Dungeon Crawl Stone Soup version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 2598480410557489839 65 112233 the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on Feb 22, 2024. Slain by an orc priest ... wielding a +0 war axe (3 damage) ... on level 3 of the Dungeon. The game lasted 00:01:27 (2604 turns). 112233 the Conjurer (Octopode Conjurer) Turns: 2604, Time: 00:01:28 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 14% Magic: 0/7 EV: 13 Int: 22 God: Gold: 260 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . h - +0 whip rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 260 gold pieces. Inventory: Hand Weapons h - a +0 whip (weapon) Missiles d - 2 throwing nets g - 6 javelins Scrolls e - 2 scrolls of noise {unknown} f - a scroll of vulnerability {unknown} j - a scroll of identify {unknown} m - a scroll of blinking {unknown} Potions a - a potion of magic b - 2 potions of might {unknown} c - 4 potions of curing {unknown} i - a potion of lignification {unknown} k - a potion of heal wounds {unknown} l - a potion of resistance {unknown} Skills: + Level 2.7 Dodging + Level 3.7 Stealth + Level 2.5 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: an orc priest, wielding a +0 war axe and wearing a +0 chain mail (84% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The searing ray hits the orc priest. The orc priest is heavily wounded. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Unknown command. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 war axe and wearing a +0 chain mail (heavily wounded, 84% to hit) The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. (Press . to maintain the ray.) The orc barely misses you. The orc priest miscasts a cantrip. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest looks satisfied for a moment. The orc misses you. Unknown command. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Unknown command. Without enough magic to sustain it, your searing ray dissipates. The orc barely misses you. The orc priest hits you with a +0 war axe. You die... #.$# .... #..# #.)# ...# #.. . .######..### # #.# .# oo.........#... #.###.# ##o....... ...#.. ##@o.#.#... ..... .. #......# ...#...# #......# #.##..# ######.....#.# .<.#.## #.....#.....## #.#...## #.####.#...## #......###.## .#...# #.......##..# #.#...# ..........#.# #.#..#.# You could see an orc priest and an orc. Vanquished Creatures 2 adders (D:2) A dart slug (D:2) 3 ribbon worms (D:2) 5 endoplasms A giant cockroach (D:1) 3 goblins 3 jackals (D:2) 4 quokkas 3 ball pythons (D:2) 2 bats 2 frilled lizards 3 kobolds 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 112233 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 482 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 725 | D:1 | Found a faded altar of an unknown god. 1271 | D:2 | Learned a level 2 spell: Searing Ray 1656 | D:2 | Reached XP level 3. HP: 14/21 MP: 0/6 2282 | D:2 | Reached XP level 4. HP: 27/27 MP: 4/7 2603 | D:3 | HP: 1/27 [orc/+0 dagger (2)] 2604 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_renting, layout_loops_ring, hellmonk_ecumenical_altar_defaced_shrine, minmay_misc_feat_x, nicolae_eternal_life, minmay_gold_behind_fungi, hex_tiny, minmay_tetromino_i2 D:2: layout_basic, kennysheep_generic_room_7 D:3: layout_loops_ring, kennysheep_orc_chapel Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.7 Dodging | | 2.7 Spellcasting | | 2.5 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Tentacles | 4 | 1 || 5 Constrict | 2 | 1 || 3 Whip | 1 | 1 || 2 Cast: Magic Dart | 57 | 10 || 67 Searing Ray | 3 | 2 || 5 Armour: Skin | 5 | 3 || 8 Dodge: Dodged | 1 | 5 || 6