1Viktor Level 1 of the Dungeon [Shop] Jiadd's Jewellery Shop an amulet of faith (440 gold) a +6 ring of dexterity (396 gold) a ring of magical power (220 gold) a +4 ring of protection (396 gold) the amulet of the Imp {Regen+ Int+3} (476 gold) [amulet of regeneration] Int: It affects your intelligence (+3). Regen: It increases your rate of health regeneration. a +6 ring of intelligence (396 gold) an amulet of regeneration (330 gold) (0, 0, D:1) 8 stones (3, -29, D:1) a scroll of identify (3, -28, D:1) 10 gold pieces (3, -27, D:1) 12 gold pieces (4, -29, D:1) a scroll of poison (4, -28, D:1) a +0 helmet (4, -27, D:1) a +0 short sword (5, -29, D:1) a +0 mace (5, -28, D:1) 17 gold pieces (5, -27, D:1) a +0 mace (15, -9, D:1) a +0 dagger (20, -31, D:1) a +0 spear (21, -29, D:1) a +0 club (21, -8, D:1) a +0 club (22, -8, D:1) a +0 dagger 3 stones (23, -7, D:1) a +0 dagger (25, 4, D:1) a +0 short sword 5 stones (28, 1, D:1) 4 stones (32, -12, D:1) 8 stones (43, -24, D:1) a +0 dagger 4 stones Level 2 of the Dungeon (9, -15, D:2) a +0 dagger (13, -13, D:2) a +0 quarterstaff (17, -7, D:2) a +0 hand axe (18, 13, D:2) a +0 short sword 4 stones (41, -5, D:2) a +0 robe (47, 1, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (4, -20, D:3) a scroll of vulnerability a scroll of noise (13, -18, D:3) a +0 robe (21, -33, D:3) 5 stones (21, -10, D:3) a +3 dagger (22, 9, D:3) a +0 dagger a +0 robe (23, 11, D:3) a +0 chain mail a +0 war axe (26, -30, D:3) a +0 dagger a +0 ring mail a +0 dagger (29, 5, D:3) a +0 heavy trident a +0 leather armour (30, 9, D:3) a +0 ring mail a +0 whip a +0 dagger a +0 robe (56, -17, D:3) a +0 club Level 4 of the Dungeon [Shop] Fifeodosu's Jewellery Boutique a +6 ring of strength (432 gold) a ring of protection from fire (300 gold) a ring of ice (300 gold) a +6 ring of strength (432 gold) a ring of ice (300 gold) a ring of see invisible (180 gold) an amulet of faith (480 gold) a +6 ring of strength (432 gold) [Shop] Esuat's General Store a book of Fixed Theme (286 gold) a +0 long sword (38 gold) 5 stones (5 gold) a scroll of amnesia (44 gold) [Shop] Loer's Jewellery Emporium a ring of protection from cold (350 gold) the amulet "Fyecidae" {rElec Regen+} (616 gold) [amulet of regeneration] rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. a ring of the Octopus King {rCorr HP+2 AC+2 EV+2 SH+2} (789 gold) [ring of resist corrosion] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). rCorr: It protects you from acid and corrosion. SH: It affects your SH (+2). a ring of flight (245 gold) a +4 ring of protection (504 gold) a ring of positive energy (280 gold) a ring of wizardry (420 gold) a ring of magical power (280 gold) a ring of fire (350 gold) (0, 0, D:4) a +0 ring mail (10, -5, D:4) a +0 trident (10, 5, D:4) 2 potions of mutation (13, -4, D:4) 6 stones (19, 15, D:4) a +0 ring mail (23, 15, D:4) a +1 whip of flaming a +0 robe (24, -7, D:4) a +0 short sword (25, -12, D:4) a +0 ring mail (25, -5, D:4) the +0 leather armour "Ocitae" {+Blink rC+++ Regen+ Slay-3} Slay: It affects your accuracy & damage with ranged weapons and melee (-3). rC: It renders you almost immune to cold. