&hR  Player: zikada Game: DCSS 0.33 Server: clan Filename: 2025-05-15.16:19:21.ttyrec Time: (1747325961) Thu May 15 18:19:21 2025  &hv[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c &h &h[UWelcome, zikada. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarf  j - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Mountain Dwarves are strong melee fighters and capable heavy-armoured casters. They can use scrolls to enchant even some artefacts. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help&h &h Welcome, zikada the Tengu. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help&hYPTABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude  -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude  +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.&h  experience level, +3 being the Human standard.abbreviations used for the skills are: General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - Armour Fgt - FightingSpc - Spellcasting Ddg - DodgingCoj - Conjurations Sth - StealthM&F - Maces & Flails Hex - Hexes Shd - ShieldsAxs - AxesSum - Summonings Shp - Shapeshifting Pla - Polearms Nec - Necromancy Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations Thr - Throwing SBl - Short BladesFir - Fire Magic LBl - Long BladesIce - Ice Magic HP - hit points Rng - Ranged WeaponsAir - Air Magic MP - magic points Ear - Earth Magic Exp - experience Alc - Alchemy WL - willpower Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ----------------------------------------------------------------------&h /Human&h!0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3&hgDraconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 Red -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf -2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid -- +3 +4 -- -2 0 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0 +2 +1 0 +0% 0 +1 +4 Gargoyle +1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold -2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 &hh5Merfolk -3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga -1 -2 +5 -1 -1 +1 0 -1 +20% 0 0 +5 Octopode -- 0 +4 0 -1 +1 +1 0 -10% 0 0 +3 Oni -1 -1 -2 -12 -2+34 Poltergeist-- +1 +5 -1 ---1 -1 +2 - 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3&h&h Q---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 Demonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4&hwaArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL&hTkGargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 &hGnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 &hzBMerfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3&h Z  Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3&h Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3&h Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu +1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLFgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human00 0 0 0 0 0 0 0&hd &h1IArmataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1&h+Djinni0-2 -2 -2 -1 0 -1 -1 -2 Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1&hGreen +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1&h&hN Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2&h; Deep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0 Gargoyle+10 -1 -1 0 0 -1 -1 0 Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2&h &h+ Minotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga00 0 0 0 0 0 0 -1 Octopode&h+ %00 0 0 0 0 0 0 0&h9 Oni+30 0 0 0 -1 -1 -1 -3 Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2&hm<Revenant+1-1 -1 -1 -1 +1 -1 -1 -3 Spriggan-2-3 -2 -3 -3 -2 +1 -2 0 Tengu 0+1 +1 +1 +1 +1 +1 +1 +1&hyTroll-2-1 -2 -2 -2 0 -2 -2 -4 Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1&h ----------------------------------------------------------------------Fgt M&F Axs Pla Stv UC SBl LBl Rng &hSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- &h tnPale +10 0 0 0 0 0 0 -1Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 &h@cCoglin0-1 0 -1 -1 -1 -1 0 -1 Demigod &hh-1-1 -1 -1 -1 -1 -1 -1 -1 Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1  &hODjinni0-2 -2 -2 -1 0 -1 -1 -2 Draconian+1 &hYl0 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +1 &h50 0 0 0 0 0 0 -1Grey +1 &h#'0 0 0 0 0 0 0 -1 &hHuman00 0 0 0 0 0 0 0 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 &h~Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- &h0XRevenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu +1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ---------------------------------------------------------------------- &hX=Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL &h>  &hMinotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5 Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 &hDeep Elf-2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid-- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 &hՈ6Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 &hj  &hWuADemonspawn-1 -1 0 -1 -2+3 0 -1 +0% 0 -1 +3 Djinni0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian-- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Black -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Green -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Grey -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Pale -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 &h7Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3 Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5 Demigod-1 -1 0 -1 -2-- -1 -1 +10% +2 -2 +4 &h<Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3 &hn#M &h :Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3 Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2 0 +2+1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3 Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5&h[Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5 Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3 Oni-1 -1 -2 -1 -1+2 -2 0 +30% 0 0 +4 Poltergeist-- +1 +5 -1 ---1 -1 +2 -10% 0 0 +4 Revenant-1 -1 +2 -1 --+1 -1 -1 +10% +1 -1 +3 Spriggan-3 +3 +5 -3 +20 +3 0 -30% +1 -1 +7 Tengu +1 +1 +1 0 -2-1 0 0 -20% +1 0 +3 Troll-2 -2 -5 -1 -1-1 -3 -1 +30% -1 -1 +3 Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL&hyFgt M&F Axs Pla Stv UC SBl LBl Rng ----------------------------------------------------------------------&h( qHuman00 0 0 0 0 0 0 0 Armataur-1&h) -1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Coglin0-1 0 -1 -1 -1 -1 0 -1 Demigod-1-1 -1 -1 -1 -1 -1 -1 -1&hI&Demonspawn0-1 -1 -1 -1 -1 -1 -1 -1 Djinni0-2 -2 -2 -1 0 -1 -1 -2&h%+3Draconian+10 0 0 0 0 0 0 -1Black +10 0 0 0 0 0 0 -1Green +10 0 0 0 0 0 0 -1Grey +10 0 0 0 0 0 0 -1Pale +10 0 0 0 0 0 0 -1&h[Purple +10 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +10 0 0 0 0 0 0 -1 Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2 Deep Elf-2-3 -2 -3 0 -2 0 -1 +3 Felid0-- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0&h Gargoyle+10 -1 -1 0 0 -1 -1 0 Gnoll+8+8 +8 +8 +8 +8 +8 +8 +8 Kobold+1-1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2&hjMinotaur+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy0-2 -2 -2 -2 -2 -2 -2 -2 Naga00 0 0 0 0 0 0 -1 Octopode00 0 0 0 0 0 0 0&h Oni+30 0 0 0 -1 -1 -1 -3 Poltergeist-1-2 -1 -1 -2 -3 +1 0 -2&hw_ Revenant+1-1 -1 -1 -1 +1 -1 -1 -3 Spriggan-2-3 -2 -3 -3 -2 +1 -2 0 Tengu 0+1 +1 +1 +1 +1 +1 +1 +1&h Troll-2-1 -2 -2 -2 0 -2 -2 -4 Vine Stalker-1-1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------&hFgt M&F Axs Pla Stv UC SBl LBl RngSpc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc&hI-[  -------------------------------------------------------------------&hOD0Human-1 0 0 0 0 0 00 0 0 0 0 Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1&hDemigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 00 0 0 0 0Black -1 0 -1 0 0 0 00 0 +2 -2 0Green -1 0 -1 0 0 0 00 0 0 0 +2&hX  Grey -1 0 -1 0 0 0 00 0 -2 +2 0&hEQ bPale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 00 0 0 0 0Red -1 0 -1 0 0 0 0 +2 -2 0 0 0White -1 0 -1 0 0 0 0 -2 +2 0 0 0Yellow -1 0 -1 0 0 0 +20 0 0 0 0&h+  &h+ Z Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2&h| Y  Deep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1&hDT 6&hʕ  Welcome, zikada the Tengu. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiator j - Shapeshifter r - Conjurer c - Monkk - Wanderer s - Summoner d - Hunter l - Delver t - Necromancer e - Brigand Warrior-mage u - Forgewright Zealot  m - Warperv - Fire Elementalist f - Berserker n - Hexslinger w - Ice Elementalist g - Cinder Acolyte o - Enchanter x - Air Elementalist h - Chaos Knight p - Reavery - Earth Elementalist z - Alchemist Lists the numerical skill train aptitudes for all races. + - Recommended background * - Random background [206&hܗ =d# - Recommended character ! - Random character % - List aptitudes Space - Change species ? - Helpe&hf&hۖf&hizikada the GustyTenguHealth: 10/10 ========================f&hMagic: 4/4========================AC: 2Str: 8EV: 11Int: 15SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)f&hӲy-) Nothing wieldedCast: Shockf&h################.............##.............#f&hO#......@......##.............##.............#######.>.#######...##.⌠.#f&h#...##.⌠.#f&hf&hf&hWelcome, zikada the Tengu Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.f&hf&h@Press ? for a list of commands and other information.  Found an escape hatch in the floor.f&h&Cf&hN[ _Found a staircase leading out of the dungeon.q&h;q&hzikada the Gusty (Tengu Air Elementalist)Turns: 0, Time: 00:00:11 Health: 10/10q&hrAC:  2 Str:  8 XL: 1 Next: 0% Magic: 4/4EV: 11 Int: 15 God: Gold: 0q&hSH:  0 Dex: 14 Spells: 3/4 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) rNeg . . .q&ha - +0 robe rPois .(no helmet) rElec .(no cloak) q&h(rCorr .(no gloves) SInv .(no amulet) Will .....q&h(no ring) Stlth ++(no ring) HPRegen 0.21/turn MPRegen 0.09/turn q&h7%: acrobat @: no status effects A: beak, talons 3, acrobatic&hC&h Welcome, zikada the Tengu Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.zikada the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8###############EV: 11Int: 15#.............#SH: 0Dex: 14#.............#XL:  1 Next:  0% Place: Dungeon:1#......@......#Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded#.............#Cast: Shock######.>.#######...##.⌠.##...##.⌠.#&h'[37m&hE&h&h$&hInnate Abilities, Weirdness & Mutationsa - You have a beak for a mouth.&h8b - You have claws for feet.c - You can magically evade attacks while moving or waiting.d - [Your magical flight will help you evade attacks. (EV + 4)] XL 7 &h@[]: Gained at a future XL. &hAcrobatic Your magical nature helps you tumble your hollow bones around acrobatically, allowing you to evade attacks while moving or waiting.&hWInnate Abilities, Weirdness & Mutationsa - You have a beak for a mouth.  b - You have claws for feet.  c - You can magically evade attacks while moving or waiting.&hd - [Your magical flight will help you evade attacks. (EV + 4)] XL 7 []: Gained at a future XL. &hf Acrobatic Your magical nature helps you tumble your hollow bones around acrobatically, allowing you to evade attacks while moving or waiting.&hOInnate Abilities, Weirdness & Mutationsa - You have a beak for a mouth.  b - You have claws for feet.  c - You can magically evade attacks while moving or waiting.d - [Your magical flight will help you evade attacks. (EV + 4)] XL 7 []: Gained at a future XL. &h(<&hxC&hKZ Welcome, zikada the Tengu Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found an escape hatch in the floor. &hL_Found a staircase leading out of the dungeon.zikada the GustyTenguHealth: [39&hL;49m10/10 ========================Magic: 4/4========================AC: 2&hVMStr: 8###############EV: 11Int: 15#.............#SH: 0&hMDex: 14#.............#XL:  1 Next:  0% Place: Dungeon:1&hNE#......@......#Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded&hyN#.............#Cast: Shock######.>.#######...#&hN|#.⌠.##...#&h  Welcome, zikada the Tengu Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon.zikada the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8###############EV: 11Int: 15#.............#SH: 0Dex: 14#.............#XL:  1 Next:  0% Place: Dungeon:1#......@......#Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded#.............#Cast: Shock######.>.#######...##.⌠.##...##.⌠.#[39;&h #49m&hk 4&h D _You are not religious.&hi  Skill  Level Train  Apt Skill  Level Train  Apt  a + Fighting   0.0     0   f + Spellcasting 2.0  20%  -1           b + Unarmed Combat   0.0    +1   g + Conjurations 1.3   2%  +3      h + Air Magic4.0  56%  +3           c + Armour   0.0    +1    &h  d + Dodging2.1  13%  +1      e + Stealth2.0   9%  +1                                                                &h[40m              The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h @--2020-2020In manual mode, experience is spread evenly across all activated skills. auto|manual&h&;&h?&hC( Welcome, zikada the Tengu Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon. _You are not religious.zikada the GustyTengu&h0E=Health: 10/10 ========================Magic: 4/4========================AC: 2Str: 8###############EV: 11Int: 15#.............#SH: 0Dex: 14#.............#XL:  1 Next:  0% Place: Dungeon:1#......@......#Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded#.............#Cast: Shock######.>.#######...#&hE#.⌠.##...##.⌠.#&hhH&hP&h6S&hT&h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 2.0   3.6  -1           b - Unarmed Combat   0.0   0.8  +1   g + Conjurations 1.3   1.2  +3      h + Air Magic4.0   3.0  +3           c - Armour   0.0   0.8  +1  [39;49&hom    d + Dodging2.1   2.5  +1      e + Stealth2.0   2.5  +1                                                               [3&hb4m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&hn) IoMaces & Flailspc - Axes0.0   0.8  +1   q - Hexes   0.0   1.7  -d - Polearms0.0   0.8  +1   r - Summonings0.0   0.7  +2  e - Stavess - Necromancy0.0   0.8  +1   f - Unarmed Combat   0.0   0.8&h, t - Forgecraft0.0   1.4  -2   g - Throwing   0.0   1.0   0   u - Translocations   0.0   1.4  -2  v - Alchemy0.0   1.2  -1  h - Short Blades   0.0   0.8  +1   w - Fire Magic0.0   0.8  +1  i - Long Blades0.0   0.8  +1   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   0.8  +1   y + Air Magic 4.0   3.0  +3  z - Earth Magic&h- 0.0   1.7  -3  k - Armour0.0   0.8  +1   l + Dodging 2.1   2.5  +1   0 - Invocations0.0   1.2  -1  &hU. m - Shields0.0   1.0   0   1 - Evocations0.0   1.0   0   n + Stealth 2.0   2.5  +1   2 - Shapeshifting   0.0   1.4  -2  &h~ auseful|all&hK{TargetTarget--  --  --  --  &hl--  --  --  --  --  --  &hI--  --  --  --  &h>L--  --  --  --  &hϾL--  --  --  --  &hL--  --  --  --  &h$--  --  --  current training targets, if any. &h[-] clear all targetscost|targets&h a + Fighting 0.0 o - Spellcasting   2.0 p - Conjurations   1.3 y - Air Magic   4.0 l - Dodging   2.1 n - Stealth   2.0&h] > l + Dodging 2.1&h> n + Stealth 2.0&hh a-z] setselected target &h" =[?25h[?0c0 &h=" &hj1[?25l[?1c6.0  +1  The species aptitude is in white.=] set aall targets&hO? y + Air Magic 4.0&h!? 1 + Evocations 0.0,&h* a * Fighting   0.06&h  l * Dodging   2.1?&h{H ?&hM ?&hQ Z Welcome, zikada the Tengu Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found an escape hatch in the floor. ?&hCS 6_Found a staircase leading out of the dungeon. _You are not religious.zikada the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8###############EV: 11Int: 15#.............#SH: 0Dex: 14#.............#XL:  1 Next:  0% Place: Dungeon:1#......@......#?&hU Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded#.............#Cast: Shock######.>.#######...##.⌠.##...##.⌠.#?&hW ?&h] ?&hD` ?&ha B&hƂ B&hW Visible Features (select to target/travel, [!] to examine) Features  a - (<) (0, 0) a staircase leading out of the dungeonb - (>) (0, -3) an escape hatch in the floor (not visited)C&hj_C&hdC&hhZ Welcome, zikada the Tengu Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found an escape hatch in the floor. C&hk}_Found a staircase leading out of the dungeon. _You are not religious.zikada the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8###############EV: 11Int: 15#.............#SH: 0Dex: 14#.............#XL:  1 Next:  0% Place: Dungeon:1#......@......#Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded#.............#Cast: ShockC&hnn######.>.#######...##.⌠.##...##.⌠.#C&hoC&hwC&h |C&h}D&h'Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (1/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($8)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining OneF&hGF&h Welcome, zikada the Tengu Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon. _You are not religious.zikada the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8###############EV: 11Int: 15#.............#SH: 0Dex: 14#.............#XL:  1 Next:  0% Place: Dungeon:1#......@......#Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded#.............#Cast: Shock######.>.#######...##.⌠.##...##.&hE40m⌠.#F&h4F&hG&h[G&hInventory: 2/52 slots Armour (go to first with [)  a - a +0 robe (worn) Potions (go to first with !)  b - a potion of magicI&h I&h I&h  Welcome, zikada the Tengu Air Elementalist.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon. _You are not religious.zikada the GustyI&h TenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8###############EV: 11Int: 15I&h #.............#SH: 0Dex: 14#.............#XL:  1 Next:  0% Place: Dungeon:1#......@......#Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded#.............#I&h Cast: Shock######.>.#######...##.⌠.##...##.⌠.#I&h I&h I&h~ I&h J&h.J&h$<J&hAJ&h0F It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found an escape hatch in the floor. _ staircase leading out of the dungeon.You are not religious.Sorry, you're not good enough to have a special ability.L&h4L&hw Your spells (describe)TypeFailure Level  a - ShockL&hConjuration/Air 8% 1 Select a spell to describe[!]/[I] toggle spell headers[&hx Power Damage Range Noise 36% 1d5 7 Almost silente&h߀  Shock Throws a bouncing bolt of electricity. It bypasses half of defenders' armour. Level: 1Schools: Conjuration/AirFail: 8%Power: 36%Damage: 1d5 (max 1d9) Accuracy: +++Range: 7Noise: Almost silent Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.j&hɰ Your spells (describe)Power Damage Range Noise  a - Shock36% 1d5 7 Almost silent Select a spell to describe[!]/[I] toggle spell headersl&h& l&h l&h  It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon. _You are not religious. _Sorry, you're not good enough to have a special ability.zikada the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8###############EV: 11l&h Int: 15#.............#SH: 0Dex: 14#.............#XL:  1 Next:  0% Place: Dungeon:1#......@......#Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded#.............#Cast: Shock######.>.#######...##.⌠.##...##.⌠.#l&hc l&h l&hJ l&h] n&hN^ 5 Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 11% 2  b - SwiftnessAir13% 3  c - AirstrikeAir38% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitw&hka w&hMg w&hn ) It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found an escape hatch in the floor. w&ho _Found a staircase leading out of the dungeon. _You are not religious. _Sorry, you're not good enough to have a special ability.zikada the Gustyw&hpp TenguHealth: 10/10 ========================Magic: 4/4========================w&h#q AC: 2Str: 8###############EV: 11Int: 15#.............#w&hs *SH: 0Dex: 14#.............#XL:  1 Next:  0% Place: Dungeon:1#......@......#Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded#.............#Cast: Shock######.>.#######...##.⌠.##...##.⌠.