1994 Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (8, -3, D:1) a +0 hand axe (24, -16, D:1) a +0 club (25, -4, D:1) a +0 club (29, -9, D:1) 2 boomerangs (36, -13, D:1) a +0 club (38, -25, D:1) a cursed +0 dagger Level 2 of the Dungeon (22, -20, D:2) a +0 rapier (23, 11, D:2) a +0 club (27, -11, D:2) a +0 robe (27, -4, D:2) a +0 mace (27, 11, D:2) a +0 club (28, -10, D:2) a +0 whip (28, 0, D:2) a +0 leather armour (31, 14, D:2) a +0 club (35, -27, D:2) a +0 dagger (42, -5, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 8, D:3) 6 boomerangs (11, 8, D:3) a +0 hunting sling (27, -5, D:3) 2 large rocks (35, -26, D:3) a +0 dagger (35, 11, D:3) 23 sling bullets a +0 mace (36, -16, D:3) a potion of degeneration (44, -35, D:3) a +0 club (46, -20, D:3) a +0 chain mail (49, -14, D:3) a +0 short sword (57, -20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident a +0 leather armour (10, 4, D:4) a +0 leather armour (12, -22, D:4) a +0 leather armour (30, -18, D:4) a +0 helmet (34, -29, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (11, -41, D:5) a +0 robe (15, -41, D:5) a +0 dagger (21, -16, D:5) a +0 whip (22, -10, D:5) the +9 mace of Sogel {drain, *Corrode rElec Str+9} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+9). It insulates you from electricity. It may corrode you when you take damage. (27, -20, D:5) a +0 rapier of distortion (37, -2, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a scroll of random uselessness (3, -5, D:6) a +0 trident (6, 10, D:6) a +0 trident (8, 26, D:6) a +0 club a +0 ring mail (8, 27, D:6) a +0 dagger (8, 29, D:6) a +0 hand axe a +0 dagger a +0 robe (8, 31, D:6) an uncursed ring of magical power (13, 15, D:6) 8 boomerangs (17, 19, D:6) a +0 falchion (17, 20, D:6) a +0 chain mail a +0 dire flail (20, 2, D:6) 21 bolts a +0 giant club a +0 giant club (22, 2, D:6) a +3 mace of holy wrath (22, 21, D:6) a +0 giant club (25, 25, D:6) a +0 falchion (26, 14, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) 24 sling bullets (0, 11, D:7) a +0 giant club (4, 17, D:7) a +0 trident (7, -9, D:7) a +0 shortbow a quokka skeleton (9, -1, D:7) a +0 robe (15, -18, D:7) a +0 war axe (20, -17, D:7) 4 arrows (20, -16, D:7) 2 arrows (21, -17, D:7) 2 arrows (22, -17, D:7) an arrow (22, -11, D:7) a +0 quarterstaff (23, -17, D:7) 2 arrows (24, -17, D:7) an arrow (25, -17, D:7) an arrow (26, -17, D:7) 3 arrows (27, -11, D:7) an arrow (28, -12, D:7) an arrow (31, -15, D:7) a +0 spear (33, -11, D:7) a +2 halberd of freezing (35, -11, D:7) a +0 whip (36, -23, D:7) a +0 scale mail (39, -2, D:7) a +0 morningstar (40, 0, D:7) a +1 quarterstaff of draining (42, -4, D:7) a +0 hand axe a +0 leather armour (47, 10, D:7) 20 bolts (49, 11, D:7) a +0 short sword a +0 hand axe a +1 war axe of freezing a +0 dagger the Ecumenical Temple