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. (25, 20, D:4) a +0 spear (29, 18, D:4) a +0 giant spiked club (30, -13, D:4) a +0 dagger (30, 18, D:4) a +0 scythe a +0 robe (31, -10, D:4) a +0 giant spiked club (31, -9, D:4) 2 poisoned darts a +0 dagger (34, 25, D:4) a +0 falchion (34, 27, D:4) a +0 scale mail (38, -6, D:4) a +0 spear (38, -5, D:4) a +0 club (38, -4, D:4) a +0 spear (38, -3, D:4) a +1 flail of protection (38, 11, D:4) a +0 halberd (45, -4, D:4) a +0 spear (47, 13, D:4) a scroll of noise (48, -4, D:4) 6 stones (54, 10, D:4) a +0 spear (56, 7, D:4) a +0 flail a +0 leather armour a +0 club Level 5 of the Dungeon (0, 0, D:5) a wand of charming (10) (3, -7, D:5) a +0 dagger (4, -7, D:5) a +0 whip a +0 ring mail (7, -11, D:5) a +0 hand axe (7, -8, D:5) a +0 club a +1 dagger of venom a +0 robe (9, -18, D:5) a +0 quarterstaff (23, -2, D:5) a +0 giant club (26, -14, D:5) a +0 whip a +0 falchion a +0 club (27, -14, D:5) a +0 club a +0 robe a +0 dagger (27, 13, D:5) a +0 whip (32, 11, D:5) a +0 flail (36, 13, D:5) a +0 chain mail a +0 dagger (37, 13, D:5) a +0 leather armour a +0 flail (37, 14, D:5) a +0 hand axe (44, 5, D:5) a scroll of noise (51, 15, D:5) a +0 halberd (51, 16, D:5) a +0 spear (52, 16, D:5) a +0 club (53, 14, D:5) a +0 giant club (55, 14, D:5) a +1 short sword of speed (55, 15, D:5) a +0 robe a +0 dagger (58, 11, D:5) a +0 dagger a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a scroll of noise (12, -19, D:6) a +0 glaive a +0 robe a wand of charming (3) (13, -6, D:6) a +0 hand axe (13, -5, D:6) a +0 club (14, -21, D:6) a +0 shortbow (14, -12, D:6) a +0 mace a javelin (14, -8, D:6) a +0 hand axe (14, -5, D:6) a +0 battleaxe (15, -11, D:6) a +0 halberd a +0 plate armour (15, -8, D:6) a +0 short sword a +0 ring mail (15, -7, D:6) a +0 flail (16, 16, D:6) a +0 war axe a +0 chain mail (17, 16, D:6) a +0 flail a +0 leather armour a +0 falchion (18, 16, D:6) a +0 dagger a boomerang (26, -20, D:6) a +0 ring mail (29, 25, D:6) a +0 club (30, 24, D:6) a +0 flail a +0 whip (30, 25, D:6) a +0 club a +0 leather armour (30, 26, D:6) a +0 spear (46, 14, D:6) a +0 rapier a +0 leather armour (48, -10, D:6) 5 javelins Level 7 of the Dungeon (2, -11, D:7) a +0 executioner's axe (5, 5, D:7) a +0 chain mail (12, -34, D:7) a +0 scale mail (13, -27, D:7) a +0 ring mail (20, -23, D:7) the +1 chain mail of Howling Wind {rN+} rN: It protects you from negative energy. (28, -23, D:7) a +0 flail (28, -22, D:7) a +0 plate armour a +0 broad axe (28, -21, D:7) a +0 club (29, -23, D:7) a +0 leather armour a +0 dagger (39, -3, D:7) a +0 ring mail a +0 hand axe a +0 spear (39, -2, D:7) a +0 club (40, -4, D:7) a +0 halberd (40, -2, D:7) a +0 robe a +0 dagger a +0 halberd (41, -4, D:7) a +0 whip (41, -3, D:7) a +0 ring mail a +0 flail a +0 club the +5 spear of Ash {speed, Contam Str+3 Int+3} Str: It affects your strength (+3). Int: It affects your intelligence (+3). Contam: It causes magical contamination when unequipped. (42, -4, D:7) a +0 club (42, -3, D:7) a +0 trident (44, -7, D:7) a +0 whip (49, -7, D:7) a +4 ring of slaying a +0 trident of flaming a +0 scale mail (50, -28, D:7) an orb of light (50, -7, D:7) a +0 club 5 atropa-tipped darts a +0 flail a +0 whip Level 8 of the Dungeon [Shop] Isum's Jewellery Boutique a +5 ring of evasion (576 gold) a ring of magical power (320 gold) a ring of positive energy (320 gold) a ring of fire (400 gold) a ring of poison resistance (320 gold) a ring of willpower (400 gold) an amulet of magic regeneration (480 gold) a ring of protection from fire (400 gold) (0, 0, D:8) a +1 helmet (3, -27, D:8) a +0 whip (5, -5, D:8) a staff of death (11, -26, D:8) 2 poisoned darts a +0 whip (11, -25, D:8) 2 poisoned darts a +0 robe a +0 dagger a +0 chain mail a +0 short sword a +0 dagger 7 stones a +0 club a +0 short sword a +0 club (12, -25, D:8) a +0 flail a +0 short sword a stone a +0 dagger (13, -25, D:8) a +0 chain mail 3 boomerangs a +0 club (14, -33, D:8) a +0 ring mail (17, -21, D:8) a +0 chain mail (28, -18, D:8) 6 boomerangs (31, 14, D:8) a +0 falchion (32, -12, D:8) a +0 club (32, 4, D:8) 5 stones (33, -2, D:8) 5 stones (35, -5, D:8) 5 large rocks (36, 9, D:8) a +0 flail (40, -5, D:8) a +0 falchion (50, -19, D:8) a scroll of vulnerability Level 9 of the Dungeon [Shop] Runn's Distillery a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of magic (104 gold) a potion of curing (39 gold) [Shop] Qalusus's Book Emporium a book of Party Tricks (240 gold) a book of Lightning (510 gold) a book of Power (630 gold) a book of Unlife (540 gold) a manual of Dodging (1200 gold) a book of Displacement (330 gold) an Inescapable Atlas (480 gold) (0, 0, D:9) 8 stones (1, -4, D:9) a +0 war axe (3, -5, D:9) a +0 robe a +0 dagger (3, -4, D:9) a +0 dagger (4, -5, D:9) a +0 club (5, -10, D:9) a +0 shortbow (12, -8, D:9) a +0 trident a +0 scale mail (13, -9, D:9) a +0 robe a +0 dagger (14, -9, D:9) a +0 dagger a +0 robe (18, -21, D:9) a +0 arbalest (20, -26, D:9) a +0 dagger (32, -42, D:9) a +1 whip of electrocution (32, -34, D:9) a +0 giant club a +0 giant spiked club (34, -44, D:9) a +0 dagger (34, -42, D:9) a +4 mace of draining a +0 mace a +0 leather armour a +0 trident a +0 plate armour (38, -10, D:9) a +0 mace (39, -12, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 1, D:10) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (1, 0, D:10) a +0 dagger a +0 robe (1, 1, D:10) a +0 flail 6 stones a scroll of vulnerability (14, 16, D:10) 2 curare-tipped darts (28, 31, D:10) a +0 leather armour a +0 trident (29, 4, D:10) a +0 mace 3 boomerangs a scroll of noise (29, 31, D:10) a +0 plate armour a +0 mace a +0 club (29, 32, D:10) a +0 mace (30, 18, D:10) a +0 plate armour (30, 32, D:10) a scroll of noise a +0 short sword (32, 33, D:10) a +0 club (47, 32, D:10) a +0 plate armour a +0 dire flail a +0 flail (47, 33, D:10) a +0 ring mail 3 boomerangs a +0 hand axe (48, 24, D:10) a scroll of noise (48, 31, D:10) a +0 dagger a +0 leather armour a +0 flail (48, 32, D:10) a +0 robe a +0 dagger a +0 dagger (48, 33, D:10) a +0 robe a +0 dagger (50, 21, D:10) a javelin (50, 33, D:10) a +0 club (52, 6, D:10) a +0 flail (54, 5, D:10) a +0 club a +0 club a +0 robe a +0 spear (58, 27, D:10) a +0 hand axe a +0 leather armour (58, 28, D:10) a +0 giant spiked club a +0 giant spiked club Level 11 of the Dungeon (0, 0, D:11) a +0 halberd (0, 49, D:11) a +0 dagger 3 poisoned darts (0, 50, D:11) a +0 short sword (1, 0, D:11) a +0 long sword (1, 1, D:11) a +4 mace (1, 2, D:11) a +2 short sword of protection (1, 49, D:11) a +2 dagger of speed 3 stones (1, 50, D:11) a +0 whip a stone (5, 21, D:11) 5 large rocks (13, 31, D:11) a +4 ring of slaying (16, 50, D:11) 4 stones (20, 0, D:11) a +0 ring mail (20, 