2d6 Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 19, D:1) a +0 dagger (-21, 30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a bread ration (1, 0, D:2) a scroll of identify (2, 0, D:2) a +0 robe (0, 1, D:2) a +0 robe (1, 1, D:2) a potion of heal wounds (2, 1, D:2) 10 gold pieces (-6, 2, D:2) a goblin corpse (skeletalised by now) (0, 2, D:2) 21 stones (1, 2, D:2) 4 fruits (2, 2, D:2) a cursed +0 plate armour (12, 3, D:2) a bat corpse (skeletalised by now) (-20, 8, D:2) a +0 club (-14, 8, D:2) a +0 robe (19, 8, D:2) a bat corpse (skeletalised by now) (21, 9, D:2) a +1 centaur barding (-15, 10, D:2) a +0 club a goblin corpse (8, 17, D:2) a rat corpse (8, 18, D:2) a quokka corpse a goblin corpse (-18, 23, D:2) a +0 rapier (unseen)