#Dh Player: weed420 Game: DCSS 0.33 Server: clan Filename: 2025-06-07.10:14:59.ttyrec Time: (1749291299) Sat Jun 7 12:14:59 2025 $Dh| [?1051l[?1052l[?1060l[?1061h$Dh;~V)0[?7h[?25l[?1c$Dh[$Dh$DhWelcome, weed420. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Forgewright Dh  Dhۮ  DhP BWelcome, weed420 the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist  Dh AForgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species  Dh @? - Help Tab - Coglin Forgewright Dh Dh Dh 8lweed420 the TinkererCoglin Dh8;Health: 13/13 ========================Magic: 3/3========================AC: 2Str: 10 Dh]9?EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1 Dh':<Noise: ---------  Time: 0.0 (0.0)a) +0 hammer {Doyun} d) +0 dagger {Suni} Cast: Kinetic Grapnel Dh: DhsAE##+####...###.....# Dh-D+.$@.!+#.....###...####+## DhKK DhPWelcome, weed420 the Coglin Forgewright.Everyone else who sought the Orb of Zot has failed. Will you be different? DhcQ DhV DhPress ? for a list of commands and other information.  Found 12 gold pieces and a sapphire potion. Dh9 Dh[ _Found a staircase leading out of the dungeon.DhtDh Dh Dh/Dh%0 ##+## ##...## #.....# +.@<.!+ #.....# ##...##  ##+##Dh85Dh6$ _Dh/:DhA,DhIFDho##+## ##...## #.....# +..@.!+ #.....# ##...## _You now have 12 gold pieces.Dh6q3DhvDh  ##+## ##...## #.....# +..<@!+ #.....# ##...##  Dha5There is a staircase leading out of the dungeon here.Dh5 _DhDh##+## ##...## #.....# +..<.@+ #.....# ##...## ##+##Dh,DhDhDh+5.0 (5Dh+6.0 (6DhDhU _e - a sapphire potionDhOc.<.DhSDhy##..#..~.#.~~.Dhz≈#.§~~'.#~§§§≈#.§§§#.~§§..~...###DhQ☼§§☼☼§§☼☼§§Dhs.○○..Dh §☼§☼☼§§☼☼§§DhTf ### #..###+## #..~.###...####.~~.##.....#≈#.§~~#+..<..@.#☼§§§##.....#≈#☼☼§§###...####☼☼§§###+## #.○○.##..#### _You open the door.DhѶ§○§§○☼§§○○☼DhDhӼ§§§§§☼§Dh( ###..####+## #..~.#...####.~~.#Dh #.....#≈#.§~~# +..<..'.#○§§§# #....@#≈#○☼§§# ##...####○○☼§# ##+## #.○○.# #..## ###  There is an open door here.DhDk§§§☼DhL _DhN§§§☼Dh###..####+## #..~.#...####.~~.#Dhx #.....#≈#.§~~# +..<..'.#○§§☼# #.....#≈#○☼§§# ##..@####○○☼§# ##+## #.○○.# #..## # Dh&DhDh'Dh,H'#..#####..○○#..°§§#..○§§##.○○§DhkO,DhTDh  ### #..## ##+## #..~.# ##...####.~~.# #.....#≈#.§~~# +..<..'.#○§§☼# #.....#≈#○☼§§# ##.@.####○○☼§# ##'## #.○○.#Dhj #... #..## ###### ### #..○○○.. #..°§§°... #..○§§§...# ##.○○§○..## _You open the door.Dh#§°°°...§§.°.°§§§°.°°§°..DhDhԎ:§Dh ####..####+## #..~.##...####.~~.....#≈#.§~~+..<..'.#○§§☼#.....#≈#○☼§§##...####○○☼ ##@## #.○○....# #..#Dh####### ### #############DhW..DhDhX  # #..## ##+## #..~.# ##...####.~~.# #.....#≈#.§~~# +..<..'.#~§§☼# #.....#≈#○☼§§#..####○○☼§#DhS ##'## #.○○.# #...# #..## ####### ### #..°°°.. #...§....# #..°§§§...###.°°§°..###########There is an open door here.Dh..☼☼°.°DhM _DhDh  # #..## ##+## #..~.# ##...####.~~.# #.....#≈#.§~~# +..<..'.#~§§☼# #@....#≈#○☼§§#...####○○☼§# ##'## #.○○.#Dh #.....## ####### ### #..°.... #...§§☼☼..# #..°§§§°..#.°°§.°.##DhP.DhlDhK ####.○#§§☼.#§§§§##DhL§§§§#§§§§§#§'Dh,VO☼§○§§§§§§§§§§§§○DhVDh]§§§§§§§§Dhg M##  ### #☼○# #..#§§○.# ##+## #..~§§####...####.~~.§§§§#§#.....#≈#.§~~§§§§#§'@.<..'.#~§§☼§§§§#≈#.....#≈#○☼§Dh%§§§.# ##...####○○☼§.§§. ##'## #.○○.##..########○○..#.# _You open the door.Dh###☼○§§○§§#§§§§§§#.§§§§§§☼☼§DhDhU§§§§§§§§§§§☼Dh^Dh&! ###Dh ###Dh1E##☼°#Dh #..##Dh#§§○.# ##+## #..~.#Dh#§§§§####...####.~~.#Dh#§§§§#§#.....#≈#.§~~#Dh#§§§§#.@..<..'.#~§§☼#Dh#§§§§#≈#.....#≈#○☼§§#Dh]#§§§☼####...####○○☼§#Dh#.☼§.# ##'## #.○○.##..# #...# #..## ### ####### ### #..°....# #...§§○○..#  #..°§§§...#Dh○°☼§§§§§#≈Dh§§§§§§§§§○§☼°DhDh☼§§§§§§§§Dh!s§§§§§☼Dh### ## ##○°# #..## #§§°.# ##+## #..~.# #§§☼§####...####.~~.# DhT#§§§§#≈#@....#≈#.§~~# #§§§§#.'..<..'.#~§§☼# #§§§§#≈#.....#≈#○☼§§# Dh#§§§○####...####○○☼§##§☼§.# ##'## #.○○#Dh##..# #...# #..### ####### ###..°....##...§§○°Dhp..# _You open the door. _There is an open door here. _You open the door. _There is an open DhHdoor here. _You open the door.  There is an open door here.Dh§§§§#§§§§§§§§§☼○§°Dh( _Dh#;§DhGL# ## ##○°# #..## #§§°.# ##+## #..~.# DhG/#§§☼§####@..####.~~.# #§§§§#≈#.....#≈#.§~~# #§§§§#§§..<..'.#~§§☼# DhJ7#§§§§#≈#.....#≈#.☼§§##§§§○####...####.○☼§##☼○§.# ##'## #.○○###..# #...# #..### ####### ###..°°...#Dh Q|#§○##○§.####DhQDhAVDh{2### ### ##○°# #..## #§§°.# ##+## #..~.# Dh{#§§☼§####.@.####.~~.# #§§§§#≈#.....#≈#.§~~# #§§§§#§§..<..'.#~§§☼# #§§§§#§#.....#≈#.°Dh{§§##§§§○####...####.°☼§##☼○§.# ##'## #.°○.#DhJ|##..# #.### ### Dh,DhPDhDh]##... ...###.... ....#.... ..#.... .#.Dh|##+##ß.ß'21.0 (15.0)Dh\#.'☼§#○.#~§.DhжDhM======2.0 (16DhS<§Dhx _There is an open door here. _You open the door. _There is an open door here. _You open the doorDh\[. _There is an open door here. _As you open the door, it creaks loudly!DhF"..'..<..'........§'§§DhAM ###+ +### #... ...##.... ....##.... ..#.# #... .#.#  ### ###+### ### Dhj]#○°# #ß.ß# #..#°.# ##@## #..~☼§####...####.~~.#≈#.....#≈#.§~~#§§§§#.'..<..'.#~§§☼#☼§##§.#######DhP≈Dh9§Dh0M ###+ +### #... ...#... ...#.... ..#.# #... .#.#  ### ###+### ### #○°# #ß@ß# #..#Dh{°.# ##'## #..~☼§####...####.~~.#§§§§#≈#.....#≈#.§~~#..##○§Dh'# #...# # _You open the door. _As you open the door, it creaks loudly!  There is an open door here.DhDh  _Dh@$DhU+....'Dh4bDh M ###+++### #.......#Dh.......#.......#.# #.....#.# DhM ### ###@### ### #○°# ##ß.ß## #..#°.# ##'## #..~#§§☼§####...####.~~.#.....'..<..'Dh ≈#.....###### ##'## # _You open the door.Dh}DhDhDh Dh Dh  Dh#+++### Dh ##.......## #.........# #....... #....@#.# # ####'#### ### ##○°# ##ß.ß## Dh}#§§°.# ##'## #..~.##§§☼§####...####.~~.##§§§§#≈#.....#≈#.§~~DhEB##§§§§#.'..<..'.#~§§☼##§§☼§#≈#.....#≈#.°§Dh§##§§○.####...####.~☼§#  There is an open door here.DhDh Dh_DhFDh' #+++### ##.......## #.........# #..... ##.....#.## # ####'#### ### ##○°# ##ß.ß###§§°.# ##'## #..~.##§§☼§####...####.~~.##§§§§#≈#.....#≈#.§~~##§§§§#.'..<..'.#~§§☼##§§☼§#≈#.....#≈#.°§§####++#...§§§§§§§DhI > ###+++# ##..§§§..## #...§§@§..# #.....§.#.#Dh?J  ##.....#.##  ### ####'#### # ##○°# ##ß.ß## #..##DhJ  #§§°.# ##'## #..~.# #§§☼§####...####.~~.# #§§§§#≈#.....#≈#.§~~#DhPK  #§§§§#.'..<..'.#~☼#DhQ W.§§DhwQ DhU Dh_x M ###+++### #..§§@..###...§§§§.Dhx 9#.......#.##...§§#.##'#.#'##..Dh:y )..DhB~ §§§.......§##.....Dh~ '###.#'##..Dh Dh[ DhL . ....... .....###. ...$.##... .........##..Dh C..$....#'''Dh f.....#§§§###§#Dh2 §.....§##.....#######Dh ,Dh! Dh  M ....Dh J . ....... ###. ...$....##... .............##...........$..........Dh ^ ###§§@### #..§§§§§##§§§§§..##.....§§#.##.....#.DhW ####'######ß.##'.. _You open the gate.Dh §.§§.§##.#.###DhP '##Dh Dh  ... ... ....... .. ....... .. .......Dhz  ###. ...$...##... ..........##......$.@...........###§§§###...Dh E ##.§.§§.§## #..§§§§§..# #.....§.#.# DhN W##.....#.## ### ####'#### # ##○°# ##ß.ß## #..##Dh  #§§°.# ##'## #..~.#There is an open gate here.Dh u..§#.#Dh  _Dh Dh6  ..... .... ....... ... ....... ... .......# ###.# ...$...Dh+9 #..##...# ........##..$@...###§§§###.... ##.§.§§.§##  #...§§§§..# #..§..§.#.# ##.....#.## ### ####'#### ###  ##○°# ##ß.ß## #..##  #§§°.# ##'## #..~.#DhX? z''..§§..#..§.....#....§..###.....#.#Dh? ####'######ß.ß##DhO@ DhD Dhf  ...... ...... ....Dhcg . ... . #. ###.# ...$...#..##...# ........##Dhg ..@....###''§###..... ##...§§..##Dh>h N. #...§.....# #....§..#.# ##.....#.##Dhh 8 ### ####'#### ### ##○°# ##ß.ß## #..## Dhi  #§§°.# ##'## #..~.#Dh]o Z.§Dhs Dh{z '...§.§Dhz Dh DhE ...... ...... .....Dh & ... . #. ###.# ...$... Dh ##..##...# ....... .##.DhR H ..@.. Dh .....###'''###... ... ##...§§..## . #...Dh #.......#.#DhM t##....§#.##Dh ### #####○°# ## Dhױ 1_You now have 19 gold pieces (gained 7).Dh .#.#.#DhF DhB Dh F...... ............ ........... ... ....... #. ###.# ...$... DhF ;##..##...# ....... .##. ...@. Dh B.....###'''###... ... ##...§§..## . #.# Dh &Dhw Y..Dh Dh g........................ ........... ... ....... #. ###.# ...$... Dh ##..##...# ....... .##. .. .....###'''###.... ##.......## .. #.........##.......#.# Dh ,Dh5 Dh= I......................#. ###.##...$.Dh> ##..##...##..##........###'''###.... ##.......## ..DhD? 2. #.........# .#.......#.###.....#.##### ####'#### #####○°# ##ß.ß## Dh? Dh]H DhH DhWS Dhh ..................# .......... ###.##...$##..##...##..........##.....................###'''###...... ##.......##..... #.........#.....#.......#.# .... ##.....#.## ...# ####'#### ###.##○°# ##ß.ß##Dh 9.#..#...#.........## .......... ###.##...$##..##...##..........##.....................###'''###..... ##.......##.....#. #.........#..#.......#.#... ##.....#.##.....# ####'#### ###.Dh8 ,Dh Dh # .# .# .# Dh` R. ...## .......... ###.##.###..##...##.#Dh ..##.#...............#.....###'''###..Dhg ... ##.......##.....#. #.........#.#.......#.#. ##.....#.##.....DhG ,Dh Dh ,Dhj Dh) M .# .## Dh p..... #. ###.##....##..##...........##..........##...Dh, L....... _You now have 31 gold pieces (gained 12).Dh" 3Dh7 DhB M. .# .DhfC [##. ..... #. ###.##....##..##...##..........#.DhC X'........#......DhJ ,DhO Dht Mr....#... .# Dht .##. .....#. ###.##..........#.r   rat (asleep).....##.....#.Dh7u Dh~ =------Dhۉ -46.0 (24Dh K------7.0 (25Dh Dh5 V _A rat comes into view.DhMDhCS  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   h + Spellcasting 1.7   2.8  -2  DhS         b - Maces & Flails   0.0   1.2  -1   i + ForgecraftDhU4.8   3.5  +2   c - Unarmed Combat   0.0   1.2  -1               d - Short Blades   0.0   1.2  -1               e - Armour   0.0   1.2  -1      f + DodgingDhdV1.7   2.4  -1      g + Stealth1.5   2.4  -1  DhV            DhWW        DhW            DhJX        DhX!            Dh;Y#        The relative cost of raising each skill is in cyan.  DhYThe species aptitude is in white.  [?] Help[=] set a skill target  Dh][/] auto|manual mode [*] useful|all skills [!] training|cost|targetsDh i * Forgecraft   4.8DhtDhY}Dhweed420 the Tinkererr....#.........Coglin...............Health: 13/13 ========================.............#Magic: 3/3========================.............#AC: 2Str: 10..............#EV: 11Int: 14..............#SH: 0Dex: 12..............#DhXL:  1 Next:  0% Place: Dungeon:1........@.....#Noise: ---------  Time: 47.0 (0.0).............##.a) +0 hammer {Doyun} d) +0 dagger {Suni} ...............Cast: Kinetic Grapnel#. ###.##..........###..##...##..........#.........##..........#r   rat (asleep).....................#.....###'''###.......#... ##.......##.....#. _There is an open door here. _You open the gate. _There is an open gate here. _You now have 19 gold pieces (gained 7). _You now have 31 gold pieces (gained 12). _A rat comes into view.DhDhDhNDhDh Dh_ Dh| Dh Z _A rat is nearby!Dhd*|###########r....#.....# .# .# .# .# .......#......##. #......... #. ###.##...# ##..##...##..# ...##.# ..............# .....###'''#..#.rr==8.0 (1 _The rat squeaks loudly.Dh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Dh Dho Dh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dhb # ############.....#.#..r....#.#.#.#.#..#.##. .#..... #. ###.##.# ##..##...##.# ...##.# ..............#.r--9Kinetic Grapnel _DhQDh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhp  weed420 the Tinkerer #...  Coglin ##########.....  Health: 13/13 ======================== ##.....#.........  Magic: 2/3================-------- #................  AC: 2Str: 10 ....r..........#  EV: 11Int: 14 .....*.........#  SH: 0Dex: 12 ......*........#  XL:  1 Next:  0% Place: Dungeon:1 .......@.......#  Noise: ---------  Time: 49.0 (0.0) ...............#  a) +0 hammer {Doyun} d) +0 dagger {Suni}  ............[Dh}[40m...#  Cast: Kinetic Grapnel ..............##.  .#...............  #. ###.##..........#  r   rat  ##..##...##..........#  .........##..........#  .....................# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)Dh>  weed420 the Tinkerer #...  Coglin Dh##########.....  Health: 13/13 ======================== ##.....#.........  Magic: 2/3================-------- #................  AC: 2Str: 10 Dh....r..........#  EV: 11Int: 14 ...............#  SH: 0Dex: 12Dh ...............#  XL:  1 Next:  0% Place: Dungeon:1 .......@.......#  Noise: ---------  Time: 49.0 (0.0) ...............#  a) +0 hammer {Doyun} d) +0 dagger {Suni}  ...............#  Cast: Kinetic Grapnel ..............##.  .#...............  #. ###.##..........#  r   rat  ##..##...##..........#  .........##..........#  .....................# Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (71% to hit)  The kinetic grapnel hits the rat.Dhqf #...  DhU##########.....  ##.....#.........  #....... Dh\{ ........#  .....*Dh...#  ......*........#  ...DhE...#  ......#  ...Dh...#  .....# .#.Dh`... #. ###.##......... DhW ..##.........  DhI]...##.........  Dhn B...Dh u1=50.0 (1Kinetic GrapnelDh Dh 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  DhX Aim: a rat (71% to hit)  The kinetic grapnel hits the rat. _You kill the rat! Dh3 Dh DhТ Dhk Dh0 Dh˱, Dh Dh Dh Dh Dh?, Dh* Dh DhT Dh Dh Dhf Dh Dh Dh Dh DhZ Dh-gg   hobgoblin (wandering) Dh4+7.0 (7 DhO E-8.0 (8 Dh Dh\ _A hobgoblin comes into view.!Dh.g9.0 (1!Dhc!DhP!DhrY[.gg!Dh^0==60!Dh%d!Dhf+ _The hobgoblin shouts!!Dhܲ.g--1Kinetic Grapnel"DhM  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."Dhk  weed420 the Tinkerer #...  Coglin ##########.....  Health: 13/13 ======================== ##.....#.........  Magic: 1/3========---------------- #................  AC: 2Str: 10 ...............#  EV: 11Int: 14 ...............#  SH: 0Dex: 12 ...............#  XL:  1 Next: 10% Place: Dungeon:1 .......@.......#  Noise: ---------  Time: 61.0 (0.0) "Dhn\.....**........#  a) +0 hammer {Doyun} d) +0 dagger {Suni}  ...g*..........#  Cast: Kinetic Grapnel ..............##.  .#...............  #. ###.##..........#  g   hobgoblin  ##..##...##..........#  .........##..........#  .....................# _The hobgoblin shouts!  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)"Dh weed420 the Tinkerer#...Coglin##########.....Health: 13/13 ========================##.....#.........Magic: 1/3========----------------#................AC: 2Str: 10...............#EV: 11Int: 14...............#SH: 0Dex: 12...............#XL:  1 Next: 10% Place: Dungeon:1.......@.......#Noise: ---------  Time: 61.0 (0.0).....**........#a) +0 hammer {Doyun} d) +0 dagger {Suni} ...g*..........#Cast: Kinetic Grapnel..............##..#...............#. ###.##..........#"DhB g   hobgoblin (grapneled)##..##...##..........#.........##..........#.....................#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (71% to hit)  The kinetic grapnel hits the hobgoblin.g....2=========2.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (71% to hit)  The kinetic grapnel hits the hobgoblin. _The hobgoblin is almost dead.#Dh3'  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#Dhh  weed420 the Tinkerer #...  Coglin#DhE #..... ##.....#. ##. #......# #.# #%DhG.# #.....†.# #.##......# #..# #...#.##... #..#.# #...###.##.# ##..##...##..# .........##...#.............#....###'''###.#  ... ##.##.....#.%DhMV========%DhR%DhwL #..... ##.....#. ##. #......# #.# #.# #.....†.# #.##......# #..# #...#.##...#..#..###...###.##.#%Dh/z ##..##...##..# .........##...#  ...........#  ......###'''###.#  ... ##.##.....#. %Dh(~,%Dh%Dh3 #..... ##.....# ## #......# #.# #.## #.....†.# #.##......# #..# #...#.##%Dh#.....#..#.###...###.##.# ##..##...##.. .........##. ..... ......###'''###. ... ##.##.....#%Dh,%Dh˰%Dh # ##.....# ##.... #......## #....#. #... #. #.....†. #.##...... #.. #...#. #.....#..#.###...###.### ##..##...## .........## .... ......###'''### ... ##.##.....%Dh,%DhS%Dh # ##.....# ##.... #..... ####..... #.##.... #.##.....† #.##..... #. #...#%Dh. #.....#..# ...###...###.## ## ##..##...## .........## ...... ......###'''### ... ##.##%Dh#B%Dh* ##.....#...##............####......##.........†#......##........#.@.#.....#.....#..#.......###...###.##.##.....##. #.........#.... %Dh0,%Dh5%Dh#f ##.....# ## #.... ####.... #.##... #.##.....† #.##..... ##. #@..# #.....#..##....###...###.###.## ##..##...## .........## ....... ......###'''### ....##.## . #.#%Dh ##........####.....##........†#......##........####...#....#...@.#..##....###...###.#### ##..##....#..##.......#.#... %Dh-,%Dh#%Dh ## # ####... #.##.. #.##.....† #.##..... ##....... ####...# #..@..#..# #....###...###.## #.## ##..##...## .........## ........%Dh6 ......###'''### ....##.## . ..#.# #.#.#%Dh,%Dh^%Dh1q ## # #### #.##.. #.##.....† #.##..... ##. ####...# #.@...#..# #....###...###.## #.### ##..##...### .........## ....... ......###'''### ....##%Dh.## . ..#.# #.#.#%Dh%Dh%Dh" %Dh8 ## # #### #.## #.##.....† #.##..... ##....... ####...# #@....#..# #....###...###.## #.######..##...## # .##  ......###'''### ....##.## . ..#.# #.#.#%Dh=,%Dh@%Dhb .###.†##......##........####...#....####.....#..##...@###...###.##%Dhc######..##..# ......##.....#.## %Dhh,%Dhl%DhN # #### #.## #.##.....† #.##..... ##. ####...# ####.....#..# #..@.###...###.## #.######..##...## # .##  ......###'''### ....##. . ..#. #.#. ##.....#.%Dh %Dh # #### #.## #.##.....† #.##..... ##....... ####...# ####.....#..# #.@..###...###.## #.######..##...## #. .##.. ... ......###'''%Dh.#.. ....##..(.## . ..### . #.# ##.....#.%DhFI-103.2 (37.0)%Dh%Dh ,4.2 (38%Dh%Dh- _Found 6 poisoned darts.%Dh%†................%Dh%Dh#%DhE # #### #.## #.##.....† #.## ##. ####...# ####.....#..# #@...###...###.## #.######..##...##%DhFF #.# .## ...  .... ......###''' .#.... ....## .(.##.. . ..#%DhF ## . ... #. ##.....#%DhQM,%Dh?S%Dhwu ###.†.##...####...#####.....#..#....###...###.########..##.. ......... ...%Dh5v....#..####. ...)### ####'## %Dh}15.2 (1.0)%Dh%Dh+6.2 (2%Dh%Dh*$ _Found a sling.&Dh>>..&DhF&Dho .†.##...####...#####.....#..#....###...###.##.######..##.. ..........................$.....##......###'''#.....#.... ....##..........(.##..# . ..#.#####.. ....###○°# ##ß.ß# &Dhu,&Dhz&Dh' †.##...######...#... ####.....#..#.... #....###...###.##..... #.######..##........#.###..............@.........$.....#####'''#..#..... ....##......(.##..#.. ..#.#####. ... ... ...#. ...###§§°.# ##'## &DhD,&Dhϩ&Dh#.##.....†.#.##.##.## ####...#.... ####.....#..#..... #....###...###.##...... #.######..##...##.......#.###.##......$.....##......###'''#.....#..... ....##.....(.##..#.. ..#.#####. .... ... #.##. ....) .. ##.....#... #....### ####'###&Dh. ....##○°# ##ß.ß###§§°.# ##'##&Dh>,&Dh&Dh #.##.......#..##.####...# .... ####..# ..... #....###...###.## .....##.######..##...## ......#.###..........## ............ ...$...@.##......###'''# .....#..........&Dh ....(.##..#..... #####. ........ # #. ....)... ## .. #....### ####'##  . ....##○°# ##ß.ß#  ...#§§°.# ##'##  #§§☼§####...# &Dh ,&DhRN  #.## ... ###.. ####...#.. ####.....#..#. #....###...###.##.##.######..##...##.#.###.##....$..@..##......###'''.#.##..(.##..#.....#.#####. ........ # #. ....)... ##..... .. #....### ####' .. ....##○°# ##ß.ß... ...#§§°.# ##' #§§☼§####... #.## ... ##.&Dh8 ###..# ####...#. ####.....#..#. #....###...###..##.######..##....#.###.....$.@...##......###.#.##.(.##..#.....##.#####. ........ ## #. ....)... ## .. #....### ####' .. ....##○°# ##ß. ... ...#§§°.# ##' #§§☼§#### #.##.. ... ##$.###..## ####...#&Dh .#####.....#..#.##....###...###..##.######..##....#.###.....$@....##......###.#.##.(.##..#.....##.#####.......... # # #......)... ## ..##....### #### .......##○°# ##ß .... ...#§§°.# ## #§§☼§#### #.##. .... ##.$.###..## ####...##.#####.....#..##[39;4&Dh 9m.##....###...####.##.######..###.#.###...#......@.....##......####.#.##.(.##..#.....##.#####.......... # # #......)... ## ..##....###  .......##○°# ## .... ...#§§°.#  #§§☼§####  #.## .... #.###... .... ##....$.###..## ####...#. #.#####.....#..[3&Dh 7m #.##....###...## ##.######..#####.###...........#......##......## #..#..........##.........(.##..#.....#.###.#####.......... #. #......)... ##.# ..##....## .......##○° .... ...#§§°.# _You now have 48 gold pieces (gained 17). #.##. ..... #.##.... ..... #.####... .... ##....$.###..## ####...#. #.#####&Dh .....#.. #.##....###...# ##.######..## ###.###............##......##......# #..#..........## .........(.##..#.....#..###.#####.......... # #. #......)...#. ..##....## .......##○° ####. ##### #.##. ...... #.## ..... ...... #.####... ..... ##....$.###..## ####...# #.#####.....#. #.##&DhV ....###... ##.######..# ###.###............##......##......# #..#..........# .........(.##..#.....# ..###.#####.......... #. #. #......)...#. ..##....###.....##.....# ##### #.. ...... #. ..... ...... #.##.##... ...... ##.....$.###..## ####.. #.#####.....# #&Dh [40m.##....###.. ##.###### ###.### .......... ..##......##.....# #..#.......... .........(.##..#..... ..###.#####..........#. #. #......)... #.$...  #.....##.....########## #........... #. ......w...... ###.##.... ...... ##......$.###..## ####.. #.#####... #&Dh [23G.