112233 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (22, 33, D:1) 5 stones (23, 18, D:1) a +0 hand axe (37, 26, D:1) a +0 dagger (38, 27, D:1) 5 datura-tipped darts (41, 10, D:1) a +0 helmet Level 2 of the Dungeon [Shop] Lofrenia's Distillery a potion of curing (39 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of might (52 gold) a potion of curing (39 gold) [Shop] Soggiust's Armour Boutique a +0 chain mail (63 gold) a +0 chain mail (63 gold) the +0 toga "Victory" {*Victory Clar} (840 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you against confusion. a +0 barding (322 gold) a +0 scale mail of fire resistance (154 gold) a +2 hat (224 gold) a +0 ring mail (56 gold) a +0 plate armour (322 gold) a +2 robe of fire resistance (247 gold) [Shop] Fuhor's Antique Weapon Shop a +0 sling (25 gold) a +0 sling (25 gold) a +0 mace (51 gold) a +0 hand axe (51 gold) a +0 sling (25 gold) a +0 mace (51 gold) a +0 spear (51 gold) a +0 spear (51 gold) a +2 heavy mace (295 gold) a +0 dagger (34 gold) a +3 vampiric demon blade (1054 gold) [Shop] Feyss's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) 2 scrolls of identify (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) (0, 0, D:2) 3 stones (6, 2, D:2) a +3 flail of holy wrath (12, 15, D:2) a +0 club a +0 short sword 6 stones (13, -6, D:2) a +0 spear a +0 spear a +0 spear (14, 15, D:2) a +0 club (23, 20, D:2) a +0 short sword (26, 25, D:2) a +0 dagger 2 stones (35, 3, D:2) 3 javelins (47, 22, D:2) a +0 whip (61, -12, D:2) a +0 dagger Level 3 of the Dungeon (1, 4, D:3) a +0 spear (2, -27, D:3) a +0 dagger (2, -24, D:3) 6 stones (4, -31, D:3) a +0 dagger (8, 2, D:3) a +0 flail (11, 4, D:3) a +1 halberd of distortion (13, 4, D:3) a +0 spear (14, -32, D:3) a +0 dagger (15, -26, D:3) a +0 dagger (23, -11, D:3) a +0 club (26, 0, D:3) a potion of degeneration (28, 7, D:3) a +0 mace (29, -29, D:3) a +0 mace a +0 scale mail (30, -20, D:3) a +0 club a +0 robe (33, -10, D:3) a +0 hand axe (37, -6, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip 3 stones (11, 14, D:4) a +0 helmet (21, 35, D:4) a +0 hand axe (54, 15, D:4) a +0 club 7 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 club a +0 whip a +0 chain mail a +0 hand axe (1, 0, D:5) a +0 flail a +0 whip a +0 halberd a +0 club a +0 club (2, -17, D:5) a +0 ring mail (3, -2, D:5) a +0 spear (4, -11, D:5) a +0 falchion (4, 0, D:5) 8 gold pieces (13, -13, D:5) 7 stones (17, -27, D:5) a +0 robe (24, -28, D:5) a +0 scale mail a +0 dagger (26, -23, D:5) 3 stones (33, -36, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) 12 gold pieces (8, 3, D:6) a +0 falchion (21, -1, D:6) the +7 ring mail "Satteif" {Dex+3} Dex: It affects your dexterity (+3). (24, 9, D:6) a +0 short sword (25, 5, D:6) a +0 hand axe (38, 15, D:6) a +0 plate armour (40, 8, D:6) a wand of iceblast (9) Level 7 of the Dungeon [Shop] Jycede's Armour Emporium a +0 scale mail of positive energy (104 gold) a +1 chain mail of cold resistance (214 gold) a +0 robe (9 gold) a +0 ring mail (52 gold) a +2 leather armour of fire resistance (247 gold) a +1 helmet (149 gold) a +2 robe of positive energy (191 gold) a +0 pair of gloves (58 gold) a +0 leather armour (26 gold) (0, 0, D:7) a +0 trident (0, 1, D:7) 2 boomerangs a +0 dagger a +0 flail a +0 spear (0, 2, D:7) a +0 scale mail a +0 club (1, -19, D:7) an orb of wrath (1, 1, D:7) a +0 club a +0 flail (2, 1, D:7) a +0 buckler a +0 ring mail a +0 spear (3, 1, D:7) a +0 robe a +0 dagger (4, -15, D:7) 19 gold pieces (4, -11, D:7) 13 gold pieces (4, 1, D:7) a +0 halberd a +0 flail (5, 1, D:7) a +0 robe a +0 dagger a +0 flail (6, -11, D:7) 18 gold pieces (6, 1, D:7) a +0 leather armour a +0 dagger a +0 dagger (8, -13, D:7) a wand of flame (2) (8, -8, D:7) a +0 leather armour (9, -12, D:7) the +6 great sword of Valiance {freeze, +Blink rElec} rElec: It insulates you from electricity. +Blink: It lets you blink. (unseen) (9, -11, D:7) a +0 short sword (10, -14, D:7) a +2 rapier of venom (unseen) (11, -13, D:7) Great Wizards, Vol. VII (11, -8, D:7) 13 gold pieces (17, -21, D:7) a +0 leather armour 3 boomerangs of dispersal a +0 club (19, -12, D:7) a +0 robe (21, -38, D:7) a +0 whip a +0 leather armour (28, -2, D:7) 4 stones (37, -27, D:7) 2 stones (39, 8, D:7) a +0 scale mail (41, -7, D:7) a scroll of blinking Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, -4, D:8) a +0 spear (1, -3, D:8) a +0 spear (1, -1, D:8) a +0 short sword a +0 spear (1, 0, D:8) a +0 spear (2, -2, D:8) a +0 long sword a +0 chain mail (3, -3, D:8) a +1 short sword of draining 3 boomerangs (3, -2, D:8) a +2 hand axe of flaming a +0 ring mail (16, 5, D:8) a +0 dagger (19, -1, D:8) 6 gold pieces a +0 club (21, 5, D:8) 9 gold pieces a +0 morningstar a +0 robe (22, 12, D:8) 10 gold pieces (33, 9, D:8) a +0 rapier the Ecumenical Temple