1994 Level 1 of the Dungeon [Shop] Rasees's Antique Weapon Shoppe the +11 spear of Taxecoj {elec, rPois Str+3 SInv} (1515 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). rPois: It protects you from poison. SInv: It lets you see invisible. a +0 whip (45 gold) a +0 mace (54 gold) a +2 trident of flaming (329 gold) a +0 short sword (54 gold) a +0 mace (54 gold) a +0 short sword (54 gold) a +0 dagger (36 gold) (0, 0, D:1) a +0 dagger (15, 1, D:1) a +0 chain mail (23, -31, D:1) a +0 dagger (27, -40, D:1) 8 poisoned darts (28, -9, D:1) a +0 long sword (33, -25, D:1) a +0 short sword (33, -22, D:1) a +0 chain mail (45, -37, D:1) a +0 club 3 stones (46, -33, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (2, -24, D:2) a +0 whip 5 stones (6, -29, D:2) a +0 club (9, -27, D:2) a +0 ring mail (12, -29, D:2) 14 bolts (18, -17, D:2) 23 bolts (23, -17, D:2) a +0 dagger (31, -16, D:2) 14 stones (39, -22, D:2) a +0 dagger (46, -22, D:2) a +0 mace (47, -24, D:2) a +0 robe (62, -29, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) 29 arrows (1, 13, D:3) a +0 scale mail (6, -20, D:3) a +0 dagger (12, -20, D:3) a +0 ring mail a +0 trident (12, -18, D:3) a +0 chain mail a +0 dagger (13, -9, D:3) a +0 ring mail (20, -19, D:3) a +0 mace (21, -31, D:3) a +0 cloak a +3 quarterstaff of chaos (32, 10, D:3) 18 sling bullets (34, 22, D:3) 17 stones (36, -24, D:3) 16 arrows (36, -10, D:3) 24 sling bullets (45, 0, D:3) a +0 hand axe (47, 4, D:3) a +0 chain mail 2 boomerangs a +0 club (49, 4, D:3) a +0 ring mail a +0 dagger (64, -17, D:3) 17 stones Level 4 of the Dungeon (0, 0, D:4) 3 stones a +0 whip (0, 15, D:4) 3 stones (1, 0, D:4) a +0 club (3, 0, D:4) a +0 robe a +0 dagger (12, 0, D:4) a +0 leather armour (14, 20, D:4) a +0 hunting sling (15, 19, D:4) a +0 robe (17, 0, D:4) a +0 mace a +0 hand axe (19, 27, D:4) a +0 giant club (25, -6, D:4) 26 arrows (39, 22, D:4) 26 stones (46, 5, D:4) a +0 leather armour (47, -11, D:4) a +0 hand axe (52, -12, D:4) a +0 ring mail a +2 dagger of speed 20 stones Level 5 of the Dungeon (0, 0, D:5) a +0 mace (2, -17, D:5) a +0 club (6, 12, D:5) 22 stones (12, -5, D:5) a +0 vorpal flail (21, -34, D:5) a +0 leather armour a +0 hand axe (22, -29, D:5) a +0 ring mail a +0 dagger a +0 hand axe (29, 4, D:5) a +0 scale mail (34, -26, D:5) 10 arrows (36, -12, D:5) 11 arrows (39, -8, D:5) a +0 whip a +0 whip (41, -13, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 whip (2, -26, D:6) 6 javelins (6, -4, D:6) a +0 leather armour a +0 whip of draining (10, 0, D:6) a +0 club (11, 0, D:6) a +0 halberd (19, -40, D:6) a +0 leather armour (19, -1, D:6) a +0 short sword (27, -33, D:6) a +0 giant spiked club (36, -19, D:6) a +0 robe a +0 dagger (36, -4, D:6) a +0 club (36, -1, D:6) a +0 mace (37, -11, D:6) a +0 robe (37, 9, D:6) a +0 leather armour a +0 club (38, -36, D:6) 21 stones (38, -19, D:6) a +0 whip (41, -21, D:6) a +0 pair of gloves (42, -4, D:6) 18 stones (44, 8, D:6) 29 bolts (46, -21, D:6) 15 poisoned darts (47, -16, D:6) a +3 mace (47, -12, D:6) a +0 scale mail a +0 hand axe (48, -17, D:6) a +0 giant spiked club (49, 8, D:6) a +0 dagger a +0 robe (50, 0, D:6) a +0 giant spiked club (50, 3, D:6) a +0 mace Level 7 of the Dungeon [Shop] Biskuxu's Magic Scroll Shop a scroll of enchant armour (82 gold) a scroll of holy word (82 gold) a scroll of enchant weapon (82 gold) a scroll of enchant weapon (82 gold) a scroll of enchant weapon (82 gold) [Shop] Ompeaf's Magic Scroll Emporium a scroll of teleportation (36 gold) a scroll of summoning (114 gold) a scroll of amnesia (42 gold) a scroll of teleportation (36 gold) a scroll of fear (42 gold) a scroll of identify (24 gold) a scroll of enchant armour (90 gold) a scroll of holy word (90 gold) [Shop] Oresytucw's Distillery a potion of magic (96 gold) a potion of ambrosia (96 gold) [Shop] Homeh's Antique Weapon Boutique a +0 mace (57 gold) a +0 short sword (57 gold) the +1 scimitar "Grom" {vorpal, rF- rC++} (541 gold) It inflicts extra damage upon your enemies. rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. a +0 club (19 gold) a +0 mace (57 gold) a +0 dagger (38 gold) a +0 mace (57 gold) a +0 mace (57 gold) a +2 long sword of flaming (347 gold) a +0 scimitar (76 gold) (5, 12, D:7) 3 potions of degeneration (11, 7, D:7) a +0 club (13, 9, D:7) a book of Scorching (14, -33, D:7) 10 stones (20, 21, D:7) a +0 whip a +0 leather armour (20, 22, D:7) a +0 short sword a +0 chain mail (21, 22, D:7) a +0 trident (32, -4, D:7) a +0 dagger (37, -10, D:7) 2 scrolls of noise (37, 9, D:7) a +0 giant spiked club (38, -31, D:7) 17 stones (39, -6, D:7) the +10 spear "Nubuacio" {vamp, rF+} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. rF: It protects you from fire. (42, -12, D:7) the +9 long sword "Ischom" {vamp, MP+9 SInv Stlth-} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. MP: It affects your magic capacity (+9). SInv: It lets you see invisible. Stlth: It makes you less stealthy. (43, -9, D:7) a +4 short sword of freezing a +0 robe (47, 12, D:7) 22 stones (55, 4, D:7) a +0 dagger (59, -22, D:7) a +0 dagger (64, -32, D:7) a +0 leather armour a +0 club (64, -13, D:7) a +0 whip a +0 leather armour (65, -31, D:7) a +0 robe a +0 dagger (66, -19, D:7) a +0 leather armour 3 boomerangs of dispersal a +0 whip (71, -4, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 scimitar a +0 robe (3, -40, D:8) a +0 dagger a +0 robe (6, -32, D:8) a +0 whip (8, -23, D:8) 27 bolts (10, -10, D:8) a +0 robe a +3 short sword (11, -25, D:8) a +0 club (12, -19, D:8) a +0 robe (12, -14, D:8) a +0 scale mail a +0 falchion (13, 3, D:8) a +0 short sword a +0 robe (18, -2, D:8) a +0 war axe (20, 1, D:8) a +0 ring mail a +0 trident (23, 3, D:8) an amulet of faith (24, -15, D:8) a +0 robe a +0 halberd (24, 4, D:8) a +0 whip (27, -34, D:8) a +0 club (27, -21, D:8) a +0 scale mail (32, -29, D:8) 20 stones (37, 1, D:8) a +3 scimitar a +0 robe (40, -33, D:8) 23 stones (40, -24, D:8) 2 boomerangs (43, -38, D:8) 7 stones (57, -23, D:8) a +0 robe a +4 great sword Level 9 of the Dungeon (0, 0, D:9) a +0 club a +0 hand axe (0, 3, D:9) a scroll of noise (1, -2, D:9) a +0 falchion 3 poisoned darts (2, 1, D:9) a +0 club a +0 short sword (5, 10, D:9) 14 stones (6, 9, D:9) a +0 club a +0 scale mail (6, 13, D:9) a +0 dagger a +0 robe (7, 10, D:9) a +0 dagger a +0 robe (7, 