##....### ##.###### ###.### .......... ..##......##w   dart slug (asleep)# #..#.... .........(.##..#.... ..###.#####..........Kinetic Grapnel 19.2 (13.0)  A dart slug comes into view..ww20.2 (14 _Found 3 gold pieces.(Dh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(Dh  weed420 the Tinkerer #.$... Coglin #.....## Health: 13/13 ======================== #.....########## #. Magic: 2/3================-------- ............... #. AC: 2Str: 10 ............. #. EV: 11Int: 14(DhT ##.##...w ...... ##. SH: 0Dex: 12 ......$*###..## ####.. XL:  1 Next: 30% Place: Dungeon:1 #.@......#####..... Noise: ---------  Time: 120.2 (0.0) #........##....###. a) +0 hammer {Doyun} d) +0 dagger {Suni}  #........##.######. Cast: Kinetic Grapnel ##.........#.###.... ...................... ..##............##.... w   dart slug # #........#......... .........(.##..#.... ..###.#####.......... _Found 3 gold pieces.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% (Dhrisk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit))DhMweed420 the Tinkerer#.$...Coglin#.....## Health: 13/13 ========================#.....########## #. Magic: 2/3================--------............... #. AC: 2Str: 10.............#. EV: 11Int: 14##.##...w ...... ##. SH: 0Dex: 12)DhĮ......$*###..## ####.. XL:  1 Next: 30% Place: Dungeon:1#.@......#####..... Noise: ---------  Time: 120.2 (0.0)#........##....###. a) +0 hammer {Doyun} d) +0 dagger {Suni} #........##.######. Cast: Kinetic Grapnel##.........#.###............................##............##.... w   dart slug (grapneled)# #........#..................(.##..#......###.#####..........Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (saf)Dh4e; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug.)Dh$.)Dh 8M.w)Dh93=1.2 (1)Dh@)DhCConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a dart slug (100% to hit)  The kinetic grapnel hits the dart slug. _The dart slug is heavily wounded.)DhMv  The grapnel guides your strike.  You hit the dart slug with your +0 hammer.)Dhi.)Dh|72.4 (1.2Kinetic GrapnelRev )Dh)DhM _You kill the dart slug!*Dh!%*Dh(*Dh.*DhN1*DhH<........#.............*DhRB*DhZT*Dh^*Dhye3*Dhj*Dh:q,*Dhu*Dhy,*Dhj}*Dh,*Dh*Dh,*Dhg*Dh,*Dh*Dhj3========*Dh^*Dhl6 #..S..# #.$...#  #.....###.....########## ##........ # ............. ####.##........... ##.......@.###..## ####.######........#####... #.##....### ##.###### ###.### .....S   ball python (constriction, asleep) ..##.....##...*DhӾ# #..#........ .........(.##..#...*Dh$-*Dh/30.0)*DhF-3.4 (11*Dh*Dh _A ball python comes into view. _You see here 10 gold pieces.*DhB  #..S..# #.$...# #.....# #.....##########  #...............  .............  ###.##...........  .......@.#  .######........ #........ #........ ##........ ............ ..##........*DhgC D # #........ (*Dh}  #..S..# #.$...# #.....# #.....##########  #...............  .............  ###.##...........  .......@.#  .######........ #........ #........ ##........ ............ ..##........ # #........ (*Dh@ *Dh b _A ball python is nearby!+Dh#####.S$  ###########.. #... ###.##.@......... ##......$.###..## ####.######........#####......##.... ##.###### ###.###......#....### #.#.....4.4 (1.0) _+Dh$#####.S$  ##########. #... ###.##........... ##.......$.###..## ####.######........#####........##.... ...##.######+Dh ##...#.###...........#....##+Dh4!+Dh+^.SS)+Dh5=5Kinetic Grapnel+DhG>+DhB5 _The ball python hisses angrily.+Dh #####...$.S  ##########. #... ###.##........... ##......$.###..## ####.######........#####........##.... #........##.###### ##.........#.###.....S========6+Dh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+DhU  weed420 the Tinkerer  Coglin +Dh Health: 13/13 ======================== ####### Magic: 2/3================-------- #.....# AC: 2Str: 10+Dh¯A #.$...# EV: 11Int: 14 #....S#+Dh# SH: 0Dex: 12 #....*########## # XL:  1 Next: 70% Place: Dungeon:1 #....@.......... # Noise: ---------  Time: 136.4 (0.0) +Dh1o#.............. # a) +0 hammer {Doyun} d) +0 dagger {Suni}  ###.##........... ## Cast: Kinetic Grapnel .......$.###..## ####. .######........#####.... #........##....### S   ball python (constriction) #........##.###### ##.........#.###... ..................... _The ball python hisses angrily.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit),Dh"yweed420 the TinkererCoglinHealth: 13/13 ========================#######Magic: 2/3================--------#.....#AC: 2Str: 10#.$...#EV: 11Int: 14#....*## SH: 0Dex: 12#....*########## # XL:  1 Next: 70% Place: Dungeon:1,Dh#....@.......... # Noise: ---------  Time: 136.4 (0.0)#..............# a) +0 hammer {Doyun} d) +0 dagger {Suni} ###.##........... ## Cast: Kinetic Grapnel.......$.###..## ####..######........#####....#........##....### S   ball python (constriction)#........##.########.........#.###........................ _The ball python hisses angrily.  ,DhCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (77% to hit),DhL,DhZ.S  Casting: Kinetic Grapnel (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.,Dh[hAiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ball python (77% to hit)  The kinetic grapnel misses the ball python.,Dh^3=7.4 (1,Dhf,Dhsj _The ball python barely misses you. The ball python closely misses you.,Dh  You hit the ball python with your +0 dagger.  The ball python is heavily wounded.You barely miss the ball python with your +0 hammer.,DhX8.6 (1.2Rev ,Dh,DhxY _The ball python closely misses you.,Dhσ> You barely miss the ball python with your +0 hammer.You barely miss the ball python with your +0 hammer.You hit the ball python with your +0 dagger.  x2; The ball python bites you.,Dh2--9.8Rev+ ,Dh ,DhX _The ball python barely misses you.,DhX Q  You hit the ball python with your +0 hammer.,Dh  g†,DheB 3==841.0Kinetic Grapnel _You kill the ball python!,DhH ,DhI k _Your Forgecraft skill increases to level 5!,Dh M#####.$ .# ##########,Dh . #... ###.##........... ## Rev+ # .#.....,Dh ,Dh :-20 _,Dh ,Dh x _You see here a ball python corpse.-Dh3-DhY-Dh-Dh$ _-Dh-Dh,-Dh-Dhq==Rev -Dh-Dh,-Dh4-Dh-DhL-Dh#-Dh ,-Dh-Dhu3========-Dh-DhQ ####### #.....# #.$...#  #...@.# #....†##########  #........  #....... ###.##........... # .......$.###..## ####.######........#####... #........##.... ##.#####-DhFV-DhXz ####### #.....# #.$@..# #.....#  #....†########## #........ #........ ###.##...........  .......$.###..## ###.######.#####.. #.##....-Dh~,-Dh-Dh # #.....# #.@...# #.....# #....†##  #.. #....... ###.##. .......$.###..## -Dh .######........##### #.##....-Dh,-Dh<-DhVV========-DhI-Dhx< ########.....# #.....# #..@..# #....†###########............... #...-Dhx....###.##...........$.###..## ###.######........#####.. #.##....##.##.#### _You now have 51 gold pieces (gained 3).-Dh3-Dh-Dh0 ########.....# #.....# #.....# #...@†###########............... #...... ###.## #.......$.###..## ####.######........#####.... #.##....###.-Dh G##.######..###..-Dh),-Dh-Dh;########.....# #.....# #.....# ##....†########## ##....@.......... ##. ####.## ##.......$.###..## ####..######........#####..... #.##....### #........##.######.........#.###.............-DhC,-DhbG-Dhk #######..........#..†##########............ ###.###.......$.###..## ####..###-Dhk..............##............##... -DhQq,-Dhu-Dhg #######..........#..†##########............ ###.###.......$.###..## ####.-DhX.######........#####...........#........# #........#........ -Dh ,-Dh-Dh #######..........#..†##########............#. ###.###-Dh.......@.###..## ####.######........#####.... #........##....####.................(.##..#... -DhJ,-DhF-DhC,-Dh-Dh  ..........##....†###########...............#...... ###.##.........#.........###..## ####.-Dh .######@.......#####.... ....### ###..........###.#####.........  _You now have 61 gold pieces (gained 10).-DhU3-DhZ-Dh>- ..#....##....†##########...................... ###.##.........#.........###..## ####..######........#####.... ....###-DhQAP ####.#.###...###.######. #. #......).. -DhF,-Dh0L-Dh qT ...#....†##########..................... ###.##.........#.........###..## ####.######........#####.... ....### ####-Dhq.#.###............#.##. ..##....## -Dhx,-Dh}-Dh ..†##########.......................... ###.##........#.........###..## ####.######........#####.... ....### ####.#.###..........-Dh.....##...#######.#.......##○ -Dh,-DhX-Dh #...............  #..... ###.##..... .........###..## ## .######........#####.. #..##....## ..# #..##.##.....###...#.###..#...........###...#### ### ##.... ..(.##..#.###.#####..... #. #.# #) #.# ..##....# -DhTV... ...#§-Dh,-Dh-Dh #...... #....... ###.##...........  ...###..##  .######........#####-DhQ#. #........##.....## #..##..###..#.### #. ###...##.## ###. #..#...........(.##..###..###.#######. #.# #......) #.# ..##.... .-Dhg .... ...#-DhZ ,-Dh8-Dh6; #...... #...... ###.##... ...###..##  .######........######. #........##....#...### #........##.#......###..#.### #. ###...##.## ###.##........# ...........(.##..# ##..###.##### ##.. #.# #......#. #.# ..##.# -DhE=y. .... ...-DhdB-DhB-DhN-Dhjr   ###.##.........###..## ### .######........#####.##. #........##......### #....###...###... #.............###..@##.....## ###.##........#..... ...........(.##..###..##.#-Dha|B-Dhˢ #....... #...... ###.##...........  .........###..## # # .######........##### ##. #........##... #...#### #...#.#......###.#.## #...@.........###...##............####.##........#.... ...........(.####..###.#######.. #.# #..... #.##.# ..##..  .# ...... .# .... .. -DhH,-Dhd-DhM.†##########. #...###.##...........  .........###..##  # .#########. #......#### #........##.....@###.........#.#####........###...##............####.##........#.....#-Dh,-Dh+-Dh#  #....†#   #......   #......   ###.##...   ...###..##   # .######..   ##. #..##   #...#### #..##.   #....@.###..#.   ###.......   ###...##.   ###.##........#   ....(.##   ##..###.#####   ##.. #.# #   #.##.# ..##   .# -Dh2V  #....†#   #......   #......  ####.##...  ##.........###..##   #..######..   ##.. #..##   #...#### #..##.   #...@..###..#.   ###.......  ###...##  ###.##........#   ....-Dh4.(.##   ##..###.#####   ##.. #.# #   #.##.# ..##   .# -Dh<,-DhA-Dh"im  #....†  #.....  #......  ####.##... -Dhvk ##.........###..##  #..######..  ##..# #..##  #...#### #..##  #..@...###..#  ###.......  ###...##  ###.##.#  .....(.  ##..###.#####  ##.. #.# #  #.##.# ..-DhkO  .# -DhzB-Dh: #............... #......  ####.##...  ##.........###..##  #..######........### ##..# #..##. #...#### #..##. #......###... ###.@........  ###...##.  ###.##..#  .....(.## ##..###.#####...  #.# #...  #.##.# ..## .# .... .# ....-Dhs,-DhB-Dhp #......  ####.##...  ##.........###..##  #..######........####   ##..# #..-Dhc##..   #...#### #........##.#   #......###....#   ###..........    ###@..##...    ###.##........#    .....(.##   ##..###.#####....    #.# #.    #.##.# ..##   .# .....   .# .... -Dh,-Dh-Dhz #......  ####.##...  ##...###..## # #..######..# ##..# #........##. #...#### #........##.# -Dh#......###..#.# ###........ ###.@.##.# ###.##.#. .....(.##. ##..###.#####. ##.. #.# #. #.##.# ..##. .# . .# .... . -Dh,-Dh-Dh$####.##... ##.........###..## ###..######........#####.##..# #..##....#...#### #........##.####......###.........#.####..................... ###...##.....## ###@##.#.....-Dhn%#r............(.##..#####..###.#####....##.. #.# #. #.##.# ..##.# .....r   rat (asleep).# .... .#-Dh`,L-Kinetic Grapnel-Dh4076.0 (34.0)-Dhy5,7.0 (35-Dh9-Dh|<V _A rat comes into view..Dh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..Dh ####.##...........  weed420 the Tinkerer ##.........###..## ## Coglin #..######........#####. Health: 13/13 ======================== ##..# #........##.... Magic: 2/3================-------- #...#### #........##.### AC: 2Str: 10 #......###.........#.### EV: 11.DhInt: 14 ###..................... SH: 0Dex: 12 ###...##............## XL:  1 Next: 80% Place: Dungeon:1 ###@##........#..... Noise: ---------  Time: 177.0 (0.0) #r**..........(.##..# a) +0 hammer {Doyun} d) +0 dagger {Suni}  ####..###.#####...... Cast: Kinetic Grapnel ##.. #.# #...... #.##.# ..##... .# ....... r   rat (asleep) .# .... ... .#  _A rat comes into view.Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: [.Dh7ma rat (asleep, 100% to hit).DhM  ####.##...........  weed420 the Tinkerer ##.........###..## ## Coglin #..######........#####. Health: 13/13 ======================== ##..# #........##.... Magic: 2/3================-------- #...#### #........##.### AC: 2Str: 10 #......###.........#.### EV: 11Int: 14 ###..................... SH: 0Dex: 12 ###...##............## XL:  1 Next: 80% Place: Dungeon:1 ###@##........#..... Noise: ---------  Time: 177.0 (0.0) #r............(.##..# a) +0 hammer {Doyun} d) +0 dagger {Suni}  ####..###.#####.......Dhi  Cast: Kinetic Grapnel ##.. #.# #...... #.##.# ..##... .# ....... r   rat (asleep) .# .... ... .# Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The kinetic grapnel hits the rat..Dh  .  #.  #.. ##..# #. #...#### #. #... ###.  #.**..........( .## ##.. #.#    .#  .# ....  .# .Dh$ )....Dh t9=8.0 (1Kinetic Grapnel.Dhį .Dha onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The kinetic grapnel hits the rat. _You kill the rat!/Dhx.........###........../Dh/Dh/Dh/Dh/Dh/DhY,/DhN/Dh8,/Dh/Dhu,/Dh\/Dh,/Dh/Dh,/Dh/Dhm ,/DhS/Dh,/Dh/DhF,/Dh/Dh,/Dh"/Dh&j3========/Dh*/DhN4##.........###..## ####..######........#####..##..# #........##....##...#### #........##.#####......###.........#.###.###...................... ###...##......######.##........#......#....@........(.##..#####..###.#####....... ##.. #.# #......)##.# ..##.# .......#.# .... ...# .# # .. # # /Dh}U,/DhY/Dh} ..######........#####..##..# #........##....#...#### #.....###......###.........#.###.##............... ###...##..## ####.##.#...........(.##..#/Dh~####.@###.#####...... ##..##.# ) ##.#..##....#.# /Dhq,/Dh/Dh ##..# ....#...####...##.###....###.........#.###.##..................... ###...##......## ####.##........#.....#.............(.##..#####..###.#####...... ##@.##.# ) ##/Dhޮ..##.... .# .......### /Dh,/Dh/Dh-F##..# #.##....##...#### #........##.##......###.........#.###.###...........###...##...##.####.##..#.#.......(.##..#.####..###.#####.##.@##.# #......).##.##.# ..##....#/Dh(#.# .##.# .... ...#§#.# #§#.. #§##. #§# #§#§/DhNV========/Dh/Dh\  ...#######....##.#.###..##............ ###...#### ####.##.....#......(.##..####..###.#####...... ##..##.# ) ##..##....# #.# .......#.... ...#§/Dhs s#☼ /Dh<,/Dh/Dh05 ...##.#.###..##............ ###...#### ####.##...........(.##..####..###.#####...... ##..##.# ) ##..##....# #@# .......#.... ...#§ /Dh5c### /Dh#;,/Dh>/DhIbJ ##............ ###...#### ####.##...........(.##..####..###.#####...... ##..##.# ) ##..##....# #.# .......#.... ...#§ ./Dhb#.. #### /Dhg,/Dhk/DhV  ###...#### ####.##...........(.##..####..###.#####...... ##..##.# ) ##..##....# #.# .......#.... ...#§ .#/Dh#... ###.. ....../Dh,/Dh/Dh9  ####.#...........(.##..####..###.#####...... ##..##.# ) ##..##....# #.# .......#.... ...#§# .##....... ###..../Dh_.../Dh,/Dh/Dh$####.##.#.#......(.##..#.####..###.#####.##..##.# #......).##.##.# ..##....##.# .##○#.# .... ...#§#.## #§#.@# #§##.#§####.#§.#§../Dh#☼○..##..#/Dh,/Dh/Dh;U ......(.##..####..###.#####...... ##..##.# #) ##b..##....## #.# g........##○...... ...#§§## ..... .#......##@......./Dh  #### ......g   goblin (asleep)b   bat (asleep)/Dh#$-/Dh+ 99.0 (21.0)  A goblin and a bat come into view./Dhc,/Dh-,/DhX4j ..gg  The goblin shouts!/Dh6O===200.0 (22Kinetic Grapnel/Dh;/Dh>0 _The bat moves out of view./DhX2  #.....( ####..# ##..##.# # ##.##.# .. #.# ... #.# g.....  #.## .....  #..#......  ##@.......  ####.....  ....  ...  ..  .  /Dh  #.....( ####..# ##..##.# # ##.##.# .. #.# ... #.# g.....  #.## .....  #..#......  ##@.......  ####.....  ....  ...  ..  .  _A goblin is nearby!0Dh(#......(.##..#.####..###.#####.##..##.#####......).##.##.#.b...##....##.# .$..##○°#.# ..g..... ...#§§°#.##..#§§☼#..#.#§##.#§####.#§§☼..0Dh(7#§§○...#☼○§... ##..###b   bat (wandering)0Dh,0Dh-0Dh/0Dh00Dh#9U..bg0DhZB;---1.0 (1.0)0DhJ0DhN+ _Found 16 gold pieces.0Dhv 0Dh####.###......#.............(.##..#0DhO####..###.#####.... ##..##.#####......)... ##.##.#.....### #.##.$..........##○°##.##...b.... ...#§§°.#.##.g#§§☼#..##§##....#§§§§####..#§§☼§0DhM...#§§○.....#☼○§.....##.......####.....#0Dh0Dh0Dh;!0Dh,,0Dh,b0DhC-.0Dh/0Dh~/*=--0Dh/20Dh<0Dhx@ 0DhtB0DhB/_The goblin hits you but does no damage.0Dh  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1Dh^ ####.##........#.......... weed420 the Tinkerer #.............(.##..#..... Coglin ####..###.#####..........  Health: 13/13 ======================== ##..##.#####......)...  Magic: 2/3================-------- ##.##.#.....##....###  AC: 2Str: 10 #.##.$....b.....##○°# EV: 11Int: 14 #.##........ ...#§§°. SH: 0Dex: 12 #.##.g...... #§§☼§ XL:  1 Next: 90% Place: Dungeon:1 #..#@....... #§§§§ Noise: =--------  Time: 202.0 (0.0) ##.......... #§§§§ a) +0 hammer {Doyun}[1Dh 40m d) +0 dagger {Suni}  ####....... #§§☼§ Cast: Kinetic Grapnel ....... #§§○. ....... #☼○§. ......# ##..# g   goblin .....## ###  b   bat (wandering) .....#  _The goblin hits you but does no damage.  Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)1Dh  ####.##........#.......... weed420 the Tinkerer #.............(.##..#..... Coglin 1Dhb####..###.#####..........  Health: 13/13 ======================== ##..##.#####......)...  Magic: 2/31Dh================-------- ##.##.#.....##....###  AC: 2Str: 101Dh! #.##.$....b.....##○°# EV: 11Int: 141Dh| #.##........ ...#§§°. SH: 0Dex: 121Dh #.##.g...... #§§☼§ XL:  1 Next: 90% Place: Dungeon:1 1Dh2 #..#@....... #§§§§ Noise: =--------  Time: 202.0 (0.0) 1Dh##.......... #§§§§ a) +0 hammer {Doyun} d) +0 dagger {Suni}  ####....... #§§☼§ Cast: Kinetic Grapnel1Dhv ....... #§§○. 1DhM....... #☼○§. ......# ##..# g   goblin1Dh .....## ###  b   bat (wandering) .....# 1Dh*Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)  The kinetic grapnel hits the goblin.1Dh~ ......( 1Dh#.#####..  ##..##.#####.. 1Dh<> ..# 1DhB .b. 1Dhv...  #.##.)......  1Dh##...  1Dhp0...  ...  1Dh0.......  .......  1Dh......# b   bat (wandering) .....## 1DhTJ .....# 1Dh̊,1DhV1Dh ?.bb1Dhڙ1DhgL####.##........#.......... weed420 the Tinkerer#.............(.##..#..... Coglin####..###.#####.......... Health: 13/13 ========================1Dh##..##.#####......)... Magic: 2/3================--------##.##.#.....##....### AC: 2Str: 101Dh#.##.$..........##○°# EV: 11Int: 14#.##...b.... ...#§§°. SH: 0Dex: 121Dh,#.##.)...... #§§☼§ XL:  1 Next: 100% Place: Dungeon:1#..#@....... #§§§§ Noise: =--------  Time: 203.0 (1.0)##.......... #§§§§ a) +0 hammer {Doyun} d) +0 dagger {Suni} 1Dh:####....... #§§☼§ Cast: Kinetic Grapnel....... #§§○........ #☼○§.......# ##..# b   bat.....## ###.....#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (67% to hit)  The kinetic grapnel hits the goblin.1Dh|Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (67% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!  You have reached level 2!  --more--2Dh,9/192/4----2 0% 2Dh7>bat2Dh;4 _2Dhh   2DhL Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2Dhx  ####.##........#.......... weed420 the Tinkerer #.............(.##..#..... Coglin 2Dhgy S####..###.#####..........  Health: 19/19 ======================== ##..##.#####......)...  Magic: 1/4======------------------ ##.##.#.....##....###  AC: 2Str: 10 2Dhy #.##.$..........##○°# EV: 11Int: 14 #.##...b.... ...#§§°. SH: 0Dex: 12 2Dh9} p#.##.**..... #§§☼§ XL:  2 Next:  0% Place: Dungeon:1 #..#@....... #§§§§ Noise: =--------  Time: 203.0 (0.0) ##.......... #§§§§ a) +0 hammer {Doyun} d) +0 dagger {Suni}  ####....... #§§☼§ Cast: Kinetic Grapnel ....... #§§○. ....... #☼○§. ......# ##..# b   bat .....## ###  .....#  _You have reached level 2!2Dh} Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)2Dh####.##........#.......... weed420 the Tinkerer#.............(.##..#..... Coglin####..###.#####.......... Health: 19/19 ========================##..##.#####......)... Magic: 1/4======------------------##.##.#.....##....### AC: 2Str: 10#.##.$..........##○°# EV: 11Int: 14#.##...b.... ...#§§°. SH: 0Dex: 12#.##.**..... #§§☼§ XL:  2 Next:  0% Place: Dungeon:1#..#@....... #§§§§ Noise: =--------  Time: 203.0 (0.0)[102Dh>;13H##.......... #§§§§ a) +0 hammer {Doyun} d) +0 dagger {Suni} ####....... #§§☼§ Cast: Kinetic Grapnel....... #§§○........ #☼○§.......# ##..# b   bat (grapneled).....## ###.....#Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (60% to hit)  The kinetic grapnel hits the bat.3DhW#,3Dh?/'.).bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bat (60% to hit)  The kinetic grapnel hits the bat.  