≈≈... #..# #.# #....≈≈≈....### #..# #.# ......##.. #..###.##### ##....#####ahm #..........#######...### #.####.###.##....#####.# #.# #.# #.##.#######.##--3NahNahNah  #..##...##..# ##.  #..###..##..### #.#####  #.#.. ###...###  ##.###.)###.#.# ##.......## #.###..###.#.# ##.........## #.#.# #....≈≈≈....#Nah , #####..#####.#####...≈≈≈≈≈... #..# ###..#.....≈≈...≈≈ #..# #...≈≈{>.≈≈..._ #..# #.####.....≈≈...≈≈ #..# #.# ####...≈≈≈≈≈... #..# #.# #....≈≈≈.... #..# #.# ##.........## #..###.##### ##....... #.#...###  #.####.###.##....#####.#  #.# #.# #.##.#.##Nah Nah &4NahR 8_Nah' Oah. #..##...##..# ##. #..###..##..### #.##### #.#.. ###...### ##.###.)###.#.# ##.## #.###..###.#.# ##...## #.#.# #....≈≈≈....# #####..#####.#####...≈≈≈≈≈... #..# ###..#.....≈≈...≈≈ #..# #...@......≈≈{>.≈≈... #..# #.####.....≈≈...≈≈ #..# #.# ####...≈≈≈≈≈... #..# #.# #....≈≈≈.... #..# #.# ah#/34m##...## #..###.##### ##.  #.#...###  #.####.###.##....#####.#  #.# #.# #.##.#.##OahE1<5OahW4Oahn5Oahz? #..##.#.##..# #.......... #..##...##..# #.######## #..###..##..### #.#####  #...........#.. ###...##.###.)###.#.# ## #.###..###.#.# ##..... #..........#.# #.....#####..#####.#####...≈≈≈ #..# ###@.#.....≈≈...≈≈Oah{h #..# #..........≈≈{>.≈≈ #..# #.####.....≈≈...≈≈.. #..# #.# ####...≈≈≈≈≈... #..# #.# #....≈≈≈.... #..# #.# .. #..###.##### ##.......## #..........#######...### #.####.###.##....#####.#OahOah&6OahIOahOah M######..#########...........# #######..##..###.##### ...........#.. ###...### #) ######..####.........#..........#.# #....≈≈≈.#####..#####@#####...≈≈≈≈≈.###..#.....≈≈..#..........≈≈{>#..# #.####.....≈≈...≈≈..#7PahbX,M.......# #ß...######..#########...........# #######..##..###.##### ...........#.. ###...### #) ######..####.........#..........#@# #....≈≈≈.#####..#####.#####...≈≈≈≈≈.##..#..#..# #..........≈≈{>.≈≈...#.#.. #. PahkY8PahM....####.## #........# #ß...######..#########PahԤ)...........# #######..##..#### #.##### ...........#.. ###...### #Pah) ######..####.........#..........#.# #....≈≈≈.PahV#####..#####.#####...≈≈≈≈≈.#..# ###..#.....≈≈...≈≈...##PahٰPaha&9PahPah_PahtM###) #.# #..>P....####.## #........# #ß...######..#########...........Pahda# #######..##..#########.##### ...........#.......###...### #) ######..####.........#Pah..........#.# #....≈≈≈.#####..#####.#####...≈≈≈≈≈...#PahPah'10Pah Pah" Pah M.....#######.####.#####....###) #.# #..>P....####.## #........# #ß...######..#########...........# ########..##..#########.##### ...........#@......###...### #)##########..####.........##..........#.# #....≈≈≈....1Qahf#.#.####.#####.#..#####)...# #.# #.# #..>P.#..##.# #.####.## #.#..##.#.##..# #.# #ß.Qahh#..##.#.##..# ######..##..##.#.##..# #.#..##...##..# ##.##..###..##..#.##### #.#.###...### ##.###.)###.#.#QahGu.## #.###..###.#.# ##.##.#.# #....≈≈≈....######..#####.#####...≈≈≈≈≈...#Qah)#..# ###..#.....≈≈...≈≈.#..# #..........≈≈{>.≈≈.#..# #.####.....≈≈...≈≈.#..# #.# ####...≈≈≈≈≈...#QahQah]&2Qah}QahQahn8V#.#.####.#####.#..#####)...# #.# #.# #..>P.#..##.# #.####.## #.QahM9#..##.#.##..# #.# #ß....##..##.#.##..# ######..##..##.#.##..# #.#..##...##..# ##.##..###..##..#.#####  #.#.Qah :###...###  ##.###.)###.#.#.## #.###..###.#.# ##.## #.#.Qah<#####..#####.#####...≈≈≈≈≈...##..# ###..#.....≈≈...≈≈.#..# #....≈≈{>.≈≈..._#..# #.####.....≈≈...≈≈.#..# #.# ####...≈≈≈≈≈...#Qah?Qah4@&3QahJFQah. #.#.####.#####. #..#####)...# #.# #.# #..>P. #..##.# #.####.## #. #..##.#.##..# #.# #ß....#. #..##.#.##..# ######..#. #..##.#.##..# #. #..##...##..# ##.# #..###..##..#.##### #.#.###...### ##.###.)###.#.#.##  #.###..###.#.# ##.##  #####..#####.#####...≈≈≈≈≈...##..# ###..#.....≈≈...≈≈.#..# #.≈≈{>.≈≈..._.#..# #.####.....≈≈...≈≈.#..# #.# ####...≈≈≈≈≈...#Qah 4 Qah75 &4Qah; ;_Qah4> Rah-bRah`g6Level 7 of the Dungeon <<<>>>>>_(Press ? for help)#.#####.......#.#.#.#.# #<.......##############)#######.####.##.# #########.......######.................>......##.# #.##.#####......................Pß.....>########.......##.# #.#Rahg#.......#######.####.#####...........# #............##.# #.##..#####)...# #.# #.# #..>P....##.# #####........##.# #.##..##.......# #.####.## #........##.# #........##.# #.##..##.#.##..# #.......# #ß....#.###.# #........#Rah-j#.# #.##..##.#.##..# ######..##########.# #.# #........###################)##..##.#.##..##.............# #<# #.###.##.....................##..##...##..###.############ #.#######.# #.######.................##..###..##..#########.######.#.......# #.### #.................##...........#...@...###...####.#.####### #..># #####################.###.)###.#.#######.......## #.#.##)#.##.##.###..###.#.# ##.........## #.###########)#.##.##..........#.# #....≈≈≈....# ###..#.........)#.#### #.######..#####.#####...≈≈≈≈≈...####....#.##########....# #.##..# ###..#.....≈≈...≈≈.....######.#......###.##.# #.#RahjT#..# #..........≈≈{>.≈≈..._.# #.#......##..##.### #.##..# #.####.....≈≈...≈≈.....# #.#...............# ##.##..# #.# ####...≈≈≈≈≈...#### #.#......######.### #..##..# #.# #....≈≈≈....#########.#......# #.# #.###..# #.# ##.........##.......#.#......# #.# #.#Rah%k#..###.##### ##.......#########...##...########.# #.#Rah \>@SahP #.......#####.#.......####.#.#....##.............##........#>SahE>_Sah| Sah> #.......#######.####.#####....... tish the Basher #..#####)...# #.# #.# #..>P... Mountain Dwarf of Okawaru *..... Sahc@ )#..##.......# #.####.## #....... Health: 74/74 ======================== #..##.#.##..# #.......# #ß....#. Magic: 12/12 ======================== #..##.#.##..# ######..##########. AC: 19Str: 21 #..##.#.##..##............. EV: 6Int: 9 #..##...##..###.########### SH: 0Dex: 11 #..###..##..#########.#####XL:  9 Next: 40% Place: Dungeon:7 #...........#...@...###...###SahB 0Noise: ---------  Time: 8314.9 (0.0) ##.###.)###.#.#######.......##k) +1 flail (heavy)#.###..###.#.# ##.........##Throw: 5 darts (poison)#..........#.# #....≈≈≈....######..#####.#####...≈≈≈≈≈...####..# ###..#.....≈≈...≈≈..... #..# #..........≈≈{>.≈≈..._. #..# #.####.....≈≈...≈≈..... #..# #.# ####...≈≈≈≈≈...###SahC   _Unknown command. _Unknown command. _Unknown command.The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.SaheD Sah E SahM Sah[O SahU ,SahW SahY SahY Sah [ Sah_ Saha Saha Sahb Sah@g Sahh Sah;i Sahj SahTt Sahv Sah\w Sah/x Sah+ Sah Sah Sah Sahɐ Sah Sah- Sahu Sah Sah Sah Sahu Sah( SahS Sah Sah Sahp Sahr Sah+ Sahɳ Sah Sah Sah ,Sah Sah Sah Sah SahR Saht ,Sah Sah Sah SahI Sah Sah Sah Sah Sah" Sah SahZ Sah Sahu Sah Sah? Sah SahB Sah Sah Sah( Sah Sah Sah6 Sah SahC Sah Sah ,Sah Sah Sah ,Sah Sah Sah ,Sah9 SahL Sah ,Sah Sah Sah SahQ Sah SahW Sah ,Sah Sah Sah  ,SahO Sah Sah ,Sah  Sahg# E _ The orc wizard mumbles some strange words.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.  You see here a +0 club.Sah% Sah%  _Sahw' Sah+ Sah=- ,Sah. Sah2 Sahl4 ,Sah-6 Sah9 Sah*; ,Sahm< Sah@ SahA ,SahgC Sah=G SahH ,SahJ SahSW SahCY ,Sah[ Sahj XSahr  Sah]s U Items here: ))) [[ ÷.Sahw 5 _Sah{ Sah2 Sah ,Sahԅ Sah Sah܌ Sahm Sahn Sah֖ Sah Sah SahК SahP Sahw Sah Sah Sah Sah+ Sah Sah SahA Sah Sah5 Sah\ Sahu Sah( BSah Sah Sah Sahc SahZ Sah[ BSah Sah Sah Sah Saha Sah ,Sah6 Sah Sahq ,Sahv Sahp ,Sah0 Sah} Sah SahF Sah Sah Sah Sah Sah ,Sah Sah Sahc Sah5 Sah Sah> ,Sah[ Sah Sah{ Sah8 Sah Sah: Sah Sah Sah Sah Sah} Sah Sah2 Sah` Sah SahF SahD! Sah" ,Sah1$ Sah% Sah>' ,Sah( Sah) Sah-+ Sah+ SahU, Sah- Sah. Sah/ Sah0 Sah1 Sah2 Sah~3 Sah-4 SahA: ..#....#.# #.........##.#.##### ..#..###.###...#####.##.#.....# ..#.....................#####.# ....##.#.#.#..##.###.#### #..# ...........##.#####.## ..####.#.#....##.............# # #<.......##############) ..######.................>......# Sah< .........Pß.....@########.......#79.9 (65.0) .#####...........# #.....# .# #..>P....##.# #####........# .## #........##.# #........# ..# #ß....#.###.# #........ ..##########.# #.# #........# .............# #<# #.###.##.. #.############ #.#######.# #.#### #.##### #.#.......# #.###Sah? SahA c _There is a stone staircase leading down here.Uah Uah Uahs Uah Uah 980.9 (1.0) _Uah| Uah(( ..# #. .#  ...#. .#  ..#.#.##  ......  ....#  .>. ######.####### 8 #.....@.......  #.####.#######  #.# #.# Uah(y..# ### Uah*A  You climb downwards.Uahe-Uah[-1.7 (1.8UahۆUah _Reactivating autopickup.Found a stone staircase leading down. _There is a stone staircase leading up here.Vah Vah Vah Vah Vah VahV | _VahA Vah Vah' Vah Vah Vah5 Vah} Vahl Vah6 Vah Vah! Vah{ ,Vahw Vah Vah Vahp Vah> Vahd {.. #h# ... #.#...#.... #.#...#....# #.#...#........#...###...#.#...#......#...#  #.@#.#.###### ##..........######....####.#.......>......#######.########.....<.......h   black bear (asleep)#.####.########.##.#Vah -9.7 (8.0Vah  ?.hhVah a90.7 (9Vah Vah;" ] _A black bear comes into view.Wah.### #.# ... #h...#.#.......#...##.....@#...# #o###..#.#.#####Wah$# ##.........#####....####.......>......#####.#######....<.......o   orc (asleep)#.####.#######Wah  An orc comes into view. It is wielding a +0 club.Wahb.ho.oWahU5===1.7 (1Wah8Waho: _The orc shouts! You hear a shout! x2Wahm#.#..###.... #.#...#....#h.#.#....WahO ##...#.o...#.###.@#.#.###### ##..........#####....####.......>..... ######.######.....<.......WahÐp####.####### #.#WahWahoWahߘ{.h.oWah0---2WahWah$Xahyk..###... #.#...#...#.#h........#...# ##...#.#...##..o...#...#.###..#.#.###### ##@.........Xahz#####....####.......>..... ######.######.....<.......####.####### #.# .Xah|Xah~Xahl{.h.oXah:B---3XahXahXahl ..... #.#...#......#.#...# Xah; ....#.#.#...# .......h#...# ##...#.#...# #...o..#...# #.###..#.#.###### ##..........# #######.# Xah .........>......# #########.####### #.....<.......#.####.####### #.# Xahr #.# ..####Xah& Xahï Xah Xah .o..#h.oo 2 orcs (1 wandering)Xah &4Xah Xaha u _An orc comes into view. It is wielding a +0 hand axe.XahKZ ......#.#...# ....#.#.#...# ........#...# ##o..#h#...# #......#...# #.###o.#.#.###### ##..........#########....####.#.......@..>......##########.####### #.....<....... #.####.####### #.# #.# ..# ### 5YahUMYahM ......#.#...# ....#.#.#...# .#...# ##o..#h#...# #......#...# #.###o.#.#.###### ##...##....####.##.>......##.#.# #.....<. YahO #.####.#  #.#  #.#  ..#  ###Yah#PYahS$oYahsTgo   orcYahT&6YahYahEYahp i         #  #.######  ##..........#  #########o...####.#  #......@...>......# Yahr  #.#########.#######  <    #.#  #.#  ..#  ### Yah        Yah   #  #.######  ##..........#  Yah #########o...####.#  #......@...>......#  #.#########.#######  <  YahA  #.# #.#  ..# ### Yah% Yah' Yah2 Yah7 [ _An orc is nearby!Yahou.o7 _YahZah[io  You sock the orc!  You kill the orc!ZahkZahuh)h   black bearZah5=8.9 (1.2ZahZah P _Okawaru accepts your kill.Zahʎ ......#.#...# ....#.#.#...# .#...# ##o..#h#...# #......#...# #.###o.#.#.###### ##...# #h...####.# #...>......# #.#.# #.....<.Zah p #.# Zah  The black bear bites you but does no damage.  The black bear barely misses you.Zah ,90Zah Zah _The black bear claws you but does no damage.  Things that are here: _a +0 club; a +0 ring mail[ah_  You sock the black bear!  The black bear is moderately wounded.The black bear bites you.[ahIa^2-=400[ahd[ah gE _The black bear claws you but does no damage. x2[ah:  You bludgeon the black bear!!  You kill the black bear![ahCC.[ah`=5=2.1 (1.2[ahd[ahfP _Okawaru accepts your kill.[ah8[ah[ah:[ah%H _No target in view!\ah 3- _\ahi o---o   orc priest (wandering)\ah 4.1 (2.0---5.1 (3\ah \ah | _An orc priest comes into view. It is wielding a +0 falchion.]ah  You hit the orc priest.  The orc priest is moderately wounded.]ahc0-=6.3 (1.2]ah>]ahf A _The orc priest hits you with a +0 falchion.]ah-  You closely miss the orc priest.The orc priest is moderately wounded.7.5]ah4 q _The orc priest completely misses you.]ah  You barely miss the orc priest.The orc priest is moderately wounded.]ah(8.7]ahZ _The orc priest hits you but does no damage. x2^ahi  You bludgeon the orc priest!!  You kill the orc priest!^ahauE)^ah˘f1=7=9.9^ah^ahP _Okawaru accepts your kill.^ahI4^ah7Q^ahgWH _No target in view!_ahz __ah{2=34= _HP restored._ah,_ah-_ah_ah-_ah9=_ah_ah_ahbX_ah",_ah*X_ah_ah_ah,_ah_ahZ_ah,_ah_ah_ah,_ahl_ah_ah,_ah1_ah_ah,_ah4_ah_ah,_ahc_ah_ah_ah__ah2_ah_ah_ahV_ahe_ah_ah,_ahS_ahe_ah0_ah_ah;_ah _ah8 ,_ahk_ah_ah,_ahM_ah_ah_ah_ah_ah_ahK_ah,_ah_ah_ahc_ah_ah_ah _ahB!_ah!_ah"_ah$$_ah$,_ah%_aht'_ah'_ah(_ah&)_ah*_ah+_ah+_ahC,_ah._ah._ah5/_ah/_ah1_ah1_ah2_ah2_ahc4_ah5_ahz5_ah+6_ah7_ah8_ah8_ahW9_ah:_ahN;_ah;_ah<_ah?B_ah@_ah0B_ahC,_ahD_ahE_ahaF_ahF_ahG_ahI_ahlN_ahN_ahO_ahP_ahQ_ahR_ahLS_ahT_ahU_ah(V_ahV_ah=X_ahX_ahlY_ah,[_ah.]_ah]_ahv^_ah-__aha`_aha_aha_ahb_ah;d_ahd_ahOe_ahf_ahlg_ahg_ahwh_ahTi_ahj_ahsk_ahk_ahl_ah`n_ahn_ahpo_ahep_ahKr_ahr_ah^s_ah3t_ahu_ah=v_ahv_ahw_ahx_ah^y_ahz_ah|_ah|_ah@}_ah~N _You now have 349 gold pieces (gained 12)._ah_ah_ah_ah{_ah_ah_ah1_ah_ah_ahZ_ahn4_ahhB_ah_ahB_ah_ahn_ah_ahl_ah_ah_ah)_ah_ahx_ah_ahҬ_ah_ah _ah_ah_ah_ahH_ahֳ_ah _ahA_ah̶_ahZ_ah_ah_ah_ah,_ah_ah_ah _ah_ah_ahj_ah_ah3_ah_ah_ah_ahJ_ah_ah_ah_ahj_ah_ah\_ah_ah{_ah_ahM_ah_ah_ah..#.#.#...# #.# #.#  ......#...# #.# #.#  #o..#h#...# #.# #.#  ......#...# #.# #.#  _ah.###o.#.#.######.# #.#  ##..........#.# #.#  ######)...####.#.# #.#  .....)..>......#.# #.#  ########.#######@####.#  -- ..#.....<...o.........#  .##.####.#######.######  .......#.# #.#  ###.##.#.# #.#  #.......# #.#   o   orc (wandering)#..##.### #.#  #..##.#########.#  .....#...........# _ahQ 89.9 (80.0)_ahu.oo_ahH--90.9 (81_ah_ah7_ah .....#...# #.# #.# ##o..#h#...# #.# #.# ......#...# #.# #.# #.###o.#.#.######.# #.#  ##..........#.# #.# #######)...####.#.# #.# ......)..>......#.# #.# #########.#######.####.# ...#.....<....o.@......# #.##.####.#######.###### #.......#.# #.# ####.##.#.# #.#  #.......# #.# # #..##.### #[39;49_ah m.# # #..##.#########.# ......#...........# ############### .o1.9 (1.0)`ah7&=3.1 (1.2 _You barely miss the orc. The orc hits you but does no damage.`ahW>4.3`ah`ah2t _You closely miss the orc. The orc hits you but does no damage.`ahE`ah,50`ah`ah _You closely miss the orc. The orc barely misses you.`ah36.4 (1.1 _You closely miss the orc. The orc hits you but does no damage.`ah  You bludgeon the orc!!  You kill the orc!)`ah =70 _Okawaru accepts your kill.`ah `ah. `ah* `ah H _No target in view!aah!aahZaahaahaahaah^: _aah _  Things that are here:  a +0 hand axe; a +0 ring mailaahaah| _aahbaahaahvaah'aahaahU!aahg#,aah(%aah'aah),aah*aah~,aah.aah'/aah0aah1aah4,aah6aahq8aah:,aah =aah>aahA,aahBaahE@  You see here a +0 falchion.aahLW ..### #.# #...... ..... #o#...# #.####. aahN......#.#...# #.# #. ....#.#.#...# #.# #. ........#...# #.# #. ##...#.#...# #.# #. #......#...# #.# #. #.###..#.#.######.# #. ##...#.# #.-- #########)...####.#.# #. #.......)..>......#.# #.  #.#####.#########.#######.####.  ...#.....<.....).......  #######.#.##.####.#######.#####aahO[m o   orc (polearm, wandering) #.#.......#.# #.# #.####.##.#.# #.# #.# #.......# #.#aahWQ-506.4 (9aahnV}.oo)aahWJ--7.4 (10.0)aah[aah,bt _An orc comes into view. It is wielding a +0 trident.aahh ######### #.# ...... #.##..#o....#.#.#...#........#...###...#.#...#......#...# #.###.@#.#.##### ##.........aahTF########)...#### #.......)..>......#.# #####.#########.#######.####..........#.....<.....).......#######.#.##.####.#######.#####......###.##.#aahaahؒP.oaah18.0)aahaahbah% ######.### #.# bah7....... ##...#.#.#o.......#...##.....@#...# #.###..#.#.##### bah##.........########)...#### #.......)..>......#.# #####.#########.#######.####..........#.....<.....).......bah^#######.#.##.####.#######.#####......bahbahP.obah&9bahSbahbah  ######### #.# ......... ##...#.#........o##...#.....#...# #.###..#.#.##### bah/l##.........########)...#### #.......)..>......#.# #####.#########.#######.####bah..........#.....<.....).......#######.#.##.####.#######.#####bahbah|52-bah5(=10bahbah9 _The orc hits you with a +0 trident.bah!  You hit the orc.  The orc is moderately wounded.bahs%&1bahX/bah2: _The orc hits you but does no damage.bah_  You barely miss the orc.The orc is moderately wounded.3-2.6 (1.2bahm j _The orc completely misses you.bah' S  You hit the orc but do no damage.The orc is moderately wounded.3.8 _The orc barely misses you. The orc hits you but does no damage.cah A  You sock the orc!  You kill the orc!)cahAgL5.0 cahnB_Okawaru accepts your kill.cah| _No target in view!cah}PcahQcahScah7Wcah_h4= _cahhecahicahjcahmcahpcahtcahucahiwcahzcah9~cah~cahcahzcah_cah܄9=cahacahƇcah,cahcahcah##  #.## ### ###.<. ..#  ...... #.#.#  #.... #.#.# cah}#.... #.#.# #####.#.#  #....@...#.#...# -21.0 (6.0.....#.#...# ###.#....#.#.#...# .. #.......)#...#  # #.##...#.#...# cah6 ...#......#...#  #.###.###..#.#.## #. ... ##..........# #########)...####.#.cahޗcahYE-2.0 (7cah-cah?9 _Found a stone staircase leading up.cahQX3cahYcah\cahcXcahd,cahgcahhcahk,cahZlcahrXcahEscah+u,cahucahwcah~xcah ycahycahB{cah|cahJ}cah.~cahހP  There is a stone staircase leading up here.cah.cah _cah^cahcahX,cahEcahƊcahr,cahKcahҎcah>cahАcah‘cahcahcahcahHcah'cah`cahC,cahcahPcahcahcahwcahcahcah cahcahcah:cahͣcah~cahcahcah4cahQcahcahcah;cah'cahcah1cahcahcahcahXcahcahcah\cahcahcahcah!cah¹cahRcahMcahicah cahcahcahCcahcahycahHcahcahJcahcah3cahcahUcahcahcahcah3cahcah;cah cahcahWcahYcahcahJcahcahcah8cahcahucah_cahcahxcah cah cahcahscah cahcahcahcahcahcahcah<cahcahxcahcahZcahcah*cahcahTcahcahcahcah+cahcahncahcahcahWcah[cahcahcahWcahM7 _You open the door.cah5cahcahxcah cahH cah cah cahZ@  There is an open door here.cahcah _cahucahcahcahcahHcahcahcahb cah cah"cah$cah$cah%cah&cah'cah{(cah0)cah*cah+,cah,cah]3ncah4cah~5cah@6cah97 _You open the door.cah[;cah;cah<cah#@@  There is an open door here.dahdah _dahdahdahb 3#......#.##.###### #......#.####....... #......#.#........# #............# ####..................# #........##.........# #....#'####....# #....#.# #.......:@.###....#.# #.y.'......#.# #..........##.....#.# #..+##########.....#.# #. #.......# #. dah #.....### #.. y   hornet (wandering) #.....# #.. #.##### #.. ..# #..dah{ 73.0 (51.0)  A hornet comes into view.dahey.ydah5==4.0 (52dah-dah10 _The hornet buzzes angrily.gahj Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0% [?] toggle between ability selection and description.gah= gahͱ gahۻ #......#.# tish the Basher#.###### #......#.# Mountain Dwarf of Okawaru *.....###....... #......#.# Health: 74/74 ========================.........# #......... Magic: 12/12 ========================.........# ####......... AC: 19Str: 21.........# #........##.. EV: 6Int: 9.........# #....#'####.. SH: 0Dex: 11gahݽ o.........# #....#.# #.. XL:  9 Next: 47% Place: Dungeon:8.y....:@.###....#.# #.. Noise: ==-------  Time: 8574.0 (0.0).........'......#.# #.. k) +1 flail (heavy).........##.....#.# #.. Throw: 5 darts (poison)+##########.....#.# #..#.......# #..#.....### #.. y   hornet#.....# #..#.##### #....##.. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  A hornet comes into view. _The hornet buzzes angrily.gah P  Okay, then.gah gah gah . _hah*#.###### #......#.# ###....... #......#.#.........# #...# ####.#.# #........##..#.# #....#'####..#.# #....#.# #...y....:..###....#.# #..hah........@'......#.# #...##.....#.# #..#+##########.....#.# #..# #.......# #..##.....### #..##.....# #..##.##### #..#..# #..# #..#hahR.yhah;--5.0 (1 _hahhah#hahq&#.###### #......#.# ###....... #......#.##..# #.#..hahr# ####.#..# #.##..#..# #....#'####..#..haht# #....#.# #.......:..###....#.# #...y.......#.# #..##.....#.# #..#.+###.....#.# #..#.#.......# #..#.hah`vT#.....### #..#.#.....# #..#.#.##### #..#...# #..#.#..#.hahlyhah{hahM..yhahtA--6hah hahQ _There is an open door here.hah ^#.###### #......#.# ####....... #......#.##.#.........# #...#.#.........# ####...#.#.........# #........##..#.#...# #....#'####..#.#..# #....#.# #....#......:..###....#.# #....#....y....'#.# #..##.....#.# #..#.#+####.....#.# #..#.##.......# #..#.##.....### #..#.##.....# #..#.##.##### #..#.#..# #..#.##..#.#hah ..y7 _iah~iah$ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-iaho0% [?] toggle between ability selection and description.iah;kiahsiah}#.###### #......#.# # tish the Basher###....... #......#.##.# Mountain Dwarf of Okawaru *..............# #.........#.# Health: 74/74 ========================.........# ####.........#.# Magic: 12/12 ========================.........# #........##..#.# AC: 19Str: 21.........# #....#'####..#.# EV: 6Int: 9iah.........# #....#.# #....# SH: 0Dex: 11......:..###....#.# #....# XL:  9 Next: 47% Place: Dungeon:8......y..'@.....#.# #..... Noise: ---------  Time: 8577.0 (0.0).........##.....#.# #..#.# k) +1 flail (heavy)+##########.....#.# #..#.# Throw: 5 darts (poison)#.......# #..#.#iah#.....### #..#.##.....# #..#.# y   hornet#.##### #..#.#..##..#.##..#.# _You open the door. _There is an open door here.  A hornet comes into view. _The hornet buzzes angrily. _Okay, then. _There is an open door here.iahiahQ.yiah0----2288.0 (1Hero iahiahm _You gain the combat prowess of a mighty hero.iahAx (((poisoned)You throw a poisoned dart. The poisoned dart hits the hornet.iahq (y'7 (0.74 _The hornet is poisoned.iahFq (((((((You throw a poisoned dart.iahTiah6...(.yiahZ9.43iah0iahe _The poisoned dart completely misses the hornet.jahu  You hit the hornet.  The hornet is lightly wounded.=80.5 (1.1 _The hornet stings you but does no damage. x2jahUv   You miss the hornet.The hornet is lightly wounded.----1.6 _The hornet stings you but does no damage.jahd  You closely miss the hornet.The hornet is lightly wounded.  The hornet stings you.69--2.7 _The hornet stings you but does no damage.kah  You miss the hornet.The hornet is moderately wounded.kah5+30kahkahV _The hornet barely misses you. x2kah  You barely miss the hornet.The hornet is moderately wounded.kah3----1==4kah kah , _The hornet stings you!kah You hit the hornet.  The hornet is moderately wounded.kahl a58----5kahK kah N _The hornet looks more healthy. The hornet stings you. x2lah lahL You barely miss the hornet.lah\OThe hornet is heavily wounded.lah%6.8 (1.1lahDlah lahW lah!/_The hornet barely misses you.lah!lahz  You bludgeon the hornet!!  You kill the hornet!lah8'lah1lahL+, 9lah9,=-5==70 _Okawaru accepts your kill.lah1lahR4u _Your base Maces & Flails skill increases to level 13!mahNImah@W==mahWmahZmahs[V60=mah\mahB_mah_mah!bmaht --- _You start resting.91.8 (4mah2==---2.8 (5 _Magic restored.mah1mah&Xmah,mahmah~2===mahmahmahTmahmahwmah$mahmahmahU3=mah>mah@,mahmahmahmahdmahmahf%4mah)mahmahPmahmahmahUmahmah(mahK5=mahmahvmahSmahmah,mah"mah ,mah[mah|mah^o6=196mah(mah _You feel like a meek peon again.mah=;7mahHmah,,mah,mahb,mahimah8=mahOmah!,mahJmahLmahjMU9=mahyNmahOP,mahBQmahT,mahkUmahiWmahW&70mahXmahZ,mah[mah^,mah_mah`mahaK1=mahnbmahFdmahdmahemahgmahgmah\hmah kk2=mahalmahBn,mah~omahGq,mah[rmahsmahGt%3mahumahvmah$wmahwmahr,mahīmahmah,mahׯmahK4=mahmah. _HP restored.  There is an open door here.mah5 _mahU,mahG,mahi= _o - 4 poisoned darts (gained 1)mahb  #......#. #.####### #......#. ####....... #......#. ..........# #........ ..........# ####........ ..........# #........##. ..........# #....#'####. ..........# #....#.# #. .......@..###....#.# # ....(.....'......#.# #. ..........##.....#.# #.4#+##########.....#.# #. #.......# #. #.....### #.mahC #.....# #. #.##### #...# #.You pick up a parchment of Confusing Touch and begin reading...mah^639.8 (47.0)40.8 (48mah@mah{H _You add the spell Confusing Touch to your library.nahnahQnahnahnahXnahnahnahZ nah nah,nahnahU,nahnahn _o - 5 poisoned darts (gained 1)nah"3nahB%nah 'nah?(nah(nahO+,nahw-nah-nah.nahc17 _You open the door.nah=3nah3nah4nah6nah#8nah8nah9nah=@  There is an open door here.nah?nah? _nah@nahBnah(DnahDnahEnahoGnahuHnahHnahInah+LnahqMnahMnahNnah{PnahRnahXnah[Ynah [nah\,nah'^nah`naha,nahbnahdnahf,nahGgnahinahjnahjnah`knahlnahhonahonahjpnahqnahsnahtnahtnahvnahxnahxnahAynah{nah|nah|nah~> _j - 4 javelins (gained 3)nah3nah-nahznahnah,nah]nah,nah҇nah|nahnah~..........####.##.....### #..#.# ..........# #.##.....# #..#.# ..........####.##.##### #..#.# ..................# #..#.# ...........###.####### #..#.# ...........#.........# ...........#.#.#####.# #..........#.#...#.........# ###@#65.8 (25nah.........# #.....[.... .........# #.#........ 5 #.########## nah"nah,6.8 (26nah7nahB( _Found a ring mail.nah nahnah9nah7nahhnahnnahnahnahnah=nahnah_nah!nah!nahQ"nahj#nah$nah%nah&nahQ'nah-) ............# #.  ....###.####### #.  ....#.........#  nah.....#.#.#####.#  ..#.#...#  ..# ###.########  ..# #.....[.....  ..# #.#......... #@##########71.8 (5.0) # nah6/B######### nah,3nah3+2.8 (6nah7nah9) _Found a scale mail.oahoahoah{oah4oahoahvB  You see here a +0 scale mail.oah/oah _oah(oahoahoahPoah oahoahoahoahxoahoahboahoahoah5oah@oahoahoahEoahoahoah;oahoahzoah,oah7oahoahXoahoahoahCoahoahoahoahoahoahIoah"oahLoah&,oahoahoahp,oahoahoah,oah oah oah ,oah oah oahoahnoahoahboahoahoahVoahoahoahJoahoahoahoahoahoahoah},oahoah oah!,oah"oah#oah$,oah%oah&oah',oah(oah)oah*,oah+oah,oah-,oah.oah0oah0,oah2oah2oah3,oah4oah`6oah;7,oah[8oahG9oah*:,oah;oah <oah<,oahd>oah@?oah @,oah@Aoah`Boah(C,oah+DoahEoahE,oahFoahHoahH,oah JoahJoahKoahOLoahMoahNoah[O,oahtPoahQoahKRoahRoahbToahwUoahCVoahVoahWoahXoahYoah`Zoah*[oahs\oah*]oah^oahaoahboahhcoah,doaheoahxfoah/goahgoahhoah=joahk,oahloahgnoah ooahooahpoah@roahroahsoahtoahvoah5woahwoahnyoahzoah{oah|oah}oahoah1oah؀oahoahoahoahXoahZoahn,oah1oah oahoahoahMoahoahoahI,oahXoahoahޓ,oahoah7oahoahΟoahoah,oahoahoah,oahoahoah,oahۨoahoahw,oahoah1oah,oahoahoahð,oahGoahooah',oahjoah{oahm,oah{oahUoahF,oahmoah,oahoahoahoah,oahoah0oah,oahoah oah,oah9oahD,oahoahYoaheoah1,oahoahBoahoahoah,oahoah,oahoah&oah,oah oahoahqoah1BoahoahoahoahoahoahoahoahoahoahoahoahXoah oah&oahz'oah(oah)oah+,oahh,oah-oah.oah@/oah/oah1oahG2oah2oahk3oahs:Xoah;oah>,oah?oahAoahCoahCoahDoah'GoahPIoahIoahJoahLoahNoahyOoahPoahQoahRoahSoahGToahUUoahVoahSWoahXoah$[oah\oah@]oah]oahdoah_eoaheoahfoahhoah koahkoahloahXooahqoahroahtoahvoahxoah4yoahgzoah|oah~oahMoahoahoah,oah]oahpoahoahoahʋoahsoah2oahΑoahoahoahۖoah[oahoahoahdoahoahoahoahKoahɟoahnoahmoahMoah˦oahioahUoah-oahoahoah|oahXoahBoah2oah|?  You see here a +0 trident.oahqoah _oahXoahoahмoahUoahQoah'oahoah oah6oah oahoahyoahoahoah9oahoahoah]oahX,oahzoahoah,oahoahPoah oahoahoah oah},oahoahwoah:,oahoahoahoah=oahoahoah+oahoahZoahhoahoahoah @ _l - 6 boomerangs (gained 4)oah oah\ oah oah oahW oah= ,oahF oah oah& oah oah oah oahQ oahu oah oah oahS oah oah oah" oah># oah$ oah& oah( oah) oah=* oah, oah// oah/ oah0 oah3 oah5 oahb6 oah7 oahk: oah{< oah< oah> oah?A oahC oah+D oahE oahH oahJ oah+K oahL oah|O oahQ oah\R oahS oah3V oahW oahwX oahY oah9\ oah1^ oah^ oah_ oahb oahd oahEe oahf oah`i oah4k ,oahn oahq oahr oah@s oahTt oah}v oahx oahx oahXy oahj| oah1~ oah~ oah oah oahՂ oahW oahՃ oaht oah݆ oahb oah߇ oahZ oahԊ oahS oah oah oah oah~ oah oah oahĒ oahD oah oah oah5 oah oah; oahW oah oah oah oahɛ oah oah oah oah1 oah- oah oah) oahX oah oahc oah oah& oah oah oah oah oah\ oah oah` oah~ oahװ oahW oahֱ oah oah] oahݴ oahZ oahU oah oah oah oahm oah oahv oah oah oahb oahc oah oah# oahs oah oahq oah oah oah( oah oah oah oahc oah oah$ oah* oah oah oah oah" oah oah oah oah oah oah oah oah oahm oah oah" oahP oah oahM oah( oahH oah oahE oah oah oah# oah oah oahc oah oah` oah oahm oah oahj oah oah oahX oah oah[ oah oahH oah oahY oah oah^ oah oah oah oah oahg oah oah oah oah oah, oah oah oah oah* oahK w .?##oah  #...  #.#.  ##...##### ## ####### ......<#.##.# #.....# oahP #....#.##.#.##.....# #...#.##.#.##.....##.@....#.##.....#852.8 (180.0)#......#.##.#.####.####### #......#.##.#.# oah ###....... #......#.##.#.# .........# #.........#.#.# .........# ####.........#.#.# .........# #........##..#.#.# .........# #....#'####..#.#.# .........# #....#.# #....#.####oah{ oah ,31oah oah 9 _Found a stone staircase leading up.pah upah pah pah ,pahX pah pah ,pah pah pah . ... #....#.###### ).....#....# #..@#### 60.8 (7.0)#.#....#  pah| .# ##.#.#  #.##...##### ## ### #.......<#.##.# #.. #####....#.##.#.##..  ##...#.##.#.##..  #.#......#.##..  #.#......#.##.# pah pahO +1.8 (8pah pah 3 _Found a sling.pahz +2.8 (9pah pahA b _c - a scroll labelled ZAHIEF GENYKqah3_qahqahtqah,qahnqahqah,qahwqahqah,qahYqahqah g##.#..qah#... #....#### ###....>.?# ...#.... #@###....9.8 (7..... #..............#.......#......#.#######.:).....#....#......#...#### qahq......#.#....# ..... #.##.#.# ..... #.##...##### ## qahqah,70.8 (8qah(Q _Found a stone staircase leading down.qah+- qah:  _t - 4 scrolls of teleportation (gained 1)qah> XqahA qah F qahF qahdH qahfK qahuN qahO qah?P qahR qah2[ E#....##....# #....# #....#### ## qahY\ #....>..# .....####.....#.###.... ..........#........####......#.......##......@...#.#######6.8 (6#.###.:).....#....# #......#...#### ........#.#....# .........#.##.#.#...........#.##...#####........####.......<#.##.)......# #####....#.## ##...#.#qahc A7.8 (7qahh qahj + _Found a quarterstaff.rahfZ_rah^rahl,rahy  #....# #....# #....#### ## #....>..# .....####.....#.###.... ..........#........#####......## #....#.####### #.###.@).....#.... #......#...####..#.#....#..#.##.#.#...#.##...#########.......<#.#)......# #####....#...# ##...#. #.#....You pick up a parchment of Lesser Beckoning and begin reading...rah +8.8 (1rah3+9.8 (2rahrahѐI _You add the spell Lesser Beckoning to your library.sahsahsahsah],sah,sahsahY,sahsahLsahA,sahsahsahsahsahvsahsah sah+ sah: sah=sahsahsahsahsah,sah7sahsah,sahsahsah sah sah!sahZ#sah',sah5(sah*,sah+sahj/N _You now have 360 gold pieces (gained 11).sahE23sah3sah6sah8,sah:sah];sahS=,sah>sahp@sahB,sah{Csah8Gsah HsahHsahIsahKKsahM,sahuNsahOsahUBsahTWsahXsahJYsahYsahd[sah\sah:]sah]sah-_sah"bBsahesah gsahgsahOhsahnnsahpsahpsahqsahrsahssahytsahtsahvsahAxsahxsahysahnsah-sahsah]sahasah,sahKsahsahysah&sahsahősah,sahsahGsah,sah٘sahmsah؛sah_sahsahמsah'Bsahsahv,sahvsahhsahΪ,sah4sahsah,sahsahsahósahLsahsahvsah9sahظsahsahsahsahUsahsahLsahsahsahsahnsah^,sahsahsahHsahsahsah~sahsahsahXsah:sahsah8sahsahsah5sahsahsahIsah,sah[sahsah,sahsah7sahsahYsahsahsahsahsahsahbE  #............# #.#############............# #...[.........############.# ##############.#  #.#  #.#  #.#  #.#  #@# sah #.#  #.#  #.# #.# #.. ###  You pick up a parchment of Bombard and begin reading...sahq1930.8 (51.0)sah,1.8 (52sahsah4@ _You add the spell Bombard to your library.tahv>_tah @,tah FtahGtahNHtahH,tahcJtahKtahKtahkLtahMtahN,tahzOtahPtahkQtah R,tahStahTtahT,tahUtahVtahSW,taheXtahZBtah[tah\,tah\tah]tah^tah|_,tah`tahubtahctahctah3etahxftah gtahgtahitah}jtah(ktahktahJmtahntahEotahotahRqtahrtahrstah:ttahutahjwtahuxtahJytah{tah~tah~tahtahtahtahtahtahI..........# ###.#####. ..........# #.....[..... #.## ..........# #.#......... #... tah..........# #.################### ..........# #...[................ #########.# ######################.# ##.#.#######.#.....##.######.##.# #.##.# #.##.# #.#tah#.# #.## #.# #.# #.######.## #........## tah-51.8 (20tahC,2.8 (21tahtah֖b _k - a scroll labelled WAMUROMMASITtahX 3tahc tahj tahw tahl tah" tahR tah tah~ Xtah ntahù Xtah\ ,tah tah tah/ ,tahS tah tahq tah tah tahC tah tahn ,tah tah tah tahK tah tahI ,tah tah tah= ,tah tah tah# ,tah tahu tahZ ,tah tahb tah ,tah tah tah| ,tah tah tah ,tah tahd tah,tahotah)tah,tahytahS tahR tah tah tah tah#tahtahtahtah tahtahntahtah,tah tahotah,tah-tahtahtahtah8 tah"@  There is an open door here.tah$tah% _tah%tahP'tahw(,tah)tah*tah+tahZ,tah,tah.tah4/tah/tah_0tah2tahW3tah 4tah4tah5tahb7,tah8tahR9tah:tahh;tah<tah7n6tahjtahR,tahT,tahtahntah,tahtah[tahtahtahFtahJtah,tahtahޝtah,tahtahHtahjtahtahtahtahtahvtah!tahtahtahstahtahtahtah;,tahtah;,tahtahȻtahtahCtahtahQtahRtahtahtahtahtah5tahtahtah`tahtahtah:tahtahtahgtahtahtah6tahtahtahEtahtahtah1tahtahtahVtahtahtah:tahtahFtahtahbtahtah tahvtah tahtah=tahw  ######  #....#  #....#  #....#  #....#### ########## #....>..# #......... tah6+.####............. ..........#.....@......D ####......#.......###### ..........#.####### .###..).....#....# .###......#...#### ..........#.#....# D   acid dragon (asleep) tah ..........#.##.#.# ..........#.##...################ .......####.......<#.##.#.##..... 9035.8 (83  An acid dragon comes into view.D.D==6.8 (84 _The acid dragon roars!wahfEvoke which item? Wands  a - a wand of flame (4)b - a wand of acid (8)  c - a wand of warping (10) [!] read|quaff|evoke[?] describe selectedxahxahxah tish the Basher######Mountain Dwarf of Okawaru *.....#....#Health: 74/74 ========================#....#Magic: 12/12 ========================#....#AC: 19Str: 21#....#### ##########EV: 6Int: 9#....>..# #.........SH: 0Dex: 11 .####.....#.###.........XL:  9 Next: 57% Place: Dungeon:8 ..........#.....@.....D.Noise: ==-------  Time: 9036.8 (0.0) ####......#.......######k) +1 flail (heavy) ..........#.#######Throw: 5 darts (poison) .###..).....#....# .###......#...#### ..........#.#....#D   acid dragon ..........#.##xah [30m.#.# ..........#.##...################ .......####.......<#.##.#.##.....You pick up a parchment of Bombard and begin reading... _You add the spell Bombard to your library. _k - a scroll labelled WAMUROMMASIT _There is an open door here.  An acid dragon comes into view. _The acid dragon roars!xahU  tish the Basher  ###### Mountain Dwarf of Okawaru *.....  #....# Health: 74/74 ========================  #....# Magic: 12/12 ========================  #....# AC: 19Str: 21  #....#### ##########  EV: 6Int: 9  #....>..# #.........  SH: 0Dex: 11 .####.....#.###.....***.  XL:  9 Next: 57% Place: Dungeon:8 xahX..........#.....@*****D.  Noise: ==-------  Time: 9036.8 (0.0) ####......#.......######  k) +1 flail (heavy) ..........#.####### Throw: 5 darts (poison) .###..).....#....# .###......#...#### ..........#.#....# D   acid dragon ..........#.##.#.# ..........#.##...################ .......####.......<#.##.#.##..... _k - a scroll labelled WAMUROMMASIT _There is an open door here.  An acid dragon comes into view. _The acid dragon roars!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight linexah?{tish the Basher######Mountain Dwarf of Okawaru *.....#....#Health: 74/74 ========================#....#Magic: 12/12 ========================#....#AC: 19Str: 21#....#### ##########EV: 6Int: 9#....>..# #.........SH: 0xah@Dex: 11 .####.....#.###.....###.XL:  9 Next: 57% Place: Dungeon:8 ..........#.....@***###.Noise: ==-------  Time: 9036.8 (0.0) ####......#.......######k) +1 flail (heavy) ..........#.#######Throw: 5 darts (poison) .###..).....#....# .###......#...#### ..........#.#....#D   acid dragon xah,DB..........#.##.#.# ..........#.##...################ .......####.......<#.##.#.##..... _There is an open door here.  An acid dragon comes into view. _The acid dragon roars!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the acid dragon!yah`yahj........D(catching breath) yahq An acid dragon comes into view. _The acid dragon roars!  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the acid dragon!  The acid dragon is heavily wounded.yah *****The acid dragon spits acid at you.yahvyahՁ .....DJJ   jelly (wandering)  The splash of acid hits you.yahj|69--======7.8 (1yahlyahqX _A jelly comes into view.zahzahEvoke which item? Wands  a - a wand of flame (4)b - a wand of acid (8)  c - a wand of warping (9) [!] read|quaff|evoke[?] describe selectedzahszah}zahmtish the Basher######Mountain Dwarf of Okawaru *.....#....#Health: 69/74 ======================--#....#Magic: 12/12 ========================#....#AC: 19Str: 21#....#### ##########EV: 6zahInt: 9#....>..# #.........SH: 0Dex: 11 .####.....#.###.........XL:  9 Next: 57% Place: Dungeon:8 ..........#.....@.....DJNoise: ======---  Time: 9037.8 (0.0) ####......#.......######k) +1 flail (heavy) ..........#.#######Throw: 5 darts (poison) .###..).....#....# .###......#...#### ..........#.#....#D   acid dragon (catching breath) ..........#.##.#.#J   jelly (wandering) ..........#.##...################ .......####.......<#.##.#.##.....Press: ? - help, Shift-Dir - straight lineSpace twists violently! The rupture engulfs the acid dragon!  The acid dragon is heavily wounded.The acid dragon spits acid at you.The splash of acid hits you. _A jelly comes inzahto view.zah'n  tish the Basher  ###### Mountain Dwarf of Okawaru *.....  #....# Health: 69/74 ======================--  #....# Magic: 12/12 ========================  #....#zahޭ AC: 19Str: 21  #....#### ##########  EV: 6Int: 9  #....>..# #.........  SH: 0Dex: 11 .####.....#.###.....***.  XL:  9 Next: 57% Place: Dungeon:8 ..........#.....@*****DJ  Noise: ======---  Time: 9037.8 (0.0) ####......#.......######  k) +1 flail (heavy) ..........#.####### Throw: 5 darts (poison) .###..).....#....# .###......#...#### ..........#.#....# D   acid dragon (catching breath) ..........#.##.#.# J   jelly (wandering) ..........#.##...################ .......####.......<#.##.#.##.....Thzahge acid dragon is heavily wounded.The acid dragon spits acid at you.The splash of acid hits you. _A jelly comes into view.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line{ah}tish the Basher######Mountain Dwarf of Okawaru *.....#....#Health: 69/74 ======================--#....#Magic: 12/12 ========================#....#AC: 19{ahjStr: 21#....#### ##########EV: 6Int: 9#....>..# #.........SH: 0Dex: 11 .####.....#.###.........XL:  9 Next: 57% Place: Dungeon:8 ..........#.....@.....DJNoise: ======---  Time: 9037.8 (0.0) ####......#.......######k) +1 flail (heavy) ..........#.#######Throw: 5 darts (poison) .###..).....#....# .###......#...#### ..........#.#....#D   acid dragon (catching breath) ..........#.##.#.#J   jelly (wandering) ..........#.##...################ .......####.......<#.##.#.##.....The acid dragon spits acid at you.The splash of acid hits you. _A jelly comes into view.Aiming: {ahkWarp SpacePress: ? - help, Shift-Dir - straight lineOkay, then.{ah{ahS. _{ah {ah {ah {ah DJ.J{ahF L------8.8 (1{ahz {ahd   The splash of acid hits you. _A jelly comes into view.  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight line _Okay, then. _The jelly quivers.|ah} |ah( Evoke which item? Wands  a - a wand of flame (4)b - a wand of acid (8)  c - a wand of warping (9) [!] read|quaff|evoke[?] describe selected}ah1}ah:7}ahH=tish the Basher######Mountain Dwarf of Okawaru *.....#....#Health: 69/74 ======================--#....#Magic: 12/12 ========================#....#AC: 19Str: 21#....#### ##########EV: 6Int: 9}ah?#....>..# #.........SH: 0Dex: 11 .####.....#.###.........XL:  9 Next: 57% Place: Dungeon:8 ..........#.....@....DJ.Noise: ---------  Time: 9038.8 (0.0) ####......#.......######k) +1 flail (heavy) ..........#.#######Throw: 5 darts (poison) .###..).....#....# .###......#...#### ..........#.#....#D   acid dragon ..........#.##.#.#J   jelly ..........#.##...################ .......####.......<#.##.#.##.....The splash of acid hits you. _A jelly comes into view.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight line _Okay, then. _The jelly quivers.}ahT  tish the Basher  ###### Mountain Dwarf of Okawaru *.....  #....# Health: 69/74 ======================--  #....#}ahWU< Magic: 12/12 ========================  #....# AC: 19Str: 21  #....#### ##########  EV: 6Int: 9  #....>..# #.........  SH: 0Dex: 11 .####.....#.###.....***.  XL:  9 Next: 57% Place: Dungeon:8 ..........#.....@****DJ.  Noise: ---------  Time: 9038.8 (0.0) ####......#.......######  k) +1 flail (heavy) ..........#.####### Throw: 5 darts (poison) .###..).....#....# .###......#...#### ..........#.#....# D   acid dragon }ahW..........#.##.#.# J   jelly ..........#.##...################ .......####.......<#.##.#.##.....Press: ? - help, Shift-Dir - straight line _Okay, then. _The jelly quivers.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: an acid dragon (heavily wounded, chance to blink: 60%)}ah $  tish the Basher  ###### Mountain Dwarf of Okawaru *.....  #....#}ahE 6 Health: 69/74 ======================--  #....# Magic: 12/12 ========================  #....# AC: 19Str: 21  #....#### ##########  EV: 6Int: 9  #....>..# #.........  SH: 0Dex: 11 }ah .####.....#.###.........  XL:  9 Next: 57% Place: Dungeon:8 ..........#.....@....DJ.  Noise: ---------  Time: 9038.8 (0.0) ####......#.......######  k) +1 flail (heavy) ..........#.####### Throw: 5 darts (poison) .###..).....#....# .###......#...#### ..........#.#....# D   acid dragon ..........#.##.#.# J   jelly ..........#.##...################ .......####.......<#.##.#.##..... _Okay, then. }ah _The jelly quivers.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: an acid dragon (heavily wounded, chance to blink: 60%)  Space twists violently! The rupture engulfs the acid dragon!}ahf  The acid dragon blinks!  The acid dragon is almost dead.}ah L     }ahj Y       ##  #....>..# .. #D..###. }ahO u#***###. ### #......# }ahD .#.#...<The rupture engulfs the jelly!! The jelly blinks!  Okawaru accepts your kill.}ahj }ah D.........§§.#You feel a bit more experienced.  The acid dragon bites you but does no damage.}ah| j9======9.8 (1}ahd }ah, C _The acid dragon claws you but does no damage.~ah* ..#You closely miss the acid dragon.The acid dragon is almost dead.The acid dragon bites you but does no damage.~ahon70=-----41.0 (1.2~ah$ ~ah"C _The acid dragon claws you but does no damage.~ah] (catching breath)You barely miss the acid dragon.The acid dragon is almost dead.~ah d q  The acid dragon spits acid at you.~ah &.~ahE 66-15 ======2.2-3 flail (heavy)Corr (-4) ~ah ~ah s _The splash of acid hits you. The acid corrodes you!ahڊ  You bludgeon the acid dragon!!  You kill the acid dragon!Okawaru accepts your kill.ahe[ahM7-65=-----3.4ahLahG _The acid dragon scales are intact enough to wear.ahqahahahnah!ah #ah $ahJ%ah)ah*K8=ah*ah-ah-ah.ah0ah1ahY2ahI4ah35U9=ah6ah8,ah9ah;ah<ah=ah?ah@&70ahAahECah=DahEahGahsNahOah3RahSK1=ahUUah8V,ahWahYahZahE[ah[]ah4^U2=ah^ahbahb;19 ahcahfj _You are no longer corroded.ahfahgahn}3ahZoahpahPqahrahtah}uK4=ah0vahyah{ah|ahL}ahahahahtahFah:ah͇ah}ahxahah9=ahahYahvahahahFahahŕahahah, ### ..# . ..# .. ..# ... ..#### #######...) ..>..# #.........#.###..[.......#.........------71.4 (28.0) .....#########....+1 flail (heavy)ah#.####### .......#...#####.##.##.#.##.##...####### ####.......<#.##.#.##.....#ahãahwF-2.4 (29ahah# _Found a club.ahqahah7Xah,ah9ah3ahu #........ #############...)....# #...................###..[.......................................#########........####### ≈≈♣ #.#....# ≈♣...♣#.### ≈ß._..'81.4 (9.0)ah#....# ≈♣...♣#....##.#.# ≈≈♣ #.......##...##################....<#.##.#.##.....# ####....#.##.#.##.....#  ##...#.##.#.##.....#  #.#......#.##.....#  #.#......#.##.#.### _You open the door.ahY _Found a hazy altar of Hepliaklqana.ah3ahKahah[ah $ _ah5$V  There is an open door here.ah%5 _ah&aht(ahE*,ah+ah.ah0,ah62ah4ahp5ah6ah6ah9@  There is an open door here.ahT<ah= _ah=ah@ahEB,ahCahEahG,ah]IahKahLMahMahNahPahRah4SahTahEVah]#........ ###...)...................[.....................#########...... ###≈≈≈♣.♣##......≈≈≈♣...♣#...... ##≈≈≈ß._..'.....≈≈≈♣...♣#.....≈≈≈♣.♣##.....ah^F############...<#.##.#.##.....# .. ...#.##....# .F   bullfrog (wandering) aha} 91.4 (10.0)  A bullfrog comes into view.ahjF.F==2.4 (11ah4rR _The bullfrog gives a loud, deep croak!ahK,ah M>F.ahQN:--3.4 (1.0)ahTahVah_CahK4F.ahLA--4ah]Tah@Vah-ah.ah(92F..ah9&5ahBah!Eah[ ah .=6ah ah~ ? _The bullfrog hits you but does no damage.ah̊~  You bludgeon the bullfrog!!  You kill the bullfrog!ahU†.ah:>8==7.5 (1.1ahf _Okawaru accepts your kill.ah:k#. ...).## [.##.ah+nk≈≈≈♣.♣##. #≈≈≈♣...♣#.≈≈≈ß._..'......@. #≈≈≈♣...♣#.......o ##≈≈≈♣.♣##. ##.<#.##.#.##.....# .#.##.#.##.....# .o   Blorkula the orcula (wandering)#.##.#.##.....# . ah]  Blorkula the orcula comes into view. He is wielding a +0 dire flail.Found 3 flux baubles.ahܓo0oah4-80ah]ah _Blorkula the orcula shouts! _You see here a bullfrog corpse.ahw5 #...).........# ..............# [............... ............... #.............. #.............. #.............. _..'......@.....o. #.............0 #.............. ###########.... .< ...  ..  . ah(Y #...).........# ..............# [............... ............... #.............. #.............. #.............. _..'......@.....o. #.............0 #.............. ###########....< ... ..  .-ah+h _Blorkula the orcula is nearby!ah #.#...).#.# .[.. ..##.#≈≈≈♣.♣##. .#≈≈≈♣...♣#. ##≈≈≈ß._..'†.....o. .#≈≈≈♣...♣#ah.......0 .##≈≈≈♣.♣##. .##.... ..<#.##.#.##.....# ....#.##.#.##.....# ...#.##.#.##.....# . .#......#.##.....# .#......#.##.#.###aho.--9 _ahH #.#...).#.# ..[....##.#≈≈≈♣.♣##. ..#≈≈≈♣...♣#.#≈≈≈ß._..'....@.†....o.. ..#≈≈≈♣...♣#.......0 #.##≈≈≈♣.♣##. ..##...<#.##.#.##.....# ....#.##.#.##.....# .. #...#.##.#.##.....# . #.#......#.##.....# #.#......#.##.#.###ahѿ6o.ahOC--100ahkah  #. #... #############...).# #..# #..[................. ....#########. #####≈≈≈♣.♣##. ...#≈≈≈♣...♣#...@.......... ####≈≈≈ß._..'†...o... .....♣#......0#.##≈≈≈♣.♣##..............####################...<#.##.#.##.....#..#.##.#.##.....#.. ##...#.##.#.##.....#.  #.#......#.##.....#ah |o.1ahf7| #. ## #...  #############...).#  #..# ##..[................. .....#########. ######≈≈≈♣.♣##. ....#≈≈≈♣...♣#.............. .ah9q####≈≈≈ß._..'†..o.... ....#≈≈≈♣...♣#......0 #.#.##≈≈≈♣.♣##.............. #...####################.... .....<#.##.#.##.....#....#.##.#.##.....#..#...#.##.#.##.....#.ahu;ah>o.ahV&2ahgahRahR ######### #. ## #... ahR# #############...).# # #..# ###..[................ ......#########. #######≈≈≈♣.♣##....... #....#≈≈≈♣...♣#........o.....####≈≈≈ß._..'†.......ahS}...#≈≈≈♣...♣#......0#.#.##≈≈≈♣.♣##.............. ##...####################.... ......<#.##.#.##.....#... ###....#.##.#.##.....#..ahUah\9o.ahS]&3ahcahdah ######### #. ## #... ah # #############...).# .# #..# .###..[........... .......#########. .#######≈≈≈♣.♣##.. .ah1 J#....#≈≈≈♣...♣#.......o...... ...####≈≈≈ß._..'†....... .#......♣#......0 ah .##.#.##≈≈≈♣.♣##.............. .##...####################.... .......<#.##.#.##.....#...ah ah9o.ah%8*ah (fast)Blorkula the orcula mumbles some strange words.ah9oah.=4ah ah< _Blorkula the orcula seems to speed up.ahY g ## #.ah[ " #.# #.# #...).# ..# #.# #.###..[. #ah(] b. #.#. #.#≈≈≈♣.♣##. .ahT^ .#....#≈≈≈♣...♣#......o. #...####≈≈≈ß._..'......†. #.#....#≈≈≈♣...♣#ah"b .......0 #.##.#.##≈≈≈♣.♣##. #.##...#####.... #.<#.##.#.##.....# ...ah>l ah0u >o.ahHv .-5ah ah  Blorkula the orcula says, "My favourite colour of blood is yellow. Wait, no, _orange."ahp ahV 5 # ### # #.. # #.# # #.# #...).# >..# #.# .#.###..[. .#. .#.#. .#.#≈≈≈♣.♣##.....o..#....#≈≈≈♣...♣#... .#...####≈≈≈ß._..'......†. .#.#....#≈≈≈♣...♣#.....0 .#.##.#.##≈≈≈♣.♣##...... .#.##...###########.... ##.<#.##.#.##.....# ...ah ahl *******Blorkula the orcula casts a spell at you.ah.ah4i@.....o.ah=u6----=6ahL' _The zap hits you!ahiMJ# ######### .# #... .# #..# .# #. .#### #...).# .>..# #.# ..#.###..[. ..#. ..#.#. ..#.#≈≈≈♣.♣##....o..#....#≈≈≈♣...♣#..... ..#...####≈≈≈ß._..'......†. .ahN .#.#....#≈≈≈♣...♣#......0.#.##.#.##≈≈≈♣.♣##...... ..#.##...#.... ###.<#.##.#.##.....# ...ahOahnZ9o.ah[.-7ahdah(fahV# ######### ..# #......... ..# #...# ..# #.. ..#### #...). ..>..# #..#.###..[.#.#.#.#.#≈≈≈♣.♣##...o.#....#≈≈≈♣...♣#.....#...####≈≈≈ß._..'......†.#.#....#≈≈≈♣...♣#..#.##.#.##≈≈≈♣.♣##.#.##...##.<#.##.#.##.....# ah\,ahgo.-8ahiahrm _Blorkula the orcula complains loudly.ah# #.# #..........# #...#.# #...#### #...).>..# #.#.###..[.#.#.#.o.#.#≈≈≈♣.♣##... ).....#....#≈≈≈♣...♣#ah.#...####≈≈≈ß._..'......†.#.#....#≈≈≈♣...♣#.#.##.#.##≈≈≈♣.♣##.#.##...# .####.<#.##.#.##.....# ahϣah;o.ahͩa5=---9ahahDahv ~# #.# #..# #...#.# #...#### #...).>..# #.#.###..[.#.o.#.ahZx #.#.#######≈≈≈♣.♣## .).....#....#≈≈≈♣...♣#.#...####≈≈≈ß._..'......†.#.#....#≈≈≈♣...♣#.#.##.#.##≈≈≈♣.♣##.#.##...# ..####.<#.##.#.##.....#ahy ahl 4o.ahÆ '10ah ah. ah '# # #....# #. #....# #.# #....# #. #....#### #...) #....>..# # #.....#.###..[.#.o.#.#.#.#######≈≈≈♣.♣## ..).....#....#≈≈≈♣...♣#.#...####≈≈≈ß._..'......†.#.#....#≈≈≈♣...♣#.#.##.#.##≈≈≈♣.♣##.#.##...# ...####.<#.##.#.##.....#ah 4o.ah[ *******Blorkula the orcula gestures at you while chanting.ah?..@....3-=1 _The zap hits you.ahӗp  ###### #  #....# #.  #....# #.  #....# # ah #....#### #...)  #....>..# ##.....#.###..[.#.o #......#.#.#.#######≈≈≈♣.♣## #..).....#....#≈≈≈♣...♣# #......#...####≈≈≈ß._..'......†.#.#....#≈≈≈♣...♣#.#.##.#.##≈≈≈♣.♣##.#.##... ahO....####.<#.##.#.##.....#ahah4o.ah#4ah0--ah 2ah7ahah ###### ######### #....# #. #....# #.# #....##..... #....#### #############...)....>..# #.... #.....#.###..[. ......#......o...#.......#########. ......#.######♣##. ..).....#....#≈≈≈♣...♣#..#...####≈≈≈ß._..'......†#.#....#≈≈≈♣...♣#.#.##.#.##≈≈≈♣.♣##............#.##...####################ahah2>o.ah"@-3ahahah P # ....# #. ....# #.# ....# #. ....#### #...). ....>..# #. .....#.###..[...@o.#.#.#.#.#######≈≈≈♣.♣##. .).....#....#≈≈≈♣...♣#.#...####≈≈≈ß._..'......†.#.#....#≈≈≈♣...♣#.#.##.#.##≈≈≈♣.♣##.#.##...#.ahe U  Blorkula the orcula hits you but does no damage.ahc .=4ahO ah \ _Blorkula the orcula barely misses you.ahҞ  You barely miss Blorkula the orcula. Blorkula the orcula closely misses you. x2Blorkula the orcula hits you with a +0 dire flail!ah]58--5.7 (1.2ahahG _Blorkula the orcula bites you but does no damage.ah/U  Blorkula the orcula hits you with a +0 dire flail! ahG"_bites you but does no damage.  You barely miss Blorkula the orcula.  Blorkula the orcula hits you with a +0 dire flail!  Blorkula the orcula barely misses you.  hit51ahIL----60ahOah8QG _Blorkula the orcula bites you but does no damage.ah, $.  Blorkula the orcula barely misses you.  Blorkula the orcula hits you but does no damage. _bites you but does no damage.  You thump Blorkula the orcula!  ah0 Blorkula the orcula is heavily damaged.  hits you with a +0 dire flail!43-----==7ah6 ahm9 G _Blorkula the orcula bites you but does no damage.ahGK barely miss Blorkula the orcula..  Blorkula the orcula barely misses you.38------8.8 (1.1ahU] _Blorkula the orcula bites you but does no damage.ah>  You completely miss Blorkula the orcula.  Blorkula the orcula is heavily damaged.ahC--9.9ah;ahص _Blorkula the orcula barely misses you. Blorkula the orcula closely misses you.ahahݷEvoke which item? Wands  a - a wand of flame (4)b - a wand of acid (8)  c - a wand of warping (8) [!] read|quaff|evoke[?] describe selectedahah5ah&Otish the BasherMountain Dwarf of Okawaru *..... ##############Health: 38/74 ============------------ ....##.........ah8Magic: 12/12 ======================== ....##.........# AC: 19Str: 21 ....##........... EV: 6Int: 9 ....#### #############...)....... SH: 0Dex: 11 ah....>..# #....................... XL:  9 Next: 68% Place: Dungeon:8 .....#.###..[...@o............... Noise: =--------  Time: 9119.9 (0.0) .....#........................... k) +1 flail (heavy) .....#.......#########........... Throw: 5 darts (poison) .....#.#######≈≈≈♣.♣##........... .).....#....#≈≈≈♣...♣#........... .....#...####≈≈≈ß._..'......†.... o   Blorkula the orcula (fast) .....#.#....#≈≈≈♣...♣#........... ahnA.....#.##.#.##≈≈≈♣.♣##........... .....#.##...####################.Blorkula the orcula bites you but does no damage.  Blorkula the orcula barely misses you. _Blorkula the orcula bites you but does no damage.  You completely miss Blorkula the orcula.  Blorkula the orcula is heavily damaged. _Blorkula the orcula barely misses you. Blorkula the orcula closely misses you.ah  tish the Basher  Mountain Dwarf of Okawaru *..... ##############  Health: 38/74 ============------------ ....##.........  Magic: 12/12 ======================== ....##.........#  AC: 19Str: 21 ....##........... EV: 6Int: 9 ....#### #############...)....... SH: 0ah]Dex: 11 ....>..# #....................... XL:  9 Next: 68% Place: Dungeon:8 .....#.###..[...@o............... Noise: =--------  Time: 9119.9 (0.0) .....#........................... k) +1 flail (heavy) .....#.......#########........... Throw: 5 darts (poison) .....#.#######≈≈≈♣.♣##........... .).....#....#≈≈≈♣...♣#........... .....#...####≈≈≈ß._..'......†.... o   Blorkula the orcula (fast) .....#.#....#≈≈≈♣...♣#........... ah o.....#.##.#.##≈≈≈♣.♣##........... .....#.##...####################.Blorkula the orcula is heavily damaged. _Blorkula the orcula barely misses you. Blorkula the orcula closely misses you.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +0 robe  (heavily damaged, fast, 77% to hit)ah   tish the Basher  Mountain Dwarf of Okawaru *..... ##############  Health: 38/74 ============------------ ....##.........  Magic: 12/12 ======================== ....##.........#  AC: 19Str: 21 ....#ah #........... EV: 6Int: 9 ....#### #############...)....... SH: 0Dex: 11 ....>..# #....................... XL:  9 Next: 68% Place: Dungeon:8 .....#.###..[...@o............... Noise: =--------  Time: 9119.9 (0.0) .....#........................... k) +1 flail (heavy) .....#.......#########........... Throw: 5 darts (poison) .....#.#######≈≈≈♣.♣##........... .).....#....#≈≈≈♣...♣#........... .....#...####≈≈≈ß._..'......†.... o   Blorkula the orcula (fast) .....#.#....#≈≈≈♣...♣#........... .....#.##.#.##≈≈≈♣.♣##........... .....#.##...####################.Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: Blorkula the orcula, wielding a +0 dire flail and wearing a +0 robe  (heavily damaged, fast, 77% to hit)  The bolah Qt of acid hits Blorkula the orcula!!  The acid corrodes Blorkula the orcula!ah@ l    ##...)>..# #...#.ah !*..............##_†bbbb 4 vampire bats (wandering)ah b.b.bbahU K====20.9 (1ah aho : Blorkula the orcula, wielding a +0 dire flail and wearing a +0 robe  (heavily damaged, fast, 77% to hit)  The bolt of acid hits Blorkula the orcula!!  The acid corrodes Blorkula the orcula!  Blorkula the orcula avoids the killing blow by scattering into a rainbow of _bats!ah+  You thump the vampire bat!  You destroy the vampire bat!ah,ahXah=b..b. 3ah ~9==--2.0 (1.1ah ah/| _That felt strangely unrewarding. The vampire bat barely misses you. x3ah ah ah ah  You closely miss the vampire bat. The vampire bat closely misses you.The vampire bat bites you but does no damage.ah ,ah  ..b.b.b---30ah ah  X _The vampire bat barely misses you.ah  You bludgeon the vampire bat!!  You destroy the vampire bat!  That felt strangely unrewarding. The vampire bat bites you.  The vampire bat draws vitality from your injuries!  The vampire bat bites you.. 2ahak5-=4.1 (1.1ah@ah0H _The vampire bat draws vitality from your injuries!ah |ahR}ahVahԉ^ _You are too injured to fight recklessly!ah0'ah ]ahds _You are too injured to fight recklessly!ahyH  You sock the vampire bat!  You destroy the vampire bat!ahI E  That felt strangely unrewarding.ahP .   vampire batahU ^6-5.2ahV ahX C _The vampire bat bites you but does no damage.ahahe" _You are too injured to fight recklessly!ahXJahF ahȴah]P_You are too injured to fight recklessly!ah  # # #. # #.# # #... #### #...).>..# #........#.###..[....@.#....b.#.#.#.#######≈≈≈♣.♣##... ).....#....#≈≈≈♣...♣#.#...####≈≈≈ß._..'......†.#.#....#≈≈≈♣...♣#.#.##.#.##≈≈≈♣.♣##.#.##...#.b.-60 ahB =_The vampire bat bites you but does no damage.ahFa.b-7 _You barely miss the vampire bat. The vampire bat barely misses you.ah  # # #. # #.........# # #... #### #...).>..# #........#.###..[.....#.....b.#.#.#.#######≈≈≈♣.♣##... .....#....#≈≈≈♣...♣#....#...####≈≈≈ß._..'......†.#.#....#≈≈≈♣...♣#.#.##.#.##≈≈≈♣.♣##.#.##...#.7=8 _The vampire bat bites you but does no damage.ah  You closely miss the vampire bat.9 _The vampire bat bites you but does no damage.ahq  You thump the vampire bat!  The vampire bat is heavily damaged.ah .b. =30ah=F _The vampire bat bites you but does no damage. x2ah5  You barely miss the vampire bat.The vampire bat is heavily damaged..b8=-1 _The vampire bat barely misses you.ah ############ ..................#....### #############...)..>..# #.................#.###..[................@b################≈≈≈♣.♣##...ah8..#....#≈≈≈♣...♣#....#...####≈≈≈ß._..'......†#....#≈≈≈♣...♣#.#.#.##≈≈≈♣.♣#..#################### ####.......<#.##.#.##.....# aht  The vampire bat bites you but does no damage.  The vampire bat bites you.ahn5--2ahahH _The vampire bat draws vitality from your injuries!ah  You closely miss the vampire bat.The vampire bat is moderately damaged.ahz b.3.3 (1.1ah F _The vampire bat bites you but does no damage. x2ah  You bludgeon the vampire bat!!  You destroy Blorkula the orcula!Okawaru accepts your kill.ahSe)ahs6-76=40ahah _A faint prismatic mist rises from Blorkula's broken form and then dissipates.ah ahL ahw ah nah ah0 7=ahJ Bah 8=ah ah ah ah ah ,ahG 9ah ah ah ah@ ah ah P40ah ahP ah0 ah ah ah ,ah S1=ah Bahx ah ahS ,ahC a2=ahY ah Bahy ah. ah) ahZ ah 93ah ahb ,ah? ,ah] ah8 ah i4=ahP ,ahF! ,ahE. 5=ah1 Bah3 O6ah7 ,ah(< Xah= ah? ahi@ ahB ah"H 7=ah:J ahJ ahM ,ah4O ahO ahR ahT a8=ahEX Bah*Z ahZ ah] ,ah^ 99ahb ,ahb ahc ahIf ahf ahg ahn 50=ahq ,ahr ahNu ahv K1=ahw ahx ahy ahz ah\| ah} ah&~ ahe O2ahԁ ah ah7 ahĆ ahE ah ah ah <53ah (=ah ah# ,ah̒ ah ahP ahU ahG ah@ W4=ah+ ah ,ahx ah+ ahޟ ahɠ ahܢ ,ah ahr ;5ah ah8 ah ahw ah ahh ah ah a6=ah_ ah ahT ,ah 7=ah ah Bah ah+ 8ah)- ,ah1 ah3 ah4 K9=ah7 ah:: ahO; ah= ahA ,ahC ahZF ahOG V60=ahI ahT Bah^X ,ahZ ahe^ ah_ %1ahb ahd ahe ahg ahUl ,aho ahq a2=ahw Xah%y ahy ah ~ ahg ah ah ah ah U3=ahU Bah! ah ,ah ah~ ah %4ah^ ahM ah ahȖ ah ah ,ah 95ah9 (=ahz ahq ah ah- ah# ah ah ah ah U6=ahĪ ahݬ ah ah6 ahR ah ah7 ah' ah %7ah ah] ah ah8 ah ah- ah ah ahS K8=ahR ah\ ah ah ah ahh ah ah~ ah U9=ah ah ah5 ahM ah5 ah ah? ahO ah &70ah ah ah8 ahs ah= ah ah ah ,ah ahI a1=ah ah ah ahG ah0 ah ah ah ah U2=ah ah ah ah ah ahe ah ah ah3 %3ahn ahZ ah ah' ah ah ah; ah i -- _You start resting.ah 225218.0)ah m4=--39ahT ah! " _HP restored.ah3ahQah ahS+Bah"/  Things that are here:  a +0 dire flail; a +0 robe; the orc corpse of Blorkula the orculaahu1ahU45 _ahN7ah9ah>ah`@ahc=ahe,ahWknahdmahn,ahfpah ah ah ah ahq ahJ ah< ,ah ah| ahi ,ahԧ ahר ah˩ ,ah ah ,ah ah ah ah ,ahҴ ahO ah ah ah ah ,ah ah ahM ah5 ah ah1 Xah+ ahI ah ah ah ahF ahw ,ah ah ah5 ah ah ahS ,ah ah ahb ,ah ah ahH ah ah ah\ ah ,ah ah ah ,ahI ah ah R...............# .........#####.#####.... .............#+#........ ...).........#_#........ .............###........ ........................ ........................ ................. ................@......>84.3 (19 ..........#...##. ah5 ......†..........# ..# .......0...# .#.# # ###########.....# ## #.....# ## #.....# .ah| ah> ,5.3 (20ah= ah ; _Found a stone staircase leading down.ah Iah ah ah Bah` ,ahm ah] ah ,ah_ ah ah Xah ,ah ah ahq ah6 ah ah ahU ah ah ah R  There is a stone staircase leading down here.ah ah  _ah ah1 ah ,ahL ,ahM ah ,ahP ah` ah ,ah" ah ah ,ah1 ah ah ,ah ah. ah ah ah ah> ah ah ah ah' ah ah ah ah ahK ah) ah ah ah ah ah ahg ah ah ahd ah ah ah ahR .............>...^#........#...##.#####†..........#...##.#...0...#...##.#.....#...##.# #########.......#...##.## #.......#...##.#ah s# #.......######.## ......|@......## #####.######..##.### .ß ##.# .#.# ..~ ### .#.# ... .#.# .# .#.# .#.# .#.#ah# ........>...^#.#...##.#####.†.#...##.#.0...#...##.#.#...##.##.#...##.# #.....# #.#...##.# #.....# #ah$ 9.######.# #.....# #........# #.....##.######..# #.#.### .ß. ##.# #.#.# ..~.$ ### #.#.# #....#. #.#.# ..#.... #.#.# . .$ .. #.#.# ... .$ #.#.#ah, 30..6.3 (21ah[1 M..ahz< _Found 3 gold pieces. _You see here a staff of necromancy.ah1 ah{ ahS ahR ah ahX : _ahk ah ah ahz ah! ahB. f'†..#...##.# #.....0...#...##.# #...........#...##.# ###########.......#...##.# ah8/ ##.....# #.......#...##.#.....# #.......######.# ##.....# #......|.......# ##.....# ######...# ##.#.### #.$..ß@≈....##.#8.0)ah0 ;#.#.# #....~.$...$..### ##.#.# .#....#......#. .#.#.# ...#.....#..≈.. .#.#.# ..ß.$...#..~... .#.#.# .$.....$..#...≈ .#.#.# ≈.#..ah3 ≈..$.#.⌠. ...#.####_....$......#.. ...#....####ah9 hß@≈.......#.....ß._.ah: +9.3 (3ah\@ :ß..#.......#..ß_.ahB 6 _Found a shimmering altar of Xom.ah ah ahi ,ah  #.0.....##########........# #........####...|......######.#######.### ##.$..ß.≈....## #....~.@...$..##.#....#......#. ....#.....#..≈..ß.$...#...$...#...J   endoplasm (asleep)_.....#..S   ball python (constriction, asleep).J..ahB [40m..#...#S ......#####.# 0  An endoplasm and a ball python come into view.The endoplasm quivers.  The ball python hisses angrily. You hear a loud squeak.ah&1 q ß..ßJ_.J..$.....S#..S)......#...#rr   ratA killer bee comes into view. A rat comes into view.=10.3 (1ß...#....._...S#.....#... _The killer bee moves out of view. _You see here a gold piece.ah Xah^Nß.≈.......#....ßSJ_..r#.....#...#.ah5-1 _ah]ß...ßah...r#.......ahRahah:ah3ahV,ah5.ßSJ..$...ry   killer bee (wandering)_.y..ahJ   endoplasm...#...S   ball python (constriction)r   ratah@-2ahß.≈.......ß_.y..#........#.ahahh'†.....0.............#########........#.......#######......|.........# ######.######.ah]?## ##.$..ß@≈....##.#....~.$...$..### #.#....#......#...#.....#..≈..ß.$...#S.~....$..J..$..#...≈ .#.#.# ≈.#...≈..$r#.⌠.ah7####_....$...y..#.. #....# ......#...#. ##ahah(ahah0Zß@≈.........#....Sß....$yry.S   ball python (constriction)_....#..r   rat3ahu....._..ah%#.#### '†............0...........#########..#.......#...#.......######......|..........# ######@######.## ##.$..ß.≈....##.#....~.$...$..### #ah3.#....#......#ah9*...#....S#..≈.ß.$J..#..~....$.....$yr#...≈J   endoplasm .#.#.# ≈.#...≈..$.#.⌠.S   ball python (constriction)####_....$......#.. r   ratahJ>ahXAah^RBahYahYTß.≈......#S...#.J.y....#rah:[....$.._ah]&4ahgahrhßahh.ahi.ahRoK._ahD......>...^# ..#...##.##### ......†...#...##.# .0...#...##.# ...........#...##.# ########.#...##.# .....# #.#...##.# .....# #.######.# .....# #......@.......# .....# ######.######..# .#.### ##.$..ß.≈....##.# .#.# #....~.$...$..### #.#.# .#....#S.....#. #.#.# ...#.J.y.#..≈.. #.#.#hJm ..ß.$...#r.~... #.#.# .$.....$..#...≈ #.#.# ≈.#...≈..$.#.⌠.yJ#.....5ß... ahJahKk_You see here a staff of necromancy.ahq>...^# #...##.##### †.#...##.# 0...#...##.# #...##.# .#...##.# .....# #.#...##.# .....# #.######.# .....# #......|# .....# ######.######..# .#.### ##.$..ß.≈....##.# .#.# #....~.y .#.# .#...J#. .#.# ...#.....#..≈.. .#.# ..ß.$...#r.~... .#.# .$..... ahZwyJ..y   killer beeJ   endoplasm6 _ah9ßahahl a>...^# ......#...##.##### †..........#...##.# 0...#...##.# ...#...##.# .......#...##.# # #.......#...##.# # #.######.# # #......|.# # ######y######..# #.### ##.$..ß.≈....##.# #.# #....J #.# .#... #.# ...#.....#..≈.. #.# ..ß.$...#r.~... ahL ySS   ball python (constriction)ah <7ah ah >...^# #...##.##### †..........#...##.# .0...#...##.# .....#...##.# .......#...##.# # #.......#...##.# # #.######.# # #......|y.@....# ah -# ######S######..# .### ##.$..ß.≈....##.# .# ...#.....#..≈.. .# ..ß.$...#r.~... ah ah} N  The killer bee attacks as it pursues you!ah ah; * Sy.  The killer bee stings you but does no damage.=8 _The killer bee barely misses you.ah+>...^# #...##.##### †.#...##.# 0...#...##.# ah#...##.# .......#...##.# # #.......#...##.# # #.ahuO######.# ah # #......|Sy.@...# # ######.######..# ### ##.$..ß.≈....##.# # #....J.y...$..### # ...#.....#..≈.. ah# ..ß.$...#r.~... ahahah_ahah.Syrr   ratahy.-9ahahah8  You barely miss the killer bee.The killer bee stings you but does no damage.ah9ah?CdrJJ   endoplasmS   ball python (constriction)r   ratahD]3-=20ahlLahO0 _The killer bee stings you.ahJ  You closely miss the killer bee. The killer bee barely misses you.ahK ahV PJr.ah X &1ah#a ahd C _The killer bee stings you but does no damage.ahW m  You hit the killer bee but do no damage.ah= T4=2ah ah F _The killer bee stings you but does no damage. x2ahi  You miss the killer bee. The killer bee stings you.  You are poisoned.The killer bee poisons you!ah68===--3Pois ahahC _The killer bee stings you but does no damage.ah  You bludgeon the killer bee!!  You kill the killer bee!ah_  Okawaru accepts your kill.ahsahah|JrSJ   endoplasmS   ball python (constriction)r   ratahp6---8==4ah(aha,g _You feel sick. The ball python barely misses you.ah  You hit the ball python but do no damage.You feel sick. The ball python barely misses you. The ball python grabs you.5- -3  --5.4 (1.1Constr ah2_ _The ball python constricts you.ah@h  You hit the ball python.  You kill the ball python!ahWahu  Okawaru accepts your kill.ah .Jrr   ratah 3- 6 --6.5ah>( ahz* $ _You feel sick.ah p  You thump the rat!  You kill the rat!ahp _  Okawaru accepts your kill.ah 2.Jah Y2-70ah ah $ _You feel sick.ah/   You bludgeon the endoplasm!! †  You kill the endoplasm!ah.(A8 ahu9_You feel sick.ah _No target in view!ahc3ah8ahdH _No target in view!ahaheahah1=-ahI _You feel sick.  You feel sick.ahs0=-ahahj _You are no longer poisoned.ah%1ahahahahahahahahahK2=ahahhahahKah&,ah|ah"ahN3=ahqahL,ahtahahahvah;ah%4ah X5=6=ahq ,ahN Bah 7ah ah; ah ah ah ahq! K8=ah" ah'% ah% ah' ah8) ah) ah,+ ahK- ah~1 U9=ah2 ah4 ,ahG6 ah7 ,aht9 ah< <70ah> ahF@ ,ahA ah'C ahC ahD ahF ah]G K1=ah*H ahI ah4J ahIK ahHM ahM ahN ahDP ahP U2=ahcR ahS ahmT ahU ahW ahW ahAY ahZ ahl[ %3ah\ aha^ ah^ ah_ ah]b ah8c ahc ahe ah f K4=ahZg ahj ahl ah5m ahen ah8s  Things that are here:  a rat corpse; a ball python corpse; a killer bee corpseah4u ahu  _ahw ahy ahz{ ,ah} ah ah O=ah̄ ah h  You see here a staff of necromancy.ah ah%  _ah ah ah ,ah ah) ahI ,ah ah@ ,ahҟ ah M _You now have 361 gold pieces (gained 1).ahҥ 3ah٨ ah ah. ,ah ahG ah. ,ah ah ahC ,ahŹ ah ,ah ah M _You now have 362 gold pieces (gained 1).ah 3ah ah # ##...##.# # #.......######.# ...# #......|..†....## ######.######..# .#.### ##.$..ß.≈....##.# .#.# #....~........### .#.# .#....#......#.###.# ...#.....#..≈...##.# ..ß.$...#@.~...##-#.# §$.....$..#...≈.# .#.#ah? $[39;49m ≈.#...≈..$.#.⌠..# .#.####§....$........## .#....# ......#...#..### ....### z.:........##.#z   wight (dormant) .##...# ############..# .####.## #.#######.#...# .####..###.<.....#.#...#ah 086.5 (58.0)ahg I..ß.......z:.......zahv F-7.5 (59ah" mß..ß......#....#........ah v _A wight comes into view. It is wielding a +4 scimitar.ah ahӣ ...ß..z..#....:.......ahå 18.5 (1.0)ah! 1.ß....#..........ah ah##########.#...##.# #.....# #.......#...##.# #.....# #.......######.# #.....# #......|..†....# #.....# ######.######..# #.#.### ##.$..ß.≈....##.# #.#.# #....~........### #.#.# .#....#......#.## #.#.# ...#....@#..≈...# #.#.# ..ß.$...#..~...## #.#.# §$.....$..#...≈.# #.#.# ≈.#...≈..$h(0m.#.⌠..# ..#.####§....$......#..###....# ...z..#...#..### .....### #..:........##.# #.##...# #############..# #.####.## #.#######.#...#ah7...#.....ß......z......#........#....:.......9ah...#.....ß......#.....:......ahahS$..........#...##.# ###########.......#...##.# ##.....# #.......#...##.# ##.....# #.......######.# ##.....# #......|..†....# ##.....# ######.######..# #ah2W#.#.### ##.$..ß.≈....##.# ##.#.# #....~........### ##.#.# .#....#@.....#.## .#.#.# ...#.....#..≈...# .#.#.# ..ß.$...#..~...## .#.#.# .$.....$..#...≈.# .#.#.# §.#...≈..$.#.⌠..#.#.####_....z......#..###....##......#...#..### ......#####ahX..:........##.# .#.##...# ######..#ahYahEgß.ß.z_....$......#.......ahfhh.......ahi'90ahnß..ß_.......#....:......ahpah$ 0.............#########.......#....#....#######......|..†......# ######.######.## ##.$..ß.≈....##.ahi #....~.@......# #.#....#......#.#...#.....#..≈....ß.$...#..~...#.$.....$..#...≈ .#.#.# §.#..z≈..$.#.⌠..####_....$......#..#....##......#...#..## ......#####..:........##ah ah ...ßz≈.#...§.......#.ah &1ah "...ß....#....#...ahN ahD'†.....0.............#########........#.......#######......|..†......# ######.######.## ##.$..ß@≈....##.#....~........# #.#....#......#.#...#.....#..≈.....ß.$...#..~...#§$...z.$..#...≈ .#.#.# ≈.#...≈..$.#.ahtKF⌠..####§§...$......#..#....##......#...#..##ahNß..#.....ß.$.z...§_....#..ah'Q&2ahTahĩß@≈.....ß._.ah#.#### '†............0...........ah#########..#.......#...#.......######......|..†.......# ######@######.ahb## ##.$..ß.≈....##.#....~........# #.#....#......#.#...#.....#..≈...ah`O..ß.$.z.#..~...#§$.....$..#...≈ .#.#.# ≈§#...≈..$.#.⌠..####_§...$......#..[9;17Hahahß.≈.......#.......#...z..$..._ahg&3ah(ß.≈......#......_ahjahFO......>...^# ..#...##.##### ......†...#...##.# .ah0...#...##.# ...........#...##.# ########.#...##.# .....# #.#...##.# .....# #.######.# .....# #......@..†....# ah.....# ######.######..# .#.### ##.$..ß.≈....##.# .#.# #....~........### #.#.# .#....#......#.## #.#.# ...#...z.#..≈...# #.#.# ..ß.$...#..~...## ah#.#.# .$.....$..#...≈.# #.#.# ≈.#...≈..$.#.⌠..#ahß..#z..4ahaß..ahy _You see here a staff of necromancy.aha +>...^# #...##.##### †.#...##.# 0...#...##.# ah 9#...##.# .#...##.# .....# #.#...##.# .....# #.######.# .....# #......|@.†....# .....# ######.######..# .#.### ##.$..ß.≈....##.# .#.# #....~.. ahh +.#.# .#....#z .#.# ...#.....#..≈...# .#.# ..ß.$... .#.# .$..... ah Dß.ahz -5 _ah# Vß.ah>...^# ......#...##.##### †..........#...##.# 0...#...##.# ...#...##.# .......#...##.# # #.......#...##.# # #.######.# # #......|.@†....# ahG# ######.######..# #.### ##.$..ß.≈....##.# #.# #....~ #.# .#... #.# ...# ah<6ahahahV>...^# #...##.##### †..........#...##.# .0...#...##.# .....#...##.# .......#...##.# # #.......#...##.# # #.######.# ah'# #......|..@....# # ######.######..# .### ##.$..ß.≈....##.# ahlahzz   wightahN&7ahah  Things that are here: _a rat corpse; a ball python corpse; a killer bee corpseahZQz.ah\`-8 _ah[lahsah; ah :|zah &9ahN ahz ah x.z400ah& ahaahd.=1ahlahpx _You closely miss the wight. The wight hits you but does no damage.ah  You sock the wight!  The wight is heavily damaged.=ah 2ah7R _The wight hits you but does no damage.ah  You bludgeon the wight!!  You destroy the wight!)ah813.6 (1.1  You bludgeon the wight!!  You destroy the wight! _Okawaru accepts your kill.  Training target 14.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 14!You need to enable at least one skill for training.ah  ahx--more--ahIah: ah   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   5.0  +1   j - Spellcasting   0.0   1.4  -2  ah          b - Maces & Flails  14.0  12.7  +2  ah      c - Axes   9.0   0.7  +2   k - Invocations   5.0   3.6  +3   d - Staves   8.2   0.8  +1   l - Evocations   3.0   3.4  +1   e - Unarmed Combat   0.0   1.0   0  ah      f - Throwing   1.5   2.8  -2          ah6              g - Armour   5.0   5.0  +1       h - Dodging   2.1   5.0  -3       i - Stealth   0.0   1.4  -2                                          hȗ 0X    You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsah j > g + Armour 5.0ahTargetTarget--  --  --  --  --  --  --  -- ahkl --  --  --  --  a-z] set[-] clear selected targetcost|targetsah@+ =[?25h[?0c0 ah ~ [?25l[?1c7.