%h  Player: toph Game: DCSS 0.33 Server: clan Filename: 2025-05-15.07:55:31.ttyrec Time: (1747295731) Thu May 15 09:55:31 2025 %h5 [?1051l[?1052l[?1060l[?1061h%h7V)0[?7h[?25l[?1c%hS?%h9]toph the ConjurerDraconian of Vehumet *.....Health: 24/24 ========================Magic: 5/5========================AC: 4Str: 9EV: 11Int: 18%h] SH: 0Dex: 9XL:  2 Next: 62% Place: Dungeon:1Noise: ---------  Time: 1004.5 (0.0)a) +0 daggerCast: Magic DartWater %hm#########.##.####.#.......##.....###.##.# #.###.###.##.##ß.ß##..#.## #.....###.##......###PP÷P####.###~.~.###.ß.ß....#P~~P.###.##PP~P.# ####....._....~PP~..##.##~~~P.# ..####ß.ß...ß.~PP~P.##.##.~♣P.# #.# ##.....#.#PP♣~P#...#.~P~.# ..#####.ß.ß....PP@~.P.#.)P~~P.# ........#####....P~~P.P~.~♣PP.# ######### #..#PP♣~PPPPP♣~PP.# ...##....PP♣PPPP~♣≈...# ##.#### #.###P.~♣♣P♣%h|[34m≈♣~P### ......# #.# ##P~~~♣≈~~~~# #.>.#.# ##.## #P~~~♣≈♣~.## #.###.#### #...####P~~≈~~P~# #.# #....###.#...##~P~~~P~.#Welcome back, toph the Draconian Conjurer.Vehumet says: Let it end in hellfire!%h3:_%h93_ _Press ? for a list of commands and other information.%h4%h%h%hc1X_%h;:_%h#>= _Done exploring.%h͟ %h& %h %hd X_%h :_%h = _Done exploring.%hP[?25h[?0c  Search for what [? for help]? %hD3 [?25l[?1c%h8>%hC$%hFq11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 club (1 further duplicate)b - [D:1] a radiant altar of Vehumet  c - [D:1] a quill talisman  d - [D:1] a stone staircase leading down  e - [D:1] a +0 dagger  f - [D:1] a staircase leading out of the dungeon  g - [D:1] an escape hatch in the floor  h - [D:1] 4 stones  i - [D:1] a +0 short sword (1 further duplicate)  j - [D:1] a stone staircase leading down  %hG(k - [D:1] a stone staircase leading down%h%h%hP #########.##.####.#.......#toph the Conjurer#.....###.##.# #.###.###.#Draconian of Vehumet *.....#.##ß.ß##..#.## #.....###.#Health: 24/24 ========================#......###PP÷P####.###~.~.#Magic: 5/5========================%h\##.ß.ß....#P~~P.###.##PP~P.#AC: 4Str: 9 ####....._....~PP~..##.##~~~P.#EV: 11Int: 18 ..####ß.ß...ß.~PP~P.##.##.~♣P.#SH: 0Dex: 9 #.# ##.....#.#PP♣~P#...#.~P~.#XL:  2 Next: 62% Place: Dungeon:1 ..#####.ß.ß....PP@~.P.#.)P~~P.#%hNoise: ---------  Time: 1004.5 (0.0) ........#####....P~~P.P~.~♣PP.#a) +0 dagger ######### #..#PP♣~PPPPP♣~PP.#Cast: Magic Dart ...##....PP♣PPPP~♣≈...#Water ##.#### #.###P.~♣♣P♣≈♣~P### ......# #.# ##P~~~♣≈~~~~# #.>.#.# ##.## #P~~~♣≈♣~.## #.###.#### #...####P~~≈~~P~# #.# #....###.#...##~P~~~P~.#Welcome back, toph the Draconian Conjurer.Vehumet says: Let it end in hellfire! _Press ? for a list of commands and other information. _Done exploring. _Done exploring.  Search for what [? for help]? .%hS:_%h%h:_%h$. _%h%hj$%hLevel 1 of the Dungeon<>>>>_(Press ? for help)#.P~♣ ♣♣PPP# #..## ##...# #...[%# #.###..........##.#%h8#..P♣♣♣♣♣~..# ##..# ##### ####### #.###...........#.##.#P~♣♣P~P~#######.#####..............##.###...~P~~~P## #........###########.##.####.#.......#####P.P~P### #.....##..###.....###.##.# #.###.###.####.....# #.....###..##.##ß.ß##..#.## #.....###.######÷# #.....# ##.##......###PP÷P####.###~.~.##.###.....# #.####.ß.ß....#P~~P.###.##PP~P.##.........# #..########....._....~PP~..##.##~~~P.##.........## ##.#.....####ß.ß...ß.~PP~P.##.##.~♣P.##.....##...# #...###.# ##.....#.#PP♣~P#...#.~P~.###..♣♣~♣♣...# ###..#...#####.ß.ß....PP@~.P.#.)P~~P.###..P~~~~~~.♣♣##....#.........#####....P~~P.P~.~♣PP.##..~P~~~~~~.)~~#.#..########### #..#PP♣~PPPPP♣~PP.##.~~P~P~~≈~.~~~~.#.......##....PP♣PPPP~♣≈...##..♣~P~~~≈~.~~~♣♣.....##.#### #.###P.~♣♣P♣≈♣~P#####..~~≈~~≈~.~~~~♣♣###.......# #.# ##P~~~♣%h~~~~###.♣~~~≈≈~.P~P~♣♣ ###.>.#.# ##.## #P~~~♣≈♣~.###.~♣♣♣~~~.P~~P~♣ #.###.#### #...####P~~≈~~P~###.#♣ ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~P~~~P~.###########..# ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~~P~P~~##%h3#..........## ♣~≈.~≈~~~~~♣♣##.# ##...## ##...~.P.~###.########## ♣♣~~.~≈≈~≈~P~P##.# ##### ###...####%h j_@>%h%hxI #########.##.####.#.......#toph the Conjurer#.....###.##.# #.###.###.#Draconian of Vehumet *.....#.##ß.ß##..#.## #.....###.#Health: 24/24 ========================%hf#......###PP÷P####.###~.~.#Magic: 5/5========================##.ß.ß....#P~~P.###.##PP~P.#AC: 4Str: 9 ####....._....~PP~..##.##~~~P.#EV: 11Int: 18 ..####ß.ß...ß.~PP~P.##.##.~♣P.#SH: 0Dex: 9 #.# ##.....#.#PP♣~P#...#.~P~.#XL:  2 Next: 62% Place: Dungeon:1 ..#####.ß.ß....PP@~.P.#.)P~~P.#Noise: ---------  Time: 1004.5 (0.0) ........#####....P~~P.P~.~♣PP.#a) +0 dagger ######### %hH#..#PP♣~PPPPP♣~PP.#Cast: Magic Dart ...##....PP♣PPPP~♣≈...#Water ##.#### #.###P.~♣♣P♣≈♣~P### ......# #.# ##P~~~♣≈~~~~# #.>.#.# ##.## #P~~~♣≈♣~.## #.###.#### #...####P~~≈~~P~# #.# #....###.#...##~P~~~P~.#Welcome back, toph the Draconian Conjurer.Vehumet says: Let it end in hellfire! _Press ? for a list of commands and other information. _Done exploring. _Done exploring. _Search for what [? for help]? .%hA%h%h%hA _%h!%h$%hE%%h'%h*%h-,%h.%h1%h4,%h5%h8%hr:,%h*<%h=%he?,%hq@%hB%hC%hC%h=D%hE%hF%h G%hG%hH%hI%hJ%hhJ%hK%hL%hL%hEM%h:N%hHO%hO%hP%hQ%hQ%hLR%hR%hS%hT%hU%hbU%hQV%h*W%hW%hW%hX%hY%hBZ%hZ%h[%h|\%h\%h=]%hC^%h*_%h_%h_%h`%ha%h %h %h %h %hc %h %h %h %h %h %h) %hW %h %h %h% %h %hX %h %hz %hV %h %hL %h %h %hg %h %h %h{ %h %h %hk %hK %h %h %h< %h! %h %h %h] %hA %h %h %h  %h %h %h %h* %h %hn %h %h %h %h %h/ %h %h %h! %h" %hN# %h$$ %h% %h' %hL( %h-) %h* %hl, %h- %h- %h/ %hL1 %h1 %h2 %h4 %hx6 %h7 %h8 %h9 %hg; %h< %h< %hM> %h? %h@ %heA %hB %hD %hTE %h6F %hH %hK %h%L %hM %hO %hQ %h}R %hS %hvV %hX %hgY %hZ %h\ %h _ %h_ %h a %h(c %hDe %he %hZg %hSi %hnk %h l %hfm %h?o %hq %hLr %h6s %h} %hi~ +...#%h~ C# #..%hS M#. #..%h . ...%h: |#.#.## ###%h }##.#..# #...%h  #.....##..#  # #@.#..#- #. #....## #.##.....# #.....#.## #.#..####%h X# #.##%hv #..%h W#..#### ###..#%h^ l#...#.## .#..#%hӄ K#.#....# ...#%h: %h %hO 75.9 (4%h 6.0)%h %h -%h %6.9 (47%h7 %h  %h %h{ _f - an amulet of faith%htW%h]17.9 (1.0)%hc%hf2 _You drop an amulet of faith.%h@ 3%hx %hc %h ,%he$ n%h4& %h) ,%h- ,%hmO R%hP %hQ %hGR %hR %hT %hpZ  H ## .# .# %h[  #.# #  ####.##.#.# #..@......<88.9 (11.0) #.##.##.#.# #....# ###..#.#..#.....###.#.## ###%h_^ ##.#..# #...#.....##..#%h_ %ha ,9.9 (12%hHd %hf %h%hn%h%h%hF%hn%h%h%h%h\%h0%h%h*%h%h%h%h%h%h%h%hg%h%h%h%h%h<%h@%h%hT%h%h.%hM%hL%h%h%hP  There is a stone staircase leading up here.%h%h _%h%h$X ####### %h..##.. #.##.######.##.#....# ####.##.#.##.# #.........<@.# #.##.##.#.##.# %hv#....##.#......####..##.########%hW#..#..#...#.....######.#.## #####.#.%hd#....  You pick up a Fen Folio and begin reading...%h,90%h.100.9 (11%hE%hsv  You add the spells Summon Forest, Eringya's Noxious Bog and Summon Hydra to _your library.%h####### ###..##.. >.##.##.######.##.##.#....#.# ####.##.#.##.#.# #.........<..#.# #.##.##.#.##.#@# 3.9 (3.0)#....##.#......# %h[####..##.######## #..#..#...#.....######.#.## #####.#..# #...#.....##..##..#"#..#%hQ%h$4.9 (4%h%h %hX  There is a stone staircase leading down here. _ %hu %h %h %h %h: %h %h %h %h6 %h% %h %h %hH %h %h %h %hz %h% %h'############## %h.\..##......>.# %h 7 #.##.######.# #.##.#....#.# ####.##.#.##.#.# #.........<..#.# #.##.##.#.##.#.# #....##.#......# ####..##@########20.9 (16.0) #..#..#......$>. #.....######.... %h|W##.#.## ### .. %h %hx=##.#..# #... %h %hm#... %h..##..# %hd %h/#..#".#..# %he %h #.. %hX#....## %h %hV#.##.....# %h %h %hh %h%1.9 (17 %h" %h  %h %h+_Found an escape hatch in the floor. %h %h5 _You now have 32 gold pieces (gained 7).  There is an escape hatch in the floor here. _..##......>.# #.##.######.#.# #.##.#....#.#.# ####.##.#.##.#.#.# #.........<..#.#.# #.##.##.#.##.#.#.# #....##.#......#.#  ####..##.########.#  #..#..#.......>.@.#  #.....######....#  ##.#.## ###........Magic Dart  ##.#..# #..............g#.....##..#.............  #..#".#..###............g   goblin (asleep)#..#....## ##...........  #.##.....# ............  #.....#.## %ho7 [m %hN  %hN  %hMO9.9 (8 %h;P .0)  %hPIA goblin comes into view. It is wielding a +0 dagger. %hGQ %hA\ %h\ g. %hS] g %h] %hS^ %h` %hD==30.9 (9 %h( _The goblin shouts! %hx X ..##......>.# toph the Conjurer #.##.######.#.# Draconian of Vehumet *..... #.##.#....#.#.# Health: 24/24 ======================== ####.##.#.##.#.#.# Magic: 4/5===================----- #.........<..#.#.# AC: 4Str: 9  #.##.##.#.##.#.#.# EV: 11 %h OInt: 18  #....##.#......#.# SH: 0Dex: 9  ####..##.########.# %hJ  XL:  2 Next: 65% Place: Dungeon:2  #..#..#.......>.@.# Noise: ==-------  Time: 1130.9 (0.0)  %h ) #.....######..........#  a) +0 dagger  ##.#.## ###............  Cast: Magic Dart  ##.#..# #.............g.  #.....##..#.............  #..#".#..###............  g   goblin  #..#....## ##...........  #.##.....# ............  #.....#.##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin. %h  >.#      <    %h) i   .     %h; l**...#   **...   *)    #..#"    %h 9      %h 5..... %h= x5/2568-1.9 (1Magic Dart %hYD  %h H onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin. _You kill the goblin! %hl1  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hm %h 8- %h %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hn %h %hE %h  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h3 %hb %h: _ %hX %hB %hB %hV, %h %h, %hy %hq %h %h %h, %h %h, %h! %h %hO5===== %h %h %h, %h- %h %h, %h %h" %h, %h %hT  %hQS===== %h %hX %h{, %hg %hE %h, %h %h  %h", %h$ %h5& %hz(, %h) %h+ %h-, %h. %h1 %hL;#....#.#.#.# #.##.#.#.#.# ). ..<..#.#.#.# .. #.##.#.#.#.# #......#.#.# ########.#.# .....>...#.### ###.......... ###......-509.0) .............).....# .#........... %hC>w# ###.......# # ##........# # #..........# # ##.#.............#  #+##...........## #.. %hTI\-1.9 (20 %hL %h`N|onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a mace.%h g%hB X%h %hڡ %hţ %h %h8 %h %h1 %h %h %hb %hY %hl %h %hQ %hg %hd %h %h %hS %hx %h %h !%h'  %h 7#####.#%h*  %h J#########.......%h< }### #.......#....... %h .>.# #.......#.......%hX }.#.# #.......#.......%h }#.#.#.# #.......#....... %h -.#.#.#.# #....).......... .#.#.#.# #.......@# #.#.#.# #####.##.# ..#.#.# #.##.# Magic Dart#.#.# #.##.# .>...#.### #.# ...#####.#S.# S   adder (asleep) ...............# .........).....#... ...............#%hZ  %h %hg 60.9 (9%h .0)  %hw -An adder comes into view.%h %hJ %h. %h S%h: .%h S%h6 %h %h %h  1.9 (1%h 0.0) %h %h  %h %h% !_The adder hisses angrily.%htoph the Conjurer#####.#Draconian of Vehumet *.....#########.......Health: 25/25 ========================#### #.......#.......Magic: 4/5===================-----.>.# #.......#.......AC: 4Str: 9 %hX##.#.# #.......#.......EV: 11Int: 18 .#.#.#.# #.......#.......SH: 0Dex: 9 .#.#.#.# #....)..........XL:  2 Next: 68% Place: Dungeon:2 .#.#.#.# #.......@#Noise: ---------  Time: 1161.9 (0.0) .#.#.#.# #####.##*#a) +0 dagger ...#.#.# #.##*#Cast: Magic Dart ####.#.# #.##S# .>...#.### #.#... .........#####.#..#S   adder ...............#... .........).....#... ...............#Casting: Magic Dart (safe; 3% risk of failu%h_`re)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.%h%h%h.%hAAS.%h=%h`2.9 (1%hc%h  %h %h %_The adder is lightly wounded.%hCZtoph the Conjurer%h#####.#Draconian of Vehumet *.....#########.......Health: 25/25 ========================#### #.......#.......Magic: 3/5==============----------.>.# #.......#.......AC: 4Str: 9 ##.#.# #.......#.......EV: 11Int: 18 .#.#.#.# #.......#.......SH: 0%h{Dex: 9 .#.#.#.# #....)..........XL:  2 Next: 68% Place: Dungeon:2 .#.#.#.# #.......@#Noise: =--------  Time: 1162.9 (0.0) .#.#.#.# #####.##*#a) +0 dagger ...#.#.# #.##S#Cast: Magic Dart ####.#.# #.##.# .>...#.### #.#... %h.........#####.#..#S   adder ...............#... .........).....#... ...............#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.%h*%hƱTS.%h+3.9 (1%h8%huonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  %hyThe magic dart hits the adder. _The adder is heavily wounded.%h/   toph the Conjurer #####.#  Draconian of Vehumet *..... #########.......  Health: 25/25 ========================%h*0 #### #.......#.......  Magic: 2/5=========---------------.>.# #.......#.......  AC: 4Str: 9 ##.#.# #.......#.......  EV: 11%h1 sInt: 18 .#.#.#.# #.......#.......  SH: 0Dex: 9 .#.#.#.# #....)..........  XL:  2 Next: 68% Place: Dungeon:2 .#.#.#.# #.......@# Noise: =--------  Time: 1163.9 (0.0) .#.#.#.# #####.##S# a) +0 dagger ...#.#.# #.##.# Cast: Magic Dart ####.#.# #.##.# .>...#.### #.#... .........#####.#..# S   adder ...............#... .........).....#... %h\4 0...............#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.%hW6 N   %h6   >.#   %h7       .#%h7  #.##.# #.> #..#..#..)%h8 %hM '.%hkN %hS toph the Conjurer#####.#%hT Draconian of Vehumet *.....#########.......Health: 25/25 ========================#### #.......#.......Magic: 2/5%hRU =========---------------.>.# #.......#.......AC: 4Str: 9 ##.#.# #.......#.......EV: 11Int: 18 .#.#.#.# #.......#.......SH: 0Dex: 9 .#.#.#.# #....)..........XL:  2 Next: 113% Place: Dungeon:2 .#.#.#.# #.......@#Noise: =--------  Time: 1164.9 (1.0) .#.#.#.# #####.##.#a) +0 dagger ...#.#.# #.##.#Cast: Magic Dart ####.#.# #.##.# %hW .>...#.### #.#... .........#####.#..# ...............#... .........).....#... ...............#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.%h_  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. %h_ _You kill the adder!  You have reached level 3!  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? %hT30/306-5203 7% Magic Dart _You feel clever. x2; Your scales feel tougher.%h| 3%h %hӾ : _%hp %ho M-%hx %h ,%hW %h ,%hJ %h ,%h %hI l3====%h %h ,%hj %hc ,%h %h ,%h %h R====%h %hz,%h%h,%h'%hh,%h %hG ,%h%h#,%h%hf4====%h_%ht,%h%hw,%h%hJ,%h %h"R====%hu$%h&,%h'%h),%h9+%h-,%h$/%h1,%h2%hW4,%h5%h7%h8N5====%h9%h;,%h=%h*?,%h@%hB,%h]D%hFR====%hH%hLB%hN,%hP%hR,%hS%h?V,%hW%hY,%h+[%ho]d6====%h_%ha%hc,%he%hg%hi,%hk%h;o%hwq,%hr%ht%hvR====%hdx%hhz%h|,%h ~%hn%hO,%h%hg%hu,%hK%h%h,%hX%h>%h%h,%h%hN%h,%h%h%h`,%hm%h*%h%h%h%hr%hҨ%h1%h-%h%h,%h%h# #....)..............# # #........#####.###### # #####.##.# #.#  #.##.# #.# # #.##.# #.######.## #.#... #........# ..#####.#..# #..#####. .......#... #..# .).....#... #.-.......# #......# #.. ........# #........# .# .### .# # ##.# %h1217.9 (53.0)%hF-8.9 (54%h%hFa _f - a scroll labelled PUEWIO SATH%hn %hy %hi| ,%h n%hJ %h!  #.#... #... #####.#..# #..#####. ......#... #..# ).....#... #..# ......# . #..# ......# ... #..# ....# .....#..### # #..........# #.#..### #.#......hh#%h [ # ##.#.#####Magic Dart #.# ..#.# ####hh 2 jackals (asleep) #.# %h 223.0)%h +4.9 (6%hP %h Y _2 jackals come into view.%hky# #.#... #........#toph the Conjurer #####.#..# #..#####.Draconian of Vehumet *..... ......#... #..#Health: 30/30 ========================).....#... #..#Magic: 5/6====================----......# . #..#AC: 5Str: 9 ......# ... #..#EV: 11%h޿Int: 20 ......# .....#..###SH: 0Dex: 9 ......# #......#XL:  3 Next:  7% Place: Dungeon:2 ......# #.#..#@#Noise: ---------  Time: 1224.9 (0.0) .....## #.#....**hh#a) +0 dagger# ##.#.#####Cast: Magic Dart#.#.#..#.#####.#hh 2 jackals (1 asleep)#.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded.%h%h;%hh..hhh%hJ====5.9 (1%h %h  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (asleep, 100% to hit)  The magic dart hits the jackal.  The jackal is heavily wounded. _The jackal barks! You hear a bark! The jackal barks!%hd# #.#... #........#toph the Conjurer #####.#..# #..#####.Draconian of Vehumet *..... ......#... #..#Health: 30/30 ========================).....#... #..#Magic: 4/6================--------......# . #..#AC: 5Str: 9 ......# ... #..#EV: 11Int: 20 ......# .....#..###SH: 0Dex: 9 ......# #......#%hgyXL:  3 Next:  7% Place: Dungeon:2 ......# #.#..#@#Noise: ====-----  Time: 1225.9 (0.0) .....## #.#....**hh#a) +0 dagger# ##.#.#####Cast: Magic Dart#.#.#..#.#####.#hh 2 jackals#.##.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.%h|%hP}%h/M.hh 3 jackalsConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  The jackal is almost dead.%hʄ`=---6.9 (1%h%hۊY _A jackal comes into view.%h# #.#... #........#  toph the Conjurer #####.#..# #..#####.  Draconian of Vehumet *..... ......#... #..# Health: 30/30 ========================).....#... #..# Magic: 3/6============------------......# . #..# AC: 5Str: 9 ......# ... #..# EV: 11Int: 20 ......# .....#..### SH: 0Dex: 9 ......# #......# XL:  3 Next:  7% Place: Dungeon:2 ......# #.#..#@#%h9~ Noise: =--------  Time: 1226.9 (0.0) .....## #.#.....hhh#  a) +0 dagger # ##.#.#####  Cast: Magic Dart #.#.# ..#.# ####.# hhh 3 jackals #.# #.#Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.%he      #..# ) #..# . #..# ... #..#    %h*.hh#  #   #.#.# ..#.# hh 2 #.# #.# %h%h:%h. J.hh.%h,4107.9 (1%h1%h6MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!%h ###.#..# #..#####.  .....#... #..#  #... #..#  .....# . #..#  # ... #..#  # .....#..### # #......#  # #.#..#.###.# ## #.#....@hh.#  # ##.#.#####   #.#.#  ..#.# %h  ####.#   #.#  #.#  #.   %h %he &8%h %h~! %hK%hW&9%h-%%h) _You barely miss the jackal. Your tail-slap misses the jackal.%ha %h hh 3 jackals (1 wandering)You barely miss the jackal. Your tail-slap misses the jackal.%h> '30%h %h Y _A jackal comes into view.%h %h H.h%h &1%h %h U _You completely miss the jackal.%hT:####.#..# #..#####. toph the Conjurer .....#... #..# Draconian of Vehumet *..... .....#... #..# Health: 30/30 ========================.....# . #..# Magic: 2/6========----------------.....# ... #..# AC: 5Str: 9 .....# .....#..### EV: 11Int: 20 .....# #......# SH: 0Dex: 9 .....# #.#..#.###.#  XL:  3 Next: 10% Place: Dungeon:2 ....## #.#....@hhh#  Noise: =--------  Time: 1231.9 (0.0) # ##.#[%h;m.#####  a) +0 dagger #.#.# Cast: Magic Dart ..#.# ####.# #.# hhh 3 jackals (1 wandering) #.# #.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.   #..# #..# . #..# ... #..#     .hh#  #   #.#.# ..%h=[40m#.#  #.#  hh 2 #.# #.%hh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.  You kill the jackal!%h%hxhh.h%h,h4====2.9 (1%h\0%hc3' _The jackal barks!%hF####.#..# #..#####. toph the Conjurer .....#... #..# Draconian of Vehumet *..... .....#... #..# Health: 30/30 ========================.....# . #..# Magic: 1/6====--------------------.....# ... #..# AC: 5Str: 9 .....# .....#..### EV: 11Int: 20 .....# #......# SH: 0Dex: 9 %h.....# #.#..#.###.#  XL:  3 Next: 14% Place: Dungeon:2 ....## #.#....@hh.#  Noise: ====-----  Time: 1232.9 (0.0) # ##.#.#####  a) +0 dagger #.#.# Cast: Magic Dart ..#.# ####.# #.# hh 2 jackals #.# #.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal.%h   #..# #..#%hU: . #..# ... #..#     .h.#  #   #.#.# ..#.#  #.#  h   jackal #.# #.%h5%h9h.%hh7=---3.9 (1%h%hMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (heavily wounded, 100% to hit)  The magic dart hits the jackal. _You kill the jackal!%h8####.#..# #..#####.  toph the Conjurer .....#... #..#  Draconian of Vehumet *..... .....#... #..#  Health: 30/30 ========================.....# . #..#  Magic: 0/6------------------------.....# ... #..#  AC: 5Str: 9 .....# .....#..###  EV: 11%hInt: 20 .....# #......#  SH: 0Dex: 9 .....# #.#..#.###.#  XL:  3 Next: 17% Place: Dungeon:2 ....## #.#....@h..#  Noise: =--------  Time: 1233.9 (0.0)# ##.#.#####  a) +0 dagger#.#.#  Cast: Magic Dart..#.# ####.# #.#  h   jackal#.# #.  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart[0;%h10m (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (100% to hit)  The magic dart hits the jackal.%h3  Aim  Press: ? - help, Shift-Dir - straight line: a jackal (100% to hit)  The magic dart hits the jackal.  The jackal is moderately wounded.* * * LOW MAGIC WARNING * * *%hk4x28--1====4.9 (1%hz7%h9+ _The jackal bites you.%h  You hit the jackal. Your tail-slap misses the jackal.The jackal is heavily wounded.%h a5----5%h %h?! + _The jackal bites you.%h a  You closely miss the jackal.%h &6%h %h ^ _The jackal is heavily wounded.%hi  You hit the jackal but do no damage.%h&7%ht _The jackal is heavily wounded.%hWa  You closely miss the jackal.%h8Yt6--====8%h*_%h2r^ _The jackal is heavily wounded.%hG  You hit the jackal.9 _The jackal is severely wounded.%hsO  You barely miss the jackal.You tail-slap the jackal, but do no damage.40%hR %hV _ _The jackal is severely wounded.%h5 }  You hit the jackal but do no damage.%h7 &1%hEz u _The jackal is severely wounded.%h5   You hit the jackal. Your tail-slap misses the jackal.%hO!T7=2%h"%%h'Z _The jackal is almost dead.%h  You hit the jackal but do no damage.3%h)%hWZ _The jackal is almost dead.%hD 8  You hit the jackal.%hK g†%h p =2====214Magic Dart%hr %ht J _You kill the jackal!%h++3%h,%h98=%h9,%h;%hs>R====%hU?%hB,%hB%h7E99%hEE==%hF%h0H%hI,%hK,%hL%hU30==3====%h9XN _HP restored.%hY%h@\,%h]%h_,%h`%hcd=====%hOd%hf,%hh,%hki%hi%hk,%hk%h~m,%hm%ho,%h{p%hq%hOrP4====%hr%hs%hqt%ht%hv%hv%hv%h2x%hx%hy%hmz%hz<====%hh{%ht|%h|%he}%h~%h %hq%h%h%ht%hw%h%hh%h%h%hy%h|%hN5====%hz%h%h%h%h%h%hs%h`%hڌ%hR%h%h<====%h%h%h%%h%h%h"%h%hД%hI%h%h%h3%h%h%hV%hЙ%hϚ%hXN6====%h͛%h%h%hm,%hb  You see here a jackal corpse.%hY5 _%h%h%h,%h %h%h-R====%hϨ%h%h,%h%h%h%h,%hb  You see here a jackal corpse.%hDZ%hB _%h%hϳ%h%hh%h޵%hն%h[%hй,%hI%hڻ%h@%h%h%hѾ%hI%hÿ%h%h%hb%h%hh%h%h%h|%h%h%h%h%h%h%h?%h%h%hj...........# ...#.#..# #.# ......# .....#..### #.# ......# # #......# #.# ......# #. #.#..#.###.# %h.....## #. #.#.....†..#  #?<#.##.#.##### # #.##.#.##.#.# # #.........#.#  ####.#@####.# -99.9 (55.0) # #.# #.#  #.# #.#  #.# #.# #.. ### %h %h%hH-300.9 (56%h%h%h'%h%hT>%hA%hD%hE%hQ%hT,%hIV%h~d...#... #..# #.#).....#..... #..# #.#...#......#..# #.#...# ...#.#..# #.#....# .....#..### #.#............# #..#......# #.# #.............# #..#.#..#.###.# #%hEg#...........## #..#.#.....†..##.. #@<#.##.#.##### ##..#.##.#.##.#.# #..##.........#.# ..#####.#.####.# .# #.#.# #.# .# #.#.# #.# .##.#.# #.# .##.#.. .##.###%hk13.9 (3.0)%hQn+4.9 (4%hq%h'te _g - a scroll labelled ASTITE UGEGUDDA%h 3%hk %h{ %h ,%h%h%h, ,%h %h>%hqB%h&%hr,%h%h%h,%h[%h!%h",%h#%hk%%hw',%h(%h+%h-,%h.%h8%h*:%h;,%h<%h ?%hA,%h\C%hF%hH,%hI%hK%hM,%hN%hP%h"R%hR%hT%hU%hPW%hW%hX%hZ%h\,%h ^%h|`%hqb,%hc%he%hg,%hh%hj%h{l%hl%hm%hp%hr,%h/t%h$v%h;x,%hy%h{%hk|%h|%h}%h%h%h%h %hڄ%h,%h%h%h,%hJ%h%h,%hd%hb%h%h%hN%h%h%h=%h%hܙ%h,%h%h%h,%hS%h%h%h%h%h%h%h%hZ%h!%h,%h(%h%h,%h%h%h%hW%hɭ%h%h%h%h%h*%hE%h%h(%h#%h%h%h%h%hݹ%hN%h%h%h %h|%h%hʾ%h&%h%h %h%h%hs%h%h%h%hX%h%h%hi%h%hN%hb%h%h%hw%h%h%hq%h%h%h%hp%h%h%h#%h%h9%h#%h2%h%h%h%h%h]%h%h%h%h%hm%hF%hS%h%h%h%h%hV%h%h}%h,%hv%hT%hm%h%h6%h%h?%h%h %h%h%h%h%hX%hc%h%h,%h%h)%h%h%h%h %h%h%h%h%h],%hw%h{%h%hD%h%h<%h%h%h%h%h %h%h`%h%h%hf%h%h%h%hi%hD %h %h %hb %h\ %hl %h %h5%h*%hm%h%h6%h%h:%h%h%h%h#%h%h%h%h%hU%h%hK= %hX%hn%h%h ,%h %h %h %h %h>%h^%h%hS%h%h%ho%h%h%hI%h%h0%h%h%h%h%h%h%h/ %h!%h_#%h$%hn%%h&%h(%h*%h+%h+%h*.%hA0,%h1%h4%h6,%h&8%h;%h>,%hZ@%hB%hE,%hvG%hI%hK,%hzM%hO%h R,%hS%hW%ha##.##.# #.##.#...#. ##..##.########.#.# #.##.#.#.#. .#..#.......>...#.### #.#....#.#.######..........#####.#..###.#. .%hd#.## ###................#....#.#. .#..# #.............).....#......#. ....##..#.................#......#. .#".#..###................#....#.#. .#....## ##......@........#......#....# #................#.#..#... ....#.## ##.#.............#.#..#.#.Magic Dart #..#### #+##...........##.#..#.#. #.####.......... #.#.<#.## #..#### ###..###...... #.##.#.## r   rat (asleep) #...#.## .#..# ...... #........ #.#....# ...# ..r... ####.#.## #.#...## ##..# #.#.#%hߓ408.9 (104.0)rr.95%hV _A rat comes into view.%h....##.#......#.#.# #.##.#...#. toph the Conjurer ##..##.########.#.# #.##.#.#.#. Draconian of Vehumet *..... .#..#.......>...#.### #.#....#.#. Health: 30/30 ========================....######..........#####.#..###.#. Magic: 5/6====================----.#.## ###................#....#.#. AC: 5Str: 9 .#..# #.............).....#......#. EV: 11Int: 20 ....##..#.................#......#. SH: 0Dex: 9 .#".#..###................#....#.#. XL:  3 Next: 21% Place: Dungeon:2 .#....## ##......@........#......#. Noise: --------- [37%h%m Time: 1409.9 (0.0) ##.....# #................#.#..#... a) +0 dagger ....#.## ##.#.............#.#..#.#. Cast: Magic Dart #..#### #+##...........##.#..#.#. #.## ##.......... #.#.<#.## #..#### ###..###...... #.##.#.## r   rat #...#.## .#..# .r.... #........ #.#....# ...# ...... ####.#.## #.#...## ##..##.#.# Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (100% to hit)  The magic dart hits the rat.%h۩.# #.##.#... #.##.#.#. #.#....#.. . ..". .. *. *. *. *..... #.#.< *.... %h .#..# .†....  ...#   ##..#%hXA.....%h%3%hK=10.9 (1Magic Dart%h+%h0%hLonfirm with . or Enter, or press ? or * to list all spells.%h{Aiming: Magic Dart (safe; 3% risk of failure)  %hTPress: ? - help, Shift-Dir - straight line  %hBAim: a rat (100% to hit)  %h"The magic dart hits the rat. %h#<_You kill the rat!%hڑ  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hes4%h} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h3  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hH %h %h %h>   Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h%h%h%h: _%hB%h%h:,%h%h,%h%h`,%h"%h,%h!%h#,%h%%hd(,%hy*%h,-d6====%h/%h 3%hD6,%h8%hL;%hT#.......>## #.#....#.#.. ..######..........#####.#..###.#..## ###................#....#.#..## #......).....#......#..# ..##..#....#......#..# ".#..###%hz.......#....#.#..# #...#......#..# .....# #....#.#..#.... ..#.## ##.#.#..#.#..#- %h.#### #+####.#..# ## ###.#.<#.##.#Magic Dart .#### ###..#####.##.#.##.# %hPs..#.## .#..# #.†....##...........# ...# .......#####.#.#### S   ball python (constriction, asleep)# ##..# .......# #.#.# #...###...# .S###### #.#.# #.#..#..#.# %hP#.#.# #%h/20.0)%hXF-1.9 (11%h%honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A ball python comes into view.%hC $%hXF ..#.......>...#.### #.#....#.#... toph the Conjurer ..######..........#####.#..###.#..# Draconian of Vehumet *..... .## ###................#....#.#..# Health: 30/30 ========================..# #.............).....#......#..# Magic: 5/6====================----..##..#.................#......#..# AC: 5Str: 9 ".#..###................#....#.#..# EV: 11Int: 20 ....## ##...............#......#..# SH: 0Dex: 9 .....# #................#.#..#..... XL:  3 Next: 23% Place: Dungeon:2 ..#.## ##.#......@......#.#..#.#..# Noise: ---------  Time: 1421.9 (0.0) .#### #+##...........##[%hF 34m.#..#.#... a) +0 dagger ## ##..........##.#.<#.##.# Cast: Magic Dart .#### ###..###......##.##.#.##.# ..#.## .#..# #.†....##.........# #....# ...# .......#####.#.#### S   ball python (constriction, asleep) #...## ##..# .......# #.#.# # %h H ]#....###...# .S###### #.#.# # %hH ##.#..#..#.#%h.I #.#.# #%hI MConfirm with . or Enter, or press ? or * to list all spells.%hKJ xAiming: Magic Dart (safe; 3% risk of failure)  %hJ ;Press: ? - help, Shift-Dir - straight line%hdK EAim: a ball python (asleep, 100% to hit)  %hK +The magic dart hits the ball python.  %htL #You kill the ball python!%hL %hP %hQ >%hQ  %hR  %hGS  %hS "%h^T  %hT  %hnU  %hU %h|V *%hW $ %hW *%h Y < * .#..# #* ...# .* ##..# .* #.#.#   .. #.#.#  %hY #%h1Z *#.#.# %hZ  %h<[ %ho %hHp .%hp .%hq .%h.r .%hr .%has .%hs .%h %h !1/31%hƧ 6%h ====%hȩ 5%h =%h 2.9 (1%hŬ Magic Dart%h Aiming: Magic Dart (safe; 3% risk of failure)  %h TPress: ? - help, Shift-Dir - straight line  %h& RAim: a ball python (asleep, 100% to hit)  %hA .The magic dart hits the ball python.  %h^ BYou kill the ball python! %h_ '_You feel your power returning.%hx %h  %h %hC E_Your Fighting skill increases to level 3!%h %hG  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hS  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h#%h5%hIO%hR %hR Casting: Magic Dart (safe; 3% risk of failure)%hWSKonfirm with . or Enter, or press ? or * to list all spells. %hS_You can't see any susceptible monsters within range! (Use Z to cast anyway.) %hT| Casting: Magic Dart (safe; 3% risk of failure%hnU )%hVKonfirm with . or Enter, or press ? or * to list all spells. %hV_You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h _%h&X%h+%h/%hw0%h1====%h1%h23%h4%h6%h7%h8%h;%h=%hZ>%h?%hJA%h]C%h2D%hUE%h*H%h J%hJ%hK%hN%hP%hQ%hR%hV%hc%h1dV##.....# #................#.#.%hdp..#.## ##.#.............#.#..#.#. %he|#..#### #+##...........##.#..#.#. %hf#.## ##..........##.#.<#.# %hg#..#### ####..###......##.##.#.# %h2h#...#.## ##.#..####.†....##........ %hhV#.#....# #....#%hUi/.#####.#.# %hi?#.#...## ##..#%hxjf.# #.#.# %h{k'#.#....###...#%hlV###### #.#.# %hm-%hn 31.9 (9 %hrJ#.##.#..#..#.#..#%hDsI.. #.#.# %hs.##.##....#.#..###...... #.#.. %ht..#.#####.#.#..# .....> %h0u*# %h0v## #.# ###.#.#..# ..... #.%hv %hwc ..# #.....#..# .....%hzxa#######.....#.. ^... %hyc.............# ####%hyZ######.....# #%hL%hސ%hf-%h2.9 (1%h 0.0)%h%hN%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hG %h`P %hU %hX  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. %hhY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hs _%h-t%hDw%hx%h%h%h%h,%h%hˊ%h,%h2%h%hޓ,%h%h%hp,%hʛ%h=%h$,%h%h%h,%h|%hI%hЫ,%h%h%hڰ,%h%hO%hٴ,%h}%hS%h,%h%h/%h%h`%h%h/%h%ha%h%h%h,%h?%h%h,%hT%h%h,%hg%hl%h,%h%h%h%h%h%h%h ..# #...# ##.....#.. #..^.......# .......# ########.### #.....# # #.#  #####.# .##########.#  #####.#.............# #........# ####....# <....#.#..# #....# %h .....#.#..# #@...# 52.9 (2 .....#.# ....[.......# .....#.# ##....###.### ##.###.# #... #.#  #.# #.# #... #.#  #.# #.# #. #.#  #.# # #.# .# %h%h,3.9 (21%h%honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a robe.%h,4.9 (22%h%h1 _h - a ring of see invisible%h:3%h%h%hS # #..^..... .. ########.## ### #.#  #####.# .##########.............. %h[##........# ####.... <....#.#..#.. #... .#.∩..##.. ....[...0.0)##....###.## ##.###.# #... #.# ..#.#.#%hA5.9 (1%hy%ha> _Found Wyicwis's Antique Armour Emporium. %h_ 3 %h  %h  %h X %h , %h  %h  %h Welcome to Wyicwis's Antique Armour Emporium! What would you like to do?  a -  150 gold a chain mail  b -  225 gold a runed chain mail  c -  100 gold a ring mail  d -  22 gold a robe  e -  22 gold a robe  f -  22 gold a robe  g -  100 gold a scale mail You have 32 gold pieces. [Esc] exit[!] buy|examine items[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping list!%h  ..# #.....#..# #..........#toph the Conjurer #######.....#.. #..^.......#Draconian of Vehumet *..... ............# ########.###Health: 31/31 ========================#######.....# ##.#Magic: 6/6========================#####.# .##########.#AC: 5Str: 9#####.#.............#EV: 11Int: 20 #######........#######....#SH: 0Dex: 9 .....<....