2d6 Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -9, D:1) a +0 short sword (10, 5, D:1) a +0 dagger (28, -35, D:1) a +0 mace (28, -5, D:1) a +0 dagger (37, -6, D:1) a +0 short sword (48, -6, D:1) a +0 dagger (49, -14, D:1) a +0 club (52, -33, D:1) 17 arrows Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (14, -4, D:2) a +0 club (23, -38, D:2) a +0 club (23, -35, D:2) a +0 flail (24, -35, D:2) a +0 dagger (26, -34, D:2) a +0 leather armour a +0 whip (26, -33, D:2) a +0 whip (31, -47, D:2) a +0 club (34, -3, D:2) a potion of curing (36, -4, D:2) a potion of curing (45, -18, D:2) a +0 short sword Level 3 of the Dungeon (8, -45, D:3) 18 arrows (9, -11, D:3) a +0 ring mail (22, -50, D:3) a +0 ring mail (34, -12, D:3) a +0 whip (38, -14, D:3) 16 arrows (45, -51, D:3) 2 tomahawks (45, -50, D:3) a +0 club a +0 flail a +0 dagger a +0 robe a tomahawk a cursed -1 falchion (45, -5, D:3) a goblin corpse (skeletalised by now) (46, -15, D:3) a +0 ring mail (46, -13, D:3) a +0 whip (47, -44, D:3) a +0 whip a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 mace (1, 0, D:4) a +0 hand axe a +0 hand axe a +0 ring mail (4, -3, D:4) a worker ant corpse