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsah = a + Fighting 5.0ah: a-z] setselected targetah6 <[?25h[?0c0 ahݡ [?25l[?1cah7.0  +1 =] set aall targetsah0> k + Invocations 5.0ahIa-z] setselected targetah<[?25h[?0c0 ah,L[?25l[?1c10.0 =] set aall targetsahA ....................>...^#tish the Basher ..............#...##.#####Mountain Dwarf of Okawaru *..... ...†..........#...##.#Health: 74/74 ======================== ..........0...#...##.#Magic: 12/12 ======================== ..............#...##.#AC: 19Str: 21 #######.......#...##.#EV: 6Int: 9 ...# #.......#...##.#SH: 0Dex: 11 ...# #.......######.#XL:  9 Next: 81% Place: Dungeon:8 ...# #......|.)@....#Noise: ==-------  Time: 9403.6 (1.1) ...# ######.######..#k) +1 flail (heavy) .### ##.$..ß.≈....##.h m#Throw: 5 darts (poison) .# #....~........### .# .#....#z.....#.## .# ...#.....#..≈...# .# ..ß.$...#..~...## .# .$.....$..#...≈.# .# ≈.#...≈..$.#.⌠..#You bludgeon the wight!!  You destroy the wight! _Okawaru accepts your kill.Training target 14.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 14!You need to enable at least one skill for training.ah0 ah ah . _ahahahahNF _Unknown command.ah Iahŏ ah .>...^#.#...##.#####.†..........#...##.#..0...#...##.#ah ......#...##.##.......#...##.#.# #.......#...##.#.# #.######.#.# #......|.@†....#ah v.# ######.######..# #.### ##.$..ß.≈....##.# #.# #....~.### #.# .#....#z.....#.## ah #.# ...#.....#..≈...# #.# ..ß.$...#..~...## #.# .$.....$..#...≈.# #.# ≈.#...≈..$.#.⌠..#ah (0.0ah ;--4.6 (1 _ahM ahS u  Things that are here: _a +4 scimitar; a +0 robeah@X_ah_P _ah`ahdahGeahiahCqh  You see here a staff of necromancy.ah4vahw _ah+}ah9ahPahah!ahahQ♣#0...#...##. ##....#...##. ############.......#...##.# .##.....# #.......#...##.# .##.....# #.......######.# .##.....# #......|.)†....# .##.....# ######.######..# .##.#.### ##.$..ß.≈....##.# .##.#.# #....~@.......###-- .ah6##.#.# #.#....#......#.## ..#.#.# ....#.....#..≈...# ..#.#.# ~..ß.$...#..~...## ..#.#.# ..$.....$..#...≈.# ..#.#.# j≈.#...≈..$.#.⌠..#j   gnoll (polearm, asleep) ....#.####_....$......#..## ....#....##......#...#..### .......#####..:........##.#hϘ;76Hah4 8.6 (4  A gnoll comes into view. It is wielding a +0 spear.ahß.....#..ß..j)j.......#...ah)4==9.6 (5ahß.≈......#..............#...ah' _The gnoll shouts!ah<ahaß...#.......#...j_........#.ah5--10.6 (1ahL\...#.......$.._....ahah'r'......†...#...##.# .ahN(*....0...#...##.# .................#...##.# ###########.......#...##.# ah(##.....# #.......#...##.# ##.....# #.......######.# ##.....# #......|.)†....# ahx)##.....# ######.######..# ##.#.### ##.$..ß@≈....##.# ah* ##.#.# #....~........### ##.#.# #.#....#......#.## ah*#.#.# ....#.....#..≈#ah+4#.#.# ~..ß.$...#..~...##ah+F#.#.# ..$.....$..#...≈.# #.#.# .≈j#...≈..$.#.⌠ah-g##.####_....$......#..###....##......#...#..###ahYFahFahRß...#....ah@SW.ßj..ahS_.....#..ah/UA--1ah&`+..#....ß._.....#..ahIbahtj#.#### '†............0...........#########..#.......#...#.......######ah6......|.)†.......# ######@######.## ##.$..ß.≈....##. #....~........# ##.#....#......#.#ah....#.....#..≈...~..ßj$...#..~...#.$.....$..#...≈ .#.#.# .≈.#...≈..$.#.⌠..####_....$......#..ahahß...#.......#j.._2.....#j.._ah ......>...^# ..#...##.##### ......†...#...##.# .0...#...##.# ...........ahO #...##.# ########.#...##.# .....# #.#...##.# .....# #.######.# .....# #......@.)†....# .....# ######.######..# .#.### ##.$..ß.≈....##.# .#.# #....~........#ah ## #.#.# #.#....#......#.## #.#.# ....#j....#..≈...# #.#.# ~..ß.$...#..~...## #.#.# ..$.....$..#...≈.# ahd #.#.# .≈.#...≈..$.#.⌠..#ah^ ahG lj..ah> &3ah" Dß.ah' y _You see here a staff of necromancy.ahH >...^# #...##.##### †.#...##.# 0...#...##.# #...##.# .#...##.# .....# #.#...##.# .....# #.######.# ah'K .....# #......|@)†....# .....# ######.######..# .#.### ##.$..ß.≈....##.# .#.# #....~.. .#.# #.#..j.#. .#.# ....#.....#..≈...# ahdL .#.# ~..ß.$... .#.# ..$..... ahO ah[ Yß.ah] -4 _ahl 9ßaho ah>...^# ......#...##.##### †..........#...##.# 0...#...##.# ...#...##.# .......#...##.# # #.......#...##.# # #.######.# # #......|.@†....# # ######.######..# #.### ##.$..ß.≈....##.# #.# #....~ #.# #.#... #.# ....# 5  Things that are here: _a +4 scimitar; a +0 robeahgD>...^# #...##.##### †..........#...##.# .0...#...##.# .....#...##.# .......#...##.# # #.......#...##.# # #.ah5F######.# # #......|.)@....# # ######.######..# .### ##.$..ß.≈....##.# ahOahFP-6 _ahWah=\  Things that are here: _a rat corpse; a ball python corpse; a killer bee corpseahu>...^# #...##.##### †.#...##.# 0...#...##.# #...##.# .......#...##.# # #.......#...##.# # #.######.# # #......|.)†@...# # ######.######..# ahP### ##.$..ß.≈....##.# # #....~.### ahujj   gnoll (polearm)ah6-7 _ahahah ah >j.ah &8ah ah ah|ahG|jah&9ahahah/ah9H.jah9'20ahBah5Dahx.>...^#.#...##.#####.†.#...##.#.0...#...##.#.#...##.##.......#...##.#.# #.......#...##.#.# #ahx[.######.#.# #......|.j@....#.# ######.######..# .### ##.$..ß.≈....##.# .# #....~.### ahy.# #.#....#......#.## .# ....#.....#..≈...# .# ~..ß.$...#..~...## .# ..$.....$..#...≈.# .# .≈.#...≈..$.#.⌠..#ah*ah.=1ahah _The gnoll hits you but does no damage.  Things that are here: _a rat corpse; a ball python corpse; a killer bee corpseah x  You bludgeon the gnoll!!  You kill the gnoll!ahT C)ah =2=2.7 (1.1ah ah P _Okawaru accepts your kill.ah H.>...^#.#...##.#####.†..........#...##.#..0...#...##.#......#...##.#ah; #.......#...##.#.# #.......#...##.#.# #.######.#.# #......|.@†....#.# ######.######..# #.### ##.$..ß.≈....##.# #.# #....~.### #.# #.#....#......#.## #.# ....#.....#..≈...# #.# ~..ß.$...#..~...## #.# ..$.....$..#...≈.# #.# .≈.#...≈..$.#.⌠..#ah" ah/ 5--30ah ah  Things that are here: _a +0 spear; a +4 scimitar; a +0 robeahahahzahahahհP _ah,ahah*h  You see here a staff of necromancy.ahhah _ahahah,ahahah,ahahahah+ah/ahah,ahahahNahahah3ahahahM _You now have 363 gold pieces (gained 1).ahd3ahahah,ahaahah,ahah,ahahW M _You now have 364 gold pieces (gained 1).ah 3ahah%ah,ahah5,ahhah\M _You now have 365 gold pieces (gained 1).ah03ah!ah,!ah",ah@$ah&ah~),aho+ah\-ah[/,ah$1ahD3,ahg4ah8M _You now have 366 gold pieces (gained 1).ah93ah;ah<ahQ>,ah?ahIEJ #.##.#.# ##....~........### .#.##.#.# ##.#....#......#.###.#.# #....#.....#..≈...##.#.# #~..ß.....#..~...## ##..#.#.# #..$........#...≈.#ahF..#.#.# #.≈.#...≈....#.⌠..#  #....#.####_...........#..##  #....#....##......#...#..###  #.......#####..@........##.#--  #..#.##...# #######..#  #..#.####.## #.#######.#...#  #..#.####..###.<.....#.#...#  #..#.#...........###.#.#...#  #..#.#.###..#....# #.#.#...#  #..#.#.#....#....# #.#.#...#  #..#.#...........###.#.#...#  #..#.###.####........#.#...#You pick up a parchment of Cigotuvi's Putrefaction and begin reading...ahJW..._.....#.........46.7 (23.0)ahuK,7.7 (24ahN..#.....ß..$.._...#..@......ahPP _You add the spell Cigotuvi's Putrefaction to your library.ah Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0% [?] toggle between ability selection and description.ahahah J.#.##.#.# ##....~........###tish the Basher .#.##.#.# ##.#....#......#.##Mountain Dwarf of Okawaru *..... ....#.#.# #....#.....#..≈...#Health: 74/74 ======================== ....#.#.# #~..ß.....#..~...##ahm Magic: 12/12 ======================== ##..#.#.# #..$........#...≈.#AC: 19Str: 21 ##..#.#.# #.≈.#...≈....#.⌠..#EV: 6Int: 9  #....#.####_...........#..##SH: 0Dex: 11  #....#....##......#...#..###XL:  9 Next: 82% Place: Dungeon:8  #.......#####..@........##.#Noise: ---------  Time: 9447.7 (0.0)  #..#.##...# #############..#k) +1 flail (heavy)#..#.####.## #.#######.#...#ah KThrow: 5 darts (poison)#..#.####..###.<.....#.#...##..#.#...........###.#.#...##..#.#.###..#....# #.#.#...##..#.#.#....#....# #.#.#...##..#.#...........###.#.#...##..#.###.####........#.#...# _You now have 363 gold pieces (gained 1). _You now have 364 gold pieces (gained 1). _You now have 365 gold pieces (gained 1). _You now have 366 gold pieces (gained 1).  ah You pick up a parchment of Cigotuvi's Putrefaction and begin reading... _You add the spell Cigotuvi's Putrefaction to your library.ah)P ..ß_........#...ah.@.......Okay, then.ah8..._........#...ahj.@......ah . _ahUZahZah[ah`ahcahc$ _ahinah8 _You now have 367 gold pieces (gained 1).ah,ah_,ahah,ahpahahah%ahM _You now have 368 gold pieces (gained 1).ah/3ahahahah[ahahhahO,ahTahcahr,ahahah,ahahah,ahfahh  You see here a staff of necromancy.ah| _ah ah ,ah Bah Xah ahs, ah7 nah(? ah@ ,ah=B ahG ah'I ,ahJ ahO ahQ ,ahS ahW ah~Y ,ah[ ah` aha ,ahc ahlh ahj ,ahk ah[p ahq ,ahs ah_x ahy ,ahj{ ah ahU ,ah> ah ah ,ah, ah ahۖ Bah ah ,ah՞ ah? ahF ,ah- ahd ah7 ,ah ah ahԴ ,ah ah3 ah ,ah ah` ah6 ,ah ah} ahl ,ahA ah ah ,ahd ah ahG Bah ah ah~ ah ah ahx ah ahB ah% Xah? ahA ,ah ah{ ah ,ah ah ahv ,ah ah ahi ,ah ah ahc ,ah ah ah ah ah) ah ah ,ah ah ah; ,ah ahq ah ,ah# ah! ah" ahq# ah+$ ah8& ah1' ah' ah) ah* ah}, ah, ahB. ah50 ah1 ahL2 ah3 ah15 ah6 ah57 ahX8 ah: ah~; ah; ah< ah> ah? ahq@ ahAA ahC ahiD ahD ahE ah}G ahH ahkI ahaJ ahL ahN ,ah@O ahP ahkR ahR ahS ahYU ahV ahWW ah2X ahY ah[ ah{[ ah\ ahR^ ah_ ah"` ah a ahb ahc ah4d ahd ahf ahZg ahg ahh ahvl ahm ah}n ahCo ah     ######   #....# ######   #....# #....#   #....# #....#   #....# #....#   #....# #....#### ###   #....# #....>..# #..   #...@####.....#.###..525.7 (78.0)   #.............#......   ##.#####......#......   #.#..........#.#####   #.#.###..).....#....   #.#.###......#...###    ah Z ###.#..........#.#....    #........#.##.#.    #......#.##... ah ah E _Done exploring.ah  ah2 ahp ahk; ..#.0.0)..........#......ahB [ _Done exploring.ah=ahj(Read which item? Scrolls  f - 3 scrolls of fear  t - 4 scrolls of teleportationp - 3 scrolls of poison  w - 5 scrolls of enchant weapon ahô9 c - a scroll labelled ZAHIEF GENYK  e - a scroll labelled VICHU VUGHAW  h - 2 scrolls labelled ISHOX POVEOCK  j - 2 scrolls labelled VUABBOIBLE  k - a scroll labelled WAMUROMMASIT  m - 4 scrolls labelled UTU CYAWIY  q - 3 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI [!] read|quaff|evoke[?] describe selectedahah)ahs tish the Basher  ######Mountain Dwarf of Okawaru *.....  #....# ######Health: 74/74 ========================  #....# #....#Magic: 12/12 ========================  #....# #....#AC: 19Str: 21  #....# #....#EV: 6ah6Int: 9  #....# #....#### ### SH: 0Dex: 11  #....# #....>..# #.. XL:  9 Next: 82% Place: Dungeon:8  #...@####.....#.###.. Noise: ---------  Time: 9525.7 (0.0)  #.............#...... k) +1 flail (heavy)  ##.#####......#...... Throw: 5 darts (poison)  #.#..........#.#####  #.#.###..).....#....  #.#.###......#...###   ###.#..........#.#....   #..............#.##.#.   #..............#.##...  _Okay, then. ah$_You now have 367 gold pieces (gained 1). _You now have 368 gold pieces (gained 1). _You see here a staff of necromancy. _Done exploring. _Done exploring.ah`P  Okay, then.ahxahahD. _ahahdLevel 8 of the Dungeon <<<>>>___(Press ? for help)#######....# ########################....# #....##...............# ###########....# #....##.........#####.#####........##....# #....#ah#.............#+#............##....# #....#### #############...).........#_#............##....# #....>..# #.........................###............##...@####.....#.###..[......)..............................##.............#............................................###.#####......#.......#########............................##.#..........#.#######≈≈≈♣.♣##.......................>...^##.#.###..).....#....#≈≈≈♣...♣#.................#...##.######.#.###......#...####≈≈≈ß._..'......÷..........#...##.####.#..........#.#....#≈≈≈♣...♣#.............0...#...##.##..............#.##.#.##≈≈≈♣.♣##.................#...##.##..............#.##...####################.......#...##.##...........####.......<#.##.#.##.....# #.......#...##.##....)......# #####....#.##.#.##.....# #.......######.##...........###...#.##.#.##.....# #......|.)†....##...........##.#......#.##.....# ######.######..####.#.#####.##.#......#.##.#.### ##....ß.≈....##.##....# ah< #.#########.#......#.##.#.# ##....~........########....#####...........#......#.##.#.# ##.#....#......#.##ahn [>@ah&ah ' tish the Basher  ######Mountain Dwarf of Okawaru *.....  #....# ######Health: 74/74 ========================  #....# #....#Magic: 12/12 ========================  #....# #....#AC: 19Str: 21  #....# #....#EV: 6Int: 9  #....# #....#### ### SH: 0Dex: 11  #....# #....>..# #.. XL:  9 Next: 82% Place: Dungeon:8  #...@####.....#.###.. Noise: ---------  Time: 9525.7 (0.0)  #.............#......h7m k) +1 flail (heavy)  ##.#####......#...... Throw: 5 darts (poison)  #.#..........#.#####  #.#.###..).....#....  #.#.###......#...###   ###.#..........#.#....   #..............#.##.#.   #..............#.##...  _You now have 367 gold pieces (gained 1). _You now have 368 gold pieces (gained 1). _You see here a staff of necromancy. _Done exploring. _Done exploring. _Okay, then. _  h;m######  #....# ######  #....# #....#  #....# #....#  #....# #....#  #....# #....#### ############  #....# #....@..# #.........34.7 (9  #....####.....#.###..[......)  #.............#.........  ##.#####......#.......###  #.#..........#.#######≈≈≈♣.♣#  #.#.###..).....#....#≈≈≈♣...♣  #.#.###......#...####≈≈≈ß._  ###.#..........#.#....#≈≈≈♣...♣  #..............#.##.#.##≈≈≈♣.♣#ah'  _There is a stone staircase leading down here.ahahʒahah{ahڨ25.7 (1 _ahahO!  ### +.### 9 #@.>#  ###......  #....  ... . ahl# ah\z -6.5 (1.8ahB  _You climb downwards.  Found a stone staircase leading down. _There is a stone staircase leading up here.ah' _ah  There is a stone staircase leading down here.ahϸahz _ah*ah#ahah@ahahahahahHahXahah>### #########+.###........#<.>#........###..........###@.............#......## ?...#.###...##...#..## .#.#W   wraith (wandering)... ...#W..#.ahy 42.5 (6.0  A wraith comes into view.ahlWW.ah9+3.5 (7ahahh _Found a scroll labelled MAIDYKHO XOXAGH.ahK; ### ######### +.###. #<.>#ahg.###..###........ #......#. ......## ?...#.## #...##... #..## .#.#ah} W.. ...#...#.ah$ah+4.5 (1ahahah, Q ### ######### +.###........ #<.@#........###..###........ #......#. ......## ?...#.## #...##... #..## .#.# W.. ...5ahq" c _There is a stone staircase leading down here.ahF ahG ahH ahM ah O ahV[ Bah] ahd ahOg ahg ah|i ahq WW   wraithahw s  ### ahy   +.###  #<.@# 8.5 (3 ###..........  ###........  #W.....#.  ......##  ?...#.##  #...##...  #..## .#.#  W.. ... _You start waiting.ahs#K ###   +.###  #<.@# ah%8 ###..........  ###........  #W..... ......# ?...#.##  #...##... ah&#..## .#. W.. ah(ah3ah2:] _A wraith is nearby!ah`)W.9.5 (1 _ah]ahSW.50ah ahah@   You sock the wraith!  The wraith is moderately damaged.The wraith hits you! The wraith drains your vigour!ah< 6----==1Slow ah: ah3 \ _You feel yourself slow down.ah  You sock the wraith!  The wraith is severely damaged.ah*g5=---3.2 (1.7ah2ah_= _The wraith hits you but does no damage.ahx  You hit the wraith.  The wraith is almost destroyed.-4.7 (1.5 _The wraith hits you but does no damage. The wraith barely misses you.ahR }  You bludgeon the wraith!!  You destroy the wraith!ah#[ 2.ah 6=209-6.3 (1.6ah ah P _Okawaru accepts your kill.ahxahwahGahB ah) Bah %7ahahahah}ahah #8ah(=ahpahahahah#ah#U9=ah$ah*&-ah{3h 65.3 (9.0 _You start resting.ah4S-6.8 (10.5)ah7ah9[ _You feel yourself speed up.ahVuahh70ah ahahDahahahahEahaK1=ah2ah,ah֮ahb,ahah2=3ahahXahah_ _You start resting.ah/80.8 (14.0ahZ4=1.8 (15ahah" _HP restored.ah ah ah ah| ah Xahi ahd ,ahT ah ah ah? ah ahq ahb 9=ah ah2# ah' ah( ah* ah, ah*2 ,ah\3 ah6 ,ah7 ah9 _q - 4 scrolls labelled MAIDYKHO XOXAGH (gained 1)ah!= 3ah= ahf? ahA ,ahB ahC ahF ,ahG ahH ahK ah&L ahL ahCN ahQ ahR ahR ahS ah{V ,ah W ahX ah\ ,ah6] ah^ aha ,ahb ahd ahg ,ahh ahj ahl ,ahn aho ahs ,ahbt ahu ahx ,ahz ah{ ah~ ,ahA ah ah ,ahυ ah ,ah' ah; } _c - 2 scrolls labelled ZAHIEF GENYK (gained 1)ahE 3ah ahP `ah Bah ah Xah ah ,ah& ahf ah ,ah ahb ah ah1 ##..##..#.###......##....c.#...#.##..#.....#..##.... #.... ..ah #.##..#.##..#.# .##....##....##.## ..###...##....##...##....# #..................... #...##....##..@# . #....##....##.## ... #.##..#.##..#.#..#  .... #....##.....# #.#. #.##..#.....# ..#. .... #.........# c   centaur (wandering) . ..# #.##...##.#... ....##.## ...## #.# #.# #.#hy 06H612.8 (31ah M.cah[ ,3.8 (32ah ah t _A centaur comes into view. It is wielding a +0 whip.ahe  #...##...  ##..##..#.##...# #......##......  #...#.##..#.c.. . #..##.... #.... .. #.##..#.##..#.# .# #....##....##.## ..## #...##....##...##....# #............@........ #...##....##...##.... #....##....##.## ...# #.##..#.##..#.#..#  .... #....##.....#  #.#. #.##..#.....# ..#. .... #.........# .. ..# #.##...##.# ... h L0m....##.## ...ahr cclauncher)The centaur shouts! You hear two shouts!  The centaur unwields a +0 whip. The centaur wields a +0 shortbow.ahs S((((ahU 7....ahHW i3-===4.8 (1.0)ah] aha F _The centaur shoots an arrow. The arrow hits you.ah #....#.## #...##... .## .. ##..##..#.##...##. #......##........  #...#.##..#.c... . #..##.... #.... .. #.##..#.##..#.# . #....##....##.## ..## #...##....##@..##....# #..................... #...##....##...##.... #....##....##.## ...# #.##..#.##..##..# .... #....##.....#  #.#. #.##..#.....#  ...#. .... #.........#.. ..# #.##...##.#h|o;17H.cc   centaur (launcher)4=---5ahˠ ##.....#....#.## #.# #...##... ##.## .##..##..#.##...###......##..... #...#.##..#... #..##.... #.... ..#.##..#.##..#c# .# #.## ..## #...##....##...##....# ahG #....................#...##....##...##....#....##....##.## ...##.##..#.##..#.#..# .#.... #....##.....# .  #.#. #.##..#.....# ...#. .... #.........#ahɵ The centaur unwields a +0 shortbow. The centaur wields a +0 whip.  The centaur hits you with a +0 whip.ah 0--=--6ahƿ ah{ ? _The centaur kicks you but does no damage.ahE{ ah5|_ah.}$kicks you but does no damage.  ah}You hit the centaurah{~ . ah8 ahis lightly woundedah .ahChits you but does no damageah .ahkicks you but does no dahs amage. ah ahhitahT ahahLJ&7.9 (1.1ahύah ahHah01_The centaur kicks you but does no damage.ah  You sock the centaur!  The centaur is severely wounded.The centaur hits you with a +0 whip.68--=80 _The centaur kicks you but does no damage.ah^w  You bludgeon the centaur!!  You kill the centaur!ahy)ah_z!ahf3--9320.0 (1.1ah} ahuah),_Okawaru accepts your kill.ahѬahV M ##......#.#......## ... ...#.## #.# #.# #...##... ##.## ...#..##..#.##...##.#...##......... .#.##..#.....# .##.... #.....# ..##..#.##..#@# .# .##....##.## ..###....##...##....##.........................#....##..#.....OO   two-headed ogre (wandering)--10 _A two-headed ogre comes into view. It is wielding two +0 dire flails.Things that are here: _a +0 whip; a +0 shortbow; a centaur corpseah    ##......## ... ..  #....#.## #.# #O#  ... ##.## ...  #.##...##.#  .........  #.....# .   #.....# ..  #@# .#  #.## ..##  ...  .....  ##...##....  ##.## ...#  #.#..# .#  .... ....# .  #.#.  aha   ##......## ... ..  #....#.## #.# #O#  ahb... ##.## ...  #.##...##.#  .........  #.....# .   #.....# ..  #@# .#  ahtc#.## ..##  ...  .....  ahGd:##...##  ##.## ...#  #.#..# ahg  .... ....#   #.#. ah3pO--ahwah|f _A two-headed ogre is nearby!ahC##......## ... ......#.## #.# #O###... ##.## ... ##..##..#.##...##.# ......##......... #.##..#.....# .ahE5##.... #.....# .##..#.##..#)# .# ...##....##@## ..####....##...##......................##....##...##.....##....##.## ...###..#.##..#.#..# .#.... #....##.....# .  #.#. #.##.. ...#. .... #.........#ahMahfZj.OOahX[79==2ah`ahHd; _The two-headed ogre shouts in stereo!ahq (((((You throw a poisoned dart.ah ahs3(O...)ah4d--9 (0.94ah MW _The poisoned dart hits the two-headed ogre.ahN{ ((((((You throw a poisoned dart.ahah?.....ah4)ahk|----3.83ahahj _The poisoned dart barely misses the two-headed ogre.ah}5 ah6 ahh= ahA H _No target in view!ah ....#.## #.# #.###... ##.## .(. ##..##..#.##...##.# ......##......... #.##..#.....# .##.... #.....# .ah##..#.##..#)# .# ...##....##.## ..####....##.@.##......................##....##...##.... ....... .. ..# #.##...##.#ah=ahl=704.8 (1.0 _ahdahШah ##... ##.## .(. ##..##..#.##...##.# ......##......... #.##..#.....# .##.... .##..#.##..#)# .# ...##....##.## ..####....##...##.............@........##....##...##.... .##....##.## ...####...#... ....##.## ...ah'ah"&5ah$ahah  ##..##..#.##...##.# ......##......... #.##..#.....# .##.... .##..#.##..#)# .# ...##....##.## ..####....##...##......................##....##.@.##.... .##....##.## ...###..#.##..#.#..# .#.....##.#### #.# #.# #.#ahF ah OO   two-headed ogre3==6ah ah??E......##......... #.##..#.....# .##.... #...O.# .##..#.##..#)# .# ...##....##.## ..####....##...##......................ah?##....##...##.... .##....##@## ...###..#.##..#.#..# .... #....##.....# .ah}@#.#. #.##..#..... ...#. .... #.........# ..# #.##...##. ahA$ ... ....##.## ...Y   yak (wandering)ahAr## #.# #.# #Y# ... ... ..ahFahzKahU .O.  A yak comes into view.ahXT1=7ah%`ahd0 _The yak moves out of view.ah< (((((((You throw a poisoned dart.ahah1~..)O...ah]8.7 (0.92ahahj _The poisoned dart barely misses the two-headed ogre.ahe ((((poisoned)You throw a poisoned dart.  The poisoned dart hits the two-headed ogre.ah ah ah (O..YY   yakah> g9.6dart (poison) ahV ahG 6 _The two-headed ogre is poisoned.ahPM Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0% [?] toggle between ability selection and description.ahj #......##.........tish the Basher#...#.##..#.....# .Mountain Dwarf of Okawaru *.....#..##.... #.....# ..Health: 71/74 =======================-#.##..#.##..#)# .#Magic: 13/13 ========================#....##....##(## ..##AC: 20Str: 21#...##....##.O.##....#EV: 6Int: 9#.....................SH: 0Dex: 11#...##....##...##....XL:  9 Next: 93% Place: Dungeon:9#....##....##@## ...#Noise: ---------  Time: 9629.6 (0.0)#.##..#.##..#ah .#..# .#k) +1 flail (heavy).... #....##.....# .Throw: dart (poison)#.#. #.##..#.....# ...#. .... #.........# .. ..# #.##...##.#O   two-headed ogre (poisoned)... ....##.## .Y.Y   yak## #.# #.# #.#... ... .. _The yak moves out of view.  You throw a poisoned dart. _The poisoned dart barely misses the two-headed ogre.You throw a poisoned dart.  The poisoned dart hits the two-headed ogre. _The two-headed ogre is poisoned..OY.1----3ah d830.6 (1Hero ahSm _You gain the combat prowess of a mighty hero.ahV ##..##..#.##...##.# #......##.........  #...#.##..#.....# . #..##.... #.....# .. #.##..#.##..#)# . #....##....##(## ..## #...##....##...##....# #............O........ #..##.... #....##....##.## ...# #.##..#.##..#.#..# .# .... #....##.....# .  #.#. #.##..#..#  ...#. .... #.........#.. ..# #.##.h9;49m..##Y# ... ....##.## ...## #.# #.# #.#  The two-headed ogre hits you but does no damage.Y.65--=1 _The two-headed ogre hits you with a +0 dire flail!ahd  You bludgeon the two-headed ogre!!.Y. ====2ah*ahh _The two-headed ogre is severely wounded.ah/  You bludgeon the two-headed ogre!!  You kill the two-headed ogre!ahE ah| .)Y.Y   yakah ahʟ  ##..##..#.##...##.#tish the Basher#......##.........Mountain Dwarf of Okawaru *.....#...#.##..#.....# .Health: 66/75 =====================---#..##.... #.....# ..ah` Magic: 11/13 ====================----#.##..#.##..#)# .#AC: 23Str: 21#....##....##(## ..##EV: 8Int: 9#...##....##...##....#SH: 0Dex: 11#............)........XL:  9 Next: 124% Place: Dungeon:9#...##....##@..##....Noise: ===------  Time: 9633.7 (1.1)#....##....##.## ...#k) +1 flail (heavy)#.##..#.##..#.#..# .#Throw: dart (poison).... #....##...Y.# .Hero #.#. #.##..#.....#...#.ah 3[m .... #.........#Y   yak.. ..# #.##...##.#... ....##.## ...## #.# #.# #.# _The two-headed ogre hits you with a +0 dire flail!  You bludgeon the two-headed ogre!! _The two-headed ogre is severely wounded.You bludgeon the two-headed ogre!!  You kill the two-headed ogre! _Okawaru is honoured by your kill.-ah The two-headed ogre is severely wounded.  You kill the two-headed ogre! _Okawaru is honoured by your kill.  Your Invocations skill increases to level 6!  You have reached level 10!ah8 /  --more--ah h73/834--10% ahV J _ah T#......##......... #...#.##..#.....# .#..##.... #.....# .. #.##..#.##..#)# .# #....##....##(## ..##...##....##...##....# ahr #............)........ #...##....##...##.... #.## ...# #.##..#.##..#.#..# .# .... #....##...Y.# .  #.#. #.##..#.....# ...#. .... #.........# .. ..# #.##...##.#  ... ....##.## ...## #.# #.# #.# ... ... ..ah ahҗ :Y.ah D4---40 _ahN ah ah  You sock the yak!  The yak is moderately wounded.ah Y 2 yaks (1 wandering)YThe yak gores you but does no damage.ah(==-5.8 (1.1 _A yak comes into view.ahM  You sock the yak!  The yak is severely wounded.   yak.60 _The yak closely misses you.ah3 ~  You hit the yak.  The yak is almost dead.ah@ Y 2 yaksYahB i52==-7.9 (1.1ahL ahQ ; _The yak gores you but does no damage.ah)  You bludgeon the yak!!  You kill the yak! ah!ah†ahE YahګYah)(1 wandering)ah:.ahLYOkawaru accepts your kill.ah9ah*ahJ==ah5ah3H-9.0ah3 ahahS2_A yak comes into view.ahah .#.6=400 _The yak bellows! You hear a bellow!ahpYYY 2 yaks (1 wandering)Y--1 _A yak comes into view.ah8.   yakY.==2 _The yak bellows!ah 1YYYY 3 yaks (1 wandering).Y--3ahN ah V _A yak comes into view.ahnahoah rah|Y.YY.ahs~f7=--4ahahah2 ah3 ah3 ah'5 ahk< Y.YY 4 yaks.YahT= T3==5ah ahah`ahxahah4Y.Y. 3ah. yaks.ah/%6ah ah+ah 6  You sock the yak!ah m  The yak is moderately wounded.ahď fY.Y.ahU m8===7.1 (1.1ah ah ; _The yak gores you but does no damage.ahf  You hit the yak but do no damage.ahuah, Y.Y 4 yaksYThe yak is moderately wounded.-8.2ahah*P _The yak barely misses you.aht  You bludgeon the yak!!  You kill the yak!ahzahQahʱ.Y 3 yaks.ah- 9==9====90 _Okawaru accepts your kill.Your base Fighting skill increases to level 6!ahKahl _Your base Armour skill increases to level 6!ahq  You thump the yak!  The yak is heavily wounded.ahLy Y.5-==--50.3 (1.1ahy ah| ( _The yak gores you.ah  You thump the yak!  The yak is almost dead.ah6ah7Yah8.ah;ah;3ah<-ah=4ahj>==ah?)=-ah@1ah^A0ahUMahS ahTahQU_The yak gores you.ah  You sock the yak!  You kill the yak!ah'.Yah0.ah 2ah. yaksahah%4ahc==23--2ah ahah,_Okawaru accepts your kill.ah`ah.$6  You sock the yak!ah(k Y.  The yak is lightly wounded.ahL)G--3.4 (1.1ah,ah/; _The yak gores you but does no damage.ah ?  You closely miss the yak.The yak is lightly wounded.ah@'4.5ahKahVNv _The yak gores you but does no damage. The yak barely misses you.ah"  You hit the yak.  The yak is moderately wounded.You feel like a meek peon again.ah H5065.6ah ah) P _The yak barely misses you.ahl  You sock the yak!  The yak is severely wounded.ah} OO   two-headed ogreYY 2 yaksYou hear two shouts!  A two-headed ogre comes into view. It is wielding two +0 giant clubs.ah w6---====6.7ahYah( _The yak gores you!ahU  You closely miss the yak.The yak is severely wounded.aha .YY 2 yaksah?c ]=---7.8ahm ahq ; _The yak gores you but does no damage.ah]  You barely miss the yak.ah8 OO   two-headed ogreYY 2 yaksThe yak is severely wounded.ah'p6=-----80ahah; _The yak gores you but does no damage.aht  You bludgeon the yak!!  You kill the yak!ahahkahfO.   yakah=5--7=9ahahhP _Okawaru accepts your kill.ahz X  You hit the yak.  The yak is lightly wounded.ahT a54----60ah5 ah3 ( _The yak gores you!ah  You sock the yak!  The yak is moderately wounded.ah1 j1-----1ah ah ( _The yak gores you.ahB  You closely miss the yak.The yak is moderately wounded.-2.9 (1.1 _The yak gores you but does no damage.ahM # ahyYou bludgeon the yak!!  The yak is severely wounded.ahrP--==30ahah; _The yak gores you but does no damage.ah  You sock the yak!  The yak is almost dead.2=-5.0 (1.1ahdQ _The yak gores you but does no damage.ahnt  You bludgeon the yak!!  You kill the yak!ahqah$wMO.ah3/84=30--6.1ahah'P _Okawaru accepts your kill.ah ah #Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  c - 2 curare-tipped darts  d - 2 throwing netsj - 4 javelins  l - 6 boomerangs  o - a poisoned dart (quivered) Wands (go to first with /)ah˛ /a - a wand of flame (4)  b - a wand of acid (7)  c - a wand of warping (8) Scrolls (go to first with ?)  f - 3 scrolls of fearp - 3 scrolls of poisonahNg ah  #......##.........tish the Basher#...#.##..#.....# .Mountain Dwarf of Okawaru **....#..##.... #.....# ..Health: 53/84 ===============---------#.##..#.##..#)# .#Magic: 14/15 ======================--#....##....##(## ..##AC: 20Str: 21#...##....##...##....#EV: 6Int: 9#............)........SH: 0Dex: 11ah= #...##....##...##....XL: 10 Next: 30% Place: Dungeon:9#....##....##@## ...#Noise: =--------  Time: 9666.1 (0.0)#.##..#.##..#O#..# .#k) +1 flail (heavy).... #....##.....# .Throw: dart (poison)#.#. #.##..#.....# ...#. .... #.........# .. ..# #.##...##.#O   two-headed ogre... ....##.## ...## #.# #.# #.#... ... ..You bludgeon the yak!!  You kill the yak! _Okawaru accepts your kill.Thrahe ow: 2 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (73% to hit)ah! #......##.........tish the Basher#...#.##..#.....# .Mountain Dwarf of Okawaru **....#..##.... #.....# ..Health: 53/84 ===============---------#.##..#.##..#)# .#Magic: 14/15 ======================--#....##....##(## ..##AC: 20Str: 21#...##....##...##....#EV: 6ahInt: 9#............)........SH: 0Dex: 11#...##....##...##....XL: 10 Next: 30% Place: Dungeon:9#....##....##@## ...#Noise: =--------  Time: 9666.1 (0.0)#.##..#.##..#O#..# .#k) +1 flail (heavy).... #....##.....# .Throw: dart (poison)#.#. #.##..#.....# ...#. .... #.........# .. ..# #.##...##.#O   two-headed ogre (very poisoned, slow)... ....##.## ...## #.# #.# ah#.#... ... ..You throw a curare-tipped dart.  The curare-tipped dart hits the two-headed ogre.  The two-headed ogre is poisoned.  The two-headed ogre struggles to breathe.  The two-headed ogre seems to slow down.  The two-headed ogre is lightly wounded.ahaThe curare-tipped dart hits the two-headed ogre.two-headed ogre is poisoned.struggles to breathe.eems to slow down.is lightly woundedhits you with a +0 giant club!ahbm4---=7.0 (0.9ahhahukF _The two-headed ogre hits you but does no damage.ah`4  You barely miss the two-headed ogre.5==-8.1 (1.1 _The two-headed ogre is lightly wounded.ahRDB  You sock the two-headed ogre!ahEl4----90ahMah;Tj _The two-headed ogre is moderately wounded.ahlo     ....# .  ... #.....# ..  #.##..#)# .#  #....##(## ..##  ah]q v..##...##....#  ...)........  #...##....  #@## ...#  #..# .#  .... ....# .  #.#. .....#  .... #.........#  ..# #.##...##.#  ... ....##.## ...  ## #.# #.# #.#  ... ... .. You hit the two-headed ogre.  The two-headed ogre is heavily wounded.ah E   ....# .  ... #.....# ..  #.##..#)# .#  #....##(## ..##  ..##...##....#  ...)........  #...##....  #@## ...#  #..# .#  .... ....# .  #.#. ..... .... #........ ..# #.##...##.#  ... ....##.## ..  ## #.# ahbG[40m#.# #. ... ... ahMK    ....# .  ... #.....# ..  #.##..#)# .#  #....##(## ..##  ..##...##....#  ...)........  #...##....  #@## ...#  #..# .#  .... ....# .  #.#. .....#  .... #.........#  ..# #.##...##.# ahHL| ... ....##.## ...  ## #.# #.# #.#  ... ... .. The two-headed ogre hits you with a +0 giant club!!  * * * LOW HITPOINT WARNING * * *ah;   ....# .  ... #.....# ..  #.##..#)# .#  #....##(## ..##  ..##...##....#  ...)........  #...##....  #@## ...#  #..# .#  .... ....# .  #.#. ..... .... #........ ..# #.##...##.#  ... ....##.## ..  ## #.# ah&[40m#.# #. ... ...   The two-headed ogre hits you with a +0 giant club.23------==70.2 (1.1 _* * * LOW HITPOINT WARNING * * *ahB ##..##..#.##...##.# #......##.........  #...#.##..#.....# . #..##.... #.....# .. #.##..#.##..#)# .ahE #....##....##(## ..## #...##....##...##....# #............)........ #..##.... #....##....##.## ...# #.##..#.##..#O#..# .# .... #....##.....# .  #.#. #.##..#..#  ...#. .... #.........#.. ..# #.##...##.# ... ....##.## ...## #.# #.# #.#ahah>6---10ahahah  #...##... ##.## .(. ##..##..#.##...##z# #......##.........  #...#.##..#.....# . #..##.... #.....# .. #.##..#.##..#)# . #....##....##(## ..## #...##....##...##....# #..........@.)........ #...##....##...##.... #....##....##.## ...# #.##..#.##..#O#..# .# .... #....##...h8 K49m..# . #.#. #.##..#.....#  ...#. .... #.........#z   wight (wandering).. ..# #.##...##.# ... ....##.## ...ah  .O(  A wight comes into view. It is wielding a +0 hand axe.4------==---2ahk aht" 2 _The wight moves out of view.ah] #...##... ##.## .(. ##..##..#.##...##.# #......##......... #...#.##..#.....# . #..##.... #.....# .. #.##..#.##..#)# .# #....##....##(## ..## #...##....##...##....# #..). #...##....##...##.... #....##....##O## ...# #.##..#.##..#(#..# .# .... #....##.....# . #.ahd#. #.##..#.....# ...#. .... #.........# .. ..# #.##...##.#  ... ....##.## ...3ahah  #...##... ##.## .(. ##..##..#.##...##.# #......##......... #...#.##..#.....# . #..##.... #.....# .. #.##..#.##..#)# .# #....##....##(## ..## #...##....##...##....# #..). #...##....##...##.... #....##....##O## ...# #.##..#.##..#(#..# .# .... #...h{ U40m.##.....# . #.#. #.##..#.....# ...#. .... #.........# .. ..# #.##...##.#  ... ....##.## ...O.O   two-headed ogre (poisoned)4ahGl #...##... ##.## .(. ##..##..#.##...##.# #......##......... #...#.##..#.....# . #..##.... #.....# .. #.##..#.##..#)# .# #....##....##(## ..## #...##....##...##....# #..). #...##....##O..##.... #....##....##.## ...# #.##..#.##..#(#..# .# .... #.ahr...##.....# . #.#. #.##..#.....# ...#. .... #.........# .. ..# #.##...##.#  ... ....##.## ...O.5=5ah  #...##... ##.## .(. ##..##..#.##...##.# #......##......... #...#.##..#.....# . #..##.... #.....# .. #.##..#.##..#)# .# #....##....##(## ..## #...##....##...##....# #.O.). #...##....##...##.... #....##....##.## ...#  #.##..#.##..#(#..# .# .... #....##...hx #m..# . #.#. #.##..#.....# ...#. .... #......# .. ..# #.##...##.#  ... ....##.## ...O.6ahO  #...##... ##.## .(. ##..##..#.##...##.# #......##......... #...#.##..#.....# . #..##.... #.....# .. #.##..#.##..#)# .#ahyQ  #....##....##(## ..## #...##....##...##....# #.O..). #...##....##...##.... #....##....##.## ...# #.##..#.##..#(#..# .# .... #....##.....# . #.#. #.##..#.....# ...#. .... #........# .. ..# #.##...##.# ah:T  ... ....##.## ...ahi ahq 6O.ahr \6=7ah:z ah| ahahFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  c - a curare-tipped dart  d - 2 throwing netsj - 4 javelins  l - 6 boomerangs  o - a poisoned dart (quivered) Wands (go to first with /)a - a wand of flame (4)  b - a wand of acid (7)  c - a wand of warping (8) ahذScrolls (go to first with ?)  f - 3 scrolls of fearp - 3 scrolls of poisonbhH bh* a#...##... ##.## .(.tish the Basher##..##..#.##...##.#Mountain Dwarf of Okawaru **....#......##.........Health: 26/84 =======-----------------#...#.##..#.....# . Magic: 15/15 ========================#..##.... #.....# .. AC: 20Str: 21#.##..#.##..#)# .#EV: 6Int: 9bh+ #....##....##(## ..## SH: 0Dex: 11#...##....##...##....# XL: 10 Next: 30% Place: Dungeon:9#.....@**O...)........ Noise: ---------  Time: 9677.2 (0.0)#...##....##...##....k) +1 flail (heavy)#....##....##.## ...#Throw: dart (poison)#.##..#.##..#(#..# .#.... #....##.....# .#.#. #.##..#.....#O   two-headed ogre (poisoned)...#. .... #....h 40m.....#.. ..# #.##...##.#... ....##.## ...A wight comes into view. It is wielding a +0 hand axe. _The wight moves out of view.  Throw: dart (poison)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, poisoned,73% to hit)bhF#...##... ##.## .(.tish the Basher##..##..#.##...##.#Mountain Dwarf of Okawaru **....#......##.........Health: 26/84 =======-----------------#...#.##..#.....# . Magic: 15/15 ========================#..##.... #.....# .. AC: 20Str: 21#.##..#.##..#)# .#EV: 6Int: 9#....##....##(## ..## SH: 0Dex: 11#...##....##...##....# XL: 10 Next: 30% Place: Dungeon:9#.....@bh((O...)........ Noise: ---------  Time: 9677.2 (0.0)#...##....##...##....k) +1 flail (heavy)#....##....##.## ...#Throw: dart (poison)#.##..#.##..#(#..# .#.... #....##.....# .#.#. #.##..#.....#O   two-headed ogre (very poisoned)...#. .... #.........#.. ..# #.##...##.#... ....##.## ...Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, poisoned,73% to hit)  You throw a poisoned dart.  The poisoned dart hits the two-headed ogre.  The two-headed ogre looks even sicker.  The two-headed ogre is heavily wounded.bh+Zz.O(z   wight8.2 (1Nothing quivered _bh%/bh>bh  #...##... ##.## .(. ##..##..#.##...##.# #......##......... #...#.##..#.....# . #..##.... #.....# .. #.##..#.##..#)# .#bh  #....##....##(## ..## #...##....##z..##....# #.O(...). #...##....##...##.... #....##....##.## ...# #bh .##..#.##..#(#..# .# .... #....##...# . #.#. #.##..#.....# ...#. .... #.........# .. ..# #.##...##.#  ... ....##.## ...bh bhC bh~ .O.(.z9bh  bh bhbh9 #...##... ##.## .(.bh ; ##..##..#.##...##.#bh 0 #......##.bh .bh ] #...#.##..#.....# bh  #..##.... #.....# bh  #.##..#.##..#)# .#bhz #....##....##(## ..bhe #...##....##...##....bho #...@..O.(.z.) #...##....##...##....bh\t #....##....##.## ...# #.##..#.##..#(#..# .# .... #....##....# . #.#. #.##..#.....#bh ...#. .... #..# .. ..# #.##...##.#  ... ....##.## ...bhbh!bhQ"{O..(z.bh#bhG$7bh$ 80bhu,bh/bh\ 1 #...##... ##.## .(. ##..##..#.##...##.# #......##. #...#.##..#.....# #..##.... #.....#  #.##..#.##..#)# . #....##....##(## ..bh 1 #...##....##...## #..@..O..(z..) #...##....##...## #....##....##.## ... #.##..#.##..#(#..# . .... #....##.....# #.#. #.##..#.....# ...#. .... #.# .. ..# ..#.##...##.#  ... ....##.## ...bhɔ bh bh O...z.bhJ &1bhr bh bhQ } #....#.## #.# # #...##... ##.## .( ##..##..#.##...##.# #......##......... #...#.##..#.....# #..##.... #.....#  #.##..#.##..#)#  #....##....##(##  #.@.##....##...## #....O...z...).. #...##...## #....##....##.## . #.##..#.##..#(#..#bhR * .... #....##.....# #.#. #.##..#.....#  ...#. .... #.........#.. ..# ..#.##...##.#bh7X ,bh] |O....(bhc^ &2bhe bhi bhd# ##......## ...  #....#.## #.#  #...##... ##.## . ##..##..#.##...##. #......##......... #...#.##..#.....# #..##.... #.....#bht #.##..#.##..#)#  #@...##....##(##  #...##....##...## #...O....(...).. #...##..## #....##....##.## . #.##..#.##..#(#..# .... #..##.....# #.#.. #.##..# ...#. .... #.........bh2bh@O.bhR8=3bhsbh7bhO ##......#. #......## ....#.## #.#  #...##... ##.## #..##..#.##...##...##..........#.##...##.... #.....###..#.##..#)# ..##....##(## O##....##...##.....(...)...##....##...##...##....##.## . #.##..#.##..#(#..# .... #....# #.#.. #.##..#.....#O.4bhJ r  You hit the two-headed ogre but do no damage.bh    ##......## ...  #....#.## #.# bhd  #...##... ##.##  ##..##. #..... #...#bh#   #..##....   #@#)#  bh #.O..#(##  #...## #....z...(...) #...##. #....##..  #.##..#.##..#(z   wight .... #..  #.#..  The two-headed ogre is heavily wounded.The two-headed ogre barely misses you.bhC ;   bh ##......## ...  #....#.## #.#  #...##... ##.##  ##..##. #..... #...#  #..##....   bh% #@#)#  #.O..#(##  #...## #....z...(...) bh_ #...##. #....##..  #.##..#.##..#( .... #.. #.#.. bh zThe two-headed ogre hits you with a +0 giant club.5bh -=5.3 (1.1 _* * * LOW HITPOINT WARNING * * *bh   You sock the two-headed ogre!  The two-headed ogre is almost dead.z. 6-=60 _The two-headed ogre looks more healthy.bhӡ {    ##......## ... bhL  #....#.## #.#  #...##... ##.##  ##..##. #..... bh6 #...#  #..##....   #@#)#  bh #.O..#(##  #...## #...z....(...) #...##.bh x #....##..  #.##..#.##..#( .... #..  #.#..  You hit the two-headed ogre.  The two-headed ogre is almost dead.bh;   ##......## ...  #....#.## #.#  #...##... ##.##  bhE##..##. #..... #...#  #..##....   #@#)#  #.O..#(##  #...## #...z....(...) #...##. #....##..  #.##..#.##..#( .... #.. #.#.. bh     ##......## ...  #....#.## #.#  #...##... ##.##  bhSI##..##. #..... #...#  #..##....   #@#)#  #.O..#(##  #...## #...z....(...) #...##. #....##..  #.##..#.##..#( .... #..  #.#..  The two-headed ogre hits you with a +0 giant club!  * * * LOW HITPOINT WARNING * * *bh&) bhU  ##......## ...  #....#.## #.#  #...##... ##.##  ##..##. #..... #...#  #..##....  bhX #@#)#  #.O..#(##  #...## #...z....(...) #...##. #....##..  #.##..#.##..#( .... #.. #.#.. bh[[X  The two-headed ogre hits you with a +0 giant club!!bhnz.1/84 -------=7.4 (1.1bh5l _* * * LOW HITPOINT WARNING * * * bhwE}Drink which item? Potions  h - 3 potions of hastee - 2 potions of enlightenment  d - a fizzy dark potion  l - 3 bubbling pink potions  n - a white potion  p - a sedimented clear potion  s - a blue potion  t - 5 pink potions [!] read|quaff|evoke[?] describe selected bh] bh bh##......#.tish the Basher##......## ...Mountain Dwarf of Okawaru **....#....#.## #.#Health: 1/84------------------------#...##... ##.## . Magic: 15/15 ========================##..##..#.##...##. AC: 20Str: 21#......##......... EV: 6Int: 9 bh@#...#.##..#.....# SH: 0Dex: 11#..##.... #.....# XL: 10 Next: 30% Place: Dungeon:9#@##..#.##..#)#Noise: ===------  Time: 9687.4 (0.0)#.O..##....##(##k) +1 flail (heavy)#..z##....##...##. Nothing quivered#........(...)....#...##....##...##.#....##....##.## . O   two-headed ogre#.##..#.##..#(#..# z   wight.... #....##.....##.#.. #.##..#.....#You hit the two-headed ogre.  The t bh5wo-headed ogre is almost dead.The two-headed ogre hits you with a +0 giant club!  * * * LOW HITPOINT WARNING * * *The two-headed ogre hits you with a +0 giant club!! _* * * LOW HITPOINT WARNING * * * bhP  Okay, then. bh bhU bhR. _ bh[ bh!_Read which item? Scrolls  f - 3 scrolls of fear  t - 4 scrolls of teleportationp - 3 scrolls of poison  w - 5 scrolls of enchant weapon  c - 2 scrolls labelled ZAHIEF GENYK  e - a scroll labelled VICHU VUGHAW  h - 2 scrolls labelled ISHOX POVEOCK  j - 2 scrolls labelled VUABBOIBLE  bha k - a scroll labelled WAMUROMMASIT  m - 4 scrolls labelled UTU CYAWIY  q - 4 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI [!] read|quaff|evoke[?] describe selected bh> bhG bhS##......#.tish the Basher##......## ...Mountain Dwarf of Okawaru **....#....#.## #.#Health: 1/84------------------------ bh&T#...##... ##.## . Magic: 15/15 ========================##..##..#.##...##. AC: 20Str: 21#......##......... EV: 6Int: 9#...#.##..#.....# SH: 0Dex: 11#..##.... #.....# XL: 10 Next: 30% Place: Dungeon:9#@##..#.##..#)#Noise: ===------  Time: 9687.4 (0.0)#.O..##....##(##k) +1 flail (heavy)#..z##....##...##. Nothing quivered#........(...)....#...##....##...##. bhgU#....##....##.## . O   two-headed ogre#.##..#.##..#(#..# z   wight.... #....##.....##.#.. #.##..#.....#The two-headed ogre is almost dead.The two-headed ogre hits you with a +0 giant club!  * * * LOW HITPOINT WARNING * * *The two-headed ogre hits you with a +0 giant club!! _* * * LOW HITPOINT WARNING * * * _Okay, then. bhE\  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The wight is unaffected. bhf] bhf.zOO(fleeing) bhlg5---8.4 (1 bh2yQ _The two-headed ogre looks frightened!bhy###.. ...#. ##......## ... #....#.## #.# #...##... ##.## .(##..##..#.##...##.##......##.........#...#.##..#.....# #.@##.... #.....#bh8#.##..#.##..#)# #..z.##(## #..O##....##...###........(...)....#...##....##...##..#....##....##.## ..#.##..#.##..#(#.... #....#bhbhT2---9bhٶbh bh###... ###........ ....#. ##......## ... .#....#.##. #.# #....##....##.## .(.##..##..#.##...##.##......##.........#..@#.##..#.....# #..##.... #.....##.##..#.##..#)# #..z.(## #..O##....##...###........(...)...... #...##....##...##... #....##....##.## ... #.##..#.##..#(#..# . zz   wight90bhM<.>####........###....... ##......#. #......## ... .#.##. #.# # #...##....##.## .(.#..##..#.##...##.#...##..........#.##....##.... #.....# #z##..#z##..#)# .....#zz 2 wights (1 wandering)#.z##.z.##..#.z1 _A wight comes into view. It is wielding a +0 morningstar.bh %M+.##<.>#.###.........###....... ##......#. #......## ... .#.##. #.# # #...##....##.## .(.##.@##..#.##...##.#...##...........#.##..#.z##.z.. #.....##.zz 2 wights..z#z.##..32bh)M### #########+.##<.>####..###....... ##......#. #......## ... .#.##. #.# # #.@.##....##.## .(.##..##..#.##...##.#....##.........#..z#z##..#.....#.#zz 2 wights.##..zz.#.3bh M### #########+.##<.>####..###. ##......#. #......## ... .#.##. #.# # #...##....##.## .(.##..##..#.##...##.##..zz..##............zz 2 wights#...#...bhqz.4bhgbhFb ### #########+.##<.>####..###. ##......#. ##@.....## ... .#.##. #.# # #...##....##.## .(.#.z##..#.##...##.##..z...##..........#.##....##.... #.....#.##..#.##..#)# z.##....##(## z.4=5bh$g bhi bh t### ######### +.###. #<.>#. ###... ###.. . ##......## ... .#....#.##. #.# #.##...##....##.## .(.##zz##..#.##...##.##......##.........#...#.##..#.....##..##.... #.....##.##..#.##..#)# .#z.6bh>^### #########+.###<.>####..#.. ##......#. ##......## ... ..#....#.##. #.# #.# #.z.##....##.## .(.#z.##..#.##...##.##......##..........#.##..#..##.... #.....# .zz..7bh  ### ######### +.###. #<.>#.###..###........ ##......#.  ##......## ... . #zz..#.##. #.# #. #...##....##.## .(. ##..##..#.##...##.# #......##......... #...#.##..#.....#z.z   wight5=8bh [ ### ######### +.###.. #<.>#. ###. ###. ##......#. ##.z....## . #z...#.##. #.# # #...##....##.## .( ##..##..#.##...##.# #......##..  #...#.##..#.....#9bhfbh ### ######### +.###........ #<@>#........###..##........ ##......#. ##.z....## ... #z...#.##. #.#bh{ #...##....##.## .  ##..##..#.##...##.  #......##......... bh&bh/zz   wightbh(700bhbhTbh  ### # +.###.bh E #@.>#. ###. ###z. ##.bh ..#. ##.z...## ... #z...#.##. #.# #...##....##.##bhK k ##..##..#.##...## #......##bho zz 2 wights6bh 1bhM w _There is a stone staircase leading up here.bh [z.2 _bh)S#######....# #######....# #....##....# #....##....# #....# bh T#....# #....#### ############8#....# #....@..# #.....#....####.....#.###..[......).#.............#...............##.#####......#.......#########.#..........#.#######≈≈≈♣.♣##.#.###..).....#....#≈≈≈♣...♣ #.#.###......#...####≈≈≈ß._.. ###.#..........#.#....#≈≈≈♣...♣bhT #..............#.##.#.##≈≈≈♣.♣# bh[Ubh[bhY7=3.9 (2.5bh"bh } _You climb upwards. _There is a stone staircase leading down here.bh bhM bh bh bh! nbh bh 8=bhd" bh# bhp$ bh910/841=2=34=5=67bhu[39;49m8=9=201=2=345=[3;47bh)2H6=78=9=3012=3=4[39bhr7;49m35=6=789=40=12=[39;4bhA9m3=456=7=89=50=1[39bh?D;49m23=4=56=7=89[37bhEFm60=1=23=4=567=8=[37bhGm970=1=234=5=67=[bhPM+m8=9801=2=3 _You start resting.929.9 (226.0)4=307 _HP restored.bhbhoLevel 8 of the Dungeon <<<>>>___(Press ? for help)#######....# ########################....# #....##...............# ###########....# #....##.........#####.#####........##....# #....##.............#+#............##....# #....#### #############...).........#_#............##....# #....@..# #.........................###............##....####.....#.###..[......)..............................##.............#............................................###.#####......#.......#########............................#bh 8#.#..........#.#######≈≈≈♣.♣##.......................>...^##.#.###..).....#....#≈≈≈♣...♣#.................#...##.######.#.###......#...####≈≈≈ß._..'......÷..........#...##.####.#..........#.#....#≈≈≈♣...♣#.............0...#...##.##..............#.##.#.##≈≈≈♣.♣##.................#...##.##..............#.##...####################.......#...##.##...........####.......<#.##.#.##.....# #.......#...##.##....)......# #####....#.##.#.##.....# #.......######.##...........###...#.##.#.##.....# #......|.)†....##...........##.#......#.##.....# ######.######..####.#.#####.##.#......#.##.#.### ##....ß.≈....##.##....# #.#########.#......#.##.#.# ##....~........########....#####...........#......#.##.#.# ##.#....#......#.##bhO@>bh3bhtish the BasherMountain Dwarf of Okawaru **....######Health: 84/84 ========================#....# ######Magic: 15/15 ========================#....# #....#AC: 20Str: 21#....# #....#EV: 6Int: 9#....# #....#SH: 0Dex: 11bh#....# #....#### ############ XL: 10 Next: 30% Place: Dungeon:8#....# #....@..# #........... Noise: ---------  Time: 9930.9 (0.0)#....####.....#.###..[......). k) +1 flail (heavy)#.............#............... Nothing quivered##.#####......#.......#########.#..........#.#######≈≈≈♣.♣##.#.###..).....#....#≈≈≈♣...♣ #.#.###......#...####≈≈≈ß._.. ###.#..........#.#....#≈≈≈♣...♣ #..............#.##.#.##≈≈≈♣.♣#  _A wight comes into view. It is wielding a +0 morningstar. _There is a stone staircase leading up here. _You climb upwards. _[39bhv;49mThere is a stone staircase leading down here. _You start resting. _HP restored.bhbhBbhbbhObhbhbhMbh2,bh5bh6bh,bhbhbhS,bhwbh8bh,bh+bhbh.,bhgbh_bh,bhbhbh:,bh bh bh bhn bh bh Bbhw bh bh ,bh bh bh ,bhg bh~ bhC ,bh bh! bh" ,bhb$ bh' bhp) ,bh* bh. bh0 ,bhN2 bhl5 bh7 bh7 bh8 bh; bhN= ,bh? bhA bhC ,bhE bhH bhJ ,bhFL bh:O bhP ,bhR bhU bhW ,bhY bh[ bh] ,bh_ bh:b bhd ,bhbf bhi bhj ,bhl bhoo bh@q ,bhos bhv bhw ,bhy bh%| bh~ ,bh bh bh; ,bh; bhۈ bhފ ,bhk bh: bh& ,bh bh bh bh bh bhd bh; ,bh bh bh bh_ bh bhD bh bh[ bh0 bh6 bh bh bh/ bhB bhz bh bh bh bhͺ bh bht bh bh bhy bh% nbh ........# ########## ..#####.#####........# ......#+#............# ......#_#............# ......###............# .....................# .....................# .....................# ................@...^# 71.9 (41.0) bh F..........#...##.##### ..........#...##.# ......0...#...## ..........#...## ###.......#...##.##.......#...##.......######|.)†bh bh c _There is a stone staircase leading down here.bh`bh|bh bh^#bh,N2.9 (1.0) _bhEbh ######## 9 #....@.#  +......+ bh/ #......# #......# bh#.....^# #......# bhG #......# ##+###bh (## bhX"bh'bhk7-3.6 (1.7bh;bh>} _You climb downwards. _There is a stone staircase leading up here.bh.5 _bh5L#########....<.# +.....@+ #......# #......# #.....^##.# ##+####bht6+# bh;s###'..#40bh>Y#....+###bhBbhCL======5.6 (2bhiGbhK= _As you open the door, it creaks loudly!bh0 bh/ bh! bhE# bh,   There is an open door here.bh- bh.  _bhn/ bh1 bh3 bh4 bh5 bh6 bhb9 bh: ,bhA< bh> bh? bh-@ bhsA bhC bhD ,bh^F bhH bhH ,bhK bhN ,bh0O bh9Q 7 _You open the door.bhDS bhS bhT bh5W @  There is an open door here.bhtY bhZ  _bhZ bh\ bh_ bh_ bh"` bha bh_c bhd bhd bhUf bhh ,bhi bhl bhVm bhm bho N _You now have 382 gold pieces (gained 14).bh[r bhr bhts bhBu bhw bhw bh5x bh^{ bh{ bh{| bh9~ N _You now have 396 gold pieces (gained 14).bhg 3bhI bhq bh ,bh bhJ bh0 ,bh bh 7 _You open the door.bh. 3bh7 bh bh ,bh bhQ @  There is an open door here.bhJ bhϚ  _bhW bh< bh% ,bh bh bh< Bbhȵ  ########.....# ### #.....# ##### <.#### #.....####...... ..'..####.....##@'......------10001.6 (26.0) ..##....'.....#..#...... ..#######.....'.## ....) .^# #.....### .... ..# #.....# ... ..# ##+#### ## ### _You open the door. _Found a hand axe.bhjbhkbhw,bhe{bhCz _  There is an open door here.bh _bhѳbh,bhbhbh ,bh-bhbh,bhbhbhvbhAbhbh7 _You open the door.bhbh8bhbh@  There is an open door here.bhbhY _bhbhbhbhMbhbh>bhbhbhbhbh,bho#.######.####.#........#.. ###........# ... #..........# .... #.#........# ..... #.#........# ......##.#####.#### ......'@.# #.#------ ...O<.#### #.# ##### .#  O  bhkt two-headed ogre (asleep) 25.6 (24 _There is an open door here.  You open the door.  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a  +0 giant club.O.O===6.6 (25 _The two-headed ogre shouts in stereo! _Found an escape hatch in the ceiling.bhbhFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  c - a curare-tipped dart bh d - 2 throwing netsj - 4 javelins  l - 6 boomerangs Wands (go to first with /)a - a wand of flame (4)  b - a wand of acid (7)  c - a wand of warping (8) Scrolls (go to first with ?)  f - 2 scrolls of fearp - 3 scrolls of poisonbh:_bh#.#tish the Basher#####.####Mountain Dwarf of Okawaru **.....#........#Health: 84/84 ========================.. ###........#Magic: 15/15 ========================... #..........#AC: 20Str: 21.... #.#........#EV: 6Int: 9..... #.#........#SH: 0Dex: 11......##.#####.####XL: 10 Next: 30% Place: Dungeon:9....O**@.# #.#Noise: ===------  Time: 10026.6 (0.0)....<.#### #.#k) +1 flail (heavy)#####.#Nothing quiveredO   two-headed ogre _The two-headed ogre shouts in stereo! _Found anbh˓ escape hatch in the ceiling.  Throw: dart (curare)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (73% to hit)bhjT #.#tish the Basher#####.####Mountain Dwarf of Okawaru **.....#........#Health: 84/84 ========================.. ###........#Magic: 15/15 ========================... #..........#AC: 20Str: 21.... #.#........#EV: 6Int: 9..... #.#........#SH: 0Dex: 11......##.#####.####XL: 10 Next: 30% Place: Dungeon:9....O((@.# #.#Noise: ===------  Time: 10026.6 (0.0)....<.#### #.#k) +1 flail (heavy)#####.#Nothing quiveredO   two-headed ogre (very poisoned, slow)You throw a curare-tipped dart. [19bh@Y d The curare-tipped dart hits the two-headed ogre.  The two-headed ogre is poisoned.  The two-headed ogre struggles to breathe.  The two-headed ogre seems to slow down.  The two-headed ogre is lightly wounded.bh bh N(O'bh] >---7.5 (0.9 _bh bh bh bh H---8.5 (1.0 bh bh, bh, bh~1 Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  d - 2 throwing netsj - 4 javelins  l - 6 boomerangs Wands (go to first with /)a - a wand of flame (4)  b - a wand of acid (7)  c - a wand of warping (8) Scrolls (go to first with ?) bh)2 ^ f - 2 scrolls of fearp - 3 scrolls of poison"bh"bhk #.#  tish the Basher #####.####  Mountain Dwarf of Okawaru **.... "bh. #........#  Health: 84/84 ======================== .. ###........#  Magic: 15/15 ======================== ... #..........#  AC: 20Str: 21 .... #.#........#  EV: 6"bhInt: 9 ..... #.#........#  SH: 0Dex: 11 ......##.#####.####  XL: 10 Next: 30% Place: Dungeon:9 ....(O*@.# #.#  Noise: ---------  Time: 10028.5 (0.0) ....<.#### #.#  k) +1 flail (heavy) ##### .#  Nothing quivered  O   two-headed ogre (very poisoned, slow)The two-headed ogre seems to slow down. _The two-headed ogre is lightly wounded.  Aiming: Corrosive BoltPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, very poisoned, slow, 88% to hit)#bh #.#tish the Basher#####.####Mountain Dwarf of Okawaru **.....#........#Health: 84/84 ========================.. ###........#Magic: 15/15 ========================... #..........#AC: 20Str: 21.... #.#........#EV: 6Int: 9..... #.#........#SH: 0Dex: 11......##.#####.####XL: 10 Next: 30% Place: Dungeon:9....(**@.# #.#Noise: ---------  Time: 10028.5 (0.0)....<.#### #.#k) +1 flail (heavy)#####.#Nothing quiveredO   two-headed ogre (very poisoned, slow,…)Aiming: Corrosive Bolt[0;#bhL 710mPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, very poisoned, slow, 88% to hit)  The bolt of acid hits the two-headed ogre.  The acid corrodes the two-headed ogre!#bhEb )Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant spiked club and a +0 giant club  (lightly wounded, very poisoned, slow, 88% to hit)  The bolt of acid hits the two-headed ogre.acid corrodes the two-headed ogre!two-headed ogre is lightly wounded..O====9.5 (1 _#bhe $bh $bh You hit the two-headed ogre.  The two-headed ogre is moderately wounded.The two-headed ogre barely misses you.$bhT07---$bh [==--30.6 (1.1 $bhq$bh $bh$bh{:_The two-headed ogre hits you with a +0 giant club!$bht C  You thump the two-headed ogre!$bh F--10 $bhX$bhg _The two-headed ogre is heavily wounded.$bh _The two-headed ogre hits you with a +0 giant club!  You thump the two-headed ogre! _The two-headed ogre is heavily wounded.  You hit the two-headed ogre.  The two-headed ogre is heavily wounded.  The two-headed ogre hits you with a +0 giant spiked club!!$bh  46-----------=2.7 (1.1 $bh $bh H _The two-headed ogre hits you with a +0 giant club!%bhk  You hit the two-headed ogre.%bhn7----------3.8%bh%bhEh _The two-headed ogre is severely wounded.%bh  You bludgeon the two-headed ogre!!  You kill the two-headed ogre!%bh A) %bh4 46==4.9 _Okawaru is honoured by your kill.%bh8 %bh_; l _Your Invocations skill increases to level 7!&bh4&bh!&bhE&bhtB&bh&bh98&bhc&bhg&bh?&bh&bh &bh&bh{&bh&bhS9=&bhq&bh&bh~&bh&bhD&bhL50=&bh&bh,&bhW &bh ,&bh&bh&bh91&bh&bh=&bh&bh&bh&bh&bh&bhA!&bh!92&bh"&bh~%&bh%&bh&&bhj*,&bh+&bh/S3=&bh/&bhn1&bh5,&bh'7&bhg:,&bh;&bh2?&bh?K4=&bh@&bh+E&bhE&bhF&bhI&bh'J&bhM&bhN&bhPO95&bhvP&bh%T&bhT&bhzU&bhxY&bhY&bhZ&bh^&bhn_S6=&bh`&bhc&bhEd&bhd&bhh&bh]i&bhj&bhm&bhmK7=&bh3o&bhs&bh7z&bhz&bh;,&bhz&bh{O8&bhۄ&bh,&bh;&bhgB&bhА&bhT99&bhT&bh&bhF&bhǖ&bh&bhH&bh&bh&bhyN60=&bhu&bh\B&bh&bh&bh]&bh&bhkW1=&bhm&bh&bh<&bh&bhO&bhԹ&bhк&bh˽&bhJ%2&bhB&bht&bh&bh&bh,&bh&bhw3=&bh,&bh.&bh,&bh&bhz&bh U4=&bh&bh&bh_&bh&bh,&bhS&bhQ5&bh&bh|&bh/&bh ,&bh&bh&bhS%6&bh&bh,&bh&bh&bhK7=&bh&bh#&bh%,&bh+*,&bhj+&bh.&bh`/N8=&bh0&bh(4,&bhS5&bh9,&bh:&bh4?&bh?%9&bhl@&bh`D,&bhE&bhI,&bhJ&bhSx70=&bhU,&bhoW&bh [,&bh5\&bh`k1=&bhb&bhg,&bhh&bh6l,&bhnm&bhr;2&bhs&bhpw,&bhx&bh|,&bh}&bh%&bh%3&bh&bh,&bh&bh,&bhލ&bh`&bhK4=&bh&bh5=6&bhV,&bhX&bh=,&bh&bha7=&bh:&bh,&bh*&bh,&bh&bh[&bhU8=&bh 9801=&bh ,&bh_&bhRk2=&bh&bh,&bh &bhr,&bh&bh!&bh"%3&bh#&bh',&bh(&bh. ............--- _You start resting.&bh#52140.9 (106.0)&bh5m4=---17 &bh@9&bh";" _HP restored.&bh~  #.#....... #####.####...... #.#..... ###.#.... #..#... #.#.#.. #.#.#.##.#####.####.(.@..# #.#.<.#### #.#&bh Q## .#&bh &bh /2.0) &bhs &bh   There is an open door, spattered with blood here.  Things that are here: _a +0 giant spiked club; a +0 giant club; a two-headed ogre corpse'bh s #.#.# #####.####.# #.#.####.#.##.#.##.#.#.##.#.#.##.#####.####.(@)..# #.#.<.#### #.### .# #...'bh.J3 _'bh= #.#.# #####.####.# #.#.####'bh>.#.##.#.##.#.#.##.#.#.##.#####.####.@.)..# #.#'bhA.<.#### #.#+# .# ##...'bhL'bhM&4'bh8U'bh e'bhf=5.9 (2Throw: dart (curare)'bhwl'bhnX _c - a curare-tipped dart(bhV(bhW(bhX(bhoZ(bh^(bh_(bh`(bhf(bh`q(bh _You open the door.(bh  There is an open door here. _(bh~(bh(bh(bhU(bh(bh(bhA(bh(bhk,(bh(bh(bhO#..........##.#####.## #..........)..# #.# #........<.#### #.# ##'######### .# #.....#  #####.##### ###### #.........# ...... #...#.#####.# (bh[...... #.# #.@.# 64.9 (19.0) ...... .. ###.# ...... . . ....#.># ...## ... .. ...##. #.# #.# .# #....##.## .(. .##.##...##.# .. .##.........(bh(bh,5.9 (20(bh8(bhd; _Found a stone staircase leading down.(bhW %(bhHj X(bhl ,(bhYo  (bhp  (bhp -There is a stone staircase leading down here.(bh5t (bhVu  (bhu _(bhv (bhx (bh| (bh} (bh~ (bh€ (bhH (bh: (bh (bh` (bh (bh (bhv (bh (bh_ (bhH (bh (bhJ (bh (bhz (bh (bh) (bh (bhӨ (bh (bh (bhɰ (bhW (bh (bhJ  (bh (bh{ _o - a poisoned dart(bh (bh (bh$ (bh (bh (bhP (bh< (bh (bh= (bh (bh (bh (bh (bh (bhe (bh (bh (bh (bh (bh (bh (bh3 (bh (bh8 (bh (bh (bh (bhQ  (bh (bh )_You now have 405 gold pieces (gained 9).(bh (bh (bh (bh. (bhm (bh{ (bh` (bh (bhr (bh(bh(bh(bh0(bh (bh (bhu (bh(bh(bh(bh(bh(bh(bh(bh(bhz (bh$(bh%(bh#'(bhm)(bh_-(bhC.(bh/(bhA2(bh8(bhk9(bhh;(bh>(bhB(bhC(bhHE(bhH(bhK(bhL(bhN(bhS (bhS  (bh?TThings that are here:  (bhT6a +0 whip; a +0 shortbow; a centaur skeleton(bhU(bh3v(bhv##.z....## ....##....#.....# #z...#.##. #.#..##.#...#####...##....##.##....##..# ##..##..#.##...##.#..##..# #......##.........##......##...#.##..#.....#..##.#.....  #..##.... #.....##....##..#.#  #.##..#.##..#)#..##.#..##.#.#  #..z.##....##@##....##.. .. #  #..O##....##...##....# .. (bhew #........(...)........  #...##....##...##....##  #....##....##.## ...##  #.##..#.##..#(#..# .#z   wight (wandering)  .... #....##.....# z  #.#.. #.##..#.....# ...#. .... #.........#(bhy,95.9 (3(bh{ (bhQ| A wight comes into view. It is wielding a +2 battleaxe of freezing.(bh~(bh- zz.  A water moccasin comes into view.6.9 (31(bh(bh _The water moccasin moves out of view. _You see here a poisoned dart.)bhz.)bho 17.9 (1.0))bh#u )bhVx 5 _o - 2 poisoned darts (gained 1)*bh(q*bhr%M*bh(tX ##......#.....#.....#>###*bhv#.z....## ....##....#.....z...#.##. #.#..##.#...##### #...##....##.##....##..# #..##..#.##...##.#..##..# *bhx!...##.........##......# .#.##..#.....#..##.#..... .##.... #.....##....##.##..#.##..#@#..##.#..##.#.z.##....##.##....##.. .. #*bhJO##....##...##....# ..#........(...)............#..z.##..#.....*bh~*bh8*bh*bh *bhۧ  *bhThings that are here: *bh3^_a +0 whip; a +0 shortbow; a centaur skeleton*bhө*bh `9 _*bh6*bh6(200*bh<*bh?>+bh zz   wight1,bhNVz.2,bhWz.3,bhˡ  You hit the wight.  The wight is moderately damaged.,bhۢ5=5.0 (1.1,bh,bhy _The wight barely misses you. The wight hits you but does no damage.,bha {  You bludgeon the wight!!  You destroy the wight!,bh,n D),bhK <7=60,bh ,bh{ P _Okawaru accepts your kill.-bhb-bh c-bhc-bhk-bh"s ##.z....## ....##....#....z...#.##. #.#..##.#...####...##....##.##....##..# ##..##..#.##...##.#..##..#......##.........##......##.##..#.....#..##.#.....##.... #.....##....##..#.###..#.##..#)#..##.#..##.z.##....##@##....##.. .. -bhctO##....##...##....# .. ......(...)........ ...z#....##..#z   wight (wandering)..... ...#. .... #.........#-bhew&0-bhc.--7.0 (1-bh-bh0  Things that are here: _a +2 battleaxe of freezing; a +0 robe.bh7.bh.bhQ.bh.bh+( #z...#.##. #.#..##.#...##### #...##....##.##....##..# #..##..#.##...##.#..##..# #......##.........##......# #...#.##..#.....#..##.#..... #..##.... #.....##....##..#.#.bh(  #.##..#.##..#)#..##.#..##.#.# #..z.##....##)##....##.. .. # #..O..##....# .. -- #........(...)...z....  #...##....##...##....## #....##....##.## ....bhH*6 #.##..#.##..#(#..# ..... #....##.....# .z   wight#.#.. #.##..#.....#  ...#. .... #........#  .. ..# ..#.##...##.#.bh,&0.bh7:z..bh5>28.0 (1 _.bh4A.bhQC.bhb   .##...  ..##..bhhK  ....  ...  .bhH #....  )#  ##)## ..  .bh#@..# ..  #........(...)..z.....  #...##....##...##....## .bhI #....##....##.## ...##  #.##..#(#..# .#  .... #.....# .  #.#.. #..bhv...#  ...#. .... #.........#  .. ..#  .bh    .##...  ..##.  ....  ...   #....  )#  ##)## ..  #@..# ..  #........(...)..z.....  #...##....##...##....##  #....##....##.## ...  #.##..#(#..#   .... #.....# .  #.#.. #...  ...#. .... #.......  .. ..#  _A wight is nearby!/bh[ #...##....##.##....##..# ##.##...##.#..##..# #......##.........##......# #...#.##..#.....#..##.#..... #..##.... #.....##....##..#. #.##..#.##..#)#..##.#..##.#. #..z.##....##)##....##.. ..  #..O##....##...##....# ..  #........(.@.)..z.....  #...##....##...##....##/bh`q #....##....##.## .. #.##..#.##..#(#..# ..... #....##.....# .#.#.. #.##..#.....# ...#. .... #.........# .. ..# ..#.##...##.# ... ....##.## .../bhqaz.9 _/bhi|/bh/bh #...##....##.##....##..# ##..##..#.##...##.#..##..# #......##.........##......# #...#.##..#.....#..##.# #..##.... #.....##....##..# #.##..#.##..#)#..##.#..##.# #..z.##....##)##....##.. .. #...##....##...##....# .. #.(@..).z....../bh #...##....##...##....## #....##....##.## ...## #.##..#.##..#(#..# .# .... #....##.....# . #.#.. #.##..#.....# ...#. .... #.........# .. ..# ..#.##...##.#  ... ....##.## .../bhf/bh4z./bh'10/bh7/bh/bh, /bhB 4z./bhuC &1/bhL /bhcO /bh/bhcz)2/bh0bh3z.30bh70bhN0bh5=4.1 (1.10bh 0bhw _You barely miss the wight. The wight hits you but does no damage.0bh3 0bh4 ,500bh; 0bh> w _You barely miss the wight. The wight hits you but does no damage.0bh  You sock the wight!  The wight is severely damaged.0bh9.=60bh R _The wight hits you but does no damage.1bh  You barely miss the wight.The wight is severely damaged.1bhXP: 79/82 (84)--7Drain1bh,1bhL x _The wight hits you with a +0 hand axe. You feel drained.1bh   You closely miss the wight.The wight is severely damaged.3/80----8.2 (1.11bh _The wight hits you with a +0 hand axe. You feel drained.1bh {  You bludgeon the wight!!  You destroy the wight!1bh C)1bhJ 4/81--P: 15/15 489.3 _Okawaru accepts your kill.2bh^#...##....##.##....##..# ##..##..#.##...##.#..##..# #......##.........##......# #...#.##..#.....#..##.#.#..##.... #.....##....##..#.#.##..#.##..#)#..##.#..##.#.#..z.##....##)##....##.. .. #...##....##...##....# .. #.(.@.). #...##....##...##....## #....##....##.## ...## #.##..#.##..#(#..# .# .... #....##...z#.#.. #.##..#.....# z   wight (2bhwandering)...#. .... #.........#.. ..# ..#.##...##.# z.z-200  Things that are here: _a +0 hand axe; a +0 robe2bh j   ##.  #......  #...#... #..##.... #.... #.##..#)# #..z.##....##)## ..  #...##....##...##....# ..  #........(.@.)........  #...##....##...##....## 2bhT  #....##....##.## ...##  #.#..# .#  .... #....# .  #.#.. #.2bh e..#  ...#. .... ...#  .. ..# ##.#  2bh 7...  ... 2bhF   ##.  #....2bhAY..  #...#... 2bhp#..##.... #.... #.##..#)# #..z.##....##)## ..  #...##....##...##....# ..  2bhQ #........(.@.)........  #...##....##...##....##  #....##....##.## ...##  #.#..# .#  .... #....#   #.#.. #...#  ...#. .... ..  .. ..# ##. ...  2bh2bhP7-2bh2bhf\ _A wight is nearby!3bh|3bh$Iz(3bhU,1 _3bh<$3bh&3bh3bhHz.3bhS5=23bh"(3bh)3bhj SS   water moccasin (wandering)z   wight=3 _You barely miss the wight. The wight hits you but does no damage.3bhn  The water moccasin hisses angrily.  You bludgeon the wight!!  You destroy the wight!3bh3bhEq).#3bhf e2-150==3bh4 4.4 (1.13bh3bh?P _Okawaru accepts your kill.4bh  #...##....##.##....##..# ##..##..#.##...##.#..##..# #......##.........##......# #...#.##..#.....#..##.# #..##.... #.....##....##..#4bh|  #.##..#.##..#)#..##.#..##.# #..z.##....##)##....##.. .. #...##....##...##....# .. #.(@).). #...##....##)..##....## #....##....##.## ...## #.##..#.##..#(#..# .# .... #....##.....# . #.#.. #.##..#.....# ...#. .... #.........# .. ..# ..#.##...##.#  ... ....##.## ...4bh 4bh c6=---504bhP 4bh> 5bh5bhj5bh5bhrB5bh5bhR---SS   water moccasin5bh(    ##..#  #..... #...#.# 5bhy#..##....  #.##..#)# #..z.##....##)##  #...##....##...##....# ..  #........(@).)........ 6 #...##....##)..##....##  #....##....##S## ...##  #.##..#(#..# .#  .... #... .  #.#.. #.#  ...#. .... 5bh  .. ..#   ...  ... _You start resting.5bhW   ##..#  #..... #...#.# #..##....  #.##..#)# #..z.##....##)##  #...##....##...##....# ..  5bh,#........(@).)........  #...##....##)..##....##  #....##....##S## ...##  #.##..#(#..# .#  .... #...   #.#.. #.#  ...#. ....   .. ..#  ...  5bh5bh]5bhoe _A water moccasin is nearby!5bhhZ 5bhj HS.5bh m ,7 _5bh;x 5bhz 5bhL B5bh  S)kk   wyvern (wandering)A wyvern comes into view.5bh0 e7==85bh 5bh* [ _The water moccasin barely misses you.6bh5h  The wyvern hisses angrily.  You bludgeon the water moccasin!!6bhW= #k .kThe water moccasin is severely wounded.==9.5 (1.16bh"6bhF _The water moccasin bites you but does no damage.6bh  You sock the water moccasin!  You kill the water moccasin!6bhm)k.k   wyvern6bh *ealth: 79/86 agic: 15/1553--30.66bh _Okawaru accepts your kill.Your life force feels restored.Training target 7.0 for Fighting reached!6bh6bhi _Your Fighting skill increases to level 7!7bh+#...##....##.##....##..# ##..##..#.##...##.#..##..# #......##.........##......# #...#.##..#.....#..##.#.#..##.... #.....##....##..#.#.##..#.##..#)#..##.#..##.#.#..z.##....##)##....##.. .. #...##....##...##....# .. #.(.@.). 7bh-H#...##....##)..##....## #....##....##.## ...## #.##..#k##.... #....##....#.#.. #.##..#.....# ...#. .... #.........#.. ..# ..#.##...##.# 7bhT07bhABk.7bhC]80---10 7bhC _7bhQ7bh"Uk  Things that are here: _a +0 hand axe; a +0 robe7bh,7bhk.-2 _7bh7bh m 71---==37bhn + _The wyvern bites you!8bh- 8bh/"8bh0 8bhI11You sock the wyvern!  8bh4The wyvern is moderately wounded.2=--4.7 (1.18bh'?8bh&C 8bhC8bhD3_The wyvern bites you but does no damage. x28bhBg  You sock the wyvern!  The wyvern is severely wounded.The wyvern closely misses you.5.8 _The wyvern bites you but does no damage.8bhĽ  You hit the wyvern.  The wyvern is severely wounded.8bh 4-608bh 8bh9 > _The wyvern bites you but does no damage.9bhFz  You bludgeon the wyvern!!  You kill the wyvern!9bhnPC.9bh6z 3=6-7.9 (1.1 _Okawaru accepts your kill.Training target 7.0 for Armour reached! _Your Armour skill increases to level 7!9bh$F##..##..#.##...##.##......##.........##....#...#.##..#.....#..##.#.....#..##.... #.....##....##..#.##.##..#.##..#)#..##.#..##.#.##..z.##....##)##....##.. .. #9bhwG.#...##....##...##....# .. #........(.).)........ #...##....##@..##....###....##....##.## ...## #.##..#.##..#(#..# .# .... #....##.....# #.#.. #.##..#.....#  ...#. .... #.........#.. ..# ..#.##...### ... ....##.## ...## #.# #.# #.#9bhIm-80 _  Things that are here: _a +0 morningstar; a +0 robe9bh )Pick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 morningstar Armour (select all with [)b - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]:bh`  a + a +0 morningstar[Enter] accept (1 chosen):bh/  ##..##..#.##...##.#..##..#tish the Basher#......##.........##......#Mountain Dwarf of Okawaru ***...#...#.##..#.....#..##.#..... Health: 73/86 ====================----#..##.... #.....##....##..#.# Magic: 15/15 ========================#.##..#.##..#)#..##.#..##.#.# AC: 21Str: 21#..z.##....##)##....##.. .. # EV: 6Int: 9#...##....##...##....# ..SH: 0Dex: 11#........(.).)........XL: 10 Next: 56% Place: Dungeon:9#...##....##@..##....##[9;38:bh^ HNoise: ---------  Time: 10238.9 (0.0)#....##....##.## ...##k) +1 flail (heavy)#.##..#.##..#(#..# .#Throw: dart (curare).... #....##.....# .#.#.. #.##..#.....#...#. .... #.........#.. ..# ..#.##...##.#... ....##.## ...## #.# #.# #.#You kill the wyvern! _Okawaru accepts your kill.Training target 7.0 for Armour reached! _Your Armour skill increases to level 7!Things that are here: _a +0 morningstar; a +0 robe49.9 (1 _f - a +0 morningstar D)Lbh; 6 *6-----71==--3.1 _Okawaru is honoured by your kill.LbhD Lbh\F } _Your Invocations skill gained 2 levels and is now at level 9!MbhOMbhQMbhXMbhdMbhfS4== _MbhoMbhpxMbhyMbhzMbh,MbhMbhMbhtMbhSMbhUP==MbhڒMbhMbh+MbhMbhO,MbhMbhPMbhK5=MbhMbhMbh]MbhDMbh,MbhMbh޶MbhMbhMbhOMbh׾9=MbhMbh9,MbhMbh,MbhMbhMbhzL6==MbhMbh/ _Magic restored.  c - a curare-tipped dartThings that are here:Mbh6MbhMbh _a yak skeleton; a yak skeletonMbh3Mbh,Mbh  Things that are here:  a +0 giant club; a +0 giant club; a two-headed ogre corpseMbhKMbh: _Mbh;MbhMbhP==MbhjMbhUMbh,MbhMbhH ,MbhoMbhs _c - 2 curare-tipped darts (gained 1)Mbh3MbhtMbhMbh ,Mbh!Mbh"Mbh%Mbh&Mbh'Mbh(Mbh+,Mbh,Mbh0Mbh3,Mbh3Mbhr5Mbh7,Mbh8Mbh>Mbh.A,MbhBMbhDMbhG,MbhHMbhJMbhL,MbhpNMbhMRMbhU,MbhWMbh-XMbhZ,Mbhb[Mbh>_Mbh~a,MbhbMbhcMbhfMbhf616MbhgMbh|ko _You feel like a meek peon again.MbhznMbhnMbhoMbhEsMbhuMbhuMbhvMbh{Mbh}Mbh ~Mbh~MbhiMbh=MbhMbh)MbhMbhL,MbhMbhMbhw,MbhMbhMbhGMbhMbhjMbhړMbhnMbhȖMbhMbhMbhMbhMbhMbh.MbhMbhMbhbMbhMbhJMbhMbhMbhũMbhǫ,MbhլMbhMbh#,MbhLMbhMbhi,Mbh}MbhMbhƹ,MbhMbhڼMbhbBMbhMbh>MbhMbh^MbhyMbhMbhnMbhJMbh7 _You open the door.Mbh)P Mbh: There is an open door here.MbhpMbh6 _Mbh-Mbhf,MbhMbhMbhMbh,MbhWMbh,MbhlMbhMbh,MbhMbhMbh,MbhgMbh 7 _You open the door.MbhK`Mbh MbhMbhMbh@  There is an open door here.MbhMbh _MbhMbhMbh,MbhMbhMbh,MbhsMbhMbh* ,Mbh Mbh Mbhe ,MbhMbh]MbhA,MbhMbh6Mbh2##..#.#.#######.#  .##.#.#...'...#.#  ......#####.#.#.#  #...### #.....#  ....# ###'###  #...# #.###  ....# #...#  .##.# ###.##  ##..# #.@#  ----360.1 (67.MbhH0) #...