112233 Level 1 of the Dungeon (45, -28, D:1) 9 stones (46, -16, D:1) a +0 club (55, -10, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (10, 3, D:2) a +0 club (26, -7, D:2) a +0 flail (35, 14, D:2) 6 stones Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail Level 4 of the Dungeon [Shop] Wuxeweush's Book Emporium Roxanne's Precepts of the Metamorphic Rocks (400 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Ice Form Ice/Transmutation 4 c - Petrify Transmutation/Earth 4 d - Eringya's Noxious Bog Transmutation/Poison 6 Great Wizards, Vol. VII (300 gold) a book of Conjurations (200 gold) a book of Changes (180 gold) a book of the Sky (440 gold) a book of Displacement (240 gold) a book of Iron (360 gold) a book of Dangerous Friends (400 gold) a book of Spatial Translocations (260 gold) the Incunable of Silt (360 gold) Spells Type Level a - Passwall Transmutation/Earth 2 b - Lee's Rapid Deconstruction Earth 5 c - Lehudib's Crystal Spear Conjuration/Earth 8 (0, 0, D:4) a +0 dagger (1, 1, D:4) 5 stones (1, 2, D:4) 5 stones (6, -35, D:4) a +0 falchion Level 5 of the Dungeon (0, 0, D:5) a +0 hammer Level 6 of the Dungeon (4, 2, D:6) a +0 whip a +0 robe (4, 3, D:6) a +0 giant spiked club a +0 giant club (5, -5, D:6) a +0 giant club a +0 flail (6, -5, D:6) a +0 mace a +0 shortbow (7, -5, D:6) a +0 flail a +0 club (7, -4, D:6) a +0 club (7, -2, D:6) a +0 hand axe a +0 ring mail (7, 3, D:6) 5 stones (9, -5, D:6) a +0 ring mail (11, 4, D:6) a +0 shortbow (13, -1, D:6) 4 stones (19, -27, D:6) a +0 dagger a stone (21, -22, D:6) a +0 chain mail a +0 short sword (25, -33, D:6) a +0 dagger (37, -41, D:6) 2 stones a +0 club (39, -41, D:6) a +0 short sword (40, -17, D:6) a +0 helmet (45, -32, D:6) a +0 hand axe (47, -20, D:6) a +0 whip (47, -19, D:6) a +0 club (48, -21, D:6) a +0 spear Level 7 of the Dungeon (16, 51, D:7) a +0 giant spiked club a +0 giant spiked club (56, 16, D:7) a +0 pair of boots Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour a +0 club a +0 leather armour (8, -26, D:8) a +0 shortbow (10, -26, D:8) a -1 spear a +0 animal skin Level 9 of the Dungeon (26, 23, D:9) a +0 robe (34, 44, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 helmet (36, 11, D:10) a +0 dagger of holy wrath (37, 11, D:10) a +0 whip (37, 12, D:10) a +0 whip a +0 club a +0 whip (48, 12, D:10) 6 large rocks Level 11 of the Dungeon (0, 0, D:11) a +0 ring mail (4, 0, D:11) a +0 long sword (7, -8, D:11) a +0 scimitar of flaming a +0 robe a +0 giant spiked club a +0 giant spiked club (15, 5, D:11) a +0 whip a +1 spear a +0 scale mail a +0 helmet a +0 leather armour (43, -9, D:11) the +2 leather armour "Coxt" {Fly rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. Fly: It grants you flight. (49, 12, D:11) a +0 giant spiked club a +0 giant club (63, 2, D:11) a +1 morningstar of protection Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (13, 16, D:12) a phial of floods (15, 23, D:12) a +0 mace a +0 arbalest a +0 chain mail (15, 27, D:12) a +0 great mace a +0 chain mail (16, 23, D:12) 2 large rocks (37, 3, D:12) a +0 morningstar (52, 2, D:12) 4 stones (52, 34, D:12) a +0 plate armour a +0 battleaxe Level 13 of the Dungeon [Shop] Esuwakh's Distillery a potion of berserk rage (70 gold) a potion of might (56 gold) a potion of lignification (42 gold) a potion of degeneration (14 gold) 2 potions of brilliance (112 gold) a potion of lignification (42 gold) (3, 12, D:13) 4 large rocks (10, -19, D:13) a +1 quarterstaff of pain (12, 4, D:13) a +0 giant spiked club a +0 giant club a +4 dagger of venom (15, 7, D:13) a +0 flail (16, -37, D:13) 6 stones (16, -22, D:13) a +0 robe (17, -17, D:13) a +0 giant spiked club a +0 giant club (19, -46, D:13) a +0 robe (24, -1, D:13) a +0 robe (32, -39, D:13) a +0 chain mail (33, -23, D:13) a +0 scale mail (63, -37, D:13) a +2 flail of protection Level 14 of the Dungeon (0, 0, D:14) a +0 robe (9, 28, D:14) a +0 battleaxe a +0 chain mail (11, 14, D:14) a +0 chain mail a +0 war axe (12, 14, D:14) a +0 chain mail a +0 battleaxe (18, 16, D:14) a +0 plate armour a +2 great mace (18, 