Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 519647988380309426 4 101zpm the Magician (level 1, -2/15 HPs) Began as a Djinni Fire Elementalist on Mar 17, 2023. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:42 (167 turns). 101zpm the Magician (Djinni Fire Elementalist) Turns: 167, Time: 00:00:43 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 77% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 21% 3 d - Inner Flame Hex/Fire 10% N/A 21% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold throws a stone. The stone closely misses you. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the kobold. You kill the kobold! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire hits the quokka. The quokka is lightly wounded. The foxfire hits the quokka. The quokka is heavily wounded. Your foxfire dissipates! Your magical contamination has completely faded away. The endoplasm attacks as you move away! The endoplasm closely misses you. The endoplasm attacks as you move away! The endoplasm hits you. The endoplasm attacks as you move away! The endoplasm hits you. Casting: Foxfire (safe; 7% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... #)...# #.# ..### #.# #....# #.# #....# #.# #...# #.#.# #...# #r#.##### #...###J#.#.... #....v@v#.#... #####....####..############ .†.....^.#.....#6#x#B#Q#m#h ##............############# .........##....'........... #.###..#..###.############# . #.###.. #..#p#K#p#n#6#H #.. ##.############### #..# .. You could see an endoplasm (ally target) and a quokka. Vanquished Creatures 2 kobolds (D:1) A frilled lizard (D:1) 3 rats (D:1) 6 creatures vanquished. Vanquished Creatures (others) 18 foxfires (D:1) 18 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 101zpm the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | 101zpm set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D:1 | Noticed a vampire 4 | D:1 | Noticed a spriggan 4 | D:1 | Noticed a draconian 6 | D:1 | Noticed an elf 6 | D:1 | Noticed a meteoran 8 | D:1 | Noticed a human 8 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a troll 10 | D:1 | Noticed a palentonga 12 | D:1 | Noticed a naga 14 | D:1 | Noticed a gargoyle 16 | D:1 | Noticed a felid 16 | D:1 | Noticed a minotaur 18 | D:1 | Noticed a merfolk 18 | D:1 | Noticed a demonspawn 20 | D:1 | Noticed a tengu 20 | D:1 | Noticed a ghoul 22 | D:1 | Noticed a formicid 22 | D:1 | Noticed a demigod 24 | D:1 | Noticed an octopode 26 | D:1 | Noticed a demonspawn 26 | D:1 | Noticed a demigod 167 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_rooms, dreamdust_ecumenical_altar_statues, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_1, aquarium_window_fake, aquarium_window_corridor_1, aquarium_view_2a, aquarium_view_2f, minmay_misc_feat_ornament Action || total -------------------------++------- Cast: Foxfire || 14 Dodge: Dodged || 2