#.#..#....##....#XL:  3 Next: 25% Place: Dungeon:2 ..........#.#..#.@..##....#Noise: ---------  Time: 1460.9 (5.0) ..........#.#.....[.......#a) +0 dagger ..........#.#.##....###.###Cast: [34!%h' <mMagic Dart #######.###.# #....# #.##.# #.# #....# #.##.# #.# #....# #.##.####### #.#.#.#Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a robe. _h - a ring of see invisible _Found Wyicwis's Antique Armour Emporium.  There is an entrance to Wyicwis's Antique Armour Emporium here. _"%h _"%hB"%h,"%h5"%h"%hC"%h"%hq"%h"%h"%h"%hG "%h "%h"%h"%h"%h"%h"%h"%h"%h"%hG"%h"%h"%h"%h "%hj!"%h""%hI$"%h&"%hl'"%h("%h*"%h],"%h,"%h."%h-2"%hP4"%h^5"%hg8"%h8<"%hE"%hF"%hjH"%hJ"%hL"%h7R"%h[S"%h"U"%hV"%hbW"%hX"%hZ"%ha"%hb ............#.#.....[.......# "%hqbn ............#.#.##....###.### "%hb .########.###.#.##....# #.#"%h[c "%hc#.# #.#.##....# #.#"%h-d "%hd#.# #.#.##....# #.#"%he "%hme#.# #.#.####### #.#"%he "%h=f^#.### .#"%hf "%h gT#.# .#"%hg "%hhF#@# "%hrh77.9 (1"%hh 7.0)"%h8i "%hi5#[......... "%hj "%hpj3########### "%hj"%h6k"%hk"%hk"%hal"%hl "%hq"%h)s"%hs%8.9 (18"%hx"%hz"%h{"%h{ _"%h{You can't see any susceptible monsters within range! (Use Z to cast anyway.) _"%hj|7Found a robe. _"%h|$h - a ring of see invisible "%h?}/_Found Wyicwis's Antique Armour Emporium. "%h}?_Found a leather armour."%hm# g"%h. n"%hw1 B"%hf3 "%h4 "%hy5 "%h8 "%h: "%h9; "%h$< "%hT@ "%hD "%huE "%h^F "%hG "%hI "%h[J "%hAK "%hL "%hP "%hP "%hQ "%hR "%hU "%hV "%hXW "%hX "%hZ "%h@[ "%h\ "%h[b "%h%d "%hd "%he "%hj "%hk "%h######################### a) +0 dagger  Cast: Magic Dart    g   goblin #%h]   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  #%h^ Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.#%h r.g.....==4.9 (1  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (asleep, 100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded. _The goblin shouts! You hear a shout!#%h\ $#%h@_  #%h_ R#. toph the Conjurer #%h6`  #%h` Y#. Draconian of Vehumet *..... #%hjb  #. Health: 31/31 ======================== #. Magic: 4/6================-------- #. AC: 5Str: 9  #. EV: 11Int: 20  #. SH: 0Dex: 9  ########################. XL:  3 Next: 25% Place: Dungeon:2  .g*****@................. Noise: ==-------  Time: 1544.9 (0.0)  ######################### a) +0 dagger #%hb  #%hOc 6Cast: Magic Dart #%hc  #%hPd  #%hd #%h2e Sg   goblin #%he  #%h f  #%hwf  #%hf Casting: Magic Dart (safe; 3% risk of failure)  #%hag MConfirm with . or Enter, or press ? or * to list all spells.#%hg xAiming: Magic Dart (safe; 3% risk of failure)  #%hLh ;Press: ? - help, Shift-Dir - straight line#%hh Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  #%h*i The magic dart hits the goblin.#%h^y #%h #%h $.g....#%h̀ #%hk -#%h 5.9 (1#%h #%h #%h M#%h MConfirm with . or Enter, or press ? or * to list all spells.#%h Aim#%h !  #%h TPress: ? - help, Shift-Dir - straight line#%h ]: a goblin, wielding a +0 dagger (moderat#%h 6ely wounded, 100% to hit)  #%h (The magic dart hits the goblin. #%h ;_The goblin is severely wounded.#%h $%h`+$%hX #. toph the Conjurer #. Draconian of Vehumet *..... #. Health: 31/31 ========================$%h #. Magic: 3/6============------------ #. AC: 5Str: 9 #. EV: 11$%h&Int: 20 #. SH: 0Dex: 9 ########################. XL:  3 Next: 25% Place: Dungeon:2 ..g....@................. Noise: =--------  Time: 1545.9 (0.0) ######################### a) +0 dagger  Cast: Magic Dart  g   goblinCasting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  $%hDThe magic dart hits the goblin.$%ha$%h"$%hF#.$%h|#.#.$%h#.#.#.$%h#. . ..)****.......... $%h=$%h$%h,"....$%hx-$%h.6$%h.6.9 (1$%h=/Magic Dart$%h/$%h4$%h7$%h]8Lonfirm with . or Enter, or press ? or * to list all spells.$%h8{Aiming: Magic Dart (safe; 3% risk of failure)  $%h9TPress: ? - help, Shift-Dir - straight line  $%hE:Aim: a goblin, wielding a +0 dagger (severely wounded, 100% to hit)  $%h;(The magic dart hits the goblin. $%hS<?_You kill the goblin!$%h $%h Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)&%htI&%hKf _&%h'%........g.................-Magic Dartg   goblin (wandering)7-8.9 (2&%hC(&%h*s _A goblin comes into view. It is wielding a +0 club.'%h# #. toph the Conjurer #. Draconian of Vehumet *..... #. Health: 31/31 ======================== #. Magic: 2/6========---------------- #. AC: 5Str: 9 #. EV: 11Int: 20 #. SH: 0Dex: 9 ########################. XL:  3 Next: 26% Place: Dungeon:2 g.)....@................. Noise: ---------  Time: 1548.9 (0.0) ######################### a) +0 dagger  Cast: Magic Dart  g   goblin (wandering)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart'%hFE (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!  )****** '%hZK.)....'%hW*8=9.9 (1'%h4Magic Dart'%hN!'%h&  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the goblin.  You kill the goblin! _Vehumet offers you knowledge of Frozen Ramparts.'%hɱ  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'%hH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'%h"1  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'%h'%hD'%h'%hv  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'%h…  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'%hP '%hT '%h\ '%h` }  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) '%haa x Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'%h 3'%hn '%h '%h P _'%h> g-Magic Dartg   hobgoblin (wandering)'%hI l50-1.9 (2'%hB '%h onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. '%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A hobgoblin comes into view.(%h4(%hG(%h^` _A hobgoblin is nearby!(%h\ #. toph the Conjurer #. Draconian of Vehumet **.... #. Health: 31/31 ======================== #. Magic: 1/6====-------------------- #. AC: 5Str: 9 #. EV: 11Int: 20 #. SH: 0Dex: 9 ########################. XL:  3 Next: 28% Place: Dungeon:2 (%hg.)....@................. Noise: ---------  Time: 1551.9 (0.0) ######################### a) +0 dagger  Cast: Magic Dart  g   hobgoblin (wandering)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 100% to hit)  You miscast Magic Dart.  You are very lightly contaminated with residual magic.(%h5  )g g  (%h؏Z2.9 (1Contam (%h$(%h  Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit)  You miscast Magic Dart.are very lightly contaminated with residual magic. _Nothing appears to happen.(%hQ  #. toph the Conjurer  #. Draconian of Vehumet **....  #. Health: 31/31 ======================== #. Magic: 0/6------------------------ #. AC: 5Str: 9  #. EV: 11Int: 20  #. SH: 0Dex: 9  ########################. XL:  3 Next: 28% Place: Dungeon:2  (%hR )g*****@................. Noise: ---------  Time: 1552.9 (0.0)  (%hT >######################### a) +0 dagger  Cast: Magic Dart  Contam   g   hobgoblin    Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(%hU Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.(%h1s MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.hobgoblin is lightly wounded.(%h9v l  * * * LOW MAGIC WARNING * * *(%h 8Mg.g....  g   Robin (wandering)1=====3.9 (1 _Robin of the Strong Arm comes into view. They are wielding a +4 whip of pain.(%h  #. toph the Conjurer  #. Draconian of Vehumet **....  #. Health: 31/31 ========================(%h  #. Magic: 0/6------------------------ #. AC: 5Str: 9  #. EV: 11Int: 20  #. SH: 0Dex: 9  ########################. XL:  3 Next: 28% Place: Dungeon:2  g.g****@................. Noise: =--------  Time: 1553.9 (0.0)  ######################### a) +0 dagger  Cast: Magic Dart  Contam   g   Robin (wandering)  g   hobgoblin   Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a h(%h Pobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.(%h Aim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.  Robin shouts!  * * * LOW MAGIC WARNING * * *  Robin roars a battlecry!(%h  (%h (g.)g...g(strong)The hobgoblin goes into a battle-frenzy!(%h j=4.9 (1Magic Dart(%h (%h4 * _You hear a shout! x2(%h>  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(%h>)%h)%he _You don't have enough magic to cast this spell.)%hZ  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)%h^)%h~d)%hiZ  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.)%hn _You don't have enough magic to cast this spell.asting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)%hP)%h)%h]  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.)%h2   #.# #.# #.#)%h4  #.# #.# #.# #.# #.# g.)g.# #  )%h8 )%h69 )%h= M)g).gg   Robin)%h> 6--5 _)%hC )%hXE *%hҙ4 #.# #.# #.# #.# #.# #.##.#[#.#)g).g.# # *%h:HM.g..gg   Robin--6*%h*%h6*%h #.# ##.# ##.# ##.# ##.# ##.##.#[.#.#).g..g.# # *%hز*%h?M)gg   Robin*%h&7*%h}*%hR*%h #.# #.#.# #.#.# #.#.# #.#.# #.#.###.#.#[.#.#).)g.g.# #*%hM *%h*%hq*%h M.g.gg   Robin*%h# /8 *%hW*%hDonfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Magic Dart (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.r magical contamination has completely faded away.*%hY=( #.# #.##.# #.##.# #.##.# #.##.# #.##.###.##.#[.#.#).).g.g.# # *%hW>*%hT?*%hDM.g.gg   Robin*%hE&9*%hI*%hL*%h M #.# #.#.#.# #.#.#.# #.#.#.# #.##.# #.# #.###.##.#[.#.#).)..g.g.# # *%h *%h *%ht M.g.gg   Robin*%h '60*%h *%h *%h)  #.# #.#.##.# #.#.#*%h+ #.# #.#.##.# #.##.# #.# #.###.##.#[.#.#).)...g.g.# # *%h *%h *%hx *%h M.g..gg   Robin*%h &1*%h *%h *%h@*%hB*%h\G.g..g2*%hM*%h Q+%h?+%h[@+%hyEm.g..g+%hQFg1====3Magic Dart+%hMJ+%h L+%h+%h+%hP+%hg..g..gg   goblin (strong)+%hm&4+%h+%hu _A goblin comes into view. It is wielding a +0 dagger.+%h"d  You closely miss the hobgoblin.+%h!+%hT.g..g+%h.=5+%h]+%h!b _The hobgoblin is severely wounded.,%hW% ,%h&  ,%h'You hit the hobgoblin.  ,%h(!You kill the hobgoblin!,%h),%h.,%h1,%h08 ,%h 9 ,%h9You feel your power returning.,%hE,%hF_g.g..g†,%hGOgg 2 goblins (,%hH1 wandering, 1 strong) ,%hH!,%hh,%hh2,%h!i+========,%hi32,%hi 6,%hp,%hsu ,%hu,%hvQ_A goblin comes into view. It is wielding a +0 dagger.,%hZw-%h"#.# #.#.##.# #.#.##.# #.#.##.# #.### #.# #.# #.###.##.#[.#.#).)....g.g..g†.# #    goblin (-%h-%h6-%hm-%hl.g.g..gg 2 goblins (1 wandering, 1 strong)-%h .-7-%h$-%h&-%h#.# #.#.##.#.# #.#.##.#.# #.#.##.# #.### #.# #.# #.###.##.#[.#.#).).....g.g..g.#  #    goblin (-%h-%h-%h{-%hb.g.g.†gg 2 goblins (1 wandering, 1 strong)-%h @-8-%h-%h+-%h#.# #.#.##.#.# #.#.##.#.# #.#.##.# #.### #.# #.# #.###.##.#[. #.# ).)......g.g.†g.# #    goblin (-%hD-%h-%h-%h4 .g.g†.gg 2 goblins (1 wandering, 1 strong)-%hx&9-%h-%hm-%h` #.# #.#.##.#.# #.#.##.#.# #.#.##.# #.### #.# #.# #.###.##.#[..# .).g.g†.g.#     goblin (-%h -%h -%h+ -%h_ .g.g..gg 2 goblins (1 wandering, 1 strong)-%h C====70-%h -%h _Robin says, "A pitiful Draconian like you will never find the ORB!"-%h#.# #.#.##.#.# #.#.##.#.# #.#.##.# #.### #.# #.# #.###.##.#[..## ).g.g..g.#     goblin (-%hh-%hU-%h-%h.g†g..gg 2 goblins (1 wandering, 1 strong)-%h&1-%h:-%h.%h#.# #.#.##....##.# #.#.##....##.# #.#.##.# #.### #.# #.# #.###.##.#[..## .g†g..g.#     goblin (.%h.%hH.%h.g.gg 2 goblins (1 wandering, 1 strong).%h&2.%h.%h.%hA#.# #.#.##....# #.# #.#.##....# #.# #.#.# #.# #.### #.# #.# #.###.##.#[..##g.g.g.#     goblin (.%h.%h+.%h.%h†g.g.gg 2 goblins (1 wandering).%h_3====3.%he.%hfB _The goblin no longer looks unusually strong..%h 5#.# #.#.##....# ##.# #.#.##....# ##.# #.#.# ##.# #.### ##.# #.# ##.###.##.#[..##†g.g.g...@..#     goblin.%h .%h` ,.%h .g.g.gg 2 goblins (1 wandering)4.%hV .%h ] _Robin points. "Kill!"/%hh#.# #.#.##....# #.#.# #.#.##....# #.#.# #.#.# #.#.# #.### #.#.# #.# #.#.###.#.#.#[..##†.g.g.g...@.#     goblin  Robin says, "We wiped out the hill dwarves - you're next!"Robin roars a battlecry! .gg 2 goblins (strong)The goblin goes into a battle-frenzy!===5/%hj: _The goblin shouts! You hear a shout!/%h.########.###.#.##....# #.##.# #.#.##....# #.##.# #.#.##....# #.##.# #.#.####### #.##.# #.####.##.# #.# #.##.###.###########.# #.#[.............. #################@################# /%h;)......†..gg.g.....# ###################   goblin/%h/%hP.ggggggg/%h[/%h$/%hw.g.g....g 2 goblins (strong)/%ho]0---6/%h2/%hT5 _Robin throws the goblin at you!/%h50...........#.########.##.....######### #.# ##.########### #@#[.............. #################.################# ......†...g.g....g ###################/%h56|g   goblin (strong) /%h88/%hLC(g./%hD`====--7/%h;L/%hP; _The goblin attacks as it pursues you!0%h+g....[.................#.########.##.....######### #.# ##.########### 0%hB0#.#[.............. #################g################# ......†...g.g..... ###################0%h0%h\0%hg0%h$.0%h0%h10%h=0%h-0%hz 80%h0%h0%h#.∩..##....[.................#.########.##.....######### #.# .###.########### #g#[.............. #################.################# ......†...g.g..... ###################g.0%h .=90%h$0%hv&0%h1p<.#.∩..##....[.................#.########.##.....#########.# #.# g###.########### #.#[.............. #################.################# ......†...g.g..... ###################0%hq0%hlr0%hMzGg.g0%hzg   Robing   goblin (strong)0%h{/-800%h0%h>0%h]#########........#####<.....#.∩..##....[.................#.########.##.....#######.# #.###g# #.# ##.########### #.#[.............. 0%h#################.################# ......†...g.g...g. ###################0%hg0%h$/==10%h0%hbX _Robin roars a battlecry!0%h  #####.#.........#########........#####<..........#.#..#.∩..##....[.................#.########.##.....#######.# #.###g# #.# ##.########### 0%hP Q#.#[.............. #################.################# ......†...g.g...g. ###################0%h 0%h 0%hq 0%h" g.gg 2 goblins (strong)g0%hM# K=--20%h) 0%h, 0%h ########## #####.#.........#########........#####..<....#.......#.#..#.∩..##.....#.#.....[.................#.########.##.....g# #.#.######### #.# ##.########### #.#[..............# g   goblin #################g################# ......†...g.g...g.0%hߡ 0%h 0%h 0%hЩ g.gg 2 goblins (strong)g.0%hƪ 4=====-30%h˰ 0%hv ; _The goblin attacks as it pursues you!1%hV########.....#..# #####.#..########## #####.#.........#########........#####.....<...........#.#..#.∩..##..........#.#.....[.................##.########@##.g.....#######1%hj## #.# .###.###########   goblin #g#[.............. #################g#################1%h1%h,1%hv1%h1%hg.gg 2 goblins (strong)g.1%h.-41%h1%h51%hm<g.1%h.=51%h1%h`R _You closely miss the goblin.4%h{ Spells (Memorise)TypeFailure Level  a - Frozen RampartsIce43% 3b - Summon Ice BeastIce/Summoning43% 3  c - Fulminant PrismConjuration/Alchemy 56% 4  d - Iskenderun's Mystic Blast Conjuration/Translocation 56% 4  e - Summon Seismosaurus Egg Summoning/Earth 83% 4  f - Summon ForestSummoning/Translocation 99% 5  g - Summon Mana ViperHexes/Summoning 99% 5  h - Eringya's Noxious Bog Alchemy4%he100% 6  i - Sphinx SistersHexes/Summoning 100% 7  j - Summon HydraSummoning100% 7 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit6%hj 6%hu 6%h ########.....#..## toph the Conjurer#####.#..########## Draconian of Vehumet **....#####.#............ Health: 31/31 ========================#########........#######... Magic: 4/6================--------.......<....#.#..#....##... AC: 5Str: 96%h ............#.#..#.∩..##... EV: 11Int: 20............#.#.....[...... SH: 0Dex: 9............#.#.##....###.# XL:  3 Next: 32% Place: Dungeon:2.########@###.#.##....# #.# Noise: =--------  Time: 1585.9 (0.0)#g# #.#.##....# #.# a) +0 dagger#.# #.#.##....# #.# Cast: Magic Dart#.# #.#.####### #.##.# #.####.##g# #.##.# g   Robin#.###.###########.# gg 2 goblins (strong)6%h? #g#[..............# #################.################# _The goblin shouts! You hear a shout! _Robin throws the goblin at you! _The goblin attacks as it pursues you! _Robin roars a battlecry! _The goblin attacks as it pursues you! _You closely miss the goblin.6%h! P  Okay, then.6%hu 6%h 6%h' . _7%he  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7%h$J ########.....#..# # toph the Conjurer #####.#..########## Draconian of Vehumet **.... #####.#............ Health: 31/31 ======================== #########........#######... Magic: 2/67%hY========---------------- .......<....#.#..#....##... AC: 5Str: 9 ............#.#..#.∩..##... EV: 11Int: 20 ............#.#.....[...... SH: 0Dex: 9 ............#.#.##....###.# XL:  3 Next: 32% Place: Dungeon:2 .########@###.#.##....# #.# Noise: =--------  Time: 1585.9 (0.0) #g# #.#.##....# #.# a) +0 dagger #.# #.#.##....# #.# Cast: Magic Dart #.# #.#.####### #.# 7%h~"#.# #.### #.# #g# #.# #.# g   Robin #.###.###########.# gg 2 goblins (strong) #g#[..............# #################.################# _Okay, then.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 72% to hit)8%h:8%hvp########.....#..## toph the Conjurer#####.#..########## Draconian of Vehumet **....#####.#............ Health: 31/31 ========================#########........#######... Magic: 4/6================--------.......<....#.#..#....##... AC: 5Str: 9............#.#..#.∩..##... EV: 11Int: 20............#.#.....[...... SH: 0Dex: 98%h............#.#.##....###.# XL:  3 Next: 32% Place: Dungeon:2.########@###.#.##....# #.# Noise: =--------  Time: 1585.9 (0.0)#g# #.#.##....# #.# a) +0 dagger#.# #.#.##....# #.# Cast: Magic Dart#.# #.#.####### #.##.# #.###8%h}#.##g# #.##.# g   Robin#.###.###########.# gg 2 goblins (strong)#g#[..............# #################.#################Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (strong, 72% to hit)  Okay, then.8%h8%ht8%hP8%hM. _8%h 8%h] Tgggggg.8%hm onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (strong, 72% to hit) _Okay, then.  You barely miss the goblin. The goblin hits you with a +0 dagger.8%hK 8%hh [@.....8%h2 [29--6.9 (18%h# 8%h# 5 _Robin throws the goblin at you!9%h0 .............#..# ##############.....#..#  #####.#..######### #####.#........ #########........####### <....#.#..#....## .#.#..#.∩..## ....#.#.....[..... ........@g..#.#.##....###..########.###.#.##....# #. #g# #.#.##....# #. #.# #.#.##....# #. #.# #.#.####### #. #.# #.### #. #g# #.# #. #.###.###########. #.#[..............[9%hL39;49mg.g.7:%huA  You hit the goblin.  The goblin is severely wounded.g.8---8:%h; _The goblin hits you with a +0 dagger.:%hF  You closely miss the goblin.You tail-slap the goblin, but do no damage.The goblin is severely wounded.:%h>T Bg.:%hEV 5---========9:%h` :%he ; _The goblin hits you with a +0 dagger.;%hz1 .............#..# ####### toph the Conjurer ########.....#..#  Draconian of Vehumet **.... #####.#..######### Health: 25/31 ===================----- ;%h3&#####.#........... Magic: 3/6============------------ #########........#######.. AC: 5Str: 9 .......<....#.#..#....##.. EV: 11Int: 20 ............#.#..#.∩..##.. SH: 0Dex: 9 ............#.#.....[..... XL:  3 Next: 32% Place: Dungeon:2 ........@g..#.#.##....###. Noise: =--------  Time: 1589.9 (0.0) .########g###.#.##....# #. a) +0 dagger ;%hi6#.# #.#.##....# #. Cast: Magic Dart #g# #.#.##....# #. #.# #.#.####### #. #.# #.### #. g   Robin #.# #.# #. gg 2 goblins (strong) #.###.###########. #.#[..............Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, strong, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!;%h:     # #;%hd=Z ∩ [ )   #.#   #g#   #.#   #.# #.###  ;%h8> #.# #.#    goblin #.#[;%hQPress: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (severely wounded, strong, 100% to hit)  The magic dart hits the goblin.  You kill the goblin!  You feel your power returning;%hT7.  The goblin no longer looks unusually strong.;%h)Zmg.;%hDg4====390.9 (1;%hJ;%h; _The goblin hits you with a +0 dagger.<%hԥ.............#..# ####### toph the Conjurer########.....#..#Draconian of Vehumet **....#####.#..######### Health: 25/31 ===================-----#####.#........... Magic: 3/6============------------#########........#######.. AC: 5Str: 9.......<....#.#..#....##.. EV: 11Int: 20............#.#..#.∩..##.. SH: 0Dex: 9............#.#.....[..... XL:  3 Next: 33% Place: Dungeon:2........@)..#.#.##....###. Noise: =--------  Time: 1590.9 (0.0)<%hF).########g###.#.##....# #. a) +0 dagger#g# #.#.##....# #. Cast: Magic Dart#.# #.#.##....# #.#.# #.#.####### #.#.# #.####. g   Robin#.# #.##. g   goblin#.###.###########.#.#[..............Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line<%hmAim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.<%hg<%h<%ht<%hgg.g   hobgoblin (wandering, strong)gg   goblinonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (100% to hit)  The magic dart hits the goblin.  The goblin is moderately wounded.<%h+1.9 (1<%h<%h\ _A hobgoblin comes into view.=%h  ########.....#..# #..^.. .............#..# ##############.....#..#  #####.#..######## #####.#........ #########........####### <....#.#..#....## .#.#..#.∩..## =%hj....#.#.....[... .........g..#.#.##....###.########g###.#.##....# # #.# #.#.##....# # #.# #.#.##....# # #.# #.#.####### # #.# #.### # g   goblin #.# #.# # #g###.###########=%h[=%hN=%h!lgg).=%h "&2=%h(=%hI+; _The goblin attacks as it pursues you!=%hJ ..# .########..^..........##############.....#..# ####.#..########=%h, #####.#.........#########........#####<..#.∩..##g.....[...........g)..#.########.###..#....# #.#.#########.# #.# =%h+ggg=%hd=%h6@..=%hY4====3=%h=%h5 _Robin throws the goblin at you!=%h~## #.# ###.# ..# .########..^..........##############.....#..# ####.#..######## =%h#####.#.........#########........#####g.#.∩..##......[...........g)..#.########.###......# #.#.#########=%h=%hG=%hj%"g.g   hobgoblin (wandering)gg   goblin=%h'T6=4=%h1=%h6a _There is a stone staircase leading up here.>%h ## #.# ###.#.#..# #..... toph the Conjurer ..# #.....#..# #..... Draconian of Vehumet **.... ########.....#..# #..^.. Health: 26/31 ====================---- >%h\.............#..# ###### Magic: 3/6============------------ ########.....#..#  AC: 5Str: 9 #####.#..######## EV: 11Int: 20 #####.#.......... SH: 0Dex: 9 #########........#######. XL:  3 Next: 33% Place: Dungeon:2 ......g@....#.#..#....##. Noise: =--------  Time: 1594.9 (0.0) ............#.#..#.∩..##. a) +0 dagger>%h^ .......g....#.#.....[.... Cast: Magic Dart .........)..#.#.##....### .########.###.#.##....# # #.# #.#.##....# # g   Robin #.# #.#.##....# # g   hobgoblin (wandering) #g# #.#.####### # g   goblin #.# #.### #>%h;.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  The magic dart hits the goblin.>%h ## #.#   ..#    #..^   >%h[X  ) ∩ [   #.#   #.#   #g#   #.# #.### >%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (moderately wounded, 100% to hit)  >%h'`The magic dart hits the goblin.  You kill the goblin!>%hN>%hg.gg.>%hF<;5=5.9 (1>%h+E>%hH+ _The hobgoblin shouts!?%h?%h?%h#?%h'?%h6@g.?%hp?i20------6?%h=C?%h .....## ##.#.....####ß.ß...ß.~PP~P .##...# #...###.# ##.....#.#PP♣~P ~♣♣...# ###..#...#####.ß.ß....PP~~ ~~~~.♣♣##....######....P~~ ?%hZ~~~~.)~~#.#..########### #..#PP♣~ ~~≈~.~~~~.#.......# #....PP♣ ~~≈~.~~~♣♣.....##.#### #.###P.~ ~~≈~.~~~~♣♣###...g...# #.# ##P~1 ~≈≈~.P~P~♣♣ ###.@.#.# ##.## #P~ ?%hW♣~~~.P~~P~♣ #.###.#### #...####P ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~♣~≈.~≈~~~~~♣♣##.# ##...## ##... ?%h e♣♣~~.~≈≈~≈~P~P##.# ##### ###. ♣~~~.≈~≈~~~~♣###.### ~~~≈.~≈~~~~~# #..# ~~~~.~~~~~♣## #.## _Robin hits you with a +4 whip of pain.------?%hV!?%h'?%hk1=-8.4 (2.5?%h?%h͡} _You climb upwards. _There is a stone staircase leading down here.A%h9  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.A%hCA%hP.....## ##.#.....####ß.ß...ß.~PP~P. toph the Conjurer .##...# #...###.# ##.....#.#PP♣~P Draconian of Vehumet **.... ~♣♣...# ###..#...#####.ß.ß....PP~~. Health: 21/31 ================--------A%h="~~~~.♣♣##....#.........#####....P~~ Magic: 1/6====--------------------~~~~.)~~#.#..########### #..#PP♣~ AC: 5Str: 9 ~~≈~.~~~~.#.......# #....PP♣ EV: 11Int: 20 ~~≈~.~~~♣♣.....##.#### #.###P.~ SH: 0A%hrDex: 9 ~~≈~.~~~~♣♣###...g...# #.# ##P~ XL:  3 Next: 35% Place: Dungeon:1 ~≈≈~.P~P~♣♣ ###.@.#.# ##.## #P~ Noise: ---------  Time: 1598.4 (0.0) A%hJ*♣~~~.P~~P~♣ #.###.#### #...####P a) +0 dagger ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Cast: Magic Dart ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~  ♣~≈.~≈~~~~~♣♣##.# ##...## ##... A%heD♣♣~~.~≈≈~≈~P~P##.# ##### ###. g   Robin ♣~~~.≈~≈~~~~♣###.### ~~~≈.~≈~~~~~# #..# ~~~~.~~~~~♣## #.##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +4 whip of pain, wearing a +2 animal skin and wearing a  +0 helmet (84% to hit)A%h.....## ##.#.....####ß.ß...ß.~PP~P. toph the Conjurer .##...# #...###.# ##.....#.#PP♣~P Draconian of Vehumet **.... ~♣♣...# ###..#...#####.ß.ß....PP~~. Health: 21/31 ================--------A%h~~~~.♣♣##....#.........#####....P~~ Magic: 1/6====--------------------~~~~.)~~#.#..########### #..#PP♣~ AC: 5Str: 9 ~~≈~.~~~~.#......*##....PP♣ EV: 11A%h6>Int: 20 ~~≈~.~~~♣♣.....##*#### #.###P.~ SH: 0Dex: 9 A%h~~≈~.~~~~♣♣###...*...# #.# ##P~ XL:  3 Next: 35% Place: Dungeon:1 ~≈≈~.P~P~♣♣ ###.@.#.# ##.## #P~ Noise: ---------  Time: 1598.4 (0.0) ♣~~~.P~~P~♣ #.###.#### #...####P a) +0 dagger A%hm♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Cast: Magic Dart ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~♣~≈.~≈~~~~~♣♣##.# ##...## ##... ♣♣~~.~≈≈~≈~P~P##.# ##### ###. g   Robin ♣~~~.≈~≈~~~~♣###.### ~~~≈.~≈~~~~~# #..# ~~~~.~~~~~♣## #.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +4 whip of pain, wearing a +2 animal skin and wearing a  +0 helmet (84% to hit)  You focus your ray upon Robin. The searing ray hits Robin.A%h 3..gPress: ? - help, Shift-Dir - straight line: Robin, wielding a +4 whip of pain, wearing a +2 animal skin and wearing a  +0 helmet (84% to hit)  A%h$ You focus your ray upon Robin. The searing ray hits Robin.  Robin is moderately wounded.(Press . to maintain the ray.)A%h: r==9.4 (1Ray A%h= A%hx f _Robin's horned helmet rattles.A%h$J H *A%hJK Z** The searing ray hits Robin!A%hvq , .A%h:r \.gRobin is severely wounded.A%h[s W0----600A%ht ]Magic Dart+ A%hy A%h} ] _* * * LOW MAGIC WARNING * * *A%h A%h .-1A%h= A%h^ A%hR V _Without enough magic to sustain it, your Searing Ray dissipates.B%ht$B%hs%@17---B%h&1-2B%hP-B%h2Q _Robin hits you with a +4 whip of pain. You writhe in agony.B%h E     ###..)~~#.#..########### #.......# .....##.#### #...g...# #.#  ###.@.#.# ##.##  #.###.####  #.#  #.#  #.#  #.# ##### #.# #..# #.##You hit Robin but do no damage.Robin is severely wounded.B%hn    ###..B%hZ)~~#.#..########### #.......# .....##.#### #...g...# #.#  ###.@.#.# ##.## B%hY #.###.####  #.#  #.#  #.#  B%hCH#.# ##### #.# #..# #.##B%hiK  Robin hits you with a +4 whip of pain.B%h11--------1====3B%hWMagic DartB%h*B%hsV _* * * LOW HITPOINT WARNING * * *B%hޓ  B%h& L    ###..)~~#.#..########### #.......# .....##.#### #...g...# #.#  ###.@.#.# ##.##  #.###.####  #.#  #.#  #.#  #.# ##### #.# #..# #.##You barely miss Robin.  Robin is severely wounded.B%h     ###..)~~#.#..########### #.......# .....##.#### #...g...# #.#  ###.@.#.# ##.##  #.###.####  #.#  #.#  #.#  #.# ##### #.# #..# #.##B%hN  Robin hits you with a +4 whip of pain.7/31 --------4B%h B%h V _* * * LOW HITPOINT WARNING * * *C%ha .....## ##.#.....####ß.ß...ß.~PP~P. toph the Conjurer .##...# #...###.# ##.....#.#PP♣~P Draconian of Vehumet **.... ~♣♣...# ###..#...#####.ß.ß....PP~~. Health: 7/31=====-------------------~~~~.♣♣##....#.........#####....P~~ Magic: 0/6------------------------~~~~.)~~#.#..########### #..#PP♣~ AC: 5Str: 9 ~~≈~.~~~~.#.......##....PP♣ EV: 11Int: 20 ~~≈~.~~~♣♣.....##.#### #.###P.~ SH: 0Dex: 9 ~~≈~.~~~~♣♣###...g...# #.# ##P~ XL:  3 Next: 35% Place: Dungeon:1 ~≈≈~.P~P~♣♣ ###C%hW .@.#.# ##.## #P~ Noise: =--------  Time: 1604.4 (0.0) ♣~~~.P~~P~♣ #.###.#### #...####P a) +0 dagger ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Cast: Magic Dart ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~♣~≈.~≈~~~~~♣♣##.# ##...## ##... ♣♣~~.~≈≈~≈~P~P##.# ##### ###. g   Robin ♣~~~.≈~≈~~~~♣###.### ~~~≈.~≈~~~~~# #..# ~~~~.~~~~~♣## #.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +4 whip of pain, wearing a +2 animal skin and wearing a  +0 helmet (severelC%h Ny wounded, 100% to hit)  The magic dart hits Robin.C%hL     ###..)~~#.#..########### #.......# .....##.#### #...g...# #.#  ###.@.#.# ##.##  #.###.####  #.#  #.#  #.#  #.# ##### #.#C%h  #..# #.##Press: ? - help, Shift-Dir - straight line: Robin, wielding a +4 whip of pain, wearing a +2 animal skin and wearing a  +0 helmet (severely wounded, 100% to hit)  The magic dart hits Robin.  Robin is almost dead.  * * * LOW MAGIC WARNING * * *C%h     ###..)~~#.#..########### #.......# .....##.#### #...g...# #.#  ###.@.#.# ##.## C%h  #.###.####  #.#  #.#  #.#  #.# ##### #.# #..# #.##C%he      ###..)~~#.#..########### #.......# .....##.#### #...g...# #.#  ###.@.#.# ##.##  #.###.#### C%h8 ~ #.#  #.#  #.#  #.# ##### #.# #..# #.##Robin hits you with a +4 whip of pain.  * * * LOW HITPOINT WARNING * * *C%hB     ###..)~~#.#..########### #.......# .....##.#### #...g...# #.#  ###.@.#.# ##.##  #.###.####  #.#  #.#  #.#  #.# ##### #.# #..# #.##  You writhe in agony.2----5.4 (1Magic DartC%hC V _* * * LOW HITPOINT WARNING * * *D%h D%h Drink which item? Potions  b - a cyan potion  c - a murky green potion  d - a purple potion D%h  Q - a potion of magic [!] read|quaff[?] describe selectedE%h E%hb E%h O.....## ##.#.....####ß.ß...ß.~PP~P. toph the Conjurer .##...# #...###.# ##.....#.#PP♣~P Draconian of Vehumet **.... ~♣♣...# ###..#...#####.ß.ß....PP~~. Health: 2/31=-----------------------~~~~.♣♣##....#.........#####....P~~ Magic: 0/6------------------------~~~~.)~~#.#..########### #..#PP♣~ AC: 5Str: 9 E%h V~~≈~.~~~~.#.......##....PP♣ EV: 11Int: 20 ~~≈~.~~~♣♣.....##.#### #.###P.~ SH: 0Dex: 9 ~~≈~.~~~~♣♣###...g...# #.# ##P~ XL:  3 Next: 35% Place: Dungeon:1 ~≈≈~.P~P~♣♣ ###.@.#.# ##.## #P~ Noise: =--------  Time: 1605.4 (0.0) ♣~~~.P~~P~♣ #.###.#### #...####P a) +0 dagger ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Cast: Magic Dart ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~E%h ♣~≈.~≈~~~~~♣♣##.# ##...## ##... ♣♣~~.~≈≈~≈~P~P##.# ##### ###. g   Robin ♣~~~.≈~≈~~~~♣###.### ~~~≈.~≈~~~~~# #..# ~~~~.~~~~~♣## #.##Robin is almost dead.* * * LOW MAGIC WARNING * * *Robin hits you with a +4 whip of pain.  * * * LOW HITPOINT WARNING * * *You writhe in agony. _* * * LOW HITPOINT WARNING * * *E%hC  It was a potion of attraction.E%h3=6.4 (1Attr E%h E%h` _You feel attractive to monsters.H%h 9  Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.H%he _You don't have enough magic to cast this spell.I%hDrink which item? Potions  c - a murky green potion  d - a purple potion  Q - a potion of magic [!] read|quaff[?] describe selectedI%htI%hI%hQ .....