## ##.#  .....# ....   Throw: 2 darts (curare) #....# .....#  ...# ......#  .....# .......#    .....# ........#  Mbh`  .....'. .....<...#    .....###    MbhMbhG--1.1 (68Mbh!Mbhb#9 _Found a stone staircase leading up.NbhCE 3NbhG NbhJ Nbh\ J.##.#.#...'... ......#####.# #...### #.... ....# ###'## #... #.## ....#...##.##.## ##.. #.....####0.0) .....# ..........# #..........# ...........#.......'. ......<### .........[ ###### Nbh+b Nbhbh A2.1 (1Nbhk ( _Found a ring mail.Obh+Obh-Quiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 2 darts (curare) (quivered)b - Throw: 2 throwing nets  c - Throw: 4 javelins  d - Throw: 6 boomerangs  e - Throw: 3 darts (poison)  f - Zap: wand of warping (8)  g - Zap: wand of flame (4)  h - Zap: wand of acid (6) ObhZAbilities ([,] to cycle)  i - Abil: Heroism [*/%] inventory [^] all abilities[!] focus mode: off|onPbh PbhL .##.#.#...'...#.#  tish the Basher ......#####.#.#.#  Mountain Dwarf of Okawaru ***... #...### #.....#  Health: 86/86 ======================== ....# ###'###  Magic: 16/16 ======================== #...##.###  AC: 21Str: 21 ....##...#  EV: 6Int: 9 .##.####.##  SH: 0Dex: 11 ##..##..#  XL: 10 Next: 71% Place: Dungeon:9 #...####@#  Noise: ---------  Time: 10362.1 (0.0) .....# ..........#  k) +1 flail (heavPbhn 8y) #....# ..........#  Throw: 3 darts (poison) .....# ..........# .....# ..........# .....# ..........#   .....'. ......<...#   .....### .........[#   ######   _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a stone staircase leading up. _Found a ring mail.Pbh| Pbh PbhePbh\PbhPbhPbhPbhnPbhPbhlPbh{Pbh BPbh1JPbhX3Pbh:XPbh$>Pbh>Pbh?PbhAQbhQbhQbhQbhQbh1 Qbh Qbh Qbh_ Qbh,QbhWQbhQbh,QbhLQbh"QbhK,QbhQbhQbh,QbhiQbh Qbh",Qbh#Qbh$Qbh&,Qbh'Qbh(Qbh/+,Qbh+Qbh[.@  There is an open door here.QbhC0Qbh0 _QbhD1Qbh2Qbh4,QbhB5Qbh6Qbh8,Qbh\9QbhP:Qbh<,Qbhh=Qbh>Qbh@A,QbhAQbhCQbh{EQbhF,QbhH7 _You open the door.QbhJ3QbhJQbhL@  There is an open door here.QbhNQbhGO _QbhOQbhPQbhR,Qbh$SQbh###.#  .#.....#  ...##### #+ #..#   ##..## #.#  Qbh Y6......##### ####'##  #.#.......# #.....#  ##..#.#.#######.#  #..##.#.#...'...#.#  ##......#####.#.#.#  ##...### #.....#  ......# ###'### Qbhv] ##.........#'.........#....!...................'89.1 (27.0)Qbh}bQbhfd======90.1 (28Qbhm _As you open the door, it creaks loudly! _Found a silvery potion.QbhPQbhQbhQbhQbhmQbhz _  There is an open door here.QbhQbhI _Qbh?Qbh"QbhQbhtQbhQbhQbh QbhA QbhO QbhZ QbhQbhyQbhQbhL)..# #.# ......<.#### #.# ######## .# ... ## ###.##### #. ......# ###'####### #.#####.####.........# ..'.........###....@....#Qbhc------.#.# #.........##>###.# #.........# .# #.........# #...##### #####'######..# #.# .##..## #.# ..## ####'## #.#.......# #.....Qbh 15.1 (5.0)Qbh#J------6.1 (6Qbh%Qbh (T _f - a silvery potionQbh` Qbh Qbh Qbh Qbh XQbh Qbh Qbh Qbh. QbhN ,Qbh Qbh @  There is an open door here.QbhK _Qbh Qbh ,Qbh]Qbhy,QbhQbhQbh]Qbh,QbhQbhJ@  There is an open door here.Qbh "Qbh" _Qbh#Qbh%Qbh',Qbh(QbhX*Qbh-,QbhD.Qbh0@  There is an open door here.Qbh3Qbh4 _Qbh55Qbh6Qbh;9,Qbh:Qbh;Qbh>,Qbh>Qbh@QbhB,QbhCQbh6I  #........<.#### #.#  ##'######### ##.#  #.....# ##..#  #####.##### #..## . ###.........# ###'#######  #...#.#####.####.........# QbhJv..##.#.#...# # #..'.........# .....#.###.#.#.#.##.........# .........#.##.........# .#.....#>###.####.........# .##....#.....# #.........# #..##.#...##### #####'##### .##....##..# #.#.##.#..##..## #.###......##### ####'## ...#..##.#.......# #.....# ...##....##..#.#.#######.#You pick up a book of the Hunter and begin reading...QbhN1410.1 (14.0)Qbh~O,1.1 (15Qbh%RQbhSc _You add the spells Sigil of Binding and Dimensional Bullseye to your library.Rbh RbhŃ Rbh Rbh1 Rbhr XRbhj BRbhs Rbh ,Rbh Rbhţ RbhA Rbh Rbh nRbh Rbh ,Rbh- Rbho RbhU ,Rbh޹ RbhY RbhL ,Rbh Rbhؿ Rbh ,Rbh Rbh Rbh ,Rbh Rbhx Rbh ,Rbh Rbh Rbh ,Rbhs Rbh= Rbh ,RbhP Rbhi Rbh ,Rbh Rbh, Rbh0 ,Rbh RbhD Rbh ,Rbh Rbh Rbh Rbh Rbh Rbh Rbh` ,Rbhr Rbh Rbh ,Rbh Rbh Rbh Rbh\ ,Rbh XRbh XRbh Rbh ,Rbhq Rbh Rbh BRbhf RbhQ Rbh Rbh ,Rbh" BRbhC# Rbh$ Rbh% Rbh & Rbh-' Rbh0) Rbh) RbhH* Rbh+ RbhN7  ##+#####  #. ########+## o #.......... .### #.......... ..# #.......... ... +.......... #.# #.......... #.# #.......... #@# #.......... #.# #.......... #.## #........<. #..# ##'######## ##.## #.....# #..# #####.#### o   orc wizard (wandering)  ### ##########.#####.........  +.###....##...#.#####.  #<.z#...........##.#.#...#.#.Rbh.9 39.1 (28  An orc wizard comes into view. It is wielding a +0 rapier.Rbh= `.ooRbh> 6==40.1 (29RbhA RbhK , _The orc wizard shouts!Sbh (......##+######+##### ########+###. #o##...## #... +..# ..## #........<...# ##'##########.## #.....#  #..# #####.####### ##########.#####........+.##.##...#.####Sbh Sbh ***The orc wizard points at you and mumbles some strange words.Sbh{n j...-1.1 (1.0)Sbh~ W _The magic dart hits you but does no damage.SbhJ...........##+######+##### #######+##. ##o### ....#######.......+ .## #........<...# ##'##########.## #.....# #..# #####.####### ##########.#####........ **The orc wizard casts a spell at you.Sbh ..4-=2 _The puff of flame hits you.Tbh%V #.....^# #.....# #......# #.....# #......# ##+######'#####  #. ########+# #. #######o### #.........######......+#.###### #.# # #.# # #.# #. #.## #........< #..# ##'########.## #.....# #..# #####.###.o5---3Tbhs   You closely miss the orc wizard.=-4 _The orc wizard hits you but does no damage.Tbhi  You hit the orc wizard.  The orc wizard is moderately wounded.Tbh &5TbhR Tbḫ A _The orc wizard hits you but does no damage.Tbh}  You sock the orc wizard!  You kill the orc wizard!Tbh e$Tbh#k6=2=6.2 (1.1Tbh&Tbh)P _Okawaru accepts your kill.Ubh! _No target in view!UbhUbhUbhUbhHUbhNUbh0$ _UbhUbhk  You now have 432 gold pieces (gained 27).  Things that are here:UbhmUbhUbhVj _a +0 rapier; a +0 robe; an orc corpseUbh33UbhUbhUbhUbh89=UbhUbhUbhUbhUbh UbhUbh5UbhUbhUbh Ubh&Ubh#UbhUbh.Ubh},UbhUbhUbhUbh7UbhUbhUbh,Ubh\UbhUbh,Ubha Ubh="7 _You open the door.Ubh$3Ubh%Ubh(@  There is an open door here.Ubh*UbhJ+ _Ubh,Ubhb-Ubh/,Ubh0Ubh2UbhL4,Ubh/5Ubht6Ubh8,Ubh9Ubh ;Ubh<,UbhN=Ubh@@  There is an open door here.UbhBUbhlC _UbhCUbh7EUbhYHUbhMUbhQNUbhPUbhQ,UbhnRUbh2TUbhV,Ubh,XUbh&ZUbhW\,Ubh]Ubh}_Ubha,UbhbUbh6dUbhf,UbhgUbhiUbhk,UbhmUbh&tv ########## ####........#<.###...#........# . +'#...#.# ####......@...# ####UbhKu--#........### #.....^# #.......# ###.#######..## ##'#######..# #.# ####'### #.# #......########.### #......'........).##You pick up a parchment of Frozen Ramparts and begin reading...Ubh${071.2 (25.0)Ubh{G--2.2 (26UbhUbhԁH _You add the spell Frozen Ramparts to your library.VbhQVbhVbhFVbhVbh: Vbh} Vbh> ,Vbh Vbh`Vbh=VbhVbhXVbh(VbhJ Vbh%Vbh&Vbh&Vbh(Vbh-Vbh3.,Vbh0Vbh3Vbh4Vbh5VbhT7Vbhj9Vbh9Vbhp:VbhQ<Vbh>,Vbh?VbhAVbhD,VbhEVbhFVbhH,VbhIVbh'KVbhM,VbhNVbh!PVbhQ,VbhRVbhTVbh?V,Vbh WVbhXVbhyZ,Vbh[Vbhb\Vbh _,Vbhy`VbhQvVbh|Vbh~VbhVbh:VbhщVbhVbh/Vbhd,Vbh`VbhPVbhbVbhړVbhUVbhFVbhh ####### . #### ##########Vbh.......@..####.........##.....#........#....... #####..........#....... ##...#####.#........#VbhT #. #........# y   killer bee (asleep) #. ###.###### #y #..## ##..#VbhP| 94.2 (22  A killer bee comes into view.VbhVbhVyy.Vbh5==5.2 (23VbhVbh:4 _The killer bee buzzes angrily.WbhC,####### ....... .#### # ..#####.#.##.....#.#........ #####..........#........ ###....#####.# Wbh-#.##y #.##.#. Wbh7Wbh8:--6.2 (1.0)Wbh}>WbhAWbh Wbh WbhO Wbh Wbhޯ BWbh --yy   killer beeWbh c  ####### ....... .......####   ........@.#7 ......y##.....# ....... #####... ....... ###.Wbh  #####.#  #y   #.   #. #..##  ##..# _You start waiting.XbhXbh ####### ....... .......####   ........@.# ......y##.....# ....... #####... XbhK....... ###. #####.#  #y   #.  #. Xbh5 ##..#XbhXbhRXbh!a _A killer bee is nearby!XbhXbh8y.Xbh-.=8XbhXbhW _The killer bee barely misses you.Xbh!q  You closely miss the killer bee. The killer bee closely misses you.Xbhr#5Xbhs8-9.3 (1.1Xbh8\bhX\bh,\bh\bhءa9=\bh\bh,\bh[\bh,\bh\bhl70=\bh<\bhd\bh\bh_\bh|,\bh6\bh;1\bh)\bhR,\bh\bh,\bhn\bha2=\bh=\bhS,\bh \bh.,\bh\bhf93\bh2=\bhm\bh,\bh\bh),\bh\bh@;4\bh_\bh{,\bhS\bh,\bh\bh;5\bhf\bh,\bh\bh),\bh\bha6=\bh#\bhu,\bh9\bhvk7=\bh\bh",\bh#\bh,\bh\bh;8\bh\bh|,\bh9\bh,\bh"\bha9=\bhF\bh,\bh\bh,\bh\bh- l80=\bhD \bh ,\bhR\bhk,\bh*\bh;1\bh\bh,\bh(\bh,\bh\bhL;2\bh_\bh!,\bh!\bhG$,\bh%\bhS'\bh'D3=\bh(\bh*,\bh+\bh-,\bh.\bh0k4=\bh1\bh44,\bh4\bh37,\bh68\bh&:;5\bh;\bh=\bhm>\bh>\bhA\bhF\bhF\bhlKh - _You start resting.\bhP065.8 (54.0)\bh!Ql6=-6.8 (55\bhpT\bh)V" _HP restored.\bh8a  Things that are here:  a killer bee corpse; a killer bee corpse\bh =K _\bhM=\bh,_\bha\bhj\bh?k,\bh s\bh} _You open the door.\bhĀ'#........######..........#........# ###........#######.###........#.##........\bh_#.####.##### #.###..## #..###..# ##.# ####'### #@# #......\bh79.8 (13 ...# #......' .........# #......# .........# ## .........# #...............' .'......# ..$......# ###......# \bh....>....# #......#  ####+### \bhS\bh -80.8 (14\bhC\bh<| _Found an escape hatch in the floor. _There is an open door here.]bhE{]bh{]bhG|]bhE~]bhȆ ..# #########.##  #.# .##.######.## #..## #..#..#.####'##########'##.............@.#'0.0)]bh"####..>#####]bhҗW1.8 (1]bh; _Found a stone staircase leading down.]bhC }]bhnQ X]bhoR ]bhT ]bh*Y ]bh'Z ]bh[ ]bh{_  ]bh$` ]bh` )_You now have 439 gold pieces (gained 7).]bhNd ]bhKe ]bhe ]bhlg ]bh!j ]bhGm ]bh n ]bhHo ]bhq  ]bhnr  ]bhr -There is a stone staircase leading down here.]bhu ]bh2w  ]bhw _]bhx ]bhmz ]bh| ]bh} ]bh~ ]bh ]bhe ]bh0 ]bhH ]bh/ ]bhˉ ]bh ]bh؋ ]bh ]bh ]bhi ]bh ]bhf ]bh/ ]bh ]bh ]bh ]bhy ]bh: ]bhU ]bh ]bh ]bhʦ ]bh ]bhd ]bh5 ]bh* ]bh6 ]bhд ]bh ]bh ]bh ]bh- ]bh ]bh ]bh8 ]bh  ]bh, : There is an open door here.]bh ]bh  ]bh. _]bh ]bh ]bhE ]bh. ]bh   #.......# ]bh   #.......# ]bh  ]bht c#.......# ]bh  ]bhK c#.......## ]bh  ]bh( a#.......'. ]bh  ]bh W#.......#. ]bhd  ]bh W##'#####.. ]bh>  ]bh  #..## ♣. ]bh  ]bh 8 ##]bh $ ]bh`  ]bh 0 ##]bh8 $ ]bh  ]bh5 4 ... ]bh  ]bh l .#.P. ]bhz  ]bh  .#..P.Y ]bhY  ]bh  .. .... Y   yak (wandering) ]bh;  ]bh n #. .... ]bh&  ]bh . . ... ]bh  ]bhm ]bh ]bh 601.8 (2]bh 0.0)]bh ]bhY %2.8 (21]bh ]bh ]bh~]bh2_A yak comes into view.]bhR^bh" ^bh 1.^bhx :==3.8 (1.0)^bh= ^bhA X _The yak bellows! You hear a bellow! x2; You hear an angry hiss. x2_bh_YY   yak--4_bhT_bh_bh#Y.YY 2 yaks_bh$A--5_bh)_bhDV _A yak comes into view._bh _bh) B_bh  @.YY_bh{ .YY 3 yaks (2 wandering)Y_bh; &6_bh#( _bhj, Y _A yak comes into view. x2`bh[i  #.......#  #.......#  #.......#  #....... `bh\ #.......##  #.......'.  #.......#. ##'#####..  #@.## ♣. `bh].# ##.#  ..`bh0^.  .#.P. `bh^ .#..PYY   yak `bh_ .. .... #. .... . ..Y`bhe`bhf`bhlAY.`bhn&7`bht`bh_v`bhmF#.#..# ...###.......'.#.......###@#####...## ♣.##.##.#..Y.#.P.#..P.Y.. ...`bhFD#. ....`bhPY.Y   yak8`bhR`bhWQ _There is an open door here.abhOf~ ##'.#.@.....###'#####....## ♣.##..###.#Y. .#.P.#..P.Y.abhj,abhUwkY.9 _abhabhaa ###...###  #.#  #.#  #.#  abh?b#.#  #.#  #.#  #.### #.abhcF'.. #....... ##'#####... #..## ♣.♣ ##..# ##Y# ... .#.P. .#..P.Yabhhabhi'10abhmlabhmabh  ###..>##### ####+# abh ###...###  #.#  #.# abh # #.# + abh #.# # #.# abh # #.#  #.abh w###  #.'. abh! 3#....... ##'#####.... #..## ♣.♣abh"  ##..# .. ##Y# . ..abh# Y. .#.P.abhD- abh. &1abh4 abhl7 bbh M....>.........###..>#########+###...## #+# ### '  #.......#....♣.♣...YY   yakbbh&2bbh}bbhbbhMQ.....#### ##....>.........###..>#########+###...## bbhP#+# ### '..........###Y#####.....## ♣.♣##..# ...##Y# ..bbhX,bbhpbY'Y 2 yaksY3bbhlbbhP'... .'.......#### ##....>.........###..>#########+###...## #+# ###.....'.....Y....#...##'#####...Y.## ♣.♣.##..# .bbhYlY.Y.bbh[&4bbhbbbhebbhF e### #.'... .'.......#### ##....>.........###..>#########+###...## #+#.....###Y....'.........#...##Y#####......## ♣.♣Y.Y'5bbhj n #.### #..'... .'........#### ##....>....bbhl .....###..>#########+###...## #bbhl +#....#Y...### ......'.bbhm .Y.....#..##'#####...bbhq bbhdr bbhz lY.Y.bbh } &6bbh bbh cbh6{ #### ##.'... .'#.........#### ##....>.........cbh7###..>#########+###...## #+.#Y...# ......###cbhF8_Y.....'........#cbh ;cbh;cbhBlY.Y.cbhED&7cbhJcbhLcbh|  #.# # cbh} #.........# #  #.........# #  #.........### # cbh #.........'... .'  #.........#### ###  #....>....# #.... ###..>#########+  ###@..###  #.#   #.#   #.#  #.......#  #...Y...#  #.......# cbh #.Y.....###  #.'...cbh cbhQ cbhQY.Ycbh.cbh#&8cbhk$cbh 8#######'## .### #..'... .'.....#### ##cbh! #....>....#....###..@#######+##...####.#.Y.Y###cbh% cbh' cbh2 hY.Y.cbh14 &9cbh>< cbhB c _There is a stone staircase leading down here.cbh\ ##.# ###'#######'## ### #cbh^'... .'.....#### ###....@....#....###..>#########+###...###.......##.......##..Y....##...Ycbhccbh!fcbh(rjY.Y.cbh|D20 _cbh)a _There is an escape hatch in the floor here.dbh. ##.. ##.# ###'#######'## ### #'... .'### ##....>........###..>#########+###...##......Y...........##..Y....#dbhdbhqdbhjY.Y.dbh1-1 _dbhdbh#dbh? #.## #..## #..# ..#  ##.# ####'# ########'## #. #.# #. #.# #. #.# #. #.#### #. #.'... .'. #.........#### ###. #....>....# #..... ###..>##### ####+# ###...### #..Y....#  #.......# # #..Y....# + #dbhe#T.# #.. 2dbh #.# ###.##   #.## #..##  #..# ..#   ##.# ####'##   ########'## #.   #.# #.   #.# #.   #.# #.   #.#### #.   #.'...! .'.   #.........########.   #....>....# #......   ###..>##### ####+##   ###...###  #.......#   #.......# ##   #.dbhQ"[20G# +.YY   yak3 _Found a white potion.dbh  #.# #........ #.# ###.##### #.## #..##  #..# ..#  ##.# ####'### ########'## #......# dbh b#.# #......' #.# #......# #.# #......# #.#### #......# #.'...! .'......# #.........########......# #....>....# #...... ###..Y##### ####+### ###...### #.......# #.# ###dbh dbh [Y>dbh &4dbh dbh~ dbhl&#######.###........# ###.######..#. ##..#  ##.# ###'#########'##' #### #'...! .'.....#######....>Y.........dbhl###..>#########+######...##dbh[odbhodbhtY.Y 2 yaksYdbhv&5dbhydbhM{ebhGM........# #########.###........#.# ###.######..#. ##..#  ##.# ###'#########'##' #### #...'...! .'..Y..#######....>..........###..Y#########+#####...##ebhebh7ebh]Y.Y>ebhe&6ebh ebhebhVr#####..........# #########.##........#.# ###.######.#..#. ##..#  ##.# ###'#########@###' ..#### #Y.'...! .'.....#######....>Y.........###..>######+###Y.Y.7 _There is an open door here.ebh~.....######..........# #########.##........# ###.######.#..##. ##..#  ##@# ###'#########'###.........#'..............# .......Y.#### #ebh.........'...! .'.....Y...#######....>..........ebhJebhebhulY.Y.ebh&-8 _ebhebhfbh[5  #.†..#####   #........##.....#   #........######.   #........# ###  #######.## #   #.# #.......   #.fbh"7[###.####   #.## #..##   #@.# ##..#   ##.# ####'#   ########'## #......   #.........# #......   #.........# #......  fbh7 #.......Y.# #...... Y   yak   #.........#### #......   #.....Y...'...! .'......   #.........########......fbh:fbhBi.fbhC&9fbhSJfbh^Lfbh$M#### ########....†..####.....######..........# ##fbh#######.##....... ###.######..#. ##..#  ##.# ###'##  ########'###........'fbh`,fbhGYYY 2 yaksY30fbh[fbhA 1.....#### ########....†..####....##.....######..........# #########.##....... ###.######..#..# ##..#  ##.# ###'#########'#Y.#..#Y.# ....#### #fbh mY.Y.fbh &1fbh fbh fbh3 f########..........#### ########......†..####.....##.....#....######..........# #########.##....... ###.#####..#fbh/5 `..# ##..# ##.# ###'#########Y#.Y.# fbh7 ,fbh2; Y'   yak.fbh; &2fbh{@ gbhMNgbhDOgbhLTY.YY 2 yaksgbhT&3gbhIYgbhtZgbh-gbh-gbhhY.Y'gbh&4gbhgbhfgbhZ7gbh8gbhBhY.Y.gbhpD&5gbhLgbhNgbh gbh :Y.gbh .=6gbh gbhf ; _The yak gores you but does no damage.gbh)  You thump the yak!  The yak is moderately wounded.The yak snorts and paws the ground.gbh+ c4-=7.9 (1.1gbh3 gbh6 ( _The yak gores you.hbhF;  You sock the yak!  The yak is severely wounded.hbh=,80hbh~DhbhH; _The yak gores you but does no damage.hbht  You bludgeon the yak!!  You kill the yak!hbhKhbh.   yakhbh<5-9=9 _Okawaru accepts your kill.hbh  You hit the yak.  The yak is lightly wounded.76---41.0 (1.1 _The yak gores you!hbh5H  You barely miss the yak.The yak is lightly wounded.hbh4KQ--2.1hbhOhbh8R; _The yak gores you but does no damage.hbh  You thump the yak!  The yak is moderately wounded.hbhQ k0----=3.2hbh0 hbh ( _The yak gores you!hbhˋ  hbh[ n You bludgeon the yak!!  You kill the yak!hbh hbh 6†#83====4.3  You bludgeon the yak!!  You kill the yak! _Okawaru accepts your kill.  Training target 10.0 for Invocations reached!  Your Invocations skill increases to level 10!You need to enable at least one skill for training.hbh] /  --more--jbhjbh!M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   j - Spellcasting   0.0   1.4  -2      jbh"     b - Maces & Flails  14.0  12.7  +2       c - Axes   9.0   0.7  +2   k - Invocations  10.0   7.1  +3   d - Staves   8.2   0.8  +1   l - Evocations   3.0   3.4  +1   e - Unarmed Combat   0.0   1.0   0       f - Throwing   1.5   2.8  -2          jbh&             g - Armour   7.0   6.7  +1       h - Dodging   2.1   5.0  -3       i - Stealth   0.0   1.4  -2                                          jbh'     You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsqbhbO= b + Maces & Flails 14.0rbhX  b * Maces & Flails  14.0rbhB o b - Maces & Flails  14.0tbh O= f + Throwing 1.5tbh̓ &TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsubh[<[?25h[?0c0 ubhӑ [?25l[?1cubhݙQ3.0  -2  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsubh;vbhvbh  ##########tish the Basher  #........#vbh}Mountain Dwarf of Okawaru ***...  #........#### ######## Health: 70/86 ===================-----  #........†..#####....... Magic: 17/17 ========================  #........##.....#....... AC: 21Str: 21  #........######......... EV: 6Int: 9  #........# ###....... SH: 0Dex: 11  #######.###....... XL: 10 Next: 83% Place: Dungeon:9 vbh #@##....... Noise: ====-----  Time: 10644.3 (1.1)  #†####.#### k) +1 flail (heavy)  #.###..## Throw: 3 darts (poison)  #..###..#  ##.#####'##  ########'###......   vbh#.........##......   #.........##......   #.........##...... You bludgeon the yak!!  You kill the yak! _Okawaru accepts your kill.Training target 10.0 for Invocations reached!  Your Invocations skill increases to level 10!You need to enable at least one skill for training.vbh4vbh;vbhI?. _wbhT1wbhVwbhdY,wbh0\,wbh^wbhf2=wbhxkBwbhowbhpU3=wbhqwbhu,wbhWvwbhy,wbh{wbh}wbh~%4wbhJwbhwbhwbhwbhwbhƇwbhwbhwbh%5wbh8wbh,wbh.wbh,wbhwbh6a6=wbhwbh,wbhwbhL,wbhwbhwbhU7=wbh1wbh,wbhdwbhwbh%8wbhwbh,wbhJwbh,wbh˱wbhwbhK9=wbh*wbh3,wbhҷwbhS,wbh#wbhIwbhV80=wbhmwbh,wbhBwbh,wbh[wbh7wbh\;1wbh,wbhAwbh,wbh>wbh;2wbhBwbhXwbhj3=wbhV4=5wbh~ ---- _You start resting.wbh89.3 (45.0)6=----90.3 (46 _HP restored.xbh s Inventory: 17/52 gear slots Hand Weapons (go to first with )) xbhFv w k - a +1 heavy flail (weapon)a - a +0 flail  b - a +4 war axe of freezing  e - a +0 whip of flamingf - a +0 morningstar Missiles (go to first with ()c - 2 curare-tipped darts  d - 2 throwing netsj - 4 javelins  l - 6 boomerangs  o - 3 poisoned darts (quivered) Armour (go to first with [)  i - a +1 helmet (worn)  p - a +1 pair of gloves (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)  h - a +0 helmet of sniping Jewellery (go to first with "=)  m - a ring of willpower (worn)  n - a ring of poison resistance (worn) Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ybh+f - a +0 morningstar. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 14.0; use (s) to set 16.0 as a target for Maces & Flails.  At 100% training you would reach 16.0 in about 0.5 XLs.  Current attack delay: 0.8. Damage rating: 23 (Base 13 x 127% (Str) x 142% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 9 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Little did then his pomp of plumes bestead  The Azteca, or glittering pride of gold. (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.|bh|bh|bh$  ##########tish the Basher  #........#Mountain Dwarf of Okawaru ***...  #........#### ######## Health: 86/86 ========================  |bha#........†..#####....... Magic: 17/17 ========================  #........##.....#....... AC: 21Str: 21  #........######......... EV: 6Int: 9  #........# ###....... SH: 0Dex: 11  #######.###....... XL: 10 Next: 83% Place: Dungeon:9  #@##....... Noise: ---------  Time: 10690.3 (0.0)  #†####.#### k) +1 flail (heavy)  #.###..## Throw: 3 darts (poison)  #..###..#  ##.#####'##  ########'###......|bh8   #.........##......   #.........##......   #.........##......  _Okawaru accepts your kill.Training target 10.0 for Invocations reached!  Your Invocations skill increases to level 10! _You need to enable at least one skill for training. _You start resting. _HP restored.|bh|bh|bh|bh   Training target 10.0 for Invocations reached!  Your Invocations skill increases to level 10! _You need to enable at least one skill for training. _You start resting. _HP restored. _Setting a skill training target for Maces & Flails at 16.0.~bh~bhWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  k - a +1 heavy flail (weapon)a - a +0 flail  b - a +4 war axe of freezing  e - a +0 whip of flamingf - a +0 morningstar[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip bhF bhM  ##########tish the Basher  #........#Mountain Dwarf of Okawaru ***...  #........#### ######## Health: 86/86 ========================  #........†..#####....... Magic: 17/17 ========================  #........##.....#....... AC: 21Str: 21  #........######......... EV: 6Int: 9  #........# ###....... SH: 0Dex: 11  #######.###....... XL: 10 Next: 83% Place: Dungeon:9  #@##....... Noise: ---------  Time: 10690.3 (0.0)  #†####.#### k) +1 flail (heavy)  #.bhv J[31m###..## Throw: 3 darts (poison)  #..###..#  ##.#####'##  ########'###......   #.........##......   #.........##......   #.........##...... Training target 10.0 for Invocations reached!  Your Invocations skill increases to level 10! _You need to enable at least one skill for training. _You start resting. _HP restored. _Setting a skill training target for Maces & Flails at 16.0.bhi P  Okay, then.bh/ bhз bh . _bh]bheInventory: 17/52 gear slots Hand Weapons (go to first with ))  k - a +1 heavy flail (weapon)a - a +0 flail  b - a +4 war axe of freezing  e - a +0 whip of flamingf - a +0 morningstar bhfAMissiles (go to first with ()c - 2 curare-tipped darts  d - 2 throwing netsj - 4 javelins  l - 6 boomerangs  o - 3 poisoned darts (quivered) Armour (go to first with [)  i - a +1 helmet (worn)  p - a +1 pair of gloves (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)  h - a +0 helmet of sniping Jewellery (go to first with "=)  m - a ring of willpower (worn)  n - a ring of poison resistance (worn) bhi[Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bh   k - a +1 heavy flail (weapon). A mace with a short chain connecting the head to the haft. Base accuracy: +0 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (1.0) is reached at skill level 14.  Your skill: 14.0  Current attack delay: 1.0. Damage rating: 33 (Base [10 + 8 (Hvy)] x 127% (Str) x 142% (Skill) + 1 (Ench)). Heavy:bh ]It deals dramatically more damage, but attacks with it are much slower. This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off an orc priest on level 5 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Maces & Flails} {one-handed}{heavy} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon _________________ (u)nwield, (d)rop, (=)adjust, or (i)nscribe.bh9GInventory: 17/52 gear slots Hand Weapons (go to first with ))  k - a +1 heavy flail (weapon)  a - a +0 flail  b - a +4 war axe of freezing  e - a +0 whip of flaming  f - a +0 morningstar bhIiMissiles (go to first with ()  c - 2 curare-tipped darts  d - 2 throwing nets  j - 4 javelins  l - 6 boomerangs  o - 3 poisoned darts (quivered) Armour (go to first with [)  i - a +1 helmet (worn)  p - a +1 pair of gloves (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)  h - a +0 helmet of sniping Jewellery (go to first with "=)  m - a ring of willpower (worn)  n - a ring of poison resistance (worn) Wands (go to first with /) bhL[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bh&f - a +0 morningstar. A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 14.0  At 100% training you would reach 16.0 in about 0.5 XLs.  At current training (50%) you reach 16.0 in about 1.0 XLs.  Current attack delay: 0.8. Damage rating: 23 (Base 13 x 127% (Str) x 142% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 9 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ “Little did then his pomp of plumes bestead (w)ield, (d)rop, (=)adjust, or (i)nscribe.bhY QInventory: 17/52 gear slots Hand Weapons (go to first with ))  k - a +1 heavy flail (weapon)  a - a +0 flail  b - a +4 war axe of freezing  e - a +0 whip of flaming  f - a +0 morningstar Missiles (go to first with ()  c - 2 curare-tipped darts bh[  d - 2 throwing nets  j - 4 javelins  l - 6 boomerangs  o - 3 poisoned darts (quivered) Armour (go to first with [)  i - a +1 helmet (worn)  p - a +1 pair of gloves (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)  h - a +0 helmet of sniping Jewellery (go to first with "=)  m - a ring of willpower (worn)  n - a ring of poison resistance (worn) Wands (go to first with /) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]bh+bhG4bh<  ##########tish the Basher  #........#Mountain Dwarf of Okawaru ***...  #........#### ######## Health: 86/86 ========================  bh=C#........†..#####....... Magic: 17/17 ========================  #........##.....#....... AC: 21Str: 21  #........######......... EV: 6Int: 9  #........# ###....... SH: 0Dex: 11  #######.###....... XL: 10 Next: 83% Place: Dungeon:9  bh>#@##....... Noise: ---------  Time: 10690.3 (0.0)  #†####.#### k) +1 flail (heavy)  #.###..## Throw: 3 darts (poison)  #..###..# bh(@ ##.#####'##  ########'###......   #.........##......   #.........##......   #.........##......bhB Your Invocations skill increases to level 10! _You need to enable at least one skill for training. _You start resting. _HP restored. _Setting a skill training target for Maces & Flails at 16.0. _Okay, then.bhGbhHbh0NbhPbhbh3bhbhbh$ _bhŬbh bh< Things that are here:  bhpa yak corpse; a yak corpsebh65 _bhbhbhkbhbhbhbh # #........†..#####........ #........##.....#........ #........######.......... #........# ###. #######.## #. #.# # #†# ###.#####bh:  #.##  #..##  #. ##..# 3.3 (3 ##.#' ########'##......# #.......#......' #......Y.#...... #.........# #......# Y   yak (wandering) bhJ #.........#### #......# #.........'...! .'......# #.########......#bh¥  bh bh 6_A yak is nearby!bh bh  #.#### ########   #..†..#####   #........##.....#   #........######.   #........# ###  bh#######.## #   #.# #.......   #†###.####   #@## #..##   #..# ##..#   ##.# ####'#   ########'## #......   #.........# #......   #......Y..# #......   #.........# #......    #.........#### #......    #.'...! .'...... bhXbh24.3 (1 _bhbhbh%M.....#### ########....†..####....##.....######..........# #########.##........# ###.######..#..# ##..#  ##.#####'###..#5  Things that are here: _a yak corpse; a yak corpsebh"M########..........#### ########......†..####.....##.....#....######..........# #########.##.......†# ###.#####..#  #..###..##..#bhbhk-6 _bhӉbhbhmbhnbhobh|nbh}bh,bhbhbhbhbhbh†Y   yak (wandering)Ybh՜   #........# #........####  #........† #........# #........# ...#  #.##  #@# 700.3 (4 #†#  #.## #..##  #..# ##..# bh ##.#  '##  ..#  .#   _You start waiting.bh5=  #........# #........####  #........† #........# #........# ...#  #.## #@# #†# #.## #..## #..# ##.#  '##  ..#  bhQ6M.#   bh6bh<bh!@Z _A yak is nearby!bhLJbhp]YY.1.3 (1 _Y.2bhY'3bh bh bh Y.Y 2 yaks (1 wandering)YbhC &4bh bh bh;NbhxObhZY.YYbh[.bh\&5bhpbhjY.Y.bh.&6bh#bh|O;  You bludgeon the yak!!bhg\ Y'  The yak is almost dead.====7.4 (1.1bh6h; _The yak gores you but does no damage.bhko  You sock the yak!  You kill the yak!bhqbh'u†Y.   yakbh 7==--8.5 _Okawaru accepts your kill.bh9i _Your Throwing skill increases to level 2!bhbh :Y.bhţ^----90 _bhbhbh~bh:Y.bh"B--10bhbhXbh  You bludgeon the yak!!  The yak is heavily wounded.===1.6 (1.1bh ; _The yak gores you but does no damage.bhg  You hit the yak.  bhFThe yak is severely wounded.bh~ _4---2.7bhG> _The yak gores you.bht  You bludgeon the yak!!  You kill the yak!bho #†#bhD5-90=-30bhHbhJP _Okawaru accepts your kill.bh"8u6= _HP restored.bhT?O bh@X Items here: ††††.bhFa _bhHbhHbh?IbhwKbhxNbhN9=bhiPbhRbhTbh]UbhZXbhZ@  There is an open door here.bh\bhe] _bh^bh2`bhqbbhbbhcbhXebhdgbhgbhhbh  #.......# #####....# bhI #.......# ##...'....#  #.......###..###....# ##  #.......'....P.@....# ##.z....##--49.7 (36.0)  #.......#.........+## #z...#.##.  ##'#####...........# #...##....  #..## ♣.♣.........###..##..#.# bh ##..# ............##......##..  ##Y# ..........♣..#...#.##..# ... .............#..##.... # .#.P.....>..P..P.#.##..#.## .#..P.Y #..z.##bhbhH--50.7 (37bhbh4 _Found a staircase to the Lair.bhbhbh/bhbhbhPbhbhbhbhbhbhbh] bh$bh%bh&bh(bh+bh',bh-bh?1bh7bh7bh9bh<bh8@bh@bh`Bbh EbhNHbhHbhfJbhLbh>ObhYV......#.........+## #z...#.##..#. '#####...........## #...##....##. ..## ♣.♣.........###..##..#.##.. #..# ............##......## ##Y# ..........♣..#...#.##..# ... .............#.. #bhZ .#.P.....>..P..P.#.##..#.##..#) .#..P....♣.......#..z.##) .. ...........@..#...##....##.. #. .....PP##..........).) . ..Y....P...P##...##....##[ ........###....##....##. ## #.##..#.##..#÷ # .... #....##..) k   wyvern (wandering) ##.#.# #.#.. #.##..#... ..k. ...#. .... #..... .. ..# ..#.##..bhz9.7 (9.0)60.7 (10.0) _A wyvern comes into view.bh@,bhFkk.1.0)bh bhU 0 _The wyvern hisses angrily.bh&LbhU>k..bhV&2bhJnbhR,bh<k.bh &3bhbh|bha bhi <k.bhj &4bhp bhq bh bh"bh bh(0You hit the wyvern.  bhƃ5The wyvern is moderately wounded.bhLbhbh=bh5.8 (1.1bh!bhY bhbhʕn_The wyvern closely misses you. The wyvern barely misses you.bhPbh;  You sock the wyvern!  The wyvern is severely wounded.bhtb75----=6.9bhbhA _The wyvern bites you. The wyvern bites you!bh2   You hit the wyvern.  The wyvern is severely wounded.-70 _The wyvern bites you but does no damage.bh%  You hit the wyvern.  The wyvern is severely wounded.3-----9.0 (1.1bh5bh7j _The wyvern closely misses you. The wyvern bites you.bhu  You sock the wyvern!  You kill the wyvern!bhf.bh94470.1bh bhjJ_Okawaru accepts your kill.bhys bh t bh| bh g5bh bh bhQ bhj ,bha bȟ bhύ K6=bh bhʑ ,bh bh k7=bh bh ,bh bh> bh bhv bh bh %8bh# bh| ,bh bhӪ ,bh bh bhI K9=bh bhZ ,bh bh ,bh bhR l80=bhw bhſ bh- bh. bhp ,bh bh6 bh %1bh bh` ,bh5 bh bhW bh3 bh ;2bh Xbh bhG bh bh@ a3=bh bh ,bh bh ,bh bhN k4=bh bh ,bh bh ,bh bh ;5bh bh ,bh bh bh bh bh bh K6=bho bh bh6 bh bh bh bh bh= bh. bhU bh ,bhd bh bh# O=bhE$ bhn' bh( bh) bh* bh+ bh- bhg. bh/ bhk2 bh8  ... .............#..##.... #bh8  .#.P.....>..P..P.#.##..# .#..P....♣.......#..z.##.. .. ......##bh9  #. .....P......P##....... . P...P##...##....# ...........###....##.... bhG: |♣.......## #.##..#.##. #....@.## .... #....##- ###.#.## #.#.. #.##..# #..... ...#. .... #. #.....S.. ..# ..#.# #....... ... .... .......... ## #.##. S   water moccasin (wandering) ###......... ... # #.........# #. # ....bh> 811.1 (41.0)  A water moccasin comes into view.bh? bhlF S.S==2.1 (42bhJ bhL 8 _The water moccasin hisses angrily.bh i  You closely miss the water moccasin.bh 9-3.1 (1.0)bh bh F _The water moccasin bites you but does no damage.bh#i  You closely miss the water moccasin.bh<-4 _The water moccasin bites you but does no damage. x2bh9  You sock the water moccasin!  The water moccasin is heavily wounded.bh ;5=5.2 (1.1bh8Bbh..P..P.#.##..#.##. .#..P....♣.......#..z.##.... .. ..............#...##....##.P......P##........... bhl P...P##...........###....##.. ♣.......## #.##..# #......## .... #....#####.#@####.#.. #.##..# ##. .... #.. #.....# ..# #.#.V. .. ...### #.####.# ... #bhp { #.........# #. # ########### .... #### bhy I20.3 (1 _bh{ bh~ bh i... .............#..##.... .#.P.....>..P..P.#.##..#.##.#..P....♣#..z.. ..............#...##....###. .....P......P##..........). .P...P##...##....##....#....##....#♣.bh H#.##..#.##..#.....@## .... #....##.###.#.####.#.. #.##..##.........#. .... #...#.............# ..#.## #.........#.V. ....#............### #.##..###.........# ... #.#.........# #. ############.....bh bh &1bhW bhǵ bheM##Y# ♣..#...#.##.... .............#..##.... #P.....>..P..P.#.##..#.##..#..P....♣#..z.##..............#...##....###. .....P.............).P...P##...##....#....###....##....#♣.## #.##..#.##.......## .... #....####.#.####.#.. #.##..##.........#. .... #....# .##....2bhbhDM##....##......##..##Y# ♣..#...#.##.... .............#..##.... #P.....>..P..P.#.##..#.##..#..P....♣z.##..............#...##....###. .....P.............).bhP...P##...##....#....###....##....#.♣.## #.##..#.##.......## .... #....####.#.####.#.. #.##..#... #..##....bh4<3bhbhbh(Nbh_OG#..## ♣.♣bhP###..##..#.## bhQ/##..# .bhT(.##......##...##Y# .♣..#...#.##..#.... .............#..##.... .#.P.....>..P..P.#.##..#.##.#..P....♣bhn[#..z.. ..............#...##....##.#. .....P......P##..........).. .P.@.P##...##....##[....#....##....##.♣.#.##..#.##..##......## .... #....##.###.#.####.#.. #.##..##.........#. .... #....#.............# ..#.##. #.........#.V. ....##....### #.##..#bh,x&4bh|bhbhG M'#####...## #...##....## #..## ♣.♣##..##..#.## ##....##......##..##Y# ♣..#...#.##.... .............#..##.... #..P.....>..P..P.#.##..#.##..#..P....♣z.##....##..........#...##....###. .....P....@........)..P...P##...##....##[....###....##....#.♣.......## #.##..#.##..###....5bhM.......#+## #z...#.##.. #'#####...## #...##....## #..## ♣.♣##..##..#.## ##....##......##..##Y# ♣..#...#.##.... .............#..##.... #..P.....>..P..P.#.##..#.##..#..P....♣z.##....##......@...#...##....###. .....P......P##..........)..P...P##...##....##[...........###....##....###....6bhbhbhM'....P......# ##.z....##.. .......#+## #z...#.##.. #'#####...bh## #...##....## #..## ♣.♣##..##..#.## ##....##......##..##Y# ♣..#...#.##.... .............#..##.... #..P.....>..P..P.#.##..#.##..#..P....♣z.##....##..........#...##....###. .....P......P##..........).. .......P...P##...##....##[....bh bh &7bhbhbh4bhfDLevel 9 of the Dungeon <<<<>>>>>(Press ? for help)#.......# #####....###................#.###.#.#.#.##.........##.......# ##...'....# ###..................#.#.....##.........##.......###..###....# ##......#.....#.....#>###.####.........##.......'....P......# ##.z....##.....##....#.....# #.........##.......#.........+## #z...#.##..#.#..##.#...##### #####'#######'#####...........## #...##....##.##....##..###.##..##  ♣.♣.........###..##..#.##...##.#..##..###.###..#  ............##......##.........##......##### ####'####Y# ..........♣..#...#.##..#.....#..##.#.......# #.....# ... .............#..##.... #.....##....##..#.#.#######.# .#.P.....>..P..P.#.##..#.##..#)#..##.#..##.#.#...'...#.#bhMGQ .#..P....♣...@...#..z.##....##)##....##......#####.#.#.# .. ..............#...##....##...##....##...### #.....# #. .....P......P##..........).)............# ###'### . .......P...P##...##....##[..##....##...##.### ...........###....##....##.##....##....##...# .♣.......## #.##..#.##..#÷#..##.#..##.####.## #......## .... #....##..)..##....##..##..####.#.####.#.. #.##..#.....#..##.#...## #########.####.........#. .... #.........##.......# #...........##.............# ..#.##...##.#..##....# #...........# #.........#.V. ....##.##....##.....# #...........# ............### #.##..#.#..##.#......###...........#bhj \.@bhU ###..>#########'####..# ##'######### ##.####...####...###.## #.....###..##.......###'####..# #####.##### #..###.......#bhUv#....### ##########.#####.........# ###'########.......##....'.###...........##...#.#####.####.........##.......##....#<.>#...........##.#.#...#.#.#..'.........#.bh =##bhk G##bh80 #.........##......'........).######..........####........##.........##......#########.......+..........##..........##.........##......###.######..........##.#........##.........########......#bhC<O#.# #..........##.#........#bh#.........'......'......##.# #..........##.#####.#####.........########......##.# #..........)..# #.##....>....##......##.## #........<.#### #.#bh#bhMd #######.###........### #.....^# #.....####........##.##........# #......# #.....# #........#bh4N#†####.###### #......# ##+#### #######'###.###..####'#####    #.##..###..##.#########+####.###.#####'####.#bhMO#..........# #####.############'###......########.### #..........# #........##bh.;# bh; E #bh# ;. bhJ=.#bhI =#.bh A..bhA..bh nA>.bhR bhT~ .......'....P......# ##.z....##.. tish the Basher .......#.........+## #z...#.##..# Mountain Dwarf of Okawaru ***... #'#####...........## #...##....## Health: 86/86 ======================== #..## ♣.♣.........###..##..#.##. Magic: 17/17 ======================== ##..# ............##......##.... AC: 21Str: 21  ##Y# ..........♣..#...#.##..#.. EV: 6Int: 9... .............#..##.... #.. SH: 0Dex: 11bh .#.P.....>..P..P.#.##..#.##..# XL: 10 Next: 97% Place: Dungeon:9.#..P....♣...@...#..z.##....## Noise: ---------  Time: 10827.3 (0.0).. ..............#...##....##. k) +1 flail (heavy)#. .....P......P##..........). Throw: 3 darts (poison). .......P...P##...##....##[...........###....##....##.♣.......## #.##..#.##..# #......## .... #....##.. ###.#.####.#.. #.##..#.. #.........#. .... #.... You kill the water moccasin! h P9m_Okawaru accepts your kill. _No target in view! _A vampire comes into view. It is wielding a +0 dagger. _Okay, then. _Unknown command.bhq bh bh Xbha ,bhv bh) bh ,bhd bhi bh ,bh bhx bh& ,bh bh bh ,bha bh bh bh bh bh bhi bh bh bh" bh bh bh* bh g _Okawaru accepts your kill. _No target in view! _A vampire comes into view. It is wielding a +0 dagger. _Okay, then. _Unknown command.  There is an open door here.bh bhE  _bh} bhC bh bh bh( bh bh# ,bh bh> bh bh_ bh bhu bh< bh bhS bh bhM bh bhy bh bh bhw bh bhF bh< bh bh= bh bh bh bhQ bhK W  ########'## #..   #.........# #....   #...# #....   #..# #...   #..######   #.........'......'..   #.########..   #....>....# #....   ###..@##### ####'45.3 (18.0)   ###...### #.. bh$ O  #.......# ##'##   #.......# #....   #.......# #....   #.......# #....   #.......# #####..   #.......# ##...'..   #.###..##bh bhT bh c _There is a stone staircase leading down here.bhJbh6d6.0) _bh%  ######  #c..Y.#  bh) #.Y...#  +  #....Y 10 #@....#  #.....+  #.  #.bh  #.### ..#  YYY 3 yaks (asleep) ... #c   centaur (asleep) .## bhU bh bh c..YYYYYYcYou climb downwards.bhl 7===7.1 (1.8bh  bh _The yak bellows! The centaur shouts! _There is a stone staircase leading up here.bh(launcher) (((The centaur wields a +0 orcbow. The centaur shoots an arrow.bh"....YY...Y.3bh[--80 bh<#_The arrow hits you.bh .c.....YY...Y4----9bh-|--.Y.cY.=50bhZ  ########'###....  bh'#.........##....  #.........##....  #.........#....  #....bhC:#######....  #.........'......'....  #.........########....  #...Y>.#....bh9  ###..@#########'  ###...####...  bhf#..##'##  #..#....  #......#....  bh#......#.... Y   yak  #.......# #####....  #.......# ##...'....  bh]#.......###..###.... _The yak gores you but does no damage.bhbhbhX5-1.6 (2.5bhbh} _You climb upwards. _There is a stone staircase leading down here.bhHj bho. You bludgeon the yak!!  The yak is heavily wounded.5===2.7 (1.1bhQ _The yak gores you but does no damage.bhE  You hit the yak.  The yak is heavily wounded.bhK1--3.8bhUbh; _The yak gores you but does no damage.bh[@ _The yak gores you but does no damage.  You hit the yak.  The yak is heavily wounded. _The yak gores you but does no damage.  You hit the yak.  The yak is heavily wounded.bh]77--=-4.9bhebhLi  You hit the yak.  The yak is heavily wounded. _The yak gores you but does no damage.  You hit the yak.  The yak is heavily wounded. _The yak gores you!bhi t  You bludgeon the yak!!  You kill the yak!bho e.bh5p bhu  ########'###.... tish the Basher  #.........##.... Mountain Dwarf of Okawaru ***...  #.........##.... Health: 77/86 =====================---  #.........##.... Magic: 17/17 ========================  #.........########.... AC: 21bhmv Str: 21  #.........'......'.... EV: 6Int: 9  #.........########.... SH: 0Dex: 11  bhv #....>....##.... XL: 10 Next: 101% Place: Dungeon:9  ###..@#########' Noise: ===------  Time: 10855.9 (1.0)  ###...####... k) +1 flail (heavy) bhw  #.......###'## Throw: 3 darts (poison)  #.......##....  #.......##....  #.......##....   bhx z#.......# #####....   #.......# ##...'....   #.......###..###....  _The yak gores you but does no damage.  You hit the yak.  The yak is heavily wounded. _The yak gores you!  You bludgeon the yak!!  You kill the yak!bhy _Okawaru accepts your kill.You have reached level 11!bh9 /  --more--bh F82/928/181 0% bhȦ bh[ 4 _bh^3bhz`bhj}3bh^mbhlq,bhvbhyQ4bhBbhBbha5=bhbhBbhLbhTk6=bhA,bhĚbh,bh bhПbh%7bh*bh,bhbh,bhbh;8bhbh,bhزbh?,bhbha9=bh bh#bhbhObho,bhbh}l90=bhbh(,bhbhbhbhbhbhJ%1bh#bhbhpbhbhJ,bhbh j --- _You start resting.bh081.9 (26.0)bhbn2=---2.9 (27bhgbhi" _HP restored.bh bh} *Level 9 of the Dungeon <<<<>>>>>(Press ? for help)#.###..####'##### #.##..###..##.#########+####.###.#####'####.##..........# #####.############'###......########.### #..........# #........##.........##......'........).######..........####........##.........##......#########.......+..........##..........#bh #.........##......###.######..........##.#........##.........########......##.# #..........##.#........##.........'......'......##.# #..........##.#####.#####.........########......##.# #..........)..# #.##....>....##......##.## #........<.#### #.####..@#########'####..# ##'######### ##.####...####...###.## #.....###..##.......###'####..# #####.##### #..###.......##....### ##########.#####.........# ###'########.......##....'.###...........##...#.#####.####.........##.......##....#<.>#...........##.#.#...#.#.#..'.........##.......# #####....###................#.###.#.#.#.##.........##.......# ##...'....# ###..................#.#.....##.........##.......###..###....# ##......#.....#.....#>###.####.........##.......'....P......# ##.z....##.....##....#.....# #.........##.......#.........+## #z...#.##..#.#..##.#...##### #####'#######'#####...........## #...##....##.##....##..##h &4;67H#.#bh S>@bhQ >#..###.♣.♣.........###..##..#.##...##.#..##..###.###..##.............##......##.........##......##### ####'####Y#............♣..#...#.##..#.....#..##.#.......# #.....# .................#..##.... #.....##....##..#.#.#######.##.#.P.....>..P..P.#.##..#.##..#)#..##.#..##.#.#...'...#.##.#..P....♣.......#..z.##....##)##....##......#####.#.#.# .................#...##....##...##....##...### #.....# #.......P......P##..........).)............# ###'###bhC V>>bhbh ########'###.... tish the Basher  #.........##.... Mountain Dwarf of Okawaru ***...  #.........##.... Health: 92/92 ========================  #.........##.... Magic: 18/18 ========================  #.........########.... AC: 21Str: 21  #.........'......'.... EV: 6Int: 9  #.........########.... SH: 0Dex: 11  #....>....##.... XL: 11 Next:  0% Place: Dungeon:9  ###..@#########' Noise: ---------  Time: 10882.9 (0.0)  ###bh\=...####... k) +1 flail (heavy)  #.......###'## Throw: 3 darts (poison)  #.......##....  #.......##....  #.......##....   #.......# #####....   #.......# ##...'....   #.......###..###.... You bludgeon the yak!!  You kill the yak! _Okawaru accepts your kill. _You have reached level 11! _You start resting. _HP restored.bhbhbh@,bhi,bhS,bhbh>bhbhbh/ bh bh bhRbhbh,bhbhbhibh!,bhk%bh'bhB(bhg)bh|-bh30bh0bhC2bh7bh9bhF:bh;bhqAYou kill the yak! _Okawaru accepts your kill. _You have reached level 11! bhA_You start resting. _HP restored.  There is an open door here.bhG5 _bhgHbh#LbhmXbhso,bhuXbh3vbhwbhy,bhpzbh|bh|},bhbhbh݂,bh҃bhч@  There is an open door here.bhbh _bhEbhbh؎,bhbhbhDbhbhbh@bhۗ,bhbhbhI,bh؞bhv@  There is an open door here.bh;bh _bhbhP  There is a stone staircase leading up here.bhMbhƩ _bh֪bh&bhbh.'......'......# #.# # .########......# #.# # .# #......# #.## # ## ####'### #..# ## ## #...# ##.## # .# ##'### #..# # .# #....### ##########.##### .# #....'.###...........## .# #....#<.@#...........##.# .# #####.................# bhQ.# ##...'....# ###............... .###..###....# ##......#.....# .'....P......# ##.z....##.....## .#.........+## #z..O#.##..#.#..## O   two-headed ogre (wandering) #...........## #...##....##.##... .♣.♣.........###..##..#.##...##.# .............##.........#bh1905.9 (23.0)bh ,6.9 (24bhhbh  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 _giant spiked club. _There is a stone staircase leading down here.bh !.'......'......# #.# # ..#......# #.# # ..# #......# #.## ## ####'### #..# # #...#bh  ##.## .# ##'### #..# .# #....### #. ..# #....'.###.## ..# #....#<@>#.##. ..# #####....###. ..# ##...'....# ### ..###..###....# ##......#.....# ..'....P......# ##.z....##.....## ..#.+## #z..O#.##..#.#.. ##.## #...##....##.##..  #.♣.♣.###..##..#.##...##.  #.##......##. bh k7.9 (1.0) _bhP.'......'......# #.# .#......# #.# .# #......# #.## # ####'### #..# .### #...# ##.##.# ##'### #..#.# #....### #..# #....'.###.##.# #....#@.>#.##.# #####....###.# ##...'....# ###.###..###....# ##......#.....#.'....P......# ##.z....##......#.+## #z..O#.##..#.#..#.## #...##....##.## ##.♣.♣.###..##..#.##...## ##.##......##8 _There is a stone staircase leading up here.bh&bhK'bh(bh*bh1Bbh 7BbhOOO   two-headed ogre (wandering)bhQ  #.#  #.#   #.##   #..#  #...# ##.##  ##'### #..#  #....###  #....'.### #....#@.>#10.9 (2 ###......  ###O... ##.... .  bh;SI_You start waiting.bh #.#  #.#   #.##   #..#  #...# ##.##  ##'### #..#  #....###  #....'.###bh #....#@.># ###......  ###O... ##.... .  bhbhMbhf _A two-headed ogre is nearby!bhy (((Opoisoned)bhYou throw a poisoned dart.  The poisoned dart hits the two-headed ogre.  The two-headed ogre is poisoned.bh\bhwe..O(===1.7 (0.82bhQhbhn; _The two-headed ogre shouts in stereo!bhbh,CFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  c - 2 curare-tipped darts  d - 2 throwing netsbhj - 4 javelins  l - 6 boomerangs  o - 2 poisoned darts (quivered) Wands (go to first with /)a - a wand of flame (4)  b - a wand of acid (6)  c - a wand of warping (8) Scrolls (go to first with ?)  f - 2 scrolls of fearp - 3 scrolls of poisonbhDKbh@y...'......'......##.#tish the Basher ...########......##.#Mountain Dwarf of Okawaru ***... ...##......##.##bh{Health: 92/92 ======================== ########'####..#Magic: 18/18 ======================== .####...###.##AC: 21Str: 21 ...###'####..#EV: 6Int: 9 ...##....### ##########.### SH: 0bhDex: 11 ...##....'.###...........## XL: 11 Next:  0% Place: Dungeon:9 ...##....#@*>#...........## Noise: ===------  Time: 10911.7 (0.0) ...# #####....###*O............. k) +1 flail (heavy) ...# ##...'....# ###(............ Throw: 2 darts (poison) ...###..###....# ##......#.....# ...'....P......# ##.z....##.....# ...#.........+## #z..O#.##..#.#.. O   two-headed ogre (poisoned) ###...........## #...##....##.##. ##.♣.♣.........###..##..#.##...## ##.............##......##........The two-headed ogre is poisoned. _The two-headed ogre shouts in stereo!  Throw: 2 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (poisoned, 74% to hit)bhD{ ...'......'......##.#tish the Basher ...########......##.#Mountain Dwarf of Okawaru ***... ...##......##.##Health: 92/92 ======================== ########'####..#Magic: 18/18 ======================== .####...###.##AC: 21Str: 21 ...#bh} ##'####..#EV: 6Int: 9 ...##....### ##########.### SH: 0Dex: 11 ...##....'.###...........## XL: 11 Next:  0% Place: Dungeon:9 ...##....#@(>#...........## Noise: ===------  Time: 10911.7 (0.0) ...# #####....###(O............. k) +1 flail (heavy) ...# ##...'....# ###(............ Throw: 2 darts (poison) ...###..###....# ##......#.....# ...'....P......# ##.z....##.....# ...#.........+## #z..O#.##..#.#.. O   two-headed ogre (very poisoned, slow) ###...........## #...##....##.##. ##.♣.♣.........###..##..#.##...## bhۀ M##.............##......##........You throw a curare-tipped dart.  The curare-tipped dart hits the two-headed ogre.  The two-headed ogre looks even sicker.  The two-headed ogre struggles to breathe.  The two-headed ogre seems to slow down.  The two-headed ogre is lightly wounded.bh bh .O.(bh >---2.5 (0.8 _bhC bhr bhVFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  c - a curare-tipped dart  d - 2 throwing netsj - 4 javelins  l - 6 boomerangs  o - 2 poisoned darts (quivered) Wands (go to first with /)a - a wand of flame (4)  b - a wand of acid (6)  c - a wand of warping (8) Scrolls (go to first with ?)  f - 2 scrolls of fearp - 3 scrolls of poisonbhbh ...'......'......##.#tish the Basher ...########......##.#Mountain Dwarf of Okawaru ***... ...##......##.##Health: 92/92 ======================== ########'####..#Magic: 18/18 ======================== .####...###.##AC: 21Str: 21 ...###'###bh#..#EV: 6Int: 9 ...##....### ##########.### SH: 0Dex: 11 ...##....'.###...........## XL: 11 Next:  0% Place: Dungeon:9 ...##....#@*O#...........## Noise: ---------  Time: 10912.5 (0.0) ...# #####....###.(............. k) +1 flail (heavy) ...# ##...'....# ###(............ Throw: 2 darts (poison) ...###..###....# ##......#.....# ...'....P......# ##.z....##.....# ...#.........+## #z..O#.##..#.#.. O   two-headed ogre (very poisoned, slow) ###...........## #...##....##.##. ##.♣.♣.........###..##..#.##...## ##.............##......##........The two-headed ogre seems to bh3slow down. _The two-headed ogre is lightly wounded.  Throw: 4 javelinsPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, very poisoned, slow, 74% to hit)bh* S...'......'......##.#tish the Basher ...########......##.#Mountain Dwarf of Okawaru ***... ...##......##.##Health: 92/92 ======================== ########'####..#Magic: 18/18 ======================== .####...#bh, ##.##AC: 21Str: 21 ...###'####..#EV: 6Int: 9 ...##....### ##########.### SH: 0Dex: 11 ...##....'.###...........## XL: 11 Next:  0% Place: Dungeon:9 ...##....#@((#...........## Noise: ---------  Time: 10912.5 (0.0) ...# #####....###.(............. k) +1 flail (heavy) ...# ##...'....# ###(............ Throw: 2 darts (poison) ...###..###....# ##......#.....# ...'....P......# ##.z....##.....# ...#.........+## #z..O#.##..#.#.. O   two-headed ogre (very poisoned, slow) ###...........##hn. m #...##....##.##. ##.♣.♣.........###..##..#.##...## ##.............##......##........Throw: 4 javelinsPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, very poisoned, slow, 74% to hit)  You throw a javelin.  The javelin closely misses the two-headed ogre.bhW bh' MO>bhԷ ===3.9 (1.4 _bhݽ bhU bhE q  You bludgeon the two-headed ogre!!bhL L====5.0 (1.1bh bhq h _The two-headed ogre is severely wounded.bh{  You hit the two-headed ogre but do no damage.The two-headed ogre is severely wounded.The two-headed ogre hits you but does no damage.81---==--6.1bhje _The two-headed ogre hits you with a +0 giant spiked club!bhA- }  You barely miss the two-headed ogre.bh". 2------7.2bh2 bh4 h _The two-headed ogre is severely wounded.bhj  You bludgeon the two-headed ogre!!  You kill the two-headed ogre!bhse)bhv *8=80 bh_Okawaru accepts your kill. You can now speed up your combat.Training target 3.0 for Throwing reached!bhnbhi _Your Throwing skill increases to level 3!bhA 3bh` 45=6=bhd Bbh!g bhJh ;7bhn Xbho bhp bhq bh7t ;8bhu bhw ,bh;y bh[{ bh{ bh} bh~ bhc K9=bh̀ bh, bh bh bh( ,bh. bh bh V90=bhM bh bh> bhE bhD bh %1bh bh bh bh bhК bhd bhȜ bh i -- _You start resting.bh 044.2 (26.0)bh m2=--5.2 (27bh bh® " _HP restored.bh 6'......'......# #.# ##......# #.# ## #......# #.## # ####'### #..# # ### #...# bhy z##.## # ##'### #..# # #....### #.## #....'.###.##.# #....#<@>#.##.# #####....###.(.# ##...'....# ###(.###..###....# ##......#.....#.'....P......# ##.z....##.....##.+## #z..O#.##..#.#..#.## #...##....##.##. #.♣.♣.###..##..#.##...##. #.##......##.bhs bh: 16.2 (1.0)bh bh  Things that are here: _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpsebh4 '......'......# #.# #. .#......# #.# #. .# #......# #.## #. ####'### #..# # #...# ##.## # .# ##'### bh- :#..# # .# #....### #.# .# #....'.###.##. .# #....#<)@#.##.# .# #####....###.(.# .# ##...'....# ###(.###..###....# ##......#.....#. .'....P......# ##.z....##.....##. .#.+## #z...#.##..#.#..# #.## #...##....##.##. .♣.♣.###..##..#.##...##.# .##......##.#bh Y7 _bhu >  j - 4 javelins (gained 1)bh +8.2 (2bh bhh C _There is a stone staircase leading down here.bhe ########......# #.# #. # #......# #.## #. # ####'### #..# ##' # ...# bhf ##.## #. # ##'### ..# # # #....### ##########.#####. # #....'.###...........##... # #....#<)>#...........##.# # #####....###.@..............#. # ##...'....# ###. bh#.##.#.# bhQ} k #####....###.....#.#  ##...'....# ###. ##..###....# ##......#.....# bh ~ ....P......# ##......##.....# .........+## #....#.##..#.#..##.# .## #...##....##.##....# .♣bh~ #..##..#.##...##.# ...##......##.........#♣..#...#.##..#.....#..#..##.... #.....##...bh bh +1.2 (1bh bha bh [2.2 (23bh u _o - 3 poisoned darts (gained 1)bh}bhbhYbhbh~ Xbh",bh',bhb,,bh.bh0bh2,bh5bh,<bh>bh>bh{@bhBbhDbhEbhGbh.MBbhNbhObhbR,bhTbhUbhXWbh^u##..###....# ##......#.....#. ....P......# ##......##.....##... .........+## #....#.##..#.#..##.# ..........## #...##....##.##.... .♣.........###..##..#.##...##. ...........##......##...##. bh0a.........♣..#...#.##..#.....#..# ............#..##....##.....##... ....>..P..P.#.##@.#.##..#)#..##.# ....♣.......#....##....##[##....#..#...##....##...##.P......P##..........[.).......P...P##...##....##[..##.... ..###..D.##....##.##....# D   steam dragon (wandering)♣## #.##..#.##..#÷#..##.# #### .... #....##..)..##...  ###.#.####.#.. #.##....##bh>g,60.2 (8bhg+1.2 (9bh|nbhBp_ _A steam dragon comes into view.bh ....P..##......##.....+## #....#.##..#.#..##.#.##....##.##... .♣.###..##..#.##...##.#.. ........##.........##♣..#...#.##..#.....#..##...#..##....###...>..P..P.#.##..#.##..#)#..##.#♣.......#...@##....##[##......##....##...##....PP##..........[.)......P##....##[..##....###..D.##....##.##....# .♣## #.##..#.##..#÷#..## #### .... #....##..)..##...  ###.#.####.#.. #.##..#.....#..## #.........#. .... #.........##.D.D=2.2 bh &(1 bh bh (_The steam dragon hisses angrily.bhW? #.........+## #....#.##..#.#..##..## #...##....##.##.... ♣.♣..###..##..#.##...##.#. ...##......##.........##♣..#...#.##..#.....#..#....#..##....##.....##..>..P..P.#.##..#.##..#)#..## P....♣.......#....##....##[##......#....##...PP##..........[.)......P...P##..D##....##[..##.....###....##....## #.♣ #.##..#.##..#÷#..##. ###.... #....##..)..##..  ###.#.####.#.. #.##..#.....#..# #.........#. ..bhK .. #....... #.....# ..#.##...##.(catching breath)bhM ***  The steam dragon breathes steam at you.bh 2 §@§  The ball of steam hits you!85--======3 _You hear an angry hiss.bhy.## #...##....##.##....# .♣#..##..#.##...##.# ...##......##.........#♣..#...#.##..#.....#..#..##....##.....##...>..P..P.#.##..#.##..#)#..##.#♣.......#..§.##....##[##....# ......#..§##....##...PP##..§@......[.)......P...P##..D##....##[..##...###....##.##....# .♣## #.##..#.##..#÷#..##.# ##......## .... #....##..)..##..  ###.#.####.#.. #.##..#.....#..##.........#. .... #.........##.#.............# ..#.##...##.#..#.#.V. ....##.##....#  The steam dragon bites you but does no damage.bhk[m=-----4bhjY _The steam dragon barely misses you.bh- M #.. You bludgeon the steam dragon!!  The steam dragon is severely wounded.The steam dragon bites you but does no damage.bh/ 6--====--5.3 (1.1bh9 bh < D _The steam dragon claws you but does no damage.bhl .  You closely miss the steam dragon.The steam dragon is severely wounded.bh2-=---60bhbhM _The steam dragon bites you. The steam dragon claws you.bh{  You sock the steam dragon!  You kill the steam dragon!Okawaru accepts your kill.  The steam dragon scales are intact enough to wear.bh[kk   wyvern (wandering)bhϨX9---7bhbhY _A wyvern comes into view.bhy## #...##....##.##....# ♣.###..##..#.##...##.#..###......##..##.♣..#...#.##..#.....#..##.#..##....##.....##.>..P..P.#.##..#.##..#)#..##.#.♣.#....##....##[##....##...##....##...##....#P......P##..[.).P...P##..[##....##[..##....####.k..##....##.##....# ♣.## #.##..#.##..#÷#..##.#. #bh|......## .... #....##..)..##. ###.#.####.#.. #.##..#.....#..##.#..#. .... #..##.#.......# ..#.##...##.#..##.#.V. ....##.##....#bhՏbhk.kbh,\3-=8bh^bh0 _The wyvern hisses angrily.bhi K+## #....#.##..#.#..##.#.. .## #...##.##....##.###..##..#.##...##.#..##.##......##.........##..bhl ♣..#...#.##..#.....#..##.#.......#..##....##.....##....#>..P..P.#.##..#.##..#)#..##.#..♣#....##[##....##...#...##@...##...##....## .P......P##..........[.).........P...P##..k##....##[. .#....##....##.##....# .#.##..#.##..#÷#..##.# ......## .... #....##..)..##....# ##.#.####.#.. #.##..#.....#..##.# #.bhp #. .... #.........##... #....# ..#.##...##.#bhq bhS Sk[bhԁ /--9bh bh bh-`  You barely miss the wyvern.bhˣP=-70bhbh> _The wyvern bites you but does no damage.bh  You hit the wyvern.  The wyvern is moderately wounded.bh݆zThe wyvern barely misses you.41.4 (1.1bhbh~> _The wyvern bites you but does no damage.bh:  You pound the wyvern like an anvil!!!  You kill the wyvern!.bhZ 11==2.5 _Okawaru accepts your kill.bh..## #...##....##.##....## ♣..####.##...##.#..#.##......##.........##..♣..#...#.##..#.....#..##....#..##....##.....##....>..P..P.#.##..#.##..#)#..##.#..♣.......#....##....##[##....##..#...##....##...##....#PP##....@.....[.)........ .....P...P##..[##....##[..##....#.....###....##....## ♣ #.##..#.##..#÷#..##. #.... #....##..)..##.. ###.#.####.#.. #.##..#.....#..##.  #.........#. .... bh[40m#.........##..  #.....# ..#.##...##.#..#  ##.V. ....##.##..---30bhhg+## #....#.##..#.#..##.#.. .## #...##.##....##.###..##..#.##...##.#..##.##......##.........##..♣..#...#.##..#.....#..##.#.......#..##....##.....##....#>..P..P.#.##..#.##..#)#..##.#..♣#....##....##[##....##...#...##@...##...##....## .P......P##..........[.).........P...P##..[##....##[. .#....##....##.##....# .#.##..#.##..#÷#..##.# ......## .... #....##..)..##....# ##.#.####.#.. #.##..#.....#..##.# #.#. .... #.........##... #....bhfk# ..#.##...##.#5=---4bhsbhubh bh bhJ Bbh 6=bh bhx bh bh bh ,bh# bhy' bh( %7bh, bh0 bh1 bh3 bh7 bh8 bh; bhR> bhm? %8bhA bhD bhVE bhF bhI bhJ bh Q w9=bhTR bh7U ,bhX bh[ ,bhs^ bh[a bha V90=bhd bhg ,bhj bhOm ,bhzp bhHs bhs %1bhu bh@x ,bhoz bh } ,bh= bh _ _You start resting.bh 0939.0)bh Z2=4.5 (20bh֖ bhh " _HP restored.bhbhbhYbhbhFXbhbhbhwbhbhv,bhUbh  Things that are here:  +0 steam dragon scales; a steam dragon corpsebhbhR@= _bhbhubh&,bhbh@bh+,bh bh bh ,bhbhbhbh2bhbhmbh,bhbh!bhZ#bh#bh$bh]&bh~'bh(bh(bh-bh/bh/bh1bh2bhq3,bh4bhW5bh6,bhi7bh <bhK=,bh=bhAbhG&bh'bh (bh[,bh-,bh/bh06bh7,bh8bhG:bh:bh;bh<bh=bhD?bh?bhq@bh!BbhuCbh DbhDbhFbh#HbhHbhoIbhoKbhMbhMbhNbhPbhBRbhRbhUbh@nbhمbh  .................#. #.......P......P##.. .#........P...P##..[ ##.....# ##.♣.......####.# # ###......# ####'## ###.#.####.#. #......####.........#... #......@.##............. #......#.##.........# #......#............## #......####.........# # #....k. #.........# ####### ########### kh;49m   wyvern (asleep)  1032.5 (38  A wyvern comes into view.bhاk.kbh4=3.5 (39bhFbhbs _The wyvern hisses angrily. _There is an open door here.bhS ; #PP## .#........P...P### ##.....###..#. ##.♣#.##. ###....####'### ###.#.####.#.. #......####.........# #......'.##.... ##.##.#.. #.....k#..bhV u..### #......####.........#  #......# #..# ######## ###########bh\ bh] 14.5 (1.0)bhub bhk > _The wyvern bites you but does no damage.bhحz  You bludgeon the wyvern!!  You kill the wyvern!bhG.. bh3====5.6 (1.1 _Okawaru accepts your kill.bh$M  .#........P#.##....#. ##.♣####.# ######....####'### ###.#.####.#......####........'.#...#.##.@#...##.####  ----60bhbhbh= bh bh bh bhbhpbh bh(@  There is an open door here.bhbhR _bhbbhbhnbhbhPbhbhbhbhbhj!bh"bh`#bhq$bh]&bh'bh7(bh?)bh+bh,bhJ-bh~.bh{@bhB,bhCbhIbhgK,bhMbhRbhTbhTbhVbh[bh^,bhr`bhfbhDlBbhfpbh=r,bh/tbhLybhX{,bh}bh-bh,bhbhKbh͋bh2bhbhbhP,bhbhdbhH,bhbh7bh,bhbh_bh ,bhbh*bh,bhbhnbh,bhbhXbhbhbhbhcbhV@  There is an open door here.bhbhF _bhbhbhbhlbh\bh @  There is an open door here.bh bh  _bh bh bha bh bh bh ,bh bh~! bhm# bh$ bh:% bh% bh( bh3* ,bh4+ bh2 nbh3 ,bhr4 bh7 @  There is an open door here.bh9 bh9  _bh: bh$= bh? BbhA bhB bhTC bh@E bhfF bhI BbhaK bhiM BbhO bh[ bh_ ,bh` ,bhJc bhc bhe ,bh1i bhj bhl bhl bhem bh1o bhup ,bh"q bhr bht Bbhv bhw bhx ,bhGz bh| Bbh~ bhJ ,bh bhT 7 _You open the door.bh bh% bhɆ bhȈ @  There is an open door here.bh; 5 _bh3 bhr bh bhZ bh bh ,bhr bh bh bh ,bhՖ bh) bhę ,bhš bhk bh bhW bh) bhѠ bhơ bh ,bh. Bbh ,bh Bbh pYou open the door. _There is an open door here. _You open the door.bh 3bh bh =...<.#### #.....####........# .....'..####.....##.'.# .....##....'.....#..#..# .....#######.....'.##.....)..# ....^# #.....####........# .....# #.....# bh Y# .....# ##+#### #######'## '##### #....# #.# .#########@### #.# ----99.6 (63.0) .##..........# #####.#### .### #....# #.# .).######..........####........# #.......'..........##..........# ##.######..........##.#........##.# #..........##.#........##.# #..........##.#####.#####.# #..........)..# #.#You open the door. _There is an open door here. _You open the doorbh D.  There is an open door here.bhc [ _Done exploring.bhbh7Level 9 of the Dungeon <<<<>>>>>(Press ? for help)##################........##.....##........#### ########## ######## #.....# ##########bh&#........†..#####........######....<.#### #.....####........##........##.....#........#....'......'..####.....##.'........##........######..........#.####......##....'.....#..#........##........# ###..........# #......#######.....'.##.....)..########.###........### #.....^# #.....####........##.##........# #......# #.....# #........##†####.###### #......# ##+#### #######'###.###..####'######....#bh~G#.##..###..##.#########@####.###.#####'####.##..........# #####.############'###......########.### #..........# #........##.........##......'........).######..........####........##.........##......#########.......'..........##..........##.........##......###.######..........##.#........##.........########......##.# #..........##.#........##.........'......'......##.# #..........##.#####.#####.........########......##.# #..........)..# #.##....>....##......##.## #........<.#### #.####..>#########'####..# ##'######### ##.####...####...###.## #.....###..#bh> #.#..####'##### #....#.# ###..##.#########@####.# ##.# ####'### #.# #..........# #.###########'## ###.### #..........# #..#.# #'........).######..........####..#.# #......#########.......'..........##..#.# #......# ##.######..........##.#....bhm....#.........########......# #.# #..........##.#..##.........'......'......# #.# #..........##.#####.#####.........########......# #.# #..........)..# #.##....>....##......# #.## #........<.#######..>#########'### #..# ##'##########...### #...#  ##.## #.....# ##..# #.......#'### #..# #####.##### #..## #bh...### ##########.##### ###'####### #...'.###...........##...#.#####.####.# #...#<)>#...........##.#.#...#.#.#..'.# # ...###................#.###.#.#.#.##.# ## ##...'....# ###..................#.#.....##.........# #..###....# ##......#.....#.....#>###.####.........# #.......'....P......# ##......##.....##....#.....# #.........# #.......#.........+## #....#.##..#.#..##.#...#####'#####'#####...........## #...##....##.##....##..## #chch5U...<.#### #.....####........#tish the Basher .....'..####.....##.'........#Mountain Dwarf of Okawaru ****.. .....##....'.....#..#........#chHealth: 92/92 ======================== .....#######.....'.##.....)..#Magic: 18/18 ======================== ....^# #.....####........#AC: 21Str: 21 chG.....# #.....# #........#EV: 6Int: 9 .....# ##+#### #######'##SH: 0chO7Dex: 11 '######....##.#XL: 11 Next: 13% Place: Dungeon:9 .#########@####.#Noise: ---------  Time: 11099.6 (0.0) .##..........# #####.#### k) +1 flail (heavy) .### #..........# #........# Throw: 3 darts (poison) .).######..........####........# #.......'..........##..........# ##.######..........##.#........##.# #..........##.#........##.# #..........##.#####.#####.# #..........)..# #.# _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _Done exploring.chchWchchch: _chch-chchchjch,chRchcch,chchaXchOch ,chrnchch;,chchch\,chchchC,chch[!  There is an open door here. _ch",ch#ch$ch&,ch]'ch+Xch-chs/,ch0ch1ch2chE3ch64chj5ch6ch7ch7ch8ch:Bch;ch<ch(=ch=ch>ch?chW@ch@chQ #..# ##'######### ##.#  ##.## #.....# ##..#  #..# #####.##### #..## ######.......# ###'#####....##...#.#####.####...........##.#.#...#.#.#..'..............#.###.#.#.#.##........ ...............#.#.....##........ ...#.....#.....#@###.####........1120.0).##.....##....#.....# #..........#.#..##.#...##### #####'### ....##.##....##..## #.# .#.##...##.#..##..## #.#........##......##### ####'# #..#.....#..##.#.......# # ..##.....##....##..#.#.#######. .##..#)#..##.#..##.#.#...'...#.# _There is a stone staircase leading down here.chzchH{ch~chȂchO20.6 (1.0) _ch9\M ch\#######  #.....#  #####.....# 10ch7]n #@..+.Y...#  ch]#.......#Yc...#  #..##...#<Y...#  chD^#. #...#.....+ # ....#.....# ....#.....ch^g# #####.###.#ch_ ..# .# ... ch`I#chlch{-1.4 (1.8ch`ch} _You climb downwards. _There is a stone staircase leading up here.chy~# #.....# #####.....# #<@.+.Y...# #.#Yc...# #..##...#<Y...# # .# chcch320 _chchchF# #.....# #####.....# #<.@+.Y...# #.#Yc...# #..##...#<Y...# #. # chtG chQchmR&3chzVchXch ####....#.....#'.....#.....#c...#...+..#.#c   centaur (launcher, wandering)#ch _ )  You open the door.  The centaur shouts!ch~ H((chm chbr ch_| 'Y.Y   yak (wandering)chG~ u87--====4chm ch1 F _The centaur shoots an arrow. The arrow hits you.ch ####### #.....# #####.....# #<@.'.....# #.#Y....# #..##...#<....# #. #...#.....+ # ....#.....# .....#.....# #######.###.#  ..# .#  ... #chchYcYc   centaur (launcher)chpt8------5ch(chRch } ####### #.....# #####.....# #@..Y.....# #ch۵ .#c....# #..##...#<....# #. #...#.....+ # ....#.....# .....#.....# #######.###.# ch  ..# .#  ... #ch ch ch ch Y'cYY 2 yaks----6ch ch a _There is a stone staircase leading up here.ch chƸchch#chichNzY.Y.cch-7 _ch0chch ch ch ch ch ?c.ch D=8ch> K  #..# ##'######### ##.###.## #.....###..##..# #####.##### #..## ######.#####.........# ###'##### ........##...#.#####.####........ ........##.#.#...#.#.#..'........ ...........#.###.#.#.#.##........ ...............#.#.....##........9 ...#.....#.....#@###.####........ ..##.....##....#.Y...# #........ .##..#.#..##.#...##### #####'### ....##.##....##..## #.# .#.##...##.#..##..## #.# ##.........##......##### ####'##   yak #..#.....#..##.#.......# #.....# ..##.....##....##..#.#.#######.# .##..#)#..##.#..##.#.#...'...#.# _The yak gores you.ch0 chT 5-9.9 (2.5chn\ chz` } _You climb upwards. _There is a stone staircase leading down here.ch  You barely miss the yak. The yak gores you but does no damage.ch6=31.0 (1.1chߐchD( _The yak gores you.ch  You thump the yak!  The yak is moderately wounded.ch0 87=2.1ch ch߫ ( _The yak gores you.chG  You sock the yak!  The yak is heavily wounded.ch{ 0-3.2ch# ch ; _The yak gores you but does no damage.ch[c  You sock the yak!  The yak is severely wounded.chi^3-=4.3ch o> _The yak gores you.chTo  You sock the yak!  You kill the yak!chG_F†ch|F55.4chόP _Okawaru accepts your kill.chC$##.## #.....# ##..# ..# #####.##### #..## #####.#####.........# ###'###### .......##...#.#####.####.........##.#.#...#.#.#..'...#.###.#.#.#.##....#.#.....##.#.....#.....#>###.####. .##.....##....#.@...# #. ##..#.#..##.#...##### #####'#### ...##.##....##..## #.# #.##...##.#..##..## #.........##......##### ####'# ..#.....#..##.#.......# #.....# .##.....##....##..#.#.#######.# ##..#)#..##.#..##.#.#...'...#.#..##[##....##......#####.#.#.#4---60ch chch`b_You see here a yak corpse.ch$ 5=6=78ch, 9=ch. ch 90ch5 2=ch2 chɨ ch ch ch chԬ chO 1cha ch ch ch chR ch ch: ch  chG chѻ -- ch X_You start resting.ch 58.4 (2chI 2.0)ch ch 2ch\ =ch %9.4 (23ch chS  ch ch _HP restored.chWLevel 9 of the Dungeon <<<<>>>>>(Press ? for help)#.........########......##.# #..........)..# #.##....>....##......##.## #........<.#### #.####..>#########'####..# ##'######### ##.####...####...###.## #.....###..##.......###'####..# #####.##### #..###.......##....### ##########.#####.........# ###'########.......##....'.###...........##...#.#####.####.........##.......##....#<)>#...........##.#.#...#.#.#..'.........##.......# #####....###................#.###.#.#.#.##.........##.......# ##...'....# ###..................#.#.....##.........##.......###..###....# ##......#.....#.....#>###.####.........##.......'....P......# ##......##.....##....#.@...# #.........##.......#.........+## #....#.##..#.#..##.#...##### #####'#######'#####...........## #...chX##....##.##....##..###.##..###.♣.♣.........###..##..#.##...##.#..##..###.###..##.............##......##.........##......##### ####'####.#............♣..#...#.##..#.....#..##.#.......# #.....##.................#..##....##.....##....##..#.#.#######.##.#.P.....>..P..P.#.##..#.##..#)#..##.#..##.#.#...'...#.##.#..P....♣.......#....##....##[##....##......#####.#.#.##.................#...##....##...##....##...### #.....###.......P......P##..........[.)............# ###'####.#........P...P##..[##....##[..##....##...##.###ch`z >>@ch{ ch J>>chԂchI ##.## #.....###..#tish the Basher#..# #####.##### #..##Mountain Dwarf of Okawaru ****.. che#####.#####.........# ###'###### Health: 92/92 ======================== .......##...#.#####.####......... Magic: 18/18 ======================== .......##.#.#...#.#.#..'......... AC: 21Str: 21 ..........#.###.#.#.#.##......... EV: 6ch_Int: 9 ..............#.#.....##......... SH: 0Dex: 11 ..#.....#.....#>###.####......... XL: 11 Next: 15% Place: Dungeon:9 .##.....##....#.@...# #......... Noise: ---------  Time: 11159.4 (0.0) ##..#.#..##.#...##### #####'#### k) +1 flail (heavy) ...##.##....##..###.#Throw: 3 darts (poison) #.##...##.#..##..###.# #.........##......##### ####'## ..#.....#..##.#.......# #.....# .##.....##....##..#.#.#######.# ##..#)#..##.#..##.#.#...'...#.# ...##[##....##......#####.#.#.#You sock the yak!  You kill the yak! ch_Okawaru accepts your kill. _You see here a yak corpse. _You start resting. _HP restored.chchÔch'chchnBchch:chըchbch,chchwch!chWchchchchchchch(chchH,chschechch$chchchK,chch ch|chchchpchchQchchchchch?ch/chYchchchchch^chMch chxchchchchch1ch,chchchU chP ch ch chA ch= ch chf ch ch ch ch ch ch ch e.'......'......# #.# #. .