Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 15295511830064611192 251 1n5z the Magician (level 6, -1/47 HPs) Began as a Djinni Conjurer on Sept 20, 2021. Slain by Terence (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:35 (4720 turns). 1n5z the Magician (Djinni Conjurer) Turns: 4720, Time: 00:05:36 Health: -1/47 AC: 3 Str: 6 XL: 6 Next: 36% Gold: 115 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . d - +1 dagger (vamp) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . j - +0 pair of gloves Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.15/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons d - a +1 vampiric dagger (weapon) Armour a - a +0 robe (worn) j - a +0 pair of gloves (worn) Scrolls c - a scroll of holy word {unknown} g - a scroll of fear {unknown} h - a scroll of summoning {unknown} i - a scroll of identify {unknown} k - a scroll of teleportation {unknown} l - a scroll of vulnerability {unknown} m - a scroll of brand weapon {unknown} o - a scroll of fog {unknown} p - a scroll of amnesia {unknown} Potions b - a potion of haste {unknown} e - 2 potions of flight {unknown} f - a potion of curing {unknown} n - a potion of degeneration {unknown} Skills: + Level 3.9 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 3d5 2% 2 c - Dazzling Flash Conj/Hex 48% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 17% 4 e - Iskenderun's Mystic Conj/Tloc 24% 2d7 17% 4 f - Summon Small Mammal Summ 96% N/A 1% 1 g - Passwall Tmut/Erth 20% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Dithmenos Vehumet Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Terence is lightly wounded. Terence misses you. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you but does no damage. You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is lightly wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence. You feel better. Terence is moderately wounded. Terence misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence barely misses you. You barely miss Terence. Terence is moderately wounded. Terence barely misses you. You hit Terence but do no damage. Terence is moderately wounded. Terence misses you. You barely miss Terence. Terence is moderately wounded. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 flail! You die... ############## ###............# #.....##.#####.###### #.#.#...........@@..# ....§#.#.#.###.####.# #.#§#§§§#..# #># ...#§#§#.### #.# ##..§§§§§§.###.# ### ##.#§#§#§#.. ..# ..# .#.§#.§.#.####.# #.# .....#§#....##.# #.# ##.............# #.# You could see Terence. Vanquished Creatures The ghost of nemesis the Conjurer, a weakling DsCj (D:3) An orc wizard (D:3) 8 gnolls 4 adders 5 orcs (D:3) 6 bats 4 endoplasms 3 giant cockroaches 3 goblins 3 hobgoblins 11 jackals 4 quokkas 6 ball pythons 5 frilled lizards 5 kobolds 4 rats 73 creatures vanquished. Vanquished Creatures (others) An orc priest (D:3) A hound skeleton (D:3) An orc (D:3) 3 creatures vanquished. Grand Total: 76 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 254 | D:1 | Reached skill level 1 in Fighting 254 | D:1 | Reached XP level 2. HP: 21/22 MP: 0/0 1133 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 1133 | D:1 | Learned a level 1 spell: Summon Small Mammal 2175 | D:2 | Reached XP level 4. HP: 29/33 MP: 0/0 2403 | D:2 | Found a faded altar of an unknown god. 2726 | D:2 | Reached skill level 4 in Spellcasting 2773 | D:2 | Reached XP level 5. HP: 19/40 MP: 0/0 2773 | D:2 | Learned a level 2 spell: Passwall 3607 | D:3 | Found a large runed translucent door. 3607 | D:3 | Found a large runed translucent door. 3611 | D:3 | Noticed nemesis's ghost (weakling DsCj) 3880 | D:3 | Killed nemesis's ghost 4142 | D:3 | Reached XP level 6. HP: 42/46 MP: 0/0 4175 | D:3 | Found a shadowy altar of Dithmenos. 4695 | D:3 | Noticed Terence 4720 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_twist, layout_basic, st_stairs_2, minmay_misc_feat_encased, hangedman_glass_teeth D:2: layout_basic, chequers_ecumenical_altar_simple_redux D:3: layout_loops_ring, fiery_altar_vehumet, grunt_dithmenos_smoke_and_mirrors, ebering_ghost_disaster_area, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.9 Spellcasting | 4 | 4.6 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | | 24 || 24 Cast: Magic Dart | 11 | || 11 Searing Ray | 26 | 38 || 64 Passwall | | 2 || 2 Use: Scroll | | 1 || 1 Armor: Robe | 2 | 6 || 8 Dodge: Dodged | 15 | 20 || 35