## ##.#.....####ß.ß...ß.~PP~P. toph the Conjurer I%h.##...# #...###.# ##.....#.#PP♣~P Draconian of Vehumet **.... ~♣♣...# ###..#...#####.ß.ß....PP~~. Health: 3/31==----------------------~~~~.♣♣##....#.........#####....P~~ Magic: 0/6------------------------~~~~.)~~#.#..########### #..#PP♣~ AC: 5Str: 9 ~~≈~.~~~~.#.......##....PP♣ EV: 11Int: 20 I%h}~~≈~.~~~♣♣.....##.#### #.###P.~ SH: 0Dex: 9 ~~≈~.~~~~♣♣###...g...# #.# ##P~ XL:  3 Next: 35% Place: Dungeon:1 ~≈≈~.P~P~♣♣ ###.@.#.# ##.## #P~ Noise: =--------  Time: 1606.4 (0.0) I%h@♣~~~.P~~P~♣ #.###.#### #...####P a) +0 dagger ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Cast: Magic Dart ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~ Attr ♣~≈.~≈~~~~~♣♣##.# ##...## ##... ♣♣~~.~≈≈~≈~P~P##.# ##### ###. g   Robin ♣~~~.≈~≈~~~~♣###.### ~~~≈.~≈~~~~~# #..# ~~~~.~~~~~♣## #.## _* * * LOW HITPOINT WARNING * * *It was a potion of attraction. _You feel attractive to monsters.Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.I%h(Z  It was a potion of heal wounds. You feel much better.I%h*q30/31=====================7.4 (1I%h.I%h*2< _Robin hits you with a +4 whip of pain.K%h*V  You hit Robin but do no damage.K%h?Robin is almost dead.K%hLh23===============------K%h$8K%h֔K%hܚ< _Robin hits you with a +4 whip of pain!K%h &  K%h oYou hit Robin but do no damage.Robin is almost dead.K%h L21-------K%h 9K%h! K%hr  K%h 6_Robin hits you with a +4 whip of pain.L%h)2  You hit Robin but do no damage. Your tail-slap misses Robin.L%h;5[2=10L%h<L%hBU _Robin is almost dead.M%h*M%h/VDrink which item? M%hH0Potions  d - a purple potion  Q - a potion of magic [!] read|quaffM%h`1][?] describe selectedN%h N%h-.....## ##.#.....####ß.ß...ß.~PP~P. toph the Conjurer .##...# #...###.# ##.....#.#PP♣~P Draconian of Vehumet **.... ~♣♣...# ###..#...#####.ß.ß....PP~~. Health: 22/31 =================-------~~~~.♣♣##....#.........#####....P~~ Magic: 0/6------------------------~~~~.)~~#.#..########### #..#PP♣~ AC: 5Str: 9 ~~≈~.~~~~.#.......##....PP♣ EV: 11Int: 20 ~~≈~.~~~♣♣.....##.#### #.###P.~ SH: 0Dex: 9 ~~≈~.~~~~♣♣###...g...# #.# ##P~ XL:  3 Next: 35% Place: Dungeon:1 ~≈≈~.P~P~♣♣ ##%h~m#.@.#.# ##.## #P~ Noise: =--------  Time: 1610.4 (0.0) ♣~~~.P~~P~♣ #.###.#### #...####P a) +0 dagger ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Cast: Magic Dart ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~ Attr ♣~≈.~≈~~~~~♣♣##.# ##...## ##... ♣♣~~.~≈≈~≈~P~P##.# ##### ###. g   Robin ♣~~~.≈~≈~~~~♣###.### ~~~≈.~≈~~~~~# #..# ~~~~.~~~~~♣## #.## _Robin hits you with a +4 whip of pain!  You hit Robin but do no damage.Robin is almost dead. _Robin hits you with a +4 whip of pain.  You hit Robin but do no damage. Your tail-slap misses Robin. _N%h5Robin is almost dead.N%hfN%h6========================1.4 (1Magic DartN%h,N%h6 _Magic courses through your body.O%h$O%hr.....## ##.#.....####ß.ß...ß.~PP~P. toph the Conjurer O%h .##...# #...###.# ##.....#.#PP♣~P Draconian of Vehumet **.... O%h~♣♣...# ###..#...#####.ß.ß....PP~~. Health: 22/31 =================-------O%h?~~~~.♣♣##....#.........#####....P~~ Magic: 5/6O%hD====================----O%ha~~~~.)~~#.#..########### #..#PP♣~ AC: 5O%h+Str: 9 O%hp~~≈~.~~~~.#.......#O%h*Z#....PP♣ EV: 11O%h,Int: 20 O%hL~~≈~.~~~♣♣.....##.#### #.###P.~ SH: 0O%hDex: 9 ~~≈~.~~~~♣♣###...g...# #.# ##P~ XL:  3 Next: 35% Place: Dungeon:1 ~≈≈~.P~P~♣♣ ###.@.#.# ##.## #P~ Noise: =--------  Time: 1611.4 (0.0) ♣~~~.P~~P~♣ #.###.#### #...####P a) +0 dagger ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Cast: Magic Dart ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~ Attr ♣~≈.~≈~~~~~♣♣##.# ##...## ##... ♣♣~~.~≈≈~≈~P~P##.# ##### ###. g   Robin ♣~~~.≈~≈~~~~♣###.### ~~O%h~≈.~≈~~~~~# #..# ~~~~.~~~~~♣## #.##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineO%hkAim: Robin, wielding a +4 whip of pain, wearing a +2 animal skin and wearing a  O%hZ+0 helmet (severely wounded, 100% to hit)  O%hThe magic dart hits Robin.O%hQ O%h!Aiming: Magic Dart (safe; 3% risk of failure)  O%h!TPress: ? - help, Shift-Dir - straight line  O%h4"uAim: Robin, wielding a +4 whip of pain, wearing a +2 animal skin and wearing a  O%h"]+0 helmet (severely wounded, 100% to hit)  O%hH#$The magic dart hits Robin.  O%h#BRobin is almost dead.O%h%O%ha&16O%h&-----O%hf'$2.4 (1O%h.O%h/3 O%h3O%h4._Robin hits you with a +4 whip of pain.O%h$O%hG.....## ##.#.....####ß.ß...ß.~PP~P. toph the Conjurer O%h.##...# #...###.# ##.....#.#PP♣~P Draconian of Vehumet **.... O%hO~♣♣...# ###..#...#####.ß.ß....PP~~. Health: 16/31 ============------------~~~~.♣♣##....#.........#####....P~~ Magic: 4/6================--------~~~~.)~~#.#..########### #..#PP♣~ AC: 5Str: 9 ~~≈~.~~~~.#.......##....PP♣ EV: 11Int: 20 ~~≈~.~~~♣♣.....##.#### #.###P.~ SH: 0Dex: 9 ~~≈~.~~~~♣♣###...g...# #.# ##P~ XL:  3 Next: 35% Place: Dungeon:1 O%h^~≈≈~.P~P~♣♣ ###.@.#.# ##.## #P~ Noise: =--------  Time: 1612.4 (0.0) O%h♣~~~.P~~P~♣ #.###.#### #...####P a) +0 dagger O%h|♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Cast: Magic Dart O%h ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~ Attr O%h♣~≈.~≈~~~~~♣♣##.# ##...## ##... O%h0 ♣♣~~.~≈≈~≈~P~P##.# ##### ###. g   Robin O%h^♣~~~.≈~≈~~~~♣###.#O%hR## O%h\~~~≈.~≈~~~~~# #..# O%hj;~~~~.~~~~~♣## #.##O%hMConfirm with . or Enter, or press ? or * to list all spells.O%h{xAiming: Magic Dart (safe; 3% risk of failure)  O%h;Press: ? - help, Shift-Dir - straight lineO%hkAim: Robin, wielding a +4 whip of pain, wearing a +2 animal skin and wearing a  O%hFo+0 helmet (almost dead, 100% to hit)  The magic dart hits Robin.O%hO%hiO%h$3.4 (1O%hO%hJO%hMO%h\Aiming: Magic Dart (safe; 3% risk of failure)  O%hTPress: ? - help, Shift-Dir - straight lineO%hr: Robin, wielding a +4 whip of pain, wearing a +2 animal skin and wearing a  O%hX+0 helmet (almost dead, 100% to hit)  O%h#The magic dart hits Robin. O%hJ_Robin is almost dead.P%h.....## ##.#.....####ß.ß...ß.~PP~P. toph the Conjurer .##...# #...###.# ##.....#.#PP♣~P Draconian of Vehumet **.... ~♣♣...# ###..#...#####.ß.ß....PP~~. Health: 16/31 ============------------~~~~.♣♣##....#.........#####....P~~ Magic: 3/6============------------~~~~.)~~#.#..########### #..#PP♣~ AC: 5Str: 9 ~~≈~.~~~~.#.......# #....PP♣ EV: 11Int: 20 ~~≈~.~~~♣♣.....##.#### #.###P.~ SH: 0Dex: 9 ~~≈~.~~~~♣♣###...g...# #.# ##P~ XL:  3 Next: 35% Place: Dungeon:1 ~≈≈~.P~P~♣♣ ###.@.#.# ##.## #P~ Noise: =--------  Time:P%hF 1613.4 (0.0) ♣~~~.P~~P~♣ #.###.#### #...####P a) +0 dagger ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Cast: Magic Dart ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~ Attr  ♣~≈.~≈~~~~~♣♣##.# ##...## ##... ♣♣~~.~≈≈~≈~P~P##.# ##### ###. g   Robin ♣~~~.≈~≈~~~~♣###.### ~~~≈.~≈~~~~~# #..# ~~~~.~~~~~♣## #.##Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +4 whip of pain, wearing a +2 animal skin and wearing a  +0 helmet (almost dead, 100% to hit)  The magic dart hits Robin.  You kill Robin!    )   )...# #.#   ##.##    #.#  #.#    P%h̿ #####  #..# #.##P%h^P%hm7=5========62P%hE4.4 (1Magic DartP%hP%h4 _You feel your power returning.P%hOM #..########....._....~PP~. .....## ##.#.....####ß.ß...ß.~PP~P. .##...# #...###.# ##.....#.#PP♣~P ~♣♣...# ###..#...#####.ß.ß....PP~~.♣♣##....#.........#####....P~P%hQ~~.)~~#.#..############PP♣~~.#.......# ...PP♣♣♣.....##.#####P. ~~≈~.~~~~♣♣###...@...# #.# # ~≈≈~.P~P~♣♣ ###.>.#.# ##.## #P~P~~P~♣ #.###.#### #...####P ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Attr ..P%h\9_P%ha.-5P%hk:_P%hv _a +4 whip of pain; a +2 animal skin; a +0 helmetQ%hL Q%h #Pick up what? 6/52 slots (_ for help) Hand Weapons (select all with ))  a - a +4 whip of pain Armour (select all with [)  b - a +0 helmet  c - a +2 animal skin [Up|Down] selectQ%h/ [Esc] exit Letters toggle [.|Space] toggle selected[top]R%h  a + a +4 whip of pain[Enter] accept (1 chosen)R%h R%hO R%h # .....# #..########....._....~PP~.. toph the Conjurer .....## ##.#.....####ß.ß...ß.~PP~P. Draconian of Vehumet **.... .##...# #...###.# ##.....#.#PP♣~P Health: 17/31 =============-----------~♣♣...# ###..#...#####.ß.ß....PP~~. Magic: 5/6====================----~~~~.♣♣##....#.........#####....P~~ AC: 5Str: 9 ~~~~.)~~#.#..########### #..#PP♣~ EV: 11Int: 20 ~~≈~.~~~~.#.......##....PP♣ SH: 0R%h[' Dex: 9 ~~≈~.~~~♣♣.....##.#### #.###P.~ XL:  3 Next: 62% Place: Dungeon:1 ~~≈~.~~~~♣♣###...@...# #.# ##P~ Noise: ---------  Time: 1615.4 (0.0) ~≈≈~.P~P~♣♣ ###.>.#.# ##.## #P~ a) +0 dagger ♣~~~.P~~P~♣ #.###.#### #...####P Cast: Magic Dart ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Attr ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~♣~≈.~≈~~~~~♣♣##.# ##...## ##... ♣♣~~.~≈≈~≈~P~P##.# ##### ###. ♣~~~.≈~≈~~~~♣###.### ~~~≈.~≈~~~~~# R%h( #..#Aim: Robin, wielding a +4 whip of pain, wearing a +2 animal skin and wearing a  +0 helmet (almost dead, 100% to hit)  The magic dart hits Robin.  You kill Robin! _You feel your power returning. _a +4 whip of pain; a +2 animal skin; a +0 helmetR%h8 R%h ; +6.4 (1R%hE :_R%hH K _b - a +4 whip of painS%h=S> # ##.#.....####ß.ß...ß.~PP~P .##...# #...###.# ##.....#.#PP♣~P ~♣♣...# ###..#...#####.ß.ß....PP~~. ~~~~.♣♣##....#.........#####....P~~)~~#.#..########### #..#PP♣≈~.~~~~.#.......# ..PP♣♣♣.....##.#######P.~~♣♣###...[... ##P ~≈≈~.P~P~♣♣ ###.@.#.# ##.## ♣~~~.P~~P~♣ #.###.#### #...####P~~÷~~♣♣♣ #.# #....###.#...##~Attr .. ~~~~.~~~~~♣## #.##S%hXS%hy\&7S%hdS%hky _There is a stone staircase leading down, spattered with blood here.S%h" m  You aren't carrying any wearable armour.S%h% S%h S%hc . _T%h T%h Wield which item (- for none)?- - Unarmed T%h Hand Weapons (go to first with ))  a - a +0 dagger (weapon)  b - a +4 whip of pain[?] describe selected [!] equip|wield|put on[tab] equip|unequip U%h= U%h] d.....## ##.#.....####ß.ß...ß.~PP~P. toph the Conjurer .##...# #...###.# ##.....#.#PP♣~P Draconian of Vehumet **.... ~♣♣...# ###..#...#####.ß.ß....PP~~. Health: 17/31 =============-----------~~~~.♣♣##....#.........#####....P~~ Magic: 5/6====================----U%h ~~~~.)~~#.#..########### #..#PP♣~ AC: 5Str: 9 ~~≈~.~~~~.#.......##....PP♣ EV: 11Int: 20 ~~≈~.~~~♣♣.....##.#### #.###P.~ SH: 0Dex: 9 ~~≈~.~~~~♣♣###...[...# #.# ##P~ XL:  3 Next: 62% Place: Dungeon:1 ~≈≈~.P~P~♣♣ ###.@.#.# ##.## #P~ Noise: ---------  Time: 1617.4 (0.0) ♣~~~.P~~P~♣ #.###.#### #...####P a) +0 dagger U%hh ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Cast: Magic Dart ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~ Attr ♣~≈.~≈~~~~~♣♣##.# ##...## ##... ♣♣~~.~≈≈~≈~P~P##.# ##### ###. ♣~~~.≈~≈~~~~♣###.### ~~~≈.~≈~~~~~# #..# ~~~~.~~~~~♣## #.##You kill Robin! _You feel your power returning. _a +4 whip of pain; a +2 animal skin; a +0 helmet _b - a +4 whip of pain _There is a stone staircase leading down, spattered with blood here. _You aren't carrying any wearable armour.U%h b  You unwield your +0 dagger. You have a feeling of ineptitude.U%h 88.4 (1b) +4 whip (pain)U%h U%h 4 _b - a +4 whip of pain (weapon)V%h M #..########....._....~PP~. .....## ##.#.....####ß.ß...ß.~PP~P. .##...# #...###.# ##.....#.#PP♣~P ~♣♣...# ###..#...#####.ß.ß....PP~~.♣♣##....#.........#####....P~~~.)~~#.#..############PP♣~~.#.......# ...PP♣♣♣.....##.#####P. ~V%hG~≈~.~~~~♣♣###...@...# #.# # ~≈≈~.P~P~♣♣ ###.>.#.# ##.## #P~P~~P~♣ #.###.#### #...####P ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Attr ..V%h9_V%h&9V%hV%h<s _a +2 animal skin; a +0 helmetV%hŏDrop what?7/52 slots (_ for help) Hand Weapons (select all with ))  b - a +4 whip of pain (weapon)a - a +0 dagger Jewellery (select all with "=)h - a ring of see invisible Scrolls (select all with ?)  e - a scroll labelled MOJ FO GATU  f - a scroll labelled PUEWIO SATH  g - a scroll labelled ASTITE UGEGUDDA Potions (select all with !)  d - a purple potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]W%hbW%hz.....# #..########....._....~PP~.. toph the Conjurer .....## ##.#.....####ß.ß...ß.~PP~P. Draconian of Vehumet **.... .##...# #...###.# ##.....#.#PP♣~P Health: 18/31 =============-----------~♣♣...# ###..#...#####.ß.ß....PP~~. Magic: 5/6====================----~~~~.♣♣##....#.........#####....P~~ AC: 5Str: 9 ~~~~.)~~#.#..########### #..#PP♣~ EV: 11Int: 20 ~~≈~.~~~~.#.......##....PP♣ SH: 0Dex: 9 W%h>~~≈~.~~~♣♣.....##.#### #.###P.~ XL:  3 Next: 62% Place: Dungeon:1 ~~≈~.~~~~♣♣###...@...# #.# ##P~ Noise: ---------  Time: 1619.4 (0.0) ~≈≈~.P~P~♣♣ ###.>.#.# ##.## #P~ b) +4 whip (pain) ♣~~~.P~~P~♣ #.###.#### #...####P Cast: Magic Dart ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ Attr ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~♣~≈.~≈~~~~~♣♣##.# ##...## ##... ♣♣~~.~≈≈~≈~P~P##.# ##### ###. ♣~~~.≈~≈~~~~♣###.### ~~~≈.~≈~~~~~# #..# _W%h|There is a stone staircase leading down, spattered with blood here. _You aren't carrying any wearable armour.You unwield your +0 dagger. You have a feeling of ineptitude. _b - a +4 whip of pain (weapon) _a +2 animal skin; a +0 helmetOkay, then.W%h_ _W%h'M## ##.ß.ß....#P~~P.# #..########....._....~PP~. .....## ##.#.....####ß.ß...ß.~PP~P. .##...# #...###.# ##.....#.#PP♣~P ~♣♣...# ########.ß.ß....PP~~.♣♣##....#.........#####....P~~~.)~~#.#..############PP♣~~.#.......# ...PP♣♣♣.....##@######P. ~~≈~.~~~~♣♣###...[.. #.# # ~≈≈~.P~P~♣♣ ###.>.#.# ##.## #P~ ♣~~~.P~~P~♣ #.###.#### #...####P Attr #. _20.4 (1 _W%hW%hW%hm Drop what?7/52 slots (_ for help) Hand Weapons (select all with ))  b - a +4 whip of pain (weapon)a - a +0 dagger Jewellery (select all with "=)h - a ring of see invisible Scrolls (select all with ?)  e - a scroll labelled MOJ FO GATU  f - a scroll labelled PUEWIO SATH  g - a scroll labelled ASTITE UGEGUDDA Potions (select all with !)  d - a purple potion [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]X%h(1 turn)  b - a +4 whip of pain (weapon)  a + a +0 dagger[Enter] accept (1 chosen)Y%hY%h -$Y%h-.....# #.####.ß.ß....#P~~P.# toph the Conjurer .....# #..########....._....~PP~.. Draconian of Vehumet **.... .....## ##.#.....####ß.ß...ß.~PP~P. Health: 18/31 =============-----------.##...# #...###.# ##.....#.#PP♣~P Magic: 5/6====================----~♣♣...# ###..#...#####.ß.ß....PP~~. AC: 5Str: 9 Y%h@/~~~~.♣♣##....#.........#####....P~~ EV: 11Int: 20 ~~~~.)~~#.#..########### #..#PP♣~ SH: 0Dex: 9 ~~≈~.~~~~.#.......##....PP♣ XL:  3 Next: 62% Place: Dungeon:1 ~~≈~.~~~♣♣.....##@#### #.###P.~ Noise: ---------  Time: 1620.4 (0.0) ~~≈~.~~~~♣♣###...[...# #.# ##P~ b) +4 whip (pain) ~≈≈~.P~P~♣♣ ###.>.#.# ##.## #P~ Cast: Magic Dart ♣~~~.P~~P~♣ #.###.#### #...####P Attr ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ ♣♣~~.~≈~~~~P♣ #.#Y%h/ ####..#..###..#~ ♣~≈.~≈~~~~~♣♣##.# ##...## ##...Y%h"0  ♣♣~~.~≈≈~≈~P~P##.# ##### ###.  ♣~~~.≈~≈~~~~♣###.###  _There is a stone staircase leading down, spattered with blood here. _You aren't carrying any wearable armour.You unwield your +0 dagger. You have a feeling of ineptitude. _b - a +4 whip of pain (weapon) _a +2 animal skin; a +0 helmet _Okay, then.Y%h2+1.4 (1Y%ht9:_Y%h=_You aren't carrying any wearable armour. Y%hu= You unwield your +0 dagger. You have a feeling of ineptitude. _b - a +4 whip of pain (weapon) _a +2 animal skin; a +0 helmet _You drop a +0 dagger.Y%hY%hPut on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of see invisible[?] describe selected [!] equip|wield|put onY%h|[tab] equip|unequip Y%hR Y%h* Y%hg m.....# #.####.ß.ß....#P~~P.# toph the Conjurer .....# #..########....._....~PP~.. Draconian of Vehumet **.... .....## ##.#.....####ß.ß...ß.~PP~P. Health: 18/31 =============-----------.##...# #...###.# ##.....#.#PP♣~P Magic: 5/6====================----Y%h ~♣♣...# ###..#...#####.ß.ß....PP~~. AC: 5Str: 9 ~~~~.♣♣##....#.........#####....P~~ EV: 11Int: 20 ~~~~.)~~#.#..########### #..#PP♣~ SH: 0Dex: 9 ~~≈~.~~~~.#.......##....PP♣ XL:  3 Next: 62% Place: Dungeon:1 ~~≈~.~~~♣♣.....##@#### #.###P.~ Noise: ---------  Time: 1621.4 (0.0) ~~≈~.~~~~♣♣###...[...# #.# ##P~ b) +4 whip (pain) Y%h ~≈≈~.P~P~♣♣ ###.>.#.# ##.## #P~ Cast: Magic Dart ♣~~~.P~~P~♣ #.###.#### #...####P Attr ♣~~~.~~÷~~♣♣♣ #.# #....###.#...##~ ♣♣~~.~≈~~~~P♣ #.# ####..#..###..#~ ♣~≈.~≈~~~~~♣♣##.# ##...## ##...  ♣♣~~.~≈≈~≈~P~P##.# ##### ###.  ♣~~~.≈~≈~~~~♣###.###  _You aren't carrying any wearable armour.You unwield your +0 dagger. You have a feeling of ineptitude. _b - a +4 whip of pain (weapon) _a +2 animal skin; a +0 helmet _Okay, then. Y%hn ,_You drop a +0 dagger.Y%h Y%h +9 (0.5Y%h :_Y%h 8 _h - a ring of see invisible (worn)Z%hr .########....._....~PP~..# ##.#.....####ß.ß...ß.~PP~P .##...# #...###.# ##.....#.#PP♣~P ~♣♣...# ###..#...#####.ß.ß....PP~~. ~~~~.♣♣##........#####....P~~)~~#.#..########### #..#PP♣≈~.~~~~.#.......# ..PP♣♣♣.....##)#######P.~~♣♣###...@...# ##P ~Z%hs1≈≈~.P~P~♣♣ ###.>.###.## ♣~~~.P~~P~♣ #.###.#### #...####PAttr #. ~~~≈.~≈~~~~~# #..#Z%hz9_Z%h%|c9=2.9 (1.0Z%h:_Z%h s _a +2 animal skin; a +0 helmet[%h # ##.#.....####ß.ß...ß.~PP~P .##...# #...###.# ##.....#.#PP♣~P ~♣♣...# ###..#...#####.ß.ß....PP~~. ~~~~.♣♣##....#.........#####....P~~[%hI)~~#.#..########### #..#PP♣≈~.~~~~.#.......# ..PP♣♣♣.....##)#######P.~~♣♣###...[... ##P ~≈≈~.P~P~♣♣ ###.@.#.# ##.## ♣~~~.P~~P~♣ #.###.#### #...####P~~÷~~♣♣♣ #.# #....###.#...##~Attr .. ~~~~.~~~~~♣## #.##[%h[%h-3 _[%hK _There is a stone staircase leading down, spattered with blood here.\%h\%h\%h'\%h5\%h06====4.9 (1\%hٮ\%hoX _You start resting. Magic restored.]%h ]%h]%h]%hn20==]%h8]%hԳ]%hi]%h]%h=====]%h]%h]%hQ]%h]%hu1==]%h]%h]%hf 31.9 (7 _You start resting.]%hh&]%hc]%h; _You feel less attractive to monsters.^%h"^%h-^%h ^%h8,^%h.7^%hC^%h~D$2.9 (1^%hN^%hK ## #.# ###.#.#..# #.... ..# #.....#..# #..... ########.....#..# #..^.^%hM ....#..# ###### ########.....#..#  #####.#..######## #####.#.......... #########........#######.2 ......)@....#.#..#....##. ............#.#..#.∩..##. ............#.#.....[.... .........)..#.#.##....### .########g###.#.##....# # #.# #.#.##....# # g   hobgoblin^%heN6 #.# #.#.##....#  #.# #.#.####### # ^%hNV#.# #.####^%hRP8=^%hR^%hF\?g.^%hs2=4.4 (2.5Magic Dart^%h^%h} _You climb downwards. _There is a stone staircase leading up here._%h+_%h## #.# ###.#.#..# #..... toph the Conjurer_%h..# #.....#..# #..... Draconian of Vehumet **...._%h ########.....#..# #..^.. Health: 22/31 =================-------_%hx.............#..# ###### Magic: 5/6_%hE====================----_%hB########.....#..#_%h-AC: 5_%h-Str: 9_%hta#####.#..######## EV: 11_%h.Int: 20_%hC#####.#.......... SH: 0_%h-Dex: 9_%h#########........#######. XL:  3 Next: 62% Place: Dungeon:2......)@....#.#..#....##. Noise: ---------  Time: 1634.4 (0.0).......*....#.#..#.∩..##. b) +4 whip (pain)........*...#.#.....[.... Cast: Magic Dart........g)..#.#.##....###.########.###.#.##....# ##.# #.#.##....# # g   hobgoblin#.# #.#.##....# ##.# #.#.####### ##.# #.####Casting: Magic Dart (safe; 3% risk of failure)  _%h MConfirm with . or Enter, or press ? or * to list all spells._%h|xAiming: Magic Dart (safe; 3% risk of failure)  _%h;Press: ? - help, Shift-Dir - straight line_%hR;Aim: a hobgoblin (100% to hit)  _%h"The magic dart hits the hobgoblin._%ht _%hu _%h ._%hS (g._%h ._%h _%h _%h* =_%h 5.4 (1_%h _%hx _%h Lonfirm with . or Enter, or press ? or * to list all spells._%h! {Aiming: Magic Dart (safe; 3% risk of failure)  _%h" TPress: ? - help, Shift-Dir - straight line  _%h" HAim: a hobgoblin (100% to hit)  _%h# (The magic dart hits the hobgoblin. _%h# >_The hobgoblin is severely wounded._%h$ `%hi+`%hm `%hm`## #.# ###.#.#..# #..... toph the Conjurer`%hDn `%hnd..# #.....#..# #..... Draconian of Vehumet **....`%h:o `%ho########.....#..# #..^.. Health: 22/31 =================-------`%h2p `%hpa.............#..# ###### Magic: 4/6`%h+qE================--------`%hq `%hr^########.....#..#  AC: 5`%hr-Str: 9`%htu #####.#..######## EV: 11Int: 20 #####.#.......... SH: 0Dex: 9 #########........#######. XL:  3 Next: 62% Place: Dungeon:2 ......)@....#.#..#....##. Noise: =--------  Time: 1635.4 (0.0) ............#.#..#.∩..##. b) +4 whip (pain) .......g....#.#.....[.... Cast: Magic Dart .........)..#.#.##....### `%hruk.########.###.#.##....# #`%hu `%hiv#.# #.#.##....# # g   hobgoblin`%hv `%hUwC#.# #.#.##....# #`%hw `%h?xC#.# #.#.####### #`%hx `%h]y#.# #.### #`%hyMConfirm with . or Enter, or press ? or * to list all spells.`%h=zxAiming: Magic Dart (safe; 3% risk of failure)  `%hz;Press: ? - help, Shift-Dir - straight line`%h{wAim: a hobgoblin (severely wounded, 100% to hit)  `%h{)The magic dart hits the hobgoblin.  `%h{!You kill the hobgoblin!`%hU|`%h`%hA `%hN## #.# `%h `%hz `%h+..# `%hG `%h `%h`%hx #..^`%h `%hC`%h `%hr `%hՊ`%h> `%h`%h  `%hv`%h `%hg `%hӍ`%h>*`%h∩`%h  `%h`%h†`%hX[`%hÐ`%h) `%h`%h `%hX `%hL#.# `%h( `%h`%h `%haL#.# `%h͔ `%h? `%h `%hR#.#    #.# #.###  `%h~`%h>`%h.`%hW`%h5`%h8====`%h6`%h 6.4 (1`%hxMagic Dart`%h`%h`%hY `%h `%h&_You feel your power returning.`%hB I`%h `%h `%h& `%hԚ <23`%h̝ `%h `%hA `%hɦ `%hڬ `%h <====`%h `%h0 `%hɶ `%h `%h `%h K4=`%ha `%he `%h `%hd `%h^ `%h' N6====`%h `%h1 4 _Magic restored.`%h :-Magic Dart`%h g   goblin (wandering)g`%h ,44.4 (8`%h E-5.4 (9`%h `%h s _A goblin comes into view. It is wielding a +0 club.a%h  ..# #.....#..# #.########.....#..# #..^.............#..# ###############.....#..#  #####.#..##############.#...........#########........#######......)<....#.#..#....##...@...#.#..#.∩..##..†....#.#.....[......)..#.#.##....###.########.###.#.##....# #. #.# #.#.##....# #.#.# #.#.##....# #.#g# #.#.####### #.#.# #.### #.#.# #.# #.gg.5====6.4 (1a%hg > _The goblin shouts!a%hjK V########.....#..# #..^.............#..# ################.....#..#  #####.#..###############.#............#########........#######......)<....#.#..#....##..a%h(L .....#.#..#.∩..##..†.@..#.#.....[......)..#.#.##....###.#.########.###.#.##....# #.# a%hL #.# #.#.##....# #.##g# #.#.##....# #.##.# #.#.####### #.##.# #.### #.#a%h9M #.# #.# #.##g###.###########.#a%hVP a%h] (g.a%h` /--7a%hk a%ho b%hZO........###############.....#..#  #####.#..##############.#............#########........#######......)<....#.#..#......∩†...[.....##....###.#########.##  #g# #.######  ##.##########.#[.............g.====--8b%hZe _You see here a +0 dagger.b%h8  You hit the goblin.b%h0f$b%h=7=9.5 (1.1Magic Dartb%h^` _You kill the goblin!b%h^ ########  #####.#..##############.#............#########........#######......)<....#.#..#......b%hC_∩†...[.....)##....###.#########@###  #.# #b%h_#.# #################.################# b%h\nb%h!vc6=-500b%h:b%hIM  You now have 48 gold pieces (gained 16).b%hڑE-1.5 (2b%hb%hP _a +0 club; a goblin corpseb%h&:   #####.#..##############.#............b%h: #########........#######......)<....#.#..#..........b%h: ∩.....†....#.#.....[..........)..#.#.##....###.#b%h"; ^########)###  b%he= +#@# #####.# ......†...g.g.....#b%hJ b%hFP +2.5 (1b%h5] b%h_ c%h]c%hc%hc%hN7c%h=c%hzc%hEc%hc%hc%hc%h(c%hCc%hc%hOc%hc%hc%hSc%hc%h_8c%h=c%hc%hxc%hc%h3c%hc%hc%hfc%h4c%hc%hZc%hc%hc%hc%h%9c%h/==c%h c%h{c%h1 c%h c%h#c%hc%h7c%hc%hc%h:c%hc%h2 c%h c%he!30c%h!/==c%h0"c%hA%c%h])c%h *c%h,c%h0c%h^1c%h5c%h9c%h9c%h;c%h@c%h@c%h'A1c%hA/==c%hAc%hxDc%hjK c%hKc%hAL _HP restored.c%hOc%h8Pc%hPc%hSc%hW c%h$X c%hX$a +0 club; a goblin corpsec%hXc%h\c%h\ c%hY]_c%hw_c%hbc%hec%h]fc%hhc%hmkc%henc%h oc%hro=c%hoc%hrc%h/vc%hyc%hzc%h@}c%h(c%hZc%hc%hc%hc%h!c%hɐc%hYc%hc%h;c%hc%hc%hc%h^c%hc%hc%hc%h,c%hec%hgc%h/Bc%h(c%hEc%h< .............#....... ########.....#..# ..... #####.#..# ..... #####.c%h2 ...r#########........# .........)<....#.#..# #............#.#.c%h. #.......†....#.#...........)..#.#.#.########)###.#.#c%hz[.......#.# #.#.#Magic Dart.#####.#.# #.#.#.# #.# #.#.#c%h.# #.# #.### r   rat (wandering).# #.# #.# c%h#..# #.###. .... #.#[......c%h081.5 (29.0)c%h,2.5 (30c%hc%hV _A rat comes into view.d%hɹ#########..... ............. ########......#..... #####.#......r#########.........)<.#......†.............)..########)##.....#####..#### #.##..###.####.r3.5 (1.0) d%h ..# #.## #########........#..... ########....#..##..... #####.#...d%h#.....#########......#.....r.....)<.#†............)..########)##.....#####.#.#### #.#d%h&Nrrd%h<*E====4d%hN3d%hP5- _The rat squeaks loudly.d%h## #.# ###.#.#.. #... ..# #.....#.. #.#.###########.....#.. #...................#.. #.....#########.....#.. #.....# #####.# #.....# #####.#.. #.....#########........#....@r.....)<....#.#..#....#......#.##....#†....#.#..#....#.........)..#.#.#....#.########)###.#.#....#........#.# #.#.#....#..#####.#.# #.#.#....#..# #.# #.#.# #..# #.#%hd99m #.###d%hd%h[=---5d%hd%hd%h :...#.###. ## #.# ###.#.. ..# #.###########d%h .........########.... #####.##########.......r.....)<d%h #.†...........)..########)##.....####.#.....d%h b28------d%hE 6d%h d%h ( _The rat bites you.e%he%h[-7.6 (1.1e%hȱe%hW _You hit the rat but do no damage.e%h/ e%h0 (8.7e%h: e%h? W _You hit the rat but do no damage.e%hw 7  You whack the rat!e%hЂ j.e%h߫ ---99.8Magic Darte%hU e%h G _You kill the rat!f%h#.#. ## #.# ###.#.#..##... ..# #.....#..##.#.###########.....#..##...................#..##.....#########.....#..##.....# #####.#..##.....# #####.#.#.....#########........##.....@.....)<....#.#..##....#.....#.#..##....#.†....#.#.#....#..)..#.#.###....#.########)###.#.##....#........#.# #.#.###....#..#####.#.# #.#.###....#..# #.# #.#.## #..# #.# #.###f%hD[37m9=-900f%h#... ..# #.....#..# #.#.###########.....#..# #...................#..# #.....#########.....#..# #.....# #####.#..##.....# #####.#....#.....#########........###...........)<....#.#..#.#....#.....#.#..#.#....#.†....#.#....#....#..)..#.#.###....#.########)###.#.##.#....#........#.# #.#.##.#....#..#####.#.# #.#.##.#....#..# #.# #.#.# #..# #.# #.####..# #.# #.#-1f%h-f%hYf%h(3f%h3,f%h7Bf%h:,f%hB>f%hCf%hVDi30==f%hMXf%h'P,f%hQf%h U,f%hVf%hY~1==f%hO[f%hz`f%hLc,f%hef%hmgf%h j,f%hkf%hgmf%hno,f%hof%hqf%hsO=f%hLtf%huf%hvf%hSwf%hwf%hxf%hCzf%hzf%h{f%h'|f%hk~,f%h,f%hkf%hB,f%hf%hEf%h,f%h%f%hf%hNJ,f%h)f%hUf%he,f%hf%hf%h4f%hf%hf%hqf%hf%hf%hf%h}f%h˗f%h0f%hf%h̙f%h,f%hf%hf%hkf%hf%hf%hpf%hf%h f%hmf%h΢f%hf%hӥf%h6f%hf%hf%hf%hf%hѪf%haf%h,f%hf%hf%h,f%hf%hPf%h,f%h]f%hf%h4f%hf%hf%hf%h   #.....##   .. #..#".#.   #[ #..#....   #. #.##....   #. #.....#.   #. #.#..###   ####. # #.##  f%hT #...!########### #..###   #....@.........# #.721.8 (30.0)   #......##.#....# #.#   #......##.#....# #.#..   #########.#..###.#.#..   #.#......#.##.#   #.#.######.##.#    #.#.#.......#.#    #.#.#.#######.#   f%h@ #...........# f%h f%h},2.8 (31f%hf%hM _Found a leather armour.f%hEu f%hu f%hv f%hx f%hz f%hi{ f%h Xf%h f%h f%hO f%h# f%h  f%h h_d - 2 purple potions (gained 1)f%h f%h f%h f%h/ f%hǎ f%h$ f%h\ f%h f%h f%hO f%h f%h f%h  f%h0 n ####..  #g# #..#..#  #.# #.....#  #.# ##.#.##  ..# ##.#..# #.# #.....f%h   ..# #..#".#  #[# #..#...  #@# #.##..  #.# #.....#f%h   #.# #.#..##Magic Dart  ####.# # #.## #....########### #..# #..............# #...# g   hobgoblin (asleep) f%hx I#......##.#....# #.#.. #......##.#....# #.#.. #########.#..###.#.#..f%hA 18.8 (6.0)f%h f%h] $9.8 (7f%h f%h6 \ _A hobgoblin comes into view.g%hjf #...##g#.....## .#.##.###..#.....".#..##........ #..#..#####.# .##.########### #..#......#.........# g%hj30.8 (1 _You see here a +0 leather armour.g%h# ## #..## #.##. #gg%h$ ]##.......## .#.####..#....".######[.g%h% g##....... .#..#####.# # #.## ########### #..#......#g%h0 g%h3 -1 _g%h; g%h? g%h ....##  #..## #.##. #g##.....#.## #..#.##.###.......".######[.##....... .#..#####.# .############# #..#......#2g%h; g%hx g%h u###.#....##  #..## #.##. #g#......## #..#.##.###..#.....".######[.##....... .#g%h ..#####.# .############# #..#g%hm g%ho f.ggg%h E====3g%h g%h + _The hobgoblin shouts!h%h< ###.#....##  #..####. #.##.#g.....#.## #..#.####.......".######[.##....... .#..#####.# .##h%hRh%hS27----=---4h%h[C _The hobgoblin hits you.h%hA h%hI---5.9 (1.1h%hh%hU _You closely miss the hobgoblin.h%h[h%hcd(7.0h%hkh%hIpU _You closely miss the hobgoblin.h%hi  You hit the hobgoblin. Your tail-slap misses the hobgoblin.h%h>8.1h%hb _The hobgoblin is severely wounded.h%hB =  You whack the hobgoblin!h%h E†h%h) 8=---739.2Magic Darth%h. h%hv0 M _You kill the hobgoblin!h%hJb RM ###.#....##  #..####. #.#.....#.## #..#.# #.###.##.....##.# h%hk h%ho 5-400h%hv h%h| v _You see here a hobgoblin corpse.i%h _i%hC~9==i%hi%hi%h,i%h30==i%hi%h~1==i%h"i%hi%h,i%hi%hi%h,i%hai%hi%h,i%hi%h0i%hO=i%hi%hOi%h,i%h+i%hL i%h ,i%h i%hi%h,i%h|i%hi%h,i%hi%h4i%h,i%hi%h i%h ,i%h!i%h_#i%h2%i%h%i%h &i%h(e  You see here a hobgoblin corpse.i%h*5 _i%h,i%h8i%h;,i%h<i%h>i%h?i%h2@i%hAi%hCi%hEi%h/Fi%hFi%hqHi%hRXi%hai%hai%h?bi%h6di%hfi%h$gi%hgi%hqii%h?ki%hki%h\li%h!ni%h pi%hpi%hgqi%hri%hti%hui%hvi%hxi%hyi%hkzi%hzi%hi|i%h#~i%h~i%hi%hdi%hi%hi%h{i%hi%hi%hi%hfi%hΈi%hi%hi%hyi%hi%h3i%hi%hi%hi%hԓi%hni%hi%hi%h_i%hΘi%hZi%hi%hi%hdi%hi%hi%hi%hi%hi%hDi%h*i%hi%h'i%hȨi%h~i%hi%hyi%hi%hi%hi%h.i%h,i%hi%hݲi%hQi%h}i%hi%hߵi%h7i%h`i%hi%hi%hFi%hUi%h_i%hi%h i%hi%h4 i%h######################### #.................... ###.####################### i%hn#...###################  #.....................# ############################.# .................@......> #.# ###i%h-91.2 (51.0) ########################## #.# #... i%hw..##......>.# #.# #... #.##.######.#.#.# #... #.##.#....#.#.#.# #... i%h_####.##.#.##.#.#.#.#  #.........<..#.#.#.#  i%h#.##.##.#.##.#.#.#.# #### #....##.#......#.#.#i%hi%h,2.2 (52i%hi%hi%h6i%h7i%he7i%h9i%h<,i%hCi%hE,i%hKGi%hIi%h!L,i%hkMi%hbOi%hQ,i%h#Si%h#Ui%hX,i%htYi%hD[i%h],i%h^i%hbR  There is a stone staircase leading down here.i%hei%he _i%hfi%hji%hk,i%hali%hsni%ho,i%hMpi%h&ri%hi%hi%hr,i%h!i%h,i%h,i%hi%hA,i%h*i%hi%hi%hi%hi%h ,i%hw ,i%h i%hi%h>i%h i%hi%h(Q#..#..#.......>...#.### #.#..#.....######..........#####.#..##.#.## ####................#..##.#..###.............).....##.....##..#.................#..i%hn)P#..#".#..###................#..#..#....## ##...............#..  #.##.....# #................#.#  #.....#.## ##@#.............#.  #.#..#### #'##...........##.##.#.## b.(##..........##.#i%h)Magic Dart #####.#..#### .####..###......##.# ....#.#...#.##g##.#..####.†....## ....#.#.#....#.#....#..........#### g   goblin (asleep) i%hd*K....#.#.#...## ##..#...........# b   bat (asleep) ..###.#.#....###...#......######## ......#.##.#..#..#.#..#..........##i%h@.837.2 (45i%h'C,8.2 (46i%hKi%hP _A bat and a goblin come into view. _Found 2 poisoned darts.j%h #..#..#.......>...#.### #.#.. toph the Conjurer  #.....######..........#####.#.. Draconian of Vehumet **....  ##.#.## ####................#.. Health: 31/31 ======================== ##.