#w&h|  Okay, then. zikada the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8w&hs w&h w&h# . _|&h`|&hsRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amuletsc + unknown rings |&hBuWands (select all with /)d + unknown wands Scrolls (select all with ?)e + unknown scrolls Potions (select all with !)f + unknown potionsg + potions of magic (rare) Missiles (select all with ()h - boomerangsi - darts  j - javelins k - large rocksl - stonesm + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines o + boxes of beasts  p + condenser vanesq + lightning rods  r + phantom mirrorss + phials of floods  t + sacks of spidersu + tins of tremorstones Talismans (select all with %)v - quill talismans|&hxw - maw talismans [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]&hR  a + unknown magical staves&h u  a + unknown magical staves  l + stones&hi k - large rocks  l + stonesx - serpent talismansy - blade talismans  z - granite talismansA - dragon-coil talismans  B - talismans of deathC - storm talismans23%&hM&h  k - large rocks m + throwing netsD - protean talismansE - sanguine talismans&hC930&h< m + throwing nets  n + Gell's gravitambourinesF - rimehorn talismansG - spider talismans  H - hive talismansI - wellspring talismans46&h V n + Gell's gravitambourines &h'  p + condenser vanesJ - riddle talismansK - lupine talismans  L - inkwell talismansM - fortress talismans&h, 961&h  N - scarab talismansO - medusa talismans9&h  p + condenser vanes  r + phantom mirrors Other Items&h,976&hwQ  r + phantom mirrors s + phials of floodsP + manualsQ + gold84&h[ gf + unknown potionsg + potions of magic (rare) Missiles (select all with ()  n + Gell's gravitambourines s + phials of floods69&hi !Scrolls (select all with ?)e + unknown scrolls Potions (select all with !) &h  l + stones  n + Gell's gravitambourines46&h Md + unknown wands k - large rocks  l + stones38&hOh=b + unknown amuletsc + unknown rings Wands (select all with /) i - darts k - large rocks23&h &h MJewellery (select all with "=)  h - boomerangs i - darts15&h kMagical Staves (select all with |)  a + unknown magical staves g + potions of magic (rare)  h - boomerangstop&h: g + potions of magic (rare) i - dartsx - serpent talismans&hy - blade talismans  z - granite talismansA - dragon-coil talismans15%&hf i - darts  l + stonesB - talismans of deathC - storm talismans  D - protean talismansE - sanguine talismans  F - rimehorn talismansG - spider talismans38&ha l + stones  n + Gell's gravitambourinesH - hive talismansI - wellspring talismans  J - riddle talismansK - lupine talismans  L - inkwell talismansM - fortress talismans61&hI &hJ n + Gell's gravitambourines  q + lightning rodsN - scarab talismansO - medusa talismans Other Items76&hK  q + lightning rods  r + phantom mirrorsP + manualsQ + gold84&h0   r + phantom mirrors s + phials of floodsR + spellbooksS + runes92&h  s + phials of floods u + tins of tremorstonesT + gemsbot&h[T  u + tins of tremorstones w - maw talismans&h+  w - maw talismans y - blade talismans&hu 4 &h@Mn + Gell's gravitambourines o + boxes of beasts w - maw talismans y - blade talismans&h"MMiscellaneous (select all with })  v - quill talismans&h0 w - maw talismans&h  u + tins of tremorstones  v - quill talismans&hk  u + tins of tremorstones  v - quill talismans&h3]  v - quill talismans  x - serpent talismans&h   x - serpent talismans  z - granite talismans&hP z - granite talismans C - storm talismans&h  C - storm talismans E - sanguine talismans&h  E - sanguine talismans  F - rimehorn talismans&hB]Mx - serpent talismansy - blade talismans E - sanguine talismans  F - rimehorn talismans&h0Mv - quill talismansw - maw talismans  D - protean talismans E - sanguine talismans&hcMTalismans (select all with %)  B - talismans of death  D - protean talismans&h0Mt + sacks of spidersu + tins of tremorstones A - dragon-coil talismans  B - talismans of death&h8 A - dragon-coil talismans C - storm talismans&h{MTalismans (select all with %)&h MMt + sacks of spiders&hy uu + tins of tremorstones  B - talismans of death C - storm talismans&h Mr + phantom mirrorss + phials of floods  v - quill talismans  B - talismans of death&h Mp + condenser vanesq + lightning rods u + tins of tremorstones  v - quill talismans&hMn + Gell's gravitambourines o + boxes of beasts  r + phantom mirrors u + tins of tremorstones&hpMMiscellaneous (select all with }) q + lightning rods  r + phantom mirrors&h q + lightning rods w - maw talismans&h w - maw talismans  B - talismans of death&h] B - talismans of death  F - rimehorn talismans&h   F - rimehorn talismans  H - hive talismans&hG  H - hive talismans I - wellspring talismans&h$lMx - serpent talismansy - blade talismans  F - rimehorn talismans I - wellspring talismans&hRMv - quill talismansw - maw talismans E - sanguine talismans  F - rimehorn talismans&h3 MTalismans (select all with %)  D - protean talismans E - sanguine talismans&hj Mt + sacks of spidersu + tins of tremorstones C - storm talismans  D - protean talismans&hk   C - storm talismans  D - protean talismans&h D - protean talismans G - spider talismans&h   G - spider talismans  H - hive talismans&hP   H - hive talismans K - lupine talismans &h s K - lupine talismans  T - gems &h"m &h!~ Press ? for a list of commands and other information.  Found an escape hatch in the floor. _Found a staircase leading out of the dungeon. _You are not religious. _Sorry, you're not good enough to have a special ability. _Okay, then.zikada the GustyTenguHealth: 10/10 ========================Magic: 4/4========================AC: 2Str: 8###############EV: 11Int: 15#.............#SH: 0Dex: 14#.............#XL:  1 Next:  0% Place: Dungeon:1#......@......#Noise: ---------  Time: 0.0 (0.0)#.............#-) Nothing wielded#.............#Cast: Shock######.>.#######...##.⌠.##...##.⌠[ &h~B40m.# &hӁ &h&h(z Found an escape hatch in the floor. _ staircase leading out of the dungeon.You are not religious.Sorry, you're not good enough to have a special ability.Okay, then.You have 0 gold pieces.&h J&hM &h &h _26 &h &h &hW B&hS [ There is an escape hatch in the floor here.&h &h\ _&h ] There is a fountain of clear blue water here.&hu &h _&h &h &h2 &h &h &h! There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.&h &h _&h &h &h &h- &h &h There is a fountain of clear blue water here.  You briefly stop to clean your hands.&h &h _&h &hk &h ,&h &h? There is a fountain of clear blue water here.  You take a small sip from the fountain. Refreshing.&h &hn _&hr &h &h ,&hJ &h &h ,&h &h &h( &hq &h; &h &h0 &hw &hF &hJ &hr &h &h &h &h &h &h! &h4# &h$ &h$ &h% &h4  #.⌠.##...###..######......###........#.....#..# &hd6 .#..# #.......#####+...####....##.##### ##.#.# .#  #.... .####.# ##.##.&h8 119.0 (19.0)&h/> 911 20.0 (20&h@ &hpB _ _c - a clear potion&h &h\ &h &h &h? &hc 26 &h ,&h &h B&h &h &h &ha &h &h &h0 &h$ &hy &hE &h= ,&h &h6 &h0 ,&h &h &h" ,&h &h &h &h &hZ &hN &h[ ,&h ,&h &h &h &h &hH &h &hf &h[ &h ,&h &h &h B&h" &h" ,&hY# &hX$ &h% &h% &hf& &h3' &hf( &h( &h) &h) &h* &h0+ &h+ &hV. B&h./ &h/ &h$1 &hu1 &h)2 &h3 &hy4 ,&h4 &hO 8&hN  #... ###.. +..... ####.. ##. #. ## ########+########## #.#........ #.######..#.######. #.# ##..#.# #. #.# ###...#.######.#.####.###..............#..........#...#.######. #####[4&h 0m#.######..#.# #. #.#######.#.######. #.........#........ 78.0 (5811 9.0 (59 _d - a scroll labelled XUMAGE ZORU&hd26    #>#  #.#  #.#  ... ########+#### #?# #.........#. #.# #.######..#.  #$# #.# ##..#.  #@#&hl #.# ###...#.#89.0 (10  #.####.###........  #..........#...#.#  ######.######..#.# #.#######.#.# #.........#.. #############  90.0 (11 _Found a stone staircase leading down.&hp4&hq&hu&h11 &h"L _You now have 4 gold pieces.&h_S26 &h&hx&h",&h&h- &h!&h..&h .&hk(..#># # &h:# #.#.# #.##.#.# &hj#......#########+###.........#.. #.######..#.## #.# ## #.# #.# ###...#.# #.####.###........ #..........#...#.# # &h24.0 (4.0)&hxM11 5.0 (5&hn _e - a scroll labelled WUVOAG QEPN&hK 4&hyM &hO &hW 26 &hZ ,&h\ ,&h] &h` &h~c B&hf ] There is a stone staircase leading down here.&hwj &h _&h &hX !11 &h &hw = _f - 5 stones&h &h 526 &h &hD &h ,&h &h &h &h~ &hK &h &hl ,&h) &h &hW &h &h6 &hî &hP &h &h] &h &h) ,&hJ &h &h ,&hѺ &h; &hʾ ,&h׿ &h &h ,&h &h &hI ,&h &h &h &h# &h &hJ &h/  #.  #.  ##&hw         ##########  #......g..  #.@# #..# #..#Shock #. #.. #####..#####g   goblin (asleep) #............ #.......##### #..##.#.##&h 2114.0 (19.0)&h -5.0 (20&h &h  _A goblin comes into view. It is wielding a +0 dagger.&h   #  #   #      ##########  #@.....g.. &h , #..###.##  #..#  #..#  #..#  #..#   #####..#####  #............  #.......#####&h &he 26.0 (1.0)&h &h &hκThe zap hits the goblin.  The goblin is severely wounded.******g  &h< &hE +....g.&hUG m3------11 ==7&hJ &hN 5 _The goblin shouts!&hZ,H The zap hits the goblin.&h-I*****&hJ....)&h"2------------1-8Shock _You kill the goblin!&h&&hzikada the Gusty (Tengu Air Elementalist) Turns: 118, Time: 00:03:20 Health: 10/10&hAC:  2 Str:  8 XL: 1 Next: 10% Magic: 2/4&hEV: 11 Int: 15 God: Gold: 4SH:  0 Dex: 14 Spells: 3/4 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) rNeg . . .&h4a - +0 robe rPois .(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no amulet) Will .....(no ring) Stlth ++(no ring) HPRegen 0.21/turn MPRegen 0.09/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic'&hP_A goblin comes into view. It is wielding a +0 dagger.The zap hits the goblin.  The goblin is severely wounded. _The goblin shouts!  The zap hits the goblin. _You kill the goblin! # zikada the Gusty # Tengu # Health: 10/10 ======================== # Magic: 2/4============------------ AC: 2Str: 8 EV: 11Int: 15 SH: 0Dex: 14 ##########XL:  1 Next: 10% Place: Dungeon:1 #@....)...Noise: =--------  Time: 118.0 (0.0) #..###.##-) Nothing wielded #..#Cast: Shock #..# [20;16'&hQmH#..# #..# #####..##### #............ #.......#####'&h7T'&h 4'&h '&h 26 '&h ,'&h. '&h ,'&h '&h ,'&hF '&h ,'&h '&h\ ,'&hʧ '&h ,'&hQ '&h ,'&h' '&h\ '&hձ U3======'&h '&h< ,'&h '&h ,'&h '&h '&hA '&h '&hX '&hſ @======'&h '&h ,'&h+ '&h ,'&hz '&h ,'&h '&h. ,'&h '&h+ '&hw '&h( '&h '&h '&hw '&h '&hQ R4======'&h8 '&h8 @ _Magic restored.'&h 4'&h '&h '&h ,'&h '&h '&h| '&h '&hl '&h$ '&h V======'&h '&h '&h ,'&h '&h< I You see here a +0 dagger.'&h 6 _'&h '&hX '&h ,'&h '&hb '&hR ,'&h '&h '&h '&h| '&h '&h '&h '&hb '&h '&hB '&h ,'&h '&h '&hB '&h '&hK '&hy '&h '&h" '&h '&h '&h '&h: '&h '&h '&h  #...#  .##.⌠.#  .##...#  ########### .###.⌠.#  #.....)...# .w## #...#  #..###.##.# ...# #.⌠.#  #..# #.##.# ..##...#  #..# #.##.###.###... #.⌠.# '&hm F #..# #......@.....# #...#-  #..# ####.###.###... ##..#### #####..######.# +##......#Shock #.............# #........ #.......####### #.....#.. #..##.#.###.....#.. w   dart slug (asleep) #..##....#### ###....... #..##.......+ +.......... #........### ####....##.'&h 153.0 (35.0)'&h$ H-4.0 (36'&h' '&h) i _A dart slug comes into view.(&h ZThe zap hits the dart slug.  The dart slug is heavily wounded.The zap hits the dart slug.*****w  (&hM_ Pw....(&hg w3------11 =5.0 (1.0)(&h`m (&hp o _The dart slug is severely wounded.)&hşK The zap hits the dart slug.)&h*****)&h*R†....)&hN2------------46Shock)&hS)&hVZ _You kill the dart slug!)&hw )&h1u26 ------)&h)&hD!)&h#,)&h$)&h&,)&h[()&h*k3======)&hR,)&h-)&h\.)&hl/)&h1,)&h13)&h5,)&h6)&hk8V======)&h6:)&h&<,)&hQ=)&h?,)&h@*&h,*&h*&h,*&h*&h`,*&hH*&h,*&h*&h~ h4======*&h *&h*&h>*&h*&h*&h*&hM*&h*&h6*&hz*&hE,*&h*&h''  You pick up a book of Scorching and begin reading...#...........######.>.#### *&h'#.#  #.# ############.## *&h+(`...)...##..†####.##.#.....# #.##.##@..# #-*&h(#.##.###.###...# #.⌠.#  #..# #............# #...# #..# ####.###.###...###..#### *&h)#####..######.# #+# ###......#*&h-179.0 (23.0)*&h0======11 -80.0 (24*&h#4*&h6q _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library..&h 4 Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 11% 2  b - SwiftnessAir13% 3  c - ScorchFire32% 2  d - AirstrikeAir38% 4  e - Flame WaveConjuration/Fire 86% 4  f - Summon Cactus Giant Summoning100% 6 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit8&hj8&h{q8&hv The zap hits the dart slug. _The dart slug is severely wounded.The zap hits the dart slug. _You kill the dart slug!You pick up a book of Scorching and begin reading... _You add the spells Scorch, Flame Wave and Summon Cactus Giant to your library.#........... zikada the Gusty.# ######.>.### Tengu#.##...#Health: 10/10 ========================#.##.⌠.#8&h/xMagic: 4/4========================#.##...#AC: 2Str: 8#############.###.⌠.#EV: 11Int: 15#.....)...##..†## #...#SH: 0Dex: 14#..###.##.#.....# #.⌠.#XL:  1 Next: 40% Place: Dungeon:1#..# #.##.##@..# # #...#Noise: ---------  Time: 180.0 (0.0)#..# #.##.###.###...# #.⌠.#8&hwy;-) Nothing wielded#..# #............# #...#Cast: Shock#..# ####.###.###...###..#### #####..######.# #+# ###......# #.............##........  #.......########.....#..  #..##.#.###.....#..  #..##....#######....... 8&hX^78  Okay, then.8&h78&h8&h . _9&h?49&h9&h9&h  _26 9&h,9&h9&h9&hB9&h9&h9&hB9&h,9&hS,9&h9&hg9&h',9&h9&h9&hڸ9&h99&h;9&h19&hƻ9&h79&h9&h%9&h9&h9&h(9&h9&hj,9&h9&h9&h9&h09&h9&hh9&h_9&h9&h9&ha9&h9&hS9&h9&h9&h9&hd9&h9&h9&hq9&h9&hl9&h9&h9&hJ9&h9&hH9&h9&hG9&h9&hn9&h,9&h9&h-9&h 9&h}9&h9&h9&h9&h9&h9&h 9&h9&h9&h9&h9&h[,9&hq9&hC9&hv9&h9&h9&hM9&h9&h{9&h9&h9&h 9&hi9&h9&h-9&h]9&h9&h$9&hi 9&hx 9&h 9&hA 9&h 9&h 9&h?9&h9&h9&h9&hz9&h9&h 9&h9&hs9&h9&h9&h+9&h9&h9&h>9&hR9&h9&h9&hE9&hr9&h9&hC9&hI9&hH 9&h 9&h!9&h"9&h#9&hw#9&h#9&h$9&h2&9&h&9&h&9&h'9&h(9&h8)9&h)9&h*9&h+9&h,9&hd,9&hj-9&hX.9&h.9&h/9&hu09&hL   ..g..  ....  .... #+ #..  #  ...  #  #.# ##.##  #.# #...##  #@####### #.....#  #.......# #.....#  #######.####.....#Shock #........... ######...   #.....# g   hobgoblin (asleep)   ###.###  9&hTOR  #.   #.# A hobgoblin comes into view.226.0 (46.0)9&hOH78  The hobgoblin shouts!9&hY+.SggS   ball python (constriction, wandering)==7.0 (479&hZk _A ball python comes into view.:&h|Y******:&hR%..g.S....S)3------11 =-8.0 (1.0) _The zap hits the hobgoblin but does no damage.:&hW  The zap hits the hobgoblin.***** :&h ,:&h q...g...:&h }2-------------9:&h :&h o _The hobgoblin is severely wounded.<&h6 The zap hits the hobgoblin.**** <&hO.gS..S   ball python (constriction)1------------30 _The hobgoblin is almost dead.>&h>&hM.S>&hnL26 -1>&h>&h?&h The zap hits the ball python.  The ball python is moderately wounded.The zap misses the hobgoblin. The zap hits the hobgoblin.?&h ***S   ball python (constriction)?&h2 ~†.S?&hN 1/110------------11 6=2Shock?&hS ?&hV Z _You kill the hobgoblin!@&h4@&h@&hX _You are out of magic!D&h\You hit the ball python but do no damage.You claw the ball python.D&hd1.D&hev073D&h {D&h|\ _You kill the ball python!E&h^ 26 ------E&hͫ 1======E&h ,E&hF E&h V======E&hx E&h ,E&h E&hA ,E&h E&hɳ ,E&h E&h ,E&h E&hi ,E&hB E&h ,E&h׹ E&h q2======E&h4 BE&h E&h ,E&h E&h ,E&h E&hp ======E&h E&h BE&hp ,E&h E&he ,E&h E&h BE&h~ 3============E&h E&hI E&hu ,E&h E&hb h4======E&h E&h E&h ,E&h9 E&h E&h{ E&h E&hW E&h E&h E&h' E&h E&h p You see here a hobgoblin corpse.E&hH E&h X _======E&h E&h E&h ,E&h E&h E&hK ,E&hP E&h E&h BE&h E&h )11 E&h E&ha W _You now have 7 gold pieces (gained 3).E&h S26 E&h E&hX E&h ,E&h9 E&hs E&hM E&h E&hl E&h E&hU E&h E&h E&h3    #   #  .#   ...   #.##   #..##  #...####  ......+ - #####....####  #........##  #.#.......# #.......# # #.......# #+# #.##.....## #.# #...†...###.# ####.######.#83.0 (50.0)E&h9 ^11 -4.0 (51E&h< E&hX> f _g - a glowing blue potionF&hY 4F&hY F&h\ F&hf 26 F&hqh F&hUj ,F&hVk F&hIm F&hko ,F&hdp F&hEs F&hv ,F&hv F&hw F&hx ,F&h?y F&h[{ F&h/   # #..... #r #.... #.##.#.# ......# .....#F&hN  ## )...  #.###.#  #.#.@#   #..###.#   #......# Shock  ##.##### #..##  ##...#### r   rat (asleep)  #.......+ #####....###F&h9 ]# #........##F&h  A rat comes into view.90.0 (6.0)F&h ,1.0 (7F&hҢ F&h 1 _Found a spear.G&hs E The zap hits the rat.G&hw e******G&h* f....).G&h 3------11 8=2.0 (1ShockG&h" G&h.$ T _You kill the rat!H&h, 4H&h, H&hs 26 H&hr ,H&h H&hG T------H&h_ H&hO ,H&h) H&h] ,H&hR H&h< ,H&h> H&h{ H&h H&hA H&h ,H&h H&h h4======H&h H&h2 H&h ,H&h H&h H&h( ,H&h5 H&h H&h H&hc H&h& H&h H&h7 V======H&hp H&h H&h ,H&h H&h H&h H&h H&h" H&h H&hB H&h H&hC H&h H&h ,H&hi H&h H&h[ H&h H&h H&h H&he H&h H&h H&h H&h} ,H&h H&h H&hZ ,H&h( H&hB H&h2 H&h H&h% H&h+ H&h2 H&h H&h H&hi H&hF   ########  #....#.##########.#.#  # #.........@.....#-316.0 (24.0)  #. #....#####.###.#.#  #.##.#.#.# ...#  #......#.# .)...  #......#.###...##  ##.#)....## ##.##  #.###.#.## #.#  #.#..#.# #.#  #..###.#H&h H&h H-7.0 (25H&h H&hM 0 _Found a mace.I&hv 4I&hw I&hsy I&h I&hą I&h ,I&hW I&h9 I&hr ,I&h I&hv I&h ,I&hQ I&hl I&h ,I&h- I&he I&h I&h I&h I&h7 I&h I&h I&h I&h I&h ,I&h I&h I&h4 ,I&h I&hӲ I&h J&h11  _You now have 19 gold pieces (gained 12).26  #.......# ### #.##.#..# &h+34m#.##########.#.###.#### ..............## ##...# ...#####.###.#.###.##.###. #.#.###...##.##.#......... ..#.##.)...#.###...##.###. ..#.###...##.......##.# ...## ##.######. #.## #.# #...##### #.# #.# ##..#Shock #.# #+# #..# ..# #... ### #.###g   hobgoblin (asleep) # #### g ...+ A hobgoblin comes into view.&h:m46.0 (29gg.==7.0 (30 _The hobgoblin shouts!K&hk The zap hits the hobgoblin.*****K&hM *K&h,K&h4i....g.K&h:7x3------11 =-8.0 (1.0)K&h=K&hAq _The hobgoblin is moderately wounded.K&hy K The zap hits the hobgoblin.K&h n*****###K&ho B.....K&h K&hk _You now have 19 gold pieces (gained 12).  A hobgoblin comes into view. _The hobgoblin shouts!  The zap hits the hobgoblin. _The hobgoblin is moderately wounded.The zap hits the hobgoblin.#.......#zikada the Gusty ####.##.#..#Tengu #.##########.#.###.####K&h /Health: 11/11 ======================== ..............## ##...#Magic: 2/4============------------ ...#####.###.#.###.##.###.AC: 2K&h Str: 8 #.#.###...##.##.#.........EV: 11Int: 15 ..#.##.)...#.###...##.###.SH: 0Dex: 14 ..#.###...##.......##.#XL:  1 Next: 100% Place: Dungeon:1 ...## ##.######.@.....#Noise: =--------  Time: 349.0 (1.0) #.## #.# #...#####-) Nothing wielded #.# #.# ##..#Cast: Shock #.# #+# #..# ..##... ####.### ##.# #####.. ...+K&h _You kill the hobgoblin!You have reached level 2!K&h9 .  --more--L&hi 6/163/6------2 0% ShockL&hZ L&hp 6 _M&h`M&hd  Skill  Level Target Apt Skill  Level Target Apt  a * Fighting   0.6  --   0  g - Spellcasting   2.0  --  -1           b - Unarmed Combat   0.0  --  +1  h - Conjurations   1.3  --  +3   c - Throwing   0.0  --   0   i + Air Magic4.1  --  +3              j + Evocations0.2 &hfO9;49m --   0   d - Armour   0.0  --  +1      e * Dodging   2.3  --  +1     f + Stealth2.1  6.0  +1                             M&hz                                        The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsS&h o a - Fighting   0.6S&h = a + Fighting 0.6^&h ^&hб ^&hȹ `_The hobgoblin shouts!  The zap hits the hobgoblin. ^&h _The hobgoblin is moderately wounded.The zap hits the hobgoblin. _You kill the hobgoblin! _You have reached level 2!#.......#^&hȻ ,zikada the Gusty ####.##.#..#Tengu #.##########.#.###.####^&h +Health: 16/16 ======================== ..............## ##...#Magic: 3/6^&hϽ ============------------ ...#####.###.#.###.##.###.AC: 2Str: 8 #.#.###...##.##.#.........EV: 11^&hQ Int: 15 ..#.##.)...#.###...##.###.SH: 0Dex: 14 ..#.###...##.......##.#XL:  2 Next:  0% Place: Dungeon:1 ...## ##.######.@.....#^&h# Noise: =--------  Time: 349.0 (0.0) #.## #.# #...#####-) Nothing wielded #.# #.# ##..#Cast: Shock #.# #+# #..# ..##... ####.### ##.# #####.. ...+^&hj ^&hG ^&h ^&h _&h You kill the hobgoblin! _You have reached level 2!  Offhand : (nothing)  Armour : a - a +0 robe _&h7 Helmet : (nothing)  Gloves : (nothing)_&hߋ_&h_&hMX _Cloak : (nothing)k&hvcRing #1 : (nothing)  Ring #2 : (nothing)k&hhk&hk&h@X _Amulet : (nothing)p&hxp&hw{zikada the Gusty (Tengu Air Elementalist) Turns: 349, Time: 00:04:44 Health: 16/16AC:  2 Str:  8 XL: 2 Next: 0% Magic: 3/6EV: 11 Int: 15 God: Gold: 19SH:  0 Dex: 14 Spells: 4/5 levels left rFire . . .- Nothing wielded rCold . . .p&hZ|F(no offhand) rNeg . . .a - +0 robe rPois .(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv .(no amulet) Will .....(no ring) Stlth ++(no ring) HPRegen 0.22/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobaticq&h:q&h Helmet : (nothing)  Gloves : (nothing) _Cloak : (nothing)  Ring #1 : (nothing)  Ring #2 : (nothing) _Amulet : (nothing)#.......#zikada the Gusty ####.##.#..#Tengu #.##########.#.###.####Health: 16/16 ======================== ..............## ##...#Magic: 3/6============------------ ...#####.###.#.###.##.###.AC: 2Str: 8 #.#.###...##.##.#.........EV: 11Int: 15 ..#.##.)...#.###...##.###.SH: 0Dex: 14 ..#.###...##.......##.#XL:  2 Next:  0% Place: Dungeon:1 ...##&hs9;49m ##.######.@.....#Noise: =--------  Time: 349.0 (0.0) #.## #.# #...#####-) Nothing wielded #.# #.# ##..#Cast: Shock #.# #+# #..# ..##... ####.### ##.# #####.. ...+q&hq&h:q&hhx&h   Skill  Level Target Apt Skill  Level Target Apt a + Fighting0.6  --   0  g - Spellcasting   2.0  --  -1           b - Unarmed Combat   0.0  --  +1  h - Conjurations   1.3  --  +3   c - Throwing   0.0  --   0   i + Air Magic4.1  --  +3              j + Evocations0.2  --  &hk#m 0   d - Armour   0.0  --  +1      e * Dodging   2.3  --  +1     f + Stealth2.1  6.0  +1                                                 x&hI&                    The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsz&hz&hz&hg Helmet : (nothing)  Gloves : (nothing) _Cloak : (nothing)  Ring #1 : (nothing)  Ring #2 : (nothing) _Amulet : (nothing)#.......