19, D:14) a +0 ring mail a +0 hand axe (19, -7, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 robe (1, 0, D:15) a +0 spear (14, 5, D:15) a +0 long sword (29, -37, D:15) a +0 shortbow (36, 15, D:15) a +0 chain mail Level 1 of the Orcish Mines (34, 23, Orc:1) a condenser vane (35, 23, Orc:1) a +0 ring mail (36, 23, Orc:1) a +0 chain mail Level 2 of the Orcish Mines [Shop] Orejuq's Distillery a potion of flight (39 gold) a potion of brilliance (52 gold) a potion of brilliance (52 gold) [Shop] Vesuwoidd's Distillery a potion of might (48 gold) a potion of lignification (36 gold) a potion of brilliance (48 gold) a potion of magic (96 gold) a potion of attraction (36 gold) a potion of attraction (36 gold) 2 potions of magic (192 gold) a potion of degeneration (12 gold) a potion of attraction (36 gold) [Shop] Buiqotoiq's Book Shop a book of Hexes (576 gold) a book of Blasting (512 gold) the Incunable of the Wary Artists (608 gold) Spells Type Level a - Sticky Flame Conjuration/Fire 4 b - Starburst Conjuration/Fire 6 c - Statue Form Transmutation/Earth 6 a book of Burglary (320 gold) Nykkotsi's Lessons on Amassed Putrescence (640 gold) Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Canine Familiar Summoning 3 c - Olgreb's Toxic Radiance Poison 4 d - Summon Horrible Things Summoning 8 a book of Fire (704 gold) a book of the Hunter (416 gold) [Shop] Geekhire's Antique Weapon Boutique a +1 rapier of venom (389 gold) a +0 quarterstaff (132 gold) a +0 war axe (115 gold) a +0 executioner's axe (330 gold) a +0 falchion (99 gold) a +2 vampiric demon blade (1881 gold) a +0 spectral quarterstaff (396 gold) the +11 mace of Success {antimagic, Contam Str+6} (2574 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+6). Contam: It causes magical contamination when unequipped. a +0 arbalest (148 gold) Level 1 of the Elven Halls (0, 0, Elf:1) a +0 rapier (1, -20, Elf:1) a +0 arbalest (6, -16, Elf:1) a +0 rapier (6, -15, Elf:1) a +2 robe of positive energy a +0 dagger (6, -14, Elf:1) a +0 short sword a +0 ring mail a +1 long sword of holy wrath (7, -16, Elf:1) a +0 short sword a +0 leather armour (7, -14, Elf:1) a +0 hand axe (9, -12, Elf:1) a +0 rapier a +0 leather armour (17, -53, Elf:1) a +1 hand axe of draining (34, -31, Elf:1) a +0 long sword (35, -40, Elf:1) the +8 quarterstaff of Tender Mercy {holy, Drain rF+ rC+ Will+} It has been blessed by the Shining One to cause great damage to the undead and demons. rF: It protects you from fire. rC: It protects you from cold. Drain: It drains your maximum health when unequipped. Will: It increases your willpower. (38, 3, Elf:1) a +1 short sword of holy wrath a +0 shortbow a +0 leather armour a +2 short sword of electrocution a +2 shortbow of freezing a +0 leather armour a +0 short sword a +0 buckler (52, -4, Elf:1) 4 javelins Level 2 of the Elven Halls [Shop] Mopasyol's Book Shoppe a book of Misfortune (684 gold) a book of the Wilderness (722 gold) a book of Lightning (684 gold) a book of Storms (608 gold) Yphoeg's Folio of Fulgurant Geology (646 gold) Spells Type Level a - Static Discharge Conjuration/Air 2 b - Passwall Transmutation/Earth 2 c - Animate Armour Summoning/Earth 4 d - Lee's Rapid Deconstruction Earth 5 [Shop] Baeggilu's Weapon Shop 7 stones (10 gold) a +0 sling (22 gold) a +1 scimitar of electrocution (255 gold) a +0 morningstar (60 gold) a +0 sling (22 gold) a +0 dagger (30 gold) a +0 falchion (45 gold) a +0 quarterstaff (60 gold) 6 stones (9 gold) (0, 0, Elf:2) a +0 rapier (3, 2, Elf:2) a +1 vorpal scimitar (still there?) a +0 buckler (still there?) a +0 scimitar (still there?) a +0 leather armour (still there?) a +0 buckler (still there?) an elf corpse (still there?) (3, 3, Elf:2) a +3 quick blade of freezing (unseen) (5, 0, Elf:2) a +4 long sword of holy wrath (7, 1, Elf:2) a +1 trident of pain (8, -13, Elf:2) a +4 vorpal long sword (unseen) (8, -1, Elf:2) a +0 long sword (9, -13, Elf:2) a +3 morningstar of flaming (still there?) a +4 long sword of electrocution (still there?) (9, -11, Elf:2) a +2 trident of protection (unseen) (10, -13, Elf:2) a +2 vorpal flail (still there?) a +5 short sword of electrocution (still there?) (10, -9, Elf:2) a +0 long sword an elf corpse (10, -8, Elf:2) a +0 long sword (10, -4, Elf:2) a +0 long sword a +0 buckler an elf corpse (11, -4, Elf:2) a +1 long sword of protection an elf corpse (12, -3, Elf:2) a +0 halberd of protection (unseen) (27, 20, Elf:2) a +0 dagger (41, 4, Elf:2) a +0 long sword a +0 ring mail (62, 8, Elf:2) the +1 chain mail of Nuom {-Tele Rampage rPois Will+} rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. (65, -12, Elf:2) the +9 mace of Wemasedgh {drain, rF+ MP+9 Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). rF: It protects you from fire. MP: It affects your magic capacity (+9). Level 3 of the Elven Halls (0, 0, Elf:3) a +0 rapier a +0 ring mail (0, 1, Elf:3) a +0 dagger a +0 leather armour (9, 14, Elf:3) a +0 long sword a +0 leather armour (10, -19, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (16, -10, Elf:3) the +10 triple sword "Neoleeq" {flame, Str+2} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). (unseen) (16, -9, Elf:3) the +1 ring mail of Plog {Rampage} Rampage: It bestows one free step when moving towards enemies. (unseen) (17, -7, Elf:3) 24 gold pieces (21, -23, Elf:3) a +0 shortbow a +3 long sword (22, -33, Elf:3) a +0 rapier of freezing (25, -25, Elf:3) a +4 shortbow a +0 short sword a +0 leather armour (28, -21, Elf:3) a +2 rapier of protection a +0 scale mail (35, -28, Elf:3) a +0 rapier (39, 16, Elf:3) a +2 battleaxe of electrocution (43, -25, Elf:3) a +0 long sword a +0 ring mail (43, 9, Elf:3) a +0 long sword a +0 leather armour (55, -36, Elf:3) a +0 long sword a +0 leather armour (55, -13, Elf:3) the +1 robe of Insecurity {Dex+2} Dex: It affects your dexterity (+2). (55, -12, Elf:3) the +5 whip "Plog" {vorpal, rC- Int+4} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. (55, -11, Elf:3) the +10 short sword of the Hummingbird {vorpal, rC+ Will++ Str-4 Int-3} It inflicts extra damage upon your enemies. Str: It affects your strength (-4). Int: It affects your intelligence (-3). rC: It protects you from cold. Will: It greatly increases your willpower. the +8 short sword "Pirurr" {protect, rF+++ rC+ rN+ Int-5} It grants its wielder temporary protection when it strikes (+7 to AC). Int: It affects your intelligence (-5). rF: It renders you almost immune to fire. rC: It protects you from cold. rN: It protects you from negative energy. (55, -1, Elf:3) a wand of polymorph (11) the +7 war axe of a bazaar {flame, Dex+3} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+3). a +2 rapier of holy wrath a +0 scale mail (55, 19, Elf:3) a staff of earth (56, -35, Elf:3) a +1 trident of venom (56, -13, Elf:3) the +9 rapier of Triumph {venom, Str+5} It poisons the flesh of those it strikes. Str: It affects your strength (+5). (56, 7, Elf:3) a +2 vampiric long sword a +0 leather armour a +1 trident of holy wrath (56, 18, Elf:3) a +0 short sword (56, 20, Elf:3) a +0 dagger of draining (57, 7, Elf:3) 51 poisoned darts a +2 dagger of venom a +0 longbow 6 stones a +0 leather armour a +0 rapier a +0 leather armour (58, 7, Elf:3) the +0 chain mail of Misanthropy {Int+2 SInv} Int: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 long sword a +0 leather armour a ring of resist corrosion a +0 rapier a +0 ring mail (59, 6, Elf:3) a +0 shortbow a staff of earth a +0 leather armour (59, 19, Elf:3) a +0 dagger (60, 13, Elf:3) a tin of tremorstones (inert) (60, 14, Elf:3) a +4 ring mail (61, 14, Elf:3) a +0 short sword (61, 15, Elf:3) a +0 short sword (62, 12, Elf:3) a staff of fire (62, 15, Elf:3) a +0 dagger (62, 16, Elf:3) a +0 short sword (63, 13, Elf:3) the +0 chain mail of the Eternal Void {+Blink rCorr Int-3} Int: It affects your intelligence (-3). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 mace Level 2 of the Lair of Beasts Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts Level 5 of the Lair of Beasts (46, 8, Lair:5) a ring of see invisible (56, -14, Lair:5) a +0 scale mail Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime