27snakeeyes612 Level 1 of the Dungeon [Shop] Wuigae's Antique Weapon Shoppe a +2 dagger of electrocution (527 gold) a +0 dagger (62 gold) a +0 whip (77 gold) a +0 club (31 gold) a +0 club (31 gold) a +0 war axe (108 gold) a +0 short sword (93 gold) a +0 short sword (93 gold) a +0 short sword (93 gold) a +0 short sword (93 gold) [Shop] Ubegg's General Store a stone (1 gold) a scroll of identify (20 gold) +2 pearl dragon scales (1084 gold) a book of the Senses (320 gold) a +0 short sword (30 gold) [Shop] Foonyt's Book Boutique a book of Alchemy (308 gold) a book of Armaments (396 gold) a book of Conjurations (220 gold) a book of Rime (308 gold) a book of Transfigurations (440 gold) a manual of Throwing (880 gold) a book of Displacement (264 gold) (0, 0, D:1) 3 poisoned darts (1, -3, D:1) 2 scrolls of noise a +1 war axe of draining a +0 animal skin a +0 hand axe (5, -9, D:1) a +0 ring mail (20, -26, D:1) 6 stones (23, -3, D:1) a staff of cold (24, -25, D:1) a +0 club a +0 short sword (24, -11, D:1) a +0 hand axe (37, -19, D:1) a book of Conjurations (37, -15, D:1) a +0 whip (37, -13, D:1) a +0 leather armour (41, -11, D:1) a +0 dagger (41, -10, D:1) a +0 short sword (47, 11, D:1) a +0 short sword (51, -19, D:1) a +0 sling (52, 14, D:1) a +0 dagger a stone Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 3, D:2) 5 stones (2, -40, D:2) a +0 club a +0 sling (2, -4, D:2) a +0 ring mail (3, -35, D:2) the +0 leather armour "Eca Fysy" {Contam +Blink Regen+} +Blink: It lets you blink. Contam: It causes magical contamination when unequipped. Regen: It increases your rate of health regeneration. (9, -46, D:2) 6 stones (10, 2, D:2) a +0 dagger (35, -37, D:2) a +0 dagger (37, -48, D:2) a +0 short sword 2 stones (38, -13, D:2) a +0 dagger (40, -47, D:2) a +0 robe (42, -41, D:2) a +0 bardiche (42, -32, D:2) a +0 short sword (44, -4, D:2) a +0 scythe a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 robe (0, 4, D:3) a +2 dagger of venom (0, 39, D:3) a +0 ring mail (1, 0, D:3) a +0 falchion a +0 leather armour (2, 0, D:3) a +0 club a +0 club a +0 ring mail (11, 7, D:3) a +0 dagger (11, 20, D:3) a book of Winter (15, 52, D:3) a +0 trident (16, 50, D:3) a +0 club a +0 club a +0 ring mail (16, 51, D:3) a +0 club (17, 27, D:3) a +0 dagger (18, 51, D:3) a +0 mace (20, 49, D:3) a +0 dagger (32, 32, D:3) a +2 whip of pain (45, 21, D:3) a +0 shortbow (45, 23, D:3) a +0 club (46, 5, D:3) a +0 club (47, 16, D:3) a +0 rapier (48, 52, D:3) a +0 short sword 6 poisoned darts Level 4 of the Dungeon (0, 0, D:4) a +0 robe (10, 0, D:4) a +0 flail a +0 ring mail (16, -22, D:4) a +0 club (16, 1, D:4) a +0 leather armour (17, -18, D:4) a +0 short sword 3 stones (20, 1, D:4) a +0 flail (21, -1, D:4) a +0 spear (22, -1, D:4) a +0 halberd (22, 0, D:4) a +0 whip a +0 leather armour (22, 1, D:4) a +0 club (24, -13, D:4) a +0 leather armour (25, -3, D:4) 6 stones (29, -13, D:4) a +0 dagger (34, -9, D:4) a +0 ring mail (41, -28, D:4) a +0 robe a +0 dagger (41, -27, D:4) a +0 robe a +0 dagger (41, -26, D:4) a +0 robe a +0 dagger a +0 ring mail a +0 club (41, -25, D:4) a +0 mace (49, -10, D:4) 5 poisoned darts (53, -11, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) 2 poisoned darts (1, 3, D:5) 3 stones (27, 1, D:5) a +0 trident (27, 2, D:5) the +9 quarterstaff of Ydghyg {vorpal, Fly rPois} It inflicts extra damage upon your enemies. rPois: It protects you from poison. Fly: It grants you flight. (28, 2, D:5) a +0 mace a +0 leather armour a +0 vorpal war axe (41, 28, D:5) a +0 dagger (42, 28, D:5) a +0 dagger a +0 ring mail (46, -8, D:5) a +0 whip a +0 club a +0 club a +0 flail a +0 robe a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 