R%h% Player: zxspectator Game: DCSS 0.33 Server: clan Filename: 2025-05-15.09:22:26.ttyrec Time: (1747300946) Thu May 15 11:22:26 2025 S%h [?1051l[?1052l[?1060l[?1061hS%h V)0[?7h[?25l[?1cS%h Welcome, zxspectator. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gargoyle FighterW%hW%h1W%hp Welcome, zxspectator. Please select your background. WarriorAdventurerMage a - Fighter i - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Fighters are equipped with armour and shield, as well as a weapon of their choice and potions of might. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Gargoyle Fighter%h,%h<%h%EWelcome, zxspectator the Forgewright. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Human%h3FNs - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoyle m - Demonspawnv - Demigod e - Draconiann - Djinni%hGgw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tengu%hH^y - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Made of living stone, Gargoyles have a preternatural affinity for the earth. They have low health, but their stone bodies are incredibly tough. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Change background ? - Help Tab - Gargoyle Fighter%h%hP%hx zxspectator the TinkererMerfolkHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 10EV: 11Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammerCast: Kinetic Grapnel%h)%........... ≈♣♣.... .~♣....♣..≈♣......♣....♣ .♣...♣....♣@.....♣♣♣♣♣♣♣♣♣%ht*%h.Welcome, zxspectator the Merfolk Forgewright.Will you be the one to retrieve the awesome Orb of Zot from the depths?%h1%hhPress ? for a list of commands and other information.%hB%hJ[ _Found a staircase leading out of the dungeon.%hј%h2Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Potions (go to first with !)  c - a potion of magic%h zxspectator the Tinkerer......Merfolk..... ≈Health: 13/13 ========================♣♣.... .~Magic: 3/3========================♣....♣..≈AC: 2Str: 10♣......EV: 11Int: 14♣....♣ .SH: 0Dex: 12♣...♣....XL:  1 Next:  0% Place: Dungeon:1♣@.....♣Noise: ---------  Time: 0.0 (0.0)♣♣♣♣♣♣♣♣a) +0 hammerCast: Kinetic GrapnelWelcome, zxspectator the Merfolk Forgewright.Will you be the one to retrieve the awesome Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.%h [39;49m%hp %h  Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft7% 2  b - Launch Clockwork Bee Forgecraft14% 3  c - Forge Blazeheart Golem Fire/Forgecraft 71% 4 %h}  d - Forge Lightning Spire Air/Forgecraft 71% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitò%h ò%h ò%hM zxspectator the Tinkerer......Merfolk..... ≈Health: 13/13 ========================♣♣.... .~Magic: 3/3========================♣....♣..≈AC: 2Str: 10♣......EV: 11Int: 14♣....♣ .SH: 0ò%h Dex: 12♣...♣....XL:  1 Next:  0% Place: Dungeon:1♣@.....♣Noise: ---------  Time: 0.0 (0.0)♣♣♣♣♣♣♣♣a) +0 hammerCast: Kinetic GrapnelWelcome, zxspectator the Merfolk Forgewright.Will you be the one to retrieve the awesome Orb of Zot from the depths?Press ? for a list of commands and other information. ò%h N_Found a staircase leading out of the dungeon.ò%hS :Okay, then.ò%h ò%h ò%hV . _Ų%hz Your spells (describe)TypeFailure Level  a - Kinetic GrapnelForgecraft4% 1 Select a spell to describe[!]/[I] toggle spell headersʲ%h_ ʲ%h zxspectator the Tinkerer......Merfolk..... ≈Health: 13/13 ========================♣♣.... .~Magic: 3/3========================♣....♣..≈AC: 2Str: 10ʲ%h` V♣......EV: 11Int: 14♣....♣ .SH: 0Dex: 12♣...♣....XL:  1 Next:  0% Place: Dungeon:1♣@.....♣Noise: ---------  Time: 0.0 (0.0)♣♣♣♣♣♣♣♣a) +0 hammerCast: Kinetic GrapnelWelcome, zxspectator the Merfolk Forgewright.Will you be the one to retrieve the awesome Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then.ʲ%h6 ʲ%hJ ʲ%h ʲ%hd ˲%h%4˲%h4˲%hIf _Sorry, you're not good enough to have a special ability.̲%h ̲%h Innate Abilities, Weirdness & Mutationsa - (You are very nimble when in or above water. (Stealth+, EV+, Speed+++))b - Your lower body shifts to a powerful aquatic tail in water. (): Suppressed. ܲ%h" ܲ%h% ܲ%h) zxspectator the Tinkerer......Merfolk..... ≈Health: 13/13 ========================♣♣.... .~Magic: 3/3========================♣....♣..≈AC: 2Str: 10♣......EV: 11Int: 14♣....♣ .SH: 0Dex: 12♣...♣....XL:  1 Next:  0% Place: Dungeon:1♣@.....♣Noise: ---------  Time: 0.0 (0.0)ܲ%h* ♣♣♣♣♣♣♣♣a) +0 hammerCast: Kinetic GrapnelWelcome, zxspectator the Merfolk Forgewright.Will you be the one to retrieve the awesome Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _Sorry, you're not good enough to have a special ability.ܲ%h,- ܲ%h. ܲ%h0 ܲ%h)2 ޲%h6 Spells (Memorise)TypeFailure Level  a - Construct Spike Launcher Forgecraft7% 2  b - Launch Clockwork Bee Forgecraft14% 3  c - Forge Blazeheart Golem Fire/Forgecraft 71% 4  d - Forge Lightning Spire Air/Forgecraft 71% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit߲%h< zxspectator the Tinkerer......Merfolk..... ≈Health: 13/13 ========================♣♣.... .~Magic: 3/3========================♣....♣..≈AC: 2Str: 10♣......EV: 11Int: 14♣....♣ .SH: 0Dex: 12♣...♣....XL:  1 Next:  0% Place: Dungeon:1♣@.....♣Noise: ---------  Time: 0.0 (0.0)♣♣♣♣♣♣♣♣a) +0 hammerCast: Kinetic GrapnelWelcome, zxspectator the Merfolk Forgewright.Will you be the one to retrieve the awesome Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _[߲%h mSorry, you're not good enough to have a special ability.  Okay, then. _%h6Inventory: 3/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Potions (go to first with !)  c - a potion of magic%h%h %h zxspectator the Tinkerer......Merfolk..... ≈Health: 13/13 ========================♣♣.... .~Magic: 3/3========================%hS ♣....♣..≈AC: 2Str: 10♣......EV: 11Int: 14♣....♣ .SH: 0Dex: 12♣...♣....XL:  1 Next:  0% Place: Dungeon:1♣@.....♣Noise: ---------  Time: 0.0 (0.0)%h♣♣♣♣♣♣♣♣a) +0 hammerCast: Kinetic GrapnelWill you be the one to retrieve the awesome Orb of Zot from the depths?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _Sorry, you're not good enough to have a special ability. _Okay, then.%h%h%h%h%hu 3%h;z %hb L.......≈≈.......≈♣♣......~≈♣....♣..≈ ♣...... ♣....♣ ♣.≈♣...♣....≈♣<@....♣ ♣♣♣♣♣♣♣♣ %hG %hT 11.0 (1 _%h %hE _.......≈≈ .......≈♣♣......~≈~♣....♣..≈%hF I♣.......≈ ≈♣....♣.♣.≈♣...♣....≈♣<.@...♣ ♣♣♣♣♣♣♣♣ %hK @2.0 (2%hN %h] .......≈≈~........≈≈≈.♣♣......~≈~≈♣....♣..≈≈ ≈♣.......≈≈≈♣....♣.♣.≈≈~♣...♣....≈♣<..@..♣ ♣♣♣♣♣♣♣♣ %h *3.0 (3%hA %hHG♣>... .≈≈≈≈.♣.......≈≈~........≈≈≈..♣♣......~≈~≈.♣....♣..≈≈≈≈.♣.......≈≈≈≈.♣....♣.♣.≈≈~.♣...♣@...≈≈≈.%h♣<.....♣♣~≈~≈♣♣♣♣♣♣♣♣ ≈%hp%%h(+4.0 (4%hD-%h*1; _Found a stone staircase leading down.%h %hW Recognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)a - unknown magical staves Jewellery (select all with "=)b + unknown amulets  c + unknown rings Wands (select all with /)d + unknown wands Scrolls (select all with ?)%hD Ie + unknown scrolls Potions (select all with !)f + unknown potions  g + potions of magic (rare) Missiles (select all with ()h - boomerangs  i - darts  j - javelins  k - large rocksl - stones  m + throwing nets Miscellaneous (select all with })n + Gell's gravitambourines [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]%h G  h + boomerangs%hF i  h + boomerangs  i + darts%h g  i + darts  j + javelins%h zxspectator the Tinkerer♣>... .≈≈≈≈..Merfolk♣.......≈≈~..Health: 13/13 ========================.......≈≈≈..Magic: 3/3========================♣♣......~≈~≈.AC: 2Str: 10♣....♣..≈≈≈≈.EV: 11Int: 14♣.......≈≈≈≈.SH: 0Dex: 12♣....♣.♣.≈≈~.XL:  1 Next:  0% Place: Dungeon:1♣...♣@...≈≈≈.Noise: ---------  Time: 4.0 (0.0)♣<...%h ..♣♣~≈~≈a) +0 hammer♣♣♣♣♣♣♣♣ ≈Cast: Kinetic GrapnelPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _Sorry, you're not good enough to have a special ability. _Okay, then. _Found a stone staircase leading down.%h J%hj %hʰ%h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g + Spellcasting 2.0   3.6  -1           b - Maces & Flails   0.0   1.4  -2   h + Forgecraft4.0   5.0   0   c - Unarmed Combat   0.0   0.8  +1              %h]         d - Armour   0.0   1.7  -3      e + Dodging2.6   1.8  +3      f + Stealth2.1   2.1  +2                  %ha                                    %h                The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets%hTargetTarget--  --  --  --  --  --  --  --  current training targets, if any%h. [-] clear all targetscost|targets%hrain rain   25%   25%     25% 25% percentage of incoming experience used to train each skill is in brown.training%h4targets%h]j%hnp%h"x<zxspectator the Tinkerer♣>... .≈≈≈≈..Merfolk♣.......≈≈~..Health: 13/13 ========================.......≈≈≈..Magic: 3/3========================♣♣......~≈~≈.AC: 2Str: 10♣....♣..≈≈≈≈.EV: 11Int: 14♣.......≈≈≈≈.SH: 0Dex: 12♣....