#zikada the Gusty ####.##.#..#Tengu #.##########.#.###.####Health: 16/16 ======================== ..............## ##...#z&hMagic: 3/6============------------ ...#####.###.#.###.##.###.AC: 2Str: 8 #.#.###...##.##.#.........EV: 11Int: 15 ..#.##.)...#.###...##.###.SH: 0Dex: 14 ..#.###...##.......##.#XL:  2 Next:  0% Place: Dungeon:1 ...## ##.######.@.....#Noise: =--------  Time: 349.0 (0.0) #.## #.# #...#####-) Nothing wielded #.# #.# ##..#Cast: Shock #.# #+# #..# ..##... ####.### &h4m##.# #####.. ...+z&h4z&h}&h*w  Skill  Level Target Apt Skill  Level Target Apt a + Fighting0.6  --   0  g - Spellcasting   2.0  --  -1           b - Unarmed Combat   0.0  --  +1  h - Conjurations   1.3  --  +3   c - Throwing   0.0  --   0   i + Air Magic4.1  --  +3              j + Evocations0.2  --  [0;10;1}&hxm 0   d - Armour   0.0  --  +1      e * Dodging   2.3  --  +1     f + Stealth2.1  6.0  +1                                                 }&hy                    The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&ha-z] setselected target &h=[?25h[?0c6.0 &h [?25l[?1c3.0 =] set aall targets&hI Helmet : (nothing)  Gloves : (nothing) _Cloak : (nothing)  Ring #1 : (nothing)  Ring #2 : (nothing) _Amulet : (nothing)#.......#zikada the Gusty ####.##.#..#Tengu #.##########.#.###.####Health: 16/16 ======================== ..............## ##...#Magic: 3/6============------------ ...#####.###.#.###.##.###.AC: 2Str: 8 #.#.###...##.##.#.........EV: 11Int: 15 ..#.##.)...#.###...##.###.SH: 0Dex: 14 ..#.###...##.......##.#XL:  2 Next:  0% Place: Dungeon:1 &hLT...## ##.######.@.....#Noise: =--------  Time: 349.0 (0.0) #.## #.# #...#####-) Nothing wielded #.# #.# ##..#Cast: Shock #.# #+# #..# ..##... ####.### ##.# #####.. ...+&h%O&hP&h)4&h*&h,&h,Y _26 &h0n&hw1,&h$3,&h3&h5,&h5&h:7&h7&hE4====&hIX&hMj====&h]&haX&hbS5====&hc&hf,&hvh&h0i&hj,&hFm,&h]p4&hqL====&hHt,&h^wB&h]&h&h%P6====&hm&hO&hF&h&h&hċ&h=&h&h&h>====&h&hA&h&h &hԞ&hУX&h&h9B&h &h&h,&h,&h&&h&h,&h&h&h!11 &h &hX _You now have 24 gold pieces (gained 5).&h&hN ###.#.###.#### .....## ##...# #.# ##.#.###.##.###.# ##.##.#.........# #.###...##.###.# # .##.......##.# #.###.#.# 26 ######.......# #........ # #...##### #...!...g &h/j# ##..# #@# - #..#######.#  #..........# Shock #.########.# #.#. #..####g   goblin (wandering) .. #. #.&hi192.0 (43.0)&hH-3.0 (44&h&hQ _A goblin comes into view. It is wielding a +0 club.&h4 You miscast Shock.  You are very lightly contaminated with residual magic.  Nothing appears to happen.&h[g.g&h25----11 ==4.0 (1.0)Contam &hbK _The goblin shouts!&h$e>******&h%&h_..!...&ho4---------5Shock _The zap misses the goblin.&h$  #.##.#..# ###.#.###.### .....## ##...# ###.#.###.##.#####.##.#.........# .#.#####.# # .##.......##.# #.###.#.######...........##### #@..!....##..# #.###.g.. #.#######..........#.########.#g   gobling.26 --6Shock&hyH The zap hits the goblin.&h|H****&he..!)&h;3--------11 4=7Shock&h"&h$W _You kill the goblin!&h#J&h-26 &h94&h@!&hA&hwL _Your magical contamination has completely faded away.----&hM&h%P&hPS4====&h@R&hT,&hV&hcY,&h[&hle====&hfg&hi&hj&hl&hm&hUn&ho&hr&hr&h^t&hv&hv&h?x&hz,&h|&h@i5====&h&hۃ&hJ&h#&hO&h&h&h,&h&h+T====&hٓ&hQn&h&hn&hm&h/&h&h&h&hOH6====&h&h&h,&h&h&h<,&h&h&h^,&h&h~ .##.#..# .#.###.#### #.# ### ##...# #.# .# .#.###.##.###.# ##....# ..###...##.###.# .# # ......##.# #.###.#.## .......# #........#  #...##### #...@)...# &hf-  ##..# #.###....#  #..#######.# ##..# #...# .#&h#.########.# ##.# #...#.. ###&h##  ..  #.&h2426.0 (29.0)&h~====11 -7.0 (30&h &ha _h - a silvery potion&h]4&hk&h&h`i26 &hThings that are here:  a +0 club; a goblin corpse&h( &h(_&h#&hM&h,&h&h&h;,&h{&hة&h ,&h{&hY&hǯ&h&h&h&h&hc&h&h&hn&h&h&h&h&h&h&h?11 &h&hqH _f - 8 stones (gained 3)&hAS26 &h}&h&h ,&hX&h&hd,&h}&h:&hBB&hG&h,&hB&h&hJ&h ,&h B&h&h6&h,&hHI&hfK&h$M,&h*N&hP&hR,&hS&hU&h|W,&hX&hZ&hT^&h-k&hm&h|&h|&h}&h&he,&h^&h &hR&hL&hn&h&h5  #########  #.......# #########  #.##.#..# #....J..# ###.#.###.#### #@# # .....## ##...# #.# #.# ###.#.###.##.###.# ###.##Shock .##.##.#.........# #.... ..#.###...##.###.# #.#.# .##.......##.# #.###.#.##J   endoplasm (asleep) ######.......# #........# # #...##### #....)...# # ##..# #.###....#&h.82.0 (55&h-3.0 (56&hL&hAj _An endoplasm comes into view.&hThe zap hits the endoplasm.  The endoplasm is heavily wounded.****J  &h+ &hm )..J.&h " :5----&h" ;11 =4.0 (1.0)&h' &h* k _The endoplasm quivers.&h The zap hits the endoplasm.***&hSV(...&hn4--------125Shock&hwp _You kill the endoplasm!&h &26 ----5====&he,&h!&h,&hA&h&h 6====&h&hԭ,&h&h~&hܰ&hñ&hγ&h?,6====&hr&h,&ht&h&hg====&hnB&h&h,&h&h&h:,&h&h&h&h&h&h7&h&h&h&h&h,&h&hB&h&h,&h&h&h~,&h|&h &h]&h&h&hJ&h1&h{&h&h&h&h7&h&h`&h&h&hy&h&h&h&h&hU &h &h &h &h &h &h&hs&h&h|&h&h*&h&h&h&h   ###### ### ## .....# #.. .. &h)!####.# #.# .##.# #.# .####..# .# #&ho!M#..........# .#.  #.#.######.#####l.#.## #.....@.# -&h!.# #####.### ..)...# #.# Shock ##....# #.# &h!? ###..# #+#  #..#l   frilled lizard (asleep)..# &hD"g......#####...####&h'*2526.0 (41.0)&h0.H-7.0 (42&hE1&h=3n _A frilled lizard comes into view.&hP The zap hits the frilled lizard.&hߜS*******&h2V.....†.&hD5----11 6=8.0 (1.0)Shock&h9Nu _You kill the frilled lizard!&h34&hP4&h:26 &h;R----&hc<&h=,&h?B&h)@&h&A&hA&hA&hB&h3C&hC&hD&hEP6====&hE&hF&hcH,&hH&hJ&hJ&h^K&hK&hL&h N&hN&hAO&h`P&hBQ&hQ>====&hR&hS&hS&hBT&hT&hkU&h7V&hV&hV&hOX&hBY&hY&h+Z&h{[&h\&h]&h]&h_&h|`&h`&h9a&h*b&hb&hPc&hc&hid&h-e&he&he&hf&h1h&hh&h)i&hHj&hk&hk&hxl&h-n&hbo&ho&hgp&hr&h ,&hj&h&h,&h&h|&h&hq&hͣ&hͦu You see here a frilled lizard corpse.&hԧ&h1 _&h&h&h},&h&h6&hѬ&h.&h&h&hO&h&h&h&hԱ&h.&h&hb&hZ&h&h5&h_&h*&h&h&h۸&h͹&h'&h&hd&h&hK&hR,&hȿ,&hC&hA&h>&h&h&h=X&h&h&h&h~&h&h  ......##########.# .### #.#   #.# #.#   #.# #.#  #+# #.#   #.#   #.#   #.#   #@#  - ....J...#   ###.>..## Shock ##...   #.#.   #...  J   endoplasm (asleep) # ##     &h^[39;49m&h> An endoplasm comes into view.67.0 (39.0)&h-8.0 (40 _Found a stone staircase leading down.&hg You miscast Shock.  You are very lightly contaminated with residual magic.&hh $5&h'i d----11 9.0 (1.0)Contam &h!j &hm &hp = _Nothing appears to happen.&h? The zap hits the endoplasm.  The endoplasm is almost dead.***J  &h &hDz k...&h 4--------=70Shock&hA &h k _The endoplasm quivers.&h@ t26 ..........-1JShockJ   endoplasm- _An endoplasm is nearby!&hbK The zap hits the endoplasm.&hYo*&h'&.&h 3--------11 25=2Shock&h &h͜ Z _You kill the endoplasm!&h4&h؉&h26 &h,&hÑ&h&h=D----&h,&hm _Your magical contamination has completely faded away.&hٗ&hʙi4====&h@&h ,&h&h,&h&h,&h&hl&h6====&h@&hY,&hq&hު&hA&h&h˭,&h&hB&h,&h\&hi5====&hD&h׸&h;&h&h&h&h&h====&h&h,&h"&h6&h&h&h)&h&h"&h,&hD&h*&h5f6====&h&h,&h&h'&h4&h?&h&h&hB&h&h&hh>====&h &hW&h,&hL&hm&h&h ,&h&h5&h[&h\&h&h &h_&hQ&h&h&h&h&hC&h&h&h&h&hD&h]&h i ####.>..##### ##.......# #.#.###.# #.....# #.###.##. #.##.###.##.....##.##@##-.g.####.####Shock ..# ### g   hobgoblin (asleep) &h z610.0 (38.0)-1.0 (39&h &hX# i _A hobgoblin comes into view.&h 3&hWhThe zap hits the hobgoblin.  The hobgoblin is lightly wounded.**&h;g&ht&hx9g.&hK5----11 ====2.0 (1.0) _The hobgoblin shouts!&hThe zap hits the hobgoblin.  The hobgoblin is severely wounded.&h1The zap hits the hobgoblin.&h>Z**&h&h_;†.&h-64--------33=---3Shock&hAp _You kill the hobgoblin!&hc 726 &h &h{ <----&hq &hk ,&h[ &h ,&h8 &h &hy &h2 &h@ &h S5====&h &h &hC &hݺ &h+ &hν &h &h~ &h &h &h &h[ >====&h; &hM &h &h1 &h &h &h &h &hP &h &h &hr &h &hQ &h &h 6====&h} &h &hA p You see here a hobgoblin corpse.&h &h _&h &h &h &h &h &h p You see here a hobgoblin corpse.&h &ht _&h 6====&he &h &h ,&h &h& &h ,&h+ &h &h &h &h &hH &h &h &h> &hC &hb &h &h &hx &h &h% &h &h B&h &he &h &h &h &h= &h &h &h &h &h &h &h &h' &h ,&h &h &h &h &h ,&hf &h &h &hA &h &h6 &h &h &h &h &h: &h &hq &h &h &hH &h> &hw &h! &h! &h" &h$ &h5% )11 &h% &h( Y _You now have 34 gold pieces (gained 10).&h) f26 &h+ &hY- B&h0 ,&he2 B&h4 B&hp7 &hD>   #........####### #######......#  #.####.#  #.#  #####.###  #.......#  #.##.........#  #.##....##...#  #@##....# ..# ----59.0 (46.0)>.....##...... # ..########.#....#  #.#.##.# #.#.# .#&hN@ &hB I-60.0 (47&h4E &h$G H _Found a stone staircase leading down.&h| 4&h]} &h &h ,&hV &h7 ,&hƇ &h &h &hs &h߉ &h &hŒ ,&h &h &h ^ #........####### #########......# #.####.##### #.#.... #####.####.. #.......##..# #.##.........###...## #.##....##...#&h ..#....@###.##....# ..#....>.....##...... #....########.#....#Shock#####g #.#.##.# # #.#.# .#g   goblin (asleep)&h  A goblin comes into view. It is wielding a +0 dagger.5.0 (5.0)&h@ ag.g&h L====6.0 (6&hv &h 5 _The goblin shouts!&hY A**&hxh &h1 &h% g&h ..&h! &h 5&h͊ ----&h 11 &ht =---&h{ $7.0 (1&hr &h &h  &h -_The zap misses the goblin.&h &hOcH The zap hits the goblin.&h^e &h fm*****&h`....>&h:4--------7---8Shock _You kill the goblin!&ht4&h&h26 &h,&h"&h !<----&hd!&h""&h($,&h&%&h&&h(,&h)&hN*&h#+&h,&hB-S5====&h8.&h/&hF0&h+1&h 3&h{3&h24&h5&hA6&h7&hf;>====&h;&h<&h_>,&h?&h@A,&h&hv&h&hu&h,&h&h!&h&h&hg&hP6====&h &h &h &h &h &hN&h&h&h$&hM&h&hc&h$&h&h&hh>====&h=&h&h,&h&h &h",&h#&h~%&h&,&h'&hh-n&hA.&h.&hF0&h0&h2,&h2&h4&h6,&hE7&h8&h(9&hr9&h:&h&;&hE<&h<&h-=&hP?&hD)11 &hE&hGX _You now have 42 gold pieces (gained 8).&hH&h5I=26 &hI&h)K&hP&hQ&hR&h*S&hS&hT&h|U&hU&h7V&hX&hX&hY&hlY&h}Z&h!\B&h]&h=^&h^&h_&h`&hcB&hfX&hm&hy`&hp&hB&h&h&h&hQ&h&h&h&hK&h:&h&hc&h&h&hQ&h&h &hգ&h&h&h\&hZ&hI&h&h &hB&h&hw&hb&h&h&&h&h &hl&hհ&h&hB,&hP&h&h,&h*&hļ&hֽ&h4&h׾&h&ho&hD&h&hG&h&h&h&h&hi&h&h&h&hr .#.⌠.# ###.#.####....#.....###. ##...# #...# #........>.....#.⌠.# ##...####........#######...# #.#....#########.# ##..#### ##.#.#.# #. #......## ##.##.# #+ ........# ####.# .....#..# #.# .....#..# #@#- #.......#######...# .................... Shock #....##.#######...### ##.#.##.# ##.##  #......#..#&h r   rat (asleep)###.####..# ####.#r.. ...#.#742.0 (74.0)-3.0 (75 _A rat comes into view.&h:E The zap hits the rat.&h*****.#**&hvts......†&h5----11 41=4.0 (1.0)Shock&h&h\T _You kill the rat!&hC[26 ----6========&hn  #........# ####.#  #.....#..# #.# ....#..# ##.## ###.......#######...#### .......................+ ##.#######...####  ##.#.##.# ####.##  #......# #....#  ###.#### #.@..#-#####.# #....†..##.# #####.#.# #.......  #.#.# ###...### ####.#.# #...# .......# ##.#.####.  &h1606.0)&ht11 -1.0 (17&h^ _i - a cyan potion&h0`&hS26 &h=&h&h,&h&h!&h7#,&h#&h\%&h[&&h&&h#'&h(&hM:&h;&h<&h=&hY?&h?&h@&h4&h&hJ&h$&h&h&h5&h&h/ &h'S ...# #....# #### ###....## # #....†..#  #.......# # #.......#  ###...##### # # #...###.#### b.# &h(# ##.#.......#..... # #.#..#..@....... #.#.#...#.###.##&h(  #......##.# Shock ###.#### &h*)D.# #.# .# #.. b   bat (asleep) &h)p### ##&h<-70&hF-2.0 (11&hL&hOc _A bat comes into view.&hB E The zap hits the bat.&h *****&h :.....&hqs 5----11 5=3.0 (1.0)Shock _You kill the bat!&h 4&h &hQ 26 &h &h h----&h &h} &h &h B&h &hR ,&h &h$ &hy &h &hh &h P6====&h &hm &h ,&h &hS &h ,&h &h &hH ,&h &h| &h &h >====&h &h &h ,&h &h &h ,&h &h_" &h" &h$# &h# &h$ &h% &h% &hg& &hc' &hv( &h( &h1) &h* &hq+ &h+ &h., &hT- &h7. &h. &h. &h/ &h0 &h_1 &h1 &h2 &ha3 &h3 &h4 &h4 &h5 &h5 &h]6 &hH7 &h;8 &h8 &h8 &h9 &h: &h: &h4; &hZ< &hF= &h= &h= &h? &h? &hC &h.D &h>E &h7F ,&hF &hG &h8I ,&hI &hJ &hK &hK &hgL &hM &hN &hN &h}O &hQ &hR ,&h'S &hT &hU ,&hU &hFW &hX &hQX &hX &hQZ &hZ &h\ ,&h\ &h] &h^ &h^ &h_ &ha &haa &ha &hEc &h d &hid &hd &he &hf &h*g &hg &hh &hi &h/j &hj &hk &hl &h$m &hm &hn &h'p &hpp &hp &hr &hs &hJs &hs &hxv &hw ,&hx &hy &hz ,&h{ &h } &h} &h} &hj~ &h &h &h9 &h &h &h+ ,&hم &h: &hR ,&h< &hߍ &h ,&h &hW &hA &h &h &h] &hj &h &h> &hi &hi &h &h3 &h< &h= &h &h &h &h &hI &h &hş &h &h &h^ &hJ &h1 &h| &h &h &h &hP &hƦ &hЧ &h &h &hw &h &h &h &hY &hw &h ,&hy &h &h &h &hƳ &h &h  #........########.#....#..#  ####.# #.#.##.#..#   #.# #.#.##.#..#   #+# #.........#   ###.......#   ##.####.####   !.. ##.#.###.# #### ....##.#...##.#&h u ...+ .......@....#.# - #### .....###...... # ..K #.##..#.### Shock . #.#.#.## # #...## ##+# ##.##  K   kobold (missile, asleep) ##.# #.  # #.# #.#   ### ##.## #.#  &h  A kobold comes into view. It is wielding a +0 whip.835.0 (62.0)&h H-6.0 (63&h &h g _Found a murky dark potion.&hH The zap hits the kobold but does no damage.*****K)&h..K..5----11 ===7.0 (1.0)&hF&h5 _The kobold shouts!&hH The zap hits the kobold.&hz****&hsQ..).&h4--------50--8Shock&h&hW _You kill the kobold!&h&h&h&h i26 &h,&h&h^,&h&h&hm4----&h&h,&h&h6(n&h(&h+&h+S5====&h-&h0,&h2&hy5,&hx7&h9,&h:&h]<T====&h=&h?,&h@&hUB,&h$C&hD&hD&hE&hNG&hG&hH&h)J&hJ&hjK&hL&hhMP6====&hxN&hP&h1Z#.#.#....#..# #.# #.#.##.#..# # #.# #.#.##.#..# # #+# #.........# # ###.......# #. ##.####.#### #&h[)!.. ##.#.###.# .####.##.#...##.# .+....#.# ---568.0) .####.).###......# #.##.##..#.### #.. #.#.#.## #. #...## .# #+# ##.## .# #.# #.# &h].# #.# #.# # ##.## #.# &h`&hdH-7.0 (19&hh&h,j1 _Found a spear.&h/`&hVET#.#.#....#..# .#.# #.#.##.#..# .# #.# #.#.##.#..# .# #+# #.# .#..[ ###&hF.# .#... ##.####.#### .##.)!.. ##.#.###.# .####.##.#...##.# .+.#.# 0.0).####.).###......# .##.##.##..#.### .#. #.#.#.## .##&h^Gd.. #...##.# #+# ##.##.# #.# #.#.# #.# #.## ##.## #.#&hV&hX,8.0 (1&h7]&h1_6 _Found a chain mail.&hG$4&h4&&hz+&h3X&h4T====&h'6&h:ff - 12 stones (gained 4)  Things that are here:&h;)11 &h =&hAk _a +0 whip; a kobold corpse&hC&h/D=26 &hE&hH&hJ&h K&hL&h-O&hvQ&hQ&hqS&hr.#.####....#.....###.##....##... #...# #........>.....##......... #...####........######..#......#########.# #.#.##.#.. #.#.#.# #.# #.#.##.#.. ##.##.# ##+## #.........  ####.# ##..[## ###.......  #.# ##.....## ##.####.###  ##.## ##...)@..####.#.###.# ####...####.........##.#...##.# ..........+.................#.# ####...####........).###......#  ####.## ##.......##.##..#.###  #....# ##.....## #.#.#.## ##....## ##...## #...##..†..# ##+[&h~40m## ##.## .......# #.# #.#64.0 (611 5.0 (7 _j - a murky dark potion&hrJ&hU&h 26 &h<,&h2"B&h$,&h) &h<*'&h*Things that are here:  &h+$a +0 whip; a kobold corpse&h+&h.&h^=L _&h@&hB&h&h&hx&h2&h &h&h&h&h&hk&h&hM&h&h&h&h&h&h!&h#&hy$&h%&h'&h)&hV*&h+&h=-&h.&h~/&h?0&h1&h2&hB3&h4&ha7&h8&h19&h9&hO=&h>&hr?&hD@&hD&haE&hF&hJ&hK&hN&h)Y&h+Z&h^&hr_&h+`&hJ&h\&hn&&h +n&h5&h8,&h8:B&h;@n&hX&h*^n&h^&h^&h_&h*a&h_b,&hb&hg&hh,&hj&hk&h m,&hm&h)p&h>q,&hq&hs&ht,&hv&hw&h_x,&hx&hz&h{,&h,|&h}&h~,&h7&h&hc&h&h&h&hb&h&h&hԆ&h&h&hd&h&h&hT&h&h&h&h&h&hސ&hؑ&h)&h&h&h&hK&h&ha&hN&h&h&hL&hH&h&h&h&h{&hӞ&hI&hw&h|&hΡ&hM&hr&hq&hĤ&h}&h&h&hR&h֭&h&h&hݸ&h*&h.&hP&h},&h&h~&h,&h&hn&h>&h&hk&h&hZ,&hZ&h&h&hi&h*&h&h&h4&h&h&h,&hu&h&h&h&h$&h&h&h&h&h@&h&&hB&h&h,&h&h&h&h&h{&h&h&h&ho&h&h&h&hu&hF&hd,&h3&hx&hz,&h'&h&h&h&hU&h#&h*,&h&h%&h,,&h&h&h&h&hY&hf&he&h&h&hF&h4&h&h&h&h&h&hf&h&hU ..# #.## #.# ## #+# # #.# #.# #.# #.# #.# #.# #.#  #.# #.######.###### .# #..# ##.....&h## #.# r.###.####...^ #.# #.#.## ##....##. ########## #@## ##.#.##... .........# ### #.#.#####&h,##.#.# Shock ..<......##.#.##### .........#&h\#.#...... .........##.####### r   rat (asleep) #.>.########### #.# &h#...# #...# ########. #.⌠.# ###.#.####........# ###&h33976.0 (111.0)&h6-72&h&h c _A rat comes into view.&h The zap hits the rat.***r  &hcs.r.5----11 =8.0)&h% _The rat is severely wounded.&hM E The zap hits the rat.&hM u**&h3 8..4--------49Shock _You kill the rat!&hI4&hK&hKMi26 &h;Y.----&hZB&hG\,&h]&hH_i5====&h=`&ha,&h[b&hc,&hd&hf,&hgg&hhiT====&hKj&hk&hl,&hSt&hsu&huP6====&hcv&hx&hx&h*y&hy&hz&hr{&h{&hE|&h3~&h~&hЅ&h*&h&hوT====&h&h&h&h&h&h&h&h&h&hۓ&hZ,&h}&h&hH,&h&h&hI&h&h%&hq&h&h@&h&hI&h&h&h&h&h$,&h&h&h&h&hʲ&h&h&hP&h&h͸&h&hM&h&h&h&h &h&h&h&h&h&h&h&h*&h&h/&hI&h&h(&h&hyB&h;&hD&h&h&h&h&h&h&h&hEB&h&h&h@&h&h&h&h&h&h&hi,&h&h5&h)&h&h&h&h&h&h&h&h9,&h&h&h&hO&h&hX&h&h,&h&h&h,&hT&h5&h9&h&h&h&h,&h( &h &h ,&h &h&h,&h&h&hA,&h&h<&h*,&h&h&h,&h9&h&hV,&h&h2"&h"&h#&ht#&h%&h&,&h&&h7)&h7*,&h*&h,&h-,&h:.&hk0&hZ1,&h1&h3&h4,&h&5&h>7&h*8,&h8&h:&h;,&h<&hL?w You see here a frilled lizard skeleton.&h,@&h@ _&h3A&hMC&h9D,&hD&hF&hG,&hG&hLJ&h>K,&hK&hM&hN,&h[O&hQ&hR,&hR&hU&hU,&hV&h,Y&h6Z,&h%[&h\&h],&hp^&h`&hPa&ha&h)b&hYd&hPe,&hf&hwh&hei,&hj&h6l&h/m,&hm&h5p&hnq,&hr&ht&hu,&hv&hy&hTz,&hi|&h}&h~,&h&h&h,&h&h&h,&h3&hV&h,&h%&hN&h,&h&h\&h],&hJ&h &h,&h&&h&h,&h̬&h^&h,&hl&h&h,&hһ&hK&hG,&h&hE&h,&h&h&h,&h'&h&h,&h&h&h,&h`&h,&hw&h&hD&h&h&h&h4&hT&h*&hr&h&h&h&h&h=&h`&h!&hj&h&h&h&h&h&hR&hT&h&h&hn&h+p&hM.&hX2&h4&h1=&h@,&hC&hF&hI&hL,&hO&hR,&hU&hgW&hY,&h"[&h^&h`&hg&hnh&h=j&hk,&hl&hbn&hp,&h+q&hu&h_v,&hw&hy&hz,&h|&h~&hE&h&h&h&h,&h&hև&hԉ,&hZ&h(&h,&h&h#&h,&h&hU&h&hA&h^&h&h,&hj&hE&h,&h&h&h&hh&h&hܪ&hP,&h&h&h,&h&hW&hg,&h&h:&h,&h&h&h,&h"&h&h,&h&hX&h ,&h.&h&hL,&h}&h&h0,&hQ&hx&h,&h&h&h&h&hU&h"&hD,&hR You see here a hobgoblin skeleton.&h _&hS&h &h,&h^&h]&h&h &hp&h&h B&h &hg ,&h &h&h,&h[&h&h,&h&h&hX&h&h&h&hP&h&h&hd&h<&h&h&hQ&hH&h&h&hW &h@!&h!&h!&hp#&h$&h$&ha%&h&&h'&h@(&h(&h*&h+,&h,&h*/&h0,&hz1&h83&h04&h4&h6&h[7&h8,&h'9&h;&h<<,&h=&h>&h?,&h@&h B&h?C&hC&hfD&h F&h=G&hG&hLH&hI&hK&hK&hL&hRn&hR&hfS&hhT&hU&hW,&hW&hVY&hZ&hZ&h[&h^&h?_,&hE`&ha&hb&hb&hc&h]e&hWf&hf&hZg&h$i&hj&h]j&hk&hl&hn&hLn&ho&hhp&hq&hq&h1s&ht&hu&hv&hv&hRx&hy&hy&h{&hn|&h}&h~&h~&h&h)&hn&h&hR&h]&h&h1&hc&he&h&h2&h #..# #.##.###.###...# #. #..# #............#.# #. #..# ####.###.###...###. #####..######.# #+# ######.. #.............# #... #.......####### #... #..##.#.### #..##....#### ####.. #..##......@+ +..-1167.0 (188.0) #........# ####.. ##.##>#.## ##. #.##.#.# #. #.##.#.#&hǪ$[m ## #......#########+### ####.####.........#........ #.# #.######..#.######. #.# #.# ##..#.# #.-&hK&hfF+#..................'........................+#&hMS11 8.0)&hT5 _You open the door.&hX`&hYS26 &hr_a There is an open door here.&hg#..# #.##.###.###...# #.⌠#..# #............#.# #..#..# ####.###.###...###..######..######.# #+########..#......##...## #..#.......#######.....# #..#..##.#.## ##......J #..&hj#..##....####..####..#..##.......'@.+..#..####..####..##.##>#.## ##..##.Shock#.##.#.# #.....# #..#.##.#.# #...## ###.#......###+###. J   endoplasm (asleep)####.####..#..#.#.# #.######..#.######.#.#.# #.# ##..#.# #.#.&h/r An endoplasm comes into view.9&hNz;J.J&hs}-70.0 (2&h$ _The endoplasm quivers.&h The zap hits the endoplasm.******&hZo&ht3.J....&hxo5----11 =1.0 (1&h1}&hFD _The endoplasm is lightly wounded.&hm K The zap hits the endoplasm.&hp *****&h :.....&h) 4--------622Shock&h, &h./ Z _You kill the endoplasm!&h 4&h &h& 26 &hx' &h) &h* <----&h+ &h- &h1. &h/ &h2 ,&hq5 B&h96 &h8 i5====&hz: &h< ,&h= &h? ,&h%A &hC ,&hD &hF T====&hAG &hH ,&hI &hK ,&hK &hL &hYM &hM &hO &hO &hP &hQ &hQ &hQ &hX 6====&h^ X&h^ &h_ &h` &h` &hn &ho T====&h _&h"?&hD&hE,&hG&hK&hM&hM&h:N&hS&hUB&h[&h]&h]&h^&hb&hYd&hd&hhe&hj&hl&hl&hm&hq&hsB&hw&h;x&hx&h#n&h+B&h"B&h&h&h0X&h&hd&h&h%,&h&h@&h޶,&hG&hZ&hr,&h׻&h&h,&h&h{&h,&h`&h&h,&hc&hF&hy,&h&hG&hG,&hQ&hi&h,&hp&h&hM,&h&h&hX,&hX&hX&h&hi,&hH &h &h,&h:&h&h,&hH&h&h,&h[ &h!$&h@&,&h'&h+&h-,&h/&h<3&hj5,&h7&hs:&h<,&h=&h?&hYA,&hB&hD&h G,&hYH&hDJ&hK,&hL&hdN&h(O&hO&hP&h}R&hS,&hT&h4V&hcW,&hX&h Z&hc[,&h\&h^&h^&h_&h_&h>a&heb&hb&hMc&hce&h(f&hf&hg&hh&hi&hCj&hXk&hm&hBn&ht&hhu&h]w&hx,&hy&h|&h|,&h}&h&hЀ,&h&h,&h&h7&h&hM&h&ha&hև&h&h-&hy&h܊&h &h&hA&h&hŽ&h&h&hf&h&hV&h&h&h&hՔ&h!&h&h&hӗ&h&hĘ&hr&h&h&h&h&hE&h&h&h&hpB&h6&hD&h&h>&h&h ,&h&h9&hV,&hM&hp&h,&h&hͳ&h&hN&h&h&h&hE&h&h&h` ..# #........# #####.### ### #....)...# #.#  #.###....# #.# #.# ###..# #+# ......# #..# #####.#####..### # #........####. ###########...### ####.. ................@+ +.....325.0 (90.0) #########.#...### ####.> #.##.##  ##. #.#####. #.#&h,[20;32H#. #.# ### #+# #. #.###.## #.# #.##.#.## #.# #.#.###.######.###### #&h+#..................'.........K.......&h3 .......+#K   kobold (asleep)&hF'B You open the door.&h.J11 6.0 (1.0)Shock&h7&h= _A kobold comes into view. It is wielding a +0 club.&h} The zap hits the kobold but does no damage.*****K&hˆe'..K.&hd5----===7&h&h5 _The kobold shouts!&h:  The zap hits the kobold.**** &h &h P'.K..&h t4----------8&h &h n _The kobold is moderately wounded.&h!H The zap hits the kobold.&h})q***&hη('.)&h3--------6--9Shock&hO&hW _You kill the kobold!&h]&h\]&h_&hVa&hew26 &hof&hh,&hj&hmR----&ho&hr&h4s&h]u&hz,&h${&h}&hS~'4&h~,====&h؁&hƒ&h8&hQ&h6&h&ht&h,&h&h&h;>====&h6&h&hN,&h֡&h,&hD&h,&hZ&hi5====&h&h====&hB&hT6====&hX&hK There is an open door here.&h.&h _&h&h &h ,&h &hq&h}T====&hn&h&h,&hm&h &hB&h8=7 ##.#.## #.......##########.# ......# #####.### #.# ..)...# #.# #.#&h=....# #.# #.#  ###..# ##+## #.#  #..# ##...## #.# ###..# ##.....## ####.# &h>......## ##.......## ##.##.# ####...####.....@...####...#.# -63.0 (34.0) ..........'.).......+........# #.#...####.........####.>..######.##.## ##.......## ##.......##.#### ##.....## #.#.###.##.# ##...## #.....#.##.# ### ##+## #.###.#.##.###.## #.# #.# #.#.##.##.#.## #.# #.###.#.#&hv9-&h"&h R _Done exploring.&h&h&h&ho2.....0.0).'