2d6 Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 8, D:1) 15 arrows (3, 10, D:1) a +0 dagger (5, 11, D:1) a +0 club (6, 8, D:1) a +0 club (7, -5, D:1) a +0 short sword (7, 11, D:1) 10 bolts (10, -2, D:1) a stone (10, 1, D:1) a +0 leather armour (10, 18, D:1) 3 stones a +0 dagger (11, -1, D:1) a stone (13, -2, D:1) a +0 ring mail (18, 9, D:1) a +0 dagger (23, 14, D:1) a +0 ring mail (23, 17, D:1) a +0 dagger (33, 25, D:1) 9 stones (34, -12, D:1) a +0 dagger (35, 4, D:1) 17 bolts (35, 6, D:1) a +0 leather armour Level 2 of the Dungeon (8, -18, D:2) a bat corpse (10, 16, D:2) a +0 mace (13, 9, D:2) a kobold skeleton (15, -13, D:2) 25 arrows (15, 2, D:2) 25 bolts (18, 12, D:2) a goblin skeleton (19, 11, D:2) a +0 club (19, 13, D:2) 2 stones (22, 15, D:2) a hobgoblin skeleton (24, 22, D:2) a +0 flail (47, 14, D:2) a cursed -1 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (5, 5, D:3) 20 stones (8, -1, D:3) a giant newt skeleton