Dungeon Crawl Stone Soup version 0.21.0-3-g78d12a8bdd (console) character file. 0 2d6 the Charmwright (level 1, -3/13 HPs) Began as a Gnoll Wanderer on Jan 8, 2018. Slain by a gnoll ... wielding a +0 flail (16 damage) ... on level 1 of the Dungeon. The game lasted 00:01:10 (18 turns). 2d6 the Charmwright (Gnoll Wanderer) Turns: 18, Time: 00:01:10 Health: -3/13 AC: 2 Str: 15 XL: 1 Next: 0% Magic: 4/4 EV: 13 Int: 13 God: Gold: 0 SH: 5 Dex: 14 Spells: 5/5 levels left rFire . . . SeeInvis . f - +0 club rCold . . . Gourm . d - +0 buckler rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons f - a +0 club (weapon) Armour d - a +0 buckler (worn) e - a +0 robe (worn) Scrolls a - a scroll of blinking b - a scroll of fear Books c - the Tome of Evil Rituals Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 Comestibles g - a ration Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Slings + Level 0.0 Bows + Level 0.0 Crossbows + Level 0.0 Throwing + Level 0.0 Armour + Level 2.3 Dodging + Level 0.0 Stealth + Level 4.4 Shields + Level 4.4 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 1.9 Hexes + Level 5.3 Charms + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Transmutations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 0.0 Earth Magic + Level 0.0 Poison Magic + Level 0.0 Invocations + Level 0.0 Evocations You had 5 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Welcome, 2d6 the Gnoll Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Okay, then. You open the door. There is an open door here. Found a robe. A bat and a gnoll come into view. The gnoll shouts! You don't know any spells. You hit the gnoll. The gnoll is lightly wounded. The gnoll hits you with a flail! Ouch! That really hurt! You die... ......... ........ .....[# g.... ∆ .... ..# #.# #.########## #.g@.......# ##..######.# ##..##.<# +...#..# ∆ ##..#..# #..'..# #..#### ∆ ##..+∆ #..# You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 2d6 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | 2d6 set off with: a scroll of blinking, a scroll of fear, the Tome of Evil Rituals, a +0 buckler, a +0 robe, a +0 club, a ration 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Identified the Tome of Evil Rituals 18 | D:1 | Slain by a gnoll Action || total -------------------------++------- Melee: Club || 1