########......# #.# #. .# #......# #.## #. chc d## ####'### #..# ## ## #...# ##.## # .# ##'### #..# # .# #....### ##########.##### .# #....'.###...........## #....#<)@#...........##.#81.4 (2ch 2.0) .# #####....###................# ##...'....# ###............... .###..###....# ##......#.....#.. .'....P......# ##......##.....##. .#.........+## #....#.##..#.#..##  ch x#...........## #...##....##.##...  .♣.♣.........###..##..#.##...##.# ..........##......##.........# chh chn ch c _There is a stone staircase leading down here.chJchchrN2.4 (1.0) _ ch z ###+# ..####...## 10 #......@..#  ..........#  ..#########  chH-3.1 (1.7 ch chS} _You climb downwards. _There is a stone staircase leading up here. ch J ###+# ..####..@## #<..# ..........# ..#########40 _ ch+ ch###########........#.......#..............' ch z5 _You open the door. ch(KM##########.......#..........#.................... ###@#  ch..####...###......<..#..........# ch ch=&6 ch ch)Q _There is an open door here. chy#############.#.#.#.#...@....... ###'##........####...## .....#......<..# ..............# .....######### ##7 _ chX##.(#.#.#.#....###'##...####...##..#......<..#.............#.$....##############08.1 (1 ch(@ _Found 21 gold pieces and 4 poisoned darts. chȳ  ch?  ch  ch  ch X ch , ch  ch  ch , ch  ch , chf  chr , ch , ch  ch  ch  ch  chz  chf  ch  ch  chD  ch5 X   #######+#  #...........(.#  #.......#  #.......#  #.......#   ch| #...........@.#  95.1 (7###'##.......##  .####...##.......#  ......<..#..........  .........#.$.........  .###################+          ch  ch  ch ch ch chX ch chI che chl ch% chK& ch/( chb/ ch4, ch]5 ch:\############+..............  #.......#7  ch];v #.......#  #.............#  ###'##.......## .####...##.......# ......<..#.......... .........#.$......... chbB+9.1 (4 chB-200.1 (5 chE ch"H_ _o - 7 poisoned darts (gained 4) ch'  ch  ch  ch& <.... ch .....##............................'0 ch W1.1 (1 ch ( _You open the door. chM chCO chP chR chu^B ch`P .....#  .....##  ## # .. #. #.......#  #..##.......#   ch]a#............  #############@#  #...#  #.#  #.#  #.#  #......   ###'##.# ####...##.#  <..#... chf   2 _There is an open door here. ch~.  ch/  ch0  ch4  ch-9  ch9 % _ ch@ , chH X chsL , chO  chP  chfU  chV  ch&W  chY  ch`  cha  chc  chd  chi  chsj  chl  chmn  chr  chqs  ch| , ch.  ch  ch  ch  ch  chЊ  chc  chC  ch  chԑ  ch $  ch *_You now have 460 gold pieces (gained 21). ch  ch  ch  ch  cho  ch  ch  ch  ch  ch  ch  chQ  ch  ch  ch  ch5  ch`  ch  ch  ch  chѺ  chW  chܻ  ch  ch , chz  ch  chU , ch  ch)  ch , ch  che  ch  ch  ch+  chq 7 _You open the door. ch 4 ch  chi @  There is an open door here. chL  ch _ chb  chc  ch , chT  chZ  ch5 , ch]  ch  ch , ch  ch]  ch , ch   ch  ch"  chB#  ch#  ch%  chq(  ch(  ch)  ch+  ch- , ch.  chm0  ch2 , chy3  ch6  ch8 , chs9  ch;  ch=  ch>  ch>  ch@  chB , chOD  chD  chG , chH  chIJ  chL , chN  chxP  ch}S , chT  ch^V  ch&Y , chTZ  ch[  chh^ , ch__  cha  chqe  chf  chFg  chi  chl  chkm  chn  chq  chu  ch?v  chv  ch@} B ch}  ch 7 _You open the door. ch^ 4 ch  ch @  There is an open door here. ch  ch _ ch  ch  ch  ch  ch  chm  chb B ch  ch , chy  ch  chx , chM  chƧ  ch , ch  chR  ch߯ , chɰ  chq  ch  _You open the door.open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.# ################# .. ................. ... #...##.......... #.. #...##.......... [#... #...##...#..... ♣.....##............##.  ♣.....@............... 55.1 (53.0) ♣.######'#.............  ........######........  ........#....#.....##.# ........#....' chZ [34m.....##.# .##.....######........# #.....#.............  ......#..##.......#.  #..##.......#.# ch  ch ,6.1 (54 ch  ch= # _Found a robe.chchwchch.chXchXch,chch"chB'chGchHchLch,OchMQchuRch5Uch(Z,chK[ch]chrbchcchdch6gchk,chsmchocht,chvch ych[},chch!c♣.#################..♣ .................. .. .......##...##... ♣♣.♣♣♣.#....##...##... ...♣.[#....##...##... ♣.. ♣.....##. ♣♣.♣♣♣.............. ♣...♣.######'#...... ♣@.........######. chlE♣♣.........#....#. ♣..........#....'. .....##.....######. ♣♣...?##.....#...... ............#..##.. .+...........#..##..+######## ####...... #############'ch -66.1 (10ch,7.1 (11chch. _i - a scroll of identifych} ch} ch ch ch ,chH ,ch ch\ ch ch ch ,ch- ch/ ch ch6 ch ch Bch { _j - 3 scrolls labelled VUABBOIBLE (gained 1)ch ch ch ch ch chJ ch2 ch ch Xch+ ch ch, ch- ch>! ch4% ,ch& ch7( ch, ,chX- ch. ch1 ,ch 3 chl4 ch9 Xch=< ,ch< ch> chBE ♣♣.♣♣♣.♣♣♣.♣♣♣......... ...♣...♣...♣.######'.. ♣.. ♣...♣....... .♣♣♣.♣♣♣.♣♣♣...... .♣...♣...♣.......###. ♣...♣.....##ch|F #...♣♣♣.♣♣♣....###f...♣...♣......+....@#...+..........#....$##+#################... #########.... #...... #..... #.#...... #.....f   Maurice (wand, asleep) +....... #....... #........ #. ###'##..ch_R 2 f83.1 (16f)Maurice the Thief comes into view. He is wielding a +1 short sword ofprotection and carrying a wand of charming.chU 8*ch0 Maurice mumbles some strange words.Maurice flickers and vanishes!ch8{chO5==4.1 (17chch _Deactivating autopickup; reactivate with Ctrl-A.chchQEvoke which item? Wands  a - a wand of flame (4)b - a wand of acid (6)  ch:c - a wand of warping (8) [!] read|quaff|evoke[?] describe selectedchמchch+>♣♣.♣♣♣.♣♣♣.♣♣♣....... tish the Basher.. ...♣...♣...♣.######' Mountain Dwarf of Okawaru ****.... ♣.. ♣...♣.......... Health: 92/92 ========================.♣♣♣.♣♣♣.♣♣♣......... Magic: 18/18 ========================.♣...♣...♣.......... AC: 21Str: 21###. ♣...♣.....##..... EV: 6Int: 9#...♣♣♣.♣♣♣....##..... SH: 0ch!Dex: 11#{...♣...♣............ XL: 11 Next: 15% Place: Dungeon:10+....@#...+........... Noise: ==-------  Time: 11284.1 (0.0)#....$##+############# k) +1 flail (heavy)####...######## Throw: 7 darts (poison)#....#.......#..... #.......#...... #....... +....... #....... #........ #....... ###'##..  _j - 3 scrolls labelled VUABBOIBLE (gained 1)  Maurice the Thief comes into view. He is wielding a +1 short sword ofprotection and carrying a wand of charming.Maurice mumbles some strange words.Maurice flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.ch ♣♣.♣♣♣.♣♣♣.♣♣♣....... tish the Basher .. ...♣...♣...♣.######' Mountain Dwarf of Okawaru ****.. .. ♣.. ♣...♣.......... Health: 92/92 ======================== .♣♣♣.♣♣♣.♣♣♣......... Magic: 18/18 ======================== .♣...♣...♣.......... AC: 21Str: 21 ###. ♣...♣.....##..... EV: 6Int: 9 #...♣♣♣.♣♣♣....##..... SH: 0Dex: 11 #{..*♣*..♣............ XL: 11 Next: 15% Place: Dungeon:10 +...*@#...+........... Noise: ch@==-------  Time: 11284.1 (0.0) #...**##+############# k) +1 flail (heavy) ####... ######## Throw: 7 darts (poison) #.... #....... #..... #....... #...... #.......  +....... #.......  #........ #.......  ###'##.. Maurice mumbles some strange words.Maurice flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight linech ` **♣.**@*ch****@***$ch***.******.ch:! u*****...chD_♣♣.♣♣♣.♣♣♣.♣♣♣....... tish the Basher.. ...♣...♣...♣.######' Mountain Dwarf of Okawaru ****.... ♣.. ♣...♣.......... Health: 92/92 ========================.♣♣♣.♣♣♣.♣♣♣......... Magic: 18/18 ========================.♣...♣...♣.......... AC: 21Str: 21ch?H###. ♣...♣.....##..... EV: 6Int: 9####♣♣♣.♣♣♣....##..... SH: 0Dex: 11####.♣...♣............ XL: 11 Next: 15% Place: Dungeon:10+###*@#...+........... Noise: ==-------  Time: 11284.1 (0.0)#....$##+############# k) +1 flail (heavy)####...######## Throw: 7 darts (poison)#....#.......#..... #.......#...... #....... +....... #....... #........ #....... ###'##.. Maurice mumbles some strange words.[39;49ch^KmMaurice flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Aiming: Warp SpacePress: ? - help, Shift-Dir - straight linechch6% ch1) =..........ch@* K=======5.1 (1ch, chK/ D _Space twists violently! The rupture engulfs something!ch .. .. ♣...♣.....## ♣♣.♣♣♣.♣♣♣.♣♣♣.......... ...♣...♣...♣.######'#.. ♣.. ♣...♣...#ch H.♣♣♣.♣♣♣.♣♣♣...# .♣...♣...♣..........####. ♣...♣.....##.....##...♣♣♣.♣♣♣....##.....##....♣@..♣..#+.....#...+...........#....$##+##########... ##########.... #.#..... #.#...... #.+....... #.#........ #......ch+ ch 4  You hear a zap.chwe ch"f F-------6chk ch?n n _Something tries to affect you, but you resist.chchBchch- _You start waiting.ch>-------chB 9.1 (3  You hear a zap.ch[1ch2,90.1 (4ch< _Something tries to affect you, but you resist.ch[B♣♣.♣♣♣.♣♣♣.♣♣♣....... ...♣...♣...♣.######' .. ♣.. ♣...♣.......... .♣♣♣.♣♣♣.♣♣♣. .♣...♣....###. ♣...♣.....##..... #...♣♣♣.♣♣♣....##..... #....♣...♣............ +....@#...+. #....$##+############ ####...  #.... #....... #..... # #...... # +....... # #........ # ###'##=1.1 (1chQ _You hear some strange, mumbled words.ch~u.. .. ♣...♣.....## ♣♣.♣♣♣.♣♣♣.♣♣♣.......... ...♣...♣...♣.######'#.. ♣.. ♣...♣..#.♣♣♣.♣♣♣.♣♣# .♣...♣...♣..........####. ♣...♣.....##.....##...♣♣♣.♣♣♣....##.....##....♣@..♣..#+.....#...+...........#....$##+##########... ##########.... #.#..... #.#...... #.+....... #.#........ #......  You hear a zap.chHch".-2ch9{ch n _Something tries to affect you, but you resist.chM♣♣.♣♣♣.♣♣♣.♣♣♣....... ...♣...♣...♣.######' .. ♣.. ♣...♣.......... .♣♣♣.♣♣♣.♣♣♣. .♣...♣....###. ♣...♣.....##..... #...♣♣♣.♣♣♣....##..... #....♣...♣............ +....@#...+. #....$##+############ ####.{.  #.... #....... #..... # #...... # +....... # #........ # ###'##  You hear a zap.chL{ch8|@-3chchn _Something tries to affect you, but you resist.ch b.. ...♣...♣...♣.######' .. ♣.. ♣...♣.......... .♣♣♣.♣♣♣.♣♣♣ .♣...♣...♣.###. ♣...♣.....##...♣♣♣.♣♣♣.♣...♣.......+.....#...+##+################.{.......  #......... #................+...#....#..#.... ###'##..####...  You hear a zap.chs4 _Something tries to affect you, but you resist. _You see here 10 gold pieces.ch  You hit something but do no damage. Something hits you but does no damage.ch5=5.2 (1.1ch chQ$g _Something bites you but does no damage.ch  You miss something. Something hits you but does no damage.ch(6.3chch,g _Something bites you but does no damage.chp @ #.You bludgeon something!! Something hits you!Something steals your +0 morningstar! Something bites you.You feel your power leaking away.chq 83---3-------====70chv ch(y \ _Something drains your magic.chT@  You closely miss something.ch*4  You hear a zap.ch̐=---8.4 (1.1 _Something tries to affect you, but you resist.chB  ...You bludgeon something!! Something hits you but does no damage.ch r4---====9ch%  0ch;chg _Something bites you but does no damage.cht  You closely miss something. Something hits you but does no damage.=---300.5 (1.1chz chI~ g _Something bites you but does no damage.chS3  You miss something. Something hits you but does no damage.chM5V----------10ch<ch@g _Something bites you but does no damage.chf  You miss something. Something hits you.Something steals 2 of your 6 boomerangs!Something bites you but does no damage.ch m:§chon5=2.6 (1.1ch;schu; _You hear some strange, mumbled words. ch,8j  .. ♣.. ♣...♣.......... .♣♣♣.♣♣♣.♣♣♣ .♣...♣...♣.###. ♣...♣.....##...♣♣♣.♣♣♣.♣...♣.......+.....#...+ ch93#....$##+#################.@.......  #............#...#...###......<..#..  chyC chI4  You hear a zap. ch chc4=--30 ch ch&n _Something tries to affect you, but you resist. ch8M.. ...♣...♣...♣.######'.z ♣.. ♣...♣..♣♣♣.♣♣♣.♣♣♣ .♣...♣...♣.....##. ♣...♣.♣♣♣.♣♣♣....###....♣...♣.+.....#...+...........#....@##+#########... chJ'#######..#......... #.......z   wight (polearm, wandering)#...#...## ch chP ch  A wight comes into view. It is wielding a +4 spear. ch .z  A wight comes into view. It is wielding a +0 short sword. chA--4 ch chGv _The wight moves out of view. _You see here 10 gold pieces.!ch4[  ♣♣.♣♣♣.♣♣♣.♣♣♣......... ...♣...♣...♣.######'.. ♣.. ♣...♣.z♣♣♣.♣♣♣.♣♣♣!ch[  .♣...♣...♣.....##. ♣...♣.♣♣♣.♣♣♣....###....♣...♣.+....@#...+...........!chL\ #....$##+#########......... ########............#!chG_ ...+..#......... #.......#..#.... ###'!chk Kzz!cht (((A boomerang appears from out of thin air!!ch !ch !ch z$..z 2 wights (1 polearm)!ch \5==5!ch !ch~  !ch :_The boomerang hits you but does no damage."ch .. .. ♣...♣.....## ♣♣.♣♣♣.♣♣♣.♣♣♣.......... ...♣...♣...♣.######'#.. ♣.. ♣...♣..#z♣♣♣.♣♣♣.♣♣# z♣...♣...♣..........####. ♣...♣.....##.....##...♣♣♣.♣♣♣....##.....##....♣@..♣..#+.....#...+...........#....$##+##########......... ##########......... #.#......... #. #......... #. +......... #. #......... #........ "ch "ch9 .-6"ch "chŎ #ch}e#ch1f#ch h#ch,w{=#ch9{#ch{U6=#ch}#ch/?-{#chm 8.6 (2 _You start resting.#chu#chp _There is a strange disturbance nearby!$ch]$ch`Evoke which item? Wands  a - a wand of flame (4)b - a wand of acid (6)  c - a wand of warping (7) $cha[!] read|quaff|evoke[?] describe selected&ch7Q&chQX&ch.. .. ♣...♣.....##.. tish the Basher♣♣.♣♣♣.♣♣♣.♣♣♣........ Mountain Dwarf of Okawaru ****.... ...♣...♣...♣.######'# Health: 86/92 ======================--.. ♣.. ♣...♣..........# Magic: 14/18 ==================------z♣♣♣.♣♣♣.♣♣♣.........# AC: 21Str: 21z♣...♣...♣..........# EV: 6Int: 9###. ♣...♣.....##.....# SH: 0Dex: 11#...♣♣♣.♣♣♣....##.....# XL: 11 Next: 15% Place: Dungeon:10#....♣@..♣............# Noise: ------&ch(y---  Time: 11308.6 (0.0)+.....#...+...........# k) +1 flail (heavy)#....$##+############## Throw: 7 darts (poison)####.{....... ##########......... #........#......... #........ #......... #........ +......... #........ #......... #........  _The wight moves out of view. _You see here 10 gold pieces.  A boomerang appears from out of thin air! _The boomerang hits you but does no damage. _You start resting. _There is a strange disturbance nearby! .. .. ♣...♣.....##.. tish the Basher ♣♣.♣♣♣.♣♣♣.♣♣♣........ Mountain Dwarf of Okawaru ****..&chď .. ...♣...♣...♣.######'# Health: 86/92 ======================-- .. ♣.. ♣...♣..........# Magic: 14/18 ==================------ z♣♣♣.♣♣♣.♣♣♣.........# AC: 21Str: 21&ch4 z♣...♣...♣..........# EV: 6Int: 9 ###. ♣...♣.....##.....# SH: 0Dex: 11 #...♣♣♣.♣♣♣....##.....# XL: 11 Next: 15% Place: Dungeon:10 #....♣@..♣............# Noise: ---------  Time: 11308.6 (0.0) +.....#...+...........# k) +1 flail (heavy) #....$##+############## Throw: 7 darts (poison)&chn ####.{....... ######### #......... #........ #......... #........  #......... #........  +......... #........  #......... #........  _The boomerang hits you but does no damage. _You start resting. _There is a strange disturbance nearby!Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line&ch8}<@*&ch E**&chE**'chVE**'ch`RA*.'chM .. .. ♣...♣.....##.. tish the Basher♣♣.♣♣♣.♣♣♣.♣♣♣........ Mountain Dwarf of Okawaru ****.... ...♣...♣...♣.######'# Health: 86/92 ======================--.. ♣.. ♣...♣..........# Magic: 14/18 ==================------z♣♣♣.♣♣♣.♣♣♣.........# AC: 21Str: 21z♣...♣...♣..........# EV: 6Int: 9###. ♣...♣.....##.....# SH: 0Dex: 11#...♣♣♣.♣♣♣....##.....# XL: 11 Next: 15% Place: Dungeon:10#....♣@..♣............# Noise: ------'ch ---  Time: 11308.6 (0.0)+....*#...+...........# k) +1 flail (heavy)#....*##+############## Throw: 7 darts (poison)####.*....... ##########......... #........#......... #........ #......... #........ +......... #........ #......... #........  _The boomerang hits you but does no damage. _You start resting. _There is a strange disturbance nearby!Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line'chS5 z$.z   wight'chqC j5====9.6 (1 _'chF 'chI (ch.  You bludgeon the wight!!  You destroy the wight!  Okawaru accepts your kill.(ch4 uz.).(polearm)(ch>6=10 _Something picks up some gold.(ch (ch B♣♣.♣♣♣.♣♣♣.♣♣♣.....(ch d.. ...♣...♣...♣.######'(ch  .. ♣.. ♣...♣..........(ch8  .♣♣♣.♣♣♣.♣♣♣(ch. .(ch' L .♣...♣...(ch% .(ch ###. ♣...♣.....##..... #...♣♣♣.♣♣♣....##..... #....♣...♣............(cha  +..z.@#...+. #.....##+############ ####.........  #......... #.......(ch # #......... # #......... # +......... # #......... # ..#..#.... ###'##(ch* (ch\, 3Okawaru accepts your kill.(ch- =Something picks up some gold.  (ch- Something hits you but does no damage. Something bites you.(ch. (You feel your power leaking away.(ch. "Something drains your magic. (ch/ 3 The wight hits you from afar(ch/  with a +4 spear.(ch0 (ch61 :P: 82/90 (92)(ch1 -(chi2 3P: 12/18 (ch2 ----(ch3 --(ch4 1(ch 5 Drain(ch9 (ch-=  (ch= (ch8> -_You feel drained.(ch> 1Things that are here: (chE? C_a +0 short sword; a +0 robe*ch  You bludgeon something!!  Okawaru accepts your kill.*ch{ $Reactivating autopickup.*chGw ludgeonerealth: 82/92 -21==2.7 (1.1 _You feel a bit more experienced. The wight hits you but does no damage.  Your life force feels restored.*ch*chMp _Your Maces & Flails skill increases to level 15!+chF ♣♣.♣♣♣.♣♣♣.♣♣♣ .. ...♣...♣...♣.###### .. ♣.. ♣...♣ .♣♣♣.♣♣♣.♣♣♣ .♣...♣...♣+ch ###. ♣...♣.....## #...♣♣♣.♣♣♣....## #....♣...♣ +..z@)#...+ #....$##+ ####......... +ch #......... # #......... # #......... # +... #+chQ #.. # ..#..#.... ###'##+ch+chQ=3--30+chܡ+ch< _The wight hits you but does no damage.+chH +ch'J ^1--4.8 (1.1+chS +chbW } _You hit the wight but do no damage. The wight hits you with a +4 spear.+chl {  You bludgeon the wight!!  You destroy the wight!+chð e)+ch} agic: 13/18=---==5.9+ch +ch P _Okawaru accepts your kill.,ch ♣♣.♣♣♣.♣♣♣.♣♣♣ .. ...♣...♣...♣. .. ♣.. ♣...♣ .♣♣♣.♣♣♣.♣♣♣,ch .♣...♣...♣ ###..♣...♣.....## #...♣♣♣.♣♣♣....## #....♣...♣ +..@.)#...+ #....$##+ ####......... ,ch[B #......... # #. # #. # +. # #. # ..#..#.... ###'##,ch`,ch>2---60,ch,ch7r  Things that are here: _a +4 spear; a +0 robe,ch ♣♣.♣♣♣.♣♣♣.♣♣♣... ...♣...♣...♣.#,ch.. ♣.. ♣...♣..♣♣♣.♣♣♣.♣♣♣..♣...♣...♣.###..♣...♣.....##.#...♣♣♣.♣♣♣....##.#....♣...♣.+..)@)#...+.#....$##+#####......... ##......... #.#. #.#. #.+. #.#. #...#..#.... ###'##.,ch,chwI---7 _,ch,ch,ch ♣♣.♣♣♣.♣♣♣.♣♣♣... ...♣...♣...♣.######'.. ♣.. ♣...♣..♣♣♣.♣♣♣.♣♣♣..♣...♣...♣.###..♣...♣.....##.#...♣♣♣.♣♣♣....##.#....♣...♣.+..).@#...+.#....$##+#####......... ##......... #.#......... #.#......... #.+... #.#.. #...#..#.... ###'##.,ch ,chr &8,ch ,ch n  Things that are here: _a +0 short sword; a +0 robe,chd  .. ...♣...♣...♣.######' .. ♣.. ♣...♣.......... .♣♣♣.♣♣♣.♣♣♣ .♣...♣...♣.###..♣...♣.....##...♣♣♣.♣♣♣.♣...♣.......+..).)#...+#....@##+#############,ch1 ###.........  #......... #...................#..#....#...#...####...##.. ,ch,chg3=9 _,ch,ch!  You now have 480 gold pieces (gained 20).  f - a +0 morningstar; l - 6 boomerangs (gained 2)  Things that are here:,ch",20.9 (2,chu&,ch' _a +1 short sword of protection; a +0 cloak; a wand of charming (2).ch .ch0 Pick up what? 17/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 short sword of protection Armour (select all with [)b - a +0 cloak Wands (select all with /) .ch  c - a wand of charming (2) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]/ch(  b + a +0 cloak[Enter] accept (1 chosen)/ch.2 /ch-: /chD r.. ...♣...♣...♣.######' tish the Bludgeoner.. ♣.. ♣...♣.......... Mountain Dwarf of Okawaru ****...♣♣♣.♣♣♣.♣♣♣......... Health: 83/92 =====================---.♣...♣...♣.......... Magic: 13/18 =================-------###..♣...♣.....##..... AC: 21Str: 21#...♣♣♣.♣♣♣....##..... EV: 6Int: 9/chOG #....♣...♣............ SH: 0Dex: 11+..).)#...+........... XL: 11 Next: 21% Place: Dungeon:10#....@##+############# Noise: ---------  Time: 11320.9 (0.0)####......... ######## k) +1 flail (heavy)#......... #....... Throw: 7 darts (poison)#......... #.......#......... #.......+......... #....... #......... #....... ..#..#.... ###'##.. #...#...####...##.. Things that are here: _a +0 short sword; a +0 robe  You now have 480 gold pieces (gained 20).  f - a +0 morningstar; l - 6 boomerangs (gained 2)  Things that are here: _a +1 short sword of protection; a +0 cloak; a wand of charming (2)/chOS /ch/T Y4=1.9 (1/ch[ /ch] $ _g - a +0 cloak0ch# Wear which item? Armour (go to first with [)  i - a +1 helmet (worn)  p - a +1 pair of gloves (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)g - a +0 cloak  h - a +0 helmet of sniping[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 3ch=J3ch\P3chZP.. ...♣...♣...♣.######' tish the Bludgeoner.. ♣.. ♣...♣.......... Mountain Dwarf of Okawaru ****...♣♣♣.♣♣♣.♣♣♣......... Health: 83/92 =====================---.♣...♣...♣.......... Magic: 14/18 ==================------###..♣...♣.....##..... AC: 213chF[Str: 21#...♣♣♣.♣♣♣....##..... EV: 6Int: 9#....♣...♣............ SH: 0Dex: 113ch[+..).)#...+........... XL: 11 Next: 21% Place: Dungeon:10#....@##+############# Noise: ---------  Time: 11321.9 (0.0)####......... ######## k) +1 flail (heavy)3ch[\#......... #....... Throw: 7 darts (poison)#......... #.......#......... #.......+......... #....... 3ch\b#......... #....... ..#..#.... ###'##.. #...#...####...##..  3chz]_a +0 short sword; a +0 robe  You now have 480 gold pieces (gained 20).  f - a +0 morningstar; l - 6 boomerangs (gained 2)  Things that are here: 3ch`_a +1 short sword of protection; a +0 cloak; a wand of charming (2) _g - a +0 cloak3ch{n3chp3ch'y3chI42.9 (13ch63chSA3.9 (23ch3chA4.9 (33ch3cho5=5.9 (43ch3chVA6.9 (53chӵ3ch 2 _You start putting on your armour. You continue putting on your +0 cloak. x53chA3ch03chZ _You finish putting on your +0 cloak.3ch33ch"3ch36= _3chdb5==3chX3ch ,3ch3ch;73chѶ3chh,3ch3chI3ch:==3ch3ch{;83ch3chHa6=3ch3ch,3ch3ch3chD9=3chu3ch,3ch3chb9=3ch3ch3chl90=3chU3ch3ch9K7=3ch3ch,3ch3chD;13ch3ch,3chw3ch  O=3chr 3ch a2=3chQ 3ch 1 _HP restored.3ch4 L8==3ch 3ch 4 _Magic restored.3ch 33chz 3ch 3ch ,3ch 3ch3" 3ch % 3chh% 9=3ch"' 3ch) 3chF, P==3ch. 3ch/ 3ch2 ,3ch4 3ch8 3ch?  ..♣ ............ ... .. ..... ♣.♣♣♣.♣♣♣.#...... ..♣♣.[#...... ... ...♣...♣....♣♣♣.♣♣♣.♣♣♣.♣♣♣..##...♣...♣...♣...♣.###.........♣...♣...♣z......@♣♣♣.♣♣♣.♣♣♣............#.♣...♣...♣......#########..♣...♣.....## #...♣♣♣.♣♣♣....##3ch@ ` #....♣...♣. +..).)#...+z   wight (wandering) #....)##+######### ####......... #### #......... #...3chD 051.9 (25.0)3ch"K [.zz3chyK ,2.9 (263chQ 3ch"Z y _A wight comes into view. It is wielding a +0 great sword.4chA ..... ... .. ..... ♣.♣♣♣.♣♣♣.#...... ..♣...♣...♣.[#....... ... ...♣...♣.. ....♣♣♣.♣♣♣.♣♣♣.♣♣..##...♣...♣...♣...♣.####.........♣...♣...♣........z♣♣♣.♣♣♣.♣♣.......#@♣...♣...♣..#########..♣...♣.....## #...♣♣♣.♣♣♣....##.4chC #....♣...♣........+..).)#...+#....)##+##############.........  #.. #....#. #.4chOF 4chO F.z4chP 13.9 (1.0)4chY 4ch[ 4ch i..... ♣.♣♣♣.♣♣♣.#....#...... ..♣...♣...♣.[#....#...... ... ...♣...♣.....# ....♣♣♣.♣♣♣.♣♣♣.♣♣..##...♣...♣...♣...♣.#####.........♣...♣...♣..........z.....♣♣♣.♣♣♣.♣♣.......#.♣...♣...♣..#########@.♣...♣.....## 4ch F#...♣♣♣.♣♣♣....##.#....♣...♣........+..).)#...+#....)##+###############.........   #. #..... #......... #..... #. #..... 4ch[ 4ch &44cha 4ch 5chAW ...... ..♣...♣...♣.[#.... ...... ... ...♣...♣..... ....♣♣♣.♣♣♣.♣♣♣.♣♣♣......##...♣...♣...♣...♣.#### .........♣...♣...♣....... ..z.....♣♣♣.♣♣♣.♣♣♣ .......#.♣...♣... #########..♣...♣.....## #.@.♣♣♣.♣♣♣....## #....♣...♣...... +..).)#...+ #....)##+########## ####.........  #......... #.... #......... # #......... # +. #h\A9;66H55ch(5ch<X5ch?5chkB5ch7C5chXE5chL5ch?Mz5chMJz   wight5chTP5chQ5chQ 5chT 5chT 5ch6U 60.9 (5 5chU%_You start waiting.5ch>V5ch[^5cha 5chwb5chgN_A wight is nearby!6ch~=1.9 (1 _You closely miss the wight. The wight closely misses you.6che  You bludgeon the wight!!  You destroy the wight!6ch)^)6ch6ch26ch ==6ch`3.0 (1.16chW6ch 6chI6ch,_Okawaru accepts your kill.6cho6ch?..... ♣.♣♣♣.♣♣♣.#....#...... ..♣...♣...♣.[#....#...... ... ...♣...♣.....# ....♣♣♣.♣♣♣.♣♣♣.♣♣♣.......##...♣...♣...♣...♣.#####.........♣...♣...♣....z.....♣♣♣.♣♣♣.♣♣.......#.♣...♣...♣......#########@.♣...♣.....##.#...♣♣♣.♣♣♣....###....♣...♣..+..).)#...+.........#....)##+##########......... #######......... #.#......... #.#. #.---40 6chh Things that are here: _a +0 great sword; a +0 robe6ch I _6ch% 6chŵ 6ch 5 ....♣♣6ch F♣♣♣... ..##...♣.## .........♣...z.... .......#.♣..... #########)##6ch@  #..## #....♣... +@.).)#...+....--- #....)##+#########6ch w ####......... #### #......... # #......... #... #......... #... +......... #6chx  #......... # ## ..#..#.... ###'6ch 6chp ####.................'7.0 (3######6ch b======8.0 (46ch 6ch  6ch /_As you open the door, it creaks loudly!7ch37ch7ch7ch7ch,7ch̿@  There is an open door here.7ch7ch _7ch7ch7ch(7ch7chY7ch6B7ch7ch:7ch\X7ch,7chU7chb7ch,7ch7ch7chy,7chz7chS7 _You open the door.7ch37ch7ch"@  There is an open door here.7ch 7ch  _7ch 7ch7chM7ch7ch7ch7ch> 7ch 7ch"7ch$7chJ+X7chr.,7ch/7ch07ch3,7ch$57ch77ch:7chB;7ch;7cho=7ch@,7chA7ch B7chLD7chD7chE7chG7chI,7chJ7chK7chCN7chN7chO7chQ7chrT,7chcU7chV7chX,7chY7ch[7chM_,7ch`7chUb7ch#.......'.......y.....##..# ....#8ch@8chB8chJ1.8chL:--5.0 (1.0)8ch(R8ch0T9ch]M...........##.....##..####.........########......######  # . .#####......'...... #....#..........#...#....# ..9ch 9chnyy   killer bee9chrA--69ch9ch*:ch#y'=7 _The killer bee stings you but does no damage.:ch  You bludgeon the killer bee!!  You kill the killer bee!:chm2.:ch:ch==8:ch :ch:ch%,_Okawaru accepts your kill.:ch:chu m :chR --yy   killer bee (wandering) _You start waiting.22.0 (4--:ch :3.0 (5:ch·  :chs :ch 9_A killer bee comes into view.:ch ;chw####################................##.....##..####.........########......######  # . .#####'....y.....##..# . 4.0 (1;ch M#####################.....................##.....##..####.........########......######  # . .#### #....#......#....# yyy   killer bee (wandering)  A killer bee comes into view.5 ;ch/ _The killer bee moves out of view. _A killer bee comes into view. P############### #............. #..........##. #.##..##.##. #....y. #....#. #....# #.##. #....# #. #....# # #. #....# .##.. # #....#...... # #....'...... # =chB =chM :.y=chN /=30=chU =chY C _The killer bee stings you but does no damage.>ch  You miss the killer bee.  The killer bee stings you but does no damage. x2  A killer bee comes into view.yy 2 killer bees (1 wandering)1.1 (1.1 _The killer bee closely misses you.>chu  The killer bee buzzes angrily.  You hit the killer bee.  The killer bee is moderately wounded.>chER  The killer bee stings you but does no damage.>ch uy.y>ch0=2.2>chL>ch,W _The killer bee barely misses you.>ch  You closely miss the killer bee.The killer bee is moderately wounded.>chD >ch H..y>ch 0-3.3>ch? >chS F _The killer bee stings you but does no damage. x2?ch ?chm89--40?ch?chr _The killer bee stings you. The killer bee barely misses you.?chIN  You bludgeon the killer bee!!  You kill the killer bee!?chQ ?ch\ .   killer bee  Okawaru accepts your kill.?ch؂ =3=5.4 (1.1?chu ?chȌ X _The killer bee closely misses you.?chL  You closely miss the killer bee. The killer bee barely misses you.?chN c90--60?chS ?ch\W C _The killer bee stings you but does no damage.@ch1[  You bludgeon the killer bee!!  You kill the killer bee!@chneE†@ch!=4=7.5 (1.1@ch@chP _Okawaru accepts your kill.@chU@chV@chZ@ch]H _No target in view!@ch@chI@chl@ch@chlu _1@chQ@chw @ch @ch @ch @chx @ch @chH @ch K2=@ch @ch 1 _HP restored.@ch 3@ch] @ch f  You see here a killer bee corpse.@ch @ch  _@ch&! @chy" @ch$ ,@ch\% @ch& @ch( @ch) O=@ch+ @ch, @ch}- @ch$. @ch/ @ch0 @chY1 @ch1 @ch3 @ch7  #.................... #..........##........ #.##..##........##... #.....†..............  #....#########.......  #....# #######  #....# #@ch8   #....# # #  #...@# .##.. ##--  #....#......   #....'......   #....#......  #....#y.....  #....# .##.. y   killer bee (wandering)  #....# .# .  #....# .  #....# ..@ch< 048.5 (11.0)@ch= @chA sy.y@ch~B 6===9.5 (12@chE @chG 4 _The killer bee buzzes angrily.Ach####################................##.....##..####..†........#########.......######.#  # . .#####y........##..# . AchWvy'---50.0)Ach AchAchvr w#####################.....................##.....##..####.†.......########......###### .# # .y# .#####'....#.Achss e.# .# .Achs Ach y.=--1 _The killer bee stings you but does no damage. x2Ach  You barely miss the killer bee.The killer bee stings you but does no damage.Ach9]87--2.6 (1.1AchAch0 _The killer bee stings you.Bch  You hit the killer bee.  The killer bee is moderately wounded.The killer bee stings you but does no damage.Bch[8--30BchBchW _The killer bee barely misses you.Bch  You closely miss the killer bee.The killer bee is moderately wounded.4.7 (1.1Bch 3 _The killer bee stings you but does no damage. x2  You closely miss the killer bee.The killer bee is lightly wounded.50Bchl9 BchG The killer bee stings you but does no damage. x2  The killer bee is lightly wounded.ompletely miss the killer bee.BchH BchfI [9=6.8 (1.1BchN BchP F _The killer bee stings you but does no damage. x2Cch\~  You thump the killer bee!  You kill the killer bee!Cch2.Cch0=7.9CchCch]P _Okawaru accepts your kill.CchCchCchCchtH _No target in view!CchCch53CchCch%Cch'$ _Cch,Cch ? CchgD --80yy   killer bee (wandering)CchE 9--CchH CchJ a _A killer bee is nearby!Dchk[#####################.....................##.....##..####.†.......########......######  # . .#####y....#.Dchy'yDchi90====9DchDch`4 _The killer bee buzzes angrily.Dch######################......................##.....##..##........##.†.......########......###### .# # .y# .#####DchGs'....Dch:y.Dch`1---60DchEcht     ###################### #...... #..........##...... #.##..#### #....@†........ #....#########....... Ech/#....# #######.# #...y# #. #....# # #.. #....# .##.. ### #....# #....' Ech|y.---1EchEchH     ############## #............ #..........##. #.##..##.##. #.....@. #...y#.EchJ #....# #.# #....# #. #....# # #. #....# .##.. # #.... #.... Ech:MEch0Q8y.EchQ61=2EchUEchX _The killer bee barely misses you. _You see here a killer bee corpse.EchG     ############### #............. #..........##. #.##..##.##. #....y† #....#. #....# #.##. #....# #. #....# # #. #....# .##.. # #....#...... # #....'...... # EchIEchU .yThe killer bee attacks as it pursues you!  The killer bee stings you but does no damage.EchW&3Ech]Ech'aW _The killer bee barely misses you.EchT  You hit the killer bee but do no damage.The killer bee barely misses you.Ech)V &4Ech] Echo C _The killer bee stings you but does no damage.Ech!  You closely miss the killer bee. The killer bee stings you.05 _The killer bee stings you but does no damage.Fchf  You sock the killer bee!  The killer bee is almost dead.79---=7.0 (1.1 _The killer bee stings you. x2Fch}  You sock the killer bee!  You kill the killer bee!FchE†FchEm80---5-80FchFchP _Okawaru accepts your kill.FchS- _No target in view!Fcha  _Fch }1=2=3Fch 45=Fch Fch Fch U6=Fch Fch Fch Fch Fch Fch Fch Fch Fch %7Fch Fch4 Fch$ Fchc Fch! Fch" Fch$ Fch& Fch( %8FchC) Fch+, Fch- FchS. Fch0 Fch1 Fch.3 Fch5 Fch6 K9=Fch8 Fch: Fchp; Fch< Fch? Fch? FchA FchC FchD V90=FchE FchBH FchI Fch:J FchyL FchSM FchN FchQ FchvR %1FchS FchU FchV Fch X FchCZ Fch [ FchE\ Fch^ Fche_ K2=Fch` Fchc Fchf Fchh ,Fchk f  You see here a killer bee corpse.Fchm Fch'o  _Fchgp Fchr FchCu Fch^v Fchw Fchiy Fch| Fch} 9=FchS~ Fch Fch Fchǃ FchD Fch Fchr Fch? Fchw Fch Fch Fch Fch9 Fch Fch5 FchU Fch Fchr Fch Fch Fch Fch @  There is an open door here.Fch Fch  _Fch Fchԭ Fch Fch FchP Fch? FchO Fch@ Fchs Fch Fch Fch FchH Fch% Fch Fch Fch Fch Fch Fch Fch Fch: Fch FchE Fchy Fch Fch> FchR Fch Fch Fchy Fch Fch Fch% Fchm Fch Fch Fch Fch Fch Fch_ Fch8 FchC Fchb Fch Fch Fch Fch FchK Fchy Fch Fch Fch Fchg Fchs Fch_ Fch Fch Fch, Fch Fch[! Fch\# Fch% ,Fchv' Fch6) Fch+ Fch, Fch5. Fch0 Fch2 Fch3 Fchm5 Fch 7 Fch9 Fch9 Fch!; FchJ= Fch^? FchTA ,FchD Fch_H FchH FchI Fch5L Fch .......#######.##..........♣♣♣.♣♣ .............#.........##...♣...♣ ..##+####....#................♣.. ..##...##....#####.##........♣♣♣. .......##....##..#..........#.♣.. .......##....##..###'#########).♣ .................##........#...♣♣ .................##........#....♣ ..##...##.......@##........'..).)- ..# ...##....###'###########....) ... ...##....# ... ####. .... ........#....FchB i # #### ........#..... # ###.....#.####. #.. Y   yak (asleep) #. Y++.. #. #Fch #.. ####### ..#Fchw / 534.0 (6Fchi d6.0)  You open the door.  A yak comes into view.Fch Fch A Y#YFchq YY 2 yaks.  The yak bellows! You hear a bellow! x3Fch K====5.0 (67Fchɜ Fch V _A yak comes into view.Hch` #########............#.......♣... #.......#######.##..........♣♣♣ #.............###...♣. #..##+####....#........ #..##...##....#####.##..♣♣♣ #.##....##..#..........#.♣. '##....##..###'#########). #..##.# #.........##.#.... #..##...##........##........'..). #..# ...##....###'###########.. #... ...##....# ...#### #.... ........#...Y # ##### ........#..... # .###.....#.####Y # #. .+ + #. # #.Y.YY 3 yaksch 9;49m----6.0 (1.0) _A yak comes into view.Ichh ..†.......#...♣ .#########............#.......♣.. .########.##..........♣♣♣ .#.............###...♣. .#..##+####....#........ .#..##...##....#####.##..♣♣ .#.##....##..#..........#.♣ .'##....##..###'#########) .#.##.# .#.........##.#.. .#..##...##........##........'..) .#..# ...##....###'###########.. .#... ...##....# ..Y#### .#.... ........#.... # .##### ........#.... # ..###.....#.####Y # #. .+ +Y.Y#.----7Ich%Jch'O.†.#. ..#.#.♣ ..#.#######.##.♣♣♣ ..#.......#.##...♣ ..#..##+####....#. ..#..##...##....#####.##. ..#.##....##..#.#. ..'.##....##..###'# ..#.##.# ..#.##.# ..#..##...##.##.'.. ..#..# ...##....###Y## ..#... ...##....# .... .#.... ........#...Y. .##### ........#....Y.. ###.....#.####. #. .+JchP,JchQJchX>Y'JchY&8Jch-_Jch`JchM.†.#.#.#.♣.#.......#######.##.JchM.#.......#.##...♣.#..##+####....#.#..##...##....#####.##.JchN.#.##....##..#.#.'.##....##..###'.#JchjNw.##.#.#.##JchN.#.#..##...##......Y.##.'.#..# ...##....###'#Jch4O;#.#... ...##....# .... .#.... ........#...Y.JchOF.##### ........#....Y.. ###.....#.####.  #. .+JchjRJchrUJch[Y. 2 yaks.JchS]&9JcheJchgJch##..####.#..†.......#..#########............#........########.##........#.............#Jch ##.#..##+####....#.......#..##...##....#####.##..#.......##....##..#...........'.......##..@.##..###'#######.#....##Jch{.#.#........Y..##.#.#..##...##........##........'.#..# ...##....###'#########Jch.#... ...##....# ...#.#.... ........#...Y##### ........#...... .....###.....#.####.JchJchJchJch>Y.Jch!'40JchJchk _The yak snorts and paws the ground.Kch #..........##.....# #.##..####.# #.....†.......# #....#########............#...... #....########.##....... #....#.............### #....#..##+####....#...... #....#..##...##....#####.## #....#.##.@..##..#......... #....'.......##....##..###'##### #....#.......Y...##. #....#.........##. #....#..##...##........##........ #....#..##...##....###'#########   yak #....#.......##....# ... #....#..... ........#...Y #....##### ........#......Y.1Kch_KchKchq  #...  #..........##.....#  #.##..####.#  #.....†......Kch .#  #....#########............#  #....########.##.......  #....#.............###  #....#..##+####....#......  #....#..##...##@...#####.##  #....#.##....##..#........  #....'.##...Y##..###'##### Kch q #....#..........##  #....#.........##  #....#..##...##........##.......  #....#..##...##....###'#########  #....#.......##....# ...  #....#..... Kch -.#...YKch Kch >Y.Kch &2Kch Kch LchjH########################### ............##.....##..####.†.......########............#.....#######.##.........##+##.......##..#####.###Lch`KY........'##....##..###'#####..............##.......####'#########..##....# .LchOLch3]Y.Y 2 yaksY3Lch`LchaLch[  ############################  #... #..........##.....# #.##..####.# #.....†......Lch~}.# #....#########............# #....########.##....... #....#........@....### #....#..##+####....#...... #....#..##...##.Y..#####.##Lchw #....#.##....##..#....... #....'##....##..###'#### #....#...##   yakLch} #....#..........## #....#..##...##........##...... #....#..##...##....###Y########Lch?LchLch'Y.Y 2 yaksY'Lch=`84---==4LchLchK _The yak attacks as it pursues you! The yak gores you!Lchy  # # #.##.# #.##..##.##.# #.....†.# #....###.# #....#LchEz .#.## #....#.#. #....#..##+####Y...# #....#..##...##....#####.## #....#.##....##..#Lch7} 5 #....'.##....##..###' #....#.........##   yak #....#.........## #....#..##...##......Y.## #....#..##...##....###'Lchg Lch Y.Y 2 yaksY.Lch h5=---5Lcht Lch ^ _The yak attacks as it pursues you! The yak gores you but does no damage.Lchz5  You hit the yak.Lch!    yak.  The yak is lightly wounded.Lch@-6LchLchG; _The yak gores you but does no damage.Mch  You sock the yak!  The yak is heavily wounded.Mch-S3-=Mch 7MchMchT( _The yak gores you.Ochj7  You hit the yak but do no damage.The yak is heavily wounded.2--8 _The yak gores you.Och\s _The yak gores you.  You hit the yak but do no damage.  The yak is heavily wounded. _The yak gores you.  You hit the yak but do no damage.  The yak is heavily wounded.Och]G-9.1 (1.1Och`Ochg but does no damage.  You sock the yak!  The yak is almost dead.Ochk.YY 2 yaksOch(l2==50.2OchpOchq; _The yak gores you but does no damage.Qchn  You hit the yak.  You kill the yak!QchQch(QchYL†YY.QchQch>37--10QchQch QchQch,_Okawaru accepts your kill.QchSchu;Y.---2Sch  You bludgeon the yak!!  The yak is heavily wounded.SchaY##.SchyE====3SchSchQ _The yak closely misses you.Sch  You barely miss the yak.The yak is heavily wounded.Schj 79-=---4Sch SchL ( _The yak gores you.Tch'  You barely miss the yak.The yak is heavily wounded.Tch_1---=--5.3 (1.1TchTchh( _The yak gores you!TchJ   You sock the yak!  The yak is almost dead.Tch5 (6.4TchM Tch ; _The yak gores you but does no damage.Tchs  You barely miss the yak.The yak is almost dead.Tch k67----7.5Tch Tch + _The yak gores you. x2Uch Uch   Uch)You barely miss the yak.Uch+The yak is almost dead.UchUchUch-Uch8Uch+ 0UchUch UchUchN-_The yak gores you but does no damage.Uch;l  Uch,  You sock the yak!  You kill the yak!Uch Uch٘ .Uch՛ E   yakUchy Uch! y8-99.6 (1.1Uch  Uch< Uch ,_Okawaru accepts your kill.UchH Vch܏  You sock the yak!  The yak is moderately wounded.Vch1=60.7VchVchW> _The yak gores you but does no damage. x2Vch  You barely miss the yak.The yak is moderately wounded.-10VchIVch; _The yak gores you but does no damage.Vch  You bludgeon the yak!!  The yak is almost dead.Vch0 ]9===2Vchv Vch ; _The yak gores you but does no damage.Vch!h  You thump the yak!  You kill the yak!†Vch Vchl 30Vch --Vch 3Vch Vch  VchS Vch ,_Okawaru accepts your kill.Vch XchXchXchXchF70=Xch,XchXch*XchXchkXchXch%1XchXchTXchXcheXchKXchm Xch Xch Xch%2Xch;XchXchXch;Xch)3=4=Xch,Xch{-,Xch0Xch<1%5Xch1Xch4,Xch5Xch9,Xch9Xch<Xch<%6XchC=Xchy?Xch@Xch@XchNBXchBXchCXch-FXchFK7=XcheGXchjJXchJXchSKXchNXch OXchzOXch1RXchRU8=XchSXchUXchFVXchVXch|YXchYXchuZXch^]Xch]%9Xchv^Xch`,XchaXch/dXchd&80XchfXchhXchhXchiXchkXchqlXchlXch%oXchoK1=XchNpXchwsXchtXchtXchvXch:wXchwXchszXch{U2=Xch{Xch ~Xch~,XchXch?XchˁXchXch%3XchbXchXchXch"XchXchnXchXchn4Xch#XchXch'Xch95Xch(=XchsXch,Xch&XchќXchXchXchXchU6=Xch>XchũXchXchXchXch%7XchfXcheXchXchXchXch+XchXch.Xch%8Xch;XchXcheXchXchRXchXchXcha9=XchXchXch,Xcht XchF ,Xch:90Xch2=XchXch,XchZXchK!XchA"Xch#Xch';1Xch)Xchw-,XchpT --- _You start resting.627.7 (64.0)2=-8.7 (65XchUXchW" _HP restored.Ych=  Things that are here:  a yak corpse; a yak corpseYchɏ5 _YchYchYchYchYch˘YchYchYch 9=YchqYchۢYchۦYchYchYchYchtYch(Ych8Ych YchеYchYchYch*YchkYchYch9YchYchYchBYchYchYch8YchYchYchYch&YchYchYchYchZYchYchYchYchYchYchYch`YchYchYchwYchXYchlYchYchYchYchzYch(Ych-Ych%YchYchvYchiYchYchYchYchwYch:YchYchYchYchYch Ych Ych Ychc@  There is an open door here.YchYch _YchYchYchYch9YchYchYchYch5YchYchV!Ych#YchV$Ych%YchV&Ych(Ych)YchP*Ych,Ych.Ych`/Ych0Ych1Ych4YchQ5Ych6Ycht7YchY:Ych;YchY<Ych?YchE...##........##........'..).)#... ...##....###'#####....)##+# ...##....##......# #### ..........#......# #... ..........#......# #... #####.....#.####.# #...Ych&G #.....#.####.+ +... #.....#......# ######### ..#..#..######.....# #...# ####.....# #..#..# # <Y.Yc....# #.....# ...#.....# #.....# . ...#<....# #......Y   yak (wandering) YchG<...#.....+ #....... ...#.....# #.Y...... ...#.....#YchNu 56.7 (28  A yak comes into view.YchDPYchW YY 2 yaks (1 wandering)Y.YYch9X<The yak bellows! You hear a bellow! x2Ych8[5==7.7 (29Ych}fYch&j YchjYchok2_A yak comes into view.YchlZchC,..........#....♣...♣.##........##........'..).)#....##....###'###########....)##+###....##.....###... .......... #####.####.######.++ #.....#.....#######......# ..#..#  #####.....# #...#.. ####.#..## <Y.Yc..#...#. Y   yak<....#.....+Y.....#..Y.....Y.--8.7 (1.0) Zche_The yak snorts and paws the ground.ZchhZ♣♣♣.♣.........#....♣...♣....##........'..).)#...#'###########....)##+###....##....###. ......... #####.####.###.####@++ #.....#.....#######......# ..#..#  #####....#...#.. ####.#..# <Y.Yc.#.....#.<....#Y....+.....Y.--9ZchZch0 b##....##..###'#########).♣......♣♣♣.♣..........#....♣...♣....##........'..).)#...##'###########....)##+###....##...####.... ..........#..... #######.####.++ #.....#....#.....#######......# ..#..#  #####...#...#.. ####.## <Y.Yc..Y#.<....#Y.60[chY.1[chK[ch :Y.[ch&2[chU[ch[chU [ch :Y.[ch* &3[ch [ch [ch [ch [ch [chb Y.YY 3 yaks (1 wandering)YY[chq &4[chI [ch Y _A yak comes into view. x2\ch7 ,\chx \chH \ch=W Y.\chYY 4 yaksYY.YThe yak bellows! You hear a bellow!\ch/==5\ch\\chwV _A yak comes into view.\ch,\ch \chyDYY..\ch]89--6\chm\chIb _You closely miss the yak. The yak gores you.\chh#  You bludgeon the yak!!  The yak is heavily wounded.\chz% \chn' \chC0 YY.Y 5 yaks.Y\ch1 q7----==7.8 (1.1\chS7 \ch+9 ( _The yak gores you!\ch}  You hit the yak.  The yak is heavily wounded.\ch[\ch\chۀ\ch>FYY..\chʍ*Y.\ch|W80-----\ch80\chy\ch; _The yak gores you but does no damage.]ch M  You hit the yak.  The yak is severely wounded.YY..Y.--9 _The yak gores you but does no damage.]chB _The yak gores you but does no damage.  You hit the yak.  The yak is severely wounded. _The yak gores you but does no damage.  You hit the yak.  The yak is severely wounded.]ch@Y.]ch U1=70]chn]ch-  You hit the yak.  The yak is severely wounded. _The yak gores you but does no damage.  You hit the yak.  The yak is severely wounded. _The yak gores you but does no damage.]ch  _The yak gores you but does no damage.  You hit the yak.  The yak is severely wounded. _The yak gores you but does no damage.  ]chT eYou sock the yak!  You kill the yak!]ch]ch]ch~]ch'd. 4 yaks]ch*>62=1]ch:C]chDP _Okawaru accepts your kill.^chX  You hit the yak.  The yak is lightly wounded.^ch.5-2.9 (1.1^ch|^ch; _The yak gores you but does no damage.^ch]z  You hit the yak.  The yak is moderately wounded.2=-30^chT|^chD~; _The yak gores you but does no damage.^chh  You bludgeon the yak!!  The yak is severely wounded.^ch 6==5.0 (1.1^ch# ^ch& Q _The yak closely misses you._chl;  You thump the yak!  The yak is almost dead.-60_chFf _The yak barely misses you._ch[  You barely miss the yak.The yak is almost dead._ch77---7.1 (1.1_ch!_ch( _The yak gores you._ch WThe yak is almost dead. _The yak gores you.  You bludgeon the yak!!  You kill the yak!  Okawaru accepts your kill.  You can now enter into single combat with a foe._ch _ch{ _ch d. 3 yaks_ch x*4-80_ch& _ch* s _Okawaru will now gift you throwing weapons as you gain piety.`che  You sock the yak!  The yak is moderately wounded.=9`ch`ch; _The yak gores you but does no damage.`ch  You sock the yak!  The yak is heavily wounded.`ch8U8-80`chԸ`ch; _The yak gores you but does no damage.`ch _The yak gores you but does no damage.  You sock the yak!  The yak is heavily wounded. _The yak gores you but does no damage.  You closely miss the yak.  The yak is heavily wounded.-1`chf _The yak barely misses you.`chG  You closely miss the yak.The yak is heavily wounded.`chN ^69--=2`ch `ch ( _The yak gores you!`chj3c  You completely miss the yak.The yak is heavily wounded.70---3.2 (1.1 _The yak barely misses you.achu  You bludgeon the yak!!  You kill the yak!ach@zd. 2 yaksach96==4.3achachۢP _Okawaru accepts your kill.ach  You hit the yak.  The yak is lightly wounded.1--5.4achm ach] T _The yak completely misses you.bch  You bludgeon the yak!!  The yak is almost dead.bchG====6.5bchMbch'; _The yak gores you but does no damage.bch   You closely miss the yak.The yak is almost dead.=---70bchbch; _The yak gores you but does no damage.bch~  You hit the yak.  The yak is almost dead.bch;X2---8bchbchY; _The yak gores you but does no damage.cch!?( _The yak gores you but does no damage.  You hit the yak.  The yak is almost dead. _The yak gores you but does no damage.  You hit the yak.  You kill the yak!cchOBcchF.   yakcch]b.89cchnf _Okawaru accepts your kill.cch%  You bludgeon the yak!!  The yak is heavily wounded.cch(@60---cch)0==90.6 (1.1cch"2cch6c _The yak barely misses you. The yak gores you!cchl  You hit the yak.  The yak is severely wounded.cchTn m1-----10ccht cchy ; _The yak gores you but does no damage.cch o  You sock the yak!  You kill the yak!cchw F†cch X40=-2cch cchM P _Okawaru accepts your kill.dch _No target in view!dchdch3dch,dchZ2= _dchdchdchKa3=dchdch,dchdch,dchdch{dchB94dch"dchdchdchdch-dchC,dchO5dchNdch,dchidchL,dch=dchVdchN66=dchhdch|dchdchdchdchdchdch{dchW7=dchdchV dch dch_ dch! dch dch(dchdchY%8dchdchdch_dchdchdch*K9=dchdchdchdch!dchdchdchdch:70dchc2=dchdch!,dchp"dchj$,dch%dch&dchS'%1dch'dch)dch%*dch*dch!,dch,dch -dch.dch\/%2dch/dchq1dch1dchv2dchJdchKdchMdchPdchQdchR3dchS>=dch\dchBddchfdchhd4=dchwkdch0ndchIpdchxBdchkg5dchx67=dch8=dchdch"dch,dchkdch};9dch(dch,dchdch5dchdch;dchdch&80dchdchCdchHdch?dchmdchdchdchdchK1=dchdchJdchdchidch,dchfdchdchSU2=dch^dchrdchdchdch*dch%3dchcdchJdchdchJdchdchdchdch(dch%4dchcdch5dchdchOdchTdchdchsdch'dchK5=dchvdchDdchdchKdch dchdchmdchdchU6=dch.dchidchdch\dchdchdchdchdch%7dchdch>dchdch8dchdchAdchdch~dch%8dch$dchdchdch dchB dch dch. dchY dchK9=dchCdchUdchdchidch690=12=dch:j _You open the door.dch;dchG  Items here: ††††. _  There is an open door here.dchTHdch I@= _dchIdchLdchMdchONdchMOdchPdchRdchXSdchTdchVdchY,dchZdch\dch7^dch_dchP`dchggdchj,dchOldchodchp,dch rdchsdch)v,dchwdchydch {dch{dch|dch~dchdch dch$dchdchD7#'###########....)##+#################.####......... ########........#......... #.........#........#......... #... .####.#........#......... #...... .####†'........+......... #........#.........#####......#..#.... ###'##.....##...##@..#...####...##--7dchH'00.0)#..#..#....##.$#..#......<..##.....#....##.#..#..........#.....#######...#...##########. ...#..#..  .. ..#..#...  #..Y..... ....#.... >...#..#.. dchܐdchPG--31dchdch; _Found a stone staircase leading down.ech%z _You now have 493 gold pieces (gained 13).ech2^......#........#......... #...... .####.#........#........ .####†'........+........ ......#####......#..###'## ####.....##...##...#...####...##  #..#..#....##..#..#......<..#  #.....#....##......  #########............ ....... Y........... .....>. ....... .!..........#echW8 6.6 (3.0)  A malevolent force fills the Dungeon...echcK/  --more--fchcS  You fall into a shaft and drop 1 floor!fch/  --more--gch #  .##  ..  #.#  ..#  ##.## 1 gch#@..#  #...#  #...#  #...# #...# ..... ...... .......gchgchz7.4 (3.8 _The shaft crumbles and collapses.hchE## .# .### .. #.##.###.# #........# ##@## #...# #...# #...#..................hchhch-8.4 (1.0hchhch ## .# .### # ... #.##.###.##.....@..########.## #...# #...# #...# #...# #...# ..... hch hch)&9hch%hchichoichpichqichorichyBichz## ##.. .##. .### #. ... #.##.###.# #....@...#800 #.## #...# #...# #...# #...# #...# ..... ich?{E ......ich{ich~ichichͻ ich ich ich ich ichg ich 0 ### ## ... .# #.# .### #.# ... #.##.###.# #.#1 #.## #...# #...#  #...#  #...#  #...#  .....  ......ichR 3jchjchġjchjchjchjchjch...#.... ### ##.. ... .####. #.# .###^.. #.# ... #.##.###.# #.@......#3.4 (2 #######.## #...#  #...#  #...#  #...#  #...#  .....  ......jchjchjchjchjchtjchXjch~ ...# ...##..#  ..#### ## ...... .# ###.###..#.# .###.....^...#.# ... #@##.###.#4.4 (1 #........########.##  #...#  #...#  #...#  #...# #...# jch|jchijchrlIjchojchwBjchȂ .. ...# ...##..#  ..##### ## ...... .# ####.###..#.# .###......^@..#.# ...5###.####.##.###.# #........########.##  #...#  #...#  #...#  #...# #...#jchkch%_kchQBkchZ .. ...# ...## #..##.# ..##### ##.. ...... .#kcht.####.###..#.# .###.@...#.# ....###.####.##.###.# #........# #######.##  #...# kch #...#  #...#  #...# kchD #...#kchfU 6 _There is a shaft here.kch4kchkchڐkch#Q _kch˖ ..## ...##. ...#kchC; # #. #..# #.##. ..##### ## ... ...... .##.####.###..#.# .###^...#.# ...7#.###.####.##.###.#kch.. #........### #######.##  #...#  #...#  #...# kch/x #...#  #...#kchkchxkchbkch kch kch kch kch] 5 .. ###...# #.....# # #.##..#kcht 7 #.##.##..##### ## .... ...... .##.####.###..#.# .###:.^...#.# ...kchV *#.###.####.##.###.# ... #.# ###. #.###kch- . #...##. #...##. #...##kch ~. #...#  #...#kch &0kch A8.4 (1kch] 6 _Found a parchment of Cause Fear.lch=lch=lch@Alch=ClchF,lchK..###...# #.....## #.##..# #.##.##..##### ## .... ...... .####.####.###..#.# .###lchL.:........^...#.# ... ##.###@####.##.###.#9.........# #........#.######..# #######.## #..# #...# #..# #...# #..# #...# #..# #...# ##.# #...# .....lchMlchQlch-Slchm 3lch lch` lch lchw ,lch  .. ###...# #.....#lch  # #.##..# #.##.##..##### ## ........... .# ####.####.###..#.# .####.:....@...^...#.# ...10lch #.##.###.####.##.###.# .........# #........#.######..# #######.## #..# #...#lch #..# #...# #..# #...# #..# #...###.# #...#lchHlchlchd mch}ImchmchmchmchS .. ###...# #.....##### #.##..#..#.##.##..##### ###. ..... .# ####.####.###..#.# . #.:..@.....^...#.# ..2.4 (2 #.##.###.####.##.###.#mchm .........# #..# #.######..# #######.### #..# #...# #..# #...#  #..# #...#  #..# #...#  ##.# #...# mch6mchmmchmch\mch]mchZ_mchamchkBmcho9 .. ###...# #.....# #### #.##..# ..#.##.##..#####  #.# . . ####.####.###..#.# . #.:.@......^...#.# 3.4 (1mch^pm #.##.###.####.##.###. .........# #. #.######..# #. # #..# #... #..# #... #..# #... #..# #... ##.# #...mchcsmchiwmchzmchuK mchL mchN mch`Q mch[ nmch6] mchi^ mchg  .. ###...# #.....# #### #.##..# ..#.##.##..#### #.# ..  ####.####.###..#.#  #.@........^...#.#  #.##.###.####.##.##...........# #mchh ###.######..# ###### #. #..# ##. #..# ##. #..# ##. #..# # ##.# #mchp 5.4 (2  You pick up a parchment of Cause Fear and begin reading...  You add the spell Cause Fear to your library.mchr +6.4 (3mchv mch 3 _You see here a +0 long sword.nch 3nch nch nchZ Bnchp 8.. ###...# #.....# #### #.##..# ..#.##.##..##### #.# . ####.####.###..#.# #.)@.......^...#.# 7.4 (1#.##.###.####.##.#...........# #.###.######..# #.#. #..# #.#. #..# #.#. #..# #.#. #..# #.##.# #.nch ochochoch4ochochBochoch .. ###...#  #.....# #### #.##..# ..#.##.##..##### # #.# ........... .####@####.###..#.# .8#.)........^...#.# .#.##.###.####.##.###...........# #.......###.######..# #######.##. #..# #.#. #..# #.#. #..# #.#. #..# #.och|ochoch och ochochoch-ochBochBM ..## #...#########  #.......#.##.##..##### # #@# ...........9####.####.####.)........^...#.# #.##.###.####.##.###...## ochoch[40moch| och ochj och Xoch } .. ###...# #.....# ######### #.##..# #.....@.#.##.##..##### 20#.#####.# ...........  ####.####.###..#.#  #.)........^...#.# #.##.###.####.##.### ...........# #.......###.######..# ####### #. #..# # #. #..# #och och ochoch ochL och2ochochVochoch7 ochB!ochg"och%&och),och +och52~ .. ###...# #.....# ######### #.##..# #.@.....#.##.##..##4.4 (4 #.#####.# ..... ####.####.###..###.. #.)........^...##.. #.##.###.####. ..............# #...och2 ##.###.######..# #####. #. #..# #. #..#och 7och;pch!0pch01pchr2pchV5pch @`..###...# #.....########## #.##..# #.......#.##.##..# #@#####.# ................#####.####.####V.###..##.)........^... #..##.##.###.#### ..............# #..pchXA:##.###.######..# ### V   vampire (dormant) #. #. #..# .. #. #..#  #. #..#pchD&0pchfMV.VpchTA5.4 (1pch3YZ _A vampire comes into view.qch8f .. ###...#  #.....# ######### #.##..# #.@.....#.##.##..## #.#####.# .........V.....#####.####.###..##..###..##.)........^..#..##.##.###.####.##..............# #...##.###.######..# #####..qch:&qch&&6qch,qch0rchR}.. ###...# #.....# # #.##..# #.#.##.##..##.#####.# ...V.....#####.####.###..#.#..###..##.).^...#.#..##.##.###.####.##.....# #.##.###.######..# ##. 7rchq.. ###...# #.....# # #.##..# #.#.##.##..##.#####.# ...V.....#####.####.###..#.#rchr#..###..##.).^...#.##..##.##.###.####.##.#.# #..... ##.###.######..# # #. #. #..# #rcht .. #. #..# # rch{rch|&8rchrchrch>bk.. ###...# #.....# # #.##..# #.#.##.##..##.#####.# . ..V.....#####.####.###..#.# #..##.##.###.####.##.#.rchfcy# #.##.###.######..# ##. #. #..# #... #. #..# #.rchkrchl&9rchsrchpvtchVV   vampire  ..      #########   #....@..#30 #V#####.#   #  )^      #. #. #..#  .. #. #..# _You start waiting.tch&/ ..      #########   #....@..# #V#####.#   #  )^     #. #. #..#  .. #. #..# tch1tchMtchS^ _A vampire is nearby!uchi~V.1 _uchkuchEouchJ uch  Ability - do what?CostFailure  Invocations - uch  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--uchk 1%  c - Duel7 MP, Piety--17% [?] toggle between ability selection and description.wch^tish the BludgeonerMountain Dwarf of Okawaru *****.Health: 92/92 ========================Magic: 18/18 ========================..AC: 22Str: 21###...#EV: 6Int: 9#.....#SH: 0Dex: 11######### #.##..#XL: 11 Next: 40% Place: Dungeon:11#.V..@..#.##.##..##### Noise: ---------  Time: 11831.4 (0.0)#.#####.# ........... k) +1 flail (heavy)..V.....#####.####.###..#.# Throw: 7 darts (poison)#..###..##.)........^...#.##..##.##.###.####.##.##..............# #...... V   vampire##.###.######..# ########. #.choa40m #..##... #. #..##.You pick up a parchment of Cause Fear and begin reading...  You add the spell Cause Fear to your library. _You see here a +0 long sword. _A vampire comes into view. _You start waiting. _A vampire is nearby!  You gain the combat prowess of a mighty hero.You can no longer enter into single combat with a foe..V.6---582.4 (1Hero wchewchShg _Okawaru will no longer gift you throwing weapons.zch: .V3zch6v   You barely miss the vampire.The vampire hits you but does no damage.=4 _The vampire bites you but does no damage.{chEry  You thump the vampire!  The vampire is moderately damaged.The vampire barely misses you.=5.5 (1.1 _The vampire bites you but does no damage.{ch|d  You sock the vampire!{ch8*{ch  The vampire is severely damaged.The vampire draws life force from you!{ch% 8@{chS& k8------6.6{ch, {ch0 > _The vampire is healed by the life force!{ch   You bludgeon the vampire!!  You destroy the vampire!{ch% k#.{ch|J e7=2=7.7{chN {chQ P _Okawaru accepts your kill.|ch .. ###...# #.....# ######### #.##..# #...@...#.##.##.. #.#####.# . ..V.....#####.####.###..#.# #..###..##.)|chV.^...#.# #..##.##.###.####.##. .# # ##.###.######..#  #. #. #..# # .. #. #..# #|ch|ch5---80|cht|ch[|ch]c 3---=4|ch> ` --- _You start resting.43.7 (58==4.7 (6 _Magic restored.}ch+}chA}ch}ch[}chK5=}ch;$}ch*}chV+e6===}ch,}chd.}ch`/}ch3B}ch3}ch;6}ch6%7}ch7}ch\:}ch,;}ch;}ch >}ch>%8}ch?}chJB,}chC}chE}chF}chXG}chI}chJK9=}chK}chL,}chFM}chN}ch#O}chO}ch0T}chxXj 58.7 (14.0) _You start resting.}chZ}90=269.7 (15}chE\}ch|^` _You feel like a meek peon again.}ch}ch(}ch}ch,}chn}ch%1}ch}ch}ch }ch}ch}ch}ch$}ch92}cht(=}ch}ch21 _HP restored.}ch3}ch}ch}ch5}ch}chW}chw}ch}ch0}ch}ch}chz}ch89=}ch}ch}chh}ch}ch}ch`}ch}cht}chH}ch}chw,}chq}ch}chJ}ch}ch}ch}ch}ch}ch}chh}chv}ch }ch}ch}ch }ch}ch}chl}ch,}ch&}cht}ch}ch}ch}ch}ch) }ch }ch }cho }ch}ch}chw}ch}ch}ch1}ch}ch}cha}ch}ch}ch\,}ch/}ch}ch_!}ch"}ch|#}chT$}ch&}ch(}ch )}ch)}ch,}ch.}ch.}chd/}ch_1}ch3}ch3}ch3}ch6}chj9}ch:}chB;}ch/=}ch?,}ch=A}chYJ}ch/K}chK}ch&N}chO}chAP}chP}ch{R}chS}chyT}chuU}chWW}chzX}chX}chY}ch_ #.# ##..##  #.###..##  #....#.#  #.#.##.#  # #.##.#}ch `  # #.##.#  #.#.##.#  ##......# }ch`? #....@.##  #.##.#.# }cha  #. #.#.#   # #....   ###.#.  }ch{a# .##.   ## ##    }chd,94.7 (3}chbe,5.7 (36}ch?h}chj4 _a - a scroll of enchant armourch$ch*FRead which item? Scrolls  f - 2 scrolls of fear  t - 4 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identify  p - 3 scrolls of poison  ch+\w - 5 scrolls of enchant weapon  c - 2 scrolls labelled ZAHIEF GENYK  e - a scroll labelled VICHU VUGHAW  h - 2 scrolls labelled ISHOX POVEOCK  j - 3 scrolls labelled VUABBOIBLE  k - a scroll labelled WAMUROMMASIT  m - 4 scrolls labelled UTU CYAWIY  q - 4 scrolls labelled MAIDYKHO XOXAGH chu, u - a scroll labelled CUIDIYBECI [!] read|quaff|evoke[?] describe selectedchJ #.# ##..## tish the Bludgeoner  #.###..##Mountain Dwarf of Okawaru ****..  #....#.#Health: 92/92 ========================  #.#.##.#Magic: 18/18 ========================  # #.##.#AC: 22Str: 21  # #.##.#EV: 6Int: 9  #.#.##.#SH: 0Dex: 11  ##......#XL: 11 Next: 42% Place: Dungeon:11  #....@.##Noise: ---------  Time: 11895.7 (0.0)  #.##.#.#k) +1 flail (heavy)  #. chOX#.#.#Throw: 7 darts (poison)  # #....  ###.#.  .##.  ## ##   _You start resting. _Magic restored. _You start resting. _You feel like a meek peon again. _HP restored. _a - a scroll of enchant armourch~Zch]Enchant which item? Armour  g - a +0 cloak (worn)  i - a +1 helmet (worn)  p - a +1 pair of gloves (worn)  q - a +0 plate armour (worn)  h - a +0 helmet of sniping[?] describe selectedch chݲ #.# ##..## tish the Bludgeoner  #.###..##Mountain Dwarf of Okawaru ****..  #....#.#Health: 92/92 ========================  #.#.##.#Magic: 18/18 ========================  # #.##.#AC: 22Str: 21  # #.##.#EV: 6Int: 9  #.#.##.#SH: 0Dex: 11  ##......#XL: 11 Next: 42% Place: Dungeon:11  ch.#....@.##Noise: ---------  Time: 11895.7 (0.0)  #.##.#.#k) +1 flail (heavy)  #. #.#.#Throw: 7 darts (poison)  # #....  ###.#.  .##.  ## ##   _You start resting. _Magic restored. _You start resting. _You feel like a meek peon again. _HP restored. _a - a scroll of enchant armourchz_  As you read the scroll of enchant armour, it crumbles to dust.36.7 (1 _Your +0 cloak glows green for a moment.chchXchchchchzchZchch-chchchch,chCchch;chchbchchichchFch chch)chch ch ch" ch ch chC ch chchch0chch~chkchchch ch@chch]chchchchch ch!chchDchchchch*chG chO!ch!chj"ch#chi$ch$,ch&&ch'ch'ch3(ch)ch*ch*ch+ch+ch,ch3-ch-ch.ch/chM0ch0ch1ch2ch'3ch4ch4ch5ch`6ch6ch7ch>9ch9ch_:ch<;ch=<ch<chZ=ch>ch?ch?ch&@chAchBchBch9Cch8Dch?EchEchhFchgGchHch^I,chJchqKchLchLch#Mch NchNchOchOchPch*QchQchRchZ#..# ##.# #...# ..## ...#. ..... #.#  .... ...... #.#  [..# ....... #.#  ... #.#  .. #.# ##### .# ..# #...######.# .##### #........@.# 928.7 (32.0) .##...##...####### ch].#.###.##.## ..........# .#.###.#### .##...## ####### ch_chT`,9.7 (33chcche- _Found a leather armour.chc ch ch ch^ ch chձ chڵ chη ,chR ch ch ,ch ch ch chS ch: ch ch ,chK chE ch ,ch chj ch chg ch^ ch ch ,ch( ch ch ,chG ch ch chB ch ch ch ,chX ch ch ch ch chC chw ,ch ch ch ,ch che chG ch chA ch ch chF ch chm ch ,ch ch ch #######.##  #..#...#.##...# K .##...# .# .##...# ####.. ##.########...###.... .....#.............###ch* g...................#.[..#..........@..#....#####.....##.##....# #.###.# ... ##.### #.# #.# #### ##.# .# #.# ...# #.. ..#K   kobold (asleep) ### ###chO 47.7 (18  A kobold comes into view. It is wielding a +0 short sword.chw ch KKKK 2 kobolds (1 wandering)The kobold shouts! You hear a shout! x3ch 5==8.7 (19ch$ che, u _A kobold comes into view. It is wielding a +0 dagger.chPb4chnch#..# #.##  #..# #...#  #..# #...# K  #..# #...# K#  #..# #...# ####..#.#...###.... #.....#.### #......# #..[..#.........@...# #.....#####.....##.## #.....# #.###.# ...#.### #.# #.# #####.# #.# #.# ....# #.. ..#   kobold# ### ###ch.--9.0)ch(ch  #..# #...# #..# #...#K #..# #...#.# #..# #...# ####..##.########...###....  #.....#.............###  #........#  #..[..##  #.....#####....@##.##  #.....# #.###.# ...  ###.### #.# #.# #####.# #.# #.# .....# #.. ..# ###### ### ### ch ch KK   kobold--50ch:= K.#####K.  ###.########...###.... .....#.............###.....#[..#...# ...#####.....##.## #.###@# ...##.### #.# #.# #### ####.#  ch; ch`DchE&1chJJchLch.#####K.  ###.########...###.... .....#.............###................[..#.............# ...#####.....##.# #.###.# ...##.## #@# #### ####.#  ..... . #######.## #.#2ch4 <KK   kobold  #..# #...# .#  #..# #...#   ##...###....  .........###  .....  #..[...K...#  ..##.##   #.###.# ...   #.# #@# #### 6.7 (4 #.# #.# #.. ..# ###.### #. # _You start waiting.ch֝s #..# #...# .#  #..# #...#   ##...###....  .........###  .....  #..[...K...#  ch*..##.##   #.###.# ...   #.# #@# ####  #.# #.# #.. ..# ###.### #. # chch] _A kobold is nearby!ch .K7.7 (1 _ch .K8chLK=9.8 (1.1chvSchXy _You barely miss the kobold. The kobold hits you but does no damage.ch >  You bludgeon the kobold!!ch C)ch -600ch8 ch J _You kill the kobold!chy M K .# #..# #...# ####K.##.########...###.... #.............##...................#[..#.............####.....##.##.....##@# ...  ###.####### ##### # .....# #.. ..#chjz 9.#.#chA chP .-1ch ch  Things that are here: _a +0 short sword; a kobold corpsech2 .#####K.  ###.########...###.... .....#.............###................[..#.............# ...#####.....##.#chz #.###)# ...##.## #@# #### ####.#  ..... ..#.#chchG-2 _chchch?" ch" chL$ chu3 Bch5 ,ch8 ch@ chA chC chK chL chvN chV cha 9 Kchb K   kobold brigand (missile, wandering) _You start waiting.ch&i +6.8 (4chFj +7.8 (5ch2o chx  A kobold brigand comes into view. It is wielding a +0 club and quivering _curare-tipped darts.ch K .# #..# #...# ####K.##.########...###.... #.............##...................#chJ[..#.........K...####.....##.##.....ch##@# ...  ###.####### ####ch=# # .....chRo.. .. ###### ###.###chΔ1#.#ch^ KK)The kobold brigand shouts! You hear a shout! x4ch( _curare-tipped darts.  The kobold brigand shouts! You hear a shout! x4  The kobold brigand throws a curare-tipped dart.  The curare-tipped dart hits you.  You are poisoned.  You have difficulty breathing.chN&.chOu87===--====chgRi8.8 (1Slow Pois chYchZx _You feel yourself slow down.Things that are here: ch9[i_a +0 short sword; a kobold corpsech$ ch  K .# #..# #...# ####K.##.########...###...K #..###..........#[..#.........K...#####....@##.##.....# #.###)# ...  ###.####### ##### # ....... .. ch`###### ###.###.KK 2 kobolds (1 missile, wandering)#ch  2 kobolds come into view.You feel very sick.ch=ch .KK)The kobold shouts! You hear a shout! x3ch2---==--70.3 (1.5chch E _The kobold brigand hits you but does no damage.chU a  You miss the kobold brigand.chiY b  You feel very sick.chU\  A kobold comes into view. It is wielding a +0 club and quivering poisoneddarts.ch_ ,chih  K.KKK 3 kobolds (1 missile, 1 wandering)The kobold brigand hits you but does no damage.79-----1.8chn ch]y y _The kobold brigand barely misses you. The kobold moves out of view.ch  The kobold shouts!  You bludgeon the kobold brigand!!  The kobold brigand is almost dead.chա,ch3  You feel sick.chNchch,chBch|ch ..KKK.KK KK 4 kobolds (2 missiles)An orc comes into view. It is wielding a +0 trident.The kobold brigand hits you but does no damage.chSy7-====3.4 (1.6chch0 _The orc moves out of view.ch 6 8K.#####..  ###.########...###...K .....#............K###.K....#[..#KK...# ...#####.....##.## #.###@# ...##.### #.# #.# #### ####.#  ..... . #######.## #.   2 kobolds (1 missile)  K....KKYou feel sick.  The kobold brigand attacks as it pursues you!6=-=---4.9 (1.5 _The kobold brigand hits you but does no damage.  Things that are here: _a +0 short sword; a kobold corpsech   You bludgeon the kobold!!  You kill the kobold!ch_4----6.4ch _You feel sick. The kobold brigand closely misses you.chjs Q  You hit the kobold brigand but do no damage.The kobold brigand is almost dead.You feel sick. oKo   orc (polearm)KK 2 koboldsThe kobold brigand hits you but does no damage.  The kobold barely misses you.1=-7.9 _The kobold brigand hits you with a +0 club.chE  You barely miss the kobold brigand.The kobold brigand is almost dead.You feel sick.  You are no longer poisoned.The kobold barely misses you. The kobold brigand barely misses you..KKKK 3 kobolds (1 missile) =-9.4 _The kobold hits you but does no damage.ch?  You thump the kobold brigand!  You kill the kobold brigand!  Okawaru accepts your kill.o.Ko   orc (polearm)ch5381.1 (1.7ch(ch S _The kobold barely misses you.chk.#####..  ###.########...###...K .....#.............###..........o.....[..#........K....# ...#####...KK##.# #.###)# ...##.## #@# #### ####.#  ..... . #######.## #.# .oK22.6 (1.5chS _The kobold hits you but does no damage.ch| <  You hit the kobold.  The kobold is moderately wounded.You feel yourself speed up.4.1 _The kobold hits you but does no damage.ch9  You sock the kobold!chlch!!ch(Q) 2chz)ch[3=5.2 (1.1ch` _You kill the kobold!ch? >  You bludgeon the kobold!!ch\ ch chm .o)   kobold (You kill the kobold!ch (6.3ch chE : _The orc hits you but does no damage.chHh  You hit the kobold.  The kobold is severely wounded.The kobold barely misses you.chh Q0-7chli 0chq cht C _The orc hits you from afar with a +0 trident.chA  You closely miss the kobold.The kobold is severely wounded.The kobold hits you but does no damage.chC`67--8chMchQC _The orc hits you from afar with a +0 trident.chctThe kobold hits you but does no damage.hit the kobold but do no damage.  !60---9.4 (1.1 _The kobold barely misses you.chQ>  You bludgeon the kobold!!ch` )  You kill the kobold!chx)90.5chIP _The orc hits you but does no damage.ch M K .# #..# #...# ####..##.########...###...K #...........o.##...................#[..#.............####...o)##.##.....##@# ...  ###.###.# #### ##### # .....# #.. ..#.#.o   orc wizard (wandering)# ch  ch UAn orc wizard comes into view. It is wielding a +0 dagger.ch^ AThe orc wizard shouts! You hear a shout! x2ch chj .ch ochl (polearmch )ch* !ch( ch 1ch2 --ch ==ch 1ch 0ch ch _The orc hits you but does no damage. The orc wizard moves out of view. _Items here: ( )))) †††.chuUC  You bludgeon the orc!!  chU1You kill the orc!chWch^uo)owizardch--2.6 (1.1 _Okawaru accepts your kill.ch  K .# #..# #...# ####..##.########...###.... #...###.....o....#[..#.............#####...)@##.##.....# #.###)# ...  ###.###.# #### ##### # ....... .. ###### ###.###.#ch_ o.chtSoKo   orc (wandering)K   kobold (missile)An orc comes into view. It is wielding a +0 mace.ch2=---3ch 0chch _A kobold comes into view. It is wielding a +0 dagger.Things that are here: _a +0 whip; 5 stoneschL ooYou barely miss the orc wizard.The orc shouts!ch s  The orc wizard casts a spell at you.chg ch1 ch F  You resist with almost no effort.chD oK.o 2 orcs (1 polearm)==4cho t _An orc comes into view. It is wielding a +3 trident.ch|  You hit the orc wizard.  The orc wizard is lightly wounded.chch[ch .o....ochKo 3 orcs (1 polearm)The orc wizard closely misses you.ch5-5.7 (1.1chMchx _An orc comes into view. It is wielding a +0 short sword.chUM  You sock the orc wizard!  The orc wizard is severely wounded.ch,U:*ch1 ooo 3 orcs (1 polearm)K   kobold (missile)  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!chchX  Deactivating autopickup; reactivate with Ctrl-A.chch2o.o.o.{3=====6.8ch;ch= _The kobold hits you but does no damage.ch:Deactivating autopickup; reactivate with Ctrl-A. _The kobold hits you but does no damage.  You thump something!  Okawaru accepts your kill.  You can now enter into single combat with a foe.  Okawaru will now gift you throwing weapons as you gain piety.ch=g  Reactivating autopickup.ch?chAchL.oo.)chdhch%i*chi5=---ch1j7chj 0ch/vchJ{ ch|ch|P_You feel a bit more experienced. The kobold hits you but does no damage.ch K.#####..  ###.########...###.... .....#...........o.###.oo...#[..#K)...# ...#####...))##.## #.###@# ...##.### #.# #.# #### ####.# .# ..... . #######.## #.  2 ...oK   orc---8ch  ch ch T_The kobold attacks as it pursues you! The kobold hits you but does no damage. ch _Items here: ( )))) †††.ch.#####..  ###.########...###.... .....#.............###............o...[..#.........o...# ...#####...)K##.# #.###)# ...##.## #@# #### ####.# .# ..... . #######.## #.# oo))Ko 2 orcs49 _The kobold attacks as it pursues you! The kobold hits you but does no damage.ch@ ####..  ###.########...###.... .....#.............###..........o.o...[..#........o)...# ...#####...))##.# #.###K# ...##.## #.# #### ####.#  .....#. #######.## #. ch ch\ ch chx ch .oo)Ko 3 orcs (1 polearm)ch 1-2000chJ ch chН.)oochD=1chI chchjt_You hit the kobold but do no damage. The kobold hits you but does no damage.ch:  You thump the kobold!chchch3chZ)o ch\I52.9 (1.1chch9J _You kill the kobold!chG t  You bludgeon the orc!!  You kill the orc!ch ) 2Okawaru accepts your kill.chA ch ,30chq ch P _The orc barely misses you.ch _ .# #..# #...# ####..##.########...###.... #.............##...............o...#[..#.........)...####...)o##.##.....chg ##o# ...  ###.####### ##### # .......#.. ###### ###.###.#chǣ <4ch> ch _The orc hits you but does no damage. _Items here: ( )) [ †.chr  You hit the orc.  The orc is lightly wounded.66=6.0 (1.1chchP _The orc barely misses you.chG  You barely miss the orc.The orc is lightly wounded.7.1ch/JQ _The orc closely misses you.ch@  You hit the orc but do no damage.The orc is lightly wounded.59--=8.2 _The orc hits you with a +3 trident!chG  You barely miss the orc.The orc is lightly wounded.ch_ 0-9.3ch ch : _The orc hits you but does no damage.ch;  You bludgeon the orc!!chch)   orcchG-100chch G _You kill the orc!chdch60--1 _You closely miss the orc. The orc hits you but does no damage.chkchJ592.4 (1.1ch_chv _You barely miss the orc. The orc hits you with a +0 short sword.chm t  You bludgeon the orc!!  You kill the orc!ch C)ch1. 4=30chy6 ch0: P _Okawaru accepts your kill.ch: chI ch ch H _No target in view!chR9M K .# #..# #...# ####..##.########...###.... #.............##...............o...#[..#.........)...####...))##.##.....##@# ...  ###.###)# #### ##### # .....# #..#..#.#.#60--4 _ch}<chNo  o - 13 poisoned darts (gained 6)chQF--5.4 (2chAR@13 darts (poison)ch Ychc\ ch]M_Items here: )))))) [ †††††.chP lM  K .# #..# #...# ####..##.########...###.... #..###..........#[..#.........)...#####...)@##.##.....# #.###)# ...  ###.###)# #### ####.# #.# #.#ch|[ ch \ +6.4 (1che chj f  Things that are here: _a +0 whip; 5 stonescḣY #..# #...# #..# #...# K #..# #...# .# #..# #...# ####.. ###.#...###....  #.....#.### #.# #..[..#.)...# #.....#####...@)##.## #.....# #.###)# ... ###.### #.# #)# #####.# #.# #.#.# #..#..## ###.###  #.  #ch_17 _chchf  c - 3 curare-tipped darts (gained 1)  Things that are here:ch+8.4 (2chch^ _a +0 trident; a +0 club; a kobold corpsech 2=ch chI chzchKchdchch ch ch3ch =chTchhT   troll (wandering) ch;_You start resting.ch1chbch%21.4 (3chchc$2.4 (4ch@ch-C chCch5D4_A troll comes into view.chDch #..# #...# K#..# #...# .# #..# #...# ####..  ###.########...###...T  #.....#.............####...........#  #..[..#ch)...#  #.....#####...))##.##  #.....# #.###@# ...  ###.### #.# #)# #### ####.# #.# #.# .....# #..#..