27snakeeyes612 Level 1 of the Dungeon (0, 0, D:1) a +0 kite shield (5, 12, D:1) 21 stones (14, 28, D:1) a +0 dagger (16, 20, D:1) a +0 mace (19, 8, D:1) a +0 dagger (22, -9, D:1) a +0 robe (26, -8, D:1) a +0 dagger (33, 3, D:1) a +0 quarterstaff (33, 24, D:1) a +0 falchion (35, -8, D:1) 25 stones (37, 15, D:1) a +0 chain mail (39, 0, D:1) a +0 leather armour (42, 6, D:1) a +0 club (43, 6, D:1) a +0 club (43, 22, D:1) a +0 dagger (51, -7, D:1) a +0 dagger (unseen) Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (5, -2, D:2) a rat corpse (6, -4, D:2) a ball python corpse (19, 24, D:2) 14 stones (22, -13, D:2) a rat corpse (skeletalised by now) (23, 24, D:2) a +0 short sword (23, 25, D:2) a hobgoblin corpse (25, 5, D:2) a +0 club (25, 22, D:2) an adder corpse (26, 22, D:2) the +10 spear "Jeapho" {pain, Will- Int+4 Dex+3} (still there?) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). Dex: It affects your dexterity (+3). Will: It decreases your willpower. 3 poisoned darts (still there?) (27, -7, D:2) a +0 club a +0 hunting sling a goblin corpse (skeletalised by now)