386 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (8, -1, D:1) a +0 robe (12, -20, D:1) a +0 dagger (15, -38, D:1) 10 bolts (17, -39, D:1) a +0 club (18, -33, D:1) a +0 leather armour (32, -27, D:1) 20 bolts (34, -10, D:1) a +0 club (42, -41, D:1) a +0 dagger (42, -36, D:1) a +0 dagger (43, -15, D:1) a +0 dagger (48, -32, D:1) a +0 hunting sling (57, -36, D:1) a +0 club (58, -35, D:1) a +0 club Level 2 of the Dungeon [Shop] Kyga's General Store a +1 robe of willpower (165 gold) a potion of haste (130 gold) 15 sling bullets (97 gold) a book of Chaos (650 gold) a box of beasts (520 gold) 27 stones (35 gold) a +0 helmet (58 gold) [Shop] Huorot's Antique Armour Emporium a +0 ring mail (72 gold) a +0 robe (12 gold) a +0 leather armour (36 gold) a +0 leather armour (36 gold) a +0 scale mail (72 gold) a +2 robe of positive energy (264 gold) a +0 leather armour (36 gold) a +3 leather armour of poison resistance (378 gold) (0, 0, D:2) a +0 short sword (1, 11, D:2) a +0 short sword (4, 3, D:2) 19 arrows (6, 9, D:2) a +0 ring mail (19, 12, D:2) a +0 dagger (23, 20, D:2) a +0 short sword (25, 19, D:2) a +0 club (26, 19, D:2) a +0 dagger a +0 leather armour (28, -23, D:2) a +0 whip (29, -10, D:2) a +0 club (31, 29, D:2) a +0 whip a +0 scale mail (34, 23, D:2) a +0 leather armour (38, 2, D:2) a +0 spear (40, 22, D:2) a +0 short sword (40, 24, D:2) a +0 rapier (41, 25, D:2) a +0 club (42, 32, D:2) the +9 trident of Chance {antimagic, Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 3, D:3) a +0 short sword (5, -54, D:3) a +0 hand axe (11, -12, D:3) a +0 dagger a +0 scale mail (13, -18, D:3) a +0 dagger (21, -26, D:3) a +0 club a +0 ring mail (27, -27, D:3) a +0 short sword (29, -14, D:3) a +0 club (30, -17, D:3) a +0 hand axe a +0 leather armour (32, -26, D:3) a +0 dagger 3 boomerangs a +0 whip (49, -35, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 whip (14, -19, D:4) a +0 dagger a +0 robe (14, -18, D:4) a +0 dagger (15, -17, D:4) a +0 flail a +0 dagger of speed a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 hunting sling a +0 dagger (19, -7, D:4) a +0 dagger (30, -24, D:4) 21 arrows (40, -40, D:4) 27 arrows (50, 5, D:4) a +0 dagger (50, 11, D:4) a +0 short sword a +0 dagger (52, 0, D:4) a +0 mace (55, 15, D:4) 16 bolts (56, 2, D:4) a +0 club (56, 3, D:4) a +0 whip a +0 club a +0 leather armour (56, 4, D:4) a +0 club (56, 5, D:4) a +0 dagger a +0 robe (57, 1, D:4) a +0 club (57, 2, D:4) a +0 dagger (59, 1, D:4) a +0 ring mail (59, 18, D:4) a +0 quarterstaff of draining (60, 8, D:4) a +0 short sword (63, -38, D:4) a +0 dagger Level 5 of the Dungeon (5, 7, D:5) a +0 giant spiked club (8, 7, D:5) a +0 quarterstaff (13, 0, D:5) 18 arrows a +0 shortbow (29, 6, D:5) a +0 hunting sling (39, 28, D:5) a +0 shortbow (41, 55, D:5) a +0 ring mail (45, 15, D:5) a +0 shortbow 23 arrows (45, 36, D:5) a +0 hand axe (50, 50, D:5) a +0 long sword (56, 9, D:5) a staff of death (60, 43, D:5) a +0 mace Level 6 of the Dungeon [Shop] Namium's Antique Armour Boutique a +0 robe (16 gold) a +2 leather armour of fire resistance (456 gold) a +0 leather armour (48 gold) a +0 helmet (108 gold) a +0 leather armour (48 gold) the +3 leather armour "Meadgh" {+Blink Fly rF- Will+++} (895 gold) rF: It makes you vulnerable to fire. Fly: It grants you flight. +Blink: It lets you blink. Will: It greatly increases your willpower. a +3 ring mail of positive energy (552 gold) (0, 0, D:6) a +0 club (4, 0, D:6) a +0 giant spiked club (7, -44, D:6) a +0 dagger (8, -8, D:6) a +3 leather armour (9, -37, D:6) a +0 buckler (11, -1, D:6) a +0 club (38, -51, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 1, D:7) a +0 whip (1, 0, D:7) a +0 kite shield a +0 scale mail a +0 spear (1, 1, D:7) a +0 club a +0 club (1, 29, D:7) a +0 robe (7, 23, D:7) a +0 robe a +5 short sword (39, 2, D:7) a +0 long sword a +0 robe a +0 flail a +0 robe a +0 robe a +1 dire flail a +0 robe (42, 0, D:7) a +0 hand axe a +0 robe (54, 4, D:7) a +0 ring mail (60, 12, D:7) 13 arrows (62, 33, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +1 great sword (1, -1, D:8) a +0 robe a +0 short sword (1, 0, D:8) a +0 robe a +2 scimitar (1, 18, D:8) a +0 rapier (6, 7, D:8) a +0 short sword (24, -3, D:8) 17 sling bullets (28, 15, D:8) a +0 scale mail a +0 war axe (29, 15, D:8) a +0 short sword (34, 12, D:8) a +0 dagger (39, -7, D:8) a +0 dagger (40, -7, D:8) a +0 club (42, 13, D:8) a +0 spear (44, -8, D:8) a +0 whip a +0 club (44, -7, D:8) a +0 whip a +0 hand crossbow 15 bolts (44, 36, D:8) a +1 dagger of speed (45, 38, D:8) a +0 short sword (50, 16, D:8) a +0 robe a +0 short sword a +0 robe (50, 17, D:8) a +0 short sword a +0 short sword a +0 short sword a +0 short sword (50, 21, D:8) a +0 short sword a +0 dagger a +0 short sword a +0 dagger a +0 whip 10 arrows a +0 shortbow a +0 battleaxe a +0 scimitar of electrocution 48 sling bullets a +0 robe a +0 hunting sling (62, 50, D:8) a +4 dagger of chaos a +0 robe (66, 46, D:8) a +2 scimitar of flaming a +0 robe (68, 22, D:8) a +0 club 20 gold pieces (70, -1, D:8) a +0 robe of fire resistance Level 9 of the Dungeon (0, 0, D:9) a ring of willpower (3, -5, D:9) a +0 leather armour (4, -5, D:9) a +3 leather armour a +0 club a +0 club the Ecumenical Temple Level 1 of the Lair of Beasts (8, -17, Lair:1) a cane toad corpse (8, -16, Lair:1) a +0 ring mail (9, -20, Lair:1) a water moccasin corpse (20, -6, Lair:1) a +0 hand axe of freezing (20, -5, Lair:1) a yak skeleton a yak skeleton (35, -11, Lair:1) a +0 great sword (35, -1, Lair:1) a +0 dagger (still there?) a +0 robe (still there?)