# ###### ###.### #.# chch+3.4 (1ch ch { _Items here: )))))) [ †††††.ch1  .#####..  ###.########...###...T .....#.............###................[..#.........)...# ...#####...))##.# #.###)# ...##.##chu E #@# #### ####.# .# .....#..#.#ch5 ch -4 _ch chm _Items here: ( )) [ †.ch  ####..  ###.########...###...T .....#.............###................[..#.........)...# ...#####...))##.# #.###)# ...##.## #)# #### ####.#  .....#. #######.##chchI45 _ch.ch chd%3ch_'ch.Bch.ch.ch0ch2O5ch4ch6,ch8ch4;,ch>ch@d66=chBchD,chIFchH,chu chy ' _The troll shouts!chr ((((very poisoned)You throw a poisoned dart. The poisoned dart hits the troll!ch8z)).---1.3 (0.92 _The troll is poisoned.ch( (((You throw a poisoned dart. The poisoned dart hits the troll.ch (T).---2.1 (0.81ch-  ch& ch $_The troll looks even sicker.chE= (((You throw a poisoned dart.ch(T.70=3.0 (0.90cha _The poisoned dart closely misses the troll.ch o (extremely poisoned)ch RYou throw a poisoned dart. The poisoned dart hits the troll!ch( ch* H(Tch+ n=99 darts (poison) ch2 ch5 : _The troll looks as sick as possible!ch'  You sock the troll!  The troll is moderately wounded.The troll bites you but does no damage. The troll closely misses you.=4.9 (1.0 _The troll barely misses you.ch@  You bludgeon the troll!!  The troll is severely wounded.The troll bites you. The troll claws you but does no damage.ch5=6.0 (1.1chchV _The troll completely misses you.chX. The troll claws you but does no damage.completely misses you.sock the trollch!almost dead.  You kill the troll!  Okawaru accepts your kill.chC[ch46--7cho0  You kill the troll!  Okawaru accepts your kill. _The troll leather armour is intact enough to wear.  chTraining target 16.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 16!You need to enable at least one skill for training.ch&/  --more--ch\xchv  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   7.0   6.7  +1   j - Spellcasting   0.0   1.4  -2           b - Maces & Flails  16.0  14.8  +2       c - Axes  10.3   0.7  +2   k - Invocations  10.0   7.1  +3  ch# d - Staves   9.5   0.8  +1   l - Evocations   3.0   3.4  +1   e - Unarmed Combat   0.0   1.0   0       f - Throwing   3.0   5.7  -2                       g - Armour   7.0   6.7  +1       h - Dodging   2.1   5.0  -3       i - Stealth hܔ39;49m  0.0   1.4  -2                                              You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|hq)4mtargetsch a - Fighting 7.0 j - Spellcasting 0.0  b - Maces & Flails 16.0  c - Axes 10.3 k - Invocations 10.0  d - Staves 9.5 l - Evocations 3.0  e - Unarmed Combat 0.0  f - Throwing 3.0  g - Armour 7.0  h - Dodging 2.1  i - Stealth 0.0  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.Helpa-z] skill descriptionsch(  Armour Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour. With your current stats and equipment, training 1 level of this skill would increase your AC by 0.6 and your EV by 0.1.chE  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting7.0   6.7  +1   j - Spellcasting 0.0   1.4  -2              b - Maces & Flails 16.0  14.8  +2        c - Axes 10.3   0.7  +2   k - Invocations 10.0   7.1  +3  d - Staves9.5   0.8  +1   l - Evocations3.0   3.4  +1  h@d e - Unarmed Combat 0.0   1.0   0        f - Throwing 3.0   5.7  -2                      g - Armour7.0   6.7  +1      h - Dodging2.1   5.0  -3      i - Stealth0.0   1.4  -2            hG40m                                  Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsch5  a - Fighting   7.0 j - Spellcasting   0.0 b - Maces & Flails  16.0 c - Axes  10.3 k - Invocations  10.0 d - Staves   9.5 l - Evocations   3.0 e - Unarmed Combat   0.0 f - Throwing   3.0 g - Armour   7.0 h - Dodging   2.1ch b i - Stealth   0.0The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.Help=] set a skill targetch> g + Armour 7.0ch&TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsch0 =[?25h[?0c0 ch2 [?25l[?1c2.0 current training targets, if any.=] set aall targetscha-z] setselected targetch=[?25h[?0c2.0 ch& ch[?25l[?1c9.0  +1 =] set aall targetschIi = a + Fighting 7.0chHa-z] setselected targetchk<[?25h[?0c0 ch0[?25l[?1c9.0  +1 =] set aall targetsch > l + Evocations 3.0ch* a-z] setselected targetch<[?25h[?0c0 chZ [?25l[?1cch`5.0 =] set aall targetschch*ch3'= ###.########...###...Ttish the Bludgeoner#.....#.............###Mountain Dwarf of Okawaru *****.#.....................#Health: 70/92 ==================------#..[..#.........)...#Magic: 18/18 ========================#.....#####...)(##.##AC: 23Str: 21ch@)#.....# #.###(# ...EV: 6Int: 9###.### #.###(# ####SH: 0Dex: 11 #####.# #.#.#[#XL: 11 Next: 46% Place: Dungeon:11 ......# #..#@.#Noise: =--------  Time: 12047.0 (1.0) ####### ###.###k) +1 flail (heavy)#.Throw: 9 darts (poison)#.#.......  You kill the troll!Okawaru accepts your kill. _The troll leather armour is intact enough to wear.  Training target 16.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 16!You need to enable at least one skill for training.chXCchIchK. _ch6chchchDQ1chchch ch,ch`chtch%2chch/,chchK!,ch#chi&ch&K3=chq)chw,,chG/ch)2,ch4ch7ch8U4=ch9ch;,ch=chT?,chAchBch C%5chDchG,chzIch}K,chFMch3O;6chPchR,ch-Tch{Va7=chfXchMZ,ch\ch^,ch`ch3bchbU8=ch"dchf,chthch=j,chkchmchFn%9chochcq,chrcht,chvch>xchx&80ch{ch~,chch],chch҄a1=chSchchvchюchchchchch`U2=chޕchK,ch!chY,chch^ch٠%3ch3ch,chychchq%4chchO,ch"chɱ,chchݵchK5=chڷch,chch,chxch2chU6=chchG,chch,chxch5ch%7chch,ch[ch,chch;8chnch,chcch,chchch)K9=ch_ch^,chchPchchchchV90=ch9ch,chch;1chEchchchOchNchch/ch z -.. _You start resting.ch1107.0 (60.0)ch_l2=-8.0 (61ch ch" _HP restored.chP ch t  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting7.0   6.7  +1   j - Spellcasting   0.0   1.4  -2           b - Maces & Flails  16.0  14.8  +2       c - Axes  10.3   0.7  +2   k - Invocations  10.0   7.1  +3   d - Staves   9.5   0.8  +1   l + Evocationsch 3.1   3.4  +1   e - Unarmed Combat   0.0   1.0   0       f - Throwing   3.0   5.7  -2                      g + Armour7.0   6.7  +1       h - Dodging   2.1   5.0  -3      ch]  i - Stealth   0.0   1.4  -2                                              The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [h 1m!] training|cost|targetschF ch ch  ###.########...###...Ttish the Bludgeoner#.....#.............###Mountain Dwarf of Okawaru *****.#.....................#Health: 92/92 ========================chU d#..[..#.........)...#Magic: 18/18 ========================#.....#####...)(##.##AC: 23Str: 21#.....# #.###(# ...EV: 6Int: 9###.### #.###(# ####SH: 0Dex: 11 #####.# #.#.#[#XL: 11 Next: 46% Place: Dungeon:11 ......# #..#@.#Noise: ---------  Time: 12108.0 (0.0) ####### ###.###k) +1 flail (heavy)#.Throw: 9 darts (poison)#.#....... _The troll leather armour is intact enough to wear.  Training target 16.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 16! ch _You need to enable at least one skill for training. _You start resting. _HP restored.ch. chX ch2chch3@chKWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  k - a +1 heavy flail (weapon)a - a +0 flail ch b - a +4 war axe of freezing  e - a +0 whip of flamingf - a +0 morningstar[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ch chch= ###.########...###...Ttish the Bludgeoner#.....#.............###Mountain Dwarf of Okawaru *****.#.....................#Health: 92/92 ========================#..[..#.........)...#Magic: 18/18 ========================#.....#####...)(##.##AC: 23Str: 21chU#.....# #.###(# ...EV: 6Int: 9###.### #.###(# ####SH: 0Dex: 11 #####.# #.#.#[#XL: 11 Next: 46% Place: Dungeon:11 ......# #..#@.#Noise: ---------  Time: 12108.0 (0.0) ####### ###.###k) +1 flail (heavy)#.Throw: 9 darts (poison)#.#....... _The troll leather armour is intact enough to wear.  Training target 16.0 for Maces & Flails reached!  Your Maces & Flails skill increases to level 16! _You need to enable at least one skill for training. _You start resting. _HP restored.chE  You unwield your +1 heavy flail.ch[z9.0 (1f) +0 morningstar chch3 _f - a +0 morningstar (weapon)chK ..# #...# ####..###.########...###...T  #.....#.......###  #.....................##..[..#.........)...#  #.....#####...)(##.##  #.....# #.###(# ...  ###.### #.###(# #### ####.# #.#.#@# .....# #..#..# ###### ###.### #.#.......10  Things that are here: _a +0 troll leather armour; a troll corpsech( .# #..# #...# ####..##.########...###...T #.............##...................#[..#.........)...ch6####...)(##.##........  ###.#####@# #### #####.#[ .......#.. ###### ###.###.##ch%chӶ-1 _ch޻chSo  o - 10 poisoned darts (gained 1)chk2.0 (210 darts (poison)ch/chM _Items here: ( )) [ †.ch*@chAM K .# #..# #...# ####..##.########...###...T #.............##...................#[..#.........)...####...)(##.##........  ###.#####)# #### #####.#[ .....# #..#..#.chjC'#.#chNchOchP$3.0 (1chechWj chji o - 11 poisoned darts (gained 1)chk[4.0 (21chtq _Items here: )))))) [ †††††.ch M  K .# #..# #...# ####..##.########...###.... #..###..........#[..#.........)...#####...)@##.##.....# #.###)# ...  ###.#####)# #### ####.# #.#.#[#5.0 (1ch5 ch!$ &  ch$ fo - 13 poisoned darts (gained 2)  Things that are here:ch% [6.0 (23ch1 chN< ) _a +0 whip; 5 stoneschUchV K.#####..  ###.########...###.... .....#.............###.....#[..#)...# ...#####...))##.## #.###@# ...##.### #.###)# #### ####.# .#[# ..chS]ch_+7.0 (1chech5m{ _Items here: )))))) [ †††††.chFj .#####..  chFP###.########...###.... .....#.............###................[..#.........)...# ...#####...))##.# #.###)# ...##.###### ####.# chF.#[# .....#...#.#..chOchP-8 _chFUch"Y chuYg_Items here: ( )) [ †.ch8 ####..  ###.########...###.... .....#.............###................[..#.........)...# ...#####...))##.# #.###)# ...##.##)# #### ####.# .#@# .....#.. #######.## #..#.chA C9 _ch}H ch\J  Things that are here: _a +0 troll leather armour; a troll corpsechDchQgInventory: 18/52 gear slots Hand Weapons (go to first with ))  f - a +0 morningstar (weapon)a - a +0 flail  b - a +4 war axe of freezing  e - a +0 whip of flaming  k - a +1 heavy flail Missiles (go to first with ()c - 3 curare-tipped darts  d - 2 throwing netsj - 4 javelins  l - 6 boomerangs  o - 13 poisoned darts (quivered) Armour (go to first with [)  g - a +1 cloak (worn) chDv i - a +1 helmet (worn)  p - a +1 pair of gloves (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)  h - a +0 helmet of sniping Jewellery (go to first with "=)  m - a ring of willpower (worn)  n - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]chf - a +0 morningstar (weapon). A mace with a head covered in short spikes. Base accuracy: -2 Base damage: 13 Base attack delay: 1.5 This weapon's minimum attack delay (0.7) is reached at skill level 16.  Your skill: 16.0  Current attack delay: 0.7. Damage rating: 24 (Base 13 x 127% (Str) x 147% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. You took it off a wight on level 9 of the Dungeon. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Little did then his pomp of plumes bestead  The Azteca, or glittering pride of gold.  Against the tempered sword; little his casque, ch)O(u)nwield, (d)rop, (=)adjust, or (i)nscribe.chp_Inventory: 18/52 gear slots Hand Weapons (go to first with ))  f - a +0 morningstar (weapon)  a - a +0 flail  b - a +4 war axe of freezing  e - a +0 whip of flaming  k - a +1 heavy flail Missiles (go to first with ()  c - 3 curare-tipped darts chj d - 2 throwing nets  j - 4 javelins  l - 6 boomerangs  o - 13 poisoned darts (quivered) Armour (go to first with [)  g - a +1 cloak (worn)  i - a +1 helmet (worn)  p - a +1 pair of gloves (worn)  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)  h - a +0 helmet of sniping Jewellery (go to first with "=)  m - a ring of willpower (worn)  n - a ring of poison resistance (worn) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ch*ch&ch  #..##...# ####..tish the Bludgeoner###.########...###....Mountain Dwarf of Okawaru *****.#.....#.............###Health: 92/92 ========================#.....................#Magic: 18/18 ========================#..[..#.........)...#AC: 23Str: 21  #.....#####...))##.##EV: 6Int: 9  #.....# #.###)# ...SH: 0Dex: 11  ###.### #.###)# ####XL: 11 Next: 46% Place: Dungeon:11 chV####.# #.#.#@#Noise: ---------  Time: 12119.0 (0.0) .....# #..#..#f) +0 morningstar ###### ###.###Throw: 13 darts (poison)#.#.#.......Things that are here: _a +0 whip; 5 stones _Items here: )))))) [ †††††. _Items here: ( )) [ †.  Things that are here: _a +0 troll leather armour; a troll corpsechch[chj#ch"chJ+PRead which item? Scrolls  f - 2 scrolls of fear  t - 4 scrolls of teleportationi - a scroll of identify  p - 3 scrolls of poison  w - 5 scrolls of enchant weapon  c - 2 scrolls labelled ZAHIEF GENYK  e - a scroll labelled VICHU VUGHAW  h - 2 scrolls labelled ISHOX POVEOCK  j - 3 scrolls labelled VUABBOIBLE  k - a scroll labelled WAMUROMMASIT  m - 4 scrolls labelled UTU CYAWIY ch ,1 q - 4 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI [!] read|quaff|evoke[?] describe selectedch chH  #..##...# ####..tish the Bludgeoner###.########...###....Mountain Dwarf of Okawaru *****.#.....#.............###Health: 92/92 ========================#.....................#Magic: 18/18 ========================#..[..#.........)...#AC: 23Str: 21  #.....#####...))##.##EV: 6Int: 9  #.....# #.###)# ...SH: 0Dex: 11  ###.### #.###)# ####XL: 11 Next: 46% Place: Dungeon:11 ####.# #.#.#@#Noise: ---------  Time: 12119.0 (0.0) .....# #..#..#f) +0 morningstar ###### ###.###Throw: 13 dachsz rts (poison)#.#.#.......Things that are here: _a +0 whip; 5 stones _Items here: )))))) [ †††††. _Items here: ( )) [ †.  Things that are here: _a +0 troll leather armour; a troll corpseIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled ZAHIEF GENYK  e - a scroll labelled VICHU VUGHAW  h - 2 scrolls labelled ISHOX POVEOCK  j - 3 scrolls labelled VUABBOIBLE  k - a scroll labelled WAMUROMMASIT  m - 4 scrolls labelled UTU CYAWIY  q - 4 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI Potions (select first with !)  d - a fizzy dark potion  f - a silvery potion  l - 3 bubbling pink potions  n - 2 white potions  p - a sedimented clear potion  s - a blue potion  t - 5 pink potions[?] describe selectedch: chUF` #..##...# ####..tish the Bludgeoner###.########...###....Mountain Dwarf of Okawaru *****.#.....#.............###Health: 92/92 ========================#.....................#Magic: 18/18 ========================#..[..#.........)...#AC: 23Str: 21  ch_I#.....#####...))##.##EV: 6Int: 9  #.....# #.###)# ...SH: 0Dex: 11  ###.### #.###)# ####XL: 11 Next: 46% Place: Dungeon:11 ####.# #.#.#@#Noise: ---------  Time: 12119.0 (0.0) .....# #..#..#f) +0 morningstar ###### ###.###Throw: 13 darts (poison)#.#.#.......Things that are here: _a +0 whip; 5 stones _Items here: )))))) [ †††††. _Items here: ( )) [ †.  Things that are here: _a +0 troll leather armour; a troll corpsechg chh4_a +0 whip; 5 stones _chfiMItems here: )))))) [ †††††.chIj( )) [ chOk#†. chq Things that are here: _a +0 troll leather armour; a troll corpse  As you read the scroll of identify, it crumbles to dust.20.0 (1chPvch?y chychRz5_j -> g - 3 scrolls of fogch>chLchMchRchEYchJfXchl,chqchzchBchیBchechchXch! _You now have 514 gold pieces (gained 21).chXchch chz ,ch? ,chXchchchch3 ch!ch(X #...# .#  #...# ####..>. #####...###.......# ..###..### ........#.... .........)...# .... ch)####...))##.####..#  #.###)##.......#  #.###)# ####.@.#49.0 (29.0)  #.#.#[# #...######  #..#..# #........####.#########..####.##.#......##..####.#.####.##....###.#.#.........#.##......#ch,#.##..## ..#....####.##...# .#ch.ch/-50.0 (30ch;4ch6; _Found a stone staircase leading down.chIch"ch%,ch00,chy2ch7RchS!#######.##ch^  #...# . #...# #... #...# . #...# #####..> ######...###.......#.............###..##### ................#......K #.........)...#.@...# #####...))##.####..## ch `X# #.###)##.......# # #.###)######...#.#.#[# #...#######..#..# #........#K   kobold (missile, wandering)#.#############.# #.#......##..### #.#.####.##....#ch؄2.0 (2.0)3.0 (3 _A kobold comes into view. It is wielding a +0 short sword.chF- h #........########.##  #...# .. #...# #...  #...# ..### ch/ #...# #####..>. #######...###.......# ####..##### ........@#......K .#.........)...#.....# .#####...))##.####..## .# #.###)##.......# ## #.###)######...# #.#.#[# #...###### #..#..# #........####.#########..####.# #.#......##..###ch= ch)> +4.0 (1chXF chG chchch,chchճchPch6chV,chjchR,chchgchchch=chchch]chchch#chchch6chchchYchchch,chch7,ch=chch{,ch?chKK   kobold (missile, wandering)ch}     #...# ..  #...# #...  #...# ..###  #...# #>. .###. ......### .......@# 695.0)chk~..)...#.K...# ))##.####..##  #.###)##.......#  #.###).#  #.#.#[# #...######   #........#  ####.#   _You start waiting.ch     #...# ..  #...# #...  #...# ..###  #...# #ch/>. .###. ......### .......@# ..)...#.K...# ))##.####..##  #.###)##.......# #.###).# #.#.#[# #...######   #.... ## chיchch.] _A kobold is nearby!ch   You thump the kobold!$=7 (0.7) _You kill the kobold!chq(#######.##  #...# ..#...# #... #...# ..###ch%#...# #####..>. ######...###.......# .............###..#####..#....... #.)...#.@...# #####...))##.####..## # #.###)##.......# # #.###)######...#  #.#.#[# #...#######..#..# #........####.#########..####.# #.#......##..####.#.####.##....#ch.b-70.7 (1.0ch=  You now have 535 gold pieces (gained 21).  Things that are here:-1.7 (2chGch)Ja _a +0 short sword; 3 stones; a kobold corpsechyEchEchHchTch\nchn]ch^ch_chachach_bchcchjechechfchlchmch`nchAochpchlrchdxchych{cht}ch}ch=chchԂ,chchR  There is a stone staircase leading down here.chch _chchchchuch3chДch^ch͖chzch.chchFchchchdchchch,chchchchchchԮ,chBchnchʴchSchݵchchchchch chch3chchYch!chchchNchcchchSchchMchchZchQ`chchch5,chchch!chchchc,chchchchchvchchzchchachTch.chchhchchch(chchuchTchchRch/ch1chch)chchchchchchchYchchch&,chchchchochAchchWchch;ch6ch7chchchch`chchXchchchchch` chY ch chZ chA chB ch,chch9chchBchUchB,chBch'ch,nch4-che.,ch?/ch0ch1,ch2chQ3ch4chH5ch6chQ7ch7ch<8ch!:N _You now have 550 gold pieces (gained 15).chC ############## .............# .....##.####.# ### #.# #.#  #.# #.#  #@# #.######226.7 (55.0) #.# #......# ..# #.####.# .### #.####.# .. #...##.# .. #.#.##.# ..> ##.#.##.#.. ... #.......####...# #.##.##.#chjEchF,7.7 (56chHchaK; _Found a stone staircase leading down.ch ch 3chb.......####..# #..# #..............##.chl 0.0)  Deactivating autopickup; reactivate with Ctrl-A.chch0-=8.4 (0.7 chNa_You closely miss something. Something hits you.chŖ##############.............##.####### #.# #####............#####.....###..... #........ #....> #.. .... ......###...# .#####.##..88--9.4 (1.0 _Something hits you. Something hits you but does no damage.ch7M#############............##.###### ##### #.# #.............#.....### #.####.##..........###30 _Something hits you but does no damage.chzSM#############............##.###### .# #.##### #.# #.............# #.####.#..........9=-178 M#############............##.###### .# #.######.# #......#=2ch M##############.............#.....##@###### #.# #.###### _Something hits you but does no damage. x23 _Something hits you but does no damage.ch6ch=chA[6-4.1 (0.7chDchOIf _You hit something. Something hits you.chy ##############.............#.....##.####.#### #@# #####....> ##.#.##.#3--5.1 (1.0ch.chS _Something hits you.ch"@chkGchgI+8 (0.7ch>OchuTz _You miss something. Something hits you but does no damage.ch  ##############.............##.####### #.# #####.# #........ ....#.......#-6.8 (1.0{ _Something hits you.ch.ch0\79-7.5 (0.7ch6ch:g _You miss something. Something hits you.chcha4--8.2chٹchj _You miss something. Something hits you. x2chch&9chchxt _You miss something. Something completely misses you.cht ch .ch _5-==9.6ch ch ~ _You puncture something! Something hits you but does no damage.chX ##############.............##.####### #.# #####.# #..............# #.####ch..........  ###...# .####.##.##.#chM--40.6 (1.0chch< chc_Something hits you but does no damage. x2ch =-1.3 (0.7 _You puncture something! Something hits you but does no damage.chS ##############.............##.####### #.# #####.............# #.#####.....###..........####.....##.##.##.#chch=6-2.3 (1.0chch f _Something hits you but does no damage.ch(vM#############............##.###### ##### #.# #.............#.....### #.####.##..........###-3ch~ _Something hits you but does no damage. x2chM#############............##.###### .# #.##### #.# #.............# #.####.#..........-4chM#############............##.###### .# #.######.# #......#ch f7=-5chX&ch#*ch M##############.............#.....##@###### #.# #.######6ch  ##############.............#.....##.####.#### #@# #####....> ##.#.##.#ch ch &7chP chI ch ##############.............##.####### #.# #####.# #........ ....#.......#chl,chchOchh^8=8chIchch ##############.............##.####### #.# #####.# #..............# #.####..........  ###...# .####.##.##.#ch=9 _Something hits you but does no damage. x2ch> ##############.............##.####### #.# #####.............# #.#####.....###..........####.....##.##.##.#50{ _Something hits you but does no damage. x2 _You puncture something! Something hits you but does no damage.x2ch ch 55-ch6 &1.0 (0.7ch}  ch c_You hit something. Something hits you. x2chD<7chch@ _You hit something but do no damage. Something hits you but does no damage.chechtf(2.4chichUl _You barely miss something. Something hits you but does no damage. x2chF>3.1ch6chy _You hit something. Something hits you but does no damage.ch chHT6-8chchh _You barely miss something. Something hits you but does no damage. x2ch| ~  You puncture something!  Okawaru accepts your kill.ch p .  Reactivating autopickup.ch 950=4.5chW chJ 6 _You feel a bit more experienced.chhM#############............##.###### ##### #.# #.............#.....### #.####.##..........###ch?i--5.5 (1.0ch chX ch ch 7=ch chh ch U8=chw ch! ,ch ch chk ch ch chA %9ch+ chձ ,chܲ chƴ chj ch: ch ch5 &80chZ ch ch+ ch ch ch ch chտ chE K1=ch ch ch^ ch ch chv ch ch k2=ch> chH ch chH ch_ ch chK ch{ ;3ch ch chV ch3 ch ;4ch ch& ,ch ch ch ch} cho ch K5=ch ch ch ch| cho ch chK ch> ch ?6=ch chK ch_ ch ch= ch. ch ch ch cha %7ch ch ch> ch ch ch ch ch ch %8ch ch ch chb chT ch ch1 ch$ ch K9=cha chk ch chH ch< ch ch# ch ch V90=ch( ch ch ch ch chS %1ch ch chm ch ch cha ch ch ch5 K2=ch ch 1 _HP restored.ch ch~ ch" chU ch ch chc ch chq ch ch[ chw chW ##############.............# .....##.####.# ###.. #.# #.# #T. #.# #.#..###.. #.# #.######.......##.# #......#.......@..# #.####.#--#.#.....### #.####.# #.....# #...##.##........ #.#.##.#......>.. ##ch% }.#.##.#.......##.# #.......#T   troll (asleep)###...##.### .# #.##.##.##.....##. .# #.##.##.# # #.##..#  #....##.#ch 1302.5 (47.0)ch= s.TTch* H=3.5 (48ch# ch% X _A troll comes into view.ch ############## .............# .....##.####.# ###.. #.# #.# #.. #.# #.# ..###.T #.# #.###### .##.# #......# .ch8 .# #.####.# #.#.....### #.####.# #.....# #...##.# #........>...##.# #.####...##.### .##.....##. .# ch chh .TT   trollch 14.5 (1.0)ch? chC ch &############## .............# .....##.####.# ###.. #.# #.#  #.. #.# #.# ..###.. #.# #.###### ......T##@# #......# ..........# #.####.# #.#.....### #.####.#  #.....# #...##.##.. >.. ##.#.##.# .......##.# #.......#  ###...##.###  #.....##. .# #.##.##.#ch .TT   trollchX &5chݎ ch chgW$#############............##.#####  ###.. #####.....##.# #............T..#.#.....### #.##chX #.....#.#........  ......>.. ##.#.## .......##.....#####chP\chea.TT   trollchb&6ch ichlch.(chCl#############............##.#####  ###.. #.# #.#######.# #.............T.#.#.....### #.## #.....#.#........  ......>.. ##.#.## .......##.....chG`T.7chPch ch DT.ch &8chE chU ch  # You impale the troll!!  The troll is severely wounded.The troll bites you but does no damage. The troll claws you.ch g86--===9.2 (0.7ch, ch = _The troll claws you but does no damage.chy  You bludgeon the troll!!  You kill the troll!Okawaru accepts your kill.[chR--2-9 _The troll leather armour is intact enough to wear.chp ##############.............##.#######.. #.#  #..### #.######.....##.# #.........# #.####...chq.......  ###...##.### .# #.##.##.#chyv7---10.9 (1.0chQ  Things that are here: _a +0 troll leather armour; a troll corpsech ch*!ch"ch&ch.| _chj1;8ch>3ch5,ch7ch#:,ch;ch?a9=ch?chA,chDchT,chX90=chsYchYchZchL\,ch]ch^;1ch`chb,chechOf,chjgch iK2=chZichjchlchmchmchnchwpchqchrch#schotchuchAvch?wchxchychuz9=ch{che~ch,ch;chch,ch̅ch'chuchֈchchchmchόchchch\,chch}ch,ch/chR  There is a stone staircase leading down here.chHch _chch8chL... #..##.# #.#.#..###..##[# #.######........##.# #......# ...........# #.####.# ##.#.....### #.####.# #.#.....## #...##.#.###........# #.#.##.#<........>..# ##.#.##.# .......@.##.# #.......#--36.9 (26.0)###...##.#####.# #.##.##.#chH #.....##. ..# #.##.##.# #### #.##..## ### #....##.# ...#.##.##..##### ## #.#####.# ##.# ........... .# #........  ##.####.###..#.# .### #..#####.  )........^...#.# ... ... ###..  ##.###.####.##.###.# #.##.... chchi,7.9 (27ch0ch,9 _Found a stone staircase leading up.chf ... #..##.# #.# .#..###..##[# #. ........##.# #...... ...........# #.####. ##.#.....### #.####. #.#.....## #...##..###........# #.#.##..<..>..# ##.#.##.#.##.# #. ###...##.#####.# #.##.##. #.....##. ..# #.##.##.# #.##..### ### #....##..#.##.##..##### ## #.#####.#.# . .#ch[37m ##.####.###..#.# .### #..##### .).^...#.# ... ... ### .##.###.####.##.###.# #.##8.9 (1.0)chZ @ ... #..##.# #.# .#..###..##[# #. ........##.# # ....ch9\ .# #.#### ##.#.....### #.##### #.#.....## #...###..###.# #.#.##.<.>..# ##.#.## #ch%^ G.##.# # ###...##.#####.# #.##.## #.....##.. ..# #.##.### #.##..##### ### #....##.#.##.##..##### ## #.######.# . .# #cha {#.####.###..#.# .### #.. #.).^...#.# ... ... ### #.##.###.####.##.###.# #.##chog chi &9chup chs ch]  ... #..##.# #.# .#..###..##[# #. ........##.# #ch " ....# #. ##.#.....### #.chh  #. #.#.....## #...#..###.# #.#..<ch .>..# ##.#. #.##.# #chn  ###...##.#####.# #.##. #.....##... ..# #.##.# #.##..###### ### #....ch j.#.##.##..##### ## #.#.# . .# ##.####.###..#.# .### #.. ##.).^...#.# ... ... #.##.###.####.##.###.# #.##ch ch '40ch ch ch{ ... #..##.# #.# .#..###..##[# #. ........##.# # ...........# #.# ##.#.....### #. #. #.#.....## #...#..###.# #.#..<.>..# ##.#. #.##.# # ###...##.#####.# #.##. #.....##... ..# #.##.# #.##..###### ### #.....#.##.##..#####h ;49m ## #. .#####.# ........... .# # .#####.####.###..#.# .### #.. .##.).^...#.# ... ... .##.##.###.####.##.###.# #.##chL<1ch#ch9%cht ... #..##.# #.##. .#..###..##[# #.#. ........##.# #chGu.. ...........# #. #. ##.#.....### #. #.. #.#.....## ##..###.# #.#.<.>..# ##.# #.##.# # ###...##.#####.# #.## #.....##... ..# #.### #.##..###### ### # #.#.##.##..##### ## #. #.#####.# ........... .# # .chnw.#####.####.###..#.# .### #.. ..##.).^...#.# ... ... .##.##.###.####.##.###.# #.ch>|ch|&2ch|chch ... #..##.# #. #.##.#..###..##[# #. #... ..##.# # ... ...........# #. #.! ##.#.....### #. #.. #.#.....## ##..###.# #.#.....<.>..# ##. #.##.# # ###...##.#####.# #. #.....##... ..# #.  # #.##..###### ### #  #.#.##.##..#####h49m ## #. ##.#####.# ........... .# #.#####.####.###..#.# .### #.. #..##.).^...#.# ... ... #..##.##.###.####.##.###.# #.3 _Found a fizzy dark potion.ch0  ###..##.# # #. .... #..##.# # #.##.#..###..##[# ##............##.# #che2  ...............# # #.!.##.#.....### # #..# #.#.....## # #####..###........# ##.....>..# ###.####.........##.# #. ###...##.#####.# #. #.....##... ..# # ######### #.##..###### ### #.  #.......#.##.##..##### ## # ###.#####.# ........... .# # ch3 Q....#####.####.###..#.# .### # ##..##.)........^...#.# ... .ch[@ <4chC chGG a _There is a stone staircase leading up here.ch `ch`ch}dchhchqmC5 _ch&              ######+###+##..  0..  .......  ...............  ...............   +#####.........   #.........   #.########   #.   ch^-6.6 (1.7ch cchOi} _You climb upwards. _There is a stone staircase leading down here.ch)ch+3chW-ch3Bch"7 _You open the door.ch1=  There is an open door here.ch)?ch? _ch@chBchCch"DchDchFchG,chuHchIch KchKchLch6MchO,chPchVS@  There is an open door here.ch4UchU _chbVchWchXchYch7Zch[ch\ch]ch]ch;_ch`ch`chjachbchcchDdchdchechgchFhchhchichjchdkchkch7ncht#####........#  +........#  .......  ...:...  .......  .......  cht.......  .#########..... ............... 61.6 (15.0)  #######'########## .................# .#.  ch0u.................#  '##########'###+##..  ........>.......  ................  ................ ................ ch zchz,2.6 (16ch}chY _Found a parchment of Mercury Arrow.chUpchQqch/sch=wchychBchÃchchԆchchchchchchchchch$chN ch1_You open the door.chgch7chchMchOchchZch[@  There is an open door here.chch _chichchrch$chwch3chXchchche7 _You open the door.ch$chchch@  There is an open door here.chch _chch chchchch ch ,ch chQch Bchi7 _You open the door.chlchchwch9You open the door. _chThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.ch5 _ch[chch,ch ch!chn#chW$,ch%ch(ch(ch^)ch,There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.chI.ch/ch,7You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _ch:,ch[=,ch@,chCBchHXchRoThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 575 gold pieces (gained 25).chWBchXXch_^nch`,chachechdhchhchichKmchnchGoch pch#rch{ch}ch chch~ch'chXchY....# #..#..#....##..#..#..... ....# #.....#....##.#..#...... ....# #.....#######...#...#### ....# #..............#..#..... ....+ #.......#..#...... ....# #........#....... ....# #..........>...#..#..... ###.# #.......#..#...... # .# #......@........#....... . # #...........#..#..#..##ch# # #...........#.#..#...... #...........#........... #...........#........... #...........############ #............ .. #............. .# .#409.6 (4710.6 (48 _j - a brown potionch ch chM chخ ch # #.....#....##.#..#..# #.....#######...#...###### #..............#..#......+ #.chf <#..#..# #..#..# #.>...#..# ##.# #...#..#..  .# #........#........  # #....#..#..#..####0.0) #.#.#..#....... #.#......#.#.#.ch2 ##############. ...#..##.>.#...ch( A1.6 (1ch ch ; _Found a stone staircase leading down.chT3chUchYch[ch\chbXch}cchiechjg,chchchfjchl,ch>nchpch^sBchuch7wchwchxchczchS|ch|ch}ch(chchchgchۃch}chchch,chيchN _You now have 585 gold pieces (gained 10).ch3chchch,chchchXchʗchlchch՜ch<chch57 _You open the door.ch3chch@  There is an open door here.chch? _chɨchch^chchHchUchchBchchchchchVchIch0chch|chchchpchchchchch\chchnchchchXch8chchl _t - 6 pink potions (gained 1)chchchchchch,ch@  There is an open door here.chOch _chchch,chch|chch,chchch,ch ch ch4 ch ch ch,chch`chKchch:chchch chch]chchJchchxchchchch%chch"Bch&XchCchHXch(PXch6[chAaXchfBch"gchhchZlXchmcho,chochrBchschtchu,ch"wch{xch)y,chUzchQ|,ch|ch~chch,ch chchU,chchӇ,chchchchBchchchochWchnch4chchchɡchchachch]chchchCchchchpch ch%@  There is an open door here.chchW _chٷchchƺchGchŻchchch,chchEchchchy%  chThere is an open door here.ch6ch _chAch0chch~ch+chnchXch%,chch%chY&chw'ch (ch(ch*ch+,ch*-ch-ch.chM/ch/ch1chW4Bch6ch8Bch9ch;ch;ch#<ch@=ch>chi?ch?ch$C@  There is an open door here.ch E5 _chFch0GchHchI,ch9KchlL,chM,ch7P,chTR,chS,ch>U,chYW,chCY,chZch8\,ch]ch^,ch`chJachbchc,chwechMhBch0j,chl,chmchoch5q,chschmuBchyw,chyBch{,ch@~,ch2BchBch,ch,chchch ,chwchch,chch"@  There is an open door here.ch"X .## #...........#.# ......#...........#.. . .....#...........# chޡ.. #....#...........### .##....#............ .'....#.............. #.... ..........> #:..##...... ..##..@#............. #### '.####...#....# chz...# Y#........#....# ...###############......' ......................##'. #.........#..#........#.......... Y   yak (wandering) #...###...............#.......... ......................#'###'####. ch't##'####################..#.....#.ch(253019.0)ch-m.YYch6==1.6 (120chlchY& _The yak bellows!chY.< .## . ch_?......#. . .....#. .. #....#. .##....#. .'....#.. #.... > #:..# ..##..@# ........'.# .Y......#....#########..................##....#. #...###....#......... .........#'###''...ch .## . ......#. . .....#. .. #....#. .##....#. .'....#..chD #.... > #:..# ..##..@# ........'.# .Y......#....#########..................##....#....###....#......... .........#'###''...chchchucho,Z _A yak is nearby!chchchvchchK.. #...#...## #######..#.# .. ..#.... ###...##....'....#.....#> #:.@##.. ..##...#.............## ###..'.#### .Y......#........#....################.............' .......##'#######. #.........#..#........#......... #...###......... ......................#'###'###chMchRY.--2.0) _chWchYchk..# .# #..... # #.#..###########.#.# .......#.#.. ......#.#..... #....#.####...##....#....'....#..#...@#.> #:..#.. ..##...#.............### ch### ..Y.....'.####...#....#.# ........#........#....#.###############.............'. ............##'#######..  .........#..#.#. ####........... ch.YY   yakchA--3chuch^"ch"ch&ch\'chch$$#######.##### ....... # #.#.########### .. ...... ####...##...'....#....>ch$ #:..##... ..##...#.............### ##..Y....'.#### ........#....################.............'....#'#######......#..#chch?.Y4ch #.###.# #.# ..# .# # ... # #.#.. .###.#.# ..#.# . ......#.# .. #....#. ...##....#.'..@.#.#....#ch .>. #:..## ..##...#.# ....Y...'.####...#....#.# ........#.#....#.#########.'.##'# #.#..#.#Y...5ch%  #.###.# #. ..# .# # ... # #.# .####.#. ........#.# . ......#.##.. #....#.#...##....#.'.@..#.#....#.>#.. #:..## +# ..##Y..#.# ........'.####...#....#.# ........#..#....#.########..'...##'# .#.#..#.#chK :Y.ch' &6ch chi ch l #.###.# # ..# .# # ... # #.# .#####.# ........#.# . ......#.# #.. #....#.#...##....#.'@...#.#....#.>#... #:Y.## .+ #...##...#ch . .##### ..........'.####...#.....# ..........#..#.....###############.......##' ..#.#..#.#ch):Y.ch)&7ch8chch_& #.###.# # ..# .# ##... # #.#.###########..' ........#.#. ......#. #.. #....#..##...##....#.@....#.#Y...#.> ..##...##:..##.+ #...##...#.##### ..........'.####...#.# ...........#........# #.....###############... #....##' #..#.#..#.#ch,ch,.=8chP3ch5t _The yak closely misses you. _There is an open door here.ch` ch' -9.3 (0.7ch ch2 u _You closely miss the yak. The yak gores you but does no damage.ch  You puncture the yak!  The yak is heavily wounded.chb81---=40.0chch5( _The yak gores you!ch!  You hit the yak.-7 _The yak is heavily wounded.ch  You hit the yak.  The yak is heavily wounded.-1.4chch; _The yak gores you but does no damage.ch\  You hit the yak.  The yak is heavily wounded.2.1ch`chwe+  You hit the yak.  The yak is heavily wounded. _The yak gores you but does no damage.  You hit the yak.  The yak is heavily wounded. _The yak gores you but does no damage.chG _The yak gores you but does no damage.  You hit the yak.  The yak is heavily wounded. _The yak gores you but does no damage.  chI TYou bludgeon the yak!!  You kill the yak!chW h†chu f2---4=8ch^| ch  chT J_Okawaru accepts your kill.ch chw ch ch H _No target in view!chchch2chޣch$ _chcXchch%3chchGch chochch8chchch%4chKchL,chchchK5=chch,chcchch&ch4chFchU6=chch,chchchVchXchch%7chQchch@chch,ch}g8ch,chch,chch=a9=chchBch,chchl90=chch,chch'Bcha ;1ch ch ,che chchRa2=ch1 _HP restored.chA3chXch_  You see here a yak corpse.ch?"ch" _ch($ch5  #... # #.##.###########.#.' ........#.# #. ......#.##.. #....#.#.##...##....#........'....#........#†...#.>.##...##@..##.-- .+ #...##...#... .##### ..........'.####...#...# ...........#........#...###############............................##'###### ..#.........#..#........# ..#...###..#........ ........#'###'###You pick up a parchment of Flame Wave and begin reading...72.8 (30.0)--3.8 (31ch@Y _You add the spell Flame Wave to your library.ch =ch  You see here a yak corpse. _chV  There is an open door, spattered with blood here.chchj _chchK!ch#ch#chw$ch%ch'ch;(ch)ch&+chD,ch,chJ-ch.chW0ch0ch2,ch3ch$4ch4ch5ch6chU7ch7ch:@  There is an open door here.ch<ch< _ch-=ch>ch@,ch@chBchCchCchDchDchFchFch%GchWIch!JchJch2Kch Lch-MchMch[Nch+OchrPchPchQch.Rch.SchSchATchV@  There is an open door here.chXchX _ch-YchZch`  #..##...#<....#.   #. #...#.....'.   # ....#.....#   .....#.....#   #######.###.#   ####......###.#   #..'..##......#  ch}a- #..#..##.##########   #.@#.....'.91.8 (18   #..#.....#.   #..#######...# chc)  '..# ...##...#   .#... .........'   ..#... .........#†...   ... #..##...##...##...#   ....+.)##... #...##...#   ...#####.. ..........'ch7fchf,2.8 (19chijchk& _Found a halberd.chV  There is an open door here. _chJd,chkchl  #. #...#.....' chxn#.:..# ....#.....# #.#..# .....#.....# #.#..# #######.###.# #.#..####......###.# #.$..#..'..##......# #....#..#..##.###### chp#....#..#.....'..... #..@.#..#.....#7.8 (5.0) #....#..#######...## #....'..# ...##...## #....#...#.........' #....#...#.........#  #....#..##...##...##  #....+.)##... #...#  #....#####.. .......ch\s{  #........#. .chdchchf$8.8 (6chch^ chY_Found a parchment of Leda's Liquefaction.ch0y  _You now have 598 gold pieces (gained 13).chH chՇ ch nchݑ chd ch ch ch ,chɚ ch| chK ,ch ch ch ,chq ch ch} ,ch chS ch߫ ,chf ch ch< ch ch ch ch chg ch ch ch ch chֽ ch" ch ch ch ch ch ,ch ch ch ,ch ch ch ,ch ch ch6 ch chw ch ch chW ch ch ch ch ch ch chN ch ch chM ch2 ch ch ch ch ch) chy ch ch chH ch cht ch7 ,ch chU ch chchfchpchchHchchch ch2 ch7 ch ch<chchche@  There is an open door here.ch@ch _chchchR,chch@  There is an open door here.ch!ch" _ch_#ch%ch',ch)chT,chh.ch.chq0ch2chm4ch4ch5ch:che<,ch=ch?chjAchAchBchDchF,chGch JchK,chMchO@  There is an open door here.ch@_ _ch`,chachgXchh@  There is an open door here.chjchTk _chkch_mchn,chrochpchqchrchch{chީchch+chch?ch]chchchwch8chJThere is an open door here.  ch2ch _chJchchch%chֻch6chchdchchchchchchch]chchchwchch8chchuchch chchUchchchchchchMchchF   stone staircase leading up here.chch _chnchJch,chchJch=,chch@  There is an open door here.chchz _chchchschchgchP  There is a stone staircase leading up here.chqche5 _chchchchchchchchchq ch ch ch ch chchUchch/ch{chch{chrchch_chzchch chchdch stone staircase leading up here.n open door stone staircase leading up here.  n open doorchch{  _ch9!ch"ch%ch%ch'ch:)ch+chu+ch,ch8/ch1ch1chP3ch4ch 7,chk8ch9ch;chy;chp<chch< ,ch chch,chchchchhchchgch ,ch5!chk%ch&ch'ch'ch+ch,,ch-chA2ch3ch/4ch4ch8chG:ch:ch;ch>ch_@ch@chchchTchch#chϙchchbchOchch(ch2chch)chsch~chchochUchch_chEch.ch9chchch±~n open door stone staircase leading up here.n open door  chch _ch˵chchE,chMchch`,chchchch1chchchchxchchchchchchA$ ch_You open the door.chKchch5ch@@  There is an open door here.chchg _chDch................................. ...####....########'##########... ...#..'....#.................#... ...#..#....#.................#... ...'..#....#'##########'###+##... chbo####..#####.............>.. ..........'...................... ..........#..................... ####..#####.....@............... ...#..# #####'#+#####......... ch##.#..# ........# #......... ##.#..# ........# #.######## ...############## #.. ............... ####...........  #..#........ ####..#........chXQ732.8 (134.0)'........ch.######chchM======35chMch= _As you open the door, it creaks loudly!chP;  There is an open door here. _  There is an open door here. _chZl  There is an open door here.ch\ch^ _chB_chachbchmcchgdchfchhch8ich>jchlchOnchnchpchqchschOtchWuchwch}ychzch{chS}ch'chchӀchchɄchbchch#chchchchchchchޒchchbchch+chchch"ch*chchchFchmchch§chcchBch6chXchchbchch!chch chhch*chchchch,chch# ch ,ch< ch chchRchchchrchchnch7chchchch<,chchchch-chchp chY"chL&,ch&ch_(chy-,ch.chM2ch2ch63ch3ch5ch6chJ7ch?8ch9ch%;ch;chk<chO@Bch*AchichchchM _You now have 607 gold pieces (gained 9).chvch chN chechchchachchhchchchr!ch0#ch#ch %ch;chTMchWXchYch)[ch[ch\chAachgBchchԛchch,chcchʣchchch8,chchch,chch-ch,chchchch#  .......O......#  ..............#  ..............#  ..............#  chA...........#  '########..#  #..'........#  .....'..#.......@#  ------ch..#..#....:...#  #'#######........#  .................#  ####.......#  ch##########.......#   O   two-headed ogre (wandering) .................#  #'##########.....#  ...........#...#.#  ch388.8 (55.0)chTK------9.8 (56chchZ  A two-headed ogre comes into view. It is wielding a +0 giant club and a +0 _great mace.ch ((((((Opoisoned)You throw a poisoned dart.  The poisoned dart hits the two-headed ogre.  The two-headed ogre is poisoned.ch@?(O......==90.7 (0.9)2 _The two-headed ogre shouts in stereo!ch} eM(((((very poisoned) _The two-headed ogre shouts in stereo!  You throw a poisoned dart.  The poisoned dart hits the two-headed ogre!  The two-headed ogre looks even sicker.ch h(O.ch. ...--1.61 chI/ 7_The two-headed ogre is lightly wounded.dhD ((((((You throw a poisoned dart.dh\.O...--2.4 (0.80 _The poisoned dart barely misses the two-headed ogre.dh?&dh.O3.4 (1.0dhdhl dhR T.Odh4 &4dhП dh dhB=dhLIP.OdhJ&5dhRdhTdh  You hit the two-headed ogre.  The two-headed ogre is moderately wounded.The two-headed ogre hits you with a +0 giant club!dhe85--=6.1 (0.7dh/$dh%\ _The two-headed ogre barely misses you.dh r  You hit the two-headed ogre but do no damage.dhY U6--8dh  _The two-headed ogre is moderately wounded.dh  You barely miss the two-headed ogre.The two-headed ogre is moderately wounded.dhIThe two-headed ogre hits you with a +0 giant club!!dhuD60-------dhA*==7.5dhdhMH _The two-headed ogre hits you with a +0 great mace.dhi  You barely miss the two-headed ogre.dh1--8.2dhdhj _The two-headed ogre is moderately wounded.dh  You puncture the two-headed ogre!  The two-headed ogre is heavily wounded.The two-headed ogre hits you but does no damage.dhO=-9dhWdh\ _The two-headed ogre barely misses you.dhm  You thump the two-headed ogre!dhd1-------9.6dh+dhOh _The two-headed ogre is severely wounded.dh' You barely miss the two-headed ogre.dhl 2-800.3dh dh6 h _The two-headed ogre is severely wounded.dhJ _The two-headed ogre is severely wounded.  You barely miss the two-headed ogre. _The two-headed ogre is severely wounded.  You barely miss the two-headed ogre.  The two-headed ogre is severely wounded.  The two-headed ogre hits you but does no damage.dh+_58-1.0dhdhH _The two-headed ogre hits you with a +0 great mace.dht  You bludgeon the two-headed ogre!!  You kill the two-headed ogre!dhe)dhB'  62=7 _Okawaru is honoured by your kill. _Your Evocations skill increases to level 4!dh 9 _dhBdh9601dhd XdhGdhdh=dh,dhS2=dhBdhw3=dhdhkdh#dh ,dh$!dhT"dh&O4dh'dhJ+dh+dhZ.dhQ1BdhU3O5dh5dhf6,dh9dh;Bdh>z66=dh A,dhKBdh!D,dhF,dhGW7=dh^J,dhJdh2LdhM,dhwOdh_QdhQ%8dhRdhT,dh%VdhPX,dhYdh[a9=dh]dh_dh_dh`dhHcl70=dhddhMfdhfdhhdhidhejdhkdhm;1dh-odh"qdhqdh6sdht,dh&vdh xdhx%2dhydh{dh |dh}dhdh;dh~dhdhFK3=dh"dh}dh dhdhd,dhdhdh5U4=dhVdh!dhdhkdhdhdhrdhٛdhv%5dhߝdhҟ,dhdhdh@dhdhdh%6dhEdhdhLdhodh.dhܭK7=dhWdhȲ,dhkdh,dhdhdhOU8=dhsdhIdh˽dhdh=,dhedhdh;9dh)dhdhdhdh:dh4dhdh&80dhdhSdhdhdhK,dhdh(dhK1=dh dh dhdhdh3dh+dhdhk2=dhFdh`,dhdh9dhdhdh;3dhwdh,dhdh;4dh,dhdhdh,dhdhdh=K5=dhdh,dhdh dhe dh dh k6=dhdhdhfdhdhYdhdhdhdh%7dhdhZdhdh dhO#,dhZ-dh%1dh1%8dh3dhB5dh5dh6dhy:,dhh=dh"Ba9=dhCdhEdhQFdhCGdhT90=dhV;1dhWdhZ,dhM[dh*]dh]dhN`dhadhaK2=dhbdhgdhidhLjdhkdh,s  Things that are here:  a +0 giant club; a +0 great macedhudh)v _dhwwdhydhs{dh |dhj~dhSdhdh9=dhdhdhS,dh dh؋dh%dhЎdhh _o - 11 poisoned darts (gained 1)dhdh+dhdhkdhdhdho _o - 12 poisoned darts (gained 1)dhdhƦdhydh,dhdho _o - 13 poisoned darts (gained 1)dh dhdhudhdhWdhdhdh3@  There is an open door here.dhddh _dh׾dh@  There is an open door here.dhK _dhcdhdhkdhdhSdhTdhdhzdhdh_dh&,dhdh,dhdhdh,dhdhdhdh,dhdhldh9dhdhYdhDdhdhdhxdh,dhdhwdh=,dhdhdhdhr,dhdh,dhdhdhdh9,dhdhCdhP,dh dhdhdhXdhdh2dhdhdhdhzdh7,dh dh! dh ,dhdhkdhdhdhbdhdhdhkdhdh dhdhwdhdhdhp dh!!dh#dh$,dh%dh'dh),dh)dh+dh-,dh`.dh0dh1dh1dh]2dh|4dh;5,dhR6dh7dh8,dh9dh:dh<dhF=,dh>dh?dh.@dh@dhBdhCdh)DdhDdhsFdhGdhnHdhmIdhJdh-M,dhNdhOdh9Q,dh1RdhTdh;UdhUdhVdh7YdhZ,dhb[dh~\dhF^dh^dh_dhadhbdhcdhddhNfdhh,dhnidhNrBdhxndhzdh|,dh}dh~dh,dhdhʃdh,dhdhdh,dhmdhӟdhY,dhdhdhO,dh2dhdhdhOdhdhdhdh0dhdhQdhdhUdhdhVdhdh9dhdhdhdhodhdhdh,dhdhdhdhzdhdh|dh,dhdhadhTdhdhPdh_dhdhEdhdhjdhF,dh"dhdh,dhdhdh7dhdhdh%dhdh}dhdh0dh7dhdh5dhdh~dhHdh.dh`dh!dh"dhk&dh+dh0dh1dh3dhM7dh:dh1;dh<dh?dhA,dhDdhjHdh5J,dhKdh=NdhP,dhRdhEV7 _You open the door.dhX3dhZdhr{ ##...♣...♣...♣...♣.######'#....♣...♣...♣..........### ##.♣♣♣.♣♣♣.♣♣♣.........#..#.♣...♣...♣..........#.. #'#########[.♣...♣.....##.....####...♣♣♣.♣♣♣....##.....#.. dh|6........#....♣...♣............#.....'..[.[#...+...........#.. #########....)##@##############..--981.7 (180.0)#####.####..........########### ..#........#..........#..........3#..#..........#.......... #.#........#..........#.......... #†'........+..........#..........#..#..........#.......... ..#####......#..#.....###'##.....##...##...#...####...##.....There is an open door here.dh~9--dhdhE _Done exploring.dh_........0.0)dh&[ _Done exploring.dhdh)eLevel 10 of the Dungeon <<<>>>(Press ? for help)#.....†...................#.........♣...♣...♣.[3dh*1m[#....##...##...#......# #....#########............#.......♣...♣...♣...♣.....##............##.# #....#.......#######.##..........♣♣♣.♣♣♣.♣♣♣.♣♣♣.....................# #....#........†....#.........##...♣...♣...♣...♣.######'#.............# dhq+t#....#..##+####....#................♣...♣...♣..........######........# #....#..##...##....#####.##........♣♣♣.♣♣♣.♣♣♣.........#....#.....##.# #....#.......##....##..#..........#.♣...♣...♣..........#....'.....##.# dh,#....'.......##....##..###'#########[.♣...♣.....##.....######........# #....#.................##........#...♣♣♣.♣♣♣....##.....#.............# #....#.................##........#....♣...♣............#..##.......#.# dh,#....#..##...##........##........'..[.[#...+...........#..##.......#.# #....#..##...##....###'###########....)##@##############.............# #....#.......##....##......#####.####..........#############'#.......# dh-#....#..............#......#........#..........#.............#.####..# #....#####..........#......#........#..........#.............#.......# #........######.....#.####.#........#..........#.............#.......# #........# #.....#.####†'........+..........#.............#.......# #.....##.# #.....#......#........#..........#.............#.......# dh 1#........# ########......#####......#..#.....###'##.......##.......# #....##### #.....######.....##...##...#...####...##.......#####....# #....#..######.....#....#..#..#....##..#..#......<..#...........#..#.# #....#..##<..'.....#....#.....#....##.#..#..........#...........'..#.# #.##.#.......#.....#....#.....#######...#...###################'#....# dh'.##....##..###'#########[.♣...♣.....##.....######..........##..#...♣♣♣.♣♣♣....##.....#............###....♣...♣.....#..#####...##........##........'..[.[#...+...........#..###...##'###########....)##@##############.............#####.####..........#############'#.............#......#..#..........#......#.####.#####..........#......#........#..........#.............#....######.....#.####.#........#..........#.............#....# #.....#.####†'........+..........#......#.......##.# #......#........#..........#......#..........# ########......#####......#..#.....###'##.......###### #.####.....##...##...#...####...##.......###########.....#....#..#..#....##..#..#......<..#...#..#..##<..'.....#....#.....#....##.#..#..........#...'..###.#.......#.....#....#.....#######...#...###################'###.#..##...#<....#....#......#..#......#..##...#.....'....#.....#..#.......:..#.......#.....#....#.........#..............#..#................>...#..#...............#..######...........#..#.........#..####......###..........#.........#..'..##.####......#..#..#..'....dhdh\n....##...♣...♣...♣...♣.######'#.. tish the Bludgeoner ...........♣...♣...♣..........### Mountain Dwarf of Okawaru *****. dh*]##........♣♣♣.♣♣♣.♣♣♣.........#.. Health: 92/92 ======================== .........#.♣...♣...♣..........#.. Magic: 18/18 ======================== #'#########[.♣...♣.....##.....### AC: 23Str: 21 ........#...♣♣♣.♣♣♣....##.....#.. EV: 6dh_Int: 9 ........#....♣...♣............#.. SH: 0Dex: 11 ........'..[.[#...+...........#.. XL: 11 Next: 62% Place: Dungeon:10 #########....)##@##############.. Noise: ---------  Time: 12981.7 (0.0) ..#####.####..........########### f) +0 morningstar ..#........#..........#.......... Throw: 13 darts (poison) ..#........#..........#.......... #.#........#..........#.......... #†'........+..........#..........  ..#........#..........#..........  ..#####......#..#.....###'##.....  .....##...##...#...####...##.....  _There is an open door here. _dh`There is an open door here. _You open the door.  There is an open door here. _Done exploring. _Done exploring.dhddh6ydhS|dh}$ _dhudhdhj,dh.dhxdhێdhRdhXdh)dhMdh—dh_dh`dhdh}dhdhdhبdhҪ,dhwdh?dhdhdhdhԴdhfdhdh;dh,dhdh[dhdhdhmdh-dhdhOdhdhdhdhdh..#........#..........#.... .####.#........#..........#...... .####†'........+..........#....#........#....#.... ......#####......#..#.....###'##. ####.....##...##...#...####...###..#..#....##..#..#......<..##.....#....##.#..#....# ...#.....#######@..#...###92.7 (11.0).#......c.......#..#............#.............#..#....#........#.... ...#..........>...#..#.. ...#.............#..#...c  [39;4dhʋ9m centaur (launcher, wandering).#........#.... ####...........#..#..#..#######'# ####...........#.#..#....... _dhYou open the door.  There is an open door here. _Done exploring. __A centaur is nearby! dh|#.####.#.#..# #.####†'.+.# #......#.#.# #......#####......#..#.....###'## #####.....##...##.####...## ....#..#..#....##..#..#......<..#.#.....#....##....#.#.....#######.#########.#......c....#...........#.......#..#>#.#..#. ######..#..#..#######'#.#......... ....#.#.... cc)  The centaur shouts!(((( dh....81---===3.7 (1.0) _The centaur shoots an arrow. The arrow hits you! dhC.#.####.#.#.# .#.####†'.+..........# .#......#.#..........# ##......#####......#..#.....###'#.....##...##...#...####... #....#..#..#....##..#..#......<.. #....#.....#....##.#..#. #....#.....#...#... #....#......c.#..# '....#.#..# #....#.# #....#.>...#..# #....#.#..# #....#.##.#..#..#..##.#.#..#.#.# dhŕ dh98((( dh dh >.c.. dh .-4 dh& dh)Y _The centaur shoots an arrow. The arrow hits you but does no damage. dh.#.####.#.#.# ..#.####†'.+.# ..#......#.#..........##......#####......#..#.....###' .######.....##...##...#...####... .#....#..#..#....##..#..#......< .#....#.....#....##.#..# .#....#.....#...#... .#....#.c.@....#..# .'....#.#..# .#....#.# .#....#.>...#..# .#....#.#..# .#....#.# .######.#..#..#..#.#.#..#.#.#( dh/s F.=5 dhv  dhy Y _The centaur shoots an arrow. The arrow hits you but does no damage. dh .#.####.#.#.#.#.####†'.+.#.#......#.#.##......#####......#..#.....### ..######.....##...##...#...#### ..#....#..#..#....##..#..#......<.#....#.....#....##.#..# ..#....#..... dh$ (#...#... ..#....#.c@.....#..# ..'....#.#..# ..#....#.#.#....#.>...#..# #.#....#.#..# #.#....#.#.######.#..#..#..#.#.#..#.#.# dh. s _The centaur shoots an arrow. The arrow hits you but does no damage. _The centaur shoots an arrow. The arrow hits you but does no damage.unwields a +0 orcbow. The centaur wields a +0 short sword.  The centaur barely misses you.  kick   dh/ j0------6 dh4  dh8 , _The centaur kicks you. dh9.  You hit the centaur.  The centaur is moderately wounded.The centaur hits you but does no damage.--7.4 (0.7 dh= dhA? _The centaur kicks you but does no damage. dh  You puncture the centaur!  The centaur is almost dead. dhy>The centaur hits you but does no damage. dh,0=8.1 dh dh? _The centaur kicks you but does no damage. dhuv  You hit the centaur.  You kill the centaur! dhde$ dhvP-3-8 dhu dhGP _Okawaru accepts your kill. dhSS.#.####.#.#.#.#.####†'.+.#.#......#.#.##......#####......#..#......######.....##...##...#...####.#....#..#..#....##..#..#.......#....#.....#....##.#..# dh=T.#....#.....#...#....#....#..#..#.'....#.#..#.#....#.#.#....#.>...#..# ##.#....# dhT.#..# ##.#....#.#.######.#..#..#..#.#.#..#.#.# dhCY dhY1=--9.8 (1.0 dhy^ dhfk  You now have 620 gold pieces (gained 13).  Things that are here: dhgH-3000.8 (2 dhk dhme _a +0 short sword; a +0 orcbow; a centaur corpse dhz  dh7  dh  dh W2=34 dh3  dhB  dh  dhZ  dh  dh K5= dh  dh  dhh  dh  dh , dh  dh  dh U6= dh  dh  dh  dh  dh9  dh  dh  dh  dh %7 dh  dhs  dh  dhT  dh  dh=  dhY  dh  dh| %8 dh#  dh , dhP  dh  dh  dh2  dh  dh6 K9= dh  dhi  dh  dh  dhK  dh  dh  dh  dh V90= dh  dh  dh!  dh`!  dh"  dh#  dh$  dh{&  dh' %1 dh+(  dh* , dhi,  dhG. K2= dh.  dh0  dh]Z C30.8 (30.0) dhE`  dhb E _Done exploring. dh% 0.0) _Done exploring. dh9 #.####†'.+.#.#......#.#.#. ####......#####......#..#.....### ..######.....##...##...#...####..#....#..#..#....##..#..#......<#....#.....#....##.#..#..#....#.....#######...#...#######....#.......)......#..#.......'....#.#..#..#....#..#..#....#.>...#..# #.#....#...#..#.. #.#....#..#.. ..######.#..#..#..##### ########.#.#..#........ .......#.#......#.#. dh'@ dhyA21.8 (1 _ dhI dhKdh#......#.#.#. ###......#####......#..#.....###' .######.....##...##...#...####... .#....#..#..#....##..#..#......<#....#.....#....##.#..#... .#....#.....#######...#...####### .#....#.......)......#..#........ .'....#......#..#.. .#....#..#.. .#....#.>...#..# .#....#...#..#.. .#....#..#.. .######.#..#..#..###### #######.#.#..#......... ......#.#......#.#.. ##....#.###############2dh!dh##......#####......#..#.....###'####.....##...##...#...####...# dhԊ#....#..#..#....##..#..#......< #....#.....#....##.#..#... #....#.....#######...#...######## #....#.......)......#..#......... '....#......#..#.. #....#..#.. #....#.dhs#..# #....#...#..#.. #....#..#.. ######.#..#..#..####### ######.#.#..#.......... .....#.#......#.#.. #....#.################ #....#................dhJdh5&3dhdhqc _There is a stone staircase leading down here.dhW dh` dh~ dh dh] I=4 _dh dh ...###### ........# ####.# ### dh  ....#.# #..## .. #  # .# #.#####.#  1##.# # ##  # ## #########  dhA # ... #.#    dh      dh dhf dh) -5.5 (1.7dh dh * _You climb downwards. dh S_There is a stone staircase leading up here.dh_dhP _dhdhdh2dhdhdhdh_dh* |##  .#  .#  .###### ......# .########## .### ####.....  dh] ...# #..>....#  ..#.# #@#  9.5 (4.0 .## .. #.#  ..# .# #.#####.# ##.# # #....<..# # ## ######### # . #  dh dh\ ,40.5 (5dh dh ; _Found a stone staircase leading down.dhidhjdhkdhmdhodh{dh}dh~,dh,dh|dhς,dh,dh,dhXdhLdh.`dh[dhdh+dh4dh6Bdh9Xdho@XdhdAdh+JdhNdhPdh{RdhSdh[TdhCVdh|Xdh YdhZdhs]dh_dhT`dh+bdhddhfdhgdhkhdhjdh|dhXdhʂdh0,dhdh,dh1dhUdhdh%#.###.#......##..## ..##.#.####.##.... ###########.#.#.........# .....#......##.##..## ...#....####.##...# dhΦ`#.#.........##.##. #.....########.### #O###.##.## ###.### #....@##.# #......dh?s #.....##.# #.#.### ###.##.... #.#.### dhX#. .... #.#..## #. ..... ####### . .....dh71 O   two-headed ogre (asleep) # ..... ###### dh. 104.5 (64.0)  A two-headed ogre comes into view. It is wielding two +0 giant spiked clubs.dhi.OOdhZ6===5.5 (65dh#dh; _The two-headed ogre shouts in stereo!dh (((poisoned)You throw a poisoned dart.  The poisoned dart hits the two-headed ogre.dh g dhn N(O.dho k---6.4 (0.9)2dhlu dhax 6 _The two-headed ogre is poisoned.dh)} ((((You throw a poisoned dart.dhG?^O.---dh@V7.2 (0.81dhdhn _The poisoned dart completely misses the two-headed ogre.dh (very poisoned)You throw a poisoned dart.  The poisoned dart hits the two-headed ogre!dh b dhj M(Odhl X8.00dh)t dhw < _The two-headed ogre looks even sicker.dh+   You bludgeon the two-headed ogre!!  The two-headed ogre is moderately wounded.The two-headed ogre hits you with a +0 giant spiked club.dh-h73-----===7 (0.7dh3dh5O _The two-headed ogre hits you with a +0 giant spiked club!dh{  You bludgeon the two-headed ogre!!9.4 _The two-headed ogre is severely wounded.dh-  You hit the two-headed ogre but do no damage.The two-headed ogre is severely wounded.The two-headed ogre closely misses you.dh/ 2--10.1dh7 dh_; F _The two-headed ogre hits you but does no damage.dh'i  You barely miss the two-headed ogre.dha4-------8dhRdhqh _The two-headed ogre is severely wounded.dh  You impale the two-headed ogre!!  You kill the two-headed ogre!dh? C)dh 5/9470=1.5 _Okawaru is honoured by your kill.dh%QdhQdhuRdh@TdhX;6dh[dhL\dh.]dh _,dh`dhb;7dh.cdh-e,dhffdh"hdhhdhjdhldhl%8dh&ndhpdhpdhqdhtdhCuK9=dhvdhdydhydh%{dhL},dhAdhdhV80=dhdh4dhdhdhzdhdh dhdh%1dh&dh,dhdhѐdhcdhydh;2dhdhqdh3=dhndhdhdhdhU4=dhZdhdhmdhdhdhndh#dhdhy%5dhUdhdhdhUdhdh%6dhdhdhdhdhdhdhdhdhK7=dhdh-dhdhdh-dhdhmdhdh-U8=dhRdhdhdhdh0dhdhrdhdh3%9dhdhzdhUdh;dhdhdhdh+dh&90dhdh dh|dhPdhdhdhdhRdhK1=dhdhldhdhdhdhdhdhGdhU2=dhdh0dhdhxdhdhd%3dhCdhdhdhadhdh6dhdh dhA K4=dh9 dh 1 _HP restored.dhdhdhdh  Things that are here:  a +0 giant spiked club; a +0 giant spiked clubdhdh _dh/dh3,dhtdh"o _o - 11 poisoned darts (gained 1)dhL/_= _o - 12 poisoned darts (gained 1)dh1Bdh%7 _o - 13 poisoned darts (gained 1)dh"8dh9dh;dh;dh<dh=dh>dhN?dh@dhAdhBdhtCdh0DdhJdhLdhLdhMdhNdh!PdhPdh-QdhSdhTdh?UdhWdhYdhE[,dh[dhI]dh^dhA_dh_dhadhZc,dhNddhfdhfdhgdhThdhidhjdhKkdhldhpdhYr,dhsdhtdh.v,dh8wdhxdhydh"zdhzdh"|dh ~,dh~dh1dho #.....#....####.##.. #.###.#.........##.# #.# #.....########dh! #.###.##.## ###.#...).##.# #....#.....##.### #.#.####.##.....# #.#. #.##.....# #.#.. #@##.....# #####--86.5 (75.0)dhV#.:....# .....#####.....# 3.### ####### dhbdhG--7.5 (76dh1dhV _Found a parchment of Cause Fear.dh _dh/ dh+ dh, Xdh dhM dhA dh dh dh dh dh_ dh` dh dh dh} dha dh dh  dh dh dh dh# dhn$ dh-% dh8' dh) dh* dh+ dh- dh1/ ,dhd0 dh1 dh3 dh3 dh4 dh5 dh6 dh[7 dh8 dhV9 dh: dh; dhH< dhA  ###.##.....#  #.##.....#  ######.##.....#  ###.:....##.....#  #.....#####.....# dhB  #.###.# #######  #. #.# #.###.# #.@...#  ###.###  #.#  #.#dh}D `#..###dh5F -99.5 (12dhF .200.5 (13dh J dhS 8 _s - a ring of protection from firedh ;dhdhdho,dhdhdhdh(dhdh/dh,,dhdhdhdh<dhdhdhe,dhdhdh,dh$dhdh4dhdhdhdhdhIdhdhdhdhdhjdh'dh1dhSdhdhdhdhdhdhadh2dhdhdhdh_dh}dhdhdhdhdh3dhdhdhdh-dhdhdhsdhdhQdh<dh,dhHdh ~  You learned that your 3 bubbling pink potions are actually 3 potions of _moonshine.dhCdhdhdhdh,dhdhedhe M#...).##.# #.......# #.....##.### #.#.###.# ###.##.....# #.#.###.# #.##.....# #.#..##.# ######.##.....############# #.:....##.....#......... dh_!4....#####.....#.....!... ###.# #######......... # #.###### #....@.....!. ###.##...###.##..#!..... ....##........#..# ...!. #.####...######.... .o.. #.# ##.## ###### ### #.#####.# o   orc priest (asleep) #.......# #########dh( 24.5 (24  An orc priest comes into view. It is wielding a +0 short sword.dh(dh3O Oo.O   ogreo   orc priest  The orc priest shouts! You hear a shout!dh46===5.5 (25dh9dhAx _An ogre comes into view. It is wielding a +0 giant club.dhu..##.### #.#.#####.##..... . ################# #.:............ ....###! ###.# ######...O #.###### #...!.##.##...###.##.@#!..... ........#..# ...!. #.####...######.... o... #.# ##.## ###### ### #.#####.#....... ######### .O---6.5 (1.0)dh+dh/ ##.##..... . ################# #.:............ ....###!... ###.# #######......... # #.###### #..........O. ###.##...###.##..#!..... ........#.@# ...! #.####...######......... ##.## ##############.#.....---7dh5 _dh oo   orc priest       ############# #......... #.....!...  #######......... #  #..... #..# #.@# ...!. 8dht #.........  ##.## ##########  _You start waiting.dhr E    dh5s  ############# #......... dhs #.....!...  #######.........  dht #..... #..# dhbt 5#.@# ...!. #.........  ##.## ########## dhu D dh΀ x _An orc priest is nearby!dhyOdhlw.o9 _dhvdhjydhRf  You impale the orc priest!!  You kill the orc priest!dhhdh idhpC)dhB@1===30.2 (0.7dhdhIP _Okawaru accepts your kill.dhdhE dh dhdh?dh&dhdhdh&,dh>4 M.....##.##### dhz5i# #.#..##. ################## #.:........ ....#####.....#.....!...##.# #######......... #.###### #..........!. ######.##.@#!....--- dhF6....##........#..# ...!.###...######......... #.# ##.## ##########Things that are here:  a +0 short sword; an orc corpsedh8 1.2 (1.0  Deactivating autopickup; reactivate with Ctrl-A.dh=dh>U==-9 (1.7dhNdhz _You sock something! Something hits you but does no damage.dhrdh"dhdhdhJdhdhj ##.##..... . ################# #.:............ ....###!... ###.# #######......... # #.###### #..........!. ###.##...###.##.)#!..... ........#.@# ...! #.####...######......... ##.## ##########dh;>0.0dhf OoO   ogreo   orc wizard (wandering)Something hits you.dhf0---2.9 (1{dh z _An orc wizard comes into view. It is wielding a +0 dagger.dhm  The orc wizard shouts!  You hit something.  You hear a shout!dh7dh  Something hits you but does no damage. Something hits you.dhO.o.ooo 2 orc wizardsdh/p84---=3.6 (0.7dhvdh _An orc wizard comes into view. It is wielding a +2 dagger of protection.dh p #.....##.### #.#.###.####.##.....# #.#.###.# #.##.....# #.#..##.#  ######.##.....############# ##.:....##.....#......... .....#####.....#.....!... .###.# #######......... dh .# #.###### #....O.....!. .###.##...###.##@{#!..... .....##........#..# ...!. ##.####...######......o.o  #.# ##.## ##########  #.#####.#  #.......##########dh dh* .)dh/ n1---4.6 (1.0dhR% dh' _Something hits you but does no damage. The ogre hits you with a +0 giant club.dh_ #...).##.# #.......# #.....##.### #.#.###.####.##.....# #.#.###.# #.##.....# #.#..##.#  ######.##.....############# ###.:....##.....#......... #.....#####.....#.....!... #.###.# #######......... #.# #.###### #..@.O.....!. #.###.##...###.##.)#!..... #.....##........#..# ...!. ###.####...######......o.o #.# ##.## ########## #.#####.# #.......##########dhdh#2dhZ---5dh{dhCdh #...).##.# #.# #.....##.### #.#.###.# ###.##.....# #.#.###.# #.##.....# #.#..##.# ######.##.....#####  ###.:....##.....#...  #.....#####.....#.....!...  #.###.# #######dh $W.  #.# #.###### #.@..O.....!.  #.###.##...###.##.)#!.....  #.....##........#..# ...!.  ###.####...######......o.o #.# ##.## ########## #.#####.#  #.#  #O..oo   orc wizard=6dh)(f _Something hits you but does no damage.dh #...).##.# #.# #.....##.### #.#.###.# ###.##.....# #.#.###.# #.##.....# #.#..##.#dh ######.##.....####### ###.:....##.....#......... #.....#####.....#.....!... #.###.# #######. #.# #.###### #@..O......!. #.###.##...###.##.)#!.....dh #.....##........#..# ...!. ###.####...######...o..o.o #.# ##.## ########## #.#####.# #.#  #dh8dhdhwdh,dh3O.dh \3=-7dhdhedhl 2..##.### #.#.#####.##..... .###################.:............ .....###dhf ....!###.# #######...... #.###### #..O!##.##...###@##.)#!........##........#..# ...!##.####...######...o..o.o #.# ##.## ##############.dhJ #.....####### dh! dhO3 7O.dh5 @-8dh@ dhA dhb ###.##.....# #.#.###.# #.##.....# #.#..##.#######.##.....#############dhc###.:....##.....#.........  #.....#####.....#.....!... #.###.# #######......... #.# #.###### #.O........!.dhd_ #.###.##...###.##.)#!..... #.....##.....@..#..# ...!.dhd+ ###.####...######...o..o.o #.# ##.## ########## #.#####.dhtel# #.......# ######### dhf dhgdhldhMq.O9dh8{dhdh, ###.##.....# #.#.###.# #.##.....# #.#..##.# ######.##.....##### ###.:....##.....#... #.....#####.....#.....!... #.###.# #######... #.# #.###### #..{.!. #.###.##...###O##.)#!..... #.....##.#..# ...!. ###.####...######...o..o.o #.# ##.## # #.#####.#  #.# #{.{O4==40. dhDo_The ogre attacks as it pursues you! The ogre barely misses you.dh Y ###.##.....# #.#.###. #.##.....# #.#..##. ######.##..... ###.:....##.....#... #.....#####.....#.....!... #.###.# #######.. #.# #.###### #...!. #.###.##...###{##.)#!..... #.....##...@.O..#..# ...!. ###.####...######...o..o.o #.# ##.## # #.#####.# #..# #########.O.77--1 _The ogre attacks as it pursues you! The ogre hits you with a +0 giant club!dh5  You hit the ogre.2.3 (0.7 _The ogre is lightly wounded.dh:E  You puncture the ogre!  The ogre is moderately wounded.3.0 _The ogre barely misses you.dh+  You puncture the ogre!o o   orc wizard8--=7 _The ogre is severely wounded.dh= {  You barely miss the ogre.The ogre is severely wounded..o-4.4 _The ogre closely misses you.dh t  You impale the ogre!!  You kill the ogre!dh #dh/ )o   orc wizard  Okawaru accepts your kill.dhTX2-5.1dh]dh`f _Something hits you but does no damage.dhy  You impale something!! Something hits you.dh9o.dhf75==8dhdh f _Something hits you but does no damage.dh dh/ 66-6.5dh& 8{dhc, _You puncture something! Something hits you but does no damage. x2dh$ g--7.2dh dh  dh+ t_You closely miss something. Something hits you but does no damage. dhW9 - dhYou bludgeon something!!  Okawaru accepts your kill.Okawaru grants you throwing weapons! dh/  --more--!dhn  Something appears at your feet!  Reactivating autopickup.o.!dh> J59 !dh0_You feel a bit more experienced."dh "dh& ooo 2 orc wizards"dh' (8.6"dh0 "dh3 _You closely miss the orc wizard. The orc wizard barely misses you.#dh  You puncture the orc wizard!  The orc wizard is almost dead.#dh;!M.o#dh2$87=9.3#dh8$ #dh9I_The orc wizard barely misses you.#dh b  You bludgeon the orc wizard!!  You kill the orc wizard!#dhp)   orc wizard#dh96-50.0#dhG#dhP _Okawaru accepts your kill.#dh###.##.....# #.#.###.##.##.....# #.#..##.#######.##.....####.:....##.....#... #.....#####.....#.....!... #.###.# #######.. #.# #.###### #...!. #.###.##...###.##.)#!..... #.....##...(@o..#..# ...!. ###.####...######...o..o.o #.# ##.## # #.#####.##..########## -1.0 (1.0 _The orc wizard hits you but does no damage. _Items here: )) [ †.#dh  You hit the orc wizard but do no damage.7 (0.7#dhH. m _The orc wizard barely misses you.#dh  You bludgeon the orc wizard!!  You kill the orc wizard!#dhC)#dh@84=2.4#dh#dhP _Okawaru accepts your kill.$dh<###.##.....# #.#.###.# #.##.....# #.#..##.# ######.##.....##### ###.:....##.....#... #.....#####.....#.....!... #.###.# #######... #.# #.###### #....!. #.###.##...###.##.)#!..... #.....##...()@..#..# ...!. ###.####...######...o..o.o #.# ##.## # #.#####.# --3.4 (1.0$dhc@$dh]H  Things that are here: _a +2 dagger of protection; a +0 robe$dhf ###.##.....# #.#.###.#$dh& #.##.....# #.#..##.# ######.##.....##### ###.:....##.....#... #.....#####.....#.....!... #.###.# #######... #.# #.###### #....!. #.###.##...###.##.)#!.....$dhz #.....##...(@)..#..# ...!. ###.####...######...o..o.o #.# ##.## # #.#####.#  #.#  #$dh$dhH--4 _$dh$dhk _Items here: )) [ †.$dh| a ###.##.....# #.#.###. #.##.....# #.#..##. ######.##..... ###.:....##.....#... #.....#####.....#.....!... #.###.# #######.. #.# #.###### #..$dh .!. #.###.##...###.##.)#!..... #.....##...@))..#..# ...!. ###.####...######...o..o.o #.# ##.## # #.#####.# #..# #########$dh $dhS [9=5 _$dhu $dh A6.4 (2$dh $dh 1 _l - 9 boomerangs (gained 3)%dhGnI%dh]80=%dhR12%dhܸ,%dh/%dh%dhG%dh%dh3=%dh%dh%dh,%dh%dhVk4=%dh%dh %dh%dh%dh%dh%dhp%dh!%dh%5%dh%dh%dh%dh%dh%dh2%dh%dh%dh %6%dhP%dhf%dh%dh%dhd,%dhw7=%dh%dh%dh%dh%dh,%dhh%dh%dhU8=%dh%dhC%dh%dh%dh ;9%dh %dhk %dh %dh%dh%dh%dh]%dh<90%dh*%dhn%dh%dh%dh K1=%dh!%dh#,%dh.&%dh',%dhj*%dh},k2=%dhs.%dhX0,%dh#2%dh4,%dh96%dh7;3%dh :%dh;,%dh=%dhb?,%dh@%dh=C%dhCK4=%dhF%dhJJ1 _HP restored.%dh-L3%dhM%dhQZ  Items here: )) [ †.%dhS%dhT _%dh7V%dhY  Things that are here:  a +2 dagger of protection; a +0 robe%dhS\%dh%] _%dhl^%dh``%dh]bO=%dhd%dhf%dh i,%dhk%dhgm%dho,%dhr%dhu%dh.x,%dhZ _l - 4 potions of moonshine (gained 1) _h - 4 potions of haste (gained 1)%dhԯ%dh%dhZ,%dhh%dh,%dh%dh]t _l - 5 potions of moonshine (gained 1)%dhr3%dh<%dhN%dh,%dhW%dh,%dh%dhmt _l - 6 potions of moonshine (gained 1)%dhF3%dh%dhB%dh,%dh%dhK,%dh%dht _l - 7 potions of moonshine (gained 1)%dh3%dh>%dh1%dh_.##.#.......# .##.### #.#.###.# #.....# #.#.###.# #.....# #.#..##.# #.....################## #.....#................. #.....#..............!.. #######.........##.....) ## #............@.!..... 322.4 (66.0) %dh.###.##.)#.............. ..))..#..#.............. .######................. ## ################## #%dh0##%dhu%dh,3.4 (67%dh%dh# _Found a club.&dh &dh &dh &dh$ &dh6( &dhi/ B&dh`2 &dh2 &dh5 &dh7< &dh< &dh? &dhH t _l - 8 potions of moonshine (gained 1)&dhL &dh7M &dhqO &dhS &dh5_ ######.#### ######### ## ###.#####  #.......# ## #.#.###.# ..# #.#.###.# ..# #.#..##.# &dh$` _..###################### ..#....................o ..#.............@!. ###.........##.....)..............)#.^ ..#..#..................##.....................&dh` o   orc priest (asleep)  ###################### &dhs  o7.4 (4.0)o  An orc priest comes into view. It is wielding a +0 club.The orc priest shouts!&dhv &dhz &dh4 4==8.4 (5&dh &dh& t _The orc priest casts a cantrip, but nothing happens.'dhB.....##.##.#### #....<..# ######.#### ############.#####  #.......# ## #.#.###.# # #.#.###.# # #.#..##.# ########################......o# .#.'dh;....!......# ##..##.....)........... ##.)#.^...$ .#..# ##.....................>#######################'dh'dh4o.'dhH4--9.4 (1'dh?&'dh)R _Found 21 gold pieces. Found a staircase to the Orcish Mines.'dh ##.##.#### #....<..# .#### #  ###.##### #.#  #.#.###.# # #.#.###.# 'dh # #.#..##.# # #.o.# #.!......# .##.....)....)#.^...$. #..#. #.>. #'dh 'dh 4o.'dh B--30'dh6 'dh 'dh* ##.##.#### #....<..# .#### # ###.##### #.#  #.#.###.#  #.#.###.#  #.#..##.#  .o..# .!......# .##.....).o .)#.^...$. ..#.o   orc warrior (wandering) .>.!o   orc priest'dh   An orc warrior comes into view. It is wielding a +0 long sword.Found a potion of moonshine.'dhx 'dho.o.o==1'dh'dh"- _The orc warrior shouts!(dh_(dhu5-2.1 (0.7(dh(dh^ _You hit the orc priest but do no damage.(dhբ  You impale the orc priest!!  You kill the orc priest!(dh (dha)o.(dh67=8(dh(dhQP _Okawaru accepts your kill.(dh H##.##.#### #....<..# .#### # ###.##### #.# #.#.###.# #.#.###.# #.#..##.#  ...# !......# ##.....)....o. )#.^...$.#.(dh3 v>.!÷(dh2 ;o.(dh 6--3.8 (1.0(dh (dh  Things that are here: _a +0 club; a +0 scale mail; an orc corpse(dhKK####.#### #########  ###.#  #.......#  #.#.###.#  #.#.###.#  #.#..##.# #################### ...............)...# !# ##.....)...o................. #^...$...# #........#.>.!÷# ######################## (dh(dh:o.(dh5H--4 _(dh(dh)dhC  You closely miss the orc warrior.1-=5.5 (0.7)dhZ _The orc warrior hits you with a +0 long sword.)dh 6.2 _You completely miss the orc warrior.)dhG  You thump the orc warrior!  The orc warrior is severely wounded.)dhH h0--==9)dhR )dha D _The orc warrior hits you with a +0 long sword.)dhi  You barely miss the orc warrior.The orc warrior is severely wounded.--7.6)dh;B _The orc warrior hits you but does no damage.*dh~ *dh You hit the orc warrior.  The orc warrior is severely wounded.*dhx1=--8.3*dh *dhp*dh4_The orc warrior hits you but does no damage.*dhZl  You puncture the orc warrior!*dhS[0=9.0*dha*dhc_ _The orc warrior is almost dead.*dh  You barely miss the orc warrior.The orc warrior is almost dead.