♣.♣.≈≈~.XL:  1 Next:  0% Place: Dungeon:1♣...♣@...≈≈≈.%hzNoise: ---------  Time: 4.0 (0.0)♣<.....♣♣~≈~≈a) +0 hammer♣♣♣♣♣♣♣♣ ≈Cast: Kinetic GrapnelPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _Sorry, you're not good enough to have a special ability. _Okay, then. _Found a stone staircase leading down.%h|%h~%hI%hI%hl%hĻ%hn%h=F _Unknown command.%h& %h %h %h F _Unknown command.%hx 9<...%hx %hz %hL ♣>.....≈≈≈≈.. ♣.......≈≈~.........≈≈≈.♣♣......~≈~≈.♣....♣..≈≈≈≈.♣.......≈≈≈≈.♣....♣.♣.≈≈~.♣...♣.@..≈≈≈.♣<.....♣♣~≈~≈.♣♣♣♣♣♣♣♣ ~≈♣≈%h %hY 15.0 (1 _%h %hH b♣>.....≈≈≈≈....♣.......≈≈~...♣.......≈≈≈..♣♣......~≈~≈.♣....♣..≈≈≈≈.♣.......≈≈≈≈..♣♣....♣.♣.≈≈~.♣...♣..@.≈≈≈.♣<.....♣♣~≈~≈.♣♣♣♣♣♣♣♣ ~~≈♣♣≈≈≈♣≈≈≈≈≈#%hO @6.0 (2%hU %h! s♣>.....≈≈≈≈.♣.......≈≈~.♣.......≈≈≈.♣♣......~≈~≈.♣....♣..≈≈≈≈.♣.......≈≈≈≈..♣.♣....♣.♣.≈≈~.♣...♣...@≈≈≈.%h &♣<.....♣♣~≈~≈.♣♣♣♣♣♣♣♣ ♣~~≈♣♣♣≈≈≈≈♣≈≈≈≈♣♣♣≈##%h\ %h# *7.0 (3%h %hC' $♣>.....≈≈≈≈.♣.......≈≈~.♣.......≈≈≈.♣♣......~≈~≈.♣....♣..≈≈≈≈.%h( ♣.......≈≈≈≈..♣.♣....♣.♣.≈≈~.♣...♣....@≈≈.♣<.....♣♣~≈~≈.♣♣♣♣♣♣♣♣♣♣~~≈♣♣♣# ♣≈≈≈≈♣♣♣≈≈≈##%h0 14 8.0 (4Water %h5 %h  ♣>.....≈≈≈≈......♣..~.♣.≈≈≈.♣~≈~♣....♣..≈≈≈≈.%h ♣.......≈≈≈≈..♣♣....♣.♣.≈≈~....♣...♣....≈≈≈.♣<.....♣♣~@~♣♣♣♣♣♣♣♣♣♣~~≈♣♣♣## ♣≈≈≈≈♣ ♣♣♣≈≈≈# #### _Your legs become a tail as you enter the water.%h A6 (4.6%h %h ♣..~.♣.≈≈≈.♣~≈~♣....♣..≈≈≈≈.♣.......≈≈≈≈..♣♣....♣.♣.≈≈~....♣...♣....≈≈≈.♣<.....♣♣~≈~♣♣♣♣♣♣♣♣♣♣~@≈♣♣♣##  ♣≈≈≈≈♣ %h7 ♣♣♣≈≈≈# #### %hy {9.2 (5.2Water %hW %hr T≈.♣......~≈~≈....♣..≈≈≈..♣.♣.♣.≈≈~...♣....≈≈≈.......<.....♣♣~≈~≈......♣♣♣♣♣♣♣♣♣~~≈♣♣♣##  %hs M♣≈@≈≈♣ ♣♣≈≈≈≈♣ ♣♣♣≈≈≈# ### %hU| %h| Y8 (5.8Water %h %h ♣~≈~≈....♣..≈≈≈....♣.....♣.♣.≈≈~.......♣....≈≈≈.......<.....♣♣~≈~≈....♣♣♣♣♣♣♣♣♣~~≈♣♣♣##  ♣≈≈≈≈♣♣ ♣♣@≈≈≈♣ ♣♣♣≈≈≈# ### 10.4 (6.4)%ht[ ♣♣......~≈~≈. ♣....♣..≈≈≈≈....... ♣.......≈≈≈≈..♣.... ♣....♣.♣.≈≈~....... ♣...♣....≈≈≈....... ♣<.....♣♣~≈~≈...... ♣%h\ ♣~~≈♣♣♣## ♣≈≈≈≈♣♣ ♣♣≈@≈≈♣ ♣♣♣≈≈≈# #### %ha C1.0 (7.0%h4f %hV [♣♣......~≈~≈. ♣....♣..≈≈≈≈....... ♣.......≈≈≈≈..♣.... %h] s♣....♣.♣.≈≈~....... ♣...♣....≈≈≈....... ♣<.....♣♣~≈~≈...... ♣♣~~≈♣♣♣## %hq Y♣≈≈≈≈♣♣ ♣♣≈≈@≈♣ ♣♣♣≈≈≈# ##### %h A6 (7.6%h %hD....♣..≈≈≈..♣♣.♣.≈≈~...♣....≈≈≈<.....♣♣~≈~≈♣♣♣♣♣♣♣♣♣~~≈♣♣♣##  ♣≈≈≈≈♣♣ ♣♣≈≈≈≈♣# ♣♣♣@≈≈# #### 2.2 (8.2%hݠ ♣♣......~≈~≈. ♣....♣..≈≈≈≈....... ♣.......≈≈≈≈..♣....%h; ♣....♣.♣.≈≈~....... ♣...♣....≈≈≈....... ♣<.....♣♣~≈~≈......♣♣♣♣♣♣♣♣♣♣~~≈♣♣♣## ♣≈≈≈≈♣♣♣≈@≈≈♣#%hPz♣♣♣≈≈≈######%hA8 (8.8%hH%h.≈≈≈.♣......~≈~≈.......♣........≈≈≈≈..♣...♣.♣.≈≈~....%hr...♣....≈≈≈...<.....♣♣~≈~≈......♣♣♣♣♣♣♣♣♣♣~~≈♣♣♣##♣≈≈@≈♣♣ ♣♣≈≈≈≈♣#♣♣♣≈≈≈#####%h C3.4 (9.4%h%h-L~ .%h.≈≈≈........#♣......~≈~≈.......#♣.....#...≈≈≈≈..♣....#.♣.♣.≈≈~.......#...♣....≈≈≈........<.....♣♣~≈~≈.......♣♣♣♣♣♣♣♣♣♣~~@♣♣♣##♣≈≈≈≈♣♣ ♣♣≈≈≈≈♣#♣♣♣≈≈≈#####%hM3E4.0 (10.0)%h6%hn♣>.....≈≈≈≈...... ♣.≈≈~.# ♣.......≈≈≈........# ♣♣......~≈~≈.# ♣....♣..≈≈≈≈.......# ♣.......≈≈≈≈..♣....# ♣....♣.♣.≈≈~.##♣...♣....≈≈≈..♣<.....♣♣~≈~≈@.......♣♣♣♣♣♣♣♣♣♣~~≈♣♣♣##...♣≈≈≈≈♣♣ ♣♣≈≈≈≈♣# ♣♣♣≈≈≈######11 6 (10.6%h♣>.....≈≈≈≈...... ♣.≈≈~........# ♣.≈≈≈........# %h♣♣......~≈~≈.......# ♣....♣..≈≈≈≈.......# ♣.≈≈≈≈..♣....# ♣....♣.♣.≈≈~.#♣...♣....≈≈≈.♣<.....♣♣~≈~≈.♣♣♣~~≈♣♣♣##.♣≈≈≈≈♣♣ . ♣♣♣≈≈≈# %h%h+5.6 (11%hu %hoc♣>.....≈≈≈≈......  ♣.≈≈~........#  ♣.≈≈≈........#  ♣♣......~≈~≈.......#  ♣....♣..≈≈≈≈.......#  ♣.≈≈≈≈..♣....#  ♣....♣.♣.≈≈~.#%h#r♣...♣....≈≈≈.#♣<.....♣♣~≈~≈.#♣♣♣~~≈♣♣♣##....#♣≈≈≈≈♣♣ ..♣♣≈≈≈≈♣# . %hy%hz+6.6 (12%h%ho♣>.....≈≈≈≈...... ♣.≈≈~.# ♣.≈≈≈........# ♣♣......~≈~≈.# ♣....♣..≈≈≈≈.# ♣.≈≈≈≈..♣....# ♣....♣.♣.≈≈~.#### ♣...♣....≈≈≈.# ♣<.....♣♣~≈~≈.# ♣%hM~~≈♣♣♣##....# ♣≈≈≈≈♣♣ #...#♣♣≈≈≈≈♣# #.#♣♣♣≈≈≈# # %hA7.6 (13%h%hkI>.....≈≈≈≈...... .≈≈~.# .≈≈≈........# ......~≈~≈.# ....♣..≈≈≈≈.......# .%hpJ≈≈≈≈..♣....# ....♣.♣.≈≈~.#### ...♣....≈≈≈.# <.....♣♣~≈~≈.# ~~≈♣♣♣##....# %hK♣≈≈≈≈♣♣ ##...# %hRA8.6 (14%hX%h/x.....≈≈≈≈...... ≈≈~.# ≈≈≈..# ......~≈~≈.......# ♣..≈≈≈≈.......# ≈≈≈≈..♣....# ♣.♣.≈≈~.%h#### ♣....≈≈≈.# .....♣♣~≈~≈.# ~~≈♣♣♣##....# ♣≈≈≈≈♣♣ ###...# ♣♣≈≈≈≈♣# ##.# %hտA9.6 (15%h>%h !~..#≈≈≈.# ~≈~# ♣..≈≈≈≈.# %h"z..≈≈≈≈..♣....# ♣.♣.≈≈~.......####♣....≈≈≈...# ..♣♣~≈~≈.........# ♣♣♣♣♣♣♣~~≈♣♣♣##.@..#  %h"?♣≈≈≈≈♣♣ ###♣♣≈≈≈≈♣# ##.# ♣≈≈≈# %h`#d# ##### %hK*B20.6 (16%h/%h{≈≈~.# ≈≈≈..# %hD<~≈~≈.......# ♣..≈≈≈≈.# ≈≈≈≈..♣....# ♣.♣.≈≈~.%hƓ#### ♣....≈≈≈.# ♣♣~≈~≈.........# %hC4~~≈♣♣♣##..@.# ♣≈≈≈≈♣♣ ###...# %hd♣♣≈≈≈≈♣# ###.# ♣♣♣≈≈≈# .###### #%h,A1.6 (17%h%h ≈~≈~≈.♣..≈≈≈..%h ♣♣.♣.≈≈~.......#### ♣....≈≈≈... ...♣♣~≈~≈......J# ♣♣♣♣♣♣~~≈♣♣♣##....#...# ♣≈≈≈≈♣♣ ###@..#♣≈≈≈≈♣# ###%h ♣♣♣≈≈≈# .#J   endoplasm (asleep)%hu%hT!,2.6 (18%hO(%h0.] _An endoplasm comes into view.%h≈≈≈.# ~≈~≈.......# ♣..≈≈≈≈.......# %h$≈≈≈≈..♣....# ♣.♣.≈≈~.#### # ....≈≈≈.# S#%h#♣♣~≈~≈.........# KJ# ~~≈♣♣♣##....#...# ♣≈≈≈≈♣♣ ###.@.# %hF♣♣≈≈≈≈♣# ###.# ♣♣♣≈≈≈# .# ##### .#..%h)6#.#.S   ball python (constriction, asleep)#K   kobold (missile, asleep)%hy  A ball python and a kobold come into view.%h%hE ..JJ%hwK   kobold (missile  The endoplasm quivers.%h%h\H3.6 (1.0)Kinetic Grapnel%h2%h8 _The ball python moves out of view.%h*(≈≈≈.# ~≈~≈.......# .# ..≈≈≈≈.......# ####.≈≈≈≈..♣....# .... .♣.≈≈~.####...# ≈≈≈.#.S.# ♣♣~≈~≈.#.K.# ~~≈♣♣♣##....#.J.# ♣≈≈≈≈♣♣ ###..@# ♣♣≈≈≈≈♣# ###.# ♣♣♣≈≈≈# #.# ##### #.##..##. #. S   ball python (constriction)# K   kobold (missile, asleep)%h%%hc,%hqM.JS%h &4%h$-%he  %hjf 7 You thump the endoplasm!%h}o r  You kill the endoplasm!%hw = S.K.S   ball python (constriction)K   kobold (missile)%hrx   The kobold shouts!%h j2====6.0 (1.4%h6 %h L _The kobold misses you.%hC'8  You hit the kobold.%h)%h2- .%h3S  You kill the kobold!The ball python bites you. The ball python grabs you.%hE0------ 1 3=---7.4%h?F9Constr %h{K%hN_ _The ball python constricts you.%hx=  You hit the ball python.%h~C)%hU/11 4%hy---8.8Kinetic Grapnel%he _You kill the ball python!%hS %hU %hZ %hx] H _No target in view!%h*3%h%hJ_-90 _%hͷ%h>-30.8 (2%h%hu------1.8 (3%h_L1==%h #2.8 (4%h%h%hBB   giant cockroach3.8 (5%h:%hdb _A giant cockroach comes into view.%ha ≈≈~.# ≈≈≈........#  ~≈~≈.......# .#≈≈≈≈.......# #####B≈≈≈≈..♣....# ..... ♣.≈≈~.......####...# .≈≈≈..........#...# ~≈~≈.........#...# ♣♣♣~~≈♣♣♣##....#@..#♣≈≈≈≈♣♣ ###...###....+♣♣≈≈≈≈♣# ###.# .##♣♣♣≈≈≈# #.###### #.##.. ##.#.#%h3 %h, j.B4.8 (1Kinetic Grapnel _The giant cockroach waves its antennae.Things that are here: _a +0 club; 5 stones%h ;≈≈≈...... ≈≈~.# # ≈≈≈..## ~≈~≈.##. .# ≈≈≈≈.......# .#####. ≈≈≈≈..♣....# ....B ≈≈~.####...# .≈≈≈..#...# ~≈~≈.........#.@.# %h!♣♣~~≈♣♣♣##....#)..#  ♣≈≈≈≈♣♣ ###...###....+  ♣♣≈≈≈≈♣# ###.# ...##♣♣♣≈≈≈# #.# .?..##### #.# .##.##.. . ###. ###.%h %%h+K.B%h5<5%h:f _Found a scroll labelled FALANN CIERPH.%h^ * (grapneled)  The kinetic grapnel hits the giant cockroach.%h%hN.B.%h2====2--------=%h- 6%h %h j _The giant cockroach is moderately wounded.%h  The kinetic grapnel hits the giant cockroach.†%h.%h/@1----------------67Kinetic Grapnel _You kill the giant cockroach!%h 4%h4 %h+ H _No target in view!%h%hZ%hĶ%h%hI--8 _%h%h%%h=-9.8 (2%h%h1%h H==40.8 (3%h%hH%hr3==--------1.8 (4%hU%h 1 _HP restored.%h*2.8 (5%h?%h@3.8 (6%h%h@4.8 (7%h%h]==5.8 (8%h %h @6.8 (9%h%hD7.8 (10.0)%h%hI x2========8.8 (11%h$%h)A9.8 (12%hS-%hJ1B50.8 (13%h4%h 9A1.8 (14%h<%h@d========2.8 (15%h*D%hHA3.8 (16%hRL%hjA7.8 (20%ho%hrA8.8 (21%hw%hd}W9.8 (22%h*y3========60.8 (23%h%ha ~..##..##. ~##. .# ≈≈≈.# .#####. ..♣....# ..... ~.......####...# ≈≈≈...#.†.# ~≈~#...# %h~≈♣♣♣##....#).@# ≈≈≈≈♣♣ ###...###....+ ♣# ###.# ...## ♣≈≈≈# #.# ..?.. ##### #.# ..##.# #.. ... ###. ..## #. ... _Magic restored.%h^A1.8 (24%h[%h.# .#####... ..♣....# .......# .......####...#..# ...#.†.#..# #...#..# ≈♣♣♣##....#)..#..## . ≈≈♣♣ ###...###....+ ...# ###.# #...##..... ♣≈≈≈# #.# #..@...?.?. ##### #.# #..##.#+#.. #.. #... # ##.....## #.....###### %hA%hBN========4.8 (27%hH%hV%hpY,5.8 (28%h@`%h4cc _d - a scroll labelled FALANN CIERPH%h~1....%hb%hV%h# .#####... ♣....# .......# %h ####...#..# .#.†.#..# g. .#...#..# ... %hZ♣♣♣##....#)..#..## ...♣♣ ###...###....+ ..♣# ###.# #...##. ≈≈≈# #.# #...@..?.?.%h #.# #..##.#+#.#.. #... .# ##.....#####.....%h###### g   hobgoblin (asleep)%h]z 0.0)  A hobgoblin comes into view.%hN .  The hobgoblin shouts!%h4==6.8 (1%h[%h 6 _The hobgoblin moves out of view.%hO 5.%hX %h6 # .#####... ♣....# .......# ..####...#..# ..#.†.#..# g.#...#..# ###.##....#)..#..##... ♣♣ ###...###....+..%h ♣# ###.# #...##.# #.# #....@.?.?. #.# #..##.#+#.#.. #.....# .##.....#####.....###### g   hobgoblin%h &0%h< %h %hY %h+ .gbb   bat (wandering)%h K--7.8 (1Kinetic Grapnel%h %h V _A bat comes into view.%h,]##. .## ....# .#####... .#≈# .......# ####...#..# #%h-#.†.#..# ....# .......#...#..#####g...###....#)..#..##.# ♣ ###...###....+.......# ♣# ###.# #...##@....b %h 0≈# #.# #......?.? ## #.# #..##.#+#....#.. #.....# ....##.....#### ...#..... [.######.%h1%h+3%hB4%h#5%h?S.g..%h@(b%h#DA--8%hL%huj( _Found a ring mail.