. _Done exploring. &hW1 &h> &hE &hPHS _Unknown command. &hH4 &hH &hA &h &hh _Done exploring.&h c[?25h[?0c Search for what [? for help]? &h:*[?25l[?1c12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a +0 club (1 further duplicate)b - [D:1] a stone staircase leading down  c - [D:1] a teleport trap  d - [D:1] a staircase leading out of the dungeon  e - [D:1] an escape hatch in the floor  f - [D:1] a +0 dagger (1 further duplicate)  g - [D:1] a stone staircase leading down  h - [D:1] a chain mail  i - [D:1] a spear (1 further duplicate)  j - [D:1] a +0 whip  k - [D:1] a mace  l - [D:1] a stone staircase leading down&h _There is an open door here. _Done exploring. _Done exploring. _Unknown command. _Done exploring.  Search for what [? for help]? . ##.#.## #.......##########.#zikada the Gusty ......# #####.####.#Tengu ..)...##.##.#Health: 16/16 ======================== ##....##.##.#Magic: 6/6========================###..###+###.#AC: 2Str: 8#..# ##...###.#EV: 26 Int: 15 ####..# ##.....## ####.#SH: 0Dex: 14 ......## ##.......## ##.##.#XL:  2 Next: 66% Place: Dungeon:1 ####...####.....@...####...#.#Noise: ---------  Time:[39;4&h9m 1363.0 (0.0) ..........'.).......+........#-) Nothing wielded ##.#...####.........####.>..##### Cast: Shock#.##.## ##.......## ##.......##.#### ##.....## #.#.###.##.###...## #.....#.# #.# ### ##+###.###.#.# #.###.## #.##.# #.#.# #.##.#.## #.##.###.#.# &h.&h:&h YD _&hInventory: 10/52 slots Missiles (go to first with ()f - 12 stones Armour (go to first with [)  a - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll labelled XUMAGE ZORU  e - a scroll labelled WUVOAG QEPN Potions (go to first with !)  b - a potion of magic  c - a clear potion  g - a glowing blue potion  h - a silvery potion  i - a cyan potion  j - a murky dark potion&h&h &h|_There is an open door here. _Done exploring. _Done exploring. _Unknown command. _Done exploring. _Search for what [? for help]? . ##.#.## #.......##########.#zikada the Gusty ......# #####.####.#Tengu ..)...##.##.#&h&Health: 16/16 ======================== ##....##.##.#Magic: 6/6========================###..###+###.#AC: 2Str: 8#..# ##...###.#EV: 26 Int: 15 ####..# ##.....## ####.#SH: 0Dex: 14 ......## ##.......## ##.##.#XL:  2 Next: 66% Place: Dungeon:1 ####...####.....@...####...#.#Noise: ---------  Time: 1363.0 (0.0) ..........'.).......+........#-) Nothing wielded &h=##.#...####.........####.>..##### Cast: Shock#.##.## ##.......## ##.......##.#### ##.....## #.#.###.##.###...## #.....#.# #.# ### ##+###.###.#.# #.###.## #.##.# #.#.# #.##.#.## #.##.###.#.# &h@&h&h&h &h Read which item? Scrolls  d - a scroll labelled XUMAGE ZORU  e - a scroll labelled WUVOAG QEPN &h [!] read|quaff[?] describe selected&h?\ &h&c &hk _There is an open door here. _Done exploring. _Done exploring. &hl _Unknown command. _Done exploring. _Search for what [? for help]? . ##.#.## #.......##########.#zikada the Gusty &hum ......# #####.####.#Tengu ..)...##.#&hn #.#Health: 16/16 ======================== ##....##.##.#&hn Magic: 6/6========================###..###+###.#&hho AC: 2Str: 8#..# ##...###.#&h p `EV: 26 Int: 15 ####..# ##.....## ####.#SH: 0Dex: 14 &hp ......## ##.......## ##.##.#XL:  2 Next: 66% Place: Dungeon:1 ####...####.....@...####...#.#&hWq Noise: ---------  Time: 1363.0 (0.0) ..........'.).......+........#-) Nothing wielded &hq ##.#...####.........####.>..##### Cast: Shock#.##.## ##.......## ##.......##.#### ##.....## #.#.###.##.#&ht R##...## #.....#.# #.# ### ##+###.###.#.# #.###.## #.##.# #.#.# #.##.#.## #.##.###.#.# &h{ ^78  Okay, then.&h4 &hd &h^ . _&h  _Unknown command.&hWhere to? (? - help)  D - Dungeon &h7 &hF _Done exploring. _Unknown command. _Done exploring. _Search for what [? for help]? . _Okay, then. _Unknown command. ##.#.## #.......##########.#zikada the Gusty ......# #####.####.#&hxG \Tengu ..)...##.##.#Health: 16/16 ======================== ##....##.##.#Magic: 6/6========================&hG ###..###+###.#AC: 2Str: 8#..# ##...###.#EV: 26 Int: 15 &hhH ####..# ##.....## ####.#SH: 0Dex: 14 ......## ##.......## ##.##.#XL:  2 Next: 66% Place: Dungeon:1 ####...####.....@...####...#.#Noise: ---------  Time: 1363.0 (0.0) &hH ..........'.).......+........#-) Nothing wielded ##.#...####.........####.>..##### Cast: Shock#.##.## ##.......## ##.......##.#### ##.....## #.#.###.##.###...## #.....#.#&h}J  #.# ### ##+###.###.#.# #.###.## #.##.# #.#.# #.##.#.## #.##.###.#.# &hK &hS &hT &h#U $ _&h@\ n&ht &hu &h҄  You see here a +0 club. _&h &hu B&ha  There is an open door here. _&h B&hB &hQ &h &h} &h &h &h B&h &hW &h &h &h &h &h' &h &h &h &h$ &hT &hy &h ,&h@ &h &h &h &h$ &hf &h &h &h &h> &h &h &h &h &h[&h-&hg&hj&h&h&ht &h &h &h &h&h,&h&h&h,&h&h&hF&h&hN!&hM"&h"&h9#&hI)n&h[*&h*&h8+&h,&h-&h.&h.&h0&h1&h1&h}2&h4&h5&hR5&h6&h8&h9&h9&h:&h3<&hR=,&hN>&h-A&hB,&hC&hE&hF,&hG&hI&hK&hO&h'P&hQ&hR,&hS&hU&hV&hYV&hW&hY&hY&h,Z&hZ&h[&h ]&hO]&h^&h)`&hya&ha&hb&h:d&he&he&hf&h$i&h%j&hj&h[k&hl&hm&h.n&hVo&hp&h#r&hqr&hPs&ht&hLv&hv&hw&h:y&hz&hz&h{&h}&h#&h&ht&h&h&h݃&hф&h&h&hX&h&h&h,&h(&h̏e There is a stone staircase leading down here.&h&h&ha/ _11 &h&hs/&hh02&hu1&h+3&h7&h8&h9&hJ_You climb downwards.  Found 11 gold pieces.  There is a stone staircase leading up here.&h@<  ....  ...#  ...  # ..#  #. ..#  #.##.##..#  .#.....B..#  .K...l$@.# 416.8 (53.8) .####.####  ..Shock #. .. ##B   giant cockroach K   kobold (asleep) l   frilled lizard _There are monsters nearby! &h 4* &hk d The zap hits the giant cockroach but does no damage. &hu bB.l &hh l5----=7.8 (1.0) &hC  &h  &hh G _The giant cockroach barely misses you. &hT !&h The zap hits the giant cockroach.* !&h78  The giant cockroach is almost dead.B!&hj4--------8!&hb !&h _The giant cockroach barely misses you. The frilled lizard closely misses you."&h* The zap hits the giant cockroach. *##"&h78  You kill the giant cockroach!."&h4---3--------759"&hS"&h@ _The frilled lizard bites you."&h  The zap hits the frilled lizard. **"&hp 78  You kill the frilled lizard!..K...$K"&hz2--------9=20"&h5 _The kobold shouts!#&hOd  The zap hits the kobold.***** #&h .K..$#&h o1---------1#&ha #&h n _The kobold is moderately wounded.$&haH The zap hits the kobold.$&hH****$&h[)..$$&hv0--------83-2Shock$&h$&hW _You kill the kobold!&&h I---26 5=&&h&&h&&h6&&h &&htO1====&&h&&hC,&&hĖ&&ht _You start resting.-&&hn,7.8 (5&&hz6===-8.8 (6&&h&&h/ _HP restored.'&htS===='&hT'&h]=='&hv`,'&h6b'&hd,'&h[f'&h+i,'&hj'&hl'&h*mY2===='&hn'&hq,'&h9s'&hu,'&hiw'&hdz,'&h|'&h~T===='&h'&hP,'&h'&hz,'&h5'&hԋ,'&hC'&hK3========'&hS4===='&hS'&h===='&h,'&hn'&h'&h,'&h'&h,'&h'&hi5===='&h'&h,'&hc'&h'&hZ'&hX'&h'&hV'&h'&h+>===='&hz'&h$'&h'&h'&h'&h,'&h'&hD,'&h'&h,'&h'&h,'&h '&hk _You start resting.'&h175.8 (47.0)'&h_6====6.8 (48'&h '&he 2 _Magic restored.(&hxsRead which item? Scrolls  d - a scroll labelled XUMAGE ZORU  e - a scroll labelled WUVOAG QEPN [!] read|quaff[?] describe selected)&h:Q )&hKX )&h"_ E The zap hits the kobold. _You kill the kobold! _You start resting. _HP restored. _You start resting. _Magic restored.zikada the Gusty)&h_ ....Tengu...#Health: 16/16 ========================...Magic: 6/6)&h_ 9========================# ..#AC: 2Str: 8#. ..#EV: 26 )&h` Int: 15#.##.##..#SH: 0Dex: 14.#........#XL:  2 Next: 83% Place: Dungeon:2)&h a ...)..$@.#Noise: ---------  Time: 1476.8 (0.0).####.####-) Nothing wielded..Cast: Shock#.)&hua 3..##)&hd As you read the scroll labelled XUMAGE ZORU, it crumbles to dust.  It is a scroll of identify.)&h&o .  --more--*&h3*&hIdentify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled WUVOAG QEPN Potions (select first with !)  c - a clear potion  g - a glowing blue potion  h - a silvery potion  i - a cyan potion *&h} j - a murky dark potion[?] describe selected+&hIf +&hj +&hv G_You start resting. _HP restored. _You start resting. _Magic restored.  As you read the scroll labelled XUMAGE ZORU, it crumbles to dust.  It is a scroll of identify.zikada the Gusty....Tengu...#Health: 16/16 ========================...Magic: 6/6========================# ..#AC: 2Str: 8#. ..#EV: 26 Int: 15#.##.##..#SH: 0Dex: 14.#........#XL:  2 Next: 83% Place: Dungeon:2...)..$@.#Noise: ---------  Time: 1476.8 (0.0).####.####-) Nothing wielded..Cast: Shock#...##+&h~ M11 7.8 (1+&h +&hЃ b _c - a potion of haste,&hn,&hy|Read which item? Scrolls  e - a scroll labelled WUVOAG QEPN [!] read|quaff[?] describe selected-&hj -&h2q -&hx #_HP restored. _You start resting. _Magic restored.  As you read the scroll labelled XUMAGE ZORU, it crumbles to dust.  It is a scroll of identify. _c - a potion of hastezikada the Gusty....Tengu...#Health: 16/16 ========================...-&huy 0Magic: 6/6========================# ..#AC: 2Str: 8#. ..#-&hy "EV: 11Int: 15#.##.##..#SH: 0Dex: 14-&h}z .#........#XL:  2 Next: 83% Place: Dungeon:2...)..$@.#Noise: ---------  Time: 1477.8 (0.0).####.####-&h} -) Nothing wielded..Cast: Shock#...##78  This is a scroll of acquirement!-&hӆ .  --more--0&hE$ 0&h, Choose an item to acquire.  a - +2 fire dragon scales0&hZ- b - Great Wizards, Vol. VII  c - a ring of wizardry  0&h{/ d - 1012 gold pieces (you have 42 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit6&hW+2 fire dragon scales. The scales of a fire-breathing dragon. It provides great protection from fire, while rendering its wearer more susceptible to cold. Base armour rating: 8Encumbrance rating: 11 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 8.0 (2.0 -> 10.0). Your EV would decrease by 5.4 (11.9 -> 6.5). Your spell failure would worsen by up to 70% (press '!' for details). You acquired it on level 2 of the Dungeon. Stash search prefixes: {rF++ rC-} {body armour} {body armor} {resist fire} {fireresistance} 6&hWMenu/colouring prefixes: identified enchanted armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”P&h If you equipped this item, your spell failure would worsen: Shock7%-> 77% S&h9The scales of a fire-breathing dragon. It provides great protection from fire, while rendering its wearer more susceptible to cold. Base armour rating: 8Encumbrance rating: 11 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 8.0 (2.0 -> 10.0). Your EV would decrease by 5.4 (11.9 -> 6.5). S&h7Your spell failure would worsen by up to 70% (press '!' for details). You acquired it on level 2 of the Dungeon. Stash search prefixes: {rF++ rC-} {body armour} {body armor} {resist fire} {fireresistance} Menu/colouring prefixes: identified enchanted armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”T&h If you equipped this item, your spell failure would worsen: Shock7%-> 77% ]&h@The scales of a fire-breathing dragon. It provides great protection from fire, while rendering its wearer more susceptible to cold. Base armour rating: 8Encumbrance rating: 11 It can be maximally enchanted to +8. If you switch to wearing this armour: Your AC would increase by 8.0 (2.0 -> 10.0). Your EV would decrease by 5.4 (11.9 -> 6.5). ]&hbC7Your spell failure would worsen by up to 70% (press '!' for details). You acquired it on level 2 of the Dungeon. Stash search prefixes: {rF++ rC-} {body armour} {body armor} {resist fire} {fireresistance} Menu/colouring prefixes: identified enchanted armour _________________ “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”d&h CChoose an item to acquire.  a - +2 fire dragon scales  b - Great Wizards, Vol. VII  c - a ring of wizardry  d&h,d - 1012 gold pieces (you have 42 gold) d&hEI[!] acquire|examine items [a-d] select item for acquirement [Esc] exith&hub >+2 fire dragon scales. h&hb The scales of a fire-breathing dragon. It provides great protection from fire, while rendering its wearer more susceptible to cold. Base armour rating: 8Encumbrance rating: 11 It can be maximally enchanted to +8. h&hc If you switch to wearing this armour: Your AC would increase by 8.0 (2.0 -> 10.0). Your EV would decrease by 5.4 (11.9 -> 6.5). Your spell failure would worsen by up to 70% (press '!' for details). You acquired it on level 2 of the Dungeon. h&hZc Stash search prefixes: {rF++ rC-} {body armour} {body armor} {resist fire} {fireresistance} Menu/colouring prefixes: identified enchanted armour _________________ h&hc “His scales are his pride, shut up together as with a close seal. One is so  near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.”i&hChoose an item to acquire.  a - +2 fire dragon scales i&he# b - Great Wizards, Vol. VII  c - a ring of wizardry  d - 1012 gold pieces (you have 42 gold) i&h@i&hWQ[!] acquire|examine items [a-d] select item for acquirement [Esc] exitj&ha Great Wizards, Vol. VII. A collection of spells from great wizards throughout history. The author seems to have been quite tired of their project - the wizards' descriptions are terse and minimal, meeting the lowest requirement for completeness. You acquired it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Tukima's DanceHexes3no  b - Passage of GolubriaTranslocation4no  j&h:@c - Yara's Violent UnravellingHexes/Alchemy5nop&h;[Tukima's Dance Animates the weapon of a targeted foe, ripping it from their hands and causing it to attack them relentlessly. Once the target dies, the weapon will fall to the ground shortly thereafter. Certain powerful named artefacts cannot be animated, and any properties that require skill in evocations will not be active. Level: 3 School: Hexes Fail: 54% Power: 1% Range: 7 Noise: Quiet Miscasting this spell causes magic contamination and also slows you. You aren't experienced enough to cast this spell.q&h Great Wizards, Vol. VII. A collection of spells from great wizards throughout history. The author seems to have been quite tired of their project - the wizards' descriptions are terse and minimal, meeting the lowest requirement for completeness. You acquired it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Tukima's DanceHexes3no  b - Passage of GolubriaTranslocation4no  c - Yara's Violent Unravelling Hexes/Alchemy5 noq&h(Passage of Golubria Opens two gateways (one always near the caster), which allow instantaneous transport to random other open gateways to any creature entering them. There is no limit to the number of gateways that can be open at one time. However, gateways close a short time after being opened, or immediately once entered. Level: 4School: TranslocationFail: 91% Power: 1% Range: 2/7 Noise: Loud Miscasting this spell causes magic contamination and also anchors you in place. You aren't experienced enough to cast this spell.r&hGreat Wizards, Vol. VII. A collection of spells from great wizards throughout history. The author seems to have been quite tired of their project - the wizards' descriptions are terse and minimal, meeting the lowest requirement for completeness. You acquired it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Tukima's DanceHexes3 no  b - Passage of GolubriaTranslocation4no  c - Yara's Violent Unravelling Hexes/Alchemy5nor&hi~ Yara's Violent Unravelling If cast upon a creature already blessed (or cursed) with magical enchantments, those enchantments will be torn apart, transforming into a spray of destructiv mutagenic radiation. The victim and anyone adjacent will be blasted and heavily deformed, weakening them and reducing their armour. Summoned creatures are particularly vulnerable, as the enchantments binding them to this plane will unravel and cause them to be dismissed immediately. Level: 5 Schools: Hexes/Alchemy Fail: 99%  Power: 0% Damage: 3d3 (max 3d36)  Range: 7  Noise: Very loud Miscasting this spell causes magic contamination and also either slows you or r&h cpoisons you. You aren't experienced enough to cast this spell.t&h\ ) Great Wizards, Vol. VII. A collection of spells from great wizards throughout history. The author seems to have been quite tired of their project - the wizards' descriptions are ters and minimal, meeting the lowest requirement for completeness. You acquired it on level 2 of the Dungeon. Stash search prefixes: {book} Menu/colouring prefixes: identified spellbook book  Spells TypeLevelKnown  a - Tukima's Dance Hexest&h\ 3no  b - Passage of GolubriaTranslocation4no  c - Yara's Violent UnravellingHexes/Alchemy5noy&h`v>Choose an item to acquire. y&hv  a - +2 fire dragon scales  b - Great Wizards, Vol. VII  c - a ring of wizardry y&hHwy d - 1012 gold pieces (you have 42 gold) y&hw`[!] acquire|examine items [a-d] select item for acquirement[Esc] exitz&h  A ring of wizardry. A ring that increases the success rate of its wearer's magical spells. If you were wearing this ring: Your spell failure would improve by up to 5% (press '!' for details). You acquired it on level 2 of the Dungeon. Stash search prefixes: {Wiz} {jewellery} Menu/colouring prefixes: identified jewellery _________________ “A ring of gold and a milk-white dove  Are goodly gifts for thee,  And a hempen rope for your own love  To hang upon a tree.”  -Oscar Wilde, “Chanson”. 1881.&hIChoose an item to acquire.  a - +2 fire dragon scales  b - Great Wizards, Vol. VII  c - a ring of wizardry  d - 1012 gold pieces (you have 42 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit&h  c - a ring of wizardry  d + 1012 gold pieces (you have 42 gold) Acquire 1012 gold pieces? (y/N)&hI" &h 7 _You start resting. _Magic restored.  As you read the scroll labelled XUMAGE ZORU, it crumbles to dust.  It is a scroll of identify. _c - a potion of hasteThis is a scroll of acquirement!zikada the Gusty....&h7 Tengu...#Health: 16/16 ========================...Magic: 6/6========================# ..#AC: 2&h,8 Str: 8#. ..#EV: 11Int: 15#.##.##..#SH: 0Dex: 14.#........#XL:  2 Next: 83% Place: Dungeon:2...)..$@.#&h8 BNoise: ---------  Time: 1477.8 (0.0).####.####-) Nothing wielded..Cast: Shock#.&h8 3..##&h3> ,8.8 (1&hA &hC _Magic restored.  As you read the scroll labelled XUMAGE ZORU, it crumbles to dust.  It is a scroll of identify. _c - a potion of haste  This is a scroll of acquirement! _Something appears before you!&h&hVisible Items/Features (select to target/travel, [!] to examine) Items  a - ()) (-4, 0) a +0 dagger  b - (†) (-1, 0) a frilled lizard corpsec - ($) (-1, 0) 11 gold pieces  d - ($) (0, 0) 1012 gold pieces (here) Featurese - (<) (0, 0) a stone staircase leading up&h|) &h. _Magic restored.  As you read the scroll labelled XUMAGE ZORU, it crumbles to dust.  It is a scroll of identify. _c - a potion of hasteThis is a scroll of acquirement! _Something appears before you!zikada the Gusty....&h0 Tengu...#Health: 16/16 ========================...Magic: 6/6========================# ..#AC: 2Str: 8#. ..#EV: 11Int: 15#.##.##..#SH: 0Dex: 14.#........#XL:  2 Next: 83% Place: Dungeon:2...)..$@.#Noise: ---------  Time: 1478.8 (0.0).####.####-) Nothing wielded..Cast: Shock#...##&hs4 &h9 &h= &h? &hT&h6W&hB\&hBf\ _Unknown command.  zikada the Gusty.Tengu#Health: 16/16 ======================== ...Magic: 6/6======================== AC: 2Str: 8 #. EV: 11Int: 15 #.##.##SH: 0 Dex: 14.#........#XL:  2 Next: 83% Place: Dungeon:2&hC&hLB9.8 (1&hM _You now have 1054 gold pieces (gained 1012).  zikada the Gusty.&hN Tengu#Health: 16/16 ======================== ...Magic: 6/6======================== AC: 2Str: 8 #. EV: 11&hOInt: 15 #.##.##SH: 0 Dex: 14.#........#XL:  2 Next: 83% Place: Dungeon:2&ha You aren't carrying any scrolls.  zikada the Gusty.Tengu#Health: 16/16 ======================== ...Magic: 6/6======================== AC: 2Str: 8 #. EV: 11Int: 15 #.##.##SH: 0 Dex: 14.#........#XL:  2 Next: 83% Place: Dungeon:2&hob _&h\J&h&^&h f _26 &hm You now have 1065 gold pieces (gained 11).  zikada the Gusty.Tengu#Health: 16/16 ======================== ...Magic: 6/6========================# ..#AC: 2Str: 811 &ho _You see here a frilled lizard corpse.  zikada the Gusty.Tengu#Health: 16/16 ======================== ...Magic: 6/6========================# ..#AC: 2Str: 8&hq&hr=26 &h^s&hu&hL|X&h|,&h}&h&h # .## ....g ####...## #$....... #@# ..# # #.# ..##.##.##..#Shock..#........#.....)..†<.##...####.####g   hobgoblin (asleep)#. ....#.#.#......84.8 (55.8 (6 _A hobgoblin comes into view. zikada the Gusty&hjThe zap hits the hobgoblin.  The hobgoblin is moderately wounded.*******g  &h&hNg......&h#5----11 ==6.8 (1&hN _The hobgoblin shouts! zikada the Gusty&hTZ The zap hits the hobgoblin. &hCUzikada the Gusty****** &h&hg.....4---------7&hm _The hobgoblin is almost dead. zikada the Gusty&h[ O*****&h &hl \...g..&h y3---------8&h &he  _The zap misses the hobgoblin. x2 zikada the Gusty&hV The zap hits the hobgoblin. zikada the Gusty&hV"P****&hڛ&hn You kill the hobgoblin! zikada the Gustyg.