-7*dh B _The orc warrior hits you but does no damage.*dhY ~  You hit the orc warrior.  You kill the orc warrior!*dh C)*dh+ =8-40.4 _Okawaru accepts your kill.Your Fighting skill increases to level 8! _Your Armour skill increases to level 8!+dh:+dh!;+dh?+dhkAH _No target in view!+dhet2 _-kk   swamp drake (wandering)+dh1n+dh5o&1.4 (1.0+dhtp+dhq-+dhq$2.4 (2+dhzw+dhYz +dh{+dh{:_A swamp drake comes into view.+dhO|,dh<#.#### # ###.##### #.# #.#.###.# #.#.###.# #.#..##.##.)...#.!..@.).#.##.....)..k )#.^...$...# .#.#.>.!÷##k.k   swamp drake (wandering)33.4 (1,dh-dh #.#### # ###.##### #.# #.#.###.# #.#.###.# #.#..##.##.)...#.!.@..).#.##.....).k.. .)#.^...$.# ..#.#.>.!÷##-dhe0 <4-dhy5 -dhS7 .dh#.#### # ###.##### #.# # #.#.###.# # #.#.###.# # #.#..##.## #.)...# #.!@...).# #.##.....).k.. #.)#.^...$..# #..#..# #.>.!÷##.dh.dhT&5.dh.dhc#.#### # # ###.##### #.# ## #.#.###.# .# #.#.###.# .# #.#..##.# .# .dhN.#.)...# .#.@....).##.##.....).k.. ##.)#.^...$...# .#..#...# ##.>.!÷#  ####.dh6%.dhw&T4=6.dh{..dh0.dh;kk   swamp drake (wandering).dhJ<+7.4 (2.dh G{ _l - 9 potions of moonshine (gained 1).dh= .#.#### # ## ###.##### # #.## #.#.###.# ..# #.#.###.# ..# #.#..##.# ..# ..#.)...# ..#..).##.##.....)....k..k.... .##.)#....^...$...# ..#..#....##.>.!÷#  #####.dhVA +8.4 (1.dhoD .dhF .dh .#.#### # .## ###.##### .# #.# .### #.#.###.#.# #.#.###.#.# #.#..##.#.#.#.)...#.#..).##.##.....)....k..k. #..... #.##.)#.....^.$...# )..#..#.....##.>.!÷# ######.dh@ Y9/dhR.#.#### # #.## ###.##### #.# #.# #.### #.#.###.#.# #.#.###.#.# #.#..##.#.#.#.)...#.#..).##.##.....)....k..k.  #...... ##.##.)#.......^..$...#)..#..#...........##.........>.!÷# ########=50/dh> .#.#### # ##.## ###.##### ##.# #.# ##.### #.#.###.#.# #.#.###.#.# #.#..##.#.#.#.)...#.#..).##.##.....)....k..k. # #......#.##.)#..............^...$...# .))..#..#.........##..............>.!÷# # #############/dh*B /dhB &1/dhI /dhLK /dh 3.#.#### # .##.## ###.##### .##.# #.# .##.### #.#.###.# #.....# #.#.###.# #.....# #.#..##.# #.....# #.....#.)...# #.....#.).##.##.....)....k..k. ## #...... .###.##.)#..............^...$...# ..))..#..#............# .######...................>.!÷# ## ################## ##20dh3G#.....#.#### # #.##.## ###.##### ).##.# #.# ..##.### #.#.###.# ##.....# #.#.###.# ##.....# #.#..##.# ##.....# ##.....#.)...# ##.....#.).#  #.##.....)....k..k# #..... ..###.##.)#..............^...$....))..#..#.............. ..######.............>.!÷ .## ######## .# .#30dh0dhY0dh0dhP0dhq0dh0dh0dh0dh?0dhkk   swamp drake (wandering)0dh    ).##.#        ###############0dh ................)...# .......@..........).# 60.4 (7  ........##.....) #................k..)#..............^...$))..#..#.....................>.!÷ ############### _You start waiting.0dhl*   ).##.#        ############### 0dhqn(................)...# .......@..........).#  ........##.....) #................k..)#..............^...$))..#..#.....................>.!÷ ###############0dhp0dhz0dh|b _A swamp drake is nearby!1dhW'.....#.#### # .##.## ###.##### .##.# #.# ##.### #.#.###.# .....# #.#.###.# .....# #.#..##.# .....# .....#.)...# .....#.).# #.##.....)....k..k. #.....k.###.##.)#..............^...$...#))..#..#..............# .######.............>.!÷# ## ######### ##kkcatching breath) ****The swamp drake breathes poison at you.1dhN*O○○○○○○○@○○○##..○==1.4 (1 _The noxious blast misses you.1dh M#.#### # ##.## ###.##### ##.# #.# ##.### #.#.###.# .....# #.#.###.# .....# #.#..##.# .....# .....#.○○○○○.....)...# .....#.○○○@○.).# .○##.....)....k..k.  #.○....k. ###.##.)#..........))..#..#............... ######.....................>.!÷#  ################### °°°°°°°°@°°##.k.--21dh 2dhS #.## ###.# .# #.......# .### #.#.###.# ....# #.#.###.# # #.#..##.# ########################.......°°°°°.....)...# #.°°°°°.......).# #####........°##@k...)....k..k.  #....°................. #.##.)#........^...$...# ))..#..#.............# #####............>.!÷#  ########################### ...........=-32dhC _The swamp drake bites you but does no damage.2dh4.1 (0.7 _You barely miss the swamp drake.2dh9  You barely miss the swamp drake.82dhs Y _The swamp drake bites you but does no damage.3dhe  You sock the swamp drake!  The swamp drake is heavily wounded.=5.5 _The swamp drake bites you but does no damage.3dh;  You impale the swamp drake!!  You kill the swamp drake!3dhIE†3dhrb89=6.23dhCh3dhjP _Okawaru accepts your kill.3dh V.## ###.##### .# #.# .### #.#.###.# # #.#.###.# # #.#..##.# # #.)...# #.3dh; K.).# .°##.@...)....k..k. #. .##.)#.^...$...# ..#..#..#3dh 3dh 7---7.2 (1.03dhg 3dhO x _You see here a swamp drake corpse.3dh@3dhA4dhG4dh 4dh4dhA: _4dh4dh4dh4dh#4dh2(4dh4,4dh-4dh/4dh?34dhԨm _You now have 641 gold pieces (gained 21).4dh _l - 10 potions of moonshine (gained 1) _You now have 662 gold pieces (gained 21). _l - 11 potions of moonshine (gained 1) _You open the door.  There is an open door here. _ _l - 12 potions of moonshine (gained 1)4dh6 _l - 13 potions of moonshine (gained 1) _l - 14 potions of moonshine (gained 1) _You now have 675 gold pieces (gained 13).4dhCt  There is an open door here. _4dh 4dh4dhKX4dhX4dhVX4dhEX4dht4dh,4dhe4dhj4dh4dh4dh4dh4dh,4dh4dh4dh 4dh4dh4dh4dh,4dh\4dh]4dh4dh*4dhe4dh4dh 4dh- 4dh 4dh4dh9,4dh4dh4dhL,4dh4dh#4dhb&4dh&4dh4)4dh/4dh34dh444dh64dh0?4dh@4dh>A4dhC4dhBK4dhN4dh~N4dhP4dh ZX4dhS^4dh*`4dh`4dhIb4dhJf4dh h,4dhi4dhs  Things that are here:  a +2 dagger of protection; a +0 robe4dhnu4dh7v _4dhSx4dh{Z  Items here: )) [ †.4dhy4dhN _4dh44dhʊ4dh,4dh4dh$X4dh4dh,4dh4dh4dh!,4dhI4dh4dh\,4dh4dh4dh ,4dhʯ4dh4dh,4dhݴ4dh-4dh4dh4dh4dh4dh4dh4dh4dh4dh,4dhT4dhz4dh#,4dhM4dh4dh,4dh 4dhi4dh,4dh 4dhU4dh,4dh4dh24dh4dh'4dh4dhw4dh,4dh-4dhw4dh4dhy4dhb4dh4dh4dh4dh4dhG4dhw 4dh< 4dh 4dh4dh4dh4dhu4dh4dh4dh4dh.4dh<"4dh%,4dhK&4dh)4dhn+4dh+4dh5.4dh14dh44dh44dh564dh|94dhu;4dh<4dh=4dhZA4dhC4dhD4dh{E4dh`J4dhL4dhrM4dhjO4dhT4dhv^4dh&r44dh%s4dhUv,4dhx4dha|4dh4dh#4dh׈,4dh+4dh&4dh4dh  Things that are here:  a +0 troll leather armour; a troll skeleton4dhq4dh2 _4dh4dh7[  Items here: ( )) [ ÷.4dh4dh _4dh4dhe  Items here: )))))) [ ÷÷÷÷÷.4dh4dh _4dhQ4dh  Things that are here:  a +0 trident; a +0 club; a kobold skeleton4dh4dh _4dh#4dh4dhY,4dh4dhA4dh4dh4dh4dh4dh,4dh4dh4dh,4dh4dh4dh=,4dh(4dhT4dh,4dh4dhI4dh 4dh] 4dh 4dhi 4dh{ 4dh 4dh4dh4dhs4dh4dhf4dhZ4dh@4dh4dh34dhB4dh4dh#4dh$,4dhL%4dh'4dh(4dh(4dh )4dh*4dhm+4dh+4dhk,4dh1n4dh2,4dhP34dhK54dh54dh}64dh;74dh94dh94dh :4dh:4dhq<4dh=4dhG>4dh2?4dh@4dh B4dhpB4dh`C4dhD4dhF,4dhG4dhVI4dhJ4dhK4dhQn4dhoTP  There is a stone staircase leading up here.4dhv^ .....##.#### #) ## .###..##.# # #. ....# #..##.# # #.##.#..###..##[# # #............##.# # ...............# # #.!.##.#.....### #4dh^ #..# #.#.....## # #####.@###........# #---50134.0) #.....<4dh`;>..# ## #.####.........##.# #. ###...##.#####.# #. #.....##... ..# #.### #.##..###### ### #. #.......#.##.##..######## #.  ###.#####.#...............# #.  ....#####.####.###..#.#.#.######. 4dhd4dhKe,254dhn4dhr% _Found a dagger.5dh\35dh^5dh`5dhdB5dh{ _d - 2 fizzy dark potions (gained 1)5dh25dh5dhq5dh5dh5dh 5dh 5dha5dh5dh"5dh/5dh@5dhU5dhl5dhx5dhs~X5dh5dh ##..##.# #.# #..# ###....# #.# #..# #.#.#### #.# #..# #.# ##.######.# #..#  #.## ##..##.....# ###.########.###..###.....# #.....#.....#....#.# #.....# ......#.#.##.# #.....# #..[..#.....#.#.##.# #....@# #.....#####.#.#.##.# ####### #.....# #.#.#.##.# ##### ###.###  ##......# #...######.#  #......##### #..........#  #.##.#.##...##...######## ###.##.#.#.###.##.##  #.##......#  #.####.#.###.###5dhͨc# #You pick up a parchment of Lee's Rapid Deconstruction and begin reading...65.2 (63.0)6.2 (64 _You add the spell Lee's Rapid Deconstruction to your library.6dh?;6dh6dh,6dh,6dh6dhm6dh&6dh<6dhƳ6dhݴ,6dh6dh6dhX6dh6dh,6dh6dh6dh6dh6dh6dh6dhD6dh 6dh6dh6dh6dh6dhr6dh6dhB6dh 6dh[6dhL6dh6dh[ 6dhS 6dh ,6dhj 6dhi 6dh,6dhi6dhR6dh26dhB6dhp,6dhu,6dh6dh,6dh6dh/6dh16dh2,6dh46dhB66dh76dh76dhu86dh;6dh<6dhP=6dh=6dhqA6dhnB6dh+C,6dhXF6dh9G6dhG,6dhK6dhL6dhM6dhN6dhdQ6dhR6dhS6dhT6dhW6dhY6dh;Z6dh([6dh]6dh_,6dh>`6dh`c6dhd6dhe,6dhh6dhi6dhj6dhk6dhn6dh|p6dhoq6dhNr6dhu6dhx6dhy6dhpz6dh}6dh~6dh6dh56dh6dh#6dh6dh6dh76dhU6dh6dh6dhG6dhя6dh6dhɑ6dh 6dhL6dh%6dh6dhL6dh],6dh6dh 6dhz,6dhө6dhX6dh6dhdB6dh6dhA6dh6dh6dh6dh,6dh6dhv6dhB6dh6dh*6dh6dh'6dh6dh 6dhj 6dh6dh6dh6dh6dh!6dh6dh6dh>6dh'6dh6dh\6dh56dh6dh 6dh"6dh"6dh#6dh6%6dh&6dhl'6dh(6dh)6dh+B6dhV46dhI56dhO6,6dh86dh96dhb:,6dhi<6dhO=6dh>6dh>6dh@6dhA6dhJB6dhB6dh$D6dhbE6dh F6dhF6dhH6dhI6dhJ6dhK6dhM6dhVN6dh-O6dhO6dhQ6dhR6dhS6dheT6dh]U6dhuV6dhIW6dhX6dh/Z6dh[6dh\6dhV]6dh^6dh_6dh`6dh[a6dhCc6dhNd6dhUe,6dhf6dh h6dhwh6dhti6dh[k6dhl6dh)y6dh-z6dh{6dh3}6dh$~6dho6dh96dhF#.##.##.#  #....##.#  #.#####.##  #........# ###..#####.##### ### .....####......# .. ####.##.....##.# .# #........##.##.##.#  #.##.#.......@....# 6dh“\658.2 (92 #.......###.##.####  #....#.####.# .#  #..###......# .< ####..>...###### ### .......#### ..###..######... .... #.# ..#.)...#####... #.#6dh6dh,9.2 (936dhߞ6dh9 _Found a stone staircase leading up.7dhۤ7dh......#  ##.##.#  ##.##.#  ...##.#  ##.##  .......#  .#####.############## .####......##.......# .##.....##.##.## ........##.##.##.##.. .##.#............# .# .......###.##.####  ....#.####.##.#  ###......##.<  >...####  ####     #..######...    66.2 (7.0)7.2 (87dh7dh8 _t - a ring of protection from fire7dh?7dh&7dh[7dh7dh%X7dh7dh@7dh7dhm7dhš7dh7dhk7dhc7dh7dh7dhg7dhO7dh^7dhЭ,7dh7dh7dh'7dh/7dh##.#    ....#  7dhV###.############## ......##.......## ##.##.##.....# .7dh....##.##.##.##..#  ......##..##  .7dhl...######@..#  .#.####.##.# #.#.# 7dh ##......##.< ..#.#  ########## ####.# ####.#7dh ######...  ....... #.# .#####...#.#7dh#d ###.# 7dhA,73.2 (67dh'+4.2 (77dh~7dh-. _i - a scroll of identify7dh3 7dh 7dh` 7dh 7dh X7dh ,7dh 7dh$ 7dh 7dh 7dh 7dhV 7dh( ,7dh 7dhP *......# ###.############## ####......##.......## .....##.##.##.....# .......##.##.##.##..# ##.#............##..## .###.##.#####...# ..#.####.##.#####.#.# ###......##.<..@..#.# >...###############.# ..####.# ######...  ........... #.# ...#####...#.# ##  #.#7dhz  .#  #.# ..# #.# 7dhE V8.2 (49.2 (57dh 7dh  R _o - an inky potion8dh?Q8dhIX8dhK,8dhL,8dh:n8dhu8dh~8dh 8dhn8dhz8dhB8dh8dh,8dh{8dh8dh8dhB8dh8dh,8dh# #........##.##.##.##..#  #.##.#............##..##  #.......###.##.#####...#  #....#.####.##.#####.#.# # #..###......##.<.....#.#  #####..>...###############.# ###.......#### #.....# #.# 8dh..###..######.....# #.# ......#........@....# #.# 712.2 (33.0)[...#.(...#####.....# #.# (##.####..## #.....# #.# [##.......# ####### #.# [######...# #.# [# #...###### #.## #........# #.# ########..####.# #######.#....##..####.# ####.......#8dhZ8dhE _Done exploring.8dhC 8dh D 8dh2E 8dhJ .##.......##.....#..................0.0)8dh 8dhR [ _Done exploring.:dhFWhere to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - TempleL - LairO - Orcish Mines :dh :dh [?25h[?0c# #........##.##.##.##..#tish the Bludgeoner # #.##.#............##..##Mountain Dwarf of Okawaru *****. # #.......###.##.#####...#Health: 94/94 ======================== # #....#.####.##.#####.#.#Magic: 18/18 ======================== # #..###......##.<.....#.#AC: 24Str: 21 # #####..>...###############.#EV: 6Int: 9 ###.......#### #.....# #.#SH: 0Dex: 11 .....###..######.....# #.#XL: 11 Next: 79% Place: Dungeon:11 .......#........@....# #.#Noise: ---------  Time: 13712.2 (0.0) .[...#.(...#####.....# #.#:dh Ef) +0 morningstar (##.####..## #.....# #.#Throw: 13 darts (poison) [##.......# ####### #.# [######...##.# [# #...#######.# .# #........##.# ########..####.# #######.# ......##..####.# ####.......# _t - a ring of protection from fire _i - a scroll of identify _o - an inky potion _Done exploring. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help) #...........## ...# #####....###............... #.##.# #####....###.........# ##...'....# ###.....###..###....# ##......#.....#'....P.{....# ##......##.....##.........+## #....#.##..#.# ##...........## #...##....##.# #.♣.♣#..##..#.##.. #.....##......##.........-1.2 (1.0)  Things that are here: _a?dh +0 giant spiked club; a +0 giant club; a two-headed ogre skeleton?dh ########......# #.# #. .# #......# #.## #. ## ####'### #..# # #...# ##.# .# ##'### ..# # .# #....### ##########.##### .# #....'.###...........##.. .# #....#<)>#...........##.# .# #####....###@.........# .# ##...'....# ######..###....# ##......#.....# .'....P.{....# ##......##.....# .#.........+## #....#.##..#.# #..## #...##....##.##... .♣.♣#..##..#.##...##.# .....##......##.........# .♣..#...#.##..#.....#-2 _[39;4?dh 9m?dhw3 #......# #.# #. # #......# #.## #. # ####'### #..# ##' # #...# ##.## #. # ##'### #..# # # #....### ####.#####. # #....'.###..##. # #....#<)>#.##.#. # #####....###.#. # ##...'....# ###. ###..###....# ##......#.....#. '....P.{....# ##......##.....##. #.+## #....#.##..#.#..##. .## #...##....##.##. ♣.♣.###..##..#.##...##.#.##......##..#♣..#...#.##..#?dh6 .....#..#3@dhKK@dh0 9.2 (6 _You start waiting.85---==70.2 (7{ _Something hits you! Something completely misses you.@dhS@*@dh!Adh([*@Adh[i71------9 (0.7Adh_Adhk| _You puncture something! Something draws life force from you!Adhl-1.6 _You hit something but do no damage.Adh  You barely miss something. Something hits you but does no damage.Adh `2----2.3Adh Adh g _Something bites you but does no damage.BdhBdh8_ Ability - do what?BdhCostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--17% [?] toggle between ability selection and description.BdhZBdhcBdhm\########......##.# #.. tish the Bludgeoner ##......##.## #.. Mountain Dwarf of Okawaru *****. Bdho#####'####..# ##' Health: 72/94 ==================------ ##...###.## #. Magic: 18/18 ======================== ###'###BdhoO#..# ## AC: 24Str: 21 ##....### ##########.#####. EV: 6Int: 9 ##....'.###...........##... SH: 0BdhXp_Dex: 11 ##....#<)>#...........##.#. XL: 11 Next: 79% Place: Dungeon:9 # #####....###{@..............#. Noise: =--------  Time: 13772.3 (0.0) # ##...'....# ###................ f) +0 morningstar Bdhp###..###....# ##......#.....#... Throw: 13 darts (poison) '....P.{....# ##......##.....##.. #.........+## #....#.##..#.#..##. ...........## #...##....##.##....  Bdhq ♣.♣.........###..##..#.##...##.#.  ............##......##.........##  ..........♣..#...#.##..#.....#..#  _You start waiting. _Something hits you! Something completely misses you. Bdht_You puncture something! Something draws life force from you! _You hit something but do no damage.You barely miss something. Something hits you but does no damage. _Something bites you but does no damage.Bdhkz|  You gain the combat prowess of a mighty hero.Bdh{6---783.3 (1Hero Bdh/Bdh _Something hits you but does no damage. Something bites you but does no damage.Bdh  You hit something but do no damage. Something hits you.Bdh [68-4.0 (0.7Bdh԰ Bdh> ` _Something completely misses you.CdhCdh-=7CdhCdh- _You puncture something!Cdh  You puncture something! Something hits you but does no damage.Something bites you.7-5.4CdhMCdhYl _Something draws vitality from your injuries!Cdh  You thump something!  Okawaru accepts your kill. )Reactivating autopickup.Cdhr ---81-6.1 _You feel a bit more experienced.Ddh. Ddh) Ddhc Ddh 87=Ddhf Ddh+ ,Ddh Ddh ,Ddh Ddh Ddh! %9Ddh; Ddh Ddh] 9=Ddh Ddh* Ddh Ddh Ddh Ddhz S708==Ddhy Ddh>" 4 _Magic restored.Ddh" Ddh% Ddh ( ,Ddh* Ddh- 1=Ddh. :==Ddh0 ,Ddh1 U2=Ddh2 DdhG4 Ddh4 Ddh5 Ddh: }3Ddh> BDdh@ ,Ddh[A DdhMB DdhC DdhMD %4DdhiE DdhF DdhG DdhH DdhJ DdhJ DdhM ,DdhM K5=DdhN Ddh1P Ddh Q DdhQ DdhS DdhT Ddh U DdhV Ddh@W U6=DdhXX DdhY Ddh[Z Ddh[ Ddh^ BDdh_ Ddhla %7Ddhc BDdhe Ddhf DdhQg Ddhdh Ddhi Ddhxj %8Ddhk Ddh&m Ddhn ,DdhTp Ddhp K9=Ddhr Ddht ,Ddhu Ddhw ,Ddhlz P80Ddh<{ 2=Ddh| Ddh} ,Ddh Ddh ,Ddh Ddh 146 _You feel like a meek peon again.2Ddh w3=Ddh2 BDdh( BDdhJ 4=Ddh BDdh Ddh BDdh Q5Ddh BDdh ;6Ddh# BDdh BDdh w7=Ddh BDdh BDdh 8=Ddh Ddh~ ,Ddh Ddh ;9Ddh* Ddh ,DdhQ 901=Ddh Ddh Ddh Ddh Ddh Ddhl U2=DdhB Ddh Ddh Ddh Ddhw Ddh %3Ddh@ Ddh ,Ddh  Ddh ,Ddh Ddh a4=Ddh DdhA$ v --852.1 (76.0) _HP restored.Ddh$ 8-Ddh( DdhK* E _Done exploring.Edh0]Edh(jdLevel 9 of the Dungeon <<<<>>>>>(Press ? for help)#.........##......###.######..........##.#........##.........########......##.# #..........##.#........##.........'......'......##.# #..........##.#####.#####.........########......#Edhhk#.# #..........)..# #.##....>....##......##.## #........<.#### #.####..>#########'####..# ##'######### ##.####...####...###.## #.....###..##.......###'####..# #####.##### #..###.......#Edhno#....### ##########.#####.........# ###'########.......##....'.###...........##...#.#####.####.........##.......##....#<)>#...........##.#.#...#.#.#..'.........##.......# #####....###)@..............#.###.#.#.#.##.........##.......# ##...'....# ###..................#.#.....##.........##.......###..###....# ##......#.....#.....#>###.####.........##.......'....P.{....# ##......##.....##....#.†...# #.........##.......#.........+## #....#.##..#.#..##.#...##### #####'#######'#####...........## #...##....##.##....##..###.##..###.♣.♣.........###..##..#.##...##.#..##..###.###..##.............##......##.........##......##### ####'####.#............♣..#...#.##..#.....#..##.#.......# #.....##.................#..##....##.....##....##..#.#.#######.##.#.P.....>..P..P.#.##..#.##..#)#..##.#..##.#.#...'...#.##.#..P....♣.......#....##....##[##....##......#####.#.#.#EdheT>@EdhW >>#.................#...##....##...##....##...### #.....###.......P......P##..........[.)............# ###'###Fdh=Fdh:g########......##.# #.. tish the Bludgeoner ##......##.## #.. Mountain Dwarf of Okawaru *****. #####'####..# ##' Health: 94/94 ======================== ##...###.## #. Magic: 18/18 ======================== ###'####..# ## AC: 24Str: 21 #Fdhh#....### ##########.#####. EV: 6Int: 9 ##....'.###...........##... SH: 0Dex: 11 ##....#<)>#...........##.#. XL: 11 Next: 81% Place: Dungeon:9 # #####....###)@..............#. Noise: ---------  Time: 13852.1 (0.0) # ##...'....# ###................ f) +0 morningstar ###..###....# ##......#.....#... Throw: 13 darts (poison) '....P.{....# ##......##.....##.. #.........+## #....#.##..#.#..##. ...........## #...##....##.##....  ♣.♣.........###..##..#.##...##.#.Fdhj3  ............##......##.........##  ..........♣..#...#.##..#.....#..# Reactivating autopickup. _You feel a bit more experienced. _Magic restored. _You feel like a meek peon again. _HP restored. _Done exploring.Fdh[sFdhHtFdhy _  There is a stone staircase leading down here.Fdh{Fdh΀ FdhG_Fdh0Fdh Fdh Things that are here:  a +0 giant spiked club; a +0 giant club; a two-headed ogre skeleton Fdh#4_FdhFdh!Fdh;Fdh;Fdh Fdh Fdh=There is an open door here.FdhZFdh Fdh]_FdhFdhFdh<Fdh:FdhFdhFdhpFdhnFdhOFdhFdhFdh FdhOFdhvFdh?Fdh>FdhaFdhYFdhFdhFdheFdh'FdhZFdhTFdh-FdhFdhFdhFdh FdhFdhFdhFdhFdhFdhL"Fdh,#FdhT%Fdh'FdhK*Fdh(+Fdh-Fdh0Fdhb2Fdh=3Fdhm5Fdh <Fdh<x #.......###..###....# ##... FdhR= #.......'....P......# ##.... Fdh= #.......#.........+## #....#.# Fdh> ##'#####...........## #...##. Fdh9? #..###.♣.♣.........###..##.. Fdh? ##..##.............##......##Fdhs@ FdhA##.#............♣..#...#.##FdhA Fdh9B:#..........FdhB#..##...Fdh)D FdhD#.#.P.....@..P..P.#.##..#.#FdhAE68.1 (1FdhE 6.0)FdhVF FdhF\#.#..P....♣FdhwG#....##FdhH FdhH:#..........FdhI-.#...#FdhI Fdh:J##.......P......P##......FdhJ Fdh\K#.#........P...P##..[##..FdhK FdhL}#.##...........###....##FdhM Fdh7N#.###.♣.......####.##..#.#FdhN FdhYO#.# ###......###....##.... Fdh ####'### ###.#.####.#...#.##. _There is a staircase to the Lair here.Fdht 4Fdh} FdhN N9.0) _Fdh Fdh Fdh )Generating dungeon...o\\/o/ building the Dungeon \o\FdhQ< /o/FdhE< \o\GdhH.< /o/GdhEtbuilding the Lair of Beasts \o\GdhGdhg^tish the BludgeonerMountain Dwarf of Okawaru *****.Health: 94/94 ========================Magic: 18/18 ========================AC: 24Str: 21EV: 6Int: 9##SH: 0Dex: 11##P####XL: 11 Next: 81% Place: Lair:1#@....#GdhNoise: ---------  Time: 13869.1 (1.0)#.........f) +0 morningstar..#.....#..Throw: 13 darts (poison)...##.....##... ########..#.#. _Done exploring. _There is a stone staircase leading down here.  Things that are here: Gdh_a +0 giant spiked club; a +0 giant club; a two-headed ogre skeleton _There is an open door here. _There is a staircase to the Lair here.Gdh7GdhGdh+9 (1.8Gdh?Gdh _You climb downwards. Welcome to the Lair of Beasts! _There is a staircase back to the Dungeon here.Jdh* _Jdh<XJdh`@,Jdh EJdh5FJdh HJdhJJdhNJdh OJdhPJdhSJdhYJdh1Z####JdhZ{#####.######.#P#Jdh[H...............Jdh4\=..............Jdh\~..#...##....# ##Jdhv]M........#...###P####Jdh^l#......#...##<....##.Jdh^b#..........#.........Jdhb_#...?.@#....#.....#..Jdh_'77.9 (8.0Jdh`M#..........##.....#Jdh=aW#......#...########Jdha%........#JdhtbH........#....>Jdhc.#Jdhc=##..###......JdhEd JdheI ... .......Jdhe Jdh9fI.... ........Jdhf##.......JdhtgJdhnJdhpJdhq$8.9 (9JdhzJdhU~ JdhJdh+_Found an escape hatch in the floor.Jdh Jdh  _m - 5 scrolls labelled UTU CYAWIY (gained 1)Jdh% 3Jdho Jdh! JdhN Jdh JdhJ Jdh Jdh' ,Jdh JdhS Jdh ,Jdhf Jdh Jdh ,Jdh Jdh Jdh2 Jdh Jdh% Jdh: Jdh2 Jdh JdhI Jdh Jdh ,Jdh Jdhٶ Jdh Jdh Jdh JdhҼ Jdh ? #..#......#....#..  #..#..........##..  #..#......#...#### Jdh:  #.........#...#  #.........#....>  #..###..###......  ##................  #..........  ##@.#######.......  #..# ..   #..#   ...#  #.#.  ..... F   cane toad (asleep)  .....  .?F... Jdho 90.9 (12.0)  A cane toad comes into view.Found a scroll labelled ISHOX POVEOCK.Jdht Jdh ^  The cane toad gives a loud, deep croak! You hear a croak.Jdh &FFl   basiliskFlF   bullfrogJdh 5==1.9 (13Jdht Jdh _A bullfrog comes into view. A basilisk comes into view.Kdh7g  #..#..........#.. #..#......#....#. #..#..........##... #..#......#...##### #.........#...#  #.........#....>  ..###..###  ##..  #..@........  ##..#######....... #..# .. #..# .. .#.#.  ...... # .F... .?Fl..Fl   basilisk..l.--2.0)Kdht Ldhi0 #..#......#...##< #..#..........#.. #..#......#....#. #..#..........##.... #..#......#...###### #.........#...#  #.........#....>  ..###..###  #  #...........  ##..#######....... #..# .. #..# ..#  .#F# ....... # ...l.F..Ldh́W--3Ldhr #..#......#...##<. #..#.#. #..#......#....#. #..#..........##. #..#......#...# #.........#...#  #.........#....>  #..###..###......  ##.  #.  ##..#.  #..# ..F# .#.#. ....... 4LdhTd y #..#......#...##<....# #..#..........#. #..#......#....#.....# #..#..........##.....# #..#......#...# #.........#...#  #.........#....>  #..###..###......  ##.  #.  ##..#.  #..# ... #..# ..F# .#.#. ....... Ldhe Ldhf &5Ldhyl MdhU #.........#...###P####  #..#......#...##<....## #..#..........#........ #..#......#....#.....#. #..#..........##.....#  MdhZ&#..#......#...######## #.........#...#  #.........#....>  ..###@.###......  #  #...........  ##..#######....... #..# .... #..# .. .F# . #.#. .......MdhMdhMdhMdhSFF   cane toadMdhF&6MdhzMdhzMdhשy #...#...##....# ##  #.........#...###P####  #..#......#...##<....## #..#....#........ #..#......#....#.....#.. #..#....##.....#  #..##...######## #.#...#  #......@..#....>  #..###..###......  ##................  #................. ##.F#######....... #..# ....  #..# ... .F# .. #.#.MdhFFF   bullfrog7Mdh  #...#...##....# ##  #...#...###P####  #..#......#...##<....##.  #..#..#.Mdh   #..#......#....#.....#..  #..#....##.....#  #..#......#...#  #.#...# MdhS % #.#....>  #..###..###......  ##.........  #....F..... ##.F#######. #..# ....  #..# ...  ..F# .. Mdh Mdhp Mdh Mdh MdhF FFll   basiliskF   bullfrogMdh &8Mdhs Mdh/ Ndh\ P...............  #...#...##....# ##  #.........#...###P####  Ndh#..#......#...##<....##.  #..#....#.........  #..#......#....#.....#.. #..#....##.....#  #..##...######## #.#...#  #.........#....>  #..###..###  ##....F #....F..... ##.l#######....... #..# ....  Ndh#..# ...  ..F# ..NdhfNdhNdhNdhW}.Fl.F.Ndh%&9Ndh,NdhONdh#.P............... #...##....# ## ..###P#### #...##<....##....#.......#....#.......##......########Ndh&# .......#....>  #..###..####.....F....l.F....##..#######........#...NdhǞNdhINdhrFF.l.Ndh(900Ndh&NdhNdh@iG#######.######.#P##.......P............... #...#...##....# ## #.........#...###P#### #..#......#...##<....##. #..#..........#......... #..#......#....#.....#..#..#....##.....# #..##...#########.#...# #.........#....>..###F.###.......##.....F...........#....l.............##..#######........#..# ....F.Fl..1OdhOFZ#................ P......... #...#...##....# ###.........#...###P#####..#......#...##<....##.#..#....#......... #..#......#....#.....#.. #..#....##.....# #..#......#@..######## #.........#...# #......F..#....>.#..###.F###........##....l......#............##..#######....# #..#..# ...2Odhg Odh;h Odhi Odh j Odhk Odhl Odh0r Odhs Odht FF   cane toadOdhx  Odh\y 2   P...............  #...#...##....# ##  #.........#...###P####  #..#......#...##<....##.  #..#..........#..  #..#......#....#  Odhy #..#......F...#  #@..# 3 #...# Odhz { #....>.  #........  .........  Odh{ .........  .........  #..# #.........  #..# ... _You start waiting.Odh    P...............  #...#...##....# ##  #.........#...###P####  #..#......#...##<....##.  #..#..........#..  #..#......#....#  #..#......F...#  #@..#  #...#  #....>.  #........  .........  .........  ......... #..# #......... #..# Odhw, ` _A cane toad is nearby!Odhx  You bludgeon the cane toad!! F F   bullfrog  The cane toad is heavily wounded.===4.6 (0.7 _The cane toad stings you but does no damage.Pdhz;  You sock the cane toad!. --5.3 _The cane toad is severely wounded.Pdh   You sock the cane toad! _The cane toad is severely wounded.You hit the cane toad but do no damage.  The cane toad is severely wounded.  The cane toad stings you!  You are poisoned.Pdho lFF   bullfrogPdh 86====---=-6.0Pois Pdh Pdh 0 _The cane toad poisons you!Qdhc  You closely miss the cane toad.The cane toad is severely wounded.QdhkQdh6x.FF3----7QdhS _You feel very sick.Qdhy  You hit the cane toad.  The cane toad is severely wounded.QdhQdh ll   basiliskQdhF   bullfrog  You feel very sick.The cane toad stings you but does no damage.Qdhg0--7.4QdhQdh Y _The bullfrog completely misses you.Qdh<MThe cane toad stings you but does no damage. _The bullfrog completely misses you.You completely miss the cane toad.You feel sick.Qdh!Dz.F   bullfrogQdhX78--8.1 _The bullfrog closely misses you.Rdh"Qj  The cane toad stings you but does no damage. _The bullfrog closely misses you.  You sock the bullfrog!  The bullfrog is heavily wounded.You feel sick.  The cane toad stings you but does no damage.RdhR[6-=8Rdhs[Rdh_? _The bullfrog hits you but does no damage.Rdhr  You closely miss the cane toad.The cane toad is severely wounded.Rdh Rdh lFl   basiliskYou feel sick.Rdhї 75-9.5Rdh Rdh0 B _The cane toad stings you but does no damage.Sdhu  You puncture the cane toad!  You kill the cane toad!Sdh _  Okawaru accepts your kill.SdhFl..l   basiliskSdhT_F   bullfrogSdh 4-5=10.2 _You feel sick.  Training target 5.0 for Evocations reached!SdhDSdhk _Your Evocations skill increases to level 5!Sdh'SdhΔ.2--9SdhSdh _You closely miss the basilisk. You feel sick. The basilisk barely misses you.Sdh Sdh FF   bullfrog1-1.6Sdhp Sdht! b _You barely miss the basilisk. You feel sick.TdhPTdh]@.Tdh^t0=-2.3TdhafTdhj _You hit the basilisk but do no damage. You feel sick. The basilisk bites you.TdhƑ[  You hit the basilisk.  The basilisk is lightly wounded. FF   bullfrog  You feel sick.  The basilisk gazes at you.Tdh!69-3.0 _You resist with almost no effort.Tdh[  You closely miss the basilisk..7Tdh)mL _The basilisk is lightly wounded.Tdh6  You puncture the basilisk!  The basilisk is moderately wounded.TdhRB  F F   bullfrog  You feel sick.  The basilisk gazes at you.Tdh TdhA 78=4.4Tdh2 Tdh 7 _You resist with almost no effort.UdhJ  You closely miss the basilisk.The basilisk is moderately wounded.Udh&g .  You feel sick.Udhx)i  The basilisk gazes at you.Udh[-5.1Udh/7 _You resist with almost no effort.Udhc  You closely miss the basilisk.Udh*lFF   bullfrogUdh?-8UdhUdh&c _The basilisk is moderately wounded.Udh%  You closely miss the basilisk.The basilisk is moderately wounded.Udhz C.Udh /76.5Udh Udh d _You feel sick. The basilisk barely misses you.Vdh!  You hit the basilisk.  The basilisk is heavily wounded.You feel sick.Vdhj  You are no longer poisoned.Vdh0"66-7.2Vdh'Vdh(U _The basilisk barely misses you.VdhEf  You completely miss the basilisk.Vdh_ FF   bullfrog  The basilisk is heavily wounded.Vdhai  The basilisk gazes at you.VdhMVdhW67=9VdhM _You resist with almost no effort.Vdhc  You closely miss the basilisk.VdhC.Vdh(8.6VdhVdh2 ` _The basilisk is heavily wounded.Vdh< T  You barely miss the basilisk.Vdh > JThe basilisk is heavily wounded.VdhO FF   bullfrog9.3VdhV Vdh+` @ _The basilisk bites you but does no damage.Wdh;  You sock the basilisk!Wdh .   The basilisk is almost dead.Wdh1=20.0WdhMV _The basilisk bites you but does no damage.YdhA z  You thump the basilisk!  You kill the basilisk!YdhC YdhL oFF   bullfrogYdhn p8=6-7Ydhbr YdhCt P _Okawaru accepts your kill.[dhՑ }  You puncture the bullfrog!  You kill the bullfrog![dh C.\dh87=1.4\dh;\dhP _Okawaru accepts your kill.\dh \dh \dh \dh \dh# \dh Q9\dh \dh \dh \dh \dh\ \dh \dh \dh7 \dh &70\dh \dh5" \dh" \dh# \dhf& \dh' ,\dhP* \dhM+ K1=\dhJ, \dh. \dh/ \dhm0 \dh]3 ,\dh.5 \dh87 \dh-8 U2=\dhi9 \dh}< \dhJ --YY   yak (wandering)\dhZL 032.4 (11.0)\dh.M G--3.4 (12\dhS \dhOT V _A yak comes into view.]dh#######.######.#P##...............P............... #...#...##....# ## #.........#...###P#### #..#......#...##<....##. #..#..........#......... #..#......#....#.....#..#..#........@.##.....# #..#......#...#########.........#...# #......F..#....>...###.F###........##....l......Y#............##..#######..# #.........]dh]dhi14.0)]dh]dhU]dh9 c #### #######.######.#P##...............P............... #...#...##....# ## #.........#...###P#### #..#......#...##<....##. #..#....#......... #..#......#..@.#.....#..#..#..........##.....# #..#......#...#########.........#...##......F..#....>...###.F###........##....l............Y#...................##..######]dhd a35^dh&}#### #.######.#P# #................ P......... #...#...##....# ## #...#...###P#### #..#......#...##<....##. #..#.#. #..#......#...@#.....#.. #..#..........##.....# #..#......#...## #...#...##......F..#....>.#..###.F###........  ##....l............Y  #........... 6^dhL ####  #######.######.#P##.......P...............  ^dhN#...#...##....# ##  #.........#...###P####  #..#......#...##<....##.  #..#....#@........  #..#......#....#.....#..#..#..........##.....#  #..#......#...#########...#...#  #......F..#....>...###.F###........^dhVQ ##....l......Y #..........^dhY<7^dhZ^dh,\^dhY^dh6^dh5^dh^dh!%4^dh/*^dh35=^dh3^dh4^dh6^dhB9^dh9U6=^dhB;^dh=^dhL>^dh?^dhA^dhB^dh+C^dhE^dhK%7^dh_L^dhO^dh1P^dhQ^dhT^dhT^dhU^dh X^dhX%8^dhY^dh\^dhr]^dh]^dh3`^dh`^dh}a^dhc^dhdK9=^dhe^dhh^dhh,^dhk^dh[l^dhm^dh>o^dhpV80=^dhp^dhr^dhfs^dht^dhuv^dhw^dhw^dhy^dh\z%1^dh&{^dh}^dhU~^dh~^dhR^dh܁^dh^dh^dh[%2^dh^dhO^dh؈^dh>^dh ^dhK3=^dh2^dhV^dhۏ^dhz^dhB^dhΒ^dhg^dhɕ^dhU4=^dh7^dh^dh*^dhř^dh͛^dhf^dh^dh}^dh %5^dh^dh_^dh^dh^dhޤ,^dh^dhW^dh%6^dh^dhQ^dh^dhz^dh^dh^dh^dh^dhSK7=^dh^dh˲^dh^dhL^dh˵^dhf^dh^dhQ^dhU8=^dh^dh^dh3^dhͼ^dhH^dh׾^dhm^dh9^dh%9^dhn^dh^dhZ^dh^dhU^dh&90^dh^dh^dh%^dh^dh@^dh^dhe^dh^dhK1=^dhM^dh,^dhB^dh9,^dh^dhM92^dh2=^dh{^dhm,^dhU^dhw,^dhO^dh^dh~%3^dh4^dh _You start resting.94.4 (57.0)4=5.4 (58 _HP restored.^dh. ^dh/ ^dh1 ^dh; ^dh? ,^dh@A ^dhC ^dhD 9=^dhE ^dhH ^dhI ^dhJ ^dhM ,^dhiO ^dhQ ,^dh~S ^dhV ^dhW ^dhX ^dh[ ,^dh*] ^dh|_ ^dhD` ^dh` ^dhb ^dhc ^dhvd ^dhf ,^dhLg ^dhh ^dhci ^dhi ^dhk ^dh,l ^dhl ^dhJn ^dhn ^dhro ^dhq ^dhq ^dh:r ^dht ,^dhu ^dhLw ,^dh(x ^dh9z ,^dh{ ^dhE} ,^dh7 B^dh} ^dh ^dhk ^dh ^dhc ,^dh ^dh ,^dh ^dhu ,^dh@ ^dh ^dh> ^dh܏ ^dhđ ^dht ^dh* X^dh ,^dh ^dh? ^dh ^dhr ^dh ^dhw ^dh ^dhŠ ^dhi ^dh ^dh ^dhu ^dh ^dh ^dhX ^dh ^dh ^dhF ^dh ^dhl ^dh ^dh ^dh ^dh8 ^dhݰ ^dh ,^dhI ^dh. ^dhε ^dh] ^dh ^dh ^dhJ ^dhҺ ^dhs ^dh ^dhs ^dh ^dh ^dh2 ^dh ^dh ^dh ^dh ^dh3 ^dh ^dh ,^dh ^dh ^dh ^dh1 ^dh ^dhY ^dhk ,^dhE ^dh ^dh ^dh ^dh ^dh ^dh2 ^dh ^dh ^dh ^dhl ,^dhe ^dh ,^dhU ^dh ^dh ^dh- ^dh ^dh ^dhF ^dh ^dh ^dh ^dhw ^dh ,^dhU X^dh! ^dh#( ^dh) ^dh* ,^dh- ,^dhU. ^dh0 ^dh?1 ^dhY2 ^dh4 ,^dh5 ^dhP <^dhtR ^dhU B^dhtV ,^dh9W ^dhD] ^dh_ ,^dhM` ^dhb ,^dhc ^dhe ,^dhmf ^dhh ,^dhh ^dhk ,^dhgl ^dhn ,^dh%q ^dhq ,^dhr ^dhu ,^dhaw ^dhsx ,^dhFy ^dh| B^dh B^dh ^dhȁ ^dh] ^dh i 4094.4 (99 _You start waiting.^dh{ .5.4 (100.0)^dh 9 _Done waiting._dh|_dh~3_dhu_dhX_dhъ,_dh_dh_dh_dhh_dhV_dh_dh,_dh_dh_dh_dh_dh_dh_dh,_dhQ,_dh_dh _dh},_dhp_dh_dh,_dh,_dh!+#..........##.....# ... #......#...#########.... .......#...##.#####..... ....F..#....>........... ###.F###................ ..l....................) .._dh,............... #######................. # #......... 100.0) # #....#.###.#.##... # #.....#.. ... .. . .............. .# .. #....#........ # l. .. ......... ... #.......... ##.##+#+#... _dh_dh,6.4 (11_dh_dh$ _Found a flail._dh _dh _dh _dh _dhU _dh _dh _dhr _dh _dhj _dhh _dh X_dh-( ,_dh( _dh:- _dh0 ,_dh3 _dhu6 _dh8 ,_dhl: _dh}< _dh? _dh? _dh~A _dhC _dhF _dhF _dhH _dh.J _dhoN ,_dhfO _dhR _dhT ,_dhZ B_dh\ _dhF` x _p - 2 sedimented clear potions (gained 1)_dhe U# ... #######......#....... #.#####.......#....... >.............P.P##.### ..............)....# ......._dhUf . ................l .###.#.##.....#####.. .........#....# #⌠.........#....#.......#....# .........#...... l   komodo dragon (asleep)...........##. _dhg #.##+#+#......# .. .......#_dhnj  18.4 (12  A komodo dragon comes into view._dhp l.l_dhBq ,9.4 (13_dh0v _dhZx 7 _The komodo dragon hisses angrily.adh7. ((((((very poisoned)You throw a poisoned dart.  The poisoned dart hits the komodo dragon!adhΰ adh~ c....l(adh̻ b20.2 (0.8)2adh J _The komodo dragon is poisoned.bdhT ((((You throw a poisoned dart.  The poisoned dart hits the komodo dragon.bdhA ...l(1.01 _The komodo dragon looks even sicker.bdh (((((((You throw a poisoned dart.bdh`bdhka..l.bdh^mV80bdhNvbdhLzi _The poisoned dart closely misses the komodo dragon.cdhFcdhQ1l.cdhTcdhkU-2.8 (1.0cdh0_cdhecdh7l.3cdhj  You sock the komodo dragon!cdht6==4.5 (0.7cdh{ _The komodo dragon is heavily wounded.cdhT&  You barely miss the komodo dragon.The komodo dragon is heavily wounded.cdhv( Z81----5.2cdhB  cdh"L ,_The komodo dragon bites you!cdh$} ]  You completely miss the komodo dragon.cdh`~ }The komodo dragon is heavily wounded.-9cdhT cdh [ _The komodo dragon closely misses you.ddh  You puncture the komodo dragon!2----=6.6ddhNddhf _The komodo dragon is severely wounded.ddho  You barely miss the komodo dragon.The komodo dragon is severely wounded.73--7.3ddhH _The komodo dragon bites you!ddh8  You closely miss the komodo dragon.The komodo dragon is severely wounded.ddh: k69----8.0ddh? ddhA 2 _The komodo dragon bites you.ddh  You completely miss the komodo dragon.The komodo dragon is severely wounded.ddh p65---7ddh ddh 2 _The komodo dragon bites you.edhGIi  You hit the komodo dragon.edhJ^6-9.4edh*\w _The komodo dragon is almost dead.edhL%  You puncture the komodo dragon!  You kill the komodo dragon!edh70G†edh4MV7/9591=30.1edhBRedh4zP _Okawaru accepts your kill.edh .....# ... ......#....... .#####.#....... . .P.P##.###.).##............@...(((. ###.#.##.....#####..#....# .#⌠.#....# + . edh L--1.1 (1.0edhV  _You see here a komodo dragon corpse.edhIedhWedh _68=edhedh edh@ edhedh,edhedh:edh-W9=edhedhq>,edh\?fdh?fdhfdhfdhfdh&70fdhfdh Bfdh,fdhUfdhCfdh%1fdhfdhfdh8fdhfdh fdh.!fdh"fdh$fdh>%K2=fdhU,XfdhG/k3=fdh0fdh4,fdh6fdh8fdh9fdh:fdh`>fdh?%4fdh;@fdhlC,fdhJBfdhJfdh=MfdhN%5fdhnOfdhRfdheSfdh_Tfdh80=fdhXfdhZ,fdh"fdhٵfdhN1=fdhfdh,fdhfdhp,fdh fdhfdhS%2fdhfdh,fdhlfdhfdhufdhfdhufdh%3fdhfdh*,fdhfdh,fdhofdhfdhqK4=fdhfdh ,fdhfdh,fdh[fdhufdhU5=fdh<fdhfdhHfdhfdh,fdhfdhfdhq%6fdhfdhf,fdhfdhV;7fdhfdh,fdhXfdh fdhU fdho fdhfdhRK8=fdhafdh*,fdhfdh,fdhfdhk9=fdhgfdho ,fdh"fdhG$,fdh%fdhV(<90fdhy*fdh,,fdhr.fdh2,fdh3fdh5;1fdh7fdhc:,fdhAXfdhCfdhCK2=fdhDfdhG,fdhJfdhMfdhNfdhOfdhRfdhSU3=fdhTfdhWfdhWfdhYfdh[fdh\%4fdh]fdhf`fdhafdhnbfdhd,fdhefdh.P.P##.###...#.#.)hdhĵ G.#.##....@†..Y(((... .###.#.##.....#####..#....# ...#⌠.....#....# ....+ Y... .#....# ....## ....#.# .. .##....# . #.##+#+#......###.### .. .#hdhI ,hdhs Y.YY   elephant (trample)Y   yakhdh $9 hdhj _hdh hdh idh #.....# ...#......#....... ... ##.#####.#....... .... .>.P.P##.###...#.#.).#.##...idh7.†.Y.(((... #.###.#.##.....#####. #.#....# ...#Y.....#....# ....+ Y... #.#....# ....## ... +.#.# .. #.##....# . ##.##+#+#......###.### idh l .. .#idhidhidhOY..Y⌠idh'20idhidhidh.##.....# ... .#......#....... ... .##.#####.#....... .... ..>.P.P##.###...#.#.).#.##.....†Y..(((... idhQ.#.###.#.##.....#####..Y..... .#.#....# ...#⌠.....#....# ....+ Y... .#.#....# ....## ... .+.#..........# ..  #.....##....# .  ##.##+#+#......###.###  .. .#idhܸidhidhHY..Y.idhd&1idhidhidhw.##.....# ... ..#......#....... ... ..##.#####.#....... .....>.P.P##.###...#.#.).#.##.....Y..Y(((... .idh.#.###.#.##.....#####. ..#.#....# ...#⌠.......#....# ....+ Y... ..#.#....# ....## ... ..+.#..........# .. #......##....# . ##.##+#+#......###.###  .. .#idhFidhAidhaY†.Y.idh&2idhidhidh .##.....# ....###......#....... ....##.#####.#....... .....>.P.P##.###...#.#.).#.##....Y†.Y.(((....#.###.#.##.....#####..#.#....# ...#⌠.......#....# ....+ Y....#....#....# ....## ...  ..+.#..........# .. #......##....# .  ##.##+#+#......###.###  .. .#Y.†Y.3idh idh A.##.....# ... #...###......#....... ... #...##.#####.#....... .... #....>.P.P##.###...# #.#.).#.##....Y.†Y..(((....#.###.#.##.....#####..#.........#....# ...#⌠.........#....# ....+ Y....#.........#....# ....## ... ..+.........#..........# .. #..............##....# . ##.##+#+#......###.###  .. .#Y..Y.4jdh`.##.....# ... .#...###......#. ... .#...##.#####.#. .... .#....>.P.P##.###...# ##.#.).#.##.. #. #.Y..Y...(((... #....#.###.#.##.....#####..#.........#....# ...#⌠..........#....# ....+ Y... #....#...#....# ....## ... ..+.........#..........# .. #..............##....# . ##.##+#+#......###.###  .. .#Y..Y†5jdhzjdh|.##.....# ... ..#...###......#. .#...##.#####.#. .#....>.P.P##.###...#.#.).#.## ##  #.Y..Y†...(((  #....#.###.#.##.....##### #.....#...#....# ...#⌠.....#....# ....+ Y  #....#.........#....# ....##  ..+.........#..........#  #..............##....#  ##.##+#+#.....###.###  .. .#jdhjMY..Y.jdh&6jdhjdhjdhBo.##.....# ....#...###......#....... .#...##.#####.#. F..#....>.P.P##.### F###..).#.### #.Y..Y.†...((( #....#.###.#.##.....#####  #.....#.........#....# ...#⌠  .......#....# ....+ Y #....#.........#....# ....##  ..+.........#..........#  #..............##....# ##.##+#+#......###.###  .. .#jdh HjdhHjdh QCY..Y.jdhR&7jdh(Zjdh1\jdh1? .##.....# ....#...#########......#. .#...##.#####.#. .F..#....>.P.P##.### .F###.)..jdhA # #.Y..Y..†...((( #....#.###.#.##.....##### #.....#.........#....# ...#⌠ ........#....# ....+ Y #....#.........#....# ....## ..+.........#....# #..............##....# ##.##+#+#......###.###  .. .#jdhWG jdhH jdh,R CY..Y.jdhT &8jdh\[ jdh] jdh .##.....# ....#...#########......#..#...##.#####.#. .F..#....>.P.P##.### #.F### l.).# #.Y..Y...†... #....#.###.#.##.....##### #.....#.........#....# ...#⌠ .........#....# ....+ #....#.........#....# ....## ..+.........#..........# . #..............##....# ##.##+#+#......###.###  .. .#jdh Y..Y.9kdh@.##.....# ....#...#########......#..#...##.#####.#..F..#....>.P.P##. ##.F### .l.)# #.Y..Y....†... #....#.###.#.##.....##### #.....#.........#....# ...# ..........#....# ....+ . #....#.........#....# ....## . ..+.........#.# .. #..............##....# ##.##+#+#......###.###  .. .#kdhM>Y.kdhN'30kdhFXkdhZkdh=#.##.....# ... #......#...#########......#.#...##.#####.#.F..#....>.P.P##.#.F### ..l.)# # #.Y...Y....†... # #....#.###.#.##.....##### # #.....#.........#....# ... . ..........#....# .... .. #....#.........#....# .... l. ..+.........#.# Y   yak. #..............##....# ##.##+#+#......###.###  .. .#kdhKkdh<)qY..Y..Y   elephant (trample)Y   yak1kdh)C.#.##.....# ... .#......#...#########......#.#...##.#####.#.F..#....>.P.P##. .###.F###.l.) .# .# #.Y..Y......† kdhD.# #....#.###.#.##.....##### F# #.....#.........#....# #. ........#....# . #....#.........#....# .... .l. ..+.........#. F... #..............##.... ##.##+#+#......###.  .. .#kdhFkdh_Y..Y.2kdh .##....#.....#.. .#..........##.....# ... #......#...#########......#....#...##.#####.#... ......F..#....>P.P#####.F###.l)....... ..#######..... ..# #...........Y..Y.......† ..# #....#.###.#.##.....##### .F# #.....#.........#....# #. ................#....# ... #....#.........#....# ..l..+.........#..... ?F... .. #........##...##.##+#+#......###.#YY....3ldho #..#.......... #..#......#....#.....#.. #..#..........##.....# ... #..#......#...#########......# #.........#...##.#####.#... ldh"]#......F..#....>P.P# #..###.F###. #....l)........ #..#######....Y. #..# #..........Y...........† #..# #....#.###.#.##.....#### ..F# #.....#...#....# #.#. ................#....# ... #....#.........#....# ...l. #....+.........#..... .?F... .. #........##..ldh*$ldhLY..Y..4ldh #..##...##<....##.  #..#.............  #..#......#....#.....#..  #..#..........##.....# ...  #..#......#...#########......#  #.........#...##.#####.#..  #......F..#....>P.P  #..###.F###. ##....l)ldh...........#..#######Y..Y.  #..# #......................  #..# #....#.###.#.#.###  ..F# #.....#...#....# #.#. ..........#....# ... .#....#.........#....#  ...l. #....+#.....ldh ldhldhY..Y.5ldh #...#...###P####  #..##...##<....##. #..#.............. #..#......#....#.....#..  #..#..........##.....# ...  #..#......#...#########......# #.........#...##.#####.#. #......F..#....>P  #..###.F###.  ##....l.)  #.........Y..#..#######Y #..# #..................... #..# #....#.###.#.##.....##  ..F# #.....#...#....#  .#.#. ..........#....# ....... .#....#.#....#Y.6ldhWldh"ldh-{  #...#...##....# ##  #...#...###P####  #..##...##<....##. #..#..........#......... #..#......#....#.....#..  #..#..........##.....# ...  #..#......#...#########......# #.........#...##.#####.# #......F..#..@.>P #..###.F###....... ##....l..Y)  #..........#..#######Y #..# #.................... Y   yak #..# #....#.###.#.##.....#  ..F# #.....#.....#....#  .#.#. .......#....#dhV~ &39;49mldhd ;Y...Y.Y   elephant (trample)Y   yakldh &7ldh1 ldh mdhGP............... #...##....# ## .....#P#### ..#...##<....##........#...........#...... ......##.....# ... #########.##.######....F..#....>.P #..###.F###.....Y.#....l...)...........##..######Y................#..# ####.#.##. ..F# #.....#mdhmdhymdhq!mdhU*Y...Y.YY 2 yaksmdh,&8mdh1mdh3mdhzM#.P............... #...##....# ## ......#P#### ...#...##<....##....#...........#...... ........##.....# ... ########.##.######....F..#....Y.....P#..###.F###............................ #Y.Y#....#.###.# mdh/mdhmdhsY>Y   elephant (trample)Y.Y   yak9mdhmdhMmdhJgmdh7hmdhrmdhtndhn######.######.#P##.........P............... #...##....# ## .......#...###P#### #...##<....##.......#.......#....#.. .......@##.....# ... #......#######..##.######....F..#...Y>P #..###.F###......ndhk.#....l......)Y   yak.............##..######.Y........Y.........ndhndhDY.ndh'40ndh8ndhndh  #### #######.######.#P##.........P............... #...#...##....# ## #.........#...###P#### ndh #..#......#...##<....##. #..#....#......... #..#......#...@#.....#.. #..#..........##.....# ... #..#......#...#####.#.........#..Y##.######.#......F..#....>P..###.F###.......##....l...)  #....................##..#######.Y...ndh ndh* DY.ndh* &1ndh2 ndhu4 odh@odhDY.odh&2odhodhodhgn  You puncture the yak!  The yak is moderately wounded.odht 4==8 (0.7odh*v odhvx ; _The yak gores you but does no damage.odhRS  You hit the yak.-3.5 _The yak is heavily wounded.pdhW-  You puncture the yak!  The yak is severely wounded.YY   elephant (trample)Y   yak=4.2 _The yak barely misses you.pdhx  You hit the yak but do no damage.The yak is severely wounded.pdhڟtYY 2 yakspdhV8---9pdhGpdh( _The yak gores you!pdh ]  You barely miss the yak.pdh@ @Y.pdh 0-5.6pdh] pdh| \ _The yak is severely wounded.qdh  You sock the yak!  You kill the yak!qdhY.Y.   yakqdh_T---3=6.3qdhqdhP _Okawaru accepts your kill.rdh  You hit the elephant.Y.6-7.0 _The elephant is lightly wounded.rdh7  You thump the elephant!  The elephant is lightly wounded.  The elephant barely misses you.rdh.=7rdhrdhF _The elephant trunk-slaps you but does no damage.rdhZk  You hit the elephant but do no damage.rdhO| rdhY}"rdhh~Yrdh@.rdh=The elephant is lightly wounded.  rdh -The elephant tramples you but does no damage.rdhrdh-rdh 8.4rdhU rdhrdhf1_The elephant barely misses you.rdhIrdhx k  You hit the elephant but do no damage.rdhY JY.rdh- B-9.1rdh_ rdhϴ 6 _The elephant is lightly wounded.sdh T ####  #######.######.#P##.......P...............  #...#...##....# ##  #.........#...###P####  #..#......#...##<....##.  #..#....#@........  #..#......#..Y.#.....#..  #..#.........Y##.....# ...  #..#......#...#########.#...#...##.######.#......F..#....>P.P..###.F###..... ##....l...) #............sdh sdh  The elephant attacks as it pursues you!  The elephant tramples you but does no damage.sdh2 Y.Y†sdh 6750.1 (1.0sdhsdhg F _The elephant trunk-slaps you but does no damage.tdh{  #### #######.######.#P# #. P............... tdh:4#...#...##....# ## #.........#...###P#### #..#......#...###. #..#....#......... #..#......#...Y#.....#.. #..#.........†##.....# ... #..##...#########. #...#...##.######... #......F..#....>P.P# #..###.F###...l)  You hit the elephant.  The elephant is moderately wounded.tdhKY.tdhY2-8 (0.7tdhtdh tdh2A_The elephant tramples you. You stumble backwards!tdh=L?  You puncture the elephant!tdhfT YY   yakThe elephant is moderately wounded.tdhUj78--=1.5tdh4]tdhaw _The elephant completely misses you. The elephant trunk-slaps you.tdh{' :  You hit the elephant.tdh>7 YY 2 elephants (trample, 1 wandering)The elephant is moderately wounded.tdh8 0-2.2tdh1B tdhE \ _An elephant comes into view.tdh%b 3The elephant is moderately wounded. _An elephant comes into view.  The elephant trumpets!heavi  The elephant tramples you but does no damage.tdhs iY.Y)tdht ]9-==9tdh@y tdh.| F _The elephant trunk-slaps you but does no damage.udhw1  You hit the elephant.  The elephant is heavily wounded.udh31--3.6udhQ7udh: _The elephant closely misses you. The elephant barely misses you.udh$c  You sock the elephant! Y†The elephant is severely wounded.The elephant tramples you. You hold your ground!8=-4.3udh<udhHU _The elephant barely misses you.udh;  You sock the elephant!udh.   elephantudh0=5.0udhudhh\ _The elephant is almost dead.udh5 &  You impale the elephant!!  You kill the elephant!.Y   yakudh+ ?97--7udhy1 udh4 P _Okawaru accepts your kill.vdh vdh vdh 4YY.Y   elephant (trample)Y   yakvdh W---6.7 (1.0vdh vdh vdha  You puncture the yak!  The yak is heavily wounded.vdh M.Y vdh 7===7.4 (0.7vdhS vdh P _The yak barely misses you.wdh  You puncture the yak!  The yak is severely wounded.wdh0-8.1wdhwdh; _The yak gores you but does no damage.wdhi]  You barely miss the yak.wdhk~80=--8wdh.xwdhO}\ _The yak is severely wounded.wdh%l s  You puncture the yak!  You kill the yak!wdhq wdhI Y.=9=9.5wdhi wdhƠ P _Okawaru accepts your kill.xdh&  You hit the elephant but do no damage. The elephant tramples you.  You hold your ground!75---60.2xdh+xdh-F _The elephant trunk-slaps you but does no damage.xdh u  You bludgeon the elephant!!  The elephant is moderately wounded.The elephant tramples you. You hold your ground!0---==9xdh] F _The elephant trunk-slaps you but does no damage.xdh C  You hit the elephant but do no damage.1---1.6 _The elephant is moderately wounded.ydh#  You bludgeon the elephant!!  The elephant is severely wounded.The elephant barely misses you.====2.3 _The elephant trunk-slaps you but does no damage.ydh5  You thump the elephant!  The elephant is severely wounded.The elephant tramples you. You hold your ground!ydhT8e0==--3.0ydh?ydhBF _The elephant trunk-slaps you but does no damage.ydh  You completely miss the elephant.---7ydh>ydhta _The elephant is severely wounded.ydh6   You puncture the elephant!  The elephant is almost dead.1=4.4 _The elephant closely misses you. The elephant barely misses you.ydhV {  You hit the elephant.  The elephant is almost dead.The elephant tramples you! You hold your ground!62--5.1 _The elephant trunk-slaps you but does no damage.zdhxThe elephant tramples you! You hold your ground! _The elephant trunk-slaps you but does no damage.puncture the elephant!  You kill the elephant!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!  --more--{dh@e{dhoh†{dhap{dhx6tish the BludgeonerMountain Dwarf of Okawaru *****.####Health: 62/95 ===============--------- #######.######.#P#Magic: 18/18 ======================== #................AC: 24Str: 21 P...............EV: 6Int: 9 #...#...##....# ##SH: 0Dex: 11 {dhy#.........#...###P####XL: 11 Next: 103% Place: Lair:1 #..#......#...##@....##.Noise: =--------  Time: 14265.8 (0.7) #..#..........#†........f) +0 morningstar #..#......#....#.....#..Throw: 10 darts (poison) #..#.........†##.....# ... #..#......#...#########......#... #.........#...##.#####.......#...{dh|o  #......F..#....>.............P.P#  #..###.F###......................  #....l....................)...... The elephant tramples you! You hold your ground! _The elephant trunk-slaps you but does no damage.  You puncture the elephant!  You kill the elephant!Okawaru accepts your kill.Okawaru grants you throwing weapons! - _Something appears at your feet!  You have reached level 12!{dh /  --more--|dh/& b7/1039/1922 2% |dh. |dh21 R _You feel stronger.}dh2w#### .######.#P# . . ...#...##....# ### .#...###P#### }dhh7..#......#...##<@...##. ..#.#†. ..#......#....#.....#. ..#.........†##.....# ... ..#......#...###......#. .#...##.#####.#. ......F..#....>.P.P# ..###.F###.. ....l.).}dh?}dhBX8-6.8 (1.0 _}dhJ}dh;N}dhdn  #####.######.#P# #. P. #...#...##....# ### #.#...###P#### #..#......#...##@....##. #..#.#†. #..#......#....#.....#... }dhp #..#.........†##.....# ... #..#......#...###......# #.#...##.#####.# #......F..#....>.P.P #..###.F###. #....l.)}dh~ }dh @-7}dh` }dh >  j - 7 javelins (gained 3)}dh +8.8 (2}dh }dhܣ Z _There is a staircase back to the Dungeon, spattered with blood here.dhdhdh3dh 9=dhdh?dhb70=dhdhodh?dh9 dh%dh&dhy'dh,O1dh-dhz1,dhn2dh\4,dh]5dhw8O2dh9dh=,dh?dh_3=74=56dh3idhtj;7dhkdhsn,dhodh~8=dh<9=dh5dhdždhdhV~80dhdh1dhPdh͞,dh^dh`a2=dh)dhdhdh1dh6k3=dhdhƯ,dhkdhKdhܳdhhdhdh/%4dhܸdhKdhܻdhgdhdh2dhdhBdh%5dhzdh$dhdhAdh'dhK6=dhdhdhidhdhdhdhBdhCdhN7=dhdh8dhBdhW;9dhGdh?,dhdh0 y901=dhm2=dhndh"%3dh#dh8 45=6=789=100/103=12h| 40m3=#### ###.######.#P# ............. . #...##....# ### . ......#...###P#### ... ......#...##<....##..... ....#†....@....... ......#....#.....# .........†##.....# ..... ......#...#########......#....... ......#...##.#####.......#.... ...F..#....>.............P.P##.## Y   yak (wandering)#.F###.........Y......... .l..........) ....... 363.8 (95.0)  A yak comes into view.YY.dh [40m===4.8 (96 _The yak bellows! You hear a bellow! x2dh) dht) e.dh* :--5.8 (1.0)dh. dh/ dh`dhiYY   yakdhkA--6dhrdhtdh>,dhY..YY 2 yaks7dh3dhn.Y.   yak8dhdh dh HY.dh! &9dh( dh* dh; Bdh&E <YY.dhE YY 3 yaks (1 wandering)YdhF '70dhkN dhQ V _A yak comes into view.dh,dh]dhuY..   yak.dh/==1dh\dh& _The yak bellows!dh -2.5 (0.7 _You barely miss the yak. The yak gores you but does no damage.dh0 X  You hit the yak.  The yak is lightly wounded.dh _  The yak barely misses you.dhr YYY 3 yaks (1 wandering)Ydh{ B-3.2dh dhX V _A yak comes into view.dh  You closely miss the yak.The yak is lightly wounded.dhdh5  The yak bellows!dhdh7dhY.Y.YYYYY 5 yaks (2 wandering)dh .=9dh dhY _A yak comes into view. x2dh YYYYThe yak bellows! x2  You sock the yak!dh (4.6dhdh[ _The yak is heavily wounded.dht #####.######.#P#.. .#...##....# ### ..#...###P#### ... #......#...##<...Y##..... #.#†...@..Y..... #......#....#.....#...... #.†##.....# ..... #......#...###......#.#...##.#####.......#.F..#....>.YY.P.P##. 2 yaks#.F###.Y ..l.)dh*zbY.-dhz5.6 (1.0dhGdhKT _The yak completely misses you.dh  #####.######.#P#.. ..#...##....# ### .dh .#...###P#### ... .#......#...##<...Y##..... .#.#†..@..Y...... .#......#....#.....#...... .#..†##.....# ..... .#......#...###......#.#...##.#####.#.F..#....>.YY.P.P##. .###.F###.Y.l.)dh9 ,dh Q.YY.dh{ O--6dhV dh dh-dh/+ ####dh/#.######.#P#dh0.dh1.dh25.#...##....# ###dh3( .dh4W.#...###P#### ... .dh5n.#......#...##<....##..... .dhh6 .#dhG7A.#†.@.YYdh&8. .dh<.#......#....#.....#...... ..#...†##.....# ..... ..#......#...###......#.#...##.#####.#.F..#....>.YY.P.P## ..###.F###.Y.l.)dhw>dhdht#YY.dhQdh" dh -dh 7dhdh|dhY #####.######.#P# #. P. #...#...##....# ### . #.#...###P#### ... #..#......#...##<....##..... #..#.#†@.YY. #..#......#....#.....#...... dh#..#.........†##.....# ..... #..#......#...###......# #.#...##.#####.# #......F..#....>.YY.P.P #..###.F###.Y #....l.)dh,dhGYY..dh&8dhdhdha ####  #.######.#P#  #.  P.  #...#...##....# ### .  #.#...###P#### ... dh*dn #..#......#...##<.Y..##.....  #..#.#@.Y.  #..#......#....#.....#......  #..#.........†##.....# .....  #..#......#...#########......#  #.#...##.#####.#  #......F..#....>.YY.P.P  #..###.F###..Y ##....l.......) #dhddhidhEr.Y=9dhydh _The yak attacks as it pursues you! The yak gores you but does no damage. _You see here a yak corpse.dh] ###########.######.#P# #................ P...... #...#...##....# ###. #.........#...###P#### ... #..#......#...##<....##.....dh7  #..#..........#†YY.......... #..##...@#.....#...... #..#.........†##.....# ..... #..#......#...#########......#. #.........#...##.####.# #F..#....>..........YY.P #..###.F###......Y...#....l........)  #.........  ##..#######YdhX dhm dh Y..   yakdhڻ 6-80 _dhx dh; dh   You sock the yak!  The yak is severely wounded.Y....YYY 3 yaks96/103 --==1.3 (0.7dh ( _The yak gores you!dh]  You barely miss the yak.dhdhi YY 4 yaksThe yak is severely wounded.-2.0dhDQ _The yak gores you but does no damage.dhjf  You hit the yak but do no damage.dh8ru. 3 yaksdhs]7---7dhydhs|\ _The yak is severely wounded.dhOK  You hit the yak.dhQk  The yak is severely wounded.dhyY..Y..88--=3.4 _The yak gores you!dhsp :  You puncture the yak!dhq dhq| ..YThe yak is almost dead.dh} (4.1dhÄ dh3 ; _The yak gores you but does no damage.dh8T  You barely miss the yak.. 2 yaksdh3X.-8dhadh6eW _The yak is almost dead.dhc  You barely miss the yak.  The yak is almost dead.dh8YY....Y 3 yaks9---5.5dhEQ _The yak gores you but does no damage.dhKs  You puncture the yak!  You kill the yak!dho,dhD..   yakdh83=6.2dh^f _Okawaru accepts your kill.dhQ dh] rYY 2 yaksdh .-9dh dh W _You hit the yak but do no damage.dhs X  You hit the yak.  The yak is lightly wounded.dh B-7.6dh dhm ; _The yak gores you but does no damage.dhr  You completely miss the yak.The yak is lightly wounded.dht1908.3dh}dhsT _The yak completely misses you.dh$Y6  You sock the yak!dhfsYY 3 yaksdhf0=9.0dhVpdhys[ _The yak is heavily wounded.dhP  You barely miss the yak.The yak is heavily wounded.-7 _The yak gores you but does no damage.dh 5  You hit the yak.dh . 2 yaksThe yak is severely wounded.-90.4dhk dh ; _The yak gores you but does no damage.dhT r  You impale the yak!!  You kill the yak!dh dh dh dh sYY 3 yaksdhJ f1=5=1.1dhV dh޹ P _Okawaru accepts your kill.dhv 5  You hit the yak.dhB .-8dh+dh1 _The yak is lightly wounded.dh\9  You impale the yak!!dhy . 2 yaksThe yak is severely wounded.==2.5dhEf _The yak barely misses you.dhL]  You puncture the yak!  You kill the yak!dhE p2=6-3.2dh f _Okawaru accepts your kill.dh( 7  You thump the yak!dh& .   yakThe yak is moderately wounded.dh( @-9dh. dht1 ; _The yak gores you but does no damage.dh `  You sock the yak!dh (4.6dh dh9 \ _The yak is severely wounded.dhXe5  You hit the yak.dh(F YY 2 yaksThe yak is severely wounded.-5.3 _The yak closely misses you.dh9]  You barely miss the yak.dhC' .   yakThe yak is severely wounded.3-6.0dh$HdhKQ _The yak closely misses you.dh~The yak is severely wounded. _The yak closely misses you.  You barely miss the yak.  The yak is severely wounded. _The yak closely misses you.  You barely miss the yak.dh&7dh:dh _The yak closely misses you.  You barely miss the yak.  The yak is severely wounded. _The yak closely misses you.  You barely miss the yak. _The yak is severely wounded.dhm  You impale the yak!!  You kill the yak! dh> ; 4/1047=7.4 _Okawaru accepts your kill.Training target 9.0 for Fighting reached! _Your Fighting skill increases to level 9!dh dhn 0-8.1dhE dh _You barely miss the yak. The yak barely misses you.dh  You sock the yak!=8dh:dh^ _The yak is moderately wounded.dhN  You hit the yak.  The yak is heavily wounded.dhP^0--9.5dhZdh]( _The yak gores you.dh  You sock the yak!  The yak is severely wounded.dh'D-400.2dhdh ; _The yak gores you but does no damage.dh=f  You hit the yak but do no damage.dh YY 2 yaksThe yak is severely wounded.dh<&9dhLdh; _The yak gores you but does no damage.dh 5  You hit the yak.dhԥ V1=1.6dhw dh W _The yak is almost dead.dhh ]  You barely miss the yak.dh Y.The yak is almost dead.dh (2.3dhϛ dh T _The yak completely misses you.dhh#]  You barely miss the yak.dh) Y.The yak is almost dead.dh|*(3.0dh.dh0; _The yak gores you but does no damage.dh  You puncture the yak!  You kill the yak!†   yakdh87  You puncture the yak!  You kill the yak! _Okawaru accepts your kill.  Training target 9.0 for Armour reached!  Your Armour skill increases to level 9!You need to enable at least one skill for training.  --more--dh`dhhC  Skill  Level Cost  Apt Skill  Level Cost  Apt dh$k3 a - Fighting   9.0   8.8  +1   j - Spellcasting   0.0   1.4  -2           b - Maces & Flails  16.0  14.8  +2       c - Axes  10.3   0.7  +2   k - Invocations  10.0   7.1  +3  dhm6 d - Staves   9.5   0.8  +1   l - Evocations   5.0   5.0  +1   e - Unarmed Combat   0.0   1.0   0       f - Throwing   3.0   5.7  -2                  dhq     g - Armour   9.0   8.8  +1       h - Dodging   2.1   5.0  -3       i - Stealth   0.0   1.4  -2                                              You need to enable at least one skill.[dhr?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsdh > g + Armour 9.0dh TargetTarget--  --  --  --  --  --  --  --  --  -- dhV G --  --  a-z] set[-] clear selected targetcost|targetsdhj=[?25h[?0c0 dhT [?25l[?1cdhؤQ12.0  +1  The current training targets, if any.  Skills enhanced by cross-training are in green.=] set aall targetsdhu  a + Fighting 9.0   g - Armour   9.0  12.0 dh4a-z] setselected targetdh <[?25h[?0c0 dh[?25l[?1c12.0  +1 =] set aall targetsdh a - Fighting   9.0  12.0  g + Armour 9.0  12.0 dh  a + Fighting 9.0  12.0   g - Armour   9.0  12.0 dhz> g + Armour 9.0dh4ldhtdhi}####tish the Bludgeoner#######.######.#P#Mountain Dwarf of Okawaru *****.#................Health: 91/104 =====================---P...............Magic: 19/19 ========================#...#...##....# ###.AC: 24dh:~SStr: 22#.........#...###P#### ...EV: 6Int: 9#..#......#...##<....##.....SH: 0Dex: 11#..#..........#†............XL: 12 Next:  8% Place: Lair:1#..#......#...@#.....#......dhNoise: =--------  Time: 14403.7 (0.7)#..#.........Y##.....# .....f) +0 morningstar#..#......#...#########......#. Throw: 10 darts (poison)#.........#...##.#####.......#.#......F..#....>..........YY.P.#..###.F###................Y... Y   yak##....l....................)....#...............................##..#######........Y............You puncture the yak!  You kill the yak! _Okawaru accepts your kill.Training target 9.0 for Armour reached!  Your Armour skill increases to level 9!You need to enable at least one skill for training.dhdhidh. _dh  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting9.0   8.8  +1   j - Spellcasting   0.0   1.4  -2           b - Maces & Flails  16.0  14.8  +2       c - Axes  10.3   0.7  +2   k - Invocations  10.0   7.1  +3   d - Staves   9.5   0.8  +1   l - Evocations   5.0   5.0  +1hz;49m   e - Unarmed Combat   0.0   1.0   0       f - Throwing   3.0   5.7  -2                      g + Armour9.0   8.8  +1       h - Dodging   2.1   5.0  -3       i - Stealth   0.0   1.4  -2          dh [37m                                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsdhpT dh` dhm ####tish the Bludgeoner#######.######.#P#Mountain Dwarf of Okawaru *****.#................Health: 91/104 =====================---P...............Magic: 19/19 ========================#...#...##....# ###dh_p .AC: 24Str: 22#.........#...###P#### ...EV: 6Int: 9#..#......#...##<....##.....SH: 0Dex: 11#..#..........#†............XL: 12 Next:  8% Place: Lair:1#..#......#...@#.....#......Noise: =--------  Time: 14403.7 (0.0)#..#.........Y##.....# .....f) +0 morningstar#..#......#...#########......#. Throw: 10 darts (poison)#.........#...##.#####.......#.#......F..#....>..........YY.P.#..###.F###................Y... Y   yak##....l....................)....#...............................dhq ##..#######........Y............You puncture the yak!  You kill the yak! _Okawaru accepts your kill.Training target 9.0 for Armour reached!  Your Armour skill increases to level 9! _You need to enable at least one skill for training.dh| dhw} dhJ dh dh dh^  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  c - Duel7 MP, Piety--17% [?] toggle between ability selection and description.dh;####tish the Bludgeoner#######.######.#P#Mountain Dwarf of Okawaru *****.#................Health: 91/104 =====================---P...............Magic: 19/19 ========================#...#...##....# ###.AC: 24Str: 22#.........#...###P#### ...EV: 6Int: 9#..#......#...##<....##.....SH: 0Dex: 11#..#..........#†............XL: 12 Next:  8% Place: Lair:1#..#......#...@#.....#......Noise: =--------  Time: 14403.7 (0.0)#..#.........Y##.....# .....f) +0 morningstar#..#......#...#########......#.dhI Throw: 10 darts (poison)#.........#...##.#####.......#.#......F..#....>..........YY.P.#..###.F###................Y... Y   yak##....l....................)....#...............................##..#######........Y............You puncture the yak!  You kill the yak! _Okawaru accepts your kill.Training target 9.0 for Armour reached!  Your Armour skill increases to level 9! _You need to enable at least one skill for training.  Okay, then. _dhq"dh(l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingdh*9.0   8.8  +1   j - Spellcasting   0.0   1.4  -2           b - Maces & Flails  16.0  14.8  +2       c - Axes  10.3   0.7  +2   k - Invocations  10.0   7.1  +3   d - Staves   9.5   0.8  +1   l - Evocations   5.0   5.0  +1   e - Unarmed Combat   0.0   1.0   0       f - Throwing dh//[39;49m  3.0   5.7  -2                      g + Armour9.0   8.8  +1       h - Dodging   2.1   5.0  -3       i - Stealth   0.0   1.4  -2                          h561H                    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  [!] training|cost|targetsdhV> k + Invocations 10.0dh/ wTargetTarget12.0 --  dhn1 c--  --  --  --  --  -- dh2 u --  12.0 --  --  dh4 a-z] set[-] clear selected targetcost|targetsdh<[?25h[?0c0 dhѕ [?25l[?1cdh 12.0 current training targets, if any.=] set aall targetsdh4####tish the Bludgeoner#######.######.#P#Mountain Dwarf of Okawaru *****.#................Health: 91/104 =====================---P...............Magic: 19/19 ========================#...#...##....# ###.AC: 24Str: 22#.........#...###P#### ...EV: 6Int: 9#..#......#...##<....##.....SH: 0Dex: 11#..#..........#†............XL: 12 Next:  8% Place: Lair:1#..#......#...@#.....#......Noise: =--------  Time: 14403.7 (0.0)#..#.........Y##.....# .....f) +0 morningstar#..#......#...#########......#.dh?W Throw: 10 darts (poison)#.........#...##.#####.......#.#......F..#....>..........YY.P.#..###.F###................Y... Y   yak##....l....................)....#...............................##..#######........Y............You kill the yak! _Okawaru accepts your kill.Training target 9.0 for Armour reached!  Your Armour skill increases to level 9! _You need to enable at least one skill for training. _Okay, then.dhؙ dhǚ 524.4 (0.7dhҥ  _You hit the yak but do no damage. The yak gores you but does no damage.dh(X  You hit the yak.  The yak is lightly wounded.dh(5.1dhdh; _The yak gores you but does no damage.dh`  You sock the yak!dh.=8dht _The yak is moderately wounded.dh&  You puncture the yak!  The yak is heavily wounded.6.5 _The yak gores you but does no damage.dh4  You hit the yak.  The yak is heavily wounded.89--7.2dh;> _The yak gores you.dhm ,  You puncture the yak!  The yak is almost dead.=9 _The yak gores you but does no damage.dh ]  You barely miss the yak.dh 0-8.6dh dh W _The yak is almost dead.dht  You bludgeon the yak!!  You kill the yak!dhwh†dhX-10-9.3 _Okawaru accepts your kill.dhx| _No target in view!dh/I90 _dh)M,dhNdhQdhRK1=dhSdhVdhWdhXdh[dh\U2=dh]dhr-3dhV4dhdh@45dhAdhä,dh-,dhdhw6=dh,dhdh},dh@7=dhsdh;8dh dhndh8dh9dhg100/104=dhdh,dhHdh ,dh  dh dh] U1=dh dh= ,dh dh ;2dhi dh# dh dhq dh ,dh  dh ;3dh  dh ,dh dh ,dh< dhD a4=dh! dh$ dhN& ,dh6' dh) dh+ ,dh+ dh- dhq0 ,dh1 dh+3 dh5 O=dh7 dh8 dh: ,dh@; dh< dhO> dh> dh? dh6B dhC ,dhhD dhF dh'H ,dhH dhJ dhL Bdh@N dhO ,dhQ dha Xdhc dhd ,dh f dhg dhi ,dhOj dhm dho ,dhBp dhq dhs dhGt dht dh} Xdh Bdh dhB dh dhX dh dhe dh ,dhڊ dh dh ,dhl dhڑ dh dhm dh" dh dh# Bdh dh dhj ,dh dh dh dhR dhP dh dh ,dh; dh% dh÷ dhϸ dh dh dh dhK dhg dh dhM ,dh dh dh dh dh ,dh dh> dh ,dh dhg dhV dh dh dh dh dhP dh dh dh dhu dh! dhD dht dh& dh dh dh dh dh ,dh dhE dh dh# dhD ,dh dhJ dhm ,dhJ dh dhi dh dh dh dh dh dh* dh dhU ,dh dh dhA dh dh dh dh! dh" dh3# dh$ dh& ,dh( dh* dhz+ dh, dh, dh5. dh0 dh,2 ,dh4 ,dh 6 dhT8 o _o - 11 poisoned darts (gained 1)dhh: dh ; dh; dhv> dh? dh? dhmB o _o - 12 poisoned darts (gained 1)dhD dh E dhE dhxG dh"I dhI dh\J dhM dhM dhYN dhLQ o _o - 13 poisoned darts (gained 1)dh7S dhS dhgT dhkV dhnX dhY dhY dhn[ dhB] dh] dhs^ dhj` dhf Z.....#.............#.. .....#.......#.....# . .....#.......#.....# . .....#.......#.....## .. .....#.......#....#.#$⌠[ ..YY....##.###...#...... ...Y............#.....⌠. dh%g ..)............#.....# ........##@..### -505.3 (96.0) .............# ........÷.........## 3 .....#####............ dhg #....# #...#⌠.....⌠. #....##.....+........ #....##....####...###. #.# ....# #. .....##....# .#....dhl dhem F-6.3 (97dh y dh| ( _Found a ring mail.dh_dh u#.......+.....#.. #................ #.............#.. +#.......#.....# . .##.......#.....# ..#.#.......#.....## ...###....#.#$⌠[## YY....##.###......Y.#.@...⌠..S )....#.....####.....##...#............# ......÷.........## ...#####............ S   water moccasin (asleep) ...# #...#⌠.....⌠... ...##.....+..........##....####...###..7.3 (1.0)dhaS.Sdh+8.3 (2dh7dh׳a _A water moccasin comes into view.dhE .#.+.....#...#........#.......#.. +.#.#.....# . .#.#.#.....# ..#.#.#.....## ...#.#.#....#.#$⌠[## .YY....##.###...#. ..Y.#@....⌠.S. .).#.....####..##...###......#.÷.........##.#####.............# #...#⌠.....⌠....##.....+.......... ....##....####...###..dh AS..dh +9.3 (1dhִ dhP..#.....#...#+.....#...#...... dhOT=.#.......#.. +.#.#.....# . .#.#.#.....# ..#.#.#.....## ...# .....#.......#....#.#$⌠[##Y....##.###..@#........ ...Y............#.....S...)......#.....####......##..###............#....÷.........## .#####......... #....# #...#⌠.....⌠... #....##.....+..........dhpVdh_;S⌠dh`'10dhpdh ..+.....#.. .......... ......#.. + #.....# . .# #.....# ..# #.....## ...# #....#.#$⌠[## #..@# .......#....S⌠... )......#.....####. .....##...### ..........# ÷.........## #............ dhN #...#⌠.....⌠...  dhD ..+.....#.. .......... ......#.. + #.....# . .# #.....# ..# #.....## ...# #....#.#$⌠[## #..@# dhrF.......#....S⌠... )......#.....####. .....##...###..........#÷.........## #......... #...#⌠.....dhPdhDTdh[dh`e _A water moccasin is nearby!dh.1 _dhƣ dhU &2dh dh dhdhSS   water moccasin3dh,dhͬ y3-=4.0 (0.7dh dhk w _You barely miss the water moccasin. The water moccasin bites you.dhe 7 _You closely miss the water moccasin. The water moccasin closely misses you.dh  You bludgeon the water moccasin!!  The water moccasin is almost dead.4=====5.4 _The water moccasin bites you but does no damage.dhB   You impale the water moccasin!!  You kill the water moccasin!†dh1=1=---6.1 _Okawaru accepts your kill.dh--- _No target in view!dh\A 3 _dhNR ,dhJS dhX BdhY dh\] ,dh] dhb dhBc dhd dhk M _You now have 681 gold pieces (gained 6).dhv j#..+.....#....... dhtw .. .#.....+ ..# ..#.....# ..#.....##....# . ..#...†#.#.⌠[##..:. ##.###...#....@....# -dh| 22.1 (6.0.......#.....⌠....# .####...# ##...### ...#.# ...÷.........## .. ####............ .  #...#⌠.....⌠... dhU dh E-3.1 (7dhk dh W _Found a parchment of Searing Ray.dhP +.....#....... ........... ..#.#.....+ ....#.....#.....# !..##.....#.....# ...#.#.....##....#......#...†#.#.⌠[##..:.# ##.###...#.........# ......#.....⌠.@..# #.....####...# ##...### ....# ...# ##...# ÷.## l..# ##........l   komodo dragon (asleep)...#⌠.....⌠... ..⌠ ....+.......... ... h 80m...####...###.. dh w4.1 (1  A komodo dragon comes into view.dh dh ldhF .dh Oldh :5.1 (2dh!  dh dh M_Found 2 fizzy dark potions.dh D.+.....#......... ..#..#.....+ .....#.....#.....# !..#.#.....#.....# ...#..#.....##....#.......#...†#.#.⌠[##..:.# .##.###...#.........#.#.....⌠@...#.#.....####...#.##...### ....#...# ##l..# .÷.## ...##. ....  #...#⌠.....⌠... ..⌠.+. ... ....####...###..l.6.1 (1dh .+.....#... ..#.....#.....+ .....#.....#.....# !..#.#.....#.....# ...#..#.....##....#.......#...†#.#.⌠[##..:.# ..##.###...#.#.#.....@....#.#.....####...#.##...### .l..#...# ##...# ..÷...## ...##. ....  #...#⌠.....⌠... ..⌠ #.....+. ... #....####...###..l.l   komodo dragon7 _There is a dry fountain here.dhl.8 _dh] dhP Dl.dh< &9dhA dh dh g  You barely miss the komodo dragon.dhX 3=8 (0.7dhE dh E _The komodo dragon bites you but does no damage.dhR dhT"dh.V dhW8You sock the komodo dragon!  dh Y<The komodo dragon is moderately wounded.dhYdh[dh]=dhc^ 30.5dh&[ _The komodo dragon bites you but does no damage.dhD  You puncture the komodo dragon!dh(1.2dhJ$ dhW_The komodo dragon is heavily wounded.dh=  You barely miss the komodo dragon.The komodo dragon is heavily wounded.dh?c98/104 ---9dhBLdhO2 _The komodo dragon bites you.dh0  You completely miss the komodo dragon.The komodo dragon is heavily wounded.dh1B-2.6dh<dh?Z _The komodo dragon barely misses you.dh .  You puncture the komodo dragon!  The komodo dragon is almost dead.89----==3.3dh dh 2 _The komodo dragon bites you!dhk,  You bludgeon the komodo dragon!!  