112233 Level 1 of the Dungeon (0, 0, D:1) 2 stones a +0 short sword (9, 21, D:1) a potion of curing (16, 1, D:1) a potion of cancellation (22, -2, D:1) a +0 hand axe (29, 2, D:1) a +0 club (45, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of curing (23, 10, D:2) a +0 leather armour (32, -12, D:2) 6 stones (37, -25, D:2) a staff of poison (37, -23, D:2) a +0 spear (39, -25, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) a +0 pair of gloves (2, -3, D:3) a +0 chain mail a +0 mace (13, 5, D:3) a +0 hand axe (18, 1, D:3) a +0 falchion (19, 26, D:3) 3 stones (20, 20, D:3) a stone a +0 dagger (21, 19, D:3) a potion of mutation (29, 21, D:3) a +0 mace (30, -1, D:3) a potion of might (32, 21, D:3) a +0 leather armour a +0 dagger (34, 21, D:3) a +0 club a +0 leather armour (35, 19, D:3) a +0 trident (39, 10, D:3) a +0 flail (39, 20, D:3) 2 potions of brilliance (40, 20, D:3) a potion of might (47, 3, D:3) 4 stones (50, 2, D:3) a +0 leather armour (51, 7, D:3) 6 poisoned darts (53, -3, D:3) a potion of heal wounds Level 4 of the Dungeon [Shop] Nowiell's Jewellery Boutique the amulet of Lugonu's Grace {RegenMP Contam rF+ rN+ Will++} (792 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rF: It protects you from fire. rN: It protects you from negative energy. Contam: It causes magical contamination when unequipped. Will: It greatly increases your willpower. the ring "Xeonn" {rF+ rN+ rCorr} (585 gold) [ring of protection from fire] rF: It protects you from fire. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. a +6 ring of dexterity (504 gold) a +6 ring of strength (504 gold) a ring of protection from cold (350 gold) an amulet of guardian spirit (420 gold) an amulet of the acrobat (420 gold) a ring of wizardry (420 gold) the ring of the Eagle {MP+9 Stlth+} (417 gold) [ring of magical power] MP: It affects your magic capacity (+9). Stlth: It makes you more stealthy. [Shop] Ynoegrau's Jewellery Boutique a ring of positive energy (280 gold) a ring of protection from cold (350 gold) a ring of magical power (280 gold) a ring of flight (245 gold) a +4 ring of evasion (504 gold) an amulet of faith (560 gold) a ring of positive energy (280 gold) an amulet of regeneration (420 gold) a ring of fire (350 gold) a +6 ring of strength (504 gold) [Shop] Xiomedya's Jewellery Shop the ring of Birdsong {Str+6 Int+4 Stlth+} (596 gold) [ring of strength] Str: It affects your strength (+6). Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. an amulet of reflection (330 gold) a +6 ring of intelligence (396 gold) a ring of willpower (275 gold) a +6 ring of strength (396 gold) a +6 ring of dexterity (396 gold) a ring of poison resistance (220 gold) a ring of magical power (220 gold) a ring of magical power (220 gold) [Shop] Tainweon's Neck Hole a +0 cloak (45 gold) a +0 cloak (45 gold) a scarf of repulsion (120 gold) a scarf of invisibility (120 gold) an amulet of reflection (300 gold) an amulet of reflection (300 gold) an amulet of guardian spirit (300 gold) [Shop] Qusumag's Antique Armour Shop a +0 pair of boots of rampaging (264 gold) a +0 chain mail (103 gold) a +0 ring mail (92 gold) a +0 scale mail (92 gold) a +0 ring mail (92 gold) the +10 plate armour of the Salamander {rN+ rCorr Stlth+} (2129 gold) rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Stlth: It makes you more stealthy. a +0 robe (16 gold) (0, 0, D:4) a potion of mutation (6, -15, D:4) a +0 pair of boots (8, -28, D:4) a +0 leather armour (13, -15, D:4) a +0 club a +0 leather armour a +0 hand axe (23, -9, D:4) 2 stones (24, -30, D:4) the +1 robe "Miokleli" {rF+ rC- rCorr} rF: It protects you from fire. rC: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. a +0 robe (37, 7, D:4) a +0 whip (38, -20, D:4) a +0 club a +0 flail (38, -17, D:4) a +0 club (39, -20, D:4) a +0 club (41, -11, D:4) a potion of resistance (42, 0, D:4) a +0 halberd (47, 1, D:4) a +0 spear (54, 6, D:4) a +0 club (55, 4, D:4) a +0 buckler a +0 scale mail a +0 spear (61, -16, D:4) a potion of might (63, 2, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 chain mail (1, -2, D:5) a +0 dagger a +0 robe (1, 1, D:5) a +0 flail a +0 ring mail (2, 28, D:5) 6 stones (6, 31, D:5) a potion of heal wounds (10, 26, D:5) a +0 giant club (18, 20, D:5) a +0 club a +0 leather armour (18, 21, D:5) a +0 dagger (22, 14, D:5) a +0 club a +0 chain mail (23, 15, D:5) a +0 short sword (24, 15, D:5) a +0 dagger a +0 robe (26, 18, D:5) a potion of lignification (33, 3, D:5) a +0 short sword a +0 ring mail a +0 dagger a +0 robe (34, 2, D:5) a +0 falchion a +0 leather armour (34, 3, D:5) a +0 hand axe a +0 dagger a +0 dagger (45, -3, D:5) a +0 giant spiked club (48, 0, D:5) a +0 war axe (49, 33, D:5) a +0 robe (56, -11, D:5) a potion of lignification Level 6 of the Dungeon (0, 0, D:6) a +0 spear (1, 0, D:6) a +4 hand axe of freezing a +0 robe a +0 falchion a +0 robe a +0 flail a +0 spear (2, 0, D:6) a +0 short sword a +0 robe a +4 morningstar a +0 robe a +0 halberd (4, -25, D:6) a potion of brilliance (17, -23, D:6) a +0 giant club (21, -31, D:6) a +0 plate armour (26, -28, D:6) 4 datura-tipped darts (30, -34, D:6) a potion of might (32, -11, D:6) a ring of see invisible (32, -10, D:6) a +0 leather armour (32, -9, D:6) 3 gold pieces (34, -34, D:6) 6 stones (44, -8, D:6) 7 stones Level 7 of the Dungeon (0, 0, D:7) a +0 robe (14, 4, D:7) a potion of brilliance (19, -13, D:7) a potion of brilliance (21, -7, D:7) 5 stones (34, 3, D:7) a +0 hand axe a +0 leather armour (42, -29, D:7) 2 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (5, -12, D:8) 6 stones (8, -15, D:8) +0 acid dragon scales a +2 scimitar of draining (12, 23, D:8) a +0 whip (12, 26, D:8) a +0 dagger a +0 robe (12, 27, D:8) a +0 dagger a +0 robe a +0 club a +0 hand axe a +0 glaive a +0 chain mail (13, 7, D:8) a +4 scimitar of flaming a +0 robe (19, 23, D:8) a potion of mutation (24, 17, D:8) 7 stones (27, 19, D:8) 3 poisoned darts (30, -15, D:8) a +0 sling (34, 35, D:8) a +2 short sword of venom a +0 ring mail a +0 mace a +0 dagger a +0 robe (35, 29, D:8) a potion of magic (38, -7, D:8) a +0 short sword 5 poisoned darts a +0 short sword a +0 short sword a +0 short sword a curare-tipped dart a +2 falchion a +0 robe a +4 hand axe a +0 robe a +0 dagger a +0 robe a +4 spear a +0 robe (39, -6, D:8) a +0 scimitar a +0 robe a +2 spear a +0 robe (39, -4, D:8) a +2 falchion a +0 robe (42, -3, D:8) a +0 great sword a +0 robe (49, -4, D:8) a +0 robe a +4 mace of freezing Level 9 of the Dungeon (0, 0, D:9) 7 stones (4, -25, D:9) a +0 chain mail a +0 halberd (5, -26, D:9) a boomerang a +0 club (6, -26, D:9) a +0 club a +0 robe a +0 dagger (17, 11, D:9) a potion of degeneration (24, -35, D:9) a +0 club (24, -13, D:9) 4 curare-tipped darts (25, -34, D:9) a +0 short sword 5 stones a +0 short sword 6 poisoned darts (26, -34, D:9) a +0 short sword 3 stones (26, -33, D:9) a +0 short sword 2 poisoned darts (35, -4, D:9) a +0 whip (35, 8, D:9) a +0 flail a +0 flail a +0 whip a +0 leather armour a +0 club (38, -27, D:9) a +0 club a +0 animal skin a +0 club a +0 animal