†..g   hobgoblin (wandering)&hz2--------919&h/&h _A hobgoblin comes into view. zikada the Gusty&h0The zap hits the hobgoblin.  The hobgoblin is severely wounded.*****g  &h&hK.....&h1--------==90Shock&h&hQ _The hobgoblin shouts! zikada the Gusty&h7!26 &h&hg---2.8 (2..Shock.†<g   hobgoblin&h ;---&h5 _A hobgoblin is nearby! zikada the Gusty&h"  The zap hits the hobgoblin. zikada the Gusty*** &hyY &hv^ P..g&hJ_ 0--------11 =3.8 (1Shock&h+g &hn  _The hobgoblin is almost dead. zikada the Gusty&h"4&h&&hR) _You are out of magic! zikada the Gusty&he$#  .### ......####.†.####$@g...... #.##..##### #.# ..#  #.##.##..##........#.....)..†<....####.####&h&#. ....#.#.#&h*\26 4&h.&hd0 _The hobgoblin closely misses you. zikada the Gusty&hI You barely miss the hobgoblin.The hobgoblin is almost dead.&h- p1====11 5Shock&h &h`  _The hobgoblin hits you but does no damage. zikada the Gusty&h1You closely miss the hobgoblin. Your kick misses the hobgoblin.The hobgoblin is almost dead.&h'6&hF&h$ _The hobgoblin closely misses you. zikada the Gusty&h You hit the hobgoblin but do no damage. Your kick misses the hobgoblin.The hobgoblin is almost dead.7 _The hobgoblin closely misses you. zikada the Gusty&hfYou closely miss the hobgoblin.The hobgoblin is almost dead.8 _The hobgoblin closely misses you. zikada the Gusty&h<You closely miss the hobgoblin. Your kick misses the hobgoblin.Your peck misses the hobgoblin.The hobgoblin is almost dead.&hU====9 _The hobgoblin barely misses you. zikada the Gusty&hYou barely miss the hobgoblin.The hobgoblin is almost dead.&h]2------500&h1&h _The hobgoblin hits you. zikada the Gusty&h  The zap hits the hobgoblin. zikada the Gusty&h' E*&h` :†&hɀ &h R The hobgoblin is almost dead. _The hobgoblin barely misses you.You barely miss the hobgoblin.The hobgoblin is almost dead. _The hobgoblin hits you.  The zap hits the hobgoblin.&h _zikada the GustyTenguHealth: 13/16 ===================-----Magic: 0/6------------------------#AC: 2Str: 8.###EV: 11Int: 15......SH: 0&hE Dex: 14####.†.###XL:  2 Next: 100% Place: Dungeon:2#$@†......Noise: =--------  Time: 1501.8 (1.0)#.##..####-) Nothing wielded&h L# #.# ..#Cast: Shock#.##.##..#..#........#.....)..†<.##...####.#####. ....#.#.#&h͉ _You kill the hobgoblin!You have reached level 3!&hҔ .  --more--&h Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? &h>6/20=7----73 0% Shock&hz&hc _You feel clever. x2 zikada the Gusty&h4&h&h# &hb$&h+o _26 &h 1r # .### ...... ####.†.### #@.†......- #.##..#### # #.# ..# #.##.##..# ..#....&h1....#  .....)..†<.## ...####.#### #. ....  #.#.#&h<211 -3.8 (2&hB&hF _You now have 1067 gold pieces (gained 2). zikada the Gusty&hWg \7=26 1===&hh ,&hj &hm ,&hUp 8==&hq &hs S===&hit &h~v ,&hw &hRz ,&h{ &h} Q=&h~ &h c9=&h &h ,&hW &h &h_ X2===&h &ȟ ,&hc &hI  _You start resting. zikada the Gusty.16.8 (13.0)20===7.8 (14 _HP restored. zikada the Gusty&h:=====3========4====== _You start resting. zikada the Gusty&hx[26XlShockl   frilled lizard (wandering)40.8 (231.8 (24 _A frilled lizard comes into view. zikada the Gusty&hAA****&ha&hf.†.†ll&hg|3---11 =2.8 (1.0) &hl&hn _The zap misses the frilled lizard. zikada the Gusty&h&h***&h&h.l.2-------3&h  &h6#@ _The zap misses the frilled lizard. &h.gzikada the Gusty&hx 2**&h ~l†1-------4 _The zap misses the frilled lizard. zikada the Gusty&hV The zap hits the frilled lizard. zikada the Gusty* &hg The frilled lizard is heavily wounded. zikada the Gustyl&hkD---5&h&h _The frilled lizard barely misses you. zikada the Gusty&h> The zap hits the frilled lizard. zikada the Gusty&h EE*&h&.&hN0---26Shock&h&h _You kill the frilled lizard! zikada the Gusty&h&h&h26 &h[n&h&h&hn;---&h&h~&h&hA&h&hb&h &hW&h(&hV&hA&h&h&h-&hN1===&hA&h&h&hu&h&h&h&hH&h&h&h&hj====&h&h,&h&hv,&h3&hK,&h&hq ,&h &hq,&h&h&h/X2===&hs&h,&hc&h],&h~&h,&h &h#S===&h;%&h',&h)&h,,&hl.&h51,&h2&h4,&hG5&h6,&hp7&hQ9o3====&h:&h;,&hp<&h=&h">&h>&h@&hr@&h A&h2C&hC>====&hD&hzE&hE&hxF&hG&hH&hNI&hJ&h K&hK&hM&huM&hN&hO&hO&h|P&hQ&hRR4===&h6S&hT&hT&hU&hV&hFW&hW&hY&hY&hZ&h \&hs\====&h#]&h^&h _&h_&h1a&ha&hKb&hc&h&d&hd&h)f&hf&h$g&hh&hi&hi&hk&hkS5====&h7l&hm&hm&hn&h1p&hp&hYq&hr&hs&hs&hWu&hH{>====&h"|&h},&h~&hB,&hd&h,&h&hK,&h&h,&hI&h&hюG6===&h&h&h&h&hX,&hΗ&h:,&h&h@&hʞ====&h&ht,&hߣ&h}&h&h*&hت,&h@&h,&h&h²,&h&h _You start resting. zikada the Gusty-&h2614.8 (68.0)&hh7====-5.8 (69&h&h &hN &h_Magic restored. &h &h>1zikada the Gusty&h&h>&h Aazikada the Gusty (Tengu Air Elementalist) Turns: 1616, Time: 00:08:49 Health: 20/20AC:  2 Str:  8 XL: 3 Next: 2% Magic: 7/7EV: 26 Int: 17 God: Gold: 1067SH:  0 Dex: 14 Spells: 5/6 levels left rFire . . .- Nothing wielded rCold . . .(no offhand) rNeg . . .&hZAa - +0 robe rPois .(no helmet) rElec .(no cloak) rCorr .(no gloves) &hASInv .(no amulet) Will .....(no ring) Stlth ++(no ring) &hAHPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: acrobatic A: beak, talons 3, acrobatic&h'&h2 The frilled lizard is heavily wounded. _The frilled lizard barely misses you.The zap hits the frilled lizard. _You kill the frilled lizard! _You start resting. _Magic restored.zikada the GustyTenguHealth: 20/20 ========================Magic: 7/7========================#AC: 2Str: 8.###EV: 26 Int: 17......SH: 0Dex: 14####.†.###XL:  3 Next:  2% Place: Dungeon:2#@.†......Noise: ---------  Time: 1615.8 (0.0)#.##..####&h4b-) Nothing wielded# #.# ..#Cast: Shock#.##.##..#..#........#.....)..†<.##...####.#####. ....#.#.#&ht7&h:&hB<&h(&hYu  Skill  Level Target Apt Skill  Level Target Apt a + Fighting0.8  --   0  g - Spellcasting   2.0  --  -1          &h b - Unarmed Combat   0.0  --  +1  h - Conjurations   1.3  --  +3   c - Throwing   0.0  --   0   i + Air Magic4.1  --  +3              j + Evocations0.8  --   0   d - Armour   0.0  --  +1 &ham     e * Dodging   2.8  --  +1     f + Stealth2.3  3.0  +1                                 &h                            &h        The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&ho e - Dodging   2.8&h`m= e + Dodging 2.8&h4 a-z] setselected target &h<[?25h[?0c0 "&hH [?25l[?1c"&h3.0  +1 =] set aall targets,&hmO ,&hDW ,&h{` _ The frilled lizard is heavily wounded. _The frilled lizard barely misses you.The zap hits the frilled lizard. _You kill the frilled lizard! _You start resting. _Magic restored.zikada the GustyTenguHealth: 20/20 ========================Magic: 7/7,&h=b ========================#AC: 2Str: 8.###EV: 26 Int: 17......SH: 0Dex: 14####.†.###XL:  3 Next:  2% Place: Dungeon:2#@.†......Noise: ---------  Time: 1615.8 (0.0)#.##..####-) Nothing wielded# #.# ..#Cast: Shock#.##.##..#..#........#.....)..†<.##...####.#####. ....#.#.#,&hi ,&h;p ,&hv ,&hz -&h4-&h-&h)" _Unknown command. zikada the Gusty.&h.&ha Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 6% 1 Select a spell to describe[!]/[I] toggle spell headers/&h&/&h/&hF_The frilled lizard barely misses you.The zap hits the frilled lizard. _You kill the frilled lizard! _You start resting. _Magic restored. _Unknown command.zikada the GustyTenguHealth: 20/20 ========================Magic: 7/7========================#AC: 2Str: 8.###EV: 26 Int: 17......SH: 0Dex: 14####.†.###XL:  3 Next:  2% Place: Dungeon:2#@.†......Noise: ---------  Time: 1615.8 (0.0)#.##..####-) Nothing wielded# #.# ..#Cast: Shock#.##.##..#..#........#.....)..†<.##...###/&h[40m#.#####. ....#.#.#/&h/&h/&h/&h]0&hy Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 10% 2b - SwiftnessAir11% 3  c - ScorchFire28% 2  d - AirstrikeAir34% 4  e - Flame WaveConjuration/Fire 82% 4  f - Summon Cactus Giant Summoning100% 6 5 spell levels left 0&h^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit2&h" DescribMemorise|Describe3&h2x Static Discharge Releases electrical charges against those next to the caster. These may arc to other adjacent creatures, or back to the caster, before eventually grounding out. It deals reduced damage when arcing to the caster, and the damage dealt bypasses half of defenders' armour. Level: 2Schools: Conjuration/AirFail: 10%  Power: 22% Damage: 3-4/arc (max 3-8/arc)  Range: 1  3&hxNoise: Quiet Miscasting this spell causes magic contamination. This spell would have no effect right now because you can't see any hostile targets that would be affected.D&h# Z Spells (Describe)TypeFailure Level  a - Static DischargeConjuration/Air 10% 2  b - SwiftnessAir11% 3  c - ScorchD&hP Fire28% 2  d - AirstrikeAir34% 4  e - Flame WaveConjuration/Fire 82% 4  f - Summon Cactus Giant Summoning100% 6 D&h 5 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitE&h7 Hide) Describe|HideF&huShow Hide|ShowG&h!Memorise)a - Static DischargeConjuration/Air10%2  b - SwiftnessAir11% 3  c - ScorchFire28% 2  d - AirstrikeAir34% 4  e - Flame WaveConjuration/Fire 82% 4  f - Summon Cactus Giant SummoningG&h@"p100% 6MemoriseShowJ&h_The frilled lizard barely misses you.The zap hits the frilled lizard. _You kill the frilled lizard! _You start resting. _Magic restored. _Unknown command.zikada the GustyTenguHealth: 20/20 ========================Magic: 7/7========================#AC: 2Str: 8.###EV: 26 Int: 17......SH: 0Dex: 14####.†.###XL:  3 Next:  2% Place: Dungeon:2#@.†......Noise: ---------  Time: 1615.8 (0.0)#.##..####-) Nothing wielded# #.# ..#Cast: Shock#.##.##..#..#........#.....)..†<.##J&h...####.#####. ....#.#.#Memorise Static Discharge, consuming 2 spell levels and leaving 3? Y - Yes  N - NoQ&h=Q&hE_The frilled lizard barely misses you.The zap hits the frilled lizard. _You kill the frilled lizard! _You start resting. _Magic restored. _Unknown command.zikada the GustyTenguHealth: 20/20 ========================Magic: 7/7========================#AC: 2Str: 8.###EV: 26 Int: 17......SH: 0Dex: 14####.†.###XL:  3 Next:  2% Place: Dungeon:2#@.†......Noise: ---------  Time: 1615.8 (0.0)#.##..####-) Nothing wielded# #.# ..#Cast: Shock#.##.##..#..#........#.....)..†<.##...###Q&h..... ........ ........... ....... ...##.#... .........# ......#..# #..####.@.####.# 23.8 (5#..............# .#####.†.###...#..†......... #.##..####..# #.##..#&h{ #.##.##...#........#.....)..†<.#&h &h# ,4.8 (6&h'' &h. H _Found a stone staircase leading down.&h7&h&h&hP!&h#&h$&h*B&h+&h,&hX.&h0&hJ1&hg2&h14&h6&h7&h8&h:&h<&h9=&hn>&h`@&hDB&hB&hC&hE&hsH&hH&hJ&hK&hM&hN&h$O&hP&hR&hYS&h)T&hsV&hc  g.#   ..#   #.#  &he #.#  ### #.#  ## ..# #$#  .. #.###.#  . #.#####.#.@##  &h..##.#...#>....#  ...............#  Shock................#  ................#  ...##.#...#.....#  g   hobgoblin (asleep).........####.#.# ......#..# #.#.# #..####...####.#.# 33.8 (94.8 (10.0)  _A hobgoblin comes into view.&h@7&h`:  Skill  Level Target Apt Skill  Level Target Apt a + Fighting0.8  --   0  g - Spellcasting   2.0  --  -1           b - Unarmed Combat   0.0  --  +1  h - Conjurations   1.3  --  +3   c - Throwing   0.0  --   0   i + Air Magic&hH;4.1  --  +3              j + Evocations0.8  --   0   d - Armour   0.0  --  +1     e + Dodging2.8  3.0  +1     f + Stealth2.3  3.0  +1     &ho=                                                                The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*&h=5] useful|all skills [!] training|cost|targets&hj&h&h a_Unknown command. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _You see here a hobgoblin corpse. _Found a stone staircase leading down. _A hobgoblin comes into view.  zikada the Gustyg.#  Tengu..#  Health: 20/20 ========================#.#  Magic: 7/7========================#.#  AC: 2Str: 8### #.#  EV: 26 Int: 17## ..# #$#  SH: 0Dex: 14.. #.###.#&h#  XL:  3 Next:  2% Place: Dungeon:2. #.#####.#.@##  Noise: ---------  Time: 1634.8 (0.0)..##.#...#>....#  -) Nothing wielded...............#  Cast: Shock................# ................# ...##.#...#.....#  g   hobgoblin (asleep).........####.#.# ......#..# #.#.# #..####...####.#.# &hq&&h(.&h 2&h4&hB &hE   Skill  Level Target Apt Skill  Level Target Apt a + Fighting0.8  --   0  g - Spellcasting   2.0  --  -1  &hG          b - Unarmed Combat   0.0  --  +1  h - Conjurations   1.3  --  +3   c - Throwing   0.0  --   0   i + Air Magic4.1  --  +3              j + Evocations0.8  --   0   d - Armour   0.0  --  +1     e + Dodging2.8  3.0  +1     f + Stealth2.3  3.0 &hH  +1                                                                     The current training targets, if any.  &hJ The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&h}g e * Dodging   2.8&hX%> g + Spellcasting 2.0&hJ a-z] setselected target &h0<[?25h[?0c0 &h [?25l[?1c&h} 3.0 3.0 =] set aall targets&hV &h_Unknown command. _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. _You see here a hobgoblin corpse. _Found a stone staircase leading down. _A hobgoblin comes into view.  zikada the Gustyg.#  Tengu..#  Health: 20/20 ========================#.#  Magic: 7/7========================#.#  AC: 2Str: 8### #.#  EV: 26 Int: 17## ..# #$#  SH: 0Dex: 14.. #.###.#  XL:  3 Next:  2% Place: &h-Dungeon:2. #.#####.#.@##  Noise: ---------  Time: 1634.8 (0.0)..##.#...#>....#  -) Nothing wielded...............#  Cast: Shock................# ................# ...##.#...#.....#  g   hobgoblin (asleep).........####.#.# ......#..# #.#.# #..####...####.#.# &h&hR&hP &hM /The zap hits the hobgoblin.  The hobgoblin is almost dead.*******g  &h &h{ .g...$.&h' 6----11 ==5.8 (1 _The hobgoblin shouts!&h &hU The zap hits the hobgoblin.******&h^†...$.&hy5-------6-6Shock&h\&hZ _You kill the hobgoblin!&h4&h&hP26 &h,&hq&h'&h;---&h&hR,&h&h!,&h?#&h%,&h'&ho)e6===&h#+&h-,&h/&h:2,&h2&hu5,&h#7&h9S===&hnC&hUE,&hF&hc&hd&h#eP7====&he&hKg&hh,&hdi&hj&hk&h l&hl&hn&h/o)11 &ho&hqZ _You now have 1076 gold pieces (gained 9).&hAs_====26 &h&t&hu&h|J#. #. #. ##.# ). †. #@# --58.8 (22.0) ### #.#  ## ..# #.#  .. #.###.#  . #.#####.#..## ...#>....# &h~.........#..........# ...............&h&hH-9.8 (23&h&h 2 _Found a dagger.&h&hD&h,&h|&hLy  #. #.####.##....)...[...†0.0) ### #.## ..# #.# ..&h; ....&hC60.8 (1&h&h6 _Found a chain mail.&h  You see here a hobgoblin corpse. _ You see here a +0 dagger.&ho b _&h &h n&h X&h% B&h"' &h( &h* ,&hc+ &h, &h(. ,&h-/ &hs0 &h8 H.# #....#.# #..>.. ### #.# #..... ..# #.# #..... #.# #.#  ..... #.# #.#  ... #.####.##  #.#####....)..# #.@.....[...†.# 71.8 (11.0)&h: #############.#  #.#  ### #.# ## ..# #.# .. #.###.# . #.#####.#..## ..##.#...#>....# ...............#&hZ> &h"B -2.8 (12&hD &hF H _Found a stone staircase leading down.&h &h` &h &hD &h X&h  #.......# .# #.......# #.# #..>....##### #.# #........ ..# #.##.......# #.# #.#g##.......# #.# #...........# #.####.##&h y #@#####....)..# #.......[...†.##############.#Shock #.# ### #.### ..# #.#g   goblin (asleep)&hY - .. #.###. . #.#####.#..## ..##.#...#>....#&hk 23.0)&h] ,4.8 (2&hu &h  _A goblin comes into view. It is wielding a +0 dagger.&h> H The zap hits the goblin.&hC P*******&h` C)......&h 6----11 8=5.8 (1Shock&h W _You kill the goblin!&h4&h0&h"i26 &h,&h;&h+,&h&h!h----&h%,&h(&hP`7====&hQT====&hR&hYT&hU,&hW&hY&h[,&h]&h8_&ha,&hgc&he&hf,&hh&h8j&hk,&hl&hn&hp,&hq&hs&ht,&hu&h%w&hx,&hy&h݃ ########## #.@....... -#.######## #####.### &h-#.......#.##.......# #..>....#####...........# &h\#.##.......###.# #.##)##.......# #.# #.#&h!196.8 (21.0)&h^11 -7.8 (22&h{&hEl _d - a scroll labelled GEROTUMEK&h`4&h&h,&h}=26 &hB&hB&h&h&h1 8&hbT &hfc ,&h~ &ha &h &h" &h x  #.......###.# #.#  #)##.......# #.# #.#  #..........# #.####.## #..#####.#####....)..# .. #.......[...†.#&hЙ  #############.# #.# ##### #.#  ## #..@## #.#  .b...###.###.#  ..##.#####.#..## Shock..##.#...#>....#  ...............#  ................#   b   bat (asleep)................#  ...##.#...#.....#  .........####.#.#  &h /727.8 (30&hў &h۟ &he [...bb&h -8.8 (31&h &h c _A bat comes into view.&h E The zap hits the bat.&h y***&hN 0...&h~i 78  _You kill the bat!6----11 10=9.8 (1.0)Shock&hl &hx v _Your Fighting skill increases to level 1!&h 4&h &h &h _26 &h &h_ ,&h &h ----&h &hp &h &h  ,&h &h &h4 P7====&hM &hT &h ,&h &h{ &h ,&h &h &h &h> &h0 &h0 ====&h &h&  #)##.......# #.# #.#  #..........# #.####.##  #..#####.#####....)..#  .. #.......[...†.#  #############.#  #.# &h' ##### #.# ##########...## #.# .......@..###.###.# -###...##.#####.#..##  #...##.#...#>....# Shock ..................#&h'  ...................# #g ................# g   goblin (asleep) # ...##.#...#.....# .........####.#.# ......#..# #.#.#&h%1  A goblin comes into view. It is wielding a +0 club.423.0)&h-4 E78  The goblin shouts!&h8 S.g.gS   ball python (constriction, wandering)&h: 7==3.8 (14&h> &hA k _A ball python comes into view.&hz H The zap hits the goblin.&h> *****S   ball python (constriction, wandering)&h g78  You kill the goblin!&h &h- ...S...)S)&hC 6----11 2-4.0) &h M &hO B _The ball python hisses angrily.&h$ M The zap hits the ball python.&h+ `*****&hy ....†5-------4-5Shock _You kill the ball python!&h1L4&hM&hV26 &h]]---&h^&ha,&h eB&hiX&ho6===&h:/===&h/X&h&h&h&hf&h&h2&h߮&h^&h&h&h37&h====&h&h&hn&h&h> #)##&hQ.# #.# #.#&h]) #&h3.# #.####.##&hDR #..#####.#####....)..#&hM .. #&h:L.[...†.#&h &h#.#&h-, #.#&h] ##### #.#&h3.&hf#...## #.#&h:=..###.###.#&h-&h638.0).###...##.#####.#..## #...##.#...#>....# .†.......#.)........##.<.........# ###...##.#...#.....##.........#&h^ ###.#.# &h&hhZ ......#..# #.#.#&h&hX&h;&h-&hw%4.8 (19&hm&h &hQ &h,_Found a stone staircase leading up.&h z====&h &h B&h Things that are here:  a +0 club; a goblin corpse &h _&h &hĜ &h ,&h &h &h  .. #.......[... &hr #r.# ############ #..#  #..# ##### ..#..##&h ............###.#########.###...##.#####.#.......###...##.#...#>. #@#.†.............&h ' #...)............. ###.<.............Shock &hJ ###...##.#...#.. #....#### &h A.......#..# # r   rat (asleep) #..####...#### &h԰ #............. .#####.†.###.&hT 370.8 (6.0)&h ,1.8 (7&h &h c _A rat comes into view.&hc g The zap hits the rat.*&h ***&h ***&h dr  &hmn&hv$.&hv.r.&hTw....&ho6----11 =2.8 (1&h&h\h _The rat is heavily wounded.&hE The zap hits the rat.&hPi******&h(&h[@.....&h)\.&h5-------63Shock&h&h-T _You kill the rat!&h,`&h`&hb&hp26 &h{---&h}&hj,&h&h&hr&hֆ&h&hm&hы&h&hO6===&h&hW,&h@&h,&h&h›,&hɝ&hǟS===&hk&h,&h&h?&h&h&hӪ&hF&h&h&h*&h&hS&h&h&h &h@P7====&hT&h&h۽,&h!&h&h&h &h-&h&h#,&h&hj====&h&h&h,&h&h&hD,&hi&h&h|,&h&h&h&hM&h&h [ There is a stone staircase leading up here.&h&hO _&h&h&h#..##########...## #.# #............###.###.# ########.###...##.#####.#..##.........###...##.#...#>....#.#######.#.†................##...)................ ###.<............... ###...##.#...#.....#........####.#.#-800.8 (27.0)....<........#..# #.#.########..####...####.#.##..............##.#####.†.###...#.##..†.........#.##.##..####..#.##.##..##.##.##..#[18;76&hPH&h&hH-1.8 (28&h$&h 'F _Found a stone staircase leading up.&h"4&h3&h&hn&hV&h&h&hC,&hn&h[ There is a stone staircase leading up here.&h&h _&h-&h&hj,&h&h0&h~( #............###.#######.###...##.##### ..........###.... ..#######.#.†........... ... #...)...K... ###.<...:.... ###...##.##...#######.........##..@..<........#..#  #...#######..####...# ##. #...........&h(]Shock#. #.#####.†.### #.##..†..... #.##.##..### K   kobold (missile, wandering) #.##.##..# #.##.##..# ..#........#&h- A kobold comes into view. It is wielding a +0 club.7.8 (6.0)&h3L.K&h8,8.8 (7&h5=&hMA@ _Found a book of Debilitation.&hSoH The zap hits the kobold.&hu4******&h&v &h G).....&h&6----11 8=9.8 (1Shock&h.&h1W _You kill the kobold!&h<9726 &hJ----&h6K&h&L&hN,&hO&hQ&hQP7====&h;S&hXB&hY&h[&h_,&h8a&h c&hd,&h6f&hg&hiT====&hk&hl&hsn&hn&ho&hNq&hs&hvs&hVt&hu&hw&h{x&h%y&h|eThings that are here:  a +0 club; 2 boomerangs&h6 _&ha&hދ( You pick up a book of Debilitation and begin reading... #..#  #..## ####### #......... .....########.###...# .............###...## ###...#######.#.†...#.......## #...)................# ###.<....#...@)...## ###...#-&hΌ{ ###...#...#######.... #.....#.....< #####...#######. ##.## ##.... #.### #..### #.##. #..# #.##. #.. #.##. &hǐ1267.0)&h2^11 -7.8 (18&h&hhYou add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.&h=2 &h7 < Spells (Memorise)TypeFailure Level  a - SwiftnessAir11% 3b - SlowHexes19%1  c - ScorchFire&h9 *28% 2  d - Confusing TouchHexes50% 3  e - AirstrikeAir34% 4  f - Cigotuvi's Putrefaction Necromancy/Air 63% 4  g - Flame WaveConjuration/Fire 82% 4  h - Summon Cactus Giant Summoning100% 6 3 spell levels left &hf: ^[!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&hc8DescribMemorise|Describe&h{ Hide) Describe|Hide&hz  a - SwiftnessAir11% 3  b - ScorchFire28% 2Confusing TouchHexes50% 3  d - AirstrikeAir344Cigotuvi's PutrefactionNecromancy/Air63Flame Wave Conjuration/Fire82Summon Cactus GiantSummoning 100% 6 1 spell hidden&h+  b - ScorchFire28% 2  c - AirstrikeAir34% 4Cigotuvi's PutrefactionNecromancy/Air63Flame Wave Conjuration/Fire82Summon Cactus GiantSummoning 100% 6 2s hidden&h ;Show  a - SlowHexes19% 1Confusing TouchHexes50% 3 Hide|Show&h &hD &h >_You kill the kobold!Things that are here: _a +0 club; 2 boomerangs  You pick up a book of Debilitation and begin reading...  