27snakeeyes612 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 17, D:1) a +0 club (2, 0, D:1) 17 stones (4, 8, D:1) a +0 hunting sling (5, -4, D:1) a +0 short sword a stone (5, 39, D:1) a +0 hunting sling (7, 37, D:1) a +0 dagger a stone (8, 20, D:1) a +0 ring mail (9, 7, D:1) a +0 dagger (14, 32, D:1) a +0 quarterstaff (15, 21, D:1) a +0 club (17, -5, D:1) a +0 dagger (25, -11, D:1) a +0 dagger (27, 30, D:1) a +0 dagger (29, -1, D:1) a +0 short sword (36, 21, D:1) a +0 whip (45, 9, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 hunting sling (1, -13, D:2) a +0 mace (8, 5, D:2) a +0 dagger (10, 0, D:2) 27 arrows (36, 23, D:2) a +0 pair of gloves (44, 12, D:2) 10 stones (45, 4, D:2) a +0 whip (46, 19, D:2) a +0 hunting sling (46, 22, D:2) a +0 club 24 stones a +0 flail (49, -9, D:2) a +0 short sword (51, 10, D:2) a +0 pair of gloves (54, 31, D:2) 29 arrows (54, 32, D:2) a +0 club (61, 26, D:2) a +0 dagger Level 3 of the Dungeon [Shop] Tirageoff's Antique Weapon Shoppe a +0 quarterstaff (108 gold) a +2 glaive of venom (534 gold) a +0 club (27 gold) a +1 war axe of draining (359 gold) a +0 falchion (81 gold) a +0 rapier (108 gold) a +0 dagger (54 gold) a +0 great sword (175 gold) a +0 flail (94 gold) a +0 trident (94 gold) a +0 war axe (94 gold) a +0 short sword (81 gold) a +0 hunting sling (40 gold) (0, 0, D:3) 25 stones (4, 24, D:3) 13 stones (8, 23, D:3) a +0 whip 4 stones (11, 21, D:3) a +0 club (16, 12, D:3) 20 stones (23, -7, D:3) a +0 short sword (27, 12, D:3) a +0 dagger (unseen) (27, 13, D:3) a +0 club (28, 13, D:3) 25 stones a +0 hunting sling a +0 club a +0 dagger a +0 dagger (29, -6, D:3) a +0 ring mail (29, 12, D:3) a +0 mace (still there?) a +0 animal skin (still there?) a +2 helmet (still there?) a +0 club (still there?) (44, 1, D:3) 15 stones Level 4 of the Dungeon (0, 0, D:4) 24 bolts (3, 12, D:4) 20 arrows (6, 12, D:4) a +0 club a +0 dagger a +0 dagger (13, 19, D:4) a +0 quarterstaff (21, 57, D:4) 22 stones (24, 3, D:4) a +0 short sword a +0 leather armour (26, 46, D:4) a +0 robe (27, 30, D:4) a +0 flail a +0 robe (42, 29, D:4) a +1 hand axe of draining 12 stones a +0 leather armour (47, 15, D:4) a +0 dagger (51, 16, D:4) a +0 dagger a +0 robe (51, 31, D:4) a +0 robe Level 5 of the Dungeon (11, 14, D:5) a +0 flail (12, 4, D:5) 13 stones (13, -14, D:5) a +0 giant club (13, 19, D:5) 6 poisoned darts (20, 0, D:5) a +0 halberd (23, 0, D:5) a +0 whip (25, 20, D:5) 20 arrows (43, -37, D:5) 22 stones (44, -31, D:5) a +0 club (50, 11, D:5) a +0 club (50, 13, D:5) a +0 hand axe a +0 dagger 4 boomerangs Level 6 of the Dungeon [Shop] Meog's Weapon Boutique 15 arrows (30 gold) the +1 hunting sling of Hoskoapn {freeze, rN+ Dex+5} (294 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+5). It protects you from negative energy. the +4 falchion "Sarcophage" {distort, *Rage rC+ rCorr} (450 gold) It warps and distorts space around it. Unwielding it can cause banishment or high damage. It protects you from cold. It may make you go berserk in combat. It protects you from acid and corrosion. a +0 glaive (65 gold) a +0 rapier (40 gold) a +0 falchion (30 gold) a +0 short sword (30 gold) 17 arrows (34 gold) the +6 quarterstaff "Ymam" {drain, rC+} (512 gold) A truly terrible weapon, it drains the life of those it strikes. It protects you from cold. [Shop] Peon's General Store an amulet of regeneration (390 gold) a scroll of enchant armour (97 gold) 11 stones (14 gold) a potion of brilliance (52 gold) a scroll of torment (97 gold) 9 poisoned darts (46 gold) 16 arrows (41 gold) a +0 long sword (45 gold) [Shop] Sogrics's Assorted Antiques the +2 plate armour "Fitit" {Will+ Str+3 Int+3} (1571 gold) It affects your strength (+3). It affects your intelligence (+3). It increases your willpower. a ring of willpower (675 gold) a ring of ice (675 gold) the +5 arbalest of Glory {flame, rPois rF- rCorr Stlth+} (1233 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to fire. It protects you from poison. It protects you from acid and corrosion. It makes you more stealthy. the +4 falchion of the Equator {speed, rPois rC+ Dex+2 Stlth+} (1463 gold) Attacks with this weapon are significantly faster. It affects your dexterity (+2). It protects you from cold. It protects you from poison. It makes you more stealthy. a scroll of identify (54 gold) a potion of mutation (216 gold) a scroll of teleportation (81 gold) a +0 scale mail (108 gold) a scroll of amnesia (94 gold) (0, 0, D:6) an adder corpse (skeletalised by now) (1, 13, D:6) a +3 leather armour (6, 46, D:6) a +0 giant club (7, 13, D:6) a +0 robe (11, 34, D:6) a +0 dire flail a +0 robe a +0 dagger a +0 robe (13, 36, D:6) a +0 halberd a +0 robe (14, 37, D:6) a +0 robe (30, 37, D:6) 23 poisoned darts (31, 34, D:6) a +0 robe (34, -1, D:6) a +0 club (37, 0, D:6) a +0 halberd (37, 42, D:6) a +0 club (43, 61, D:6) 16 stones (44, 33, D:6) 10 poisoned darts (47, 25, D:6) 26 stones (47, 45, D:6) a +0 ring mail (53, 34, D:6) a +0 ring mail Level 7 of the Dungeon (0, 16, D:7) 21 stones (1, 0, D:7) a +0 spear a gnoll corpse (2, -1, D:7) a +0 spear (still there?) 2 potions of degeneration (still there?) a goblin corpse (still there?) (2, 0, D:7) a +0 spear (2, 1, D:7) a +0 spear (still there?) a gnoll corpse (still there?) (8, 6, D:7) 16 poisoned darts (44, 31, D:7) a +0 short sword