%h * (grapneled)  The kinetic grapnel hits the hobgoblin.%ha%h\b%hc%hc%hLgp  The hobgoblin is heavily wounded.%h*qr.gb...br   rat (wandering)%hTre2--------=9%hEl _A rat comes into view.%ht ....##. .##zxspectator the Tinkerer ....# .#####....#≈Merfolk ....# .......#..rHealth: 13/13 ======================== ....####...#..# ...#Magic: 2/3================-------- .......#.†.#..# ....#AC: 2Str: 10 .......#...#..#####....#EV: 11Int: 14 ♣##....#)..#..##.......#SH: 0Dex: 12 ♣ ###...###....+.g.....#XL:  1 Next: 60% Place: Dungeon:1 ♣# ###.# #...##@...b...Noise: =--------  Time: 69.8 (0.0) ≈# #.# #......?.?....a) +0 hammer [%hw 40m## #.# #..##.#+#.....Cast: Kinetic Grapnel#.. #.....# ....##.....#### ...#.....[.g   hobgoblin (grapneled)######.b   batr   rat (wandering) _Found a ring mail.  The kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded. _A rat comes into view.Press: ? - help, v - describe, . - travelThe floor.%hqO g@  The kinetic grapnel hits the hobgoblin.  %hPNThe hobgoblin is heavily wounded. _A rat comes into view.Press: ? - help, v - describe, . - travelHere: a hobgoblin (heavily wounded, grapneled)  The floor.%h9 A hobgoblin. A larger and even ruder goblin. Hobgoblins are perfectly capable of wielding weapons, but most prefer to beat their opponents to death with their bare hands.Max HP: ~5 Will: noneAC: + EV: ++ Threat: Low Class: Natural Size: Medium Int: Human You have about 58% to hit with your +0 hammer. It has about 46% to hit you. Attack Max Damage %hR;Hit 5 It can open doors. [!]: Description|Quote%hx L....##. .##zxspectator the Tinkerer ....# .#####....#≈Merfolk ....# .......#..rHealth: 13/13 ======================== ....####...#..# ...#Magic: 2/3================-------- .......#.†.#..# ....#AC: 2Str: 10 .......#...#..#####....#EV: 11Int: 14 ♣##....#)..#..##.......#SH: 0Dex: 12 ♣ ###...###....+.g.....#%h/z XL:  1 Next: 60% Place: Dungeon:1 ♣# ###.# #...##@...b...Noise: =--------  Time: 69.8 (0.0) ≈# #.# #......?.?....a) +0 hammer ## #.# #..##.#+#.....Cast: Kinetic Grapnel#.. #.....# ....##.....#### ...#.....[.g   hobgoblin (grapneled)######.b   batr   rat (wandering)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded. _A rat comes into view.Press: ? - help, v - describe, . - travelHere: a hobgoblin (heavily wounded, grapneled)  The floor.%h8 ....##. .##zxspectator the Tinkerer ....# .#####....#≈Merfolk ....# .......#..r%h Health: 13/13 ======================== ....####...#..# ...#Magic: 2/3================-------- .......#.†.#..# ....#AC: 2Str: 10 .......#...#..#####....#EV: 11Int: 14 ♣##....#)..#..##.......#SH: 0Dex: 12 ♣ ###...###....+.g.....#XL:  1 Next: 60% Place: Dungeon:1 ♣# ###.# #...##@...b...Noise: =--------  Time: 69.8 (0.0) ≈# #.# #......?.?....a) +0 hammer ## #.# #..##.#+#.....Cast: Kinetic Grapnel#.. #.....# ....[34%h 'm##.....#### ...#.....[.g   hobgoblin (grapneled)######.b   batr   rat (wandering)  The kinetic grapnel hits the hobgoblin.  The hobgoblin is heavily wounded. _A rat comes into view.Press: ? - help, v - describe, . - travelHere: a hobgoblin (heavily wounded, grapneled)  The floor.%h %hp %h . _%h54%h%hdF _Unknown command.%ht Inventory: 4/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn) Scrolls (go to first with ?)  d - a scroll labelled FALANN CIERPH Potions (go to first with !)  c - a potion of magic%h....##. .##zxspectator the Tinkerer ....# .#####....#≈Merfolk ....# .......#..rHealth: 13/13 ======================== ....####...#..# ...#Magic: 2/3================-------- .......#.†.#..# ....#AC: 2Str: 10 .......#...#..#####....#EV: 11Int: 14 ♣##....#)..#..##.......#SH: 0Dex: 12 ♣ ###...###....+.g.....#XL:  1 Next: 60% Place: Dungeon:1 ♣# ###.# #...##@...b...Noise: =--------  Time: 69.8 (0.0) ≈# #.# #......?.?....a) +0 hammer[30%h_X ## #.# #..##.#+#.....Cast: Kinetic Grapnel#.. #.....# ....##.....#### ...#.....[.g   hobgoblin (grapneled)######.b   batr   rat (wandering)  The hobgoblin is heavily wounded. _A rat comes into view.Press: ? - help, v - describe, . - travelHere: a hobgoblin (heavily wounded, grapneled) _The floor. _Unknown command.%h Q%hG%h Your spells (describe)TypeFailure Level  a + Kinetic GrapnelForgecraft%h4% 1 Select a spell to describe[!]/[I] toggle spell headers%hPower Damage Range Noise 48% 1d54 Almost silent%hPa Kinetic Grapnel Weaves a thin kinetic filament around the caster's melee weapon and launches theother end of it at a nearby enemy. If this grapnel successfully hits and does damage, it will become lodged in them, allowing the next melee attack the casterperforms against them to strike with perfect accuracy and a small slaying bonus.Level: 1School: ForgecraftFail: 4%Power: 48%Damage: 1d5 (max 1d8) Accuracy: ++++Range: 4Noise: Almost silent Miscasting this spell causes magic contamination.7%hf Your spells (describe)Power Damage Range Noise  a + Kinetic Grapnel48% 1d5 4 Almost silent Select a spell to describe[!]/[I] toggle spell headers7%h 7%h 7%h ....##. .##zxspectator the Tinkerer ....# .#####....#≈Merfolk ....# .......#..r7%h yHealth: 13/13 ======================== ....####...#..# ...#Magic: 2/3================-------- .......#.†.#..# ....#AC: 2Str: 10 .......#...#..#####....#EV: 11Int: 14 ♣##....#)..#..##.......#SH: 0Dex: 12 ♣ ###...###....+.g.....#XL:  1 Next: 60% Place: Dungeon:1 ♣# ###.# #...##@...b...Noise: =--------  Time: 69.8 (0.0) ≈# #.# #......?.?....a) +0 hammer ## #.# #..##.#+#.....Cast: Kinetic Grapnel7%h #.. #.....# ....##.....#### ...#.....[.g   hobgoblin (grapneled)######.b   batr   rat (wandering)  The hobgoblin is heavily wounded. _A rat comes into view.Press: ? - help, v - describe, . - travelHere: a hobgoblin (heavily wounded, grapneled) _The floor. _Unknown command.7%h 7%hc 7%hY 7%h 8%hv  The grapnel guides your strike.  The rat squeaks loudly.  You hit the hobgoblin.8%h88%h8%h8%hP8%h\  You kill the hobgoblin!8%h].r†b...b   bat8%hVr   r 8%hZ, 8=71.2 (1.4 _The bat barely misses you.9%hF  The kinetic grapnel hits the bat.9%h(†9%hLXr   r9%hU9%h`M.r9%hXy1--------9-209%hy9%hG _You kill the bat!:%h ##  ##. .## ##≈# .#####... .#≈## .......# .....####...#..# ...# #.†.#..# .r..# ......#...#..#####....# ##....#)..#..##.......#  ###...###....+.@.....# # ###.# #...##.†... #.# #......?.? # #.# #..##.#+#..:%h/#.. #.....# ...##.....#### .....J   endoplasm (asleep)#..... ..[.r   rat######?J...:%hl  An endoplasm comes into view.:%hM.r:%hVO--3:%h8:%h _Found a scroll labelled FALANN CIERPH. _You see here a hobgoblin corpse.:%h *  rat (grapneled)  The kinetic grapnel hits the rat.:%h j  The rat is heavily wounded.:%h4 :%h .rJJ.0----------------=4Kinetic Grapnel _The endoplasm quivers. The endoplasm jiggles.;%h6l  The grapnel guides your strike. You sock the rat!;%h8f.J.[..;%hS9;%h?~...##.zxspectator the Tinkerer ...##. .####≈≈Merfolk ...# .#####....#≈#Health: 13/13 ======================== ...# .......# .....Magic: 0/3;%hAw------------------------ ...####...#..# ...#AC: 2Str: 10 ......#.†.#..# ....#EV: 11Int: 14 ......#...#..#####....#SH: 0Dex: 12 ##....#)..#..##.......#XL:  1 Next: 100% Place: Dungeon:1  ###...###....+.@.....#Noise: =--------  Time: 75.6 (1.4) # ###.# #...##.†.......a) +0 hammer # #.# #......?.?.....Cast: Kinetic Grapnel # #.# #..##.#+#......#.. #.....# ......##.....#### ..J...J   endoplasm#.....;%h B..[..######?.... _Found a scroll labelled FALANN CIERPH. _You see here a hobgoblin corpse.  The kinetic grapnel hits the rat.  The rat is heavily wounded. ;%hrB_The endoplasm quivers. The endoplasm jiggles.The grapnel guides your strike. You sock the rat!;%hC _You kill the rat!You have reached level 2!;%hS/  --more--<%hZ 69/1952<%h\ 0% <%h_ <%hyb 4 _=%h##. .####≈≈# .#####... ...#≈# # .......# ...... ####...#..# ....# ..#.†.#..# ....# #...#..#####....# #....#)..#..##.......# #...###....+.†.....### ###.# #...##.†..  #.# #......?.?  #.# #..##.#+#..  #.. #.....# .##.....#### ..J #..... ...[=%h###### .?... #######=%hP,J.=%h[;-60 _=%h=%hw3=%ht^# .#####... ...#≈# # .......# ....... ####...#..# #....# ..#.†.#..# #....# #...#..#####....# #)..#..##.......# #...###....+.†.....####  ###.# #...##.†........ #.# #......?.##.# #..##.#+#.......##.. #.....# #.J.....###.....#### #.......# #..... #...[...####### #.?.....#=%huT ######### =%hgw=%hXhJ.-7=%h=%h _You see here a scroll labelled FALANN CIERPH.>%h  You hit the endoplasm.  The endoplasm is almost dead.=9.0 (1.4>%h- _The endoplasm barely misses you. The endoplasm completely misses you.>%h w  You completely miss the endoplasm.The endoplasm is severely wounded.The endoplasm freezes you.8--80.4 _You are frozen.?%hk$  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.1====1.8Kinetic Grapnel?%h/?%hT2@ _The endoplasm hits you but does no damage.?%hf ;  You hit the endoplasm.?