You add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.#..#zikada the Gusty#..####### Tengu####### #......... Health: 20/20 ========================.....########.###...# Magic: 7/7&h ========================.............###...# AC: 2Str: 8# ###...#######.#.†.... EV: 11Int: 17...#.......## #...).... SH: 0Dex: 14............# ###.<.... XL:  3 Next: 18% Place: Dungeon:2#...@)...## ###...# Noise: ---------  Time: 1827.8 (0.0)###...#...#######.... -) Nothing wielded#.....#.....<...... Cast: Shock#####...#######..####.## #....#.... #.### #..### #.##. #..##.##.&h s[37m #..#.##. &hj  Things that are here: _a +0 club; 2 boomerangs  You pick up a book of Debilitation and begin reading...add the spells Slow, Confusing Touch and Cigotuvi's Putrefaction to your _library.  Okay, then.&h &h &h . _&hWK&h0U&h[&h8j _Unknown command.  zikada the Gusty#..####### Tengu&hB4&hD&h&h֓&h&ht.....##.####...#######.#.....#...#.......## #....................# .#.#...#....)...## ###.####...#...######.# #.....#.....< #.# #####...##### #.# ##.##  #@# #.... - #.# #..###  #.. #..# ##.# #.. .# &hD#...# .# ...# .. #.&h֪168.8 (36.0)&h(^11 -9.8 (37&h&h/h _e - a fuming silvery potion&h4&h&hK&hc26 &h,&h &h &h,&h&ht&h;,&h&h&h,&ha&h"&h1 #. #.###.###......## ######### #.#.....##.......####...$$.................#.....##.####...##&h|2 #.....#...#.......## ##.....@............# #74.8 (5.0)#.#.#.#...#....)...###>##.####...#...####. #.# #.....#....#. #.# #####...####. #.###.###. #.##....#. #.##..####..#..#&h6&h<,5.8 (6&h?&hAH _Found a stone staircase leading down.&h4&h&h2&h&h1&h&hQh # # # ## #.###.###......############  #.....##.......###### #...$.... #.....##.####...#######.....#...#.......## Shock#..................#&h#.#.#.#...#....)###S#.#>##.####...#...## S   adder (asleep)# #.#.##.# #....&h(.#...#.#.##.# #####...###.##.# ##.##&h,7.8 (2&h2,8.8 (3&hs&h&_An adder comes into view. _You see here 11 gold pieces.&hQThe zap hits the adder.  The adder is lightly wounded.*****S&h-R&hF...S.6----11 =9.8 (1 _The adder hisses angrily.&hHQ****&h&l.S..5-------80 _The zap misses the adder.&h"A**&h 2S.4-------1 _The zap misses the adder.&h&h+ Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 6% 1 b - Static DischargeConjuration/Air10%&h2 Select a spell to cast[!]/[I] toggle spell headers&h>&h)C&h'G_You see here 11 gold pieces.  The zap hits the adder.  The adder is lightly wounded. _The adder hisses angrily. &htG_The zap misses the adder. _The zap misses the adder.# zikada the Gusty# Tengu&hG# Health: 20/20 ========================## Magic: 4/7=============-----------#.# AC: 2&hHStr: 8###.### EV: 11Int: 17......############ # SH: 0&hQH_Dex: 14#.....##.......####### XL:  3 Next: 20% Place: Dungeon:2#...$@................ Noise: =--------  Time: 1881.8 (0.0)&hJ#...S.##.####...###### -) Nothing wielded#.....#...#.......##Cast: Shock#..................##.#.#.#...#....)...###.#.#>##.####...#...## S   adder# #.#.##.# #.....#...#.#.##.# #####...###.##.###.##&h&N_You see here 11 gold pieces.  The zap hits the adder.  The adder is lightly wounded. _The adder hisses angrily. _The zap misses the adder. _The zap misses the adder.# zikada the Gusty# Tengu&hxN# Health: 20/20 ========================## Magic: 4/7=============-----------#.# AC: 2Str: 8&hN###.### EV: 11Int: 17......############ # SH: 0Dex: 14&hO#.....##.......####### XL:  3 Next: 20% Place: Dungeon:2#...$@................ Noise: =--------  Time: 1881.8 (0.0)#...S.##.####...###### -) Nothing wielded&h^O#.....#...#.......##Cast: Shock#..................##.#.#.#...#....)...##&hP#.#.#>##.####...#...## S   adder# #.#.##.# #.....#...#.#.##.# #####...###.##.###.##&h ZThe adder is struck by an arc of lightning.  The adder is heavily wounded.** &h78  You are struck by an arc of lightning. The lightning grounds out.@S&h218---2-------=2.8 (1&h&hWc _The adder completely misses you.&hI Your spells (cast)TypeFailure Level a - ShockConjuration/Air6%1  b + Static DischargeConjuration/Air 10% 2 Select a spell to cast[!]/[I] toggle spell headers&h[ &h'&hw00_The zap misses the adder. _The zap misses the adder.The adder is struck by an arc of lightning.  The adder is heavily wounded.You are struck by an arc of lightning. The lightning grounds out. _The adder completely misses you.# zikada the Gusty# Tengu&h1# Health: 18/20 =====================---## Magic: 2/7======------------------#.# AC: 2Str: 8###.### EV: 11Int: 17......############ # SH: 0Dex: 14#.....##.......####### XL:  3 Next: 20% Place: Dungeon:2#...$@................ Noise: ==-------  Time: 1882.8 (0.0)#...S.##.####...###### -) Nothing wielded#.....#...#.......##Cast: Shock#..................##.#.#.#...#....).&h4..###.#.#>##.####...#...## S   adder# #.#.##.# #.....#...#.#.##.# #####...###.##.###.##&hm;_The zap misses the adder. _The zap misses the adder.The adder is struck by an arc of lightning.  The adder is heavily wounded.You are struck by an arc of lightning. The lightning grounds out. _The adder completely misses you.# zikada the Gusty# Tengu# Health: 18/20 =====================---#&h<# Magic: 2/7======------------------#.# AC: 2Str: 8###.### EV: 11Int: 17......############ # SH: 0Dex: 14#.....##.......####### XL:  3 Next: 20% Place: Dungeon:2#...$@................ Noise: ==-------  Time: 1882.8 (0.0)#...S.##.####...###### -) Nothing wielded#.....#...#.......##Cast: Shock#..................##.#.#.#...#....)...###.#.#>##.####...#...##[39;4&h>9m S   adder# #.#.##.# #.....#...#.#.##.# #####...###.##.###.##&hxX You are struck by an arc of lightning. The lightning grounds out.adder completely misses you.The adder is almost dead.  The adder is struck by an arc of lightning.&h\78  You kill the adder!**&h| @@.&h` 6--0------2473.8 (1Shock _The lightning grounds out.&h 4&h &h 27 &hr ,&hJ &h &h3 f7=-------&h5 &h7 &h N1===&hJ &ht ,&hh &h] ,&h &h &h b8==&hT &hF &hź ====&h{ &hn ,&h &h ,&h &hN &h j9==&h &h ,&h &h1 ,&h &h n2===&hD &hy &hj ;=&h &h e20==&hz &h = _HP restored.&h &h? &hN =====3========&h n&h &h &h2! ,&h." &h&$ h4===&hP% &h& ,&h' &h) ,&h* &h, ,&h- &hp/ S===&h1 &h3 ,&h4 &h 6 ,&h?7 &h8 ,&h9 &h; ,&h< &h0> ,&h? &h@ &h@ S5====&hA &h`C &hC &hiD &hE &hF &hF &h:H &hH &h:I &hJ &hJ >====&h8L &hVM &hM &hPN &hO &hO &hP &h5R &hR &h/S &hT &hT &hU &h W &hjW &hX &hY &hY O6===&hZ &hA\ &h\ &h/] &h^ &h^ &h_ &hb ,&hc &h;e S===&h\f &hg ,&hh &h~j ,&hj &hl ,&h`m &hn &ho &ho &hCq &hq &h;r &hs &hs P7====&ht &hw ?12 &hKx &h9z [ _You now have 1087 gold pieces (gained 11).&h{ S27 &h| &h~ ?12 &h+ &h Z _You now have 1094 gold pieces (gained 7).&hc _====27 &h &h &h ,&hh &h &h ,&h &h@ &hY ,&h &h &h5 &h &h &h &h B&hz &h ,&h &h^ &h &hs &hΛ &h &h՝ &h5 &h &h &h &h &hm &h$ &h ,&h ,&h &hR &h &hU &hM $ ########  #..K...#  #@#-- #.# #.# Shock #.# #. #.#K   kobold (asleep) #. #.########.##&hY 2963.8 (80.0)&h I--4.8 (81&h= &h  _A kobold comes into view. It is wielding a +0 short sword.&h+9######## #.@K...##.####.##.# #.##.##.# &h+#.##.# #.#&h/&h015.8 (1.0) &h23&h4&h&h Your spells (cast)TypeFailure Level a - ShockConjuration/Air6%&h1  b + Static DischargeConjuration/Air 9% 2 Select a spell to cast&h[!]/[I] toggle spell headers&h%o&hs&hx You kill the adder! _The lightning grounds out. _HP restored. _You now have 1087 gold pieces (gained 11). _You now have 1094 gold pieces (gained 7). _A kobold comes into view. It is wielding a +0 short sword.zikada the GustyTenguHealth: 20/20 ========================Magic: 7/7========================AC: 2Str: 8EV: 27 Int: 17SH: 0Dex: 14########&hyXL:  3 Next: 47% Place: Dungeon:2#.@K...#Noise: ---------  Time: 1965.8 (0.0)#.####.#-) Nothing wielded#.#Cast: Shock#.##.##.#K   kobold (asleep)#.##.##.#&h|&hs& You kill the adder! _The lightning grounds out. _HP restored. _You now have 1087 gold pieces (gained 11). _You now have 1094 gold pieces (gained 7). _A kobold comes into view. It is wielding a +0 short sword.zikada the GustyTenguHealth: 20/20 ========================Magic: 7/7========================AC: 2Str: 8EV: 27 Int: 17SH: 0Dex: 14########XL:  3 Next: 47% Place: Dungeon:2&h]#.@K...#Noise: ---------  Time: 1965.8 (0.0)#.####.#-) Nothing wielded#.#Cast: Shock#.##.##.#K   kobold (asleep)#.##.##.#&h_78  The kobold is struck by an arc of lightning.&hЄ78  You kill the kobold!**&h?C@)&h<[18---5-------12 50==6.8 (1Shock _You are struck by an arc of lightning. The lightning grounds out.&h 4&h&h&h@27 9=--&h&hyU-------&h9&h,&h|&h&hA&h&h7&h=20==6===&h)=====7====Things that are here:  a +0 short sword; a kobold corpse _====#########..)...##.####.##.# #.##)#[1&h:S4;10H#.# #.##..#.# #..##..#.# #.@......##..--#.# ###########..#.# #..#.# #..#######.### #............############ #.. #######.....##.......########. #....................... #.....##.####...#######. 95.8 (29.0)12 --6.8 (30 _k - a glowing inky potion&h27 &h###. #. #####. #..... #.....######## ######### #..>#..)...# #..g..... #...&h#.####.# #@# #...#.# #.# #.# #)##...#.# #.# #.##......&h=$Shock#.# #.######.##..#####.# #........##..# #&h+#.# ########## #..# ## g   goblin (asleep).#&hݵ.#..#&h$#.##..# ####.###&hl4#..######&hc2005.8 (9.0)6.8 (10.0) &h _A goblin comes into view. It is wielding a +0 dagger.&h The zap hits the goblin.  The goblin is severely wounded.**g  &hFg.6----12 ====7.0) &hI5 _The goblin shouts!&h6You closely miss the goblin.The goblin is severely wounded.19--=---8&h&hH _The goblin hits you with a +0 dagger.&h  You hit the goblin.)&h ----2---9Shock _You kill the goblin!&he%4&h&)i27 &h)3--&h%4&h4%20&h05*==&h~6&h+9B&h;&h`;&hl<&h?f7====&h@&hEh==&hgcThings that are here:  a +0 dagger; a goblin corpse _====&hpX&hr&ht&hu&hvv&hz&h~B&h&hn&h̄&h &h&hq&hÎ&hя&hʑ&hL&h&h{&h9&h&h&h&hj You see here a +0 dagger. _&h,&h&h&hѧ&h&hu&h۪&h,&h&h&hr&h&hP&h´&hE&h&h&hϹ&h&h&hj&he&h&h&h^&h&h,&h&h&h,&hj&h&h[&h&hp&h{&h&h[&h&h&h&h"&h &h&hPJ&hB&h.&h&h_,&h&h &h ,&h &h &h& ,&h &h &h &hW &h &h &h &h &hf &h &h &h &h~ &he &hs &h &hI &h, &h) &h &h &h &hl ,&h &h &h! &hN" &h" &h# &h$ &ha% &h% &ht& &ha' &h' &h%( &h-) &h* ,&h+ &h+ &h, &h)- &h- &h. &h/ &h/ &hG0 &h1 &ha8 &h>9 ,&h9 &h: &h5; &h; &h< &h= &hJ> &h> &h? &hEA ,&hA &hB &hD &h E &h=L &hL ,&hWM &hP &hqQ ,&hR &hS &hRU ,&h7V &huX &hY ,&h[ &hR\ &h] ,&h^ &hua &hb ,&h d &hee &hg ,&hi &h$l &hn ,&h$p &hor &ht ,&hv &hx &h{ ,&h| &h~ &h ,&h &h &hl ,&h &h &h ,&h &hM &h &h ,&h¢ &h &hǯ ,&h &h &h ,&h &hm &hD &h- &h &h &h &h &hX &h &hG &h] ,&h| &h ,&hW &hD &h &h ,&ha &h &h ,&h &he &h &h$ &h &h &hN &h &h &h@ &h &h &h &h &h &h &h &h &h ,&h &h &h% ,&h &h &h: ,&h &h &h &h2 &h &h &h &h &h^ &ha &hy &h &h/ &h& &hR &h &h &h0 &he &h &hC &h &h &h &h &hj &h ,&h &h ! &h" ,&h" &h/$ &h+% &h% &h% &ho' &h`( &h( &h)) &hW* &h+ &h$, &h- &hc: B&h; &hP< &hj= ,&h= &h? &h@ &h A &hA &hC &hC &h)D &hD &hE &hSG &hG &hM &h5O ,&hP &hmQ &hR ,&hSS &hT &hU &hU &h8V &hYX &hFh t #.....................#.##...#################.## #.####### #.......# #.#####.#  #.# &hh #.#  - ........  ...####. Shock&hHi E #.# #.# #. w   dart slug (asleep) &hk #.# w$#&hu  A dart slug comes into view.12819.0)&hz| I-9.8 (120&h &h 7 _Found 8 gold pieces.&h^ $ The zap hits the dart slug.*****w  **&h: m......w6----12 =30.0)  _The dart slug is moderately wounded.&h The zap hits the dart slug.****&h'^* **&h'The dart slug is severely wounded.The dart slug briefly extends its eye-stalks.......w&h)H78  The dart slug launches a dart at you.``````&h?......14--------5-------1 _The slug dart hits you.&hYou miscast Shock.  You are very lightly contaminated with residual magic.w.4--------2Contam  _Nothing appears to happen.&h&3--------3 _You miscast Shock. Nothing appears to happen.&h#K The zap hits the dart slug.&h*****#*&hI......&ha_You kill the dart slug!Training target 3.0 for Dodging reached!15==------2-------60=4Shock _Your Dodging skill increases to level 3!&h= _27 &hh&h p==----&h &hP 6=3====&h &h',&h&ho,&h&h&hk&h&h&h7======&h&h8&h&hl&h&h^!&h&hf _Your magical contamination has completely faded away.&h&h&h&h-j8==&h&h &h+!&h!&h"&h+#R4===&h#&h$&h3%&h%&h&&h';=&h7(&hL)&h)M9=&hB*&hn+&h+====&hV,&h-&h-&h`.&hz/&h/&hG0&hx1&h1l20===&hw2&h3&h3&hZ4&hu5&h5&h?6&h7&hB8S5====&h8&h9&hQ:<==&h:&h;&hr<&hh>B&h>&h?&hS@>====&h@&hA&h]B&hB&hC&hRD&hD&hE&hQF&hRG&hH&hsH&hH&hI&hWJ&hJ&hK&hmLO6===&hM&hLN&hN&hO&h3P&hP&hP&h&R&hR&hR&hBT&hT====&h2U&hV&h-W&hW&hX&h8Y&hY&hZ&h+[&h[&h\&h;]&h]&h^&h_&h_&h`&h,aP7====&ha&hb&h'd&hd&hd&hf&hg&h=h&hh&hi&hj&hWk&hk&hl&hm&h.n>====&hn&ho&hp&h@q&h.12  _You now have 1102 gold pieces (gained 8).27 &hp,&h&h,B&h&hא&h:&h&hA&h=&h@&h&h6&h&hؙ&hL&h'&h&h&h&h&hן&h^&h&h`&h&h&h&h&hW&h߫&h>&h&h4 #........##...####.##...# #.# #...# #.# ###...# #.# ...#...####.# ..# #........# ..#^#.########.#&h# #.......@..#-#.........##################&hʼ2200.8 (66.0)&h12 -1.8 (67 _l - a scroll labelled WOSEUH DEGE&h#.# #...####.# .##...# #.# w###...# #.# ...##...# #.# ..... #...####.# #...# #........# ... #^#.#.# # #........@.# #.#Shockw   dart slug (asleep)0.0).ww27 2.8 (1 _A dart slug comes into view.&h! The zap hits the dart slug.***** &hbpUw....&h|j6----12 =3&h0&hq _The dart slug is moderately wounded.&h}  The zap hits the dart slug.*****&hl 78  The dart slug is heavily wounded.w....&h 78  The dart slug launches a dart at you.````&hr <....&h~ 16-----5-------4&h؃ &h : _The slug dart hits you.&h The zap hits the dart slug.***** &hV78  The dart slug is severely wounded.&h[c.w...&h=ai4-------5&hd&hHg _The dart slug briefly extends its eye-stalks.&hP &h e The zap hits the dart slug.**** &h4&h \.w..&h3-------6&hj _The dart slug is almost dead.&h K The zap hits the dart slug.&h' h ***&hD I†..&h$r 78  _You kill the dart slug!-----2-------87&hvr /Shock&hw &h.z x _Your Evocations skill increases to level 1!&h4&h&h&h _7=27 &h,&h&h&hK<----&hW&hp&hl=3====&h"&hf&hM8=&hR&h&h_&h&h,&hp&hF&h>====&h&h*9==&h&h&hK&h&h?,&hj&h&hS&h&h20===&h&h &hh4===&hi&h&hu&h&h&h&h/&h<==&h}i===&h&h&h &h6&h&hP,&h~&hN,&hh&h&hK5====&h&h/,&h&h,&h&h/!&hz!&h"&hZ$&h$>====&h%&h'&h'&h(&hp0&h96===&hDF===&hL7====&hL&h+N&h9O&hO&hP&hkQ&hvR&hR&hT&hU&hWWT====&h\dv&h{e&hef,&hg&hn&ho,&h9p&hq&hr&hr&hKs&ht&hu&hv&hhv&hxw&hx&hx&hNy&hz&h{&h=|&h|&h ~&hP&h&h-&h &hZ ##.# .# #.##.# ...# .# #..r #.##.# ##.# .# #... .. #.##.# ##.## ####..## #.##.# #...###.......  #.# #...........# # ##.# ##†..###..#.##.### &h7...# #................# ######.######..#@# - .......######..#.##.# ....................# Shock ################.#####.##..r   rat (asleep)####&ho A rat comes into view.69.8 (62.0)&hh.rr&h8==70.8 (63&h&hT: _The rat squeaks loudly.&h@ M The zap hits the rat.&h 1****&h@@** &hv.r....6----12 =-1.8 (1.0)  _The rat is moderately wounded.&hӤE The zap hits the rat.&hݩb*****&h'/C.....&hFI5-------70-2Shock&h$N&hvQT _You kill the rat!&hD4&h&h27 &hQ---&h&h,&h&h&hM&h<B&h&h&hO6===&h&h&h,&h&hv&h&hg,&h&h&h====&h&hy&h&hH&h,&h&h&hP&h&h&hM&h&h7====&h&hT&h&h&hC&h&h&h&h&h#&h&h&h&h5>====&h&h&hp&h&h2&h0&h&hg&h!&h&h,&hh&h &h &h &h<&hX&he&h&h&hI&h,&h&h&h4,&h&h&h &h!&hy!&h"&h $&h$&h$&h&&hI'&h'&h(&h)&hY2 #.....#...######.# #### ###.##...........# .. #.........###### ##.# ####......#  ##...#.# ##.##.#  .# #############.##.#  .# ##.##.#  .# #......@......##.#- &h21##.## ####..#######...###.# #...###................gShock...........#.#####... # #†..###..#.##.### ................# g   goblin (asleep) .######..#.##.#..... .######..#.##.###.... ..............# #..&h;2304.8 (32.0)&h=H-5.8 (33&hA&hCF _A goblin comes into view. It is wielding a +0 dagger.&hfH The zap hits the goblin.&h+U*******&hcV......)&h%s6----12 2=6.8 (1&hc&=.0)Shock&h.&h0W _You kill the goblin!&hN4&h_&hi27 &h8#n&h|%,&hr&<----&h'&hI),&h)&h+,&h,&hS.,&h)/&h0&h1&h1&h97====&h:&h2=&hAB&hA&hR ####.##...........#  #.........###### # ####  ##...#.# ##.##.# # #############.##.# # #...........#.##.# # #.............##.# ## ####..#######@..###.# - .###................).!# .........#.#####...###.#Shock .###..#.##.### #...# .............# r.... ####..#.##.#.........r   rat (asleep) ####..#.##.###.......#..........# ##...### #######.#### &h)S,.&hb117.8 (11.0)&h>lH-8.8 (12&hq&h#tc _A rat comes into view.&h#The zap hits the rat.  The rat is moderately wounded.****r  &hmu &h \..r.&hǂ v6----12 ===9.0) &h &hN : _The rat squeaks loudly.&hE The zap hits the rat.&hS***&h4...&h >5-------5--20Shock _You kill the rat!&hD/4&h?27 &hF---&hG,&h`I&hGK,&hL&hNe6===&hwP&hFR&hR&hS&hjo!===&hq&h{rf7====&hzn&h |&hO~&h~&h&hC&hӂ&h8&hq&h]&hɆ&hT>====&h_ You see here a +0 dagger.&h6 _&h&h[&h,&hڣ&hL?12 &hH&hA| _b - 2 potions of magic (gained 1)&h S27 &hƴ&hڶ&hn&h3&h&h&h,&h&h&h &h,&h&hA,&h&h&h ##................)..# ........#.#####...###.# ##..#.##.#####...###.# ............#.......#.# ###..#.##.#...........# ##..#.##.###.......### ..........# ###...### #####.#### #...#  #.# ##@## --- #.. ...S....#  ############# Shock  S   adder (asleep)  [6&hn;2HAn adder comes into view.55.8 (35.0)..SS=6.8 (36 _The adder hisses angrily.&hR&hL.S&h:-7.8 (1.0) &hz&hz+&h / Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 6% 1 &h0Nb - Static DischargeConjuration/Air9%&h02 Select a spell to cast[!]/[I] toggle spell headers&h&h"&hZc The zap hits the rat. _You kill the rat! _You see here a +0 dagger. _b - 2 potions of magic (gained 1)  An adder comes into view. _The adder hisses angrily. ###................)..#zikada the Gusty ........#.#####...###.#Tengu &h-###..#.##.#####...###.#Health: 20/20 ======================== ............#.......#.#Magic: 7/7======================== ###..#.##.#...........#AC: 2&h1Str: 8 ###..#.##.###.......###EV: 27 Int: 17 ..........# ###...###SH: 0Dex: 14 ######.#### #...#XL:  3 Next: 75% Place: Dungeon:2#.###@##Noise: ---------  Time: 2357.8 (0.0)#.. ......S.#-) Nothing wielded#############Cast: ShockS   adder&h֦ The zap hits the rat. _You kill the rat! _You see here a +0 dagger. &h=_b - 2 potions of magic (gained 1)  An adder comes into view. _The adder hisses angrily. ###................)..#zikada the Gusty ........#.#####...###.#Tengu ###..#.##.#####...###.#&h9Health: 20/20 ======================== ............#.......#.#Magic: 7/7======================== ###..#.##.#...........#AC: 2Str: 8 ###..#.##.###.......###EV: 27 &hѨInt: 17 ..........# ###...###SH: 0Dex: 14 ######.#### #...#XL:  3 Next: 75% Place: Dungeon:2#.#&h##@##Noise: ---------  Time: 2357.8 (0.0)#.. ......S.#-) Nothing wielded#############Cast: ShockS   adder&h<&h'P_The adder hisses angrily.  The adder is struck by an arc of lightning.  The adder is moderately wounded.  You are struck by an arc of lightning.  The adder is struck by an arc of lightning.  The adder is heavily wounded.&hK** &hOT@S&hBP17----5-------12 ==8.8 (1&hyT&hWe _The lightning grounds out. The adder bites you but does no damage.&h Your spells (cast)TypeFailure Level a - ShockConjuration/Air6%1  b + Static DischargeConjuration/Air 9% 2 Select a spell to cast[!]/[I] toggle spell headers&h&h  The adder is struck by an arc of lightning.  The adder is moderately wounded.You are struck by an arc of lightning.  The adder is struck by an arc of lightning.  The adder is heavily wounded. _The lightning grounds out. The adder bites you but does no damage. ###................)..#zikada the Gusty ........#.#####...###.#Tengu ###..#.##.#####...###.#Health: 17/20 ====================---- ............#.......#.#Magic: 5/7=================------- ###..#.##.#...........#AC: 2Str: 8 ###..#.##.###.......###EV: 12Int: 17 ..........# ###...###SH: 0Dex: 14 ######.#### #...#XL:  3 Next: 75% Place: Dungeon:2#.###@##&h 1Noise: ==-------  Time: 2358.8 (0.0)#.. ......S.#-) Nothing wielded#############Cast: ShockS   adder&hW The adder is struck by an arc of lightning.  The adder is moderately wounded.You are struck by an arc of lightning.  The adder is struck by an arc of lightning.  The adder is heavily wounded. _The lightning grounds out. The adder bites you but does no damage. ###................)..#zikada the Gusty ........#.#####...###.#Tengu ###..#.##.#####...###.#Health: 17/20 ====================---- ............#.......#.#Magic: 5/7=================------- ###..#.##.#...........#AC: 2Str: 8 ###..#.##.###.......###EV: 12Int: 17 ..........# ###...###SH: 0Dex: 14 ######.#### #...#XL:  3 Next: 75% Place: Dungeon:2#.###@##Noise: ==&h "-------  Time: 2358.8 (0.0)#.. ......S.#-) Nothing wielded#############Cast: ShockS   adder&hy8<The adder is heavily wounded. _The lightning grounds out. The adder bites you but does no damage.  The adder is struck by an arc of lightning.  The adder is almost dead.  You are struck by an arc of lightning.  