33, D:9) a +0 dagger (8, -11, D:9) a +0 shortbow 17 arrows (10, 9, D:9) a +0 hand axe a +0 chain mail (15, -12, D:9) a +0 scale mail (17, 27, D:9) a +0 dagger (18, 25, D:9) a +0 scale mail (22, -6, D:9) a +0 pair of gloves (32, 0, D:9) a +0 dagger (36, 19, D:9) a +3 spear a +0 robe (39, -9, D:9) a +0 short sword 5 stones (39, 33, D:9) a +0 pair of gloves (40, 23, D:9) a +0 dire flail a +0 giant club (40, 28, D:9) 15 stones (41, 32, D:9) 15 bolts (42, -12, D:9) a +0 short sword (42, -10, D:9) a +0 dagger (42, -9, D:9) 8 poisoned darts a +0 whip (42, -4, D:9) a +0 short sword (42, 38, D:9) a +0 club (44, -8, D:9) 4 stones a +0 short sword (44, 10, D:9) a +0 dagger (45, -8, D:9) a +0 club (45, -2, D:9) a +0 whip 5 poisoned darts (46, -7, D:9) a +0 dagger (47, 11, D:9) a stone a +0 short sword (49, 9, D:9) a +0 whip 4 stones (50, 10, D:9) a +0 vorpal morningstar a +0 robe (54, 10, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Ylunt's Antique Weapon Boutique a +0 hunting sling (48 gold) a +0 club (32 gold) a +2 mace of protection (499 gold) a +1 falchion of holy wrath (396 gold) a +3 hand crossbow of flaming (745 gold) the +12 hunting sling "Edaucef" {freeze, rPois rN++} (2700 gold) Any ammunition fired from it freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rPois: It protects you from poison. rN: It greatly protects you from negative energy. a +0 rapier (128 gold) a +1 morningstar of holy wrath (454 gold) a +0 flail (112 gold) (0, 0, D:10) a +0 giant spiked club a +0 giant spiked club (10, 22, D:10) a +0 hand crossbow (25, 6, D:10) 22 arrows a +0 shortbow (29, 12, D:10) a +0 robe a +0 dagger (31, 31, D:10) a potion of degeneration (36, 30, D:10) a +0 shortbow (36, 31, D:10) 5 poisoned darts (37, 30, D:10) 17 stones (37, 31, D:10) a +0 battleaxe (38, 23, D:10) a +0 robe a +0 dagger (38, 29, D:10) 34 stones (45, 13, D:10) a +0 short sword (45, 18, D:10) a +0 robe a +0 dagger (46, 15, D:10) a +0 robe a +0 dagger (47, 17, D:10) a +0 flail (58, 6, D:10) 18 arrows a +0 shortbow Level 11 of the Dungeon [Shop] Ucirch's Elemental Accessories a wand of iceblast (6) (130 gold) a tin of tremorstones (2/2) (520 gold) a staff of fire (325 gold) the Grimoire of Weightlessness (442 gold) Spells Type Level Known a - Poisonous Vapours Poison/Air 2 yes b - Mephitic Cloud Conjuration/Poison/Air 3 yes c - Chain Lightning Conjuration/Air 9 no (0, 0, D:11) a scroll of noise (0, 35, D:11) a potion of mutation (2, 2, D:11) a +0 hunting sling (4, 18, D:11) a +0 war axe (6, -6, D:11) 12 arrows (7, 2, D:11) a +0 mace (8, 0, D:11) a +0 quarterstaff (8, 31, D:11) a +0 rapier (12, -8, D:11) a +0 battleaxe (12, 8, D:11) a +0 troll leather armour (12, 19, D:11) a +0 pair of gloves (13, 21, D:11) 5 large rocks (16, 27, D:11) a +0 robe a +1 dagger of speed (17, 15, D:11) a +0 giant club a +0 giant spiked club (19, 11, D:11) a +0 long sword (20, 15, D:11) 13 poisoned darts (21, 18, D:11) 31 stones (23, -1, D:11) 15 stones (23, 25, D:11) a +0 trident (25, 26, D:11) a +0 ring mail a +0 club (25, 27, D:11) a +0 leather armour a +0 hand axe (38, 5, D:11) 18 arrows a +0 shortbow (49, 7, D:11) 27 arrows (54, 6, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 giant spiked club a +0 giant club (2, 18, D:12) a +0 pair of gloves (4, -4, D:12) a +2 hand axe of electrocution (5, 11, D:12) a +0 dire flail a +0 plate armour (6, 20, D:12) a +0 dagger a +0 robe (7, -1, D:12) a +0 club (7, 10, D:12) a +0 dagger a +0 dagger of protection 12 poisoned darts (7, 46, D:12) 5 large rocks (10, 7, D:12) a +0 short sword (15, -2, D:12) a +0 mace (18, 21, D:12) a +0 short sword (19, 21, D:12) a +0 trident (20, 19, D:12) a +0 dagger of venom a +0 robe (22, 39, D:12) 6 large rocks (25, 20, D:12) a +0 dagger a +0 robe (26, 18, D:12) a +0 hand axe a +0 leather armour (27, -9, D:12) a +0 shortbow (27, 19, D:12) a +0 club (27, 22, D:12) a +0 dagger a +0 robe (30, 23, D:12) +0 acid dragon scales (31, 33, D:12) 19 sling bullets (34, 36, D:12) a +0 club (35, 21, D:12) a +0 morningstar (49, 20, D:12) a +0 dagger a +0 leather armour a +0 flail (51, 2, D:12) a +0 mace 18 stones (51, 6, D:12) a +0 club a +0 leather armour (53, -11, D:12) a ring of magical power (53, -8, D:12) a +0 chain mail (54, 2, D:12) a +0 dagger a +0 robe (55, -9, D:12) a +1 dagger of venom a +0 robe (55, -8, D:12) the +3 warlock's mirror {reflect} It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (56, 10, D:12) a +0 club (57, -11, D:12) a +0 dagger a +0 robe (59, 9, D:12) a +0 dagger a +0 robe (60, -1, D:12) a +0 dagger a +0 robe (61, -10, D:12) a +0 spear (62, -9, D:12) a +0 dagger a +0 robe (62, 5, D:12) a +0 dagger a +0 robe (67, -7, D:12) a +2 dagger of draining a +0 robe (68, -13, D:12) a +0 dagger a +0 robe (68, -2, D:12) a scroll of brand weapon Level 13 of the Dungeon (17, -8, D:13) the +18 shield of the Gong {rElec rN+ Will+ EV-5} It is deafeningly noisy when blocking attacks. EV: It affects your evasion (-5). rElec: It insulates you from electricity. rN: It protects you from negative energy. Will: It increases your willpower. (18, 2, D:13) a +0 longbow 20 arrows a ring of see invisible (23, 2, D:13) a +0 vorpal quarterstaff a +0 robe (24, 25, D:13) 18 stones (31, 14, D:13) a +0 dagger (34, 17, D:13) a +0 falchion (35, -4, D:13) 20 stones (35, 14, D:13) a +0 quarterstaff (36, 31, D:13) a +1 vampiric battleaxe (37, -1, D:13) a +0 dire flail (38, 31, D:13) a +0 hand axe (38, 33, D:13) a +0 short sword (41, 33, D:13) a +0 long sword (42, 11, D:13) 23 arrows Level 14 of the Dungeon [Shop] Kaeg's Distillery a potion of lignification (39 gold) a potion of resistance (130 gold) a potion of brilliance (52 gold) (0, 0, D:14) a +0 great mace (6, 11, D:14) 24 stones (6, 12, D:14) 16 stones (27, -22, D:14) a scroll of identify (27, 15, D:14) a scroll of torment (34, -26, D:14) a scroll of identify (34, -25, D:14) a +3 war axe (still there?) a +0 leather armour (still there?) a +2 buckler of protection (still there?) (34, -3, D:14) a +0 glaive (36, 7, D:14) a +0 shortbow (still there?) 