The bat is severely wounded.3Dha1+4.0 (13Dh793Dh<: _The bat hits you but does no damage.3DhfT i  The grapnel guides your strike. You hit the bat with your +0 dagger.3Dhe] 3†3Dh{~ |45.2 (1.2Kinetic GrapnelRev 3Dh> 3Dh G _You kill the bat!4Dh (34DhY)4Dh94Dh(:4Dh;4DhKF,4DhO4DhZ>4Dhfb4Dhh34Dhm4Dht,4Dhy4Dh},4Dh4DhÈ,4Dhތ4Dhʑn2======4Dhϗ4Dh,4Dh4Dhv,4Dh4Dh^,4DhM4DhVT======4Dh~4Dh|,4Dh4Dhv,4Dh4Dh,4Dh4Dh,4Dh 4Dhy,4Dh4Dh,4Dh4Dh ,4Dh4Dhh3======4DhG4Dh ,4Dh4Dhs,4DhX4DhC,4DhA!4Dh&T======4DhN*4Dh:0,4Dh54DhH;,4Dh@4Dh[F,4DhK4DhQ,4DhV4Dh\,4Dh&b4Dhh,4Dhl4Dhzqf4======4Dhu4Dh###...##....######.##........#..........##.............(.##..#.....#####..###.#####.... ###..##.#####......)... ###.##.#.....### #.##.$...##○°# #.##......#§§°.##.##.@.#§§☼§##..#.†#§§§§###....#§§§§#####.#§§☼§#!.4Dh-#§§○.#... #☼○§..##..##.....####.....#4Dh,4Dh٤4Dh1$  Things that are here:4Dh\3 M###.........###...##.....##......###.##.#..................(.##..#.....####..###.#####.......##..##.#####......)... #4Dh2D##.##.#.....##....### $#○°# ...#§§°.##.)☼..#.†##........... #§§§§####.....##a +0 club; a goblin corpse4Dh4Dh _4Dh4DhM......####.######.........###...##.....##......###.##.#..................(.##..#.....####..###.#####.......##..##.#####......)... ###.##.#.....##....### 4Dhu:#○°# ....#§§°.##.)☼#..#.†....... #§§§§#.......##4Dh ,4DhZ4DhT======4Dh_4DhqEL ##............ ###...#### ####.##.#..........#......(.##..####..###.#####..........  ##..##.#####......) ##.##.#.....##....###  #.##............##○°#4Dh?Ff§§°.#) #§§☼§.#.†§.......####.....## ### _You now have 77 gold pieces (gained 16).4DhM34Dh7T4Dhy  ###...#### ####.##.#..........#......(.##..####..###.#####..........  ##..##.#####......) ##.##.#.....##....### 4Dhyz #.##............##○°#§§°.# #§§☼§.#.†§#....###.....##.....#4Dh,4Dh4Dh$  Things that are here:4Dh  #####..........#......(.##..####..###.#####..........  ##..##.#####......) ##.##.#.....##....###  #.##............##○°#§§°.#) #§§☼§.#.§#.... ####☼. ......## a +0 club; a goblin corpse _4Dh~4Dhsp ......(.##..####..###.#####..........  ##..##.#####) ##.##.#.....##....###  #.##............##○°#§§°.##.##.) #§§☼§#..#.†4Dh`§#... ####☼ !○...☼○§...## ##..###.......# You see here a bat corpse.4Dh4Dh _4Dh4Dh! ###..###.#####..........  ##..##.#####......) ##.##.#.....##....###  #.##............##○°##§§°.##.##.) #§§☼§..#.†§##.... ####☼#.....!○.#⌠_....☼○§.#..[.## ##..#...####.....## ###.. . ..##4DhG.<-44.2 (39.0)_4Dh76_4DhJ:F-5.2 (404Dh@4DhB< _Found a faded altar of an unknown god.5Dh|m ##..##.#####)...  ##.##.#.....##....###  #.##........○°# #.##..#§§°. #.##.) #§§☼§ #..#.†. #§§§§. ##.... #§§§§#...####. #§§☼§#...... #§§○. #⌠_.... #☼○§. #..[## ##..#### ## ...... ........ .......# ......# 6Dh2 `6.2 (1.0)_6Dh8_6Dh$7.2 (26Dh 6Dh~_6Dh 6Dh36Dh6_f - a fuming purple potion6Dh6DhG ##.##.#.....##....### #.##........○°. #.##....#§§°.. #.##.) #§§☼... #..#.†. #§§#...##.... # #...####. #§§☼ #...... #§§○ #⌠_. #☼○§ #..[## ##..#### ## ...... ........ .......# ......# ...._..8.2 (16Dh?8_6DhB  #.##........○..# #.##....#§§..# #.##.). #§§..##..#.†. #§§ #...##.... # #...####. # #...... #§§ #⌠_. #☼ #..[## ##..#### ## ...... . ........ .......# ......## .... 6DhI 6DhL &96DhS &_6DhU 6Dh  #.##.##.# #.##......#.# #.##.)....... # ....##..#.†....... # #...##..... # #...####. # #. # #⌠_. #☼ #...## ## #...####.....##  #...# ......##....# ........#...# .##..# ......### ....6Dh=506Dh _You see here a +2 ring mail of poison resistance.7Dh"_7Dh&&17Dh'-7Dh0] _g - a +2 ring mail of poison resistance7DhC 7Dh` Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Doyun}  d - a +0 dagger (offhand) {Suni} Armour (go to first with [)  b - a +0 robe (worn)  g - a +2 ring mail of poison resistance Potions (go to first with !)  c - a potion of magic  e - a sapphire potion 7Dh< 1 f - a fuming purple potion9DhHg - a +2 ring mail of poison resistance. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5Encumbrance rating: 7 'Of poison resistance': it protects its wearer from poison. It can be maximally enchanted to +5. If you switch to wearing this armour: Your AC would increase by 5.0 (2.0 -> 7.0). Your EV would decrease by 1.8 (11.3 -> 9.5). Your spell failure would worsen by up to 5% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {rPois} {body armour} {body armor} {resist poison} {poison resistance} Menu/colouring prefixes: identified enchanted ego armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.9Dhn #.##............## weed420 the Tinkerer...# #.##............#§ Coglin....# #.##.)....... #§ Health: 19/19 ========================....##..#.†....... #§ Magic: 4/4========================#...##........... #§ AC: 2Str: 10#...####........ #§ EV: 11Int: 14#.............. #§ SH: 0Dex: 12#⌠_............ #☼ XL:  2 Next:  4% Place: Dungeon:1#..@.........## ## 9Dhц [40mNoise: ---------  Time: 251.2 (0.0)#...####.....## # a) +0 hammer {Doyun} d) +0 dagger {Suni} #...# ......#Cast: Kinetic Grapnel#....# ........#...# .......##..#......####.... _a +0 club; a goblin corpse _You see here a bat corpse. _Found a faded altar of an unknown god. _f - a fuming purple potion _You see here a +2 ring mail of poison resistance. _g - a +2 ring mail of poison resistance_9Dhh &_9Dh c2.2 (1_9Dh 9Dh| +3.2 (29Dh_ &_9Dh 9Dh +4.2 (39Dh 8_9Dh! &_9Dhh +5.2 (49Dh$ 9Dh 9Dh) +6.2 (59Dh8 8_9Dh 0 _You start removing your armour. You continue removing your +0 robe. x59Dh 9Dh 9Dh  You finish removing your +0 robe.  You start putting on your armour.9Dh +7.2 (69Dhl 9Dh &_9Dh8 c8.2 (7_9Dh 9Dh +9.2 (89Dh4 9Dh 9Dh ,60.2 (99Dh/ &_9Dh 9Dh /1.2 (10.0)9DhO 8_9Dho 7 9 _You continue putting on your +2 ring mail of poison resistance. x5  9Dh EYou finish putting on your +2 ring mail of poison resistance.9Dh 9Dh 9Dh S _You feel resistant to poison.:DhS_:Dh:Dh 7_:Dh.I #.##. ...# #.##.# ....# #.##.)....... #:Dh ....##..#.†....... # #...##..... # #...####. # #. # #⌠_. # #.@..##  #...####.....##  #...## ......# #....# .  #...# .#  #..# ......#  ### ....:Dh;:Dh$ _:Dh%_:Dh ...#....#)  ....##..#.†.. #...##..... #...####. #......⌠_##...###..@####.....## #...## ......# #....# :Dhl)..:Dhy;_:Dh 7_:Dh{.q ...# #.##. ....# #.##.).  ....##..#.†.......  #...##.....  #...####.  #.  #⌠_.  ##....##  #.@.####.....## #...## ......# #....## :Dh1.  #...# .#  #..# ......#  ### ....:DhK5;_:Dh97_:Dh\ .#)  ....##..#.† #...##..... #...####. #......⌠_......##............####...####.....## #..@## . #....## ..# :Dh\(#:Dh_b,:Dh-f:DhƉ ....# #.##.). ....##..#.†. #...##..... #...####. #. #⌠_...... ##......##:Dh ##...####.....## #.@.## ......# #....## . #...## .#  #..# ......#  ### ....:Dh;_:DhĔ7_:Dh  ....##..#.† #...##.... #...####. #......⌠_.....##............####...####.....## #.#...## . #...@## ..## ## :Dh`;_:Dh+7_:Dhk  ....##..#.†.   #...##.   #...####.   #.  :Dh #⌠_.....   ##.....##  # ##...####.....##   #.#...## ......#   #..@.## .   #...## .#   #..## ......#  :Dh ### ....      :Dh:Dhf:Dh:Dh& #...##.... #...##### #......#. #⌠_..... ##......##:Dh_F#.##...####.....## .#...## . ...## ..## ### ##  .... :Dh%:Dh%:Dhx(%_:DhM  #...##.  #.. #...####.   #hh #..   #.. #⌠_....   .. ##.....##   #.##...####.....##  :Dh OC #.#...## ......#   #....## .   #.@.## .#   #..## ......#   #### ....    hh 2 jackals (asleep)   :DhVV&_:Dh``| 9.2 (8.0)  2 jackals come into view.:DhEc9  The jackal barks! x2:Dhc:DhKjh..hh #⌠_hhh 3 jackals (1 wandering):Dhk5==70.2 (9:Dhrp:DhsY _A jackal comes into view.;Dhj  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;Dh<> `_ ;Dhd@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.);Dh ;Dh ;Dh ;Dh ;DhQ ;Dh ;Dh ]..h #⌠_;Dh= Bhhh;Dhs B1.2 (1Kinetic Grapnel;Dh ;Dh[ ' _The jackal barks!<Dh\  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<Dh C  #...##........... weed420 the Tinkerer <DhC #.. #...####........ Coglin #.. #.............. Health: 19/19 ======================== <Dh)D #.h #⌠_............ Magic: 3/4==================------ <DhD .h ##............## AC: 7Str: 10 <DhvE #h##...####.....##  EV: 9Int: 14 #*#...## ......#  SH: 0Dex: 12 <DhIG #.*..## ........  XL:  2 Next:  4% Place: Dungeon:1 #.@.## .......#  Noise: ==-------  Time: 271.2 (0.0) #..## ......#  a) +0 hammer {Doyun} d) +0 dagger {Suni}  #### ....  Cast: Kinetic Grapnel<DhDH   hhh 3 jackals _The jackal barks!  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)=Dh nk #...##........... weed420 the Tinkerer  #.. #...####........ Coglin  =Dhto#.. #.............. Health: 19/19 ========================  #.h #⌠_............ Magic: 3/4==================------  .h ##............## AC: 7Str: 10 =Dhr) #*##...####.....## EV: 9Int: 14  #*#...## ......#SH: 0Dex: 12  #.*..## ........ XL:  2 Next:  4% Place: Dungeon:1  #.@.## .......# Noise: ==-------  Time: 271.2 (0.0)  #..##......# a) +0 hammer {Doyun} d) +0 dagger {Suni}  ####....Cast: Kinetic Grapnel    hhh 3 jackals  =Dhs  _The jackal barks!  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=DhtAiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)=Dh`=Dh,=Dhk_.h.=Dh3-2.2 (1=Dh -V  Casting: Kinetic Grapnel (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit) _The kinetic grapnel misses the jackal.=Dh  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=Dho #...##........... weed420 the Tinkerer #.. #...####........ Coglin #.. #.............. Health: 19/19 ======================== #.h #⌠_............ Magic: 2/4============------------ .h ##............## AC: 7Str: 10 #.##...####.....##  EV: 9Int: 14 #h#...## ......#  SH: 0Dex: 12 =DhI#*...## ........  XL:  2 Next:  4% Place: Dungeon:1 #.@.## .......#  Noise: =--------  Time: 272.2 (0.0) #..## ......#  a) +0 hammer {Doyun} d) +0 dagger {Suni}  #### ....  Cast: Kinetic Grapnel  hhh 3 jackals _The kinetic grapnel misses the jackal.Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)>Dh$>Dh4 #...##........... weed420 the Tinkerer  #.. #...####........ Coglin  #.. #.............. Health: 19/19 ========================  #.h #⌠_............ Magic: 2/4============------------  .h ##............## AC: 7Str: 10  #.##...####.....## EV: 9Int: 14  #*#...## ......#SH: 0Dex: 12  #*...## ........ XL:  2 Next:  4% Place: Dungeon:1  #.@.##[>DhL37m .......# Noise: =--------  Time: 272.2 (0.0)  #..##......# a) +0 hammer {Doyun} d) +0 dagger {Suni}  ####....Cast: Kinetic Grapnel    hhh 3 jackals    _The kinetic grapnel misses the jackal.Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (67% to hit)>Dh.h.h..h3.2 (1Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (67% to hit) _The kinetic grapnel misses the jackal.>DhH u  You closely miss the jackal with your +0 dagger.>Dh  You hit the jackal with your +0 hammer. The jackal completely misses you.>Dh |  The jackal stops to sniff the ground.>Dh K.h>DhS X4.4 (1.2Rev >Dh >Dh L _The jackal misses you.?Dh  You closely miss the jackal with your +0 hammer.The jackal is severely wounded.?Dhg?Dh?DhC?DhX,C_.h5.6Rev+ _ _You hit the jackal but do no damage.@Dh\  You closely miss the jackal with your +0 dagger.You hit the jackal with your +0 hammer. The jackal barely misses you..h8--6.8Rev* _@DhN`i _The jackal bites you. The jackal barely misses you.@Dh  You miss the jackal with your +0 hammer.The jackal is heavily wounded.@Dh g _.h@Dh= You barely miss the jackal with your +0 dagger.The jackal bites you. The jackal barely misses you.@Dh B--8.0@Dh @DhH T _The jackal closely misses you.ADhq barely miss the jackal with your +0 dagger.completely miss the jackal with your +0 hammer.misses you. The jackal bites you.  The jackal bites you but does no damage.ADhc13------9.2ADhADhѡS _The jackal barely misses you.ADhk}  ....##..#.†   #...##....  #.. #...####  #.. #... ADh\  #.. #⌠_.....  .. ##.......   #.##...####.....#   #.#...## ......#  #hh@.## .  #h.......#  #........#   ####....       ADh; ADhD _.hThe jackal bites you but does no damage.ADh ,800ADh %_ADh L _The jackal misses you.BDht ....# #.##.).  ....##..#.†  #...##....  #.. #...####  #.. #...  #.. #⌠_......  .. ##....... #.###.....# #.#.......#  #hh..  #.h.......#  #........# ####.... BDh_h.hh.1BDhm ...# #.##.........# #.##.). ....##..#.†  #...##.... #.. #...#### #.. #... #.. #⌠_............ .. ##........#.##.@.####.....##.#h..## ......# #.hh. #........# #........#####.... _The jackal attacks as it pursues you! The jackal barely misses you. x2hh..14=-----3======-2Rev+ BDhBDhF ! #.##.#...# #.##.....#....# #.##.). #....##..#.† # #...##.... ##.. #...#### ##.. #... ##.. #⌠_. #.. ##.@.......##.##h..####.....##.#hh.## ......# #... BDhҢ #..#........#####....BDh ,BDh BDhG hh..  The jackal bites you but does no damage.BDh. -=3BDh) BDh T _The jackal closely misses you.CDh^W##.##.#.....##### #.##.#...# #.##.....#§....# #.##.)....... #§....##..#.†....... #§ #...##.... #§#.. #...#### #§#.. #... #§#.. #⌠_. #☼.. ##h......###.##hh.####.....###.#.......# #.......#........# #........#####....  The jackal attacks as it pursues you!CDhYM  The jackal bites you but does no damage.CDh^h.h..hCDh-_%4CDh-cCDhdz _The jackal attacks as it pursues you! The jackal closely misses you.CDh  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CDhZ0  ##.##.#.....##....# weed420 the Tinkerer ### #.##............## Coglin ...# #.##............#§ Health: 14/19 =================------- ....# #.##.)....... #§ Magic: 2/4============------------ ....##..#.†....... #§ AC: 7Str: 10 #...##........... #§ EV: 9Int: 14 #.. #...####........ #§ SH: 0Dex: 12 #.. #.............. #§ XL:  2 Next:  4% Place: Dungeon:1 #.. #⌠h@........... #☼ Noise: =--------  Time: 284.2 (0.0) .. ##.h..........## ## a) +0 hammer {Doyun} d) CDh2 [40m+0 dagger {Suni}  #.##..h####.....## # Cast: Kinetic Grapnel #.#...## ......#  Rev+  #....## ........  #...## .......#  hhh 3 jackals #..## ......#  #### ....  _The jackal attacks as it pursues you! The jackal closely misses you.Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)DDh'i##.##.#.....##....# weed420 the Tinkerer### #.##............## Coglin...# #.##............#§ Health: 14/19 =================-------....# #.##.)....... #§ Magic: 2/4============------------....##..#.†....... #§ AC: 7Str: 10#...##........... #§ EV: 9Int: 14#.. #...####........ #§ SH: 0Dex: 12#.. #.............. #§ XL:  2 Next:  4% Place: Dungeon:1#.. #⌠h@.......DDho.... #☼ Noise: =--------  Time: 284.2 (0.0).. ##.*..........## ## a) +0 hammer {Doyun} d) +0 dagger {Suni} #.##..h####.....## # Cast: Kinetic Grapnel#.#...## ......#Rev+ #....## ........#...## .......#hhh 3 jackals#..##......#####.... _The jackal attacks as it pursues you! The jackal closely misses you.Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hiDDhrt)DDh  Casting: Kinetic Grapnel (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, 67% to hit)  The kinetic grapnel misses the jackal. The jackal barely misses you.DDhBhh.DDhxb12--5.2 (1DDhPDDh+ _The jackal bites you.DDh  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DDh= ##.##.#.....##....# weed420 the Tinkerer DDh### #.##............## Coglin ...# #.##............#§ Health: 12/19 ===============--------- ....# #.##.)....... #§ Magic: 1/4======------------------DDhm ....##..#.†....... #§ AC: 7Str: 10 EDh#...##........... #§ EV: 9Int: 14 #.. #...####........ #§ SH: 0Dex: 12 #.. #.............. #§ XL:  2 Next:  4% Place: Dungeon:1 #.. #⌠h@........... #☼ Noise: =--------  Time: 285.2 (0.0) .. ##.hh.........## ## a) +0 hammer {Doyun} d) +0 dagger {Suni}  #.##...####.....## # Cast: Kinetic Grapnel #.#...## ......#  Rev+  #....## ........  #...## .......#  hhh 3 jackals #..## ......#  #### ....  _The jackal bites you.  Casting: Kinetic Grapnel (safe; 8% risk of failure)EDh  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)EDh*##.##.#.....##....# weed420 the Tinkerer### #.##............## Coglin...# #.##............#§ Health: 12/19 ===============---------....# #.##.)....... #§ Magic: 1/4======------------------....##..#.†....... #§ AC: 7EDhiStr: 10#...##........... #§ EV: 9Int: 14#.. #...####........ #§ SH: 0Dex: 12#.. #.............. #§ XL:  2 Next:  4% Place: Dungeon:1#.. #⌠h@........... #☼ Noise: =--------  Time: 285.2 (0.0).. ##.*h.........## ## a) +0 hammer {Doyun} d) +0 dagger {Suni} EDhӃ#.##...####.....## # Cast: Kinetic Grapnel#.#...## ......#Rev+ #....## ........#...## .......#hhh 3 jackals#..##......#####.... _The jackal bites you.  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)EDhMhAiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)  The kinetic grapnel misses the jackal.  The jackal bites you but does no damage. x2  The jackal misses you. The jackal bites you. The jackal closely misses you.EDhY6.2 (1Rev EDh4EDh> _The jackal bites you but does no damage.EDh  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EDhx ##.##.#.....##....# weed420 the Tinkerer ### #.##............## Coglin ...# #.##............#§ Health: 12/19 ===============--------- ....# #.##.)....... #§ Magic: 0/4------------------------ ....##..#.†....... #§ AC: 7Str: 10 #...##........... #§ EV: 9Int: 14 #.. #...####........ #§ SH: 0Dex: 12 #.. #.............. #§ XL:  2 Next:  4% Place: Dungeon:1 #.. #⌠h@........... #☼ Noise: =--------  Time: 286.2 (0.0) .. ##.hh.........## ## a) +0 hammer {Doyun} d) +0 dEDhlagger {Suni}  #.##...####.....## # Cast: Kinetic Grapnel #.#...## ......#  Rev  #....## ........  #...## .......#  hhh 3 jackals #..## ......#  #### ....  _The jackal bites you but does no damage.  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)FDh##.##.#.....##....# weed420 the Tinkerer### #.##............## Coglin...# #.##............#§ Health: 12/19 ===============---------....# #.##.)....... #§ Magic: 0/4------------------------....##..#.†....... #§ AC: 7Str: 10#...##........... #§ EV: 9Int: 14#.. #...####........ #§ SH: 0Dex: 12#.. #.............. #§ XL:  2 Next:  4% Place: Dungeon:1#.. #⌠h@...........Dh^49m #☼ Noise: =--------  Time: 286.2 (0.0).. ##.*h.........## ## a) +0 hammer {Doyun} d) +0 dagger {Suni} #.##...####.....## # Cast: Kinetic Grapnel#.#...## ......#Rev #....## ........#...## .......#hhh 3 jackals#..##......#####.... _The jackal bites you but does no damage.  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)FDhMuh  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a jackal (severely wounded, 67% to hit)  The kinetic grapnel misses the jackal. The jackal closely misses you.FDh4xThe jackal bites you but does no damage.1--7.2 (1Kinetic GrapnelFDh·A _The jackal bites you.FDhYB ##.##.#.....##....#### #.##.##○...# #.##......#§....# #.##.)....... #§FDhC ....##..#.†....... #§#...##..... #§#.. #...####. #§#.. #. #§#.. #⌠h. #☼○.. ##.hh.FDhC ]## ##.#.##...####.....## ##.#...## ......# #....## ........#...## .......# #..## .....FDhgD X.##FDh?F FDhF FDh_G FDhN 8h.FDh(O g0---8FDh*U FDh:W + _The jackal bites you.FDhv ##.##.#.....##....#### #.##............##○°...# #.##......#§§°....# #.##.)....... #§§☼....##..#.†....... #§#...##..... #§#.. #...####. #§§☼#.. #. #§§○#.. #⌠hh. #☼○§FDhy .. ##..h.## ##.#.##...####.....## ##.#...## ......# #....## ........#...## .......# #..## ......##### ....FDhy FDh`z FDhz FDh 8_hhFDhF --9FDh FDh GDh#K##.##.#.....##....### ### #.##....##○°#...# #.##....#§§°.....# #.##.). #§§☼§....##..#.†. #§#...##.... #§#.. #...####. #§§☼§#.. #. #§§○.#.. #⌠_hh. #☼○§... ##..h.## ##..##.##...####.....## ### #.#...## ......# #....## ...#...## .......# #..## ......##### ##.GDhSsh_.hh.GDhTK-90GDhP]%_GDh_GDh͌##.##.#.....##....### ### #.##..##○°# ...# #.##..#§§°.#....# #.##.). #§§☼§#....##..#.†. #§§§§##...##.... #§§§§##.. #...####. #§§☼§##.. #...h.GDh  #§§○.##.. #⌠_.hh. #☼○§.#.. ##.## ##..# #.##...####.....## ### #.#...## .#....## .. ##...## ........###..## ........# ##### ###GDhXGDhGDhjGDhGDhI._.hhhGDh}\1=1GDh@8_GDh=GDh0nGDhHDrink which item? Potions  c - a potion of magic  e - a sapphire potion  f - a fuming purple potion[?] describe selectedHDh F HDh` ##.##.#.....##....###weed420 the Tinkerer### #.##............##○°# Coglin...# #.##............#§§°.# Health: 11/19 =============-----------....# #.##.)....... #§§☼§# Magic: 0/4------------------------....##..#.†....... #§§§§# AC: 7Str: 10#...##........... #§§§§# EV: 9Int: 14#.. #...####........ #§§☼§# SH: 0Dex: 12#.. #.............. #§§○.# XL:  2 Next:  4% Place: Dungeon:1#.. #⌠_.hhh@....... #☼○§.#HDhha a Noise: ---------  Time: 291.2 (0.0).. ##............## ##..# a) +0 hammer {Doyun} d) +0 dagger {Suni} #.##...####.....## ###Cast: Kinetic Grapnel#.#...## ......##....## ........##...## ........### hhh 3 jackals#..## ........###### #####.....  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)  The kinetic grapnel misses the jackal. The jackal closely misses you.The jackal bites you but does no damage. _The jackal bites you. _The jackal bites you.  