#..###.............).....#.. Magic: 5/6====================---- #.....##..#.................#.. AC: 5Str: 9  #..#".#..###................#.. EV: 11Int: 20  #..#....## ##...............#.. SH: 0Dex: 9  #.##.....# #................#.# XL:  3 Next: 73% Place: Dungeon:2  #.....#.## ##@#.............#.# Noise: ---------  Time: 1838.2 (0.0)  #.#..#### #'##...........j%h##.# b) +4 whip (pain)  #.#.## b.(##..........##.# Cast: Magic Dart #####.#..#### .####..###......##.# ....#.#...#.##g##.#..####.†....##.. ....#.#.#....#.#....#..........#### g   goblin (asleep) ....#.#.#...## ##..#...........#  b   bat (asleep) ..###.#.#....###...#......######## ......#.##.#..#..#.#..#..........##Confirm with . or Enter, or press ? or * to list all spells.j%h?:Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat! >..     ..)  ..#.  #..#".#..  #..#....##  #.##.....#  #.....#.##   #*   † †  j%hAiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (asleep, 100% to hit)  The magic dart hits the bat.  You kill the bat!  You feel your power returning.'g.gj%hr#6j%h3====5j%h ===j%h=9.2 (1j%hUj%h j%h?:_The goblin shouts! You hear an angry hiss.k%h/I$k%hJs #..#..#.......>...#.### #.#.. toph the Conjurer k%hJ #.....######..........#####.#.. Draconian of Vehumet **.... k%h\K ##.#.## ####................#.. Health: 31/31 ========================k%hL ##.#..###.............).....#.. Magic: 5/6====================----k%hL #.....##..#.................#.. AC: 5Str: 9 k%hOM #..#".#..###................#.. EV: 11Int: 20 k%hM #..#....## ##...............#.. SH: 0Dex: 9 k%hN  #.##.....# #................#.# XL:  3 Next: 75% Place: Dungeon:2 k%hXO #.....#.## ##@#.............#.# Noise: ===------  Time: 1839.2 (0.0) k%hO #.#..#### #'##...........##.# b) +4 whip (pain) k%hQ #.#.## †.(##..........##.# Cast: Magic Dart #####.#..#### g####..###......##.# ....#.#...#.##.##.#..####.†....##.. ....#.#.#....#.#....#..........#### g   goblin ....#.#.#...## ##..#...........# ..###.#.#....###...#......######## ......#.##.#..#..#.#..#..........##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linek%hRrAim: a goblin, wielding a +0 club (100% to hit)  The magic dart hits the goblin.  k%h'S4You kill the goblin!k%hY$ k%hiZ&>..k%hu[ k%h+] k%h] k%hH^  k%h^..k%hd_) k%h_! k%h`'..#. k%haP #..#".#.. k%ha^ #..#....## k%hEb\ #.##.....# k%hbU #.....#.##  k%hc #* k%hd k%h"e# *k%he! )k%h?f*†k%hf k%hg##k%hhM k%hWk%hk%h'k%hSk%h>JS   adderk%hƋk%hYk%h   k%hAiming: Magic Dart (safe; 3% risk of failure)  k%hTPress: ? - help, Shift-Dir - straight line  k%hVAim: a goblin, wielding a +0 club (100% to hit)  k%hE)The magic dart hits the goblin.  k%h؏\You kill the goblin!  You feel your power returning.k%h#6k%h <====6--k%h40.2 (1k%hNk%h k%hk%h;K_An adder comes into view.k%h #..#..#.......>...#.### #.#.. toph the Conjurer#.....######..........#####.#.. Draconian of Vehumet **....##.#.## ####................#.. Health: 31/31 ========================##.#..###.............).....#.. Magic: 5/6====================----#.....##..#.................#.. AC: 5Str: 9#..#".#..###................#.. EV: 11Int: 20#..#....## ##...............#.. SH: 0Dex: 9#.##.....# #................#.# XL:  3 Next: 76% Place: Dungeon:2#.....#.## #k%hn#@#.............#.# Noise: =--------  Time: 1840.2 (0.0)#.#..#### #*##...........##.# b) +4 whip (pain)#.#.##S.(##..........##.# Cast: Magic Dart #####.#..#### )####..###......##.# ....#.#...#.##.##.#..####.†....##.. ....#.#.#....#.#....#..........#### S   adder ....#.#.#...## ##..#...........# ..###.#.#....###...#......######## ......#.##.#..#..#.#..#..........##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (100% to hit)  The magic dart hits the adder.k%hOS†1.2 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (100% to hit)  The magic dart hits the adder. _The adder is lightly wounded.k%h #..#..#.......>...#.### #.#.. toph the Conjurer#.....######..........#####.#.. Draconian of Vehumet **....##.#.## ####................#.. Health: 31/31 ========================##.#..###.............).....#.. Magic: 4/6================--------#.....##..#.................#.. AC: 5Str: 9#..#".#..###................#.. EV: 11Int: 20#..#....## ##...............#.. SH: 0Dex: 9#.##.....# #................#.# XL:  3 Next: 76% Place: Dungeon:2#.....#.## #k%hFm#@#.............#.# Noise: =--------  Time: 1841.2 (0.0)#.#..#### #S##...........##.# b) +4 whip (pain)#.#.##†.(##..........##.# Cast: Magic Dart #####.#..#### )####..###......##.# ....#.#...#.##.##.#..####.†....##.. ....#.#.#....#.#....#..........#### S   adder ....#.#.#...## ##..#...........# ..###.#.#....###...#......######## ......#.##.#..#..#.#..#..........##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.k%h  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.  The adder bites you.  You are poisoned.k%h0====-2.2 (1Pois k%hk%h, _The adder poisons you!k%h  #..#..#.......>...#.### #.#.. toph the Conjurer#.....######..........#####.#.. Draconian of Vehumet **....##.#.## ####................#.. Health: 30/31 =======================-##.#..###.............).....#.. Magic: 3/6============------------#.....##..#.................#.. AC: 5Str: 9#..#".#..###................#.. EV: 11Int: 20#..#....## ##...............#.. SH: 0Dex: 9#.##.....# #................#.# XL:  3 Next: 76% Place: Dungeon:2#.....#.##%h m ##@#.............#.# Noise: =--------  Time: 1842.2 (0.0)#.#..#### #S##...........##.# b) +4 whip (pain)#.#.##†.(##..........##.# Cast: Magic Dart #####.#..#### )####..###......##.# Pois ....#.#...#.##.##.#..####.†....##.. ....#.#.#....#.#....#..........#### S   adder ....#.#.#...## ##..#...........# ..###.#.#....###...#......######## ......#.##.#..#..#.#..#..........##Casting: Magic Dart (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder.k%h8 29-3.2 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. _The adder is severely wounded.l%h%6 l%h6 You miss the adder.8--4.3 (1.1l%h?l%hB^ _The adder is severely wounded.l%hIFYou miss the adder. _The adder is severely wounded.  You completely miss the adder.  The adder bites you.  You are more poisoned.l%h4=====----5.4l%hl%h{, _The adder poisons you!l%h}  You barely miss the adder.The adder is severely wounded.l%h<s20=====------6.5l%hJl%h1- _The adder bites you. x2l%h~The adder is severely wounded. _The adder bites you. x2  You completely miss the adder. Your tail-slap misses the adder.The adder is severely wounded.The adder bites you.  You are more poisoned.l%h16======------7.6Pois l%hB _The adder poisons you!l%hU \  You hit the adder.  You kill the adder!l%hW l%hGd r†l%he l%ho  #..#..#.......>...#.### #.#.. toph the Conjurer#.....######..........#####.#.. Draconian of Vehumet **....##.#.## ####................#.. Health: 15/33 ==========--------------##.#..###.............).....#.. Magic: 4/6l%hwr ~================--------#.....##..#.................#.. AC: 5Str: 9#..#".#..###................#.. EV: 11Int: 20#..#....## ##...............#.. SH: 0Dex: 9#.##.....# #................#.# XL:  3 Next: 100% Place: Dungeon:2#.....#.## ##@#.............#.# Noise: =--------  Time: 1848.7 (1.1)#.#..#### #†##...........##.# b) +4 whip (pain)#.#.##†.(##..........##.# Cast: Magic Dart #####.#..#### )####..###......##.# Pois l%hs ....#.#...#.##.##.#..####.†....##.. ....#.#.#....#.#....#..........####  ....#.#.#...## ##..#...........# ..###.#.#....###...#......########  ......#.##.#..#..#.#..#..........## The adder is severely wounded.The adder bites you.  You are more poisoned. _The adder poisons you!  You hit the adder.  l%ht 3You kill the adder!l%h & l%h f8/40--7l%h O=---1l%h 14 0% Magic Dart l%h =_You feel your power returning.l%hk l%h  l%h |_You have reached level 4! You feel clever.m%h 4m%h m%h m%h n5==== _m%h& W16-m%h) m%hH- m%hk. J5-m%h2 m%h6 m%h6 @4-m%h8 m%h< 7-m%h8= 6====m%hZ? m%h B m%heB H3-m%h!D m%hG j _You are no longer poisoned.m%h_G m%h)I m%hK ,m%h;Q u4=m%hR m%hT ,m%hmV m%h[ c6===m%h\ m%h:_ ,m%h` m%hb |5==m%hd m%hf ,m%h4h m%hj Q===m%hl m%hn i6=m%hp m%hr ,m%ht m%hv ,m%hx m%h>{ ,m%h} m%h5 j17=m%h m%hq d7====m%h m%h ,m%hR m%h ,m%h m%h a8=m%he m%hؔ R====m%h m%h> ,m%hؚ m%h= ,m%hמ m%h_ i9=m%h m%h0 ,m%hv m%h ,m%hr m%h ,m%h m%hq u20==m%h m%h m%h۶ m%h9 m%h ,m%h- m%h ,m%h$ m%h@ a1=m%h m%h ,m%hF m%h ,m%h m%h i2=m%h m%h ,m%h m%hj ,m%hB m%hq ,m%h m%h a3=m%h m%h| ,m%h{ m%hb ,m%h m%h ,m%h* m%h i4=m%h m%h ,m%h1 m%h ,m%h; m%hq ,m%ht m%h t5==m%hw m%h ,m%hX m%h ,m%hP m%h ,m%ha m%h a6=m%h m%h ,m%h m%hI ,m%h m%h ,m%h! m%h$ i7=m%h& m%h^( ,m%h) m%h, ,m%hA. m%h0 ,m%h2 m%h5 a8=m%h*7 m%h9 ,m%h<; m%h= ,m%hE? m%hA m%h,B L29=m%hKD m%hF ,m%hH m%hJ ,m%hM m%h8P ,m%hQ m%hT 30==m%h'V m%hX ,m%hqZ m%h\ ,m%hJ^ m%h` ,m%hFb m%hd k1=m%hf m%hh ,m%hj m%hl ,m%hyn m%hp ,m%hr m%ht a2=m%h!w m%hy ,m%h7{ m%hC} ,m%h. m%h ,m%h m%h͆ k3=m%hو m%hS ,m%h0 m%h ,m%h~ m%h ,m%h m%h a4=m%hܙ m%h6 ,m%h m%h< ,m%h< m%hN m%h] h5==m%hح m%h ,m%hDZ m%h> ,m%h m%hj ,m%h m%hM k6=m%h m%h ,m%hQ m%hy ,m%h= m%h ,m%hQ m%h a7=m%h m%h ,m%h m%h~ ,m%hQ m%h ,m%h m%h_ k8=m%hQ m%h` ,m%hR m%h ,m%h m%h} ,m%hs m%hV a9=m%hr m%hx ,m%hE m%h ,m%ht m%h ,m%h m%h 40==m%h m%h m%hj  ...######..........#####.#.## .............###.............).....##..#............#".#..###.............## ##........##.....# #.........#....#.## ##.#......#..#### #@###-957.7 (109.0)##$...[.†.(## m%h #####.#..####..)####..##### .######.##.##....#.#..###.......... m%h m%h" G-8.7 (110m%h ( m%h$+ _Found a chain mail. _You see here an adder corpse.o%hoPut on which piece of jewellery? Jewellery (go to first with "=)  h - a ring of see invisible (worn)[?] describe selected [!] equip|wield|put on[tab] equip|unequip o%h` o%h{f o%hm } #.....######..........#####.#.. toph the Conjurer##.#.## ####................#.. Draconian of Vehumet **....##.#..###.............).....#.. Health: 40/40 ========================#.....##..#.................#.. Magic: 7/7========================#..#".#..###................#.. AC: 5Str: 9#..#....## ##...............#.. EV: 11Int: 21#.##.....# #................#.# SH: 0Dex: 9o%hn n#.....#.## ##.#.............#.# XL:  4 Next:  0% Place: Dungeon:2#.#..#### #@##...........##.# Noise: ---------  Time: 1958.7 (0.0)#.#.##$...[.†.(##..........##.# b) +4 whip (pain) #####.#..####..)####..###......##.# Cast: Magic Dart ....#.#...#.##.##.#..####.†....##.. ....#.#.#....#.#....#..........#### ....#.#.#...## ##..#...........# ..###.#.#....###...#......########  ......#.##.#..#..#.#..#..........##  .######.##.##....#.#..###.......... You kill the adder! _You feel your power returning. _You have reached level 4! You feel clever. o%hBp _You are no longer poisoned. _Found a chain mail. _You see here an adder corpse.o%hnu P  Okay, then.o%hx o%h~ o%h . _p%h/p%h'Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + amulets of faith  d + unknown rings  e - rings of see invisible Wands (select all with /)f + unknown wands Scrolls (select all with ?)g + unknown scrolls p%hfPotions (select all with !)h + unknown potions  i + potions of attraction (uncommon)  j + potions of heal wounds (common)  k + potions of magic (rare) Missiles (select all with ()l + boomerangs  m + darts  n + javelins  o - large rocks [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]r%h r%h7? #.....######..........#####.#.. toph the Conjurer##.#.## ####................#.. Draconian of Vehumet **....##.#..###.............).....#.. Health: 40/40 ========================#.....##..#.................#.. Magic: 7/7========================#..#".#..###................#.. AC: 5Str: 9#..#....## ##...............#.. EV: 11Int: 21#.##.....# #................#.# SH: 0Dex: 9#.....#.## ##.#.............#.# XL:  4 Next:  0% Place: Dungeon:2#.#..#### #@##...........##.# Noise: ---------  Time: 1958.7 (0.0)#.#.##$...[r%hGE[m.†.(##..........##.# b) +4 whip (pain) #####.#..####..)####..###......##.# Cast: Magic Dart ....#.#...#.##.##.#..####.†....##.. ....#.#.#....#.#....#..........#### ....#.#.#...## ##..#...........# ..###.#.#....###...#......########  ......#.##.#..#..#.#..#..........##  .######.##.##....#.#..###..........  _You feel your power returning. _You have reached level 4! You feel clever. _You are no longer poisoned. _Found a chain mail. _You see here an adder corpse. _Okay, then.r%hKr%h1Lr%h9Sr%hVs%h$  _Unknown command.s%ha 3s%h7 s%hm s%hȴ s%h1 $ _s%h^ s%h ##.#.## ####......#.##.#..###.............).....#.#.....##..#.................#.#..#".#..###.......#.#..#....## ##.....#.#.##.....# #.....#.##.....#.## ##.#.#.#.#.#..####...#†###.#.s%h #.#.##$...[.†.##.#. ####.#..####..)####..#####.# ...#.#...#.##.##.#..####.†....##...#.#.#....#.#....#..........######.#.#...## ##..#..# ###.#.#....###...#......######## #...#.##.#..#..#.#..#..........### ######.##.##....#.#..###. #.......#.#####.#.#..# #.....>....#s%h s%h 29.7 (1s%h[;60.7 (2s%hG s%hTs%h _a - 2 poisoned dartst%h 3t%hL t%hf t%hI" t%h" t%h6, nt%hf/ _  You see here a bat corpse.t%h2 t%h3  _t%h6 t%he9 t%hO< ,t%h> t%hC b  You see here a +0 chain mail.t%hF t%hF  _t%hH t%h1K t%hON ,t%h-P t%h.S t%hU t%hWV t%hX t%h[ t%h^ ,t%hc t%h2d t%hd t%h#f t%hj M _You now have 61 gold pieces (gained 13).t%hHo 3t%h%q t%hs t%h w t%hgw t%hx t%h~ Bt%h, t%hӂ t%h ,t%h t%hu t%h ,t%h' t%h t%hM ,t%h t%h  #....##.##.#.# # ####..##.########.#.# # #..#..#.......>...#.### # #.....########### ##.#.## ####. ##.#..###.t%h ).... #.....##..... #..#".#..#.... #..#....##.... #.##.....#.#..........t%h? 7 #.....#.##.##.#.......... #.#..####...#†##.... t%h #.#.##....[.†..##.... ########.#..####..)####..###........#.#...#.##.##.#..####.†.... #t%h֡ .#....#.#.#....#.#....#....#.#.#...##!##..#.......t%h 075.7 (15.0)t%h ,6.7 (16t%h t%h + _Q - a potion of magicv%hk v%htl v%hq ,v%h%t v%hx v%h} ,v%h+ v%hl v%h ,v%h v%h b  You see here a +0 chain mail.v%hX v%h  _v%hϗ v%h v%h[ ,v%h v%h v%h ,v%h v%hԧ v%h ,v%h v%h #..#....##.##...............##.....#.#..................#.##.##.#............#..####...#†##.....#.#.##....[.†..### ########.#..####..)####..###......# .......#.#...#.##.##.#..####.†....# #.#....#.#.#....#.#....## #.#....#.#.### #.#..###.#.#....###...####### #.#......#.##.#..#..#.#..# #.#.######.##.##....#.#..###. v%hA d#.#.#.......#.#####.#.#..# #.....>. #.#.#.#######.# ###.#.#..# .  #...........# #.....#..# #.......  #.#.###########.....#..# #..^....  #...................#..# #######v%h 284.7 (8.0)v%h +5.7 (9v%h v%h ^ _c - a sedimented purple potionw%h. Iw%h w%h Bw%h[ w%hQ ,w%h' w%h w%h, ,w%hr- w%h2 <  You see here a +0 club.w%h6 w%hp6  _w%h{8 w%h; _  You see here a bat corpse.w%h= 5 _w%h? w%hB b  You see here an adder corpse.w%hD w%h\E  _w%hF w%h%I w%hK ,w%hN w%h|Q w%hS ,w%hU w%hW w%h}Z ,w%h\ w%hN^ w%hN` ,w%ha w%hc w%hhe ,w%hg w%hh w%h3j w%hj w%hj w%hgl w%hm w%hm w%h`n w%ho w%h3q w%hq w%hr w%h0s w%ht w%ht w%hu w%hv w%hx w%hgx w%hx w%hy w%h4{ w%h{ w%h{ w%h| w%h2~ w%h~ w%h~ w%h w%hj w%h́ w%h- w%hA w%h` w%h6 w%h w%h w%h w%hb w%hĈ w%h w%h, w%h w%h w%h w%h w%hY w%h w%h w%h w%h w%h w%h] w%hƓ w%h+ w%h w%h w%h w%h[ w%h w%h w%h@ w%h w%h w%h w%h w%hb w%hĝ w%h w%h w%h w%hn w%h w%h w%hs w%hף w%h¥ w%h ,w%hx w%h w%h ,w%h w%h] w%hѯ ,w%h: w%hU w%h ,w%hض w%hF w%h ,w%hܺ w%hD w%h ,w%h w%h< w%h w%hB w%h w%hD w%h ,w%h w%h w%h ,w%h w%hp w%h[ ,w%he w%he w%h ,w%h w%h\ w%h ,w%h w%h w%h* ,w%h w%h w%h ,w%h' w%h w%h8 ,w%h w%h w%h; ,w%h w%h w%h ,w%hE w%h^ w%hv ,w%h w%h w%h" ,w%h w%h w%h ,w%h w%h4 w%h~ ,w%h w%h w%h w%h$ w%h w%h w%h ,w%h_ w%h w%h ,w%h w%h w%hP ,w%h w%h]" w%h# ,w%hl$ w%h& w%hg( ,w%h)) w%h>+ w%h- ,w%h- w%h/ w%h1 ,w%h[2 w%hR4 w%h)6 ,w%h6 w%hP9 w%h+; Bw%h< w%h= w%h`> w%h> w%h@ w%hB ,w%hGC w%hD w%hF w%h G w%h|G w%hH w%hmJ w%hJ w%hKK w%hL w%hN w%hN w%hgO w%hQ w%hUR ,w%hcS w%hT w%hU w%hV w%hV w%hW w%hX w%h`Y w%hY w%hZ w%hQ\ w%h\ w%h] w%h!^ w%hr` ,w%h` w%hb w%hYc w%hc w%he w%he w%hf ,w%h/g w%hZh w%hi ,w%hSk ,w%hl ,w%h-m w%hQn w%hNp ,w%hp w%hhr w%hdt ,w%hJu w%hv w%h"x w%hx w%h>y w%hz w%h4| w%h| w%hH} w%h9~ w%h ,w%hi w%h w%h w%hl w%hփ w%h w%h w%h w%h w%hˌ w%h w%hu w%hƏ w%h* w%h w%h a #..............#.#...#.##.# #......##.#....#.#.#....#.# #......##.#....#.#.#...##.# #########.#..###.#.#....##w%h%  #.. #.#......#.##.#..#. #..B #.#.######.##.##... #.... #.#.#.......#.#### #.....#.#.#.#######.# ## .......@#....# #.. #.....###.#.###########.. #..... #.......Magic Dart #.... #.....######### #.... #.....# ### #### #.....# ### B   giant cockroach (asleep) #.....#########.. #...........)<w%h A #....#...........w%h 22070.7 (85.0)w%h{ ,1.7 (86w%h w%hۯ b _A giant cockroach comes into view.x%h #..............#.#...#.##.# toph the Conjurer#......##.#....#.#.#....#.# Draconian of Vehumet **....#......##.#....#.#.#...##.# Health: 40/40 ========================#########.#..###.#.#....### Magic: 6/7====================----#.. #.#......#.##.#..#. AC: 5Str: 9#..B #.#.######.##.##... EV: 11Int: 21#...* #.#.#.......#.##### SH: 0Dex: 9#....*#.#.#.#######.# ### XL:  4 Next:  0% Place: Dungeon:2x%h d......*@#...........# #.. Noise: ---------  Time: 2071.7 (0.0)#.....###.#.###########.. b) +4 whip (pain)#..... #................ Cast: Magic Dart#.... #.....#########..#.... #.....######## #.....#### B   giant cockroach#.....#########..#...........)<...#....#...........Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach.x%h_ x%h U.B..x%h] 3=2.7 (1x%h x%h onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (asleep, 100% to hit)  The magic dart hits the giant cockroach. _The giant cockroach is severely wounded.x%hΙ  #..............#.#...#.##.# toph the Conjurer #......##.#....#.#.#....#.# Draconian of Vehumet **.... #......##.#....#.#.#...##.# Health: 40/40 ======================== #########.#..###.#.#....### Magic: 5/7=================------- #.. #.#......#.##.#..#. AC: 5Str: 9 #... #.#.######.##.##... EV: 11Int: 21 #...B #.#.#.......#.##### SH: 0Dex: 9 x%h F#.....#.#.#.#######.# ### XL:  4 Next:  0% Place: Dungeon:2 .......@#...........# #.. Noise: =--------  Time: 2072.7 (0.0) #.....###.#.###########.. b) +4 whip (pain) #..... #................ Cast: Magic Dart #.... #.....#########.. #.... #.....# ### #### #.....# ### B   giant cockroach #.....#########.. #...........)<... #....#...........Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach.x%hm r .....#.. ....#.. ....#.. .###. #.. #.#..... #...  #...†  x%h #....*  *    #....  #....   ####     )<   x%h +..x%h 13.7 (1Magic Dartonfirm with . or Enter, or press ? or * to list all spells.x%hj Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach. _You kill the giant cockroach!y%h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y%hc4y%hy%h5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y%hJ&  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.y%hy%hy%hy%h  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)y%honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)y%h _y%h}y%hBy%hM,y%hy%h ,y%h!y%hU$,y%h6%y%h'y%h?(y%h(y%h+c6===y%h,y%h.,y%h/y%h07y%h9Q===y%hQ;y%hH=,y%hi>y%h@,y%hAy%hYD,y%hEy%h&G,y%hGy%h;I,y%hRJy%hLd7====y%hLy%h?Ny%hWOy%hOy%h6Py%hpQy%hRy%h7Sy%hSy%h/Uy%hVy%hWy%huWy%hXy%hVZy%hZ<====y%hK[y%h\y%h]y%h\^y%h^y%hi`y%hay%hYby%hby%hdy%hrey%hey%hQfy%hgy%h/iy%hiy%hjy%h0ky%hly%h my%hmy%hny%hoy%hYpy%hpy%hqy%hsy%hssy%h[ty%h"uy%hvvy%hvy%hXwy%hxy%hyy%hyy%hlzy%hG{y%h^|y%h|y%hA}y%h}y%hy%hy%hy%hy%hy%h`y%hy%hy%hGy%hy%h)y%hy%hy%hy%hjy%h)y%h_y%hЋy%h,y%hΎy%h?y%hy%hĐy%hy%hgy%hԒy%h֔y%hy%hey%hԖy%hʗy%h-y%hy%hy%hy%h y%hy%hy%hy%hy%h>y%hy%hy%hɡy%h@,y%hy%hy%hp,y%hy%hΪ,y%h\y%hEy%h,y%hղy%h+y%h,y%hNy%hay%hUy%hy%hy%hy%h,y%huy%h3y%hBy%hy%h,y%hy%hy%h4,y%hy%hby%h,y%h,y%hi,y%h^y%hy%hA,y%hy%hyy%hh,y%hy%hy%h,y%hy%h&y%h,y%h y%hy%h,y%hcy%hy%h,y%h$y%h!y%hK,y%hy%hy y%h ,y%h` y%h- y%h) y%hy%hny%hry%h,y%h y%h]y%h,y%hy%hy%h,y%hy%hr'y%h(,y%h#)y%hr,y%h-,y%hN.y%hc2y%h4By%h7y%hT:By%h=y%h?,y%h=@y%hCy%hE,y%hFy%hOIy%hK,y%hKy%hzNy%hOy%h;Py%hPy%hMSy%h)U,y%hUy%h[Xy%hk]y%hny%hy%hay%hʤy%hy%hxy%h y%hy%hcy%h۩y%hQy%hyy%hm,y%hy%h4y%hy%h,y%h˳y%h_y%h0,y%h3y%hKny%hBy%hʿy%h,y%hny%hYy%hy%h/y%hMy%h y%h~y%hy%h3y%hy%hy%hhy%hy%hcy%hy%hHy%hZy%hy%h[y%hy%hy%hy%hy%hy%hy%hxy%hy%h^y%hy%hy%hy%hy%hy%hOy%hy%h2y%hy%hy%hy%h~y%hy%h%y%hy%hy%hy%hy%hy%hy%h y%hhy%hy%hNy%hy%hZy%hy%h@y%hy%hy%hy%h3y%hyy%hy%hy%ho y%h y%h ,y%h y%hB y%h2 ,y%h, y%h y%h% ,y%hW y%h y%h@ ,y%h: y%h@ y%hy ,y%h8 y%h y%h &   #...# ######...........)<   ######...# #....#........   #........# #....#.......†   ###.##...# #....#........   #.##...# #....#.#######   #.##...# #....#.....   #.##...# #....#..#####.   #.##...########....#..#   #.##...##.@.......##..# - y%h&   #.##...##.#######.##..#   #.##...##. ####..# Magic Dart   #.##...##S ....   ###.#######################   #......).)..........†...g.g... S   ball python (constriction, asleep)   #####################    y%h0 219724.0)y%h3 F-85y%hq8 y%h: onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A ball python comes into view.z%h #...# ######...........)< toph the Conjurer z%hw   ######...##....#........ Draconian of Vehumet **....   #........##....#.......† Health: 40/40 ========================  ###.##...##....#........ Magic: 6/7====================----z%h '  #.##...##....#.####### AC: 5Str: 9   #.##...##....#........ EV: 11Int: 21   #.##...#z%hC H#....#..#####. SH: 0Dex: 9   #.##...########....#..#XL:  4 Next:  1% Place: Dungeon:2   #.##...##.@.......##..#z%h; fNoise: ---------  Time: 2198.7 (0.0)   #.##...##*#######.##..#b) +4 whip (pain)   #.##...##*####..#Cast: Magic Dart   #.##...##S....   ###.##########################   #......).)..........†...g.g... S   ball python (constriction)   ##############################   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded.z%hz%hz%h$GS..z%h'4==9.7 (1z%hb.z%h0  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (asleep, 100% to hit)  The magic dart hits the ball python.  The ball python is moderately wounded. _The ball python hisses angrily.z%h #...# ######...........)< toph the Conjurer   ######...##....#........ Draconian of Vehumet **....   #........##....#.......† Health: 40/40 ========================  ###.##...##....#........ Magic: 5/7=================-------  #.##...##....#.####### AC: 5Str: 9   #.##...##....#........ EV: 11z%hpInt: 21   #.##...##....#..#####. SH: 0Dex: 9   #.##...########....#..#XL:  4 Next:  1% Place: Dungeon:2   #.##...##.@.......##..#Noise: ==-------  Time: 2199.7 (0.0)   #.##...##S#######.##..#b) +4 whip (pain)   #.##...##.####..#Cast: Magic Dart   #.##...##.....   ###.##########################   #......).)..........†...g.g... S   ball python (constriction)   ##############################   Casting: Magic Dart (safe; 2% risk of failure)  %h40mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python.z%hz%h5-200.7 (1z%hz%hMConfirm with . or Enter, or press ? or * to list all spells.Aim  z%hn YPress: ? - help, Shift-Dir - straight line: a ball python (moderately wounded, 100% to hit)  The magic dart hits the ball python. _The ball python is severely wounded.z%hs 4 #...# ######...........)< toph the Conjurer ######...# #....#........ Draconian of Vehumet **.... z%hjt #........# #....#.......† Health: 40/40 ======================== ###.##...# #....#........ Magic: 4/7=============----------- #.##...# #....#.####### AC: 5Str: 9z%ht  #.##...# #....#........ EV: 11Int: 21 #.##...# #....#..#####. SH: 0z%hlu HDex: 9 #.##...########....#..#  XL:  4 Next:  1% Place: Dungeon:2 #.##...##.@.......##..#  Noise: =--------  Time: 2200.7 (0.0) z%hu h#.##...##S#######.##..#  b) +4 whip (pain) #.##...##. ####..#  Cast: Magic Dart z%h%v #.##...##. ....  ###.########################## z%h{v #......).)..........†...g.g... S   ball python (constriction) ##############################z%hv Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z%h'w PAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python.z%hL{  #...# .)< z%h{ h...# #. #........# #.† ###.##...# #.z%h}  #.##...# #. #. #. #. #. #.  #.  #..  #.   #.  ###. #......).)† z%h '.z%h g21.7 (1Magic Dartz%h3 z%h "onfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  z%hT Aim: a ball python (severely wounded, 100% to hit)  The magic dart hits the ball python. _You kill the ball python!z%h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.z%h7 z%hi z%h z%h6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.){%h~ 3{%hK{%h{%h: _{%h,{%h{%h@,{%h{%h: ,{%h!{%h"{%h#{%hl${%h6B5===={%hrF===={%h@I{%h}K,{%hRM{%hP,{%hQ{%hT,{%hV{%hXc6==={%h?\{%ht],{%h_{%hPm==={%hIw{%hԍ{%h..........##..7====.##.......{%h8g........-..Magic Dart...g   hobgoblin (wandering){%hL027.7 (26.0){%hF-8.7 (27{%hp{%h\ _A hobgoblin comes into view.{%h5S ` #...# ######...........)< toph the Conjurer   ######...##....#........ Draconian of Vehumet **....   #........##....#.......† Health: 40/40 ========================  ###.##...##....#........ Magic: 6/7====================----  #.##...##....#.####### AC: 5Str: 9   #.##...##....#........ EV: 11Int: 21   #.##...##....#..#####. SH: 0Dex: 9   #.##...########g...#..#XL:  4 Next:  2% Place: Dungeon:2 {%hS ~  #.##...##.@****...##..#Noise: ---------  Time: 2228.7 (0.0)   #.##...##.#######.##..#b) +4 whip (pain)   #.##...##.####..#{%hqT Cast: Magic Dart   #.##...##.....   ###.########################## {%hW   #......).)..........†...g.g... g   hobgoblin   ##############################   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.{%hg {%hvm Q....g{%hqn 5===9.7 (1{%hs {%hw   Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the hobgoblin.hobgoblin is lightly wounded{%hNx $. _shouts!{%hw \ #...# ######...........)< toph the Conjurer   ######...##....#........ Draconian of Vehumet **....   #........##....#.......† Health: 40/40 ========================  ###.##...##....#........ Magic: 5/7=================-------  #.##...#{%h$ #....#.####### AC: 5Str: 9   #.##...##....#........ EV: 11Int: 21   #.##...##....#..#####. SH: 0{%h Dex: 9   #.##...########....#..#XL:  4 Next:  2% Place: Dungeon:2   #.##...##.@***g...##..#{%hF Noise: ===------  Time: 2229.7 (0.0)   #.##...##.#######.##..#b) +4 whip (pain)   #.##...##.####..#{%h Cast: Magic Dart   #.##...##.....   ###.##########################   #......).)..........†...g.g... g   hobgoblin {%h M  ##############################   Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin.{%h1 {%h  I..g.{%hn 5--30.7 (1{%h {%h MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (lightly wounded, 100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is moderately wounded.|%h6 #...# ######.)<. ######...# #....#. #.# #....#.†. ###.##...# #....#. #.##...# #....#.# #.##...# #....#.# #.##...# #....#..#####.# #.##...##....#..# #|%h #.##...##..@.g....##..# # #.##...##.#.##..# # #.##...##. ####..# # #.##...##. .... # ###.#|%h## #......).).†...g.g. #  |%h5|%h:0g.|%hR<P---1|%hG|%hO|%h  You completely miss the hobgoblin.You tail-slap the hobgoblin, but do no damage.|%h5=2.8 (1.1|%h(|%hd _The hobgoblin is moderately wounded.|%h  You closely miss the hobgoblin. Your tail-slap misses the hobgoblin.The hobgoblin is moderately wounded.|%hX37--3.9|%h|%h#- _The hobgoblin hits you.|%hcd  You closely miss the hobgoblin.|%h(5.0|%hg|%hd _The hobgoblin is moderately wounded.|%hB  You barely miss the hobgoblin.The hobgoblin is moderately wounded.|%h6D b6---6.1|%hM |%h,Q - _The hobgoblin hits you.|%h1g  You hit the hobgoblin.7.2|%hR s _The hobgoblin is almost dead.|%h z  You hit the hobgoblin.  You kill the hobgoblin!|%h 1.|%h} 7=6===48.3Magic Dart|%h |%h 4 _You feel your power returning.}%h}%ha }%h>#...# ######.}%hg')<.  }%h_ ######...# #....#.  }%hn) #.}%h3# #....#.}%hv†.  }%h` ###.##...# #....#.}%hx)}%h_ #.##...# #....#.#}%h)}%hr #.##...# #....#.}%h#.  }%h #.##...# #....#..#####.#.  }%h< #.##...##}%h_....#..# #.  }%h. #.##...##.##..# #.   #.##...##.#.##..# #.   #.##...##. ####..# #.   #.##...##. }%h.... #.   ###.#.   #......).).†...g.g.   #  }%h%  }%h}%hS7=======-90}%h}%hN}%hp  #...# ######.)<.  ######...# #....#.  #.}%h,# #....#.†.  ###.##...# #....#.).  #.##...# #....#.#)# }%hѬ^ #.##...# #....#.#.#  #.##...# #....#..#####.#.#  #.##...##}%hw....#..# #.#  #.##...##.##..# #.#  #.##...##.#.##..# #.# }%h #.##...##. ####..# #.#  #.##...##. .... #.#  ###.#.#  #......).).}%hz†...g.g.....#  # }%h}%h^A-40}%h}%hA}%hu}%h&8=}%h}%h#<====}%h}%h}%h}%h}%h,}%hK 9=}%h }%h}%h}%h5}%hE}%hS40==}%h<}%h}%h}%hM,}%h}%h7$}%hK'}%h(}%h)}%h0+}%h-,}%hn/}%h1}%h3}%hM49=}%h5}%h7}%h9}%h,:}%hr<}%h=}%hv?}%h-@}%hA}%hB}%hE,}%hF}%hH}%hJ}%h:K}%hL}%hN}%h$Q}%hQ}%h4S}%huU}%hW}%hX}%h:Y}%h#[}%h ]}%h]}%h^}%hU`}%hc}%hrd}%h1f}%hg}%hDi}%hi}%hj}%hPk}%hm,}%hm}%hn}%h1p}%hp}%hdq}%hs}%hu}%hFv}%hv}%hjx}%hz,}%h;{}%h|}%h},}%h~}%h~}%h̓}%h,}%h5}%hކ}%hj,}%hϊ}%hҌ}%h/}%h}%h}%h}%h,}%h}%h$}%h,}%h}%h6}%h,}%h{}%h}%hk,}%hb}%h}%he,}%h\}%hB}%hy}%h}%h,}%hw}%h]}%hY,}%h$}%h}%h,}%h}%h}%h}%h"}%h}%h}%h,}%h}%h8}%h~,}%h}%h6}%hAB}%hVC}%h/K}%hN,}%hQ}%h'X}%h^}%h^}%hb}%h|i}%hrn,}%h7q}%hw>  You see here a +0 dagger.}%h }5 _}%hI}%hOP  There is a stone staircase leading up here.}%hQ }%h_}%hx}%h}%ho,}%h}%hԥ}%h,}%hӫ}%h}%h }%h}%h}%h}%h,}%h]}%h3 }%h+ }%h1. }%h0 }%hJ1 }%h]2 }%h67 }%hx: ,}%h< }%hoC }%hD }%hKE }%hNF }%hI }%hzM }%hM }%hP }%hU }%hX }%hX }%h` ,}%h c }%hc }%h3e }%h h }%hWj }%h k }%hm }%hJo }%hq }%hq }%h:t }%h`x }%h{ ,}%h| }%hڀ }%hׅ }%h; }%hԈ }%h }%h }%hw }%h }%h! }%h ,}%hG }%h }%h ,}%h8 }%h }%hz ,}%h }%h: B}%h= }%h! }%h1 ,}%h }%hb }%hk }%h }%h }%h< }%h4 #########.# .......#  #.# ######.# ######.###### }%h ..>..#.# #########...........# ####.#.# #.......#g..........# .>.#.#.# #.......#...........# ##.#.#.# #.......#...........# }%h Q.#.#.#.# #.......#...........# .#.#.#.# #....)..@...........# }%hc .#.#.#.# #........#####.###### .#.#.#.# #####.##.#####.# Magic Dart ...#.#.# #.##.#...}%h `#.# ####.#.# #.##.#.#.#. .>...#.### #.#....#.#........# g   goblin (wandering) .........#####.#..###.#..#####.# }%hR ...............#....#.#..# #.# .........).....#......#..# #.#}%hS 329.3 (89.0)  A goblin comes into view. It is wielding a +0 dagger.}%h 5.gg}%hZ +}%h 7===30.3 (90}%h }%hp ( _The goblin shouts!~%h~ ##############.# ####### #.# ......#  #.# #####.# ######.###### .>..#.# #########.# ###.#.# #.......#..# >.#.#.# #.......#g# ~%hZ #.#.#.# #.......#.# #.#.#.# #.......## #.#.#.# #....)..............# #.#.#.# #........#####.###### #.#.#.# #####.##.#####.# ..#.#.# #.##.#...#.# ###.#.# #.##.#.#.#.######.# >...#.### #.#....#.#........######.#..###.#..#####.#.....#....#~%hp ~%h &.g~%h :---1.3 (1.0) ~%h ~%h ~%hs(  You hit the goblin.  The goblin is severely wounded.~%h+738--~%hB,P=--2.4 (1.1~%hY5~%hB9; _The goblin hits you with a +0 dagger.