Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 2203487948833901072 2261 112233 the Magician (level 9, -1/78 HPs) Began as a Ghoul Conjurer on Dec 25, 2022. Was an Initiate of Gozag. Slain by a two-headed ogre ... wielding a +0 giant club (19 damage) ... on level 8 of the Dungeon. The game lasted 00:12:09 (10095 turns). 112233 the Magician (Ghoul Conjurer) Turns: 10095, Time: 00:12:09 Health: -1/78 AC: 5 Str: 11 XL: 9 Next: 38% Magic: 4/17 EV: 14 Int: 25 God: Gozag Gold: 579 SH: 0 Dex: 15 Spells: 15/21 levels left rFire + . . SeeInvis . b - +1 falchion of the Blue Skies {flame, rElec Int+2 Dex+4} rCold + . . Faith . (no shield) rNeg + + + Spirit . w - +1 robe "Hiemot" {rCorr Dex+4} rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr + Rampage . i - +0 pair of gloves Will ..... d - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.00/turn k - +6 ring of intelligence MPRegen 0.15/turn h - ring of protection from fire @: inhibited regen A: claws 1, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance 2, devour on kill a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 8 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 1 branch of the dungeon, and saw 8 of its levels. You collected 2890 gold pieces. You spent 1056 gold pieces at shops. You paid 1255 gold pieces to Gozag. Inventory: Hand Weapons b - the +1 falchion of the Blue Skies (weapon) {flame, rElec Int+2 Dex+4} (You found it on level 3 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. g - a +0 spear of venom v - a +3 quarterstaff Missiles f - 84 stones Armour d - a +0 pair of boots (worn) i - a +0 pair of gloves (worn) w - the +1 robe "Hiemot" (worn) {rCorr Dex+4} (You bought it in a shop on level 5 of the Dungeon) Dex: It affects your dexterity (+4). rCorr: It protects you from acid and corrosion. x - the +1 helmet of Ubbite {-Cast +Inv rN+} (You bought it in a shop on level 5 of the Dungeon) rN: It protects you from negative energy. +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. Jewellery h - a ring of protection from fire (right hand) k - a +6 ring of intelligence (left hand) F - a ring of wizardry Wands o - a wand of flame (12) y - a wand of charming (3) D - a wand of light (12) Scrolls a - a scroll of enchant weapon {unknown} e - 2 scrolls of vulnerability j - a scroll of blinking m - 2 scrolls of fear p - 15 scrolls of identify r - a scroll of torment t - a scroll of immolation E - a scroll of brand weapon G - a scroll of summoning Potions c - 2 potions of attraction {unknown} l - 2 potions of might n - a potion of flight q - 2 potions of heal wounds {unknown} s - 2 potions of degeneration {unknown} u - a potion of haste {unknown} z - 4 potions of curing A - 2 potions of magic B - a potion of resistance {unknown} C - a potion of lignification {unknown} Skills: + Level 6.5 Fighting + Level 5.4 Dodging - Level 2.1 Stealth * Level 6.5 Spellcasting - Level 3.2 Conjurations + Level 4.6 Necromancy You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 100% 1d9 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 c - Blink Tloc 16% N/A 11% 2 d - Apportation Tloc 16% N/A 7% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 96% 1d7 1% 1 Foxfire Conj/Fire 64% 2x1d7 3% 1 Summon Small Mammal Summ 32% N/A 7% 1 Conjure Flame Conj/Fire 16% 6-21 11% 3 Dazzling Flash Conj/Hex 32% N/A 11% 3 Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 Frozen Ramparts Ice 16% 1d3 22% 3 Ignite Poison Fire/Tmut/Pois 8% N/A 22% 3 Inner Flame Hex/Fire 8% N/A 22% 3 Flame Wave Conj/Fire 16% 2d7 34% 4 Fulminant Prism Conj/Hex 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 34% 4 Summon Ice Beast Ice/Summ 8% N/A 56% 4 