%hp 2.?%hk n ====43.2?%h zKinetic Grapnel _You kill the endoplasm!?%h ?%h h _Your Dodging skill increases to level 3!@%hP3@%h_[@%hbI-40 _@%hpn@%h0y9==-5.2 (2@%h|@%h@6.2 (3@%h@%hV7.2 (4@%hM@%hˠ*8.2 (5@%hw@%hĴs==9.2 (6@%h A90.2 (7@%h,@%h@1.2 (8@%h2=====2.2 (9@%h@%h$D3.2 (10.0)@%h@%hA4.2 (11@%h@%h A5.2 (12@%h,@%h<`=====6.2 (13@%hM@%h_ZA7.2 (14@%ha@%hSmA8.2 (15@%h>w@%h@%h՞+9.2 (16@%hƪ@%hF100.2 (17.0)@%h@%htA1.2 (18@%h@%hA2.2 (19@%h@%h@%h _3=====3.2 (20@%h@%h+A4.2 (21@%h@%hA5.2 (22@%h W6.2 (23@%h@%ha=====7.2 (24@%h'@%hK+A8.2 (25@%h/@%hv<A9.2 (26@%h=@%hDKX10.2 (27@%hUA1.2 (28@%h%[@%hUfA2.2 (29@%h'}m3.2 (30@%hM4=====4.2 (31@%hA5.2 (32@%h@%hA6.2 (33@%h@%hA7.2 (34@%hb@%ha=====8.2 (35@%h@%hA9.2 (36@%h,@%hX20.2 (37@%h_A1.2 (38@%h@%hW2.2 (39@%ho W3.2 (40@%h> m4.2 (41@%h ]5=====5.2 (42@%h- W6.2 (43@%h7 @%h  .# .#####... ...#≈# ..# .# ....... ..####...#..# #....#.#.†.#..# #....#.#...#..#####....# #....#)..#..##.##...###....+.†.....#### ###.# #...##.†.# #.# #......?@.......# #.# #..##.#+#.# #.. #.....# #.# ##.....#### #.# #..... #...[...# ###### #.?.....# ## _d - 2 scrolls labelle@%h d FALANN CIERPH (gained 1)7.2 (44@%hF P.# .#####... ...#≈#.# .# ........####...#..# #....#.#.†.#..# #....#.#...#..#####....##....#)..#..##.#  ###...###....+.†.....#### # ###.# #...##.†.# # #.# #......@........# @%h2 # #.# #..##.#+#.# #.. #.....# #.......# ##.....#### #...# #..... #...[.# ###### #.?...# ########@%hH A8.2 (45@%h= @%h @%h L=====9.2 (46@%h @%h c _e - a scroll labelled YCICIK DOOKKYA%h1Q..A%hy# .#####... ...#≈# # .# ....... ####...#..# #....# #.†.#..# #....# #...#..#####....# ....#)..#..##.# ###...###....+.†.....####  ###.# #...##.†.#  #.# #.......#  #.# #..##.#+#.# #.. #.....# #.......# ##.....#### #.......##..... #...[...####### #.?.....#A%h|O#########A%h}G30.2 (1.0)A%hA%hU# .......# ....... ####...#..# #....# ..#.†.#..# #....# #...#..#####....# #)..#..##.......# #...###....+.†.....####  ###.# #...##.†........#  #.# #........# #.# #..##.#+## #.. #.....# #.# ##.....#### #.#   #...[...####### #.?.....# ######### 1.2 (2A%h>ZY####...#..# #....# ..#.†.#..# #....# #...#..#####....# A%h[9#)..#..##.......# #...###....+.†.....#####.# #...##.†........#  #.# #........# #.# #..##.#+## A%h\#.. #.....# #.# ##.....#### #.# A%h]5  #...[...# ###### #.?...# A%h^2######### A%h` A%hm@2.2 (3A%hwA%hT ...#.†A%hX..#..####)... #...###....+.†###A%h##.# #...##.†........  .....A%h `##.#+#.. #.....# #..#.....### #..... #...[#####A%hE4?..A%h@3.2 (4A%hA%h5I..#..####)#... #...###....+.†###A%hI7##.# #...##.†........  .....##.#+#.. #.....# #..A%hI#.....### #..... #.@.[#####A%h&Jr?.. ######## A%h8QA%hQ#4.2 (5A%hgWA%h-)... #...###....+.†#####.# #...##.†........  .....##.#+#.. #.....# #..A%h#.....### #..... #...[#####. 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A%h ##...###....+.†.....#######.†........# #..##.#+#.... #.....##.....#### #@........ #...[###### #.......#########A%h.@8.2 (9A%h"A%hA%hd%MA%h####..A%h|;†.#..# A%h.A%h#### A%h R....#)..#..##..A%h  A%hX!i##...###....+.†.....###A%h!##A%hd"$##.†.A%h"A.......A%hz#g# #..##.#+#..A%h$:.. #.....A%h$X##.....#### #....A%hV%s..... #...[A%h4###### #.......#A%h08A%h8'9.2 (10.0)A%h<A%hM ............ .####..†.#..# .### ....#)..#..##.. ##...###....+.†.....#####..##.†.........# #..##.#+#@... #.....##.....#### #....#..... #...[...#A%hB40.2 (11A%hA%h c.# .#####... ...#≈# ..# .......# .......####...#..# #....#.#.†.#..# #....#.#...#..#####....#....#)..#..##.......# ###...###....+.†.....#######.# #...##.†.# #.# #........# #.# #..##.#+#.# #.. #.....# #.......###### #.......# #..... #...[...####### #.......##########A%h- A1.2 (12A%h A%ht u'#[#...A%h )##A%h/ A%h +2.2 (13A%h0 s _You open the door. _Found a robe.B%hI.........B%hB%hlB%hI.# .......#.....####...#..# #....#....#.†.#..# #....#.#...#..#####....# ##....#)..#..##.......#  ###...###....+.†.....#### # ###.# #...##.†........# # #.# #.........# B%h1Jh# #.# #..##.#@#.......# #.. #.....#[#.......# ##.....####.#.......# #..... ..#...[...# ###### ###......B%hlL_.# ######### B%hQM3.0) _B%hWB%h% ###...##....# ...#.†..#..#####....# ##....#).......#  ###...###....+.†.....#### # ###.# #...##.†........ #.# #..............#..##.#'#...... #.. #....#.....####. #..... ..#...[#There is an open door here.B%h4G4.2 (2 _B%h~B%hh)u ...#.†..#..#####....# ##....#).......  ###...###....+.†.....#### # ###.# #...##.†........ ......##.#'#B%h *c #.. #.....#[#.....### #.........#...[##########....You see here a +0 robe.B%h1B%h115.2 (3 _B%hf7B%hg.#...#..#####....# ♣##....#)..#..##.......# ♣ ###...###....+.†.....#### ♣# ###.# #...##.†........# ≈# #.# #.........# ## #.# #..##.#'#.# #..##.....#[#.# ##.....####.#.#B%hQQ #.......@.#...[...# ###########.......# ######### B%h@6.2 (4B%hsB%h# .#...#..#####....#♣##....#)..#..##.......#♣ ###...###....+.†.....#### ≈♣# ###.# #...##.†.#≈# #.# #.........## #.# #..##.#'#.# #..##.....#[#B%h.# ##.....####.#.# #..#...[...# #.# #B%h@7.2 (5B%hB%h8.#...#..#####....#♣##....#)..#..##.# ≈♣♣ ###...###....+.†.....####≈♣# ###.# #...##.†.#≈# #.# #...## #.# #..##.#'#.# #..##.....#[#B%h".# ##.....####.#.# #..#...[...# #.# #B%h9B%h*8.2 (6B%h<B%h;≈.#...#..#####....# ≈♣♣♣##....#)..#..##.#≈♣♣ ###...###....+.†.....####B%h]≈♣# ###.# #...##.†.# ♣≈≈≈# #.# #.........## #.# #..##.#'#.#B%h: #..##.....#[#.# ##.....####.#.# #B%hW..#...[...# #.# B%h ~#9.2 (7B%hf .#.†.#..# #....# ~≈.........#...#..#####....# ~≈♣♣♣##....#)..#..##.......# ♣ ###...###....+.†.....#### ≈≈≈≈♣# ###.# #...##.†........# ♣♣≈≈≈# #.# #.........###### #.# #..##.#'#.# #..##.....#[#.######.#.......#.........#...[...############.......##########B%hl A50.2 (8B%h>s B%h }≈.#.†.#..# #....# ≈~≈B%h .#...#..#####....# ~~≈♣♣♣##....#)..#..##.......#≈♣♣ ###...###....+.†.....#### ♣≈≈≈≈♣# ###.# #...##.†B%hD .#♣≈≈≈# #.# #.........#B%hT ? ##### #.# #..##.#'#.# #..##.....#[#.# ##...@.####.#.# ##.........#...[...# #.#  #B%h @1.2 (9B%h B%h6U ≈.#.†.#..# #....# ~≈~≈.#...#..#####....# ♣~~≈♣♣♣##....#)..#..##.# ♣≈≈≈≈♣♣ ###...###....+.†.....####♣≈≈≈≈♣# ###.# #...##.†.#  ♣♣♣≈≈≈# #.# #.........# ##### #.# #..##.#'#.# #..##.....#[#.# ##..@..####.#.# ##.........#...[...# #.#  #2.2 (10.0)B%h .≈≈≈.#.†.#..# #....# ♣~≈~≈.#...#..#####....#♣~~≈♣♣♣##....#)..#..##B%h k.#  ♣≈≈≈≈♣♣ ###...###....+.†.....  ♣♣≈≈≈≈♣# ###.# #...##.†.B%hƯ  ♣♣♣≈≈≈# #.# #......... ##### #.# #..##.#'#. #..##.....#[#. ##.@...####.#. ##.........#...[... #.B%h  B%h A3.2 (11B%hݸ B%h .≈≈≈.#.†.#..# #....#♣~≈~≈..#...#..#####....#♣~~≈♣♣♣##....#)..#..##.# ♣≈≈≈≈♣♣ ###...###....+.†..... ♣♣≈≈≈≈♣# ###.# #...##.†B%ht 1 ♣♣♣≈≈≈# #.# #........ ##### #.###..##.#'# #..##.....#[# ##@....####.# ##.........#...[ ## B%h, A4.2 (12B%h! 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C%h+~~≈♣♣♣##....#)..#..# ≈≈≈≈♣♣ ###...###....+.†.....####≈≈≈≈♣# ###.# #...##.†.# ♣♣♣≈≈≈# #.# #.........###### #.###..##.#'#.#C%h#C%h$1.2 (29C%hMC%hB#.# #.# b...# #.# ...# # # ...... #.# ...#.# .~ .##.# ..#. ..~ .##.# ... . ≈.##.# #.##..... ##≈≈ .##.#####.#≈# ..♣....##.# . ~.####...#..# #....# .#.†.#..# #....# ~≈.#...#≈♣♣♣##....#)..#♣♣ ###...###....+.†.....#### b   bat (asleep) ≈≈≈≈♣# ###.# #...##C%h~^≈≈≈# #.# #. . bb2.2 (30Kinetic Grapnel _A bat comes into view.D%hn ***  bat (grapneled)The kinetic grapnel hits the bat.D%h,D%hbD%h7...bD%hk4-----=3.2 (1.0)D%hD%h\ _The bat is severely wounded.D%hU U  The grapnel guides your strike. You hit the bat.D%h̾ 1.D%h -----84.6 (1.4Kinetic GrapnelD%h G _You kill the bat!E%h...............'E%hߡE%h[E%h<B-50E%h$E%h"S-6.6 (2E%h\E%h=@7.6 (3E%h E%h@8.6 (4E%h+E%hQV9.6 (5E%h&A80.6 (6E%hE%h@1.6 (7E%hwE%h@2.6 (8E%hE%hr5=====3.6 (9E%h` E%hum#.#..... #.#.....#  #.# ....# # #≈ #.# #...#.# .~≈##.# #...#. ..~# .##.# .... ....# .##.# #.##.....~##≈≈ .......##.#####.@........#≈# ..♣....##........#.......... .####...#..# ..#....# ..#.†.#..# ##....# ≈.........#...#..#####....#♣♣♣##....#)..#..##.......#♣♣ ###...###....+.†..E%h&w...#### ≈≈≈♣# ###.# #...##.† ♣≈≈≈# #.# #........4.6 (10.0)E%h~E%hy#.#..... #.#.....# # ≈#.# ....# # .#≈ #.# #...#.# ..~≈###.# #...#.##..~# ##.# .... .....#≈##.# #.##.....~##≈≈ ##.#####..#≈# ♣....##........#. ####...#..#...#....# #.†.#..#####....# .#...#..# ♣♣♣##....#)..#..#♣♣ ###...###....♣# ###.# #...#E%hG+ E%h=E%h*+5.6 (11E%huE%hM#.#....... .. ≈≈#.#.....#. .##≈#.# ....#># ..#≈ #.# #...#.# ..~≈# ##.# #...#.##..~# ##.# ..........#≈##.# #.##.....~##≈≈ ##.#####..#≈# ♣....##........#. ####...#..#...#....# #.†.#..#####....##...#..#####....###....#)..#.. ♣♣ ###...###...♣# ###.# #... E%hd6.6 (12 _Found an escape hatch in the floor.F%h:E.....F%h4AF%hZ\ ...# ##.#....... ... ≈#.#.....#. ..##≈≈# #.# ....#># ..#≈≈≈ #.# #...#.# ..~≈F%h;##.# #...#.##..~# ##.# #..........#≈≈# ##.# #.##.@...~##≈≈ ....##.#####....#≈# ##........#..........####...#..#...#....##.†.#..#####....# .......#...#..#####....###....#)..#..##.......# ♣ ###...###....+.†.....#### ♣# ###.# #...##.†F%hEf=====7.0)F%hF%h-...... ## ....# ##.#....... .... ≈≈≈≈#.#.....#. ...##≈≈#  #.# ....#>##..#≈≈≈ . #.# #...#.##..~≈##.# #...#.##..~# ##.# #.......@..#≈≈# ##.# .#.##.....~##≈≈ ##.#####....#≈# ##........#..........####...#..#...#....##.†.#..#####....# ......#...#..#####....# ##....#)..#..##.......#  ###...###....+.†.....####%h.)m8.6 (2F%hʉM####.... ...... ## .....# #.. .... ≈≈≈≈.....#. ...##≈≈#≈  ....#>##..#≈≈≈≈≈ . #.# #...#.##..~≈#...#.##@.~# #..........#≈≈# F%h= .#.##.....~##≈≈ ...##.#####..........#≈#....#...#....#F%hV9.6 (3F%hM +....######.... ........ ## ......# #....... ≈≈≈.....#. ...##≈≈#  ....#>##..#≈≈≈≈≈ . ≈#...#.##..~#≈≈≈≈F%h:#..........#≈≈# ...##.# .#.##.....~##≈≈..##....#F%hA90.6 (4F%hM F%humM ....# +....########.... ....F%h5n. ## ..>)......# #..........#≈≈≈.....#.....##≈≈#  ....#>##@.#≈≈≈≈≈ . F%hnF≈# #.##..~#≈≈≈ ...##.# #..........#≈≈#≈F%ho.....~#.#.#...##..#####....#F%hY{F%h}+1.6 (5F%hF%h K _Found a dagger. Found a stone staircase leading down.G%hDA.....G%hdFG%hMG%hP...J# # ....# .+######## ..... ##  ..>)# #≈≈ #.#.......≈≈≈≈ G%h#.#.....#....@##≈≈#≈  #.# ....#>##..#≈≈≈≈≈  #.# #...#.##..~≈# ##.# #...#.##..~#≈≈##.# #..........#≈≈#≈##.# .#.##.....~##≈≈ J   endoplasm (asleep)##.#####..........#≈###........#..........####...#..#...#....#G%hcu 0  An endoplasm comes into view.G%hHA.JJG%h}+2.6 (1G%hpG%h2^ _The endoplasm quivers.H%hkR. ###### . #....# .##..J.# .+######## ..... ##  ..>)# #≈≈ #.#.......H%h$m ≈≈≈≈ #.#.....#.....##≈≈#≈ #.# ....#>##..#≈≈≈≈≈  #.# #...#.##..~≈###.# #...#.##..~#≈≈##.# #..........#≈≈#≈ ##.# .#.##.....~##≈##.#####..........#≈###........#..........H%hYoH%hv+.JH%h/|=3Kinetic GrapnelH%hрH%hЂH%ht### .. #####.. .##....#### .+.J......########...........### ..>) #.......#≈≈≈.....#.....##≈≈#H%hW....#>##..#≈≈≈≈≈  #≈##.##..~#≈≈≈#..........#≈≈# .#.##.....~##≈≈#####...#≈#H%hZf.J4H%hH%huH%hO * (grapneled)  The kinetic grapnel hits the endoplasm.I%hSI%hTU.J I%haV`4-----=5I%he[I%hw]] _The endoplasm is almost dead.I%h\  The grapnel guides your strike. You sock the endoplasm!I%hͳ1.I%h-----167.0 (1.4Kinetic GrapnelI%hI%h/M _You kill the endoplasm!J%hI-80-9.0 (2J%ha,K%hux200.0 (31.0 (42.0 (53.0 (64.0 (75.0 (85=====6.0 (9K%hEM### #.. ######...  ...##....#### ..+..########.............### ..>)......#~#.......#≈≈≈#.#.....#.....##≈≈#≈#≈≈≈....7.0 (10.0)### #.. ###### #... #....# #...##....#...+.#...@.### ..>)......#~#≈≈  #.#.#≈≈≈≈  #.#.....#.....##≈≈#≈#  #.# #...#%h.m.##..~≈#≈≈≈ ≈ ##.# #...#.##..~#≈≈≈≈# # ##.# #..........#≈≈#≈ 8.0 (11### #.. ###### #... #....# #...##....###### ....+########...@...................####...  ..>)......#~#≈≈ #.#.......≈≈≈≈ #.#.....#.....##≈≈#≈# #.# ....#>##..#≈≈≈≈≈.# #...#.##..~≈#≈≈≈ ≈≈.# #...#.##..~#%h0m≈≈≈≈# # #.# #..........#≈≈9.0 (12K%hZ### #.. ###### #... #....# #...##....#....+.##........####...>)......#~#≈≈ . .#..#≈≈≈≈ .#.....#..... .# ....#>##.. .# #...#.##. .# #...#.##. K%htx=====10.0 (13K%h!### #.. ###### #... #....# #...##....#....+.##........####...>)......#~#≈≈ .. #..#≈≈≈≈ . #.....#.....##≈≈#≈# # ....#>## # #...#.##..~≈# # #...#.##..~# 1.0 (14K%h;### #.. ###### #... #....# K%h;#...##....#....+.###....K%h;#....####.....#K%hi<i..>)......#~#≈≈ #...# ...#≈≈≈≈ ..# .....#.....##≈≈#≈# # K%h<<K%hBK%hdC+2.0 (15K%h\HK%hr### #.. ###### K%h(e#... #....# #...##....# ....+.#  #....K%h#  ....####.....#  ..>)......#~#≈≈ ##...# #.....##≈≈#≈# .# ....#>##..#≈ # K%hK%h+3.0 (16K%h׹K%hK   ###  #.. ######  #... #....#  #...##....#  K%hd....+.#  #....#  ....####.....#  ..>)......#~#≈≈≈##...#  #≈...#  #.....##≈≈#≈# ..#  #>##..#≈ ..#    ...#.##..~≈#≈≈≈ ≈≈ .#   ...#.##..~#≈≈≈≈# # .#   .#≈≈#≈≈   K%h%K%h%+4.0 (17K%h*K%h  ###.. ######. #....##....#########K%h4 ....+............ ########......... ............####>)......#~#≈≈≈##........#≈≈≈≈≈ .#.#.. ~.#~.##≈≈# .#.##.....~##≈≈  K%hCA5.0 (18K%htK%h(###  #.. ######  #... #....#  #...##....#########  ....+............#  ########.............#K%hw  ............####.....#  ..>)......#~#≈≈@##...# .........#≈≈≈≈≈≈#...# #.....##≈≈#≈#≈# ..# .#>##..#≈≈≈≈≈≈≈≈ ..# #...#.##..~≈#≈≈≈ ≈≈# .# #...#.##..~#≈≈≈≈#≈## .# #..........#≈≈#≈≈≈~  .#.##.....~##≈≈ ## ###..........#≈#K%h 14 6.0 (19Water K%hK%hT  ### #.. ###### #... #....#  #...##....######### ....+............#  ########.............#  K%hT|............####.....#  ..>)......#~#≈≈≈##...#  ..........#≈≈≈≈≈@#...#  #.....##≈≈#≈#≈# ..#  K%hQU#>##..#≈≈≈≈≈≈≈≈ ..#  #.##..~≈## .#  ...#.##..~#≈≈≈≈#≈## .# K%hU ..........#≈≈#≈≈≈~    .#.##.....~##≈≈###  K%hU  ##..........#≈#    ....#..  K%h,Vs  _Your legs become a tail as you enter the water.K%hYB6 (19.6K%h\K%h) .. ######. #....######### ....+............ ########......... ............####>)#~#≈≈≈##........#≈≈≈≈≈≈#.....##≈≈#≈#@# >##..#≈≈≈≈≈≈≈≈≈..#.##..~≈#K%h #..##≈≈≈≈#≈## .#.......#≈≈#≈≈≈~ #.~... .#..#...#....##  K%hqK%h.7.2 (20.2K%hSK%h &3 . #....######### ....+............ ########......... ............####K%h!')>)#~#≈≈≈##........#≈≈≈≈≈≈#...##.....##≈≈#≈#≈##..#>##..#≈≈≈≈≈≈@≈≈..#.##..~≈##K%h'0~#≈≈≈≈#≈## .#  Water # ... .#..#####....# K%h](B K%h/K%h20,8 (20.8K%h6K%h/#... #....#  #...##....#  K%h....+.#  .............#  ...####.....#  .>)......#~#≈≈≈##...#  #≈≈≈≈≈≈#...#  #.....##≈≈#≈#≈##..#  K%h<+#>##..#≈≈≈≈≈≈≈@≈..#  #.##..~≈#≈≈≈≈≈≈#..#  K%h#.##..~#≈≈≈≈#≈## .#  #≈≈#≈≈≈~ #  #.##.....~##≈≈###  #K%hHU...#≈#  #....  #..#...#....##  #..#####....#  K%hD8.4 (21.4K%hϣK%h%#... #....#  #...##....#########  ....+...#  .............#  ...####.....#  K%h/>)......#~#≈≈≈##...#  #≈≈≈≈≈≈#...#  .#.....##≈≈#≈#≈##..#  .K%hw!#>##..#≈≈≈≈≈≈≈≈@..#  .#.##..~≈#≈≈≈≈≈≈#..#  .K%hx#.##..~#≈≈≈≈#≈##..#  #≈≈#≈≈≈~ ..#  .##.....~##≈≈### ..#K%h1u .#≈# [.# #.......... .## ..#...#....## ## K%hT..#####....#  K%h K%hK .9.0 (22.0K%h;K%hrq6#...##....######### K%hq....+............#  #####.............#  K%h'r.........####.....#  K%hr()......#~#≈≈≈##...#  .......#≈≈≈≈≈≈#...# K%hr, #.....##≈≈#≈#≈##..#  #>##..#≈≈≈≈≈≈≈≈≈..# K%hto #.##..~≈#≈≈≈≈≈≈#@.#  #.##..~#≈≈≈≈#≈##..#  .......#≈≈#≈≈≈~...#  ##.....~##≈≈###...#  .........#≈# ..[.#  .K%h`tQ#.. ....## K%ht .#...#....## #####  .#####....#  .#####....#  K%h uK%hsK%h'11 K%hE6 (22.6K%hK%h  ....+............ #####......... .........####.. )K%h#~#≈≈≈## .......#≈≈≈≈≈≈ #.....##≈≈#≈#≈##K%h}>##..#≈≈≈≈≈≈≈≈≈.##..~≈#≈≈≈≈≈≈#.K%h=v#≈≈≈≈#≈# .......#≈≈#≈≈≈~. K%hd##.....~##≈≈###K%h2# .##.......# K%h4B K%hK%hR,20.6 (23K%h  K%hdk  #####......... .........####.. K%hk @)#~#≈≈≈## K%hl .......#≈≈≈≈≈≈ #.....##≈≈#≈#≈##>##..#≈≈≈≈≈≈≈≈≈K%hvl B.##..~≈#≈≈≈≈≈≈#.K%hl #≈≈≈≈#≈# .......#≈≈#≈≈≈~. K%hm ##.....~##≈≈### .........#≈# ...[..K%hLm A##  K%hLn ~..+.†.....####  K%h@{ K%h=| +1.6 (24K%hJ K%h c .........#### K%h( i)#~#≈≈≈## .......#≈≈≈≈≈≈ K%h #.....##≈≈#≈#≈##>##..#≈≈≈≈≈≈≈≈≈K%h5 .##..~≈#≈≈≈≈≈≈#.#≈≈≈≈#≈# K%hr .......#≈≈#≈≈≈~. ##.....~##≈≈### .........#≈##...[#........#. .##.†........#  K%h K%h% +2.6 (25K%h* K%h s )#~#≈≈≈## K%h{ .......#≈≈≈≈≈≈ #.....##≈≈#≈#≈##>##..#≈≈≈≈≈≈≈≈≈.##..~≈#≈≈≈≈≈≈#.K%h6 #≈≈≈≈#≈# .......#≈≈#≈≈≈~. ##.....~##≈≈### .........#≈##..K%h @#........#K%hF #....########  .............# K%h D K%h K%h ,3.6 (26K%hY K%h  K%h b_You see here a +2 buckler.M%h* M%h Wear which item? Inventory Items Armour (go to first with [)  b - a +0 robe (worn) Floor Items ([,] to select) Armour a +2 bucklerM%h \[?] describe selected [!] equip|wield|wear[tab] equip|unequip N%h%k([,] to select) a +0 robe (worn)  a - a +2 bucklerO%h؊O%hLO%hȦ)......#~#≈≈≈##...#  zxspectator the Tinkerer O%hT.......#≈≈≈≈≈≈#...#  Merfolk O%h֧#.....##≈≈#≈#≈##..#  Health: 19/19 ======================== O%hX#>##..#≈≈≈≈≈≈≈≈≈..#  Magic: 5/5O%h٨======================== #.##..~≈#≈≈≈≈≈≈#..#  AC: 2O%hRStr: 10 #.##..~#≈≈≈≈#≈##..#  EV: 11Int: 14 .......#≈≈#≈≈≈~...#  SH: 0Dex: 12 ##.....~##≈≈###...#  XL:  2 Next: 16% Place: Dungeon:1 .........#≈##...@.#  Noise: ---------  Time: 223.6 (0.0) O%h,.#...............##  a) +0 hammer .#...#....########O%ho  Cast: Kinetic Grapnel .#####....#O%h1> .#####....# .##.......# O%h]  ..+.†.....#### O%h5i  .##.†........# O%h   .............#  The kinetic grapnel hits the endoplasm. O%h_The endoplasm is almost dead.The grapnel guides your strike. You sock the endoplasm! _You kill the endoplasm! O%hA_Your legs become a tail as you enter the water. _You see here a +2 buckler.O%h6 _O%hO%hsf  You start putting on your armour.O%h +4.6 (1O%h_O%h)O%h+5.6 (2O%hO%hO%hW+6.6 (3O%hnO%hO%h+7.6 (4O%hfO%h5O%h+8.6 (5O%hO%h< 5 _You continue putting on your +2 buckler. x5O%hO%hO%h\ _You finish putting on your +2 buckler.P%h Your spells (describe)TypeFailure Level  a + Kinetic GrapnelForgecraft6% 1 Select a spell to describe[!]/[I] toggle spell headersQ%hh{)......#~#≈≈≈##...#  zxspectator the Tinkerer .......#≈≈≈≈≈≈#...#  Merfolk #.....