Dungeon Crawl Stone Soup version 0.30-a0-879-ga8ba668304 (webtiles) character file. Game seed: 10494844843198610711 2 112233 the Caller (level 1, 0/11 HPs) Began as an Octopode Summoner on Mar 14, 2023. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:00:17 (116 turns). 112233 the Caller (Octopode Summoner) Turns: 116, Time: 00:00:17 Health: 0/11 AC: 1 Str: 7 XL: 1 Next: 40% Magic: 1/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Rampage . (no ring) rCorr . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -2) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 4.1 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 15% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Guardian Golem Hex/Summ 8% N/A 26% 3 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat disappears in a puff of smoke! Your bat hits the frilled lizard. The frilled lizard dies! Your magical contamination has completely faded away. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! A dart slug is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the dart slug. Your bat hits the dart slug. x2 Your bat hits the dart slug but does no damage. Your bat hits the dart slug but does no damage. x2 The dart slug closely misses your bat. Your bat hits the dart slug but does no damage. An adder comes into view. Your bat hits the dart slug but does no damage. Your bat hits the dart slug but does no damage. x2 Your bat hits the dart slug. Your bat hits the dart slug but does no damage. x2 The adder misses you. Your bat hits the dart slug but does no damage. x2 The adder bites you. Your bat hits the dart slug. The dart slug completely misses you. The adder attacks as you move away! The adder misses you. Your bat hits the dart slug. The adder bites you. You are poisoned. The adder poisons you! The adder attacks as you move away! The adder bites you. You feel sick. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel sick. The adder bites you. You die... ## . .# ...######## .# ..........##.# #..b....# .....bw##S#..# $.....b##@#..# .......#