%hG`  You barely miss the goblin.%h(3.5%h%hך_ _The goblin is severely wounded.%h8  You hit the goblin.%hZC)%h9=-54.6Magic Dart%h%hJ _You kill the goblin!%h5M......................###############.# ######.# ..... #.# #####.# ######.##### .>.%hx6####### ## >.......#....).............. #.#.#.# #........#####.#########.##.#..%hDJ-50%hM _a +0 dagger; a goblin corpse%h _%h}%h%h%h%hTi40==%h%h"%h%%h%%h'%hU+%h.%h/%hX1%h4%h7,%h :%h<%h?%h}?9=%hA%hpD%h1G,%hFI%hL%hpN,%hP%h_R%hT,%hV%hX%h&Z%hZ%h[%h0^%hH`,%hd,%hkX%h/%hQ%h޺%hǻ,%h%h%h%h%h%ht%h%h%hf%h%h(%h%h%h9%h%h!%h%hx%hU%h- %h; ,%h%h@!%h!%hL#%h$%hi%%h&%h|'%h)%hw)%h/%h/%hy0%h1%h1,%hg3%hp4,%h>5%h*6%h?7%h :X%h:%h.<%h<%h>%h?,%hxA%hC%hC,%hE%hF%hG,%hI%h L%hL,%hP%hKQ,%h=R%h T%hYB%h[%h^,%hy_%h\c%he%h~f%hUg%hi%hl,%hm%hp%hHs,%hNt%hv%h#. #.#  .......# #.#  .......##.#  ####.### #######.#### %h  #.# ...........#  ####.# ...........#  .....# ...........#  #....# ...........#  ...# .......@...#  -%htu91.6 (56.0)...# ...........#  .....# ...........#  ##.### ...........#   #.# ...........#   #.# ...........#  %hrA   #.# ...........#     #.# ....<......#     #.#  %hh%hn,2.6 (57%h%hk; _Found an escape hatch in the ceiling.%h& .# #.# ^.# #.# #####.### ########.####  #.# #...........# #####.# #.....# ......#.....# ##....# #.....# #....# #.....# #....# #.# ......# #.# ###.### #.#  #.# #.# # #.# #.# # #.# #.# # #.# #....<......#  [3%h) 4m#.# #############  #.# %hq4 13.6 (1.0)%h9 %h!; %hB "^.# #.# ######.### ########.####  #.# #...........# ######.# .#.# .......# ..# ###....# #.# .##....# #%hD 2.# .##....# #.# .......# #.# ###.### #.# .# #.# #.# .# #.# #.# .# #.# #.## #.# #....<......#  #.# ############# #.# ####.#%hK %hcZ &4%h"` %hd %hx#######.### ########.#### #.# #.#...........# #######.# #.#.# ........# ..# ####....# #.# ..##....# #.#.##....# #.# [.......# #.####.### #.#.# #.# #%h.#.# #.# #.# ..# #.# #.# ### #.# #<......#  #.# ############# #.# #####.# ......#%h%h&5%h%h03%h2%h7%h0CX%hE,%hXH%hK%h2O%hP%hQ%hhU%hW,%hY%h8\%hr%hNuB%hv%h~w%hXx,%hx%haz%h{%hl{%h{%hA}%h~,%hF%h%h%hF%h%hۃ%hB%h҇%h%hV%hĉ%h%h8,%h%h5%hA%h%h%hH%h%h%hc%hn%h,%h%h؟%h%hJ%h%h%hA,%ha%h%h%h%h%hk%h,%h~%hv%he%h̯%h2%h %hJ,%hp%h3%hg,%h%h%h,%h%h%h,%h%h%h,%h7%h%h,%h%h%h,%he%h`%h,%h%h %h ,%hu B%h %h, ,%h %h %h" ,%h$ %hW( %h>+ ,%h, %hG1 %hv3 %h8 %h: %h$? %h B ,%hC %h'H %h8K ,%hM %hQ %hT ,%hlX %h \ %h&_ ,%ha %hd %h=g ,%hi %hm %hp ,%hAw ,%h| B%hd B%h X%h n%h %hZ ,%ho %h@ %hB ,%h> %h B%h %h %h ,%h %h %h ,%h# %h %h ,%hX %hZ %hF ,%h %hX %h1 ,%h %hc %h ,%h %h %h ,%h %hA %h ,%h %h P  There is an escape hatch in the floor here.%hD 5 _%h_ %h %hF ,%h %hq %h %h~ %h %h %h %hu %h %h %h %hS %h %h %h %h %h{ %hk %h %h1 %h %h| %h %h %h %h %hU ,%h %h %h %hI %h %h %h %h %h %hj %h ,%h* %h %h %hh %h %h %h %h %h %hO %hH %h %h %h %h %hG %h %h %h %h %hT %h_ %h ,%hj %h %h ,%h? %hIL  ################## #......................... #.######################## #.#...............##...... #.#..#####..#####.##.##### #.#.........# #.##.#.... #.##.#...#.######.##.#.##. #.###....### #.........<.. #.# #...@# #.##.##.#.##.483.6 (88.0) #.# ♣PPPP♣ #....##.#.... #####.# ♣.♣P♣♣ ####..##.##### #...#.# ♣♣.♣♣ #..#..#....... #.#.#†# .[0%hM ;10;1m♣ #.....######.. #.#.#.# ♣♣ ##.#.## ####..  #.#...###.#..###.....  #.###.##.....##..#...  #.....##..#".#..###.. %hyO %h\ u _Partly explored, can't reach some places.%hh  # #.#### #.#...............## #.#..#####..#####.##. #.#.........# #.##.# #.##.#...#.######.##.#.## #.###....### #.........< #.# #..@.# #.##.##.#.## #.# ♣PPPP♣ #....##.#%h>> #####.# ♣.♣P♣♣ ####..##. #...#.# ♣♣.♣♣ #..#..#...... #.#.#†# .♣ #.....###### #.#.#.# ♣♣ ##.#.## #### #.#...# ##.#..### #.###.# #.....##..# #.....# #..#".#..###%hZ%h84.6 (1.0) _%h%hE%hr%hs  # #.#### #.#.........## #.#..#####..#####.##. #.#.........# #.##.# #.##.#...#.######.##.#. #.###....### #.< #.# #.@..# #.##.##.#.%hv #.# ♣PPPP♣ #....##.# #####.# ♣.♣P♣♣ ####..##. #...#.# ♣♣.♣♣ #..#..# #.#.#†# .♣ #.....###### #.#.#.# ♣♣ ##.#.## #### #.#...# ##.#..### #.###.# #.....##..# #.....# #..#".#..###%hIz%hV|&5%h%h%h x    #   #.##########   #.#.........##   #.#..#####..#####.##.   #.#.........# #.##.#  %h  #.##.#...#.######.##.#.   #.###....### #.   #.# #@...# #.##.##.#.   #.# ♣PPPP♣ #....##.#   #####.# ♣.♣P♣♣ ####..##.   #...#.# ♣♣.♣♣ #..#..#   #.#.#†# .♣ #.....   #.#.#.# ♣♣ ##.#.##   #.#...# ##.#..###   #.###.# #.....##..#   #.....# #..#".#..%h %h/ C6%h  You whack the fungus! The fungus begins to die.==7.7 (1.1 _The fungus is lightly damaged.%h>$  You hit the fungus.  You tail-slap the fungus, but do no damage.-8.8 _The fungus is lightly damaged.%h~  You hit the fungus.-9.9 _The fungus is lightly damaged.%h^  You hit the fungus.  The fungus is lightly damaged.%h'.%h)91.0%h'%hW _A nearby fungus withers and dies.%h#  ......................######################...............##...#..#####..#####.##.###.........# .#.#...#.######....### #........  #.##.##.#♣@PPP♣ #...#####.# ♣.♣P♣♣ #####...#.# ♣♣.♣♣ #..#..#....♣  #####[##..#....##. -20%h( %h* %hh  ######################...............##.....#####..#####.##.##.........# .#.#...#.######....### #........  #.##.##.#♣.PPP♣ #...%hi #####.# ♣@♣P♣♣ #####...#.# ♣♣.♣♣ #..#..#....#.#†# .♣♣ ...#####%hhi   #.##.##.....#. %hp %hs @-3%hy %h { %h? #.#...............##.... #.#..#####..#####.##.### #.#.........# #.##.#.. #.##.#...#.######.##.#.# #.###....### #.........< #.# #....# #.##.##.#.# #.# ♣.PPP♣ #....##.#. #####.# ♣.♣P♣♣ ####..##.### #...#.# ♣♣@♣♣ #..#..#..... #.#.#†# ♣.♣♣ #.....###### #.#.#.# ♣♣ ##.#.##  #.#...# ##.#..###... #.###.#[39;4%hq`9m #.....##..# #.....# #..#".#..## #####[# #..#....##. #.# #.##.....#.# #.# #.....#.##.#4%h   #.#..#####..#####.##.##   #.#.........# #.##.#.   #.##.#...#.######.##.#   #.###....### #.........   #.# #....# #.##.##.#.   #.# ♣.PPP♣ #....##.#.  #####.# ♣.♣P♣♣ ####..##.##   #...#.# ♣♣.♣♣ #..#..#....   #.#.#†# ♣@♣♣ #.....#####0   #.#.#.# ♣♣.♣ ##.#.##   #.#...# .♣ ##.#..###..   #.###.# ♣. #.....##..#   #.....# +[3%ho 7m# #..#".#..##   #####[# .. #..#....##.   #.# .# #.##.....#.   #.# )# #.....#.##.   #.# #.#..####..%h A5.0 (1%hn %h| E _Found a hammer. Found a runed translucent door.%h  #.#.........# #.##.#.. #.##.#...#.######.##.#.# #.###....### #.........< #.# #....# #.##.##.#.# #.# ♣.PPP♣ #....##.#. #####.# ♣.♣P♣♣ ####..##.### #...#.# ♣♣.♣♣ #..#..#..... #.#.#†# ♣.♣♣ #.....###### #.#.#.# ♣♣@♣ ##.#.##  #.#...# ♣.♣ ##.#..###... #.###.# ♣♣. #.....##..# #.....# +# #..#".#..## #####[# .. #..#....##. #.# ..# #.##.....#.# j %hG   Crazy Yiuf (asleep) #.# j)# #.....#.##.# #.# ### #.#..####... ####.# #.#.##....[%h OCrazy Yiuf (asleep)%h &6%h2 %hU %h*fx#.#...#.#######....### #.........<  #.##.##.#.#♣.PPP♣ #....####♣P♣♣ ######...#.# ♣♣.♣♣ #..#..#.....#.#†# ♣.♣♣ ...######.# ♣♣.♣ ##.#.## ..# ♣@♣.###...##.# ♣♣.♣ #.....##..#....# +##".#..#######[# ......##. #.# #.##.....j)# #.....#.#### #.#..####...### ##....[....###########.#..####..)%hsj.j7%h/> _Crazy Yiuf shouts!%h #.###....### #.........<.#.# #....# #.##.##.#.###.# ♣.PPP♣ #....##.#...#####.# ♣.♣P♣♣ ####..##.#####...#.# ♣♣.♣♣ #..#..#......#.#.#†# ♣.♣♣ #.....######%hJ #.#.#.# ♣♣.♣ ##.#.## ####.#.#...# ♣.♣♣ ##.#..###....#.###.# ♣♣@♣ #.....##..##.....# #+# #..#".#..#######[# ... #..#....##. #.# #.j.# #.##.....#.#.#.# #⌠.)# #.....#.##.##.# ##### #.#..####..####.# #.#.##....[.†#....###########.#..####..)##..............#.#...#.##.##%h %h <j.%h0 &8%hy %h %ht3%h%h<0%h%h] _Could not explore, unopened runed door.%hYV #.##.#...#.######.##.#.# #.###....### #.........< #.# #....# #.##.##.#.# #.# ♣.PPP♣ #....##.#.. #####.# ♣.♣P♣♣ ####..##.### #...#.# ♣♣.♣♣ #..#..#....%hW #.#.#†# ♣.♣♣ #.....###### #.#.#.# ♣♣.♣ ##.#.## #### #.#...# ♣@♣♣ ##.#..###. #.###.# ♣♣.♣ #.....##.. #.....# #+# #..#".#..######[# .j. #..#....##.# #.# #...# #.##.....#. #.# #⌠.)# #.....#.## #.# ##### #.#..####...%hIX ####.# #.#.##....[. #....###########.#..####..)%hY%hd1.%hWg29.0 (1 _%hNq%hs%hW\ yM.........# ..#...#.######.##.#.#### #.........<#....# #.### PPP♣ #....####.# ♣.♣P♣♣ ####..##.###..#.# ♣♣.♣♣#..#.....†# ♣.♣♣ #.....###.# ♣♣@♣ ## ####...# ♣.♣♣ ##.#..###..###.# ♣♣.♣...##..#.#.....# #+# #..#".#..###%h e %hf 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Conjurer#.# #....# #.##.##.#.## Draconian of Vehumet **....#.# ♣.PPP♣ #....##.#... Health: 40/40 ========================%h1 #####.# ♣.♣P♣♣ ####..##.#### Magic: 7/7========================#...#.# ♣♣.♣♣ #..#..#...... AC: 5Str: 9#.#.#†# ♣.♣♣ #.....######. EV: 11Int: 21#.#.#.# ♣♣.♣ ##.#.## ####. SH: 0Dex: 9#.#...# ♣.♣♣ ##.#..###.... XL:  4 Next:  5% Place: Dungeon:2#.###.# ♣♣@♣ #.....##..#.. Noise: ---------  Time: 2533.0 (0.0)#.....# #+# #..#".#..###. b) +4 whip (pain)#####[# .j. [%h3 34m#..#....##.## Cast: Magic Dart#.# #...# #.##.....#.#.#.# #⌠.)# #.....#.##.###.# ##### #.#..####...# j   Crazy Yiuf####.##.#.##....[.†#....###########.#..####..)##..............#.#...#.##.##You hit the fungus.  The fungus is lightly damaged. _A nearby fungus withers and dies. _Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts! _Could not explore, unopened runed door.%h5 %h= %h? %h@ %hA %hF ,%hc v%hf %hk n%hhm %hn ,%ho %hq %hr ,%hs %h$v %hx ,%hy %hqz %h{ ,%h| %h|~ %h ,%h %hY %h %h %h% %h %hG %h %hO %hˊ %hP %hŒ %hJ %hޔ n%h %h2 %h %hǘ %hW %h %h %h %h %h_ %h% %h %h %h+ %h %h %h %ho %h} %h! %h %h %h %hݱ %hI ,%h %ht %h %hʾ ,%hD %h %h ,%h %h- B%h %h %h ,%hj %ho %hW %h ,%h %h B%hs #################################...............................###.###############################...###################  #.....................# ######################.# ## ..................>..#.# ##### ####################.#.# #.......# .........##......@.#.#.# #.......#64.0 (31.0) #..#####.##.######.#.#.# #.......#) ...# #.##.#....#.#.#.# #.......#. #.######.##.#.##.#.#.#.# #....)... ### #.........<..#.#.#.# #........ # #.##.##.#.##.#.#.#.# #####.## ♣ #....##.#......#.#.# #.##.#  ♣ ####..####.#.# #.##.# %ho #..#..#>...#.### #.#... %h %h %h G  The fungus is lightly damaged. _A nearby fungus withers and dies.Found a hammer. Found a runed translucent door. _Crazy Yiuf shouts!ould not explore, unopened runed door. _There is a stone staircase leading down here.%h%h9%h%hU%h85.0 (1.0) _%hw%h;hW         #   .#   ..#   ###...###  3 #@.......   #.#..###.   #.# ....   #.# ##..   #.# .   #..   ##[   .    %hj%h q%h+7 (1.7%hd%h _You climb downwards.  Found a runed hat. _There is a stone staircase leading up here.%haI%hf _%h4X%hz%h4,%h%h%hZ,%h@%h%h,%h%hX%h%h,%hs%h....# ###...###  #<.......  #.#..###.  #.#..... #.#.###..#  #.#......#  #..#  ##@#  #....!..#  #.##.####  #     %hTx     %h3.72.7 (7.0%hD+3.7 (8%h+%hc"B _i - a +2 hat%h%h?Wear which item? Armour (go to first with [)  i - a +2 hat[?] describe selected [!] equip|wield|wear|put on%hy[tab] equip|unequip %h[%h5%h|M...#  toph the Conjurer###...###   Draconian of Vehumet **....#<.......   Health: 40/40 ========================%h#.#..###.   Magic: 7/7========================#.#.....  AC: 5Str: 9#.#.###..#   EV: 11Int: 21#.#......#   SH: 0Dex: 9#..#  XL:  4 Next:  5% Place: Dungeon:3##@#  Noise: ---------  Time: 2573.7 (0.0)#....!..#  b) +4 whip (pain)#.##.####  Cast: Magic Dart#         %ha  _Could not explore, unopened runed door. _There is a stone staircase leading down here. _You climb downwards.  Found a runed hat. _There is a stone staircase leading up here. _i - a +2 hat%h%h%h=%h"A4.7 (1%h\%hs %h'+5.7 (2%hP%hd%h+6.7 (3%h8%hm#%hb%+7.7 (4%h)%h-%h/+8.7 (5%h2%h3 7 _You start putting on your armour. You continue putting on your +2 hat. x5%h5%h8%h ;X _You finish putting on your +2 hat.%h%hj%h,%h%h%h %heJ_%hB%hU###...### .#<....... .#.#..###. .#.#..... .#.#.###..# ###.#.#......# ...#..# ####.##.#%h  #....@..#  #.##.####  #.   ##      %hn ,80.7 (2%h+1.7 (3%h%hR _j - a brown potion%h} 3%h~ %h %h n%h ,%h %hi %h ,%h %h %h) ,%h %h %h- %h˔ ,%h %hl %h %hT %h %hY %h %hB %h֛ %h %h %h %h˞ %h  ...#  #.###...###  #.#<.......  #.#.#..###.  #.#.#.....  #.#.#.###..# ##.###.#.#......# #.>....#..#  ####@##.# 91.7 (10.0) #.......#%h#  ###.##.#### #...##.....# ##########.#     %h B2.7 (11%h( %h %h3%h@%h%h=%hG%h,%hR%hD%h,%h!%hR  There is a stone staircase leading down here.%h%h _%h$%h%h,%h%hf%hw%h%h%hz%hi,%h,%h ##  ..# ## ..# .. ### .. ...# #. ..# #.###...###  #. #.# #.#<.......  #.#.##.# #.#.#..###. #...@..# #.#.#..... %hg....#?##.# #.#.#.###..# ... ####.###.#.#......# Magic Dart. #.>....#..# ######.##.##.......# g   hobgoblin (asleep)###.##.#####...##.....###########.#%h 600.7 (8.0)  A hobgoblin comes into view.%h=f.gg%h 4==1.7 (9%hU %hl + _The hobgoblin shouts!%hw?toph the Conjurer##Draconian of Vehumet **......#Health: 40/40 ========================##..#Magic: 6/7====================----.. ### .. ...#%h]AC: 7Str: 9#. ..# #.###...### EV: 11Int: 21#. #.# #.#<....... SH: 0Dex: 9#.#.##.# #.#.#..###. XL:  4 Next:  5% Place: Dungeon:3%h#***@..# #.#.#.....Noise: ==-------  Time: 2601.7 (0.0).g**.#?##.# #.#.#.###..# b) +4 whip (pain)... ####.###.#.#......# Cast: Magic Dart.#.>....#..#######.##.##.......#g   hobgoblin###.##.#####...##.....###########.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.%h%h]....g.%h3-2.7 (1%hL%honfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin. _The hobgoblin is almost dead.%h,toph the Conjurer##Draconian of Vehumet **......#%h-Health: 40/40 ========================##..#Magic: 5/7=================-------%h... ### .. ...#AC: 7Str: 9#. ..# #.###...### EV: 11Int: 21%hx.1#. #.# #.#<....... SH: 0Dex: 9#.#.##.# #.#.#..###. XL:  4 Next:  5% Place: Dungeon:3%h0#.**@..# #.#.#.....Noise: =--------  Time: 2602.7 (0.0)..g**#?##.# #.#.#.###..# b) +4 whip (pain)... ####.###.#.#......# Cast: Magic Dart.#.>....#..#######.##.##.......#g   hobgoblin###.##.#####...##.....###########.# _The hobgoblin is almost dead.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)%h&D%hIR...g.%hM+3.7 (1%hP%h@TMCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  %h!U!Press: ? - help, Shift-Dir - straight line: a hobgoblin (almost dead, 100% to hit) _The hobgoblin is almost dead.%h?   toph the Conjurer ##  Draconian of Vehumet **.... ..#  Health: 40/40 ======================== ## ..#  Magic: 4/7=============----------- .. ### .. ...#  AC: 7Str: 9 #. ..# #.###...###  EV: 11Int: 21 #. #.# #.#<.......  SH: 0Dex: 9 %hL #.#.##.# #.#.#..###.  XL:  4 Next:  5% Place: Dungeon:3 #...@..# #.#.#.....  Noise: =--------  Time: 2603.7 (0.0) ...g.#?##.# #.#.#.###..#  b) +4 whip (pain) ... ####.###.#.#......#  Cast: Magic Dart . #.>....#..#  ######.##.#  #.......#  g   hobgoblin ###.##.####  #...##.....#  ##########.# Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (almost dead, 100% to hit)  The magic dart hits the hobgoblin.%h  ##  ..#  ## ..#  .. ### .. ...#  #. ..#   #. #.# #.#<     #.**@..#  %he  ...†*   ... ####.  . #.>... .    %h 0...%h g74.7 (1Magic Dart%h %hG M _You kill the hobgoblin!%h2  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h %h0 %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h _%h|..-r..%hMagic Dart>....r   quokka (wandering)%h&5%hE-6.7 (2%h %hY _A quokka comes into view.%hM +%h /toph the Conjurer%h ##%h 6Draconian of Vehumet **....%h ..#%h eHealth: 40/40 ========================%h ##%h ..#%h DMagic: 3/7%h E==========--------------%h u.. ### .. ...#%h -AC: 7%hu -Str: 9%h #. ..# #.###...### EV: 11%hn .Int: 21%h #. #.# #.#<....... SH: 0%hg -Dex: 9%h B#.#.##.# #.#.#..###. XL:  4 Next:  7% Place: Dungeon:3%hr #***@..# #.#.#.....%h Noise: ---------  Time: 2606.7 (0.0)%h{ r***.#?##.# #.#.#.###..# b) +4 whip (pain)%h_ X... ####.###.#.#......# Cast: Magic Dart.#.>....#..#######.##.##.......#r   quokka###.##.#####...##.....###########.# _A quokka comes into view.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  %h ;Press: ? - help, Shift-Dir - straight line%hn PAim: a quokka (wandering, hasn't noticed you, 100% to hit)%h %h %hP !...%h J.r.†%hC %h %h =%h 7.7 (1 %h _%h %h %hz +%htoph the Conjurer##Draconian of Vehumet **......#Health: 40/40 ========================##..#Magic: 2/7======------------------.. ### .. ...#AC: 7Str: 9#. ..# #.###...### EV: 11Int: 21#. #.# #.#<....... SH: 0Dex: 9#.#.##.# #.#.#..###. XL:  4 Next:  7% Place: Dungeon:3#***@..# #.#.#.....Noise: =--------  Time: 2607.7 (0.0).r**.#?##.# #.#.#.###..# b) +4 whip (pain)... ####.###.#.#%h......# Cast: Magic Dart.#.>....#..#######.##.##.......#r   quokka###.##.#####...##.....###########.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  %hPress: ? - help, Shift-Dir - straight lineAim: a quokka (100% to hit)  The magic dart hits the quokka.%h''%hd-%h>|....r†%h@%h@A$8.7 (1%hG%hJ %hxK %hKMConfirm with . or Enter, or press ? or * to list all spells.%hyL[ing: Magic Dart (safe; %hL2% risk of failure)  %hyM;Press: ? - help, Shift-Dir - straight line%hM8Aim: a quokka (100% to hit)  %hN%The magic dart hits the quokka. %hmO:_The quokka is heavily wounded.%hO%hZk+%hl/toph the Conjurer%hl##%hFm6Draconian of Vehumet **....%hm..#%hPneHealth: 40/40 ========================%hn##%hRo..#%ho:Magic: 1/7%h_pE===---------------------%hpu.. ### .. ...#%hq-AC: 7%h r-Str: 9%hr#. ..# #.###...### EV: 11%hs.Int: 21%hs#. #.# #.#<....... SH: 0%ht-Dex: 9%htB#.#.##.# #.#.#..###. XL:  4 Next:  7% Place: Dungeon:3%h6u#.**@..# #.#.#.....%huNoise: =--------  Time: 2608.7 (0.0)%hPv..r**#?##.# #.#.#.###..# b) +4 whip (pain)%hv... ####.###.#.#......# Cast: Magic Dart%hx.#.>....#..#######.##.##.......#r   quokka###.##.#####...##.....###########.#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a quokka (heavily wounded, 100% to hit)  %hbyThe magic dart hits the quokka.%h%h7Tonfirm with . or Enter, or press ? or * to list all spells.%hƔ{Aiming: Magic Dart (safe; 2% risk of failure)  %hOTPress: ? - help, Shift-Dir - straight line  %hڕ}Aim: a quokka (heavily wounded, 100% to hit)  %hf)The magic dart hits the quokka.  %hGThe quokka is almost dead.%hŝ'..%hg=.r.%hj%h$9.7 (1%h%h %h>%hتO_* * * LOW MAGIC WARNING * * *%h+%hC/toph the Conjurer%h##%hJ6Draconian of Vehumet **....%h..#%hKeHealth: 40/40 ========================%h##%hC..#%h:Magic: 0/7%hA)------------------------%hu.. ### .. ...#%h?-AC: 7%h-Str: 9%h>#. ..# #.###...### EV: 11%h.Int: 21%h;#. #.# #.#<....... SH: 0%h-Dex: 9%hAB#.#.##.# #.#.#..###. XL:  4 Next:  7% Place: Dungeon:3%h#.**@..# #.#.#.....%hZNoise: =--------  Time: 2609.7 (0.0)%h*...r*#?##.# #.#.#.###..# b) +4 whip (pain)%h... ####.###.#.#......# Cast: Magic Dart.#.>....#..#######.##.##.......#r   quokka###.##.#####...##.....###########.# _* * * LOW MAGIC WARNING * * *Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h9xAiming: Magic Dart (safe; 2% risk of failure)  %h;Press: ? - help, Shift-Dir - straight line%h<hAim: a quokka (almost dead, 100% to hit)%h@ %h Casting: Magic Dart (safe; 2% risk of failure)%hZLonfirm with . or Enter, or press ? or * to list all spells.%h{Aiming: Magic Dart (safe; 2% risk of failure)  %he TPress: ? - help, Shift-Dir - straight line  %h |Aim: a quokka (almost dead, 100% to hit)  %hm GThe quokka is almost dead.%h %hR%h<r.%h,†.%h%h/%10.7 (1%hMagic Dart%hY%h%h %h/%h9_* * * LOW MAGIC WARNING * * *%hX%hL  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h?%h6%h  %h_!W_You don't have enough magic to cast this spell.%h4 ## ..# ### ..# ..#### .. ...#%h #....# #.###...#### #.##.# #.#<. #.#.##.# #.#.#..###. #.r@...# #.#.#........†.#?##.# #.#.#.###..#$...# ####.###.#.#......#.. #.>....#..## ######.##.# #.#  ###.##.####  #...##.....#  #.#%hp%hf1===1Magic Dart%h%hG+ _Found 12 gold pieces.%h~  You completely miss the quokka. You tail-slap the quokka.%h O†%h(i92.8 (1.1Magic Dart%hP3%hn6J _You kill the quokka!%hh$## ##.. ..##.### ..#....#### .. ...##.#....# #.###...### #.#.##.# #.#<. #.#.##.# #.#.#..###. #.@....# #.#.#.....%hja...†.#?##.# #.#.#.###...$...######.###.#.#.......... #.>....#..#.#. ######.##.#.. #.## ###.##.####  #...##.....#  #.#%hu%h{4-30%hO%hWs _You see here a quokka corpse.ž%hc####.. ..# #.###..# ....#### .. ...# #.#....# #.###...####.#.##.# #.#<....... #.#.##.# #.#.#..###. #.†....# #.#.#..... .....†.#@##.# #.#.#.###..#.$...######.###.#.#......#.... #.>....#..# .#. ######.##.#..  #.......## ###.##.#### #...##.....##########.# ž%h)ž%hxG-4 _ž%hLž%hž%hI===5.8 (2ž%h:ž%ha _k - a scroll labelled CIQYREUSONKž%h3ž%hkž%hnž%hP12===ž%h,ž%hLž%hž%h;ž%hxž%hž%hž%h$ ž%hg===ž%hA,ž%hFž%h+ž%hž%hfž%hJ ž%h!ž%h$ž%h%ž%h&ž%h)ž%hh*ž%h+ž%h%.ž%h/ž%h/3ž%ho0====ž%h1ž%h~2ž%h5ž%h8Bž%hb9ž%hp:ž%hD<ž%h<ž%h=ž%h?ž%hy@ž%h@====ž%hrAÞ%h>Þ%hÞ%hÞ%hÞ%hÞ%htÞ%hÞ%hU Þ%hsÞ%hÞ%hÞ%hÞ%hÞ%hÞ%hÞ%hÞ%hÞ%hLÞ%h4Þ%hF===Þ%hÞ%hÞ%h Þ%h"Þ%hY#Þ%h%Þ%h&Þ%h'Þ%h%*Þ%h*Þ%h&,Þ%h0Þ%h1Þ%hg2===Þ%h2Þ%h-4Þ%h6Þ%hX7Þ%h8Þ%h:Þ%h;Þ%h<Þ%h?Þ%h?Þ%hICÞ%hEÞ%hPFÞ%hGÞ%hJJÞ%hKÞ%h TÞ%h=XÞ%hYÞ%hY5Þ%hZ====Þ%h6[Þ%h\Þ%h_Þ%h`Þ%h8}XÞ%hӗ====Þ%h,Þ%hÞ%hfÞ%hÞ%hc6===Þ%hzÞ%h',Þ%hÞ%hЦ,Þ%hÞ%hs,Þ%hÞ%hÞ%h~;===Þ%hÞ%hÞ%hÞ%hvÞ%h,Þ%hÞ%h7==== _Magic restored.Þ%h)x  You see here a quokka corpse.Þ%h _Þ%h^Þ%hXÞ%h>e  You see here a hobgoblin corpse.Þ%h ## # ..# ..# #.### .... ....#### .. ...... #.#....# #.###....... #.#.##.# #.#<......... #.#.##.# #.#.#..#......###.†....# #.#.#... >......@†.#.##.# #.#.#.#73.8 (5Þ%h"8.0) ....$...######.###.#.#... ##....... #.>....#..# ....#.##.. ######.##.# ###... .._ #.......# ###. ....###.##.##### .#..#...##.....###############.#Þ%h9_Þ%hvH====4.8 (59Þ%h9_Þ%hIZ _Found a shimmering altar of Xom. Found an escape hatch in the floor.Ğ%h3Ğ%hĞ%h Ğ%hĞ%h;Ğ%hkXĞ%hIĞ%hBĞ%ht ..# )###. #.### .....#### ....#### .. ......## #.#....# #.###......# #.#.##.# #.#<.....# #.#.##.# #.#.#....###.†....# #.#>.......†.#.##.# #.#.# #.....@...######.###.#.6.8 (2.0) ####.......# #.>....# ......#.##....######.##. #####.... .._.# #....... ###.##....###.##.### Ğ%hD#.. .#..#...##.... ### ############## Ğ%h^;_Ğ%h+7.8 (3Ğ%hv9_Ğ%h, i _ _Found a war axe.Ğ%h +8.8 (4Ğ%hp 9_Ğ%h > _You now have 73 gold pieces (gained 12).Ş%hp3Ş%h5Ş%hŞ%h,Ş%hGXŞ%hŞ%hKŞ%h,Ş%hTŞ%hŞ%hD,Ş%hŞ%h4Ş%hg,Ş%hŞ%hŞ%h,Ş%hŞ%hIŞ%h Ş%hŞ%hŞ%hŞ%h,Ş%hxŞ%h Ş%h=BŞ%h %  Ş%h @You see here a hobgoblin corpse.Ş%h Ş%h _Ş%hFŞ%hŞ%h,Ş%h{Ş%hnŞ%ho Ş%h Ş%h!Ş%h$Ş%h(Ş%h)Ş%hi*Ş%hz-Ş%h@1,Ş%h<Ş%h9=Ş%h_>Ş%hEA .>  #.. .. #. #.# #.. #..## #.@### 95.8 (17.0) #....# )###. #.##.### ......####......#### .. Ş%hFe........####.#....# #.###............# #.#.##.# #.#< .........# #.#.##.# #.#.#..# .........###.†....# #.#.#... ...>.......†.#.##.# #.#.#.## Ş%hJŞ%hL,6.8 (18Ş%hOŞ%hQƞ%hƞ%hU3ƞ%hƞ%hƞ%hxƞ%h,ƞ%hTƞ%hƞ%h,ƞ%h-ƞ%h\ ƞ%h ,ƞ%h ƞ%hlƞ%h,ƞ%hƞ%hƞ%h(,ƞ%hƞ%hƞ%h,ƞ%hA!ƞ%hk%R  There is a stone staircase leading down here.ƞ%h'ƞ%h( _ƞ%h*ƞ%ho,ƞ%h9@,ƞ%hAƞ%hRDƞ%h G,ƞ%hyHƞ%hJƞ%h"Mƞ%hMƞ%hOƞ%he H M## ƞ%hh. . ##..@# ### #######.# ..  ........##.#   ........>#.# .......#...# .......#...#ƞ%hj\ .......##.## ....... #.## #+##### #..#ƞ%hq.708.8 (12ƞ%hv,9.8 (13ƞ%h*|ƞ%h0 _l - 4 darts of disjunctionǞ%h Ǟ%h Ǟ%h Ǟ%hU Ǟ%h Ǟ%hu Ǟ%h! Ǟ%hs ,Ǟ%h Ǟ%h Ǟ%h* ####.. #.# #.#########.....g.... #@#  #.###  #...# ###Magic Dart #######.# .. ........##.# ........>#.#g   Ijyb (wand, asleep) .......#...# .......#...# .......##.##Ǟ%h 12.8 (3.0)  Ijyb the Inquisitive comes into view. She is wielding a +0 club, wearing a +2ring mail of cold resistance and carrying a wand of iceblast.Ǟ%h p.gg)Ǟ%h 5===3.8 (4Ǟ%h Ǟ%h " _Ijyb shouts!ɞ%hB=  ɞ%hz>Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɞ%hq  toph the Conjurer  Draconian of Vehumet **.... ### Health: 40/40 ======================== #..ɞ%h=t Magic: 5/7=================------- #.# AC: 7Str: 9 #.## EV: 11Int: 21 #######.. SH: 0Dex: 9 ....g**.# XL:  4 Next:  9% Place: Dungeon:3 #@# Noise: ===------  Time: 2713.8 (0.0) ɞ%hv#.### b) +4 whip (pain) #...# ###  Cast: Magic Dart #######.# ..  ........##.#  ........>#.#  g   Ijyb (wand) .......#...#  .......#...#  .......##.## Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ɞ%hvLAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +2 ring mail of cold resistance and  carrying a wand of iceblast (75% to hit)ɞ%h0toph the ConjurerDraconian of Vehumet **....###Health: 40/40 ========================#..Magic: 5/7=================-------#.#AC: 7Str: 9#.##EV: 11Int: 21#######..SH: 0Dex: 9....***.#XL:  4 Next:  9% Place: Dungeon:3#@#Noise: ===------  Time: 2713.8 (0.0)#.###b) +4 whip (pain)#...# ###Cast: Magic Dart#######.# ..........##.#........>#.#g   Ijyb (wand).......#...#.......#...#.......##.##Casting: Magic Dart (safe;ɞ%hu5 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Ijyb, wielding a +0 club, wearing a +2 ring mail of cold resistance and  carrying a wand of iceblast (75% to hit)ɞ%ho[?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Ijyb, wielding a +0 club, wearing a +2 ring mail of cold resistance and  carrying a wand of iceblast (75% to hit)  You focus your ray upon Ijyb. The searing ray misses Ijyb..g.-4.8 (1Ray  _(Press . to maintain the ray.)ɞ%h ** The searing ray hits Ijyb!ɞ%h? .g4------5+  _Ijyb is moderately wounded.ɞ%h z *The searing ray hits Ijyb.ɞ%h5 } gIjyb is moderately wounded.ɞ%h8 3-------=6++ ɞ%h= ɞ%h A x _Ijyb screams, "You look like good test subject!"ɞ%h<z *The searing ray hits Ijyb.ʞ%hcz gIjyb is heavily wounded.ʞ%hMt2-------7ʞ%h ʞ%h%> _You finish channelling your searing ray.ʞ%h:D-8ʞ%hʞ%hʞ%hu*  You hit Ijyb but do no damage.Ijyb is heavily wounded.ʞ%hq,G-9.9 (1.1ʞ%h3ʞ%h8f _Ijyb screams, "I no like you!"˞%hO ˞%hR] You hit Ijyb.˞%hS"21.0˞%h[˞%h` ˞%h a˞%ha5_Ijyb is severely wounded.˞%hb˞%hx  You hit Ijyb. Your tail-slap misses Ijyb.˞%hcC----2.1˞%h,˞%hT _Ijyb is almost dead.˞%h2  You hit Ijyb.˞%hC)˞%h Trooper1/41453.2Magic Dart _You kill Ijyb!˞%hѯ˞%h=i _Your Fighting skill increases to level 4!˞%hp \ H ### #.. #. #.###.##########..............@.###.#####.#  #.###  #...# ### #######.# .. .##.# ..>#.# .#.# .#...#˞%hx ˞%h~ t3====-40 _˞%h ˞%h T  i - a wand of iceblast (9); m - a +2 hat (worn)˞%h E-5.2 (2˞%hW ˞%h] _a +0 club; a +2 ring mail of cold resistance; the goblin corpse of Ijyb̞%hX I̞%hZ ,̞%hd ====̞%he ,̞%hf ̞%hij ,̞%hKl ̞%htn ̞%hn ̞%ho ̞%h^r ,̞%hlt ̞%hw ,̞%hlx ̞%h$| e4===̞%h} ̞%h ===5====̞%h R====̞%hN ̞%h n̞%h/ ̞%hȺ ,̞%h ̞%hս ̞%hX ̞%h ̞%h ,̞%h ̞%h7 ̞%h M6===̞%h ̞%hd ,̞%h ̞%h? ,̞%h ̞%h ,̞%h< ̞%hr Q===̞%h ̞%h ,̞%h" ̞%hz ,̞%h ̞%hQ ,̞%h ̞%h ,̞%h ̞%h' ,̞%h` ̞%he d7====̞%h ̞%h ̞%h ,̞%h ̞%h< ̞%h ,̞%hB ̞%h ̞%h ,̞%h ̞%h ̞%h R====̞%h_ ̞%h ̞%hx X####..###.# ###...####.......##.# .... ̞%h  #.###.###.# ########....@....#68.2 (43.0).......).###...#...<##.#####.# ###.# .#.### ...#...# ############.# ̞%hW ........##.#........>#.# ̞%hc ̞%h ,9.2 (44̞%h ̞%h^ ͞%hqI͞%hs͞%hu͞%hv͞%h}n͞%hЀB͞%h͞%h͞%ha,͞%h!͞%hA͞%h,͞%h͞%h=͞%hJ,͞%h͞%h1͞%h,͞%h͞%h˘͞%hٟB͞%hμ͞%hg͞%h,͞%h͞%h4͞%h,͞%h͞%h͞%hP,͞%h͞%h͞%h7,͞%hO͞%hf͞%h,͞%h͞%h@͞%h,͞%h͞%h͞%h],͞%hJ͞%h͞%h,͞%h͞%h͞%h,͞%hB͞%hl͞%hV͞%h͞%h),͞%h͞%h%͞%h,͞%h͞%h͞%h ,͞%h͞%h͞%h,͞%h͞%h͞%h,͞%h͞%h͞%hX,͞%hi͞%h͞%h-,͞%hF͞%h͞%h,͞%h#͞%hR͞%h,͞%h͞%hB͞%h,͞%hM͞%hB͞%hV͞%hs͞%h,͞%h͞%h͞%h8,͞%h͞%h,͞%h͞%h͞%h͞%ht͞%h͞%h͞%hv͞%h͞%h^ ͞%hn ͞%h ͞%h ͞%h ͞%hP  There is a stone staircase leading up here.͞%h͞%hF _͞%h͞%hd͞%h͞%h͞%h͞%hP͞%h,͞%h͞%h%͞%h ͞%h!͞%h!͞%h"͞%h#͞%hz$͞%h8%͞%h(͞%h1Y###...### #.##.......###.# #####.#.......#.# ...#.###.###.#.###.## ###.........#.#....# ..).###...#...<....# ###.# ###.####..##.###͞%h62c#.### #.......##...# #...# ######.#.@...# #####.# .. #.#.#.....# ......##.# #...#o##### Magic Dart ......>#.# ...###.# .....#...# ###.# .# .....#...# #.# ooo   orc wizard (asleep) .....##.## #.# ##oo 2 orcs (1 missile, asleep) ..... #.## ##### #..#͞%hH= ͞%h=800  An orc wizard and 2 orcs come into view.͞%he>͞%hG@Ξ%ho.oo.ooo)Ξ%h4 L====10.2 (41Ξ%h Ξ%hi< _The orc wizard shouts! The orc shouts!Ξ%hܵ  ###...### #.#Ξ%hD toph the Trooper#.......###.# ####Draconian of Vehumet **....#.#.......#.# ...Health: 41/41 ========================#.###.###.#.###.##Magic: 6/7====================----###.........#.#....#AC: 7Str: 9 ..).###...#...<....#EV: 11Int: 21 ###.# ###.####..##.###SH: 0Dex: 9#.### #.......##...#XL:  4 Next: 45% Place: Dungeon:3#...# ######.#.@...#Noise: ====-----  Time: 2810.2 (0.0) #####.# .. #.#.#o....#b) +4Ξ%hO D whip (pain) ......##.# #...#.#####Cast: Magic Dart ......>#.# ...###.# .....#...# ###.# o# .....#...# #.# o.o   orc wizard .....##.## #.# ##oo 2 orcs (1 missile) ..... #.## ##### #..# _The orc wizard shouts! The orc shouts!  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (100% to hit)Ξ%hr Ξ%h Ξ%h [oo.Ξ%h g=---1.2 (1 _Ξ%h Ξ%h Ϟ%hŭ ###...### #.# #.......###.# #### #.#.......#.# ... #.###.###.#.###.###.........#.#....#.).###...#...<....##.# ###.####..##.### #.### #.......##...#Ϟ%h #...# ######.#@....##.# .. #.#.#o....#.##.# #...#.#####.>#.# ...###o#.#...# ###.# o#.#...# #.# ..o   orc.##.## #.# ## ...... #.## +##### #..#Ϟ%hYϞ%h:o.Ϟ%hQ----2Ϟ%hgϞ%hϞ%h  ###.#####.# ###...### #.#  #.###.# #### #.#.......#.# ...  #.###.###.#.###.## #####.........#.#....# ....).###...#...<....# #####.# ###.####..##.### #.### #......@##...#  #...# ######.#.o...# #######.# .. #.#.#.....#.##.# #...#.#####..>#.# ...###o#.#...# ###.# o#.#...# #.[4Ϟ%h` 0m# ...##.## #.# ## ....... #.##Ϟ%hg Ϟ%h" o.oo 2 orcs (1 missile)Ϟ%h[% @-3Ϟ%hK0 Ϟ%h;2 О%h\ ###.#####.# ###...### #.# #.###.# #### #.#.#.# ... #.###.###.#.###.###...#.#....#.).###...#...<....# .#####.# ###.####..##.### #.### #.##...# #...# ######.#o....#  #.# .. #.#.#o....#  .##.# #...#.##  .>#.# ...###o#  .#...# ###.# o#  .#...# [33О%hm#.# ..  .##.## #.# ##  . #.##o.ooo   orc wizardoo 2 orcs (1 missile)4О%h= ###.#####.# ###...### #.# #.###.# #### #.#.#.# ...О%hy #.###.###.#.###.###.#.#....#.).###...#...<....# #.#####.# ###.####..##.### #.### #....@.o##...# #...# ######.#.o...# #.# .. #.#.#o....# .##.# #...#.#### .>#.# ...###o# .#...# ###.# o# .#...# #.# .. .##.## #.# ##  . #.##О%hgo.o.О%h8*О%h? (invisible)The orc wizard mumbles some strange words.О%hY9oО%hp[/==5О%hcО%hgH _The orc wizard flickers and vanishes for a moment.О%hE] ###.#####.# ###...### #.#О%hI^0 #.###.# #### #.#.#.# ... #.###.###.#.###.###О%h_.#.#....#.).###...#...<....# #О%hb`0#.#####.# ###.####..##.### #.### #...@.o.##...# #...# ######.#o....# О%h@a#.# .. #.#.#o....# .##.# #...#.##### .>#.# ...###o# О%h e.#...# ###.# o#oo 2 orcs (1 missile) .#...# #.# .. .##.## #.# ##  . #.##О%h{eО%hfО%hhО%hrpo.o.oО%h@s.o   orc wizard (invisible)oo 2 orcs (1 missile)О%h|t/--6О%h:}О%hО%h  ###.#####.# ###...### #.# #.###.# #### #.#О%hݫ .#.# ... #.###.###.#.###.##  #.........#.#....#  .).###...#...<....# О%h  ##.#####.# ###.####..##.### #.### #..@.o.o##...# #...# ######.#.o...# #.# .. #.#.#.....# О%hn l .##.# #...#.#####  .>#.# ...###o# .#...# ###.# o#О%h4 g .#...# #.# ..  .##.## #.# ##  . #.##О%h۱ О%h О%h] О%h2 o.o.o.О%h A--7О%h= О%he ў%h1 ###.#####.# ###...### #.# #.......###.# ####ў%h% #.#.......#.# ... #.###.###.#.###.## #.........#.#....# .).###...#...<....# ##.#####.# ###.####..##.### #.### #.@.o.o.##...# #...# ######.#o....# #.# .. #.#.#.....#  .##.# #...#.#####  .>#.# ...###o# .#...# ###.# o#ў%hNi .#...# #.# ..  .##.## #.# ##  . #.##ў%hBў%h/ў%hў%ho.o.o.ў%hbў%h<8ў%hOў%hr  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ў%hw  ###.#####.#  toph the Trooper ###...### #.#  Draconian of Vehumet **.... #.......###.# ####  Health: 41/41 ======================== #.#.......#.# ...  Magic: 4/7=============----------- #.###.###.#.###.##  AC: 7Str: 9  ########.........#.#....#  EV: 11Int: 21  .......).###...#...<....#  SH: 0Dex: 9  ##.#####.# ###.####..##.###  XL:  4 Next: 45% Place: Dungeon:3 ў%h#.### #.@o.o.o##...#  Noise: ---------  Time: 2818.2 (0.0) #...# ######.#.....#  b) +4 whip (pain) #######.# .. #.#.#.....#  Cast: Magic Dart ........##.# #...#.#####  ........>#.# ...###o#  .......#...# ###.# o#  o   orc wizard (invisible) .......#...# #.# ..  oo 2 orcs (1 missile) .......##.## #.# ##  ....... #.## _The orc wizard flickers and vanishes for a moment.  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (81% to hit)ў%hK  ###.#####.#  toph the Trooper ###...### #.#  Draconian of Vehumet **.... #.......###.# ####  Health: 41/41 ======================== #.#.......#.# ...  Magic: 4/7=============----------- #.###.###.#.###.##  AC: 7Str: 9  ########.........#.#....#  EV: 11Int: 21  .......).###...#...<....#  SH: 0Dex: 9 ў%h k ##.#####.# ###.####..##.###  XL:  4 Next: 45% Place: Dungeon:3 #.### #.@o.o.o##...#  Noise: ---------  Time: 2818.2 (0.0) #...# ######.#.....#  b) +4 whip (pain) #######.# .. #.#.#.....#  Cast: Magic Dart ........##.# #...#.#####  ........>#.# ...###o#  .......#...# ###.# o#  o   orc wizard (invisible) .......#...# #.# ..  oo 2 orcs (1 missile) .......##.## #.# ##  ....... #.##Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 ring mail (81% to hit)  You focus your ray upon the orc. The searing ray misses the orc.The searing ray hits the orc!  You kill the orc!ў%h    ###...### #.#  #.... ####  #.#... ...  #.##  .ў%hU P  )<....#   .##.###  #.### #.@****o##...#  #...# #.....#   ..     >#.#   ###.# o#   #.# .. o   orc  #.#   ў%h= Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 ring mail (81% to hit)  You focus your ray upon the orc. The searing ray misses the orc.  The searing ray hits the orc!  You kill the orc!  You feel your power returning.ў%h. ho.)o.ў%h ў%hA 5ў%hJ ====ў%hf# s8==9.2 (1Ray ў%h' ў%h,  ў%h; `_(Press . to maintain the ray.)ў%hu **** The searing ray misses the orc. The searing ray hits the orc wizard.ў%hʄ ў%hn ў%h Uo.o.  ў%h6The orc wizard is heavily wounded.ў%h·ў%h]38ў%h2--====-20+ ў%h}ў%h% ў%hў%hF(_The orc hits you with a +0 club.Ҟ%hx  The searing ray hits the orc.  The orc is heavily wounded.Ҟ%hx:The searing ray hits the orc wizard!Ҟ%h~****o   orcҞ%hʚ]o.).Ҟ%h^@--4Ҟ%hұ----83=1++ Ҟ%hnҞ%h Ҟ%h@_You kill the orc wizard!Ҟ%h ****The searing ray hits the orc.Ҟ%h o.).  The orc is heavily wounded.Ҟ%ht3-------2Ҟ%hҞ%h> _You finish channelling your searing ray.Ҟ%h-3 _The orc hits you with a +0 club.Ҟ%hd  You hit the orc.-4.3 (1.1Ҟ%h Ҟ%h \ _The orc is severely wounded.Ӟ%hF5  You hit the orc.Ӟ%h$")Ӟ%hh%!Ӟ%h8d65.4Magic DartӞ%h5>Ӟ%hBG _You kill the orc!Ӟ%h]"###.#####.# ###...### #.# #.......###.# #### #.#.......#.# ... #.###.###.#.###.##  #.........#.#....#  .Ӟ%h_g).###...#...<....#  ##.#####.# ###.####..##.### #.### #..@.)..##...# #...# ######.#.....# #.# .. #.#.#.....# Ӟ%hmӞ%h5qf9----60Ӟ%htӞ%hzo _a +0 club; a +0 ring mailӞ%hw?###.#####.# ###...### #.# #.###.# #### #.#.#.# ... #.###.###.#.###.## #.........#.#....# .).###...#...<....# ##.#####.# ###.####..##.### Ӟ%h8#.### #..)@)..##...# #...# ######.#.....# #.# .. #.#.#.....# Ӟ%hӞ%h G-7 _Ӟ%h Ӟ%hӞ%hU `###.#####.# ###...### #.# #.###.# #### #.#.#.# ... #.###.###.#.###.## .#.#....# ).###...#...<....# Ӟ%hW .#####.# ###.####..##.### #.### #..).@..##...# #...# ######.#.....# #.# .. #.#.#.....# .##.# #...#.#####.>#.# ...###o#.#...# ###.# o#.#...# #.# ...##.## #.# ## Ӟ%h] Ӟ%h` &8Ӟ%hrf Ӟ%h}t 4  n - a boomerangӞ%h5x +9.4 (2Ӟ%hS| Ӟ%h~ L _Items here: )) [[ †.Ԟ%hf40=4===Ԟ%hkBԞ%hnԞ%hq,Ԟ%htԞ%hw,Ԟ%hyԞ%h}Ԟ%h~1=====Ԟ%hAԞ%h1 _HP restored.Ԟ%h\Ԟ%hԞ%h+,Ԟ%h8Ԟ%h,Ԟ%hԞ%h?Ԟ%hG}9=Ԟ%hԞ%h,Ԟ%h"Ԟ%hf5====Ԟ%hfԞ%h,Ԟ%hԞ%h,Ԟ%h Ԟ%h,Ԟ%h Ԟ%hCR====Ԟ%h-Ԟ%h,Ԟ%hԞ%h|,Ԟ%hTԞ%hԞ%hx,Ԟ%hԞ%h\Ԟ%hԞ%h~BԞ%hc6===Ԟ%hԞ%h,Ԟ%hWԞ%h,Ԟ%hԞ%hy,Ԟ%hEԞ%h;===Ԟ%h-Ԟ%hԞ%hq,Ԟ%h{Ԟ%h,Ԟ%hԞ%h),Ԟ%hԞ%h,Ԟ%hԞ%h,Ԟ%h Ԟ%hR N7====Ԟ%h Ԟ%hsԞ%hIԞ%h,Ԟ%hԞ%hTԞ%h,Ԟ%h!Ԟ%h$Ԟ%h',Ԟ%h)Ԟ%h+Ԟ%h-R====Ԟ%h/Ԟ%h1Ԟ%h3,Ԟ%h+5Ԟ%h_9Ԟ%hz;,Ԟ%h!=Ԟ%h>Ԟ%h@,Ԟ%hAԞ%hEԞ%hG,Ԟ%hDHԞ%hIԞ%hK,Ԟ%hMԞ%hNԞ%hrPԞ%hPԞ%hQԞ%hRԞ%h!TԞ%hTԞ%hTԞ%hXԞ%hK[BԞ%h[Ԟ%hS],Ԟ%h]Ԟ%h]_Ԟ%h`,Ԟ%h`Ԟ%hybԞ%hc,Ԟ%hdԞ%hfԞ%h hԞ%h|hԞ%hciԞ%hkԞ%hlԞ%h3mԞ%hnԞ%hjpԞ%hr,Ԟ%htԞ%h[wԞ%hVy,Ԟ%hzԞ%h~Ԟ%hҀ,Ԟ%hcԞ%hzԞ%ha,Ԟ%hԞ%hԞ%h,Ԟ%hԞ%h Ԟ%h,Ԟ%hԞ%hԞ%h,Ԟ%hԞ%hܖԞ%hm,Ԟ%hޘԞ%hԙԞ%h9Ԟ%hԞ%hԞ%hԞ%hJԞ%hԞ%h&Ԟ%hԞ%h]Ԟ%h̡Ԟ%h:Ԟ%hRԞ%hԞ%hԞ%hhԞ%h7Ԟ%hMԞ%hԞ%h,Ԟ%hǨԞ%hЩԞ%h?Ԟ%hԞ%hԞ%hĬԞ%h:Ԟ%hԞ%hsԞ%hԞ%hԞ%hqԞ%hCԞ%hCԞ%hԞ%h+Ԟ%hԞ%hԞ%h%Ԟ%hԞ%hSԞ%hvԞ%h,Ԟ%hԞ%h Ԟ%hԞ%hԞ%hԞ%hԞ%hZ,Ԟ%hԞ%hԞ%hԞ%hԞ%hԞ%h,Ԟ%h.Ԟ%huԞ%h,Ԟ%h&Ԟ%hMԞ%h Ԟ%h|Ԟ%hsԞ%hOԞ%h,Ԟ%h+Ԟ%h Ԟ%hԞ%h!Ԟ%hԞ%hpԞ%hԞ%hFԞ%hԞ%hԞ%hԞ%h_Ԟ%hԞ%hԞ%hԞ%hԞ%hԞ%hԞ%h4Ԟ%hԞ%h!Ԟ%hԞ%hIԞ%hԞ%h*Ԟ%h Ԟ%heԞ%hԞ%hUԞ%hHԞ%hԞ%hԞ%h~Ԟ%hxԞ%hԞ%hGԞ%hԞ%hԞ%hԞ%hԞ%hԞ%haԞ%hԞ%h%Ԟ%hԞ%hԞ%hԞ%hlԞ%hԞ%hԞ%hԞ%hfԞ%hԞ%hԞ%hԞ%h7Ԟ%hԞ%heԞ%huԞ%hԞ%hUԞ%hԞ%h Ԟ%h& Ԟ%h Ԟ%h Ԟ%h Ԟ%hE Ԟ%h Ԟ%h Ԟ%h Ԟ%hZ Ԟ%h Ԟ%h Ԟ%h Ԟ%hc Ԟ%h Ԟ%h Ԟ%h Ԟ%h& Ԟ%h Ԟ%h Ԟ%h7 Ԟ%h Ԟ%h Ԟ%h^ Ԟ%h Ԟ%h Ԟ%hq Ԟ%hF Ԟ%h` Ԟ%h Ԟ%h= Ԟ%h Ԟ%h& Ԟ%h Ԟ%h Ԟ%hl Ԟ%h Ԟ%h Ԟ%hl Ԟ%hE Ԟ%ha Ԟ%h Ԟ%h@ Ԟ%h Ԟ%h! Ԟ%hb" Ԟ%h" Ԟ%h# Ԟ%h$ Ԟ%h % Ԟ%h% Ԟ%h6& Ԟ%h6' Ԟ%h' Ԟ%h( Ԟ%h( Ԟ%h* Ԟ%h* Ԟ%h* Ԟ%h, Ԟ%h-- ,Ԟ%h- Ԟ%h. Ԟ%h/ Ԟ%h70 ,Ԟ%hJ2 ,Ԟ%h2 Ԟ%hn4 ,Ԟ%ha5 Ԟ%h5 Ԟ%hM6 Ԟ%h7 Ԟ%h8 Ԟ%h$> ,Ԟ%hf? Ԟ%hJ@ Ԟ%h@ Ԟ%h;A Ԟ%hB Ԟ%hC ,Ԟ%h#.# ...###.# #.....#  #...# ###.# #.#####.###.#  #...# #.# #.........#.####  Ԟ%hH )##.## #.# #######.#.#....#  #.## #.#.###.##   #..# #.#.###.##   #..## #########.#......#   ##..### ...J....#.########  #....# #@#...#  Ԟ%hm #.##.### ###.#...#  ###......#### #...#...#  Magic Dart ..####.#....# #.###...####  ...# #.#.##.# #.#<.......#  ...# #.#.##.# #.#.#..###.#   J   endoplasm (asleep) ...###.†....# #.#.#......#  .....†.#.##.# #.#.#.###..#  .....######.###.#.#......#  Ԟ%hF 2956.4 (127.0)Ԟ%h [.JJԞ%hӈ ,78Ԟ%h{ Ԟ%h ] _An endoplasm comes into view.՞%hv .##.# #...#.########### ..>#.# ...###.# #.....# .#...# ###.# #.#####.###.# .#...# #.# #.........#.#### .##.## #.# #######.#.#....# . #.## #.#.###.## # #..# #.#.###.##  #..## .#########.#......# #..### .....J.@.#.########  #....# ########.#...#  #.##.### ###.#...# ####......#### #...#...# ###.#....# #.###...#### .# #.#.##.# #.#<.......# .# #.#.##.# #.#.#..###.# ###.՞%h| n†....# #.#.#......# .†.#.##.# #.#.#.###..# .J8.0) ՞%hf \  You hit the endoplasm.  The endoplasm is almost dead.38--=9.5 (1.1 _The endoplasm hits you.֞%h%  ֞%hxYou hit the endoplasm.֞%h(i.֞%h--760.6Magic Dart֞%h.֞%h M _You kill the endoplasm!֞%h?{.##.# #...#.# .>#.# ...###.# #.....# .#...# ###.# #.#####.###.# .#...# #.# #.#.#### .##.## #.# #.#.#....# . #.## #.#.###.## # #..# #.#.###.##  #..## #.#.#......#  ##..####.#.#  #....##.#...# . #.##.### ###.#...# .####......#### #...#...# .####.#....# #.###...#### .# #.#.##.# #.#<.# .# #.#.##.# #.#.#..###.# .###.†....# ֞%h݁[34m#.#.#......# .†.#.##.# #.#.#.###..# 9-10֞%hSt 40=1==֞%h e=֞%h n֞%h ,֞%h ֞%hӚ ֞%hA ֞%h ֞%h ֞%h ֞%h+ ֞%h ֞%hլ ֞%hi ֞%h ֞%hE ֞%h ֞%h ֞%he ֞%h) ֞%hD ֞%h ֞%hs ֞%h4 ֞%h ֞%h ֞%h~ ֞%h^ ֞%h? ֞%h ֞%h ֞%hl ֞%hS ֞%he ֞%hS ֞%h ֞%h7 ֞%h" ֞%h ֞%h ֞%h ֞%h ֞%hl ֞%h, ֞%hx ֞%h ֞%hj ֞%h* ֞%h ֞%hx ֞%hG ֞%h ֞%hR ֞%h` ֞%h ֞%h} ֞%h ֞%h ֞%h ֞%h ֞%hW ֞%h  ֞%h  ֞%hw! -There is a stone staircase leading down here.֞%h$ ֞%h%  ֞%h?& _֞%h( ֞%h+ ֞%hH. ֞%h/ ֞%h 1 ֞%ht6 ֞%h8 ֞%h|9 ֞%h; ֞%hH> ֞%h@ ֞%haA ֞%h%C ֞%h|E ֞%hH ֞%hH ֞%hJ ֞%hL ֞%hOO ֞%hP ֞%hQ ֞%hT ֞%h[V ֞%hW ֞%hX ֞%hp\ ֞%h{_ ֞%hE` ֞%hKb ֞%hd ֞%hg ֞%hkh ֞%h{j ֞%hm ֞%h1p ֞%hp ֞%hr ֞%hu ֞%hKx ֞%hy ֞%h{ ֞%h} ֞%hW ֞%h ֞%h ֞%h ֞%h"  ֞%hď R..............##.###.#...#֞%hX  ֞%h ..............>#.# #...###֞%h  ֞%h6 .............#...# ###.# #֞%hɒ  ֞%hm .............#...# #.# #֞%h | .............##.## #.# # .............##.## #.#  #######'#######..# #.#  #.##### #..## #.### #.@...# ##..####....- ֞%h! f#####.# #....######֞%h  ֞%hJ e)###. #.##.### ֞%hח  ֞%hm %.....####......####֞%h  ֞%h .....֞%h= .#....#֞%hԚ  ֞%he E.........# #.#.##.#֞%h  ֞%h E.........# #.#.##.#֞%h)  ֞%h U.........###.†....#֞%hW  ֞%h O...>.......†.#.##.#֞%h ֞%h ֞%h 3002.6 (֞%h6 41.0)֞%ho ֞%h %3.6 (42֞%ha ֞%h  ֞%h ֞%h? >_o - a scroll labelled IWNOAWA RALE֞%hа ֞%h _֞%h֞%hs֞%h5#B֞%h$֞%h='֞%h/֞%h3֞%h ?X֞%h?֞%htA֞%hC֞%h(F֞%hF֞%hH֞%hM֞%hP֞%hQQ֞%hR֞%hW֞%hdY֞%h9Z֞%h[֞%h^֞%hca֞%hb֞%hc֞%h2f֞%hh֞%hei֞%hk֞%hm֞%hp֞%hp֞%hr֞%ht֞%hew֞%h x֞%hy֞%h{֞%h}֞%h~֞%h֞%h֞%h֞%h,֞%h!֞%h֞%hĉ֞%h֞%hF֞%h֞%hƎ֞%h֞%h:֞%h֞%h֞%h֞%h֞%h՘֞%h֞%h֞%h,֞%hi֞%h,֞%h֞%h֞%h_֞%h9֞%hQ֞%ho֞%h֞%hߪ֞%h)֞%hs֞%h֞%hֵ֞%hٸ֞%h֞%h֞%ho֞%h>֞%h֞%h֞%hn֞%ho֞%h<֞%h֞%h`֞%h֞%h ֞%h^֞%h3֞%h֞%h֞%h ֞%h=#.##### #..#֞%hp ֞%hQ#.....# ##..֞%h ֞%hR#####.# #...֞%h ֞%he#)###.# #.#֞%hJ ֞%h3##.....####...֞%hw ֞%h3#.........####֞%h .###########..........# #֞%hGs..........##..........# ֞%hi.......@..##..........###֞%h[.........##....>.......÷֞%h i..........#####.........#֞%h i..........########.......֞%hH!U....................#.##.֞%h!k.######.###########......֞%hs"e#.# ###.##.֞%h#e#.# #....֞%h#:#+# ####֞%h$$֞%h,֞%hB-&28.6 (25֞%hP1֞%h1%9.6 (26֞%h:6֞%h9 ֞%h9֞%h5:?_p - 2 scrolls labelled HIAMORU MULA֞%h:מ%h7 3מ%h מ%h מ%h Xמ%h! ,מ%h# מ%h( מ%h,, ,מ%h / מ%hk2 מ%ht4 ,מ%h5 מ%h78 מ%h: ,מ%h< מ%h> מ%h@ ,מ%hyB מ%hD מ%hF ,מ%h1H מ%hG[  #.............. #####...!...... #)###......... ##.............# #..........###########...... #.............##...... #.......##...... #...@.........##....>. #.............#####... #.............####### #............... #....######.########## #....# #.#.....#.#מ%h[ b....### #+# מ%h_ 236.6 (7.0)מ%hf +7.6 (8מ%hai מ%hn , _q - a +0 pair of boots؞%h+ ؞%h\ Wear which item? Armour (go to first with [)  m - a +2 hat (worn)؞%h q - a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ٞ%he ٞ%h ٞ%h +ٞ%h W#..... toph the Trooperٞ%hE &.........ٞ%h _#####. Draconian of Vehumet **....ٞ%h P..!......ٞ%hD #)###. Health: 41/41 ========================ٞ%h &.........ٞ%h< ##..... Magic: 7/7========================........##...... AC: 7Str: 9.......###########...... EV: 11Int: 21#.............##...... SH: 0Dex: 9#.............##...... XL:  4 Next: 87% Place: Dungeon:3#...@.........##....>. Noise: ---------  Time: 3037.6 (0.0)#.............#####... b) +4 whip (pain)#.............######## Cast: Magic Dart#.....................#....######.###########....# #.#......# #.#....### #+#You hit the endoplasm. _You kill the endoplasm! _Theٞ%h re is a stone staircase leading down here. _o - a scroll labelled IWNOAWA RALE _p - 2 scrolls labelled HIAMORU MULA ٞ%h -_q - a +0 pair of bootsٞ%h ٞ%h ٞ%hӸ ٞ%h ٞ%h<  ٞ%h  ٞ%h +You start putting on your armour.ٞ%hM ٞ%he ٞ%h $8.6 (1ٞ%h ٞ%h ٞ%h ٞ%h% $9.6 (2ٞ%h ٞ%h ٞ%h@ ٞ%h %40.6 (3ٞ%h ٞ%h ٞ%h ٞ%h^ $1.6 (4ٞ%h~ ٞ%h ٞ%hx ٞ%h $2.6 (5ٞ%h! ٞ%h"  ٞ%h$ ٞ%h$ 8 ٞ%hN% Z_You continue putting on your +0 pair of boots. x5ٞ%h+ ٞ%h, ٞ%h2 ٞ%h87  ٞ%h 8 ٞ%h8 T_You finish putting on your +0 pair of boots.ڞ%hxIڞ%hoڞ%h3 #.###g..... #...... #####!....... #)###..ڞ%ho ##...# #.......########### #....## #..@..........##.... #.....##....> #.#####..Magic Dart ######## #.................... #....######.######### g   hobgoblin (asleep) #....# #.# ......# #.#....### #+#ڞ%h!t 0  A hobgoblin comes into view.ڞ%hjڞ%hP C .gBB   giant cockroach (wandering)g   hobgoblinThe hobgoblin shouts!ڞ%h 4==3.6 (1ڞ%hڞ%hHb _A giant cockroach comes into view.ܞ%hNV #.### toph the Trooper............#.... Draconian of Vehumet **...........g...##### Health: 41/41 ========================...!......B#)### Magic: 6/7====================----.........*##.... AC: 8Str: 9ܞ%hW p........*##..... EV: 11Int: 21......*###########..... SH: 0Dex: 9#..*..........##..... XL:  4 Next: 87% Place: Dungeon:3#..@..........##..... Noise: ==-------  Time: 3043.6 (0.0)#.............##....> b) +4 whip (pain)#.............#####.. Cast: Magic Dart#.............########....................ܞ%hX N#....######.######### B   giant cockroach#....# #.#g   hobgoblin......# #.#....### #+# _A giant cockroach comes into view.Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (wandering, hasn't noticed you, 100% to hit)ܞ%ha .g...B...-4.6 (1 _ݞ%hg#.### toph the Trooper............#.... Draconian of Vehumet **...............##### Health: 41/41 ========================...!...g...#)### Magic: 5/7=================-------.........B##.... AC: 8ݞ%h.Str: 9........*##..... EV: 11Int: 21......*###########..... SH: 0Dex: 9#..*..........##..... XL:  4 Next: 87% Place: Dungeon:3#..@..........##..... Noise: =--------  Time: 3044.6 (0.0)#.............##....> b) +4 whip (pain)#.............#####.. Cast: Magic Dart#.............########....................#....######.######### B   giant cockroach#....# #.#g   hobgoblin......# #.#....### #+#Casting: Magic Dart ݞ%h[m(safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.ݞ%hj,ݞ%h.g..B..ݞ%h+5.6 (1ݞ%hkݞ%hFonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach. _The giant cockroach is severely wounded.ݞ%h #.### toph the Trooper ............ #.... Draconian of Vehumet **.... ........... ##### Health: 41/41 ========================ݞ%h ...!....... #)### Magic: 4/7=============----------- .......g.. ##.... AC: 8Str: 9 ........B# #..... EV: 11Int: 21 .......###########..... SH: 0Dex: 9 #.............##..... XL:  4 Next: 87% Place: Dungeon:3 #..@..........##..... Noise: =--------  Time: 3045.6 (0.0) #.............##....> b) +4 whip (pain) #.............#####.. Cast: Magic Dart #.............####### #.................... #....######.######### B[40ݞ%him   giant cockroach #....# #.#  g   hobgoblin ......# #.#  ....### #+# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (severely wounded, 100% to hit)  The magic dart hits the giant cockroach.  You kill the giant cockroach!ݞ%h_    ݞ%hS  #)   .#  * #..* >ݞ%h g   hobgoblin      ݞ%h]ݞ%hLZ.g...ݞ%hA|5====96.6 (1ݞ%hR4 _You feel your power returning.ݞ%h`u#.### toph the Trooper............ݞ%h}#.... Draconian of Vehumet **...............##### Health: 41/41 ========================...!.......#)### Magic: 4/7=============-----------..........##.... AC: 8Str: 9.......g.##..... EV: 11Int: 21.....*.###########..... SH: 0Dex: 9#..*..........##..... XL:  4 Next: 89% Place: Dungeon:3#..@..........##..... Noise: =--------  Time: 3046.6 (0.0)#.............##....> b) +4 whip (pain)#.............#####.. Cast: Magic Dartݞ%hG#.............#######ݞ%hG#....................ݞ%h]#....######.######### g   hobgoblinݞ%h_#....# #.#ݞ%hV......# #.#ݞ%h5....### #+#ݞ%hMCasting: Magic Dart (safe; 2% risk of failure)  ݞ%hMConfirm with . or Enter, or press ? or * to list all spells.ݞ%hՓAiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.ݞ%hMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.lݞ%h .ݞ%hgݞ%hn.ݞ%hsl   frilled lizard (wandering)ݞ%hMݞ%hQݞ%hh$7.6 (1ݞ%hݞ%ha ݞ%hݞ%h=_A frilled lizard comes into view.ݞ%hAݞ%h #.### toph the Trooperݞ%hI.....l......ݞ%h^#.... Draconian of Vehumet **....ݞ%h_(...........ݞ%h ##### Health: 41/41 ========================ݞ%h R...!.......ݞ%hZ!#)### Magic: 3/7ݞ%hB'E==========--------------ݞ%h''..........ݞ%hp(V##.... AC: 8ݞ%h/)-Str: 9ݞ%h).........#ݞ%hX*V#..... EV: 11ݞ%h*.Int: 21ݞ%h+.....g.###########..... SH: 0ݞ%h,-Dex: 9ݞ%h, #..*..........##..... XL:  4 Next: 89% Place: Dungeon:3ݞ%h]-#..@..........##..... Noise: =--------  Time: 3047.6 (0.0)ݞ%h-#.............##....> b) +4 whip (pain)ݞ%h.#.............#####.. Cast: Magic Dartݞ%h//G#.............#######ݞ%h/G#....................ݞ%ho0#....######.######### g   hobgoblinݞ%hM1#....# #.#l   frilled lizard (wandering)......# #.#....### #+#Casting: Magic Dart (safe; 2% risk of failure)  ݞ%h8Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.ޞ%hޞ%h+&Mޞ%ha,MConfirm with . or Enter, or press ? or * to list all spells.ޞ%h,Aimޞ%h0  Press: ? - help, Shift-Dir - straight line: a hobgoblin (moderately wounded, 100% to hit)  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.ޞ%h/;ޞ%hN.ޞ%h~Olޞ%hAP.ޞ%hPgޞ%hQlޞ%h/Rޞ%hRޞ%hUޞ%hU$8.6 (1ޞ%h[ޞ%hh8 _The frilled lizard hisses angrily.ޞ%hkq  You hit the hobgoblin but do no damage..l9.7 (1.1 _The hobgoblin is heavily wounded.ޞ%h  You whack the hobgoblin!  You kill the hobgoblin!Vehumet offers you knowledge of Volatile Blastmotes.ޞ%h ޞ%h* .l.l   frilled lizardޞ%h d4===9150.8ޞ%h J _You feel your power returning.ޞ%hD #######'####.#......#!. #)###...#.......l.# .........#########......>..#######................############## #....l-10ߞ%ht=2.9 (1.1 _You barely miss the frilled lizard.ߞ%h4\5=======4.0 _You barely miss the frilled lizard.ߞ%hC5.1 _You barely miss the frilled lizard.ߞ%h̙ ߞ%h X38--6.2ߞ%h ߞ%h w _You barely miss the frilled lizard. The frilled lizard bites you.ߞ%h @  You hit the frilled lizard.ߞ%h E†ߞ%h* 9--27.3Magic Dartߞ%ht ߞ%h R _You kill the frilled lizard!%hM...........#######'####......##!..# #)###..#..# %h.......@.##############....#.............##....>#....#%h%h[S====-80%h%hħ{ _You see here a frilled lizard corpse.%h'y .# ...........# #######'.# #.##.# #....%hx.# #!..# #)##....# ##.# #........†.#################.............## #.##....%h #.##.. #.#####.  #######  #................... %hx #....######.######## %h'%hu@]-9 _%h*C%hiW  ####### .# ..........# #######'.# #.#.# #...%hcY .# #!.# #)#....# ##...#### #.........†.##################.............## #.## #.##.. #. ###### #..................%hdc %hv '60%hS %h %h  .# ####### .# .........# #######'.# #.# #...# #!.# #)....# ##...#### #..........†.###################.............## #.## #.##.. #. #####%h# %hH, U40=1%h|0 %hv2 %h) .# .# ####### .# ........# #######.# #.# ..# #!.# #....# ##...#### #...........†.####################....## #.## #.##. #.2%h%h- #.# #.# #.# #.# #.# #.# #%hL0.# #.# #.!.# #.# #.#### ##.†.###....## #.## #.## #.%h5%hOAV6===3%hE%hG%h #..........#.#.# .#.####### .#......# .#.# ########.%h e# #.# ##.# ##.# ##..%h # ###.#### #.#.†.###########.##########.............##. #....##.#.##.%h [#.##.#%hp %h &4%h$ %h"2 %h: v1==5.3 (2%h= %h? W _r - a fizzy dark potion%h 3%h %h1 ===%h %h] ,%hq %h %h 9=%h%h,%h"%hV ,%h' %h,%hD%h5%hG7====%h%hH%h,%h %h#%h',%h(%h+%hH-,%hi.%h[0%h 2R====%h2%h4%hi6%h6%h7%h9%h:%h;%h<%h%=%h>%hZ?%h?%h@%hhB%hB%hwC%hE%h7F%hF%hXG%h[H%hI%hJ,%hK%hL%hM%hN%hO%hP%h~Q,%hR%hS%hT,%hU%hV%hGW,%hGX%hSY%hzZ,%h5[%h$\%h\,%h]%h^%h]_,%hu`%hfa%h b,%hKc%hyd%h e%he%hf%hg%hjh%hh%hj%hk%hdl%hl%hm%h:o%ho%hOp%hq%hs%ht%h"u%hv%hFx%hx%h"z%h[}%h5,%h%hB%h,%h%hކ%hu%h=%hB%h%h%hh%h%h%h^%h%h%hU%hQ,%hp,%h,%h+%h%hP,%h%h6%h,%h%h9%h!%h%h5%h%hɨ,%hY%h%h\,%h%ho%h?,%hܴ%hy%h,%h%hL%h,%h'%h%h,%hu%hg%h,%hd%h%h%hG%h%h%h@%h%hp%h%h%hI%h%h  #...........#  #...........#  #...........#  #...........#  #...........#  ##########...........#  ###...###.#### ............ %h......########.# ##### #.#  # #####.#  #+######### ##.....###.......#########........................'.......#..........########.......#..........# #........#..........########........%h1117.3 (52.0)%h,8.3 (53%h%hb _s - a scroll labelled ZEIFUSHIOLUA%hAN 3%hO %hS %h^ %h_ %hc %hf ,%hg %h4k %hl ,%hn %hQp %hZr ,%hs %h7u %hv %hw %hEx %hby %h _ #........ #........ #........# ###########........#.# #..........###...##..> +............#.... #..............#+#...#..........##### ......# 24.3 (6%h t.0)###+######### ## ##.......#########.. .................'. #..........######## #..........# # #..........######## #................## #................###%h %h{ +5.3 (7%h{ %h %h +%h-3%h@2%h-7,%h;BX%h.D%hPX%hT%hs%h+uB%hy,%hjB%hG,%h%hŅ%h%h%hS%h%h%h%h%h>%hۓ%h%ht%hė%h4%h%hɛ%h%h%h%hɢ%h%hɩ%h%hV%h%h%hu%hg%h%hӵ%h%hf%h%hJ%hN%h%h%h,%hz%h@%hw,%h%h%h@,%h%h/%ha,%h%h`%h,%hC%h%h,%h%h%h],%h%h-%h|,%h%hj%h,%hq%h%h,%h%h%h,%h>%hI%h2%h%hE%hX%h%h%h%hq%h %h %h %h %h ,%h %h %hg ,%h %h %h ,%hW %h %hx X%h ,%h %h %h^- 4%hd. %h4 X%hU5 %h6 ,%h7 %h9 %hf; ,%h0< %h)> %h+@ ,%h@ %hB %h{B%h|,%hÃB%h%h0,%h%hd7====%h:%hi%h#  #  <# #   .......####### #  %h #.....)......# #   #.# #.....   #..# #....#   #.$....#####....#   #.....^......#........#   #....#......###-26.3 (9  #...)........####   #............'........+   ###...##.###   #...........##......#  ###.##########......#   ... #......#   #.## #......#  #. #......#%hP%hI-7.3 (10.0)%ho%honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found an escape hatch in the ceiling.%hV%hhB%hn%ho%hLp====%hp%ht%hy%hy%h|%h% %h%h*_You now have 101 gold pieces (gained 16).%hՆ%h%hF%h%h{%hjB%hx%h,%hͣ%h<%h,%h~%hG%h,%h%h?%h,%h%h%h%h2%h %h%hA,%h%h %h%h %h#........###########%h %h3 #........# # #.<# # #........####### # ###.....)......# #%h$  #.....# #...  #.....# #...  #......#####...%hL5  #..@..^......#.......39.3 (12  #............#......  #...)..##  #............'.......%ha#  #......##...##......#  #...........##......#   ###.##########......#   ...<%h  #......#   #.## #......# %h)%h#J40.3 (13%hOG _%hT B%h&[ %ha ,%he %hi %h.l ,%hn %hp %hZr ,%hs %hu %hfw ,%hx %hEz %h?| %h| %h} %h %h ,%hӃ %h P  There is a stone staircase leading up here.%h҇ %hi  _%h6 %hi %h ,%h9 %h X%hԒ %h= ,%hה %h %hk %h ,%h %h %h ,%h %hҝ %h~ ,%h %h %h< ,%hͣ %hu %h %h %hk %hީ %hv %h. %h %h) %hĮ %hX %h %h %h %h5 %h %h# %hȶ %h^ %hS %h ,%hC %hg %h ,%h %h %hL ,%h %h %h ,%h %h %h %hz %h %h %h ,%h %h %hX ,%h- %h %h- %h %hL %h %h4 %h %hV %h %h. ,%h$ %h %h ,%h %he %h ,%h %h %h ,%h %h* %hy, ,%h- %h0 %h2 ,%h3 %h6 %h48 %h8 %h9 %h; %h= ,%h> %h5A %hC ,%hD %hF %hI ,%hOJ %h.L %hM %htN %h2O %hP %h#S %hT %hU %hy %h X%h %hߙ %hD %h %h B%hQ %hU ?.####### #.....#####.. )......# #.............######## .......# #.................... .......# #....######.########### %h0 .......#####....# #.# ## ^......#........# #.# .......#......########+## .......#......###. .......'........'@....... .##...##......###........ ......##......# #.......B Magic Dart ########......# # ....# #......# ###+##.## %h A###.# #......# #B   giant cockroach (asleep) # #.# #......# ###.####.)....# .##...........#%h -84.3 (44%hv xB.B%h ,5.3 (45%h %h6 b _A giant cockroach comes into view.%ht .####### #.............#####..... toph the Trooper )......# #.............########.. Draconian of Vehumet **.... .......# #....................... Health: 41/41 ========================.......# #....######.###########. Magic: 6/7====================----.......#####....# #.### AC: 8Str: 9 ^......#........# #.#EV: 11Int: 21 .......#......########+##SH: 0%hwDex: 9 .......#......###........XL:  4 Next: 94% Place: Dungeon:3 .......'........'@.......Noise: ---------  Time: 3285.3 (0.0) .##...##......###.***....b) +4 whip (pain) ......##......# #....**B.Cast: Magic Dart ########......# #........ ....# #......# ###+##.## ###.# #......##B   giant cockroach # #.# #......# ###.####.)....# .##...........# _A giant cockroach comes into view.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart%hx[0;10m (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)%h%hU....B...%h:=6.3 (1 _%h%h %h_ .####### #.............#####..... toph the Trooper )......# #.............########.. Draconian of Vehumet **.... .......# #....................... Health: 41/41 ========================.......# #....######.###########. Magic: 5/7=================-------.......#####....# #.# ## AC: 8Str: 9 ^......#........# #.#  EV: 11Int: 21 .......#......########+##  SH: 0Dex: 9 .......#......###........  XL:  4 Next: 94% Place: Dungeon:3 .......'........'@.......  Noise: =--------  Time: 3286.3 (0.0) %hjb B.##...##......###.....B..  b) +4 whip (pain) ......##......# #........  Cast: Magic Dart ########......# #........ ....# #......# ###+##.## ###.# #......# #  B   giant cockroach # #.# #......# ###.####.)....# .##...........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.  You kill the giant cockroach!%hSd  )    #.# ^ #.# %hd   **..... **... .#  ..#  #......#  #......# %hhe  #.# #...) .##.....%hx /.....%hT 6===57.3 (1Magic Dart%h %hۧ ]  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a giant cockroach (100% to hit)  The magic dart hits the giant cockroach.  %h lYou kill the giant cockroach! _You feel your power returning.%h?  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ho %h%h%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h%h%hv%h  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hة _===7====....# #..........# .....# #....######.####.#####....# #.# ####........# #.# %h1#......########+#### .....#......###..........'........'.......... #...##......###..##......# #..r- ######......# #..# #......# ###+##.###Magic Dart.# #......# # #.# #......#.####.)....#  r   rat (asleep) #...........###.......# ...##.#######%h96.3 (9-7.3 (10.0) %h1%h(onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A rat comes into view.%h.....# #.......................#. toph the Trooper .....# #....######.###########... Draconian of Vehumet **.... .....#####....# #.####. Health: 41/41 ========================.....#........# #.##. Magic: 6/7%h====================----.....#......########+###### AC: 8Str: 9 .....#......###..........EV: 11Int: 21 .....'........'..........SH: 0Dex: 9 #...##......###..........XL:  4 Next: 95% Place: Dungeon:3 ....##......# #..@******rNoise: ---------  Time: 3297.3 (0.0) ######......# #..........%hjib) +4 whip (pain) ..# #......# ###+##.###.Cast: Magic Dart #.# #......## #.# #......# #.####.)....#r   rat #...........# #####.......# ...##.#######Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.%h%hpL.....r.%h3=8.3 (1%h%hlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  %h^uThe magic dart hits the rat. _The rat is moderately wounded.%hx>).....# #.......................#. toph the Trooper .....# #....######.###########... Draconian of Vehumet **.... .....#####....# #.# ###. Health: 41/41 ========================.....#........# #.# #. Magic: 5/7=================-------.....#......########+#### ## AC: 8%hC?8Str: 9 .....#......###..........  EV: 11Int: 21 .....'........'..........  SH: 0Dex: 9 #...##......###..........  XL:  4 Next: 95% Place: Dungeon:3 ....##......# #..@.....r.  Noise: =--------  Time: 3298.3 (0.0) ######......# #..........  b) +4 whip (pain) ..# #......# ###+##.###.  Cast: Magic Dart #.# #......# # #.# #......# %hA#.####.)....# r   rat #...........# #####.......# ...##.#######Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (moderately wounded, 100% to hit)  The magic dart hits the rat.%hCg   #.#  #.#      #..@*****†. %hqD        )%hX*.....%hVg69.3 (1Magic Dart%h%hXonfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (moderately wounded, 100% to hit)  %haThe magic dart hits the rat. _You kill the rat!%h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%heJ%hQ %h%hG_You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hJ  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h %hb %h!   Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h  _6======%h(%h*%h,%h.%h0%h1%h4%hf6%h77%h7====%hM8%hp9%h<%h>%hj?%h@%hB%hH%hIW# #....######.###########....%hvJf#####....# #.# ###.##%hKQ#........# #.# .%hK..%hmL[#......########+####..%hM####%hMg#......###..........#.%h_N %hO'..%hO'..%hPP=##......###...%hP# %hQ..##......# #........† %hOR`####......# #....%hVp.b- #......# ###+##.### # #......# .# Magic Dart #......# .####.)....# .# ..........# .#b   bat (wandering) #### ## .##.#########.#%h>W318%hW 9.0)%hAY%h^%h^.%h^_ %h`Konfirm with . or Enter, or press ? or * to list all spells. %h`_You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h^a| Casting: Magic Dart (safe; 2% risk of failure%h b )%hbKonfirm with . or Enter, or press ? or * to list all spells. %h^c_You can't see any susceptible monsters within range! (Use Z to cast anyway.) %hdD A bat comes into view.%h|h%h?i-%hi%9.3 (20%hjMagic Dart%h(k%ho%hq %hr%h%s"_The bat moves out of view.%hL3%h %h%h,6# #....######.#.#####....# #.# ## ###.##.#.# #.# #.# #.#......########+####..# ##......###.#.'.'.∩##......###.#.##......# #........†...#......# #.%h-%0.0)  #......# ###+##.###.  #......# #.# .  #......# #.#.)....# #.## ..#.# ### ##.#%h0,%h8bb   bat (wandering)20.3 (1Magic Dart%h(:%h;< _Found Baotiwess's Magic Scroll Shoppe.%hH..# #....######.###########...... toph the Trooper ..#####....# #.# ## ###.##. Draconian of Vehumet **.... ..#........# #.# #.# #.... Health: 41/41 ========================%hI..#......########+####..# ##### Magic: 6/7====================----..#......###..........#..  AC: 8Str: 9 ..'........'............∩  EV: 11Int: 21 .##......###..........#..  SH: 0Dex: 9 .##......# #........†...#  XL:  4 Next: 96% Place: Dungeon:3 %hJ###......# #.....@.....b.  Noise: ---------  Time: 3320.3 (0.0)  #......# ###+##.###....  b) +4 whip (pain)  #......# #.# .  Cast: Magic Dart  #......# #.# ###.)....# #.# .........# ..# b   bat (wandering) ##.......# ### ##.####### ##.#%heMConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  You kill the bat!%hRX  #.# ##  #.# #.#       %hR *****†.      #.# .  %h`Sr )....#   %hS %hj*.....%h 7====7=1.3 (1Magic Dart%hș%h.  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the bat.  You kill the bat! _You feel your power returning.%h  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h }%h̄%h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hU  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h/ %h' %h, %h/ L  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. %hS2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hd %h}f %hg %hj %hm %hn $ _%h5w X%h'x %hy{ %h} ,%h %h% %h %h <====%hƆ %h %hP ,%h %hю %h %hڑ %h %h} %ho %h %h %h %hˠ Welcome to Baotiwess's Magic Scroll Shoppe! What would you like to do?  a -  75 gold a scroll of enchant weapon (unknown)  b -  40 gold a scroll of fear (unknown)c -  20 gold a scroll of identify (unknown)  %hW d -  20 gold a scroll of identify (unknown)  e -  10 gold a scroll of noise (unknown)f -  95 gold a scroll of silence (unknown)  g -  30 gold a scroll of teleportation (unknown)  h -  40 gold a scroll of vulnerability (unknown) You have 101 gold pieces. [Esc] exit[!] buy|examine items%h R[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list%hP   a -  75 gold a scroll of enchant weapon (unknown)  c +  20 gold a scroll of identify (unknown)f -  After the purchase, you will have 81 gold pieces.