Borgnjor's Vile Clutch Necr/Erth 9% N/A 58% 5 Freezing Cloud Conj/Ice/Air 6% 6-21 77% 5 Alistair's Intoxication Tmut/Pois 5% N/A 89% 5 Manifold Assault Tloc 8% N/A 89% 5 Eringya's Noxious Bog Tmut/Pois 4% N/A 100% 6 Ice Form Ice/Tmut Unusable N/A N/A 4 Storm Form Tmut/Air Unusable N/A N/A 7 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (0/1) D:6 Lair: D:8-11 Altars: Cheibriados Dithmenos Gozag Makhleb Nemelex Xobeh Shops: D:5 **[ D:8 * Annotations: D:1 exclusion: downstairs D:3 exclusions: downstairs and upstairs D:5 exclusion: downstairs D:7 1 runed translucent door, Rrauwl's ghost, novice BaIE Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You thrive by killing the living. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, wandering, blind, hasn't noticed you, 90% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. (Press . to maintain the ray.) The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club!! The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. The two-headed ogre hits you with a +0 giant club!! The two-headed ogre hits you with a +0 giant club. The searing ray hits the two-headed ogre. The two-headed ogre is heavily wounded. Unknown command. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre closely misses you. The two-headed ogre hits you with a +0 giant club! * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, blind, 90% to hit) The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. (Press . to maintain the ray.) The two-headed ogre barely misses you. The two-headed ogre closely misses you. The searing ray hits the two-headed ogre. The two-headed ogre is almost dead. The searing ray hits the two-headed ogre! The two-headed ogre is almost dead. The two-headed ogre hits you with a +0 giant club!! You die... Your body crumbles into a pile of gold. #..... #..... #.....####### #######+#...........## #.......######........ #.......+....'.∩...... #.......#....#........ #...O...##...#........ #....@..##...#........ #.......##...#######.. #..................#.. #..................+.. #..................#.. #.....####'#<.#....#.. #######.....########.. #.....# . #.....# . You could see a two-headed ogre (blind). Vanquished Creatures Sigmund (D:6) A steam dragon (D:8) 2 water moccasins An ice beast (D:7) An ogre (D:4) A phantom (D:6) A kobold brigand (D:7) 2 bullfrogs (D:7) 3 scorpions (D:5) 2 necrophages 3 wights 6 killer bees (D:8) A howler monkey (D:6) A hound (D:7) 2 jellies (D:4) 2 orc priests (D:6) Jessica (D:2) 6 orc wizards Natasha (thrice) (D:2) An iguana (D:5) 3 adders A shadow imp (D:6) A worm (D:2) 2 dart slugs 18 orcs 5 endoplasms 5 giant cockroaches 9 goblins 5 hobgoblins 3 jackals (D:1) 2 quokkas 10 ball pythons 8 bats 2 frilled lizards 9 kobolds 5 rats (D:2) A spectral kobold (D:3) 130 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 112233 the Ghoul Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 251 | D:1 | Reached skill level 1 in Fighting 312 | D:1 | Reached XP level 2. HP: 11/23 MP: 0/3 974 | D:1 | Learned a level 2 spell: Searing Ray 1203 | D:2 | Reached XP level 3. HP: 27/29 MP: 0/4 1210 | D:2 | Found an opulent altar of Gozag. 1221 | D:2 | Became a worshipper of Gozag Ym Sagoz the Greedy 1280 | D:2 | Noticed Natasha 1481 | D:3 | Found a faded altar of an unknown god. 2111 | D:3 | Identified the +1 falchion of the Blue Skies {flame, rElec | Int+2 Dex+4} 2595 | D:4 | Reached XP level 4. HP: 19/38 MP: 0/6 2761 | D:4 | Noticed a water moccasin 2768 | D:4 | Noticed an ogre 2822 | D:4 | Killed an ogre 2823 | D:4 | Reached XP level 5. HP: 13/45 MP: 0/8 3274 | D:4 | Learned a level 1 spell: Necrotise 3393 | D:4 | Killed a water moccasin 3394 | D:4 | Reached skill level 1 in Necromancy 3394 | D:4 | Reached XP level 6. HP: 47/52 MP: 0/9 3839 | D:4 | Found a snail-covered altar of Cheibriados. 