flail (0, 1, D:6) a +0 club (0, 6, D:6) a +0 falchion (2, -14, D:6) a +0 club 5 stones (2, 0, D:6) a +0 trident a +0 scale mail (3, -15, D:6) a +0 dagger a +0 robe (3, 0, D:6) a +0 spear (4, -1, D:6) a +0 spear (4, 0, D:6) a +0 hand axe a +0 leather armour a +0 spear (5, -17, D:6) a +0 mace a +0 leather armour (8, -27, D:6) a +4 quarterstaff of chaos (8, -17, D:6) a +0 dagger a +0 robe (9, -24, D:6) a +0 hammer (12, 9, D:6) a +0 battleaxe (13, 16, D:6) a +0 ring mail (16, -32, D:6) the +5 flail "Orb Guardian's Peril" {elec, *Rage Fly rN+} It occasionally discharges a powerful burst of electricity upon striking a foe. rN: It protects you from negative energy. Fly: It grants you flight. *Rage: It berserks you when you make melee attacks (+20% chance). (19, 4, D:6) a potion of curing (20, -7, D:6) a +0 whip (21, -8, D:6) a +0 whip a +0 giant spiked club (21, -7, D:6) a +0 war axe 3 boomerangs a +0 chain mail a +0 dagger a +0 robe (22, -7, D:6) a +0 shortbow (25, -19, D:6) a +0 short sword (29, -3, D:6) a book of Spatial Translocations (34, 2, D:6) a +0 long sword (41, 1, D:6) a +0 giant club (51, -10, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 6 datura-tipped darts (0, 46, D:7) a +0 sling (8, 44, D:7) a +0 short sword (8, 45, D:7) a +0 dagger a +0 leather armour a +0 short sword a +0 mace a +0 ring mail (10, 17, D:7) a +0 robe (16, 2, D:7) 7 stones (16, 13, D:7) 6 stones (16, 32, D:7) a +0 leather armour (16, 34, D:7) a +4 flail a +0 robe a +0 flail a +0 robe (18, 35, D:7) a +2 halberd a +0 robe (18, 36, D:7) 4 stones (27, 10, D:7) a +0 club a +0 whip a stone a +0 short sword a +0 short sword (28, 10, D:7) a +0 dagger a +0 dagger 2 poisoned darts a +0 short sword (28, 15, D:7) a +0 scale mail (29, 12, D:7) a +0 ring mail (30, 10, D:7) a +0 chain mail (32, 27, D:7) a +0 long sword a +0 chain mail a +0 mace (32, 28, D:7) a +0 dagger a +0 robe (32, 29, D:7) a +2 dagger of draining a +0 robe (38, 4, D:7) a book of Geomancy (42, 49, D:7) a +0 short sword (45, 12, D:7) a +0 mace a +0 ring mail a +0 falchion a +0 leather armour a +0 club Level 8 of the Dungeon (0, 0, D:8) a +0 cloak a +0 short sword (3, 34, D:8) a +0 leather armour a +0 short sword a +0 chain mail a +0 dagger (3, 35, D:8) a +0 chain mail a +1 scimitar of draining (4, 3, D:8) 5 stones (4, 34, D:8) a +0 club (21, 15, D:8) a +0 plate armour (29, 44, D:8) a +0 arbalest (35, 4, D:8) 5 stones (37, 20, D:8) a +0 pair of boots (37, 21, D:8) a +0 shortbow (46, -3, D:8) a book of Dangerous Friends (49, -3, D:8) a +0 quarterstaff Level 9 of the Dungeon [Shop] Ythrim's General Store a +0 plate armour (276 gold) a scroll of identify (24 gold) a +2 morningstar of venom (201 gold) a +0 cloak (54 gold) 3 stones (3 gold) a +0 spear (36 gold) 2 potions of brilliance (96 gold) (0, 0, D:9) a +0 hand axe a +0 shortbow (1, -17, D:9) a +0 dagger a +0 robe a +0 whip (1, -16, D:9) a +0 dire flail a +0 chain mail (8, -16, D:9) 3 stones (9, -8, D:9) a +1 pair of boots (14, -6, D:9) a +0 dagger (16, -39, D:9) the +1 ring mail of Somewhere Else {+Blink} +Blink: It lets you blink. (17, -28, D:9) 2 javelins (27, -15, D:9) a +3 short sword 2 poisoned darts (27, -13, D:9) a +0 dire flail a +0 giant club (27, -4, D:9) a phantom mirror a phantom mirror a staff of death a book of Winter a +4 ring mail of poison resistance a ring of see invisible (30, -28, D:9) 4 large rocks (33, 5, D:9) a +0 spear a +0 shortbow (35, -28, D:9) a +0 shortbow (36, -14, D:9) a +0 shortbow (37, -15, D:9) a +0 shortbow (37, -13, D:9) a +0 shortbow (37, -6, D:9) a +0 whip (37, -2, D:9) a +0 troll leather armour (40, -23, D:9) a +0 trident a +0 robe (46, -33, D:9) a +5 war axe a +0 robe (49, -25, D:9) 5 stones (51, -24, D:9) +0 acid dragon scales (51, -4, D:9) a +0 pair of boots (53, -25, D:9) a +3 scimitar a +0 robe (53, -5, D:9) a +0 morningstar a +0 chain mail (53, -4, D:9) a +0 flail a +0 plate armour a +0 troll leather armour (54, -4, D:9) a +0 dagger a +0 robe (55, -27, D:9) a +0 sling (55, -24, D:9) a +0 mace a +0 plate armour (55, -5, D:9) a +0 war axe (55, -4, D:9) a +0 short sword a +0 scale mail (56, -23, D:9) a +0 club a +0 leather armour a +0 trident 3 boomerangs (57, -24, D:9) a +0 club a +1 chain mail of fire resistance (57, -23, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (4, 8, D:10) a +0 robe (11, -13, D:10) a +0 giant spiked club a +0 giant club (16, -9, D:10) 4 large rocks (21, 21, D:10) a +0 shortbow a +2 long sword of draining (22, 7, D:10) a tin of tremorstones (2/2) (22, 22, D:10) a +0 mace a +0 plate armour a +0 scimitar of flaming a +0 plate armour (22, 23, D:10) a +0 morningstar a +0 shortbow (22, 27, D:10) a +0 helmet (23, -8, D:10) a +0 spear a +0 ring mail (24, 22, D:10) a +0 chain mail (25, 34, D:10) a +0 sling (36, 6, D:10) 4 large rocks (38, 1, D:10) the +7 war axe "Acicun" {flame, rC- rN++ Str+2 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Str: It affects your strength (+2). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. SInv: It lets you see invisible. a +0 shortbow (40, 2, D:10) 5 large rocks (41, -4, D:10) a +0 whip a +0 leather armour (42, 0, D:10) a +0 dagger a +0 leather armour (45, 35, D:10) 7 stones (46, 19, D:10) a +0 club (50, 40, D:10) a +0 dagger a +0 ring mail a +0 whip a +0 short sword a +0 hand axe (51, 40, D:10) a +0 club a +0 flail a +0 chain mail a +0 club 2 boomerangs of dispersal a +0 leather armour a +0 falchion (52, 39, D:10) a +0 club a +0 hand axe a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 dagger 2 boomerangs a +0 ring mail a +0 hand axe a +0 scale mail (52, 40, D:10) a +0 dagger of electrocution a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 club (52, 41, D:10) a +0 short sword a +0 glaive a +0 arbalest a +0 plate armour (53, 39, D:10) a +0 mace a +0 ring mail a +0 whip a +0 leather armour (53, 41, D:10) a +0 halberd a +0 plate armour (57, 18, D:10) 3 poisoned darts (59, 34, D:10) a +0 hand axe a +0 club a +0 mace (60, 33, D:10) a +0 flail a +0 club a +0 hand axe a +0 ring mail a +0 club a +0 scale mail a +0 trident Level 11 of the Dungeon (7, 20, D:11) a +0 giant club a +0 giant club (9, -13, D:11) a +0 chain mail (9, 31, D:11) a +0 pair of boots (19, 7, D:11) a +0 giant club a +0 giant club (20, 30, D:11) a +0 dire flail (21, 40, D:11) a +0 spectral giant club a +0 robe (22, -15, D:11) 7 stones (34, 31, D:11) 5 large rocks (35, 33, D:11) a +0 spear (45, 37, D:11) a +0 dagger (46, -3, D:11) a scroll of noise (57, -7, D:11) a +0 giant club a +0 giant club (59, 4, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a +0 robe a +0 dagger (0, 4, D:12) a +0 whip (1, 3, D:12) a +0 robe a +0 dagger (2, 0, D:12) a +7 vorpal battleaxe (3, 27, D:12) a +1 dagger of venom a +0 robe a human corpse (skeletalised by now) (4, -6, D:12) a +0 shortbow (5, 27, D:12) a +0 dagger a +0 robe of cold resistance a human corpse (skeletalised by now) (6, 19, D:12) a +0 robe (6, 32, D:12) a +0 dagger a +0 robe a human corpse (skeletalised by now) (7, 26, D:12) a book of Blasting (10, 29, D:12) a +0 dagger a +0 robe a human corpse (skeletalised by now) (10, 32, D:12) a +0 robe (14, 13, D:12) a +0 chain mail (15, 32, D:12) the +3 warlock's mirror {reflect} It can block and reflect piercing ranged attacks and magical attacks against the wielder's willpower. (24, 26, D:12) 7 stones (24, 27, D:12) a wand of paralysis (3)