[Enter] buy marked items%hw$a -  c +  20 gold a scroll of identify (unknown)  g +  30 gold a scroll of teleportation (unknown)5%h0 %h:RPurchase items for 50 gold? (y/N)%h& Na - -  d -  10 gold a scroll of noise (unknown)  e -  95 gold a scroll of silence (unknown)  f -  40 gold a scroll of vulnerability (unknown) fF%h.............#####.........######.# toph the Trooper .............########.......#..#.>. Draconian of Vehumet **.... .......................#.##....#### Health: 41/41 ========================....######.###########......._.# #. Magic: 7/7========================....# #.# #### ###.##....###. AC: 8Str: 9 ....# #.# ##.##### #....#..#... EV: 11Int: 21 ..########+####..#...# ############ SH: 0Dex: 9 ..###..........#...#.####XL:  4 Next: 97% Place: Dungeon:3 ....'............@.......Noise: --------- %h Time: 3328.3 (7.0) ..###..........#...#.....b) +4 whip (pain) ..# #........†...#.......Cast: Magic Dart ..# #...........†..#..... ..# ###+##.###........... ..##.# #........... ..##.# #........... ..##.# #........... ..#..# ..... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an entrance to Baotiwess's Magic Scroll Shoppe here.  f - 2 scrolls of teleportation (gained 1)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or %h^Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an entrance to Baotiwess's Magic Scroll Shoppe here.  f - 2 scrolls of teleportation (gained 1)  Y - 2 scrolls of teleportation; Z - a scroll of identify {@r1}_ _Thank you for shopping at Baotiwess's Magic Scroll Shoppe!%hK #.#####.######. #.#.#..#.> #.#.##.... #....######.#._.# # #....# #.# #### ###.##....###.# #.# ##.##### #....#..#.#+####..#...# .###.#...#.####.'....@∩..###....#...#......# #........†...#..# #...........†..#......# ###+##.###..# #.# #..# #.# #..# #.# #. ...# ..# ....._[4%hP s0m9.3 (1 __%hs #.#####.######  #.#.#..#.  #.#.##....  #....######.#._.# #....# #.# #### ###.##.....# #.# ##.##### #....#..#.#+####..#...# .###.#...#.####.'.∩..###.#...#......# #.†...#..# #.†..#...# ###+##.###...# #.# #...# #.# #...# #.# #.. ....# ..# .....[31%h hm_30%h #.#####. #.#.#..# #.#.##.... #....######.#%h0._.##....# #.# #### ###.##.....# #.# ##.##### #....#..#.#+####..#...# .###%h$.#...#.####.'.∩..###%h.#...#......# #.†...#..# #.†..#%h]....# ###+##.###....# #.# #....# #.# #... %h)....# #.# #... .....# ..# .....%h{7_%h&1%h:_%hL%h3< #.#####%h5t. #.#.#.. #.#.##.... #....######.#._.#....# #.# #### ###.##.....# #.# ##.##### #....#...#+####..#...# .###.#...#.####.'.∩..###.#...#......# #.†...#..# #.†..#....%hI7j.# ###+##.###.....# #.# #.....# #.# #.... .)....# #.# #.... ......# ..# .....%h>#_%h}?%hH&2%hL8_%hO%h# #.#####. # #.#.# # #.#.## # #....######.#._#....# #.# #### ###.## #.# #.# ##.##### #....# #......#+####..#...# %h#......###.#...#.#### '.'.∩. #......###.#...#..... #......# #.†...#. %h}4#......# #.†..#..... #......# ###+##.###..... #......# #.# #..... #......# #.# #..... #.)....# #.# #..... .# ..# .....%h9_%h&3%hB_%h%h# #.#####. .# #.#.# .# #.#.## .# #....######.#. .#####....# #.# #### ###.## .#.# #.# ##.##### #....# .#......#+####..#...# .#......###.#...#.#### .'.'.∩. ##......###%h.#...#..... ##......# #.†...#. ##......# #.†..#.....  #......# ###+##.###......  #......# #.# #......  #......# #.# #....... ##.)....# #.# #.%hR...... .# ..# .....%hW%hr &4%h %hl %h(_ # #.#####. ..# #.#. ..# #.#.## ..# #....######.%ha # ..#####....# #.# #### ###.## ..#.# #.# ##.##### #.... ..#......########+####..#...# .#......###.#...#.#### ..'.'.∩. .##......###.#...#..... .##......# #.†...#.#......# #.†..#..... #......# ###+##.###. #......# #.# #. #......# #.# #.%hYb %.#.)....# #.# #... .# ..# .....%hWi %hr &5%ht %hv %h Read which item? Scrolls  e - a scroll labelled MOJ FO GATU  g - 2 scrolls labelled ASTITE UGEGUDDA  k - a scroll labelled CIQYREUSONK  o - a scroll labelled IWNOAWA RALE  p - 2 scrolls labelled HIAMORU MULA  s - a scroll labelled ZEIFUSHIOLUA  Y - 2 scrolls of teleportation {@r3}Z - a scroll of identify {@r1} [!] read|quaff|evoke[?] describe selected%hb### #.............#####.........# toph the Trooper ..# #.............########....... Draconian of Vehumet **.... ..# #.......................#.##. Health: 41/41 ========================..# #....######.###########...... Magic: 7/7========================..#####....# #.# #### ###.##. AC: 8Str: 9 ..#........# #.# ##.##### #.... EV: 11Int: 21 ..#......########+####..#...# ##### SH: 0Dex: 9 ..#......###..........#...#.####XL:  4 Next: 97% Place: Dungeon:3 ..'........'.....@......∩.......Noise: ---------[%hTf33m  Time: 3335.3 (0.0) .##......###..........#...#.....b) +4 whip (pain) .##......# #........†...#.......Cast: Magic Dart ###......# #...........†..#.....#......# ###+##.###...........#......##.# #...........#......##.# #........... ###.)....##.# #........... .........#..# .....Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an entrance to Baotiwess's Magic Scroll Shoppe here.  f - 2 scrolls of teleportation (gained 1)  Y - 2 scrolls of teleportation; Z - a scroll of identify {@r1} _Thank you for shopping at Baotiwess's Magic Scroll Shoppe!Identify which item? (\ to view known items) Scrolls (select first with ?)  e %h|iX- a scroll labelled MOJ FO GATU  g - 2 scrolls labelled ASTITE UGEGUDDA  k - a scroll labelled CIQYREUSONK  o - a scroll labelled IWNOAWA RALE  p - 2 scrolls labelled HIAMORU MULA  s - a scroll labelled ZEIFUSHIOLUA Potions (select first with !)  c - a sedimented purple potion  d - 2 purple potions  j - a brown potion  r - a fizzy dark potion[?] describe selected %h@  %h### #.............#####.........# toph the Trooper ..# #.............########....... Draconian of Vehumet **.... ..# #.......................#.##. Health: 41/41 ========================..#[39;49m #....######.###########...... Magic: 7/7========================..#####....# #.# #### ###.##. AC: 8Str: 9  %h..#........# #.# ##.##### #.... EV: 11Int: 21 ..#......########+####..#...# ##### SH: 0Dex: 9 ..#......###..........#...#.####XL:  4 Next: 97% Place: Dungeon:3 ..'........'.....@......∩.......Noise: ---------  Time: 3335.3 (0.0) .##......###..........#...#.....b) +4 whip (pain) .##......# #........†...#.......Cast: Magic Dart ###......# #...........†..#.....#......# ###+##.###...........#......##.# #...........#......##.# #....[3 %hA  4m....... ###.)....##.# #........... .........#..# .....Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an entrance to Baotiwess's Magic Scroll Shoppe here.  f - 2 scrolls of teleportation (gained 1)  Y - 2 scrolls of teleportation; Z - a scroll of identify {@r1} _Thank you for shopping at Baotiwess's Magic Scroll Shoppe! %h(]  As you read the scroll of identify, it crumbles to dust. %h>-+6.3 (1 %h0 %h2j _d - 2 potions of mutation; U - 2 potions of mutation %hR3 %hS %h:W %h+_n %he %hf %hi %hk, %hl %hip %hJs, %hQu %hz %hV, %hb %hۅB %h %h %h %h8 %h %h.....#......########+#...# #...#......###..........#...#.####...'.'......∩...... #...##......###..........#...#..##......# #........†...#......  %h######......# #...........†..#. #......# ###'##.###........... #.# #......# #.##.# #........... #.# #......# #@##.# #.... #.####.)....# #.##.# #........... #.....# #....# ..... ##.......# ###### ...##.####### ##.##.#  #....#  ######  %h,43.3 (7 %h+4.3 (8 %he %hѭd _d - a scroll labelled ASITUTU MYINOI %h* _ %hl  %h  %h , %h  %h  %h , %h  %h  %hk , %h-  %h  %h , %h  %h  %h[  %h  %h  %h  %h(  #....######.###########......._. ####....# #.# #### ###.##.......# #.# ##.##### #....#  %hQ) c......########+####..#...# ########..###..........#...#.#### ........'............∩....... ....###..........#...#..... ......# #........†...#....... ......# #........@..†..#.....  %h", F......# ###'##.###........... ......# #.##.# #........... Magic Dart ......# #.##.# #........... .)....# #.##.# #........... ......# #....# r......r   rat (asleep) ..###### ....... #....... # %h0> 4_51.3 (7 %hbH +2.3 (8 %hcN :_ %hP V _A rat comes into view. %h #....######.###########......._. toph the Trooper ####....# #.# #### ###.##.... Draconian of Vehumet **.... ........# #.# ##.##### #....#.. Health: 41/41 ========================......########+####..#...# ######## Magic: 6/7====================----......###..........#...#.####  AC: 8Str: 9 ........'............∩.......  EV: 11Int: 21 ......###..........#...#.....  SH: 0Dex: 9 ......# #........†...#.......  XL:  4 Next: 97% Place: Dungeon:3 ......# #........@[39;4 %h9m..†..#.....  Noise: ---------  Time: 3352.3 (0.0) ......# ###'##.###...........  b) +4 whip (pain) ......# #.##.# #...........  Cast: Magic Dart ......# #.##.# #........... .)....# #.##.# #........... ......# #....# r......  r   rat (asleep) ......# ###### ....... ####### ....... #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat! _ #.# ####  #.# ##.##### ...# . . .....    .....[4 %hX0m  *  #.##.# #*  #.##.# #*)....#  #*  †    %hX_.... %hl7====8=3.3 (1 %h4Magic Dart %hP8_ %h$#  Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The magic dart hits the rat.  You kill the rat! _You feel your power returning. %h:  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %h9 :_ %h  %hE 8_ %h _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h(  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hqx :_ %h1  %hW B_ %h   Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure) %h onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. %hb__  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) %hJK3 %hL %hO %hSP _ %hX %hCh.......# #.# ##.##### #....#..# .....########+####..#...# ############..........#...#.####  %hi.'............∩....... ###..........#...#..... # #........†...#. # #...........†..#..... # ###'##.###..... # #.##.# #@.......... -# #.##.# #. )....# #.##.# #.  %hmkbMagic Dart# #....# #†....# ###### #. ###### #..S   adder (asleep) #. #.S  %hN&4 %hpE-5.3 (2 %hP %honfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An adder comes into view. %h[ .......# #.# ##.##### #....#..# toph the Trooper .....########+####..#...# ######### Draconian of Vehumet **....  %h: .....###..........#...#.####Health: 41/41 ========================.......'............∩.......Magic: 6/7====================----.....###..........#...#.....AC: 8Str: 9 .....# #........†...#.......EV: 11Int: 21 .....# #...........†..#.....SH: 0Dex: 9  %hʦ .....# ###'##.###...........XL:  4 Next: 98% Place: Dungeon:3 .....# #.##.# #@..........Noise: ---------  Time: 3355.3 (0.0) .....# #.##.# #*..........b) +4 whip (pain) )....# #.##.# #*..........Cast: Magic Dart .....# #....# #*....... .....# ###### #.*...... #######.*......S   adder#.*......#.S......  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The magic dart hits the adde %h &r.  The adder is lightly wounded. %h  %hJ ..†..S. %h\ 3=6.3 (1 %hM  %h   Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The magic dart hits the adder.adder is lightly wounded. _hisses angrily. %ht2.......# #.# ##.##### #....#..# toph the Trooper .....########+####..#...# ######### Draconian of Vehumet **.... .....###..........#...#.####Health: 41/41 ========================.......'............∩.......Magic: 5/7=================-------.....###..........#...#.....AC: 8Str: 9 .....# #........†...#.......EV: 11Int: 21 .....# #...........†..#.....SH: 0Dex: 9 .....# ###'##.###...........XL:  4 Next: 98% Place: [39 %h3;49mDungeon:3 .....# #.##.# #@..........Noise: =--------  Time: 3356.3 (0.0) .....# #.##.# #*..........b) +4 whip (pain) )....# #.##.# #*..........Cast: Magic Dart .....# #....# #*....... .....# ###### #.*...... #######.*......S   adder#.S......#........  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder. %hjD, %hI..†S.. %hgP+7.3 (1 %hPT %h?VMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (lightly wounded, 100% to hit)  The magic dart hits the adder. _The adder is heavily wounded. %hf#.......# #.# ##.##### #....#..# toph the Trooper .....########+####..#...# ######### Draconian of Vehumet **.... .....###..........#...#.####Health: 41/41 ======================== %hh.......'............∩.......Magic: 4/7=============-----------.....###..........#...#.....AC: 8Str: 9 .....# #........†...#.......EV: 11Int: 21 .....# #...........†..#.....SH: 0Dex: 9 .....# ###'##.###...........XL:  4 Next: 98% Place: Dungeon:3 .....# #.##.# #@..........Noise: =--------  Time: 3357.3 (0.0) .....# #.##.# #*..........b) +4 whip (pain) )....# #.##.# #*..........Cast: Magic Dart .....# %hl^ #....# #†*...... .....# ###### #.S...... #######........S   adder#........#........ _The adder is heavily wounded.Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit) %hy %hKe..S. %h+8.3 (1 %h %hk5MCasting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 100% to hit) _The adder is heavily wounded. %h.......# #.# ##.##### #....#..# toph the Trooper .....########+####..#...# ######### Draconian of Vehumet **.... .....###..........#...#.####Health: 41/41 ========================.......'............∩.......Magic: 3/7==========--------------.....###..........#...#.....AC: 8Str: 9 .....# #........†...#.......EV: 11Int: 21 .....# #...........†..#.....SH: 0Dex: 9 .....# ###'##.###...........XL:  4 Next: 98%  %hqfPlace: Dungeon:3 .....# #.##.# #@..........Noise: =--------  Time: 3358.3 (0.0) .....# #.##.# #*..........b) +4 whip (pain) )....# #.##.# #.*.........Cast: Magic Dart .....# #....# #†S...... .....# ###### #........ #######........S   adder#........#........  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder. %h %hY.S..9.3 (1 %h^ _The adder is severely wounded. %hO.......# #.# ##.##### #....#..# toph the Trooper .....########+####..#...# ######### Draconian of Vehumet **.... .....###..........#...#.####  Health: 41/41 ======================== %hi.......'............∩.......  Magic: 2/7======------------------.....###..........#...#.....  AC: 8Str: 9 .....# #........†...#.......  EV: 11Int: 21 .....# #...........†..#.....  SH: 0Dex: 9 .....# ###'##.###...........  XL:  4 Next: 98% Place: Dungeon:3 .....# #.##.# #@..........  Noise: =--------  Time: 3359.3 (0.0) .....# #.##.# #...........  b) +4 whip (pain) )....# #.##.# #S..........  Cast: Magic Dart .....# #....# #† %h....... .....# ###### #........ ###### #........  S   adder #........  #........ Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit)  The magic dart hits the adder. %h #.#  .# .#### ...... .            #* )....#  #†          %h'. %h® %h-.......# #.# ##.##### #....#..# toph the Trooper .....########+####..#...# ######### Draconian of Vehumet **.... .....###..........#...#.####Health: 42/42 ========================.......'............∩.......Magic: 2/7======------------------.....###..........#...#.....AC: 8Str: 9 .....# #........†...#.......EV: 11Int: 21  %hŶ.....# #...........†..#.....SH: 0Dex: 9 .....# ###'##.###...........XL:  4 Next: 112% Place: Dungeon:3 .....# #.##.# #@..........Noise: =--------  Time: 3360.3 (1.0) .....# #.##.# #...........b) +4 whip (pain) )....# #.##.# #†..........Cast: Magic Dart .....# #....# #†....... .....# ###### #........ #######........#........#........  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 100% to hit) [22 %hȹZd The magic dart hits the adder. _You kill the adder! %ha 8/482/85 6% Magic DartYour Fighting skill increases to level 5! %h %hmY _You have reached level 5!%h 3%h3 %h %h $ _%h9 %hJ %h ,%h %hE k3===%h %h ,%hZ %h ,%h %h %h %h %h) %h/ ;===%h, %h %h %h %hz %h\ %hW %h %h %h %h %h %h %h %h U4===%hE %hj ,%hN %hS %h %h %h %hL %h %h %h ;===%h{ %hy %h0 %h %h %hG ,%h %hF %h %h %h %hp %hX %h O5===%h %h %h %h` %hE %h %h %h %hr %h+! %h0" %h" ;===%h# %h$ %h% %h>& %h/' %h' %h( %h) %h0* %h* %h+ %h, %h;- %h;. %h. O6===%h/ %h0 %h1 %h2 %h3 %h^4 %h05 %h'6 %h6 %h7 %hn8 %h49 ;===%h<: %h; ,%h; %hS= %h= %h> %h? %hs@ %hA %h#C ,%hC %hRE %hF M7===%hF %hG %hH %hHI %h?J %hJ %hK %hL %hIM %hM %hN %hO ;===%hP %hQ %hnR %h#S %hT %hT %hU %hV %hHW %hW %hX %hY %hFZ %hX[ %h#\ M8===%h\ %h__ %h` %ha %hd ,%hYe %hf %hf %hOh %hYm X%hn %hNo ;===%h/p %hv X%hї ########+####..#...# ############# ###..........#...#.##### '............∩.......# ###..........#...#.....# # #........†...#.......# # #...........†..#.....# # ###'##.###...........# # #.##.# #...........# # #.##.# #.....# -415.3 (5%h- 5.0) # #.##.# #†....# # #....# #†..........# # ###### #...........# # #.....# #.....##.....##.....##############%h 8-%hc %h+ E _Done exploring.%h I%hZ 9..0.0)%h3 ...%h5 %h %h E _Done exploring.%h [[?25h[?0c  Search for what [Enter for "."]? %h &[?25l[?1c22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] Baotiwess's Magic Scroll Shoppeb - [D:3] a scroll of enchant weapon (unknown) (75 gold)  c - [D:3] a scroll of fear (unknown) (40 gold)d - [D:3] a scroll of identify (20 gold)  e - [D:3] a scroll of noise (unknown) (10 gold)f - [D:3] a scroll of silence (unknown) (95 gold)  g - [D:3] a scroll of vulnerability (unknown) (40 gold)h - [D:3] a shimmering altar of Xom  i - [D:3] a stone staircase leading down  j - [D:3] an escape hatch in the floor  k - [D:3] a stone staircase leading up  l - [D:3] a war axe  m - [D:3] a mace  n - [D:3] a stone staircase leading down  o - [D:3] a +0 club (3 further duplicates)  p - [D:3] a shaft  q - [D:3] an escape hatch in the ceiling  r - [D:3] a stone staircase leading up  s - [D:3] a +0 dagger  t - [D:3] a +0 mace  u - [D:3] a stone staircase leading down  v - [D:3] a stone staircase leading up%h7  a - [D:3] Baotiwess's Magic Scroll Shoppe  h - [D:3] a shimmering altar of Xom%h9z %h %h$ C########+####..#...# ############## toph the Trooper ###..........#...#.#####Draconian of Vehumet **.... ..'............∩.......#Health: 48/48 ========================###..........#...#.....#Magic: 8/8========================# #........†...#.......#AC: 8%h Str: 9 # #...........†..#.....#EV: 11Int: 21 # ###'##.###...........#SH: 0Dex: 9 # #.##.# #...........#XL:  5 Next:  6% Place: Dungeon:3 # #.##.# #.....@.....#Noise: ---------  Time: 3415.3 (0.0) # #.##.# #†..........#b) +4 whip (pain) # #....# #†..........#Cast: Magic Dart # ###### #...........# ##...........##...........##...........##...........############## _You kill the adder!Your Fighting skill increases to level 5! _You have reached level 5! _Done exploring. _%h i[39;49mDone exploring.  Search for what [Enter for "."]? .%h x _%h<"%h.Level 3 of the Dungeon <<<<>>>>^_∩(Press ? for help)#........####### #.............#####.........######.###.#.#......# ###.....)......# #.............########.......#..#.>....#..##.#.## #............# #.......................#.##....######.##.#..#.# #............# #....######.###########......._.# #.......####.#%h0 #............#####....# #.# #### ###.##....###.##.##### #.# #.....^......#........# #.# ##.##### #....#..#...##.....# #.# #............#......########+####..#...# ##################.# #.# #...)........#......###..........#...#.######.# #.# #............'........'............∩.......##.###.# #......##...##......###..........#...#.....##.....# #...........##......# #........†...#.......######## ###.##########......# #...........†..#.....##...<.....# #......# ###'##.###...........##.##..###.# #......# #.##.# #...........##.....# #.# #......# #.##.# #.....@.....#####.####.####.)....# #.##.# #[4%h30m†..........##...##...........# #....# #†..........####.######.......# ###### #...........##.....##.########...........######.##.##...........##....##...........########...........##############%hpB #####...........†.###########...# #.#.##.# #.#<.........##########..........# #.#.##.# #.#.#..###.#..# ##..###.†....# #.#.#......##.......<# .........##....>.......÷.#.##.# #.#.#.###..##..####### #.............#####.........######.###.#.#......###) #.............########...%hC >....#..##.#.## #.......................#.##.....##.#... #....######.###########......._.# #.......########....# #.# #### ###.##....###.##.##### ^........# #.# ##.##### #....#..#...##.....# #.#######+##### ##################.# #....)........##...#.#####.# #.#.........'%h '..'............∩#.###.#.....##...###..........#...##.....#......##........†...#..#######.##########..#...........†..##...<.....# ####'##.###.#.##..###.# #.##.#.....# #.# #......# #.##.#@####.####.####.)....# #.##.# #†#...##...........# #....# #†###.######.......# #######.....##.#######...........%h ^>>_%h########+####..#...# ############## toph the Trooper ###..........#...#.#####Draconian of Vehumet **.... ..'............∩.......#Health: 48/48 ========================###..........#...#.....#Magic: 8/8========================# #........†...#.......#AC: 8Str: 9 # #...........†..#.....#EV: 11Int: 21 # ###'##.###...........#SH: 0Dex: 9 # #.##.# #...........#XL:  5 Next:  6% Place: Dungeon:3 # #.##.# #.....@.....#Noise: --------- %h Time: 3415.3 (0.0) # #.##.# #†..........#b) +4 whip (pain) # #....# #†..........#Cast: Magic Dart # ###### #...........# ##...........##...........##...........##...........############## _You kill the adder!Your Fighting skill increases to level 5! _You have reached level 5! _Done exploring. _Done exploring. _Search for what [Enter for "."]? .%h'%hu5%hB %hC_%h F%hK%hO%hZR%hT%h%hA%hC%hD%hKF%hMH%h.J%hK%hL%hN%hP%hQ%hR%hT%hV%hW%hX%h[ %h\ %h]BYou see here a hobgoblin skeleton.%h_%ha %ha_%h8c%hf%hh%hii%hj%hm %hn %hAp?You see here a quokka skeleton.%hlr%hs %hzt_%hTv%hy%hB%h%h1%hI%h,%hߕ%h,%h%hB)###.# #.##.### ###.#...# .....####......#### #...#...#......####.#....# #.###...#### ...# #.#.##.# #.#<.......# ...# #.#.##.# #.#.#..###.# ...###.÷....# #.#.#......# ...>.......÷.#.##.# #.#.#.###..# ##.........######.###.#.#......# #%h5####.......#..##..##.#.##53.3 (38.0) .......#.##....######.##.#..#.# ######......._.# #.......####.# ## ###.##....###.##.##### #.# .##### #....#..#...##.....# #.# .#...# ##################.# #.# ...#.######.# #.# .∩.......##.###.# ...#.....# #.....#%h%h#8_%hc _There is a stone staircase leading down here.%ho&___4.3 (1.0) _%h ,8_%h%hL& %hGn#....##..#..#  ............#  .......#.#..  ...........  .......#.#  .........  ##......# %hsC4 ...S...@#  ........#  .........  .......... #.#...#.... #.....+..... S   ball python (constriction, asleep) %hn2#.#...#...... #.#...#..∩.... %h %h SS)You climb downwards.%hG=5.0 (1.7Magic Dart%h+%h! _The ball python hisses angrily.  Found Ysoogaqowi's Armour Boutique. _There is a stone staircase leading up here.%hǍ"  toph the Trooper #....##..#..#  Draconian of Vehumet **.... ............#  Health: 48/48 ======================== .......#.#..  Magic: 7/8=====================--- ........... AC: 8Str: 9 .......#.# EV: 11Int: 21 ......... SH: 0Dex: 9 ##......# XL:  5 Next:  6% Place: Dungeon:4 %hʏ...S...@# Noise: =--------  Time: 3455.0 (0.0) ........# b) +4 whip (pain) ......... Cast: Magic Dart .......... #.#...#.... #.....+.....  S   ball python (constriction) #.#...#......  #.#...#..∩.... Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python!%hC ..#..#  .....#  #.#..  ....    ...†***@#        %hԧ(...%h8===76.0 (1Magic Dart%h%h   Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (100% to hit)  The magic dart hits the ball python.  You kill the ball python! _You feel your power returning.%h%  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h %h %hֽ %hO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h`  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h& %h4 %h[: %h>   Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%hj  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h)M?  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Magic Dart (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)%h %h%h%h%h%hɔ%h %h_%h՟%h%h%h%hq%h%h%h%h%h%h%hG........... .#.%hK.......#.#.... %hTU......... ... %h ##%ho# ..#+#+#%h...†...<# .......%hEa........##.......%h`...............#%hV...............+%hpu#.#...#..@.#...#%h'-%h#.....+.......###.#...#.......#Magic Dart#.#...#..∩....#... #.......#... +.#.......o   orc priest (asleep) #..##. ..o.....#%h%ha-%h#9.0 (3%hKonfirm with . or Enter, or press ? or * to list all spells. %h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) %hS| Casting: Magic Dart (safe; 2% risk of failure%h  )%hKonfirm with . or Enter, or press ? or * to list all spells. %h_You can't see any susceptible monsters within range! (Use Z to cast anyway.) %h[o An orc priest comes into view. It is wielding a +0 flail.%h?  %h--more--%h%hB3%h/@J===60.0 (4%hCF%hLA _Found a staircase to the Ecumenical Temple.%h #.#..  ..... .#. .#.#.... .%hI.. ...  ##......# ..#+#+# ...†...<# . ..##....... ..# ........@......+ #.#...#....#...# #.....+.## #.#...#.......##.#...#∩....# ... #.#... +.#...... #.......##...o.....#%h%h|1.0 (1Magic Dart%h  ......# #.#..  ..... .#. #.#.... ... ...  ##......# ..#+#+# ...†...<# ....... ##....... .# ...............+%hm J #.#...#....#...# #.....+.## #.#...#.......##.#...#∩....# ... #.#... +.#...... #.......##.%h* %h &2%h %h %h ;M#....##..#.....##.#.. .... .#.#.#....... ... ##......# ..#+#+#†...<# .....##.......#...............+#.#...#....#...#..#.... +.#......%h %hΛ &3%h %h1 %hM#....##..#..#.....##.#.. .... .#.#.#....... ... ##......# ..#+#+#†...@# %hp+##.............#...............+#.....#..#...#... #.......#%h3%h&4%h?%ha _There is a stone staircase leading up here./%h~ #....##..#..#............##.#.. .... .#.#.#.... .. ... ### ..#+#+#...†...<# ...........@##.......# ......+#.....#..#...#... #.......#... +.#......./%hM/%h.,-5 _/%h1/%h4/%h+@O ........../%hB#.#.. .... .#.#.#.... .. ... ### ..#+#+#...†...<# ............##............# +#.#...#....#...#..#.... +.#......#.......##./%hFK/%h]&6/%hPe/%hh0%h.#.#.. .... .#..#.#.... .. ... ### ..#+#+#...†...<# ....... ........##....... .......# .+ #.#...#....#...# #.....+.......## #.#...#.##.#...#..∩....# ... #.......#... +.#. #.......##..o.....#71%hԤ.... .#..#.#.... ... ... ### ..#+#+#...†...<# ....... ........##. .......# .+ #.#...#..@.#...# 1%hХ`#.....+.......## #.#...#.# #.#...#..∩....# ... #.......#... +.#.o   orc priest (asleep) #.......##..o.....# 1%h1%h88Magic Dart1%h1%h2%ht#.#.... .. ... ##......# ..#+#+#...†...<# ............##.......# ....+#.#...#....#...#....+..@....##...# ∩ ... #...... +.#....... #.......##...o##......#2%hcoo>2%h /==92%h2%hV, _The orc priest shouts!2%h;.......#.#....toph the Trooper......... ...Draconian of Vehumet **....##......# ..#+#+#Health: 48/48 ========================...†...<# .......Magic: 7/8=====================---........##.......AC: 82%h<Str: 9...............#EV: 11Int: 21...............+SH: 0Dex: 9#.#...#....#...#XL:  5 Next:  7% Place: Dungeon:4#.....+..@....##2%h<mNoise: ==-------  Time: 3469.0 (0.0)#.#...#..*....#b) +4 whip (pain)#.#...#..*....#Cast: Magic Dart... #..*....#2%h<Z... +.#*......#..o....##.o   orc priest..>.....###......##Casting: Magic Dart (safe; 2% risk of failure)  2%h>qConfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (100%  to hit)2%hQ2%hT.∩.o.2%hU;-70.0 (1 _2%hZ2%h\3%h,;  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3%h .......#.#....  toph the Trooper ......... ... Draconian of Vehumet **.... ##......# ..#+#+#  Health: 48/48 ======================== ...†...<# .......  Magic: 5/8===============--------- ........##.......  AC: 8Str: 9 ...............#  EV: 11Int: 21 ...............+  SH: 0Dex: 9 3%h#.#...#....#...#  XL:  5 Next:  7% Place: Dungeon:4 #.....+..@....##  Noise: =--------  Time: 3470.0 (0.0) #.#...#..*....#  b) +4 whip (pain) #.#...#..*....#  Cast: Magic Dart ... #..*....#  ... +.#o......  #.......##.  o   orc priest ..>.....#  ##......## Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  3%hPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (78% tohit)3%hY.......#.#....toph the Trooper......... ...Draconian of Vehumet **....##......# ..#+#+#Health: 48/48 ========================...†...<# .......Magic: 5/8===============---------........##.......AC: 8Str: 9...............#EV: 11Int: 21...............+SH: 03%hBDex: 9#.#...#....#...#XL:  5 Next:  7% Place: Dungeon:4#.....+..@....##Noise: =--------  Time: 3470.0 (0.0)#.#...#..*....#b) +4 whip (pain)#.#...#..*....#Cast: Magic Dart... #..*....#... +.#*......#.......##.o   orc priest..>.....###......##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line3%h Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (78% tohit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.3%h Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (78% tohit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  The orc priest is lightly wounded.3%h(z.∩o.3%hI*q=1.0 (1Ray 3%h1/3%h82f _(Press . to maintain the ray.)3%h) **** The searing ray hits the orc priest!3%hC 3%h~N .o..4-----2+ 3%hN  3%hZO ]_The orc priest is severely wounded.3%h  The searing ray hits the orc priest.  You kill the orc priest!3%h c****3%h ^.∩..3%hB ---29=-3Magic Dart++ 3%h 3%hp 3%h 4 _You feel your power returning.3%h[ R****3%h X.∩..3%hsn3----43%h3%h> _You finish channelling your searing ray.4%h24%h@-54%hB4%h_4%h  .. ... ### ..#+#+#...†...<# ............##..................# ......+#.#...#....#...#....+.......###...# ∩ ... #...........#64%hV  ### ..#+#+#...†...<# .............##...................# ....+#.#...#....#...#....+.......###...#  ... #...... +.#..........#..#####4%hZ 574%h$b  4%hb  4%h c @There is an entrance to Ysoogaqowi's Armour Boutique here. 4%huc _a +0 flail; a +0 leather armour; an orc corpse4%hc 5%h4<k4=== _5%h$G===5%hI5%hJ5%h}L5%hHO5%h P5%hR5%hT5%hdU5%hCW5%h Z5%hZ\5%h\5%h_5%hd`5%h`55%hKa===5%ha5%hc5%hYf5%hg5%hh5%hk5%h.l5%hm5%hJp5%hp5%h{r5%ht5%hsu5%hu===5%h8v5%hw5%hz5%hY{5%h|5%hl5%h5%h5%h5%h5%h15%h~5%h5%h5%h5%h5%h;65%h===5%h5%h5%h5%hy5%h5%h5%h5%hL5%h5%hD5%h5%hɡ5%hl5%hҢ===5%h25%h5%h5%h@5%h5%ht5%h 5%hƮ5%h5%h5%h:5%h5%h65%hѷ5%h5%h25%h5%hH5%h5%hT75%h===5%h5%h5%h5%h5%h*5%h5%h<5%h5%hB5%h5%ho5%h5%hu5%h===5%h;5%hF5%h5%h5%hV5%h5%hA5%h5%h5%h5%hA5%h5%h@5%h5%hr5%h5%h~85%h===5%hA5%h5%h5%h7$5%hdWelcome to Ysoogaqowi's Armour Boutique! What would you like to do? 5%hU a -  72 gold a +0 chain mail 5%hM b -  144 gold an orb of energy5%h Gc -  54 gold a +0 pair of boots 5%hwE d -  216 gold a +0 plate armour 5%h e -  10 gold a +0 robe  f -  144 gold a scarf of repulsion You have 51 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list9%h##......# ..#+#+#toph the Trooper...†...<# .......Draconian of Vehumet **............##.......Health: 48/48 ========================...............#Magic: 8/8========================...............+AC: 8Str: 9#.#...#....#...#EV: 11Int: 21#.....+.......##SH: 0Dex: 9#.#...#.......#XL:  5 Next: 29% Place: Dungeon:4#.