3948 | D:2 | Identified a scroll of acquirement 3948 | D:2 | Acquired 917 gold pieces 3952 | D:2 | Killed Natasha 3976 | D:2 | Noticed Natasha 4505 | D:2 | Killed Natasha 4544 | D:2 | Noticed Natasha 4655 | D:2 | Killed Natasha 4904 | D:2 | Acquired 741 gold pieces 5161 | D:2 | Noticed Jessica 5171 | D:2 | Killed Jessica 5172 | D:2 | Reached XP level 7. HP: 59/59 MP: 3/11 5332 | D:3 | Learned a level 1 spell: Apportation 5384 | D:5 | Entered Level 5 of the Dungeon 5883 | D:5 | Found Moihismea's Assorted Antiques. 5895 | D:5 | Bought a dark potion for 15 gold pieces 5895 | D:5 | Bought a scroll labelled TINKUAFAYS for 17 gold pieces 5895 | D:5 | Bought a scroll labelled VERPHE BUINOSAMI for 17 gold | pieces 6431 | D:5 | Found a sparkling altar of Nemelex Xobeh. 6820 | D:6 | Noticed Sigmund 7011 | D:5 | Bought a scroll of identify for 32 gold pieces 7011 | D:5 | Bought a scroll of fear for 64 gold pieces 7013 | D:5 | Bought a fine robe for 142 gold pieces 7013 | D:5 | Identified the +1 robe "Hiemot" {rCorr Dex+4} (You bought | it in a shop on level 5 of the Dungeon) 7013 | D:5 | Bought a jewelled helmet for 237 gold pieces 7013 | D:5 | Identified the +1 helmet of Ubbite {-Cast +Inv rN+} (You | bought it in a shop on level 5 of the Dungeon) 7315 | D:6 | Reached skill level 5 in Fighting 7315 | D:6 | Reached XP level 8. HP: 56/68 MP: 1/13 7808 | D:7 | Reached skill level 5 in Spellcasting 8579 | D:6 | Killed Sigmund 8862 | D:6 | Found a staircase to the Ecumenical Temple. 8951 | D:6 | Found a burning altar of Makhleb. 9077 | D:7 | Found a runed translucent door. 9080 | D:7 | Noticed Rrauwl's ghost (novice BaIE) 9097 | D:7 | Reached skill level 5 in Dodging 9193 | D:7 | Reached XP level 9. HP: 75/75 MP: 10/16 9604 | D:8 | Found a shadowy altar of Dithmenos. 10036 | D:8 | Found Timaf's General Store. 10051 | D:8 | Bought an Inescapable Atlas for 476 gold pieces 10051 | D:8 | Bought a scroll of identify for 28 gold pieces 10051 | D:8 | Bought a scroll of identify for 28 gold pieces 10064 | D:8 | Learned a level 2 spell: Blink 10080 | D:8 | Noticed a two-headed ogre 10095 | D:8 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_forest, layout_rooms, serial_corexii_hall, corexii_hall_statues_i, chequers_hall_statues_wall_a, supply_closet_lemuel D:2: layout_rooms, basic_altar, minmay_hexomino_f4, uniq_jessica, uniq_natasha D:3: layout_basic, dreamdust_ecumenical_altar_drowned_temple, minmay_fountain_box, reono_crystal_passage D:4: layout_cave_pools, mainiacjoe_overflow_alcove_4 D:5: nicolae_cairo_tiling_very_big, layout_loops_ring, lemuel_coloured_pillars_altar, serial_shops, shop_coins D:6: layout_loops_cross, lightli_temple_of_fire, minmay_temple_entry_statues_fountains, uniq_sigmund D:7: layout_rooms, gammafunk_ghost_grave D:8: kennysheep_big_flooded_room, layout_gridville, nicolae_dithmenos_the_darkroom, serial_shops, shop_coins, minmay_misc_feat_five Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Fighting | 1 2 3 4 5 6 | 6.5 Dodging | 2 3 4 5 | 5.4 Spellcasting | 2 3 4 5 6 | 6.5 Necromancy | 1 2 4 | 4.6 Stealth | | 2.1 Conjurations | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 4 | | || 4 Spear | 63 | 2 | || 65 Punch | 1 | | 1 || 2 Falchion | | 1 | 34 || 35 Cast: Magic Dart | 83 | 37 | 5 || 125 Searing Ray | 1 | 11 | 60 || 72 Necrotise | | 23 | 48 || 71 Invok: Call Merchant | | | 2 || 2 Evoke: Wand | | | 2 || 2 Use: Potion | 1 | 4 | 1 || 6 Scroll | 1 | 5 | 6 || 12 Armor: Robe | 21 | 1 | 24 || 46 Dodge: Dodged | 62 | 28 | 110 || 200