112233 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (11, -15, D:1) a +0 hand axe (26, -28, D:1) a +0 whip (29, -27, D:1) a +0 short sword (29, -20, D:1) a +0 robe (31, -24, D:1) 7 stones (37, -8, D:1) a +0 spear (37, 11, D:1) a +0 sling (39, -29, D:1) a +0 flail (43, -22, D:1) 6 stones Level 2 of the Dungeon (17, 32, D:2) a stone (22, -7, D:2) a +0 plate armour (24, 4, D:2) a +0 robe (38, 23, D:2) a +0 dagger 5 stones (44, 14, D:2) a +0 robe (46, 9, D:2) a +0 club (50, 13, D:2) a +0 short sword Level 3 of the Dungeon (16, 5, D:3) a +0 flail (16, 6, D:3) a +0 club a +0 halberd (16, 7, D:3) a +0 whip (17, -18, D:3) a +0 hand axe (17, -16, D:3) a +0 falchion (19, -18, D:3) a +0 spear (19, -16, D:3) a +0 mace (21, 11, D:3) a +0 robe a +0 dagger (22, 17, D:3) a +0 flail of venom (25, 17, D:3) a +0 morningstar (29, -9, D:3) 2 curare-tipped darts (48, -4, D:3) a +0 short sword (49, -4, D:3) a +0 flail (50, 18, D:3) a +0 leather armour (51, -15, D:3) a +0 robe (51, -5, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (9, -1, D:4) a +0 whip (11, -44, D:4) a +0 scythe a +0 robe (14, -30, D:4) a +0 spear (16, -28, D:4) a +0 whip (18, -30, D:4) a +0 halberd (18, -28, D:4) a +0 whip (24, -19, D:4) 3 silver boomerangs (25, -46, D:4) a stone (27, 6, D:4) a +0 mace (28, 6, D:4) a +0 leather armour a +0 flail (29, 4, D:4) a +0 dagger (31, -33, D:4) a +0 dagger (31, 5, D:4) a +0 mace (31, 6, D:4) a +0 club (32, -27, D:4) a +0 club (33, -22, D:4) a +0 dagger (48, -17, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Orel's Weapon Emporium a +0 battleaxe (65 gold) the +8 demon blade of the Extremely Mad {pain, rF+++ rCorr SInv Stlth-} (1188 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. rF: It renders you almost immune to fire. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. Stlth: It makes you less stealthy. 5 poisoned darts (20 gold) a +0 falchion (30 gold) a +0 club (10 gold) a +0 bardiche (90 gold) a +0 long sword (35 gold) (0, 0, D:5) a +0 club (2, -3, D:5) 4 boomerangs (10, -44, D:5) a +0 chain mail (14, -35, D:5) a +0 short sword (16, -12, D:5) a +0 giant spiked club (26, -42, D:5) a +0 dagger a +0 robe (27, -43, D:5) a +0 flail a +0 plate armour (27, -42, D:5) a +0 whip (29, 2, D:5) 6 stones (35, -36, D:5) a +0 giant spiked club (36, 2, D:5) a +0 rapier (37, -32, D:5) a +1 dire flail of holy wrath a +0 scale mail (46, -39, D:5) a +0 club Level 6 of the Dungeon (0, 12, D:6) a +0 robe (7, -6, D:6) 9 gold pieces a +0 short sword (7, -5, D:6) 6 gold pieces a +0 club (12, 25, D:6) a +0 sling (13, -7, D:6) a +0 whip (18, 10, D:6) 6 stones (22, 18, D:6) a +0 ring mail (25, 10, D:6) a +0 dagger (29, 19, D:6) a +0 spear (39, 17, D:6) 9 gold pieces a +0 hand axe a +0 leather armour a potion of brilliance (44, 14, D:6) 6 gold pieces a +0 flail a +0 ring mail a scroll of noise the Ecumenical Temple