#...#..@....#Noise: ---------  Time: 3515.0 (38.0)... #.......#b) +4 whip (pain)... +.#........Cast: Magic Dart#.......##...[9%h33m>.....###......##......##..#####You kill the orc priest! _You feel your power returning. _You finish channelling your searing ray.  There is an entrance to Ysoogaqowi's Armour Boutique here. _a +0 flail; a +0 leather armour; an orc corpse _Magic restored.9%h949%hR9%h  ... ...  ##......# ..#+#+# ...†...<# ....... ##....... .# ...............+ #.#...#....#...# #.....+.## #.#...#.##.#...#..∩....# ... #.# ... +.#........ #.......##. ..>.....###...## #......##..#####9%h 9%h 16.0 (1.0)9%h/ 9%h :%hQ #.#.... ... ...  ##......# ..#+#+# ...†...<# . ##....... .# ...............+ #.#...#....#...# #.....+.## #.#...#.......##.#...#..∩....# ... #.#... +.#........ #.......##. ..>.....###......## #......#7:%h:%hb:%hb:%h_e:%hk:%hwu:%hvB:%hy,:%h|:%h:%hx,:%h':%hK:%h2#....##..#..# ........# .. .......#.#...#.. .............#. .......#.#.... ............. ##......##..#+#+#.. ...†...<##.. ........##.................#...Magic Dart...............+ 5#.#...#....#...##.....+.......## 5   lemure (asleep)#.#...#.......:%h$##.#...#..∩..#... #. 21.0 (4eel your power returning. _You finish channelling your searing ray.  There is an entrance to Ysoogaqowi's Armour Boutique here. _a +0 flail; a +0 leather armour; an orc corpse _Magic restored.  A lemure comes into view.5.5==2.0 (5 _The lemure shouts! You hear a shout!=%hAgZtoph the Trooper#....##..#..# ..Draconian of Vehumet **................## ..Health: 48/48 ========================.......#.#...#..Magic: 7/8=====================---.............#.AC: 8Str: 9.......#.#....EV: 11Int: 21.............SH: 0Dex: 9##......##..#+#+#..XL:  5 Next: 29% Place: Dungeon:4=%hTi...†...<##.@**.....Noise: ==-------  Time: 3522.0 (0.0)........##....***..b) +4 whip (pain)...............#.5.Cast: Magic Dart...............+ .#.#...#....#...##.....+.......##5   lemure#.#...#.......##.#...#..∩....#... #.......# _The lemure shouts! You hear a shout!  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure=%hi (unrewarding, 100% to hit)=%h"z=%h>a.....5.=%h7:-3.0 (1 _=%h=%he>%h2 .. .......  #....##..#..# .. ......## ... #.#...#.... .............#.... .......#.#........ ................[ ##......##@.#+#+#.. ...†...<##. .##......... ...............#5.. ...............+ .. #.#...#....#...# #.....+.......##>%h3 #.#...#.......##.#...#..∩....#>%h5>%h<@5.>%h5>O--4>%hC>%hFK _Found a plate armour.>%hw# #.#. .... ... .......  #....##..#..# .. ......## ... #.#...#.... .......#.... #.#........ .........@......[ ##......##..#+#+#.. ...†...<##......... ........##.....5.. ...............#.. ...............+ .. #.#...#....#...# #.....+....## #.#...#.......>%h#5.-5?%hm5.55 2 lemures6 _A lemure comes into view.@%h,@%hr5..5.@%h&7@%h@%hGA%h#.# #.#.#..... ....... #....##..#..# .. .## ... .#.#...#.... .#.... .#.#. .[. ##......##..#+#+#.. ...†...<##..5...... ........##.....5A%h ~... ...............#... ...............+ .. #.#...#....#...# #.....+.......##  #.#...#.#A%hϢA%hm5..5.A%h&8A%h$A%hcA%h ,A%hC r5..5.A%h &9A%h B%h`5..5.30B%hE|  You hit the lemure.  You tail-slap the lemure, but do no damage.B%hx 5.  The lemure is lightly wounded.B%h6-8====1.1 (1.1B%hWB%h * _The lemure hits you.B%h" z  You hit the lemure. Your tail-slap misses the lemure.B%hv A5.B%h V7-2.2B%hu B%h a _The lemure is moderately wounded.C%hi4{#.# #.#.#......... ...#....##..#..# .. ............## ... #.#...#.... .......#.... C%h7#.#........ ...5[. ####5.#+#+#.. ...†...<##......... ........##......... ........#... ........+ .. #.#...#....#...#    lemure #.....+.......## #.#...#....... #.#...#..∩....#C%hT8C%h?5.5.5 2 lemuresC%hhA4-30C%hIFC%hHD%h c..... ....... #....##..#..# ..............## .#.#...#.......##.#......5.5.....[D%hd5####..#+#+#.....†.................#......+ #.#...#....#...#....+.......#   lemure.#...#......##∩.... ... #...D%h/fD%hnT.5D%hq@-4D%h0zD%h|a _There is a stone staircase leading up here.ߦ%h5  You barely miss the lemure. Your tail-slap misses the lemure.ߦ%h! x55 2 lemuresߦ%h̲ S====5.3 (1.1ߦ%h ߦ%h a _The lemure is moderately wounded.%h1na  You closely miss the lemure.%h|;5.%h~V8=6.4%h%ha _The lemure is moderately wounded.%hU  You closely miss the lemure. Your tail-slap misses the lemure.The lemure is moderately wounded.%h W.5%h. V6-7.5%h %h * _The lemure hits you.%hz  You hit the lemure. Your tail-slap misses the lemure.%h(8.6%hw _The lemure is moderately wounded.%h z  You hit the lemure. Your tail-slap misses the lemure.%h^ V7-9.7%hU %h K _The lemure is moderately wounded.%h %hzYou hit the lemure. Your tail-slap misses the lemure.The lemure is moderately wounded.  5-40.8%hr %h * _The lemure hits you.%hL  You hit the lemure. Your tail-slap misses the lemure.The lemure is heavily wounded.%he37-----1.9%h %h%- _The lemure hits you. x2%hWV  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hZ, ..... .......  toph the Trooper #....##..#..# ..  Draconian of Vehumet **.... ............## ...  Health: 37/48 ==================------ .......#.#...#....  Magic: 6/8==================------ .............#....  AC: 8Str: 9 .......#.#........  EV: 11Int: 21 ..........5.....[.  SH: 0Dex: 9 %hZe##....55##..#+#+#..  XL:  5 Next: 29% Place: Dungeon:4 ...†...@##.........  Noise: =--------  Time: 3541.9 (0.0) ........##.........  b) +4 whip (pain) ...............#...  Cast: Magic Dart ...............+ ..  #.#...#....#...#  #.....+.......##  55 2 lemures #.#...#.......#  #.#...#..∩....#  ... #.......# _The lemure hits you. x2  Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (heavily wounded, unrewarding, 72% to hit)%h..... .......toph the Trooper#....##..#..# ..Draconian of Vehumet **................## ...Health: 37/48 ==================------.......#.#...#....Magic: 6/8==================------.............#....AC: 8Str: 9.......#.#........EV: 11Int: 21%hQ.......*..5.....[.SH: 0Dex: 9##....5*##..#+#+#..XL:  5 Next: 29% Place: Dungeon:4...†...@##.........Noise: =--------  Time: 3541.9 (0.0)........##.........b) +4 whip (pain)...............#...Cast: Magic Dart...............+ ..#.#...#....#...##.....+.......##55 2 lemures#.#...#.......##.#...#..∩....#... #.......#Casting: Magic Dart (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: %h[40ma lemure (heavily wounded, unrewarding, 72% to hit)  You focus your ray upon the lemure. The searing ray hits the lemure.%hX.5Aiming: Searing Ray4  Press: ? - help, Shift-Dir - straight line: a lemure (heavily wounded, unrewarding, 72% to hit)  You focus your ray upon the lemure. The searing ray hits the lemure.  The lemure is severely wounded.  (Press . to maintain the ray.)33--=2.9 (1Ray  _The lemure hits you.%hR  The searing ray hits the lemure!  You kill the lemure!%h^**   lemure%hx,..%hSz5---3+ %h%h6 _That felt strangely unrewarding.%hr B**%h ..4-------4++ %hw B**%h9 %h4 .%h .%hL %h 3%h )------%h -%h 5%h] %h %h  %h %h 0_You finish channelling your searing ray.%h2  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%h  ..... .......  toph the Trooper #....##..#..# ..  Draconian of Vehumet **.... ............## ...  Health: 33/48 ================-------- %h .......#.#...#....  Magic: 1/8===--------------------- .............#....  AC: 8Str: 9 .......#.#........  EV: 11Int: 21 ..........5.....[.  SH: 0Dex: 9 ##....5.##..#+#+#..  XL:  5 Next: 29% Place: Dungeon:4 ...†...@##.........  Noise: =--------  Time: 3545.9 (0.0) ........##.........  b) +4 whip (pain) ...............#...  Cast: Magic Dart ...............+ ..  #.#...#....#...#  #.....+.......##  5   %h [33mlemure #.#...#.......#  #.#...#..∩....#  ... #.......# _You finish channelling your searing ray.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 72% to hit)%hp ..... .......toph the Trooper#....##..#..# ..Draconian of Vehumet **................## ...Health: 33/48 ================--------.......#.#...#....Magic: 1/8===---------------------...*.........#....AC: 8Str: 9....*..#.#........EV: 11Int: 21.....*....5.....[.SH: 0Dex: 9##....*.##..#+#+#..XL:  5 Next: 29% Place: Dungeon:4...†...@##.........Noise: =--------  Time: 3545.9 (0.0).....%h% ...##.........b) +4 whip (pain)...............#...Cast: Magic Dart...............+ ..#.#...#....#...##.....+.......##5   lemure#.#...#.......##.#...#..∩....#... #.......# _You finish channelling your searing ray.  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a lemure (unrewarding, 72% to hit)%hJ   Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a lemure (unrewarding, 72% to hit)  You focus your ray upon the lemure.  (Press . to maintain the ray.) .....K5K   Pikel (wandering)5   lemure* * * LOW MAGIC WARNING * * *4==6.9 (1Ray   Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of freezing _and wearing a +2 robe of fire resistance.%ha ****The searing ray hits the lemure.%hq  The lemure is lightly wounded.  * * * LOW MAGIC WARNING * * *%hΐ......5KK%h0---====7Magic Dart+ %h%h# _Pikel shouts!%hg%hn\=---8%hLl _Without enough magic to sustain it, your Searing Ray dissipates.%h4 %h :---%h. %hL u35=9%h %h d)###.# #.##.### ###.#...# .....####......#### #...#...# ........####.#....# #.###...#### .........# #.#.##.# #.#<.......# .........# #.#.##.# #.#.#..###.# %hO .........###.÷....# #.#.#......# ...>.......÷.#.##.# #.#.#.###..# ##.........######5###.#.#......#3 #####.......#..#.@K...#..##.#.## .......#.##....######.##.#..#.# ######......._.# #.###.# ## ###.##....###.##.##### #.# .##### #....#..#...##.....# #.# .#...# ##################.# #.# ...#.#####%h 9#.# #.# .∩.......##.###.# ...#.....# #.....#---%hɫ ;_%h* v1===-51.4 (2.5Magic Dart%h' 8_%h } _You climb upwards. _There is a stone staircase leading down here.%h j#)###.# #.##.### ###.#...# #.....####......#### #...#...#.####.#....# #.###...####.# #.#.##.# #.#<.#.# #.#.##.# #.#.#..###.#.###.÷....# #.#.#......#.>.÷.#.##.# #.#.#.###..##%h&#.######5###.#.#......##.#..#@>K...#..##.#.##.#.##....######.##.#..#.##._.# #.####.# ### ###.##....###.##.##### #.# #.##### #....#..#...##.....# #.# ..#...# #.# #.# #...#.##### #.# #.# ..∩.# #.###.# #...#.....# #.....#%h)&%h5 K._Pikel attacks as he pursues you!  Pikel hits you with a +2 whip of freezing.%ht7m30--=2.4 (1.0%h%s_ _Pikel freezes you. The lemure hits you.%hg%htDrink which item? Potions %hF c - a sedimented purple potion  j - a brown potion  r - a fizzy dark potion  Q - a potion of magic  U - 2 potions of mutation %h[!] read|quaff|evoke[?] describe selected%hO#)###.# #.##.### ###.#...#toph the Trooper #.....####......#### #...#...#Draconian of Vehumet **.... .........####.#....# #.###...#### Health: 30/48 ===============---------..........# #.#.##.# #.#<.......# Magic: 1/8===---------------------..........# #.#.##.# #.#.#..###.# AC: 8Str: 9 ..........###.÷....# #.#.#......# EV: 11Int: 21 ....>.......÷.#.##.# #.#.#.###..# SH: 0Dex: 9 ###.........######5###.#.#......# XL:  5 Next: 29% Place: Dungeon:3 [%hc 34m######.......#..#@K....#..##.#.## Noise: =--------  Time: 3552.4 (0.0) ........#.##....######.##.#..#.#b) +4 whip (pain) #######......._.# #.......####.#Cast: Magic Dart ### ###.##....###.##.##### #.# #.##### #....#..#...##.....# #.# ..#...# ##################.# #.#K   Pikel #...#.######.# #.#5   lemure ..∩.......##.###.# #...#.....##.....# _Without enough magic to sustain it, your Searing Ray dissipates. _You climb upwards. _There is a stone staircase leading down here.  Pikel attacks as he pursues you!  Pikel hits you with a +2 whip of freezing. _Pikel freezes you. The lemure hits you.%hyH )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#   #.#   #.# #.# #.# ∩  Magic courses through your body.)###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#        #.# #.# #.# ∩[23%h\d. )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#   #.#   #.# #.# #.# ∩  Pikel hits you with a +2 whip of freezing!  * * * LOW HITPOINT WARNING * * *You feel yourself slow down.)###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#        #.# #.#%h` #.# ∩ )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#   #.#   #.# #.# #.# ∩  Pikel freezes you.  * * * LOW HITPOINT WARNING * * *)###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#       %hg[14;29H #.# #.# #.# ∩ _The lemure hits you.16-------8======================3.4 (1Slow _ _* * * LOW HITPOINT WARNING * * *%hB%h{DDrink which item? Potions  c - a sedimented purple potion %hRE{ j - a brown potion  r - a fizzy dark potion  U - 2 potions of mutation %h6F[!] read|quaff|evoke[?] describe selected%h}%h%h#)###.# #.##.### ###.#...#toph the Trooper #.....####......#### #...#...#Draconian of Vehumet **.... .........####.#....# #.###...#### Health: 16/48 ========----------------..........# #.#.##.# #.#<.......# Magic: 8/8========================..........# #.#.##.# #.#.#..###.# AC: 8Str: 9 ..........###.÷....# #.#.#......# EV: 11Int: 21 %h....>.......÷.#.##.# #.#.#.###..# SH: 0Dex: 9 ###.........######5###.#.#......# XL:  5 Next: 29% Place: Dungeon:3 ######.......#..#@K....#..##.#.## Noise: ==-------  Time: 3553.4 (0.0) ........#.##....######.##.#..#.#b) +4 whip (pain) #######......._.# #.......####.#Cast: Magic Dart ### ###.##....###.##.##### #.#Slow #.##### #....#..#...##.....# #.# ..#...# ##################.# #.#K   Pikel #...#.######.# #.#5   lemure ..∩.......##.###.# #...#.....##.....#* * * LOW HITPOINT WARNING * * *[3%h1mYou feel yourself slow down.Pikel freezes you.  * * * LOW HITPOINT WARNING * * *The lemure hits you. _* * * LOW HITPOINT WARNING * * *%h)###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#   #.#   #.# #.# #.# ∩%h   The lemure hits you. _* * * LOW HITPOINT WARNING * * *It was a potion of cancellation.  Your magical effects are unravelling.You feel magically purged.  You feel yourself speed up.%hUQ)###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#     #.# %h#.# #.# ∩%h:h )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#  %h #.#   #.# #.# #.# ∩  Pikel hits you with a +2 whip of freezing.  * * * LOW HITPOINT WARNING * * *%h)###.#   ##  .#   %hG.# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#   %h  #.# #.# #.# ∩%h&  Pikel freezes you.2---4.9 (1.5_ _* * * LOW HITPOINT WARNING * * *%h6B%hFDrink which item? Potions  j - a brown potion  r - a fizzy dark potion  U - 2 potions of mutation [!] read|quaff|evoke[?] describe selected%h %h* %h3 #)###.# #.##.### ###.#...#toph the Trooper #.....####......#### #...#...#Draconian of Vehumet **.... .........####.#....# #.###...#### Health: 12/48 ======------------------..........# #.#.##.# #.#<.......# Magic: 8/8========================..........# #.#.##.# #.#.#..###.# AC: 8Str: 9 ..........###.÷....# #.#.#......# EV: 11Int: 21 ....>.......÷.#.##.# #.#.#.###..# SH: 0Dex: 9 %h5 ###.........######5###.#.#......# XL:  5 Next: 29% Place: Dungeon:3 ######.......#..#@K....#..##.#.## Noise: =--------  Time: 3554.9 (0.0) ........#.##....######.##.#..#.#b) +4 whip (pain) #######......._.# #.......####.#Cast: Magic Dart ### ###.##....###.##.##### #.# #.##### #....#..#...##.....# #.# ..#...# ##################.# #.#K   Pikel #...#.######.# #.#5   lemure ..∩.......##.###.# #...#.....##.....#You feel magically purged.  %hT8 You feel yourself speed up.Pikel hits you with a +2 whip of freezing.  * * * LOW HITPOINT WARNING * * *Pikel freezes you. _* * * LOW HITPOINT WARNING * * *%h1B )###.#   ##  .#   %h&C .# #.#<  .#  ÷....#  >÷.#.##.# %hC ##5###.# #@K....# ######.# %hD ^_.#    #.#   #.#   #.# %hD X#.# #.# ∩  %h9E tIt was a potion of ambrosia.  You are confused.%hg )###.#   ##  .#   %h-h h.# #.#<  .#  ÷....#  >÷.#.##.# %hh $ ##5###.# #@K....# ######.#%hi  _.#      %hi   #.# #.# #.# ∩%hk #%hq O  You feel invigorated. The lemure hits you.%hq 35=%hVr 5.9 (1Magic DartConf Ambros %hw 9_%h\z V _* * * LOW HITPOINT WARNING * * *%hk- * )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#   #.#   #.# #.# #.# ∩  You hit Pikel.  Pikel is lightly wounded.%hB )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.#%hB ( #@K....# ######.# _.#   %hNC  #.#     #.# #.# #.# ∩%hC #%hlI )###.#   ##  .#   %hI .# #.#<  .#  ÷....#  >%hTJ ÷.#.##.#  ##5###.# #@K....# ######.# %hJ ^_.#    #.#   #.#   #.# %h6K #.# #.# ∩  Pikel hits you with a +2 whip of freezing.  %hK @* * * LOW HITPOINT WARNING * * *%hk )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#     #.# #.# #.# ∩%hq a _Pikel freezes you.%hr c4=7.0 (1.1%hw 9_%hy V _* * * LOW HITPOINT WARNING * * *%h; &_%h< V8==80%hD ;_%hNH 2 _You bump into the rock wall.%h] _You hit Pikel.%hq22====9.1 (1.1%hV9_%h/ _Pikel is lightly wounded.%h )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.#     #.#   #.#   #.# #.# #.# ∩  You bump into the rock wall.%hwg)###.#   ##  .#   .# #.#<  .#  %hI÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.# %h!W   #.#     #.# #.# #.# ∩%h> )###.#   ##  .#   .# #.#<  %h=.#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.#%hY _.#    #.#   #.#   #.# #.# #.# ∩ %h Pikel hits you with a +2 whip of freezing.  * * * LOW HITPOINT WARNING * * *You feel yourself slow down.%h"Q)###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#     #.# %h##.# #.# ∩%he)k _Pikel freezes you.%h)0=-600 Slow Ambros %hW.9_%h\0V _* * * LOW HITPOINT WARNING * * *%h}; )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.# %hL   #.#   #.#   #.# #.# #.# ∩  You bump into the rock wall.%hRg)###.#   ##  .#   .# #.#<  .#  %hC÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#     #.# #.# #.# ∩ )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#   #.#   #.# #.# #.# ∩  Pikel hits you with a +2 whip of freezing.  * * * LOW HITPOINT WARNING * * *%h)###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#     #.# #.# #.# ∩ )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# _.#    #.#   #.#   #.# #.# #.# ∩  %hn[mPikel freezes you.  * * * LOW HITPOINT WARNING * * *%h~z)###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@K....# ######.# %h _.#    #.#    %h #.# #.# #.# ∩%hYu _The lemure hits you.%h\17---1.6 (1.5%h,_ _* * * LOW HITPOINT WARNING * * *%h _You bump into the stone wall. You feel less invigorated.22===3.1Magic Dart_ _You feel yourself speed up. You feel less confused.%h@'  Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hef #)###.# #.##.### ###.#...#  toph the Trooper #.....####......#### #...#...#  Draconian of Vehumet **.... .........####.#....# #.###...####  Health: 22/48 ===========-------------..........# #.#.##.# #.#<.......#  Magic: 6/8==================------..........# #.#.##.# #.#.#..###.#  AC: 8Str: 9 ..........###.÷....# #.#.#......#  EV: 11Int: 21 ....>.......÷.#.##.# #.#.#.###..#  SH: 0Dex: 9 ###.........######5###.#.#......#  XL:  5 Next: 29% Place: Dungeon:3 ######.......#..#@K....#..##.#.##  Noise: =--------  Time: 3563.1 (0.0) ........#.##....######.##.#..#.#  b) +4 whip (pain) #######...%hug ...._.# #.......####.#  Cast: Magic Dart ### ###.##....###.##.##### #.# #.##### #....#..#...##.....# #.# ..#...# ##################.# #.#  K   Pikel #...#.######.# #.#  5   lemure ..∩.......##.###.# #...#.....##.....# Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +2 robe of fire  resistance (lightly wounded, 72% to hit)%h4#)###.# #.##.### ###.#...#toph the Trooper #.....####......#### #...#...#%hDraconian of Vehumet **.... .........####.#....# #.###...#### Health: 22/48 ===========-------------..........# #.#.##.# #.#<.......# Magic: 6/8==================------..........# #.#.##.# #.#.#..###.# AC: 8Str: 9 ..........###.÷....# #.#.#......# EV: 11Int: 21 ....>.......÷.#.##.# #.#.#.###..# SH: 0Dex: 9 ###.........######5###.#.#......# XL:  5 Next: 29% Place: Dungeon:3 ######.......#..#@****.#..##.#.## Noise: =--------  Time: 3563.1 (0.0) ..%h@......#.##....######.##.#..#.#b) +4 whip (pain) #######......._.# #.......####.#Cast: Magic Dart ### ###.##....###.##.##### #.# #.##### #....#..#...##.....# #.# ..#...# ##################.# #.#K   Pikel #...#.######.# #.#5   lemure ..∩.......##.###.# #...#.....##.....#Casting: Searing Ray (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%hAAiming: Searing Ray (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +2 whip of freezing and wearing a +2 robe of fire  resistance (lightly wounded, 72% to hit)%hN8)###.#   ##  .#   %h:].# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@****.# ######.#     #.#   #.#   #.# #.# #.# ∩  Aim%hT;  Press: ? - help, Shift-Dir - straight line: Pikel, wielding a +2 whip of freezing and wearing a +2 robe of fire  resistance (lightly wounded, 72% to hit)  You focus your ray upon Pikel. The searing ray misses Pikel.  (Press . to maintain the ray.%h;)%hqY^)###.#   ##  .#   .# #.#<  .# %hZ  ÷....#  >÷.#.##.#  ##5###.# #@****.# ######.#%hZ _.#      %hZ  #.# #.# #.# ∩%he[!%hqq )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@****.# ######.# _.#    #.#   #.#   #.# #.# #.# ∩  The lemure hits you.  * * * LOW HITPOINT WARNING * * *%h:)###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@****.# ######.# _.#        #.# #.# #.# ∩ )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@****.# ######.# _.#    #.#   #.#   #.# #.# #.# ∩ [%h 14X Pikel hits you with a +2 whip of freezing.  * * * LOW HITPOINT WARNING * * *You feel yourself slow down.%h0 )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@****.# ######.# _.#        #.# #.# #.# ∩%hF K..._Pikel freezes you.%hZ16---=4.1 (1Slow Ray %hT'_%hV _* * * LOW HITPOINT WARNING * * *%h][****_%h  )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@****.# ######.# _.#    #.#   #.#   #.# #.# #.# ∩  Pikel is lightly wounded.)###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@****.# ######.#     #.#     #.# #.# #.# ∩[17;1%h 2H )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@****.# ######.#     #.#   #.#   #.# #.# #.# ∩  The lemure hits you.  * * * LOW HITPOINT WARNING * * *%h? )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@****.# ######.# _.#    #.#     #.# #.# #.# ∩ )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@****.# ######.# _.#    #.#   #.#   #.# #.# #.# ∩[14%h7B X  Pikel hits you with a +2 whip of freezing.  * * * LOW HITPOINT WARNING * * *You feel as though you will be slow longer.%h7e )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@****.# ######.# _.#    #.#     #.# #.# #.# ∩ K..._Pikel freezes you.5/48 ---------5---5.6 (1.5+ _%hh V _* * * LOW HITPOINT WARNING * * *%hO >****%hbj 5 )###.#   ##  .#   .# #.#<  .#  ÷....#  >%hk L÷.#.##.#  ##5###.# #@****.# ######.# _.#    #.#  %hk #.#   #.# #.# #.# ∩  Pikel is lightly wounded.%hs )###.#   ##  .#   .# #.#<  .#  ÷....#  >÷.#.##.#  ##5###.# #@****.#%h  ######.# _.#    #.#     #.# #.# #.# ∩%hS R K...%h <_The lemure hits you.%h 2-------4------7.1++ %h_ 9_%h V _* * * LOW HITPOINT WARNING * * *%h #)###.# #.##.### ###.#...#toph the Trooper #.....####......#### #...#...#Draconian of Vehumet **.... .........####.#....# #.###...#### Health: 2/48=-----------------------..........# #.#.##.# #.#<.......# Magic: 4/8============------------..........# #.#.##.# #.#.#..###.# AC: 8Str: 9 ..........###.÷....# #.#.#......# EV: 11Int: 21 ....>.......÷.#.##.# #.#.#.###..# SH: 0Dex: 9 ###.........######5###.#.#......# XL:  5 Next: 29% Place: Dungeon:3 #####%h #.......#..#@K....#..##.#.## Noise: ==-------  Time: 3567.1 (0.0) ........#.##....######.##.#..#.#b) +4 whip (pain) #######......._.# #.......####.#Cast: Magic Dart ### ###.##....###.##.##### #.#Slow Ray++ #.##### #....#..#...##.....# #.# ..#...# ##################.# #.#K   Pikel #...#.######.# #.#5   lemure ..∩.......##.###.# #...#.....##.....# _* * * LOW HITPOINT WARNING * * *Pikel is lightly wounded.  The lemure hits you. _* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travelThe floor, spattered with blood.%ha @K  The lemure hits you. _* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travel  Here: Pikel, wielding a +2 whip of freezing and wearing a +2 robe of fire  resistance (lightly wounded)  A stone staircase leading down.%hF  What do you want to examine? Monsters  a - (K) Pikel, wielding a +2 whip of freezing and wearing a +2 robe of fire resistance, lightly wounded Features  b - (>) a stone staircase leading down%hF #)###.# #.##.### ###.#...#toph the Trooper #.....####......#### #...#...#Draconian of Vehumet **.... .........####.#....# #.###...#### Health: 2/48=-----------------------..........# #.#.##.# #.#<.......# Magic: 4/8============------------%hI ..........# #.#.##.# #.#.#..###.# AC: 8Str: 9 ..........###.÷....# #.#.#......# EV: 11Int: 21 ....>.......÷.#.##.# #.#.#.###..# SH: 0Dex: 9 ###.........######5###.#.#......# XL:  5 Next: 29% Place: Dungeon:3 ######.......#..#@K....#..##.#.## Noise: ==-------  Time: 3567.1 (0.0) ........#.##....######.##.#..#.#b) +4 whip (pain) #######......._.# #.......####.#Cast: Magic Dart ### ###.##....###.##.##### #.#Slow Ray++ #.##### #....#..#...##.....# #.# ..#...# %hL $##################.# #.#K   Pikel #...#.######.# #.#5   lemure ..∩.......##.###.# #...#.....##.....#The lemure hits you. _* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travelHere: Pikel, wielding a +2 whip of freezing and wearing a +2 robe of fire  resistance (lightly wounded)  A stone staircase leading down.%h]a i#)###.# #.##.### ###.#...#toph the Trooper #.....####......#### #...#...#Draconian of Vehumet **.... .........####.#....# #.###...#### Health: 2/48=-----------------------..........# #.#.##.# #.#<.......# Magic: 4/8%h.......÷.#.##.# #.#.#.###..# SH: 0Dex: 9 ###.........######5###.#.#......# XL:  5 Next: 29% Place: Dungeon:3 ######.......#..#@K....#..##.#.## Noise: ==-------  Time: 3567.1 (0.0) ........#.##....######.##.#..#.#b) +4 whip (pain) #######......._.# #.......####.#Cast: Magic Dart ### ###.##....###.##.##### #.#Slow Ray++ %hJe #.##### #....#..#...##.....# #.# ..#...# ##################.# #.#K   Pikel #...#.######.# #.#5   lemure ..∩.......##.###.# #...#.....##.....#The lemure hits you. _* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travelHere: Pikel, wielding a +2 whip of freezing and wearing a +2 robe of fire  resistance (lightly wounded)  A stone staircase leading down.%h= #)###.# #.##.### ###.#...#toph the Trooper #.....####......#### #...#...#Draconian of Vehumet **.... .........####.#....# #.###...#### Health: 2/48=-----------------------..........# #.#.##.# #.#<.......# Magic: 4/8============------------..........# #.#.##.# #.#.#..###.# AC: 8Str: 9 %h ..........###.÷....# #.#.#......# EV: 11Int: 21 ....>.......÷.#.##.# #.#.#.###..# SH: 0Dex: 9 ###.........######5###.#.#......# XL:  5 Next: 29% Place: Dungeon:3 ######.......#..#@K....#..##.#.## Noise: ==-------  Time: 3567.1 (0.0) ........#.##....######.##.#..#.#b) +4 whip (pain) #######......._.# #.......####.#Cast: Magic Dart ### ###.##....###.##.##### #.#Slow Ray++ #.##### #....#..#...##.....# #.# ..#...# ##################.# #.#K   Pikel #...#.######.# %hZ `#.#5   lemure ..∩.......##.###.# #...#.....##.....#The lemure hits you. _* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travelHere: Pikel, wielding a +2 whip of freezing and wearing a +2 robe of fire  resistance (lightly wounded)  A stone staircase leading down.%h %hv 1_%h< . _%h^%hbDrink which item? Potions  r - a fizzy dark potion  U - 2 potions of mutation [!] read|quaff|evoke[?] describe selected%h}%h%hh#)###.# #.##.### ###.#...#toph the Trooper #.....####......#### #...#...#Draconian of Vehumet **.... %hL.........####.#....# #.###...#### Health: 2/48=-----------------------..........# #.#.##.# #.#<.......# Magic: 4/8============------------..........# #.#.##.# #.#.#..###.# AC: 8Str: 9 ..........###.÷....# #.#.#......# EV: 11Int: 21 ....>.......÷.#.##.# #.#.#.###..# SH: 0Dex: 9 %h,###.........######5###.#.#......# XL:  5 Next: 29% Place: Dungeon:3 ######.......#..#@K....#..##.#.## Noise: ==-------  Time: 3567.1 (0.0) ........#.##....######.##.#..#.#b) +4 whip (pain) #######......._.# #.......####.#Cast: Magic Dart ### ###.##....###.##.##### #.#%h}ISlow Ray++ #.##### #....#..#...##.....# #.# ..#...# ##################.# #.#K   Pikel #...#.######.# #.#5   lemure ..∩.......##.###.# #...#.....##.....#The lemure hits you. _* * * LOW HITPOINT WARNING * * *Press: ? - help, v - describe, . - travel%hHere: Pikel, wielding a +2 whip of freezing and wearing a +2 robe of fire  resistance (lightly wounded) _A stone staircase leading down.%hT _## ###.##....###.##.####Slow Ray++  %h #.##### #....#..#...##.....# ..#...# ##################.# #K   Pikel #...#.######.# #.#%hL5   lemure ..∩.......##.###.# #...#.....##.....#  It was a potion of moonshine. You feel tipsy.  You stop channelling your searing ray. The lemure hits you!  You die...%h=(b-5/48 -%h6/  --more--%hi#%h(_Inventory: 17/52 slots Hand Weapons (go to first with ))  b - a +4 whip of pain (weapon) Missiles (go to first with ()a - 2 poisoned darts  l - 4 darts of disjunction  n - a boomerang Armour (go to first with [)  m - a +2 hat (worn)  q - a +0 pair of boots (worn) Jewellery (go to first with "=)  h - a ring of see invisible (worn) Wands (go to first with /)i - a wand of iceblast (9) Scrolls (go to first with ?)  d - a scroll of fog {unknown}  e - a scroll of fear {unknown}  g - 2 scrolls of immolation {unknown}k - a scroll of revelation {unknown}  o - a scroll of enchant weapon {unknown}  p - 2 scrolls of noise {unknown}%h])us - a scroll of enchant armour {unknown}  Y - 2 scrolls of teleportation {@r3} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]%hm 8%h> %h Goodbye, toph.175 toph the Trooper (level 5, -5/48 HPs)Began as a Draconian Conjurer on May 14, 2025.Was a Believer of Vehumet.Slain by a lemure (8 damage)... led by Pikel... on level 3 of the Dungeon on May 15, 2025.The game lasted 00:09:14 (3525 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57167857 EnegeticOc DjNe-27 escaped with the Orb%h 4.56104178 RepoMan TrFi-27 escaped with the Orb5.45340331 EnegeticOc DjWn-27 escaped with the Orb6.36241780 RepoMan DrAr-27 escaped with the Orb7.32963854 RepoMan FeSh-27 escaped with the Orb8.30032968 RepoMan ReAl-27 escaped with the Orb9.28001477 puimuR OnDe-27 escaped with the Orb  10.21620769 EnegeticOc VSFi-27 escaped with the Orb  11.19685091 BnniBaAl-27 escaped with the Orb  12.17910792 glosham ReAE-27 escaped with the Orb%hdx %hI~ %hv ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l