Magic courses through your body.HDhlh jh_...hHDhi 4=========================2.2 (1Kinetic GrapnelHDh n HDhp > _The jackal bites you but does no damage.IDhP  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.IDh4 ##.##.#.....##....###  weed420 the Tinkerer ### #.##............##○°#  Coglin ...# #.##............#§§°.# Health: 11/19 =============----------- ....# #.##.)....... #§§☼§# Magic: 3/4==================------ ....##..#.†....... #§§§§# AC: 7Str: 10 #...##........... #§§§§# EV: 9Int: 14 IDh|_ #.. #...####........ #§§☼§# SH: 0Dex: 12  #.. #.....h........ #§§○.# XL:  2 Next:  4% Place: Dungeon:1  #.. #⌠_...h@....... #☼○§.# Noise: =--------  Time: 292.2 (0.0) .. ##....h*......## ##..#  a) +0 hammer {Doyun} d) +0 dagger {Suni}  #.##...####.....## ###  Cast: Kinetic Grapnel #.#...## ......#  #....## ........ # #...## ........## # hhh 3 jackals #..## ........# # #### #####.....  _The jackal bites you but does no damage.  Casting: Kinetic Grapnel (safe; 8% risk of failure)  IDhyConfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)IDh 8##.##.#.....##....###weed420 the Tinkerer### #.##............##○°# Coglin...# #.##............#§§°.# Health: 11/19 =============-----------....# #.##.)....... #§§☼§# Magic: 3/4==================------....##..#.†....... #§§§§# AC: 7Str: 10IDh #...##........... #§§§§# EV: 9Int: 14#.. #...####........ #§§☼§# SH: 0Dex: 12#.. #.....h........ #§§○.# XL:  2 Next:  4% Place: Dungeon:1#.. #⌠_...h@....... #☼○§.# Noise: =--------  Time: 292.2 (0.0).. ##....**......## ##..# a) +0 hammer {Doyun} d) +0 dagger {Suni} #.##...####.....## ###Cast: Kinetic Grapnel#.#...## ......##....## ........##...## ........### hhh 3 jackalsDhس 5;6H#..## ........###### #####..... _The jackal bites you but does no damage.  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jackal (severely wounded, 67% to hit)IDh^2 IDh= _...h  Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jackal (severely wounded, 67% to hit)  The kinetic grapnel misses the jackal.  The jackal bites you but does no damage.  The jackal barely misses you. The jackal closely misses you. x2IDh? +3.2 (1IDhD 8_IDhWG > _The jackal bites you but does no damage.JDhN  You thump the jackal with your +0 hammer!JDh; _. 2JDh%?  You kill the jackal!JDh4======124.4 (1.2Rev JDh7_JDh?A _The jackal bites you but does no damage. x2KDhJd _  You miss the jackal with your +0 hammer.You hit the jackal but do no damage.The jackal bites you but does no damage.8/19 ---5.6_ _The jackal bites you. The jackal barely misses you. The jackal bites you.KDho _  You barely miss the jackal with your +0 hammer.You hit the jackal with your +0 dagger. The jackal closely misses you.The jackal barely misses you.6.8Rev+  _The jackal bites you but does no damage. x2KDhL j  You completely miss the jackal with your +0 dagger.KDhL cThe jackal is lightly wounded.  You sock the jackal with your +0 hammer!KDh>[ .   jackal  You kill the jackal!KDhx~ ======208.0Rev* _The jackal completely misses you.KDh. 7_KDh h _Your Dodging skill increases to level 2!LDh  You hit the jackal with your +0 dagger.  The jackal is moderately wounded.You hit the jackal with your +0 hammer. The jackal barely misses you.9=--9.2 _The jackal bites you but does no damage.LDh|R   You hit the jackal with your +0 hammer. The jackal barely misses you. _The jackal bites you but does no damage.  LDhbS You hit the jackal but do no damage.heavi  LDhg 300.4_ _The jackal closely misses you.MDhs  You closely miss the jackal with your +0 dagger.The jackal is almost dead.You miss the jackal with your +0 hammer.1.6_ _The jackal barely misses you.MDh4  You hit the jackal but do no damage.The jackal is almost dead.You sock the jackal with your +0 hammer!.MDhx92.8Kinetic Grapnel _You kill the jackal!MDh0 10/19==MDh MDh MDh MDh MDhH >Rev+ MDh MDh 1==MDh: MDh TRev MDh MDhV =MDh MDhd M2==MDh MDh >MDh MDh 3MDh: MDha ,MDh MDh 93MDh <===MDhF MDh ,MDh MDh6 ,MDh} MDh ,MDh MDhQ <14MDh E==MDh MDh# ,MDhx$ MDh& ,MDh( MDh8* ,MDh+ MDh- 9=MDhi. MDhDK 5=6===MDhM MDhS 7===MDhS MDh8V ,MDhW MDhY ,MDh[ MDh] MDh] 9=MDh2_ MDhIa 98MDhc >=MDhAe ,MDhf MDhi ,MDhj MDhm ,MDhn MDhƆ p _- _You start resting.MDh J_41.8 (39.0)MDh 9===-2.8 (40MDh MDh " _HP restored.NDh NDh7f==NDh,NDhNDh',NDhNDh,NDhhNDhNDhNDh5NDh NDh8!NDh"NDh%,NDhC&NDh(,NDh*NDh,,NDh.NDh0,NDh2NDhc5,NDh6NDh9,NDhj;NDh>,NDhw@NDhC,NDhzENDhH,NDh%JNDhLNDhXMNDhNNDhP,NDhjRNDhT,NDh4VNDhX,NDh [NDh#\NDh\NDh]NDh{dBNDhe,NDhAfNDhh,NDhiNDhl,NDhnNDhpNDhpNDh6rNDhSt,NDh vNDh{XNDh9|NDh}NDh,NDhNDh,NDh*NDhi,NDhˈNDhۊ,NDh<NDhT,NDh_NDh,NDhwNDhΘ,NDh)NDh8,NDhNDh ,NDhvNDh,NDh)NDhZ,NDhNDh,NDhpNDhݮ,NDh2NDhS,NDhpNDhɵ,NDh$NDhF,NDhNDhR,NDhNDh,NDhTNDh,NDhNDh,NDhNDh,NDh|NDh,NDh NDhO,NDhNDh,NDhfNDhrNDhNDhYNDh,NDhNDhP,NDhNDh;,NDhNDh(NDhNDhoNDh,NDhNDh, NDhY NDh,NDh NDh,NDhNDhV,NDhNDh!,NDh#NDhf%,NDh&NDh),NDh'+NDh-,NDh/NDh1,NDh!3NDh6,NDh]7NDhl:,NDh<NDhABNDh2DNDhDNDhMFNDh7I,NDhJNDh"MNDhMNDh,ONDhSBNDhVNDhfVNDhWNDh@ZNDhZNDh:\NDh^,NDhL`NDhbNDhcNDh\dNDhf,NDhgNDh9jNDhkNDhqNDhtNDhvNDhzNDho~NDh̀NDhNDhBNDh NDhNDhNDhNDhNDhHNDh,NDhxNDh,NDhvNDh,NDhNDh״,NDhNDhW,NDhvNDhNDhNDhNDh,NDhNDh,NDhENDh,NDhNDhq ÷441.8 (99 _You start waiting.NDh02.8 (100.0)NDh9 _Done waiting.ODh;  ##.##.#.....##....### ### #.##..##○°# ...# #.##..#§§°. ....# #.##.). #§§☼§ ....##..#.÷. #§§§§ #...##.... #§§§§ #.. #...####. #§§☼§ #.. #. #§§○. #.. #⌠_.... #☼○§. .. ##.## ##..# #.##...####.....## ### #.#...## ......# #....## .. #...## ........# ODh9 _[34m#..## ........# #### #####....._3.0)ODhL  ##.##.#.....##....### ### #.##....##○° ...# #.##....#§§° ....# #.##.). #§§☼ ....##..#.÷. # #...##.... # #.. #...####. #§§☼ #.. #. #§§○ #.. #⌠_..@.. #☼○§ .. ##.## ##.. #.##...####.....## ### #.#...## ......# #....## ........ #...##DhL k40m ........## #..## ........# #### #####.....ODhT ODhW &4ODh] ODhQ_ PDh ##.##.#.....##.... ### #.##............##○ ...# #.##......#§§ ....# #.##.)....... #§§ ....##..#.÷....... # #...##..... # #.. #...####. #§§ #.. #. #§§ #.. #⌠_.@... #☼○ .. ##.## ## #.##...####.....##  #.#...## ......# #....## ..... #...##PDh6[39;49m ......## #..## .......# #### #####.....5_PDh6r ##.##.#.....##.... ### #.##.## ...# #.##......# ....# #.##.)....... # ....##..#.÷....... # #...##..... # #.. #...####. # #.. #. # #.. #⌠_@.... #☼ .. ##.## ## #.##...####.....##  #.#...## ...# #....## ....... #...## ........## #..## ........#PDh} #### #####.....6_PDhHO ##.##.#.....##....# #.##.#...# #.##.# ....# #.##.). # ....##..#.÷....... # #...##........... # #.. #...####. #PDh% #.. #. # #.. #⌠@..... # .. ##.##  #.##...####.....##  #.#...## .....# #....## ........  #...## .##  #..## .#  #### #####.....PDhR7PDhd _There is a faded altar of an unknown god here.PDhu8  _Done waiting. _There is a faded altar of an unknown god here.  This altar belongs to (a) Dithmenos, (b) Cheibriados or (c) Lugonu, but you  can't tell which. PDhu9 Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.WDh pWDhtLugonu the Unformed Banished to the chaotic realm of the Abyss, Lugonu the Unformed seeks followers to spread bloodshed and corruption in the overworld. Those who gain Lugonu's favour will be granted some of the power of the Abyss itself, allowing them to call forth eldritch horrors, and even to travel between the overworld and the WDhvAbyss at will. Favour - Lugonu is neutral towards you. Granted powers:(Cost)Lugonu protects you from the effects of unwielding distortion weapons. Lugonu may banish nearby foes when other gods try to punish you. You can depart the Abyss.(1 MP, Piety---)You can banish your foes.(4 MP, Piety-)You can corrupt the fabric of space.(7 MP, 5 HP, Piety---)You can gate yourself to the Abyss.(10 MP, Piety-------, Injury)Lugonu will corrupt your weapon with distortion... once. [!]: Overview|Powers|WrathXDh XDhT ##.##.#.....##.... weed420 the Tinkerer#### #.##............# Coglin#...# #.##............# Health: 19/19 ========================....# #.##.)....... # Magic: 4/4========================....##..#.÷....... # AC: 7Str: 10#...##........... # EV: 9Int: 14XDh? #.. #...####........ # SH: 0Dex: 12#.. #.............. # XL:  2 Next: 29% Place: Dungeon:1#.. #⌠@............ # Noise: ---------  Time: 447.8 (0.0).. ##............## # a) +0 hammer {Doyun} d) +0 dagger {Suni} #.##...####.....##Cast: Kinetic Grapnel#.#...## ......##....## ........#...## ........###..## ........##### #####..... _Done waiting. _There is a faded altar of an unknowXDh n god here.  This altar belongs to (a) Dithmenos, (b) Cheibriados or (c) Lugonu, but youcan't tell which.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel.ZDh`n  Okay, then.ZDhIdZDhf. _ZDh8"3ZDh(ZDhS2.##.#####.. ##.##.#.....##... #### #.##.#...# #.##..... #.##.). .#.÷.......  ...........  #.. #...####.  #.. #@..... ZDhsW#.. #⌠_............  .. ##............## #.##...####..## #.#...## ......# #....## .. #...## .## #..## ........##### #####.....ZDh\ZDh]$ _ZDhaZDhWM####..###..##.#####... ##.##.#.....##### #...# ....#....# #.##.).....##..#.÷ #...##.....#.@.####..##......#.. #⌠_......ZDh9.. ##............##..#ZDh-,ZDh8_ZDh> ####..###.##### ##..##.##### ##.##.#.....## #### #.## #...# #.## #....###.##.). .....##..#.÷. #...##. #.. #@..####. #.. ##.. #.. #⌠_..... .. ##.....##ZDh #.##...####....## #.#...## ......# #....## . #...## .##  #..## .#ZDh,ZDhZZDhM.............(.######..###..##.#####... ##.##.#.....##### # #.##....#....###.##.)#.....##..#.÷ #.@.##...##...####.##.......#.. #⌠_............ZDh7N_ZDhZDh"  #.(.##   ####..###.#####   ##..##.#####   ##.##.#.....##   #### #.##   #...## #.##   #....###.##.).   #.....##..#.÷ZDhA.   #@..##.   #..##...####.   #.. ##.......   #.. #⌠_.....   .. ##.......##   #.##...####.....##   #.#...## ......#   #....## .   #...## .##ZDh ,ZDhN%8_[DhQEM###.##.#...............(.######..###..##.#####... ##.##.#.....##### ## #.##...###.##.)#...@.##..#.÷#..#...##...#..##...####  #.. ##.............._.#_[Dh4  ####.##.#   #.(.##   ####..###.#####   ##..##.#####   ##.##.#.....##   ##### #.##   #...## #.##   #....###.##.).   #..@..##..#.÷.   #..#...##.  [Dh6X #..##...####.   #.. ##......   #.. #⌠_....  #.. ##..##  ##.##...#.....##   #.#...## ......#   #....## .[Dh;,[Dh?8_[DhDc0  #.....(.#  ####..###.#####..  ##..##.#####  ##.##.#.....# ##### #.##........  #...## #.##  #....###.##.)  #.....##..#.÷  #.@#...##...  #..##...####  #..###.....  #..# #⌠_..  #..###....#  ##.##...####  [Dhh #.#...## ......#   #.. ........   ## [Dhq__[DhO ####.###.. #.............(.## ####..###.#####. ##..##.#####...  ##.##.#.....## ##### #.##. #...## #.##... #....###.##.). #..@..##..#.÷ #..#...##.... #..##...#### #..###..... #..# #⌠_.... #..###....... ##.##...####.....## #.#.......# #.[Dh B[Dh #.......(.##   ####..###.#####....    .#####.   ##.#.....##   ##### #.##..........   #...## #.##.   #....###.##.)  [DhDr#.....##..#.÷.  #..#...  #..###  #..###.......  #..# #⌠_.... #..###...## ##.##...#### #.#...## ......[Dh# #....## ..   #...## ..##[DhN_[Dh8_[DhW ####..###.#####.... .#####. ##.##.#.....## ##### #.##.......... #...## #.##. #....###.##.)  #.....##..#.÷.  #..#...  #..###[Dhj l  #..###.......  #..# #⌠_....  #..###............## ##.##...#### #.#...## ......# #....## .. #...## ..## #..## .#[Dh,[Dh[Dhc< .#####.##.#.....####### #.##..........#...## #.##.#....###.##.) #.....##..#.÷. #..#... #..###.. #..###@....... #..# #⌠_.... #..###............## [Dho=##.##...####...##.#...## ..##....## ..#...## ..###..## .##### #####[Dh[C,[Dh,H[Dhp:##.#.....####### #.##............##...## #.##.##....###.##.) ##.....##..#.÷. ##..#......... ##..###........ ##..###....... ##..# #⌠@.... ##..###............## #[DhMx ##.##...####.....## .#...## ...##....## ........#...## ..###..## .##### ##### [Dh}[DhCZ ##### #.##............###...## #.##.#§#....###.##.)....... #§#.....##..#.÷....... #§#..#[Dhҥ9......... #§#..###........ #§#..###....... #§#..# #⌠_.... #☼#..###..@.........## #[DhG##.##...####.....## .#...## ......# #....## ........#...## ..###..## .[Dh##### #####  There is a faded altar of an unknown god here.[Dhs8_[Dhk _[Dhf[Dh##### #.##.##○#...## #.##......#§#....###.##.)....... #§#.....##..#.÷....... #§#..#...##..... #§[Dh#..##...####. #§#..###.. #§#..# #⌠_..... #☼○#..###...## ##.[DhR##.##...####.....## ##.#...## ......# #....## ........#...##..####[DhM_[Dh [Dh` ##### #.##.##○°#...## #.##....#§§°[DhL #....###.##.)....... #§§☼#.....##..#.÷. #§#..#...##.... #§#..##...####. #§§☼#..###.. #§§○#..# #⌠_..... #☼○§[Dh D#..###...## ##.##.##...####.....## ##.#...## ......# #....## ........[DhX u#...## ........###..## ........##### #####.....[DhJ7_[Dh[Dh[DhR>@##### #.##.##○°##...## #.##...#§§°.#....###.##.). #§§☼§[Dh?#.....##..#.÷. #§#..#...##.... #§#..##...####. #§§☼§#..###.. #§§○.[Dh?#..# #⌠_..... #☼○§.#..###...## ##..###.##...####.....## ### [Dh @#.#...## ......# #....## ........#...## ........###..## ........#[Dh@s#### #####..........[DhkZM_[Dh`7_[Dh'#...## #.##.#§§°.#....###.##.) #§§☼§##.....##..#.÷.[Dh·d #§§§§##..#... #§§§§##..##...####. #§§☼§##..###....... #§§○.#[DhY#..# #⌠_.... #☼○§.##..###............## ##..# ##.##...####@....## ### .#...##........# [Dhۈ`#....###...........##...##...........####..#####.........# ##### ######......[Dhc ..[Dh,[Dh7_[Dhk #....###.##.) #§§☼§ #.....##..#.÷. #§§§§ #..#...##...[Dh. #§§§§ #..##...####. #§§☼§ #..###....... #§§○. #..# #⌠_..... #☼○§. #..###......[Dh## ##. ##.##...####. ## #.#...##..@.....#  #....###....[DhV #...##.##  #..#####. #### ######...... 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SH: 0Dex: 12  #...............>####  XL:  2 Next: 29% Place: Dungeon:1  #............@*r.....  Noise: ---------  Time: 561.8 (0.0) bDh&cR #.............##.....  a) +0 hammer {Doyun} d) +0 dagger {Suni}  ##.............# ....  Cast: Kinetic Grapnel ###...............# ..# ...................# ...........##.......#  r   rat .......#########....# .......# ....## .......# _A rat is nearby!Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)bDh<  weed420 the Tinkerer  Coglin  Health: 19/19 ======================== ############## Magic: 3/4bDh==================------  ##.....##.....##  AC: 7Str: 10  ##..............#####  EV: 9Int: 14  #....................  SH: 0Dex: 12 bDhf #...............>####  XL:  2 Next: 29% Place: Dungeon:1  #............@.r.....  Noise: ---------  Time: 561.8 (0.0)  #.............##.....  a) +0 hammer {Doyun} d) +0 dagger {Suni}  ##.............# ....  Cast: Kinetic Grapnel ###...............# ..# ...................# ...........##.......#  r   rat .......#########....# .......# ....## .......#Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.bDhb< bDh&##############  ##.....#  ...###  ...... bDh) ...###  .......@*......  ......  ... .... bDh"... ..# ... ..##.......# #######....#   ....##   bDh}..33=2.8 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!bDh]   ########  ##.....##.....##  ##.bDh8^#####  #..  #.># #.bDh^ #.##. ##.# ....# .bDh_@.# ..# ..# ## ##.......#  #########....# bDh` # ....##  #  bDhhbDhRm.-3bDhsbDhPubDh7T 3bDhwY bDh` bDh` bDhg bDhv BbDhWw ,bDhW| bDhƂ ,bDh8 bDh ,bDhq bDh& ,bDh bDhp ,bDh7 bDh ,bDh bDh f4======bDh` bDh     ########  ##.....##.....##  ##.#####  #...  #.># #.. #.##......# ##..# #....# #....# #..##  .....# ###  ##.......#  #########....#  # ....##  #  _Magic restored.bDh* 3bDh7 bDh    ########  ##.....##.....##  ##.#####  #....  #.># #.. #.##......# #...###....##  ......# #..##  .......# ###  bDh^ ##.#  #....#  # ....##  #  bDh ,bDho bDh6a  ############## ##.....##..... #.........### ......  .>#######.  ............  .....##.@....##  .....#bDh'##  ....##  .##  ##  #########....#  # ....##  #   #  bDh",bDh#%bDh2E ############## #.....##..... .........### ..... #  >#######..  ...............  ...##......##  ###  ##  ##  ##  #########....#  # ....##  #   #  #  bDh.IbDhI>======bDhVLbDh~k}   #############  ##.....##  .#####  ..... ##  ....>#######..#  ..............#  ##.. ###.. ###.. .......##### ...##.......#  .#########....#  .# ....## .# bDh lZ .#  bDhWo,bDhqbDhޒE    ############  ##.....##  ...#####  ....... ##  .>#######..#  .......@.....#  .##....#  ###.. ###.. .......##### ....##.......#  #########....# bDh| # ....## #  bDh@,bDhrbDhֻ,     ##.....##  #####  . ##  >#..#  .......@....#  bDh$##......##..#  ###....## #  ###..##  #####  ##.#  ....#   ....##    bDhp,bDhpbDhG     ##.....##  #####   ##  >#..#  ........@...#  ##......##..#  ###....## .#  bDh###..## #  #####  ##.#  ....#  ....##   bDh4,bDhbDh      .##.....##  ##### ##   .##  >#..#  .........@..#  ##......##..#  ###....## ..#  ###..## ..#  ##### ..#  .##.# ..#  ....# ..#  ....## ..#  bDhW  bDh,bDhbDh2z     ##.....##  ##### ####   ..##  >#..#  ..........@.#  ##......##..#  ###....###..#  bDh3(###..## ...#  ##### ...#  ##.# ....#  ....# .(..#  ....## #....#   bDh:H-818.0)bDh>bDh @bDh@%2.8 (19cDhcDh cDh_Found 3 stones.cDhP..............cDhcDhcDhM###### ##.....## ########## .........#>#######...........# ......###....###..#  ..## .#....#cDh,cDhcDhA ########.....## ........##########.........##>#######..........####.#....##..##.#....#  cDhBcDh ########.....## ........##########.........##>#######..........##......###....##.###..## ..##### . ##.# ..####..(  ....## ##.. ##cDh ,cDhcDhZ. ########.....## ........##########.........##>#######..........##......###....#.###..###.cDh..######.###..#  cDh5,cDh9cDhY######### .##.....## .........########## ..........## >#######..# ...........# ##cDhYw##..# .####..# ..###.# ..###.# ##.......# #.....# ####....# #..(..# cDh\\Z ....## ##....#  ##...#  ##..#  ..#  cDhw`,cDhdcDh(..... ...########  ........##  >#######..#  .........#  ##cDhˆ}##..#  ####..#  ###...#  ###..@.#  ## #.....#  #####....# #..(..#   ....## ##....#   cDh\J##...#  #  ..#  ..##   cDh,cDhcDh7- ........##########.........##>#######..........##cDh###....##.###..###...######... ##.# #.###(  ....## ##..cDhZz###  cDhN,cDhcDh} .........##>#######..........#####....##.###..###...######... cDhPy##.# #.###(  ....## ##.. ##  cDh,cDh,cDhm u >#######..........#####....##.###..###...######... cDh 1##.# #.###(  ....## ##.. ## ##cDh {  cDh( BcDh6  ........#####....##.###..###...######... ##.# #.###(  ....## ##.. ##cDhg7  ##   cDh< ,cDhK cDha e#####....##.###..###...######... ##.# #.###(  ....## ##.. ## ## ..#####  cDhGg ,cDhj cDhߋ #....#.###..###...######... ##.# #.####..(  ....## ##.. cDho ## ## ........##########  cDh ,cDhK cDh q.###..###...######... ##.# #.####..(  ....## ##.. # ##... ##.....#.......@###########  cDh ,cDh+ cDh. K.###..###...# .######....# .##.# #.....# #....# #..(..#  ....### ##....# #.. ##...# #.... ##..# .##..# .## .#        cDh ,cDh cDh .###..###...# .######....# .##.# #.....# #....# #..(..#  ....######....#  ##..###...# #....###..# #......##..# .## .#      cDh   cDh ,cDh cDh= 7..###..# ..###...# ..#####....# ...##.......# #.....# ########....# #..(..# ....######....#  ##..###...#  ###..#  ###..# .........## ....######### .# cDh@ # # # # # cDhD ,cDhH cDhj ..###.# ..######....# ##.......# #.....# #########....# #..(..#  ....######....# #cDhk < ##..###...# #..###..# #...##..# #......## #.######### .###  .# .# .#cDhvl  .# . cDhq ,cDhu cDhB +.###..###...# .######....# .##.# #.....# .#....# #..(..# .# ....######....# .# ##..###...# .# ##....###..# .##.##......##..# .#$cDh' .....## #..# .## .# .# .# .# .# cDh 3.#. cDh ,cDh cDh3 ".###..###...# .######....# .##.# #.....# .cDh )#....# #..(..# .# ....######....# .# ##..###...# .# ##....###..# cDh i.##.##......##..# .#.$.....## cDh .##. #.....# .## .# cDh .# .# .# .# .#.cDhw  cDh ,cDhO cDh( .###..###...# .######....# .##.# #.....# .#....# #..(..# .#cDh | ....######....# .# ##..###...# .# ##....###..# .# .##.##......##..# .#cDh7 S.$.....## .##. .#.....# . ######cDh  .# .# .#cDh  .# .# .#. cDh cDh cDhF cDh & .###..###...# .######....# .##.# #.....# .#....# #..(..# .# ....######....# .# ##..###...# .#cDh& L ##....###..# .# ..##.##......##..# .#.$.....## .##. ..#.....cDh& # . ####### .# .# cDhd' .# .# .# .#.cDh'  cDh- ,cDh2 cDhT / .######...##.# #.#########( ....######.. ##..#### ##....###..##.##......##.$............###. ..#....@######### ... ####### #  ...... cDhJU D cDhZ ,cDh_ cDh։ +#..###...# ..#####....# .....##.......# #.....# .#########....# #..(..# .#....######....# .# ##..###...# .# # ##....###..# .###.##......##..# ..# ....$..@.........## ##. ...#.....######### .. ####### .# .# .# .# ..# #. cDh. cDh #.###..###...# ....######....# .##.......# #.....# .###....# #..(..# .#.....######....# .#.. ##..###...# cDh .# . #. ##....###..# .# ....##.##......##..# .#.$.....## .##. ....#.....# . . # .# .# .# .#cDh  .# #.....#. cDhF ,cDhe cDh #.###..###...# .....######....# .##.......# #.....# .#########....# #..(..# .# .....