##≈≈#≈#≈##..#  Health: 19/19 ======================== #>##..#≈≈≈≈≈≈≈≈≈..#  Magic: 5/5======================== #.##..~≈#≈≈≈≈≈≈#..#  AC: 2Str: 10 #.##..~#≈≈≈≈#≈##..#  EV: 11Int: 14 .......#≈≈#≈≈≈~...#  SH: 5Dex: 12 ##.....~##≈≈###...#  XL:  2 Next: 16% Place: Dungeon:1 .........#≈##...@%h`|@7m.#  Noise: ---------  Time: 228.6 (0.0) .#...............##  a) +0 hammer .#...#....########  Cast: Kinetic Grapnel .#####....# .#####....# .##.......#   ..+.†.....####   .##.†........#   .............#   _You kill the endoplasm! _Your legs become a tail as you enter the water. _You see here a +2 buckler.  You start putting on your armour. _You continue putting on your +2 buckler. x5 _You finish putting on your +2 buckler.Q%hQ%h+Q%hQ%hQ%h  _Unknown command.R%hx R%h} Inventory: 6/52 slots Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)  f - a +2 buckler (worn) Scrolls (go to first with ?)  d - 3 scrolls labelled FALANN CIERPH  e - a scroll labelled YCICIK DOOKKY Potions (go to first with !)  c - a potion of magicT%h f - a +2 buckler (worn). A small piece of wood and metal, to be strapped on one arm for defence. It is cumbersome to wear, and slightly impedes the evasion, spellcasting ability, and attack speed of the wearer. These penalties are reduced by the wearer's Shields skill and Strength; mastering Shields eliminates penalties. Base shield rating: 3 Encumbrance rating: 5 Max blocks/turn: 2 It can be maximally enchanted to +3. If you take off this armour: Your EV would increase by 0.7 (11.1 -> 11.8). Your SH would decrease by 5.7 (5.7 -> 0.0). T%h Your spell failure would improve by up to 2% (press '!' for details). You found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {offhand armour} {offhand armor} {auxiliary armor} {auxiliary armour} {shield} Menu/colouring prefixes: identified enchanted equipped armour _________________ (t)ake off, (d)rop, (=)adjust, or (i)nscribe.W%hS)W%h/W%h}3)......#~#≈≈≈##...#  zxspectator the Tinkerer .......#≈≈≈≈≈≈#...#  Merfolk #.....##≈≈#≈#≈##..#  Health: 19/19 ======================== #>##..#≈≈≈≈≈≈≈≈≈..#  Magic: 5/5======================== #.##..~≈#≈≈≈≈≈≈#..#  AC: 2Str: 10 #.##..~#≈≈≈≈#≈##..#  EV: 11Int: 14 .......#≈≈#≈≈≈~...#  SH: 5Dex: 12 ##.....~##≈≈###...#W%h4>  XL:  2 Next: 16% Place: Dungeon:1 .........#≈##...@.#  Noise: ---------  Time: 228.6 (0.0) .#...............##  a) +0 hammer .#...#....########  Cast: Kinetic Grapnel .#####....# .#####....# .##.......#   ..+.†.....####   .##.†........#   .............#   _Your legs become a tail as you enter the water. _You see here a +2 buckler.  You start putting on your armour. _You continue putting on your +2 buckler. x5 _You finish putting on your +2 buckler. _Unknown command.W%h<6 _W%h?W%hVJA9.6 (1W%h KW%hOW%hVQ,30.6 (2W%h##..#≈≈≈≈≈≈≈≈≈..#  Magic: 5/5Z%h?======================== #.##..~≈#≈≈≈≈≈≈#..#  AC: 2Str: 10 #.##..~#≈≈≈≈#≈##..#  EV: 11Int: 14 .......#≈≈#≈≈≈~...#  SH: 0Dex: 12 ##.....~##≈≈###...#  XL:  2 Next: 16% Place: Dungeon:1 .........#≈##...@.#  Noise: ---------  Time: 233.6 (0.0) .#...............##  a) +0 hammer .#...#....########  Cast: Kinetic Grapnel .#####....# .#####....#Z%hD .##.......#   ..+.†.....####   .##.†........#   .............#  You start putting on your armour. _You continue putting on your +2 buckler. x5 _You finish putting on your +2 buckler. _Unknown command. _You start removing your armour. You continue removing your +2 buckler. x5 _You finish removing your +2 buckler.Z%h߱Z%hZ%hݶZ%hM\%h \%h Wear which item? Armour (go to first with [)  b - a +0 robe (worn)  f - a +2 buckler[?] describe selected [!] equip|wield|wear\%h [tab] equip|unequip ^%h^%hQ^%hm)......#~#≈≈≈##...#  zxspectator the Tinkerer .......#≈≈≈≈≈≈#...#  Merfolk #.....##≈≈#≈#≈##..#  Health: 19/19 ======================== #>##..#≈≈≈≈≈≈≈≈≈..#  Magic: 5/5^%hν======================== #.##..~≈#≈≈≈≈≈≈#..#  AC: 2Str: 10 #.##..~#≈≈≈≈#≈##..#  EV: 11Int: 14 .......#≈≈#≈≈≈~...#  SH: 0Dex: 12 ##.....~##≈≈###...#  XL:  2 Next: 16% Place: Dungeon:1 .........#≈##...@.#  Noise: ---------  Time: 233.6 (0.0) .#...............##  a) +0 hammer .#...#....########  Cast: Kinetic Grapnel .#####....# .#####....# .##.......#   ..+.†.....####   .##.†........#   .............# ^%hm[40m You start putting on your armour. _You continue putting on your +2 buckler. x5 _You finish putting on your +2 buckler. _Unknown command. _You start removing your armour. You continue removing your +2 buckler. x5 _You finish removing your +2 buckler.^%h"^%h _^%h^%h  You start putting on your armour.4.6 (1^%hw^%h^%h+5.6 (2^%h"^%hW6.6 (3^%h^%h+7.6 (4^%hN^%h^%h! +8.6 (5^%h ^%h, 5 _You continue putting on your +2 buckler. x5^%h ^%hG ^%h \ _You finish putting on your +2 buckler._%h1.#~#≈≈≈≈_%h&C≈≈≈≈...._%h_%h_%hpw....####.....# >)......#~#≈≈≈##...# ........#≈≈≈≈≈≈#...# .#.....##≈≈#≈#≈##..# .#>##..#≈≈≈..# .#.##..~≈#≈≈≈≈≈≈#..# #.##..~#≈≈≈≈#≈##..# ........#≈≈#≈≈≈~...# ##.....~##≈≈###@..# ..#≈##.....# .#...............## .#...#....######## .#####....# .#####....# ##.......#  ..+.†.....#### ##.†.# 9.6 (1 __%hv_%hY#######.............# .....####.....# >)......#~#≈≈≈##...# ........#≈≈≈≈≈≈#...# .#.....##≈≈#≈#≈##..# .#>##..#≈≈≈..# .#.##..~≈#≈≈≈≈≈≈#..# #.##..~#≈≈≈≈#≈##..# ........#≈≈#≈≈≈@...# #.##.....~##≈≈###...# #..#≈##.....# .#...............## #..#...#....######## #..#####....#_%hw #..#####....# #..##.......#  ..+.†.....#### _%h_%hI13 40.6 (2Water _%h_%hOT  ....+.# ########.............# .....####.....#_%hdU >)......#~#≈≈≈##...# ........#≈≈≈≈≈≈#...# _%hVV?.#.....##≈≈#≈#≈##..# .#>##..#≈≈≈..# _%hWY.#.##..~≈#≈≈≈≈≈≈#..# #.##..~#≈≈≈≈#@##..# ..........#≈≈#≈≈≈~...#_%hX@ .#.##.....~##≈≈###...# ##..#≈##.....#_%hY ....#...............## .#..#...#....########_%hZ .#..#####....# .#..#####....# _%h,^n#..##.......#  _Your legs become a tail as you enter the water._%hd_%he[1.2 (2.6Water _%hm_%h#...##....#########  ....+.#  ########.............#  ......####.....#_%hT  ..>)......#~#≈≈≈##...# ........#≈≈≈≈≈≈#...#_%h) .#.....##≈≈#≈#≈##..# .#>##..#≈≈≈..# #...#.##..~≈#≈≈≈@≈≈#..# _%h#...#.##..~#≈≈≈≈#≈##..# #..........#≈≈#≈≈≈~...#  .#.##.....~##≈≈###...#_%h` ###..........#≈##.....#....#...............##_%h.#..#...#....######## †.#..#####....#.#..#####....#_%h_%hg+8 (3.2_%h_%hG #... #....# #...##....######### ....+.....# ########.............# ......####.....#  ..>)......#~#≈≈≈##...#_%hBI........#≈≈≈≈≈≈#...#.#.....##≈≈#≈#≈##..#  ....#>##..#≈≈≈..#  #...#.##..~≈#≈≈≈≈≈≈#..#  #...#.##..~#≈≈≈≈#≈##..##..........#≈≈#≈≈≈~...#  .#.##.....~##≈≈###...# ####..........#≈##.....#....#...............## ...#..#...#....########†.#..#####....#_%h?R_%hR-2.4 (3.8_%hX_%h1 #... #....# #...##....#########_%h ....+............# #.............#_%hmd ..####.....#_%h ..>)......#~#≈≈≈##...# #.#≈≈≈≈≈≈#...# _%h7#.....#.....##≈≈#≈#≈##..# # ....#>##..#≈≈≈@≈≈≈≈≈..# _%h/# #...#.##..~≈#≈≈≈≈≈≈#..# # #...#.##..~#≈≈≈≈#≈##..# # #_%h....#≈≈#≈≈≈~...# # .#.##.....~##≈≈###.._%h.##..........#≈##.....#_%h..#...............## #...#..#...#....## _%hE#.†.#..#####....#_%h C3.0 (4.4_%h_%h79B #.. ###### #... #....# #...##....######### ....+............# ########.............#_%hD< ......####.....#  ..>)......#~#≈≈≈##...# .#............#≈≈≈≈≈≈#...# .#.....#.....##≈@#≈#≈##..# .# ....#>##..#≈≈≈≈≈≈≈≈≈..# .# #...#.##..~≈#≈≈≈≈≈≈#..# .# #...#.##..~#≈≈≈≈#≈##..# .# #..........#≈≈#≈≈≈~...# .# .#.##.....~##≈≈###.# .#####..........#≈##.....# ........#...............## ##...#..#...#....########_%hG?A6 (5.0_%hB_%h ###  #.. ###### #... #....# #...##....######### _%hUj....+............# ########.............# ......####.....# _%h..>)......#~#≈≈≈##...# #.#............#@≈≈≈≈≈#...# #.#.....#.....##≈≈#≈#≈##..# #.# ....#>##..#≈≈≈≈≈≈≈≈≈..# _%h#.# #...#.##..~≈#≈≈≈≈≈≈#..# #.# #...#.##..~#≈≈≈≈#≈##..# #.# #..........#≈≈#≈≈≈~..# _%h3#.# .#.##.....~##≈≈###..# #.#####..........#≈##.....# #........#...............##_%h_%h5&4.2 (5.6_%h_%h$78 M## .. #####...  _%h5#...##....######## ....+..........########.....................####.. ..>)@#≈≈≈##.......#≈≈≈≈≈≈#._%h.....#.....##≈≈#≈#≈##....#>##..#≈≈≈≈≈≈≈≈≈ #.# #...#.##..~≈#≈≈≈≈≈≈#..#.#.._%hrp~...........#≈##_%h_%h/\8 (6.2Water _%h_%h{ ###  #.. ###### #... #....# #...##....#########_%h| ....+............# ########.............# ..........@.####.....# ..>)......#~#≈≈≈##...# _%hS} #.#............#≈≈≈≈≈≈#...#  #.#.....#.....##≈≈#≈#≈##..#  #.# ....#>##..#≈≈≈≈≈≈≈≈≈..#  #.# #...#.##..~≈#≈≈≈≈≈≈_%h\#..# ##.# #...#.##..~#≈≈≈≈#≈##..# ##.# #..........#≈≈#≈≈≈~...# ##.# .#.##.....~##≈≈###..#_%hC_%hކ811 5.4 (6.8_%hn_%ha ###  #.. ###### #... #....# ##...##....######### ......+.# ########.@...........# ......####.....# ..>)......#~#≈≈≈##...# #.#............#≈≈≈≈≈≈#...# #.#.....#.....##≈≈#≈#≈##..# #.# ....#>##..#≈≈≈≈≈≈≈≈≈..#  #.# #...#.##..~≈#≈≈≈≈≈≈#..