386 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (9, 11, D:1) a +0 short sword (13, 0, D:1) a +0 dagger (23, 2, D:1) a +0 whip 3 stones (28, -11, D:1) a +0 hand axe (30, 12, D:1) a +0 leather armour (31, -7, D:1) a +0 sling (39, 4, D:1) a +0 dagger (40, 7, D:1) a +0 short sword (42, 27, D:1) a +0 dagger (43, -10, D:1) a +0 whip (49, -1, D:1) a +0 short sword 2 stones (54, 2, D:1) a +0 club (57, -7, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a ball python corpse a hobgoblin corpse (1, -5, D:2) a giant cockroach corpse (3, -5, D:2) a +0 dagger (9, -27, D:2) 4 stones (10, 10, D:2) the +10 short sword "Ultimatum" {protect, *Slow rF+ Str+4 Dex+2} It grants its wielder temporary protection when it strikes (+7 to AC). Str: It affects your strength (+4). Dex: It affects your dexterity (+2). rF: It protects you from fire. *Slow: It may slow you when you take damage. (12, -33, D:2) a scroll of teleportation (12, -30, D:2) a wand of mindburst (11) (12, -29, D:2) a +0 dagger a jackal corpse a jackal corpse a goblin corpse (12, -27, D:2) a potion of berserk rage (15, -7, D:2) a +0 mace (16, -21, D:2) a +0 leather armour (17, -22, D:2) a +0 robe