######....# cDh .# . ... ##..###...# .# ... #.###....###..# .# .....##.##......##..# .#.$.....## .##......#.....# .... # .#. .# .# .# #.# #.....#. cDhO ,cDh cDh m#.###..###...# #.....######....# .##.......# #.....# cDh? .#########....# #..(..# .##.. .....######....# .##... ... ##..###...# .##.... #.###....###..# .##.....##.##......##..# .#......## cDh .##......#.....# .. # .#...cDh .##..##.##cDh_ U.# .##.....#.cDhA ,cDh cDh ,cDhA& cDhgK N #.###..###...# .#....######....#.##.......# #.....#.#########....# #..(..#cDhK A.##..........######....#.##..... ... ##..###...#.##..... #.###....###..#.##.....##.##......##..#.#.....##cDhgL m.##......#.....#..#######.#......##.###.##.cDhL H.## ###.# ..##.....#. cDh7M >_You now have 96 gold pieces (gained 8).cDhoT 3cDhW cDh| ]..#....######....# ..##.......# #.....##########....# #..(..#.##..........######....#.##.....#... ##..###...# ÷.##.....##.###....###..#.##.....##.##......##..#................#####.....#######...####### #cDh<} #.....# #..##.#### #.##..## '###.# cDh} 9...##...#.......cDh3 ,cDh cDh< Z.##.......# #.....#########....# #..(...##..........######.....##.....#... ##..###... .÷.##.....##.###....###.. ..##.....##.##......##..................cDh .###.....#######...####### ###.....# #...##.#####.##. cDhb ..## ''###.# ....##...#.......#.#.cDh ,cDhY cDh #########....# #..(..##..........######....##.....#... ##..###..÷.##.....##.###....###...##.....##...##.................cDhD P..###.....#######...####### ##....#..@..# .##cDh ....##.#### .##.##. ...##. '''###cDh, .#.. .....##..#..#........#.#cDh G..#cDh8 ,cDh cDh| .#....# #..(.##..........######...##.....#... ##..###..÷.##.....##.###....###.##.....##.##......##....#...........##......#........####### #.##.#.@...#.##.##.####.##.##.#.##.# #'''###cDh  .#..#.##.....#..##.#........ .....#.#........ ....#.##......cDh ,cDhE$ cDhF x ..........######..#... ##..###÷#.###....###.##.##............................#.#.....#######...........####### cDh~H #.##..........#.....# .##@######.# ...... ##'#### ###.cDh)M ,cDhQ cDhx  #... ##..###÷#.###....###.##.##.........................#.#.....#######........####### #.##.#.....# .##.#### cDhy .. #'''###.......##.... #ß.ß## #..##cDh ,cDh cDh  ÷#.###....###.###.##......#...................##......#.....#######........####### #.###.....# .#.### .. cDh #'''####. ......##.....#..#....###... ##'## #..~.#cDhͭ ,cDhͱ cDh ..##.....##....#..................#......#.....###### #.........####### ##.###.....# ...##.##.####.##cDh \.##.# ...##.# ##'''###.#@.# .......###..#.........#.#..........cDhQ #........... ###'#### ####........r   rat (asleep)ß.ß## #..##........  ##'~.#.......r....####.~~.#cDh cDh v 617.8 (35  A rat comes into view.cDh err.cDh 5==8.8 (36cDhk cDh, - _The rat squeaks loudly.eDhxeDhH}1.eDh~:--9.8 (1.0)eDh́eDh>eDheDh rr   rateDh B--20eDh eDh eDhӖ ).eDh &1eDhʜ eDhA fDhIR2fDh fDhY3fDh0U ÷##.....##.#####.....##.##......##................... .##......#.....####### ..........####### #.##.#.....# ##.##.########.# ........##@# #'''###.. ##.....#..##.#................... ....#.##...........'#### ####........ #ß.ß##........'## #..~.#.........4fDhX fDh[ gDhRM.... ##..###.÷###.###....###.....##.####.#...................##......#.....####### ..........####### #.....##### .......## #'''###.......#.. ......##.....#..##....#.##...rr   rat5Kinetic GrapnelgDh~y.....######..... ##..###.÷##.###....##.....##.####..............##......#.....####### ...........####### ##.....###### .......# #'''###.......#..##.r##...... .#.#........ ....#.##........#'#### ##r.6gDh6  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.gDh#j .............##..........######.. weed420 the Tinkerer .............##.....#... ##..###. Coglin ...÷.........##.....##.###....### Health: 19/19 ======================== .............##.....##.##......## Magic: 3/4==================------ .............#................... AC: 7Str: 10 ............##......#.....####### EV: 9Int: 14 ....................#######  SH: 0Dex: 12 #.##..........#.....#  XL:  2 Next: 33% Place: Dungeon:1 ..##..........##@####  Noise: ---------  Time: 626.8 (0.0) ..##..........##*# a) +0 hammer {Doyun} d) +0 dagger {Suni} ..............##Dhp 40m*# Cast: Kinetic Grapnel #'''###.......#r.# ......##.....#..## .......#......... r   rat .....#.#.......... ....#.##........... ##'#### ####........ _The rat squeaks loudly.  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)gDhf.............##..........######.. weed420 the Tinkerer .............##.....#... ##..###. Coglin ...÷.........##.....##.###....### Health: 19/19 ======================== .............##.....##.##......## Magic: 3/4==================------ .............#................... AC: 7Str: 10 ............##......#.....####### EV: 9Int: 14 ....................#######  SH: 0Dex: 12 #.##..........#.....#  XL:  2 Next: 33% Place: Dungeon:1 ..##..........##@####  Noise: ---------  Time: 626.8 (0.0) ..##..........##.# a) +0 hammer {Doyun} d) +0 dagger {Suni} ..............##.gDhv?# Cast: Kinetic Grapnel #'''###.......#r.# ......##.....#..## .......#......... r   rat .....#.#.......... ....#.##........... ##'#### ####........ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.#.....#... ÷#.....##.###.....##..   r#..#.......... 7.8 (1Contam gDh  gDhvAiming: Kinetic Grapnel (safe; 8% risk of failure)  gDh&TPress: ? - help, Shift-Dir - straight line  gDhAAim: a rat (74% to hit)  gDh|#You miscast Kinetic Grapnel.gDhare very lightly contamgDh!inated with residual magic. gDhC%_Nothing appears to happen.hDhH  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hDh .............##..........######.. weed420 the Tinkerer .............##.....#... ##..###. Coglin ...÷.........##.....##.###....### Health: 19/19 ======================== .............##.....##.##......## Magic: 2/4============------------ .............#................... AC: 7Str: 10 ............##......#.....####### EV: 9Int: 14 ....................#######  SH: 0Dex: 12 #.##..........#.....#  XL:  2 Next: 33% Place: Dungeon:1 ..##..........##@####  Noise: ---------  Time: 627.8 (0.0) ..##..........##*# a) +0 hammer {Doyun} d) +0 dagger {Suni} ..............#Dh] >0m#r# Cast: Kinetic Grapnel #'''###.......#..# Contam ......##.....#..## .......#......... r   rat .....#.#.......... ....#.##........... ##'#### ####........ _Nothing appears to happen.  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)hDhH .............##..........######.. weed420 the Tinkerer hDhaP .............##.....#... ##..###. Coglin ...÷.........##.....##.###....### Health: 19/19 ======================== .............##.....##.##......## Magic: 2/4============------------ .............#................... AC: 7Str: 10 ............##......#.....####### EV: 9Int: 14 ....................#######  SH: 0Dex: 12 #.##..........#.....#  XL:  2 Next: 33% Place: Dungeon:1 ..##..........##@####  Noise: ---------  Time: 627.8 (0.0) ..##..........##.# a) +0 hammer {Doyun} d) +0 dagger {Suni} ..............##r# Cast: Kinetic Grapnel #'''###.......#..Dh-S m# Contam ......##.....#..## .......#......... r   rat .....#.#.......... ....#.##........... ##'#### ####........ Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.#.....#... ÷#.....##.###.....##..   *#.#.......... hDhE %.hDh .hDh+W7=8.8 (1Kinetic Grapnelonfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!jDh(NjDhKQjDh[\ _Unknown command.Dh 3 _Dh BDh Dh DhW Dh<  Dh Dh1 6_Your magical contamination has completely faded away.Dh DhJ Dh Dh Dh DhDhDhDh DhDhDh@3Dh======Dh'DhDhDhDhDh"DhM#Dh&Dh+Dh4,Dh5Dh;Dh;DhN<!======Dh<DheBDhGDhHDhjKDhPDhPDh%TDhXDhIYDh\Dh+aDhaDh6eDhiDhjDhnDhZrDhsDhxDhDhaDhހ4DhT======Dh̓DhDh- #... ##..###÷#.###....###.##.##...................##.....#######........####### #.##.#.....# .##.#### .. #'''###.......##.... #ß.ß## #..##........DhBDhHG ÷#.###....###.###.##......#.............##......#.....#######........####### #.###.....# .#.### .. #'''####. ......##.....#..#....###... ##'## #..~.#.........Dh,DhDh..##.....##....#............#......#.....###### #.........####### ##.###.....# ...##.##.####.##.##.# ..Dh b.##.# ##'''###.#@.# .......###..#.........#.#..........#........... ###'#### ####........ß.ß## #..##........  ##'~.#............####.~~.#Dh:%,Dh(Dhj............##.....###### #............####### #.##..........# ........##.###.... ............## ##'''###.......#.. .......##.....#.@##.#...............Dh( #.#...............#.##....... ###'#### ####....ß.ß## #..#...  ##'## #..~... ##...####.~~[.....#≈#.§~~Dhg6-51.8 (23.0)Dh0Dh!f======-2.8 (24Dh&Dh$)) _Found a scale mail.Dh/S....DhDhx##......#.....#######.......####### ###.....# ..##.##.#### ##.##.# ..##.# #'''###.......#..# ......#..########........@.......#.#.#.##. ##'#### ####ß.ß## #..'## #..~.#. #...####.~~.#.[ .....#≈#.§~~#.. ..<..'.#~§§☼#Dh,DhDhM##......#.....## .##..........#.....# ##..........##.#### ##....##.# .##.# '''###.......#..# Dha##.....#..##..#.#.#.##. #'#### ####. ß.ß## #..##.'## #..~.#. ...####.~~.#.Dh[.#≈#.§~~#. 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Dh& #...§§○°..# ....# ##.#°§§§...# .....# ##.°°§.°.###....#  ######### #### Dh3 DhȨ Dh Dh   ##ß.ß## ##..##...... #DhE # ##'## ##..~.#.......##...####.~~.#.........[≈#.....#≈#.~~~#.......... #.'..<..'.#~~≈☼#.... #§#.....#≈#.~~§#..########## ####...####.~~.#.## Dh6 $ ##'## ##..~.#.## #...# ##..##@.#  ####### ####.....##..°°...# ....##...#..##>###Dh -67.8 (15Dh Dh ,8.8 (16Dh Dh< ; _Found a stone staircase leading down.Dho........DhƎE'## ##..~.#.# #...####.~~.#.........[..# ≈#.....#≈#.~~~#......# .'..<..'.#~~≈○#....# §#.....#≈#.~~§#..########### ##...####.~~.#.##  ##'## ##..~.#.## DhU #...# ##..##..###  ####### ####..@..# #..°°...##......##...# ...§§○°..#......# ##.# ..°§§§...#>.....# #.°°§.°.###....######### #### ## Dh O○DhDh! ##'## ##..~.#.# ...####.~~.#..[..# #.....#≈#.~~~#..# '..<..'.#~~≈○#..# #.....#≈#.~~§#..# ...####.~~.#.##  ##'## ##..~.#.##  #...# ##..##..### # ####...@.# ..°°...##......##...# ..§§○°..#......# ##.# .°§§§...#>..... .°°§.°.###[39;Dh49m....## ####.##DhN°Dh Dh1##'## ##..~.#.# ...####.~~.#.Dh"[..# .....#≈#.~~~#.# ..<..'.#~~≈°#.Dh# .....#≈#.~~§#..# ...####.~~.#.## ##'## ##..~.#.## #...# ##..##..###  ####....@# °°...##......##...# .§§○°..#......####.# Dh't°§§§...#>.....# ># °°§.°.###....## #DhP ####. Dh270.8 (2.0)DhQDh+1.8 (3DhDh8; _Found a stone staircase leading down.Dh: V...DhBg y ...####.~~.[ .....#≈#.~~~.<..'.#~~≈...#≈#.~~§#..########## #...####.~~.#.## #'## ##..~.#.#...# ##..##..######## ####.....### .°°...##......##@..# .§§○°..#......#### °§§§...#>.....# >#DhUm Dhɉ ...####.~~.#.[..# #≈#.~~~#.# <..'.#~~≈~#.# #≈#.~~§#..# ...####.~~.#.## '## ##..~.#.## ...# ##..##..### Dh t ####.....### °°...##......##.@.# §§○°..#......####.# §§§...#>.....# ># §.°.###....## .# ####. .### ......DhZ ,Dhd Dh ####.~~.#.[..# #≈#.~~~#.# <..'.#~~≈~#.# #≈#.~~§#..# ####.~~.#.## '## ##..~.#.## Dh # ##..##..###  ####.....### ...##......##..@# ○°..#......####.# ...#>.....# #># §.°.###....## #.# ####. #.### ... r   rat (asleep)...rDh "..Dh2 Dhx +3.8 (2Dhf crr.Dh +4.8 (3Dh% Dh: V _A rat comes into view.Dh~a  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Dh Dh :r.Dh 25.8 (1 _DhF Dh! Dh  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhv<  Casting: Kinetic Grapnel (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)DhDkr.6Kinetic Grapnel _Dh= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within rangDh<e! (Use Z to cast anyway.)asting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhcC ..####.~~.#.........[..#  weed420 the Tinkerer ...#≈#.~~~#............#  Coglin <..'.#~~≈~#............#  Health: 19/19 ======================== ...#≈#.~~§#..###########  Magic: 3/4==================------ ..####.~~.#.## AC: 7DhD Str: 10 '## ##..~.#.## EV: 9Int: 14 ..# ##..##..### SH: 0Dex: 12 #### ####.....### XL:  2 Next: 37% Place: Dungeon:1 DhYF '°...##......##..@# Noise: ---------  Time: 676.8 (0.0) §○°..#......####*# a) +0 hammer {Doyun} d) +0 dagger {Suni} §§...#>.....# #*# Cast: Kinetic Grapnel §.°.###....## #*# ##### ####. #r# ## ... r   rat ... ... _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)Dh ..####.~~.#.........[..#  weed420 the Tinkerer ...#≈#.~~~#............#  Coglin <..'.#~~≈~#............#  Health: 19/19 ======================== ...#≈#.~~§#..###########  Magic: 3/4==================------ ..####.~~.#.## AC: 7Str: 10 '## ##..~.#.## EV: 9Dh Int: 14 ..# ##..##..### SH: 0Dex: 12 #### ####.....### XL:  2 Next: 37% Place: Dungeon:1 °...##......##..@# Noise: ---------  Time: 676.8 (0.0) §○°..#......####.#Dh  a) +0 hammer {Doyun} d) +0 dagger {Suni} §§...#>.....# #># Cast: Kinetic Grapnel §.°.###....## #.# ##### ####. #r# ## ... r   rat ... ...Casting: Kinetic Grapnel (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a rat (74% to hit)  The kinetic grapnel hits the rat.DhZ$ [..#  <   DhP% #.## ##..##..### ####..*#> #*#Dh}&  #*# ####. #. ## ... ... ... DhM n.>..Dh u41=7.8 (1Kinetic GrapnelDhL Dh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a rat (74% to hit)  The kinetic grapnel hits the rat. _You kill the rat!DhA ...DhPQ DhQ DhT DhX DhyY Dh\ Dh{a Dhb Dhd Dhh Dh|i Dhol Dhp Dhfq DhHt Dhx Dhx Dh{ Dhm Dh Dh Dh Dh Dh 4Dh` ======Dhƈ Dh‹ Dh DhV $ Dh 9.#≈#.~~~Dh} . Dh J<..'.#~~≈ Dh X...#≈#.~~§#..##########Dh e####.~~.#.## Dh '## ##..~.#. Dh }..# ##..##..### Dh W#### ####.....### DhD {°...##......##... Dh .§○°..Dh7 ###Dh b§...#>Dh< G #>Dh .°.###....## #.DhC .....Dh Dh Dh Dh\ Dh $ Dh J<..'.#~~≈ Dh* X...#≈#.~~§#..##########Dh W####.~~.#.## Dh$ t'## ##..~.# Dh ]..# ##..##..### Dh W#### ####.....### Dh q°...##......##... Dh .§○°..Dh ###Dh b§...#>Dhq  Dh .°.###....## #. Dhv S##### ####.  Dh .DhS ....Dh .......Dh* Dh Dh4 Dhl Dhxm (Dhm DhWn P...#≈#.~~§#..##########Dhn W####.~~.#.## Dh6o i'## ##..~. Dho S..# ##..##..### Dh1p A#### ####.....### Dhp q°...##......##... Dhq .§○°..Dhpq ##Dhq b§...#>DhNr 4 #>Dhr L.°.###....# Dh)s J##### ####. Dhs  Dhs 1## ...DhVt 1#........Dht 2#.........Dh.u ###########Dhu CThere is a stone staircase leading down here.Dhmy DhEz  Dhz _DhS} Dh Dh i####.~~.#.## Dh i'## ##..~. Dh| S..# ##..##..### Dh A#### ####.....### Dhb q°...##......##... Dh .§○°..Dh3 ##Dh b§...#>Dh 4 #>Dh z.°.###....## #. Dh T##### ####. Dh<  Dh ## #......)...#DhZ W #..........#Dh T#........>.#Dh #Dh ,...#Dh +..#Dh ########### DhU DhN Dh -DhB 90Dh 3.0)Dh Dh Dh6 !======Dh -Dh %1.8 (14Dh Dh  Dh# Dh +_Found an escape hatch in the floor.Dh-W..>. '## ##..~. ..# ##..##..### #### ####.....### °...##......##... §○°..##§...#> #>.°.###....## #. ##### ####....##.####### ## #...@..)...# ..>Dhy=BDh|^## ##..~.#.## # ##..##..###  ####.....### ...##......##...# ○°..#......####.# ...#>.....# #># Dh^".°.###....## #.#  ####....##.# ## #....@.)...# #.Dh_# #.>.# Dhpg,DhzoDh$ ##..~.#.## # ##..##..###  ####.....### Dhi..##......##...# °..#......####.# ...#>.....# #># °.###....## #.# DhC ####....##.# ## #.....@)...# #.DhJ# #.>.# Dh,DhDh_Dh[5 ##..~.#.##  ##..##..###  ####.....### ##......##...# DhZ..#......####.# ..#>.....# #># .###....## #.# Dh ####....##.# ## #......@...# #.# #.Dh}h>.# Dh14.8 (3.0)Dh+5.8 (4DheDh _You see here a +1 long sword of distortion.Dh%w6.8 (1 _c - a +1 long sword of distortionDhSInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Doyun}  d - a +0 dagger (offhand) {Suni}  c - a +1 long sword of distortion Armour (go to first with [)  g - a +2 ring mail of poison resistance (worn)b - a +0 robe Potions (go to first with !)  e - a sapphire potion  f - a fuming purple potion Dhv`c - a +1 long sword of distortion. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.7 XLs. Damage rating: 11 (Base 10 x 105% (Dex) x 100% (Skill) + 1 (Ench)). Distort: It warps and distorts space around it, and may blink, banish, or  Dhyw6inflict extra damage upon those it strikes. Unwielding it can teleport you to foes or banish you to the Abyss. This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {distort} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe. Dh, To do this, you must remove one of the following items: Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Doyun}  d - a +0 dagger (offhand) {Suni} Dh) Really equip c - a +1 long sword of distortion?   Y - Yes  N - NoDh+ Dh Dh  ##..~.#.##weed420 the Tinkerer##..##..###Coglin # ####.....###Health: 19/19 ======================== .##......##...#Magic: 4/4======================== ..#......####.#AC: 7Str: 10 Dhr 1..#>.....# #>#EV: 9Int: 14 .###....## #.#SH: 0Dex: 12 ## ####....##.#######XL:  2 Next: 41% Place: Dungeon:1## #......@...#Noise: ---------  Time: 696.8 (0.0)#..........#a) +0 hammer {Doyun} d) +0 dagger {Suni} #........>.#Cast: Kinetic Grapnel#..........##..........#############The kinetic grapnel hits the rat. _You kill the rat! _There is a stone staircase leading down here. _Found an escape hatch in the floor. Dh _You see here a +1 long sword of distortion. _c - a +1 long sword of distortionDh Dh# DhV) Dh2 p  You start parting from your weapon.Dh8 A7.8 (1Dh< Dh> +8.8 (2Dh@ DhUD DhF +9.8 (3Dh|H DhNL Dh N -700.8 (4DhUP DhS Dh\ +1.8 (5Dh_ Dh`  _You continue parting from your +0 dagger {Suni}. x5  You finish parting from your +0 dagger {Suni}.Dhb Dhe Dhj  You whisper farewell to Suni.  You start attuning to your weapon.Dhm +2.8 (6Dho Dht Dhv +3.8 (7Dhx Dh.} Dh +4.8 (8Dh Dh Dh +5.8 (9Dh Dh Dh /6.8 (10.0)Dh Dh  c) +1 long sword (di  You whisper farewell to Suni.attuning toattuning to your +1 long sword of distortion. x5attuning to your +1 long sword of distortion.elcome your +1 long sword of distortion "Hachiro" into your grasp.  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Dh ##.....#@.########## ..#.# ..#.# .....#.##.........####'#########......#  ##ß.ß.##.....# ##'## ##..~.#....###...####.~~.#..[..# ≈#.....#≈#.~§Dh ,Dh Dh ###.###.....#.................. ......##......#.....###### #....................####### ##.##..........#.....# ##..........##.####DhV >##..........##.# ...............##.# #'''###.. ##.....#..########## .#.................# ..........# .....#.##.................# ###'#########.............##ß.ß.##......#  ##'## ##..~.#.....# ##...####.~~.#..[..#Dh Dh Dhe Dh O÷##.....##.#####.....##.####................... .##......#.....####### ..........####### #.##.Dho (#.....# ##.##.########.# ........##@# #'''###.. ##.....#..########## .#..................... ....#.##............'#########.............# #ß.ß.##............#'## ##..~.#....#Dhl$ ,Dh' Dh*K M.... ##..###.÷###.###....###.....##.####.#...................##......#.....####### ....DhgL ......####### #.....##### .......##. #'''###.......#..# ......##.....#..##########....###...DhQ DhHR DhU Dhx fM.....######..... ##..###.÷##.###....##.....##.####..............##......#.....####### ...........####### ##.....####Dhy ## .......#. #'''###.......#..#......##....Dh ,DhG DhS J#########....# #..(##..........######...##.....#... ##..###..÷##.....##.####.###.####................###.....######## ...................####### .##.#..@..# ##.DhL F##.########.# .......##.# '''###...###.....#..##########.#.. ...#.##.....Dh ,Dhz Dh ...##.......# #....#########....# #..(##..........######...##.....#... ##..###.. .÷##.....##.####.###.####..#..............###.....######### ...Dh N.......@.####### ##....#.....# ##.##.#### ## ......##.# ''###...###.....#..##########.#..Dh [.....DhL ,Dh Dh #.......######....#...##.......# #.....##########....# #..(..###..........######....# ..##.....#... ##..###...# ÷##.....##.###....###..####.##......##.#.Dhe .............###.....######### .......####### #...#.....# .##.#### ###.# .....### '###..###.....#..##########.#.Dh ,Dhb Dh4 h########..# #.......######....# ...##.......# #.....# #########....# #..(..# ##..........######....# .##.....#... ##..###...# Dh\6 ##.....##.###....###..# ###.####..# #..............###.....######### ......####### ..#.....# .##.######.# ....### ###..###.....#..##########Dh< ,Dh@ DhYc .###..###...# #....######....# ##.......# #.....# #########....# #..(..# ##..........######....# ##.....#... ##..###...# ##.....##.###....###..# ##.....##.##......##..# #.......## Dhtd ##......#.....# ..####### #.....###.######.###.# Dhi ,Dhrn DhƐ  ###..#  ###...###..#  .......######....#  ...##.......# #.....#  #########....# #..(..#  ##..........######....#  ##.....#... ##..###...#  ##.....##.###....###..#  Dhs ##.....##@##......##..#  ..............##  ###.....#########  .....####### #.....#  ##.####  ##.#    ..##.#    #..   Dh ,Dh Dhq M ......  ##...###....### ######..###..######....##.......# #...#######....# #..(......######.#...###..###.#....##.....##.##......##...#....................## Dh/ "......##......#.....#########  ....