# .##.# #...#.##..~#≈≈≈≈#≈##..# .##.# #..........#≈≈#≈≈≈~...#_%hV6.4 (7_%hX ### #.. ###### #... #....##...##....#.+_%hY.# ##@..# ...####.....#_%h5Z ..>)......#~#≈≈≈##...# #.#....#≈≈≈≈≈≈#...# #.#.....#.....##≈≈#≈_%h\#≈##..# #.# ....#>##..#≈≈≈≈≈≈≈≈≈..# #.# #...#.##..~≈#≈≈≈≈≈≈#..# ..##.# #...#.##..~#≈≈≈≈#≈##..# ..##.# #.#≈≈#≈≈≈~...#_%ha/_%ha[40m7.4 (8_%he_%h> ####  #... ###### #... #....# ####...##....######### .......@+............# ########.............# ............####.....# ..>)......#~###...# #.#............#≈≈≈≈≈≈#...# #.#.....#.....##≈≈#≈#≈##..# #.# ....#>##..#≈≈≈≈≈≈≈≈≈..# ._%h) #.# #...#.##..~≈#≈≈≈≈≈≈#..#.##.# #...#.##..~#≈≈≈≈#≈##..#_%h@8.4 (9_%h]_%h% ##### #...####### #...##....##...##....#.+.##.._%h&.# .....####.....# ..>)......#~#≈≈≈##...# #.#...#≈≈≈≈≈≈#...# #.#.....#.....##≈≈#≈#≈##..# #.# ....#>##..#≈≈≈≈≈≈≈≈≈..# .. #.# #...#.##..~≈#≈≈≈≈≈≈#..# ....##.# #...#.##..~#≈≈≈≈#≈##..#_%h++D9.4 (10.8)_%hU._%h  ##### #...####### #...##....##...##....#.+.##...# ....####.....# ..>)......#~#≈≈≈##...#  #.#.#≈≈≈≈≈≈#...# #.#.....#.....##≈≈#≈#≈##..#  #.# ....#>##..#≈≈≈≈≈≈≈≈≈..# . #.# #...#.##..~≈#≈≈≈≈≈≈#..# .##.# #...#.##..~#≈≈≈≈#≈##..# 50.4 (11_%h  ##### #...####### #...##....##...##.....+.#... ...####....._%h  ..>)......#~#≈≈≈##... #.#.#≈≈≈≈≈≈#... #.#.....#.....##≈≈#≈#≈##.. #.# ....#>##..#≈≈≈≈≈≈≈≈≈... #.# #...#.##..~≈#≈≈≈≈≈≈#...##.# #...#.##..~#≈≈≈≈#≈##.._%h A1.4 (12_%h> _%hs  ##### #...####### #...##....#._%h| E#...##...._%hH~ .+#.. ...#### ..>)......#~#≈≈≈## #.#.#≈≈≈≈≈≈# #.#.....#.....##≈≈#≈#≈##_%h  #.# ....#>##..#≈≈≈≈≈≈≈≈≈. #.# #...#.##..~≈#≈≈≈≈≈≈#.##.# #...#.##..~#≈≈≈≈#≈##2.4 (13_%h _%h  ##### #...####### #...##....#.#...##.....+#.. ...#### ..>)......#~#≈≈≈## #.#.#≈≈≈≈≈≈# #.#.....#.....##≈≈#≈#≈## #.# ....#>##..#≈≈≈≈≈≈≈≈≈. #.# #...#.##..~≈#≈≈≈≈≈≈#.##.# #...#.##..~#≈≈≈≈#≈##_%hV W3.4 (14_%hZ  ##### #...# #...##....#.#...##.....+#.. ...####_%hX[  ..>)......#~#≈≈≈## #.#.#≈≈≈≈≈≈# #.#.....#.....##≈≈#≈#≈ #.# ....#>##..#≈≈≈≈≈ ≈...... #.# #...#.##..~≈#≈≈≈≈≈≈ ~.##.# #...#.##..~#≈≈≈≈#≈_%ha A4.4 (15_%he _%h  ##### #...#. #...##....#.#...##.....+.#.. ...####_%h!  ..>)......#~#≈≈≈ #.#.#≈≈≈≈≈≈ #.#.....#.....##≈≈#≈#≈ #.# ....#>##..#≈≈≈≈≈≈...... #.# #...#.##..~≈#≈≈≈≈ ≈~.##.# #...#.##..~#≈≈≈≈#≈_%h A5.4 (16_%h _%h. P ###### #...#.. #...##....#.#...##.....+.#.. ...#### ..>)......#~#≈≈≈ #.#.#≈ #.#.....#.....##≈≈#≈# #.# ....#>##..#≈≈≈≈≈≈...... #.# #...#.##..~≈#≈≈≈≈≈~.##.# #...#.##..~#≈≈≈≈#_%h5 A6.4 (17_%h; _%h  #####.#+# #...#.. #...##....#.#...##.....+.#.. ... ..>)......#~# #.#.#≈ #.#.....#.....##≈≈#≈_%he d #.# ....#>##..#≈≈≈≈≈≈...... #.# #...#.##..~≈#≈≈≈ .≈≈~.##.# #...#.##..~#≈≈≈≈_%h A7.4 (18_%h1 _%h4 #.#.#.$ #. #####.#+##. #...#.[ #...##....#.#...##....#.+.#..# ..._%hc X ..>)......#~# #.#.#≈ #.#.....#.....##≈≈# #.# ....#>##..#≈≈≈ .≈≈≈≈...... #.# #...#.##..~≈# ..≈≈~.##.# #...#.##..~#_%h' _%hZ* ,8.4 (19_%h1 _%h3 - _Found a leather armour.`%h% .............~≈≈≈`%h `%h5 e #.# #.## #.##$ #.# ######..#+##.# #...#......[# #...##....#.#...##.... #..+B....#`%h6 ## . ..>)......#~# #.#.# #.#.....#.....##≈≈ B   giant cockroach (asleep) #.# ....#>##..#`%h7 .≈≈≈≈...... #.# #...#.##..~≈#.≈≈~.##.# #...#.##..~#`%hF ,0.0)`%hI +9.4 (1`%h~O `%hR b _A giant cockroach comes into view.a%hM< #.# #.# # #.# #$ #.# ##### #..#+##.# #... #......[# #...## #.#...## #....@..+.B....### . ..>)......#~ #.#.# #.#.....#.....##a%h7 #.# ....#>##..#.≈≈≈≈...... #.# #...#.##..~≈#.≈≈~.##.# #...#.##..~#a%ha%h [.BBa%h'60a%hOa%h a%h7  #.## #.# #. #.# #$r #.# ##### #..#+##.# #... #......[# #...## #.#...## #.+.B...a%hS ##. #. ..>)......##. #.#.##. #.#.....#.....###. #.# ....#>##..#≈ r   rat (asleep).≈≈≈≈........ #.# #...#.##..~≈.≈≈~.##.# #...#.##..~#a%h a%h, G.Ba%h =1Kinetic Grapnela%h a%h V _A rat comes into view.b%h4  You miscast Kinetic Grapnel.  You are very lightly contaminated with residual magic.b%hyb%hAB.b%hh4-----2Contam b%hDb%hj0 _Nothing appears to happen.b%h]  (grapneled)  The kinetic grapnel hits the giant cockroach.b%hv  The giant cockroach is heavily wounded.b%hoq3----------=3b%h+b%h\ _The giant cockroach barely misses you.c%hz1 a  The grapnel guides your strike. You hit the giant cockroach.c%h; b  You kill the giant cockroach!c%huA .r†r   ratc%h^ ]-----25==4.8 (1.4c%he c%h&h ? _The rat squeaks loudly. You hear a shout!d%h # #.# #. #.# #. #.#  #$. #.# #####  #.r#+##.# #...### #[# #...##.@...#######...## ##..†..............+ .......####################.. .... #.. ..>)...... #.##.#............ #.##.#.....#.....# #.##.# ....#>##..#≈≈. #.# #...#.##..~.rgg   goblinr   rat%h39;49m---50 _A goblin comes into view. It is wielding a +0 dagger.d%h3F  The kinetic grapnel hits the rat.d%hC.d%h?e%h0..ge%ha&2-----9=--6e%h*e%h,G _You kill the rat!e%h  The kinetic grapnel hits the goblin.**)e%hj  J..J   endoplasm (wandering) .....≈≈≈≈........ #.# #...#.##..~You kill the goblin!e%hS 1----------337 _An endoplasm comes into view.f%hO D****f%ht% n  The kinetic grapnel misses the endoplasm.f%h7- ..J.J  The endoplasm quivers.0f%h- ---------8Kinetic Grapnelf%h: f%h6V K _Your magical contamination has completely faded away.g%h #.. #..  #.. #.# #.. #.# #.. #.#  #$. #.# #####  #.J#+##.# #...## #[# #...## #.......#######...## ##..†..............+ ...)...####################.. ... #... ..>) #.##.#........... #.##.#.....#..... #.##.# ....#>##..9 _The endoplasm barely misses you.g%h 71.3 (1.5 _You barely miss the endoplasm. The endoplasm barely misses you. x2h%ho  You hit the endoplasm.  The endoplasm is severely wounded.h%hn1====2.8Kinetic Grapnelh%heh%h!V _The endoplasm barely misses you.h%hI  The endoplasm is severely wounded.  You hit the endoplasm but do no damage.  The endoplasm is severely wounded.The endoplasm hits you.  The endoplasm freezes you.6----4.3h%hP; _You are frozen.h%h_L  The kinetic grapnel hits the endoplasm.h%h[.i%hKU&.i%h0----4150Kinetic Grapnel _You kill the endoplasm!i%hF7=----6-7.3 (2i%hi%h@8.3 (3i%hs----9.3 (4i%hi%hV=80.3 (5i%hi%hi%hM8i%h=i%h8#1.3 (6i%hi%hai%hi%h#2.3 (7i%hi%hi%h^i%h?1i%h====i%hA#3.3 (8i%h& i%hd i%h i%h #4.3 (9i%h i%h i%h i%h! h9===5.3 (1i%hO" 0.0)i%hT W6.3 (11i%hd i%hf `====7.3 (12i%hQk i%hLp A8.3 (13i%ht i%h`y :==i%hy $9.3 (14i%hj~ i%hL B90.3 (15i%hx 1.3 (162.3 (17i%hF A3.3 (18i%h i%h* 92i%h @=====4.3 (19i%hV i%h$ i%h +5.3 (20i%h 6.3 (217.3 (22i%h i%h1 ;=====i%h $8.3 (23i%h m9.3 (24i%hV 300.3 (251.3 (262.3 (273.3 (284.3 (293=====5.3 (306.3 (31i%h\ i%h o W7.3 (32i%hr A8.3 (33i%hDz i%h! a=====9.3 (34i%h? i%h B10.3 (35i%hp i%hæ A1.3 (36i%h i%h A2.3 (37i%h] i%h 3.3 (384.3 (39i%h i%h A5.3 (40i%h i%h u4=====6.3 (41i%h i%h A7.3 (42i%h i%h A8.3 (43i%h i%h A9.3 (44i%h i%h; b=====20.3 (45i%h i%h A1.3 (46i%h\ i%h A2.3 (47i%h i%h A3.3 (48i%h" i%hU* A4.3 (49i%h1 i%hG> A5.3 (50i%hI m6.3 (51i%hHN A7.3 (52i%hP i%hT s5=====8.3 (53i%hX i%h  #..# #..# #..# #.# #..# #.# #..# #.# #$.# #.# ##### #..#+##.# #... #.@....[# #... #.#######... ##..†. ...)...# ######..  #... ..>) #.##.# #.##.#.....# #.##.# ....#>##9.3 (54i%h0  ##.# #..# #..#  #..# #.# #..# #.# #..# #.#  #$.# #.# ### #@.#+##.# #... #......[# #... #.......####### ##..†............. ...)...################### ... #... ..>) #.##.#..... #.##.#.....#..i%h> X30.3 (55i%h M ## .  ###..#+##.#.....[# #.......#######....##.i%h A1.3 (56i%h w=====2.3 (57i%h i%h A ####.# #..# #..# #..# #.##..# #.# #..# #.# #..# #.# ######.@#+##.# #...#......[# #...##.......#######...###..†..............)...####################.. ........ #...>)#.##.#.......#.##.#.....# _You now have 4 gold pieces.i%h% A3.3 (58i%h& i%h ##.# #..# #..# #..# #.##..# #.# #..# #.# #..# #.# ######..#+##.# #...#..@...[# #...#i%hF \#.......#######...###..†..............+...)...####################.. ......... #...>)#.##.#.......#.##.#.....#i%h `#.##.# ....#>##i%h A4.3 (59i%h= i%hL...#.#.#.#.#'5.3 (60i%h(fp  ## ##.### #..#.. #..#.# #..#.##.# #..#.##.# #..#.##.# #..#.##.# ##### #..#@##.# #...#i%hg#......[# #...##.#.......#######...##. ##..†..............+...)...####################.. .....#... ..>)#.##.#.......#.##.#.....#.....# _You open the door.i%hlA6.3 (61i%hui%h ##.###..#..##.###.######..#'##.#...####...@..[#.......#######..†..............+.##i%h#.##.##.# ....#>##..# There is an open door here.i%hi%h 27.3 (62 _i%hj%h ..#..##..#.##.##.#...#.##.# #####.#'##.#...###......[...@...######j%hh#..†..............+...)...##############.###.# .....≈≈≈≈........ #.# #...#.##..~ j%h. A8.3 (63j%hj%hT9 ##..#.##.#..#.##.#..#.##.# #####.#'##....###......[.......########...........+....)...##############.#######.. ...........##..# ......≈≈~........##.# #...#.##..~ 9.3 (64j%hY^ #.#..#.##.#..#.##.#####.#'##...###......[.......######...##..†..............+....)..@##############.#######....# ........ #.........>)#.......# ......≈≈≈........##.# #.......... 