2d6 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -6, D:1) a +0 dagger (3, 6, D:1) a +0 short sword (10, -2, D:1) 17 bolts (19, -7, D:1) 8 poisoned needles (27, 26, D:1) a stone (29, 26, D:1) 3 stones a +0 club (36, 4, D:1) a +0 club (39, 4, D:1) a +0 pair of gloves Level 2 of the Dungeon (9, 23, D:2) a cursed +0 club (12, 9, D:2) a +0 leather armour (13, 11, D:2) 18 sling bullets (19, -7, D:2) a +0 ring mail (25, 16, D:2) a +0 spear (28, -3, D:2) a +0 club (29, -12, D:2) a +0 leather armour (32, 1, D:2) a +0 pair of gloves (34, -3, D:2) a +0 dagger (35, 14, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (0, 4, D:3) a +0 dagger (2, -19, D:3) 13 bolts (8, -19, D:3) 13 poisoned needles (31, 11, D:3) a +0 spear a +0 halberd a +0 spear (35, -18, D:3) a +0 club (36, -31, D:3) a +0 scale mail (41, -28, D:3) a +0 leather armour (42, 5, D:3) a +0 short sword (45, -6, D:3) a +0 antimagic short sword (53, -18, D:3) a +0 ring mail (59, -27, D:3) a +0 robe Level 4 of the Dungeon [Shop] Kaxameof's Antique Armour Emporium a +0 leather armour (44 gold) a +0 ring mail (88 gold) a +0 cloak (99 gold) a +0 ring mail of cold resistance (242 gold) a +0 chain mail (99 gold) a +3 scale mail of poison resistance (506 gold) a +0 large shield (99 gold) a +0 leather armour (44 gold) [Shop] Weschin's Weapon Shop a +5 dagger of speed (330 gold) a +0 arbalest (45 gold) 19 sling bullets (95 gold) 19 bolts (38 gold) a +0 quarterstaff (40 gold) the +11 hand axe "Imyterih" {holy, *Contam Int+4} (702 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+4). It causes magical contamination when unequipped. a +0 giant spiked club (19 gold) a +0 quarterstaff (40 gold) a +0 hand crossbow (35 gold) a +0 mace (30 gold) 18 arrows (36 gold) a +0 mace (30 gold) (0, 0, D:4) a +0 ring mail (2, 2, D:4) a +0 dagger (3, 2, D:4) a +0 robe (7, -31, D:4) 14 arrows (9, -20, D:4) a +0 robe (15, -31, D:4) a +0 short sword (39, -25, D:4) a +0 leather armour (40, -34, D:4) 27 arrows (40, -7, D:4) a +0 robe (41, -4, D:4) a +0 chain mail (42, -24, D:4) 2 stones Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, 4, D:5) a +0 club a +0 whip a +0 whip a +0 leather armour a +0 club (4, 5, D:5) a +0 halberd (4, 6, D:5) a +0 hand axe (10, -8, D:5) a +0 falchion (18, 27, D:5) 22 sling bullets (34, 0, D:5) a +0 dagger a cursed -3 dagger a +0 scale mail a +0 flail a +0 dagger a +0 robe (34, 3, D:5) a +0 robe (34, 44, D:5) a +0 short sword a +0 scale mail (35, 6, D:5) a +0 whip (37, 43, D:5) a +0 dagger a +0 robe (42, -4, D:5) a +0 giant spiked club (53, -5, D:5) 16 arrows (58, 12, D:5) a +0 flail Level 6 of the Dungeon [Shop] Atreas Fesaa's Antique Weapon Emporium the +7 war axe of Action {chop, Dex+6} (1255 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+6). a +0 rapier (84 gold) a +0 glaive (136 gold) a +0 morningstar (84 gold) a +0 war axe (73 gold) a +0 great mace (136 gold) a +0 lajatang (315 gold) the +11 plutonium sword {*Contam Stlth-} (2100 gold) It causes magical contamination when unequipped. It makes you less stealthy. a +0 whip (52 gold) (0, 0, D:6) an arrow (1, -1, D:6) 2 arrows (1, 0, D:6) an arrow (2, -2, D:6) 4 arrows (2, -1, D:6) an arrow (2, 0, D:6) an arrow (4, 17, D:6) 25 sling bullets (5, 0, D:6) 2 arrows (5, 1, D:6) 17 sling bullets (7, 1, D:6) a +0 shortbow 5 arrows a centaur skeleton (16, 6, D:6) a +0 club (unseen) (17, 6, D:6) a +0 flail an orc corpse (23, 18, D:6) 7 javelins (25, 17, D:6) a +0 club (unseen) (25, 28, D:6) 18 arrows (27, 23, D:6) a +0 dagger (unseen) (29, 13, D:6) 5 gold pieces (29, 19, D:6) 10 poisoned needles (32, 18, D:6) a +0 rapier (34, 14, D:6) a +0 leather armour