#... #.#Dhn ,Dh DhQ -45.8 (39Dh Dh Dh5 E _Done exploring.Dh5c.........DhfDhiDhMB0.0)Dh^DhaE _Done exploring.DhDh)Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Doyun}  c - a +1 long sword of distortion (offhand) {Hachiro}d - a +0 dagger {Suni} Armour (go to first with [)  g - a +2 ring mail of poison resistance (worn)b - a +0 robe Potions (go to first with !) Dha e - a sapphire potion  f - a fuming purple potionDhc - a +1 long sword of distortion (offhand) {Hachiro}. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.7 XLs. Damage rating: 11 (Base 10 x 105% (Dex) x 100% (Skill) + 1 (Ench)). Distort: It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can teleport you to foes or banish you to the Abyss. This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {distort} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon (d)rop, (=)adjust, (s)kill target, or (i)nscribe.DhO  You welcome your +1 long sword of distortion "Hachiro" into your grasp.  Space warps around you for a moment! _c - a +1 long sword of distortion (offhand) {Hachiro} DhZ!_Done exploring. _Done exploring.  Adjust to which letter? (? for menu, Esc to quit)Dh" #.............##......##..#   weed420 the Tinkerer##.............###....###..#   Coglin ###...............###..###...#   Health: 19/19 ======================== ...................######....#   Magic: 4/4======================== ...........##.......# #.....#   AC: 7Str: 10 .......#########....# #..(..#   EV: 9Int: 14 .......##..........######....#   SH: 0Dex: 12 .......##.....#...###..###...#   XL:  2 Next: 41% Place: Dungeon:1 .......##.....##@###....###..# Dhk  Noise: ---------  Time: 745.8 (0.0) .......##.....##.##......##..#   a) +0 hammer {Doyun} c) +1 long sword (di .......#....................##   Cast: Kinetic Grapnel ......##......#.....#########  ..............####### ........#.....#   ........##.####   ........##.#   ........##.#  Space warps around you for a moment! _c - a +1 long sword of distortion (offhand) {Hachiro} _Done exploring. _Done exploring.  Adjust to which letter? (? for menu, Esc to quit)Okay, then. _Dh$Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Doyun}  c - a +1 long sword of distortion (offhand) {Hachiro}d - a +0 dagger {Suni}[?] describe selected [!] equip|wield|wear[tab] equip|unequip DhDh[s Dh6 Dh Dh+!Dh(  a - a +0 hammer (weapon) {Doyun}  c - a +1 long sword of distortion (offhand) {Hachiro}"Dh#Dhv $Dh$DhBI$Dhw$Dh`  #.............##......##..#   weed420 the Tinkerer##.............###....###..#   Coglin ###...............###..###...#   Health: 19/19 ======================== ...................######....#   Magic: 4/4======================== ...........##.......# #.....#   AC: 7Str: 10 .......#########....# #..(..#   EV: 9Int: 14 .......##..........######....#   SH: 0Dex: 12 .......##.....#...###..###...#   XL:  2 Next: 41% Place: Dungeon:1 .......##.....##@###....###..# $Dh^   Noise: ---------  Time: 745.8 (0.0) .......##.....##.##......##..#   a) +0 hammer {Doyun} c) +1 long sword (di .......#....................##   Cast: Kinetic Grapnel ......##......#.....#########  ..............####### ........#.....#   ........##.####   ........##.#   ........##.#  Space warps around you for a moment! _c - a +1 long sword of distortion (offhand) {Hachiro} _Done exploring. _Done exploring.  Adjust to which letter? (? for menu, Esc to quit) _Okay, then.  Okay, then. _&Dh#y&Dh}Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Doyun}  c - a +1 long sword of distortion (offhand) {Hachiro}d - a +0 dagger {Suni} Armour (go to first with [)  g - a +2 ring mail of poison resistance (worn)b - a +0 robe Potions (go to first with !) &Dhi~a e - a sapphire potion  f - a fuming purple potion&Dh9 c - a +1 long sword of distortion (offhand) {Hachiro}. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.7 XLs. Damage rating: 11 (Base 10 x 105% (Dex) x 100% (Skill) + 1 (Ench)). Distort: It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can teleport you to foes or banish you to the Abyss. This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {distort} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon (d)rop, (=)adjust, (s)kill target, or (i)nscribe.*Dh Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Doyun}  c - a +1 long sword of distortion (offhand) {Hachiro}  d - a +0 dagger {Suni} Armour (go to first with [)  g - a +2 ring mail of poison resistance (worn)  b - a +0 robe *DhzPotions (go to first with !)  e - a sapphire potion  f - a fuming purple potion+Dh c - a +1 long sword of distortion (offhand) {Hachiro}. A sword with a long, slashing blade. +Dh Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.7 XLs. Damage rating: 11 (Base 10 x 105% (Dex) x 100% (Skill) + 1 (Ench)). Distort: It warps and distorts space around it, and may blink, banish, or +Dh< inflict extra damage upon those it strikes. Unwielding it can teleport you to foes or banish you to the Abyss. This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {distort} {melee weapon} +Dh Menu/colouring prefixes: identified enchanted ego melee equipped weapon (d)rop, (=)adjust, (s)kill target, or (i)nscribe.,DhȔ! ,DhDReally unwield c - a +1 long sword of distortion {Hachiro}? Y - Yes  N - No-Dh? -Dh@ -Dh p #.............##......##..#   weed420 the Tinkerer##.............###....###..#   Coglin -Dh} &###...............###..###...#   Health: 19/19 ======================== ...................######....#   Magic: 4/4======================== ...........##.......# #.....#   AC: 7Str: 10 .......#########....# #..(..#   EV: 9Int: 14 .......##..........######....#   SH: 0Dex: 12 .......##.....#...###..###...#   XL:  2 Next: 41% Place: Dungeon:1 .......##.....##@###....###..#   Noise: ---------  Time: 745.8 (0.0) -Dh .......##.....##.##......##..#   a) +0 hammer {Doyun} c) +1 long sword (di .......#....................##   Cast: Kinetic Grapnel ......##......#.....#########  ..............####### ........#.....#   ........##.####   ........##.#   ........##.#   _Done exploring. _Done exploring.  Adjust to which letter? (? for menu, Esc to quit) _Okay, then. _Okay, then.Okay, then.-Dh# -Dhv -Dh% -Dh( . _.Dh^m.DhQpInventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Doyun}  c - a +1 long sword of distortion (offhand) {Hachiro}d - a +0 dagger {Suni} Armour (go to first with [)  g - a +2 ring mail of poison resistance (worn).Dhpb - a +0 robe Potions (go to first with !)  e - a sapphire potion  f - a fuming purple potion/Dh~]c - a +1 long sword of distortion (offhand) {Hachiro}. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.7 XLs. Damage rating: 11 (Base 10 x 105% (Dex) x 100% (Skill) + 1 (Ench)). Distort: It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can teleport you to foes or banish you to the Abyss. This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {distort} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee equipped weapon (d)rop, (=)adjust, (s)kill target, or (i)nscribe./Dh Really unwield c - a +1 long sword of distortion {Hachiro}? Y - Yes  N - No0DhU Uppercase [Y]es or [N]o only, please.1Dh61Dh1Dhb #.............##......##..#   weed420 the Tinkerer##.............###....###..#   Coglin ###...............###..###...#   Health: 19/19 ======================== ...................######....#   Magic: 4/4======================== 1Dh...........##.......# #.....#   AC: 7Str: 10 .......#########....# #..(..#   EV: 9Int: 14 .......##..........######....#   SH: 0Dex: 12 .......##.....#...###..###...#   XL:  2 Next: 41% Place: Dungeon:1 .......##.....##@###....###..#   Noise: ---------  Time: 745.8 (0.0) .......##.....##.##......##..#   a) +0 hammer {Doyun} c) +1 long sword (di .......#....................##   Cast: Kinetic Grapnel ......##......#.....#########  ..............####### ........#.....#   ..1Dh......##.####   ........##.#   ........##.#   _Done exploring. _Done exploring.  Adjust to which letter? (? for menu, Esc to quit) _Okay, then. _Okay, then. _Okay, then. _1DhE  Adjust to which letter? (? for menu, Esc to quit) _Okay, then. _ You start parting from your weapon.1DhA6.8 (11Dh1Dh*+7.8 (21Dh:1Dh?1Dh+8.8 (31Dh1Dh1Dh_+9.8 (41Dh`1Dh1Dh,50.8 (51Dh1DhLU  _You continue parting from your +1 long sword of distortion {Hachiro}. x5  You finish parting from your +1 long sword of distortion {Hachiro}.  You whisper farewell to Hachiro. Space warps into you!1Dh=Contam 1DhC 1Dh 1Dh1Dh  You are contaminated with residual magic.1Dh  You drop a +1 long sword of distortion {Hachiro}.  Your body shudders with the violent release of wild energies!1Dh57/171.8 (61Dh1DhcO _You feel frail.2Dh2Dh_*2.8 (12Dhw _c - a +1 long sword of distortion {Hachiro}2DhB 2Dh'Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Doyun} 2Dh* c - a +1 long sword of distortion {Hachiro}d - a +0 dagger {Suni} Armour (go to first with [)  g - a +2 ring mail of poison resistance (worn)b - a +0 robe Potions (go to first with !)  e - a sapphire potion  f - a fuming purple potion4Dhc - a +1 long sword of distortion {Hachiro}. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.7 XLs. Damage rating: 11 (Base 10 x 105% (Dex) x 100% (Skill) + 1 (Ench)). Distort: It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can teleport you to foes or banish you to the Abyss. This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {distort} {melee weapon} 4Dh:Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.4Dh4p Really equip c - a +1 long sword of distortion {Hachiro}? Y - Yes  N - No5Dh 5Dh 5Dhu p #.............##......##..#   weed420 the Tinkerer##.............###....###..#   Coglin 5Dh ###...............###..###...#   Health: 17/17 ======================== ...................######....#   Magic: 4/4======================== ...........##.......# #.....#   AC: 7Str: 10 .......#########....# #..(..#   EV: 9Int: 14 .......##..........######....#   SH: 0Dex: 12 5DhXg.......##.....#...###..###...#   XL:  2 Next: 41% Place: Dungeon:1 .......##.....##@###....###..#   Noise: ---------  Time: 752.8 (0.0) .......##.....##.##......##..#   a) +0 hammer {Doyun} .......#....................##   Cast: Kinetic Grapnel ......##......#.....#########   Contam ..............####### ........#.....#   ........##.####   ........##.#   ........##.#  You are contaminated with residual magic.You drop a +1 long sword of distortion {Hachiro}.  Your body shudders with the violent release of wild energies! _You feel frail. _c - a +1 long sword of distortion {Hachiro}Okay, then.5Dh 5Dh 5Dh5Dh. _6DhZ3 6Dh 9 Inventory: 7/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) {Doyun}  c - a +1 long sword of distortion {Hachiro}d - a +0 dagger {Suni} Armour (go to first with [)  g - a +2 ring mail of poison resistance (worn)b - a +0 robe Potions (go to first with !)  e - a sapphire potion 6Dh< 1 f - a fuming purple potion7Dh[a - a +0 hammer (weapon) {Doyun}. A blunt striking weapon, essentially equivalent to a mace. 7DhBase accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 8.3 XLs. Damage rating: 8 (Base 8 x 100% (Str) x 100% (Skill)). 7Dh3gThis weapon falls into the 'Maces & Flails' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “The hammah that John Henry swung, 7Dh It weighed over nine poun',  He broke a rib in his left han' side, (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.9Dh9Dh9Dh3b #.............##......##..#   weed420 the Tinkerer##.............###....###..#   Coglin ###...............###..###...#   Health: 17/17 ======================== ...................######....#   Magic: 4/4======================== 9Dh...........##.......# #.....#   AC: 7Str: 10 .......#########....# #..(..#   EV: 9Int: 14 .......##..........######....#   SH: 0Dex: 12 .......##.....#...###..###...#   XL:  2 Next: 41% Place: Dungeon:1 .......##.....##@###....###..#   Noise: ---------  Time: 752.8 (0.0) .......##.....##.##......##..#   a) +0 hammer {Doyun} .......#....................##   Cast: Kinetic Grapnel ......##......#.....#########   Contam ..............####### ........#.....#   9Dh{........##.####   ........##.#   ........##.#  You are contaminated with residual magic.You drop a +1 long sword of distortion {Hachiro}.  Your body shudders with the violent release of wild energies! _You feel frail. _c - a +1 long sword of distortion {Hachiro} _Okay, then.9Dh9Dh _9Dh9Dhh  You start parting from your weapon.9Dh@3.8 (19Dh9Dh*4.8 (29Dh 9Dh9Dhs*5.8 (39Dh9Dh9Dh*6.8 (49Dh9Dh: 9Dhs$*7.8 (59Dh%%9Dh& -) Nothing wielded _You continue parting from your +0 hammer {Doyun}. x5  You finish parting from your +0 hammer {Doyun}.9Dh(9Dh+9Dh-T _You whisper farewell to Doyun.9Dh Inventory: 7/52 slots Hand Weapons (go to first with ))a - a +0 hammer {Doyun}  c - a +1 long sword of distortion {Hachiro}d - a +0 dagger {Suni} Armour (go to first with [)  g - a +2 ring mail of poison resistance (worn)b - a +0 robe Potions (go to first with !)  e - a sapphire potion  f - a fuming purple potion:Dhm  c - a +1 long sword of distortion {Hachiro}. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14. :Dhm / Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 7.7 XLs. Damage rating: 11 (Base 10 x 105% (Dex) x 100% (Skill) + 1 (Ench)). Distort: It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can teleport you to foes or banish you to the Abyss. This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.:Dhcn fIt can be maximally enchanted to +9. You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {distort} {melee weapon} Menu/colouring prefixes: identified enchanted ego melee weapon (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.;Dhv! ;Dh?wReally equip c - a +1 long sword of distortion {Hachiro}? Y - Yes  N - No<DhՏ<Dh<Dhh #.............##......##..#   weed420 the Tinkerer##.............###....###..#   Coglin ###...............###..###...#   Health: 17/17 ======================== ...................######....#   Magic: 4/4======================== ...........##.......# #.....#   AC: 7Str: 10 <Dh.......#########....# #..(..#   EV: 9Int: 14 .......##..........######....#   SH: 0Dex: 12 .......##.....#...###..###...#   XL:  2 Next: 41% Place: Dungeon:1 .......##.....##@###....###..#   Noise: ---------  Time: 757.8 (0.0) .......##.....##.##......##..#   -) Nothing wielded .......#....................##   Cast: Kinetic Grapnel ......##......#.....#########   Contam ..............####### ........#.....#   ........##.####   ........##.#   ........##.#   _c - a +1 long sword of distortion {Hachir<Dhjo} _Okay, then.You start parting from your weapon. _You continue parting from your +0 hammer {Doyun}. x5  You finish parting from your +0 hammer {Doyun}. _You whisper farewell to Doyun.<Dh _<DhJ<Dhg  You start attuning to your weapon.<DhV8.8 (1<Dh*9.8 (2<DhQ<Dh _You continue attuning to your +1 long sword of distortion {Hachiro}. x3<Dh<60.8 (3Contam<Dh <Dh _You feel less contaminated with magical energies.<Dh*1.8 (4<Dh<Dh<Dhn*2.8 (5<Dh<Dh%c) +1 long sword (distort) {Hachiro} attuning to your +1 long sword of distortion {Hachiro}. x3 _You feel less contaminated with magical energies.You continue attuning to your +1 long sword of distortion {Hachiro}. x2  You finish attuning to your +1 long sword of distortion {Hachiro}.  You welcome your +1 long sword of distortion "Hachiro" back into your grasp.  Space warps around you for a moment!<Dhj _c - a +1 long sword of distortion (weapon) {Hachiro}=Dh=DhxInventory: 7/52 slots Hand Weapons (go to first with ))  c - a +1 long sword of distortion (weapon) {Hachiro}a - a +0 hammer {Doyun}  d - a +0 dagger {Suni} Armour (go to first with [)  g - a +2 ring mail of poison resistance (worn)b - a +0 robe Potions (go to first with !)  e - a sapphire potion  f - a fuming purple potion>Dha - a +0 hammer {Doyun}. A blunt striking weapon, essentially equivalent to a mace. Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 >DhxThis weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.  At 100% training you would reach 14.0 in about 8.3 XLs. Damage rating: 8 (Base 8 x 100% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-graspered weapon. It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________ >Dh)“The hammah that John Henry swung,  It weighed over nine poun',  He broke a rib in his left han' side, (w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.?Dh-?Dh5?Dhp>< #.............##......##..#   weed420 the Tinkerer##.............###....###..#   Coglin ###...............###..###...#   Health: 17/17 ======================== ...................######....#   Magic: 4/4======================== ...........##.......# #.....#   AC: 7?Dh@Str: 10 .......#########....# #..(..#   EV: 9Int: 14 .......##..........######....#   SH: 0Dex: 12 .......##.....#...###..###...#   XL:  2 Next: 41% Place: Dungeon:1 .......##.....##@###....###..#   Noise: ---------  Time: 762.8 (0.0) .......##.....##.##......##..#   c) +1 long sword (distort) {Hachiro} .......#....................##   Cast: Kinetic Grapnel ......##......#.....#########   Contam ..............####### ........#.....#   ........##.####   ........##.#   ........##.#   _[0;10?DhD;1mYou feel less contaminated with magical energies. _You continue attuning to your +1 long sword of distortion {Hachiro}. x2  You finish attuning to your +1 long sword of distortion {Hachiro}.  You welcome your +1 long sword of distortion "Hachiro" back into your grasp.  Space warps around you for a moment! _c - a +1 long sword of distortion (weapon) {Hachiro}?DhG?DhL _?Dh.R?Dh[g  You start attuning to your weapon.?Dhc*3.8 (1?Dhd?Dh1m?DhPp*4.8 (2?Dhv?Dh~?Dh*5.8 (3?Dh2=6.8 (47.8 (5  a) +0 hammer {Doyun} _You continue attuning to your +0 hammer {Doyun}. x5  You finish attuning to your +0 hammer {Doyun}.  You welcome your +0 hammer "Doyun" back into your grasp.?DhW _a - a +0 hammer (offhand) {Doyun}?Dh 3?Dh ?Dh! C0?Dh ?Dh E _Done exploring.@Dh @Dh `Level 1 of the Dungeon<>>>>_(Press ? for help)#........................##@Dhe  #...............>#######..# #.........................# #.............##......##..# ##.............###....###..# ##########...............###..###...# #########.....#...................######....# #.....###..................##.......# #.....# #.....##...............#########....# #..(..# #.....#####...............##..........######....# #....÷########### #.##...............##.....#...###..###...# #...............# #.##.....÷.........##.....##@###....###..# #...............# #.##...............##.....##.##......##..# ####.##............# ##..................#....................## ##.........###..#########...#..............##......#.....######### #..######........#####.....#..#....................#########..# #........##....###...###.##..........#.....##...#### #........##.######..##...##..........##.#####......###.........#.###..........##..........##.####..............................@Dh ".............##.####...##............##......###'''###.......#..#####.##........#..........##.......##.....#..###########.............(.##..#.....#.........#.................#ADh ##.....##.....## #### #..>##### .......... ###......## #####....### ##########.......###..######## ##.....#............######.. ##....##.# #..########....# #..(###......######..÷##########...###..###. #... #.##.....÷#.....##@###....###.. #.........# #.#.###.##......##..# ####.##....# ##.....#..............## ##.........###..#########...#......##......######### #####.....#..#..........########..# ##....###...###.....#...#### ###.######..##...######......##.#....##...####..................##.# ###...##.....#.###'''###.#..# ADh  #.............##......##..#   weed420 the Tinkerer##.............###....###..#   Coglin ###...............###..###...#   Health: 17/17 ======================== ...................######....#   Magic: 4/4======================== ...........##.......# #.....#   AC: 7Str: 10 .......#########....# #..(..#   EV: 9Int: 14 .......##..........######....#   SH: 0Dex: 12 .......##.....#...###..###...#   XL:  2 Next: 41% Place: Dungeon:1 .......##.....##@###....###..# Dha m  Noise: ---------  Time: 767.8 (0.0) .......##.....##.##......##..#   c) +1 long sword (di a) +0 hammer {Doyun} .......#....................##   Cast: Kinetic Grapnel ......##......#.....#########   Contam ..............####### ........#.....#   ........##.####   ........##.#   ........##.#  You start attuning to your weapon. _You continue attuning to your +0 hammer {Doyun}. x5  You finish attuning to your +0 hammer {Doyun}.  