112233 Level 1 of the Dungeon [Shop] Bododerr's Antique Armour Shoppe the +0 chain mail "Conn" {Int+4} (398 gold) Int: It affects your intelligence (+4). a +0 robe (14 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +3 leather armour of cold resistance (480 gold) a +3 scale mail of positive energy (460 gold) a +0 plate armour of poison resistance (540 gold) a +0 chain mail (90 gold) a +0 leather armour (40 gold) the +2 robe "Jiaj" {-Tele Rampage rPois} (298 gold) rPois: It protects you from poison. -Tele: It prevents most forms of teleportation. Rampage: It bestows one free step when moving towards enemies. a +0 ring mail (80 gold) (0, 0, D:1) a +0 club (5, -4, D:1) 3 stones (25, 24, D:1) a +0 dagger (33, 5, D:1) a +0 club (43, -2, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 3 boomerangs (4, -7, D:2) a +0 ring mail (11, 11, D:2) a +0 short sword a stone (17, 34, D:2) a +0 club 2 poisoned darts (24, -12, D:2) a +0 sling (37, -16, D:2) a +0 dagger (46, 27, D:2) a +0 hand axe (47, 13, D:2) 6 stones (52, 39, D:2) a +0 short sword a stone (53, 40, D:2) a +0 club a +0 short sword (54, -7, D:2) a +2 whip of freezing (54, 0, D:2) 8 stones (56, 34, D:2) 3 stones Level 3 of the Dungeon [Shop] Kudani's Antique Weapon Shop the +2 dagger of Death {pain, Int+2} (655 gold) Int: It affects your intelligence (+2). a +0 club (25 gold) the +6 arbalest "Dragon's Nightmare" {heavy, rF+ Dex+2} (1407 gold) Dex: It affects your dexterity (+2). rF: It protects you from fire. a +0 flail (87 gold) the +7 bardiche of the Fray {freeze, *Corrode Str+4 Int+7} (1892 gold) Str: It affects your strength (+4). Int: It affects your intelligence (+7). *Corrode: It may corrode you when you take damage. a +0 flail (87 gold) a +2 morningstar of holy wrath (480 gold) a +0 whip (62 gold) a +4 falchion of flaming (685 gold) a +0 spear (75 gold) a +2 whip of venom (375 gold) (0, 0, D:3) a +0 whip a +0 leather armour (1, 8, D:3) a +0 dagger (17, -11, D:3) a +0 spear (27, 6, D:3) a +0 dagger a +0 robe (29, -13, D:3) a +0 dagger (31, -13, D:3) a +0 robe (36, 8, D:3) a +0 trident a +0 club a boomerang (37, -24, D:3) 2 stones (39, 9, D:3) a +0 dagger a boomerang a +0 leather armour (42, 5, D:3) a +0 short sword a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (8, 23, D:4) a +0 war axe 2 poisoned darts (10, 26, D:4) a +0 dagger (13, 3, D:4) a +0 scale mail (17, 4, D:4) 2 stones (17, 28, D:4) a +0 dagger a +0 ring mail (28, 0, D:4) 5 stones (31, 4, D:4) a +0 dagger (46, 47, D:4) a +0 war axe (48, 17, D:4) a +0 spear (50, 11, D:4) a +0 hand axe (52, 24, D:4) a +1 dagger of draining a +0 robe (54, 27, D:4) a +0 hand axe (54, 28, D:4) a +2 flail of draining (55, 29, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (0, 5, D:5) a +0 giant club (1, 15, D:5) a +0 club (9, 32, D:5) a staff of air (10, 6, D:5) 2 javelins (23, 19, D:5) a +0 shortbow (25, 23, D:5) a +0 falchion (26, 17, D:5) 3 boomerangs (32, 16, D:5) a +0 robe (36, -14, D:5) a +0 ring mail (36, -6, D:5) a potion of brilliance (37, -6, D:5) a scroll of poison (41, -4, D:5) 5 stones Level 6 of the Dungeon (0, 0, D:6) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV: It affects your evasion (+4). Stlth: It makes you more stealthy. (4, -14, D:6) 2 boomerangs of dispersal (18, -35, D:6) a +0 helmet (18, -14, D:6) the +0 dagger "Noanik" {vamp, Str+3 Dex+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). (21, -42, D:6) a +4 hand axe of freezing a +0 robe (22, -43, D:6) a +3 great sword a +0 robe (25, -11, D:6) a +0 club (27, -45, D:6) a +0 battleaxe a +0 robe (33, -40, D:6) a +0 leather armour (34, 3, D:6) a scarf of invisibility (41, -30, D:6) a +0 short sword (41, -29, D:6) a +0 mace (42, -30, D:6) a +0 club a +0 leather armour (42, -26, D:6) a +0 dagger a +0 robe (43, -30, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 pair of boots (14, 10, D:7) a +0 long sword (16, -7, D:7) a +0 short sword a +0 club a +0 club a stone (17, -6, D:7) a +0 club a +0 short sword 12 poisoned darts (19, -5, D:7) a +0 short sword a stone (21, 22, D:7) a +0 shortbow (22, -25, D:7) a +0 scimitar a +0 chain mail (30, 4, D:7) 9 gold pieces (31, 4, D:7) 7 stones (31, 13, D:7) a +0 ring mail (32, 4, D:7) a scroll of fear (35, 26, D:7) a +0 war axe (41, 20, D:7) a +0 shortbow (44, -23, D:7) a +0 club a +0 ring mail (46, -23, D:7) a +0 giant spiked club (47, -22, D:7) a +0 club a +0 leather armour a +0 flail (51, -11, D:7) a +0 whip (57, -21, D:7) a +0 spear (58, -22, D:7) a +2 flail of protection Level 8 of the Dungeon (0, 0, D:8) a scroll of identify (1, 12, D:8) a +0 flail (4, -1, D:8) 7 gold pieces a +0 hand axe a boomerang a +0 leather armour (5, 1, D:8) 4 gold pieces a +0 dagger a +0 robe (5, 2, D:8) 6 gold pieces (still there?) a +1 whip of electrocution (still there?) a +0 robe (still there?) (5, 6, D:8) 15 gold pieces (6, 6, D:8) a +0 ring mail (7, 16, D:8) 7 stones (8, 5, D:8) a +0 club (10, 6, D:8) a +1 dagger of venom a +0 cloak (11, 17, D:8) a +0 short sword the Ecumenical Temple