skin (40, -26, D:9) a +0 club the +3 sling of Conservatism {vorpal, rC+ Dex-5 Stlth+} Any ammunition fired from it inflicts extra damage upon your enemies. Dex: It affects your dexterity (-5). rC: It protects you from cold. Stlth: It makes you more stealthy. a +0 leather armour (41, -24, D:9) a +0 morningstar (41, -17, D:9) a +0 quarterstaff (42, -27, D:9) a +0 mace a +0 leather armour a potion of lignification (43, -27, D:9) a +0 flail a +0 scale mail (45, -30, D:9) a +0 long sword Level 10 of the Dungeon [Shop] Zibibuuk's Book Boutique a book of Lightning (540 gold) a book of Alchemy (420 gold) a book of Burglary (300 gold) a book of the Sky (660 gold) a book of Scorching (450 gold) a book of Frost (330 gold) (0, 0, D:10) 2 stones (5, -8, D:10) 3 stones (11, -5, D:10) a staff of cold (24, -1, D:10) a +0 giant club a +0 giant spiked club (31, -17, D:10) a +0 long sword a +0 shortbow (37, -9, D:10) 4 curare-tipped darts (38, -6, D:10) a +0 short sword (38, 28, D:10) a potion of mutation (39, -10, D:10) a scroll of noise (42, -4, D:10) a +0 dagger (45, -11, D:10) a potion of curing (53, 22, D:10) a +0 dagger a +0 dagger 5 stones a +0 whip a +0 dagger 5 poisoned darts a +1 dagger of electrocution (53, 23, D:10) 2 poisoned darts a +0 short sword (55, 33, D:10) a potion of attraction (58, 28, D:10) a book of Vapours (65, 15, D:10) 9 stones (67, 9, D:10) a +0 long sword Level 11 of the Dungeon [Shop] Hethriff's Antique Armour Shoppe a +0 robe (20 gold) a +0 robe (20 gold) a +0 chain mail (130 gold) a +7 plate armour of ponderousness (1015 gold) a +0 leather armour (58 gold) a +0 robe (20 gold) a +0 scale mail (116 gold) a +0 scale mail (116 gold) [Shop] Hotiat's Assorted Antiques 2 potions of might (224 gold) a potion of cancellation (224 gold) 2 potions of invisibility (448 gold) a ring of poison resistance (560 gold) a potion of brilliance (112 gold) the +1 sling of the Dancing Owl {flame, Fragile Int+6 SInv Stlth+} (803 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+6). SInv: It lets you see invisible. Fragile: It will be destroyed if unequipped. Stlth: It makes you more stealthy. a +0 scale mail (112 gold) a +2 glaive of flaming (663 gold) [Shop] Motut's Magic Scroll Shoppe 3 scrolls of enchant weapon (405 gold) 3 scrolls of identify (108 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) a scroll of identify (36 gold) [Shop] Yhakilux's Antique Weapon Shop a +0 whip (67 gold) a +0 long sword (94 gold) a +0 war axe (94 gold) a +0 club (27 gold) a +0 rapier (108 gold) a +0 lajatang (405 gold) the +10 mace of the Six Violins {freeze, rElec Stlth+} (1949 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +0 falchion (81 gold) a +2 great sword of draining (639 gold) a +1 glaive of venom (399 gold) [Shop] Kula Muf's Distillery a potion of brilliance (60 gold) a potion of curing (45 gold) 2 potions of haste (300 gold) a potion of curing (45 gold) 2 potions of curing (90 gold) a potion of heal wounds (75 gold) a potion of mutation (120 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of lignification (45 gold) (0, 0, D:11) a potion of degeneration (4, 0, D:11) a +0 falchion (10, -9, D:11) a +0 giant club a +0 giant club (12, 5, D:11) 7 stones (14, 19, D:11) a +0 longbow (16, -24, D:11) 4 large rocks (31, 5, D:11) a +0 shortbow (32, -38, D:11) a +0 leather armour (32, 14, D:11) a +0 plate armour (36, -28, D:11) the +2 hat "Xaus" {rN+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. a +0 helmet the +0 hat of Feral Amelioration {Rampage} Rampage: It