You welcome your +0 hammer "Doyun" back into your grasp. _a - a +0 hammer (offhand) {Doyun} _Done exploring.ADh ADh ADh  ADh _ADh ADh ADh ADh ADh4 ADh ADh> ADh ADh ADh ADhO ADh& ADh ADh ADhJ ADh ADh ADh ADhv ADh& ADhN ADhE ADhl ADh ADhc! ADhL# ADh[% ADh & ADhE' ADh') ADh(+ ADh+ ADh - ADh. ADh0 ADhe1 ADh2 ADh4 ADh6 ADhZ7 ADh8 ADh? ADh?  ADh3@  ADh@  ADh]A  ADhA  ADhjB  ADhB  ADhwC  ADh D y ##############  ADhD  ##.....##.....##  ADh+E o##..............##########  ADhE #ADh9F ^..................##  ADhF #ADheG t.........@#######..#  ADhG 78.8 (1ADhI 1.0) #...................#  #.......##......##..#  #.............###....###..#  ......###..###...#  ........######....#  #.......# #.....#  #########....# #..(..#  ##..........######....#  ADhK ADhV  _There is a stone staircase leading down here.BDh9.8 (1.0) _CDh ##########[# 2CDhp .@...#  ##.#####.#.#  .# .#CDh{ .. .# .# CDh5.# CDhCDhCDhF-80.6 (1.8CDhHKCDh9O _You climb downwards.  Found a helmet. _There is a stone staircase leading up here.DDh&##[# .<@..# ##.#####.#.# #.# ..#.# ...... #..#.# .#.##.#DDhkH10 _DDhDDhDDhR.#...#.#.#.# #[# .<.@.# ##.#####.#.# #.#... #.#..... ......#..##.###.# .##.# .# ##.# .#DDhHDDh%2DDhDDhtDDh#.# ... #.# #.# #.# #.# #[# .<..@# ##.#####.#.# DDhb#.#... #.#..... ......#..##.###.# .##.# .# ##.# .#DDhDDh%3DDhDDhjDDhB }M.#.#... #.##########.......<..##.#####.#.# #.#... #.#.....##DDhC .#DDh\N DDh)Q %4DDhuV DDhg[ O _You see here a +0 helmet.EDhPEDhQ%5EDhoTEDh=V% _h - a +0 helmetEDh%EDhInventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (offhand) {Doyun}  c - a +1 long sword of distortion (weapon) {Hachiro}d - a +0 dagger {Suni} Armour (go to first with [)  g - a +2 ring mail of poison resistance (worn)b - a +0 robe  h - a +0 helmet Potions (go to first with !)  e - a sapphire potion  f - a fuming purple potionFDh'Xh - a +0 helmet. A piece of metal headgear. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (7.0 -> 8.0). Your EV would remain unchanged. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {helmet armour} {helmet armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.GDh GDh GDh weed420 the Tinkerer..#CoglinGDh_ #.#Health: 17/17 ========================...Magic: 4/4========================#.#AC: 7Str: 10#.#EV: 9Int: 14#.#SH: 0GDh Dex: 12#.#XL:  2 Next: 41% Place: Dungeon:2##########@#Noise: ---------  Time: 785.6 (0.0).......<...#c) +1 long sword (di a) +0 hammer {Doyun}##.#####.#.#GDh Cast: Kinetic Grapnel#.#...Contam#.#...........#..##.###.# .##.# .# ##.# .# _There is a stone staircase leading down here. _You climb downwards.  Found a helmet. _There is a stone staircase leading up here. GDhb P_You see here a +0 helmet. _h - a +0 helmetGDhO GDh GDh GDh| GDh @6.6 (1GDh GDhd Y7.6 (2Contam GDhg GDh GDh *8.6 (3GDh GDh* GDh! *9.6 (4GDh% GDh=( GDh) +90.6 (5GDh- GDh. 8 _You start putting on your armour. You continue putting on your +0 helmet. x5GDh 0 GDh2 GDh5 [ _You finish putting on your +0 helmet.HDh"HDhInventory: 8/52 slots Hand Weapons (go to first with )) HDh& a - a +0 hammer (offhand) {Doyun}  c - a +1 long sword of distortion (weapon) {Hachiro}d - a +0 dagger {Suni} Armour (go to first with [)  g - a +2 ring mail of poison resistance (worn)  h - a +0 helmet (worn)b - a +0 robe Potions (go to first with !)  e - a sapphire potion HDh]1 f - a fuming purple potionIDh  b - a +0 robe. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would decrease by 5.0 (8.0 -> 3.0). Your EV would increase by 1.8 (9.5 -> 11.3). Your spell failure would improve by up to 5% (press '!' for details). Stash search prefixes: {inventory} {body armour} {body armor} Menu/colouring prefixes: identified armour _________________ “CLEOPATRA: Give me my robe, put on my crown; I have  Immortal longings in me” (w)ear, (d)rop, (=)adjust, or (i)nscribe.IDh weed420 the Tinkerer..#Coglin#.#Health: 17/17 ========================...Magic: 4/4========================#.#AC: 8Str: 10#.#EV: 9Int: 14#.#SH: 0Dex: 12#.#XL:  2 Next: 41% Place: Dungeon:2##########@#Noise: ---------  Time: 790.6 (0.0).......<...#c) +1 long sword (di a) +0 hammer {Doyun}##.#####.#.#Cast: Kinetic Grapnel#.#...Contam #.#...........#..##.###.# .##.# .# ##.# .#DhH mFound a helmet. _There is a stone staircase leading up here. _You see here a +0 helmet. _h - a +0 helmet _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.1.6 (1 _You drop a +0 robe.JDhfIJDh..##...#.###########[.......<..##.#####.# #.#...#.#...........#..##.###.# # .#  JDh,JDhhJDh* #...#.###########[.......<...##.#####.# #.#......#JDh+h#.#.....w........#..##.##w   ribbon worm (asleep)..JDh(5JDhC&2JDhF*3.6 (2JDhJJDhNDh1NDhX3NDh3NDh}4NDhz5NDh5NDhd6NDh813===NDh@9NDh? -- _You start resting.NDhD,10.4 (9NDhH`5=====1.4 (10.0)NDh5INDhLK% _Magic restored.NDh3NDhNDhNDh%!f==NDhI#~4======NDh$NDh &,NDh&NDh(,NDh5)NDh,,NDh.NDh0NDhP1b5===NDh#2NDh4,NDh5NDhJ8,NDh9NDh;,NDh<NDhH?NDh?:==NDhg@NDhCNDhfCK6=NDh+DNDhF,NDhGNDh;J,NDh,KNDhRNDhXg 27.4 (16 _You start resting.NDh:[(NDh^NDh`K _Your magical contamination has completely faded away.ODh 3ODh ODh&7===ODh: ... #.# #.#  #.# #  #.# .#  ##########[# ###.#.......<...# #...##.#####.#.####.# ODh;V#.#.....@###### #.#....†......# .......#..####.###.###.#..# #.# #.#..#.....##.##.#ODh<5.# _HP restored.ODh@3ODhcNODhkM#.#...   #.# .###########[# ###.#.......<...# #...###.#####.#.####@# ...###### #.#....†......#.......#..####.#.###.#ODhnODh,(M.#.#...  # #.# .##########[# ###ODhȌ.......<...# #@..###.#####.#.####.### #......######.#....†......#.....#..##.##.....#ODh,ODhODhg..#  #.# ## ... .# #.# .# #.# .# #.# .#  #.# .#  #[# ###.#  .ODho<...# #.@.#  ##.#####.#.####.###  #.#......######  #.#....†......#  .......#..####.#  ##.###.#..#   #.# #.#..#   #.# #.#..#   .....#   ODhP==ODhODhc?..#  #.# ###  ... ..#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  [# ###.#  <...# #..@#  #.#####.#.####.### ODh #.#......######  #.#....†......#  .#..####.#  ##.###.#..#  #.# #.#..#  #.# #.#..#  .....#  ODhW,ODhFODhM. #.# ##... . #.# #########[# ### ......<...# #... #.#####.#.####.### #.#......###### .#. .##ODh$,ODh(ODhNM. #.# ##... . #.# #########[# ### ......<...# #... #.#####.#.####.### .. ..##ODhMQ,ODhUODh,xOM. #.# ##... . #.# #########[# ### ......<...# #...# ... ODhx3..#.#.#ODh~ODhODhrODh]M. #.# ###... . ODh#.# #########[# ###.# ODh,ODhODh M..# #.#######......>.ODh#.# #.# ODho,30ODhODh,8.4 (11ODhODh; _Found a stone staircase leading down.ODhi .........†ODhj ODh~p ODh| M..# #.#######......>..######.#.# #.# ODh ,ODh ODh        ..#  #.#  ......>@.#  #.######.#  #.# #.# ODh  #.# #.#  #.# #.# #[# ###.# .<...# #...# #.#####.#.####.###  #.#......###### ODh ,ODh ODh  ..# #.# ODh .@..# #.######.#  #.# #.#  #.# #.# #.# #.#  ODh N#[# ###.#  .<...# #...#  ##.#####.#.####.### #.#......######ODhe ,ODh ODh  ..##.#>..##.######.# #.# #.#  #.# #.#  #.# #.#  #[# ###.#  .<...# #...#  ##.#####.#.####.### ODhz #.#......######There is a stone staircase leading down here.ODh!ODhx" _ODh%ODhRGb ..##.#.>..##.######.# #.# #.#  #.# #.#  #.# #.#  #[# ###.#  ODhG.<...# #...#  ##.#####.#.####.###  #.#......######ODhRL,ODh[PODhgr##>..##.#.>..##.######.# #.# #.#  #.# #.#  #.# #.#  #[# ###.#  ODhr.<...# #...#  ##.#####.#.####.###  #.#......######ODhy243.4 (5.0)ODhe~ODh|4.4 (6 _Found a stone staircase leading down.PDh..>...PDh #### >..##.#...>..##.######.# #.# #.# #.# #.# #.# #.# #[# ###.# .<...# #...# ##.#####.#.####.###  #.#......######PDhs#########.....>..#  ######@########............>..########.######.# #.# #.# #.# #.# #.# #.# ##########[# ###.#PDh .......<...# #...###.#####.#.####.###PDhc,PDh PDh*YM########PDh}+.....>.@# ######.#######............>..#######.######.#..#PDhM0,PDh4PDh f?#.>@.#.######.## ............>..# #######.######.# #.# #.# #.# #.# #.# #.# ##[# ###.#  .<...# #...#PDhqiPDhF'#.@..#.######.## ......>..#PDh #.######.# #.# #.# #.# #.# #.PDh# #.# #[# ###.#  PDhuh.<...# #...#PDh,PDh PDh)h #>..#.######.### .....>..# #.######.# PDh1 #.# #.#  #.# #.#  #.# #.#  PDh#[# ###.#  .<...# #...#There is a stone staircase leading down here.PDhPDh _PDhPDhz#.>..#.######.#### .....>..#  #.######.#  #.# #.#  #.# #.#  #.# #.#  #[# ###.#  .<...# #...#PDhOPDhPDh9!$#.>..#.######.##.####.....>..# PDh! #.######.#  #.# #.#  #.# #.# PDh" #.# #.#  #[# ###.#  PDhb"h.<...# #...#PDhz&,PDh)PDhyI##.>..#.######.###.####.PDhI:.....>..#########.######.#  #.# #.#  #.# #.# PDhaJ #.# #.#  #[# ###.#  PDhJh.<...# #...#PDhP,PDhVPDh x # #.>..#.######.#PDhx#.####............>..# ########.######.#  #.# #.#  #.# #.# PDhx #.# #.#  #[# ###.#  PDhcyh.<...# #...#PDh)~,PDhPDh&##################..........>..#...######.###########.####............>..#PDhM ########.######.# #.# #.#  #.# #.# #.# #.#PDhp ##########[# ###.#  .......<...# #...#  ##.#####.#.####.###PDh|D PDhI,PDhPDhk ##..........>..#..######.#.####.....>..PDh ########.######. #.# #. #.# #. #.# #. #[# ###.PDh .<...# #... ##.#####.#.####.PDh,PDhPDheC #.####..........>..#..######..####.####PDh  .....>.. ########.#######. #.# ## #.# # #.# # #[# ###PDh .<...# # ##.#####.#.####.PDh ,PDh PDh'  #.####..........>..#S..######.#.####.####PDh' .....> ... ########. #.#. #.# #.#. #.PDht* #. ## #.# S   adder (asleep). #[# ## .<...# #. ##.#####.#.####.PDh0 PDh8 057.4 (13.0)PDh: ,8.4 (14PDh> PDh{A Y _An adder comes into view.QDh] #.####..........>..##S.....######.#.####.####..... ...# ########. #.#.# #.# #.#.# #.# . ### #.# .# #[#  ## .<...# # ##.#####.#.####.SS9.0)QDh˻E _The adder hisses angrily.QDh΋# ##.####.>..# #.S.######. ##.####.####QDh0 ...# #. #.#.# #.# #.#.# #.# . ### #.# .# #[# ## .<...# ##.#####.#.QDhQDh;QDhUJ..SQDh>60Kinetic GrapnelQDhMQDhQDhQB ## ###.####.>..# #...SQDhF e.######. ##.####.#### ...# #. #.#.# #.# #.#.# #.# . ### #.#  .# #[#  ## .<...# ##.#####.#.QDhS QDh{V .=1QDh] QDh?` R _The adder barely misses you.QDhO  You closely miss the adder with your +0 hammer.You closely miss the adder with your +1 long sword of distortion.QDh X2.8 (1.4Rev QDhK QDh z _The adder bites you but does no damage. The adder barely misses you.RDhk   You closely miss the adder with your +1 long sword of distortion.bites you but does no damage. The adder barely misses you.  You hit the adder with your +1 long sword of distortion.  Space warps around the adder.  The adder is heavily wounded.  You barely miss the adder with your +0 hammer.RDhl^4.2Rev+ RDhpRDhZrV _The adder completely misses you.RDh  You miss the adder with your +1 long sword of distortion.The adder is heavily wounded.You completely miss the adder with your +0 hammer.RDh?f5.6Rev* RDhRDhz _The adder barely misses you. The adder bites you but does no damage.RDhF  You miss the adder with your +0 hammer.The adder is heavily wounded.You completely miss the adder with your +1 long sword of distortion.RDhH'7.0RDhNRDh2S _The adder closely misses you. The adder barely misses you.RDhK  You closely miss the adder with your +0 hammer.The adder is heavily wounded.You barely miss the adder with your +1 long sword of distortion.RDh'8.4RDhHRDhd~ _The adder bites you but does no damage. The adder completely misses you.RDhk   You hit the adder with your +0 hammer.  The adder is severely wounded.You barely miss the adder with your +1 long sword of distortion.RDh_l '9.8RDh:r RDhu U _The adder barely misses you. x2RDhV  You miss the adder with your +1 long sword of distortion.The adder is severely wounded.You barely miss the adder with your +0 hammer.6--71.2RDhRDh* _The adder bites you.SDh  You closely miss the adder with your +0 hammer.The adder is severely wounded.You hit the adder but do no damage. Space warps around the adder.SDhe.SDhKSDhweed420 the TinkererCoglinHealth: 16/17 ======================--Magic: 5/5========================AC: 8Str: 10EV: 9Int: 14### ############### SH: 0Dex: 12.....####..........>..# XL:  2 Next: 112% Place: Dungeon:2#....@.......######.## Noise: =--------  Time: 872.6 (1.4)##.####.####.......... c) +1 long sword (di a) +0 hammer {Doyun}...# ########.## Cast: Kinetic Grapnel#.#.##.# Rev* #.#.##.#. ####.# .# ##########[#SDh[37m ## .......<...# ##.#####.#.## The adder is severely wounded.You barely miss the adder with your +0 hammer. _The adder bites you.  You closely miss the adder with your +0 hammer.The adder is severely wounded.You hit the adder but do no damage. Space warps around the adder. _You kill the adder!You have reached level 3!SDh/  --more--UDh~  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? WDh1 V 20/216/623 6% WDh2 aKinetic GrapnelYou feel stronger. x2WDh8 WDhN<  Your brain swirls with designs for a reverberating injector. You just need some_more time...XDho73XDh:XDh>XDhh?$ _XDhDXDh+Gb1==XDhPJXDhqn##. ####.####.>..# #...@..######. ##.####.##### ...# XDhon#. #.#.# #.#  #.#.# #.# . ### #.# .# #[# ## .<...# ##.#####.#.XDhsTRev+ XDhwXDh# #.#.# ####.####.>.. #..@...######. ##.####.#### #. ...# #.#. #.#.# #..# #.#.# #.# . ### #. .# #[ ## .<... ##.#####.#.XDhr,XDhXDhXDh##.. #. #.#.## ####.####XDhE.> #.@....###### ##.####.#### #.# ...# # #.##.#.# #XDh .###.#.# # # . ### # .# # ## .< ##.#####.#XDht,XDhGXDhXDhM XDh !XDh  ###XDh,+ ..#XDhK #.#XDhF XDhO#.#XDhki#######.## ############XDh"......@.####..........>XDh#######............#####XDh(m#.####.####......XDh #.# ...# ######XDh #.##.#.# .###.#.# # . ###  .# ########### .......<.XDhD-7.6 (5.0XDh0w==-8.6 (6XDh=V _Found a glowing sapphire amulet.YDh \ ### ..# #.# #.##.## .".####.#..... ##.####.#### #.# ...#  #.##.#.# .###.#.# # . ### .#  ## .<9.6 (1Rev ZDh(<W ### ..# #.# #.##.## .".#####..... ##.####.#### #.# ...#  #.##.#.# .###.#.# # . ### .#  ## .80ZDh ### ..# #.# #.##.## .".####.#..... ##.####.#### #.# ...#  #.##.#.# .###.#.# # . ### .#  ## 1ZDhyc ### ..# #.# #.#.#.## .".####.#..... ##.####.#### #.# ...#  #.##.#.# .###.#.# # . ### .#  ## ZDheZDh6f2ZDhjZDh-mZDh?+ ### ..# #.# #.##.#.## #....".####.#.... ##.####.#### #.# ...#  #.##.#.# .###.#.# # . ### .#  ## 3ZDh ### ..# #.# #.# #.#.##  #....".####.## ##.####.#### #.# ...# ZDhg1 #.##.#.# .###.#.# # . ### .#  ## ZDhw ZDh &4ZDhZDhZDh | ### ..# #.# #.# #.#.##  #.....####.### ##.####. #.# ...#  #.##.#.#ZDho  .###.#.# # . ### .#  ## ZDh ZDhC &5ZDh[ZDhe v _You see here an amulet of faith.\DhdI\Dhܸ ### ..# #.# #.# #.#.##  #...@".####.##. ##.####.# #.# ...#  #.##.#.# .###.#.# # . ### .#  ##  _ ### ..# #.## #.# #.#.##  #..@.".####.##.# ##.####. #. #.# ...## #.##.#.# .###.#.# # . ### .# ##\Dh(\Dh## ####. ..##. #.# #. #.# #.#.##  #.@..".####.#.#####.## ##.####. #. #.# ... #. #.##.#.## .###.#. # .  .#  ##\Dh #####...###########.## ########...."........####........@#########......#####.## ##.#### #.  #.# ..\Dh5\Dh)K ### ### #.. ..# #.# #.# #.# #.# #.#.## #....".#####.##\Dhyq#.#####.## ##.#### #.# #.#  #.. #.##.# ### .###.# # .  .#  ##\DhU! ######....###########.## ########...."........###........#########......#.#####@## ##.#### #.#  #.# ...#.##\Dh,\Dh4 ######....###########.## #\Dh#######...."........####........#########......#.#####.## ##.#### #@#  #.# ..\Dh.......#.######### .#\Dh\Dh\DhN\Dhx ....###########.## ########...."........###........#########......#####.## ##.#### #.####### #.# .........#.######### .# # . \DhB#.. ..# #.# #.# #.# #.# #.###.## ########....".####.#........#.#.#####.## ##.####.#.##.# .#.#.##.#.#.###.#.# . # \DhTmK#.. ..# #.# #.# #.# #.# #.#.## #\Dhn#######....".####.#........#.#.#####.## ##.####.##.##.# ...##.#.##.#.##. .###.#.## . # \Dh#s,\Dhw\Dhڛ #.. ..# #.# #.# #.# #.# \DhU#.#.## ##....".####.#........#\Dh.#.#####.## ##.####.##.##.# ...# \Dh+0#.##.##.#.# #.#.###.#.# # . ### \Dh.# ### .#\DhU,\Dh\DhS#.. ..# #.# #.# #.# #.# #.#\Dh.## ##....".####.#........#.\Dh #.#####.## ##.####.##.##.# ...# #.\DhL##.##.#.# #.#.###.#.# # . ### .# #\DhL## .#\DhL,\Dh`\Dh#.. ..# #.# #.# #.# \Dh#.# #.#.## ##....".####.#........#.\Dh#.#####.## ##.####.##.##.# ...# ##.\DhJL##.##.#.# #.#.###.#.# # . ### .# #\DhN## .##.\Dh,\Dho\DhU##.. ..# #.# #.# #.# #.# #.#\Dh#.## ##....".####.#........#.\Dh $5#.#####.## ##.####.####.#.##.# ...# ##.##.##.#.# \Dh~$#.#.###.#.# # . ### .# #\Dh$O## .##.#\Dh*,\Dh/\DhQ#.. ..# #.# \DhRR#.# #.# #.# #.#.## ##\DhR^....".####.#........#.#\DhS1#.#####.## ##.####.####.#.##.# ...# ##.##.##.#.# #\Dh}S,.#.###.#.# ## . ### .# ### .\DhS!##.#\DhY\Dh7`\Dhd\Dh*#.. ..# #.# #.# #.# #.# \Dh#.#.## ##....".####.#........#.\Dh##.#####.## ##.####.####.#.##.# ...# #\Dh]'#.##.##.#.# #.#.###.#.# .## . ### \Dh## .# ### .##.#\Dh,\Dh\Dhm#.. ..# #.# #.# #.# \Dh#.# #.#.## # #....".####. #........#.# #.#####.## ##.####.####.#.##.# ...# ##.##.##.#.# \Dh8#.#.###.#.# #.## . ### ### .# #\Dh`u## .##.#### .\DhD \DhOB\Dho #.. ..# #.# #.# #.#\Dh #.# #.#.##  #....".####  #........\Dh+#.  #.#####.## ##.####.#### #.\Dh##.# ...#  #.##.##.#.# #.#.###.#.# #.## . ###\Dh ### .#  ##  ##.### \DhD\DhB\Dh) #.. ..# #.# #.# #.# #.# #.\Dh#.##  #....".#### #........#\DhZ . #.#####.## ##.####.#### #.##.# ...#  #\Dh.##.##.#.# #.#.###.#.# #.## . ### ### .# \DhY ##  ##.\Dh,\Dh \Dh@ #.. ..# #.# #.# #.# #.#\DhA #.#.##  #....".#### #........#\DhA . #.#####.## ##.####.#### #.##.# ...#  #\DhAs.##.##.#.# #.#.###.#.# #.## . ### ### .# \Dh^BY ##  ##.\DhK,\DhxP\Dhr- #.. ..# #.# #.# #.# #.# #.\Dhr#.##  #....".#### #........#\DhrK #.#####.## ##.####.#### #.##.# ...#  #.##.##.#.#\Dh\sr #.#.###.#.# #.## . ### ### .#  ## \Dhs+ ##.\Dhy,\Dh}\DhΞ #.. ..# #.# #.# #.# #.#\Dh? #.#.##  #....".#### #........#\DhG #.#####.## ##.####. #.##.# ...#  #.##.##.#.#\Dh #.#.###.#.# #.## . ### ### .#  ##  ##\Dh~,\Dh\Dh #.. ..# #.# #.# #.# #.#\Dhz #.#.##  #....".#### #........#\DhE #.#####.## ##.####. #.##.# ...# #.##.##.#.#\DhWz #.#.###.#.# #.## . ### ### .#  ##  \Dh,\Dh;\DhA- #.. ..# #.# #.# #.# #.# #.\Dh#.##  #....".#### #........#\DhM: #.#####.## ##.####. #.#.# ...# #.##.##.#.#\Dh9 #.#.###.#.# #.## . ### ### .#\Dh6 ## \Dh,\DhD\Dh#C #.. ..# #.# #.# #.# #.#\Dh#3 #.#.##  #######....".#### #........#\Dh:&j #.#####.## ##.####. #.#.# ... #.##.##.#. #.#.###.#. #.## .  ### .#  ##\Dh*,\Dhj/\DhQ# ### ### #.. ..# #.# #.#\Dh}Q #.# #.#  #.##########.## # 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DhDhO-DhDh_91.8 (37.0)-2.8 (38 _A goblin comes into view. It is wielding a +0 dagger.Dh".## #..# ##.## #..# ##.## ##.## #+#...#...###..#...###.# #..##...###.@.# #...#.###...#..# '#...####.# <#...### ..# #.## .# #..# g.  .#  .. .. Dh>.## #..# ##.## #..# ##.## ##.## #+#...#...###..#...###.# #..##...###.@.#DhSR #...#.###...#..# '#...####.# <#...### ..##.## .##..# g.  .# .. ..Dh*DhDhDhr] _A goblin is nearby!DhY.## #..# ##.## #..# ##.## ##.## #+#...#...###..#...###.# #..##...###.@.# #...#.###...#..# '#...####.# <#...### ..# #.## .# #..# g.  .#  .. .. DhpF.## #..# ##.## #..# ##.## ##.## #+#...#...###..#...###.# #..##...###.@.# #...#.###...#..# Dhq'#...####.# <#...### ..##.## .##..# g.  .# .. ..DhuDh_vDhzDh .###...####.###......### #..# #....##.## ##.## #...###..# #..# ..#.# ##.## ##.## #...####..# #+#...# #......##.####...### Dh#..###..#..#...###.# #..# #..##...###@..#.# #...#.###...#..# #.####..##'#...####.# #.<#...### ..#.##.## .#.####..#.#..# g..##.# .# ..####..#.# .. .. ..##......###.# _A goblin is nearby!DhDh83.8 (1.0) _DhDhَs####......### #..#  #....##.## ##.## ##...###..# #..# ...#.# ##.## ##.## ##...####..# #+#...#  #......##.####...###  #..###..#..#...###.##..# #..##...###...# ....# #...#.###.@.#..# ##.####..##'#...####.# ##.......<#...### ..# ...##.## .#####..#.#..# g. #..........##.# .# Dh#..####..#.# .. .. #..##......###.# #..##.#..#.#.#..DhDh &4DhDhUDh 3DhDh'.....###...####.## ###......### #..# ....##.## ##.## #...###..# #..# ..#.# ##.## ##.## Dh)#...####..# #+#...# #......##.####...### ..###..#..#...###.# #..# #..##...###@..# ...# #...#.###...#..# .####..##'#...####.# #<#...### ..#......##.## .# ..####..#.#..# g. ..........##.# .# ..####..#.# .. .. ..##......###.#Dh,,Dho/DhQH###...####.## ......### #..# ....##.## ##.## ...###..# #..# DhQ7#.# ##.## ##.## ...####..# #+#...# ......##.####...### ..###..#..#...###.# ..# #..##...###.@.# # #...#.###...#..# DhQ#.####..##'#...####.# .<#...### ..###.## .#DhbR####..#.#..# g. g   goblin (asleep)##.# .#DhRh####..#.# .. .. Dh8WDh[&5Dhg_bg.gDhSaL===6.8 (2Kinetic GrapnelDhdDhf( _The goblin shouts!DhDh),g.Dhy5---7.8 (1Dh6Dh"!DhvP DhVU -g.DhiV B---8DhY Dho[ Dh*  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh+ 1....###...####.## weed420 the Tinkerer ##......### #..# Coglin ....##.## ##.## Health: 21/21 ======================== ...###..# #..# Magic: 5/6====================---- .#.# ##.## ##.## AC: 8Str: 12 ...####..# #+#...# EV: 9Int: 14 ......##.####...### SH: 0Dh- Dex: 12 ..###..#..#...###.# XL:  3 Next: 33% Place: Dungeon:2 ..# #..##...###.@.# Noise: ---------  Time: 1098.8 (0.0) ..# #...#.###...#*.#  c) +1 long sword (di a) +0 hammer {Doyun} .####..##'#...####g#  Cast: Kinetic Grapnel .......<#...### ..# ........##.## .# .####..#.#..# ..  