28 arrows (still there?) (38, -30, D:14) a +0 shortbow 21 arrows (39, -30, D:14) a +0 shortbow 21 arrows (39, -29, D:14) a +0 shortbow a +0 shortbow 40 arrows (39, -14, D:14) 26 stones (45, -27, D:14) a +0 helmet (51, -12, D:14) a +4 ring of evasion (64, 1, D:14) a +0 quarterstaff the Ecumenical Temple Level 1 of the Lair of Beasts (10, -23, Lair:1) 13 sling bullets (32, -29, Lair:1) 6 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of boots (7, -39, Lair:2) a +0 flail (15, -29, Lair:2) a +0 plate armour (18, -23, Lair:2) a +0 chain mail (41, -43, Lair:2) a +0 short sword (41, 3, Lair:2) a +0 hat of see invisible (50, -49, Lair:2) a +0 hunting sling Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 potions of degeneration (8, -21, Lair:3) a +0 scythe (19, 0, Lair:3) 16 stones (25, 8, Lair:3) a +0 leather armour (31, 12, Lair:3) a +0 robe a +0 dagger (32, -2, Lair:3) a +0 falchion (39, 8, Lair:3) 2 scrolls of enchant weapon (41, -12, Lair:3) a +0 club (41, -11, Lair:3) 15 gold pieces (41, -10, Lair:3) 12 gold pieces (42, -12, Lair:3) a ring of protection from fire (42, -10, Lair:3) the +3 helmet of Pride {rPois Str+2 Dex+7 Slay-5} Str: It affects your strength (+2). Dex: It affects your dexterity (+7). Slay: It affects your accuracy & damage with ranged weapons and melee (-5). rPois: It protects you from poison. (44, -27, Lair:3) 22 stones (45, -7, Lair:3) a +3 troll leather armour {Snorg} (52, -10, Lair:3) 2 potions of mutation Level 4 of the Lair of Beasts (1, -9, Lair:4) 17 bolts (8, 8, Lair:4) a +0 robe (10, -1, Lair:4) a +0 flail (26, 16, Lair:4) a potion of degeneration (36, -28, Lair:4) a +0 ring mail (36, 8, Lair:4) a +0 ring mail (44, 5, Lair:4) 23 arrows (49, 3, Lair:4) 12 poisoned darts Level 5 of the Lair of Beasts (0, 0, Lair:5) 2 boomerangs of dispersal (2, 38, Lair:5) 15 sling bullets (5, -6, Lair:5) a +0 war axe (8, 7, Lair:5) a +0 buckler (15, 37, Lair:5) 12 poisoned darts (19, -4, Lair:5) 23 sling bullets (20, 40, Lair:5) 12 arrows (23, 44, Lair:5) a +0 bardiche (28, 28, Lair:5) a +7 executioner's axe of freezing 51 stones a +0 scale mail (36, 22, Lair:5) a +0 morningstar (40, 6, Lair:5) 23 bolts (44, 32, Lair:5) a +0 hunting sling (49, 34, Lair:5) 30 stones (54, 2, Lair:5) the +6 plate armour of Jyrir {Contam Harm rElec Int+4} Int: It affects your intelligence (+4). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. Level 6 of the Lair of Beasts (5, -42, Lair:6) 5 curare-tipped darts (9, 1, Lair:6) a +0 robe (9, 2, Lair:6) a +0 quarterstaff (10, 2, Lair:6) the +9 staff of Wucad Mu {*channel} It occasionally powers its wielder's spells, but with a chance of causing confusion or draining the wielder's intelligence. It becomes more likely to activate and less likely to backfire with increased Evocations skill. (12, 4, Lair:6) a +0 plate armour (16, 5, Lair:6) a +0 troll leather armour (26, -45, Lair:6) 21 arrows (28, -37, Lair:6) a +2 barding 20 arrows a +1 longbow of flaming (32, -10, Lair:6) 32 stones (38, -39, Lair:6) a +0 robe (42, -10, Lair:6) a +0 robe (45, -44, Lair:6) 13 stones (45, -15, Lair:6) 28 arrows (47, -18, Lair:6) a scroll of noise (48, -46, Lair:6) 14 sling bullets (54, -30, Lair:6) a +0 war axe (59, -32, Lair:6) a +0 chain mail an ice cave (0, 0, IceCv) +0 ice dragon scales (5, 4, IceCv) +0 ice dragon scales (7, 21, IceCv) a +0 club (7, 22, IceCv) a +2 giant spiked club of freezing (8, 20, IceCv) a +3 morningstar of freezing (8, 21, IceCv) a staff of earth