bestows one free step when moving towards enemies. (36, 6, D:11) a potion of attraction (44, -30, D:11) a +0 mace (44, -14, D:11) a potion of mutation (44, 3, D:11) a +0 giant club a +0 giant club (46, -31, D:11) 4 large rocks (47, -28, D:11) a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +0 short sword (2, 40, D:12) 2 boomerangs (10, 27, D:12) a +0 club (12, 32, D:12) a +0 flail (13, 32, D:12) a +0 dagger a +0 robe (14, 32, D:12) a +0 club (15, 2, D:12) a +0 ring mail a +0 dagger (15, 3, D:12) a +0 chain mail a +0 long sword a +0 scale mail a +1 whip of electrocution (16, 2, D:12) a +0 leather armour a +0 club (17, 2, D:12) a +0 leather armour a +0 mace (17, 3, D:12) a +0 hand axe (17, 4, D:12) a +0 robe a +0 dagger a +0 plate armour a +0 battleaxe of venom (17, 41, D:12) a +0 dagger (20, 2, D:12) a +0 short sword a +0 hand axe a +0 flail a +0 leather armour a +0 whip (20, 3, D:12) a +0 chain mail a +0 scimitar (21, 1, D:12) a +0 club (26, 29, D:12) 7 stones (39, 16, D:12) a +0 shortbow (43, 41, D:12) a +0 dire flail (44, 14, D:12) a +0 buckler (44, 40, D:12) a +0 short sword a +0 trident a +0 short sword (47, 40, D:12) a +0 dagger a +0 robe (48, 39, D:12) a +0 dagger a +0 ring mail (49, 40, D:12) a +0 flail a boomerang (52, 6, D:12) the +1 robe "Rigumoedd" {Rampage Drain rN+++ SInv} rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (60, -8, D:12) a +0 chain mail Level 13 of the Dungeon (0, 0, D:13) a stone (2, 43, D:13) a +0 dire flail a +2 dire flail of protection (3, 41, D:13) a +0 robe of positive energy (4, 0, D:13) a +0 ring mail (11, 23, D:13) a +0 war axe (14, 27, D:13) a +0 giant club a +0 giant club (17, 22, D:13) a +0 robe (18, 5, D:13) a +0 mace (25, 41, D:13) a +0 shortbow (26, 41, D:13) a +0 shortbow (26, 42, D:13) a +0 shortbow (35, -1, D:13) a +8 giant spiked club a +0 robe (35, 12, D:13) a +0 long sword of holy wrath (36, 44, D:13) 5 boomerangs (48, 45, D:13) a potion of curing Level 14 of the Dungeon (0, 0, D:14) a +1 long sword of holy wrath (4, -15, D:14) a +0 battleaxe (10, -34, D:14) 4 stones (10, -5, D:14) a +0 pair of gloves (13, -37, D:14) a potion of degeneration a +0 robe (17, -7, D:14) 4 large rocks (17, -3, D:14) a +0 giant spiked club a +0 giant spiked club (17, 3, D:14) a +0 ring mail a +0 war axe (17, 10, D:14) 4 large rocks (18, 3, D:14) a +2 vampiric war axe a +0 kite shield of positive energy a +0 leather armour (20, 0, D:14) 6 large rocks (36, -1, D:14) 3 large rocks (40, -5, D:14) a +3 great mace a +0 chain mail (41, -25, D:14) a potion of flight (46, 4, D:14) a potion of heal wounds (52, -33, D:14) 14 gold pieces a +0 shortbow (53, -33, D:14) 45 gold pieces 6 large rocks a +0 shortbow (55, -31, D:14) 56 gold pieces (still there?) a +3 longbow (still there?) Level 15 of the Dungeon (0, 0, D:15) a scroll of amnesia (3, -4, D:15) an amulet of the acrobat (14, -4, D:15) a +0 long sword (15, 3, D:15) 8 gold pieces (19, -23, D:15) a +0 mace the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 chain mail a +0 trident (2, 46, Orc:1) a +0 giant spiked club (3, 2, Orc:1) a +0 leather armour a +0 halberd (3, 42, Orc:1) a +0 short sword (3, 44, Orc:1) a +0 club a +0 leather armour (3, 46, Orc:1) a +0 mace (4, 4, Orc:1) a +0 plate armour a +0 trident of protection (5, 3, Orc:1) a +0 trident (8, 9, Orc:1) a +0 giant spiked club (8, 10, Orc:1) a +0 scale mail 7 javelins a +3 great mace (17, 48, Orc:1) a +0 giant club (18, 46, Orc:1) a +0 dagger a +0 robe a +0 dagger (19, 46, Orc:1) a +0 trident (19, 47, Orc:1) a +0 giant club (19, 48, Orc:1) a +0 chain mail a +0 glaive (20, 46, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines [Shop] Woocy's Jewellery Emporium an amulet of magic regeneration (390 gold) a ring of magical power (260 gold) an amulet of reflection (390 gold) an amulet of faith (520 gold) a ring of ice (325 gold) a ring of ice (325 gold) [Shop] Suasusel's Armour Shop a +0 scale mail (60 gold) a +0 chain mail (67 gold) a +0 helmet (67 gold) a +0 robe (10 gold) +2 ice dragon scales (1080 gold) a +2 leather armour of fire resistance (285 gold) a +0 robe (10 gold) a +0 chain mail (67 gold) a +0 cloak (67 gold) [Shop] Henkacae's Weapon Emporium the +6 rapier of Intuition {vorpal, SInv} (613 gold) It inflicts extra damage upon your enemies. SInv: It lets you see invisible. a +0 battleaxe (84 gold) the +2 Maxwell's thermic engine {flame, freeze} (572 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. It becomes more effective when it hits something. This effect fades over time. 8 stones (10 gold) a +0 hand axe (39 gold) a +0 morningstar (52 gold) 7 stones (9 gold) a +1 dagger of draining (137 gold) a +0 club (13 gold) a +0 spear (39 gold) [Shop] Zedeelat's Antique Weapon Boutique a +0 short sword (93 gold) a +0 vorpal long sword (223 gold) a +0 morningstar (124 gold) a +0 war axe (108 gold) a +0 long sword (108 gold) a +0 spear (93 gold) a +0 shortbow (93 gold) a +0 battleaxe (201 gold) [Shop] Sits's Magic Scroll Boutique a scroll of identify (32 gold) a scroll of identify (32 gold) a scroll of noise (16 gold) a scroll of identify (32 gold) a scroll of enchant armour (120 gold) a scroll of enchant weapon (120 gold) 2 scrolls of identify (64 gold) (0, 0, Orc:2) a +0 chain mail a +0 scimitar a +0 arbalest (0, 1, Orc:2) a +0 whip a +0 ring mail a +0 short sword (1, 2, Orc:2) a +0 leather armour a +0 short sword (4, 2, Orc:2) a +0 giant spiked club (6, 0, Orc:2) a +0 giant club a +0 dire flail (10, -4, Orc:2) a +0 giant club (10, 0, Orc:2) a +0 robe a +0 dagger (10, 2, Orc:2) a +0 chain mail a +0 dire flail (11, 3, Orc:2) a +0 chain mail a +0 trident (16, -7, Orc:2) 4 large rocks a +0 robe a +0 dagger (18, -36, Orc:2) a +0 giant club (18, -7, Orc:2) a +0 giant club a +0 giant club (19, -43, Orc:2) a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant spiked club (20, -10, Orc:2) a +0 giant club a +0 giant club (21, -42, Orc:2) a +0 dire flail a +0 giant spiked club (22, -41, Orc:2) a +0 giant spiked club (22, -7, Orc:2) a +0 giant club (23, -31, Orc:2) a +0 giant club (23, -8, Orc:2) a +0 giant club (23, -3, Orc:2) a +0 giant club a +0 giant club (24, -6, Orc:2) a +0 dire flail a +0 giant club (24, -5, Orc:2) a +0 giant club a +0 giant club (25, -28, Orc:2) a +0 giant club a +0 giant club (26, -29, Orc:2) a +0 giant club a +0 giant spiked club (26, -26, Orc:2) a +0 giant spiked club (26, -24, Orc:2) a +0 giant spiked club (27, -28, Orc:2) a +0 giant spiked club (27, -26, Orc:2) a +0 giant spiked club a +0 giant club (27, -9, Orc:2) a +0 robe a +0 halberd (28, -47, Orc:2) a +0 giant club a +0 robe a +0 whip a +0 giant club a +0 giant club a +0 giant club a +0 giant spiked club a +0 giant club (28, -46, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (28, -45, Orc:2) a +0 robe a +0 spear (28, -28, Orc:2) a +0 giant spiked club (28, -24, Orc:2) a +0 giant club (28, -9, Orc:2) a +0 robe a +0 whip (29, -25, Orc:2) a +0 giant club (29, -19, Orc:2) a +0 great mace a +0 giant spiked club a +0 giant spiked club (29, -9, Orc:2) a +0 dire flail a +0 giant club (30, -35, Orc:2) a +0 plate armour a +0 glaive (30, -34, Orc:2) a +1 dagger of electrocution (31, -35, Orc:2) a +0 trident (31, -8, Orc:2) a +0 giant club (32, -33, Orc:2) a +0 robe a +0 dagger (32, -32, Orc:2) a +0 chain mail a +0 flail (33, -29, Orc:2) a +0 giant club Level 1 of the Elven Halls (0, 0, Elf:1) a scroll of enchant armour (5, 3, Elf:1) 4 gold pieces a +0 leather armour a +0 long sword (7, 7, Elf:1) a scroll of identify Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 halberd of freezing a +0 chain mail (1, 0, Lair:1) an orb of wrath (9, 22, Lair:1) a potion of attraction (10, 29, Lair:1) a potion of degeneration (15, 19, Lair:1) 3 stones (17, 24, Lair:1) a potion of cancellation (21, 34, Lair:1) a potion of haste (35, -4, Lair:1) a potion of lignification Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 poisoned darts (4, -34, Lair:2) 4 stones (8, -22, Lair:2) a +0 scale mail (8, -20, Lair:2) a ring of see invisible (9, -26, Lair:2) a potion of flight (9, 10, Lair:2) a +0 leather armour (10, -32, Lair:2) a +0 falchion (18, -7, Lair:2) a +4 short sword (21, -19, Lair:2) a +0 scale mail (27, -4, Lair:2) a +0 club (28, -18, Lair:2) 6 stones (28, -4, Lair:2) a potion of curing (34, -31, Lair:2) a +2 war axe of flaming (34, -25, Lair:2) a +0 falchion (37, -2, Lair:2) a potion of degeneration (48, -19, Lair:2) a +0 trident (49, -20, Lair:2) a stone (51, -15, Lair:2) a potion of flight Level 3 of the Lair of Beasts (4, 8, Lair:3) a potion of might (18, -12, Lair:3) a +0 robe (24, 10, Lair:3) a potion of resistance (33, -15, Lair:3) a +0 scale mail of cold resistance (41, 35, Lair:3) 2 stones (47, 42, Lair:3) a potion of lignification (50, 17, Lair:3) 7 stones (67, 25, Lair:3) a +0 war axe Level 4 of the Lair of Beasts (0, 0, Lair:4) a potion of flight (21, 0, Lair:4) 2 javelins (27, -16, Lair:4) a +0 plate armour (34, -14, Lair:4) 5 stones (42, -31, Lair:4) a potion of haste (43, -26, Lair:4) 5 stones (45, -28, Lair:4) a potion of flight (46, -10, Lair:4) a book of Alchemy (46, 6, Lair:4) 6 stones (47, -26, Lair:4) a +0 plate armour (49, 6, Lair:4) a potion of attraction (51, -12, Lair:4) 4 stones (60, -22, Lair:4) a potion of resistance Level 5 of the Lair of Beasts (0, 0, Lair:5) a potion of magic (9, -23, Lair:5) a +0 ring mail (18, -19, Lair:5) 2 potions of resistance (36, -25, Lair:5) 6 stones (43, -3, Lair:5) a potion of invisibility (44, -24, Lair:5) 4 poisoned darts (44, -4, Lair:5) a +2 antimagic lajatang (45, -6, Lair:5) the +2 pair of gloves "Pougan" {-Cast rN+ Dex+2} Dex: It affects your dexterity (+2). rN: It protects you from negative energy. -Cast: It prevents spellcasting. (46, -6, Lair:5) a +0 scale mail (47, -7, Lair:5) an amulet of regeneration Level 1 of the Snake Pit [Shop] Raoteune's Magic Scroll Shop a scroll of identify (28 gold) a scroll of vulnerability (56 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) (0, 0, Snake:1) 6 stones (0, 17, Snake:1) a scroll of summoning (13, -9, Snake:1) a +3 trident (18, -4, Snake:1) a +1 pair of gloves of dexterity a +0 cloak a +2 rapier of electrocution (19, -7, Snake:1) a +0 robe a +0 battleaxe (23, -4, Snake:1) a potion of cancellation (24, -4, Snake:1) a +0 war axe (25, 2, Snake:1) a +0 robe a +0 flail Level 2 of the Snake Pit (0, 0, Snake:2) a +3 chain mail (unseen) (1, 1, Snake:2) 6 gold pieces a +0 trident a +0 whip (1, 2, Snake:2) 20 gold pieces (still there?) a +0 shortbow (still there?) a +0 mace (still there?) a +0 shortbow of flaming (still there?) (6, -1, Snake:2) a potion of curing