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♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣##.##.#..... ♣>.....≈≈≈≈m%hq.##.#†#... ♣.≈≈~.##.#.#...m%hA9.3 (54m%hm%hN #..#.# #.#..#.##.# #.#..#.##.# #.#..#.##.# #.#..#.##.#m%hP  #.#..#'##.# #.#......[##..#.#..@...##..†..)... #....# ♣≈≈≈♣♣♣ #......... ♣♣≈≈≈≈♣♣ #.##.# ♣♣≈≈≈≈♣♣ #.##.# ♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣##.##.# ♣>.....≈≈≈≈.##.#†# ♣.≈≈~.##.#.#m%hNUC400.3 (55m%h~Ym%h0_A1.3 (56m%hfm%h4  #..#.# #.#..#.##.# #.#..#.##.# #.#..#.##.# #.#..#.##.# #.#..#'##.# #.#......[##..#.#..##..†..)... #....# ♣≈≈≈♣♣♣ #..... ♣♣≈≈≈≈♣♣ #.##.# ♣♣≈≈≈≈♣♣ #.##.# ♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣##.##.# ♣>.....≈≈≈≈.##.#†# ♣.≈≈~.##.#.# _You now have 13 gold pieces (gained 9).m%hEA2.3 (57m%hm%hI: #..#.# #.#..#.##.# #.#..#.##.# #.#..#.##.# #.#..#.##.#. #.#..#'##.#... #.#......[##..#.#..##..†..)...#....# ♣≈≈≈♣♣♣ #..... ♣♣≈≈≈≈♣♣ #.##.# ♣♣≈≈≈≈♣♣ #.##.# ♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣##.##.# ♣>.....≈≈≈≈.##.#†# ♣.≈≈~.##.#.#3.3 (58m%hС% #..#.# #.#..#.##.# #.#..#.##.# #.#..#.##.#. #.#..#.##.#%.## #.#..#'##.# .... #.#......[#.###..#.#..##..†..)...#....# ♣≈≈≈♣♣♣ #..... ♣♣≈≈≈≈♣♣ #.##.# ♣♣≈≈≈≈♣♣ #.##.# ♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣##.##.# ♣>.....≈≈≈≈.##.#† ♣.≈≈~.##.#.m%hm%h,4.3 (59m%hٵm%h- _Found a quill talisman.n%h.......)...≈.....≈≈≈.≈≈.≈≈≈...≈≈≈≈........n%h4] #..#.##.. #.#..#.##.##.. #.#..#.##.## #.. #.#..#.##.##. #.. #.#..#.##.##%.##.. #.#..#'##.# ..... #.#......[##.###..#.#........##..†#.)...#....#n%hm ♣≈≈≈♣♣♣ # ♣♣≈≈≈≈♣♣ #.##.# ♣♣≈≈≈≈♣♣ #.##.# ♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣##.##.# ♣>.....≈≈≈≈.##.# ♣.≈≈~.##.#n%hwF5.3 (1.0)n%hn%hK #..#.# #..# #.#..#.##. #..# #.#..#.##. # #..# #.#..#.##. #. #..# #.#..#.##. #%.##..# #.#..#'##. .....# #.#......[.#.###..#.#........##..†.#.)... #....n%hLh ♣≈≈≈♣♣♣ # ♣♣≈≈≈≈♣♣ #.##. ♣♣≈≈≈≈♣♣ #.##. ♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣##.##. ♣>.....≈≈≈≈.##. ♣.≈≈~.##.n%hQ@6.3 (2n%hUn%hαoM.   # #. .#%.###'##. #......# #[.#.###.@#######.#.............##..†...n%hW.#...............)...######################....n%hٷ@7.3 (3n%hn%hR| ##.### .... #..#.. #..# #..#.#  #..# #.#..#.## n%hC|#..# #.#..#.## # #..# #.#..#.## #. #..# #.#..#.## #%.##..# #.#..#'## #....@.# #.# .#.###..#######.#...n%h f ................##..†...#...............)...##################### ♣≈≈≈♣ #..n%h #.##  #.## ♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣##.##n%hL#@8.3 (4n%h)n%h  ##.### .... #..#.. #..# #..#.# #..# #.#..#. #..# #.#..#. # #..# #.#..#. #. #..# #.#..#. #%.##..# #.#..#' #...@..# #.# .#.###..#######.# ................##..†n%hTh .#...............)... ####### ♣≈≈≈♣♣♣ # ♣♣≈≈≈≈♣♣ #. ♣♣≈≈≈≈♣♣ #. ♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣##.n%h)@9.3 (5n%hn%h j ##. .... #..### #..# #..#.#. #..# #.#..#.##. #..# #.#..#. #.. #..# #.#..#. #.. #..# #.#..#. #%.##..# #.#..#' #..@...# #.# .#.###..#######.# ................##..†...#.......)...n%h '.(. ########### ♣≈≈≈♣♣♣ # ♣♣≈≈≈≈♣♣ #. ♣♣≈≈≈≈♣♣ #. ♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣##.n%h4A10.3 (6n%hn%ht ##. .... #..# ####..# #..# #..#..# #.#..# ##..#..# #.#..# #...#..# #.#..# #...#..# #.#..# #%.##..# #.#..#n%hsv7 #.@....# #.# .#.###..#######.# ................##.. ...#.........).(..############# ♣≈≈≈♣♣♣ # ♣♣≈≈≈≈♣♣ # ♣♣≈≈≈≈♣♣ # ♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣##n%h}V1.3 (7n%h2 .... #..####..# #.. #..#..# #.#..#..#..# #.#.. #...#..# #.#.. #...#..# #.#.. #%.##..# #.#.. #......# #.#...#@###..#######.#>....................###.....#.........)...(..####################### ♣≈≈≈♣♣♣ ♣♣≈≈≈≈♣♣  ♣♣≈≈≈≈♣♣ ♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣ ♣>.....≈≈≈≈......2.3 (8 _Found a stone staircase leading down.p%h[U........p%h\p%hcp%h####..# ##( #..#..# #.##.##..#..# #.##.#...#..# #.##.#...#..# #.##.#%.##..# #.##b#......# #.#######.#.###..#######.#.>.....@..............####.....#p%h ..)....(..####################### ♣≈≈≈♣♣♣ ♣♣≈≈≈≈♣♣ ♣♣≈≈≈≈♣♣b   bat (asleep)♣♣♣♣♣♣≈≈≈≈♣♣♣♣♣♣ ♣>.....≈≈≈≈..... ♣.......≈≈~p%h p%hs p%h0  p%h*A bat comes into view.p%hp%hp%hep%he.p%h bp%hbp%hPp%hp%h/p%h=p%h=3.3 (1p%hKinetic Grapnelp%hp%h  p%h p%hw 7_Found 4 boomerangs. You block the bat's attack.p%h<  ####..# # #(##..#..# #.# #.##..#..# #.# #.#...#..# #.# #.#...#..# #.# #.#%.##..# #.# #.#......# #.##.#.###..#.#.>...b.#.....#..(..##.####### ♣≈≈≈♣♣♣. ♣♣≈≈≈≈♣♣ ♣♣≈≈≈≈♣♣ ♣♣♣♣♣♣≈≈≈≈ ♣>.....≈≈≈≈ ♣.≈≈~4 _The bat hits you but does no damage.q%h4F  The kinetic grapnel hits the bat.q%h͹[.q%h>&.q%hl4-----505Kinetic Grapnelq%hYsq%hNuG _You kill the bat!r%h 3r%h_r%hk<-6r%hr%h9S-7.3 (2r%hr%h@8.3 (3r%hr%h^-----9.3 (4r%hr%hOA20.3 (5r%hJr%h6 @1.3 (6r%hr%h@2.3 (7r%hV#r%h:*@3.3 (8r%hx/r%hY2@4.3 (9r%h6r%h2;r%h;`5=====5.3 (10.0)r%hqEr%h*#(##..#..# #. #.##..#..# #. #.#...#..# #. #.#...#..# #. #.#%.##..# #. #.#......# #..#######.#.###..#######....>.................... ###...@.#......r%h?.....(..###################### ♣≈≈≈♣♣♣ . ♣♣≈≈≈≈♣♣ ♣♣≈≈≈≈♣♣♣♣♣♣♣♣≈≈≈≈♣♣♣♣r%h ♣>.....≈≈≈≈... ♣.......≈≈~ ♣.≈≈≈r%h#A6.3 (11r%h]r%h_ #.##..#..# #r%h? #.#...#..# # #.#...#..# # #.#%.##..# # #.#......# #K.#######.#.###..####### ...>..................r%hm#####.....#.....?.....@..##############....####### ♣≈≈≈♣♣♣ .. ♣♣≈≈≈≈♣♣ ♣♣≈≈≈≈♣♣♣♣♣♣♣♣≈≈♣♣♣ ♣>.....≈≈≈≈.. K   kobold (missile, asleep) ♣.......≈≈~.. ♣.≈≈≈.. ♣♣......~≈~≈.r%h-r%h.,7.3 (12r%h?5r%h: _A kobold comes into view. It is wielding a +0 dagger. _You see here 3 poisoned darts.r%hT  #(##..#..#  #.##..#..#  #.#...#..#  #.#...#..# r%hDU7 #.#%.##..# ? #.#......# .K.#######.#.###..######.....>......... #####.@...#............r%hOV?.....(..#############....####### ♣≈≈≈♣....... ♣♣.. ♣♣♣♣♣♣≈≈≈≈♣♣.r%hW ♣>≈≈ ♣.≈≈~ .≈≈r%h_r%ha18.0)r%hmr%hq r%hSrX_Found a scroll labelled YCICIK DOOKKY.s%h] ####..# #(##..#..# #.##..#..# #.#...#..# #.#...#..# #.#%.##..#? #.#......# s%hx`KK.#######.#.###..#####......>@.......#######.....#........... ..?.....(..############ .....####### ♣≈≈≈♣ ..... ....  .... ♣♣♣♣♣♣≈≈≈≈♣... ♣>≈≈ ♣.≈≈~s%his%hm7  The kobold shouts!s%huns%hyrs%hz S..KS   ball python (constriction, wandering)s%h\{K   kobold (missile)A bat comes into view. A ball python comes into view.s%h|g========9Kinetic Grapnels%hs%h0 _The bat moves out of view.s%h ####..# #(##..#..# #.##..#..# #.#...#..# #.#...#..#. #.#%.##..#.? #.#......#.S...#.#.###..#...K..#.....# ..?.....(..# .....####### ♣≈≈≈♣♣♣ ..... ♣♣≈≈≈≈♣♣ ....s%ha ♣♣≈≈≈≈ .... ♣♣♣♣♣♣≈≈≈≈ ... ♣>..... ♣s%h#$.≈≈s%h5 ,s%h s%h s%h s%hI s%h ..Sb.Kb   bat (s%h S   ball python (constriction, wandering)K   kobold (missile)s%h 1---30s%h2? y _There is a stone staircase leading down here.s%hԂ  The kinetic grapnel hits the kobold.)*s%hY  You kill the kobold!s%hs%hD  The ball python hisses angrily.s%hf.SbbS)s%h)4-----4=--1s%h`-t%h: _The bat hits you but does no damage.t%hO t%h.R t%hvS t%hT t%hx%h a=====7.6 (29x%hx%hA8.6 (30x%hx%hA9.6 (31x%h x%hDB70.6 (32x%hx%hmA1.6 (33x%h)m2.6 (34x%h/A3.6 (35x%h`6x%h<s5=====4.6 (36x%hAx%hϠ#(##..#..# #.##..#..# #.#...#..# #.#...#..# .x%h"#.#%.##..# ..?#.#......# .....#######.#.###..######....)†>.................########@....#....?.....(..#############.....####### ♣≈≈≈♣♣♣ #..... ♣♣≈≈≈≈#.... #.... ♣♣♣♣x%h#... ♣>.......## ♣..~♣.≈x%hA5.6 (37x%hfx%h5s#.##..#..# #.#...#..# x%hx6=#.#...#..# .#.#%.##..# ..?#.#......# x%h7.....#######.#.###..#######....)†>..................########.....#.....?....@(..##############.....####### ♣≈≈≈♣♣♣ #..... ♣♣≈≈≈≈#.... #.... ♣♣♣♣#... ♣>.....≈≈≈≈.x%h3:..## ♣..~. ♣.≈≈≈.♣~≈~x%htEA6.6 (38x%hFx%h$z#.##..#..# ##.#...#..# ##.#...#..# #. #.#%.##..# #..? 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#.#......#  y%h  .....#######.#.###..   #....)†>.   ##.....#   #..?.@......#   #.....# ♣≈≈≈♣♣♣   #.....#y%h N ♣♣≈≈≈≈   #.....# ♣♣≈≈≈≈   #.....# ♣♣♣♣♣♣   #.....# ♣>.....   ...##+## ♣.   ... ♣.   ♣♣......~y%h4(@2.6 (4y%ha0y%hn  #.##..#..#   #.#...#..#   #.#...#..#   . #.#%.##..#   ..? #.#......#   .....#######.#.###..  y%h #....)†>..   ##.....#   #..?@.......  #.....# ♣≈≈≈   #.....# ♣♣≈≈≈≈   #.....# ♣♣   #.....# ♣♣♣♣♣♣   #.....# ♣>.....   ...##+## ♣.   ... ♣.   ♣♣......y%h@3.6 (5y%h7y%h  #.##..#..#  #.#...#..#  #.#...#..#  . #.#%.##..#  ..? #.#......#  .....#.#.###..  #....)†>...  ##.....# y%h) #.....  #.....# ♣≈≈≈  #.....# ♣♣  #.....#y%h@ ♣♣  #.....# ♣♣♣♣♣♣  #.....# ♣>.....  ...##+## ♣  ...y%h6b ♣  ♣♣y%h'V4.6 (6y%h)5V5.6 (7y%h!  #.##..#..#  #.#...#..#  #.#...#..#  . #.#%.##..#  ..? #.#......#  .....#.#.###..# #....)†>.... ##.....#. #.....# #.....# ♣≈≈≈♣ #.....# ♣♣≈ #.....# ♣♣≈ #.....# ♣♣♣♣♣♣≈ #.....# ♣>.....≈ ...##+## ♣. ... ♣. ♣♣. _e - 2 scrolls labelled YCICIK DOOKKY (gained 1)%hN*7m6.6 (8y%he #.##..#..#  #.#...#..#  #.#...#..#  . y%h#.#%.##..#  ..? 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