You kill the komodo dragon!.dh!)h90--3-4.0dh.dh0P _Okawaru accepts your kill.dh-- _No target in view!dh' _1=dh2=dh"3456=dhgX7=89100/104=dh1=234== _d - 4 fizzy dark potions (gained 2)hwf;49mP#.##########..####  ........#  #.#.......#  #...............#  ..##.#.#...#  .......#..#  +............#..#  ....#..........#  #....#.......#@.#  --94.0 (60.0)#............#..#dhDpY  [##..:.#.+######...#  ....#...... ....#  ..##...... ...##  ...# :...#   #....#..... ....#     ###...#.... .....#     ...###..   --5.0 (61 _Found a parchment of Sculpt Simulacrum.dhB dh{E dh[H dhNO dhT dh~V dhe ,dh'k ,dhw Xdh| ,dh dh dhV dhs dh dh dh ,dh dh dh dh dh dhh dhڟ dhá dh dh dh dh6 dhܨ dh dhF dh dh dh9 dh0 { _m - 6 scrolls labelled UTU CYAWIY (gained 1)dh˸ _dh ,dh3 dh dhL dh dh dh dh dh dhj dh dhK dh* dh dh5 Xdh dh ,dh dh dh dhs dh dh dh,dhdh+dhdh{dh*dh| dhXdhdhRdhfdhadhdhKdhdh dh"dh=#dh#dh&dh:(dh )dh4,dh97dh7dh9dh:dh1B..##...### #....#...........# # ######...#..........# ......## ...#.#...###........# .dhB.........+.#.###..## #⌠.....⌠.....⌠.....⌠#.....#...# +.... ........+.....#..## ###...###.. #....###........#  ....# #. ##...#.#.....#..#  .#.... #..@##.#.....#..# dhD621.0 (26  .... #...#...#.....#..#  .⌠.....#.........+..#  .....##....#...###..# .>..##...........^..# ####.^..............# .................# ..................# ###................#dh]X2.0 (27dh^; _Found a stone staircase leading down.dh.......# ######...#...## ...#.#...###........#...............+.#.###..## .#⌠.....⌠.....⌠.....⌠#.....#...# .+.......... ........+.....#..## ####...###.. #....###........ # ....# #. ##...#.#.....#..# # .#.... .##.#.....#..# # .......#.....#..#0.0) [.⌠.....#.........+..#.....##....#...###..#>..##...........^..######.^..............# .....#........# ###........# ###3.0 (1 _Found a scale mail.dh@V dh/g ,dhk ,dh q dhs dht dhv dhiy dh?| dh} dh dh‚ dhe dhO V+.......... ........+.....#..#dh& ;####...###.. #....###dh ..#dh? # ....# #. ##...#.#.....#..# .dhS .# .#.... #####...##.#.....#..# dh` ### ....##..#...#...#.....#..#dhe  dhq #..[.⌠.....#.........+..#dh  dh q.........##....#...###..#dhȕ  dh .#...>..##...........^..#dh  dh& \...#####@^..............#dhG 4........................#dh .dh ..................#dh4 R###.####................dh#  .. #.........##. ....#.##.####..# h   wolf (asleep)# ....# .dh \ .h..# dhW  dh dh 8.0 (5  dhX +A wolf comes into view.dh dh  dhx  dh The wolf howls! You hear a howl!dh\ dh dh  dh !dh 0hh 2 wolves (1 dh wandering)dh hdhP hdh DA wolf comes into view. x2dhZ dh ==dh 9.0 (6dh dhn  dhdh2#_The wolf moves out of view.dhe#...#⌠.....⌠.....⌠.....⌠#.....#....+.......... ........+.....#...####...###.. #....###.........# ....# #. ##...#.#.....#.. ...# .#.... #####...##.#.....#.. .### ....##..#...#...#.....#.. #..[.⌠.....#.........+.. .........##....#...###.. .#...>.@##.....^.. ...#####.^. .................###.####.dh}j .. #............... h   wolf #. ....#.##.####..# h...# ..h..#dh%oMh.dho5--30.0 (1dhtdhTvdh  ....... #....# ....# #. ##...# .#.... #####...# ....##..#...# #..[.⌠..... .........# .#...>.@#^ ...#####.^..... ....... dh ....... #...... .. #h..... #. ....#. # ....# .  .h..# dhP ....... #....# ....# #. ##...# .#.... #####...# ....##..#...# #..[.⌠..... .........# .#...>.@#^ ...#####.^..... ....... ....... #...... .. #h..... #. ....#. # ....#  .h..#-- _A wolf is nearby!dhh.1 _dh/dh]2dh;Lh.dh=&2dhEdh{.=7 (0.7 _You barely miss the wolf. The wolf bites you but does no damage.3.7 (1.0dhj-= _The wolf barely misses you.You closely miss the wolf. The wolf barely misses you.4.4 (0.7 _The wolf bites you but does no damage.dh2;dhFyh 2 wolves (1 wandering)hdhGV1-5.1dhcWr _You miss the wolf. The wolf bites you.dh5W  You miss the wolf.dhE  The wolf howls! You hear a howl!dh dhh.dh.=8dhndh{< _The wolf bites you but does no damage.dhib dhi Lh.dhj 0-6.5dh#n dhp _You closely miss the wolf. The wolf barely misses you.dhhY  You impale the wolf!!  The wolf is almost dead.dh\ 8  The wolf bites you.dh^ dhsh h.hh 4 wolves (2 wandering)hhdhi dhj i96/104 --==7.2dhAq dht W _A wolf comes into view.dh  You miss the wolf.The wolf is almost dead.The wolf howls!dh˨,dh .hh1h.The wolf bites you but does no damage.  A wolf comes into view.dh.-9dh<dh9< _The wolf bites you but does no damage.dh  The wolf howls!  You puncture the wolf!  You kill the wolf!dhdhdhVdh _  Okawaru accepts your kill.dhdh†hhhhh 5 wolves (1 wandering)dhS..#.hdhJ--8.6dhdhW _A wolf comes into view.dhndho,dh)q,dhqdhr,dhs,dhHzhhh..h.dh{579.6 (1.0dhl; _The wolf howls!dh  You puncture the wolf!  The wolf is heavily wounded.dhRk  The wolf bites you but does no damage. The wolf falls through a shaft!dhdhdh○...hh... 3dh.40.3 (0.7dh;○dh7 _The shaft crumbles and collapses.dh1  You closely miss the wolf.The wolf is heavily wounded.dhV3 dh<4 dhB °hhh...h 4 wolvesdhC 0-1.0dhM dhQ < _The wolf bites you but does no damage.dh   You puncture the wolf!  The wolf is almost dead.dhE"dh#dh5h.. 3=7dh =dh[? _The wolf bites you but does no damage. x2dhp  You hit the wolf.  You kill the wolf!dhq,dh . 2  Okawaru accepts your kill.dh@84-2.4dh dh< _The wolf bites you but does no damage.dhT6  You hit the wolf.dh  The wolf is moderately wounded.hh 3 wolves-3.1dhh _The wolf closely misses you.dh v  You bludgeon the wolf!!  You kill the wolf!dh dh dh s..   wolfdh^ 75==8dh dh P _Okawaru accepts your kill.dhRj hh 2 wolves--4.5 _You barely miss the wolf. The wolf bites you but does no damage.dhdhB .   wolf9--5.2dhdho _You miss the wolf. The wolf bites you but does no damage.dh,  You puncture the wolf!  The wolf is heavily wounded.hh 2 wolves=9dhg _The wolf barely misses you.dhh  You thump the wolf!  The wolf is almost dead.dhSjdh6.6dhu|dh? _The wolf bites you but does no damage. x2dh  You hit the wolf but do no damage.The wolf is almost dead.dh .   wolf-7.3dh dhi < _The wolf bites you but does no damage.dh W  You miss the wolf.dh- hh 2 wolves  The wolf is almost dead.dh n100/104=-8.0dh dh < _The wolf bites you but does no damage.dh%_  You closely miss the wolf.dh`2 .   wolf  The wolf is almost dead.dh3&7dh=R _The wolf bites you but does no damage.dhq  You sock the wolf!  You kill the wolf!dhdh-9 dh_6L=69.4dh<dh?P _Okawaru accepts your kill.dh &  You completely miss the wolf. The wolf bites you.94/104 --50.1 _The wolf bites you but does no damage.dhr~k5--8dh  _You miss the wolf. The wolf bites you but does no damage.dhG  You sock the wolf!  The wolf is severely wounded.dhoI 0=1.5dhwO dhTR Q _The wolf barely misses you.dhd(  You barely miss the wolf.The wolf is severely wounded.-2.2 _The wolf bites you but does no damage.dhy  You sock the wolf!  You kill the wolf!dh,†dhn|6=-9dh~ dhJ_Okawaru accepts your kill.dhdhPdhdhݝH _No target in view!dhdhdhdhdhv$ _dhXdhdhU7=dh?dhdhdhUdh,dhdhwdh%8dhdhdhdhLdhj,dhOdh%dhy;9dh9dhJdhdh dh Q100/104=dh dhd dh dh dh ,dh dh k1=dh dh$ ,dh dhN ,dhZ dh dh %2dh} dh< ,dh dh ;3dhj" dh@$ ,dhQ% dh' ,dhX) dh9+ dh+ K4=dh, dh30 dh12 ,dh3 dhE5 dh6 ,dh8 dh: B  There is a dry fountain here.dh< dh=  _dh> dh @ dh(B dhB 9=dhC dhN B  You see here a +0 scale mail.dhP dhQ  _dhS dhU dh%X ,dhY dh] dh_ ,dha dhb dhd ,dh?f dhKh dhi dh{j dh-k dhl dhn dho dh]p dhs dhv ,dhv dhy B  There is a dry fountain here.dh| dh|  _dh}} dho dht ,dh dh dh5 ,dhI dh dh ,dh dh dh dho dh dh dh dhș dhw dhY dh> dh# dhҟ dh dhϤ dhR ,dh dh' dhɫ dh dhT dh ,dh dhc dh& Bdh dh dhλ ,dh7 dh& Bdh dhG dhl ,dh ndhX ,dh dh dhR dh dh dhI dh dh7 dh dh dh ,dhT dhh dh4 ,dh8 dh dhK ,dh> dh dh dh dh6 dh dh dhR dh3 dh} dh ,dh dh dh dh dh dh" dh~ dh. dh dh( dh ,dh dh dh ,dh dh dh ,dh dh! dh$ ,dh& dh* dh/ ,dh`1 dh3 dh6 dh7 dh9 dh: dh< dhV> dh|? dhxA dhD dhP dhS ,dhT dh\  ..............#####†............................... #..P####..................^.......###.####...............#....#......#........... .......#....#......#....#.##.#### .......#....#......#....# . ...............# .......#....#...@....... - .......#....#......#.... ............#......# . ####.###....#......#  ...........#......#  ............###.#+#  ...................  ...................  .....................  You pick updh`` F a parchment of Iskenderun's Mystic Blast and begin reading...dha 1721.9 (69.0)dhc F-2.9 (70dhf dhg R _You add the spell Iskenderun's Mystic Blast to your library.dh1dhQ;Xdh?.#####†...#...............# P####...................# .^.......###.####.......#....#......#.......##....#......#....#.##.####..#....#......#....# . ..#.. #....#......#....#......#....#.).#......#....# .###....#......#F...# .#......#...... ..###.#+#.......dh@)F   cane toad (wandering) .............. ............... dh:E 4.9 (2.0)  A cane toad comes into view.Found a hand axe.dh(L|F.FdhAMJ====5.9 (3dhSdhU+ _The cane toad croaks.dhdhRF.dhZJ----6.9 (1dhdh+dhn  You puncture the cane toad!  The cane toad is moderately wounded.==--7.6 (0.7 _The cane toad closely misses you.dh6!The cane toad is moderately wounded. _The cane toad closely misses you.  You thump the cane toad!  The cane toad is heavily wounded.The cane toad stings you.  You are poisoned.3===-8.3Pois dhdh0 _The cane toad poisons you!dhbf  dhKg  You hit the cane toad.  The cane toad is heavily wounded.dhh ]1--9.0dhp dh s S _You feel very sick.dho  You barely miss the cane toad.The cane toad is heavily wounded.dh k99/104 --7dhr dh e _You feel sick. The cane toad barely misses you.dhz  You puncture the cane toad!  The cane toad is severely wounded.You feel sick.7-30.4The cane toad is severely wounded.You feel sick. _The cane toad stings you but does no damage.  You hit the cane toad but do no damage.5-1.1 _The cane toad stings you but does no damage.dhtYou hit the cane toad but do no damage.  The cane toad is severely wounded.  You feel sick. _The cane toad stings you but does no damage.  You hit the cane toad but do no damage.  The cane toad is severely wounded.86=---=8 _You feel sick. The cane toad stings you!dh  You closely miss the cane toad.The cane toad is severely wounded.dh| 7=----2.5dh6 dho > _You feel sick. The cane toad stings you!dh  You hit the cane toad.  The cane toad is almost dead.dh^5---3.2dhdh$ _You feel sick.dh~  You impale the cane toad!!  You kill the cane toad!dh dh!dh~m.  Okawaru accepts your kill.dhLs49-9dh dh9dh-_You feel sick.dhzT3dh\^ _No target in view!dh| _You feel sick.73=- _You feel sick.- _You feel sick.dhօ2 _You feel sick.  You feel sick.1=dh' _You are no longer poisoned.2dhzdh3dhdhd74=dhԞdh{,dhdhW,dhådhçdhpW5=dhdhSdhdhkdhdhdhdhdhU%6dhjdhbdh dhdhdhں%7dhXdhP,dhdhdh+K8=dh]dh1dhdhdh,dh-dh9=dh,dh,dh5dhdh&80dhdhdhfdhdhpdh%1dhdh,dhdhJ,dhdh>dh%2dhdhdhdhdhdhdhdhdh-K3=dhdhwdhdh"dhRk4=dhdhdhdh8dh dh< dh dh dhB%5dhdhBdhdhdhdhdhdhbdh%6dhdh\,dh/ dh!dhL"K7=dh#dh&dh&dh'dhx*,dh+dh?=8=9dho>dhA,dhBdhUDdhQE&90dhxIXdhLa1=dhOdhoQ,dhRdhT,dhMVdhXdh>YU2=dhZdh]dh]dh^dh`dhadhbdhe;3dhhdhn}4dhodhMrdhrdhtdhuvdh.wdh|g5dhj~dhdhNdhͅ,dhudhta6=dhdhdhܓdh<dhdhU7=dhdhZ,dh#dhH,dhdhdhf%8dhdhsdh#dhNm9100/104=1=dh7ndh4Q2dhdhndhPdhZdhK%3dhdhBdhdhdK4=dhdh_dh,dhdhS,dh,dhdh ,dh dhe=dh!dhdh,dhdhdha,dhdh !dh#Bdh8dhSdhmldhgz#....#.......#...#  #....##...##.#...#  ..#...............##  #+#.........#  ........#  ........##  .........#  .##  ............@..#  - #.#......####.#...##   .. ####..#   ...#   .#..#   ##..#   F   bullfrog (asleep) #..#   ..F#    hL{ m 846.9 (113.0)  A bullfrog comes into view.FF.dh ~5==74dhdh< _The bullfrog gives a loud, deep croak!dh7q...##...##.............# #+#...............# ....dhs.##..#.#.. #.#####.#.@.##  .. ####..#  ..#.##F## #..dh(tdhY{:F.dh|:--8.0)dhdhdh...........# #+ ...#.#..##dh@.......... #.#####.#...##  .. ####@.#  #...#F...##...+## # ....dh dhє:F.dhO=-9dhdhY _The bullfrog completely misses you.dh$  You puncture the bullfrog!  The bullfrog is severely wounded.==50.6 (0.7dh* k _The bullfrog barely misses you.dh8  You completely miss the bullfrog.The bullfrog is severely wounded.--1.3dh= dh@ ? _The bullfrog hits you but does no damage.dh"z  You thump the bullfrog!  You kill the bullfrog!dhf)f.dh@C--2.0dhFdhJP _Okawaru accepts your kill.dh4dhdhH _No target in view!dhqdh~3dhIdhdh$ _dhdhFBdhdhdh,dhdhdh,dh!dhr"dh[#dh}$dh%dh)dh*dh+dh8 _You open the large door.  There is a large open door here. _  There is a large open door here. _  There is a large open door here. _.###.#+#...............# ................# ..................##..............#......................## ###...............#  .....##..####.#......####.#...##  ..#.. dhj\#P..#..........#######..#  .......@.....##...#...# -.....##......##....#..# F.. #...........##..# . #........'####..# #......#.'#.#...# .................# F   bullfrog (asleep)...................#######..#.#P################ 73.0 (21.0)  A bullfrog comes into view...FF==4.0 (22 _The bullfrog gives a loud, deep croak!dhob.###.#+#.#...#......................... .###...... dh\g. .....##..####.#......####.#... ..#.. #P..#.#######..#......##...#...#.##......##....#..#.F. #...........##..##.#. #..'####..#. # #......#.'#.#...# ..........# .... ######..#.#P  #dhF.--5.0 (1.0)dhVy.###.#+#............................... ..###.... .....##..####.#......####.#... ..#.. #P..#.#...##...#...P....F.##......##....#..#...... #..##..#.#..# #........'####... ##. #......#.'#.#.... .. ......... .......... ######..#.#P  #F.F=-6 _The bullfrog hits you but does no damage.dh8 . You impale the bullfrog!!  The bullfrog is almost dead.==7 (0.7dhK; dhMC ? _The bullfrog hits you but does no damage.dh m  dhv  dhx You hit the bullfrog.  dhy You kill the bullfrog!dhz dh} dh&  dh dhՒ Ydh% †dhȗ Y   elephant (trample, wandering)Okawaru accepts your kill.dh 20--7.4 _An elephant comes into view.dhG. #.......###.#+#..........Y...........................###......................... .. .....##..####.#.#...#.. #P..#..#####......†..#.P##......##.......... #.....##.#..# #........'####. ##. #......#.'#.#. .. ............................ ######..#.#P######.YY)=-8.4 (1.0dh(5 dh&_The elephant trumpets!dhn.###.#+#......................Y..................................... ###.#......  ..#.. #P..#..@....... ......†........ P......##...... #...... #...... ##.#..# #...... .. ##. #...... . .. ........ ............ .. dhhD.###.#+#......................Y..................................... ###.#......  ..#.. #P..#..@....... ......†........ P......##...... #...... #...... ##.#..# #...... .. ##. #...... . .. ........ ............ ..  _An elephant is nearby!dhuQO##.#####...##.#.#......#........###.#+#.........................Y................................###................... .. .....##..####@#......####.#...#.. #P..#..#####......†..#.P####.......... #....##.#..# #........'####.###. #......#.'#.#.. .. ........................Y--9 _dh\dhW8.YdhZB--80dhdh#dh dh8.YdhP&1dhDdh  You impale the elephant!!dh 1==5.6dh dh ` _The elephant is heavily wounded.dh6c  You bludgeon the elephant!!  The elephant is almost dead.The elephant tramples you but does no damage.dhf (6.3dhk dhn F _The elephant trunk-slaps you but does no damage.dhdF  You bludgeon the elephant!!  You kill the elephant!†dh5/1053-7.0 _Okawaru accepts your kill.dh0- _No target in view!dhTIdh:b _dhq_  You see here a bullfrog corpse. _dh+dh̫dhH ................. ................ ...###...........† .. .....##..####.# .....#..##P..#.. .... #.........† .....#..#P......## F.##......## #.@###.#..#.#...-- #.....###.###.... #............... .................... ##########..#######..# #### #### F   cane toad (wandering) 902.0 (15.0)--3.0 (16dhCr _A cane toad comes into view.dhg  .......... ...###.....†dhj>.......##..####.#...#..##P..#...#.........†.#..#P......##.F.##......## #@.###.#..#.# #.....###.### #....... .... ####..#.. #### dhodh.==4.0)dh+= _The cane toad gives a loud, deep croak!dhw  .....................#...###...........†[.........##..####.#.#..##P..#..#.........†.#..#P......##.......@..##......##....F..#..###.#..#.#.......#.....###.######P.###.....................###.##########..#######. F   cane toad##### ##dht dhD NF.dht /--5dh dh - _Found a leather armour.dh .................#...###...........†.[.........##..####.#.#..##P..#.#.........†.#..#P......##.F@...##......##.#..###.#..#.#.#.....###.###.###P.###.. ..........dh ###.##########..# ## #### dhNdhdh3H=-6dh?l _The cane toad barely misses you.dh|7 (0.7 _You barely miss the cane toad. The cane toad barely misses you.dhȈ90/105 ----=7.4 _You barely miss the cane toad. The cane toad stings you!dh* dh 0-8.1dhʉ dh U _You closely miss the cane toad.dh"n  You puncture the cane toad!  The cane toad is moderately wounded.dhKo .=8dh% X _The cane toad stings you but does no damage.dh  You barely miss the cane toad.The cane toad is moderately wounded.88-----9.5dh_/ _The cane toad stings you.dhDY  You closely miss the cane toad.The cane toad is moderately wounded.dhZY9-10.2dhcdh_gB _The cane toad stings you but does no damage.dh5  You barely miss the cane toad.The cane toad is moderately wounded.0--=9dhRE _The cane toad stings you!dh   You sock the cane toad!1.6 _The cane toad is severely wounded.dh'  You hit the cane toad but do no damage.The cane toad is severely wounded.dh( k77----2.3dh0 dh3 / _The cane toad stings you.dhG  You impale the cane toad!!  dh)7You kill the cane toad!dh4G†dh &-5=3.0 _Okawaru accepts your kill.dhuidhHldhwdh{H _No target in view!dhK _dhCUg8dhWdhXdh6Zdh]dh^dh`dhda9=dhddh g,dhhdhk,dhldhodhoV80=dhpdh*sdhsdh udhw,dhxdhzdh{%1dh}dh,dh%dhdhDž%2dhdh%,dhۊdh,dhdhfdh%3dh:dhSdhdh`dhdhÚdhdh)dhK4=dh|dh3dhdh?dh&dhU5=dhǪdhdhdhdhݲdhdhdh&dh޸%6dhNdhdhzdhdhdhdhdhdh%7dhGdhdhrdhPdhdhK8=dhdhdhwdhZdhdhdhdhdhU9=dhdhl,dhdh0,dhdhdhR90dhdh,dh;dh~,dhEdhIdh%1dhdh-,dhdhdhKK2=dhdhdhdhdhdhrdhudhdh+U3=dhbdhe dh dh dh dh dhdhdh%4dhdhdhdhdhdhk%5dhdhFdh/dhdh",dhn$dhs&dh'%6dh!(dhm*,dhV,dh.dh/dh0dh63dh3D7=dh_5dhS7,dh8dh#;dh;dh'=dh.?dh?U8=dhAdh8CdhCdhDdhFdhZG%9dhnHdhdJdhKdh LdhQNdhNdhOdhRdhR+100/105dhSdhUdhmVdhtWdhZZdhZdh[dh,^dh^K1=dh `dh=bdhbdheedhgdhXhU2=dhidhldhldh_mdhUodh pdhqdhcsdht%3dhtdhvdhwdhyxdh{,dhu|dhR~dh%4dh+dhdhdh5=dhldhedh+=dh,dhdhdhdh:dhCdhdhߵdhGdh-,dhdh7dh,dhdhdhVdhdhBdhdhdhdhdh dhdhdhdh-,dhdhl _s - 2 blue potions (gained 1)dh3dhIdh.dhdhdhdhdhtdh,dhdh#dh,dhdhdh$,dh dh dh) ,dhv dh9 dhi dhS dh dhv dh+ dh6 dh  dhl dh! dh dh dhL dh ,dh dh8 dh dh. dh dh" dh$ ,dhG% dh( dh%* ,dh+ dh. dh/ ,dh1 dh3 dh4 dhr5 dh_6 dh8 dhW; dh< dh< dh> dh@ ,dh#B dh7D dhF ,dhH dhDJ dh'L dhL dhM dhO dhQ ,dhmS dhlU dhy  _w - 6 scrolls of enchant weapon (gained 1)dh{ Bdh~ ,dh dhu dh ndhr ,dhʉ dhe dhj dh dh dhs dhg dh ,dhc dh” dhz dh% dh Xdh dh# y _You open the door.dh 3dh֣ dh @  There is an open door here.dh< K _dh Bdh ,dh Xdh7 Xdh ndh, c _You open the door.dh̿ Idh @  There is an open door here.dh  ##.##+#+#>... ....... ?...# ....... ........ #.#.#.......... ....... ....... ....... .@....... --5045.0 (132.0)dh ##.####'###..#+  ######.##.##......##.#.......##.##......#.#.####.#####.####'#.#####...........#dh dh G--63dh* dh ; _Found a stone staircase leading down.dhdhBdhKdhPdhϥdhdhdhdhǭdhǮdhذdhdhdhLdhn _g - 4 scrolls of fog (gained 1)dh3dhdhdhdhdh_dhdhdhdh^dh]dh ,dhE~ _h - 3 scrolls labelled ISHOX POVEOCK (gained 1)dh3dhRdhdh{,dhJdhdh,dhdhmdhwdhDdhdh/dhydh,dhdhdh.dhdhdh,dhdhsdh,dhdhfdhEdhdhdhdh<dhdhdh6dh`dh#dhdhdhBdhdh dh dhU dh dhdhUdh$dhHdhdhPdh#dh|dhdhdhddhdhdhdhdh<dhdh dhS!dh%dh6(,dhm)dh.dh/,dh:1dh)3dh4,dh5dh7dhN9dh:dh:dhW<dhG>dh?dh?dhBAdhBdhCdh\DdhEdhGdhGdhHdhIdhJdhKdhMdhNdhP,dhQdhSdhTdhzUdhIVdhWdhWdhXdhwYdhZdh[dh&]dh]dhU_dhy`dh7adhbdhcdhddhXedhfdhfdhg,dhyhdhidhjdhck,dhHmdh-ndhn,dhQpdhqdh#r,dh0sdhtdht,dhudhvdhw,dhxdhydh]z,dh"|dh #.. ######.# #...............##.##......# #.♣.♣.♣.♣### ...+#.#.......##..♣♣♣♣.♣♣ ...##.##......##..♣.♣.♣.♣ .....#.####.######. ♣.♣.## .#.#.####'#.####♣♣♣♣.♣♣ .###...........#♣.♣.♣.♣  #...........###.♣.♣#   ##............#@♣♣♣♣  97.0 (51.0)  #............##♣.♣   dh##............# ♣.♣.##............# >.#.#.............# ♣##....#..#####..P####.###..## ####....#..#..[ ##.........#...###.#........#... #.#.......#....#........#...... P.#.......#................#... dhsdh<,8.0 (52dhdh; _Found a stone staircase leading down.dhB 3dh- ,dh_dhndhV dh]dh_dh/bdhddh#fdhgdhjdhldhmdhodhrdh2xd....###............ .#.#..................... dh3y]................l....... ......dh1dh1dh)3dh>4dh5dht6dhZ8Bdh9dh{;,dhQ>BdhBdhIdhaQdh?XdhdBdh)edh&j,dhl,dhodh pdhpdhqdhwXdhzdh|,dh}dhdh,dhǤRdh,dhdhdh,dhndh5dh,dhdhdh,dhdhdhdh,dhdhdh,dhdhdh ,dhdhBdhBdhdhdhzdhOdhdhdhsdhIdhdhdhdhdhdhdhdhdhdhdhdhdhdhdh8,dhWdhp dh dh',dhdh=,dh3dhLdhdhdhdhdhw!dh",dh&dhC'dha(,dh ,dh\-,dhx.dhg1dh2dh3,dh6dh8,dhA;dh_=dh?dh@dh@dh=CdhE,dhFdh9HdhIdhJdhKdhHMdhONdhO,dhGRdhcS,dhbTdhUdhVdh&X,dhGZdh[dh\,dh"^dh_,dh`dhbdhd,dhedhpg,dhhdhndhodhpdhq,dhsdhtdhudhwdhÁdh#,dhQdh&dhdh,dhdh͓dhdh)dh,dh{dhudhdhcdh dhdhdhdh3dh8dhi,dhdh٩dhs,dh@dh dh,dh*dhʶl  You see here a water moccasin skeleton.dhdh) _dhdh3dh,dhdh&dhedh dhdhodh,dhdhdh,dhdhdhD,dhdhdhdhdhdhGdh,dhCdhkdhdhdh>dh5dhdhdhdhdhdhdhdhCdh,dh dhdh,dhdhdh},dhJdhEdhdh} dhv!dhK%dh&,dh(dhy,dhI.,dh0dhA3dh?5dh5dh6dh9dh;dhS<dh=dhn@dh BdhBdhCdhFdhtH,dhDJdhLdhN,dh6PdhRdh U,dhVdhXdheZdh[dhC\dh]dh^dhd_dh `dhbdhhcdhddhddhLfdhKgdhgdhhdhidh8lBdhmdhndh1odhodhpdhuBdh_vdhwdhwdhxdhzdh`{,dh|dh3}dh~,dhdhdhCdhdhdh݄dhdhņdhdhɑXdhdhkdhdhڗdhjdhdh.dh՜dhdhdhLdhfdhDdhBdh_Bdhdhdh,dhdh\dh$dhgdh)dh,dhdhdhY,dhdhdhdhXdhdh?dhdhdhvdhSdh0dhdhdhdhidh,dhzdh ,dh dhdh/dhdhdh3!dht"dh4#dh#dh-dhc.dh:/dh0dha9dho:dhG;dh<dhCdh.E,dhEdh OE  There is a large open door here.dhYPdhQ _dhQdhIZdhD[dh\dh\dhfddhe,dhfdhndhpp,dhqdh1ydhz,dh{dh dhu,dhdh܌dhN,dhdhHdh,dhdhdh,dhVdhdh,dhdhqdhڴ,dh8dhPdh,dhIdhdhdhidh.dhdhtdh1dhdhdhdhBdhdhMdh,dhQdh.dh_,dhdhdh4,dhHdhMdhdhPdh dhcdh,dhdh( dh ,dh dh dh ,dh dh} ,dh dh dh dhC dhv ,dhN ~dhP ,dhT ,dhZ Xdh-\ dh(] dha Bdh~b dh,c dhre dhf dhg dh9h dhj dhl dh2m dhn dhp dhr ,dhs dhgv dhw ,dhy dh| dh} ,dhf dhT dhC dh dh dh dhņ dht dh# dh dh& dh dh ,dh ,dhI dh dh dhӔ dh} dh" dh8 dh dh dh dh͜ dhw dh3 dh̟ dh& dhϡ dh dh dhl dh dh dhO dh dhd dhL dhҬ dh dh dhg dh dh dh) dh dhr dh dhr dh/ dhC dh1 dh dh dh dh dh dhW        ### #####   #######.######.#P####  ##.....  #P...@.--363.9 (240.0)  ##...#...##....#######  #.........#...###P###  #..#......#...##<  #..#..........#÷  #..#......#....#.....  #..#.........÷##  #..#......#...#######  #.........#...##.####--dh [ _Done exploring.dhIdh0.0)...............#....#..dh£[ _Done exploring.dh dh `Read which item? Scrolls  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 4 scrolls of teleportationi - a scroll of identify  p - 3 scrolls of poison  w - 6 scrolls of enchant weapon dh  c - 2 scrolls labelled ZAHIEF GENYK  e - a scroll labelled VICHU VUGHAW  h - 3 scrolls labelled ISHOX POVEOCK  k - a scroll labelled WAMUROMMASIT  m - 6 scrolls labelled UTU CYAWIY  q - 4 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI [!] read|quaff|evoke[?] describe selecteddhudhdhn tish the Bludgeoner Mountain Dwarf of Okawaru *****. Health: 105/105 ======================== Magic: 19/19 ======================== dhAC: 25Str: 22 ### #####EV: 6Int: 9 #######.######.#P#### SH: 0Dex: 11 ##.................... XL: 12 Next: 28% Place: Lair:1 #P...@................ Noise: ---------  Time: 15363.9 (0.0) ##...#...##....####### f) +0 morningstar #.........#...###P### Throw: 13 darts (poison) #..#......#...##<.... #..#..........#÷..... #..#......#....#.....  #..#.........÷##.....  #..#......#...#######h7m  #.........#...##.####  _Okawaru accepts your kill. _No target in view! _You see here a water moccasin skeleton. _There is a large open door here. _Done exploring. _Done exploring.dhdhG Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled ZAHIEF GENYK  e - a scroll labelled VICHU VUGHAW  h - 3 scrolls labelled ISHOX POVEOCK  k - a scroll labelled WAMUROMMASIT  m - 6 scrolls labelled UTU CYAWIY  q - 4 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI Potions (select first with !)  d - 4 fizzy dark potions  f - a silvery potion  j - a brown potion  n - 2 white potions  o - an inky potion  p - 2 sedimented clear potions  s - 2 blue potions  t - 6 pink potions[?] describe selecteddhdhл tish the Bludgeoner Mountain Dwarf of Okawaru *****. Health: 105/105 ======================== Magic: 19/19 ======================== AC: 25Str: 22 ### #####EV: 6Int: 9 #######.######.#P#### SH: 0Dex: 11 ##.................... XL: 12 Next: 28% Place: Lair:1 #P...@................ Noise: ---------  Time: 15363.9 (0.0) ##...#...##....####### f) +0 morningstar #.........#...###P### Throw: 13 darts (poison) #..#......#...##<.... #..#....dhx......#÷..... #..#......#....#.....  #..#.........÷##.....  #..#......#...#######  #.........#...##.####  _Okawaru accepts your kill. _No target in view! _You see here a water moccasin skeleton. _There is a large open door here. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust.4.9 (1 _m -> r - 6 scrolls of revelationdh 0dh E _Done exploring.dh dh!Level 1 of the Lair of Beasts <>>>>^(Press ? for help) ### ##### ###### ######### ### #########  #######.######.#P######.##.###.##.##.####P#####P#.##########..####  ##................................................................#  #P...@........................#########.....##.##.#...............#  ##...#...##....########...............#.....#.....#...............#  #.........#...###P####.......#.......+.....#............##.#.#...#  #..#......#...##<....##......#........................#.......#..#  #..#..........#÷.............#.............#.....+............#..#  #..#......#....#.....#.......#.......#.....#.....#....#..........#  #..#.........÷##.....#.......#.......#.....#.....#....#.......#..#  #..#......#...#########......#.......#.....##....#............#..##  #.........#...##.#####.......#.......#...÷#.#.⌠[##..:.#.+######...#  #.........#....>................##.###...#.........#..............#  #..###..###.............................#.....⌠....##............##  ##.........................)............#.....####...#........:...#  #......................................##...###hk#0m #....#...........#  ##..#######.................................########...#..........#  #..##.#.##......................÷.........###...#.#...###........#  ##..#....##....#.###.#.##.....#####......................+.#.###..##   ##...##...#.....#.........#....##.#...#⌠.....⌠.....⌠.....⌠#.....#...#   ##.#.#.#.#.................#....##.....+...................+.....#..##   #...........#....#.........#....##....####...###...##....###........#   ##.......#.##....+.........#..........##.....####.####...#.#.....#..#dh5 O@>dhmdhz(dh dhxdhN2tish the Bludgeonerdh dhdh:Mountain Dwarf of Okawaru *****.dh` dhdhHealth: 105/105 ======================== Magic: 19/19 ======================== dhAC: 25Str: 22 ### #####EV: 6Int: 9 #######.######.#P#### SH: 0Dex: 11 ##.................... XL: 12 Next: 28% Place: Lair:1 #P...@................ Noise: ---------  Time: 15364.9 (0.0) ##...#...##....####### f) +0 morningstar #.........#...###P### Throw: 13 darts (poison) #..#......#...##<....dhYL #..#..........#÷..... #..#......#....#.....  #..#.........÷##.....  #..#......#...#######  dh#.........#...##.####  _There is a large open door here. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _m -> r - 6 scrolls of revelation _Done exploring.dh,dhUdh dh_dhzdhdhdh dhM"dhB%dh?'dhR(dh)dhU,dh@.dhR/dh0dh3dh5dh6dh8dh:dh<dh=dh?dhAdhLDdhaEdhGdh*IdhFKdh\LdhNdhPdh RdhSdhTdhVdhXdhYdh[dh]dh_dh`dhSbdhhdhiL##...#...##....########.......... dhjZ #.........#...###P####.......#.. dhk #..#......#...##<....##......#.. dhlo #..#..........#÷.............#.. dhmn #..#......#....#.....#.......#.. dh[n #..#.........÷##.....#.......#.. dh/o #..#......#...#########......#.. dhp #.........#...##.#####dhp# dhqU #.........#....dhr75.9 (1dhRs 1.0) dh(tO #..###..###..................... dht[##.........................)..... dhu7#............................ dhv-##..#######......dhLw.. dhx` #..##.#.##................. dhx##..#....##....#.###.#.##.....### dhyc#...##...#.....#.........#....##. dhz.#.#.#.#.....dh{...#....##.dhr|dh}dhdhO dh&dhS_There is an escape hatch in the floor here.dhP dht\ $dh] Level 1 of the Lair of Beasts <>>>>^dh^ `(Press ? for help)dha  #######.######.#P######.##.###.##.##.####P#####P#.##########..####  ##................................................................#  #P............................#########.....##.##.#...............#  ##...#...##....########...............#.....#.....#...............#  #.........#...###P####.......#.......+.....#............##.#.#...#  #..#......#...##<....##......#........................#.......#..#  #..#..........#÷.............#.............#.....+............#..# dhb  dhc \#..#......#....#.....#.......#.......#.....#.....#....#..........# dhd  dhf }#..#.........÷##.....#.......#.......#.....#.....#....#.......#..# dh(g  dhEh ]#..#......#...#########......#.......#.....##....#............#..## dhAi  dhWj #.........#...##.#####.......#.......#...÷#.#.⌠[##..:.#.+######...# dhUk  dhl s#.........#....@................##.###...#.........#..............# dhm  dhn #..###..###.............................#.....⌠....##............##  ##.........................)............#.....####...#........:...#  dhp #......................................##...### #....#...........#  ##..#######.................................########...#..........#  #..##.#.##......................÷.........###...#.#...###........#  ##..#....##....#.###.#.##.....#####......................+.#.###..##   ##...##...#.....#.........#....##.#...#⌠.....⌠.....⌠.....⌠#.....#...#   ##.#.#.#.#.................#....##.....+...................+.....#..##   #...........#....#.........#....##....####...###...##....###........#   ##.......#.##....+.........#..........##.....####.####...#.#.....#..#   #..........##....#..............##....##..#....######...##.#.....#..#dhy dh& ..#......#...##<....##......#........................#.......#.. #..#..........#÷##.....+# #..#......#....#.....#...........# #..#.........÷##.....####......#...###########....#......#..##.......#...##.#####.#...÷#.#.⌠[##..:.#.+######...#.......#....@...##.###...#.........#....###..###...............#.....⌠....##..####...................).....#.....####...#..:.#...................##...### #....#...###..#######...................########...#..........###.#.##......÷.........###...#.#...#####..#....##....#.###.#.##.....#####................+.#.#####...##...#.....##....##.#...#⌠.....⌠.....⌠.....⌠#.....#...###.#.#.#.##....##.....+...................+.....#..###...........#....##....##....####...###...##....#####......+#...###.####...#.##..................##..#....######...##.#.....#..###.......#.##....##.##+#+#..#.###........##..#...#.....###....>h* m.....#.###....##..[.⌠.....#.........+..##.#####...............................##....#...####...#.......>..##...........^#.#.#.#.#.#...................†.............dhX5,dh I##...#...##....########.......... tish the Bludgeoner#.........#...###P####.......#.. Mountain Dwarf of Okawaru *****.#..#......#...##<....##......#.. Health: 105/105 ========================#..#..........#÷.............#.. Magic: 19/19 ========================#..#......#....#.....#.......#.. AC: 25Str: 22  #..#.........÷##.....#.......#.. EV: 6Int: 9  #..#......#...#########......#.. SH: 0dh-Dex: 11  dhʉ##.........#...##.#####.......#.. XL: 12 Next: 28% Place: Lair:1  dhՌ/#.........#....@................ Noise: ---------  Time: 15375.9 (0.0)  #..###..###..................... f) +0 morningstar ##.........................)..... Throw: 13 darts (poison) #................................ ##..#######......................#..##.#.##......................dh  ##..#....##....#.###.#.##.....###  #...##...#.....#.........#....##.  .#.#.#.#.................#....##.  _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _m -> r - 6 scrolls of revelation _Done exploring. _There is an escape hatch in the floor here.dhdhdhdhdh%: _dhHdhbdhdhY,dhdhdhdh(dhBdh ,dh,dhjdh,dhdh2ndh:ndhUOdh`dha dhsbB #..##.#.##.dhEc dh.d ##..#....##....#.### dhe{ ##...##...#.....#..  ##.#.#.#.#....  #...........#....#..  ##.......#.##....+..  #..........##....#..  ##.......#.##....##.##  ##....dhh89.9 (14.0)  #.#####  ####....  #.#.#.#.#.#  #...#..  ###....  ###..................  #.................  ##.##.####'###..#+#+dhmdhp dh@rdhsU_There is a stone staircase leading down here.dhf dh ORead which item? Scrolls  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 4 scrolls of teleportationp - 3 scrolls of poison  r - 6 scrolls of revelation  w - 6 scrolls of enchant weapon  c - 2 scrolls labelled ZAHIEF GENYK  e - a scroll labelled VICHU VUGHAW  h - 3 scrolls labelled ISHOX POVEOCK  k - a scroll labelled WAMUROMMASIT  q - 4 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI [!] read|quaff|evoke[?] describe selecteddhn #..##.#.##......... tish the Bludgeoner ##..#....##....#.### Mountain Dwarf of Okawaru *****.  ##...##...#.....#.... Health: 105/105 ========================  ##.#.#.#.#............ Magic: 19/19 ========================  #...........#....#.... AC: 25Str: 22  ##.......#.##....+.... EV: 6Int: 9  #..........##....#.... SH: 0Dex: 11  ##.......#.##....##.## XL: 12 Next: 28% Place: Lair:1h$rm  ##....@................ Noise: ---------  Time: 15389.9 (0.0)  #.#.......####......... f) +0 morningstar  #..........###......... Throw: 13 darts (poison)  #.#.#.#.#.#............  #...#..................  ###....................   ###..................  #..................  ##.##.####'###..#+#+  _Done exploring.  As you read the scroll of identify, it crumbles to dust. _m -> r - 6 scrolls of revelation _Done exploring. _There is an escape hatch in the floor here. _There is a stone staircase leading down here.  Okay, then. _dh Jdh I90.9 (1 _dh dh & ### #### #.P##..##  #. # P#......#2 .......@# ###P~##~~~≈≈~..  # ~~≈≈≈≈~.#  ~≈≈≈≈~~ ≈≈≈≈~~~...# ≈≈≈~~~.....! ≈~~~~........ ~~~.... dh/ 1.6 (1.7 _You climb downwards.  Found 2 potions of moonshine. _There is a stone staircase leading up here.dhIdhdh<dh$ _dh#{M## #### P##..## .+ ##......#P#20.......<# ###P~##~~~≈≈~..#~ ~~≈≈≈≈~.##~ ~≈≈≈≈~~...~~..#≈.~.~~~...........dhdhdh'PdhbZ$### #### #.P##..## #.+4.6 (2##......#P#......## .......<####P~##~~~≈≈~..#~ ~~≈≈≈≈~.##~ ~≈≈≈≈~~...~~ ≈≈≈≈~~~...#≈ ≈≈≈~~~.....!dh_dhg 0..dhhj dhٷ ...........♣.♣......'...♣....♣..##..#.....#5.6 (1 _You open the door.dhCz...l....................... ### #### ...♣.♣.#.P##..##.#.......@...♣ ##......##....♣ P#......## ...## .<# ~~..####P~##~~~≈≈~....#~ ~~≈≈≈≈~.#.l   komodo dragon (asleep)#~ ~≈≈≈≈~~...##~~ ≈≈≈≈~~~...## 0.lldh6.6 (1 _A komodo dragon comes into view. _There is an open door here.dh<  ....... ..l.... ....... ....... ..... ### #### ...♣.♣. #.P##..##. #......@'...♣ ##......##....♣ P#......## ...## .<# ~~..# ###P~##~~~≈≈~.... #~ ~~≈≈≈≈~.#... #~ ~≈≈≈≈~~...### ~~ ≈≈≈≈~~~...##  ≈ ≈≈≈~~~.....!7 _dh"TdhWdhYdh,Zdh{]dh_dh adhbdh\kll   komodo dragondhrE  dhs  ..l....  .......  .......  .....  ### #### ...♣.♣.  #.P##..##l......  #......@'...♣ 401.6 (4 ##......##....♣  P#......## ...##  dhOu.......<# ~~..#  ###P~##...  #~ ...  #~ ##  ~~   ≈  _You start waiting.dh   ..l....  .......  .......  .....  ### #### ...♣.♣.  #.P##..##l......  dhH#......@'...♣  ##......##....♣  P#......## ...##  .......<# ~~..# ###P~##... #~ ...  #~ # ~~  ≈ dhdhJdhd _A komodo dragon is nearby!dh_dhѮM.ldh22.6 (1 _dhwdhZdh  You hit the komodo dragon.  The komodo dragon is lightly wounded.97/105 --==3.3 (0.7dh dh 2 _The komodo dragon bites you!dh  You impale the komodo dragon!!=4.0dh1${ _The komodo dragon is heavily wounded.dhpFp  You impale the komodo dragon!!  The komodo dragon is almost dead.8--7 _The komodo dragon bites you but does no damage.dhzH  You puncture the komodo dragon!  You kill the komodo dragon!dh RG†dhf:30--5.4dhxf _Okawaru accepts your kill.dh IdhE dh dhM g9dh dh& dhZ dh5 dhp dh dh* dh/ +100/105dh dh9 dh- dh dhK dh. K1=dh dh dh dh dhp ,dh dh k2=dht dh ,dh dh ,dh dh dhU %3dh dh dh dhk dh dh@ %4dh dh ,dhc dh dh< dh dh --- _You start resting.dh 022.4 (17.0)dh l5=-3.4 (18dh4 8 _HP restored.ehv6eh7eh*9ehhIXehQ  There is an open door, spattered with blood here.  You see here a komodo dragon corpse. _ehW,eh]Y,ehZeh]eh_O=ehaehcehhBehjehmehnehoehrehwuehlvehwehzeh˄ehehehdehehseh-eh͔eh,ehWehQeh ehehku _l - 16 potions of moonshine (gained 2)ehveh3eheh)eh'ehehehkeh[,eheheehx,ehehehteh/ehBehleheheheh,ehFehN _You now have 692 gold pieces (gained 11).eh.3eheheh,eh^eheh,ehUeheh,eh ehehsehCeheh2eheh ehehfeha"eh#eh$eh*Beh,eh/eh2,eh4eh17eh9ehw:eh;eh=ehY@ehAehAehDehHeh`IehUJehLeh3OehOehPehNTehVehWehYeh[eh^eh_eh`ehdehf,ehhehkehmehnehoehzrehtehuehEveh2xehzehW{eh |eh}eh}ehReh8ehehehehzeh&ehehehΊeheheheheh`eheheh;ehehehehehyeheheheh~ehñeheheheehhehJehehehehmehJeheheh,eh=eheh,eheheh,eheheh,ehehehehRehLeh,ehehehehnehBeheh{ehNeh\eheh,eheheh,eheheh4,eh7ehmehehehehehfeh1eheh|eh .......#..##..##......##.....#...#............#...##......##........#[.... #........#......######.#..#......#P.##.#...#................#.........#83.4 (60eh   #..#.P#.######### ## ### eheh,4.4 (61ehfeh%- _Found a pair of gloves.ehjGIehKehQ,ehj[XehC`,ehdehg,ehleh2rehbsehvehyeh|eh1~ehGehweh eheheh.eh .......#..##..# #......##.....#... #............#...# #......##........# #[......#........# #......######.#..# #......#P.##.#...####?##................#<.............#90.0)#.P##.#..#.P#.#########eh #.############eheh+1.4 (7eh ehǜ9 _Found a stone staircase leading up.ehehQehVehehn$Xehv&,eh/(eh*eh:,ehH-ehQ.eh0eh&3eh39eh:ehMB .....#..#+#....# .......#..##...##......##..#..##.....#.##..##......##.........##[......#......##..##......######. #P..##......#P.##.#.....###@##.........<....................eh4C .#.##.P##.#..#.P#.########.############ehFH+5.4 (4eh>I+6.4 (5ehMehsP. _i - a scroll of identifyehU rRead which item? Scrolls  f - 2 scrolls of fear  g - 4 scrolls of fog  t - 4 scrolls of teleportationi - a scroll of identify  p - 3 scrolls of poison  r - 6 scrolls of revelation  w - 6 scrolls of enchant weapon  c - 2 scrolls labelled ZAHIEF GENYK  e - a scroll labelled VICHU VUGHAW  h - 3 scrolls labelled ISHOX POVEOCK  k - a scroll labelled WAMUROMMASIT  q - 4 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI [!] read|quaff|evoke[?] describe selectedeh4.....#..#+#. tish the Bludgeoner...# .......#..## Mountain Dwarf of Okawaru *****....##......##.....# Health: 105/105 ========================#..##............#. Magic: 19/19 ========================##..##......##...... AC: 25Str: 22...##[......#...... EV: 6Int: 9##..##......######.# SH: 0Dex: 11. #P..##......#P.##.#. XL: 12 Next: 30% Place: Lair:2....###@##.............. Noise: ---------  Time: 15496.4 (0.0)...<.................... f) +0 morningstar.#.##.P##.#..#[4ehճ0m.P#.###### Throw: 13 darts (poison)####.############ _You see here a komodo dragon corpse. _l - 16 potions of moonshine (gained 2) _You now have 692 gold pieces (gained 11). _Found a pair of gloves. _Found a stone staircase leading up. _i - a scroll of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled ZAHIEF GENYK  e - a scroll labelled VICHU VUGHAW  h - 3 scrolls labelled ISHOX POVEOCK  k - a scroll labelled WAMUROMMASIT  q - 4 scrolls labelled MAIDYKHO XOXAGH  u - a scroll labelled CUIDIYBECI Potions (select first with !)  d - 4 fizzy dark potions  f - a silvery potion  j - a brown potion  n - 2 white potions  o - an inky potion  p - 2 sedimented clear potions  s - 2 blue potions  t - 6 pink potions[?] describe selectedeh3.....#..#+#. tish the Bludgeoner...# .......#..## Mountain Dwarf of Okawaru *****....##......##.....# Health: 105/105 ========================#..##............#. Magic: 19/19 ========================##..##......##...... AC: 25Str: 22...##[......#...... EV: 6Int: 9##..##......######.# SH: 0Dex: 11. #P..##......#P.##.#. XL: 12 Next: 30% Place: Lair:2....###@##.............. Noise: ---------  Time: 15496.4 (0.0)...<.................... f) +0 morningstar.#.##.P##.#..#[4eh0m.P#.###### Throw: 13 darts (poison)####.############ _You see here a komodo dragon corpse. _l - 16 potions of moonshine (gained 2) _You now have 692 gold pieces (gained 11). _Found a pair of gloves. _Found a stone staircase leading up. _i - a scroll of identify  As you read the scroll of identify, it crumbles to dust.7.4 (1 _q -> I - 4 scrolls of immolationeh8geheehehm ....##... ........ .............. ..... .......... ..........##### .....#..#+.........# .......#..# #.@.####...#..##....#....##..##......##.....h... #...##[......#.....[.. ##..##......######... #P..##......#P.##.# h   wolf (asleep).....###.##................<....................#.##.P##.#..#.P#.#####ehhv 502.4 (5  A wolf comes into view.ehehh!h3.4 (6eheh _Found a sedimented clear potion and a pair of runed boots.eh@  ....##...#.... ... ... .. ..eh  .##### .....#..#+.# .#.. #@..##......##.#..##..h..##..##......##.!....#...##[......#.[... ##..##......######.hh #P..##......#P.##. hhh 3 wolves (2 asleep).....###.##.....<..... .#.##.P##.#..#.P#.eh g  2 wolves come into view.eh ,eh h.h..h 2 wolves  The wolf howls! You hear a howl!eh 5===4.4 (1eh ehw 1 _The wolf moves out of view.eh(eh,,eh-eh9@|  A wolf comes into view.ehH..hhh 3 wolves---5ehVQehUk _The wolf stops to sniff the ground.eh,   You thump the wolf! h.hh.h 4 wolves  The wolf is heavily wounded.==-6.1 (0.7eh8 g _The wolf barely misses you.eh]g  You hit the wolf but do no damage.ehehZehj .hh.. 3  The wolf is heavily wounded.-8ehehR _The wolf closely misses you.eh"_  You closely miss the wolf.ehk  The wolf is heavily wounded.eheeh)Oh.eh+h4--7.5eh86eh;) _The wolf bites you.ehZ 6  You hit the wolf.eh (8.2ehv eh, 2 _The wolf is lightly wounded. ehn  You hit the wolf.  The wolf is heavily wounded.9 _The wolf bites you but does no damage. eh  You barely miss the wolf.The wolf is heavily wounded. ehV5=9.6 ehd" eh%< _The wolf bites you but does no damage. ehs _The wolf bites you but does no damage.  You barely miss the wolf.  The wolf is heavily wounded. _The wolf bites you but does no damage.  You barely miss the wolf.  The wolf is heavily wounded. eh|^98/105 --10.3 eh ehq  You barely miss the wolf.  The wolf is heavily wounded. _The wolf bites you but does no damage.  You barely miss the wolf.  The wolf is heavily wounded. _The wolf bites you! eh7 g  You barely miss the wolf.The wolf is heavily wounded.0----=1.0 _The wolf bites you but does no damage. The wolf bites you! eh  You barely miss the wolf.The wolf is heavily wounded. ehX%- eh 7 eh eh< _The wolf bites you but does no damage. ehV  eh You miss the wolf.The wolf is heavily wounded.1---2.4 ehP< _The wolf bites you but does no damage. ehx  You thump the wolf!  You kill the wolf!. 2 ehE20--1=3.1 _Okawaru accepts your kill. eh  ehC Lh. ehZ .-8 ehl  eh _You barely miss the wolf. The wolf closely misses you. eh6  You hit the wolf but do no damage. The wolf bites you but does no damage.87--4.5 _The wolf bites you. eh:  You sock the wolf!  The wolf is moderately wounded. ehV8=5.2 eh eha< _The wolf bites you but does no damage. eh  You miss the wolf.The wolf is moderately wounded. ehgA--9 eh) ehڦ< _The wolf bites you but does no damage. eh  You closely miss the wolf.The wolf is moderately wounded.5-6.6 eh eh) _The wolf bites you. eh) r  You thump the wolf!  You kill the wolf! ehY, , eh9  eho `-=7.3 eh1u   ehUv  ehaw ,_Okawaru accepts your kill. ehex  eh# eh)i.   wolf eh+86-8.0 eh#2 eh7y _You barely miss the wolf. The wolf bites you but does no damage. x2 eh, ehR eh@-7 eh[ eh_ _You hit the wolf but do no damage. The wolf bites you but does no damage. eho eh8hh 2 wolves ehX20==9.4 eh eh/o _You miss the wolf. The wolf bites you but does no damage. ehZ  You hit the wolf.  The wolf is lightly wounded. eh=k.   wolf ehMW3-20.1 eh eh) _The wolf bites you. ehD  You sock the wolf!  The wolf is severely wounded. ehK :hh 2 wolves ehM \4==8 ehR  ehd < _The wolf bites you but does no damage. ehLp  You hit the wolf.  You kill the wolf! eh|N ehUk.   wolf ehzg===2-1.5 eh eh3P _Okawaru accepts your kill.ehC4  You puncture the wolf!  You kill the wolf!†5/1063=2.2ehy _Okawaru accepts your kill.eh| _No target in view!eh _No target in view!ehH _No target in view!ehehehf _eh$Q6eh,ehehJeh:ehueheh%7eh'eh:,ehehueh%8ehDeh&Beheheheh%ehK9=eh#ehehl90=eheh,eheheh%1eh-eh",eh$eh;(eh)eh+ehh4Q2eh6eh7eh8eh<eh=eh>ehAeh!CK3=eh`DehGehHehIeh0PehjQU4=ehRehUehVehWehZeh[ehu\eh_eh_%5eh`eh+d,eheehhehiehjehmehn%6ehoehvsehtehuehxehjyeh}zeh~eh%7eheheheheh'ehCK8=ehweheh؎eheheheh/eh?eh U9=eheheheh[ehehHeh}eh3ehk+100/106ehehuehehehteh%1eheheheehehNeh eh ehehK2=ehxeh,ehehehehehehU3=ehceh.eheheh0eh%4ehehehfehAeh eh eh} eh1eh%5eheh,ehveheheh eh3%eh;&K6=ehv'eh*eh/,eh0ehJ6  Things that are here:  a wolf corpse; a wolf corpseeh;eh< _eh ?ehAehzEehFeh3Heh KehQeh2S9=ehTehWeh_,eh:beh9eeh_l,ehneh~uehmvehweh......... .... P..........  P.........# ♣ ..P......##### P.P ♣...........# P..♣.......#...##......†#..##......#...P.......##..##....##.@....#...##[.-- eh#.[....##..## #.......#P..##.. ..........###.##.. ..........<............#P.#P###.#.##.P##.#..#.P##### #.#######.####### ### ## eh} P.P#.♣♣..P####P.P♣♣......P..♣#...##.......†#.#...P.##eh ##......#...##[ #.@....##..##.#.......#P...##...# _p - 3 sedimented clear potions (gained 1)ehw85.2 (63.0)--6.2 (64ehehJv _You see here a +2 pair of boots.eheh@17.2 (1.0)ehlehL _u - a +2 pair of bootseheh6Wear which item? Armour (go to first with [)  g - a +1 cloak (worn)  i - a +1 helmet (worn)  p - a +1 pair of gloves (worn) eh  q - a +0 plate armour (worn)  r - a +2 pair of boots (worn)  h - a +0 helmet of sniping  u - a +2 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip eh, ehճP.............. tish the BludgeonerP.........#.... Mountain Dwarf of Okawaru *****..♣♣..P......##### .... Health: 106/106 ========================P.P♣♣...........# .... Magic: 20/20 ========================.P..♣.......#...##...... AC: 25Str: 22............†#..##...... EV: 6Int: 9#...P.......##..##...... SH: 0Dex: 11##......#...##[..... XL: 12 Next: 33% Place: Lair:2#.@....##..##...... Noise: ---------  Time: 15587.2 (0.0)#.......#P..##...... eh$f) +0 morningstar..........###.##...... Throw: 13 darts (poison)...........<............#P.#P###.#.##.P##.#..#.P##### #.#######.########## ## _No target in view!  Things that are here: _a wolf corpse; a wolf corpse _p - 3 sedimented clear potions (gained 1) _You see here a +2 pair of boots. _u - a +2 pair of boots  Okay, then.eh4eh. _eh ehb +8.2 (1eh eh 2 _You drop a +2 pair of boots.ehbq;ehZyneh1Beh5ehehC,ehM,eheh7ehehbehehehGehehehٝeh`ehehehceh#ehnehԳ,ehehc,ehehhP _a - a wand of flame (10) (gained 7 charges)ehehTeheheheheheheh,ehehehXeheh&eheh#ehreheh&ehehehehNehehehehUeh eh eh eh5 eh eh@ eh eh eh ,eh eh M _You now have 696 gold pieces (gained 4).eh eh eh/ eh ehz  ........PP P .......... P# #.........♣♣.. #####........P.P♣eh  #. ##...........#.P #.. #.....P..... #... #............##eh'! 2#<...+.............#.. #.....@.####......#.## 613.2 (25.0)ehZ# .......P#####........P##..........................####P##.###P..######P.# ## ### ##### eh' ehl( ,4.2 (26eh+ eh. ; _Found an escape hatch in the ceiling.ehr .PP P##..h. .... P#P.... #..♣♣ ...... #####.P.P #..h?##.#.P #....#.....P #....#.....## #<...+.......#.. #....@..####......#.##.P#####..P...............[.........P#####P##.###P..######P. ## ### ##### hh 2 wolves (asleep)ehd 0.0)  2 wolves come into view.Found a robe and a scroll labelled ZAHIEF GENYK.  The wolf howls!eh.hh.hhhh 3 wolves (1 wandering)===5.2 (1ehW _A wolf comes into view.eh   ...... PP  ##..... ... eh!##P..... #...♣....hh######....... #...?##.....#.Peh, #....#.....P....... #...h#......# #<..@+.....ehP-..#. #.......#####.P#####P...[.....................#P#####P##.###P..######P# ###### ##### ##eh^eh^eh..hhh--6ehehdU _The wolf completely misses you.eh eh eh^ eh  eh  You hit the wolf but do no damage. The wolf bites you but does no damage.  The wolf stops to sniff the ground.eh eh< S.?hheh "--eh $9 (0.7eh eh  eh ._The wolf bites you but does no damage.eh  You hit the wolf. .h  The wolf is moderately wounded.eh V3-7.6eh ? _The wolf bites you.eh(  You miss the wolf.The wolf is moderately wounded.ehT)V4-8.3ehq/eh2 _The wolf bites you but does no damage. x2; The wolf completely misses you.eh  You puncture the wolf!  The wolf is almost dead.eh1==9.0eheh _The wolf completely misses you. The wolf barely misses you. x2ehiQ   You closely miss the wolf.The wolf is almost dead.The wolf bites you but does no damage. The wolf bites you.2--7eh[ehk< _The wolf bites you but does no damage.eh p  You hit the wolf.  You kill the wolf!ehM . 2  Okawaru accepts your kill.eh Z4--20.4eh, U _The wolf bites you but does no damage. x2ehB J  You hit the wolf but do no damage. The wolf bites you but does no damage.  The wolf barely misses you. The wolf bites you!95/106 --=1.1eh R _The wolf bites you but does no damage.eh+eh+.-8eh0eh_3z _You closely miss the wolf. The wolf bites you but does no damage. x2eheh|B-2.5eheh y _You barely miss the wolf. The wolf bites you but does no damage. x2ehd  You bludgeon the wolf!!  The wolf is severely wounded.==3.2eh|r _The wolf closely misses you. The wolf barely misses you.ehF  You barely miss the wolf.The wolf is severely wounded.ehH^6----9eh[ehna? _The wolf bites you but does no damage. x2eh; h  You miss the wolf.The wolf is severely wounded.5--4.6 _The wolf barely misses you. x2; The wolf bites you.eh7v  You hit the wolf.  The wolf is almost dead.5.3 _The wolf bites you but does no damage. x3eh$  You closely miss the wolf.The wolf is almost dead.2-6.0ehC+eh-e _The wolf bites you. The wolf barely misses you.eh  You closely miss the wolf.The wolf is almost dead.ehT3=7eheh? _The wolf bites you but does no damage. x2eh  You barely miss the wolf.The wolf is almost dead.eh(7.4eh. eh@ y _The wolf bites you but does no damage. The wolf closely misses you.ehx  You hit the wolf.  The wolf is almost dead.eh0 (8.1ehQ ehm ? _The wolf bites you but does no damage. x2eh,  You barely miss the wolf.The wolf is almost dead.8ehehƭ? _The wolf bites you but does no damage. x3eh  You barely miss the wolf.The wolf is almost dead.4=9.5  You barely miss the wolf.  The wolf is almost dead. _The wolf bites you but does no damage. x3  You barely miss the wolf.  The wolf is almost dead. _The wolf bites you but does no damage. x3eh@  _The wolf bites you but does no damage. x3  You barely miss the wolf.  The wolf is almost dead. _The wolf bites you but does no damage. x3  You closely miss the wolf.  The wolf is almost dead.30.2 _The wolf bites you but does no damage. x2ehdj  You closely miss the wolf.The wolf is almost dead.9ehy   You closely miss the wolf.  The wolf is almost dead. _The wolf bites you but does no damage. x2  You closely miss the wolf.  The wolf is almost dead. _The wolf bites you but does no damage. x2eh w _The wolf bites you but does no damage. x2  You closely miss the wolf. eh;  The wolf is almost dead. _The wolf bites you but does no damage. x2  You impale the wolf!!  You kill the wolf!eh .   wolf  Okawaru accepts your kill.eh 051.6eh! eh+  eh ._The wolf bites you but does no damage.ehRC . You impale the wolf!!  The wolf is almost dead.==2.3 _The wolf bites you but does no damage.ehyF  You barely miss the wolf.The wolf is almost dead.The wolf pauses to sniff the ground.ehG1--3.0ehNeh6_? _The wolf bites you but does no damage. x2eh  You hit the wolf but do no damage.The wolf is almost dead.ehl A--7eh eh < _The wolf bites you but does no damage.eh&  eh  eh2 You hit the wolf.  eh You kill the wolf!ehj eh eh .ehj !eh8654.4eh'eht=P _Okawaru accepts your kill.eha3 _No target in view!eh, _eh+7eh8eh<eh/=D8=eh ?ehAeh'BehCeh-HehHN9=ehJehM,ehOehKSehSehWehZehd[+100/106eh]eh^behbeh\dehh,ehjeh mehkm%1eh*oehrehrehtehAx,ehzehc}eh}K2=ehehehehehehU3=ehehehleheh,ehlehBeh%4ehceh+eheh eh,ehL56=ehehD= _c - 3 scrolls labelled ZAHIEF GENYK (gained 1)ehehkBehzehnehehehkeh`ehCehehehqehN"eh"eh.$eh=&ehk*eh*eh,eh+/eh4eh 5eh6eh9ehnA,ehCehCFehKehKehMeh@QehY.###..#.....# ............### ....P#....... .. #.........#  ..... #... # ...... ..........# .## ......### #......##..P## .......P####..........Pl ................@P.P.... .... - ..................♣♣P... ....... ..........P♣ P. .........PPPP ehZ*##.........♣P.# #P.....#####.........♣♣..P......# l   komodo dragon (asleep) ......######........P.P♣♣........ ##....##...........#.P..♣.......#ehxZ^#....#.....P...................†eh_078.4 (44.0)eh_c.ll-9.4 (45 _A komodo dragon comes into view. _You see here 12 gold pieces.ehl.80.4 (1.0) _You now have 708 gold pieces (gained 12).eh .###..#.....# ............### ....P#....... #.#  #.## #  ..........# .## ### #......##..P###P####.....@....P.. ......P.P.l .♣♣P.... .PP♣P.P. ........PPPP.............♣P.........# P.....#####..♣♣..P## .....######P.P♣♣.. #....#......#.P..♣#.eh. ehp Ml.eh &1ehS eh" ehehOl.eh$&2eho"eh.'ehe4ehYl.3eh~p  You hit the komodo dragon but do no damage.eĥ5=4.1 (0.7ehPeh{E _The komodo dragon bites you but does no damage.eh  You hit the komodo dragon.  The komodo dragon is lightly wounded.84/106 -----==8eh I _The komodo dragon bites you!!eh~ h  You closely miss the komodo dragon.eh 1--5.5eh eh| ; _The komodo dragon is lightly wounded.ehr  You hit the komodo dragon but do no damage.The komodo dragon is lightly wounded.ehc5-------6.2ehMeh3^ _The komodo dragon completely misses you.eh}  You thump the komodo dragon!  The komodo dragon is moderately wounded.ehG79--=9 _The komodo dragon bites you.eh l  You puncture the komodo dragon!7.6ehehZe _The komodo dragon is heavily wounded.eh^  You puncture the komodo dragon!  The komodo dragon is severely wounded.8.3 _The komodo dragon barely misses you.ehģ  You puncture the komodo dragon!  You kill the komodo dragon!ehӱ q†eh= j80=-79.0ehs eh P _Okawaru accepts your kill.eh4eheh$H _No target in view! eha_ eh% _1=2 eh3 eh5B4=5= ehr678 eh9=90=1 ehp23= ehk4= ehX eh!Q5 eh], eh ehv eh eh eh'  eh$ %6 eh  ehD eh eh eh eh] eh ehn,;7 eh4. eh6 eh8 eh; eh7C ehDK8= eh%^ eh7m9= eh}n ehv ehA100/106 ehD eh ehV ehݜ eh ehu eh1 eh ehˬ ehӴ;1 eh eh eh0 eh eh ehK2= ehm eh eh ehxB eh eht eh U3= eh  eh# eh, ehx, eh eh< eh%4 eh eh1 eh eh. eh"  eh %5 ehY  eh eh3 ehj ehD eh\ eh  eh~3 eh94K6= eh7 eh; ehWI, ehL ehRi  You see here a komodo dragon corpse. ehr[ eh"\ _ eh] ehQb ehk ehk ehm eht eh} eh~9= eh eh eh eh ehp eh[ eh, ehÝ eh ehB eh' eh eh| eh߹ eh\ ehk eh+ eh eh eh! eh eh eh eh eh_ eh eh ehq4 ehE, eh X eh  ehS ehv eh= eh% eh, eh6 eh eh_! ehW" eh$ eh3X eh6 eh7 eh9 eh< ehA ehC, ehF ehO).......<#~~~~..#. F.#....###P~##~~~≈≈~.... F.#.....##~~~~~≈≈≈≈~.#.. ~~~~~..~#~~~~≈≈≈≈~~...## ≈≈≈≈~~~~~~≈≈≈≈≈~~~...### ≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ ~~~~≈≈≈≈≈≈~~~~.......... ...~~~~~~~~............P .................P ehPM-- ...##.................PP #....#######.....P.P# #......#.#.#♣### #....#....#P.P ...... #...##....+PP FF 2 blink frogs (wandering) ....# #.........# ....##### ##...#.....+ ..P. . ehR## ##....##....# ....P# eh\ 781.0 (92.0)  2 blink frogs come into view.Found a stone staircase leading down. eh^ eh` ehd  The blink frog croaks. x2  A blink frog comes into view. ehgs eh!~F#..FFFF 3 blink frogs (1 wandering)==2.0 (93 eh  ehd&_The blink frog blinks!!eh/F.#....###P~##~~~≈≈~...~F#..F..##~~~~~≈≈≈≈~.#~~~~..~#~~~~≈≈≈≈~~...##≈≈≈≈~~~~~~≈≈≈≈≈~~~...#≈≈≈≈≈≈≈≈≈~~~........~~~~~~~~.....~~~~~~~~...P...........##..@.P #....#######.....P. ....#!ehH...#.#...♣###....#......P.P.. ##....+.P# ......# .... 2 blink frogs#### ##...#.....+P.##.## ##....##....# ....P###..P###P....####+# !ehm!ehw!eh!eh.#...§~~~F   blink frog!ehl:--3.0 (1.0)!ehB _The blink frog blinks!!eh +~.##~~~~~≈≈≈≈~.#§~~~F.~#~~~~≈≈≈≈~~...##≈≈≈≈~~~~~~≈≈≈≈≈~~~...#≈≈≈≈≈≈≈≈≈~~~........~~~~~~~~.....~~~~~~~~...P..............##P #..@.#######.....P. ....#..#.#...♣###....#......P.P.. !eh ##....+.P# ......# ....#### ##...#.....+P.##.## ##....##....# ....P###..P###P##+## .†...P.......# #!eh !eh !eh !eh9 !eh GF~~~~.FF 2 blink frogs (1 wandering)h   wolf (wandering)h!ehg A--4!ehz !eh , _The blink frog blinks!!ehjF~~~~..~#~~~~≈≈≈≈~~...##≈≈≈≈~~~~~~≈≈≈≈≈~~~...#≈≈≈≈≈≈≈≈≈~~~........~~~~~~~~.....~~~~~~~~...P..........F.....##..........P #....#######.....P. ....#..#.#...♣##!ehu#....#......P.P.. ##....+.P# ......# ....#### ##...#.....+P.##.## ##....##....# ....P# F   blink frog##..P###P.h..####+## .†...P.......# #P.P.........!eh4  The wolf howls!!eha!eh!eh$!eh!eh7~F§FhF 2 blink frogs (1 wandering).h!ehe96/106 ---==5!eh!ehE _The blink frog blinks! The blink frog hits you!"eh]t≈≈≈≈~~~~~~≈≈≈≈≈~~~...#F≈≈≈≈≈≈≈≈≈≈≈~~~........~~~~~~~~.....~~~~~~~~....P........§....##........P #...F#######.....P. ....#...#.#...♣###....#......P.P.. ##....+.P# ......# ....#### ##h..#.....+P.##.## ##....##....# ....P###..P###P##+# .†...P.......# #P.P...........♣♣P  The blink frog gives a loud, deep croak!  You hear a bellow!  The blink frog attacks as it pursues you!≈.F.Fh.F7---6 _The blink frog barely misses you.[39;49"ehП m"ehf≈≈≈≈≈≈≈≈≈~~~........~~~~~~~~.....F~~~~~~~...P.......§.##......P #....#######.....P. ....#F...#.#...♣##..#....#......P.P.. ##....+.P# h.......# ....#### ##...#.....+P.##.## ##....##....# ....P###..P###P....####+## .†...P.......# #P.P...........♣♣P..PP♣P.P.~F.......F1--7"ehTf _The wolf bites you. The wolf bites you but does no damage."ehs  You sock the blink frog!  The blink frog is lightly wounded.  The blink frog hits you but does no damage."ehH Q.F"eh= E-7 (0.7"eh= "eh U _The wolf completely misses you."eh?  You miss the blink frog.The blink frog is lightly wounded."ehA "ehK t.FF§"ehIM V2-8.4"ehT "ehX S _The wolf bites you but does no damage. The blink frog blinks!"eh9,"ehM .F..FYou barely miss the wolf. The wolf bites you but does no damage."ehW86-9.1"ehU "eh#) _The wolf bites you.#eh  You closely miss the blink frog.The blink frog is lightly wounded.#ehR.F#eh&8#eh#eh@~ _The blink frog barely misses you. The wolf bites you but does no damage.#eh2[  You miss the blink frog.The blink frog is lightly wounded.  The blink frog hits you but does no damage.#eh&_)90.5#eh@d#ehq _The wolf closely misses you. The blink frog barely misses you.#ehq`~~~~~~~~......~~~~~~~~....PP............P...##.......PP #....#######.....P.P♣ ...##......#.#.#.......♣♣####..FF#....#......P.P. #...##....+.P.# #.h.@.....# ....##### ##...#.....+ ..P.## ##....##....# ....P#P##..P###P....####+## .... #†...P.......# ....##.P.P............... F   blink frog♣♣.... .PP♣P.P...PP.. .#eh#eh#ehF...h#eh[7-1.5 (1.0#ehl#eh #eh~ #ehZ E_The wolf bites you but does no damage. The blink frog blinks!#eh 7  You sock the wolf!#eh3 V  The wolf is severely wounded..FFF 2 blink frogs =2.2 (0.7#eh #eh"- < _The wolf bites you but does no damage.#eh2  You closely miss the wolf.The wolf is severely wounded.#eh4 .   blink frog#eh5 .-9#eh}< #eh@ ~ _The wolf bites you but does no damage. The blink frog barely misses you.$eh  You hit the wolf.  The wolf is almost dead.The wolf bites you but does no damage.$ehRFF 2 blink frogs $ehB-3.6$eh $ehA _The blink frog hits you but does no damage.$eh  You puncture the wolf!  You kill the wolf!  Okawaru accepts your kill..†   blink frog$eh8884.3$eh_$ehA _The blink frog hits you but does no damage.$ehu"...~~~~~~~~....PP............P...##....PP #....#######.....P.P♣♣ ..#$eh̃#......#.#.#.......♣♣ ####....#....#......P.P♣ . #..F##....+.P.# #..†......# ....##### ##...#@....+ ..P....## ##....##....# ....P#PP##..P###P....####+## .... ##.†...P.......# ....##..P.P.....................♣♣P............. .PP♣P.P.......$ehy.PP............ ..♣P.#.# .$ehK$ehÉ$ehxFF 2 blink frogs$eh5-5.3 (1.0$eh$eh;$eh*  You barely miss the blink frog. The blink frog barely misses you.$ehU§F$eh5=6.0 (0.7$eh$eh, _The blink frog blinks!%eh1E  You barely miss the blink frog.The blink frog is lightly wounded..§   blink frog75---=7  _The blink frog hits you. The blink frog hits you! The blink frog blinks!  You puncture the blink frog!  The blink frog is heavily wounded.7.4 _The blink frog hits you but does no damage.%ehߔ  You hit the blink frog.  The blink frog is heavily wounded.%ehJF§ 2----8.1%eh\E _The blink frog hits you. The blink frog blinks!%eh  ~~~~≈≈≈≈≈≈~~~~.. ...~~~~~~~~. .......F.....##.................PPP #....#######.....P.P♣.#  #......#.#.#.......♣♣### #....#....#.P... #..F##....+.......P.# #..†@.....# ....P### ##...#.§...+ ..P....##.## ##....##....# ....P#P##..P###P....####+## .... ##..†...P.......#  ....##P.P.............. F 2 blink frogs.♣♣P......... ♣P.P........... PPPP.... %eh .F§.   blink frog3--9.1 (1.0 _The blink frog blinks! x2%eh:^ ≈≈≈≈≈≈≈~~~ ~~~~≈≈≈≈≈≈~~~~.. ...~~~~~F~~. ................##.F...............PP #....#######.....P.P.# %ehJ<& #......#.#.#.......### #....#....#.P... #..@##....+.......P.# #..†......# ..### ##...#.....+ ..P...##.## ##....##....# ....P##..P###P....####+## .... #..†...P.#  ....## FF 2 blink frogsP...... .♣♣P.... %eho?Q♣P.P. %ehJA%ehC%ehI%ehPJ%eh9V~F..FFF 3 blink frogs%ehXB-800%ehb%ehe%eh_) ~~~~~~≈≈≈≈≈~~~...###≈≈≈≈≈≈≈~~~~~~~≈≈≈≈≈≈~~~~.~~~~~~~~..F..........##...F.............P #....######P.P F...#.#.#.......♣###.#....#P...%ehC+ .##....+.......PP #..†......#.##### ##...#.....+ ..P..##.## ##....##....#P##..P###P....####+## .†...P.# ##P.P...♣♣P... %eh/ %eh^3 %eh6 %eh: %ehF F..FF§%ehG f66--=1%ehhQ %ehX E _The blink frog hits you! The blink frog blinks!%eh; Q~~~~~..~#~~~~≈≈≈≈~~...~~~~~~≈≈≈≈≈~~~...###F≈≈≈≈≈≈≈≈≈≈≈≈~~~~~~~F≈≈≈≈≈~~~~...~~~~~~~~..................##.................P #.FF.######P.P ..#.#.#.......♣###.#....#P....##....+.......PP #..†......#.##### ##...#.....+ ..P..##.## ##....PF 4 blink frogs (1 wandering)##..P###P....####+## .†...P.# ##P.P.%eh> %ehX@ %ehkH  A blink frog comes into view.The blink frog hits you but does no damage.%ehJ n  The blink frog blinks!  The blink frog hits you but does no damage.%eh[ #F§≈ 3 blink frogs7=-2%eh f N _The blink frog blinks! The blink frog moves out of view.&ehE  You barely miss the blink frog.The blink frog is heavily wounded.&eh,U§F&eh-[43------=8 (0.7&ehZ_ _The blink frog hits you! x2; The blink frog blinks!&ehJ _You are too injured to fight recklessly!&ehW&eh&eh&eh1^ _You are too injured to fight recklessly!&eh1  _You are too injured to fight recklessly!'ehC< _The blink frog hits you! x2; The blink frog blinks! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  You closely miss the blink frog.  The blink frog is heavily wounded.≈~F-3.5'eh^H 'eh I'ehI6_The blink frog hits you but does no damage. x2'ehN  You impale the blink frog!!  You kill the blink frog!  Okawaru accepts your kill.F§~~~~F.'eh?Y------40==4.2'eh 'eho _The blink frog blinks! The blink frog closely misses you.'eh   You hit the blink frog.  The blink frog is lightly wounded.≈F~~~~~~F44--9'ehU A _The blink frog hits you but does no damage.(ehV  You impale the blink frog!!(eh3% ≈~F...FThe blink frog is severely wounded.==5.6(eh (eh:A _The blink frog hits you but does no damage.(ehmg<  You hit the blink frog.(eh>i(ehv ~F.FThe blink frog is almost dead.(ehx1--6.3(eh(ehbA _The blink frog hits you but does no damage.(ehXd  You barely miss the blink frog.(ehla  The blink frog is almost dead.The blink frog hits you but does no damage.(eh)sF§--7.0(eh|(eh , _The blink frog blinks!)eh6H]  You miss the blink frog.)ehLG  The blink frog is lightly wounded.)ehSR..F)ehT\5=7)eh\)eh_A _The blink frog hits you but does no damage.)eh:  You miss the blink frog.The blink frog is lightly wounded.)eh6G M.F)ehH (8.4)ehR )eh&X D _The blink frog hits you but does no damage. x2)eh ]  You miss the blink frog.)eh G  The blink frog is lightly wounded.)eh1 R.F)eh (9.1)ehΤ )ehd A _The blink frog hits you but does no damage.*eh5 The blink frog is lightly wounded. _hits you but does no damage.  You sock the blink frog!  The blink frog is heavily wounded.hits you but does no damage. *ehrx The blink frog completely misses you.==8*ehQ*eh>A _The blink frog hits you but does no damage.*eh8 H  The blink frog completely misses you. _The blink frog hits you but does no damage.  You closely miss the blink frog.  The blink frog is heavily wounded.  *eh §FThe blink frog blinks!*eh `6=--10.5*eh W _The blink frog hits you but does no damage.+ehThe blink frog hits you but does no damage.  The blink frog blinks!  The blink frog is almost dead.  The blink frog barely misses you.+ehyC--1.2+eh~+ehD _The blink frog hits you but does no damage. x2+ehj  You impale the blink frog!!  You kill the blink frog!+eh% .. 2Okawaru accepts your kill.The blink frog hits you!+ehظ 36--1=9 _The blink frog hits you but does no damage.+eh' _Your Invocations skill increases to level 11!+ehە +ehl 0-2.6+eh +eh _You miss the blink frog. The blink frog barely misses you. x2,ehQ ≈≈≈≈~~~~~~≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~~≈≈≈≈≈≈~~~~. ...~~~~~~~~.... ............. ...##...... #....### #.F@...# #..F.#....# #...##....+ #..†#  ##...#  ##....# P....# .... †...P.......#  ,eh/ ≈≈≈≈~~~~~~≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~~≈≈≈≈≈≈~~~~. ...~~~~~~~~.... ............. ...##...... #....### #.F@...# #..F.#....# #...##....+ #..†#  ##...#  ##....# P....# .... †...P.......#    You closely miss the blink frog. The blink frog hits you!  * * * LOW HITPOINT WARNING * * *24-----=3.3,ehLW _The blink frog hits you but does no damage.,eh  You hit the blink frog.  The blink frog is severely wounded.-4.0,eh Z _The blink frog hits you but does no damage. x2-ehR  ≈≈≈≈~~~~~~≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~~≈≈≈≈≈≈~~~~. ...~~~~~~~~.... ............. ...##...... #....###-ehn #.F@...# #..F.#....# #...##....+ #..†#  ##...#  ##....# P....# .... †...P.......#  You completely miss the blink frog.The blink frog is severely wounded.-eh ≈≈≈≈~~~~~~≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~~≈≈≈≈≈≈~~~~. ...~~~~~~~~.... ............. ...##...... #....### #.F@...# #..F.#....# #...##....+ #..†#  ##...#  ##....# P....# .... †...P.......#    The blink frog hits you!  * * * LOW HITPOINT WARNING * * * §FThe blink frog blinks!15-----=7 _The blink frog hits you but does no damage..eh.ehImDrink which item? Potions  h - 4 potions of hastee - 2 potions of enlightenment  l - 16 potions of moonshine  d - 4 fizzy dark potions  f - a silvery potion  j - a brown potion .ehg n - 2 white potions  o - an inky potion  p - 3 sedimented clear potions  s - 2 blue potions  t - 6 pink potions [!] read|quaff|evoke[?] describe selected0eh0eh0eh'M~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 15/106 ===---------------------~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ========================...~~~~~~~~............P AC: 25Str: 22.......................P EV: 6Int: 9...##.................PP SH: 0Dex: 11#....#######.....P.P XL: 12 Next: 41% Place: Lair:2 ....#0eh*u#.§@...#.#.#.......♣ Noise: ==-------  Time: 15814.7 (0.0) ....####..F.#....#......P.P f) +0 morningstar ......#..F##....+.......PP Throw: 13 darts (poison) ....##..†......# .... ....##### ##...#.....+ ..P. .....##.## ##....##....# ....P# FF 2 blink frogs ....##..P###P....####+## .... # .....†...P.......#....## ....P.P....................You completely miss the blink frog.The blink frog is severely wounded.The blink frog hits you!  * * * LOW HITPOINT WARNING * * *The blink frog blinks! _The blink frog hits you but does no damage.0ehP  It was a potion of curing. You feel better.0eh/  ≈≈≈≈~~~~~~≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~~≈≈≈≈≈≈~~~~. ...~~~~~~~~.... ............. ...##...... #....### #.§@...# #.FF.#....# #...##....+ #..†#  ##...#  ##....# P....# .... †...P.......#  d -> c - 3 potions of curing  The blink frog hits you but does no damage.0eh ≈≈≈≈~~~~~~≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~~≈≈≈≈≈≈~~~~. ...~~~~~~~~.... ............. ...##...... #....### #.§@...# #.FF.#....# #...##....+ #..†#  ##...#  ##....# P....# .... †...P.......#  0eh  The blink frog hits you.  * * * LOW HITPOINT WARNING * * *0eh...   blink frog0eh`20=-5.7 (10ehp0eh', _The blink frog blinks!1eh  You closely miss the blink frog.The blink frog is severely wounded.1eh1eh: F§FF 2 blink frogs1eh G-6.4 (0.71eh1eh, _The blink frog blinks!2eh 2eh Evoke which item? Wands  a - a wand of flame (10)b - a wand of acid (6)  2ehg c - a wand of warping (7) [!] read|quaff|evoke[?] describe selected4eh~2 4eh|: 4eh7F o~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 20/106 ====--------------------~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ========================...~~~~~~~~............P AC: 25Str: 22....F..................P EV: 6Int: 9...##.................PP SH: 0Dex: 114ehH #....#######.....P.P XL: 12 Next: 41% Place: Lair:2 ....##..@...#.#.#.......♣ Noise: =--------  Time: 15816.4 (0.0) ....####..§.#....#......P.P f) +0 morningstar ......#...##....+.......PP Throw: 13 darts (poison) ....##..†F.....# .... ....##### ##...#.....+ ..P. .....##.## ##....##....# ....P# FF 2 blink frogs ....##..P###P....####+## .... # .....†...P.......#....## ....P.P....................The blink frog hits you.  * * * LOW HITPOINT WARNING * * * _The blink frog blinks!  You closely miss the blink frog.4ehI [The blink frog is severely wounded. _The blink frog blinks!4ehp n ~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner ≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****. ≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 20/106 ====-------------------- ~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ======================== ...~~~~~~~~............P AC: 25Str: 22 ....F..................P EV: 6Int: 9 ...##.................PP SH: 0Dex: 11 #....#######.....P.P XL: 12 Next: 41% Place: Lair:2 ....# #..@...#.#.#.......♣ Noise: =--------  Time: 15816.4 (0.0) 4ehr @....### #..*.#....#......P.P f) +0 morningstar ...... #..*##....+.......PP Throw: 13 darts (poison) ....# #..*F.....# .... ....##### ##..*#.....+ ..P. .....##.## ##....##....# ....P# FF 2 blink frogs ....##..P###P....####+## .... # .....†...P.......# ....## ....P.P.............. ......You closely miss the blink frog.The blink frog is severely wounded. _The blink frog blinks!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to blink: 67%)5eh  ~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner ≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****. ≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 20/106 ====-------------------- ~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ======================== ...