g   goblin .........##.# .# .####..#.# .. .. .##......###.# _The goblin shouts!  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh. Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)Dh ....###...####.## weed420 the Tinkerer ##......### #..# Coglin ....##.## ##.## Health: 21/21 ======================== ...###..# #..# Magic: 5/6====================---- .#.# ##.## ##.## AC: 8Str: 12 ...####..# #+#...# EV: 9Int: 14 ......##.####...### SH: 0Dex: 12 ..###..#..#...###.#Dh  XL:  3 Next: 33% Place: Dungeon:2 ..# #..##...###.@.# Noise: ---------  Time: 1098.8 (0.0) ..# #...#.###...#..#  c) +1 long sword (di a) +0 hammer {Doyun} .####..##'#...####g#  Cast: Kinetic Grapnel .......<#...### ..# ........##.## .# .####..#.#..# ..  g   goblin .........##.# .# .####..#.# .. .. .##......###.#Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin.Dh'  #..# ##.## #..# ##.## ##.##   *.# #.)# <#...### ..##.## .##..# .. .# .. ..Dh\ '.Dh/ 5=9.8 (1Kinetic GrapnelDh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a goblin, wielding a +0 dagger (67% to hit)  The kinetic grapnel hits the goblin. _You kill the goblin!Dha$...Dh;bDhThDhuBDh{DhXDhxDh/,Dh~Dh,DhDh,DhDh,Dh2Dh3,DhDh,Dh2DhϾd6====Dh0Dh%#......### #..# # ...##.## ##.####..# #..# #.# ##.## ##.# ..####..# #+#...# ..##.####...### ###..#..#...###.# # #..##...###...## #...#.###...# ####..##'#...####)# .....<#...### ..##.## #.# ####..#.#..# ..Dh .......##.# #.# ####..#.# .. .. ##......###.#### ##.#..#.#.#..Dhq,DhJDh ......### #..# ###.## ##.## # .###..# #..# # .# ##.## ##.## ####..# #+#...# ##.####...### ###..#..#...###.# Dh # #..##...###...## # #...#.###...#.@# ..##'#...####)# <#...### +..# ##.## ##.# Dh,DhDh9 ##.## ##.## ###..# #.. ##.## ##.## ###..# #+#... ....##.####...## ###..#..#...###. #..##...###...##.#.###...#..##..##'#...#### Dh9.....<#...### +..#.##.## ##.# .........##..Dhs>,DhADhe ###..# #.. ##.## ##.## ###..# #+#... ....##.####...## ###..#..#...###. #..##...###...##.#.###...#..DhEf##..##'#...####)## .....<#...### +@.#.##.## ## ###..#.#..# ..# #.#....#^##You see here a +0 dagger.DhokDh lC==== _DhoDh###..# #..# #. # ##.## ##.## ####..# #+#...# ##.####...### Dh..#..#...###.#  #..##...###...##  #...#.###...#..# ..##'#...####)## <#...### +.@# ##.## ##.# ..#.#..# #..# ##.# ##.# Dh^,DhDhK  ##.## ##.## ###..# #+#... ...##.####...## ##..#..#...###.  #..##...###...##.#.###...#.. ##..##'#...####)## ....<#...### +...##.## ## Dh##..#.#..# #..# ......###.# .#.......#Dh,DhDhZ ###..# #+#... ...##.####...## ##..#..#...###.  #..##...###...##.#.###...#.. ##..##'#...####)## ....<#...### +...##.## ##.## ##..#.#..# #@.# ......### Dh##..#.# .. ..+ .#..#.#.##DhP,DhcDh- H..# #+#...# ##.####...### ..#..#...###.# #..##...###...## #...#.###...#..# ..##'#...####)## <#...### +..# ##.## ##.## ..#.#..# #.@# ##.# ##.# ..#.# .. ...+ ###.# ..### Dh #..#.#.#.. .####.. ## DhU ,Dh<$ DhH u ..##.####...## #..#..#...###.#...###...##.#.###...#..##'#...####)## ...<#...### +...##.## ##.## #..#.#..# #.. .....#### DhI #..#.# .....+ .....###.# ...###......# #......#DhN ,DhR Dhzv ! #..#..#...###.#...###...##.#.###...#..##'#...####)## ...<#...### +...##.## ##.## #..#.#..# #.. .....###.## #..#.# .. #.@.+ .....###.# #...### Dhx #..#.#.#..#...## # #..[...#DhY| ,Dh Dh G#..#..#...###.#  #..##...###...##  #...#.###...#..# ##..##'#...####)##.<#...### +..#.##.## ##.###..#.#..# #..#.##.# ##.###..#.# .. #@..+.###.# #...### .#..#.#.#..#...###Dhɤ .##...## .#....#^#.# .#.# .#..#.#.## .#......# .#..[...#Dh ,Dhz Dh   #..##...###...##.#.###...#.. ##..##'#...####)## ....<#...### +...##.## ##.## ##..#.#..# #.. ......####.## ##..#.# .. ###...+ ......###.# #..@### .Dh #..#.#.#..#...### .......##...## ..##....#Dh ,Dhn Dhm # #..##...###...## # #...#.###...#..##..##'#...####)##.<#...### +..#.##.## ##.###..#.#..# #..#.##.# ##.###..#.# .. ###...+ #......###.# #.@.### #.#..#.#.#..#...###Dh -.##...## #.#....#^##.# #.#.# #.#..#.#.## #.#......# #.#..[...# ...##....#Dhh ,Dh Dh<+ .# #..##...###...## .# #...#.###...#..##..##'#...####)##.<#...### +..#.##.## ##.###..#.#..# #..#.##.# ##.###..#.# .. ###...+#......###.# #@..### ##.#..#.#.#..#...###.##...####.#....#^##Dh+ .##  #.#.#  #.#..#.#.##  #.#......# ##.#..[...# #...##....#Dhy1 ,Dh6 DhX e .#.###...#.. ####..##'#...####)## ......<#...### +...##.## ##.## ####..#.#..# #..# ........###.## ####..#.# .. ###...+......###.####...####..#.#.#..#..@### DhY ..........##...### ##.#....#^##.## ..........#Dh_ ,Dhd Dh݈ .# #...#.###...#..# .####..##'#...####)##.<#...### +..#.##.## ##.## .####..#.#..# #..#.##.# ##.## .####..#.# .. ###...+ .##......###.####...### .##.#..#.#.#..#.@.###.##...####.#....#^##.## # #.#DhA .# # #.#..#.#.## # #.#......# ###.#..[...# ##...##....# .#DhV ,DhP Dhõ .# #...#.###...#..# #.####..##'#...####)## #.<#...### +..#.##.## ##.## ..####..#.#..# #..#.##.# ##.##.####..#.# .. ###...+Dh .##......###.####...### ..##.#..#.#.#..#@..###.##...### .###.#....#^##.### .# #.#.#. .# #.#..#.#.## .# #.#......# .###.#..[...# .##...##....# .#Dh8 ,Dh{ Dhl j #.####..##'#...####)##......<#...### +.. ..##.## ##.######..#.#..# #..#........###.######..#.##.. ###...+......###.####...####..#.#.#..#...### Dh Z..........##..@### ###.#....#^##.###  ...#. # ###...#######Dhg ,Dhc Dh #.####..##'#...####)## ##.<#...### +..#.##.## ##.##.####..#.#..# #..# #.##.# ##.## #..####..#.##.. ###...+ #..##......###.####...### #..##.#..#.#.#..#...### #Dh $.##.@.### #.###.#....#^##.### #.# #.#.#. #.# #.#..#.#.##. #.# #.#......### #.###.#..[...# #.##...##....# #.# ####...#Dh ,Dh DhQ .##.####..##'#...####)## .##.<#...### +..#.##.## ##.##.####..#.#..# #..# ##.##.# ##.##  #..####..#.##.. ###...+  #..##......###.####...###  #..##.#..#.#.#..#...###  #.##@..### DhR  #.###.#....#^##.###  #.# #.#.#.#  #.# #.#..#.#.##..  #.# #.#......###.  #.###.#..[...# #.  #.##...##....# .  #.# .#  ####...#Dh0\ ,Dhg Dhn Dh $ Dh a......<#...### +..Dh" ..Dh i.##.## ##.##Dh c####..#.#..# #.. 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Dh$0  ###...+ .# ###...### ##.## #...### #... .###.# #..# # Dh0 #####.## #..##.## #......# #.@....... ..###..########..##.###. ..# #............# #.# #.............# Dh0 m#.# ############..# #.# #..... #.# #.#### Dh2 #.# #.#  .#Dh?5 ,Dh7 DhW   ##.## #..# ### ##.## #..  ###...+ #.# DhX ...### ##.## ...### #... ###.# #..# # .## #..##.##..# ......# #.<#DhoX ###..##..##.###.## #......# # .# #.............# DhX *.# ############..# .# #..... .# Dh Y #.#### .# #.#  DhYY +There is a stone staircase leading up here.Dh] Dhq]  _Dh_ Dhi~ ##.## #..# ### ..##.## #.. .. ###...+ #.# .....### ##.##.##### Dh~ #... .. ###.# #..# .# .## #..##.##..# # #.<.# Dh ###..##..##.###.# # #......# ## # #.Dh ...# # ###..# # #..... # #.#### # #.# Dhʃ ,Dh> Dh ##.##  #..# ###...  ##.## #..... ...+ #.##.. ...### ##.##.## Dh =### #...... ..# #..##.# ..#.## #..##.##..# # #.<.# DhI 8..##..##.###.#  #......####  #...Dh r...#  #####..#  Dh -  Dhr Dh Dhp Dh7 M+..# ##.# #.....# ##  ##.##Dh H.. ##...+ #.##.. ..####.##.## .###...... . Dh "#..##.# ..# ##.##..##@##..# ....# #.<...... Dh: ;##..########..##.###.##............####..##Dh ,Dhz Dh M#)# +..# ..... ##.# #...DhU ..# ##.... ##  ##.##.... .j. ##...+ #.##.. .j##..### ##.##.##....# Dh A.###............  ..# ##.##..##.##..# ....# #.<.......# ##..########..##.###.#.......jj 2 gnolls (asleep)##Dhj Dh$  55.8 (8.0)  2 gnolls come into view.j..jjj===6.8 (9Kinetic Grapnel _The gnoll shouts! x2DhO  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhr~#)## weed420 the Tinkerer +..# .....  Coglin ##.## #... Health: 21/21 ========================  #..# ###.... ##  Magic: 5/6====================----  ##.## #..... j..  AC: 8Str: 12 ##...+ #.##.. ..##  EV: 9Int: 14 ...### ##.##.##*j..#  SH: 0Dex: 12 .### #.....**.....  XL:  3 Next: 35% Place: Dungeon:2 ##.# #..##@# ..#  Noise: ===------  Time: 1156.8 (0.0) ##.## #..##.##..#  c) [40Dhm+1 long sword (di a) +0 hammer {Doyun} ....# #.<.......#  Cast: Kinetic Grapnel ##..########..##.###.#  #............####  #.............# jj 2 gnolls  ############..# #..... #.#### _The gnoll shouts! x2  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (77% to hit)Dho w#)##weed420 the Tinkerer +..#.....Coglin ##.###...Health: 21/21 ========================#..####.... ##Magic: 5/6====================----##.###..... j..AC: 8Str: 12 ##...+#.##.. ..##EV: 9Dhfr Int: 14 ...### ##.##.##*j..#SH: 0Dex: 12 .####.....**.....XL:  3 Next: 35% Place: Dungeon:2 ##.##..##@# ..#Noise: ===------  Time: 1156.8 (0.0) ##.###..##.##..#c) +1 long sword (di a) +0 hammer {Doyun} ....##.<.......#Cast: Kinetic Grapnel ##..########..##.###.##............#####.............#jj 2 gnolls (1 grapneled)############..##.....#.####Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dhr %Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (77% to hit)  The kinetic grapnel hits the gnoll.Dh Dh DhX onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (77% to hit)  Dh IThe kinetic grapnel hits the gnoll.gnoll is lightly wounded.Dh $.j....j...jjj 3 gnolls (1 wandering, 1 grapneled)Dh 4--7.8 (1Dhx Dh r _A gnoll comes into view. It is wielding a +0 whip.Dh7  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhqE ,#)## weed420 the Tinkerer +..# .....  Coglin ##.## #... Health: 21/21 ========================  #..# ###.... ##  Magic: 4/6================--------  ##.## #..... ...  AC: 8Str: 12 ##...+ #.##.. j.##  EV: 9Int: 14 ...### ##.##.##....#  SH: 0Dex: 12 DhF .### #.....**j...j  XL:  3 Next: 35% Place: Dungeon:2 ##.# #..##@# ..#  Noise: =--------  Time: 1157.8 (0.0) ##.## #..##.##..#  c) +1 long sword (di a) +0 hammer {Doyun} ....# #.<.......#  Cast: Kinetic Grapnel ##..########..##.###.#  #............####  #.............# jjj 3 gnolls (1 wandering, 1 grapneled)  ############..# #..... #.#### _A gnoll comes into view. It is wielding a +0 whip.Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, grapneled, 77% to hit)Dh* 8#)##weed420 the Tinkerer +..#.....Coglin ##.###...Health: 21/21 ========================#..####.... ##Magic: 4/6================--------Dh ##.###..... ...AC: 8Str: 12 ##...+#.##.. j.##EV: 9Int: 14 ...### ##.##.##....#SH: 0Dex: 12 .####.....**j...jXL:  3 Next: 35% Place: Dungeon:2 ##.##..##@# ..#Noise: =--------  Time: 1157.8 (0.0) ##.###..##.##..#c) +1 long sword (di a) +0 hammer {Doyun} ....##.<.......#Cast: Kinetic Grapnel ##..########..##.###.##............#####.............#Dh jjj 3 gnolls (1 wandering, 1 grapneled)############..##.....#.####Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, grapneled, 77% to hit)  The kinetic grapnel hits the gnoll but does no damage.Dhhu 'onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (lightly wounded, grapneled, 77% to hit)  The kinetic grapnel hits the gnoll but does no damage.gnoll is lightly wounded.Dhw .j.j...j.jDhx #Dh,y 3=8.8 (1Dh Dh- ' _The gnoll shouts!Dhg  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhN 2#)## weed420 the Tinkerer +..# .....  Coglin ##.## #... Health: 21/21 ========================  #..# ###.... ##  Magic: 3/6============------------  ##.## #..... ...  AC: 8Str: 12 ##...+ #.##.. ..##  EV: 9Int: 14 DhQ ...### ##.##.##j...#  SH: 0Dex: 12 .### #.....*j...j.  XL:  3 Next: 35% Place: Dungeon:2 ##.# #..##@# ..#  Noise: ==-------  Time: 1158.8 (0.0) ##.## #..##.##..#  c) +1 long sword (di a) +0 hammer {Doyun} ....# #.<.......#  Cast: Kinetic Grapnel ##..########..##.###.#  #............####  #.............# jjj 3 gnolls (1 grapneled)  ############..# #..... #.#### _The gnoll shouts!  Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6DhR % risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, grapneled, 77% to hit)Dh #)##weed420 the Tinkerer +..#.....Coglin ##.###...Health: 21/21 ========================#..####.... ##Magic: 3/6============------------##.###..... ...AC: 8Str: 12 ##...+#.##.. ..##EV: 9Int: 14 ...### ##.##.##j...#SH: 0Dex: 12 .####.....*j...j.XL:  3 Next: 35% Place: Dungeon:2 Dh ##.##..##@# ..#Noise: ==-------  Time: 1158.8 (0.0) ##.###..##.##..#c) +1 long sword (di a) +0 hammer {Doyun} ....##.<.......#Cast: Kinetic Grapnel ##..########..##.###.##............#####.............#jjj 3 gnolls (1 grapneled)############..##.....#.####Casting: Kinetic Grapnel (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (lightly wounded, grapneled, 77% to hit)  The kinetic grapnel hits the gnoll.Dh*d DhWe Dh f Dhf DhLt .jj..j.jj 4 gnolls (1 polearm, 1 wandering, 1…)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 whip (lightly wounded, grapneled, 77% to hit)  The kinetic grapnel hits the gnoll.  Dh1u MThe gnoll is moderately wounded.Dhw 3-9.8 (1Dh Dh u _A gnoll comes into view. It is wielding a +0 halberd.Dh +....... ##.###...  #..###.... ###.##..... ... ##...+##.. ..## ...### ##.##.##....# .### #.....jj..j.j ##.#..##.# ..##Dh#..# ....#.<.......# ##..########..##.###.#  #............####......###j   gnoll (grapneled)#.#DhFDhDhC.jj 2 gnolls (1 grapneled)Dhk18-----60Dh|DhQ] _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip.Dhjz _A gnoll comes into view. It is wielding a +0 halberd. _The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip.grapnel guides your strike.  You hit the gnoll with your +1 long sword of distortion.  The gnoll is heavily wounded.  You barely miss the gnoll with your +0 hammer.j.Dh9=---2.2 (1.4Rev Dh8Dh' _The gnoll blinks!DhQ  You slash the gnoll with your +1 long sword of distortion!  Space warps around the gnoll.  The gnoll is almost dead.DhQ DhhX .jjj 3 gnollsYou hit the gnoll but do no damage. The gnoll hits you with a +0 whip.DhY 5----=3.6Rev+ Dh] Dh_ < _The gnoll hits you but does no damage.Dho  You barely miss the gnoll with your +1 long sword of distortion.The gnoll is almost dead.DhDhs  You barely miss the gnoll with your +0 hammer.DhV.jDhn-5.0Rev* DhWDh+< _The gnoll hits you but does no damage.Dh ]  You hit the gnoll with your +1 long sword of distortion.Dh Dh ,Dh .jjj 2 gnolls (1 polearm, 1 wandering)Dh"/ 6=---4====64-6.4Dh4 Dhc7 I _You kill the gnoll!Dh=Mjj)You slash the gnoll with your +1 long sword of distortion!  Space warps horribly around the gnoll.closely miss the gnoll with your +0 hammer.  The gnoll closely misses you.  The gnoll hits you from afar with a +0 halberd.Dhc11------7.8Dh­Dh8 _The gnoll hits you with a +0 whip.Dh   You closely miss the gnoll with your +0 hammer.The gnoll is almost dead.You completely miss the gnoll with your +1 long sword of distortion.Dh '9.2Dh Dh _The gnoll completely misses you. The gnoll barely misses you.Dh  You hit the gnoll with your +0 hammer. )   gnoll (You kill the gnoll!Dhe;2=-----====9370.6 _The gnoll barely misses you. The gnoll closely misses you.DhV  Casting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DhS+..# .....  weed420 the Tinkerer ##.## #... Coglin  #..# ###.... ##  Health: 12/21 =============-----------  ##.## #..... ...  Magic: 3/6============------------ ##...+ #.##.. ..##  AC: 8Str: 12 ...### ##.##.##....#  EV: 9Int: 14 .### #.....jj..j.j  SH: 0Dex: 12 ##.# #..##*# ..#  XL:  3 Next: 93% Place: Dungeon:2 ##.## #..##@##..#  Noise: =--------  Time: 1170.6 (0.0) ....# #.<.......#  c) +1 long sword (di a) +0 hammer Dhv${Doyun} ##..########..##.###.#  Cast: Kinetic Grapnel  #............#### Rev*  #.............#  ############..# j   gnoll (polearm) #..... #.#### #.# _The gnoll barely misses you. The gnoll closely misses you.Casting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (77% to hit)Dh9+..#.....weed420 the Tinkerer ##.###...Coglin#..####.... ##Health: 12/21 =============-----------##.###..... ...Magic: 3/6============------------ ##...+#.##.. ..##AC: 8Str: 12 ...### ##.##.##....#EV: 9Int: 14 .####.....jj..j.jSH: 0Dex: 12 ##.##..##*# ..#XL:  3 Next: 93% Place: Dungeon:2 ##.###..##@##..#Noise: =--------  Time: 1170.6 (0.0) ....##.<.......#c) +1 long sword (di a) +0 hammer {Doyun} ##..########..##.###[4DhA0m.#Cast: Kinetic Grapnel  #............####Rev* #.............#############..#j   gnoll (polearm, grapneled)#.....#.#####.#Casting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (77% to hit)  The kinetic grapnel hits the gnoll.Dh)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (77% to hit)  The kinetic grapnel hits the gnoll.  The gnoll is moderately wounded.Dh*1.6 (1DhDh< _The gnoll hits you but does no damage.Dhr  Casting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Dh +..# .....  weed420 the Tinkerer ##.## #... Coglin  #..# ###.... ##  Health: 12/21 =============-----------  ##.## #..... ...  Magic: 2/6========---------------- ##...+ #.##.. ..##  AC: 8Str: 12 ...### ##.##.##....#  EV: 9Int: 14 .### #.....jj..j.j  SH: 0Dex: 12 ##.# #..##*# ..#  XL:  3 Next: 93% Place: Dungeon:2 ##.## #..##@##..#  Noise: =--------  Time: 1171.6 (0.0) ....# #.<.......#  c) +1 long sword (di a) +0 hammer Dhp :{Doyun} ##..########..##.###.#  Cast: Kinetic Grapnel  #............#### Rev*  #.............#  ############..# j   gnoll (polearm, grapneled) #..... #.#### #.# _The gnoll hits you but does no damage.  Casting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, grapneled, 77% to hit)Dhx +..#.....weed420 the Tinkerer ##.###...Coglin#..####.... ##Health: 12/21 =============-----------##.###..... ...Magic: 2/6========---------------- ##...+DhU #.##.. ..##AC: 8Str: 12 ...### ##.##.##....#EV: 9Int: 14 .####.....jj..j.jSH: 0Dex: 12 ##.##..##*# ..#XL:  3 Next: 93% Place: Dungeon:2 ##.###..##@##..#Noise: =--------  Time: 1171.6 (0.0) ....##.<.......#c) +1 long sword (di a) +0 hammer {Doyun} ##..########..##.###.#Cast: Kinetic Grapnel  #............####Rev* #.............#############..#j   gnoll (polearm, grapneled)#.....#.#####.#Casting: Kinetic Grapnel (safe; 5% risk of failure)  Confirm with . or Enter, or Dh press ? or * to list all spells.Aiming: Kinetic Grapnel (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (moderately wounded, grapneled, 77% to hit)The kinetic grapnel hits the gnoll.DhuDhv)DhwLonfirm with . or Enter, or press ? or * to list all spells.DhxAiming: Kinetic Grapnel (safe; 5% risk of failure)  Press: ? - help, Shift-Dir - straight line  Dh}!Aim: a gnoll, wielding a +0 halberd (moderately wounded, grapneled, 77% to hit)The kinetic grapnel hits the gnoll.  The gnoll is moderately wounded.Dh~#2.6 (1DhADh DhDh._The gnoll hits you but does no damage.DhU  ##.## #  #..####.... ## ##.## #..... ... ###...+ #.##.. ..## #...####.##.##....#### #.....jj..j.j ###.# #..##)# ..##.## #..##.##..# .....# #.<.@.....# ###..########..##.###.# #............#### # #..# # ############..# # #..... # #.#### # #.# # .#.j-3Rev+ [39Dh\ ;49mDhf  ##.## #... #..# ###.... ##Dhi  ##.## #..... ...  ###...+ #.##.. ..## ##...### ##.##.##....#.### #......j..j.j .###.# #..##j# ..##.## #..##.##..#.# #.<.# .###..Dhl ##..##.###.# .# #......#### .# #....# .# ###..# .# #..... .# #.#### .# #.# .# .#Dh8s Dhky )jj   gnoll (polearm, grapneled)Dh{ m3=-4Dh7 Dh Dh> ##.## #... #..# ###.... ## ##.## #..... ... ###...+ #.##.. ..###...### ##.##.##....# #...### #......j..j.j ..###.#DhR@ #..##)# ..##.## #..##j##..# #......# #..# ..###..##..##.###.# ..# #......#### #.# #.............# #.# ############..# #.# #..... #.# #.#### #.# #.#  .# .#DhLCDhXJR.jDh{K%5DhPDhTa _There is a stone staircase leading up here.DhՍ  jj 2 gnolls (1 polearm, 1 grapneled)The gnoll hits you from afar with a +0 halberd!  Ouch! That really hurt!You die...Dh< -1--------------3====Dh /  --more--Dh5 Dh{ Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (offhand) {Doyun}  c - a +1 long sword of distortion (weapon) {Hachiro}d - a +0 dagger {Suni} Armour (go to first with [)  g - a +2 ring mail of poison resistance (worn)  h - a +0 helmet (worn) Potions (go to first with !)  b - a potion of magicDh> e - a potion of might {unknown}  f - a potion of curing {unknown}Dh Dhr ,Dh Dh qGoodbye, weed420.55 weed420 the Tinkerer (level 3, -1/21 HPs)Began as a Coglin Forgewright on June 7, 2025.Slain by a gnoll... wielding a +0 halberd(14 damage)... on level 2 of the Dungeon.The game lasted 00:04:45 (1171 turns). Best Crawlers -1.84003445 EnegeticOc GrEE-27 escaped with the Orb2.66514978 chastityca DEAl-27 escaped with the Orb3.57906703 RepoMan TrFi-27 escaped with the Orb4.57167857 EnegeticOc DjNe-27 escaped with the Orb5.56104178 RepoMan TrFi-27 escaped with the OrbDhJ 6.45340331 EnegeticOc DjWn-27 escaped with the Orb7.40754416 RepoMan TeBe-27 escaped with the Orb8.36241780 RepoMan DrAr-27 escaped with the Orb9.36158184 RepoMan PoWr-27 escaped with the Orb  10.32963854 RepoMan FeSh-27 escaped with the Orb  11.32900669 TCCBaIE-27 escaped with the Orb  12.30032968 RepoMan ReAl-27 escaped with the OrbDhrDhDh? [?25h[?0c [?1051l[?1052l[?1060l[?1061l