The adder is struck by an arc of lightning.78  You kill the adder!** &hV@† &he &h _The lightning grounds out. The adder bites you but does no damage.  The adder is struck by an arc of lightning.  The adder is almost dead.You are struck by an arc of lightning.  The adder is struck by an arc of lightning.  You kill the adder! ###................)..#zikada the Gusty ........#.#####...###.#Tengu ###..#.##.#####...###.#Health: 15/20 ==================------ ............#.......#.#Magic: 3/7 &h==========-------------- ###..#.##.#...........#AC: 2Str: 8 ###..#.##.###.......###EV: 12Int: 17 ..........# ###...###SH: 0Dex: 14 ######.#### #...#XL:  3 Next: 102% Place: Dungeon:2#.###@##Noise: ==-------  Time: 2359.8 (1.0)#.. ......†.#-) Nothing wielded#############Cast: Shock     &h_The lightning grounds out.  You have reached level 4! &h .  --more-- &h9/25--8--------54 1% Shock &h &h  &h1B_You feel agile. &h4 &h &h &hT+ _27 20= &hW'-1== &h &hn4=== &hΩ &hH &h, &hW, &hK &h &hCj2== &hѰ &hS=== &hͳ &h &hE &hϵ &h0, &h &h &hj3== &h  &hN &h &hj &hV5===4== &h3 &h &h &ho &h==== &hE &h &h &h8 &hA &h;= &hV &hn &hM5= &hT &h| &h &h5 &hU &hR6=== &h0 &hI &h &h &h &hm;= &h} &h? &h &h &h &hh==== &h &h &hX &h &h &h3 &h &h &h &hm &h} &h &h7 &h? &hO7=== &h# &hD &h &h &hB &hS, &h &h &ht==== &h &h' &h &h &h &hc, &h} &h &h &hn &h &h &h~ &h0e8=== &h &hB &h@ You see here an adder corpse. _=== &h"B &h/ &h,; &h; &h &h8 &h &h &h> &h &h &h  &h.  &h  &h  &h  &h^  &h  &h &h &he &h &h &h &h &h\ &h &h &h% &h &h &h &h &h\ &hY &hY &h &h &hP &hp  &h  &hl! &ho# &h$ &h)% &h%& &h' &hp) &h) &h+ &h- &h/ &h/ &hS0 &hj2 &h3, &h4 &h6 &hd8, &h9 &hS; &h<, &ht= &hX? &h@ &hcA &h7B &hC &hE &hUF &h G &h I &hJ &hK &hK &hM &hO &hP &hP &hQ &hR &h3S &hS &hT &hV &hzV &hV &hX &hcY &hY &h4Z &h_n &hL`, &hya &hfeX &hLin &hp &hv #.# #..# # # #.# #..# # #.### #.# #..# # ...###.## #..# # #.##...######..### #................. #.####.##...########### #K.....###.## ########@# #.#######-- ...# #.......# ..## #.#####.#Shock#..# #.# #.##..# #.# #.###..####.# #.#K   kobold (missile, asleep)#... &hC[34m.....# #.# #...####.# #.# #...# #.# ##.## ###446.8 (87.0)--7.8 (88 _A kobold comes into view. It is wielding a +0 club. &hث The zap hits the kobold.***** &h.<).... &hZJ7---12 2=8.8 (1.0)Shock _You kill the kobold! &hu727  &hD--- &h;, &h &hE, &h &h6 &hG8=== &h &h &h, &h &hZ &h, &h &h+ &hZ &h &h &hA &h &hV==== &hr &h &h &h &h &hff - 14 stones (gained 2)  Things that are here: &h)12  &h &hk _a +0 club; a kobold corpse &hS27  &h &hI &h, &hg &h &h &h &h &h. &hh &h &h_ &h &h &h> &h &h2 &hu &h &hr &h &h &hJ &h  &hQ &h`, &h &hV  &h6  &h|  &h  &h  &h, &h &h< &h, &h &hR &h, &h6 &h!$#...................#.#.#...#....)....#>##.####...#...# #.#.#.##.# #.....#.#. #.#.#.##.# #####... &h$#.# #.#.#.##.# ##.##.##.#.#.##.# #... #.#.#.#. #.#..# ##..#@# #.. #..#- ##...#.#.###.# #..# #........# #.# #..##..##.##.### #.# #..## #.##.# #.# #..#.##.### #.# #..#.##...###.## #..##.####.##...######..#.# #............... &h'174.8 (26.0) &h)^12 -5.8 (27 &h, &h.; _m - a scroll of identify&hI &hM Read which item? Scrolls  d - a scroll labelled GEROTUMEK  l - a scroll labelled WOSEUH DEGE&h?N m - a scroll of identify [!] read|quaff[?] describe selected&h1&h09&hD The zap hits the kobold. _You kill the kobold!f - 14 stones (gained 2)  Things that are here: _a +0 club; a kobold corpse _m - a scroll of identify#..................# zikada the Gusty#.#.#.#...#....)...# Tengu#.#.#>##.####...#... Health: 25/25 ========================# #.#.#.##.# #.....#. Magic: 8/8========================#. #.#.#.##.# #####... AC: 2Str: 8#.# #.#.#.##.###.# EV: 12Int: 17#.##.#.#.##.##... SH: 0Dex: 15#.#.#.#. #.##..# XL:  4 Next:  2% Place: &h Kx[39;49mDungeon:2##..#@# #..#..# Noise: ---------  Time: 2475.8 (0.0)##...#.#.###.# #..# -) Nothing wielded#........# #.# #..# Cast: Shock#..##.##.### #.# #..## #.##.# #.# #..##.##.### #.# #..# #.##...###.## #..# #.####.##...######..# #.# #............... &hRIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled GEROTUMEK  l - a scroll labelled WOSEUH DEGE Potions (select first with !)  e - a fuming silvery potion  g - a glowing blue potion  h - a silvery potion  i - a cyan potion  j - a murky dark potion  k - a glowing inky potion[?] describe selected&hW &h` &hi  The zap hits the kobold. _You kill the kobold!f - 14 stones (gained 2)  Things that are here: _a +0 club; a kobold corpse &hj E_m - a scroll of identify#..................# zikada the Gusty#.#.#.#...#....)...# Tengu#.#.#>##.####...#... Health: 25/25 ========================&hk # #.#.#.##.# #.....#. Magic: 8/8========================#. #.#.#.##.# #####... AC: 2Str: 8#.# #.#.#.##.###.# EV: 12Int: 17&hem #.##.#.#.##.##... SH: 0Dex: 15#.#.#.#. #.##..# XL:  4 Next:  2% Place: Dungeon:2##..#@# #..#..# Noise: ---------  Time: 2475.8 (0.0)##...#.#.###.# #..# -) Nothing wielded#........# #.# #..# Cast: Shock#..##.##.### #.# #..## #.##.# #.# #..##.##.### #.# #..# #.##...###.## #..# #.####.##...######..# &hv #.# #............... &h&{ k78  As you read the scroll of identify, it crumbles to dust.&h2~ ,6.8 (1&hR &h &h:  &h _e - a potion of might&hYq!27 &hWu&hw&hx&hy&h/|&h~&h&h&h&h&h&h&hH&hq&hc&hV&h&h&hg&h6&hs&h&hA&hǙ&h&h&h[&h&hl&hߠ&hM&hء&hE&h&h"&hݥ&hT&h&h5&h&h&h,&h&hn&hB&h&h+&h,&ht&h&h6&h&h&h,&h&hv&h&h;&h&h"&h,&hi&h&hR&h&hg&h&h&h&h&hV,&h<&h&h,&h&h&hd,&hq&h[&h,&h&h&h,&h&h &h% ,&hG&h  #.   .## ### #.   .. ..# #   #####.# #.#   #.....# #.# #   #.....# ##.###.   #.....# ##.#.##  &hz #.....# ##.###.#.   #@....# #.## ##..   ###.### ##.###...   #.# #...#....   #.######.#..##   #........#.###  &hj ##########.# #  #.# #  &hS.# #  ## #.#&h 2505.8 (29.0)&hI&812 6.8 (30&h*&h/@ _m - a ring of positive energy&h7&hIaPut on which piece of jewellery? Jewellery (go to first with "=)  m - a ring of positive energy[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &hX&h&hT! Things that are here: _a +0 club; a kobold corpse _m - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _e - a potion of might _m - a ring of positive energy  #. zikada the Gusty  .## ### #. Tengu &h .. ..# #. Health: 25/25 ========================  #####.# #.# #. Magic: 8/8======================== &h #.....# #.# #. AC: 2Str: 8  #.....# ##.###. EV: 12Int: 17 &h2! #.....# ##.#.##. SH: 0Dex: 15  &hy#.....# ##.###.#. XL:  4 Next:  2% Place: Dungeon:2  #@....# #.## ##.. Noise: ---------  Time: 2506.8 (0.0)  &hz###.### ##.###... -) Nothing wielded  #.# #...#.... Cast: Shock  &hK#.######.#..##.#  #........#.###.#  ##########.# #.#   #.# #.#   .# #.#   ## #.# &h&h.7.3 (0.5&h<&hG _m - a ring of positive energy (worn)&h4&h<227 &hr;n&h<,&h=&h?&h@&hd@&h@&hpB&hVC,&hC&h>E&hCF&hF&hG&h?H&hII&hI&hJ&hR&hS&h%U&hU&h'V&hjW&hX&hTY&hY&h[&h[&hF\&h\&h]&hw^&h^&h_&hf`&hDa&ha&ha&h1f&hPg,&h+h&hSj&hSkB&ham&hOn,&h4o&hp&hq,&hOr&h5t&ht&h3u&hu&hew&hx&hcx&hx&hz&h~}B&h?~&hR&h&h&hց&h&h &hm&h&h&hD&h&h(&h&h݉&hI&hԋ&h&hX&h΍&h&h&h&hp&h&h&hX&hӔ&h/&hZ&h&h/&hܙ&h&h&h&h&h&ho&h&h&h&hK&h&h&hF&h&he&h&hϧ&h&hN&hg&h&h&h&h&h ,&h&h6&hg,&h&h&h&h&h&h&hY&h&hN&h&h),&h&h&h,&h`&h&h&h&hB&h5&h&h&hx&h&h!,&h&h&h&h&hO&hs&h&h&hT&h&h&hP&h&hK&h&h&h&h&ha&h&hk&h&h3,&h9&h&h),&h&h@&h,&hc&h&h&hk&h &hl&h&h&h&hm&h,&h&h&hh,&h&h&h&h&hy&h &h&h-&h&h&h&hr&h&h &hn,&h &h &h ,&hj &h &h&h1&h&h&h&hN&h&h&h> #........#.###.##.# # ##########.# #.##.### # ## #.# #.##...### #. .# #.####.##. #. ## #.# #... &h>#) #.####. #. #).....### #.#############.# # #.@.............# #74.3 (67.0) &h #############..## # #..# # #..#  ##..###&h) #....... #...### #...# &hs4 #...# &hJ!&h#-5.3 (68&h=&&hg(7 _Found a short sword.&hڦ4&hԨ&h;&h,&he,&h,&h&hٻ&h&h&hN You see here a +0 short sword.&h&h2 _&h&h&h$,&h8&h#.....# #.#.#.##.....# #.## ##..#.#.####.### ##.###...#.#.#.# #...#........# #.######.#..##.##.### #........#.###.##.# ##########.# #.##.###  ######.# #.##...# #@.....# #.####.#81.0) #. #.# #...#)##.####.##.##).....##.#############.##...............##############..## #..# #..#&h&h&hR _Done exploring.&hc4&h&hm0.)....&h~&h&hR _Done exploring.&hf[?25h[?0c Search for what [Enter for "."]? &h [?25l[?1c&h&h12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a +0 short sword (1 further duplicate)b - [D:2] a +0 club (2 further duplicates)  c - [D:2] a stone staircase leading down  d - [D:2] a teleport trap  e - [D:2] 2 boomerangs  f - [D:2] a +0 dagger (4 further duplicates)  g - [D:2] a stone staircase leading up  h - [D:2] a stone staircase leading up  i - [D:2] a stone staircase leading down  j - [D:2] a stone staircase leading up  k - [D:2] a chain mail  &h(l - [D:2] a stone staircase leading down<&hR <&h <&h q_m - a ring of positive energy (worn) _Found a short sword. _You see here a +0 short sword. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .#.....# ##.###.#.#.#.## zikada the Gusty#.....# #.## ##..#.#.## Tengu<&h ###.### ##.###...#.#.## Health: 25/25 ========================#.# #...#........# Magic: 8/8========================#.######.#..##.##.### AC: 2Str: 8#........#.###.##.#EV: 27 Int: 17##########.# #.##.### SH: 0Dex: 15######.# #.##...## XL:  4 Next:  2% Place: Dungeon:2#@.....# #.####.## Noise: ---------  Time: 2581.3 (0.0)#.###### #.# #... -) Nothing wielded#)##.####.## Cast: Shock#.##).....###.#############.##...............##############..###..##..#[<&h 6;36H<&h <&hg <&h <&hs . _=&hKJ=&hZS _Unknown command.=&h% J=&h =&h ~ _Done exploring.A&hڡInventory: 13/52 slots Missiles (go to first with ()f - 14 stones Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  m - a ring of positive energy (worn) Scrolls (go to first with ?)  d - a scroll labelled GEROTUMEK  l - a scroll labelled WOSEUH DEGE Potions (go to first with !)  b - 2 potions of magic  c - a potion of hastee - a potion of might  g - a glowing blue potion  h - a silvery potion  i - a cyan potion  j - a murky dark potion  k - a glowing inky potionE&hU<E&hM_You see here a +0 short sword. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Done exploring.#.....# ##.###.#.#.#.## zikada the Gusty#.....# #.## ##..#.#.## Tengu###.### ##.###...#.#.## Health: 25/25 ========================#.# #...#........# Magic: 8/8========================#.######.#..##.##.### AC: 2Str: 8#........#.###.##.#EV: 27 Int: 17##########.# #.##.### SH: 0Dex: 15######.# #.##...## XL:  4 Next:  2% Place: Dungeon:2#@.....# #.####.## Noise: ---------  Time: 2581.3 (0.0)E&hN[17;16H#.###### #.# #... -) Nothing wielded#)##.####.## Cast: Shock#.##).....###.#############.##...............##############..###..##..#E&hQE&h@]F&h]F&hLevel 2 of the Dungeon<<<>>>(Press ? for help)#.....# #.# #.#.#.##.# #####...#######..####...####.#.##.....# ##.###.#.#.##.###.########..............#.##.....# ##.#.##.#.#.##.##........##.#####.÷.###....##.....# ##.###.#.#.#.##.## #..#####.##.##..÷..........##.....# #.## ##..#.#.##..# #..# #.##.##.##..####...##F&hN###.### ##.###...#.#.###.# #..# #.##.##.##..# ##.###.# #...#........# #.# #..# ##.##.##.##..# #.#####.######.#..##.##.### #.# #..# ##...#........# #....##........#.###.##.# #.# #..# #......)..÷<.## ####.###########.# #.##.### #.# #..# #....####.#####.#######.# #.##...###.## #..# #.#.###.....##.##@.....# #.####.##...######..###.#.###.#.#.#### #.##.###### #.# #...............................# #.##)##.####.##...#################.#.#.##.## #.##.##).....###.###.....#...######.##.#############.# #.##########.##...........##...............# #.......##.........###################..## #.#####.#####......##..#&hְ>m #.# #.###...#.##..# #.# #.###.##.###..####.# #.# #############.##.##........# #.# #...........#.##.##...####.# #.# #.............##.#F&h_J Y #.....# #.....#...#.......## #...)............... #..#### #..................# ###.<. #..######### ...#....)...## ###...##.#...#. #..........# #.#.#>##.####...#...#######.........####.#####.#######.# ## #.....#.....<........#..# #.#......# #.# #.# #####...#######..####...####.#.##.....# ##.###.#.#.##.# F&hL #.########..............#.# #.....# ##.#.##.#.#.##.# ......##.#####.÷.###....# #.....# ##.###.#.#.#.##.#####.##.##..÷..........# #.....# #.## ##..#.#.##. #.##.##.##..####...## ###.### ##.###...#.#  #.##.##.##..# ##.## #.# #...#........# #.# #..# ##.##.##.##..# #.####.######.#..##.##.### #.# #..# ##...## #...#........#.###.##.# #.# #..# #......)..÷<.## #############.# #.##.### #.# #..# #....####.#### #####.# #.##...###.## #..# #.#.###.....# #@.....# #.####.##...######..###.#.###.#.#.####F&hL  #.. #.# #...............................# #.##)##.####.##...#################.#.#.##.## #.##.##).....###.## #.....#...######.#F&hWM r#.#############.# #.###### ###.##...........##...............# #...... #.........###################..## #.#### ####.....F&hM H&h_ #####.### #.#  #.......# #.#  #.......# #.#  ######## #############..>....##### #.#  #..)...# #.)........##.  #.####.# #.########.##.......###.# #.#  #.# #.# #.# #)##.......# #.# #.#  #.# #.# #.# #..........# #.####.##  #.# #.######.# #..#####.#####....)..#  #.# #........# #..# #.......[...†.#  #.# ########## #..# #############. #.##..##.#  ###H&hTE[m #.##..# ##### #.#  ##.###########.####..##########...## #.#  #................############ ........###.###.# ##.##.########.....##.......########.###...##.#####.#..## #.##.# #.......................###...##.#...#>....# ##.##.# #.....##.####...#######.#.÷.......# #.....# #.....#...#.......## #...)................# #..#### #..................# ###.<................# #..## #.#.#.#...#....)...## ###...##.#...#.....# #...# #.#.#>##.####...#...#######...####.#.# #####..# #.#.#.##.# #.....#.....<........#..# #.#.#I&h6O>>I&ht >>#.....# #.# #.#.#.##.# #####...#######..####...####.#.##.....# ##.###.#.#.##.###.########..............#.#K&hSK&h2qL_You see here a +0 short sword. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Done exploring.#.....# ##.###.#.#.#.## zikada the Gusty#.....# #.## ##..#.#.## Tengu###.### ##.###...#.#.## Health: 25/25 ========================K&h;s$#.# #...#........# Magic: 8/8========================#.######.#..##.##.### AC: 2Str: 8#........#.###.##.#EV: 27 Int: 17##########.# #.##.### SH: 0Dex: 15######.# #.##...## XL:  4 Next:  2% Place: Dungeon:2#@.....# #.####.## Noise: ---------  Time: 2581.3 (0.0)#.###### #.# #... -) Nothing wielded#)##.####.## Cast: Shock#.##).....###.#############.##...............##############..##K&hsL#..##..#K&huK&h~K&hK&hp$ _K&h,K&hb,K&h}K&hxK&h,K&hʍK&hŏK&h̐K&h1K&hޑK&h-K&h,K&hŖK&hK&hܙ,K&hŚK&hɜK&hK&hdK&hNK&h<K&hK&hK&hHK&hK&hK&hrK&hK&heK&hNK&hK&hK&hTK&hK&hK&hGK&hVK&hK&hK&hK&h@K&hK&hK&hhK&hK&hK&hK&hEK&h`K&hBK&hK&hK&hK&h0K&hK&hK&h9K&h6K&hK&hK&hK&h!K&hsK&hK&h>K&h,K&h(K&hK&hS,K&hK&hiK&h@K&hK&h=K&h:K&h`K&hK&h3K&hUK&hSK&hK&hK&hN .###########.### ...............############ .##.########.....##.......##### .##.#............. .##.#....##.####...###### ....#...#...#.......## .####..................# K&hfn.######### #.#.#.#...#....)...## .........# #.#.#@##.####...#..604.3 (23.0) .#######.# #.#.#.##.# #..... .# #.# #.#.#.##.# #####.. .# ##.###.#.#.##.# ##.# .# ##.#.##.#.#.##.# #..... .# ##.###.#.#.#.##.## #..### .# #.## ##..#.#.##..# # ## ##.###...#.#.###.#K&h<d#...#........# #.#K&hK&h K&hv*_Done exploring.Search for what [Enter for "."]? .Unknown command. _Done exploring. _There is a stone staircase leading down here.L&h L&hܫ L&h L&h> L&hV Y _12 5.3 (1.0)L&hw V  .. ##  #. .##  #.###.. #  L&h # ..... ..  ##.....##.#.  ##..#.?.....r  ##...........# 3 #.....@....>#  #..........##  L&h ........#......  #......#....... ...?... . ..### ....... #.###r   rat (asleep) ....... . L&h V.####.# ..L&he L&hN  You climb downwards.rrL&h E==6.0 (1.7ShockL&hp L&h f_There is a stone staircase leading down here.  You climb downwards. _The rat squeaks loudly.  Found a scroll labelled BEPNOA CUSIUJI ZAX and a scroll of identify.  Found a stone staircase leading down. _There is a stone staircase leading up here.O&h8O&hFRead which item? Scrolls  d - a scroll labelled GEROTUMEK  l - a scroll labelled WOSEUH DEGE [!] read|quaff[?] describe selectedP&hl _There is a stone staircase leading down here.  You climb downwards. _The rat squeaks loudly.  Found a scroll labelled BEPNOA CUSIUJI ZAX and a scroll of identify.  Found a stone staircase leading down. _There is a stone staircase leading up here.zikada the Gusty.. ##Tengu#. .##Health: 25/25 ========================#.###.. #Magic: 8/8========================# ..... ..AC: 2Str: 8##.....##.#.EV: 12Int: 17##..#.?.....rSH: 0Dex: 15##...........#XL:  4 Next:  2% Place: Dungeon:3#.....@....>#Noise: ==-------  Time: 2606.0 (0.0)#..........##-) Nothing wielded........#P&h ......Cast: Shock#......#..........?... . ..###....... #.###r   rat....... ..####.# ..As you read the scroll labelled GEROTUMEK, it crumbles to dust.  It is a scroll of enchant armour.  --more--Q&hz Enchant which item? Armour  a - a +0 robe (worn)[?] describe selected\&h' _The rat squeaks loudly.  Found a scroll labelled BEPNOA CUSIUJI ZAX and a scroll of identify.  Found a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll labelled GEROTUMEK, it crumbles to dust.  It is a scroll of enchant armour.zikada the Gusty.. ##Tengu#. .##Health: 25/25 ========================#.###.. #Magic: 8/8========================# ..... ..AC: 2Str: 8##.....##.#.EV: 12Int: 17##..#.?.....rSH: 0Dex: 15##...........#XL:  4 Next:  2% Place: Dungeon:3#.....@....>#Noise: ==-------  Time: 2606.0 (0.0)#..........##-) Nothing wielded\&h( ........#......Cast: Shock#......#..........?... . ..###....... #.###r   rat....... ..####.# ..\&h/ \&h\4 9r.\&h7 ?3--7.0 (1\&h= \&h1? I _Your +0 robe glows green for a moment.^&h}Read which item? Scrolls  l - a scroll labelled WOSEUH DEGE [!] read|quaff[?] describe selected_&h Found a scroll labelled BEPNOA CUSIUJI ZAX and a scroll of identify.  Found a stone staircase leading down. _There is a stone staircase leading up here.  As you read the scroll labelled GEROTUMEK, it crumbles to dust.  It is a scroll of enchant armour. _Your +0 robe glows green for a moment.zikada the Gusty.. ##Tengu#. .##Health: 25/25 ========================#.###.. #Magic: 8/8========================# ..... ..AC: 3Str: 8##.....##.#.EV: 12Int: 17##..#.?....r.SH: 0Dex: 15##...........#XL:  4 Next:  2% Place: Dungeon:3#.....@....>#Noise: ---------  Time: 2607.0 (0.0)#..........##-) _&h[37mNothing wielded........#......Cast: Shock#......#..........?... . ..###....... #.###r   rat....... ..####.# ..78  As you read the scroll labelled WOSEUH DEGE, it crumbles to dust..r8.0 (1Tele  _You feel strangely unstable. It was a scroll of teleportation.a&h+ `a&h#: .r9a&h  .###########.#### ...............############ # .##.########.....##.......####### .##.##..................... .##.##.....##.####...###### ....##.....#...#.......## .#####..................# .######### #.#.#.#...#....)...##2 .........# #.#.#@##.####...#...## .#######.# #.#.#.##.# #.....#... .# #.# #.#.#.##.# #####...## .# ##.###.#.#.##.# ##.### .# ##.#.##.#.#.##.# #..... .# ##.###.#.#.#.##.## #..### a&h .# #.## ##..#.#.##..# #..# ## ##.###...#.#.###.# #..##...#........# #.# #..#a&h a&h G  You climb upwards. #.###.##.# #.# #############.##.# #.# #...........#.##.# #.# #.............##.# #.## ####..#######...###.# ###................)..# ..........#.#####...###.# ..###..#.##.#####...###.# ......#@......#.# ######..#.##.#...........# ######..#.##.###.......### ............# ###...### #########.#### #...# #.#########.## #.........†.# #############a&h ,a&hc i10.5 (2.5Shocka&h!j c _Your surroundings suddenly seem different.d&hM% d&h-/ Level 2 of the Dungeon<<<>>>(Press ? for help)#.###### #.# #...............................# #.##)##.####.##...#################.#.#.##.## #.##.##).....###.###.....#...######.##.#############.# #.##########.##...........##...............# #.......##.........###################..## #.#####.#####......##..# #.# #.###...#.#d&hC0 #..# #.# #.###.##.###..####.# #.# #############.##.##........# #.# #...........#.##.##...####.# #.# #.............##.##...# #.# ##.## ####..#######...###.##...# #.# #...###................)..##...# #.# #...........#.#####...###.##...####.# ##...###..#.##.#####...###.##........# #................#@......#.##^#.########.######..#.##.#...........##.#..........######..#.##.###.......####.........................# ###...#########################.#### #...##.#########.###.........†.##############e&hg##.#####.####..##########...## #.# #................############ #............###.###.# ##.##.########.......########.###...##.#####.#..## #.##.# #.......................###...##.#...#>....# ##.##.# ##.####...#######.#.÷.......# #.....# #.....#...#.......## #...)..........##..####e&hN#..................# ###.<................