~~~~~~~~............P AC: 25Str: 22 ....F..................P EV: 6Int: 9 ...##.................PP SH: 0Dex: 11 #....#######.....P.P XL: 12 Next: 41% Place: Lair:2 ....# #..@...#.#.#.......♣ Noise: =--------  Time: 15816.4 (0.0) ....### #..§.#....#......P.P 5ehާ [40mf) +0 morningstar ...... #...##....+.......PP Throw: 13 darts (poison) ....# #..†F.....# .... ....##### ##...#.....+ ..P. .....##.## ##....##....# ....P# FF 2 blink frogs ....##..P###P....####+## .... # .....†...P.......# ....## ....P.P.............. ......The blink frog is severely wounded. _The blink frog blinks!  Aiming: Warp SpacePress: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to blink: 67%)  Space twists violently! The rupture engulfs the blink frog!! ≈≈≈≈~~~~~~ ~~ ~~~. ..  #..*.#....# #..###....+ #..##.....#  ##..#   P..F.#hZ 0m .... †...P.......#  _The blink frog blinks!  Aiming: Warp Space  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (chance to blink: 67%)  Space twists violently! The rupture engulfs the blink frog!!  The blink frog blinks!5eh] 5eh 5eh׌ 5ehڍ 5eh ..F..†.5eh ^.F.5eh7 K=======7.4 (15eh 5eh` c _The blink frog is severely wounded.6eh:   You barely miss the blink frog.The blink frog is severely wounded. ≈≈≈≈~~~~~~≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~~≈≈≈≈≈≈~~~~. ...~~~~~~~~.... ............. ...##...... #.F..### #..@...# #....#....# #...##....+ #..†#  ##...#  ##..§.#    blink frogP....# .... †...P.......#  6eh  ≈≈≈≈~~~~~~≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~~≈≈≈≈≈≈~~~~. ...~~~~~~~~.... ............. ...##...... #.F..###6ehT = #..@...# #....#....# #...##....+ #..†#  ##...#  ##..§.# P....# .... †...P.......#  6eh5  The blink frog blinks! The blink frog hits you.  * * * LOW HITPOINT WARNING * * *6eh" \F§§6eh1% v19=------8.1 (0.76eh/ 6eh_4 , _The blink frog blinks!8eh{8ehREvoke which item? Wands  a - a wand of flame (10)b - a wand of acid (6)  c - a wand of warping (6) 8eh[!] read|quaff|evoke[?] describe selected8eh_8ehj8ehw~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 19/106 ====--------------------~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ========================...~~~~F~~~............P AC: 25Str: 22.......................P EV: 6Int: 98eh{...##.................PP SH: 0Dex: 11#.§..#######.....P.P XL: 12 Next: 41% Place: Lair:2 ....##..@...#.#.#.......♣ Noise: =--------  Time: 15818.1 (0.0) ....####....#....#......P.P f) +0 morningstar ......#...##....+.......PP Throw: 13 darts (poison) ....##..†......# .... ....##### ##...#.....+ ..P. .....##.## ##..§.##....# ....P# F   blink frog ....##..P###P....####+## .... # .....†...P.......#....## ....P.P.................... 8eh{|y_The blink frog is severely wounded.You barely miss the blink frog.The blink frog is severely wounded.The blink frog blinks! The blink frog hits you.  * * * LOW HITPOINT WARNING * * * _The blink frog blinks!8ehw ~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner ≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****. ≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 19/106 ====-------------------- ~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ======================== ...~~~~F~~~............P AC: 25Str: 22 .......*...............P EV: 6Int: 9 ...##..*..............PP SH: 0Dex: 11 8eh˝#.§*.#######.....P.P XL: 12 Next: 41% Place: Lair:2 ....# #..@...#.#.#.......♣ Noise: =--------  Time: 15818.1 (0.0) ....### #....#....#......P.P f) +0 morningstar ...... #...##....+.......PP Throw: 13 darts (poison) ....# #..†......# .... ....##### ##...#.....+ ..P. .....##.## ##..§.##....# ....P# F   blink frog ....##..P###P....####+## .... # .....†...P.......# ....## ....P.P.............. ......The blink frog blinks! The blink frog hits you.  * * * LOW HITPOINT WARNING * * * _The blink frog blinks!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 54% to hit)hN17H8eh ~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 19/106 ====--------------------~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ========================...~~~~F~~~............P AC: 25Str: 228eh .......*...............P EV: 6Int: 9...##..*..............PP SH: 0Dex: 11#.§*.#######.....P.P XL: 12 Next: 41% Place: Lair:2 ....##..@...#.#.#.......♣ Noise: =--------  Time: 15818.1 (0.0) ....####....#....#......P.P f) +0 morningstar ......#...##....+.......PP Throw: 13 darts (poison) ....##..†......# .... ....##### ##...#.....+ ..P. .....##.## ##..§.##....# ....P# F   blink frog ....##..P###P....####+## 8eh{) .... # .....†...P.......#....## ....P.P....................* * * LOW HITPOINT WARNING * * * _The blink frog blinks!  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 54% to hit)  The puff of flame hits the blink frog. _The blink frog blinks!  Aiming: Throw Flame  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 54% to hit)  The puff of flame hits the blink frog.  The blink frog is severely wounded.~~§§§~§§F.... =9.1 (1 _The blink frog is engulfed in a cloud of scalding steam.9ehD 9eh\U Q§F9ehV 0--209eh_ 9ehd N _The blink frog is engulfed in a cloud of scalding steam.:eh+ ,:eh7§~.FF 2 blink frogsF20=-1:ehJ :eh5"A _The blink frog hits you but does no damage.:eh m  You hit the blink frog but do no damage.:ehx  ~~≈≈§≈~..F.The blink frog is almost dead.:eh< +8 (0.7:eh) :eh3 W _The blink frog barely misses you.;eh  You bludgeon the blink frog!!  You kill the blink frog!;eh6_  Okawaru accepts your kill.;eh ≈.§ ;eh032.5;eh;eh , _The blink frog blinks!%2-F   blink frogF  ≈≈≈≈~~~~~~ ~~ ~~~~~~~~. ...~~~~~~~~.... ............. ...##...... #....### #..@...#6.5 (4.0 #....#....# #...##....+ #..†......#  ##...#  ##....# P...F# .... †...P.......#  _You start resting.eh(X:~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 22/106 ====-------------------->ehY~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ========================...~~~~~~~~............P AC: 25Str: 22.......................P EV: 6Int: 9...##.................PP SH: 0Dex: 11>eh\#....#######.....P.P XL: 12 Next: 43% Place: Lair:2 ....##..@...#.#.#.......♣ Noise: ---------  Time: 15826.5 (0.0) ....####..(.#....#......P.P f) +0 morningstar ......#..(##....+.......PP Throw: 13 darts (poison) ....##..(......# .... ....##### ##..(#.....+ ..P. .....##.## ##...(##....# ....P# F   blink frog ....##..P###P...(####+## .... # .....†...P.......#....## ....P.P....................Throw: 13 darts (poison)Press:>eh\ ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 36% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the blink frog.>eh>eh>eh>eh S..†.FS   water moccasin (wandering)7.4 (0.92  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a blink frog (heavily wounded, 36% to hit)  You throw a poisoned dart.  The poisoned dart closely misses the blink frog. _A water moccasin comes into view.>ehz~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 22/106 ====--------------------~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ========================...~~~~~~~~............P AC: 25Str: 22>ehv....S..................P EV: 6Int: 9...##.................PP SH: 0Dex: 11#....#######.....P.P XL: 12 Next: 43% Place: Lair:2 ....##..@...#.#.#.......♣ Noise: ---------  Time: 15827.4 (0.0) >eh....####..*.#....#......P.P f) +0 morningstar ......#..*##....+.......PP Throw: 12 darts (poison) ....##..*......# .... ....##### ##..*#.....+ ..P. >eh 4.....##.## ##...F##....# ....P# F   blink frog ....##..P###P...(####+## .... # S   water moccasin (wandering) .....†...P.......#....## ....P.P....................The poisoned dart closely misses the blink frog. >eh_A water moccasin comes into view.Throw: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 36% to hit)>eh~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 22/106 ====--------------------~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ========================...~~~~~~~~............P AC: 25Str: 22....S..................P EV: 6Int: 9...##.................PP SH: 0Dex: 11#....#######.....P.P XL: 12 Next: 43% Place: Lair:2 ....##..@...#.#.#.......♣ Noise: ---------  Time: 15827.4 (0.0) ....####..(.#....#......P.P >eh[40mf) +0 morningstar ......#..(##....+.......PP Throw: 12 darts (poison) ....##..(......# .... ....##### ##..(#.....+ ..P. .....##.## ##...F##....# ....P# F   blink frog (poisoned) ....##..P###P...(####+## .... # S   water moccasin (wandering) .....†...P.......#....## ....P.P....................Throw: 12 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, 36% to hit)  You throw a poisoned dart. The poisoned dart hits the blink frog.  The blink frog is poisoned.>eh Shift-Dir - straight line  Aim: a blink frog (heavily wounded, 36% to hit)  >ehYou throw a poisoned dart. The poisoned dart hits the blink frog.  The blink frog is poisoned.  The blink frog is heavily wounded.water moccasin hisses angrily.>eh٬>ehs.S..†F(S>ehp==8.2 (0.81 _>eh>eh>eh C~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 22/106 ====--------------------~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ========================...~~~~~~~~............P AC: 25Str: 22.......................P EV: 6Int: 9...##S................PP SH: 0Dex: 11#....#######.....P.P XL: 12 Next: 43% Place: Lair:2 ....#>eh #..@...#.#.#.......♣ Noise: ==-------  Time: 15828.2 (0.0) ....####..*.#....#......P.P f) +0 morningstar ......#..*##....+.......PP Throw: 11 darts (poison) ....##..*......# .... ....##### ##..F#.....+ ..P. .....##.## ##...(##....# ....P# F   blink frog (poisoned) ....##..P###P...(####+## .... # S   water moccasin .....†...P.......#....## ....P.P....................The blink frog is heavily wounded. _The water moccasin hisses angrily.  Throw: 11 darts (poison)Press: ? - help, Q - select action, [3>eh 9;49m( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, poisoned, 36% to hit)?eh~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 22/106 ====--------------------~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ========================...~~~~~~~~............P AC: 25Str: 22.......................P EV: 6Int: 9...##S................PP SH: 0Dex: 11#....#######.....P.P XL: 12 Next: 43% Place: Lair:2 ....##..@...#.#.#.......♣ Noise: ==-------  Time: 15828.2 (0.0) ....####..(.#....#......P.P f) ?ehҠ[0;10;1m+0 morningstar ......#..(##....+.......PP Throw: 11 darts (poison) ....##..(......# .... ....##### ##..F#.....+ ..P. .....##.## ##...(##....# ....P# F   blink frog (very poisoned) ....##..P###P...(####+## .... # S   water moccasin .....†...P.......#....## ....P.P....................Throw: 11 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (heavily wounded, poisoned, 36% to hit)  You throw a poisoned dart. The poisoned dart hits the blink frog.  The blink frog looks even sicker.?eh"MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line?ehBAim: a blink frog (heavily wounded, poisoned, 36% to hit)  You throw a poisoned dart. The poisoned dart hits the blink frog.  The blink frog looks even sicker.  The blink frog is heavily wounded.?eh?ehye.S..†?eh|§S   water moccasin?eh3=--9.1 (0.90?eh!?eh&, _The blink frog blinks!?eh@ (=-8 (0.7?ehoR  _You closely miss the water moccasin. The water moccasin barely misses you.@ehF@eh_} ≈≈≈≈~~~~~~≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~~≈≈≈≈≈≈~~~~. ...~~~~~~~~.... ............. ...##...... #.S..### #..@...# #....#....# #...##....+ #..†#  ##..(#  ##...(# F   blink frog (very poisoned)P...(# .... # S   water moccasin†...P.....F.#  @ehE ≈≈≈≈~~~~~~≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~~≈≈≈≈≈≈~~~~. ...~~~~~~~~.... ............. ...##...... #.S..### #..@...# #....#....# #...##....+ #..†#  ##..(#  ##...(# P...(# .... †...P.....F.#   FYou barely miss the water moccasin. The water moccasin bites you!16--30.5 _* * * LOW HITPOINT WARNING * * *@eh, A  You sock the water moccasin!@eh5  F .The water moccasin is moderately wounded.@eh8 0=1.2@ehAB @ehG F _The water moccasin bites you but does no damage.AehZg  You closely miss the water moccasin.The water moccasin is moderately wounded.Aehk S   water moccasin§  The blink frog blinks!Aeho [7---9Aehs AehJv F _The water moccasin bites you but does no damage.Behu  You closely miss the water moccasin.The water moccasin is moderately wounded.Beh5B-2.6BehBeh [ _The water moccasin barely misses you.Ceh/" (You hit the water moccasin but do no damage.The water moccasin is moderately wounded.3.3Cehn[ _The water moccasin barely misses you.Ceho  _The water moccasin barely misses you.You hit the water moccasin but do no damage.  The water moccasin is moderately wounded. _The water moccasin barely misses you.  You closely miss the water moccasin.  The water moccasin is moderately wounded.Ceh (4.0CehCehTF _The water moccasin bites you but does no damage.DehE  You barely miss the water moccasin.The water moccasin is moderately wounded.8=7DehzDehF _The water moccasin bites you but does no damage.Deh  You bludgeon the water moccasin!!  You kill the water moccasin!Deh Deh .†F   blink frog (poisoned)FDeh! U=4==5.4DehC Deh= P _Okawaru accepts your kill.Eeh: ~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 18/106 ====--------------------~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ========================...~~~~~~~~............P AC: 25Str: 22.......................P EV: 6Int: 9...##.................PP SH: 0Dex: 11#.†..#######.....P.P XL: 12 Next: 44% Place: Lair:2 ....##..@...#.#.#.......♣ Noise: ===------  Time: 15835.4 (0.0) ....####..*.#....#......P.P f) eh 0;1m+0 morningstar ......#..*##....+.......PP Throw: 10 darts (poison) ....##..*......# .... ....##### ##..*#.....+ ..P. .....##.## ##...*##....# ....P# F   blink frog (poisoned) ....##..P###P...*####+## .... # .....†...P......F#....## ....P.P....................You kill the water moccasin! _Okawaru accepts your kill.Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, poisoned, 36% to hit)Feh~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 18/106 ====--------------------~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ========================...~~~~~~~~............P AC: 25Str: 22.......................P EV: 6Int: 9...##.................PP SH: 0Dex: 11#.†..#######.....P.P XL: 12 Next: 44% Place: Lair:2 ....##..@...#.#.#.......♣ Noise: ===------  Time: 15835.4 (0.0) ....####..(.#....#......P.PFehc[40m f) +0 morningstar ......#..(##....+.......PP Throw: 10 darts (poison) ....##..(......# .... ....##### ##..(#.....+ ..P. .....##.## ##...(##....# ....P# F   blink frog (poisoned) ....##..P###P...(####+## .... # .....†...P......(#....## ....P.P....................Throw: 10 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, poisoned, 36% to hit)  You throw a poisoned dart.  The poisoned dart barely misses the blink frog.Feh(Fehz..†FFeh---6.2 (0.89 darts (poison) _Feh%Feh)FehU §( FehZ [9---7.2 (1.0Feh2m B _The blink frog blinks!GehbGehd?(Gehe8Geh>~Geh<Gehp Gehh Geh GehL XGeh( 20F   blink frog (poisoned)FGeh[+ J 9 _You start resting.Geh!, Geh6 § Geh7 ,40.2 (2Geh? Geh/B , _The blink frog blinks!HehyqF   blink frog (poisoned)F 1.2 (1 _You start resting..§ 2.2 (2 Heh2&_The blink frog blinks!Ieh%IIeh)Ieh,Ieh4M1IehE=F   blink frogFIehi1 ≈≈≈≈~~~~~~ ~~ ~~~~~~~~. ...~~~~~~~~.... ............. ...##...... #.†..### #..@...#3.2 (1 #....#....# #...##....+ #..†......#  ##..(#  ##...(# P...(# .... †...P...F..§#  The blink frog blinks! _You start resting. _The blink frog blinks! _You start resting. _The blink frog blinks! _You start resting.IehU! ≈≈≈≈~~~~~~ ~~ ~~~~~~~~. ...~~~~~~~~.... ............. ...##...... #.†..### #..@...# #....#....# #...##....+ #..†......#  ##..(#  ##...(# P...(# .... †...P...F..§#   _You start resting. _The blink frog blinks! _You start resting. _The blink frog blinks! _You start resting. _A blink frog is nearby!JehL~~~~~..~#~~~~≈≈≈≈~~...## tish the Bludgeoner≈≈≈≈~~~~~~≈≈≈≈≈~~~...### Mountain Dwarf of Okawaru *****.≈≈≈≈≈≈≈≈≈≈≈≈≈~~~........ Health: 21/106 ====--------------------~~~~≈≈≈≈≈≈~~~~.......... Magic: 20/20 ========================...~~~~~~~~............P AC: 25Str: 22.......................P EV: 6Int: 9...##.................PP SH: 0Dex: 11#.†..#######.....P.P XL: 12 Next: 44% Place: Lair:2 ....##..@...#.#.#.......♣ Noise: ---------  Time: 15843.2 (0.0) ....####..*.#....#......P.P f) +0 mornJeh1ingstar ......#.*.##....+.......PP Throw: 9 darts (poison) ....##.*†......# .... ....##### ##*.(#.....+ ..P. .....##.## ##.*.(##....# ....P# F   blink frog ....##..P###P*..(####+## .... # .....†...P...F..§#....## ....P.P.................... _You start resting. _A blink frog is nearby!Throw: 9 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a blink frog (almost dead, 36% to hit)Jehg8=2.0)TehJTehOTehˌ~~~~~..~#~~~~≈≈≈≈~~...###.≈≈≈≈~~~~~~≈≈≈≈≈~~~...###.≈≈≈≈h≈~~~.~~~~≈≈≈≈≈≈~~~~....~~~~~~~~..PP......†....(.P...##......P#.†..#######.....P.P♣# #....@.#.#.#.♣♣ ### #....#....#......P.P♣  #...##....+.PP.♣# #..†......# ....P.##### ##..(#.....+ ..P.##.## ##...(##....# ....P#P##..P###P...(####+## .... ##.†...P...(..(# ....##.P.TehP. .≈h3TehTeh ~~~~~..~#~~~~≈≈≈≈~~...###.≈≈≈≈~~~~~~≈≈≈≈≈~~~...###..#≈~~~.~~~~h≈≈≈≈≈~~~~....~~~~~~~~.PP.P.....†....(.PPP♣...##.....PPPP♣#.†..#######.....P.P♣ .# #.....@#.#.#.♣♣ ### #....#....#......P.P♣  #...##....+.PP.♣ .# #..†......# ....P.♣ .##### ##..(#.....+ ..P...P##.## ##...(##....# ....P#PP. .##..P###P...(####+## .... ##.†...P...(..(# ....##. .P.P. .eh+ 17H≈h94Ueh!≈≈≈≈~~~~~~≈≈≈≈≈~~~...###..#≈≈≈≈≈≈≈≈≈≈≈≈≈~~~............~~~~~~~~......~~h~~~~~....PP.P.....†....(.PPP♣♣...##.......PPPP♣P #.†..#######.....P.P♣♣♣ ##......#.#.#.......♣♣ ###Ueh #....#.@..#......P.P♣ ♣ .. #...##....+.P.♣♣♣ # #..†......# ....P.♣. ##### ##..(#.....+ ..P...PP.## ##...(##....# ....P#PP ##..P###P...(####+## .... ##.. .†...P...(..(# ....##...# P.P..................... .♣♣ .Ueh#Ueh8P~hUeh:&5UehEUehJVehVeh}[ Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Heroism2 MP, Piety-0%  b - Finesse5 MP, Piety--1%  Vehc - Duel7 MP, Piety--11% [?] toggle between ability selection and description.Veh5 VehB Veh$N ≈≈≈≈~~~~~~≈≈≈≈≈~~~...###..#. tish the Bludgeoner≈≈≈≈≈≈≈≈≈≈≈≈≈~~~............ Mountain Dwarf of Okawaru *****.~~~~≈≈≈≈≈≈~~~~.............. Health: 29/106 ======------------------...~~~~~~~~............PP.P. Magic: 20/20 ========================.....†h...(............PPP♣♣ AC: 25Str: 22...##.................PPPP♣P EV: 6Int: 9#.†..#######.....P.P♣♣♣♣ SH: 0Dex: 11 ##......#.#.#.......♣♣ ♣ XL: 12 Next: 45% Place: Lair:2 ####....#.@..#......P.P♣ ♣ Noise: ---------  Time: 15875.9VehR j (0.0) ..#...##....+.......PP.♣♣♣ f) +0 morningstar ##..†......# ....P.♣. Throw: 3 darts (poison) ##### ##..(#.....+ ..P...PP .##.## ##...(##....# ....P#PP.P ##..P###P...(####+## .... ##... h   polar bear .†...P...(..(#....##...# P.P........................ .♣♣P.......................Aim: a blink frog (almost dead, poisoned, 54% to hit)  The puff of flame hits the blink frog.  You kill the blink frog! _Okawaru accepts your kill. _Your Fighting skill increases to level 10! _A polar bear comes into view.Veh[ e.Veh _ 18---886.9 (1Hero VehId Vehg m _You gain the combat prowess of a mighty hero.Weh 30Weh hh   polar bearWeh8 N  ...~~~ .....†....( ...##... #.†.h##### # #......#.#.#  #....#.@..# 8.9 (2 #...##....+ # #..†......#  ##..(#.....+  ##...(##....# ...(####+## .... .†(..(#   _You start resting.Weh:Y : ...~~~ .....†....( ...##... #.†.h##### #......#.#.#  #....#.@..#  #...##....+WehZ  #..†......#  ##..(#.....+  ##...(##....# ...(####+## .... †(..(#   Weh\ Wehh Wehn a _A polar bear is nearby!XehF ≈≈≈≈~~~~~~≈≈≈≈≈~~~...###..#. tish the Bludgeoner≈≈≈≈≈≈≈≈≈≈≈≈≈~~~............ Mountain Dwarf of Okawaru *****.~~~~≈≈≈≈≈≈~~~~.............. Health: 30/106 ======------------------...~~~~~~~~............PP.P. Magic: 18/20 =====================---.....†....(............PPP♣♣ AC: 28Str: 22...##.................PPPP♣P EV: 8Int: 9#.†.h#######.....P.P♣♣♣♣ SH: 0Dex: 11 ##....**#.#.#.......♣♣ ♣ XL: 12 Next: 45% Place: Lair:2 ####....#.@..#......P.P♣ ♣ Noise: ---------  Time:ehE 0m 15878.9 (0.0) ..#...##....+.......PP.♣♣♣ f) +0 morningstar ##..†......# ....P.♣. Throw: 3 darts (poison) ##### ##..(#.....+ ..P...PP Hero .##.## ##...(##....# ....P#PP.P ##..P###P...(####+## .... ##... h   polar bear .†...P...(..(#....##...# P.P........................ .♣♣P....................... _You start resting. _A polar bear is nearby!Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a polar bear (73% to hit)Yeh8_≈≈≈≈~~~~~~≈≈≈≈≈~~~...###..#. tish the Bludgeoner≈≈≈≈≈≈≈≈≈≈≈≈≈~~~............ Mountain Dwarf of Okawaru *****.~~~~≈≈≈≈≈≈~~~~.............. Health: 30/106 ======------------------Yehb...~~~~~~~~............PP.P. Magic: 18/20 =====================---.....†....(............PPP♣♣ AC: 28Str: 22...##.................PPPP♣P EV: 8Int: 9#.†.h#######.....P.P♣♣♣♣ SH: 0Dex: 11 ##....((#.#.#.......♣♣ ♣ XL: 12 Next: 45% Place: Lair:2 ####....#.@..#......P.P♣ ♣ Noise: ---------  Time: 15878.9 (0.0) ..#...##....+.......PP.♣♣♣ f) +0 morningstar ##..†......# ....P.♣. Throw: 3 darts (poison) ##### ##.Yehc[32m.(#.....+ ..P...PP Hero .##.## ##...(##....# ....P#PP.P ##..P###P...(####+## .... ##... h   polar bear (very poisoned) .†...P...(..(#....##...# P.P........................ .♣♣P.......................Throw: 3 darts (poison)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a polar bear (73% to hit)  You throw a poisoned dart. The poisoned dart hits the polar bear!  The polar bear is poisoned.Yeh Yehud(h.Yeh_f9.6 (0.72 _YehYeh~ ZehFire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  c - 3 curare-tipped darts  d - 2 throwing netsj - 7 javelins  l - 9 boomerangs  o - 2 poisoned darts (quivered) Wands (go to first with /)a - a wand of flame (8)  b - a wand of acid (6)  c - a wand of warping (6) Scrolls (go to first with ?)  f - 2 scrolls of fearp - 3 scrolls of poison  I - 4 scrolls of immolationZehH, Zeh#o H≈≈≈≈~~~~~~≈≈≈≈≈~~~...###..#. tish the Bludgeoner≈≈≈≈≈≈≈≈≈≈≈≈≈~~~............ Mountain Dwarf of Okawaru *****.Zeho =~~~~≈≈≈≈≈≈~~~~.............. Health: 30/106 ======------------------...~~~~~~~~............PP.P. Magic: 18/20 =====================---.....†....(............PPP♣♣ AC: 28Str: 22...##.................PPPP♣P EV: 8Int: 9#.†.(#######.....P.P♣♣♣♣ SH: 0Zeh(p Dex: 11 ##....h*#.#.#.......♣♣ ♣ XL: 12 Next: 45% Place: Lair:2 ####....#.@..#......P.P♣ ♣ Noise: ---------  Time: 15879.6 (0.0) ..Zehp #...##....+.......PP.♣♣♣ f) +0 morningstar ##..†......# ....P.♣. Throw: 2 darts (poison) ##### ##..(#.....+ ..P...PP Hero Zehp .##.## ##...(##....# ....P#PP.P ##..P###P...(####+## .... ##... h   polar bear (very poisoned) .†...P...(..(#....##...# P.P........................ Zehs }.♣♣P.......................Aim: a polar bear (73% to hit)  You throw a poisoned dart. The poisoned dart hits the polar bear! _The polar bear is poisoned.  Throw: 3 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: a polar bear (very poisoned, 73% to hit)Zeh-≈≈≈≈~~~~~~≈≈≈≈≈~~~...###..#. tish the Bludgeoner≈≈≈≈≈≈≈≈≈≈≈≈≈~~~............ Mountain Dwarf of Okawaru *****.~~~~≈≈≈≈≈≈~~~~.............. Health: 30/106 ======------------------Zeh#...~~~~~~~~............PP.P. Magic: 18/20 =====================---.....†....(............PPP♣♣ AC: 28Str: 22...##.................PPPP♣P EV: 8Int: 9#.†.(#######.....P.P♣♣♣♣ SH: 0Dex: 11 #Zeh##....((#.#.#.......♣♣ ♣ XL: 12 Next: 45% Place: Lair:2 ####....#.@..#......P.P♣ ♣ Noise: ---------  Time: 15879.6 (0.0) ..#...##....+.......PP.♣♣♣ f) +0 morningstar ##..†......# ....P.♣. Throw: 2 darts (poison) Zeh##### ##..(#.....+ ..P...PP Hero .##.## ##...(##....# ....P#PP.P ##..P###P...(####+## .... ##... h   polar bear (very poisoned) .†...P...(..(#....##...# P.P........................ .♣♣P....................... _The polar bear is poisoned.  Throw: 3 darts (curare)Press: ? - help, Shift-Dir - straight lineZehОAim: a polar bear (very poisoned, 73% to hit)  You throw a curare-tipped dart.  The curare-tipped dart completely misses the polar bear.[ehh.1=80.3 (0.7 _[eh[eh Fire/throw/use which item? ([*] to toss any item) Missiles (go to first with ()  c - 2 curare-tipped darts  d - 2 throwing netsj - 7 javelins  l - 9 boomerangs  o - 2 poisoned darts (quivered) Wands (go to first with /)a - a wand of flame (8)  b - a wand of acid (6)  c - a wand of warping (6) Scrolls (go to first with ?)  f - 2 scrolls of fearp - 3 scrolls of poison  I - 4 scrolls of immolation\eh\eh0≈≈≈≈~~~~~~≈≈≈≈≈~~~...###..#. tish the Bludgeoner≈≈≈≈≈≈≈≈≈≈≈≈≈~~~............ Mountain Dwarf of Okawaru *****.~~~~≈≈≈≈≈≈~~~~.............. Health: 31/106 =======-----------------...~~~~~~~~............PP.P. Magic: 18/20 =====================---.....†....(............PPP♣♣ AC: 28Str: 22...##.................PPPP♣P EV: 8Int: 9#.†.(#######.....P.P♣♣♣♣ SH: 0Dex: 11 ##....h*#.#.#.......♣♣ ♣ XL: 12 Next: 45% Place: Lair:2 ####....#.@..#......P.P♣ ♣ Noise: --------- \eh;Ar Time: 15880.3 (0.0) ..#...##....+.......PP.♣♣♣ f) +0 morningstar ##..†......# ....P.♣. Throw: 2 darts (poison) ##### ##..(#.....+ ..P...PP Hero .##.## ##...(##....# ....P#PP.P ##..P###P...(####+## .... ##... h   polar bear (very poisoned) .†...P...(..(#....##...# P.P........................ .♣♣P.......................Aim: a polar bear (very poisoned, 73% to hit)  You throw a curare-tipped dart. _The curare-tipped dart completely misses the polar bear.Throw: 2 darts (curare)Press: ? - help, Shift-Dir - straight lineAim: a polar bear (very poisoned, 73% to hit)\eh≈≈≈≈~~~~~~≈≈≈≈≈~~~...###..#. tish the Bludgeoner≈≈≈≈≈≈≈≈≈≈≈≈≈~~~............ Mountain Dwarf of Okawaru *****.~~~~≈≈≈≈≈≈~~~~.............. Health: 31/106 =======-----------------...~~~~~~~~............PP.P. Magic: 18/20 =====================---.....†....(............PPP♣♣ AC: 28Str: 22...##.................PPPP♣P EV: 8Int: 9#.†.(#######.....P.P♣♣♣♣ SH: 0Dex: 11 #\eh#....h(#.#.#.......♣♣ ♣ XL: 12 Next: 45% Place: Lair:2 ####....#.@..#......P.P♣ ♣ Noise: ---------  Time: 15880.3 (0.0) ..#...##....+.......PP.♣♣♣ f) +0 morningstar ##..†......# ....P.♣. Throw: 2 darts (poison) ##### ##..(#.....+ ..P...PP Hero .##.## ##...(##....# ....P#PP.P ##..P###P...(####+## .... ##... h   polar bear (extremely poisoned, slow) .†...P...(..(\eh[40m#....##...# P.P........................ .♣♣P.......................You throw a curare-tipped dart.  The curare-tipped dart hits the polar bear.  The polar bear looks as sick as possible!  The polar bear struggles to breathe.  The polar bear seems to slow down.  The polar bear is lightly wounded.\eh\ehČ\eh;h(.h\ehy31.0 (0.7 _\eh\eh"\eh h  You thump the polar bear!\ehȵ \9===7\ehܿ \eh e _The polar bear is moderately wounded.]eh/  You hit the polar bear but do no damage.The polar bear is heavily wounded.The polar bear bites you but does no damage.]ehg1/-2.4]ehB[ _The polar bear claws you but does no damage. x2]eh / # You sock the polar bear!2==3.1 ]eh7 ]_The polar bear is severely wounded.]eh' hhberserk, very poisoned)You closely miss the polar bear.The polar bear is almost dead.--8]eh"]eh& _The polar bear shakes off its lethargy. The polar bear goes berserk!^eh   The polar bear is almost dead. _The polar bear shakes off its lethargy. The polar bear goes berserk!  You hit the polar bear.  The polar bear is almost dead.  The polar bear bites you but does no damage.  The polar bear barely misses you.^eh ^=--4.5^eh ^eh B _The polar bear claws you but does no damage._ehOThe polar bear barely misses you. _The polar bear claws you but does no damage.  You hit the polar bear.  The polar bear is almost dead.  The polar bear closely misses you. The polar bear barely misses you._ehQ'5.2_eheX _The polar bear claws you but does no damage.`eh  You impale the polar bear!!  You kill the polar bear!`ehǖ e.`eh 379 _Okawaru accepts your kill.`ehT `ehn m _Your base Armour skill increases to level 10!aeh aeh: aeh aeh Baeh& h - _You start resting.aeh -6.9 (1.0aehh b20==-7.9 (2aeh% aehD( % _Magic restored.aehaeh aehI aehc4aehaehaehaehaehLaeh aeh%aeh%T5==aeh&aeh;aeh:>aeh@behbeh<beh6beh=behWbehbeh beh beh^ behgbehbehbehjbehbehF7beh=behtbehbehRbeh{ beh!behEBbeh3e8940=behn1=behx2beh 344behk 917.9 (30.0) _You start resting.behz5=568.9 (31behbeh#` _You feel like a meek peon again.beh2Ibeh6=behbehbehBbehbeh/,behDbehO7behHbeh9,behNbeh,beh0behbeh98behbehU,behlbehbehFS9=behbehgbehbehgbehbehDbehbehb50=beh%behj,behbehbehbehbehbehr91behbehQ,behlbeh behk2Bbeh392beh4beh6,beh7beh}:beh:S3=beh;behd>beh>behi?behAbehHBbehBbehjEa4=behFbehEJ,behB]Xbeh`beha95behabeh?d,beh[ebehhbehi96behibehlbehm,behq,behrbehWubehv97behvbehybehzbeh{beh}beh~beh<behpbehS8=behbehobeh8behчbehRbehbehߌbehNbeh#K9=behbehkbehbehbehbeh:60behbehƜbehnbehbehåbehubehbehbeh91beh behbehLbehĮbehͱ,behbehbehlS2=behbehո,behbeh(a3=behhbeha,behRbeh6behbehDbehQbeh94behUbeh*,behbehK,behbehhO5behbeh$behbehAbehbeh96behbeh>behbehEbeh,beh behi7=beh&behI,behjbeh{,behbeha8=behbeh;,behebeh,behbeh8beh99behSbehx,behbehP70beh&beh ,beh& behbehbehbehbeh S1=behbehbehbehbeh,beh behbeh5 K2=beh beh(#,behG$beh&behI'93beh'beh*,behT+behl.beh.behN/behC2O4beht3beh6,beh$7beho9,beh:beh<behT=95beh=beh@beh{AbehCbeh EbehEN76=behFbehLbehLbehPNbehSbeh1TbehJUbeh"YbehYW7=beh[beh_beh_beh`behd,behvfbeh|kbehpl%8behwmbehpbeh}qbehjrbehwbeh+xbehybeh}beh}%9beh~behW80=behLbeh,behbehbehrbehbehbehsU1=behfbeh,beh)beh,behbehbeh%2behbehybehbehbeh5beh%3beh:behj,beh[beh,beh*behbeh K4=behijbehP,beh}behy,behcbehbeh$U5=behbehkbehbehbehbehb%6behbehbeh:behbeh,behbehCbeh%7beh@behbeh%behbeh,behbehQbeh%8beh]beh*,beh1beh,behbehlbehK9=behbeh,behbehbehV90=behbehFbehbehTbehUbehbehbehcbeh%1beh5beh+behbehbeh )23=beh+k4=beh6,beh.behbeh?beh@behsA%6beh3BbehE,behuFbehQP÷6057.9 (139.0)behXbeh`[H _You start resting.behp7behJ}nbehK8=behH,behf,behbehÊ,behbehsbeh8U9=behbeh 100/106behbeh;1beh&Bbeh beh2=behK3=4beh5beh9beh ÷ _You start resting.behO382.9 (25.0)behZ6=3.9 (26behbeh" _HP restored.behbehbehbehnbehbeh(=behbehbehbehbehdbeh*behbeh!beh"beh$beh'behz(beh)beh-,behm/beh3beh4beh06behO9beh :beh;beh?beh?beh@behCbeh+DbehTEbehH,beh'KbehMbehMbehObehRbehOSbehTbehM`behdbehdbehebeh*j,behlbeh)pbehpbeh;tbehbehbehϦbeh),behbehݮbehObehrbeh,behbehD,behBbeh,behVbehJ,behbehbehbehbehbeh behbehC,behbehRbeh|behbehbehbehbeh?beh,behbehbehbehbehbehbbehQbehbeh beh~beh,behbehI ,behO beh beh beh beh ,behu beh ,beh behs ,beh behL beh beh beh ,behG beh ,beh" behl> beh^ beh` behg Xbeh_h behh behl behl beh7m beho ,behp behu Bbehv behw beh%x behi{ ,beh{ beh~ ,beh beh beh beh beh߆ behP behj beh beha behO beh beh nbeh beh beh beh behX beh beh4 beh beh behW beh˩ behv beh beh beh behf Bbeh ,beh+ beh beh# beh beh beh Bbeh6 beh beh beh ,beh beh behP beh beh~ beh behs beh beh beh- beh ,beh beh1 beh beh0 beh? beh behc beh beh beh, beh beh beh beh beh beh beh\ h 182.9 (99 _You start waiting.behX .3.9 (100.0)beh beh # _Done waiting.cehcehcehcehcehceh7cehc,cehμcehhcehIcehcehcehcehiI _c - 3 curare-tipped darts (gained 2)cehcehcehcehceh0cehxcehn _o - 3 poisoned darts (gained 1)cehcehYcehcehcehcehcehcehcehfcehcehn _o - 4 poisoned darts (gained 1)cehceh}cehcehcehcehB,cehcehceh!ceh>cehcehceh1cehceh{ceh cehw ceh. ceh[cehcehcehecehb  You see here a wolf skeleton.cehPceh _cehTceh%Bceh(n _o - 6 poisoned darts (gained 2)ceh,3ceh?/ceh2cehq3ceh4cehW? _o - 8 poisoned darts (gained 2)cehC,cehXEcehGo _o - 10 poisoned darts (gained 2)cehJceheKcehLcehQceheRcehScehWo _o - 12 poisoned darts (gained 2)ceh]cehb^ceh_cehbcehhcehicehkcehmcehQrceh!scehtceh{ceh\|cehw~ceho _o - 13 poisoned darts (gained 1)ceh@ucehcehcehcehceh?cehTcehcehcehMcehcehcehcehEceh cehcehceh_cehcehcehiceh/cehcehcehcehiceh/cehjcehKcehcehceh'cehcehcehncehXcehcehucehUceh-cehcehcehcehcehcehcehcehQceh"cehcehcehcehI ceh cehceh5cehcehcehceh?#ceh+Bceh/ceh8Bceh1<cehT@ceh@cehCcehGcehJcehccehccehicehyqcehFrcehucehycehceh&cehkceh@cehҌ,cehceh2cehn,cehcehHceh!cehcehcehIceh ........ ### #####...♣.♣.♣.♣h  #.P##..##.......... ..  #.......÷...♣♣♣.♣.♣##..  ##......##....♣.....PP..  #......###...##.......  ......<#~~~~..#.....##..#  ##P~##~~~≈≈~.........#..##  ~~~~~≈≈≈≈~.#..@........#  ceh#~~~~≈≈≈≈~~...###...#...##  ~~≈≈≈≈≈~~~...###..#.#...P#  13 darts (poison) ≈≈≈≈≈~~~................P#  ≈≈~~~~...................#  ~~~............PP.P.....##   h   black bear (asleep)..............PPP♣♣.P#.#   ....PPPP♣PPPP.##   .#######.....P.P♣♣♣♣PP...#  ceha 236.9 (53.0)  A black bear comes into view.cehC  The black bear growls angrily.ceh .P.FF   bullfrog (wandering)  A bullfrog comes into view.ceh5==7.9 (54cehceh7 _The black bear moves out of view.dehք..  ........ ..  ### #####...♣.♣.♣.♣. # #.P##..##.......... . #.÷...♣♣♣.♣.♣##..# ....♣.....PP.F. ###...##........  .....<#~~~~..#.....##..#  #P~##~~~≈≈~...#..##  ~≈≈≈≈~.#...........#  ~~≈≈≈≈~~...###...#...##  ~≈≈≈≈≈~~~...###..#.#...P#  ≈≈~~~................P#  ≈~~~~..........#  ~~.PP.P.....# ...PPP♣♣.P#.#  ........PPP♣PPPP.#dehՊG#  .FF8.9 (1.0) _The bullfrog gives a loud, deep croak!deh .. ............   ...........  ## #####...♣.♣.♣.♣. ## .P##..##.......... . .÷...♣♣♣.♣.♣##..## ....♣.....PP...# ###...##......F...# ....<#~~~~..#...@.##..#  P~##~~~≈≈~...#..##  ~≈≈≈≈~.#...........#  ~~~≈≈≈≈~~...###...#...##  ≈~~~...###..#.#...P#  ≈≈~~~................P#  ~~..........#  ~.PP.P.....## ♣♣.P#.#  eh& o17HhF.h   black bearF   bullfrog--9eeh  .  ............ .  ............ # #####...♣.♣.♣.♣. ## #.P##..##.......... ...# #.÷...♣♣♣.♣.♣##h.## #......##....♣.....PP...# .###...##.....F....# .<#~~~~..#..@..##..# #P~##~~~≈≈~.#..## #~~~~~≈≈≈≈~.#..# ~≈≈≈≈~~...###...#...## ~≈≈≈≈≈~~~...###..#.#...P# ≈~~~................P# ≈~~~~..........ehS m.........# ~..PP.P.....## .PPP♣♣.P#.# ..FF   bullfrog--40feh .  ............ ..  .............  ### #####...♣.♣.♣.♣. ##  #.P##..##.......... ...#  #.÷...♣♣♣.♣.♣##..## #......##....♣.....PP...# #......###...##.# .<#~~~~..#.@.F.##..# #P~##~~~≈≈~.#..## #~~~~~≈≈≈≈~.#.# #~~~~≈≈≈≈~~...###...#...## ~≈≈≈≈≈~~~...###..#.#...P# ≈~~~................P# ≈~~~~...................# eh5;3H~......PP.P.....## .PPP♣♣.P#.# F.1feh .. ..  ........... ### #####...♣.♣.♣.♣. ##  #.P##..##.......... ...#  #.......÷...♣♣♣.♣.♣##..## ###....♣.....PP...# P##...##..........# .<#~~~~..#..F..##. ###P~##~~~≈≈~...@.....#..## .##~~~~~≈≈≈≈~.#.....# ~#~~~~≈≈≈≈~~...###...#...## ~~~≈≈≈≈≈~~~...###..#.#...P# ≈≈≈≈≈≈~~~................P#~~~~..........# eh" 5d~~~~..PP.P.....## ........PPP♣♣.P#.#P♣PPPP.## h.Fh   black bearF   bullfrog  The bullfrog attacks as it pursues you! The bullfrog hits you.5-=2 feh+feh[1_The bullfrog hits you but does no damage.feh .### #####...♣.♣.♣.♣. ## #.P##..##.........h ...# #.......÷...♣♣♣.♣.♣##..###......##....♣.....PP...#P###...##..........# feh .<#~~~~..#.....#####P~##~~~≈≈~....F....#..## ..##~~~~~≈≈≈≈~.#@..........# .~#~~~~≈≈≈≈~~...###...#...## ~~~~≈≈≈≈≈~~~...###..#.#...P# ≈≈≈≈≈≈≈~~~................P#~~~~.........# ~~~~~......PP.P.....## .........PPP♣♣.P#..P♣PPPP.## ÷..#######.P♣♣♣♣PP...#fehfehofeh\.h.Ffehg.-3feh$fehfeh ### #####...♣.♣.♣.♣. ## #.P##..##.......... ...# #.......÷...♣♣♣.♣h♣##..###......##....♣.....PP...#P###...##..........# .feh <#~~~~..#.....## ..###P~##~~~≈≈~.........#..## ...##~~~~~≈≈≈≈~.#.F.........#~#~~~~≈≈≈≈~~..@###...#...## ~~~~~≈≈≈≈≈~#..#.#...P# ≈≈≈≈≈≈≈≈~~~................P#~~~~.........# ~~~~~~......PP.P## ÷........PPP♣♣.P#.....PPPP♣PPPP.## .÷..#######.....P.P♣♣♣♣PP...# ......#.#.#.......♣♣ ♣♣P..##feh feh{ feh Z.hF.fehB .=4feh feh} ? _The bullfrog hits you but does no damage.geh  You thump the bullfrog!  The bullfrog is heavily wounded..h 6==5.6 (0.7 _The bullfrog hits you but does no damage.gehe  You hit the bullfrog.  The bullfrog is severely wounded.-6.3gehmpU _The bullfrog hits you but does no damage.geh:  You hit the bullfrog.geh .h The bullfrog is almost dead.gehžB-7.0gehjgeh? _The bullfrog hits you but does no damage.gehz _The bullfrog hits you but does no damage.  You hit the bullfrog.  The bullfrog is almost dead. _The bullfrog hits you but does no damage.  You closely miss the bullfrog.  The bullfrog is almost dead.gehI.hgehi&7geh!gehU _The bullfrog barely misses you.heh6}  You puncture the bullfrog!  You kill the bullfrog!hehE†hehh.L=88.4hehm6heh`TP _Okawaru accepts your kill.heh-w$ ............. ### #####...♣.♣.♣.♣. ## #.P##..##.......... ...# .......÷...♣♣♣.♣.♣##..## ###....♣.....PP...#  P#hehw###...##........  .......<#~~~~..#.....##..# ###P~##~~~≈≈~...h.....#..## ##~~~~~≈≈≈≈~.#@..........# .~#~~~~≈≈≈≈#...#...## ~~~~≈≈≈≈≈~~~...###..#.#...P# ≈≈~~~......P# ≈≈≈≈~~~~hehx4........# ~~~~~...PP.P.....#....PPP♣♣.P#.#...............PPPP♣PPPP.## ÷..#######.....P.P♣♣♣♣PP...#hehj>  The black bear bites you.heh[5-9.4 (1.0hehheh! _The black bear claws you but does no damage. x2 _You see here a bullfrog corpse.heh . You impale the black bear!!  The black bear is severely wounded.The black bear barely misses you. x2==50.1 (0.7 _The black bear claws you but does no damage.iehȊ  The black bear barely misses you. x2 _The black bear claws you but does no damage.bludgeon the black bear!!  You kill the black bear!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!iehk/  --more--ieh^ieh5C.iehe6=9--8iehieh5 _Something appears at your feet!keh8W. ### #####...♣.♣.♣.♣. ## #.P##..##.......... ...# #.......÷...♣♣♣.♣.♣##..##  ##......##....♣.....PP...# P#......###...##.# .<#~~~~..#.....##..# ###P~##~~~≈≈~.........#..## ##~~~~~≈≈≈≈~.#(# ~#~~~~≈≈≈≈~~...###...#...## ≈≈≈≈≈~~~...###..#.#...P# ~~~..........P#~~~~..........#........ ---1keh( ,.8 (1.0lehO . ### #####...♣.♣.♣.♣. ## #.P##..##.......... ...# #.......÷...♣♣♣.♣.♣##..## ##......##....♣.....PP...#  P#......###...##.#  .<#~~~~..#.....##..# .###P~##~~~≈≈~.........#..## ..##~~~~~≈≈≈≈~.#.# .~#~~~~≈≈≈≈~~...###...#...##~≈≈≈≈≈~~~...###..#.#...P#≈~~~..........P#≈~~~~..........#~......PP.P.....##.......PPP♣♣.P#.#.......PPPP♣PPPP.## ÷..#.....P.P♣♣♣♣PP...#-2  Things that are here: _a datura-tipped dart; a bullfrog corpseleh\ leh] &3lehd lehh . _u - a datura-tipped dartmeh _meh{=meh Xmeh&mehe'meh)meh:Bmeh;mehjGnmehJmehKKmeh)Lmeh%OmehQmeh3RmehSmehmUmehXmeh}XmehWYmeh1[meh]meh6^meh_meh`mehcmehdmehWemehgmehjmehkmehlmeh'omeh w   ......l..   .$....... .#   ...........#   ........#..##   mehy..........#   ....#..##   ..#+###.P....#   ♣#P..........@...##   .................P#   .................##   ................#   .........#   #####...♣.♣.♣.♣....##   l   komodo dragon (asleep) ##..##...............#  ÷...♣♣♣.♣.♣##..##  ....##....♣.....PP...#  meh! 64.8 (11.0)  A komodo dragon comes into view.meho.llmeh,5.8 (12mehmehS7 _The komodo dragon hisses angrily.neh[Nq +.. #.......... # P.$.....l...# .... #.#..## +............#  #........#..##  ..#+###@P....#  ♣#P.....##  neh3O.....P# .....## .....#  ...............#  #####...♣.♣.♣.♣....## P##..##...............# ..÷...♣♣♣.♣.♣##..## nehQnehfP.lnehg16.0)nehpnehtupehy (((You throw a poisoned dart.peh+pehF=(l..7.6 (0.82peh@pehC? _The poisoned dart hits the komodo dragon.peh> (((poisoned)You throw a poisoned dart.  The poisoned dart hits the komodo dragon.peh9   The komodo dragon is poisoned..l.8.5 (0.91peh l _The komodo dragon hisses menacingly.peh[ L (peh\ very poisoned)You throw a poisoned dart.  The poisoned dart hits the komodo dragon!peh pehF R(lpeh! e=9.3 (0.80pehpeh: _The komodo dragon looks even sicker.qeh . You puncture the komodo dragon!  qehRThe komodo dragon is moderately wounded.qeh>92/106 ----qeh0==70.0 (0.7qeh7qehc2 _The komodo dragon bites you!qeh`j  You sock the komodo dragon!qehd.-7qehjqehmf _The komodo dragon is severely wounded.qehe b  You hit the komodo dragon but do no damage.qehxf PThe komodo dragon is severely wounded.qeh[g Q--1.4qehOm qeho Z _The komodo dragon barely misses you.reh  You hit the komodo dragon but do no damage.The komodo dragon is severely wounded.rehp87------2.1reh 2 _The komodo dragon bites you.reh?@  You sock the komodo dragon!reh@&8rehErehHf _The komodo dragon is severely wounded.reh H  You sock the komodo dragon!  The komodo dragon is almost dead.=3.5 _The komodo dragon bites you but does no damage.reh@  You hit the komodo dragon.  The komodo dragon is almost dead.rehB 0-4.2reh?M rehP E _The komodo dragon bites you but does no damage.sehz  You puncture the komodo dragon!  You kill the komodo dragon!†sehL8-51-9sehf sehgsehB_Okawaru accepts your kill.seh+M##PPP.#P..#.+..#..#P.$..........(....# #..#..#+......(.....seh_#......@.#..## ..#+###.P....♣#P........#.................P# ....... ...............sehseh5-5.9 (1.0sehsehOz _You see here a komodo dragon corpse.sehZ 1M .......##PPP.#P.+..##...P.$.........(....# #..#..#+......@.....##......†.#..# ..#+###.P....♣#P..............## .. ....♣.♣.♣.♣....#sehi s-6 _seh{ 9=7.9 (21 _o - 11 poisoned darts (gained 1)sehu M ..#.##..##. ........##PPP.#P.+#..P.$..........(....# ##..##+............#......†.#..#sehw 8..#+###.P....# ..##P# .#........#seh seh +8.9 (1sehd seh tehM##### ###  ..#.##..##. .......##PPP.#P.+#..P.$.........# ##..##+............#......†.#..## .. tehq_.P#.......#tehtehW&9tehðtehٸteh90=80.9 (22tehBteh` _o - 12 poisoned darts (gained 1)teh|tehZ~teh0BtehttehГtehΔ%1tehtehteh˞tehyteh)tehteh%tehytehq%2tehtehtehVteh:tehteh tehteh*tehK3=teh tehtehXtehtehtehteh tehk4=tehtehi,tehOteh;5tehteh ,teh:teh[,teh?teh;6teh teh#,tehtehtehtehtehteh}%7tehtehx teh teh teh0tehK8=teh4tehteh*teh|teh,tehntehk9=teh!teh.%,teh&teh*tehZ+teh,teh/tehv0+100/106teh1tehT5teh5teh27teh,;,teh<teh@teh@%1teh-BtehEteh#FtehvGtehKtehYLK2=tehMtehP,tehRtehU,tehWteh!\k3=teh^tehTa,tehctehfteh9.4xehCxehHu _The wolf bites the plant. The wolf completely misses the plant.xehu  You sock the wolf!  The wolf is heavily wounded.xehB1=50.1xeh'xehY _The wolf bites you but does no damage. The wolf bites the plant! x2xeh/u  You miss the wolf.The wolf is heavily wounded.xehb  FF   bullfrog (wandering)  The wolf bites you but does no damage. The wolf bites the plant. x2100/106-8xehB xeh" [ _A bullfrog comes into view.xeh  The bullfrog gives a loud, deep croak!  You sock the wolf!  You kill the wolf!xehJ w  Okawaru accepts your kill.You hear a howl!xeh xeh .[F 2F  The wolf bites the plant!xeh* 0=1.5xehn0 xeh3 + _You hear a bellow! x2yeh,yehV F.h.You closely miss the wolf. The wolf bites you but does no damage.yeh'0-2.2yehyeh|k _The wolf bites the plant. The wolf barely misses you.yeht_  You closely miss the wolf.yehvyeh  ..FA nearby plant withers and dies.yehځ@-9yehdyeh;< _The wolf bites you but does no damage.yehEyeh :F.yeh| 013.6yehyeh _You closely miss the wolf. The wolf barely misses you.yehyeh(4.3yehMyeh _You hit the wolf but do no damage. The wolf bites you but does no damage.yeh>yehd@(5.0yeh_Gyeh,K _You hit the wolf but do no damage. The wolf barely misses you.yehyeh &7yehbyehy _You barely miss the wolf. The wolf bites you but does no damage. x2yeh  You sock the wolf!  The wolf is moderately wounded.2==6.4yeh ` _The wolf misses you.yeh@  You hit the wolf but do no damage.The wolf is moderately wounded.yeh 0-7.1yeh<, R _The wolf bites you but does no damage.yeh  You hit the wolf.  The wolf is heavily wounded.-8yeh R _The wolf bites you but does no damage.yehV t  You impale the wolf!!  You kill the wolf!yehX ,yehg p.F   wolfyeh} I=3=yeh 8.5yehC yehĎ P _Okawaru accepts your kill.yeh yeh ^1--9.2yeh yeh _You miss the wolf. The wolf barely misses you. The wolf bites you.yehZ yeh @-9yeh  _You barely miss the wolf. The wolf bites you but does no damage.yehO U60.6yeh9[ v _You barely miss the wolf. The wolf bites you but does no damage.yehU  You puncture the wolf!  The wolf is moderately wounded.yeh+ V2=1.3yeh yeh) < _The wolf bites you but does no damage.yehTM  You closely miss the wolf.The wolf is moderately wounded.yehN(2.0yehmSyeh4VR _The wolf closely misses you.yeh  You miss the wolf.The wolf is moderately wounded.yeh&7yehyeh? _The wolf bites you but does no damage. x2zeh  You impale the wolf!!  You kill the wolf!.FF   bullfrog=4=3.4 _Okawaru accepts your kill.zehbY  You puncture the bullfrog!  The bullfrog is heavily wounded.99/106 -4.1 _The bullfrog hits you.zehZ!  You barely miss the bullfrog.The bullfrog is heavily wounded.-8 _The bullfrog hits you but does no damage.zeh  You sock the bullfrog!  The bullfrog is severely wounded.zeh0=5.5zeh,!zeh#U _The bullfrog barely misses you.zeh~  You bludgeon the bullfrog!!  You kill the bullfrog!zehk†zeh/J--6.2zehzehP _Okawaru accepts your kill.zehyQzehR8-zehVzeh6YH _No target in view!zehzehQzehzehH _No target in view!zeh,zehzehӛzehDH _No target in view!zehF.zeh0zeh9zeh>H _No target in view!zeh)zehzehHzehH _No target in view!zehazehczehhzeh6mC _No target in view!zeh!zehzehzehzehXzehpzehҢzeh"zeh:4zeh@zehBzehxK 3zehS zehZ ^100/106 _zeh;j zehv }1zeh 2=zeh nzeh 3=zeh ,zeh} zehY Bzeh g4zeh Bzeh ,zeh 7 zeh-> -79.2 (13.0)hh   wolf (wandering)zeh> 8-zehC zehF ] __A wolf is nearby!{eh g ##### ########  ###..P.##..#.P.##..#.## . ..[.#######.h....##PPP.# . ###.. #..# #..P  ...#..#. §..#..+ ..#...#......†.{eh ,{eh ]h.h{eh D5===80.0){eh {ehJ" _The wolf howls! _You see here a wolf corpse.{eh {ehs Ah.{eh 7---1 _{eh {eh |eh|eh>h.|ehP=--2|eh|eh& |eh@6_The wolf bites you but does no damage.|eh6=9 (0.7 _You closely miss the wolf. The wolf bites you but does no damage.|eh |ehR P YY   yak (wandering)h   wolf  You hit the wolf but do no damage. The wolf bites you but does no damage.|ehC (3.6|eh+ |eh V _A yak comes into view.|eht YYYou barely miss the wolf.The yak bellows!|ehu0=4.3|ehU _The wolf bites you but does no damage. x2|eh,|ehC YY(wandering)You miss the wolf.A yak comes into view.-5.0|eh7|ehT;Q _The wolf barely misses you.}eh]}ehMeyY.Y}eho=-7 _You closely miss the wolf. The wolf barely misses you.}eh>6.4}eh" }eh v _You barely miss the wolf. The wolf bites you but does no damage.}ehj  You puncture the wolf!  The wolf is severely wounded.}eh8  The wolf bites you.}ehx}eh.YYYYY 3 yaks (1 wandering) }eh^4-=7.1}eh9}ehV _A yak comes into view.}ehR  You closely miss the wolf.The wolf is severely wounded.The yak bellows!  The wolf bites you. }ehU }ehBVY}ehW[}ehW A yak comes into view.}ehzY}eh\}eh\"95/106 }eh]---}eh8^8}ehi}ehn }eh#_The wolf bites you.}eh }eh%YY The yak bellows!  You hit the wolf but do no damage.The wolf is severely wounded.}ehf6--8.5}eh  }eh}eh._The wolf bites you but does no damage.}ehV }ehk  }eh,You bludgeon the wolf!!  }ehYou kill the wolf!}eh}eh }eh }ehX}eh}eh(}eh7JY.@†}eh.}eh!}eh}eh5}eh 9.2}eh}eha }eh(}ehB_Okawaru accepts your kill.}eh}ehF ##########}ehW)# }ehb#..P.##..#.P.##..#.##}ehF.YY@††}eh"w.[.#######......##PPP.YY ###.. #..# #..P YY 5 yaks (1 wandering) ...#..# §..#..+ ..#...#......†}ehZ$}eh%}ehN'}eh1}eh2Y}eh63.}eh3Y}ehn4).Y.}eh5< 4 yaks}eh5}ehc7}eh7--}eh890.2 (1.0}ehC}ehI }ehJ}ehyK2_A yak comes into view.}ehL}ehۧ  You puncture the yak!  The yak is heavily wounded.}eh}eh.Y..[Y.YY 5 yaks}ehݷ5===9 (0.7}eh}ehv _The yak barely misses you. The yak gores you but does no damage.}eh@ }ehA/ You hit the yak.}eh6C}ehDj  The yak is heavily wounded.}ehDNv.Y.YY..}eh P97--1.6}eh2c _The yak closely misses you. The yak barely misses you.}ehb5  You hit the yak.}ehnC--2.3}ehq _The yak is heavily wounded.}eh  You sock the yak!  The yak is almost dead.The yak gores the plant! The plant begins to die.}ehY.Y[=3.0 _The yak gores you but does no damage. x2}eh's  You puncture the yak!  You kill the yak!}ehh*}eh=+}eh1-_  Okawaru accepts your kill.}eh6.Y. 4 yaks}eh'>46-7}eh)}ehO _The yak gores you.  You hit the yak.}ehX5-4.4}eh }eh 1 _The yak is lightly wounded.}ehM]  You barely miss the yak.}ehN}eh[u .YYThe yak is lightly wounded.}eh](5.1}ehf}eh)l; _The yak gores you but does no damage.}eht ########### #####.YPY##..#.P.##..#.##......YY.@†....[.#######......##PPP.#... ###... #..#.#..P.....#..#.§..#..+...#...#......†.}eh ,}eh K=6.1 (1.0}eh# }eh& _The yak gores you but does no damage. The yak gores the plant! _You see here a wolf corpse.}eh9o[############## #####.YPY##..#.P.##..#.##......YY.†@.}ehjq...[.#######......##PPP.#P... ###..+. #..#.#..P.....#..#.#§..#..+...#...#......†.#}ehAu}eht=.Y}eh66-7}eh}eh }ehݫ }ehì"_The yak gores the plant! x2 }ehc_You see here a wolf corpse.~eh>  You sock the yak!  ~ehT[The yak is heavily wounded.~ehHe  A nearby plant withers and dies.~eh~eh`.Y.YY~eh787--~ehM,=8 (0.7~eh~eh( _The yak gores you!~eh  You sock the yak!8.5 _The yak is severely wounded.~eh_q o  You sock the yak!  You kill the yak!~eh_v B~eh .Y. 3 yaks~eh u8--89.2~eh  ~eh ~ehm ,_Okawaru accepts your kill.~eh ~eh  You impale the yak!!  The yak is heavily wounded.~eh ~eh; =~ehE 9~eh ~eh  ~eh ~eh" -_The yak gores you but does no damage.~ehx  ~ehBz  ~ehy{ You puncture the yak!  ~eh| 0The yak is severely wounded.~eh} ~eh ~eh -~eh 400.6~eh] ~eh  ~eh ~eh -_The yak gores you but does no damage.~eh 5  You hit the yak.~ehm Q--1.3~eh ~eh W _The yak is almost dead.~eh P  You closely miss the yak.~eh AThe yak is almost dead.~eh h9=-2.0~eh ~eh Q _The yak closely misses you.~ehi  You hit the yak.  You kill the yak!. 2 yaks~ehsJ=97~eh~ehP _Okawaru accepts your kill.~eh:  You puncture the yak!~eh 0=3.4~eh~eh^ _The yak is moderately wounded.ehF  You hit the yak.  The yak is moderately wounded.-4.1ehNXQ _The yak gores you but does no damage.eh #You puncture the yak!  The yak is severely wounded.90==8eh=eh; _The yak gores you but does no damage.ehzs  You puncture the yak!  You kill the yak!eh†   yakehC1/10760-5.5ehehP _Okawaru accepts your kill.ehR ##############  ####....##..#.P.##..#.## .......Y@† ...[.#######......##PPP.# ... ###.. . #..# #..P  ...#..#. §..#..+ehu ..#...#......†.ehehIV--6.5 (1.0eh#eh* _The yak barely misses you.Things that are here: _a yak corpse; a wolf corpseeh  You bludgeon the yak!!  The yak is heavily wounded.==7.2 (0.7eheh; _The yak gores you but does no damage.eh3[  You puncture the yak!  The yak is almost dead.ehc^.29ehFcehPf; _The yak gores you but does no damage.eh5~  You hit the yak.  The yak is almost dead.eh(1--8.6eheh)Q _The yak closely misses you.eho  You sock the yak!  You kill the yak!ehe.ehWY1--9.3eh=ehP _Okawaru accepts your kill.eheheh:$eh<H _No target in view!eh _No target in view!ehsQehReh^^ _No target in view!ehehehehH _No target in view!ehJehH _No target in view!ehd0eh2eh\;ehsAC _No target in view!ehehaehehehn Qehu ehD eh ehW ehk ehS eh eh P _eh }3eh ehT a4=eh eh ,ehy eh ,ehʥ ehC eh U5=eh© eh ehi eh ehe eh eh eh eh3 %6ehɳ eh* eh ehI eh ehE %7eh eh+ eh ehq ehF eh ehg eh ehS %8eh ehi eh eh eh ehu eh ehL eh K9=eh ehW eh ehz eh ehj [100/107=eh{ eh eh' eh eh eh ehM eh eh= %1eh eh( eh ehM eh ehg eh eh eh~ %2eh eh eh eh eh eh ehU eh ehZ K3=eh* ehA eh ehj ehU eh U4=eh eh ehh eh0 eh ehL eh eh eh %5eh eh ehW eh ehR eh eho eh eh %6eh eh# eh eh| ehl eh K7=eh eh! eh# eh=$ eh$ eh& ehW( ,eh) eh7+ eh. ,eh)0 eh2 ehy4 ehq5 9=eh6 eh8 eh: eh; eh< eh> eh-A ,eh|B ehD eh_L #################.#######....##..#.P.##..............††..........##....[.#......# ##.......# ###..... #...@..#.... #..#-54.3 (45.0) #.....## .... #..P... #......# .. .........≈ ...#..#..#.....♣≈~ §..#..+. #....♣♣≈~≈ ..#...#ehL b#...≈ §§≈≈ #.....#+#..♣≈ §§~~≈ ♣#P ..ehR j§§~§ehR F-5.3 (46ehW T§§§eh` §§§§§§§ _Found a staircase to the Swamp.eha ,6.3 (47ehf Z§§§§eh>i ] _t - 7 pink potions (gained 1)eh eh< eh Behm eh] ,eh* eh eh ehz eh eh eh ehc eh ehn eh eh eh eh" eh1 eh6 Beh< Xeh= ehB XehD eh0E ehE ehNG ehJ ehJ ehK ehVM ehQ ehR ehS ehT ehV ehW ehW ehZ eh\ eh] eh^ eh_ ehb eh=c ehd eh=f ehqi ehj ehHk ehl ehn eh.o eho ehq ehs eht eht ehw eh{ ,ehh} ehI ehT ,eh eh eh ,ehΑ eh ehy ,eh eh̝ eh eh eh eh eh ,ehS eh eh eh ,eh eh3 eh eh eht eh m♣♣PP.PP♣♣ .....## ♣PP...PP♣♣##....##.♣♣P.....P♣♣......#####......⌠......P......#..eh]  ♣P.....P♣♣...... ♣PP...PP♣♣##.....## ♣PP.PP♣♣ #.....##.. ♣♣♣.♣♣♣♣###.....## ♣@♣ .........###94.3 (38.......................................................................................eh $..........................>....####..#.......#####.#eh eh ,5.3 (39eh` eh ; _Found a stone staircase leading down.eh  3eh eh eh neh eh% eh eh! eh" eh# eh$ eh& ehV' eh#( eh* ehJ- ,eh4 neh6 eh78 eh8 eh9 eh_; eh< eh(> ,ehA XehD ehYG BehI BehL ,eh,Q nehvS BehV BehZ neh&^ Behge ehqj Xeh"k ehGr eht ehv Xehz Xeh~ Xeh eh eh nehύ ehʎ eh eh ehV eh eh^ eh eh~ ehp eh eh3 ehŗ ehj eh eh= ehЛ ehߜ eh, eh eh ehĠ eh eh eh eh0 eh eh eh eh eh eh9 ehΪ ehӬ eh ,eh> eh eh eh eh$ eh ,eh Xeh^ Beh  _You now have 747 gold pieces (gained 22).  #..##.#####.♣♣P...  #..##....#.......⌠  #.###.......♣♣P...  ##.###..#....♣♣PP  #...####..###.♣♣PP  ##.#.#.##.##P.♣♣♣♣  ##..............♣♣.  #.................. #.@..............  ##......    ##  #  #>....# S   black mamba (asleep) hm 40m #+#.#P....#  .S..####+  539.3 (44  A black mamba comes into view.eh SS.40.3 (45eh 5 _The black mamba hisses angrily.ehf eh-!ehY'DS.eh(11.3 (1.0)eh!,eh /eh,ehjS.2ehxehehh  The black mamba bites you!96/107 ---==3ehj eh~ C _The black mamba bites you but does no damage.eh3` h  You hit the black mamba.  The black mamba is lightly wounded.ehAa 5-4.0 (0.7ehh ehPm C _The black mamba bites you but does no damage.eh  You puncture the black mamba!  The black mamba is moderately wounded.ehn.=7eh-eh%C _The black mamba bites you but does no damage.eh   You closely miss the black mamba.The black mamba is moderately wounded.eh`4----5.4ehehG 0 _The black mamba bites you.ehe  You barely miss the black mamba.The black mamba is moderately wounded.ehX5-6.1eh eh F _The black mamba bites you but does no damage. x2eh  You sock the black mamba!  The black mamba is severely wounded.eh .=8eh eh7 C _The black mamba bites you but does no damage.ehN  You hit the black mamba but do no damage.The black mamba is severely wounded.ehϾ 0-7.5eh ehh C _The black mamba bites you but does no damage.ehFP  You miss the black mamba.The black mamba is severely wounded.The black mamba bites you but does no damage.ehR`88--=8.2eh eh$? eh? ehA ehA ehB eh=D ehD %3ehE ehRG ehG ehdH ehJ eh~J K4=eh-K ehR ehS ehuT U5=ehU ehX BehfY ehY ehZ ehp\ ehb] %6eh&^ eh_ eh_ eh` ehb ehc %7eh d ehe ehk 8ehWl ehn ehyn eh3o ehp eh:q ehq ehos eht 59=ehNt eht eh=v ehv ehiw eh-y ehy ehYz eh{ ehA| )100/107eh| 2=eh;} eh~ eh eh ehc eh߁ %1eh eh2 eh eh` eh ehc eh eh ehQ ;2eh eh2 eh ehn ehݏ eh eh< w3=eh eh eh eh1 eh| U4=eh0 eh_ ehɜ eh ehB eh ehV ehơ ehI %5eh= eh eh eh eh eh eh eh ;6ehȫ eh+ eh ehb ehگ eh[ 57=eh ehF eh ehL ehŵ eh ehN eh ,eh* Xehm e=eh eh; eh eha eh eh ehz ehZ,eh8ehehL eh eh] eheheh?eheha eh ehb!eh"ehz%eh%eh&eh:)eh+eh+eh,eh.ehb0eh0eh1ehP3eh5eh6eh7eh9eh;eh;eh=eh/?ehBehOBehCeh/EehGehlGehEIehKehMehMeh`OehjQehX  #................ ###...........>....####..#eh?Y7 #.#.......+#.#P....# ## ##....####+####.~  ##....#.....~~~~  #....##...~~~≈≈≈ ehH[ ##...###~~~≈≈≈≈≈  #....##~≈≈≈≈~~~  #......@≈≈~~~.F - #......~~~~....  #......  #...... #.♣.P♣♣ #P....♣♣. F   cane toad (asleep) ##.♣.....##..... ..♣♣P.♣♣# ..... .###..#.You enter the shallow water.eh%` 617.6 (67.0)  Moving in this stuff is going to be slow.  A cane toad comes into view.ehIeuF.Feh;fl==8.6 (68Water ehjeh= _The cane toad gives a loud, deep croak!ehl   #  ###.>....####..  #.#.+#.#P....# ##  ##....####+####.~  ##....#.....~~~~  #....##...~~~≈≈≈eh;   ##...###~~~≈≈≈≈≈  #....##~≈≈≈≈~~~  #.....@~≈≈~~~F.  #......~~~~....eh  #.  #.ehQ  #.♣.P♣♣.  #P....♣♣.eh   ##.♣.....##.....  ..♣♣P.♣♣# .....  .###..#eh Beh eh^ F~~~.--20.2 (1.6)eh eh ehe ehi  eh^( #eh;  ###.eh.>....####  #.#.......+#.#P....#   ##....####+####.~  ##....#.....~~~~  #....##...~~~≈≈≈  ##...###~~~≈≈≈≈≈  #....##~≈≈≈≈~~~  #....@.~≈F~~~..  #......~~~~....  #.  #.. eh+Q #.♣.P♣♣eh..  #P....♣♣.  ##.♣.....##..  ..♣♣P.♣♣# ..  .###..eh#,eh_EF≈≈--10eh Geh1Leh #  #............  ###...........>....###  #.#.......+#.#P....#  ##....####+####.~  ##....#.....~~~~  #....##...~~~≈≈≈ ##...###~~~≈≈≈≈≈  #...@##~≈≈≈≈~~~  #......F≈≈~~~..  #~~~~....  #...  #........  #.♣.P♣♣.  #P....♣♣........ ##.♣.....##... ..♣♣P.♣♣# .....F~2ehK- ehlF.3eh  You completely miss the cane toad.=9 (0.7eheh%B _The cane toad stings you but does no damage.eh6  You hit the cane toad.  The cane toad is lightly wounded.99/107 --=4.6eh@; eh> / _The cane toad stings you!eh@  You sock the cane toad!  The cane toad is heavily wounded.ehA0=5.3eh ehB _The cane toad stings you but does no damage.eh  You thump the cane toad!  The cane toad is almost dead.ehn84-------6.0eheh/ _The cane toad stings you!eha  You barely miss the cane toad.The cane toad is almost dead.2------7 _The cane toad stings you.eh6  eh  You closely miss the cane toad.The cane toad is almost dead.eh B-7.4eh eh B _The cane toad stings you but does no damage.eh  You barely miss the cane toad.The cane toad is almost dead.8.1 _The cane toad stings you but does no damage.eh  You impale the cane toad!!  You kill the cane toad!eh †ehU !eh eh 7eh2 8ehj eh  eh ehd ,_Okawaru accepts your kill.ehy eh3eh@ehIehg3eh,eheho"eh2#eh%;4eh\'eh9*,ehA+eh-a5=eh.eh0,eh>2ehd4,eh6eh[6=eh{eh}eheh3%7eh|ehۆeh]ehehԊehd%8ehehUehehVehehkehehv;9eheheheh@ehehUehehɦeh@L90=eh~ehRehk1=ehehh,ehߺehehr%2ehehB,ehehehOeheheh8%3eh^ehn,ehehJeheheheh]K4=eheh,ehUehehtU5=ehehehbehqeheh_eh_ehjeh%6eh1eh-ehehDeh!eheheheh~%7ehehehehehS;8eh3 ehC eh eh;ehfeh'eheheh K9=ehehehaeheh,eh eh"eh#[100/107=eh%eh(eh)eh*eh,eh-eh.eh1ehm2%1eh3eh5eh6eh98eh3bQ23=4=eh͍56ehיh - _You start resting.eh93.8 (65.0)7=-4.8 (66ehH8 _HP restored.eh   You see here a cane toad corpse. _ #.#.......+#.#P....# ## ##....####+####.~  ##....#.....~~~~  #....##...~~~≈≈≈  ##...###~~~≈≈≈≈≈  #....##~≈≈≈≈~~~  #....†.~≈≈~~~..  #......~~~~....  #......@....... 6.8 (2.0) #..............  #.♣.P♣♣........  #P....♣♣ ##.♣.....## #..♣♣P.♣♣# eh%0 T ## .... .###..#.   >... ........  ....P#. 7.8 (3 _Found an escape hatch in the floor.ehA3eheheh{=eheheheh eh,eheheheh7eheh #.................  #................. #.♣.P♣♣........... #P....♣♣........... ##.♣.....##........ #..♣♣P.♣♣##.......P ## ♣P. #........###..#.... #.. #..>............... ### ##...P#....704.8 (7 ...<#........ ....##.##........ .# ### ........ #.......### #..... #........P####.... ................. .......... .................h76H5.8 (8 _Found a stone staircase leading up.eheheheh~ehneheheh8eh=eheheh8eheh@ehehP  There is a stone staircase leading up here.ehehn _ehehehCeheheheheh> eh_/e _You now have 763 gold pieces (gained 16).eh?eh0Beheh`*eh9eh;eh]<eh>ehAehDehZEehFeh7IehiKehKehMehOeh]QehQehSehGZ  #.......#.###P.....#####   #..#.............######   #.#........##....##....   #..........##....#.....   ##.##........#....#.....   #..#...##.#.##<...+.....   #..#...##..##.......###   #.......P####   #....... eh[  #..[....  #...#..P###P#####P##.###5  ######### ### ###### #          eh_028.8 (23.0)eh2`,9.8 (24ehhv _o - 15 poisoned darts (gained 3)ehFeh(Geh@Ieh\Neh4XXehf[ehpbehgehjehmehwnehHpehrehuehuehSvehzeh%}eh}eh!~eheh{eh eheheh7,eheheheh׋ehVeheh7ehehehehehehehkehehehPehԜeh}eheh}eheheh8ehehueheh>eheh"eh,eheh eh'ehehBeh۳ehߴehReheh?ehHehehPeheheh0ehehehXeheh3ehehuehehzeheh,ehBeheh/ehehehQeheh1eheheh3eheh1ehehehrehehVeh,ehveheh,eheh*eh,eheh3P  There is a stone staircase leading up here.ehehl _eheh]eh,eh'eheh,eheh eho ,eh eh eh ,eh eh P  There is an escape hatch in the floor here.ehP eh  _eh8 ehJ eh Beh# eh"# eh# eh% eh* eh, ,eh. eh1 ehQ5 ,eh7 eh9 eh= ,eh? ehE ehG ehYH ehxJ ehR nehU ehU ehV ehX eh8Z ehZ eh[ ehg] eh^ ehc_ ehN` ehyd ehBf ehf ehg ehTj ehp Behq ehr ehis eht ehv ehx ehdy ehz eh| eh ,eh3 eh? ehr Beh eh eh[ eh[ ehN ehj ,eh ehG ehj ehٗ eh eh ehϢ e~~~~≈P#.. ~≈≈≈≈≈≈≈≈≈≈≈~~~..~.....> .... ≈≈≈≈~~~~~≈≈≈≈≈≈..~~~..>.#....###P ≈~~~~.##~~~~≈≈≈..≈≈~~~~.#.....##~ ~~....#.~.~~~~~..≈≈≈≈≈~~~~~..~#~~ eh ..............~..~~≈≈≈≈≈≈≈~~~~~~≈ ..............ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈ ..............ß..ß...~~~~~≈≈≈≈≈≈~ ................~~~~~~~~83.8 (5 ...............÷ .................P.......##...... ......P#..#......#####.# #.÷..# ......###..#.....# # #...... >................####....#.  ..........P#.......#...##.  .......#.........###ehf #..÷...  ......##.........##### ##...#.. ehv eh ,4.8 (55eh ehy ; _Found a stone staircase leading down.ehehyehehehXeheh&eheheheh[eheheh!eh"eh;$eh4'eh)ehZ*eh^+eh,eh.eh6/eh0eh|1ehe3eh-4eh4eh6eh8ehd9eh9eh;eh=eh=eh,>eh@ehA,ehRBehDehEehEeh1FehHehI,ehYLl _t - 8 pink potions (gained 1)ehMeh^NehNehSehBU,ehUehWehgY,ehZeh \eh],eh3`eh`ehbeh"cehceheehgeh7hehieh=kehlehmehneh qehreh}sehuehxehI{eh{eh}eheh,eh0eh0ehW,eheh/eh?eh՗ehəeh&ehehehehehXehA  You enter the shallow water.eh?Water ehehN _Moving in this stuff is going to be slow.ehJ>eh4eheho3eh*eh _You now have 773 gold pieces (gained 10).eh^Xehehehueh$eheheheh,ehehehbeh(ehTeh[eheh}eheh2ehehehehehehbeh) eh? eh eha eh5ehx,ehKeh04ehC4eh6eh7ehO;eh<eh=ehG@ehEBehHehfPXehDRehRehSehUehWehXehYeh`[ehj]eh]eh_eh)behfA  You enter the shallow water.ehg?Water ehIieht _Moving in this stuff is going to be slow.ehvehxehzehS{eh4}eh~ehjehehehfXehBeh,ehZehzeheh2eh!eh=eheh%eh'eh ehehehehehehYeheh#ehVeheh4eh4ehehKeheheh&eheh\ehQehehUehehehehehHehj  There is a fountain of clear blue water here.  You briefly stop to wash your hands.eh{eh _eh eheh,ehehTeh,eheheh8,ehehGehY,eheheh&ehehDehehJ,ehehehXehehehZehehieheheh,ehNeh( eh eh eh eh eh,ehehehyehehehLehehUeheheh,eheh eh "eh"ehw#eh$eh&eh'eh'eh*)eh*eh3+eh+eha-eh.ehY/eh0eh28eh9,eh;eh_>eh?eh>@eh@eh"DehSEehEehFehIeh5L,ehMehePehRehRehSehVehXehYehOZehM^ehS`ehaehaeheehgehgehheh'lehnehnehoehrehtehruehXvehyeh|,ehehehYeheh׍eh,eh2ehehdehehleheheh۳ehehehDeh+,eheheh,eheheh,ehWeheheheheheheh.ehYeh\ehehehehreh,eheheh}ehPehehjeh^ehehehDeh,eheheheheheh Beh eh ehrBeheh6eheh5ehehm,eheh"eh#ehj$ehI%eh'eh)eh*eh*eh,ehJ.eh.ehJ/eh0@ehAehKBehCeh^ehMaehaehEcehPoeh1sehsehvehehJehehehFeh,eh.ehehP,ehūeh^ehQehehʼehehehehehLeh?eheheheh,eh:ehSehNeheheheheh9eheheh!,eheh)eh<eheh[eh. eh ,eh\eh{eh-,ehehehc,eh eh&eh(,eh)eh"/ehW1,eh2eh=eh@ehAehDehPeh$SehiTeh`Xehckeh:oehPuBeh_eheh eh‰ehܒeheheheheh,eheh'ehׯehյehehHehIehehehyehueh ehehpeh+eheheh'ehehkehehcehehehseheh,eheh7 _You open the door.eh3eheh>@  There is an open door here.ehehx _eheheh,ehehG eh ,eh ehHeh,eheh_7 _You open the door.eh3eheh@  There is an open door here.ehehD _ehyeheh2 eh ehk!eh#eh&,eh (ehr*ehB,,eh-eh0ehH2,eh3eh>6eh9,eh;eh.BehJq....##.## ##....##....##......P#P ...##..P###P....####'###......### ....†...P.......####.##.......##. ...P.P........................... ....♣♣P..........................PP♣P.P.......................PPPP........................♣....#.####.........♣♣..P....@.#####........#.P..♣♣...ehM##......#.P..♣.......#...##......##................÷#..##......... .....##...........##..##......## ......#...##......#...##[..h   polar bear (wandering)#.#####.[....##..##......###P###.....h.#P..##......#P....###.##.........ehO 951.0 (166.2)  A polar bear comes into view.ehV|hh.ehW5==27ehR^eha4 _The polar bear growls angrily.eh ((((((poisoned)You throw a poisoned dart. The poisoned dart hits the polar bear.eheh%6....ehH&Lh(eh&8--9 (0.9)eh'04eh0ehX31 _The polar bear is poisoned.eh b ((((eh very poisoned)You throw a poisoned dart. The poisoned dart hits the polar bear!  The polar bear looks even sicker.eh eh {...h(ehQ x--3.7 (0.83eh eh 8 _The polar bear is lightly wounded.ehp (((extremely poisoned)You throw a poisoned dart. The poisoned dart hits the polar bear.  The polar bear looks as sick as possible!eh...4.52eh5 eh%8 _The polar bear is lightly wounded.eh7ehDNh(ehF-5.5 (1.0ehBSehOVeh h. 6ehehNh.eh&7eheheh5~verThe polar bear looks as sick as possible! _is lightly wounded.  You sock the polar bear!  The polar bear is heavily wounded.  The polar bear closely misses you.  claws you but does no damage.eh76==8.2 (0.7ehIehN[ _The polar bear completely misses you.eh:  You barely miss the polar bear.The polar bear is heavily wounded.The polar bear bites you but does no damage.eh .-9ehJ eh E _The polar bear claws you but does no damage. x2eh  You hit the polar bear but do no damage.The polar bear is heavily wounded.The polar bear bites you but does no damage.eh B-9.6eh eh E _The polar bear claws you but does no damage. x2ehff  You hit the polar bear.eh)60.3eh2ehc _The polar bear is severely wounded.eh  You barely miss the polar bear.The polar bear is severely wounded.The polar bear bites you but does no damage.1.0ehehE _The polar bear claws you but does no damage. x2ehy The polar bear bites you but does no damage. _The polar bear claws you but does no damage. x2  The polar bear barely misses you.eh &7ehD ehb B _The polar bear claws you but does no damage.eh<  You hit the polar bear.eh(2.4eh7eh."c _The polar bear is severely wounded.eh ehV  eh*"You impale the polar bear!!  eh"You kill the polar bear!eheh&eh (†eh(eh)eh+eh74 eh=eh^eh_9eh{`=eha 3.1ehXpehx ehyehz,_Okawaru accepts your kill.eh}eh R  You see here a polar bear corpse. _eh eh eh eh̿ eh ehC eh eh' eh\ eh ehP eh o _o - 13 poisoned darts (gained 1)eh eh eh ehq eh eh eh o _o - 14 poisoned darts (gained 1)eh) eh eh ehZ eh eh eh o _o - 15 poisoned darts (gained 1)ehq eh ehV eh eh ehM ehr eh_ eh eh eh ehu ehS eh eh eh eh: eh eh eh ehH eh eh eh eh ,eh< eh ehk eh eh@ ehI eh ehe eh eh% eh' eh( ehf) eh/ eh1 eh62 eh3 eh: eh; eh< eh&= ehC eh?E ehE ehzF ehL ehN eh&O ehO ehYV eh0X ehX ehY eh` ehxb eh c ehAd eh8j ehl ehgl ehm ehJs ehu ehXu ehv eh| eh ,eh eh eh eh eh eh eh1 eh eha eh eh eh> eh eh' eh= ,eh ehg eh Beh; eh eh eh eh eh ,eh eh; eh eh4 eh eh eh eh) eh4 eh eh eh eh0 ehS eh! eh eh_ eh\ eh eh0 eh eh$ eh' ,eh) eh]- eh/ ,eh1 eh,5 eh57 ,eh8 ehx< ehm> ,eh@ eh>C eh&E ,eh|F ehcI ehK ,eh M ehO ehXP ehQ ,ehT ehDV ,ehW ehZ eh\ ,eh] eh_ eha ,ehc ehd ehf ,ehg eh&j ehl ,ehKn ehIp eh2r ,ehs ehu ehv eh&w eh;x ehz eh| ,ehA~ eh eh] ,eh ehɅ eh ,ehh ehZ ehˌ eh8 eh\ eh& eh eh eh eh ehܕ ehK ehI ehA eh> eh eh ehy K  ##...###~~~≈≈≈≈≈~~~~~≈≈≈   #....##~≈≈≈≈~~~~.##~~~~   #....÷.~≈≈~~~....#.~.~~   #......~~~~   #........   #.............   ##.♣.P♣♣.......   #P....♣♣.......   ##.♣...@.##......--7024.1 (61.0) eh:   #..♣♣P.♣♣##.......P#..#   ##.♣♣P.♣##........###..#5   #.#....##..>........   ##.###..###.....P#   #..#...<...........#...   ##......##........##....   #...##.###.......##...   #..##....#.......#####ehߺ 9--eh eh& E _Done exploring.eh[ ehZ\ eh ^ eh ........0.0).......eh .ehs ,ehʧ  eh ehb 7_Done exploring.ehehnLevel 2 of the Lair of Beasts <<<<>>>>>(Press ? for help)  ##....####+####.~~~~~~~###.ß..ß............##......##....♣.....PP...#  ##....#.....~~~~≈≈≈≈≈~~~~#ß..ß...........P#......###...##..........#  #....##...~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~.....>#...........<#~~~~..#.....##..##  ehR##...###~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~~~..>.#....###P~##~~~≈≈~.........#..##  #....##~≈≈≈≈~~~~.##~~~~≈≈≈..≈≈~~~~.#.....##~~~~~≈≈≈≈~.#÷..........#  #....÷.~≈≈~~~....#.~.~~~~~..≈≈≈≈≈~~~~~..~#~~~~≈≈≈≈~~...###...#...##  #......~~~~..............~..~~≈≈≈≈≈≈≈~~~~~~≈≈≈≈≈~~~...###..#.#...P#  #........................ß..ß~~~~≈≈≈≈≈≈≈≈≈≈≈≈≈~~~................P#  #........................ß..ß...~~~~~≈≈≈≈≈≈~~~~...................#  ##.♣.P♣♣.............................~~~~~~~~............PP.P.....##  #P....♣♣...............................÷.................PPP♣♣.P#.#  ##.♣...@.##..................P.......##.................PPPP♣PPPP.##  #..♣♣P.♣♣##.......P#..#......#####.####.÷..#######.....P.P♣♣♣♣PP...#  ##.♣♣P.♣##........###..#.....##.##.## #......#.#.#.......♣♣ ♣♣P..##  #.#....##..>................###....###....#....#......P.P♣♣ ♣P♣..#  ##.###..###...........P#.......+.....##...##....'.......PP.♣♣♣P...#  #..#...<...........#.........###....###..÷......##........P.♣...#.#  ##......##........##.........##########...#.....+.......P...PP..#.##  #...##.###.......##.......eh...##.## ##....##....##......P#PP.P.##..#  #..##....#.......#####......##..P###P....####'###......###...##..##  #.####...#........P####......÷...P.......####.##.......##...#.##.##  ##...........................P.P...................................#  #.............................♣♣P.................................##eh O@>eh2  #.........................................♣♣§♣....................#  ##.......................................####.##.##...............#  #.......................................# #########...♣.♣.♣.♣....##   ###...........>....####..#.......#####....###.P##..##...............#   #.#.......+#.#P....##~###.#................P#.......÷...♣♣♣.♣.♣##..##>eh eh  ##...###~~~≈≈≈≈≈~~~~~≈≈≈ tish the Bludgeoner  #....##~≈≈≈≈~~~~.##~~~~ Mountain Dwarf of Okawaru *****.  #....÷.~≈≈~~~....#.~.~~ Health: 107/107 ========================  #......~~~~............ Magic: 20/20 ========================  #...................... AC: 25Str: 22  #...................... EV: 6Int: 9  eh ##.♣.P♣♣................ SH: 0Dex: 11  #P....♣♣................ XL: 12 Next: 69% Place: Lair:2  ##.♣...@.##............. Noise: ---------  Time: 17024.1 (0.0)  #..♣♣P.♣♣##.......P#..#. f) +0 morningstar  ##.♣♣P.♣##........###..# Throw: 15 darts (poison)  #.#....##..>...........  ##.###..###...........P#  #..#...<...........#....   ##......##........##....   #...##.###.......##....   #..##....#.......#####.  _You see here a polar bear corpse. _o - 13 poisoned darts (gained 1) _o - 14 poisoned darts (gained 1) _o - 15 poisoned darts (gained 1) _Done exploring. _hS Y39;49mDone exploring.eh eh8 P _eh eh eh eh eh eh ,eh4 eh eh ehj eh ehZ ehE eh eh eh; eh ehg$ eh% eh' eh~) ,eh* eh, ehw. eh. eh/ eh"2 eh~3 eh3 eh4 ehj6 eh7 ehK8 eh8 eh: eh; eh.< eh< eh> eh? eh=@ eh9A ehC ehE ehW XehX ehZ ehX[ eh)] eh] eh^ eh` ehb ehLc eh\d eh>f eh/h ehh eh"j ehk ehm eh#n ehn ehjq ehr ehms eh-t eh3v ehw ehbx eh~ ehA  ##.#.#.##.##P.♣♣♣♣.♣♣♣♣###....  ##..............♣♣.♣♣.........  #.............................  #.................  ##............  #.............  ##............  #............  ###...........@....####..#420.0)  #.#.......+#.#P....##~###.#... eh  ##....####+####.~~~~~~~###.ß..ß  ##....#.....~~~~≈≈≈≈≈~~~~#ß..ß  #....##...~~~≈≈≈≈≈≈≈≈≈≈≈~~~..~  ##...###~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈..~  #....##~≈≈≈≈~~~~.##~~~~≈≈≈..≈  #....÷.~≈≈~~~....#.~.~~~~~..≈  #......~~~~.......~..~eh eh$ eh  _o - 13 poisoned darts (gained 1)45 _Done exploring. __There is a stone staircase leading down here.ehK ##.#.#.##.##P.♣♣♣♣.♣♣♣♣### ##.♣♣.♣♣ # # ## # ## # ###..........@>....####..# #.#.......+#.#P....##~###.# ##....####+####.~###.ß.. ##....#.....~~~~≈≈≈≈≈~~~~#ß.. #....##...~~~≈~~~.. ##...###~~~≈≈≈≈≈~~~~~≈≈≈≈≈≈.. #....##~≈≈≈≈~~~~.##~~~~≈≈≈.. #....÷.~≈≈~~~....#.~.~~~~~.. #......~~~~.~..5.1 (1.0) _ehqeheheh:H [?25h[?0c [?1051l[?1052l[?1060l[?1061l