Dungeon Crawl Stone Soup version 0.29-a0-878-g7b45a56547 (webtiles) character file. Game seed: 17705289712744484027 585 27snakeeyes612 the Magician (level 7, -1/36 HPs) Began as a Deep Elf Air Elementalist on July 20, 2022. Was an Initiate of Vehumet. Slain by a water moccasin (8 damage) ... on level 5 of the Dungeon. The game lasted 00:03:45 (4724 turns). 27snakeeyes612 the Magician (DEAE) Turns: 4724, Time: 00:03:45 Health: -1/36 AC: 8 Str: 5 XL: 7 Next: 15% Magic: 4/17 EV: 14 Int: 22 God: Vehumet [......] Gold: 144 SH: 0 Dex: 15 Spells: 15/16 levels left rFire . . . SeeInvis . k - +2 dagger (speed) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +2 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... o - amulet of the acrobat HPRegen 0.12/turn i - +4 ring of protection MPRegen 0.15/turn l - ring of positive energy @: no status effects A: no striking features a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 144 gold pieces. Inventory: Hand Weapons k - a +2 dagger of speed (weapon) r - the +8 sling of Grontol {vorpal, rPois rF+ rC- SInv} (You found it on level 4 of the Dungeon) Any ammunition fired from it inflicts extra damage upon your enemies. rF: It protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. SInv: It lets you see invisible. Missiles m - 2 throwing nets Armour a - a +2 robe (worn) Jewellery h - an amulet of reflection i - a +4 ring of protection (left hand) l - a ring of positive energy (right hand) o - an amulet of the acrobat (around neck) u - a ring of poison resistance Wands q - a wand of roots (6) Scrolls p - 2 scrolls of identify {unknown} s - a scroll of enchant armour t - a scroll of amnesia Potions b - 2 potions of magic c - 4 potions of might {unknown} d - a potion of heal wounds {unknown} e - a potion of berserk rage {unknown} f - 3 potions of curing {unknown} g - a potion of attraction {unknown} j - a potion of cancellation {unknown} n - 2 potions of haste {unknown} Skills: + Level 4.6 Dodging + Level 4.9 Stealth + Level 5.4 Spellcasting + Level 3.8 Conjurations + Level 4.5 Air Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 96% 1d9 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 24% 3-6/arc 2% 2 Swiftness Air 26% N/A 4% 3 Apportation Tloc 10% N/A 10% 1 Summon Small Mammal Summ 20% N/A 10% 1 Airstrike Air 13% 0-5+ 16% 4 Call Canine Familiar Summ 5% N/A 28% 3 Summon Guardian Golem Hex/Summ 5% N/A 28% 3 Teleport Other Tloc 5% N/A 28% 3 Corpse Rot Necr/Pois/Air 12% N/A 45% 4 Conjure Ball Lightning Conj/Air 12% 3x3d6 95% 6 Dispersal Tloc 2% N/A 100% 6 Eringya's Noxious Bog Tmut/Pois 2% N/A 100% 6 Discord Hex 2% N/A 100% 8 Disjunction Tloc 2% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Elyvilon Makhleb Nemelex Xobeh Qazlal Uskayaw Vehumet Xom Zin The Shining One Shops: D:3 ( Message History Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 57% to hit) The zap misses the water moccasin. You feel sick. The water moccasin closely misses you. Okay, then. You feel sick. You are no longer poisoned. The water moccasin attacks as you move away! The water moccasin misses you. The water moccasin barely misses you. Your magical contamination has completely faded away. The water moccasin attacks as you move away! The water moccasin barely misses you. The water moccasin completely misses you. There is a stone staircase leading up here. You are too injured to fight recklessly! Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (heavily wounded, 57% to hit) That beam is likely to hit you. Continue anyway? The zap misses the water moccasin. The zap hits the water moccasin. The water moccasin is severely wounded. The zap misses you. The water moccasin barely misses you. Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 57% to hit) That beam is likely to hit you. Continue anyway? The zap misses the water moccasin. x2; The zap misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 57% to hit) That beam is likely to hit you. Continue anyway? The zap misses the water moccasin. The zap hits the water moccasin. The water moccasin is almost dead. The zap misses you. The water moccasin barely misses you. The water moccasin bites you! You die... ##.#........#.....).. ............#............ ####..................... ...###.....##............ .8.#.'....###............ ...###....# #............ .8.###....# #............ .).#.<....# #............ .8.###....# ####@S.#. ...# #..h.########.#+##### #########................# .....................##.# ........J............# ......5...............# .....h................# ........................ .....................#... You could see a water moccasin. Vanquished Creatures Menkaure (D:4) Pargi (D:3) A necrophage (D:5) 2 jellies 2 iguanas 7 gnolls (D:4) 3 adders A shadow imp (D:5) A dart slug (D:1) 2 orcs 8 endoplasms 5 giant cockroaches 9 goblins 4 hobgoblins 9 kobolds 9 quokkas 7 ball pythons 7 bats 2 frilled lizards 6 rats 87 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 27snakeeyes612 the Deep Elf Air Elementalist began the | quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 451 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 981 | D:1 | Reached XP level 3. HP: 19/19 MP: 3/9 2044 | D:2 | Identified the +3 ring mail of Wisdom {rF+ rC+ Str+3 | Stlth+} 2344 | D:3 | Found Wojall's Antique Weapon Emporium. 2383 | D:3 | Found a faded altar of an unknown god. 2501 | D:3 | Reached XP level 4. HP: 24/24 MP: 7/11 2584 | D:3 | Got Jevavu Iliut's Incunabulum of Noxious Displacement 2635 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2750 | D:3 | Found a burning altar of Makhleb. 2936 | D:3 | Found a stormy altar of Qazlal. 3035 | D:3 | Found a hide-covered altar of Uskayaw. 3310 | D:4 | Noticed Menkaure 3314 | D:4 | Killed Menkaure 3315 | D:4 | Reached skill level 4 in Spellcasting 3315 | D:4 | Reached XP level 5. HP: 28/28 MP: 7/13 3533 | D:4 | Found a staircase to the Ecumenical Temple. 3558 | D:4 | Found a glowing silver altar of Zin. 3582 | D:4 | Noticed Pargi 3629 | D:3 | Killed Pargi 3630 | D:3 | Reached XP level 6. HP: 21/32 MP: 5/15 3885 | D:4 | Reached skill level 5 in Spellcasting 3900 | D:4 | Identified the +8 sling of Grontol {vorpal, rPois rF+ rC- | SInv} 4215 | D:5 | Entered Level 5 of the Dungeon 4260 | Temple | Entered the Ecumenical Temple 4293 | Temple | Became a worshipper of Vehumet 4477 | D:5 | Reached XP level 7. HP: 36/36 MP: 8/16 4724 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_ring, minmay_indecisive_spiral D:2: wander_river, layout_basic, kennysheep_generic_room_12 D:3: layout_loops_ring, lemuel_crystal_altar, mainiacjoe_overflow_swirl, nemelex_xobeh_ov_fountains_minmay, basic_ecumenical_altar, serial_shops, shop D:4: layout_cave_pools, mainiacjoe_overflow_cross_hatched, minmay_temple_entry_arrows, uniq_menkaure, uniq_pargi D:5: layout_basic, old_standard_altar, serial_shops, nicolae_square_shop, grunt_ministairs_3 Temple: nicolae_temple_two_arcs Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 3 4 | 4.9 Dodging | 3 4 | 4.6 Conjurations | 2 3 | 3.8 Spellcasting | 4 5 | 5.4 Air Magic | 4 | 4.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 1 | | || 1 Dagger | | 1 | || 1 Cast: Shock | 108 | 111 | 28 || 247 Use: Scroll | | 6 | || 6 Armor: Robe | 5 | 13 | 4 || 22 Dodge: Dodged | 15 | 33 | 18 || 66 Block: Other | 4 | | || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4746 | 4538 | 208 | 96 | 3880 | 6 | 791.0 | Dungeon | 4703 | 4496 | 207 | 96 | 3855 | 5 | 940.6 | Temple | 42 | 42 | 0 | 0 | 25 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1335 daAuts D:4: 1157 daAuts D:2: 1019 daAuts D:3: 829 daAuts D:5: 361 daAuts Temple: 42 daAuts