31, D:11) 6 boomerangs (33, 3, D:11) a scroll of immolation (33, 48, D:11) a +5 ring of evasion (35, 42, D:11) a +0 quarterstaff (35, 47, D:11) a +2 pair of gloves (59, 14, D:11) 4 stones Level 12 of the Dungeon (0, 0, D:12) a ring of fire (5, 0, D:12) 3 stones (7, -14, D:12) a +0 whip a +0 leather armour an orc corpse (8, -13, D:12) a +0 short sword a +1 dagger of pain a +0 robe an orc corpse (8, -7, D:12) a potion of berserk rage (9, -13, D:12) a +0 dagger an orc corpse (10, 24, D:12) a +0 robe (13, 23, D:12) a manticore corpse (skeletalised by now) (20, -2, D:12) a boulder beetle corpse (21, 13, D:12) a +0 plate armour (23, 7, D:12) a +0 chain mail (38, 2, D:12) a +0 giant spiked club a +0 giant club the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 25 gold pieces (2, -4, Orc:1) 6 gold pieces (4, -6, Orc:1) 26 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (15, 0, Lair:1) 5 curare-tipped darts (22, 44, Lair:1) a +2 hat (25, 14, Lair:1) 7 stones (30, 31, Lair:1) an amulet of magic regeneration 2 scrolls of brand weapon a scroll of enchant weapon a +6 ring of intelligence 11 potions of degeneration (33, 14, Lair:1) 2 poisoned darts Level 2 of the Lair of Beasts (14, 47, Lair:2) a +1 chain mail of poison resistance (21, 1, Lair:2) a phial of floods (22, 2, Lair:2) a potion of degeneration (23, 20, Lair:2) a +0 falchion (30, 32, Lair:2) a scroll of enchant weapon (42, 7, Lair:2) a staff of air (56, 4, Lair:2) a +0 long sword (58, 7, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) 5 stones (7, 9, Lair:3) a +0 kite shield (8, 16, Lair:3) a staff of air (13, -1, Lair:3) 7 stones (13, 0, Lair:3) a scroll of immolation (18, 25, Lair:3) 5 poisoned darts (19, 10, Lair:3) a +0 buckler (21, 23, Lair:3) a +0 ring mail (25, 9, Lair:3) a +0 scale mail (32, -15, Lair:3) a +0 short sword of distortion 5 curare-tipped darts (33, 4, Lair:3) a +0 chain mail (41, -14, Lair:3) 4 boomerangs (46, 17, Lair:3) 6 stones (51, 22, Lair:3) 6 stones (54, 29, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (6, -3, Lair:4) a +0 dagger a +0 robe (6, -2, Lair:4) a +0 rapier 9 stones a +0 robe a +0 dagger a +2 robe of resistance (10, -3, Lair:4) a +0 heavy trident a +2 robe a +4 ring of slaying (11, -3, Lair:4) a +0 robe (26, -16, Lair:4) 3 stones (40, -29, Lair:4) the +0 hat "Kamu" {Harm Fly rCorr Str-2} Str: It affects your strength (-2). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. (57, -23, Lair:4) 5 stones (66, -35, Lair:4) a +0 flail Level 5 of the Lair of Beasts (1, -10, Lair:5) the +0 robe "Damnable Contraption" {rPois Regen+ Str-2 Stlth+} Str: It affects your strength (-2). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. (2, -10, Lair:5) the +2 trident of the Lumpy Persimmons {drain, rElec rN+} rElec: It insulates you from electricity. rN: It protects you from negative energy. (2, -9, Lair:5) a +0 barding a +3 longbow of flaming (10, -27, Lair:5) a scroll of vulnerability (15, -30, Lair:5) 3 stones (15, -24, Lair:5) 5 stones (17, -31, Lair:5) a scroll of vulnerability (18, -22, Lair:5) a potion of mutation (20, -37, Lair:5) a potion of berserk rage (20, -36, Lair:5) a +0 shortbow (26, -30, Lair:5) a +0 rapier (27, -34, Lair:5) a scroll of brand weapon (35, -33, Lair:5) 2 potions of lignification (37, -14, Lair:5) 5 stones