##..######### #.#.#.#...#....)...## ###...##.#...#.....##..........# #.#.#>##.####...#...#######.........####.#.######.#######.# #.#.#.##.# #.....#.....<#..# #.#.##.....# #.# #.#.#.##.# #####...#######..####...####.#.##.....# ##.###.#.#.##.# ##.########..............#.##.....# ##.#.##.#.#.##.# #........##.#####.÷.###....##.....# ##.###.#.#.#.##.## #..#####.##.##..÷..........##.....# #.## ##..#.#.##..# #..# #.##.##.##..####...#####.### ##.###...#.#.###.# #..# #.##.##.##..# ##.###.# #...#........# #.# #..# ##.##.##.##..# #.####e&h/#.######.#..##.##.### #.# #..# ##...#........# #....##........#.###.##.# #.# #..# #......)..÷<.## ####.###########.# #.##.### #.# #..# #....####.#### #.#######.# #.##...###.## #..# #.#.###.....# #.##......# #.####.##...######..###.#.###.#.#.#### #.##.###### #.# #...............................# #.#f&hO>>g&hng&h It is a scroll of enchant armour. _Your +0 robe glows green for a moment.  As you read the scroll labelled WOSEUH DEGE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  You climb upwards. _Your surroundings suddenly seem different. #.###.##.#zikada the Gusty #.# #############.##.#Tengu #.# #...........#.##.#Health: 25/25 ======================== g&h^c#.# #.............##.#Magic: 8/8======================== #.## ####..#######...###.#AC: 3Str: 8 ...###................)..#EV: 12Int: 17 ...........#.#####...###.#SH: 0Dex: 15 ...###..#.##.#####...###.#XL:  4 Next:  2% Place: Dungeon:2 ...............#@......#.#Noise: ---------  Time: 2610.5 (0.0) ######..#.##.#...........#-) Nothing wielded ######..#.##.###.......###Cast: Shock .............# ###...### #########.#### #...##.#########.###.........†.##############g&h͐4g&hTg&hCg&hPg&h=27 g&hg&h5g&h3g&h g&hg&hg&hg&hRg&hg&hg&hg&hg&h\g&hAg&hg&hg&hg&hg&hg&hg&hg&hg&hg&hg&hg&h}g&h6g&hg&hNg&hTg&hg&hyg&h/g&h(g&hg&hg&hUg&hFg&hg&h(g&hg&hg&hg&hg&h#g&h,g&hG g&h g&hw g&hXg&hXg&hg&hg&hg&hg&hug&h g&hg&hg&hg&h ,g&hJ#g&h$g&hK%g&h*&g&h(g&h3*g&h*g&h+g&h.g&h/g&h*0g&h1g&h3g&h4g&h5g&h6g&h69g&h:g&h0;g&h<g&hO>g&h?g&hN@g&h#Ag&hjCg&hDg&hLEg&hFg&hAKg&hLg&h3Mg&hNg&hQg&hESg&hSg&hTg&hXg&hYg&hZg&h\g&h_g&h`g&hjg&h)kng&hplg&h[ng&hng&h.og&hqg&hs,g&htg&hvg&h\Rg&hg&hBg&hhg&h,g&hdg&h-,g&hg&hg&hg&hNg&hg&hg&hg&hg&h!g&hg&hig&hg&h g&hƧg&hg&h#,g&h .###########.### # ...............############ # .##.########.....##.......####### .##.# #..................... .##.# #.....##.####...######.# #.....#...#.......## .#### #..................# .######### #.#.#.#...#....)...### #.#.#@##.####...#...##55.5 (45.0) .#######.# #.#.#.##.# #.....#... .# #.# #.#.#.##.# #####...## .# ##.###.#.#.##.# ##.### .# ##.#.##.#.#.##.# #..... .# ##.###.#.#.#.##.## #..### .# #.## ##..#.#.##..# g&hD[34m#..# ## ##.###...#.#.###.# #..##...#........# #.# #..#g&hg&h(_Your +0 robe glows green for a moment.  As you read the scroll labelled WOSEUH DEGE, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation.  You climb upwards. _Your surroundings suddenly seem different. _There is a stone staircase leading down here.h&hh&hh&hh&h+h&hC _12 6.5 (1.0)h&h h&h]  .. ##  #. .##  #.###.. #  # ..... ..  ##.....##.#.  ##..#.?......  ##...........# 3 #.....@r...>#  #..........##  ........#......  #......#....... ...?... . ..### ....... #.###h&hr   rat ....... . .####.# ..h&hh&h5D=8.0 (2.5Shockh&h;h&hD=_You climb downwards. The rat bites you but does no damage. _There is a stone staircase leading up here.i&h i&h  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 6% 1 b - Static Dischargei&hy Conjuration/Air9%i&h 2 Select a spell to cast[!]/[I] toggle spell headersj&hd_You feel strangely unstable. It was a scroll of teleportation.  You climb upwards. _Your surroundings suddenly seem different. _There is a stone staircase leading down here. _You climb downwards. The rat bites you but does no damage. _There is a stone staircase leading up here.zikada the Gusty.. ##Tengu#. .##Health: 25/25 ========================#.###.. #Magic: 8/8========================# ..... ..AC: 3Str: 8##.....##.#.EV: 12Int: 17##..#.?......SH: 0Dex: 15##...........#XL:  4 Next:  2% Place: Dungeon:3#.....@r...>#Noise: =--------  Time: 2658.0 (0.0)#..........##-) Nothj&h@ing wielded........#......Cast: Shock#......#..........?... . ..###....... #.###r   rat....... ..####.# .._You feel strangely unstable. It was a scroll of teleportation.  You climb upwards. _Your surroundings suddenly seem different. _There is a stone staircase leading down here. _You climb downwards. The rat bites you but does no damage. _There is a stone staircase leading up here.zikada the Gusty.. ##Tengu#. .##Health: 25/25 ========================#.###.. #Magic: 8/8========================# ..... ..AC: 3Str: 8##.....##.#.EV: 12Int: 17##..#.?......SH: 0Dex: 15##.....j&h......#XL:  4 Next:  2% Place: Dungeon:3#.....@r...>#Noise: =--------  Time: 2658.0 (0.0)#..........##-) Nothing wielded........#......Cast: Shock#......#..........?... . ..###....... #.###r   rat....... ..####.# ..78  Okay, then. _k&hh _Unknown command.k&h8You hit the rat. You claw the rat, but do no damage.The rat is heavily wounded. k&h9,9.0 (1k&h Cs _The rat barely misses you.l&h You barely miss the rat. Your kick misses the rat.The rat is heavily wounded.l&h(60l&h-^ _The rat bites you but does no damage.l&hk)@ You hit the rat.l&h5E†l&hm31Shock _You kill the rat!m&hVt4m&h9wm&hȅ27 m&hBm&h.## ..# ... ## ... .##. #.###....## ##...... ..  ##.....##.#..##..#.@.......-#......###.....<†...>## ....##........#......##...........?... ....####....... #.###....... ..m&hG,3.0 (2m&hw]12 -4.0 (3m&hֿm&hu _d - a scroll labelled BEPNOA CUSIUJI ZAXn&h4n&han&hn&h27 n&hBn&hn&hf .. ## .. #.. .##... #.###....## ##...... .. ##.....##.#..#..#................## #.....<†...>## #..##..........#........#......#........ShockJ....?........#### ..##.### .... .. J   endoplasm (asleep) ...####.## ..# .## ..(n&h/ An endoplasm comes into view.6.0 (2n&h8,7.0 (3n&hR=n&h ?I _Found 15 gold pieces and 2 boomerangs.o&h-You miscast Shock.  You are very lightly contaminated with residual magic.o&h7---12 8.0 (1Contam o&ho&h= _Nothing appears to happen.p&h6------9p&h p&h@D _You miscast Shock. Nothing appears to happen.r&hSThe zap hits the endoplasm.  The endoplasm is lightly wounded.*******Jr&hr&h..J#..$..r&hr5------=70r&hr&hk _The endoplasm quivers.s&hJ The zap hits the endoplasm.****** s&hbs&hh;..J...s&hmn4------1s&hyqs&hsn _The endoplasm is heavily wounded.s&hR  The zap hits the endoplasm.***** s&hCs&hJ2...J.s&hNn3------2s&hTs&heVj _The endoplasm is almost dead.t&hK The zap hits the endoplasm.t&hrP****t&h1....t&h2------63Shockt&ht&hZ _You kill the endoplasm!u&hƽ4u&hhu&hu&hp=27 u&hAXu&h,u&h3u&hu&hX3===u&hu&hvu&hu&hu&h0u&hu&hu&h=Bu&hu&hE===u&hu&h* _Your magical contamination has completely faded away.u&hu&h1,u&hu&h,u&hTu&h,u&hu&h>n4===u&hu&h  ,u&h u&h ,u&hE u&h ,u&h u&h S===u&hz u&h ,u&h u&h ,u&hQ u&h ,u&h u&h4 ,u&h u&h\! h5===u&h" u&h$% ,u&h& u&h( ,u&h* u&h, ,u&hP. u&h0 S===u&h2 u&h4 u&h; u&h< u&h6? ,u&hA u&h7D ,u&hE u&hG ,u&hI u&hL h6===u&hM u&hO ,u&hQ u&hWS ,u&hT u&hV ,u&hX u&hZ S===u&h҂ 7======u&h. Bu&h u&hw u&h u&hՎ u&h- u&hx u&h˒ u&h6 u&h u&hw 8=== _Magic restored.u&hr u&hҟ u&h u&h8 u&h { #.###....## ##...... ..#.....##.#..#...............## #.....<†...>########............#.........##........-723.0 (50.0)<.$....?........####...##.### ................####.##...#u&hu ## ..( ... #.# #.. ..u&h u&h H-4.0 (51u&h u&h F _Found a stone staircase leading up.x&h4 x&hT ##...... .. ##.....##.#..x&hU ##..#.......##....##.....<†...>## #####.....## ............#......x&hU #......#........<.$.......####...........##.### ..... ..x&h]V !...x&hZ 25.0 (1.0)x&hb V===12 6.0 (2x&hr Q _l - a scroll of identifyz&hkRead which item? Scrolls  d - a scroll labelled BEPNOA CUSIUJI ZAXl - a scroll of identify [!] read|quaff[?] describe selected{&h8+ The zap hits the endoplasm. _You kill the endoplasm! _Your magical contamination has completely faded away. _Magic restored. _Found a stone staircase leading up. _l - a scroll of identify##...... ..zikada the Gusty##.....##.#..Tengu##..#.........Health: 25/25 ========================##...........##Magic: 8/8========================#.....<†...>##AC: 3Str: 8######..........##EV: 12Int: 17............#......SH: 0Dex: 15....#......#........XL:  4 Next:  6% Place: Dungeon:3<.$....@........####Noise: ---------  Time: 2726.0 (0.0)..{&h.,.........##.###-) Nothing wielded................Cast: Shock.....####.##...#...## ..( ......#.# #........Identify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled BEPNOA CUSIUJI ZAX Potions (select first with !)  g - a glowing blue potion  h - a silvery potion  i - a cyan potion  j - a murky dark potion  k - a glowing inky potion[?] describe selected~&hC: ~&h> ~&hqD  The zap hits the endoplasm. _You kill the endoplasm! _Your magical contamination has completely faded away. _Magic restored. _Found a stone staircase leading up. _l - a scroll of identify##...... ..zikada the Gusty##.....##.#..Tengu##..#.........Health: 25/25 ========================##...........##~&hVG Magic: 8/8========================#.....<†...>##AC: 3Str: 8######..........##EV: 12Int: 17............#......SH: 0Dex: 15....#......#........XL:  4 Next:  6% Place: Dungeon:3<.$....@........####Noise: ---------  Time: 2726.0 (0.0)...........##.###-) Nothing wielded................Cast: Shock.....####.##...#...## ..( ......#.# #........~&hV k78  As you read the scroll of identify, it crumbles to dust.~&h$` ,7.0 (1~&had ~&hf = _g - a potion of brilliance&h 4&h ,&h i27 &h &h ,&h &hS &h~ ,&h &h &hY &h &h! &h# &h& &h& &h' &h* ?12 &h6, &h/ [ _You now have 1117 gold pieces (gained 15).&hxD  #.###.... ##...... . &hF ##.....##.# ##..#.......# ##........... #. #.....<†...># #.######..........####.......#........#......#......<...............###.##.###Shock.......................#.....####.##...#.###...### ..(#...J   endoplasm (asleep)J.. #...# #.# #.## #.... ..##.##...&hFq 33.0 (627 4.0 (7&hx j _An endoplasm comes into view.&h #...... ..###.#......#... #. #.....<†...>b.. #.######..............##......#......#.............##.............##.#$..............#.....####.##...####...### ..(#...#J.. #...# #.# #.### #.... .. b   bat (asleep) ##.### ...&hp A bat comes into view.&hX,5.0 (1&hw_Found 7 gold pieces. _There is a stone staircase leading up here.&h The zap hits the endoplasm.  The endoplasm is heavily wounded.******J  &h c &h3l I....J.&hq i7---12 =6&h}z &hv} k _The endoplasm quivers.&hK The zap hits the endoplasm.&hE*****b   bat (asleep)&h}A.....&hn6------87&hO&hZ _You kill the endoplasm!&h The zap hits the bat.*******b  &h\/&h/&h2&h7;...b...&h4=h5------8&hD&h4Fk _The bat is moderately wounded.&hDc  The zap hits the bat.**** &hC B&h 3...b&hQ n4------9&h &hO i _The bat is severely wounded.&h9 You hit the bat but do no damage.The bat is severely wounded..b40 _The bat closely misses you.&h The zap hits the bat.*****&hk;.....&h.&hЗ3&hn*------&h9&h 1&h4Shock&h&h&h߻ &h &h$_You kill the bat!&h.&h4&h- &h27 &h&hX4===&hY&h,&hb&h3 ,&h"&h%,&h'&h+&h,====&h-&hD1,&hN3&h5,&h6&h8,&h9&h5======6===&h)&===&h',&h)&h`+B&h4-,&h-&h*0e7===&hs1&hP3&h3,&h5,&hV6&h7&h:8&h"9&h]:&h;S===&hQ=&h=&hM>&h@B&hB&hC&hD&hkE&hE&hF&hTt _You start resting.-&h]179.0 (38.0)&hi~8===-80.0 (39&hn2 _Magic restored.&h &h] &h &h &h &hB &h: X&h &h &hL &h &hm &h&" &h# &h#$ ====&h7% &h' &h) &h) &h>* &hR, &h- &hR. &h. &h0 &h1 &hL2 &h2 &h6 &hg6 )12 &h6 &h<: Z _You now have 1124 gold pieces (gained 7).&h< S27 &h= &h? &hwA &hA &hsB &h.D &hF &hF &h#G &hH &hAJ &hJ &hzK &h8M &hN &h6O &hO &hQ &h#S &hxS &h T &hvU &hSW &hW &h2X &h{Y &hZ &hY[ &h[ &h\ &h8^ &h^ &h^ &h_ &ha &h\a &ha &h3c &h-d &hd &h-e &hAi ,&h R&h &hw  .## &h  ..#  #########... .. ##  ###...g #.. .# #...#######... #.###... #..#### ##Shock ##....# ##.....##.########.# ##..#......#.....##.# ##.......... g   goblin (wandering)#.....##.# #.....<†...>#.....##.######..........##.....##.............#....&h, /806.0 (26&h# -7.0 (27&h &h2  _A goblin comes into view. It is wielding a +0 club.&h  The zap hits the goblin.*******g  &h 7.....g.7---12 =8.0 (1.0)  _The goblin is severely wounded.&h8******&hdR....g.6------9&h_s _The zap misses the goblin.&h 7*****&hǀ&h#...g.&h i5------10&h&h] _The zap misses the goblin.&hHYou miscast Shock.  You are very lightly contaminated with residual magic.&h1Rg.4-------1Contam &hV&hX= _Nothing appears to happen.&hSH The zap hits the goblin.&hVq***&h(..)&hx3------10=&h;2Shock&h&hW _You kill the goblin!&h&h Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 6% 1 b - Static DischargeConjuration/Air9%2 Select a spell to describe[!]/[I] toggle spell headers&hA| &hG _The zap misses the goblin.You miscast Shock.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  The zap hits the goblin. _You kill the goblin!zikada the GustyTenguHealth: 25/25 ========================Magic: 3/8=========---------------AC: 3Str: 8.##EV: 12Int: 17..#SH: 0Dex: 15#########... .. ## XL:  4 Next: 10% Place: Dungeon:3###...@..).... #.. .## Noise: =--------  Time: 2812.0 (0.0)#...#######... #.###... -) Nothing wielded#..######...... Cast: Shock##....###.....##. Contam ########.# ##..#......#.....##.# [34&h m##.......... #.....##.# #.....<†...> #.....##.######..........# #.....##.............#.... &hX &h; &hј &hU &hS&hxW  Skill  Level Target Apt Skill  Level Target Apt a + Fighting1.2  --   0   g + Spellcasting 2.2  3.0  -1&hX         b - Unarmed Combat   0.0  --  +1  h - Conjurations   1.3  --  +3   c - Throwing   0.0  --   0   i + Air Magic4.4  --  +3              &h\j + Evocations1.1  --   0   d - Armour   0.0  --  +1      e - Dodging   3.0  --  +1     f + Stealth2.6  3.0  +1                                               &h^B[37m                      The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets&hN&h&h.O_The zap misses the goblin.&hwYou miscast Shock.  You are very lightly contaminated with residual magic. _Nothing appears to happen.  The zap hits the goblin. _You kill the goblin!&h=zikada the GustyTenguHealth: 25/25 ========================Magic: 3/8=========---------------&h8AC: 3Str: 8.##EV: 12Int: 17..#SH: 0&hDex: 15#########... .. ## XL:  4 Next: 10% Place: Dungeon:3###...@..).... #.. .## Noise: =--------  Time: 2812.0 (0.0)#...#######... #.###... -) Nothing wielded&h#..######...... Cast: Shock##....###.....##. Contam ########.# ##..#......#.....##.# ##..........&h=p #.....##.# #.....<†...> #.....##.######..........# #.....##.............#....&hD &hc&h&h&h&h&h{&hH&h&h.=27 &hҺ&hǻ&h&hؾ`4===&h&hf _Your magical contamination has completely faded away.&hG&hB&h&hy&h}&h&h&h[&h~&hS====&h&h&h&hB&h&h&hA&h&hB&hR&hR5===&h&h&hE&h&h!B&hN&h&h&hZ===&h5,&hT&ht&h&h&h&h R6===&h&h,&h/&h,&h &h,&h &h. &h ====&h &hK&h&h&hd,&h&h,&h&h&h-&h&h &hO7===&h&hO!&h!&h"&h$&hA%&h%&h',&hv)&h*&h+5===&h,&hM-,&h.&h/&h0,&hL2&h2&ha3&h4,&h5&h/7&h8G8===&h8&h@:&h;,&h<&h >&h1?,&hK@&hA&hB,&hC&hkFG You see here a +0 club.&hsH&hHU _===&hI&hK&hM,&huN&hO&hAQ,&h3R&hT&h V,&h:W&hX&h~Z,&h/\&h0]&hx^,&h_&ha&hc,&hd&hxf&hg,&hi&hlj&hk,&hl&hm&hn,&ho&hq&hr&h*s,&hkt&hu&h(v,&hw&hx,&hy&h|&h}&h}&h~&hۀ&hɂ&hT&h&h&h&h&h&h<&h&hg&hU&hC&h;&h’&h&hǕ&hd&hߗ&h&h12  _You now have 1131 gold pieces (gained 7).27 &hzV###############......... #####.....######## ...#...### &h6...# ####.#.@.#- ...#######....#.....# &hU.....##....##.....#.# Shock ........#####...### .. ...##.....##....# ... &h...##.###....#### .g g   goblin (asleep) ...##.........# . ####.....##.#..  ##..#.........&h185.0 (73.0)&hH-6.0 (74&h _A goblin comes into view. It is wielding a +0 dagger.&hrThe zap hits the goblin.  The goblin is almost dead.*******g  &hP&h=@.....g.&h t7---12 ==7.0 (1.0) &h&&h*5 _The goblin shouts!&hu@  The zap hits the goblin.******&h Z.....)&h 6------2-8Shock&h &h] W _You kill the goblin!&hե4&h&hd27 ..........--.......Shock ........ .S   adder (wandering)S&h{-90.0 (2&h_BS.&hxG-1.0 (3&hA| _An adder comes into view.&hzZ The zap hits the adder.  The adder is moderately wounded.*******S  &h&h j.....S.&h&~5------12 =2.0 (1&h&hW _The adder hisses angrily. You hear an angry hiss. x2&hC O******&hK &h i The zap misses the adder.&he &h &hx ....SSl   iguanalS   adderS   ball python (constriction)&h n4------3&h &h  _A ball python comes into view. An iguana comes into view.&h|> ###############......... ####.....######## ..# #...### # ####.#...###&h> Y#######....#..@..#.##....##.....#.# ..#####...### .S##.....##....# .S.##.###....#### ..&h? ##.........# l ###.....##.#.. ...#......... #.....&h0A ###&hG &hP &hR &h[ S.S)l.&hY^ L27 -4&h h  _The iguana hisses menacingly.&h۶ # #####.  #.....# # &h (#...### # ####.#...### #....#...@.# ##....##.....#.# #####...###.S. ##.....##....# #.S).&h F##.###....#### ..l.##...# .........##.#.. ......#. ..... &h^ &h5 ,&hh SS.l.&h d5====5&h &hE ` _The adder closely misses you.&h  Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 6% 1 b - Static DischargeConjuration/Air9%2 Select a spell to cast[!]/[I] toggle spell headers&ha&hof&hlj The adder is moderately wounded. _The adder hisses angrily. You hear an angry hiss. x2  The zap misses the adder. _A ball python comes into view. An iguana comes into view. &hm_The iguana hisses menacingly. _The adder closely misses you.zikada the GustyTenguHealth: 25/25 ========================##########Magic: 5/8===============---------#####.........AC: 3Str: 8 ###.....########EV: 27 Int: 17 .##...###SH: 0Dex: 15 .# ####.#...###XL:  4 Next: 12% Place: Dungeon:3 .#######....#...@.#Noise: =--------  Time: 2895.0 (0.0) &hu...##....##.....#S#-) Nothing wielded ......#####...###.S.Cast: Shock .##.....##....# #..l. .##.###....#### ...... .##.........# ......l   iguana ##.....##.#.......S   adder #..#..............S   ball python (constriction) ...........## The adder is moderately wounded. _The adder hisses angrily. You hear an angry hiss. x2  The zap misses the adder. _A ball python comes into view. An iguana comes into view. _The iguana hisses menacingly. _The adder closely misses you.zikada the GustyTenguHealth: 25/25 ========================##########Magic: 5/8===============---------&h=w#####.........AC: 3Str: 8 ###.....########EV: 27 Int: 17 .##...###SH: 0Dex: 15 .# ####.#...###XL:  4 Next: 12% Place: Dungeon:3 .#######....#...@.#Noise: =--------  Time: 2895.0 (0.0) ...##....##.....#S#-) Nothing wielded ......#####...###.S.Cast: Shock .##.....##....# #..l. .##.###....#### ...... .##.........# ......l   iguana ##.....##.#.......S   adder #..#..............&hyS   ball python (constriction) ...........##&h'The adder is struck by an arc of lightning.  The adder is heavily wounded.The ball python is struck by an arc of lightning.&h,You kill the ball python!The adder is struck by an arc of lightning.  The adder is almost dead.** &h%&h+oS†l)&h*K3------12 3=6.0 (1&h$R&hTz _The lightning grounds out. The adder barely misses you.&hYYou barely miss the adder.The adder is almost dead.&h[>l.&h\_4--7&hneM _The adder bites you.&h+&h( Your spells (cast)TypeFailure Level a - ShockConjuration/Air6%1  b + Static Discharge&hConjuration/Air 9% 2 Select a spell to cast[!]/[I] toggle spell headers&hF&hK&hS} The adder is struck by an arc of lightning.  The adder is almost dead. _The lightning grounds out. The adder barely misses you.You barely miss the adder.The adder is almost dead. _The adder bites you.zikada the GustyTenguHealth: 24/25 =======================-##########Magic: 3/8&hU=========---------------#####.........AC: 3Str: 8 ###.....########EV: 12Int: 17 .##...###SH: 0Dex: 15 .# ####.#...###XL:  4 Next: 13% Place: Dungeon:3 .#######....#...@.#&hUNoise: =--------  Time: 2897.0 (0.0) ...##....##.....#S#-) Nothing wielded ......#####...###.l.Cast: Shock .##.....##....# #..). .##.###....#### ...... .##.........# ......l   iguana ##.....##.#.......S   adder #..#.............. ...........##&h@a The adder is struck by an arc of lightning.  The adder is almost dead. _The lightning grounds out. The adder barely misses you.You barely miss the adder.The adder is almost dead. _The adder bites you.zikada the GustyTenguHealth: 24/25 =======================-##########Magic: 3/8=========---------------#####.........AC: 3Str: 8 ###.....########EV: 12Int: 17 .##...###SH: 0Dex: 15 .# ####.#...###XL:  4 Next: 13% Place: Dungeon:3 .#######....#...@.#Noise: =--------  Time: 2897.0 (0.0) ...##....##.....#S#-) Nothing wielded ......#####...###.l.Cast: Shock .##.&hJe....##....# #..). .##.###....#### ...... .##.........# ......l   iguana ##.....##.#.......S   adder #..#.............. ...........##&h78  The adder is struck by an arc of lightning.78  You kill the adder!**&h1'&h{,Z@l†&hR2--1------28=&h S8.0 (1&h